n3i  Player: lowbudgetflash Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.19:15:58.ttyrec Time: (1772565358) Tue Mar 3 19:15:58 2026 p3i [?1051l[?1052l[?1060l[?1061hp3iV)0[?7h[?25l[?1cp3i%p3i*p3ii3Welcome, lowbudgetflash. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Warperv3iv3iv3iNWelcome, lowbudgetflash the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper  v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistv3iz - Alchemist Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Warper3i= 3is 3i} lowbudgetflash the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockFly 3i =# #.#. .##.# #.#..# #.(#.. ..##..#..##...##.@.##...##[.#..##.. .[#..# #..#.# #.##. .#.# #.3i 3i2 Welcome, lowbudgetflash the Djinni Air Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?3i( 3i XPress ? for a list of commands and other information.  Found a pair of gloves, a shiny orb, 4 stones and a jade ring.  Found a staircase leading out of the dungeon.3iy 3ij  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.3i$ =# #.#. .## # ..# #.( #.. ..##..#..# #...# <#[.#..#.. .[### #.##.3i3i11.0 (1 _3ix3i3i{ =# #. #. .# #.# #.# ..###.( #..#..# #..#..# #...# #.<.# #@..# #[.#..# #..#.[# #..###..# #.# #.# #. .# .# #. .# #.3i;3iT%23i3iF3iZ  #. .##.# # ..###.( #..#..## #...# <##..#[@#..#..#.[##.#Fly ###3iC 3i' %33iO 3i 3iͩ #. .# #.# #.# ..###.( #..#..# #..#..# #...# #.<.# ##...# #@.#..# #..#.[#3iz #..###..# #.## #.#  #. .#  .# #. 3i.# #. ##3iC3i%43iN3iW _You see here a +0 pair of gloves.3iV 3i\ %53ie 3ih - _b - a +0 pair of gloves3isR  Cast which spell? (? or * to list) 3i1 3i  Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static DischargeConjuration/Air 9% 2  c - SwiftnessAir3i2 |16% 3  d - AirstrikeAir47% 4 3iZ -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3i/Swiftness Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time. Level: 3School: AirFail: 16% Power: 12% 3i/Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 12 electric damage. You aren't experienced enough to cast this spell. _________________ “JUST WALK OUT 3i07 you can leave!!!  work  social thing 3i70' movies  home  class 3iS0" dentist3i Y Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static DischargeConjuration/Air 9% 2  c - SwiftnessAir16% 3  d - AirstrikeAir47% 4 3i O3i 3i5 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3ib Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/Air3iFail: 9%  Power: 24% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. You aren't experienced enough to cast this spell.3i Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static DischargeConjuration/Air 9% 2  c - SwiftnessAir16% 3  d - AirstrikeAir47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3ih Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/Air3i"iFail: 9%  Power: 24% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. 3iGiQYou aren't experienced enough to cast this spell.3i}  Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static DischargeConjuration/Air 9% 2  c - SwiftnessAir16% 3  d - AirstrikeAir47% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3i= Shock Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1 Schools: Conjuration/Air Fail: 5%Power: 48%Damage: 1d6 (max 1d9) 3i=Accuracy: +++Range: 7Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.3is! Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 5% 1  b - Static Discharge3isConjuration/Air 9% 2  c - SwiftnessAir16% 3  d - AirstrikeAir47% 4 3i"tGSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3i3iA'#. .#lowbudgetflash the Magician#.# #.#Djinni..###.(Health: 15/15 ========================#..#..#AC: 2Str: 7#..#..#EV: 11Int: 16#...#SH: 0Dex: 13#.<.#XL:  1 Next:  0% Place: Dungeon:1##...#Noise: ---------  Time: 5.0 (0.0)#@.#..#-) Nothing wielded#..#.[#3iCast: Shock#..###..#Fly #.## #.##. .#.# #..##.##3iFound a staircase leading out of the dungeon.  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike. 3i _You see here a +0 pair of gloves. _b - a +0 pair of gloves  Cast which spell? (? or * to list) 3i,3i3iZ+#. .#lowbudgetflash the Magician#.# #.#Djinni..###.(Health: 15/15 ========================#..#..#AC: 2Str: 7#..#..#EV: 11Int: 163i#...#SH: 0Dex: 13#.<.#XL:  1 Next:  0% Place: Dungeon:1##...#3iNoise: ---------  Time: 5.0 (0.0)#@.#..#-) Nothing wielded#..#.[#Cast: Shock#..###..#Fly #.## #.##. .#3i2.# #..##.##3i_Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Shock, Static Discharge, 3iʟ_Swiftness, Airstrike. _You see here a +0 pair of gloves. _b - a +0 pair of gloves  Cast which spell? (? or * to list) 3i֨KYou begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike. _You see here a +0 pair of gloves. _b - a +0 pair of gloves  Cast which spell? (? or * to list) Okay, then.3i3i֯3i. _3ii6#. .# #.# #.# ..###.( #..#..# #..#..# #...# #.<.# ##...# #.@#..# #..#.[# #..###..# #.## #.# .3i67##3i?3iF16.0 (1 _3iL3ieO3i{ 3i݃ 3i 3i 3i1 3if 3il 3i 3i1 M=# #.#. #.# #.#..###.(#3i1 [#..#..#. #.<##@..# ..# #..#.[# #..###..####3i8 3i? %73iE 3iG 3i=# #. #. .# #.# #.# ..###.( #..#..# #..#..# #...# #.<.# ##.@.# #..#..# #..#.[# #..###..##.## #.##. .#.# #..# #. 3i3iB83iå=# #. #. .# #.# #.# ..###.( #..#..# #..#..# #...# #.<.# ##..@# #..#..# #..#.[# #..###..##.##..# #..# 3i3iX%93iػ3iϽ3i3i3ig3i3i1+ #. .## #.# ..###.( #..#..## #...# 3i+p<##...##..#@.##..#.[#.#Fly #..3i33iw;.10.0 (1.0)3iA3i3E3i@ #. .# #.# #.# ..###.( #..#..# #..#..# #...# #.<.# ##...## #..#.@# #..#.[# #..###..# #.## ##.# 3iiA .# #.## ..3iH 3iM %13iS 3i=U 3iYA 33iA 3iF 3i" # # ..###.( #..#..## #...# <##...##..#..#..###..#Fly ..#23ims _You see here an orb of glass.3i:3iS?%33iD3iJI _c - an orb of glass3i^3i&_33ia3iHd3iiX3i)j3i:k3inm3io,3iDq3ix3i{3iM{3i3i3i53i3i{3i3iX3iB3i3i"3ik3iy3i3i3i3i¡3iG3i3i3i 3iY3ii3i  You see here a ring of poison resistance.  You encounter a ball python and a rat.3iw #.#r# #.#.# # #.#.#.# #.#.#.# ..S...#######...#..........# #.@## #.#=## #.Shock #.##.# .# #. #.## #.# #. #..###.(# #. ##..#..#S   ball python (constriction, asleep) #. #..#..#r   rat (asleep)3i## ##...##.<.#3iPS.24.0 (11.0)3iD.r3ijySwandering)r3i(4==5.0 (123i3i- _The rat squeaks loudly.3iҷ3iغFGear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)b - a +0 pair of gloves 3i4 c - an orb of glass3ic - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them morevulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 4% (max 31%) You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} 3iO{offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.3i&) Gear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn) 3ijW b - a +0 pair of gloves  c - an orb of glass 3i3 3i`; 3iC lowbudgetflash the Magician#.#.#Djinni#.#r# #Health: 15/15 ========================#.#.#.#AC: 2Str: 7#.#S#.#EV: 11Int: 16......SH: 0Dex: 13#######...#XL:  1 Next:  0% Place: Dungeon:1..........#Noise: ==-------  Time: 25.0 (0.0)#.@##-) Nothing wielded#.#=## #.3iC gCast: Shock#.##.# .#Fly #. #.## #.##. #..###.(##. ##..#..#S   ball python (constriction, wandering)#. #..#..#r   rat3iC ## ##...##.<.# _Okay, then. 3iC _You see here an orb of glass. _c - an orb of glass3iD You see here a ring of poison resistance.  You encounter a ball python and a rat. _The rat squeaks loudly.3iJ 3iO 3iT 3iV 3i6S.3i3i3--6.0 (13i(3i+3i}G.S3iw~..r3i~3iCNS)3i@--73i43i3iK.S3iD.r3i3i@%83i3ig3iR  Cast which spell? (? or * to list) 3i3iC3i)3ivP _You don't know that spell.3iB)  ****.* The zap hits the ball python.  The ball python is heavily wounded.3i"K.S3i̪G.r3iOG.S3i!..3i\4--=93iM3iU _The zap misses the ball python.3i t †The zap hits the ball python.3i *******r   rat3iZx SYou kill the ball python!3i[K.r3ib;.....†S   ball python (constriction, wandering)r   rat3ihj3----11303in3iq\ _You encounter a ball python.3i1f †The zap hits the rat.*******3iG.S3iw.....††3ih2---2213i3iG _You kill the rat!3iu; *****S  )The zap hits the ball python.  The ball python is moderately wounded.3iK.S3i1...3i֝?-23i3i5 _The ball python hisses angrily.3i S*****3i5 K.S3iO< /.....3i> T1--33i]E 3iG U _The zap misses the ball python.3i t †The zap hits the ball python.3i[$ _*****3i a...†.3i 10---334Shock3i} 3i O _You kill the ball python!3i<3i3i3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3if&3i..3i43i7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iR  _11=2===3iNcn3if3ig3i:h==3imh3ii3il3im3i:n33ixn=3in3ip3is3iZt3iu3iw3ix3i z3ib|3i }3i3i"3i3i?43i0===3i!3i3i3ij3i3i03iی3i&3iq3i3iL3ip3iO3i==3i3i3i3i3iٛ53i ==3iC3i3ik 3iߡ3i _HP restored.3i%3i3iդ3i3i3i3ié3i 3iC3i3iM3i3i۱3iF 3i 3iaYou encounter a kobold. It is wielding a +0 short sword and quivering stones.3iU3i3iC 3i 3i+.# 3i?.# #3i|l#.#.#.#3im.#.#.#3i.;K........#3ik-3i^#.#######@.†#3i.........†..# 3i%Shock3i#..#####..### 3iF#=## #.3iE##.# .3iC2##.## #.#3iqK   kobold (missile, asleep)3i##..###.3i(#3iE'.###..#3iv ..#3i(#.. #..#3i ..#3i&3iR3i58.0 (23i 4.0)3ia3i==3i-3i#9.0 (25 3i_3iW3i 3i3ib_You see here a rat corpse.3iD" *****K  )The zap hits the kobold.  The kobold is severely wounded.3i- rThe kobold shouts! You hear a loud squeak.3i>.K3iݤ..K..r   rat3i;===60.0 (1.0)3igj _You encounter a rat.3i )The zap hits the kobold.*****r   rat3is>.r3i7 ..)..4--44--1 _You kill the kobold!3i4l †The zap hits the rat.3i:C******3iV†..)..3i3----55--2Shock3i?3iG _You kill the rat!3i?>  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3im 3i 3it  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i 3iT 3i  3i 3i5% : _3i% 3iP& L4==3i( 3i* 3i+ 3iq, 3iC/ 3i/ 3i0 3iR3 3i3 3i5 3i8 3i8 :==3i9 3i< b5==3i> 3iA 3iD 3i`D 3iE 3iH 3iI 3ihJ 3i L 3iN 3i^ #.#....#.#.#.##.#.#.# #.#.#)# #.#.#.#  #.#.#.# #######.#.#.# -71.0 (9.†..).....@.# #.#######†.†### 3iN_ .........†..# #..#####..####.#=## #.#.##.# .##.##.## #.##.##..###.(##.##3ihh 3in H-2.0 (10.0)3iv 3ix ' _Found a falchion.3i33i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3g3i7o3iFv3iy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i͂_3i׃3i W== _3iH3i3i>3iR3i3i3i#3iE3i3i՟ .>#  #.#  ...  #.# #.#.... #.#.#.#  #.#.#.# 5.0 (33iFA.0) #.#.#@#  #.#.#.#  #.#.#.# #######.#.#.#3iu.†..).......##.#######†.†###.........†..##..#####..###3i2T#.#=## #.3iW3iܬ*6.0 (43iB3i 4 _Found a stone staircase leading down.3iQ _You see here a +0 falchion.3i 33i 3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i>3i A3iG3iJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iSq3iq3iit3iy3i|3iP _3i3i3i13i 3iOB3iŽ3i,3iܒ3iǖ3il3i3i3i3i3iȝ3i3i3id3i3i3i3i3i3i3i3i3iծ3i3i3ic  You encounter a rat.3i .# #.# #.# #.# #.# #.#3i...#######.#r......@..>#...#######.#####Shock #.........# #.###.###.# #.#.......#3i@ #.#.#.#####r   rat (asleep) #.#.#.#3i #.#.#)# #.#.#.#3i+85.0 (93iG56.0 (10.0) _3ib3i3i%J .  The zap hits the rat.3iD*******3i'#.......3iw0s66=7.0)Shock3i63iF9G _You kill the rat!3i 3i 3i 3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i' 3iˋ 3i 3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i]3i_FGear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)b - a +0 pair of gloves 3i_4 c - an orb of glass3iӞc - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them more3iJvulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 4% (max 31%) You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.3i% lowbudgetflash the Magician.#Djinni#.#Health: 15/15 ========================#.#AC: 2Str: 7#.#EV: 11Int: 16#.#SH: 0Dex: 13#.#XL:  1 Next: 66% Place: Dungeon:1...#######.#Noise: =--------  Time: 87.0 (0.0).......@..>#-) Nothing wielded...#######.#####Cast: Shock#.........#Fly #.###.###.##.#.......##.#.#.######.#.#.##.#.#)##.#.#.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter a rat.The zap hits the rat. _You kill the rat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters3i X within range! (Use Z to cast anyway.)3i 3i2 ,- _3i 3i f  You start putting on your armour.3iY D-8.0 (13i 3i) 3i? *9.0 (23i 3i  3i" +90.0 (33i 3i 3i *1.0 (43iA 3i 3iW *2.0 (53i$ 3i& z _You continue putting on your orb of glass. x53i* 3i. 3i81 ^ _You finish putting on your orb of glass.3i _  You encounter a frilled lizard. .# #.# #.# #.# #.###### #.##.....#######.#...>##.....#######.#####Shock..... #.........#l... #.###.###.#... #.#.......#.. #.#.#.#####l   frilled lizard (wandering)# #.#.#.# #.#.#)#  #.#.#.#4.0 (2l.3iNl3i*5.0 (33iC3i#8 _The frilled lizard hisses angrily.3i 3i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.1   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.1   0.6  +11     h - Hexes3.1   0.6  +11     i - Summonings3iO 3.1   0.6  +11  c - Armour   0.0   1.0   0   j - Necromancy3.1   0.6  +11 d + Dodging2.2   2.5  +1   k - Forgecraft3.1   0.6  +11 e + Stealth1.6   2.4  -1   l - Translocations 3.1   0.6  +11     m - Alchemy3.1   0.6  +11     n - Fire Magic3.1   0.6  +11     o - Ice Magic3iH 3.1   0.6  +11     p + Air Magic3.1   0.6  +11     q - Earth Magic3.1   0.6  +11              r - Evocations   0.0   1.0   0  3i s                3i KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  3it [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3i?? r + Evocations 0.03i  r * Evocations   0.03i d * Dodging   2.23i8 o d - Dodging   2.23i e * Stealth   1.63io e - Stealth   1.63i f * Spellcasting   3.1 g * Conjurations   3.1 h * Hexes   3.1 i * Summonings   3.1 j * Necromancy   3.1 k * Forgecraft   3.1 l * Translocations   3.1 m * Alchemy   3.1 n * Fire Magic   3.1 o * Ice Magic   3.1 p * Air Magic   3.1 q * Earth Magic   3.13i  3ilowbudgetflash the Magician.#Djinni#.#Health: 15/15 ========================#.#AC: 2Str: 7#.#EV: 11Int: 16#.#SH: 0Dex: 13######.#XL:  1 Next: 66% Place: Dungeon:1#.....#######.#Noise: ---------  Time: 95.0 (0.0)3i.......@.....>#-) Nothing wielded#.....#######.#####Cast: Shock.l... #.........#Fly .... #.###.###.#... #.#.......#..#.#.#.#####l   frilled lizard##.#.#.##.#.#)##.#.#.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass.  You encounter a frilled lizard. _The frilled lizard hisses angrily.3ib3i%3i!3i#3i 3i 3i 3i= e _A frilled lizard is nearby!3i68W .  The zap hits the frilled lizard.3i|=[*******3iv4.......3im77=6.0 (1Shock3ij3i0R _You kill the frilled lizard!3iky3i3i3i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i3i3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i 3iH 3i 3i 3i 3iV $ _3i4 ,3i 3i& 3i 3i. 3i0 3ia 3i 3i 3iE 3i 3iL 3ih 3ih ,3i 3i( 3i\ 3i 3i 3i 3i8 3i| 3i 3iP 3i\ ,3i| ,3i 3i 3i 3i) =#.######## #.#####.....#######.#................>#####.....#######.## #........# #...... #. #......### #.###.# #..#......# #.#....- #...# #.#.#.# #.#..###### #.#.#.# #... #.#.#)# #...+ #.#.#.# #...# #.#.#.#3i  ##### #######.#.#.# .†..).......# #.#######†.†### .........†..#3i /105.0 (9.0)3i H-6.0 (10.0)3i 3iv# T _d - a coppery potion3i d3i+l3isr3it _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3ik3i$3i{3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iPI3i3i3i:P _3i3i3i3i3i3i3i3i3iS3i3i`3i3i3i3i3i3im3i3i.3i3i3i{3im3i3iK3i3i)3i3iy3i0,3i43i,3i?3i 3i_3i",3i3iU,3i3i3i?3i,3iD3i 3i ,3i 3i  You encounter a goblin. It is wielding a +0 dagger.3i{`#.#..###### .#...  #.#...+ .#######.#...# .........#####.######................†..).........#####.###############.# .....3i#..# #..#####.###...##### #.Shock#...  #.#...  #.#...  #.#...#. g   goblin (asleep)....#...g.. 3i&N20.0 (14r3i.r   rat (wandering)3i5+1.0 (153i)=3i@T _You encounter a rat.3i n †The zap hits the rat.3iA *******3it} o......†3i# p4--88=2.0)3i 3i  3i> A_You kill the rat!3io )The zap hits the goblin.3i*******3izk......)3i3i#.#..###### # lowbudgetflash the Magician#.#...## Djinni#.#...+# Health: 14/15 ======================--.#######.#...## AC: 2Str: 7.........#####.####### EV: 11Int: 16................†..).. SH: 0Dex: 13.........#####.####### XL:  1 Next: 100% Place: Dungeon:13i1#########.# ......... Noise: =--------  Time: 123.0 (1.0)#.....@...# #..#####. -) Nothing wielded###...######. Cast: Shock#...3i8#. Fly #...#.#...#.#...#.....3iu#.†.)..## 3i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a goblin. It is wielding a +0 dagger. _You encounter a rat.The zap hits the rat. _You kill the rat!3ip.The zap hits the goblin.3iV _You kill the goblin!You have reached level 2!3iQ/  --more--3iC 9/21-2 0% Shock3i" 3iT 4 _3i43i 53i= _20=3i~D3i@G3i4K1===3iK3i6L3iO3iP3ixQ3iR3iT3iMV,3ixW3iY3iJ[3i[3i]3ii_3i>a3ia3==3ib3i'd3ie3iMf3iJg3i&i3ij3ik3il3i{n3iOp,3iq3is3ieu3iu3iw3ix3iz3iu{3i|3i~3i3i3i3ib3i,3i%3i3i[3i3if3i 3i3i3i3ig3i13i3iI3iݘ3iu,3iw3i{3iߞ3iG3i3ie3i!,3iӣ3iZ3i,3i3id3i,3i3i3i3i\3i3i3iʱ3i!3i3i3i[,3i3i3i43i3i3iW3i3im,3i=3i#.[  #.. .#### #.. ...... #.# ...... #.# .... #.#  #.# #......-53.0 (30.0) #@############...# #............#...# ############.#...# ........#...# ........#...# ............  .......†.)... 3i ######....... #....... 3i33iE-4.0 (313i3i( _Found a ring mail.3im;3i?3i(F3iH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i 3iŒ 3i 3i 3i! 3iϜ : _3i 3i c  You encounter a bat.3iT "b.## [# .#####.3i O ...... ...... ####### #......Shock.############...#............#...#############.#...#.#...# b   bat (asleep).#........3i 05.0 (1.0)3i 16.0 (2 _3iٷ 3i 3iM #b.# #..# #.[# #..  #.. 3i+ #.#  #.#  #@#  #.#  #.# #.. ###  †.)3ipi #b.# #..# #.[# #..  #..  #.#  #.#  #@#  #.#  #.# #.. ### †.)3ij3ik3ip3irZ _A bat is nearby!3iL †  The zap hits the bat.3i&\*******3i03i†......0--5=7.0 (1Shock3i^3iG _You kill the bat!3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i 33i 3i 3i! : _3i 3i 3i 3it 3i L1==3i 3i 3is 3i 3i` 3i 3i ,3i 3iI 3i 3i* 3iL 3i 3iK 3i :==3ib" 3iv$ 3iS& 3i& 3im' 3i( 3iQ* 3i* 3ib+ 3i;- 3i0 j  You encounter an endoplasm.3i= ;#..#### #...... #..#..# #..#†.# # #.#..#####.# #.##.[##... #.#3iy> \#..##.#### .#######.#-#....@...# .........#.###.##.# ....Shock#.# ..# ......#.#.### ##########.#J #......#.############...##### J   endoplasm (asleep)#............#...#############.#...#........#...#3i`N +66.0 (93ia l-7.0 (10.0) _3i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter an endoplasm.endoplasm.  The endoplasm is severely wounded.  The endoplasm quivers.  The zap hits the endoplasm.3i]****3i+^6....3ies10=8.0)Shock3i l3ijoM _You kill the endoplasm!3i3i2 3i3ig _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i.3i3i3i*3i3iA: _3i3i3iC3i\3i63i3i3i3i3i3i3i3i"3i3iV3i:3i3ip 3i 3i 3i 3i 3i 3iq3i3iq3i3i3il3i3iX3iN3i3i3i@3i3i 3i: 3i 3i4"3i#3i%,3i|&3i)3i`+,3i,3i[.3i-=#####..#...... #..)# #..#..#..# #...# #.....#†.# #...# #.#..####..#####.#...# #.#...# #.[##... #...# #.#...+ #..##.####...#######.#...# #........#...........#####.-813.0)#.###.##.#@.......3it>.#.#...##.............######.#.######.#########.# ..#.#........#.........# #.#.############...######............#...#############...............#...##3ibE3iME-2.0 (143iS3iV* _Found a short sword.3it" 3i) 3i/ 3i2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3if 3i 3i 3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3ig 33ig 3ij 3i>l 3iq P _3i8r 3ir 3i*s 3i/u 3iNv 3iv 3ie~ 3ig 3i. 3i 3i^ 3i 3i X3i 3i 3i 3i 3iw ,3ip 3iE 3i  #########. ........... .###########... ..#####. [...........# #..#...9.0 (73iV .0)### #@..# #..#.... #..)# #..#....# #...# #.....†.# #...# #.#..###.#####.#...# #.#...#[##... #...# #.#...+ ..##.####...#######.#...#3i  #........#...........#####. #.###.##.#................. 3i­ 3iʹ +90.0 (83i 3i - _Found a leather armour.3i03i73i[>3i@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i3i3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i I3i 3i 3i P _3iq! 3i" 3i4# 3i9& 3i ( 3i^( 3ii) 3i* 3i, ,3i- 3ij/ 3i0 3i1 3i 2 3i3 3i05 3i5 3iA6 3i7 3iK9 3i9 3i[: 3i; 3iF= 3i= 3ir> 3i_A 3iB 3i\C 3iqD 3iE 3iG 3iG 3iH 3iJ 3ixL 3iM 3iM 3iQ 3iS 3i5T 3iU 3i8W 3iX 3iY 3iY 3i[ 3i] 3i] 3i_ 3ia 3i2d 3id 3ie 3i g 3ii 3i_i 3ij 3im 3i,o ,3ikp 3ir 3iwt 3it 3iu 3igw 3iy 3i]y 3ijz 3i| 3i~ 3i~ 3i 3i 3i 3i- 3i 3i> 3i 3iކ 3i 3iۈ 3i 3i_ 3iŠ 3i$ 3im 3iǎ 3it 3iې 3i" 3ik 3i’ 3i 3iB 3i 3iԕ 3i" 3i 3i 3i 3i 3i˛ 3i 3i 3i 3iŸ 3i 3i 3iܡ 3iU 3i 3i- 3i 3i 3iߧ 3iW 3i 3i= -###..##^# #.# #.#  #.# .########.####### 221.0 (31.0) >......@........# 3iܶ  .......##.##....##  ####.#....##.....##  # ####.##...#..# #.##...##.# #..#...##.#  #......##.# 3i[  #.#...###.##  #.###.###..#####3i 3i +2.0 (323iq 3i ; _Found a stone staircase leading down.3i33i43i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iV3i[3iSa3ic _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i!3i3i3ig3i _3i3i3iA3i43i3iX3i],3i3i3it  You encounter a goblin. It is wielding a +0 club.3i\#g ####. ..##. #^#3i#. #.##. #.##. #.# #.########.####### ##>@..............# #........##.##....##Shock3i?8 #.####.#....##.....# #. #.####.##...#..# #.# #.##...##. #.# #..#...##. g   goblin (asleep)3ii #.# #......##. #.# #.#...###.3i[ ... #.###.###.3i07.0 (5.0)3i&18.0 (6 _3i#3i&3i73iYContam: 10% 9.0 (13i.3id C _You miscast Shock. Nothing appears to happen.3iφ M )  The zap hits the goblin.3iƋ *******3i @)......3i_ 0--5=30Shock3i! 3im$ J _You kill the goblin!3i>o3it3iz3i| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i;33i33i8P _3i?3i"@#13iV@)==3iA3iB3iKC3iC3iE3i F98% 3iF3iLH3iH763iI3i/3i= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iåI3iK3i[$ _3iDzy  You encounter a bat.3iC...3ijY9=.........-Shockb   bat (wandering)b73i4b.3i<.b3i3izK-8.0 (2 _3i3i,3il *****b  **The zap hits the bat.3iJb.b.3i%b.3i<>.....3i`8-=9.0 (13i3i0[ _The bat is heavily wounded.3iZWGb.b.3ia3i[c7--Contam: 10% 703i4k3iqm~ _You miscast Shock. Nothing appears to happen. The bat barely misses you.3iIa*******3ijb.3iS#.b3i>.....3i^^6--13ia3i _The zap misses the bat. The bat misses you.3ia*******3iDd #b.3if b.3io >.....3iIr ^5--23i~z 3i&} _The zap misses the bat. The bat barely misses you.3i N †  The zap hits the bat.3i k**3i .†3iƗ z-903Shock3i* 3i G _You kill the bat!3i3i[&3i-3i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i03i3i3io _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i3iT3i4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i3i3iE3i|$ _3iJB3i3i!,3iL3}6=8% 643i4723i53in87==13i93i=3io='3i>3iIBZ _Your magical contamination has completely faded away.3iB3imD3iF3iG3iH3iK3iK9=3iKM3iO3i%PK8=3ifR3idT3iT3i,V3i{X3iX3i8Z3i1],3i>_3ia3i:b#93ibbE==3iVd3ixg,3ih3ik,3il3io,3iq3is3it$203i7tE==3i!v3in3i3iB3iU3i9=3iI3i3iL1==3i3i3it3i3iD3iBB3iI3i3i,3iY3i3iP==3iL3i3i3iK3iݿ3i3i,3i3i3id,3i 3i3is3i3i3i53i,3i3i73iX3i3ik3io3iE3io,3i3i 3i,3i3i3i3i$3iA3i3iu,3i3i3iA,3i3i 3i ,3i 3i3i3iq3i3iK3i3i.3ic3ig3i\3i3i3i3i! ,3i!3iw"3iv$,3iB%3i'3i(3i.3i2c  You encounter a rat.3i @B  # #....†.....#†  ....###.###.#..  ##.##.......#.[  #.##.).....#..#  #.##.#..##.#...  #.#........#.##  # #.#..#.#...#.# 3i@ ##r####.####...#.#.#-  #...@..........#.#.#  #######..........#.##Shock  ########.###. ### ####  r   rat (wandering) 3iGA}  3iE0323.0 (50.0)3i%L3iQL-4.0 (51 _3iX3iU\3i5 l †The zap hits the rat.3i8 C**3i˛ 5†.3i r5=5.0 (1.0)Shock3iϨ 3i" G _You kill the rat!3ie3ii3in3ip 3i-q_You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i]33i^3i`3ia3if _3ig3ig3i5h3ih3il_  You see here a rat corpse.3i:n3i"o _3izo3ip3iq3iq3iFr3ir3i+t,3it3iu3iv3iv3iw3iw3ix3iWy3iy3i%{3i{3i|3i|3i 3i3if3iԀ3i3i3iV3i3ip3i3i3i3i3i‹3iF3i(3iŽ3iF3i3i3iœ3i3i3i 3i3if3i3i3iΞ3is3i3i3i3i,3ic3i3iP3i3i3i3i̩3i 3iN3i3i.3ip3i۬3i3i3iƮ3i&3i3iB3i3ik3i3i3i&3i83i3i˽3i{B3i,3i3i3i3i3iJ,3i3il3i3i3iN3iW3i<  You encounter a gnoll. It is wielding a +0 spear.3i #..   #.#   #.#   #.#   #.#   #.####  ######## ##>.....  #.....j# #.......-  #@# #.###3iyk  #.# #.# Shock  #.# #.# #.#   #.##.# #.#  #.##.# #.#3i  #.##.# #.####.## j   gnoll (polearm, asleep)  #.##.# #.##.....3ib  #.##.# #.##.....  #.##.# #........3i/54.0 (29.0)3iL-5.0 (30 _3i3i[***j  )You see here a rat corpse. _You encounter a gnoll. It is wielding a +0 spear.  The zap hits the gnoll.  The gnoll is lightly wounded.  The gnoll shouts!  The zap hits the gnoll.3iA3j.3iI.3i5J~0--====6.0 (1.0)3i\P3iR] _The gnoll is heavily wounded.3i. *** The zap hits the gnoll.3i1 Z .j.  3i-2 CThe gnoll is almost dead.3i5 15-------=---73i= 3iH C _The gnoll hits you from afar with a +0 spear.3i l )The zap hits the gnoll.3i k***3iC <.).3iu 3i  #..lowbudgetflash the Magician #.#Djinni #.#Health: 14/21 ================-------- #.#AC: 2Str: 7 #.#EV: 11Int: 16 #.###### SH: 0Dex: 133iu ]  ######## ##>...... XL:  2 Next: 165% Place: Dungeon:1  #....).# #........ Noise: =--------  Time: 358.0 (1.0)  #@##.####.#. -) Nothing wielded  #.##.# #.## Cast: Shock  #.#3i #.# #.# Fly   #.##.# #.#  #.##.# #.#  #.##.# #.####.##3i    #.##.# #.##..... 3i8   #.##.# #.##.....  3i\  #.##.# #........ The zap hits the gnoll. 3i _The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is almost dead. 3i b_The gnoll hits you from afar with a +0 spear.  The zap hits the gnoll.3i _You kill the gnoll!You have reached level 3!3iv /  --more--3i&s  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 3i8& 7/25-8332% ShockYou feel clever. x2  The power to cast Slow wells up from within.3i>A3iL _Spell assigned to 'e'.3i33i13iq3i:$ _3i18=3i3i3i3i,3i3ie,3i3i^3i9=3iD3i3iK9=3i3i,3i3i3i3i3i,3i3ik3ii20==3ib3i3i.3i33iQ,3i<3i3iW3i3i3i#13iE==3i3i+,3i3i{,3i3i,3i3i~2==3i`3i3iA3i3i/,3i3i ,3iI 3i 3i h3==3iC3i|3i3iX3i3i3i3iC3i3i43i3ih4==3i3i3i*3i3i,3i`3iv3i3i3iO=3i3i!K5=3i!3i"3i$3i%3i%3i&3i'3iD),3iN*3i+3i -3ih-3iP.3i2=  You see here a +0 spear.3i33i4@= _3i>53i<3i=3i>3i?3iB3iJD3iD3iD3iG3iI,3icK3iNM3iO,3iP3iQ3i9S3i T3i_T3iW3iX3i*Y3iY3i\3i^,3i_3ib3ib3ic3ivc3ie3ivf3if3iYg3iSi3ij3ij3ik3im3i^o,3i;p3iQr3is3it3iu3iWw3iUx3ix3icy3iD{3i|,3i}3i3if3i3i3iW3i4,3ie3i3iI3i3i@3i3i3i 3iʓ3i3iݘ,3i3i03i3i3i93i3i0,3i3i3iE  #.##.# #.# #.# #..#...##.#  #.##.# #.# #.# #......##.#  #.##.# #.####.####.#...###.##  #.##.# #.##......#.###.###..##  #.##.# #.##......#............  #.##.# #.........###########..  #.##.# #....#...[...........##  #.##.#####....###########...### -415.0 (57.0) ##.##...........@......[ #..)# .......####....##..##### #...# ######....†.....#÷.# #...# ........###.###.#..#####.#...# #.####.##.......#R;49m.[##... #...# #.# #.##.).....#..##.####...## #.# #.##.#..##.#........#.. #.# #.#........#.###.##.#.. #.# #.#..#.#...#.#...##.3ia3i<E-6.0 (583i3i# _Found a robe.3i>3iE3iZ3i&^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i33i,3i3i؛ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iX33iR3i3i3i$ _3i ,3iV 3i 3i>3i3i3i-3i3i 3i3i3i*3i63i,3iJ!3i#3i%3i&3i'3i)3iL,,3i-3i3<  You see here a +0 robe.3i63it7 _3i93iE3iG,3iH3iL3iRO,3i Q3i.V3iW3i X3i{Y3i^3ih,3i_k3i;p3iXr3ir3i?t3iv3iy3i}y3i{3i3iՀ3i3i[3iY3i^,3i3i3ia3iȏ3i3ip3iؕ3i3iܖ3i03iț3i 3iL3i3i3i 3i3i]3i",3ia3i٫3is3iڭ3i׮3i3i*,3i|3i3i3iL3i>3i;3i3i3i3i3i3iB3i3i3i,3i3i3iF,3ik3ip3i3i3i\3i3i3i 3i3i 3i3ig,3i3i3i3i3i3i)3if3i53i3i'3ip3iY3i3i,3iU3i3i,3i3i3i,3i3i83i3in3im3ix3i3i3i3ik3i3i3iH3i3i33iq3ih3i3i3iF3i3i3i;3i[3i3ib3ip,3i3iA 3i 3iB 3i 3i 3i,3iA3i~3i3ib,3i[,3i,3i3i' ........# ##..#####..### #...##### #..# #.#=## #. #...# #..# #.##.# .# #...# #..# #.##.## #.# #...# #..# #.##..###.(# #...## #..### #.###..#..# 3ie(.....# #....# #.. #..#..# .)...# #.##.#### ##...# 64.0 (4 .....# #.##@.# #.<.# # #.###.# ##...# #.# ..# #..# # ... ...> #..# #3iE){ #.. ...###..###..# ## ##.# #.## ##.# .# #. .# .# .# #. .# #.3i)!3i^13i15+5.0 (493ie;3i.##..#..#  ##.......###..###..#  #######.# #.## ##.#  3i6 #.# #.# .#  #.##.# #.  #...# #. #.### ..- # #   #.# 3i6 & #.# #.# #.#.#3i7 W#.# 3i== /814.0)3i/F [-2.0 (153igK c _c - a scroll labelled LIOCENW GIPNE3i 3i3i3iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i}q3i`v3iz3i} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iB3i3i3ie3iO3iP _3i73i3il3i3i3i3i3i3i3i3iQ3i*3i3i3i;3iR3i3iT3i 3i3i3iP3i3i 3i ,3i 3i3iF3i3i%3i3iT3i3i3i3ip3i3i3i3ib!3i!3i"3i$3i&,3i}'3i(3iN)3i)3i)3ib+3i%,3i],3i-3i-3i.3i.3iE/3i!03i03i,13i13i4;  You see here 4 stones.3i53i6 _3i}73i"93i93i+:3i:3i,;3i<3iH<3i}<3i=3i>3i>3il?3i@3iB3iaB3iC3iE3iF,3iG3iH3iJ  You encounter a goblin. It is wielding a +0 club.3iYR #.#.#.# #####.#.#.# ..).......# #####†.†### .....†..# #### ####..### ##..# #.#=## ##.#.#   #.##.# #.##.####.g+  #.##.## ##.#.@......#  #.##..###.(#........# Shock 3iR## #.###..#..###........ .# #.. #..#..# ..$...... .#### ##...## #.....### ..# .##.<.# .....#.#  g   goblin (asleep) #.## #.##...## .......# #..##..#..#..# ........ ....>.##..#..# 3i=^-505.0 (233ic26.0 (24 _3ik3iq3iI m )The zap hits the goblin.3i? u******3iߙ .)....4-40=7.0 (1.0)Shock3iF 3i J _You kill the goblin!3i; 3i`E 3isL 3iO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i93iA3i 3i  3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i63i{73i93i#<3iJ@: _3i@3iA3i#B3ijD3iD#53iD(=3iE3iO3icQ3iQ3i W3ioY3i\3i*]3iV^3i|a3iSc3ic3id3ih3ih#=3iPi3ivj3inA _You now have 16 gold pieces.3ip3iRq3iur3it3iw,3iy3i:{3i6}3i}3i~3i3i3iD3i3ik3i3iȉ3i=3i.$  Things that are here:3iB_  a +0 club; a goblin corpse3i3i3i3iҖF _You reach down and open the door.3i3i3i73i@  There is an open door here.3ii3i<DWater _3iy3iJ3i%3i3iL3i3i ,3i3iF _You reach down and open the door.3i|3i޲(3i3i7@  There is an open door here.3i3iDWater _3i3i3i!3ih3i,3iF _You reach down and open the door.3ip3i3i3i3i3i (3i3i _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.3i       #######   #### #.....#   ##..# #.###'##  ##.#.# #.##≈≈≈###  #.##.####.)'≈≈≈'.#  -29.0 (22.0) 3i.#.#........#≈≈≈#@#  .(#........##+##.#  .###........# ..#  ............#.##  ##.#.....######.  ##......#.# #.  ##........# #.  .#......... #)  .########.#..  3i3iF-30.0 (233i3i* _Found a short sword.3iN3i3i3iG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i 3i 3i 3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iT 3i 3i 3i 3i 3i P _3i 3i8 3i) 3i? ,3i 3i 3i2 3i 3i* 3i 3i< 3i 3i 3i 3i %  3i There is an open door here.3i 3iR DWater _3i 3i 3i 3i0 3i 3i F _You reach down and open the door.3i4 3i (3i 3i4 @  There is an open door here.3i 3i  _3i 3i 3i) 3ir 3i 3i 3i 3i 3iF 3i 3i 3i 3i 3iR 3i ,3ic 3i 3i ,3io 3i 3i>" 3i" 3i# 3i1& 3i' 3i/( 3i) 3i+ 3i- 3i. 3i / 3i 1 3i2 3i+3 3i4 3iF7 3iS9 ,3i<: 3iD 3iH 3iQH 3iI 3iZZ  3iZ ## ##..# #.###'## ## ##.#.# #.##≈≈≈### .# #.##.####.)'≈≈≈'.# .## ##.#........#≈≈≈#.# ..###.(#........##'##.# 3i<[ #..#..###........#.#..# ..#..#............#.## #...##.#.....######.# #.<.##......#.#@).#.# 3i[ e##...##........#.#.#.# #..#..#..........# #)# #..#..########.#...#.# ..###..# #.#.###.# .## ##.# #.#.# .# .# #.#.# ## #. #.#.# 3iM\ # #. #.#.# 3ib  ##..# #.###'##  # ##.#.# #.##≈≈≈###  # #.##.####.)'≈≈≈'.#  3ic ## ##.#.#≈≈≈#.#  .###.(#.##'##.#  ..#..###.#.#..#  ..#..#......#.##  #...##.#.....######.#  #.<.##......#.#.@.#.#  #...##..#.#.#.#  ..#..#....#.#)#  ..#..#3id x#.#...#.#  .###..# #.#.###.#  ## ##.# #.#.#  # .# #.#.#  # #. #.#.#   3id z#. #.#.#  3iql +503i2p +1.0 (213iw 3i'| } _You see here a +1 hand axe of draining.3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i+3i3iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iV _ ..##........#.#.#.#  #..#..........#.#)#  #..########.#...#.#  ..# #.#.###.#   ##.# #.#.# .#   .# #.#.# .#   #. #.#.# ># 3i   #. #.#.###.#  62.0 (1 .. ..#...@.#   # #######                3.0 (12 _Found an escape hatch in the floor.3is 3iv 3i~ 3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3io233i33i963iv<P _3i2@3i[B,3iB3iI3i K,3iK3iTM3iN3iN3i`O3i6Q3i 3iɈ,3i3iY3iT,3iŏ3i93iB3i3i3i,3i3i3i3i,3iZ3i3i3iE3i3i3ij3i03iB3i3i,3i3i3i0,3i3i3i3i3,3ir3i3i>3iz3i3i3i3i<3i>3i 3in3i3i 3i3i 3i3i`3i(3i,3iB3i.,3i3i,3i73i3iT 3i 3io!3i\(n3i<h3i.?B3i?3izA,3ivB3iC3iED3iD3iE3i[F3iEG3iG3iH3i$I3i N3iN3iO,3iP3iQ3iR3iR,3iPT3irU,3i'V3i0W3iW3iVX3iX3ib3iHcB3ipd3iUe3ie3icf3ig,3ijB3i7k3iqk3i1pn3i.s3iPt,3it3iv3izn3i{,3i|3i0~,3i~3i'3i,3i3i3iB3ih3i{X3i3iB3iͤ3i3i3iϦ3iW3i.3i,3i3i3i3i|3i!3iB3i3i3in3i3i3i3i3iڶR  There is a stone staircase leading down here.3i3i _3i3i3i3i3iF3i3i,3i3i3i|3i3i3i3i|3i3i3i$3iI3i3i 3i3i3im3i3iR  There is a stone staircase leading down here.3i3i _3i3i3i53i3i3i3i93i3i3il3i,3i3i3iB3iF X3i 3i 3i! 3i:3i< ###.#...# #..# #.##.## ## ....#...# #..# #.##..###. ....#...## #..### #.###..#.. .........## #....# #..##..#.. ...†.)...##. #.##.####.###...# ##.......# #. #.##..# #..##.<.##.......# #.: #.###.####.##...###.###### #...##.###..##..#..#..667.0 (104.0)#.# #...'@.......>.##..#..#.# #..?##.......###..###.#. #.... #######.# 3il= #.## ###...#.###.# ##..#.##.## #..#...####.####.##.# _You reach down and open the door. _Found a parchment of Animate Dead.3iM I3i+ 3i P _3i\ @  There is an open door here.3iB 3i  _3iu 3i 3i 3i, 3i\ 3i  ......#...# #... #..# #.##....#...###...###..### #.###..#.......##....##....# #..##..#†.)...##....##.##.####.## ####.......# #...##.##..# #..##.<  #.......# #.:.##.###.####.##.. ##.###### #...##.###..##..# #.# #...'........>.##..# #.# #..@##.......###..## #.3i ...########.# #.##  #.....# #.###.#  #.....# #.##.## ......## #...########. #.### ## #. #.# #.#3i 170.0 (3.0)3iK *1.0 (43i 3i_ ` _e - a scroll labelled LYIMOROORR3i3i 3i 3i\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i 3i3i^3i3ia3i P _3i ,3i 3i,3i*3i3i3i3i&3i3i<3i3iv3i3i3i 3iE!3i="3i#3i%3i &3i&3iR(3iy*,3i*3i,3i.3i.3i.3i/3i13im13i13i23i%43i43i43i7,3i;83izD _You now have 28 gold pieces (gained 12).3iƄ3i;3i3iJ3i43iB3ij3i 3i>3il3il,3i3iU3ir3i3iU3is"3i$3i$3i&3i)3i,,3iY.3i_@@  There is an open door here.3iA5 _3i/D3i2H3iyI3i=J3iJ3i#N3iO3iO3iP3iS3ipU3iU3iV3iY3ian3iXc,3if3ig3ig3iHm,3iRn,3i q3is3iJu3iu3iv3iy3i |3ix|3i}3i3i҃B3i3i3i3i83i03i,3i=3i73i3ix3iŗ3iw3i,3i3i3iB3iԨ3i-B3i3i.3i3iS3i3i3i3i3ia  You see here a rat skeleton.3iI3i# _3i3i3iq,3i3i3i3i3i#3iI3i"3i3i3i3i3iZ3iK3iC3i_3i 3i 3i 3i R  There is a stone staircase leading down here.3i# 3i 5 _3i ,3i: 3i 3i 3i B3i 3i 3ih 3i4 3i~ 3i ,3i 3i 3i 3i ,3i B3i>" ,3i# 3iX# 3i# 3i[  ### #.. #.# #.# #.# #.#758.0 (87.0) #@# #.# #.  #. #.# #.######## #.# ####.....#######.# ................># _Key pressed, stopping explore.3i` | _3i,a 3iFb 3i c 3ifc 3ic 3ie 3if ,3iqg 3ih 3izj ,3ij 3im B3iIn 3io 3iaq 3iq 3i8r 3i/s 3iDt 3it 3iu 3iv 3iw 3iw 3i@x 3iyy 3iz 3i { 3i{ 3i~ 3iB #####.####........###.########..........#.#.########68.0 (10#.#.@.......#.#.#.#####.#.#.#.##.#.#.##.#....#.#.#.# #.#.... #.#[ .# #.#9.0 (113i 3i ) _Found a chain mail.3i 3i 3i, 3i* 3i͝ 3i n3i֤ 3i 3i9 c  You encounter a bat.3iw #####.####........###.########.......... #.#.##########.#.........##.#.#.######.#.#.# #.#.#@# #.#.......# Shock#.#.#.#.#.##.#.......#.#[..# ...#.#.... .....b   bat (asleep) ###### #.#.#.. .... .....#######.#b###3if  #### ............>#3i 171.0 (2.0)3i& N2.0 (3 _3is b         #.#.###  #.#....  #.#.#.#####.  #.#.#.# #.#.#@# #.#.......#  3iW #.#.#.#.#.#  #.#.......  #.#[..# ...  #.#.... .....  #.#.#.. .... #b### #### >#3i L0         #.#.###  #.#....  3iaMb#.#.#.#####.  #.#.#.# #.#.#@# #.#.......#  #.#.#.#.#.#  #.#....... #.#[..# ... #.#.... .....  #.#.#.. ....#b### ####>#3iU3i]3iuf3ilgZ _A bat is nearby!3i          #.#.###  #.#....  #.#.#.#####.  #.#.#.# #.#.#@# #.#.......#  #.#.#.#.#.#  #.#.......  #.#[..# ...  #.#.... ..... 3i} w #.#.#.. .... #b### #### >#3i,          #.#.###  #.#....  #.#.#.#####.  #.#.#.# #.#.#@# #.#.......#  #.#.#.#.#.#  #.#.......3i  #.#[..# ... #.#.... .....  #.#.#.. ....#b### ####>#3i 3iY 3i 3i Z _A bat is nearby!3iy L .  The zap hits the bat.3iu *******3iH K.......3iJ l2=3.0 (1Shock3i 3io! G _You kill the bat!3i 3iy3i3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iu33i3iW3i.3i+: _3i3iy 3i 3i!3i$3i&3i'3i'3i+3i,,3i-3i03i3k  You encounter a ball python.3i\A0#.#.#########  #.#.........#  #.#.#.#####.  #.#.#.#...  #.#.#.#.###  #.#.......# #  #.#.#.#.#.# #.##. #.#.......#?....S -3iRBS#.#[..#..@....... #.#...... Shock ## #.#.#............ .#######.#.############. ........>#.  .#######.#####   S   ball python (constriction, asleep) .# #.........#  ## #.###.###.#   #.#. 3iQ*7.0 (43irXD-8.0 (53i[^3iSah _Found 3 scrolls labelled OLITUS DAUTUCE.3im;     #.#.#  #.#.#.#... #.#.#.#.###  #.#.......# #  #.#.#.#.#.# #.##.  #.#.......#?....S  #.#[..#..@.......  #.#...........#..  #.#.#............ ############. >#.    3irr     #.#.#  #.#.#.#... #.#.#.#.###  #.#.......# #  #.#.#.#.#.# #.##.  #.#.......#?....S  #.#[..#..@.......  #.#...........#..  #.#.#............ ############. >#.    3i y3i|b _A ball python is nearby!3ih5  3ih   #.#.#  #.#.#.#... #.#.#.#.###  3iix#.#.......# #  #.#.#.#.#.# #.##.  #.#.......#?....S 3ici #.#[..#..@.......  #.#...........#..  #.#.#............ ############. >#.    3i U     #.#.#  #.#.#.#... #.#.#.#.###  #.#.......# #  #.#.#.#.#.# #.##.  #.#.......#?....S  #.#[..#..@.......  #.#...........#..  #.#.#............ ############. >#.    3i 3i 3i8 b _A ball python is nearby!3i; t †The zap hits the ball python.3iv x*******3iM Q...†...3i[ 4-5=9.0 (1Shock3ib 3i9e O _You kill the ball python!3iIi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i؍3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3ivb_3ig: _3ii3i#. # ######.#####   #.........#  #.###.###.#  83.0 (4-4.0 (53ik3ie _h - 3 scrolls labelled OLITUS DAUTUCE3i9%3i%3i&3i/*3i,3i1{=3i13i[23i-53i 73i73i73i93i%;3im;3i(<3i=3ie.  You encounter a frilled lizard.3io     ## #####.########.#  #...........l..#  ###.####### ####@#  #.......... ..##.#  3i^p!Shock #.#.#########.##.#  #.#.........#.##.#  #.#.#.#####.#.##.#  #.#.#.#..........#  l   frilled lizard (asleep) #.#.#.#.###.#.#### #.##.#.# #.#.#.#.#.#.#.##.#3iDx/96.0 (12.0)3iz27.0 (13 _3i܀3i3i] ###  #######.#  .....l..#  ####@#  ..##.# #.# #.# #.# ....# .#### .# .##.# 3itX  ###  #######.#  .....l..#  ####@#  ..##.# #.# #.# #.# ....# .#### 3i[Y y.# .##.# 3i^ 3i` 3ive 3iwh e _A frilled lizard is nearby!3ip U .  The zap hits the frilled lizard.3iv m****3ic ....3i% r7=8.0)Shock3i 3i R _You kill the frilled lizard!3i 3i3ih3i4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3io3i_p33iq3ir3i^wP _3ivx3ix3isy3id{3ic|3i|3i}3i8~3i?3i3i3i'3i3i@3iς3i3i$,3i3i3iu3i·3i63i3iߊ,3i>3i=3i3id3iÍ3i3io3i‘3iY3i73i3iJ3i3i3i,3i3i3i3i+3i3iȜ3i3i3i3i3i3i]3i3i"3i3i3i3i23iȬ3i.3i3i3iH3i3if3i,3iw3iܵ3i޶3i¸3ik3iĺ3i3i̽3i˾3i3i3i3i,3i3i3i{3i3i3i7B  You see here a +0 chain mail.3i33i _3i3i3i3i3i3i3iP,3i`3iV3i3is3i3i3i~,3i3i,3i(3i3i3iZ3i3id3i3i3i.3i3i3i 3i 3iq 3i 3i3i 3i3i3i3iQ,3i3iO,3i3i93i3iv3i3iX3i_3i3i3i3i 3i 3i`!3i"3i#3iP$3i%3i93i93iU:3i(;3iC3i1E3i4F3iF3iNO3iQ3iiR3i8S3i[3i-]3i]3i^3i_f3ig3i h3ih3ip3is3ihu,3i|3i~3i3iD3i‡3iЈ3i93i73i3i(3i3i3i?3i3i\3iȞ3i3iM3i3i3i3im,3i3il3i?,3i3i3i(3i3i3i3i3i3iy3i3i4X3i,3i!,3i"$3i,%3i%3i&3i+3i%-3i-3iN.3i23ix43i43i53i93iB;3i;3i<3i/B3i D,3iPE3iJ3iNB3iFS3iU3iU3i|V3iZ3i}\3i\3i9^3ib3i+d3id3ie3iXj3i7o3ivp3iq3iu3iLw3iw3ix3i}3i/,3iA3i3i˄3iD3i3ih3iԊ,3i3i53iu3i3i3i_3ii3iܖ3ir3iΚ3i3i.3iȜ3i3i3i3i3i3i,3i3i3ih3i!,3i3i,3iƮ3i3i3i\3i3iB3i(3i3i3iչ3i\3i3i3i3i{3i3it3i73i33i3i3i3i3iW3i3iu3i53i3ia3i3i>,3i3i3i3i3iR3i3i3i3iH3i3i3i3i3i3i3iK3i3ib3ig3i3iB3i3i ,3is,3i3i3i,3i3i3i3i3i3i.3i3i3i3i3iB3i3i/3i3i>3id3id3i3ik3i3if3i3i*3iR3i 3i`3i3i3in3i3i 3i 3i 3i% 3ix 3iC;  There is a shaft here.3i3iE _3i3i3 ###   #)######### -90608.0) #.........  #.########^  #.#  3iy4 #.#  #.#  #.########.######## ##>...............# .# #........##.##....## .# #.####.#....##.....##3i:7-3i?3i?BE _Done exploring.3i I3i 0.0)^..........3ix 3i% 3iN E _Done exploring.3iD3i3i3ic _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i33i3i3iHP _3iq,3i73i3i23i3i\3i3i'3i3i 3i3i3ie3i3i3i%3i3iE3i3i`,3im3i&3i3i3i3i| 3i 3i1 3iS 3i3ia3i3i3i3iB3i3i_3i3i3iO3i3ie3i3i3i3i3ib3i3iN 3i- ####)########## #..........# #.########^#  #.##.#  #.##.#   #.##.#  #.########.#######20.0 (14.0) 3ik.  ######## ##@...............#   #....).# #........##.##....#   ###.##.# #.####.#....##.....   #.##.# #.# #.####.##...#.   #.##.# #.# #.# #.##...##   #.##.# #.# #.# #..#...##    #.##.# #.# #.# #......##    #.##.# #.####.####.#...###    .# #.##..###.### 3i13i53i=7c _There is a stone staircase leading down here.3i'r3i2u3iz3i|3i71.0) _3i"3i%23iB~ #######  ##.....##  ##.......##  #.........#  #.........#  #.........#  #:..#  #..[#  ##.....?....  #.........## #.........# #.........# 3iQ#.........# #.........# 3is",2.5 (2.53i'3im) 3i),_You fly downwards.  Found three items.3i+a _There is a stone staircase leading up here.3i3i3iX3iX3i83iA: _3i3i3i3i3in3i13i3i3i3i3iV3i _h - 4 scrolls labelled OLITUS DAUTUCE (gained 1)3i33i3i3iH3i3i3i3i3i-3i3iV3i3i3iY3i3i#########.....####.......## #.........# #.........# #.........# #:..<.....# #........[##########30.5 (8.0##..........@..?....3i7#.........#####.....#.........# :#.........# .#.........##.........###.......####.......3i3i*1.5 (93i$3iJ'Z _Found a parchment of Martyr's Knell.3iI33i3it3i3iu3i3i3il####### ##.....## ##.......## #..# #..# #.........# #:..<.....# #........[##2.5 (1##............@?..#..#####..#.........# ..:..#.........# ......#..# .......#..# .......##.......## .<.....##....... .?.....3iO3i*3.5 (23i3it9 _Found a stone staircase leading up.3i`p_3it,3i z3iے-# ##.....##  ##.##  #.#  #.#  #.#  3i(#:..<.....#  #.[#.  ##...@.  #.#####.  #.# #..:.  #.# #.  #.# #.  #.# #.  ##.## #.<.3ij##. #.?.3i*4.5 (13i*5.5 (23i3i]b _j - a scroll labelled LOFUTHE TUIX3i,3i-3i.3i33i73iB93i=,3i A3itA3iC3iE3iI3iTJ3iL3iN3iR3iS3iT3iGX3i[3i8\3i^3i\a3id3iDe3ig3ijP  There is a stone staircase leading up here.3im3iHn _3io3it3it3iEu3i{~ _c - 2 scrolls labelled LIOCENW GIPNE (gained 1)3i~  You encounter a kobold. It is wielding a +2 devious dagger.3i؍N:..<....... ........[############.## #...............# ..#####.........K ..# #..:....... ..# #.......... .........# #.........# ..# #......... #.......## #.<# # #..# Shock ##########  K   kobold (asleep) 3i+)3i+43.5 (83i{14.5 (9 _3iͳ3i3in *******K  The zap hits the kobold.3ip<K.K3iC7.....3iQ`4-=5.5 (13i[3i^^ _The kobold is heavily wounded.3iA[ ******* The zap hits the kobold.3i .K.....3iT ^3--63iB 3i _ _The kobold is severely wounded.3is m )The zap hits the kobold.3iz \******* 3i _.).....3i z-507Shock3i 3i J _You kill the kobold!3i`3i3iH 3i$3i8&3i4*,3i;+3i~,3i68,3i:3i?3iD@3iA3ilE3iEK4=3iH3i3L3iL3iyN3iS,3i]U3izY3iY3i[3iC_3i_h5==3ih3ii3il3io3iMp3iq3i"t3iw3i;x3iy3im|3i3i9=3i3in/ .....#  # ### .....# ..# # .. [############.## ..........########.......# #..:...- .....# #......@)...... .....# #.........###.. .....# #............. ....## #.<......####.# ..... #........#3i?(##########3i# # #### # ...# # ... .[#.## .###.#####.# #..:.# #.......@.# #.........###..:# #....... ## #.<......####.# ##3i./603.0)3iӻE-1.5 (143i13iN _Found a parchment of Swiftness.3iw _You see here a +2 devious dagger.3iu.3i}03i&33i83iH<3iA: _3iB3iZw## # # .#### .# ...# # ... .[############.## ..........###2.0)###3i\..:................)....... ....# #.........###..: ....# #.............:..#.##3if3iu*3.5 (23i3i[ _Found a parchment of Frozen Ramparts.3ii 33i 3i 3i M### ## ####... 3i >.# ..####....# .# ... [############.## ..0.....###...####...:..... ....# #.......).......##########3i 3i, *4.5 (13i3 3i6 ; _Found a stone staircase leading down.3i* 3i 3i 3i 3i 3i 3ip ,3iY 3i 3i[ 3i 3i3i3i3i3i% c  You encounter a rat.3i4 # ### ## #... # #.>.# # #....#### ##### #.......### ...>.# #.........#...... 3i[############.##@..................###Shock#####............. .# #..:........... .# #.......).........r# #.........###..: .?r   rat (wandering) .# #.............:. . ## #.<......####.## . #........#3i,7.5 (3.3i/   Found a scroll labelled LYIMOROORR. Found an escape hatch in the floor.3i6\8.5 (4Shock3iV@3iB0 _The rat leaves your sight.3i3i3iZ3i3iO e  A rat comes into view.3i"F ###  #... # #.>.# # #....#### ### # #.###....>. # #...#. #.##..###.Shock #####... # #..:.... # #.)........ # #.###..:..?rr   rat (wandering) # #..:.... #.<......####.##.##. 3i1'0.3i:)3iC\9.5 (1Shock3i2L3iN0 _The rat leaves your sight.3iI3i3i{e  A rat comes into view.3ik####... #.>.# #....#### ######### #.......###....>... #.........#......##########.##... .............### ####.............Shock  #..:..........  #.......).....  #.........###..:..?.r  #.............:.....3i_ r   rat (wandering)  #.<......####.##.##  #........# #.# .. .##########3iM0r.3i Kr3i4==70.5 (13i3i- _The rat squeaks loudly.3i O ### #... 3iX U#.>.# #....#### #########  #.......###....>...  ....#........ #.......... #@....... ...............  #..:.................  ..)..........r.  3i ....###..:..?..  ........:......  #.<......####.##.##..  ...# #.# .. .. 3iܑ - 3i')  ### #... #.>.# 3i) #....#### #########  #.......###....>...  ....#........ #.......... #@....... ...............  #..:.................  ..)..........r.  3i=* ....###..:..?..  ........:......  #.<......####.##.##.. 3i* ...# #.# .. ..  3iP4 3iL  _A rat is nearby!3i  ### #... #.>.# #....#### #########  #.......###....>...  ....#........ #.......... #@....... 3iƨ E...............  #..:.................  ..)..........r.  ....###..:..?..  ........:......  #.<......####.##.##..  ...# #.# .. ..  3iAP ### #... #.>.# #....#### #########  #.......###....>...  ....#........ 3itB#.......... #@....... ...............  #..:.................  ..)..........r.  ....###..:..?..  ........:......  #.<......####.##.##..  ...# #.# .. ..  3iK3iN3iIV3iXZ _A rat is nearby!3i(O*******3iDo2r.3ix4.....3i*|[4--13iڄ3iwM _The zap misses the rat.3ișn †The zap hits the rat.3iM[*******3i*[....†..3iA8-2-2Shock3i?3iBG _You kill the rat!3i3i3im3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i. 3i 3i 3i 3i : _3i ,3i 3i 3i< 3i 3i 3iw 3id 3i 3i_ K5=3i 3i 3i| ,3iR 3i 3i 3i` 3i =3i? 3i 3iD ' #....#### ########## #.......###....>...# #.........#........# ######.##..........# ........###........ ............... .:..............: ......).........†....# -81.5 (93i ###..:..@..#.# ....:# <......####.##.## .......# #.##.. ..##. ######## #. ..###.#  #..#.# .#  ..#.# .# .. #. .. 3i) 3i7 H-2.5 (10.0)3i> 3iNK c _Found a parchment of Call Imp.3iZ +3.5 (113i}b 3i e l _e - 2 scrolls labelled LYIMOROORR (gained 1)3it33iw3in|3i3i 3iۃ3iw3iĚ .........#........# ####.##..........# .###.###### .............. :.......: )...†....# ......###..:.....#.## .....:.........##.4.5 (1.0)####.##.##@.......# #.##.....##.... ####### #....###.# ..# #..#.# .# ..3i ...#.# .#.. #. .. .. ..:3i(3iE*5.5 (23i3isZ _Found a parchment of Malign Gateway.3i3i3i3i}3i=3 ####.##...# ......#########........ .: ....)†....# .###..:.....#.#...:.........##.>####.##.##........#0# #.##....@##.... ###### #....###.# ..#  #..#.# #.# .. ...#.# #.#.. #. #.. 3i#..#..:....3i 3iO*6.5 (13iO3i; _Found a stone staircase leading down.3iz3im{3i|3iā3i[3i3i,3i[3i׍3i33i3i3i3i\3i3i3i3i؞3i3if  You encounter an adder.3i_.##....# ###........###### ........... .. ......: #. ).........†....# . ######..:.....#.## .#...#:.........##.>.# ####.##.##........##### #.##.....##.@....... #....###.###..#.....Shock#..#.# 3iy..........#.# ......... #. #.. .........#.. ....#...SS   adder (asleep)#..:...###.##........ ..3iT+90.5 (43i11.5 (5 _3ik3i73iH ...###### .. .......... .. ........: #. ).†....# . ### :.....#.## .#...# :.........##.>.# #........#####  .##.@.......  ##..#.....   #.# #........   #.# #........  .. #. #.. .........  #.. ....#...S  #..:...###.##  ........ .. 3ii ...###### .. .......... .. ........: #. ).†....# . ### :.....#.## .#...# :.........##.>.# #........#####  .##.@.......  ##..#.....   #.# #........  3i R #.# #........  .. #. #.. ......... #.. ....#...S  #..:...###.## ........ .. 3i 3i" 3i*) 3iZ, ] _An adder is nearby!3iG *******SThe zap hits the adder.  The adder is lightly wounded.3ib4S.3i/S.3iH8......3iI`4-=2.5 (13i3i/ _The adder hisses angrily.3id ***** The zap hits the adder.  The adder is heavily wounded.3i9S.3i#2.....3i?-33i3iO _The zap misses the adder.3i ***** (vitrified)The zap hits the adder. The adder becomes as fragile as glass!3i,t9S.3iG2...3iS3-43iы3i^ _The adder is severely wounded.3i@ ***** The zap hits the adder.3iY9S.3iZ9S.3ie-..3i h^2--53ip3isY _The adder is almost dead.3i z †The zap hits the adder.3i M***3iI A†..3i 1--856Shock3i+ 3i I _You kill the adder!3i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i3iv3i±3igh2= _3i3iP3iۻ3i3iL3i3i5,3i3i3i9=3i3i3iK3=3i3i3iv3i3i,3i3ij,3i3ic3ia4==3i3i 3i3i3i,3i3i3ih3i3i3i'a5==3ir3i 3i  ..## ##..........# .###.###### ...... . ........:##. .......†....# .. ### ###..:.....#.## .#...#....:.........##.>.# -1010.5 (14.0) ####.##.##......@.#####  #.##.....##..... # #....###.###.†#...#..#.# #.# #.....#.# #.# #...... #. #.. ......#.. ....#....<#..:...###.###3i"T........ ..3i|,3ip9E-1.5 (153i@3iJC; _Found an escape hatch in the ceiling.3i;33i{@3iC3ivF3ipJ,3iK3iM3i;N3i4O3iS3iKV3iV9=3il_3ia3ic3iFd3id3ii3ill3il3in3iepj  You see here a parchment of Call Imp.3i.### .####.##.##........###### #.##.....##........... ## #....###.###.†#.......  #..#.# #.# #..........28.5 (17  ...#.# #.# #@......... 3i$ .. #. #...... #.......#....<. #..:...###.#### ......... ... .........#. ........#..........[.#. . 3id SFound a robe.3iS   ball python (constriction, wandering)3i;9.5 (18Shock3i3ig\ _You encounter a ball python.3iM:##. )†....##....### :.###.#...# :..##.>.### ....#####  ...........  #.†#.......   #.# #..........   #.# #@......... 3i^2 .. #. #..............  #.......#....<.  #..:...###.####  ......... ...  .S.......#. ..  ......#....  ......[.#. . 3i:##. )†....##....### :.###.#...# :..##.>.### ....#####  ...........  #.†#.......   #.# #..........   #.# #@.........  .. #. #..............  3ieu#.......#....<.  #..:...###.## .........  .S.......#. ..  ......#.... ......[.#. . 3i3iu3i[3i9b _A ball python is nearby!3iYe *******S  )3if The zap hits the ball python.  The ball python is moderately wounded.3i 7.S.......4-=30.0) _The ball python hisses angrily.3i^' 3iO†The zap hits the ball python.3i *******3i"cp b  You kill the ball python!3ic.3i&p ....†.  You encounter a bat.3iy-71Shock3i~3i0 _The bat leaves your sight.3iB3i9N3i0W3iMZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i3iE3i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i33i3i|3i$ _3iX3i,3i]3ia5=3i3iu3i,3iZ3i3i3i3ig3i3i   You encounter a goblin. It is wielding a +0 dagger.3i7###..:.....#.###.#...# .:.........##.>.###.####.##.##........###### #.##.....##........... #### #....###.###.†#....... #..#.# #.# #.... ...#.# #.###... .. #. #.......- #..@....#....<. #..:...###.####Shock....#..3i8i....†......#.# ...#.....##.......[.#.....g   goblin (asleep)#...............#..........g...3i"P*7.5 (63ibcK-8.5 (7 _3ih3ik3i o: :.>.### .#####  .........  #.###.†#.......   #.# #..........   #.###..........  .. #. #..............  #..@....#....<.  #..:...##  ...........#...  ....†......#.# ..  ........#.....#  #.......[.#.....  #...............  #..........g... 3i6 |: :.>.### .#####  .........  #.###.†#.......   #.# #..........   #.###..........  .. #. #..............  #..@....#....<.  #..:...##  ...........#...  3i9 *....†......#.#  ........#.....# #.......[.#.....  #.............. #..........g... 3i 3iT 3i 3iw ] _A goblin is nearby!3i+ V: :.>.### .#####  .........  #.###.†#.......   #.# #..........   #.###..........  .. #. #..............  #..@....#....<.  #..:...##3i   ...........#...  ....†......#.# ..  ........#.....#  #.......[.#.....  #...............  #..........g... 3iv\: :.>.### .#####  .........  #.###.†#.......   #.# #..........   #.###..........  .. #. #..............  #..@....#....<.  #..:...##  ...........#...  ....†......#.#  3i]........#.....# #.......[.#.....  #.............. #..........g... 3iBf3iz3i3i̅] _A goblin is nearby!3i1oo )The zap hits the goblin.3i'v*******3i*w:.....)3i=90=9.5 (1Shock3i&3iJ _You kill the goblin!3i3i3i&3i@) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iQ3iR3i3i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i33iȹ3i׿3ikc  You encounter a bat.3i62.....:.........##.>.#######.##.##........#####.# #.##.....##........... ##### #....###.###.†#. #..#.# #.# #... ...#.# #.###. .. #. #..... #.......#....<. #.@:...###.####3ij.b............#... Shock.....†#.# .......#.....###.[.#..... #.........b   bat (wandering) #.). #...3i4R0.b3i.3i)3ie-40.5 (1Shock3i3iO0 _The bat leaves your sight.3i_ 33i. 3iL 3i e  A bat comes into view.3id _####.##.##........#####.# #.##.....##........... ###### #....###.###.†#. #..#.# #.# #... ...#.# #.###. .. #. #.... ##....<..b#.###..:...###.####-3i .......@.......#... ?.....†#.# ..Shock.....#.....# ##.[.#..... #........ #.)b   bat (wandering) #.... .3i -.03i (3i \1.5 (1Shock3ic" 3i% _Found a scroll labelled OLITUS DAUTUCE. The bat leaves your sight.3i 3iF 3i 3i+ 3is 3i; ,3i }  You see here a ball python corpse.3i  _3iܾ 3i 3iZ e  A bat comes into view.3i ...# ##........... ######### #....###.###.†#....... # #..#.# #.# #.... #....#.# #.###... ..b. #. #..... .... #. #.#....<.#....#.###..:...###.####3i\ ................#...?...@.†......#.# .............#Shock##.......[.#....... #...............# #...)... #.....b   bat (wandering) ... #..3i *3.5 (23i A.b3i G4.5 (3 _3i 3i@3i)<  #....† # #..#.# #.#  #....#.# #.###. .... #. #..... ..b. #. #.....< #....#.###..:.. ...............  ...?...@.†......#.# ..  .............#.....#  ....##.......[.  ... #.........  # #..........)...  #............  .............  #............ 3i  #....† # #..#.# #.#  #....#.# #.###. .... #. #..... ..b. #. #.....< #....#.###..:.. ...............  ...?...@.†......#.# ..  .............#.....#  ....##.......[.  ... #......... # #..........) #............  3i.......... #.......... 3ip _A bat is nearby!3iveJ .  The zap hits the bat.3iKl5*******3ir 3i6.......3i|;4-2=5.5 (1Shock _You kill the bat!3iYB 3iL 3iS 3ixW _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i0  _5=  You encounter a ribbon worm and a bat.3i?G #.# #.##.....### #....###.###.†# ###..#.# #.# ##....#.# #.###.. #.# #....b#.# #.......#....<.#....#.###..:...###...#...-.?..@..†......#.# ..w.#.....#Shock.##.[.#...... #.3i2I .#. #..)...# #.w   ribbon worm (asleep) .b   bat (asleep) #...3iCU 8.b7.5 (23i0V %.b3i|b Nb3if 2=8.5 (33isp 3ir P _The bat barely misses you.3i  #....#† ###..#.# #.#  ##....#.#  ..... #.# #.... ......#.# #....< .#....#.###..:. ......b........  ....?..@..†......#.# ..  w.............#  .....##.......[  .... #........  .#. #..........)...  # #............  3i8Y.............  #............ 3iE  #....#† ###..#.# #.#  ##....#.#  ..... #.# #.... ......#.# #....< .#....#.###..:. ......b........  ....?..@..†......#.# ..  w.............#  .....##.......[  .... #........ .#. #..........) # #............  .............  #......... 3i3iC3iD3i>d _There are monsters nearby!3i-J .  The zap hits the bat.3i`T****3iܛ4......3i3`4-59.5 (13iI3iϲG _You kill the bat!3i: *******w    The zap hits the ribbon worm!3if w. gThe ribbon worm is moderately wounded.?.....g   goblin (wandering)3iy _3--503iͷ 3i q _You encounter a goblin. It is wielding a +0 club.3iN { *******The zap hits the ribbon worm.3ip a.wg..gw.?..2--13i 3i c _The ribbon worm is heavily wounded.3imo)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.The zap hits the ribbon worm!  The ribbon worm becomes as fragile as glass!  The ribbon worm is severely wounded.  The zap hits the goblin.3i "s******* (vitrified)3iCp .)w.?..catching breath, vitrifi…)You kill the goblin!3iUy ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3iS.?..3i -  5  72Held 3i3iC. _You are caught in a web!3i1 ******* The zap hits the ribbon worm.3i .)w.?..3iSe1-33i3i_ _The ribbon worm is almost dead.3iNR .  The zap hits the ribbon worm.3iϼF*******3iLN.)..?..3i!N3i]#........# #.##.....##.......... lowbudgetflash the Magician ########## #....###.###.†#...... Djinni###..#.# #.# #......... Health: 20/25 ===================-----##....#.# #.###......... AC: 2Str: 7..... #.# #............. EV:  5 Int: 18......#.# #.......#....< SH: 0Dex: 13.#....#.###..:...###.### XL:  3 Next: 107% Place: Dungeon:2...................#... Noise: =--------  Time: 1054.5 (1.0).)..3iHa|?..@..†......#.# .. -) Nothing wielded..............#.....#Cast: Shock.....##.......[.#.....Fly Held .... #................#. #..........)...# #.........................#............The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  The zap hits the ribbon worm. _The ribbon worm is almost dead.The zap hits the ribbon worm. _You kill the ribbon worm!You have reached level 4!3iq/  --more--3i5/31-44 4% Shock3i3irO _You feel agile.3ii  3i53il 3i 7 _3i 3i a6=3i\ 3i ,3iN 3i 3i_ 3i/ 3i) 3i 3i 3i# 3i# U7=3i& 3i+ 3i, 3i. 3iG8 B3iwA 3i!B 3iF 3iW 8=3iZ ,3i\ 3i^b ,3ic 3ig ~9==3i:j 3iom 3im 3ip 3it ,3iv 3i!{ 3i{ 3i^~ 3i 3i i30==3i 3iG 3i 3i* 3i 3i{ 3iǕ 3iș ,3iۛ 3i` 3iŸ R1==3i 3i 3i H11 3i 3i$ > _You disentangle yourself.3i% 33i 3i 3iW ,3i 3i 3i 3i 9=3i 3i| ,3i} 3i#  _h - 5 scrolls labelled OLITUS DAUTUCE (gained 1)3i 3i%  ##......#.# # ###.......#.# #.......##....#....#.###..:...###...............#)........†#.#...........#......##.......[.#....###.............-84.5 (30.0)..#..#.@# #..........)..##^.##....#...............# ##.#................# #.##.# #.# ...> #.# ....#.. ... ... ...3i6 -5.5 (31 _Found a stone staircase leading down.3i 3i 3io 3iŢ 3iB 3i 3i ,3iM 3iޭ 3i 3iǴ 3i i  You encounter a hobgoblin.3i& l#....#....#.###..:...###.#.................#......)........†......#.# ...................#.....# ..#......##.......[.#.............###............#..#..###..........)... ##^.##....#...... ...# ##.#@....... ..# #.##............ Shock.# #.# ...>...  #.# .. #.. ......... ...g   hobgoblin (wandering)3i[ .## #.#P..g ..#3is X7.5 (2.0)g.3ik 3i 18.5 (3 _3i 3i{ 3iB:\ : ...... .....)†..  .........  ..#........[ ........###...... ..#..#..###..........)...  ##^.##....#......  ...# ##.#@.......  ..# #.##............  .# #.# ...>...  #.# .......  #.. .......  ... .....g.  .## #.#P...  ..#... 3i> : ...... .....)†..  .........  ..#........[ ........###...... ..#..#..###..........)...  ##^.##....#......  ...# ##.#@.......  ..# #.##............  .# #.# ...>...  #.# ....... #.. ....... ... .....g.  .## #.#P... ..#... 3i3i3i3i` _A hobgoblin is nearby!3it*******g3it2g.3i_|:.......3iq`0-=9.5 (13id3iD _The zap hits the hobgoblin but does no damage.3i^*******3ic7g.3iA.....3i#`29--903iQ(3i4+D _The zap hits the hobgoblin but does no damage.3iW| [The zap hits the hobgoblin.3i*****..**3i&yu...[...3ih8--71Shock3i3iM _You kill the hobgoblin!3i 33iݦ 3iȩ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i_ 3ik 3i|  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i?3i03in _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iWa33ib3i2f3i-gR9= _3ikB3il3io,3ir3irt3it3i?v3iy3iyb30==3iz3i},3il3i݁3iF3iЃ3i~3i3i[3i3ih1==3ia3i3i63i3i3i3i3i3i3i3i3iV3i3i̤3i3iN9=3iZ3i*3ic  You encounter a rat.3ih..#......##.......[.#..... ........###......... ..#..#..###..........)... ##^.##....#............ ...# ##.#.............. ..# #.##..... .# #.##...>.....  #.##... - #....@.[.....  #....... Shock #..####.#P..#. ...#. P.P ....# r.....####r   rat (asleep) ..P.#.PP..#3i01043.0)3iL-5.5 (14 _3i3i(3iq [  #........  ###..........)...  ##^.##....#............  ...# ##.#..............  ..# #.##............  .# #.##...>.....  #.##.........  #....@.[.....  #..............  #..####.#P.....  #. ...#.....  . P.P ....#  r.....####  ..P.# .PP..#3i [  #........  ###..........)...  ##^.##....#............  ...# ##.#..............  ..# #.##............  .# #.##...>.....  #.##.........  #....@.[.....  #..............  #..####.#P.....  3iג#. ...#..... . P.P ....# r.....####  ..P.# .PP..# 3i3iO3io3iZ _A rat is nearby!3i *****r  ** _A rat is nearby!  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the rat.  The rat is severely wounded.  The zap hits the plant. The plant begins to die.3i .3i1 ...P.P3iS 0-=6.0)Shock3i 3i 3 _The plant is lightly damaged.3i/3i"3i+3i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3iT3ib3ii3il _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i3i'3i.3i1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3ip3i3i3iX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3i 33i 3i e  A rat comes into view.3i .....Shockrr   rat3i &03i; 3ix 9-7.5 (1 _3i\ 3i 3iW9 [  #........  ###..........)...  ##^.##....#............  ...# ##.#..............  ..# #.##............  .# #.##...>.....  #.##......... 3iXK #....@.[.....  #..............  #..####.#P.....  #. r..#.....  . P.P ....#  ......####  ..P.# .PP..#3i29 [  #........  ###..........)...  ##^.##....#............  ...# ##.#..............  3i..# #.##............  .# #.##...>.....  #.##.........  #....@.[.....  #..............  #..####.#P.....  #. r..#..... . P.P ....# ......####  ..P.# .PP..# 3i3iL 7-3iT3i\Z _A rat is nearby!3iA3  *******The zap misses the rat. The zap hits the plant.  The plant is lightly damaged.  The zap hits the plant.3iR9r.3i.P. .P3i{G-=83i3i3 _The plant is lightly damaged.4i2L .  The zap hits the rat.4i: *******You kill the rat!The zap hits the plant. The plant begins to die.4iT .  The plant is lightly damaged.4i'k.....P.4iN29-89Shock4iZ4iyV _A nearby plant withers and dies.4i4i4ik4iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i" I4iͨ .4i I4i  _A nearby plant withers and dies.30=4i h.4i _A nearby plant withers and dies.4i% 4i 4iv 4i 4i 4iB h1==4i 4i) 4i 4i 4i| 4i 4i 4iH 4i 4i 4i 4i 4i 4i 4iT 4i 9=4iB 4i 4i 4i 4i 4i 4i 4i 4iH 4i 4i 4id 4i 4i 4iH ,4i/ 4i 4i^! 4i! 4i'# 4iP& 4i( 4i * 4i+ 4i- 4iF 9 ^.##....#............ .# ##.#......... # #.##........ #.##...>.... #.##...... ###......[.... #.................# #..####.#P......# -267.0)#.#......#....@.# . #.....P#....#.# +........####... +......#.# .....#...P..#.# #.)....#......#.# ........#####.#.# #######.. ....### #####4i:Q 4i_ E-7.5 (184i[f 4ih # _Found a whip.4i434i74i<4i@4iEB4iCJ,4i L4i5O4i6T,4i%a4iOkX4i#o4i4uB4iax4iz4in4i4i4i 44iJM _You now have 39 gold pieces (gained 11).4iȳ_4iG,4i4iAB  #.......#....<. ##..:...###.#### ..........#...## .†......#.# ...# .....#.....##..#### .....[.#....## ....## ........)...........# ................@...# ....................# ....................# >...................# ...................## [.................## .........#### P......#..# #......#..#4i,40.5 (134i}+1.5 (144i4i$` _k - a scroll labelled VOENALOACO4i : 4iI 4iQ 4iU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4ir34i4i4iÚ4it$ _4i,4i٣4i^4i4i4i4iy4in4iɯ4i4iq4i4i4i<,4i4i 4i R  There is an escape hatch in the ceiling here.4i4i{ _4i4i4iy%B4i*R  There is an escape hatch in the ceiling here.4i,4i- _4iG/4i34iB74i74i94i<>4i-A,4iF4iL4iN4i(O4i!P4irT4i3W4idX4iY4i\4i_4i`4ia4iWe4ih4ii4ij4ix4i},4i4ig4ik,4i4i[4i,4i4i4iÝ,4iI4i4i4i4i4i4iB4iR4i4ih4i4i64i74i4i]4i14i,4i4i4i4ie4iq4iu4i_4i4i4i4i,4i4i4iB4i4i<4i,4i'4iy4i4i-4i 4ic4i,4i4i 4ie4i4i4i4i4iK4i4i4i4i4i!4ic$4i(,4iP*4i/4i3,4i64i84iB<4i>4iCA4iD4iKB4iK4iN4iqO4iR4i(Y4il],4i)_4i`4ic4i&d4ie4ig4i`j%  4ijEYou encounter an endoplasm.4iu #.................####### #..####.#P......#..# #.#......#......#..### . #.....P#....#.#....#### +........####.......... +......#.# #.......... #...P..#.# ##.)....... #......#.# #......... ..#####@#.# ########## #....# 4i0wShock ###J...#####  #.... #### J   endoplasm (asleep) 4ii,86.5 (454i27.5 (46 _4iĎ4i4i  . #..####.#P.#  #.#......#......#..###  . #.....P#....#.#.. +........####..... +......#.#  #...P..#.# ##.) #......#.#  #@#.#  #..........#  ###J...#####  #.... ####4i  . #..####.#P.#  #.#......#......#..###  . #.....P#....#.#.. +........####..... +......#.#  #...P..#.# ##.) #......#.#  #@#.#  #..........#  ###J...#####  #.... #### 4iL 34iJ w _An endoplasm is nearby!4i .  The zap hits the endoplasm.  The endoplasm is severely wounded.The zap hits the endoplasm.4iW N***** 4ip*.....4i|s11=8.5 (1.0)Shock4iH4iM _You kill the endoplasm!4i4i4i 4iߙ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4iЄ34iՅ4i&4i[4idP _4i4i,4i,4i4iD4i4if4i"4i4i4i_4iB,4i,4is,4i 4i4iF4i,4i4iE4i4ia4i4if4i4i4i4i4iA4i4i*4i{4i4i)4i4i4i\4i4i4i4i4iy4i4i4i4i4i 4it 4i4iT4ia4i4i' ##......#.# #. ###.......#.# #. ####....#....#.###. ..#................#######.......)........†#.......................=..#......####...............###-214.5 (26.0)........@..#..#..###..... #......###^.##....#........##......####.#........< #.....## #.##......####....## #.##...>..#.......# #.##...... #.##....# ###......[.. # #....# #...........4i( #....# #..####.#P.. 4i 14i:E-5.5 (274i0C4ipE9 _Found a stone staircase leading up.4i2y 4i1z 4iY{ 4i/~ 4i 4i 4iI 4iǎ 4ih 4i 4i 4i  ### ###. ##.. ## ####.# # .####....#....#.### ..########.......)........†........#..........##...........#..#..###..... Fly #......###^.##....#..........## #.....## . ..##..7.0)8.5 (3 _d - a +4 ring of protection4iL4iW4i^4ia _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4in 4io 4ip 4it 4iw 4ix $ _4i} ,4i 4i+ 4iȂ 4iރ 4i[ 4iІ 4i 4im 4i 4i) 4i 4i 4i 4i: 4i 4i 4i͖ ,4i 4iO 4iK 4i 4iM 4i 4i 4i, 4i 4i 4iM 4i` 4i 4iz 4iR ,4i 4i 5 _j - 2 scrolls labelled LOFUTHE TUIX (gained 1)4i 4i 4i 4i X4iN B4i 4i 4i 4i6 4i 4i 4i 4i 4i 4i" ,4ie# 4i&% 4i;' 4i' 4i ( 4i) 4ir+ ,4i, 4ih- 4i. 4i/ ,4i1 4i,3 4i3 4i4 4i6 4i9 ,4i; 4iS= 4i? ,4iB 4iC 4i E 4iE 4iF 4i6H 4iJ 4iK 4iK 4ieM 4imO 4iO 4iP 4i4i4i,4iJ4i4i4iB4i4i4i4ih,4iB 4i; 4if  You encounter an adder.4i3#V##.............#...###............#..# ######......###^.## ##...##......## #.<####.....##  ##.#####....##  #####..##.......# #...@...#.##....# ###.......# #....# #.Shock#.........##....# #....)......####....####.#.##.......# #......S #.......# ########S   adder (asleep) ###.##### #.. ..##. #.4i506.5 (6.0)4i A17.5 (7 _4iG4iI4iSe ... .... ######...^4i ##... #.<#  ##.#  #####..##  #...@...#  #.......#   #.........#  ...)......### #.##.......#  S #.......#  ###.#####  ..4ika: ... .... ######...^ ##... #.<#  ##.#  #####..##  #...@...#  #.......#   #.........#  ...)......### #.##.......#  S #.......#  ###.#####  ..4ii4is4ix4i{] _An adder is nearby!4i ! *******S    The zap hits the adder.  The adder is heavily wounded.4iU\ ;S.4ikc ;.....4im `0-=8.5 (14it 4iUv / _The adder hisses angrily.4ia ^*******4iI S..S4i :....4i _29--94i 4i O _The zap misses the adder.4i".z †The zap hits the adder!4i3******* 4ix....†..4i !-4i3060Shock  Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!  Your Ice Magic skill increases to level 4!  Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!4iX~ _Your Alchemy skill increases to level 4!4i34i4i_4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i 4i Gear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass (worn)b - a +0 pair of gloves Jewellery (go to first with "=)d - a +4 ring of protection4iگxd - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.4iH 4i(Q 4iX ##.............#... lowbudgetflash the Magician...###............. Djinni...............#..# Health: 29/31 ======================--######......###^.## AC: 6Str: 7##...##......### EV: 11Int: 18#.<####.....##SH: 0Dex: 14##.#####....##XL:  4 Next: 30% Place: Dungeon:2#####..##.......#Noise: =--------  Time: 1260.5 (0.0)#...@...#.##....# ## -) Nothing wielded#.......# #....# #. Cast: Shock#.........##....# #. [39;494ihZ mFly ..†)......####....####.#.##.......# #.......... #.......# ########.. ###.######.. ..##. #. Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4! _Your Alchemy skill increases to level 4! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4ia 4ik 4-1.0 (0.54ir 4it 8 _d - a +4 ring of protection (worn) 4i!4 4i*=Gear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass (worn)b - a +0 pair of gloves Jewellery (go to first with "=)  d - a +4 ring of protection (worn) 4ib - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. 4i  4i  4i 5##.............#... lowbudgetflash the Magician...###............. Djinni...............#..# Health: 29/31 ======================--######......###^.## AC: 6Str: 7##...##......### EV: 11Int: 18#.<####.....##SH: 0Dex: 14##.#####....##XL:  4 Next: 30% Place: Dungeon:2#####..##.......# 4i -Noise: ---------  Time: 1261.0 (0.0)#...@...#.##....# ## -) Nothing wielded#.......# #....# #. Cast: Shock#.........##....# #. Fly ..†)......####....####.#.##.......# #.......... #.......# ########.. ###.######.. .. 4i ##. #. Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4! _Your Alchemy skill increases to level 4! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _d - a +4 ring of protection (worn) 4i  4i\  4iP  4i/ f  You start putting on your armour. 4i] *2.0 (1 4i  4iX  4i *3.0 (2 4i  4iF  4i<Y30=4.0 (3 4i 4i 4i*5.0 (4 4i 4i2 4ia;*6.0 (5 4iC 4ibE 7 _You continue putting on your +0 pair of gloves. x5 4iM 4iS 4iVc _You finish putting on your +0 pair of gloves. 4iv 4iv 4iw 4iz 4i{$ _ 4iC 4i 4i#h1== 4i 4i 4i& 4i 4ih 4i 4iD 4i 4iܐ 4iw 4i 4i 4i^ 4is 4iS 4i9= 4i 4i 4ie 4i 4i^ 4i} 4id 4iͷ 4iG 4i 4i 4i 4iP 4i 4i9 4i 4i 4i! 4i 4i( 4i 4i 4i , 4i 4i 4i, 4i 4i 4i 4i* 4i 4ix 4i" 4i, 4iT 4i 4if 4i 4i 4i? 4i 4i* 4ic 4i 4i: 4i 4i 4i, 4iU 4ip 4i 4i 4i 4i 4i7 4i 4i8 4i 4i 4iy 4i 4iP 4iX 4i 4iP 4i  4ij 4i 4i 4i 4i  4i(  4i  4i: 4i, 4i( 4ib  You see here an adder corpse. 4i 4i _ 4ig 4i 4i 4i 4i 4iF! 4iw%B 4i& 4i(, 4i) 4i+ 4ic., 4iE0 4i1 4i2 4i3 4io4 4iH6 4i'8 4i8 4iB  There is a stone staircase leading up here. _ 4izC, 4iD 4iE 4iF 4iH 4i K, 4iL 4iM 4iP  4iFQd You encounter an endoplasm. 4i\X' ##...# ##. ###.### ### #...####....#.. ###...#........ 4iX<#######.)..####................#####.............#.....#.....###...............J.!........#..#....#######......###^.##.Shock ##...##......### #.<####.....##  4iwY##.#####....## # #####..##.......# #. J   endoplasm (asleep)#.......#.##....# ###.#.......#.##....# #...####.........##....# #..# 4i8\3302.0 (36.0).J 4iEcQJ 4i>e23.0 (37 _ 4ik 4im 4i ******* The zap hits the endoplasm. 4i` .J 4ii$..J.... 4i"j8=4.0 (1.0) 4i p 4i*q  4iqT_The endoplasm is severely wounded. 4iXz !The zap hits the endoplasm. 4iap******* 4iN..!.... 4i8 0-25Shock 4iK& 4i{3M _You kill the endoplasm! 4i1 4in4 4il: 4id< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 4i 4i  4iL 4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 4iE 4i%G 4iG 4i;J 4i Of _ 4iP 4iLR 4iSK1= 4iS 4iU 4iW 4i9X 4i Y 4i[ 4i\ 4iK] 4i] 4i_ 4ia 4i0b 4ib 4isd 4i4f 4if9= 4i\g 4ih 4ij, 4ik 4i{] ##...# # ###.### ### #...### ###...# #######... #### #####.....# ###.....###- 4i| #...@...............# #...#######......###^#### ##...##..... #.<####.....# ##.#####....## #####..##.......# #.......#.##....# #.......#.##....# ####.........##....# 4i+13.0 (8 4iՇD-4.0 (9 4i3 4iOR _f - a clear potion 4in| I 4i}  4i\  4iۄ , 4i  4i  4ix  4i͔  4i)  4i  4iN  4i  4i˥  4i , 4i  4i}  4i  4iw , 4i  4i  4i  4i  4i0  4i~  4i  4iM  4i<  4i  4iH  4i  4i  4i  4i  4i  4i  4i[  4i  4i{  4ic  4i>  4i  4iQ  4iK  4i  4iS  4i  4il  4iS  4i  4i_  4i  4i  4iD  4i  4iS  4i , 4i|  4i  4ig , 4i  4i  4iZ , 4i  4i  4i  4i  4i(  4iu  4i , 4iy  4ij  4i# , 4is  4i  4ih , 4i  4i  4ix# , 4i$  4i/  4i3 , 4iQ7  4iZ;  4i= , 4i?  4iA  4iD  4iTE  4iiF  4iI  4i{L  4iM  4iN  4i R  4iuT e  A bat comes into view. 4iOa #.........#........# #.. ###########.##..........# #.. .............###........### ####..........................#..:.....................:###.......).........÷....##....##.........###..:.....#.###.#..#.............:...b.....##.>.##.<......####@##.##..## # #........# #.##.....##.......Shock # ########## #....###.###.†# #####..#.# #.#  4iRb . .######....#.# #... ...###......#.# #... b   bat (wandering) ##.### ###.......#.# #.......#..#...####....#....#.###..:...###.###...#..............#. 4i#d X.b40.0 (26.0) 4id 6b. 4id 3b. 4i3k  4im 21.0 (27 _ 4iu  4i w  4i.|L †  The zap hits the bat. 4i|******* 4i _†...:.. 4i0-4=2.0 (1.0)Shock 4i=" 4i$G _You kill the bat! 4i 4i 4iۯ 4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 4i~ 3 4i  4i  4i! _1= 4i#  4ic+  4i-  4i.  4i2  4i@  4i=F e= 4i@J , 4iL  4idM  4i O  4iQ  4iU , 4isV  4iX  4i^ B 4i_  4i(b  4ib  4ic  4ie  4ig , 4i[i  4i m  4in  4i?o  4i3z  4i  ###### .....## ##### ......## #...# .......# #.>.##-542.0) .......# #..@.#### ####### .......# #.......###....>...# .<.....# #.........#........#  4i :......[############.##..........# .....................###........#....#####........... .......# #..:.......... .......# #.......).........÷.† .......# ####..:.....# 4iݬ 7- 4i1  4i E _Done exploring. 4i 3 4i  4iB 0.0)........ 4i  4iK)  4i+ E _Done exploring.4in4io4i_p4i:;4i4iE _Done exploring.4i`\4i9c4ij4ism _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4iMM ######  ## ####..# >@###### ######### ...###....> .<.....# #.........#........## ........5.0 (1 _4iN3# #.....## #####.## #...#.# #.@.##.# #....#### .# #.......###....>... .4iO.<.....# #..#..[############.##....###..#####.....# #..:.........# #.).÷.†4iZ4ib%64il4ip _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a stone staircase leading down here.4i{ 34i n7 _4i%34i .. ###. #.#.# #....##  .....# 4i  #...#   #...#   #..@#   #...#   #..##   #..   ...   ###.    ..    ##      4iS,8.5 (2.54i#4i$ 4i=%_You fly downwards.4i('a _There is a stone staircase leading up here.4i6 _4i4iɟ4iJ4i֡4iv4i4iv4i4i4iP,4i:4i[4i"4i,4iK4i4iA4iD4iS4i/4i,4i4if,4i4i>4iJ,4i4ie4io,4i4i4i^,4i4i4i,4i4iF _You reach down and open the door.4i  There is an open door here. _  You encounter a dart slug.4iw..  .w# ###.#  #.# #.#.## 4i*  #.# #....##  #$#.......#  #.##..#...#  #....##...# ##.....#..<# ##.#...# .'.#.#..## Shock.#.#.#..# ####.#....# #.####.# #......# w   dart slug (asleep) ######## 4iD/76.5 (18.0)4i27.5 (19 _4i4iT!4iH ..  .w# ###.#  #.# #.#.##  #.# #....##  #$#.......#  #.##..#...#  #....##...# 4ip7 ###.....#..<#  #..@###.#...#  #...'.#.#..##  #...#.#.#..#  #####.#....#  #.####.#  #......#   4i  ..  .w# ###.#  #.# #.#.##  #.# #....##  #$#.......#  #.##..#...#  #....##...#  ###.....#..<#  #..@###.#...#  #...'.#.#..##  #...#.#.#..#  #####.#... #.####. #......#    _A dart slug is nearby!4i *******w  The zap hits the dart slug.4iM G.w4iU b.$...4i[W f0-=8.0)4iO\ 4i_ d _The dart slug is moderately wounded.4ir *******The zap hits the dart slug.4i.w.$...4i_29--94ip4id _The dart slug is moderately wounded.4iQ ******* The zap hits the dart slug.4i~G.w4ia.$...4ij>-804ik4ifk  The zap hits the dart slug. _The dart slug is moderately wounded.  The zap hits the dart slug. _The dart slug is moderately wounded.  The zap hits the dart slug. _The dart slug is almost dead.4iaZP .  The zap hits the dart slug.4i_f*******4in...$...4i8-401Shock4i4iM _You kill the dart slug!4i4i!4i?4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4il 34im 4ir 4is $ _4iy X4i| 4ii} K9=4i} 4i 4i 4i> 4i 4i[ 4iՅ 4ir 4i 4iO 4i 4iǍ i30==4il 4id 4i 4i\ 4i 4i8 4iȗ 4i 4i6 4i 4i 4i h1==4iv 4iơ 1 _HP restored.4i 34i 4im 4i ,4i 4i/ 4ig ,4i 4i 4i 4i 9=4i 4i 4i ,4i M _You now have 50 gold pieces (gained 11).4i 4i 34i 4i 4i 4io 4i 4i 4iF 4i 4i 4i c  You encounter a bat.4i ' ##..  ... .  #.. .#  ##..#b  #....  #..###... #.......# -.# ###.# ##.# #.#.Shock.. #.# #....#### #.#.......##.##..#...##....##...#b   bat (asleep)###.....#..<##...###.#...##...'.#.#..##4il 04009.0)4i7 L-1.5 (20 _4i 4i 4i A ##..  ... .  #.. .#  ##..#b  #....  #..###...  ####.......#  #..@.# ###.#  #.##.#   .. #.#   ## #.#  #.#  #..  ###..<#  #...#   4if ##..  ... .  #.. .#  ##..#b  #....  #..###...  ####.......#  #..@.# ###.#  #.##.#   4i!*.. #.#   ## #.# #.# #..  ###..< #...# 4i$4i,4i14i3Z _A bat is nearby!4iX ##..  ... .  #.. .#  ##..#b  #....  #..###...  ####.......#  #..@.# ###.#  #.##.#   4i !.. #.#   ## #.#  #.#  #..  ###..<#  #...#   4iǸ ##..  ... .  #.. .#  ##..#b  #....  #..###...  ####.......#  #..@.# ###.#  #.##.#   .. #.#   ## #.# #.# #..  ###..< #...# 4i 4i4ij4ifZ _A bat is nearby!4iTJ .  The zap hits the bat.4iXj*******4iK.......4i[J0-1=2.5 (1.0)Shock _You kill the bat!4iH4i‰4i4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i34i4iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i< 34ij 4ih 4i $ _4i w1=4i 4i 4i4 4iѿ 4iN 4i 4i 4i 4iL 4i$ 4i ,4i 4i< 4i 4i 9=4iP 4i 4i 4is 4i 4i 4i 4i 4iu 4i 4iD ,4i" 4it 4i 4i1 ,4i 4i 4i 4i 4i 4i|          ######## ######......#  ...........>#  -13.5 (11.0)##...@#  ##..#..#  #......###.#  4i1 #..###.....#  ####.......####  #....#.###.#   #.##.#.#.#.##   .. #.#.#....##   ## #.#.......#   4i 4i E-4.5 (124i 4i: ; _Found a stone staircase leading down.4i 4iL   There is a stone staircase leading down here.4i _4i ,4i* 4i 4i  ,4i 4i 4i B4i 4i ,4i}! 4i" 4i9% ,4iA& 4i' 4iO) ,4i* ,4i?- ,4i. 4i0/ 4i(6 X4i37 ,4i7 4i9 4i%< ,4i< 4ip? F _You reach down and open the door.4iPB 34iB 4iQF @  There is an open door here.4icJ 4iK  _4iK 4iM 4iP 4ioQ ,4iS 4iU 4iqV ,4iW 4i| t ##### ######## #...#######......# +@..'...........># #...#####....###.# #...# ##..#..# #.# #...# #......###.# ##### #..###.....# ####.......#### #....#.###.# #.##.#.#.#.## .. #.#.#....##.#####35.5 (21......'.#####======6.5 (224i S _As you open the door, it creaks loudly!4i}4iK4i! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i8I4i:4i@f  You encounter a jackal.4iM ##### h.######...#.......@...'...........>.######...#####....###.Shock #...# ##..#..# #. #...# #......###. ##### #..###..... ####.h   jackal (wandering)  #....#.###.#  #.##.#.#.#.##  .. #.#.#....##4iQV+0.0)4i_:4iiR------7.5 (1 _4i o4iyrQ _There is an open door here.4ia) #####  h.######...#### .......@...'...> ..######...#### #...#   #...#  #####      .. 4i/ #####  h.######...#### .......@...'...> ..######...#### #...#   #...#  #####    .. 4i4i<------4i4i] _A jackal is nearby!4iY #####  h.######...#### .......@...'...> ..######...#### #...#   #...#  #####      .. 4ink / #####  h.######...#### .......@...'...> ..######...#### #...#   #...#  #####    .. 4iFr 4i| 4i 4i ] _A jackal is nearby!4i ******* The zap hits the jackal.4i$ .h.h4i/, +.....4i. [0-=84i3 4i&6 ^ _The jackal is heavily wounded.4i= M .  The zap hits the jackal.4iB p*******4if $.......4iK 29--49Shock4i 4i 4i J _You kill the jackal!4ir34i4i4i#30=4i*1==  You encounter a jackal.......#h≈... #####  ♣≈...######...#######- ♣≈...@...'...'. ♣≈...######...#####...Shock.≈... #...# ##..#..... #...# #.....+.. ##### #..####. ####...... h   jackal (asleep)# #....#.### #.##.#.#.# .. #.#.#..4i,[10;76H4i1+47.5 (84i?7g=-8.5 (9 _4i<4il>4iZ *******h  The zap hits the jackal.4i7h.4iKA≈≈....4i`0-=9.5 (14iX4iZ _The jackal is almost dead.4i9\ . .. .h.# .≈... #####  ♣≈...######... 4i=]♣≈...@...'... ♣≈...######... .≈... #...#  .... #...#  +.. #####  #.  #  .. 4iG . .. .h.# .≈... #####  ♣≈...######... ♣≈...@...'... ♣≈...######... .≈... #...#  .... #...#  4i4+.. #####  #.  #  .. 4i04i4i{4i ] _A jackal is nearby!4iM .  The zap hits the jackal.4i{*******4iW8 2.......4iB 29--750Shock4iG 4iI J _You kill the jackal!4i­ 4i[ 4i 4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4iGg4i i34i]n4ir: _4iux30=4iZx,4ix4i|4i},4ic  You encounter a rat.4ir-...'Shockr   rat (wandering)4iƋ*4.5 (44i4i K-5.5 (5 _4i4i4i~ . .. r..# .≈... #####  ♣≈...######... 4ir♣≈...@...'... ♣≈...######... .≈... #...#  .... #...#  +.. #####  #.  #  .. 4i . .. r..# .≈... #####  ♣≈...######... ♣≈...@...'... ♣≈...######... .≈... #...#  .... #...#  +.. #####  #.  # 4i: .. 4i4i,"4i'4i<*Z _A rat is nearby!4il †The zap hits the rat.4iKz*******4iyeE†......4im=8=6.5 (1Shock4ir4i9uG _You kill the rat!4iZ 4iH` 4id 4i`g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i%4iA)4i.4i0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i4i34i 4i $ _4iB4i4i4i,4i4iVK1=4i4i64i#,4iq$4iO&4i )f  You encounter a jackal.4i2 ##......h...#..†..####..≈....# #####  ♣≈...######...#######-4i3{ ♣≈.@.....'...' ♣≈...######...#####Shock..≈....# #...# ##..##.....## #...# #..+.... ##### #..## #.... ####h   jackal (asleep) #.... #....#.##.... #.# .. #.#.#4i>+61.5 (54iBK-2.5 (6 _4iH4iGJ4ix5 ##4i ... .... h...# ..†..#### ...≈....# #####  ♣≈...######. ♣≈.@.....'. ♣≈...######. ...≈....# #...#  .#.....## #...#  ..+.... #####  # #....  #....  #....  4iJ!.. 4iS  ## ... .... h...# ..†..#### ...≈....# #####  ♣≈...######. ♣≈.@.....'. ♣≈...######. 4iʋ <...≈....# #...#  .#.....## #...#  ..+.... #####  # #....  #....  #....  .. 4iБ 4i 4i͚ 4i ] _A jackal is nearby!4ix o †The zap hits the jackal!4i z*******4i9 s†.†≈...4iF 0-51=3.5 (1Shock4iL 4iO J _You kill the jackal!4iZ4i4iL4iC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4iI4i4iR1= _4i,4iQ##.......†...# ..†..#### ...≈....# ##### ♣≈...######...#####∩♣≈.......'...'.....-4.######...#####....≈....# #...# #.....## #...# #.....+....# ##### #..### #....# ####... #....+ #....# #....# #.##.#. ####.... #.#.## #.#.4i 4iD-5.5 (24i4i5 _Found Jibbujum's Book Emporium.4ik4i34i4i 4i =Water 4i,4i",4i4i4if  You encounter a jackal.4i!8 ###### #..... #..... #.†...###...†..#### #......≈....# ##### #...h.≈♣≈...######...### ♣@♣≈.......'...'.#.....~♣≈...######...###Shock#......≈....# #...# #4i##....#.....## #...# ......+....## #.######....# #### h   jackal (asleep) #....+ #... #....# #.######.. .. #4i(-.74id+.h4ic5Nh4i7f=====8.5 (34i=4ig? _The jackal barks!4iAl _There is an entrance to Jibbujum's Book Emporium here.4i 4ik 4 ###### #..... #..... #.†...## ###...†..####  #......≈....# #####  #.....≈♣≈...# ♣@♣≈ #....h~♣≈...# #......≈....# #...#  #....#.....## #...#  ......+....# #####  .######....#  #....+  #....#   .. 4i<? ###### #..... #..... #.†...## ###...†..####  #......≈....# #####  #.....≈♣≈...# ♣@♣≈ #....h~♣≈...# #......≈....# #...#  4i>#....#.....## #...#  ......+....# #####  .######....#  #....+  #....#   .. 4iC4iE4iK4iwN] _A jackal is nearby!4i$W ###### #..... #..... #.†...## ###...†..####  #......≈....# #####  #.....≈♣≈...# ♣@♣≈ #....h~♣≈...# #......≈....# #...#  #....#.....## #...#  ......+....# #####  .######....#  #....+  #....#  4iX- .. 4i ###### #.....4i{ #..... #.†...## ###...†..####  #......≈....# #####  #.....≈♣≈...# ♣@♣≈ #....h~♣≈...# #......≈....# #...#  #....#.....## #...#  ......+....# #####  .######....#  #....+  #....#   .. 4i(4i4i4i] _A jackal is nearby!4io! ******* The zap hits the jackal.4iA.h4iܮ;.....4i60-=---9.5 (14i^4i^a _The jackal is moderately wounded.4ii *****The zap hits the jackal.4i`q h....  The jackal is heavily wounded.4i]tj29-----704i5{4i}W _The jackal completely misses you.4i. ; ###### #..... #..... #.†...## ###...†..####  #......≈....# #####  #.....≈♣≈...# ♣@♣≈ #.....h♣≈...# #......≈....# #...#  #....#.....## #...#  ......+....# #####  .######....#  #....+  #....#   .. 4i 5 ###### #..... #..... #.†...## ###...†..####  #......≈....# #####  #.....≈♣≈...# ♣@♣≈ #.....h♣≈...# #......≈....# #...#  4iN #....#.....## #...#  ......+....# #####  .######....#  #....+  #....#   .. 4i 4i 4i] 4i ] _A jackal is nearby!4i<< o ~The zap hits the jackal.4iB *****4iq L~....4i 8--41Shock4i 4i J _You kill the jackal!4i874iKD4iJ4i M _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i 4iV4i!4i" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i,I4iK04iS1R9= _4i54i7,4i`84iR=,4iv>4iC,4iD4iK30==4iL4imQ,4iS4iW,4iUY4i*]4i]4iI^4ic4idh1==4ie4iph4i}m`Welcome to Jibbujum's Book Emporium! What would you like to do?  a -  63 gold a parchment of Call Imp  b -  143 gold a parchment of Flame Wave  c -  275 gold a parchment of Forge Monarch Bomb  d -  63 gold a parchment of Jinxbite  e -  44 gold a parchment of Kiss of Death  f -  63 gold a parchment of Mercury Arrow 4iIn g -  44 gold a parchment of Shock  h -  96 gold a parchment of Sigil of Binding  i -  202 gold a parchment of Silence  j -  63 gold a parchment of Static Discharge You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list4i  a -  63 gold a parchment of Call Imp  h -  96 gold a parchment of Sigil of Binding4i 4i Tlowbudgetflash the Magician######Djinni#.....Health: 31/31 ========================4i #.....AC: 7Str: 7#.†...##EV: 11Int: 18###...†..####SH: 0Dex: 14#......≈....# #####XL:  4 Next: 54% Place: Dungeon:3#.....≈♣≈...######...### Noise: ---------  Time: 1480.5 (9.0)♣@♣≈.......'...'.. -) Nothing wielded#.....~♣≈...######...### Cast: Shock#......≈....# #...# # Fly #....#.....## #...# #......+....# ##### 4i #.######....##### #....+#... #....##.## ####.... #  _The jackal completely misses you. _A jackal is nearby!The zap hits the jackal. _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i! 4i& 4i( 4i+_4i/4i~SWater 4i4ie4i4i/4i4i)4i(4i4i_4i4i4i4io4i-,4i4i4il,4iy4i4i4is4i4i4if  You encounter an adder.4ic #.†...### #..? ###...†..######.#... #......≈....#S..#... #.....≈♣≈...####4i ...'... +....≈♣∩♣≈...... #.#... #.....~♣≈...#### #..... #......≈....#  #.....##....#.....## #.!...@......+....# .........######....# Shock...# #....+ .........# #....####### ####.....  S   adder (wandering)..... 4i$"].S7.5 (74i#8S.4ia.4i@*8.5 (84iH4iKg _Found a scroll labelled NIPTUE TUEMIER.4i #.†...##  # #..? †  ##S#... .  ...#... #.....≈ ...'... +....≈♣∩ #.#... #.....~ 4ia#..... #......  #.....##....#.  #.!...@......+....#  .........######....#  .........#   .........#   ....######   .... ... ..4ib& q #.†...##  # #..? †  ##S#... 4i' .  ...#... #.....≈ ...'... +....≈♣∩ #.#... #.....~ #..... #......  #.....##....#.  #.!...@......+....#  .........######....#  .........#   .........#  ....######  .... ... .. 4i, 4i< 4iD 4iF ] _An adder is nearby!4i  #.†...##  # #..? †  ##S#... .  ...#... #.....≈ ...'... +....≈♣∩ #.#... #.....~ #..... #...... 4i D #.....##....#.  #.!...@......+....#  .........######....#  .........#   .........#   ....######   .... ... ..4i  #.†...##  # #..? †  ##S#... .  ...#... #.....≈ 4i d...'... +....≈♣∩ #.#... #.....~ #..... #......  #.....##....#.  #.!...@......+....#  .........######....#  .........#   .........#  ....######  .... ... .. 4i) 4i> 4iF 4iaI ] _An adder is nearby!4i  ******S    The zap hits the adder.  4i@ GThe adder is heavily wounded.4iQ.S4i1'...4iN`0-=9.5 (14i4i\/ _The adder hisses angrily.4i; *****The zap hits the adder.  The adder is heavily wounded.4ieQ.S4i0/...4ij`29--904i74iO _The zap misses the adder.4ih ***** The zap hits the adder.4inQ'S4irx/.....4i|^8--14iA4i^ _The adder is severely wounded.4i} x †The zap hits the adder.4iՃ X*****4if d.'†..4i z-722Shock4i( 4i* I _You kill the adder!4i4i)4in4id _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4il4i4i.%4i' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i34iC4i4i$ _4i4i-,4i4i4ia4i4i4iK9=4i!4i4i4i4i4i4i4i,4i4i4ii30==4i4i,4i#4i,4i4i ,4i4i4ih1==4im4iO4i.B4i4i$4i{%4iL'4i%)4i.,4i/4i14i[7O=4i 84i>4i?4iG@4iDm _f - 2 clear potions (gained 1)4iJ34iSL4ivN4iS,4iT4iDW4i>\4i ]4i]4iG`4ic4iJd4id4ig4iJj4ij4ik4iDn4i3q4iq4ir4i{u4iTx4i y4iy4iQZ #. #######  #. #.....#  #. #.....#  #.### #.†...## - #.#..@####...†..########.#...##......≈....#....#...##.....≈♣≈...###....'...++....≈♣∩♣≈.......#.#†..##.....~♣≈...###4i #.....##......≈....# #.....##....#.....## #............+....#.............######....#4i0516.5 (24.0)4iE-7.5 (254i4i¤d _l - a scroll labelled NIPTUE TUEMIER4in4io,4ir4iu4iw,4i|X4iY4i4i4ih4iΆ4i[4i,4i4i4iZ,4i4i4iZ4i4i4iG4i ,4i4i4i,4i4i54i4i4i\4i4i@4i̴4i)4i4i,4ih4i׿4i,4i4i^,4i4i>4im4i ,4i4i4i4iU4i4i$4i4ic4i4i4i,4iu4i 4i4i!4i4i,4i4i'  ##########  ##........## 36.5 (19 #.@........#  #.#'####.#.# ### #.#≈≈≈ #.#.# #.. #.#≈_⌠≈#.#.# # #.#≈.>≈#.#.### #.† #.#≈≈≈≈#.#...####..  #.######.#...##....  #.. ....#...##....  ... ....'...++....  _You reach down and open the door.4i} _Found a blossoming altar of Fedhas. Found an escape hatch in the floor.4i*4i3,34i-4iO04i6@ _ 4i7: There is an open door here.4ip:4iL; _4i;4iB=4iw@4iiA,4iB4iF4iF,4iH4i%L4iL4iM4igO4iQ4i R4iS4iXB4i0Y4it[4i^c  You encounter a bat.4ioI############........###..........##.#'####.#.# ###.#≈≈≈≈#.#.# #.#.#≈_⌠≈#.#.# #..#≈.>≈#.#.### #. #.#≈≈≈≈#.#...####. #@######.#...##... #........#...##...Shock .........'...++.........#.#†..##.4iq ..|#######.....##...##.. #.....##.b   bat (asleep)#.. #..........#.b .............### .............#4i143.5 (7.0)4i14.5 (8 _4i4iv 4ix RM ########## #.#......... .#'####.#≈≈≈.#≈_⌠ .#≈.>≈#.#.### ≈≈≈≈ 4iy ########.#........#...##.........'...++...........#..## ###.b  4i  4i \5.5 (1Shock 4i  4i@ !4iKM ########## ##........ '####≈≈_⌠ .>≈#.#.### ≈≈≈≈##!4iSM#######........#...##..... .|######..!4iU!4iY%6!4i_!4i/b!4iPM ########## ##........ '####≈≈_⌠ .>≈#.#.### ≈≈≈≈###.######.#...##......!4i!4i%7!4i|!4i!4i[TM ########## #..#........ '####≈≈_⌠!4iµ3 #.#≈.>≈#.#.### #. Fly ###!4i!4i%8!4i,!4i@!4iM ########## #........#........ !4i'####≈≈_⌠ #.#≈.>≈#.#.### #....!4i_!4i%9!4i !4i !4i} GM ########## ##........ '####.#≈≈!4i !#.#≈_⌠≈#.#.# #.## ...!4i !4i &50!4i !4i !4iG ## ##.## #.# #.#'####.#.# #!4i1I #.#≈≈≈≈#.#.# #.#.#≈_⌠≈#.#.# #.#.#≈.>≈#.#.### #.†#.#≈≈≈≈#.#...####.#.######.#...##.#........#...##..'...++.!4iQ !4iY %1!4i` !4ib !4iM # ##.## #.# #.#'####.#.# ##.#≈≈≈≈#.#.# #.!4i #.#≈_⌠≈#.#.# #.#.#≈.>≈#.#.### #.†.#.#≈≈≈≈#.#...####.#.######.#...##.#..#...##..'...++....≈!4i?!4i%2!4i=!4i"4iN ############........##..#.#@####.#.# #####.#≈≈≈≈#.#....#.#≈_⌠≈##........#.#†..##..... "4i"4i#%3"4i'"4i+Q _There is an open door here."4iKZ ############........###..........#.#'####.#.# ####≈≈≈#..._⌠Fly ..|#######.....##..... "4ir"4iq#Z4Water _"4i[)"4i+"4i; ############........##..........#'####.#####≈≈≈≈..._⌠.>## #.†≈≈≈#.#...####..##..#.....##....# "4i%5"4iG"4ic ########## ##........## #..........# #.#'####.#.# ##.#≈≈≈≈#.#.# #.#.#≈@⌠≈#.#.# #.#.#≈.>≈#.#.### #.†.#.#≈≈≈≈#.#...####...†#.######.#...##.#.#...##.....≈.'...++....≈♣.#.#†..##.....~..|#.....##.##.. #.....##....#."4ik "4io 06"4iWu "4ivx a _There is a blossoming altar of Fedhas here.#4i= Z  You hover solemnly before the altar of Fedhas.#4iq /  --more--$4i8$4i/zFedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 HP, Piety-)You can grow a ballistomycete.(4 HP, Piety-)You can transform dungeon walls and trees into plant allies. (8 HP, Piety---)You can grow an oklob plant.(6 HP, Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion.4i .4ic .4if lowbudgetflash the MagicianDjinniHealth: 31/31 ========================##########AC: 7Str: 7##........##EV: 11Int: 18#..........#SH: 0Dex: 14#.#'####.#.# ##### XL:  4 Next: 72% Place: Dungeon:3#.#≈≈≈≈#.#.# #.... Noise: ---------  Time: 1556.5 (0.0)#.#≈@⌠≈#.#.# #.... -) Nothing wielded#.#≈.>≈#.#.### #.†.. Cast: Shock#.#≈≈≈≈#.#...####...† Fly #.######.#...##......#........#...##.....≈.........'...++....≈♣ ........#.#†.4if i..##.....~ ..|#######.....##...... ##..#.....##....#.  _Found a blossoming altar of Fedhas. Found an escape hatch in the floor. _There is an open door here. _You encounter a bat. _There is an open door here. _There is a blossoming altar of Fedhas here.  You hover solemnly before the altar of Fedhas..4i `  Fedhas welcomes you!.4i /  --more--/4i/4iBV of Fedhas ......7.5 (1/4i/4ir _The plants of the dungeon cease their hostilities.04io304i04i004iԡ04i5iWater 04i|04iE(04i04i@  There is an open door here.04i04iH _04i04i04i04i@04i04i=04iY04i04i04i804i,04i:04i704i,04i04i904i,04i04i 04ie  A bat comes into view.04i############........###..........# #.#'####.#.# ## #.#≈≈≈≈#.#.# #. #.#≈_⌠≈#.#.# #. #.#≈.>≈#.#.### #. #.#≈≈≈≈#.#...#### #@######.#...## #........#...##.Shock .........'...++... ........#.#†..## ..|#######.....##...##.. #.....##... b   bat (asleep) #.. #.......... #.b .............### .............#65.5 (8b.b.b.04iCOb04i16.5 (9 _04i04if14iv   ##.  #..  #.#'  #.#≈  #.#≈_  #.#≈.>  #.# #@# #........ ......... ........#.#† ..b####### ##..  #..  #..   14ix   ##.  #..  #.#'  #.#≈  #.#≈_  #.#≈.>  #.# #@# #........ ......... ........#.#† ..b####### ##..  #..  #..  14i14iP14i,!14i#Z _A bat is nearby!14iw  ***** **The zap hits the bat.14itb|b.14i$b.14i;......14i`0-=7.5 (114iB14iמ^ _The bat is moderately wounded.14i ;†  The zap hits the bat. _The bat is moderately wounded.  The zap hits the bat.  The bat is severely wounded.  You kill the bat!14iM***14iSb -†..14ik y-48Shock14ivp 14iWs l _Fedhas appreciates your contribution to the ecosystem.14il 14iŶ 14i 14i% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)14i[ 14i% 14i14i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)14iR7 _1= ##........##..#'####.###.#≈≈≈≈..#≈_⌠.#≈.>##.#≈≈≈≈#.#...########...-72.5 (4...............'...++##>..Fly ...#≈≈#.. .............#14i*14i&D-3.5 (514i-14iG/4 _Found a stone staircase leading down.14i1p _You see here a bat corpse.24i'24i.24i24i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)24i24iΚ24id24i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)24iG 324i 24i 24im 24i P _24i 24iT 24i 24i  #.#'####.#.# # #.#≈≈≈≈#.#.# # #.#≈_⌠≈#.#.#  #.#≈.>≈#.#.### # #.#≈≈≈≈#.#...#### #.######.#...##.########†.......#...##.................'...++##>...#.#†..###..|#######.....##≈≈≈ ##... #.....## #.... #...... #................## #........# ..#......# ## ###......###### #24iW  ≈≈≈≈_⌠.>##≈≈≈#.#...########..########†...............'...++ ##>..........#.#†..##....#..@#######...≈≈≈ ##......# #..#Fly ..............#......#24i *5.5 (224i F=6.5 (324i\ 24i s _You see here a staff of cold.34i[334i34i34iH#34i(P _34i$,34iq,34i-34iBD #.#'####.#.#  #.#≈≈≈≈#.#.#  #.#≈_⌠≈#.#.#  #.#≈.>≈#.#.###  #.#≈≈≈≈#.#...## #.######.#...## #########†.......#...###..........'...++8.5 (2 ##>.@........#.#†..##......#..|#######.....##≈§≈≈≈ ##......# #.....##§... ## #.......≈≈≈ #...§ #.._ ..#........######..#####  #......#34iE` _Found a shimmering blue altar of Sif Muna.34i34i34iT34iI" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)34i> 34i& 34i^- 34i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)44i(_44iF.44i8$ _44i:44i =44iA44iA44i5C44iwH44id\ #.#≈_⌠≈#.#.# #.#≈.>≈#.#.## #.#≈≈≈≈#.#... #.######.#...#########†.......#...###................'...##...##>..........#.#†..........#..|#######.....80≈≈≈≈≈≈≈@##......# #.....≈.##......# #.....≈§§≈≈.≈.##..............≈...≈.≈.##........_.§.≈....#...≈...§.≈..#########≈≈.≈≈.≈.# ##..)...≈.# #......# ###..###44if44im*1.5 (344i}u:_44ix& _Found a trident.44i 344i 44i{ 44i 44i B44iG 44i 44iL 44i 44i ,44i, 44i 44i( 44io 44i3 44i 44i 44i 44id 44i 44i ##...##>..........#.#†..........#..|#######.....≈≈≈≈≈≈≈.##......# #........≈.##......# #..§≈≈≈≈.≈.##...........≈...≈.≈.##....≈._.≈.≈....#....≈...≈.≈..######......###6.5 (5≈≈.≈≈.≈@## #......# ) #......# 44i ≈≈≈≈≈≈≈.. ###..### .........##......#.#######. .# #. .# #' <. 44i :≈44i *7.5 (644i44iV 9 _Found a stone staircase leading up.64iBYQ64ik64il64il64in64iqn  You encounter a frilled lizard.64i}≈...≈.≈.##......#≈._.≈.≈....#..............#≈...≈.≈..######......######≈≈.≈≈.≈.## #......# ..)...≈.#### #......# 64il~F≈≈≈≈≈≈≈....# ###..### .........#.##......#.#.#######.#.#@#  #.#.# Shock #'#<..#  ......# ...# ....#. 64i5l   frilled lizard (asleep)..... ......l.64ib&9364i,14.5 (7 _64i964i64iϣ  .##   ..)...≈.####   ....#   #.# #.# #@# #.#.#.# #'#<..# ......# ......# ....#. ..... . .....l .64i<  .##   ..)...≈.####   ....#   #.# #.# #@# #.#.#.# #'#<..# 64i$= 8......# ......# ....#. ..... . .....l . 64iD 64iL 64iR 64iKj..#  j... 74i 8    ..)###   ..#   #.# 74i ##.#.# #.#.# #.#.#.# .##'#<..# .......@# 74i ........# .......#. ....... .. ......† ... .###### ...#  j..# j... 74ia 74i 74i4 74i  74i ^_There are monsters nearby!74i *******The zap hits the gnoll!74iN' :j.74i( 1j.74i4 :.....74iA P=-600.5 (174iH 74iaK ] _The gnoll is heavily wounded.:4iS&**:4iMS#*****:4ikS:4i;j.:4irG.j:4iI9.....:4iG0--:4i1:4i:4iO _The zap misses the gnoll.:4i *******The zap hits the gnoll.:4i 9j.:4i 8j.:4i {...j)..:4i _29--2:4i & :4is( ] _The gnoll is heavily wounded.;4i^*******;4i{:j.;4iW7j.;4i+>......;4i^8--3;4ie _The zap misses the gnoll.>4i=x>4irz8A gnoll. A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. Max HP: ~13Will: +AC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 67% to hit with your hands. It has about 61% to hit you. AttackMax Damage Hit: +2 spear (vamp) 13 It can open doors. [!]: Description|Quote@4i@4ii`≈≈.≈≈.≈.## #......#lowbudgetflash the Magician..)...≈.#### #......#Djinni of Fedhas ......≈≈≈≈≈≈≈....# ###..###Health: 28/31 =====================---.........#.#AC: 7Str: 7#......#.#.#EV: 11Int: 18######.#.#.#SH: 0Dex: 14#.#.#.#XL:  4 Next: 75% Place: Dungeon:3.##'#<..#@4iNoise: =--------  Time: 1603.5 (1.0).......@#-) Nothing wielded........#Cast: Shock.......#jFly ....... ........† ....###### j..#jj 2 gnolls (polearms, 1 missile)...#....  The zap hits the gnoll! _The gnoll is heavily wounded. @4iC_The zap misses the gnoll.The zap hits the gnoll. _The gnoll is heavily wounded. _The zap misses the gnoll.@4i@4i@4iW@4i@4iH:j.@4i"@4i,%4@4iPb _The gnoll hits you from afar with a +2 vampiric spear.B4i+  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C4i C4i{  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  b - Static DischargeConjuration/Air 4% 2 c - SwiftnessAir8%3  C4i d - AirstrikeAir26%4  e - SlowHexes2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitH4i Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 4%  Power: 36% Damage: 3-5/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.J4i\ Your spells (cast)TypeFailure Level a + ShockConjuration/Air2%1  b - Static DischargeConjuration/Air 4% 2  c - SwiftnessAir8% 3  d - AirstrikeAir26% 4  e - SlowHexes2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitL4i%. L4i4≈≈.≈≈.≈.## #......#lowbudgetflash the Magician..)...≈.#### #......#Djinni of Fedhas ......≈≈≈≈≈≈≈....# ###..###Health: 28/31 =====================---.........#.#AC: 7Str: 7#......#.#.#EV: 11Int: 18######.#.#.#SH: 0L4i 5 Dex: 14#.#.#.#XL:  4 Next: 75% Place: Dungeon:3.##'#<..#Noise: =--------  Time: 1604.5 (0.0).......@#-) Nothing wielded........#Cast: Shock.......#jFly ....... ..L4i5......† j...###### ...#jj 2 gnolls (polearms, 1 missile)...#....  The zap hits the gnoll. _The gnoll is heavily wounded. L4i5n_The zap misses the gnoll. _The gnoll hits you from afar with a +2 vampiric spear.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L4i6L4iM@}≈≈.≈≈.≈.## #......#lowbudgetflash the Magician..)...≈.#### #......#Djinni of Fedhas ......≈≈≈≈≈≈≈....# ###..###Health: 28/31 =====================---.........#.#AC: 7Str: 7#......#.#.#EV: 11Int: 18L4i@######.#.#.#SH: 0Dex: 14#.#.#.#XL:  4 Next: 75% Place: Dungeon:3.##'#<..#Noise: =--------  Time: 1604.5 (0.0).......@#-) Nothing wielded........#Cast: ShockL4i@.......#jFly ....... ........† j..L4iA.###### ...#jj 2 gnolls (polearms, 1 missile)...#L4iRA....  The zap hits the gnoll. _The gnoll is heavily wounded. _The zap misses the gnoll. L4iyA_The gnoll hits you from afar with a +2 vampiric spear.  Casting: Shock (safe; 2% risk of failure)  L4iA\Confirm with . or Enter, or press ? or * to list all spells.L4i}ML4iNThe spell is extremely dangerous to miscast (26% risk of failure)! Continue L4i&O@anyway?  Y - Yes  N - NoM4i/M4iWG2 ≈≈.≈≈.≈.## #......#  lowbudgetflash the Magician ..)...≈.#### #......#  Djinni of Fedhas ...... ≈≈≈≈≈≈≈....# ###..###  Health: 24/31 ==================------ .........#.# AC: 7Str: 7 #......#.#.# EV: 11Int: 18 ######.#.#.# SH: 0Dex: 14 #.#.#.#M4iG XL:  4 Next: 75% Place: Dungeon:3 .##'#<..# Noise: =--------  Time: 1604.5 (0.0) .......@# -) Nothing wielded .......*# Cast: Shock .......#j Fly M4i1H ....... ** ......† j..  M4imHp.###### ...#  jj 2 gnolls (polearms, 1 missile) ...#  .... M4iHCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M4iHAiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move targetM4iHAim: a gnoll, wielding a +2 vampiric spear (heavily wounded, empty space bonus:3/8)M4i${ ****#**#*.j..M4iK|...##*#*M4i.#.##*#*M4ity.#.##***M4i~ .#.#****M4i' '#**.***.***M4iX@ ~<.*****M4i\ h..***.M4i! k..****M4irM ..*#.* *M4i ...#. ***N4i *j*.  Aim: a gnoll, wielding a +2 vampiric spear (heavily wounded, empty space bonus:3/8)P4i ≈≈.≈≈.≈.## #......#  lowbudgetflash the Magician ..)...≈.#### #......#  Djinni of Fedhas ...... ≈≈≈≈≈≈≈....# ###..###  Health: 24/31 ==================------ .........#.# AC: 7Str: 7 #......#.#.# EV: 11Int: 18P4ic@ ######.#.#.# SH: 0Dex: 14 #.#.#.# XL:  4 Next: 75% Place: Dungeon:3 .##'#<..# Noise: =--------  Time: 1604.5 (0.0)P4i .......@# -) Nothing wielded P4iF)........# Cast: Shock .......#j Fly  ....... .j ......† ...  .###### ...#  jj 2 gnolls (polearms, 1 missile) P4i...#  .... Confirm with . or Enter, or press ? or * to list all spells.P4iAiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +2 vampiric spear (heavily wounded, empty space bonus:P4iݴD3/8)  You miscast Airstrike. Nothing appears to happen.P4i    ..)         P4i>2        ...  ...#  ...# .... P4i20---Contam: 15% 5.5 (1P4iUP4iG  Aiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +2 vampiric spear (heavily wounded, empty space bonus:3/8)  You miscast Airstrike. Nothing appears to happen. _The gnoll hits you from afar with a +2 vampiric spear.R4i#  ..)...≈.####≈≈≈≈≈≈≈....# ###..##.........#.# ##.R4i! #####.#. #.#.#..##'#<.........#j..# .j.'j..† ...########## ...#jjj 3 gnolls (polearms, 1 missile, 1 wan…)....#R4i{ j.  You encounter a gnoll. It is wielding a +0 spear.The gnoll shouts!R4i uj)==6R4i R4i y _The gnoll barely misses you. The gnoll hits you but does no damage.S4i$ S4i&  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneS4i& 0% [?] toggle between ability selection and description.T4i T4i[ T4it ..)...≈.#### #......#lowbudgetflash the Magician≈≈≈≈≈≈≈....# ###..###Djinni of Fedhas ...............#.#T4i Health: 20/31 ===============---------#......#.#.#AC: 7Str: 7######.#.#.#EV: 11T4i Int: 18 Contam: 15% #.#.#.#SH: 0Dex: 14T4i .##'#<..#XL:  4 Next: 75% Place: Dungeon:3........#T4i Noise: ===------  Time: 1606.5 (0.0).......@#-) Nothing wieldedT4iA .......#j..#Cast: Shock....... .j.j...T4im Fly ......† ...####.###### ...#...#T4i ujjj 3 gnolls (polearms, 1 missile)....T4i n....#3/8)  You miscast Airstrike. Nothing appears to happen. T4i _The gnoll hits you from afar with a +2 vampiric spear.  You encounter a gnoll. It is wielding a +0 spear.The gnoll shouts! _The gnoll barely misses you. The gnoll hits you but does no damage.T4ip P  Okay, then.T4iP T4i{ T4i" . _T4i| >  Casting: Airstrike (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U4iU4i+ Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  b - Static DischargeConjuration/Air4%2  c - SwiftnessAir8%3  d + AirstrikeAir26% 4 e - SlowHexes2%U4iz1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitW4iem W4i:u W4iu} ..)...≈.#### #......#lowbudgetflash the Magician≈≈≈≈≈≈≈....# ###..###Djinni of Fedhas ...............#.#Health: 20/31 ===============---------#......#.#.#AC: 7Str: 7######.#.#.#EV: 11W4i} Int: 18 Contam: 15% #.#.#.#SH: 0Dex: 14.##'#<..#XL:  4 Next: 75% Place: Dungeon:3........#Noise: ===------  Time: 1606.5 (0.0).......@#W4i~ -) Nothing wielded.......#j..#Cast: Shock....... .j.j...W4iQ~ Fly ......† ...####.###### ...#...#W4ix~ jjj 3 gnolls (polearms, 1 missile)........#W4i~ You encounter a gnoll. It is wielding a +0 spear.The gnoll shouts! _The gnoll barely misses you. The gnoll hits you but does no damage. _Okay, then.Casting: Airstrike (extremely dangerous; 26% risk of failure)  W4i \Confirm with . or Enter, or press ? or * to list all spells.W4i W4iV ..)...≈.#### #......#lowbudgetflash the Magician≈≈≈≈≈≈≈....# ###..###Djinni of Fedhas ...............#.#Health: 20/31 ===============---------#......#.#.#W4i AC: 7Str: 7######.#.#.#EV: 11Int: 18 Contam: 15% #.#.#.#SH: 0Dex: 14W4i׈ .##'#<..#XL:  4 Next: 75% Place: Dungeon:3........#W4i Noise: ===------  Time: 1606.5 (0.0).......@#-) Nothing wieldedW4i# {.......#j..#Cast: ShockW4i ....... .j.j...Fly ......† ...####W4i‰ .###### ...#...#jjj 3 gnolls (polearms, 1 missile)........#You encounter a gnoll. It is wielding a +0 spear.The gnoll shouts! _The gnoll barely misses you. The gnoll hits you but does no damage. W4i 5_Okay, then.Casting: Airstrike (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W4i W4io **Casting: Airstrike (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The gnoll is struck by an arc of lightning.  The gnoll is almost dead.The gnoll is struck by an arc of lightning.  W4i The gnoll is lightly wounded.W4i. j'  The lightning grounds out.  The gnoll hits you with a +2 vampiric spear.W4i6 hjjjjW4iD9 j17---7.5 (1W4iA W4i D < _The gnoll hits you but does no damage.Y4i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z4i )The gnoll is struck by an arc of lightning.  You kill the gnoll!Z4i **j 2  Fedhas appreciates your contribution to the ecosystem.Z4i4j.Z4i @)You are struck by an arc of lightning. The lightning grounds out.Z4i (The gnoll throws a throwing net. The throwing net hits you.Z4i3h)jj)Z4iK55----  5 9-8Held  _You become entangled in the net![4iV< i  You struggle against the net. The gnoll hits you but does no damage.[4i/> 7-9[4iE [4ixH S _The gnoll closely misses you.]4i3  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^4iI^4i; Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1  b + Static DischargeConjuration/Air 3% 2 c - SwiftnessAir8%3  d - AirstrikeAir26%4  e - SlowHexes2%1 ^4iSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit_4ih5_4i;_4i F..)...≈.#### #......#lowbudgetflash the Magician≈≈≈≈≈≈≈....# ###..###Djinni of Fedhas ...............#.#Health: 15/31 ===========-------------#......#.#.#AC: 7Str: 7######.#.#.#EV:  5 Int: 18 Contam: 15% #.#.#.#SH: 0Dex: 14.##'#<..#XL:  4 Next: 95% Place: Dungeon:3........#Noise: =--------  Time: 1609.5 (0.0).......@#-) Nothing wielded.......#)j.#Cast: Shock....... .j.'...Fly Held ......† ...####[_4ipF13;10H.###### ...#...#jj 2 gnolls (polearms)........#The gnoll throws a throwing net. The throwing net hits you. _You become entangled in the net!  You struggle against the net. The gnoll hits you but does no damage. _The gnoll closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._4iN\..)...≈.#### #......#lowbudgetflash the Magician≈≈≈≈≈≈≈....# ###..###_4iOpDjinni of Fedhas ...............#.#Health: 15/31 ===========-------------#......#.#.#AC: 7Str: 7######.#.#.#EV:  5 Int: 18 Contam: 15% #.#.#.#SH: 0Dex: 14_4iOd.##'#<..#_4iLPXL:  4 Next: 95% Place: Dungeon:3........#_4iPNoise: =--------  Time: 1609.5 (0.0).......@#-) Nothing wielded.......#)j.#Cast: Shock....... .j.'..._4iPFly Held ......† ...####.###### ...#...#_4iQjj 2 gnolls (polearms)........#The gnoll throws a throwing net. The throwing net hits you. _4iQ_You become entangled in the net!  You struggle against the net. The gnoll hits you but does no damage. _The gnoll closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._4i\_4i^The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - No`4iv`4i ..)...≈.#### #......#  lowbudgetflash the Magician ≈≈≈≈≈≈≈....# ###..###  Djinni of Fedhas ...... .........#.# Health: 11/31 ========---------------- #......#.#.# AC: 7Str: 7 ######.#.#.# EV:  5 Int: 18 Contam: 15%  #.#.#.# SH: 0Dex: 14 .##'#<..# XL:  4 Next: 95% Place: Dungeon:3 ........#`4i? Noise: =--------  Time: 1609.5 (0.0) .......@# -) Nothing wielded .......#*j*#  Cast: Shock `4i....... *j*'...  Fly Held  ......† ***####  .###### ...#  ...#  jj 2 gnolls (polearms) ....  `4i,K....# `4iQCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`4iAiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded,  empty space bonus: 7/8)`4i] **#*)j..j....`4i7d.##*`4iQ.##`4i(; e.##*`4ij f.#**`4iG Q****`4i **j**Aim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded,  empty space bonus: 7/8)a4i..)...≈.#### #......#lowbudgetflash the Magician≈≈≈≈≈≈≈....# ###..###Djinni of Fedhas ...............#.#Health: 11/31 ========----------------#......#.#.#AC: 7Str: 7######.#.#.#EV:  5 Int: 18 Contam: 15% #.#.#.#SH: 0Dex: 14.##'#<..#XL:  4 Next: 95% Place: Dungeon:3........#Noise: =--------  Time: 1609.5 (0.0).......@#-) Nothing wielded.......#)j.#Cast: Shock....... .j.'...Fly Held a4i~B......† ...####.###### ...#...#jj 2 gnolls (polearms)........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded,  empty space bonus: 7/8)  You miscast Airstrike. Nothing appears to happen.a4iE210.5 (1a4ia4i^f  Aiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded,  empty space bonus: 7/8)  You miscast Airstrike. Nothing appears to happen. _The gnoll hits you but does no damage. The gnoll completely misses you.c4i9>  Casting: Airstrike (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d4i" d4i1$ The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  d4i$ 3Y - Yes  N - Noe4ie4i? ..)...≈.#### #......#  lowbudgetflash the Magician ≈≈≈≈≈≈≈....# ###..###  Djinni of Fedhas ...... .........#.# Health: 7/31=====------------------- #......#.#.# AC: 7Str: 7 ######.#.#.# EV:  5 Int: 18 Contam: 25%  #.#.#.# SH: 0Dex: 14 .##'#<..# XL:  4 Next: 95% Place: Dungeon:3 ........# Noise: =--------  Time: 1610.5 (0.0) .......@4iq3m# -) Nothing wielded .......#*j*#  Cast: Shock ....... *j*'...  Fly Held  ......† ***####  .###### ...#  ...#  jj 2 gnolls (polearms) ....  ....# Casting: Airstrike (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded,  empty space bonus: 7/8)e4i" ..)...≈.#### #......#  lowbudgetflash the Magician ≈≈≈≈≈≈≈....# ###..###  Djinni of Fedhas ...... .........#.# Health: 7/31=====------------------- #......#.#.# AC: 7Str: 7 ######.#.#.# EV:  5 Int: 18 Contam: 25%  #.#.#.# SH: 0Dex: 14 .##'#<..# XL:  4 Next: 95% Place: Dungeon:3 ........# Noise: =--------  Time: 1610.5 (0.0) .......@# -) Nothing wielded .......#)j.#  Cast: Shock ....... .j.'... e4i  Fly Held  ......† ...####  .###### ...#  ...#  jj 2 gnolls (polearms) ....  ....# Casting: Airstrike (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded,  empty space bonus: 7/8)f4i% ..)   ....#   ..#.# #.#.# #.#.# #.#.#.# .##'#<..# ........# .......@# .......#)j.#  ....... .j.'...  ......† ...#### .###### ...# ...#  .... ....#  ..)   ....#   ..#.# #.#.# #.#.# #.#.#.# .##'#<..# ........# .......@# 4ip0m.......#)j.#  ....... .j.'...  ......† ...####  .###### ...#  ...#  ....  ....# Aiming: Airstrike (extremely dangerous; 26% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd and wearing a +0 robe (lightly wounded,  empty space bonus: 7/8)  You miscast Airstrike. Nothing appears to happen.  * * * LOW HITPOINT WARNING * * *f4iM ..)   ....#   ..#.# #.#.# #.#.# #.#.#.# .##'#<..# ........# .......@# .......#)j.#  ....... .j.'...  ......† ...#### .###### ...# ...#  .... ....# f4iGss* * * LOW HITPOINT WARNING * * *  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *  The gnoll hits you from afar with a +0 halberd.die...  Fedhas appreciates your contribution to the ecosystem.f4iDGV0-----40f4i\/  --more--i4iGear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn)  c - an orb of glass (worn) Jewellery (go to first with "=)  d - a +4 ring of protection (worn)i4i7i4iGoodbye, lowbudgetflash.95 lowbudgetflash the Magician (level 4, 0/31 HPs)Began as a Djinni Air Elementalist on Mar 3, 2026.Was an Initiate of Fedhas.Slain by a gnoll... wielding a +0 halberd(2 damage)... on level 3 of the Dungeon.The game lasted 00:03:36 (1612 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orbi4i8# i4iU C [?25h[?0c [?1051l[?1052l[?1060l[?1061l