͒h˨  Player: lex1 Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-08-27.23:20:45.ttyrec Time: (1756336845) Wed Aug 27 23:20:45 2025 Βhէv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cΒh[?25h[?0cPlay a game with a custom seed for version 0.33.1-1-gc282f97621. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 2342482760487788348   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!Вhr Вhw Вh{ ^Welcome, lex1. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn NecromancerҒh?Tm - Demonspawn n - Djinni jinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires.ҒhXh m - Demonspawn n - Djinni emonspawn are half human, half demon. They acquire strong demonic mutations as they grow.ӒhSTӒhPYӒh]Welcome, lex1 the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerӒh ^q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverӒh3^pt - Necromancer e - BrigandWarrior-mageӒhW^u - Forgewright Zealotm - Warperv - Fire Elementalist f - BerserkerӒhx^^n - Hexslingerw - Ice Elementalist Ӓh^sg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightӒh^0p - Reavery - Earth ElementalistӒh_z - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesӒh__`Space - Change species ? - Help Tab - Demonspawn NecromancerԒh8&t - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.Ւh+t - Necromanceru - Forgewright Necromancers start out with the Soul Splinter spell. 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Magic: 2/3================-------- 㒯h ................#..r..  AC: 2Str: 8 㒯h .............#..*...  EV: 11Int: 15 㒯h $.............#**....  SH: 0Dex: 13 ..........*......  XL:  1 Next:  0% Place: Dungeon:1 㒯hL.........@.......  Noise: ---------  Time: 21.0 (0.0) 㒯hj.................  a) +0 dagger㒯h 㒯h..............##+  Cast: Soul Splinter 㒯hK..............# 㒯h9 ..############# 㒯h 㒯h  r   rat (asleep)㒯h& 㒯h@  㒯hYG_A rat comes into view. 㒯hrW_You see here a ring of positive energy.  㒯hAiming: Soul Splinter (safe; 3% risk of failure)  㒯h Press: ? - help, Q - select actionShift-Dir - straight line㒯h, GAim: a rat (asleep, chance to affect: 64%)䒯h #....#..#.......#lex1 the Grave Robber.....#....#.....#Demonspawn.... .#..#......# ####Health: 13/13 ========================... ...##.......#.....Magic: 2/3================--------䒯h> ................#..*..AC: 2Str: 8.............#......EV: 11Int: 15䒯he $.............#......SH: 0Dex: 13䒯h .................XL:  1 Next:  0% Place: Dungeon:1.........@.......䒯h Noise: ---------  Time: 21.0 (0.0).................䒯h!a) +0 dagger..............##+Cast: Soul Splinter..............#..#############r   rat (asleep) _A rat comes into view. 䒯h;!W_You see here a ring of positive energy.  䒯hX!Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action䒯hr!`Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 64%)䒯hrweak, ally target, soul-splinter…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, chance to affect: 64%)  䒯hXWA fragment of the rat's soul is dislodged from its body.  The rat looks weaker.䒯hq<  The rat squeaks loudly.䒯h䒯hb*.r䒯hv===2.0 (1Soul Splinter _䒯h䒯h咯h_z#....#..#.#  .....#....#.....#.#.... .#..#......#.#... ...##.......#.  .咯h{.#.*..#..r.$.#...=..##+#.....#咯h;{!咯h}咯hG~咯hDžV.*.咯h(r咯h40---3咯h咯h[咯h j#....#..#.# .....#....#.....#.# .... .#..#......#.#####. ... ...##.......#. .咯h ..#..#.*.  $.#.r...=...##+#咯h ^......##咯h 咯h 咯h |.*.r咯hQ B---4咯h 咯h> 撯hb[  You closely miss the rat. The rat bites you but does no damage.  Your soul wisp touches the rat.撯hbc= .撯hk68=5撯h%s撯huC _The rat dies!撯h$] #..<.# #撯hQ$j#......#....#.....#.# . .#..#......#.#####撯hz$ ...##.......# .....# 撯h$.#.  $...#*撯h$.=.....#+##撯h%s..............#############撯h/撯h4.-6撯h%<撯h=撯h)  #..<.#......#  #....#..#.......#.#  .....#....#.....#.#  .... .#..#......#.#####. 撯hp  ... ...##.......#.  ....#. 撯h L..#. $撯h U.#*.撯h  . .=. . .##+##撯h;  ....# ..撯hb (#撯h 撯h @-7撯h 撯h: 璯h#....#..#..#...#.# .#..#..#####. ...##............# #.$璯h2#* ..=.##+##############璯h璯h'T.*璯h.&8璯hz4璯h6璯h:S #....#..#.#.# .....#....#.....#.# .... .#..#......#.#####. ... ...##.......#. ..#. 璯hL:.#. $.#. 璯hq:Z.*. .璯h:C. .璯h:y .##+## ..璯h:\.# ..璯h:(#璯h[C璯huH&9璯hZN璯h\璯hb,30.0 (2璯hYh璯hj3 _e - a ring of positive energy蒯h+#....#..#.#.#  .....#....#.....#.#  .... .#..#......#.#####.  蒯h... ...##.......#.  ..#. .#. 蒯hV$.#.蒯h .*. . .蒯h21 .蒯hX##+## .....#蒯h!蒯h6蒯hl+1.0 (1蒯hw蒯ha钯hInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)d - an amulet of magic regeneration  e - a ring of positive energy Potions (go to first with !)  c - a potion of magic뒯hKe - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. 뒯hXKYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: iden뒯hK7tified jewellery _________________ 뒯hK“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love 뒯hKJ To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. 뒯hKK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.풯h풯h1풯hL #....#..#.......#.#lex1 the Grave Robber.....#....#.....#.#Demonspawn.... .#..#......#.#####.Health: 13/13 ========================풯h8... ...##.......#.......Magic: 2/3================--------................#.......AC: 2Str: 8.............#........풯hEV: 11Int: 15$.............#........풯h4SH: 0Dex: 13..........*........풯hVXL:  1 Next:  8% Place: Dungeon:1풯hv..........@........Noise: ---------  Time: 31.0 (0.0)풯h...................a) +0 dagger..............##+##Cast: Soul Splinter..............#..#############풯h*   soul wisp (summoned)The rat looks weaker. 풯h_The rat squeaks loudly.  You closely miss the rat. The rat bites you but does no damage.  풯hrwYour soul wisp touches the rat. _The rat dies! _e - a ring of positive energy풯h풯h +5 (0.5풯hj풯h: _e - a ring of positive energy (worn)h78h:h ?hAF _Unknown command.h2hhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hR3hTUhWh[: _h\h']T3========h^hd4 _Magic restored.hh3hjh0lhohaphphqhthGwhVXhUl========hh̑h,hhOhgBh1hh^hhGhwh;hh]hhhYr _Your soul wisp disappears in a puff of smoke!hh#hhhvhhhhh-h*nhh ,hWhhhhEA _You now have 15 gold pieces.h3h$$,hj%,hl&h+h,,h-h0hCU ....#......... .........#.......... ### #..#.....#.......... ..r ........#....#..... ###.##...$...#..<.#..... ..#....#..#...... ###.....#....#.... .#..#..... .##...... .....#+##......... ........................Soul Splinter . ..##.###.............. # #..............#.............. r   rat (asleep)#..............#..............#..............hR051.5 (20.0)hZ,2.5 (21hahgf _A rat comes into view. _You see here a potion of magic.hh:Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) hJewellery (go to first with "=)  e - a ring of positive energy (worn)d - an amulet of magic regeneration Potions (go to first with !)  c - a potion of magich< hB hI ....#......... lex1 the Grave Robber.........#.......... Demonspawn### #..#.....#.......... Health: 13/13 ========================..r ........#....#..... Magic: 3/3========================###.##...$...#..<.#..... AC: 2Str: 8hJ L.........#....#..#...... EV: 11Int: 15###...........#....#.... SH: 0Dex: 13...............#..#..... XL:  1 Next:  8% Place: Dungeon:1.......@........##...... Noise: ---------  Time: 52.5 (0.0).....#+##............... a) +0 dagger........................ Cast: Soul Splinter. ..##.###..............# #..............h6J #.............. r   rat (asleep)#..............#..............hVJ #.............. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) huJ _Magic restored. _Your soul wisp disappears in a puff of smoke! _You now have 15 gold pieces. hJ _A rat comes into view. _You see here a potion of magic.hP hW h\ h^ h #Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  e - a ring of positive energy (worn)d - an amulet of magic regeneration Potions (go to first with !)  c - a potion of magich0d - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.h)h Spend multiple turns changing equipment while enemies are nearby? h_ LY - Yes  N - Noh hy@....#......... lex1 the Grave Robber.........#.......... Demonspawn### #..#.....#.......... Health: 13/13 ========================..r ........#....#..... Magic: 3/3========================h###.##...$...#..<.#..... AC: 2Str: 8.........#....#..#...... EV: 11Int: 15###...........#....#.... SH: 0Dex: 13h...............#..#..... XL:  1 Next:  8% Place: Dungeon:1.......@........##...... Noise: ---------  Time: 52.5 (0.0)h#t.....#+##............... a) +0 dagger........................ Cast: Soul Splinterh. ..##.###..............# #..............#.............. r   rat (asleep)#..............#..............#.............. _Magic restored. _Your soul wisp disappears in a puff of smoke! _You now have 15 gold pieces. _A rat comes into view. h_You see here a potion of magic.  A rat is nearby!hh _huhX  You start putting on your amulet.hPYou continue putting on your amulet of magic regeneration.h- Keep equipping yourself? Y - Yes  N - Nohh J....#......... lex1 the Grave Robber.........#.......... Demonspawn### #..#.....#.......... Health: 13/13 ========================.Jr ........#....#..... Magic: 3/3========================h o###.##...$...#..<.#..... AC: 2Str: 8.........#....#..#...... EV: 11Int: 15###...........#....#.... SH: 0Dex: 13...............#..#..... XL:  1 Next:  8% Place: Dungeon:1.......@........##...... Noise: ---------  Time: 52.5 (0.0)h t.....#+##............... a) +0 dagger........................ Cast: Soul Splinterhf Q. ..##.###..............# #..............#.............. J   endoplasm (wandering)#.............. r   rat#..............#.............. _You now have 15 gold pieces. _A rat comes into view. _You see here a potion of magic. _A rat is nearby!h You start putting on your amulet.You continue putting on your amulet of magic regeneration.h+ _J.rhi 5===3.5 (1h h T _The rat squeaks loudly. You hear a loud squeak.ho h! h" \J..rh;% 5---4.5 (2h5+ h, h, h}1 ....rr   rathj2 G---5.5 (3hG .r6.5 (4h M hwR _You continue putting on your amulet of magic regeneration. x4h] h'_ Brr 2 ratsha b2--=7.5 (5hcj hm _The rat bites you.  You finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn)hxo hNw hy j _The amulet throbs as it attunes itself to your body.hu6 ....#......... lex1 the Grave Robber .........#.......... Demonspawn ### #..#.....#.......... Health: 12/13 ======================-- ... ........#....#..... Magic: 2/3================-------- ###.##...$...#..<.#..... AC: 2Str: 8 r........#....#..#...... EV: 11Int: 15 ###...........#....#.... SH: 0Dex: 13 ......r........#..#..... XL:  1 Next:  8% Place: Dungeon:1 .......@........##...... Noise: =--------  Time: 57.5 (0.0) .....#+##.7^0m.............. a) +0 dagger ........................ Cast: Soul Splinter . ..##.###.............. # #.............. #.............. rr 2 rats #.............. #.............. #..............d - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)h t....#......... lex1 the Grave Robber.........#.......... Demonspawn### #..#.....#.......... Health: 12/13 ======================--h ... ........#....#..... Magic: 2/3================--------###.##...$...#..<.#..... AC: 2hY Str: 8r........#....#..#...... EV: 11Int: 15###...........#....#.... SH: 0Dex: 13h ......*........#..#..... XL:  1 Next:  8% Place: Dungeon:1.......@........##...... Noise: =--------  Time: 57.5 (0.0)h .....#+##............... a) +0 daggerh n........................ Cast: Soul Splinter. ..##.###..............# #..............h #.............. rr 2 rats#..............#..............h \#..............d - an amulet of magic regeneration (worn) h: \_The amulet throbs as it attunes itself to your body.  hY Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionhy XShift-Dir - straight lineAim: a rat (chance to affect: 64%)hhzi _The amulet throbs as it attunes itself to your body. hF Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  hhAim: a rat (chance to affect: 64%)  The rat struggles to resist.h)&O.rrhr(Z1--8.5 (1h0h2( _The rat bites you.h* v ....#......... lex1 the Grave Robber .........#.......... Demonspawn ### #..#.....#.......... Health: 11/13 ====================---- ... ........#....#..... Magic: 1/3========---------------- ###.##...$...#..<.#..... AC: 2Str: 8 .r.......#....#..#...... EV: 11Int: 15 ###...........#....#.... SH: 0Dex: 13h+  ......r........#..#..... XL:  1 Next:  8% Place: Dungeon:1 .......@........##...... Noise: =--------  Time: 58.5 (0.0) .....#+##............... a) +0 dagger ........................ Cast: Soul Splinter . ..##.###.............. # #.............. #.............. rr 2 rats #.............. #.............. #..............The rat struggles to resist. _The rat bites you.  Aiming: Soul Splinter (safe; 3% risk of failure)  h:, Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)hIw@....#......... lex1 the Grave Robber.........#.......... Demonspawn### #..#.....#.......... Health: 11/13 ====================----... ........#....#..... Magic: 1/3========----------------###.##...$...#..<.#..... AC: 2Str: 8.r.......#....#..#...... EV: 11Int: 15###...........#....#.... SH: 0Dex: 13hxE......*........#..#..... XL:  1 Next:  8% Place: Dungeon:1.......@........##...... Noise: =--------  Time: 58.5 (0.0).....#+##............... a) +0 dagger........................ Cast: Soul Splinter. ..##.###..............# #..............#.............. rr 2 rats#..............#..............#..............The rat struggles to resist. _The rat bites you.  h~x>Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)hLH(1 weak, 1 ally target, 1 soul…)hL5*   soul wisp (summoned)Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.hhehK  The rat barely misses you. Your soul wisp touches the rat.J.r.*J   endoplasm (wandering)r   rat*   soul wisp (summoned)hoc2==169.5 (1h hC _The rat dies!hW ....# .........# ### #..#.....# J.. ..#....# ###.##...$...#..<.# ..r......#....#..##.#....#.#..#.@*.##.#+##.............##.###............h... # #.....## #....r   rat #....*   soul wisp (summoned) # #hUhhhJzM.J.r*!###............. J   endoplasm (distracted) (ally target)hf2========-60hp"< _You swap places.h>EZ#)##.#.#....# .........### #..#..... .J. ........#...####.##...$...#..<.#..........##..####r...#....#.#..#hE.*!.##.#+##..............##.###......... #..##...#..hGhjHhjIh+U.J.r*.J-1h\h?_& _You swap places.h| |.....#....( ....#)##.#.#....# ....### #..#.....#..... ... ......####J##...$...#..<.#....##..####...#....#r*..#..#..!.###+##........h ##.###....... # #...##......#..h h hP) D  Your soul wisp touches the rat.h0 .J.*   soul wisp (summoned)h5 3================25=2h%= hh? C _The rat dies!h  #.....#....( ....#)...# ##.#.#....# ...# ### #..#.....# ... ..#....#hrs#.##...$...#..<.#.J....#....#..# ####.#....#.*.#..#.!.##.#+##......h2.##.###.. # #..#... #... #.. #hhZN*.(ally target)hFC==3hhV _The endoplasm barely misses you.hX #.....#....(#.# ....#)...#..##.#.#....#...........# ###.#..#.....# ... ..#....#hD .#####.##...$...#..<.#.J....#....#..# ####.@*.#....#.#..#.!.##he.#+##.......##.###.h. # #...###... # #.. #h\  You swap places.  The endoplasm hits you but does no damage.hU3==4hth; _Your soul wisp touches the endoplasm.h;  You hit the endoplasm.h.*   soul wisp (summoned)hf415Soul SplinterhhM _You kill the endoplasm!hd.###.. #.....#....(#.# ....#)##.#.#....# .......###.#..#. ... ......#####.##...$...#..<.#.......@....#....#..#..####..*#....#.....#..#....!.###+##........##.###........ #.###...========-6h_#......###.#. ## #.....#....(.#.# ....#)...#...##.#.#....#............#.###.#..#.....#.... ........#....#..#####.##...$...#..<.#..#....#..#...####..*.#....#......#..#....!.##..#+##.........##.###... # #....###... #.-7h!{ 1#......###...##. ### #.....#....(.#.# ....#)...#...##.#.#....#......#.###.#..#.....#.... ..#....#..#####.##...$...#..<.#..#....#..#...####..*.#....#.....h{ #..#..!.##..#+##........##.###.. # #...###... #.h. hY C==8hM h'/#......###...#.#. #####.....#....(..#.#.# ....#)...#.....##.#.#....#.#...........#.h0=###.#..#.....#......#....#..#####.##...$...#..<.#..#....#..#...####..*.#....#..hN0`#..#..!.##..hp0\#+##..h0`......##.###.h0.h0 # #..###... #.h3h+;:*.hyA&9hHhJhI#. #####....(..#.#.# ....#)...#.............##.#.#. #...........#.###.#..# ............#....#h.#####.##...$...#..<........*..#....#..#.####....@......#....#.....#..#.!.##.#+##......##.###. # ####...  #.. hfhA'70hhh.#.# ....#)...#............##.#.#....# #...........#.###.#..#.....hr ...........#.#####.##...$...#..<........*..#....#..#.h|####.........#.....#..#.hƈk!.##.#+##h=........##.###.. # ####... #. #.. .hhP.*h&1hhhH#...##.#.#. #...........#.h#%###.#..#.....# ............#....#.#####.##...$...#..<...........#....#..#.h#####....*....#..........#..#..##.#+##..h$..........##.###..... # #..###... #...h<$r #.. ... h`$-#.....hB&h,P.*h0&2h6h> h+3.5 (2 h- ha _c - 2 potions of magic (gained 1) hfm h q hv hp hg h@ h h/ h3 hj9 h|; h#.# ....#)....##.#.#....# #...........####.#..#.....#..... h; ............#...#####.##...$...#..<.#....##..####.....#....##..# h_]..*.## h..#+##...............##.###.. h...... # #....###... hW...#...... h  h+4.5 (1 hm hS& _You swap places. h  #. #####.....#....(..##.# ....#)...#....##.#.#....# #...........###.#..#..... ............#... ho #####.##...$...#..<.#....##..#####....#.#..#..*.##.#+##.........##.### h ...... # #..###... h I.#.. hC  hX <*. h &5 h3  hh  hn  .###...#. #. #####.....#....(..# h̎ .#.# ....#)....##.#.#....# #......###.#..#.....#..... ............#... h #####.##...$...#..<.#....#....#..#.. h j####.....#....#* h6 Q#..#....## hW z#+##...... hx i.##.###...... #.###... h  h  h- <*. h &6 h;  h  hK .###. #......###...#. #. #####.....#....(..#.#.# ....#)....##.#.#....# #......###.#..#. ...........#####.##.@.$...#..<.#..........# h#..####....*......#....#..#..#....###+##......##.###...... # h_ he<*. h&7 h h0 h2m#...... .###.# #......###...#.#. #####.....#....(..#..#.# ....#)...#.#....##.#.#....#.##...........#.####.#..#.....#. hw3.#....#..#####.##..@$...#..<.#..*.#....#..#...####.....#....#......#..#......##..#+##................#. h3##.###......#. # #. h< h?&8 hC hsE h [#...... .###.# #. #......###...#.#. .#####.....#....(..#..#.# ....#)...#.# ....##.#.#....#.#.#.....#.#.###.#..#.....#.#.#....#......#.#####.##...@...#..<.#......#.*.#....#..#.#..####...........#....#.....#.......#..#......#........##.#.#+##......#...#..##.###.......#.. # #. h h:*. h&9 h hL  You now have 20 gold pieces (gained 5). hf§ h,80.5 (2 h hM _Your soul wisp disappears in a puff of smoke! h3 h #...... .###.# #. #......###...#.#...#####.....#....(..#.. .#.#.....#)...#.# .....##.#.#....#.#.[ h} ~#...........#.#.####.#..#.....#.# .#....#......# .#####.##..§.@..#..<.#......# .#....#..#. h #...####...........#....#.....#.. h ........#..#......#............##. hL #..#+##..#.........#........##.###.#.. h d # #. h h+1.5 (1 h# h$ hW#...... .###.....## #. #......###...#....  hsW##...#####.....#....(..#.. #.#.#.....#)...#.# .#....##.#.#....#.#.[# hWg#....#.#.#  hW###.#..#.....#.# . hW>#....#......#  h X.#####.##..§..@.#..<.#......# . h3XM#....#..#.#.# h]X..####...........#....#.....#.#..... hXP#..#......#.#.. hX%##.#. hXc.#+##.. hX2#....... hYH#..##.###. h&Y#.. hGYd # #. hc... hi&2 ho hq h>#...... .###.....# # #. #......###...#.... #...#####.....#....(..#.. # .#.#.....#)...#.# .# ....##.#.#....#.#.[# #.....#.#.# ###.#..#.....#.# . h,#....#......#  .#####.##.#..<.#......#  .#....#..#.#.#  ..####...........#....#.....#.#  hLP..#..#......#.# hk.##.#. hP.#+##. h#..#.. h=.......#.. hG##.###......#. hi. # #. h$ h)&3 h1 h4 h1 hc h h hU hY h` hk hNp h+v hw h # #.###...#....  h|...#####.....#....(..#.. #.#.#.....#)...#.........# ....##.#.#.......#.[ #...........#...... h # ###.#..#.........#  h?[...........#  .#####.## h_..<.#...........#..@.#..#..# h~9####...# hN.........#..#.# h #...#..........  .###... #...................  h h>&4 h- ht ...#####....(..#.. #.#.#.....#)...#.........# ....##.#.#....#.....[ #...........#....# ###.#..#...# ............#..#####.##...<.#...........#....#..#..#####.........#.....#..#.#.##......##..........#..#...................  h h1&5 h h7 hP .#.#.....#)...#.........# ....##.#.#....#.........#.[ #...........#......#  h###.#..#...........# ............#..#####.## h.<............#....#..#.. h.##### hf.....#....#.... h.#..#.#.##... h9h#+##....# h#..........#..................#  h? hA1C6 hlN_ ...##.#.#..[ #...........#.....# ###.#..#.....# ..........#  .#####.##....<.#...........#....#..#...#####.....#....#.....#..#.#.##...#+##........#.#..........#..................#  h_C7 h  #...........#.# ###.#..#.........# ...........#  .#####.##...<.# hvJ...........#....#..#...#####.....#....#.....#..#.#.##....#+##........#.##.#####..........?.......#############  h h&8 h h hSEZ ###.#..#.# ...........#  .#####.##<.#............#....#..#...#####....#.....#..#.#.##....#+##...... hE?#.##.### # ........####..####### hL h'S&9 hY h \ hN" ........#.#####.##.<.#............#....#..#..#####...#.....#..#.#...##....#+##......#.##.### # .###...  ..#######90 h9dM###.#..#. .........#.#####.##.......#..<.# ....##..#####....# .. hR:#..#.##....###+##.#......##.###...... #.###... #.....................####### hB h2I&1 hQ hES hO jM #......#.####.#..#....  ........#.#####.##.......#..<.#. ....#.#..#####....# #..#.##....###+##.# h ......##.###....... # #................... h W.......####  h  h &2 h  h  hT M....##.#.#....#[# #..............#.####.#..#.... ...........######.##.......#..<.#. ....#....#..#..#####....# #..#.##....##..#+##.#......  .......##.###..............#....##..........3 ht  hR M#.#.....#) .....##.#.#....#....[# #..........#.####.#..#... ......... h =...######.##.......#..<.#. ....#....#..#..#####....# #..###....##..#+## h .#...........................#....#.......... h  hf &4 h&  h)  hc M #...#####.....#....(..#.. #.#.....#)...#.........# .....##.#.#....#.....[# #................#.# hd ###.#..#......  .........#####.##.......#..<.#. ....#....#..#..#####....# #..###....##..........#+##................#...# he W #.......... hl  ho &5 h4s  hut  hH M #. .###...#....  #...#####.....#....(..#.. #.#.....#)...#.... .....##.#.#....#...[# #........#.####.#..# h ......  ...........######.##.......#..<.# ..........##..#####....# #..###...................##.......#..... .##.......... hS  h &6 h  h h;M  .###.....# #. #......###...#....  #...#####.....#....(..#.. #.#.....#)......# .....##.#.#....#.....[# #..............#.####.#..#.... ...... h<....######.##......@#..<.# ....##..####....#....#  ..................#..#......#.###. ..#.......... hC hG&7 hZM hN hcM ..  . .###.....# #. #......###...#....  #...#####.....#....(..#.. #.#.....#) .....##.#.#....#[# #......#.####.#..#. .......#####.##.......#..<.# ..........#....#..#....####...........#....#.....#.#...###......... hA h&8 hp hX h5M...  . .###.....# h5{ #. .###...#....  #...#####.....#....(..#.. #.#.....#)...# h6 .....##.#.#....# h76[# #......#.####.#..# h_6k. ....... h6#####.##.......#..<.#  h6............#....#..#.......#.#......#.. . h6 . h6.#........... hz@ h%&9 h hr  hؑM.. ...  . .###.....# #. .###...#....  #...#####.....#....(..#.. #.#.....#)...# .....##.#.#....#[# #......#.####.#..#. ....... h 5.#####.##.......#..<.#......#. ...+##....... h h՝0100.5 (1.0) h` h hM... ..  ...###.....# #. .###...#....  #...#####.....#....(..#.. #.#.....#) .....##.#.#..@.#[# #...... h=..........#.####.#..#..................#....#......#.#.. #.......... h h&1 hR h h|M######.###. ..  ...###.....# #. .###...#....  #...#####.....#....(..#.. #.#.....#) h| .....##.#.#....#.....[# #................#.####.#..#.....#...........#....#. h|..#............ h) ha&2 hj h h/wM .# ######.### ..  ...###.....# #. .###...#....  #...#####..@..#....(..#.. #.#.....#)...#.........# .....##.#.#....#.....[##...........#..........#.#........##..#.. hb.........#....# h2 h&3 hX  h hfM  .# ######.### .  ...###.....# #. .###...#....  #...#####.....#....(..#.. #.#.....#)...#.... hif .....##.#.#....#.........#.[#...#.....#.#..<.....#....#..#. hn har&4 hw hy hM  .# ######.### .  ...###.....# #. .###...#....  h= #...#####.....#....(..#.. .#.#.....#)...#.........# .#.........#.......#.. h h&5 h h h=M # .# ######.### .   h=...###.....# #. .###...#.... #...#####.....#....(..#.. #... hO>i...........#....#. h:E hvI&6 h N h-O hiM # .# ######.### .  ...###.....## #. #......###...#..................#..... h h:&7 h h hY'M # .# ######.### . #.........###.....#.......#...... h. h0&8 h6 h7 h_ h] h h hH ho h  h hQ h h h] h4 h h' h_ h. h ht) W# .# #.##.#.#......# #.### #. #......###..  h}1  h%5 &9 hT:  h\< hc# .# #.##.#.#......# #.### #...#####.....#....(..#.#.....#)...#...........##.#.#....#.... hżhW'10hhhz0## .# #.#####.#.#.#.# #.###.....#  #...#####.....#....  .#.#.....#)...#.........# .#  ....##.#.#....#.........#.[# hh&1hhnh .......#.#0## ..# #.#####.#.#.#.h(# #.###.....#  # #. #......###...#....  #...#####.....#....(. hH7.#.#.....#)...#.........# .# ....##.#.#....#...... hEh&2h!h1$+ _Found 2 flux baubles.hM####.... #0# #..# #######@#####.. #.................#.#.......hh&3hh htUM#####.... 0# #.@# #######.#####..#..............#..............#.......#..#..#..##)...#.......hh'&4h$hh h h h h h ho hv h h h< h h hw hq h h- L ####### ...... .... ... #.# #0## #@.# #######.#####.. #.............. #.............. #.................# #.........###.....# # #. #......###...#.... #...#####.....#....(..#.. #  .#.#.....#)...#.# .#h4 h6 &5h#= h> h4M.. ..########.................# ## #..# ######.######...................h(#..hWh&6h!h$R _You see here 2 flux baubles.hU hW &7h!\ hc ( _f - 2 flux baubleshlM ## ..$ ....###########....h............r.?.............#.............# ##h #..# #######.#####..r   rat (asleep)h:.####.hL  A rat comes into view.Found a scroll labelled HOCLITZ NOECRU and 7 gold pieces.h^.rrhE===8Soul Splinterhch0- _The rat squeaks loudly.h ## ..$ .###########.......?r.......@.....#h>.######.####.## #..#######.#####..h%s... ...###.....#hLhhI.rhR0---9hhh[  ## ..$ ....#....#.?#.#.r..##.######.####.# #.## #..# #######.#####.. #.............. #.............. h  #..........#  #.###.....#h h' 4r.h# C---20h h h?## ..$ .... #.... #.? #.# .r...# #.######.####.# #.## #..#h########.##.............. #.............. hph!0r.h"&1h'h)hr  lex1 the Grave Robber  Demonspawn ##  Health: 13/13 ======================== ..$  Magic: 2/3================-------- ....  AC: 2Str: 8 ############....  EV: 11Int: 15 #..............?  SH: 0Dex: 13 h!#.............#  XL:  1 Next: 41% Place: Dungeon:1 ........@r....#  Noise: ---------  Time: 121.5 (0.0) #.######.####.#  a) +0 dagger #.## Cast: Soul Splinter #..# #######.#####..  hN#..............  r   rat #..............  #.................#  #.........###.....# Found a scroll labelled HOCLITZ NOECRU and 7 gold pieces. _The rat squeaks loudly.  hEAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)h*folex1 the Grave RobberDemonspawn##Health: 13/13 ========================..$Magic: 2/3================--------....AC: 2Str: 8############....h{f/EV: 11Int: 15#..............?SH: 0Dex: 13#.............#XL:  1 Next: 41% Place: Dungeon:1........@*....#hfjNoise: ---------  Time: 121.5 (0.0)#.######.####.#a) +0 dagger#.##hfyCast: Soul Splinter#..########.#####..#..............r   rat#..............hgU#.................##.........###.....#h1gFound a scroll labelled HOCLITZ NOECRU and 7 gold pieces. _The rat squeaks loudly.  hOgAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionhngXShift-Dir - straight lineAim: a rat (chance to affect: 64%)h: h r _The rat squeaks loudly.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  The rat struggles to resist.h 3=2.5 (1h h7 ; _The rat bites you but does no damage.hf  lex1 the Grave Robber  Demonspawn ##  Health: 13/13 ======================== ..$  Magic: 1/3========---------------- ....  AC: 2Str: 8 ############....  EV: 11h:gInt: 15 #..............?  SH: 0Dex: 13 #.............#  XL:  1 Next: 41% Place: Dungeon:1 ........@r....#  Noise: =--------  Time: 122.5 (0.0) #.######.####.#  a) +0 dagger #.## Cast: Soul Splinter #..# #######.#####..  #..............  r   rat #.............. hrg1 #.................#  #.........###.....# The rat struggles to resist. _The rat bites you but does no damage.  Aiming: Soul Splinter (safe; 3% risk of failure)  hgPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)h^]lex1 the Grave RobberDemonspawn##Health: 13/13 ========================..$Magic: 1/3========----------------....AC: 2Str: 8############....EV: 11Int: 15#..............?SH: 0h!_Dex: 13#.............#XL:  1 Next: 41% Place: Dungeon:1........@*....#Noise: =--------  Time: 122.5 (0.0)#.######.####.#a) +0 dagger#.##Cast: Soul Splinter#..########.#####..#..............hn_r   rat#..............#.................##.........###.....#The rat struggles to resist. _The rat bites you but does no damage.  Aiming: Soul Splinter (safe; 3% risk of failure)  h_Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 64%)hc(weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.h)Tr*h2========3.5 (1Soul SplinterhhK _The rat barely misses you. Your soul wisp barely misses the rat.h  You hit the rat.  The rat is severely wounded.h&4hxh _The rat bites you but does no damage. Your soul wisp barely misses the rat.h  You hit the rat but do no damage.The rat is severely wounded.h7" 2--3================5h3( h1* o _The rat bites you. Your soul wisp closely misses the rat.hDS  You hit the rat but do no damage.The rat is severely wounded.The rat bites you but does no damage. Your soul wisp touches the rat.hZ .*   soul wisp (summoned)h_ /506hd hjg C _The rat dies!h~t##..$...#.#.?.#.# .# #.######*####.# #.## #..########.#........ #..#... hh׈]3==-7hYhhG> ### ..$. ..... #..... #.?. #.# .#h #.######*####.# #.## #..# #######.#####.. #........ #........ #....# hQ #.###.....#hh@-8hhYhap ### ..$. ..... #..... #.?. #.# .# #.######*####.# #.## #..# #######.#####.. #.............. #........h[b......  #..........#  #.###.....#hihlI========9hrhsh ### ..$. ..... #..... #.?.#.#.##.######*####.# #.## #..# #######.#####..hC #........ #.............. #.........#  #.###.....#hh:*.h'30hhh'{ ### ..$. ..... #..... #.?.#hq.#.*......##.######.####.# #.##  #..#  #.#####.. #.  #h.  #.#  #.###.....#hht 2*.hC==1hhFh& ### ..$. ..... #..... #.?.#.#.*.##.######.####.# #.##  #..#  #.#####.. #.  #.  #.#  #.###.....#h*h2*.h&2h9hh/ ### ..$. ..... #..... #.?.#.#.*.#ht/#.######.####.## #.##  #..#  #.#####.. #.  #.h/ #. #.###.....h2h72*.h0:&3h>h@hz ### ..$. ..... #..... #.?..#####.#.*.#.#####.######.####.# #. #.##.. #..###hE{##.#####.. #.  #. # #.###h}h2*.h&4hLhth* ### ..$. ..... #..... #.?..#####.#.*.##.#####.######.####.# #.# #.## ..# #..# ##########.#####.. #. h[+ #. # #.###hq-h22*.h4&5hJ8h9hg ### ..$. ..... ##..... #.?..#####.#hug0.*.##.#####.######.####.# #.# #.## ..# #..# ##########.#####.. #. hg #. # #hg!.###hiho2*.h.q&6hvhxh   ..$  ##### #..?hx.#####.#.*.#.##.#####.######.####.# #.# #.## ..# #..# ####.#####hR # #ht # #.###h?h9*.hN7hhhah@b hb ..hb hb #####h(c#h\c<## #..hc.h d-.#####h>d.#hud#hd3.*hd.#h)e#.##.#####.######.####.#hqeR #.# #.## hehfT ..# #..#hVf hf#.##### # # #hia #.###h!nhn/*.hoho8hkshuh   ######## #....#####. #h.*. #.##.#####.######.####..$ #.# #.###[# ..# #..#.. #.. # #hq # #.hh2*.h)&9hhL? _Found 10 gold pieces and a pair of boots.hN  ### #....#####hNv #....@.* #.##.#####.######.#### .$. #.# #.## #[##. ..# #..# .. .. #.hO#. #. #. #. #h7Od#. # #hXO.hpQhX2*.hZ'40h2_h`h ### #.##### #...@.* #.##.#####.######.h6 .$.. #.# #.## #[##... ..# #..# .. ..##.#. #. #.# .# # . #.# # # #.# # #.hh2*.h¼&1h`hth7_ # #.##### #..@.* #.##.#####.######... .$... #.# #.##...#[##.......# #..#.#... ..##.##h7&#.##. #.# .# # . #.# # # #.# # #h8h?2*.h@&2hbEh-Gh # ##.##### #.@.* #.##.#####.######.h|] ....$... #.# #. ...#[##.......# #..#.#.... ..##.###.# ##..> #.# .# # ..## #.# # #h. #.# # #hEhݵ2*.hM&3hȽht; _Found a stone staircase leading down.ha  # # #.##### #@.* #.##.#####.######. ....$... #.# #.h8, ...#[##.......# # #.#.......##.## # ##..>##.# .# # ..####.# # # . #.# # #hh=2*.hS&4h h>"hj hW h$ h& hQ#################### #........#.........#### #.*.......##.#####.######h#........$....##.# ##....#[##......#.#.......##.########### ##..>##.# .# #......h*  ..####.#  . #.# #. # #.hhh&5hhh\ #################### #........##.........#####.... #.*.......#.....#.##.#####.#######......@.$....##.# #....#[##...... #.#.......##.########### ##..>##.# .# #...... ..####.# ##. #.# #.  # #....#####hbhi[§hk&6hxphWsc _Your soul wisp disappears in a puff of smoke!h٣  #################### #........##.........####....##.§........#.##.#####.######...$....##.# ##....#@##...... #.#.......##.########### ##..>##.# .# #...... ...####.# hN ###. #.# .#.#.....#)...#. h $.h^ &7hd h V _You see here a +0 pair of boots.hh&8ho h", _g - a +0 pair of bootshM ######### ########### #.........#######................#.##.#####.######......@.$....####....#.##.......# #.#.#.......##.########### ##..>##.# .# #.......#hتM# hh&9hhyhw R############ #.##.........#####.#....##......#.....#.##.#####.######.##.$....##.# #.###....#.##.# #.#.#.......##.#.# ##..>##.# .# #....####.# # #.###. #.# #.#. #.# # #. #......##...#####.....#.h} h '50h h h1p############ #.##.........#####.#....##.......#.....#.##.#####.######.##.....##.# #.###....#.##.# #..##.#.......##.#.## ##..>##.# .# #....####.# # #.###. #.# #.#. .# #.# #.#. #......##...#####.....#.hh!&1hhh+2.5 (2hT _You now have 30 gold pieces (gained 10).hLR ############ #.##.........#####.#....##.......#.....#.##.#####.######.##.##.# #.## ##....#.##.# #..# #.#.......##.#.## ##..>##.# .# #....####.# # #.###. #.# #.#. #.# #.# #.#. #......##...#####.....#.hR hV +3.5 (1h[ h] hM ############ ########### #.........#####....##.......................#.##@#####.######.###.............##.##hA##....#.##.......# #..# #.#.......##.##########.###..>##.# ...# ##.#hh^&4h h!hhInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) h$Armour (go to first with [)  b - a +0 robe (worn)g - a +0 pair of boots Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) hPPotions (go to first with !)  c - 2 potions of magic Baublesf - 2 flux baubleshdg - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.!h+ !hB1 !hg7 flex1 the Grave RobberDemonspawnHealth: 13/13 ========================Magic: 3/3========================############ AC: 2Str: 8########### #........... EV: 11Int: 15##.........#####........... SH: 0Dex: 13#....##.................... XL:  1 Next: 50% Place: Dungeon:1!h7 )#.....#.##@#####.######.### Noise: ---------  Time: 154.5 (0.0)#.............##.# #.## a) +0 dagger##....#.##.......# #..# Cast: Soul Splinter#.#.......##.##########.##!h8 6# ##..>##.# .# #............####.# # #......... ###. #.# #......... #. #.# #......... !hJ8 # #.#. #......###  _Found 10 gold pieces and a pair of boots. !hn8 j_Found a stone staircase leading down. _Your soul wisp disappears in a puff of smoke! !h8 _You see here a +0 pair of boots. _g - a +0 pair of boots _You now have 30 gold pieces (gained 10).!h7? !h"C !hG !hfN f  You start putting on your armour.!hR +5.5 (1!hV !h\ !h` +6.5 (2!hd !hj !hm +7.5 (3!htq !hw !hy +8.5 (4!h| !h΁ !h +9.5 (5!h! !h8 3 _You continue putting on your +0 pair of boots. x5!ht !h !h b _You finish putting on your +0 pair of boots."h3M ############ ########### #..#.........#####"h4##...@...................#.##.#####.######.###.............##.####....#.##.......# #..#.."h=4E#####. "h`42..##.#"h9"h2="hP=,60.5 (1 _"hA"hB"hy ].#.## #.##.#####.#....##.#.....#.##.#####.######.##.......##.# #.## ##....#.##...#.#.......##.#.## ##..>##.# .# #....####.# # #.###. #.# #.#. #.# #.#"h "h &1"hD "h #h..#.### #....##.#####.#....##.#.....#.##.#####.######.####.#.......##.# #.## ##....#.##.#.#.......##.#.## ##..>##.# .# #....####.# # #.#ha###. #.# #.#. #.# #.##h#h@&2#h#h#ht#..######.#### #....##.#####.##....##.##.....#.##.#####.######.####.##......##.# #.## ##....#.##.#.......##.#.##hu# ##..>##.# .# #....####.# # #.###. #.# #.#. #.# #.##hz#h|&3#h^#h}#hm#..$.#######h4.##### #...?##.#####.#hT# #....##.# #hw#.....#.##.#####.######.####.# #.#hq##.# #.## #.#.#h##.#.#####.#h߯# ##..>##.# .# #....####.# # #.#h###. #.# #.#. #.# #.###.#h#h˵&4#h!#h#h]#..$..####.#h]##### #..?.##.#####.#  #....##.#h]#  #.....#.##.#####.######.####.#  #.#h^##.# #.##  ##....#.##.......##h<^4#.#.#h^^.##.####.#####.#h^# ##..>##.# .# #....####.# # #.#h^###. #.# #.#. #.# #.###.#h%d#hf&5#hj#hl#h### ..$. ..... ###hE.....  # #.?. ##.#####.# #....##.#hM# #.....#.##.#####.######.####.# #.##.# #.## ##....#.##......#hl-  #.#.##.###h  # ##..>##.# .# #. #h...####.# # #. ###. #.# #.#hԙx#. #.# #.###.#h#h.&6#h#h@#h F:### #hCF..$. ..... #..... # #.#hFW?. .#hFl#####.# ....##.#hF# #hF.....#.##.#####.######.####.# .#hG##.# #.## ....#.##.......##h)Gn #.#.##.#### #hCG# ##..>##.# .# #.#hVG ...####.# # #.#hyG  #hG###. #.# #.#. #.# #.#hG!###.#hvM#hP&7#hsT#h(V#h### ..$. ..... #.....  #.?. .#####.# ##.# #h:u#.##.#####.######.####.# ##.# #.## ....#.##....... .#.##.###  ##..>##.# .# #.  ...####.# # #. ###. #.# #.#. #.# #.###.#hو#hI&8#h#h#h### ..$. ..... #h4#.....  #.?. #####.# #h^3##.# #h#.##.#####.######.####.# ##.# #.## #h##..>##.# .# #. #h...####.# # #. . #.# #.#h##. #.# #.###.....##h&#hf(&9#h-#h.#ho### ..$. ..... #.....  #.?. #####.#ho# ##.# #.##.#####.######.####.# ##.# #.## ..>##.# .# #.#ho####.# # #.. #.# #.#ho# #. #.# #.###.....##hׁZ70#h'Y### ..$. ..... #.....  #.#h?. #####.# ##.# #.##.#####.######.####.# ##.# #.## #h#h##h&&1#h+#h-#hVC### ..$. ..... #..... #h  #.?. #####.# .# #h#.##.#####.######.####.# #h##.# #.## #.##.# #..#h###.##.##h->##.# .# #........ #hO####.# # #..............  #.# #.........#hp #h#h&2#h_#h=#h### ..$. ..... ##hJA.....  #.?. #####.# .# #hlU.##.#####.######.####.# ##.# #.## .##.# ##h..###.###.# #h.# # #.............. #ha#h&3#hn#hX ### ..$. ..... #.....  #.?. #####.# # ##.#####.######.####.# ##.# #.## ##.# #..###.##h(Y ##. ##.# .# #...# # #..  #.# #... #h` #hb &4#hg #hi #h +##...$..#. #.?.#####.# #hf # .#####.######.####.# ##.# #.## .# #..###.## #h #h &5#hU #h" #hEW V##...$..#. #.?.. #####.# # .#####.######.####.# ##.# #.## .. .# #..# .###.#.#####..# .# .# #.#hW .. .# # #. . #h_ #hc &6#hi #h@k #hc ###...$.#.#.......  #.?.. #####.# # #####.######.####.# ##.# #.## ... # #..# ##.# ##.#.#####..# # .# #.#hj "... # # #... # #....# #h #h &7#h #hw #h}T ## #...$.... #........ #.......  #.?.. .# # .######.####.# ##.# #.## #... # #..# ###.#.##hU `.#####..#  .# #....  # #.....  #h] #hU` &8#h3d #he #h #h #h #h #h* #h3. #h3 #h5 #h #h #h #h #hM #hVO #hR #hT #hŲ #hٴ #h #hY #h5#h#h#h#h#hh#h#h#hM#h#h#h$h3$h5$h;$h<$hn=M#########$..... #.........###########........$  $h.?..... #### ................ ####.######.####.# ..##.# #.## #....$h ;..........$hO$hx&9$hx$h+ _Found 15 gold pieces.$hW MM#########$ .###########........$  .?..... $hW ########## ................ ####.######.####.##$ho] $h` '80$he $hg $h, M##...$.#.#.$.#.?..## .######.####.###.# #.## #...# #..# ###.# $h?1 $h43 &1$h 8 $h9 %h0##...$.#.  #.$.  #...#.# .######.####.# ##.# #.## #...# #..# ###.# %h%h&2%h%%h%hZ+3.5 (2%h&%hR6 #%h#...$.#. #.%h$. #.>.#%h ..# .######.####.# _h - a scroll labelled HOCLITZ NOECRU%h$%h(+4.5 (1%h,%h.; _Found a stone staircase leading down.%h##...$.##.#.$...# .%h># .#...# .######.####.# %h0%h_%hy&5%hp%h%h# #...$.# #.# .$...# ># # ...# %ho8%h%h &6%h!%hh%hJ# #...$.# #.# .$...# ># # # %h%h&7%h`%hG# #...$.# #.# .%h5$...# ># # #   %h%h&8%h%h%h!sM############$ . ########..........>.########### ..........#%h&%h )&9%h,%ht1%ht3,90.5 (2%h6%h8> _You now have 45 gold pieces (gained 15).&h9 # #...$.# #.##.#.>#.# .# #####.####.#  #.## #...  #..# ###.# ######.#####..#.&h>&hA+1.5 (1&hE&hG&ha M############$ #########.&h  .........> ...........###########.&h &h! &2&hB& &h' 'h # #...$.# #.##.#.>#...#...##.##'h##.# # #.## #... # #..# ###.# #.#####..#'h~'h<3'h'h^M############$ ##########. .....................>#'h'h&4'h8'hT'h, / # #...$.# #.###.#.>#....#..# .######.####.# 'hQ- .# #.## #... .# #..# ###.#'h3 'h6 &5'h; 'h+= (h # #...$.# #.###.# #.># #.#.....# #.######.####.# #.# #.## #... ..# #..# ###.#(h(h&6(h'(h0(h%< # #....# #.#  ##.#  #...># ##.##......# ##.######.####.# ##.# #.## #... ...# #..# ###.#(h,(h/&7(h3(h9(h<+8.5 (2(hE@(hB= _You now have 52 gold pieces (gained 7).(hgA # #.# #.# ##.# #..>##.......###.##.#.####.# .##.# #.## #... ....# #..# ###.#(h(h+9.5 (1(h(h(h#M # #.# #.# ##.# #....>##......####........##.######.####.#.##.# #.## #... .....# #..# ###.#(h)(h,(200(h0(h2(h # #.# #.# ##.# # #....>##.....#####......##.######.####.#.##.# #.## #... ......# #..# ###.#(hL(h+&1(h#(h(h(h(hU(hh(h(h(h (h(h(h(h(h8(h(h(h(hKU ##############............########### # #...........>...##.#..# ### ##.##########.#####..#(hX(hZ&2(h\(h^)h] ##############)h............########### # #...........>####.............##########)hN....### # .# #................)h)hC&3)h)h)h, ##############............########### # #...........>############# ..... .)hB-#... # # #.................)h3)h7&4)hB<)h>)hp ##############............########### # #...........>############# ..... #####.######.####..... # #.................#)h)h&5)h)h=)h ##############............###########.. # #......................>############# ..... #####.######.#### ...##.# #.## #...##.....)hi... # #.........###.....#)h{ )h &6)hd)h)h)hD)h)hH)hL)hQ)h^)h)hu)hy)h~)h()hu)h )h )h)h)hv;o####### #............# #............# #............#  #...># .## # .######.####.# ##.# #.## #... # #..# ###.#.#.#####..#  .# #....  # #.....  )hG>)h>7)hyA)h!C)hݱ a ##############..............############....................> ############# .... ####.######.#### ..##.# #.## #...#..)hE .# ###.##..#...# . #......###...#....)h )h &8)h )h *hw8 ##############.............############...............> ###........########## .................# ####.######.####.### ..##.# #.## #@..#...# ### #.##########.#####..#........ .#####.....#....(..#.. #*h=*h@&9*hD*hF*h*hή*hH*h*h"*h#*h(*h)*h*h?*hV*h*h*h*h*h*h# 7# #.....# #....# ######....# #...............># ......## *hk ...# .######.####.### ##.# #.## #.@.# # #..# ###.# *h .#.#####..# .# #.*h [....  # #.*h S.....#.....*h ^.##.###.....*hA #  #......###...#....# *hQ *hW '10*h *h7 +h# #...# #...#  ###...#  #.....># ......# ...# .######.####.### ##.# #.## #..@# # #..# ###.# #.#####..# # #...... # #.......#........##.####......###... +h+h &1+h-+h+hg+h=+h+h+hof+hh+h3m+hxo+h+ho+h+h+hbd+h"f+hk+hKm+h+h[+hB+h+hwx+hz+h+hˀ+h+h+hf+h+hP+hQ+hW+hbX+hS ............############............> #......########## .......# ##.######.####.### #.## #... ...# ### ##########.#####..#+h #.......................#.#.###..#...# ...#)...#.........# .#+h+h&2+h+hY+h=O ############............> #......########## ......# ##.######.####.### #.## #... ...# ###.## ##########.#####@.# #.................#+hOB............#........# ...#)...#.........#..##.#..[+h X+hD\&3+hMb+hc+h ###########...........> #+h=D....########## .....# ##.######.####.### #.## #... ...# ###.## +h##########.#####..#### #............@....#  #.+h....#.[# .......#..........#.#+h+h&4+h+h+h:7 ...........> ########### .. ##.######.####.### #.## #... ...# ###.## ##########.#####..####+h; #.................  ###......#.## .#.....#...........#,h,h&&5,hf ,h,h^r' ########### .. ##.######.####.### #.## #... ..,hr..# ###.## ##########.#####..#### #.................  ######...#...,h sa......... .......#....#......#,h?s,h{,h&6,h,h,hKs .. ##.######.####.### #.## #... ....# ###.## ##########.#####..#### #.................  ....###,h.###...# ####....(..#..........,hn...#... .......#..<.#......#,hO,hg&7,h4,h,h,h.,h,h,ha,hf,h,,h,h# .######.####.### ,h9.# #.## #...# # #..# ###.## ,h1.#####..####  #.# ,hPP #.# #.,hp;# #.,hq###.@...# ,h)#......###...#....# .....#....(..#...# ,h#)...#.......#..# ,h<#.#....#.....,h.#.[##..........#.,hi## #.....#....#.#....#......#. ,h$,h&8,h,h,h/ # .######.####.### .# #.## #...# # #..# ###.## .#####..####  #.#  #.#  ,h^0 D#.#  #.###..@..#  #......###...#....# ,h0 .....#....(..#...# #)...#.........,h0 #..# .#....#........,h0 #.[##..........,h1 #.## .....#...........#,h1 x.#....#......#. ,h2 ,h: ,h? &9,hMF ,hH ,h # ######.####.### # #.## #...# # #..# ###.## ,hӢ .#####..#### #.# #.# #.# #.,h ###...@.# #......###...#....# ,h* .....#....(..#...# #)...#........,ha s.#..# #....#.........#.[##..........#,hΣ +.###..........#.#....#.....#. ,hq ,h '20,h ,h# ,h # .####.###  #.## #...# ,h# j #..# ###.## .#####..#### .# .# .,hM 9# .,hs ###....@# ......###...#....# ,h .....#....(..#...# )...#.,h .#..# ....#......,h U#....,h #.###...........#.,h5 #....#......#. ,h%& ,h:) &1,h0 ,h2 ,h ,hε ,hp ,h ,h Q ,hT ,h2Z ,he ,hWi ,h:o ,hq ,h,h ,hy,hB,hd,h@,h,h,h&(,h+,h0,h2-ho-hr-hx-hbz-hB #####.####.###  #.## #....# ###.## ######.#####..#### .................-h@C>######...##....(..# )...#.........#......-hC_..... ....#..#.......#.#-hkK-hO&2-hU-h'W-h(   #.## #....# ###.## ######.#####..#### .................######...##....(..# )...#.........# .-h ....#.[............ ....#....#.....#.#-hP -h &3-h/ -h^ .h .# ###.## ######.#####..#### ..................######...##....(..# )...#.........# ......#.[#..........#.#......... .....#..#......#.#####.4.h.hC@. ######.#####..#### ..................######...##....(..# )...#.........# .h@...#.#..#. ..........#........ .h@>......##.......#........hvL.hZO&5.hV.hz`S _You see here a +0 chain mail..h.h.h.hG.hK,.h..h*6.h87.h{.h.~.h.h.h.hL.h.h .hx.ha.h.h.h.h.h\.hs.hv.h|.h~.h4.h .hr.hHv.h{.h}.h.hS.h.hN.h5.h28.h>.h>.hc.h.h.h.hI3.h5.h;.h=/h /hD &6/h /h   /h" #_i - a +0 chain mail1h 1h Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) 1h Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail 1h Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) 1h% e - a ring of positive energy (worn) Scrolls (go to first with ?) 1hA  h - a scroll labelled HOCLITZ NOECRU Potions (go to first with !) 1hZ Q c - 2 potions of magic Baubles1hu (f - 2 flux baubles4h4h,4h######.#####..####lex1 the Grave Robber .................#Demonspawn .................#Health: 13/13 ======================== .................#Magic: 3/34h~======================== .........###.....#AC: 3Str: 8 ......###...#....#EV: 11Int: 15 .....#....(..#...#SH: 04hWDex: 13 )...#.........#..#XL:  1 Next: 50% Place: Dungeon:1 ....#.........#.@#4hݼANoise: ---------  Time: 226.5 (0.0) ...#..........#.##a) +0 dagger ...#...........#.4hiCast: Soul Splinter ...#....#......#. 4h2...#..<.#......# ....#..#.......#.# ....#....#.....#.# 4hƽ.....#..#......#.#####. ......##.......#....... _h - a scroll labelled HOCLITZ NOECRU _Found a stone staircase leading down. _You now have 45 gold pieces (gained 15). _You now have 52 gold pieces (gained 7). _You see here a +0 chain mail. _i - a +0 chain mail4h!4h4hz4hT5hmlM #..# ###.## ######.#####..###.......###..###...#. 5hl-.....#....(..#. ).#..#.## ...#...........#...5hlo........#........5hl5hs5hu+7.5 (15hz5hF|5hM## #...#  #..# ###.## ######.#####..###.......###..###...#. .....#....(..#. )......#.........#.. 5h...#..........#.##.........5h*5h&85hj5h5h;M#####.####.#### #...#  #..# ###.## ######.#####..###...5hp...###..###...#. .....#....(..#. ).... ....#.........#..#5h_............5hy5h&95h5h_5hbh gM...........# 5hh 6#####.####.#### #...#  #..# ###.## 5hh g######.#####..###......###..###...#. .....#....(..#. 5h i )...#.........#..#....5h&i ....5h@i )..5ho 5hr 5hr 305h}v 5hYx 5h( M########## ...........# #####.####.#### #...#  #..# ###.## 5h( ######.#####..###......###..###...#. .....#....(..#...#...5h) W...........5h/ 5h1 &15h5 5h6 6hT#M.........>..########### ...........# #####.####.#### #...#  #..# ###.## ######.#####..###......###. ......###...#....#...........#6hv&&26hN,6ht.6hfI.>#...#..##.####.### # #.## #...# # #..# ###.###.#####..#### #.# #.# #.# #.###.....# #......###...#....# #.....#....(..#...# #)...#....#..# #....#.......#..# ....#..........#.## ....#.#.6hSP6hT&36hY6he[6h>#).>#....#....# .######.####.### .# #.## #...# .# #..# ###.###.#####..####  #.#  #.#  #.#  #.###.....#  #......###...#....##.....#....(..#...# .#)...#.........#..# .#....#.........#..#.#..........#.## .....#.#.6h9*6h-&46hF76h97h #.># #....#...# #.######.####.### 7h #.# #.## #...# ..# #..# ###.###.#####..#### #.# #7h& .# #.# #7h .###.....# #......###...#....##.....#....(..#...#.#)...#.....#..# #.#....#.......7h k.#..#.#....#.## 7h 9#.....#.#.7hX7h&57h7h7h~; #.># ##...#..# ##.######.####.####.# #.## #...#.# #..# ###.###.#####..#### # #7hh~\.# # #.# #.# #.###.....# #......###...#....##.....#....(.#...#7h~.#)...#.......#..# .#.#....#.........#..#7h~|.#.......#.## .#.....#.#.7h7ha&67h7h07h~ #.>##.#7h..##.######.####.### .##.# #.## #...#.# #..# ###.## .#.#####..#### 7hG.# #.#  # #.#7h\} #.# #7hq.###.....# #......###..7hx.#....##.....#....(7h..#...#.#)...#.........#..# 7h#.#.#....#......7h1...#..#.#..........#.## ..#.....#.#.7hH7hY&77h7h7hܶ# #.>##.#.##.######.####.### ..##.# #.## #...#.# #..# ###.## #.#.#####..####  .# #.# # #.# #7h.# #.###.....# . #......##7h;#...#....# .#####.....#....(..#...#7hd.#)...#.#..# ##.#.#....#7hw.#..# .#.#.## #..#.....#7h .#.7ha7h&87h7h7h]# #.>##.#7h.##.######.####.###.##.# #.## #...#.# #..# ###.###.7h#.#####..#### # .# #.# 7h# # #.# # #7h.# # #.###.....# 7h4#. #......###...#....# .7h`.#####.....#....(..#...# #.....#)...#.#..# .##.#.#....#7hU.#..#.#.#.## .#..#.....#7h .#.7h 7h$&97h)7h+7h =# #.># .#####.............#.......# .#####.######.####.###.##.# #.## #...#.# #..# ###.## .##.7h7#.#####..#### .# .# #.# .# # #.# .# #.# .# #.###.....# .#. #......###...#.#.#####.....#....(..#..# .#.....#)...#.........#..# .7h.##.#.#....#.........#..#..#..........#.## 7h34#.#..#.....#.#.7h7hN'407h7h7h2# #.># ..#####.............#........# #.#####.######.####.###7hO*.##.# #.## #...# #.# #..# ###.##.##.#.#####..#### #.# .# #.# #.# # #7hvr.# #.# #.# #.# #7h.###.....# #.#. #......###...#.7h..# #...#####.....#....(..#...# #.#.....#)...#......7h...#..#.##.#.#....#.........#..# #7h<u.#..........#.## ##.#..#.....#.#.7h_7h27h8&17h7h7hj\# #.>#.#####.............#........# ##.#####.######.####.###.##.# #.## #...# ##.# #..# ###.##.##.#.#####..#### ##.# .# #.# ##.# # 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#.# #. #.# #.# #. #.# #.###.....# # #.#. #......###..#....# #...#####.....#....(..#...# .#.#.....#)...#.........#..#7hoMl ....##.#.#....#.........#..#  #.....#..........#.##  ###.#..#.....#.#.7hU7h~Y&67ho_7h&b7h1# #.#####. ..##.#.#.##.#####.######.####.###.##.# #.## #...#.#.##.# #..# ###.## #.##.####.#####..#### ##..>##.# .# #.#7h.####.# # #.# ##. #.# #.#  #. #.# #.###.....#  # #.#. #......###...#....#  #...#####.....#....(..#...# .#.#.....#)...#........#..# ....##.#.#....#...7h .....#..# #.....#..........#.##  ###.#..#.....#.#.7h\7hn7h77h7hD7hIN# #.#####..##.#.#.##.#####.######.####.###.##.# #.## #...#.#.##.# #..# ###.## .#.##.####.#####..  ##..>##.# .# #. 7ha ...####.# # #.#. #.# #. #. #.# #.###..... # #.#. #......###...#.... #...#####.....#....(..#... .#.#.....#)...#..#..7h  ....##.#.#....#...#..  #7h9.....#..........#.# 7h~ ###.#..#.....#.#. 7h7h&87h{7h7h7h 7h7h#67hM97h$@7hA7hQ7h7hN7hK7hYb .........############......... .#.##.#####.######.####.###........##.# #.## #...#.##.......# ###.## .#.......##.##########.#####..###  ##..>##.# .# #....................####.# ###. #.#  ### .###...#......#...............#....#......#. 7h<7h&97h 7hǩ8h ##......... .#.##.#####.######.####.###........##.# #.## #...#.##.......# ###.## .#.......##.##########.#####..### 8h< ##..>##.# .# #....................####.# ###. #.#  ### .###...# #...#####....(..#8h....#....#####.##.......#..<.#......#8hl 8h['508h 8h8hK .#.##.#####.######.####.###........##.# #.## #...#.##.......# ###.## .#.......##.##########.#####..###  ##..>##.# .# #....................####.# ###. #.#  ### .###...# #...####8h)#....(..#.#.#.....#)...#.........#..... . .....#..<. ............#....#..#.......#.8hID 8hצ8hE&18h 8h.U ........##.# #.## #...#.##.......# ###.## .#.......##.##########.#####..### 8h ##..>##.# .# #....................####.# ###. #.#  ### .###...# 8hO#...#####....(..#8ht.#.#.....#)...#.........#8h...##.#.#....#........8h[...#......####...........#....#.....#. 8h8h&28h8h\ 8hR #.##.......# ###.## .#.......##.##########.#####..###  ##..>##.# .# #....................####.# 8hqR###. #.#  ### .###...# #...####8hR7#....(..#8hR^.#.#.....#@...#.........#8hRL...##.#.#....#...8hR #...........#....#.8hSG....8h S3...8h>S..........#..................#..#......#. 8h^8hCc&38hi8hCmN _You see here a +0 spear.8h #.......##.##########.#####..###  ##..>##.# .# #....................####.# ###. #.#  ### 8ho.###...# #...#####....(..#.#.#.....#)...#.........#...##.# #...........#....#8h###.#..#.....#....#.....8hG.#8h"..............8hV...................##.......#. 8h!8h8h-4 _8h8hr8h>  ##..>##.# .# #....................####.# ###. #.#  ### .###...#8h>R #...#####....(..#.#.#.....#)...#.........#...##.#.#. #........@..#.####.#..#....8h>D.#..........#8h>H#.............8h?l........#+##................#. 8hL<58hQ8hS8h ...####.# ###. #.#  ### .###...# #...####8hj#....(..#.#.#.....#)...#.........#...##.#.#. #...........#.####.#..#.#.8h........#.#####.##< 8hP.#.8h..#+##...................................#.. 8h8h8h&68h<8h&8h+s ###. #.#  ..### #.#.###...# #...#####....(..#.#.#.....#)...#.........#...##.#.#. #...........#.####.#..#.#.........#.#####.##< ...........#....#..#...#.##.......................##.###..............#.. 8h58hr<&78h B8hU8h   ### #.#.###...# #...####8ha#....(..#.#.#.....#)...#.........#...##.#.#....# #...........#.#8h###.#..#.#.........8he#.#####.##< 8h...........#....#..#..####.........#..8hi.#+#8h:D.##........8h[....... # #................. 8h8h3&88h8h8hK  .###...# #...#####....(..#.#.#.....#)...#.........#...##.#.#....#8h=L #...........#.####.#..#.#..........#.#####.##..<.8hLz ...........#@...#..#..####8hLw...#................#..#.8hMR.#8h5M#.........###... #................. 8hU8hL[&98hrb8hc8h·y  #...#####....(..#.#.#.....#)...#.........#...##.#.#....#8h! #...........#.####.#..#..#.8hE...........#.#####.##.......#..<8h` 8hz...........#....#..#..####.......8h ..#....8h8.#..#.8hˆW.##.8hԈ9##........8h$#..#.................8hD 8hy8hG'608hĞ8h8h7 .#.#.....#)...#.........#...##.#.#....# #...........#....####.#..#..8h7.#.............#.#####.##....<. 8h78~...........#....#..#..####8hY8.....#....#.....#..#.8hz8.##.#+##..8h8e.#........8h8`#................. 8hC@8hxF&18heL8hM8h ...##.#.#. #...........#....#8h###.#..#....#.............#8h".#####.##.......#..<. 8hl...........#....#..#..####8h\.....#....#....8h.#..#..##.8hS#+##..8hцB......#.8h<#.#8h!8hM#........#.................8hD 8h8h&28h8h8hb  #...........#.####.#..#....#..............#....#.#####.##.<. ...........#....#..#..####.....#....#.....#..#..##...#+##......#..##.####........?.......########### 8h8h&38h!8h$8hr ###.#..#.#.............#.#####.##.<. ...........#....#..#..####.....#....#.......#..#......##.#+##........#.##.###. # ........##8hsQ..#######8hz8h&48hx8h,8h ........#.#####.##.<. ...........#....#..#..####...........#....#.........#..#.....##...#+##......#..##.###. # .###... .#######8h(8hm&58h8h8h[ .#####.##< ...........#....#..#..####..........#.........#..#...##.#+##........#..##.### # .###...  #.. .8hg`8hc&68hf8hg8h@ ...........#....#..#..####.........#..........#..#...##.#+##......#.##.### # .###...  #.. ..8h8hk&78h8h8hE  ####...#..........#..#...##.#+##......#.##.### # .###...  #.. .8hF ...8hL 8h;Q &88hW 8hX 8h{ E.....#..#...##.#+##......#.##.### # .###...  #.. ?.###########..#######...........8h? 8h+ &98h 8h 8h+ .##.#+##......#.##.### # .###... 8h+ #.. .....?.###########.......####### .......8h, +.........8h$, .8hY3 8h7 '708h!= 8hjA 8h i#+##......#.##.### # .###...  #.. ..####.....?.8hϺ ###########..#######  8h 8hs &18h 8h 8hA 8hF 8hK 8hM 9h| .#+##.# ...# .##.###.# . # # .###... #9hG #.. # #j..#####.?.#.#9hR.#.#9h1.#.#j   gnoll (asleep)9hch.#.#9h@9h&29hR9hpr _A gnoll comes into view. It is wielding a +0 whip.9h~  .#+##. ........# .##.###......# . # #.... .###... #... #.. #...9h #..j..#####...#.#9h [.#.#9h .#.#.#9h' 9hv 9hT d.jj9h D==3Soul Splinter9h = _The gnoll shouts! 9h _You see here 3 scrolls labelled VUBBEN LUENOH.:hx:.#+##.#........#..##.###......#.. # #......###... #....#.. #.... #....j.#####..?#.# .# ...:h:# ..:h;:h@R.j:hA6--4 _:hF:hL:h h.#+##.#....#..##.###.#.. # #..###... #.#.. #.. #.....#####....j...?.##.# .# .#.#.# .#.#:h :h& L.j:h' A--5:h*- :h. :he ].#+##.#...#..##.###.#.. # #..###... #.#.. #.. #.....#####.:he 9....j..?.##.# ..# ...#:h#f .........#.........# :hOf .........#.........#:h h :h(p L.j:hp &6:hv :hLx ;ho.#+##.#...#..##.###.#.. # #.  .###... #.#.. #.. #.#....#####.#.....j.?.##.;hJR# ...# .........#.........#.........# .... ;h:;hL.j;h!&7;h;h};hLX....###+##.#......##.###...... #.###...#... #####............j?.......#############..#######..................#;hhM;heSQ.j;hU&8;h0[;h\;h #..###....###+##.#......##.###...... #.###...#... #####............;hl ...j.......#############.#######.........;hQ ;h E?j;h &9;h ;h j..h ............#....#..#.......#.#  lex1 the Grave Robber  ..####...........#....#.....#.#  Demonspawn  ..................#..#......#.## Health: 13/13 ========================  ...................##.......#... Magic: 2/3================--------  ........#+##................#... AC: 3Str: 8  ...........................#.... EV: 11Int: 15  .......##.###..............#.... SH: 0>h iDex: 13  ....... # #................... XL:  1 Next: 50% Place: Dungeon:1  .###... #..@................ Noise: ---------  Time: 281.5 (0.0)  #.. #.*................. a) +0 dagger . #.j................# Cast: Soul Splinter ....#####..................# .......?.......############# .........#######  j   gnoll >h y.........# .........# .........# _The gnoll shouts! >h F_You see here 3 scrolls labelled VUBBEN LUENOH.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action>h6 vShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 55%)>hIRM ............#....#..#.......#.# lex1 the Grave Robber..####...........#....#.....#.# Demonspawn>hxR..................#..#......#.## Health: 13/13 ========================...................##.......#... Magic: 2/3>hR================--------........#+##................#... AC: 3>hSStr: 8  ...........................#.... EV: 11Int: 15  .......##.###..............#.... SH: 0Dex: 13  >h$S,....... # #................... XL:  1 Next: 50% Place: Dungeon:1  >hNS4.###... #..@................ Noise: ---------  Time: 281.5 (0.0)#..>hoS#................... a) +0 dagger.>hS #.*................# Cast: Soul Splinter....#####..................#>hS.......?.......#############.........#######>hSj   gnoll.........#.........#>hT.........# _The gnoll shouts! _You see here 3 scrolls labelled VUBBEN LUENOH.  >h-TAiming: Soul Splinter (safe; 3% risk of failure)  >hYTPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 55%)>h<%(weak, ally target, soul-splint…)*   soul wisp (summoned) >h% Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (chance to affect: 55%)  >h%[A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.>hF,>hN*j.>hpt=2.5 (1Soul Splinter _>hU>h?h jj  distracted, weak, ally target,You hit the gnoll.  ?h)sThe gnoll is moderately wounded.The gnoll hits you with a +0 whip.?h*8/13 ----------3========3?h?hJ _Your soul wisp touches the gnoll but does no damage.?hw  You hit the gnoll but do no damage.The gnoll is moderately wounded.?h-  Mjrjweak, ally target, soul-splint.........#r   rat (wandering).....The gnoll hits you with a +0 whip.  The gnoll hits you with a +0 whip.  A rat comes into view.?h q7------------4?h ?h ^ _Your soul wisp closely misses the gnoll.@h  You barely miss the gnoll.The gnoll is moderately wounded.@hor.r@h&5@h@hҞt _The gnoll barely misses you. Your soul wisp touches the gnoll.@h  You hit the gnoll.  The gnoll is moderately wounded.@h9r.@hr8==6Soul Splinter@h@hO _The gnoll hits you but does no damage. Your soul wisp barely misses the gnoll.Ah>  You barely miss the gnoll.The gnoll is moderately wounded.AhG 9r.AhG I========7AhN AhQ ^ _The gnoll hits you but does no damage. Your soul wisp touches the gnoll.Bh  You completely miss the gnoll.The gnoll is heavily wounded.Bh r.  The gnoll closely misses you.Bh&8BhBh^ _Your soul wisp closely misses the gnoll.Bhf  You barely miss the gnoll.The gnoll is heavily wounded.BhCv r. 9Bh*x Bh{ u _The gnoll closely misses you. Your soul wisp touches the gnoll.Ch  You hit the gnoll but do no damage.The gnoll is severely wounded.Ch r.  The gnoll completely misses you.ChD==90Ch ChB a _Your soul wisp completely misses the gnoll.DhBgSThe gnoll completely misses you.Your soul wisp completely misses the gnoll.barely miss the gnoll.  The gnoll hits you with a +0 whip. The rat barely misses you.  Your soul wisp touches the gnoll.Dho )...#######..............#DhqDh~ ............#....#..#.......#.# lex1 the Grave Robber..####...........#....#.....#.# Demonspawn..................#..#......#.## Health: 8/13==============----------...................##.......#... Magic: 3/3========================........#+##................#... AC: 3Str: 8  ...........................#.... EV: 11Int: 15  .......##.###..............#.... SH: 0Dex: 13  ....... # #................... XL:  1 Next: 166% Place: Dungeon:1  .###... #..@r............... Noise: =--------  Time:h 5;49m 291.5 (1.0)#..#.*)................ a) +0 dagger.#..................# Cast: Soul Splinter....#####..................#.......?.......#############.........#######r   rat.........#*   soul wisp (summoned).........#.........#The gnoll completely misses you. _Your soul wisp completely misses the gnoll.You barely miss the gnoll.The gnoll is severely wounded.The gnoll hits you with a +0 whip. The rat barely misses you.Your soul wisp touches the gnoll.Dhp _The gnoll dies!You have reached level 2!DhـDh /  --more--Fh+ 11/19-5/55227%  Your demonic ancestry asserts itself...Fh2>ratFh5y _Slimy green scales grow over part of your body.Fh{  You hit the rat.  The rat is moderately wounded.Fh@ .*  rat (ally target)Fh? ]2==2Fh_ Fh I _The rat misses you.Gh8T  You hit the rat.  The rat is severely wounded.The rat barely misses you. Your soul wisp touches the rat.Gh\†*   soul wisp (summoned)Ghg 313Soul Splinter _The rat dies!GhkkGhnk _Your Necromancy skill increases to level 5!Gh.#....#..#.#.# ..####....#....#.....#.# ...#..#......#.# ...##.#. .#+##.#. ..#. .##.###.GhC#. . # #. .###... #...@.#.. #..*.. #.Gh#....#####..?.#####.........# .........#.........Gh+# GhdGhGhGhe)*S   ball python (constriction, ally target)S*   soul wisp (summoned)Gh .-4GhGh _A ball python comes into view. _You see here a rat corpse.Hh####...#.........#..#.##...##....#+##......#.##.### # . .###... †  #.. ) . *.##...#####.. ...?.############....#######.S..# ....Hhϥ.*.SHhiG-5 _Hh{HhHh{  ..####.#....#.....#.#  ..#..#......#.  ..##.#  .#+##.#  ..Hh)| .#  .##.###.#  . # # HhM|  .###... #...† #.. #.. . #Hh| . ....#####.*.# .?.Hh| i# .........#Hh| m .S.# Hh| ..# ...#  .#Hh# ,Hh x.*S.Hh }3===6Soul SplinterHhՑ Hh" M _You see here a +0 whip.Ihh  ..####.#....#.....#.# ..#..#......#. ..##.# .#+##.# ..# .##.###.# . # # .###... #...† #.. #.@) . #. ....#####. .?.*..... .......S.# .........# .........# .........# Ih[h M .#Ihi IhUk Ih>s  *..................#Ihx g7Soul Splinter _Ih Ih Jhp5..####.#....#.....#.#  ..#..#......#.#..##.#..#+##.#...#..##.###.#.. # #.  .###... #...†.#.. #..@.. #.#....#####.*.#.JheMS.#................# S   ball python (constriction).........# *   soul wisp (summoned).........# JhJhJhϔ.?S*, ally target)Jh;8Soul SplinterJhRJhM _You see here a +0 whip.Lh2  j - a +0 whipLhELhLhzS..)Lh&9Lh#Lh.c _Your soul wisp disappears in a puff of smoke!Nh!  ..####...........#....#.....#.#  lex1 the Grave Robber  ..................#..#......#.## Demonspawn  ...................##.......#... Health: 13/19 ================--------  ........#+##................#... Magic: 4/5===================-----  ...........................#.... AC: 5Str: 8  .......##.###..............#.... EV: 11Int: 15  ....... # #................... SH: 0Dex: 13  .###... #...†............... XL:  2 Next: 31% Place: Dungeon:1  #.. #..@................ Noise: ---------  Time: 299.5 (0.0) . #.S................# a) +0 daggerhV" 340m ....#####..................# Cast: Soul Splinter .......?.......############# .........#######  .........# S   ball python (constriction) .........# .........# .........#j - a +0 whip _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 65%)NhJa  ..####...........#....#.....#.# lex1 the Grave Robber..................#..#......#.## Demonspawn...................##.......#... Health: 13/19 ================--------........#+##................#... Magic: 4/5===================-----...........................#.... AC: 5Str: 8  .......##.###..............#.... EV: 11Int: 15  ....... # #................... SH: 0Dex: 13  .###... #...†............... XL:  2 Next: 31% Place: Dungeon:1#..#..@................ Noise: ---------  Time:hBb m 299.5 (0.0).#.*................# a) +0 dagger....#####..................# Cast: Soul Splinter.......?.......#############.........#######.........#S   ball python (constriction).........#.........#.........#j - a +0 whip _Your soul wisp disappears in a puff of smoke!Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 65%)NhT4 NhU SAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 65%)  The ball python struggles to resist.  The ball python bites you but does no damage.Nh  1 =300.5 (1Constr Nh Nh) z _The ball python grabs you. The ball python constricts you.Ohf \ ..####...........#....#.....#.#  lex1 the Grave Robber  ..................#..#......#.## Demonspawn  ...................##.......#... Health: 13/19 ================--------  ........#+##................#... Magic: 3/5==============----------  ...........................#.... AC: 5Str: 8  .......##.###..............#.... EV:  1 Int: 15  ....... # #................... SH: 0Dex: 13  .###... #...†............... XL:  2 Next: 31% Place: Dungeon:1  #.. #..@................ Noise: =--------  Time: 300.5 (0.0) Ohmg s. #.S................# a) +0 dagger ....#####..................# Cast: Soul Splinter .......?.......############# Constr  .........#######  .........# S   ball python (constriction) .........# .........# Ohg B.........#The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.Aiming: Soul Splinter (safe; 2% risk of failure)  Ohg Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (constricting you, chance to affect: 65%)OhP8 ! ..####...........#....#.....#.# lex1 the Grave Robber..................#..#......#.## Demonspawn...................##.......#... Health: 13/19 ================--------........#+##................#... Magic: 3/5Oh8 ==============----------...........................#.... AC: 5Str: 8  .......##.###..............#.... EV:  1 Int: 15  ....... # #................... SH: 0Dex: 13  .###... #...†............... XL:  2 Next: 31% Place: Dungeon:1#..Oh9 #..@................ Noise: =--------  Time: 300.5 (0.0).Oh69 #.*................# a) +0 daggerOhU9 L....#####..................# Cast: Soul Splinter.......?.......############# Constr Ohv9 .........#######.........#Oh9 S   ball python (constriction).........#Oh9 .........#.........#The ball python bites you but does no damage. Oh9 V_The ball python grabs you. The ball python constricts you.Oh9 Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionOh: rShift-Dir - straight lineAim: a ball python (constricting you, chance to affect: 65%)OhM, weak, ally…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a ball python (constricting you, chance to affect: 65%)  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker.Oh S*The ball python bites you but does no damage.  The ball python constricts you.Oh14=4=====1.5 (1Soul SplinterOhxOhEd _Your soul wisp closely misses the ball python.Qh  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.  The ball python constricts you. Your soul wisp touches the ball python.Qh& †..............#Qh*B11 42Qhp1Qh2K _The ball python dies!QhCwn ..####.#....#.....#.# ..#..#......#. ..##.# .#+##Qhuw.# ..# .##.###Qhw.# . # #Qhw .###... #...† #.. #.@.Qhw . #.†.Qhwk ....#####*.Qhxp .?. ......Qh5x...# .........#QhUx .........# ........Qhvx_.#  .#QhzQh<*.Qhn5==========-3Qh}Qh ShShN`Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)j - a +0 whip Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail Jewellery (go to first with "=) Sh d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) Scrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU Potions (go to first with !)  c - 2 potions of magic Baublesf - 2 flux baublesUh_FUhKUhP ..####...........#....#.....#.# lex1 the Grave Robber..................#..#......#.# Demonspawn...................##.......#.. Health: 14/19 =================-------........#+##................#.. Magic: 5/5Uh0Q========================...........................#... AC: 5Str: 8.......##.###..............#... EV: 11Int: 15....... # #.................. SH: 0Dex: 13UhQN.###... #...†.............. XL:  2 Next: 34% Place: Dungeon:1#..#.@................ Noise: ---------  Time: 303.5 (0.0).UhQ[#.*................ a) +0 dagger....#####.................. Cast: Soul SplinterUhQ.......?.......############.........#######.........#Uh.##..#+##......#.##.### # .###... † #.. *.. . †....####....?.############......####### ......#....ph-phB5P.*ph9[5=5 _ph?ph@phv #+##......#.##.### # .###... † #.. .. . *....#####......?.############..####### .# .......ph 5....... ph$ ph N†*ph &6phj ph_ ph ph phʒ phP ph& ph pha ph phqk phn pht phhv ph phq phR ph8 phe phh phsm phn ph  .#+##.# ..# .##.###.# pha . # # .###... #...† #.. #... . #.†ph  ....#####.* .?.# .# ..# ...# .........#phC  .........# .........# .........#ph phV &7phX ph qh! .#+##.# ...# .##.###.# . # # .###... #...† #.. #... . #.† ....#####.* qh.?.# .# .# .# .# .# .# .#qhSqhQ.*qh-&8qh~qhqh .#+##. ........# .##.###......# . # #.... .###... #...† #.. #... . #.† ....##### .@.*..... .# qh#.# .# .# .# .# .#qhgqh2*.qhr6===9qh:qhqhf,10.5 (2qh9qhmd _k - 3 scrolls labelled VUBBEN LUENOHqh0 + .#+## . .##.###...... . # #..... .###... #...†. #.. #....#.. #.†#....#####.*.......#.#qh1 .#.#.#.#.#qhb3 qhv9 2*.qh< +1.5 (1qhA qhC qh  .#+##  .......##.### ....... # # .###... #...† #.. #.... #... #.†.#....#####.*qh$ ;..#.#.#.#.#.#qhN ?.#qh qhU 2*.qh &2qhy qhb rhC .#+## ....... .......##.### .......## # .###.... #...† #.... # #.... #.†.#....#####.*..#.#.#.#.#rh;Dy.#.#rhIGrhM2*.rh]SC==3rhZrh[rh ]..........##.###......## ###.... † .†.###....#####...........*...######....#######  rh rh T7=4rhz rh sh4##.###.....## ###.... † ..†.###....#####..........*...######....#######  shshT.*sh&5shsh-sh){ ###.... † ..†.###....#####..............######*....####### .....# sh%}sh P.*sh&6shshshF####.... † ....†.###....#####....................############# *....# .############sh$shUP.*sh7&7sh shshc ..†.###....#####....................#############  *.############ shdshjP.*shpq8==8shxshzsh%†###....#####.....................#############  *.############ shA'sh,P.*sh2&9sh7sh9sh/###....#####....................#############  *.############shWsh,§ sh'20shshc _Your soul wisp disappears in a puff of smoke!sh ............#############  §.sh3§.§.§sh&1sh#shsh]#######  §.§.§...############ shc*....shgr9===2sh"lshmsh~ ############shͽ&3shxshshshshshshshsh'shsh3sh7sh <sh=shshtshsh%sh shshqshsh shqshshp sh~ sh{ sh sh,k shn shr sht sh  .#.#.#.#.#.#.#.#.##shV sh &4sh sh thJ .##.##.##.##.##.##.##.##.##thth<&5th#th8thvv .# #.# #.# #.# #.# #.# #.# #.#thv #.# #th{th}C==6ththth%` .# #.# #.# #.# #.# #.# #.# #.# #.# #th*th.&7th2thD4thӆ` .# #.# #.# #.# #.# #.# #.# #.# #.# #ththΌ&8thth$th7` .# #.# #.# #.# #.# #.# #.# #.# #.# #ththC&9thZthth'  .#   #.#   #.#   #.#   #.#   #th.#   #.#   #.#   #.#   #  th  th  th΅%  ththV'30thPththp J  .#   #.#   #.#   #.#   #th  .#   #.#   #.#   #.#   #th ;.#   th  #   th!   th$!%  th&th)&1th-th@/thrth>tthxthythththth#th,GthHthKthTLth ththththDthJGthKthLth<ththth3th. th th/ th th th th th th tht th th1 thg thi thAm tho thT th th thM thy thf| th thp thF th th th thѝ ###.............###############th? th &2th˩ th| uh....###.............###############uhuh&3uhuhuh\M###....#####....###  #.............#uhcuhUf&4uhiuhIluh8/M #.... #.†####....#####....###  #.............#uhuh&5uhuh uh>mYM. #.... #.†####....#####....###  #.............#uhruh w&6uhl{uh}uhM.##†.. #.... #.†####....#####....###  #.............#uh&7uhuhEuhQjM......##..###..†.. #.... #.†####....#####....###  #.............##########uhequht&8uh &5vh vh whQ....##......#+##......#.##......##.# #.....###......†.  #.†whQ#####@...#####........########whXwhg_&6whcwhdwh6 #.......##......#+##...........#.##......##.# #.....###......# #...†.  #.†#####....#####..#.........###..########.#wh# wh( &7wh- wh/ wh M#####....g..#.........##..#+##.................##.##......##..###......# #...†.  #.†####....#####..#...................##..g   goblin (wandering)..#.#............wh" wh' K.gwhZ &8whM wh u _A goblin comes into view. It is wielding a +0 dagger.wh ....##.....####.....#......#.....g....##....#+##..........................##.##..........##..###@.....# #...†## #..  #.†####....#####...........##...#######..wh wh L.gwhS ;9Soul Splinterwh wh` wh #####.##.......#..<...........######...........#...#........##g.#+##......#.##.......@..##.# #.....!..###......†.## #..  #.†####....#####............##...#######..whH wh K.gwh '50wh| wh I  .......#####.##.......#..<.....######...........#...#......##...#+##g.......#.........##.# #....!..###......# #...†...wh Y## #...  #.†####....#####............##...####### _Found a purple potion.wh XggwhD .=1wh wh = _The goblin hits you but does no damage.yh .............#.... lex1 the Grave Robber ....#####.##.......#..<. Demonspawn ...............#....#..# Health: 19/19 ========================yh .....####...........#... Magic: 4/5===================----- .....................#.. AC: 5Str: 8 ......................## EV: 11Int: 15 yh ...........#+##......... SH: 0Dex: 13 ........g............... XL:  2 Next: 34% Place: Dungeon:1 yhgA.......@..##.###........ Noise: =--------  Time: 351.5 (0.0) ..........##.# #........ a) +0 dagger .!..###......# #...†.... Cast: Soul Splinter ... #....### #........ . #....# #.†...... #####....#####........ g   goblin #...................## #.............####### yh2 #.............# _Found a purple potion. _The goblin hits you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  yhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 65%)yh  ~.............#.... lex1 the Grave Robber....#####.##.......#..<. Demonspawn...............#....#..# Health: 19/19 ========================.....####...........#... Magic: 4/5===================-----.....................#.. AC: 5Str: 8......................## EV: 11Int: 15yhr ...........#+##......... SH: 0Dex: 13........*............... XL:  2 Next: 34% Place: Dungeon:1.......@..##.###........ Noise: =--------  Time: 351.5 (0.0)yh ..........##.# #........ a) +0 dagger.!..###......# #...†.... Cast: Soul Splinter... #....### #........yh . #....# #.†......#####....#####........ g   goblin#...................###.............########.............# _Found a purple potion. _The goblin hits you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  yh Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 65%)yh (weak, ally target, soul-splin…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 65%)  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.yhi ~ *g  The goblin hits you with a +0 dagger.yh l 8--2.5 (1Soul Splinteryhp yhq _ _Your soul wisp closely misses the goblin.zho8.#....#....#####.##.#..<.#...............#....#..#......####.#.........#..#..##..#+##..*g..##.###..##.# #..!..###......# #...†.... #....### #.. #....# #.†.#####....#####.#..........# zho*zh}8 zhl9==5=====3zh1zhw _The goblin closely misses you. Your soul wisp touches the goblin.{h]f8  You hit the goblin.{ho)*   soul wisp (summoned){hv.74{h}{hCJ _You kill the goblin!{h>q###.#..#. .. .......#####.##.......#..<.#....######...........#............#..#.....##....#+##*@.......#.###.........##.!..###......†..## #....  #.†####....#####.............#########{hhw{h7z.-5{h{hO _You see here a +0 dagger.{h  ###.#..#.....#.. .......#.... ....#####.##.#..<. ...............#....#..# .....####.# .#.. ...## .#+## .@* .##.### .##.# #{h  .!..###......# #...† ... #....### # .. #....# #.†# #####....##### #..........  #.#{h? {h @-6{h {h & _You swap places.|hc###.#..#.....#..... .......#....#....#####.##.#..<.#...............#....#..#......####.#..#..#...##..#+##..*@..##.###..|h##.# #..!..###......# #...†.... #....### #... #....# #.†.# #####....#####.#..........# |hU|hI Y=======7|hu|hug _You swap places. _You see here a +0 dagger.~h;~h&8~h~h% _l - a +0 dagger~h ! ###.#..#.....# .... .......#.... ....#####.##.#..<. ...............#....#..# .....####.# .#.. ..~h4 *.## .#+## .@* .##.### ~hp .##.# # .!..###......# #...† ... #....### # .. #....# #.†~h  # #####....##### #.......... ~h N #.#~h2 ~hj &9~h ~h & _You swap places.he ###.#..#.....#. .......#.#####.##.#..<...........#....#...####.#.#..#+##.*.##.###.##.# #he.!..###......# #...†.. #....### #.. #....# #.†#######....##### #..........  #.#hWghnD*.hs'60h9xh5zhV ###.#..#.....#. .............#.#####.##.#.............#....#.####.#.#..#+##.*..##.###.##.# #.!..###......# #...†. #....### #.. #....# #.†######....##### #.......... #.hh2*.h&1hZhhn  ###.#..#.....#  . .#  #......#####.##.#  #...........#....#  #.####.#  #.  #  #.#+##  #.*..  #.##.###  #.##.# #  #...!..###......# #...†  #...... #....### #  #...... #....# #.†  #####....#####   #.........   #.ho2*.hu&2h|h~hE  ###.#..#.....#   .. .#   #......#####.##.#   #..........#....   #.####.   #  #  #.#+##   #.*...  #.##.###   #.##.# #   #...!..###......# #...†  #......# #....### #   #......# #....# #.†h  ####....#####   #........   #.hhq2*.h&3hshh%  ###.#..#.....  . .  #......#####.##.  #..........#  #.####  # h& #  #.#+##  #....@.*....  #.##.###  #.##.# #  #...!..###......# #... h& #......# #....### # h&% #......# #....# #.†  ###....##### h'z #  #.h)h?12*.h7&4h=h>h@  ###.#..#  .   #......#####.##  #..#  #.####  #h  #  #.#+##  #...@.*.....  #.##.###  #.##.# #  #...!..###......# # hԗ #......# #....### #  #......# #....# #.†  h*###....#####  #  #.hh՟2*.h&5hh@hF  ###.#..#  .   #......#####.##  #...#  #.####  #  #  #hB.#+##  #..@.*.....  #.##.###  #.##.# #  #...!..###......# #  #......# #....### #  #......# #....# #.  ###....#####  #  #.hIh2*.h&6hGhhc  ###.#..#  .   #......#####.##  #..#  #.####  #  #  #.#+##  #.@.*  #.##.###  #h:.##.# #  #...!..###......# #  #......# #....### #h_  #......# #....# #h~"  hY###....#####  #hQ  #.h[h2*.h&7hh-hvH  ###.#..#  .   #......#####.##  #.  #.####  #  #  #.#+##  #@.*  #.##.  #.##.#   #...!..###......#  #......# #....###  #......# #....#   ###....  #  #h^JhR2*.hU&8h^h`h?8  ###.#..#. . . #......#####.##. #.# #.####. #. #. #.#+##. #*@. #.##.# #.##.# # h8 #...!..###......# # #......# #....### # #......# #....# # ###....# #. #.h@ hrE &9hJ hM & _You swap places.h Y ###.#..#. hK. . #......#####.##. #.h`.#.htC #.h;####. h.#. hW#. #.h5#+##. #*. #.##.###. #.##.# #.h= #...!..###......# #. hR#......# #....### #.hf hy#......# #....# #. hL###....#####. h2#. h2#.#hhC D.*h '70hhh ###.#..#. . . #......#####.##. #...#. #.####. #. h#. #.#+##. #.*.. #.##.###. #.##.# #. h#...!..###......# #. #......# #....### #. h0,#......# #....# #.† ###....#####. #. h\2#.#hhV§h&1hDhAc _Your soul wisp disappears in a puff of smoke!hSk  ........ ........######.##...........#####.....#+##§..........##.### !..###......  #.............#hs !..hPx &2h"~ h hA ######.##...........#####.....#+##.........##.### !..###........# #....##  #.............#hh&3hThhY,> ...........#####.....#+##.........##.### ###.....h,...# #....## #.†  #.............#h3h%8&4h=h-IhM+5.5 (2h0Rh[TS _m - a purple potionh ####.....#+##.........##.###...##.# ###.....h\ #....## #.†############..  #.............#h hN+6.5 (1hYh h&d ......#+##..........##.###....##.# ###..... #....## #.†############..h='q #.............  #.............#h-h1&7h{:hhKh|hRh;h>hxChEhޝhhth6h:h3=hAhWCh M####.........#+##.............##.##......####......## #........#  #.†##########....#####  hV -#...............h h &8h8 h h<5Mh=E....#####....h7=...#+##...........##.##hY=k......####......## #..hz=C......# h=~ #.†  ##########....#####..hDh|J&9h(OhPhVM#####.##........#####.......#+##........#......####......## #..  h#......# #....# #.†hh'80h"hh&_M.. ......#####.##........#####.......#+##........#......####......  #......# #....### #..h-h3&1h6h7hHM ###.#..#.. ......#####.##........#####.......#+##........#......##  #......###......# #...hBhh&2hYhCh1M #......#.#.##..#####.#..#.. ......#####.##........#####.......#+##........#  h#............##.# #..hh&3hhhM....##.#.# ... #......#.#.##..#####.#..#.. ......#####.##........#####.......#+##........  #............##.###..########hVh&4h.hhOLM#.#.....#) #. ).......##.#.# ... #......#.#.##..#####.#..##.. ......#####.##........#####.......#+##  #....................hLx.#......#hUh^[&5h~ahc% _Found a dagger.hM #...#####. #. ##.#.#.#.....#) #. ).......##.#.# ... #......#.##..#####.#..##.........#####.##........#####......  #.............#+##...#......# #..h<6hhڝhLfM##.  .#.#...#####. #. ##.#.#.#.....#)h<# #. ).......##.#.#.#. ... #......#.##..#####.#..##.........#####.##........#####  #....................h 4#......###..h#h)&7hhh8qM. # 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It is wielding a +0 club.h".##.##.#.###.##.##.#.#......###### #....#.#..#.....#### ######.#....#......# #.#.##.#.##.#.#) ..#.#.# #....#......#.##.h##.#.g.#.#.h(5  Found a trident.hC)h/ .grgr   rat (wandering)h0(The goblin shouts!hb1D==7Soul Splinterht6h,9V _A rat comes into view.h.##.##.#.###.##.##.#.#......###### #....#.#..#.....#### ######.#....#......#### #.#.##.#.##.#.#.)....#.#.# #...#......#.##hk.#.#.g.#.r..#...hhʊhh.g.rrhb/--8hИh|h!2.##.##.#.###.##.##.#.#......###### #....#.#..#.....#### ######.#....#......####.#.##.#.##.#.#.)....#.#.# #..#......#.##h".#.#.g.#.r.#..........h2"(#h)%h%h)0<rg.ht1A--9h7hZ9hh;5r.gh%=h, 30hh _You closely miss the goblin. The goblin barely misses you.h h] 2 You hit the goblin.h( b b   bat (wandering)r   ratThe goblin is severely wounded.A bat comes into view.1h hU_The goblin hits you but does no damage. The rat bites you but does no damage.h~a  You closely miss the goblin.hfhh .bThe goblin is severely wounded.h&2hhx _The goblin hits you but does no damage. The rat barely misses you.h 8  You hit the goblin.h hL h hz # b.).b   batr   rat  You kill the goblin!hP /413h h! I _The rat misses you.hd .##.##.#.###.##.##.#.#......###### # #....#.#..#.....#### ######.#....#......##.#.##.#.##.#.#.)....#.#.# #hd W.#......#.##.#.#.r).#.#.#.#hd Y.#.##hd hf hWl 0r.hl @-8h?q hr h .##.##.#.###. .#.##.#.#...... ## #....#.#..#..... ######.#....#......#.#.##.#.##.#..)....#.#.# ht :.#......#.##.#.#.r.).#.#.#.#h Y.#.#h #h h 0r.h &9hA h h2b.............##.##.#.###......... lex1 the Grave Robber .##############.##.#.#......##### Demonspawn ## #....#.#..#.....### Health: 19/19 ======================== ######.#....#...... Magic: 4/5===================----- ###########.#.##.#.##.#. AC: 5Str: 8 .......)....#.#.......#  EV: 11Int: 15 hqS............#......#.##  SH: 0Dex: 13 ............########.#  XL:  2 Next: 44% Place: Dungeon:1 .......@r..).........#  Noise: ---------  Time: 539.5 (0.0) ...........###########  a) +0 daggerhX ...........#  Cast: Soul Splinter ...........#  ...........#  h...........#  r   rat ############ hYou kill the bat! _The rat closely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 65%)hf['.............##.##.#.###......... lex1 the Grave Robber .##############.##.#.#......##### Demonspawn ##h[#....#.#..#.....### Health: 19/19 ========================######.#....#...... Magic: 4/5===================-----h[###########.#.##.#.##.#. AC: 5Str: 8h\b.......)....#.#.......# EV: 11Int: 15............#......#.## SH: 0Dex: 13h\............########.#XL:  2 Next: 44% Place: Dungeon:1h\.......@*..).........#Noise: ---------  Time: 539.5 (0.0)...........###########a) +0 dagger...........#Cast: Soul Splinter...........#...........#...........#h\r   rat############You kill the bat! h']_The rat closely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  hL]Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 65%)h92|(weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (chance to affect: 65%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.h2j  The rat bites you but does no damage. Your soul wisp touches the rat.hg.**   soul wisp (summoned)has8=40.5 (1Soul SplinterhvhEC _The rat dies!hc.##.##.#.### ..#.##.#.#......# #....#.#..#..... ######.#....##.#.##.#.##.##.)....#.#.##.#......#.###.#.##.).##.*.##.##.##.##.##hehm=*.hu`5=====-1hghoh.##.##.#.###.#.##.#.#......# #....#.#..#.....h ######.#....# #.#.##.#.##. #.)....#.#. #.#......#.h) #.#.# #.*..)hNp.# #.#hv #.#  #h.#  #.#h #.#  #hhh 5*.h@-2h-hh.##.##.#.###.#.##.#.#......# #....#.#..#..... ######.#....# #.#.##.#.## #.)....#.#hX9 #.#......#. #.#. #.*...).h|] #. #h.#  #.# hlj~ #.# #hw.#  #hh]5*.h&3hhh.##.##.#.###.#.##.#.#......# #....#.#..# ######.#....# #.#.##.#. #.)....#.# #.#......# #h .# #...@..*....) #. #.# #.# #.#h| #.# #hh5*.h&4hhh (.##.##.#.###.#.##.#.#......# #....#.#..# # ######.#....# # #.#.##.#. # #h .)....#.# # #.#...... # #. # #..@..*.....) #hD n #. # #hu `.# # #.# #h | #.# #.#h H ##hYh25*.hF=====5h.#h%h~#.##.##.#.###.#.##.#.# .# #....#.#..# .# ######.#....# .# hД #.#.##.# .# #.)....#.# .# #.# .# #h . .# #.@..*......) .# #hN. .# #.# .# #..# #hsr# #..# #h].# ###h|hk5*.h&6h&hh1#.##.##.#.###.#.##.#.# ..# #....#.#..# ..# ######.#.... ..# #.#.##. ..# #h.)....#.# ..# #.# ..# #. ..# #@..*.).# #ht. ..# #.# ..# #...## #...#h #.# ####hhz#5*.ha&&7hs+h,h+hehyh(hh' hhxh5VhYh`hah.##.##.#.###.#.##.#.#. .# #....#.#..#. .# h(######.#....# .# #.#.##.# .# #.)....#.#. .# #.#. .# #.# .# hU#.@*.). .# #.# .# #.hw# # #...# h#...##.# ####h3h&8hhh .##.##.#.###.#.##.#.#. # #....#.#..#. # ######.#....#. # #h e.#.##.#. # #.)....#.#. # #.#. # #.# # hš #.*@.). # #.# # h #.# # #.h .# #..#hE #.# ###he hg &9h' hi & _You swap places.h ##.##.#.###.#.##.#.#......# #....#.#..#. hy ?######.#....#. #.#.##.#.# #.)....#.#. #.#......#h  #.# #.*.h ). #.# h Y#.#  h #.# #.h6 ##.# hY >##h hd# D.*h!( '50h&. h{/ hif ##.##.#.###.#.##.#.#......# #....#.#..#.######.#....#.#.#.##.#.##.)....#.#.#.#......#.#.#h1g *.#..*.).#.##.# #.##.##.# #hh ho D.*ht &1hz h| hc k##.##.#.###.#.##.#.#......# #....#.#..#.....#######.#....#.#.#.##.#.##.#.)....#.#.#.#......#.##.#.##...*.).##.##.# #.# h h D.*h6 &2h hf hS ##.##.#.###.#.##.#.#......# #....#.#..#.....#######.#....#.#.#.##.#.##.##.)....#.#.##.#......#.##.#.# #....*.@....).# #.# #.# #.# h-T h[ D.*hXa &3hg hSi h G##.##.#.###. .#.##.#.#......# #....#.#..#.....#######.#....#.#.#.##.#.##.#.#.)....#.#.# #.#......#.## #.#.# #.....*.@...).# #.#h F #.# ###.# #h hF D.*hf &4h h h*R##.##.#.###.# #.##.#.#......# # #....#.#..#.....#######.#....#......##.#.##.#.##.#.##.)....#.#.# ##.#......#.## #.#.# #......*.@..).# #.#hR #.# #.#.#.# ##hSht\D.*ha&5hhhih5##.##.#.###.# .##.#.#......######  #....#.#..#.....#### ######.#....#......# #.#.##.#.##.#.# #.)....#.#.# # #.#......#.## #.#.# #.*.@.).# #.# #.# #..h#..#.# ###hhD.*h&6hhh:##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# #.#.##.#.##.#.# #.)....#.#.# # #.#......#.## #.#.# #.*.@).# #.# #.# #...#...#.# ####hi;!h<hD.*h&7h hhk##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# #.#.##.#.##.#.# #.)....#.#.# # #.#......#.## #.#.# #.*.@.# #.h3# #.# #.##.##.# ##hʖhD.*h&8hhڮM _You see here a +0 club.h]##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# #.#.##.#.##.#.# #.hS)....#.#.# # #.#......#.## #.#.# #.*)# #.# #..# #...##....#h/g#.....# #######hhDD.*h-9 _hKhhV##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# ###.#.##.#.##.#.# #.)....#.#.# # #.h4W.#......#.## #.#.# #.*.# #.# #...# #.....##...........#h~Wf#...........# #h4Yh_D)*h`'60h fhdghM{##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......#  #####.#.##.#.##.#.#  #.)....#.#.# #  #...#......#.##  #.#.#  #.)*.#  #.#  #....#  #.....# hG #.# hhD.*h&1hhOhQF##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# #.#.##.#.##.#.# #.)....#.#.# # #....#......#.## #.#.# #.).*.# #.# #....# hyRF#.# hYhi_,§h`&2h`ehDgc _Your soul wisp disappears in a puff of smoke!h.##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# .#.##.#.##.#.# .)....#.#.# # ....#......#.## .#.# .).§.# .# .#  hh&3hhh7<##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# .#.##.#.##.#.# )....#.#.# # #......#.## #.# ).§.# # # h<### hC....hhD&4h9IhJh##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# .#.##.#.##.#.# )....#.#.# # #......#.## #.# ).# # # #h4[## hhg&5h9hsh')##.##.#.###.# .##.#.#......###### #....#.#..#.....#### ######.#....#......# .#.##.#.##.#.# )....#.#.......# # #......#.## #.# ).# # h(# ### h9h;&6h@huBh ##.##.#.###.# .##.#.#......######  #....#.#..#.....####  ######.#....#......# .#.##.#.##.#.# )....#.#.......# # h#......#.## #.# ).# # # ###hK h6h'&7hLh hE9hw:h?h_Ah̓hhhhhh5hhrhthczh{hhhhhpnhohMthuhhZhhhCFhGhLhNhhhhshqX hY h^ h` h hp h h h/ h1 h6 h8 h h͒ hq h h h2 h9 ho h OM'##.........#######......... ##.##....####....#.#..#.....###  ...#..... #######.#.##.#.##.#.)#.......# #h~ ......#.##.########).........########## .......#h h &8h h hM.....##.##.........'##.........#######......... ##.##....#####....#.#..#.....###  ...#..... #######.#.##.#.##.#.)#.......# #......#@##.########)......... .......###########hh&9hhhWLM.# .....##.##.........'##.........#######......... ##.##....#####....#.#..#.....####  ...#...... #######.#.##.#.##.#.)h*M#.....@.# #......#.##.######## .......).........##hRh5U'70hZh[hA3#.##..#.# ##.##...# '##...#####.# .##.#.###.........# .##.#.#......###### h3#....#.#..#.....#### ######.#....#......# .#.##.#.##.#.# )....#.#.# # #......#.## ########.# ).h3..######h4####hS:h#<&1h@h;Bh M....#.####.......#.##..# ....##.##......... #'##.........#######.........##.#.#......##### #....#.#..#.....####...#......# hW |######.#.##.#.##@#.)#.......# #......#.## .......########.#h^ hF &2h! h# h:M......... ...##.......#.####.......#.##..# ....##.##......... #'##.........#######.........##.#.#......###### #....#.#..#.....###h...#...@..# ######.#.##.#.##.#.#)#.......# # .......#......#.#######h!h#&3h)h*h ...##... #.....#.####...... #.##..#.# ##.##...# '##...#####.# .##.#.###.........# .##.#.#......###### ....#.#..#.....#### .#....#....@.# .#.##.#.##.#.# )....#.#.......#.# #......#.##..########.# ### #######h h5 &4h h0 h8i ...##...  #.....#.####......  #.##..#.#  ##.##.#  ##...#####.#  ##.#.###.........#  ##.#.#......######  #.#..#.....####  .#....#.....@#  .#.##.#.##.#.#  hi$)....#.#.......#.#  #......#.##..  ########.#####  )..#   ####   #   #   hnhko&5hshauh.hh(hhVAhBhGh~IhhVhhh~;hH=hAhYChh #.....#.####...... ##..#.......# #. ##.........######.###..............##### ..#.....#### ####.#....#......##.#.##.# )....#.#....... ......#.##..### ....#  h h&6hhhЋ  ##..#.......# #. ##.........######.###..............##### ..#.....#### ####.#....#......h4 4##.#.##.# )....#.#...... ......#.##...%########.####### ....#  h 8%hh &7h 9%h$ - _Found a blade talisman.h #. ##.........######.###..............##### ..#.....#### ####.#....#......##.#.##.# )....#.#.......#.##.# ......#.##@..%########.######).........#  #####  h2%h&8h`8%hhehDh&%hlh2%h6h&%hPh 12%h)2h7h8hz2%h;hhph2%hh h)hRhhҕ8%hIhhh8%hhfh7hhm8%h}oh'>##.##.#  #.#####.#  #.#.###.#  #.#.#......######  #.#..#.....####  .#....#......#  .#.##.#.##.#.# # ....#.#.h#.##.#  #......#.##.@.%#  #.#######  ).#  #  # h #  #  #    hh&9h8%hh ##.##.#  .#####.# .# .#.###.# .# .#.#......###### .# .#.#..#.....#### .# .#....#......# .# .#.##.#.##.#.# .#  #.#.#.##.#  #......#.##..@%#  #.#######  ).#  #  #  #  # hR  #    hP .%h '80h 8%h? h j.##.#  #####.##.#  #.###.##.#  #.#......#######.#  #.#..#.....#####.#  #.#....#......##.#  #.#.##.#.##.#.##.#  #.#.#.##.#  #......#.##...@#  #.#######  .).#  .#  .#  .#  .#  .#  hw G  h h &1h h T _You see here a blade talisman.h hJ h} h h h h hcN hN hR h T h h hM h hh^hhhShShVhhd#h$h%/hWhYh^h_h.h/&2hv4h@6* _p - a blade talismanh# #.##.# .#####.##.# .#.###.##.#h]   .#.#......#######.# .#.#..#.....#####.# #.#....#......##.#h  #.#.##.#.##.#.##.# .#.#h .#.##.# .#......#.##..@.#h  .#.####### .)h .# .# .#h@ .# .# .# # hhp&3hhhY.##.##.# #.#####.##.# #.#.###.##.# #.#.#......#.# .#.#..#.....#####.# #.#....#......##.# #.#.##.#.##.#.##.# .#.#.#.##.# .#......#.##.@..# .#.####### .).# .# .# .# .# .# # hh&4hhh.##.##.# #.#####.##.# #.#.###.##.# #.#.#......#.# .#.#..#.....#####.# #.#....#......##.# #.#.##.#.##.#.##.# )....#.#.#.##.#h .#......#.##@...# .#.####### .).# .# .# .# .# .#hO # hhA&5hh~hShThVhWhմhXhhh,h0.h62hs3h|hohhh*h{,hW0h_1hբhhh hM.# ..##.##..........# ........#####hõ"##......... ##....###### ...#.#..#.....###...#..... ####.#.##.#.##.#.##.# )#.......#@##.#h......#.##.....########.####### ....).........# hh&6hhοhKB M....#.####.......# ..##.##..........# ........#####hB ##......... ##....###### ...#.#..#.....###...#..... ####.#.##.#.## )#.......#.##.#......#.##....# .....########.####### hNJ hK &7h%Q hR h( M......... ...##.......#.####.......# ..##.##..........# ........#######......... ##....###### ...#.#..#.....###...#..... ####.#.##.#.##. h5) =)#.......#.## .....#......#.##....# ###h. h0 &8h5 he6 hzhhhhg. ...##... .#.....#.####...... .#.##..#.# .##.##.# '##...#####.##.# .##.#.###.........##.# .##.#.#......#######.# .#.#..#.....#####.# #.#....#....@.##.# #.#.##.#.##.#.##.# h>h:.)....#.#.......#.##.# .#......#.##....#.########.#######.)..#.hh####.#.#hohq&9hvh?xhvQ. ...##....#.....#.####.......#.##..#.#.##.##...# #'##...#####.##.# #.##.#.###.........##.# #.##.#.#......#######.# #....#.#..#.....#####.##.#....#...@..##.#h#.#.##.#.##.#.##.# ..)....#.#.......#.##.#.#......#.##....#.########.####### ......)...#.##### h1......# ......#hhό'90h4h\h J. ...##....#.....#.####.......#.##..#.#.##.##..........# ##'##..#####.##.# ##.##.#.###.........##.# ##.##.#.#......#######.#  #....#.#..#.....#####.#  ######.#....#..@...##.##.#.##.#.##.#.##.#.)....#.#.......#.##.#.#......#.##....#.########h+ .#.)...#.#### .# .#h hn&1hhh9. ...##....#.....#.####.......#.##..#.......#.##.##..........# .##'##.........#####.##.# .##.##.#.###.........##.#h;:V#.##.#.#......#######.# #....#.#..#.....#####.# ######.#....#.@....##.#h:X#.#.##.#.##.#.##.#.)....#.#.......#.##.#.#......#.##....#.########.# h:?.).# .h:# .# h;#.#h@hC&2hoHhIh[. ...##....#.....#.####.......#.##..#.......#.##.##..........# ..##'##.........#####.##.# ..##.##.#.###.........##.##.##.#.#......#######.#h #....#.#..#.....#####.# ######.#....#@.....##.##.#.##.#.##.#.##.#.)....#.#.......#.##.#.#......#h.##....#.########.#######.).# .# h&..# .#hh&3h hwh:h@hhzhhPhhZhhJhthh~hGh hihhh&hvh-hQ0h6hF8hhWhDhשhhh h!hhhHh0hh6h`hhcM3M##.....#.###..... ..#......... ...##.......#.####.......#.##..#.....##.##..........# '##.........##### ..###......... ####.##.#.#......######....#.#..#..@..####  #....#..... #########.#.##.#.##.#.# .....)....#.#.......#.##.#...#.#####.##hWh"Y&4hx^h_h %M..#. .....#. ..##.....#.###..... ..#......... ...##.......#.####.......#.##..#h .....##.##..........# '##.........#####.# ..##.........# ####.##.#.#.....@###h ....#.#..#.....####  #....#......# h8 s#########.#.##.#.##.#.##.##.#.......#.#hW [..#####hO h &5h h hx M.#..#.......... ( #..#....#.. .....#. ..##.....#.###..... ..#......... ...##.......#.####.......#.##..#.....##.##..........# '##.........##### ..h(y ###...@.....# ####.##....######....#.#..#.....#########.#....#......##.###.#.##hr h׃ &6h hJ h h h hh h:x h{ h hC h h hx h hPNhQhFWhk]hhh`hrhhxhQ h h~hVhňhhhBh%hh8UhYh_h`h#.#..#. ( # #.#....#.. .....#. ...##.....#.###..... ..#......... ...##....#.....#.####.......#.##..#.......#.##.##..........#.##'##.#####.##.#.##.##.#.###.##.#h'#.##.#.#......#######.# #....#.#..#.....#####.# ######.#....#......##.##.#.##.#.##.#.h5}##.#.)....#.#.......#.##.#.#......#.##....#.########.h\X# .).#h h>&7hhhM#####....### .r.##...... ..#..#.......... ( # #..#....#.. .....#. ..##.....#.###..... ..#......... ...##.......#.####.......#.##..#.......#.....##.##..........# '##........@#####.# ...#.###......... #####.##....#######....#.#..#.....#####.#....#.#########h۳h&8hhh2M#####....### .r.##...... ..#..#.......... ( # #..#....#.. .....#. ..h!3##.....#.###..... ..#......... ...##........#.####.......#.##..#hH3.....##.##...@......# '##.........##### ...h3<#.###.........# #####.##.#.#......#######.#r   rat (asleep)#..h39.#....#.##hz;h@&9hiFh6HhPn .... #####....### .r.##...... ..#..#.......... ( # #..#....#.. .....#. ..##.....#.###..... ..#h*......... ...##.......#.####.......#.##..#.....##.##..........# '##.........#####.# ...#.###......... #####.##.#.#......##hܐ....#.#..#.....###  ...#..... h##########.#.##.#.##)#.......#.##h)h˜h(600hhWhiI . .... h#####....### .r.##...... ..#..#.......... ( # #..#....#.. .....#. ..hB##.....#.###..... ..#..............##.......#@####.......#.##..#h......##.##..........# '##.........#####.# ...##......... #####.##.#.#......##....#.#..#.....### hP ...#..... ##########.#.##.#.##h7h1;1Soul Splinterhhh . #...#.#. ..... #####....### .r.##...... .#..#.......... ( # #..#....#.. .....#. ..##.....#.###..... ..#.......@......##...#.....#.####.......#.##..#.......#.....##.##..........#'##.........##### ...##......... #####.##.#.#......##....#.#..#.....###  ...#.....h" h &2h hD h #. lex1 the Grave Robber # #...#.#  Demonspawn #.# ..... Health: 19/19 ======================== #.# ..... Magic: 4/5===================----- #.#####....### .r.##......  AC: 5Str: 8 #..........#..#.*........ ( #  EV: 11Int: 15 #.........#....#*. .....#. ..  SH: 0Dex: 13 ........##.....#*###..... ..#  XL:  2 Next: 48% Place: Dungeon:1 hU ................@......##...  Noise: ---------  Time: 602.5 (0.0) .........#.....#.####......  a) +0 dagger .........#.##..#.......#  Cast: Soul Splinter hӗ @........##.##..........# ...##'##.........#####.##.# ...##.##.#.###.........##.#  r   rat (asleep) #####.##.#.#......#######.#  #....#.#..#.....#####.#  ######.#....#......##.# _You see here a blade talisman. _p - a blade talisman  h MAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, chance to affect: 65%)h^ #.lex1 the Grave Robber ##...#.#Demonspawn #.#hG_ -.....Health: 19/19 ======================== #.#.....Magic: 4/5===================----- #.#####....### .*.##......AC: 5Str: 8 h{_ '#..........#..#.......... ( #EV: 11Int: 15 h_ 1#.........#....#.. .....#. ..SH: 0Dex: 13 h_ ?........##.....#.###..... ..#XL:  2 Next: 48% Place: Dungeon:1 h_ ................@......##...Noise: ---------  Time: 602.5 (0.0) h` .........#.....#.####......a) +0 dagger hA` ;.........#.##..#.......#Cast: Soul Splinter ........##.##..........# h` ...##'##.........#####.##.# ...##.##.#.###.........##.#r   rat (asleep) #####.##.#.#......#######.##....#.#..#.....#####.#######.#....#......##.# _You see here a blade talisman. _p - a blade talisman  h` Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linehma @Aim: a rat (asleep, chance to affect: 65%)h4 r  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (asleep, chance to affect: 65%)  The rat struggles to resist.  The rat squeaks loudly.h h L.rhl 5===3.5 (1h+ h ' _You hear a shout!ha B#. lex1 the Grave Robber # #...#.#  Demonspawn #.# ..... Health: 19/19 ======================== #.# ..... Magic: 3/5ha "==============---------- #.#####....### ...##......  AC: 5Str: 8 #..........#..#.r........ ( #  EV: 11Int: 15 #.........#....#*. .....#. ..  SH: 0Dex: 13 ha J........##.....#*###..... ..#  XL:  2 Next: 48% Place: Dungeon:1 ................@......##...  Noise: ===------  Time: 603.5 (0.0) ha .........#.....#.####......  a) +0 dagger hXb .........#.##..#.......#  Cast: Soul Splinter ........##.##..........# ...##'##.........#####.##.# ...##.##.#.###.........##.#  r   rat #####.##.#.#......#######.#  #....#.#..#.....#####.# h}b t ######.#....#......##.# The rat squeaks loudly. _You hear a shout!  hb Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionhb _Shift-Dir - straight lineAim: a rat (chance to affect: 65%)hf #.lex1 the Grave Robber ##...#.#Demonspawn #.#.....Health: 19/19 ======================== h #.#.....Magic: 3/5==============---------- #.#####....### ...##......AC: 5Str: 8 #..........#..#.*........ ( #EV: 11h ]Int: 15 #.........#....#.. .....#. ..SH: 0Dex: 13 h2 ........##.....#.###..... ..#XL:  2 Next: 48% Place: Dungeon:1 ................@......##...hV *Noise: ===------  Time: 603.5 (0.0) .........#.....#.####......hz a) +0 dagger .........#.##..#.......#Cast: Soul Splinter h ........##.##..........# ...##'##.........#####.##.# ...##.##.#.###.........##.#h r   rat #####.##.#.#......#######.##....#.#..#.....#####.#######.#....#......##.#The rat squeaks loudly. _You hear a shout!  Aiming: Soul Splinter (safe; 2% risk of failure)  h" Press: ? - help, Q - select actionShift-Dir - straight linehE 8Aim: a rat (chance to affect: 65%)h@ |(weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (chance to affect: 65%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.hh@h#  A hobgoblin comes into view.Your soul wisp touches the rat.hJ*g.*g   hobgoblinh\0q4=====51--4.5 (1h07Soul Splinterh>6h8C _The rat dies!hcd ....##.#. .#...#g# ##......# $# ...... ... #####....###....##...... ..#..#.......... ( # #hd !..#....#.*......#. ..##.....#@###..... ..#..............##.......#.####.......#.##..#........##.##..........#'##.........##### ...he ###......... #####.##.#.#......##....#.#..#.....###hah hi ho 4.gh,p M*.(ally target)hwt P---5h{ h}  h} _Found 8 gold pieces.h-.##.?.. ..##g....##  .#...#.# ##.....g# $#h3.m #...... ... #####....###....##...... .#..#..*. ( # #..#.......#. ..##.....#.###..... ..#hW...............##...#.....#.####.......#.##..#hx......##.##..........# h.'##.........#####g   goblin (wandering) ...h.###.........*   soul wisp (summoned) h.:#####.##....##h9  A goblin comes into view. It is wielding a +0 club.h:h@:h<%  h:<NFound a scroll labelled BAJIGI IFEW.hDKg.g*.hXEK   kobold*   soul wisp (summoned)hKI5==========-6hPhVz _A kobold comes into view. It is wielding a +0 short sword.h8. .##..### ..# ##..?.. ..##K.....##.#g#  ..#...#.# #.## $#hr #.....g. ... #####....###...*##...... .#..#.. ( # #..#....#........#. ..##.....#.###..... ..#..............#hC#...#.....#.####.......#.##..#.....##.##..........# '##.........##### ...##.........h}hYh%{.Kg h_C=7Soul SplinterhhԸ^ _The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin.hVc. .>. .##.### ..# ##..?.. ..##.......##.#K#  ..#...#g# .###$# #.....g..... #####....###..@*##...... .#..#.. ( # #..#....#........#. ..##.....#.###..... ..#..............##.......#.####.......#.##..##.....##.##..........# '##.........#####h;fhhh%  hh#Found an escape hatch in the floor.hi%  hi]A goblin comes into view. It is wielding a +0 club.hqg.Kggg  hr}distracted, ally target)g 2 goblins h=s&8hyh|^ _The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin.h #...# .>. .##### ..# ##.?.. ..##g.hM O.....##.#.#  ....#...#K# #g.###$# #...@.g..... #####....###...*##...... .#..#.......... ( # h r#..#....#........#. ..##.....#.###..... ..#h ..............##........#.####......h .#.##..#.#.....##.##..........# h h h^ &  h A frilled lizard comes into view.The goblin barely misses you.h  The hobgoblin closely misses your soul wisp.Your soul wisp touches the hobgoblin.h slg.K.gg 2 goblins (1 ally target)K   koboldl   frilled lizard (distracted)h h5 N=====89h% hf I _The hobgoblin dies!h +# # ##... # # ..>. hB! {## ..####..# ## . ..?.. ..##l . .....##.#g# h! g ....#...#.# # .# #....gK###$#. .# #. .#####....###...*##...... .h! }#..#.......... ( # .#....#........#. ..h" X##.....#.###..... ..#...........##... h," #.....#.####...... hN" #.##..#.......# ##.##.# h# h& e  The kobold hits you with a +0 short sword.h< s.lg*.l7---10 _The goblin hits you but does no damage.hg,h Y*g@.ht &1hhez _You closely miss the goblin. The kobold hits you but does no damage.h #..  ##.. .# ..>. ######..# ##?.. ..##. h%..##.#l#  ....#...#g# # .@K###$#. #...g*....... h#####....###....##...... .#..#.......... ( #..#....#........#. ..##.....#.###..... ..#h..............##........#.####.......#hΈhڕ  You swap places. The goblin hits you but does no damage.  The kobold hits you but does no damage. The goblin hits you but does no damage.hN&2hh6^ _Your soul wisp barely misses the goblin.hV?.#.# #....# ##....# # ..>. hR.## ..####..# ## #. ..?.. ..##. #. .....##.#l# # ....#...#g# # #.#h #...@.K###$#. #.#ho #...g*. h&s#.#####....###....##...... #hD.#..#....... ( # #hb.#....#........#. ..h~!.##.....#.###..... ..#.............##...h.#.....#.####......*   soul wisp (summoned)h9.#.##..#.#hh(  The kobold hits your soul wisp with a +0 short sword.  Your soul wisp is destroyed!h+r  Your soul wisp disappears in a puff of smoke!h5.lg§l   frilled lizardhD6d4-------3h=h@9 _The goblin hits you with a +0 club.h W htW h$a .lKYou hit the goblin but do no damage. The goblin hits you but does no damage.h\b a5=---4hi hk T _The goblin closely misses you.h8  You hit the goblin.h )   goblinYou kill the goblin!hg13--625hhx _The goblin hits you with a +0 club. The kobold closely misses you.h..# lex1 the Grave Robber ..# #... Demonspawn ..# ##... Health: 13/19 ================-------- ..# # ..>. Magic: 4/5===================----- .## ..####..# ##  AC: 5Str: 8 #. ..?.. ..##.  EV: 11Int: 15 h#\#. .....##.#.#  SH: 0Dex: 13 # ....#...#.# #  XL:  2 Next: 62% Place: Dungeon:1 #.# #...@gl###$#.  Noise: =--------  Time: 615.5 (0.0) h\#.# #...)K.......  a) +0 dagger #.#####....###....##......  Cast: Soul Splinter #..........#..#.......... ( # #.........#....#........#. .. ........##.....#.###..... ..#  g   goblin .......................##...  K   kobold .........#.....#.####......  l   frilled lizard .........#.##..#.......# You kill the goblin! _The goblin hits you with a +0 club. The kobold closely misses you.h.\Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 65%)h g..#lex1 the Grave Robber ..##...Demonspawn ..###...Health: 13/19 ================-------- ..## ..>.Magic: 4/5===================----- .##..####..# ##AC: 5Str: 8 #...?.. ..##.EV: 11Int: 15 #......##.#.#SH: 0Dex: 13 #....#...#.# #XL:  2 Next: 62% Place: Dungeon:1 #.#hu #...@*l###$#.Noise: =--------  Time: 615.5 (0.0) #.##...)K.......a) +0 dagger #.#####....###....##......Cast: Soul Splinter #..........#..#.......... ( # #.........#....#........#. .. ........##.....#.###..... ..#g   goblin .......................##...K   kobold .........#.....#.####......l   frilled lizard .........#.##..#.......#You kill the goblin! _The goblin hits you with a +0 club. The kobold closely misses you.Aiming: Soul Splinter (safe; 2% risk of failuhø re)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 65%)h (weak, ally target, soul-splin…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 65%)  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.h& *g The goblin hits you but does no damage. The kobold closely misses you.h#( +6.5 (1h{2 h4 8 _Your soul wisp touches the goblin.hg The goblin hits you but does no damage. The kobold closely misses you. _Your soul wisp touches the goblin.  You miss the goblin.  The goblin is moderately wounded.  The kobold hits you with a +0 short sword.ho9/19 -----5h5=====7hh8 _Your soul wisp touches the goblin.h #... ##... # ..>.h ..####..# ##  ..?.. ..##.  .....##.#.# # ....#..*#.# #  #...@gl###$#.  #...)K....... ##....##...... ..#.......... ( # ....#........#. .. #.....#.###..... ..# h............. #.....#.####...... hT The goblin hits you but does no damage.  hThe kobold hits you with a +0 short sword.  The goblin is severely wounded.h!with a +0 club.h #... ##... # ..>. ..####..# ##  ..?.. ..##.  .....##.#.# hu ....#..*#.# #  #...@gl###$#.  #...)K....... ##....##...... ..#.......... ( ....#........#. #.....#.###..... ..# ............. #.....#.####...... h! h!  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *h"\4-----------8h+h-^ _Your soul wisp barely misses the goblin.h 8  You hit the goblin.h h ; l.K   koboldl   frilled lizard (ally target)*   soul wisp (summoned) .........#.##..#.......#  You kill the goblin!The kobold barely misses you.hy .59h h f _Your soul wisp barely misses the frilled lizard.hV h Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn) h ! g - a +0 pair of boots (worn)i - a +0 chain mail Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) Scrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 3 scrolls labelled VUBBEN LUENOH  o - a scroll labelled BASE MIETWUM hC Potions (go to first with !)  c - 2 potions of magic  m - a purple potion  n - a metallic inky potion Baubleshy f - 2 flux baubles Talismans (go to first with %) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Óhn  a - a +0 dagger (weapon)  j - a +0 whip  ldagger Armour (go to first with [)  b - a +0 robe (worn)gpair of boots (worn)  i - a +0 chain mail Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy ÓhɊScrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 3s labelled VUBBEN LUENOH  o - a labelled BASE MIETWUM Potions (go to first with !)  c - 2 potions of magic  m - a purple potionn - a metallic inky potion Baubles  f - 2 flux baubles Talismans (go to first with %) Óh n p - a blade talismanbotÓh]  m - a purple potion  n - a metallic inky potionƓhHn  m - a purple potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” Ɠhn -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ȓh ȓh ȓh "..#lex1 the Grave Robber ..##...Demonspawn ..###...Health: 19/19 ======================== ..## ..>.Magic: 5/5======================== .##..####..# ##AC: 5Str: 8 #...?.. ..##.EV: 11Int: 15 #......##.#.#SH: 0Dex: 13 #ȓh U....#..*#.# #XL:  2 Next: 65% Place: Dungeon:1 #.##...@l.###$#.Noise: =--------  Time: 619.5 (0.0) #.##...)K.......a) +0 dagger #.#####....###....##......Cast: Soul Splinter #..........#..#.......... ( # #.........#....#........#. .. ........##.....#.###..... ..#K   kobold .......................##...l   frilled lizard (ally target) ȓhk .........#.....#.####......*   soul wisp (summoned) .........#.##..#.......#* * * LOW HITPOINT WARNING * * * _Your soul wisp barely misses the goblin.You hit the goblin.  You kill the goblin!The kobold barely misses you. _Your soul wisp barely misses the frilled lizard.ȓh( You hit the goblin.  You kill the goblin!  The kobold barely misses you. _Your soul wisp barely misses the frilled lizard.It was a potion of heal wounds. You feel much better.  The frilled lizard closely misses you. The kobold hits you but does no damage.ȓh) ,20.5 (1ȓh 1 ȓh3 f _Your soul wisp barely misses the frilled lizard.ɓh#  You closely miss the frilled lizard. The frilled lizard closely misses you.The kobold hits you with a +0 short sword.ɓhU8--1ɓhɓh_ _Your soul wisp misses the frilled lizard.ʓhW  You barely miss the frilled lizard. The frilled lizard closely misses you.The kobold misses you.ʓh U9==2ʓhg ʓh1 _ _Your soul wisp misses the frilled lizard.˓h  You closely miss the frilled lizard. The frilled lizard bites you.  The kobold hits you but does no damage.˓htW6----3˓h˓hf _Your soul wisp barely misses the frilled lizard.˓h @  You hit the frilled lizard.˓h a  You kill the frilled lizard!˓h .*(ally target)*   soul wisp (summoned)˓h .84˓h1 ˓hN = _The kobold hits you but does no damage.˓h# # #... # ˓h##... # # ..>. ## ..####..# ## . ˓h2b..?.. ..##. . .....##.#.#  ˓hW....#...#.# # .# ˓h~#...*@.###$#. .# ˓hW#...)K. .#####....###....##...... .#..#.......... ( # .#....#........#˓h;. ..##.....#.###..... ..# ............##... ˓hp#.....#.####...... ˓hg  You swap places.  The kobold hits you with a +0 short sword.˓hnc5------5˓h+˓hv _Your soul wisp misses the kobold. _You see here a +0 club.̓h<B _Your soul wisp misses the kobold. _You see here a +0 club.hit the kobold.  The kobold is severely wounded.  The kobold hits you with a +0 short sword.  Your soul wisp touches the kobold.̓h)*   soul wisp (summoned)̓h=4---726Soul Splinter̓hT̓hߞF _The kobold dies!͓h#...## ..> #..####..# ## . ?.. ..##. ...##.#.# ....#...#.# # ͓hE.# #...*).###$#.)@.......####....###....##...... ..........#..#.......... ( ##....#........#. ..##.....#.###..... ..#...............##... ͓ha#.....#.####.......##..#.......##.͓hK&͓h*\5=-7͓hd2͓h)6T _You see here a +0 short sword.Փho# #... # ##... # # ..>.  ..####..# ##  ..?.. ..##.  .....##.#.# ....#...#.# # # #...*).###$#. # #...)) #####....###....##...... #..#...........( # #....#........#.Փhlo ..##.....#.###........#..........##... #.....#.####......Փho#.##..#.......# ՓhqՓhyG.*ՓhB~G-8 _Փh`ՓhՓhz .# #... .# ##... .# # ..>. ## ..####..# ## . ..?.. ..##. . .....##.#.# ....#...#.# # .# #....).###$#.. .#Փh*{ k #...)@*. .#####....###....##.......#..#...........( #.#....#........#. ...##.....#.###........#...........##....#.....#.####.......#.##..#.......# .##.##Փhk{ .#Փh< Փh &9Փh Փhh l _You swap places. _You see here a +0 short sword.֓h~.# #... ..# ##....# # ..>. .## ..####..# ## #. ..?.. ..##. #. .....##.#.# # ....#...#.# # #.# #....).###$#.. #.# #...@)*. #.#####....###....##...... #.#..#...........( # #.#....#........#. ...##.....#.###........#............##....#.....#.#֓h###.......#.##..#.......# .##.##.#֓h֓hЈ2*.֓hG.30 _֓h֓h4  Things that are here: _a +0 club; a goblin corpseדh| K# #... # ##... # # ..>. ## ..####..# ## . דh`} Q..?.. ..##. . .....##.#.#  ....#...#.# # .# #....).###$#.. .# #...*@. .#####....###....##...... .דh~ #..#...........( # .#....#........#. ..##.....#.###........#...........##... #.....#.####......#.##..#.. דh דh r6===1דh דh l _You swap places. _You see here a +0 short sword.ؓhB# #... # ##... # # ..>.  ..####..# ## ؓh΁ ..?.. ..##.  .....##.#.# ....#...#.# # # #....).###$#.. # ؓh#...*) #####....###....##...... ؓh,j#..#...........( # #....#........#.ؓhv ..##.....#.###........#..........##... #.....#.####......#.##..#.......# ؓhƂ ؓhaؓh=@)*ؓh@-2 _ؓhؓhۡؓh@` #...  ##...  # ..>.  ..####..# ## ..?.. ..##. .....##.#.# ؓhA....#...#.# #  #....).###$#..# #...)*.#....###....##.#..#...........( # #....#........#....ؓhCA##.....#.###........#..........##... ؓhqA#.....#.####......#.##..#.......## ؓhCؓhK@)*ؓhN&3ؓhUؓhWؓh|#... ##... # ..>. ..####..# ## ..?.. ..##. .....##.#.# ....#...#.# # ؓh#....).###$#..# #...))*.# ....###....##.##..#...........(## #....#........#....##.....#.###.#..........##... #.....#.####......#.##..#.......## ## ؓhϿؓhD.*ؓh&4ؓhؓh2ؓhO #... ##... .### ..>. ..$..####..# ## ....?.. ..##. .......##.#.# .#ؓh Z....#...#.# .# .##....).###$#..# #...)).*.@....# ....###....##.# #..#.....(## #....#........#....ؓh5 ##.....#.###........#.........##..ؓha #.....#.####.......#.##..#.......##ؓh M ## ؓh+ ؓh D.*ؓh r7===5ؓh" ؓh$ * _Found 8 gold pieces.ٓhn#...  ##... #.##  # ..>.. #..$  ..####..#.###..  ..?.. ..##..... ### .....##.#.#...# ... ....#...#.# ..# ..#  ٓh#....).###$#..#  #...))..*.@...#  #....###....##.#  #..#....(##  ٓh#....#.#. ##.....#.###........#ٓh  .......##....# #.....#.####........#ٓh5 #.##..#.......## ##.# ##.##.ٓhYH#  ٓhٓh"D.*ٓh&6ٓhٓh(ٓh  #... .#.  ##... #.### ..>.. #..$####..#.###.. ٓh ?.. ..##..... ###.##.#.#...# .......#...#.#...# ..#..).###@#..# #...))...*....# #....###....##ٓh .# .#..#.....(## ٓhY ..#....#........#.....##.....#.###........#..............##......#.####........#ٓht C# ##.#ٓh ٓhW &7ٓh ٓh ٓh +8.5 (2ٓh ٓh = _You now have 77 gold pieces (gained 8).ړhw .  #... .#.  ##... #.#### ..>.. #..$#####..#.###... ?.. ..##..... ###.## ...ړh)xh....#...#.#..@# ..#..).###.#..# #...))...*....# #....###....##.......# .#..#...........(## ..#....#........#.....##.....#.###........##..............##....#....#.####.......ړhYxړhzړh`<*.ړhMG=9.5 (1ړhړhړh .  #... .#.  ##... #.### ..>.. #..$#####..#.###...#.# ?.. ..##.......####.##ړhW .......#...#.#...# ..#.).###*# #...))........# #....###....##.......# .#..#...........(## ..#.......#.....##.....#.###........#ړh-..............##ړhړhf.ړh#8ړh2=40ړhVړhc _Your soul wisp disappears in a puff of smoke!ړh!:AM.# .# .  #... .#.  ##... #.##ړh:# ..>.. #..$# ####..#.###...#.# ?.. ..##...@...####.##.#.#...###........#...#.#...# ..# .#....).###.#..#ړh:d .....#.....ړh+AړhC&1ړh~FړhGړhǮM.. .# .#.. .# . ړh:f .#.  ##... #.### ..>.. #..$# ####..#.###@..#.# ?.. ..##.......####ړhg.##.#.#...###.......#...#.#...# ..##.ړh@ ....#ړhړh&2ړhͽړhړh8M... #.. ..#.. .# #. .#ړh9  .#.  ##... #.### ..>.. #@.$# ####..#.###...#.# ?.. ..##.......####.....##.#.#...###.... ....ړh@ړhC&3ړhKړh7LړhGM.... ... ##.. ..###+# .. .# # .....#. .#.## #.......#....# ##... #@#### ..>.. #..$# ####..#.###...#.# ..?.. ..##.......#### .#. ##...ړhړh r9===4ړhfړhړhړheړhړhړh ^ .... ... ###.. . ..###+# .. .# #.....#. .#.##ړhe #.......#....###... #.### # ..>.. #@.$#..####..#.###...#.#?.. ..##.......####.#ړh X. ##ړh ... .....#..#...........(##  ړh ړh; &5ړh ړhA ۓhd....  ... ##  #.. .#  ..# .#  ##+# .. .# # ۓhBp .....#. .#.##  #.......#....#  ##... #.###  ۓh]S# ..>.. #.@$#  ..####..#.###...#.#  ۓhu..?.. ..##.......####  ۓh.....##.#.#...###....  ۓh....#...#.#...# ..##. ۓhю #....).###.#..## ۓh ۓh }#...))........#  ۓh T....###....##.......# ۓh6 #..#.ۓhJH(##  ۓh^ۓhŕۓh&6ۓhuۓhşܓhQ....  ... ##  #.. .#  ..# .#  ##+# .. .# #  .....#. .#.##  #.......#....#  ##... #.###  # ..>.. #..@#  ..####..#.###...#.#  ..?.. ..##.......####  .....##.#.#...###....  ܓhyR....#...#.#...# ..##.  #....).###.#..##  #...))........#  ###....##.......#  #..#.(##  ܓhVܓhY&7ܓh-^ܓheܓh.. #...  ..####..#.###..@#.#?.. ..##.......####...##.#.#...###....#. .ܓh l. ..#....#........#.....  ܓh! ܓh$ +9.5 (1ܓhl, ܓh- ݓhWh ... ##  #.. .#  ..# .#  ##+# .. .# #  .....#. .#.##  #.......#....# ݓhW ##... #.###  # ..>.. #...#  ..####..#.###.@.#.#  ݓhX ..?.. ..##.####ݓh2X  .....##.#.#...###....ݓhQX  ݓhuX ....#...#.#...# ..##.# ݓhX #....).###.#..##  #...))........#ݓhX .###....##.......# ݓhX.#..#...........(## .#....#ݓhX*.#..... ݓhjaݓhfd'50ݓhkݓh0lݓhE ... ##  #.. .#  ..# .#  ##+# .. .# #  .....#. .#.##  #.......#....#  ##... #.###  # ..>.. #...#  ..####..#.###@..#.# ݓh,x ..?.. ..##.####  .....##.#.#...###....  ....#...#.#...# ..##.#  #....).###.#..##ݓh  #...))........# #....###....##.......# .#..#...........(## .#....#.#..... ݓh\ ݓhY &1ݓh ݓh ݓho ݓhq ݓh?y ݓhJz ݓh ݓh ݓh ݓh ݓhD ݓhPG ݓhLM ݓhN ݓhh  #.. . ..###+# .. .# #.....#. .#.###.......#....##... #.### # ..>.. #...ݓhi ..####..#.###...#.#?.. ..##...@...####...##.#.#...###....#...#.#...# ..##.#....# ..##.....#.###........##ݓh@i E  ݓhp ݓh"s &2ݓh>y ݓh@z ݓh9 o #.. .#  ..# .#  ##+# .. .# #  .....#. .#.##  #.......#....#  ##... #.###  # ..>.. #...#  ..####..#.###...#.#  ..?.. ..##ݓh .####  .....##.#.#...###....  ....#...#.#...# ..##.#  #....).###.#..## #...))........##....###....##.......#ݓh .#..#...........(##.#....#........#......##.....#.###ݓh #.##ݓhw ݓh &3ݓh ݓh ޓhLPD #.. .# ..# .# ##+# .. .# ##.....#. .#.## #.......#....# ##... #.### # ..>.. #...# ..####..#.###...#.# ..?.. ..##ޓhP.#### .....##.#.#...###.... ....#...#.#...# ..##.#  #....).###.#..##  #...))........# ###....###....##.......#.#..#....ޓh(Q.(##.#....#........#..... ....##.....#.###.##ޓhYޓh\&4ޓhbޓhcޓhh #.. .# ..# .####+# .. .# # #.....#. .#.## #.......#....# ##.... #.### # ..>.. #...# ..####..#.###...#.# ..?.. ..##.####ޓh .....##.#.#...###.... ....#...#.#...# ..##.# #....).###.#..## #...))........##....###....##.......#.#..#...........(##.#....#........#..... .....##.....#.###.##ޓhޓhq&5ޓhޓh|ޓhޓhцޓh]ޓhޓhޓhaޓhޓhx`ޓheޓhlޓh*nޓhޓhkޓhoޓh4ޓhޓhޓhޓhQ 4ޓh ޓhw ޓh ޓh ޓh ޓhz ޓh۪ ޓhn ޓhʶ ޓh ޓh- ޓhe ޓh ޓhܻ ޓh ޓh ޓhH ޓh ޓh ޓh3 ޓh ޓh2 ޓh4 ޓh\< ޓh= ߓh ߓh ߓh ߓhV h+ 3h. h.; 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X擯h1 擯hW 擯hF 擯h] 擯h 擯h 擯h 擯h 擯h 擯h 擯h 擯h 擯hP 擯hw 擯hB 擯h 擯h ,擯h4 擯h 擯hn 擯h 擯h 擯h 擯h ,擯h 擯hW 擯hJ 擯hi 擯h 擯ho 擯hd 擯h 擯h 擯h 擯h 擯h 擯h 擯h 擯h 擯h 擯h 擯h 擯h ,擯h;擯h擯h擯h擯hg擯hg擯h,擯h;擯h擯hH擯h擯h擯h 擯h ,擯h> 擯ha 擯h 擯h< 擯h 擯h擯hD擯hq擯h擯h擯h擯h擯h)擯h#擯h擯h擯hn擯h .###....##.......# .#..#...........(##.# #....#........#.....#擯h " #.....#.###........### ...........##... #.....#.####........# 擯h!.##..#.......#####.# #.##..........##....# 擯hF!.......#####.##@# ## 707.5 (27擯hg!q###.........##.#  擯h!#.#......#######.#  #.#..#.....#####.# 擯h!u #.#....#......##.# 擯h!u #.#.##.#.##.#.##.# 擯h!} .#.#.......#.##.#  擯h"#......#.##....#  .########.#######擯h)" 擯h#擯h)擯h*铯hO3铯hF铯h铯h,铯hʓ,铯h#铯hR铯h铯h铯ho,铯hF铯h`##...))........##  ###....###  #..#...(##.#  ....#........#.....#  #.###........###  ............##....#  ....#.####........#  #铯hM#..#.......#####.#  ##..........##..@.#  10.5 (3.0) ......#####.##.####铯hg ##....##.#  铯h4o.....#######.#  .#.....#####.# 铯hUA ...#......##.# 铯hw] #.##.#.##.#.##.#  #铯h.#.##.#  #......#.##....#  铯h8铯hk铯hꓯh 3ꓯh ꓯh~ ꓯh ,ꓯh ,ꓯh ꓯh ꓯhy ꓯh ꓯh ,ꓯh ꓯh ꓯho ,ꓯh ꓯh .......##.#### ....##.#.#...###.... .#.#...#...##.# #....).###.#..##  ###...))........## # 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...  .....  ....####  #.. ..#  #..##.#  ###+#...#@# # 8.5 (6 hQ #.....#...#.##  #.......#....#  ## ##......#.###.# ###. ..>...|#...#.# ##..#.###...#.# ......##.......#### .#.....##.#.#...###  #....#...#.#...#...##.h h h ^ _Found a twisted glowing staff.hqb  ........ ....#### #.. ..#..#####+#...#.# #.....#..@#.##......#....### ##......#.###.##...#.####. hb #........ ..#..#....).###.#..###.#  h"i hk +9.5 (1hp hq h  .... ...  .....  ....####  #.. ..#  #..##.#  ###+#...#.# #  #.....#.@.#.## hU #.#....#  ## ##......#.###.#  ###. ..>...|#...#.# #...####..#.###...#.# hl#..##.......##### #.#.....##.#.#...###....#hb  #....#...#.#...#...##.# hf#..#..#....).###.#..###.# hNh0'40h׮hhR| K ......  ......  .....  ....####  #.. ..#  #..##.#  ###+#...#.# #h|   #.....#@..#.##  #.#....#  ## ##......#.###.#  h}  ###. ..>...|#...#.#  ##...####..#.###...#.#  #..##.......#####  #.#.....##.#.#...###....# #....#...#.#...#...##.#  #..#..#....).###.#..###.#h h„ &1h h h h( h h h}X h[ h_ h` h& h h h hV hX h] h_ h h h hį h; he= h@ hXB h՞ h- h h h_ y ....... . ....#### #.. ..##..##.#h ###+#...#.# ##.....#...#.###......@#....## #hذ B#.###.#h ###. ..>...|#...#.###.h T#.#..##hB ^#...###...))........###.#h h &2hA h hh$h~hhK$ ...... ...... ..... ....#### #.. ..# #..##.# ###+#...#.# # #.....#...#.## #.#....# ## ##......#.###.# ###. ...>...|#...#.# ##...####..#.###...#.# #..##.......##### #.#.....##.#.#...###....#h$ #....#...#.#...#...#.# #..#..#....).###.#..###.#  #...###...)).###.#h]+h.&3h3h 5hF~    ....#### #.. ..###.####+#...#.# #.....#...#.##..#....## ##.######. ...>...|#...##...####..#.###....##..# ###....###....##.......##.#h h@ &4hF hM h* j   ....#### #.. ..###.###+#...#.# #.....#...#.##..#....## ##.######. ...>..##...####..#.##..........##.......#####h S. .......#..#...........(##.#h hu &5h: h7 v _You see here a staff of alchemy.hW hwY &6hs_ ha L _q - a staff of alchemyhrhZInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn) h= g - a +0 pair of boots (worn)i - a +0 chain mail Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) hp d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn) hScrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 3 scrolls labelled VUBBEN LUENOH hQ m - a scroll labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM hPotions (go to first with !)  c - 2 potions of magic h+J n - a metallic inky potion Baubles he[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhwh.....lex1 the Grave Robber....####Demonspawn#.. ..#Health: 19/19 ========================#..##.#Magic: 5/5========================###+#...#.# #AC: 5Str: 8#.....#...#.##EV: 11hDInt: 15#.......#....#SH: 0Dex: 13## ##......#.###.#XL:  2 Next: 72% Place: Dungeon:1###. ...>...@#...#.#Noise: ---------  Time: 746.5 (0.0)##...####..#.###...#.#a) +0 dagger#..........##.......#####Cast: Soul Splinter#.#.....##.#.#...###....#hk#....#...#.#...#...##.##..#..#....).###.#..###.##...###...))........###.# ###....###....##.......##.# h.......#..#...........(##.#Things that are here: _a +0 club; a goblin corpse h_You see here 4 stones. _Found a twisted glowing staff. h_You see here a staff of alchemy. _q - a staff of alchemyhh>hhhH hL l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingh M v0.1   6%   0   i + Spellcasting 2.2  24%  -1  h6M ^    hHM S    hZM b + Maces & Flails   0.0    -1   j + NecromancyhkM 5.1  38%  +1  hM  c + Staves   0.0    -1   k + Alchemy   0.0     0   d + Unarmed Combat   0.0    -1      hM R    hM l + Evocations   0.0     0  hM e + Short Blades 0.0   9%  -1   m + Shapeshifting   0.0    -2  hN ^    h0N T    hAN f + Armour   0.0    -1  hQN T    h`N )g + DodginghrN 1.8  15%  -1  hN }    h + StealthhN 1.8   8%   0  hN a    hN _    hN a    hN _    h"O a    h4O _    hCO         hSO a    heO l    hO a    hO _    hO     The percentage of incoming experience used to train each skill is in brown.  hO The species aptitude is in white.  [?] HelphO G[=] set a skill target  hO [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h| h h߶.....lex1 the Grave Robber....####Demonspawn#.. ..#Health: 19/19 ======================== h#..##.#Magic: 5/5======================== h6 ###+#...#.# #AC: 5Str: 8 hT#.....#...#.##EV: 11Int: 15 hgl#.......#....#SH: 0 h|-Dex: 13 hn## ##......#.###.# hXL:  2 Next: 72% Place: Dungeon:1 hz###. ...>...@#...#.# hʷ~Noise: ---------  Time: 746.5 (0.0) hܷ|##...####..#.###...#.# h}a) +0 dagger#..........##.......##### h3Cast: Soul Splinter h #.#.....##.#.#...###....# h&^#....#...#.#...#...##.##..#..#....).###.#..###.# hD=#...###...))........###.#  hU!###....###....##.......##.#  hd6.......#..#...........(##.# h~1Things that are here:  h+_a +0 club; a goblin corpse  h3_You see here 4 stones.  hO_Found a twisted glowing staff.  h¸g_You see here a staff of alchemy.  hҸ7_q - a staff of alchemy h h׾ h hh[M...... ....#### .. #..##.# ##+#...#.# # #...#.# .#... ## ##..## ###. ...>....#...####..#.###...#.# #..........##.......#####.h?hlH7.5 (1h2M...... ....#### ..# #..##.# ##+#...#.# # 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># #  #.### #.'.# #.#.# #.#.#  #.####  #.># # #.3h(####.# # ####'#.....#.# # #.#..##.#.## ###'#...#3h@.#.## #.....#...3h`#.### #.......#.3h...# ..# ######..... 3h3hm%-7 _3hm)3h*3hG3# # ># #  #.### #.'.# #.#.# #.#.# #.####  #.>.# # #.3h3####.# # ####'#.....#.# # #.#..##.#.## ###'#...#.#.## 3h3#.....#.# 3h4#.......#....#3h[4# ######......#.###.# 3hH:3h?&83hVC3hD3hQ 8 >######### #####.......### '.##.#.#..#### ##>... ...@...####3hWR ###'#..... #.#..##..#.##..#.#.>... ## ##...####..#.###...#.#3hX 3h\ &93hb 3hc 4h >######### #####.......### '.#.#...#### ##>... .......########@#..... #.#..##.#4h###'#...#.#..........#.###..#.## 4h=e.# #..........##.......#####4h4h'804h4hopen d stone staircase leading down here. _n open door4h #####.......### '.###..#### ###.>.......... .#.......########'#..... #@#..#####'#........#...#.##.....#........>....###...##. .# #.#.....##.#.#...###....#4hk4h۩-1 _4h4h4hGR  '.###.......##.........#### ##.>.......... .......#######'#..... #.#..#####@#...#.....#...#.###.......#....#.#...##.#.# 4hqHe.# #.#....#...#.#...#...##.#4hM4h4P&24hT4hiWopen d stone staircase leading down here.n open door _4hQ n #...............#### ##>.......... .......#######'#..... #.#..#####'#...##..@..#...#.##..#....######.###...#.#... .# #..#..#....).###.#..###.#4h1W 4hY -3 _4h] 4h^ 5h9U ........#### ##>.......... .......#######'#..... #.#..#####'#...#.#.....#...#.##..#....######.######......>....#...#...#....).### .# #...###...))........###.#5h^5hxb&45hPj5hlk5h ..#### ##>.......... .......#######'#..... #.#..##.####'#...#.#.....#...#.##..#....######.######......>....#... ## ##...####..#.##.......###..... .#####....###....##.......##.#5hh5hE&55h5h5h  #.##### #.>..........# ..# #.......####.# ..# ####'#.....#.# ..# #.#..##.#.# ..# ###'#...#.#.# ..# #.....#...#.## ..# #.#....# ..# ######.@....#.###.# ..# ###......>....#...#.# 5hO x.## ##...####..#.###...#.# #.# #..........##.......##### #.# #.#.....##.#.#...###....# #.# #.#....#...#.#...#...##.# #.# #..#..#....).###.#..###.# #.# #...###...))........###.# #.#####....###....##.##.#5h 5h &65h 5h" 6h& ###>... ........#######'#..... #.#..#####'#...#......#...#.##..#....######.######....... .## ##...####..#.## #.# #..........##.......#####..#.......#.#...... 6hcZ#..........#..#...........(##.#6h[6h#&76h6h>\ stone staircase leading down here.n open door _6hĔ<escape hatch in the floor here.9h]### #.>..........#  lex1 the Grave Robber ..# #.......####.#  Demonspawn ..# ####'#.....#.#  Health: 19/19 ======================== ..# #.#..##.#.#  Magic: 5/5======================== ..# ###'#...#.#.#  AC: 5Str: 8 ..# #.....#...#.##  EV: 11Int: 15 ..# #.......#....#  SH: 0Dex: 13 ..# ######......#.###.#  XL:  2 Next: 72% Place: Dungeon:1 ..# ###......@....#...#.#  Noise: ---------  Time: 987.5 (0.0) .## ##...####..#.###...#.#  a) +0 dagger 9h>^G#.# #..........##.......#####  Cast: Soul Splinter #.# #.#.....##.#.#...###....# #.# #.#....#...#.#...#...##.# #.# #..#..#....).###.#..###.#   #.# #...###...))........###.#   #.#####....###....##.......##.#   #..........#..#...........(##.#   _There is a stone staircase leading down here. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here.  Hit: a) +0 daggerPress: ? - help, Dir - move target9h An escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the 9hB adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have 9hu not yet explored it and cannot tell where it leads. You are here. (>)go down...........#lex1 the Grave Robber ..##.......####.#Demonspawn ..#####'#.....#.#Health: 19/19 ======================== ..##.#..##.#.#Magic: 5/5======================== ..####'#...#.#.#AC: 5Str: 8 ..##.....#...#.## 28.5 (1 _h+ :  lex1 the Grave Robber ##.#.... Demonspawn ......# Health: 19/19 ======================== .[.... Magic: 4/5===================----- #....# AC: 5Str: 8 #....# EV: 11Int: 15 #..r.# SH: 0Dex: 13 #..*.# XL:  2 Next: 72% Place: Dungeon:2 #...@# Noise: ---------  Time: 989.3 (0.0) >h #....# a) +0 dagger #..J.# Cast: Soul Splinter #....# ######  J   endoplasm (asleep)  r   rat (asleep) _You slide downwards. The hatch slams shut behind you. _Found a leather armour.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, chance to affect: 65%)>h lex1 the Grave Robber##.#....Demonspawn......#Health: 19/19 ========================.[....Magic: 4/5===================-----#....#AC: 5Str: 8#....#EV: 11Int: 15#..*.#SH: 0Dex: 13#....#XL:  2 Next: 72% Place: Dungeon:2#...@#Noise: ---------  Time: 989.3 (0.0)#....#a) +0 dagger#..J.#Cast: Soul Splinter#....#######J   endoplasm (asleep)r   rat (asleep) _You slide downwards. The hatch slams shut behind you. _Found a leather armour.  Aiming: Soul>h\  Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, chance to affect: 65%)>hr  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (asleep, chance to affect: 65%)  The rat struggles to resist.  The rat squeaks loudly.?h;?h?ho.rJ.J====90.3 (1?h!?h%^ _The endoplasm quivers.?h  lex1 the Grave Robber ##.#.... Demonspawn ......# Health: 19/19 ======================== .[....?hX Magic: 3/5==============---------- #....# AC: 5Str: 8?hm #....# EV: 11Int: 15 #....# SH: 0Dex: 13 ?h#...r# XL:  2 Next: 72% Place: Dungeon:2 ?h#...@# Noise: ====-----  Time: 990.3 (0.0)?hV #...J#?h a) +0 dagger #....#?h Cast: Soul Splinter #....#?h61 ###### ?hT^ J   endoplasm ?hs r   rat?hmThe rat squeaks loudly. _The endoplasm quivers.?hAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line?h?Aim: a rat (chance to affect: 65%)@hTlex1 the Grave Robber##.#....Demonspawn......#Health: 19/19 ========================.[....Magic: 3/5==============----------#....#@h AC: 5Str: 8#....#EV: 11Int: 15#....#SH: 0Dex: 13#...*#XL:  2 Next: 72% Place: Dungeon:2@h #...@#Noise: ====-----  Time: 990.3 (0.0)#...J#@hGa) +0 dagger#....#Cast: Soul Splinter#....#@h######J   endoplasmr   ratThe rat squeaks loudly. _The endoplasm quivers.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action@hXShift-Dir - straight lineAim: a rat (chance to affect: 65%)@h@h>%r _The endoplasm quivers.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (chance to affect: 65%)  The rat struggles to resist.4======---1.3 (1@h|)@h+} _The endoplasm closely misses you. The rat bites you but does no damage.@h   lex1 the Grave Robber ##.#.... Demonspawn ......# Health: 19/19 ======================== .[.... Magic: 3/5==============---------- #....# AC: 5Str: 8 #....# EV: 11Int: 15 #....# SH: 0Dex: 13 #...r# XL:  2 Next: 72% Place: Dungeon:2 #...@# Noise: =--------  Time: 991.3 (0.0) #...J# a) +0 dagger #....#[@h< 11;34H Cast: Soul Splinter #....# ######  J   endoplasm  r   ratThe rat struggles to resist. _The endoplasm closely misses you. The rat bites you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (chance to affect: 65%)AhNlex1 the Grave Robber##.#....Demonspawn......#Health: 19/19 ========================.[....AhGOVMagic: 3/5==============----------#....#AC: 5Str: 8#....#EV: 11AhsOInt: 15#....#SH: 0Dex: 13#...*#AhOXL:  2 Next: 72% Place: Dungeon:2AhOA#...@#AhONoise: =--------  Time: 991.3 (0.0)#...J#AhOa) +0 dagger#....#Cast: Soul SplinterAhPF#....#######Ah"PJ   endoplasmr   ratAh=P8The rat struggles to resist. AhWPo_The endoplasm closely misses you. The rat bites you but does no damage.  AhrPAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionAhPXShift-Dir - straight lineAim: a rat (chance to affect: 65%)Ahk'(weak, ally target, soul-splinter…)*   soul wisp (summoned)Ah'Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Ah'CShift-Dir - straight line  Ah'Aim: a rat (chance to affect: 65%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.Ah *rThe endoplasm barely misses you. Your soul wisp closely misses the rat.AhZ+2.3 (1AhAhqQ _The rat closely misses you.Ah\   You hit the endoplasm but do no damage.The endoplasm hits you but does no damage.4=====3Ah Ah"[ _The rat bites you but does no damage. Your soul wisp touches the rat.BhY;  You hit the endoplasm.Bh  The endoplasm is heavily wounded.A goblin comes into view. It is wielding a +0 dagger.The rat bites you but does no damage. Your soul wisp touches the rat.Bh) g. g   goblinThe rat dies!BhI-.54Bh3Bh8V _The endoplasm barely misses you.BhY  You hit the endoplasm but do no damage.Bh_ .g.*(ally target)  The endoplasm is heavily wounded.The endoplasm freezes you.8--5==========5BhAhBhi% _You are frozen.Bhr ;  You hit the endoplasm.Bhx ,Bh0~ Z .g*Bhl~ [..(ally target)Bh f826Soul SplinterBhd Bh M _You kill the endoplasm!BhF Z##.#.... ......# .[....#....#g*.#### BhH9 B  Your soul wisp completely misses the goblin.9==-7 _The goblin barely misses your soul wisp.ChH##.#..........#.[.....g*....######Chpq  Your soul wisp touches the goblin.Ch^@-8ChChH _The goblin hits your soul wisp but does no damage.Ch|M #.#.######.#...........#..[.....g*....######ChS  Your soul wisp barely misses the goblin.Ch VN======9Ch[Ch^ Ch=^8_The goblin hits your soul wisp with a +0 dagger.ChKz  #.  #.#.######.#............#..[.....g*....Chz -######Ch} Ch 6*.Ch 68--Ch3 ?1000.3 (1.0)Soul SplinterCh Chڎ L _You swap places. The goblin hits you with a +0 dagger.Chj  You closely miss the goblin.The goblin is severely wounded.Your soul wisp touches the goblin.Ch)*   soul wisp (summoned)Ch9==61Soul SplinterChChF _The goblin dies!DhČ . #.  #.#.######.#............##....[......*....######DhۘDh~.-2DhDhd  Things that are here: _a +0 dagger; a goblin corpseEhD .. # #. #.#.#####.#.....### ....[..... #....# #..@)# #..*.# #....#  #....#  #....# #....#  #....# EhD ######EhEh2G-3 _EhEhFh(k....# #.#.# #.#.#### ####.#.... ..#### ....[...... #....# #.@.)# #..*.# #....# Fh{kN #....#  #....# #....#  #....# FhkD ######FhvFh z&4FhFhFh ....# #.#.# #.#.##### ####.#..... .........#### ....[....... #....# #@..)#Fh# #..*.# #....#  #....#  #....# #....# FhP #....#  ######FhFh:*.FhC==5FhFhFhD1Fhx4Fh ;Fh<FhFh1FhFhFhRDFhGFhPFh#RFhFhبFhFhFhFhFhR&Fh(FhFhvFh+Fh_FhFh Fh#Fh %Fh~% ...  #.#.#####..####.#..... ...........####.......[..........*.)....######Fh0Fh&6FhFhFh ... ...  #.#.##########.#...........####.......@............##....##.#... #.*.).....Fh& FhB. <*.Fh2 &7Fh8 Fh= W _You see here a +0 leather armour.Gh... .# ...#.######GhV..####.#................####*............##@...##.#... #...)# Ghr1. .Gh!####GhGhAGhr&8GhGh& _You swap places.Gh.....##@...##.#... #...)# . .####HhwhHh+l'10Hh_qHhct& _You swap places.Hh R ...#.######..####.#..................####.......*............##....##.# #@..)# Hh P .#### Hh Hh B§Hhh &1Hh3 Hh5  _You see here a +0 leather armour. _You swap places. _You see here a +0 leather armour. _You swap places. _Your soul wisp disappears in a puff of smoke!IhtM. ...  #.#.######..####.#..................####Ih;uE.......§.........##@...##.#..).#....#######Ih~Ihw&2Ih2Ih@Ih }... ...  #.#.##########.#...........####.......@.......Ih .....##....##.#...).....Ih Ih &3Ih Ih3 W _You see here a +0 leather armour.Kh_UKhW&4Kh\Kh_- _r - a +0 leather armourKhm  .....# ....# ....# #.#.## #.#.######.####.#..####!..##....##.#.. #...)#... #....#... #....#.. #....#. #....# #....#  #....#Kh$ Kh' &5Kh- Kh0 W _Found a silvery potion.Lh .....# ....# ....# #.#.### #.#.######.####.#..####.!..##....##.#.. #...)#S...... #....#.... #....#?...... #....#S   ball python (constriction, asleep)...... #....#....... #....#  #....#Lhm  A ball python comes into view.Lh<&6LhLhLd _Found a scroll labelled BAJIGI IFEW.Lhe .....# ....# ....# #.#.## #.#.######.####.#..####.!Lh....!.#.....S...##....##.# #.....*...##...)#  #.##....# Oh  #.##....# +..?......##....# #.##....#  #.##....#  #....#Oh  Found a stone staircase leading down. The ball python misses you.The ball python barely misses you. Your soul wisp touches the ball python.Oh †*   soul wisp (summoned)Oh L=====91Oh Oh K _The ball python dies!OhA.....# #.######### #.#.######......####.#.................####>....!....##.....@...##....##.# *...##...)# ..+..?#...####Ph8-2 _You see here a ball python corpse.Ph  #.######### #.#.######......####.#.................####>....!....##.....*...##....##.# )# ..+..?#...w   ribbon worm (asleep)*   soul wisp (summoned)w...######   You swap places.†*wlly target)w.-3 _A ribbon worm comes into view.Ph2 ....# ....# #.#.#Ph2H # #.#.####### #......####.#.#.#.####Phz3##>....!. ##.....†...##....##.# #....@*...##...)# #.##....# #.##....#  +..?......##....#  #Ph3.##....# #.##....# #.....w...##....#  #.#######Ph7Ph&8Ph>j.*w.PhE;4Soul SplinterPhLPhP& _You swap places.Ph N  ....#   ....#   #.#.#   # #.#.######   # #......####.#.   #.#.####   #>....!.   ##.....†...##....##.#  Ph?  #.##...)#   #.....*...##....#   #.##....#   +..?......##....#   #Phb .##....#   #.....w...##....#   #Ph .##....#   #.#######  Ph Ph W.*Ph+ &5Ph Ph QhYr  ....#   ....#   #.#.#   # #.#.######   # #......####.#.   #.#.####   #>....!.   ##.....†...##....##.#   #.##...)#   #.##....#   #.....*...##....#   +..?......##....#   #.##....#  Qhr #.....w...##....#   #.##....#   #.#######  Qhk{Acatching breath, ally ta…)Qhu ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.QhQh k.....*.Qhn 5 6Held QhQh Qh[_You are caught in a web! _There is a web here.Qhu Qh w.ally target)  You struggle to detach yourself from the web.Qh %7Qh Qh = _Your soul wisp touches the ribbon worm.RhRhRhNw*..Rhz:11 8RhRhE* _The web tears apart.Rhe Rhj Rh4q Rhs N _There are no items here.Sh-R ....#  lex1 the Grave Robber ....#  Demonspawn #.#.#  Health: 19/19 ======================== ######## #.#.###### Magic: 4/5===================----- # #......####.#....... AC: 5Str: 8 #.#...............#### EV: 11Int: 15 #>....!............... SH: 0Dex: 13 ##.....†...##....##.# XL:  2 Next: 89% Place: Dungeon:2 Sh / #..@......##...)#  Noise: ---------  Time: 1028.3 (0.0) #..*......##....#  a) +0 dagger #...*.....##....#  Cast: Soul Splinter +..?w*....##....#  #.........##....#  #.........##....#  w   ribbon worm (ally target) #.........##....#  *   soul wisp (summoned) #.........#######  _The web tears apart. _There are no items here.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, ally target, chance to affect: 56%)ThZa 9 ....#lex1 the Grave Robber  ....#Demonspawn  #.#.#Health: 19/19 ========================  ######## #.#.###### Magic: 4/5===================-----  Tha # #......####.#....... AC: 5Str: 8  #.#...............#### EV: 11Int: 15  #>....!............... SH: 0Dex: 13  ThAb ##.....†...##....##.# XL:  2 Next: 89% Place: Dungeon:2  #..@......##...)#Noise: ---------  Time: 1028.3 (0.0)  #.........##....#a) +0 dagger  Thkb #.........##....#Cast: Soul Splinter  Thb +..?**....##....#  Thb #.........##....#  #.........##....#w   ribbon worm (ally target)  Thb #.........##....#*   soul wisp (summoned)  Th`c #.........#######  _The web tears apart. _There are no items here.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThc ^Aim: a ribbon worm (lightly wounded, ally target, chance to affect: 56%)Th8 Th\? §weak, ally target, soul-…) Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ribbon worm (lightly wounded, ally target, chance to affect: 56%)  Your soul wisp disappears in a puff of smoke!A fragment of the ribbon worm's soul is dislodged from its body.Tht B  The ribbon worm looks weaker.Th w.*. Th j=9.3 (1Soul SplinterTh Th = _Your soul wisp touches the ribbon worm.Uh ....#  lex1 the Grave Robber ....#  Demonspawn #.#.#  Health: 19/19 ======================== ######## #.#.###### Magic: 3/5==============---------- # #......####.#....... AC: 5Str: 8 #.#...............#### EV: 11Int: 15 #>....!............... SH: 0Dex: 13 ##.....†...##....##.# XL:  2 Next: 89% Place: Dungeon:2 #..@......##...)#  Noise: =--------  Time: 1029.3 (0.0) #.........##....#  a) +0 daggerh0;10m #..w.*....##....#  Cast: Soul Splinter +..?.§....##....#  #.........##....#  #.........##....#  w   ribbon worm (weak, ally target, soul-…) #.........##....#  *   soul wisp (summoned) #.........####### The ribbon worm looks weaker. _Your soul wisp touches the ribbon worm.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineVh3Vh=0 ....#lex1 the Grave Robber  ....#Demonspawn  #.#.#Health: 19/19 ========================  ######## #.#.###### Magic: 4/5===================----- VhO> # #......####.#....... AC: 5Str: 8  #.#...............#### EV: 11Int: 15  #>....!............... SH: 0Dex: 13  Vh>~##.....†...##....##.# XL:  2 Next: 89% Place: Dungeon:2  #..@......##...)#Noise: =--------  Time: 1029.3 (0.0)  #.........##....#a) +0 dagger  #..w.*....##....#Vh>Cast: Soul Splinter  +..?.§....##....# Vh ?_ #.........##....#  Vh.?#.........##....#w   ribbon worm (weak, ally target, soul-…)VhO?^ #.........##....#Vhq?*   soul wisp (summoned)  #.........####### Vh?A The ribbon worm looks weaker. Vh?_Your soul wisp touches the ribbon worm.  Aiming: Soul Splinter (safe; 2% risk of failure)  Vh?Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.VhM _Your soul wisp touches the ribbon worm.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.Vh TVh\Vhl_. _Vh%....   ######## #.#.###### ####.#.......Vhm.#....#####>....!...............#†.##.#Vh)...#..w.*Vh+..?.§....#.........#######VhVh* B*..Vh65==========-30.3 (1 _VhVhMWhl #.############### #......####.#.................####>....!.... ##.....†...##....##.# .)# Whe.w*+..?.#...####Wh=catching breath, weak, aWhx `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.WhL'.Wh0R} 5 -1Held Wh"YWh] _You are caught in a web! Your soul wisp touches the ribbon worm. _There is a web here.Wh w. weak, ally target, soul-11 =2WhN Wh R _The web tears apart. Your soul wisp touches the ribbon worm.Wh"{  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm bites you. Your soul wisp touches the ribbon worm.Wh0†*   soul wisp (summoned)WhڃWhi ....#lex1 the Grave Robber  ....#Demonspawn  #.#.#Health: 16/19 ====================----  ######## #.#.###### Magic: 5/5========================  # #......####.#....... AC: 5Str: 8  #.#...............#### EV: 11Int: 15  #>....!............... SH: 0Dex: 13  ##.....†...##....##.# XL:  2 Next: 100% Place: Dungeon:2  #..@......##...)#Noise: =--------  Time: 1033.3 (1.0)  WhN#..†......##....#a) +0 dagger  #...*.....##....#Cast: Soul Splinter  +..?......##....#  #.........##....#  #.........##....#*   soul wisp (summoned)  #.........##....#  #.........#######  _You are caught in a web! Your soul wisp touches the ribbon worm. _There is a web here. _The web tears apart. Your soul wisp touches the ribbon worm.  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm bites you. Your soul wisp touches the ribbon worm.Wh _The ribbon worm dies!You have reached level 3!Wh/  --more--Yh   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? \h 20/24----6/6673 0%  \hYou feel clever. x2; Your demonic ancestry asserts itself...\h/\h!{ _Slimy green scales spread over more of your body.]h #.## ##############.#......####.#.................#####>....!.... ##.....†...##....##.# .)# ..*+..?.#...##############]h ]h c1=-4 _]h ]h x _You see here a ribbon worm corpse.]h'6#.## #############.#......####.#.......#.........#####>....!.... ##.....†...##....##.# .)# †.*+..?.#...##############]h-=]h$@G-5 _^h6^h^hC# #############.#......####.#.......#.........####>....!.... ##.....†...##....##.# .)# †..*+..@.^h#...############## ^h ^h=&6^h^h"^hL%+7.3 (2^h+^hi.m _m - 2 scrolls labelled BAJIGI IFEW (gained 1)^hC    ######## #.#.###########.#........#....#####>....!...............#†.##.#.)†.#..@*+.............##################^h ^hs ^hђ v2==8.3 (1^h ^h _h...   ######## #.#.###########.#.......#.#....#####>....!...............#†.##.#.).#...*+.............##################_h_hb&9_h9_hx _You see here a ribbon worm corpse._hH$...  # ######## #.#.######.####.#.......#.#....#####>....!...............#†.##.#)_h$†.#...*+.............##################_h&_h.<*._hk3.40 __h9_h;_h)....  # ######## #.#.######.####.#........#....#####>....!...............#†.##.#.)*#+.............#######_h_hH*†_hY&1_h_hh_hP ....  # ######## #.#.#######.####.#........#....#####>...@!...............###.....†.##.#*)†#+...._hx_h'<*._ht#B=2_h(_h +_h ....   ######## #.#.#######.####.#.......#.#..@.####>....!...............###..*..†.##.#.)†_hq7#+_h_hz<*._h(T3=3_h_h_hz ....   ######## #.#.##########.#.......#.#....####>...*!...............##†.##.#.)†#+_h_h A§_h &4_h_h5c _Your soul wisp disappears in a puff of smoke!_h _h_h_h_h_h_h_h_hh .....# #.## #############.#......####.#......._hh.........#####>...§!....##.....†...##....##.##.........#  #.........##....#_hen_hOp&5_hs_ht`h=T .....# #.## #############.#......####.#.......#..........####`h>#>...@!....##.....†...##....##.# .)# #.........#  #.........##....#`h{G`hM&6`hR`hT`h -  .....#  ....#  ....#  #.#.#  # #`h  #.#.######  #.#......####.#.  #.#.####  #>....@.  ###.....†...##....##.#  #.##...)# `hJ`hq4==7`h!`h/`hv2+8.3 (2`hv8`h;T _s - a silvery potionahu .....# #.## #############.#......####.#.......#..........####>.....###...@.†...##....##.# ....##...)# †.#.........#  #.........#######ah+#ah'+9.3 (1ahV-ah/ah^@  #.## ##############.#......####.#.......#..........####>.....###.....†...##....##.# .)# †..#.........#  ###########ahah8'50ah-ahAahD  #.## ##############.#......####.#.................#####>.....###.....†...##....##.# .)# †..+###########  ahM ahT B=1ahZ ahE] ah  #.## ##############.#......####.#.................#####>.....##.....†...##....##.#ah  .)# †..+#  ah@ ah &2ah ah ah~?  # #############.#......####.#.......#.........#####>.....ah? c##.....†...##....##.# .)# †..+#  ahG ah%M &3ahR ahT ah X .#......####.#.......#.........####>.....##.....†...##....##.#ah  .)# †..+#  ah ah &4ah[ ahr ahR  .........####>..........##.....†...##....##.# .)# †..+#ah 2####  ah ahO% &5ah.* ah+ ah$ >.....##.....†...##....##.# .)# †..+############### ah— ahL &6ah` ahU ah9   #>.   ###.....†...##....##.#   #.##...)#   #..†......##....#   #.##....#   +.##....#   #.##....#   #.##....#   #.##....#   #.#######   #      ah?ahC&7ahGahJIbh   #>  ###.....†...##....##.  #.##...)#  #..†......##....#  #.##....#  +.##....#  #.##....#  #.##....#  #.##....#  #.bhھ#  #      bhbh&8bhbhbh5 k  #>  ###.....†...##....##  #.##...)# bh { #..†......##....#  #.##....#  +.##....#  #.##....#  #.##....#  #.##....#  #.#  #  bh 3    bhbh&9bhbhbhDbh`bhCbhСbh bh"bh(bhi)bhebhϗbhbhbhbhbhbhbh,~ bh bhƅ bh bh bh bh bh~ bhni bhl bh r bhs bhMQ .###>..................##†.##.)†#+.............##################bh^V bhgX '60bhL\ bh] chM####.#......###>..................##†.##.)†#+....  #.........#######chich ch%#&1ch (ch*ch;M ######## #.#.########.#......###>..................##†.##.)†#+  #.........##....#chϏchy&2chchfch w######......'######chch!&3chch( _You open the door.dh#?  # # #.#.  #.#......####.#  #.#. dhv6 #>.  ###.....†...##....  #.##...)# dhW #..†......##....#  .#.##....#  ?.......##....# #dh.##....#  #.##....#  #dh5G..##....#  #..dhT8#  #dhy###  dh dhq$dh&&4dh+dh -d _Found a scroll labelled HELIARUYQUN. dhZ-C_There is an open door here.dhB=  # # #.#.  #.#......####.#  #.#......  #>.....  ###.....†...##....  #...##...) dht #..†......##....  #.#.##....  .?'.##.... #dh&.##....  #..##....  #...##....  #.........  #####dh7####   dh"dhl&-5 _dh,dh.dh|   # # #.#.  #.#......####.# dh|  #.#.....  #>......  ###.....†...## dh|  #.........##...  #..†......##  ##.#dh} .##  #.?....@.'.## #.## dh'}  #...##  #.........## dhD} u #.........  ########### dha} %  dh dh &6dh߆ dh3 dh;   # # #.#.  #.#......####.#  #.#  #>  ###.....†...##  #.........##  #..†......##  ##.#.##  #.?...@..'.##  #.##dh >  #.........##  #.........##  #.   #   dhB dh &7dh dh( dhyg   # # #.#  #.#......####.#  #.#  #>  ###.....†...##  #.##  #..†......##  ##.#.##  #.?..@...'.##  #.##  #.........##  #.##  #.   #   dhn dho &8dhr dhst dhL   # # #.  #.#......####.  #.#dh   #>  ###.....†...##  #.##  #dh  #..†......##  ##.#.##dh  #.?.@....'.##  dh [#.##  #dh I.##  #.##dh< :  #. dhZ C  #dhz ,   dh dh &9dh7 dh dhR :  # # #  #. #.#......####  #. #.#  #. #>  #. ###.....†...dhR   #. #.  #. #..†......  ##.#.  #.?@.....'dhR c.  #. dh$S x #.  #. dh}S  #.   #   dhDZ dh\ '70dh_ dh0b dhm   # #   #.# #.#......  #.# #.#  #.# #>  #.# ###.....†...  #.# #.  #.# #..†......dh   ##.#.  #..'.  #.dh E  #. dh 3 #.dh <  #.dh (  dh  dh* %  dh: dhq &1dhS dhH dh +2.3 (2dhL dh a _t - a scroll labelled HELIARUYQUNdhsO   # #  #.# #.#......  #.# #.#  #.# #>dhO   #.# ###.....†  #.# #  #.# #..†  ##.#dhO t  #.'  dh P O#  # dh/P f #  # dhTP 7   dhsP  dhvU dhiV +3.3 (1dhX dh3Z dh dh dh dh׷ dh_ dh` dhd dhf dhl dh dh dh ehOv # #  #.# #.#......# #.# #.#. #.# #>. #.# ###.....†. #.# #. #.# #..†. ##.#. #.'. #. #. #. #. #   ehQehS&4ehWehYehd M  ######## ###.#>.......##†. #.# #..†##@#######........'########## #.........5eh eh fhM.  ######## ###.#>.......##†fh|. #@# #..†##.########........'  ##########.........fhmfh&6fhfhfh7M##.  ######## ###.#>.......##†. #.# #..†#.#######  #........'.........#####fhfh&7fhfhfhtM. ##.  ######## ###fht.#>.......##†. #.# #..† fhu{ ##.#######.........fhIufh{fh}&8fhKfh;fhGM . ##.  ######## fh###.#>.......##†. fh #.# #..†......fhfhW&9fhLfh$fhЂlM . fh##.  ######## ###.#fhEE>.......##fhc$† fh #.# #.........fhɊfh'80fh_fh]fhM . ###.  ######## fhG###.#>.......  #.# ###.....†...fhj ###fh)fh&1fhfhfhEM . ####.#fh"Fx....#  ######## ###.#  #.# #>.............fhILfh N&2fhvQfhBSfhM . ####....# #### ######## ###  #.# #.#.........fh #.#fhfh1&3fh)fhfhYfhY[fh_fhafhfhfhfhefhy1fh2fh6fhy8fh.fhĔfhfhךfh/ fh(1 fhc1 fh6 fhR8 fh fh6 fhv fhx fh fh fh fh fh fh9| fh ~ fh5 fh) fhp 4fh[ fhv fhc fh`e fh(i fhk fh fhf fh fh fhP fhIR fhqV fh)X fh      . . #####.# . #.@...# # #.##### # # #.# #.#......# #.# #.#. #.# #>. #.# ###.....†...# #.# #.# #.# #..†......# ##.#.#fhfh&4fhgh.W      . #. #####.# . #..@..# #.ghW` #.##### # #. #.# #.#......####. #.# #.#. #.# #>. #.# ###.....†...# #.# #.# #.# #..†......# ##.#ghW'.#gh]gh_&5ghcghdgh&  .# .# .# .# .#. gh<.# . #####.# . #...@.# #.# #.##### #gh^ #.# #.# #.#......####.#gh #.# #.#. #.# #>.gh #.# ###.....†...##. #.# #.##.gh #.# #..†......##. ##.#.gh޼ ##.gh%ghz&6ghcghNghD  #.#  #.#  #.# ghE #.#  #.# . #.# . #####.# .gh(E #....@# #.#.ghE #.##### # #.#. #.# #.#......####.#. #.# #.#. #.# #>. #.# ###.....†...##. #.# #.ghE##. #.# #..†......##. ##.#ghE).##.gh+Lgh5N&7ghQghSgh8ghghghZgh]1 ghl3 gh8 ghz: gh} gh~ ghH ghy gh gh^ gha gh gh| gh} gh gh" ghM }M . #####.......# #.##### ########  ghM  #.# #.#......####.#.ghdT ghIV &8ghY gh[ hhM . #####...#.....#   #.##### ######## #.#.hhhhn&9hhhh4hhkH(M. . ####...  #.....##.#.#hhH hhNhhP'90hhShhUhheEM#. .   #####.#....hhhh&1hh hhnhhw3M##. . #.#....hhk9hhp;&2hh>hh?hhrM ##.hh  #.#.....hhXhh^&3hh֞hhhh M ##. #.####hhIhh&4hhhhhhՑM ###. #.#..#hhhhP&5hh/hhhh?vM ## #####.#......# #.##.#hh]hh&6hhhhhhj~M ## #####......#####.. #.##.#hhOphhr&7hhuhh.xhh M ## #####.#......#####.. #.##.#hh hhX &8hh hh[ hhsg hhh hhj hhl hh hh hh hh hhT hh;V hhY hh([ hh hh! hh` hhr ihihihvih ihH  ###.#####.#......######.. #.# #.#.... ihZ"ihJ#&9ih$ih^&ihߔ     ###  #.#####.#  #.#  #.#####. #.#  #.# #.# #.#  #.#  #.# .....# #.# ....#ih (100ihN ih% jh4    jh :###  jh/v#.#####.#  jhRV#.#  jh~#.#####. #.# #jh| #.# #.#jh9 #.# jh#.# #.# .....#jh>a #.# ....#jh <1jh jhjh#x    ###  #.#####.#  #.#  #.#####. jhgx#.# ## jh~jhM&2jh.jhjh}2    ### # #.#####.#  #.#  #.#####. #.# ## jhljh&3jhUjhjh u\   ## ### .#  #.#####.#  #.#  #.#####. #.# ## jhzjh|&4jhjhʁjh   ###  ### #.#  #.#####.#  #.#  #.#####. jh?#.# ## jhajhP&5jh;jhjhQ4jhcRjhTjhHjhjhjhjh%jh,'jh *jh+jhjhjhCjhjh#jh%jh)jh,+jhtjhjhajhjh K ###### #.#.####......########.#####@.......#.# #########   #####.#....#jhjNjhxO&6jh_QjhRkh%khѾkhkhkh54kh)8kh9kh{U   ###  ### #.#  #.#####.#  #.# #.#####. khU#.# # #.# khYkhZ&7kh]kh_lh? ###  ### #.#  #.#####.#  #.# lhW#.#####. #.# # #.#      lhlh&8lhlhlh>### ### #.# #.#####.# #.##.#####.#.# ##.# lhDlhF&9lhHlhJlh### ### #.# #.#####.# #.##.#####.#.# ##.# lhTlh@'10lh&lhDlhO### ### #.# #.#####.# #.##.#####.#.# ##.# lhTlhU&1lhWlhXlh ### ### #.# #.#####.# #.##.#####.#.# ##.# lh@lh&2lhlhlh;### ### #.# #.#####.# #.##.#####.#.# ##.#  #.#  #.#  #.# lh@lhA&3lhDlhWFlh###  ### #.#  #.#####.#  #.##.#####.#.# ##.#  #.#  #.#  #.# lhlh&4lhlh lh+### ### #.# #.#####.# #.# #.#####. #.# # #.# #.# #.# #.# lh0lh2&5lhN6lh8lh###  #.# .#####.# .# .#####. .# # .# .# .# .# lhlh&6lhlhۓlhy###  #.# #####.# # #####.% # # # ##lhRG#lhlh&7lhWlh| 0 _Found a rimehorn talisman.lhs[###  #.# .# #.%.  #    lhyylh,{&8lh|lhlh,{### #.# .# #.%.S#S   adder (asleep) lht lhlh&9lhlhvY _An adder comes into view.lhhulhv2###  lhCv*#.# lhyv).# lhv#lhw.lhXw_%.S.  lhw# lhwlhx lh.x lhylhs'20lhlhlh9 ### #.# .# #.%.S. #. lh<lh`lh&1lhSoul Splinterlhlhlhm .# .# # .%.S..#lh`m[.# lhnslhs&2lhvlhTxlh0U # # # %.S..# .# lhlhIlh&3lhlhlhkD .S..# .# lhDlhJlheQtS.Slh/R.=4lhVlhY lhY lhZl_The adder barely misses you. _You see here a rimehorn talisman.lhlh.&5lhlh _You closely miss the adder. The adder barely misses you.lh7 \  You hit the adder.  The adder is lightly wounded.lh7 &6lh< lh-?  lhQ? D_The adder barely misses you.lh*  You hit the adder.  The adder is moderately wounded.7lh lhq z _The adder bites you but does no damage. The adder barely misses you.lh-  You hit the adder.  The adder is heavily wounded.lhX. &8lhb2 lh3 = _The adder bites you but does no damage.lh8  You miss the adder.The adder is heavily wounded.lh &9lh, lh R _The adder barely misses you.mh  The adder is heavily wounded. _The adder barely misses you.mhv The adder is severely wounded.  .  You are poisoned.mh U3====-mh1 V30Pois mh mh , _The adder poisons you!nh  You hit the adder but do no damage.The adder is severely wounded.nhX#1nh[===---1nhnha _You feel sick. The adder bites you but does no damage. The adder bites you.nh  You hit the adder.  The adder is almost dead.nh_0---2nhnh nh3>_You feel sick. The adder bites you but does no damage.nh< 7  You hit the adder.nh .  You kill the adder!nh i19--233nh 9Soul Splinternh? nh] $ _You feel sick.nhu  %@...# nh F.# nhM3  You feel sick.nh[=--4 nhB nh nhJ  nhl M_You are no longer poisoned.oh* %.@..# .# # oh*oh@-5oh_ohoh #.%@...##.# #  .....#  ....#  ....#oh <6oh ohҵ oh#.@....##.#ohQ #  .....#  ....#  ....#ohohг&7ohjohW _You see here a rimehorn talisman.qhqhIqhkN20=8qhqh"!- _u - a rimehorn talismanqhj# ...# .# # qh#qh`)qh*qh*9qh-qh/qhA  .@..# .# # qhD qht '40qh˒ qhy qh  ..@.# .# .# qh3 ...r.....r   rat (wandering).....# .........# qha ...... qh e  A rat comes into view.qh Pr.rqh +qh{ E===1Soul Splinterqhi qh - _The rat squeaks loudly.qh_t  ...@# .# qht #.# ..r.......... .....# qht \.......  ....# qht ]#........ qhw qhi} :r.qh~ L=---2qh qh| qhqhuqh3---qhqhqhqhńqh]qhKrhE  ################## ................. ################ #r........#...... .....##.......  #...........  #.#rhIrh^IU1==3rhMrhSP _The rat barely misses you.shc*  lex1 the Grave Robber  Demonspawn  Health: 21/24 =====================---  Magic: 5/6====================---- sh&d2 AC: 6Str: 8  EV: 11Int: 17 ##################shPds SH: 0Dex: 13 shqdr.................#shd XL:  3 Next: 23% Place: Dungeon:2 ################@#shd Noise: =--------  Time: 1143.3 (0.0)shd #r# a) +0 daggershd ... Cast: Soul Splinter .....sheI #...... sh'e.....# #.......  r   rat sh7e' ....# #........ shHe8 ....# #.........  #.#.# sh\e4_The rat squeaks loudly. shle,_The rat barely misses you.sh}eAiming: Soul Splinter (safe; 2% risk of failure)  shePress: ? - help, Q - select actionShift-Dir - straight lineshe@Aim: a rat (chance to affect: 66%)sh2k  lex1 the Grave RobberDemonspawnshek!Health: 21/24 =====================---Magic: 5/6====================----AC: 6shkeStr: 8EV: 11Int: 17 ##################SH: 0Dex: 13 .................#shkXL:  3 Next: 23% Place: Dungeon:2 ################@#shkNoise: =--------  Time: 1143.3 (0.0)#*#a) +0 daggershl\...Cast: Soul Splintersh"l:.....#...... sh3l.....#shDl0#.......shUler   rat....#shrl0#........  shl....#shlF#.........  #.#.# shl4_The rat squeaks loudly. shl,_The rat barely misses you.shlAiming: Soul Splinter (safe; 2% risk of failure)  shlPress: ? - help, Q - select actionShift-Dir - straight lineshm8Aim: a rat (chance to affect: 66%)sh>(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (chance to affect: 66%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.thSr*th+4.3 (1thۄ7Soul SplinterththU _The rat closely misses you. Your soul wisp barely misses the rat.th  You closely miss the rat. The rat barely misses you.Your soul wisp touches the rat.th†*   soul wisp (summoned)th߫j2/256====55thRthβ th5_The rat dies!uhOg ################## ................. #################...*......#..........#.......... .....#....  .....  #.###.############uhTuhV.-6uhZuh7]p _You see here a rat corpse.uh=n ################## ................. uhod################ ###†#######uh#..@*....... .....#  uhP#.###.#######uht##### # ##.#.......uhuhuhG3=-uh&7 _uhuhNuhϸ 8 ################## uh ................. ################ ###†#######...*....... .....# uh6  #.###.############ uhT # ##.#....... . .......####uh uh &8uh uh# vhS##### ..# #.# ###†#vh##...*.#.#.# #. ....# vh#S#. ....# vh##. #.#.# ###.# vh$#.#.###### #.#.#.vh#$Q ..# vh*vh.&====vh.9vhq3vh5vh O#### ..# #.# ###†##...*.##.vh ##.## #.## #.## #.# .#.# ###.# vh vh '50vhR vh vhM ### .# #.# ###†# #...*.# #.# #.# # #.# #.# vh&N q###.# vhP vhpV K.*vhZ q4==1vh` vhSc vh  # #.# ###†# #.# vh u#....*.@....# #.# # #.# vh vh |.# ###.# vh= ^. ..# vh\ vh vh D.*vhH &2vh vh vhBv # .# ###†# #.# vhv#.....*.@...# #.# # #.# # #vhvq # # vhv# ###.# vhwvh\yvhtD.*vh&3vh܇vhvhv # .# vh@[###†# #.# #......*.@..# #.#  vh#.#  #. #. ###.#vh  #.# ..# .####vhvhD.*vh&4vhvhYvh($ # .# ###†# #.# vho$#.*.@.# #.# #.# vh$;#..#..vh$X###.#vh$-  #vh$*.# vh$.####vh'vhG,..*vh],vh.#5vh.N==5vhN3vhF5whj` # .# ###†# #.# #.*.@# wh'k#.# #.# #...#...###.#whQk9  whmwh.sD.*whYu&6whnywh{whwhwhwhwh*CwhEwhJwhKwh(4whwhwh)whk+whu/wh>1whwhwhɻwhwh{wh5whwhwhoE  ########## ......... ######## ###†#########...........*.##.######## ### #.# ... . ### ...whM whKP &7whT whV whe #.##.# ###†# #.# #whe L.*.# #.# #.# #.#whf U #...#wh"f C ###.whT.*yhE&6yhyhyh l#...###.# ###†# #.# #.# #yh .#.# #...*.#  ....# #.#  ....# #.#  #.#.# ###.yh" 5#  #.#.###### #.##.#. ..#.#### ####. .##....##.# yh7 9.##...)#yh yh! &7yh % yh' zhq#................. ################ ###†#########........... .....#*  .  #.#zh##.############# #.# ##.#....... . .......#### ###.... ##....##.#)#.zh,zh2V.8zhT8zhI;c _Your soul wisp disappears in a puff of smoke!zh8> ################ ###†#########........... .....#  #.####@########zh8##### #.# ##.#....... .# .##....#zh<zh>&9zhAzh6CzhY  ###†#########................ .....#....  #..........#..........#.####.############# #@# zh`Z##.#........:... .......########## .##....#zhabzhd'70zhizhk- _Found a book of Winter.zh Z ..............zhQ #........ .....##.......  #......zhe 5.....#.#zh E##.########zh ;##########.# ##.#........:... .......##########.... .##....#zh( zh &1zhN zh {h#j #.# #...........# #...........#  .....# #...........# ....# #...........# ....# #.....# #.#.# ###.##{h}jK #.#.#.##.#.:..@.#.#. ..##....##.# ..##...)# {hj-..##....# ..##....# ..##....# {hj&..##....#{h|r{ht&2{hy{hz{hz  #.# #...........# #...........# .....# #...........# ....# #.....# ....# #....#{h  #.#.# ###.## # #.#.#.##.#.:.@..#.#. ...##....##.# {h  T...##...)# ...##....# ...##....# ...##....# {hA '...##....#{h& {h' &3{hs, {h- {h~  #.# #.# #.# .....# #.#{hF~  ....# #.# ....# #.#{hj~  #.#.# ###.# ## #.#.{h~ #.# .####.#.:@...#{h~ m.#. †...##....##.# {h~ 6....##...)# ....##....# {h~ J....##....# ....##....# ....##....#{h {hr &4{h {h {h U #.# #.# #.# .....# #.# ....# #.#{h6  ....# #.# #.#.# ###.## #.#.{hY #.#.####.#.@....#{hy C.#. {h +.†...##....##.# {h J.....##...)# .....##....# .....##....# {h ;.....##....# .....##....#{h# {hP% &5{h+* {h02 V  You pick up a book of Winter and begin reading...{h3 +6.3 (2{h7 {h: ~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.{h'  #.# #.# #.# .....# #{hj .# ....# #.# ....# #{h _.# #.#.# ###.{h ~## #.#.#.#{h֏ a.####.#.#.{h $#. {h f..†...##....##.# ......##...)# ......##....# {h: P......##....# ......##....# ......##....#{h {h +7.3 (1{h' {h {h  #.# #.# #.# .....# #{hE .# ....# #.# ....#{hq \ #.# #.#.#{h  ###.## #.#.{h #.#.####.#.#{h 2.#{h -.. {h( S...†...##....##.# .##...)# {hH R†......##....# .##....# {hg 7.##....# .##....#{hj" {h$ &8{h8) {h]+ {hQ U #.# #.# #.# .....# #.# ....# #.#{h&R  ....# #.# #.#.# ###.## #.#.{h@R u#.#.####.#.#{hUR 2.#{hqS .........†...##....##.# .##...)# .†......##....# .##....# .##....# .##....#{hY {hZ &9{h] {h._ {hZ  #. #. #. .....# #. ....#{h / #. ....# #. #.#.# ###.# #.#.{h h#.#.####.#.#.{h #........†...##....##.#.##{h @...)# .{h+ f.†......##....# .##....# {hM +.##....# .##....#{hx {hx {hi '80{h {h {hW>  # # # .....# # ....# # ....# # #.#.#{h>  ###.# #.#.#.# #......####.#.# #.{h> #...... #.....†...##...{h> `.##.# #.##...)# {h? #..†......##....# #.##...{h:? k.# '.##....# #.##....#{h[? {hE {hG &1{hK {hM {h$  # # # .....# # ....# # ....# # #.#.# ###.  {h *# #.#.#.# .#......####.#.# .#.# >..... ##.....†...##....##.#  #..##...)# {h  #..†......##....##.##....# .'{h q.##....# ##.##....#{h] {h &2{h {ha |hL# # #|hQ#.#. # ###.#. # #|hq{ .....# # #|hr ....# # |hz# ....# # |h]# #.#.#|hG ###. # |h## #.#.#.# #.#......####.#.# #.#.|h?b# #>....|hy#.....†...##....##.# #|h..##...)# #|h #..†...##....# |hb###.##....# ..'|hM.##....# ###|h%.##....#|h|h&3|hn |hp|hU .# # .# #.#.# # .# ##.#.# # .#|hKU  .....# # .# ....# # .#|hU p ....# # .# #.#.# ###. ## # #.#.|hU #.# |hU S #.#......####.#.# |hU K #.#.|hU # |hU G #>|hV )... |hBV  ###.....†...##....##.# #|hgV ....##...)# # #..†|hV l....##....##|hV ....##....# ...'.##....# |hV ;####.##....#|h^ |hb &4|hg |hi |hM##†####b ###.#.............. .#  ###.#### ## ######## #.#@###########.####.#..............#...............###########|hJ%#>.......................#...b   bat (asleep)...#....#|h|h,&5|hֻ|hV _A bat comes into view.}hx#######################.# ..#.###†####b ####.##...#....#............ .#  ###.#### ## ######## #.#.###############.#..............#.....###########>....................##†.##.#.)# #  #..† ####}h]}h}hB}h 3.bb}h *}h;6Soul Splinter}h}h}h####......................#######################.# ..#.###†####}hV. ###.#.b#............ }h{I.# ####.#.# ###.#### ## ######## #.#.###########}ha####.#..............#.###########}h>....................##†...##....##.}h.)# #  #..†}h}h0}ha&.b}h.=7}h}hu }h/_The bat hits you but does no damage. x2}h   You hit the bat.  The bat is severely wounded.}h&8}h}hu _The bat barely misses you. The bat hits you but does no damage.}hn5  You hit the bat.}hv1.}hze69Soul Splinter}h~}h}G _You kill the bat!}hM......##########################......................#######################.# ..#.###†####.#.. ###.#}h{............ .# ####.#.# ###.#### ## ######## #.#.###########.##.#...)#}h}h/-90}h}h}hdi M#####.#......##########################......................#######################.# }hi 5..#.###†#####.#.. #.###.#............ .#}hi ####.#.####.####.}hj ;......}hq }htt @-1}hPy }h{ }h *M## #####.#......##########################......................#######################.# }hb ..#.####†#####.#.. #.####.# .##......#}h d#.............}h }h &2}h }h ~h M ## ## #####.#......##########################......................~ha#######################.# ..#.##### ###†####....# ~hn####.##.... .##......#~h9#.......#..##......~h̉~h~h&3~h]~hĝ~hv aM ## ## #####.#......##########################......................#######################.# ..#.##### ###†####....# #.#.###.####.# .##......##.........###.#..4~hx ~h{ ~hT ###  #.# #####.# # ~h o#####.# # #####.# # ..#.##### ###†# # ~h M#.#.@...# #. # #.#.###.# #. # ~h ####.#.# #. # #......# ~h? /#. # ~h^ }#......# #. # ~h~ `#......# #. ~h # ####.#.# ~h =###.# # #~h  #.#.# ~h1 ~h ~h 5~h/ ~h> hZ###  #.# .# # .h2[#  ####.#  ..#.##### ###†# hS[#.#..@..# #. hr[#.#.###.# #. h[####.#.# # #. h[\#......# #. h[A#......# #.h+\ #......# #. ####.#.# ###.#  # #.#.hR\+ hZbhc&6hghih### #.# .# # .# h@<##.# ..#.##### ###†##.#...@.# #.ha#.#.###.# #.h####.#.# .# #.#......# .# #.h#......# .# #.#......# .# #.h_####.#.# .# ###.# #h` #.#.##### hzh&7hlh_hRX###  #.# .# # .#  #.# ..#.##### ###†##.#....@# #.#.#.###.# #.####.#.# #.# #.hX!#......# #.# #.#......# #.# #.#......# #.# #.####.#.# ..# ###.# #.#.### h-]h_&8h+ch'eh  ###. #...####################### ##.......................  ####################### h ..#.##### ###†#########.#.....# #...........#.#######.#.# ..... ...............###########hG he &9h h h_ . #...####################### ##.......................  ####################### ..#.##### ###†#########.#.....# #...........#.###hj`u####.#.# ..... ...................hjhk(200hphrh #...####################### ##.......................  ####################### ..#.##### ###†#########.#.....# #...........#######.#.# h[..... .....†...##....##.#hhHhY1hhhL ...####################### ##.......................  ####################### ..#.##### ###†#########.#.....# #...........#######.#.# .....###.#.# .##.######### .........##...)# #h]Y2h ##.......................  ####################### ..#.##### ###†#########.#.....# #...........###h####.#.# .....###.#.#..##.######## ####### #.#.###########.# h@_..†......##....#hhc&3hbhthL  ####################### ..#.##### ###†#########.#.....# #...........#######.#.# ......hMG##.###.#.#..##.######## ####### #.#.###########.# ......####.#............ .........##....#hUhrW&4h\h^hhhEhh4hhߩh h:hh h hhhhhh%hhh<hSh} h~ hu h^ h[ h h h h\ R #.# ..#.##### ###† #.#.....# # 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It is wielding a +0 short sword.h9  ####.#.#<#.# #.#  #......#.#.# #.#  #......#.#.# #.#  #......#.#.# #.#  ####.#.#...# ###.#  #.#.#.# ####.#.# #K.÷...##....##.###...)##.# ##....##.. hF h '70h hj h####.#.#<#.# #.#  #......#.#.# #.#  #......#.#.# #.#  #......#.#.# #.#  ####.#.#...# ###.#  #.#.#.# ####.#.# #K. ÷...##....##.###...)##.# ##....##.. hhtK.KhE===1Soul Splinterhh!( _The kobold shouts!hΈK####.#.#<#.# #.# #......#.#.# #.# #......#.#.# #.# #......#.#.# #.# ####.#.#...# ###.#  #.#.#.# ####.#.h]# #K. ...##....##.#.##...)##.# ##....##.. hʌhq3K.h_0---2hrhCh.#.#<#.# #.# ......#.#.# #.# ......#.#.# #.# ......#.#.# #.# .#.#...# ###.#  #.#.#.# .#.# #K.##....##.#.##...)##.# ##....##.. hhP=--3h hh W _The kobold completely misses you.hN 8  You hit the kobold.h C)hV e84Soul Splinterh hM J _You kill the kobold!hy"0.#.#<#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# .#.#...# ###.#  #.#.#.# .#.h"%# #.##....##.#.##...)##.# h'h(.-5hu*h-  Things that are here: _a +0 short sword; a kobold corpseh=M.#.#<#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# .#.#...# ###.# #.#.#.# .#.# h=#) ##....##.#. ##...)##.# . hK]-6 _hOh Qh h.#.#<#.# #.# #.#.# #.# #.#.# #.# #.#.# #.hk # .#.#...# ###.# .#.#.# .#.# #).....##.#....)##.# ......##.# h . h &h! hk &7h hm h*x U#.#<#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#...# ###.# #.#.# #.# #hx ). ....##.#. ...)##.# .. ....##.# S.. ....##.. ... ....##.. ..S   adder (wandering) ....##... hx ?. ....#h| h| h CS.h҄ &8h h? 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The adder closely misses you.h5<#.# #...........#  lex1 the Grave Robber .#.# #...........#  Demonspawn .#.# #...........#  Health: 25/25 ======================== .#.# #...........#  Magic: 5/6====================---- ...# ###.#########  AC: 6Str: 8 ##########.# EV: 11Int: 17 ...........# SH: 0Dex: 13 .#######################  XL:  3 Next: 28% Place: Dungeon:2 ..........).....@S......  Noise: =--------  Time: 1282.3 (0.0) .##.###########........#  a) +0 dagger )##.# #........#  Cast: Soul Splinter .##.# #........# .##.. hv6 #........# .##.. #.........  S   adder .##... #........# .##... .........# .# _The adder barely misses you. The adder closely misses you. _You hit the adder but do no damage. The adder closely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 57%)h/c<#.# #...........#lex1 the Grave Robber .#.# #...........#Demonspawn .#.# #...........#h70Health: 25/25 ======================== .#.# #...........#Magic: 5/6====================---- ...# ###.#########AC: 6Str: 8 ##########.#EV: 11hd0Int: 17 ...........#SH: 0Dex: 13 .#######################h0XL:  3 Next: 28% Place: Dungeon:2 ..........).....@*......Noise: =--------  Time: 1282.3 (0.0) .##.###########........#a) +0 dagger h0)##.##........#Cast: Soul Splinter .##.##........# .##..h1#........# .##..#.........S   adder .##...h51#........# .##............# hU1.# _The adder barely misses you. The adder closely misses you. h1_You hit the adder but do no damage. The adder closely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  h1Press: ? - help, Q - select actionShift-Dir - straight lineh1;Aim: an adder (chance to affect: 57%)hqhSYou hit the adder but do no damage. The adder closely misses you.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (chance to affect: 57%)  The adder resists with significant effort.3.3 (1hh= _The adder bites you but does no damage.h ;<#.# #...........#  lex1 the Grave Robber .#.# #...........#  Demonspawn .#.# #...........#  Health: 25/25 ======================== .#.# #...........#  Magic: 4/6================-------- ...# ###.#########  AC: 6Str: 8 ##########.#hL  EV: 11Int: 17 ...........# SH: 0Dex: 13 .#######################  XL:  3 Next: 28% Place: Dungeon:2 h #..........).....@S......  Noise: =--------  Time: 1283.3 (0.0) .##.###########........#  a) +0 dagger )##.# #........#  Cast: Soul Splinter .##.# #........# .##.. #........# h .##.. #.........  S   adder .##... #........# h z.##... .........# .#The adder resists with significant effort. h /_The adder bites you but does no damage.  h. Aiming: Soul Splinter (safe; 2% risk of failure)  hJ Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 57%)h)<#.# #...........#lex1 the Grave Robber .#.# #...........#Demonspawn .#.# #...........#Health: 25/25 ======================== .#.# #...........#Magic: 4/6================-------- ...# ###.#########AC: 6Str: 8 ##########.#EV: 11Int: 17 ...........#SH: 0Dex: 13 .#######################XL:  3 Next: 28% Place: Dungeon:2 ..........).....@*......Noise: =--------  Time: 1283.3 (0.0) .##.###########........#a) +0 dagger )##.##........#Cast: Soul Splinter .##.#h#........# .##..#........# .##..#.........S   adder .##...#........# .##............# .#The adder resists with significant effort. _The adder bites you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  hPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 57%)hXhMMS _The adder bites you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (chance to affect: 57%)  The adder resists with significant effort.h^5====4.3 (1h'hS _The adder closely misses you.h <#.# #...........#  lex1 the Grave Robber .#.# #...........#  Demonspawn .#.# #...........#  Health: 25/25 ======================== .#.# #...........#  Magic: 4/6================-------- ...# ###.#########  AC: 6Str: 8 ##########.# EV: 11Int: 17 ...........# SH: 0Dex: 13 .#######################  XL:  3 Next: 28% Place: Dungeon:2 ..........).....@S......  Noise: =--------  Time: 1284.3 (0.0) .##.###########........#  a) +0 dagger )##.# #........#  Cast: Soul Splinter .##.# #........# .##.. h| & #........# .##.. #.........  S   adder .##... #........# .##... .........# .#The adder resists with significant effort. _The adder closely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (chance to affect: 57%)hP C<#.# #...........#lex1 the Grave Robber .#.# #...........#Demonspawn .#.# #...........#Health: 25/25 ======================== .#.# #...........#Magic: 4/6h r================-------- ...# ###.#########AC: 6Str: 8 ##########.#EV: 11Int: 17 ...........#SH: 0Dex: 13 .#######################XL:  3 Next: 28% Place: Dungeon:2 h  ..........).....@*......Noise: =--------  Time: 1284.3 (0.0) .##.###########........#a) +0 dagger hK )##.##........#Cast: Soul Splinter .##.##........# .##..hu #........# .##..#.........S   adder .##...h #........# .##............# .#h uThe adder resists with significant effort. _The adder closely misses you.h Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineh ;Aim: an adder (chance to affect: 57%)h (weak, ally target, soul-splint…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (chance to affect: 57%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.hkn S*The adder misses you. The adder barely misses you.hob5.3 (1Soul Splinterhshu] _Your soul wisp barely misses the adder.hp  You closely miss the adder. The adder bites you but does no damage.hs Y5====6h&z hP| ] _Your soul wisp barely misses the adder.hT  You hit the adder.  The adder is moderately wounded.The adder barely misses you.h &7h h# ^ _Your soul wisp closely misses the adder.h5_M_Your soul wisp closely misses the adder.  You hit the adder.  The adder is heavily wounded.The adder barely misses you. The adder bites you but does no damage.h8y6========8h>hJA] _Your soul wisp barely misses the adder.h+  You barely miss the adder.The adder is heavily wounded.h&9hhu _The adder closely misses you. Your soul wisp touches the adder.h %  You hit the adder.  The adder is almost dead.h#('90h.h1 _The adder closely misses you. Your soul wisp barely misses the adder.h   You closely miss the adder.The adder is almost dead.The adder bites you but does no damage. The adder closely misses you.h1 &1h[ h ] _Your soul wisp barely misses the adder.hg  You miss the adder.The adder is almost dead.hj s4-====2hp hs r _The adder bites you. Your soul wisp barely misses the adder.h  You completely miss the adder.The adder is almost dead.The adder barely misses you.hT5=3h hGa _Your soul wisp completely misses the adder.hͷ  You closely miss the adder.The adder is almost dead.hG&4hfh` _The adder barely misses you. Your soul wisp barely misses the adder.h7  You hit the adder.hsh*.*   soul wisp (summoned)h =515 _You kill the adder!hPhh _Your Dodging skill increases to level 2!h F#.# #.# #.# #.# #.# #.# #.# #.h Y# # ###.# .# # #).....*@. ##.#hY .# ##.# #.# h~ g##.. #. h c##... #.# hŽ J#hQ hߙ .-6hy hR & _You swap places.hҝ .# #.# .# #.# .# #.# .# #.# # ###.# .# # ).....*..#.#.# #.# .. #. ... #.##. hԟ h D.*h @-7h hB hB##.######## ########.# ........ ######################## ........)......*........ #.###########...@....###  ....##.. .hlhҷ&8h hh##.######## ########.# ........ ######################## ........)......*........ #.###########........###  .....#hdH#..  ..hhP.*hk&9h.h-h##.######## ########.# ........ ######################## ........)............... #.###########...*....### #........# ....hx.##.. .....##.#h1hP.*hW (300hhh0##.######## ########.# ........ ######################## ........)............... #.##############he1 #...*....# ......##.. ...##.########.# .#h3h<9P.*h?&1hDhGh>########.# ........ ######################## ........)............... #.##############  *......##.....##....  ..##.########.# .# #.# $h hiP.*h_&2hh'+ _Found 10 gold pieces.h........ ######################## ........)............... #.##############  .*....##.........##.h]\.... ##.########.# .#  #.# $hhP.*h;&3hhQh######################## ........)............... #.##############  .#.*....... .###........##.hd].... ##.########.# .# #.# $hx,hr  Your soul wisp disappears in a puff of smoke!hQhH §  A bat comes into view.h&4hhK0 _The bat moves out of view.hH ........)............... #.##############  .#.§....... .###........##.... ##.#.#...hhMhh §.§.§bb   bat (wandering)h/&5hh6hoN .). ##.##.### ##.# #.##.# #.##.. #..§.§...##. ##.. #....§...... ##... ..###.##. ##....# #.# ##.b.#.##.##hN F#.# .# #.# $# #.# hN v#.# ...hQ h'R hR hY §....b.bhZ ;6Soul Splinterha hc h-.........)...............  lex1 the Grave Robber ##.###########........###  Demonspawn ##.# #........#  Health: 25/25 ======================== ##.# #...§....#  Magic: 5/6====================---- ##.. #........##.  AC: 6Str: 8 ##.. #...........  EV: 11Int: 17 ##... ..###........##.  SH: 0Dex: 13 h\T##... .............#  XL:  3 Next: 51% Place: Dungeon:2 # .....b*@.....#  Noise: ---------  Time: 1306.3 (0.0) # #............#  a) +0 dagger .........##.##  Cast: Soul Splinter ########.# .#  #.# $#  #.# b   bat #.# ...A bat comes into view. _The bat moves out of view.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionh_Shift-Dir - straight lineAim: a bat (chance to affect: 66%)h .........)...............lex1 the Grave Robber ##.###########........###Demonspawn ##.##........#Health: 25/25 ======================== ##.##...§....#Magic: 5/6====================---- ##..#........##.AC: 6Str: 8 ##..#...........EV: 11Int: 17 ##... ..###........##.SH: 0Dex: 13 ##... .............#XL:  3 Next: 51% Place: Dungeon:2 #.....*.@.....#Noise: ---------  Time: 1306.3 (0.0) ##............#a) +0 dagger.........##.##Cast: Soul Splinter########.# .# 17H#.# $##.#b   bat#.#...  A bat comes into view. _The bat moves out of view.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 66%)hz hW  _The bat moves out of view.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (chance to affect: 66%)  The bat struggles to resist.h he ..bh# 3=7.3 (1h h# P _The bat barely misses you.hl~.........)...............  lex1 the Grave Robber ##.###########........###  Demonspawn ##.# #........#  Health: 25/25 ======================== ##.# #........#  Magic: 4/6================-------- ##.. #........##.  AC: 6Str: 8 ##.. #...........  EV: 11Int: 17 ##... ..###........##.  SH: 0Dex: 13 ##... .............#  XL:  3 Next: 51% Place: Dungeon:2 # .....b*@.....#  Noise: =--------  Time: 1307.3 (0.0) # #............#  a) +0 dagger .........~40m##.##  Cast: Soul Splinter ########.# .#  #.# $#  #.# b   bat #.# ...The bat struggles to resist. _The bat barely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 66%)hh'.........)...............lex1 the Grave Robber ##.###########........###Demonspawn ##.##........#Health: 25/25 ======================== ##.##........#hMagic: 4/6================-------- ##..#........##.AC: 6Str: 8 ##..#...........EV: 11hAInt: 17 ##... ..###........##.SH: 0Dex: 13 ##... .............#hFXL:  3 Next: 51% Place: Dungeon:2 #.....*.@.....#hh Noise: =--------  Time: 1307.3 (0.0) ##............#a) +0 daggerh.........##.##Cast: Soul Splinter########.# .#h#.# $##.#b   bath#.#...  The bat struggles to resist. _The bat barely misses you.hA>Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 66%)hn]hM_The bat barely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (chance to affect: 66%)  The bat struggles to resist.hh`.b.h^5====8.3 (1hh: _The bat hits you but does no damage.h.........)...............  lex1 the Grave Robber ##.###########........###  Demonspawn ##.# #........#  Health: 25/25 ======================== ##.# #........#  Magic: 4/6================-------- ##.. #........##.  AC: 6Str: 8 ##.. #...........  EV: 11Int: 17 ##... ..###........##.  SH: 0Dex: 13 ##... .......b.....#  XL:  3 Next: 51% Place: Dungeon:2 # .......@.....#  Noise: =--------  Time: 1308.3 (0.0) # #............#  a) +0 dagger .........##hY[m.##  Cast: Soul Splinter ########.# .#  #.# $#  #.# b   bat #.# ...The bat struggles to resist. _The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 66%)hu'.........)...............lex1 the Grave Robber ##.###########........###Demonspawn ##.##........#Health: 25/25 ======================== ##.##........#hMagic: 4/6================-------- ##..#........##.AC: 6Str: 8 ##..#...........EV: 11Int: 17 ##... ..###........##.SH: 0Dex: 13 ##... .......*.....#h XL:  3 Next: 51% Place: Dungeon:2 #.......@.....#Noise: =--------  Time: 1308.3 (0.0) ##............#a) +0 daggerh2.........##.##Cast: Soul Splinter########.# .#hT#.# $##.#hyb   bat#.#...  hNThe bat struggles to resist. _The bat hits you but does no damage.  hAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionhXShift-Dir - straight lineAim: a bat (chance to affect: 66%)hQ(weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (chance to affect: 66%)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.h y b*The bat barely misses you. The bat misses your soul wisp.h|b9.3 (1Soul SplinterhhN _Your soul wisp barely misses the bat. The bat completely misses you.hd##.##############  .#..... ..####.....b  *.#...... .##.#########.# .#  #.# $#... h]h~ .b  The bat attacks as it pursues you! The bat hits you but does no damage. x2hZ5====10hh[ _Your soul wisp barely misses the bat.h hP h h O.*.bh &1h h _You hit the bat but do no damage. The bat closely misses you.hT.........).......############  ## . ..####. ##.......b ##*..............##.##########.# .#$##.#...h*h`hk .b  You swap places. The bat hits you but does no damage.hy6========2hh+[ _Your soul wisp barely misses the bat.h3). .##.### .# #.# .# #.# .. #.##. .. . #. ... ..###.##. ... .#  .#  #......*b....# .##.## ##.# $##.# #.# ... h  The bat hits you but does no damage.  The bat hits your soul wisp but does no damage.  The bat closely misses you. Your soul wisp touches the bat.h.*   soul wisp (summoned)huM====33hhh'C _The bat dies!hح#.##############  .#...... ..####....  #*.h/y..##.#########.# .#  #.# $#... hhw.-4h^h h)A .#.### .# #.hfA %# .# #.# # .. #.##. hA .. . #.. ... ..###.hA ##. ... .# .h B # #......*.@...# .##.## #.# .# #.#hGB ( $##.##.# ...hfB -...hD hpI D.*hM @-5hR hS h&k#.### # #.# # #.# #  #.##.  . #...  ..###.hB'##.  .# .# #.*.@..# .##.## #.# .# #.# $##.# .##.# ..... ##...h(h-D.*h0&6h5h7h J.###  #.#  #.# #  #.##.  . #...  ..###.##.  .# .# #.*.@.# .##.## ##.##.# #.##$##.##.##.##.. ...### h:hD.*hC&7hh6h"'  ##. ... . ..####...  #h#*.........##@##########.##.#  #.##$.h8#T....### hX,hb.&8h3h5hj###. . #... . ..###..##......  .........#.........*..#.........##.##########.##@#  #.##$.....### hlhqP.*h s&9hwhxhw#. . #.......... . ..###........##...........#  .....##....#.##*#########.##.# .....####hyh{P.*h'20hvhh+1.3 (2hhP> _You now have 95 gold pieces (gained 10).hS... . ..###........##...........#  ....#hT@#.##.#########.##*#  #.##...........######### hUh\ZP.*h[+2.3 (1h$_h`h. ..####...........#  #.##.#########.##.#  #.##*.#######..........#########h / hh .h 0*hz&3hhhOhQhShThhmhhhhQhRhVhXh4hzhhQ&h^'h+h-h ..###.##.  ....# ....# #....# .##.## #.##.# #.##.# #.##*##.##.hI...#... .hh&4hhh K..###.##. ...# ...# #...# .##.## #.##.# #.##.# #.##*##.##....#... ..hʥ hc ?§ h &5h h c _Your soul wisp disappears in a puff of smoke!h..###.##. .# .# #.# .##.## #.##.# #.##.# #.##§#.#.##....#h+... h8X.#§§#h%&6h_h he..###.##.  .#  .#  #.#  .##.##  #.##.# #.##.# #.##.#.#.##§§....##$... hI`#..#h*&7hzhG* _Found 4 gold pieces.h1..###.##. .# .# #.# .##.## #.##.# hXM#.##.# #.##.#.#.##.#...#$#... hh&8hnhdhSh'T###.hUT!##. h}T(# hT'# hT.hT# hU,##.## hbU,.##.# hU.#.##.# hU.hVA#.##.#h6V*...#hhV6#.##.hV)# hV ...#h@WF$# hsW+... hahc&9hgh@ih###.##. # # # ##.## .##.# ##.##.# ..#.##.#...# ho#.##.# ...#$# ... hh}'30hyhZh.##. # # # ##.## #.##.# .###.##.# ..#.##.#...# #.##.# ...#$# ... 1h%ho.##. # # # ##.## #### .##.# ...##.##.# ..#.##.#...# #.##.# ...#$# ... #hh2&2hzhih0).##. # # # ####.## #.#### .##.# #....#### h)z#.##.# ........ #.##.#...# #.##.# ...#$# ... h)g.# .#.#h);.....#h)h/h;3&3h9h;hxN##. # # # ## ##.## #.#### hhyq.##.# #....####  #.##.# #........  #.##.#...#  #.##.#  ...#$#  ... #.# #.##.##.......#hh&4hrhhhhhqhteh_ghkhmh)v X  ####.#.#### ##.##.# ...####  #........########...# ...........#  ...############ #.hv J   endoplasm (asleep)J.#h~ h h 5h h: _An endoplasm comes into view. _You see here 4 gold pieces.h}BhC##hcC##.#hC*.#### hD-##.##.# h[D ...#### hD hD9#........hEEU########...# hES...........#  hF>...############$hdF' hF hF .hRG..hG*#.hGLJ.#.h-H...hrH###hHhRhVh3W6 hW _hf`hdh ....# ...##.###### ##....#### #........#########...##.##............###########...##. ..#. J.#....###h8h&7hhQ _You see here 4 gold pieces.hmU####.#.#### ##.##.# ...####  #........########...# ...........#  ...############$ ...#.hBmJ.#....### hrht-8 _h8vhwh݌ 6####.#.#### ##.##.# #....####  #........########...# ...........#  ...############$ #......#.##J.#.....######.#hB hq ;9Soul Splinterh h h'.......# ## lex1 the Grave Robber ...##.## #.#### Demonspawn ##.##.# #....####  Health: 25/25 ========================  #.##.# #........  Magic: 5/6====================----  #.##.#########...# AC: 6Str: 8  #.##............# EV: 11Int: 17 h( ...############$# SH: 0Dex: 13  ... #.# XL:  3 Next: 53% Place: Dungeon:2 hz(D#@# Noise: ---------  Time: 1339.3 (0.0) #*# a) +0 dagger #*. Cast: Soul Splinter h(J*... h(n*.#.#  #J.#..  J   endoplasm (asleep) h(1...####  ##.#h(B _You see here 4 gold pieces. h)_You see here 4 gold pieces.  Aiming: Soul Splinter (safe; 2% risk of failure)  h<)Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 66%)h2 .......# ##lex1 the Grave Robber ...##.## #.####Demonspawn ##.##.##....####Health: 25/25 ========================#.##.##........Magic: 5/6====================----#.##.#########...#AC: 6hr 3Str: 8  #.##............#EV: 11Int: 17  ...############$#SH: 0h uDex: 13  ...#.#h XL:  3 Next: 53% Place: Dungeon:2h #@#Noise: ---------  Time: 1339.3 (0.0)h b#.#a) +0 daggerh n#..Cast: Soul Splinterh  ....h ..#.##J.#..h!J   endoplasm (asleep)...####hH!##.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 66%)  hY!!You miscast Soul Splinter.  hk!WYou are very lightly contaminated with residual magic.  Nothing appears to happen.h#a40.3 (1Contam _h'h])h7.......# ## lex1 the Grave Robber ...##.## #.#### Demonspawn ##.##.# #....####  Health: 25/25 ========================  #.##.# #........  Magic: 4/6================--------  #.##.#########...# AC: 6Str: 8  #.##............# EV: 11Int: 17  ...############$# SH: 0Dex: 13  ... #.# XL:  3 Next: 53% Place: Dungeon:2 #@# Noise: ---------  Time: 1340.3 (0.0) #*# a) +0 dagger #*. Cast:h+ Soul Splinter *... Contam  *.#.#  #J.#..  J   endoplasm (asleep) ...####  ##.#You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 66%)h.......# ##lex1 the Grave Robber ...##.## #.####Demonspawn ##.##.##....####Health: 25/25 ========================#.##.##........Magic: 4/6================--------#.##.#########...#AC: 6Str: 8  #.##............#EV: 11Int: 17  ...############$#SH: 0Dex: 13  ...#.#XL:  3 Next: 53% Place: Dungeon:2#@#Noise: ---------  Time: 1340.3 (0.0)#.#ẖa) +0 dagger#..Cast: Soul Splinter....Contam ..#.##*.#..J   endoplasm (asleep)...######.#You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 66%)hJweak, ally target, soul-sp…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (asleep, chance to affect: 66%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.hm  The endoplasm quivers.hm ^J.*h 5=====1.3 (1Soul Splinterhh; _Your soul wisp touches the endoplasm.h*##.#.#### ##.##.# #....####  ........########...# ...........#  ...############$ #............#<...#J.#.# ..#..#..hc..*######.#  .h,hJ..#<.*.h@--2hch^9 _Found a stone staircase leading up.hDl ##.##.# ...####  ........########...# ...........# .  ...############$# .$hl E #.# #.## #.# ....S.............#.J..#<#..#.# .*.#... ...#####.##.# . .S   ball python (constriction, asleep). #..*   soul wisp (summoned)hq m  A ball python comes into view.h{ *.  Found 16 gold pieces.  The endoplasm freezes you.h~ 0-----6========h~ &-3hg hԆ % _You are frozen.h$  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.  Your soul wisp touches the endoplasm.h -=4h# h @ _The endoplasm hits you but does no damage.hPYour soul wisp touches the endoplasm. _The endoplasm hits you but does no damage.  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.  You are frozen. Your soul wisp touches the endoplasm.hN:.S   ball python (constriction, asleep)*   soul wisp (summoned)h' l18-------75hhI _The endoplasm dies!hL ....########...# ...........# .  ...############$# .$ #.# ##.## #.#.....S......##..#.@..#<...*#.# ...#... ...#####.##.#S. .S 2 ball pythons (constriction, asleep).. #..h,O... #.#hh .*,…)A ball python comes into view.hf8-6h'hK _Your magical contamination has completely faded away.h[ ########...# ...........# #.  ...############$# ..$ #.####.## #.#.....S.##............#<...#.# *.#... ....######..###..S. .h#\##.. #...... #.##.. h&ahbV  The ball python hisses angrily. You hear a shout!h chchk S..*S1 asleeA bat comes into view.h[n9=-====-7hshv0 _The bat moves out of view.hhhĺhh$ 9...........# #....############$# ..$ #.####.## #.#....S.....##............#<.#.# .. #.*..######..##.# ...S. .##.. #...... #.#   ball python (constriction, asleep, al#..  h} hu s  The ball python hisses angrily.  Your soul wisp touches the ball python.h .*   soul wisp (summoned)h 68=8h` h0 K _The ball python dies!h; #.##.# #. ...##$# ..$ ... #.####.## #.#...... #.#...... ##....S... #....#<... #..#.# .. #@.#... #.*..##### #..##.# ..... ..# ##.. #.. .... #.##S   ball python (constriction)#.. #.#*   soul wisp (summoned)#.. #.#<0mhAS..*, ally target)hCC-9Soul SplinterhGhIh? #.##.# #.  ...##$# ..$  ... #.####.## #.#...... #.#...... ##...S.... hh? #....#<... #..#.# .. #.@#... #..*.##### #..##.# ..... ..#h? ##.. #...... #.## h? 0*   soul wisp (summoned)##.. #.##.. #h@ B.#h?H hLJ x-50Soul SplinterhN hO hKM#########...#  #.##............# #.############$# ..$...###.##...g #.#......#.......S#<.# ..hȎ #..#...  #..*.######..##.#......g   goblin (wandering).S   ball python (constriction)..*   soul wisp (summoned)#.#h  A goblin comes into view. It is wielding a +0 club.hh^hHg.S.*., ally target)hV{20====1h~Soul Splinterhh{: _The goblin shouts! You hear a shout!h #........#########...#  #.##............# #.############$# ..$...###.##g #.#......#........S.#<..#.# .. #.*#...  #....##### #..##..... ..###.. #..  .... #.###hhhd.g*.h.-2hMhC _The ball python bites you but does no damage.hwh  You completely miss the ball python. The ball python closely misses you. x2  Your soul wisp touches the ball python.hg..(ally target)*   soul wisp (summoned)hW60-3hhK _The ball python dies!h #.##.# #. #.##.#...# .# #.##...# #.# ...##$# ..$ ... #.####.##.#.#.#..g...Kh46##.#..@.#<... #.*#.# .. #..#... #....######..##.#..... ..# ##.. #.. K   kobold (wandering).... #.## h*   soul wisp (summoned) h h!h!h(...K.g*.h).-4h/h`2s _A kobold comes into view. It is wielding a +0 club.h-W.##.# #. .##.#...# .# .##..# #.# #$# ..$  #.####.##.#.h#.#.....K.b##...g.#.*.@#<... #..#.# .. #..#... #....#####h4#..##.#..... ..# ##.. #.. hb   bat (wandering).... #.## h3K   kobold##.. #.# *   soul wisp (summoned)hLhh^hhh}...*.g..K.K   kobold*   soul wisp (summoned)hP#1hV===5hm#hk%W _The goblin completely misses you.hTq#### #........ .h#########...# .###............# #.#############$# ..$ ..#.####.####hM. #.#.....##.*@g..K.....#<.....h.#.# ...." #..#... ####h^ #...#####h< #..##..... ..#hYz##.. #..  ....##hhhhhh*b.@g.K.b   bat (wandering)K   kobold*   soul wisp (summoned)h^&6hh _Found a twisted fluorescent amulet. The goblin closely misses you.hCa8.##.# #....####  lex1 the Grave Robber .##.# #........ .  Demonspawn .##.#########...# .#  Health: 21/25 ====================---- .##............# #.#  Magic: 5/6====================---- ..############$# ..$  AC: 6Str: 8 .. #.####.####  EV: 11Int: 17 #.#........  SH: 0Dex: 13 h^b#.#*......b  XL:  3 Next: 60% Place: Dungeon:2 ##..@g.K....  Noise: =--------  Time: 1356.3 (0.0) #....#<.....  a) +0 dagger #..#.# ...."  Cast: Soul Splinter #..#... ####  #....#####  #..##.# g   goblin (ally target) ..... ..# b   bat (wandering) ##.. #.. K   kobold .... #.## *   soul wisp (summoned) _The goblin completely misses you. hb_Found a twisted fluorescent amulet. The goblin closely misses you.Aiming: Soul Splinter (safe; 2% risk of failure)  hbPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (ally target, chance to affect: 67%)h ".##.##....####lex1 the Grave Robber .##.##........ .Demonspawn .##.#########...# .#Health: 21/25 ====================---- .##............# #.#Magic: 5/6hq g====================---- ..############$# ..$AC: 6Str: 8 ..#.####.####EV: 11Int: 17#.#........SH: 0Dex: 13#.#*......bXL:  3 Next: 60% Place: Dungeon:2##..@*.K....Noise: =--------  Time: 1356.3 (0.0)h %#....#<.....a) +0 dagger#..#.# ...."h JCast: Soul Splinter#..#... #####....######..##.#h g   goblin (ally target)..... ..#b   bat (wandering)hH ##.. #..K   kobold.... #.##*   soul wisp (summoned) _The goblin completely misses you. _Found a twisted fluorescent amulet. The goblin closely misses you.hr bAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (ally target, chance to affect: 67%)hY h2 §weak, ally target, soul-splin…) Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (ally target, chance to affect: 67%)  Your soul wisp disappears in a puff of smoke!A fragment of the goblin's soul is dislodged from its body.hR'  h' 7 The goblin looks weaker.h( h) hN3 §.g*Kbh3  b Your soul wisp touches the goblin.  The kobold hits your soul wisp with a +0 club.h 7 b7.3 (1Soul Splinterh= hU? L _The goblin misses you.h3G N  You hit the goblin.hP ...b)*K.b   bat (ally target)K   kobold*   soul wisp (summoned) h3Q _The goblin misses you.  You hit the goblin.  You kill the goblin!bat hits your soul wisp.  The kobold hits your soul wisp with a +0 club.r soul wisp touches the bat.hAU t6====28Soul Splinterh[ h`^ E _The bat hits your soul wisp but does no damage.h ##.# #....#### ##.# #. . ##.#...# .# ##.# ##.# #$# ..$  #.####.##.#.#.#...b.##...@*K.#....#<.#..#.##....".#..#....####.#....#######..##.# ..... ..# ##.. #..   The bat hits your soul wisp.b*.9 _The kobold barely misses your soul wisp.Things that are here: hG b_a +0 club; a goblin corpseh z.# #....#### .# #. . .#...# .# .# ##.# #$# ..$  #.####b#####.hq #.#.#.#...*.....###...)@K.#....#<......##..#.##....".##..#....####.##....###### ##..##.# ..... ..# ##.. #.. h h hy D  Your soul wisp touches the bat.hS 6 ..K   kobold*   soul wisp (summoned)  h -The bat dies!hq #2h M=====4h 60h h  h F_The kobold closely misses you.h (ally target)You closely miss the kobold. The kobold hits you but does no damage.h &1hch ^ _Your soul wisp barely misses the kobold.h8  You hit the kobold.h)*   soul wisp (summoned)h4e62Soul SplinterhhTJ _You kill the kobold!h.# #....#### .# #. . .#...# .# .# ###.# $# #..$ ##.####.#####.##.#.##.#...*.....###...).@.#....#<......##..#.##....".# #..#...#....#####..##.# -3hM _You see here a +0 club.h' # #....####  # #. .  #...# .#  # ###.#  $# #..$ #  #.####.#####.#  #.#.#  #.#...*.....# ##...).) #....#<......# #..#.##....".#  #..#....####.#  #....###### #  #..##.#  ..... ..#  ##.. #..  .... #.##  ( mh) R3==h) 8-4 _h-1 h 3 hn##### ####  #........ . #########...# ...........# ###.# ##########$# #..$ #h~n(###.######.#..........#  #.#...*@....####...).)...........#<......###..#.##...." #..#....####. #....###### .#hn{ #..###..... ..#hn&##. hwh{&5hVhhtJ.## #.####hl' .# #....#### .# #. . .#...# .# .# ###.# #$# #..$ #  #.####.#####.#  #.#.#  #.#...@*....### h$ ##...).).  #....#<......###  #..#.##....".# #..#....####.# #....###### .#  #..##.# # ..... ..# ##.. #..h5ho&6h=h;& _You swap places.h)xQ#.## #.#### #.# #....#### ## #.# #. . #.#...# .# #hx.# ###.##$# #..$ # #.####.#####.# #.#.# #.#..@.*....###hx ##...).). #....#<......###hx #..#.##....".#hy #..#....####.#hy #....###### .# #.hzy.##.# #  ..... ..#  ##.. #..h{h2*.h}&7hhYh#.## #.#### ##.# #....#### ###.# #. .#.#...# .##.# ###.# .#$# #..$ # . #.####.#####.# #.#h<Q.# #.#.@.*.....### ##...).). #....#<......### #..#.##....".# #..#....####.# #....###### .# #..##.# #hq ..... ..#  ##.. #..hh"2*.hq4==8hhhG.##.## #.#### .##.# #....#### ## .##.# #. . .##.#...# .# .##.# ###.#.#$# #..$ # .. #.####.#####.# #.#.# #.#@.*......### ##...).). #....#<......### #..#.##....".# #..#....####.# #....###### .# #..##.# #  ..... ..#  ##.. #..hOh(P+*.hhPhSh0T9h[hj]hhȬhh`hhe hI hshTh|hd~h̓h|hh0h hh<h hhh ...#### ##.... . ########...# .#...........# ###..############$# #..$ # #.####.#####. #.#.........#.#.*.#####..@).)........#....#<......####.##....".# ...#####....###### #..##.# ..... ..###.. #....##70hhh? ##.# #....#### ## ##.# #. . ##.#...# .# ##.# ###.# #$# #..$ #  #.####.#####.# h?@ 5#.#.hA # #.#.*.......### hUA r##...@.). #....#<......### #..#.##....".# #..#....####.#hA #....###### .##..##.# # hA ..... ..###.. #.. hV hzY &1h<_ hc  Things that are here: _a +0 club; a goblin corpseh.##.# #....#### ## .##.# #. . .##.#...# .# .##.# ###.#.#$# #..$ # .. #.####.#####.# #.#.# #.#.*.......### ##..@).). #....#<......### #..#.##....".# #..#....####.#h. #....###### .# #..##.# # ..... ..# ##.. #..  .... #.##h5==2 _h X#.##.# #....#### ## #.##.# #........ . #.##.#...# .# #.##..# ###.#.#$# #..$ #. #.####.#####.# #.#.# #.#.*.......### ##.@.).). #....#<......###h  #..#.##....".# #..#....###.# #....###### .# #..##.# # ..... ..# ##.. #..  .... #.##h hɯ Q.*h &3h hϷ hN $#.##.# #....#### ##  #.##.# #........ .  #.##.#...# .#  #.##...# ###.#  ...##$# #..$ #  ... #.####.#####.# #.#..#h ? #.#.........### ##@.*).). #....#<......### #..#.##....".# #..#....####.# #....###### .# #..##.# # ..... ..# ##.. #..  .... #.##h| h hP  .w   ribbon worm (wandering)wYour soul wisp disappears in a puff of smoke!h &4h h ^ _A ribbon worm comes into view.hH...##.###### #....#### ## #........ .#########...# .#.##............# ###.# ############$# #..$  ...###.#####..........#  #@#.........#####...).)........#....#<......#####...." #..#....#### #....###### .# #..###..... ..###wh$PhQ&5hVUhVhjM....# ...##.## #.#### #....#### ## #........ .#########...#  #.##............# ###.# ############$# #..$  ...###.#####.#  #.#.........####...).)........#....#<......####....#h?hxB=6hThh)M ....# ...##.## #.#### ##....#### ## #........ .#########...#  #.##............# ###.# h+############$# #..$  ...###.#####.#  #.#.........#####...).).........##..#..###.#hhh&7h`h,hV M ....# ...##.###### ##....#### ## #........ .#########...#  #.##............# ###.# ############@# #..$  ...###.#####.# #.#.........###.....###h R8h h +9.3 (2h hI = _You now have 99 gold pieces (gained 4).hu ####.#.#### ##.##.# ...#### ##  hv#........ . ########...# .#...........# ###...############.# #..$ # #@####.#####. #.#.........###.....####..##.##hh,80.3 (1hh)h8) ####.#.#### ##.##.# #....#### ##  #........ . ########...# .#...........# ###...############.# #..$ # #.####.#####. #@#.........#####...).).........##..#..###.#..... ..#h9h=w   ribbon worm (wandering)wh?&1h?BhCh##.#.#### ##.##.# #....#### ##  ........ . ########...# .#...........# ###...############.# #..$ # #.####.#####. #.#.........#####...).)............#<......####..#.##...."##..#....#####.w..###### #..##.# ..... .##.. #.whh @w.hq;2Soul Splinterh8hhI...##.## #.#### lex1 the Grave Robber hI##.##.# #....#### ##  Demonspawn  #.##.# #........ .  Health: 25/25 ========================  #.##.#########...# .#  Magic: 5/6h(J ====================----  #.##............# ###.#  AC: 6Str: 8 hIJ ...############.# #..$ #  EV: 11Int: 17 hiJ ... #.####.#####.#  SH: 0Dex: 13 hJ#.#..........#  XL:  3 Next: 66% Place: Dungeon:2 hJ#@#.........###  Noise: ---------  Time: 1382.3 (0.0) hJ##*..).)........  a) +0 dagger hJ#.*..#<......###  Cast: Soul Splinter h K#*.#.##....".#  h+Kt#w.#....####.#  hLK#....###### .#  w   ribbon worm (wandering) #..##.# #  hlK...... ..# ##.. #.w hKO_A ribbon worm comes into view. hK_You now have 99 gold pieces (gained 4).  Aiming: Soul Splinter (safe; 2% risk of failure)  hKPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 58%)h_' ...##.## #.####lex1 the Grave Robber ##.##.##....#### ##Demonspawn#.##.##........ .Health: 25/25 ========================h' q#.##.#########...# .#Magic: 5/6====================----#.##............# ###.#AC: 6h ( 2Str: 8  ...############.# #..$ #EV: 11Int: 17  ...#.####.#####.#SH: 0Dex: 13#.#..........#hC( XL:  3 Next: 66% Place: Dungeon:2#@#.........###hc( Noise: ---------  Time: 1382.3 (0.0)##...).)........h( a) +0 dagger#....#<......###h( ;Cast: Soul Splinterh( #..#.##....".##*.#....####.#h( #....###### .#w   ribbon worm (wandering)h( #..##.##..... ..#h) ##.. #.w _A ribbon worm comes into view. h,) E_You now have 99 gold pieces (gained 4).  hI) Aiming: Soul Splinter (safe; 2% risk of failure)  hl) Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 58%)h Fwh} 0You now have 99 gold pieces (gained 4).  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 58%)  The ribbon worm resists with significant effort.h݃ Bw.h 1=3.3 (1 h _h hW h 6...##.## #.#### lex1 the Grave Robber ##.##.# #....#### ##  Demonspawn  #.##.# #........ .  Health: 25/25 ========================  #.##.#########...# .#  Magic: 4/6================--------  #.##............# ###.#  AC: 6h Str: 8  ...############.# #..$ #  EV: 11Int: 17  ... #.####.#####.#  SH: 0Dex: 13 #.#..........#  XL:  3 Next: 66% Place: Dungeon:2 #@#.........###  Noise: =--------  Time: 1383.3 (0.0) ##*..).)........  a) +0 dagger #*...#<......###  Cast: Soul Splinter #w.#.##....".#  hQ #..#....####.#  #....###### .#  w   ribbon worm #..##.# #  ..... ..# ##.. #.wAim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 58%) hz _The ribbon worm resists with significant effort.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (chance to affect: 58%)hi$ ...##.## #.####lex1 the Grave Robber ##.##.##....#### ##Demonspawn#.##.##........ .h$ Health: 25/25 ========================#.##.#########...# .#Magic: 4/6================--------#.##............# ###.#AC: 6Str: 8  h% ...############.# #..$ #EV: 11Int: 17  ...#.####.#####.#SH: 0Dex: 13#.#..........#XL:  3 Next: 66% Place: Dungeon:2h?% #@#.........###Noise: =--------  Time: 1383.3 (0.0)hb% ##...).)........a) +0 daggerh% #....#<......###Cast: Soul Splinterh% #*.#.##....".##..#....####.#h% #....###### .#w   ribbon worm#..##.#h% D#..... ..#h& ##.. #.wAim: a ribbon worm (wandering, hasn't noticed you, chance to affect: 58%) _The ribbon worm resists with significant effort.  h$& Aiming: Soul Splinter (safe; 2% risk of failure)  hA& Press: ? - help, Q - select actionShift-Dir - straight lineh\& @Aim: a ribbon worm (chance to affect: 58%)h k (weak, ally target, soul-…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 58%)  h dA fragment of the ribbon worm's soul is dislodged from its body.  The ribbon worm looks weaker.h h nw.*h 5====4.3 (1Soul SplinterhF h5 = _Your soul wisp touches the ribbon worm.h##.##.# ...#### ##  ........ . ########...# .#...........# ###.  hT...############.# #..$ # #.####.#####. #.#..................#####@..).)........#.w..#<......####.*#.##....".# .#....####hEk#....###### #..##.# ..... . ##.. #..hc0..##h 8 hV &5h h = _Your soul wisp touches the ribbon worm.h,  You hit the ribbon worm.  The ribbon worm is moderately wounded.h/ y6========6h5 h7 _The ribbon worm barely misses you. Your soul wisp touches the ribbon worm.h  You hit the ribbon worm.  The ribbon worm is heavily wounded.hU3--7hmh#X _The ribbon worm bites you. Your soul wisp touches the ribbon worm.hM  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.The ribbon worm bites you but does no damage.h&8hhK= _Your soul wisp touches the ribbon worm.h catching breath, weak, a  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.h0  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h[9 h4=- 5 9Held h!h#V _You are caught in a web! Your soul wisp touches the ribbon worm.hB h Z====11 90h h  h D_The web tears apart. Your soul wisp touches the ribbon worm.h=  You hit the ribbon worm.hFhB*.h*   soul wisp (summoned)hU/731hhO _You kill the ribbon worm!h ; .... . ########...# .#...........# ###.  ...############.# #..$ # #.####.#####. #.#............#####*..).)........#.@..#<......###h5 .#.##....".# ....#####....###### #..##.# ..... . ##.. #...... #.####.. #h h` .-2h h & _You swap places.hA}#.##.# #. . #.##.#...# .# #.##...# ###.# ...##.# #..$ # hAB"... #.####.#####.# #.#.# #.#.........### ##*..).).hBb #..@.#<......### #..#.##....".# #..#....####.# #....####..##.#hB..... ..# ##.. #..hB.... #.## hKhM5==-3hQh9Sh y.##.# #. . .##.#...# .# .##..# ###.# #hX .# #..$ #  #.####.#####.# #.#.# #.#.........### h ##*..).). #...@#<......### h (#..#.##....".# #..#....####.# h #....######..##.h ..... ..# ##.. #..h ^.... #.## h h K.*hF &4hT hX hHV hW h!\ h] h h, h h ho/ h1 h5 h6 h h h h h h h# h% hď h$ h= hҙ h h h h h@R b#### ## #........ .#########...# .###............# ###.# hR ############.# #..$ ..#.####.#####.#....#  #.#.........###hR ##..@).)........*.#<......###hR .#.##...." #..#....#### #....###### .h S a #..###hFS ..... ..###.. #.. ....##hmZ h[ &5hSa hb h##.# #....#### ## ##.# #. . ##.#...# .# ##.# ###.# #.# #..$ #  #.####.#####.# #.#.# #.#.........### ##...@.). #..*.#<......### #..#.##....".# #..#....####.##....###### .##..##.# # ..... ..###..hJ[39;49m #.. hh_:*.h`&6h7hh  Things that are here: _a +0 club; 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D50Ĕh' M ##### ... .>## ## Ĕh' /##. ##P.P ####.#.# ..# ##.Ĕh' x#.# #.# #.#Ĕh( Ĕh- ĔhT/ &1Ĕh\2 Ĕh:4 Ĕh' M ###### ... .>## ##Ĕht * ###. #P.P ####.#.# ...Ĕh #.#.# #.# Ĕh H.#PĔh , #Ĕh *#..ĔhU Ĕhp &2Ĕhǧ Ĕh ŔhC!M ########## ...#.....>## ## ###. ##P.P ##.##.#.# P ##.#Ŕh'Ŕh*&3Ŕhv.Ŕh0Ŕh M ######### ...#.....######## ##. # ##P.P.# ### #.#Ŕh Ŕh &4Ŕh Ŕh c _There is a stone staircase leading down here.ŔhTa       # # . #....@># .###Ŕhq ######.# .# ###..# .# # #P.P.#Ŕh .##. ##.#.#Ŕh . #.#.# #.#Ŕh  .##. .P#.# #.# Ŕh6.# #P #.# #.# .#Ŕh_q ## #.#.#.# ŔhŔh -5 _ŔhŔhƔh# #ƔhC . #...@.># .### ######.#Ɣh .# ###..# Ɣh7.# # #P.P.#.##. ##.#.#Ɣho. #.#.# #.#.##. .P#.# #.#.#Ɣh  #P #.# #.#.# ## #.#.#.#ƔhWƔh)&6ƔhGƔhTƔh# #. #..@..>#.### ######.#.# ###..# ...# # #P.P.# ƔhW...##. ##.#.# ...... #.#.# #.# ...##. .P#.# #.# ...# #P #.# #.# ...# ## #.#.#.#ƔhƔh&7ƔhoƔhƔh/Dw###### #.ƔhD #.@...>#.### ######.#.# ###..# ....# # #P.P.# ....##.ƔhD: ##.#.# .ƔhD #.#.# #.# ....##. .P#.# #.# ....#ƔhE #P #.# #.# ....# ## #.#.#.#ƔhJƔhML&8ƔhOƔhQƔh {.# .# .# .### #.ƔhZ  #@....>#.### ######.#.# ###..# .....# # #P.P.# .....##.Ɣh : ##.#.# .Ɣh  #.#.# #.# .....##. .P#.# #.# Ɣh .....# #P #.# #.# .....# ## #.#.#.#Ɣh Ɣh1 Ɣh\ &9Ɣh Ɣh Ɣh Ɣh Ɣh Ɣh Ɣh Ɣh Ɣhi Ɣh> Ɣh? ƔhrC ƔhD ȔhȔhȔhȔh.ȔhȔh ȔhܶȔh,ȔhXȔhȔh,Ȕh ȔhȔh,ȔhȔhȔhzȔhȔhTȔhȔhȔhȔh~ȔhbȔh,Ȕh+Ȕh&ȔhȔhȔhȔhm #############....ȔhY#.....># ..###Ȕh?######.# ..#Ȕh###..# ..# ##P.P.# Ȕh ..##. ##.#.#  #.# #.#Ȕh1O68.3 (9##. ȔhQ#.P#.# #.## #P##.# #.#Ȕhu# ## #.#.#.## ##Ȕh.#.#.# .## #.#### #...#.#Ȕh# #....#####.###.### .# #................ .#########...#####.###.#ȔhȔhcȔh;ɔh| ############## ...... ###.....>#### ##P######.#.# #P.. ###..#ɔhH}z.# # #...P#P.P.#.##. #♣.~~.##.#.#.... #_.~~..#.#.# #.###.P#.# #.#ɔhw}.#  #P##.# #.#.#ɔh} ####.#.#.#.# ## #.#.#.# #.## #.#### #.ɔh#~(..#.# #. #....#####.###.#### #.# #.................# #.#########...#####.###.##.# #............# ###.# #.##.#ɔhɔh$+9.3 (1ɔh&_ɔhR< _Found a faded altar of an unknown god.ɔh4 ####### ########.... ###.....>#.### ##P######.#ɔhx>.# #P..####..#.# # #...P#P.P.###. #♣.~~.##.#.# .... #_.~~.@#.#.# #.#.##. #♣[P~.#.P#.# #.#.##...P#P##.# #.#.# #P..#####.#.#.# ....# ###P# #.#.#.# ##.## #.#### #...#.ɔhM##.# #....#####.###.#### ##.# #.................# ##.#########...#####.###.##.#70_ɔh# _Found a robe.˔hW˔hY˔h`8_˔heb̔hg̔h̔h9̔h| n̔h/,̔hg̔h̔hE,̔h̔h̔h\,̔h̔h& ################### ........... ###.....>#.### ##P######.#....# #P..####..#̔h&....# # #...P#P.P.#....##. #♣.~~.##.#.#̔h'>....... #_.~~..#.#.# #.#.##. #♣@P~.#.P#.# #.#4.3 (4....# #...P#P##.# #.#̔h5'....# #P..#####.#.#.#....# ###P̔h['# #.#.#.##.## #.#### ̔h' #...#.##.##.# #....#####.###.####   #.##.# #.................#̔h'   #.##.#########...#####.###.##.#  ̔h( #.##............# ###.# #.##.# Things that are here:̔h7,̔h$0̔h0 ̔h0c_a +0 robe; a human skeleton͔h?@ ͔hA +5.3 (1͔hE 8_͔haF # _w - a +0 robeДh 3Дhp Дh Дh' ,Дhn XДh Дh Дh ,Дh Дh Дh Дh Дh Дh Дh Дh Дhl ДhU ДhC Дhc Дh Дh} Дh3 ,Дh Дh- Дh ,Дhq Дh Дhu ,Дh{ XДh Дh Дh ,Дhm Дh Дh ,Дhs Дh Дh ,Дh Дh Дh ,ДhI Дh Дh Дh Дh Дh Дh ,Дh Дhn Дh Дh1 Дhu ДhQ Дh Дh> Дhg Дh Дh ,Дh ДhH 7. ###.....># # ##P######.#.#   #P..####..#.#   # #...P#P.P.#.#  . #♣.~~.##.#.#.#  .Дhu  #_.~~..#.#.#.#.#  . #♣÷P~.#.P#.#.#.#   #...P#P##.#.#.#   Дh #P..#####.#@#.#  949.0)  ###P## #.#.#.#   #.#### #...#.#   #....#####.###.####  Дh  #.................#  ###...#####.###.##.#  ........# ###.# #.##.#  #######.# #...# #.##.#  Дh) } #.####.#####.##.#  Дh Дh Дh єhٸ M# ####### . ###.....> # ##P###### #P..####..  # #...P#P.P.♣.~~.##.#.#.# _.~~..#.#. . #♣÷P~.#.P#....P#P##. #P..#####.#.##P##.#### #...#.# ... ##єh0 $_єhݿ 15.0)єhs 7_єh Ҕh^,>M # ####### . ###.....> # ##P###### #P..####.  # #...P#P.P♣.~~.# _.~~..#. . #♣÷P~.#.P...P#PҔh, #P..#######P## #.#.#.# Ҕh2$_Ҕh4&6Ҕhe97_ҔhX;ҔhM # ####### . ###.....> # ##P###### #P..####.  # #...P#P.P♣.~~.# _.~~..#. . #♣÷P~.#.P...P#P#P..#####.#.#.# Ҕh"_Ҕh&7Ҕhj7_ҔhҔhY<M # ####### . ###.....> # ##P###### #P..####.  # #...P#P.P♣.~~.# _.~~..#. Ҕh<. #♣÷P~.#.P#...P#P##.#.#.# Ҕh C7_ҔhD&8ҔhIҔh-KҔh;M # ####### . ###.....> # ##P###### #P..####.  # #...P#P.P♣.~~.# _.~~..#. Ҕh. #♣÷P~.#.P#.#.#.# ###Ҕh7_Ҕhx&9ҔhҔh{ҔhM # ####### . ###.....> # ##P###### #P..####.  # #...P#P.P♣.~~.# Ҕh. #_.~~..#.#.#.#.# ..#Ҕh%_Ҕh~(500Ҕhe#8_Ҕh%Ҕh#vM # ####### . ###.....> # ##P###### #P..####.  # #...P#P.P . #♣.~~.##.#.#.# Ҕhv+#.#Ҕh|Ҕh~&1Ҕh&_ҔhҔhM # ####### . ###.....> # ##P###### #P..####.# #...P#P.P.#.# _ #.#ҔhP%_Ҕh&2Ҕh 8_Ҕh ҔhgM # ####### . ###.....> # ##P#######P..####..#.# #.#ҔhҔh&3Ҕh׏&_ҔhҔhGM. # ####### . ###.....> # ##P######.#.# #.#Ҕh7_Ҕh&4ҔhҔhҔhpoM##. Ҕhq# ####### . ###.....>#.# #.#Ҕhv%_Ҕhx&5ҔhJ|Ҕh}ҔhM##. #########.# #.#ҔhҔh^&6ҔhҔhҔh:3M##.#.# #.#Ҕh6Ҕh7&7Ҕh9Ҕh;ҔhM##.#.# #.#Ҕh8Ҕh&8ҔhҔhҔhDM###.#.# #.#ҔhJҔhL&9ҔhOҔhPҔh#M########...)r..#.# r   rat (asleep)#.# Ҕhe  A rat comes into view.Ҕhf<10Soul SplinterҔhGҔh* _Found a short sword.Ҕhl ########...)r..###### # #######Ҕhs Ҕht &1Ҕh>y Ҕh={ Ҕh Ҕh Ҕh Ҕh8 Ҕh Ҕh Ҕh"! ҔhL# Ҕhi Ҕhi Ҕhl Ҕhn Ҕh>) Ҕh) ҔhJ- Ҕh. Ҕhf Ҕhg ҔhGl Ҕh\m Ҕh 4Ҕht Ҕh Ҕh"b Ҕhb Ҕhl Ҕhn Ҕh Ҕh0 Ҕh Ҕh ҔhP 4ҔhU ҔhW Ҕh Ҕhq Ҕh$ Ҕh ӔhT9<       # #.@..)r. #.#.  #.#  #.#  #.#  #.#  #.#  #.#   #.#  2ӔhI=Ӕh>ԔhGV Ԕh\ PDrop what?23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (select all with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (select all with |)  q - a staff of alchemy Jewellery (select all with "=) ԔhI]  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (select all with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 3 scrolls labelled VUBBEN LUENOH  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM Ԕh] [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Ԕh הh הh\   lex1 the Grave Robber  Demonspawn  Health: 25/25 ========================  Magic: 6/6========================  AC: 6Str: 8  EV: 11Int: 17  SH: 0Dex: 13##########   XL:  3 Next: 73% Place: Dungeon:2#.@..)r...   Noise: ---------  Time: 1512.3 (0.0)#.#######.   a) +0 dagger#.#הh m  Cast: Soul Splinter#.# #.# #.#  r   rat (asleep)#.# #.# ########.# Things that are here: _a +0 robe; a human skeleton _w - a +0 robe  A rat comes into view. _Found a short sword.  Okay, then.הho הhb הh . _ؔh1  lex1 the Grave Robber  Demonspawn  Health: 25/25 ========================  Magic: 5/6====================----  AC: 6Str: 8  EV: 11Int: 17 ؔh; SH: 0Dex: 13 ##########  XL:  3 Next: 73% Place: Dungeon:2 #.@***r...  Noise: ---------  Time: 1512.3 (0.0) #.#######.  a) +0 dagger #.# Cast: Soul Splinter #.# #.# #.# r   rat (asleep) #.# #.# ؔhI########.# _Found a short sword. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionؔhKgShift-Dir - straight lineAim: a rat (asleep, chance to affect: 67%)ؔh   lex1 the Grave Robber  Demonspawn  Health: 25/25 ========================  Magic: 5/6====================----  AC: 6Str: 8  EV: 11Int: 17  SH: 0Dex: 13ؔh ##########   XL:  3 Next: 73% Place: Dungeon:2#.@..)*...   Noise: ---------  Time: 1512.3 (0.0)#.#######.   a) +0 dagger#.#  Cast: Soul Splinter#.# #.# #.#ؔh   r   rat (asleep)#.# #.# ########.# _Found a short sword. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  ؔh> Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, chance to affect: 67%)ؔhhrweak, ally target, soul-splinter…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (asleep, chance to affect: 67%)  A fragment of the rat's soul is dislodged from its body.  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'70┯h;1 ┯he2 ┯h ' #.#.###.# ##...).).# #....#<......##### #..#.##......# #..#....####.###....###### #.# #..##.# #.# .#.# ##.. #.# .... #.# ##.. #.#  #.. #.#┯h &1┯h ┯h ┯h  #.#.###.# ##...).).# #....#<......##### #..#.##......# #..#....####.#┯h  ##....###### #.##..##.# #.# .#.# ##.. #┯h z.# .... #.┯h: # ##.. #.# #.. #┯h[ S.##.┯hz #.S   ball python (constriction, asleep)┯h Y#.#S┯h.m  A ball python comes into view.┯h iS)S.┯h &2┯h┯h5 _The ball python hisses angrily.┯h #.#.###.# ##...).).# #....#<......##### #..#.##......# #..#....####.# ##....###### #.#┯hv#..##.# #.# .#.# ##.. #.# .... #.# ##.. #.# #.. #.#┯h #.# #.#┯h #S# #.#┯h┯h]┯hO S   ball python (constriction)#.##.#┯h┯h;3Soul Splinter┯h┯hՕ┯h┯hb┯h┯h㔯h20㔯h 1㔯h6㔯h7㔯hu㔯hF㔯h㔯h䔯h1 #.#.........###.#  lex1 the Grave Robber ##...).).........#  Demonspawn #....#<......#####  Health: 25/25 ======================== #..#.##......#  Magic: 5/6====================---- #..#....####.#  AC: 6Str: 8 ##....###### #.#  EV: 11Int: 17 ###..##.# #.#  SH: 0Dex: 13 ........#########.#  XL:  3 Next: 75% Place: Dungeon:2 ##.. #@..........#  Noise: ---------  Time: 1573.3 (0.0) 䔯h.... #*###########  a) +0 dagger ##.. #*# Cast: Soul Splinter #.. #*# #S# #.# S   ball python (constriction) #.# #.#A ball python comes into view. _The ball python hisses angrily.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line䔯h:HAim: a ball python (chance to affect: 67%)䔯h#.#.........###.# lex1 the Grave Robber##...).).........# Demonspawn#....#<......##### Health: 25/25 ========================#..#.##......#Magic: 5/6====================----#..#....####.#AC: 6Str: 8##....###### #.#EV: 11Int: 17###..##.##.#SH: 0Dex: 13........#########.#XL:  3 Next: 75% Place: Dungeon:2##.. #@..........#Noise: ---------  Time: 1573.3 (0.0)䔯hߢl.... #.###########a) +0 dagger##.. #.#Cast: Soul Splinter#.. #.##*##.#S   ball python (constriction)#.##.#A ball python comes into view. _The ball python hisses angrily.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 67%)䔯ht䔯hb _The ball python hisses angrily.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 67%)  The ball python struggles to resist.䔯h@S.䔯h:=4.3 (1 _䔯h 䔯hH 唯h #.#.........###.#  lex1 the Grave Robber ##...).).........#  Demonspawn #....#<......#####  Health: 25/25 ======================== #..#.##......#  Magic: 4/6================-------- #..#....####.#  AC: 6Str: 8 ##....###### #.#  EV: 11Int: 17 ###..##.# #.#  SH: 0Dex: 13 ........#########.#  XL:  3 Next: 75% Place: Dungeon:2 ##.. #@..........#  Noise: =--------  Time: 1574.3 (0.0) .... #*###########  a) +0 dagger唯hSR ##.. #*# Cast: Soul Splinter #.. #S# #.# #.# S   ball python (constriction) #.# #.#唯h Aim: a ball python (chance to affect: 67%) _The ball python struggles to resist.  Aiming: Soul Splinter (safe; 1% risk of failure)  唯hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 67%)唯h6V#.#.........###.# lex1 the Grave Robber##...).).........# Demonspawn#....#<......##### Health: 25/25 ========================#..#.##......#Magic: 4/6================--------#..#....####.#AC: 6Str: 8##....###### #.#EV: 11Int: 17唯hQ7###..##.##.#SH: 0Dex: 13........#########.#XL:  3 Next: 75% Place: Dungeon:2##.. #@..........#Noise: =--------  Time: 1574.3 (0.0).... #.###########a) +0 dagger##.. #.#Cast: Soul Splinter唯hy7#.. #*##.##.#唯h7S   ball python (constriction)#.##.#唯h7|Aim: a ball python (chance to affect: 67%) _The ball python struggles to resist.  唯h7Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action唯h8`Shift-Dir - straight lineAim: a ball python (chance to affect: 67%)唯h 唯h _The ball python struggles to resist.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 67%)  The ball python struggles to resist.唯h0@S.唯he5====5.3 (1 _唯hÒ唯h唯hBi #.#.........###.#  lex1 the Grave Robber ##...).).........#  Demonspawn #....#<......#####  Health: 25/25 ======================== #..#.##......#  Magic: 4/6================-------- #..#....####.#  AC: 6Str: 8 唯hUC|##....###### #.#  EV: 11Int: 17 ###..##.# #.#  SH: 0Dex: 13 ........#########.#  XL:  3 Next: 75% Place: Dungeon:2 ##.. #@..........#  Noise: =--------  Time: 1575.3 (0.0) .... #*###########  a) +0 dagger 唯h|C##.. #S# Cast: Soul Splinter #.. #.#唯hCN #.# 唯hC#.# S   ball python (constriction) 唯hC%#.# #.#唯hC[Aim: a ball python (chance to affect: 67%) 唯hD_The ball python struggles to resist.  Aiming: Soul Splinter (safe; 1% risk of failure)  唯h(DPress: ? - help, Q - select actionShift-Dir - straight line唯hCDHAim: a ball python (chance to affect: 67%)支htX#.#.........###.# lex1 the Grave Robber##...).).........# Demonspawn#....#<......##### Health: 25/25 ========================#..#.##......#Magic: 4/6================--------#..#....####.#AC: 6支hStr: 8##....###### #.#EV: 11Int: 17支h###..##.##.#SH: 0Dex: 13........#########.#XL:  3 Next: 75% Place: Dungeon:2##.. #@..........#Noise: =--------  Time: 1575.3 (0.0).... #.###########支h8a) +0 dagger##.. #*#Cast: Soul Splinter支hU#.. #.##.##.#支h"S   ball python (constriction)#.##.#Aim: a ball python (chance to affect: 67%) 支hr_The ball python struggles to resist.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 67%)支hq , weak, ally…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (chance to affect: 67%)  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker.支h  The ball python bites your soul wisp but does no damage.  Your soul wisp touches the ball python.支h *†#.#支hj66.3 (1Soul Splinter支h 支hK _The ball python dies!甯h w. #.#.........####...).)...........#<#####..#.##..... #..#....### ##....#########..##.# .......@###########..###........... .... #*############甯hwJ†#..#.#甯hy甯h<*.甯hكa5====-7甯h͋甯hH甯hLf  #.#.##.# #.#.###.# ##...).).# #....#<......##### #..#.##......# #..#....####.# ##....###### #.##..##.# #.#.##.##..###*.#..... #.# ##.. #†# #.. #.# #.# #.# #.#  #.#甯hn 甯hMp @-8甯hu 甯hQw 蔯ho #.#.##. #.#.###. ##...).). #....#<...... #..#.##......####..#....####.# ##....###### #.##..##.# #.#.#蔯h#.##..###*.# ..... #.#蔯h.##.. #†# #.. #.#蔯h , #.#蔯h, #.#蔯h9s #.#  #.#蔯h蔯h :*.蔯hy6========9蔯h 蔯hU 蔯h6 #.#.## #.#...### ##...).) #....#<...... #..#.##......# ###..#....####.# ##....###### #.##..##.# #.#.*.##.##..###.# ..... #.###.##... #†# #... #.##... #.##... #.##... #.#  #.#蔯h8蔯h>2*.蔯h?'80蔯hMC蔯hD蔯h  #.#. #.#... ##...).) #....#<...... #..#.##......# ###..#....####.# ##....###### #.##..##.# #.#蔯h [.*..##.##..###.# 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##...)....#<#.#####..#...##....#############..##.# .*...........##########..###..... ......##.#####...##.##†# ###>. . #### ꔯhn ꔯhL T.*ꔯh| &1ꔯh ꔯhk" ꔯh 9....#<#.#####..#...##....#############..##.# .............#####.## #*######..###.....#....#.# ......##.#####..@##.##†# ##>...#. ###### ꔯh~ ꔯh P.*ꔯh &2ꔯh ꔯht ꔯhL#.#####..#...##....#############..##.# # #.............#####.####.######..###.....#....#*# ......##.#### #...##.##†# ꔯh###@...#. #####ꔯhꔯhP.*ꔯh&3ꔯhꔯh'c _There is a stone staircase leading down here.ꔯhlꔯhꔯhꔯhꔯhꔯh;ꔯhlꔯhE딯h0딯h1딯h4딯h5딯h+딯h딯h딯h딯h,딯h<-딯h 1딯hg2딯hJ딯h딯hz#..#.##.###..#.##....##########..##.# 딯hSzs# #...##.####.######..###.#....#.# ......##.#딯h#..*##.##....##†# ###>@..##....##.# #######....##.# #....##.# 딯hn딯h-4 _딯hR딯h딯h+ T#..#.##.###..#....###....####..##.# # #..##.####.######..###.#....#.# .......##.##..*##.##....##†# ###>.@.##....##.# #######....##.# #....##.# 딯h, 딯h/ K.*딯h0 &5딯h 4 딯h5 딯h v#..#.##.###..#....###....###### #딯h] ..##.# # 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#.#...........###...).)............#<......#####.## ###..#....######...@###### #########..##.# .............#########..##..##.#h 0#....##.#h hP &6h h< h5C   #.####.#### #.#..........###...).)............#<......#####.## ###..#....######....###### #########..##@# .............######## ####.######..###............hC n##.##....##.#hWL hM &7hT hV h [  #.#.........###...).)............#<......#####.## ###..#....######....###### #########..##.# ............@######## ####.######..###.......... h ...#.##.......##.###########.##....##.#ho h &8h; h5 hg  ###...).)............#<......####hg >#.## hh ###..#....######....###### #########..##.# .............######## ####.######..###@......... ...#.##.......##.##########  #...##.##†# #.###....##.#h@r hu &9h{ h} h B ##...).)............#<......#####..#.## ###..#....######....###### #########..##.# .............######## ####.######..###.......... ...#.##.......##@##########  #...##.##†# ##>...#.##....###.#h h '80hO h` h%  ....#<......#####..#.## ###..#....######....###### #########..##.# .............######## ####.######..###.......... ...#.##.......##.##########  #...##.## ##>...  ######.#h 1#...#..#.#h_ h &1hC# hU& x _You see here a ball python corpse.h2  #.## ###..#....######....###### #########..##.# .............######## ####.######..###.......... ...#.##.......##.##########  #...##.##†# ##>.. ######.##.#...#..#h hy -2 _h͚ hy hT A ###..#....######....###### #########..##.# .............######## ####.######..###.......... ...#.##.......##.##########  #...##.##†# ##>...  #####..##...#....#h  h &3hu h he  ##....###### #########..##.# .............######## ####.######..###.......... ...#.##.......##.##########  #...##.##†# ##>...  #####..##.#...#..#hY h" &4hЗ h< h  #########..##.# .............######## ####.######..###.......... ...#.##.......##.##########  #...##.##†# ##>...  ######..#######..#..#.#h hj &5h h hs .............######## ####.######..###.......... ...#.##.......##.##########  #...##.##†# ##>...  ######....#.#.#.............#h|h}&6h h܄hG ####.######..###.......... ...#.##.......##.##########  #...##.##†# ##>...  ######....##..#...###############hh&7h#h%h[i ...#.##.......##.##########  #...##.##†# ##>...  ######....##..#...#..hi{.#..#######hvhx&8h)h(  #...##.##†# ##>...  ######....##..#...#...#....#.......#hohX&9h;hPh ##>... ##### ###......##..#...#...#..hy#...#..##h h'90hhzhڐ  ##### ##.##......##...#..#...#...#..#...#######..#..#...######hh&1hh6hM  #h.##.....##..#...#...#...#..ho#...#######..#..#............######hT<2hhhx..##......##.#...#...#...#..#...#######..#..#............############# hh&3hthh##.....##...#..#...#....#..#...#######..#..#............#############4h~Qhrh~hhh,h.hJ3h05hh hEhh\:h<hAhpChlhh&h h/hhh hh4hh; #....##.# ##....##.# #....###.# #...#..#.# #.#...#..# #...#....# #.#...#..# ######..#..#.# .# #5h% #....##.# ##....##.# #....###.# #...#..#.# #.#...#..# #...#....# #.#...#..# ######..#..#.# .# #hhf&6hģhh9 #....##.# ##....##.# #....###.# #...#..#.# #.#...#..# #...#....#h #.#...#..# ######..#..#.# .# #hQh&7h[hhh #....##.# ##....##.# #....###.# #...#..#.# #.#...#..# #...#....# #.#...#..# ######..#..#.# .#hSiG #hohs&8hwhyh #....##.# ##....##.# #....###.# #...#..#.# #.#...#..#h #...#....# #.#...#..# ######..#..#.# .# h(#h h&9hh0hRr #....##.# ##....##.# #....###.# #...#..#.# #.#...#..#h_R #...#....# #.#...#..##..#..#.#.##hXh\(700hahdh #....##.# ##....##.# #....###.# #...#..#.# #.#...#..# #...#....# #.#...#..#h#..#..#.#.##hh&1h%hh,<E #....##.# ##....##.# #....###.# #...#..#.# #.#...#..# #...#....# #.#...#..##..#..#.#h<&.##h...########.hS .$#.################hhO&2h h!h`aM...## ###>...########. .#.##hhhj&3hoh~xhz+4.3 (2h'~hW? _You now have 156 gold pieces (gained 17).hlM#....#.##.....## ###>...########. #.##huh+5.3 (1hhh^TM####.#####....#.##.....## ###>...########. #.#hm^}#### hvdhh&6hhlhPnhM #.....#.####.#####..#....#.##.......##.. ###>....##h######. #.###..h4hhv&7h=hzh^H;M ####### #..... ####.######....#.##..#.. ...##hH#... ###>...###.g.########....... #.##g   hobgoblin (asleep)hH^#.#h9Pk  A hobgoblin comes into view.hUi.gghVE====8h%WSoul Splinterh[h6^+ _The hobgoblin shouts!hl ######## #.....#. ####.####..#....#.##... ...## #... hp###>...###...########.....g.###...#.. #.#hh:.gh&----h9hPhdhd h ;----hB h h  lex1 the Grave Robber ###### Demonspawn ## # #..... Health: 25/25 ======================== #. #.####.#### Magic: 5/6====================---- #.. #....#.##.. AC: 6Str: 8 #.. #...##.# EV: 11Int: 17 #... ###>...# SH: 0Dex: 13 hX###...### ###### XL:  3 Next: 76% Place: Dungeon:2 ......g@# Noise: ---------  Time: 1729.3 (0.0) ###...#.# a) +0 dagger #.. #.# Cast: Soul Splinter #. #.## # #.## #.## g   hobgoblin #.## #.## #.##A hobgoblin comes into view. _The hobgoblin shouts!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%)h; 1lex1 the Grave Robber###### Demonspawn### #..... Health: 25/25 ========================#.#.####.#### Magic: 5/6====================----#..#....#.##.. AC: 6Str: 8#..#...##.# EV: 11Int: 17#...###>...# SH: 0h}< yDex: 13###...######### XL:  3 Next: 76% Place: Dungeon:2......*@#Noise: ---------  Time: 1729.3 (0.0)###...#.#a) +0 dagger#.. #.#Cast: Soul Splinter#. #.### #.###.## g   hobgoblin#.###.###.##A hobgoblin comes into view. _The hobgoblin shouts!  h< DAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%)h hY g _The hobgoblin shouts!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 67%)  The hobgoblin struggles to resist.h; 4=30.3 (1h h0 @ _The hobgoblin hits you but does no damage.hl   lex1 the Grave Robber ###### Demonspawn ## # #..... Health: 25/25 ======================== #. #.####.#### Magic: 4/6================-------- #.. #....#.##.. AC: 6Str: 8 hmg#.. #...##.# EV: 11Int: 17 #... ###>...# SH: 0Dex: 13 ###...### ###### XL:  3 Next: 76% Place: Dungeon:2 ......g@# Noise: =--------  Time: 1730.3 (0.0) ###...#.# a) +0 dagger hmQ#.. #.# Cast: Soul Splinter #. #.##hmj # #.##hn #.## g   hobgoblin h:n#.## hYn#.## hvn#.##hn>The hobgoblin struggles to resist. hn2_The hobgoblin hits you but does no damage.  hnAiming: Soul Splinter (safe; 1% risk of failure)  hnPress: ? - help, Q - select actionShift-Dir - straight linehoEAim: a hobgoblin (chance to affect: 67%)h?lex1 the Grave Robber###### Demonspawn### #..... Health: 25/25 ========================#.#.####.#### Magic: 4/6================--------#..#....#.##.. AC: 6Str: 8#..#...##.# EV: 11Int: 17#...hƩ###>...# SH: 0Dex: 13###...######### XL:  3 Next: 76% Place: Dungeon:2......*@#Noise: =--------  Time: 1730.3 (0.0)###...#.#a) +0 dagger#.. #.#Cast: Soul Splinter#. #.#h## #.###.#h# g   hobgoblin#.##h4S#.###.#hTF#The hobgoblin struggles to resist. hs2_The hobgoblin hits you but does no damage.  hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionh^Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%)h(weak, ally target, soul-sp…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 67%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.h d*g h  5====1.3 (1Soul Splinterh h` _The hobgoblin completely misses you. Your soul wisp touches the hobgoblin.h  You completely miss the hobgoblin.The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.h\&2hlhk b _Your soul wisp closely misses the hobgoblin.h%  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin barely misses you.hy6========3hhN _Your soul wisp touches the hobgoblin but does no damage.h  You closely miss the hobgoblin.The hobgoblin is almost dead.h#&4hh _The hobgoblin misses you. Your soul wisp misses the hobgoblin.hPr;  You hit the hobgoblin.huhUz .*#.##.##h /805hFhM _You kill the hobgoblin!ha   #### # # #... #.####. #... #....#.## #... #...##. #... ###>...#...### .@*##...#.# #...#.# #...#.# #...#.######.#  #.# #.# #.#h hY .-6ha h & _You swap places.h..  ####. # # #.... #.####. #...# #....#.## #...# #...## #...#h& ###>#...### .*##...#.# #...#.#h #...#.# #...#.# #####.# #.# #.#  #.#h hhhF *.  A bat comes into view.h_====-7h h 0 _The bat moves out of view.h9s ..  ####. # # #.... #.####. #...# #....#. #...# #... #...# ###>.#####...### .*.##...#.# #...#.#  #...#.#  #...#.# #####.#  #.#  #.#  #.#hx<hA2*.hpF&8h:LhMhs; ..<  ####.. # # #.... #.####. #...# #....#. #...# #... #...# ###>#.#####...### #hδ.*..##...#.# #...#.#  #...#.#  #...#.#h7 #####.#  #.#  #.#  #.#hhP<*.h&9hBh9 _Found a stone staircase leading up.hh ..<  ####.. # # #.... #.#### #...# #....# #...# # #...# ### #.#####...###  #.*...# #...#.# #...#.# #...#.# #...#.# #####.#  #.#  #.#  #.#hh2*.h'40hhht ..<  ####.. #  #.... #. #...# #.... #...# # #...#  #.#####...### hW #....@.*....# #...#.# #...#.# #...#.# #...#.# #####.#  #.# h{ #.#  #.#h˰h۶2*.h&1hEhh  ..< ####.. # #.... #. #...# # #...# # #...#  #.#####...### #...@.*.....# #...#.# #...#.# #...#.# #...#.# #####.#  #.#  #.#  #.#hL h 2*.h &2h5 hUf ..< ####.. # #.... #. #...# # #...# # #...#  #.#####...### #..@.*......# #...#.# #...#.#  #...#.#  #...#.# #####.#  #.#  #.#  #.#*.3h#.. ..<#.. ####.. ##.. #.... #.hh#b. #...# #.. #...# #. #...# #.#####...###h #.@.*.# #...#.# #...#.# h2 #...#.#  #...#.# #####.#b   bat (asleep) #.#*   soul wisp (summoned)  #.# hϱA #.#hhhBl*., ally target)hܼ;4Soul SplinterhhV _A bat comes into view.h? #..... ..< #.... ####.. # #.... #.... # #b.. #...# # ... #...# #.# #...#hv #.#####...### #@.*.# #...#.# #...#.#  #...#.#  #...#.# #####.# #.#  #.#  #.#hh,h!.b*.bhn&&5h)h+hh'hhIhLJh]PhQhhhhoh%hh)hhhhhWhh9hhhuhhǁhhhhhhh9Z hZ h_ hVa h hM h h h8T hT hY hZ h h h h h 5  You hit the bat.h) .*   soul wisp (summoned)hz m2=6Soul SplinterhJ hE G _You kill the bat!h+q# .# ..< .#####..#..... #....#....#... #...# #####...##.*........#######.....####hyh.-7hhWhk .  ..< #####...##....#.....###.....# #...# hk #####...##.*........#######...####ht hx G§.h{ @-8h h c _Your soul wisp disappears in a puff of smoke!h M(.  ..< ###...##.@...###.#####...# §#####...###...........##h !.h3 &9h h % _Found 7 stones.hI5M..(.  ..< ###...h5#.....##.#####...# #.#####...###he<h@'50h'hhM....(.  ..< ###...#.....h\]##.#####...#h9h&1hǿhh!M#####.####.....(.  ..< ###..hGo.##.....##...#hh&2hhkhX M #.# ####.#####...#..(..  ..< h ###...#.....##...#####h hs &3h h h` M... #.# ####.###.#..(#...  ..< ###..#.....##....##..hhghdl&4hqhshs2M... #.# ####.###.(#...###  ..< #.....#####.. ##.#h'&5h* h hnOM... #.# ####.###.(...### hfn#.....# ..<##.####hLuhy&6h~hhM...!.... #.# ####.###.(...####.....##.....#hh&7h4ha _Found a bubbling amethyst potion.h^HKM#####hHN....!..h)L...!......... #.# ####.###.(#........##.....# hPhT&8hZh\ h\S_Found a bubbling sapphire potion.hM###########.....#####+##########.....!.......!.#......#........ #.# #####@####.#..(.....##.....#hhu&9hHhz ]M.........################### .....####+##########.#.....!#.......##.......####.........# #@# #####.#####........##........##.###.....#h6 hۄ '60h= h h M..............################### .....hݟ ####+#########.! ####....@....#h #####.#########.####........#hC ......(.............#####.....#h h &1h hɫ h3@ M#.................################### .....####+##########h}@ ..! ###.........######.#####h@ g#####.####.##.....h@ hH hyL &2hS hV h wM#######.................################### .....####+#####.# #####...h ! ###.........######.#####.....h h؍ &3h: h! h )M...' . #######.................###################.....ho a####+#####.# #####.....! ####.........#...h hT# &4hf) h* hy zM#### ...'h3z  . #######.................###################hVz .....####+#####.# #####.....hz c!.####. hz U#.......###.#hz ...h: h| &5h) hڎ h  G#####..'h h! G======6hs% ha' = _As you open the door, it creaks loudly!hP =M # #### ...' . #######.................#########.# ############ #........ .....#####@#####.# #####hxP ....!.####.#.......#...hW hm[ G------7ha hd Q _There is an open door here. hF h=------ h h! h]  ###. ...'. ####. ..##  ... #######.# ########### #........ . #####'#####.# ######....@!...... #### h ..# ...#........# h1  h -8 _ h  h  h$.##....##.. #.'.##....##.. . #..##....##... ..###.#.##....##... .#.##....# .#.#########.# #.# #........ .#####'#####.## ##.....@.#.....!.####. h$*#.# #####.#####........#  h) h-&9 h 2 h; h>,70.3 (2 h  h^ _z - a bubbling sapphire potion hX ..'. ###. ..##  ... #######.# ########### #........ . #####'#####.## ######............. ####....# ##..#..(.....# h h+1.3 (1 h h% hN1* S   ball python (constriction, wandering)SA - a bubbling amethyst potion2.3 (2 h5 hM8^ _A ball python comes into view. h ###. ..##  ... #######.# ########### #........ . #####'#####.## ######............. ####.. ##..####.##########.####........S(... hp  h .. hO +3.3 (1 h  h  hK  ... #######.# ########### #........ . #####'#####.## ######............. #### ##..#####.##### h5L[.....####.....# hR hV&4 hZ h\ hE  #.##....##...  #.##....#  #.#########.# # # #........  #####'#####.##  #...... #.####.. #.# #.### #.# #####.##### #####.#### #........# #........# hE S   ball python (constriction, wandering) #..(.....# #.....S..#  ####.....# hF  hK 1. h=P &5 hT  hSV  h #######.# ########### #........ . #####'#####.## #####............. #### ##..#####.##### h#####.#### ........(....S   ball python (constriction, wandering).....###....S ..< h h"1. hr'&6 h+ h1- h #######.# ########### #........ . #####'#####.## #####.............  h~#### ##..# hE#####@##### h#####.#### ........ h+......(............S#S   ball python (constriction)### h=s#.....##.....#####.. # hN h hyS.7Soul Splinter h  h  h ########## #........ . #####'#####.## #####............. ######. #.......####.........######.#####  h: ^#........##........##..(...S.##........##### ..< hZ `####.. #....  h2  h& >S. h) &8 h-  h/  h : #####'#####.## ######............. #.......####.......# ......###.......####.#########.#### #....@...#S(....### ..< h ####.. #.... # h^  he .=9 h  h4 Q _The ball python misses you. hz #####'#####.## ##### lex1 the Grave Robber #.............  Demonspawn #.......####..  Health: 25/25 ======================== #.......#  Magic: 5/6====================---- #.......###  AC: 6Str: 8 #.........#  EV: 11Int: 17 #####.#####  SH: 0Dex: 13 h{#####.####  XL:  3 Next: 82% Place: Dungeon:2 #....@...#  Noise: =--------  Time: 1779.3 (0.0) #.....S..#  a) +0 dagger #..(.....#  Cast: Soul Splinter #........#  h{W####.....#  h |#.....# ..<  S   ball python (constriction) #.....#####.. # #.....##.... # h)|#.....##...# #  hE|_A ball python comes into view. _The ball python misses you. hf|NAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (chance to affect: 67%) h#####'#####.## ##### lex1 the Grave Robber#.............Demonspawn#.......####..Health: 25/25 ========================#.......#Magic: 5/6====================----#.......###AC: 6Str: 8#.........#EV: 11Int: 17#####.#####SH: 0Dex: 13#####.#### h*XL:  3 Next: 82% Place: Dungeon:2#....@...#Noise: =--------  Time: 1779.3 (0.0)#.....*..#a) +0 dagger#..(.....#Cast: Soul Splinter#........#####.....##.....# ..<S   ball python (constriction)#.....#####.. # h#.....##....##.....##...## _A ball python comes into view.  hC_The ball python misses you. hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h@Aim: a ball python (chance to affect: 67%) hv, weak, ally…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (chance to affect: 67%)  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker. hk -  The ball python bites you. The ball python completely misses you.The ball python bites you but does no damage.  The ball python closely misses you. Your soul wisp touches the ball python. hp †**   soul wisp (summoned) hBu 4-380.3 (1Soul Splinter hay  hz K _The ball python dies!h~########### #........ .....#####'#####.## ######..................####........# .....##.........#####.##########@####....†(.*...###  ..<###...hh$<*.hd_6====-1hh1h(X  #####'#####.## ######............. #.......####.......# ......###.......####.#########.#### #....@...#*†(....### ..<####.. #.... #h_ hob @-2hg hi h............. ......####.....# .....###hS..####.#########.#### ....*...huJ†(....hU### ..<hs####.. #.... #h״ hh&3hh& _You swap places.h?####.....# ##..####.#########.#### ....*....†(.@..hZ@### ..<####.. #.... # #.###hBh HP.*h:L@-4hQhSh  ##..####.#########.#### ........*†h{(....### ..<####.. #.... # #.### ###hhP.*hs5=====5h+hhF>##..####.#########.#### ........†(.*....#### ..<####.. #.... #h> #.### #.#####...###..........hz?hCP.*hfH&6hMh+Oh1..####.#########.#### ........†(...#....*####.. ..<####.. #.... # #.### #.#####...###..........######...#hǢhP.*hP&7hh+h.&####.#########.#### ........#.....†#..(...#...###.* #....<####.. #hd.... # #.### #.#####...###..........######...#hhrP.*h &8h h hf #........#.....†..(.....### #.*..<....#####.. #.... # #.### #.#####...###..........######...#h h+P.*h)B=9hēhih?.............†.(.....hb### ..<*...#####.. #h....##.... # #.### #.#####...###..........######...#hh#P.*h'90hhhvp†.(....### ..<####.. #hp*...##.... .# #.### #.#####...###..........######...####hmqhBrhzwP.*hy&1h}h~h~(....### ..<####.. #.... *#. ##@#### #.#####...###..........######...#h6### hhP.*h&2hhmhH.### ..<####.. ###.... .##...##.*...# ##.#### ##..........######...#### hIhLP.*hN&3hPh!Qh### # ..<.#####.. #.##.... #.....##...##.... #*### #.#####...###..........######...# h@#..### hh~P.*h&4hh?hq3h4hM8h :hhKhh h _####.....# #.....# ..< #.....#####.. # #.....##.... #.#.....##...# #.#.....##...# ##.#####...# #*#####...### #.# #...#.# #...#.# #####.# hf h &5h h hL}####.....# #.....# ..< #.....#####.. # #.....##.... #.##.....##...# #.hM*#.....##...# ##.#####...# #*#####...### #.h.M# #...#.# hMMK#...#.# hnMC#####.# hMhOhjS .hS+*hU&6hkYh6[h####.....# #.....# ..< #.....#####.. # #.....##.... #.##.....##...# #.#.....##...# ###.#####...# #hs#.#####...### #.*.# #...#.# h #...#.# #####.# h2hбhUD.*hO&7hûh`h{?####.....# #.....# ..< #.....#####.. # #.....##.... #.##.....##...# #.#.....##...# #.##.#####...# #h#.#####...### #..*.# #...#.# #...#.# #...#.##...#.######.# h"hhD.*h&8hLhh]####.....# #.....# ..< ##.....#####.. # ##.....##.... #.##.....##...# #....##.....##...# #.##.#####...# ##.#####...### ##...*.# #...#.# #...#.# #..h.#.##...#.######.# hhD.*h&&9hvhh88;####.....# #.....# ..< ##.....#####.. # #.#.....##.... #.####.#.....##...# #....#.#.....##...# #.##.#####...# ###>#.#####...### #h8#....*.@....# #...#.# #...#.# ##h8U#####.# h:h?D.*hC(800hXGhHhX/####.....# #.....# ..< ##.....#####.. # #.hq#.....##.... #.####.##.....##...# #....#.##.....##...# #...###.#####...# hǮ###>.#.#####...### #h#.....*.@...# #h6...#.# #...#.# hUU#####.# hhD.*h1&1h!hhy9####.....# #.....# ..< ##.....#####.. # #.h#.....##.... #.####.##.....##...# #....#.##.....##...# #...###.#####...# ###>.#.#####...### ##......*.@..# #...#.# #...#.# #####.# hhf>§hh2hChc _Your soul wisp disappears in a puff of smoke!hlqa####.....# #.....# ..< ##.....#####.. # #.#.....##.... #.####.##.....##...# #....#.##.#.....##...# #...##.##.#####...# ###>.#.#####...### #hqV#......§..@.# #...#.# #...#.# #...#.##...#.######.##.##.# h-y...h|&3hFhhN = ####.....# #.....# ..<  #.....#####.. # # #.....##.... #.####. #.....##...# #....#.##hN N #.....##...# #...## ##.#####...# ###> #.#####...###  #.# #...#.# #...#.# #...#.# #...#.# #####.# #.# #.#  #.#hT hOX &4hq] h) ####.....# #.....# ..<  #.....#####.. # # #.....##.... #.####. #.....##...# #....#. #.....##...# #... ##.#####...# ###> #.#####...###  #.# #...#.# #...#.#  #...#.#  #...#.#  #####.#  #.#  #.#  #.#h.h62&5h5h7hM...###.  ..< ######.. #...hQ4####....#........###.#####...# ###>..#####.@.###hz###..........#######...#.#hX#...#.#h hS&6hhXhM M(.....###..  ..< ######.. #...####....#........## h|M m###>..#####...######...........########...#.#.#hS hV &7hZ h\ hx M...†( #S............###....  ..<... ######.... # #....####....#.....h3 ...## ###>.#####...######...........###S   adder (asleep)#####h| h. bb   bat (wandering)hy &8hv h Y _An adder comes into view.hN+....† ####( #S....###......  ..<..b ######...... # #........ #.####....#........## ###>.#####...#####...........######hMOw#.##...hPh2QhZh)[.h[[ h&d&9hWehfh,####.###. ...† ####( #S......###...  ..<... ###h### #........ #.######## #....#........## ###>.#####...#####h...........########...#.#hhh'10hh$h&h+h.hlhKohshluhhYhhhVhXh\h=]hhhhh b#####.#### #.# .##.....†..# .######..(.....# .#S..hmI#.# ......b####.....# ...#.....# ..<.##.....#####.# #.h#.....##.#.####.##.....##...#hn#....#.##.....##...# h#...###.#####...# ###>.h#.#####...### ##...........# hS   adder (asleep)#######...#.# h9b   bat (wandering) hY hjh6,h@^.bbh;1Soul Splinterhhh ######.#### #.# ..# #.....†..# #.######.#..(.....# #.#S.#.# #.hK ####.....# #...b.#.....# #..<.##.....#####.# #.#.....##.#.####.##.....##...#....#.##.#.....##...# #...##.##.#####...# ###>.hx B#.#####...### ##...........# #######...#.# #...#h ,.# h0 ,h{ h[ .S.bS  The adder hisses angrily.hV .=2h P _The bat hits you but does no damage.hy #####.#### lex1 the Grave Robber  #........# ..# Demonspawn  #.....†..# #.######.  Health: 25/25 ========================  #..(.....# #.#......  Magic: 5/6hi ====================----  #........# #..S.....  AC: 6Str: 8  ####.....# #........  EV: 11Int: 17 #.....# #..<..... ##### SH: 0Dex: 13 #.....#####.b.....# #.... XL:  3 Next: 83% Place: Dungeon:2 h#.....##...@......#.####.### Noise: =--------  Time: 1812.3 (0.0) #.....##...########....#.##. a) +0 dagger h#.....##...# #...##. Cast: Soul Splinter ##.#####...# ###>... hE(#.#####...### ##### #...........# S   adder #######...#.#h b   bat #...#.# #...#.#The adder hisses angrily. _The bat hits you but does no damage.  hEAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 67%)h^$ #####.#### lex1 the Grave Robber  #........# ..# Demonspawn  #.....†..# #.######.  Health: 25/25 ========================  #..(.....# #.#......  Magic: 5/6====================---- hm%# #........# #..S.....  AC: 6Str: 8  ####.....# #........  EV: 11Int: 17 #.....# #..<..... ##### SH: 0Dex: 13 #.....#####.b.....# #.... XL:  3 Next: 83% Place: Dungeon:2 #.....##...@......#.####.### Noise: =--------  Time: 1812.3 (0.0) #.....##...########....#.##. a) +0 dagger #.....##...# #...##. Cast: Soul Splinter h%##.#####...# ###>... #.#####...### ##### #...........#h% S   adder #######...#.# b   bat h$&#...#.# #...#.#Press: ? - help, Q - select actionhL&_Shift-Dir - straight lineAim: a bat (chance to affect: 67%)  hu&xYou miscast Soul Splinter.  You are very lightly contaminated with residual magic.  Nothing appears to happen.h#'h['h%(hh0o    ..#  †..# #.######.  #..( ..   #........   ..   #.S<.....  .b....#  h0.# ##    ###>h^1    #######...#.# #... h3Y3.3 (1Contam h;h>?  Shift-Dir - straight line  Aim: a bat (chance to affect: 67%)  You miscast Soul Splinter.are very lightly contaminated with residual magic.  Nothing appears to happen. _The bat hits you but does no damage.hX #####.#### lex1 the Grave Robber  #........# ..# Demonspawn  #.....†..# #.######.  Health: 25/25 ========================  #..(.....# #.#......  Magic: 4/6================--------  #........# #........  AC: 6hStr: 8  ####.....# #........  EV: 11Int: 17 #.....# #.S<..... ##### SH: 0Dex: 13 hNW#.....#####.*b....# #.... XL:  3 Next: 83% Place: Dungeon:2 #.....##...@......#.####.### Noise: =--------  Time: 1813.3 (0.0) h`#.....##...########....#.##. a) +0 dagger #.....##...# #...##. Cast: Soul Splinter hh##.#####...# ###>... Contam  #.#####...### ##### #...........# S   adder #######...#.# b   bat #...#.# hu#...#.#Nothing appears to happen. _The bat hits you but does no damage.  hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionh-_Shift-Dir - straight lineAim: a bat (chance to affect: 67%)h #####.####lex1 the Grave Robber#........# ..#Demonspawn#.....†..# #.######.Health: 25/25 ========================#..(.....# #.#......h!Magic: 4/6================--------#........# #........AC: 6Str: 8####.....# #........EV: 11hDInt: 17#.....# #.S<..... ##### SH: 0hc-Dex: 13h2#.....#####..*....# #.... XL:  3 Next: 83% Place: Dungeon:2h)#.....##...@......#.####.### Noise: =--------  Time: 1813.3 (0.0)h#.....##...########....#.##. a) +0 dagger#.....##...#h[#...##. Cast: Soul Splinterh##.#####...####>... Contam h"#.#####...#########...........#h?S   adder#######...#.#h^b   bat#...#.#h#...#.#Nothing appears to happen. _The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 67%)hhP;_The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (chance to affect: 67%)  The bat struggles to resist.h"<h3C`.S..bhC]5====4.3 (1hIhK= _The bat hits you but does no damage. x2h6e #####.#### lex1 the Grave Robber  #........# ..# Demonspawn  #.....†..# #.######.  Health: 25/25 ========================  #..(.....# #.#......  Magic: 4/6================--------  #........# #........  AC: 6Str: 8  ####.....# #........  EV: 11Int: 17 #.....# #..<..... ##### SH: 0heuDex: 13 #.....#####S......# #.... XL:  3 Next: 83% Place: Dungeon:2 #.....##...@b.....#.####.### Noise: =--------  Time: 1814.3 (0.0) he#.....##...########....#.##. a) +0 dagger #.....##...# #...##. Cast: Soul Splinter ##.#####...# ###>... Contam hf #.#####...### ##### #...........#h&f S   adder #######...#.# b   bathJf #...#.# hxfz#...#.#The bat struggles to resist. _The bat hits you but does no damage. x2  hfAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linehg?Aim: a bat (chance to affect: 67%)hax #####.####lex1 the Grave Robber#........# ..#Demonspawn#.....†..# #.######.Health: 25/25 ========================#..(.....# #.#......Magic: 4/6================--------#........# #........AC: 6hStr: 8####.....# #........EV: 11Int: 17#.....# #..<..... ##### SH: 0Dex: 13hY#.....#####S......# #.... XL:  3 Next: 83% Place: Dungeon:2#.....##...@*.....#.####.### Noise: =--------  Time: 1814.3 (0.0)hI#.....##...########....#.##. a) +0 dagger#.....##...##...##. Cast: Soul Splinter##.#####...#hl###>... Contam #.#####...###hA######...........#hS   adder#######...#.#hb   bat#...#.#hu#...#.#The bat struggles to resist. _The bat hits you but does no damage. x2  hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionh;XShift-Dir - straight lineAim: a bat (chance to affect: 67%)hh! M_The bat hits you but does no damage. x2  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (chance to affect: 67%)  The bat struggles to resist.h(-b.h**5.3 (1hL0h3b _The bat hits you but does no damage. The adder bites you but does no damage.hم F #####.####h  lex1 the Grave Robber  #........# ..# Demonspawn h+  #.....†..# #.######.  Health: 25/25 ======================== hd ( #..(.....# #.#......  Magic: 3/6============------------ hz #........# #........  AC: 6Str: 8 h  ####.....# #........  EV: 11h <Int: 17 hĆ #.....# #..<..... ##### SH: 0h׆ <Dex: 13 h '#.....#####S*b....# #.... XL:  3 Next: 83% Place: Dungeon:2 h9 $#.....##...@......#.####.### Noise: =--------  Time: 1815.3 (0.0) h_ #.....##...########....#.##. a) +0 daggerhr  h #.....##...# #...##. Cast: Soul Splinter h }##.#####...# ###>... Contam  h L#.#####...### #####h͇ ? #...........#h  S   adder h #######...#.#h V b   bath> 1 #...#.# #...#.#hQ 8The bat struggles to resist. hc T_The bat hits you but does no damage. The adder bites you but does no damage.  h Aiming: Soul Splinter (safe; 1% risk of failure)  h Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (chance to affect: 67%)h Q *bhߙ7*<h# X..S.h%z.SAim: an adder (chance to affect: 58%)hu #####.####lex1 the Grave Robber#........# ..#Demonspawn#.....†..# #.######.Health: 25/25 ========================#..(.....# #.#......Magic: 3/6============------------#........# #........AC: 6havStr: 8####.....# #........EV: 11Int: 17#.....# #..<..... ##### SH: 0Dex: 13#.....#####*.b....# #.... XL:  3 Next: 83% Place: Dungeon:2#.....##...@......#.####.### Noise: =--------  Time: 1815.3 (0.0)#.....##...########....#.##. a) +0 dagger#.....##...##...##. Cast: Soul Splinter##.#####...####>... Contam #.#####...#########...........#hvS   adder#######...#.#b   bat#...#.##...#.#The bat struggles to resist. _The bat hits you but does no damage. The adder bites you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linehw;Aim: an adder (chance to affect: 58%)hK7 (weak, ally target, soul-splint…)*   soul wisp (summoned)A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.h8  The adder bites you but does no damage. The bat hits you but does no damage.h S*The adder barely misses you.h]4====6.3 (1hOh^ _Your soul wisp closely misses the adder.hht  You hit the adder but do no damage. The bat misses you.h9 h5%7hUht _The adder barely misses you. Your soul wisp touches the adder.h< X  You miss the adder.h< hDE .b The adder is moderately wounded.The adder closely misses you. Your soul wisp touches the adder.hE x5========8hSK hM P _The bat barely misses you.h#3  You closely miss the adder.The adder is severely wounded.h5&  h25The bat barely misses you. The adder bites you but does no damage.  Your soul wisp closely misses the adder.h<q b.  The adder barely misses you.hQ>09hDhFK _Your magical contamination has completely faded away.hh  You hit the adder but do no damage.hm  The adder is severely wounded.h   The bat hits you. The adder bites you but does no damage.h4-6========20hh!7 _Your soul wisp touches the adder.h 7  You hit the adder.h hט X  You kill the adder!hD h @<*.b.b   bat (ally target)*   soul wisp (summoned)he hD  #####.####lex1 the Grave Robber#........# ..#Demonspawn#.....†..# #.######.hժ Health: 23/25 ======================--#..(.....# #.#......Magic: 6/6========================#........# #........AC: 6Str: 8####.....# #........EV: 11Int: 17h #.....# #..<..... ##### SH: 0Dex: 13h &#.....#####*.b....# #.... XL:  3 Next: 107% Place: Dungeon:2hG )#.....##...@......#.####.### Noise: =--------  Time: 1821.3 (1.0)h_ #.....##...########....#.##. a) +0 daggerhu #.....##...##...##. Cast: Soul Splinterh H##.#####...#hʫ {###>...#.#####...###h A######...........#h _b   bat (ally target)h ?#######...#.#h *   soul wisp (summoned)#...#.#h4 #...#.#hI cYou hit the adder but do no damage.The adder is severely wounded.h_ UThe bat hits you. The adder bites you but does no damage. hs )_Your soul wisp touches the adder.  h 6You hit the adder.  You kill the adder!h h h _The bat hits you.  You have reached level 4!hO h= /  --more--ho 9/31-7/784h 4%  You feel clever. Your demonic ancestry asserts itself...hhޘv _You feel the presence of a demonic guardian.hM #####.#### ∩$...# ...†#####(#.#...###.  #..<..... #########@.b....# #....*......#.####.###h; S########....#........### ###>...#####...#######..........######hl hئ ,hޯ *.  You swap places. Found 6 gold pieces. Found Kaus's Antique Armour Boutique.hǴ ]2Soul Splinterh h9 [ _The bat barely misses your soul wisp.hl#####.#####  #####.#### ∩$#  #.# ..# ##.....†..# #.######.##..(.....# #.#......##.# #.h#####.....# #.##.....# #..<.##.....#####*@b....# #.#.....##.#.####.#h#.....##...#....#.##.#.....##...# h4n#...##.###.#####...# hX###>...##.#####...### #h{#...........# #######...h-#.# h7hhhZ hG*.h$30h9=-3hSoul SplinterhWh& _You swap places.hQy h 'b.h 5=4.2 (0.9h hv } _You hit the bat but do no damage. The bat closely misses you.h h> ............# ... ####.#### ∩$ ...# ...†######(#.#...###.......#  #.@<b..... ##########.*. #.....#..........#.####.############....#.##.......##......###.# ###>...#####...########..........######hJ? h{? hG :*.hRK d5.2 (1.0Soul Splinterh P hQ C _You swap places. The bat hits your soul wisp. h#.# ... #####.######...  h#####.#### .∩$# #.# ..# # #.....†..# #.######.# #..(.....# #.#......# #.# #. h# ####.....# #.# h#.....# #.*@b.....# # h#.....#####.......#.# #.#.....##..#.####.# hU#.....##...#....#.##. h6#.....##...# #...##.###.#####...#  hX###>...##.#####...###  h{p##...........# # h=#...#.# # h h h .b  You swap places. The bat barely misses you. h? ;6Soul Splinter h h _Your soul wisp barely misses the bat. The bat hits you but does no damage. _There is a stone staircase leading up here. h .# ... .######...  hi .#### .∩$# # .# ..# )# .....†..# #.######.# ..(.....# #.#......# .# #.# .....# #.## #.....# #.*< h # ##.....#####..b....#.# #.#.....##. h x#.####.##.....##...#....#.##. h #.....##...# #...##.##.##.#####...#  hť ###>...##.#.#####...###  h٥ D#.#...........#  h Q#.#...#.# #. h  hs  h  h  b..  Found a dagger. Your soul wisp misses the bat. h y1==-7 h  h _ _The bat completely misses your soul wisp. h l# ... .######... .#### .∩$# # # ..# )# †..# #.######.# (.....# #.#......# # #.#  h[ Z.....# #.## ##.....# #.*<.@....# ##.....#####b......#.# #.#.....##.#.####.######.#.....##...#....#.##.#.....##...# #...##.##.##.#####...# ###>...##.#.#####...### #.#.# #.#...#.# #. h  h  hc  h Z.*b h' @-8 h  h T _The bat misses your soul wisp.!hN.# ...#.######...#.#### .∩$# #.# ..# )#.†..# #.######.#.(.....# #.#......#.# #!h.##.....# #.##  #.....# #..<@.....#  #.....#####*......#.# # #.....##...b......#.####.###### #.....##...#....#.## #.....##...# #...##.## ##.#####...#!hB ###>...## #.#####...### #!hhy #.# # !hX#...#.# #!hq!h,!he*b..!h.=9!hȸ!hu: _The bat hits you but does no damage.!h%xThe bat misses your soul wisp. _The bat hits you but does no damage.  You hit the bat.  The bat is severely wounded.  closely misses you. The bat hits you but does no damage.  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Ch:#############...#####.##ChChMb*.7Ch?_ChG# #.# # #.## #.#. ###.....>#.##ChDH.### ##P######.#.# #.# #P..####..#.# ## #.########...P#P.P.#. .# #.##....#♣.~~.##.#.#.# .# #.#_.~~..#.#.#.#. .###.##...*#♣÷P~.#.P#.#.#..##..†.##...P#P##.#.#..##....##P..#####.#.#..##....###P## #.#.#.ChvH/.##.###....#.#### #...#.#.##.# #...(#....#####.###..#.##.# #######.#.##.ChH+#...#####.###.Ch Q2_ChIS&8ChX&_ChZCh7g T.# #.# .# #.## #.# ). ###.....>#.##.### ##P######.#.# #.# #P..####..#.## #........########...P#P.P.#. ..# #.##....#♣.~~.##.#.#.# ..# #.#_.~~..#.#.#.# ..###.##...*#♣÷P~.#.P#.#.#....##..†.##...P#P##.#.#.##....##P..#####.#.# #.##....###P## #.#.#Chg W.##.###....#.#### #...##.##.# #...(#....#####.###.#.##.# #######.#.##.#...#####.###Chh Cho :*.Chr &9Chnx &_Ch{ Dh6#.# #. ..# #.# #. .). ###.....>#.#Dh^.### ##P######.#. #........# #P..####..#.# #........########...P#P.P.#..# #Dh.##....#♣.~~.##.#.#..# #Dht.*.#_.~~..#.#.#..###Dh5.##....#♣÷P~.#.P#.#.....##..†.##...P#P##.#.DhV.....##....##P..#####.#. ##.##....###P## #.#.Dhjs.##.###....#.#### #...Dh{h#.##.# #...(#....#####.Dhu.#.##.# #######.#.##.#...#####.Dh.Dh2*.Dh'50Dh&_Dh\DhG#.# #.# ### # ..)... ###.....>##........### ##P######.#Dh3 #........# #P..####..## #........########...P#P.P.#.# #.##....#♣.~~.##.#.#.# #.*..#_.~~..#.#.#.###.##....#♣÷P~.#.P#.#...##..†.##...P#P##.#.....##....##P..#####.##......##....###P## #.#..##.###....#.#### ##.##.# #...(#....#####.Dh).#.##.# #######.#.##.#...#####.DhSDh2*.Dh!&1Dh'&_Dh(Dh5]#.# .# ######### .)........ ###.....>#........### ##P######. #........# #P..####..# #Dh..########...P#P.P..# #.##....#♣.~~.##.#..# #.*...#_.~~..#.#..###.##....#♣÷P~.#.P#...##..†.##...P#P##.Dh...##....##P..#####.#....##....###P## #.DhB.##.###....#.#### ##.##.# #...(#....#####.Dh.#.##.# #######.#.##.#...#####.DhDh[*....#_Dh&2Dhn8_Dh^Dh#.#.##### .).... ###.....#Dh .### ##P###### #.# #P..##### #.########...P#P.P.# #.##....#♣.~~.##.#.# #.*....#_.~~..#.#.###.##....#♣÷P~.#.P#Dh8.##..†.##...P#P##.##....##P..######DhY.##....###P## #.##.###....#.#### #Dh0#.##.# #...(#....#####.#.##.# ###### .#.#.##.Dh&#...#####DhDh\*.....#_Dh&3Dhe#8_Dh$DhCd#.#.#### .)... ####.### ##P #Dh.# #P..##### #.########...P#P..# #.##....#♣.~~.##..# #.*.....#_.~~..#..###Dhȗ.##....#♣÷P~.#.P.##..†.##...P#PDh.##....##P..#.##....###P##Dh.##.###....#.#### #.##.# #...(#....Dh<.#.##.# ###### ..#.#.##.#...DhADh%m§Dh&4DhyDhֱc _Your soul wisp disappears in a puff of smoke!Dh5#.#.#### .)... #####.### ##P # #.# #P..Dh# #.########...P#P.# #.##....#♣.~~.##.# #.§.....#_.~~..#.###.##....#♣÷P~.#.Dh.##..†.##...P#P.##....##P.. .######...##....###P##Dh.##.###....#.#### .#.##.# #...(#....Dh%.#.##.# ###### #..#.#.##.#...Dh5%_Dh&5Dhz8_DhDhXm#.#.### .)..... ### .##.### ##P .# #.# #P.. .# #.##...P#.# #.##....#♣.~~..# #.§.....#_.~~...###.##....#♣÷P~.#.##..†.##...P#.##....##P.. #.######..##....###P##.##.###....#.#### #.#.##.# #...(#.....#.##.# ###### ##..#.#.##.#...Dh6G.6DhDhDhf pM ###.######### ####### ........# ####################### ### .......)....... ###..########### ##P#  #P..# .###############...P##....#♣.~~.# ......#_.~~..####....#♣÷P~. ....................##..†.##...P##.##.#Dhz &_Dh &7Dh 9_Dhh EhM........... # ###.######### Ehx####### ........# ####################### ### .......)....... ###..########### ##P# Eh< #P..# .##############...PEh,J##....#♣.~~.# Eh?......#_.~~.. 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'_Fh# Fh .# # .# # .# # .# #.# #.# ## #Fh L#).###.....>#.#P######.##..# #P..####..# #........#...P#P.P.#Fh0 # #........##....#♣.~~.##.#.## #..............#_.~~..#.#.####........##....#♣÷P~.#.P#.#......##..†.##...P#P##.###....##P..#####.#FhK &_FhC &6Fh 9_FhK Fh_9 J# #.# #.# #.# #. #.# #. #.# #.# #. #. .).###.....>#..#P######.#.#........# #P..####..#. #........#...P#P.P.#.# #........##....#♣.~~.##.#.#.# #.....#_.~~..#.#.#.###........##....#♣÷P~.#.P#.#.##..†.##...P#P##.#.##....##P..#####.#.Fh/? FhA &7FhiG FhH FhU # #.## #.## #.## #.# .# #.# .# #.# .# #.# #.# ).###.....>#.#.#P######.#.##........# #P..####..#.# #........#...P#P.P.#.## #.##....#♣.~~.##.#.#.## #.#_.~~..#.#.#.####.##....#♣÷P~.#.P#.#.###..†.##...P#P##.#.###....##P..#####.#.#8Fh \# #.## #.# # #.# # #.# # #.# # #.# # #.#  #.# .###.....>#.# .#P######.#.# #........# #P..####..#.#  #.#...P#P.P.#.# .# #.##....#♣.~~.##.#.#.#. .# #.#_.~~..#.#.#.#. .###.Fh_ ##....#♣÷P~.#.P#.#.#.##..†.##...P#P##.#.#.##....##P..#####.#.#.FhFh&9FhFha# #.## #.# # #.# # #.#  #.#  #.#  #.# FhPb #.# ###.....>#.# .#P######.#.# #.# #P..####..#.#  #.#...P#P.P.#.# # #.##....#♣.~~.##.#.#.#. # #.Fhyb#_.~~..#.#.#.#.# ###.##....#♣÷P~.#.P#.#.#.###..†.##...P#P##.#.#.###....##P..#####.#.#.#FhbFh iFhi'70FhmFh oFh|# #.## #.# # #.# # Fhڿs#.#  #.# #.# #.#  #.# ###.....>#.# .#FhP######.#.#  #.# #P..####..#.# Fh"R #.#...P#P.P.#.#  #.FhCy##....#♣.~~.##.#.#.#.  #.#_.~~..#.#.#.#.##Fhej.##....#♣÷P~.#.P#.#.#.#Fh##..†.##...P#P##.#.#.###....##P..#####.#.#.#FhFhD&1Fh=FhFh5# #.## #.# # #.# # #.#  #.# #.# #.#  #.# ###.....>#.# # #.#Fh5:P######.#.# # #.# #P..####..#.# # #.#...P#P.P.#.# #.##....#♣.~~.##.#.#.#. #.#_.~~..#.#.#.#.# Fh|9Fhh:&2Fh<Fh=GhGhGh'_Gh̕Gh3_Gh>GhcGhGheGhfGhYjGh kGh!_GhGh9_GhGh-NGhNGhQGhRIh9 Ih: h Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy2% 2b - Vampiric DrainingNecromancy5% 3  c - Animate DeadIh; Necromancy19% 4  d - Frozen RampartsIce45% 3  e - Ozocubu's ArmourIce45% 3  f - Curse of AgonyNecromancy45% 5  g - Metabolic Englaciation Hexes/IceIhY; s99% 5 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpIh}; <[Esc] exitKhG[Kh`Khe.....##.##### lex1 the Grave Robber .....##.#Demonspawn .....##.#Health: 31/31 ======================== .....##.#Magic: 7/7======================== #######.#AC: 6Str: 8#.#KhfEV: 11Int: 18#.#SH: 0Dex: 13 ################## ########.#XL:  4 Next:  6% Place: Dungeon:2 Kh>f................@###.....>#.# # Noise: ---------  Time: 1972.2 (0.0) #........#########P######.#.# # a) +0 dagger #........##P..####..#.# # Cast: Soul Splinter Kh]f#........########...P#P.P.#.##### #........##....#♣.~~.##.#.#.#.... #..............#_.~~..#.#.#.#.### #........##....#♣÷P~.#.P#.#.#.# Kh|f.........##..†.##...P#P##.#.#.# .........##....##P..#####.#.#.# _You swap places. _You see here a giant cockroach corpse. _You swap places. Khf_x - 2 scrolls labelled FUEMOC RUFIU (gained 1) _You swap places. _Your soul wisp disappears in a puff of smoke!KhbmKh?nMemorise Animate Dead, consuming 4 spell levels and leaving 3? Y - Yes Khdn' N - NoOh0OhF/.....##.##### lex1 the Grave Robber .....##.#Demonspawn .....##.#Health: 31/31 ======================== .....##.#Magic: 7/7======================== #######.#AC: 6Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 13 ################## ########.#XL:  4 Next:  6% Place: Dungeon:2 Oh:G%................@###.....>#.# # Noise: ---------  Time: 1972.2 (0.0) #........#########P######.#.# # a) +0 dagger #........##P..####..#.# # Cast: Soul Splinter #........########...P#P.P.#.##### #........##....#♣.~~.##.#.#.#.... #..............#_.~~..#.#.#.#.### #........##....#♣÷P~.#.P#.#.#.# .........##..†.##...P#P##.#.#.# .........##....##P..#####.#.#.# _You swap places. _You see here a giant cockroach corpse. _You swap places. _x - 2 scrolls labelled FUEMOC RUFIU (gained 1) _You swap places. _Your soul wisp disappears in a puff of smoke!Oh}H+3.2 (1OheM'_OhS _ _This spell is extremely dangerous to cast!OhW+4.2 (2OhXOh]Oh^+5.2 (3Ohxb'_OhLg9_OhLh+6.2 (4OhkOhRrA7.2 (5OhtOhw _You start memorising the spell. You continue memorising. x4OhxOh}'_Ohc _You finish memorising. Spell assigned to 'b'.QhQh Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy2% 2b - Vampiric DrainingNecromancyQh5~5% 3  c - Frozen RampartsIce45% 3  d - Ozocubu's ArmourIce45% 3  e - Curse of AgonyNecromancy45% 5  f - Metabolic Englaciation Hexes/IceQhn99% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitVh) Vh.-.....##.##### lex1 the Grave Robber .....#Vhu-#.#Demonspawn .....##.#Health: 31/31 ======================== .....##.#Magic: 7/7Vh-======================== #######.#AC: 6Str: 8#.#Vh-EV: 11Int: 18#.#SH: 0Vh-Dex: 13 ################## ########.#Vh.XL:  4 Next:  6% Place: Dungeon:2 ................@###.....>#.# # Noise: ---------  Time: 1977.2 (0.0) Vh'.#........#########P######.#.# # a) +0 dagger #........#VhG.#P..####..#.# # Cast: Soul Splinter #........########...P#P.P.#.##### #........##....#♣.~~.##.#.#.#.... Vhe.#..............#_.~~..#.#.#.#.### #........##....#♣÷P~.#.P#.#.#.# Vh.`.........##..†.##...P#P##.#.#.# .........##....##P..#####.#.#.# Vh._x - 2 scrolls labelled FUEMOC RUFIU (gained 1) _You swap places. _Your soul wisp disappears in a puff of smoke! Vh._This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 Vh*/N_You finish memorising. Spell assigned to 'b'.Vh8Vh9Memorise Vampiric Draining, consuming 3 spell levels and leaving 0? Y - Yes Vh;:' N - NoYhYhj.....##.##### lex1 the Grave Robber .....##.#Demonspawn .....##.#Health: 31/31 ======================== .....##.#YhMagic: 7/7======================== #######.#AC: 6Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 13 ################## ########.#YhXL:  4 Next:  6% Place: Dungeon:2 YhD................@###.....>#.# # Noise: ---------  Time: 1977.2 (0.0) #........#########P######.#.# # a) +0 dagger Yhi#........##P..####..#.# # Cast: Soul Splinter Yhw#........########...P#P.P.#.##### #........##....#♣.~~.##.#.#.#.... #..............#_.~~..#.#.#.#.### Yh#........##....#♣÷P~.#.P#.#.#.# .........##..†.##...P#P##.#.#.# Yh˕.........##....##P..#####.#.#.# _x - 2 scrolls labelled FUEMOC RUFIU (gained 1) YhU_You swap places. _Your soul wisp disappears in a puff of smoke! Yh _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 Yh,N_You finish memorising. Spell assigned to 'b'.Yh+8.2 (1Yh''_Yhg _ _This spell is dangerous to cast!Yh+9.2 (2Yh'_YhYh,80.2 (3YhH9_YhYh+1.2 (4YhYh _You start memorising the spell. You continue memorising. x3YhYh'_Yh?c _You finish memorising. Spell assigned to 'c'.Zh.# #..# #.#.# #.#.# #.##ZhQ #.# #.# #.## #.#.###.....>#.# #Zh&.Zh:#P######.#.#  #.# #P..####..#.# ZhM) #.#...P#P.P.#. Zh`' #ZhsG.##....#♣.~~.##.#.#.#  #Zh.#_.~~..#.#.#.#. ##ZhH.##....#♣÷P~.#.P#.#.#.# ZhY.##..†.##...P#P##.#.#.# .##....##P..#####.#.#.#ZhZh ZhF 22.2 (1 _ZhU'_ZhZh@ .# #..# #.#.# #.#.# #.## #.# #.# #.## #.#Zh .###.....>#.##.#P######.#.# #.# #P..####..#.# # #.#...P#P.P.#. # #Zh r.##....#♣.~~.##.#.#.# # #.#_.~~..#.#.#.#.# #.##....#♣÷P~.#.P#.#.#.# .##..†.##...P#P##.#.#.# Zh> [.##....##P..#####.#.#.# Zh9 Zh̿ &3Zh| 9_Zh Zh#.# #..# #.#.# #.#.# #.## #.# # #.# # #.## #.#Zh$[.###.....>#.##.#P######.#.# #.# #P..####..#.# ## #.#...P#P.P.#. Zh@$.# #.##....#♣.~~.##.#.#.# .# #.#_.~~..#.#.#.#. .###.##....#♣÷P~.#.P#.#.#.Zh$g.##..†.##...P#P##.#.#..##....##P..#####.#.#.Zh%*8_Zh~+&4Zh~/Zh0^h \ Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy19%4  c - Vampiric DrainingNecromancy5%3 Select a spell to describe[!]/[I] toggle spell headersdh dhn ........##.## lex1 the Grave Robber ........##.# Demonspawn dh ........##.# Health: 31/31 ======================== ........##.# Magic: 7/7======================== ##########.# AC: 6dh =Str: 8 #dh  w#.# EV: 11Int: 18 dh# ]##.# SH: 0dh< ,Dex: 13 dh` ##################### ########.# XL:  4 Next:  6% Place: Dungeon:2 dh ;................@...###.....>#.# Noise: ---------  Time: 1984.2 (0.0) dh g####........#########P######.#.# a) +0 dagger#........##P..####..#.# Cast: Soul Splinter ## #........########...P#P.P.#.## dh  .# #........##....#♣.~~.##.#.#.#. .# #..............#_.~~..#.#.#.#.  .###........##....#♣÷P~.#.P#.#.#.dh; :  ............##..†.##...P#P##.#.#.  ............##....##P..#####.#.#.  _This spell is extremely dangerous to cast! dhc _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'. dh _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.dh dh!! dh$ dh5& eh< Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy2% 2  b - Frozen RampartsIce45% 3  c - Ozocubu's ArmourIce45% 3  d - Curse of AgonyNecromancy45% 5  e - Metabolic Englaciation Hexes/Ice99% 5 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitihUih[iha........##.## lex1 the Grave Robber ........##.# Demonspawn ........#iha"#.# Health: 31/31 ======================== ........##.# Magic: 7/7======================== ihb!##########.# AC: 6Str: 8 ##.# EV: 11Int: 18 ihCb##.# SH: 0Dex: 13 ihob##################### ########.# XL:  4 Next:  6% Place: Dungeon:2 ihb;................@...###.....>#.# Noise: ---------  Time: 1984.2 (0.0) ihb####........#########P######.#.# a) +0 dagger#........#ihbZ#P..####..#.# Cast: Soul Splinter ihb## #........########...P#P.P.#.## .# #........##....#♣.~~.##.#.#.#. .# #..............#_.~~..#.#.#.#.ih"cq  .###........##....#♣÷P~.#.P#.#.#.ihOc  ............##..†.##...P#P##.#.#.  ............##....##P..#####.#.#.ihoc  _This spell is extremely dangerous to cast! ihc_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'. ihc_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.ih*j:  Okay, then.ihYjihkihHpihr. _kh)7.# #..# #.#.# #.#.# #.# .# #.# .# #.# .# #.#kh7# #.# ).###.....>#.##.#P######.#.# #........# #P..####..#.## #.#...P#P.P.#. ..# #kh7.##....#♣.~~.##.#.#.# ..# #.#_.~~..#.#.#.# .kh8|.###.##....#♣÷P~.#.P#.#.#.##..†.##...P#P##.#.#kh182.##....##P..#####.#.#kh>8_khA25.2 (1 _kh FkhGkhQ~ .# #..# #..# #..#kh~  #. #.# #. #.# #. ..# #.# #. .)kh~ .###.....>#.#.#P######.#. #........# #P..####..#.# #........kh #...P#P.P.#..# #.##....#♣.~~.##.#.#..# #kh' .#_.~~..#.#.#..###.##....#♣÷P~.#.P#.#..##..†.##...P#P##.#.khH 1.##....##P..#####.#.kh &_khV kht 6khY 9_kh= khb .# #.# #.# #.#khxb  # ##.# # ##.# #.# #khb K# # ..)khPc .###.....>##.#P######.# #........# #P..####..## #........#...P#P.P.#.# #........##....#♣.~~.##.#.#khbd ..# #.....#_.~~..#.#.#.###........##....#♣÷P~.#.P#.#.##..†.##...P#P##.#.##....##P..#####.#kh:j &_khn &7khn 9_khp lh#.# #.# #.# #.# #.# #.# .# # .).###.....>#.#P######. #..# #P..####..# #........#...P#P.P..# #........##....#♣.~~.##.#..# #..............#_.~~..#.#..###........##....#♣÷P~.#.P#........##..†.##...P#P##..##....##P..#####.lh8_lh5&8lhlhRlhC C #.#  #.#  #.#  #.#  ###.##.#.## .)lhDD h.###.....#.#P###### #.# #P..##### #.##...P#P.P.# #lhmD m.##....#♣.~~.##.#.# #lhD .......#_.~~..#.#.###.##....#♣÷P~.#.P#.##..†.##...P#P##lhD ..##....##P..#####lhK &_lhO &9lhS 9_lhU lh]{ - #.# #.# #.# #.# ###.##.#.## lh0| .).####.#P #.# #P..##### #.##...P#P..# #.##....#♣.~~.##..# #......#_.~~..#..###.##....#♣÷P~.#.P.##..†.##...P#P.##....##P..lh|| lhr lh? 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########.# #.# ..###.....@#.# ###.# 95.2 (20.0)h` ##P######.#.# #...# h A# #P..####..#.# #.### ##...P#P.P.#.#####.# h ##....#♣.~~.##.#.#.#.....# hƾ -..#_.~~..#.#.#.#.##### ##....#♣÷P~.#.P#.#.#.#h  h ##..†.##...P#P##.#.#.# hE m##....##P..#####.#.#.# hA hW &_h c _There is a stone staircase leading down here.hԼ` #.#######.##  lex1 the Grave Robber #.# #.#  Demonspawn #.# #.#  Health: 31/31 ======================== #.# #.#  Magic: 7/7======================== h)#.# #.#  AC: 6Str: 8 #.# #.#  EV: 11Int: 18 #.# #.#  SH: 0Dex: 13 hV######### ########.# #.#  XL:  4 Next:  6% Place: Dungeon:2 h........###.....@#.# ###.#  Noise: ---------  Time: 2095.2 (0.0) #########P######.#.# #...#  a) +0 dagger h # #P..####..#.# #.###  Cast: Soul Splinter ########...P#P.P.#.#####.# ##....#♣.~~.##.#.#.#.....# ......#_.~~..#.#.#.#.#####   ##....#♣÷P~.#.P#.#.#.#   ##..†.##...P#P##.#.#.#   ##....##P..#####.#.#.#   h$_Okay, then. _You see here a +0 dagger. _There is a stone staircase leading down here. hW_There is a stone staircase leading down here.  Hit: a) +0 daggerPress: ? - help, Dir - move targeth\" h-]>A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. hN].(>)go down.h#.#######.##   lex1 the Grave Robber#.# #.#   Demonspawn#.# #.#   Health: 31/31 ========================#.# #.#   Magic: 7/7========================#.# #.#   AC: 6Str: 8hb#.# #.#   EV: 11Int: 18#.# #.#   SH: 0Dex: 13 ######### ########.# #.#   XL:  4 Next:  6% Place: Dungeon:2 hN........###.....@#.# ###.#   Noise: ---------  Time: 2095.2 (0.0) #########P######.#.# #...#   a) +0 dagger #hĺi#P..####..#.# #.###   Cast: Soul Splinter ########...P#P.P.#.#####.#  h##....#♣.~~.##.#.#.#.....#  ......#_.~~..#.#.#.#.#####    ##....#♣÷P~.#.P#.#.#.#   ##..†.##...P#P##.#.#.#h>u   ##....##P..#####.#.#.#h   _You see here a +0 dagger. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Hit: a) +0 daggerhJPress: ? - help, Dir - move targetOkay, then.hXh8_hqh26.2 (1 _h&_hW       hX   ####  #..   #.###..#  3 h9X #@.....#   #.####.#  hXXx #..   hvX]####   hX2  hX2  hXI   hXG  hYh]h-7.0 (1.8h%h3   hĮ      _You climb downwards. _There is a stone staircase leading up here.h+D     ####  #.. .#  #.###..#  #<@....#  #.####.#  #..  ####       hOh380 _hhhP 5    h ^  ####  #.. .#  #.###..#  #@.....# h #.####.#  #.. h 1 #### hҊ   h  h   h h &9h h a _There is a stone staircase leading up here.h9uL####.. .####..# <...####.#......#########hZ{h_}&100 h} _h(hQhb= y####.. .####..# <.....#.####.##......########h@ hA &1hC huE h h h h h' h8( h+ h.. hf h3 h3 h$ h h h hx h&u hv hHx hz hB h h5 h h\h]h_hnahhhhhhh h0 h$y   ####  #.. .#  hy#.###..#  #<.....#  #.####.##  #.#  #   hy   hy,   hh€&2hjh!h|g6   ####  #.. .#  #.###..#  #<.....#  hg2#.####.##  #.#  #      h h,   hmh5o&3hrh!uh%  h= ####  #.. .#  #.###..#  #<.....#  hT#.####.##  #.hiI#  #h0   h h  h hҦ  hhh&4hıh#hw)  ##  ..  #### .#  #.. ..#  #.###..#  #<.....#  #.####.##  #.h) #  #         h. h`0 &5h3 hy6 h  ###  ...  ######.#  #.. ....#  #.###..#  #<.....#  #.####.##  #.h #  #         h h@ &6h h h  I ###  ...  ######.#  #.. ....#  #.###..#  #<.....#  #.####.##  #.#  #    h :     h h" &7h!% h' hh h?i hl ho ho h h/ h hFb hc hd hh hH h h7 hr hM hN hdR hT h;  ###  ...  ######.#  #.. ....#  #.###..#  #<.....#  #.####.##  #.#  #        hh&8hhh@### ...#####.# . ....##.###<.....# #.####@##.......h 0#########hh?&9h h9 h ### ...#####.###.......#.####<....@# ####.###.......##########hj h '10h hf h9 WM### ... ######.##......##.###<.....# #.####.##.......#  #####h> h? &1hvA h!C hR AM##### ... #####.##.....@.#.###..###<.....# #.####.##  h hH h &2h] h# hM##########.........######@##......#.###..###<.....#  #hh4&3hhShmM#########.......@.########.##.......##.###..##  hph/r&4hthvh;hh8hehjh]khnhoohhhhBhV h`X h[ h^ h$ h h h h!S hT h8N #########  h<h>&5hAhDh8;     h.  # .# #.##  #.......#  #.###..##  #<.....#  #.####.##  #.......#  #########  hh&6h~hh5       K# .# #.##  #.......#  #.###..##  #<.....#  #.####.## K   kobold (asleep) #.# h6Q #  hGh~I&7hMh Qs _A kobold comes into view. It is wielding a +0 whip.hH       #K# #.# #.##  #.#  #.###..##  #<.....#  #.####.##  #.# h: #  hh?h.KKh8;8Soul Splinterhhh<        #.#  #.K.#  #.##  #.# h #.###..##  #<.....#  #.####.##  #.#  #  h!hz&A.Kh'&9h+hO.h        #.#  #..K.#  #.##  #hy?.#  #.###..##  #<.....#  #.####.##  #.#  #  hlh2a.K20hhhB h 3=9 (0.9hL h Z _You hit the kobold but do no damage.h Q 5 (ally target)5   shadow imp (summoned)You hit the kobold.  The kobold is heavily wounded.h ]29--1.9 (1.0hܫ hϭ U _The kobold hits you with a +0 whip. A demonic guardian appears!h1  You hit the kobold.  The kobold is severely wounded.h 2 -2.8 (0.9h4 h7 T _The kobold closely misses you.h  You barely miss the kobold.The kobold is severely wounded.h= B6----hf !3.7hܖ h 9 _The kobold hits you with a +0 whip.h 8  You hit the kobold.h. )5   shadow imp (summoned)h! g74.6Soul Splinterh ha J _You kill the kobold!hf         #.#  #...@.5......#  #.##  #.#  #.###..## hPg #<.....#  #.####.##  #.#  #  hAi hm 05.hfo 5-5.6 (1.0hs hv M _You see here a +0 whip.hy E     ## ..  #.#  #..@)5.#  #.##  #.#  #.###..##  #<.....# h #.####.##  #.#  #  h hv 05.hl G-6 _h h hd       ####  ...  #.#  #.@.5.#  #.##  #.#  #.###..##  #<.....#  #.####.##  #.#  hd 1#  hf hm 05)hn U7--7h@r h?t h ,      #####  ...#  #.#  #@.5).#  #.##  #.#  #.###..##  #<.....#  #.####.##  #.#  #  h8 h 05.h' &8h h$ h< h= hA hD h\4hah?dha ########........# ###########.5.)........###########.#.......###..##<.....# ####.#.......#########h ho &9h h h3$########.......@# #######.###########.5.)........###########.#.......###..##<.....# ####.#.......hh:5.h]'30h-hXh4hh4hx       # .# #5##  #...).#  ###########.##  #.#  #.###..##  #<.....#  #.####.##  #.# hH h T8=1h_ h h2# .# #5##  #...).#  ###########.## #.# #.###..##  #<.....# #.####.## #.#hh,85.h7&2hhhoN(#.5.##.## #...).# #####.##  #.# #.###..##  #<.....#  #.####.## hNF #.#hEPhPU05.hV&3hZh]hs#.5..##.## #...).#  #.##  #.#h #.###..##  #<.....#  #.####.##  #.#h;hp05.h6&4hhhb6A#.5...##.# #...). #. #. #.###..  #<.....# #.####. #.hV7h;05.h+>q9==5h@h/ChI#.5....##.# #...) #. # #.###.. #<..... #.####. #hIhN05.h}P&6h6UhZ#.5.....##. #...) # # #.### #< #.#### #h[h_05.ha&7hdh?gh;#.5......##. #...)  # #.### #< #. #h,h&05.h&8h1hhQ2#.5.##. #...)  # #. #< #. #hc4h805.ht:r30==9h=h@hu #.5.##. #...)  # #. #< #. #h hS m§h1 '40h9 h d _Your shadow imp disappears in a puff of smoke!h#.§.#.#. #...)  # #. #< #. #hZ .h&1hOh hqp##.##.#. #...)  # # # # #hvhw&2h7{h}h> # #.# #.#. #...) h8hq1==3hh_hI # #.# #.#. #... hNhyP&4hSh VhX # #.# #.#. #h hh`&5hhh  #. #.#.# # h[h&6hҼhha   # #.# #. ##. #.#.+.##h/ h B=7h" h% hL   # #. #.#  #.# #.# #.# +.# ###hR hS &8hU hW hDW ##################.................################h[hm]&9hE`hobh ##################.................################hӽhC'50hhh( ##################.................################hB.hR/&1h`2h5h ##################.................################+hh&2hhh;##################.................################+## h@hA&3h=DhGh##################.................################+##hh&4hhhhohhA h[####..g..#....#....'##...+..h\#.#g   hobgoblin (asleep)hmd7  You open the door.hf;5Soul SplinterhjhQm\ _A hobgoblin comes into view.hS  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h o Your spells (cast)Typeh qFailure Level  a + Soul SplinterNecromancy1% 1 h Pb - Animate DeadNecromancy19%h ^4  c - Vampiric DrainingNecromancyhw 5% 3 Select a spell to cast[!]/[I] toggle spell headersh h hL (lex1 the Grave Robber################## Demonspawn#................. Health: 31/31 ========================#.################ Magic: 7/7hs <========================#.#AC: 6Str: 8#### #.#EV: 11h Int: 18..g.. #.#SH: 0Dex: 13h #....#.#XL:  4 Next:  7% Place: Dungeon:3#....'@#Noise: ---------  Time: 2155.6 (0.0)##...###a) +0 dagger+..h wCast: Soul Splinter#.#h g   hobgoblin (asleep) _You see here a +0 whip. _Your shadow imp disappears in a puff of smoke!h7 fYou open the door. _A hobgoblin comes into view.hN Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h (lex1 the Grave Robber################## Demonspawn#................. Health: 31/31 ========================#.################ Magic: 7/7h$ j========================#.#AC: 6Str: 8#### #.#EV: 11Int: 18h] ..g.. #.#SH: 0Dex: 13#....#.#XL:  4 Next:  7% Place: Dungeon:3#....'@#h uNoise: ---------  Time: 2155.6 (0.0)##...###a) +0 dagger+..Cast: Soul Splinter#.#h g   hobgoblin (asleep) _You see here a +0 whip. _Your shadow imp disappears in a puff of smoke!You open the door. h "_A hobgoblin comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h& h' The spell is extremely dangerous to miscast (19% risk of failure)! Continue h( @anyway?  Y - Yes  N - Nohih|lex1 the Grave Robber################## Demonspawn#................. Health: 31/31 ========================#.################ Magic: 3/7==========--------------h|#.#AC: 6Str: 8#### #.#EV: 11Int: 18..g.. #.#SH: 0Dex: 13h}#....#.#XL:  4 Next:  7% Place: Dungeon:3#....'@#h,}Noise: ---------  Time: 2155.6 (0.0)##...###hI}a) +0 dagger+..Cast: Soul Splinterhd}<#.#h}g   hobgoblin (asleep) _You see here a +0 whip. _Your shadow imp disappears in a puff of smoke!h}PYou open the door. _A hobgoblin comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h --------------===6.6 (1Reap h҂h*5 _You call upon the dead to rise.h! ### #.. #.# #.#####.#.g...#.# #....#.# #....@.# ##...###h!y +... #... ####h(h)a4===---7h-hY1Q _There is an open door here.h/ ## #. #. #.###.#.g...#.#hQ #....#.# #...@'.# ##...### +.... #...## #####hh H---8 _hhh7$  # #. #.# #.# ....g...#.# #....#.# #..@.'.#h ##...### +..... #...###  #####h0hw5=======9hǛhh   # #. #.# ##.#h C ....g...#.# #....#.# #.@..'.# ##...### +...... #...####  #####h h h f.ggh| E====60hT h C _The hobgoblin shouts! You hear an angry hiss.hלl  You hit the hobgoblin but do no damage.hEa=---1.5 (0.9hhk@ _The hobgoblin hits you but does no damage.h`h6=======---2.5 (1.0hfhލ _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.h l  You hit the hobgoblin but do no damage.h ,3.4 (0.9hq h @ _The hobgoblin hits you but does no damage.hx d  You closely miss the hobgoblin.hy #7hy Y=======4.4 (1.0h~ h @ _The hobgoblin hits you but does no damage.h~hN,5.3 (0.9hh3 _You closely miss the hobgoblin. The hobgoblin closely misses you.heh=j,6.3 (1.0hrkh~n hn_You hit the hobgoblin but do no damage. The hobgoblin closely misses you.h5  You hit the hobgoblin.  The hobgoblin is moderately wounded.h,7.2 (0.9hUh  h1L_The hobgoblin completely misses you.hm  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.h>rK====8.2 (1.0hshrwV _The hobgoblin barely misses you.hX  You hit the hobgoblin.  The hobgoblin is severely wounded.h %9h h  h H_The hobgoblin barely misses you.hO&  You closely miss the hobgoblin.The hobgoblin is severely wounded.h'&70h,h0V _The hobgoblin barely misses you.h;  You hit the hobgoblin.h/. h<g91Soul SplinterhehWM _You kill the hobgoblin!hs;M#############............########### #..########..........#.##.#....'.##...###+...... #...####hwhdz--2h}hh ##############.............############ ..#########.......... #....#.#'.#h #...## +......#...####hh?-3h?hIhɭ##############.............############ ..#########........#.# #....#.#'##@..### +.......##...######### 4hUc.............############ ..#########........#.# #....#.#....'##...###.# +@......##...######## hd%5hihkh*N ..####......'..####hQ hU %6hY h] ( _You open the door.hF#.#.##.# ..###.# ..........#.# #....#.# #....'.# ..#####...###.# ......'.# h..#####...##### ##### hh'%7hhh.}#.#.##.# ..###.# ..........#.# #....#.# #....'.# ..#####...###.# ......'.hn/# ..#####...##### ##### h)5h8%8h|<h5>h{7#.#.##.# ..###.# ..........#.# #....#.# h|#....'.# ..#####...###.# ......'.# ..#####...##### h=|6##### h˂h%9hʼnh2h#.#.##.# ..#########.# ..........#.# #....#.# #....'.# #..#####...###.# h......'.# ..#####...##### ##### h h &80hhhH#.#.##.####..#########.#..#..........#.#.##....#.#.##....'.#.# ..#####...###.# ......'.# ..#####...##### ##### 1hh#.#.#.#.### #...#.#.. #.#.#.# #....#.#.# #....'.#.# ..#####...###.# ......'.h# ..#####...##### ##### .h h %2hZ h4hkhČhhBhhhLhhwhzh(~hhg3hhhMhdOhWh-h׬h.hh"hw$h(h*hW###################.................################ #.###.#########.#..##..........# #....'.#####...###hN....'.........#####...##########hZhԈ%3h3h=hL!###################.................################ #.###.#########.#..##......#hL #....'.#####...###....'.........#####...##########hRhaT%4hWh#ZhM###################.................################ #.####.#########.#..##......# #....'.#####...###....'.........#####...#####hh%5hThh63M###################.................################ #.######....#########.#........h)7##......# #....'.#####...###......'.......#h=h @%6hhh}M###################.................################ #.######.h~#########.#@.......##......#######h=~]#....'.#.#Reap h\~ h4h4R7Reap hYh hQ_Your reaping aura is weakening.h,h3.h1h4hPhRhsVhXhyhhhhPhgRhUhmXhűhhqhhh/hYhh1h߯h!hqhlhhhzhG:##.##.#hwo#.##.######.#...#h8.#.#hQ#.#.#.#h#....#.#.# #....'.#.# h..#####...###.#......'.......#h%W..#####...##### hh%8hh+h6d # #.# #.###.##.######.#...#.#.# #.#.#.#hd  #....#.#.# #....'.#.#  ..#####...###.#  ......'.......#  hd C..#####...##### hj hk %9hoo hBr h # #.# #.###.##.######.....# #...) ..#.#.# # h3 .#.#.# #....#.#.# #....'.#.# h hW &90h h@ h9 ;# #.# #.#################.##.######.....# #...). .#h: +.#.# ##.#.# ##....#.#.# ##....'.#.# h7: ># .#####...###.# hX: 9#'.# hw: ># .#####...##### h: 2# h@ hYB %1h"G hI h`6# #.# #.#################.##.######.....# #...). #h`.#.# ##.#.# #.#....#.#.# ha#.#....'.#.# #< #####...###.# h@aL#.'.# #. hba^#####...##### # hgh`j02hmhtg # #.ht?# #.###########.##.######.....# #...)..#.# #h$u#.#.# #.#....#.#.# hEue#.##....'.#.# #<.hu...###.# #.#'.# #....##### hu|# _Your reaping aura expires.hZyh|z&3h|h~h# #.# #.###########.##.######.....# #...)..#.# ##.#.# #.#....#.#.# #.##....'.#.# #<....###.# h #.#'.# #....##### # hah9&4hbhhEh hH#h|hy}hhKhh0hhhŽ4hՑhh+h8-h1h6hAhMChCGh7Jh*M###################..................# ################.####### #.######..@..# #...).... #######.#........#.# ######### ...######## ....#....#.#.#...#.####.hJ1h2&5h*6h8h;)# #.# #.###########.##.######...@.# #...)..#.#.# ##.#.##... #. #....#.#.# ..... #.# #....'.#.# #####.# #<....###.# # #.# .'.# #....##### # 6h_# #.# #.###########.##.######....@# #...)..#.#.# #h#.#.########... #. ....#.#.# ...... #.###. ....'.#.# ######.# #<. #...###.# hq# #.# '.# #. #h]...##### # #####hh&7h,hhh hihh`Z #####################...................#################.#########.....# #...)...... #####.#........########### h`....#.#.########.....S.. #..... .......## #.##########.##S   adder (wandering)hdhWj;S.hm;8Soul SplinterhqhtY _An adder comes into view.h+ #####################...................#################.##########.....# #...)...... #####.#........#.################ ....#.#.########@...S... #.....hT+ #....g.......## #.###'.#.#...#########.# #<... #...## # #.#### '...... h+ .... #...######### #####  g   hobgoblin (asleep) h3. hc4 6S.h 5 &9h: h< \ _A hobgoblin comes into view.h #####################...................#################.#########.....# #...)...... #####.#........#.################ ....#.#.########...S.... #.....#....g.@.....## #.###'.#.#...#########.# #<... #...###.# # #.#### '...... h o.... #...######### #####  he h_ h :S..hR (200h h h( h( h. h1 h hP hf h h h hhoh: A  Casting: Animate Dead (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+ hz-  Your spells (cast)TypeFailure Level a - Soul SplinterNecromancyh- J1%1  b + Animate DeadNecromancyh- \19% 4 c - Vampiric Drainingh- ,Necromancy5%h. ;3 Select a spell to casth-. [!]/[I] toggle spell headershhh`lex1 the Grave RobberDemonspawn#####################Health: 31/31 ========================#...................#Magic: 7/7hH========================#.#################.######### AC: 6Str: 8#.######.....# #...)...... EV: 11Int: 18 hI#####.#........#.################ SH: 0Dex: 13 ....#.#.########.S...... #..... XL:  4 Next:  9% Place: Dungeon:3 ....#.#.##....g.@.....## #.###. Noise: ---------  Time: 2200.2 (0.0) h....'.#.#...#########.# #<.... a) +0 dagger #...###.#h# #.#### Cast: Soul Splinter '.......##..... h9#...########### #####S   adder (wandering)h_ig   hobgoblin (asleep) h_Your reaping aura is weakening. _Your reaping aura expires. _An adder comes into view. hN_A hobgoblin comes into view.h9Casting: Animate Dead (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/ h@'`lex1 the Grave RobberDemonspawn#####################Health: 31/31 ========================#...................#Magic: 7/7h'========================#.#################.######### AC: 6Str: 8#.######.....# #...)...... EV: 11Int: 18 h'#####.#........#.################ SH: 0Dex: 13 h' ....#.#.########.S...... #..... XL:  4 Next:  9% Place: Dungeon:3 h(....#.#.##....g.@.....## #.###. Noise: ---------  Time: 2200.2 (0.0) ....'.#.#...#########.# #<.... a) +0 dagger #...###.## #.#### Cast: Soul Splinter '.......#hO(6#..... #...########### #####hu( S   adder (wandering)g   hobgoblin (asleep) _Your reaping aura is weakening. h(_Your reaping aura expires. _An adder comes into view. h(N_A hobgoblin comes into view.h(9Casting: Animate Dead (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,2h3$h3The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes h3' N - Nohhlex1 the Grave RobberDemonspawn#####################hHealth: 31/31 ========================#...................#Magic: 3/7==========--------------h?#.#################.######### AC: 6Str: 8hZ#.######.....# #...)...... EV: 11htInt: 18 #####.#........#.################ SH: 0h,Dex: 13 h ....#.#.########.S...... #..... XL:  4 Next:  9% Place: Dungeon:3 hW....#.#.##....g.@.....## #.###. Noise: ---------  Time: 2200.2 (0.0) h[G....'.#.#...#########.# #<.... a) +0 dagger #...###.## #.#### Cast: Soul Splinter '.......##..... #...########### #####S   adder (wandering)hxg   hobgoblin (asleep) _An adder comes into view. hN_A hobgoblin comes into view.hCasting: Animate Dead (extremely dangerous; 19% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  h/The adder hisses angrily. The hobgoblin shouts!h2S.gSghh+h!M--------------====hCZ1.2 (1Reap hh[ hQ_A hobgoblin comes into view.  hCasting: Animate Dead (extremely dangerous; 19% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The adder hisses angrily. The hobgoblin shouts! hD_The adder barely misses you.hJd  You hit the hobgoblin.  The hobgoblin is lightly wounded.h>K94===h`KS=---2hOhS _The adder bites you but does no damage. The hobgoblin closely misses you.h  You hit the hobgoblin.  The hobgoblin is moderately wounded.The adder bites you but does no damage.hZ H---3.1 (0.9h h @ _The hobgoblin hits you but does no damage.hA  _hits you but does no damage.  You hit the hobgoblin but do no damage..  You are poisoned. hPB 0 The adder poisons you!hB u29====--5hB =======4.0Pois Reap hE hG @ _The hobgoblin hits you but does no damage.hW   You hit the hobgoblin.  The hobgoblin is severely wounded.h #7h0 =----9hhO _You feel sick. The adder bites you but does no damage. x2h%{   You hit the hobgoblin.  The hobgoblin is almost dead.You feel sick. The hobgoblin barely misses you.h%|66--hV|w6=======5.9 (1.0hh= _The adder bites you but does no damage.h$;  You hit the hobgoblin.h\+ Z(ally target)Z   hobgoblin zombie (minion)You kill the hobgoblin!h+hK0#4h|0W=--116h5h8O _The dead are walking! You feel sick. The adder bites you.hf # #.#h #.#########. #.######.....# #...)#.#h04.#..#.#.#hW#.S...... # h#....#.#.##.....@Z.....## #.### h5#....'.#.#...h#.# #<#...###.#hN # #. h.'.#h) # #h.#...##### h- #####h8 h --7=======7h  h \ _You swap places. You feel sick. The adder bites your hobgoblin zombie.h_# #.# #.#########.##.######.....# #...)..#.#.#h#.#.##.S...... #. ....#.#.##.....Z@.....## #.###. ....'.#.#...#.# #<. #...###.# hl# #.# '.# #. #...##### # h###### hF  You swap places. You feel sick.  You are no longer poisoned.ho?Z.h13-8Reap hwh _The adder barely misses you. The adder misses you.hg # #.# #.#hg o#########.##.######.....# #...)..#.#.#.#.#.#ZS.#.#.#.##.## #.###.'.#.#...#.# #<. ...###.# h&h # #.####. .# #. ...##### # hw  The adder bites you but does no damage.9h{ d _Your hobgoblin zombie barely misses the adder.hd  You hit the adder but do no damage. The adder bites you but does no damage.h"f&10hlhod _Your hobgoblin zombie barely misses the adder.ha  You hit the adder.  The adder is lightly wounded.  The adder bites you but does no damage. The adder bites you.h,c^-====1hhhi hi5_Your hobgoblin zombie hits the adder.hn  You barely miss the adder.The adder is moderately wounded.h9p %2hwu hw = _The adder bites you but does no damage.h  You hit the adder.  The adder is heavily wounded.The adder barely misses you.hj ,3.8 (0.9h h N _Your hobgoblin zombie hits the adder but does no damage.h+gR The adder barely misses you. _Your hobgoblin zombie hits the adder but does no damage.  The adder is severely wounded.The adder bites you.  You are poisoned.hh21===-4.7Pois Reap hnhgqt _The adder poisons you! Your hobgoblin zombie misses the adder.h   You hit the adder but do no damage.The adder is severely wounded.You feel sick. The adder completely misses you.h F-5.7 (1.0hh _The adder bites you but does no damage. Your hobgoblin zombie misses the adder.hފ  You barely miss the adder.The adder is severely wounded.hb0-6.6 (0.9hha _You feel sick. The adder barely misses you.hP4  You hit the adder.  The adder is almost dead.You feel sick. The adder bites you.h85k18=---7.5h78hz:d _Your hobgoblin zombie barely misses the adder.hp $ Your hobgoblin zombie barely misses the adder.You miss the adder.  You are no longer poisoned.  The adder bites you but does no damage.hq 7=--8.5 (1.0Reap hv hy N _Your hobgoblin zombie hits the adder but does no damage.hE  You miss the adder.The adder is almost dead.h H89.4 (0.9h hԤ S _The adder closely misses you.h;  You closely miss the adder.The adder is almost dead.The adder bites you but does no damage.h(20.3h hd _Your hobgoblin zombie barely misses the adder.h  You hit the adder but do no damage.The adder is almost dead.The adder closely misses you. Your hobgoblin zombie hits the adder.h ZZ   adder zombie (minion)The adder dies!hj241.2Soul Splinterhh{. _The dead are slithering!hr###################..................# ###########.##########  #.######.....# #...)...... ####.#........#.######################Z@....... #....#.#.##.......Z....### #.###'.#.#...#########.# #<....########.......... ...############ ####h(zh{4-2.2 (1.0hh& _You swap places.hv hQ 7-h hA h?#####################...................#################.##########.....# #...)....... ####.#........#.################ ...#.#.########ZZ....... #............@....### #.###'.#.#...#########.# #<...###.# # #.####...h ....########## ####  hih[9=3h h& _You swap places.h  # #.# #.##########. #.######.....# #...)#.#.#.#.#.#.#ZZ. #.#.#.##.### #.###.'.#.#...#.# #< #...###.# # #.#### '.# # #...##### #hz h+ %4h6 h hх # #.# #.#########. #.######.....# #...)#.#.#..#.#.##ZZ. # #....#.#.##.### #.### #....'.#.#...#.# #<#...###.#hY # #. .'.# # ##...#####  #####h\heC.Zh%5hh0h8 # #.# #.########. #.######.....# #...)#.#.#..#.#.##Z.. #  #....#.#.##....@.Z.....### #.  #....'.#.#...#.# #<#...###.#. # #. ..'.#h ##...#####  #####hhshG.ZhP%6hh/hH # #.# #.#. #.######.....# #...)#.#.#.#.#.#.##... # #....#.#.##...@.ZZ.....### #. #....'.#.#...#.# #<#...###.#.. # #..'.#!h ##...#####  #####h%  hHFound a potion of heal wounds.hh:ZZ.h20==7Reap h'h h$Y_Your reaping aura is weakening.h  # #.# #.#. #.######.....# #...)#.#.#.##.#.#.##... #h z #....#.#.##..@.ZZ......### #. #....'.#.#...#.# #<#...###.#... # #..'.#!.. ##...######.#h   ##### #.#...h h h$ 2ZZ.h %8h h4 hב # #.# #.#. #.######.....# #...) .#.#.#.##.#.#.##... # #....#.#.##.@.ZZ.### # #....'.#.#...#.# # .#####...###.#...# # #.'h3b.#!..# # .#####...######.##  ##### #. #.  ..hғh5h2ZZ.h#%9hhh#####################...................#################.####.....# #...). .#########.#........#.########### .........#.#.########.........  ###..ZZ........###'.#.#..@#########.# .#####...## ....'.......#! h:#####...######.# #####  ..hh &30hhhf #####################...................#################.####.....# #...). .#########.#........#.########### .........#.#.########.........  ###..ZZ........###'.#.#...#########.# .#####...## ....'.......#! h #####...######.# ##### #.   ..hG he h! .ZZ   hobgoblin zombie (minion)h f1==1h h hxf  # #.# #.#. #.######.....# #...).#.#.#..#.#.########.  #....#.#.##..Z..###  #....'.#.#..Z##.# hf .#####...###.#.@.# # .'.#!..# .#####...######.##  ##### #.#hf  #.# ... ... ....hi ho 8Z.hcq 02h v hx  hx T_Your reaping aura expires.h!,{ # #.# #.#. #.######.....# #...  ..#.#.#.  .#.#.########. #....#.#.##.Z....### #....'.#.#..Z#hu,#.#  ..#####...###.#@..# #  ......'.#!..#  ..#####...######.## ##### #.# h,#.# ... ... ....#h.h/h5o.Z.ZhI7&3h <h>hN...................#################.##.....# #.....#########.#........#.#########........#.#.########.........  ###......###h1}'.#.#.Z.#########.#  ..#####...## ....'.......#@. #####...######.# hR##### #.#  ...hqY....# ...hGh?J.Zh&4h%hhMl2==5.2 (2hñh9[ _B - a potion of heal woundshn. hm/ h4 h6 h&E#.# #.#.##.######.....# #...) ..#.#.#.# .#.#.########. #....#.#.##.....### hE#....'.#.#...##.# ..#####...###.#ZZ.# # ......'.#.@.# ..#####...######.## ##### #.# #.#.hEv..... ....# .....h\Mh O+6.2 (1haShUh k#.# #.#.##.######.....# #...). .#.#.#.##.#.########. ##....#.#.##....### ##....'.#.#...##.# # .#####...###.#ZZ.# h! }# #'.#..@# # .#####...######.## ###### #.# hW #.#...... ....# h /.....h h A.Zh &7h hM ht #.# #.#. #.######.....# #...).#.#.#..#.#.########.  #....#.#.##....###  #....'.#.#...##.# .#####...###.#.Z.# # .'.#.@Z# .#####...######.##  ##### #.# #.# ... ... ....# .....hhx!&8hJ$hO&& _You swap places.h\yIh23=he,hh,hRhӇa4=hXh,hh,hGhp,hhhh5==h hԔ,hkhk,h+hݙ,hh֜h!h6==h"h,hhhhh,hhbhU7=hch,hRhhihh$hF,hhhȱK8=hZhhдhoh,hhȹ,h\h5huh9==hhh,hhhh3hhhhh`$30h}E==h9hhhh,hh,hh_ _You start resting.h\070.2 (32.0)hw1==1.2 (33hhW" _HP restored.h #################.###.....# #...) ..#########.#........#.##########........#.#.########.........  ###......###'.#.#...#########.# ..#####...###.#.Z.# ....'.......#..Z hP!)#####...######@## ##### #.#  .......#.....ho!(#hR#h)F.Zh+12.2 (1.0)h0hg2hth .....# #...) ..#########.#........#.##########........#.#.########.........  ###......###'.#.#...#########.# ..#####...## ....'.......#.ZZ# #####...######.##hh  ##### #@#  .......##....##.....hh 1##h}j hkp J.Zh r &3hv hy hP ..#########.#........#.##########........#.#.########.........  ###......###h:Q '.#.#...#########.# ..#####...###.#...# ....'.......#.Z.# #####...######Z#h|Q  ##### #.# #K...#hQ \#....##..hQ K   kobold (missile, asleep)#  adderh.R ##.#+Z   hobgoblin zombie (minion)hG_ ,hc h.Z, ally target)he ;4Soul SplinterhIj hm s _A kobold comes into view. It is wielding a +0 whip.h........#.#.########.........  ###......###'.#.#...#########.# ..#####...###.#...# ....'...... #####...######Z# ##### #Z#  ###.##ho#K.@.#...####.#+ ... hPhhHhI.Z.KKhyW=====5h"h%( _The kobold shouts!hf #......###'.#.#...#########.# ..#####...## ....'...... #####...######.# ##### #Z#  ###Z##.K......#..#####.#+#  ... hou  Your hobgoblin zombie closely misses the kobold.hp[=---6huhNxT _The kobold closely misses you.h   #....#.#.##.### #....'.#.#...##.#  ..#####...###.#...# #  ......'.#...# h  ..#####...######.## ##### #Z# ###Z## #.K..# #.@..# #....# #.....#  #. h  #.....### ###.#+# ... ...hu u  Your hobgoblin zombie closely misses the kobold.h h0----7hg" h% 9 _The kobold hits you with a +0 whip.•h  You closely miss the kobold. The kobold hits you with a +0 whip.•h%c25-----8•hP"•h,%O _Your hobgoblin zombie hits the kobold but does no damage.•hc•h a6=---9•hP•h _You hit the kobold but do no damage. The kobold hits you but does no damage.•hNa  You hit the kobold.  The kobold is severely wounded.Your hobgoblin zombie hits the kobold.•hf )###.#+#...•hl8---580Soul Splinter•h r•huuF _The kobold dies!•hc@ ......######...#.#.##............### #....'.#########.#####...####....'.......#...  ..#####...######.####### #Z# ##Z#.# #.......######.#+#...•h+I •hK .-1•hQQ •hV f  Things that are here: _a +0 whip; 3 stones•hw •hy 8-•h •hm Õh]  #......###'.#.#...#########.#  ..#####...### ....'...... #####...######.# ##### #Z#  Õh u###Z##.).....Õh F.#..###Õhԁ ##.#+#  ... Õhc Õh ÕhD J.ZÕht ]8===2 _Õh Õh Õh7#....#.#.##.### #....'.#.#...##.# ..#####...###.#...# # ......'.#...# ..#####...######.## ##### #.# ###Z## #.Z..# #..@.# Õh#8;#....# #.....# ###.#+# ... ...Õh9Õh?F.ZÕhA^7=3Õh8FÕh>Hĕh9#....#.#.##.### ##....'.#.#...#.# # .#####...###.#...# # #'.#...# # .#####...######.## ###### #.# ###.## #.ZZ.# #...@# ĕh=:#....# #.....# #.......#.....######.#+# ĕhc:Y... ...ĕh=ĕhB=)ZĕhD&4ĕhIĕhLĕh ['.#.#...#########.# .#####...###.#...# ....'...... #####...######.# ##### #.#   ###.##.)Z..ĕhH ....#..#####.#+ ... #..ĕhA ĕh F.Zĕh &5ĕhǜ ĕh؞ ŕhU.#####...## ....'...... #####...######.# ##### #.#   ###.##.)...ZZ...##.#......########.#+# ...##.. ŕhŕh#F.Zŕh&D===6ŕh/ŕhh2ŕh&....'...... #####...######.# ##### #.#   ###.##.)...Z..Z##..######ŕh@......########.#+#  ...# ŕh;ŕhŕhn.Z.Zŕh0T8=7ŕhŕh`ŕh B#####...######.# ##### #.#   ###.##.)..ŕh  f..Z.##.Z.######........########.#+# ŕh, ~ #... # ŕh^ ŕh ŕh F.Zŕh &8ŕh ŕh ƕh#####...######.## ###### #.# ###.## #.)..# #....# ƕhQI#....## #...Z.##...Z.#....@###### ###.#+# #... #...ƕh}#..#.. #.. #..ƕhƕhF.Zƕh&9ƕhƕhƕh8....'.......#.... #####...######.######### #.# ##.#)...# ## ..#######Z@...........Z######.ƕh ###.#+#..#...#.##..ƕh,ƕhzƕh@'90ƕhƕh& _You swap places.ƕh7 '.#...# #....######.## #ƕh8 ##### #.# ###.## #.)..# ƕh<8 #....# #....## #.....#ƕhi8 .#...Z.#....Z######.ƕh8 ###.#+# #...#.ƕh8 y..#.. #.. ƕh8 ƕh: ƕh@ :.Zƕh8C q9==1ƕhG ƕhJ Ǖh''.#...# #....######.## ###### #.# ###.## #.)..# #....# #....## #.....#.#....Z.Ǖh(^#....Z######..####.#+# #...#.. #.. Ǖh)Ǖh/8Z.Ǖh;1&2Ǖh5ǕhN7Ǖh '.#...# #....######.## ###### #.# ###.## #.)..# #....# #....## #.....#..##....ZZ.#Ǖh ]#.....######..####.#+# #... #.. #.. Ǖh Ǖh: Ǖh <.ZZǕh* &3Ǖh Ǖh Ǖh(> '.#...# #. #...######.## # ##### #.# ###.## Ǖhr> #.)..# #....# #....## #.....#..# #.....ZZ.# Ǖh> #.....######..## ###.#+# # Ǖh> i#.. #.. Ǖh@ ǕhE :.ZǕh3G &4ǕhsK ǕhM ǕhR .#...# #. ...######.## # #.# ###.## #.)..# #....# ##....## ...#.....#Ǖh C..# #.....Z.Z.@....# #.....######..## ###.#+# ## #.. #.. ǕhV Ǖh Ǖh. ^.Z.ZǕh S30==Ǖh 5Ǖh5 Ǖh4 Ǖh: M#...# #.Ǖh; ######.## # #.# ###.## Ǖh^; #.)..# #....# ####....## .... #.....#Ǖh}; ..# #......Z.Z.@...# Ǖh; #.....######..## ###.#+# .## Ǖh; #... ..#... ####.. Ǖh< >#.. Ǖhk= Ǖh= ǕhxC ^.Z.ZǕhE &6ǕhI ǕhK Ǖh Ǖh M#...# #.# .Ǖh 8######.## #Ǖh& D #.# Ǖh6 o###.## #.)..# Ǖhe i##....# .#### Ǖh #....## #.... #.....#Ǖh Q..# #.Ǖh Z.Z.@..# #.....######..## Ǖh ###.#+# ..## #... ....#... ..####Ǖh #.. ...#.. ?...#.. .... Ǖhn Ǖh, Ǖh ^.Z.ZǕh> ǕhU 7Ǖh Ǖhv e _Found a scroll labelled WIEZEUS QUOC.Ǖh Z#...# #.# ######.## .# #  #.# .####.## ǕhB .##.)..# .# #....# .#### #....## ##.... #.....#..# Ǖhw #.Z.Z.@.# #.....######..## Ǖh ###.#+# #..## #... .....#... ...###Ǖh S##.. ..... Ǖh #.. .?... Ǖh Ǖh' Ǖht ^.Z.ZǕhl &8Ǖh$ Ǖh8' Ǖhd {#...# #.# .## #.# #  #.# #.# ###.## #.# #.)..# #.# #....# #.#### #....## ##.... ǕhÜ #.....#..# #.Z.Z.@# #.....######..## ###.#+# #..## #... ....##ǕhH w###.. ..... #.. .?... #.. .... Ǖhɞ Ǖh Ǖh ^.Z.ZǕhէ q1==9Ǖh6 Ǖh7 ǕhJ Ǖh ǕhǕhȕh9 u.#...# #.##.## #.# # # #.# #.# ###.## #.# #.)..# #.# #....#ȕh  #.#### #....## ##.... #.....#..# #.Z.@Z#ȕh  #.....######..## ###.#+# #..##  #... ..... #... ....#ȕhQ ### #.. ..... #.. .?...ȕh| t #.. ....  #..ȕh ȕh :.Zȕh (300ȕh= ȕh & _You swap places.ɕh-.#...# #.# .######.## #.# # ## #.# #.# ###.## #.# #.)..# #.# #....# #.#### #....## ##.... #.....#..# #.@ZZ# #.....######..## ###.#+# #..## #... ..... #... ....#### #.. .....ɕh #.. .?...  #.. ....  #..ɕhcɕh<7Z.ɕhM&1ɕhɕh & _You swap places.ɕhp$######.##.# ######## ## #.#   ###.###.)...#..##### ##.... .#######Z.# ........######@.####.#+# #..##  #... ..... ....#### ......ɕh$T..?..... . ɕh&ɕhZ,J.Zɕh-&2ɕh4ɕh7ɕh ## #.#   ###.##.#.)....#### ##.... .#######..# .......ZZ.######..####.#+# #.@##  #.............$#......####.# ...... #?...... r   quokka (asleep).  adder .#)r Z   hobgoblin zombie (minion)ɕh9 h  A quokka comes into view.ɕh ɕh Z..Z, ally target)ɕh B=3ɕh ɕh 5 _Found 9 gold pieces and a mace.ɕhe)  ###.##.)...#### ##.... .#######..# .....Z...#######Z.####.#+#####..#### #..........@..$#####.ɕh) ...... #?........#)rɕhb,ɕh".ɕh4F.Zɕh6&4ɕhy=ɕh@˕hY ###.## #.# #.)..# #.# #....# #.#### #....## ##.... #.....#######..# #.....# #.....######Z.##˕hY ###.#+#####.Z#### #.$# #.####.# #......... # #..$..?... #......... #........>r   quokka (asleep)#.#)r..  adder#.#####Z   hobgoblin zombie (minion)˕hL]˕hy^˕h1_˕hf.Z.Zrrlly target).˕h{j;5Soul Splinter˕hq˕hIuO _Found 14 gold pieces. Found an escape hatch in the floor.˕h ###.## #.# #.)..# #.# #....# #.#### #....## ##.... #.....#######..# #....# #.....######..## ###.#+#####Z.#### #˕hp.Z..$# #.####.# #.# # #..$..?...# #.# #.r>##.#)...# #.######˕hY˕h$˕h˕h<˕hs.Zr.˕hN&6˕hU˕h˕h % ###.## #.# #.)..# #.# #....# #.#### #....## ##.... #.....#..# #....# #.....######..## ###.#+#####..#### #˕hZ%O.ZZ..$# #.####.# #.# # #..$..?..r# #˕h%{.# #.>#˕h%.##.#)...# #.######˕h'˕h\(˕h_)˕hq0u.Zr.˕hB2&7˕h 9˕hw;˕h}  ###.## #.# #.)..# #.# #....# #.####˕hS}  #....## ##.... #.....#..# #...#˕hw} 6 #.....######..## ###.#+#####..#### #˕h~ .Z...$# #.Z####.#˕h  #.r.# # #..$..?...# #.# #.>##.##.#)...##. #.######˕h jr.8˕h ˕hh L _Your adder zombie bites the quokka but does no damage.̕hD̕hE̕hLJ.Z̕hL5=9.1 (0.9̕hzQ̕h=S _You barely miss the quokka. The quokka barely misses you.̕h{  You hit the quokka.  The quokka is heavily wounded.The quokka bites you but does no damage.̕hʎ b.Z ̕ht .10.1 (1.0̕hK ̕h Z _Your adder zombie misses the quokka.̕h8 B  The quokka bites your adder zombie misses the quokka.  The quokka is severely wounded..   closely misses the quokka.̕h W28---1̕h& ̕h7 R _Your hobgoblin zombie hits the quokka. The quokka bites you.͕hϰ55   iron imp (summoned)  adderZ   hobgoblin zombie (minion)Your hobgoblin zombie hits the quokka. The quokka bites you.  You miss the quokka.almost dead.  Your adder zombie bites the quokka but does no damage.  The quokka bites you. A demonic guardian appears!   but does no damage.͕h]a6----2͕h͕hb _Your adder zombie closely misses the quokka.͕hQ  You hit the quokka but do no damage.The quokka is almost dead.The quokka bites you but does no damage.͕h!-3.0 (0.9͕hL͕h[b _Your adder zombie closely misses the quokka.͕hY  You miss the quokka.͕h͕h` 5ZThe quokka is almost dead.The quokka twitches its whiskers.The quokka misses you.͕h)-4.0 (1.0͕h͕hke _Your hobgoblin zombie barely misses the quokka.Εh#n  The quokka misses you. _Your hobgoblin zombie barely misses the quokka.You hit the quokka but do no damage.The quokka is almost dead.  The quokka bites you but does no damage.  Your hobgoblin zombie hits the quokka.ΕhΕho.5Z.5   iron imp (summoned)Z   adder zombie (minion)  hobgoblin zombie (minion) Εh$e75Soul SplinterΕhpΕhF _The quokka dies!ϕhR.)...#### ##.... .#######..# .........#######..###.#+#####..#### #.............$5Z####.Z.# $..?.. ......ϕhyR>##.#).... #.##### #. ϕhpTϕh\7Z.ϕho_\7--6ϕheϕhhϕhl.#### ##.... .#######..# ..................######..####.#+#####..#### #.......Z.....$.5.####.Z.# $..?.. ......>##.#).... #.##### #. ϕhnϕhrJ.ZϕhPu@-7ϕh{ϕh}ϕhg # ##.... .#######..# ................######..####.#+#####..#### #.............$Z5.####..Z.# $..?@. ......>##.#).... #.##### #. ϕhDi ϕhi ϕhZp T..Z5ϕht &8ϕhz ϕh| ЕhV #....## ##.... #.....#..# #......# #.....######..## ###.#+#####..#### #.............$# #.####.# #.....Z5Z.# # #..$..@...# #.# #.>#  #.##.#)...#  #. #.######ЕhVh #.#ЕhYЕh[`G.ZЕhe&9Еh.lЕhR{ЕhZ8=20.0 (2ЕhwЕheb _y - a scroll labelled WIEZEUS QUOCЕhm{ #....## ##.... #.....#..# #......# #.....######..## ###.#+#####..#### #.............$# #.####.# #.....Z5..# # #..$.@.Z..# #.# #.>#  #.##.#)...# #. #.######Еhnq #. #...ЕhoЕh~pЕhvS.Z5ЕhG{+1.0 (1ЕhqЕhЕh  #....## ##.... #.....#..# #......# #.....######..## ###.#+#####..#### #.............$# #.####.# #.....Z...# # #..$@.Z5..# #.#Еh6 ; #.>#  #.##.#)...# #. #.####### #.# #.# ..#Еh Еh ЕhJ s.Z.ZЕh &2Еh` Еh- ѕh #....## ##.... #.....#..# #....# #.....######..## ###.#+#####..#### #.............$# #.####.# #.# # #..@.Z.5..# #....Z....# #.>#  #.##.#)...# #. ѕhZX#.###### #. #.## #.# ..#ѕh@ѕhѕh2 ѕhZ.5.Z.ѕh&3ѕhѕhѕh%95.ѕh(v9==4.0 (2ѕh/ѕhQ2? _You now have 176 gold pieces (gained 14).ѕhu #....## ##.... #.....#..# #.....# #.....######..## ###.#+#####..#### #.............$# #.####.# #.# # #.@.Z5....# #...Z.....# #.># #.##.#)...# #. #.###### #. #.# #. #.##. ..#ѕhw,ѕhwѕhPZ5Z.ѕhÂ+5.0 (1ѕhTѕhѕh@ :#....## ##.... #.....#..# #.....# #.....######..## ###.#+#####..#### #.............$# #.####.# #.# # #.Z@5Z....# #.# #.># #.##.#)...##. #.#######. #.# ѕh# #. ##. #.# #. #.# ҕhN#. ..# ҕhҕh3 &7ҕhҕhs& _You swap places.ҕhi .#######..# #.................######..###.#+#####..#### #.............$...####. Z5Z .......>##.#).... #.######. #.##. ҕhk ҕhts A.Zҕhw r30==8ҕh~ ҕhm & _You swap places.ӕh ............######..###.#+#####..#### #.............$...####. 5Z Z..@....>##.#)...#. #.######. #.#.  #ӕhӕhӕhR.5Zӕh&9ӕha"ӕh$ӕhR######..###.#+#####..#### #.............$...####. 5 ZZ......>#.##@#)...##. #.###### ӕhSB.  #...ӕhTӕh^UӕhVӕh,]Z..5ZZӕhC`'30ӕhfӕhhӕhP##.#+#####..#### #.............$...####..# #..# #...5.....##..ZZ....>##.##.#)...# #@##### . ##...ӕhӕh*ӕhӕhV.5Zӕhf&1ӕhwӕhӕh.  #.............$#...####.#.........# #........ ........5Z....>##Z#)... #.##### . ### ...ӕh/ ӕh]0 ӕh6 F.Zӕhx8 q1==2ӕh> ӕhA ӕhTS####..........# ..... .....5.....>##Z#)... #Z#####.# #........##### ## ........ӕhUӕhUӕhVӕh\nZ5.Zӕh^&3ӕh+dӕhfԕh ..... Z.....>##5#)... #.#####Z# #.##.#........##### ## .............#...#.#ԕhԕhԕhn.Z.Zԕh&4ԕhԕh:ԕhx Z....>##5#)... #.######. #.# #.##Z........##### ## ........#......#.......ԕh#...#.#..P.P......#ԕhԕhԕh.r.5.Zԕh &5ԕh %ԕh'ԕh"Z....>##.#)...#. #5######. #.# .##...Z.....#..#### ## #..........#..........#..............#.#..##P.P......#..###.#ԕhԕhԕhbԕh.Z.5.Zԕh B=6ԕhԕh֕hI >##Z#)...#. #.#####. #5# #.##.#........#.Z֕hI q#######.####.## #..@.......#.#..##P.P......# ..###.#... . >#֕h&L ֕h~L ֕h7S r.Z.Z֕hV &7֕hU\ ֕h-_ ; _Found a stone staircase leading down.וhg\##.#)... #Z######. #5# #.##.........########Z####.## #..........#.#..##P.P.....#..###.#...S   ball python (constriction, asleep)... . >#.#וhh5   iron imp (summoned).... .#.#.S  adderZ   hobgoblin zombie (minion)וhpm  A ball python comes into view.וhCrוhKsוhz.Z.Z, al…)Z   adder zombie (minion)  hobgoוh{;blin zombie (minion) וh6&8וhוhb _Your iron imp disappears in a puff of smoke!וh #.#####Z# ##........#########.####.## #..Z........#.#..##.P.P......#...###.#...#..... .#>#.וhM..... .#.#.S...#. ?# #.וh(וhcוhr.Z.Zוh&9וhוhh _Found 3 scrolls labelled RENIGOB GUSHIT.וhy} ##Z........#########.####.## #..........Z.#.#..###.P.P......# .....###.#...... .#>#.#וhy].. .#.#.S.#. ?# ## .# וh@{וh{וhr.Z.ZוhG'40וh"וh'וhv#..Z# #.....#..# .########.####.## #..........Z.#.#..###.P.P......# .....###.#...#. .#>#.. .#.#.S.#. ?# #.# .#  ..וh}וh~וhr.Z.Zוh&1וhוhוhO ..#.....#.Z# .#######.####.## #................Z......###...#.#..###.P.P@.....# .....###.#.. .#>#וhOP....#.S...#. ?# #...#וhQוhsRוhYr.Z.Zוh\&2וhbוh'eוhוh~וhוhוh;וhM?וhFוhIוhוhוh߸וhוh$7וh9וh?וhBוhЈוh1וhוhƓוheוhוhIוhוhτוh5וhRוhוhוhוh:וh וh) N#....# # .....#..# .# #######Z####.###.........#........#..........##..........####..Z#.#..## וhw* v#.P.P.@....# .....###.#...# ..... #.#>#.# ..... #.#.#.S...#. #?# #.#.# #.# S   ball python (constriction, asleep)#..   adder#.# Z   hobgoblin zombie (minion)וhD, וh- וh. וh5 >., al…)וh5 וh: ;3Soul Splinterוh@ וhC ؕh n#....# # .....#..# .# #######.####.####...Z......#.........#..........# #..........# ###..Z#.#..## #.P.P..@...# .....###.#...# ..... #.#>#.# ..... #.#.#.S.ؕhI ..#. #?#.# #.#.# #.#.# ##...##.#.#Z   hobgoblin zombie (minion)ؕh ؕh ؕh n.Z.Zؕh8 &4ؕh ؕhJ ٕh<\#....# # .....#..# .# #######.####.#####...........#...Z........ #..........# #..........# ###...#.#..## #.P.P.Z.@..# .....###.#...# ..... #.#>#.# ..... #.#.#.ٕhJ>aS...#. #?#.# #.#.# #.#.# .# #...# ##.#.# ٕh%@ٕhu@ٕhfGj.Z.ZٕhH&5ٕhrOٕhqQڕh-I#....# # .....#..# .# #######.####.##....... #............ #..Z.......# #..........# ###...#.#..## #.P.P..Z.@.# ڕh.'.....###.#...# ..... #.#>#.# ..... #.#.#.S...#. #?#.###.#.# #.#.# .# #...# # #.#.# ڕh@0ڕh0ڕhM8q.Z.ZڕhZ;&6ڕhAڕhrDڕhNڕhZQڕhdWڕh[N _There are no items here.ەh5 #....# # lex1 the Grave Robber .....#..# .# Demonspawn #######.####.######  Health: 31/31 ======================== #.............  Magic: 7/8=====================--- #............  AC: 6Str: 8 ەh+6a#..........#  EV: 11Int: 18 #...Z......#  SH: 0Dex: 13 ###...#.#..##  XL:  4 Next: 27% Place: Dungeon:3 #.P.P....@.#ەh6' Noise: ---------  Time: 2346.0 (0.0) .....###.#Z.*# a) +0 dagger ..... #.#>#*#ەh6[ Cast: Soul Splinter ..... #.#.#.S.  ..#. #?#.###.#  ەhp7.# #.#.# .#  S   ball python (constriction, asleep, al…) #...# #  Z   adder zombie (minion) #.#.# Z   hobgoblin zombie (minion) _Found 3 scrolls labelled RENIGOB GUSHIT. _There are no items here.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineەh7]Aim: a ball python (asleep, ally target, chance to affect: 67%)ܕhW5#....# #lex1 the Grave Robber.....#..# .#Demonspawn#######.####.######Health: 31/31 ========================#.............Magic: 7/8=====================---#............AC: 6Str: 8#..........#EV: 11Int: 18#...Z......#SH: 0Dex: 13###...#.#..##ܕh5XL:  4 Next: 27% Place: Dungeon:3#.P.P....@.#Noise: ---------  Time: 2346.0 (0.0).....###.#Z..#a) +0 dagger..... #.#>#.#Cast: Soul Splinter..... #.#.#.*.ܕh6..#. #?#.###.#.# #.#.# .#S   ball python (constriction, asleep, al…)#...# #ܕh6Z   adder zombie (minion)#.#.#Z   hobgoblin zombie (minion) _Found 3 scrolls labelled RENIGOB GUSHIT. _There are no items here.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, chance to affect: 67%)ܕhX Slly target  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, ally target, chance to affect: 67%)  The ball python struggles to resist.  The ball python hisses angrily.ܕh,ܕhsܕh8.Z.ZS.ܕhh;==7.0 (1 _ܕh,ܕhݕhi ݕh p Drop what?28/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (select all with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (select all with |)  q - a staff of alchemy ݕhp &Jewellery (select all with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (select all with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 3 scrolls labelled VUBBEN LUENOH  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM ݕhp [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ݕh ޕh8ޕh'A#....# #lex1 the Grave Robber.....#..# .#Demonspawn#######.####.######Health: 31/31 ========================#.............Magic: 7/8ޕhpA=====================---#............AC: 6Str: 8#..........#EV: 11Int: 18#..........#ޕhAZSH: 0Dex: 13ޕhA###...#Z#..##XL:  4 Next: 27% Place: Dungeon:3ޕhA#.P.P....@.#Noise: ==-------  Time: 2347.0 (0.0)ޕhB.....###.#.Z.#a) +0 daggerޕh*B..... #.#>#S#Cast: Soul SplinterޕhIB..... #.#.#...ޕhiB)..#. #?#.###.#.# #.#.# .#ޕhBS   ball python (constriction, ally target)#...# #ޕhB Z   adder zombie (minion)#.#.#Z   hobgoblin zombie (minion)ޕhBIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, chance to affect: 67%)  ޕhZC|The ball python struggles to resist. _The ball python hisses angrily.  Okay, then.ޕhKFޕhLޕhO. _h*B #....# # lex1 the Grave Robber .....#..# .# Demonspawn #######.####.######  Health: 31/31 ======================== #.............  Magic: 6/8==================------ #............  AC: 6Str: 8 #..........#  EV: 11Int: 18 #..........#  SH: 0Dex: 13 hi.###...#Z#..##  XL:  4 Next: 27% Place: Dungeon:3 #.P.P....@.# Noise: ==-------  Time: 2347.0 (0.0) .....###.#.Z*# a) +0 daggerh ..... #.#>#S# Cast: Soul Splinter h..... #.#.#...  ..#. #?#.###.#  .# #.#.# .#  S   ball python (constriction, ally target)hO #...# #  Z   adder zombie (minion) #.#.# Z   hobgoblin zombie (minion)h _The ball python hisses angrily. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  hTBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (ally target, chance to affect: 67%)h #....# #lex1 the Grave Robber.....#..# .#Demonspawn#######.####.######Health: 31/31 ========================hU #.............Magic: 6/8==================------#............AC: 6Str: 8h| #..........#EV: 11Int: 18#..........#h SH: 0Dex: 13###...#Z#..##h XL:  4 Next: 27% Place: Dungeon:3h #.P.P....@.#Noise: ==-------  Time: 2347.0 (0.0)h .....###.#.Z.#a) +0 daggerh/ ..... #.#>#*#Cast: Soul Splinterhc 1..... #.#.#.....#. #?#.###.#h P.# #.#.# .#S   ball python (constriction, ally target)#...# #h Z   adder zombie (minion)#.#.#h Z   hobgoblin zombie (minion) _The ball python hisses angrily. h _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  h& :Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (ally target, chance to affect: 67%)h weak, ally…*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight line  Aim: a ball python (ally target, chance to affect: 67%)  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker.ᕯh}*S The ball python looks weaker.  The ball python bites your adder zombie.  Your adder zombie bites the ball python.  Your soul wisp touches the ball python.  The ball python bites your adder zombie but does no damage.grabs your adder zombie.ᕯh.7===-8.0 (1Soul Splinterᕯhᕯh:#m _The ball python constricts your adder zombie.ᕯh9W ᕯhZ 8-ᕯha ᕯhd ] _Your adder zombie is being constricted!╯hB&#....# # .....#..# #.# #######.####.###### #.... #..... #..........# #..........# ###...#Z#..## #.P.P.....@# .....###.#.Z*# ..... #.#>#S# ╯hC9..... #.#.#.....#. #?#.###.#.# #.#.# .# #...# # #.#.# ╯h=D╯h6L .ZYour adder zombie bites the ball python.  The ball python bites your soul wisp but does no damage.  The ball python constricts your adder zombie.╯h1N&9╯hcR╯htTd _Your soul wisp closely misses the ball python.╯h^.....#..# #.#######.####.###### #............. ... .......# ..........###...#.#..## .P.P...Z.*# .....###.#.Z #.#>#S.#...╯hϗa#. #?#.###.## #.#.# .# #...# ##.# ╯h ╯h]5  You swap places.╯h~ .ZYour adder zombie misses the ball python.The ball python barely misses you.╯h6v8======50╯h2╯hym _The ball python constricts your adder zombie.╯h/ =  You hit the ball python.╯h  †..# ##.#.#╯h Q===89 (0.9╯h» ╯hr  ╯h A_You kill the ball python!╯h #######.####.###### #............. ........... ╯h Y....# .╯h0 ###...#.#..## ╯hU .P.P....Z*# .....###.#.Z.╯hq G #.#>#╯h B#.#...#╯h #. #?#.###.## #.#.# .# ╯h، j#...# #.# ╯h ╯h ╯h3 \.Z*╯h 5-1.9 (1.0╯h/ ╯hۣ x _You see here a ball python corpse.㕯hb/n #............. ............ ..........# ..###...#.#..## .P.P.....Z# .....###.#.Z* #.#>#†###.#@..##. #?#.#### #.#.# . #...# ##.#㕯h31㕯h 2㕯h7F.Z㕯h9G-2 _㕯h@㕯hB㕯h@ #######.####.######........................... #..........###...#.#..## #.P.P......㕯h@ 8###.#.Z*# >#@###... #.#.#Z.㕯hA .#. #?#.###..##.# .#㕯h&A b..# ##.#.#㕯hI 㕯h+K &3㕯hP 㕯hT _You swap places. _You see here a ball python corpse.㕯h2#k.....#..# #.# #######.####.######...................㕯hp# #..........###...#.#..## #.P.P......###.#.Z@# 㕯h##>#*###... #.#.#Z..#.#. #?#.###.#.##.# ...# #㕯h#)#.#.#㕯h,㕯hm.&4㕯h`3㕯hr6& _You swap places.䕯h3 .....#..# #.# #######.####.###### #............. #..... #..........# #..........# ###...#.#..## #.P.P......#䕯h .....###.#.@Z# ..... #.#>#*### ..... #.#.#Z..#䕯h ..#. #?#.###.#䕯h .# #.#.# .# #...# #䕯h~ #.#.##.䕯h䕯h&5䕯h 䕯hf& _You swap places.䕯h  .....#..# #.# #######.####.###### #............. #............ #..........# #..........# ###...#.#..## #.P.P......# .....###.#@.Z# ..... #.#>#*### ..... #.#.#Z..# ..#. #?#.###.# .# #.#.# .# #...# #  [䕯hS \32mhobgoblin zombie (minion) #.#.#*   soul wisp (summoned) #.#䕯h 䕯h& Z*.Z.  adderZ   hobgoblin zombie (minion)*   soul wisp (summoned)6啯hFx #....# .....#..# #.# #######.####.######.....#...#啯hx #..........###...#.#..## #.P.P...@Z..###.#.*.# #.#>#Z##啯hy... #.#.#...#.#. #?#.###..##.# .#..# ##.#.#啯h {啯hKZ†啯h&7啯h 啯hԎ啯h5| #....# # .....#..# #.# #######.####.###### #............. #............啯h #..........# #..........# ###...#.#..## #.P.P..@.Z.#啯h .....###.#.*Z#啯h ..... #.#>#†### ..... #.#.#...#啯h' ..#. #?#.###.#啯hi  .# #.#.# .# #...# # #.#.#  #.#啯h~啯h?啯ha啯h`*.ZZ.啯hc&8啯hh啯h啯h  #....# # .....#..# #.# #######.####.######啯h  #............. #............ #..........# #..........# ###...#.#..##啯hG  #.P.P.@.*..#啯hp  .....###.#ZZ.#啯h  ..... #.#>#†### ..... #.#.#...#啯h  ..#. #?#.###.#啯h k .# #.#.# .# #...# # #.#.# 啯h I #.#啯h 啯hk 啯hF# N*Z.啯h& &9啯h- 啯h0 敯h.....#..# #.#######.####.###### #............. .... ...# ....###...#.#..## .P.P..*Z..# .....###@#Z..#.... #.#>#†###..#...#. #?#.###.# #.#.# .# #...# #.# *   soul wisp (summoned) 敯hU敯h敯h_,Z.Z   hobgoblin zombie (minion)*   soul wisp (summoned)敯h'60敯h敯h`敯h~ #######.####.###### #............. ..... ...# #....####...#Z#..## #.P.P..*Z..# .....###.#...# #@#>#†###.#...#. #?#.#### #.#.#  #...# #.# *   soul wisp (summoned)敯h2 敯h 敯h 敯h b.ZZ.*Z   hobgoblin zombie (minion)*   soul wisp (summoned)敯hG &1敯ho 敯h~ 敯h h #............. #..... #..........# #.......###...#.#..## .P.P.ZZ...# .....###*#敯hA  #.#>#†###.#...#. #?#.#### #.#.#  #...# #.# .敯h 敯ht 敯h+ d.Z*敯hH &2敯h 敯h; 畯h ..........# .....###...#.#..## .P.P.Z....# .....###Z# #*#>#†###.#.#...#. ### #.#.# 畯hC #...# #.#.# #畯hj.畯h畯h]畯h%`.Z*畯h&3畯h畯h;畯hL.Z畯h+4.9 (2畯h畯h`> _You see here a ball python corpse.wap places. _You see here a ball python corpse. _You swap places. _C - 3 scrolls labelled RENIGOB GUSHIT畯h# .....###...#.#..## .P.P......# .....###Z# #Z#>#†###*#.#...#. #.#.####   #...# #.# #畯ht ..# #畯h2畯hP.*畯hv+5.9 (1畯hg畯h畯h.4 ###...#.#..## .P.P......# .....###Z# #Z#>#†###.#.#...#. #*#.#### #.#.#  #@..# #.# . #..#畯h4 4##. 畯ho6 畯h7 畯h38 畯h1> f.Z.*畯h> 畯hk@ &6畯hTO 蕯h ###...#.#..## .P.P......# .....###.# #Z#>#†###.#...#. #.#.#### #*#.#  #...# #.# .# #..#..##. .Z.*7蕯h!蕯h.P.P......# .....###.# #.#>#†###Z#.#...#. #Z#.#### #.#.#  #*..# .#.# 蕯h ..# #..###. 蕯hJ"蕯h"蕯hJ#蕯hJ*|.Z.*蕯hb,&8蕯h-3蕯h5蕯h.....###.# #.#>#†###.#...#. #Z#.#### .#  #...# *#.# 蕯h. #.P....# #####..###. #蕯h蕯hϑ蕯h.Z.*9蕯hҪ蕯hTx #.#>#†###.#...#. #Z#.#### #.#.#  #Z..# .#.# .*...P###.# 蕯h##.P...@# #### ...####. #蕯h,蕯h%蕯h$.Z.Z.*蕯h&'70蕯h-蕯hG0蕯hT.#...#. ### #Z#.#  #...# .Z#.# ... #...P###*#  #.P....# #####.......#######.  #蕯h.Z.Z.*蕯h&1蕯h'蕯h蕯h蕯h6蕯h 蕯h#蕯hi蕯hj蕯hV~蕯h蕯h蕯h!蕯ha蕯h蕯hu蕯hEw蕯h}蕯h蕯h' ..... #.#.#...# ..#. #.#.###.# .# #.#.# .#.. #Z..# #.. #.#.#P... #Z#.#.P###.# # #.P...*# #####@.#.###.# #.# #.. ###蕯h蕯hŢ蕯h蕯h5.Z.Z. 蕯hF&2蕯h蕯hc _Your soul wisp disappears in a puff of smoke!蕯he 蕯hg 蕯h%m 蕯ho 镯h|>#†##.......#.##镯h.##.# ... #...# #... #Z镯h!DP... #.#.....P###Z# ##.P..镯h #####..........#########..###镯hl镯hJ.Z镯h&3镯hn镯hV镯h ..... #.#>#†### ..... #.#.#...#...#. #.#.###.#..# #.#.# .#... #...# #... #.#.#P... #Z#.##....P###Z# # #.P.@..# #####..# ........## #######.# #.# #..  hobgoblin zombie (minion) ###镯h镯h镯h.Z  adderZ   hobgoblin zombie (minion)镯hN&4镯h镯h镯h , ..... #.#>#†####...... #.#.#...#...#.? #.#.###.#.##.. #.#.# .#.#.. #...# #... #.#.#.PP.... #.#.# #....P###Z# # #.P@.Z.# #####..# ..## #.# #.# #.. ###镯h" 镯h 镯h H.Z镯h &5镯hw 镯h g _Found a scroll labelled IQAUZI DUAXURU.ꕯh4K  You hit the withered plant. The withered plant begins to crumble.  The withered plant begins to die.ꕯhL.=6ꕯh^TꕯhW< _The withered plant is lightly damaged.ꕯhq  You hit the withered plant but do no damage.ꕯh-7.8 (0.9ꕯh@#ꕯhE'< _The withered plant is lightly damaged.ꕯh¿ @  You hit the withered plant.ꕯh (8.7ꕯh ꕯh < _The withered plant is lightly damaged.ꕯh' n  You hit the withered plant.  The withered plant is lightly damaged.ꕯh0 &.ꕯh<2 (9.6ꕯh9 ꕯhE= W _The withered plant crumbles away.땯h%X  ..... #.#>#†####........#.#.#...##....#.?..#.#.###.##...##.._.#.#.# .##....#... #...# ##........ #.#.##.PP....# #.#.#땯hX #....P###.# # #.@.ZZ.# #####..# .##  #.#  #.# #.. ###땯h ]땯hd0Z.땯h|f6-80.6 (1.0땯hm땯hpC _Found an ancient bone altar of Kikubaaqudgha.땯h,' ..... #.#>#†### ##........#.#.#...# #....#.?..#.#.###.# #...##.._.#.#.# .# #....#....#...# # #........ #.#.# #.PP....# #.#.# #....P###.# # #@.Z.Z.# #####..# .##  #.#  #.# #.. ###땯h-땯h-땯h+8Z.Z.-1땯h>땯h@땯h 땯h 땯h 땯h$ 땯h <###.#...#  #......#.#.#>#†###.........#.?.####.._.#.#.# .#....#...# #........#.PP....# #.#.#...@P###.# #####.Z.Z #####..#........#########.#..###땯hY 땯h 땯h 9Z.땯h &2땯h땯h앯hg; #.P.P... .....###.#...#  #......#.#.#>#†###.........#.?.앯h%h####.._.#.#.# .#....#...# #........##.PP..@.# #.#.#.#....P###.# #앯hQh####.ZZ...# #####..#........##앯hsh)#######.#..앯hh ###앯h@mP  Your adder zombie bites the withered plant.앯ht?Z.앯hw.=3앯h}앯h] _The withered plant begins to crumble. The withered plant begins to die.앯ha##...#.#..## ##.P.P... .....###.#...#  #......#.#.#>#†###..........#.?.####.._.#.#.# .#....#...# #....@...#앯hCbPP....#.#.#.#.#...ZP###.# #####..Z... #####..#........#########.#..앯hd앯hd앯hNmcZ.Z.앯hp.-4앯hw앯h0z앯h\s #..........# ###...#.#..## ##.P.P... .....###.#...#  #......#.#.#>#†####......앯hj]..#....#.?.###...##.._.#.#.# .#....#@...#...# #.......PP..Z.#.#.#.#.#....P#### #앯h].. ####.Z.. #####..........##앯h]+#######.#앯h `앯h`앯hohhZ.Z.앯hl@-5앯hs앯hv앯hT@ K #..........# ###...#.#..######.P.P... .....###.#...#  #......#.#.#>#†###.........#.?.####@._.#.#.# .앯h3A #....#....#...# ##.....Z..#.PP....#.#.#. #.#...ZP#### #.. ####.... #####..........########앯hB 앯hC 앯hK nZ.Z.앯h!O &6앯h5W 앯hZ 핯h... #..........# ###...#.#..######.P.P...##.....###.#...#  #......#.#.#>#†###.........#@?.####.._.#.#.# .#Z...#...# #.......PP..Z.#.#.#. #.#....P###.# #.. ####.... #####..........##Z.7핯h_ F#. #....# #...# ###...#.#..## ####.P.P......# ##.....###.#...# #......#.#.#>#†### ##........#.#.#...# #....#.@..#.#.###.# #...##Z._.#.#.# .# #....#Z...#...# # #.PP.#.#....P###.# # .. ####......# Z..8핯ht  핯h' 핯h[ ,_The withered plant crumbles away.핯h 핯h 핯h $9.6 (2핯h 핯h%  핯h 핯h @_D - a scroll labelled IQAUZI DUAXURU핯h h# .###...#.#..## ####.P.P......# ##.....###.##......#.#.#>#†#####........#.#.#.......#.Z####Z@_ .#....#...# ......#.#.# PP....##.#.....###.# .. ####......#  #####........########.#h7hf ,90.6 (1h&h)& _You swap places.hN!M#.# #..# ###...#.#..## ####.P.P......# ##.....###.#...# #......#.#.#>#†### h">##........#.#.#...# #....#.Z..#.#.###.# #...##Z.@.#.#.# .# #....#....#...# # #.........#.#.# #.#.#.....#.. ####......# #####..# hT$hP+6.Zh.&1h5h9:k _There is an ancient bone altar of Kikubaaqudgha here.hcOi #..........#  lex1 the Grave Robber #..........#  Demonspawn ###...#.#..##  Health: 31/31 ======================== ####.P.P......#  Magic: 8/8======================== ##.....###.#...#  AC: 6Str: 8 #......#.#.#>#†###  EV: 11hOInt: 18 ##........#.#.#...#  SH: 0Dex: 13 #....#.Z..#.#.###.#  XL:  4 Next: 28% Place: Dungeon:3 #...##.Z@.#.#.# .#  Noise: ---------  Time: 2391.6 (0.0) hP#....#....#...# #  a) +0 dagger h$P#.........#.#.#  Cast: Soul Splinter #.PP....#.#.#.#  hDP%#.#.....###.# #  hZP`.. ####......#  Z   adder zombie (minion) #####..#  Z   hobgoblin zombie (minion) hPf........##  #######.# _The withered plant crumbles away. _D - a scroll labelled IQAUZI DUAXURU _You swap places. _There is an ancient bone altar of Kikubaaqudgha here.  hPaHit: a) +0 daggerPress: ? - help, Dir - move targethW " h An ancient bone altar of Kikubaaqudgha. An altar created from piles of ancient bones, dedicated to the terrible Demon-God Kikubaaqudgha. Pray here with > to learn more. h HYou are here. (>)pray.hi  Kikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. hi Favour - Kikubaaqudgha is neutral towards you. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with hBj ;pain... once.(Torment) [!]: Overview|Powers|Wrath [J/Enter]: join religionhk)% #..........#  lex1 the Grave Robber #..........#  Demonspawn ###...#.#..##  Health: 31/31 ======================== ####.P.P......#  Magic: 8/8h)======================== ##.....###.#...#  AC: 6Str: 8 #......#.#.#>#†###  EV: 11Int: 18 h*u##........#.#.#...#  SH: 0Dex: 13 #....#.Z..#.#.###.#  XL:  4 Next: 28% Place: Dungeon:3hT* #...##.Z@.#.#.# .#  Noise: ---------  Time: 2391.6 (0.0) h*#....#....#...# #  a) +0 dagger #.........#.#.#  Cast: Soul Splinter #.PP....#.#.#.#  #.#.....###.# #  .. ####......#  Z   adder zombie (minion)h+ #####..#  Z   hobgoblin zombie (minion) h1+?........##  #######.# hZ+_D - a scroll labelled IQAUZI DUAXURU _You swap places. h+_There is an ancient bone altar of Kikubaaqudgha here.  Hit: a) +0 daggerh+gPress: ? - help, Dir - move targetYou kneel at the altar of Kikubaaqudgha.hQ##..........#lex1 the Purveyor of Pain#..........#Demonspawn of Kikubaaqudgha ......###...#.#..##Health: 31/31 ========================####.P.P......#Magic: 8/8========================h Rs##.....###.#...#AC: 6Str: 8#......#.#.#>#†###EV: 11Int: 18##........#.#.#...#SH: 0hER'Dex: 13#....#.Z..#.#.###.#XL:  4 Next: 28% Place: Dungeon:3hqR #...##.Z@.#.#.# .#Noise: ---------  Time: 2391.6 (0.0)hR#....#....#...# #a) +0 daggerhR<#.........#.#.#Cast: Soul Splinter#.PP....#.#.#.#hR#.#.....###.# #.. ####......#hSZ   adder zombie (minion)#####..#hSZ   hobgoblin zombie (minion)........#########.# _There is an ancient bone altar of Kikubaaqudgha here.  Hit: a) +0 daggerPress: ? - help, Dir - move targetYou kneel at the altar of Kikubaaqudgha.  Kikubaaqudgha welcomes you!hS3Okay, then.hW22.6 (1 _h~]h;`hL  #.# #..# ###...#.#..## ####.P.P......# ##.....###.#...# #......#.#.#>#†###h R ##........#.#.#...# #....#.Z..#.#.###.# #...##.@Z.#.#.# .# #....#....#...# #h  #.........#.#.# #.PP....#.#.#.#h  #.#.....###.# #h w .. ####......#h A #####..# h / .## h& $ h8 *#.#h h &3h h & _You swap places.hP #.# #...# ###...#.#..## ####.P.P......# ##.....###.#...# #......#.#.#>#†###h ##........#.#.#...# #....#.Z..#.#.###.# #...##@.Z.#.#.# .# #....#....#...# # #.........#.#.#  #.PP....#.#.#.# #.h!}#.....###.# # .. ####......# #####..#  .##  #.#hChhc :Z_hi#&4h?(hM*h#†#####........#.#.#.......#.Z####.Z_ h.#@...#...# #.........#.#.# #.PP....##.#.....###.# .. ####......# #####........#h5#######.#hhF.Zh&5h#hI&h.###...#.#..## ####.P.P......# ##.....###.#......#.#.#>#†#####........#.#.#...#....#..###...##ZZ_ hz#....#....#...# #.....@...#.#.# PP....##.....###.# .. ####......# #####........########.# .h-hB.Zh?&6hh4h3####.P.P......# ##.....###.##......#.#.#>#†#####........#.#.#.......#..##.##.Z_ .#Z...#...# .....#.#.# PP..@.#.#h[3#.....###.# .. ####......#  #####..........#########.# .##hb4h4h8F.Zh=&7hAh4Chh  ####.P.P......# ##.....###.#...# #......#.#.#>#†### ##........#.#.#...# #....#....#.#.###.# #...##.._.#.#.# .#h{ } #....#Z...#...# # #.....Z...#.#.# #.PP.@..#.#.#.# #.#.....###.# # .. ####......# #####..#  .## #.# #.#  #..  ###hO h+ P.Zh_/ &8h4 h=7 h!+ ####.P.P......# ##.....###.#...# #......#.#.#>#†### ##........#.#.#...# #....#....#.#.###.# #...##.._.#.#.# .#h #....#....#...# # #....ZZ...#.#.# #.PP@...#.#.#.# #.#.....###.# # .. ####......# #####..# .## h#.# #.#  #..  ###hOhM.Zh&9hhh  You hit the withered plant. The withered plant begins to crumble.  The withered plant begins to die.h<hgZ..Zh7M=400.5 (0.9h< _The withered plant is lightly damaged.hMe  You hit the withered plant.  The withered plant is lightly damaged.  Your hobgoblin zombie hits the withered plant.hh-1.5 (1.0hmh;pA _Your adder zombie bites the withered plant.h  You hit the withered plant.  The withered plant is lightly damaged.  Your adder zombie bites the withered plant.h&2h0hD _Your hobgoblin zombie hits the withered plant.hGTn  You hit the withered plant.  The withered plant is lightly damaged.h[&.h^&3hNdhfW _The withered plant crumbles away.h ####.P.P......# ##.....###.#...# #......#.#.#>#†### ##........#.#.#...# #....#....#.#.###.# #...##.._.#.#.# .#h  #....#....#...# # #...Z.....#.#.# #.P@....#.#.#.# #.#.Z...###.# # .. ####......#h<~## #####.# .hS&## hiG#.# #.# hs #..  ###h:h.-4hhhhh%[Z.Z.h&5=5.4 (0.9h*h,b _You hit the withered plant but do no damage.hR  You hit the withered plant but do no damage.Your adder zombie bites the withered plant.  The withered plant begins to crumble. The withered plant begins to die.hPU (6.3hZ h] D _Your hobgoblin zombie hits the withered plant.h  You hit the withered plant but do no damage.The withered plant is lightly damaged.  Your adder zombie bites the withered plant.h-(7.2h_h\D _Your hobgoblin zombie hits the withered plant.h$  You completely miss the withered plant.The withered plant is lightly damaged.h'-8.2 (1.0hu-h0A _Your adder zombie bites the withered plant.h  You hit the withered plant.  The withered plant is lightly damaged.  Your adder zombie bites the withered plant.h-9.1 (0.9h hD _Your hobgoblin zombie hits the withered plant.hzn  You hit the withered plant.  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##.#)...Z##### #.# #.  #####.###Z ##.....##.. .######.##.hp..# #.# # ##.####.#######.h.h.hhZ.Z..h5&7.h.h%.hP## ##.....>#######..###......... ...######..## #+#####..###....##.. .hpQ.......>Z ##.#)....##### #.# #Z  #####.### ##.....##.. .######.##..# #.# .hDS.hS.hXhZ.Z..hZ&8.h}_.h b.h. #.####.## ##.....>#######..###......... ...######..## #+#####..###....##.hj..Z .......>. ##.#)...Z##### #.#  #####.### ##.....##.. .######.##.h.h.hhZ.Z..h'&9.h.hu.hNL  #.####.## ##.....>#######..###......... ...######..## #+#####..###.hO....##.Z.. .......>Z ##.#)...##### #.#  #####.### ##.....##...haQ.hQ.h.WhZ.Z..h:Y'20.h)^.h`.hI#  #.####.## ##.....>#######..###......... ...######..## .h#+#####..###....###.# #.Z..Z .......> ##.#)...##### #.#  #####.###.hڴ.h.hhZ.Z..ho&1.h7.h.h^ #  #.####.## ##.....>#######..###......... ...######..## .h#+#####..###.....# #.###.# #Z.Z. .......> ##.#)...##### #.# .h.h.hhZ.Z..h&2.h=#.h}%.hg]######### #  #.####.## ##.....>#######..###......... ..h ..######..## #+#####..#### #......# #Z###.# #.Z. .......> ##.#)....h.h.h-hZ.Z..h &3.h.h.hL%r........######### #.h%  #.####.## ##.....>#######..###......... ...######..## #.#+#####..#### #Z.....# #..h*###.# #Z. .......>.hb-LZ.Z.ha...h/&4.h4.hg7.h|####.# .........######### #  #.####..h@## ##.....>#######..###.........# #...######..## #Z#+#####..#### #......# #Z##..h1.h.hZ.Z.5.h.h.h########.# #<.....# ####.# .........######### #.hnS#.#  #.####.## ##.....#######..####..........# #Z..######..## #.#+#####..#### #Z....##.h .h.hGhZ.Z..h&6.hT.hc _There is a stone staircase leading down here..h!q..........### #.###..#########<.....# ####.# .........######### ##.#  #.###### ##.....>.hqC#######..####Z.........# #...######..## #Z#+#####..###....##.hs.h=t.hFzhZ.Z..h|-7 _.h.h.h######... #.................####.#.###..#########<.....# ####.# .........#.h######## #  #.####.## ##.....Z#######..####..........# #Z..######..## #+#####..###....##.h0.h..h.hvZ>Z..hg&8.hO .h3.htT.....#.################.# ######.....#.................####.#.###..#########<.....# ####.# .........######### # #. #.####Z## ##.....>#######..####Z......... ...######..## #+#####..###.....h7Z.Z.9.h##.....# #...)........ .....#.################.# ######.....#.................####.#.###..#########<.....# ####.# ..........hC######### #. #Z #.####.## ##.....Z#######..###......... ...######..## #+#####..###.h.h.hZ.Z>.h'30.h.h-.hl###########.########### ##.....# #...)........ .....#.################.# ######.....#.................####.#.###..#########<.....# .hkm####.# .........######### .#Z #. #.####Z## ##.....>#######..###......... ...######..## .h:o.ho.hvhZ.Z..hBx&1.h|}.h.h ..............# ###########.########### ##.....# #...)........ .....#.################.# ######.h.....#.................####.#.###..#########<.....# ####.# .........#.######### Z#. #Z #.####.## ##.....>.hK#######..###..........h.h.h,hZ.Z..h&2.h.h.h1 ############## ..............# ###########.########### ##.....# #...)........ .....#.################.# ######.h-2 .....#.................####.#.###..#########<.....# ####.# ...#.......#Z######### .#Z  #.####..h_2 ## ##.....>#######..###.h3 .h{4 .ha; hZ.Z..h< &3.hzB .hD .h  ############## ..............# ###########.########### ##.....# #...)........ .....#.################.# ######.....#.................####.#.###..#########.h <.....# .#.####.# ..Z#.......#.######### Z#  #.####.## ##.....>.h .h .h hZ.Z..h &4.h /hU ############## ..............# ###########.########### ##.....# #...)........ .....#.################.# ######...........#.................####@#.###..#########.#<.....# Z#.####.# ...#.......#Z######### #  #.####./h9/h/hhZ.Z./h&5/h/h|/hO+  ############## ..............# ###########.########### ##.....# #...)........ .....#.################.# ######..........@#.................####.#.###..#########Z#<.....# .#.####.# ..Z#.......######### # /ha- /h. /h 4 hZ.Z./h|5 &6/h; /hk= 1h(1h)1h01h4F _Unknown command.1hd1h3Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)j - a +0 whip  l - a +0 dagger 1hqArmour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 4 scrolls labelled VUBBEN LUENOH  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN 1h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3h  i - a +0 chain mail  r - a +0 leather armour  wrobe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)d - an amulet of magic regeneration (worn) 3hӎI e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 4 scrolls labelled VUBBEN LUENOH  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN  x - 2 scrolls labelled FUEMOC RUFIU  y - a scroll labelled WIEZEUS QUOC  C - 3s labelled RENIGOB GUSHIT  D - a labelled IQAUZI DUAXURU Potions (go to first with !) 3hK c - 2 potions of magicn - a metallic inky potion43%3hVa h - a scroll labelled HOCLITZ NOECRU  t - a scroll labelled HELIARUYQUN  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  B - a potion of heal wounds683h! t - a scroll labelled HELIARUYQUN  C - 3 scrolls labelled RENIGOB GUSHIT Baublesf - 2 flux baubles Talismans (go to first with %)p - a blade talisman3h9934h=  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURUu - a rimehorn talismanbot4hG  D - a scroll labelled IQAUZI DUAXURU  c - 2 potions of magicChChGChu  lex1 the Purveyor of Pain  Demonspawn of Kikubaaqudgha ......  Health: 31/31 ======================== ###############  Magic: 8/8======================== ..............#  AC: 6ChStr: 8 #############.############   EV: 11Int: 18 ##.....# #...)........#   SH: 0Dex: 13 Ch#.....#.################.##   XL:  4 Next: 31% Place: Dungeon:3 ######..........@#.......#   Noise: ---------  Time: 2636.9 (0.0) ............####Z#.###..##   a) +0 dagger Chj~..#########.# #.#<.....#   Cast: Soul Splinter ..##.# #Z#.####.##  ..#Ch#.# #.#.......#  .###.# #.#########   Z   adder zombie (minion) .#ChK#.# #.#  Z   hobgoblin zombie (minion) .###.# #.#Ch! ..##.# #.# _k - 4 scrolls labelled VUBBEN LUENOH (gained 1) _Found a stone staircase leading down. ChX_There is a stone staircase leading down here. _You now have 185 gold pieces (gained 9). _There is a stone staircase leading down here. _Unknown command.Ch4ChNChCh$EhEh|3Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)j - a +0 whip  l - a +0 dagger EhArmour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  Ehw - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Eh$Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)EhCv - an amulet of the acrobat Scrolls (go to first with ?) Eh h - a scroll labelled HOCLITZ NOECRU  k - 4 scrolls labelled VUBBEN LUENOH  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FhC? ] q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)  v - an amulet of the acrobat Fh @ Scrolls ?  h - a scroll labelled HOCLITZ NOECRU  k - 4 scrolls labelled VUBBEN LUENOH  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN  x - 2 scrolls labelled FUEMOC RUFIU  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU Potions !  c - 2 potions of magic  n - a metallic inky potion  s - a silvery potion FhP@  z - a bubbling sapphire potion  A - a bubbling amethyst potion  B - a potion of heal wounds68%Fhc  v - an amulet of the acrobat  o - a scroll labelled BASE MIETWUM Baublesf - 2 flux baubles Talismans (go to first with %)p - a blade talisman93Fhծ   o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUNu - a rimehorn talismanbotGh3Gh,(GhGhm GhO  t - a scroll labelled HELIARUYQUN  x - 2 scrolls labelled FUEMOC RUFIUGh. Ihz k - 4 scrolls labelled VUBBEN LUENOH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Kh Enchant which weapon? Hand Weapons  a - a +0 dagger (weapon)  j - a +0 whip  l - a +0 dagger [?] describe selectedMhMhi  lex1 the Purveyor of Pain  Demonspawn of Kikubaaqudgha ......  Health: 31/31 ======================== ###############  Magic: 8/8======================== ..............#  AC: 6Str: 8 #############.############   EV: 11Int: 18 ##.....# #...)........#   SH: 0Dex: 13 Mh.....#.################.##   XL:  4 Next: 31% Place: Dungeon:3 ######..........@#.......#   Noise: ---------  Time: 2636.9 (0.0) ............####Z#.###..##   a) +0 dagger ..#########.# #.#<.....#   Cast: Soul Splinter ..#MhB}#.# #Z#.####.##  ..##.# #.#.......#  .###.# #.#########   Z   adder zombie (minion) .##.# #.#Mh)  Z   hobgoblin zombie (minion) .###.# #.# ..##.# #.# _There is a stone staircase leading down here. _You now have 185 gold pieces (gained 9). _There is a stone staircase leading down here. _Unknown command.As you read the scroll labelled VUBBEN LUENOH, it crumbles to dust.  It is a scroll of enchant weapon.MhSMh3Mh-h  lex1 the Purveyor of Pain  Demonspawn of Kikubaaqudgha ......  Health: 31/31 ======================== ###############  Magic: 8/8======================== ..............#  AC: 6Str: 8 #############.############   EV: 11Mh~*Int: 18 ##.....# #...)........#   SH: 0Dex: 13 .....#.################.##   XL:  4 Next: 31% Place: Dungeon:3 Mh######..........@#.......#   Noise: ---------  Time: 2636.9 (0.0) ............####Z#.###..##   a) +1 dagger Mh߼v..#########.# #.#<.....#   Cast: Soul Splinter ..##.# #Z#.####.##  Mh ..##.# #.#.......#  .##MhFk#.# #.#########   Z   adder zombie (minion) .##.# #.#MhS  Z   hobgoblin zombie (minion) .###.# #.# ..##.# #.# Mhy_There is a stone staircase leading down here. _You now have 185 gold pieces (gained 9). MhE_There is a stone staircase leading down here. _Unknown command.As you read the scroll labelled VUBBEN LUENOH, it crumbles to dust.  It is a scroll of enchant weapon.MhhMh@Z.Mh +7.9 (1MhMhI _You now have 185 gold pieces (gained 9). _There is a stone staircase leading down here. _Unknown command.  As you read the scroll labelled VUBBEN LUENOH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger glows red for a moment.Oh"   # .# #.# #.....# #...).# .#.######.## #.#.# #.####Z#.###..## .###.# #Z#<.....# .#OhV #.# #.#.####.## .# #.# #.#.# #.## #.# #.## #.# #.# #.# #.## #.# #.#Oh )..# #.# #.# OhOh&8OhOhOhRb .   # .# #.# #.....# #...).# .#.######.## #...#.# #.####Z#.###..## #...###.# #Z#<.....# #...# #.# #.#.####.## #...# #.# #.#.# #.##Ohb  #.# #.#  #.# #.# #.# #.## #.# #.# .)..# #.# #.# Ohd Ohe Ohl Z.Z   hobgoblin zombie (minion)Oh/n &9OhDs Ohu Oh= f   # .# #.# #.....# #...).# .#.######.## .#...Z.#.# .##Oh .####Z#.###..## .#...##.# #.#<.....# .#...# #.# #.#.####.## .#...#Oh V #.# #.#.# #.## #.# #.#  #.# #.# #.#Oh  #.## #.# #.#Oh  #.)..# #.# #.# Oh? 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The goblin shouts!^hg ^hh ^hq g..#ZK. ##...JJ^hq {glly target)K)^hgr E====7^hr Soul Splinter^hZy ^h$~ ^ _The endoplasm quivers._h+m #..... # #..... ###.#+ # .$.# # ####... # ##..#...## # #g@.##...# # #..#Z.#...## # #K..##.##...# #.##.# #..#. #Z.#...## #.##. #.J.## ##.##...# #.##.##.?# #..'...# #.##.### #########.####....# .#..# #._hI_h,_h^_h_h(]ZK.#....##ZJ#. #..=---8_h/_hh2T _The goblin closely misses you.`h&P  #.....# lex1 the Purveyor of Pain #...... Demonspawn of Kikubaaqudgha ...... #.....# Health: 31/31 ======================== ###.#+# Magic: 7/8=====================--- #..... AC: 6Str: 8`hP E .$.# #..... EV: 11Int: 18 ####... #..... SH: 0Dex: 13 ##..#...## #..... XL:  4 Next: 31% Place: Dungeon:3 `hP #g@Z##...# #..... Noise: =--------  Time: 2708.9 (0.0) `hP #K.#..#...## #..... a) +1 dagger #...##Z##...# #.##.# Cast: Soul Splinter `hQ #.J#. #..#...## #.##.# #...## ##.##...# #.##.# `h.Q #.?# #..'...# #.##.# J   endoplasm `hVQ ### #########.####....# g   goblin (ally target) ...............#..# K   kobold (missile) `h}Q #################.# ZZ 2 zombies (minion) _The endoplasm quivers. _The goblin closely misses you.`hQ Aiming: Soul Splinter (safe; 1% risk of failure)  `hQ PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (ally target, chance to affect: 67%)`h(HB#.....# lex1 the Purveyor of Pain#...... Demonspawn of Kikubaaqudgha ......#.....# Health: 31/31 ========================###.#+# Magic: 7/8=====================---#..... AC: 6Str: 8.$.# #..... EV: 11Int: 18####... #..... SH: 0Dex: 13##..#...## #..... XL:  4 Next: 31% Place: Dungeon:3#*@Z##...# #..... Noise: =--------  Time: 2708.9 (0.0)#K.#..#...## #..... a) +1 dagger`hH#...##Z##...# #.##.# Cast: Soul Splinter#.J#. #..#...## #.##.##...## ##.##...# #.##.##.?# #..'...# #.##.# J   endoplasm### #########.####....# g   goblin (ally target)...............#..# K   kobold (missile)#################.# ZZ 2 zombies (minion) _The endoplasm quivers. _The goblin closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (ally target, chance to affect: 67%)`hYweak, ally target, soul-splin…), ally target)`h(…) Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`hhShift-Dir - straight line  Aim: a goblin, wielding a +0 club (ally target, chance to affect: 67%)  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.ah^ahfS  The kobold hits your soul wisp with a +0 club.ah`gahIp  The goblin closely misses you. Your soul wisp touches the goblin.  The goblin dies!ahy@Z)@.*#ZJ.##..K   kobold (missile, ally target)ZZ 2 zombies (minion)*   soul wisp (summoned)ahq}329.9 (1ahah` _Kikubaaqudgha accepts your kill.bh4 #..... # #..... ###.#+ # .$.# # ####... # ##Z.#...## # #@..##...# # #K*#Z.#...## # #.J.##.##...# #.##. #..#..#..#...## #.##. #...##.##.##...# #.##.bh #.?#. ..#..'...# #.##. #### #########.####.... .#.. #.bhl,bhw .ZZ. (ally target)The endoplasm hits your soul wisp. The kobold completely misses you.bh{W8===10bh̗bhz _Your soul wisp touches the endoplasm. _You see here a +0 club.bhQ bhҦ bh bhg bh%3##.#+ #.....$.#####...##..#...####*ZZ##...#K@#..#...###.J.##.##...# #.###..#..#..#...###...##.##.##...#.?#. ..#..'bh### #########.####... ...............################## #..bhÓ  You swap places. The endoplasm barely misses you. The kobold misses you.bh^&1bhbh^ _Your soul wisp barely misses the kobold.ch  You hit the kobold.  The kobold is heavily wounded.The endoplasm freezes you.ch.    adder zombie (minion)chQ_27----2.8 (0.9ch#ch&d _You are frozen. The kobold closely misses you.ch~jThe endoplasm freezes you. _You are frozen. The kobold closely misses you.You barely miss the kobold.Your soul wisp barely misses the kobold. chjD The endoplasm hits you but does no damage.chrwZZ 2 zombieschs&3.8 (1.0chych|S _The kobold barely misses you.chH t  You hit the kobold.  You kill the kobold!ch0 ch o  Kikubaaqudgha accepts your kill.ch ch! aZ..*Z   adder zombie (minion)*   soul wisp (summoned)chi& `----===3ch& 4ch, ch/ @ _The endoplasm hits you but does no damage.dhWW # #dhIX ###.# # .$.# # ####... # ##..#...## # ##Z..##...# # #@*#..#...## # #.J.##.##...# #.## #..#..#..#...## #.## #...##.##.##...# #.##dh{X #.?#. ..#..'...# #.## ##############.#### .# # #dhXdh\  You swap places.  Your soul wisp barely misses the endoplasm.dhfcyZZ   hobgoblin zombie (mdhcinion)*   soul wisp (summoned)dhdT8=5dhfjdhjo _The endoplasm hits you but does no damage.  Things that are here: _a +0 club; 2 stones; a kobold corpsedhK  You completely miss the endoplasm.The endoplasm is heavily wounded.Your soul wisp barely misses the endoplasm.dh&6dhdh@ _The endoplasm hits you but does no damage.dh %Your soul wisp barely misses the endoplasm. _The endoplasm hits you but does no damage.bar  Your soul wisp touches the endoplasm.  The endoplasm dies!dh z.Z   adder zombie (minion)  hobgoblin zombie (minion)*   soul wisp (summoned)dh e57Soul Splinterdh v _Kikubaaqudgha accepts your kill.eh g##.# #....$.#####...##..#...####ZZ.##...##)*#..#...###.@.##.##...# #.###..#..#..#...###...##.##.##...#.?#. ..#..'eh #############.####... ...............################## #..eh ehqJ)Zeh.-8ehehV!eh?ehrA8-ehGehIeh  # ###. # .$.# # ####... # ##..#...## # ##)Z.##...# # ##Z*#..#...## # #@..##.##...# #. #..#..#..#...## #. #...##.##.##...# #. #.?#.. ..#..'...# #. ##############.#### .#  # #ehjb.Z*eh@q9==9eheheh ehV ehʼ eh ehehehehfh+G## #..$.#####...##..#...####)..##...##ZZ#..#...####.*.##.##...# #.##.@#..#..#...###...##.##.##...#.?#.. ..#..'#############.####.. fh,|...............################ #.fh.fh$/fh6K.Zfh7'20fh;fh8>fh  + ### # .$.# # ####... # ##..#...## # ##)..##...# # ##Z.#..#...## # ##Z*.##.##...# #. #@.#..#..#...## #. #...##.##.##...# #. #.?#..#..#..'...# #. ########.#### .  # #fh ? #fh fh7" fhk) R)Zfh[+ &1fh\1 fh$4 c _Your soul wisp disappears in a puff of smoke!ghjghghghghz #..$.#####...##..#...####)..##...##).#..#...####ZZ.##.##...##..#..#..#...###.@.##.##.##...#.?#..#..#..'#############.### ..............###############ghghgh*t..ZZ2ghghs4 # .$.# # ####... # ##..#...## # ##)..##...# # ##).#..#...## # ##...##.##...# # ##ZZ#..#..#...## # #@..##.##.##...# #ghLtf #.?#..#..#..'...# # ########.####   ghvgh_}G.Zghj~r30==3ghQghRgh C.$.#####...##..#...####)..##...##).#..#...####...##.##...##Z.#..#..#...####.Z.##.##.##...#.@#..#..#..'#############.### ..............############## ##gh gh J.Zgh &4gh gh ghJ +5.8 (2gh ghu n _x - 5 scrolls labelled FUEMOC RUFIU (gained 3)hhFhh$hh%hh .$.# ####...  ##..#...# ##)..##...#  ##).#..#...# ##...##.##...#  ##..#..#..#...###@Z.##.##.##.Z#..#..#..'...# ##############.####..............############## hhhh)+6.8 (1hh hhP& _You swap places.hhN4#..$.# #.####... #.##..#...## #.##)..##...# #.##).#..#...## #.##...##.##...# #.##..#..#..#...## #.##Z@.##.##.##...# #.#.Z#..#..#..'...# #.########.####..#hhO3####hhwXhhYq1==7hh_hhb& _You swap places.ihDi#..$.# #.####... #.##..#...## #.##)..##...# #.##).#..#...## #.##...##.##...# #.###..#..#..#...## #.###Z.@##.##.##...# #.##.Z#..#..#..'...# #.#########.####..###.#.#.#.ihgih8Z.ih[&8ihRihih-@ ### .$.# ####...  ##..#...# ##)..##...#  ##).#..#...## #.. ##...##.##...#  ##.@#..#..#...###ZZ.##.##.##..#..#..#..'...# #.#ih@ u##############.####.................################ihB ihOJ 8Z.ihL &9ih(U ih` jh~..### .$.# ####...  ##..#...# ##)..##...#  ##).#..#...## #.. ##@..##.##...#  ##Z.#..#..#...###.Z.##.##.##..#..#..#..'...# #.###############.####.................################jhjh":Z.jh'30jhjh1jh\jhgjhjh%jh4#.###.##..$.# #.####... #.##..#...## #.##)..##...# #.##).#..#...## #.##.@.##.##...# #.###ZZ#..#..#...## #.###...##.##.##...# #.##..#..#..#..'...# #.###############.####..#.##.#.jh6jh_<8Z.jha>B=1jhCjhvFjh$+....###.# .$.# ####...  ##..#...# ##)..##...#  ##@.#..#...## #... ##Z..##.##...#  ##.Z#..#..#...#jh%##...##.##.##..#..#..#..'...# #.################.####.................#.#################jh'jhO.:Z.jh=0&2jha5jhb:  Things that are here: _a +0 club; 2 stones; a kobold corpsekh&O?#.#.###.#+#.khO.$.# #.####... #.##..#...## #.##)..##...# #.##)@#..#...## #.##ZZ.##.##...# #.##.##..#..#..#...## #.##.khO&##...##.##.##...# #.##.#..#..#..#..'...# #.##.khIP##############.####..#.#.#.kh3RkhW8Z.khXZ-3 _kh2_khakhS khIU khNZ kh,\ kh .....###.#+ .$.# ####...  ##..#...# ##@..##...# kh#  ##Z.#..#...## #... ##.Z.##.##...#  ##..#..#..#...###...##.##.##..#..#..#..'...# #.################.####.................#.#################kh khR :Z.khW &4kh kh M _You see here a +0 club.lh7#.....##.#.....####.#+##..$.# #.lhA####... #.##..#...## #.##)@.##...# #.##ZZ#..#...## #.##...##.##...# #.##.###..#..#..#...## #.##.###...##.##.##...# #.##.##..#..#..#..'...# #.##.#lh-##############.####....#.#..##.#lhΤlheBZ)lh-5 _lhlh_lh M#.....##.#.....####.#+##..$.# #.####... #.##..#...## #.lh ##Z.@##...# 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#.......###...#.#oh]aohaoheF.Zohf&3ohGjohkohoh)oh+ohPohohroh+ohohohohohoh-\oh|]ohcohweohohohohoh oh "oh'oh)ohQoht _.$.# #.oh ####... #.##..#...## #.##)..##...# #.##).#..#...## #.>##...##.##...# #.##.#).##..#..#.Z#...## #.##.#oh U##...##.##Z##...# #.##.# ##..#..#..#.@'...# #.##.# #.#oh; #####.####....# #..#..# #.#.####.oh  L#.#.#.#.###...#.#.oh oh &4ohu oh phW.$.# #.#####... #.###..#...## #.###)..##...# #.###).#..#...## #.>###...##.##...# #.##.#)...#phRW##..#..#.Z#...## #.##.###...##.##Z##...# #.##.# ##..#..#..#..@...# #.##.# #.######.####....# #.#......#..# #.########.####.##.#.#.#.###...#.#..#phsphTA.Zph&5phwph?Q _There is an open door here.ph>.$.# #.#####... #.# ##..#...## #.# ##)..##...# #.# ##).#..#...## #.># ##...##.##...# #.##.#)...# ph##..#..#.Z#...## #.##.###### ##...##.##.##...# #.##.# ##..#..#..#.Z'@..# #.##.# #.######.####....# #.#.......#..# #.# #########.####.##.#.#.#.###...#.#..#phOph ph.Z.ZZ   hobgoblin zombie (minion)ph-6 _phphph  .. .$.## ####...  ##..#...# ##)..##...# 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##...##.##.##...# #.##.#  #..#..#..#..'...# #.##.# # qh9##.####....# #. .......#..# #.qh\M #.####.qh%qh8Z.qh&3qhJqhrh,rh.rha4rh6rhN## #.... #####....#.......... #.........## ###.#+######...#  #.$.# ####...#  ##..#.@.## ##)..##.Z.# . ##).#..#.Z.## #........> ##...##.##...# )...rhO ##..#..#..#...#####...##.##.##...##..#..#..#..'...# #.################.####.................#..# rhg]rhJ_&4rherhgrh'0 ( #..### ##.... ######.....#.......... #.........## ###.#+#####..#  #.$.# ####.@.#  ##..#...##rh0 g ##)..##.Z.# . ##).#..#.Z.## #........> ##...##.##...# )... ##..#..#..#...####...##.##.##...##..#..#..#..'...# #.################.####..rh2 rh2 rh6 CZZ..rh@8 &5rh< rhf> rh #) ##.   ##..### #.... ######.....#............ #..........## ###.#+#####..#  #.$@## ####...#  ##..#.Z.## ##)..##Z..# .rh D ##).#..#...## #........> ##...##.##...# )... ##..#..#..#...####...##.##.##...##..#..#..#..'...# #.##rhH rh rh0 cZ.Z.rh &6rh rh9 shDr #.)..# ##. #....# ##..# #....## ##.... #..... #.....## # .......# #..... .....## ###.#+ #...# # #.@.## # ####.Z.# # ##..#..Z## # ##)..##...# # ##).#..#...## #. ##...##.##...# #.##.#) ##..#..#..#...## #.##.sh% ##...##.##.##...# #.##.#  #..#..#..#..'...# #.##.# #shshc?Z.sh&7sh͢shN  You now have 195 gold pieces (gained 10).sh>Z.sh+8.8 (2shshf _n - 2 metallic inky potions (gained 1)sh,##.# ##) ##.   ##..### #.... ######.....#....#.......# #.............## ###.#+####.#  #..Z## ####.Z.#  ##..#...## ##)..##...#  ##).#..#...## #......sh ##...##.##...# ).. ##..#..#..#...####...##.##.##shsh :Z.sh +9.8 (1sh  sh sh)  ###.## ## #.)..# ##. #....# ##..## #....## ##....# #..... ##.....## ##.# #.....#.## ###.#+ #@..# # #.ZZ## # ####...# # ##..#...## # ##)..##...# # ##).#..#...## # ##...##.##...# #.##.#) ##..#..#..#...## #.##. ##...##.##.##...# #.##.shj* !#sh+ sh~4 8Z.shP< '60sh= sh+@ th4thɩth>thd/##### #.#  ###.# ##) ##.   ##..###  ##....# ### ##.....#...thveH# #.....#......@.## ###.#+###......#.Z.# ..... #.Z.##..$.####...# ...##..#...##..##)..##...# the.##).#..#...## #...... ##...##.##...# thLfh). ##..#..#..#...####thhth!p:Z.ths&1thyth|* _Found 9 gold pieces.th 4 ##### #.# ###.## ### #.)..# ##.+th  #....# ##..## #....## ##....# #..... ##.....## # ##.# #..... #.## ###.#+#......#ZZ.# #th' v.##...## #.$.####...# #.##..#...## #.##)..##...# #thu .##).#..#...## #.##...##.##...# #.##.#) ##..#..#..#...## #.##.th thB$ 8Z.th!( &2th1 thJ4 uhV ##### #.# ###.## ### #.)..# ##.+ #....#uh ##..## #....## ##....# #..... ##.....## # ##.# #..... #....@.Z.## ###.#+ #......#Z..# ##......##...## #.$.####...# #uhG.##..#...## #.##)..##...# #.##).#..#...## #.##...##.##...# #.##.# ##..#..#..#...## #.##.uhuhӤuhCZZ..uhЮ&3uhuh0uh ##### #.# ###.## ### #.)..#uh ##.+ #....# ##..## #.... ##....# #..... ##.....## # ##....Z..# #..... #...@.Z..## ###.#+ #......#...# #uh #......##...## ##....$.####...# #.##..#...## #uh.##)..##...# #.##).#..#...## #uh.##...##.##...# #.##. ##..#..#..#...## #.##.uhuhuh[Z.Z.uh&4uhluhuh|u\ ##### #.# ###. ### #.).. ##.+ #....uhv ##..## #.... ##....# # 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uh###.)##.+.##..####....##.....####.......##.Z# ###uhRV##..Z...#...# #.#..@...##...###....$.####...#......##..#...##........##)..##....##).#..#...###.....##...##.##...##..#..#..#...###..##...##.##.##.....#..#..#..'uhuhJ.Zuhw&9uhMuhvhT##.+.##..####....##.....####.......##.# #####.ZZ...#...# #.##......##...##vh#...@$.####...#......##..#...##........##)..##...##).#..#...###.....##...##.##...##..#..#..#...###..##...##.##.##... +.##..#..#..#..'#############.###vh=vh_F.Zvhv'70vhvhvvhC##.+ #.##..## #.##....# #.##.....## #.##.# #.##..## ###.##..Z...#...# #.##..Z...##...## #.#....@.####...# #.#......##..#...## #..##)..##...# #..##).#..#...## #.#.....##...##.##...# #.#vh|Du#....##..#..#..#...## #.###..##...##.##.##...# #.#+.##..#..#..#..'...# #.##.####.vhEvh=JF.ZvhxL&1vhPvh}Yvhz[+2.8 (2vh^vh`> _You now have 204 gold pieces (gained 9).wh"-o ###) ##.+  ##..# ##....#  ##.....# ##.# #.. ##........## ### ##......#...# ##..Z@..##...# #....Z.####...#  #......##..#...#.##)..##...# .......##).#..#...## 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#....'.#######...###....'.......#.....#####...######.####### #.#  ###.# ###) ##@+   ##Z.####  ##.Z..# ##yh}  ##.....#.. ### #..... ##........## ###.#+## ##......#...# #......##...# #......####...# yhz yh? :Z.yh! &4yhc yhV zh }###'..##...###zhȁzhd  As you open the door, it creaks loudly! You hear a loud squeak.zh@|Z.##rr   rat (ally target)  adderZ   hobgoblin zombie (minion)zhsG======5zh@zhV _A rat comes into view.zhO%#....#.#.##.#....'.#.#...#..#####...###.#...# ......'.#...# ..#####...######.## ##### #.# ###.## ###### #.)..# ##Z@..# #....# ##Z.##r..# #....## ##....# .## #.....###.....## .. #.##.......# ## #.....###........## ###.#+###......#...# #.##......##...## #.#......####...# #.zh.Q,zhqWir.Z##.zhX\------6Soul SplinterzhB]zh$ai _You swap places. _There is an open door here.|hKY' #....#.#.##...... lex1 the Purveyor of Pain #....'.#.#...#### Demonspawn of Kikubaaqudgha ...... ..#####...###.#...#  Health: 31/31 ======================== ......'.......#...#  Magic: 7/8=====================--- ..#####...######.##  AC: 6Str: 8 ##### #.#  EV: 11Int: 18 ###.##  SH: 0Dex: 13 ###### #.)..#  XL:  4 Next: 35% Place: Dungeon:3 |hZ##Z@r.# #....#  Noise: ---------  Time: 2786.8 (0.0) ##.Z##...# #....##  a) +1 dagger ##....# .## #.....### Cast: Soul Splinter ##.....## .. #........ ##.......# ## #.....### ##........## ###.#+### r   rat (ally target) ##......#...# #....... Z   adder zombie (minion) ##......##...## #....... Z   hobgoblin zombie (minion) #......####...# #....... _You swap places. _There is an open door here.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (ally target, chance to affect: 67%)|h #....#.#.##...... lex1 the Purveyor of Pain#....'.#.#...#### Demonspawn of Kikubaaqudgha ........#####...###.#...#Health: 31/31 ========================......'.......#...#Magic: 7/8=====================---..#####...######.##AC: 6|h Str: 8##### #.#EV: 11Int: 18###.##SH: 0Dex: 13###### #.)..#XL:  4 Next: 35% Place: Dungeon:3##Z@*.# #....#Noise: ---------  Time: 2786.8 (0.0)##.Z##...# #....##a) +1 dagger##....# .## #.....### Cast: Soul Splinter##.....## .. #........##.......# ## #.....#####........## ###.#+### r   rat (ally target)|hg W##......#...# #....... Z   adder zombie (minion)##......##...## #....... Z   hobgoblin zombie (minion)#......####...# #....... _You swap places. _There is an open door here.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (ally target, chance to affect: 67%)|h |hW Q _There is an open door here.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (ally target, chance to affect: 67%)  The rat struggles to resist.|hC^ Lr.|h^ 3=7.8 (1|hb |hd ; _The rat bites you but does no damage.}h!? #....#.#.##...... lex1 the Purveyor of Pain #....'.#.#...#### Demonspawn of Kikubaaqudgha ...... ..#####...###.#...#  Health: 31/31 ======================== ......'.......#...#  Magic: 6/8==================------ ..#####...######.##  AC: 6Str: 8 ##### #.#  EV: 11Int: 18 ###.##  SH: 0Dex: 13}h5# ###### #.)..#  XL:  4 Next: 35% Place: Dungeon:3 ##Z@r.# #....#  Noise: =--------  Time: 2787.8 (0.0) ##..##...# #....##  a) +1 dagger ##....# .## #.....### Cast: Soul Splinter ##.....## .. #........ ##.......# ## #.....### ##........## ###.#+### r   rat (ally target) ##......#...# #....... Z   adder zombie (minion) ##......##...## #....... #......####...# #.......The rat struggles to resist. _The rat bites you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[23;}h#N2HAim: a rat (ally target, chance to affect: 67%)}h#....#.#.##...... lex1 the Purveyor of Pain#....'.#.#...#### Demonspawn of Kikubaaqudgha ........#####...###.#...#Health: 31/31 ========================......'.......#...#Magic: 6/8==================------..#####...######.##AC: 6}h/Str: 8##### #.#EV: 11Int: 18###.##SH: 0Dex: 13###### #.)..#XL:  4 Next: 35% Place: Dungeon:3##Z@*.# #....#Noise: =--------  Time: 2787.8 (0.0)}h###..##...# #....##a) +1 dagger##....# .## #.....### Cast: Soul Splinter##.....## .. #........##.......# ## #.....#####........## ###.#+### r   rat (ally target)}hRa##......#...# #....... Z   adder zombie (minion)##......##...## #.......}h#......####...# #.......The rat struggles to resist. _The rat bites you but does no damage.  }hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (ally target, chance to affect: 67%)}hweak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (ally target, chance to affect: 67%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.}hG}hZrZ##*Z   hobgoblin zombie (minion)*   soul wisp (summoned)}h[7===8.8 (1}h7Soul Splinter}h }h# _The rat bites you but does no damage. Your soul wisp closely misses the rat.~hpn  You hit the rat.  You kill the rat!~hzw†Z   adder zombie (minion)  hobgoblin zombie (minion)*   soul wisp (summoned)~hS===69.7 (0.9~h ~h` _Kikubaaqudgha accepts your kill.~hR#....#.#.##.#....'.#.#...#..#####...###.#...# ......'.#...# ..#####...######.## ##### #.# ###.## ###### #.)..# ##Z'@.# #....# ##.Z##*..# #....## ##....#..## #.....###.....##... #.##.......#.r## #.....#~hTW##........##.# ###.#+#S   adder (distracted)##......#...#S. #.r   quokka (distracted)##......##...##)# #.ZZ 2 zombies (minion)#......####...# #.*   soul wisp (summoned)~hWYt  A quokka and an adder come into view.~hY,~h:[~h[~hH\~hj.Z.r*S.S.rally target)8===-90.7 (1.0Soul Splinter~hxo~ht _Found an orcbow. _You see here a rat corpse.~h[s#....#.#.##.#....'.#.#...#..#####...###.#...# ......'.#...# ..#####...######.## ##### #.# ###.## ###### #.)..# ##.Z†@# #....# ##.Z##...# #....## ##....#r*## #.....###.....##... #.##.......#S.## #.....#~hptO##........##.# ###.#+###......#...#.. #.##......##...##)# #.#......####...# #.~h[w,~hx,~hZ'Z.##r.S.~hˀ@-1~h~h7^ _Your soul wisp barely misses the quokka.h  You miss the quokka. Your soul wisp touches the quokka.h6# .ZS. Your adder zombie closely misses the quokka.h#5=2.6 (0.9h'h)S _The quokka barely misses you.hZt  You hit the quokka.  You kill the quokka!ho  Kikubaaqudgha accepts your kill.h S.(ally target)Z   adder zombie (minion)   hobgoblin zombie (minion)Your soul wisp barely misses the adder.hAN===83.5hG&h(` _Your adder zombie barely misses the adder.hV  You barely miss the adder. The adder misses you.Your adder zombie misses the adder.hW -4.5 (1.0hd\ hD_ ^ _Your soul wisp closely misses the adder.h9   You closely miss the adder. The adder bites you but does no damage.  Your adder zombie misses the adder. Your soul wisp touches the adder.h&5hhS _The adder closely misses you.hmh  You hit the adder but do no damage.h o  The adder is moderately wounded.ho  A bat comes into view.Your adder zombie misses the adder. Your soul wisp misses the adder.hvbb   bat (wandering)Z 2 zombiesh&6hhK _The adder misses you.h)`  You closely miss the adder.hh  The adder is moderately wounded.Your adder zombie bites the adder. The adder barely misses you.h". Z   adder zombie (minion)   hobgoblin zombie (minion)h-7.4 (0.9hh7 _Your soul wisp touches the adder.hT  _Your soul wisp touches the adder.  You closely miss the adder.The adder is severely wounded.The adder closely misses you.  Your adder zombie barely misses the adder.  The adder barely misses you.hT -8.4 (1.0hX h*Z ` _Your adder zombie barely misses the adder.hЃr  You hit the adder.  You kill the adder!hY,hhhhVh'Z.*b   bat (wandering, ally target)bhf509Soul Splinterhh` _Kikubaaqudgha accepts your kill.h4 H'.#.#...######..#####...## ....'......#####...######.# ##### #.#  ###.######## ####.)..##.'ZZ#...##..##..##@..##h5 _##....#..#.#######.....##.*......##.......#..#########.#.# ###.#+##......#...#.b #.........##......##...##)#......####...#..#......##..#...##hg hǷ hs h h hJ †Zb..h E-800Soul Splinterh h _You swap places. Your soul wisp misses the bat.Things that are here: _an adder corpse; a quokka corpsehd{..#####...## ....'......#####...######.# ##### #.#  ###.#############.)..##.'†Z#...##..##..##†Z.# ###....#@.##.#####h+##.....##b*..#.....##.......#..##########.#.# ###.#+##......#...#.. #.........##......##...##)#......####...#..#......##..#...##.#........##)..##...huhE.Zh.=1h'h _The bat misses you. x2; Your soul wisp misses the bat.hh..#####...###.#...# ......'.#...# ..#####...######.## ##### #.# ###.## ###########.)..# ##.'†Z#...##....# ##..##†..# #....## ##....#Z@## #.....###.....##b*..##.##.#..####.....###.h0##.# ###.#+#####.##......#...#.. #.##......##...##)# #.##......####...#.. #.##......##..#...##.# #.# .##)..##...# #.#h  You swap places. The bat closely misses you. The bat hits your adder zombie.h .Z  Your soul wisp touches the bat.  Your adder zombie bites the bat but does no damage.h &2h hC 5 _The bat hits your adder zombie.hn  You hit the bat.  You kill the bat!hP†Z   adder zombie (minion)hobgoblin zombie (minion)*   soul wisp (summoned)he13Soul SplinterhN'h)` _Kikubaaqudgha accepts your kill.hz....'......#####...######.# ##### #.#  ###.#############.)..##.'†.#...##..##..##†Z.# #h#;##....#Z.##?##.....########.....##@*..#......##.......#..##########.#.# ###.#+#####.##......#...#.. #.........##......##...##)##......####...#..#......##..#...##.# ........##)..##...###).#..#...##>hhޤhF.Zh.-4hnhg h_Found a scroll labelled SERIEWUSAS. _You see here a bat corpse.hx#####...######.# ##### #.#  ###.#############.)..##.'†.#...##..##..##†..# ##h'!##....#ZZ##?##.....########.....##†*........##.......#@.###########.#.# ###.#+#####.##......#...#... #.........##......##...##)###......####...#..#......##..#...##.# ........##)..##...###).#..#...##h{> #.....##...##.##...# #.##.#)...h~hF.Zh/G-5 _hshh hP hk h͛ h..#####...######.## ##### #.# ###.## ###########.)..# ##.'†.#...##....# hg##..##†..####....## ###....#.Z##?##.....###.....##Z*..##.##.#.@####.....######.##.##.# ###.#+#####.##......#...#... #.##......##...##)## #.#  #......##..#...##.# #.# ##)..##...#.# #.# h##).#..#...### #.># h1h&6hh@h9ha;hChFh K....'.......#.....#####...######.####### #.#  ###.# ###########.) ##.'†.#...#  ##..##†..####  ##....#.Z##?####### ##.....##Z@..#...... ##h .*####.....###### ##........##.# ###.#+##### ##......#...#... ..#......##...##)#### #......####...#..  #......##..#...##.#.##)..##...#...##).#..#...### #........>h h &7h hD & _You swap places.h$......'.#...# #..#####...######.## ###### #.# hY% ####.## ############.)..# ###.'†.#...##....# ###..##†..####....## ###....#.Z##?##.....#.h% ##.....##Z.@.##.##.#.*####.....######.##.##.# ###.#+#####..###......#...#... #.##......##...##)## #.h%##......####...#.. #.# #......##..#...##.# #.h*&# ##)..##...#.# #.# h'ha(h0A.Zh1&8h8h0;h......'.#...# #...#####...######.## #.##### #.# #.###.## #.####.)..# #.##.'†.#...##....# #.##..##†..####....## ##.##....#..##?##.....#.##.....##ZZ.@##.##.#.*####.....######..###.##.# ###.#+#####..###......#...#... #. ##......##...##)## #.# #......####...#.. #.# # ......##..#...##.# #.# ###)..##...#.# #.hf# ###).#..#...### #.># #hOh:*.hX&9hZhТhە #####...###....'.......#.....#####...######.####### #.#  ###.# ###########.) ##.'†.#...#  ##..##†..#### ## ##....#..######### ##.....##ZZ*.......... ##..####.....######.. ##........##.# ###.#+#####..##  ##......#...#... .... ##......##...##)#### #......####...#.. .##..#...#.##)..##...#..h5 h h h ]†.Zhm '10h hh r _Your soul wisp disappears in a puff of smoke!hɽ ZZ§Z   hobgoblin zombie (minion)h| +1.4 (2hr h ` _E - a scroll labelled SERIEWUSAShp....'......#####...######.# ##### #.#  ###.#############.)..##.'†.#...##..h# N##..##†..#### ###....#..##..#######.##.....##†ZZ.......##.......#..########..###.#.# ###.#+#####..###......#...#... #............. ##......##...##)###### #h ......####...#..  ......##..#...##.###)..##...##).#..#...##>hh+2.4 (1hRhh ......'.#...# # ..#####...######.## # ##### #.# # ###.## # ####.)..# #h4 ##.'†.#...##....# # ##..##†..####....## ## ##....#..##.##.....# ##.....##†Z@Z## ##.#..####.....######.. ##.##.# ###.#+#####.. ##......#...#... #  ##......##...##)## #.  #......####...#.. #.# #......##..#...##.# #.# .##)..##...#.# #.#.##).#..#...### #.>#h h &3hh& _You swap places.hI&r ......'.#...#  ..#####...######.##  ##### #.#  ###.##  ###########.)..#h'(  ##.'†.#...##....#  ##..##†..####....##  ##....#..##.##.....# ##.....##†@ZZ## ##.#..####.....###### ##.##.# ###.#+#####.. ##......#...#... # ##......##...##)## #h['A. #......####...#.. #.#  #......##..#...##.# #.#.##)..##...#.h'# #.# ......##).#..#...### #.>#h0hG2&4h9h;& _You swap places.hA#####...######.# ##### #.#  ###.#############.)..##.'†.#...##..##..##†..#### ###....#..##..########.....##†.ZZ.......##.......#.@###########.#.# ###.#+#####.##......#...#... #.........##......##...##)####......####...#.. #  #......##..#...##.# .......##)..##...#.###).#..#...##>##...##.##...# #.##.#)...5hm  ##### #.#  ###.#############.)..##.'†.#...##..##..##†..#### ###....#..##.##.....########.....##†.ZZ#.......##.......#..###########.hn##@# ###.#+#####.##......#...#...# #.........##......##...##)####......####...#.. #  #......##..#...##.# ....##..#..#..#...## #.##.######hoh1wJ.Zhy&6hֆhh-  ###.#############.)..##.'†.#...##..##..##†..##h- # ###....#..##.##.....########.....##†..Z.......h!. p##.......#.Z###########.hI. ##.#$####.#+#####.##......#...#@..# #.........##......##...##)#hj. 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x##...##.##.##...# #.##.# #h h h .ZadderZ   hobgoblin zombie (minion)h &9h h h~ihjh rhshhަhnhh##### #.#  ###.# ###########.) ##.'†.#...  ##..##†..#### ## ##....#..######### ##.....##†...#......... ##..####.....######.. ##........##Z#@####.#+#####..##  ##......#...#.Z..... ##......##...##)#### #......####...#.h.##..#...##.##)..##...#..hobgoblin zombie (minion).##).#..#...### #........>.##...##.##...# )... ..##..#..#..#...###### h`h.ZadderZ   hobgoblin zombie (minion)h'20h5hhs.hobgoblin zombie (minion)h+1.4 (2hh? _You now have 222 gold pieces (gained 18).h a ###.#############.)..h ##.'†.#...##..##..##†..### ###....#..##..#######.##.....##†..h x.......##.......#..#########..###.h O#Z#.####.#+#####..###......#...#.Z@# #............. ##......##...##)##### #......####...#..# ......##..#...####)..##...###).#..#...##>adderh ##...##.##...# #.##.#)...Z   hobgoblin zombie (minion)h ##..#..#..#...###### .##...##.##.##... #####h hV C.ZZh_ +2.4 (1ht h hdEw ###.## # ###########.)..# # 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##.Z.## ####Z..# ##...## ##......##...# ##.........####......##...##......###...#......###.##).h h4 :Z.h; &7h h| h h h h h###... ..###.### ...  #.## ##hr+  ###.@.## ####...#  ##ZZ.## ####...# ##hE...## ##......##...# ##.........####......##...##......###hĶ)...#......##hh6h?>ZZ..h9&8h!hh+ ..  .. .#### ... ##.##hm  #...+ ## #@..## ## ##ZZ.# ##h #...## ## ##...# ## #...## ##h( ##...# ##...... #...####......h ##...##...... #...#......##hh8Z.h&9h hhthevhOzh|h)9..#...#.#### ... ##.## ##...+ ##.#Z@.## ##.##Z..# ##.#...## ##.##...# ##.#...## ##.##...# ##......##...####......###...##......##...#......##.h(h'80hh& _You swap places.h6~#.....#.......#.#### ... ##.## hu##...+ ##.'#Z.@## ##..###Z..# ##.#...## ##.##...# ##.#...## ##.h##...# ##......#.#...####......##.##...##......##...#......##..#hh#:.Zh%&1h(*h,h<~hEhhhhh%hhHV#..  ....####.... ......... ..####...####....  #.## ###.@+  ##.'.Z.## ##..###Z..#  ##...# ####...# ##...## ##......##...# ##.........####......##.##...##......###hWhJ]:Z.hY_&2hch$fhn4###'..##.#h;h=&3h&BhD( _You open the door.h% #.#.. #..... ..#h .... ......'..... ..#...#### #.... ##.##### h #h #...@..# ##.'†#.ZZ##.# h ##..###...# .# ##....#hU #...## # ##.....###...# ##.#...## ##.##...# ##......#.#...####......##.##...##......####.h* h &4h hz  _h "There is an open door here. _h You open the door.h swap placesh .open the doh ;or. _There is an open h door here.h}#.#.. #..... ..#####..... ......'...... ..#####....#### #.... ##.##### ##...'@.# ##.'†.#.ZZ##.# ##..##†##...#..# ##....#.#...##.# ##.....###...#.. ##.##...##.. ##.###...#..##......#.#...####......##.##...##......####.h2hhY<ZZ..h-5 _hhh$#.#.. #..... ..#####..... ......'.h..... ..#####....#### #.... ##.##### ##..ZZ.@# ##.'†.#h#...##.# ##..##†.##...#..# ##....#.h#...##.# ##.....##†hG##...#.. ##.#.h;#...##.. ##.h. #hBm##...#..##......#...##...####......##...#hV/##...##......####.hhh+<.ZZh_&6hBhnh #........#####....'.##### ...#### ### ....  ##.###########...ZZ.##.'†.#...####..##†.##...#..# ##....#. #...##.# ##.....##†#...#.. ##.......#. #...##.. ##.##...#..##......#... #...####......##...##......####... #...#......##..h9 h &7ht h hO$j......#####....'.##### ...#### ### ....  ##.############...ZZ.##.'†.#...##.####..##†.#...#@.# ##....#. #...####.....##†#...#..# ##.......#. #...##..K##.##...#..##......#... #...####......#K   kobold (missile, asleep)#...##......####...adder #...#......##..#........##)..##hJ*h{+,h0'Z, ally target)Z   hobgoblin zombie (minion)hm3;8Soul Splinterh7h ;m _You swap places.swap places.open the door. _There is an open door here. hD; A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts.hÙhhLhhNhhhhzh?hhhh!hhh[qh&rhwhyh3o.... ..#####..... ......'...... ..#####....#### #.... ##.##### ##...'Z.# ##.'†.#.#...##.## ##..##†.##...#Z@# ##....#..##...##.# ##.....##†.##...#..# ##.#.#...##..K##.##.##...#..##......#...#.h 4#...####......##...## Z   adder zombie (minion)##...##......####...#hobgoblin zombie (minion)#...#......##..#...###.##)..##.h5h@F.ZhB]9Soul SplinterhDHhVK& _You swap places.h....'.##### ...#### #### ....  ##.############...'..##.'†.#.##Z####..##†.#...#Z.##....#..# #...####.....##†.#...#..# ##.......#. #...##..K##.##...#..##......#... #...####......##...###...##......####...# K   kobold (missile, asleep) #...#......##..adder#........##)..##... Z   hobgoblin zombie (minion) ##).#..hhh.Z, ally target)h<90Soul Splinterh&hh' 2.##### ...#### #### ....  ##.############...'..##.'†.#.##.####..##†.#...#ZZ##....#..# #...##.## ##.....##†.#...#@.# ##.......#. #...##..K##.##...#..##......#... #...####......##...###...##......####... #...#......##..#........##)..##... ##).#..#.....##...##.##h' h( h. F.Zh!0 &1h5 h8 h ..... ..#####...#...#### #.... ##.##### ##...'..# ##.'†.#.#...##.## ##..##†..###...#.Z# ##....#..##...##Z## ##.....##†.##...#.@# ##.#..##...##..K##.##.###...#..##......#...#.#...####......##...##)##...##......####...#.#...#......##..#...###.hG ##)..##...##.##).#..#...###.....##...##.##.h h6A.ZhE&2h3hhn, ..... ..#####...# lex1 the Purveyor of Pain ...######### Demonspawn of Kikubaaqudgha ...... .... Health: 31/31 ======================== ##.##### ######## Magic: 7/8=====================--- #...'..# ##.'†.#.. AC: 6Str: 8 #...##.## ##..##†..# EV: 11Int: 18h ##...#.Z# ##....#..## SH: 0Dex: 13 #...##.## ##.....##†.. XL:  4 Next: 51% Place: Dungeon:3 ##...#Z@# ##.......#..# Noise: ---------  Time: 2892.4 (0.0) #...##.*K##........##.# a) +1 dagger ##...#..##......#...#.. Cast: Soul Splinter #...####......##...##) ##...##......####...#. #...#......##..#...## K   kobold (missile, asleep, ally target) ##........##)..##...# Z   adder zombie (minion) #.......##).#..#...# Z   hobgoblin zombie (minion) ##.....##...##.##... _You swap places.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, h ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, ally  target, chance to affect: 67%)h  .......#####...# lex1 the Purveyor of Pain...######### Demonspawn of Kikubaaqudgha ..........Health: 31/31 ========================##.############# Magic: 7/8hP =====================---#...'..###.'†.#.. AC: 6Str: 8#...##.####..##†..# EV: 11Int: 18##...#.Z# ##....#..## SH: 0Dex: 13h #...##.## ##.....##†.. XL:  4 Next: 51% Place: Dungeon:3##...#Z@# ##.......#..# Noise: ---------  Time: 2892.4 (0.0)#...##..*##........##.# a) +1 dagger##...#..##......#...#.. Cast: Soul Splinter#...####......##...##)##...##......####...#.h j#...#......##..#...## K   kobold (missile, asleep, ally target)##........##)..##...# Z   adder zombie (minion)h #.......##).#..#...# Z   hobgoblin zombie (minion)h R##.....##...##.##... _You swap places.  h? Aiming: Soul Splinter (safe; 1% risk of failure)  h^ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh{ Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, ally  target, chance to affect: 67%)hKweak, ally target, s…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, ally  target, chance to affect: 67%)  A fragment of the kobold's soul is dislodged from its body.  The kobold looks weaker.hh,hhhs.Z.ZK.*h{j=3.4 (1Soul Splinterhrhb _Your soul wisp completely misses the kobold.hfhghohqho # ...#### #### ....  ##.###### ########...'..[K##.'†.#..##.## ..##..##†..##...#..# ..##....#..# #...##Z## ..##.....##†..ho #...#.Z#.r##.......#..# #...##@K.##.##...#.*##......#...#.. #...####......##...##)#...##......####...#. #...#......##..#...###........##)..##...K 2 kobolds (missiles, 1 asleep, 1 weak ##).#..ho r   rat (asleep)#.....##...##.##... ZZ 2 zombiesho Z## #....##..#..#..h|~  You swap places.  A kobold and a rat come into view.hՊ .ZFound a leather armour. The kobold closely misses you.h| V8===4h h] W _Your soul wisp misses the kobold.hlFound a leather armour. The kobold closely misses you.  You miss the kobold.The rat squeaks loudly. The kobold shouts!  Your hobgoblin zombie hits the kobold.  The kobold dies!hE@ K.)r   kobold (missile)rKikubaaqudgha accepts your kill.hl1((((h²((((h=.....@)(ally target)hAx2====5Soul SplinterhJhMm _The kobold throws a stone. The stone barely misses you.h...#### ##### .... ##.##### #####...'..# #[K##.'†.#.#...##.## ##...##..##†..###...#..# .#..##....#..##.#...##.##...##.....##†.##...#ZZ#..##.h+#..##...##.@r##.##.#.##...#.*##......#...#.#...####......##...##)###...##......####...#.#...#......##..#...##.##.##)..##...#.#.##).#..#...###.....##...##.##...### #....##..#..#..#...#hh1hF  The rat bites you. Your soul wisp touches the rat.  The rat dies!hQ .K.Z@†, ally target)Z   adder zombie (minion)   hobgoblin zombie (minion)hTU29--3h>=---6hhF _Kikubaaqudgha accepts your kill.Things that are here: _a +0 dagger; 4 poisoned darts; a kobold corpseh(...#### ##### .... ##.####### ######...'..#.. .#[.##.'†.#...##...##.##.##..K##..##†..###...#..#..#..##....#..##.#h;)X#...##.##...##.....##†...###...#.Z#..##.#..##...##Z)@##.##.#.###...#.*##......#...#...##...####......##...##)###...##......####...#..##...#......##..#...##.#hc)##.##)..##...#.##.##).#..#...###.....##...##.##...# h)_## #....##..#..#..#...#h+hR,h,ho6r.K.Zh7X----7 _h8@hDp _You see here a rat corpse.h2 h73 8-h> h@ hO..... ..#####...###...#########....#.####### #############'..#.. .#[.##.'†.#......##.##.##...##..##†..####...#..#..#.K##....#..##...##.##...##.....##†...##...#..#@.##..##...##ZZ†##........##.###...#.*##......#...#......####......##...##)###...##......####...#....#......##..#...##.##)..##...#........##).#..#...### ##.....##...##.##...# h4h %>)Zh,7((h,hbh..Z.Z*.h7----====8hhD _The kobold throws a stone. The stone hits you.h_ ....'........... ..#####...###...#########....#.####### #############'..#.. .#[.##.'†.#......##.##.##...##..##†..####...#..#..#.K##....#..##hS`n...##.##@..##.....##†...##...#..#.Z##..##...##.Z*##........##.###...#..##......#...#......####......##...##)###...##......####...#....#......##..#...##.##)..##...#........##).#..#...###h#chch=m.K*† hmg8=--9huh y9 _Your adder zombie bites the kobold.h.... ......'...... ..#####...#...#### ##### .... #h ##.####### #######...'..#.. .#[.##.'†.#...##...##.##.##...##..##†..###...#..#..#..##....#..##.#h[K#...##.##.@K##.....##†...###...#..#*Z##.#..##...##.Z†##.##.#.#h##...#..## ##...##......####...#..# hİ#...#......##..#...##.# ##.##)..##...#.# #.##).#..#...### hhh *.)Z h0=900hhH _The kobold hits you but does no damage. Your adder zombie misses the kobold.hh Z†You barely miss the kobold. The kobold misses you.hd&1h&h( h()T_Your adder zombie closely misses the kobold.h  You hit the kobold but do no damage. The kobold hits you but does no damage.h:&2hhL _Your adder zombie bites the kobold but does no damage.hjt  You hit the kobold.  You kill the kobold!hI)Z   adder zombie (minion)hobgoblin zombie (minion)*   soul wisp (summoned)h0y9==43hz7Soul Splinterhh` _Kikubaaqudgha accepts your kill.hY .... ......'.# ..... ..#####...#...#### ##### .... ###.####### #######.#...'..#.. ..#[.##.'†.#...##.#...##.##.##...##..##†..####.##...#..#..#..##....#..##.##.#...##.##*.@##.....##†...##.##...#..#ZZ##.#..####.#...##.)†##.##.#.###...#..##......#...#...# ##...####......##...##)## ###...##......####...#..# ##...#......##..#...##.# ###.##)..##...#.# ##.##).#..#...### #h[ hc D.*he .-4hom hs   ht Things that are here: _a +0 dagger; 5 stones; a kobold corpsehGQk#####...### ....'....... ..... ..#####...#####...######### ....###.#######################'..#.. ..#[.##.'†.#......##.##.##...##..##†..####...#..#..#@.##....#..##...##.##.*)##.....##†...##...#..#ZZ##hQ..####....##.)†##........##.#.####...#..##......#...#......####......##...##)###...##......####...#....#......##..#...##.##)..##...#.hShZTh\fZ*Z..h^G-5 _hehChhh#..  #....'.#####...### ....'....... ..... ..#####...#####...######### ....###.#######################hiX'..#..#..#[.##.'†.#......##.##.##@..##..##†..####...#..#..#..##....#..##...##.##Z*Z##.....##†...##...#..#..##..####....##.)†##........##.#.####...#..##......#...#......####......##...##)#*   soul wisp (summoned)hi##...##......####...#....#......##..#...#hkhlhttfZ.*hu&6h|hChɡ  #....# #..  #....'.#####...### ....'....... ..... ..#####...#####...######### ....###.#######################'..#..#.@#[.##.'†.#......##.##.##...##..##†..####...#..#..#Z.##....#..##...##.##Z.*##.....##†...##...#..#..##..####....##.)†##........##.#.####...#..##......#...#......####......##...##)###...##......####...#.h h h+ hR [Z*Z)Z   hobgoblin zombie (minion)*   soul wisp (summoned)h' S30==hV 7hӳ hZ h?~ z#..' ......#####...##....'.......#####...####  ...#### #####  ....  ####.#########################.h~ ...'..#..#.Z#[.##.'†.#...##.##.##@..##..##†..###...#..#..#*.##....#..##. #...##.##ZZ)##.....##†..#...#..#..##.......#..## #...##.)†##.#.#.####...#..##......#...#...#  #...####......##...##)##...##......####...#.. #...#......##..#...##hց h C.Zh1 &8h h & _You swap places.h.. #....'.#.#. ..#####...###.#. ......'.#. ..#####...#...#### ##### #.... ###.#########.)#...'..#..#.Z#[.##.'†.#...##.#...##.##.##.@.##..##†..####.##...#..#..#*.##....#..##.##.hp#...##.##..Z##.....##†...##.##...#..#..##.#..####.#...##.)†##.##.#.###...#..##......#...#...# #.#...####......##...##)## #.##...##......####...#..# #.#...#......##..#...##.# #.hK hgDZ)h&9h}hhA z #....'.#.#. ..#####...###.#. ......'.#. ..#####...######. ...#### ##### #..... hŦ u###.##.#########.).#...'..#..#.Z#[.##.'†.#...##.#...##.##.##..@##..##†..####.##...#..#..#*Z##....#..##.##.#...##.##..)##.....##†...##.ha ##...#..#..##.#..####.#...##.)†##.##.#.####.##...#..##......#...#...# #.#...####......##...##)## #.##...##......####...#..# #.#...#......##..#...##.# #.h٩ hO h m.*Z.h '10h hz h/ h0 h6 h8 h h h h h h! h( h* hk h8l hy hy{ h8) #....#.#.## .  #....'.#####...### ....'.......#. ..#####...##### ...######### ....####.#########################.)'..#..#..#@.##.'†.#......##.##.##*Z.##..##†..####...#..#..#.Z##....#..##...##.##..)##.....##†...##...#..#..##..####.....##.)†##........##.#.######...#..##......#...#...h)d...####......##...##)###...##......####...#.hQ1h1h9Z.ZZ.h=;q1==1hBhFW _You see here a +0 leather armour.h2hh'hQhS.'.#.#. ....#####...##....'.......#####...########## #####  ....  ####.#########################.)...'..#..#.*#Z.##.'†.#...##..##.##.##.Z@##..##†..###...#..#..#..##....#..##. #...##.##..)##.....##†..hP#...#..#..##.......#..## #...##.)†##.#.#.#####...#..##......#...#...# #. #...####......##...##)##...##......####...#..*   soul wisp (summoned) #...#......##..#...##hsh.O.*h&2hQhY & _You swap places.hVhWh_hah( . #....'.#.#. ..#####...###.#. ......'.#. ..#####...######  ...#### ##### # .... ### ##.#########.) #...'..#..#..#Z.##.'†.#...## #...##.##.##*@Z##..##†..#### ##...#..#..#..##....#..##.## #...##.##..)##.....##†...##h  ##...#..#..##.#..#### #...##.)†##.##.#.#### ##...#..##......#...#...# # #...####......##...##)## # ##...##......####...#..# # #...#......##..#...##.# #h h- &3h h? & _You swap places.hk...#####...##....'.......#####...######  ...#### #####  ....  ####.#########################.)...'..#..#..#Z.##.'†.#...##..##.##.##*.Z##..##†..###...#..#..#.@##....#..##. #...##.##..)##.....##†..#...#..#..##.......#..## #...##.)†##.#.#.#####...#..##......#...#...# #. #...####......##...##)##...##......####...#.. #...#......##..#...###........##)..##...h;lhgohxF[Zhtz&4hh$h. ..#####...###.#. ......'.#. ..#####... ...#### #####  ....  ##.#########. #...'..#..#..#[.##.'†.#...## #...##.##.##*ZZ##..##†..#### ##...#..#..#@.##....#..##.## #...##.##..)##.....##†...## ##...#..#..##.#..#### #...##.)†##.##.#. ##...#..##......#...#...# # #...####......##...##)## # ##...##......####...#..# # #...#......##..#...##.# # ##.##)..##...#.# #.Z=639;49m5hէ 4h_ hQY....'.......#####...####  ...#### #####  ....  ####.#########################....'..#..#..#[.##.'†.#...##.##.##*Z.##..##†..###...#..#..#.Z##....#..##. #...##.##..@##.....##†..#...#..#..##.......#..## #...##.)†##.#.#.####...#..##......#...#...#  #...####......##...##)##...##......####...#.. #...#......##..#...###........##)..##... ##).#..#...##hPShQ[P.*hr]&6hehij _You swap places. _You see here a +0 leather armour. _You swap places.  Things that are here: _a +0 dagger; 5 stones; a kobold corpseh@ .... ......'.  ..... ..#####... ...#### ##### ....  ##.###############hA #...'..#..#..#[.##.'†.#...## #...##.##.##.Z.##..##†..#### ##...#..#..#*Z##....#..##.## #...##.##.@)##.....##†...## ##...#..#..##.#..#### #...##.)†##.##.#. ##...#..##......#...#...#hhgHf..Z*hK&8hThVh h hC# hw% hЦhKhhPh,y ..... ..#####... ...#### ##### ....  ##.############## #...'..#..#..#[.##.'†.#... #...##.##.##...##..##†.. ##...#..#..#.Z##....#..##. #...##.##.*Z##.....##†... ##...#..#@.##.#.. #...##.)†##.##.#. ##...#..##......#...#...#  #...####......##...##)##  ##...##......####...#..# #...#......##..#...##.# ##h.##)..##...#.# #.##).#..#...###  ##.....##...##.##...#h h h hZ.§)Zh&9h#h&c _Your soul wisp disappears in a puff of smoke!h ...#### #####  ....  ##.########################...'..#..#..#[.##.'†.#...##.##.##...##..##†..###...#..#..#Z.##....#..##. #...##.##.§)##.....##†..#...#..#.Z##.......#..## #...##.)@##.#.#.hf"#...#..##......#...#.. #...####......##...##)##...##......####...#.. #...#......##..#...###........##)..##... ##).#..#...###.....##...##.##...### #....##..#..#..#...##hh3K.Zh '20h? h p _You see here a rat corpse.hhhShh  ...#### ##### .... ##.############## #...'..#..#..#[.##.'†.#... #...##.##.##...##..##†.. ##...#..#..#..##....#..##. #...##.##.Z)##.....##†... ##...#..#.Z##.#.. #...##.@†##.##.#. ##...#..##......#...#... #...####......##...##) ##...##......####...#.. #...#......##..#...##. ##.##)..##...#. #.##).#..#...  ##.....##...##.##...# ## #....##..#..#..#...h hk hm o.Z.Zhǎ $1 h _h hҝ  Things that are here: _a +0 dagger; 4 poisoned darts; a kobold corpsehn  ...#### ##### .... ##.###### #...'..#..#..#[.##.'†.# #...##.##.##...##..##†.. ##...#..#..#..##....#..##h[ [ #...##.##..)##.....##† ##...#..#Z.##.#.. #...##@)Z##.##.# ##...#..##......#...# #...####......##...##) ##...##......####...# #...#......##..#...## ##.##)..##...# #.##).#..#... ##.....##...##.##... ## #....##..#..#..#...hhUhZi.Z†Zh!-2 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#...Z...##).#..##.Z...##...##.##...## #....##..#..#..h?Z...##@.##...##.##.## #..'.##..#..#..#..'#################### .........##########h@h{AhFR..ZZh?H&1hKhSMh]u #...####......##...##)#...##......####...#. #...#......##..#...###........##)..##... ###).#..#..Z..##...##.##...h## #.Z..##..#..#..#...##..##...##.##.## #..'@##..#..#..#..'################### .........########## hh_hԾR..ZZh&2hh>hLRhShYh[hWhѡh1hh!)hQ+h0h2hҝh۞h:hǣhh3hbhhGhhhXh@h%hhjhԍ #...####......##...## ##...##......####...# #...#......##..#... ##........##)..##...## #.......##).#..#..... ##.....##...##.## ##. #..Z.##..#..#..# #...##Z.##...##.##.## #..@.##..#..#..#..' #######  h>K.ZhC&3hhQ _There is an open door here.hN  #...####......##...#.##...##......####.....#...#......##..#...#.##........##)..## ##.O#.......##).#..# ...##.....##...##.## ##.g#....##..#..#..# #...##ZZ##...##.##.## #.@'.##..#..#..#..' ######  O   ogre (asleep)g   hobgoblin (asleep)hW h\X hP_ o..ZZ, ally target)h` &4h` Soul Splinterh~f hi g _An ogre and a hobgoblin come into view.h^  #...####......##... #.##...##......#### ..#...#......##..# #.##........##)..## ##.O#.......##).#..# ...##.....##...##.## ##.g#....##..#..#..#h! R #...##..##...##.##. #@.ZZ##..#..#..#.. ######  h ,h{ h h .O.gZZ.h uOgh E====5h hJ < _The hobgoblin shouts! The ogre shouts!h:h:h?hBhhhhh h hhhDh2Eh.KhnMhնhghh=hChzDhFKhMhth?hhhRhGShYh[hˡhahh h'  You barely miss the hobgoblin.Your adder zombie closely misses the hobgoblin.hD3h3D.OhJ5b=---6.3 (0.9h;h>V _The hobgoblin barely misses you.h #...####......##... lex1 the Purveyor of Pain #.##...##......####.. Demonspawn of Kikubaaqudgha ...... ..#...#......##..#.. Health: 31/31 ========================h: #.##........##)..##. Magic: 7/8=====================--- ##..#.......##).#..#. AC: 6Str: 8 ...##.....##...##.## EV: 11Int: 18 ##.O#....##..#..#..# SH: 0h=Dex: 13 h$#..g##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3 h0#@ZZ.##..#..#..#.. Noise: =--------  Time: 2956.3 (0.0) ################## a) +1 dagger h....... Cast: Soul Splinter #######  O   ogreh  g   hobgoblin (ally target) h" Z   adder zombie (minion)  Z   hobgoblin zombie (minion)h?Your adder zombie closely misses the hobgoblin. h8_The hobgoblin barely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  h?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, chance to affect: 67%)hM#...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 31/31 ========================#.##........##)..##. Magic: 7/8=====================---h]Ny##..#.......##).#..#. AC: 6Str: 8...##.....##...##.## EV: 11Int: 18##.O#....##..#..#..# SH: 0Dex: 13#..*##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3#@ZZ.##..#..#..#.. Noise: =--------  Time: 2956.3 (0.0)################## a) +1 dagger....... Cast: Soul SplinterhNf#######O   ogreg   hobgoblin (ally target)Z   adder zombie (minion)hNZ   hobgoblin zombie (minion)Your adder zombie closely misses the hobgoblin. _The hobgoblin barely misses you.hOrAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh4OKAim: a hobgoblin (ally target, chance to affect: 67%)h#k(ally target)weak, ally target, soul-sp…)Z 2 zombies*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (ally target, chance to affect: 67%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.h,h<z *gOhWYour adder zombie closely misses the hobgoblin.h+7.3 (1h&hZ _Your soul wisp misses the hobgoblin.hV  #...####......##... lex1 the Purveyor of Pain #.##...##......####.. Demonspawn of Kikubaaqudgha ...... ..#...#......##..#.. Health: 31/31 ======================== #.##........##)..##. Magic: 6/8==================------ ##..#.......##).#..#. AC: 6Str: 8 ...##.....##...##.## EV: 11Int: 18 ##*g#....##..#..#..# SH: 0Dex: 13 #..O##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3 #@ZZ.##..#..#..#.. Noise: =--------  Time: 2957.3 (0.0) ################## a) +1 dagger.X -0;10m ....... Cast: Soul Splinter #######  O   ogre  g   hobgoblin (weak, ally target, soul-sp…)  ZZ 2 zombies (minion)  *   soul wisp (summoned)Your adder zombie closely misses the hobgoblin. _Your soul wisp misses the hobgoblin.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 50%)hD #...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 31/31 ========================#.##........##)..##. Magic: 6/8==================------hu ##..#.......##).#..#. AC: 6Str: 8...##.....##...##.## EV: 11Int: 18##*g#....##..#..#..# SH: 0Dex: 13#..*##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3#@ZZ.##..#..#..#.. Noise: =--------  Time: 2957.3 (0.0)################## a) +1 dagger....... Cast: Soul Splinter#######O   ogreg   hobgoblin (weak, ally target, soul-sp…)ZZ 2 zombies (minion)*   soul wisp (summoned)Your adder zombie closely misses the hobgoblin. _Your soul wisp misses the hobgoblin.Aiming: h Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 50%)h XAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (chance to affect: 50%)  Your soul wisp returns to where it belongs.  The hobgoblin is no longer weakened.h  §(weak, soul-splintered)ally target)A fragment of the ogre's soul is dislodged from its body.  The ogre looks weaker.hf4 *Oally target, soul-splinte…) h4ZYour adder zombie bites the ogre. The hobgoblin hits your soul wisp.h5#7h5o===8.3 (1Soul Splinterh;hk> h>(_Your soul wisp touches the ogre.h ^  You barely miss the ogre.h I  The ogre is lightly wounded.  h% @A bat comes into view.h ; 55   ufetubus (summoned)ZZ 2 zombies (minion) (…)Your adder zombie closely misses the ogre.ho The hobgoblin hits your soul wisp but does no damage.  The ogre hits you with a +0 giant club! A demonic guardian appears!h f18-----------=h 9.2 (0.9h< h 0 _The bat moves out of view.h(  You hit the ogre but do no damage.  The ogre is lightly wounded.hh  Your soul wisp touches the ogre. Your adder zombie bites the ogre.  The hobgoblin hits your soul wisp.  Your soul wisp returns to where it belongs.hI##5#§§OO  distracted, ally target)h8======-60.1hڣSoul Splinterhh5 _The ogre is no longer weakened.hi  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 h pb - Animate DeadNecromancy17%4  c - Vampiric DrainingNecromancy5%3 Select a spell to cast[!]/[I] toggle spell headersÖh Öh#...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 18/31 =============-----------#.##........##)..##. Magic: 8/8Öhh========================##..#.......##).#..#. AC: 6Str: 8...##.....##...##.## EV: 11Int: 18##5g#....##..#..#..# SH: 0Dex: 13#§§O##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3#@ZZ.##..#..#..#.. Noise: =--------  Time: 2960.1 (0.0)################## a) +1 daggerÖh7....... Cast: Soul Splinter#######O   ogre (distracted, ally target)g   hobgoblin (ally target)5   ufetubus (summoned)ZZ 2 zombies (minion)Your soul wisp touches the ogre. Your adder zombie bites the ogre.  The hobgoblin hits your soul wisp.  Your soul wisp returns to where it belongs. ÖhB _The ogre is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÖhX#...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 18/31 =============-----------#.##........##)..##. Magic: 8/8========================Öh##..#.......##).#..#. AC: 6Str: 8...##.....##...##.## EV: 11Int: 18##5g#....##..#..#..# SH: 0Dex: 13Öh#§§O##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3#@ZZ.##..#..#..#.. Noise: =--------  Time: 2960.1 (0.0)################## a) +1 dagger....... Cast: Soul Splinter#######O   ogre (distracted, ally target)g   hobgoblin (ally target)5   ufetubus (summoned)ZZ 2 zombies (minion)Your soul wisp touches the ogre. Your adder zombie bites the ogre.  The hobgoblin hits your soul wisp.  Your soul wisp returns to where it belongs. Öh _The ogre is no longer weakened.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Öh3 #...####......##... lex1 the Purveyor of Pain #.##...##......####.. Demonspawn of Kikubaaqudgha ...... ..#...#......##..#.. Health: 18/31 =============----------- #.##........##)..##. Magic: 5/8===============--------- ##..#.......##).#..#. AC: 6Str: 8Öh/j ...##.....##...##.## EV: 11Int: 18 ##5g#....##..#..#..# SH: 0Dex: 13 #§§O##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3 #@ZZ.##..#..#..#.. Noise: =--------  Time: 2960.1 (0.0) Öhh################## a) +1 dagger ....... Cast: Soul Splinter #######Öh  O   ogre (distracted, ally target) Öh. g   hobgoblin (ally target)  5   ufetubus (summoned) Öh? ZZ 2 zombies (minion)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, not watching you,  Öhqally target)Ėh #...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 18/31 =============-----------Ėha #.##........##)..##. Magic: 5/8===============---------##..#.......##).#..#. AC: 6Str: 8...##.....##...##.## EV: 11Int: 18##5g#....##..#..#..# SH: 0Dex: 13#§§*##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3Ėh #@ZZ.##..#..#..#.. Noise: =--------  Time: 2960.1 (0.0)################## a) +1 dagger....... Cast: Soul Splinter#######O   ogre (distracted, ally target)g   hobgoblin (ally target)Ėh6 5   ufetubus (summoned)ZZ 2 zombies (minion)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ėh Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, not watching you,  Ėh ally target)Ėho ZOĖhA,ĖhAiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (moderately wounded, not watching you,  ally target)  You draw life force from the ogre. You feel life coursing into your body.  Your adder zombie bites the ogre. Your ufetubus hits the ogre. x2ĖhI##5.#.gO ĖhKi9==1.1 (1ĖhIĖhD Ėho<_The ogre misses you.ǖh O  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȖhȖho Your spells (cast)TypeȖhlFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy17%4  c + Vampiric DrainingNecromancyȖh5% 3 Select a spell to cast[!]/[I] toggle spell headersʖh ʖhp ʖh #...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 19/31 ==============----------#.##........##)..##. Magic: 5/8===============---------##..#.......##).#..#. AC: 6Str: 8ʖh ...##.....##...##.## EV: 11Int: 18##5.#....##..#..#..# SH: 0Dex: 13#.gO##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3#@ZZ.##..#..#..#.. Noise: ==-------  Time: 2961.1 (0.0)################## a) +1 dagger....... Cast: Soul Splinter#######O   ogre (ally target)g   hobgoblin (ally target)5   ufetubus (summoned)ZZ 2 zombies (minion)ally target)  You draw life force from the ogre. You feel life coursing into your body.  ʖh Your adder zombie bites the ogre. Your ufetubus hits the ogre. x2 _The ogre misses you.Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʖhd #...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 19/31 ==============----------#.##........##)..##. Magic: 5/8===============---------##..#.......##).#..#. AC: 6Str: 8ʖh ...##.....##...##.## EV: 11Int: 18##5.#....##..#..#..# SH: 0Dex: 13#.gO##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3#@ZZ.##..#..#..#.. Noise: ==-------  Time: 2961.1 (0.0)################## a) +1 dagger....... Cast: Soul Splinterʖh #######O   ogre (ally target)g   hobgoblin (ally target)5   ufetubus (summoned)ZZ 2 zombies (minion)ally target)  You draw life force from the ogre. You feel life coursing into your body.  Your adder zombie bites the ogre. Your ufetubus hits the ogre. x2 _The ogre misses you.ʖh ?Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʖh$  #...####......##... lex1 the Purveyor of Pain #.##...##......####.. Demonspawn of Kikubaaqudgha ...... ..#...#......##..#.. Health: 19/31 ==============---------- #.##........##)..##. Magic: 2/8======------------------ ##..#.......##).#..#. AC: 6Str: 8 ...##.....##...##.## EV: 11Int: 18 ##5.#....##..#..#..# SH: 0Dex: 13 #.gO##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3 #@ZZ.##..#..#..#.. Noise: ==-------  Time: 2961.1 (0.0) ################## a) +1 dagger ....... Cast: Soul Splinter #######  O   [0;1ʖh_% 0;1mogre (ally target)  g   hobgoblin (ally target)  5   ufetubus (summoned)  ZZ 2 zombies (minion) _The ogre misses you.Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target)˖h^gO hobgoblin (blue smoke̖h#...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 19/31 ==============----------#.##........##)..##. Magic: 2/8======------------------̖hv##..#.......##).#..#. AC: 6Str: 8...##.....##...##.## EV: 11Int: 18##5.#....##..#..#..# SH: 0Dex: 13#.*O##..##...##.##.# XL:  4 Next: 54% Place: Dungeon:3#@ZZ.##..#..#..#.. Noise: ==-------  Time: 2961.1 (0.0)################## a) +1 dagger....... Cast: Soul Splinter#######̖hcO   ogre (ally target)g   hobgoblin (ally target)5   ufetubus (summoned)̖hZZ 2 zombies (minion) _The ogre misses you.̖h0Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̖hXSAiming: Vampiric Draining (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (blue smoke, ally target)̖h  You draw life force from the hobgoblin!  You kill the hobgoblin!̖hT 5   ufetubus (summoned)Z   adder zombie (minion)   hobgoblin̖h a zombie (minion)Kikubaaqudgha accepts your kill.̖hCKikubaaqudgha accepts your kill.  You feel life coursing into your body. Your ufetubus hits the ogre. x2  Your adder zombie bites the ogre. Your ufetubus hits the ogre.  Your ufetubus closely misses the ogre. The ogre closely misses you.Your adder zombie bites the ogre.  The ogre dies!̖hOLj †)̖hP̖h$X#...####......##... lex1 the Purveyor of Pain#.##...##......####.. Demonspawn of Kikubaaqudgha ........#...#......##..#.. Health: 21/31 ================--------#.##........##)..##. Magic: 3/8̖hfX=========---------------##..#.......##).#..#. AC: 6Str: 8...##.....##...##.## EV: 11Int: 18̖hX##5.#....##..#..#..# SH: 0Dex: 13̖hX!#.†)##..##...##.##.# XL:  4 Next: 176% Place: Dungeon:3̖hX#@ZZ.##..#..#..#.. Noise: ==-------  Time: 2962.1 (1.0)################## a) +1 dagger....... Cast: Soul Splinter̖hY#######5   ufetubus (summoned)Z   adder zombie (minion)̖h@YZ   hobgoblin zombie (minion)Your adder zombie bites the ogre. Your ufetubus hits the ogre.  ̖huYYour ufetubus closely misses the ogre. The ogre closely misses you.Your adder zombie bites the ogre.  The ogre dies! ̖hY_Kikubaaqudgha accepts your kill.Your Stealth skill increases to level 2!̖hZ  The ogre dies! _Kikubaaqudgha accepts your kill.  ̖hZYour Stealth skill increases to level 2!  Your Spellcasting skill increases to level 3! have reached level 5!̖hd/  --more--ᖯh"5/36==9==-541% Soul Splinterᖯhᖯh4 _㖯hl^##...#..##........#...####......##.#.##...##......###..#...#......##..#. #.#.##)..###..#.......##).#..#....##.....##...##.##5.#....##..#..#.#.†@##..##...##.##.##...#.ZZ.##..#..#..#..㖯h### ##################.......#######㖯hx㖯h$㖯h㖯h:5.㖯h&--㖯h3 _㖯h㖯h  Things that are here: _a +0 giant club; an ogre corpse㖯hU_ ##...#..##......# ..#...####......## #.##...##......#### ..#...#......##..#㖯h_~ #.##.##)..## ##..#.##).#..# .5.##.....##...##.㖯h_p ##..#....##..#..#.. #.@)##..##...##.##. #...#.ZZ.##..#..#..#㖯h_G ##########㖯h`%  㖯h~a㖯hb㖯hb㖯h8d㖯hd㖯hf㖯h9muMb5.㖯hymZ.b   bat (wandering, ally target)㖯h]pG4==--㖯hp&4 _㖯hv㖯hvzv _You see here a hobgoblin corpse.䖯h&) ##...#..##......# b.#...####......## #.##...##......#### ..#...#......##..# #5##.##).. ##..#.##).#.. ...##.....##...##. ##..#....##..#..# #@†Z##..##...##.## #...#..Z.##..#..#..# ##########  Z   adder zombie (minion)Z   hobgoblin zombie (minion) 䖯hB)䖯h[*䖯h*䖯h16M.5Z)Z'5   ufetubus (summoned)䖯h3^26=5 _䖯h*:䖯h"<喯hQM##...#..##......#...#...####......##.#b##...##......####...#...#......##..#.#.##.##)..###.5#.##).#..#喯h...##.....##...##.###..#....##..#..#.#Z@)##..##...##.##.#...#.Z'.##..#..#..#.###########.#b   bat (wandering)喯h喯h{喯h喯ho喯h喯h喯h 喯hf喯hhb.5.Z.@Z.喯h>b, ally target)喯hv5=====6喯h^喯h( _You swap places. _You see here a hobgoblin corpse.喯hu K...##.)†##......#.##...#..##.......b#...####......##.#.##...##......###5.#...#......##..#. #.#.##)..####..#.......##).#.#....##.....##...##.###@.#....##..#..#. #.ZZ##..##...##.##...#..'.##..#..#..#.#####################......######喯h 喯hw  You swap places. Your ufetubus hits the bat.  The bat dies!喯h 4 喯hI G..######喯hd D===7喯hX& 喯h) ` _Kikubaaqudgha accepts your kill.喯h{##...#..#..###...##.)†##......#.##...#..##........#...####......##.#.##...##......###5.#...#......##..#.喯h #.#.##)..###..#.......##).#.#...@##.....##...##.##.##..#....##..#..#. #.ZZ##..##...##.##...#..'.##..#..#..#.#####################......喯h8#######喯h喯h喯h"喯h喯h8..5ZZ†)喯hQX6===8喯ho喯h 斯h  ##...#..#..## #.#...##.)†## #.##...#..##......# ..#...####......## #.##...##......#### ..#...#......##..#斯h  #.##.##).. ###.5#.##).#..斯h  #..@.##.....##...##. #.##ZZ#....##..#..#斯h< B# #.†)##..##...##.## #...#..'.##..#..#..# #########  斯hb 斯h 8Z.斯h s7==9斯h( 斯hH 疯hXB ##...#..#..## #.#...##.)†## #.##...#..##......#疯hB ..#...####......## #.##...##...... ..#...#......##..疯hB #.##.##)..疯hB ###.5#.##).#疯hB #.@.Z##.....##...##疯hC[ #.##Z.#....##..#..# ###.†)##..##...##. #...#..'.##..#..#..疯h?Ca #########  疯hD疯h8E疯hF疯hMZ.5..hobgoblin zombie (minion) 疯hJOw7=====70疯hX疯hA##...#..#..##.#.#...##.)†##.#.##...#..##......#...#...####......##.#.##...##......#疯h..#...#......##..##.##.##)..####Z.#.##).#.疯h##.5@.##.....##...##.#.##..#....##..#..#.疯h@###.†)##..##...##.##...#..'.##..#..#..#疯h^-##########.疯h#疯hq疯hZadderZ   hobgoblin zombie (minion)疯h&1疯h疯h& _You swap places.疯h{ ##...#..#..##.#.#...##.)†##.#.##...#..##......#...#...####......##.#.##...##......####...#...#......##..#.#.##.##)..####Z.#.##).#..##.5.@##.....##...##.##.##Z.#....##..#..#.###.†)##..##...##.##.#...#..'.##..#..#..#.##########.#疯h{ 疯h D.5疯h v8=====2疯h 疯h݌ 薯heQ ##...#..#..## #.#...##.)†## #.##...#..##......# ..#...####......## #.##...##......#### ..#...#......##..# #.##.##).. ###Z.#.##).#.. #..@5##.....##...##. #.##Z.#....##..#..# ###.†)##..##...##.## #...#..'.##..#..#..# #########  薯hn薯h1p#8薯hWp;=3薯hux薯hX{& _You swap places.薯h0n...##.##..)####...#..#..###.#...##.)†##......#.##...#..##........#...####......##.#.##...##......###薯hzn..#...#......## #.#.##)..####@.#.......##).#..Z5##.....##...#薯hnu.##Z.#....##..#..#.###.†)##..##...##.#...#..'.##..#..#..####################.....#####薯h!q薯hq薯hU{T5Z.薯hH}u9======4薯h薯h & _You swap places.薯ha ##...#..#..#..## #...##.##..)####...#..#..###...##.)†##......#.##...#..##........#...####......##.##.##...##......####...#...#......## #@##.##)..####.5#.......##).#.#..ZZ##.....##...##.##..#....##..#..#.###.†)##..##...##.#...#..'.##..#..#..####################.....#####薯h,c 薯hdc 薯hh :Z.薯hi &5薯hm 薯h|o 閯h ...##.##.##...##..###...#..#..#..## #...##.##..)####...#..#..###...##.)†##......#.##...#..##........#...####......##.#.##...##......####..@#...#......###?#.##.##)..####Z5#.......##).#...Z.##.....##...##.##..#....##..#..#.##.†)##..##...##.#...#..'.##..#..#..####################.....閯hN 閯h 閯h 閯hT5Z.閯hI&6閯h6 閯h"e _Found a scroll labelled QIUGUOSHAENT.閯h$C #...##.##.##...##.. ##...#..#..#..## #...##.##..)## ###...#..#..## #.#...##.)†## #.##...#..##......# #..#...####......##閯h% ##.##...##...... #.@5#...#......##.. #?#.##.##).. ###ZZ#.##).#閯h"%1 #....##.....##...## #.##..#....##..#..# ###.†)##..##...##.閯hA%p #...#..'.##..#..#..閯h]%Y ######## 閯hI'閯h/>Z.閯h0#9閯h01=7閯h6閯hi8& _You swap places.閯hN #...##.##.##...## ##...#..#..#..## #...##.##..)## ###...#..#..## #.#...##.)†## #.##...#..##...... #..#...####...... ##.##...##...... #@.5#...#......##閯hN #?#Z##.##) ###Z.#.##).# #....##.....##... #.##..#....##..#.. ###.†)##..##...##. #...#..'.##..#..#閯hOY ####### 閯hP閯hbQ閯hXR閯hY5Z.Z   hobgoblin zombie (minion)閯h[%===閯h/[8閯ha閯h6dꖯh#...#..#..#..##. #...##.##..)##.###...#..#..##..#...##.)†##.##...#..##..#...####......###.##...##......#.5Z#...#......##.#Z##........##)ꖯhBL##..##).##....##.....##..##..#....##..#..##.†)##..##...##...#..'.##..#..################# ...###ꖯhꖯhꖯh Z.Z   adder zombie (minion)hobgoblin zombie (minion)9ꖯhꖯh#q _Your ufetubus disappears in a puff of smoke!ꖯhr].80.1 (2ꖯhꖯh*b _F - a scroll labelled QIUGUOSHAENT떯h5P ...##.##.##...####...#..#..#..## #...##.##..)####...#..#..###...##.)†####...#..##......#..#...####......#.##...##......##Z.#...#......##.#Z#.##).###..#.......##)...##.....##...#.##..#....##..#.##.†)##..##...#...#..'.##..#..#. 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#....# .#  #....+ .# 3h 3hG!3h%f.Z.Z3h*&33hJ/3hS13hY<....#######.............#. #.###...####..##.# #.# ##...#...# .#.###....#...## #..#....._........##..####...#...?###.....#...#...## #.##.....#.###...######.#.#### #........#......Z......###....####..##....##### ####.....##...3h<########....+ .###...# )3h>3h)H3hHZ3hH.3h L3heL43h-S3h[3h ###.......#######.............#.#.# #.###...####..##.# #.# ##...#...# .#.###....#...## #..#......_........##..###?###.....#..@## #.##.....#.###...###.###.#.####.....ZZ# #........#...#............###....#####..##....##### ####.....##...#######....+ .#3he!3hJ"3h':Z.3h(&53h,3h .3hEB  #.#....#>.......#####.......#######.............#.#.# #.###...####..##.#3hB b #.# ##...#...# .##.###....#...## #..#.#......_........##..###?###........## #.##.....#.########.#.###..Z# #........#.............###....####3hC ..##....##### ####.....##.......########3h/E 3hE 3hL :Z.3hTO &63hT 3hW 4h*R #.#....#>.###. ####..........#....#.#. #...........###....#.##. #.####.............#..#. #.# #.###...####..##.# #.# ##...#...# #..#...#4hZ ##.###....#...## #..#.#.# #......_.##..###. #...#...@###.#. #...#..Z## #.##.....#.##Z #...###Z# #..###.#.###.† #.......# #.#...# #............###....# #..##....##### ####. ##.......# .# ####....# 4hM 4h%:Z.4h(&74h&,4h/4h2@Z.4h4+8.1 (24h74h:e _I - a scroll labelled ZASE NOAMIAVAGG5h 5h'Inventory: 35/52 slots Hand Weapons (go to first with )) 5hZp a - a +1 dagger (weapon)j - a +0 whip  l - a +0 dagger 5hvArmour (go to first with [)  b - a +0 robe (worn) 5hT g - a +0 pair of boots (worn)i - a +0 chain mail  5hr - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy 5hJewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)5hv - an amulet of the acrobat Scrolls (go to first with ?) 5h<{ h - a scroll labelled HOCLITZ NOECRUk - 3 scrolls of enchant weapon 5hWf m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM 5h t - a scroll labelled HELIARUYQUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7h  i - a +0 chain mail  r - a +0 leather armour  wrobe Magical Staves (go to first with |) 7h! q - a staff of alchemy Jewellery (go to first with "=)d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)7hJv - an amulet of the acrobat Scrolls (go to first with ?) 7hp h - a scroll labelled HOCLITZ NOECRU  k - 3 scrolls of enchant weapon  m - 2 scrolls labelled BAJIGI IFEW 7h o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN 7hh x - 5 scrolls labelled FUEMOC RUFIU  y - a scroll labelled WIEZEUS QUOC  7h)C - 3s labelled RENIGOB GUSHIT 7hj D - a scroll labelled IQAUZI DUAXURU  E - a labelled SERIEWUSAS7h 9FQIUGUOSHAENT  H7h< ANOINKAUQUTE33%7hgt h - a scroll labelled HOCLITZ NOECRU 7h m - 2 scrolls labelled BAJIGI IFEW  I - a scroll labelled ZASE NOAMIAVAGG Potions (go to first with !)7h9427h¶   m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM 7h a c - 2 potions of magic78hb)  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN  n - 2 metallic inky potions528h)8h   t - a scroll labelled HELIARUYQUN  x - 5 scrolls labelled FUEMOC RUFIU  s - a silvery potion78h‘58h x - 5 scrolls labelled FUEMOC RUFIU  y - a scroll labelled WIEZEUS QUOC  z - a bubbling sapphire potion 8hV A - a bubbling amethyst potion668h   y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT 8h g B - a potion of heal wounds719hvs  C - 3 scrolls labelled RENIGOB GUSHIT 9h D - a scroll labelled IQAUZI DUAXURU  G - a blue potion69h  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS Baubles80A H - a scroll labelled NOINKAUQUTE =h->Y I - a scroll labelled ZASE NOAMIAVAGG =hH>{Potions (select first with !) =hb> n - 2 metallic inky potions  s - a silvery potion =h{> z - a bubbling sapphire potion  A - a bubbling amethyst potion =h>, G - a blue potion =h>h[?] describe selected@h  h - a scroll labelled HOCLITZ NOECRU  A - a bubbling amethyst potionAh]  z - a bubbling sapphire potion  A - a bubbling amethyst potionAh  s - a silvery potion  z - a bubbling sapphire potionAhAhu  s - a silvery potion  A - a bubbling amethyst potionDh  F - a scroll labelled QIUGUOSHAENT  A - a bubbling amethyst potionDhA Dh  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENTDh.\  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSASEh  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURUEhEhԃ  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHITEhYEh Nh  #.#....#>.......###.. lex1 the Purveyor of Pain  ####..........#....#.#.. Demonspawn of Kikubaaqudgha ......  #...........###....#.##. Health: 36/36 ========================  #.####.............#..#. Magic: 9/9========================  #.# #.###...####..##.## AC: 6Str: 8  #.# ##...#...# #..#...# EV: 11Int: 18  ##.###....#...## #..#.#.# SH: 0Dex: 13  #......_h( 40m........##..###.. XL:  5 Next: 41% Place: Dungeon:3  #...#..Z@###........#.... Noise: ---------  Time: 3348.1 (0.0)  #...#..Z## #.##.....#.##Z a) +1 dagger  #...###.# #..###.#.###.† Cast: Soul Splinter  #.......# #........#...#  #............###....#####  #..##....##### ####...... Z   adder zombie (minion)  ##.......# ........##### Z   hobgoblin zombie (minion)  ####....# ........# #....# ........# _There is a stone staircase leading up here. h 9d_You swap places. _You swap places. _I - a scroll labelled ZASE NOAMIAVAGGAs you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify.NhO ! Nh yReally abort (and waste the scroll)?   Y - Yes  N - NoPhIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled HOCLITZ NOECRU  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  I - a scroll labelled ZASE NOAMIAVAGG PhPotions (select first with !)  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  G - a blue potionPh ][?] describe selectedQhmj  y - a scroll labelled WIEZEUS QUOC  n - 2 metallic inky potionsQhx  n - 2 metallic inky potions  s - a silvery potionQhZR RhC  #.#....#>.......###.. lex1 the Purveyor of Pain  ####..........#....#.#.. Demonspawn of Kikubaaqudgha ......  #...........###....#.##. Health: 36/36 ========================  #.####.............#..#. Magic: 9/9========================  #.# #.###...####..##.## AC: 6Str: 8 RhPP  #.# ##...#...# #..#...# EV: 11Int: 18  ##.###....#...## #..#.#.# SH: 0Dex: 13  #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3  #...#..Z@###........#.... Noise: ---------  Time: 3348.1 (0.0)  #...#..Z## #.##.....#.##Z a) +1 dagger  #...###.# #..###.#.###.† Cast: Soul Splinter  #.......# #........#...#  #............###....#####  #..##hP 7m....##### ####...... Z   adder zombie (minion)  ##.......# ........##### Z   hobgoblin zombie (minion)  ####....# ........# #....# ........# _There is a stone staircase leading up here. _You swap places. _You swap places. _I - a scroll labelled ZASE NOAMIAVAGGAs you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify.Rh] RhUv 6 #.#....#>.......###.. lex1 the Purveyor of Pain  ####..........#....#.#.. Demonspawn of Kikubaaqudgha ......  #...........###....#.##. Health: 36/36 ========================  #.####.............#..#. Magic: 9/9========================  #.# #.###...####..##.## AC: 6Str: 8  #.# ##...#...# #..#...# EV: 11Int: 18Rhv   ##.###....#...## #..#.#.# SH: 0Dex: 13  #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3  #...#..Z@###........#.... Noise: ---------  Time: 3348.1 (0.0)Rhw   #...#..Z## #.##.....#.##Z a) +1 dagger RhDw  #...###.# #..###.#.###.† Cast: Soul Splinter Rhw  #.......# #........#...#  #............###....#####  #..##....##### ####...... Z   adder zombie (minion)  ##.......# ........##### Z   hobgoblin zombie (minion) Rhw  ####....# ........# Rhx 7#....# ........# Rh(x v_There is a stone staircase leading up here. _You swap places. _You swap places. RhJx A_I - a scroll labelled ZASE NOAMIAVAGGRhnx zAs you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify.Rh Rh +9.1 (1Rh< Rh  _You swap places. _I - a scroll labelled ZASE NOAMIAVAGG  As you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify. _I - a scroll of summoningWh Wh4 Inventory: 35/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [) Wht  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |) Wh  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)Wh v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRUWh k - 3 scrolls of enchant weapon  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM Wh ( t - a scroll labelled HELIARUYQUN WhB [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Yhqj  i - a +0 chain mail  r - a +0 leather armour  wrobe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)Yh {d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 3 scrolls of enchant weapon  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN  Yh-x - 4 scrolls of identify  y - a scroll labelled WIEZEUS QUOC  C - 3s labelled RENIGOB GUSHIT YhLj D - a scroll labelled IQAUZI DUAXURU  E - a labelled SERIEWUSASYhj9FQIUGUOSHAENT  HYh+NOINKAUQUTE33%YhYh4Yh- h - a scroll labelled HOCLITZ NOECRU  t - a scroll labelled HELIARUYQUNI - a scroll of summoning YhAPotions (go to first with !)  c - 2 potions of magic Yhb. n - 2 metallic inky potionsYht/52Yh\U t - a scroll labelled HELIARUYQUN  D - a scroll labelled IQAUZI DUAXURU  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  B - a potion of heal wounds  G - a blue potion76Yh+ M D - a scroll labelled IQAUZI DUAXURU  I - a scroll of summoning Baublesf - 2 flux baubles Talismans (go to first with %)Yh, kp - a blade talisman95Yh   I - a scroll of summoning  c - 2 potions of magicu - a rimehorn talismanYh\ 8bot[hJ  x - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper [h)K  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.^hֈ 'Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled HOCLITZ NOECRU  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll labelled BASE MIETWUM  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE ^hC JPotions (select first with !)  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  G - a blue potion [?] describe selectedch|ch #.#....#>.......###.. lex1 the Purveyor of Pain ch ####..........#....#.#.. Demonspawn of Kikubaaqudgha ...... ch #...........###....#.##. Health: 36/36 ======================== chG #.####.............#..#. Magic: 9/9========================  #.# #.###...####..##.## AC: 6chx;Str: 8 chH #.# ##...#...# #..#...# EV: 11Int: 18 chԄH ##.###....#...## #..#.#.# SH: 0Dex: 13 ch> #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3 ch>! #...#..Z@###........#.... Noise: ---------  Time: 3349.1 (0.0)  #...#..Z## #.##.....#.##Z a) +1 dagger ch #...###.# #..###.#.###.† Cast: Soul Splinter  #.......# #........#...#  #............###....##### ch  #..##....##### ####...... Z   adder zombie (minion)  ##.......# ........##### Z   hobgoblin zombie (minion)  ####....# ........# #....# ........# chw_You swap places. _You swap places. _I - a scroll labelled ZASE NOAMIAVAGGchAs you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify. _I - a scroll of summoningchԇch\ch #.#....#>.......###.. lex1 the Purveyor of Pain  ####..........#....#.#.. Demonspawn of Kikubaaqudgha ...... ch: #...........###....#.##. Health: 36/36 ========================  #.####.............#..#. Magic: 9/9======================== chg #.# #.###...####..##.## AC: 6chStr: 8  #.# ##...#...# #..#...# EV: 11Int: 18 chגw ##.###....#...## #..#.#.# SH: 0Dex: 13  #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3ch.:  #...#..Z@###........#.... Noise: ---------  Time: 3349.1 (0.0) ch` #...#..Z## #.##.....#.##Z a) +1 dagger  #...###.# #..###.#.###.† Cast: Soul Splinterch  #.......# #........#...#  #............###....##### chÓ #..##....##### ####...... Z   adder zombie (minion) ch ##.......# ........##### Z   hobgoblin zombie (minion)  ####....# ........# ch/#....# ........# _You swap places. _I - a scroll labelled ZASE NOAMIAVAGGchtAs you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify. _I - a scroll of summoning  As you read the scroll of identify, it crumbles to dust.chch,50.1 (1chqchF _I - a scroll labelled ZASE NOAMIAVAGG ch9 As you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify. _I - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _o - a scroll of enchant armourhh?hhG:Inventory: 35/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?) hh`H! h - a scroll labelled HOCLITZ NOECRUk - 3 scrolls of enchant weapon  m - 2 scrolls labelled BAJIGI IFEWo - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ih   i - a +0 chain mail  r - a +0 leather armour  wrobe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat ihx [Scrolls (go to first with ?)  h - a scroll labelled HOCLITZ NOECRU  k - 3 scrolls of enchant weapon  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN  x - 3 scrolls of identify  y - a scroll labelled WIEZEUS QUOC  C - 3s labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU  ih E - a labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  Hih ANOINKAUQUTE33%ih  h - a scroll labelled HOCLITZ NOECRU  t - a scroll labelled HELIARUYQUNI - a scroll of summoning Potions (go to first with !)  c - 2 potions of magic  n - 2 metallic inky potions52ih  t - a scroll labelled HELIARUYQUN  D - a scroll labelled IQAUZI DUAXURU  s - a silvery potion  z - a bubbling sapphire potion ih A - a bubbling amethyst potion  B - a potion of heal wounds  G - a blue potion76ohf  x - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper ohg g constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning oh2g ;himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. ohGg q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.qh gIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled HOCLITZ NOECRU  m - 2 scrolls labelled BAJIGI IFEW  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS qh/  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE Potions (select first with !)  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion qhW  A - a bubbling amethyst potion  G - a blue potion [?] describe selectedsh  #.#....#>.......###.. lex1 the Purveyor of Pain  ####..........#....#.#.. Demonspawn of Kikubaaqudgha ......  #...........###....#.##. Health: 36/36 ========================  #.####.............#..#. Magic: 9/9========================  #.# #.###...####..##.## AC: 6Str: 8 sh  #.# ##...#...# #..#...# EV: 11Int: 18  ##.###....#...## #..#.#.# SH: 0Dex: 13  #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3  #...#..Z@###........#.... Noise: ---------  Time: 3350.1 (0.0)  #...#..Z## #.##.....#.##Z a) +1 dagger  #...###.# #..###.#.###.† Cast: Soul Splinter  #.......# #........#...#  #............###....#####  #..##h: 7m....##### ####...... Z   adder zombie (minion)  ##.......# ........##### Z   hobgoblin zombie (minion)  ####....# ........# #....# ........# _I - a scroll labelled ZASE NOAMIAVAGGAs you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  It is a scroll of identify. _I - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _o - a scroll of enchant armoursh shة sh  #.#....#>.......###.. lex1 the Purveyor of Pain  ####..........#....#.#.. Demonspawn of Kikubaaqudgha ...... sh M #...........###....#.##. Health: 36/36 ========================  #.####.............#..#. Magic: 9/9========================  #.# #.###...####..##.## AC: 6Str: 8 sh  #.# ##...#...# #..#...# EV: 11Int: 18  ##.###....#...## #..#.#.# SH: 0Dex: 13  #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3  #...#..Z@###........#.... Noise: ---------  Time: 3350.1 (0.0)  #...#..Z## #.##.....#.##Z a) +1 dagger sh  #...###.# #..###.#.###.† Cast: Soul Splinter  #.......# #........#...#  #............###....#####  #..##....##### ####...... Z   adder zombie (minion) shR > ##.......# ........##### Z   hobgoblin zombie (minion)  ####....# ........# #....# ........#As you read the scroll labelled FUEMOC RUFIU, it crumbles to dust.  sh It is a scroll of identify. _I - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _o - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust.sh shH +1.1 (1sh sh_  It is a scroll of identify. _I - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _o - a scroll of enchant armour sh As you read the scroll of identify, it crumbles to dust. _h - a scroll of fearxhxhInventory: 35/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 whip  xhl - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  xh$w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy xhGJewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)xhcv - an amulet of the acrobat Scrolls (go to first with ?) xhk h - a scroll of feark - 3 scrolls of enchant weapon xhx m - 2 scrolls labelled BAJIGI IFEWo - a scroll of enchant armour xh< t - a scroll labelled HELIARUYQUN xhٕ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yh 0  i - a +0 chain mail  r - a +0 leather armour  wrobe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  k - 3 scrolls of enchant weapon  m - 2 scrolls labelled BAJIGI IFEW  o - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN  x - 2 scrolls of identify  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU  E - a labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  HNOINKAUQUTE33%zha   h - a scroll of fear  k - 3 scrolls of enchant weaponI - a scroll of summoning8zhj (  k - 3 scrolls of enchant weapon  m - 2 scrolls labelled BAJIGI IFEW Potions (go to first with !)42zh8   m - 2 scrolls labelled BAJIGI IFEW  o - a scroll of enchant armour  c - 2 potions of magic7zha4  o - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN zh4g n - 2 metallic inky potions52{h  t - a scroll labelled HELIARUYQUN  x - 2 scrolls of identify  s - a silvery potion7{hx  x - 2 scrolls of identify  y - a scroll labelled WIEZEUS QUOC  z - a bubbling sapphire potion  A - a bubbling amethyst potion66|ht  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  B - a potion of heal wounds71}h0  x - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hi Identify which item? (\ to view known items) Scrolls (select first with ?)  m - 2 scrolls labelled BAJIGI IFEW  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE Potions (select first with !)  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  G - a blue potion [?] describe selectedhJhcR #.#....#>.......###.. lex1 the Purveyor of Pain  ####..........#....#.#.. Demonspawn of Kikubaaqudgha ...... hR #...........###....#.##. Health: 36/36 ========================  #.####.............#..#. Magic: 9/9========================  #.# #.###...####..##.## AC: 6hR;Str: 8 hS9 #.# ##...#...# #..#...# EV: 11Int: 18h-S hHS9 ##.###....#...## #..#.#.# SH: 0Dex: 13hcS h}S/ #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3hS hS+ #...#..Z@###........#.... Noise: ---------  Time: 3351.1 (0.0) hS #...#..Z## #.##.....#.##Z a) +1 dagger h T #...###.# #..###.#.###.† Cast: Soul Splinter h%T #.......# #........#...# h?Tg #............###....##### hhT #..##....##### ####...... Z   adder zombie (minion) hT ##.......# ........##### Z   hobgoblin zombie (minion) hT ####....# ........# hTo#....# ........#It is a scroll of identify. hT_I - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _o - a scroll of enchant armour  hU}As you read the scroll of identify, it crumbles to dust. _h - a scroll of fearh_Wh\hb #.#....#>.......###.. lex1 the Purveyor of Pain hc ####..........#....#.#.. Demonspawn of Kikubaaqudgha ......  #...........###....#.##. Health: 36/36 ========================h.c hJc #.####.............#..#. Magic: 9/9========================hec hc" #.# #.###...####..##.## AC: 6Str: 8hc hc9 #.# ##...#...# #..#...# EV: 11Int: 18hc  ##.###....#...## #..#.#.# SH: 0hc<Dex: 13 h2d> #......_........##..###.. XL:  5 Next: 41% Place: Dungeon:3 hNd+ #...#..Z@###........#.... Noise: ---------  Time: 3351.1 (0.0) h}d #...#..Z## #.##.....#.##Z a) +1 dagger hd #...###.# #..###.#.###.† Cast: Soul Splinter hd #.......# #........#...# hdg #............###....##### he #..##....##### ####...... Z   adder zombie (minion) hme ##.......# ........##### Z   hobgoblin zombie (minion)  ####....# ........# he7#....# ........# heu_I - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. hed_o - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. he~_h - a scroll of fearAs you read the scroll of identify, it crumbles to dust.hrht+2.1 (1hyh|3  As you read the scroll of identify, it crumbles to dust. _o - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _h - a scroll of fear  As you read the scroll of identify, it crumbles to dust. h|B_m - 2 scrolls of poisonhB _You swap places.h3!Ihu!h"hs$hb&h'h),h6+ho-h.h/h0,hq1h3h66hN8h9h6:hw;h=h?hAhC,hDhFhHhJhKhKhLhMhOhPhR,h ThVh`Zh[,hd]he_7 _You open the door.h`hah`c3hcdhlfhihj,hkho@  There is an open door here.hqhsh`uhu _h4whyhD|hX}hj~,hh^hh}h,hhXhh<hh:hhhhgh7,hh/hӚhh,hhh-#.......####........#...#.Z'. #............###....############# #..##....##########......(...... ##.......#..........#############  ####....#..........#  #....#..........# .  #....'..........#...  ##...#..)........$.. hs #...#...ZZ.@......< 697.0) #...########+#.....  #...# .!.  hb##### .  h hxhhUD.ZZh-70.1 (18hih7; _Found an escape hatch in the ceiling.h]:Inventory: 35/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of feark - 3 scrolls of enchant weapon  m - 2 scrolls of poisono - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h   i - a +0 chain mail  r - a +0 leather armour  wrobe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)d - an amulet of magic regeneration (worn) hL 3 e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  k - 3 scrolls of enchant weapon hj i m - 2 scrolls of poison  o - a scroll of enchant armour h w t - a scroll labelled HELIARUYQUN  x - a scroll of identify h i y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT h R D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS h 3 F - a scroll labelled QIUGUOSHAENT  Hh +NOINKAUQUTE33%h h h - a scroll of fear  t - a scroll labelled HELIARUYQUNI - a scroll of summoning Potions (go to first with !)  c - 2 potions of magic  n - 2 metallic inky potions52h!  t - a scroll labelled HELIARUYQUN  D - a scroll labelled IQAUZI DUAXURU  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  B - a potion of heal wounds  G - a blue potion76h / D - a scroll labelled IQAUZI DUAXURU  F - a scroll labelled QIUGUOSHAENT Baublesf - 2 flux baubles85h\v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  t - a scroll labelled HELIARUYQUN  F - a scroll labelled QIUGUOSHAENThC/71hX  x - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h+`Identify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls labelled RENIGOB GUSHIT  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE Potions (select first with !)  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  G - a blue potion [?] describe selectedhc#h,r#.......####........#...#.Z'.##.. lex1 the Purveyor of Pain #............###....############# Demonspawn of Kikubaaqudgha ...... #..##....##########......(....... Health: 36/36 ======================== h,##.......#..........############# Magic: 9/9========================####....#..........#AC: 6Str: 8h)-e#....#..........# .EV: 11Int: 18#....'..........#...SH: 0hB-Dex: 13##...#..)........$..hg- XL:  5 Next: 41% Place: Dungeon:3#...#....ZZ@......<h-Noise: ---------  Time: 3370.1 (0.0)#...########+#.....h-Ua) +1 dagger#...#h-.!.Cast: Soul Splinter#####.h-nZ   adder zombie (minion)h .qZ   hobgoblin zombie (minion)h.TAs you read the scroll of identify, it crumbles to dust. h0.U_m - 2 scrolls of poison _You swap places. hA._You open the door. hR.H_There is an open door here. _Found an escape hatch in the ceiling.h 3h;hBz#.......####........#...#.Z'.##.. lex1 the Purveyor of Pain #............###....############# Demonspawn of Kikubaaqudgha ...... hB#..##....##########......(....... Health: 36/36 ======================== ##.......#..........############# Magic: 9/9========================hCL####....#..........#AC: 6Str: 8#....#..........# .EV: 11hKCInt: 18#....'..........#...SH: 0hjCDex: 13##...#..)........$..hCXL:  5 Next: 41% Place: Dungeon:3hC#...#....ZZ@......<Noise: ---------  Time: 3370.1 (0.0)#...########+#.....a) +1 dagger#...#.!.hC_Cast: Soul Splinter#####.h+DZ   adder zombie (minion)Z   hobgoblin zombie (minion) _m - 2 scrolls of poison hJDF_You swap places. _You open the door. hhDO_There is an open door here. _Found an escape hatch in the ceiling.  hD8As you read the scroll of identify, it crumbles to dust.hHhMIZ.hO+1.1 (1hUhWr _You swap places.open the door. _There is an open door here. _Found an escape hatch in thWPhe ceiling.  As you read the scroll of identify, it crumbles to dust. hX(_C - 3 scrolls of brand weaponh{NhTInventory: 34/52 slots Hand Weapons (go to first with )) hT a - a +1 dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn) hTr g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  h4UBw - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) hZUd e - a ring of positive energy (worn)v - an amulet of the acrobat hzUScrolls (go to first with ?)  h - a scroll of feark - 3 scrolls of enchant weapon hUc m - 2 scrolls of poisono - a scroll of enchant armour hU< t - a scroll labelled HELIARUYQUN hU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h B  i - a +0 chain mail  r - a +0 leather armour  wrobe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  k - 3 scrolls of enchant weapon  m - 2 scrolls of poison  o - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC  C - 3 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  I - a scroll of summoning35%hz/ h - a scroll of fear  t - a scroll labelled HELIARUYQUN Potions (go to first with !)  c - 2 potions of magic hw n - 2 metallic inky potions  s - a silvery potion5hccv t - a scroll labelled HELIARUYQUN  E - a scroll labelled SERIEWUSAS  z - a bubbling sapphire potion  A - a bubbling amethyst potion  B - a potion of heal wounds  G - a blue potion Baubleshc980hq< E - a scroll labelled SERIEWUSAS  c - 2 potions of magicf - 2 flux baubles Talismans (go to first with %)p - a blade talisman  u - a rimehorn talismanboth  c - 2 potions of magic  n - 2 metallic inky potionshC - 3 scrolls of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, hsvampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, h Is it for this that I have given away (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h9Brand which weapon? Hand Weapons  a - a +1 dagger (weapon)  j - a +0 whip  l - a +0 dagger  [?] describe selectedhrh#.......####........#...#.Z'.##.. lex1 the Purveyor of Pain #............###....############# Demonspawn of Kikubaaqudgha ...... #..##....##########......(....... Health: 36/36 ======================== ##.......#..........############# Magic: 9/9========================####....#..........#AC: 6Str: 8#....#..........# .EV: 11h Int: 18#....'..........#...SH: 0Dex: 13##...#..)..Z.....$..XL:  5 Next: 41% Place: Dungeon:3#...#.....Z@......<Noise: ---------  Time: 3371.1 (0.0)#...########+#.....hXa) +1 dagger#...#.!.Cast: Soul Splinter#####.Z   adder zombie (minion)Z   hobgoblin zombie (minion) h_You swap places. _You open the door. _There is an open door here. _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _C - 3 scrolls of brand weaponh...##.##########......(.#..........#  .#..........#  #....#..........# .  #....'..........#...  ##...#..)..Z.....$..  #...#.....Z@......<  #...########+#.....  #...# .!.  h##### . There is an open door here. _Found an escape hatch in the ceiling. h7 As you read the scroll of identify, it crumbles to dust. _C - 3 scrolls of brand weaponbrand weapon, it crumbles to dust.  Your +1 dagger acquires a faint afterimage.hX ...##.##########......(.#..........#  .#..........#  #....#..........# .  #....'..........#...  ##...#..)..Z.....$..  #...#.....Z@......<  #...########+#.....  #...# .!.  hX u##### .  h] he #.......####........#...#.Z'.##.. lex1 the Purveyor of Pain hOe #............###....############# Demonspawn of Kikubaaqudgha ...... #..##....##########......(....... Health: 36/36 ======================== he q##.......#..........############# Magic: 9/9========================####....#..........#AC: 6he Str: 8#....#..........# .EV: 11Int: 18#....'..........#...SH: 0he Dex: 13##...#..)..Z.....$..hf XL:  5 Next: 41% Place: Dungeon:3#...#.....Z@......<hzf Noise: ---------  Time: 3371.1 (0.0)#...########+#.....a) +1 dagger (spect)#...#.!.Cast: Soul Splinter#####.hf Z   adder zombie (minion)Z   hobgoblin zombie (minion) _There is an open door here. hf _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _C - 3 scrolls of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +1 dagger acquires a faint afterimage.hvs A2.1 (1hy hz  h.{ )_a - a +1 spectral dagger (weapon)h]CInventory: 34/52 slots Hand Weapons (go to first with ))  a - a +1 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of feark - 3 scrolls of enchant weapon  m - 2 scrolls of poisono - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h a - a +1 spectral dagger (weapon). A double-edged fighting knife with a sharp point. h\ Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 1.4; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.6 XLs.  At current training (18%) you reach 10.0 in about 8.8 XLs.  h r Current attack delay: 0.9. Damage rating: 5 (Base 4 x 107% (Dex) x 103% (Skill) + 1 (Ench)). h Spect: When its wielder attacks, the weapon's spirit leaps out and launchesa second, slightly weaker strike. The spirit shares part of any damage it takes with its wielder. h This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. h 2It can be maximally enchanted to +9. h dStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} h6 _(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hx Inventory: 34/52 slots Hand Weapons (go to first with ))  a - a +1 spectral dagger (weapon)  j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) hy ( d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  k - 3 scrolls of enchant weapon  m - 2 scrolls of poison  o - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h }  e - a ring of positive energy (worn)  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  k - 3 scrolls of enchant weapon  m - 2 scrolls of poison  o - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOCC - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU h  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  I - a scroll of summoning Potions (go to first with !)  c - 2 potions of magic  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion  B - a potion of heal wounds70%h9  o - a scroll of enchant armour  y - a scroll labelled WIEZEUS QUOC  G - a blue potion h : YBaubles8hp y - a scroll labelled WIEZEUS QUOC  C - 2 scrolls of brand weaponf - 2 flux baubles Talismans (go to first with %)9h  C - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURUhjp - a blade talisman5hr Mk - 3 scrolls of enchant weapon  C - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURUhr .0hC"M h - a scroll of fear  y - a scroll labelled WIEZEUS QUOC hv"u C - 2 scrolls of brand weapon85h߳Sv - an amulet of the acrobat Scrolls (go to first with ?)  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC7h  M e - a ring of positive energy (worn)  m - 2 scrolls of poison  t - a scroll labelled HELIARUYQUN0h C k - 3 scrolls of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. h Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ h ;“To drift with every passion till my soul h% b Is a stringed lute on which all winds can play,  Is it for this that I have given away h6 0 Mine ancient wisdom, and austere control? hG 1 Methinks my life is a twice-written scroll hY U Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. hj [(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hz hw Enchant which weapon? Hand Weapons  a - a +1 spectral dagger (weapon)  j - a +0 whip  l - a +0 dagger h @h R[?] describe selected×h ×h #.......####........#...#.Z'.##.. lex1 the Purveyor of Pain #............###....############# Demonspawn of Kikubaaqudgha ...... #..##....##########......(....... Health: 36/36 ======================== ##.......#..........############# Magic: 9/9========================####....#..........#AC: 6Str: 8#....#..........# .EV: 11Int: 18#....'..........#...SH: 0Dex: 13×h ##...#..)..Z.....$..XL:  5 Next: 41% Place: Dungeon:3#...#.....Z@......<Noise: ---------  Time: 3372.1 (0.0)#...########+#.....a) +1 dagger (spect)#...#.!.Cast: Soul Splinter#####.Z   adder zombie (minion)Z   hobgoblin zombie (minion) _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _C - 3 scrolls of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +1 dagger acquires a faint afterimage. ×h "_a - a +1 spectral dagger (weapon)×hӏ ×h ×hә ~#.......####........#...#.Z'.##.. lex1 the Purveyor of Pain #............###....############# Demonspawn of Kikubaaqudgha ...... #..##....##########......(....... Health: 36/36 ======================== ##.......#..........############# Magic: 9/9========================####....#..........#AC: 6Str: 8#....#..........# .×hF 5EV: 11Int: 18#....'..........#...SH: 0Dex: 13##...#..)..Z.....$..XL:  5 Next: 41% Place: Dungeon:3#...#.....Z@......<Noise: ---------  Time: 3372.1 (0.0)#...########+#.....a) +2 dagger (spect)#...#.!.Cast: Soul Splinter#####.Z   adder zombie (minion)×h Z   hobgoblin zombie (minion)As you read the scroll of identify, it crumbles to dust. _C - 3 scrolls of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +1 dagger acquires a faint afterimage. _a - a +1 spectral dagger (weapon)  As you read the scroll of enchant weapon, it crumbles to dust.×h> ×h +3.1 (1×h ×h O _C - 3 scrolls of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +1 dagger acquires a faint afterimage. _a - a +1 spectral dagger (weapon)  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 spectral dagger glows red for a moment.ŗhVŗhZInventory: 34/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of feark - 2 scrolls of enchant weapon ŗh[ m - 2 scrolls of poisono - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ɨh*  b - a +0 robe (worn)g0 pair of boots (worn)  ichain mail  rleather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) ƗhL e - a ring of positive energy (worn)  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  k - 2 scrolls of enchant weapon  m - 2 scrolls of poison  o - a scroll of enchant armour Ɨhr t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOCCbrandƗhz  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS  FƗhBQIUGUOSHAENT25%Ǘh+  v - an amulet of the acrobat  h - a scroll of fear  H - a scroll labelled NOINKAUQUTEI - a scroll of summoningǗhE+ 83Ǘhz 6  h - a scroll of fear  k - 2 scrolls of enchant weapon Potions (go to first with !)40ȗh6  k - 2 scrolls of enchant weapon  m - 2 scrolls of poison  c - 2 potions of magic5ȗhOP [  m - 2 scrolls of poison ȗhP  o - a scroll of enchant armour  n - 2 metallic inky potions50ɗh&  o - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN  s - a silvery potion5ɗhG  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOC  z - a bubbling sapphire potionɗhH/60ʗh ʗhu ʗh& z#.......####........#...#.Z'.##.. lex1 the Purveyor of Pain #............###....############# Demonspawn of Kikubaaqudgha ...... ʗh& #..##....##########......(....... Health: 36/36 ======================== ##.......#..........############# Magic: 9/9ʗh& ========================####....#..........#AC: 6ʗh& Str: 8#....#..........# .ʗh' ZEV: 11Int: 18ʗh!' #....'..........#...SH: 0ʗh:' Dex: 13##...#..)..Z.....$..ʗh`' XL:  5 Next: 41% Place: Dungeon:3#...#.....Z@......<ʗhz' uNoise: ---------  Time: 3373.1 (0.0)ʗh' #...########+#.....a) +2 dagger (spect)ʗh' j#...#.!.ʗh' _Cast: Soul Splinter#####.ʗh' nZ   adder zombie (minion)ʗh' Z   hobgoblin zombie (minion) _C - 3 scrolls of brand weapon  ʗh ( tAs you read the scroll of brand weapon, it crumbles to dust.  Your +1 dagger acquires a faint afterimage. ʗh$( )_a - a +1 spectral dagger (weapon)  ʗh<( tAs you read the scroll of enchant weapon, it crumbles to dust. _Your +1 spectral dagger glows red for a moment.ʗh}. ʗh1 ʗh*8 ʗhC ˗h]2.####.#...#.Z'.##..# ......###....### ..##....#......(. #.#.## ####....#.˗hF^ # .#....#.# ..#....'.#.##...#..)..Z.....$.#...#.....Z.<.#...#˗h^I+#.#...# ..!.$##### ...#..#˗hka˗ha˗hVje.Z.Z˗hm+4.1 (1˗hw˗h,zG  As you read the scroll of brand weapon, it crumbles to dust.  Your +1 dagger acquires a faint afterimage. _a - a +1 spectral dagger (weapon)  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 spectral dagger glows red for a moment. _Found 17 gold pieces.˗hE +####.#...#.Z'.##..#.###....### .##....#......(. .#.######....#.# ..#....#.# .#....'.#.##...#..)...Z....$.#...#......Z.@....<.#...#+#.#...# ...!.$.##### .^....#..... #.##.#.# .#˗hG ˗hG ˗hJP e.Z.Z˗hT &5˗h[ ˗h] ˗hv####.#...#.Z'.##..#.###....## ##....#......(.#.#####....#.# ..  #....#.#..  #....'.˗hwC#.  ##...#..)....Z...$.#...#.Z.@...<.#...#˗hlwe+#.#...# #...!.$.##### #.^.˗hw#...#...##....###.˗hw#.##.# #.# .#˗hy˗hsz˗he.Z.Z˗h_<6˗h̗hM####.#...#.Z'.##..#..####....## #....#......(.#.###....#.#.. #....#.#......j #....'.#. ##...#..).....Z..$.  #...#.Z.@..<.  #...#+#.  #...# #...!.$.  ##### #.^.̗h#...#...#.#....###.j   gnoll (polearm, asleep)#.##.# #adder#.# .# Z   hobgoblin zombie (minion)̗h  A gnoll comes into view. It is wielding a +0 spear.̗h̗h̗hf̗hK  The gnoll shouts! You hear a shout! x2̗hTQ jjj.Z.Zjjj 3 gnolls (2 polearms, 1 ally target)  A gnoll comes into view. It is wielding a +0 whip.̗h/==7̗h̗hu _A gnoll comes into view. It is wielding a +0 halberd.̗h:####.#...#.Z'.##..#..#.###....# ....##......(.#..## ....#..#. ....#.#.....jj. ....'.#......j....#..)......Z.$. #...#.Z.@.<. #...#+#. #...# #...!.$. ##### ̗h#.^.#...#...#.#....###.#.##.# .##.# .# .̗h,̗hB̗h}..jj..Z$....j.Z̗hD--8Soul Splinter̗hZ̗h̗h####.#...#.Z'.##..#..#.###....#####......(.#....##...#.#..#.'.#....jj. ...#..).Z$....j. ...#.Z.@<. ...#+#. ...# ̗h#...!.$. #.^.#...#...#.#....###..#.##.# .###.# .# . ̗h:̗h̗h̗h̗hI̗h9Z...j..Z..jj...̗hT"--̗hn9̗hl̗hЗh'..####........#...#.Z'.##..#..#.. lex1 the Purveyor of Pain .......###....################### Demonspawn of Kikubaaqudgha ...... ...##########......(............. Health: 36/36 ======================== ...#..........################### Magic: 8/9=====================--- ...#..........#.........  AC: 6Str: 8 ...#..........#.........  EV: 11Int: 18 ...'..........#Z...j....  SH: 0Dex: 13 ...#..)........Z.*jj....  XL:  5 Next: 41% Place: Dungeon:3 Зh...#............@<......  Noise: ---------  Time: 3379.1 (0.0) ...########+#...........  a) +2 dagger (spect) ...# #...!.$.....  Cast: Soul Splinter #### #.^.........  #...#...#...  #....###....  jjj 3 gnolls (2 polearms, 1 ally target) #.##.# .###  Z   adder zombie (minion) #.# .# .  Z   hobgoblin zombie (minion)ЗhUA gnoll comes into view. It is wielding a +0 whip. _A gnoll comes into view. It is wielding a +0 halberd.Aiming: Soul Splinter (safe; 1% risk of failure)  ЗhVPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (ally target, chance to affect: 59%)їhX ..####........#...#.Z'.##..#..#.. lex1 the Purveyor of Pain .......###....################### Demonspawn of Kikubaaqudgha ...... ...##########......(............. Health: 36/36 ======================== ...#..........################### Magic: 8/9їh =====================--- ...#..........#.........AC: 6Str: 8 ...#..........#.........EV: 11Int: 18 ...'..........#Z...j....SH: 0Dex: 13 ...#..)........Z..*j....XL:  5 Next: 41% Place: Dungeon:3 ...#............@<......Noise: ---------  Time: 3379.1 (0.0) ...########+#...........a) +2 dagger (spect) ...##...!.$.....Cast: Soul Splinter #####.^.........#...#...#...#....###....jjj 3 gnolls (2 polearms, 1 ally target)#[3їh <7m.##.# .###Z   adder zombie (minion)#.# .# .Z   hobgoblin zombie (minion)A gnoll comes into view. It is wielding a +0 whip. _A gnoll comes into view. It is wielding a +0 halberd.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (ally target, chance to affect: 59%)їh` їhYi  _halberd.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (ally target, chance to affect: 59%)  The gnoll resists with significant effort.їh=j їhCk їhk їhZu .Z.j.$Z.j.jїhv 4=80.1 (1їhy їhI < _The gnoll hits you but does no damage.ӗho..####........#...#.Z'.##..#..#.. lex1 the Purveyor of Pain .......###....################### Demonspawn of Kikubaaqudgha ...... ...##########......(............. Health: 36/36 ======================== ...#..........################### Magic: 7/9==================------ ...#..........#.........  AC: 6Str: 8 ...#..........#.........  EV: 11Int: 18 ...'..........#.Z.j.....  SH: 0Dex: 13 ...#..)........$Z*j.....  XL:  5 Next: 41% Place: Dungeon:3 ...#............@<j.....  Noise: =--------  Time:ӗh*pD[m 3380.1 (0.0) ...########+#...........  a) +2 dagger (spect) ...# #...!.$.....  Cast: Soul Splinter #### #.^.........  #...#...#...  #....###....  jjj 3 gnolls (2 polearms, 1 ally target) #.##.# .###  Z   adder zombie (minion) #.# .# .  Z   hobgoblin zombie (minion)The gnoll resists with significant effort. _The gnoll hits you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  ӗhpPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (ally target, chance to affect: 59%)ӗhB (..####........#...#.Z'.##..#..#.. lex1 the Purveyor of Pain .......###....################### Demonspawn of Kikubaaqudgha ...... ӗh ...##########......(............. Health: 36/36 ======================== ...#..........################### Magic: 7/9==================------ ...#..........#.........AC: 6Str: 8 ...#..........#.........EV: 11ӗh .Int: 18 ...'..........#.Z.j.....SH: 0Dex: 13 ӗh ...#..)........$Z.*.....XL:  5 Next: 41% Place: Dungeon:3 ...#............@<j.....ӗhM Noise: =--------  Time: 3380.1 (0.0) ...########+#...........ӗh 2a) +2 dagger (spect) ...##...!.$.....Cast: Soul Splinter ####ӗh #.^.........#...#...#...#....###....jjj 3 gnolls (2 polearms, 1 ally target)#.##.# .###Z   adder zombie (minion)#.# .# .Z   hobgoblin zombie (minion)The gnoll resists with significant effort. ӗh9 _The gnoll hits you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  ӗhn IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (ally target, chance to affect: 59%)ӗh weak, 1 ally…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (ally target, chance to affect: 59%)  A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.ӗhmj ,ӗhr B .Z.Zj*The gnoll closely misses your soul wisp.The gnoll hits you but does no damage. The gnoll barely misses you.ӗhu [8===1.1 (1ӗhu 7Soul Splinterӗh | ӗh} ] _Your soul wisp barely misses the gnoll.՗h<J####.#...#.Z'.##..#..#..####....#՗h=F####......(.#..........##....#.#..#.'.#..Zj.#..).՗h=$.Zj.#.*@j.#+#.# #...!.$. ՗h=#.^.#...#...#...##....###...#.##.# .###.#.# .# .. ՗hB  You swap places. Your adder zombie bites the gnoll.  The gnoll barely misses you. The gnoll hits you but does no damage.՗hdL& ՗hL*.  The gnoll barely misses you. Your hobgoblin zombie hits the gnoll.՗h_M;2Soul Splinter՗hQU՗hX _Your adder zombie barely misses the gnoll. _There is an escape hatch in the ceiling here.՗h o((   +2 spectral daggerZ 2 zombiesadder zombie barely misses the gnoll. _There is an escape hatch in the ceiling here.  You barely miss the gnoll.  Your +2 spectral dagger barely misses the gnoll.  The gnoll barely misses you. The gnoll hits you with a +0 spear.  The gnoll hits you with a +0 whip.՗h8 3--9======3.0 (0.9՗h ՗h K _Your adder zombie bites the gnoll but does no damage.֗h(t  The gnoll hits you with a +0 whip. _Your adder zombie bites the gnoll but does no damage.  You hit the gnoll.  The gnoll is moderately wounded.  Your +2 spectral dagger hits the gnoll.  Your hobgoblin zombie barely misses the gnoll.֗h&9֗h7֗h&` _Your adder zombie barely misses the gnoll.חh525   iron imp (summoned)ZZ 2 zombies (minion) חh i(…)Your adder zombie barely misses the gnoll.heavi but does no damage.  The gnoll hits you but does no damage. The gnoll hits you with a +0 whip.  A demonic guardian appears! The gnoll barely misses you.חh&c1----4.8חhחhd; _Your hobgoblin zombie hits the gnoll.חh:] _Your hobgoblin zombie hits the gnoll.  You barely miss the gnoll.  The gnoll is heavily wounded.  Your +2 spectral dagger hits the gnoll.  Your adder zombie barely misses the gnoll.  The gnoll closely misses you. x2; The gnoll hits you but does no damage.חh](5.7חhdחhf; _Your hobgoblin zombie hits the gnoll.ؗh r  You hit the gnoll.  You kill the gnoll!ؗhvo  Kikubaaqudgha accepts your kill.ؗh  Your +2 spectral dagger disappears.  Your adder zombie bites the gnoll. The gnoll misses you.ؗh$).5$ 2 gnolls (polearms, 1 weak, 1 ally ta5   iron imp (summoned)ZZ 2 zombies (minion)*   soul wisp (summoned)ؗh---===96.6Soul Splinterؗh9ؗh ?R _The gnoll barely misses you.ٗh  #..###.#.###.†)##..##...##.# .####........#...#.Z'.##..#..#......###....#############################......(..................####################ٗh...#...#....'...#..)ٗh$*@j.............Z)ٗh-,#######+#.....5 ....!.$ ###^..........ٗhS#...#...#...###....ٗho##.# .###.#.# .# ..ٗh  You swap places. Your adder zombie bites the gnoll.  The gnoll dies!ٗho  Kikubaaqudgha accepts your kill.ٗhJ  The gnoll hits you with a +0 halberd.ٗhٗh*.@Z<5.   gnoll (polearm, ally target)ٗh{27--577.6 (1.0Soul SplinterٗhUٗhaN _Your hobgoblin zombie hits the gnoll but does no damage.ٗh&%# #..###.#.###.†)##..##...##.##. ####.#...#.Z'.##..#..#..#.###....# .#......(. .#.##.#.##....#.#'.#.*Zj......##..).$.Z@......##.<5......##+#.## #...!.$......#ٗh'f #.^.#...#...#...#.#....###.....##.##.# .###.##.# .# .. ٗhH)ٗh+  You swap places. The gnoll closely misses you.Your hobgoblin zombie closely misses the gnoll.ٗh9{*.5)ٗh2;U8--8ٗhCٗh/H _Your adder zombie bites the gnoll but does no damage. _You see here a +0 spear.ڗh((   +2 spectral dagger5   iron imp (summoned)ZZ 2 zombies (minion) (…)You hit the gnoll.  The gnoll is lightly wounded.r +2 spectral dagger hits the gnoll but does no damage.  The gnoll closely misses you.  Your soul wisp closely misses the gnoll.  Your adder zombie bites the gnoll.ڗh>-9.5 (0.9ڗhڗhX N _Your hobgoblin zombie hits the gnoll but does no damage.ڗhOYour adder zombie bites the gnoll. _Your hobgoblin zombie  You hit the gnoll.  The gnoll is moderately wounded.+2 spectral dagger hits the gnoll. Your iron imp hits the gnoll!  The gnoll dies!ڗhڗhд.*(   +2 spectral dagger5   iron imp (summoned)ZZ 2 zombies (minion)*   soul wisp (summoned)ڗhii6490.4Soul Splinterڗh3ڗhD` _Kikubaaqudgha accepts your kill.ۗhX###........#...#.Z'.##..#..#.. .....###....##################### .##########......(.........................#####################ۗh..........# .'...#..Z*(#..).$.Z)5...<@.#######+#...... #...!.$ #ۗh2^..... #...#...#...#.###.....###.# .####..# .. .+ۗhۗhۗhۗhN.*.ۗh$PZ.55   iron imp (summoned)Z   adder zombie (minion)   hobgoblinۗhB- zombie (minion)ۗh5-1.4 (1.0ۗh _Your +2 spectral dagger disappears.  Things that are here: _a +0 whip; a gnoll corpseۗh.....###....##################### .##########......(.........................#####################...#..........# ..'..#...*#..).$.ZZ...<)5#######+#.....@. #...!.$ #^..... ۗh7 #...#...#...#.###.....###.# .####..# .. .+ #.# ### ۗh1ۗhۗhۗh ~).*ZZۗhm9=-2 _ۗhnۗhhܗh ##########......(.........................#####################...#..........# .'.#...)#..).$..*...ZZ5#######+#....... #...! #^..... ܗh*#...#...#...#..###.....###.# .###.#..# .. .+r   quokka (asleep)# #.# ### 5   iron imp (summoned) #r Z 2 zombies#####ܗhܗhܗhHܗh)*)ZZ, ally target)ܗhd&3ܗhܗh _A quokka comes into view. _You see here 17 gold pieces.ܗh .#......(.#.... ..#...#.# ..#..#.# ..'.#...)......# ..#..).$..)......# ..#.*)5.....# ..#+#...ZZ.# ..# #...!@$......##ܗh}  #.^. #...#...#...#. #....###.....# #.##.# .###.# #.#..# .. .+ # #.# ### #r ܗh ,ܗh ܗh ܗh <).*.5ZZܗh $4 ܗh _ܗh ܗhl ݗh.#......(.#....#..#.#.#.#.#.'.#...)......#.#..)ݗhy.$..)......#.#.<)......#.#+#...*.5......#.# #..Z@Z$......## #.^.ݗh^ #...#...#...#. #....###....# #.##.# .###.#ݗhw #.#..# .. .+5   iron imp (summoned) # #.# ###ݗhԵZ   adder zombie (minion) #r   hobgoblin zombie (minion) ݗhɹݗhm75.ݗh&5ݗhݗhG5 _You swap places.ݗhw30==6.4 (2ݗhݗhg _B - 2 potions of heal wounds (gained 1)ݗh) p..........###################.#..........# .')#..).$..)...........<)#######+#...*5. #..Z.Z$ ###^.@... #...#...#...#.###.....###.# .####..# .. .+ݗh  #.# ###  #r  ###...ݗhLݗhݗh d5.*ݗh +7.4 (1ݗh,ݗh ޗh+.#..#.#.#.#.#.#.'.#...)......# #...#..)........$..)......# #...#.......<)......# #...#+#...5.# #...# #..Z*Z$......## #.^. #...#...#...#. #....###.....# #.##.# .##.# #.#..# .. .+ #.#.#. ###. #r .. ..  ޗhޗhG.Zޗh&8ޗhޗhޗhz..........# .'......) #...#..)........$..)...........<)#######+#...5.. #..Z*.$###^.Z... #..@#...#...#.###.....###.# .####..# .. .+.#.#. ###. #r .# . ..## .#...#ޗhuޗhޗhޗh.5§ZޗhǦ&9ޗh ޗh c _Your soul wisp disappears in a puff of smoke!ޗh: '......).... #...#..)........$..)..............<)..#######+#....... #..5§.$###^ZZ... #...#...#...#.###.....###.# .###.#..# .. .+ޗh2 #.#.#. ###. #r .# ..## .#... # ޗh ,ޗh BZ5ޗh `1=400ޗhȭ ޗh ߗh#.#.# '..........#...)......# ...#..)........$..)......# ...#......<)......# ...#+#............# ...# #..Z§.$......#  #.^5Z.. ߗhd#...#...#...#. #...@###.....# #.##.# .###.# #.#..# .. .+ #.#.. #r .#. .. .. #r   quokka (asleep)#h .#. .h   jackal (asleep).. ... .## 5   iron imp (summoned)Z   adder zombie (minion)ߗhߗhߗh..Z, ally target)hobgoblin zombie (minion)ߗh;1Soul SplinterߗhDߗhZY _A jackal comes into view.ߗhx8')#..)........$..)................<).....#######+#...........ߗh8y #...§.$..... ###^5.......... #...#Z..#...#.###.....##.##@# .####.#..# .. .+ߗhi95#.#. ### . #r .#.. ..### .#h .#....... ...### .. ## . ߗh;ߗh3<ߗh=ߗhE.Z#.ZZ   adder zombie (minion)ߗhG&2ߗhNߗhPߗhu `#..).$..)...........<)....#######+#......... #...§.$.. ####.^........... ߗhȒ #..Z#...#...##...Z###.....##.##.# .####.@# .. .+#..B### . #r .#J# .. .. ####ߗh  .#h .#....#... ...#ߗh ## J   jelly (asleep)# .. ## . r   quokka, ally target) .. .#ߗhD h   jackal (asleep)B   giant cockroach (asleep) (…)ߗh ,ߗh ߗhB .Z.Zr.rߗhr &3ߗh= ߗh3 m _A giant cockroach and a jelly come into view.ߗhߗhߗh͒ߗh$h=#...#..).$..)......# #...#......<)......# #...#+#............# #...# #...§.$......## #.^.....h>+ #...#...#...#. #..Z.###.....# #.##Z# .###.# #.#@.# .. .+ #.#r#..B### . #.h.#J# . ..... #  .#h..#.  #...#...# . # ...##+.h> ... .#h 2 jackals (asleep)hCh  A jackal comes into view.h0DhKo.Z.ZhL\2==4h-ShUS _The quokka barely misses you.hY  You closely miss the quokka.The jelly quivers.h L  The jackal barks!h  .ZJBh..#.hJhhB The quokka bites you.h? 828---h E====5.3 (0.9h h 9 _The jackal barks! You hear a shout!ᗯh `  You barely miss the quokka.ᗯh f  You hear a shout!  The quokka bites you but does no damage.ᗯh~ ᗯhC J.h.  Your hobgoblin zombie hits the quokka but does no damage.ᗯh ]===-6.2ᗯh# ᗯh ' _You hear a shout!◯hN8  You hit the quokka.◯hYYou hit the quokka.  The quokka is lightly wounded.  Your hobgoblin zombie closely misses the quokka.  The jelly hits your hobgoblin zombie.r hobgoblin zombie is splashed with acid!◯h?Z◯hc ..Z   adder zombie (minion)Your hobgoblin zombie is destroyed!◯hdW---7.2 (1.0◯hk◯hnT _The quokka closely misses you.◯hE  You hit the quokka but do no damage.The quokka is lightly wounded.◯hY^ (B B   giant cockroach(…)Your +2 spectral dagger hits the quokka.  The quokka closely misses you.◯hp9=----8.1 (0.9◯h◯hf _The jelly barely misses your +2 spectral dagger.㗯ht  You hit the quokka.  You kill the quokka!㗯h o  Kikubaaqudgha accepts your kill.㗯h㗯h㗯h!㗯h㗯h 7 .ZhB.(ally target)hh 2 jackalsB   giant cockroachZ   adder zombie (minion)Your +2 spectral dagger disappears.  The jackal barely misses you.㗯h059.0㗯h㗯h` _The jelly barely misses your adder zombie.嗯h(#...#..)........$..)......#  lex1 the Purveyor of Pain #...#.............<)......#  Demonspawn of Kikubaaqudgha ...... 嗯hz#...########+#............#  Health: 29/36 ===================----- #...# #...§.$......#  Magic: 8/9=====================--- ##### #.^...........  AC: 6Str: 8嗯h #...#...#...#.  EV: 11Int: 18嗯h$ #....###.....#  SH: 0嗯hj-Dex: 13 #.##.# .###.#  XL:  5 Next: 65% Place: Dungeon:3 #.#@Z# .. .+  Noise: =--------  Time: 3409.0 (0.0)嗯h #.#h#J..###  a) +2 dagger (spect) 嗯hs. #hB.#.#  Cast: Soul Splinter . ..... # ## .#...#. .. 嗯hz#...#...# .# J   jelly (ally target) # ...##+.  hh 2 jackals 嗯h1 ... .#  B   giant cockroach  Z   adder zombie (minion)嗯hYThe jackal barely misses you. _The jelly barely misses your adder zombie.Aiming: Soul Splinter (safe; 1% risk of failure)  嗯h9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%)嗯hkp)#...#..)........$..)......#lex1 the Purveyor of Pain #...#.............<)......#嗯hppDemonspawn of Kikubaaqudgha ...... #...########+#............#Health: 29/36 ===================----- #...##...§.$......#嗯hpMagic: 8/9=====================--- ######.^...........AC: 6嗯hpvStr: 8#...#...#...#.嗯hp[EV: 11Int: 18嗯hq#....###.....#SH: 0Dex: 13嗯h%qi#.##.# .###.#嗯hlq^XL:  5 Next: 65% Place: Dungeon:3#.#@Z# .. .+Noise: =--------  Time: 3409.0 (0.0)#.#*#J..###a) +2 dagger (spect)嗯hq. #hB.#.#Cast: Soul Splinter嗯hqo. ..... ###嗯hq.#...#...#...#...#嗯hq.# J   jelly (ally target)# ...##+.嗯hqrhh 2 jackals... .#嗯hqhB   giant cockroach嗯hrZ   adder zombie (minion)The jackal barely misses you. 嗯hrR_The jelly barely misses your adder zombie.嗯h2rAiming: Soul Splinter (safe; 1% risk of failure)  嗯hir1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%)嗯h2E?Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a giant cockroach (chance to affect: 67%)  There's no room for the soul wisp to form!  The jackal is unaffected.嗯h,cThe jackal is unaffected.  Your adder zombie bites the jelly.  Your adder zombie is burned by acid!  The jackal bites your adder zombie. The jelly hits your adder zombie.  Your adder zombie is splashed with acid.  The acid corrodes your adder zombie!嗯hFv.h 嗯h(,10.0 (1嗯h嗯hU _Your adder zombie is destroyed!旯hd#...#..)........$..)......#  lex1 the Purveyor of Pain #...#.............<)......#  Demonspawn of Kikubaaqudgha ...... #...########+#............#  Health: 29/36 ===================----- #...# #...§.$......#  Magic: 7/9==================------ ##### #.^...........  AC: 6Str: 8 #...#...#...#.  EV: 11Int: 18旯hl/ #....###.....#  SH: 0Dex: 13 #.##.# .###.#  XL:  5 Next: 65% Place: Dungeon:3 #.#@.# .. .+  Noise: =--------  Time: 3410.0 (0.0) #.#h#J..###  a) +2 dagger (spect) . #hB.#.#  Cast: Soul Splinter . ..... # ## .#...#. .. 旯h#...#...# .# J   jelly # ...##+.  hh 2 jackals ... .#  B   giant cockroachThe acid corrodes your adder zombie! _Your adder zombie is destroyed!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle旯hHlShift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%)旯h?j1#...#..)........$..)......#lex1 the Purveyor of Pain #...#.............<)......#Demonspawn of Kikubaaqudgha ...... #...########+#............#Health: 29/36 ===================----- #...##...§.$......#Magic: 7/9==================------ ######.^...........AC: 6Str: 8#...#...#...#.EV: 11旯hRkInt: 18#....###.....#SH: 0Dex: 13#.##.# .###.#XL:  5 Next: 65% Place: Dungeon:3#.#@.# .. .+Noise: =--------  Time: 3410.0 (0.0)#.#*#J..###a) +2 dagger (spect). #hB.#.#Cast: Soul Splinter. ..... ###.#...#...#...#...#.# J   jelly# ...##+.hh 2 jackals... .#B   giant cockroachThe acid corrodes your adder zombie! _Your adder zombie is destroyed!旯hkAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%)旯h_A(1 weak, 1 ally target, 1 s…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a giant cockroach (chance to affect: 67%)  A fragment of the jackal's soul is dislodged from its body.  The jackal looks weaker.旯hm  The jackal barely misses your soul wisp.旯hi5 *hjj   gnollhh 2 jackals (1 weak, 1 ally target, 1 s…)B   giant cockroach(…)The jelly barely misses your soul wisp.A gnoll comes into view. It is wielding a +0 flail.旯hV8===1.0 (1Soul Splinter旯h]旯h8 _Your soul wisp touches the jackal.痯h &  痯h cYou hit the jackal.  The jackal is severely wounded.痯hZ Z30=9 (0.9痯h 痯h a _The jackal barely misses your soul wisp. x2藯ht  You hit the jackal.  You kill the jackal!藯h3藯hD  Kikubaaqudgha accepts your kill.The jelly hits your soul wisp but does no damage.藯h j.(ally target)   jackalYour soul wisp completely misses the jelly.藯hV9======62.9 (1.0Soul Splinter藯hd藯h> _The jackal bites you but does no damage.엯h   엯hzCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.헯h^ Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy14%4  c - Vampiric DrainingNecromancy4%3 Select a spell to cast[!]/[I] toggle spell headersh_h'hhwq-#...#..)........$..)......#lex1 the Purveyor of Pain #...#.............<)......#Demonspawn of Kikubaaqudgha ...... #...########+#............#Health: 30/36 ====================---- h@r#...##...§.$......#Magic: 9/9======================== ######.^...........AC: 6Str: 8#...#...#...#.EV: 11Int: 18#....###.....#SH: 0Dex: 13hjr#.##.# .###.#XL:  5 Next: 66% Place: Dungeon:3hr/#.#@*# .. .+Noise: =--------  Time: 3412.9 (0.0)hr#.#h#J..###a) +2 dagger (spect)hr. #jB.#.#Cast: Soul Splinterhs. ..... ###.#...#...h#s#...#...#.# J   jelly (ally target)hAs# ...##+.j   gnoll... .#h_sh   jackalB   giant cockroachh}sQ(…)Kikubaaqudgha accepts your kill.hsThe jelly hits your soul wisp but does no damage.  Your soul wisp completely misses the jelly. hs_The jackal bites you but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  hs\Confirm with . or Enter, or press ? or * to list all spells.hlth}9#...#..)........$..)......#lex1 the Purveyor of Pain #...#.............<)......#Demonspawn of Kikubaaqudgha ...... #...########+#............#Health: 30/36 ====================---- #...#h}3#...§.$......#Magic: 9/9======================== ######.^...........AC: 6Str: 8#...#...#...#.EV: 11Int: 18#....###.....#SH: 0Dex: 13#.##.# .###.#h}XL:  5 Next: 66% Place: Dungeon:3h~#.#@*# .. .+Noise: =--------  Time: 3412.9 (0.0)#.#h#J..###h'~?a) +2 dagger (spect)hI~). #jB.#.#Cast: Soul Splinter. ..... #hh~a##.#...#...h~#...#...#.# J   jelly (ally target)h~# ...##+.j   gnoll... .#hWh   jackalB   giant cockroach(…)Kikubaaqudgha accepts your kill.The jelly hits your soul wisp but does no damage.  Your soul wisp completely misses the jelly. _The jackal bites you but does no damage.  hyCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7hThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes h' N - NohDh#...#..)........$..)......#lex1 the Purveyor of Pain #...#.............<)......#Demonspawn of Kikubaaqudgha ...... #...########+#............#Health: 30/36 ====================---- #...##...§.$......#Magic: 5/9=============----------- ######.^...........AC: 6hStr: 8#...#...#...#.EV: 11Int: 18#....###.....#SH: 0Dex: 13#.##.# .###.#XL:  5 Next: 66% Place: Dungeon:3#.#@*# .. .+Noise: =--------  Time: 3412.9 (0.0)#.#h#J..###a) +2 dagger (spect). #jB.#.#Cast: Soul Splinter. ..... ###.#...#...#...#...#.# J   jelly (ally target)# ...##+.j   gnoll... .#h   jackalhPB   giant cockroach(…)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hYou call upon the dead to rise.  The jelly hits your soul wisp but does no damage.  Your soul wisp touches the jelly.  Your soul wisp is burned by acid!hD-----------==3.9 (1Reap h h >onfirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The jelly hits your soul wisp but does no damage.  Your soul wisp touches the jelly.is burned by acid! _The jackal bites you but does no damage.hG) _The jackal bites you but does no damage.  You closely miss the jackal.  The jelly completely misses your soul wisp.  Your soul wisp is destroyed!hyR § Your soul wisp disappears in a puff of smoke!hSh29-6===h3T.--4.8 (0.9hZh]+ _The jackal bites you.h( (…)_The jackal bites you. hit the jackal.  The jackal is moderately wounded.hYour +2 spectral dagger hits the jackal.  The jackal closely misses you.  The jelly barely misses your +2 spectral dagger.h630=h43--5.7hhs hE_The jackal barely misses you.h t  You hit the jackal.  You kill the jackal!h  Kikubaaqudgha accepts your kill.The dead are walking!h  Your +2 spectral dagger disappears.  The gnoll hits your jackal zombie with a +0 flail!h ^JB#..h B   giant cockroach hë v7/10===7=6.6h h[  hy P_Your jackal zombie is destroyed!h  You barely miss the giant cockroach. The giant cockroach closely misses you.h 4-7.6 (1.0h h  hY L_The jelly barely misses you.h1  You closely miss the giant cockroach.The giant cockroach completely misses you.hq2f8===-8.5 (0.9h7h`9R _The jelly barely misses you.hs  You hit the giant cockroach.  The giant cockroach is heavily wounded.h #1hA<=9.4hhQ  _The giant cockroach barely misses you. The jelly hits you but does no damage.hϑ  You hit the giant cockroach.  You kill the giant cockroach!h/ h j.  Kikubaaqudgha accepts your kill.h( hp 9=====820.3h h  h ._The jelly hits you but does no damage.hX  You barely miss the gnoll. The gnoll hits you with a +0 flail.h V29-1.2hhF< _The jelly hits you but does no damage.hl $..) <)......# .......#  #...§.$.  #.^....  #...#.  #....#  #.##.#   #.#@J# .. .+  #.#j#...###  . #...#.#  . ..... # hwm  .#...#.  #...#...#  # ...##+.  ... .#  (   +2 spectral dagger _The jelly hits you but does no damage.  You hit the jelly. Your hands burn!  The jelly is heavily wounded.  Your +2 spectral dagger hits the jelly.  Your +2 spectral dagger is burned by acid!  Your spectral weapon shares its damage with you!h> $..) <)......# .......#  #...§.$.  #.^....  #...#.  #....#  #.##.#   #.#@J# .. .+  hL? z#.#j#...###  . #...#.#  . ..... #  .#...#.  #...#...#  # ...##+.  ... .# hH (The gnoll misses you. The jelly hits you. You are splashed with acid!  * * * LOW HITPOINT WARNING * * *hI 9/36 --------------10/10===== 2 hI 2.1-2 dagger (spect)Corr (-4) Reap hP hU V _The acid corrodes you!h :  You feel much better.h h{ mj5j 2 gnolls (1 polearm, 1 missile, 1 all…)5   shadow imp (summoned) feel much better.+2 spectral dagger disappears.  A gnoll comes into view. It is wielding a +0 spear and quivering a throwingnet.  The gnoll hits you with a +0 flail. A demonic guardian appears!  The jelly closely misses you.h! m30/36==============3.1 (1.0h. h ' _The gnoll shouts!h"#...#..)........$..)......#  lex1 the Purveyor of Pain #...#.............<)......#  Demonspawn of Kikubaaqudgha ...... #...########+#............#  Health: 30/36 ====================---- #...# #...§.$......#  Magic: 9/10=====================--- ##### #.^...........  AC:  2  Str: 8 #...#...#...#.  EV: 11Int: 18 #....###.....#  SH: 0Dex: 13 #.##j# .###.#  XL:  5 Next: 68% Place: Dungeon:3 #.#@J# .. .+  Noise: =--------  Time: 3423.1 (0.0) #.#j#...###  a) -h#2 dagger (spect) . #5..#.#  Cast: Soul Splinter . ..... # ## Corr (-4) Reap  .#...#. .. #...#...# .# J   jelly # ...##+.  jj 2 gnolls (1 polearm, 1 missile, 1 all…) ... .#  5   shadow imp (summoned)The jelly closely misses you. _The gnoll shouts!  h#Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, chance to affect: 59%)hQS#...#..)........$..)......#lex1 the Purveyor of Pain #...#.............<)......#Demonspawn of Kikubaaqudgha ...... #...########+#............#Health: 30/36 ====================---- #...##...§.$......#Magic: 9/10=====================--- ######.^...........AC:  2  Str: 8#...#...#...#.EV: 11Int: 18#....###.....#SH: 0Dex: 13#.##j# .###.#XL:  5 Next: 68% Place: Dungeon:3#.#@*# .. .+Noise: =--------  Time: 3423.1 (0.0)#.#j#...###a) -2 dagger (spect).S4m #5..#.#Cast: Soul Splinter. ..... ### Corr (-4) Reap .#...#...#...#...#.# J   jelly# ...##+.jj 2 gnolls (1 polearm, 1 missile, 1 all…)... .#5   shadow imp (summoned)The jelly closely misses you. _The gnoll shouts!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, chance to affect: 59%)h*(weak, ally target, soul-splint…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (heavily wounded, chance to affect: 59%)  A fragment of the jelly's soul is dislodged from its body.  The jelly looks weaker.h۽J*  A fragment of the jelly's soul is dislodged from its body.  The jelly looks weaker.  You hear a shout!  The jelly closely misses you. The gnoll barely misses you.The gnoll closely misses you. Your soul wisp touches the jelly.  Your soul wisp is burned by acid!hI====4.1 (1hh5 _Your shadow imp hits the gnoll.hj  You hit the jelly but do no damage. Your hands burn!  The jelly is severely wounded.barely misses you. The gnoll hits you with a +0 spear.hadow imp hits the gnoll but does no damage. hL oul wisp touches the jelly.h26---10/10====---hK5hh7 _Your soul wisp is burned by acid!h r  You hit the jelly.  You kill the jelly!h  Zjj 2 gnolls (1 polearm, 1 missile, ally …)5   shadow imp (summoned)Z   jelly zombie (minionKikubaaqudgha accepts your kill.hE 22------===91---6.0 (0.9h h  h w_The dead are walking! The gnoll hits you with a +0 spear. The gnoll misses you.h  You barely miss the gnoll.The gnoll is moderately wounded.3=--9hKh5 _Your shadow imp hits the gnoll.hr  You hit the gnoll.  You kill the gnoll!h.o  Kikubaaqudgha accepts your kill.h&  hm\The dead are walking!  A bat comes into view.h*h Z.5j   gnoll (polearm, missile, ally target)b   bat (wandering)b5   shadow imp (summonedZZ 2 zombies (minion) h׷-(…)h/97.8hht _The gnoll barely misses you. Your jelly zombie hits the gnoll.h...#..).$..)......# ...#......<)......# ...#+#............# ...# #...§.$......#  #j^..... #...#...#...#. #....###.....# #.##j# .###.# #.#Z@# .. .+ #.#Z#*..### . #.5.#.# . ..... # #.#...#. .#...#...# .#j[h:40m 2 gnolls (polearms, 1 missile, 1 wand…)# ...##+. Z   jelly zombie (minion)..b .# Z   gnoll zombie (minion*   soul wisp (summoned)h  You swap places.  A gnoll comes into view. It is wielding a +0 halberd.Your reaping aura is weakening.hZ6  The gnoll shouts!hz .j.5ally5   shadow imp (summonedZ 2 zombiesThe gnoll hits you with a +0 spear.h2-==8.8 (1.0Reap hIha _Your jelly zombie closely misses the gnoll.h  You hit the gnoll but do no damage.hB  The gnoll is lightly wounded.hJl .j.Z   jelly zombie (minion   gnoll zombie (minion)The gnoll hits you but does no damage.h.--9hihJ _Your jelly zombie hits the gnoll but does no damage.h~  You hit the gnoll but do no damage.hdB  The gnoll is lightly wounded.h55   shadow imp (summonedZ 2 zombieshT{16-------30.7 (0.9h@hv _The gnoll barely misses you. The gnoll hits you with a +0 spear!hhhx  You feel much better. The gnoll closely misses you.hh..bb   bat (wandering)hj36==============1.7 (1.0hht _The gnoll barely misses you. Your jelly zombie hits the gnoll.h7  You hit the gnoll.hhm  The gnoll is severely wounded.hٷ@ 5.5   shadow imp (summoned)The gnoll closely misses you. The gnoll barely misses you.hĸ,2.6 (0.9hh7 _Your jelly zombie hits the gnoll. hhZ  You hit the gnoll but do no damage. hCThe gnoll is almost dead. hڒ h  Your reaping aura expires.The bat closely misses your soul wisp. The gnoll hits you with a +0 spear. h) b.b   batThe gnoll hits you from afar with a +0 halberd! h20===-----------=3.5 hߥ h` _Your jelly zombie barely misses the gnoll. hd r  You hit the gnoll.  You kill the gnoll! hgp Kikubaaqudgha accepts your kill.The bat hits your soul wisp.bat hits your soul wisp but does no damage.  The bat barely misses your soul wisp. The gnoll closely misses you.r soul wisp touches the bat.  The bat dies! hp  hNy _).5j   gnoll (polearm, ally target)5   shadow imp (summoned)  hy  h G...#..)........$..)......#lex1 the Purveyor of Pain ...#.............<)......#Demonspawn of Kikubaaqudgha ...... ...########+#............#Health: 21/36 ==============---------- ...##...§.$......#Magic: 10/10 ======================== #####.^...........AC:  2  Str: 8#...#...#...#.EV: 11Int: 18 h݀ #..j.###.....#SH: 0Dex: 13#.##)# .###.#XL:  5 Next: 107% Place: Dungeon:3#.#Z@# .. .+Noise: =--------  Time: 3434.5 (1.0)#.#Z#*..###a) -2 dagger (spect). #..5#.#Cast: Soul Splinter. ..... #### Corr (-4) .#...#....#...#...#.## j   gnoll (polearm, ally target)# ...##+.5   shadow imp (summoned)..b .#ZZ 2 zombies (minion)*  [ hR 39;49m soul wisp (summoned)Kikubaaqudgha accepts your kill.The bat hits your soul wisp.  The bat hits your soul wisp but does no damage.  The bat barely misses your soul wisp. The gnoll closely misses you.Your soul wisp touches the bat.  The bat dies! h - _Kikubaaqudgha accepts your kill.You have reached level 6! h/ /  --more-- h> 4/42-1/116 3%  Your demonic ancestry asserts itself... h{E  hDH v _Sharp spines emerge from parts of your body. hD#'...#...))........$..).................<)...#######+#........ ...#...§.$......# #####.^..........#...#...#...#.#..j.###....##@# .###.#.# .. .+#.#Z#*..####..5#.# . ..... #### .#...#. ..#...#...#.### ...##+. ..b .# hE hG hG haO0Z).Z   jelly zombie (minion   gnoll zombie (minion) hO%5 hV h\/ _The gnoll is struck by your spines. The gnoll closely misses you.Things that are here: _a +0 spear; a throwing net; a gnoll corpsehv#.'..........#...).....)........$..)..................<).....h#######+#........... .....§.$......# ####^...........#...#...#.#..j@###....#.##)# .###.##ZZ# .. .+h$#.#)#*..####...#.#. ..... #h|]### .#...#. ..#...#...#.### ...##+. h h hgUZ*.ha[5=6h}h< _The gnoll barely misses you.hhHp((   +2 spectral daggerZ 2 zombies _The gnoll barely misses you.  You hit the gnoll but do no damage.  lightly wounded.  Your +2 spectral dagger barely misses the gnoll.  You are no longer corroded.  completely misses you.hI 6 7.4 (0.9+2 dagger (spect)hRhxUJ _Your jelly zombie barely misses the gnoll.hUhP  You hit the gnoll but do no damage.The gnoll is lightly wounded.hYQ(8.3hVhXz _Your +2 spectral dagger hits the gnoll. The gnoll barely misses you.hr The gnoll is lightly wounded. _Your +2 spectral dagger hits the gnoll. The gnoll barely misses you.  You barely mis  The gnoll is moderately wounded.  Your +2 spectral dagger hits the gnoll.  Your jelly zombie barely misses the gnoll.h-9.3 (1.0hKh.R _The gnoll barely misses you.hJg  Your jelly zombie barely misses the gnoll. _The gnoll barely misses you.You hit the gnoll.  The gnoll is almost dead.  Your +2 spectral dagger hits the gnoll.  You kill the gnoll!h9m  Kikubaaqudgha accepts your kill.hGnhu .(§Z§...(   +2 spectral dagger.#Z   jelly zombie (minion)..   gnoll zombie (minion)h|6=740.2 (0.9Soul Splinterhnh9c _Your soul wisp disappears in a puff of smoke!h')#..)........$..)................<).....#######+#........... #...§.$..... ###^........... h#...#...#...#(Z###.....##.##@# .####.#§Z# .. .+#)#§..### . #...#.#..... ###h7 .#...#. ...#...#...###hi# ...##+.  ..b .#h 5  You swap places.hIq).#...#.Z   jelly zombie (minion)...gnoll##+.h\5-1.2 (1.0h!h0 .. _Your +2 spectral dagger disappears.  x - a throwing netThings that are here:h3E-2.2 (2h:h=P _a +0 spear; a gnoll corpseh`#..).$..)...........<)....#######+#......... #...§.$.. ####.^........... ha#...#...#...##..)Z###.....##.##Z# .####.@# .. .+)#...### . #...#.# ..... #### .#...#. ...#...#...#### ...##+.  ..b .# hh+3.2 (1hh& _You swap places.h.B (#...#..).$..)......# #...#......<)......# #...#+#............# #...# #...§.$......## #.^..... #...#...#...#. #..)Z###.....# #.##Z# .###.#hB  #.#@.# .. .+ #.#)#...### . #...#.# . ..... #  .#...#.  #...#...# . # ...##+. ... .#hD hfL ].gnollhbN \7=4hJT hV h4hԽhhJ...<)#######+#......... #...§.$.. ####^........... #...#...#...#).###.....###Z# .###..# .. .+#...### . #...#.# .....## .#...#...#...#...### ...##+.  ... .###..hhh"ZZ)ZjellyhU"Z   gnoll zombie (minion)h$&5h+h0  Things that are here: _a +0 flail; a giant cockroach corpseh- h5 J.Zh(8 &6h?@ h@ $ _B - a +0 flailhC)$..).............<)...#######+#.............§.$......# #####^...........#...#...#..).###....#Z# .###.#.# .. .+#.#Z#...####...# . ......## .#...#.#.#...#...#.## ...##+.  ... .###..hh&7h2h& _You swap places.hD (...#..).$..)......# ...#......<)......# ...#hE +#............# ...# #...§.$......#  #.^..... #...#...#...#. #..).###.....# #.##Z# .###.# #.#.@# .. .+ #.#Z#...### . #...#.# . ......# #hE .#...#.# .#...#...# .## ...##+. h%F \... .# hK hL g8==8hP hQR hb hd hj h.l h#J'...#...))........$..).................<)...#######+#........ ...#...§.$......# #####.^..........#...#...#...#.#..).###....##@# .###.#.Z# .. .+#.#Z#...####...##. ......### .#...#.#..#...#...#.### ...##+ ... .#h2Z†9h3; _a +0 flail; a giant cockroach corpseB - a +0 flail _You swap places. _You swap places.  Things that are here: _a +0 spear; a gnoll corpsehlhK'50hah$ _J - a +0 spearh T#.'..........#...).....)........$..)..................<).....#######+#........... .....§.$......# ####^...........#...#...#.#..)@###....#.##†# .###.#hx #ZZ# .. .+#.#†#...####...#.#. ......### .#...#...#...#...#.### ...##+.h hS h :Z.hl T9=1h h hr.#.#.#.'..........#...)......# #...#..)........$..)......# #...#......<)......# #...hc#+#............# #...# #.....$......## #.^.... #...#...#...#. #..@.###.....#hDn #.##Z# .###.# #.#.Z# .. .+ #.#†#...### . #...#.# . ......#h{  .#...#.#  #...#...# . ho # ...##+.hhC.h<&2hEhyP _You see here a +0 halberd.h h ZZ   gnoll zombie (minion)hb &3h h & _K - a +0 halberdht#........... ....'..........#...)...)........$..)...............<).hu#######+........$# #####^..........#...#...#....###.....##Z# .###.##.#.Z# .. .+#.#†#...####...# . ......## .#...#hvB....#...#.#hwhxhƀuZ†.hރ&4hlh2h#################.#....... ....'..........#...))........$..).............<)#######+....hR....$# #####^@..........#...#...#..Z.###....##†# .###.#.#..# .. .+hu#.#†#...###. #...#.#h{. ......## .#...#.hhmhhVZ.ZZ   gnoll zombie (minion)hW30=5hh5h|#########......(............##################. ....'..........#...))........$..).............<)hE#######+.....@..$# #####^..........Z#...#...#....###....##Z# .###.#..# .. .+#.#†#...###.#...#.#. .....##hRhhٮ~Z.Z†h&6hhhF....###....###########################......(.............###################h4G/. ....'...#...))........$..).............<)#######+hRGg........$hlG&# #####hG,^Z..........#...#...#..Z.###....hG##†# .###.#..# .. .+hGp#.#†#...###.#...#.h H!#hIh|Jh;R;Z.hR-Z.hW&7hahdhl ####........#...#.Z'.##..#..#.....###....###########################......(.............##################h .#. ....'...#...))$..)...........@.<)#######'#..........Z..$hc 1# #####^..........Z#...#...#....###....##†# .###.#..# .. .+#.#†#...###h7 h h; hZ.Z.h. &8h h h <##.# #..###.#.###.†)##..##...#####........#...#.Z'.##..#..#.....###....###########################......(...............##################h ..#.#.... ....'...#...)).).............<)#######'#..Z......h)# #.....$# #####h_^Z.........#...#...#....###....##†# .###.#hh..# .. .+hh0h hZ.Z.h$`1=9hhhZ%@Z.h),60.2 (2hu1hw4> _You now have 231 gold pieces (gained 9).hV.# #..###.#.###.†)##..##...##.#####.#...#.Z'.##..#..#.###....###########......(.#..........##..........#.# #...#.# '.#...)......# ...#..).)......# ...#.Z.<)......# ...#'#..Z.# ...# # #.....$......# #.^...#...#...#...#. #....###.....# #.##†# .###.# hWhc:Z.hi+1.2 (1hrh uh .# #..###.#.###.†)##..##...##.# .####.#...#.Z'.##..#..#..####....##......(.#.##..........#.# #....#.# '.#...)......# #..).)......# #.ZZ<)......# #'#.# # # #.....$.# #.^..#...#...#...#. #....###.....# #.##†# .###.# h h T2=2h h$ h V# #..###.#.###.†)##..##...##.##. ####.#...#.Z'.##..#..#..#.###....# .#......(. .#.##.#.# h;#....#.# '.#...)......# #..).......# #.ZZ<)......# #'#.# # # #.....$......# #.^.#...#...#...#. #....###.....# #.##†# .###.# h*hh<ZZ..hH&3hl h3$ h`$H_You see here a +0 spear.h h/ B.Zh &4h' : _L - a +0 spearh  #..###.#.###.†)##..##...##.##.#.#...#.Z'.##..#..#..#.###....# #......(. #.## #.#.# #.#.# '.#...)......# #..).Z.# #.Z)......# #'#.#  #.^.##...#...#...#.#....###.....# hnFZ.Zh'<hY&5h h8 h~}# #.##.....#.##Z.#....##..#..#.  #..###.#.###.†)##..##...##.##.# ###........#...#.Z'.##..#..#..#.. ....###....###################### ##########......(................##################### #hVq..#.... '..........#).Z.............<)#######'.# #.....$ #^...........##...#...#.....###.....h###†# .###.#h0t3=6hh@h+b# #.##.....#.##Z.#....##..#..#.. # #..###.#.###.†)##..##...##.##.#.#...#.Z'.##..#..#..#.###.... .#......( .#.# .#.#h$.# .#.#.# .'.#...@Z.....# .#..).Z......# .#.<)......# .#'#.# h.# # #.....$......## #.^h5.# #...#...#...#.. #....###.....##  #.##†# .###.#hh&7hPh _You swap places.  Things that are here: _a +0 halberd; a gnoll corpsehC hG &8hO hR & _M - a +0 halberdhc #..###.#.###.†)##..##...##.## ####........#...#.Z'.##..#..#.. .....###....##################### .##########......(...............hd..........#####################..........# '...#...ZZ#..)...........@..<)#######'#...... # $ hd# #.^.....# #...#...#...#...###.....####†# .###.#..# .. .+h4nhs&9hzh}& _You swap places.h^\###........#...#.Z'.##..#..#.. .....###....##################### .##########......(.........................#####################..........# .'...#...ZZ#..).......<h\#######'#...... # $ # #.^.....# #...#...#...#...###.....####†# .###.# #..# .. .+†#...###h^h fJ.ZhkU4=70hrhv  Things that are here: _a +0 whip; a gnoll corpse h h6N†Z h&1 h hj # _N - a +0 whip!hE!h~M=Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  !hM B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net !hsNArmour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |) !hN q - a staff of alchemy Jewellery (go to first with "=) !hNE d - an amulet of magic regeneration (worn) !hN[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#h`   l - a +0 dagger  B - a +0 flail  Jspear  Khalberd  Lspear  Mhalberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)  v - an amulet of the acrobat Scrolls (go to first with ?)11%$hI5 b - a +0 robe (worn)  w - a +0 robe  h - a scroll of feark - 2 scrolls of enchant weapon  m - 2 scrolls of poisono - a scroll of enchant armour25$h w - a +0 robe  e - a ring of positive energy (worn) $h, t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOCC - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS44'hLT'h^\'hOq####........#...#.Z'.##..#..#..#. lex1 the Purveyor of Pain .....###....##################### Demonspawn of Kikubaaqudgha ...... .##########......(............... Health: 34/42 ===================----- .#..........##################### Magic: 11/11 ======================== .#..........#..........#AC: 6Str: 8 .#..........#..........#EV: 11Int: 18 .'..........#...†......#SH: 0Dex: 13 .#..)...........ZZ.....#XL:  6 Next:  7% Place: Dungeon:3 .#.............<@......#Noise: ---------  Time: 3471.2 (0.0) .########'#............#a) +2 dagger (spect) .## #.....$......#[11;'hr38HCast: Soul Splinter ###.^...........##...#...#...#..#....###.....##Z   jelly zombie (minion)#.##†# .###.#Z   gnoll zombie (minion)#.#..# .. .+#.#†#...### _a +0 halberd; a gnoll corpse _M - a +0 halberd _You swap places.  Things that are here: _a +0 whip; a gnoll corpse _N - a +0 whip'hv'h4z'h{(h& (h) l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting(hJ) 0.9   4%   0   l + Spellcasting 3.6  26%  -1           b + Maces & Flails   0.0    -1   m + Necromancy5.8  25%  +1  (hM*  c + Polearms   0.0    -1   n + Alchemy   0.0     0   d + Staves   0.0    -1       e + Unarmed Combat   0.0    -1   o + Evocations   0.0     0   f + Throwing   0.0    -1   p + Shapeshifting   0.0    -2          (h* g + Short Blades 1.7  12%  -1       h + Long Blades   0.9    -1      (h*          i + Armour   0.0    -1  (h1+     j + Dodging2.7  28%  -1      k + Stealth(ht+ n2.0   5%   0          (h+         (h+ a    (h+         (h$, The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help(hp, [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  (h, [!] training|cost|targets4hW 4h6$ 4h/ ####........#...#.Z'.##..#..#..#. lex1 the Purveyor of Pain .....###....##################### Demonspawn of Kikubaaqudgha ...... .##########......(............... Health: 34/42 ===================----- .#..........##################### Magic: 11/11 ======================== .#..........#..........#AC: 6Str: 8 .#..........#..........#EV: 11Int: 18 4h0 .'..........#...†......#SH: 0Dex: 13 .#..)...........ZZ.....#XL:  6 Next:  7% Place: Dungeon:3 .#.............<@......#Noise: ---------  Time: 3471.2 (0.0) .########'#............#a) +2 dagger (spect) .## #.....$......#Cast: Soul Splinter ###.^...........##...#...#...#..#....###.....##Z   jelly zombie (minion)4h0 #.##†# .###.#Z   gnoll zombie (minion)#.#..# .. .+#.#†#...### _a +0 halberd; a gnoll corpse _M - a +0 halberd _You swap places.  Things that are here: _a +0 whip; a gnoll corpse _N - a +0 whip4h: 4h@ 4h{J 4hM 5h, .....###....##################### .##########......(.........................#####################...#..........# ..'..#...†#..)....ZZ.<†.#######'#..... # $ # #.^.....# #...#...#...#...###.....####†# .###.# #..# .. .+.#†#...###..#...#.#5h. 5hV/ 5h7 \..ZZ5h< +2.2 (15hD 5hNF 6h=R##########......(.........................#####################...#..........# .'.#...†#..)6hR......<ZZ#######'#....... # #6hS4 #.^.....# #...#...#...#..6h1S..###.....####†# .###6haS.#..# .. .+#.#†#...### 6hS..#...#.# ......#####6hXU6hU6h]`†.ZZ6h%c#56hc1=36hj6h^s6hw+4.2 (26h6h7 _M - a +0 halberd _You swap places. 6h3 Things that are here: _a +0 whip; a gnoll corpse _N - a +0 whip _You now have 248 gold pieces (gained 17).6h e.#......(.#.... ..#...#.# ..#..#.# ..'.#...†......# ..#..)........# ..#.<†......# ..#'#.....ZZ.....# ..# # #.#6h D# #.^.# #...#...#...#.. #....###.....## #.##†# .###.# #.#..# .. .+ #.#†#...###  ..#...#.# . ......# 6h 6h +5.2 (16h 6h 6h# ..........####################..#..........# .'†#..)6h#......<†#######'#.....ZZ # .. ## #.^.# #...#...#...#....###.....##6h###†# .###.#.#..# .. .+#.#†#...### ..#...#.# 6h$u ......#### .#...#....6h&6h&6h-N..ZZ6hH2&66h86h:7h .#..#..#.#.#.#.#.'.#...†......#.#..)........#7h.#.............<†......#.#'#.#.# # #....ZZ......## #.^.# #...#...#...#.. #....###.....## #.##†# .###.# #.#..# .. .+7hD0 #.#†#...### ..#...#.# . ......#  .#...#.# 7h7hG.Z7h ^6=77h7hY7hQ J.#..#.#.#.#.#.#.'.#...†......# #...#..)...........# #...#.......<†......# #...#'#.# #...# # #....Z.## #.^@.Z.# #...#...#...#.. #....###.....## #.##†# .##.# #.#..# .. .+ #.#†#...### ..#...#.# . ......#  .#...#.# 7h 7h [Z.Z.7h &87hW 7h 8hx`..........# .'......† #...#..).......................<†#######'#...... # #...Z### #.^.# #..@#...#...#...###.....####†# .###.# 8hy0#..# .. .+.#†#...###..#...#.# . .....## .#...#...#...#..#8hP{8hJ.Z8hl&98h!8h-8h4'......†.... #...#..)..........................<†..#######'#....... # . #### #.^ZZ..#8hp #...#...#...#...###.....####†# .###.# .#..# .. .+#.#†#...###..#...## .....## .#...#...#...#..# ...##+.8ht8h8hJ..ZZ8h'808h(8hG8h@ #.#.# '..........#...†......# ...#..)..................# ...#......<†......# ...#'#............# 8hA ...# # #............#  #.^....# #.ZZ#...#...#.. #...@###.....## #.##†# .###.# #.#..# .. .+ #.#..#...#.#. ......# #.#...#.# .#...#...# .# 8hD 8hJ A.Z8hM T7=18hT 8hU 9hd2'†#..)............................<†.....#######'#........... # .... ### #.^...........# #..Z#...#...#...###.....###.##@# .###.# #.#..# .. .+#†#...### ..#...## .....### .#...#....#...#...### ...##+. ... .#9he9hjF.Z9hl&29hq9htr _You see here a gnoll corpse.9hW #..)................<†....#######'#......... # .. ### #.^...........# #...#...#...#..#..ZZ###.....###.##†# .###.# #.@# .. .+†#...### ..#...#.#  .....#### .#...#....#...#...###9h # ...##+.  ... .###..9h 9h F.Z9h -3 _9h 9hs 9hϤ 9h 9h 9h 9h 9h" 9ht$ 9hbg 9h-l 9h!o 9hJp 9h 9h 9h2 9h 9hP 9hR 9h3X 9hZ 9h 9h 9h 9h 9h9 #...#..).# #...#......<†......# #...#'#............# #...# # #............## #.^.....# #...#...#...#.. #..Z.###.....## #.##Z# .###.# #.#@.# .. .+ #.#†#...### ..#...#.# . ......#  .#...#.#  #...#...# .gnoll # ...##+. ... .#  ##..9h 9hF .ZjellyZ   gnoll zombie (minion)9hy &49h 9h/ :hS .<†#######'#.........:h  # #........ #### #.^...........# #...#...#...#..Z###.....####Z# .###.# ..# .. .+#...### ..#...#.#  .....## .#...#...#...#...### ...##+.  ... .#:h 7##.. :hǤ :h :hߪ :hE .†Zgnoll:h ?8=:h 5:hB :h | _You see here a giant cockroach corpse.;h ;h Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon);hG j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn);h i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy ;h Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) ;h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>h D  B - a +0 flail?h?h?hd#...#.............<†......#lex1 the Purveyor of Pain #...########'#............#Demonspawn of Kikubaaqudgha ...... #...#?h# #............#Health: 38/42 =====================--- ######.^...........#Magic: 11/11 ========================#...#...#...#..AC: 6Str: 8#....###.....##EV: 11?hInt: 18#.##†# .###.#SH: 0Dex: 13#.#Z.# .. .+XL:  6 Next:  7% Place: Dungeon:3#.#@#...###Noise: ---------  Time: 3485.2 (0.0)..#...#.#a) +2 dagger (spect). ......### Cast: Soul Splinter?h.#...#.#..#...#...#.## ...##+.Z   gnoll zombie (minion)... .#?h##..  Things that are here: _a +0 whip; a gnoll corpse ?h_N - a +0 whip _You now have 248 gold pieces (gained 17). _You see here a gnoll corpse. _You see here a giant cockroach corpse.?h,?h?h?h@h@h*  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.9   4%   0   l + Spellcasting 3.6  26%  -1          @h b + Maces & Flails   0.0    -1   m + Necromancy5.8  25%  +1   c + Polearms   0.0    -1   n + Alchemy   0.0     0   d + Staves   0.0    -1       e + Unarmed Combat   0.0    -1   o + Evocations   0.0     0  @h f + Throwing   0.0    -1   p + Shapeshifting   0.0    -2          g + Short Blades 1.7  12%  -1      @h h + Long Blades   0.9    -1               i + Armour   0.0    -1  @h*    j + Dodging2.7  28%  -1      k + Stealth2.0   5%   0                      @h        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsOhOh0Oh,<#...#.............<†......#lex1 the Purveyor of Pain #...########'#............#Demonspawn of Kikubaaqudgha ...... #...## #............#Health: 38/42 =====================--- #####OhǠ#.^...........#Magic: 11/11 ========================#...#...#...#..AC: 6Str: 8#....###.....##EV: 11Int: 18#.##†# .###.#SH: 0Dex: 13#.#Z.# .. .+XL:  6 Next:  7% Place: Dungeon:3#.#@#...###Noise: ---------  Time: 3485.2 (0.0)..#...#.#Ohfa) +2 dagger (spect). ......### Cast: Soul Splinter.#...#.#..#...#...#.## ...##+.Z   gnoll zombie (minion)... .###..  Things that are here: _a +0 whip; a gnoll corpse _N - a +0 whip _You now have 248 gold pieces (gained 17). _You see here a gnoll corpse. _You see here a giant cockroach corpse.OhOhOhOhPh p#######'#...... # . #### #.^.....# #...#...#...#...###.....####†# .###.# Z.##+... .+†#...### ..#@..#.# #.........######.#...#..#...#..# ...##+. #... .###.. #.#.Ph" Ph Ph Z.ZjellyZ   gnoll zombie (minion)Ph 26.2 (1 _Ph Phԗ Qh{ # ### #.^.....# #...#...#...#...###.....##. #.##Z# .###.# .. #.#..##+... .+###.#.#Z#...### ......#...#.# Qh|#....@....#####.#...#.. #...#..###...##+.J. #... .###..# J   endoplasm (wandering) #.#.jelly.Z   gnoll zombie (minion)Qh,QhmQh0†Z†ZJ.Jally target)QhA;7Soul SplinterQhQh] _An endoplasm comes into view.Qh### #.^.# #...#...#...#..QhF..###.....##.. #.##†# .###.#  .. #.#.Z##+... .+###.#.#†#...### ......#.Z.#.#  #........#####.#@..#.#.. #...#..##...##+J..  #...# .###..# #.#..Qh+####QhQh QhKQh.Z.ZJ.QhT9=8QhQhQhޣ B  #...#...#...#....###.....##.. #.##†# .###.#  .. #.#..##+... .+###.#.#†#Z..### ......#...#.#  #......Z.#####.#...#.#Qh .. #..@#..J##...##+...  #...# .###..# #.#.#Qh Qh QhV P.Z.Qhj 'ZQhi ]9Soul SplinterQh Qh RhpM#####^...........# #...#...#..Rh<. #....###.....##.. #.##†# .###.# .. #.#..##+... .+###.#.#†#...###Rh......#.Z.# #.........######.#@Z.#.....#.J.# .###...##+...Rh#...# .##J   endoplasmRh;#RhRh6Rhu.ZJ.(ally target)RhRh'90RhRh]Rhy6  #.^.# #...#...#...#.. . #....###.....## .. #.##†# .###.# .. #.#..##+... .+ ###.#.#†#...### Rh6 ......#...#.# #......Z..# ####.#Z@J#.# .#...#...# .###...##+.Rh7 #...# .##.##..##.#. #...# ##### Rh8 RhD  Z. You swap places. Your jelly zombie hits the endoplasm.  The endoplasm freezes you.RhE q8-=1Soul SplinterRh\L Rh;O % _You are frozen.Sh=pil of Sorrows*  The endoplasm is almost dead.  Your +2 spectral dagger hits the endoplasm.  You kill the endoplasm!  Kikubaaqudgha accepts your kill.  You can now bring forth the wretched and dying.  Kikubaaqudgha grants you a gift!ShcB/  --more--`h`h.((   +2 spectral dagger`h9=82Soul Splinter`ha`h_ _You add the spells Kiss of Death and Fugue of the Fallen to your library.gh> gh@ ghD ghG F _Unknown command.ih*_ihaih;gihiF _Unknown command.lhlhl  Skill  Level Train  Apt Skill  Level Train  Apt a + FightinglhC'0.9   4%   0   l + Spellcasting 3.6  26%  -1          lh` b + Maces & Flails   0.0    -1   m + Necromancylh}5.8  25%  +1  lhe c + Polearms   0.0    -1   n + Alchemy   0.0     0   d + Staves   0.0    -1  lhS    lh e + Unarmed Combat   0.0    -1   o + Evocations   0.0     0  lh f + Throwing   0.0    -1   p + Shapeshifting   0.0    -2      lh_    g + Short Blades 1.7  12%  -1       h + Long Blades   0.9    -1      lh}_    lhx     i + Armour   0.0    -1      lhj + Dodging2.7  28%  -1  lh}    k + Stealthlh2.0   5%   0      lh _    lh%        lh?a    lhZl    lh~    The percentage of incoming experience used to train each skill is in brown.  lhSkills enhanced by cross-training are in green.  [?] HelplhG[=] set a skill target  lh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  lh[!] training|cost|targetsmh mh mh M#####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 39/42 ======================--.. #.##†# .###.#mh Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###mh% )EV: 11Int: 18......#...#.#SH: 0Dex: 13mhE |#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#mh ... Noise: =--------  Time: 3492.2 (0.0)#...#(..#.## a) +2 dagger (spect)##...##+....mh Cast: Soul Splinter#...# .##.mh ##..##.#.(   +2 spectral daggermh #...#Z   jelly zombie (minion)#####mh$ mZ   gnoll zombie (minion)mhB Kikubaaqudgha accepts your kill.You can now bring forth the wretched and dying.Kikubaaqudgha grants you a gift! mhd _You add the spells Kiss of Death and Fugue of the Fallen to your library. _Unknown command. _Unknown command.mh mh mh mh mhV nhJ nhM  Spells (Memorise)TypeFailure Level  a - Grave Clawnh)M uNecromancy1% 2b - Kiss of DeathConjuration/Necromancy 4%nhSM 1  c - Fugue of the FallenNecromancy4% 3  d - Frozen RampartsnhuM iIce43% 3  e - Ozocubu's ArmourIcenhM &43% 3  f - Curse of AgonyNecromancy36% 5  g - Metabolic Englaciation Hexes/Ice99% 5 4 spell levels left nhM ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|h# |h  |h #####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 39/42 ======================--|h .. #.##†# .###.#Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8|h ###.#.#†#...###EV: 11|h Int: 18......#...#.#SH: 0|h1 Dex: 13#.....ZZ..#|hE ### XL:  6 Next:  8% Place: Dungeon:3|hY p###.#.@.#.#|hn ... Noise: =--------  Time: 3492.2 (0.0)#...#(..#|h .## a) +2 dagger (spect)##...##+....|h 4Cast: Soul Splinter|h #...# .##.##..##.#.|h (   +2 spectral dagger#...#|h Z   jelly zombie (minion)#####|h Z   gnoll zombie (minion)Kikubaaqudgha accepts your kill.|h 6You can now bring forth the wretched and dying.|h# Kikubaaqudgha grants you a gift! _You add the spells Kiss of Death and Fugue of the Fallen to your library. _Unknown command. _Unknown command.|hk |h( |h) $|h) Memorise Fugue of the Fallen, consuming 3 spell levels and leaving 1? Y - Yes |h) ' N - No~h~h(#####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 39/42 ======================--.. #.##†# .###.#Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###EV: 11Int: 18......#...#.#SH: 0Dex: 13#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#... Noise: =--------  Time: 3492.2 (0.0)#...#(..#~h.## a) +2 dagger (spect)##...##+....Cast: Soul Splinter#...# .##.##..##.#.(   +2 spectral dagger#...#Z   jelly zombie (minion)#####Z   gnoll zombie (minion)Kikubaaqudgha grants you a gift! _You add the spells Kiss of Death and Fugue of the Fallen to your library. _Unknown command. _Unknown command.This spell is dangerous to cast!Okay, then.~h~hx~h. _hK, h.. # Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy1% 2b - Kiss of DeathConjuration/Necromancy 4%h. 1  c - Fugue of the FallenNecromancy4% 3  d - Frozen RampartsIce43% 3  e - Ozocubu's ArmourIce43% 3  f - Curse of AgonyNecromancy36% 5  g - Metabolic Englaciation Hexes/Iceh. Q99% 5 4 spell levels left h. ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhh!M#####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 39/42 ======================--.. #.##†# .###.#hMagic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###EV: 11Int: 18......#...#.#SH: 0Dex: 13#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#h ... Noise: =--------  Time: 3492.2 (0.0)#...#(..#.## a) +2 dagger (spect)##...##+....Cast: Soul SplinterhS#...# .##.##..##.#.(   +2 spectral dagger#...#hZ   jelly zombie (minion)#####Z   gnoll zombie (minion)hA:Kikubaaqudgha grants you a gift! h_You add the spells Kiss of Death and Fugue of the Fallen to your library. _Unknown command. _Unknown command.This spell is dangerous to cast! _Okay, then.hMemorise Fugue of the Fallen, consuming 3 spell levels and leaving 1? Y - Yes  N - Noh(h#####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 39/42 ======================--.. #.##†# .###.#Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8hQ###.#.#†#...###EV: 11Int: 18......#...#.#SH: 0Dex: 13#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#... Noise: =--------  Time: 3492.2 (0.0)#...#(..#h.## a) +2 dagger (spect)##...##+....Cast: Soul Splinterh#...# .##.##..##.#.(   +2 spectral dagger#...#Z   jelly zombie (minion)#####Z   gnoll zombie (minion) _Unknown command. _Unknown command.This spell is dangerous to cast! h_Okay, then.This spell is dangerous to cast!Okay, then.hhKD _h$ Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy1% 2b - Kiss of DeathConjuration/Necromancy 4%1  c - Fugue of the FallenNecromancy4% 3  d - Frozen RampartsIce43% 3  e - Ozocubu's ArmourIce43% 3  f - Curse of AgonyNecromancy36% 5  g - Metabolic Englaciation Hexes/Ice99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith  Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 4% Power: 24% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 8 drainingdamage. Kikubaaqudgha supports the use of this spell.hfB Spells (Memorise)TypeFailure Levela - Grave ClawNecromancy1%2  b - Kiss of DeathConjuration/Necromancy 4% 1  c - Fugue of the Fallen Necromancy4% 3  d - Frozen RampartsIce43% 3  e - Ozocubu's ArmourIce43% 3  f - Curse of AgonyNecromancy36% 5  g - Metabolic Englaciation Hexes/Ice99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithڔ$ Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. hXLevel: 1 Schools: Conjuration/Necromancy Fail: 4%  Power: 52% Damage: 2d9 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. Kikubaaqudgha supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.hK  Spells (Memorise)TypeFailure Levela - Grave ClawNecromancy1%2  b - Kiss of Deathh GConjuration/Necromancy 4% 1  c - Fugue of the Fallen Necromancy4% 3  d - Frozen RampartsIce43% 3  e - Ozocubu's ArmourIceh5 {43% 3  f - Curse of AgonyNecromancy36% 5  g - Metabolic Englaciation Hexes/Ice99% 5 4 spell levels left hU ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit是hE #####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 39/42 ======================--.. #.##†# .###.#Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###EV: 11Int: 18......#...#.#SH: 0Dex: 13#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#... Noise: =--------  Time: 3492.2 (0.0)#...#(.是h .#.## a) +2 dagger (spect)##...##+....Cast: Soul Splinter#...# .##.##..##.#.(   +2 spectral dagger#...#Z   jelly zombie (minion)#####Z   gnoll zombie (minion) _Unknown command. _Unknown command.This spell is dangerous to cast! _Okay, then.This spell is dangerous to cast! _Okay, then.Memorise Fugue of the Fallen, consuming 3 spell levels and leaving 1? Y - Yes  N - No瘯h 瘯h #####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *.....瘯h K. #....###.....##Health: 39/42 ======================--.. #.##†# .###.#Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###瘯h, EV: 11Int: 18......#...#.#瘯hA SH: 0Dex: 13#.....ZZ..#瘯hT ### XL:  6 Next:  8% Place: Dungeon:3瘯hg ####.#.@.#.#... Noise: =--------  Time: 3492.2 (0.0)瘯hy #...#(..#.## a) +2 dagger (spect)瘯h ##...##+....Cast: Soul Splinter瘯h #...# .##.##..#瘯h #.#.(   +2 spectral dagger瘯h #...#Z   jelly zombie (minion)#####Z   gnoll zombie (minion) _Unknown command.This spell is dangerous to cast! _Okay, then.This spell is dangerous to cast! 瘯h y_Okay, then.This spell is dangerous to cast!瘯h1.Z   jelly zombie (minion)gnoll瘯h3-3.2 (1瘯h瘯h   This spell is dangerous to cast! _Okay, then.  This spell is dangerous to cast! _Okay, then. 瘯hu This spell is dangerous to cast! _Your +2 spectral dagger disappears.瘯hXE-4.2 (2瘯hX瘯h"瘯h%瘯h%$5.2 (3瘯h)瘯h,瘯h.&40瘯h7.6.2 (4瘯h0瘯h2$ 瘯h3_You start memorising the spell. You continue memorising. x3瘯h~4瘯h,7瘯h8c _You finish memorising. Spell assigned to 'd'.꘯h꘯h" Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 4% 1 ꘯h>" b - Grave ClawNecromancy1%2  c - Curse of AgonyNecromancy꘯h_"R36% 5  d - Frozen RampartsIce꘯h"43% 3  e - Ozocubu's ArmourIce43% 3 ꘯h": f - Metabolic Englaciation Hexes/Ice꘯h"Q99% 5 1 spell level left ꘯h"^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit똯h 똯h 똯h #####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 40/42 ======================--.. #.##†# .###.#Magic: 11/11 ========================똯ht 6.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###EV: 11Int: 18......#...#.#SH: 0Dex: 13#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#... Noise: ---------  Time: 3496.2 (0.0)#...#...#똯h .## a) +2 dagger (spect)##...##+....Cast: Soul Splinter똯h X#...# .##.##..##.#.Z   jelly zombie (minion)똯h #...#Z   gnoll zombie (minion)#####This spell is dangerous to cast! 똯h! _Okay, then.This spell is dangerous to cast! _Your +2 spectral dagger disappears. 똯hF _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.똯h 똯h Memorise Kiss of Death, consuming 1 spell level and leaving 0? 똯h/ IY - Yes  N - No옯h 옯h #####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 40/42 ======================--옯h .. #.##†# .###.#Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###EV: 11Int: 18......#...#.#SH: 0Dex: 13옯h t#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#... Noise: ---------  Time: 3496.2 (0.0)#...#...#.## a) +2 dagger (spect)##...##+....Cast: Soul Splinter#...# .##.##..##.#.Z   jelly zombie (minion)#...#Z   gnoll zombie (minion)#####This spell is dangerous to cast! _Okay, then.This spell is dangerous to cast! _Your +2 spectral dagger disappears. 옯h _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.7.2 (1 _옯h 옯h 옯h +8.2 (2옯h(옯h< _You start memorising the spell. You continue memorising.옯h옯h#옯hc _You finish memorising. Spell assigned to 'e'.hh Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy1% 2  b - Curse of AgonyNecromancy36% 5  c - Frozen RampartsIce43% 3  d - Ozocubu's ArmourIce43% 3  e - Metabolic Englaciation Hexes/Ice99% 5 0 spell levels left h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithh"h$#####.^...........#lex1 the Pupil of Sorrows#...#...#...#..Demonspawn of Kikubaaqudgha *...... #....###.....##Health: 40/42 ======================--h.. #.##†# .###.#Magic: 11/11 ========================.. #.#..##+... .+AC: 6Str: 8###.#.#†#...###EV: 11hInt: 18......#...#.#SH: 0Dex: 13h|#.....ZZ..#### XL:  6 Next:  8% Place: Dungeon:3###.#.@.#.#h ... Noise: ---------  Time: 3498.2 (0.0)#...#...#h3.## a) +2 dagger (spect)##...##+....hvCast: Soul Splinter#...# .##.##..##.#.Z   jelly zombie (minion)h#...#Z   gnoll zombie (minion)hZ#####This spell is dangerous to cast! h_Your +2 spectral dagger disappears. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. h^_You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'e'.hP  Okay, then.hhh. _hG  _There's nothing to open nearby.hshuhU|h~U _There's nothing to open nearby.h;v# #.^.# #...#...#...#.. . #....###.....## .. #.##†# .###.# .. #.#..##+... .+h:< ###.#.#†#...### ......#...#.# #.....ZZ..#  ###.#@..#.#  #...#...# .hs< ##...##+.... #...# .##. ##..# #.#.h<{ #...# #####h=hDG.ZhG`1=9.2 (1 _hkLhMhhLhhh{ #...#...#...#....###.....##.. #.##†# .###.# ho|\ .. #.#..##+... .+###.#.#†#...### ......#...#.#  #.....Z..#####.#.Z.#.#.. #..@#..##...##+....  #...# .##h|#..# #.#...##### hh(500hghh..###.....##.. #.##†# .###.#  ...#.#..##+... .+###.#.#†#...### ......#...#.#  #.....Z...####.#.Z.#.. #...#...####.@.##+.... h7< #...# .###..#  #.#...####hhhr.Z.Zh&1hhh| (.. #.##†# .###.#  ...#.#..##+... .+###.#.#†#...### ......#...#.#  #.........#h ####.#Z..#... #..Z#...####...##+....  #.@.# .###..#  #.#....#..###hN W# ##h( hդ hQ X.Z.Zh h &2h hñ h [ ...#.#..##+... .+###.#.#†#...### ......#...#.#  #.........####.#...#.#.. #.Z.#...####.Z.##+....  #...# .####@.#  #.#...#..#....#### ##. h h2 h n.Z.Zh7 q2==3h8 h" h###.#.#†#...### ......#...#.#  #.........####.#...#.. #...#..#h#Z..##+....  #.Z.# .####..#  #@#...#..#....#### ##. hYh7h(n.Z.Zh&4h͘h<hE......#...#.#  #.........####.#...#.. #...#..##...##+....  #Z..# .###Z.###$.#  #.#...#..#....h}Z#### ##h]hhn.Z.Zh&5hh+ _Found 10 gold pieces.h6......#...#.# #.........# ####.#...#.# .#...#...# .###...##+.... #.Z.# .##. ##..###$.# #Z#...# #.@.#.... ##### ##. h߾h,. h_&6hh ......#...#.# #.........# #hʯ 3###.#...#.# .#...#...# .###...##+.... h' #...# .##. ##.Z###$.# #Z#...# #..@#.... ##### ##. Z   gnoll zombie (minion)h$ h h* V..#ZZh #=h 7hI hl h ###.#.#†#...###......#...# ........#######.#...#...#...#...# .#####...##+...#...# .##.##..###$.##.#@..# .ZZ#......##### ##...#hh&8h h<& _You swap places.h###.#.#†#...### ......#...#.# #.........# ####.#...#.# .#...#...# .###...##+.... #...# .##. ##..###$.# #.#.@.# #.ZZ#.########..#Z.9hg p###.#.#†#...### ......#...#.# #.# ####.#...#.# .#...#...##+.###...##+.... #...# .##. ##..###$.# #.#Z.@# #..Z#.########..##Z.10hhihۥh h* 1...#.#..##+... .+####.#.#†#...####......#...#.#  #.........# ##########.#...#.# .......#...#...##+ .########...##+.... ##...# #.##.##..###@.# hh+ #.#ZZ.#.# #...#........ ########.....#.###.## hK-  h2 B.Z h4 &1 h9  h;  h? H.Z hcA +2.2 (2 h\E  hG   hH 1_You now have 258 gold pieces (gained 10). hh +M... #.##†# .###.# ...#.#..##+... .+###.#.#†#...###......#...# ........##########.#...#.# .........#...##+##g). .##### hł ##...##+....S+#...# #@##.##..###.#.#.ZZ#.# #...#........###..##S   adder (asleep)g   goblin (asleep)# h+  A goblin and an adder come into view.Found a whip. hݕ  h( , hg  h .S.gZ..Z he Slly target)gjellyZ   gnoll zombie (minion) h J===3.2 (1Soul Splinter h  hԪ ( _The goblin shouts! h 4 #....###.....##... #.##†# .###.# ...#.#..##+... .+###.#.#†#...###......#...# ........##########.#...#.# ..........#...##+##.). .#######...##+@.S.g+# h. x...# #.##..###..###Z.# ##...#.#...#Z....########.....#.###.## h  h  h  h  h  hp gS.g.Z.Z.g 2 goblins (1 wandering) h* 0---4 h  h s _A goblin comes into view. It is wielding a +0 club. hSX hZFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  x - a throwing net Scrolls (go to first with ?)  h[ h - a scroll of fear  m - 2 scrolls of poisonI - a scroll of summoningh h  . #....###.....### lex1 the Pupil of Sorrows... #.##†# .###.## Demonspawn of Kikubaaqudgha *........#.#..##+... .+# Health: 42/42 ========================###.#.#†#...#### Magic: 11/11 ========================......#...#.## AC: 6Str: 8h> r#.........######## EV: 11Int: 18###.#...#.#....... SH: 0Dex: 13#...#...##+##g). .###### XL:  6 Next:  8% Place: Dungeon:3##...##+@S.g.+# Noise: ---------  Time: 3514.2 (0.0)#...# #Z##..#ho a) +2 dagger (spect)##..###..# #Cast: Soul Splinter#.#..Z#.##...#........########.....hǷ S   adder (ally target)#.###gg 2 goblins (1 wandering).#Z   jelly zombie (minion)##Z   gnoll zombie (minion) h K_You now have 258 gold pieces (gained 10).  A goblin and an adder come into view.Found a whip. _The goblin shouts! _A goblin comes into view. It is wielding a +0 club.Okay, then.hl h h־ . _h9  . #....###.....## # lex1 the Pupil of Sorrows  ... #.##†# .###.# # Demonspawn of Kikubaaqudgha *..... ...#.#..##+... .+ # Health: 42/42 ========================  ###.#.#†#...### # Magic: 10/11 =====================---  ......#...#.## AC: 6Str: 8 #.........# ####### EV: 11Int: 18 ###.#...#.# ....... SH: 0Dex: 13 #...#...##+##g). .###### XL:  6 Next:  8% Place: Dungeon:3 ##...##+@S.g.+ # Noise: ---------  Time: 3514.2 (0.0) h H#...# #Z##..#  a) +2 dagger (spect) ##..###..# #  Cast: Soul Splinter #.#..Z#.# #...#........  ########.....  S   adder (ally target) #.###  gg 2 goblins (1 wandering) .#  Z   jelly zombie (minion) ##  Z   gnoll zombie (minion) _A goblin comes into view. It is wielding a +0 club. h} _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (ally target, chance to affect: 60%)hb . #....###.....### lex1 the Pupil of Sorrows... #.##†# .###.## Demonspawn of Kikubaaqudgha *........#.#..##+... .+# Health: 42/42 ========================###.#.#†#...###h# Magic: 10/11 =====================---......#...#.## AC: 6Str: 8#.........######## EV: 11Int: 18###.#...#.#....... SH: 0Dex: 13#...#...##+##g). .###### XL:  6 Next:  8% Place: Dungeon:3hN##...##+@*.g.+# Noise: ---------  Time: 3514.2 (0.0)#...# #Z##..#a) +2 dagger (spect)##..###..# #Cast: Soul Splinterh#.#..Z#.##...#........########.....S   adder (ally target)#.###h8gg 2 goblins (1 wandering).#Z   jelly zombie (minion)##h[zZ   gnoll zombie (minion) _A goblin comes into view. It is wielding a +0 club. _Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  h5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (ally target, chance to affect: 60%)h7Xweak, ally target, soul-splint…)Z 2 zombies*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (ally target, chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.hj7  The goblin shouts!hkh.r .S*ggZ. gThe adder is struck by your spines. The adder bites you but does no damage.  The goblin hits your soul wisp but does no damage.hsl===5.2 (1Soul Splinterhxhq{7 _Your soul wisp touches the adder.hThe goblin hits your soul wisp but does no damage. _Your soul wisp touches the adder.  You hit the adder but do no damage.The adder is severely wounded.adder is struck by your spines.  You kill the adder!  Kikubaaqudgha accepts your kill.h sZ*g.g.gg 2 goblins (1 ally target)Z   jelly zombie (minion)   gnoll zombie (minion) hbh_1===11--h6.1 (0.9hhF _The goblin hits your soul wisp with a +0 dagger.h$6  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hs| hh} 9--h2 hƅ P _You don't know that spell.h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy14%4  c - Vampiric DrainingNecromancy4% 3 d - Fugue of the FallenNecromancy4%3  e - Kiss of DeathConjuration/Necromancy 4% 1 Select a spell to cast[!]/[I] toggle spell headersh h hX  . #....###.....### lex1 the Pupil of Sorrows... #.##†# .###.## Demonspawn of Kikubaaqudgha *........#.#..##+... .+# Health: 42/42 ========================###.#.#†#...#### Magic: 11/11 ========================h ......#...#.## AC: 6Str: 8#.........######## EV: 11Int: 18###.#...#.#....... SH: 0Dex: 13h ]#...#...##+##.). .###### XL:  6 Next: 11% Place: Dungeon:3##...##+@Z*g.+# Noise: =--------  Time: 3516.1 (0.0)hԶ #...# #Z##g.#a) +2 dagger (spect)##..###..# #h {Cast: Soul Splinter#.#...#.#h #...#........########.....gg 2 goblins (1 ally target)hM #.###Z   jelly zombie (minion).#Z   gnoll zombie (minion)##*   soul wisp (summoned) _The goblin hits your soul wisp with a +0 dagger.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc _You don't know that spell.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy hƷ h { . #....###.....### lex1 the Pupil of Sorrows... #.##†# .###.## Demonspawn of Kikubaaqudgha *........#.#..##+... .+# Health: 42/42 ========================###.#.#†#...#### Magic: 11/11 ========================......#...#.## AC: 6h Str: 8#.........######## EV: 11Int: 18###.#...#.#....... SH: 0Dex: 13h4 ]#...#...##+##.). .###### XL:  6 Next: 11% Place: Dungeon:3##...##+@Z*g.+# Noise: =--------  Time: 3516.1 (0.0)hT #...# #Z##g.#a) +2 dagger (spect)hs ##..###..# #Cast: Soul Splinter#.#...#.#h #...#........########.....h gg 2 goblins (1 ally target)#.###Z   jelly zombie (minion).#Z   gnoll zombie (minion)##*   soul wisp (summoned) h N_The goblin hits your soul wisp with a +0 dagger.  h# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hA B_You don't know that spell.  h_ Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h P  You call out to the remnants of the fallen!hN .ZYour soul wisp closely misses the goblin.The goblin hits your soul wisp with a +0 club.h 8/11 -------=7.1 (1Fugue (0) h hM b _The goblin completely misses your soul wisp.$hE. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...### #.......#...#.# #.#.........# #.###.#...#.# . .#...#...##+##.).# .######.##...##+Z@*g.+ ##...# #.##g.# ###..###.Z# .# #.#...#.# ..#...#.........########.....###.### gnoll.# *   soul wisp (summoned)##$h%  $hYou swap places.$h Z.1 ally target)jellyZ   gnoll zombie (minion)*   soul wisp (summoned)Your soul wisp closely misses the goblin.The goblin hits your soul wisp with a +0 club.$hoa9==------8$h $hF _The goblin hits your soul wisp with a +0 dagger.%hM . #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...### #.%h ......#...#.# #.#.........# ##.####.#...#.# ....##...#...##+##.).# .######.##...##+Z*@g.+ ##.#...# #Z##g.# %h ###..###..#..# #.#...#.#.#.. #...#.........%h" /########.....## #.####.# ## %h Z  You swap places. The goblin is struck by your spines.%h .gnoll*   soul wisp (summoned)%h @-9%h Soul Splinter%h%hV{ _The goblin hits you but does no damage. The goblin barely misses you.&he   You hit the goblin.  The goblin is heavily wounded.&h|2ZjellyZ   gnoll zombie (minion)*   soul wisp (summoned)&hkw10/11====20&ha&he _The goblin is struck by your spines. The goblin hits you but does no damage. x2&h  &h n You hit the goblin.  You kill the goblin!&hw  Kikubaaqudgha accepts your kill.The goblin is struck by your spines.  You kill the goblin!&h & F))Z   jelly zombie (minion)gnoll*   soul wisp (summoned)&h+ & &h, `3/43121.0 (0.9Soul Splinter2 &h4, h_Kikubaaqudgha accepts your kill.&h3 &h/6 i _Your Fighting skill increases to level 1!'h.e. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...### #.......#...#.# #.#.........# ##.#.###.#...#.# #.#'he#...#...##+##.).# .######..###...##+Z*.@.+ ##.#...# #Z##).# ###..###..#..# #.#...#.#.#.. #...#.........#.....## #.#### ..# 'hg'h3h'h9mPZ*.'hoU1====='hoE=====2.0 (1.0'ht'h4w _The wailing of tortured souls fills the air! _You see here a +0 dagger.,h.. #.##†# .###.#  ...#.#..##+... .+###.#.#†#...###  ......#...#.#  #........# #########.###.#...#,h-2.#...........## #...#...##+##.).# .######..#...##+ZZ*).+ ##.. #...# #.##@.#,h ####..###..#.  #.#...#.#.#....#..........#######.....### ##.#### ..# ,h2## ,h<####$(#..[..,hr?  You hear a slurping noise.,h,h@Z.,hgE-----3,h,h H _You see here a +0 dagger.  You hear a slurping noise. _Your jelly zombie eats the door!  Found a robe, a stone and 18 gold pieces.  Things that are here: _a +0 club; a goblin corpse-hy-hz{ Ability - do what?CostFailure -hzd Invocations -  X - Renounce ReligionNone-hzO0% a - Unearth Wretches3 MP, Piety---h{o1% [?] toggle between ability selection and description.3h3hY%3h-Y ... #.##†# .###.##... lex1 the Pupil of Sorrows...#.#..##+... .+#... Demonspawn of Kikubaaqudgha *.....###.#.#†#...####... Health: 43/43 ========================......#...#.#$(#... Magic: 11/11 ========================#.........#.. # #########.#. AC: 6Str: 83h/###.#...#.#[. .#...........## EV: 11Int: 18#...#...##Z##.).# .######..# SH: 0Dex: 13##...##+.Z*).+##.. XL:  6 Next: 12% Place: Dungeon:3#...# #.##@.#### Noise: ---------  Time: 3523.0 (0.0)##..###..#..#a) +2 dagger (spect)#.#...#.#.#..Cast: Soul Splinter#...#..........Fugue (2) ########.....#####.####Z   jelly zombie (minion)..#Z   gnoll zombie (minion)###3h/*   soul wisp (summoned) _You see here a +0 dagger.  You hear a slurping noise. _Your jelly zombie eats the door!  Found a robe, a stone and 18 gold pieces.  Things that are here: _a +0 club; a goblin corpse3h8a +0 club; a goblin corpseA bullfrog comes into view.  The bullfrog gives a loud, deep croak!  Kikubaaqudgha calls piteous wretches from the earth!You can no longer bring forth the wretched and dying.  Your jelly zombie hits the bullfrog.3hA8)3h2Drveyor of Pain.8/11 -------====4.0 (133hK3hN2 _The bullfrog dies!3h2N8hPQ  Casting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9hI 9h 9h 9hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.):h :h+ :h :h\ :h;:hg9==-----:h\J _You swap places. Found 5 gold pieces.:h :h3:h:h`5 _You swap places.:h:h+:h_'10/11:hG====:h:h#:h':h`):h+:h+:h-:h4% :h 5)_You open the door.  Found 5 stones.:h8:h2::h;:h<k1=====:h>:hiH  . #....###.....##  ... #.##†# .###.#  ...#.#..##+... .+  :hH( ###.#.#†#...#####  ......#...#.#$($#  #.........#...# # ######:hH ###.#...#.#[..#.#......... #...#...##Z##.).# .##### ##...##@Z.*).+ :hH?=9.0 (5:hH #...#(#.##).# ##..###..#..#:hI  #.#...#.#.#.. #...#..........########.....###:hI ##.#### ..#:h.IA### _Magic restored.:hJ:hQ:h}SQ _There is an open door here.=hj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.?hUH?h=K?h'T. #....###.....##lex1 the Purveyor of Pain... #.##†# .###.#Demonspawn of Kikubaaqudgha ......?haT...#.#..##+... .+Health: 43/43 ========================###.#.#†#...#####Magic: 11/11 ========================......#...#.#$($#AC: 6?hzTStr: 8#.........#...# # ######## EV: 11?hTInt: 18###.#...#.#[..#.#......... SH: 0?hTqDex: 13#...#...##Z##.).# .##### XL:  6 Next: 12% Place: Dungeon:3?hT##...##@Z.*).+Noise: =====----  Time: 3529.0 (0.0)?hT#...#(#.##).#a) +2 dagger (spect)##..###..#..#Cast: Soul Splinter#.#...#.#.#..?hTFugue (3) #...#..........########.....###?hUZ   jelly zombie (minion)##.####?h'UZ   gnoll zombie (minion)..#?hMU*   soul wisp (summoned)### _You swap places. Found 5 gold pieces. ?hbU_You swap places. ?hwU_You open the door.  ?hU+Found 5 stones. _Magic restored. ?hU<_There is an open door here.?h0]P  Okay, then.?h^?hf?hZi. _Bh5&. #....###.....## #... #.##†# .###.# #...#.#..##+... .+ ####.#.#†#...##### Bhk6#......#...#.#$($# ##.........#...# # ####.#...#.#[..#.#.#...#...##Z##.).# .#Bh6##...##Z@.*).+ ##...#(#.##).# ##..###..#..# Bh6#.#...#.#.#.. #...#.Bh6########.....### ##.#### Bh7U..# Bhn8Bh8BhBAe.*ZBh(DK-----30.0 (1BhOBhR& _You swap places.Bh. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...##### #.......#...#.#$($# #.#.........#...# # #.###.#...#.#[..#.#..#...#...##.##.).# .######.##...##Z*@Z).+ ##...#(#.##).# ###..###..#..# #.#...#.#.#.. #...#..........########.....### ##.#### ..# BhBh[B'ZBhE=====1BhI/< _You swap places.BhBhtBhLBhChl. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...##### #.......#...#.#$($# Ch*#.#.........#...# # ##.####.#...#.#[..#.#..##...#...##.##.).# .######.##...##'*Z@).+ ChR##.#...#(#Z##).# #Chw ##..###..#..# #.#...#.#.#.. #...#..........Ch̆<########.....### ##.#### ..# ChCh .*   soul wisp (summoned)Ch%2Ch؜Ch& _You swap places.Chw  #...#...#..# #....###.....##... #.##†# .###.# ...#.#..##+... .+###.#.#†#...####......#...#.#$($# #...........#...# # ############.#...#.#[..#.#...........#Ch ...#...##@##.).# .######.##...##'*Z.).+##....#(#.##)####..###..#..# #...#.#.#.....#.......... ########.....#####.####..Ch Ch ZZ   gnoll zombie (minion)*   soul wisp (summoned)Ch %3Ch Ch Dh^...........#  #...#...#..# #....###.....##... #.##†# .###.# ...#.#..##+... .+###.#.#†#...####......#...#.#$($# #...........#...# # ############.#...#.#[@.#.#...........#...#...##.##.).# .######.##...##'*Z.).+##....#(#Z##).#####..###..#..##...#.#.#.. ...#.......... ########.....#####.####Z.4 _The wailing of tortured souls fills the air!Dh- N #.^.#Dh;. . # #...#...#...#.. ## . #....###.....## # ... #.##†# .###.# # ...#.#..##+... .+Dha.  # ###.#.#†#...##### #Dh|.  ......#...#.#$($# #Dh. ) #Dh. .#...# # #. ###.#...#.#@..#.#.Dh.  #...#...##Z##.).# .###### ##...##'*Z.).+Dh!/  ## #...#(#.##).#Dh8/ 0  ##..###DhW/ ..#..# #.#...#.#.#..Dh/ ( #...#.......... ########.....###  ##.####DhZ= DhF .ZZ   gnoll zombie (minion)DhiH %5Dh(Q DhV M _You see here a +0 robe.EhE$k# #..# ^...........#  #...#...#..# #....###.....##... #.##†# .###.# ...#.#..##+... .+###.#.#†#...####......#...#.#$($# ........ # ############.#...#.#[..#.#.............#...##Z##.).# .######.##...##'*.Z).+#...#(#.##).####..###..#..# #...#.#.#.. ...#..........########.....###-----6 _Eh8'Eh ######' # #..# ^...........#  #...#...#..# #....###.....##... #.##†# .###.# ...#.#..##+... .+###.#.#†#...####......#...#.#@($# .........#...# # ############.#...#.#[..#.#.............#...##Z##.).# .######.##...##'*.Z).+#...#(#.##).####..###..#..# #...#.#.#....#..........Eh :Z.Eha E=====7Eh Eh Q _The wailing of tortured souls fills the air!Eh Eh aZ[Z.Eh *8.0 (2Ehd EhӚ ? _You now have 276 gold pieces (gained 18).Fh"*'#.# ## #.# ##.^.# #.#...#...#...#.. Fht##.. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...##### #.......#...#.#.@$# #.Fh#.#Z..# # #.####.#...#.#[..#.#.#Fhd#...#...##Z##.).# .######.##...##'*..).+ ##.#...#(#.##).# #Fh ##..###..#..# #.#...#.#.#.. Fh-Fh#:Z.Fh$J-----9.0 (1Fho-Fh2K _You see here a stone.Fhb'#.# ## #.# ##.#.^.# #.#...#...#...#.. ##.. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...##### #.......#...#.#.(@# #.#.#Z..# # #.#.###.#...#.#[Z.#.#.##...#...##.##.).# .######..###...##'*..).+ ##.#...#(#.##).# ###..###..#..# #.#...#.#.#.. Fh Z..Z.-----40 _1.0 (2 _You now have 281 gold pieces (gained 5).Fh Fh Fhy Fh GhNm#'#.#  # #.# ## #.^GhmA.# # #...#...#...#.. ## . #....###.....## # ... #.##†# .###.# # ...#.#..##+... .+Ghm  # ###.#.#†#...##### # ......#...#.#.@Z#Gh#n # #.#..Z# # #.#GhOn7 ###.#...#.#[..#.#. #...#...##.##.).# .######..Gh{n ##...##'*..).+ ## #...#(#.##).#Ghn   ##..###..#..# #.#...#.#.#..  #...#.Gh|  You swap places.=====2.0 (1GhGh} _The wailing of tortured souls fills the air! _You see here a stone.Gh w # # #.^.#...#...#...#..#..###.....##... #.##†# .###.# Gh _ ...#.#..##+... .+###.#.#†#...##### ......#...#.#.(Z #........# #########.###.#...#.#[..#.#.......... #...#...##.##.).# .######..Gh #...##'*..).+ ## #...#(#.##).# ##Gh #..###..#..  #.#...#.#.#....#..........#######.....###Gh Gh L-----3 _Gh Gh$ HhRH # #.#  #.^.# # #...#...#...#.. ## . #....###.....## # ... #.##†# .###.# # ...#.#..##+... .+ # ###.#.#†#...##### # ......#...#.#.(Z# # #Hh7SW.#@.Z# # #. ###.#...#.#[..#.#. #...#...##.##.).# .###### ##...##'*..).+ ##HhS #...#(#.##).#  ##..###..#..# #.#...#.#.#.. #...#..........  #.....###HhUHhK]0Z.Hh^C-----4HhcdHheHhǚ #.^.#..#...#...#..#..###.....##... #.##†# .###.#  ...#.#..##+... .+###.#.#†#...##### ......#...#.#.(ZHh2T #.........#.Z.# # ##########.#...#.#@..#.#.......... #...#...##.##.).# .#######...##'*..).+ ## #...#(#.##).# #..###..#..#HhP #.#...#.#.#....#..........Hhs#######.....### ##.####Hh HhK.ZHh%5HhKHhM _You see here a +0 robe.Ih Ih G.ZIh E=====6Ih Ih # _O - a +0 robeJh#.^.# #.#...#...#...#.. ##.. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.Jhi###.#.#†#...##### #.......#...#.#.(.# #.#.#.Z.# # #.####.#...#.#Z@.#.#.##...#...##.##.).# .######.##...##'*..).+ ##.#...#(#.##).# Jh###..###..#..##.#...#.#.#.. #...#.......... ########..Jh JhQ7JhG Jh _You swap places.JhM ..#...#...#..#..###.....##... #.##†# .###.#  ...#.#..##+... .+###.#.#†#...##### ......#...#.#.(. #.........#.Z.# # #########.#Jh E##.#...#.#Z..#.#.......... #...#...##@##.).# .######..#...##'...).+ ## #...#(#.##).# ###..###..#..#  #.#...#.#.#....#..........#######.....### ##.####Jh O ..#Jh Jh F.ZJh2 w-----8Fugue (3) JhF Jh{ g _You are losing your grip on the fallen.Jhb..###.....##... #.##†# .###.#  ...#.#..##+... .+###.#.#†#...##### ......#...#.#.(. #.........#...# # #########.#JhAc##.#...#.#ZZ.#.#.......... #...#...##.##.).# .######..#...##'..@).+ ## #...#(#.##).# ###..###..#.  #.#...#.#.#....#..........#######.....###Jhc ##.####  ..###JheJhfJhoF.ZJhrC-----9JhzJh}KhTKhsWKh`KhaKhti. #....###.....## #.... #.##†# .###.# #....#.#..##+... .+ #.###.#.#†#...##### #.......#...#.#.(.# #.#.........#...# # ##.#.###.#...#.#.Z.#.#.##...#...##Z##.).# .######..###...##'...@.+ ##.#...#(#.##).# ###..###..#..# #.#...#.#.#.. #...#..........#.....### ##.#### ..# KhuKhb{[.gnollKh|F=====50Kh,Kh׃  Things that are here: _a +0 dagger; a bullfrog corpseKh W. #....###.....## #. ... #.##†# .###.# #...#...#.#..##+... .+##. ###.#.#†#...#####..#. ......#...#.#.(.#.##.#.#...#.# #.#.###.#...#.#...#.#.##...#...##Z##.).# .######..###...##'...)@+ ##.#...#(#.##).# ###..###..#..# #.#...#.#.#.. #...#..........##.....### ##.####..# Kht Khu A.ZKh+ L-----1 _Khs Kh LhQ'#:##Lh 7  You open the door.LhKZjellyZ   gnoll zombie (minion)LhE=====2LhLh!# _The wailing of tortured souls fills the air! _Found a book of Misfortune.Lh  #....###.....## #....# #.##†# .###.# #...# ...#.#..##+... .+# #....#.#.#†#...#####.. #.#...#.#.(.#.# #.#.#...#.###########.#.###.#...#.#...#.#...........##...#...##Z##.).# .######..###...##'...Z.@# ##.#...#(#.##).#:# ###..###..#..### #.#...#.#.#.. #...#..........##.....### ##.#### ..# Lh4 Lh Lh Y.Z)ZLh L-----3 _Lh- Lh Q _There is an open door here.Mh>MhC;-----MhIMh KNh+ . #.##†# .###.# #...##.#.#..##+... .+#....#. #.#.#†#...#####.. #...... ....#...#.#.(.#.# #. #.........#...#.###########.# ###.#...#.#...#.#...........#### #...#...##.##.).# .########...##'..Z)Z'## ##........#(#.##).#######..###..#..###  .#...#.#.#.. Nh, #...#..........########.....### ##.#### ..# ### Nh. Nh/ Nh6 e.Z.ZNh[7 04Nhm> NhA _Your fugue has ended.You pick up a book of Misfortune and begin reading...Nh/K Z)gnollNhK +5.0 (2NhlQ NhS  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library.Rhd3RheRhrRh^},Rh _You swap places.  There is an open door here. _You swap places. ...#.#..##+... .+# #..  ###.#.#†#...#####.. #..  ......#...#.#.(.#.# #  #.........#...#.###########.#  ###.#...#.#...#.#...........## #...#...##.##.).# .######..# ##...##'...).Z## ##.. #...#(#.##).#Z# ### ##..###..#@.### 8.0 (3 #.#...#.#.#...# #...#...........# #######hҫZm#.....#### ##.#### ..#jelly ### RhSSh({ g... #.##†# .###.#  ...#.#..##+... .+####.#.#†#...#####........#...#.#.(.#.# #...........#...#.###########.#.###.#...#.#...#.#...........#...#...##.##.).# .######..###...##'...).Z###.....#(#.##@.#Z#####..###..#..### #...#.#.#...# ...#...........#########.....######.####..###Shh| Sh| Shք Z#.Z   gnoll zombie (minion)Sh +9.0 (1Sh ShW  Things that are here: _a +0 club; a goblin corpseThf  #....###.....##... #.##†# .###.#  ...#.#..##+... .+####.#.#†#...#####........#...#.#.(.#.# #...........#...#.###########.#.###.#...#.#...#.#...........#Th ...#...##.##.).# .######..###...##'...@.Z###.....#(#.##)Z#.######..###..#..### #...#.#.#...#...#...........########.....######.####..###Th Th% 0Z'Th( .60 _Th/ Th3  Things that are here: _a +0 dagger; a bullfrog corpseUhI-3Uh_.Uh\6UhP8Uh8$ _Uh0=  Things that are here:  a +0 club; a goblin corpseUhe?UhAUh)B _VhVheVhVhG Vh ,Vh Vh7Vh/VhVhj,VhVh(.....#...#.#.(.#. #.........#...#.###########.# ###.#...#.#...#.#...........## #...#...##.##.).# .######..# ##...##'...).'### #...#(#.##).#.# # ### ##..###..#Z.###..#  #.#Z#...#.#  #...#....@......# 4.0 (4 ########.....####  ##.#### ..# ### Vh*Vh1Vh3Vh3VhVhVhVhGVhVh^,VhVhQ,Vh,VhVhVhѵVhVhVhVhĹVhC #...#...##.##.).# .###### ##...##'...).'## # #...#(#.##).#.# ## Vhu ##..###..#..###..#  #.#...#.#.#...#.#  #...#...........#  ########.....#### ########Z####  ...# 7.0 (3Vh ##########  VhVhVhqXhE3XhiXhXhXhEXh,Xhn,Xh XhXhmXhXhMXhXh^Xh2Xh,XhXhXhXh-XhXhXhXhXh9XhXhXhXhXhXhBXhBXhXhXhXhKXhXh #...#...##.##.).# .# ##...##'...).'##  #...#(#.##).#.# ##  ##..###..#..###..# Xh<#.#...#.#.#...#.# #...#...........# ########.....#### ##########.#### #.@ZZ......#74.0 (7.......##########Xhhk######.#.##XhZ   gnoll zombie (minion)Xh8XhRXhvYh #...#...##.##.).# . ##...##'...).'## #...#(#.##).#.# ## ##..###..#..###..# #.#...#.#.#...#.# #...#.# #.....#### #.#### #@.ZZ......#.#Yhص#.# #.# ###YhYh<YhK2ZZ.Yh+5.0 (1YhYh Yh(Yh]YhHYhYhy0 Yht1 Yh7 Yhh8 Yh2 #...##'...).'##  #...#(#.##).#.# ###..###..#..###.. #.#...#.#.#...#..#..........#######.....#############.#### #######.ZZ.......# .......@################.# Yh ]# Yh Yh &6Yh Yh Zh# #...#(#.##).#.# ###..###..#..###.. #.#...#.#.#...#..#..........#######.....#############.#### #######.ZZ.......# ........################@# # ZhܐZh&7ZhZh Zh>!##...##'...).'## ...#(#.##).#.# ###..###..#..###.#...#.#.#...#...#........... ########.....#### ##########.###########.ZZ..............@#################.### Z   gnoll zombie (minion)Zh^Zh&8ZhZhZh&  ##...##'...).'## #...#(#.##).#.#  ##..###..#..###.. #.#...#.#.#...#. #...#. #..... ##.#####.ZZ.#.###.# #.# ###Zh' Zh' Zh, H.ZZhm. &9Zh2 Zh4 [h ##...##'...).'## #...#(#.##).#.#  ##..###..#..### #.#...#.#.#...# #...# #..... ###.#####.Z.#.Z###.# #.# ###[hH.Z[h'80[h;[hT[h! ##...##'...).'## #...#(#.##).#.# ##..###..#..### #.#...#.#.#... #...# #..... ####.####.#.#.ZZ##.#.#[h\"s #.#  ###[hQ#[h#[h(2ZZ.[hw)&1[h,[hH.[h_ ##...##'...).' #...#(#.##).#. ##..###..#.. #.#...#.#.# #...# [h^#..... ##########.#.#.##.ZZ.###.#.# #.#  ###[h[h[h2ZZ.[hY&2[ha[hu[hF x ##...##'...).' #...#(#.##).# ##..###..#.. #.#...#.#.# #...# # ##########. #.#.# #.ZZ..## #.#.# #.#  ###[h[h[h2ZZ.[hC&3[h|[hV[hT ##...##'...). #...#(#.##). ##..###..#.. #.#...#.#.# #...# # #. #.#.# #....@.ZZ...## #.#.# #.# [hRA ###[hQ[h[h2ZZ.[h &4[h\[h[h   ##...##'...)   #...#(#.##)   ##..###..#   #.#...#.#.   #...#   #   #.   #.#.   #...@.ZZ....   #.#.#   #.#   ### [h%  [h[hn[hb2ZZ.[h&5[h"[h$[h'l  ##...##'...   #...#(#.##   ##..###..#  [h m #.#...#.#   #...#   #  # #   #.#  #..@.ZZ.....   #.#.#  # #.#  [hmP ###   [hn[hQo[hu2ZZ.[h3w&6[h|[h~[hQ  ##...##'  #...#(#. ## ##..###.. .. #.#...#. #. #...# #. #  #.   #.[h#  #.@.ZZ......  #.#.#  #. #.# ## ###  [h,[h[h2ZZ.[hL&7[h[h[hZR U  ##...##'  #...#(#.  ### ##..###  ..# #.#...#  #.# #...#  #.#  [hR E #.#   #.#  #@.ZZ.  #.#.#  #.# #.#  ###[hQS P ###  [hsT [hT [h6Y 2ZZ.[hZ &8[h_ [h` [h [h [h [hl [hR [hS [haX [h`Z [h [h/ [h} [hʿ [h* [hy, [h0 [hi2 [h [hG [h/ [hq [h^' [h+ [h- [h/ [h5 [hc [hg [h [h( [h [h [h~ \hN#...#...###...##' ...#(####..###..#...#...#..  #################.......ZZ........#############..######\h\h&9\hV\h]h8###.#...#...#...#]h} ##...##' ...#(####..###..#...#...#..  #################.......ZZ........#############..######]hSO$ZZ.Z   gnoll zombie (minion)90]hOr........###.#...#...#...###...##' ...#(#####..###..#...#...#.. .# ########Z#########.......Z.........#############..######]hV:Z.]h&1]hѕ]h^>]h$?$......#...#]h/L........###.#...#...#...###...##'# ...#(#.#####..###.#...#...#...#...  ########Z#########.................#############..######Z.2]hV]hy###.#.#†#........#...#........###.#...#...#...# ##...##'# ...#(#####..###.#...#...#####.]hrzQ...#.. 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Found a war axe.oh^g ohg  _ohj oh~ ....# .<÷......#  # ##'#............#  ####  #.#............###### ## ##.#.^...........#...# #.. ...#...#...#...#...#.# ##.. ...#....###.....###..# #....# ...#.##Z# #.###.#)#.## #...###..##+.....@##..# #....#43.0 (4 ##.#.#.#...#####.ZZ#.# .....#...#.#.(.#.#...# #... ##.........#...#.###########.#...oh #.#...#.#...#.#...........#### #...#...##.##.).# .######.. ##...##'...).'## ##.... #...#(#.##).#.# ####### ##..###..#..###..#oh oh oh Q _There is an open door here.qh_3qhqh1qhqhqhHqh&: _qhqh qh qh ,qhqh7qhqhcqh,qhqhqh|qhqh^"qh"qh$qhW'qhv)qh*qhn-,qh-qh/qh2,qh)4qh6T _You open the door.  Found 16 gold pieces.qh9qh<qh@qhA _qhVCqhL#..)......# #......<÷......#qhL ######'#............# # #.#............######  ####.#.^...........#...#  #....#...#...#...#...#.# qhLf #....#....###.....###..#  #....#.##Z#$#.###.#)#.##  ...#.#..##@ZZ...'##..# 50.0 (7######.#.#.#...#####...#.# qh/Mv......#...#.#.(.#.#...# ######.........#...#.########## ###.#..qhaM8#.#......... qhMa#...#...##.##.).# .## ##...##'...).'##  #...#(#.##).#.### ### ##..###..#..###..#qhMqhPqh6WqhXQ _There is an open door here.rhR <.'..#...÷......# .#..).........# .#.............<÷......# .########'#.....# .# #.#......###### ## ####.#.^...........#...# #....#...#...#...#...#.# #....#....###.....###..##....#.##Z#@#.###.#)#.## ...#.#..##'ZZ...'##..# #########.#.#.#...#####...#.# ............#...#.#.(.#.#...# #########.........#...#.######### rhpS ####.#...#.#...#.#........ # #...#...##.##.).# .#### ###...##'...).'##  #...#(#.##).#.# ##rhT ,rh` EZ..rh7b 21.0 (1 _rhi rhj rh*o ZZ   gnoll zombie (minion)rho +2.0 (2rhs rhMu ? _You now have 297 gold pieces (gained 16).thL3ththth,thth X _You swap places.  There is an open door here.ththZth]th _thcthth-thth,th< th thththi,ththth-th?th',th th$c  You see here a gnoll skeleton.thp'th(th*th^+ _th-th E..#..#....# ...'..........#...÷......# ...#..)..................# ...#.............<÷......# ...########'#............# ...# #.#............###### #### ####.#.^...........#...# #....#...#...#...#...#.# #....#...@###.....###..#8.0 (6#....#.##Z#Z#.###.#)#.## ...#.#.Z##'.....'##..# ###########.#.#.#.Z.#####...#.# #.............#...#.#.(.#.#...#.#########.........#...#.####### #.###.#...#.#...#.#...... #.# #...#hE0m...##.##.).# .## #.# ##...##'...).'##thGthOthEPyh@3yhvByh=PyhRyhoSyhXyhY{ _You swap places.  You see here a gnoll skeleton.yhU]3yhR^yhOa5 _You swap places.yhcyheyhfyhDgyhiyhjyhlyhlmyhmyhnyhpyhqyh`syhtyhtyhPwyh{yh]yh́yh.yhqyhyhˉyhyhyh|,yhyhyhyh#yhyhyhɢyhyhyh̪yhyhyhyh@yhA,yhNyhp #....#...##...#.# ##.  #....#....###.....###..# #..  #....#.##÷#.#.###.#)#.## #..  ...#.#..##'.....'##..# #.. #####.#.#.#...#####...#.# #.......#...#.#.(.#.#...# #..#.......Z.#...#.###########.#yhq###.#...#.#...#.#...........##...#...##@##.).# .######..68.0 (10.0)##...##'.Z.).'## ##.#...#(#.##).#.# ## ## ##..###..#..###..#yhH4 #.#...#.#.#...#.# #...#...........#  yh4########.....#### ##########.###########..........#yhyhyh2zhU3zh~zhzhzh+zhzhU,zh  Things that are here:  a +0 dagger; a bullfrog corpsezhzh)zhezh _zhzhzhzhzhAzh6zhzhzhtzh,zhzhzhFzh0,zhzh|zhzhHzh] ,zhb zhp zhTzhAzhp,zh zhNzhZzh1zh,,zhzh9.#..##'.....'##..# #....#... .#.#...#####...#.# #....... .#...#.#.(.#.#...# #.......# .....Z.#...#.###########.#.....## .#...#.#...#.#...........####..#...##.##.).#..######..####### #zh...##'...Z.'##.. 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Z#.# #...'. .#.# #..#####. .#.######.# #.Z.Z.#####  #.....#####.###.....# #...'..#..#..#[.##.'†.##.#.### #...##.##.##...##..##†..#.# ##...#..#..#..##....#. .#.#.#hV ...##.##..)##.....##†#>.###...#..#..##.#.#....#.#...##.)†##.####....#.##...#..##......#...#hVhVhL]^.Z.Zh^&6hbhchE#...# #.# #.####....# #. #.# #....# #.####. #.####....# #.# #. #.#.).....# #.#####. #.# #.'. #.# #.#####. #.######.# # #.Z.Z.@....##### #.....#####.## #.....# #...'..#..#..#[.##.'†.#. #.#.### #...##.##.##...##..##†. #.#.# ##...#..#..#..##....#..# #.#.#...##.##..)##.....##†. #>.###...#..#..##.#.#....#.#...##.)†##.##.###....#.##...#..##......#...#.h5^.Z.Zh&7hsh#h(d...# #.# .####....# #.# .# #....# #.####....# .####....# #.# #....' .#.).....# #.#####...# .# #.'. .# #.#####...# .######.# # .h)7Z.Z.@...##### .....#####.## .....# #...'..#..#..#[.##.'†.#. .#.### #...##.##.##...##..##†..# .#.# ##...#..#..#..##....#..# .#.#...##.##..)##.....##†. >.###...#..#..##.#..##....#.#...##.)†##.##.# .###....#.##...#..##......#...#.h*hQ+h3^.Z.Zh6&8hV>h?hԱhݲw# #.#. ####....# #.#. # #....# #.####....#. ####....# #.# #....'. #.).....# #.#####...## #.'.# #.#####...#######.# ##### Z.Z.@..##### #####.### #...'..#..#..#[.##.'†.#. #.### #...##.##.##...##..##†..# #.# ##...#..#..#..##....#..##. #.#...##.##..)##.....##†. .###...#..#..##.#..##....#.#...##.)†##.##.#. ###....#.##...#..##......#...#.hϳhKh,^.Z.Zh&9hhhg# #.#.#....# #..#.#  #....# #.####....#.#....# #.# #....'.# .).....# #.#####...## #.'.# #.#####...#######.# ##### hZ.Z.@.##### #####.### #...'..#..#..#[.##.'†.#...# .### #...##.##.##...##..##†..# .# ##...#..#..#..##....#..##.# .#...##.##..)##.....##†...####...#..#..##.#..# .#....#.#...##.)†##.##.#.#....#.##...#..##......#...#...#hhh$!^.Z.ZhH$'80ho,h-h # #.#.#.....# #..#.#.#....# #.####....#.#.....# #.# #....'.#. ).....# #.h#####...###.# #.'.# #.#####...#######.# ##### Z.Z.@##### ######.### #...'..#..#..#[.##.'†.#...# ### #...##.##.##...##..##†..# # ##...#..#..#..##....#..##.# #...##.##..)##.....##†...####...#..#..##.#..# #....#.#...##.)†##.h-##.#.# hh^h^.Z.Zh&1hh`hbhh!hR#ho4hhh   #.############## #....  ###....# ## #....'. )#####...###....'....... ####...##########....@....# ##### ...........Z.Z.##### hf ####.####################### ..'..#..#..#[.##.'†.#... ### #...##.##.##...##..##†..## # ..#..#..##....#..## #######...##.##..)##.....##†... .....###...#..#..##..##...##.)†##........##.#.##h; h :Z.hx &2hA h h#######.# #  #.############## #....  ###....# ## #....'. )#####...###....'....... #...####...##########..Z......# ##### .............Z.##### ####.####################### ..'..#..#..#[.##.'†.#... ### #...##.##.##...##..##†..## # ..#..#..##....#..## #######...##.##..)##.....##†... .....###...#..#..##..##h hh`Z..Z.h&&3hXhdhZ########## ..#######.#  #.############## #....  ###....# ## #....'. )#####...###.@........'....... #...Z.....#####...##########....Z....# ##### ...............##### ####.####################### ..'..#..#..#[.##.'†.#... ### #...##.##.##...##..##†..## # ..#..#..##....#..## #######...##.##..)##.....##†...hh:Z.h &4h hhӈ.......[.......ZZZ### ###################.# ..#######.#  #.############## #....  ###....# ## #....'. )#####...###..........'....... #...ZZ....#####...##########.........# #####...............##### ####.####################### ..'..#..#..#[.##.'†.#... ### #...##.##.##...##..##†..## # ..#..#..##....#..##hhh}>ZZ..h{&5h7hh#.################# .......[.......ZZZ### ###################.# ..#######.#  #.############## #....  ###....# ## #....'. ).....#####...###hpZZ.......'....... ####...##########.........# #####...............##### ####.####################### ..'..#..#..#[.##.'†.#... ### #...##.##.##...##..##†..##hhhh>ZZ..hd&6hhh9...##.################## .......[.......ZZZ.### ###################.# ..#######.#  #.############## #....  ###....# ##h.....# #....'. )ZZ...#####...###....'....... ####...##########.........# ##### ...............##### ####.####################### ..'..#..#..#[.##.'†.#...h;hhT>ZZ..h-&7hhhi### ...##.################## .......[.......ZZZ.### ###################.# ..#######.#  #.############## #....  .....####....# ##ZZ...# #....'. )#####...###....'....... ####...##########.........# ##### ...............##### ####.#######################hahh%>ZZ..h%&8he h h h {Inventory: 42/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  h L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hD  K - a +0 halberd  L - a +0 spear  Mhalberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)ichain mail  r - a +0 leather armour  w - a +0 robe h O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls ?  h - a scroll of fear  k - 2 scrolls of enchant weapon20%h-z  r - a +0 leather armour  d - an amulet of magic regeneration (worn)  m - 2 scrolls of poisono - a scroll of enchant armour  t - a scroll labelled HELIARUYQUN  y - a scroll labelled WIEZEUS QUOCC - 2 scrolls of brand weapon h5{ p D - a scroll labelled IQAUZI DUAXURU41h|M 4hXN  d - an amulet of magic regeneration (worn)  k - 2 scrolls of enchant weapon  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTEI - a scroll of summoning  P - a scroll labelled FIETIT CIKEILA58h  k - 2 scrolls of enchant weapon  y - a scroll labelled WIEZEUS QUOC Potions (go to first with !)  c - 2 potions of magic  n - 2 metallic inky potions  s - a silvery potion72hu y - a scroll labelled WIEZEUS QUOC  C - 2 scrolls of brand weapon  z - a bubbling sapphire potion  A - a bubbling amethyst potionhU.9h>   C - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU  G - a blue potion82hČ  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS Baubles6h/n  E - a scroll labelled SERIEWUSAS hc F - a scroll labelled QIUGUOSHAENTf - 2 flux baubles9h`{F  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE Talismans (go to first with %)93hl   H - a scroll labelled NOINKAUQUTE  I - a scroll of summoningp - a blade talisman6h>  I - a scroll of summoning  P - a scroll labelled FIETIT CIKEILAu - a rimehorn talismanboth  P - a scroll labelled FIETIT CIKEILA  c - 2 potions of magich  t - a scroll labelled HELIARUYQUN  c - 2 potions of magich  t - a scroll labelled HELIARUYQUN. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hhh#J####lex1 the Purveyor of Pain ...#Demonspawn of Kikubaaqudgha ...... ##.##################Health: 43/43 ======================== #.......[.......ZZZ.##### Magic: 11/11 ======================== ###################.##... AC: 6Str: 8 #########.##h##.## EV: 11Int: 18 ##.........##.## SH: 0Dex: 13 ####### #.........#########.#. XL:  6 Next: 12% Place: Dungeon:3 ##....# #....@............#.#. Noise: ---------  Time: 3788.0 (0.0)  #....# #....ZZ...####....#.#. a) +2 dagger (spect) ##....# #.........# #....'.#. Cast: Soul Splinter ).....# #.........#####...###. h$......# #.............'....... ......# #.........#####...#### Z   jelly zombie (minion) ......######.........# #####h~$Z   gnoll zombie (minion) .................###### ..#####.######################### _There is a stone staircase leading down here. _You swap places. _You swap places. _You see here a +0 dagger.  h$gAs you read the scroll labelled HELIARUYQUN, it crumbles to dust.  You hear a loud clanging noise!h5h:M=========9.0 (1hhBhD _You swap places.ee here a +0 dagger.  As you read the scroll labelled HELIARUYQUN, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.h h eInventory: 41/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  hc K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h@-  K - a +0 halberd  L - a +0 spear  Mhalberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)ichain mail  r - a +0 leather armour h w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)hv - an amulet of the acrobat Scrolls ?  h - a scroll of fear hc k - 2 scrolls of enchant weapon21%h\ r - a +0 leather armour  d - an amulet of magic regeneration (worn)  m - 2 scrolls of poisono - a scroll of enchant armour  y - a scroll labelled WIEZEUS QUOCC - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS42h./ d - an amulet of magic regeneration (worn)  k - 2 scrolls of enchant weapon  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTEI - a scroll of summoning  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !)60h6   k - 2 scrolls of enchant weapon  m - 2 scrolls of poison  c - 2 potions of magic4hN  m - 2 scrolls of poison  o - a scroll of enchant armour  n - 2 metallic inky potions7hl  o - a scroll of enchant armour  y - a scroll labelled WIEZEUS QUOC  s - a silvery potion71h   y - a scroll labelled WIEZEUS QUOC  C - 2 scrolls of brand weapon  z - a bubbling sapphire potion5h C - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU  A - a bubbling amethyst potion  G - a blue potion82hJ y - a scroll labelled WIEZEUS QUOC. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h h h= ####lex1 the Purveyor of Pain ...#Demonspawn of Kikubaaqudgha ...... ##.##################h Health: 43/43 ======================== #.......[.......ZZZ.##### Magic: 11/11 ======================== ###################.##... AC: 6h wStr: 8 #########.##h޾ #.## EV: 11Int: 18 #h #.........##.## SH: 0Dex: 13 hA ####### #.........#########.#. XL:  6 Next: 12% Place: Dungeon:3 he $##....# #....@............#.#. Noise: =========  Time: 3789.0 (0.0)  h #....# #....ZZ...####....#.#. a) +2 dagger (spect) h J##....# #.........# #....'.#. Cast: Soul Splinter ).....# #.........#####...###. ......# #.............'....... ......# #.........#####...#### Z   jelly zombie (minion, inner flame) ......######.........# #####hK Z   gnoll zombie (minion, inner flame) .................###### ..#####.######################### hx _You see here a +0 dagger.  As you read the scroll labelled HELIARUYQUN, it crumbles to dust.  You hear a loud clanging noise! h _It was a scroll of noise.  As you read the scroll labelled WIEZEUS QUOC, it crumbles to dust.  The creatures around you are filled with an inner flame!h WZZZh N---------90.0 (1h aZZZhr  As you read the scroll labelled HELIARUYQUN, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll lh abelled WIEZEUS QUOC, it crumbles to dust.  The creatures around you are filled with an inner flame! _It was a scroll of immolation.řh-<8... ##.################## #.......[.......ZZZ.##### ###################.... # ########.####.........##############.#.....Z............  Z...#### #.....# #....' ).####...## .....'......#####...########řh< ##### Z...........##### # Z#####.######################## #...'..#..#..#[.##.'†.#...řh(B5ZZřhGH---------1řh\KnZZZřhL& _You swap places.ƙhZInventory: 40/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]șhi  K - a +0 halberd  L - a +0 spear  Mhalberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [) șh6 b - a +0 robe (worn)  g - a +0 pair of boots (worn)ichain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe șhUMagical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) șhq d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls șh?  h - a scroll of fear  k - 2 scrolls of enchant weaponșh822%șhw  r - a +0 leather armour  d - an amulet of magic regeneration (worn)  m - 2 scrolls of poisono - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT44șh 4șh  d - an amulet of magic regeneration (worn)  k - 2 scrolls of enchant weapon  H - a scroll labelled NOINKAUQUTEI - a scroll of summoning șhA  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !) șhb b c - 2 potions of magic62șhD șhr  k - 2 scrolls of enchant weapon  D - a scroll labelled IQAUZI DUAXURU șh  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion77șh D - a scroll labelled IQAUZI DUAXURU  I - a scroll of summoning șh G - a blue potion Baublesf - 2 flux baubles Talismans (go to first with %)p - a blade talismanșh996əhe  I - a scroll of summoning  s - a silvery potionu - a rimehorn talismanbotəh-x  s - a silvery potion  f - 2 flux baublesəh u  f - 2 flux baubles  u - a rimehorn talismanʙhxq v  F - a scroll labelled QIUGUOSHAENT  u - a rimehorn talisman˙h  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT˙h  D - a scroll labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS˙hKJ  C - 2 scrolls of brand weapon  D - a scroll labelled IQAUZI DUAXURU̙h=w  o - a scroll of enchant armour  C - 2 scrolls of brand weapon͙h ͙h o...#lex1 the Purveyor of Pain ##.##################Demonspawn of Kikubaaqudgha ...... #.......[.......ZZZ.##### Health: 43/43 ======================== ###################.##... 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Z...ҙhU\####...####....#...##ҙhҙhZ..ZZ7ZZҙhtҙh  ###.).Z#....######....Z.##########.Z...... #..Z..#####.######ҙhM ...# #...'..#.<#.####.#####.######.#.# ##...#.. #Z#....#.#.#####ҙhh #.ҙh} T>.......###...#..ҙh k####..........#....#.#...##...##ҙh #...ҙhŢ MZ####...ҙh c.#...## #.###...####..##.##...ҙhɤ ҙh* ҙh .Z..ZZ)ҙh &8ҙhv AZZҙh _It was a scroll of noise.  As you read the scroll labelled WIEZEUS QUOC, it crumbles to dust.  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....#.#..##'.....'##..# #..#.#.#...#####...#.# #.h.he/h7e.Z.Zh*:&5h]ChDhh8h9h؞hhhhh##....########################.####......(..................... ......###########################..........#÷.........Z<÷ ###'#...........###  #.#######.. ###.#.^.#.... ....#...#...#...#...##.###.....###..##÷#.#.###.#)#.##..##'.....'##... ###.#.#.#...#####...# ......#...#.#.(.#.#..h hR(F.Zh+&6h>3h'5hm###......(..................... ......###########################..........#÷.....<÷....ZZ ###'#............###  #.#######.. ###.#.^.#.... ....#...#...#...#...##.###.....###...##÷#.#.###.#)#.###..##'.....'##... ###.#.#.#...#####...# ......#...#.#.(.#.#.. ###.........#...#.###########.#h9hhJ..ZZhy&7hhih/:......###########################..........#÷.....<÷ ###'#..........ZZ###  #...########.. ###.#.^.#.... ....#...#...#...#...##.###.....###..#.##÷#.#.###.#)#.###..##'.....'##..#. h: ###.#.#.#...#####...# ......#...#.#.(.#.#.. ###.........#...#.###########.#  ###.#...#...........###hU=,hJ..ZZh&8hh~hZhh#hhzhhhh߁hhh hW hhhwhzh hkhhh4hh^ '##.h # #.# #...÷......# .......# <÷......# #'#.# ##.#.ZZ###### ##..#.^.h #...# #.#...#...#...#...#.# ##.h, #....###.....###..# #....##.##÷#.#.###.#)#.## #...#hT a#.#..##'.....'##..# #....#.#.#.#...#####...#.# #.#...#.#.(.#.#...# #..h Q#...#.#.#.###.#...#.#...#.#.#h h A.Zh  &9h hpt..........#÷.....<÷# ##'#......###  #.Z########... ##.#.^.#...#. ...#...#...#...#@..##.###.....###..#....###÷#.#.###.#)#.##..##'.....'##..#. hK##.#.#.#...#####...#. .....#...#.#.(.#.#.. ##.........#...#.###########.#  ###.#...#...........#### #...#...##.##.).#Z.######..hhF.ZhE'80h"hhh7h_hhU{ hg| hɀ h h<3hhhhhhh,hPhch,hhhThwhhhrh....<÷......# ##'#............#### hHH #.#............########... ##.#.^...........#...##.... ...#...#...#...#Z..#.# ##.... ..h~###....Z###..# #....# ...#.##÷#.#.###Z#)#.## #...###..##'.....@##.....#h3.0 (3 ##.#.#.#...#####...#.#...#...#.#.(.#.#..... hG##.........#...#.###########.#...  ###.#...#.#...#.#...........####  #...#...##.##.).#Z.######..### h!Z ##...##'...).'##Z.## ##. #...#(#.##).#.#.## #hRT ##..###..#..###..#h hhQ _There is an open door here.hc 3hf hzo hp hp hs hw $ _hy h[| h~ h? h ,h܅ h0 h hR h ,h hD h h. h ,h hڧ # ####.P.P....########.....# .^...........#...##......#. ...#...#...#Z..#.# ##..... ....###.....###..# #.... .hF ##÷#.#.###.#)#.## #...##.._ .#..##'.....'##..# #....#.... .#.#...#####...#.# #......... .#...#.#.(.#.#ZZ@# #.......#.7.0 (4 h .......#...#.###########.#.....## .#...#.#...#.#...........#### ...#...##.##.).#Z.######..####### #...##'...).'##Z.## ##........ hݨ +#...#(#.##).#.#.## ###### ##..###..#..###..###.#...#.#.#...#.#   #...#...........# h )#h h h hW 3hَ hn hH ,h h 5 _You swap places.h hT h h h hX h h hT h hd hű ,h8 h hJ hָ ,h h> hI h h ,h h' h h h ,hx h <  You see here a +0 whip.h hO h  _h= hP hx h[ h hx h h$ h* h' ,h h h hC hK ,h/ h h hr h ,h5 h h hP h( ,h_ h. h h h h hV h h h h ,h[ h} ##......#.#.#>##...#Z..#.# ##........#.#. ##.....###..# #....#....#.#.# .#.###.#)#.## #...##.._.#.#.# #'.....'##..# #....# ..#####.ZZ#.# #.........#.#.# h #.#.(.#Z#ZZ.# #.......#.#.#.# ..#...#.###########.#.....###.#.# #.#...#Z#....Z.Z@...####.#902.0 (15.0)##.##.).#..######..#######..#. #'...).'##..## ##.........##.# h (#.##).#.#.## #########.##.. ##..#..###..##.#### ..#.#.#...#.# hl #..... #...........# ##### ####.....#### #####.####h h|& hJ( h3hh]hhhhfh Xh h hw h hhchf,hhhhhmhh4h,hAhhh?hhhhh,hY h4!h"hk#h@$ht$h$h%h&h'h(,h-)h6##..# #....#....#.#.###.###. )#.## #...##.._.#.#.# #.#..<# #....#....#...# #.#Z ZZ#.# #.........#.#.# # #ZZ.# #.......#.#.#.# #.#Z# ###########.#.....###.#.# #Z.........Z####......#.# ).#..######..#..#.# #.. ##..## ##.##.######10.0 (8.0)#.## ###.##........ ##..##.########### ..#.# ........... ....# ########## .####  #  h9hM?h@hH3h#÷###.#.###  ##........#.#.#...#Z....#  #....#....#.#.###.###.#.#  #...##.._.#@#.# #.#..<#.# 20.0 (10.0) #....#....#Z..# #.#Z#.#.#  #.........#.#.# #.#.#.#.#  #.......#.#Z#.# #.#Z#.#.# ######.#.....###.#.# #Z#.#.#.#.....Z####....[hT37m..#.# #.#.#.#.#####..#######..#.# #...#.#.# # ##.....ZZ..##.#######.#.##########.##.........#.#h3hhhhUhhD,hhʷhuBhhh#hbhh]hhOhhhJhh?hGhAhhhh#############.####.#######.............................## #..........#.#.#  #..........#.#.# h ###...#.#..###.#.# ##.P.P......# #.#.# ##.....###.#...# #.#.# #......#.#.#@#÷###.#.### 5.0 (5.0)##........#.#Z#...#Z....# hn#....#....#.#Z###.###.#.# #...##.._.#.#.# #.#..<#.#  #....#....#...# #.#Z#.#.#  #.........#.#.# #.  #.......#.#.#.# #.#Z#.#.# ###.#.....###.#.# #Z#.#.#.# ....Z####......#.# #.#.#h%.#.#hhhh9c _There is a stone staircase leading down here. h@\#############.####.#######.#  lex1 the Purveyor of Pain #................#  Demonspawn of Kikubaaqudgha ...... #..............###  Health: 43/43 ======================== #..........#.#.#  Magic: 11/11 ======================== #..........#.#.#  AC: 6Str: 8 ###...#.#..###.#.#  EV: 11Int: 18 ####.P.P......# #.#.#  SH: 0Dex: 13  hͿH ##.....###.#...# #.#.#  XL:  6 Next: 12% Place: Dungeon:3  #......#.#.#@#÷###.#.###  Noise: ---------  Time: 3925.0 (0.0)  ##........#.#Z#...#Z....#  a) +2 dagger (spect)  #....#....#.#Z###.###.#.#  Cast: Soul Splinter  #...##.._.#.#.# #.#..<#.#  #....#....#...# #.#Z#.#.#  #.........#.#.# #.#.#.#.#  Z   jelly zombie (minion)  #.......#.#.#.# #.#Z#.#.#  Z   gnoll zombie (minion) ####.#.....###.#.# #Z#.#.#.# ....Z####......#.# #.#.#.#.# _There is an open door here. _You swap places. _You see here a +0 whip. _There is a stone staircase leading down here.  Hit: a) +2 dagger (spect)Press: ? - help, Dir - move target h# P A stone staircase leading down.  h >A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down. h< 9#############.####.#######.#lex1 the Purveyor of Pain#................#Demonspawn of Kikubaaqudgha ......#..............###Health: 43/43 ========================#..........#.#.#Magic: 11/11 ========================#..........#.#.# h [AC: 6Str: 8###...#.#..###.#.#EV: 11Int: 18####.P.P......# #.#.#SH: 0Dex: 13##.....###.#...# #.#.#XL:  6 Next: 12% Place: Dungeon:3#......#.#.#@#÷###.#.###Noise: ---------  Time: 3925.0 (0.0)##........#.#Z#...#Z....#a) +2 dagger (spect) h #....#....#.#Z###.###.#.#Cast: Soul Splinter hc #...##.._.#.#.# #.#..<#.##....#....#...# #.#Z#.#.##.........#.#.# #.#.#.#.#Z   jelly zombie (minion)#.......#.#.#.# #.#Z#.#.#Z   gnoll zombie (minion)  h ####.#.....###.#.# #Z#.#.#.# ....Z####......#.# #.#.#.#.# _You swap places. _You see here a +0 whip. _There is a stone staircase leading down here.  Hit: a) +2 dagger (spect)Press: ? - help, Dir - move targetOkay, then. h 4 h  h 26.0 (1 _ h  h  #.......#Z...a) +2 dagger (spect).#....#.#Z###.###.Cast: Soul Splinter##.._.#.#.# #.#..<# h .Z..jelly  #....#ZZ   gnoll zombie (minion) ####.#.....###.#.# #Z ....Z####......#.# #.#.#.#.#You climb downwards. h hp! h/### h9 ..#####  h+7 .....#  h`W ..#.#  h h*3...#  h hS#..#  h hYg#?.#  h4 h h4`#.@#  h hV#..#  h  hNV#..#  h h/#... h  hu /..## h  h ...  hF {S   ball python (constriction, asleep) h  h ... h9  hp A#S#.  h  h  h  h hX hY$8 (1.8 h^ hb  hyc  hc1_Your mindless puppets stay behind to rot.  h"dWFound a scroll labelled IQAUZI DUAXURU.  hfdS_There is a stone staircase leading up here.hG`#### ...#####.......##..?<##... ..##. ..#S#.hghqn370 _hoh-rh<{  #### ...##### #.....# ...#.# #...# #..# #@.# #.<# #..#  #..#  #... ..### .... ...#  #S#.hI hd &8hM h hG +9.8 (2h hd p _D - 2 scrolls labelled IQAUZI DUAXURU (gained 1)h'1 #### ...##### #..... ...#hT #.. #<.S   ball python (constriction, asleep)S#.#hih 1.h,30.8 (1hhv5 _The ball python hisses angrily.h  #### ...##### #..... ...# #.. #<...#SS   ball python (constriction)#.#.#h hƹ hϽ >S.ha ;1Soul Splinterhw h h< ...##### #..... ...# #..h4= #<......r.S#######hR=........#.#.#hl=r   quokka (asleep)#.#h=S   ball python (constriction)#h@hF:S.hFG&2hvLhpN hNK_A quokka comes into view.hid  hdACasting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h  Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy14%4  c - Vampiric DrainingNecromancy4%3  d + Fugue of the Fallen Necromancy4% 3 e - Kiss of DeathConjuration/Necromancy 4%1 Select a spell to cast[!]/[I] toggle spell headersh h h# ...#####lex1 the Purveyor of Pain#.....#Demonspawn of Kikubaaqudgha .........#.#Health: 43/43 ========================#...#Magic: 11/11 ========================#..#AC: 6h Str: 8#..#EV: 11Int: 18#.<#SH: 0Dex: 13#..#XL:  6 Next: 12% Place: Dungeon:4#@.#Noise: ---------  Time: 3932.8 (0.0)h #S......ra) +2 dagger (spect)h n..#######Cast: Soul Splinter....h ....#.#.#.#h5 r   quokka (asleep)#.#.#.#h[ sS   ball python (constriction)h} # #.#.# _There is a stone staircase leading up here. h _D - 2 scrolls labelled IQAUZI DUAXURU (gained 1) _The ball python hisses angrily. h 5_A quokka comes into view.h+ ICasting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h E...#####lex1 the Purveyor of Pain#.....#Demonspawn of Kikubaaqudgha .........#.#Health: 43/43 ========================#...#Magic: 11/11 ========================#..#AC: 6Str: 8#..#EV: 11Int: 18#.<#SH: 0Dex: 13#..#h XL:  6 Next: 12% Place: Dungeon:4#@.#Noise: ---------  Time: 3932.8 (0.0)#S......ra) +2 dagger (spect)h ..#######Cast: Soul Splinter........#.#.#.#r   quokka (asleep)#.#.#.#h S   ball python (constriction)# #.#.# _There is a stone staircase leading up here. _D - 2 scrolls labelled IQAUZI DUAXURU (gained 1) _The ball python hisses angrily. h 5_A quokka comes into view.hD ICasting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h> The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - NohFhP...#####lex1 the Purveyor of Pain#.....#Demonspawn of Kikubaaqudgha .........#.#Health: 43/43 ========================#...#Magic: 7/11===============---------#..#AC: 6Str: 8#..#EV: 11Int: 18#.<#SH: 0Dex: 13#..#XL:  6 Next: 12% Place: Dungeon:4h#@.#Noise: ---------  Time: 3932.8 (0.0)#S......ra) +2 dagger (spect)..#######Cast: Soul Splinter........#.#.#.#r   quokka (asleep)hc#.#.#.#S   ball python (constriction)# #.#.# hP_The ball python hisses angrily. _A quokka comes into view.Casting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Animate Dead.  You are very lightly contaminated with residual magic.h---------=3.8 (1Contam hhAb _A quokka comes into view.  Casting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Animate Dead.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The ball python closely misses you.h, ~  You hit the ball python.  You kill the ball python!h1 hw7 †.....r.rh= 8==4.7 (0.9Soul SplinterhC hyF  hF R_Kikubaaqudgha accepts your kill.hFf #..... ...# #.. #<.#####....r.#....########...... #.....###.#.##  ...hi>r.h/jL-5.7 (1.0Soul Splinterhbmhox _You see here a ball python corpse.h#.....# ...#.# #...# #..# #..# #.<# #..# #..##†@...r.#....#.#...... #.....## #.#.#.##.#.#.# # #.#.#....#hh>r.hW^9====-h%6 _hh,hU #.....# ...#.# #...# #..# #..# #.<# #..# #..#>h #†.@.r.#....#.#...... #.....## #.#.#.#h #.#.#.# # #.#.#....h #h! h* :r.h.+ V39---=hN+ 7h0 h2 Q _Found a stone staircase leading down. The quokka bites you.h  You hit the quokka.  The quokka is heavily wounded.hEv10/11====8hAhS _The quokka barely misses you.hDH  The quokka is heavily wounded. _The quokka barely misses you.  You closely miss the quokka.  The quokka is heavily wounded.The quokka is struck by your spines.  You kill the quokka!h~NC.hT==39.6 (0.9Soul Splinterh[hl]` _Kikubaaqudgha accepts your kill.hmu;#.....# ...#.# #...# #..# #..# #.<# huY#..# #..#>.#†..@......##....#hum.#...... hu]#.....## #.#hu/.#.##hu) hv h|h~h~;40=--h~01===h~.-40.6 (1.0heh,hm#.....# ...#.# #...# #..# hm#..# #.<# #..# #..#>.hmh#†..# hn#....#...##...... h3n.hQnA#.....## hvnhth^v?-1hyh3{hK  #.....# ...#.# #...# #..# #..# #.<# #..# #..#>.. #†..# #....#...# #...... . #.....##  #.#.#.#  #.#.#.#  # #.#.#  ....#hR hS %2hvW hiY hw #.....# ...#.# #...# #..# #..# #.<# #..# #..#>.. #†.@.......# #....#...# #...... . #.....## #.#.#.# #.#.#.#  # #.#.#  ....#hQhh1=3h$hK _Your magical contamination has completely faded away.h#.....# ...#.# #...# #..# h7R#..# #.<# #..# #..#>.. h^#†..@......# #....#...# hy#...... . h_#.....###.#hc.#.## h›hD===4hhh `#.....# ...#.# #...# #..# #..# #.<# #..# #..#>.. #†..# #....#...# #...... . #. h h &5h2 h h%B[#.....# ...#.# #...# #..# #..# #.<# #..# hB##..#>.#†....@....# #....#...# hBx#...... ..#.....## # hB(hBhJhL&6h2Qh Sh#.....# ...#.# #...# #..# #..# #.<# #..# ##.#..#>.#†.....@...# #....#...# #...... ..#.....## .###.#.#.# # hh7T2=7h!h+h #.....# ...#.# #...# #..# #..# #.<# #..# ###.#..#>.#†......@..# #....#...# #...... ..#.....## ...###.#.#.#.# #.###.#.#.# .## #.#.# ## 8h3h h5#.....# ...#.# ..#...# ?##..# .##..# .##.<# .# ##..# .###.#..#>.#†.......@.# #....#...# #...... ........ #.....## ##...###.##.#.#.# ##.## h:h<&9h?hO _Found a scroll of poison.h#.....# ...#.# #.. #...# #?# #..# #.# #..# #.# #.<# #.# ##..# #.###...##..#>.#†........@# hP$#....#...# #...... ......... #.....## ###...###.#  #.#.#.# ..## #.#.# ### hhr'50hhm hyuM...#####....##...#..#.?. < ## #.###...#..#######@....... #†.........###...# hAz #....#######...# ##...... .........## h hfq3==1 h hc _There is a stone staircase leading down here. hM#### ...#### #....##...# hd..#.?. < ## #@###...# hT..#######>....... hq #†.........###... hq#....#######...# ## h.# h ### h? hM-2 _ h h h M  #### ...#### #....##...#..#.?. < # h  #.###...#..#######>.......#†.........###...# h R#####...#..# h1  h%  h &3 hb  h  h M  #### ...#### #....##...#..#.?. < # #.###...# hA #..#######>.......#.##.## h  h &4 hS  hլ !hNM  #### ...#### #....###...#..#.?. < ##..# #.###...##...!h@!hB=5!h!h!hM  #### ...#### ###....!ha####?......#.....##... #.<# #.# ##...!h !hf &6!h!hJ@ _Found a scroll of identify.!h+7.6 (2!h"!hT$X _m - 3 scrolls of poison (gained 1)!hȗM  ####  ...#### ###....####?......#....##.###...#..# #.#...!h+!h+8.6 (1!h{!h!h|  ####  ...##### ##.#.....# #####?....#.# #.@...# #...# #.####...##..# #.# #!h} x#..# #.##.<# #.##..# #.#!hp} #..#######>.#†...# !h !h &9!hw !h !h! ...##### ###.<#.....# #####?....#...#.# #..@..# #...# #.####...# #..# #.# ## #..# #.##.<# #.!hU"#..# #.#..##†.. !h(7<!h )'60!h,!h09 _Found a stone staircase leading up."h  .##### ####.<. #.....# #####?....#  ...#.# #...@.# #...# #.####...# #..# #.# ### "h"h.&1"h߯"hȱ"hS .###### #####.<.# .....# #####?....# ...#.# #....@#  #...# #.####...# #..# #.# .### #..# #.# W##.<# #.# .###..# #.###...# "hW   phantom (dormant)#..#>.......#†.###...# "h/"h%&2"h "hpZ _A phantom comes into view."h "hV "h "h "h) #  . .#### #####.<.#.#####@....# ...#....######.#.####...#.###.W< .# #.###...#"h..#######>.......  #†.........###..."h"hW.W3"hO"h "hJ_You see here a scroll of identify.$h #.# .##########.<.....#####?....# ##....@#####  #..####...#  ##.# W###.#<#.$h!,##...######>.......†.........###...# ....#######...# #$h $h!>W.$h#-4 _$h($h]*&h*  lex1 the Purveyor of Pain  Demonspawn of Kikubaaqudgha ......  Health: 43/43 ========================  Magic: 10/11 =====================---  AC: 6Str: 8 #.#  EV: 11Int: 18 .##### #####.<.#  SH: 0&hT+Dex: 13 .....# #####?....#  XL:  6 Next: 13% Place: Dungeon:4 ...#.# #....@#####  Noise: ---------  Time: 3964.6 (0.0)  #...# #.####W..#  a) +2 dagger (spect)  #..# #.# .###  Cast: Soul Splinter &h+\ #..# #.# .#  #.<# #.# .##  #..# #.###...#  W   phantom &h+ #..#######>.......  #†.........###...# ....#######...# ## _A phantom comes into view. &h+_You see here a scroll of identify.  Aiming: Soul Splinter (safe; 1% risk of failure)  &h+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hy&h`lex1 the Purveyor of PainDemonspawn of Kikubaaqudgha ......Health: 43/43 ========================Magic: 11/11 ========================AC: 6Str: 8 #.#EV: 11Int: 18 .##########.<.#SH: 0Dex: 13 &h.....# #####?....#XL:  6 Next: 13% Place: Dungeon:4 ...#.# #....@#####Noise: ---------  Time: 3964.6 (0.0)  #...# #.####W..#a) +2 dagger (spect)#..# #.# .###Cast: Soul Splinter#..# #.# .#&h:#.<# #.# .###..# #.###...#W   phantom&h5y#..#######>.......&hJ#†.........###...# ....#######...# ## &h_K_A phantom comes into view. &h|@_You see here a scroll of identify.  &hkAiming: Soul Splinter (safe; 1% risk of failure)  &h!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.&h> You see here a scroll of identify.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.&h&hΑ&h . _'h  lex1 the Purveyor of Pain  Demonspawn of Kikubaaqudgha ......  Health: 43/43 ======================== 'h3M Magic: 10/11 =====================---  AC: 6Str: 8 #.#  EV: 11Int: 18 .##### #####.<.#  SH: 0'hDex: 13 .....# #####?....#  XL:  6 Next: 13% Place: Dungeon:4 ...#.# #....@#####  Noise: ---------  Time: 3964.6 (0.0)  #...# #.####W..#  a) +2 dagger (spect)  #..# #.# .###  Cast: Soul Splinter 'h #..# #.# .#  #.<# #.# .##  #..# #.###...#  W   phantom  #..#######>....... 'hϑ #†.........###...# ....#######...# ## That would be overly suicidal. 'h_Okay, then.Aiming: Soul Splinter (safe; 1% risk of failure)  'h@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'h$Z 5@#(h@#WAim: a phantom (not susceptible)(h~+lex1 the Purveyor of PainDemonspawn of Kikubaaqudgha ......Health: 43/43 ========================Magic: 10/11 =====================---AC: 6Str: 8 #.#EV: 11Int: 18 .##########.<.#SH: 0Dex: 13 (h+.....# #####?....#XL:  6 Next: 13% Place: Dungeon:4 ...#.# #....@#####Noise: ---------  Time: 3964.6 (0.0)  #...# #.####*..#a) +2 dagger (spect)#..# #.# .###(hg,4Cast: Soul Splinter#..# #.# .##.<# #.# .###..# #.###...#W   phantom#..#######>.......(h-#†.........###...# ....#######...# ##That would be overly suicidal. _Okay, then.(h-Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (not susceptible))h)hFi WThe phantom is unaffected.)hH3=5.6 (1)hM)hP{ _The phantom is struck by your spines. The phantom closely misses you.7hڇ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8h_ Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy14%4  c - Vampiric DrainingNecromancy4% 3 d - Fugue of the FallenNecromancy4%3  e - Kiss of DeathConjuration/Necromancy 4% 1 Select a spell to cast[!]/[I] toggle spell headers;h;h;hlex1 the Purveyor of PainDemonspawn of Kikubaaqudgha ......Health: 43/43 ========================Magic: 10/11 =====================---AC: 6Str: 8 ;hX#.#EV: 11Int: 18 .##########.<.#SH: 0Dex: 13 .....# #####?....#;h?XL:  6 Next: 13% Place: Dungeon:4 ...#.# #....@#####Noise: =--------  Time: 3965.6 (0.0)  #...# #.####W..#a) +2 dagger (spect)#..# #.# .###Cast: Soul Splinter#..# #.# .#;h:#.<# #.# .###..# #.###...#W   phantom;hy#..#######>.......;h>#†.........###...# ....#######...# ##;h]Shift-Dir - straight lineAim: a phantom (not susceptible)  The phantom is unaffected. ;h{W_The phantom is struck by your spines. The phantom closely misses you.;hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h(;h7lex1 the Purveyor of PainDemonspawn of Kikubaaqudgha ......Health: 43/43 ========================Magic: 10/11 =====================---AC: 6Str: 8 ;h#.#EV: 11Int: 18 .##########.<.#SH: 0Dex: 13 .....# #####?....#;hXL:  6 Next: 13% Place: Dungeon:4 ...#.# #....@#####Noise: =--------  Time: 3965.6 (0.0)  ;h#...# #.####W..#a) +2 dagger (spect);h #..# #.# .###Cast: Soul Splinter;h\ #..# #.# .##.<# #.# .###..# #.###...#W   phantom#..#######>.......;hg#†.........###...# ....#######...# ##Shift-Dir - straight lineAim: a phantom (not susceptible)  The phantom is unaffected. _The phantom is struck by your spines. The phantom closely misses you.;hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hw P  You call out to the remnants of the fallen!;ha X39---8/11 ;h |----=6.6 (1Fugue (0) ;h ;h + _The phantom hits you........ #†.........###...#Ah%  #....#######...# ##  #...... .........Ah 9§AhG `4------9Ah ===---8.4Ah< Ah  Ah <_The phantom hits you. The phantom blinks! You blink.NhNh{ Ability - do what?CostFailure NhPn Invocations -  X - Renounce ReligionNone0% Nhq}[?] toggle between ability selection and description.OhdOhkOhqllex1 the Purveyor of PainDemonspawn of Kikubaaqudgha ......Health: 34/43 ==================------Magic: 9/11===================-----####.#AC: 6Str: 8...##########.<.#EV: 11OhqwInt: 18#.....# #####?....#SH: 0Dex: 13...#.# #.W..§#####XL:  6 Next: 13% Place: Dungeon:4#...# #@####§..#OhrNoise: =--------  Time: 3968.4 (0.0)#..# #.# .###a) +2 dagger (spect)#..# #.# .#Oh2rCast: Soul Splinter#.<# #.# .##Fugue (0) Oh{r#..# #.###...##..#######>.......W   phantom#†.........###...##....#######...# ##Ohr#...... .........You miss the phantom.The phantom is lightly damaged. Ohr_The phantom is struck by your spines. The phantom closely misses you.You hit the phantom but do no damage.The phantom is lightly damaged. _The phantom hits you. The phantom blinks! You blink.Oh@x%  Ohcx+Okay, then.OhyOh~Oha. _Rh;  Casting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh Rh"Z Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy14%Rh#A4  c - Vampiric DrainingNecromancy4% 3  d + Fugue of the Fallen Necromancy4% 3  e - Kiss of DeathRh4#Conjuration/Necromancy 4% 1 Select a spell to cast[!]/[I] toggle spell headersZh+ Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent Zhto your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 4% Power: 24% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 8 drainingdamage. Kikubaaqudgha supports the use of this spell.hh Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Animate DeadNecromancy14% 4  c - Vampiric DrainingNecromancy4% 3   d + Fugue of the Fallen Necromancy4% 3  e - Kiss of DeathConjuration/Necromancy 4% 1 Select a spell to cast[!]/[I] toggle spell headersthzTthXth\lex1 the Purveyor of PainDemonspawn of Kikubaaqudgha ......Health: 34/43 ==================------Magic: 9/11===================-----####.#AC: 6Str: 8...##########.<.#EV: 11Int: 18#.....# #####?....#SH: 0Dex: 13...#.# #.W..§#####th]XL:  6 Next: 13% Place: Dungeon:4#...# #@####§..#Noise: =--------  Time: 3968.4 (0.0)#..# #.# .###a) +2 dagger (spect)#..# #.# .#Cast: Soul Splinter#.<# #.# .##Fugue (0) #..# #.###...##..#######>.......W   phantom#†.........###...##....#######...# ###...... .........You hit the phantom but do no damage.The phantom is lightly damaged. _The phantom hits you. The phantom blinks! You blink. _Okay, then.Casting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thCblex1 the Purveyor of PainDemonspawn of Kikubaaqudgha ......Health: 34/43 ==================------Magic: 9/11===================-----####.#AC: 6Str: 8...##########.<.#EV: 11Int: 18#.....# #####?....#SH: 0Dex: 13...#.# #.W..§#####thbXL:  6 Next: 13% Place: Dungeon:4#...# #@####§..#Noise: =--------  Time: 3968.4 (0.0)#..# #.# .###a) +2 dagger (spect)#..# #.# .#Cast: Soul Splinter#.<# #.# .##Fugue (0) thb6#..# #.###...##..#######>.......W   phantom#†.........###...##....#######...# ###...... .........You hit the phantom but do no damage.The phantom is lightly damaged. _The phantom hits you. The phantom blinks! You blink. _Okay, then.Casting: Fugue of the Fallen (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thy3th4th=th@  #....#######...# ## #...... ......... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uh1 3uhf vhoI ( (   +2 spectral daggerYou barely miss the phantom.The phantom is lightly damaged.  Your +2 spectral dagger hits the phantom.vh,9.3 (0.9vhvhbU _The phantom closely misses you.xhM. _The phantom closely misses you.  You barely miss the phantom.  The phantom is moderately damaged.Your +2 spectral dagger hits the phantom but does no damage.xh1-10/11==70.3 (1.0xh!xhb#+ _The phantom hits you.zh  You hit the phantom but do no damage.The phantom is moderately damaged.Your +2 spectral dagger hits the phantom but does no damage.zhe.# ######.<.# ....# #####?....# ..#.# #(§...##### zh#...# #.####W..#  #..# #.#  #..# #.#  #.<# #.# #.##  #..# #.###...#  #..#######>.......  zh*#†.........###...# ...#######...###.## .... ....... ...## ###...###.#zh}zhtn30--1.2 (0.9zhbzhJ _The phantom hits you. The phantom blinks! You blink.{h /((   +2 spectral daggerThe phantom blinks! You blink.barely miss the phantom..  is struck by your spines.{h u1=====2.1{h {h > _The phantom hits you but does no damage.}h  You hit the phantom.  The phantom is heavily damaged.Your +2 spectral dagger hits the phantom.}hX31=3.0}h}hZ{ _The phantom is struck by your spines. The phantom closely misses you.}h  You hit the phantom but do no damage.The phantom is almost destroyed.Your +2 spectral dagger hits the phantom but does no damage.}he ]27--9}h }h + _The phantom hits you.h  You hit the phantom.  The phantom is almost destroyed.Your +2 spectral dagger hits the phantom.hj4----4.8h@h+ _The phantom hits you.hy  You hit the phantom.  You destroy the phantom!h&o  Kikubaaqudgha accepts your kill.h-:..h4 --===45.8 (1.01 _Your +2 spectral dagger disappears.h:h<k _Your Necromancy skill increases to level 6!h#M #### #####.<.#.#####?.... ..##.....##### #.###@..###. < #.##..# #.###...#he#M#...#...h)h,P5-6 _h01h2h+3h,hX/h)2,hG6,h58,h9h>,h>hmE #.###### #####.<.# .....# #..#-9.8 (3 ...#.# #.....#####.# #.####...# #..# #.# #.### #..# #.# #.#hE! #.<# #.# #.## #..# #.###...#  #..#######>.......  #†.........###...#h@HhLhO. _t - a scroll of identifyh+h|hhh6=h4hhh%L#.. #.# #### #####.<.# # #####..@..# 81.8 (2#.# #.....##### ...# #.####...# #..# #.# #.### h!&#..# #.# #.# #.<# #.# #.## #..# #.###...# #..#######>....... h'h,h/h$ h&% h% h' h) h- nh^. hv4 ### ... ###.#  #####.<.# h4 # #####....@# 3 #.....##### # #.####...# .# #.# #.### h5 'h6 h.: h+< hS^h^h_h`hVbh#f7==h gh@hhbhhhhihn8=hoh:qhgqhqhrhshshIth`uhvhvS9=h7wh}...###.# ##########.<.# ....# #####.....# ..#.# #.....##### #...# #.####...#  hb~#..# #.# #.###  #..# #.# #.#  #.<# #.# #@##91.8 (8  #..# #.###...#  #..#######>.......#  #†.........###...##..#######...###.## .... ..........h~:..## ###...###.#.# ##.## #..#.# ..#hh1hj3hջh˾,hhW _You start resting.hLhh,hkh?hkL30=hh^........h_ 5.8 (4 _The wailing of tortured souls fills the air!h\6.8 (5Fugue (1) hhg _You are losing your grip on the fallen.hhFhhh,h W _You start resting.h9hh>hN31=hhhh%hh hjhh ] 4001 _The wailing of tortured souls fills the air!ho2=2.8 (6hhU _Your fugue has ended.hhh{hzhhdXhkhh(hhi#3h(=hh,hNh# ,h h3",h"hr$h$N4=hS%h9',h'h})h)ha*h+h;,h^,D5=h,h.,h/h1,hw2h3h/4h5hi6h6#6h6E==h7h8h9h9h ;h;;h;h =hO=h>h ?hO?#7hs?2=h?hAhAhLBhZDhDhDhFhFhVGhHhH#8hI(=hIhKhDKhKh0MhaMhMhOhOU9=hPhRh/RhRhThUh~UhVh,WhWh6YhjYhYE40=hZh[h[h^\hh^,h^h`h=`h`hbhbhbN1=hchIehehehg,h hhZihi#2hi(=h+jhk,h"lhm,hmhTo,hohw_ _You start resting.h042.8 (40.0)h#3h'T==3.8 (41hh<" _HP restored.hHM ### ... ### #### #####.<.#.####..... ..#....##### #.###...##. < #.## #.###...#  #..#######>.......###..hh14.8 (1.0)hhh LM ### ... ### #### #####.<.#.####..... ..#....##### #.###...###. < #.##..# #.###...#.....##...###.#hS h &5hr hl h+ (M ### ... ### #### #####.<.#.#####..... ..##.....##### #.###@..###.  #.<# #.# #.###...#...h. h/ 6h3 h7 hQhSh;Yh[h3hthޘh hU9=hܞ,h<hahhӠhhh,h0hX,hئhܧh|hhh ###  ...  ###.# h۰6## #####.<.# .# #####....@# 51.8 (5 h^.# #.....##### .# #.####...# .# #.# #.##h1# .# #.# #.# hS<# #.# #.## .# #.###...hs!#h#######>.......#.....###...##hqhhĹhC h h5 hw ha h h  ,h h h| hJ P  There is a stone staircase leading up here.hR h  _h]! h" h7$ ,h$ h* # #.. ###h+ %5.8 (4 #####.<. #####.....### #.....####h0+ I# #.####..hV+ o #.# #.###h+ ^ #.# .# h+ j#.# #.## #.###...h, "#h- h1 h3 h (#####  #.@.# ###.#.#h3  #####.<.#...#####.....#####.##.....##### #..#.####...# ...#.# #.###..#hX #.# #.# .##.# #.##h/ h +6.8 (1h1 h7 h¬ ##### #..@# ###.#.# h#####.<.#... #####.....#####.##.....##### #..#.####...# ...h:#.# #.### ..# hP h˲h&7h7h`hyd #####...###.######.<.#...######.....#####.####.hq.#.##.###...#h h^ &8hh|hU  ######...###.#.########.<.#@..######.....#####.....##### #..hO ......##..# ####>.......#hc hX &9h h hjl=##### #...# ###.#.### #####.<.#.@.# #####.....#####.# #.....##### #.. hl#.####...# ....#.# #.### ..###.# #.# ..##.# #.## .##.###...# .. hvZ60hzF##### h.{$#...# ###.#.### #####.<.#..@#  ha{#####.....#####.#  #.....##### ##..  h{#.####...# ....  #.# #.### ...##  h{|#.# #.# ...#  h |Q#.# #.## ..h*|].#  #.###...# ..hI|.. hhL&1hhϋh74 ######...###.#.########.<.#...  #####.....#####.....##### ##...#####...# .......h4###....>. ...###...##h;h>&2h?h; _Found a stone staircase leading down.hTG ######...# ###.#.########.<.#...# #####.....#####.#### #.....##### ##@..# #.####...# #.......# #.# #.### #...###.# #.# #.# #...# #.# #.##...# #.###...# #.... #>....#...> ..###...## #......##h. hv###...## #...... hlyh}hh######...# ###.#.########.<.#...# ##.....#####.#### ...##### ##...##### h###...# #...@...#  #.### #...###.#  #.# #...#  #.##...#h#...# #.... ...h-#...>. ##...## #.....## #.......hh#+6.8 (1hhhNJhhuh hhhK,hnh   #####  #...#  ###.#.###  ####.<.#...#  h .....#####.####  .##### ##...#####  #h ...# #.....@.#  h "8.8 (2 h #.### #...###.#  hQ {#.# #...# .#h  #.## #...# .# ...# #.... .. h # #...>. ..   ...## #........# h (  #.## #... ...     h hh h 3hhIhSXh84 ##### #...#  ###.#.### ###.<.#...#  ....#####.#### ##### ##...##### ...# #.......#  .### #...###@#  .# #...# #.#  .#h#...# #.#  ..# #.... ...  #...>....  ## #........#  g   hobgoblin (wandering) .## #... .....   ..  .g.$.#  #  hy 9.8 (1  A hobgoblin comes into view.hL.h7 h5,70.8 (2hhhL _Found 17 gold pieces. The hobgoblin moves out of view.h'3hN(h,h3| #####...###.#.### ###.<.#... ....#####.#### ##### ##...##### ...# #.......###...###  h,4s#Cast: Soul Splinter....#. .gg   hobgoblin (wandering).. hM4x...>....#  hk44.. h_9&0h?:g.hC+1.8 (1h~HhzK; _Found a stone staircase leading down.h^...###.#.### ###.<.#... ....#####.#### ##### ##...##### ...# #.......#####  #.#.#........#.# #...>....###....## #..g....... #......$.####...>..............h9g.hN&2hhh-  #...# lex1 the Purveyor of Pain  ###.#.### Demonspawn of Kikubaaqudgha ...... ###.<.#...# Health: 43/43 ======================== ....#####.#### Magic: 10/11 =====================--- ##### ##...##### AC: 6hx Str: 8 ...# #.......# EV: 11Int: 18 .### #...###.# SH: 0Dex: 13 h M.# #...# #.# XL:  6 Next: 43% Place: Dungeon:4 .## #...# #@#hĖ  Noise: ---------  Time: 4072.8 (0.0) ..# #.....*..#h  a) +2 dagger (spect) ...# #...**...#h*  Cast: Soul Splinter ..## #..*.....# .## #.g....... h H.. #......$.##  g   hobgoblin (wandering) .# #...>....# .. .......... _Found 17 gold pieces. The hobgoblin moves out of view. _Found a stone staircase leading down.  Aiming: Soul Splinter (safe; 1% risk of failure)  h- RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, chance to affect: 68%)hj  #...#  lex1 the Purveyor of Pain###.#.###  Demonspawn of Kikubaaqudgha ...... ###.<.#...#  Health: 43/43 ======================== h N....#####.####  Magic: 10/11 =====================--- ##### ##...#####  AC: 6h Str: 8 ...# #.......#h S  EV: 11hI Int: 18 .### #...###.#h\ S  SH: 0h =Dex: 13 .#h #...# #.#  XL:  6 Next: 43% Place: Dungeon:4 h V.###...# #@#h   Noise: ---------  Time: 4072.8 (0.0) ..#h! >#........#  a) +2 dagger (spect) ...# #...>....#hW   Cast: Soul Splinter ..## #........# h| l.###.*....... h n..#......$.##h   g   hobgoblin (wandering) .##...>....#h  ..h (..........h&  h7  hG S_Found 17 gold pieces. The hobgoblin moves out of view. h _Found a stone staircase leading down.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineh ]Aim: a hobgoblin (wandering, hasn't noticed you, chance to affect: 68%)h =geak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, chance to affect: 68%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.hQ%:  The hobgoblin shouts!h+lg.*h.l===3.8 (1Soul Splinterh3h5a _Your soul wisp barely misses the hobgoblin.ha###.#.### ###.<.#... ....#####.#### ##### ##...##### ...# #.......##### #...# ##...###.##.hd#......@.#.#>#g.## *....... h....$.###>....# h<........... hQ....#.####hVhwG.ghf`1===---4h hb _Your soul wisp closely misses the hobgoblin.hj ###.<.#... ....#####.#### ##### ##...##### ...# #.......###...### #...# #hjj t...###.##.......#>#g## *........ hj U....$.####>....# ........... ....#.########. hm hu :g.hx B---5h~ hv N _Your soul wisp touches the hobgoblin but does no damage.h#.<.#...# .#####.#### .##### ##...##### h#...# #.......# #.### #...###.# #.# #...# #.#h #.## #...###.##h~ .# #.#h8 .# #...>g@..#hY .## #.#hz #.## #..*h8.. .h #......$.###.# #.#h #...>....# #..hb. .#.#####hT .####. h= h$hX #*h .hv.=6hh^ hvhI_The hobgoblin closely misses you.hs  ( (   +2 spectral dagger*   soul wisp (summoned)You hit the hobgoblin.  The hobgoblin is lightly wounded.h -7.7 (0.9h h A _Your +2 spectral dagger hits the hobgoblin.hAz  You hit the hobgoblin.  You kill the hobgoblin!hJo  Kikubaaqudgha accepts your kill.h Lh_R*...*   soul wisp (summoned)hYF===8.6hP^h`9 _Your +2 spectral dagger disappears.hm.....#####.#### .##### ##...##### #...# #.......##...### ..# #.###.## ...h......#>*#.. #.## ....# ... hv$.###.# #.#hc>....# ............h .....#.#########. # hha5-9.6 (1.0hhh##### ##...##### #...# #.......##..### .# ####.## ...h(......#>*#.....##### #.## ....# ... hQ$.### #.#>....# .hs............ .....#.#####.h####. .## # h&##hRhL.*h A-80hh/h `##### ##...#####  ...# #.......#  .### #...###.#  .# #...# #.#  .## #...###.##  # #.#  # #...>....#  ## #.....*..#####  .## #.#   #......$.###.#  .# #...>....#  .. ..  .....#.#####.  .0i;49m.####. .#  .# #. #  ##   1hIkhmhe O...# #....... .##..### .# ####.##.......#>.#..*..####### ........ ###.# .#>....# ............. .....#.#####..####. .##  # h'f E## hg hln P.*h\r &2hw h~ h +3.6 (2hĆ h ? _You now have 314 gold pieces (gained 17).hOU##### .# ####.##.......#>.#.....##### .## *.....# .. ..###.# .#>..@.# ...............# .....#.#####..#####. .## #. # ## hU hWh]P.*h`+4.6 (1h\fhih[  ####.##.......#>.#.....##### .## .... .. *.### .#>....###.#.h........@.....# .....#.#########. .## #. # ## h՘hPP.*h|&5hrhh h h{ h h #.# #...# #.# #.## #...###.## .# #.# .# #...>....# .## #.##### #.## #....# . #.###.# #.##...>..*.###.# #.. .#  .....#.#####..#  ..####. .#  .# #. #  ##  h    h h &6hj h hUw.# #...# #.#  .## #...###.##  # #.#  # #...>....#  h\U## #.#####  .## #....# hU  #.###.# hU hU9.# ##...>..*.###.#  .. .hU#  .....#.#####..#  hV..####. .#  h"V}.# #. #  h=V2##  hXV  hsV%  h]h^&7hkahbhl# #...# #.#  ## #...###.##  .# #.#  # #...>....#  .## #.#####  ## #....#  . #.###.#  # ##...>..*.###.#  . .#  hB.....#.#####..#  ..####. .#  .# #. #  ##   hs,   hh&8hho hh #...# #.#  # #...###.##  # #.#  .hh"# #...>....#  ## #.#####  #hiz #.....#   h*i^#.###.#   hZi##...>..*.###.#   .hzi9#  hi.....#.#####..#  hi]..####. .#  hi.# #. #  ## hi  hj,   h5lhpK.*h+s&9h whyhN#...# #.#   #...###.##   #........#  # #...>....#  # #........#####   #............#  hp#..###.#  ##...>....###.#  .*.@..# h .....#.#####..#  h..####. ..#  .# #. ..#  hE## ..# h0..# ..# ...h\/  hhD.*h'90hhph #...# #.#  #...###.##  #........#   #...>....#   #........##### h  #............#  #........###.#  ##...>....###.#  .h' *.@.#  .....#.#####..# hE  ..####. #..#  hc .# #. #..#  ## #..#  h ]#..#  h #..#  #... h /  hÒ hW D.*h &1h& hޟ hw #...# #.#  #...###.##  #.#  #...>....#  #.#####  #............#  #........###.#  ##...>....###.#  .h *.@#  .....#.#####..#  ..####. #..#  .# #. #..#  ## #..#  h #..#  #..#  #...   h h `§h &2hO h c _Your soul wisp disappears in a puff of smoke!hXA h9C hF hCH hO hi h5 h hyK ##.##.....>.....#####............#####...>....##...........§.#.#########. # r   quokka (asleep).r#. h{h7|hkrr.ha;3Soul SplinterhhcY _A quokka comes into view.h\.....>.....#####...........#####...>....##...........§.#.#########. #  ##r....### hhb..r.hr&4hh{hC Y>.....#####............#####...>....##.............#.#########. #  ## #.r....#hxC mB   bombardier beetle (asleep)## r   quokka B#hG hUH hdM r.BB.hLN &5hPR hT d _A bombardier beetle comes into view.h(b ( (   +2 spectral daggerYou hit the quokka.  The quokka is moderately wounded.Your +2 spectral dagger hits the quokka.h(%=h(6.5 (0.9hw-h/T _The quokka closely misses you.hk  You barely miss the quokka.The quokka is severely wounded.Your +2 spectral dagger misses the quokka.hBB.hz(7.4hhS _The quokka barely misses you.hpM_The quokka barely misses you.  You barely miss the quokka.  The quokka is severely wounded.Your +2 spectral dagger completely misses the quokka.h=(8.3hthS _The quokka barely misses you.h%t  You hit the quokka.  You kill the quokka!ho  Kikubaaqudgha accepts your kill.h:f ..  Your +2 spectral dagger disappears.hoN ****hThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you.ha;;....h@.4==h@79.2Fire hhEhG hH__You are covered in liquid fire! Move or burn!hq% #...>....# lex1 the Purveyor of Pain  #........##### Demonspawn of Kikubaaqudgha ......  #............# Health: 43/43 ========================  #........###.# Magic: 10/11 =====================---  ##...>....###.# AC: 6Str: 8  ..............# EV: 11hWInt: 18  .....#.#####..# SH: 0Dex: 13  ..####. #..#h XL:  6 Next: 44% Place: Dungeon:4 h .# #. #.@# Noise: ===------  Time: 4099.2 (0.0)h ## #.*# a) +2 dagger (spect)h #.*# Cast: Soul Splinter h#.*# Fire  #..* ..#B B   bombardier beetleh; ## . .#hBThe burning spray hits you. hI_You are covered in liquid fire! Move or burn!h!Aiming: Soul Splinter (safe; 1% risk of failure)  h;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)h_ #...>....#  lex1 the Purveyor of Pain#........#####  Demonspawn of Kikubaaqudgha ......#............#hs  Health: 43/43 ========================#........###.#  Magic: 10/11 =====================---##...>....###.#  AC: 6Str: 8h..............#  EV: 11Int: 18.....#.#####..#  SH: 0Dex: 13h#..####. #..#  XL:  6 Next: 44% Place: Dungeon:4h\.# #. #.@#  Noise: ===------  Time: 4099.2 (0.0)## #..#  a) +2 dagger (spect)h#..#  Cast: Soul Splinter#..#  Fire #... ..#*hD  B   bombardier beetle## . .#  h The burning spray hits you. _You are covered in liquid fire! Move or burn!Aiming: Soul Splinter (safe; 1% risk of failure)  hc3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)hhQxAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 50%)  The bombardier beetle resists with significant effort.  The liquid fire burns you!h 5B.(ally target)5   ufetubus (summoned)h$g37------100.2 (1h(h<+1 _A demonic guardian appears!h& z #...>....# lex1 the Purveyor of Pain  #........##### Demonspawn of Kikubaaqudgha ......  #............# Health: 37/43 ====================----  #........###.# Magic: 9/11hi ===================-----  ##...>....###.# AC: 6Str: 8  ..............# EV: 11Int: 18 h  .....#.#####..# SH: 0Dex: 13 h p ..####. #5.#h  XL:  6 Next: 44% Place: Dungeon:4  .# #. #.@#h  Noise: =--------  Time: 4100.2 (0.0) h ## #.*# a) +2 dagger (spect) h2 #.*# Cast: Soul Splinter hK #.*# Fire hd T #..Bh  ..#. B   bombardier beetle (ally target) ## . 5   ufetubus (summoned) .#h ?The liquid fire burns you! h _A demonic guardian appears!  Aiming: Soul Splinter (safe; 1% risk of failure)  h* HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (ally target, chance to affect: 50%)h  #...>....#  lex1 the Purveyor of Pain#........#####  Demonspawn of Kikubaaqudgha ......#............#  Health: 37/43 ====================----#........###.#h   Magic: 9/11===================-----##...>....###.#  AC: 6Str: 8..............#h5   EV: 11Int: 18hV .....#.#####..#  SH: 0Dex: 13hu t..####. #5.#h Y  XL:  6 Next: 44% Place: Dungeon:4.# #. #.@#  Noise: =--------  Time: 4100.2 (0.0)## #..#h   a) +2 dagger (spect)#..#h   Cast: Soul Splinter#..#  Fire h- #..* ..#.hJ   B   bombardier beetle (ally target)## .h   5   ufetubus (summoned).#  The liquid fire burns you! _A demonic guardian appears!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh sShift-Dir - straight lineAim: a bombardier beetle (ally target, chance to affect: 50%)h SMweak, ally target,…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bombardier beetle (ally target, chance to affect: 50%)  A fragment of the bombardier beetle's soul is dislodged from its body.  The bombardier beetle looks weaker.hOh V .5*BThe liquid fire burns you!hX3--10/11==1.2 (1Soul Splinterh]hz`j _Your soul wisp closely misses the bombardier beetle.h}).....#####....#####...>....##.............#.#########. # 5 ## #.*B..#.### .# .#h#+P  You shake off some of the fire as you move.h+hk-i  The liquid fire burns you!h+3.5B.Bdistracted, weak, hM5r28------2h9h4;C _Your soul wisp touches the bombardier beetle.hǣ R....#####...>....##.............#.#########. #  ##5B*...#.#### .# h h  You swap places.  You shake off some of the fire as you move.hޭ .5BBweak, ally target,The liquid fire burns you!hʰ 5-----1======3h h i _Your soul wisp barely misses the bombardier beetle.h7  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancyh< 1% 1 b - Animate DeadNecromancy12%hk 4  c - Vampiric DrainingNecromancy3%3  d - Fugue of the FallenNecromancyh q3%3  e - Kiss of DeathConjuration/Necromancy 4%h 1 Select a spell to cast[!]/[I] toggle spell headersh hFhm #............#  lex1 the Purveyor of Pain#........###.#  Demonspawn of Kikubaaqudgha ......##...>....###.#  Health: 25/43 =============-----------..............#  Magic: 11/11 ========================.....#.#####..#  AC: 6Str: 8..####. #..#  EV: 11Int: 18.# #. #..#  SH: 0Dex: 13## #..#h3  XL:  6 Next: 44% Place: Dungeon:4#5@#  Noise: =--------  Time: 4103.2 (0.0)#.B#  a) +2 dagger (spect)#.*.  Cast: Soul Splinterht..#.#  Fire ### .# .#  B   bombardier beetle (weak, ally target,…).#  5   ufetubus (summoned).#h  *   soul wisp (summoned) You swap places.  You shake off some of the fire as you move.  hThe liquid fire burns you! _Your soul wisp barely misses the bombardier beetle.hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh #............#  lex1 the Purveyor of Pain#........###.#  Demonspawn of Kikubaaqudgha ......##...>....###.#  Health: 25/43 =============-----------..............#h0  Magic: 11/11 ========================.....#.#####..#  AC: 6Str: 8..####. #..#  EV: 11hkInt: 18.# #. #..#  SH: 0Dex: 13## #..#h   XL:  6 Next: 44% Place: Dungeon:4#5@#  Noise: =--------  Time: 4103.2 (0.0)#.B#h  a) +2 dagger (spect)#.*.  Cast: Soul Splinter..#.#  Fire ### .# .#  B   bombardier beetle (weak, ally target,…).#  5   ufetubus (summoned).#  *   soul wisp (summoned) You swap places.  You shake off some of the fire as you move.  hqThe liquid fire burns you! _Your soul wisp barely misses the bombardier beetle.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hW)h*The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - Noh\ hs  #............#  lex1 the Purveyor of Pain#........###.#  Demonspawn of Kikubaaqudgha ......##...>....###.#  Health: 25/43 =============-----------..............#  Magic: 7/11===============---------.....#.#####..#  AC: 6Str: 8..####. #..#ht   EV: 11Int: 18.# #. #..#  SH: 0Dex: 13## #..#ht   XL:  6 Next: 44% Place: Dungeon:4#5@#  Noise: =--------  Time: 4103.2 (0.0)#.B#  a) +2 dagger (spect)#.*.  Cast: Soul Splinter..#.#  Fire ### .# .#  B   bombardier beetle (weak, ally target,…)ht .#  5   ufetubus (summoned)ht .#  *   soul wisp (summoned)ht  ht Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ht <You call upon the dead to rise.  hu {The liquid fire burns you!Your ufetubus hits the bombardier beetle.  hu RYour ufetubus barely misses the bombardier beetle.h2z *****onfirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  hvz The liquid fire burns you!  Your ufetubus hits the bombardier beetle.  Your ufetubus barely misses the bombardier beetle.The bombardier beetle sprays incendiary fluid at you.h ....@The burning spray misses you.Your soul wisp touches the bombardier beetle but does no damage.  Your ufetubus hits the bombardier beetle.h2-8==-------==4.2 (1Reap hl h8 R _Your ufetubus hits the bombardier beetle but does no damage.hO M( .#  (   +2 spectral dagger  The bombardier beetle is heavily wounded.Your +2 spectral dagger hits the bombardier beetle but does no damage.  h 9The liquid fire burns you!  Your ufetubus completely misses the bombardier beetle.  Your ufetubus barely misses the bombardier beetle.  The bombardier beetle is struck by your spines.h x18-----5.1 (0.9h h! I _The bombardier beetle bites you but does no damage.hoYou hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.Your +2 spectral dagger barely misses the bombardier beetle.los  Your ufetubus hits the bombardier beetle but does no damage.hq`16------6.0h:vhxV _Your soul wisp touches the bombardier beetle but does no damage.hz    #.#  ##...>....###.#  ...#  #..#   #..#  .# #. #..#  ## #..#  #5@#  h1#(B#  #.*.  ..#.#  ### .#  .#   .#  .# You hit the bombardier beetle.  The bombardier beetle is almost dead.Your +2 spectral dagger hits the bombardier beetle but does no damage.hB   #.#  ##...>....###.#  ...#  #..#   #..# h .# #. #..#  ## #..#  #5@#  #(B#  #.*.  ..#.# h# ### .#  .#  .#  .# hcThe liquid fire burns you!  * * * LOW HITPOINT WARNING * * *  Your ufetubus slips past the bombardier beetle!r ufetubus hits the bombardier beetle but does no damage. x2  Your soul wisp touches the bombardier beetle.  The bombardier beetle dies!h .Z5(   +2 spectral dagger5   ufetubus (summoned)Z   bombardier beetle zombie (minion)Kikubaaqudgha accepts your kill.hҡ 3---9====579 _The dead are walking!h<h;h _Your Dodging skill increases to level 3!hAF#####...>....##.............#.#########. #  ## #.Z(.*5#...#.##.### # hP  You swap places.  You shake off the liquid fire.h_W ..# hKYn-7.9 (1.0Reap h]hH_9 _Your +2 spectral dagger disappears.h% `##...>.............#.#########. #  ## #.Z*##5#.......#...#.###  hD h ~10/11====-8h_ hE & _You swap places.šh" ##...>....###.#  ....#  .....#.#####..#  ..####. #..#  .# #. #..#  ## #..#  #.Z#šh:#`  #.*##  #@.5# #.#.#šh\# .#.####.# šh|# # .#  .# šh#C .#  .#šh#V  .#  šhq+šh,šh1 .Z..# šh+3%9šh6šhd9b _Your ufetubus disappears in a puff of smoke!Úh #....##...>....###..........#.####.###.# #.##..# *## #Z.#.......#....#.####.###.#ÚhȾÚh4-1=====10ÚhÚh& _You swap places.Úh ##...>.............#.#########. # Úh t ##Z*##Úh0 \..##.......#ÚhO ...#.####. # .#Úhp P .#Úh Úhh %1ÚhL" Úh$ & _You swap places.Ěh.............#.#########. #  ##ĚhQZ*######.##...#......@#.#...#.####.#ĚhDu # .#ĚhW ĚhĚhĚhIf..*ZĚh$%2ĚhĚhĚh7  .#  .....#.#####..#  ..####. #..#Ěh/82  .# #. #..#  ## #..# ĚhS8 #..# # #..##Ěhs8  ####.##*Z.#Ěh8/  #Ěh8.#.# .#.####.#Ěh8Z . # .#Ěh8P  .# Ěh 9C .#  .#Ěh99U  .#  ĚhX9 Ěh;Ěh:@G.ZĚhA!5ĚhB0=3ĚhJFĚhGŚhLŚhŚht ŚhJ Śh)g===ŚhuŚhŚhŚhŚhrŚhŚh=6=ŚhŚhŚhvŚhŚhŚh,ŚhŚh,Śh Śh"Śh#B7=Śh#Śhc*W _You start resting.ŚhS,Śh,Śh,Śh.,Śh/Śh1Śh1$18Śh1;==Śh2Śh74Śhg4Śh4Śh5Śh5Śh6Śh7,Śh7Śh8Śh8K9=Śh;XŚh,=ŚhD=Śh=Śhe?Śh~?Śh@ŚhBŚhBT20=ŚhaCŚhJ1.ŚhR7 329.0) ŚhRN_Your soul wisp disappears in a puff of smoke!ŚhUX3.9 (20Reap Śh~XŚhZ_ _Your reaping aura is weakening.ƚhR .# ƚh: .....#.#####..#  ..####. ## #..#ƚhZ|  .# #. .. #..#ƚhwx  ## #. #..#ƚh^ #. #..#ƚhv  #. #..##ƚhғy  ####.##...#ƚh  #....@.Z#.#ƚha .#.####.#ƚh5 ƚh#.# #$ .# #. .#ƚhu #. .# ƚhɔV#. .# ƚh#. .# #.ƚh  ƚhƚh70Z.ƚh04.9 (1.0)ƚh<ƚh`+ _Found 15 gold pieces.ƚh . .#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##  ####.##...#  #...@.Z.#.# .#.####.# .#.#o #$# .# .. #.# .# #o #.# .# g. #.# .# oo 2 orcs (asleep). #.# .# g  ƚhj :[m goblin (asleep) #.# Z   bombardier beetle zombie (minion) ƚh r  A goblin and 2 orcs come into view.ƚh ƚh ƚha Z..o.gooowandering, 1 ally target)gƚh +ƚhn F==5Soul Splinterƚh ƚh ( _The goblin shouts!ǚhFC. .#  .....#.#####..#ǚhuC  ..####. ####..# ǚhC  .# #. ..##..#  ## #.##..#ǚhC}  #.##..# ǚhC #.##..##  ####.##...# ǚhD #..@.Z..#.# .#.####.#ǚhxDp #.#.#.##$# .# ...o. #.# .# # #.# #.# .#ǚhDd  go. #.# .# #.# #.# .#ǚhD .. #.#  ǚh7GǚhIǚhYJǚhKǚhLǚhLǚhMǚhU`.ZS..ǚhUor   quokka (wandering)rǚh-Vg   goblinS   ball python (constriction, wandering(…)ǚhW#1ǚhW9=--6ǚh6_ǚhUj ǚhj_A ball python comes into view. A quokka comes into view. _An orc comes into view. It is wielding a +0 club.Țhu .#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##  ####.##...#  #.#.#  .#Z####.#  #.#.#.##$# .#  .S... #.# .#  # #o# #.# .#  go. #.# .#  #.# #[40Țhum.# .#  g   goblin.r #.#  Z   bombardier beetle zombie (minion) Țh|Țh5}Țh}ȚhZ.o.oooȚhArr   quokka.g   goblinȚhiZ   bombardier beetle zombie (minion)ȚhFh==7Soul SplinterȚhGȚh6: _The orc shouts! You hear a shout! x3Țhii  .#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  Țhi a## #.##..#  #.##..#  #.##..##  Țh7j O####.##...#  #..Z.@..#.#  .#.####.#  #.#.#.##$# .# Țhaj  .S.o. #.# .# Țhj  Țhj # #.# #.# .#  Țhj go. #.# .#  Țhk yZ   bombardier beetle zombie (minion)Țh(k #r# #.# .# ȚhJk  .. #.#   Țht Țhv 9--8Țh{ Țh~ Z _Your reaping aura expires.ɚh.#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##  ####.##...#  #..Z..@.#.#  .#.####.#  #.#.#.##$# .#  .S.o. #.# .#  # #.# #.# .#  go. #.# .#  #r# #.# .#  .. #.#   [4ɚh V0m2=--9ɚhɚhʚh ʚhʚhʚh-ʚhPy ".#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##  ʚhy ####.##...#  #..Z...@#.#  .#.####.#  ʚhy #.#.#.##$# .#  ʚhy .S.o. #.# .#  # #.# #.# .# ʚhz  ʚhKz go. #.# .#  #r# #.# .#  ʚhz x.. #.#   ʚhZ| ʚhC %SS   ball python (constriction, ally target)Z   bombardier beetle zombie (minion)ʚh@ '40ʚh ʚh J _Your bombardier beetle zombie bites the ball python.˚hZ~##...>....###..........#.#.####. ##.# #. .##  #.##..#˚h####.##@..# #..Z....#.#......S#.####.##.#.#.##$˚h .S.o.# #.# go.˚h[#r#.#.. #.#˚hB˚h6oo   orcS   ball python (constriction, ally target)Z   bombardier beetle zombie (minion)˚h&1˚h˚hLJ _The ball python bites your bombardier beetle zombie.˚h>M #....##...>....###..........#.#.####. ##.# #. .##  ######.##.. #..Z....#......oS#.####.# ##˚h˚h&2˚hԜ˚h˚h- M... #........#####...>....###..........#.#.####. ##.# #. .## ˚hr #####.##..#..Z....#.# #.˚hϙ A #˚h3 ˚h 53=˚hɢ 3˚h ˚ho ˚h` M####... #........#####...>....###˚h ..........#.#.####. ##.# #. .##  ˚h q######.##...# ˚h .˚h ˚h &4˚h( ˚h ̚hhM>....# ####... #........#####...>....###.......̚h,...#.#.####. ##.# #. .## #.##..## .#̚h̚h̚h<&5̚h-̚h̚h[M.>....# ####...̚h[ #........#####...>....###..........#.#.####. ##̚h%\.# #. .###.##..# ̚hN\'#.#̚hb̚hd&6̚h0h̚hi̚hM###.#.>....# .....####̚hq ........ #........#####...>....###..........#.#̚h.####. ##.# #. .## #.##..#̚h/ ###.#̚h̚h̚ho   orco̚h\4=7̚h̚h̚h)}M #.# ###.#.̚h)3>....# .....####....... #........#####...>....###̚h*h..........#.####̚h4*:.####. ##̚hG*.# #. ..##..# ̚hZ*̚hr*̚h*Po.#. ̚hV-̚h3o   orco.̚h6&8̚h;̚h*=̚h8̚hQ̚h̚h̚h#&̚h2'̚h+̚h-̚h%̚hީ̚h̚h̚hX ̚hX ̚h ̚hC ̚h ̚hr ̚h ̚h ̚h(< ̚hj> ̚hzD ̚h>F ̚hD ̚hԿ ̚h ̚hp ̚h. ̚h1 ̚h5 ̚h7 ̚hۗ ̚hD ̚h ̚h* ̚h| ̚h~ ̚h ̚h ̚hc ̚h ̚h ̚h1 ̚h_ ̚h#b ̚hf ̚hi ̚hm̚ho̚ht̚hv̚h̚hL̚h̚hZ͚hl͚hMo͚hs͚h....# # #........#####  #............#  #........###.#  ##...>....###.#ΚhB  .#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##  ####.##o..# ΚhB9 #..Z....#.# ΚhEΚhKAo.ΚhM&9ΚhQΚhSϚh7= #...# #.# # #...###.## # #........# Ϛh=.# #...>....# # #........##### # #............#  #..###.#Ϛh=  ##...>....###.#  Ϛh=.#  .....#.#####..# Ϛh= ..####. ####..#  .# #. ..##..#Ϛh>  ## #.##..#  #.##..# Ϛh=> #.##o.##   ####.##...#Ϛh>   #..Z....#.#  ϚhDϚhG55=ϚhG 50ϚhiKϚhqMϚh # #...# #.# # #...###.## .# #.# .# #...>....# .## #.##### # #.....# . #.###.# # ##...>....###.# . .#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..# Ϛhғ #.##..#  #.##o.##  ####.##...# Ϛh 9 #..Z....#.# Ϛh՛ Ϛh| &1Ϛh: Ϛh ښh[ ښh!b Inventory: 41/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip ښhb Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe ښhb Magical Staves (go to first with |)  q - a staff of alchemy ښh c TJewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ܚh i - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.0 (6.0 -> 12.0). Your EV would decrease by 8.4 (11.9 -> 3.5). Your spell failure would worsen by up to 95% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.⚯hl MInventory: 41/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)  j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  ⚯hۇ K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn) ⚯h g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  ⚯h6 w - a +0 robe  O - a +0 robe Magical Staves (go to first with |) ⚯hN @ q - a staff of alchemy ⚯hd bJewellery (go to first with "=) ⚯h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]⚯hƒ ⚯hה ⚯h1 ##...# #.#  lex1 the Purveyor of Pain ###...###.##⚯h   Demonspawn of Kikubaaqudgha ...... .##........#  Health: 25/43 =============----------- ..# #...>....#  Magic: 11/11 ======================== .## #........#####  AC: 6Str: 8 ###............#  EV: 11Int: 18 .#........###.#  SH: 0Dex: 13 ###...>....###.#  XL:  6 Next: 57% Place: Dungeon:4 ..........@....#  Noise: ---------  Time: 4151.9 (0.0).....#.#####..#  a) [⚯h! 32m+2 dagger (spect)..####. ####..#  Cast: Soul Splinter.# #. ..##..# ## #.##..# #.##..#  #.##o.##  ####.##...# ⚯hr ` #..Z....#.#   _A ball python comes into view. A quokka comes into view. _An orc comes into view. It is wielding a +0 club. ⚯h v_The orc shouts! You hear a shout! x3 _Your reaping aura expires. ⚯hÞ _Your bombardier beetle zombie bites the ball python. _The ball python bites your bombardier beetle zombie.⚯hŤ ⚯h ⚯hʲ ⚯h ⚯h ⚯hT ⚯h u _An orc comes into view. It is wielding a +0 club. ⚯h }_The orc shouts! You hear a shout! x3 _Your reaping aura expires. _⚯hӾ Your bombardier beetle zombie bites the ball python. _The ball python bites your bombardier beetle zombie _Unknown command.皯hp 皯hwu VInventory: 41/52 slots Hand Weapons (go to first with ))  a - a +2 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hY  r - a +0 leather armour  d - an amulet of magic regeneration (worn) hչ j e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of feark - 2 scrolls of enchant weapon21%h$ R r - a +0 leather armour h  d - an amulet of magic regeneration (worn)  m - 3 scrolls of poisono - a scroll of enchant armour  t - a scroll of identify  C - 2 scrolls of brand weapon  D - 2 scrolls labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS42h  d - an amulet of magic regeneration (worn)  k - 2 scrolls of enchant weapon h  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTEI - a scroll of summoning  P - a scroll labelled FIETIT CIKEILA h Potions (go to first with !)60hMV k - 2 scrolls of enchant weapon  C - 2 scrolls of brand weapon  c - 2 potions of magic  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion75h C - 2 scrolls of brand weapon  D - 2 scrolls labelled IQAUZI DUAXURU  A - a bubbling amethyst potion  G - a blue potion82hp k - 2 scrolls of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. hksIt is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hHEnchant which weapon? Hand Weapons  a - a +2 spectral dagger (weapon)  j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear h M - a +0 halberd  N - a +0 whip [?] describe selectedhy3h79##...# #.#  lex1 the Purveyor of Pain ###...###.##  Demonspawn of Kikubaaqudgha ...... .##........#h9T  Health: 25/43 =============----------- ..# #...>....#  Magic: 11/11 ======================== .## #........#####  AC: 6Str: 8 ###............#  EV: 11h9Int: 18 .#........###.#  SH: 0Dex: 13 ###...>....###.#h5:  XL:  6 Next: 57% Place: Dungeon:4 ..........@....#hg:  Noise: ---------  Time: 4151.9 (0.0).....#.#####..#  a) +2 dagger (spect)..####. ####..#h:  Cast: Soul Splinter.# #. ..##..# ## #.##..# #.##..#  #.##o.##  ####.##...#  h;#..Z....#.#   _An orc comes into view. It is wielding a +0 club. _The orc shouts! You hear a shout! x3 _Your reaping aura expires. _Your bombardier beetle zombie bites the ball python. _The ball python bites your bombardier beetle zombie. _Unknown command.h=h?hD##...# #.#  lex1 the Purveyor of Pain ###...###.##  Demonspawn of Kikubaaqudgha ...... .##........#hFE  Health: 25/43 =============----------- ..# #...>....#  Magic: 11/11 ======================== .## #........#####  AC: 6hEStr: 8 ###............#  EV: 11Int: 18 .#........###.#  SH: 0Dex: 13 hE###...>....###.#  XL:  6 Next: 57% Place: Dungeon:4 ..........@....#h"F  Noise: ---------  Time: 4151.9 (0.0).....#.#####..#  a) +3 dagger (spect)hF..####. ####..#  Cast: Soul Splinter.# #. ..##..# ## #.##..# #.##..#  #.##o.##  hF####.##...#  #..Z....#.#   hFv_The orc shouts! You hear a shout! x3 _Your reaping aura expires. h%G_Your bombardier beetle zombie bites the ball python. _The ball python bites your bombardier beetle zombie. _Unknown command.As you read the scroll of enchant weapon, it crumbles to dust.hMh6P+2.9 (1hShAV _Your reaping aura expires. _Your bombardier beetle zombie bites the ball python. _hyVThe ball python bites your bombardier beetle zombie _Unknown command.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 spectral dagger glows red for a moment.h h Inventory: 41/52 slots Hand Weapons (go to first with ))  a - a +3 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip h Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) h* [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hpc  i - a +0 chain mail  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear17%h '  i - a +0 chain mail  r - a +0 leather armourk - a scroll of enchant weapon21h  r - a +0 leather armour  w - a +0 robe  m - 3 scrolls of poison5h3  w - a +0 robe  O - a +0 robeo - a scroll of enchant armour8h  O - a +0 robe  q - a staff of alchemyt - a scroll of identify  C - 2 scrolls of brand weapon35h/ q - a staff of alchemy  d - an amulet of magic regeneration (worn)  D - 2 scrolls labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS42hK  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)  F - a scroll labelled QIUGUOSHAENT6h  e - a ring of positive energy (worn)  v - an amulet of the acrobat  H - a scroll labelled NOINKAUQUTE50h, v - an amulet of the acrobat  h - a scroll of fearI - a scroll of summoning  P - a scroll labelled FIETIT CIKEILA7hav 5  h - a scroll of fear  k - a scroll of enchant weapon Potions (go to first with !)60 h.X  k - a scroll of enchant weapon  h/ m - 3 scrolls of poison  c - 2 potions of magic4 hk   m - 3 scrolls of poison  o - a scroll of enchant armour  n - 2 metallic inky potions7 h  o - a scroll of enchant armour  t - a scroll of identify  s - a silvery potion71 hC   t - a scroll of identify  C - 2 scrolls of brand weapon  z - a bubbling sapphire potion5 h0  k - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all.  h0It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________  h 1“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  hF1 Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hCoEnchant which weapon? Hand Weapons  a - a +3 spectral dagger (weapon)  j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip [?] describe selectedh h, {##...# #.#  lex1 the Purveyor of Pain ###...###.##  Demonspawn of Kikubaaqudgha ...... .##........#  Health: 25/43 =============----------- h ..# #...>....#  Magic: 11/11 ======================== .## #........#####  AC: 6Str: 8 ###............#  EV: 11Int: 18 h .#........###.#  SH: 0Dex: 13 h ###...>....###.#h   XL:  6 Next: 57% Place: Dungeon:4 ..........@....#h8 '  Noise: ---------  Time: 4152.9 (0.0).....#.#####..#hX   a) +3 dagger (spect)..####. ####..#  Cast: Soul Splinterhx .# #. ..##..# ## #.##..#h L #.##..#  h R#.##o.##  ####.##...# h o #..Z....#.#   h _Your reaping aura expires. _Your bombardier beetle zombie bites the ball python. h& ]_The ball python bites your bombardier beetle zombie. _Unknown command.hE As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 spectral dagger glows red for a moment.h h hf ##...# #.#  lex1 the Purveyor of Pain ###...###.##h [  Demonspawn of Kikubaaqudgha ...... .##........#  Health: 25/43 =============----------- h ..# #...>....#  Magic: 11/11 ======================== .## #........#####  AC: 6Str: 8 ###............#  EV: 11Int: 18 h9 N.#........###.#h\  SH: 0Dex: 13 #h| ##...>....###.#h   XL:  6 Next: 57% Place: Dungeon:4 ..........@....#h '  Noise: ---------  Time: 4152.9 (0.0).....#.#####..#h   a) +4 dagger (spect)..####. ####..#h   Cast: Soul Splinter.# #. ..##..#h@ ## #.##..# #.##..#  he ?#.##o.##  h~ B####.##...#  h #..Z....#.# h ~  _Your bombardier beetle zombie bites the ball python. h ]_The ball python bites your bombardier beetle zombie. _Unknown command.h As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 spectral dagger glows red for a moment.  h >As you read the scroll of enchant weapon, it crumbles to dust.h h +3.9 (1h h3 z _The ball python bites your bombardier beetle zombie _Unknown command. hW As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 spectral dagger glows red for a moment.  As you read the scroll of enchant weapon, it hu Qcrumbles to dust. _Your +3 spectral dagger glows red for a moment.hhhhG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hoh{Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  h?L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net h_Armour (go to first with [)  b - a +0 robe (worn) hU g - a +0 pair of boots (worn)i - a +0 chain mail  h /r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) h{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h r - a +0 leather armour  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  m - 3 scrolls of poison22%hh r - a +0 leather armour  q - a staff of alchemyo - a scroll of enchant armour  t - a scroll of identify  C - 2 scrolls of brand weapon  D - 2 scrolls labelled IQAUZI DUAXURU37h, q - a staff of alchemy  d - an amulet of magic regeneration (worn)  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT44hQ v d - an amulet of magic regeneration (worn)  h - a scroll of fear  H - a scroll labelled NOINKAUQUTEI - a scroll of summoning  P - a scroll labelled FIETIT CIKEILA55hU 3 h.V Potions (go to first with !)9hZ   h - a scroll of fear  m - 3 scrolls of poison hTZ b c - 2 potions of magic62hn g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  v - an amulet of the acrobat  m - 3 scrolls of poisonhn951hoMissiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  q - a staff of alchemy  v - an amulet of the acrobat37he   E - a scroll labelled SERIEWUSAS40h   q - a staff of alchemy  d - an amulet of magic regeneration (worn)  F - a scroll labelled QIUGUOSHAENT4 h&O H - a scroll labelled NOINKAUQUTEI - a scroll of summoning  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !)  hw c - 2 potions of magic  n - 2 metallic inky potions66 h8   d - an amulet of magic regeneration (worn)  v - an amulet of the acrobat  s - a silvery potion he8 /70 h   z - a bubbling sapphire potion4 hj}  v - an amulet of the acrobat  h - a scroll of fear  h}_ A - a bubbling amethyst potion7!hb h - a scroll of fear !h t - a scroll of identify  G - a blue potion Baublesf - 2 flux baubles!h988!h. Talismans (go to first with %)92#h t - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hs AIdentify which item? (\ to view known items) Scrolls (select first with ?)  D - 2 scrolls labelled IQAUZI DUAXURU  E - a scroll labelled SERIEWUSAS $hݱ  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA Potions (select first with !)  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion $h  A - a bubbling amethyst potion  G - a blue potion $h #$h> G[?] describe selected&hR 7#&h g#...# #.#  lex1 the Purveyor of Pain ###...###.##  Demonspawn of Kikubaaqudgha ...... .#&h #........#  Health: 25/43 =============----------- &hղ ..# #...>....#  Magic: 11/11 ======================== .## #........#####&h   AC: 6Str: 8 ###............#  EV: 11&h# Int: 18 .#........###.#  SH: 0Dex: 13 #&hD ##...>....###.#  XL:  6 Next: 57% Place: Dungeon:4 ..........@....#&hi   Noise: ---------  Time: 4153.9 (0.0).....#.#####..#  a) +4 dagger (spect)&h A..####. ####..#  Cast: Soul Splinter.# #. ..##..# ## #.##..#&h \ #.##..#  #.##o.## &h˳  ####.##...#  #..Z....#.# &h'   _Unknown command.As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 spectral dagger glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 spectral dagger glows red for a moment. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hM &h &h\ ##...# #.#  lex1 the Purveyor of Pain ###...###.##  Demonspawn of Kikubaaqudgha ...... .#&h #........#  Health: 25/43 =============----------- ..# #...>....#  Magic: 11/11 ======================== .## #........#####&h  AC: 6Str: 8 ###............#&h˿   EV: 11Int: 18 .#........###.#  SH: 0&h Dex: 13 ###...>....###.#&hE :  XL:  6 Next: 57% Place: Dungeon:4 ..........@....#  Noise: ---------  Time: 4153.9 (0.0).....#.#####..#&hk t  a) +4 dagger (spect)..####. ####..#  Cast: Soul Splinter.# #. ..##..# &h ## #.##..# #.##..#  #.##o.## &h  ####.##...#  #..Z....#.# &h  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 spectral dagger glows red for a moment.  &h XAs you read the scroll of enchant weapon, it crumbles to dust. _Your +3 spectral dagger glows red for a moment. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  As you read the scroll of identify, it crumbles to dust.&hW &h oo   orc&h &h v6=4.9 (1Soul Splinter&hl &h _Your +2 spectral dagger glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 spectral dagger glows red for a momen&h< t. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &h[ As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of vulnerability(hg (hzu VInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])hw   w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  m - 3 scrolls of poison  o - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTEI - a scroll of summoning )hw  P - a scroll labelled FIETIT CIKEILA Potions !  c - 2 potions of magic )h=z  n - 2 metallic inky potions65%)h~w W d - an amulet of magic regeneration (worn)  v - an amulet of the acrobat  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion76*h C - 2 scrolls of brand weapon  G - a blue potion Baubles*hXf - 2 flux baubles Talismans (go to first with %)p - a blade talisman9.h D - 2 scrolls of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.3h bInventory: 39/52 slots Scrolls (go to first with ?)  h - a scroll of fear  m - 3 scrolls of poison  o - a scroll of enchant armour  3hح !C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE 3h _ I - a scroll of summoning  P - a scroll labelled FIETIT CIKEILA 3h Potions (go to first with !)  c - 2 potions of magic  n - 2 metallic inky potions 3h;  s - a silvery potion  z - a bubbling sapphire potion 3hZ  A - a bubbling amethyst potion  G - a blue potion 3hx IBaubles  f - 2 flux baubles 3h Talismans (go to first with %)p - a blade talisman 3hȮ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[96%]5h  D - 2 scrolls of vulnerability  n - 2 metallic inky potionsu - a rimehorn talismanbot5h'7h I - a scroll of summoning. A scroll that calls forth several allied creatures woven from shadow into the shapes of those beings found within the reader's immediate vicinity. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ 7h\“When thou attended gloriously from heaven, Shalt in the sky appear, and from  thee send Thy summoning archangels to proclaim Thy dread tribunal.”  -John Milton, _Paradise Lost_, Book III, 1667. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8hy 8h 8h ##...# #.#  lex1 the Purveyor of Pain ###...###.##8hB   Demonspawn of Kikubaaqudgha ...... .##........#  Health: 26/43 ==============---------- ..# #...>....#8ho M  Magic: 11/11 ======================== .## #........#####  AC: 68h Str: 8 ###............#  EV: 118h Int: 18 .#.....o..###.#8h  SH: 0Dex: 13 #8h ##...>..B.###.#8h   XL:  6 Next: 57% Place: Dungeon:4 .8h& &........O@.g..#  Noise: ---------  Time: 4154.9 (0.0)8hA .....#.#####o.#8h ^  a) +4 dagger (spect)..####. ####..#  Cast: Soul Splinter.# #. ..##..# ## #.##..# #.##..#  o   orc (ally target)#.##o.##8h  O   ogre (summoned)####.##...#8h  o   orc (summoned)#..Z....#.#8h+   B   giant cockroach (summoned) (…)As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 spectral dagger glows red for a moment. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  As you read the scroll of identify, it crumbles to dust. 8he _D - 2 scrolls of vulnerabilityAs you read the scroll of summoning, it crumbles to dust.8h _Your +3 spectral dagger glows red for a moment. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 8h As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of vulnerability  As you read the scroll of summoning, it crumbles to dust.  Wisps of shadow whirl around you...8h gg   goblinO   ogre (summoned)8h o   orc (summoned) 8h +5.9 (18h+ 8hn E _The orc hits your hobgoblin but does no damage.....# .## #.##### .## #..B.###.# ....#  .## #.#####  ## #....#  . #......o.###.#  ...B###.#  . .g.@O.g.#  .....#.#####o.#  h+ #...# #.#  # #...###.##  # #.#  .# #...>....#  ## #.#####  # #.....#   #.o###.#   ##...>...B###.#   .)O@og.#  .....#.#####S.#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##o.##  ####.##...#  #..Z....#.# [>h,+30G >h3  You swap places. The ball python misses your hobgoblin.The ball python grabs your hobgoblin.  The ball python constricts your hobgoblin.>h!BThe ball python grabs your hobgoblin.  The ball python constricts your hobgoblin.  Your hobgoblin misses the ball python. The orc is struck by your spines.  The orc closely misses you.orc hits your hobgoblin with a +0 hand axe.  Your hobgoblin dies!>hB>hM.oS. >h~NB9.8 (1.0Soul Splinter>hU>hXe _Your hobgoblin's corpse dissolves into shadows!>hX n  You hit the orc.  You kill the orc!>h >h >h ?o.S.S   ball python (constriction, ally target)O   ogre (summoned)o   orcB   giant cockroach (summoned)>h R=860.7 (0.9>h >h ` _Kikubaaqudgha accepts your kill.?h +~  You hit the ball python.  You kill the ball python!?h.?h6.o)O   ogre (summoned)o   orcB   giant cockroach (summoned)?h9_1.6Soul Splinter?h}>?h@` _Kikubaaqudgha accepts your kill.?hk #...# #.#   #...###.##   #........#  # #...>....#  # #........#####   #............#  #..###.#  ##...>..oB###.#  ?h .)O.@..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  ?h #.##..##  ####.##...#  #..Z....#.#  ?h ?h% ?h.( _.oB?h|* Q8-2.6 (1.0?h1 ?h5  Things that are here: _a +0 hand axe; a ball python corpse; an orc corpse@hf #...# #.# # #...###.## # #........# .# #...>....# # #........##### # #............#  #..###.#  ##...>...o###.#  .)O@B..#@hg  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##@hd  ####.##...#  #..Z....#.# @h@h@-3@hd@h& _You swap places.@h` n#...# #.#   #...###.##   #........#  # #...>....#  # #........#####  @h  #............#  #..###.#  ##...>...o###.#  .)OB@..# @h  .....#.#####..# @h?  ..####. ####..#  @h^ .# #. ..##..#  @h} ## #.##..#  #.##..#  @h #.##..##  ####.##...#  @h O#..Z....#.#  @h% @h' &4@h5- @h?3   Things that are here: _a +0 hand axe; a ball python corpse; an orc corpseYou swap places. _You swap places.  Things that are here: _a +0 hand axe; a ball python corpse; an orc corpse@h+ #...# #.#  #...###.##  #........#   #...>....#   #........#####  @hx #............#  #........###.#  ##...>...o###.# @h  .)OB)@.#  @h .....#.#####..#  @h ..####. ####..#  @h6 +.# #. ..##..#  ## #.##..#  @h ~#.##..#  #.##..##  ####.##...#  #..Z....#.#  @h @h @h <.OB@h' c9=5 _@h @h Ah ##.##.....>.....#####.............#####...>...o###........).OB.Ahj #.#########. #### #. .. Ah i## # #Ah '###.Ah V..Z....#.....oS#.###Ah Ah& Ah= Ah Ah' v.o.OBAh) &6Ah/ AhA9 Ah1.....>.....#####..............#####...>....###........)o.OB#.#####.####. Ahs# #. .. ## # ####...Z....#B   giant cockroach (summoned).....oS#.####.##.#.#.##$# AhAh(F.BAh&7Ah7!Ah"BhUu>.....#####....#####...>....###........)o.O.#.#####B####. ####.# #. .. ## # Bhv####...Z....#.#.....oS#.####.##.#.#.##$#  .S.o. #.BhxBhyBhH)OBBhہ&8Bh BhOBhK& .....#####....#####...>....###........)o.).#.#####O####. ####B# #. ..##. ## # ####...Z....#.#.....oS#.###Bh&#.#.#.##$#  .S.o. #.# #.# Bh(BhF)Bh)BhA0o.OBo   orcBh{0B   giant cockroach (summoned)Bh2U30=9Bh8Bh;BhT ....#####...>....###........)o.o.#.#########. ####O# #. ..##B ## #.##. ####.#..Z....#.#BhU v.....oS#.####.#.#.##$#  .S.o. #.# .# #.# .# go. Bh/X BhY BhZ Bhb ~)o.OBBhxc '70Bhi Bhn Bh~$#####...>....###........)o.).#.#####o####. ####.# #. ..##O ## #.##B #.##.####.#..Z....#.....oS#.####.#.#.##$# . .S.o. #.# .#Bh$# #.# # go. #r# Bh0&Bh{'Bh>)Bh0.o.OBBh\2&1BhP9Bh9;ChC##...>........)o.).#.#########. ####o# #. ..##. ## #.##O #.##B..#####.##.......#.......#.####.#.#.#.##$# .# .S.o. #.# .## #.#  go. #r# ..  Ch!K.o.OBoo   orc (wandering, ally target)O   ogre (summoned)o   orcB   giant cockroach (summoned)Ch;2Soul SplinterChChChCG ~........)o.).#.#########. # #. ..##o ## #.##. #.##O..######.##.B.#......@#.#.......#o####.##.#.#.##$# .# .S.o. #.# #.#  go. #r# ..  ChG Ch?I ChjI ChI ChaP V.o.ChP OB.o.oChQ 831=ChQ 3ChW ChgY Fh* ........)o.)..# lex1 the Purveyor of Pain  .....#.#####..# Demonspawn of Kikubaaqudgha ......  ..####. ####..# Health: 31/43 =================------- Fh .# #. ..##..# Magic: 10/11 =====================--- ## #.##o.# AC: 6Str: 8 #.##..# EV: 11Int: 18 #.##O.##  SH: 0Dex: 13 ####.##B..#  XL:  6 Next: 58% Place: Dungeon:4 Fhfj#....o*@#.#  Noise: ---------  Time: 4173.6 (0.0) .......#.####.#  a) +4 dagger (spect) #.#.#.##$# .#  Cast: Soul Splinter .S.o. #.# .#  # #.# #.# .#  go. #.# .#  o   orc (ally target) FhQ#r# #.# .#  O   ogre (summoned) .. #.# o   orc (summoned)  B   giant cockroach (summoned)Things that are here: _a +0 hand axe; a ball python corpse; an orc corpseAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (ally target, chance to affect: 68%)Gh ........)o.)..#  lex1 the Purveyor of Pain.....#.#####..#  Demonspawn of Kikubaaqudgha ........####. ####..#  Health: 31/43 =================-------.# #. ..##..#  Magic: 10/11 =====================---## #.##o.#  AC: 6Str: 8#.##..#Gh  EV: 11Int: 18#.##O.##  SH: 0Dex: 13####.##B..#  XL:  6 Next: 58% Place: Dungeon:4#....*.@#.#  Noise: ---------  Time: 4173.6 (0.0).......#.####.#Gh  a) +4 dagger (spect)#.#.#.##$# .#  Cast: Soul Splinter.S.o. #.# .# # #.# #.# .# go. #.# .#  o   orc (ally target)Gh#r# #.# .#  O   ogre (summoned).. #.#Ghҙ-  o   orc (summoned)  B   giant cockroach (summoned)GhThings that are here: _a +0 hand axe; a ball python corpse; an orc corpseAiming: Soul Splinter (safe; 1% risk of failure)  Gh9GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (ally target, chance to affect: 68%)Gh"p weak, ally target, soul-splinter…)*   soul wisp (summoned) (…)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (ally target, chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.GhSGhKGhGhGh.o.O*o Gh 1====4.6 (1Soul SplinterGhGh9 _Your giant cockroach bites the orc.Ghh"  You hit the orc.  The orc is severely wounded.Gh*  The orc is struck by your spines. The orc barely misses you.Your giant cockroach bites the orc. Your soul wisp touches the orc.  The orc dies!Gh2).o)O   ogre (summoned)o   orc*   soul wisp (summoned)B   giant cockroach (summoned)Gh7.95Gh;Gh=` _Kikubaaqudgha accepts your kill.HhLn  .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##o.##Hhn F  ####.##BO.#  #....*@.#.#  Hho .#.####.#  #.#.#.##$# .#Hh(o |  .S.o. #.# .#HhMo   # #.# #.# .#Hhmo |  go. #.# .#Hho }  #r# #.# .#Hho x  .. #.# Hho  Hh^s Hh| G.OHhe} .-6Hh Hhr M _You see here a +0 club.Ih .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..# IhӸ #.##..#  #.##o.##  ####.##B..#  #....@*O#.#Ihc  .#.####.#  #.#.#.##$# .#  .S.o. #.# .#  # #.# #.# .#  go. #o# .# o   orc (distracted) #r# #.# .# O   ogre (summoned) .. #.#  IhIhIh.oo.oally target)o   orcIh-*   soul wisp (summoned) (…)Ihk2-7Soul SplinterIhIh& _You swap places.Jh@e ........)o.)..#  lex1 the Purveyor of Pain .....#.#####..#  Demonspawn of Kikubaaqudgha ...... ..####. ####..#  Health: 32/43 =================------- .# #. ..##..#  Magic: 10/11 =====================--- ## #.##..#  AC: 6Str: 8 Jhe#.##..#  EV: 11Int: 18 #.##..##  SH: 0Dex: 13 JhfK####.##Bo.#  XL:  6 Next: 59% Place: Dungeon:4 #....@*O#.#  Noise: ---------  Time: 4177.6 (0.0) .......#*####.#  a) +4 dagger (spect) #.#.#.##*# .#  Cast: Soul Splinter .S.o. #*# .#  Jhf# #.# #o# .#  go. #.# .#  o   orc (ally target) Jhg#r# #.# .#  O   ogre (summoned) .. #.#Jh6g o   orc (summoned) Jhag *   soul wisp (summoned)(…)_You swap places.  JhgAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (ally target, chanceto affect: 68%)Kh3........)o.)..#  lex1 the Purveyor of Pain.....#.#####..#  Demonspawn of Kikubaaqudgha ........####. ####..#  Health: 32/43 =================-------.# #. ..##..#  Magic: 10/11 =====================---## #.##..#  AC: 6Str: 8#.##..#  EV: 11Int: 18#.##..##  SH: 0Dex: 13####.##Bo.#Kh4  XL:  6 Next: 59% Place: Dungeon:4#....@*O#.#  Noise: ---------  Time: 4177.6 (0.0).......#.####.#  a) +4 dagger (spect)#.#.#.##$# .#  Cast: Soul Splinter.S.o. #.# .# # #.# #*# .# go. #.# .#  o   orc (ally target)#r# #.# .#  O   ogre (summoned).. #.#  o   orc (summoned)  *  Kh5Z soul wisp (summoned)(…)_You swap places.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (ally target, chanceto affect: 68%)Lh§weak, ally target, soul-splinter…) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (ally target, chanceto affect: 68%)  Your soul wisp disappears in a puff of smoke!  A fragment of the orc's soul is dislodged from its body.Lh9`:  The orc looks weaker.LhdLh~eLhfLh[uP..Bo**   soul wisp (summoned)B   giant cockroach (summoned)Lht=8.6 (1Soul Splinter _LhLhbLh5. .)o.)..#  .....#.#####..#  ..####. ####..# Lh .# #. ..##..#  ## #.##..#  #.##..#  #.##..## Lh ####.##...#  #...@.BO#.#Lhf  .#.####.#Lh  #.#.#.##$# .#Lh   .S... #o# .#Lha  # #.# #*# .#  ... #.# .# Lh? #.# #.# .#  .. #.#  LhLhLhLhLhLhYoBO.o*Lh).o   orc*   soul wisp (summoned) (…)Lh^1===-9LhXLhkMhe .....#.#########. #### #. .. ## # #.######.##o......BO.#.#.......#@#####.#.#.##o#  .S... #*Mh# #.# #. ... #.# ..  MhY,Mh߲MhJ .BO)oThe orc barely misses you.Mhq]3==80MhXMhH _Your soul wisp touches the orc but does no damage.Nh%NhQ:o.Nh[1-1.5 (0.9NhNhx _You hit the orc but do no damage. The orc hits you with a +0 club.Nh  You closely miss the orc. Your soul wisp barely misses the orc.NhX(2.4Nh Nh0T _The orc completely misses you.Nhz  You barely miss the orc. Your soul wisp closely misses the orc.Nh_ g29--===Nh !3.3Nh Nh; X _The orc is struck by your spines. The orc hits you with a +0 club.Oh]n  You hit the orc.  The orc is almost dead.  Your soul wisp touches the orc but does no damage.  The orc is struck by your spines.  You kill the orc!  Kikubaaqudgha accepts your kill.Oh_e$O   ogre (summoned)o   orcOh&f*   soul wisp (summoned)B   giant cockroach (summoned)OhPk[pil of Sorrows*30-Ohk*604.2OhpOhso _You can now bring forth the wretched and dying.Ohs# ####. # #. .. ## # ######.##...##...BOo.#.#.......#.#####.#.#.##@#  .S... #*# #.# #. ... #.# ..   *   soul wisp (summoned).B   giant cockroach (summoned)o)Oo   orc*   soul wispB   giant cockroach (summoned)-5.2 (1.0Oh:  You now have 329 gold pieces (gained 15).  Things that are here:-6.2 (2Oh>  OhE? Oh? :_a +0 club; a +0 ring mail; an orc corpseOh? Qhtd...#.#.####. ##.# #. .###  #.##..######.##...# #...Bo).#.......#@####Qh J#.#.#.##O .S... #*# #.# ...#.#.#..#..#QhfQhJ+7.2 (1QhQhW& _You swap places.Rhw{....)o.)...#.####.####. ##.# #. .###.#  #.##..####.##...# #...@o).#.......#B#####.#.#.##O .S... #*# #.# ...#.#.#..#Rhg5  You swap places.RhRhRhZfO*.Rh0W31=8RhKRhcb _Your giant cockroach dissolves into shadows!Rh5 `. .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##  ####.##...#  #..@.o).#.#  Rh .#O####.#  #.#.#.##*# .#  .w... #.# .#  # #.# #.# .#  ... #.# .# w   dart slug (wandering) #.# #.# .# O   ogrRh e (summoned) .. #.# o   orc #.# *   soul wisp (summoned)RhV Rh Rh' Rh oO.*), ally target)Rhɳ ;9Soul SplinterRh, Rh \ _A dart slug comes into view.Shr5#.. .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..##  ####o##...#  #.@.O.).#.# .#*####.# .#.#.#.##)# .#  .w... #.# .#  #.#.## #.# .# ..... #.# .# .#.# #.# .#  .. #.#  #.# Sh;Sh;Sh7<Sh<ShE.O*..O   ogre (summoned)*   soul wisp (summoned)ShG^90Soul SplinterShuOShQV _Your orc dissolves into shadows!ThK #.. .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  ## #.##..#  #.##..#  #.##..## Th ####.##...#  #@.O*.).#.# .#.####.# #.#.#.#.##)# .#  ..w..##.# .# #.#.####.# .# ..... #.# .#Th w   dart slug (distracted, ally target)#.#.# #.# .# O   ogre.... #.# *   soul wisp (summoned) #.#Th,Th4ThTh*.r.....O.wr   quokka (distracted)O   ogre*   soul wisp (summoned)Th1;1Soul SplinterThJThUhl  #.. ........)o.)..#  lex1 the Pupil of Sorrows .....#.#####..#  Demonspawn of Kikubaaqudgha *..... ..####. ####..#  Health: 31/43 =================------- .# #. ..##..#  Magic: 10/11 =====================---Uh  ## #.##..#  AC: 6Str: 8 #.##..#  EV: 11Int: 18 #.##..##  SH: 0Dex: 13 Uh ####.##...#  XL:  6 Next: 60% Place: Dungeon:4 Uh% #@.*..).#.#  Noise: ---------  Time: 4191.2 (0.0) Uh \..r....*O#.####.#  a) +4 dagger (spect) #.#.#.#*##)# .#  Cast: Soul Splinter ...w.##.# .# Uh p #.#.####.# .#  UhЀ x..... #.# .#  w   dart slug (distracted, ally target) #.#.# #.# .#  r   quokka (distracted)Uh  .... #.#  O   ogre (summoned) Uh #.#  *   soul wisp (summoned) UhB _A dart slug comes into view. _Your orc dissolves into shadows!Uh RAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleUhށ Shift-Dir - straight lineAim: a dart slug (not watching you, ally target, chance to affect: 68%)UhѸ p #..........)o.)..#lex1 the Pupil of Sorrows.....#.#####..#Demonspawn of Kikubaaqudgha *.......####. ####..#Health: 31/43 =================-------.# #. ..##..#Magic: 10/11 =====================---## #.##..#AC: 6Str: 8#.##..#EV: 11Int: 18#.##..##SH: 0Dex: 13####.##...#XL:  6 Next: 60% Place: Dungeon:4#@.*..).#.#Uh Noise: ---------  Time: 4191.2 (0.0)..r.....O#.####.#a) +4 dagger (spect)#.#.#.#.##)# .#Cast: Soul Splinter...*.##.# .##.#.####.# .#..... #.# .#w   dart slug (distracted, ally target)#.#.# #.# .#r   quokka (distracted).... #.#O   ogre (summoned)#.#*   soul wisp (summoned) _A dart slug comes into view. _Your orc dissolves into shadows!Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, h m( or ) - cycleShift-Dir - straight lineAim: a dart slug (not watching you, ally target, chance to affect: 68%)UhoPwUh Your orc dissolves into shadows!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (not watching you, ally target, chance to affect: 68%)  The dart slug struggles to resist.Uh Uhr.......*OwO   ogre (summoned)*   soul wisp (summoned)Uh!  The dart slug launches a dart at you.VhdVher2=2.2 (1Soul SplinterVhlVhn3 _The slug dart hits your ogre.Vh  .....#.#########. # #. .. ## # ##..### ####.##...#.#r#.#.....).#.......@*#.#####.#.#.#O##)#  ...w.##.#.#.##..... #.#.# ....  r   quokka .# O   ogre.*   soul wisp (summoned)Vhy Vh Vh Vh\) .r..@.*OVhO* s1===-3Soul SplinterVh1 VhY2 Vh#s[####. # #. .. ## # #.#.##..########.##...#.#.#.#.....).#Vhs....r..*.#.#####.#.#.#@##)# ......wO##.#.#.#.##..... #.#.# ....  #.# .. Vhs4.Vh+uVhqw5  You swap places.Vho ..*. #.#Vh#....#  Your ogre hits the dart slug but does no damage.Vh%=Vh  4Vh)Vh _The dart slug is struck by your spines. The dart slug closely misses you.Wh# #. .. ## ## #.##..##..##.. ######.##...WhO#.#.#.#.....).#......*..#.####.#.#r#O##)# ......w@##.#.#.#.##Wh|  ..... #.#.# .... Wh.##.# .. Wh .r   quokka WhO   ogre*   soul wisp (summoned)WhWh5  You swap places.WhWhp  Your soul wisp disappears in a puff of smoke!Your ogre hits the dart slug with a +0 giant spiked club!!  The dart slug dies!WhWh`##..§§rr   quokkaO   ogre (summoned) Wh61=5WhWhz` _Kikubaaqudgha accepts your kill.Wh q ##.. Wh }(ally target)You hit the quokka but do no damage. The quokka is struck by your spines.Wh c3=-6.1 (0.9Wh Wh: > _The quokka bites you but does no damage.Xh3t  You hit the quokka.  You kill the quokka!XhY  Kikubaaqudgha accepts your kill.XhXhϤh..†Xh===-7.0Soul SplinterXhRXhϳW _Your ogre dissolves into shadows!Xh_c .# #. ..##..## ## #.##..# #. #.##..# #.# #.##..## ...######.##...#XhY` #.#.#.#.....).#.# .........#.####.#.#.#.#.#.##)# .#.@.##.# .#.#.#.#.####.# .# ..... #.# .# #.#.#. #.# .#Xh` ...... #.# #.# #. #.#.. .Xh`z. ..#.# #.XhchXh5l5-8.0 (1.0XhtXhx+  Things that are here: Xhyk_a quokka corpse; a dart slug corpseXhx 0 .# #. ..##..# # ## #.##..# #. #.##..# #.# #.##..###...######.##...# #.#.#.#.....).#.# .........#.####.##.#.#.#.#.##)# .#†.##.# .##.#.#.#.####.# .#Xhy # ...... #.# .# #.#.#.## #.# .#........ #.##.#.# #.# #.#... ... ..# .# #.#Xh Xhۅ 4=-9 _Xh Xh Yh#M#.####. ## .# #. . ###. ##..# .# #.##..##...######.##..#.#.#.#.#.....)............#.####Yh@#.#.#.#@#.##)........†.#.#.#.#.###...... #.# .##.#.##Yhd...#.#....# #.#YhsYh(200YhZYhZhoM...#.# #.####. ## .# #. .# ##. ##..# #.# #.##..# #...######.##..Zhn#.#.#.#.#.....)........@...#.#####.#.#.#.#.##)........†.#.#.#.#.####.# .#...#.#..#ZhF.... ...ZhZhZhA1ZhZhhZh& .....#.#####..#  ..####. ####..# .# #. ..##..# # ## #.##..# #. Zhb#.##..# #.# #.##..## #...######.##...# #.#.#.#.#.....).#.# .Zhz:#.####.# Zh#.#.#.#.#.##)# .# Zh........†.##.# .# Zh#.#.#.#.#........#.#.#.#.#......... #.#Zh?#.#.# #.# #.# Zh&Zh(&2Zh.ZhU0Zhҟ .....#.#####..# ..####. ####..# .# #. ..##..# # ## #.##..# #. #.##..# #.# #.##..## #...######.##...# #.#.#.#.#.....).#.# .#.####.# #.#.#.#.#.##)# .# ........†.##.# .# Zhs E#.#.#.#.#.....#.#.#.#.........#.#.# #. Zhn Zh T5=3Zhd Zh߯ [h6.....#.#####..#  ..####. ####..#  .# #. ..##..#  # ## #.##..#  #. #.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#.....).#.#  .#.####.# [h' #.#.#.#.#.##)# .#  ........†.##.# .#  #.#.#.#.####.# .#  ........ #.# .#  #.#.#.#.## #.# .#   ......... #.#   #.#.# #.# #.#   [h.... ... ..#   [h [h &4[h[h[hD~[h [hچ[hz[h[h[h[h[h_[ha[hg[h:i[h*{M#.....)o.)...#.#.####. ## .# #. . ## #.# .##..# # #.##..# #...######.##...#.#.#.#.#.@...).#...........#.#####.#.#.#.#.##)#........†.##.# .# #.#... .#..#[hg[h&5[h[h[h]- 4.. .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  # ## #.##..#  #. #.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#..@..).#.#  .#.####.#  [h_. >#.#.#.#.#.##)# .#  ........†.##.# .#  #.#.#.#.####.# .#  ........ #.# .#  #.#.#.#.## #.# .#  ......... #.#  #.#.# #.# #.#  [h7 [h: &6[h.A [h>C \hP{ .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  # ## #.##..#  #. \hiQ]#.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#...@.).#.#  .#.####.#  #.#.#.#.#.##)# .#  \hQl........†.##.# .#  #.#.#.#.####.# .#  \hQo........ #.# .#  #.#.#.#.## #.# .# \hQ& ......... #.#  #.#.# #.# #.#  \h/Z\h\q6==7\hIb\hc\hwf .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  # ## #.##..#  #. \h'C#.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#....@).#.#  .#.####.#  #.#.#.#.#.##)# .#  .\h†.##.# .#  #.#.#.#.####.# .#  ........ #.# .#  \h#.#.#.#.## #.# .#  . #.#  #.#.# #.# #.#  \hV\h&8\h\h^h3^h ^h,^hB^h²^h7=^h^h,^he^h ^hCD8=^hD^hr,^h^hY,^h^h^h^h^hGk9=^h*^h,^h^h,^h$^h,^hT^hg^hL40=^h^h,^h%^h,^h^hk1=^h^h,^h^h,^h^h`,^h^h+^hrD2=^h^h,^h^h,^hP^hM,^h/^h _ _You start resting.^h032.0 (24.0)^hw3==3.0 (25^h^h" _HP restored.^h.)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  # ## #.##..#  #. ^hj#.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#.....@.#.#  .#.####.#  ^h#.#.#.#.#.##)# .#  .†.##.# .# ^hs #.#.#.#.####.# .#  ^h,~. #.# .#  ^hP#.#.#.#.## #.# .#  . #.# ^hs #.#.# #.# #.#  ^hG^h14.0 (1.0)^h)^h4M _You see here a +0 club._hx .)o.)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  _hRy# ## #.##..#  #. #.##..#  #.# #.##..## _hy! #...######.##...#  #.#.#.#.#.....)@#.#  ._hy#.####.#  #.#.#.#.#.##)# .#  _hzu.†.##.# .#  _hGz#.#.#.#.####.# .#  . #.# .# _hz #.#.#.#.## #.# .#  . #.# _hz #.#.# #.# #.#  _h_h*-5 __h_h_h M##...>....###...)o.)...#.#.####. ##_hc  .# #. . ##  # #.##..# #...######.##@..#_h :#.#.#.#.#.....).#.#...........#.####.##.#.#.#.#.##)# .#_h . _h_h[&6_h_h!`hpM #....##...>....###...)o.)...#.#.####. ##`hc .# #. . ##  # ## #...######.##..  #.#.#.#.#.....).#.  ...........#.####.# ##`hމ`h_B=7`h`h\`hLM... #........#####...>....###...)o.)...#.#.####. ## .# #. . ##  # ## #...######.##..  #.#.#.#.#.....).#.# #. #`h`h&8`h`hQ`h{M####... #........#####...>....###...)o.)...#.#.####. ## .# #. .`h| ##  # ###...######.##...# .`h`h&9`h$`h@`h9 {M>....# ####... #........#####...>....###...)o.)...#.#.####. ## .# #. . ##  `hǑ #.##.##..## .#`h; `hW '40`h `h# `h M.>....# ####... #........#####...>....###...)o.)...#.#.####. ## .# #. . ###.#.##..# #.#`h `h &1`hI `h ahM###.#.>....# .....####........aho #........#####...>....###...)..)...#.#.####. ## .# #. .# ## #.##..# ###.#ah#ah$&2ah)ah+ah @M #.# ###.#.>....# .....####....... #........#####...>....###...)..)...#.####.####. ##.# #. ..##..# .#.ah ah~&3ah<ahahY  #...# #.#  #...###.##  #........# # #...>....# # #........#####  #............#  #........###.#ah   ##...>....###.#  .)..@..#  .....#.#####..#  ..####. ####..#  .# #. ..##..# ah d # ## #.##..#  #. #.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#.....).#.# ahZ oo   orc (wandering)ah &4ah ah ( _An orc comes into view. It is wielding a +0 flail.Things that are here: _a +0 hand axe; a ball python corpse; an orc corpsebhi #...# #.# # #...###.## # #........# .# #...>....# # #........##### # #..o.........#bhBG  #..###.#  ##...>....###.#  .).@)..#  .....#.#####..# bhy} ..####. ####..# bh .# #. ..##..#  # ## #.##..# bh? #. #.##..#bh}  #.# #.##..## bh #...######.##...#  #.#.#.#.#.....).#.# bhhbhw.oobh} D==5Soul Splinterbhbh% _The orc shouts!bhc# #...# #.# # #...###.## .# #.# .# #...>....# .## #.##### bh.# #.....# . #...o....###.# # ##...>....###.# . .)@.)..#  .....#.#####..#bh4  ..####. ####..#  .# #. ..##..#bhZ  # ## #.##..# bh~] #. #.##..# bh #.# #.##..##  #...######.##...#bh  #.#.#.#.#.....).#.# bhbhT.obh/--6bhbhdhj.l# #...# #.# lex1 the Pupil of Sorrows ## #...###.## Demonspawn of Kikubaaqudgha *..... .# #........# Health: 43/43 ======================== ..# #...>....#dh/J Magic: 10/11 =====================--- .## #........#####  AC: 6Str: 8 ## #............#  EV: 11Int: 18 . #........###.#  SH: 0Dex: 13 # ##...>o*..###.#  XL:  6 Next: 61% Place: Dungeon:4 dh0. ........*@.)..#  Noise: ---------  Time: 4246.0 (0.0) .....#.#####..#  a) +4 dagger (spect) ..####. ####..#  Cast: Soul Splinter .# #. ..##..#  # ## #.##..#  #. #.##..#  o   orc #.# #.##..##  #...######.##...#  #.#.#.#.#.....).#.# _a +0 hand axe; a ball python corpse; an orc corpse _The orc shouts!  dhk0Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 68%)dh|##...# #.#  lex1 the Pupil of Sorrows ###...###.##  Demonspawn of Kikubaaqudgha *..... .##........#  Health: 43/43 ======================== ..# #...>....#  Magic: 10/11 =====================--- .## #........#####  AC: 6Str: 8 dhD###............#  EV: 11Int: 18 .#........###.#  SH: 0Dex: 13 ###...>*...###.#  XL:  6 Next: 61% Place: Dungeon:4 .........)@.)..#  Noise: ---------  Time: 4246.0 (0.0).....#.#####..#  a) +4 dagger (spect)..####. ####..#dhO  Cast: Soul Splinter.# #. ..##..# # ## #.##..# #.#.##..#  o   orc#.##.##..## #...######.##...# #.#.#.#.#.....).#.# _a +0 hand axe; a ball python corpse; an orc corpse dh_The orc shouts!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 68%)dh߁(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.  The orc looks weaker.dhdhdhSa.*odht=7.0 (1Soul Splinter _dhdhehm.# #...# #.# .## #...###.## .# #.# .# #...>....# .## #.##### .## #....# . #.###.# .# ##...>.*..###.# . .o@..)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  # ## #.##..#  #.hHm #.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#.....).#.# eheh-V1===8ehKeh _The orc barely misses you. Your soul wisp barely misses the orc. _You see here a +0 dagger.eh& ( (   +4 spectral dagger*   soul wisp (summoned)You hit the orc.  The orc is moderately wounded.Your +4 spectral dagger barely misses the orc.eh+9 (0.9ehehռ ehhC_The orc closely misses you.ehͤ :  Your +4 spectral dagger _The orc closely misses you.The orc is almost dead.  Your +4 spectral dagger hits the orc.  You kill the orc!eh eh .((   +4 spectral dagger*   soul wisp (summoned) 29.9 (1.0 _Kikubaaqudgha accepts your kill.eh eh m _Your Short Blades skill increases to level 2!ghoS#.# #...# #.# #.## #...###.## .# #.# .# #...>....# .## #.##### #.## #....# . #gh_TD.###.# #.# ##...>.*..###.# #.. .@(..)..#  .....#.#####..#  ..####. ####..#  .# #. ..##..#  # ## #.##..#  #. #.##..# ghT #.# #.##..##  #...######.##...#  #.#.#.#.#.....).#.# gh]5  You swap places.gh|h)*   soul wisp (summoned)ghl/-50ghrghvy _Your +4 spectral dagger disappears. _You see here a +0 flail.gh_ #.# #...# #.#  #.## #...###.## #...# #.# .# #...>....# #...## #gh`.##### #.## #...# . #.###.# #.##...>.*..###.#  #..))..)..# (.....#.#####..# .####.#####..# gh`<#.# #....##..# # ####.##..# #. #.##..#  #.# #.##..## #...######.##...# #.#.#.#.#.....).#.#ghkgho^===-1ghevghsy) _Found 5 boomerangs.mh= #.# #...# #.# #.## #...###.###...# #.#.# #...>....##...## #.######.## #...#mh^>F. #.###.##.# .###...>.*..###.# # #.. (.))..)..#.(.....#.#####..#.####.#####..#.#.# mh>#....##..# # ####.##..# #. #.##..#  #.# #.##..##  #...######.##...# mh?u #.#.#.#.#.....).#.#mhAmh|HQ.*mhK&2mh\PmhR% _Found 4 stones.mh # #.# #...# #.# # #.## #...###.###...# #.#.# #...>....##...## #.##### .###.## #.#.mh 7 #.###.# .###.# #.###...>....###.# ## #.. .(.*))..)..# #.(.....#.#####..# ##....####.#####..##.#.# #....##..## # ####.##..# #. #.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#.....).#.#mhmh 2*.mh~ &3mh mh nh .# #.# #...# #.# .# #.## #...###.## .###...# #.# >.# #...>....# .###...## #.##### ..###.## #.#.nh #.###.# ..###.# ##.###...>....###.# .## #.. ..(....@.*.))..)..# .##..(.....#.#####..# ###....####.#####..# #.#.# #....##..# # #. ####.##..# #. #.##..#  #.# #.##..##  #...######.##...#  #.#.#.#.#.....).#.#nhOnh&2*.nh3)&4nh0nh1nh#.# #.# #...# #.# #.# #.## #...###.## #.###...# #.# #>.# #...>....# ..###...## #.#####.###.## #.#. #.###.#.###.# ###.###...>....###.# #.## #.. ...(...@.*..))..)..# ..##..(.....#.#####..## ##....####.#####..#  #.#.# #....##..#  # #. ####.##..# #. #.##..# #.# #.##..## nh #...######.##...#  #.#.#.#.#.....).#.#nhsnh{2*.nh &5nh#nh@nho9 #.# #.# #...# #.#  #.# #.## #...###.##  #.###...# #.# ##>.# #...>....#.###...## #.##### #...###.## #.#. #nh q.###.# #...###.#####.###...>....###.# ##.## #......(..@.*...))..)..#  ..##..(.....#.#####..#  ### ##....####.#####..# #.#.## #....##..# #.#. ####.##..## #. #.##..# #.# #.##..## #...######.##...#  #.#.#.#.#.....).#.#nhrrnhz2*.nh}&6nhÄnhЇnh| ^ #.# #.# #...# #.# #.# #.## #...###.## #.###...# #........##>.# #...>....#nh .###...## #........##### ##...###.## #...#. # #..###.# ##...###.#####.###...>....###.# nh/ 7 ##.## #......(.@.*....))..)..# ..#nht ##..(.....#.#####..# ### ##....####.#####..# nh  #.#.## #....##..# #.#.# ####.##..# #.#.# #.##..## #.nh # #.##..## #...######.##...# nhM y #.#.#.#.#.....).#.#nh nh 2*.nh &7nh nh nh #.# #.# #...# #.# #.# #.## #⌠ #...###.## #.###...# #. #........##>nhY.# ⌠ #...>....#.###...## #+ #........######...###.## #. #.....#  . #. #........###.##...###.#####.###...>....###.# ##.## #......(@.*.....))..)..# ..##..(.....#.#####..# ### ##....####.#####..#  #.#.## #....##..# #.nhu#.# ####.##..# #.#.# #.##..# #.#.# #.##..###.#...######.##...#  #.#.#.#.#.....).#.#nhnhh2*.nh*&8nh"nh$oh #.# #.# #...# #.# #.# #.## #⌠ ⌠##...###.## #.###...# #. . #oh7.##>.# ⌠ ⌠ #...>....#.###...## #+# #.######...###.## #.# #.....# . #.# #........###.#  ###...###.#####.###...>....###.#ohף ##.## #......@.*......))..)..# ..##..(.....#.#####..# ### ##....####.#####..#  #.#.## #....##..# #.#.# ####.##..# #.#.# #.##..# #.#.# #.##..oh1 #.#...######.##... #.#.#.#.#.....).#.oh oh\2*.oh&9oh@ohIL _You see here 4 stones.ohn #.# #.# #...# #.# #.# #.## #⌠ ⌠##...###.##oh[ #.###...# #. .##.##>.# ⌠ ⌠ #...>....#.###...## #+# #.#...###.## #.# #. . #.# #........###. ###...###.#####.###...>....###. ##.## #(*.))..)..ohI ..# ######..(.....#.#####.. ### ##....####.#####.. #.#.## #....##.. #.#.# ####.##.. #.#.# #.##.. #.#.# #.##.. #.#...######.## #.#.#.#.#.....).#ohoh{g§ohQ'60oh[ohM _Your soul wisp disappears in a puff of smoke!oh(phAphph޿phph#.# #.# #...# #.# #.# #.## #⌠ ⌠##...###.## #.###...# #. .##.# >.# ⌠ ⌠ #...>....# ###...## #+# #.#...###.## #.# #.#. #.# #........###.####...###.#####.###...>....###.###.## #.§.))..)..#..# ######..(.....#.#####..#### ##....####.#####..##.#.## #....##..##.#.# ####.##..#h40m#.#.# #.##..##.#.# #.##..##.#...######.##.#.#.#.#.#.....).#.phph&1ph#phL _You see here 4 stones.ph= dM### ### ###...# #.#  #.## #⌠ ⌠##...###.#  #.###...# #. .##.... ph #####>.......# ⌠ ⌠ #...>....# ......###...## #+##### ####...###.##........ .......... #.# #....###...###.#####@###...>....#####.## #......(§.......))..)..# ######..(.....#####....####.#####..#.#.#ph $.phP -2 _phy ph qh^RM###......#### ###...## ### ###...# #.#  #.####⌠ ⌠##...###.#  #.###...###. .##.... #####>.......##⌠ ⌠##...>....# ......###...## #+##### ####...###.##... .......... #@# #....###...###.#####.###...>....#####.## #......(........))..)..# ######..(.....#.#####..######.#.#qhZqh$]&3qhwbqhcqh=M....##### ##...#######...# #......#### ###...## ### # #.#  #.####⌠ ⌠##...###.#  #.###...###. .##.... qhMM#####>.......##⌠ ⌠##...>....# ......###...####+####### ####...###.##... .......... #.# #....###...###.#####.###...>....#####.## #......(........))..)..##..(.. ###.#.#qhJqho&4qhqhUqhP##.>.'qhqh6&5qhqhI{ _You open the door. _Found a staircase to the Ecumenical Temple.qh M####.....#####.#### ....##### ##...#######...# #......########...## ##### #.#  #.####⌠.⌠##...###.#  #.###...###.>.##.... qh #####>.......##⌠.⌠##...>....# ......###...####@####### ####...###.#####.###... .......... #.# #....###...###.#####.###...>....###.###...#.#.#qh qhf -6 _qh\ qh Q _There is an open door here.rh{M #####.<.#...# ####.....#####.#### ....##### ##...#######...# #......########...## ##### #.#  #.####⌠.⌠##...###.# rhEr #.###...###.>.##.... #####>.......##⌠@⌠##...>....# ......###...####'###### ####...###.#####.###............. #.# #........###.##.#.rhrh1-7 _rhrhrh< M ###.#.## #####.<.#...# ####.....#####.#### ....##### ##...#######...# #......########...## ##### #.#  #.####⌠.⌠##...###.#  #.###...###.@.##.... rh' .#####>.......##⌠.⌠##...>....# ......###...####'###### ####...###.#####.###............##..rhp rh &8rh rhK i _There is a staircase to the Ecumenical Temple here.xh" ###.#.###  lex1 the Pupil of Sorrows #####.<.#...#  Demonspawn of Kikubaaqudgha *.....  #####.....#####.####  Health: 43/43 ========================  #.....##### ##...#####  Magic: 11/11 ========================  #.####...# #.......#  AC: 6Str: 8  #.# #.#########...###.#  EV: 11Int: 18  #.# #.# #######...# #.#  SH: 0Dex: 13  #.# #.####⌠.⌠##...###.##  XL:  6 Next: 62% Place: Dungeon:4  #.###...###.@.##........#  Noise: ---------  Time: 4268.9 (0.0) #####>.......##⌠.⌠##...>....#  a) +4 dagger (spect) ......###...####'###........##### Cast: Soul Splinter ####...###.#####.###............#  .......... #.# #........###.#  ###...###.#####.###...>....###.#xh.L[40m   ##.## #......(........))..)..#   ..# ######..(.....#.#####..#   ### ##....####.#####..#  _You open the door. _Found a staircase to the Ecumenical Temple. _There is an open door here. _There is a staircase to the Ecumenical Temple here.  Hit: a) +4 dagger (spect)Press: ? - help, Dir - move targetxh  A staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. The Ecumenical Temple is a place of peace and refuge from the insanity of the dungeon. It usually contains altars to most of the known gods. Gods that value exploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. You are here. _________________ “And I heard a great voice out of the temple saying to the seven angels, Goyour ways, and pour out the vials of the wrath of God upon the earth.”-KJV Bible, Revelations 16:1. (>)go down.|h ###.#.###lex1 the Pupil of Sorrows#####.<.#...#|h Demonspawn of Kikubaaqudgha *.....#####.....#####.####Health: 43/43 ========================#.....##### ##...#####Magic: 11/11 ========================#.####...# #.......#AC: 6Str: 8#.# #.#########...###.#EV: 11|h Int: 18#.# #.# #######...# #.#SH: 0Dex: 13#.# #.####⌠.⌠##...###.##XL:  6 Next: 62% Place: Dungeon:4#.###...###.@.##........#Noise: ---------  Time: 4268.9 (0.0) #####>.......##⌠.⌠##...>....#a) +4 dagger (spect) |h ......###...####'###........##### Cast: Soul Splinter ####...###.#####.###............#.......... #.# #........###.#|h l###...###.#####.###...>....###.# ##.## #......(........))..)..#|h#  ..# ######..(.....#.#####..# #####....####.#####..#|hQ   _Found a staircase to the Ecumenical Temple. _There is an open door here. |h _There is a staircase to the Ecumenical Temple here.  Hit: a) +4 dagger (spect)Press: ? - help, Dir - move targetOkay, then.|h |hj |h H9.9 (1 _|h% |hm  ≈≈≈≈≈≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈Temple ≈≈≈≈≈≈≈≈≈≈..ß...@...ß..≈≈≈≈≈≈≈≈≈≈ |h '≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈...≈≈≈.......≈≈≈≈≈≈≈≈≈≈You climb downwards. 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h*f___h0h7:_h2:T _Why would you want to do that?h P__h hh :_h T _Why would you want to do that?hx/...≈#...≈#...≈#...≈#...≈#...≈hy#...≈≈≈.≈#.._._..≈hy~#......_...@..≈h-yh#...≈≈...≈≈...≈h=y#hNyh...≈≈≈≈≈...≈#h]yk...≈≈≈...≈#.hy≈#.._....._..≈#...._....≈#.≈#hyT.._..≈#h:__...ht-4 _hh___huhH5 ≈...≈......≈...≈...≈≈≈........._........._..≈......_......≈≈≈...≈≈≈...≈≈≈≈≈...≈≈...≈≈≈...≈h5.._.. ≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### h=]___h3D&5hJ____hL7 _Found a radiant altar of Vehumet.h}  ≈......≈...≈...≈≈≈........._........._..≈......_......≈≈≈...≈≈≈...≈≈≈≈≈.@.≈≈...≈≈≈...≈hD~ ..._... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### h% q___h &6he &_h h  ...≈...≈...≈≈≈........._........._..≈......_......≈≈≈...≈≈h k≈...≈≈≈≈≈...≈≈...≈≈≈..@≈....._....._.._ hs ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### hb g___h' &7h :_h h& ...≈...≈...≈≈≈........._........._..≈......_......≈≈≈...≈≈≈...≈≈≈≈≈...≈≈...≈≈≈...≈....._....._..≈...._....≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### hr___h@&8h M__h h@_≈...≈≈...≈≈...≈≈≈.≈≈.._._..≈≈......_......h_≈≈...≈≈...≈≈...≈≈...≈≈≈≈≈...≈≈...≈≈≈...≈≈.≈≈.._....._..≈≈...._....≈≈.≈≈.._..≈≈...≈≈≈≈hagI__hn&9htU__hJvhC{ (≈...≈≈...≈≈...≈≈≈.≈≈.._._..≈≈......_......≈≈...≈≈...≈≈...≈h{ ≈...≈≈≈≈≈...≈≈...≈≈≈...≈≈.≈≈.._....._..≈≈...._....≈≈.≈≈.._..≈≈...h{ E≈≈≈≈h p___h '90hu h___h A _Found a snail-covered altar of Cheibriados.h =≈...≈≈...≈≈...≈≈≈.≈≈.._._..≈≈......_......≈≈...≈≈...≈≈...≈≈...≈≈≈≈≈...≈≈...≈≈≈...≈≈.h ≈≈.._....._..≈≈...._....≈≈.≈≈.._..≈≈...≈h 2≈≈≈hH O__hT% &1h+ g___h- hm~≈...≈≈...≈≈...≈≈≈.≈≈.._._..≈≈......_......≈≈...≈≈...≈≈...≈≈...≈≈≈≈≈...≈≈...≈≈≈...≈≈.≈≈.._....._..≈≈...._....≈≈.≈h≈.._..≈≈...≈≈≈≈h{n___h&2hU__hh@#≈... #≈... #≈...≈≈≈. #≈.._._.. #≈......_...... #≈...≈≈...≈≈... #≈...≈≈≈≈≈... #≈...≈≈≈... #≈. #≈.._....._.. #≈...._.... #≈. #≈.._.. #≈... ###hG___h1_h&3h U__h=h8w #≈... ##≈...#≈...≈≈≈. ##≈.._._.. ##≈......_...... ##≈...≈≈...≈≈... ##h~w ≈...≈≈≈≈≈...#≈...≈≈≈...#≈.#≈.._....._..#hw ]≈...._....#≈.#≈.._..#≈...###h5 \___hd &4h U__h h#≈...#≈...#≈...≈≈≈.#≈.._._..#≈......_......#≈...≈≈...≈≈...#≈...≈≈≈≈≈...#≈...≈≈≈...#≈.#≈.._....._..#≈...._....#≈.#≈.._..#≈...###h____h$&5h(z____hvh#≈...#≈...#≈...≈≈≈.#≈.._._..#hY4≈......_......#≈...≈≈...≈≈...#≈...≈≈≈≈≈...#hf≈...≈≈≈...#≈.#≈.._....._..#≈...._....#≈h.#≈.._..#≈...h6###h!T__h&6hZJ__hhi,M≈...≈...≈≈≈≈≈≈≈...≈≈≈≈...≈≈≈.......≈.._........._....._......≈≈...≈≈......≈≈≈≈≈...≈≈≈≈.........≈.._....._.. ####≈≈≈≈≈≈≈≈≈≈≈≈...._....≈≈≈≈≈≈≈≈_ hy____h&7hKH__hhēM≈...≈...≈≈≈≈≈≈≈...≈≈≈≈...≈≈≈.......≈.._........._....._......≈≈...≈≈....@.≈≈≈≈≈...≈≈≈≈.........≈ ####≈≈≈≈≈≈≈≈≈≈≈.._....._..≈≈≈≈≈≈≈h(I__hK&8hC__h h JM...≈≈...≈...≈≈≈≈≈≈≈...≈≈≈≈...≈≈≈.......≈.._........._....._.....@≈≈...≈≈......≈≈≈≈≈...≈≈≈ ####≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈_...__9_hd[ M...≈...≈≈...≈...≈≈≈≈≈≈≈...≈≈≈≈...≈≈≈.......≈.._........._....._......≈≈...≈≈......≈≈≈≈≈... ####≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈.._..hc R__h3i (300hn O__h)p hs hl &Mh ...........hf -...≈h -...≈h -≈...h -≈...hQ H≈≈≈≈≈≈≈...≈≈≈h `≈...≈≈≈.......≈h .._@........_..h E..._...hD E...≈≈...≈≈... h ####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈h h _h5 ........hc h h) _hL h@ ht 1hG h _h _h _hI h hՐ hC &Mh F..ß...<...ß..h 2...........h -...≈hX -...≈h -≈...hǒ -≈...h H≈≈≈≈≈≈≈...≈≈≈h1 k≈..@≈≈≈.......≈ho u.._........._..h C..._... h ####≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈h5 hi 5...._...h hǛ h5 _hz _h hU h 2h} h٨ _h h K__h hA L__h T _Why would you want to do that?h/ j___hl< h< #_h< 0_hC? 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S__h2 h7 R__h: T _Why would you want to do that?hx(#≈.._..#≈.#≈....._.....#≈._....._.#≈.#≈...≈≈≈...#≈...≈≈≈≈≈...#h$z≈...≈≈...≈≈...#≈..@..._......#≈.._._..#≈.≈≈≈...#≈...#≈...#≈...#≈...#≈...#≈...hm___h-8 _h$H__hhZ ≈...≈≈≈.._..≈≈≈.........≈....._....._....._...h R≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._........._.........≈≈≈...≈...≈...h ;...≈...≈h% R__h &9h __ _Found a sacrificial altar of Ru.h{QM≈≈≈≈...≈≈≈.._..≈≈hQ≈.........≈....._....._....._...≈...≈≈≈...≈≈.@.≈≈≈≈≈...≈≈≈...≈≈h Rc≈......_......≈ h(R####≈≈≈≈≈≈≈≈≈.._........._..≈≈≈≈≈hJR+...hFX9_h \'40h`P__h`h4 M≈≈≈≈...≈≈≈.._..≈≈≈.........≈hZ....._....._....._...≈@..≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈ ####≈≈≈≈≈≈≈≈≈≈......_......≈≈≈≈≈≈h+...hR__hh&1hT__hrh_M≈≈≈≈...≈≈≈.._..≈≈≈.........≈....._.....h@_....._...≈...≈≈≈...≈≈...≈≈≈≈≈...≈ ####≈≈≈≈≈≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈...hR S__h= &2hF8_hEhx)M≈≈≈≈...≈≈≈.._..≈≈≈.........≈....._....._....._...≈...≈≈≈...≈ ####≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈_ 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≈.._._..≈hF__h&9hS__hP######...≈#.._..≈#.≈#hBQB....._.....≈#._....._.≈#.≈#...≈≈≈...≈#...≈≈≈≈≈...≈#...≈≈...≈≈...≈#......_......≈#.._._..≈#hUS__hZ]'50h^S__h^hP######...≈#.._..≈#.≈#....._.....≈#._....._.≈#.≈#...≈≈≈...≈#...≈≈≈≈≈...≈#...≈≈...≈≈...≈#......_......≈#.._._..≈#hvI__h&1hm8_hh(######...≈#.._..≈#.≈#....._.....≈#._....._.≈#.≈#h}...≈≈≈...≈#...≈≈≈≈≈...≈#...≈≈...≈≈...≈#......_......≈#.._._..≈#h^J__h&2h/S__h{######...≈#.._..≈#.≈#....._.....≈#._....._.≈#.≈#...≈≈≈...≈#...≈≈≈≈≈...≈#...≈≈...≈≈...≈#......_......≈#.._._..≈#h8_h&3h۪;_hGh:_hJh q___h`#T _Why would you want to do that?hyhW}hj _Why would you want to do that?hh hS__hT _Why would you want to do that?h u ....._................_...@.≈._....._.≈..............._.. ≈≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈#### h ;__h -4 _h h hP ....._...........hQc....._.....≈._....._@≈.......≈≈≈....≈≈≈... h0Q≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### hWJ__hH_&5hdK__heh ....._................_.....≈._....._.≈.......h4$≈≈≈...≈≈≈≈≈...... ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### ho7_h&6hb:_hh/{ ....._................_.....≈._....._.≈.......≈≈≈...≈≈≈≈≈......≈≈...≈≈..._h.. ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### h#\___hC&7h$B__h%hK ....._...........h....._.....≈._....._.≈.......≈≈≈...≈≈≈≈≈.@....≈≈...≈≈......_.... ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### h\:_h&8hwP__hh ....._................_.....≈._....._.≈.......≈≈≈...≈≈≈≈≈......≈≈...≈≈@....._....._........._... ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#### hh &9h':_h(h.._................_.....≈._....._.≈.......≈≈≈...≈≈≈≈≈......≈≈...≈≈......_....._........._..hb\≈.......≈≈≈...≈≈≈≈...≈≈≈≈≈≈≈...≈...≈≈...≈...h>__h,'60h:_hh .............._.....≈._....._.≈.......≈≈≈...≈≈≈≈≈......≈≈...≈≈......_...h{.._........@_..≈.......≈≈≈...≈≈≈≈...≈≈≈≈≈≈≈...≈...≈≈...≈..............h7_h&1hT__hTh,hhh$ hhA....._.....h#it≈._....._.≈hUi$.......hi≈≈≈hiQ...≈≈≈≈≈...hi\...≈≈...≈≈...h'j-..._...h]ji.._........._..hjt≈.......≈≈≈@..≈hjH≈≈≈...≈≈≈≈≈≈≈hj....≈h"k!hNk......... hks≈≈≈≈≈≈..ß...<...ß..≈≈≈≈≈≈≈≈≈≈####hk. hkhxvhv_hvh&2h:_hhl4_hhf___h hN_Why would you want to do that?hM≈.........≈....._....._....._...≈...≈≈≈...≈≈...≈≈≈≈≈...≈≈≈...≈≈≈......_......≈.._........@_.........≈≈≈...≈... ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####.........h“7_h;-3 _hh6hX.≈#....._.....≈#hX._....._.≈#.≈hY`#...≈≈≈...≈hYF#...≈≈≈≈≈...≈h8Yf#...≈≈...≈≈...≈hRYe#......_......≈#hkYK.._...≈hYE#.≈≈≈...≈hY6#...≈hY>#...≈#hY$...≈#...≈hY6#...≈h ZZ#...≈#.≈#h!Zhahh&4h+n:_hpa _There is a bloodstained altar of Trog here.h ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### lex1 the Pupil of Sorrows ≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈##### Demonspawn of Kikubaaqudgha *..... ≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈##### Health: 43/43 ======================== ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### Magic: 11/11 ======================== ≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈##### AC: 6Str: 8 ≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈##### EV: 11Int: 18 ≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈##### SH: 0Dex: 13 ≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈##### XL:  6 Next: 62% Place: Temple hz ≈≈≈≈.._.........@..≈≈≈≈≈≈≈≈≈##### Noise: ---------  Time: 4364.7 (0.0) ≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈##### a) +4 dagger (spect) ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### Cast: Soul Splinter ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####h   ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  h ≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈#####  _Why would you want to do that? hڻ J_Why would you want to do that? _Why would you want to do that? h }_There is a bloodstained altar of Trog here.  Hit: a) +4 dagger (spect)h ?Press: ? - help, Dir - move targeth}| A bloodstained altar of Trog. An altar to Trog the Wrathful, crudely made by what seem to be the hands of giants and covered with bloodstains. Pray here with > to learn more. You are here. (>)pray.h ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### lex1 the Pupil of Sorrows ≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈##### Demonspawn of Kikubaaqudgha *..... ≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈##### Health: 43/43 ======================== ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### Magic: 11/11 ======================== ≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈##### AC: 6Str: 8 ≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈##### EV: 11Int: 18 ≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈##### SH: 0Dex: 13 ≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈##### XL:  6 Next: 62% Place: Temple ≈≈≈≈.._.........@..≈≈≈≈≈≈≈≈≈##### Noise: ---------  Time: 4364.7 (0.0) h$ Z≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈##### a) +4 dagger (spect) ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### Cast: Soul Splinter ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈#####  _Why would you want to do that? _Why would you want to do that? _Why would you want to do that? _There is a bloodstained altar of Trog here.  Hit: a) +4 dagger (spect)Press: ? - help, Dir - move targethk 7*@hZB.. __There is a bloodstained altar of Trog here.  Hit: a) +4 dagger (spect)  Press: ? - help, Dir - move targetYour weapon can't reach that far!h7..hQ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### lex1 the Pupil of Sorrows ≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈##### Demonspawn of Kikubaaqudgha *..... ≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈##### Health: 43/43 ======================== ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### Magic: 11/11 ======================== ≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈##### AC: 6Str: 8 hF≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈##### EV: 11Int: 18 ≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈##### SH: 0Dex: 13 ≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈##### XL:  6 Next: 62% Place: Temple ≈≈≈≈.._.........@..≈≈≈≈≈≈≈≈≈##### Noise: ---------  Time: 4364.7 (0.0) h≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈##### a) +4 dagger (spect) ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### Cast: Soul Splinter h@%≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####hc@  ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####h  ≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈#####  h_Why would you want to do that? _There is a bloodstained altar of Trog here.  Hit: a) +4 dagger (spect)hPress: ? - help, Dir - move targetYour weapon can't reach that far!  Okay, then.h\h8_h. _h u hv Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameh w S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  h3w / - Lookup info  h`w HQ - Quit and abandon characterhEditing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsh|hq%≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### lex1 the Pupil of Sorrows ≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈##### Demonspawn of Kikubaaqudgha *..... h%1≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈##### Health: 43/43 ======================== ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### Magic: 11/11 ======================== ≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈##### AC: 6Str: 8 h%≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈##### EV: 11Int: 18 h&≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈##### SH: 0Dex: 13 h"&'≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈##### XL:  6 Next: 62% Place: Temple hE&1≈≈≈≈.._.........@..≈≈≈≈≈≈≈≈≈##### Noise: ---------  Time: 4364.7 (0.0) ha&≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈##### a) +4 dagger (spect) h|&≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### Cast: Soul Splinter h&%≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####h'  ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈#####  _Why would you want to do that? h='}_There is a bloodstained altar of Trog here.  Hit: a) +4 dagger (spect)ha'Press: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.h)" h)&Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual h*l / - Lookup info  Q - Quit and abandon characterhS Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.h jExploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.h( Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQh 1K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophyh 1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptionsh M6.Dungeon sprint modeshh ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### lex1 the Pupil of Sorrows ≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈##### Demonspawn of Kikubaaqudgha *..... ≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈##### Health: 43/43 ======================== ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### Magic: 11/11 ======================== h: ≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈##### AC: 6Str: 8 ≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈##### EV: 11Int: 18 ≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈##### SH: 0Dex: 13 h_ '≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈##### XL:  6 Next: 62% Place: Temple h ≈≈≈≈.._.........@..≈≈≈≈≈≈≈≈≈##### Noise: ---------  Time: 4364.7 (0.0) ≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈##### a) +4 dagger (spect) h J≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### Cast: Soul Splinter ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### h ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  h ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####h p  ≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈#####hi   _Why would you want to do that? _There is a bloodstained altar of Trog here.  Hit: a) +4 dagger (spect)Press: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.ht" hDungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump ht ~ - Edit macros  ? - Help and manual  / - Lookup info hL Q - Quit and abandon characterh [7 Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2342482760487788348 (custom seed) lex1 the Pupil of Sorrows (Demonspawn Necromancer) Turns: 4378, Time: 00:36:28 Health: 43/43 AC: 6 Str: 8 XL: 6 Next: 62% hq[Magic: 11/11 EV: 11 Int: 18 God: Kikubaaqudgha [*.....] Gold: 329SH: 0 Dex: 13 Spells: 0/12 levels left rFire . . .a - +4 dagger (spect) rCold . . .(no offhand) rNeg + . .h[b - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .h'\g - +0 pair of boots Will .....d - amulet of magic regeneration Stlth ++e - ring of positive energy HPRegen 0.27/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effectshT1\A: slimy green scales 2, demonic guardian 1, spiny 1 h1ma: Renounce Religion, Unearth Wretches You are in the Ecumenical Temple. You worship Kikubaaqudgha.hMrlex1 the Pupil of Sorrows (Demonspawn Necromancer) Turns: 4378, Time: 00:36:28 h MhA5 śhCYou are in the Ecumenical Temple.śh Game seed: 2342482760487788348 (custom seed) lex1 the Pupil of Sorrows (Demonspawn Necromancer) Turns: 4378, Time: 00:36:28śh gM Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file.țhYsL  A: slimy green scales 2, demonic guardian 1, spiny 1țh>  a: Renounce Religion, Unearth WretchesțhM i Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file.̛h̷Will ..... d - amulet of magic regeneration Stlth ++e - ring of positive energy HPRegen 0.27/turn (no ring) MPRegen 0.52/turn ̛h%: no passive effects @: no status effects A: slimy green scales 2, demonic guardian 1, spiny 1 a: Renounce Religion, Unearth Wretches ̛h%/You are in the Ecumenical Temple. ̛hDQYou worship Kikubaaqudgha. Kikubaaqudgha is aware of your devotion. ̛hcYou have visited 2 branches of the dungeon, and seen 5 of its levels. You have collected 329 gold pieces. ̛h#Inventory: ̛h=Hand Weapons  a - a +4 spectral dagger (weapon) ̛h޸* j - a +0 whip  l - a +0 dagger̛h F B - a +0 flail  J - a +0 spear͛h( s K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip͛h-!CMissiles  x - a throwing netΛhΛh.gArmour  b - a +0 robe (worn)  g - a +0 pair of boots (worn)Λhϛhh i - a +0 chain mail  r - a +0 leather armour  w - a +0 robeϛhSϛh)  O - a +0 robe Magical Staves  q - a staff of alchemy Jewellery  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)ϛh L v - an amulet of the acrobat Scrollsϛhm-  h - a scroll of fearЛhЛh X m - 3 scrolls of poison  o - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA PotionsЛh(/  c - 2 potions of magicћh~ n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potionћhQ  A - a bubbling amethyst potion  G - a blue potion Baubles  f - 2 flux baubles Talismans  ћhR 8p - a blade talisman  u - a rimehorn talisman ћh ћh:қh*қhDungeon Crawl Stone Soup 0.33.1-1-gc282f97621  қhEsc - Return to game  S - Save and exit  # - Generate and view character dump~ - Edit macros  қh ? - Help and manual  / - Lookup info  Q - Quit and abandon characterԛh ՛h ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### lex1 the Pupil of Sorrows ՛h (≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈##### Demonspawn of Kikubaaqudgha *..... ≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈##### Health: 43/43 ======================== ՛h ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### Magic: 11/11 ======================== ՛h1 ≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈##### AC: 6Str: 8 ՛hO ≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈##### EV: 11Int: 18 ՛hk ≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈##### SH: 0՛h{ ,Dex: 13 ՛h >≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈##### XL:  6 Next: 62% Place: Temple ≈≈≈≈.._.........@..≈≈≈≈≈≈≈≈≈##### Noise: ---------  Time: 4364.7 (0.0) ≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈##### a) +4 dagger (spect) ՛h ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### Cast: Soul Splinter ՛h %≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####՛h'   ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ՛hH ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈#####՛hd v  _There is a bloodstained altar of Trog here.  ՛h SHit: a) +4 dagger (spect)Press: ? - help, Dir - move target՛h Your weapon can't reach that far! _Okay, then.Char dumped successfully.՛hk ՛h SInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  ՛h w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]؛h:`u  K - a +0 halberd  L - a +0 spear  Mhalberd  Nwhip ؛h`gMissiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i؛h`chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=) ؛haq d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)؛h%a{v - an amulet of the acrobat Scrolls ? ؛hCa> h - a scroll of fear ؛hbaC m - 3 scrolls of poison؛ha824%؛h 5 r - a +0 leather armour  d - an amulet of magic regeneration (worn)o - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE48؛h d - an amulet of magic regeneration (worn)  m - 3 scrolls of poison  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !)  c - 2 potions of magic  n - 2 metallic inky potions  s - a silvery potion6؛h  m - 3 scrolls of poison  C - 2 scrolls of brand weapon  z - a bubbling sapphire potion  A - a bubbling amethyst potion76ٛhC@  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  G - a blue potionٛh@/80ٛhC  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS ٛh9DQBaubles4ڛhLVv E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENTf - 2 flux baubles Talismans (go to first with %)92ڛhs  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTEp - a blade talisman6ۛhO  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILAu - a rimehorn talismanbotۛhv  P - a scroll labelled FIETIT CIKEILA  c - 2 potions of magicܛhaB  c - 2 potions of magic  n - 2 metallic inky potionsܛhLl  n - 2 metallic inky potions  s - a silvery potionܛhj  s - a silvery potion  z - a bubbling sapphire potionݛhy?  z - a bubbling sapphire potion  A - a bubbling amethyst potionݛh  A - a bubbling amethyst potion  G - a blue potionݛhn u  G - a blue potion  f - 2 flux baublesޛh?r  f - 2 flux baubles  p - a blade talismanߛhw  p - a blade talisman  u - a rimehorn talisman⛯hZf - 2 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will ⛯hcontaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by ⛯h9spreading it to enemies, you will return to your previous form. ____________________________________________________________  ⛯hnSkill HP EV Contam Dmg ---------------------------------------- Min 5+0% +6⛯h02d15 Max 14 +0% +162d33 ⛯hCur 0 -50% +1 2d5 ⛯hee(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.曯hXInventory: 38/52 slots Scrolls (go to first with ?)  h - a scroll of fear 曯hY! m - 3 scrolls of poison  o - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS 曯hUY F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA 曯huYPotions (go to first with !)  c - 2 potions of magic 曯hY n - 2 metallic inky potions  s - a silvery potion 曯hYw z - a bubbling sapphire potion  A - a bubbling amethyst potion 曯hYu G - a blue potion Baubles 曯h)Z f - 2 flux baubles Talismans (go to first with %)  p - a blade talisman  u - a rimehorn talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit曯hnZ7[bot]盯hw≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### lex1 the Pupil of Sorrows ≈≈≈≈≈≈....._.....≈≈≈≈≈≈≈≈≈≈≈##### Demonspawn of Kikubaaqudgha *..... ≈≈≈≈≈≈≈._....._.≈≈≈≈≈≈≈≈≈≈≈≈##### Health: 43/43 ======================== ≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈##### Magic: 11/11 ======================== ≈≈≈≈≈≈≈...≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈##### AC: 6Str: 8 ≈≈≈≈≈≈...≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈##### EV: 11Int: 18 ≈≈≈≈≈...≈≈...≈≈...≈≈≈≈≈≈≈≈≈≈##### SH: 0Dex: 13 ≈≈≈≈≈......_......≈≈≈≈≈≈≈≈≈≈##### XL:  6 Next: 62% Place: 盯h̲9[mTemple ≈≈≈≈.._.........@..≈≈≈≈≈≈≈≈≈##### Noise: ---------  Time: 4364.7 (0.0) ≈≈≈≈≈.......≈≈≈...≈≈≈≈≈≈≈≈≈≈##### a) +4 dagger (spect) ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### Cast: Soul Splinter ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##### ≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####  ≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈#####  _There is a bloodstained altar of Trog here.  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A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.h0_hbh{NLevel 4 of the Dungeon<<>>>>(Press ? for help)######...##### ###.#.###h ...##########.<.#...# #.....# #####.....#####.#### ...#.# #.....##### ##...#####h #...# #.####...# #.......# #..# #.# #.#########...###.#h#..# #.# #.# #######...# #.#h##.<# #.#  #.####⌠.⌠##...###.###..# #.###...###.>.##........#hB#..#######>.......##⌠.⌠##...>....# #†.........###...####'###........#####hbD #....#######...###.#####.###............#h#......   ..........  #.# #........###.##.....## ###...###.#####.###...>....###.#h#.#.#.# ##.## #......(........))..)..#hz#.#.#.#  ..# ######..(.....#.#####..## #.#.#  #####....####.#####..# ....##.#.## #....##..# #.#.# ####.##..#h!Q#.#.##.##..##.#.#  #.##..##hA#hH`h\heho= A staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. The Ecumenical Temple is a place of peace and refuge from the insanity of the dungeon. It usually contains altars to most of the known gods. Gods that value hexploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You can viewthe location it leads to by examining it with X and pressing ]. _________________ h“And I heard a great voice out of the temple saying to the seven angels, Go  your ways, and pour out the vials of the wrath of God upon the earth.”  -KJV Bible, Revelations 16:1.h+hmLevel 4 of the Dungeon<<>>>>hn(Press ? for help)##### #...#h3n-#### ###.#.###hRn  ...##### #####.<.#...# hln  #.....# #####.....#####.####hn1  hn ...#.# #.....##### ##...##### #...# #.####...# #.......#hn' hn #..# #.# #.#########...###.#  hn#..# #.# #.# #######...# #.# ho#.<# #.#  #.####⌠.⌠##...###.##h.o~#..# #.###...###.>.##........# hMo#..#######>.......##⌠.⌠##...>....# hkoq  #†.........###...####'###........#####ho\  #....#######...###.#####.###............#hop#......   ..........  #.# #........###.##.....## ###...###.#####.###...>....###.##.#.#.# ##.## #......(........))..)..##.#.#.#  ..# ######..(.....#.#####..#h#p# #.#.#  #####....####.#####..# ....##.#.## #....##..# h^p#.#.# ####.##..##.#.##.##..##.#.#  #.##..##h{phh]hh A staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. The Ecumenical Temple is a place of peace and refuge from the insanity of the dungeon. It usually contains altars to most of the known gods. Gods that value exploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You can viewthe location it leads to by examining it with X and pressing ]. _________________ “And I heard a great voice out of the temple saying to the seven angels, Go  your ways, and pour out the vials of the wrath of God upon the earth.”  -KJV Bible, Revelations 16:1.hLevel 4 of the Dungeon<<>>>>(Press ? for help)##### #...##### ###.#.###  ...##### #####.<.#...#   #.....# #####.....#####.####   ...#.# #.....##### ##...##### #...# #.####...# #.......#  #..# #.# #.#########...###.#  #..# #.# #.# #######...# #.# #.<# #.#  #.####⌠.⌠##...###.###..# #.###...###.>.##........# #..#######>.......##⌠.⌠##...>....#   #†.........###...####'###........#####  #....#######...###.#####.###............##h͙......   ..........  #.# #........###.##.....## ###...###.#####.###...>....###.##.#.#.# ##.## #......(........))..)..##.#.#.#  ..# ######..(.....#.#####..## #.#.#  #####....####.#####..# ....##.#.## #....##..# #.#.# ####.##..##.#.##.##..##.#.#  #.##..##h ?>.h5.#h"5##h 5#.hGZ 5..h_ 5..htR 5..hk 5.. ho;.. hf7>. hM>. h8 ;.. h ;.. h?];.> hM>. h_;.# h];## h=;## h\ ###.#...######.##...# h #  #.#.#.#.#.....).#.# hY    ...........#.####.# h  # #.#.#.#.#.##)#  .# hj ## ........†.##.#  .# h0 #. #.#.#.#.####.#  .# h? .# ........  #.#  .# h #† #.#.#.#.## #.#  .# h* †# .........  #.#   h #. #.#.# #.# #.# hg47 . h5O# .... ... ..# hȨ #. .# #.#  hK;.# h;#. h1;.# her h ht  h,  hE  h  h  hߤ  hB  h  hM  h 7.# hܧ7#. h|7 # hG\ h\6   h7   h\7#  h7.# hB 7 . h 7   h 7   hCt -   hf -   h` -   h -   h&d -   h -   h/ -   hΟ -   h.-   h-   h:-   ht?-   h-   h;-   h@-   h;-   h-   h-   h-   hR-   hh-   hs-   h1_-   hZ hnI h+ h h# hj @ hR@ h@ hP@ hػ@ h@ h@ h+ @ hg @ h: @ h8 @ hb7 h8 = hp @ h @ hE 7  h 6  hH 6  h> 6  hV6  h #..#######>.......##⌠.⌠##...>....#  he> #..# #.###...###.>.##........#  h% #.<# #.#  #.####⌠.⌠##...###.##  h #..# #.# #.# #######...# #.#  h]  #..# #.# #.#########...###.# h  #...# #.####...# #.......# h?!h(  ...#.# #.....##### ##...##### h.  #.....# #####.....#####.#### h  ...##########.<.#...#  h{ #### ###.#.###  hU0k #...#  hu #####  h@# hl@ #h`> h5Oh@Ihl]hXh 9  h 9  h9  h&9  h9  h9  ho9  h_9  hn9  hg9  h89  h9  ho9  h9  hk 9  h J h[J hi>  hv 9  hw` 9  h5> #hK5##hA:#.h\_hh(Sh)hUh . The floor.h<  Level 4 of the Dungeon<<>>>>(Press ? for help)######...##### ###.#.### ...##########.<.#...# #.....# #####.....#####.#### ...#.# #.....##### ##...##### #...# #.####...# #.......# #..# #.# #.#########...###.##..# #.# #.# #######...# #.##.<# #.#  #.####⌠.⌠##...###.###..# #.###...###.>.##........##..#######>.......##⌠.⌠##...>....# #†.........###...####'###........##### #....#######...###.#####.###............##......   ..........  #.# #........###.##.....## ###...###.#####.###...>....###.##.#.#.# ##.## #......(........))..)..##.#.#.#  ..#[39;4h 9m ######..(.....#.#####..## #.#.#  #####....####.#####..# ....##.#.## #....##..# #.#.# ####.##..##.#.##.##..##.#.#  #.##..##hT;.#hmh@.#hF5..hQ 7..hސh5# #.#.######. lex1 the Pupil of Sorrows....##. Demonspawn of Kikubaaqudgha *.....#. Health: 43/43 ========================#. Magic: 11/11 ========================#. AC: 6Str: 8#. EV: 11Int: 18#. SH: 0Dex: 13.. XL:  6 Next: 62% Place: [39;49mTemple#. Noise: ---------  Time: 4386.7 (0.0)h.. a) +4 dagger (spect)#. Cast: Soul Splinter.#... #. .. .  _Okay, then. _Char dumped successfully. _Why would you want to do that? _Why would you want to do that? _Why would you want to do that? _There is a staircase back to the Dungeon here.heh h~f _hhiCDungeon:4hK,hh _You climb upwards. Welcome back to the Dungeon!  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#......(.))..)..#  h@# ######..(.....#.#####..#  ##....####.#.#.## #..#.#.# ####  hN hO&4 h[ h5^ h #.#...###.#  #.# #######...# #.#  #.####⌠.⌠##...###.## ...###.>.##.# ##⌠.⌠##...>....# ...####'###.##### ###.#####.###.#  h7 #.# #.###.# ###.#####.###...@....###.#  #......(.))..)..#  h[ ######..(.....#.#####..#  ##....#####.#.## #. h#.#.# ###.#  h h&5 hk h(c _There is a stone staircase leading down here. hM #.#...###.#  #.# #######...# #.#  hN#.####⌠.⌠##...###.## ...###.>.##.#  h8N##⌠.⌠##...>....# ...####'###.#####  h\N.#####.###.#  #.# #. hN%###.# .#####.###...>@...###.#  #......(. hN))..)..#  ######..(.....#.#####..#  hN##....#####.#.## # hO#.#.# ####  hYX h$^-6 _ he hng h#.#...###.#  #.# #######...# #.#  h  #.####⌠.⌠##...###.##  ...###.>.##.#  h+  h?##⌠.⌠##...>....#   hUf...####'###.#####  hnC #.#####.###. h(.#  h  ht #.# #.###.#  #.#####.###...>.@..###.#   h"#......(. h))..)..#  h  h"######..(.....#.#####..#  h5  hp?##....####.#####..#  #.#.## #....##..#   hc#.#.# ####.##..#  h.  hY#.#.# #.##..#  h #.#.# #.##..##  h.  h~#.#...######.##...#    h hp &7 h[ h% hc$u.#...###.#  .# #######...# #.#  .####⌠.⌠##...###.##  ###.>.##.#  ##⌠.⌠##...>....#  ####'###.#####  .#####.###...#   #.# #.###.#   h$B.#####.###...>..@.###.#  ......(.))..)..#  ..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  h'% #.#.# ####.##..#  #.#.# #.##..#   h%#.#.# #.##..##  #.#...######.##...#   h|/ hU3&8 h: h_< h#...###.#  # #...# #.#  ####⌠.⌠##...###.##  .###.>.##.#  ##⌠.⌠##...>....#  .####'###.#####  #####.###....#  . #.# #.###.#  #####.###...>...@###.#  (.))..)..#  ..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# h, #.##..##  #.#...######.##...#   h hM&9 h h h( ;   ###⌠.⌠##...###.## .###.>.##.........##⌠.⌠##...>.####'###........##### #####..... . #.# ### #####.###...>....###.# .....(........))@.)..# ####..(.....#.#####  ##....####.#####..##.#.#.#.#.....).#.#  20 hB C #...# #.#  ⌠.⌠##...###.##  ###.>.##.#  .##⌠.⌠##...>....#  ####'###.#####  h  .###.....#   #.# #.###.#   h Y.###...>....###.#  (.)).@)..#  h  ..(.....#.#####..#   h ##....####.#####..#  #.#.## #....##..#  h ` #.#.# ####.##..#  h. r #.#.# #.##..#   hL #.#.# #.##..##  #.#...######.##...#  hk  #.#.#.#.#.....).#.#   hJ<1 h h!hSr#...# #.#  ⌠.⌠##...###.##  .>.##........#  ##⌠.⌠##...>....#  '###........#####  .###............#  #.# #.!hr.###.#  .###...>....###.#  (.))..@..#  ..(.....#.#####..#  ##....####.#####..#  !hs#.#.## #....##..#  !h1s#.#.# ####.##..#  #.#.# #.##..# !hWs #.#.# #.##..## !hwss #.#...######.##...#  !hsw#.#.#.#.#.....).#.#  !hz!h<|&2!h!h  Things that are here: _a +0 hand axe; a ball python skeleton; an orc skeleton"h- X #...# #.#"h.  #⌠.⌠##...###.## "h?. #.>.##........# "h`. .##⌠.⌠##...>....# "h. ^#'###........##### "h. #.###............#  #.# #..###.# "h / C#.###...>....###.# .(.)).@)..#"h(/  "hF/ #..(.....#.#####..#"hk/ a  ##....####.#####..#"h/ j  #.#.## #....##..#"h0   #.#.# ####.##..#  #.#.# #.##..# "h%0 C #.#.# #.##..##"hG0 _  #.#...######.##...# "hq0 a #.#.#.#.#.....).#.# "h; "hR> -3 _"hD "hF "hW# #...# #.# #⌠.⌠##...###.## .###.>.##.# .##⌠.⌠##...>....# .####'###.##### #.###.....# "h. #.# #.###.# #.###...>....###.# .(.))@.)..# #..(.....#.#####..# "h ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#"h  #.#.# #.##..#  #.#.# #.##..## "h #.#...######.##...#  #.#.#.#.#.....).#.# "h_"hX&4"h"h#h6.# #...# #.# .####⌠.⌠##...###.## .###.>.##.# .##⌠.⌠##...>....# .####'###.##### .#####.###....# #hĵ[. #.# #.###.# .#####.###...>....###.# .(.)@..)..# #..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.# #h#h&5#hf#hO _You see here a +0 dagger.#hi #.# #...# #.# #.####⌠.⌠##...###.## .###.>.##.# .##⌠.⌠##...>....# .####'###.##### #.#####.###....# . #.# #.###.# #.#####.###...>....###.# #......(.@)..)..# #..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.#[3#h`i 7m #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.# #ho #hq -6 _#hu #hx N _You see here a +0 flail.#h M #.# #...# #.#  #.####⌠.⌠##...###.## #...###.>.##.# .##⌠.⌠##...>....# #...####'###.##### #.#####.###...# #h ^. #.# #.###.# #.#####.###...>....###.#  #......())..)..#  ######..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..# #.#.# ####.##..##h W #.#.# #.##..# #.#.# #.##..## #.#...######.##...# #.#.#.#.#.....).#.##h{ #hP -7 _#h #h #hT { #.# #...# #.# #.####⌠.⌠##...###.###...###.>.##.##hT .##⌠.⌠##...>....##...####'###.######.#####.###...#. #.# ##hT 6.###.##hU #.#####.###...>....###.# # #......(#h8U p.))..)..##hcU  ######..(.....#.#####..# ##....####.#####..# #.#.## #hU g#....##..# #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..## #hU  #.#...######.##...#  #.#.#.#.#.....).#.##h_ #h{d &8#h1l #hm #h }# #.# #...# #.# # #.####⌠.⌠##...###.###...###.>.##.#.##⌠.⌠##...>....##...####'###.##### .###.#####.###.#. #.# #.###.# .###.#####.###...>....###.# ## 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#......(.))..)..# &hV_# ######..(.....#.#####..#  ##....####.#####..# #.#.##.#.#.# &h&h"&3&h&h@&hR  #.# #...# #.#  #.####⌠.⌠##...###.## ...###.>.##.# ##⌠.⌠##...>....# ...####'###.&h ##### ###.#####.###.#  #.# #.###.# ###.#####.###...>....###.#  #......(.))..)..# &h7 L ######..(.....#.#####..#  ##....####.#####..# #.#.## #..#.#.# #### &hu &&h) &h- &4&hY6 &h= &h; }#.# #...# #.#  #.####⌠.⌠##...###.## ...###.>.##.# ##⌠.⌠##...>....# ...####'###.&h; ##### .#####.###...#  #.# #.###.# &h< .#####.###...>....###.#  #......(.&h6< p))..)..#  &h< 1######..(.....#.#####..# ##....####.#####..# #.#.## ##.#.# #### &hF &hnK &5&hU &hW 'h#.# #...# #.#  #.####⌠.⌠##...###.##  ...###.>.##.#  ##⌠.⌠##...>....#  ...####'###.#####  #.#####.###...#   #.# #.###.#  #.#####.###...>....###.#  #......(.)..)..#  ######..(.....#.#####..#  ##....####.#####..#  'hߤ#.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#   #.#.# #.##..##   #.#...######.##...#   #.#.#.#.#.....).#.#   'h_'h&6'h)'hMN _You see here a +0 flail.'h.# #...# #.#  .####⌠.⌠##...###.##  ###.>.##.#  ##⌠.⌠##...>....#  ####'###.#####  .#####.###....#   #.# #.###.#  'h.#####.###...>....###.#  ......(.)@..)..#  ..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.#  'h'hĭ-7 _'h'hɶO _You see here a +0 dagger.'h g# #...# #.#  ####⌠.⌠##...###.##  .###.>.##.#  ##⌠.⌠##...>....#  .####'###.'h #####  #####.###....#  . #.# #.###.#  #####.###...>....###.#  (.))@.)..#  ..(.....#.#####..#  ##....####.#####..#  'h. 9#.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.#  'h 'h> -8 _'h 'h7 'h  #...# #.#  ⌠.⌠##...###.##  ###.>.##.#  .##⌠.⌠##...>....#  'h/ ####'###.#####  .###.....#   #.# #.###.# 'hH  'h\ .###...>....###.#  (.'h{ )).@)..#  'h ..(.....#.#####..#  ##....####.#####..# 'h  'h j#.#.## #....##..#  'h N#.#.# ####.##..# 'h ` #.#.# #.##..# 'h, s #.#.# #.##..##  'hO A#.#...######.##...#  'hj w#.#.#.#.#.....).#.#  'h 'h> &9'h 'hT (hE#...# #.#  ⌠.⌠##...###.##  .>.##........#  ##⌠.⌠##...>....#  '###........#####  .###............#  #.# #..###.#  (he.###...>....###.#  (.))..@..#  ..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  (hw#.#.#.#.#.....).#.#  (h(h'40(h(hY% _You see here a +0 dagger. _You see here a +0 flail.flail.dagger.  Things that are here: _a +0 hand axe; a ball python skeleton; an orc skeleton*hn*hPq&1*hIw*h:y *hry_k - a +0 hand axe+h #...# #.# #⌠.⌠##...###.## #.>.##........# .##⌠.⌠##...>....# #'###........##### #.###............#+hQ  #.# #..###.# #.###...>....###.# .(.)).@÷..# +hw#..(.....#.#####..#  +ha ##....####.#####..# +hj #.#.## #....##..# +hΟ` #.#.# ####.##..# +h #.#.# #.##..#  #.#.# #.##..##+h A  #.#...######.##...#+h$  #.#.#.#.#.....).#.# +hZ+h&2+h+h+h"#...# #.#  ⌠.⌠##...###.##  .>.##........#  ##⌠.⌠##...>....#  '###........#####  .###............#  #.# #..###.#  .###...>....###.#  (.))..@..#  ..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  +hw#.#.#.#.#.....).#.#  +h;+h~&3+h+h3  Things that are here: _a ball python skeleton; an orc skeleton+h...# #.#  #⌠.⌠##...###.##  #.>.##........#  #⌠.⌠##...>....#  '###........#####  .###............#  #.# #........###.#  .###...>....###.#  (.))..÷@.#  #..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  +hl#.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.#  +h+h$-4 _+h+h,h#...# #.# #⌠.⌠##...###.## #.>.##........# #⌠.⌠##...>....# #'###........##### #.###............#  #.# #........###.#,h^ #.###...>....###.# .(.))..@..# #..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#,hk  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.# ,h?,h6&5,hE,h4  Things that are here: _a ball python skeleton; an orc skeleton,hB  #...# #.# #⌠.⌠##...###.## #.>.##........# .##⌠.⌠##...>....# #'###........##### #.###............#  #.# #..###.# #.###...>....###.# .(.)).@÷..# #..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#,h\C ! 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D /h] /h &1/h: d _You see here a +0 flail./h/.# #...# #.#  .####⌠.⌠##...###.##  ###.>.##.#  ##⌠.⌠##...>....#  ####'###.#####  .#####.###./hU0...#   #.# #.###.#  .#####.###...>....###.#  ......(.)@..÷..#  ..(.....#.#####..#  /h0##....####.#####..#  #.#.## #....##..#  /h0!#.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  /h1#.#...######.##...#  #.#.#.#.#.....).#.#  /h:9/h<-2 _/hB/h[EO _You see here a +0 dagger.0h# #...# #.#  ####⌠.⌠##...###.##  .###.>.##.#  ##⌠.⌠##...>....#  .####'###.##### 0hu #####.###....#  . #.# #.###.#  #####.###...>....###.#  (.0h))@.÷..#  0h..(.....#.#####..#  0hߐK##....####.#####..#  0h6#.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...# 0hX 0hzw#.#.#.#.#.....).#.#  0hn0h-3 _0h20h0h} C #...# #.#  ⌠.⌠##...###.##  ###.>.##.#  .##⌠.⌠##...>....#  ####'###.##### 0h}  .###.....#   #.# #.###.#  .###...>....###.#  (.)).@÷..# 0h}  ..(.....#.#####..# 0h} s ##....####.#####..#  0h} #.#.## #....##..#  #.#.# ####.##..# 0h~ r #.#.# #.##..#  0h/~ #.#.# #.##..##  #.#...######.##...# 0hQ~  #.#.#.#.#.....).#.#  0hs 0h &40h 0h 1h#...# #.#  ⌠.⌠##...###.##  .>.##........#  ##⌠.⌠##...>....#  '###........#####  .###............#  #.# #..###.#  .###...>....###.#  (.))..@..#  ..(.....#.#####..#  ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.#1ht  51h*!1h(% _You see here a +0 dagger. _You see here a +0 flail.flail.dagger.  Things that are here: 1hf%o_a ball python skeleton; an orc skeleton2h%  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3hs 3h o Your spells (cast)Type3h3 Failure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy3hj z12%4  c - Vampiric DrainingNecromancy3h 3% 3 d - Fugue of the FallenNecromancy3h _3%3  e - Kiss of Death3h Conjuration/Necromancy 4% 1 Select a spell to cast3h ! [!]/[I] toggle spell headers6hr 6hx 6h %#######...# #.#  lex1 the Pupil of Sorrows ##⌠.⌠##...###.##  Demonspawn of Kikubaaqudgha *..... ##.>.##........#  Health: 43/43 ======================== ##⌠.⌠##...>....#  Magic: 11/11 ======================== 6h ###'###........#####  AC: 6Str: 8 ###.###............#  EV: 11Int: 18#.# #........###.#  SH: 0Dex: 13 ###.###...>....###.#  XL:  6 Next: 62% Place: Dungeon:4 ...(........))..@..#  Noise: ---------  Time: 4465.2 (0.0) ##..(.....#.#####..#  a) +4 dagger (spect)##....####.#####..#  Cast: Soul Splinter#.#.## #....##..#6h  #.#.# ####.##..# #.#.##.##..#  #.#.#6hH #.##..##  #.#...######.##...#  6h #.#.#.#.#.....).#.#   _You see here a +0 flail. _You see here a +0 dagger.  Things that are here: 6h ;_a ball python skeleton; an orc skeletonCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h$ 6h #######...# #.#  lex1 the Pupil of Sorrows ##⌠.⌠##...###.##  Demonspawn of Kikubaaqudgha *..... ##.>.##........#6hg   Health: 43/43 ======================== ##⌠.⌠##...>....#  Magic: 11/11 ======================== ###'###........#####  AC: 6Str: 8 ###.###............#  EV: 11Int: 18#.# #........###.#  SH: 06h Dex: 13 ###.###...>....###.#6h I  XL:  6 Next: 62% Place: Dungeon:4 ...(........))..@..#6h߉ A  Noise: ---------  Time: 4465.2 (0.0) ##..(.....#.#####..#6h   a) +4 dagger (spect)##....####.#####..#6h# &  Cast: Soul Splinter#.#.## #....##..# #.#.# ####.##..#6hD ^ #.#.##.##..# 6h  #.#.##.##..##  #.#...######.##...# 6hȊ  #.#.#.#.#.....).#.#   _You see here a +0 flail. _You see here a +0 dagger.  6h VThings that are here: _a ball python skeleton; an orc skeletonCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6hX 6h͔ 8/11 -------==6.2 (1Fugue (0) 6h 6h A _You call out to the remnants of the fallen!8h) #...# #.# #⌠.⌠##...###.## #.>.##........# .##⌠.⌠##...>....# 8h#'###........##### #.###............#  #.# #..###.# #.###...>....###.# .(.)).@÷..# 8h5#..(.....#.#####..#  ##....####.#####..#8hNj  #.#.## #....##..#8he`  #.#.# ####.##..#8hy`  #.#.# #.##..#8ha  #.#.# #.##..##8h 8h #.#...######.##...#  #.#.#.#.#.....).#.# 8h8h,b9==-------78h8h9h> 9hC 8--9hG 9hMJ  9hwJ @_Unknown command.:h3g # #...# #.# #⌠.⌠##...###.## .###.>.##.# .##⌠.⌠##...>....# .####'###.##### #.###.....# . #.# #.###.# #.###...>....###.# .(.))@.÷..# #..(.....#.#####..#:hg   ##....####.#####..#  #.#.## #....##..#  #.#.# ####.##..#  #.#.# #.##..#  #.#.# #.##..##  #.#...######.##...#  #.#.#.#.#.....).#.# :hq :h0u ,8 _:h| :h~ ;h,6.# #...# #.# .####⌠.⌠##...###.## .###.>.##.# .##⌠.⌠##...>....# .####'###.##### .#####.###....# ;h-. #.# #.###.# .#####.###...>....###.# 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Ihŋ .# #..# #..# #KK   kobold (asleep)## ## Ih_ IhW ;1Soul SplinterIh Ih z _A kobold comes into view. It is wielding a +0 short sword.Jh<...........#.### .#.#.#.#.#.##[# ........÷.##. .#.#.#.#.##Jhi#.........# .#.#.#.#.## #.####.# ..........JhT...# .#.#.#.#.#### Jh .... ... ..##@#  .# #.# #.#.# ..# #.#Jh,#.# #.##.# #K### ##JhJh&2JhJhhJhKJhKJhPJh9RLh1$Lh'............#.####.#  lex1 the Pupil of Sorrows .#.#.#.#.#.##[# #.#  Demonspawn of Kikubaaqudgha *..... .........÷.##.# #.#  Health: 43/43 ======================== .#.#.#.#.####.# #.#  Magic: 10/11 =====================--- ..........# #.# #.#  AC: 6LhĶ+Str: 8 Lhd.#.#.#.#.## #.####.#  EV: 11Int: 18 ..........# #.##...#  SH: 0Lh,Dex: 13 .#.#.#.#.## #.##.###  XL:  6 Next: 62% Place: Dungeon:4 Lh% .... ... ..##@# Noise: ---------  Time: 4522.2 (0.0) LhI .# #.# #.#*# a) +4 dagger (spect) Lh..# #*#  Cast: Soul Splinter #.# #*#  #.# #K#  Lh## ##  K   kobold (asleep) _You see here a +0 club. Lh)_A kobold comes into view. It is wielding a +0 short sword.Aiming: Soul Splinter (safe; 1% risk of failure)  LhSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, chance to affect: 68%)MhD6............#.####.#  lex1 the Pupil of Sorrows .#.#.#.#.#.##[# #.#  Demonspawn of Kikubaaqudgha *..... .........÷.##.# #.#  Health: 43/43 ======================== .#.#.#.#.####.# #.#  Magic: 10/11 =====================--- ..........# #.# #.#  AC: 6Str: 8 MhFE.#.#.#.#.## #.####.#  EV: 11Int: 18 ..........# #.##...#  SH: 0Dex: 13 .#.#.#.#.## #.##.###  XL:  6 Next: 62% Place: Dungeon:4  .... ... ..##@#  Noise: ---------  Time: 4522.2 (0.0).# #.# #.#.#  a) +4 dagger (spect)..# #.#  Cast: Soul Splinter#.# #.# MhE#.# #*#  ####   K   kobold (asleep)   _You see here a +0 club. _A kobold comes into view. It is wielding a +0 short sword.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, chance to affect: 68%)MhK  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, chance to affect: 68%)  The kobold struggles to resist.  The kobold shouts!Mh,Mh?K.Mh<===3.2 (1 _MhңMh Nh! ............#.####.#  lex1 the Pupil of Sorrows .#.#.#.#.#.##[# #.#  Demonspawn of Kikubaaqudgha *..... .........÷.##.# #.#  Health: 43/43 ======================== .#.#.#.#.####.# #.#  Magic: 9/11===================----- ..........# #.# #.#  AC: 6Str: 8 .#.#.#.#.## #.####.#  EV: 11Int: 18 ..........# #.##...#  SH: 0Dex: 13 .#.#.#.#.## #.##.###  XL:  6 Next: 62% Place: Dungeon:4  .... ... ..##@# Noise: ===------  Time: 4523.2 (0.0)  .# #.# #.#*# a) +4 dagger (spect) hx 49m..# #*#  Cast: Soul Splinter #.# #K#  #.# #.#  ## ##  K   koboldThe kobold struggles to resist. _The kobold shouts!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (chance to affect: 68%)Oh ............#.####.#  lex1 the Pupil of Sorrows .#.#.#.#.#.##[# #.#  Demonspawn of Kikubaaqudgha *..... .........÷.##.# #.#  Health: 43/43 ======================== .#.#.#.#.####.# #.#  Magic: 9/11===================----- ..........# #.# #.#  AC: 6Str: 8 .#.#.#.#.## #.####.#  EV: 11Int: 18 ..........# #.##...#  SH: 0Dex: 13 Oh.#.#.#.#.## #.##.###  XL:  6 Next: 62% Place: Dungeon:4  .... ... ..##@#  Noise: ===------  Time: 4523.2 (0.0).# #.# #.#.#  a) +4 dagger (spect)..# #.#  Cast: Soul Splinter#.# #*# #.# #.#  ####   K   koboldOh$F   The kobold struggles to resist. _The kobold shouts!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (chance to affect: 68%)Oht (weak, ally target, soul-splin…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (chance to affect: 68%)  A fragment of the kobold's soul is dislodged from its body.  The kobold looks weaker.Oh@Oh%AOhHSK*OhK10/11==--4.2 (1Soul Splinter _OhPOhRPhTPh9--PhPh:PhPhPhMPh RhEA Z#.#.#.#.#.##[# #.#  ........÷.##.# #.#  #.#.#.#.####.# #.#  .........# #.# #.#  #.#.#.#.## #.####.#  .RhA ........# #.##...#  #.#.#.#.## #.##.###  .... ... ..##.##  # #.# #.  ..###K #.# #* RhA X#.# #. RhB W## #  Rh)B  Rh;B  RhmB ,   RhWO  The kobold is struck by your spines. The kobold closely misses you.Your soul wisp touches the kobold.  The kobold dies!Rh-T w ) RhW &5Rh\ Rh_ ` _Kikubaaqudgha accepts your kill.Th .......÷.##.# #.#  .#.#.#.####.# #.#  ThB O........# #.# #.#  .#.#.#.## #.####.#  ........# #.##...#  .Th^ #.#.#.## #.##.###  Thv ... ... ..##.## Th m .# #.# #. Th 0 ..##Th e #.# ##* Th X#.# #. Th ## Th S#   Th"  Th8   ThM   Tha Thm$ Th0% #1ThS% Y=====-6Th ) ThP-  Things that are here: _a +0 short sword; a kobold corpseWhdWhWhRWhWhWhWhF: _WhWhWhWhٜWhWhaWhWhĢWhWhƣWh̪#.#.#.#.#.#.##[# #.# .........÷.##.# #.# #.#.#.#.#.####.# #.# <..........# #.# #.# Wh #.#.#.#.#.## #.####.# ..........# #.##...# Wh#.#.#.#.#.## #.##.### Wh= .... ... ..##*## WhQ.# #.# #@#*## -9.2 (3Whwx #..###)# Wh{ #.# ##.# Wh #.# #.# ##Wh/## Wh!   Wh Wh)WhWhXh-.........÷.##.# #.# ##.#.#.#.#.####.# #.# <..........# #.# #.# Xh##.#.#.#.#.## #.####.#  ...........# #.##...# ##.#.#.#.#.####.##.###Xh  .... .......##*#Xhѝ Xh .# #.# #..#.#*##  Xhb#.@###)#  #.## ##.#  #.#  # ## Xh   Xh Xh~XhU.*XhJ===30.2 (1XhQXh|Yh5Yh65Yh.6Yh9Yh;Yh)=Yh@BYhC,Yh"DYhEYhFYhGYhGYh_HYhL[ #<...# #.# #.#  #.## #.####.# YhM ..# #.##...#  #.####.##.###  .... .......##.##Yh'M  .# #.# #..#.#*##  YhUMx#..###)#  ##*## ##.#  #@## #.# 3.2 (3YhwM- ##.# ##  #.#  #.# YhM#.# .# #YhM2   YhNYhQYhS[hh[h[h[h[h[h[h[hB[hV,[hD[h [h [hU ,[h,[h[h[h,[hn[h.... #.##  .# #.# #..#.#*##   #..###)#   [hB ##.## ##.##   #.## #.#   ##.## #.##  [hf##.###.#  [h##*#.#  ##@#  7.2 (4[h9......$.#  .######.#  #.# [h #.#  ..#  ###   [h" [h6![hB$[h& [h&_Found 14 gold pieces.\h+ .# #.# #..#.#*##  #..###)# #.## ##.##  #.## #.#  ##.## #.##  ##.###.#  ##* ####### .......@.# #.######.#  #.#  #.#  ..#  ###        \h.**   soul wisp (summoned)\h+8.2 (1\hF\h?\h+9.2 (2\h\h? _You now have 343 gold pieces (gained 14).]h:I]h]h]h3,]h8B]h]h]h]h]hH _Your soul wisp disappears in a puff of smoke!]h .# #.# #..#.#*##  #..###)#  ##.## ##.##  #.## #.#  ##.## #.##  ##.###.#  ##.#.# ..##########.# .......# 45.2 (6#.##.#.######.# # #.# #.# #.# #.##.. ..#### ### ^h 3^h ^h6 ^h^hq ##.## #.###.###.#^h ##.#.# ##..##########.# ...............# ##.##.#.######.# # #.# #.# ^h" #.^h:  #@......9.2 (4 ### ^h^hah>3ahahiah6ahHahP ,ah ahQ"ah*.# #.# #..#.#*##  #..###)# ##.## ##.## #.## #.# ##.## #.## ##.###.#ah*# ##.#.#.##..####.#........#.##.##.#..##S#.# #.#ah*DSoul Splinter#.#.######.##.#........##.##########ah!+S   ball python (constriction, wandering)#.#.ah0,52.2 (3ah5N.Sah+9+3.2 (4ahdt _A ball python comes into view.chFW .# #.# #..#.#*##  lex1 the Pupil of Sorrows #..###)#  Demonspawn of Kikubaaqudgha *..... ##.## ##.##  Health: 43/43 ======================== #.## #.#  Magic: 10/11 =====================--- ##.## #.##  AC: 6Str: 8 ##.###.#  EV: 11Int: 18 # ##.#.#  SH: 0Dex: 13 ch?G.##..##########.#  XL:  6 Next: 62% Place: Dungeon:4 .......@........#  Noise: ---------  Time: 4553.2 (0.0) .##.##*#.######.#  a) +4 dagger (spect) chG#*#.# #.#  Cast: Soul Splinter #S#.######.#  #.#........#  #.##########  S   ball python (constriction, wandering) #. #.chG _Your soul wisp disappears in a puff of smoke! _A ball python comes into view.chGAiming: Soul Splinter (safe; 1% risk of failure)  ch-HTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 68%)ch1.# #.# #..#.#*##lex1 the Pupil of Sorrows#..###)#ch2&Demonspawn of Kikubaaqudgha *.....##.## ##.##Health: 43/43 ========================#.## #.#ch?2Magic: 10/11 =====================---##.## #.##AC: 6ch^2sStr: 8##.###.#EV: 11ch~2Int: 18###.#.#SH: 0ch2zDex: 13.##..##########.#ch2KXL:  6 Next: 62% Place: Dungeon:4.......@........#Noise: ---------  Time: 4553.2 (0.0)ch3:.##.##.#.######.#a) +4 dagger (spect)#.#.# #.#ch#3Cast: Soul Splinter#*#.######.#ch3#.#........##.##########S   ball python (constriction, wandering)#.#. _Your soul wisp disappears in a puff of smoke! ch3_A ball python comes into view.Aiming: Soul Splinter (safe; 1% risk of failure)  ch3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech 4_Aim: a ball python (wandering, hasn't noticed you, chance to affect: 68%)chgSeak, ally…)*   soul wisp (summoned) ch Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, chance to affect: 68%)  chgA fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker.dhL *SThe ball python hisses angrily.  The ball python bites your soul wisp but does no damage.dhMk==4.2 (1Soul SplinterdhcSdhUg _Your soul wisp completely misses the ball python.dh; .# #.# #..#.#*## #..###)# ##.## ##.##dh, #.## #.### ##.## #.##.. ##.###.# #.dhe ##.#.##.##..dh#.#.##.##.##.#.######.#dh #*#.# #.# #S#.dh n######.# #.#..#dh.] #.###dhM #.# #.#dh&  dhThe ball python barely misses your soul wisp.Your soul wisp touches the ball python.  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#.###~h4 . #.##...#. #....#.# # ####...# #. ##### # ~hU ~h &1~h ~h¢ ~h^.. ###.. ..... #... #. .... #. ...## #. #.#.#.#### #.#.# #.#.##.##.# # #. #.####. #.##...#.. #....#.# ### ####...# # ##### # ~h~h&2~h&2h(BhChӫhhih hohqhthvhީhhhhG h= h#hKhhkhrhQh    ...  ...  ...  #.#  h7 &#.#  #####.# #.#  #.@...# #hp .# #.##### . h #.# #.# #.# h #.# #.# #.# hC .#.# #.# #.####.# #......# hL h &3hM h< h   ...  ...  hV...  #.#  ##.#  #####.# #.#  #..@..# #.#h #.##### . #.# #.##. #.# #.##. #.# #h$.##. #.# #.##. #.####.# #.hR+ h "h#&4h&h'h   ...  ...  ##...  .##.#  hs.# #.#  #####.# #.#  #...@.# #.# h1#.##### .# #.# #.##.#hr #.# #.##.# #.# #.##.# #.# #.h>##. #.####.# h*hh&5hhhhD   ...  ...  +## ...  ..# #.#  #.# #.#  #####.# #.#  #....@# #hE.####  #.##### .#  #.# #.##.#  #.# #.##.# #.# #.##.# #.# #.##. #.####.# #......# # h@qY6hM  #+##...hI. #####@# #.# ....# #######.###h]v#.##### ..........  #.#hs#######.##.#hh(hLh&7hh h%M  #+##...#. #####.# #.# #.....# #######.###  #.##### ...........#hrh&8hhh| M  #+##...#. #####.# #.#  #.....# #######.#####hÁ h &9h h h 0    h    ...  ...  #+## ...  #@.# #.#  ##.# #.#  #####.# #.#  #.....# #.####  #.##### .#  #.# #.##.#  #.# #.##.  #.# #.##.  #.# #.##h& h '90h h h8~....)......~..........................$.....~.~'h!hX&1hhw _You open the door. _Found 15 gold pieces and a short sword.hu hM#~.....###~....)~##~..~##~.....~##~........$..~# #~...........~##~~~~~~.~~~~~~##@##.... ##  #####.##.#h{ h -2 _h hɅ Q _There is an open door here.h&FM$ .!.#).$ ...........#~~~~~~@~~~~~~########'####### .....#  ##.##.#h h,h&3h\hk _Found 18 gold pieces and a potion of magic.h MS..K .J$ .!.#)h O.$ .....@.....~~~~~~.~~~~~~#######'####### ...  #..##.##S   adder (asleep)J   endoplasm (asleep)h K   kobold (asleep)h  A kobold, an endoplasm and an adder come into view.h a.JJh &4hP h  h X_The endoplasm quivers.h{....S..K ..$ J!.#).$ ...........~~~~~~.~~~~~~#######'####### .... ##.#####.# #.# ....# #######.####### ..........h*.Jh;5Soul Splinterhˉhh?K(  lex1 the Pupil of Sorrows #~..... .....~#  Demonspawn of Kikubaaqudgha *..... hyK#~.S..K .....~#  Health: 43/43 ======================== hK#~....$ .!...~#  Magic: 10/11 =====================--- #~.....#J....~#  AC: 6Str: 8 #~....).*....~#  EV: 11Int: 18hK #~.....*.....~#  SH: 0hKLyDex: 13 #~.....*.....~#  XL:  6 Next: 63% Place: Dungeon:4 #~.....@..$..~#  Noise: ---------  Time: 4695.1 (0.0) hgL#~...........~# ...  a) +4 dagger (spect) hL#~~~~~~.~~~~~~# ...  Cast: Soul Splinter hL#######'####### ...  #..# #.# hLD ##.# #.#  S   adder (asleep) #####.# #.#  J   endoplasm hM#.....# #######.#### K   kobold (asleep) #.##### ...........#A kobold, an endoplasm and an adder come into view. h4MP_The endoplasm quivers.hOMAiming: Soul Splinter (safe; 1% risk of failure)  hjMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehMFAim: an endoplasm (chance to affect: 68%)h  lex1 the Pupil of Sorrows #~..... .....~#  Demonspawn of Kikubaaqudgha *..... #~.S..K .....~#  Health: 43/43 ======================== #~....$ .!...~#  Magic: 10/11 =====================--- #~.....#J....~#  AC: 6Str: 8 #~....)......~#  EV: 11Int: 18 hx#~...........~#  SH: 0Dex: 13 #~...........~#  XL:  6 Next: 63% Place: Dungeon:4 #~.....@..$..~#  Noise: ---------  Time: 4695.1 (0.0) #~...........~# ...  a) +4 dagger (spect) #~~~~~~.~~~~~~# ...  Cast: Soul Splinter #######'####### ... hj #..# #.#  ##.# #.#  S   adder (asleep) #####.# #.#  J   endoplasm #.....# #######.#### K   kobold (asleep) #.##### ...........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 68%)  You miscast Soul Splinter.  You are very lightly contaminated with residual magic.  hNothing appears to happen.hhOShift-Dir - straight line  Aim: an endoplasm (chance to affect: 68%)  You miscast Soul Splinter.are very lightly contaminated with residual magic.  Nothing appears to happen.  The kobold shouts! The adder hisses angrily.huhh #~....J .....~#  #~..... .....~#  #~....K .!...~#  #~...S.#.....~#  #~J....~#  #~~#  #~~#  #~h_~#  #~~# ...  #~~# ...  #### h8 #..#  ##.# #.# Sh #####.# #.# JJ 2 endoplasms (1 wandering) #.....# K  h2 b==6.1 (1Contam hh] _An endoplasm comes into view.h   lex1 the Pupil of Sorrows #~....J .....~#  Demonspawn of Kikubaaqudgha *..... #~..... .....~#  Health: 43/43 ======================== #~....K .!...~#  Magic: 9/11===================----- #~...S.#.....~#  AC: 6Str: 8 #~....).J....~#  EV: 11Int: 18 #~......*....~#  SH: 0Dex: 13 h v#~.....*.....~#  XL:  6 Next: 63% Place: Dungeon:4 #~.....@..$..~#  Noise: ==-------  Time: 4696.1 (0.0) #~...........~# ...  a) +4 dagger (spect) #~~~~~~.~~~~~~# ...  Cast: Soul Splinter #######'####### ...  Contam  #..# #.#  h ##.# #.#  S   adder #####.# #.#  JJ 2 endoplasms (1 wandering) #.....# #######.#### K   koboldhx  #.##### ...........#The kobold shouts! The adder hisses angrily. _An endoplasm comes into view.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh FAim: an endoplasm (chance to affect: 68%)he lex1 the Pupil of Sorrows   #~....J .....~#Demonspawn of Kikubaaqudgha *.....   #~..... .....~#Health: 43/43 ========================   #~....K .!...~#Magic: 9/11===================-----   #~...S.#.....~#AC: 6hStr: 8   #~....).*....~#EV: 11Int: 18   #~...........~#SH: 0Dex: 13   #~...........~#XL:  6 Next: 63% Place: Dungeon:4   #~.....@..$..~#h3Noise: ==-------  Time: 4696.1 (0.0) hU  #~...........~# ...a) +4 dagger (spect)   #~~~~~~.~~~~~~# ...hvCast: Soul Splinter   #######'####### ...Contam  h#..##.#  ##.##.#h-S   adder  #####.##.#JJ 2 endoplasms (1 wandering)  #.....# #######.#### K   kobold  #.##### ...........#hThe kobold shouts! The adder hisses angrily. _An endoplasm comes into view.h5Aiming: Soul Splinter (safe; 1% risk of failure)  hU,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 68%)h|haAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (chance to affect: 68%)  The endoplasm struggles to resist.  The endoplasm quivers.hhhIh: .$.KS..J   endoplasmhl10/11==-7.1 (1 _hhh   lex1 the Pupil of Sorrows #~..... .....~#  Demonspawn of Kikubaaqudgha *..... #~..... .....~#  Health: 43/43 ======================== #~....$ .!...~#  Magic: 9/11===================----- #~....K#.....~#  AC: 6Str: 8 #~....S......~#  EV: 11Int: 18 #~.....J.....~#  SH: 0Dex: 13h'  #~.....*.....~#  XL:  6 Next: 63% Place: Dungeon:4 #~.....@..$..~#  Noise: =--------  Time: 4697.1 (0.0) #~...........~# ...  a) +4 dagger (spect) #~~~~~~.~~~~~~# ...  Cast: Soul Splinter h #######'####### ...  Contam  #..# #.#  ##.# #.#  S   adder #####.# #.#  J   endoplasm #.....# #######.#### K   kobold #.##### ...........#The endoplasm struggles to resist. _The endoplasm quivers.Aiming: Soul Splinter (safe; 1% risk of failure)  h 3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 68%)h71 lex1 the Pupil of Sorrows   #~..... .....~#Demonspawn of Kikubaaqudgha *.....   #~..... .....~#Health: 43/43 ========================   #~....$ .!...~#h1cMagic: 9/11===================-----   #~....K#.....~#AC: 6Str: 8   #~....S......~#EV: 11Int: 18   #~.....*.....~#SH: 0Dex: 13   #~...........~#XL:  6 Next: 63% Place: Dungeon:4 h2   #~.....@..$..~#Noise: =--------  Time: 4697.1 (0.0)   #~...........~# ...a) +4 dagger (spect)   #~~~~~~.~~~~~~# ...Cast: Soul Splinter   #######'####### ...Contam  #..##.#  h>=##.##.#S   adder  #####.##.#J   endoplasm  #.....# #######.#### K   kobold  #.##### ...........#The endoplasm struggles to resist. _The endoplasm quivers.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 68%)hb(weak, ally target, soul-sp…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (chance to affect: 68%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.h#,hhʕ.KS.*J hd8.1 (1Soul Splinterhoh!; _Your soul wisp touches the endoplasm.hރPThe endoplasm looks weaker. _Your soul wisp touches the endoplasm.  You hit the endoplasm.  The endoplasm is severely wounded.  Your +4 spectral dagger hits the endoplasm.  You kill the endoplasm!h;hhqhHJ).KS( (   +4 spectral dagger (…)hw10/11==9.0 (0.9Soul Splinterhv _Kikubaaqudgha accepts your kill.h  lex1 the Pupil of Sorrows #~..... .....~#  Demonspawn of Kikubaaqudgha *..... #~..... .....~#  Health: 43/43 ======================== #~....$ .!...~#  Magic: 9/11===================----- #~.....#J....~#  AC: 6Str: 8 hl#~....)......~#  EV: 11Int: 18 #~.....K.....~#  SH: 0Dex: 13 #~....*S(....~#  XL:  6 Next: 63% Place: Dungeon:4 #~.....@..$..~#  Noise: =--------  Time: 4699.0 (0.0) #~...........~# ...  a) +4 dagger (spect) #~~~~~~.~~~~~~# ...  Cast: Soul Splinterh! #######'####### ...  Contam  #..# #.#  ##.# #.#  S   adder #####.# #.#  J   endoplasm #.....# #######.#### K   kobold hT#.##### ...........# (   +4 spectral dagger(…)h5You kill the endoplasm! _Kikubaaqudgha accepts your kill.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 60%)h\ lex1 the Pupil of Sorrows   #~..... .....~#Demonspawn of Kikubaaqudgha *.....   #~..... .....~#Health: 43/43 ========================   #~....$ .!...~#h_Magic: 9/11===================-----   #~.....#J....~#AC: 6Str: 8 h  #~....)......~#EV: 11Int: 18 hj@  #~.....K.....~#SH: 0Dex: 13   #~....**(....~#XL:  6 Next: 63% Place: Dungeon:4 h[  #~.....@..$..~#Noise: =--------  Time: 4699.0 (0.0) h  #~...........~# ...a) +4 dagger (spect) h  #~~~~~~.~~~~~~# ...Cast: Soul Splinter h  #######'####### ...Contam  h"#..##.#  ##.#hFw#.#S   adder  h#####.##.#J   endoplasm  h#.....# #######.#### K   kobold  #.##### ...........# (   +4 spectral dagger(…)h+yYou kill the endoplasm! _Kikubaaqudgha accepts your kill.hOAiming: Soul Splinter (safe; 1% risk of failure)  hq(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 60%)h@hyYo _Kikubaaqudgha accepts your kill.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (chance to affect: 60%)  The adder resists with significant effort.h]  Your +4 spectral dagger disappears.  The adder is struck by your spines. The adder bites you.he  Your soul wisp touches the adder but does no damage.  The kobold hits your soul wisp with a +0 whip.  Your soul wisp is destroyed!hnpS .J§S.   #.##### ...........#  Your soul wisp disappears in a puff of smoke!hrZ2-700.0 (1hyh{= _The adder bites you but does no damage.h  lex1 the Pupil of Sorrows #~..... .....~#  Demonspawn of Kikubaaqudgha *..... #~..... .....~#  Health: 42/43 =======================- #~....$ .!...~#  Magic: 8/11=================------- #~.....#.....~#  AC: 6Str: 8 #~....)J.....~#  EV: 11Int: 18 #~.....K.....~#  SH: 0Dex: 13 #~....§S.....~#  XL:  6 Next: 63% Place: Dungeon:4 #~.....@..$..~#  Noise: =--------  Time: 4700.0 (0.0) #~fZ40m...........~# ...  a) +4 dagger (spect) #~~~~~~.~~~~~~# ...  Cast: Soul Splinter #######'####### ...  Contam  #..# #.#  ##.# #.#  S   adder #####.# #.#  J   endoplasm #.....# #######.#### K   kobold #.##### ...........#Your soul wisp disappears in a puff of smoke! _The adder bites you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 60%)h lex1 the Pupil of Sorrows   #~..... .....~#Demonspawn of Kikubaaqudgha *.....   #~..... .....~#Health: 42/43 =======================-   #~....$ .!...~#Magic: 8/11=================-------   #~.....#.....~#AC: 6Str: 8   #~....)J.....~#EV: 11Int: 18   #~.....K.....~#SH: 0Dex: 13   #~....§*.....~#XL:  6 Next: 63% Place: Dungeon:4   #~.....@..$h[37m..~#Noise: =--------  Time: 4700.0 (0.0)   #~...........~# ...a) +4 dagger (spect)   #~~~~~~.~~~~~~# ...Cast: Soul Splinter   #######'####### ...Contam  #..##.#  ##.##.#S   adder  #####.##.#J   endoplasm  #.....# #######.#### K   kobold  #.##### ...........#Your soul wisp disappears in a puff of smoke! _The adder bites you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  h[cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 60%)hh.f _The adder bites you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, chance to affect: 60%)  The adder resists with significant effort...JKS9==1.0 (1hj6hH9K _The adder misses you.h7  lex1 the Pupil of Sorrows #~..... .....~#  Demonspawn of Kikubaaqudgha *..... #~..... .....~#  Health: 42/43 =======================- #~....$ .!...~#  Magic: 8/11=================------- #~.....#.....~#  AC: 6Str: 8 #~....)......~#  EV: 11Int: 18 #~......J....~#  SH: 0Dex: 13 #~....KS.....~#  XL:  6 Next: 63% Place: Dungeon:4 #~.....@..$..~#  Noise: =--------  Time: 4701.0 (0.0) #~...........8m~# ...  a) +4 dagger (spect) #~~~~~~.~~~~~~# ...  Cast: Soul Splinter #######'####### ...  Contam  #..# #.#  ##.# #.#  S   adder #####.# #.#  J   endoplasm #.....# #######.#### K   kobold #.##### ...........#The adder resists with significant effort. _The adder misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh8Shift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 60%)ha lex1 the Pupil of Sorrows   #~..... .....~#Demonspawn of Kikubaaqudgha *.....   #~..... .....~#Health: 42/43 =======================-   #~....$ .!...~#hb+Magic: 8/11=================-------   #~.....#.....~#AC: 6Str: 8   #~....)......~#EV: 11Int: 18   #~......J....~#SH: 0Dex: 13 hb  #~....K*.....~#XL:  6 Next: 63% Place: Dungeon:4   #~.....@..$..~#hc5Noise: =--------  Time: 4701.0 (0.0)   #~...........~# ...h"c=a) +4 dagger (spect) hCc  #~~~~~~.~~~~~~# ...Cast: Soul Splinter hkc  #######'####### ...Contam  hc#..##.#  ##.#hc#.#S   adder  #####.##.#h8dJ   endoplasm  #.....# #######.#### K   kobold  #.##### ...........#The adder resists with significant effort. h^d_The adder misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  hdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehdvAim: an adder (heavily wounded, chance to affect: 60%)h59\(weak, soul-splintered)(ally target)h9*   soul wisp (summoned)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h9Aim: an adder (heavily wounded, chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.h  The adder bites you but does no damage. The endoplasm misses your soul wisp.The kobold is struck by your spines.  You kill the kobold!h' h)S* ally target, soul-splint…)*   soul wisp (summoned)  Kikubaaqudgha accepts your kill.Your soul wisp touches the adder.h*w42.0 (1Soul SplinterhhhK _Your magical contamination has completely faded away.hw  You puncture the adder!  You kill the adder!hgh.JJ   endoplasm*   soul wisp (summoned)hn" 3=9/12=79 (0.9Soul Splinter _Kikubaaqudgha accepts your kill.h)h,m _Your Spellcasting skill increases to level 4!h  _Kikubaaqudgha accepts your kill. _Your Spellcasting skill increases to level 4!hit the endoplasm.  The endoplasm is almost dead.  Your +4 spectral dagger hits the endoplasm.  You kill the endoplasm!hS! .((   +4 spectral daggerh& =83.8Soul Splinterhb+ h - ` _Kikubaaqudgha accepts your kill.hÒ. ..$ .!.#)...)@*..(.$ ...........~~~~~~.~~~~~~#######'####### ...hO. ######.# #....# #######.###hh@.*   soul wisp (summoned)hשh10/12==-4.8 (1.0hh9 _Your +4 spectral dagger disappears.h9   #~...........~#  #~...........~#  #~...........~#  #~....$..!...~#  #~.....#.....~#  #~....)......~#  #~.h! w~#  #~....)*@....~#  #~.$..~#  #~.~# ...  # # #..# #.#  ##. #####. hH h @-5h hI & _You swap places.h  #~.~#  #~...........~#  #~.~#  #~....$..!...~#  #~.....#.....~#  #~....)......~#  #~.~# hx #~....)*.@...~#  #~.$..~#  #~.~# ...  #~ ## #..# #.# hՓhD.*h=1====6h}hrh q#~...........~#..$..!.#..)..).*...@$....~~~~~.~~~~~######'###### #..# #.#######.....# #######.######### ...........hm h s2====7hD h hy  #~.~#  #~.~#  #~...........~#  #~....$..!...~#  #~.....#.....~#  #~....)......~#  #~.~#  #~....).*....~#  #~...~#  #~.~# ...  #~~~~~~.~~~~~~# ...  ###  ##.# #.# hK.*h|&8hqhmh+9.8 (2h9h? _You now have 358 gold pieces (gained 15).hB.......$..!.#).)...*hq ...........~~~~~~.~~~~~~#######'####### .... #####.# #....# #######.###hh,10.8 (1hhth] .........h*$..!.#).)...* ...........~~~~~~.~~~~~~hX#######'####### .... ######.# h+#h:h"<*.h(C==1h.ha0hg~~~~.~~~~~ .h........$..!.#).....)...*...........~~~~~~.~~~~~~h$#######'####### .... hPh<*.h&&2h h;h-####+######~~~~.~~~~~ .......$..!....#)........*)h5. ...........~~~~~~.~~~~~~#######'####### ....h/h{7<*.h<&3hChsDh ####+######~~~~.~~~~~ .......$..!.#.....)...*.) ...........~~~~~~.~~~~~~h\#######'####### ...hh<*.h&4hhoh ####+######~~~~.~~~~~ ....h&k$..!....#..*)...)...........~~~~~~.~~~~~~hUhh<*.hn&5hhCh> Y    #+h> P# ~.~~~~~~# .~#  #~.~#  #~h######+######h0C<~~~~~.~~~~~hQC/......~hvC).#hC4)..hC h)D #~...........~#h]D.hD.hD.hD ~hE#######'######hGEhNh#Z&2h`h7chXJM######+######~~~~~.~~~~~..#. hJ #~....)......~#.......#~~~~~~.~~~~~hOhS&3h[hi b    #+#  #~~~~~~.~~~~~~#  #~.~# h #~.~#  #~.h ~#  #~.~#  #~.h ~#  #~.....#.....~# h #~....)......~#h . #~...........~# #~....)......~#h #~...........~#h" #~...........~# h # h' &4hMB h M######+######~~~~~.~~~~~.   #~.....#.....~##~...........~#hAh&5hZ hhԜnM######+######~~~~~.~~~~~   #~...........~##~...........~#hh&6hhh5< M######+######~~~~~.~~~~~   #~...........~##~....)......~#h? hbB &7h)E hiF hLSbM######+######~~~~~@~~~~~   #~...........~##~...........~#h;Xh\&8hih4.#..#..##.!##.#'h?hB&9hGhJ _You open the door. _Found a potion of heal wounds.hfMß. #.#. #.#.! #.# hgL#######@#######~~~~~.~~~~~   #~...........~##~....)......~#hlhwq.40 _h)vhxQ _There is an open door here.hScM#.ß. ..#.. #.##.! #@# #######'########~~~~~~.~~~~~~#   #~...........~##~....~##~..~##~~####~.....#.....~#h~ehh-1 _h'mhnhß#.#ß. ..#.. ##. ##.# ######'######~~~~~.~~~~~...........................~....~.h&2h$hߧh+3.8 (2hq _t - a potion of heal woundsh;7   #.ß  #..  #ß. h7 ..##  ...  #.#  #.##  #@.# h7L ##.#h7  #######'#######  #~~~~~~.~~~~~~#h7  #~...........~#  #~...........~#h 8  #~...........~#  #~...........~# h%8T  #~.~#h:<h_=+4.8 (1h?hAhT hV hY h[ hctM⌠#.ßh#.#ß. ..###... ##h. ##.#  hl #######'#######........hh<5hh rM.⌠ß.hU#ß. #..#####.##........# ##hx7..# hg##.#.....hTh&6h+hh77 Qh'h!hhh[8M##.⌠ß.ß. ######..@.....####.####### h8\#..##...hQ=h@&7hBhDh   ####  #... h1 #.⌠ß  #.ß# hQ[ #..# ho #ß.#  #..#####.#h7  #h9.# he ###.###### h #.##  #..# h ##.#   #'####### h+j  #~~~~~~.~~~~~~# hG  #~...........~#   #~.~#hhB&8hhTh  ####  #...  #.⌠ß  #.ß#  #..#  #ß.#  hQ#..#####.#  #.#  ###.######  #.##  #..# ##.# hh&9h h׏h+  ####  #...  #.⌠ß  #.ß#  #..#  h3d#ß.#  #..#####.#  #.#  ###.######  h[#.##  #..# h##.# #'# #~~~~~~.~hd #~....... hh'50hl h[N  ####  #...  #.⌠ß  #.ß#  #..#  #ß.#  #..#####.#  #.#  ###.######  #.##  #..# ##.# h`hb&1hfh*hhU # #### # #... # h#.⌠ß ### #.ß# ..# h#..# S# #ß.# .#h= #..#####.#  #.#  ###.######  #.##  #'# S   adder (asleep) h)h1;2Soul SplinterhhKY _An adder comes into view.hPp #.   #### #.   #... ##.   #.⌠ß .### #.   #.ß# #... #  #..# #.S#  #ß.# ..#  #..#####.#  #.#  ###.######  #.##  #'# hqhrhwk.SShx&3h$he #. #### ##. #... .# #.# #.⌠ß .### #.# #.ß# #... # # #..# ##..# . #ß.# #..#  #..#####S#  #.#  ###.######  #.##    #'#  h2+  hhB\2-=4h  h  * _The adder bites you.h=V 4hZ h[ ha h[ h hڽ h, h- h2 h4 hn 4hq hQ h ha hg h hC h h h h^ hL h h h4D  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.h& Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy12%4  c - Vampiric DrainingNecromancy3%3  d - Fugue of the FallenNecromancy3%3  e - Kiss of DeathConjuration/Necromancy 4%1 Select a spell to castha[!]/[I] toggle spell headershYhh<#.. lex1 the Pupil of Sorrowshm######.. Demonspawn of Kikubaaqudgha *.....h#....##.# Health: 42/43 =======================-h)#.⌠ß.####.# Magic: 12/12 ========================#.ß# #...h# # AC: 6Str: 8#..# ##..#h. EV: 11Int: 18#ß.# #..#h@SH: 0Dex: 13#..#####S#hiNXL:  6 Next: 68% Place: Dungeon:4#.......@#Noise: =--------  Time: 4754.8 (0.0)hF###.######ha) +4 dagger (spect)#.##Cast: Soul Splinter#..###.########'#######hFS   adder#~~~~~~.~~~~~~##~...........~##~...........~# _There is an open door here. _t - a potion of heal wounds hb_An adder comes into view. _The adder bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h <#.. lex1 the Pupil of Sorrows######.. Demonspawn of Kikubaaqudgha *.....#....##.# Health: 42/43 =======================-#.⌠ß.###h ~#.# Magic: 12/12 ========================#.ß# #...# # AC: 6Str: 8h& /#..# ##..#. EV: 11Int: 18#ß.# #..#hF SH: 0Dex: 13#..#####S#hf XL:  6 Next: 68% Place: Dungeon:4#.......@#h Noise: =--------  Time: 4754.8 (0.0)###.######a) +4 dagger (spect)h o#.##Cast: Soul Splinter#..#h "##.########'#######h S   adder#~~~~~~.~~~~~~##~...........~##~...........~# h n_There is an open door here. _t - a potion of heal wounds h6 |_An adder comes into view. _The adder bites you.  hU Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes h' N - Nohh #.. lex1 the Pupil of Sorrows######.. Demonspawn of Kikubaaqudgha *.....#....##.# Health: 42/43 =======================-#.⌠ß.####.# Magic: 8/12================--------#.ß# #...# # AC: 6Str: 8#..# ##..#. EV: 11Int: 18#ß.# #5.#SH: 0Dex: 13#..#####S#XL:  6 Next: 68% Place: Dungeon:4#.......@#Noise: =--------  Time: 4754.8 (0.0)###.######a) +4 dagger (spect)#.##Cast: Soul Splinter#..###.#######h#'#######S   adder (ally target)#~~~~~~.~~~~~~#5   shadow imp (summoned)#~...........~##~...........~# _t - a potion of heal wounds _An adder comes into view. _The adder bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. The adder is struck by your spines.1---------==5.8 (1Reap  _An adder comes into view. _The adder bites you.asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call upon the dead to rise. The adder is struck by your spines. _The adder bites you. A demonic guardian appears!h|]The adder bites you. A demonic guardian appears!  You hit the adder.  The adder is severely wounded.  Your +4 spectral dagger closely misses the adder.  You kill the adder!hb Z((   +4 spectral daggerZ   adder zombie (minion)Kikubaaqudgha accepts your kill.h59==71--6.7 (0.9Soul Splinterhhމ. _The dead are slithering!h.<N  #   #### # #   #... .# #. h<  #.⌠ß .### #.   #.ß# #...h<7 #  h< #..# ##..# h=  #ß.# #5.# h"=s  #..#####Z# h==t  #......@(# hX=`  ###.###### hs=G  #.##  h=4 #..#  h=] ##.#   #'h=# h=t  #~~~~~~.~~~~~~#   #~.~# h=P  #~.~#hG5  You swap places.hHhHhNNZ5.hN5   shadow imp (summoned)Z   adder zombie (minionhPV---7.7 (1.0h,UhLW heW+_Your +4 spectral dagger disappears.hbn]  #   #### # #   #... .# #   #.⌠ß .### #   #.ß# #... #   #..# ##..#  #ß.# #Z.#  #..#####5#  #.#  ###.######  #.##   #..#   ##.#   #'#   #~~~~~~.~~~~~~#   #~.~#   #~.~#hshbu2=10/12====-8h=yhhS N    #### #   #... .#  hS  #.⌠ß .###   #.ß# #... hS i  #..# ##..# h!T c #ß.# #Z.# h5T u #..#####5# hGT P #.#hXT u  ###.###### hwT ? #.## hT b #..#   ##.#hT 2  #'hT # hT o  #~~~~~~.~~~~~~#   #~hT [.~#   #~.~#h3V hV h[ .Z5Z   adder zombie (minion)hX] %9h9a hb hK    #### #  #... .#  #.⌠ß .###  #.ß# #...  #..# ##..#  #ß.# #..#  #..#####Z#  #...@..5.#  ###.######  #.##  #..#  #hL #.#  #'#  #~~~~~~.~~~~~~#   #~.~#   #~.~#hPM hM hQ U.5ZhR s1====60hT hU h3.   #### #  #... .#  #.⌠ß .###  #.ß# #...  #..# ##..#  #ß.# #..#  #..#####.#  #..@..5Z.#  ###.######  #.##  #..#  ##.#  #'#######  #~~~~~~.~~~~~~#  #~...........~#   #~.~#h.h~2?5Z.h3%1h,7hM8hp   #### #  #... .# hp #.⌠ß .###  #.ß# #...  #..# ##..#  #ß.# #..#hKq  #..#####.#  #.@..5Z..#  ###.###### htq #.##  #..# hq ##.#  hq#'#######  #~~~~~~.~~~~~~# hq  #~...........~#   #~.~#h2shshRx?5Z.hvz3==2====hz2h~h2hZtp  ### .. ⌠ß .###ß# #....#..#ß.# #..#ht#####.#...5Z...###.#######..# ##.# ######'######~~~~~.~~~~~hRwhwh|D5Z.h~%3hhh<   #### .. ⌠ß .###ß# #....#..#ß@# #..######.#h< ..5Z....####.#######..# ##.#######'######~~~~~.~~~~~h> h D hI 5Z.Z   adder zombie (minion)hK %4hO hzQ hA   ##### ... ⌠ß .###ß# #....#..#ß.# #..#5#####..Z.....###.#######. ##.#######'######hj h h= K5Z.hͥ %5h h h6 h h" h h h h hd hPhNh,PhThVhh5hhhh h!h$,Y      ######## #  #...... .#  #.⌠ß. .###  #.ß# #...  #@.# ##..#  #ß5# #..#  #.Z#####.#  #........#  ###.######  #.##  #..#  ##.#   #'h,#h.hv.h1J5Z.h2S===6h5h6h}\ ######## ......ß .# ⌠ß..... .###ß# #....5# ##..#ßZ# #..######........###.#######..# ##.#h^hc:Z.hEe%7hhhjh 2 ######## ......ß .# ⌠ß..... .###.ß#######...Z5# ##..#ß.# #..######........h v###.#######.hh:5.hp%8hhAh+EY ######## ......ß .# .⌠ß..... .###5ß#######...Z#..#ß.# ..######........###.#######hF,h5MK5Z.hN%9hThtUhQhh(hh.h/hs4h6hhhhLhXYPhhhhԖhhUhT h hxhzhhhMt        ##  #.ß..#  ht#5⌠ß.......###  #Zß#...  #..# ##..#  #..#####.#  hwue#........# hnwh}:Z.h-&70hhh        #.#  #.ß..#  #5Zß.###  #.ß#h...  #..# ##..#  #ß.# #..#####.#  #........#  ###. hgh85.h%1hsh_h!         #.#  #.5.@...ß..#  #.Zß.###  #.ß#...  #..# ##..#  #ß. #..#####.#  #........#  ### h h] hz FZ5⌠h %2h h~ hi        #.#  hj#.Z5.@..ß..#  #.⌠ß.###  #.ß#...  #..# ##..##  #..#####.#  #.hk2# hvlhlhJrF.Z5h t%3hRxh+zh##########.#..Z5...ß.⌠ß.@.....###ß#######... ..# ##..###ß..# #..#####.#.....##.##### #.##.hh~A.Zh%4hx h h       ## #.# # #...5...ß..# # h7 #.⌠ßZ.@....### # #.ß#.# #..# ##..###hd o #ß.# #..# h " #.h %#  h :###.###### h h hl h{ e.Z.5h %5h* h      #   # #.   #hk .# #.   #....Z..ß..# #.   #.⌠ß.5.@...### #.  h  #.ß#.#  h" #..# ##..### #ß.# #..#  #.# hY K ###.###### hD h h h M.Z5h %6h\ h hT[ ##. .# #. #.# #. #.ß..# #.# #.⌠ß.Z5.@..### #.# #.ß#.# # #..# ##..##. #ß.# #..#   #.#  ###.######   Z.h%7hhkh## #..# #.#.# #.#.....Z.ß..# h4#.#.#.⌠ß..5..@.### #.#.#.ß#.# #.#..# ##..#hi.#ß.# #..## #.hd# ###.###### hhoh i.Z.5h%8h5hh%o######.#.## #...# #.#.# #.#......Zß..# ho#.#.##.⌠ß...5..@### #.#.##.ß#.# #.##..# ##..######..#ß.# #..## #..#####.##........# ###.###### h xhyh.§ZZ   adder zombie (minionhh%9hDh{d _Your shadow imp disappears in a puff of smoke!h~hh6hh^###. .###....#.##########.......ß.#.#⌠ß...§Z..######.ß#######@....... # .# ##..######. ...ß.# #..##  hؐ$..#####.# ......###.##### #.##.#h$hZA.Zh&80h"h he t#.## #.#. #†.## #...# #.#.# #.#.ß..# #.#.#.#.⌠ß...§.Z.######.# #.#.#.#.ß#######.# #.#.#..# ##..######.# .#ß.# #..## #..#####.# #........####.###### h hK% E...Zh' %1h- h. hjM#.## #.#. #†..## #....#..# #.##.# #.....##.ß..# #.#.#.##.⌠ß.######.#. #.#.#.##.ß#######Z.# #.#.##..# ##..######.#. ....##ß.# #..## #..#####.# #........####.###### .Z2h"#..### #..##. #†..## #....#..# #...... ####.# #.....##.ß..# #.#.#.# #.⌠ß.######.#.# #.#.#.# #.ß#######.Z.# #.#.# #..# ##..######.#.. ....# #ß.# #..## #..#####.# #........####.###### hh:.Zh R3Reap hhV_ _Your reaping aura is weakening.hK#..# ## 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#.## ####..###.#͜hJ ͜h ͜hL Ϝh8!Inventory: 42/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)Ϝh9i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ќh  J - a +0 spear  K - a +0 halberd  Lspear  Mlberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn)  e - a ring of positive energy (worn)v - an amulet of the acrobat  I - an amulet of regeneration Scrolls (go to first with ?)20%ќh  i - a +0 chain mail  q - a staff of alchemy  h - a scroll of fear  m - 3 scrolls of poisono - a scroll of enchant armour  y - a scroll of identify  C - 2 scrolls of brand weapon37ќh}y  q - a staff of alchemy  I - an amulet of regeneration  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA55ќhv  I - an amulet of regeneration  y - a scroll of identify Potions (go to first with !)  c - 3 potions of magic  n - 2 metallic inky potions  s - a silvery potion  t - a potion of heal wounds72՜hM;\ I - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} ՜hD<"Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.؜h؜h؜h؜h4n#.# #.#.....#.#..#؜h^lex1 the Pupil of Sorrows###.# #.##...##.#..### Demonspawn of Kikubaaqudgha *.....؜hz#.Z.# #.#..#.##.#†.... Health: 43/43 ========================؜h=#.### #.#....#....#### Magic: 12/12 ========================#..# #.#.###......؜hYAC: 6Str: 8  ؜h##########.# #.#.# #.....##EV: 11؜h-Int: 18  ؜h#.......ß..# #.#.# #.#.#.#SH: 0؜h-Dex: 13  ؜h*+#.⌠ß.......######.#.###.#.#.#XL:  6 Next: 71% Place: Dungeon:4  ؜hi#.ß#######....Z@.....## #.#.#Noise: ---------  Time: 4865.7 (0.0)  #..# ##..######.#.........#؜ha) +4 dagger (spect)#ß.# #..## #.........#Cast: Soul Splinter#..#####.## ###.###.####........##.# ..###.######؜h..# ##Z   adder zombie (minion)؜h #.#####؜h#..###.# ؜h+_Found a runed filigree amulet. _y - a scroll of identify ؜hCG_You swap places. _You now have 393 gold pieces (gained 12). ؜h[5_I - an amulet of regeneration _You swap places.؜h؜he؜hi؜hy - a scroll of identify _You swap places.now have 393 gold pieces (gained 12). _I - an amulet of regeneration _You swap places. ؜h@ You start removing your amulet.؜h+6.7 (1؜h؜h؜h2+7.7 (2؜h ؜hz&؜h4(+8.7 (3؜h),؜h1؜h^3+9.7 (4؜hN7؜hI=؜h ?,70.7 (5؜hC؜hPE$ ؜hEd_You continue removing your amulet of magic regeneration. x5؜hF؜hCK؜hP  You finish removing your amulet of magic regeneration.  You start putting on your amulet.؜hR+1.7 (6؜h0V؜h[؜h\+2.7 (7؜hm_؜hvd؜he+3.7 (8؜hi؜hpp؜hq+4.7 (9؜hfu؜hz؜h,|/5.7 (10.0)؜h@؜hނ% ؜h_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  I - an amulet of regeneration (worn)؜h؜h ؜hht _The amulet throbs as it attunes itself to your uninjured body.ٜh#.# #.#.....#.#..# ###.# #.##...##.#..##.Z.# #.#..#.##.#†.#.### #.#....#....##..# #.#.###...... #.# #.#.# #.....## # #.ß..# #.#.# #.#.#.# #.⌠ß.######.#.###.#.#.# #.ß#######....Z.@....## #.#.# #..# ##..######.#.# #ß.# #..## #.........# #..#####.## ###.###.### #.# #. ###.###### ..# ٜhW## ٜh:.Zٜh 86.0) _ٜh1 ٜh ۜhJ_#.# #.#.....#.#..# ###.# #.##...##.#..##.Z.# #.#..#.##.#†.#.### #.#....#....##..# #.#.###...... ..# #.#.# #.....## # .ۜh_ß..# #.#.# #.#.#.# .⌠ß.######.#.###.#.#.# .ß#.....Z.@...## #.#.# ..# ##..######.#.# ß.# #..## #.........# ..#####.## ###.###.### .# #.# ...###### ..# ##  #..#  ##.#ۜh`ۜhd:.ZۜhNg&7ۜhhkۜhlܜhY###...#####.Z..#.##.#†......##..#....######.# ###...... . ########## ## ## .......ß..# #.#.#.# ⌠ß.......######.#.##ß#######......Z....## .# ##..######@#........ ß..## #..# ..#####.## ###.###.##......# #.# .. ##.#####..# ##  #.## ### .## ###'#######ܜh^ܜh6a&8ܜhfܜhgܜh31.Z..#.##.#†......##..#....######.# ###...... . ########## ## ## ܜh40.......ß..# #.#.#.# ⌠ß.......######.#.##ß#######......Z....##.#.# ##..######.#........ ß..## #@........# ..#####.## ###.###.##ܜh\5......# #.# .. ##.#####..# ##  #.## ###. # ###'####### ~~~.~~~~~~ܜh6ܜh<F.Zܜhw>&9ܜhCܜhIEܜh ܜhY ܜh ܜh ݜhݜhZ(Inventory: 42/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  ݜhk - a +0 hand axe  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn) ݜh@" g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy ݜhl[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ޜhV  J - a +0 spear  K - a +0 halberd  Lspear  Mlberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail ޜh r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)20%ߜhe i - a +0 chain mail  q - a staff of alchemy  h - a scroll of fear  m - 3 scrolls of poisono - a scroll of enchant armour  y - a scroll of identify  C - 2 scrolls of brand weapon37ߜhNp q - a staff of alchemy  v - an amulet of the acrobat  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILAߜhN/55ߜh# v - an amulet of the acrobat  y - a scroll of identify Potions (go to first with !)  c - 3 potions of magic ߜhC$ n - 2 metallic inky potions  s - a silvery potion  t - a potion of heal wounds72ߜh-2 y - a scroll of identify  D - 2 scrolls of vulnerability ߜh2 z - a bubbling sapphire potion  A - a bubbling amethyst potion  G - a blue potion8㜯h  D - 2 scrolls of vulnerability  E - a scroll labelled SERIEWUSAS Baubles6䜯h.fw E - a scroll labelled SERIEWUSAS  c - 3 potions of magicf - 2 flux baubles Talismans (go to first with %)p - a blade talisman  u - a rimehorn talisman䜯hmf8bot䜯h  c - 3 potions of magic  z - a bubbling sapphire potion术h  D - 2 scrolls of vulnerability  z - a bubbling sapphire potion术hI  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability术hy q  y - a scroll of identify  C - 2 scrolls of brand weapon眯h_3 y - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.霯hZOIdentify which item? (\ to view known items) Scrolls (select first with ?)  E - a scroll labelled SERIEWUSAS  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA Potions (select first with !)  n - 2 metallic inky potions  s - a silvery potion  z - a bubbling sapphire potion  A - a bubbling amethyst potion 霯hO G - a blue potion [?] describe selectedꜯhB ꜯh #.Z.# #.#..#.##.#†...... lex1 the Pupil of Sorrows#.### #.#....#....###### Demonspawn of Kikubaaqudgha *.....#..# #.#.###...... . Health: 43/43 ======================== ꜯhH #########.# #.#.# #.....## ## Magic: 12/12 ======================== .......ß..# #.#.# #.#.#.#AC: 6Str: 8 .⌠ß.......######.#.###.#.#.#ꜯhj EV: 11Int: 18 .ß#######...........##.#.#.#ꜯh YSH: 0Dex: 13 ꜯh ..# ##..######Z#.........#XL:  6 Next: 71% Place: Dungeon:4 ꜯh̳ ß.# #..## #@........#Noise: ---------  Time: 4879.7 (0.0) ꜯh" ..#####.## ###.###.###a) +4 dagger (spect) ........##.# ..Cast: Soul Splinter ##.######..# ###.######..#ꜯhC Z   adder zombie (minion)##.# ꜯhc ####'####### ~~~.~~~~~~#ꜯh You finish removing your amulet of magic regeneration.  You start putting on your amulet. ꜯh _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  I - an amulet of regeneration (worn) ꜯhƴ ?_The amulet throbs as it attunes itself to your uninjured body.ꜯh ꜯh ꜯh` #.Z.# #.#..#.##.#†...... lex1 the Pupil of Sorrows#.### #.#....#....###### Demonspawn of Kikubaaqudgha *.....ꜯh :#..# #.#.###...... . Health: 43/43 ======================== #########.# #.#.# #.....## ## Magic: 12/12 ======================== .......ß..# #.#.# #.#.#.#AC: 6ꜯh Str: 8 .⌠ß.......######.#.###.#.#.#EV: 11Int: 18 ꜯh .ß#######...........##.#.#.#SH: 0Dex: 13 ..# ##..######Z#.........#XL:  6 Next: 71% Place: Dungeon:4 ꜯh ß.# #..## #@........#Noise: ---------  Time: 4879.7 (0.0) ..#####.## ###.###.###ꜯh a) +4 dagger (spect) ........##.# ..Cast: Soul Splinter ##.######..# ###.##ꜯhg 7####..#Z   adder zombie (minion)##.# ###'####### ~~~.~~~~~~#You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  I - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust.ꜯh ꜯh B80.7 (1ꜯh w _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  I - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. _E - a scroll of amnesia윯h6 윯hA Inventory: 41/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hd  J - a +0 spear  K - a +0 halberd  Lspear  Mlberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)21%hAm  i - a +0 chain mail  q - a staff of alchemy  h - a scroll of fear  m - 3 scrolls of poisono - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability39ha+  q - a staff of alchemy  v - an amulet of the acrobatE - a scroll of amnesia h+ 4 F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !)57h ' v - an amulet of the acrobat  m - 3 scrolls of poison  c - 3 potions of magic  n - 2 metallic inky potions  s - a silvery potion6hO  m - 3 scrolls of poison  o - a scroll of enchant armour  t - a potion of heal wounds71h!  o - a scroll of enchant armour  F - a scroll labelled QIUGUOSHAENT h\  z - a bubbling sapphire potion  A - a bubbling amethyst potion  G - a blue potion Baublesh 0f - 2 flux baublesh 989h 4h d F - a scroll labelled QIUGUOSHAENT  c - 3 potions of magic h jTalismans (go to first with %)h Pp - a blade talisman  u - a rimehorn talismanhG 8bothhh#.Z.# #.#..#.##.#†...... lex1 the Pupil of Sorrows#.### #.#....#....###### Demonspawn of Kikubaaqudgha *.....#..# #.#.###...... . Health: 43/43 ======================== #########.# #.#.# #.....## ## Magic: 12/12 ======================== h-.......ß..# #.#.# #.#.#.#AC: 6Str: 8 .⌠ß.......######.#.###.#.#.#EV: 11Int: 18 .ß#######...........##.#.#.#SH: 0Dex: 13 ..# ##..######Z#.........#XL:  6 Next: 71% Place: Dungeon:4 hPß.# #..## #@........#Noise: ---------  Time: 4880.7 (0.0) hp..#####.## ###.###.###a) +4 dagger (spect) ........#hl#.# ..Cast: Soul Splinter hM##.######..# ###.##h####..#hZ   adder zombie (minion)##.# ###'####### h ~~~.~~~~~~# _You continue putting on your amulet of regeneration. x5  h*cYou finish putting on your amulet of regeneration.  I - an amulet of regeneration (worn) hJ_The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll of identify, it crumbles to dust. _E - a scroll of amnesiah<hhhhϣ 4h h; h #.Z.# #.#..#.##.#†.#.### #.#....#....##..# #.#.###...... ..# #.#.# #.....## #ß..# #.#.# #.#.#.# # ⌠ß.######.#.###.#.#.# ß#...........##.#.#.# # ##..######Z#.# .# #..## #.# h #####.## ###.###.### # #.# .. .###### ..# #.## ### #..# ##.# h A1.7 (1h޳ h hv#.Z.# #.#..#.##.#†.#.### #.#....#....#.#..# #.#.###...... ..# #.#.# #.....## ###.ß..# #.#.# #.#.#.# # ß.######.#.###.#.#.# . #hw*...........##.#.#.# # # ##..######Z#.# # #..## #.# #####.## ###.###.### # #.# .. .###### . .## ### ..# #.# h yh~A.Zh'&2hȅhh ##..#....#######.# ###...... .. ####### ## ### .....ß.##.#.# ## ß.......######.#.###.# . #######...........##.#.## # ##..######.#........ ..## #.Z# ####.## ###@###.### ......# #.# .. #####h ..# ## ####.# #'####### ~.~~~~~~ .......h h &3h h h.# ###...... .. ####### ## ### .....ß.#.#.# ## ß.......######.#.## . #######...........##.## # ##..######.#........ ..## #.Z.......# ####.## ###.###.### ......# #@# .. ###### ........# ## J######## .# #'#######J   endoplasm (asleep) ~.~~~~~~Z   adder zombie (minion) ........Z, ally target)4  You finish putting on your amulet of regeneration.  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He is wielding a +0 scythe.h]h 14hA6h7h2gh-ihqhhhhheh[ghlhTnhh.hhh~bhehjhmh%h^hhwh;h<h@hAhhśhhh0 ~#.# ~#.# #@# ~#.# #g# ~#.## #.# hd1 "~#..# #.# ~#..# #.#.# ~#..##### #$#.# ~#......# ###.#.# h1 ~#####..# #..@..# ### ~# ##...## #..Z..######.. # #.....# #..#.#  ##...## #......#...h1 # ## .# ##.## #....#.....# #.##h 2 ) # hd2 .# #.# ####...#...## #.###. h2 /.# #.# ######.#.###.>#.# .#.#### #.#....##.# h2 S.# #.#.#.ht4 hZ5 h5 h; .@gZ.h; D--6Soul Splinterh? hVA hch C#.#@#g...##### #$#.#hh H....# ###.#.####...Z### ##...## #..@..######.. ~~~# #.........#.# #### ##...#h i #...# ## .# ##.## #....h2i .## # #.# ####...#...## #.###.hXi  ######.#.###.>#.#######.#### #.#....##.# ............hi h.#.#....... ########.##.# ########....hk hl hBo ho hAv e.@gZhv .h|y x--7Soul Splinterh( h ^ _Sigmund laughs darkly.h~#.# #.# ~#.# #.#.#~#.## #@#.#~#..# h#g#.#~#..# #.#.# ~#..##### #Z#.# ~#......# ###.#.# ~#####..# #.....# ### h2t~# ##...## #...@.######.. # #.....# #.#.# hh ##...## #......#...# ## # # ##.## #....#.....# #.## #. # #.# ####...#...## #.###.# h# #.# ######.#.###.>#.# #.#### hš#.#....##.## #.#.#.hJ.##.# #.hќhp Z$The goblin hits your adder zombie with a +0 dagger.hB&8hϲh( hdj_Sigmund says, "Don't worry, I'll kill you fast."h ~#.# #.# ~#.# #.#.# ~#.## #@#.# ~#..# #g#.# ~#..# h#Z#.# ~#..##### #$#.# ~#......# ###.#.# ~#####..# #.....# ### ~# ##...## #....@######.. # ~# #.....# #.#.# # ##...## #......#...# ## # h# ##.## #....#.....# #.## #.# h#.# ####...#...## #.###.# h*#.# ######.#.###.>#.# #hI.#### #.#....##.#hiT# #.#.#.h?.##.# #.hD hzh.ZZ   adder zombie (minion)hG&9hhh+.~#.# #.# .~#.# #.#.# .~#.##h‡i #.#.# .~#..# #@#.# .~#..# #g#.# .~#..##### #Z#.# .~#......# ###.#.# hZ.~#####..# #.....# ### .~# ##...## #...@.######.. ~# #.....# #.#.# # ##...## #......#...# ## # ##.## #....#.....# #.## #. # #.# ####...#...## #.###. # #.# ######.#.###.>#.# @   Sigmund (polearm)#.#### #.#....##.g   goblin.# #.#.#hZ   adder zombie (minion)#.##.# #h[  Your adder zombie bites the goblin.  The goblin dies!hhǔ.@Z   adder zombie (minion)h'90hȞhe` _Kikubaaqudgha accepts your kill.h3 K.~#.# #.#hج r lex1 the Pupil of Sorrows .~#.# #.#.# Demonspawn of Kikubaaqudgha *..... .~#.## #.#.# Health: 43/43 ======================== .~#..# #.#.# Magic: 11/12 ======================-- .~#..# #@#.# AC: 6Str: 8 .~#..##### #Z#.# EV: 11Int: 18 hW .~#......# ###.#.# SH: 0Dex: 13 .~#####..# #.....# ###  XL:  6 Next: 72% Place: Dungeon:4 .~# ##...## #...@.######..  Noise: ---------  Time: 4990.6 (0.0) ~~# #.....# #.........#.#  a) +4 dagger (spect) h ### ##...## #......#...# ## # Cast: Soul Splinter # ##.## #....#.....# #.## #. # #.# ####...#...## #.###.# h # #.# ######.#.###.>#.#  @   Sigmund (polearm) #######.#### #.#....##.### Z   adder zombie (minion) ...........# #.#.#........ #######.##.# ########............h rThe goblin dies! _Kikubaaqudgha accepts your kill.hI vAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehV@*@hJ#*hV*#*.h) -#.h @##*hTh? ##Z.*h(@##h@5#.h .@ _Kikubaaqudgha accepts your kill.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect:  60%)hh:.~#.#h#.#lex1 the Pupil of Sorrows .~#.##.#.#h.Demonspawn of Kikubaaqudgha *..... .~#.###.#.#hHealth: 43/43 ======================== .~#..##.#.#Magic: 12/12 ======================== .~#..##@#.#hAC: 6Str: 8 .~#..##### #Z#.#EV: 11hInt: 18 .~#......# ###.#.#SH: 0Dex: 13 h(.~#####..# #.....# ###XL:  6 Next: 72% Place: Dungeon:4 hU3.~# ##...## #...@.######..Noise: ---------  Time: 4990.6 (0.0) h~~# #.....# #.........#.#a) +4 dagger (spect) h### ##...## #......#...# ## # Cast: Soul Splinter # ##.## #....#.....# #.## #. # #.# ####...#...## #.###.# h.# #.#h######.#.###.>#.# @   Sigmund (polearm) #######.#####.#....##.### Z   adder zombie (minion) h|Q...........##.#.#........ #######.##.# ########............ _Kikubaaqudgha accepts your kill.Aiming: Soul Splinter (safe; 1% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehlAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect:  60%)h%  h,+Okay, then.hhhB. _h  .. #. #@##### #Z#....h' ##.# ####..#  ### .~# ##...#######.. ~~# #........#.# ## ##...##..#...# ## ###.## #....#.....# #.## #.hT ####...#...## #.###.# # #.# ######.#.###.>#.# #######.###hz .#....##.### ...........# #.#.#hp , ally target) Your adder zombie bites Sigmund.h +1.6 (1h hP F _Sigmund hits your adder zombie with a +0 scythe.hS.~#.# ..~#.# #.#.. ..~#.# #.#.# ..~#.## #.#.# ..~#..#h] #.#.# ..~#..# #@#.# ..~#..##### #Z#.#.~#......# ###.#.#.~#####..# #..@..# ### ..~# ##...## #.....######..h~# #.....# #...#.## ##...## #......#...# # .# ##.## #....#.....# #.## # .# #.# ####...#...## #.###. .# #.# ######.#.###.>#.# .#.####h- #.#....##..# #.#.#hu"h#&2hh)h,I _Your adder zombie bites Sigmund but does no damage. hM..~#.# lex1 the Pupil of Sorrows ..~#.# #.#..  Demonspawn of Kikubaaqudgha *..... ..~#.# #.#.#  Health: 43/43 ======================== ..~#.## #.#.#  Magic: 11/12 ======================-- ..~#..# #.#.#  AC: 6Str: 8 ..~#..# #@#.#  EV: 11Int: 18 ..~#..##### #Z#.#  SH: 0Dex: 13 ..~#......# ###.#.#  XL:  6 Next: 72% Place: Dungeon:4 ..~#####..# #..@..# ###  Noise: ---------  Time: 4992.6 (0.0) ..~# ##...## #.....######..  a)  h[0;10;1m+4 dagger (spect) ~~~# #.....# #.........#.#  Cast: Soul Splinter #### ##...## #......#...# ## .# ##.## #....#.....# #.## # .# #.# ####...#...## #.###. @   Sigmund (polearm, ally target) .# #.# ######.#.###.>#.# Z   adder zombie (minion) .#######.#### #.#....##.## ............# #.#.#....... _Sigmund hits your adder zombie with a +0 scythe. _Your adder zombie bites Sigmund but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hB @*@!h/XZ*Aim: an adder zombie (heavily damaged, minion, friendly, not susceptible)!h,@ZYour adder zombie bites Sigmund but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%)!h<e .@"hQ.@Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%)#hJ#h$#h<Really fire in your adder zombie's direction? Y - Yes  N - No%hE %hk..~#.#lex1 the Pupil of Sorrows ..~#.##.#..Demonspawn of Kikubaaqudgha *..... ..~#.##.#.#%hzHealth: 43/43 ======================== ..~#.###.#.#Magic: 12/12 ======================== ..~#..##.#.#AC: 6Str: 8 ..~#..##@#.#EV: 11Int: 18 %hA..~#..##### #Z#.#SH: 0Dex: 13 ..~#......# ###.#.#%h*XL:  6 Next: 72% Place: Dungeon:4 ..~#####..# #..@..# ###%h+Noise: ---------  Time: 4992.6 (0.0) ..~# ##...## #.....######..%hQa) +4 dagger (spect) ~~~# #.....# #.........#.#%h2Cast: Soul Splinter %h#### ##...## #......#...# ## .# ##.## #....#.....# #.## # %h.# #.# ####...#...## #.###. @   Sigmund (polearm, ally target) .# #.#%h^v######.#.###.>#.# Z   adder zombie (minion) .#######.#####.#....##.## ............##.#.#.......%hkAiming: Soul Splinter (safe; 1% risk of failure)  %hPress: ? - help, Q - select action, ( or ) - cycle%hћShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, ally%hPtarget, chance to affect: 60%)  Okay, then.%h%h%h%h. _&hS . #. #@#.###### #Z#.#......# ###@#.# ####..#  ### ..~# ##...#######.. ~~~# #........#.# #### ##...##..#...###.## #....#.....# #.## #####...#...## #.###. #.# ######.#.###.>#. .#######.###...##.##&h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%)  Your adder zombie closely misses Sigmund.&h3=3.6 (1&h&hjQ _Sigmund closely misses you.'h..~#.# lex1 the Pupil of Sorrows ..~#.# #.#'hu Demonspawn of Kikubaaqudgha *..... ..~#.# #.#..  Health: 43/43 ======================== ..~#.# #.#.#  Magic: 11/12 ======================-- ..~#.## #.#.#  AC: 6Str: 8 'h..~#..# #.#.#  EV: 11Int: 18 ..~#..# #@#.#  SH: 0Dex: 13 ..~#..##### #Z#.#  XL:  6 Next: 72% Place: Dungeon:4 ..~#......# ###@#.#  Noise: =--------  Time: 4993.6 (0.0) 'h3i..~#####..# #.....# ###  a) +4 dagger (spect) ..~# ##...## #.....######..  Cast: Soul Splinter 'hM~~~# #.....# #.........#.# #### ##...## #......#...# ## 'h.# ##.## #....#.....# #.## # @   Sigmund (polearm, ally target) 'h.# #.# ####...#...## #.###. Z   adder zombie (minion) 'hY.# #.# ######.#.###.>#.# .#######.#### #.#....##.##'h̓EYour adder zombie closely misses Sigmund. 'h_Sigmund closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  'h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'h.mZ@Aim: an adder zombie (heavily damaged, minion, friendly, not susceptible)(hG@(h.cZ _Sigmund closely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%))he .@*hh+.@Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%)+h+h>Really fire in your adder zombie's direction? Y - Yes +h' N - No/h/hp/h..~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#..Health: 43/43 ======================== ..~#.##.#.#Magic: 12/12 ======================== ..~#.###.#.#AC: 6Str: 8 ..~#..##.#.#EV: 11/hfjInt: 18 ..~#..##@#.#SH: 0Dex: 13 ..~#..##### #Z#.#XL:  6 Next: 72% Place: Dungeon:4 ..~#......# ###@#.#Noise: =--------  Time: 4993.6 (0.0) ..~#####..# #.....# ###a) +4 dagger (spect) ..~# ##...## #.....######..Cast: Soul Splinter /hB~~~# #.....# #.........#.# #### ##...## #......#...# ## /h.# ##.## #....#.....# #.## # @   Sigmund (polearm, ally target) .# #.# ####...#...## #.###. Z   adder zombie (minion) .# #.#######.#.###.>#.# .#######.####/h'#.#....##.##Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%)  Okay, then./hD/h!/h/hH. _1h1hfInventory: 41/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip 1hHMissiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy 1hY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3h  J - a +0 spear  K - a +0 halberd  Lspear  Mlberd  Nwhip Missiles (go to first with ()  x - a throwing net 3hw Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat 3hScrolls (go to first with ?)21%3h i - a +0 chain mail  q - a staff of alchemy  h - a scroll of fear  m - 3 scrolls of poisono - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability393h q - a staff of alchemy  v - an amulet of the acrobatE - a scroll of amnesia  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !)573h v - an amulet of the acrobat  m - 3 scrolls of poison  c - 4 potions of magic  n - 2 metallic inky potions  s - a silvery potion3h.64h   m - 3 scrolls of poison  o - a scroll of enchant armour  t - a potion of heal wounds715h]45h o - a scroll of enchant armour  F - a scroll labelled QIUGUOSHAENT  z - a bubbling sapphire potion  A - a bubbling amethyst potion 5hh G - a blue potion Baublesf - 2 flux baubles5h9895hOq F - a scroll labelled QIUGUOSHAENT 5hO n - 2 metallic inky potions Talismans (go to first with %)p - a blade talisman  5hOu - a rimehorn talisman5h:P8bot5hj  n - 2 metallic inky potions  t - a potion of heal wounds5h6h6h:6h..~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#..Health: 43/43 ======================== ..~#.##.#.#Magic: 12/12 ======================== ..~#.###.#.#AC: 6Str: 8 ..~#..##.#.#EV: 11Int: 18 ..~#..##@#.#SH: 0Dex: 13 ..~#..##### #Z#.#XL:  6 Next: 72% Place: Dungeon:4 ..~#......# ###@#.#Noise: =--------  Time: 4993.6 (0.0) ..~#####..# #.....# ###a) +4 dagger (spect) ..~# ##...## #.....######..:^40mCast: Soul Splinter ~~~# #.....# #.........#.# #### ##...## #......#...# ## .# ##.## #....#.....# #.## # @   Sigmund (polearm, ally target) .# #.# ####...#...## #.###. Z   adder zombie (minion) .# #.#######.#.###.>#.# .#######.#####.#....##.##Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%) _Okay, then.6hK6h_6h6h& 7h=~~ . #.7h #@##### ......# ###Z#.# ####..# #.....# ### ..~# ##...## #.....######.. ~~~# #........#.# #### ##...##7hv..#...# ## 7h##.## #....#.....# #.## #####...#...## #.###. #.# ######.#.###.>#.7h57h,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, allytarget, chance to affect: 60%) _Okay, then.  You swap places.7hw8*7hk, Z   adder zombie (minion)  Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!7h Z{====4.6 (1 _Deactivating autopickup; reactivate with Ctrl-A. _You see here 12 gold pieces.@h3t~~~#.# lex1 the Pupil of Sorrows ..~#.# #.# Demonspawn of Kikubaaqudgha *..... ..~#.# #.# Health: 43/43 ======================== @ht?..~#.# #.#..  Magic: 11/12 ======================-- ..~#.# #.#.#  AC: 6Str: 8 ..~#.## #.#.#  EV: 11Int: 18 ..~#..# #.#.#  SH: 0@ht Dex: 13 ..~#..# #{#.#  XL:  6 Next: 72% Place: Dungeon:4 @h6u..~#..##### #@#.#  Noise: ====-----  Time: 4994.6 (0.0) ..~#......# ###Z#.#  a) +4 dagger (spect) ..~#####..# #.....# ###  Cast: Soul Splinter ..~# ##...## #.....######.. ~~~# #.....# #.........#.# @hquZ#### ##...## #......#...# ##  Z   adder zombie (minion) .# ##.## #....#.....# #.## # .# #.# ####...#...## #.###. .# #.# ######.#.###.>#.# @hu4_Deactivating autopickup; reactivate with Ctrl-A. _You see here 12 gold pieces.  Aiming: Soul Splinter (safe; 1% risk of failure)  @huPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAhS@*@Ah S~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Ah٦ Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.##.#.#AC: 6Str: 8 ..~#.##Ah #.#.#EV: 11Int: 18 ..~#..#Ah. #.#.#SH: 0Dex: 13 ..~#..#AhN #*#.#XL:  6 Next: 72% Place: Dungeon:4 Ahs ..~#..##### #@#.#Noise: ====-----  Time: 4994.6 (0.0) Ah A..~#......# ###Z#.#a) +4 dagger (spect) ..~#####..# #.....# ###Ah MCast: Soul Splinter ..~# ##...## #.....######.. ~~~# #.....# #.........#.# #### ##...## #......#...# ##Z   adder zombie (minion) Ah .# ##.## #....#.....# #.## # .# #.# ####...#...## #.###. Ah= Z.# #.#######.#.###.>#.# Ah^ _Deactivating autopickup; reactivate with Ctrl-A. _You see here 12 gold pieces.  Ah~ kAiming: Soul Splinter (safe; 1% risk of failure)  Ah Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAh Ahw*   soul wisp (summoned)Ah*{A fragment of something's soul is dislodged from its body.2-=---5.6 (1Ah _Something hits you. Your soul wisp misses something.ChlChI---6.5 (0.9Ch]Ch( _You hit something.GhS&`  You miss something. Your soul wisp barely misses something.GhN(:*GhJ  You hear some strange, mumbled words.Gh@3==7.4Conf Gh GhcQ _You are confused.Hh{ Hhk Are you sure you want to stumble around while confused and next to your adder zombie? Y - Yes  N - NoUh* Uh %~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.##.#.#AC: 6Str: 8 Uh ..~#.###.#.#EV: 11Int: 18 ..~#..##*#.#SH: 0Dex: 13 ..~#..##{#.#XL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#Noise: ==-------  Time: 4997.4 (0.0) ..~#......# ###Z#.#a) +4 dagger (spect) ..~#####..# #.....# ###Cast: Soul Splinter ..~# ##...## #.....######..Conf ~~~# #.....# #.........#.# #### ##...## #......#...# ##Z   adder zombie (minion) Uh z.# ##.## #....#.....# #.## # *   soul wisp (summoned) .# #.# ####...#...## #.###. .# #.#Uh% -######.#.###.>#.# _Something hits you. Your soul wisp misses something. _You hit something.  You miss something. Your soul wisp barely misses something.  You hear some strange, mumbled words. UhP `_You are confused.Okay, then.UhԠ Uh Uhè . _Wh Wh Wh Wh !Wh Y_You hitmiss something. Your soul wisp barely misses something. Wh X You hear some strange, mumbled words. _You are confused. Wh j_There is a strange disturbance nearby!^hOI^h0KAre you sure you want to stumble around while confused and next to your adder zombie? Y - Yes  N - No`h`hηS~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#`h7Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.##.#.#AC: 6Str: 8 `h\..~#.###.#.#EV: 11`hInt: 18 ..~#..##*#.#SH: 0Dex: 13 `h..~#..##{#.#XL:  6 Next: 72% Place: Dungeon:4 `hڸ..~#..##### #@#.#Noise: ==-------  Time: 4997.4 (0.0) `h..~#......# ###Z#.#a) +4 dagger (spect) `h..~#####..# #.....# ###`h2Cast: Soul Splinter ..~# ##...## #.....######..`hKConf ~~~# #.....# #.........#.# `he#### ##...## #......#...# ##`hlZ   adder zombie (minion) `hz.# ##.## #....#.....# #.## # *   soul wisp (summoned) `hӹ.# #.# ####...#...## #.###. .# #.#`h,######.#.###.>#.#`hYou miss something. Your soul wisp barely misses something.  You hear some strange, mumbled words. `h$Z_You are confused. _Okay, then. `h_There is a strange disturbance nearby!Okay, then.`hº`ho`h. _ihJfihHgAre you sure you want to stumble around while confused and next to your adder zombie? ihzgIY - Yes  N - Nojh2jhG~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.##.#.#AC: 6Str: 8 ..~#.###.#.#EV: 11Int: 18 jhH..~#..##*#.#SH: 0Dex: 13 ..~#..##{#.#XL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#Noise: ==-------  Time: 4997.4 (0.0) ..~#......# ###Z#.#jh]H'a) +4 dagger (spect) ..~#####..# #.....# ###Cast: Soul Splinter ..~# ##...## #.....######..Conf ~~~# #.....# #.........#.# jhH#### ##...## #......#...# ##Z   adder zombie (minion) .# ##.## #....#.....# #.## # *   soul wisp (summoned) jhH.# #.# ####...#...## #.###. .# #.#######.#.###.>#.#You hear some strange, mumbled words. _You are confused. jhI_Okay, then. _There is a strange disturbance nearby! _Okay, then.You bump into the rock wall. Your soul wisp touches something.jhI2-8.4 (1jhNjh4Q _You are confused. _There is a strange disturbance nearby! _Okay, then.You bump into the rock wall. Your soul wisp touches something. _Something hits you but does no damage.khAre you sure you want to stumble around while confused and next to your adder zombie? Y - Yes  N - NomhJmhdW~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.##.#.#AC: 6Str: 8 ..~#.###.#.#EV: 11Int: 18 ..~#..##*#.#SH: 0Dex: 13 ..~#..##{#.#mhW)XL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#Noise: =--------  Time: 4998.4 (1.0) ..~#......# ###Z#.#a) +4 dagger (spect) mhWK..~#####..# #.....# ###Cast: Soul Splinter ..~# ##...## #.....######..mh[Conf ~~~# #.....# #.........#.# #### ##...## #......#...# ##Z   adder zombie (minion) .# ##.## #....#.....# #.## # *   soul wisp (summoned) .# #.# ####...#...## #.###. .# #.#######.#.###.>#.# _Okay, then. _There is a strange disturbance nearby! _Okay, then.You bump into the rock wall. Your soul wisp touches something. _Something hits you but does no damage.Okay, then.mh[_mh/a. _mhHmhJAre you sure you want to stumble around while confused and next to your adder zombie? Y - Yes mhK' N - Nooh)oh|B ~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..ohBMagic: 11/12 ======================-- ..~#.##.#.#AC: 6Str: 8 ..~#.###.#.#EV: 11Int: 18 oh C..~#..##*#.#SH: 0oh/CxDex: 13 ..~#..##{#.#ohXCXL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#ohvCNoise: =--------  Time: 4998.4 (0.0) ..~#......# ###Z#.#ohCa) +4 dagger (spect) ..~#####..# #.....# ###ohCCast: Soul Splinter ..~# ##...## #.....######..Conf oh;D~~~# #.....# #.........#.# #### ##...## #......#...# ##Z   adder zombie (minion) .# ##.## #....#.....# #.## # *   soul wisp (summoned) .# #.# ####...#...## #.###. .# #.#######.#.###.>#.# _There is a strange disturbance nearby! ohfD_Okay, then.You bump into the rock wall. Your soul wisp touches something. _Something hits you but does no damage. ohD`_Okay, then.You closely miss something.ohYE,9.3 (0.9ohKohM _Okay, then.  You bump into the rock wall. Your soul wisp touches something. ohM_Something hits you but does no damage. _Okay, then.You closely miss something. ohN0_Your soul wisp closely misses something.rh rhl Are you sure you want to stumble around while confused and next to your adder zombie? Y - Yes rh ' N - Nothth~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.#th#.#.#AC: 6Str: 8 ..~#.###.#.#EV: 11Int: 18 ..~#..##*#.#SH: 0thxDex: 13 ..~#..##{#.#th~XL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#Noise: =--------  Time: 4999.3 (0.0) th)..~#......# ###Z#.#a) +4 dagger (spect) ..~#####..# #.....# ###Cast: Soul Splinter ..~# ##...## #.....######..Conf ~~~# #.....# #.........#.# #### ##...## #......#...# ##Z   adder zombie (minion) .# ##.## #....#.....# #.## # *   soul wisp (summoned) th.# #.# ####...#...## #.###. .# #.#th######.#.###.>#.#You bump into the rock wall. Your soul wisp touches something. _Something hits you but does no damage. th6f_Okay, then.You closely miss something. thPE_Your soul wisp closely misses something.  Okay, then.thjththtthX. _uhSuh\Inventory: 41/52 slots Hand Weapons (go to first with )) uhI\ a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  uhk\(B - a +0 flail  J - a +0 spear  uh\CK - a +0 halberd  L - a +0 spear  M - a +0 halberd  uh\ N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [) uh] b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  uhh]r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy uh][Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vh<  J - a +0 spear  K - a +0 halberd  Lspear  Mlberd  Nwhip Missiles (go to first with () vh = K x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour vhP= w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy vhn= Jewellery (go to first with "=)  e - a ring of positive energy (worn) vh= I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat vh= Scrolls (go to first with ?)21%vh7N i - a +0 chain mail vhZ7 q - a staff of alchemy  h - a scroll of fear  m - 3 scrolls of poisono - a scroll of enchant armour  vh7TC - 2 scrolls of brand weapon  D - 2 scrolls of vulnerabilityvh7939wh q - a staff of alchemy  v - an amulet of the acrobatE - a scroll of amnesia  F - a scroll labelled QIUGUOSHAENT  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !)57whÞ v - an amulet of the acrobat  C - 2 scrolls of brand weapon  c - 4 potions of magic  n - 2 metallic inky potions  s - a silvery potion  t - a potion of heal wounds  z - a bubbling sapphire potion75whL  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  A - a bubbling amethyst potion8xh# D - 2 scrolls of vulnerability  P - a scroll labelled FIETIT CIKEILA  G - a blue potion Baublesf - 2 flux baubles Talismans (go to first with %)p - a blade talisman96xh]r  P - a scroll labelled FIETIT CIKEILA xh n - 2 metallic inky potionsu - a rimehorn talismanbotyh  n - 2 metallic inky potions  s - a silvery potion{h  F - a scroll labelled QIUGUOSHAENT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ {h “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll {h Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h }hj}h}hr~~~#.#lex1 the Pupil of Sorrows }h..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.#}h#.#Health: 43/43 ======================== ..~#.#}h.#.#..Magic: 11/12 ======================-- }hMz..~#.##.#.#AC: 6}hlStr: 8 ..~#.###.#.#}hqEV: 11Int: 18 ..~#..#}hs#*#.#SH: 0}hxDex: 13 ..~#..##{#.#}hXL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#}h?Noise: =--------  Time: 4999.3 (0.0) ..~#......# ###Z#.#a) +4 dagger (spect) }hEY..~#####..# #.....# ###Read: scroll labelled QIUGUOSHAENT ..~# ##...## #.....######..}hpMConf ~~~# #.....# #.........#.# #### ##...## #......#...# ##}hZ   adder zombie (minion) .# ##.## #....#.....# #.## # *   soul wisp (summoned) }hV.# #.# ####...#...## #.###. .# #.#######.#.###.>#.#You bump into the rock wall. Your soul wisp touches something. _Something hits you but does no damage. _Okay, then.You closely miss something. _Your soul wisp closely misses something. _Okay, then.}h%}hv}hi}hh}hAre you sure you want to stumble around while confused and next to your adder zombie? Y - Yes  N - Nohh].~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.##.#.#AC: 6Str: 8 ..~#.###.#.#EV: 11Int: 18 ..~#..##*#.#SH: 0Dex: 13 ..~#..##{#.#XL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#Noise: =--------  Time: 4999.3 (0.0) ..~#......# ###Z#.#a) +4 dagger (spect) ..~#####..# #.....# ###Read: scroll labelled QIUGUOSHAENT ..~# ##.h._..## #.....######..Conf ~~~# #.....# #.........#.# #### ##...## #......#...# ##Z   adder zombie (minion) .# ##.## #....#.....# #.## # *   soul wisp (summoned) .# #.# ####...#...## #.###. h/.# #.#######.#.###.>#.# _Something hits you but does no damage. _Okay, then.You closely miss something. _Your soul wisp closely misses something. _Okay, then.You bump into the rock wall. Something barely misses you.h/-5000.3 (1hP3hf5j _Okay, then.  You closely miss something. _Your soul wisp closely misses something. _Okay, then.  You bump into the rock wall. Something barely misses you. _Your soul wisp misses something.hhdAre you sure you want to stumble around while confused and next to your adder zombie? h"Y - Yes h' N - Noh ?h)Y~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..Magic: 11/12 ======================-- ..~#.##.#.#hY AC: 6Str: 8 ..~#.###.#.#EV: 11Int: 18 ..~#..##*#.#SH: 0Dex: 13 ..~#..##{#.#hYXL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#hYNoise: =--------  Time: 5000.3 (0.0) ..~#......# ###Z#.#hMZa) +4 dagger (spect) ..~#####..# #..5..# ###Read: scroll labelled QIUGUOSHAENT ..~# ##...## #.....######..Conf ~~~# #.....# #.........#.# #### ##...## #......#...# ##5   white imp (summoned) .# ##.## #....#.....# #.## # Z   adder zombie (minion) hZL.# #.# ####...#...## #.###. *   soul wisp (summoned) .# #.#######.#.###.>#.#You closely miss something. _Your soul wisp closely misses something. _Okay, then.hZYou bump into the rock wall. Something barely misses you. _Your soul wisp misses something.  You bump into the rock wall. Your soul wisp barely misses something.h@[1--2==1.3 (1h^hza _Your soul wisp closely misses something. _Okay, then.  You bump into the rock wall. Something barely misses you. _Your soul wisp  haYou bump into the rock wall. Your soul wisp barely misses something. _Something hits you. A demonic guardian appears!hIt3hxhzp _There is a strange disturbance nearby!h3[39;49mh{hjp _There is a strange disturbance nearby!hN 3hS hFU p _There is a strange disturbance nearby!h~13hD6ht8p _There is a strange disturbance nearby!h3h;hp _There is a strange disturbance nearby!h9hhڲhk _There is a strange disturbance nearby!hX 3h}^ h'` h" h hJ hhh3hۅhhhhhghZhhhh3 3h59 h> h h h@ h` h3h9hӺh 0hZ0h6hp8h Ph3hhDh ; h< Are you sure you want to stumble around while confused and next to your adder h< 0zombie? Y - Yes h< ' N - Nohhhj~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 41/43 ======================-- h0k..~#.##.#..Magic: 12/12 ======================== ..~#.##.#.#AC: 6Str: 8 ..~#.###.#.#EV: 11h^kInt: 18 ..~#..##*#.#SH: 0Dex: 13 ..~#..##{#.#XL:  6 Next: 72% Place: Dungeon:4 hwk..~#..##### #@#.#Noise: =--------  Time: 5001.3 (0.0) hk..~#......# ###Z#.#a) +4 dagger (spect) hk..~#####..# #..5..# ###Read: scroll labelled QIUGUOSHAENT hk"..~# ##...## #.....######..Conf ~~~# #.....# #.........#.# h=lB#### ##...## #......#...# ##5   white imp (summoned) .# ##.## #....#.....# #.## # Z   adder zombie (minion) .# #.# ####...#...## #.###. *   soul wisp (summoned) .# #.#######.#.###.>#.# _There is a strange disturbance nearby! _There is a strange disturbance nearby! _There is a strange disturbance nearby! _There is a strange disturbance nearby! _There is a strange disturbance nearby! _There is a strange disturbance nearby!hlX2=2.3 (1hphrK _You're too confused to move! Your soul wisp misses something.hRh`Inventory: 41/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net h Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  J - a +0 spear  K - a +0 halberd  Lspear  Mlberd  Nwhip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy hrJewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)21%h& i - a +0 chain mail  q - a staff of alchemy  h - a scroll of fear  m - 3 scrolls of poisono - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability39h q - a staff of alchemy  v - an amulet of the acrobatE - a scroll of amnesia  F - a scroll labelled QIUGUOSHAENT (quivered)  H - a scroll labelled NOINKAUQUTE  P - a scroll labelled FIETIT CIKEILA Potions (go to first with !)57h1 v - an amulet of the acrobat  C - 2 scrolls of brand weapon  c - 4 potions of magic  n - 2 metallic inky potions  s - a silvery potion h t - a potion of heal wounds  z - a bubbling sapphire potion75hp C - 2 scrolls of brand weapon  F - a scroll labelled QIUGUOSHAENT (quivered)  A - a bubbling amethyst potion  G - a blue potion Baublesf - 2 flux baubles89hQ  F - a scroll labelled QIUGUOSHAENT (quivered)  H - a scroll labelled NOINKAUQUTE Talismans (go to first with %)92h0n & H - a scroll labelled NOINKAUQUTE  s - a silvery potionp - a blade talisman  u - a rimehorn talismanboth w  s - a silvery potion  G - a blue potionhw  G - a blue potion  p - a blade talismanhi A - a bubbling amethyst potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo h E That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hhh ~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 42/43 =======================- ..~#.##.#..hjVMagic: 12/12 ======================== ..~#.##.#.#AC: 6Str: 8 ..~#.###.#.#EV: 11Int: 18 ..~#..##*#.#SH: 0hbDex: 13 ..~#..##{#.#XL:  6 Next: 72% Place: Dungeon:4 ..~#..##### #@#.#h?Noise: =--------  Time: 5002.3 (0.0) ..~#......# ###Z#.#a) +4 dagger (spect) h..~#####..# #..5..# ###Read: scroll labelled QIUGUOSHAENT ..~# ##...## #.....######..Conf h^~~~# #.....# #.........#.# #### ##...## #......#...# ##5   white imp (summoned) h.# ##.## #....#.....# #.## # Z   adder zombie (minion) .# #.# ####...#...## #.###. *   soul wisp (summoned) .# #.#h: ######.#.###.>#.# _There is a strange disturbance nearby! _There is a strange disturbance nearby! _There is a strange disturbance nearby! _There is a strange disturbance nearby! _There is a strange disturbance nearby! _You're too confused to move! Your soul wisp misses something.h _You're too confused to move! Your soul wisp misses something.  It was a potion of cancellation. You feel magically purged.  You feel less confused.hc3=3.3 (1hh _Your soul wisp barely misses something. Something hits you but does no damage.h  You hit something.  Kikubaaqudgha accepts your kill.hBg  Reactivating autopickup.hEV.*hhZ~~~#.#lex1 the Pupil of Sorrows ..~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 43/43 ======================== ..~#.##.#..Magic: 12/12 ======================== ..~#.##.#.#hAC: 6Str: 8 ..~#.###.#.#EV: 11hInt: 18 ..~#..##.#.#SH: 0hҦDex: 13 ..~#..##*#.#hXL:  6 Next: 138% Place: Dungeon:4 ..~#..##### #@#.#hh?Noise: =--------  Time: 5004.2 (0.9) ..~#......# ###Z#.#a) +4 dagger (spect) h..~#####..# #..5..# ###Read: scroll labelled QIUGUOSHAENT ..~# ##...## #.....######.. ~~~# #.....# #.........#.# #### ##...## #......#...# ##h u5   white imp (summoned) h-q.# ##.## #....#.....# #.## # Z   adder zombie (minion) hO.# #.# ####...#...## #.###. *   soul wisp (summoned) .# #.#hq######.#.###.>#.#It was a potion of cancellation. You feel magically purged.  h1You feel less confused. h_Your soul wisp barely misses something. Something hits you but does no damage.You hit something.  Kikubaaqudgha accepts your kill.Reactivating autopickup.hh= _You feel a bit more experienced.  You have reached level 7!h/  --more--h{H 8/483/1379%  Your demonic ancestry asserts itself...hNh(Qg _Your guardian grows in power.ǝh ..#.#..##.*#### #Z....# ######..# #..5..# ### ##...## #.....######.. ~~~# #.....# #.........#.# ǝh׺ |#### ##...##...# ## .# ##.## #.....# #.## #ǝhq  #.# ####...#...## #.###. ######.#.###.>#.#######.#### #.#....##.#ǝhH ǝh 5-5.2 (1.0ǝh ǝhh & _You swap places.ȝhb~~  . #. #*##### ......# ###Z#.# ####..# #..5..# ### ..~# ##...## #.....######.. ~~~# #........#.# #### ##...##..#...# ## ##.## #....#.....# #.## #####...#...## #.###. #.# ######.#.###.>#.ȝhY5Z-6 _You swap places.7.2 (2 _You now have 405 gold pieces (gained 12).ȝh### ~~ . #. ##### #*....##5# ####..# #..Z..# ### ..~# ##...## #.....######.. ~~~# #.....# #.........#.# #### ##...## #......#ȝhA# ##.## #....#.....# #.## #####...#...## #.###.ȝh-A8.2 (1ȝh}#ȝhd* _You swap places. _Items here: )) [ †.˝h[{Pick up what? 40/52 slots (_ for help) ˝hKHand Weapons (select all with ))a - a +0 dagger  b - a +0 scythe Armour (select all with [)c - a +0 robe Carrion ˝hӑthe human corpse of Sigmund [Up|Down] select[Esc] exit ˝hLetters toggle [.|Space] toggle selected[top]Νh>C  c - a +0 robeѝh}ҝh  c + a +0 robe[Enter] accept (1 chosen)ӝh1Kr  b + a +0 scythe  c + a +0 robe2ӝh?t  a + a +0 dagger  b + a +0 scythe3՝h'՝h/՝h7####.#lex1 the Pupil of Sorrows ~~~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 48/48 ======================== ..~#.##.#Magic: 13/13 ======================== ..~#.##.#..AC: 6Str: 8 ՝hI8y..~#.##.#.#EV: 11Int: 18 ..~#.###.#.#SH: 0Dex: 13 ..~#..#՝hv8#.#.#XL:  7 Next: 19% Place: Dungeon:4 ..~#..#՝h8(#@#.#Noise: ---------  Time: 5008.2 (0.0) ..~#..##### #*#.#՝h8a) +4 dagger (spect) ..~#......# ###5#.#՝h9Read: scroll labelled QIUGUOSHAENT ..~#####..# #..Z..# ### ՝h9..~# ##...## #.....######.. ~~~# #.....# #.........#.#5   white imp (summoned) #### ##...## #......#...# ##Z   adder zombie (minion) ՝h9 .# ##.## #....#.....# #.## # *   soul wisp (summoned) .# #.# ####...#...## #.###. ՝h9|_Your guardian grows in power. _You swap places. _You swap places. ՝h:_You now have 405 gold pieces (gained 12). _You swap places. _Items here: )) [ †.՝h-E՝hE+9.2 (1՝hK՝hME _y - a +0 dagger; A - a +0 scythe; Q - a +0 robe֝h:   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.3   3%   0   m + Spellcasting 4.4  35%  -1           b + Maces & Flails   0.0    -1   n + Conjurations   0.0     0   c + Axes   0.0    -1   o + Necromancy6.4  31%  +1   d + Polearms   0.0    -1   p + Alchemy   0.0    ֝h8 [40m 0   e + Staves   0.0    -1       f + Unarmed Combat   0.0    -1   q + Evocations   0.0     0   g + Throwing   0.0    -1   r + Shapeshifting   0.0    -2          h + Short Blades 2.2  16%  -1       i + Long Blades   1.2    -1         ֝h [34m      j + Armour   0.0    -1      k + Dodging3.0   2%  -1      l + Stealth2.5  13%   0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [[0;10;1֝hF Km_] enhanced|base level  [!] training|cost|targetsߝh% ####.#lex1 the Pupil of Sorrows ~~~#.##.#Demonspawn of Kikubaaqudgha *..... ..~#.##.#Health: 48/48 ======================== ..~#.##.#Magic: 13/13 ======================== ..~#.##.#..AC: 6Str: 8 ..~#.##.#.#EV: 11Int: 18 ..~#.###.#.#SH: 0Dex: 13 ..~#..##.#.#XL:  7 Next: 19% Place: Dungeon:4 ..~#..##@#.#Noise: ---------  Time: 5009.2 (0.0) ..~#..##### #*#.#a) +4 dagger (spect) ..~#......# ###5#.#Read: scroll labelled QIUGUOSHAENT ..~#####..# #..Z[3ߝh& G7m..# ### ..~# ##...## #.....######.. ~~~# #.....# #.........#.#5   white imp (summoned) #### ##...## #......#...# ##Z   adder zombie (minion) .# ##.## #....#.....# #.## # *   soul wisp (summoned) .# #.# ####...#...## #.###. _You swap places. _You swap places. _You now have 405 gold pieces (gained 12). _You swap places. _Items here: )) [ †. _y - a +0 dagger; A - a +0 scythe; Q - a +0 robeh  ### ~~ . ## #†##### #*....##5##h֍ ####..# #..Z..# ### ..~# ##...## #.....######.. ~~~# #.....# #.........#.# #### ##...## #......## ##.## #....#.....# #.## #h1 hC <*.h ,10.2 (1h h ᝯh#  ### ~~ . #ᝯh. #*##### #.....ᝯh)b##5##ᝯhM####..# #..Z..# ### ..~# ##...#ᝯhp######.. ~~~# #.....# #.........#.# ᝯhC#### ##...##..#ᝯh!#ᝯhᝯh,ᝯh>#*†5Z.ᝯh#&1ᝯh(ᝯh*ᝯh_..#########.  ### ~~ . #.* #†##### #5....##Z# ####..#  ### ..~# ##...#######.. ~~~# #........#.#ᝯhaᝯh-bᝯhbᝯhZi*.5Z.ᝯhi&2ᝯh0oᝯhHqᝯh$ ###.........# ##..######## ####.  ### ~~ . .#*. #5##### #Z....##.# ####..# ᝯhک p ### ..~# ##...#######..ᝯh ᝯh ᝯh' ᝯh, .5Z.ᝯhx &3ᝯh0 ᝯh c _Your soul wisp disappears in a puff of smoke!❯h #..######## ### #.# #.. # ### ~~~ ....##.5Z#### #.❯ho0....# ######....### ##...#######.. ~~~# #.........#.#❯h}❯h❯hW5Z†❯h&4❯h❯h坯h坯h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.3   3%   0   m + Spellcasting 4.4  35%  -1           b + Maces & Flails   0.0    -1   n + Conjurations   0.0     0   c + Axes   0.0    -1   o + Necromancy6.4  31%  +1   d + Polearms   0.0    -1   p + Alchemy   0.0    坯h@ 0   e + Staves   0.0    -1       f + Unarmed Combat   0.0    -1   q + Evocations   0.0     0   g + Throwing   0.0    -1   r + Shapeshifting   0.0    -2          h + Short Blades 2.2  16%  -1       i + Long Blades   1.2    -1         坯h      j + Armour   0.0    -1      k + Dodging3.0   2%  -1      l + Stealth2.5  13%   0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [[坯hG33m_] enhanced|base level  [!] training|cost|targets읯hBt읯hrz읯hr #..######## ###lex1 the Pupil of Sorrows##.##..Demonspawn of Kikubaaqudgha *.....#.##.#읯hi1Health: 48/48 ======================== ####.##.#Magic: 13/13 ======================== ~~~#.##.#AC: 6Str: 8 ..~#.##.#EV: 11Int: 18 ..~#.##.#SH: 0Dex: 13 ..~#.##.#..읯hXL:  7 Next: 19% Place: Dungeon:4 ..~#.##@#.#읯hNoise: ---------  Time: 5014.2 (0.0) ..~#.###5#.#읯ha) +4 dagger (spect) ..~#..##Z#.#Read: scroll labelled QIUGUOSHAENT ..~#..#읯h[#†#.# ..~#..##### #.#.# ..~#......# ###.#.#5   white imp (summoned) ..~#####..# #.....# ###Z   adder zombie (minion) 읯h..~# ##...## #.....######.. ~~~# #.....# #.........#.# 읯ht_You swap places. _You now have 405 gold pieces (gained 12). _You swap places. 읯hԂ_Items here: )) [ †. _y - a +0 dagger; A - a +0 scythe; Q - a +0 robe _Your soul wisp disappears in a puff of smoke!읯hP읯h~읯h읯h~읯hR6읯h>Inventory: 43/52 slots Hand Weapons (go to first with )) 읯h? a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  y - a +0 dagger  A - a +0 scythe  읯h4?VB - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  읯hZ?*M - a +0 halberd  N - a +0 whip 읯hx?Missiles (go to first with ()  x - a throwing net 읯h?Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)읯h?Ni - a +0 chain mail  r - a +0 leather armour  읯h?'w - a +0 robe  O - a +0 robe 읯h@[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  A - a +0 scythe  B - a +0 flail  Jspear  Klberd  Lspear  Mhalberd  Nwhip hx Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)ichain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe h Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy hã Jewellery (go to first with "=)  e - a ring of positive energy (worn) h* [ I - an amulet of regeneration (worn)20%hb M b - a +0 robe (worn)  w - a +0 robed - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?) hڋ ` h - a scroll of fear33h` w - a +0 robe  e - a ring of positive energy (worn)  m - 3 scrolls of poisonhw`9o - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerabilityE - a scroll of amnesia  F - a scroll labelled QIUGUOSHAENT (quivered)5h   e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)  H - a scroll labelled NOINKAUQUTE6h I - an amulet of regeneration (worn)  m - 3 scrolls of poison  P - a scroll labelled FIETIT CIKEILA h#Potions (go to first with !)  c - 4 potions of magic  n - 2 metallic inky potions  s - a silvery potion73h! m - 3 scrolls of poison  E - a scroll of amnesia  t - a potion of heal wounds  z - a bubbling sapphire potion  G - a blue potion Baubleshaif - 2 flux baubles90h\ u E - a scroll of amnesia  c - 4 potions of magic Talismans (go to first with %)p - a blade talisman  u - a rimehorn talismanbothx  c - 4 potions of magic  n - 2 metallic inky potionsh z ~  n - 2 metallic inky potions  G - a blue potionhd z  G - a blue potion  u - a rimehorn talismanh8h?hE #..######## ###lex1 the Pupil of Sorrows##.##..hEDemonspawn of Kikubaaqudgha *.....#.##.#Health: 48/48 ======================== ####.#hE#.#Magic: 13/13 ======================== ~~~#.#hF#.#AC: 6Str: 8 ..~#.#hFF#.#EV: 11Int: 18 ..~#.##.#SH: 0Dex: 13 ..~#.##.#..XL:  7 Next: 19% Place: Dungeon:4 ..~#.##@#.#hFqNoise: ---------  Time: 5014.2 (0.0) ..~#.###5#.#a) +4 dagger (spect) ..~#..##Z#.#h>GRead: scroll labelled QIUGUOSHAENT ..~#..##†#.# ..~#..##### #.#.# ..~#......# ###.#.#5   white imp (summoned) ..~#####..# #.....# ###Z   adder zombie (minion) hqGH..~# ##...## #.....######.. ~~~# #.....# #.........#.# _You swap places. _You now have 405 gold pieces (gained 12). hG_You swap places. _Items here: )) [ †. _y - a +0 dagger; A - a +0 scythe; Q - a +0 robe _Your soul wisp disappears in a puff of smoke!hLhLhPh=Qhx ###.........# ##..######## ####.  ### ~~ . .#5Z #†##### ....##.# ####..#  ### ..~# ##...#######..h h h U5Z.hl +5.2 (1hµ h h.##########.# .. ###.........# ##..######## ####.  ### ~~ .#.. 5#Z. #†##### ....##.######..#  ###5Z.6h ###.###.### .##########.# .. ###.........# ##..######## ####.  ### ~~.# 5#.. Z#. #†##### ....##.#.#hhIhU5Z.h&7hhh .## #......... ###.###.### .##########.# .. ###.........# ##..######## ####.  ### ~~.5# h  Z#.. #. #†##### h h ha% U5Z.h& &8h* h, h #..######.#..# ..## #......... ###.###.### .##########.# .. ###.........# ##..######## #####.  ### ~~.5hw Z#. #. #†h ha h Z.Z   adder zombie (minion)h &9h h now have 405 gold pieces (gained 12).swap places. _Items here: )) h Y[ †. _y - a +0 dagger; A - a +0 scythe; Q - a +0 robe _h Your soul wisp disappears in a puff of smoke!white imhǝ..## #..# ## ###.###.##########.# .. ###.........# ##  #..######## ####.# #..  # ### ~~~ ..Z...##.†#### #.h/=20hhvh> #..######.#..# ..## #......... ###.###.### .##########.# .. ###.........# #..######## #####.  ### ~~.Z. #. #†h@ hF :Z.hG &1hYK h-M h$#...........##.#.#### #..######.#..# ..## #......... ###.###.### .##########.# .. ###.........# ##..######## ##########.......  ###. ~~Z. #.h\hWf`Z.2hhh/kh ...######.#.#..# # ##...........##.#.#### #..######.#..# ..## #......... ###.###.### .##########.# .. ###.........# ## ..######## ##########.......  .####### ###Z ~~ . #hL:Z.h&3h h h_u######.#.###.#.#.# ..# # #.##.#.#.# ### ..######.#.# ## #.# ## ###.###.### #.# .. .# ##  #..# ###.# #.#.# #Z#.# ha`#.# #.# #.#~#.# #.#~#.# #.# ~#.# #.#..~#.# #.#.# hghg&4hPlhmh@######.#.###.#.#.# ..# # .##.#.#.# ### ######.#.# ## #.#  ###.###.### .# .. .# ## #..# ## ##.# #.#  #.# #Z##.# #.# #.# #.# ~#.# #.# ~#.# #.# ~#.# #.#.. ~#.# #.#.# hhD8Z.h&5hKhhH2######.#.###.#.#.# ..# ###.#.#.# ### ######.#.#  #.#  ###.###.### .# .. .# ## ..# ## # #.# #.Z.# # #.# #.## # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.#.# # h 3hf6:.Zh6&6h/:h;h[ .#.###.#.#.# ..# ###.#.#.# ### .#.#  #.# ###.###.### .# .. # ## # .# ## # .# #..Z.@....# #. .# #.## # .# #.# #. .# #.# # .# #.# #< .# #.# # .# #.#.. . .# #.#.# # h hI :.Zh &7h h] hh{.#.###.#.#.# ..# ###.#.#.# ### #.#.# #.# ###.###.### .# .. # ## # # ## hi[##. # #...Z.@...# #. # #.## ##. # hji#.# #. # #.# ##. # #.# #<. # #.# ##. # hi?#.#.. . hi# #.#.# ##. hjh~n:.Zhn&8hrhsh3.#.###.#.#.# ..# ######.##.#.#.# ### #.#.# ##.# ####.###.### #hd3.# .. ## ## # # ## ##.# #....Z.@..# h3#. #.## h3##.# #.# #. h3 #.# ##.# #.# #<. #.# ##.#h4 #.#.. . #.#.# h:4##.# # #.#.# .h5hf=`.Z9h=h?h.#.###.#.#.# ..# ######.##.#.#.# ### ##..#.# #.#.# #.###.###.### #..# .. #.# ## # #. ## ##.#.#.....Z.@.# #.#.## ##.#.#.# #.#.# ##.#.#.# #<.#.# ##.#.#.#.. .#.#.# ##.#. #.#.# ..Z30h!.#.###.#.#.# ..# ######..(##.#.#.# ### ##. #.#.# #.# #.# #.# ###.###.### #.#.# .. #.## ## # #.# ## ##.#.##......Z.@# #.#.## ##.#.##.# #.#.# ##.#.##.# #<.#.# ##.#.##.#.. .#.#.# ##.#.##.#.# ..Z1h͘Qh#QhDz4hw}h~hhKhZhh/ehxehihjhh]hh(hbhbhhhhhq#.#.###.#.#.# ..# ######...##.#.#.# ###h ## ##.#.# #.  #.#h #.  ###.###.### #.#.# .. #..# ## # #.# ## ##.#.hr #.@Z#h8{ # #.##hPC ##.#. #.#hjU # #.#h ##.#. #.# #< #.#h[ ##.#. #.#..h  #.#.# ##.#. #.#.#hܦ h߬<2hh޲& _You swap places.h#.#.###.#.#.# ..# ######.##.#.#.# ### ###.#.# # #.# # ###.###.### ##.# .. #.# ## # ## ## ##.#h,1 #.Z# # #.## ##.# #.# # #.# ##.# #.# #< #.#h] ##.# #.#..  #.#.# ##.# #hL #.#.# hd!h8&0Z.h&&3h +h,h #.#.###.#.#.# ..# ######.##.#.#.# ### #.#.#  #.#  ###.###.### #.# .. .# ##h # # ## ##. # #.Z.# # # #.##h ##. # #.# # # #.# ##. # #.# #< # #.# ##. # #.#.. #h #.#.# ##. ## #.#.#hBhVZ.4hhh#.#.###.#.#.# ..# .##.#.#.# ### #.#.# #.# ###.###.####.# ...# ## # h`v.# ## ## .# #....@.Z..# # .# #.##hI ## .# #.#h^ # .# #.#h ## .# #.# #< .#h #.# ## .# #.#..h_ .# #.#.#h(t ## .## #.#.#hhB 0Z.h &5hhhL"#.#.###.#.#.# ..# .##.#.#.# ####.#.# # #.# ###.###.####.# ...# ## .# ## #.# #...@.Z...# # #.# #.##h #.# #.# # #.# #.# #.# #.# # #.# #.# #.# #.#.h#. #.# #.#.# #.## #.#.#hOhx0Z.h̔&6hϙhÛh.######.#.###.#.#.# ..# .##.#.#.# ### .######.#.# ## #.# # ###.###.####.# .. #.# ## #..# ## #.#h  #..@.Z....#  #.# #.## #.# #.# ~#.# #.# ~#.# #.h7# ~#.# #.# ~#.# #.#.. ~#.# #.#.h]w# ~#.## #.#.#hh0Z.hP&7h h!hbw.######.#.###.#.#.# ..# #.##.#.#.# ### ..######.#.# .## #.# ## ###.###.####.# .. ##h$c|.# ##  #..# ##  ##.# #.@.Z.....# #.#h@cf #.###.#h_cy #.# ~~#.# #hrcW.# .~#.# #hc5.# .~#.#hcy #.# .~#.# #hcY.#.. .~#.# #hcx.#.# .~#.## #.#.#hdhi7Z.hi8hmhnh:.######.#.###.#.#.# ..# #.##.#.#.# ### #..######.#.# ..## #.# .## ###.###.### .#.# ..#.# ## 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hO6# #.#.h* #h h4##.#.#.#h #.h# h)#.hj #.#h h##.#.#.#h:!#.# h#.h!#.# h&##.#.#.#he!#.# h/## #<.h] #.#hV.# ##.#.#.#h#.#......Z.@.# h.h#.#.#h5 ##.#.#.#h]$#.#.# h+.... h h #.#.# ## #.....######.. #.h:.Zh9&5hhD h # ## # #.#. # ##.#.#.#.#.# #.#.# ##.#.#.#.#.# #.#.# ##.#.#.#.h4 #.# ### #<.#.#.# ##.#.#.#.#.#.Z.@# .#.#.# ##.#.#.#.#.#.# .... hv #.#.#  #.....######.. #.hh[`.Z6h:hchk4hohph4h hz y..  #.#.## .# ##  # #.#.. ## ###########.#.#.#...............#########.#.#.#....... h w#.#.#.# ###<......###########.#.#.#.......Z. .......###########.#.#.#......#.#† ##.#.hI #   ### ####hƫ h &7h6 hl  hk  h  Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy1% 2 hQ Cb - JinxbiteHexes22%2  hq b c - Curse of AgonyNecromancy28% 5  h / d - Frozen RampartsIce h V38% 3  e - Ozocubu's Armour h̠ ~Ice38% 3  f - Metabolic Englaciation Hexes/Ice h) 98% 5  g - Yara's Violent Unravelling Hexes/Alchemy 98% 5  h - EnfeebleHexes100% 7  i - Sphinx Sisters hH kHexes/Summoning 100% 7 2 spell levels left  h| ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithg3h:hDA.# ..#.#.## lex1 the Pupil of Sorrows .# ### #.#... Demonspawn of Kikubaaqudgha *..... ## #############.#.#.#. Health: 48/48 ========================#.........##........ Magic: 13/13 ========================#.###########.#.#.#. AC: 6Str: 8#.#hA@#........ EV: 11Int: 18#.###.#.#.#. SH: 0Dex: 13#.####hAw#<....... XL:  7 Next: 19% Place: Dungeon:4#.##########@###.#.#.#. Noise: ---------  Time: 5077.2 (0.0)#.#........Z.#........ a) +4 dagger (spect)hB#.#.############.#.#.#. Read: scroll labelled QIUGUOSHAENT #.#.#h ....#.#.#.##†#.#Z   adder zombie (minion)h4e#.#.####.#.##.....# ####### h^_Items here: )) [ †. _y - a +0 dagger; A - a +0 scythe; Q - a +0 robe _Your soul wisp disappears in a puff of smoke! _Your white imp disappears in a puff of smoke! hw_You swap places. _You see here the human corpse of Sigmund.he hV Memorise Grave Claw, consuming 2 spell levels and leaving 0? Y - Yes h ' N - Noh!h5.# ..#.#.## lex1 the Pupil of Sorrows .# ### #.#... Demonspawn of Kikubaaqudgha *..... ## #############.#.#.#. Health: 48/48 ========================#.........##........ Magic: 13/13 ========================#.###########.#.#.#. AC: 6Str: 8#.##........ EV: 11Int: 18#.###.#.#.#. SH: 0h=Dex: 13#.#####<....... XL:  7 Next: 19% Place: Dungeon:4#.##########@###.#.#.#. Noise: ---------  Time: 5077.2 (0.0)#.#........Z.#........ a) +4 dagger (spect)#.#.############.#.#.#. Read: scroll labelled QIUGUOSHAENT #.#.#....#.#.#.##†#.#Z   adder zombie (minion)h[#.#.####.#.##.....# ###h; #### h\_Items here: )) [ †. _y - a +0 dagger; A - a +0 scythe; Q - a +0 robe h _Your soul wisp disappears in a puff of smoke! _Your white imp disappears in a puff of smoke! _You swap places. _You see here the human corpse of Sigmund.hn+8.2 (1hhh\+9.2 (2hhhP,80.2 (3hh _You start memorising the spell. You continue memorising. x2hhhFc _You finish memorising. 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##...##*#..# #.# #.# #hJE.....###..# #.# #.# ##.<# #.# ##.####⌠.⌠# #.....#.#..# #.###...###.>.# ##...##.#..#######>.......##⌠.⌠# #..#.##.#÷...###...####'# #....#....#...###.#####.# #.###.Z.# #.# # #.# #.....#...###.#####.# h#.# #.#.#.# ####.## #......(. #.###.#.#.# #....# ######..(.##.#.#.# #.#### ##. #.# #....## #.#.#### ##.....#### #.#.# #.###.#hs.....<...# #.#.# #.# #.Z.#Z# #.#.#h2h:.Zh&7hhhx...###...# #.####...# #. #...##*#..# #.# #.#. .....###..# #.# #.# #hy.#.<# #.# ##.####⌠.⌠##. .....#.#..# #.###...###.>.##. #...##.#..#######>.......##⌠.⌠##. ..#.##.#÷.........###...####'###. ....#....#...###.#####.###. .###.Z.# #.# #. .# #.....#...###.#####.###. .# #.#.#.# ####.## #......(. .###.#.#.# #....# ######..(.hz}##.#.#.# #.#### ##....# .# #....## #.#.# .# #.Z.#Z# #.#.#h~|h߃A.Zh8hhh ...###...# #.####...# #. ...##*#..# #.# #.#.###..# #.# #.# #.h#.<# #.# ##.####⌠.⌠##.#.#..# #.###...###.>.##. ...##.#..#######>.......##⌠.⌠##. .#.##.#÷.........###...####'###.#....#...###.#####.###. ###.Z.# #.# #. # #.....#...###.#####.###. # #.#.#.# ####.## #......(. ###.#.#.# #....# ######..(. .##.#.#.# #.#### ##....## #....## hw#.#.## # #.Z.#Z# #.#.#hh :.ZhG &9hhh ###...# #.####...# #.##*#..# #.# #.#.###..# #.# #.# #.#.<# #.# ##.####⌠.⌠##.#.#..# #.###...###.>.##.##.#..#######>.......##⌠.⌠##. #.##.#÷.........###...####'###.#....#...###.#####.###..Z.# #.# #. h  #.....#...###.#####.###.  #.#.#.# ####.## #......(..#.#.# #....# ######..(. ##.#.#.# #.#### ##....## #....## #.#.## hB hn:.Zh'40hhnhjy.###...# #.####...# #.##*#..# #.# #.#.###..# #.# #.# #.#.<# #.# ##.####⌠.⌠##.#.#..# #.###...###.>.##.##.#..#######>.......##⌠.⌠## .#.##.#÷.........###...####'###.#....#...###.#####.####.@Z......# #.# # # #.....#...###.#####.### # #.#.#.# ####.## #......(#.#.#.# #....# ######..( .##.#.#.# #.#### ##.....# #....## #.#.## ......### ##.....#### #.#.# ###.#.....<{m...# #.#.# # #.Z.#Z# #.#.###hN<1hKh,& _You swap places.h, ....#....##### ##.###...# ##*####.. #.# #####hT. ..#.< ##.####⌠.⌠. #.###...###.>. ...##.#..#######>.......##⌠.⌠ .#.##.#÷.........###...####' ...#....#######.@.###.#####.## ##.........Z......# #.# ....#######...###.#####.### # ###.## #......(. #...# ######..(.... .##.#.##### ##....##..# #....## h/ ## ......### ##.....### ###.########.....<...#h6 h7 &2hg= h7? hq#....####.....#####.##....#....##### ##.###...# ##*####.. #.# #####..#.< ##.####⌠.⌠.#.#..# #.###...###.>. ...##.#..#######>.......##⌠.⌠ .#.##.#÷........@###...####' ...#....#######...###.#####.## ##.........Z......# #.# ....#######...###.#####.### # ###.## #......(. #...# ######..(.... .##.#.##### ##....##..# #....## ## ......### ##.....###hh͝:Z.hk&3hhMh?#....#### #####.<.#...# #....####.....#####.##....#....##### ##.###...# ##*####.. #.# #####..#.< ##.####⌠.⌠.#.#..# #.###...###.>. ...##.#..#######@.......##⌠.⌠ .#.##.#÷.........###...####' ...#....#######.Z.###.#####.## ##................# #.# ....#######...###.#####.### # ###.## #......(. #...# ######..(.... .##.#.##### ##....##..# #....## ##hE:Z.hG&4hLhOc _There is a stone staircase leading down here.hB h#L Inventory: 44/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  y - a +0 dagger  A - a +0 scythe  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip h M Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h>v  A - a +0 scythe  B - a +0 flail  Jspear  Klberd  Lspear  Mhalberd  Nwhip h`wnMissiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)ichain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)19%h[ b - a +0 robe (worn)  w - a +0 robeh\#d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear32hH w - a +0 robe  e - a ring of positive energy (worn)  m - 3 scrolls of poisono - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerabilityE - a scroll of amnesia  H - a scroll labelled NOINKAUQUTE51h  d e - a ring of positive energy (worn)  d - an amulet of magic regeneration  P - a scroll labelled FIETIT CIKEILAR - a scroll of enchant weapon8h;&  d - an amulet of magic regeneration  v - an amulet of the acrobat Potions (go to first with !)61h8  v - an amulet of the acrobat  C - 2 scrolls of brand weapon  c - 4 potions of magic  n - 2 metallic inky potions  s - a silvery potion  t - a potion of heal wounds  z - a bubbling sapphire potion77h\ C - 2 scrolls of brand weapon  P - a scroll labelled FIETIT CIKEILA  F - a pink potion (quivered)  G - a blue potion Baublesf - 2 flux baubles Talismans (go to first with %)h993hf P - a scroll labelled FIETIT CIKEILA  s - a silvery potionp - a blade talisman  h_fWu - a rimehorn talismanboth(-  s - a silvery potion  z - a bubbling sapphire potionhĎ  m - 3 scrolls of poison  z - a bubbling sapphire potionhhh#....##########.<.#...# lex1 the Pupil of Sorrows ...#.....# #####.....#####.## Demonspawn of Kikubaaqudgha *..... .......#.# #.....##### ##.. Health: 48/48 ======================== ...###...# #.####...# #.. Magic: 13/13 ======================== ...##*#..# #.# #.#########.. AC: 6Str: 8 ....###..# #.# #.# #######.. EV: 11Int: 18 hQ......#.<# #.# ##.####⌠.⌠##.. SH: 0Dex: 13 ....#.#..# #.###...###.>.##.. XL:  7 Next: 20% Place: Dungeon:4 h?...##.#..#######@.......##⌠.⌠##.. Noise: ---------  Time: 5444.0 (0.0) .#.##.#÷........Z###...####'###.. a) +4 dagger (spect) ...#....#######...###.#####.###.. Drink: pink potion ###.....................# #.# #.. h{# #.....#######...###.#####.###.. h2{# #.#.#.# ####.## #......(..... Z   adder zombie (minion) ###.#.#.# #....# ######..(.... .##.#.#.# #.######....## ........# #....##hY^#.#.## _R - a scroll of enchant weapon _You swap places. hvL_Found 14 gold pieces. _You now have 419 gold pieces (gained 14). he_You swap places. _There is a stone staircase leading down here.h4h h> h794h=h>h4h h h׵ ...#.....#####.....#####.##....#.....##### ##..###..####...# *# #.########.## ..#.<##.####⌠.⌠#.#..##...###.>.h. ##.#..#######Z.......##⌠.⌠ .#.##.#÷........@###...####'# ...#....#######...###.#####. ###.....................# #.#  hW #######...###.#####.###.#.# ####.## #......(... ##h v....# ######..( .#### ##....## ..........## #.#.##### ##.....#####hy A5.0 (1h h _You swap places. _Found 14 gold pieces. _You now have 419 gold pieces (gained 14).swap places. _There is a stone staircase leading down here. _You swap places.hR....#.....##### ##..###..####...# *# #.########.## ..#.<##.####⌠.⌠#.#..##...###.>.##.#..#######Z.......##⌠.⌠ .#.##.#÷.........###...####'# ...#....#######.@.###.#####. ###.....................# #.#  #######...###.#####.###.#.# ####.## #......(... ##....# ######..( .#### ##....## ..........## #.#.##### ##.....##### ###.########.....<...hhcT>Zh&6hjhh{<hDTInventory: 44/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)j - a +0 whip  k - a +0 hand axe  l - a +0 dagger  hDy - a +0 dagger  A - a +0 scythe  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  h EN - a +0 whip Missiles (go to first with ()  x - a throwing net h)EArmour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)hCENi - a +0 chain mail  r - a +0 leather armour  h\E'w - a +0 robe  O - a +0 robe hE[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h|j - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.0 XLs. Damage rating: 5 (Base 6 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} h Menu/colouring prefixes: identified melee weapon _________________ “Not with a Club, the Heart is broken (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hhh.......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... h`2...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== ......#.<# #.# ##.####⌠.⌠##.. AC: 6h9Str: 8 ....#.#..# #.###...###.>.##.. EV: 11Int: 18 h...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 h+.#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 h...#....#######.@.###.#####.###.. Noise: ---------  Time: 5446.0 (0.0) ###.....................# #.# #.. a) +4 dagger (spect) ha# #.....#######...###.#####.###.. Drink: pink potion # #.#.#.# ####.## #......(..... ###.#.#.# #....# ######..(.... .##.#.#.# #.####h##....## Z   adder zombie (minion) ........# #....###.#.## h......### ##.....#### #.#.# ###.########.....<...# #.#.# _You swap places. _Found 14 gold pieces. _You now have 419 gold pieces (gained 14). _You swap places. _There is a stone staircase leading down here. _You swap places.huA7.0 (1hhF _Found 14 gold pieces. _You now have 419 gold pieces (gained 14).swap places. _There is a stone staircase leading down here. _You swap places.drop a +0 whip.h' h Inventory: 43/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)k - a +0 hand axe  l - a +0 dagger  y - a +0 dagger  A - a +0 scythe  B - a +0 flail  J - a +0 spear  hR K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net hx iArmour (go to first with [) h  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  h Fr - a +0 leather armour  w - a +0 robe  O - a +0 robe  h Q - a +0 robe hJ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hl{ k - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 3.8 XLs. h{,Damage rating: 6 (Base 7 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe h| And gave her mother forty whacks. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h#h)hW0.......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... h0@...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== h0......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 h0....#.#..# #.###...###.>.##.. EV: 11h0,Int: 18 h 1...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 h:1+.#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 hX1...#....#######.@.###.#####.###.. Noise: ---------  Time: 5447.0 (0.0) hx1###.....................# #.# #.. a) +4 dagger (spect) h1# #.....#######...###.#####.###.. Drink: pink potion h19# #.#.#.# ####.## #......(..... ###.#.#.# #....# ######..(.... .##.#.#.# #.######....## Z   adder zombie (minion) h2N........# #....###.#.## h"2......### ##.....#### #.#.# ###.########.....<...# #.#.# hC2b_Found 14 gold pieces. _You now have 419 gold pieces (gained 14). hb2k_You swap places. _There is a stone staircase leading down here. h2+_You swap places. _You drop a +0 whip.h 9hL9h^9$8.0 (1h >h0@7 _You now have 419 gold pieces (gained 14).hR@Eswap places. _There is a stonhp@Je staircase leading down here. _You swap places.drop a +0 wh@hip.hand axe.hhInventory: 42/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)l - a +0 dagger  y - a +0 dagger  A - a +0 scythe  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [) hZ0 b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hal - a +0 dagger. A double-edged fighting knife with a sharp point. h JBase accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.2 XLs.At current training (16%) you reach 10.0 in about 7.6 XLs.Current attack delay: 0.8. Damage rating: 4 (Base 4 x 107% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} hpMenu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h^ h h .......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... h! ]...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== ......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 h ....#.#..# #.###...###.>.##.. EV: 11Int: 18 ...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 .#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 ...#....#######.@.###.#####.###.. Noise: ---------  Time: 5448.0 (0.0) ###.....................# #.# #.. a) +4 dagger (spect) # #.....#######...###.#####.###.. Drink: pink potion h # #.#.#.# ####.## #......(..... ###.#.#.# #....# ######..(.... .##.#.#.# #.####hv l##....## Z   adder zombie (minion) ........# #....###.#.## ......### ##.....#### #.#.# ###.########.....<...# #.#.# _You now have 419 gold pieces (gained 14). _You swap places. _There is a stone staircase leading down here. _You swap places. h 2_You drop a +0 whip. _You drop a +0 hand axe.h A9.0 (1hI h> swap places. ha d_There is a stone staircase leading down here. _You swap placesh D.drop a +0 whip.hand axe.dagger.hh>Inventory: 41/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)y - a +0 dagger  A - a +0 scythe  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)hi - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exithэ7[top]hty - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.2 XLs.  At current training (16%) you reach 10.0 in about 7.6 XLs.  h Current attack delay: 0.8. Damage rating: 4 (Base 4 x 107% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 4 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h3hF>h%.......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... ...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== ......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 ....#.#..# #.###...###.>.##.. EV: 11Int: 18 ...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 h.#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 ...#....#######.@.###.#####.###.. Noise: ---------  Time: 5449.0 (0.0) ###.....................# #.# #.. a) +4 dagger (spect) # #.....#######...###.#####.###.. Drink: pink potion h&`# #.#.#.# ####.## #......(..... ###.#.#.# #....# ######..(.... hF.##.#.#.# #.######....## Z   adder zombie (minion) h ........# #....###.#.## ......### ##.....#### #.#.# ###.########.....<...# #.#.# h_You swap places. _There is a stone staircase leading down here. he_You swap places. _You drop a +0 whip. _You drop a +0 hand axe. _You drop a +0 dagger.h9B50.0 (1hh( _There is a stone staircase leading down here. _You swap places.drop a +0 whip.handh^ axe.dagger.h Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)A - a +0 scythe  B - a +0 flail  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip h7 &Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn) hY U g - a +0 pair of boots (worn)i - a +0 chain mail  h Yr - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe h Magical Staves (go to first with |)  q - a staff of alchemy h bJewellery (go to first with "=) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h B - a +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 hT This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 3.8 XLs. Damage rating: 9 (Base 10 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.h jIt can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. h Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ h “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their  armour scarce enabled them to contend on equal terms with the uncouth but h  {(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h@hFheM.......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... hM]...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== ......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 hN....#.#..# #.###...###.>.##.. EV: 11Int: 18 ...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 h.N+.#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 h]N...#....#######.@.###.#####.###.. Noise: ---------  Time: 5450.0 (0.0) ###.....................# #.# #.. a) +4 dagger (spect) hN# #.....#######...###.#####.###.. Drink: pink potion # #.#.#.# ####.## #......(..... hN###.#.#.# #....# ######..(.... .##.#.#.# #.######....## Z   adder zombie (minion) ........# #....##h-OE#.#.## ......### ##.....#### #.#.# ###.########.....<...# #.#.# _There is a stone staircase leading down here. _You swap places. _You drop a +0 whip. hfOP_You drop a +0 hand axe. _You drop a +0 dagger. _You drop a +0 dagger.hUhU+1.0 (1h/Yh[k _You swap places.drop a +0 whip.hand axe.dagger.flail.hhl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingh9v1.3   3%   0   l + Spellcasting 4.4  31%  -1  h[^    h|S    h b + Maces & Flails   0.0    -1   m + Conjurations   0.0     0  hՙ c + Polearms   0.0    -1   n + Necromancyh6.4  29%  +1  h) d + Staves   0.0    -1   o + Alchemy   0.0     0  hJ, e + Unarmed Combat   0.0    -1      h} f + Throwing   0.0    -1   p + Evocations   0.0     0  hR    h q + Shapeshifting   0.0    -2  g + Short Blades 2.2  16%  -1      h h + Long Blades   1.2    -1  hn            h i + Armour   0.0    -1  h    j + Dodging3.0   3%  -1      hk + Stealth2.5  18%   0  h        hF        hx        h    The percentage of incoming experience used to train each skill is in brown.  hSkills enhanced by cross-training are in green.  [?] HelphG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h4[!] training|cost|targetshkh@shx.......#.# #.....##### ##.. lex1 the Pupil of Sorrows hx...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... ...##*#..# #.# #.#########.. Health: 48/48 ======================== h8y0....###..# #.# #.# #######.. Magic: 13/13 ======================== hy+......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 ....#.#..# #.###...###.>.##.. EV: 11Int: 18 hy...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 hy+.#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 hy...#....#######.@.###.#####.###.. Noise: ---------  Time: 5451.0 (0.0) hz###.....................# #.# #.. a) +4 dagger (spect) # #.....#######...###.#####.###.. Drink: pink potion h3z`# #.#.#.# ####.## #......(..... ###.#.#.# #....# ######..(.... hJz.##.#.#.# #.######....## Z   adder zombie (minion) h\zN........# #....###.#.## hnz......### ##.....#### #.#.# ###.########.....<...# #.#.# hze_You swap places. _You drop a +0 whip. _You drop a +0 hand axe. hz_You drop a +0 dagger. hz1_You drop a +0 dagger. _You drop a +0 flail.h~h~hh҅h> h Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)A - a +0 scythe  J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  N - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hr  r - a +0 leather armour  w - a +0 robe  Orobe  Qrobe Magical Staves (go to first with |)  q - a staff of alchemy hr)Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)  d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  m - 3 scrolls of poisono - a scroll of hsenchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerabilityE - a scroll of amnesia h8sU H - a scroll labelled NOINKAUQUTE hXs} P - a scroll labelled FIETIT CIKEILA  R - a scroll of enchant weapon hysPotions (go to first with !)53%hb q - a staff of alchemy  I - an amulet of regeneration (worn)  c - 4 potions of magic h] n - 2 metallic inky potions61h Mw - a +0 robe  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)57hiMr - a +0 leather armour3h)qMi - a +0 chain mail  q - a staff of alchemy h)o e - a ring of positive energy (worn)0hR&2Mh& g - a +0 pair of boots (worn)  Q - a +0 robe  q - a staff of alchemy46hw u I - an amulet of regeneration (worn)hw nR - a scroll of enchant weapon Potions (go to first with !)  c - 4 potions of magic  n - 2 metallic inky potions  s - a silvery potion  t - a potion of heal wounds  z - a bubbling sapphire potion hx F - a pink potion (quivered)  G - a blue potion Baubles84h b n - 2 metallic inky potionsh{ f - 2 flux baubles Talismans (go to first with %)p - a blade talisman  u - a rimehorn talismanbothhhh MScrolls (go to first with ?)  c - 4 potions of magic  n - 2 metallic inky potions96%h  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat  D - 2 scrolls of vulnerability hob c - 4 potions of magic84h[D b - a +0 robe (worn)  g - a +0 pair of boots (worn)hD i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy h EJewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn) h0E9 D - 2 scrolls of vulnerabilityhQE942hQ-J - a +0 spear  K - a +0 halberd  L - a +0 spear  M - a +0 halberd  h-mN - a +0 whip Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  I - an amulet of regeneration (worn)h-/11hMA - a +0 scythe 7h Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon) h x x - a throwing net  b - a +0 robe (worn)tophE @N - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 huF mThis weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.0 XLs. Damage rating: 5 (Base 6 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} hF XMenu/colouring prefixes: identified melee weapon _________________ hF U“Not with a Club, the Heart is broken hG ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h h h /.......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... ...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== ......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 h ....#.#..# #.###...###.>.##.. EV: 11Int: 18 ...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 .#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 ...#....#######.@.###.#####.###.. Noise: ---------  Time: 5451.0 (0.0) ###.....................# #.# #.. a) +4 dagger (spect) # #.....#######...###.#####.###.. Drink: pink potion # #.#.#.# ####.## #......(..... h 2###.#.#.# #....# ######..(.... .##.#.#.# #.######....## Z   adder zombie (minion) ........# #....###.#.## ......### ##.....#### #.#.# ###.########.....<...# #.#.# _You swap places. _You drop a +0 whip. _You drop a +0 hand axe. _You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 flail.h A2.0 (1hg h adrop a +0 whip.hand axe.dagger.flail.whip.ÞhTUÞhWY[Inventory: 38/52 slots ÞhwYHand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)ÞhY?A - a +0 scythe  J - a +0 spear  ÞhY*K - a +0 halberd  L - a +0 spear  ÞhYM - a +0 halberd ÞhYMissiles (go to first with ()  x - a throwing net ÞhYArmour (go to first with [)  b - a +0 robe (worn) ÞhZs g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  ÞhDZw - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |) ÞhfZ q - a staff of alchemy Jewellery (go to first with "=) ÞhZj e - a ring of positive energy (worn)  I - an amulet of regeneration (worn) ÞhZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ĞhCM - a +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 4.6 XLs. Damage rating: 12 (Base 13 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} ĞhۻMenu/colouring prefixes: identified melee weapon _________________ “And Diarmid oh, Diarmid he perished in the strife; (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ŞhŞh%$ŞhN+.......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... ...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== Şh+>......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 ....#.#..# #.###...###.>.##.. EV: 11Int: 18 ...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 .#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 Şh+...#....#######.@.###.#####.###.. Noise: ---------  Time: 5452.0 (0.0) ###.....................# #.# #.. a) +4 dagger (spect) ŞhT,# #.....#######...###.#####.###.. Drink: pink potion # #.#.#.# ####.## #......(..... Şh,###.#.#.# #....# ######..(.... .##.#.#.# #.######....## Z   adder zombie (minion) ........# #....###.#.## ......### ##.....#### #.#.# ###.########.....<...# #.#.# _You drop a +0 whip. Şh,V_You drop a +0 hand axe. _You drop a +0 dagger. _You drop a +0 dagger. Şh,/_You drop a +0 flail. _You drop a +0 whip.Şh4A3.0 (1ŞhH:Şh<[hand axe.dagger.flail.whip.halberd.ƞh ƞh Inventory: 37/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)A - a +0 scythe  J - a +0 spear  K - a +0 halberd  L - a +0 spear Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy ƞh Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ȟh3L - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 3.0 XLs. Damage rating: 5 (Base 6 x 95% (Str) x 102% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ɞhp ɞh .......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... ...##*#..# #.# #.#########.. Health: 48/48 ======================== ....###..# #.# #.# #######.. Magic: 13/13 ======================== ......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 ....#.#..# #.###...###.>.##.. EV: 11Int: 18 ...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 .#.##.#÷........Z###...####'###.. XL:  7 Neɞh <xt: 20% Place: Dungeon:4 ...#....#######.@.###.#####.###.. Noise: ---------  Time: 5453.0 (0.0) ###.....................# #.# #.. a) +4 dagger (spect) # #.....#######...###.#####.###.. Drink: pink potion # #.#.#.# ####.## #......(..... ###.#.#.# #....# ######..(.... .##.#.#.# #.######....## Z   adder zombie (minion) ........# #....###.#.## ......### ##.....#### #.#.# ###.########.....<...# #.#.# _You drop a +0 hand axe. _You drop a +0 dagger. _You drop a +0 dagger. _You drop a +0 flail. _You drop a +0 whip. _You drop a +0 halberd.ɞh ɞh. +4.0 (1ɞh ɞh [dagger.flail.whip.halberd.spear.˞hO˞h %Inventory: 36/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)A - a +0 scythe  J - a +0 spear  K - a +0 halberd Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe ˞hMagical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]̞h  K - a +0 halberd Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q̞h)robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)  d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  m - 3 scrolls of poison  o - a scroll of enchant armour17%͞h  b - a +0 robe (worn)  g - a +0 pair of boots (worn)C - 2 scrolls of brand weapon21͞h͞h-  g - a +0 pair of boots (worn)  i - a +0 chain mail  D - 2 scrolls of vulnerabilityE - a scroll of amnesia͞h. 930Ϟh#ϞhϞh.......#.# #.....##### ##.. lex1 the Pupil of Sorrows ...###...# #.####...# #.. Demonspawn of Kikubaaqudgha *..... ...##*#..# #.# #.#########.. Health: 48/48 ======================== ϞhM....###..# #.# #.# #######.. Magic: 13/13 ======================== ......#.<# #.# ##.####⌠.⌠##.. AC: 6Str: 8 ϞhA....#.#..# #.###...###.>.##.. EV: 11Int: 18 Ϟha...##.#..#######>.......##⌠.⌠##.. SH: 0Dex: 13 ϞhB.#.##.#÷........Z###...####'###.. XL:  7 Next: 20% Place: Dungeon:4 ...#....#######.@.###.#####.###.. Noise: ---------  Time: 5454.0 (0.0) Ϟh&[###.....................# #.# #.. a) +4 dagger (spect) # #.....#######...###.#####.###.. Drink: pink potion # #.#.#.# ####.## #......(..... ###.#.#.# #....# ######..(.... .##.#.#.# #.######....## Z   adder zombie (minion) ........# #....###.#.## ϞhG ......### ##.....#### #.#.# ###.########.....<...# #.#.# _You drop a +0 dagger. _You drop a +0 dagger. Ϟhfg_You drop a +0 flail. _You drop a +0 whip. _You drop a +0 halberd. _You drop a +0 spear.Ϟh8ϞhϞhϞhKўh SHIFTҞh+zҞh}..#.# #.....##### ## #...###...# #.####...# # #...##*#..# #.# #.#.###..# #.# #.# #.#.<# #.# ##.####⌠.⌠##.#.#..# #.###...###.>.## #...##.#..#>.......##⌠.⌠## ..#.##.#÷........Z###...####'###.#....#######@).###.#####.###5.0 (1 .###.# #.# # .# #.....#...###.#####.### .# #.#.#.# ####.## #......( .###.#.#.# #....# ######..(Ҟh$~.##.#.#.# #.#### ##.... .# #....## #.#.## Ҟha~j.### ##.....#### #.#.# .###.Ҟh|#.....<...# #.#.#ҞhބҞhҞhP^#...#....####.....#####.# ........#....##### ##.###...# #...##*####.. #.# #####..#.<ҞhdPu ##.####⌠.⌠ .....#.#..# #.###...###.>. #...##.#..#######>.......##⌠.⌠ҞhP#.##.#÷.......@Z###...####' ....#....#######.).###.#####.###ҞhPs................# #.# ҞhP....#######...###.#####.### ҞhP###.## #......(. .#...# ######..(...ҞhQL##.#.##### ##....Ҟh?Qa..# #....## ## .ҞhQR......### ##.....###ҞhY<6Ҟh^Ҟhg`ӞhI...#.....# #####.....#####.##.# #.....##### ##. ...###...# #.####...# #. ...##*#..# #.# #.#.Ӟh###..# #.# #.# #.#.<# #.# ##.####⌠.⌠##.#.#..# #.###...###.>.##. ...##.#..#Ӟh>.##⌠.⌠##. .#.##.#÷.......Z@###...####'###.Ӟhx#....#.).###.#####.###. ###.Ӟh...........# #.# #. # #.....#######...###.#####.###. Ӟh!# #.#.#.# ####.## #......(. Ӟh>###.#.#.# #....# ######..(. .##.#.#.# #.#### Ӟh\A##....# ӞhNӞh&7ӞhӞhh flail.whip.halberd.spear.swap places.Ӟhž V#....#### #####.<.#...# #....####.....#####.##....#....##### ##.###...# Ӟh ##*####.. #.# #####..#.< ##.####⌠.⌠.#.#..# #.###...###.>. .Ӟh@ ..##.#..#######@.......##⌠.⌠ .#.##.#÷.......Z.###...####' Ӟha ...#....#######.).###.#####.## ##................# #.# Ӟh ....#######...###.#####.### # Ӟh ###.## #......(. #...# ######..(.... .##.#.##### ##....##..# #....## ##Ӟh <8Ӟh Ӟh c _There is a stone staircase leading down here.؞h#....##### #####.<.#...#  lex1 the Pupil of Sorrows ...#.....# #####.....#####.## Demonspawn of Kikubaaqudgha *..... .......#.# #.....##### ##.. Health: 48/48 ======================== ...###...# #.####...# #.. Magic: 13/13 ======================== ...##*#..# #.# #.#########.. AC: 6Str: 8 ....###..# #.# #.# #######.. EV: 11Int: 18 ......#.<# #.# ##.####⌠.⌠##.. SH: 0Dex: 13 ....#.#..# #.###...###.>.##.. XL:  7 Next: 20% Place: Dungeon:4 ...##.#..#######@.......##⌠.⌠##.. Noise: ---------  Time: 5458.0 (0.0) .#.##.#÷.......Z.###...####'###.. a) +4 dagger (spect) ...#....#######.).###.#####.###.. Drink: pink potion ###.....................# #.# #.. # #.....#######...###.#####.###.. # #.#.#.# ####.## #؞hZ4......(..... Z   adder zombie (minion) ###.#.#.# #....# ######..(.... .##.#.#.# #.#### ##....## ........# #....## #.#.## _You drop a +0 halberd. _You drop a +0 spear. _You swap places. _There is a stone staircase leading down here.  Hit: a) +4 dagger (spect)Press: ? - help, Dir - move target؞h?  A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ڞh3 d#....##########.<.#...# lex1 the Pupil of Sorrows ...#.....# #####.....#####.## Demonspawn of Kikubaaqudgha *..... ڞh !.......#.# #.....##### ##.. Health: 48/48 ======================== ...###...# #.####...# #.. Magic: 13/13 ======================== ...##*#..# #.# #.#########.. AC: 6Str: 8 ....###..# #.# #.# #######.. EV: 11ڞh *Int: 18 ......#.<# #.# ##.####⌠.⌠##.. SH: 0ڞh ,Dex: 13 ڞh \....#.#..# #.###...###.>.##.. XL:  7 Next: 20% Place: Dungeon:4 ڞh8 ...##.#..#######@.......##⌠.⌠##.. Noise: ---------  Time: 5458.0 (0.0) ڞhl .#.##.#÷.......Z.###...####'###.. a) +4 dagger (spect) ڞh ...#....#######.).###.#####.###.. Drink: pink potion ###.....................# #.# #.. # #.....#######...###.#####.###.. ڞh # #.#.#.# ####.## #......(..... Z   adder zombie (minion) ###.#.#.# #....# ######..(.... ڞh .##.#.#.# #.######....## ........# #....##ڞh- T#.#.## _You drop a +0 spear. _You swap places. ڞhW _There is a stone staircase leading down here.  Hit: a) +4 dagger (spect)Press: ? - help, Dir - move targetڞh !Okay, then.ڞh ڞh' ڞh] ^9.0 (1 _ڞh. + #.##.#÷.......Z.###...####'a) +4 dagger (spect) ...#....#######.).###.#####.##Drink: pink potion ##................# #.# ....#######...###.#####.###.. ###.## #......(.Z   adder zombie (minion) #...# ######..(.... .##.#.##### ##....## ........# #....## #.#.##You climb downwards.۞h[# . .$ #. ##..###### +........ #...[...#5۞h# #......@# ##..##.........  #..##.....  #..# .##. ۞h#].... # ..... .....۞h$_ .##+### ۞hU%۞h,۞h7 (1.7 _Your mindless puppet stays behind to rot.  Found a buckler and 11 gold pieces. _There is a stone staircase leading up here.ޞhf..... .$.# #...# ##..######.. +.. #...[...# #<# ##..##.# #..##..... #..# .##. .... # ...... .....>ޞhjgp .##+###.ޞhlޞh%m-600ޞhrޞht9 _Found an escape hatch in the floor.ޞhS  .... .... .$.. # #.. .# ##..######... +.. #...[...# #....@.<# ##..##. #. #..##.....# #..# .#. .... # ...... .....>. .##+#..ޞhb[ ޞh[ 1ޞh_ ޞha ߞhp ..... ..... .$.. # #.. .# ##..######... +.. #...[...# #...@..<# ##..##. #.. #..##..... #.. #..# .##.#.. .... ##........S   adder (asleep)#.S.....>.##.##+###..ߞhߞhL&2ߞhߞh ߞh,K_An adder comes into view.ߞh ...... ...... .$... # #..# .# ##..######... +. #...[...# #..@...<# ##..##. #..##..##..... #..##..# .##. #....... # #........ #.Sߞh.....>. ##.##+###..ߞhߞh&3ߞh]ߞhh....... .$# #..#.##..######...+........... #...[...# ...<##.@##......... #..##..##.# .##..... #.S.....>.#.##+###.. ..#4hK} ( .$# #..#.##..######...+........... #...[...# ...<###..##......... ## .##..... # #........S...>.#.##+###.. ..##..h h |S.Sh .=5h hp / _The adder hisses angrily.ឯh! P  It was a potion of curing. You feel better.ឯh ឯh BS.ឯho p-6Nothing quivered _ឯh ឯh ➯h9| N-➯hD ➯h5 㞯hE 㞯h^ Unequip which item? Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) 㞯h Z g - a +0 pair of boots (worn) Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)[?] describe selected 㞯h [!] unequip|take off|remove[tab] equip|unequip䞯h 䞯h ^......lex1 the Pupil of Sorrows.$...#Demonspawn of Kikubaaqudgha *.....#..#.#䞯h` .Health: 48/48 ========================##..######...Magic: 13/13 ========================+...........AC: 6Str: 8#...[...#EV: 11䞯h +Int: 18#......<#SH: 0Dex: 13##..##.........䞯h XL:  7 Next: 20% Place: Dungeon:5#.@##..##.....䞯h ENoise: ---------  Time: 5466.7 (0.0)#.S##..# .##.a) +4 dagger (spect)䞯h #....... #Nothing quivered#........䞯h #.......>.##.##+###..䞯h- pS   adder..#䞯hJ I#..  Found a buckler and 11 gold pieces. 䞯hh |_There is a stone staircase leading up here. _Found an escape hatch in the floor. 䞯h _An adder comes into view. _The adder hisses angrily. _It was a potion of curing. You feel better.䞯h P  Okay, then.䞯h 䞯h] 䞯hQ . _枯hf4枯h枯h@枯h 枯hH 枯h 枯h 枯hǟ 4枯h 枯h 瞯h4瞯h瞯h&瞯hA4瞯hC瞯hE螯hNJ = ( (   +4 spectral daggerYou barely miss the adder. Your +4 spectral dagger hits the adder.=螯hJ 7.6 (0.9螯hO 螯h9R K _The adder misses you.鞯hc  You closely miss the adder.The adder is moderately wounded.Your +4 spectral dagger hits the adder. The adder is struck by your spines.鞯hW5--8.5鞯h鞯hY* _The adder bites you.鞯h  You miss the adder.The adder is severely wounded.Your +4 spectral dagger closely misses the adder.鞯h<a6=-9.4鞯hv鞯hv _The adder is struck by your spines. The adder barely misses you.鞯h r  You hit the adder.  You kill the adder!鞯h o  Kikubaaqudgha accepts your kill.鞯hp .†7=170.3鞯h 鞯h 9 _Your +4 spectral dagger disappears.ꞯh   .$# #..#.##..######...ꞯh~ +........... #...[...# #......<##..##......... ## .##........ # #......... ..>.##.<..ꞯh 5<ꞯh c8=-1.3 (1.0ꞯh ꞯh 9 _Found a stone staircase leading up. ꞯh e_You see here an adder corpse.랯h,  #..#.##..######...+........... #...[...# #......<#..##......... ##†##..##..##....... # # >..#랯hH랯hG-2 _랯h랯h랯h ##..######...+........... #...[...# #......<##.#..##......... .##†##..##..##........ # # >#.##+###....#랯hş<3랯h 랯h랯hG F##..######... +..... #...[...# .#......<##. ##..##......... #..##..##..... 랯h #.†##..##..##. #.# #.#.>.##.##+###.. 랯h ]..###..랯h <....#...#랯hϩ 랯h &4랯h 랯hS 잯hd##..######... +........... #...[...# . #......<##. ##..##......... #..##..##..... #.†##..##..##. #.# #.##.>..###.##+###..#...# ####..<.잯h{...#...#잯h잯hQB=5잯h잯hi힯h9j##..######... +........... #...[...# . #......<##. ##..##......... #..##..##..... #.†##..##..##. #.# #.# #.>..# ##.##+###..# ...# +####.. 힯h힯hy&6힯h-힯h##..######... +........... #...[...# . #......<##. #.##..##......... #..##..##..... #.†##..##..##. #.# #.# #.>..# ##.##+###..# ###.. 힯h^힯hf힯h7힯hì힯h힯h ##..######... +........... #...[...# .# ##......<##..##.##..##.......#..##..##..... 힯h[ #.†##..##..##. #.# #.# #.>..# 힯h ##.##+###..# ...# #+##힯h @##.. 힯h 힯h  8힯h 힯h h 3h5 h h h h ,h h{ h h hF ,h h ,h h h h hY ,h h! ,h" h% ,h' h%* ,h'+ h- ,h/ h]2 ,hj3 h6 h6 h7 h; ,h=< h> h> h? hB ,hC hCG ,h*K hhN hN hO hS ,hT h=W ,h5X h[ h&[ h8\ h|_ ,h` hc ,hc hHe ,hof hh ,hi hl ,hm hyp ,hq hnr hr hfs hu h#u hu h,w hDw hw hy ,h`z h | ,h| hH~ hr~ ha hn ,h hR hu h h[ hy h h hˇ h h ,h$ h@ ,hX h_ ,hS h hŔ h hn ,hn hl h h h0 ,h h h h@ h ,hz h- ,hҧ hf h h h ,hǬ hR ,h h ,ha h% ,h h} ,h h ,h hǿ ,hf h h hv h h h h ,h1 hP ,h h ,hL h ,h h ,h h9 ,h# h ,h h ,hI hL ,h h h h? h ,hE h3 hG h h) ,h h ,hD h h h] h h h hM ,h hc ,h h ,hM h ,h h5 ,h h{ ,hhqhhh,hh,hth h0 h, h ,h h;hWhhkhhh&hOhCh,hh,hhhhh!,h"ht#h#h!$hO&,hu'hl),h)h+h+hT,h-h-h/h1h1h2ho5,h5h8,h9h@k 577.3 (99.0) _You start waiting.h A-8.3 (100.0)hEh+H# _Done waiting.h.n +........... #...[...# .# ##...<##..##..#..##.......... #..##..##..... .†##..##..##.........# #h.>#.##+###...# #+h3hC4#9hd4 .0) h7h9hJ +. #...[...# .# ##h #......<##..##.. ##..##.......... #..##..##.....h #.†##..##..##. #.#hO #.# #h.>..# ##.##+###..# ...# #+# hh ###..  <.. h9: ..# hWB ...#h hJ 80h hh&z 8 +.hQz  #...[...# .# ## #......<##..##.. ##..##..........hpz  #..##..##.....hz  #.†##..##..##. #.# #.# #.>..# ##.##+###..#hz [ ...# #+# h {  ###..  <..  ..# h*{ J ...#hM h &1h hm hZ +'#..#...#....#..##.#### ....h,<2hzh<( _You open the door.he #...[...# .# ###......<##..##..#..##........ #..##..##..... †##..##..##.........# h #>##.##@###..#...##..# #+####..#....  <........##..##....h D...##### .... h 5... ##h hU &3h h Q _There is an open door here.h  ...<##..##..#..##........hQ  #..##..##..... #.†##..##..###..........# #..........#hf #.......>..###.##'###..#h ...##@.# #+###..#........ <......h #h hO $4 hp _h hH h #..##........ #..##..##..... #.†##..##..##..........# ............>hz#.##'###...##..###+#####..#@....... <..##..##.#hlh&5hhjhK##..##. #..##..##..... #.†##..##..##. #..........# #..........# h#.......>..# ##.##'###..# ...##..###+##.###..#.h<..#...##..##.h...##### .....h4##.h hI&6hDh h ##..##. #..##..##..... #.†##..##..##. #..........# #..........# #.......>..# ##.##'###..# ...##..###+##.###..#.<..#...##..##....##### .....##.# .h h &7h h h##..##. #..##..##..... #.†##..##..##. #..........# #..........# #.......>..# hW##.##'###..# ...##..###+##.###..#.<..#...##..##....##### .....##...# ..h$... ..h<8hh0h##..##. #..##..##..... #.†##..##..##. #...# #....hB# #.......>..# ##.##'###..# ....##..###+##.###..#.<..#...##..##.hf...######...#..##.#..# .h.#... .hhA&9hhhX$##..##. #..##..##..... #.†##..##..##. #.h$# #.# #.>..# .##.##'###..# ..h %...##..###+##.###..#.<..#...##..##....######..h(%##..##.#..# .#... ..h.h. 90hE3h 5h! ##..##. #..##..##..... #.†##..##..##. #.hY # ###.# ..##.ht >..# ...###.##'###..# ....#h ...##..###+##.....####..#.h S#<..#.h #..##..##.#h c...######.#h .###..##.....##..# .....#h; h#... .....#hv h 1h h~ h/##..##. #..##..##..... #.†##..##..##. #.# ###+## #.# .....# #.>..# .....# ##.##'###..# .....# ...##..###+##.....# ###..#.# <..#.# ..##..##.# ...## ... h7<2h_<h=hN`##..##. #..##..##..... #.†##..##..##. #.#####+## #.#......# #.>..#......# ##.##'###..##.....# hO...##..###+##.....# ###..#.# <..#.# ..##..##.# . #..###....h7UhyU&3hXhYh~M......<##..###...........†##..##..##. hz#####+#...#.......>..#.##.##'###..# ...##..###+#####<..#......##..##.........##.........#hh&4h'hhlM[...# .# ##......<##..###...........†##..##..##. ####+#...#.......>..#.##.##'###.. ...##..###+#####..#.......<..#.............#.##.#.hɟ1.#..##.....#hh&5hƪh]hm_M+........... [...# .# ##......<##..###...........†##..##..##. ####+#........>..#.##.##'###..# ...##..###+#####..#.............#......##..##.....#heh8f&6h#kh!mh?  #...[...# .# ##...<##..##..#..##........ ##..... †##.........#####+##......>#.##'###..##...##..###+####..#..............##..##.....#. #..##.....#hGD hD 7hH hJ hD ...<##..##..#..##........ ##..... †##.........#####+##......>..##.##'###..##...##..###+###..#........ <..#........##.#.. #..##.....##.........#h$JhwJhJ8hNhQhj #..##........ ##..... †##.........#####+###......>..##.##'###..##...##..###+####..#........ <..##..###.........#hmhm&9hshuh9  ##..... †##.........#####+###......>#.##'###..##...##..###+####..#........ <..##..##...#####..+. ......#h!?>600hMBhChG _ †##.........#####+##......>#.##'###..##...##..###+####..#........ <..##..##...##### ..........#hJ hJ &1hM hN h z .........#####+##......>#.##'###..##...##..###+####..#........ <..##..##...#### ...##..##..+....?..#h h &2hg h  e _Found a scroll labelled VULOPE SEDAC.h] ......>#.##'###..##...##..###+#h###..#........ <..##..##...##### ...hz##..##. #..#h'#.hZ.!......#h <3hh$a _Found a bubbling sapphire potion.h=y>#.##'###..##...##..###+####..#........ <..#....##..##...##### ....##..##hn. #..# #....+. . ........?#..!....#..##hh$h$&4h>+h0-h7 #.##'###..##...##..###+####..#........h7 <..#......##..##....######.. .......##..##. h#8e #....+...#.hC8##.. #...[##hhDhD&5hNhP hP_Found a robe.h  ...##..###+###..#........ <.....##..##..h ...######... ......##..##. #..# #....h I+##.. .....#hS h' h ( &6h/ h_: h=Q ###..#........ <...##..##......######... ...##..##h>. #..# #....+#?.h#>Q#. .....#h4IhwI&7hThVh^  <..##..##......###### ....##..##. #..# #....+#?!.....#....#hh&8hhhF `<..#.# ..##..##.........# ...######.........# ............# .##..##.....# . #..##.....# #.# +.# #.# #......?..# #..!......# #..#.# #hף hM &9hЩ h h9 ..##..##...######... h....##..##. #..# #....+h/#?hJ!....###h.hM#....#hc h '10h#h6h8 ..##..##.#  ...######.........# ............# .##..##.....# hz l. #..##.....# #.# +.# #.# h E#...# #..!......# #..##.....# h L#. .h ##h& !hp h &1h h% hm $2.3 (2hm h b _j - a scroll labelled VULOPE SEDACh_8 ...#### ......##..##. #..#h8 #....+#!##h8#.. #...[##........#h8A..#..##h8-###  .h?h?+3.3 (1hhhi#U ...######.# ............# .##..##.....# . #..##.....# #.# +.#h#X #.# #.# #..!..@...# #..##.....# #.. #...[## #..h5$......# #........# #..##....# ### #....#  .....#h+<4h\0h*2ho Y ...######.# ............# .##..##.....# . #..##.....# #.# +.# #.# #.# #..!.@....# #..##.....# #.. #...[##  #........# #........# #..##....# ### #....#  .....#hs ht &5hx hsz h* M ...######.# ............# .##..##.....# . #..##.....# #.# +.#h} u #.# #.# #..!@.....# #..##.....# #.. #...[## #...h .....# #........# #..##....# ### #....# .....#h h h 6h h hDj ...######.# ............# .##..##.....# . #..##.....#hj( #.# +.# #.# #.#hjS #...#hj9 #..##.....# #.. #...[## #.....hj...# #........# #..##...hk.# ### #....# .....#h!qhoq&7huhuyA8.3 (2h|h~j _z - 2 bubbling sapphire potions (gained 1)h.G ...######.# ............# .##..##.....# . #..##.....# #.# +.# #.# #.# #.# #..##.....# #..##...[## #........# #........# #..##....# #####....#  .....#9.3 (1h"3  ...##..##. #..## #....+###.....#...[#......# ........20hh7  ##..##. #..##.....hm  #.........+...#..............h L......##.....[#h ^......# .....#hǣ V...#..#h 1.##h @..#hN h h 1h hJ h܆9 .  #........+.......#..............##.....#...[#......# ##.....hh&2hhčhgt. #..##.....# #.........# +.........# #.........# #.........# #.........# #..##.....# #..##...[## #.# #.# #..##....# #####....#.....#...#..#...h-oh^o&3hshuh!^. #..##.....# #.........# +.........# #.........# h!#.........# #.........# #..##.....# #..##...[## h!x#.# #.h"*# h&"#..##....# ..h?"0...#.hW"_...#....#ho".....h)h*&4hb.hb0hF j. #..##.....# #.........# +.........# #.........# #.........# #.........# #..##.....# h #..##...[## #.# #.# #..##....# #####h )....#.....#.....##....##.....h h 5h hj h{l  #....+..#....##..##..##...[##......# ##h |G####.......hhق&6hhÆ +#...##...##.##...[##......# #..###### ...#+ ........hh%7hԑhhe K##.h x#..##.....##..##...[###........# #...#..####.......h͌ .......##..####+ #...... ..........#....##..h h\ &8h h$ h ##..##.....#..##...[#.......# .##.#####.......##..##+.#..!.# ##h<9hOh$V _Found a yellow potion.h~ #.# #.........# #..##.....# #..##...[## #........# #........# #..##....#.######....#.#.#h6.##..##....# ##+ #....... .. .. #....##.. #..!.# ##hhh'30hS!h"h< #.# #.........# #..##.....# #..##...[## #........# #........# #..##....# ..######....# .# .# ..##..##....# h ##+ #...........#....##..h #..!.# ##h h( &1h h h#.# #.........# #..##.....# #..##...[## #........# #........# #..##....# ..######....# .# .# ..##..##....# ....##....##.h#..!.# #h@ hy &2h#h %h#.# #.........# #..##.....# #..##...[## #........# #........# #..##....# ..######....# .# .# ..##..##....# ##+ #..............##....##...#+hs<3hzhh#..###..##...[##........# ..##..#####......##..## ##+ #....... ................#..##....##....##+ #..!.# #### ......hȤh$&4hhk  ##..##...[#.......# .##..#####......##..## ##+ #.......... .......h8l ;..++......hsu <5hE| h} hr7 [#.......# .##..#####.........h1##..##....##..w. ##+ #..@.......#)...h..#w   dart slug (asleep)ho##..#..#hk  A dart slug comes into view.h$&6hP&h( h($_Found a short sword.hj]......# .##..#####.............##..##....##..w ##+##.........#).....#..##....##hk#+ #..!.# #### ......+###..#..# #.. ##hshs&7hzh"|h9vhv$##hv"..#####hw.hx-......h8y ..hZN....##..##....##..w ##+##.........).....#..##....####+ #..!.# #### #......+###..# #.. ##...hƅhw.w8hhٚhuI]##..#####.............##..##....##.w ##+##........).....#..##..@.##....##+ #..!.# #### #......# +#hI##..# #.. ##....h0T<9hZh\hb..####...........##..##....##.w ##+##........)...........#..##....##....#+  #### #......# +##..#hpb #.. ##... ..##.!hfhns.w40hvh z h8z_Found a potion of curing. _You see here a yellow potion.h) #.. ###### . ..........# ..##..##....##.#+##w...hT*#).....................##....##+ #..!.# #####+....##..#..h*#.. ###  .....##.!h*6hv; ```The dart slug launches a dart at you.hп...2---=1hvh - _The slug dart hits you.h4hhh/ hF0 h: h[<  h~< 8_Unknown command.h94h=h?h)4hIhhR| h| h ht F _Unknown command.h   h³ Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy10%4  c - Vampiric DrainingNecromancy3% 3 d - Fugue of the FallenNecromancy3%3  e - Kiss of DeathConjuration/Necromancy 3% 1 f - Grave ClawNecromancy1%h 2 Select a spell to cast[!]/[I] toggle spell headers hK h h~#..##....#lex1 the Pupil of Sorrows h..######....# ..Demonspawn of Kikubaaqudgha *.................# ... h͞Health: 42/48 =====================---............# .... hdMagic: 13/13 ======================== h..##..##....##....AC: 6Str: 8 h##+##......w...EV: 11Int: 18 h{.#).............SH: 0Dex: 13...............XL:  7 Next: 21% Place: Dungeon:5#..##..@.##....Noise: =--------  Time: 5641.3 (0.0)##+ #..!.# ####a) +4 dagger (spect) h#......#Nothing quivered+......# h##..#..##.. ### hПw   dart slug....... h_.##.!The dart slug launches a dart at you.  hm_The slug dart hits you. _Unknown command. _Unknown command. h2Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h+#..##....#lex1 the Pupil of Sorrows..######....# .. habDemonspawn of Kikubaaqudgha *.................# ...Health: 42/48 =====================---............# .... h)Magic: 13/13 ========================..##..##....##....AC: 6Str: 8 h##+##......w...EV: 11Int: 18 hب:#).............SH: 0Dex: 13...............XL:  7 Next: 21% Place: Dungeon:5 h #..##..@.##....Noise: =--------  Time: 5641.3 (0.0) h/,##+ #..!.# ####a) +4 dagger (spect)#......# hQNothing quivered+......###..#..##.. ### h"w   dart slug........##.!The dart slug launches a dart at you. _The slug dart hits you.  hĩ9_Unknown command. _Unknown command. hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hZ #..##....# lex1 the Pupil of Sorrows ..######....# ..  Demonspawn of Kikubaaqudgha *..... ............# ...  Health: 42/48 =====================--- ............# ....  Magic: 12/13 ======================-- ..##..##....##....  AC: 6 hStr: 8 ##+##......w...  EV: 11Int: 18 #)........*....  SH: 0Dex: 13 h........**.....  XL:  7 Next: 21% Place: Dungeon:5 h*#..##..@.##....  Noise: =--------  Time: 5641.3 (0.0) hp##+ #..!.# ####  a) +4 dagger (spect) #......#  Nothing quivered h?+......#  ##..#..#  he#.. ###  w   dart slug ... h .... h(.##.! _Unknown command. hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 68%) h+ ***w*.. hc....w* h:/.w*.*** hw..  Aim: a dart slug (chance to affect: 68%) h #..##....#lex1 the Pupil of Sorrows..######....# ..Demonspawn of Kikubaaqudgha *.................# ... h^ Health: 42/48 =====================---............# ....Magic: 12/13 ======================--..##..##....##.... h AC: 6Str: 8##+##......*... h EV: 11Int: 18#).............SH: 0 h Dex: 13...............XL:  7 Next: 21% Place: Dungeon:5 h #..##..@.##....Noise: =--------  Time: 5641.3 (0.0) h4 ##+ #..!.# ####a) +4 dagger (spect) hJ d#......#Nothing quivered ha +......###..#..# hv /#.. ### h bw   dart slug h -....... h ).##.!  h *_Unknown command. h Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h {Aiming: Soul Splinter (safe; 1% risk of failure)  h$ yPress: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 68%) h " (weak, ally target, soul-sp…)*   soul wisp (summoned)A fragment of the dart slug's soul is dislodged from its body. h] Mw* hQ^ 332.3 (1 he  hg W _The dart slug looks weaker. Your soul wisp touches the dart slug. hu.. #..# ###### .. ...........# ...##..##....##..#+##w*#).......@.......#..##....##....##+ #..!.# ###### h+....##..#..#.. ###  .... hߢ h h c..w* hu\4=-3 h h, hzu <.. #..# ###### .... ............# ...##..##....###+##.......#)w*...........#..##....##....##+ #..!.# ######+....##..#..#.. ###  h:~  hk ```````The dart slug launches a dart at you. h ....@.. 5=-4 hf  h u _The slug dart misses you. Your soul wisp touches the dart slug. h k#.# #........# #..##....# ...######....# .........# ...#............# ....#..##..##....##....###+##.#). h w*..#..##....##.##+ #..!.# ####.#+......# ##..#..# #..####  h  hd ]w.  h T6=5 h7Q _Your soul wisp touches the dart slug.hZz  You hit the dart slug.  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S _k - a yellow potionhR ......# .....##..##....##....##. ##+##............#)................##..##..*.## #+##....######hS  #...@..# + ##..# #..###.....##.!.. ###hV h] P.*h5^ +6.1 (1h e h_f hX  .# ....# ......# ....# ..##..##....##....##. ##+##....... #)......... ................#. #..##....##.....#h  ##+##..*.######.# #..@...# # +......# ##..#..# #..#### .... ..... .##.!# .. ####h9ht§§.§h&7h!h?#c _Your soul wisp disappears in a puff of smoke!hy .# ....# ......# ....# ..##..##....##....##. ##+##. #)... .....#. #..##...§##.....# ##+##.§..######.# #.@§§..# # +......# ##..#..# #..####  .... .....# .##.!##  .. ####hʀ§.##.§..#§§8h,hhu  ##..##....##....##. ##+........)....................##..##...§## #+##.§§.###### #...§..# +.@§. ##..# #..####h .....§......§..hP &9h0 h h  ##..##....##....##. ##+........)............§........##..##....## #+##...§###### #......# + ##@.#..# #..####....# ......#!hz Q..60h h 5 _Found a potion of cancellation.h  ##+........)............##..##....## #+###### #......# +......# ##..#..# #@.####........# #....##.####h<1hZhh )...........##..##....## #+##### #......# +......# # 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'h_  #...'......   ##'###..#..'hJ<1'h'hb'h  .....##..##   ....##..##...[  #+###$..##.   #..##...##.   #.......##..##....   #.......######....   #..##....   #..##.   #@..'...##..##....   #..##...###'##   #...######)'h  #...# #   ##### ##..##....   ###'##....   #...#   #...'   ##'###..#'h'h"&2'h'h'h`ZPM.###.......#. ....##..##...[+###$..###...##........##.......#######....##..........'...##..##...###'##  #...######).......'hb'hb&3'h"g'hh'h M .%.###..##.......... ....##..##...[+###$##...##.......##.......########..........'...##..  #..##...###'##....#'h 7%'h &4'h 'h' 'heM  .%.###..##.........#. ....##..##...[+###$##.........#######....##.........  #...'...##..##....'hT_..## #'hd'h&5'h'hn(h>M+  .%.###.......#. ....##..##...[+###$..##.........#######...  #..##.............######(h9%(h&6(h(hu(h9M#+  .%.###....(h9| ....##..##...[+###$..###...##...........######  #..##.............(h :d. #...##...(h1:(hA9%(h B&7(hG8%(hH(hgf G.....# .%###.###.......'%8(h} `% _You open the door.)hfyM. #..### #+.  .# .%###.###..##....#........#.#........##..##...[###$##...##.......##..  #.......######..... ..#...)hH7%)h&9)h:%)hQ _There is an open door here.)huM .#. #..### ## +.  .# .%##.###...#.@......##..##...[##'###$..###...##....  #.......##..##......... ..##..##...#)hD40 _)h<)h)h  .##..##.   #..# . #..##.   #..# #.   #..# +.   +.. #.   #.# .%##.   ###.###..##.   #.##..##.   #.##..##...[#   ##'###$..##.#   #..##...##.#   #.......##..##....#   )h #.......######....#   #..##..#   #..##...#   #...'...##..##....#   #..##...###'##.)h 7%)hr &1)h :%)hM *h D .##..##.....# #..# . #..##.....# #..# #.# #..# +.# +.. .#.# #.# .%##.# ###.###..##.# #.##..##.....# #.##..##...[# ##'###$..##.*hE&#  #..##...##.#  #.......# #.......# #..##.#  #..##.#  #...'...##..##....# #..##...###'##.*hO*hP&2*hW8%*h^Y*h .##..##.....# #..# . #..##.....# #..# ##.# #..# ..+.# +.. ..#.*h1 # #.# .%##.# ###.###..##.# #.##..##.....# *hW z#.##..##...[## *h} ##'###$..##.# #..##...##.# .*h #.......##..##....# .#.......######....# .#..##....*h # .#..##.....# .#...'...##..##....##.#..##...###'##.*h *h~ <3*h :%*hE +hP.##..##.....# #..# ..##..##.....# #..# ..##.# #..# ...+.# +.. ...#.# #.# .%##.# ###.###..##.# #.##..##.....# #.##..##...[## ##'###$..##.# #..##...##.# .#.......##..##....# .#.......######....# .+hQU#..##.....# .#..##......# .#...'...##..##....##.#..##...###'##.+hZ_%4+h6a8%+h}c+hQ  #..# .#.....++.. ...##.# .%####.###........+h X##[###'###......#  #..##.....##....#.+h #..##...###'#...######)........... +h _%5+h +h8%+h8+6.1 (2+h+h ? _You now have 438 gold pieces (gained 19).,h NM#..#####..# ...++.. ... #.# .%##.###....#.....##...[####'## ##..,hŦ #.......##..##....# .... ,h <..#.#..##...###',h 9%,hQ +7.1 (1,ho 8%,h -h[M...... l#..#####..# ...++.. ...# #.# .%##.###.........##...[####'## #..##...##........# ..l   iguana (asleep)#'...##.8-hB\:%-h]D _An iguana comes into view.-h^-h.# #l.##..##.....# #..##..##..##.....# #..##..##.# #..#....+.# +.. ....#.-h-E# #.# #.%##.# ###.###..##.# -hRf#.##..##.....# -htz#.##..##...[## -h##'###...##.# #..##...##.-h# .#.......##..##....# .#.......######....# .-h#..##.....# .#..##......# .-h 2#...'...##..##....##.-h-h@9-h8%-h-hhT Your spells (describe)TypeFailure Level a + Soul SplinterNecromancy1%>h'U$1  b - Animate DeadNecromancy10% 4  c - Vampiric DrainingNecromancy3% 3  d - Fugue of the Fallen Necromancy>hEUv3% 3  e - Kiss of DeathConjuration/Necromancy 3%>haUA1  f - Grave ClawNecromancy>hUB1% 2 >hU >hU>hU*Select a spell to describe>hU[!]/[I] toggle spell headers@h> Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. Level: 2School: NecromancyFail: 1%  Power: 54% Damage: 2d10 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. Kikubaaqudgha supports the use of this spell. You have harvested enough death to cast this spell 1 time. (Maximum of 3.)Bhi  Your spells (describe)TypeFailure Level a + Soul SplinterNecromancy1%1  b - Animate DeadNecromancy10% 4  c - Vampiric DrainingNecromancy3% 3  d - Fugue of the Fallen Necromancy3% 3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancy1% 2 Bhj Select a spell to describe[!]/[I] toggle spell headersChChChY<..#.............#lex1 the Pupil of Sorrows..##..##.........#Demonspawn of Kikubaaqudgha *........######.........#Health: 48/48 ========================#.............#Magic: 13/13 ========================#l.##..##.....#AC: 6Str: 8#..##..##..##.....#Ch\EV: 11Int: 18#..##.W##.........#SH: 0Dex: 13#..#....+.........#XL:  7 Next: 22% Place: Dungeon:5Chm+..#..@.#.........#Noise: ---------  Time: 5753.1 (0.0)#.###.%##.........#Cha) +4 dagger (spect)###.###..##.........#Nothing quivered#........##..##.....#ChƬ #........##..##...[####'###...##........#W   phantomCh#..##...##........# .... l   iguana (asleep)#.......##..##....# ....Ch #.......######....# .... _An iguana comes into view. Ch- _A phantom comes into view. _You see here a scarab talisman.  Casting: Soul Splinter (safe; 1% risk of failure)  Ch}Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Ch%W%ChTChQEhT###<..#.... ..##..#...######........ #l##..##..###.W###++..#.... #.###.%####.###..........##...[####'# ##....Eh %7-=4.1 (1EhEh+ _The phantom hits you.Fho  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh+&GhZ' Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy10%4  c - Vampiric DrainingNecromancyGh's3% 3 d - Fugue of the FallenNecromancy3%3  e - Kiss of DeathConjuration/Necromancy 3% 1 f - Grave ClawNecromancy1%Gh'2 Select a spell to cast[!]/[I] toggle spell headersIhEIh5MIhV###..#.............#lex1 the Pupil of Sorrows<..#.............#Demonspawn of Kikubaaqudgha *.......##..##.........#Health: 47/48 =======================-...######.........#Magic: 13/13 ========================#.............#AC: 6Str: 8#l.##..##.....#EV: 11Int: 18#..##..##..##.....#SH: 0Dex: 13#..##.W##.........#XL:  7 Next: 22% Place: Dungeon:5#..#..@.+.........#Noise: =--------  Time: 5754.1 (0.0)+..#....#.........#a) +4 dagger (spect)#.###.%##.........#Nothing quivered###.###..##.........#IhW#........##..##.....##........##..##...[##W   phantom##'###...##........#l   iguana (asleep)#..##...##........# ....#.......##..##....# ....Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _The phantom hits you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhGXIh(b###..#.............#lex1 the Pupil of Sorrows<..#.............#Demonspawn of Kikubaaqudgha *.......##..##.........#Health: 47/48 =======================-...######.........#Magic: 13/13 ========================#.............#AC: 6Str: 8#l.##..##.....#EV: 11Int: 18#..##..##..##.....#SH: 0Dex: 13#..##.W##.........#XL:  7 Next: 22% Place: Dungeon:5#..#..@.+.........#Noise: =--------  Time: 5754.1 (0.0)+..#....#.........#a) +4 dagger (spect)IhAcs#.###.%##.........#Nothing quivered###.###..##.........##........##..##.....##........##..##...[##W   phantom##'###...##........#l   iguana (asleep)#..##...##........# ....#.......##..##....# ....Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _The phantom hits you.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih? ###..#.............#  lex1 the Pupil of Sorrows <..#.............#  Demonspawn of Kikubaaqudgha *..... Ihc..##..##.........#  Health: 47/48 =======================- ...######.........#  Magic: 11/13 ====================---- Ih#.............#  AC: 6Str: 8 #l.##..##.....#  EV: 11Int: 18 #..##..##..##.....#  SH: 0Dex: 13 #..##.W##.........#  XL:  7 Next: 22% Place: Dungeon:5 #..#..@.+.........#  Noise: =--------  Time: 5754.1 (0.0) +..#....#.........#  a) +4 dagger (spect) #.###.%##.........#  Nothing quivered ###.###..##.........#  #........##..##.....#  #........##..##...[##  W   phantom ##'###...##........#  l   iguana (asleep) #..##...##........# .... #.......##..##....# .... _The phantom hits you.  Casting: Iḧ[39;49mSoul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a phantomIhn W*%Ih#9.*JhqG7@.Jh9T@*%JhKW.%Aim: a phantomJh &###..#.............#lex1 the Pupil of Sorrows<..#.............#Demonspawn of Kikubaaqudgha *.......##..##.........#Jh eHealth: 47/48 =======================-...######.........#Magic: 11/13 ====================----#.............#AC: 6Str: 8#l.##..##.....#EV: 11Int: 18Jh /#..##..##..##.....#SH: 0Dex: 13#..##.*##.........#Jh  OXL:  7 Next: 22% Place: Dungeon:5#..#..@.+.........#Noise: =--------  Time: 5754.1 (0.0)+..#....#.........#a) +4 dagger (spect)#.###.%##.........#Nothing quivered###.###..##.........##........##..##.....#Jh: #........##..##...[##W   phantom##'###...##........#JhS l   iguana (asleep)#..##...##........# ....Jhm #.......##..##....# .... _The phantom hits you.  Casting: Soul Splinter (safe; 1% risk of failure)  Jh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Jh WPress: ? - help, Dir - move targetAim: a phantomJh - % (bound)You unleash the spiteful dead! The jagged bones skewer the phantom!!  The phantom is severely damaged.Jhl   The phantom is pinned in place!  The last of your harvested death is exhausted. .lW%lThe iguana hisses angrily.8==5.1 (1-GClaw Jhp Jhr > _The phantom hits you but does no damage.Mh"f(%(   +4 spectral daggerThe iguana hisses angrily. _The phantom hits you but does no damage.  You closely miss the phantom.  MhyThe phantom is severely damaged.  Your +4 spectral dagger hits the phantom.  The phantom barely misses you.Mh2-9 (0.8Mh:%MhK` _The iguana misses your +4 spectral dagger.Mh  4%(ally target)(ally target)4   ice devil (summoned)Mh1 (   +4 spectral daggerhit the phantom but do no damage.Your +4 spectral dagger closely misses the phantom.The iguana bites your +4 spectral dagger!  Your spectral weapon shares its damage with you!  A demonic guardian appears! The phantom is struck by your spines.Mh #3Mh K----6.8 (0.9Mh :%Mh[ > _The phantom hits you but does no damage.Nh  You miss the phantom.The phantom is severely damaged.NhƧ ,Nh   Your +4 spectral dagger hits the phantom. #..# #(.##..##.....# #..##..##..##.....# #..##l§##..##..#....+..#+..#...4#.........# #.###.%##.........####.###..##..##.....@..##..##.....##......W.##..##...[####'###...##.# #..##...##.# .. #.......##..##....# .. #.......######....# ..  #..##......# .. #..##.......#  #...'...##..##....####§NhX O[m2---7.7Nh 7%Nh J _The phantom hits you. The phantom blinks! You blink.Ph9(.##..###..##.l§##......§.++..#...4##.###.%#####.###........##WPh~[##'###...##........#  #..#..#....##Ph"####...........'...##..##....####...###'....Ph Ph"Phc*#..l.4Ph+438.7 (1.0Phd1Phy3 Ph3l_The phantom is struck by your spines. The phantom barely misses you.Ph5  You hit the phantom but do no damage.The phantom is almost destroyed.Ph =.%4((   +4 spectral daggerPh=Z4=9.6 (0.9Ph"E9%PhLR _Your +4 spectral dagger hits the phantom but does no damage.Qh~  You closely miss the phantom.The phantom is almost destroyed.Qh  Your +4 spectral dagger hits the phantom.  The phantom is struck by your spines.  You destroy the phantom!QhQh.l4%..l   iguanaQh4   ice devil (summoned)(   +4 spectral daggerQho?5=Qh*3760.5QhМ9%QhM` _Kikubaaqudgha accepts your kill.Qh$#(.##..##.....# #..##..##..##.....# #..##..##.# #..#....+.# +..#.l..#.# #.###4%##.# Qhwm###.###..##.# #.##..##.....# #.##..##...[## ##'###(..##.# #..##...##.# .Qhm#.......##..##....# .#.......######....# .#..##.....# .#..##......# .#...'...##..##....##.#..##...###'##.QhQhuYou destroy the phantom! _Kikubaaqudgha accepts your killdisappears.iguana bites your ice devil. Your ice devil hits the iguana.  Your ice devil freezes the iguana! The iguana seems to slow down.  The iguana dies!Qh†.4   ice devil (summoned)QhGs6=2/1442-1.5 (1.0QhQhи` _Kikubaaqudgha accepts your kill.Rh ........ #..####..###..#....+Rh2 +..#.†.. #.###4%##.###.........##...[####'## Rh /##...........######..##..##.............# .'...##..##Rhy Rhv \.%4Rh0 Y7=-Rh\ 2Rh Rh RhBw...######...... ##..##..####..###..#....++..#.†..# #.###.%###.###..4.......##...[####'## #..##..........#########.............# Rhl%8=Rh+3Rh7%Rh;& _You swap places.Sh ..##.....######...... ##..##..###..###..#....++..#.†..# %###.###..##....#......4..#.....##...[####'####.........######Sh ShɥL%4.Sh%4Sh-7%ShShb ..##..##.# ...######.# #....# #..##..##.....# #..##..##..##.....# #..##..##.# #..#....+.# +..#.†..#.# #.###.@##.# ###.###4.##.# #........##..##.....# Sh X#........##..##...[## ##'##..##...##.# .Shґ #.......##..##....# .#.......######....# .#..##.# .Sh ;5Sh: Sh U _You see here a scarab talisman.Th ..##..##.# ...######.# #....# #..##..##.....# #..##..##..##.....# #..##..##.# #..#....+.# +..#.†..#.#ThQT #.###@%##.# ###.###4.##.# #........##..##.....# #........##..##...[## ##'###...##.#Th~ #..##...##.# Th #.......##..##....#  #.......######....#  #..##.# Th"0%Th,6 _ThP7%ThTh..##..##.# ...######.# #....# #..##..##.....# #..##..##..##.....# #..##..##.# #..#....+.# +..#.†..#.# #.###.@##.# ###.###4.##.# #........##..##.....# Tht#........##..##...[## ##'##..##...##.# .#.......##..##....# .#.......######....# .#..##.# .ThTh:=7ThThU _You see here a scarab talisman.XhXhcT3==8XhDXh + _y - a scarab talismanYh ...#### #....##..###..###..##........++..#.†..##.###..#####.###4........##..##....[##'###......#  #..#....#....Yhj ##.##.##.........Yh YhF %9Yh Yh Zh #....##..###..###..##........+ZhI+..#.†..##.###..####.###4.......@##..##[##'###......#  #..#....Zh{d#....##.##Zh.##...........#.'...##..##....##ZhP)Zh)70Zh/Zh 0Zh##..###..##......++..#.†..##.###..####.###4........##..##[#Zh'H#'###......#  #..#......##..###..##.........Zh#..##...'...##..##....####...###'..ZhZhP.4Zhe%1Zh6Zh?Zh #..##..#....++..#.†..##.###..####.##.......4##..##.[#Zh #'###......#  #..#.......###..##Zh/ #..##..........#...'...##..##....##ZhY #..##...###'...######)...Zh Zh P.4ZhY $==Zh| 2Zh Zh ZhB $..#....++..#.†..##.###..####.##......##.......4[##'###...##........# Zh x #......#....###.####..........#...'...##..##....###..##...###'..Zh ~.######)... #..Zh Zh" P.4Zh" %3Zh( ZhM* Zh` ....++..#.†..##.###..####.##......##...Zh [##'###..4##........#  #..##.......#....######.........Zh3 ..##.....#...'...##..##....###..##...###'...######)...# #.....#### ##..##....##Zh Zhc P.4Zh %4Zh Zh^ ZhH\ ~+..#.†..##.###..####.##......##..[##'###......# Zh\  #..##..4.........##..######..........#..##..........#...'...##..##....##Zh\ .##...###'##......#...######)...Zh\ #...# #......#### ##..##....## Zh] 7###'####Zh_ Zhf P.4Zhg Zh0g M4==5Zh m Zhn Zh| F#.###..####.##......##....[##'###......# Zh  #..#........4##..##.######.#..##..@.......#..#..'...##..##....##Zh$ #..##...###'##......#...######)......# #......##### ##..##....## Zh M###'##....######...#......#Zh- Zh P.4Zhq %6Zhb Zh Zhj R##......##....[##'###......#  #..#....Zh ..###......4######.#..##.........#...'...##..##....###..##...###'##.........######)...Zh #...# #.....##### ##..##....## ###'##....######Zh T...#......#'Zh Zh P.4Zh %7Zh Zh ZhwH......##....[##'###......#  #..#....#....###..#####..##..4......#..##...#...'..@##..##....####...###'##......#...######)...#...# #..#### ##..##....## ###'####...#......#'#'###..#ZhwZh~u.48ZhGZhU[h3[h[h[h ##.###.............##...[####'## #..##..#..#..##.......#######..##...#..##..@..........# .'..4##..##....##[h #..##...###'###...######)...# #...........##### ##......##'##....#######...'....[h [hS B==9[h [h & _You swap places.[h U###.###..##.# #........##..##.....# #........##..##...[## ##'###...##.# #..##...##.# .#.##..##....# .#.......######....# .#..##.# ....##..##.# ....##...'..4##..##....##....#[hd #..##...###'##.#...######)...#...# #......##### ##..##....##.###'##....######. [h [h /.[h6 &80[hi [h c _Your ice devil disappears in a puff of smoke!\hy###.###..##.# #........##..##.....# #........##..##...[## ##'###...##.# #..##...##.# .\hz#.##..##....# .#.######....# .#..##.# ....# #..##.# ....# \h^z4#...'...##..##....##....##..##...###'##.#...######)....#...# #.......###### ##..##....##.....#\hz###'##....######.##...#......# # \h'\hc%1\hˈ\h\\h2###.###..##.# #........##..##.....# #........##..##...[## ##'###...##.# #..##...##..# .#.......##..##....# .#.\hF######....# ...... #..##.# ....# #..##.# ....# #...'...##..##....##....##.\h{8#..##...###'##....#...######)....#...# #.......#.\h##### ##..##...###'##...\h|#...# \h\h%2\h \h\hR|###.###..##.# #.##..##.....# #.##..##...[## ##'###...##..# #..##...##........# . #.......##..##....# . #.\h######....# ...... #..##.# ....# #..##.# ....# #...'...##..##....##....##. #..##...###'##.... \h#...######)........ #...# #.....\hB_##### ##..##.###'##..#...#.... \h \h %3\h\\h###.###..##.# #.##..##.....# #.##..##...[## \h)##'###...##........# #..##...##........# . \hYX#.......##..##....# . #.######....# ...... #..##.\h# ....# #..##.# ....# #...'...##..##....##....##. #..##...###'##...\h #...######)........ #...# #...........\hJ##### ##..##....#####'##...# \h \h %4\hk&\h'\hɉt###.###..##.# #.##..##.....# #.##..##...[## ##'###...##........# #..##...##........# . #.......##..##....# . #.######....# ...... #..##.# ....# #..##.\hA# ....# #...'...##..##....##....##. #..##...###'##.. #...######)...... #...# #............##### ##..##....##.....####'##....##...#...... \h;5\h<\h>\h7###.###..##.#  #.##..##.....#  #.##..##...[##  ##'###...##........# #..##...##........# . #.##..##....# . #.######....# ...... #..##.# ....# #..##.\h8# ....# #...'...##..##....##....##. #..##...###'##. #...######).... #...# #.........#.##### ##..##....##.....####'##....######.##...#. \hB;6\hG\hO ###.###..##.# #.##..##.....# #.##..##...[## ##'###...##........#  #..##...##........# .  #.##..##....# .  \hO#.######....# ......  #..##.# ....#  #..##.# ....#  #...'...##..##....##....##.  #..##...###'##.......  #...######)...  #...# #.......#.  ##### ##..##....##.....#\hO###'##....######.##.. \hX\hUX%7\h/]\h^\h.:.###..##.# .##..##.....# .##..##...[## '###...##........# #..##...##........# . #.\h{##..##....# . #.######....# ...... #..##.# ....# #..##.\h# ....# #...'...##..##....##....##. \h7#..##...###'##............. #...######)........ #...# #....\h.#. ##### ##..##....##....\h%.####'##....######\hB?.# \h\hX%8\h\h\hln.###..##.# ##..##.....# ##..##...[## '###...##........# \hn..##...##........# . .##..##....# . .######....# ...... ..##.# ....# ..##.\h'o# ....# ...'...##..##....##....##. ..##...###'##....... ...######)......... ...# #......\hjp.#. ##..##....##.....####'##....######.##.. \hyy\hy%9\hL\hс\hM \h \h \h  ]h) .....##..##...[# '###...##........# .............##### ##.........# .'...##..##...@##....##.]hk6##...###'##.............######)..................-GClaw ...#.'......##'###..#..#]h%<90]h+]h|-]hS3]h]h1]hLV 3]h`\ ]h^ ]hy  [# '###.......# ............##### ##.........# ..#.'...##..##....##....##.##...###'.........######)... #..]hkz #-GClaw ###..#..##..##..####]h ]h' %1]h ]hB ^hijb##..##...[## ###...##........# ##...##........# ....... ##..##....# ....... ######....# ...... ##.# ....# ##.# ....# ^h k'...##..##....##....##. ##...###'##. ######). # #.#.  ##..##....##.....# ###'##....######.##...#......# ##...'......###'###..#..# ^hs;2^hx^hy^h`##..##...[## ...##........# +#####. ##...##........# ....... ##..##....# ....... ######....# ...... ##...# ....# ##..# ....# '...##..##....##....##. ##...###'##.^ha ######). # #.#.  ##..##....##.....# #...'......###'###..#..# ^hj;3^ho^hq^h~od##..##...[## ...##.##+#####....##.#..##..##....#.. ######....#....... .....#.....# ...##....# '...##..##....##....##....###'##. ######). # #.#. ##..##....##.....# ###'##....##^ho<#...#......# ###...'......###'###..#..# ^h)u^h_u%4^h y^h{^h { ##..##...[## ...##.##+#####.. ...##.^hB{ &#.. ##..##....#.. ######....#....... .^hd{ ....#.....# ....##....# ^h{ ...##..##....##....##. ...###'##.).  #.^h{ #.  ##..##....##.....# #^h{ ###'##....#...#....#...'...^h{ d...###'###..#..# ^h ^h2 %5^hL ^h _hM..##...[## ..._hf#+#####............######....#...........#...........# _h..##....##.@..##... ...###'## #####)...............##..##....##.....# ##..._h_h%6_h"_h#_hM#.... ##...[## #+#####.........######..._hf#....... ..##....##....##... ...###'##...... #####)......_h#................#....._h;7_hr_h_hM#.. .. .##...[## .#+#####......######.....#...........#_hE ..##....##. ...###'##........ #####).......................#....##_h-_he%8_h^ _ho _hi vM.†.. #.. _hi .. .##...[## .#+#####.._hj i..######..........##..._h9j E..........# _h^j ..##....## ...###'##..............._hj V.....#...######.#_hq _hq %9_hw _hx _hVM...+ .†.. #.. .. ..##...[## ..#+#####...._hE1######.......##.............# . ...##..##....##....##.....##.....###_hv=800_he_hݘ`hW †..# #..# .##..[#.........##+#####.........####......###....# .-GClaw ..##.....######'##....######.#`ht;1`h`h`h  #..# .##..[#........##+#####.`h,.......####......##...#....# .##..##....##..#'.............#`hӓ...######.##...#......# ##`h/;2`hݝ`hw`h ` .##..[#........##+#####........####........##...`he ##.@..# ##..##....##..#'.............-GClaw .....#....###...'......#`hb `hš %3`h `h `hRR .##..[#.......##+#####.......##..##.........##.##....# ##..###..#'##............... #####).........-GClaw ..##'###..#..#`h%Y`hnY%4`hL_`h`ahF [#.......##+#####.............##...##............#.....##....##....# ##..##....##...#'##.......@....... #####)...  #..##-GClaw ...##..##..####ah;5ahah ahR  ......##+#####.........##.##...........#.....##....##....# .##..##....##...#'........ #####)...  #..##..##....#####-GClaw ..#........#ah?ahy%6ah5ahrah# k##.##+#####... ##.#.... ##..##....#.......... ######....#.......... ...#.....##......##....# ..##..##....##....##.###'##.).#.#.##..##....##.....########'##....######.# #...#.. ah ah3 %7ahV ah ah& !##.##+#####... ##.#.......... ##..##....#.......... .######....#............#.....##......##....# .##..##....##....##.###'##.).#.#.  ##..##....##.....########'##....######.# ah ahH %8ahǻ ah bh5 .......##...##............#.....##.....##....# ..##..##....##.#'........ ###)...  #..#.....#..##....##bhM6######'##....######.# -GClaw #........#bh1=bho=%9bhpAbhBbhh H ##..##...........#.....##....##....# .##..##....###'............. ###).......  #..#.....#..##....########'##....######.# ...#......# #'  ##..##..##bhh bho bh)p &10bht bhu chTEy##..##....#. ######....#............ #.....##..... .##....# ..... ##..##....##....##..... ###'##..... )...... #.#..... ##..##....##....@###### chE###'##....######.# #...#......# ### #...'......# chUL;1chPchERchĊ ## ..........#.....##.....#....# .... ch:y##..##....##....##...#'..........).... #..##..##....########'#####@# cho...#......# ##' #'###..# ##..#####chݑch%2chchch#AM.. ######....#.................##.... ..........##....# .....##....##..#'##.#)...................#....@###### ###'##....######.####...'.... ##'###..#..#ch(ch(%3ch+ch2,dhpM.. ... ######....#.............#.....##.....# ..........##....# .....#..##....##.....##'##......#)dh_.........................##....##.....###### ###'##....######.#### #...'......#dhdh%4dhdhdhNM#+#####...... ######........#.....##. ..........##....# ..##....##.....##'## ##)dhUN~.......................#..##....##.....#########'##....######. #...#......# ###dhV;5dhx_dh`dh;{ .##+#####... .#.............#..##....#.............#....#.............#dhx{ #.....##.....# ##....# .....# dh{ ..##....##....##.....#'##.#).dh{ \# .#.....#dh{ r..##....##.....####### dh{ '##....######.# ...#......# ### dhM| &dh dh 6dhn dha dh$.##+#####... .#.............# ..##....#.............# ....#.............# #.....##.....# dh%%##....##.....# ..##....##....##.....## '##.# ).# dhC%O#.....## dha%r..##....##.....####### dh%'##....######.# #......# ### #dh+dh+%7dh.dh0eh##+#####... #.......# ##....#.......ehî# ....#.......# #.....##.....# ##....##.....# eh##....##....##.....## '##.# .# eh9#.....## ##....##.....# '##....######.# ehiH#ehӶeh4%8eh:ehټeh~c/ .............# .##. #.# .......##.....# #...##.## '.............. ........#.@...## .ehc##....##.....####### '####.# -GClaw ......#ehj;9ehCyeh{fh{#.# ##....#.......# ....#.......# #.....##.....# ##....##.....# ##....##....##.....## ##.# # fh|Y#..@..## ##....##.....# ##....######.# #......# ### fh9|`##fhfh20fh fhPfh #.# ....#......# ....#.......# fh0 Z#.....##.....# ##....##.....# ....##....##.....## .# # #...@.## ....##.....#fhW  ....######.# ......# ### fhx i##fho fh %1fh fhG fh #.# ....#......# ....#.......# #.....##.....# ##....##.....# ....##....##.....## .# # fh #....@## ....##.....# ....######.# # ### # ##fh{ ;2fh fh~ fh fhZ fhv fh fhd fhd fhi fhj fh fh5 fh` fh fh< 3fh@ fheB fh fh fh fhN fhYJfhJfhkMfh&Nfh3fhafhghrM#+#####... ...........#..# gh##....##.....#.......@.#.......#.....##.....#############. .....# ###ghgh%3ghghgh@M[## #+#####....h.#.........#..# gh<##....##.....#..............#.....##.....####### ....######.#h   hound (asleep)ghg  A hound comes into view.gh%4ghSgh; _Found a stone staircase leading down.ghF .. [## #.....#+#####....h.##..........#..# ##....##....@##..............#.....##.....#############.###...gh ;5gh gh ghn ..#[## #.....#+#####....h##.........#. gh&'##....##.....###..............#.....##.....#######ghR@######.###.gh<ghy%6gh~!gh"jh jh jh jh kh3kh4kh7kh99khE 3kh kh kh֝ 3khr kh] lhYlhlhhlh=lh9z3lh/lhlh^3lhlhJlhXo3lhslhqulhR 3lhU lhV mhYjmhjmhomhqmh%3mhimhNmh 3mh? mh mhk 3mh mhJ F _Unknown command.nh3nh.nhjnh nhr nh nhC nh(f nhof nhlj nhk nh3nhnhkoh3ohohoh>ohohohephO phoR $phR Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with () phR  x - a throwing net Scrolls (go to first with ?) phR . h - a scroll of fear phR d m - 3 scrolls of poison  D - 2 scrolls of vulnerabilityrhkq.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....h.#Magic: 14/14 ======================== ....#.............#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0rhlDex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##a) +4 dagger (spect) ..................#Nothing quivered ..................#rhHl[-GClaw ...........#.....## ....##.....#######h   hound (asleep) ....######.# rhlk.....# ### .....# _You swap places. _Your ice devil disappears in a puff of smoke!A hound comes into view. _Found a stone staircase leading down. _Unknown command.Okay, then.rh`mrhrrhNs. _sh)sh#*Innate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)b - A demonic guardian rushes to your aid.shR*dc - You are partially covered in sharp spines.hISpiny (level 1/3) Foes who strike you in melee have a 50% chance of being impaled on your spines, taking damage. Each level of this mutation increases the damage. This mutation also grants you immunity to constriction.Category: [Anatomy]hn|Innate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)  b - A demonic guardian rushes to your aid.  c - You are partially covered in sharp spines.h9Demonic guardian (level 2/3) When you are harmed, there is a chance that a demonic guardian will rush to aid you. The greater the damage done and the closer you are to death, the greater the odds. Each level of this mutation increases the strength of your guardians.hCs Innate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)  b - A demonic guardian rushes to your aid.  c - You are partially covered in sharp spines.h tSlimy green scales (level 2/3) You are covered in green scales, providing a small amount of protection. Each level of this mutation provides more AC. The third level of this mutation also provides resistance to poison.Category: [Anatomy, Substance]h),Innate Abilities, Weirdness & Mutations  a - You are mostly covered in slimy green scales. (AC +3)  b - A demonic guardian rushes to your aid. hR c - You are partially covered in sharp spines.h}h„h.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== hh....##+#####....h.#Magic: 14/14 ======================== ....#.............#AC: 6Str: 8 ....#.............#EV: 11Int: 18 h݌....#.............#SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##ha) +4 dagger (spect) ..................#Nothing quivered h>..................#-GClaw ...........#.....## hd....##.....#######h   hound (asleep) hV....######.# .....# ### hx.....# _You swap places. _Your ice devil disappears in a puff of smoke!h̍2A hound comes into view. hy_Found a stone staircase leading down. _Unknown command. _Okay, then.h hhLhؙhhڎ h >Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: throwing net Spells ([,] to cycle)  b - Cast: Soul Splinter  c - Cast: Animate Dead (9%)  d - Cast: Vampiric Draining (2%) h5 : e - Cast: Fugue of the Fallen (2%)  f - Cast: Kiss of Death  g - Cast: Grave Claw (0/3) Abilities ([,] to cycle)  h - Abil: Unearth Wretches h` G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh hl .....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....h.#Magic: 14/14 ======================== h ....#.............#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##h3 a) +4 dagger (spect) ..................#Nothing quivered ..................#-GClaw hc ...........#.....## ....##.....#######h   hound (asleep) h ....######.# .....# ### .....# _You swap places. h _Your ice devil disappears in a puff of smoke!A hound comes into view. _Found a stone staircase leading down. h M_Unknown command. _Okay, then.h h h hQ   You are a level 7 Demonspawn Necromancer.  You are 42% of the way to level 8. Play time: 00:52:46 (5843 turns).h h0h  Zot will find you in 24291 turns if you stay in this branch and explore no new _floors.h3hRemove which piece of jewellery? Jewellery (go to first with "=) h1u e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)h{f[?] describe selected [!] unequip|take off|remove[tab] equip|unequiph #.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....h.#Magic: 14/14 ======================== ....#.............#hAC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##a) +4 dagger (spect) h..................#Nothing quivered ..................#-GClaw h# ...........#.....## ....##.....#######h   hound (asleep) hIb....######.# .....# ### .....# hh4_Unknown command. _Okay, then.hYou are a level 7 Demonspawn Necromancer.  You are 42% of the way to level 8. Play time: 00:52:46 (5843 turns).  h|Zot will find you in 24291 turns if you stay in this branch and explore no new _floors.hP  Okay, then.h4hh. _hTake off which piece of armour? Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequiphh)"hZ).....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#h)Health: 48/48 ======================== ....##+#####....h.#Magic: 14/14 ======================== ....#.............#AC: 6h*Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#.....##.....#hD*XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#hi*Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##h*a) +4 dagger (spect) ..................#Nothing quivered h*..................#-GClaw ...........#.....## h*....##.....#######h   hound (asleep) ....######.# h'+.....# ### .....# _Okay, then.You are a level 7 Demonspawn Necromancer.  hR+You are 42% of the way to level 8. Play time: 00:52:46 (5843 turns).  Zot will find you in 24291 turns if you stay in this branch and explore no new hx+d_floors. _Okay, then.h1P  Okay, then.hP2hR7h9. _h3hh*\ _A hound is nearby!hO #.....##[## #......####....h.#.........#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### ###hD^ #.....##[## #......####....h.#.........#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### h3hKh+\ _A hound is nearby!h? N Your spells (describe)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy9%4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f + Grave ClawNecromancy1% 2 Select a spell to describe[!]/[I] toggle spell headersh7hɥhY.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....h.#Magic: 14/14 ======================== hѪ....#.............#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 h....##....##....@#Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##a) +4 dagger (spect) ..................#hWNothing quivered ..................#-GClaw ...........#.....## ....##.....#######hFh   hound (asleep) ....######.# .....# ### .....#Zot will find you in 24291 turns if you stay in this branch and explore no new _floors. _Okay, then. _Okay, then. _A hound is nearby! _A hound is nearby!hh.hhh3h k _There's nothing to open nearby.h< h> Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of positive energy (worn) h:? V I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put onhs? [tab] equip|unequip hKh'h#.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== h:#....##+#####....h.#Magic: 14/14 ======================== h[#....#.............#AC: 6Str: 8 ....#.............#h#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##a) +4 dagger (spect) h $..................#Nothing quivered ..................#-GClaw h:$...........#.....## ....##.....#######h$Kh   hound (asleep) ....######.# .....# ### .....# _floors. _Okay, then. _Okay, then. h$v_A hound is nearby! _A hound is nearby! h$H_There's nothing to open nearby.h9+P  Okay, then.h+hq3D _hbP heR Innate Abilities, Weirdness & Mutationsa - You are mostly covered in slimy green scales. (AC +3)b - A demonic guardian rushes to your aid.c - You are partially covered in sharp spines.h hԓ h& .....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....h.#Magic: 14/14 ======================== ....#.............#AC: 6Str: 8 ....#.............#EV: 11hz Int: 18 ....#.............#SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#h Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##a) +4 dagger (spect) hʛ ..................#Nothing quivered ..................#-GClaw h D...........#.....## ....##.....#######h   hound (asleep) ....######.# h3 .....# ### .....# _Okay, then. _Okay, then. h[ _A hound is nearby! _A hound is nearby! _There's nothing to open nearby. _Okay, then.h{ h 3ho h hSave game and exit? Y - Yes  N - Noh0h5.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... h5...[## #......#Health: 48/48 ======================== h5....##+#####....h.#h6Magic: 14/14 ======================== ....#.............#AC: 6h*6Str: 8 ....#.............#EV: 11h>6pInt: 18 ....#.............#hP6-SH: 0hc6,Dex: 13 hu6M....#.....##.....#h6XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#h6Noise: ---------  Time: 5826.5 (0.0) ....##....##.....##h6a) +4 dagger (spect) ..................#Nothing quivered ..................#-GClaw ...........#.....## ....##.....#######h6h   hound (asleep) ....######.# .....# ### .....# h 7_Okay, then. _A hound is nearby! _A hound is nearby! h7_There's nothing to open nearby. _Okay, then.Okay, then.h7hg;hf=. _h@A hound is nearby!There's nothing to open nearby.Okay, then.  You drop a scarab talisman.h|f>hhh4===7.5 (1hh& _The hound barks!h=hd@Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  x - a throwing net Scrolls (go to first with ?)  h - a scroll of fear hAd m - 3 scrolls of poison  D - 2 scrolls of vulnerabilityh h.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....>.#Magic: 14/14 ======================== ....#...........h.#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#.....##.....#hOXL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#Noise: ===------  Time: 5827.5 (0.0) ....##....##.....##a) +4 dagger (spect) ..................#Nothing quivered ..................#-GClaw ...........#.....## ....##.....#######h   hound ....######.# h+.....# ### .....# _There's nothing to open nearby. _Okay, then. _Okay, then.You drop a scarab talisman. _The hound barks!  Okay, then.hhh,h. _h~ #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..#######hk@ ###hd #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### hj3hohqOkay, then.  You drop a scarab talisman. _The hound barks! _Okay, then.A hound is nearby!hj9 #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### ###hC #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### h3hh\ _A hound is nearby!hY  #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### ###hs  #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### h0 3h h \ _A hound is nearby!hUu #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### ###hi  #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### h"3hh~\ _A hound is nearby!h} #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### ###hh| #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### h.ihmhnhvhS}\ _A hound is nearby!h> )A hound is nearby!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7E hE hK h N P _You don't know that spell.h(hu)h2h!3V _There's nothing to close nearby.hg, h0 Evoke which item? Inventory Items Baubles  f - 2 flux baubles Talismansp - a blade talisman  u - a rimehorn talisman Floor Items ([,] to select) Talismansa scarab talisman [!] read|quaff|evoke[?] describe selectedh9hFh;.....#h3lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....>.#Magic: 14/14 ======================== ....#...........h.#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#hT]SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#Noise: ===------  Time: 5827.5 (0.0) ....##....##.....##h6a) +4 dagger (spect) ..................#Nothing quivered ..................#-GClaw ...........#.....## ....##.....#######h   hound ....######.# .....# ### .....# _A hound is nearby! _A hound is nearby!heCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. hA_There's nothing to close nearby.hP  Okay, then.hhhĴ. _h #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### ###h% #.....##[## #......####....>.#.......h.#.........#.........##.....##....@##.....##.........#.........#..#.....##..####### h*h*hy/h71\ _A hound is nearby!h 9 #.....##ha [## #......####....>.#.......h.#.........#.........##.....##....@#h ,#.....##.........#h޶ .........#..#.....##..####### ###hK} #.....##h"L[## #......####....>.#.......h.#.........#.........##.....##....@#hQL"#.....##.........#.........#..#.....##h~Lf..####### hR3hWhZ\ _A hound is nearby!hZh[ Spells (Memorise)TypeFailure Level  a - JinxbiteHexesh[$21% 2  b - Curse of AgonyNecromancy26% 5  c - Frozen RampartsIce38% 3  d - Ozocubu's Armourh\Ice38% 3  e - Metabolic Englaciation Hexes/Ice98% 5 hJ\ f - Yara's Violent Unravelling Hexes/Alchemy 98% 5  g - EnfeebleHexes100% 7  h - Sphinx Sistershl\kHexes/Summoning 100% 7 1 spell level left h\^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitƟh Ɵh*.....#lex1 the Pupil of Sorrows .....# #.....##Demonspawn of Kikubaaqudgha *..... ...[## #......#Health: 48/48 ======================== ....##+#####....>.#Magic: 14/14 ======================== ....#...........h.#AC: 6Str: 8 ....#.............#EV: 11Int: 18 Ɵh:....#.............#SH: 0Dex: 13 ....#.....##.....#XL:  7 Next: 42% Place: Dungeon:5 ....##....##....@#ƟhNoise: ===------  Time: 5827.5 (0.0) ....##....##.....##a) +4 dagger (spect) ..................#Nothing quivered Ɵh..................#-GClaw ...........#.....## ....##.....#######ƟhŸh   hound ....######.# .....# ### .....#ƟhConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. Ɵh_There's nothing to close nearby. _Okay, then. _A hound is nearby! ƟhO_A hound is nearby!ƟhЦm  Okay, then.ƟhƟh. _ɟhXWS###### ..#[## #.....#+#####....>h#.........#.%# ##....##.....##.......#ɟhW.......#.....##.....#############.###ɟhYZɟh [ɟha`.h%ɟha;---8.5 (1 _ɟhqg:%ɟhi˟hOkay, then.A hound is nearby!A hound is nearby! _Okay, then.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̟h̟h Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy9%4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancy2%̟h*3  e - Kiss of DeathConjuration/Necromancy 3%1  f + Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headersПh Пh[ Пh) .....#lex1 the Pupil of Sorrows .....# #######Demonspawn of Kikubaaqudgha *..... .....# #.....##Health: 48/48 ======================== ...[## #......#Magic: 14/14 ======================== ....##+#####....>.#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#...........h.#XL:  7 Next: 42% Place: Dungeon:5 ....#.....##....@#Пhk Noise: ---------  Time: 5828.5 (0.0) ....##....##....%#a) +4 dagger (spect) ....##....##.....##Nothing quivered ..................#-GClaw ..................# ...........#.....##h   hound Пh g....##.....####### ....######.# .....# ### _Okay, then. _A hound is nearby! _A hound is nearby! _Okay, then.Пh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Пh Пh% .....#lex1 the Pupil of Sorrows .....# #######Demonspawn of Kikubaaqudgha *..... .....# #.....##Health: 48/48 ======================== ...[## #......#Magic: 14/14 ======================== ....##+#####....>.#Пh AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#...........h.#XL:  7 Next: 42% Place: Dungeon:5 ....#.....##....@#Пh Noise: ---------  Time: 5828.5 (0.0) ....##....##....%#a) +4 dagger (spect) Пh  a....##....##.....##Пh5 bNothing quivered ..................#-GClaw ..................# ...........#.....##h   hound Пh] ....##.....####### ....######.# .....# ### Пh} _Okay, then. _A hound is nearby! _A hound is nearby! Пh _Okay, then.Casting: Grave Claw (safe; 1% risk of failure)  Пh \Confirm with . or Enter, or press ? or * to list all spells.Пh# S.....# lex1 the Pupil of Sorrows .....# ####### Demonspawn of Kikubaaqudgha *..... .....# #.....## Health: 48/48 ======================== ...[## #......# Magic: 13/14 ======================-- ....##+#####....>.# AC: 6Str: 8 ....#.............# EV: 11Пhj Int: 18 ....#.............# SH: 0Dex: 13 Пh ....#...........h.# XL:  7 Next: 42% Place: Dungeon:5 ....#.....##....@# Noise: ---------  Time: 5828.5 (0.0) ....##....##....%#Пh W a) +4 dagger (spect) Пh f....##....##.....##Пh z Nothing quivered ..................#Пh 1 -GClaw Пh" ..................# ...........#.....##Пh[  h   hound ....##.....####### ....######.# Пhs J.....# ### _Okay, then.Пh yCasting: Grave Claw (safe; 1% risk of failure)  Пh MConfirm with . or Enter, or press ? or * to list all spells.Пh {Aiming: Soul Splinter (safe; 1% risk of failure)  Пh ;Press: ? - help, Shift-Dir - straight lineПh AAim: a hound (chance to affect: 60%)Пh_y ****h%Пhm.*.*.*%ПhF)`.*%џh|....h%џhHX..%џhzS..%џhыt.*h*%џh..h.%џh.h%Aim: a hound (chance to affect: 60%)џh .....#lex1 the Pupil of Sorrows .....# #######џh Demonspawn of Kikubaaqudgha *..... .....# #.....##Health: 48/48 ======================== ...[## #......#џhW Magic: 13/14 ======================-- ....##+#####....>.#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#.............#SH: 0Dex: 13 ....#...........*.#џhv }XL:  7 Next: 42% Place: Dungeon:5 џh ....#.....##....@#Noise: ---------  Time: 5828.5 (0.0) џh J....##....##....%#a) +4 dagger (spect) ....##....##.....##Nothing quivered ..................#-GClaw џh ..................# ...........#.....##џh h   hound ....##.....####### ....######.# џh4 e.....# ### _Okay, then.џhR yCasting: Grave Claw (safe; 1% risk of failure)  џhk Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  џh uPress: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%)џh. " (weak, ally target, soul-splint…)*   soul wisp (summoned)A fragment of the hound's soul is dislodged from its body.џh *hThe hound looks weaker. The hound bites you.7-=9.5 (1џh%!џh"] _Your soul wisp barely misses the hound.ӟhO  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԟh ԟh! W Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy9%ԟh" 4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancyԟh|" 2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancyԟh" 1% 2 Select a spell to cast[!]/[I] toggle spell headers֟h֟h֟h%;.....#֟ht1lex1 the Pupil of Sorrows .....# #######Demonspawn of Kikubaaqudgha *..... .....# #.....##Health: 47/48 =======================- ...[## #......#Magic: 13/14 ======================-- ....##+#####....>.#AC: 6Str: 8 ֟h;....#.............#EV: 11Int: 18 ....#..........*..#SH: 0Dex: 13 ....#...........h.#XL:  7 Next: 42% Place: Dungeon:5 ֟h....#.....##....@#Noise: =--------  Time: 5829.5 (0.0) ....##....##....%#a) +4 dagger (spect) ....##....##.....##Nothing quivered ֟h..................#-GClaw ..................# ...........#.....##h   hound (weak, ally target, soul-splint…)....##.....#######֟hP*   soul wisp (summoned) ....######.# .....# ###Aim: a hound (chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  ֟hIMThe hound looks weaker. The hound bites you. _Your soul wisp barely misses the hound.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֟h֟h=.....#lex1 the Pupil of Sorrows .....# #######Demonspawn of Kikubaaqudgha *..... .....# #.....##Health: 47/48 =======================- ...[## #......#֟heMagic: 13/14 ======================-- ....##+#####....>.#AC: 6Str: 8 ....#.............#EV: 11Int: 18 ....#..........*..#SH: 0Dex: 13 ....#...........h.#֟h^XL:  7 Next: 42% Place: Dungeon:5 ....#.....##....@#Noise: =--------  Time: 5829.5 (0.0) ֟h....##....##....%#a) +4 dagger (spect) ....##....##.....##֟h^Nothing quivered ..................#-GClaw ֟h&..................# ...........#.....##h   hound (weak, ally target, soul-splint…)֟h%....##.....#######*   soul wisp (summoned) ֟hJ....######.# .....# ###Aim: a hound (chance to affect: 60%)  ֟hqsA fragment of the hound's soul is dislodged from its body.  The hound looks weaker. The hound bites you. ֟h9_Your soul wisp barely misses the hound.֟hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֟hQ  % You call upon the dead to rise. The hound is struck by your spines.  The hound barely misses you. The hound misses you.֟h o8=9/14 -------֟h }==30.5 (1Reap -GClaw ֟h:%֟h>7 _Your soul wisp touches the hound.ןh* (% (   +4 spectral dagger*   soul wisp (summoned)You hit the hound.  The hound is severely wounded.ןh5--1.4 (0.9ןh!!8%ןh3#e _Your +4 spectral dagger hits the hound. The hound bites you but does no damage.؟hũ 9  You closely miss the hound.The hound is severely wounded.Your +4 spectral dagger barely misses the hound.--2.3؟hŭ :%؟h! _ _Your soul wisp touches the hound. The hound bites you but does no damage.ٟhEr  You hit the hound.  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## .......䟯h# #### ##++. .Z.# ..䟯h######## ..###...[##.....䟯h##'#####....>......#....䟯h|䟯h%9䟯hQ _Found a stone staircase leading down.䟯h ###+##. ..>. ## ## 䟯hc .......# #### ##++䟯h @. .Z䟯h Y.# ..䟯h Q########..䟯h #䟯h X##...[##.....䟯h ~#'#####....>..䟯h 䟯hM" 䟯h* :Z.䟯h* &70䟯h/ 䟯h1 䟯h 3䟯h 䟯h 䟯h######'.....#.....#.....䟯hH6....###䟯h 䟯h%1䟯hu䟯h( _You open the door.埯ho +##.....# #.... #..>. 埯h B.#....## .#..... #..... ..##.....#....# ..##.....#....# .#.....@.....# 埯h +.#....Z#.....# #.埯h/ #.....#......+.#.....#......#.埯hR #....######..##.....#....##.....## 埯hw 埯h 埯ho 12埯hv 埯hk D _Your reaping aura expires. 埯h K_There is an open door here.埯h V+##.....# #.... #..>. .#....## .#..... #..... ..##.....#....# ..##.....#....# .#.....'@....# .#....Z#.....# .#.....#......+ .#.....#......# .埯h [#....# ..##.....#....##.....## ..##...[##.... .##'### 埯hz 埯h 8Z.埯hA ,3 _埯hH 埯hF 柯h ........>#....###..... #..##....#..########...Z.....#.....##......+#....##....##########.....#....##.....##[##........##'###>............##柯h柯h;4柯hs柯h柯h7>..###..... #.##.....#....##....########.......#.....Z.....#.....##.+############.....##[#.......##'###>............## ##柯h柯hF'Z柯h%5柯hi柯h柯hP.>. #....###........#.....#....# ##.....#....#######柯hP#.....'.....# ##Z.....+.#........########..###...[##.....#'#####....>.. ..柯hP柯huV;6柯hY柯h[& _You swap places.矯h x#+##矯h[x .#..>. #....###...........# ##矯hxu########.....' #.....#.....###.....#Z.....+#.....#......矯hx.......#....#########..#.矯hxK###...[##....矯hx8.#'#####....>矯hy1..矯h3{矯hS:Z.矯h%7矯h矯h矯hG#+##.....#.#.....#..>. #.#....## #矯h .#......#..... #..##.....#....# #..##.....#....# #.#.....@.....# +.#.....#Z....## #.#.....#......+ #.#.....#......# #.#....#矯hS# #..##.....#....##.....## #..##...[##....##......# #.##'##矯hzv###....>.# #.#.#矯h矯h%8矯h矯hQ _There is an open door here.蟯h96#+##.....#.#.....#..>.#.#....## ##.#......#..... ##..##.....#....# ##..##.....#....##.#....@'.....# .+.#.....#Z....## .#.#.....#......+ ##.#.....#......# #蟯h6#.#....######### ##..##.....#....##.....## ##..##...[##....##......# ##.##'#####....>.# ##.#.#蟯hC8蟯h =8Z.蟯h=,9 _蟯h.# .##.#....###.#......#..... .##..##.....#....# .##..##.....#....# .##蟯h$.#...@.Z.....# ..+.#.....#.....## ..#.#.....#......+ .##.#.....#......# .##.#....######### 蟯hm.##..##.....#....##.....## .##..##...[##....##......# .##.##'#####....>.# .##.#.#蟯hj蟯hA0Z'蟯h&80蟯h蟯hr蟯h+.###+##.....#.#......#..>.#.##.#....####蟯hj.#.......#......##..##.....#....#.##..##.....#....# ..##.#..@.Z'.....#.+.#.....#.....## †..#.#.....#......+ ..##.#.....#......# ..##.#....### ..##..##.....#....##.....## 蟯hg..##..##...[##....##......# ..##.##'#####....>.# ..##.#.#蟯h,!蟯h%0Z.蟯hO&%1蟯h+蟯hl-蟯h*#..###+##.....# #.#..... #.#..>.# #..##.#....#####.#....... #.#...... #..##..##.....#....# #..##..##.....#....# #..##.#.@.Z.'.....#.+.#.....#.....## .†..#.#.....#......+ #..##蟯h!.#.....#......# #..##.#....###.##..##.....#....##.....## ...##..##...[##....##......# ...##.##'#####....>.# ...##.#.#蟯hi蟯hm0Z.蟯h%2蟯h蟯hN蟯h= #..###+##.....# .#.#..... .#.#..>.##..##蟯h 2.#....#####.#..  #.#......  #..##..##.....#....##..##..##.....#....# ##..##.#@.Z..'.....# #....+.#.....#.....## #.†..#.#.....#......+ ##..##.#.....#......# ##..##.#....##蟯h #.##..##.....#....##.....## ....##..##...[##....##......# #...##蟯h8 .##'#####....>.# #...##.#.#蟯h 蟯h0Z.蟯h%3蟯h蟯h蟯h4R蟯hR蟯hW蟯h|Y蟯h蟯h 蟯h蟯h蟯hQ+蟯h+蟯h]1蟯h!3蟯hr3蟯hC蟯hL蟯h*蟯h+蟯h+蟯hR1蟯h3蟯hC3蟯h蟯hC蟯h)Z'###.. ##..###+##.... 蟯ht.#....>.# ..#### ######............   ##...####### ##..##蟯hZ...' ...+.....## #.†..蟯h+.#...... ##..######..# 蟯h.##...[##.....#'#####....>蟯h蟯h%4蟯h蟯h蟯h +.....>..#.'###... ##..###+##.... .#....>.# ..蟯hu #### ######..........   ##...####### ##..##蟯h HZ...' ...+蟯h .....## #.†.......+.#...... 蟯h$ C##..######..# 蟯hF H.##...[##.....蟯h 蟯h :Z.蟯hA %5蟯h 蟯h 蟯h:, . .....>..#.##..'###.... ##..###+##...... .#....>.# ..#### ######..........  ....##.. ##Z...####### ##..##'.....# ...+.....## #.†.......+.#...... ##..######..#蟯h, 蟯h3 _Z.6蟯hA8 蟯h9 韯h####+#. .....>..#.##'###... ##..###+##...... .#....>.# ..#### ######............  Z...##.. ######### ##..##'.....#...+.....## #.†.......+.#...... ##..#####韯h韯h=#:Z.韯h#%7韯h&韯ht(韯h%.:M##..##..##. ####+##....s . . .....>..#.##'###.. ##..###+##........ .#....>.# ..#### ######.......Z.....  #.. ##..##..##.....#....########'s   scorpion (wandering)..#.....#韯h0.sZ.sally target)韯h.1%8韯h5韯h6[ _A scorpion comes into view.韯hM.. ##..##..##. #....f.####+##..... .s# . .....>..#.##'###.. ##..###+##...... .#....>.# .....#### ######Z........  #..##..##.....#....##..f   sleepcap (wandering)#.....#韯hj  A sleepcap comes into view.韯hx韯h*韯hG<f.sZ.f韯h%9韯hC韯h 9 _Found a stone staircase leading up.韯h1 "........... .....### ##..##..##. #....<.####+##...f. ..# . .....>..#.s##'###.. ##..###+##...... .#....>.##....Z.#### ######..........  #.. ######### ##..##' ...+##韯h@3 韯h!4 韯h5 韯h@5 韯h_; j.f.s韯h; 7Z.韯h; &90韯hE 럯hL럯hNM럯hP럯h쟯hE   쟯hĐ :Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ퟯhퟯh" Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Animate DeadNecromancyퟯh9% 4  c - Vampiric DrainingNecromancy2% 3 d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3% 1  f - Grave ClawNecromancyퟯhޘ1% 2 Select a spell to cast[!]/[I] toggle spell headershphhh##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 14/14 ======================== ........#......#...f# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#..s.....SH: 0Dex: 13 ##..###+##.....#........XL:  7 Next: 48% Place: Dungeon:5 h.#.............#@.Z.....Noise: ---------  Time: 5890.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _There is an open door here. _A scorpion comes into view.A sleepcap comes into view. _Found a stone staircase leading up.  Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 14/14 ======================== ........#......#...f# ..AC: 6Str: 8 h4.....>..#......#....##..EV: 11Int: 18 ##'###..##.....#..s.....SH: 0Dex: 13 ##..###+##.....#........XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: ---------  Time: 5890.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.....h#....#.....#.....## _There is an open door here. _A scorpion comes into view.A sleepcap comes into view. _Found a stone staircase leading up.  Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@ P##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  Health: 48/48 ======================== ........#####+##.....  Magic: 13/14 ======================-- ........#......#...f# ..  AC: 6Str: 8 .....>..#......#....##..  EV: 11Int: 18 ##'###..##.....#..s.....  SH: 0Dex: 13 h ^##..###+##.....#.*......  XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....  Noise: ---------  Time: 5890.2 (0.0) .#.............#..>.##..  a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........  -GClaw  #.............#........  #..##..##.....#....##..  f   sleepcap ##..##..##.....#....########  s   scorpion (ally target) ##..##.........#.....'.....#  Z   hound zombie (minion) #....+.........#.....#.....## _Found a stone staircase leading up.  hQ 2Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)h ****s*.h_.*.*.*hl >.*hRX ..sAim: a scorpion (ally target, chance to affect: 50%)hے ^ *sh .sAim: a scorpion (ally target, chance to affect: 50%)hT;##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 13/14 ======================-- ........#......#...f# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#..*.....SH: 0Dex: 13 ##..###+##.....#........XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: ---------  Time: 5890.2 (0.0) h<!.#.............#..>.##..a) +4 dagger (spect) ##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _Found a stone staircase leading up.  Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)h9 h,h .f.sThe scorpion resists with significant effort.h2=1.2 (1hhKN _Your hound zombie bites the scorpion but does no damage.hZ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^3hif _You don't know that spell.hL CTRLhڥ [?25h[?0c [?1051l[?1052l[?1060l[?1061l[?25h[?0c [?25l[?1c]R[?7h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 13/14 ======================-- ........#......#....# ..AC: 6Str: 8 .....>..#......#..f.##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5891.2 (1.0) .#.............#..>j9m.##..a) +4 dagger (spect) ##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##Aim: a scorpion (ally target, chance to affect: 50%)  The scorpion resists with significant effort. _Your hound zombie bites the scorpion but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. CTRL[?1051l[?1052l[?1060l[?1061h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<7m.Health: 48/48 ======================== ........#####+##.....Magic: 13/14 ======================-- ........#......#....# ..AC: 6Str: 8 .....>..#......#..f.##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5891.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..40mf   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##Aim: a scorpion (ally target, chance to affect: 50%)  The scorpion resists with significant effort. _Your hound zombie bites the scorpion but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy9%4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headersh}hh##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 13/14 ======================-- ........#......#....# ..AC: 6Str: 8 .....>..#......#..f.##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5891.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) h#[34m##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _Your hound zombie bites the scorpion but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 13/14 ======================-- ........#......#....# ..AC: 6Str: 8 .....>..#......#..f.##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5891.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) h_[34m##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _Your hound zombie bites the scorpion but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h]##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  Health: 48/48 ======================== ........#####+##.....  Magic: 12/14 ====================---- ........#......#....# ..  AC: 6Str: 8 .....>..#......#..f.##..  EV: 11Int: 18 ##'###..##.....#........  SH: 0Dex: 13 ##..###+##.....#.s......  XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....  Noise: =--------  Time: 5891.2 (0.0) .#.............#..>.40m##..  a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........  -GClaw  #.............#........  #..##..##.....#....##..  f   sleepcap ##..##..##.....#....########  s   scorpion (ally target) ##..##.........#.....'.....#  Z   hound zombie (minion) #....+.........#.....#.....## _You don't know that spell.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)h~ ****shj&b*.*.h'>.*hFA.#.h7e##.@h[ 9#@hX 5@*hzs.  Aim: a scorpion (ally target, chance to affect: 50%)h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 12/14 ====================---- ........#......#....# ..AC: 6Str: 8 .....>..#......#..f.##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.*......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5891.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) #h#..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _You don't know that spell.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)he h  The scorpion resists with significant effort.  The scorpion misses you.h; .fsYour hound zombie barely misses the scorpion.2.2 (1h8 h U _The scorpion barely misses you.hL  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ha h8  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy9%4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headershhSh##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 12/14 ====================---- ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#.f......SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5892.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) h_[34m##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##The scorpion resists with significant effort.  The scorpion misses you.Your hound zombie barely misses the scorpion. _The scorpion barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 12/14 ====================---- ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#.f......SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5892.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) hd[34m##..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##The scorpion resists with significant effort.  The scorpion misses you.Your hound zombie barely misses the scorpion. _The scorpion barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  Health: 48/48 ======================== ........#####+##.....  Magic: 11/14 ==================------ ........#......#....# ..  AC: 6Str: 8 .....>..#......#....##..  EV: 11Int: 18 ##'###..##.....#.f......  SH: 0Dex: 13 ##..###+##.....#.s......  XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....  Noise: =--------  Time: 5892.2 (0.0) .#.............#..>.m40m##..  a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........  -GClaw  #.............#........  #..##..##.....#....##..  f   sleepcap ##..##..##.....#....########  s   scorpion (ally target) ##..##.........#.....'.....#  Z   hound zombie (minion) #....+.........#.....#.....## _The scorpion barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)h8 *****sh>.*h>.*hup>.*h>.*hV.sAim: a scorpion (ally target, chance to affect: 50%)h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 48/48 ======================== ........#####+##.....Magic: 11/14 ==================------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#.f......SH: 0Dex: 13 ##..###+##.....#.*......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5892.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) #h#..##.........#....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _The scorpion barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)hUh6V  The scorpion resists with significant effort. .fs Your hound zombie bites the scorpion but does no damage.  The scorpion is struck by your spines. The scorpion stings you.hX7-3.2 (1hhd _Your hound zombie closely misses the scorpion.h@  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hM1h3 Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy9%4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headershhњh ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 47/48 =======================- ........#####+##.....Magic: 11/14 ==================------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#fs......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5893.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........#[39;hz49m....####Nothing quivered ######.........#........-GClaw #.............#hm........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##The scorpion resists with significant effort.  Your hound zombie bites the scorpion but does no damage.  The scorpion is struck by your spines. The scorpion stings you. _Your hound zombie closely misses the scorpion.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hZ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 47/48 =======================- ........#####+##.....Magic: 11/14 ==================------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#fs......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5893.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........#[39;hܫ49m....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##The scorpion resists with significant effort.  Your hound zombie bites the scorpion but does no damage.  The scorpion is struck by your spines. The scorpion stings you. _Your hound zombie closely misses the scorpion.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  Health: 47/48 =======================- ........#####+##.....  Magic: 10/14 =================------- ........#......#....# ..  AC: 6Str: 8 .....>..#......#....##..  EV: 11Int: 18 ##'###..##.....#........  SH: 0Dex: 13 ##..###+##.....#fs......  XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....  Noise: =--------  Time: 5893.2 (0.0) .#.............#..>.##.. h|[40m a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........  -GClaw  #.............#........  #..##..##.....#....##..  f   sleepcap ##..##..##.....#....########  s   scorpion (ally target) ##..##.........#.....'.....#  Z   hound zombie (minion) #....+.........#.....#.....## _Your hound zombie closely misses the scorpion.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, ally target, chance to affect: 50%)h r .fshi ?.#hA :##hCY##f@hae}#f@Aim: a sleepcap (not susceptible)h ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 47/48 =======================- ........#####+##.....Magic: 10/14 =================------- ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#*s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5893.2 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........#[39;h 49m....####Nothing quivered ######.........#........-GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _Your hound zombie closely misses the scorpion.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (not susceptible)h% hbw fThe sleepcap is unaffected. The scorpion stings you.  The sleepcap is struck by your spines. The sleepcap closely misses you.h^x X5-4.2 (1hl~ h9 N _Your hound zombie bites the scorpion but does no damage.h6 ( (   +4 spectral daggerZ   hound zombie (minion)The sleepcap is lightly damaged.  Your +4 spectral dagger hits the sleepcap.  The scorpion stings you.  You are poisoned.corpion poisons you!  h7 1==---5.1 (0.9Pois -GClaw h)> h)A V _The sleepcap closely misses you.hXYou completely miss the sleepcap.The sleepcap is moderately damaged.You feel very sick.  The scorpion barely misses you.Your hound zombie closely misses the scorpion.h( q33=------9 (0.8h) h : _The sleepcap releases spores at you.hE~28=------You feel sick.  Your hound zombie barely misses the scorpion.The scorpion stings you but does no damage.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.hJ/  --more--hO - .....###  #....<. #..... #....# .. >#....##.. #........ #fs...... #@(Z..... #..>.##.. #....#### #........  #........  #....##.. #....######## #.....  hs h t -- 2 6.8 (0.9 _h h h   .....###  #....<. #..... #....# .. >#....##.. #........ #fs...... #@.Z..... #..>.##.. #....#### #........  #........  #....##.. #....########  #..... Z   hound zombie (minion) #....+.........#.....#.....##  Your +4 spectral dagger disappears.  You feel sick.  Your hound zombie barely misses the scorpion.h  .....###  #....<. #..... #....# .. >#....##.. #........ #fs...... #@.Z..... #..>.##.. #....#### #........  #........  #....##.. #....######## #.....  h_ \ .....###  #....<. #..... #....# .. >#....##.. #........ #fs...... #@.Z..... #..>.##.. #....#### #........  #........  #....##.. #....######## #..... hY x.  You feel sick.  Your hound zombie barely misses the scorpion.  The scorpion stings you! You wake up. The sleepcap releases spores at you.  * * * LOW HITPOINT WARNING * * *are engulfed in a cloud of soporific spores!  You are unaffected.h2 14=-------1=11 ==7.8 (1h h c _Your hound zombie barely misses the scorpion.hTm  You feel better. The scorpion stings you.  Your hound zombie barely misses the scorpion.The scorpion stings you but does no damage.7==-------80hh: _The sleepcap releases spores at you.hvThe scorpion stings you but does no damage. _The sleepcap releases spores at you.much better.ou.  You are poisoned.h42==============-9Pois -GClaw hI h h _The scorpion poisons you! The sleepcap misses you.h(  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}hQ Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - Animate DeadNecromancy9%4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headersh hg hf ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 42/48 =====================--- ........#####+##.....Magic: 11/14 ==================------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#fs......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5899.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........h #....####Nothing quivered ######.........#........Pois -GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##Your hound zombie barely misses the scorpion.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The sleepcap misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 42/48 =====================--- ........#####+##.....Magic: 11/14 ==================------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#fs......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5899.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.........hl #....####Nothing quivered ######.........#........Pois -GClaw #.............#........  #..##..##.....#....##..f   sleepcap ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##Your hound zombie barely misses the scorpion.The scorpion stings you.  You are poisoned. _The scorpion poisons you! The sleepcap misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  Health: 42/48 =====================--- ........#####+##.....  Magic: 10/14 =================------- ........#......#....# ..  AC: 6Str: 8 .....>..#......#....##..  EV: 11Int: 18 ##'###..##.....#........  SH: 0Dex: 13 ##..###+##.....#fs......  XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....  Noise: =--------  Time: 5899.8 (0.0) .#.............#..>.##..  a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........  Pois [h0;10m-GClaw  #.............#........  #..##..##.....#....##..  f   sleepcap ##..##..##.....#....########  s   scorpion (ally target) ##..##.........#.....'.....#  Z   hound zombie (minion) #....+.........#.....#.....## _The scorpion poisons you! The sleepcap misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kiss of Death (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)h=j f@# h+kD@# hFf@Aim: a sleepcap (heavily damaged, 100% to hit) h- ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.Health: 42/48 =====================--- ........#####+##.....Magic: 10/14 =================------- ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#fs......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: =--------  Time: 5899.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##......... h. #....####Nothing quivered ######.........#........Pois -GClaw #.............#........  #..##..##.....#....##..f   sleepcap (very drained) ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kiss of Death (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  The fragment of death hits the sleepcap.  The sleepcap is drained! h \P: 37/41 (48)=P: 10/14  Drain -GClaw You feel drained.  You feel very sick.  Your hound zombie bites the scorpion but does no damage.  The scorpion closely misses you. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep. hv /  --more---hؓ .....###  #....<. #..... #....# .. >#....##.. #........ #fs...... #@.Z..... #..>.##.. #....#### #........  #........  #....##.. #....######## #.....    2 900.8 (1 _-hǘ  .....###  #....<. #..... #....# .. >#....##.. #........ #fs...... #@.Z..... #..>.##.. #....#### #........  #........  #....##.. #....######## #.....   You feel very sick.Your hound zombie barely misses the scorpion.-hv<You feel very sick.  Your hound zombie barely misses the scorpion.  The scorpion stings you! You wake up.  You are more poisoned.The scorpion poisons you!-h21=====---------11 ==1.8 (2Pois -h?-hwN _The sleepcap misses you.0h  Casting: Kiss of Death (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h6 1h y Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy9%4  c - Vampiric DrainingNecromancy2%3  d - Fugue of the FallenNecromancy2%3  e + Kiss of DeathConjuration/Necromancy 3% 1  f - Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headers3h 3h 3h# ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 21/41 (48) ============------------ ........#####+##.....MP: 10/14=================------- ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#fs......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5901.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.3h\$ ........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..f   sleepcap (very drained) ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##You are more poisoned.The scorpion poisons you!  Your hound zombie barely misses the scorpion. _The sleepcap misses you.Casting: Kiss of Death (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h+ ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 21/41 (48) ============------------ ........#####+##.....MP: 10/14=================------- ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#fs......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5901.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) ##..##.3h+ ........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..f   sleepcap (very drained) ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....##You are more poisoned.The scorpion poisons you!  Your hound zombie barely misses the scorpion. _The sleepcap misses you.Casting: Kiss of Death (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h> ##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  HP: 21/41 (48) ============------------ ........#####+##.....  MP: 7/14============------------ ........#......#....# ..  AC: 6Str: 8 .....>..#......#....##..  EV: 11Int: 18 ##'###..##.....#........  SH: 0Dex: 13 ##..###+##.....#fs......  XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....  Noise: ==-------  Time: 5901.8 (0.0) .#.............#..>.##..  a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........ ? m Pois Drain -GClaw  #.............#........  #..##..##.....#....##..  f   sleepcap (very drained) ##..##..##.....#....########  s   scorpion (ally target) ##..##.........#.....'.....#  Z   hound zombie (minion) #....+.........#.....#.....## _The sleepcap misses you.Casting: Kiss of Death (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, heavily drained)4hj f@#4hfA##4hs55#@4hӛf@Aim: a sleepcap (severely damaged, heavily drained)5h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 21/41 (48) ============------------ ........#####+##.....MP: 7/14============------------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 11Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#*s......XL:  7 Next: 48% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5901.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) m##..##.........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..f   sleepcap (very drained) ##..##..##.....#....########s   scorpion (ally target) ##..##.........#.....'.....#Z   hound zombie (minion) #....+.........#.....#.....## _The sleepcap misses you.Casting: Kiss of Death (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, heavily drained)5h_e  You draw life force from the sleepcap!  You destroy the sleepcap!5hWk s   scorpion (ally target)Z   hound zombie (minion)  Kikubaaqudgha accepts your kill.5h .  You feel life coursing into your body.  You feel very sick.The scorpion completely misses you.5h{2/42==2542.8 (1Pois 5hD5hzN _Your hound zombie bites the scorpion but does no damage.6hC O  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h7h Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy9%4  c + Vampiric DrainingNecromancy2% 3 d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headers9h9h9h%##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 22/42 (48) ============------------ ........#####+##.....MP: 7/14============------------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 12Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5902.8 (0.0) .#.............#..>.##..a) +4 dagger (spect)9h & ##..##.........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..s   scorpion (ally target) ##..##..##.....#....########Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....##You feel life coursing into your body.  You feel very sick.The scorpion completely misses you. _Your hound zombie bites the scorpion but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h&9h.##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 22/42 (48) ============------------ ........#####+##.....MP: 7/14============------------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 12Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5902.8 (0.0) .#.............#..>.##..a) +4 dagger (spect)9h/ ##..##.........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..s   scorpion (ally target) ##..##..##.....#....########Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....##You feel life coursing into your body.  You feel very sick.The scorpion completely misses you. _Your hound zombie bites the scorpion but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9hK##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  HP: 22/42 (48) ============------------ ........#####+##.....  MP: 4/14======------------------ ........#......#....# ..  AC: 6Str: 8 .....>..#......#....##..  EV: 12Int: 18 ##'###..##.....#........  SH: 0Dex: 13 ##..###+##.....#.s......  XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....  Noise: ==-------  Time: 5902.8 (0.0) .#.............#..>.##..  a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........ 9hmL Pois Drain -GClaw  #.............#........  #..##..##.....#....##..  s   scorpion (ally target) ##..##..##.....#....########  Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....## _Your hound zombie bites the scorpion but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, ally target)9h( j s*9h\. s.  Aim: a scorpion (lightly wounded, ally target):hQ##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 22/42 (48) ============------------ ........#####+##.....MP: 4/14======------------------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 12Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.*......XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5902.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) [0;:h\i10m##..##.........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..s   scorpion (ally target) ##..##..##.....#....########Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....## _Your hound zombie bites the scorpion but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, ally target):h9 :hPWLs  Aim: a scorpion (lightly wounded, ally target)  You draw life force from the scorpion! You feel life coursing into your body.  You feel very sick.  The scorpion stings you.  Your hound zombie closely misses the scorpion.The scorpion is struck by your spines.4====3.8 (1:hG]:h_A _The scorpion stings you but does no damage.=h-O  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hM =hg  Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy9%4  c + Vampiric DrainingNecromancy2% 3 d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3%1  f - Grave ClawNecromancy1% 2 Select a spell to cast[!]/[I] toggle spell headers?h,[?ha?h?j##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 24/42 (48) =============----------- ........#####+##.....MP: 4/14======------------------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 12Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5903.8 (0.0) .#.............#..>.##..a) +4 dagger (spect)?hk ##..##.........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..s   scorpion (ally target) ##..##..##.....#....########Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....##The scorpion stings you.  Your hound zombie closely misses the scorpion.The scorpion is struck by your spines. _The scorpion stings you but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?hs##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 24/42 (48) =============----------- ........#####+##.....MP: 4/14======------------------ ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 12Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.s......XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5903.8 (0.0) .#.............#..>.##..a) +4 dagger (spect)?ht ##..##.........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..s   scorpion (ally target) ##..##..##.....#....########Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....##The scorpion stings you.  Your hound zombie closely misses the scorpion.The scorpion is struck by your spines. _The scorpion stings you but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h؋##.......... lex1 the Pupil of Sorrows ##..##..... .....###  Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.  HP: 24/42 (48) =============----------- ........#####+##.....  MP: 1/14=----------------------- ........#......#....# ..  AC: 6Str: 8 .....>..#......#....##..  EV: 12Int: 18 ##'###..##.....#........  SH: 0Dex: 13 ##..###+##.....#.s......  XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....  Noise: ==-------  Time: 5903.8 (0.0) .#.............#..>.##..  a) +4 dagger (spect) ##..##.........#....####  Nothing quivered ######.........#........  [0;10?h);1mPois Drain -GClaw  #.............#........  #..##..##.....#....##..  s   scorpion (ally target) ##..##..##.....#....########  Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....## _The scorpion stings you but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, ally target)@h##..........lex1 the Pupil of Sorrows ##..##..... .....###Demonspawn of Kikubaaqudgha *..... ##..##..##. #....<.HP: 24/42 (48) =============----------- ........#####+##.....MP: 1/14=----------------------- ........#......#....# ..AC: 6Str: 8 .....>..#......#....##..EV: 12Int: 18 ##'###..##.....#........SH: 0Dex: 13 ##..###+##.....#.*......XL:  7 Next: 54% Place: Dungeon:5 .#.............#@.Z.....Noise: ==-------  Time: 5903.8 (0.0) .#.............#..>.##..a) +4 dagger (spect) @hx[40m##..##.........#....####Nothing quivered ######.........#........Pois Drain -GClaw #.............#........  #..##..##.....#....##..s   scorpion (ally target) ##..##..##.....#....########Z   hound zombie (minion) ##..##.........#.....'.....# #....+.........#.....#.....## _The scorpion stings you but does no damage.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, ally target)@h2  Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, ally target)  You draw life force from the scorpion!  You kill the scorpion!  Kikubaaqudgha accepts your kill.@hѕ% Z   hound zombie (minion)  You have harvested enough death to cast Grave Claw an additional time.@h@he#M.Z.@hK'42==664.8 (1Drain@h,@h~/K _You feel life coursing into your body. You feel sick.ChY Chd 3Ch? ChP j3=-Ch Chz ^2=-Ch_ Ch ChJ A3=Ch Ch% P==Ch Ch ,Ch Ch Ch Ch Ch8 v3==Ch0 C=--Ch 11.8 (7 _You start resting. You feel sick. x8--2.8 (8DrainCh [ _You are no longer poisoned.Fh"Fh#Fh$Fh'Fh+i4=Fh,FhC-K5=Fh-Fh0Fha1p6===Fh2Fh4a7=Fh6FhZ9Fh9S8=Fh:Fh`=Fh=w9=4=Fh>FhWAj30=FhBFhBEa1=Fh9FFhId32=FhJFh>MFhM4===FhNFhQFh;Rh5==FhRFhUk6=FhVFh~YFhY7=5==FhZFh]Fh^U8=Fh_FhbFhgbK9=Fh4cFh^fl40=Fh^gFhWjFhjh1===FhkFhnFh1oU2=Fh6pFhOsFhsK3=FhetFh}_ _You start resting.Fh031.8 (19.0)Fh4v4==2.8 (20FhFh" _HP restored.Gh3GhqGh<GhPj6==Gh`BGh,GhϒGhGh9=GhGhGP==Gh\Gh,GhGh8,GhXGhUGhT7==GhӧGh,GhGh,GhXGh},GhRGhQP==GhOGh,GhGh,GhGhc8=GhGh|Ghc,GhxGhAGh9=GhGh2GhGh Gh,GhGhd9==GhGhL,GhDGh,GhGh,GhGhHf==Gh7,GhGh ,GhGhHGhR10/14==GhGh,GhGh ,Gh GhB ,Gh  Gh P==Gh Gh ,Ghx Gh ,Gh Ghh a1=Gh Gh ,Gh Ghd ,Gh Gh# ,Gh$ Gh{' Gh' 9=Gh( Gh+ ,Gh. Gh0 ,Gh1 Gh4 b2==Gh5 Gh8 ,Gh{9 Gh< ,Gh> GhGC BGhE GhKF :==GhH GhJ ,GhlK GhTN ,GhZO GhQ Gh^R GhS GhU b3==GhV GhY ,GhZ Gh ] ,Gh] Gh,` ,Gha Ghd Ghrd :==Gh8e Ghg ,Ghh Ghk ,Gh}l Ghqt _ _You start resting.Gh~z -89.8 (57Gh5{ [4==90.8 (58Gh Gh % _Magic restored.Ih ...<##..##........ ... .....#### ##..##..##. #....<..####+##...... . .. .....>..#.##'###.. ##..###+##..Z.... .#....>.##....#### ######............  #..######### ##..##'#Ih F1.8 (1.0)Ih0IhIhQ <##..##.. . .....# ..##..... .....#### ..##..##. #....<.. #####+##...... #......#....# ..#>..#......#....##..#'###..##.....#...###+##.....#. #.#.Z. #.#..>.##...##.#....#####.#........ #.#........ #..##..##.....#....##.. IhX ;2Ih] Ihu_ JhV<##..##.. . +.....# ..##..... .....#### ..##..##. #....<.. #####+##...... #......#....# ..# >..#......#....##..# '###..##.....#. ..###+##.....#. .#.Z. .#..>.##. ..##.#....#####+ .#........ ..##..##.....#....##.. ..##..##.....#....######## JhF;3JhGJh5Jhz<##..##..  +.....# ##..... .....#### .##..##. #....<.. ..#####+##...... ..#......#....# ..# >..#......#....##..##. ###..##.....#.###+##.....#.#.Z.#..>.##.##.#....#####+# #........ ##..##.....#....##.. JhxJhzZ.==4Jh JhמKhue##..##..  +.....# .. ##..... .....######. ##..##. #....<...... #####+##...... r.. #......#....# ..# >..#......#....##..##.#..##.....#.# ###+##.....#..Z.##..+#..>.##.....# ##.#....#####+#.#........#........ r   quokka (asleep) ##..##.....#....##.. Z   hound zombie (minion) ##..##.....#....# KhKh7a.Z, ally target)Kh%5KhKhY _A quokka comes into view.KhlM..##..  +.....# .. ..... #.....######.. ..##. #....<...... #####+##.......r.. #......#....# ..# >..#......#....##..##.# ..##.....#.# +##.....#...Z.# #..+ #..>.##.....# .#....#####+## .#........#........ ..##.....#....##.. ..##.....#.... KhpOKhV5Z..KheW%6Kh ]Kh^Kh' T..##..  +.....# .. ..... #.....######.. ..##. #....<...... #####+##.......r.. #......#....##..# # ..#......#....##..##.# ..##.....#....Z......# +##.....#.# #..+ #..>.##.....# .#....#####+## .#........#........ ..##.....#....##.. ..##.....#.. Kh` Kh Kh :Z..Kh) %7Kh Kh LhJ .# ####..... +.....# ..... #.....######... #....<......####+##.......r.. ..##..# #.##Z.## .. #+##.#...........+>.##.......#####+##..........#....##..#########Z.8Lh..  .# ## .. ..##.. .. .... +.....# ..#... #.....######..#. #....<.......####+##.......r.. #....##.Z# #......#....##@.##.# .. #+##.#...........+>.##......#####+##.........LhhrrLh%9LhLhL _Your hound zombie bites the quokka but does no damage.Lh {. .. .  .# ## #..  .##.. #... .... +.....# .... #.....######..##. #....<........#####+##.......r.....#Z# ......#....##..##.# ..#...........# #+##.....#....##...........+#..>.##.....#....#####+###....Lh M  The quokka bites you but does no damage.Lh| 0=6000Lh Lh Z _Your hound zombie misses the quokka.Mh!Z .#. .. ...  .# ## #..  ..##.. #... .... +.....# ..# ... #.....######..#. #....<...####+##......@r.....##....##.Z######......#....##..## ..#...........# #+##........#.........+.>.##.........#####+##Mh+  Your hound zombie misses the quokka. The quokka bites you.39---1Mh1Mh3O _Your hound zombie bites the quokka. The quokka bites you.MhV  Your hound zombie misses the quokka. The quokka bites you.. The quokka bites you.  You closely miss the quokka.  The quokka is heavily wounded.  Your +4 spectral dagger hits the quokka.  You kill the quokka!Mh`(†(   +4 spectral daggerMhd]40---2.7 (0.9MhkMhm` _Kikubaaqudgha accepts your kill.Mh .#   ... . .# ## #.. ...##.. #... ...  +.....# ..#  #.....######..## ##. #....<..(.....# #####+##......# #......#....##.Z###### #......#....##..##.# ##.....#...........# +##.....#...........##...........+ #..>.##.....# #....#####+## Mhg Mh .Z   hound zombie (minion)Mh b1=-3.7 (1.0Mht Mh _Your +4 spectral dagger disappears. _You see here a quokka corpse.Nhɵ. ...##.# ## #...#.. #...... .... +.....# ..#  #.....######..####. #....<........###+##.......Z......#....##.@######....##..##.# #.......... +........ ..............+..>.##.....#....#####+##........Nh2=-4NhiNh& _You swap places.Nh r ...##. .# ## #.....#.. #...... .... +.....# ..#  #.....######..## .##. #....<........####+##.......Z.....#......#....##..######.# #...........# +...........# ......+..>.##.....#..#####+#...... .####Nh Nh= V†ZNhβ S3=5Nhs Nh Rh# ## #..#.. #...... .... +.....# ..#  #.....######..## .##. #....<........###+##.......†........#....##.Z#####....##..##.# #.......@...# +....+..>.##.....#..#####+#...... .. .##....########RhRhȑ.Z4==6Rh%#...... .... +.....# ..#  #.....######..## .##. #....<........###+##.......†......#....##..#####...##.Z##.# #...... +....+..>.##.....#..#####+#......... .##....######## ....'.....Rh'RhI.F.ZRh.%7Rh3RhO5Sh*[.... +.....# ..#  #.....######..## .##. #....<........###+##.......†......#....##..#####.##..##.# #...Z.. +. ....+..>.##.....#...#####+#........ . .########## ....'.....###Sh?]Shdk.Z8ShoShl_ ######..## .##. #....<........###+##.......†......#....##..#####.##..##.# #...... +Z ........+..>.##.@...#....#####+#........ ########## ....'.....###.+ShSh0F.ZSh%9ShsShISh~3ShwShShv3Sh`ShݼSh^S3Sh`Sh3ShShSh<Sh}=ShASh CShz3Sh~ShSh&3ShB,Shr-Sh3Sh ShSh":Sh:Shk?Sh@Sh|Sh|ShSh$ShE P #.....######..## ##. #....<........# #####+##.......†.....# #......#....##..###### #......#....##..##.# ##.....#.# ##.....#.# #.......Z...+ #..>.##..@..# #....#####+## #. #. ##.....#....# Sh: X=10Sh Sh ShO #.....######..## . #....<........# +##.......†.....# ......#....##..###### ......#....##..##.# .....#.# .....#.# #.Z...+ #..>.##...@.# #....#####+## #. #. .....#....# Sh,ShSA.ZSh%1Sh_#Sh%Thx'.............#########ThThF%2Th$Th&( _You open the door.Th #. #....<........ ####+##.......† ......#....##..#####.##..##.# #...... .+>.##..Z..#..#####@##.................... #..##.....##..####### ... ..'.....# .### #.+#Th Th %3ThG ThU Q _There is an open door here.UhX###+##.......† ......#....##..#####..##..##.# #............ ..........+>.##..Z..#..#####'#.......@.#...... ###.....##......######## ... ..'.....# .### #.+#########UhUh(F.ZUh,4 _UhUhYUhK......#....##..######..##.# #........ ......+>.##.....#..#####Z## #.......##...#...... ###.....##..######## .. ..'.....# .### #.+ ######### #.....Uh1MUhRF'ZUhvS%5UhWUhvYUhi #....##..###### #....##..##.# .....#...........# .....#...........# #.....+ #..>.##.....# #....#####'## .# #.Z.##...##.# .....#....##.....##....# .....#....## ...##.....'.....# .## #.....#......+ Uhq Uhr %6Uh4v Uhw Vh#....##..###### #....##..##.# #...........# .#...........# ..#...........+ .<.#..>.##.....# ...#....#####'## ..# #.Z.##...## #.# #....##.....##....# #....######## ...# #.....'.....# .## #.....#.....## ##.....#......+ VhVh^A.ZVh%7Vh$Vhj'; _Found an escape hatch in the ceiling.Vh1S=#....##..###### #....##..##.# #..##..#...........# ......#.....# .....#...........+ ....<.#..>.##.....# ..... #....#####'## ...# #.##...## #.Z.@....# #....##.....##....# #....######## ....# #.....'.....# ...## #.....#.....##...##.....#......+....#.....#......#.....#....#...##. VhUVh3]:.ZVh]%8VhbVheVḥ#....##..###### #....##..##.###..##.#...........#..#...........#..#.....+.....<.. #..>.##.....##..... #....#####'###...# #.##...## #.Z.@...# #....##.....##....# #....#########....# #.....'.....##...## #.....#.....##...##.....#......+.... #.....#......#.....#....## VhVh:.ZVhK%9VhVhVh*<#....##..###### #....##..##.###..##... #.#.. #.#... #.+.....<.. #..>.##.....##..... #....#####'###...# #.##...## #.Z.@..# #....##.....##....# #....#########....# #.....'.....##...## #.....#......+.... #.....#......#.....#....##...##. Vh,Vh3`.Z20Vh8VhU:Vh#....##..###### #....##..##.###..##... #.#......... #.#......... #.+.....<.. #..>.##.....##..... #....#####'###...# #.##...## #.Z.@.# #....##.....##....# #....#########....# #.....'.....##...## #.....#......+.... #....##...##. VhVho:.ZVh%1Vh`VhIVhW....##..###### ....##..##.###..##... .#......... .#......... .+.....<.. ..>.##.....##..... ....#####'###...# .##...## .Z.@# ....##.....##....# ....##....# .....'.....##...## .....#.....##...# .....#......+.... .....#......#..... ....##...##. Vh|Vhr_.Z2VhVh@!Vh VhVhVhVh3VhVhVhϮ3VhVhVh!VhS"Vh&VhP(VhmVhmVh8rVhsVhX.###..##..........#......+.....<.. >.##.....##..... ..#####'###...# .......##...##....Z.##.....##...######.'.....##...### .+....#.....#########...##.......Vh;3Vh͓VhwWhk5.......#......+.....<.. >.##.....##..... ..#####'###...# .......##...##....Z.##.....##...#####.'.....##...### .+....#.....#########...##....... '###>WhmF.ZWhNn%4WhrWhsWh)L[#.#. #.#......... #.+.....<.. #..>.##.....##..... #....#####'###...# #.##...## #...# #....##.....##...Z# #....##..@.# #.....'.....##...## #.....#.....##...# #.....#......+.... #.....#......#..... #....##...##. #....##.....##...# #....##......#.... #'#####....>.#WhRWhR%5Wh[UWhVWh3 .#.#. .#.#......... .#....+.....<.. .#..>.##.....##..... .#....#####'###...# .#....##...## .#........# .#....##.....##...Z# .#....##.@..# .#.....'.....##...## .#.....#.....##...# .#.....#......+.... .#.....#......#..... .#....##...##. .#....##.....##...# ..#....##......#... .. ##'#####....>.#Wh Wh G.ZWhC %6Wh Wh Why .#.#. ..#.#......... ..#.....+.....<.. ..#..>.##.....##..... ..#....#####'###...#.#...##...##.#.......#.#....##.....##....#.#....##@.Z.#.#.....'.....##...##.#.....#.....##...#.#.....#......+......#.....#......#.......#....##...##.O.O   ogre (asleep).#....##.....##...# ..55   shadow imp (asleep) [##....##......#.... ..Z   hound zombie (minion) .##'#####....>.#Wh Wht.Z, ally target)WhQ%7Wh Whh _An ogre and a shadow imp come into view.Xh_+.....<.. >.##.....##..... ..#####'###...# .......#......##.....#######.'.....##@.Z###.# .+......#.......)#########...##.O...... ..5 [#.#.... .. .##'###># ............Xh4  Found a rapier.Xh2XhXhXh1.ZO.5.O5Xh.==8XhXhn  The shadow imp shouts, "Return whence thou came, thou wayward spleeny _mish-mash!"Xh!X+.....<.. >.##.....##..... ..#####'###...# .......#......##.....#######.'.....##...### .+...Z....#.....O.)#########...##........ .5 [#.#.... . .##'###># .............OZ..Z   hound zombie (minion)--9Xh]XhW_Yh >.##.....##..... ..#####'###...# .......#......##.....#######.'.....##...#######.+@...O...#....Z..)#########...##........ .. [#.#.... .. .##'###># ............Yh,Yh O.55   shadow impZ   hound zombie (minion)YhA--30YhyYh7 _Your hound zombie bites the ogre.Yh՛#........#......'......#####Yh   You open the door. Your hound zombie bites the ogre.  The shadow imp hits your hound zombie.YhMO. (ally target)Yh%1Yh6Yhˬf _Your hound zombie closely misses the shadow imp.[hO  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hk [h  Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Animate DeadNecromancy9%4  c + Vampiric DrainingNecromancy2% 3 d - Fugue of the FallenNecromancy2%3  e - Kiss of DeathConjuration/Necromancy 3% 1 f - Grave ClawNecromancy1%2 Select a spell to cast[!]/[I] toggle spell headers^hV@^hE^hK..#..>.##.....##.....lex1 the Pupil of Sorrows ..#....#####'###...#Demonspawn of Kikubaaqudgha *..... ..#...........##...##HP: 44/44 (48) ======================== ..#.................#MP: 14/14======================== ..#....##.....##....#AC: 6Str: 8 ..#....#########....#EV: 12Int: 18 ..#.....'.....##...##SH: 0Dex: 13 ..#.....#.....##...#####XL:  7 Next: 66% Place: Dungeon:5 ..#.....#......'@.O.....Noise: ---------  Time: 6031.7 (0.0) ..#.....#......#....Z..)a) +4 dagger (spect) ..#....#########...##5^hL..Nothing quivered ..#....##.....##...# ...Drain [##....##......#.... .. .##'#####....>.#....#O   ogre .#.............#....#5   shadow imp (ally target) .#.............#....#Z   hound zombie (minion) .#.............# _Your hound zombie bites the ogre.  You open the door. Your hound zombie bites the ogre.  The shadow imp hits your hound zombie. _Your hound zombie closely misses the shadow imp.Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hMR..#..>.##.....##.....lex1 the Pupil of Sorrows ..#....#####'###...#Demonspawn of Kikubaaqudgha *..... ..#...........##...##HP: 44/44 (48) ======================== ..#.................#MP: 14/14======================== ..#....##.....##....#AC: 6Str: 8 ..#....#########....#EV: 12Int: 18 ..#.....'.....##...##SH: 0Dex: 13 ..#.....#.....##...#####XL:  7 Next: 66% Place: Dungeon:5 ..#.....#......'@.O.....Noise: ---------  Time: 6031.7 (0.0) ..#.....#......#....Z..)a) +4 dagger (spect) ..#....#########...##5^hR..Nothing quivered ..#....##.....##...# ...Drain [##....##......#.... .. .##'#####....>.#....#O   ogre .#.............#....#5   shadow imp (ally target) .#.............#....#Z   hound zombie (minion) .#.............# _Your hound zombie bites the ogre.  You open the door. Your hound zombie bites the ogre.  The shadow imp hits your hound zombie. _Your hound zombie closely misses the shadow imp.Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hY^hZThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - NoahahZ..#..>.##.....##.....lex1 the Pupil of Sorrows ..#....#####'###...#Demonspawn of Kikubaaqudgha *..... ..#...........##...##HP: 44/44 (48) ======================== ..#.................#MP: 10/14=================------- ..#....##.....##....#AC: 6Str: 8 ..#....#########....#EV: 12Int: 18 ..#.....'.....##...##SH: 0Dex: 13 ..#.....#.....##...#####XL:  7 Next: 66% Place: Dungeon:5 ..#.....#......'@.O.....Noise: ---------  Time: 6031.7 (0.0) ..#.....#......#....Z..)a) +4 dagger (spect) ..#....#########...##hFm5..Nothing quivered ..#....##.....##...# ...Drain [##....##......#.... .. .##'#####....>.#....#O   ogre .#.............#....#5   shadow imp (ally target) .#.............#....#Z   hound zombie (minion) .#.............# _Your hound zombie bites the ogre.  You open the door. Your hound zombie bites the ogre.  The shadow imp hits your hound zombie. _Your hound zombie closely misses the shadow imp.Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahj  Your hound zombie crumbles into dust!ahah|O..5.ah#-------===2.7 (1Reap Drainah:ahu _You dismiss your zombies and call upon the dead to rise afresh.bh5  You barely miss the ogre.The ogre is moderately wounded.bh7K  Your +4 spectral dagger hits the ogre.bh?(SS   water moccasinO   ogre5   shadow imp(   +4 spectral daggerbh@5--3.6 (0.9bhNFbhIa _A water moccasin comes into view.ch!!> #...# #...## .....# #....# #######....# .....##...## .....##.(.##### ......'@O...... ......#....5S.) #######...##... #...# ... [#.... .. >.#....# #....#  #....# Your +4 spectral dagger hits the ogre. _A water moccasin comes into view.  You hit the ogre.heavi  The ogre hits you with a +0 giant club!!chq> #...# #...## .....# #....# #######....# .....##...## .....##.(.##### ......'@O...... ......#....5S.) #######...##... #...# ... [#.... >.#....# #....# #....# chW  Ouch! That really hurt!* * * LOW HITPOINT WARNING * * *ch%ch3S4.5..(ally target)4   hellwing (summoned)(…)chD{12------------------=====4.5chchs 1 _A demonic guardian appears!chrN  You hit the ogre.  The ogre is almost dead.chHO ch` 5S.. The ogre is almost dead.  Your +4 spectral dagger hits the ogre.  The ogre hits you with a +0 giant club!!  Ouch! That really hurt!die...  Kikubaaqudgha rasps: You have failed me! Welcome... death!chna-9------------------------ch|/  --more--xhxhInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)A - a +0 scythe  J - a +0 spear  K - a +0 halberd Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zhk   g - a +0 pair of boots (worn)  i - a +0 chain mail  rleather armour  wrobe  Orobe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  j - a scroll of teleportation {unknown}  m - 3 scrolls of poison  o - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  E - a scroll of amnesia  H - a scroll of blinking {unknown}36%zh* /  h - a scroll of fear  j - a scroll of teleportation {unknown}  m - 3 scrolls of poisono - a scroll of enchant armour  C - 2 scrolls of brand weapon  D - 2 scrolls of vulnerability  E - a scroll of amnesia  H - a scroll of blinking {unknown}  P - a scroll of silence {unknown}  R - a scroll of enchant weapon Potions (go to first with !)  c - 4 potions of magic  k - a potion of resistance {unknown}  n - 2 potions of haste {unknown}  s - a potion of might {unknown}  z - 2 potions of enlightenment {unknown}  B - a potion of cancellation  G - a potion of attraction {unknown} Baubles  f - 2 flux baubles Talismans (go to first with %)  p - a blade talisman92zh u - a rimehorn talisman  y - a scarab talismanbot}hT  R - a scroll of enchant weapon}hq{  P - a scroll of silence {unknown}  R - a scroll of enchant weapon}hB }hGy  H - a scroll of blinking {unknown}  P - a scroll of silence {unknown}~hI  E - a scroll of amnesia  H - a scroll of blinking {unknown}~hq  D - 2 scrolls of vulnerability  E - a scroll of amnesia~hf~h~h ~hh) h)R'Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)d - an amulet of magic regeneration  v - an amulet of the acrobat Scrolls (go to first with ?)  h - a scroll of fear  j - a scroll of teleportation {unknown}  D - 2 scrolls of vulnerability56%h  o - a scroll of enchant armour  n - 2 potions of haste {unknown}s - a potion of might {unknown}  z - 2 potions of enlightenment {unknown}  B - a potion of cancellation  G - a potion of attraction {unknown} Baublesf - 2 flux baubles Talismans (go to first with %)p - a blade talisman  u - a rimehorn talisman  y - a scarab talismanboth>  o - a scroll of enchant armour  C - 2 scrolls of brand weaponh];M j - a scroll of teleportation {unknown}  C - 2 scrolls of brand weapon  E - a scroll of amnesia96%h; M h - a scroll of fear2hy /MScrolls (go to first with ?)  D - 2 scrolls of vulnerability  E - a scroll of amnesia88h9N d - an amulet of magic regeneration  v - an amulet of the acrobat  o - a scroll of enchant armour  D - 2 scrolls of vulnerability0hv1Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)  j - a scroll of teleportation {unknown}  o - a scroll of enchant armour6hMQ - a +0 robe  d - an amulet of magic regeneration  j - a scroll of teleportation {unknown}56hArmour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  d - an amulet of magic regeneration28h? a - a +4 spectral dagger (weapon)A - a +0 scythe  J - a +0 spear  K - a +0 halberd Missiles (go to first with ()  x - a throwing net  b - a +0 robe (worn)  O - a +0 robe 4hiMHand Weapons (go to first with ))toph 5a - a +4 spectral dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. Spect: When its wielder attacks, the weapon's spirit leaps out and launchesa second, slightly weaker strike. The spirit shares part of any damage it takes with its wielder. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {spect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,  And drave it into the nut-browne bride,hM Inventory: 38/52 slots Hand Weapons (go to first with ))  a - a +4 spectral dagger (weapon)  A - a +0 scythe  J - a +0 spear  K - a +0 halberd Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of boots (worn)  i - a +0 chain mail  r - a +0 leather armour  w - a +0 robe  O - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  q - a staff of alchemy Jewellery (go to first with "=)  e - a ring of positive energy (worn)  I - an amulet of regeneration (worn)  d - an amulet of magic regeneration  v - an amulet of the acrobat [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h6 w - a +0 robe Scrolls (go to first with ?)  h - a scroll of fear  j - a scroll of teleportation {unknown}  m - 3 scrolls of poisono - a scroll of enchant armour  C - 2 scrolls of brand weapon24%h w - a +0 robe  q - a staff of alchemy  D - 2 scrolls of vulnerabilityE - a scroll of amnesia  H - a scroll of blinking {unknown}P - a scroll of silence {unknown}  R - a scroll of enchant weapon4h0:  q - a staff of alchemy  e - a ring of positive energy (worn) Potions (go to first with !)8h h,,h&h.TGoodbye, lex1.835 lex1 the Pupil of Sorrows (level 7, -9/44 (48) HPs)Began as a Demonspawn Necromancer on Aug 27, 2025.Was a Follower of Kikubaaqudgha.Mangled by an ogre... wielding a +0 giant club(22 damage)... on level 5 of the Dungeon on Aug 28, 2025.The game lasted 00:56:05 (6052 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 2384189 PhDFreak FoSh-27 escaped with the Orb4. 2089141 Snazzyish MiFi-27 escaped with the Orb5. 1995115 stinkchink DrGl-27 escaped with the Orb6. 1839544 StubbyHors MiFi-27 escaped with the Orb7. 1566954 stinkchink CoHu-27 escaped with the Orb8. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)9. 713450 stinkchink TrFi-27 slain by an Orb Guardian (Zot:5)  10. 682813 Bystandard MiBe-27 engulfed by a green draconian monk's poison gas  11. 670093 NBKilla MfSh-27 slain by a bennu (Tomb:3)h> h [?25h[?0chԑ 4  [?1051l[?1052l[?1060l[?1061l