G% h Player: m3hm3hm3h Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.18:26:15.ttyrec Time: (1745691975) Sat Apr 26 18:26:15 2025 H% h@ [?1051l[?1052l[?1060l[?1061hH% hBV)0[?7h[?25l[?1cH% hIH% hMH% hWkWelcome, m3hm3hm3h. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Earth ElementalistJ% hO ------------------------------------------------------------------------ 1.LIST OF CHARACTER SPECIES ------------------------------------------------------------------------ Species are categorised, roughly, by how difficult and complex they are to learn how to play, into three categories: *Simple*, *Intermediate*, and *Advanced*. These categories do not necessarily align with difficulty for an experienced Crawl player, but rather are intended as an indication of to what degree a species has unusual or complex mechanics, or requires deeper/wider knowledge of how the game works. (For example, Djinn have one of the higher win rates of all species, but are classified as "Intermediate" because their no-mp/no-books mechanic takes some adapting to, and has non-trivial interactions with background and god choice.) Despite being the outcome of a discussion among many players, these categorizations definitely have a subjective element to them, and you shouldn't take them to be limiting! The order within categories is also, roughly, determined by our best J% h judgment about the relative ease of learning to play each species. Next to each species name, in parentheses, is the canonical abbreviation for the species. Note: Use 'A' to check for which particular peculiarities a species mightK% hK% hI vTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in K% h two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all) K% h | -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitudK% hف %e  -2 poor aptitude K% h n -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude K% h < +2 strong aptitude  +3 very strong aptitude K% hA +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.K% hG L% h c  - The HP value indicates the percentage of hit points gained per experienceL% h M% h$b?  level, 100% being the Human standard.M% h[  - The MP value indicates a fixed additive modifier to magic points.M% hg<`  - The Experience value indicates how much experience has to be earned inM% h۹b  order to gain a new experience level, +0 being the Human standard. TheseM% h1@K  values use the same scale as the skill aptitudes.M% h^^  - The Willpower value indicates resistance to many magical effects perM% h%H  experience level, +3 being the Human standard.M% hS  M% hi&A The abbreviations used for the skills are:M% h1  M% hf General skills, Experience Melee and Ranged Combat Spellcasting and MagicM% hTg  -------------------------- ----------------------- ----------------------M% hE M% ha M% hu<Arm - ArmourFgt - FightingSpc - SpellcastingM% hz?  Ddg - DodgingCoj - ConjurationsM% hT  Sth - StealthM&F - Maces & FlailsHex - HexesM% hk O  Shd - ShieldsAxs - AxesSum - SummoningsM% h Y  Shp - ShapeshiftingPla - PolearmsNec - NecromancyM% h D  Stv - StavesFrg - ForgecraftM% h a  Inv - InvocationsUC - Unarmed CombatTrl - TranslocationsM% hN (  Evo - EvocationsM% ht X  Thr - ThrowingSBl - Short BladesFir - Fire MagicM% hkT H  LBl - Long BladesIce - Ice MagicM% hN [  HP - hit pointsRng - Ranged WeaponsAir - Air MagicM% h1H C  MP - magic pointsEar - Earth MagicM% h5 =  Exp - experienceAlc - AlchemyM% hg'  WL - willpowerM% hN  M% hU9 N% h!T Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLN% h^  ----------------------------------------------------------------------N% hpW  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3N% h1Z  Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3N% hLkZ  Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3N% hY  Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5N% hkZ  Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4N% h]  Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3N% h<W  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4N% h\  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3N% h|e\  Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3N% h6\  Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3N% ho  N% h+p;Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3N% h  N% h;Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3N% h\  Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3N% hZ  Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3N% he\  White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3N% h$\  Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3N% hP ]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4N% hc [  Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4N% h D W  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6N% h [  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4N% hJ [  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3N% h X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3N% h@ Y  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3N% h Z  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3N% hNA   N% hA BMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3N% h^ X  Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5N% he2$  NagaN% h23-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5N% h)?  Octopode-- 0 +4 0 -1N% h}+1 +1 0 -10% 0 0 +3N% h9:  Oni-1 -1 -2 -1 -1N% h#:+2 -2 0 +30% 0 0 +4O% h[  Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4O% h[  Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3O% hZ  Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7O% hpX  Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3O% hqX  Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3O% hm[  Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5O% hx^  ----------------------------------------------------------------------O% h U  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLO% hAe  O% h O% hrcH Fgt M&F Axs Pla Stv UC SBl LBl RngO% h% ^  ----------------------------------------------------------------------O% hn  O% h=o2Human00 0 0 0 0 0 0 0O% hhO  Armataur-1-1 -2 -2 -1 -1 -1 -1 -3O% h]N  Barachi+2+1 +1 0 +1 +1 +1 +2 0O% h&  CoglinO% h&0-1 0 -1 -1 -1 -1 0 -1O% hLN  Demigod-1-1 -1 -1 -1 -1 -1 -1 -1O% hP  Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1O% hC L  Djinni0-2 -2 -2 -1 0 -1 -1 -2O% h O  Draconian+10 0 0 0 0 0 0 -1O% h&  O% h' N Black +10 0 0 0 0 0 0 -1O% h O  Green +10 0 0 0 0 0 0 -1O% hM3 N  Grey +10 0 0 0 0 0 0 -1O% h N  Pale +10 0 0 0 0 0 0 -1O% h$ O  Purple +10 0 0 0 0 0 0 -1O% hz M  Red +10 0 0 0 0 0 0 -1O% h( O  White +10 0 0 0 0 0 0 -1O% h2 O  Yellow +10 0 0 0 0 0 0 -1O% hK7Q  Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2O% hxO  Deep Elf-2-3 -2 -3 0 -2 0 -1 +3O% hK  Felid0-- -- -- -- 0 -- -- --P% hKN  Formicid+10 0 0 0 0 0 0 0P% hQ% h  Q% h6Gargoyle+10 -1 -1 0 0 -1 -1 0Q% hKW% h1v L  Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8W% h;4 X% hXM  Kobold+1-1 -2 -2 -1 0 +3 -2 +3X% h$0N  Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2X% hO  Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1X% h!)%  MummyX% hF)&0-2 -2 -2 -2 -2 -2 -2 -2X% h<I  Naga00 0 0 0 0 0 0 -1X% h|M  Octopode00 0 0 0 0 0 0 0X% h I  Oni+30 0 0 0 -1 -1 -1 -3X% hU$O  Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2X% h>O  Revenant+1-1 -1 -1 -1 +1 -1 -1 -3X% h 8O  Spriggan-2-3 -2 -3 -3 -2 +1 -2 0X% h\ f% hc K  Tengu0+1 +1 +1 +1 +1 +1 +1 +1f% hg% h4L  Troll-2-1 -2 -2 -2 0 -2 -2 -4g% hP  Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1g% h^  ----------------------------------------------------------------------g% hqI  Fgt M&F Axs Pla Stv UC SBl LBl Rngg% hy  g% h g% hc|Q Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alcg% h[  -------------------------------------------------------------------g% hnU  Human-1 0 0 0 0 0 00 0 0 0 0g% h g% hX Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1g% h"l W  Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1g% hW W  Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1g% ht X  Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1g% h8 [  Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0g% hp X  Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11g% h Y  Draconian-1 0 -1 0 0 0 00 0 0 0 0g% ha Y  Black -1 0 -1 0 0 0 00 0 +2 -2 0g% hc Y  Green -1 0 -1 0 0 0 00 0 0 0 +2g% h5a X  Grey -1 0 -1 0 0 0 00 0 -2 +2 0g% h Y  Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0g% hzBY  Purple +1 0 +1 0 0 0 00 0 0 0 0h% hh% h!X  Red -1 0 -1 0 0 0 0 +2 -2 0 0 0h% hqh% h h% h3Y White -1 0 -1 0 0 0 0 -2 +2 0 0 0h% hzG h% h Y  Yellow -1 0 -1 0 0 0 +20 0 0 0 0h% hm x% hv[  Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2x% h5x% hY  Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1x% hTx% h V  Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1x% hH y% hW  Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3z% h_z% hX  Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2z% hz% h5 V  Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6z% h% z% hH{% hF% h#M% h% hw #M% hs>% h:SMFgt M&F Axs Pla Stv UC SBl LBl Rng% hL% h" W  Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3% hЮ % h X  Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2% hM % h? Welcome, m3hm3hm3h. Please select your species. SimpleIntermediate Advanced a - Mountain Dwarf j - Human  s - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolk l - Revenant u - Poltergeist d - Gargoyle m - Demonspawn v - Demigod e - Draconian n - Djinniw - Formicid f - Troll % h? o - Spriggan x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataur q - Oni  z - Felid i - Gnollr - Barachi  A - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. % h @ + - Recommended species  * - Random species # - Recommended character  ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Earth Elementalist% h % h % h$ Welcome, m3hm3hm3h the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver% h$ t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker% hU% n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen % hv% spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character% h% d ! - Random character % - List aptitudesSpace - Change species ? - Help% h% : Tab - Draconian Earth Elementalist% h'i - Artificer y - Earth Elementalist Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out% hĪ".% hoi - Artificer q - Hedge Wizard Hedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield.% h̀ \q - Hedge Wizardr - Conjurer Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes.% h8K7r - Conjurers - Summoner Summoners are able to cast Summon Small Mammal from the start, and begin withsummon stronger and more exotic allies in their library.% hGs - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.% h t - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.% h% h% h^m3hm3hm3h the TinkererDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 12EV: 11Int: 15SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel% h(#.# #####!##...####.........#....@.......#.##..####+###..# ..#..#. ###..#.#...# #...#....#% h%% h\Welcome, m3hm3hm3h the Draconian Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...% h/% hPress ? for a list of commands and other information.  Found a bubbling clear potion.% h% h\[ _Found a staircase leading out of the dungeon.% h'% h % h%% h(> _Unknown command.% h% hq  Your spells (describe)TypeFailure Level  a - Kinetic GrapnelForgecraft4% 1 Select a spell to describe[!]/[I] toggle spell headers% h"z% h% hm3hm3hm3h the TinkererDraconianHealth: 14/14 ========================Magic: 3/3========================#AC: 4Str: 12.# #EV: 11Int: 15####!##...SH: 0Dex: 9####.........XL:  1 Next:  0% Place: Dungeon:1#....@.......Noise: ---------  Time: 0.0 (0.0)#.##..####+##a) +0 hammer#..# ..Cast: Kinetic Grapnel#..#. ###..#.#...# #...#....#  Welcome, m3hm3hm3h the Draconian Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a bubbling clear potion% h[37m. _Found a staircase leading out of the dungeon. _Unknown command.% h0% hV% h:% hEB % hE C  Skill  Level Cost  Apt Skill  Level Cost  Apt % h/E S a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1          % h[E  b - Maces & Flails   0.0   1.0   0   g + Forgecraft4.0   5.0   0  % hE B c - Unarmed Combat   0.0   1.0   0      % hE             % h"F q    d + Dodging1.7   2.4  -1      e + Stealth1.7   2.0   0              % hMF         % htF         % hF         % hF         % hF         % hG l    % h)G         % hkG             % hG The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help% hG G[=] set a skill target  % hG [/] auto|manual mode [*] useful|all skills [!] training|cost|targets% h d * Dodging   1.7% hl0o d - Dodging   1.7% h  e * Stealth   1.7% hSo e - Stealth   1.7% h f * Spellcasting   2.0% hp f - Spellcasting   2.0% ho % hPm3hm3hm3h the TinkererDraconianHealth: 14/14 ========================Magic: 3/3========================#AC: 4Str: 12.# #EV: 11Int: 15####!##...SH: 0Dex: 9####.........XL:  1 Next:  0% Place: Dungeon:1#....@.......Noise: ---------  Time: 0.0 (0.0)#.##..####+##a) +0 hammer#..# ..Cast: Kinetic Grapnel#..#. ###..#.#% hE...# #...#....#  Welcome, m3hm3hm3h the Draconian Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a bubbling clear potion. _Found a staircase leading out of the dungeon. _Unknown command.% h)% h7% h,% hj% hI% h?% h>% h| _% h% h`% h^ ,% hX!% hr,X#.##.##.##.# #.#  #.#  #.# #.# ####@##....#####...........#....<.........#.##..####+##..#..##.. #.#..#.### ..#..#.# ....# #....#% h1+3.0 (3% hp3+4.0 (4% hn7% hv9[ _c - a bubbling clear potion% hZp% hs% hw% hIzF _Unknown command.% h Z3% hZ% h\% h^% h@cP _% hc% hc% hvd% he% hhB% hOi% h j,% hXj% hk% hm,% hm% hbo% hp% hp% hq% hes% ht,% hYu% hv% h!x% hox% hx% hz% h{,% h|% h}% h~% h % h% h;% h؂,% h*% h% h% hԅ% hD% hz% hK% hf% h% h% hΒ ## .##.# .##.# .##.# ######.## #.# #....@..# 17.0 (% hj13.0)#.# #.####..# #.# #.# ..# #.#####.# ..#####.##....####.(# ###................. ....<...............# .##..####+##...###...#..##...##.....% hĘ% h,8.0 (14% h% h?% _Found 4 stones.% hCF3% h#G% hI% hK,% hP,% hQ% hQ% h,S% hT% hV% hV% hW% hGZ% ha #########  ...w....# % h*bo#.# #@# #.# #.# #.# ######.## Kinetic Grapnel% h\b#.# #.......# #.# #.####..# % hb2 #.# #.# #..# w   dart slug (asleep)  #.#####.# #% hb..#  ####.##....####.(# ##.................% hj221.0 (3.0)% hj+2.0 (4% ho% h0r\ _A dart slug comes into view.% hh######## ...w...#######. #.# #####.#....###..# #% h #.#####.# #..  ####.##....####.(#% h% hz+3.0 (1% hT% h% h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h  m3hm3hm3h the Tinkerer  Draconian  Health: 14/14 ========================  Magic: 2/3================--------  AC: 4Str: 12  EV: 11Int: 15  SH: 0Dex: 9 ######### XL:  1 Next:  0% Place: Dungeon:1 ...w***@# Noise: ---------  Time: 23.0 (0.0)  #.# #######.#% h!{ a) +0 hammer  #.# #.# Cast: Kinetic Grapnel  #.# ######.##  #.# #.......#  #.# #.####..# w   dart slug (asleep)  #.# #.# #..#  #.#####.# #..#  ####.##....####.(# _A dart slug comes into view.Casting: Kinetic Grapnel (safe; 4% risk of failure)  % hXHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)% h; m3hm3hm3h the TinkererDraconianHealth: 14/14 ========================Magic: 2/3================--------AC: 4Str: 12EV: 11Int: 15SH: 0Dex: 9#########XL:  1 Next:  0% Place: Dungeon:1...w***@#Noise: ---------  Time: 23.0 (0.0)#.# #######.#a) +0 hammer#.##.#Cast: Kinetic Grapnel#.# ######.###.# #.......##.# #.####..#w   dart slug (grapneled)#.# #.# #..##.#####.# #..#####.##....####.(#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter% h N, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The kinetic grapnel hits the dart slug.% hUw...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The kinetic grapnel hits the dart slug.  The dart slug is moderately wounded. ````The dart slug launches a dart at you.% h{|...@=4.0 (1% hm% hO _The slug dart misses you.% hx  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hy  m3hm3hm3h the Tinkerer  Draconian  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 4% h+Str: 12  EV: 11Int: 15  SH: 0Dex: 9 ######### XL:  1 Next:  0% Place: Dungeon:1 ...w***@# Noise: =--------  Time: 24.0 (0.0)  #.# #######.#% hle a) +0 hammer  #.# #.# Cast: Kinetic Grapnel  #.# ######.## % h #.# #.......#  #.# #.####..# w   dart slug (grapneled)  #.# #.# #..#  #.#####.# #..# % h ####.##....####.(# _The slug dart misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  % h!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line% h<Aim: a dart slug (moderately wounded, grapneled, 100% to hit)% hvFm3hm3hm3h the TinkererDraconianHealth: 14/14 ========================Magic: 1/3========----------------AC: 4Str: 12EV: 11Int: 15SH: 0Dex: 9#########XL:  1 Next:  0% Place: Dungeon:1...w***@#% hNoise: =--------  Time: 24.0 (0.0)#.# #######.#a) +0 hammer#.##.#Cast: Kinetic Grapnel% hm#.# ######.###.# #.......##.# #.####..#w   dart slug (grapneled)#.# #.# #..##.#####.# #..#####.##....####.(#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line% hAim: a dart slug (moderately wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug.% h(...% h+5.0 (1% hP% h Sonfirm with . or Enter, or press ? or * to list all spells.% h;Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  % h^Aim: a dart slug (moderately wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is severely wounded.% h   Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hw  m3hm3hm3h the Tinkerer  Draconian  Health: 14/14 ========================  Magic: 0/3------------------------% hZ  AC: 4Str: 12  EV: 11Int: 15  SH: 0Dex: 9 ######### XL:  1 Next:  0% Place: Dungeon:1% hq ...w***@# Noise: =--------  Time: 25.0 (0.0)  #.# #######.#% h= a) +0 hammer  #.# #.# Cast: Kinetic Grapnel  #.# ######.##  #.# #.......#  #.# #.####..# w   dart slug (grapneled)  #.# #.# #..#  #.#####.# #..#  ####.##....####.(# _The dart slug is severely wounded.% h`ZCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  % hPress: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, grapneled, 100% to hit)% h m3hm3hm3h the TinkererDraconianHealth: 14/14 ========================Magic: 0/3------------------------AC: 4Str: 12EV: 11Int: 15SH: 0Dex: 9#########XL:  1 Next:  0% Place: Dungeon:1...w***@#% hNoise: =--------  Time: 25.0 (0.0)#.# #######.#a) +0 hammer#.##.#Cast: Kinetic Grapnel#.# ######.###.# #.......##.# #.####..#w   dart slug (grapneled)#.# #.# #..##.#####.# #..#####.##....####.(#Casting: Kinetic Grapnel (safe; 4% risk of failure)  % h؀Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line% hAim: a dart slug (severely wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug.% h i...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug.  The dart slug is almost dead.% h ````The dart slug launches a dart at you.% hM I...@% hԔ d6.0 (1Kinetic Grapnel% hq % h  % h I_The slug dart misses you.% h4% h % h%F _Unknown command.% h0#.w..@.# #.##.# #.# #.# #.# ######.## #.# #....% h=...# #.# #.####..# #.# #.# #..# #.#####.# #..#  ####.##....####.(#% h"% hN$r ``The dart slug launches a dart at you.% h$% hw..9/14 ---------7% hf% h- _The slug dart hits you.% h. #.w.@..# #.##.# #.# #.# #.# ######.## #.# #.......#% hm/  #.# #.####..# #.# #.# #..# #.#####.# #..#  ####.##....####.(#% h6 % h6 m10/14==--------8% h; % h[= % hp#.w@...# #.#.# #.# #.#  #.# ######.##  #.# #.# #.# #.####..#  #.# #.# #..#  #.#####.# #..#  ####.##....####.(#% hi% h%=% ḧ 9% h^% huW _The dart slug closely misses you.% h  The grapnel guides your strike. You thump the dart slug!.% h73330.4 (1.4% h% hdM _You kill the dart slug!% h3% hu% hj,% hn1===% h,% h=% hp1========% hJ% h% h% h־b2===% h% h,% h% h3,% h% h}% h@========% ha% h% h93==% h% h(b3==% h% h,% h% h% h% ha% h,% h% h% h:==% hv% hh - _You start resting.% hh045.4 (15.0)% hH4==-% h%6.4 (16% hv% hq" _HP restored.% hvp2==================% hu% hv,% hiw% hx,% hy% h{,% h|% hl_ _You start resting.% hY-59.4 (13% hd3========60.4 (14% h% hQ% _Magic restored.% hmi_% hk,% hCo% ho,% h p% hp% hZq% hq@========% hq% her% hr,% h:s% hs% hFu,% hu% hx% hgy% hy% hhz% h{% hV},% h~% h% hY,% h'% h% h,% hz% hy% h0% hh% h7% h% h%% h[% hi% h% h\,% h/% h% h,% h% hΞ;  You see here 4 stones.% h% h2 _% hs% h% hҥ% h{% hn% h#.# ######.###.# #.......##.# #.####..##.# #.# #..##.#####.# #..# ##.##....####.(######## ....................... <...............######. .####+##...###..@# 77.4 (17 % h^.##...##.............# .#.### #..####...##.## .#.# #..# #...# # .# # #..# ..... .# .. (...... .# ........ ##....... % h% hs,8.4 (18% h% ho% _Found 2 stones.% h% h% hs% h% hB.......####.. #..###. ##.##....####.(######## ....................... <.......###### % h].####+##...###...##.## ...##........@....#.### #..####...##.# #..# #...# #  % h#..... ..#(...... .........% hl   frilled lizard (asleep) l##. .% h*#.% h,0.0)% h+9.4 (1% h% hK _A frilled lizard comes into view.% h % hh  #.# #.####..# #.# #.# #..# #.#####.# #..# ###.##....####.(######## ........................ .<.......######. ..####+##...###...##.##.##...##.............#.#.### #..####.@.##.## .% hi L.#.# #..# #...# # ..# # #..# #.....# .# ..(........# .........#! l##.. #. #.##.##...##.#% hs % hv '80% hZ} % h Z _Found a smoky dark potion.% h*|  ### ###.##....####.(######## ........................ .<....###### ..####+##...###...##.## ...##.............#% h|(.### #..####...##.## #..# #.@.# #  #.....#  ..#(........ ....#!.. % h|T.l##..##. .#.# #.##...# ##### % hi% htl.l% h&1% hΐ% hԓ8 _The frilled lizard hisses angrily.% h n #.#####.# #..# ####.##....####.(######## #........................<.....######. #..####+##...###...##.## #..##...##.............# #..#.### #..####...##.## #..#.# #..# ##...## .# # #..# #.@...# .# ..#(........#.# .l.#!.. ...##...## ## #.##...##. #. ##### # #..l2Kinetic Grapnel% hDz  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h'y #.#####.# #..# m3hm3hm3h the Tinkerer ####.##....####.(########  Draconian #........................  Health: 14/14 ======================== ..<...............######.  Magic: 2/3================-------- % h(#..####+##...###...##.##  AC: 4Str: 12 #..##...##.............#  EV: 11Int: 15 #..#.### #..####...##.##  SH: 0Dex: 9 #..#.# #..# ##...## #  XL:  1 Next: 33% Place: Dungeon:1 ...# # #..# #.@...#  Noise: ---------  Time: 82.4 (0.0) ...# ..#**.......#  a) +0 hammer ...# ..l.......#!..  Cast: Kinetic Grapnel % ha):...##.........##  .. .......#.##  # #.##...##.#  l   frilled lizard #. ##### #  #. _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  % h)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  % h){Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)% hg #.#####.# #..# m3hm3hm3h the Tinkerer ####.##....####.(########  Draconian #........................  Health: 14/14 ======================== ..<...............######.  Magic: 2/3================-------- #..####+##...###...##.##  AC: 4Str: 12 #..##...##.............#  EV: 11Int: 15 #..#.### #..####...##.##  SH: 0% hՕDex: 9 #..#.# #..# ##...## #  XL:  1 Next: 33% Place: Dungeon:1 ...# # #..# #.@...#  Noise: ---------  Time: 82.4 (0.0) ...# ..#(........#  a) +0 hammer ...# ..l.......#!..  Cast: Kinetic Grapnel ...##.........##  .. .......#.##  # #.##...##.#  l   frilled lizard #. ##### #  % hC#.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  The kinetic grapnel hits the frilled lizard.% h֛`  #..#.(## .... <...######. .## % h?_    #..#  #  # #..#   ..#**.......# % ha ...#!..  ...% h0..#% hC .. .## % h՜# #.##...##.# % hX#. ##### % h; #. % hN%C(..% h*u41=3.4 (1Kinetic Grapnel% h(1% hf3Sonfirm with . or Enter, or press ? or * to list all spells.% h4Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (53% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!% h% hy% hP% hF _Unknown command.% hG #.#####.# #..# .##....####.(######## ........... <....######. ..####+##...###...##.## ..##...##.............# ..#.### #..####...##.## % hQH ..#.# #..# ##...## # # # #..# #..@..# # ..#(.# # ..#!.. ...##.#% hH .. .# ##.##...##.% hH ##. ##### ##.% hQ % h;U 5-4 _% h\ % h ^ % h K##.##....####.(######## ....................... <...######. ####+##...###...##.## ##...##.............# #.### #..####...##.## #.# #..# ##...## # # # #..###.....#.### ..#(...@....## ...........#!..# ...##% hB '.###...........#.### ##.##...##.# #. ##### ##. % h % h6 @-5% h % h' % h+^ .##....####.(# ..... ....######. ####+##...###...##.## ##...##.............# #.### #..####...##.## #.# #..# ##...## # # # #..###.....#.## # ..#(.# # .#!..# ...##.### ...# ##. ##### .##. #% h!c % hof &6% hl % h9o % hV.##....####.(# ..... ...######. +##...###...##.## ...##.............# % h1.### #..####...##.## .# #..# ##...##.#  # #..###.....#.##  ..#(.#  .#!..# ...##..### .#.### ##.##...##.###. .#.#% hB% h&7% h>% h% hײ|##....####.(# ... ..######. +##...###...##.## ...##.............# ### #..####...##.## % hK7# #..# ##...##.# # #..###.....#.## ..#(.# .#!..# % hY...##...### .#.### ##.##...##.#% hɳ#. ##### .##. .#% h,.#% h% h&8% h8% h% h&-&................... ######. #+##...###...##.## ..##.............# ## #..####...##.##  #..# ##...##.#  #..###.....#.## # ..#(........#.#...........#@..#...##.### ...........#.## # ##.##...##.# #. ######.##. #.# #.##.% h3% h7&9% hC% hNB90.4 (2% hR% hUW _d - a smoky dark potion% h6 I% h9 ,% h|= X% hD> % hp> % h> % h@ ,% h#..# ##...##.# ..% hN #..###.....#.##.# ..#(.#.# .#.@.# 5.4 (5...##.% h O ### .#.## # ##.##% h.O }#. ######.% hO ##. #.##.#% hmP -#.% hW % hY +6.4 (6% hT` % h#d ; _Found a stone staircase leading down.% h{s Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Potions (go to first with !)  b - a potion of magic  c - a bubbling clear potion  d - a smoky dark potion% h% h% h..................m3hm3hm3h the Tinkerer ...........######......Draconian +##...###...##.##.....Health: 14/14 ======================== .##.............#.$..% hgEMagic: 3/3======================== # #..####...##.##..>AC: 4Str: 12#..# ##...##.# ..EV: 11% hInt: 15#..###.....#.##.#SH: 0% hsDex: 9..#(........#.#XL:  1 Next: 41% Place: Dungeon:1...........#.@.#% hNoise: ---------  Time: 96.4 (0.0)...##.........###a) +0 hammer% hs...........#.##% hCast: Kinetic Grapnel# ##.##...##.#% hZ#. ######.#% hTo#.#.##.##.Aim: a frilled lizard (53% to hit)  % hThe kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _Unknown command. _d - a smoky dark potion % h<_Found a stone staircase leading down.% h% h% h) % h% hg 3% h@h % hi % h)k ,% hn ,% hat ##.# #..# ####.(#########...## ...................?..##..######.......##...###...##.##........ ##.............#.$....g##..####...##.##..>...#% ht #..# ##...##.##..K..##..###.....#.##@#  ..#(........#.# ....#...#Kinetic Grapnel  ...##.........###...........#.## ##.##...##.# % ht -g   goblin (asleep)#. ######.# K   kobold (asleep)#.% ht ,#.##.#% h|{ +7.4 (1% h{ +8.4 (2% h % h? e _A kobold and a goblin come into view.% h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h ##.# #..# m3hm3hm3h the Tinkerer ...####.(#########...##  Draconian ...................?..##  Health: 14/14 ======================== ..........######.......#  Magic: 2/3================-------- ##...###...##.##........  AC: 4Str: 12 ##.............#.$....g#  EV: 11Int: 15  #..####...##.##..>...#  SH: 0Dex: 9  #..# ##...##.##.*K..#  XL:  1 Next: 41% Place: Dungeon:1  #..###.....#.##@# Noise: ---------  Time: 98.4 (0.0)  ..#(........#.#% h  a) +0 hammer  ...........#...# Cast: Kinetic Grapnel  ...##.........###  ...........#.##  # ##.##...##.# g   goblin (asleep)  #. ######.# K   kobold (asleep)  #. #.# #.# _A kobold and a goblin come into view.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  % h3 Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)% hh '##.# #..#m3hm3hm3h the Tinkerer ...####.(#########...##Draconian ...................?..##Health: 14/14 ======================== ..........######.......#Magic: 2/3================-------- ##...###...##.##........AC: 4% h3 Str: 12 ##.............#.$....g#EV: 11Int: 15  #..####...##.##..>...#SH: 0Dex: 9  #..# ##...##.##.*K..#XL:  1 Next: 41% Place: Dungeon:1  #..###.....#.##@#Noise: ---------  Time: 98.4 (0.0)..#(........#.#a) +0 hammer...........#...#Cast: Kinetic Grapnel  % h_ ...##.........###...........#.### ##.##...##.#% h g   goblin (asleep)#. ######.#K   kobold#.% h #.##.#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line% h, Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The kinetic grapnel hits the kobold but does no damage.% h ,% h j.gK.g% h] J====9.4 (1% h % h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The kinetic grapnel hits the kobold but does no damage. _The kobold shouts! The goblin shouts!% hX% h% h% hF _Unknown command.% h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h % h % hp % h P _You don't know that spell.% h\ % h % h % h} n _Sorry, you're not good enough to have a special ability.% h % hC % h0 % h F _Unknown command.% h:E  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h=##.# #..# m3hm3hm3h the Tinkerer ...####.(#########...##  Draconian ...................?..##  Health: 14/14 ======================== ..........######.......#  Magic: 1/3========---------------- ##...###...##.##........  AC: 4Str: 12 ##.............#.$.....#  EV: 11% hr>Int: 15  #..####...##.##..>..g#  SH: 0Dex: 9  #..# ##...##.##.K...#  XL:  1 Next: 41% Place: Dungeon:1  #..###.....#.##@# Noise: ====-----  Time: 99.4 (0.0)  ..#(........#.#% h>  a) +0 hammer  ...........#...# Cast: Kinetic Grapnel % h? ...##.........###  ...........#.##  # ##.##...##.# g   goblin  #. ######.# K   kobold  #. #.# % h(?&#.# _Unknown command.% hr?Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h?Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (64% to hit)% h۱##.# #..# m3hm3hm3h the Tinkerer % hFo...####.(#########...##  Draconian % h...................?..##  Health: 14/14 ======================== % h-..........######.......#  Magic: 1/3% hC========---------------- % hڴ##...###...##.##........  AC: 4% h,,Str: 12 % hs##.............#.$.....#  EV: 11% h,Int: 15 % hx #..####...##.##..>..g#  SH: 0% h+Dex: 9 % h  #..# ##...##.##.K...#  XL:  1 Next: 41% Place: Dungeon:1 % hIP #..###.....#.##@#% h Noise: ====-----  Time: 99.4 (0.0) % hϷQ ..#(........#.#% hO a) +0 hammer % hMe ...........#...#% hU Cast: Kinetic Grapnel % hQ ...##.........### % h_E ...........#.## % h # ##.##...##.#% hJ g   goblin % h$& #. ######.#% htj K   kobold % hӺ& #. #.#% h  % h`#.#% hCasting: Kinetic Grapnel (safe; 4% risk of failure)  % hMConfirm with . or Enter, or press ? or * to list all spells.% hw}Aiming: Kinetic Grapnel (safe; 4% risk of failure)  % hWPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (64% to hit)  The kinetic grapnel hits the kobold.% h #..#(###...## ....?..## #.......# ... ..#  #  #..# )...#    ..#(      % h]V  # #.#  #. ######  #.  #.#% hH % h}O 'g.% hU n50=---100.4 (1.0)% h\ % h_ 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  % h` Aim: a kobold, wielding a +0 whip (64% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!% h % h? --- _Unknown command.% hߤ ##.# #..# #.## ####.(#########...## .........?..# ..........########...##.##........ ##.............#.$.....##.>.g.# ##...##.##@)...##..###.....#.##.##### ..#(..# ....#...##...###...........#.### ##.##...#######% hd#.% h?% hb&g.% h5-1 _% h% hy% h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hr #.# #..# m3hm3hm3h the Tinkerer ##.# #..# #.##  Draconian ...####.(#########...##  Health: 14/14 ======================== ...................?..##  Magic: 0/3------------------------ ..........######.......#  AC: 4Str: 12 ##...###...##.##........  EV: 11Int: 15 ##.............#.$.....#  SH: 0Dex: 9  #..####...##.##..*g..#  XL:  1 Next: 50% Place: Dungeon:1  #..# ##...##.##@*...#  Noise: ---------  Time: 101.4 (0.0)  #..###.....#.##.#####  a) +0 hammer  ..#(........#[39;4% h6s9m.# Cast: Kinetic Grapnel  ...........#...#  ...##.........###  ...........#.## g   goblin  # ##.##...##.#  #. ######.#  #. #.# _Unknown command.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (64% to hit)% h #.# #..# m3hm3hm3h the Tinkerer ##.# #..# #.##  Draconian ...####.(#########...##  Health: 14/14 ======================== ...................?..##  Magic: 0/3------------------------ ..........######.......#  AC: 4% hNStr: 12 ##...###...##.##........  EV: 11Int: 15 ##.............#.$.....#  SH: 0Dex: 9  #..####...##.##..>g..#  XL:  1 Next: 50% Place: Dungeon:1  #..# ##...##.##@)...#  Noise: ---------  Time: 101.4 (0.0)  #..###.....#.##.#####  a) +0 hammer  ..#(........#.#% h Cast: Kinetic Grapnel  ...........#...#  ...##.........###  ...........#.## g   goblin  # ##.##...##.#  #. ######.#  #. #.#Casting: Kinetic Grapnel (safe; 4% risk of failure)  % hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line% hoAim: a goblin, wielding a +0 club (64% to hit)  The kinetic grapnel hits the goblin.% h #.# #..# #..# #.## (###...## ....?..## ..# ... ..#  *)..#  #..# % h*...#  #  ..#(     % h8u   #   #. % h[E  #. % hub I>)% hRe t8=2.4 (1Kinetic Grapnel% hl % hCo onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  % h|o Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (64% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!% hh 4% h % hQ F _Unknown command.% h_M##   .. ##.# #..# #.## ####.(#########...## .........?..# ..........####% h`f####...##.##........ ##.............#.$.....##.>)..# ##...##.##.)...###..###.....#.##.#####..#(........#.#% hi% h/j,-3 % hVj _% hq% h3s% hA9M....#####   .. ##.# #..# #.## ####.(#########...## % h9o.........?..# ..........########...##.##........ ##.............#@$.....##.>)..## ##...##.##.)...###..###.....#.##.#####% h :% h;AV-4% hH% hI% h@#.# #.####..# ### #.# #..# .. .# #..# #.## % h####.(#########...## ....?..## ######.#...###...##.##..#.@.....# % h,#..####...##.##..>)..## #..# ##...##.##.)...##  % hI...#(.#.#  .#...# ...##.### % h% h5% h% hA6.4 (2% h% hY1 _You now have 4 gold pieces.% hD .# .####..# ### .# #..# .. .# #..# ##.## ####.(#########...## .....?..## ######.# ...###...##.##. .% h #.# ..####...##.##..>)..## ..# ##...##.##.)...## ##..####.#% h 5# % hK % h $7.4 (1% h % h % hi # ####..# #### # #..# #.. # #..# ##.## ####.(#########...## % h;j .....?..## ######.####...##.##.#.# ####...##.##..>)..## # ##...##.##.)...## #...#% hgj ^##..### % hj % hr <8% hz % h{ % h8^M####.# .... ##### #..  #..# ##.## % h####.(#########...## .........?..## .....###########...##.#...............#.......###.#.>)..## .# ##...##.##.)...###.#% h <9% h!)% h*% h_M #.# ####.# .... ##### #..  #..# ##.## % hr`####.(#########...## .........?..## .....###########...##.#..............#.......###. % h`.####...##.##..>)..##..#% hi% hmb1========10% hYt% hmv% hFM###  #.# ####.# .... ##### #..  #..# ##.## ####.(#########...## ......## .....############...##.#... ............#.......###...% h% h&1% h<% h% h+2.4 (2% h % h2 b _e - a scroll labelled QETZOL WUCKA% h 3% h/ % h] % h % h l========% hn % hl % h % h % h % h % hE % h& % hb % h % h % h4 % hŽ % h0 ,% h % h3 ,% h % h % h % hK % h ,% h. % ht % h T2========% h % h ,% h % h ,% h\ % h ,% h< % h6 % h{ @========% h % h ,% h % h9 % hg % ht % hT % h % h % h ,% hn % h ,% h % h ,% h8 % ho ,% h % hl j3========% h % h % he % h % h % hj% hR # .....#  #.# # ....% h  ## ######### #..# #...[.... # #..# ##@## 364.0) % h ####.(#########...## % h .................## .......######.......#### % h& v..###...##.##............#.#####% h% h,7.4 (25% h% h."C _Found a robe.% h~a_% hd% hhd% hAh,% hh% hj@========% hj% hn% hp,% hr% hv\  You see here a +0 robe.% hx% hFy _% h)z% h{% hP~,% h% hq% hD,% h% hϊ% h,% h % h6B% hŶ% h% hB% h% hܾ,% h̿% h% h,% hB% hT% h&,% h% h% hQ,% h% hR% h% hI% h% h% h,% hA% h% h,% hI% h % h,% h% h% hB% h(% h% h,% hj% h% htB% h % hC,% h% h`% h% hl,% h% hh% h,% h % hL % h ,% hY % h"% h,% h(% hP% h% h% hG% h% h],% h% hX% h% h,% h % h="% hm#,% h$% h%% h&,% hh'% h$,% h-% h-% hJ.% h4 _c - 2 bubbling clear potions (gained 1)% hf63% h6% h8% hJ:,% h:% h;<% h=,% h=% hH?% hI@% hv@% h@% h/B% hfC,% hC% hFE% hqF,% hF% hKH% hEI,% hI% hK% hL,% h,M% hN% hO,% h$P% huQ% hLR,% hS% hhT% hKU,% hU% hW% hX,% h]Y% h\Z% h`[,% h[% h]% hD^,% h^% h_% h`,% ha% h:b% hEc,% hRd% h e% hCf,% hf% hzh% hh,% h$i% hi% hwjB% h,l% hm% hm% hn% hGp% h4rB% hs% ht,% hu% hx% hx% h?y% hy% h>|% hn}% h}% hB~% h% hـ% h% hj% h% h,% hT% h-% h,% h% hP% h% hT% h3% h2% h,% h% hr ###...##### #.........# #.#...###.# #.##.## #.# #.##.# #.# #####.##.# #.# #........# #.# % hm#.###.#### #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.#% h;I #.# #.........# #.# ########### #.% hr}# #.# % h % h[209.4 (7210.4 (73% hK% hhc _f - a scroll labelled WAYCENN USMON% h3% h2% h% h% hP% h #B% ha#% h#% h%% hU'B% h(% h]*,% h*% h+% h-,% h]-% h-% h.,% hp/% h0% hG2,% h2% h4% h5,% h5% hF7% h]8,% h8% h9% h#;% hS;% h;% h1=% h>,% h>% hP@% hvA,% hA% hB% h;R% hR% h]T% h[[#.# #.# #########.# #.# #.# #.# #.# #.# #.# #.# .# #.# #####.#####.# #...........# #.###@####### 28.4 (18% hP\j>.......# ##...#### #......#.# % h)a% h{c,9.4 (19% hf% h8i; _Found a stone staircase leading down.% h3% h% h% h,% h,% h{,% h6% h/% h< #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.######.#####.# #...........##.###.###.########>...@...# % h.1 #.##...#### #.....Kinetic Grapnel .......r##.##.....# ##...##r   rat (asleep) #####% hz 31.4 (2.0)  A rat comes into view.% h pr.r% hJ====2.4 (3% h % h- _The rat squeaks loudly.% hx  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h.!U #.# #.#  m3hm3hm3h the Tinkerer #.# #.#  Draconian #.# #.#  Health: 14/14 ======================== #.# #.#  Magic: 2/3================-------- #.# #.#  AC: 4Str: 12 #####.#####.#  EV: 11Int: 15 #...........#  SH: 0Dex: 9% h!6 #.###.###.#######  XL:  1 Next: 58% Place: Dungeon:1 #>...@...#  Noise: ====-----  Time: 232.4 (0.0) #.##..*####  a) +0 hammer #...r. Cast: Kinetic Grapnel ........# % h!#.##.....# # ##...## r   rat % h6"Z##### _The rat squeaks loudly.  % h^"Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h"Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)% h(6G #.# #.#  m3hm3hm3h the Tinkerer #.# #.#  Draconian #.# #.#  Health: 14/14 ======================== #.# #.#  Magic: 2/3================-------- #.# #.#  AC: 4Str: 12 #####.#####.#  EV: 11Int: 15 #...........#  SH: 0Dex: 9 #.###.###.#######  XL:  1 Next: 58% Place: Dungeon:1 #>...@...#  Noise: ====-----  Time: 232.4 (0.0) #.##...####  a) +0 hammer% h6 #...r. Cast: Kinetic Grapnel ........# #.##.....# # ##...## r   rat #####Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The kinetic grapnel hits the rat.% h.<Q #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#      #. % h<v #  #.##..*####  #...†. .. #.# # ##...## ##### % h)'.% h66=---3.4 (1Kinetic Grapnel% h% hhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (71% to hit)  % hcThe kinetic grapnel hits the rat. _You kill the rat!% h.% h:---% hK% hF _Unknown command.% h޸ 3% hV % h# % h ...gg   hobgoblin (wandering)% hz 10% h 3-4.4 (1% hh % h \ _A hobgoblin comes into view.% h #.# #.# #.# #.# #.# #.# #.# #.######.#####.##. #...........##.###.###.####### #>.......# #.##.@.#### #...†.# .g......##.##.....# # ####% hP N ### % h % hW G.g% hI W-5Kinetic Grapnel% h % h % hu3  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h #.# #.#  m3hm3hm3h the Tinkerer #.# #.#  Draconian #.# #.#  Health: 14/14 ======================== #.# #.#  Magic: 1/3========---------------- #####.#####.#  AC: 4Str: 12 #. #...........#  EV: 11Int: 15 #.###.###.#######  SH: 0Dex: 9% hx #>.......#  XL:  1 Next: 66% Place: Dungeon:1 #.##.@.####  Noise: ---------  Time: 235.4 (0.0) #**.†.#  a) +0 hammer ..g.....#  Cast: Kinetic Grapnel% h #.##.....#  # ##...## % h̙ ##### g   hobgoblin% ha _A hobgoblin comes into view.% h*Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hRAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)% hs#.# #.#m3hm3hm3h the Tinkerer#.# #.#Draconian#.# #.#Health: 14/14 ========================#.# #.#Magic: 1/3========----------------% hU#####.#####.#AC: 4Str: 12#. #...........#EV: 11Int: 15#.###.###.#######SH: 0Dex: 9#>.......#XL:  1 Next: 66% Place: Dungeon:1#.##.@.####% hNoise: ---------  Time: 235.4 (0.0)#**.†.#a) +0 hammer..g.....#Cast: Kinetic Grapnel#.##.....#% h_# ##...#######% h.g   hobgoblin (grapneled)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  % hWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  % hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The kinetic grapnel hits the hobgoblin.% h(}% hĂCg..% hȃ3=6.4 (1% h|% honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (71% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.% h% h% h% hF _Unknown command.% hp   % hCq Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hР #.# #.#  m3hm3hm3h the Tinkerer #.# #.#  Draconian #.# #.#  Health: 14/14 ======================== #.# #.#  Magic: 0/3------------------------ #####.#####.#  AC: 4Str: 12 #. #...........#  EV: 11Int: 15 #.###.###.#######  SH: 0Dex: 9 #>.......#  XL:  1 Next: 66% Place: Dungeon:1 % hC#.##.@.####  Noise: =--------  Time: 236.4 (0.0) #g*.†.#  a) +0 hammer ........#  Cast: Kinetic Grapnel #.##.....#  # ##...##  ##### g   hobgoblin (grapneled) _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, grapneled, 71% to hit)% hA #.# #.#  m3hm3hm3h the Tinkerer #.# #.#  Draconian #.# #.#  Health: 14/14 ======================== #.# #.#  Magic: 0/3------------------------% h)z #####.#####.#  AC: 4Str: 12 #. #...........#  EV: 11Int: 15 #.###.###.#######  SH: 0Dex: 9 #>.......#  XL:  1 Next: 66% Place: Dungeon:1 % h#.##.@.####  Noise: =--------  Time: 236.4 (0.0) #g..†.#  a) +0 hammer ........#  Cast: Kinetic Grapnel #.##.....#  # ##...##  ##### g   hobgoblin (grapneled)% hCasting: Kinetic Grapnel (safe; 3% risk of failure)  % h,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line% heAim: a hobgoblin (almost dead, grapneled, 71% to hit)  The kinetic grapnel hits the hobgoblin.% h` #.# #.#  #.# #.#  #.# #.#  #.# #.# % h, ###.#  #. ......#  ##  #  % h  #.*.†.#  . % hVw #. #  % hI##### % hX(..% h[m837.4 (1Kinetic Grapnel% h`% hTc'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  % hcAim: a hobgoblin (almost dead, grapneled, 71% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!% hӒ% hY% h% hF _Unknown command.% h #.# #.# #.# #.# #.# #.# #.# #.## #####.#####.# #. #...........# #.###.###.####### #>% hV.# #.##@..#### #...†.# ..#  #.##.....#  # ##...## % hC #####% h-% h5-8 _% h% h% h* e #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# # #####.#####.# #...........#% hA+ .###.###.####### #>@......##.##...#####. #...†.#..........####.##.....## ##...#######% hl+ % h1 % hJ2 @-9% h6 % h8 % h #.# #.# #.# #.# #.# #.# #.# #.## #.# #.# #. #####.#####.# #.# #...# #.###.###.# #.# #.##...####% h #.##...†.# ..........# ###.##.....# # ##...## #####% h% h'40% h(y _There is a stone staircase leading down here.% hM\% h\% ha% hb% h #.# #.# #.# #.# #.# #.## #.# #.# #. #####.#####.# #.# #...........#% h #.###.###.####### ##>.......# ##...####...†.# ..........####.##.....# #. ##...## #. #####..##% h% hY$1 % h _% h|% h% hK X #.# #.#% hO l #.# #.## #.# #.# #. #####.#####.# #.# #...........### #.###.###.########.###>.......# #..#.##...####†.# .$.(...........####.###.##.....# #.###...## #.# ##### ..# ### % hX <2% h>^ % ht` 8 _Found 5 stones and 11 gold pieces.% h 3% h< % hn ,% h X% h< % h Z1========% h % h ,% hx % h ,% h % h ,% hw % h1 % h @========% h % hF ,% h9 % hZ ,% hi % h ,% hh % h\ ,% hE % hU ,% h % h ,% h % h ,% h % hL % h" T2========% h % h ,% h % h ,% h9 % h ,% h % h % h 9========% h % ht % h % h % h< ,% hM % h % h7 % h % h` ,% h  % h ,% h % h[ ,% hI % h ,% h] % h8 ,% hr % h % hL T3========% h! % h5$ % h% ,% h& % h( % h+ ,% h+ % h- % h[/ ,% h1 % h5 % hO7 V========% hE8 % h; % h3= ,% hTA % hE  % hF  % h.M ,You see here 5 stones.% hM  _% h'N % hO % h0P ,% hP % hYR ,% hR % h{T M _You now have 15 gold pieces (gained 11).% hU 3% hV % h W % hX ,% hX % hDZ % h5[ % h`[ % h[ % h#] % h^ ,% h^ % h` % hi  # ##. ####. #.# #...... ##.#.###...... #.###>....B.....##### #..#.##..........@..#####.#.##...†% hi *.....###....(............... #.###.###.##........ #.....# #.###...##. #.##### #.# ####.. ... ..#% h+j B   giant cockroach (asleep). ..# #######% h8s 082.4 (40.0)% ht ,3.4 (41% h/z % h| b _A giant cockroach comes into view.% ht 7.. # #. #. .##.### #.# #... ##.#.###... #.###>.B.....##### #..#.##% hR ...#####.#.##....###....(..... #.###.###.##... #.....# #.####.### #.##### #.#  ... ... ..#.[ ..# ##### ####% h % h 14.4 (1.0)% h % h $ _Found a cloak.% h S .. . #. #. #. .##.#### #.# #.# ##.#.###.# #.###>#.B.....##### #..#.###.#####.#.###.###....(#.# #.###.###.###.# #.....# #.####.#### #.##### #.#  ... ... ..# ..[ ..# ### ### ####% h % hO &5% h % h % h2 .... .. #. #. #. #..##.#### #.# #.# ##.#.% hW3.# #.###> #.B.....##### #..#.## #.#####.#.## #.###....( #.# #.###.###.## #% hl4.# #.....# #.### ####.#### #.##### #.#  ... ... ..# ..[. ..# ### #### ####% h:% h==6Kinetic Grapnel% hD% h{E% hf  % hCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% ht  m3hm3hm3h the Tinkerer ... Draconian . .. #  Health: 14/14 ======================== .. #. #.  Magic: 2/3% hAu================-------- #..##.#### #.#  AC: 4Str: 12 #........# ##.#.## EV: 11Int: 15 .........# #.###>. SH: 0Dex: 9 % hum#.B*....##### #..#.## XL:  1 Next: 83% Place: Dungeon:1 #...**@.....#####.#.##. Noise: ---------  Time: 286.4 (0.0) #.......###....(....... a) +0 hammer #.......# #.###.###.##. Cast: Kinetic Grapnel% hvu #.......# #.....# #.### ####.#### #.##### #.# # ... ... ..#  B   giant cockroach (asleep) ..[. ..# ### % hv- #### ####  _Found a cloak.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)% h:m3hm3hm3h the Tinkerer...Draconian. ..#Health: 14/14 ========================.. #.#.Magic: 2/3% h================--------#..##.#####.#AC: 4Str: 12#........###.#.## EV: 11Int: 15.........##.###>. SH: 0Dex: 9#.B*....##### #..#.## XL:  1 Next: 83% Place: Dungeon:1#...**@.....#####.#.##. Noise: ---------  Time: 286.4 (0.0)#.......###....(....... a) +0 hammer#.......# #.###.###.##. Cast: Kinetic Grapnel#.......# #.....# #.###% h####.#### #.##### #.# #... ... ..#B   giant cockroach..[. ..# ###% hW=#### #### _Found a cloak.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)% h7U % h[ M.B..% h] 3=7.4 (1% hd % hf I  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit) _The kinetic grapnel hits the giant cockroach but does no damage.% h % h % h- % hB  % h 8_Unknown command.% h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hKz  m3hm3hm3h the Tinkerer ... Draconian . .. #  Health: 14/14 ======================== .. #. #.  Magic: 1/3========---------------- % hΛ#..##.#### #.#  AC: 4Str: 12 #........# ##.#.## EV: 11Int: 15 .........# #.###>. SH: 0Dex: 9 #..B*...##### #..#.## XL:  1 Next: 83% Place: Dungeon:1 % h!r#....*@.....#####.#.##. Noise: =--------  Time: 287.4 (0.0) #.......###....(....... a) +0 hammer #.......# #.###.###.##. Cast: Kinetic Grapnel% hO #.......# #.....# #.### ####.#### #.##### #.# # % h%... ... ..#  B   giant cockroach ..[. ..# ###  #### ####  _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)% hE  m3hm3hm3h the Tinkerer ... Draconian . .. #  Health: 14/14 ======================== .. #. #.  Magic: 1/3========---------------- #..##.#### #.#  AC: 4Str: 12 #........# ##.#.## EV: 11Int: 15 .........# #.###>. SH: 0Dex: 9 #..B....##### #..#.## XL:  1 Next: 83% Place: Dungeon:1 #.....@.....#####.#.##. Noise: =--------  Time: 287.4 (0.0) #.......###....(....... a) +0 hammer % hF*#.......# #.###.###.##. Cast: Kinetic Grapnel #.......# #.....# #.### ####.#### #.##### #.# # ... ... ..#  B   giant cockroach ..[. ..# ###  #### #### Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The kinetic grapnel hits the giant cockroach.% hK@ ... % hDLx. .. #  .. #. #.  #.. #.#  #..  ... #.###> #..†*##  #....*@.....#% hCM #.....( #.  #.   ##  #.#  ... ...  ..[. ..#  ####  % h/..% hCm3hm3hm3h the Tinkerer...Draconian. ..#Health: 14/14 ========================.. #.#.Magic: 1/3========----------------#..##.#####.#AC: 4Str: 12#........###.#.## EV: 11Int: 15.........##.###>. SH: 0Dex: 9#..†....##### #..#.## XL:  1 Next: 100% Place: Dungeon:1#.....@.....#####.#.##. Noise: =--------  Time: 288.4 (1.0)#.......###....(....... a) +0 hammer#.......# #.###.###.##. [4% h0mCast: Kinetic Grapnel#.......# #.....# #.#######.#### #.##### #.# #... ... ..#..[. ..# ####### ####Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The kinetic grapnel hits the giant cockroach.% hWAim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (71% to hit)  The kinetic grapnel hits the giant cockroach. _You kill the giant cockroach!  You have reached level 2!% hm/  --more--% hO) 20/201/5----2 0% Kinetic Grapnel% h1 % h3 4 _% h.. ..... .. #.. #. #. #..##.#### #.##.# ##.#..#% hv #.###> #..†....##### #..#. #.#####.#.## #.###....( #.# #.###.###.## #% hE.# #.....# #. ####.#### #.##### #.#  ... ... ..#% hv  ..[. ..# ### #### ####% h% h[5-9 _% h% h% h.. ... .... ..## .... #.# #. #..##.#### #.##........###.#. ..# #.## #..†....##### #..#. #...........##### #% h^###....(..... #.# #.###.###.# #.# #.....# #. ####.#### #.##### #. .... ... ..#.[.. ..# ### ##### #### % h% hwA-90% hm$% h%% h}m ( .. ..##.... #. #..##.#######........##.#....### #..†....##### #..#..........#####.#.####....(..... #.###.###.#....# % h@n ###.#### #.#########% hu % hy &1% h~ % hR % h( #. #..##.#######........##.#....###% h(  #..†....##### #..#..........#####.#.####....(..... #.###.###.#....# ###.#### #.#### .... ... ...[..S ..# ######### #### S   ball python (constriction, asleep)% h2 % h7 W----2Kinetic Grapnel% hG< % h> ^ _A ball python comes into view.% h) #..##.#######........##.#....### #..†....##### #..#..........#####.#.####....(..... #.###.###.#....# ####@#### #.####................ .......[..S.....# ################## % hs% hT&3% h% h]% h%##........##.#....### #..†....##### #..#..........#####.#.#####....(.....#.......# #.###.###.##.......# #.....# .######.######.####.......@........ .[..S.....# ##% h%G############### % hc-% h[/&4% hh5% h6% h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h  ##........# ##.#. m3hm3hm3h the Tinkerer ..........# #.### Draconian #..†....##### #..#. Health: 20/20 ======================== #...........#####.#.# Magic: 0/5------------------------ #.......###....(..... AC: 4Str: 12 #.......# #.###.###.# EV: 11Int: 15 #.......# #.....# #.# SH: 0Dex: 9 .######.######.##### #.# XL:  2 Next:  0% Place: Dungeon:1 % h .......@........ ..# Noise: ---------  Time: 294.4 (0.0) ......[.*S.....# ### a) +0 hammer ################  Cast: Kinetic Grapnel  S   ball python (constriction, asleep) _A ball python comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h. Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)% h ! ##........# ##.#. m3hm3hm3h the Tinkerer ..........# #.### Draconian #..†....##### #..#. Health: 20/20 ======================== #...........#####.#.# Magic: 0/5------------------------ #.......###....(..... AC: 4Str: 12 % hk l#.......# #.###.###.# EV: 11Int: 15 #.......# #.....# #.# SH: 0Dex: 9 .######.######.##### #.# XL:  2 Next:  0% Place: Dungeon:1 .......@........ ..# Noise: ---------  Time: 294.4 (0.0) % h <......[..S.....# ### a) +0 hammer ################  Cast: Kinetic Grapnel  S   ball python (constriction, asleep)% h} Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.% h    ..........#  #..†....#####  #........ (   % h-    .####.#####  .......  ......[.*......#  ####### % hT (..% hW t3=5.4 (1Kinetic Grapnel% h0^ % h3a onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!% hA 4% ht % h6 F _Unknown command.% h>wA ..# #.## #..†....##### #.. #...........##### #.......###....(.... #.......# #.###.### #.......# #.....# #...######.######.##### #................. ..# ################## % h% hk%-% h6 _% hQ% hN _You see here a +0 cloak.% hD .# #. #..†....##### #.. #...........#####.# #.......###....( #.......# #.###.###. #.......# #.....# #.######.######.##### #b. [.# #b   bat (asleep)% he  A bat comes into view.% h:]1====-7% ho% h$ _Found a flail.% hٯ.# #.##..†....##### #..##...........#####.#.#.......###....(.#.......# #.###.###.. #.......# #.....# #....######.######.##### #.b. ...# ## % hg% h&8% h+% hN _You see here a +0 cloak.% hb% h&9% h/% hp$ _g - a +0 cloak% hZ % h\ % hab % hc F _Unknown command.% h%   % he JAdjust (i)tems, (s)pells, or (a)bilities? % h!% hAdjust which item? Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)g - a +0 cloak Scrolls (go to first with ?)  e - a scroll labelled QETZOL WUCKA  f - a scroll labelled WAYCENN USMON Potions (go to first with !)  b - a potion of magic % h [ c - 2 bubbling clear potions  d - a smoky dark potion% h!\% hWm..........##.## m3hm3hm3h the Tinkerer#..†....##### #..# Draconian#...........#####.#. Health: 20/20 ========================#.......###....(.... Magic: 1/5====--------------------#.......# #.###.###. AC: 4% hmIStr: 12. #.......# #.....# #. EV: 11Int: 15...######.######.##### #. SH: 0Dex: 9b................. .. XL:  2 Next:  3% Place: Dungeon:1% hmS........@........# ## Noise: ---------  Time: 299.4 (0.0)##################% hna) +0 hammerCast: Kinetic Grapnel _You see here a +0 cloak. _g - a +0 cloak % h3n_Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? g - a +0 cloak  % hZnAdjust to which letter? (? for menu, Esc to quit)% hj% hk% hp% hs _g - a +0 cloak _Unknown command.(i)tems, (s)pells, or (a)bilities?   g - a +0 cloak  % htAdjust to which letter? (? for menu, Esc to quit) _C - a +0 cloak% h% h:Wear which item? Armour (go to first with [)  C - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip % h5% h% hw&..........##.## m3hm3hm3h the Tinkerer#..†....##### #..# Draconian#...........#####.#. Health: 20/20 ========================#.......###....(.... Magic: 1/5====--------------------#.......# #.###.###. AC: 4Str: 12. #.......# #.....# #. EV: 11Int: 15...######.######.##### #. SH: 0Dex: 9b................. .. XL:  2 Next:  3% Place: Dungeon:1........@........# ## Noise: ---------  Time: 299.4 (0% h&5.0)##################a) +0 hammerCast: Kinetic Grapnel _g - a +0 cloak _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? g - a +0 cloak  Adjust to which letter? (? for menu, Esc to quit) _C - a +0 cloak% h,% hy/ _% h3% hn9% h=-300.4 (1% h?% h(D% h1F+1.4 (2% h}J% h7O% h Q+2.4 (3% hU% hZ% h[+3.4 (4% h`% hCe% hf+4.4 (5% huk% ho 5 _You start putting on your armour. You continue putting on your +0 cloak. x5% hzs% huZ _You finish putting on your +0 cloak.% h% h % hF % h F _Unknown command.% hH 3% h% % hآ % h | _% h % h % h % h % h6 #2% hk 4=====% h % h ,% h6 % h ,% h9 % h ,% h- % h % h ======% hk % h ,% hY % h ,% he % h ,% h) % hh ,% h % h= ,% hĻ % h< ,% h % hH ,% h % h ;3% hÿ ,=====% h % h ,% h % h ,% h" % h ,% h % h % h ======% h& % h ,% h % h % h % h % ha ,% h % h ,% h % h % h, % h % hT ,% hQ % hL 4=====% h ,% h> % h ,% h % hc S=====% h % hE ,% h % h B% h % h % h % h ,% h % he B% he ,% h % hf % h O5=====% h % h % h D ##.# ##...........# # #..†....##### #. #...........#####.# #.......###....(.. #.......# #.###.### . #.......# #.....# # ...######.######.##### # b.. . .................# ###################b   bat (asleep)% h- 042.4 (38.0)% h ,3.4 (39% h; % h % h% h % hp% h;Z _A bat is nearby!% hd ##.# ## .# #. #..†....##### # #.....#####. #.......###....( #.......# #.###... #.......# #.....# #...######.######.##### #b. % h$#..# #% h% h% hU% hW)..bb% hI4.4 (1.0)Kinetic Grapnel % h% _% h% h% hn ##.#  .# # #..†....##### # #.##### #.###....(# #.# #.###.% ho.. #.# #.....# #...######.######.##### #)..b. #.# #% hp% hx.b% hy.=5% h% hu _The bat barely misses you. The bat hits you but does no damage.% h<  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hM  ##........# # m3hm3hm3h the Tinkerer ..........# # Draconian #..†....##### # Health: 20/20 ======================== % hLM C#...........##### Magic: 4/5===================----- #.......###....(. AC: 5Str: 12 % heM # #.......# #.###.# EV: 11Int: 15% h{M n ... #.......# #.....# SH: 0% hM <Dex: 9 % hM #...######.######.##### XL:  2 Next:  3% Place: Dungeon:1 % hM #)...b@............  Noise: =--------  Time: 345.4 (0.0) % hM #.................#  a) +0 hammer % hN ###################  Cast: Kinetic Grapnel% h#N % h5N  % hFN _ b   bat% hXN % hiN  % hyN }_The bat barely misses you. The bat hits you but does no damage.  % hN Casting: Kinetic Grapnel (safe; 3% risk of failure)  % hN MConfirm with . or Enter, or press ? or * to list all spells.% hN Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)% ht  ##........# # m3hm3hm3h the Tinkerer ..........# # Draconian #..†....##### # Health: 20/20 ======================== % h 9#...........##### Magic: 4/5===================----- #.......###....(. AC: 5Str: 12 % h # #.......# #.###.# EV: 11Int: 15 % h ... #.......# #.....# SH: 0Dex: 9% h  % h+ #...######.######.##### XL:  2 Next:  3% Place: Dungeon:1 % hN #)...b@............  Noise: =--------  Time: 345.4 (0.0) % hq #.................#  a) +0 hammer % h ###################  Cast: Kinetic Grapnel% h m  b   bat% h Casting: Kinetic Grapnel (safe; 3% risk of failure)  % h MConfirm with . or Enter, or press ? or * to list all spells.% h% Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  % hL !The kinetic grapnel hits the bat.% h      #..† % h3 z ( #   % hT D...   #.% hs ### #)....@............ % h c #........# % h K ########## % h % h % htg &.% hl l66.4 (1Kinetic Grapnel% hUq % hs % h7t onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  % hSt Aim: a bat (57% to hit)  The kinetic grapnel hits the bat. _You kill the bat!% h % hA % h % h] F _Unknown command.% h3% hW% hg% hrf _% h% h,% h% h,% h% h% hQ% h+% h,% h% h>,% h% h,% hB% h% h% hO5=====% h% h(% h"% hZ% h% h$% h% h% h% h% h,% h(% hR% h% h% h6=====% h% h% h% hB% h<% hj % h ,% h % h% h],% hA% h % h,% h% h% h&@....(  .... ... ...... ..# ### ......##.#  ...#.##..##.####  #.#.##........#  #.............#  % h<'#@# #..†....#####-648.0) #.# #...........## % hr'#.# #.......###...#.######.# #.......# #.##% h'#........# #.......# #...######...######.######.###).................#.................####################% h-% h/F-5.4 (19% h5% h 8- _Found 5 poisoned darts.% h^ 3% h` % huc % h^e % he % hi ,% hk ,% hvm % h&q % hs ,% h\t % h&v % hx ,% h~y % h{ % h W#K ..#. ##...##.####..... ........... #....(.....  #....  ## ###.@.....##.# .......#.##..##.#### % h] #.####.#.#.#  #......# ###.###..†....##### % h #.# #...........# K   kobold (missile, asleep) #.# ####..#.######.# ## % h #.##........# #.......# #..% hD 9.4 (4.0)  A kobold comes into view. It is wielding a +0 whip.% hm k.KK)% h̏ 5==70.4 (5% h* % h @ _The kobold shouts! You hear an angry hiss.% hJ_L[ . ..  #K ####.####......(  .. ###.......##.# .......#.##..##.###% h_#.####.#.##.............####.###..†....####....# ##..#######% hi% ho ((((Found a leather armour. The kobold throws a stone.% hZ7....% h3-1.4 (1% h % hr < _The stone hits you but does no damage.% h h.[ . ..  #K #####.####.......(  .. ###.......##.# .......#.##..##.####.####.#.##................# % h ###.###..†....####....# ##..% hU) % h?/ >(((% h ,...% h W-2Kinetic Grapnel% h % hY W _The kobold throws a stone. The stone hits you but does no damage.% h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hJ  m3hm3hm3h the Tinkerer #. Draconian #[ Health: 20/20 ======================== #. ..  Magic: 4/5===================-----% hjR #K ##...  AC: 5Str: 12 ###*####.....  EV: 11Int: 15 ...*........  SH: 0% hDex: 9 #.*..(.....  XL:  2 Next:  6% Place: Dungeon:1 #.@........  Noise: =--------  Time: 372.4 (0.0) % h!:#..........#  a) +0 hammer ###.......##.#  Cast: Kinetic Grapnel% h? % hk.......#.##..##.####  % h>#.####.#.##........#  #.............#  K   kobold (missile) ###.###..†....##### #.# #...........# #.# #.......###.. _The kobold throws a stone. The stone hits you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h]Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line% hx`Aim: a kobold, wielding a +0 whip and quivering stones (67% to hit)% hhm3hm3hm3h the Tinkerer#.Draconian#[Health: 20/20 ========================#...% hʰWMagic: 4/5===================-----#* ##...AC: 5Str: 12###*####.....EV: 11Int: 15...*........SH: 0% hDDex: 9#.*..(.....XL:  2 Next:  6% Place: Dungeon:1% hp#.@........Noise: =--------  Time: 372.4 (0.0)#..........#a) +0 hammer###.......##.#Cast: Kinetic Grapnel.......#.##..##.#####.####.#.##........#% hY#.............#K   kobold (missile)###.###..†....#####% h#.# #...........##.# #.......###.. % h߱_The kobold throws a stone. The stone hits you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  % hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  % h'Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)% hz3% h0>W.K..% hA+3.4 (1% hJ% h=M  Casting: Kinetic Grapnel (safe; 3% risk of failure)% hgMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  % hMTPress: ? - help, Shift-Dir - straight line  % hMAim: a kobold, wielding a +0 whip and quivering stones (67% to hit) _The kinetic grapnel misses the kobold.% h(% h% hW% hF _Unknown command.% hFH  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h4w   m3hm3hm3h the Tinkerer #. Draconian #[ Health: 20/20 ========================% hw Q #. ..  Magic: 3/5==============---------- #. ##...  AC: 5Str: 12 ###K####.....  EV: 11Int: 15% h x ; ..*.........  SH: 0Dex: 9 #.*..(.....  XL:  2 Next:  6% Place: Dungeon:1 % h2x #.@........  Noise: =--------  Time: 373.4 (0.0) % hx #..........#  a) +0 hammer ###.......##.#  Cast: Kinetic Grapnel .......#.##..##.####  #.####.#.##........#  #.............#  K   kobold (missile) ###.###..†....##### % hx #.# #...........# #.# #.......###.. _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  % hy Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  % hy Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)% h m3hm3hm3h the Tinkerer#.Draconian#[Health: 20/20 ========================#...Magic: 3/5==============----------#. ##...AC: 5Str: 12###K####.....EV: 11Int: 15..*.........SH: 0Dex: 9#.*..(.....XL:  2 Next:  6% Place: Dungeon:1#.@........Noise: =--------  Time: 373.4 (0.0)#..........#a) +0 hammer###.......##.#Cast: Kinetic Grapnel.......#.##..##.#####.####.#.##.[37% h m.......##.............#K   kobold (missile)###.###..†....######.# #...........##.# #.......###.. _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)% hJe7% he^..  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure) % he Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)  The kinetic grapnel hits the kobold but does no damage.% hk=((% hF+..% h+4.4 (1% h~% hEW _The kobold throws a stone. The stone hits you but does no damage.% hF% hy% h% hnF _Unknown command.% h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hp   m3hm3hm3h the Tinkerer #. Draconian #[ Health: 20/20 ======================== #. ..  Magic: 2/5=========--------------- #. ##...  AC: 5% hp [Str: 12 ###K####.....  EV: 11Int: 15 ..*.........  SH: 0Dex: 9 #.*..(.....  XL:  2 Next:  6% Place: Dungeon:1 #.@........  Noise: =--------  Time: 374.4 (0.0) % hq #..........#  a) +0 hammer ###.......##.#  Cast: Kinetic Grapnel .......#.##..##.####  % h`q #.####.#.##........#  #.............#  K   kobold (missile) ###.###..†....##### #.# #...........# #.# #.......###.. _Unknown command.% hq Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)% h   m3hm3hm3h the Tinkerer #. Draconian #[ Health: 20/20 ======================== #. ..  Magic: 2/5=========--------------- #. ##...  AC: 5Str: 12% h  ###K####.....  EV: 11Int: 15 ............  SH: 0Dex: 9 #....(.....  XL:  2 Next:  6% Place: Dungeon:1 #.@........  Noise: =--------  Time: 374.4 (0.0) #..........#  a) +0 hammer ###.......##.#  Cast: Kinetic Grapnel .......#.##..##.####  #.####.#.##........#  #.............#  K   kobold (missile) ###.###..†....##### #.# #...........# #.# #.......###..% h˺ RCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  % h Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.% h (% hX k #. #[ % h} #. ..  #. ##...  % h u###)####.....  % h ..*.........  #.*..(.....  % h C....  % h) ~....#  .##.# % h * .# ... #.............#  % h &###.###..†  #.#   % h X#.#  % hG +..% hnL W105.4 (1Kinetic Grapnel% hL % hS % h$V onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (67% to hit)  % hrV lThe kinetic grapnel hits the kobold. _You kill the kobold!% hY % h % h. % h F _Unknown command.% h #. #[ ##. ..#. ##... ####)####..... .. #....(..... #. #.# ###.##.# .....#.####.#.##.#.............# ###.###..†....##### #.# #....##.# #.###.% h(% h(,5-6 _% h4% h>7% h#. ##[ .#.#. ...>#. ##.####)####...g#....(.....J#.#.# ###.% h##.# #.####.#.##.............# J   endoplasm (asleep)% h###.###..†....##### g   goblin (asleep)#.# #..####.# #.###....% hz % hr A goblin and an endoplasm come into view.% h>@-7% h% h9 _Found an escape hatch in the floor.% h . # #[ .#.#. ...> #. ######)####....................g(.....J. .. ###.......##.#.......#.##..##.####.####.#.##.....#.............# ###.###..†....#####....###% hH M  The goblin shouts!% hv wg.J.Jg% h /==8% h % h ^ _The endoplasm quivers.% h##. # ##[ .#.##. ...>##. ##.####)####..g.#....@....J.#.#.# % h#.####.#.##........# #.............# ###.# #.#% h% h% h,g.J.% hF--9Kinetic Grapnel% h#% h!T _You see here 5 poisoned darts.% h9` % h` % hi ,g.J.% hj B--80% h2r % hat * _g - 5 poisoned darts% h% h% h'% hF _Unknown command.% hb Y  Adjust (i)tems, (s)pells, or (a)bilities? % h% hAdjust which item? Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()g - 5 poisoned darts % hX^Armour (go to first with [)  C - a +0 cloak (worn) Scrolls (go to first with ?)  e - a scroll labelled QETZOL WUCKA  f - a scroll labelled WAYCENN USMON % hPotions (go to first with !)  b - a potion of magic  c - 2 bubbling clear potions % h. d - a smoky dark potion% ha% h_m3hm3hm3h the TinkererDraconian#.# #Health: 20/20 ========================#[.#.#Magic: 2/5=========---------------#....>#AC: 5Str: 12#. ##.....EV: 11Int: 15####)####.......SH: 0Dex: 9...........g....XL:  2 Next: 10% Place: Dungeon:1#....@..J....Noise: ---------  Time: 380.4 (0.0)#............a) +0 hammer#..........##Cast: Kinetic Grapnel% h###.......##.#.......#.##..##.#####.####.#.##........#J   endoplasm#.............#g   goblin###.###..†....######.# #...........#### _You see here 5 poisoned darts. _g - 5 poisoned darts _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? g - 5 poisoned darts  Adjust to which letter? (? for menu, Esc to quit)% hz8% h:% hA% hC( _g - 5 poisoned darts % hCh_Unknown command.(i)tems, (s)pells, or (a)bilities? % hC;  g - 5 poisoned darts  % hDAdjust to which letter? (? for menu, Esc to quit) _t - 5 poisoned darts% h4O#.# # #[.#.# #...># #. ##.....####)####....... ...........g.... #.J.... #...... ########........#.##..##.#### #.####.#.##........# #.............# ###.###..†....##### #.# #...........### #.# ####....% h[Q% hMR% h6[0g..J% h]21.4 (1 _% hf% hi% hJ#.# # #[.#.# #...># #. ##.....####)####....... ..........g..... #............ #J..... #..@.......##% h #####........#.##..##.#### #.####.#.##........# #.............# ###.###..†....##### #.# #...........## #.# #.......###...#.######.# #.# #.##% h% hw% h3.gJ.% h&2% h?% hX% h  #[.#.# #...># #. ##.....####)####....... ......... #.....g...... #.....J...... #..........##% h #####........#.##..##.#### #.####.#.##........# #.............# ###.###..†.##### #.# #...........#% h5  #.# #.......###..#.######.# #.# #.#% h_  #........# #.# #..% h% h% hY.g.J.% hZ3=====3% h"% hs$% hk | #...># #.# ##.....####)####....... ........% h)l . #....g. #....J. #....####.######........@#.##..##.####% hYl ##.####.#.##........# #.....#% h~l s ###.###..†.####% hl  #.# #........... #.# ####.% hl ]#.######.# #.# #% hl  #........# #.# #. ######...######.######% hgo % h>p % hXw 4.g.J% hy &4% h % h % hM   #. ...>#   #.# ##.....   ####)####.   .....   #.   #...g.   #...J......##  .##.####.##.#  .#.##..##.####  #.####.#.##.#  % h#N o #....#   ###.###..†....   #.# #   #.# #.###   #.######.# #.# #   #% hiN .# #.# #   ######...######.######% hP % hQ % hX 4.g.J% hhZ &5% h` % hb % hV  #. ...>#   #.# ##.....   ####)####.   .........   #....   #...   #..g.##  #.##.####..J....##.#  #.#.##..##.####  #.####.#.##.#   #...% h.#   ###.###..†....   #.# #   #.# #.   #.######.# #.#   #% h&.# #.#  ######...######.% h% h% h%Tg.J.6% h)% h5  #. ...>#  #.# ##.....  ####)####.  ...  #......  #..... # #.g.## % h #.##.####.J.....##.#  #.#.##..##.####  ####.####.#.##.# # #...# % hXY ###.###..†....  #.# #  #.# #.  #.######.# #% h.#   #.# #.#% h;W  ######...######.% h% h% hI.g.Jg   goblin% hF=====7% h% hu% h9?  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h|s  #. ...>#  m3hm3hm3h the Tinkerer #.# ##.....  Draconian % hs ####)####.......  Health: 20/20 ======================== ................  Magic: 2/5=========--------------- #............  AC: 5Str: 12 #............  EV: 11Int: 15% het  # #..........##  SH: 0Dex: 9 #.##.####g......##.#  XL:  2 Next: 10% Place: Dungeon:1 % ht #.....@**J#.##..##.#### Noise: ---------  Time: 387.4 (0.0) ####.####.#.##........# a) +0 hammer # #.............# Cast: Kinetic Grapnel ###.###..†....#% ht  #.# #........ #.# #.......# J   endoplasm #.######.# #.......# g   goblin% hu @ #........# #.......# ######...######.#### % h\u _t - 5 poisoned darts  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  % hu Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)% h v #. ...>#  m3hm3hm3h the Tinkerer #.# ##.....  Draconian ####)####.......  Health: 20/20 ======================== ................  Magic: 2/5=========--------------- % h #............  AC: 5Str: 12 #............  EV: 11Int: 15 # #..........##  SH: 0Dex: 9 % hR #.##.####g......##.#  XL:  2 Next: 10% Place: Dungeon:1 #.....@..J#.##..##.#### Noise: ---------  Time: 387.4 (0.0) ####.####.#.##........# a) +0 hammer% hy  # #.............# Cast: Kinetic Grapnel % h ###.###..†....# #.# #........ #.# #.......# J   endoplasm% h  #.######.# #.......# g   goblin #........# #.......#% h  ######...######.####% h Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hZ Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line% h qAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.% h U#. ...># #.#   ####)    % h #.....  # #.....  #.).... % h5 #.....@** ## # % hd o†#.# % h b#.#    % h   % hw % hm (.J.% h ;3=8.4 (1% h1 % h % h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  % h Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. % h7 ?_You kill the goblin!% h 4% h % hC$ F _Unknown command.% hr  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h+ #. ...>#  m3hm3hm3h the Tinkerer #.# ##.....  Draconian ####)####.......  Health: 20/20 ======================== ................  Magic: 1/5====-------------------- #............  AC: 5Str: 12 #............  EV: 11Int: 15 # #..........##  SH: 0Dex: 9 #.##.####)......##.#  XL:  2 Next: 13% Place: Dungeon:1 #.....@*J.#.##..##.#### Noise: =--------  Time: 388.4 (0.0) ####.####.#.##........# a) +0 hammer # #.............# Cast: Kinetic Grapnel% h, ###.###..†....# #.# #........ #.# #.......# J   endoplasm #.######.# #.......# #........# #.......# ######...######.#### _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)% h #....>#m3hm3hm3h the Tinkerer  #.# ##.....Draconian  ####)####.......Health: 20/20 ========================  ................Magic: 1/5====--------------------  #............AC: 5Str: 12  #............EV: 11Int: 15  # #..........##SH: 0Dex: 9  #.##.####)......##.#XL:  2 Next: 13% Place: Dungeon:1  #.....@*J.#.##..##.#### Noise: =--------  Time: 388.4 (0.0)  ####.####.#.##........# a) +0 hammer  # #.............# Cast: Kinetic% hdž Grapnel  ###.###..†....#  #.# #........  #.# #.......# J   endoplasm (grapneled)  #.######.# #.......#  #........# #.......#  ######...######.####Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.% h % h0'J.% h% h$9.4 (1% h% heSonfirm with . or Enter, or press ? or * to list all spells.% h Aiming: Kinetic Grapnel (safe; 3% risk of failure)  % h TPress: ? - help, Shift-Dir - straight line  % h HAim: an endoplasm (98% to hit)  % hU!-The kinetic grapnel hits the endoplasm. % h!Y_The endoplasm is moderately wounded.% h% h% ht% h- % h% h8_Unknown command.% h_  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h& q #. ...>#  m3hm3hm3h the Tinkerer #.# ##.....  Draconian ####)####.......  Health: 20/20 ======================== ................  Magic: 0/5------------------------ #............  AC: 5Str: 12 #............  EV: 11Int: 15% h  # #..........##  SH: 0Dex: 9 #.##.####)......##.#  XL:  2 Next: 13% Place: Dungeon:1 #.....@J..#.##..##.#### Noise: =--------  Time: 389.4 (0.0) ####.####.#.##........# a) +0 hammer % h =# #.............# Cast: Kinetic Grapnel ###.###..†....# #.# #........ #.# #.......# J   endoplasm (grapneled) % h B#.######.# #.......# #........# #.......# % h; 2######...######.#### _Unknown command.% ha Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line% h Aim: an endoplasm (moderately wounded, grapneled, 98% to hit)% h1 T #....>#m3hm3hm3h the Tinkerer  #.# ##.....Draconian  ####)####.......Health: 20/20 ========================  ................Magic: 0/5------------------------  #............AC: 5Str: 12  #............EV: 11Int: 15  # #..........##SH: 0Dex: 9  #.##.####)......##.#XL:  2 Next: 13% Place: Dungeon:1  % h #.....@J..#.##..##.#### Noise: =--------  Time: 389.4 (0.0)  ####.####.#.##........# a) +0 hammer  # #.............# Cast: Kinetic Grapnel  ###.###..†....#  #.# #........  #.# #.......# J   endoplasm (grapneled)  #.######.# #.......#  #........# #.......#  ######...######.####Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line% h Aim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm but does no damage.% h; Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm but does no damage.  The endoplasm is moderately wounded.  The endoplasm freezes you.  You are frozen.% hĘ 18---90.4 (1Kinetic GrapnelSlow % hܟ % h( \ _You feel yourself slow down.% hl4% h;% h!F _Unknown command.% hX[  The grapnel guides your strike. You hit the endoplasm.% hp .You kill the endoplasm!% hK>202.5 (2.1% h q _You feel yourself speed up.% hKj #. ...>#  #.# ##.....  ####)####.  ...  #......  #.....  # #...## % hMk #.##.####)......##.#  #.#.##..##.####  ####.####.#.##.#  # #...#  ###.###..†....# #.# #. #.# #.# #.######.# #.#  #.# #.#  ######...######.#% hJUK-3.5 (1.0% h\% h^% hI  #. ...>#  #.# ##.....  ####)####.  .........  #....  #...  # #..##  % h #.##.####)......##.#  #.#.##..##.####  % h ####.####.#.##.#  # #....#  ###.###..†....#   % hE #.# #.   #.# #.#   #.######.# #.% h # #   #.# #.# #   ######...######.#% h % hR 9=--1====-4% h % h % h  #. ...>#  #.# ##.....  ####)####.  .....  #.  #.  # #.##  #.##.####)......##.#  #.#.##..##.####  ####.####.#.##.#  # #....#  ###.###..†....# #.# #. #.# #.###.% hʴ ] #.######.# #.# #. #.# #.# #. ######...######.######.% h % h &5% hy % h % h3% h% hM,% hB% h% h% hN=====% h% h]_ _You start resting.% h+8.5 (3% h[20==9.5 (4% h1% h" _HP restored.% h3% h% hB,% hX% h,% h% hkP==% h% h,% h^% h.m2=====% h7% hl,% h% h|,% h;% hr,% h% hLS=====% h% h,% hѸ% hm,% hV% h%,% h% h,% h% h0,% h% h,% h% hQ3=====% hL% h% h,% h% hu,% h% h:,% h% hS=====% h% h,% h% hS,% h6% h,% h% h,% h% h,% h% h\,% h% hg4=====% h% h,% h% h8,% h)% hE,% h>% haS=====% h% h,% hX% h,% h% hF,% h% h,% h % h ,% h % h,% h% h1_ _You start resting.% h 1437.5 (38.0)% h"^5=====8.5 (39% h$(% h)% _Magic restored.% hªM[ .#. ...># #.# ######)####.... .. # #....##% h8##.####@......##.# .........#.##..##.#######.####.#.### #.............#..# #% hJ% hw19.5 (1.0)% h% hO _You see here a +0 dagger.% hN M. # [ .#. ...># #.# ######)####.... .. # ...####.####).... .........#.##..##.#######.####.#.##........#.## 40 _% hZ#. # # #[# .#.# #.# ...># #.# ##..... ####)####. .... #. #. # #.## #.##.####)......##.# #.........#.##..##.#### ####.####.#.##........#% hpL# #.............####.###..†....##.# #.##.# #.###.#.######.# #.# #.#% hJ% h(&1% h% h% hє% h% hŞ% hF _Unknown command.% hW#. # # #[# .#.# #.# ...># #.# ##..... ####)####. .... #. #. # #.## #.##.####)......##.# #.........#.##..##.#### ####.####.#.##........## #.............#% h###.###..†....##### #.# #....##.# #.###.#.######.# #.# #.#% hC% hM=====2 _% h% h8% h M#.  # [ .#. ...># #.# ######)####.... .. # #....##% h[  ##.####)......##.# #.........#.##..##.#####............#...#.#% h% h&3% h% h% h M#.  # #[ .#.% h .# ...># #.# ##.####)####..... .. # #....###.##.####)......##.#.###.###.#.# #....% h % h8 &4% h % h" % h\% h`% hg% h jF _Unknown command.% h1 % h  Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 Select a spell to describe% hR [!]/[I] toggle spell headers% h  % hrm3hm3hm3h the TinkererDraconian#.# #Health: 20/20 ========================#[#.#.#Magic: 5/5========================#.# ...>#AC: 5% hStr: 12#.# ##.....EV: 11Int: 15.####)####.......SH: 0Dex: 9.................XL:  2 Next: 20% Place: Dungeon:1#..@.........% hNoise: ---------  Time: 444.5 (0.0)#............a) +0 hammer% h## #..........##Cast: Kinetic Grapnel#.##.####)......##.##.........#.##..##.########.####.#.##........## #.............#% hK###.###..†....#####% hq #.# #...........##  % hL_HP restored. _You start resting. % h~_Magic restored. _You see here a +0 dagger. _Unknown command. _Unknown command.% h% h% h% hk$% h5&% hE% hG" Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft% hG10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4  d - Forge Lightning Spire Air/Forgecraft 65% 4 % hHO4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help% hH<[Esc] exit% hA m3hm3hm3h the TinkererDraconian#.# #Health: 20/20 ========================#[#.#.#Magic: 5/5========================#.# ...>#AC: 5Str: 12#.# ##.....EV: 11Int: 15.####)####.......SH: 0Dex: 9.................XL:  2 Next: 20% Place: Dungeon:1#..@.........Noise: ---------  Time: 444.5 (0.0)#............a) +0 hammer# #..........##Cast: Kinetic Grapnel#.##.####)......##.##.........#.##..##.########.####.[% hA 33m#.##........## #.............####.###..†....##### #.# #...........##  _HP restored. _You start resting. _Magic restored. _You see here a +0 dagger. _Unknown command. _Unknown command.Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No% hL% h=m3hm3hm3h the TinkererDraconian#.# #Health: 20/20 ========================#[#.#.#Magic: 5/5========================#.# ...>#AC: 5Str: 12#.# ##.....EV: 11Int: 15.####)####.......SH: 0Dex: 9.................XL:  2 Next: 20% Place: Dungeon:1#..@.........Noise: ---------  Time: 444.5 (0.0)% h#............a) +0 hammer# #..........##Cast: Kinetic Grapnel#.##.####)......##.##.........#.##..##.########.####.#.##........## #.............####.###..†....##### #.# #...........##  _HP restored. _You start resting. _Magic restored. _You see here a +0 dagger. % hRH_Unknown command. _Unknown command.% h25.5 (1 _% h% h&% h+6.5 (2% hV% hA7.5 (3% h% h _You start memorising the spell. You continue memorising. x2% h% h% hc _You finish memorising. Spell assigned to 'b'.% hV% hX% h_% hBb0 _Unknown command.% hb% h5M.  # #[ .#.#.# ...># #.# ######)####......### ..# #..........##.........####.###..†.% h% h 28.5 (1 _% h)% h8% h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hV % ha Q Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 b - Construct Spike LauncherForgecraft4%% h 2 Select a spell to cast[!]/[I] toggle spell headers% h+ % h1m3hm3hm3h the TinkererDraconianHealth: 20/20 ========================#.# #Magic: 5/5========================#[#.#.#AC: 5Str: 12#.# ...>#EV: 11Int: 15#.# ##.....SH: 0Dex: 9.####)####.......XL:  2 Next: 20% Place: Dungeon:1.......@.........Noise: ---------  Time: 448.5 (0.0).####............% h2ia) +0 hammer#............Cast: Kinetic Grapnel# #..........###.##.####)......##.##.........#.##..##.########.####.#.##........## #.............####.###..†....##### _Unknown command. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% ht3% h:m3hm3hm3h the TinkererDraconianHealth: 20/20 ========================#.# #Magic: 5/5========================#[#.#.#AC: 5Str: 12#.# ...>#EV: 11Int: 15#.# ##.....SH: 0Dex: 9.####)####.......XL:  2 Next: 20% Place: Dungeon:1.......@.........Noise: ---------  Time: 448.5 (0.0).####............a) +0 hammer#............Cast: Kinetic Grapnel# #..........###.##.####)......##.##.........#.##..##.########.####.#.##...% h~;.....## #.............####.###..†....##### _Unknown command. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hTD:#% hFm3----------==9.5 (1% hFO% hPD _You shape a spike launcher from a nearby wall.% h!% h0--50% h% h % ha  #.# #[#.#.#....>#.# ##......####)####............#### ###......###.###..†. #.# #...........## % h3 % h A--1% hٕ % hg % h)/#. #. # # #[# .#.# #.# ...># #.# ##......####)####.#. .####. #. # #.## #.##.####)......##.#  #...#.##..##.#### ####.####.#.##........# # #.......#% h ###.###..†....##### #.# #.% h&% h)&2% h/% h1% h79 #.. #.# # # #[# .#.# #.# ...># #.# ##.....% h8.####)####. #. .####. #. # #% h,8.## #.##.####)......#.# % hM8+ #% ho8...#.##..##.#### ####.####.#.##..#% h8j # #.............# ###.###..†.... #.# #.% h8% h9E% hJGI----------3% hM% hN% h_6M#. . # [ .#. ...># #.# ##....####)#####.....#.### ..# #..........##..###.##% huh% hj&4% h7r% h9t% h M #. . # [ .#. ...># #.# ##....####@####.......#.####............#........% h% % h,& &5% h7* % h-  Things that are here: _a +0 whip; 2 stones; a kobold corpse% h6M. #. . # [ .#. ...># #@# ##...####)####...#.............#.####....................###.#.##...% h.7% h>6#% h@-6 _% hF% h`H% h M.. .!#. . # % h[ [ .#. ...># #.# ##...####)#####.................##..........#.##..% h!' % h' &7% h: p _Found a smoky dark potion.% hn M#...... .!#.#. . #  .#. ...># #.# ##% hen ...####)####........#)...% h2w % hx &8% h} % h^ w _You see here a +0 leather armour.% h M ...##...#... .!#.#.#  # [ .#.% hg  ...>##.# ##.....#...% h% h-9 _% h% h% h@M#.###. ...# .#...#........# .!.#.# .## # [ .#.% h7#.# ...>##..% hV04=====60% h0% h; Y#. ###. ...# . ##...#.. ....... #....# #.!. ##.# #.@# #.## # # #[# .#.# #.##.#...####)#% h #.......#.####.. % h % h &1% h % h % hƸ M### #. #.###. . ...# ..##...#.............#.# #.!...###. .## # #[#.#.##.% h % h &2% h % hL % hyM# ##.##.. ..### #. #.###.  ...# ###...#...........#...#.# #@!...###.####.##.. #.### #..% hR% h` &3% h&% h(& h# ##.##... #. ## #. # #. .###. .##...# ..#####...#...#..# #....#.# #.@...# ##.####.# #..# #.## #....####& h+ & h & hNF=====4& h& h& h+5.5 (2& h"& h$c _d - 2 smoky dark potions (gained 1)& hT# ##.##...#.. #. ## #. ## #. .###. ..# #...#...# #####...#...# ...# #....#.# #..@..# ##.####.# #..# #.###.& hjU`# & h]& h_+6.5 (1& hae& hf& h# ##.##...#..# #. ### #..## #. #.###. ..# ##...#...# ######...#...# ....# #....#.# #...@.# ##.####.# #..# .##.## .# ##[# .#.# & h/& hF&7& h-& hD& hap # ##.##...##...# #. ######.## #..## #. #..###....# #.#...#...# #.#####...#...# ....# #....#.# #....@# & hp Q##.####.# #..# #.# #.## #.# ##[# .#.##.# ...>##.# ##........####)####....... & hx & h{ &8& h & hʅ & h> ..# #. ######.### #..## #. #.#.###....# #.##...#...# #. #####...#...#  ...........#  #....#.# #.....## ##.#####..# #.## ##[# .#.##.# ...>##.# ##........####)####.......#................#.####& hsC <9& hG & hI & h"g## #..## #. #.# .###....# #.# & hgg#...#...# #. #####...#...# & hg ...........#  #....#.# & hgz#.....## ##.####& hg#..# #.## ##[# .#.# & hg#.# ...>#& h3h#.# ##........####)####.......#................#.####& hZhR.....# & h-o& h^p'70& ht& hv& h.###....# #.# #...#...# #. #####...#...#  ...........# # #....#.# ##.#.....## #..##.####.###.##..# ##.#..##.## #& h#[# #.#.# #.# ...># #.# ##.....  ...####)####.......#..............#.####.............# #........# #.## #& hv& hX5=====1& h& h& hn& ho& h2t& hv& hR & h & h& hB& h0z## #..## #.#.# .###....# #.# #...#...# #.#####...# ...........# ##....#.# ##.#.....## #..##.####.###.# #..# ##.#@.# #.## ##.#.# #[# #.#.# & h61O#.# ...># #.# ##..... ...####)####.......  #...............  #.####.....# #...#& h7& ht9&2& h1>& h?& hM ..# #. ######.# ## #..## #.#.# .###....# #.# #...#...# #.#####...# ...........# # #....#.# ##.#.....## ##...###.####.###@# & hV#..# ##.#..# #.## ##.#.# #[# #.#.##.# ...># #.# ##.... ..####)####...& h.... #.................. #.###& hi& h&3& hi"& h$& hQ & hR & hW & hX & hڔ # ##.##...##.#  #..##. #. ######.# ## .#..##. #.#.# .###....#.#.# #...#...#.#.#####...#...#. ...........#.. # #....#.# #.##.# .....## ##@..###.####.###.#####..# ##.#..# #.## ##.#.##[# #.#.#& h?#.# ...>#  #.# ##..... .####)####....... ......& he& h&4& h& hh& hg ...........#.## #. #.##.##...##.# . #..##.##. ######.### #.#..##.##. #.# .###....#.# #.# & h#...#...#.##. #####...#...#.# ...........#..# # #....#.# #@##.#& h[ #.....## ##...# ##.####.###.#### #..# ##.#..# #.## ##.#& hr.# #[# #.#.#& h2 #.# ...># #.# ##...& hNC..####)####& h& hF=====5& h& h& h ...##.........### ... ...........#.## #.. #.##.##...##.# .. #..##.##. ######.### #.#..##.##. #.# .###....#.# #.# #...#...#.##. #####...#...#.# ...........#@.# # #....#.###.##.# #.....## ##...# ##.####.###.#### #..#..# #.####.#.# #[# #.#.# #.# ...># #.# ##.....& hA& hj&6& h& h& hݢ ....# ...#.... ...##.........##g ... ...........#.###. #.. #.##.##...##.# .. #..##.##. ######.### #.#..##.##. #.# .###....#.# #.# #...#...#.##. #####...#..@#.# ...........#..# # #....#.###.##.# #.....## ##...# ##.####.###.#### #..#.#g   hobgoblin (asleep) #.####.#.# #[# #.#.# #.# ...>#& h k  A hobgoblin comes into view.& h N .  The hobgoblin shouts!& h6 /==7& h & ht 6 _The hobgoblin moves out of view.& hM ....# ..#(........#....###### ...#..........##.........# ...............#.###. #..##.##.##...##.# .. #..##.##. ######.### #.#..##.##. #.# .###....#.# #.# #...#.@.#.##. #####...#...#.# ...........#..# # #....#.###.##.# #.....## ##...# ##.####.###.#### #..#..# #.####.#.# #[# #.#.#[3& hN9;49m& hZP& h8Xlgg   hobgoblin& h [/--8& h`& hJb& hU ....# # #..###.....# ....# ## ..#(.........#######...#... ........##.......... ...............#.##g #..##.##.##...##.# .. #..##.##. ######.### #.#..##.##. #.# .###.@..#.# #.# #...#...#.##. #####...#...#.# ...........#..# ##....#.###.##.# #.....## ##...# ##.####.###.####[3& h̉r7m #..#..# #.####.#.#& h& hJ.g& hYX--9Kinetic Grapnel& h& h*& hx0  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h & h"b Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft3%1  b + Construct Spike Launcher Forgecraft4% 2 Select a spell to cast& h#[!]/[I] toggle spell headers& h& h& h....# # #..###.....#.# m3hm3hm3h the Tinkerer....# ## ..#(........ Draconian....#######...........#. Health: 20/20 ========================.. ........##......... Magic: 5/5========================#. ...............#.# AC: 5Str: 12#. #..##.##.##...##.# EV: 11Int: 15.g #..##.##. ######.# SH: 0Dex: 9## #.#..##.##.#.# XL:  2 Next: 20% Place: Dungeon:1.###.@..#.##.# Noise: --------- & h Time: 479.5 (0.0)#...#...#.##. a) +0 hammer#####...#...#.#Cast: Kinetic Grapnel...........#..# ###....#.###.##.##.....## ##...#g   hobgoblin##.####.###.#####..# ##.#..##.## ##.#.# _d - 2 smoky dark potions (gained 1)  A hobgoblin comes into view.The hobgoblin shouts! _The hobgoblin moves out of view.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h'....# # #..###.....#.# m3hm3hm3h the Tinkerer....# ## ..#(........ Draconian....#######...........#. Health: 20/20 ========================.. ........##......... Magic: 5/5========================#. ...............#.# AC: 5Str: 12#. #..##.##.##...##.# EV: 11Int: 15& h[(.g #..##.##. ######.# SH: 0Dex: 9## #.#..##.##.#.# XL:  2 Next: 20% Place: Dungeon:1.###.@..#.##.# Noise: ---------  Time: 479.5 (0.0)#...#...#.##. a) +0 hammer#####...#...#.#Cast: Kinetic Grapnel...........#..# ###....#.###.##.##.....## ##...#g   hobgoblin##.####.###.#####..# ##.#..##.## ##.#.# _d - 2 smoky dark potions (gained 1)  [& h(q31mA hobgoblin comes into view.The hobgoblin shouts! _The hobgoblin moves out of view.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h8+& h0`.g#& hy2n3----------==80.5 (1& h7& hN:D _You shape a spike launcher from a nearby wall.& hv# & h% & h) & h2 F _Unknown command.& hn5*& h+Du  The rocky spike skewers the hobgoblin.& h& hK.g& h/.-1& h:& hb _The hobgoblin is severely wounded.& h9 **& h `& hQ*g& hwQ.=2& hW& hwZ _The rocky spike misses the hobgoblin. The hobgoblin closely misses you.& h4 *You hit the hobgoblin but do no damage.& h>z `  The hobgoblin is severely wounded.& h 8*& h_  The rocky spike misses the hobgoblin. The rocky spike skewers the hobgoblin.& hd)& h%&.& hKn73.9 (1.4Kinetic Grapnel& h& hEM _You kill the hobgoblin! & h & hF & h߼ & hV---------- & h & hO, & h & hi, & h & h;4 & h,===== & h & h & h & h & h, & h & h & h & h & h & h====== & hx & h & hD & h & h|, & h & h & h & h| & h, & h5 & hQ & h #-- _You start resting. & h)1500.9 (17.0) & hg5=====--1.9 (18 & hT & h% _Magic restored. & hq I & h  & h , & h  & h  & h\ ====== & h  & h , & h  & h , & h%  & h  & h  & hk  & h  & h2  & hX  & h , & h  & h , & h  & h , & h%  & h  & h  & hf  & hy , & h  & h , & h  & h  & h,  Kinetic Grapnelll   frilled lizard (wandering) _You start waiting. & hd -15.9 (14 & h5 ,6.9 (15 & h  & h+ a _A frilled lizard comes into view. & h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.0   0   h + Forgecraft4.6   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.2  -1          [ & h39;49m             e - Dodging   1.7   2.4  -1       f - Stealth   1.7   2.0   0                                                      [ & h37m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets & h  & h1  & h% ....# # #..###.....#.# m3hm3hm3h the Tinkerer....# ## ..#(........ Draconian....#######...........#. Health: 20/20 ======================== & h& .. ........##......... Magic: 5/5========================#. ...............#.# AC: 5Str: 12#. #..##.##.##...##.# EV: 11Int: 15.. #..##.##. ######.# SH: 0Dex: 9## #.#..##.##.#.# XL:  2 Next: 27% Place: Dungeon:1.###.@..#.##.# Noise: ---------  Time: 516.9 (0.0)#...#...#.# & h' #. a) +0 hammer#####...#...#.#Cast: Kinetic Grapnel...........#l.# ###....#.###.##.##.....## ##...#l   frilled lizard (wandering)##.####.###.#####..# ##.#..##.## ##.#.#The rocky spike misses the hobgoblin. The rocky spike skewers the hobgoblin. _You kill the hobgoblin! _You start resting. _Magic restored. _You start waiting. _A frilled lizard comes into view. & h-  & h.  & h64  & h5  & h ....# # #..###.....#......# ##...#(....#######..# ... ........## #.. .....#. #.# #..##.##.##...##. ..##..##.##. ######. ## #.#..##.##. #. .###@...#.# #. #...#...#.# #. & h #####...#...#.# ...........#l.# # ##....#.#.##.# #.....## ##...# ##.####.###.### #..# ##.#..#  #.## ##.#.# & h & h>l. & h{+7.9 (1 & h  & h & ho + #..#.# #..# ##...##...# # #..###.....#...# ##...#(........#######...... ........##....... ...............##.# #..##.##.##...## #..##..##.##. ######## #@#..##.##. # .###....#.# # & hto ]#...#...#.## #####...#..l#.#...........#..# ###....#.###.##.# #.....## ##...# ##.####.### & ho W.#### #..#..# & ht  & hsz |l.l & hp{ .=8 & h>  & h@ 8 _The frilled lizard hisses angrily. & h  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. & h & hX#l. & hg3----------=9 & h  & hzD _You shape a spike launcher from a nearby wall.& hw& hhl.--20& hz& h& h & h\ O=-1& hG & h F _The frilled lizard bites you but does no damage.& hT& h&2& hF& hF _The frilled lizard bites you but does no damage.& hh  You barely miss the frilled lizard.& h8P----------4.3 (1.4& h& h & hC_The frilled lizard bites you but does no damage. x2& h 4& h & hM & hS #..#.### #..####...#..#.# #..# ##...# # #..###.......# ##...#(..#######.......##....... ............... #.###..##.##.##... #.@##..##.##. ######.#.#..##.##. #.###l...#.#  ##...#...#.# #####...#...#.#...........#..# ##....#.###.##.# #.....## ##...# ##.####.###.####& h& h l.  Your spike launcher falls apart as you grow too distant to maintain it.  The frilled lizard attacks as it pursues you!& h]18---50& h& hq3 _The frilled lizard bites you.& h12a  You miss the frilled lizard.& h2-6.7 (1.4& h6& h}7_ _The frilled lizard completely misses you.& h}-  You closely miss the frilled lizard. The frilled lizard barely misses you.& h-(8.1& h1& h-3\ _The frilled lizard closely misses you.& h@  You hit the frilled lizard.& h2.& hr 9=--4=====319.5Kinetic Grapnel& h& hcR _You kill the frilled lizard!& h ....#..#.# #..# ##...#.......# # #..###.........# ##...#(. .....#######....... ........###.. .......####..##.##.##...###..##..##.##. #####& h ##.#@#..##.##. #.###....#.# ###...#...#.# ######...#...#.#& ha ...........#..# # ##....#.###.##.#.....## ##...###.####.###.#####..# ##.#..#& h\ & h ,-30& h 0& h & h & h& h& hg& hٶ& hn& h - _You start resting.& h.+2.5 (2& ht20========& h$3.5 (3& h& hA" _HP restored.& hݜ & h[ & h & h & h n& hͣ ,& hO & hm & h :==& h0 & hj & hߧ & h & ha ,& h & h & h & h H5=====& hw & hH 4 _Magic restored.& h 3& h & h| & h ,& h% & hǶ & h ,& h & h & h & hB ======& h( & hq & h$ ,& hl & h & h & h & h & h & h ,& h & h & h ,& hD & h3 & h ,& h & hi & h; ,& h & h { #.# #.#  #.# #.#  #.#####.#   ####.##....###   ####......   #....<.   #.##..####+##...   ##.##..##...##....  ##@..#..#.### #..#  #......#..#.# #..#  ##.........#.#+# #..#   #..........& h ##.. ##...#   #..........#######....  #..##...............##   #.. #...#.............   #.. ######.###..##.##.    #..##..##.##. & h 050.5 (17.0)& h. ,1.5 (18& h & h 5 _t - 7 poisoned darts (gained 2)& hO3& h& hh& h& h)& h=X& h& hD& h,& h7& h& h#,& h& h+!& h9",& h"& h%,& h&& hy&& h(& h(,& h)& h)& hA*,& h*& h,& h,,& hv-& h.& h/& h/& hj0& h1& h2,& h 3& h4& ho6,& h7& hH8& h9,& h9& h>n& h?,& hm@& hiB& hC& hD& hD& h3G& h#H,& hH& h4J& hJ,& hiK& haL& hkM,& hM& hO& hP,& hR& h=T& hJW,& hZY& h\& h=^,& h^& h`& ha,& hb& hb& hbd,& h>e& hi& h k,& hk& hm& hm,& hn& ho& hq,& hq& hks& h|t,& ht& hSw& hx,& h~y& hh% #.#.# #.## ##. #.#.# #[# #. #...# #.# .. ####.# #.# ##.. & h#....####)#### #.##... #.##.####......... .##.# #.....  #@##.# #.........& hL  #.##.####)......##  #.........#.#& hk  ####.####.#.##....  # #..... ###.###..† #.# # #.# #.. & hv #.######.# #..& hQ-80.5 (29& h ,1.5 (30& hg& hc _g - a scroll labelled OWIRHO ORAYVO& hY 3& hSZ & h] & h_ & hb B& h$e ,& h0f & hjh & h'j ,& hk & hm & ho ,& hp & hv & hAx ,& hxy & hq| & hz~ & h~ & h & h & h ,& h & h\ & h ,& hV & h. & hҏ & h & h & h >  You see here a +0 dagger.& h9 & hs  _& h, & hB & h ,& h & h & h & h & h? & hб & ha & h & h$ & h & h ,& h & h & h ,& h & hZ & hp ,& h! & h* & hQ ,& h & h & h ,& h5 & h & h ,& h & hd & h ,& h{ & h & h & h & h & h, & h ,& h/ & h & h ,& h & h} & h ,& h7 & h & hy & h & h & h~ & h ,& h\ & h & h ,& h & hM & h & hJ & h & h~ & h & h1 & hW & h & h & h ,& h & hm ,& h & h & h & h & hn & h & h ,& hA & h & hr ,& h & h & h ,& h< & h & h ,& h( & h & h ,& h & h & h ,& h & h & hb ,& h & hp & h ,& h & h & h ,& hV & h & h ,& hb & h & h & hJ & h & hT & h ,& hE & hh & hS ,& h & hb & h & h1 & h] & h & h: ,& h & hA & h & h & h & hF & h ,& hs & hw & h & h? ,& h#@ & hA & heB ,& hC & hC & hD ,& h F & hG & hN Q.##..####+##...###...##.##...... .##..##...##.............#...... ..#..#.### #..####...##.##..>)..# & hXO ..#..#.# #..# ##...##.##.)...## .....#.#+# #..###.....#.##.##### .....##.. ##...#(........#.# .....#######...........#...# & hO ..............##.........### ..#.............@.....#.## ####.###..##.##.##...##.#  #..##..##.##. ######.#  ##.#.#..##.##. #.#  #.###....#.##. #.#  ##...#...#.##>& hMP #.#### g   goblin (asleep) ####...#...#.##$#.... ..........#..##g# ####.& hP  ###....#.###.##.# #.& hV 639.5 (58  A goblin comes into view. It is wielding a +0 dagger.Found 15 gold pieces. Found a stone staircase leading down.& h[ bgg.& h_] 6==40.5 (59& hb & hh ( _The goblin shouts!& h٨& hD& hѲ& h1F _Unknown command.& hO & h & h & hn F _Unknown command.& h# & hL Read which item? Scrolls  e - a scroll labelled QETZOL WUCKA  f - a scroll labelled WAYCENN USMON  g - a scroll labelled OWIRHO ORAYVO & h [!] read|quaff[?] describe selected& h & h & h .##..####+##...###...##.##....... m3hm3hm3h the Tinkerer .##..##...##.............#....... Draconian ..#..#.### #..####...##.##..>)..# Health: 20/20 ======================== ..#..#.# #..# ##...##.##.)...## Magic: 5/5& h ======================== .....#.#+# #..###.....#.##.##### AC: 5Str: 12 .....##.. ##...#(........#.#EV: 11Int: 15 .....#######...........#...#SH: 0Dex: 9 ..............##.........###XL:  2 Next: 31% Place: Dungeon:1 ..#.............@.....#.##& h Noise: ==-------  Time: 640.5 (0.0) ####.###..##.##.##...##.#a) +0 hammer& h #..##..##.##. ######.#& hD hCast: Kinetic Grapnel##.#.#..##.##.& hg [#.##.###....#.##.& h #.###...#...#.##>#.####& h g   goblin ####...#...#.##g#....# & h ..........#..##.# ####.# ###....#.###.##.##.# & h _You see here a +0 dagger.  A goblin comes into view. It is wielding a +0 dagger.& h: Found 15 gold pieces. Found a stone staircase leading down. _The goblin shouts! _Unknown command. _Unknown command.& hr h  As you read the scroll labelled OWIRHO ORAYVO, it crumbles to dust.& h? Xg$& hj k--1.5 (1Tele & h" & h ~ _You feel strangely unstable. It was a scroll of teleportation.& h& h9--& h& h$F _Unknown command.& h}#.##..####+##...###...##.## #.##..##...##.............#.#..#.### #..####...##.##..>)...#..#.# # #..# ##...##.##.)....#.#+#.#..###.....#.##.#####.##.. ##...#(& hW~q.#.#.#######.....#...#.##.........###.#......#.###.###..##.##.##...##.# #..##..##.##.#######.# ##.#.#..##.##.# #.# #.###....#.##.# #.# ##...#...#.##g# #.#####...#...#.##$# #....#& h~.#..##.# ####.##....#.###.##.# #.#& h}& h(Zg>& hG2Kinetic Grapnel _& h& h/& h.  & h"Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h & h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft3%1  b + Construct Spike Launcher Forgecraft4% 2 Select a spell to cast[!]/[I] toggle spell headers& hb& hf& hoP#.##..####+##...###...##.##...... m3hm3hm3h the Tinkerer #.##..##...##.............#...... Draconian ...#..#.### #..####...##.##..>).. Health: 20/20 ======================== ...#..#.# # #..# ##...##.##.)...# Magic: 5/5======================== ......#.#+#.#..###.....#.##.##### AC: 5Str: 12 ......##.. ##...#(........#.#EV: 11Int: 15 ......#######...........#...#SH: 0& hrpDex: 9 ...............##.........###XL:  2 Next: 31% Place: Dungeon:1 ...#............@......#.##Noise: ---------  Time: 642.5 (0.0) #####.###..##.##.##...##.#a) +0 hammer#..##..##.##.#######.#Cast: Kinetic Grapnel##.#.#..##.##.# #.#Tele #.###....#.##g# #.###...#...#.##># #.####g   goblin #####...#...#.##$# #....# ...........#..##.# ####.# ####....#.###.##.##.# & hp_Unknown command.As you read the scroll labelled OWIRHO ORAYVO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Unknown command.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h^q& hkx,#.##..####+##...###...##.##...... m3hm3hm3h the Tinkerer #.##..##...##.............#...... Draconian & hx3...#..#.### #..####...##.##..>).. Health: 20/20 ======================== ...#..#.# # #..# ##...##.##.)...# Magic: 5/5======================== ......#.#+#.#..###.....#.##.##### AC: 5Str: 12 ......##.. ##...#(........#.#EV: 11& hyInt: 15 ......#######...........#...#SH: 0& h:yDex: 9 ...............##.........###& h^yXL:  2 Next: 31% Place: Dungeon:1 ...#............@......#.##& hy3Noise: ---------  Time: 642.5 (0.0) #####.###..##.##.##...##.#& hya) +0 hammer#..##..##.##.#######.#& hyCast: Kinetic Grapnel##.#.#..##.##.# #.#Tele & hyz#.###....#.##g# #.#& hz##...#...#.##># #.####g   goblin & h:z#####...#...#.##$# #....# ...........#..##.# ####.# ####....#.###.##.#& h^z#.# _Unknown command.As you read the scroll labelled OWIRHO ORAYVO, it crumbles to dust. & hz_You feel strangely unstable. It was a scroll of teleportation. _Unknown command.& hzCasting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h>~& hH#g.& h:m3----------==3.5 (1& h6& hёD _You shape a spike launcher from a nearby wall.& h[ .##..####+##...###...##.##. .##..##...##.............#.#..#.### #..####...##.##..>)..##..#.# # #..# ##...##.##.)...##.#+#.#..###.....#.##.##### ##.. ##...#(.#.# #######.....#...# ##.### #.#.## .###..##.##.##...##.# #..##..##.##.#######.# ##.#.#..##.##g# #.# #.###....#.##.###...#...#.##># #.#### ...#...#.##$#[1& h] P#..##.# & h4e (g.& hg /--4& hq & hr & h#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#######.# #.## #.# #.........# # #.# #.# ########### #..# #.# #.# #..# #.# #.# #..# #.# #@# ..# #.# #.# #..# #.# #.# #..# #####.#####.# #.##& h #...........# .#.###.###.#######>.......##.##...####.##...†.#& h--5Kinetic Grapnel& h;& h@ _Your surroundings suddenly seem different.& h! & h.# &6& h[' & h) ] _Your spike launcher falls apart as you grow too distant to maintain it.& hsM##.####  ####### #.# ......... .########### #..# #.# #.#& h& hI----------7& h& hә& h8M.......##.####  ####### #.# ......... .########### #..# #.# #.#& h& h&8& hj& ht& hM####.##.......##.####  ####### & h#.# ......... .########### #..# #.# #.####& h& h&9& h@& h& hM. ####.##.......& hnL##.####  ####### #.# ......... .########### #..# #.# #.#..#& h& h'50& hL& h& hs M### . ####.##.......& ht $##.####  ####### #.# ......... .########### #..# #.# #.#& hFt *#.#& hy & h{ &1& h~ & hN & h0  #.#...## ### . ####.##& h ".......##.####  ####### #.# ......... .########### #.# & hX & hu &2& hB & h & hp] M....... #.#...## ### . ####.##& h^ .......##.####  ####### #.###.# #.........##.#& hc & he Z4=====3& hi & hTk & h M##...####....... #.#...## ### . ####.##& hw .......##.#### #.##.# #.#######.##.#& h  & h &4& h & h| & hAO M ##..## ##...####....... #.#...## ### .& h*P A ####.##........##.#### #.##.# #.# #.##.#& hU & h=W & hW 5& h[ & h^ & h M#.## ##..## ##...####....... #.#...## ##& h # . #.##.####.##.......##.#### #.##.# #.# #.##.#& h2 & h & hE 6& h & h> & h & h" & h& h4& h 3& h & h p=====5=====& he n& h & h =====& h] & h & h ,& hL & h & h & h & hd & h & h ,& h` & h & h ,& h% & h & hz ,& h & hD & hH & hq & h & h & h ,& h_ & h & h ,& hO & h` & hn ,& h & h] & h; ,& hz! & h! & h" & h# & hE# & h4$ & h% ,& hF& & h' & h( ,& h) & h4+ & hB, ,& h, & h-. & hZ/ ,& h/ & hd1 & h:  #.#.# #.#.#. ) #.# #.##.#.#. #.# #.###### #######.## ... #.# #....... & h: g#........# #.# #.# ######## #.#####..# #.# #.# #..# #.# #.# ## #..#.# #.#  #..## #.# 84.5 (28.0) & h: #..#.# #.#  & h ; #..# #####.#####.#  #.## #..........& h1; .#  ##.#.###.###.####### & hV; m #.###>......& h{; s #..#.##...#### #####.#.##...†.& h; o# ...(...........#& h8B & h[C ,5.5 (29& hG & h3J ( _Found a battleaxe. & h & hX & h] & h, & h & ha & h, & h & hv & h. & ha & h & h & h & h  & h & hf & hs & h & hl & hX & hB & hw & h^ & h & h, & h & h & h & h & h  & hU & h9, & h8 & h & h, & hq & h & h & h & h & h( & h0, & h & h% & h, & h & h & h, & h & hL & h & h & h\ & hv & h|, & h & h & h' & hY & h & h & ha, & h & h & hZ, & h & h & hA , & h  & hc  & h  & h  & hl & h & h, & hb & h & hb, & h  & hc" & hP$, & h% & h'* & h~+ & h+ & h^, & h1 & h3 & h3 & h_5 & hU: & hI<, & h= & hrB & h3E, & hmF & hL & hKO, & h`Q & hV & hX, & hZ & h^ & hna & h$b & hb & hg & hi & hi & hRk & ho & hq & hr & hCt & hx{ & hZ}, & h<~ & hk & h, & h & h & h, & h؋ & ha<  You see here a +0 whip. & h^ & h _ & h & hP & hD, & h & h & h & hѡ & h' & h & h & h & h] & hb & h.............######.......##### ##+##...###...##.##...........# ...##.............#.......###.#  #..####...##.##..>)..## #.#  # #..# ##...##.##.)...## #.#  & hvx+#.#..###.....#.##.##### #.# ##...#(........#.# #.###...........#...# #.# .......##g......@.### #.# ...............#.## #.#  & hD#..##.##.##...##.# #.# #..##.##g#######.# #.#  & h#..##.##.# #.# #.## ....#.##.# # & h#..# g   goblin (wandering) # & h...#.##># #.######.# # & h$...#.##$# #....# & h@X#.##..##.# ####.# & h]5#.# & h.727.5 (42 & h[.gg & h5==8.5 (43 & h & h( _The goblin shouts!!& h.######.######+##...###...##.##.....# #...##.............#.......###.# .### #..####...##.##..>)..## #.# !& hW.# # #..# ##...##.##.)...## #.# .#+#.#..###.....#.##.##### #.# #.. ##...#(........#.# #.##.#...# #.#.##.g....@..### #.#!& hwx.#.## #.# #!& h#..##.##.##...##.# #.# #!& hp#..##.##g#######.# #!& hc.# .#..##.##.# #.#!& hջ+ #.## !& h#....#.##.# #.# #..# !& h.#...#.##># #.#### ##!& h/.# !& hM.#...#.##$# #....#!& hc+ #.#!& hx8.#..##.# ####.#!& hA #.#!& h!& h .g...!& hQ--9.5 (1.0)Kinetic Grapnel!& h!& h!& hIW.######.######+##...###...##.##.# ##...##.............#.###.# #.### #..####...##.##..>)..## #.# #.# # #..# ##...##.##.)...## #.# !& hXG#.#+#.#..###.....#.##.##### #.# ##.. ##...#(..#.# #.##.#...# #.#.##..g..@...### #.#.#.## #.##..##.##.##...##.# #.# .##..##.##g#######.# #.# #.#..##.##.# #.# #. ##....#.##.# #.# #.. ..#...#.##># #.#### ##. ..#...#.##$# #....# #..#..##.# ####.# #.!& hZ!& hb.g.!& hcB--30!& hk!& hl"& h1 ######.##### +##...###...##.##.# ...##.............#.###.# .### #..####...##.##..>)..## #.# .# # #..# ##...##.##.)...## #.# .#+#.#..###.....#.##.##### #.# .. ##...#(..#.# #.# .#...# #.# "& h ##...g..@..### #.# #.## #.# ..##.##.##...##.# #.# ##..##.##g#######.# .#..##.##.# #.# #.# #"& h' g....#.##.# #.# #..# .#...#.##># #.#### ##.# .#...#.##$# #....# #.##..##.# ####.# #.#"& h5 "& hB.g.1"& h$"& hV"& h^######.##### +##...###...##.##.# ...##.............#.###.# ### #..####...##.##..>)..## #.# # # #..# ##...##.##.)...## #.# #+#.#..###.....#.##.##### #.# .. ##...#(........#.# #.# .#...# #.# ##....g..@.### #.# #.## #.# ..##.##.##...##.# #.# ..##.##g####### #..##.##.# # ....#.##.# "& h #.# #..# #...#.##># # #...#.##$# # "& hC.g."& h&2"& hw"& h"& hl  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#& h`w#& hy Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft#& hz3%1  b + Construct Spike Launcher Forgecraft4% 2 Select a spell to cast[!]/[I] toggle spell headers$& h<<$& h=$& hH.............######.......#####m3hm3hm3h the Tinkerer ##+##...###...##.##...........#Draconian $& hH...##.............#.......###.#Health: 20/20 ======================== ### #..####...##.##..>)..## #.#Magic: 5/5======================== # # #..# ##...##.##.)...## #.#$& hIYAC: 5Str: 12 $& hAI#+#.#..###.....#.##.##### #.#EV: 11Int: 15 $& hgI.. ##...#(........#.##.#SH: 0$& hIDex: 9 #####...........#...#$& hI#.#XL:  2 Next: 31% Place: Dungeon:1 .......##.....g.@.###$& hI#.#Noise: ---------  Time: 732.5 (0.0) $& hIJ,...............#.###.#a) +0 hammer #..##.##.##...##.#$& hsJ#.#Cast: Kinetic Grapnel #..##.##g#######.#$& hJ#.# #..##.##.# #.##.## $& hJ....#.##.# #.##..# g   goblin $& hJ#...#.##># #.######.# #...#.##$# #....#$& hK#.# ...#..##.# ####.##.# _Your spike launcher falls apart as you grow too distant to maintain it. _Found a battleaxe. _You see here a +0 whip. _The goblin shouts!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$& hK$& hV.............######.......#####m3hm3hm3h the Tinkerer ##+##...###...##.##...........#Draconian ...##.............#.......###.#Health: 20/20 ======================== $& h&W@### #..####...##.##..>)..## #.#Magic: 5/5======================== # # #..# ##...##.##.)...## #.#AC: 5Str: 12 #+#.#..###.....#.##.##### #.#$& hOWYEV: 11Int: 15 $& hwW.. ##...#(........#.##.#SH: 0$& hWDex: 9 #####...........#...#$& hW#.#XL:  2 Next: 31% Place: Dungeon:1 $& hXj.......##.....g.@.####.#Noise: ---------  Time: 732.5 (0.0) ...............#.###.#$& h@Xa) +0 hammer #..##.##.##...##.##.#$& hgXCast: Kinetic Grapnel #..##.##g#######.##.# $& hX#..##.##.# #.##.## ....#.##.# #.#$& hX#..# g   goblin #...#.##># #.####$& hX##.# #...#.##$# #....#$& h7Y#.# ...#..##.# ####.##.# _Your spike launcher falls apart as you grow too distant to maintain it. _Found a battleaxe. _You see here a +0 whip. _The goblin shouts!  $& h_YCasting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$& h]  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.$& he'.g$& hfd3----------3.5 (1$& hg/Contam $& hn$& h*q0 _Nothing appears to happen.$& h" 4$& h $& h F _Unknown command.%& h1  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&& hxo #You shape a spike launcher from a nearby wall.1--------------------==4&& hu&& hQxT _The goblin closely misses you.&& h && h && hɨ && hp F _Unknown command.&& h**'& h$`'& hg19--5 _The rocky spike misses the goblin. The goblin hits you with a +0 dagger.'& h**'& h7  You barely miss the goblin. The rocky spike skewers the goblin.'& h)'& hD8)'& hwIq46.9 (1.4Kinetic Grapnel'& hO'& hQJ _You kill the goblin!(& h.######.######+##...###...##.##.# #...##.............#.###.# .### #..####...##.##..>)..## #.# .# # #..# ##...##.##.)...## #.# .#+#.#..###.....#.##.##### #.# #.. ##...#(........#.# #.##.#...# #.#(& h.##......@..### #.#.#.## #.# ##..##.##.##...##.# #.# ##..##.##g#######.# #.# .#..##.##.# #.# #.## #....#.##.# #.# #..#  .#...#.##># #.#### ##.#  .#...#.##$# #....# #.# .#..##.# ####.# #.# (& h(& hVe20==--70(& h(& hO _You see here a +0 dagger.(& h4(& hj(& h(& hĪP----------(& hT,(& h(& h9--(& hf 40.9 (3 _You start resting.(& hD&(& ha _Your magical contamination has completely faded away.(& h 3(& h (& hE (& h (& h I==(& h (& h (& h (& h (& h W2=====(& h! (& h# ,(& h% (& hv( ,(& h* (& hz- ,(& h0 (& h2 (& h$3 ======(& h4 (& hx7 ,(& h_G (& h I ,(& hQ B(& hR (& hT (& hT (& hW (& hqY (& hY Q3=====(& hZ (& hQ\ ,(& hb] (& h^ ,(& hAa (& hGc ,(& he (& h;g S=====(& hsh (& hi ,(& hk (& hvl ,(& hqn (& h2q ,(& h>t (& hv ,(& hx (& hXz ,(& h5{ (& h| ,(& h} (& h~ g4=====(& h (& h ,(& h (& ḧ ,(& hÉ (& h ,(& hދ (& h (& h' ======(& hV (& hŒ ,(& h (& h ,(& h (& hO ,(& h] (& h! ,(& hڝ (& h) ,(& h (& h ,(& hR (& hE ,(& h (& h # _You start resting.(& h 0766.0)(& h ^5=====7.9 (37(& hY (& h\ % _Magic restored.)& hs3)& ht)& h5{)& h})& h})& h6)& h)& hs,)& h:)& h)& h,)& h&)& hS)& h)& h======)& hU)& h)& h*,)& h0)& h)& hb,)& h)& h)& hZ,)& h)& h[)& hJ)& h)& h)& hQ)& h',)& ht)& h)& h,)& hW)& h9)& h,)& h)& hR  There is a stone staircase leading down here.)& h)& h _)& hy)& hr,)& hr)& hM _You now have 30 gold pieces (gained 15).)& h3)& hD)& hR  There is a stone staircase leading down here.)& h)5 _)& h)& hb)& h,)& h)& h)& h),)& hA)& h)& h,)& h)& h )& h ,)& h)& h)& h6)& h)& h)& h)& h,)& h##)& h&)& h()& h,,)& h.)& hf0,)& h2)& h5)& h7,)& h9:)& hn;)& h>,)& h@)& hC)& hE,)& h!H)& h#N)& hQ,)& hQ)& hU)& h+W,)& hX)& hZ)& h2],)& hM^)& hp _You open the door.  There is an open door here.)& hq)& h/r _)& hEs)& hYu)& hSw,)& hdx)& h[z)& hҌ,)& h3)& h)& h ,)& h)& h)& h–)& hV)& h)& h)& h,)& ht)& hq7 _You open the door.)& h3)& h)& h)& h,)& h)& h)& hr,)& h)& h)& hh)& h)& h)& hS)& h;,)& hj)& h6@  There is an open door here.)& h~)& h _)& h)& h)& h,)& h`)& h B)& hj)& h)& h)& ho)& h)& hh)& hI)& h")& h&,)& h()& h1.)& h"1,)& h2)& h:B)& h=)& h~C)& hE,)& hKG)& hL)& hRO,)& hZU)& hU)& h$Y,)& h[)& h=`)& hb,)& hMg)& hrj)& hpm,)& hp)& ht)& hLw,)& h(y)& h})& h,)& h)& h)& hC)& h)& ha)& h)& h=,)& h)& hX)& hfn)& hޢ)& h')& hϣ)& h6)& h,)& h[)& h')& h,)& hy)& h>)& h,)& h)& hQ)& h,)& hֱ)& hh)& h,)& h7)& h)& hx,)& h)& hֺ)& h,)& h)& hy)& h_,)& h)& h#)& h;,)& h)& h)& h,)& h)& h)& h,)& he)& hC)& h,)& h)& hL)& h,)& h)& h)& h)& h<)& h)& h)& h,)& h)& h)& h)& h()& h)& h])& h,)& h~)& h)& h,)& hK)& hv)& h,)& h)& hv)& h,,)& hk)& h)& hm,)& hp)& h)& h)& h )& h)& h)& h,)& h)& h)& h,)& h)& h)& h:,)& h/)& h)& h1 ,)& h )& h&:# ##.#.###.###.####### .....# #.###>.# .....##### #..#.##...#### ........#####.#.##...÷.# ....###....(...........# ....# #.###.###.##.....# .....# #.....# #.###...## .######.#######.# ##### ..#  866.9 (89#########  )& h'u########  )& hI()& h-)& h/E _Done exploring.)& hhN ........0.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.*& hP  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.0   0   h + Forgecraft4.6   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.2  -1          [*& hQ39;49m             e - Dodging   1.7   2.4  -1       f - Stealth   1.7   2.0   0                                                      [*& hR37m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+& ho.....###.#.###.###.####### m3hm3hm3h the Tinkerer .....##.###>.......#Draconian .....##### #..#.##...####Health: 20/20 ======================== .........#####.#.##...÷.#Magic: 5/5======================== .....###....(...........#AC: 5Str: 12 .....# #.###.###.##.....#EV: 11Int: 15 .....# #.....# #.###...##SH: 0Dex: 9 #.######.#######.# #####XL:  2 Next: 34% Place: Dungeon:1 ................@#Noise: ---------  Time: 866.9 (0.0) .........#########a) +0 hammer ##########Cast: Kinetic+& h9 Grapnel _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.+& h>+& h9+& h+& h+& h# _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Unknown command.+& h +& ht Level 1 of the Dungeon<>>>>(Press ? for help) #.#.# #..# ##.#..##.# ####.# #.# #.# #.# +& h  #.#.# #.## ##.#.##.# #..).# #.# #.# #.#  #.#.# #[# ##.#.##.# #.#..# #.# #.#######.#  #...# #.# #...>### #######.## #...## #.# #.........#  ####.# #.# ###......# #........# ##.## #.# ###########  #....####)####........#####.#####..# #.# #.#  #.##........................# #..# #.# #.#  #.##.####.............####### #..# #.# #.#  #.##.# #.............##..# #.# #.#  #.##.# #..........#####..# #.# #.#  #.##.####)......##.##..# #####.#####.#  #.........#.##..##.######.## +& h #...........#  ####.####.#.##........###.#.###.###.#######  #.# #.............##.###>.......#  #.# ###.###.......##### #..#.##...####  #.# #.# #...........#####.#.##...÷.#  #.# #.# #.......###....(...........#  #.######.# #.......# #.###.###.##.....#  #........# #.......# #.....# #.###...##  ######...######.######.#######.# #####  #).......................@#  #.................#########  ###################+& h^>@,& hI,& hq`.....###.#.###.###.####### m3hm3hm3h the Tinkerer .....##.###>.......#Draconian .....##### #..#.##...####Health: 20/20 ======================== .........#####.#.##...÷.#Magic: 5/5,& hza======================== .....###....(...........#AC: 5Str: 12 .....# #.###.###.##.....#EV: 11Int: 15 .....# #.....# #.###...##SH: 0Dex: 9 #.######.#######.# #####XL:  2 Next: 34% Place: Dungeon:1 ................@#Noise: ---------  Time: 866.9 (0.0) .........#########a) +0 hammer ##########,& haCast: Kinetic Grapnel _There is an open door here. _You open the door. _There is an open door here. ,& hb_Done exploring. _Done exploring. _Unknown command.,& h1b,& hb,& h=d,& hj,& hhl,& hm$ _,& hqn,& hkr,& ht,,& ht,& hpv,& hy,,& h,& h,,& hY,& h#####.#####..# #.# #.# ....# #..# #.# #.###.# #.# #.## #..# #.# #.# #### #..# #.# #.# # #..# #####.#####.# #### ##.## #...........# ...# ##.#.###.###.######## #.###@.......#73.9 (7##### #..#.##...#### .......#####.#.##...÷.# ,& hJA...###....(...........# ...# #.###.###.##.....# ...# #.....# #.###...## ######.#######.# ##### ...............# .......#########,& h+,& hĠ,& hc _There is a stone staircase leading down here.,& hq ,& hU ,& ho ,& hT ,& h1 24.9 (1 _,& h -& h{  #...#  #...#  #...#  ###...###  ####.!.....  -& hL.....$..#  ##....# 2 #...@#  .........#  ...##...#.#  . #....... ..... .# #####(### .. .# # .. -& hŬ-& hx-5.6 (1.7-& h-& h _You climb downwards.  Found 17 gold pieces, a bubbling clear potion and 4 atropa-tipped darts. _There is a stone staircase leading up here.-& h% 3-& h2 -& h -& h -& h; : _-& h' -& h6 ,-& hD -& hU ,-& hX -& hD M _You now have 47 gold pieces (gained 17).-& h 3-& h -& h* ,-& h -& h v _c - 3 bubbling clear potions (gained 1)-& h 3-& h -& h% -& hT ,-& hc -& h -& hi ,-& h -& h' -& h ,-& hJ -& h -& hR# V#...# #...## #...## #. ###...####.....####........##..##.........#..###....##...##..#...<###....@.....###...#.#.... #.......Kinetic Grapnel##.#.. .......#.# ##r#####(### .. #. .# #r   rat (asleep)#. .... .-& h1 .84.6 (9.0-& h5 .5.6 (10.0) -& hx< -& h> V _A rat comes into view..& hs #...##. #...## #. ###...#### .....####........###..##.........#..#........##....## $...##..#...<####.#..........##......@##...#.##.##.......#.##.#..........#. # ##r#####(### .. #.# .# # #.# ..  ..# . ###.& hn~.& hT16.0).& h׆.& hS* _Found 2 gold pieces./& h} #...# #. #...# # #. ###...#### .....####........###..##.........#..#......##....## $...##..#...<## ##.#.# #.##...#.# #.##. #.##.#..........#. #.##r#####(### ..# #.# .# # #.# .. ..# . ###/& h/& ht&7/& h/& h/& h#..####...####.....####........###..##.........#.........##....##  $...##..#...<## ##.#.................##...#.#..../& hi##.#..........#. #.##r#####(### ..# #.# .# # .. .### /& h-/& hbvr.r/& hE====8/& hC _The rat squeaks loudly./& hKJ  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./& hB #. #...#  m3hm3hm3h the Tinkerer .# #. ###...####  Draconian .....####........#  Health: 20/20 ======================== ###..##.........#..#  Magic: 4/5===================----- .........##....##  AC: 5Str: 12 $...##..#...<##  EV: 11Int: 15 ##.#..........#  SH: 0Dex: 9/& hJ #.......##...#.#  XL:  2 Next: 34% Place: Dungeon:2 #.....@.##.......  Noise: ====-----  Time: 888.6 (0.0) #.##.#r.........#.  a) +0 hammer #.##.#####(### ..  Cast: Kinetic Grapnel # #.# .# #  #.# .. /& h8  ..# .  r   rat ### _The rat squeaks loudly.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)/& hg<#. #...#m3hm3hm3h the Tinkerer.# #. ###...####Draconian.....####........#Health: 20/20 ========================###..##.........#..#Magic: 4/5===================-----.........##....##AC: 5Str: 12$...##..#...<##EV: 11Int: 15/& hh7##.#..........#SH: 0Dex: 9#.......##...#.#XL:  2 Next: 34% Place: Dungeon:2#.....@.##.......Noise: ====-----  Time: 888.6 (0.0)#.##.#r.........#.a) +0 hammer#.##.#####(### ..Cast: Kinetic Grapnel/& hi# #.# .# ##.# ....#.r   rat (grapneled)###Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat./& honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat.  The rat is heavily wounded./& h#`=---9.6 (1/& h/& h^; _The rat bites you but does no damage.0& h0& h:---0& h0& hoF _Unknown command.0& h.2 U  The grapnel guides your strike. You hit the rat.0& hD: 2.0& hJ? o791.0 (1.4Kinetic Grapnel0& hZE 0& hG G _You kill the rat!1& hf .####...#### .....####........###..##.........#.........##....##  $...##..#...<## ##.#.................##...#.##.......#.##.#@.........#. #.##.#####(### ..# #.# .# #1& hp1& hs4-201& hy1& hz1& h <1& h7?8-1& haD1& hF1& h4kM  #...# .# #. ###...### .....####......###..##.........#..#.........##....##$...##..#...<##.#..........# #...#.# #.....@.##....... #.##.#..........#. #.##.#####(### ..1& hk# #.# .# #1& hs1& hv&31& h|1& h~1& hO #...#. #. #...# # #. ###...#### .....####........# ###..##.........#..#.........##....## $...##..#...<## ##.#......... #.##...#.# #.......##......#.##.#..........#. # #.##.#####(### ..1& hOh#. #.# .# ##. #.# ... ..#.1& hOM#. ###1& hX1& h[&41& h`1& hb1& hA  #...# .....#. #...# .#..#. ###...#### .....####..#.####..##.........#..#1& h\B ..........##....## $...##..#...<## ##.#.# #.##...#.# #.##. #.##.#..........#. # #.##.#####(### .. #.##.# .# # #.##.# .. .....1& hB # . #.####1& hpJ 1& hN &51& hT 1& hU 1& h!4 ^ #...# .....#. #...# .#..#. ###...####. .....####..##.####..##.........#..# ..........##....## $...##..#...<## ##.#.# #.##...#.# #.##1& h4 . #.##.#.#. #. #.##.##(### ..# #.##.# .# # #.##.# ..1& h4  .....# . #.####1& h> 1& hA &61& hG 1& hI 1& h  #...# ...# # #...#....#. #...#  .#..#. ###...#### .....####........##.####..##.........#..###..........##....###...$...##..#...<## ##@#......... #.##...#.# #.......##...... #.##.#..........#.1& hH U #. #.##.#####(### .#. #.##.# .##. #.##.# .#. .....#.#.####1& h 1& h* &71& h6 1& h* 2& h= #...# .$# #...# ...# # #...#....#.# #...#  .#..#.# ###...## .....####........ #.####..##.........#.. ##..........##....###...$@..##..#...<###.#####.#......... #.......##...#.# #.......##...... #.##.#..........# #. #.##.#####(###2& h0Y #. #.##.# .# #. #.##.# .#. .....#.2& h2& hL&82& h2& hE+ _Found 13 gold pieces.2& hlf #...# .$# #...# ...# # #...# .....#.# #...## .#..#.# ###... #. .....####2& hf #.####..##.# ##.##....## #...@...##..#...<## #.#####.#2& hyge.# #.......##...#.# #.......##. #.##.#.# #. #.##.#####(### #. #.##.# .#  #. #.##.# ..  #. .....# .2& hp2& h`rX5=====92& hw2& hJ2& h-900.0 (22& h52& h= _You now have 49 gold pieces (gained 2).3& hS #...##. .$# #...#. ...# # #...##. .....#.# #...# #. .#..#.# ###...3& h #.. .....#### #.####..##.# ##.##....## #.##..#...<## #.#####.#.# #.......##...#.# #.......## #.##.#.. #. #.##.#####(  #. #.##.# .#  #. #.##.# ..3& h  #. .....# . 3& hjW1.0 (13& h3& h@ #... #... .$# #... ..# ...# # #... #.. .....#.# #... #.# .#..#.# ###... #.. .....#### #.####..##. ##.##.... #.##..#...<## #.#####.#.## #.##...#. #.## #.##.#3& h #. #.##.#####( #. #.##.# .# #. #.##.# .. #. .....#3& h3& hR&23& hr3& h3& h # #... .$# # ..# ...# # # #.. .....#.# # #.# .#..#.# ### #.. .....#### #.####..## ##.##.... #.##..#...< #.#####.#. ## #.##...# #.## #.##.# #. #.##.#####( #. #.##.# . #. #.##.#  #. .....#3& h3& hF=====33& h3& h3& hu33& h(y,3& h|,3& hu,3& h3& h ,3& h 3& hn3& hX3& hq3& h3& hA,3& hY3& h3& hG#.w#..... .#.#. #........ ..... #.##....... #...# #......#.$# #...# ..#.#....# # #...# #........#.# #...# #.#.#.#..#.# ###...#### 3& hβ#.......@..####........# #.####..##.........#..# ##..........##....## #.......##..#...<###.#####.#..........#3& h ## #.......##...#.# w   ribbon worm (asleep)#.......##.......3& h<;#.##.#..........#.#. #.##.#####(### ..3& hidw8.0 (5w3& h!3& h+9.0 (63& h3& h^ _A ribbon worm comes into view.4& hh! #.w#..... .#.#.  #........ .....  #.##....... #...#  #......#.$# #...#  ..#.#....# # #...#  #........#.# #...# 4& h #.#.#.#..#.#   #.......@..#  #.####..##.....  ##..........##....##  #.......##<## 4& h #.#####.#.  ## #....  #....  #.##.#  #. (### 4& hov  #.w#..... .#.#. 4& hv  #........ .....  #.##....... #...# 4& hw  #......#.$# #...#  ..#.#....# # #...# 4& h%w  #........#.# #...# 4& hIw  #.#.#.#..#.#  4& huw  #.......@..#  4& hw +#.####..##.....  ##..........##....## 4& hw X #.......##<4& hw  #.#####.#. ## #....4& hx i  #....4& hF _Unknown command.=& h =& hV =& hy =& h F _Unknown command.>& hs _You don't know that spell. _Unknown command.Unknown command.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>& hn # .#.........  m3hm3hm3h the Tinkerer .!..........  Draconian #..#....... .#.#.  Health: 20/20 ======================== #......... .....  Magic: 0/5------------------------>& h #.##....... #...#  AC: 5Str: 12 #......#.$# #...#  EV: 11Int: 15>& hI ..#.#....# # #...#  SH: 0Dex: 9>& ho >& h#......wS#.# #...#  XL:  2 Next: 37% Place: Dungeon:2 >& h#.#.#.#S@#.# ###...####  Noise: ==-------  Time: 918.0 (0.0) >& hݗb#..........####........#  a) +0 hammer #.####..##.........#..#  Cast: Kinetic Grapnel>& hc ##..........##....##  #.......##..#...<##  #.#####.#..........#  w   ribbon worm ## #.......##...#.#  SS 2 adders (1 grapneled) #.......##.......  #.##.#..........#. _Unknown command.>& hCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>& h֘Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line>& hyAim: an adder (almost dead, grapneled, 57% to hit)>& hJ # .#.........  m3hm3hm3h the Tinkerer .!..........  Draconian #..#....... .#.#.  Health: 20/20 ======================== #......... .....  Magic: 0/5------------------------ #.##....... #...#  AC: 5Str: 12>& h #......#.$# #...#  EV: 11Int: 15 ..#.#....# # #...#  SH: 0Dex: 9 #......wS#.# #...#  XL:  2 Next: 37% Place: Dungeon:2 #.#.#.#S@#.# ###...####  Noise: ==-------  Time: 918.0 (0.0) >& hX#..........####........#  a) +0 hammer #.####..##.........#..#  Cast: Kinetic Grapnel ##..........##....##  #.......##..#...<##  #.#####.#..........#  w   ribbon worm>& hծ ## #.......##...#.#  SS 2 adders (1 grapneled) #.......##.......  #.##.#..........#. Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>& hAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line>& hAim: an adder (almost dead, grapneled, 57% to hit)  The kinetic grapnel hits the adder.>& h #   .!..........  #..#....... .#.#.  #......... .....  #.##. #...#  #.... #...#  ..#. # #...#  #... #...# >& hf †@#.#   #...  #.#.  >& h## #...< >& hӶm#.#####.#.  >& h## #.... S   adder>& h" #.... >& hO >& h<8*>& h+`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, grapneled, 57% to hit)  The kinetic grapnel hits the adder.  You kill the adder!>& hy S(catching breath)  The rocky spike misses the adder. The adder barely misses you.>& há ``The ribbon worm expels a string of sticky webbing.>& h)>@.>& h,m799.0 (1Kinetic Grapnel>& h3>& hw6W _The stream of webbing misses you.>& hF>& hF>& hEN>& hPF _Unknown command.>& h7Y  Casting: Kinetic Grapnel (safe; 3% risk of failure)  >& hY\Confirm with . or Enter, or press ? or * to list all spells.?& h[4?& h?& he _You don't have enough magic to cast this spell.?& h4?& h~?& h+0 _Unknown command.?& hZ?& hJ?& hF _Unknown command.?& h)   Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.Unknown command.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?& hA 4?& hI ?& hK e _You don't have enough magic to cast this spell.?& h6?& h?& h?& hØF _Unknown command.@& hu@& h@& h@& hdF _Unknown command.@& hLy * You hit the ribbon worm.@& h !~ `  The ribbon worm is moderately wounded.@& hӤ@& hZ1*@& h|  The rocky spike misses the adder. The rocky spike skewers the adder.@& h5 * SThe adder is moderately wounded.The adder closely misses you. The ribbon worm barely misses you.20.4 (1.4@& h @& h~ = _The adder bites you but does no damage.A& h # You barely miss the ribbon worm.The ribbon worm is moderately wounded.The adder bites you but does no damage. The ribbon worm bites you.A& h%W17-----A& hM 1.8A& hǥA& h= _The adder bites you but does no damage.A& h %The adder bites you but does no damage. The ribbon worm bites you.  The ribbon worm is lightly wounded.  The adder barely misses you. The ribbon worm closely misses you.  A& h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.A& h   5 -3.2Held A& h A& h . _You are caught in a web!B& hB& h711 40B& hB& hR _The web tears apart. The adder closely misses you.B& hB& hef.!... B& h#..#....... .#.#.#.........# ..... #.#..# #...# B& h#......#.$#.# #...# ..#.#....#.# #...# B& h#......wS#.# #...# B& h:#.#.#.#†.#.# ###...####B& h\#........@.####........# ####..##.........#..# B& h##..........##....## #.......##..#...