%hB Player: makewrite Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-18.15:28:27.ttyrec Time: (1758209307) Thu Sep 18 15:28:27 2025 %hDv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c%h%h{%htWelcome, makewrite. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended Minotaur %h~3 %h7 %h%9Welcome, makewrite the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter %hT9yr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper %h}92v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist  %h9:Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes %h9^Space - Change species ? - Help Tab - Recommended Minotaur"%h="%hD"%h1GWelcome, makewrite the Minotaur Monk. You have a choice of weapons.  a - short sword"%hYGR(+1 apt)  b - mace (+2 apt) "%htG$ c - hand axe (+2 apt) "%hG; d - spear (+2 apt)  e - falchion "%hG8(+2 apt)f - unarmed"%hGn(+1 apt) + - Recommended random choice * - Random weapon "%hG?% - List aptitudesBksp - Return to character menu "%hG? - Help#%hs #%h#%ho 7makewrite the ChopperMinotaur **....Health: 19/19 ========================Magic: 0/0AC: 2Str: 15EV: 11Int: 7SH: 0Dex: 12#%h |XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quivered#%h## .P.....♣##. P.♣.♣......###. .♣.♣PP...P.#...♣......♣P..P#%h("P..P..P.P.......♣P.P.....P...♣...............#%hZl...P...@...P...P............♣.#%h....P.....P.P..#%h♣.....P.P...♣..#%h...............#%h; #.............###..P.♣P.♣..P####.....♣...###%h#%hWelcome, makewrite the Minotaur Monk.Everyone else who sought the Orb of Zot has failed. Will you be different?#%h$%h%Press ? for a list of commands and other information.$%h0+$%h-[ _Found a staircase leading out of the dungeon.&%he&%hil  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting&%h>i'3.6  34%  +2   i + Spellcasting   0.0    -4          &%hiR b + Maces & Flails   2.1    +2      &%hEjbc + Axes3.6  33%  +2       d + Polearms   2.1    +2       e + Unarmed Combat   0.0    +1              &%hfj^    &%hj$     f + Armour   0.0    +2  &%hj}    g + Dodging&%hj3.2  33%  +1      &%hj h + Stealth   0.0    -1  &%hj        &%hkn    &%h.k_    &%hk                &%hk        &%hka    &%hk_    &%hk    The percentage of incoming experience used to train each skill is in brown.  &%hlSkills enhanced by cross-training are in green.  [?] Help&%h4lG[=] set a skill target  &%hnl}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)%h A100%- b - Maces & Flails   2.1 c - Axes   3.6    d - Polearms   2.1-- g - Dodging   3.2   -+%h\op - Conjurations   0.0+%h'-3  q - Hexes0.0-4  +%hD%r - Summonings0.0+%h_f-3  Staves +%hzf2   s - Necromancy0.0+%h-3  f - Unarmed Combat   0.0+%h_+1   t - Forgecraft+%hġ0.0+%hסn-2  g - Throwing0.0+%h  0   u - Translocations   0.0-3  +%h)T    v - Alchemy+%hX0.0-3  h - Short Blades   0.0w - Fire Magic+%hq0.0-3  i - Long Blades+%h+2   x - Ice Magic0.0-3  j - Ranged Weapons   0.0+1   y - Air Magic0.0-3  z - Earth Magic0.0+%hC-2  k - Armour0.0+2  l - Dodging3.2+%hch+1   0 - Invocations0.0+%hp 0  m - Shields0.0+%hg+2   1 - Evocations0.0+%hp-1  n - Stealth0.0+%h6-1   2 - Shapeshifting   0.0-3  useful|all.%h27+.%h 57%  g * Throwing   0.0  43%/%h 8+/%he3628 l + Dodging 3.2  36%4%h 4%he 4%h makewrite the Chopper## .P.....♣##Minotaur **..... P.♣.♣......##Health: 19/19 ========================#. .♣.♣PP...P.#Magic: 0/0...♣......♣P..PAC: 2Str: 15P..P..P.P......EV: 11Int: 7.♣P.P.....P...♣SH: 0Dex: 12...............XL:  1 Next:  0% Place: Dungeon:1...P...4%h [0;10m@...P...Noise: ---------  Time: 0.0 (0.0)P............♣.a) +0 hand axe....P.....P.P..Nothing quivered♣.....P.P...♣.................#.............###..P.♣P.♣..P####.....♣...##Welcome, makewrite the Minotaur Monk.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.4%h& 44%h- 4%h/ 6%hZ 6%h_   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  36%  +2   j - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2       c - Axes   3.6    +2       d - Polearms   2.1    +2  6%h` ~     e - Unarmed Combat   0.0    +1       f * Throwing   0.0  28%   0                       g + Armour   0.0    +2      h + Dodging3.2  36%  +1       i - Stealth   0.0    -1  6%ha                 6%ha                             The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  6%hb }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets8%h^ 8%hW8%hmakewrite the Chopper## .P.....♣##Minotaur **..... P.♣.♣......##Health: 19/19 ========================#. .♣.♣PP...P.#Magic: 0/0...♣......♣P..PAC: 2Str: 15P..P..P.P......EV: 11Int: 7.♣P.P.....P...♣SH: 0Dex: 12...............XL:  1 Next:  0% Place: Dungeon:1...P...8%h6[0;10m@...P...Noise: ---------  Time: 0.0 (0.0)P............♣.a) +0 hand axe....P.....P.P..Nothing quivered♣.....P.P...♣.................#.............###..P.♣P.♣..P####.....♣...##Welcome, makewrite the Minotaur Monk.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.9%h|4+  Offhand : d - an orb of lightArmour : b - a +0 robeHelmet : (nothing)  Gloves : (nothing)  Boots : (nothing)9%h>9%hHBK _Cloak : (nothing);%h4;%hQ;%hF _Unknown command.<%hQ<%h gmakewrite the Chopper## .P.....♣##Minotaur **..... P.♣.♣......##Health: 19/19 ========================D%h> #. .♣.♣PP...P.#Magic: 0/0...♣......♣P..PAC: 2Str: 15P..P..P.P......EV: 11Int: 7.♣P.P.....P...♣SH: 0Dex: 12...............D%h? /XL:  1 Next:  0% Place: Dungeon:1...P...@...P...Noise: ---------  Time: 0.0 (0.0)P............♣.a) +0 hand axe....P.....P.P..Nothing quivered♣.....P.P...♣.................#.............###..P.♣P.♣..P####.....♣...##D%h? Armour : b - a +0 robeHelmet : (nothing)  Gloves : (nothing)  Boots : (nothing) D%h.@ m_Cloak : (nothing) _Unknown command.D%hCI 4D%hsR D%hT E%hޣE%h:E%hE%h E%hE%h$ _E%hwE%hE%hi # . . . .#####.# .. ##..P.....♣##... P.♣.♣......###.#. .♣.♣PP...P.#E%h!W#....♣......♣P..P#.P..P..P.P...... ..♣P.P@....P...♣1.0 (1_.....................P...<...P.....P............♣.E%hO##....P.....P.P.. #♣.....P.P...♣..E%h .............................###..P.♣P.♣..P##E%hAE%h$2.0 (2E%hE%h< _Found a faded altar of an unknown god.E%h 3E%h E%h E%h} ,E%h E%hG E%h^ ,E%h E%hI E%hU ,E%h E%h* E%h #r ##  .. .#  . .#  #. .##  . .##.. .# E%h2 ... ...#####.# .... ##..P.....♣##.....#P@♣.♣......## #.#...♣.♣PP...P.# #....♣......♣P..P #.P..P..P.P...... #..♣P.P.....P...♣E%hd ._................r   rat (asleep).#.....P...<...E%h P.......P............♣...##....P.....P.P..E%h +5.0 (3E%h z.r_rE%h E%hq $6.0 (4E%hs E%h V _A rat comes into view.F%hs F%h F%hD F%h/ Z _A rat is nearby!G%ht\NM.. #. #r### . .# ....#. .### ......##... ..........#####.# G%h]! ##@.P.....♣## .....#P.♣.♣......##.#...♣.♣PP...P.##....♣......♣P..P..P....r   ratG%h3^._...#.......P.........G%hH`G%hg].r_G%hh27.0 (1 _G%hoG%hqG%hd####. .... #... ## ... .##### r. .# #. .##### ##.......#.......@..#####.# G%h......##..P.....♣......#P.♣.♣......######.#...♣.♣PP...P.# #....♣......♣P..P #.P..P..P.P...... #..♣P.P.....P...♣ ._................ .#.....P...<...P...G%hG%hL.rG%hv&8G%h'_G%hG%h  ..#####.# ..... #...# ## .... .##### ..# .# #r# .##### ##.......#.....#####.# G%h Q..##..P.....♣.......#P.♣.♣......#######.#...♣.♣PP...P.# #....♣......♣P..P #.P..P..P.P...... #..♣P.P.....P...♣ ._................G%h& G%h 8--=9_ _The rat bites you.G%hM<5  You hit the rat.H%hE.H%hR--810.1 (1.1)H%h? H%hHG _You kill the rat!H%h^D_H%hb9_H%hLfH _No target in view!H%h<3H%hX>H%h^@H%hE| _H%hGH%hGL9==H%h IH%hM1 _HP restored.H%hoP3H%hQH%hSH%h[  ## ..? # ..#.####.#. . ######...####>..........#  .####.@.# .# -H%hL\4.1 (4.0#.# .##### #..##.......# +.....#####.#.......##..P.....♣#H%h\#.......#P.♣.♣......########.#...♣.♣PP...P.# #....♣......♣P..P #.P..P..P.P......H%hMdH%hdE-5.1 (5H%hEkH%hm; _Found a stone staircase leading down.I%h?I%h @I%h#AI%h`DI%hG,I%h,JI%hJI%hFMI%hM:==I%hOI%hlQI%hS,I%hTI%hFWI%hX,I%hZI%h[I%h],I%h b,I%hb,I%hmcI%hj%I%h\j#  #.  #.###### I%hj #....@.#  I%hjd#######.#.# ..........#######...##I%hj.>..........#.####...##.#I%h7k.......#.# .#####I%hXk>#........##.......#I%hpW21.1 (62.1 (7I%h|wy _e - a scroll labelled GOBLIA KAKLOLI%h I%hL I%hq I%h I%hI I%h I%h ,I%h I%h, I%h I%h\ I%h! ,I%h" I%h$ I%h% ,I%h,& I%h' I%h)) ,I%h) I%h+ I%h+- ,I%h- I%hB/ I%h0 ,I%h21 I%h-2 I%h2 I%h3 I%h`3 I%h6 I%ha7 I%h= I%hk> I%h? I%hB ,I%h C I%hCF BI%hF I%hG I%h&H ,I%hH I%hJ I%hDM BI%h#O I%hXP I%hP I%hQ I%hNS I%hQZ ....(.....##............####+##............#....... #....>.....I%hZ  #..@# 36.1 (14.0) #...#### #......# #..###.# I%hZ #......# #.#######.######......##...........#.I%h3[ [############.#.#I%h` I%h6a ,7.1 (15I%he I%hg K _Found 6 stones. Found a stone staircase leading down.J%h;_3J%h`J%h;dJ%hfJ%hgJ%hk,J%hm,J%hnJ%hrJ%hu,J%hvJ%hyJ%h{J%h|J%h|J%hJ%h,J%hJ%h[J%h,J%hJ%hJ%h,J%hJ%htJ%hۖ,J%hJ%hɚJ%h,J%h@J%hڠJ%h,J%h J%hWJ%hf,J%h~J%h~# #. #.#. .#.#.##### ...........@.# .....J%h԰.........# .....#J%hZ.........# ....(#......... .....#.........###.....#.................#J%hi ##+####+##.......# .......#.......# #....>.....#J%h448.1 (11J%hq%9.1 (12J%hJ%hc _f - a scroll labelled HOMOTT KIROYTK%h_K%hu # #. #.#..#.#.##### ......# ........# .....#...# ....(#...# .....#S...###.....#....#S   ball python (constriction, asleep)#+####+##.......# .#.......# #....>.....# 0.0)  A ball python comes into view.K%hK%h`wS.S)K%h,50.1 (1K%h K%h 5 _The ball python hisses angrily.L%hL%h8/Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)L%hqd + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of ambrosia (rare) L%hMissiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  L%hrm + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]M%hsX E  j + javelinsN%hg  i + darts  j + javelinsN%hi  h + boomerangs  i + dartsN%h N%hj N%h Pmakewrite the ChopperMinotaur **....Health: 19/19 ========================Magic: 0/0AC: 2Str: 15# #.EV: 11Int: 7#.#.SH: 0Dex: 12..#.#.##### ....XL:  1 Next:  8% Place: Dungeon:1.......@..# .....Noise: ---------  Time: 50.1 (0.0)..........# .....#a) +0 hand axeN%hu ..........# ....(#Nothing quivered..S.......# .....#..........###.....#..................#S   ball python (constriction)###+####+##.......#.......#.......##....>.....# _Found a stone staircase leading down. _e - a scroll labelled GOBLIA KAKLOL _Found 6 stones. Found a stone staircase leading down. _f - a scroll labelled HOMOTT KIROYTA ball python comes into view. _The ball python hisses angrily.N%h N%h N%h N%h O%hPO%hùO%hO%hG _Nothing quivered!O%h9 # #. #.#. ..#.#.##### ....  .......@..# .....  ..........#   ..........# ....(#  ..S.......#   ..........#  ...........  ###+####+##.  ..  #....> O%h\ # #. #.#. ..#.#.##### ....  .......@..# .....  ..........#   ..........# ....(#  ..S.......#  ..........#O%h] ...........  ###+####+##. .. #....>O%hc4O%hhO%hjb _A ball python is nearby!O%hZ#.#.#.# #.. #.#....#.#.##### .............#....##.# ....(#S.# .....#..###.....#.........#####+####+##.......# .......#..O%h&[.....# #....>.....# #...###O%h-\O%hQ`@S.O%h`21.1 (1 _O%hdO%h-gP%hi #.# #.# #.#. # #.#.. #.#.##...#.#.##### .....# ......# .....##....S......# ....(##.# .....##.###.....##.......##+####+##.......# P%hi.#......# #....>.....#  #...#.....##P%h kP%hrLS.P%hTs&2P%h P%h,3  You barely miss the ball python. You headbutt the ball python.P%h5:E.P%h@=G20/2016=3.2 (1.1P%hBP%hEO _You kill the ball python!P%h^ P%h P%h P%hȟ H _No target in view!P%hO 3P%h P%h P%h- P%h P _P%hG ,P%h P%hT P%h ,P%hK P%hƭ P%h* ........ ........##..........#.#.....#.#P%hIJ } ..g...#.#  #...#.#  .. #@#.# - .... #.#.#  .#...#.#.##### ....#.............# ...................# .....####...........# ....(# g   goblin (asleep)#...........# .....#P%h! p#...........###.....##...................#P%hf 6.2 (3.0  A goblin comes into view. It is wielding a +0 dagger.Found a metallic white potion.P%h S!ggP%h J====7.2 (4P%h P%h ( _The goblin shouts!Q%hb#####..... ......#..##....# #.#.##........#.#.....!...#.# #g@.#.# .. #.#.#.# .....#.#.#  .#...#.#.##### ....Q%ha #.............# ..... ........# .....#####...........# (# #.....# .....# ####.....#Q%h R=---Q%h$8.2 (1Q%hGQ%hT _The goblin closely misses you.Q%h  You hit the goblin. You headbutt the goblin.  The goblin is severely wounded.Q%he q19-----9.3 (1.1Q%h Q%h ; _The goblin hits you with a +0 dagger.Q%h  You closely miss the goblin.The goblin is severely wounded.Q%h~.60.5 (1.2Q%hQQ%h0T _The goblin closely misses you.R%h@8  You hit the goblin.R%hMe)R%hTroo20==251.6 (1.1R%hR%hJ _You kill the goblin!R%h64R%hR%hEH _No target in view!R%hX R%hX R%h4_ R%ha H _No target in view!R%hms R%h5t R%h]u R%hx R%h| R%hd : _R%h6 R%h R%h1 R%h R%hh  .....### #####....#.. ........# .... .......R%h‘  #..##....# #..#.##.#........#.##......@...#.#-R%h #.##...#)..#.# #R%h .#.#.......#.#.#R%h? ...#.#...#.#.##### .. #..# ...R%hc  ..............# ....R%h ####...........# .... #..# ....R%h R%h -3.6 (2.0R%h E-4.6 (3R%h_ R%h [ _g - a metallic white potionS%h3S%hS%hS%hwS%hP==S%hS%h ,S%h!S%ha$S%h&,S%h4(S%hI*S%hk,,S%h-S%h21S%h2,S%h4S%h-6S%h 8S%hW8S%h[9S%h>S%h]@,S%h_AS%hBS%hCS%hDS%hDS%hES%hGS%hUGS%hGS%h7JS%hfK,S%hKS%hMS%h:N,S%hNS%h;QS%hLR,S%hRS%h>TS%h[U,S%hUS%hYXS%hHYS%hwYS%hYS%h.[S%hF\S%ho\S%h\S%h]S%hZ_S%h_S%h_S%h aS%hb,S%hbS%hDdS%heeS%heS%h&fS%hiS%h> # # #.#...##### #####.#.##..##.!... #........#..... #.##.###.#....g.. #.##.# #.......[.....##.####.#.##...#)S%h>.!?...@...##...#..#.###.."..............#.#....#..#.....#.##.###.# ##. . ..# .# ####S%h?{. ...# .# #......# .# # #S%h@S%hJP.gS%hJ;---7.6 (1.0)S%hTS%hVT%h  # #.########.#.##..##.!...##.#.##.##.###.#.##.##.# #.[...g.##.####.#.##...#.!?.##...#.#.###."........#.#T%h.#..#.....#.##.###.# ##. . ..# .# ####.....# .# #.....# .# # #T%hf=--8T%hT%h@ _The hobgoblin hits you but does no damage.T%h;  You hit the hobgoblin.T%h.419.7 (1.1 _You kill the hobgoblin!T%hY4T%h?T%h9H _No target in view!T%h:u 4T%h} T%h> H _No target in view!T%hà 4T%h: T%h- H _No target in view!T%hD43T%hy5T%hV;T%h=T%hA: _U%hiU%hK,U%hvU%h U%h ,U%hvU%h  # #.# ########.#.##. #....!...##........# #........##.##.###.#U%h" #........##.##.# # #..[.....##.####.#.##. #...!@......##.- #U%h.)...#.### #...."..............# #U%hU...#..#.....# ........##.###.# ##. ......# .# ###U%hw......# .#......# .# U%h.92.7 (3.0U%h5E-3.7 (4U%h $U%h%c _h - a scroll labelled LOTROYZ JAGEKU%h=3U%hU%hU%hU%hwU%hU%h[     #   #.#   ######.#.##   #....!...##.#   #U%hw.##.##.###.#   #.##.##.# #   #..[.....##.####.#.##   #...@....##   #.#.###  U%h #....".#   #.#..#.....#   .##.###.# ##.   ...# .#  #...# .#  #.U%h.# .#  i - a yellow potionU%hxV4.7 (15.7 (2U%hU%h 1 _You now have 9 gold pieces.U%hy3U%hĔU%hxU%hU%hU%hU%hU%hé,U%hDU%hr4 #.#..... ###############.#.## #....!...##........# U%h #........##.##.###.#. #........##.##.# #... U%hѲ#..[.....##.####.#.# U%h#..................## U%hU#..........#.###...... #....@..U%h: #.#..#.....#U%hd .........##.###.# ##. .. ....U%h..# .# ## U%h#....# .# #.U%hʳ^.# .# .U%h"#... .#.### U%h&7U%h+8.7 (3U%hU%h3 _j - an amulet of regenerationU%h(4U%hU%h:H _No target in view!U%h6 4U%hl U%h H _No target in view!U%hs 4U%hb U%h H _No target in view!V%hA   #.  #.#..   ###############.#.##   #....!...##........#   #.##.##.###.#   #........##.##.# #..   #..[.....##.####.#.##   #..................##   ##.###....   #..........#   #..........#..#.....#   .##.###.# ##. .   #.# .# ##   #.# .#  #....# .#  #.#...  .........#.###V%h V%h߽ 29.7 (1 _V%h V%hc V%h!I  ######   #.  #.#..   ###############.#.##   #....!...##........#   #.##.##.###.#   #........##.##.# #..   #..[.....##.####.#.  V%h# #.........#   ##.###....   #..........   #..........#..#....   ..##.###.# ##.  #..# .# #   #.# .#   #....# .#  #.#...V%hh.V%h/00100.7 (1.0)V%hc8V%h:W%h    #####  #. #.#..  ###############.#  #....!...##........  #.##.##.###  #........##.##.# #. W%h #.@[.....##.####.#.  #.....  ##.###  #....  #..........#..#....  ..##.###.# ##.  #....# .#  #..# .#  #....# .#W%hWW%h &1W%hGW%hW%hlM ####.#.#..##############.#.#!......#..# [.....##.####.#.....  #..........#.###..................2W%hpW%hTrW%hB   ###### #..... #.# ###############.#.## #....!...##....... #........##.##.###.# #.##.##.# #. #.##.####.#.# #..................# #.#.### #...... #.W%hC #..# .........##.###.# ##. #.....# .# # #... W%hO <3W%hW W%hY R _You see here a +0 ring mail.X%h <4X%h X%h ( _k - a +0 ring mailX%hYX%h,\Wear which item? Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)k - a +0 ring mail[?] describe selected [!] equip|wield|wear|put onX%h\y[tab] equip|unequip Z%hZ%hZ%h makewrite the Trooper  ###### Minotaur **....  #..... Health: 20/20 ========================  #.#... Magic: 0/0  ###############.#.## AC: 2Str: 15  #....!...##........# EV: 11Int: 7  #........##.##.###.# SH: 0Dex: 12  #........##.##.# #.. XL:  1 Next: 41% Place: Dungeon:1  #..@.....##.####.#.# Noise: ---------  Time: 104.7 (0.0)  #..................# a) +0 hand axe  #..........#.###.... Z%h<Nothing quivered  #...................  #..........#..#.....  .........##.###.# ##.  #............# .# #  #............# .#  #............# .# _j - an amulet of regeneration _No target in view! _No target in view! _No target in view! _You see here a +0 ring mail. _k - a +0 ring mailZ%hmZ%hZ%hZ%hZ%h5+5.7 (1Z%hZ%hZ%h}+6.7 (2Z%hZ%hZ%he+7.7 (3Z%hZ%h\Z%h+8.7 (4Z%hZ%h?Z%h+9.7 (5Z%hZ%h 0 _You start removing your armour. You continue removing your +0 robe. x5Z%hPZ%h|Z%hP  You finish removing your +0 robe.  You start putting on your armour.Z%h,10.7 (6Z%h:Z%h A1.7 (7Z%hZ%hhZ%h+2.7 (8Z%hZ%h!A3.7 (9Z%hg&Z%h7+D4.7 (10.0) Z%h/Z%h1 50 _You continue putting on your +0 ring mail. x5Z%h1Z%h,5Z%h7^ _You finish putting on your +0 ring mail.Z%h5>4Z%hDZ%h!GF _Unknown command.Z%h`/Z%h/Z%hm4Z%h6F _Unknown command.Z%ht Z%h Drop what?11/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Armour (select all with [)  d - an orb of light (worn)  k - a +0 ring mail (worn)b - a +0 robe Jewellery (select all with "=)j - an amulet of regeneration Scrolls (select all with ?) Z%h  e - a scroll labelled GOBLIA KAKLOL  f - a scroll labelled HOMOTT KIROYT  h - a scroll labelled LOTROYZ JAGEK Potions (select all with !)c - a potion of ambrosia  g - a metallic white potion  i - a yellow potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top][%h"h (1 turn)  a - a +0 hand axe (weapon)  b + a +0 robe[Enter] accept (1 chosen)\%h,\%h*: makewrite the Trooper  ###### Minotaur **....  #..... Health: 20/20 ========================  #.#... Magic: 0/0  ###############.#.## AC: 5Str: 15  #....!...##........# EV: 10Int: 7  #........##.##.###.# SH: 0Dex: 12  #........##.##.# #.. XL:  1 Next: 41% Place: Dungeon:1  #..@.....##.####.#.# Noise: ---------  Time: 114.7 (0.0)  \%ho;0#..................# a) +0 hand axe  #..........#.###.... Nothing quivered  #...................  #..........#..#.....  .........##.###.# ##.  #............# .# #  #............# .#  #............# .#You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Unknown command. _Unknown command.\%h;+5.7 (1\%h&A\%hC) _You drop a +0 robe.\%hR  _Unknown command.\%hKu\%hvPut on which piece of jewellery? Jewellery (go to first with "=) \%hw j - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on\%h)w[tab] equip|unequip ^%h^%h^%h\ makewrite the Trooper  ###### Minotaur **....  ^%h&#..... Health: 20/20 ========================  #.#... Magic: 0/0  ###############.#.## AC: 5Str: 15  #....!...##........# EV: 10Int: 7  #........##.##.###.# SH: 0Dex: 12  #........##.##.# #.. XL:  1 Next: 41% Place: Dungeon:1  ^%hc#..@.....##.####.#.# Noise: ---------  Time: 115.7 (0.0)  #..................# a) +0 hand axe  #..........#.###.... Nothing quivered  ^%h?#...................  #..........#..#.....  .........##.###.# ##.  ^%h#............# .# #  #............# .#  ^%h#............# .# _You continue putting on your +0 ring mail. x5 ^%h&_You finish putting on your +0 ring mail. _Unknown command. _Unknown command. ^%hRa_You drop a +0 robe. _Unknown command.^%h 6 _^%h!^%hf  You start putting on your amulet.^%h+6.7 (1^%h$^%h%A7.7 (2^%h*^%h_1^%h1+8.7 (3^%h6^%h<A9.7 (4^%hA^%hfIB20.7 (5^%h7N^%hQ _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  j - an amulet of regeneration (worn)^%hhR^%hX^%h[t _The amulet throbs as it attunes itself to your uninjured body.^%hx ^%hۍ ^%h ^%h| ^%h f _^%hf ,^%h( ^%hڛ ^%h ,^%hО ^%ho _ ###### #. #.#..... ###############.#.# #..##........#.. #........##.##.###.#.. #........##.##.#  #..[.....##.####.#.## #..........## #...#.###......  #..........#.  ##..#.....#.  ..##.###.# ##. .. ^%h +3.7 (3^%h\ +4.7 (4^%h ^%h޴ Z _b - a viscous white potion_%h9I_%hh_%h_%hV_%h,_%hs,_%h_%h_%h_%h_%h_%h _%hQ ,_%h _%h_%h,_%h_%h_%h_%h_%h_%h1_%h _%h!_%h$_%h&,_%h'_%h{)_%h*_%h.+_%h+_%h._%h/,_%h0_%h2_%h?4_%h4_%hH5_%ho7_%h8_%h8_%h9_%h;_%h=,_%hG_%h.J_%hK,_%h$L_%h6N_%hgS_%hMT_%hU_%hU_%h'V_%hW_%hX,_%hbY_%h^_%h3`,_%h`_%hb_%hc,_%hd_%he_%hf,_%hg_%h)i_%hmj,_%hj_%hl_%h"n,_%hn_%htp_%h r,_%hr_%hTt_%hu,_%hRv_%hvz_%h{,_%h|_%h~_%h,_%h_%h-_%h͂_%h_%h_%h _%h,_%h_%h/_%h,_%h_%h_%hT,_%hn_%hG_%h,_%h_%h_%hI,_%h_%h_%h͠_%h_%hW_%h_%h,_%h_%h_%h,_%h/_%h_%h,,_%h_%hz_%hL,_%hƭ_%h_%h,_%h0_%h............#.#...#.#.##### .. ...#..#.....#.............# ... #.###.#.##................# .... ..# #.#.##.####...........# .... ..# #.#.#.....#...........# .... ..###.#.#####.#...........### ......#.# #.#............. .####.#.# #.#####+####+##.... ......#.# #...@)........#.... ..##### ############....>.. ..# #...#. ..# #...###### ..# # ### #..###.# ## #.###### #.######......#_%h1-......#.#...#.#.##### .#..#.....#.# . .###.#.##..# . .# #.#.##.####.# ....(# #.#.#.....#.# . .###.#.#####.#.###.#.# #.#. ####.#.# #.#####+####+##.#.# #....@.#. .##### #_%h....>. .# #...#.....# .# #...# _%hH0662.0)_%h3,7.7 (43_%hB_%h _You see here a +0 dagger of electrocution.`%hJI`%h`%hJ`%hIP _`%h`%h`%h`%hG`%h,`%h`%h`%hf,`%h4`%hN`%h,`%h`%h{`%h ,`%h`%h`%h,`%h`%h`%h,`%h~`%h~`%h`%h9`%h`%h`%h3`%h`%h`%h`%h@,`%h7`%hl`%hx,`%h`%hL`%h,`%h`%hl`%hn,`%h_`%h`%hF ,`%hN `%h" `%h,`%h`%hA`%h%,`%h`%h`%h]`%h`%h9`%h`%h:`%hl`%h`%h `%h'. #..##....# #. #........#.#.##### #........#.#.....#### ........#.# .....l. `%h/(>##...#)..#.# ..... .. ##...#.#.#.# >.. ... .......#.#.# #'####+#... #.#...#.#.#####@#........ .............#.#........ ..............#.......# `%h_(####...........###....(#..#...........# #.....#`%h( .#...........###.....# l   frilled lizard (asleep)  #.#..................`%h(.#  #.#####+####+##.......#  `%h(d#....)........#.`%h- 86.7 (19  You open the door.  A frilled lizard comes into view.`%h5a.ll`%h64=7.7 (20`%h<`%h-@ _The frilled lizard hisses angrily. _Found a stone staircase leading down.a%hVa%hrPut on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of regeneration (worn)[?] describe selected a%h[!] equip|wield|wear|put on[tab] equip|unequip a%hY a%h` ...........#makewrite the Trooper #..##....# #.Minotaur **.... #........#.#.#####Health: 20/20 ======================== #........#.#.....####Magic: 0/0 .........#.# .......AC: 5Str: 15 ##...#)..#.# ...l. ..EV: 10Int: 7 ##...#.#.#.# >.. ...SH: 0Dex: 12 .......#.#.# #'####+#...XL:  1 Next: 41% Place: Dungeon:1 a%ha .#.#...#.#.#####@#........Noise: =--------  Time: 187.7 (0.0) .#.............#.#........a) +0 hand axe ...............#.......#Nothing quivered ####...........###....(# ...#...........# #.....# ##.#...........###.....#a%ha Ll   frilled lizard  #.#...................##.#####+####+##.......##....)........#.......# a%ha _b - a viscous white potion _You see here a +0 dagger of electrocution.  You open the door.  a%h+b A frilled lizard comes into view. _The frilled lizard hisses angrily. _Found a stone staircase leading down.a%hIi P  Okay, then.a%hi a%h p a%hr . _b%h! #.#.#####.....####  ....... )..#.# ...l. ..  >.. ...  #'# #@# #.#b%h2 #.......# ###....(#  #.....# .....#  .....#  ......#  #....)........#. b%h #.#.#####.....####  ....... )..#.# ...l. ..  >.. ...  #'# b%hrv#@# #.# #.......# ###....( #.......#  ....  ...... b%hh #....)........#.b%h8b%hb%hb%he _A frilled lizard is nearby!b%hS ...........# ##....# #. #.##### ##.....#### .........#.##.......# )..#.##....l..# ##...##..>....# ... #@####+##...#.#.#####.##........ ........... ######....( .. #... ####.......................#####+####+##.b%hZP.lb%h@[1-8.7 (1 b%ht[ _b%hbb%heQ _There is an open door here.b%h @  You hit the frilled lizard.b%h< E†b%hE >50=9.8 (1.1b%h} b%h  b%hW D_You kill the frilled lizard!b%hc 4b%h}m ^ _No target in view!c%hc4c%hXc%hBH _No target in view!c%hu3c%hc%hN!c%h%P _c%h1  You see here a frilled lizard corpse. _c%h @nc%hDBc%hhIXc%hOBc%hUc%h1\c%h9uc%hhzXc%hXc%hxc%hM,c%hc%hc%hc%h0c%hc%h.c%hBc%hc%h,c%hc%hc%hͯc%hdBc%h_,c%hc%hc%hjBc%hc%hTc%h}/c%h1c%h1,c%hP5c%hE> #.#.###..........#.#.##  #..........#.#...#.#.## ##..........#..#.....#........... .##.###.#.##.............. ...# #.#.##.####...........# #.#.#.....#......... ...........###.#.#####.#......... ........#......#.# #.#..........#.####.#@# #.#####+####-223.8 (34.0) #########......#.# #....)...... #..#####.# ############ #..# ..# # #..# ..# # #..# ...# #  #### .... #  ..).# #  #%h>737m c%h Z-4.8 (35 _Found a sling.c%h9]Ic%h`c%htgG.........#.# ##..#........... ..##.###.#.##......# #.#.##.####.#.....##.#.######......#.# ####c%hzhC####+#### #########........)...... #..############### ..#.....# #...##### .....b   bat (asleep)#..).##.b..###.######c%h2l,0.0)c%hlc%hmc%htAbb.c%hy+5.8 (1c%h{c%hO~V _A bat comes into view.d%h] ; ##..#.......... ..##.###.#.##......# ####.....##.#.######......#.# ########+#### #########......#....)...... #..################.....##.#...d%h] b   bat#....##.......d%h#_ d%h_ d%hg Rb.d%h8h .=6d%h_n d%hp : _The bat hits you but does no damage.d%h* 5  You hit the bat.d%h2 l†d%h6 587.9 (1.1d%h7< d%h\>  d%h~> 9_You kill the bat!d%h44d%hY:d%hV<H _No target in view!e%h94e%he%hH _No target in view!e%h3e%h,e%he%hh: _e%h_  You see here a bat corpse.e%he%hi _e%hoe%he%h,e%he%he%h,e%h0e%hЩe%h,e%hPe%h$e%hJ5..###.#.######......#.# #.##.####.#.# #.#####+####+# #######......#.# #....) #..#####.################ #..#....†#.......# # #..#.#...#.......# #.. e%hT#..#.#...#........ #####......@......K #..- ##..).#........#..e%h #....##########. #....# #.######.. #....# #.........e%h&#....# ########## K   kobold (asleep)#....# ......#####.  ######.e%hSO .>e%hj 32.9 (5.0  A kobold comes into view. It is wielding a +0 whip.e%hKtK.Ke%h-==3.9 (6e%hMe%h( _The kobold shouts!f%h###.#.#####.#.##......#.# #.#.#.####.#.# #.#####+####+#......#.# #....).##..#####.##.#..#....†#.# #.f%h8B#..#.#...#.##.#..#.#...#.# #.f%hI####.......@....K.# #..###..).#.#.#....#. #.##....# #.######.#....# f%h#.#....# ##....# .#####. ######.f%hN.>.f%hIf%h{4K.f%h4--4.9 (1f%hIf%hf%h###.#.#####.#.##......#.# #.#.#.####.#.# #.#####+####+##.......#.# #....).#.#..#####.##.#..#....†#.# #...##..#.#...#.## #...##..#.#...#.# #.####.f%h<K..# #..###..).#.# #.#....#.# #.##....# #.######.#....# #.#....# #.#....# .#####. ######..>.f%hf%h+GK.f%hA--5f%h%f%hf%h###.#.#####.#.##......#.# #.#.#.####.#.# #.#####+####+##.......#.# #....).#.#..#####.##....>#..#....†#.# #...#.#..#.#...#.## #...##..#.#...#.f%hI# #.####.K...# #..###..).#.# #.#....#.# #.##....# #.######.#....# #.##....# #.##....# .#####. ######...#.>.f%hD=6f%h} f%h9#T _The kobold closely misses you.f%h 8  You hit the kobold.f%h" e)f%h2& 6668.0 (1.1f%h- f%hQ0 J _You kill the kobold!f%hD f%hr f%h f%h H _No target in view!g%hJO4g%h+Tg%h]UH _No target in view!g%hDg%hg%hg%hg%hBg%h: _g%hg%hg%h g%hmg%hg%hW,g%hg%hg%hT,g%hg%hg%hg%hg%h9g%hDg%h2g%hOg%hg%hg%hl..#......#.# #.#........#.####.#.# #.#####+#### g%h*#########......#.# #....).... #..#####.################ g%h#..#....†#.......# # g%h#..#.#...#.......## # g%h#..#.#...#........#  g%h%####..........)...## # g%h|##..)@#.........# -44.0 (6.0 #....#########.# # #....# #.##g%h #....# #..g%h #....# ####### g%h#....# .... #####. #####g%h g%h'[ .>... .###g%hg%h=E-5.0 (7g%h g%hW- _Found a leather armour.g%hZD 3g%h F g%hbJ g%hM ,g%hXP g%hP g%h S ,g%heT g%hV g%hX g%hX g%h[ g%hV^ g%h` g%h` g%hb g%hd g%hg g%h+g g%hqh g%hm ,g%hEm g%hn g%hvr g%hgt g%ht g%h w g%h`{ g%h} g%h} g%h~ g%hX g%h= g%ha g%hu g%h g%hY g%h| g%h g%h g%h ,g%h g%h g%h g%h͒ g%hœ g%hٖ g%h9 g%h[ g%hM g%h ,g%h# g%h M _You now have 20 gold pieces (gained 11).g%h 3g%h+ g%hz g%h ,g%h g%hz g%h  #....# #.######  #....# #...........#.#  #....# ###########.#.# #....#########.) ..........# #####........#.#######...#### #[.......#.#.>..........# g%h V#........#.# .####...##.# #........#.#.......#.# .##........@.##........##...61.0 (16.0)#...........+...........##.........###.......##..P.#.....#.......#P.♣.♣#.....######.#...♣.♣......#....♣.........#.P..P..P..........#..♣P.Pg%h (._........g%hڹ g%h ,2.0 (17g%h g%h # _Found a club.h%h4h%hh%hH _No target in view!h%hh%hh%h!h%hV H _No target in view!h%hi&_h%hh%hu9_h%h3H _No target in view!h%hΞ 3h%hb h%h. h%h! h%hG : _h%h| h%h˩ h%h h%hɪ h%h h%h ,h%h0 h%h h%ho ,h%hڴ h%h޸ h%hA h%hv h%h# h%hj h%h; ,h%h h%hX h%h h%h h%h h%h h%h ,h%hJ h%h` h%h+ ,h%h h%hw h%h ,h%h h%h 7 _You open the door.h%h 3h%hg h%h @  There is an open door here.h%h, h%h  _h%h h%h{ h%h ,h%h+ h%hF @  There is an open door here.h%ht h%h  _h%hT h%h h%h h%h h%h h%h h%h ,h%h7 h%h] h%h {.#########.).....####........#.#######...#### #[.......#.#.>..........# #........#.##.####...##.# #.#.#.......#.# .##....##.##............'...........##..###.##..P..@# #P.♣.♣# ######.#...♣.♣.h%h  #....♣................JJ   endoplasm (asleep).......... .#.....P.......###.#.# ....P........##....P..h%h, | 78.0 (16  An endoplasm comes into view.h%h . The endoplasm quivers.h%h ,9.0 (17h%h| '_h%h/ 6 _The endoplasm moves out of view.i%hÍV_i%hDi%hwH _No target in view!i%hD_i%hi%hH _No target in view!i%hr3i%hi%hi%hp####........#.#######...#### #[.#.>............##.####...###.#.......#.# .##..##..##......'....#######..P. P.♣.♣#####.#... #....♣... .P..P..PJ.♣P.P.. .. ._........ .#.....PJ   endoplasmi%h,###.#.###....P...... ##....P.. #♣.....Pi%h,0.0)i%hD`J._i%hѰ380.0 (1 _i%h9_i%h9i%h"  #[.>...........#.####...###.#.......#.# .##..##..##....'...#######..P. i%h P.♣.♣.# ######.#... #....♣... J.....##.P..P..P......##..♣P.P.. i%h 1..=.._.........#.....P###.#.###....P...i%h * #.#.# ..##....P###  #♣.....P........i%h i%hZ 818---i%h '=1i%h i%hH n _Found a cabochon ring. The endoplasm hits you.i%h] q _  You completely miss the endoplasm.i%h ^20===2.1 (1.1i%h 9_i%h @ _The endoplasm hits you but does no damage.j%h=  You slash the endoplasm!j%hf._j%h!j%h:T===753.3 (1.2j%h79_j%hN M _You kill the endoplasm!j%hu4j%h|'_j%hL~H _No target in view!j%ha3j%hcj%hfj%h7ij%hFm: _j%hmj%h!p,j%hqj%hsj%h&v,j%hwj%h.zj%hC|,j%h}j%hj%hȁj%hj%hj%hj%h,j%hj%h#..........##........##.##...........'...........#####.##.........###.......##..P.....♣#.........# #.......#P.♣.♣..#.........# ######.#...♣.♣PP.............########....♣......♣P...............##.P..P..P.P..................##..♣P.P.....P.......@.._..........-....j%h3:#.....P...<.....###.#.###....P............. #.#.# ..##....P.....Pj%h]N### #.#.# #.##♣.....P #.#.# ......... #.#.# ####.........j%h #.# ##..P.♣P.♣..##.....♣j%h-9.3 (6.0j%h٦F-90.3 (7j%hF _l - a +6 ring of dexterityj%h} j%h֕ j%h j%h\ j%h {#.'...#####.#  #.###.##..P.....♣#.# #.#P.♣.♣......#.# ######.#...♣.♣PP...P..########....♣......♣P......##.P..P..P.P.....j%h_ k......##..♣P.P.....P......_.................@#.....P...<...P....###.#.###....P................ #.#.# ...##....P.....P.Pj%h ?### #.#.#.##.##♣.....P.P...♣ #.#.#K .............j%h #.#.# ####K   kobold (asleep) #.# ##..P.♣P.♣..P j%h B##.....♣...# j%ht 0  A kobold comes into view. It is wielding a +0 dagger.j%h_ K.K===1.3 (1j%hͷ j%h ( _The kobold shouts!j%h-  #####..P.....♣# P.♣.♣........# ######.#...♣.♣PP...P..########....♣......♣P. ......##.P..P..P.P...#..♣P.P.....P ._..............#.....P...<...Pj%hM. (###.#.###@...P........... #.#.#....##....P.....P.P#.Nothing quivered. ..K   koboldj%h20 j%hW7 RK.j%h7 0---2j%h/> j%h!@ k%h)    ..# .  ..########....♣  ........##.P..P  k%hf........##..♣P.  ........._.....  ........#.....P...<  #@...P... k%h .... #.#.#.K..##....  ### #.#.#.##.##♣... #.#.#. .. #.#.# ###k%h #.# k%h6k%h    ..# .  ..########....♣  ........##.P..P  ........##..♣P.  ........._.....  ........#.....P...<  #@...P... k%h .... #.#.#.K..##....  ### #.#.#.##.##♣... #.#.#. .. #.#.# ### #.#  k%h.__---k%h2k%h# _A kobold is nearby!You hit the kobold.k%hD)k%hb>83=3.5 (1.2k%h8_k%hJ _You kill the kobold!k%h4k%h&_k%hTH _No target in view!k%hgU_k%hpkk%hHmH _No target in view!k%h3k%hnk%h:k%h#.# #.#P.♣.♣...... #.# ######.#...♣.♣PP...P ..########....♣......♣P.......##.P..P..P.P.....##..♣P.P.....Pk%hR+........_.....................#.....P...<...P....###.#.###....P............♣k%h{.... #.#.#.).@##....P.....P.P0.0k%h### #.#.#.##.##♣.....P.P...♣. #.#.#. [.................#.#.# #.####k%h #.# #. ##..P.♣P.♣..P# .....♣...####k%hk%h73-4.5 (1k%h&!&_k%hU#( _Found a ring mail.k%h N-k%h! 8_k%h$ H _No target in view!k%h* 3k%h, k%h1 k%h3 k%hf8 P _k%h8; ,k%hw< k%hE A  You see here a +0 ring mail.k%h1G k%hG  _k%h _The quokka bites you but does no damage.l%h  You hit the quokka.  The quokka is almost dead.l%h s8==6.8l%hr l%h S _The quokka barely misses you.l%h . )    [        l%hL.♣...##  ##############..##  .....)r@...#...#  ##########.#  #.# # ###  #.#  #.#  #.#  #.#  l%h$5.. m%hx  )    [        .♣...##  ##############..##  .....)r@...#...#  ##########.#  #.# # ###  #.# #.# #.#  #.# .. m%h4m%hrm%h ] _A quokka is nearby!m%h=8  You hit the quokka.m%h;O†m%hm%h.###.#.###....P............♣.makewrite the Trooper . #.#.#.)..##....P.....P.P..Minotaur **....#.#.#.##.##♣.....P.P...♣..Health: 19/20 ======================--#.#.#..[..................Magic: 0/0#.#.#.#.####.............#AC: 5Str: 15#.###.# ##..P.♣P.♣..P##EV: 10Int: 7#.....# ##.....♣...##SH: 0Dex: 12##############..##XL:  1 Next: 100% Place: Dungeon:1.....)†@...#...#Noise: =--------  Time: 317.9 (1.1)##########.#.#....a) +0 hand axem%h#.# # ###Nothing quivered#.##.##.##.#.. _The quokka bites you but does no damage.  You hit the quokka.  The quokka is almost dead. _The quokka barely misses you. _A quokka is nearby!You hit the quokka.m%hE _You kill the quokka!You have reached level 2!m%h /  --more--n%hg26/27==1/1========================2 0% n%hn%h4 _n%h/3n%hn%hn%hӚ7== _n%hn%hL,n%h1n%hNn%h,n%hn%hn%h*,n%hn%hٰn%h{......#.....P...<...P... #.###....P............♣. .#.#.)..##....P.....P.P.. n%h.#.#.##.##♣.....P.P...♣.. .#.#..[.................. .#.#.#.####.............#  #.###.# ##..P.♣P.♣..P##  n%h/#.....# ##.....♣...################.@## -n%hb.....)†....#...# n%h0##########.#.#..... #.#.# ####n%h:#.#.##.#.# b   bat (asleep)n%hȺ#.#b##.#.#n%h*..n%h.21.9 (4.0n%hGn%hn%h7abb.n%ha=-2.9 (5n%hn%hV _A bat comes into view.n%h .....)†....#@..###########.#.#...... #.#b# ######.#.##.#.#n%h [#.#.# #.#.#..n%h:[5.# n%h]n%h_n%h#h;=n%hsh3.9 (1n%hpn%hs: _The bat hits you but does no damage.n%hW.)..##....P.....P.P.##.##♣.....P.P...♣.[................#.####.....###.# ##..P.♣P.♣..P#....# ##.....♣...## #############..####  .....)†....#...##########.#@#...... #.#b# #####.# n%hT .. ##n%h <4n%hn%hc'= _The bat hits you but does no damage. x2n%hk ,n%h n%h -6.0 (1.1n%hj n%h _You barely miss the bat. The bat barely misses you. The bat closely misses you.n%hN0 $) .... [......... ...  ##..P.♣  ##.... .####  .....)†....#...#  #@#  #.#b# #####  #.#.# #.#.# #.#.# #.#.# ...# ###n%hؽe) .... [......... ...  ##..P.♣  ##.... .####  .....)†....#...#  #@#  #.#b# #####  #.#.# #.#.# #.#.#n%hf #.#.# ...# ### n%hJn%hn%hXn%h _A bat is nearby!You barely miss the bat. You headbutt the bat.n%h]4†n%h037.1n%hn%hG _You kill the bat!o%ho4o%h o%hH _No target in view!o%h4o%ho%hH _No target in view!o%hD4o%hϔo%hXH _No target in view!o%h=3o%ho%ho%h5o%hxP _o%hJ,o%ho%hڰo%h,o%hGo%ho%h,o%hko%h!o%h߶,o%h!o%h۷o%hL,o%ho%h/o%hʹo%ho%hUo%ho%h,o%ho%h=o%ho%hFo%ho%hMo%h+o%h^o%ho%ho%ho%ho%h o%ho%h,o%hLo%ho%h&o%hXo%ho%h%o%h3o%h`o%ho%hqo%h,o%ho%h(o%hC,o%ho%ho%hC,o%ho%h4o%h,o%h)o%ho%h}o%ho%ho%ho%h,o%ho%ho%h ,o%ho%ho%h9,o%h.o%hl o%ha o%h o%h.o%hVBo%ho%h ,o%h"o%h8%o%h',o%ht)o%h ,o%h|.,o%h0o%h5o%hu7,o%hA9o%h3<o%h>,o%h@o%hCo%hEo%hFo%hGo%h.Jo%hLo%hLo%hNo%h|Qo%hS,o%hlUo%hVo%h]X,o%hXo%hdo%hg,o%hio%hno%hp,o%hro%hvo%hyo%h%zo%h|o%ho%hvo%ho%ho%hщo%h,o%ho%hgo%h,o%hUo%hԞo%h},o%hZo%hzo%ho%h<o%hMo%ho%h,o%hso%ho%h ,o%hco%ho%hI,o%ho%ho%h,o%ho%ho%h,o%ho%ho%h,o%ho%hTo%h.,o%ho%ho%hW,o%hzo%ho%ho%ho%ho%hlo%h,o%h5o%ho%h o%hgo%ho%ho%hgo%ho%ho%ho%h,o%ho%h:o%h',o%hGo%h:b  You see here a quokka corpse.o%ho%h; _o%h o%h=  You see here a +0 spear.o%hqo%h _o%ho%ho%h,o%ho%ho%hM,o%ho%ho%h?!,o%h"o%hR&o%h'o%h(o%h)o%hf*o%hV+,o%hI,o%h.o%h/,o%h\1o%h2o%h3,o%h5o%h7o%h8,o%h9o%h=o%h>,o%h?o%hAo%hTD,o%h?Eo%hHo%hTo%ha[Xo%h\o%hP\o%h\o%h^o%h`o%h ao%hobo%heo%hpj,o%hlo%hoo%hro%hvo%hewo%hzo%h3}o%hq}o%h~o%hzo%h,o%hqo%hHo%h,o%ho%ho%h,o%hfo%ho%h,o%ho%ho%h,o%ho%ho%ho%h=o%h}o%heo%ho%h˾o%h$o%hCo%ho%ho%ho%ho%ho%ho%h/o%ho%h,o%ho%ho%h~,o%h}o%ho%h,o%ho%hV  There is an open door here.o%hD _o%ho%ho%h,o%ho%ho%h,o%ho%ho%h ,o%h, o%h o%h ,o%h o%h o%h o%h o%h o%h o%h ,o%h o%h& o%hy o%h o%hH o%h o%h ,o%h o%h! o%h# o%h6# o%h# o%h* Xo%h+ o%he- o%h- o%h. o%h1 o%h3 ,o%h4 o%h<  #.#####+####+##.......# # #....)........#.......# ################....>.....#......# #...#.....##o%h< P......## #...#######...# #...... .....)...## #..###.# #.........# #......# #########.# #@###### o%h = -429.1 (102.0) ##.######......# #o%hG= #...........#.# #o%hk= ###########.#.# #########.)...........# o%h= ........#.#######...#### [.......#.#.>..........# o%h= ........#.##.####...##.# ........#.#.......#.##.#######o%h> 8-o%hE o%hF T _Key pressed, stopping explore.o%hY 3o%hY o%hi_ o%h` o%h a $ _o%hc o%hid o%hBf ,o%hf o%hg o%hh ,o%hi o%h5k o%h[l ,o%hm o%hn o%hp o%hp o%hq o%hgt o%hu ,o%hv o%h4x o%h8y ,o%hy o%h]{ o%h| ,o%h} o%h o%h o%hm o%h} o%h o%hx ,o%h͉ o%h o%h* o%hp o%hL o%h; o%h o%h@ o%h o%hҜ ;  You see here 6 stones.o%h ...#.#.##### ...#.#.....#### ....... ...#.##.......# ....... )..#.##.......# ....... .#.#.##..>†...# ....... o%h? .#.#.#####'####+#.......#.#.#####.#............ .#.#........r..$ o%hr .........#......@# .........###....(# .........# #.....# o%h .........###..... .................# o%hɥ ##+####+##.......# r   rat (asleep) )o%h }.#.......# o%h #######....>.....#o%h7 - #...#.....o%h_ ###o%hj 412.0)  A rat comes into view.Found 10 gold pieces.o%hư tr.ro%hl 6===2.1 (13o%h o%h - _The rat squeaks loudly.o%h w#.#.# #.#.##### #....######.#.....#####..# ..#.##.##..#.#.##.......# ..o%hy # #.#.##..>†...# ..# #.#.#####'####+## #.#.#####.#.....##.#o%h .r...$.#.......#######.o%h ###....(# # #.....#o%h5 ###.....# ................# #+####+##.......# ........#.......# ######....>#o%h o%h  Dr.o%h '---o%h 3.0)o%hm o%h; o%hk 5  You hit the rat.o%h, E†o%hT _6=--4.2 (1.1o%hۚ o%h G _You kill the rat!p%hY)4p%hb0p%h2H _No target in view!p%h3p%hp%hp%hp%h: _p%h_  You see here a rat corpse.p%hp%h< _p%h$p%hp%hp%hp%hp%hp%h],p%hp%hp%hp%hp%hp%hp%hep%hp%hp%hV,p%hp%h'M _You now have 30 gold pieces (gained 10).p%h1p%hgp%h9p%hp%h,p%hhp%hp%hp%hp%hQp%hp%h p%hKp%hp%hp%h%p%hbp%hPp%hp%h#.....#####........# .##.......##........# ##...........# ##..>†...#.........# p%h<#####'####+#.......# .#####.#............## .....#.#......†......# .....#.......#######.# p%h###....(##.@....# -p%hj# #.....## ###.....##g .....## ###+##.......###.......##. p%h`g   hobgoblin (wandering)p%h##....>.....###  #...#.....## p%h8 #...#######p%hh 56.2 (12.0)  A hobgoblin comes into view.p%hp%hrzg.gp%hK====7.2 (13p%h|p%h+ _The hobgoblin shouts!p%h  You barely miss the hobgoblin. You headbutt the hobgoblin.  The hobgoblin is heavily wounded.p%hf=---8.4 (1.2)p%hp%h"@ _The hobgoblin hits you but does no damage.p%hQ>   >†   .†......# ######.# (##.@....#  #g###### #.p%h~#.#.#.>##    p%h_>   >†   .†......# ######.# p%h>(##.@....#  #g###### #.#.#.#.>## p%hO?'   p%h|GP---p%hpPp%h^ _A hobgoblin is nearby!You hit the hobgoblin.p%hgF†p%h^j6139.5 (1.1p%hsup%h(xM _You kill the hobgoblin!p%h:C p%hC p%hJ p%hL H _No target in view!p%hWZ 3p%h#[ p%h\ p%h^ p%hsc P _p%hd p%hd p%he p%h:i e  You see here a hobgoblin corpse.p%hk p%hk  _p%hl p%hVn p%h>p ,p%hq p%hr p%ht ,p%h:{ p%h@| ,p%h } p%h p%h> ,p%h_ p%hf p%h p%h܅ p%h p%h p%h< ,p%ho p%h p%h p%h3 p%h p%h/ p%h1 p%hQ p%hʑ p%h! p%hM ,p%hΔ p%h p%h p%h! p%h p%hM p%h{ ,p%h̚ p%h p%h̝ ,p%h@ p%h p%h0 ....###  ....(##......# p%hf  .....##†######  .....##.#  .....##.#  .p%h ....##.##########  #..........#  ##########.# p%h C ## #@#  - ##### #...r#  .p%h # ###### .# .# ##p%h   r   quokka (asleep) .# .#  p%hL T.#  p%h 075.5 (16.0)p%h r.r-6.5 (17p%hش Y _A quokka comes into view.p%h: J(##......# p%hi  ##†######  ##.# p%h 3 ##.# p%h @ ##.########## p%h Q##..........# p%hο x ###########.# #p%h  ## #.##.#p%h2 3 #### p%hL #.@r.# #p%hf Q ###### p%h~ ? #  p%h B #  p%h Q#  # p%h 1 # p%h 1 # p%h 1 # p%h# ( p%hg p%h %=p%h 7.0)p%hf p%h  p%h E_The quokka barely misses you.q%h^  You barely miss the quokka. You headbutt the quokka.  The quokka is lightly wounded.  The quokka closely misses you.q%hq%h&8.6 (1.1q%hq%h> _The quokka bites you but does no damage.q%h  You hit the quokka.  The quokka is moderately wounded.q%h(9.7q%h q%h> _The quokka bites you but does no damage.q%h[3(†q%hv####..##.# #  #.##.# q%h)  #.@r.# # ###### #q%h @q%h$(†####..##.# #  #.##.#  #.@r.#  ###### q%h q%h¾q%hq%hq%h] _A quokka is nearby!q%hy  You barely miss the quokka. You headbutt the quokka.q%hڷy†q%h22080.8q%hq%hJ _You kill the quokka!q%h[q%h \q%h]\q%h ^q%hg_q%hc,q%hdb  You see here a quokka corpse.q%h`eq%he _q%hDfq%hSgq%hh,q%h^iq%hnq%ho,q%h}pq%hy  You see here a quokka corpse. _q%h{q%h|,q%h|q%hq%h ,q%hQq%h4q%h,q%hsq%hq%h,q%h,q%hq%h,q%hӊq%hq%h,q%hߌq%h&q%h,q%hq%hIq%h3,q%hq%h5q%h ,q%h#q%hq%hX,q%hq%h+q%hbq%hq%hq%hӨq%h,q%htq%hq%h-q%hMq%hq%hq%hTq%hq%h(q%hRe  You see here a hobgoblin corpse.q%heq%h _q%hq%hq%hk,q%hnq%hq%hK,q%h[q%hq%h,q%hYq%hq%h,q%hq%hq%hJq%hzq%hq%hgq%hk,q%hNq%hq%hV,q%hdq%hdq%h,q%h q%hq%h,q%hAq%hq%h?,q%hQq%hq%hO,q%hXq%h(q%h~,q%hgq%h'q%h&,q%h q%hhq%h,q%hWq%hI q%hb ,q%h q%h q%hP,q%hq%hRq%h,q%hq%hq%h,q%hoq%hq%h|,q%hZq%he  You see here a hobgoblin corpse.q%h q%hR! _q%hh#q%h%Xq%h'q%h(,q%hi)q%hV+q%h,,q%h-q%hx/q%h1,q%hP2q%h3q%hK5,q%h^6q%h7q%h49,q%h1:q%hN;q%hd<,q%h<q%h)>q%hb?,q%h?q%hAq%hCBq%hDq%h3Eq%hWEq%hEq%hFq%h7G,q%hGq%hIXq%huJq%hKBq%hLq%hM,q%hMq%hQb  You see here a quokka corpse.q%hRq%hS _q%hdU,q%hUq%hUq%hVq%h:~†......#  #######.# ### .(##......# ..# ##†###### #.# ##.# #^# ##.# #.# ##.##.#  ##..........##.#  ..###########.##@#  -536.8 (56.0) .###.##.#  ###..†.#  ######           -q%h[q%h _You see here a quokka corpse.hobgoblin corpse.quokka _Partly explored, can't reach some places.q%h8cq%h| _No target in view!q%hI 4q%hkP q%hR H _No target in view!q%h< Iq%h?b 6......†............0.0).##..†.q%hg q%hi _ _Partly explored, can't reach some places.q%h4q%hU!q%h$H _No target in view!r%hIr%hXJr%hNr%hP _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!r%h3r%hr%hQr%hr%hr%hA#No target in view!r%h|Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.r%h-mPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!v%h.3v%hZ/v%h6O4v%hUv%hOXPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.v%h ...†......#  makewrite the Trooper ..#######.# ###  Minotaur **.... .(##......# ..#  Health: 27/27 ======================== ..##†###### #.#  Magic: 1/1======================== ..##.##^#  AC: 5Str: 15 v%h ..##.##.#  EV: 10Int: 7 ..##.###########.#  SH: 0Dex: 12 ..##..........##.#v%h3   XL:  2 Next: 20% Place: Dungeon:1 ..###########.##@#  Noise: ---------  Time: 536.8 (0.0) .###.##.#v%h] %  a) +0 hand axe ###..†.#  Nothing quivered######v%h          v%h   _Partly explored, can't reach some places. _No target in view! v%hך _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelv%h= KThe floor.  This square is lit by a halo.w%h...†......#  makewrite the Trooper ..#######.# ###  Minotaur **.... .(##......# ..#  Health: 27/27 ======================== ..##†###### #.#  Magic: 1/1======================== ..##.##^#  AC: 5Str: 15 ..##.##.#  EV: 10Int: 7 ..##.###########.#  SH: 0Dex: 12 ..##..........##.#  XL:  2 Next: 20% Place: Dungeon:1 ..###########.##@#  Noise: ---------  Time: 536.8 (0.0) .###.##.# %hm a) +0 hand axe ###..†.#  Nothing quivered######           _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo. _w%h>4w%hw%hLF _Unknown command.w%hA w%h w%h< w%h F _Unknown command.w%h2w%h4Level 1 of the Dungeon<>>>_(Press ? for help) w%h+U#..................##...#.#.#.##..>†...#.........#  #..........#.###..........#.#.#####'####+#.......#  #...................#.#...#.#.#####.#............##  ####..........#..#.....#.............#.#......†......#  w%h#.........##.###.#.##................#.......#######.#  ###  #............# #.#.##.####...........###....(##......#  ..#  #............# #.#.#.....#...........# #.....##†######  #.#  #............###.#.#####.#...........###.....##.##^#  #.........#......#.# #.#...................##.##.#  w%h#.........#.####.#.# #.#####+####+##.......##.###########.#  ###########......#.# #....)........#.......##..........##.#  w%h#..#####.################....>.....###########.##@#  #..#....†#.......#w%h*#...#.....###.##.#  w%h>#..#.#...#.......## #...########..†.#  w%h\^#..#.#...#........# #......#######  w%h{####..........)...## #..###.#  ##..).#.........# #......# w%hV #....#########.# #.######  w%h*#....##.######......#  w%h*#....##...........#.#  w%h*#....############.#.#  w%h#....#########.)...........#  #####........#.#######...####x%h^>@x%hx%h<...†......#  makewrite the Trooper ..#######.# ###  Minotaur **.... .(##......# ..#  Health: 27/27 ======================== ..##†###### #.#  Magic: 1/1======================== ..##.##^#  AC: 5Str: 15 ..##.##.#  EV: 10Int: 7 ..##.###########.#  SH: 0Dex: 12 ..##..........##.#x%hP  XL:  2 Next: 20% Place: Dungeon:1 ..###########.##@#  Noise: ---------  Time: 536.8 (0.0) .###.##.#  a) +0 hand axe ###..†.#  Nothing quivered######           _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelThe floor. _This square is lit by a halo. _Unknown command. _Unknown command.x%hx%hx%h x%h: _x%hx%h!x%h[!x%h!x%h*b  You see here a quokka corpse.x%hR,x%h, _x%h[-x%h59Xx%h>x%hD?x%h?x%h?x%hFx%hGx%h!Hx%h}Hx%hNx%hO,x%hvPx%hVx%hW,x%hXXx%h^]x%hH^x%ht^x%h^x%hUdx%he,x%hfx%h%lx%hm,x%hnx%hsx%hEu,x%hvx%hxx%hy,x%h)zx%hp|x%h"},x%h}x%hx%h#,x%hǃx%hx%hՈ,x%h5x%h]x%h܌,x%hx%h]e  You see here a hobgoblin corpse.x%hx%hM _x%hux%h\x%hc,x%hx%hx%h۝x%hx%hx%h$x%h,,x%hx%hwx%h,x%hAx%h@x%h,x%hnx%hx%h˴,x%hܵx%hMx%h۹,x%hx%hJx%h,x%hx%hx%h x%hWx%h;x%h{x%hx%h x%hx%hf x%hY You see here a rat corpse.x%hx%h* _x%hx%hx%hU,x%hLx%hx%hL,x%hx%hx%hx%h,x%hx%hA#.......#.#......†......# ............#.......#######.# ###.....###....(##......# ...........# #.....##†###### #.#...........###.....##.# #.#...................##.# #.#####+####+##.......##.######## #....)........#.......##......... ###....@.....###########73.8 (37.0)...##...#.....## # ....## #...###x%hj#### # .....# #......# # .)...## #..###.# ......# #......# #####.# #.#######.######......##...........#.#x%hx%h c _There is a stone staircase leading down here.x%hg 4x%hn x%ht x%hu 84.8 (1.0) _x%h{ x%h·  #####.# 2 #@....#  #######      x%h] x   x%h܈ x%hь x%hs -5.5 (1.7x%h# x%h= } _You climb downwards. _There is a stone staircase leading up here.z%hEuz%h2: _z%hz%hez%hZ,z%hz%hz%h,z%hz%hAz%hOXz%hBz%hz%hz%hz%hz%hXz%h,z%hz%hWXz%hz%h,z%h,z%hBz%hXz%hz%h#.##.##.#g..###### #.##....# #.##.##.###.# #.##....@# #####.######## #<....########g   hobgoblin (wandering)  91.5 (16.0)  A hobgoblin comes into view.z%h_.ggz%hg6===2.5 (17z%h(z%h+ _The hobgoblin shouts!z%hw #.# #.# #.# ...  #g# #....# #.# #.##.###.# #.##....@#  #####.########  #<....#  z%h.q #.# #.# #.# ...  #g# #....# #.# #.##.###.# #.##....@#  #####.######## z%hd  #<....#    z%h 4z%hz%h` _A hobgoblin is nearby!z%hg #.# #.# #.# ...  #g# #....# #.# #.##.###.# #.##....@#  #####.########  #<....#  z%h,} u #.# #.# #.# ...  #g# z%h} #....# #.# #.##.###.# #.##....@#  #####.########  #<....#    z%h` z%hބ z%h z%h  .#.# ...##### #g....# .##.### #.##.....####.########z%h\ u<....####### _A hobgoblin is nearby!z%h z%h͟ .g---3.0) _z%hؤ z%h z%h(  You hit the hobgoblin.  The hobgoblin is severely wounded.z%h}( W=--4.6 (1.1z%ht, z%h. _The hobgoblin misses you. You furiously retaliate! You headbutt the hobgoblin.z%h9  The hobgoblin is severely wounded. _The hobgoblin misses you. You furiously retaliate! You headbutt the hobgoblin.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.The hobgoblin barely misses you. You furiously retaliate! z%h!@C† {%h075.7{%h {%hu M _You kill the hobgoblin!{%h<}4{%h{%h=H _No target in view!{%h3{%hO{%h{%h{%h: _{%h=e  You see here a hobgoblin corpse.{%hH {%h  _{%hk {%h {%hB{%hM{%h,{%h{%h{%h%`{%h{)B{%h){%h+,{%h,{%h/B{%hy2 {%h2G_You now have 42 gold pieces (gained 12).{%h43{%hI5{%h7{%h&8{%hN8{%hh9{%hL:{%h<,{%h{<{%h={%h?,{%h2@{%h]A{%hC,{%hD{%hI{%hO .# #. ) .####. {%hPt#.. ### #.### #.. #@..# #.#-611.7 (16.0){%h,Py ###.# #.# #{%hRPr #.#####.##.# {%hP#..........# ########.##.##....# #†# #{%hPd#.##.###.##.##.....######.########{%hV{%hWF-2.7 (17{%hz[{%h0^* _Found a short sword.{%hm3{%hn{%hhq{%hs,{%hcw,{%h+y{%hby{%h z{%h{{%h{~{%h~{%h{%h{%hB{%h{%h;,{%h'{%h;{%h,{%h{%hY{%h,{%h{%h0C  You see here a +0 short sword.{%h{%hl _{%h!{%h1{%h,{%h̨{%hM{%h2# #g#### {%h#....# # ###.# #.).# #.######.##{%h##.....# ### g   goblin (asleep){%h#.##### #..#...# .#{%hy###.# #.# #{%h221.7 (9.0){%hżs.gg{%h.2.7 (10.0) {%hR{%hrs _A goblin comes into view. It is wielding a +0 club.{%h  #  #.#####.g@.#####.# ###.# #.).# #.### ###.###  #.....# ###{%h^  #.##### #.. #...# #.#{%hS A=3{%h .0){%h {%h S _The goblin barely misses you.{%he  You hit the goblin.  The goblin is moderately wounded.{%h}f -4.8 (1.1{%hj {%hl = _The goblin hits you but does no damage.{%h-  You completely miss the goblin.The goblin is moderately wounded.{%hX4---5.9{%h{%hJ9 _The goblin hits you with a +0 club.|%hy  You barely miss the goblin. You headbutt the goblin.|%h!C)|%h+k5=--317.0|%h|%h6J _You kill the goblin!|%hK|%h^L|%hR|%hTH _No target in view!|%h3|%h|%h|%h6== _|%h|%h˦h7==|%h|%h 1 _HP restored.|%h###.#)#?#. #. #.#### #.@..#-|%h39.0 (2.0 ####.# ###.# #.).# #.###  ###.### |%h #.....# ###  #.##### #.. |%h9j #...# #.#|%h\-30.0 (3|%h|%h< _Found a club.  Things that are here: _a +0 club; a goblin corpse|%h 3|%h| | _|%h0 |%he |%h |%h |%h |%h |%hE 9=|%h |%h{ |%h> ,|%h |%h |%hƲ ,|%h |%h I #### #.. #)#  #@#  #.# #.# #.#####.)..# ###.# ###.# #.).# #.###5.0 (5|%h6 +6.0 (6|%h~ |%h a _m - a scroll labelled KIECEE NUXU|%h 4|%h |%hQ H _No target in view!|%h|%h|%h|%hf |%hB_No target in view!}%h}%h}%h}%h}H _No target in view!}%hM}%hVN}%hT}%h WH _No target in view!}%hg3}%hBh}%hk}%hvn}%hn$ _}%h^r}%hv<  You see here a +0 club.}%hx5 _}%hx}%h z}%h!{,}%h{}%h#}}%h#~,}%h~}%h}%h΂,}%h}%h}%hX######...# #)#.##.#.#.41.0 (5#.#.......>#.####.###.#.)..# #####.####.##.)}%hϊ.##.######.###}%h}%h#$2.0 (6}%h}%h@; _Found a stone staircase leading down.}%h 3}%h' }%h }%hv }%h }%h ,}%h} }%h }%h }%h=" }%h{% ,}%h5' }%h}) }%h2 #..[..######..#...##.#)#.###.#.##.# ##.#.##.##..#.##.#...@...>..#5.0 (3#.####.###.####.)..#.# ####.#.####.#..#.).####.##}%h 3 ####.####.....# ###}%h9 }%h7: +6.0 (4}%hB }%hD - _Found a pair of gloves.}%h, 4}%h4 }%h7 H _No target in view!}%h>}%h}%h }%hH _No target in view!~%ha4~%hih~%h7jH _No target in view!~%h _No target in view!~%h3~%hT~%h~%hg#.. [.. ######.. ###...##.# b.#)#.##.# ..#.#.##.# .# #.#.##.##..#.# ~%hK}#.#....@..>..# #.####.###.### #.)..#.# ####.#.####.#..#.).### b   bat (asleep) ~%h&0~%h y .  A bat comes into view.~%h+ +7.0 (1~%hw3~%h60 _The bat moves out of view.%h ) #### #.. [..  ######.. ## #...##.# .. #)#.##.# ..%h  #.#.##.# .#  #.#.##@##..#.# #.#.......>..# #.####.###.### #.)..#.##.#.# ###.#..%h\ #.).### #.### ###.###%h. %h %h xbb   bat%h &8%h %h %h ####... [ #####.. ##.. ..) .. .# #.##.##..#.##....b..>..#####.###.###.).####.#..).### %h@ %hܭ D=9%hk %h : _The bat hits you but does no damage.%h"#####... [..# #####.. ##.. ..) .. .# ##.##..#....b..>..####.###.###.).####.#...).###%h+,%h6,%h4b.-50%h;%hr%h;.S.#.#. #..##### #.#.#... .. [..#.# #####....# ##..%h.I ..)#.##.# ..b# .# ##.##..#.......>..####.###.###.).##%h /-##.#..%h1%hJ4%h.<%h<.=1%h:Hf _The bat barely misses you.%hpyM..  #. # ##..#####.#.##.#...... #.[..#.# #####@...# ##...##.##J....)#.##.# ..##.#.##b# .# #.J   endoplasm (asleep)#.#%h~l  An endoplasm comes into view.%h%h%h%hFJ.b.J-2 _The endoplasm quivers.%hN .#. .. #.  #.# # #.#####.#.#%h: #.#....... #.@..#.#  ######..J.# ## #...##.##..... #)#.##b# ...# #.#.##.# .#.#%h #.#.##.##..#.# #.#.......>..#%h #.####.###.### #.)..#.#%hA%h%hX%hJb...=3%h'%h_ _The bat hits you but does no damage. _You see here a +0 pair of gloves.%h%h,%h+b.J4.1 (1.1 _You barely miss the bat. The bat hits you but does no damage.%h  You hit the endoplasm.  The endoplasm is almost dead.%h '  You barely miss the bat. The bat closely misses you.The endoplasm closely misses you. You furiously retaliate!  You headbutt the endoplasm!.b   bat 75.3 (1.2 _You kill the endoplasm!%hK%hi _Your Fighting skill increases to level 4!%h!  You hit the bat.  The bat is severely wounded.%hh$  The bat hits you. The bat barely misses you. You furiously retaliate!  You headbutt the bat.%h.N.†%h&2d6-416.4 (1.1%h>%hIBG _You kill the bat!%h8(%.# .. .. #. #.# # # #..#####.#.# #.#.%h(##.[@.#.# ######†...# ## #...##.##..... #)#.##.# ...##.#.##.# .#.#%h(#.#.##.##..#.##.#...#.####%h)+ %h2%h3[7=-70%hN%hi  .# .. .. #. #.# # # #..#####.#.# #.#.# #.@..#.#%h(j  ######†...# ## #...##.##..... #)#.##.# ...# #.#.##.# .#.# #.#.##.##..#.# #.#.......>..# #.####.###.###  #.)..#.#%h4q %hq @-8%hCx %ho| W _You see here a +0 pair of gloves.%hA<9%hF%hlI- _n - a +0 pair of gloves%h %h Wear which item? Armour (go to first with [)  d - an orb of light (worn)  k - a +0 ring mail (worn)n - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hz%hπ%hmakewrite the Trooper.#Minotaur **......Health: 27/27 ========================..Magic: 1/1========================#.AC: 5Str: 15#.## #EV: 10Int: 7#..#####.#.#SH: 0Dex: 12#.#.......#XL:  2 Next: 41% Place: Dungeon:2#.@..#.#Noise: ---------  Time: 659.4 (0.0)######†...# ##a) +0 hand axe#...##.##.....Nothing quivered#)#.##.# ...##.#.##.#[4%h0m .#.##.#.##.##..#.##.#.......>..##.####.###.####.)..#.#The bat is severely wounded.The bat hits you. The bat barely misses you. You furiously retaliate!  You headbutt the bat. _You kill the bat! _You see here a +0 pair of gloves. _n - a +0 pair of gloves%h%hr%h%hԓf  You start putting on your armour.%h),60.4 (1%h%hA1.4 (2%h؞%hA2.4 (3%h1%hA3.4 (4%hɰ%hMA4.4 (5%h%hV 6 _You continue putting on your +0 pair of gloves. x5%hٻ%h}%hc _You finish putting on your +0 pair of gloves.%h(3%h %h%h%hl$ _%hD,%h:,%h%hM%h,%h%h%h%hP%h%h%h,%h%h%h/%h\%h%h%h,%h%ha%h%h%h)%h}%h,%h%h%h%h'%hy%h%h,%hM%h%h~,%h%h%h,%hI%h%h ,%h%hN%h#.##### #.S....## #  ##.#  #.###  #...## ###..## %h##..# S   ball python (constriction, asleep) ##.# #.## # # #..#####.#.#%hs  78.4 (14.0)  A ball python comes into view.%h.SS)9.4 (15%h0%h5 _The ball python hisses angrily.%hV/# #.###### #..S...## #@.# ##.# #.### #...## ###..## ##..# ##.# #.## # # #..#####.#.#%h1%h7K.S%h8280.0)%h<%h>%hr #.#####...S@.########..##.#  #.# #.###..##.##.# #.## # #%h݁  A ball python comes into view. _The ball python hisses angrily.  The ball python barely misses you. You furiously retaliate!  You headbutt the ball python. The ball python misses you.The ball python closely misses you. You furiously retaliate!  You headbutt the ball python!%h g†%h864=1%h%hO _You kill the ball python!%h\4%h(a%haH _No target in view!%h# %h %hk %hA H _No target in view!%h.3%h.%h0%h2%h6: _%h7g  You see here a ball python corpse.%hG9%h9 _%h$:%ho;%h<%h<%h_=%hz>%hAX%h%h%h%hv%h ## )..... ...#..#..#.#..#...##...%hW = #.#  #@# -6.4 (5 #.#######...†.Nothing quivered######..##.###...#####..##%h ###..#%h[-7.4 (6%h%h?' _Found a hand axe.%h3%hݦ%h@%h%hg%h;,%h%hj%hG%h%hX,%h%h%h%h<7%h #.S #. #.. . #..#.### #)...... ...# %hR#..#..#%h/#..#.#....@########%hj#.#...........###.########%h#.##.#######...†..##%hS   ball python (constriction, wandering)#%hL,90.4 (3%hL.S%hb+1.4 (4%h%h^ _A ball python comes into view.%hIP #.. #. #.S . #..#. ### #)... %hP... ...# #..#..# #..#..# #....@#  #.#...........  ###.########  #.# #.######  #...†..## %hQ= ###  ##.#  %hIQ)#.### %haQ #.. #. #.S . #..#. ### #)... ... ...# #..#..# #..#..# #....@#  #.#...........  ###.########  #.# #.#%h #...†..##  ### ##.# #.###%hF4%h%hU_ Mh.. . #.## #.S .# .. #..#%hO###.#)........#..#..#.@# ....#########.#...........# ###.########.%hCh   jackal (asleep) _No target in view! _A ball python is nearby!%hSh  A jackal comes into view.%h/g  The ball python hisses angrily. The jackal barks! You hear a bark!%h%h  A kobold comes into view. It is wielding a +1 dagger of venom.%h! .hKh.Shh 2 jackalsS)%h9"K   koboldA jackal comes into view.%h"4==2.4 (1%h(%hg-( _The kobold shouts!%hm h#h. .#.hK  #h. #.%hL [## #.. .# .. #.S#.####.#).........#..#..# #.....########.#...........# ###.######## hh 4 jackals (2 wandering)%h ###### ...†..#######.%h+* }  2 jackals come into view.Found a club.%h+ %hZ+ %h/ %hf1 ,%h1 %hl< f .#h..K%hr= h.Sh 3 jackals  The jackal barks! x2%h<> &3%hG %hK 3 _The jackal moves out of view.%h ....# ...#h. .#.h. .. #.K #.## #..  .. #h.#.####.#).S.#......###..#..#..# #.....#########.#...........# ###.######## ###### %hQ D...†..#%h} %hF %h %h9 9)hh.hh 4 jackals-4%hE _The ball python barely misses you. The ball python closely misses you.%h2   You hit the jackal but do no damage. You hit the ball python.  The jackal closely misses you. The ball python closely misses you.%h  The ball python grabs you. The ball python constricts you.%ho  The jackal bites you.  The ball python bites you but does no damage.%h..hK 3 K   kobold%h5-- 0 -5.5 (1.1Constr %h%hs_ _The ball python constricts you.%hC{  You barely miss the ball python.The ball python is severely wounded.%h{,%h]|%h  You barely miss the kobold. You completely miss the jackal.The ball python bites you but does no damage.%h%h .hhh 4 jackals  The ball python constricts you.The kobold hits you with a +1 dagger of venom.%h72====-----6.6Pois Constr %h-%hQ _You are poisoned.%h?s  You barely miss the ball python. Your headbutt misses the ball python.The ball python is severely wounded.You hit the jackal.%h0x  You kill the jackal!You closely miss the jackal. You barely miss the kobold.You feel very sick.%hx%hp. 3  You feel very sick.  The jackal bites you but does no damage.  The ball python bites you but does no damage.  The ball python constricts you.The jackal bites you but does no damage.  The kobold hits you with a +1 dagger of venom.%hBx18==------517.7%h%h(> _The jackal bites you but does no damage.%h;_ =  You hit the ball python.%h5c ^  You kill the ball python!%hr You kill the ball python!  You hit the kobold. You barely miss the jackal. x2; You feel sick.  The jackal barely misses you. The jackal bites you.  The kobold hits you with a +1 dagger of venom.  You are more poisoned.  The jackal misses you. You furiously retaliate! You headbutt the jackal!%h4 .† 2K   kobold%h 3========--------10 628.8Pois %hD %h J _You kill the jackal!%h!u %hv ;-----%h~ %h ^ _You are too injured to fight recklessly!%hh....# .. .#). .# ... ..#.. #. ##.# .. #..####.#)h†K#......h.# %hf###..#. #..#.....#########.#...........# ###.######## #.# #####..†..#######..%hkM  ....# ..  .#). .#  ... ..  #.. #. ## #.. .# .. #..#.# ###.#)h†K# ......h.# %h(G###..#.@# #..#..# #.....#  #.#....  # ###.#  #.#%hgh #.######  #...†..## %h  %hM You feel very sick.%h X ....# ..  .#). .#  ... ..  #.. #. ## #.. .# .. #..#.# ###.#)h†K# ......h.# ###..#.@# #..#..# %hϻ #.....#  #.#....  # ###.# #.# #.######  #...† %h :  The jackal bites you.%h   ....# ..  .#). .#  ... ..  #.. #. ## #.. .# .. #..#.# ###.#).†K# %h n......hh# ###..#.@# #..#..# #.....#  #.#....  # ###.#  %h= #.# #.######  #...†..##   * * * LOW HITPOINT WARNING * * *%h  ....# ..  .#). .#  ... ..  #.. #. ## #.. .# .. #..#.# ###.#).†K# ......hh# ###..#.@# #..#..# #.....#  %h (#.#....  # ###.# #.# #.######  #...† %h `  The jackal attacks as it pursues you! The jackal bites you.%h .K.h* * * LOW HITPOINT WARNING * * *%hw >The jackal bites you but does no damage.%h 6/27 =====------90Pois %hƲ i _The jackal barely misses you.%hL ) .#). .# ... ..#.. #. ##.# .. #..#.####.#).K.#......hh# ###..#.. #.....#########.#........... ###.######## %hxM #####..†..#######.. ##%hyS  .#). .#  ... ..  #.. #. ## #.. .# .. #..#.# ###.#).K.# ......hh# ###..#..# #..#.@# #.....#  #.#....  # ###.##  %hbT #.# #.######  #...†..##  ###  ##.# %h( Y .#). .#  ... ..  #.. #. ## #.. .# .. #..#.# ###.#).K.# ......hh# ###..#..# #..#.@# #.....#  #.#....  # ###.##  #.# #.######  %h) #...†..##  ### ##.#%h+ e  * * * LOW HITPOINT WARNING * * *%h+ %h-1 %h9 p†.Khh%hc: b4---------700%hA %hD S _You feel very sick.%hq  ... ..#.. #. ##.# .. #..#.####.#).†.......K# ###..#hh #..#..#....@#########...........%hH # ###.######## #.# #####..†..#######.. ## #.###%h  ... ..  #.. #. ## #.. .# .. #..#.# ###.#).†.# .......K# ###..#hh#%h ? #..#..# #....@#  #.#...........  # ###.########  #.# #.###### %hG L #...†..##  ###%hn :  ##.#  %h )#.### %hp ... ..  #.. #. ## #.. .# .. #..#.# ###.#).†.# .......K# ###..#hh# #..#..# #....@#  #.#...........  # ###.########  #.# #.# #...†..##  ###  ##.# #.###  * * * LOW HITPOINT WARNING * * *%hx  You feel very sick.The jackal closely misses you. You furiously retaliate!  You headbutt the jackal!%h ..Kh   jackal  You kill the jackal!%hd2----8=1%hr%hT _The jackal closely misses you.%hX#.. #. ##.# .. #..####.#).†........# ###..#.K #..#.h...#########.#..@........# ###.######## #.# #####..†..##%h#####.. ## #.###..##%hn) #.. #. ## #.. .# .. #..#.# ###.#).†.# ........# %hl###..#.K# #..#.h# #.....########  #.#..@........  # ###.########  #.# #.######  #...†..##  ###  ##.#  #.###   %h= #.. #. ## #.. .# .. #..#.# ###.#).†.# ........# ###..#.K# %h͌#..#.h# #.....########  #.#..@........  # ###.########  #.# #.######  #...† ###%hN  ##.#  #.### %hKe  * * * LOW HITPOINT WARNING * * *%h%h.K.h1%hT:----2%h%hڡ$ _You feel sick.%h=##.# .. #..####.#).†........# ###..#.. #..#K..h#########.#........... ###@######## #.# #####..†..#######.. ## #.###..####..##  You die...%htQ0--%hҕ/  --more--%h[%hpInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  k - a +0 ring mail (worn)  n - a +0 pair of gloves (worn) %h5EJewellery (go to first with "=)  j - an amulet of regeneration (worn)l - a +6 ring of dexterity Scrolls (go to first with ?)e - a scroll of silence {unknown}  f - a scroll of fog {unknown}  h - a scroll of blinking {unknown}  m - a scroll of teleportation {unknown} Potions (go to first with !)  b - a potion of heal wounds {unknown}c - a potion of ambrosia  g - a potion of might {unknown}  i - a potion of haste {unknown}%hr%hf8%hM%hצGoodbye, makewrite.22 makewrite the Trooper (level 2, 0/27 HPs)Began as a Minotaur Monk on Sept 18, 2025.Succumbed to a kobold's poison... on level 2 of the Dungeon.The game lasted 00:01:41 (702 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswn%hQMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orb%h %h C [?25h[?0c [?1051l[?1052l[?1060l[?1061l