*5i  Player: manuke2 Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-12-07.15:45:46.ttyrec Time: (1765122346) Sun Dec 7 15:45:46 2025 +5i [?1051l[?1052l[?1060l[?1061h+5izV)0[?7h[?25l[?1c+5iA+5i+5i}Welcome, manuke2. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Wanderer,5ih ,5iYmanuke2 the PokerHumanHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 9Int: 9SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +3 spearNothing quivered...............###...####......@##.......#.............#........ .......#. .....#...# ......#....##...###.....Welcome, manuke2 the Human Wanderer.It is said that the Orb of Zot exists deep within this dungeon.,5iPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.,5i,5i3  You begin with the following items: a +3 spear, a +0 short sword, a +0 leather _armour, a potion of brilliance.05iU Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)b - a +0 short sword Armour (go to first with [)  c - a +0 leather armour (worn)15i 15immanuke2 the PokerHuman.Health: 16/16 ========================..Magic: 1/1========================15i...AC: 3Str: 11....EV: 9Int: 9.....SH: 0Dex: 16###...###XL:  1 Next:  0% Place: Dungeon:115i #......@#Noise: ---------  Time: 0.0 (0.0)#.......#15ia) +3 spear.........Nothing quivered....#........ .......#. .....#...# ......#....15iҾ##...###.....  15iWelcome, manuke2 the Human Wanderer.It is said that the Orb of Zot exists deep within this dungeon.15iPress ? for a list of commands and other information.  15i3Found a staircase leading out of the dungeon.  You begin with the following items: a +3 spear, a +0 short sword, a +0 leather 15iM@_armour, a potion of brilliance.15i15i15i15iS15i 15i l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting15iB 2.0   3.0   0   k - Spellcasting   0.0   1.2  -1  15ig ^    15i S    15i @ b - Axes   1.1   1.0   0      15i )c + Polearms15i 2.0   3.0   0   l + Invocations15iF 1.0   1.7  +1   d - Staves   1.1   1.0   0   m + Evocations15io 1.0   2.0   0  15i ] e - Unarmed Combat   0.0   1.0   0   n + Shapeshifting 1.0   2.4  -1          15i ,f + Short Blades 2.0   3.0   0      15i  g - Long Blades   1.1   1.0   0  15i?         15i` |    h + Armour15i 1.0   2.0   0      15i . i - Dodging   0.0   1.0   0      15i  j - Stealth   0.0   0.8  +1          15i         15i# !            15iV y        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  15i D[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  15i [!] training|cost|targets65i  a - Fighting   2.0 c - Polearms   2.0 l - Invocations   1.0 m - Evocations   1.0 n - Shapeshifting   1.0 f - Short Blades   2.0 h - Armour   1.0 i + Dodging 0.065i 65i'65imanuke2 the PokerHuman.Health: 16/16 ========================..Magic: 1/1========================...AC: 3Str: 11....EV: 9Int: 9.....SH: 0Dex: 1665i ###...###XL:  1 Next:  0% Place: Dungeon:1#......@#Noise: ---------  Time: 0.0 (0.0)#.......#a) +3 spear.........65iP}Nothing quivered....#........ .......65i|#. .....#...# ......#....##...###.....  Welcome, manuke2 the Human Wanderer.65iIt is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +3 spear, a +0 short sword, a +0 leather _armour, a potion of brilliance.65ik"65i"65i&65i(75iB I75iE 75iM F.....##....###...###......<....##......#.......##.......#....>......##...###75iwM D...... .... ..#.#.75imS 75iY A1.0 (175i[ 9 _Found an escape hatch in the floor.85iv85isv85iw85iz85i}85is}85iB85iɃ85iH85i385iu85i֊85i85i}85inn  You encounter a frilled lizard.85i.. ....... ..## ....## ...###.#...... ....#.#...... ...#.#####...###.....###.#......<#........l85i=#.......#.@..#...........#.# ....#......# .....# ...#.......#.... #..85ic#>......#...... #l   frilled lizard (asleep)85i###...###......#..... ...#.#.#85iݙW..... ..#.#.#85iEl.4.0 (385iYMl85iy5.0 (4 _The frilled lizard hisses angrily.85i485i85ie _A frilled lizard is nearby!85i8 .. ... .. ... ...## .. ...###...###.# ...........#.# ...... ....#.## ###...###.....###.#......<#.l.#.#..@.# ....#.# ....#......#... .#.#...#.#....#.#.#>......#....... #.###...###......#.85i ..... ...#.#.#.# 85iF 2r85i K.r85i 1l.85i r   quokka (wandering)l   frilled lizard85i +6.0 (185i+ 85i W _You encounter a quokka.95i>.. ... ... ... ...## ... ...###...###.# ...........#.# ...... ....#.## ###...###.....###.#......<#......l.r.95i?]#.#...@# .#.# ....#......#... ...#.#...#.#....#.#...#>......#....... #. ###...###......#. 95iV?`..... ...# 95iF;r.95iF.l.95i MMr95idM&795iS95ivUi _The quokka twitches its whiskers.95isir.l.95i^z95i{&895i95iڂr _You reach to attack! You completely miss the frilled lizard.95i0w †You puncture the frilled lizard!95iI4r.95ig(95iG?101=995i95iBR _You kill the frilled lizard!95iT$:r.95i.95i/7-10.0 (1.0)95i895i;f _You reach to attack! You barely miss the quokka.95i+T  You closely miss the quokka.The quokka bites you but does no damage.95iT]5--=195iZ95i]+ _The quokka bites you.95i :1195i J--------295i 95iU p _You hit the quokka but do no damage. The quokka bites you.95i 0-------395i 95iK p _You hit the quokka but do no damage. The quokka bites you.95i5 j †You hit the quokka.95iK# (95i& d1=3495i/ ` _You kill the quokka!95i] 95i] 95id 95i-g H _No target in view!95iT495i95iUH _No target in view!:5i4:5iE:5iH _No target in view!:5i4:5iW :5i H _No target in view!:5i;:5i@<:5iC:5iEH _No target in view!:5i:5i:5i:5i:5i$| _:5is,:5i:5iMO=:5i:5i9 Z12==3====4==5===:5i\!:5i!:5i*":5i^$O=:5i=%:5iY'b6==:5i=(:5i+_ _No target in view! _HP restored.:5ig-3:5i.:5i/:5i2:5i@2:5i2:5i7j  You see here a frilled lizard corpse.:5i::5i: _:5i;:5if=:5i?:5i?:==:5i@:5i\C:5i_Fl  You encounter a goblin. It is wielding a +0 dagger.:5iF:5iM...... ... ... ....  ... ...## ... g...  ...###...###.# .....  ....#.# .....  ...........#.## ......  ###...###.....###...  :5i@N@#......<#....†...  #.......#....##@#......-  ...........#.#..# .........#......#....# ...............#.#... ...#.......#....#.#... ###>......#........#. g   goblin (asleep)###...###......#.#..... ...#.#.#.# :5iV041.0 (27.0):5iVM-2.0 (28 _:5i,]:5i_:5iG ....  .. ... ... ....  ... ...## ... g...  #.# .....  ...#.# .....  ...#.## ......  #.....###......  <#....†.........  .##@#  #..# .....  ....# ....  #.#... ...  ...#.#... ##  #>........#.  #......#.#  ..... ...#.#.#.#  ..... :5i~ t ....  .. ... ... ....  ... ...## ... g...  #.# .....  ...#.# .....  ...#.## ......  #.....###......  <#....†.........  .##@#  #..# .....  ....# ....  #.#...   ...#.#...   #>........#.  #......#.#  ..... ...#.#.#.#  ..... :5i 4:5iS :5ip ] _A goblin is nearby!:5iq  ....  .. ... ... ....  ... ...## ... g...  #.# .....  ...#.# .....  ...#.## ......  :5i #.....###......  <#....†.........  .##@#  #..# .....  ....# ....  :5i% H#.#... ...  ...#.#... ##  #>:5iH &........#.  :5ik N#......#.#  ..... ...#.#.#.#  ..... :5i :5iwg B ....  .. ... ... ....  ... ...## ... g...  #.# .....  ...#.# .....  ...#.## ......  #.....###......  <#....†.........  :5ih .##@#  #..# .....  ....# ....  #.#...   ...#.#... :5ii 3  #>........#.  #......#.#  ..... ...#.#.#.#  ..... :5ip :5ifq :5ix :5iz ] _A goblin is nearby!:5i  .... #.. .. ... ... .... ... ...## ... ..g ...###...###.# .. .:5i  p..#.# . ...........#.## . ###...###.....### #......<#....†..@....... #:5i #....##.#....... ...........#.#..#....... ....##....#....... ....#.#.......... #.......#....#.#...##### #>......#........#.# ###...###......#.#.#..... ...#.#.#.#:5i #.:5iB g:5ib Qg:5i ;===3.0 (1.0):5iV :5i ( _The goblin shouts!;5iNP ......# .... #### ... ... #..# ...## ... ........####...###.# ...g.#.# #. ..........#.## #.#...###.....### ......<#....†....#....##.#.......#.#..#.##....#. ...#.#........... .......#....#.#...###### >......#........#;5iKQ{.# ##...###......#.#.#;5iS).g.;5ihZ;5iZ0---4;5ima;5i,d;5ifd .g  You reach to attack! You hit the goblin.;5iǜ8 ;5i4B---5;5i;5i#^ _The goblin is heavily wounded.;5i-h )You hit the goblin.;5ivs wYou kill the goblin!;5i'sw   dart slug (wandering);5i64=6;5i^;5i@Z _You encounter a dart slug.;5ii. #......#  #.w....#  .... ####  ... ... #.#  ...## ... #.#####...###.# #..#.# #.. .........#.## #) #...###.....###<#....†....#....##.#.......#.#..#.;5i. K##....#..#.#............ ......#....#.#...####### ......#..#.#;5ic3 K.w;5i< qw-7;5iD ;5iNG ;5it  #. .... ###w  ...   ...## ...#####...###.# #. #. .........#.## #) #...###.....###<#....†...#....##..#..##....#...#.#............#.#...#######;5iy s-8;5i~  #. .... ###w  ...   ...## ...#####...###.# #. ##. .........#.## #) #...###.....###<#....†...#....##.#..#....#...#.#.............w;5iV ;5i &9;5i ;5i ;5i  #......#  #......#  #......#  #......#  .... ###......#  ... ... #..w.....# . ...## ... #........##  #..@.......  ##.........  #)........ #......... <#....†............ .#......... ;5is _.#......... ..#.........  ;5i* #......#  #......#  #......#  #......#  .... ###......#  ... ... #..w.....#  ...## ... #........##  #..@.......  ##......... ;5i# #)........ #.........<#....†.............#......... .#...........#.........;5i{"4;5i8*;5i,` _A dart slug is nearby!<5i  You reach to attack! You hit the dart slug.  The dart slug is heavily wounded.<5ii `The dart slug launches a dart at you.<5i|&.<5iÃb2------=50<5iԇ<5i- _The slug dart hits you.<5i <5ig†You reach to attack! You puncture the dart slug!<5i(<5i՟g 8-1 _You kill the dart slug!<5i|<5i<5i h _Your Dodging skill increases to level 1!<5i <5i 8-<5i <5i H _No target in view!<5i^ <5i <5iN ^ _No target in view!<5iF <5isG <5ixN <5irP H _No target in view!<5i՟ <5i <5i <5i  <5i̪ :_No target in view!<5iu<5i`<5iL<5ie<5i$ _<5i<5iF<5i<5i.<5i<5iw<------<5i<5iN<5i53=<5i<5id<5i,<5i<5i0O=<5iz4==<5i<5i<5i,<5i <5ic ,<5i <5i<5i]i5===<5i<5i,<5i<5i<5ib"<5iz$<5i '<5i'<5i6)<5i+<5i3,9=<5i-<5i/<5i70#6<5i\0)==<5i1<5i15<5iQ7<5i7<5i8<5i/;<5iZ=,<5i>=5i  You see here a dart slug corpse. _=5i :===5i =5i=5i2=5i=5i=5i=5i,=5i5=5i=5i=5iL>=5i@,=5iAC=5iE,=5iVF=5i;H=5i J=5ikJ=5iQK=5iRn=5iS,=5iS=5iT=5iU,=5iV=5i Z=5i[,=5i[=5i]=5i4^=5ip^=5i^=5i_=5i.a,=5i*b=5ib=5ic=5id=5idd=5ie=5if,=5iWg=5ih=5ij=5i=j=5ij=5i/l=5i[m=5im=5im=5iBo=5ip=5iRp=5ip=5iq=5ir=5i's,=5it=5iu=5i v=5ixv=5iw=5ihy,=5iy=5i{=5i|=5i?|=5i|=5i}=5i=5iT=5i=5i,=5id=5i=5i=5i=5i=5i>=5iQ=5i:=5in=5i=5iI=5i~=5i=5i׌=5i=5i=5iA=5i=5i=5i=5i"=5i|=5i=5iҔ=5i=5iy=5ik=5icB=5i=5iP,=5i͛=5i=5i=5iF=5ik=5i=5i,=5i=5i=5iB=5iY=5i,=5i3=5i,=5i=5iӴ=5i=5i=5i=5i=5i&=5i&=5i=5i4=5ie=5i׻=5i=5iοc  You encounter a rat.=5ii.#.#...###########.#  .....#.# #..#.#  ...#.#.# #..#.#  .#.#.# #..#.#  .#.# #..#.#   =5iu#..#.#   #..#.#   .###########..#.#   r......@......#.#   .###########.##.#   #....#   ######    =5i   r   rat (asleep)  =5iK   =5i+ =5iq 115.0 (64.0)lThe rat squeaks loudly.=5i .rYou encounter a frilled lizard.=5i5&l   frilled lizard (wandering)r   rat==6.0 (65=5i-=5i.f _The rat twitches its whiskers.=5ij$ #.#  #..#.#  #..#.# #..#.# #..#.#  #..#.#  #..#.#  .###########..#.#  .r.....@......#.#  l###########.##.#  #....#    =5ibC #.#  #..#.#  #..#.# #..#.# #..#.#  #..#.#  #..#.#  .###########..#.#  .r.....@......#.#  l###########.##.#  #....#   =5iE=5i=5i=5id _There are monsters nearby!=5iЌ #.#  #..#.#  #..#.# #..#.# #..#.#  #..#.#  #..#.#  .###########..#.#  .r.....@......#.#  l###########.##.#  #....#    =5iC #.#  #..#.#  #..#.# #..#.# #..#.#  #..#.#  #..#.#  .###########..#.#  .r.....@......#.#  l###########.##.#  #....#   =5i#4=5i(=5i+d _There are monsters nearby!=5i!.#.#...# #.# .#.# #..#.# .#.#.# #..#.# #.#.#.# #..#.# #.#.# #..#.#  #..#.#  #..#.# .#..#.# .r....@.......#.# #l#.##.#  #....#  ######      =5ir5l.=5i<.r=5i=5i8--7.0 (1.0) =5iE _=5i=5i=5iQM.#.#...# #.# .#.# #..#.# .#.#.# #..#.# .#.#.#.# #..#.# .#.#.# #..#.#  #..#.#  #..#.# #..#..#.# g.l.r.#.# #.#.##.#  #....#  ######     g   hobgoblin (wandering) =5iQ  =5iW/l.=5iXsg..r=5ia=5iaA--8=5ii=5il{ _You encounter a hobgoblin. It is wielding a +0 short sword.>5iu †You reach to attack!  The hobgoblin shouts! The frilled lizard hisses angrily.  You hit the rat.>5izu .gYou kill the rat!>5iz0l.>5îgl>5i79==9>5i>5i%- _You hear an angry hiss.>5iE.#.#...# #.# .#.# #..#.# .#.#.# #..#.# .#.#.#.# #..#.# .#.#.# #..#.#  #..#.#  #..#.# #.l#..#.# S..g..†.#.# .##.#.##.#  #....#  ######  S   ball python (constriction, wandering) l   frilled lizard >5iy .SYou encounter a ball python.>5i?>.g>5ipD.l>5ia)-->5i 20>5i>5i/5 _The ball python hisses angrily.>5io#....#.#...# #.# #.#.# #..#.# #......#.#.# #..#.#.#.#.#.# #..#.#  ..#.#.# #..#.# #..#.## #..#.##..#..#.#.S.lg..#.#.##.#.##.# #....#  ######>5i>.S>5iy.g.l>5iW--1>5i>5i 2p _You see here a rat corpse.>5i(6l .SYou hit the hobgoblin.>5i>  The hobgoblin is moderately wounded.>5i"?^4---=2>5iHbY _The hobgoblin hits you with a +0 short sword.>5iv  You hit the hobgoblin.  The hobgoblin is almost dead.>5i0w`5=--3>5i}>5iO _The hobgoblin misses you.>5ik )You hit the hobgoblin.>5iL;.l>5i;.S>5i8 >5i#....#.#...###########.#manuke2 the Poker #........#.##..#.#Human #......#.#.##..#.#Health: 15/16 ======================-- ...#.#.#.##..#.#Magic: 1/1========================..#.#.##..#.#AC: 3Str: 11#..#.#EV: 10Int: 9#>5i#..#.#SH: 0Dex: 16###..###########..#.#XL:  1 Next: 110% Place: Dungeon:1.....Sl@..........#.#Noise: =--------  Time: 124.0 (1.0)..##.###########.##.#a) +3 spear#....#>5iNothing quivered######S   ball python (constriction)>5i0 l   frilled lizardThe hobgoblin is moderately wounded. _The hobgoblin hits you with a +0 short sword.  You hit the hobgoblin.  >5iUThe hobgoblin is almost dead. _The hobgoblin misses you.You hit the hobgoblin.>5i% >5ii_You kill the hobgoblin!You have reached level 2!>5i/  --more--?5i'E21/222/22 4% ?5i1?5i4 _?5iBp )You hit the frilled lizard.?5iB;.S?5iH& ?5i6K.85?5iSP?5iRR _You kill the frilled lizard!?5i  You hit the ball python.  The ball python is severely wounded.?5i&6?5i]?5is _The ball python barely misses you. The ball python closely misses you.?5i*  You barely miss the ball python.The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.?5i+0-  0  7Constr ?5i0?5i3_ _The ball python constricts you.@5iO2m )You hit the ball python.@5i9& @5i,<W10 128@5iA@5iCH _You kill the ball python!@5iEp _You see here a rat corpse.@5i-u4@5i{@5i}H _No target in view!@5i 4@5i@5iH _No target in view!@5iW@5i@5ip@5i@5i61= _@5i@5i@5i@5i,@5i@5i2===@5is@5i@5i5@5iq@5i2@5i]  Items here: ) †††.@5i9@5i _@5i@5i@5i,@5i@5i@5i@5iZ:==@5i@5i@5iD##......#.#.## #..#.#  ...#.#.#.# .. #..#.#  ..#.#.# #. #..#.#@5i, #. #..#.# #.## #..#.##.###..###########..#.#@5i8y#.......)†..........#.##....##.###########.##.#..# #.@.# #....#-37.0 (9@5iw ###.# ######.# @5i.#.#...>##@5i@5i H-8.0 (10.0) @5i@5i ; _Found a stone staircase leading down.@5i<u@5i@5i/,@5i@5i@5i@5i@5i@5i@5i@5i"@5i,@5i@5iT@5i@5i@5i@5iK@5i,@5i@5i @5i,@5i@5i @5i@5i@5i@5i@5i,@5iI@5if@5i ,@5i@5i @5i ,@5i @5i} @5iH,@5i@5i*@5i@5i9@5iJ@5i@5i@5i@5ik@5i]@5i@5i$@5i@5i@5iY @5i @5i'!@5i $@5i)%@5i\%@5i%@5i)'@5i(,@5ik)@5i+@5iC-@5i-@5i .@5ik/@5i0@5i0@5i1@5i4@5i5,@5i6@5i7@5i9,@5i:@5i~=@5i>,@5iL?@5is@@5iB@5i^B@5i5C@5iTD@5iE,@5iEF@5iaG@5iH,@5iI@5i L@5iMN  You encounter a kobold. It is wielding a +0 whip.@5iU ###...###......#.#.##  ..... ...#.#.#.# ..  ..... ..#.#.#.# #.  #.#.#.# #.  #####.#.#.# #.##  #.......#.###..### @5iV#.###.###.......)† ##.##.#...##....##.### #....@..#....##.##...##..##.###.#..##.####.## #..K...##....# #.##########.#..####.# #.#.......# #.##.###... K   kobold (asleep)@5iV #.##......> #.##########.#@5ijZT64.0 (26K.@5iJ`NK@5iaK====5.0 (27@5id@5ih( _The kobold shouts!@5i}    .....  ..  .....  #.   #.  #####.#.#.# #.##  #....... #.###.#)† ##.##.#...# #....@..#..... #..##K###.#... # #......# #. #####.####. #.#....... . > #.# @5i @5iqh 3   .....  ..  .....  #.   #.  #####.#.#.# #.##  #....... #.###.#)† ##.##.#...# #....@..#..... #..##K###.#... # #......# #. #####.####. #.#....... . > #.#@5i6o 4@5i:u @5ibx ] _A kobold is nearby!@5iS 0---=---6.0 (1.0)@5ilZ @5i\ u _You barely miss the kobold. The kobold hits you with a +0 whip.A5iX---7A5ia _You miss the kobold. The kobold hits you but does no damage.A5i x19----8A5i A5iu _You barely miss the kobold. The kobold hits you with a +0 whip.A5i@A5iA&9A5i#GA5i7I _You closely miss the kobold. The kobold closely misses you.A5ii A5ip l15-----70A5i A5iZ n _You miss the kobold. The kobold hits you with a +0 whip.A5i> J )  You hit the kobold.A5i )A5i .61A5i A5i$ J _You kill the kobold!A5i` 4A5i A5i" H _No target in view!A5ird A5id A5ivl A5io H _No target in view!A5i4A5iƼA5iH _No target in view!B5iC4B5iB5iH _No target in view!B5iB5iB5iB5iH _No target in view!B5irB5iL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   0.0   1.2  -1           b - Axes   1.1   1.0   0      B5i c - Polearms   2.0   3.0   0   l - Invocations   1.0   1.7  +1   d - Staves   1.1   1.0   0   m - Evocations   1.0   2.0   0   e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   1.0   2.4  -1          B5i| f - Short Blades   2.0   3.0   0       g - Long Blades   1.1   1.0   0      B5i*        B5iA h - Armour   1.0   2.0   0      i + Dodging1.7   2.0   0       j - Stealth   0.0   0.8  +1                  B5iۨ                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  B5i&}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsB5i:*B5i+B5i\5###...###......#.#.##manuke2 the Poker..... ...#.#.#.# ..Human..... ..#.#.#.# #.Health: 15/22 ================--------#.#.#.# #.Magic: 2/2========================#####.#.#.# #.##AC: 3Str: 11#.......#.###..### EV: 10Int: 9#.###.###.......)† SH: 0Dex: 16##.##.#...##....##.### XL:  2 Next: 16% Place: Dungeon:1#....@..#....##.##...# Noise: =--------  Time: 171.0 (0.0)#..##)###.#..##.###B5i@6#.# a) +3 spear# #......##....# #.# Nothing quivered#########.#..####.##.#.......##.##.###...#.##......>#.##########.# _You kill the kobold! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!B5i2=4B5i CB5iEC5iW3C5iXC5iZC5ia16= _C5i1c,C5i-dC5i?f,C5ifC5ihC5iziO=C5ikC5i&lK7=C5ilC5inC5inC5ioC5iq,C5isC5iCtC5itC5iuC5i=w~8==C5iLxC5iyC5iyC5i{C5i|,C5i}C5i*,C5iAC5iƁC5ih9==C5iC5iل,C5i C5i,C5iC5i=,C5ie=C5i20=C5i,C5iŔC5i,C5iC5i˚,C5iHC5iC5i˝h1==C5iڞC5iC5iC5iC5ix,C5inC5i[,C5iSC5i C5iDi2===C5iC5i C5i,C5iC5iC5iy _No target in view! _ You encounter an endoplasm.C5iԻ5 ###...###......#.#.## ..... ...# .. ..... ..# #. #.#.#.# #.### #####.#.#.# #.##.. #.......#.###..#. #.###.###....... ##.##.#...##....##. #..@....#....##.##..- #..##)###.#..##.### #..#......##....# #..#########.#..####.. #.#......#.. #.##.###. J   endoplasm (asleep)#.. #.##.....#.J #.  #.#C5iG899.0 (28.0)J.C5iRJC5iH-200.0 (29C5i~C5i^ _The endoplasm quivers.C5if   .....  ..  .....  #.   #.  ###   ..  #. #.###.# ##.##.#...# #..@....# #..##)### #..#....  #..###### #..  #..  #.J  #..  #.# C5i4   .....  ..  .....  #.   #.  ###   ..  #. #.###.# ##.##.#...# #..@....# #..##)### #..#....  #..###### #..  #..  #.J  #..  #.#C5i4C5iC5ia _An endoplasm is nearby!C5iK   .....  ..  .....  #.   #.  ###   ..  #. #.###.# ##.##.#...# #..@....# #..##)### #..#....  #..###### #..  #..  #.J  #..  #.# C5i4   .....  ..  .....  #.   #.  ###   ..  #. #.###.# ##.##.#...# #..@....# #..##)### #..#....  #..###### #..  #..  #.J  #..  #.#C5iJ4C5iC5ia _An endoplasm is nearby!C5ij ] ..... ...#.#.#.# .. ..... ..#.#.#.# #. #.#.#.# #.#########.#.#.# #.# ..##.......#.###.. #.##.###.###......#.##.#...## #.......#....##.##. #.@##)###.#..##.### #..#......##....#  #..#########.#..## #..# #.#..... #..# #.##.### #.J# #.##... #..#C5iMk  #.###### #..# #.# #.C5i\l #J.C5ir C5is 81.0 (1.0) _C5iy C5i{ D5iu ########## ..##.......#.###..#.##.###.###....##.##.#...##....##.......#....####)###.##......##....# ########.#..### #.#.....J#.###....####D5i =. D5iw#J.D5i{D5iC==2D5iD5iD5i i J.  You reach to attack! You hit the endoplasm.D5i9 D5i&3D5i D5i"] _The endoplasm is almost dead.D5i bM .  You hit the endoplasm.D5ii)D5i l?125=4D5i)rD5itM _You kill the endoplasm!D5i4D5iߧD5iǪH _No target in view!D5i9% _No target in view!D5iE04D5i6D5iE:H _No target in view!D5iZ 4D5i՞ D5if H _No target in view!D5i8 4D5i D5iE H _No target in view!D5i D5iD D5i\ D5i/ C _No target in view!D5i 3D5i) D5i D5i D5i P _D5i D5iٵ D5i D5iG D5i ,D5i D5i) D5i ,D5i D5iZ D5i ,D5i D5i\ D5i D5iD D5i D5i D5i" D5io D5i D5i D5i ,D5i4 D5i D5i ,D5i D5i D5i9 D5iu D5i D5i D5iP D5i D5i D5i D5i D5i D5i3 D5i D5i D5i D5i D5i D5i _ You encounter a kobold. It is wielding a +1 short sword of electrocution.D5i  ...........#.#.......#.... #>......#....## ###...###..K. ..... ...#. ..... .....###.################........@.........##.....-D5i ...###.#########.##.###. ##.##.## #.......#. #..##)### #..#...... K   kobold (asleep) #..####### #..##..#D5i r173.0)  The kobold shouts!D5i| G.KD5i8 #r   quokkaK   kobold===8.0 (14D5iD5i W _You encounter a quokka.E5i #> ##  .. .....  #K .....  #. r..###.######## .......@......... ...###.#########. #. ##. ## #.. #..##) #.. #..#  #..# E5iVbZ #> ##  .. .....  #K .....  #. r..###.######## .......@......... ...###.#########. #. ##. ## #.. #..##) #.. #..# #..#E5ihE5iqiE5i'oE5iqd _There are monsters nearby!E5i #> ##  .. .....  #K .....  #. r..###.######## .......@......... ...###.#########. #. ##. ## #.. #..##) E5ivW#.. #..#  #..# E5i5Z #> ##  .. .....  #K .....  #. r..###.######## .......@......... ...###.#########. #. ##. ## #.. #..##) #.. #..# #..#E5i4E5iE5id _There are monsters nearby!E5ir\ ....#......##. ....##. #.# .. #>......# ##. ###...###.. ... ..... ...# #K# ..... ..# #.## r..###@################...............##.......###.#########.##.###.. #.. ##.##.#.### #.......# #..##)### K   kobold #..#.....E5isd #..######  #..#E5i.t;rE5itG.KE5i{.r   quokkaK   koboldE5iu|B---9.0) _E5iE5iE5i%m )You puncture the kobold!E5i&S.rE5i/)E5i3Y9=--20E5i|;E5i)?J _You kill the kobold!F5i#. .....#. ##.. .. #>......###. ###...### ... ..... # #.# ..... ..... #)#.....###.##############....r..@...........##.....###.#########.##.## #... ##.##.#. ##### #..... #..##)# #..#.... #..##### #..#  #..#F5iN.rF5i K.rF5iD-1F5i F5iF5i  You hit the quokka.  The quokka is moderately wounded.F5i.=2F5iF5iٽT _The quokka closely misses you.F5i  You barely miss the quokka.The quokka is moderately wounded.F5i&3F5iAF5iT _The quokka closely misses you.F5iN _The quokka closely misses you.You barely miss the quokka.  The quokka is moderately wounded. _The quokka closely misses you.You barely miss the quokka.  The quokka is moderately wounded.0---4F5iF5i_  You barely miss the quokka.  The quokka is moderately wounded. _The quokka closely misses you.  You barely miss the quokka.  The quokka is moderately wounded. _The quokka bites you.F5i+ †You puncture the quokka!F5i1(F5iG5s 375 _You kill the quokka!F5i:F5i=h _Your Dodging skill increases to level 2!F5i#q4F5i9wF5iyH _No target in view!G5i ....###. ....##. #.......#. .. #>......#.##. ###...### ... ..... ...## #.# ..... ..#... #)#.....###@################......†............##.........###.#########.##.###... #... ##.##.#.##### #.......#..##)####..#.....#..###### G5i;-G5i6 _G5iG5i,b #. .....#. ##..... #>##. ###...##... ..... ...###.# ... #)#....###.###############.....†.@..........##....###.#########.##.###. #... ..##..#G5i-4V-7G5iR;G5i<G5i\Y<M ....# #. ....##. #. .. #>......##. ###...###... ....# #.# ..... .... #)#....###@################.†............##....G5iY...###.#########... #... ##.##.#..#G5ibG5ibB---8G5ihG5iH5i[-M. ......# #......##...#. ... #>......###.. ###...###... ....# #.# ..... .. #@#....###.################.....†............##.........###.#########.##.###H5i-B..H5i 7H5i~7T1=9H5i @H5i^C$  Things that are here:H5isE _a +1 short sword of electrocution; a kobold corpseH5i =30H5ia H5i [ _d - a +1 short sword of electrocutionI5ii3I5ijI5iGqI5i>rI5iuri2===I5i2sI5iNuI5iw,I5iwI5iyI5izI5i&{I5i|I5i4}I5i~,I5iI5i{I5iI5i:==I5i/I5i*I5i؈,I5iI5iI5i,I5i:I5i,I5i_,I5icI5iI5iL,I5iқI5iٟI5i^,I5iI5iI5iЦ,I5iI5i?I5i],I5iYI5iI5iI5iI5i`I5inI5iA,I5ikI5i=I5iw,I5iI5i?Z  ....... .... .......## ..... ###...###...###.#... #.......#.#...####.............#.#.......###...###..... #....#......<#....† #@..#.......#.... I5i##.............#. #......#......# ##.............#. ##...#.......#....# #....#>......#.....######....###...###.....I5i#......#........ ...#.## #.###.##........ ..#.I5i]YYou pick up a parchment of Inner Flame and begin reading...I5i0477.0)I5i,8.0 (18I5iII5iD _You add the spell Inner Flame to your library.I5i^ I5i?_ I5id I5iJ5iAJ5iCJ5ioHP _J5i#JJ5ifJJ5iJJ5iJNJ5iPc  You encounter a bat.J5iVI .... # ....... .... .......## ..... ###...###...###..... #.............#.....####.............#........@...###...###.........##....#......<#....b.. ##...#.......#..J5i'W. ##.......#. #......#......#. ##.......#. b   bat (asleep) ##...#.......#....J5ivW #....#>......#.... ######....###...###....J5iY550.0 (2.0).bJ5iY.bJ5iXZ%b.J5i`ObJ5iXa21.0 (3 _J5iffJ5igJ5iڐ ....  # .......  .. .......##  ... ###...# .... #...... .....####...... .......@...# ...b.##....#< ... ##...# . ##.... #...... ##......J5iMM ##...#... #....#>..J5i( ....  # .......  .. .......##  ... ###...# .... #...... .....####...... .......@...# ...b.##....#< ... ##...# . ##.... #...... ##...... ##...#... #....#>..J5i.J5i.J5iE3J5i5Z _A bat is nearby!J5iP ....  # .......  .. .......##  ... ###...# .... #...... .....####...... .......@...# ...b.##....#< ... ##...# . ##.... #...... ##...... ##...#... #....#>..J5i ....  # .......  .. .......##  ... ###...# .... #...... .....####...... .......@...# ...b.##....#< ... ##...# . ##.... #......J5i ##...... ##...#... #....#>..J5i4J5iJ5iZ _A bat is nearby!J5iD  .... ## ....... ... .......## ... ###...###...###.. #...#.####.#.###...###.b.##....#......<#.. ##...#.#... ##......#... #......#......#.. ##..#. ##...#.# #....#>......# ######....###...###J5i !b.J5iV .bJ5i J5iY 3=2.0 (1J5i J5iY : _The bat hits you but does no damage.K5ihL †  You puncture the bat!K5iMpRK5ir/413K5iyK5iZzG _You kill the bat!K5i4K5inK5iqH _No target in view!K5iK5iK5iK5iLH _No target in view!K5i'4K5i.K5i0H _No target in view!K5ivg4K5ilK5i=oH _No target in view!K5i^3K5i_K5ibK5idK5ih: _K5ij_  You see here a bat corpse.K5ilK5il _K5i{mK5i:oK5ipK5ipK5iqK5i&uK5iw,K5ixK5iazK5iZ{K5i{K5i3|K5i}K5i&,K5i>K5iK5i,K5iۄK5ikK5ii,K5iK5iK5i[K5iK5iqK5iK5iۓc  You encounter a bat.K5i9#........####......#........†.....###.#........##....#. #........###...#.. #........# ##..... #........# #......#$# #........# ##......#.b..###.########...#...#......@..# #....#>-#....###..######....####.. #..#......#...# #..#.###.##...... .... #†#### .....###.######## b   bat (asleep) K5iOi......†...............###.######## ... #... #K5iv4.b62.0 (9K5iG9.b.bK5iNbK5irH-3.0 (10.0) K5i&K5i}+ _Found 15 gold pieces.K5iP  #........†. #........# #........# #........#  #........#  #$# #........#  #....###.## #....b.@..# > #....###..# #.. #..# # #..# .... #† ..... ......† .....## ... #... K5i\  #........†. #........# #........# #........#  #........#  #$# #........#  #....###.## #....b.@..# > #....###..# #.. #..# # #..# .... #† ..... ......† .....## ... #... K5ic K5i`d K5iFj K5il Z _A bat is nearby!K5i  #........†. #........# #........# #........#  #........# K5iĢ R #$# #........#  #....###.## #....b.@..# > #....###..# #.. #..# # #..# .... #† ..... ......† .....## ... #... K5i0: #........†. #........# #........# #........#  #........#  #$# #........#  #....###.## #....b.@..# > K5i$; #....###..# #.. #..# # #..# .... #† ..... ......† .....## ... #... K5ilBK5iBK5iHK5iKZ _A bat is nearby!K5iW.bK5iX b.  You reach to attack! You closely miss the bat.K5i_;=K5i_4.0)K5ieK5ih: _The bat hits you but does no damage.L5ih.bL5i1  You reach to attack! You miss the bat. The bat hits you but does no damage.5L5i L5iQ _The bat closely misses you.L5iWb.L5ifL5i&6L5iL5i _You closely miss the bat. The bat closely misses you.L5i': Z .  You reach to attack! You hit the bat.L5icA RL5i*D 65-7L5iYJ L5i:M G _You kill the bat!L5i N-L5i( L5i" H _No target in view!L5i 4L5i L5i> H _No target in view!L5iM L5i L5i L5in H _No target in view!L5i [4L5idaL5iWcH _No target in view!M5i_P4M5iWM5iKZH _No target in view!M5i M5i {Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)b - a +0 short sword  d - a +1 short sword of electrocution M5i Armour (go to first with [)  c - a +0 leather armour (worn)N5i_ d - a +1 short sword of electrocution. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.1 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 5 x 115% (Dex) x 107% (Skill) + 1 (Ench)). Elec:It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.P5i Y Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)  b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn)P5ia - a +3 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 P5iThis weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 6.9 XLs.Current attack delay: 1.0. Damage rating: 9 (Base 6 x 102% (Str) x 107% (Skill) + 3 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. P5i(It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon P5iQs_________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Q5i @ Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)  b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn)R5iR5iR5iڡ#........####...... manuke2 the Poker#........†.....###. Human#........##....#... Health: 22/22 ========================#........###...#... Magic: 2/2========================#........# ##...... AC: 3Str: 11#........# #...... EV: 11Int: 9#$# #........# ##...... SH: 0Dex: 16#....###.########...#... XL:  2 Next: 45% Place: Dungeon:1R5iq#......@..# #....#>.. Noise: ---------  Time: 267.0 (0.0)#....###..######....###. a) +3 spear#.. #..#......#...... Nothing quivered##..#.###.##.......... #†####...#.....###.######## ......†.......... .....###.######## ... #... #R5i  _You kill the bat! _No target in view! _No target in view! _No target in view! R5i̢l_No target in view! _No target in view!R5im4R5iqR5iR5id R5i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   0.0   1.2  -1           b - Axes   1.1   1.0   0      R5i  c - Polearms   2.0   3.0   0   l - Invocations   1.0   1.7  +1   d - Staves   1.1   1.0   0   m - Evocations   1.0   2.0   0   e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   1.0   2.4  -1           f - Short Blades   2.0   3.0   0      R5i O g - Long Blades   1.1   1.0   0      R5i          h - Armour   1.0   2.0   0      i + DodgingR5iF =2.0   3.0   0       j - Stealth   0.0   0.8  +1      R5i                 R5i             R5i     The relative cost of raising each skill is in cyan.  R5i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  R5i8 }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsV5i V5iV5i#........####...... manuke2 the Poker#........†.....###. Human#........##....#... Health: 22/22 ========================#........###...#... Magic: 2/2========================#........# ##...... AC: 3Str: 11#........# #...... EV: 11Int: 9#$# #........# ##...... SH: 0Dex: 16#....###.########...#... XL:  2 Next: 45% Place: Dungeon:1#......@..# #....#>.. Noise: ---------  5iemTime: 267.0 (0.0)#....###..######....###. a) +3 spear#.. #..#......#...... Nothing quivered##..#.###.##.......... #†####...#.....###.######## ......†.......... .....###.######## ... #... #  _You kill the bat! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!V5i4V5ilV5inV5i< V5iß V5i V5ic V5i/ V5iD _ _No target in view! _ You encounter a ball python.V5ic  #..#### #........†.....## #........##....# #........###...# #........# ### #........# # #$####........# ## #....###.########...# #....@....# #....#>V5iP  #....###..######....## #.... #..#......# #.... #..#.###.###.... .... #†####..#..). .....###.S   ball python (constriction, asleep)#.S.. ......†#.... .....###. ... #...V5iź +8.0 (1V5ic +9.0 (2V5i V5i % _Found a dagger.V5i †   #   #$###  #....###.## #....@....# > #....###..# #.... #..# #....  #.... .... #† #..).  #.S.. † #....  ... #... W5i †   #   #$###  #....###.## #....@....# > #....###..# #.... #..# #....  #.... .... #† #..).  #.S.. † #....  ... W5i4W5iW5iEb _A ball python is nearby!W5ih †   #   #$###  #....###.## #....@....# > #....###..# #.... #..# #....  #.... .... #† #..).  #.S.. † #....  ... #... W5i{v †   #   #$###  #....###.## #....@....# > #....###..# #.... #..# #....  #.... .... #† #..).  #.S.. † #....  ... W5i~4W5iW5iFb _A ball python is nearby!W5iWn #.†.....# #.##.... #.###...## #.# ##..#. #.# # #$####.# ## #....###.########...# #.........# #....# #...@###..######....# #....# #..#......#... #....# #..#.###.## #....# .... #†#### #..).# .....###.##### #.S..# ......†....... #....# .....###.##### #....# ... #... . 5io*34m#####W5iZvW5iFw370.0 (1 _W5i|W5i~X5i<= #.##....#. #.###...#. #.# ##.. #. #.# # #$####.# ## #....###.###### #.........# #.... #....###..######.... #..@.# #..#......#.. #....# #..#.###.##X5i #....# .... #†#### #..).# .....###.#### #.S..# ......†...... #....# .....###.#### #....# ... #... ###### . ##### X5i<1X5i'X5ibX5i#.# ## $#####....###.########......# #.###..##### #..#......####.#.... #†####X5iz ).###.S..†.......###.#### #... ##### . ##### X5i<2X5iKX5iKX5iL ## $#####....###.########......# #.###..##### #..#......####.#.... #†####).###.S..†.......###.#### #...X5iM##### . ##### X5i=N6S.X5iUVS)X5iU3X5iZX5i]X5i˘t )You puncture the ball python!X5iw)X5i"XDucker50=4X5iX5iO _You kill the ball python!X5i _No target in view!X5i$4X5i'*X5i",H _No target in view!X5inX5inX5ivX5ivH _No target in view!X5i X5i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   0.0   1.2  -1  X5i          b - Axes   1.1   1.0   0      X5i @ c - Polearms   2.0   3.0   0   l - Invocations   1.0   1.7  +1   d - Staves   1.1   1.0   0   m - Evocations   1.0   2.0   0  X5iW  e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   1.0   2.4  -1           f - Short Blades   2.0   3.0   0       g - Long Blades   1.1   1.0   0      X5i         X5i  h - Armour   1.0   2.0   0      i + Dodging2.1   3.0   0  X5i؞ T    X5i ; j - Stealth   0.0   0.8  +1      X5i7         X5in         X5i             X5iɟ     The relative cost of raising each skill is in cyan.  X5i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  X5iE }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZ5i| i - Dodging   2.1 j + Stealth 0.0Z5iZ5iLZ5i#. #........# ##.. manuke2 the Ducker#. #........# #.. Human#$####........# ##.. Health: 22/22 ========================#....###.########... Magic: 2/2========================#.........# #.... AC: 3Str: 11#....###..######.... EV: 11Int: 9#....# #..#......#.. SH: 0Dex: 16#....# #..#.###.##.. XL:  2 Next: 50% Place: Dungeon:1#..@.# .... #†#### Noise: =--------  Time: 274.0 (0.0)5iL#0;14H#..).# .....###.#### a) +3 spear#....# ......†...... Nothing quivered#....# .....###.#####....# ... #...###### .##### _A ball python is nearby!You puncture the ball python! _You kill the ball python! _No target in view! _No target in view! _No target in view!Z5i%4Z5i\Z5i}Z5i6 3Z5id> Z5i(A Z5iC Z5iJ P _Z5ikJ ,Z5iqK Z5iN Z5iP Z5iFQ Z5i?R Z5i+T Z5i]V Z5iV Z5iW Z5iY Z5i[ ,Z5i\ Z5iW^ Z5i` Z5ib` Z5ia Z5iWc Z5ic Z5iWd Z5iLh A _You now have 15 gold pieces.Z5i?i Z5ii Z5ii Z5igk Z5i^l Z5il Z5im Z5in Z5io Z5io Z5i%p Z5ip Z5ixq Z5iq Z5iq Z5ir Z5is Z5i&s Z5ies Z5it Z5it Z5iFu Z5iu Z5iw Z5iy Z5iIy Z5iz Z5im| Z5i~ Z5iF~ Z5i~ Z5i Z5i] ,Z5ir Z5iͅ Z5i Z5i Z5iL Z5iv Z5ij ,Z5iɉ Z5i Z5i' Z5iV Z5i Z5is Z5i9 Z5ik Z5i Z5i Z5i) Z5i] Z5i Z5i= Z5i BZ5i; Z5i Z5iW Z5i6 ,Z5i- BZ5i} Z5im Z5i Z5i$ Z5iJ Z5i4 Z5i Z5i Z5i BZ5i Z5i Z5iT Z5i Z5i Z5i JZ5i c _You now have 26 gold pieces (gained 11).Z5iy ;Z5i Z5ie ,Z5i Z5i} Z5i ,Z5i} Z5i Z5i ,Z5ig Z5i Z5iq Z5i Z5i! Z5i Z5i Z5i0 Z5i[ Z5iF Z5i< BZ5i Z5i Z5i^ Z5i Z5i; Z5i Z5i ,Z5i9 Z5i; Z5i Z5ia Z5iR Z5i ,Z5i| Z5iC Z5i] Z5i Z5i Z5i> Z5ii ,Z5i Z5il Z5i   #.#.# #..#.# #...   #.#.# #..#.# #...   #.#.#######..#.####... Z5i N  #............#....###.##   #######.###.##.........#   ............##....###..#   #######.######....# #..#   #.# #....# #..#   #@# #....# ....-   #+# #..).# ....   #....#   #....# ....   #....# ...   ###### .   Z5i] " Z5i 322.0 (48.0)'.......#.....##.....#Z5i ####.#.#..!Z5is Z5i M======3.0 (49Z5i Z5i H _As you open the door, it creaks loudly! You hear a shout!Z5i _Found a sedimented white potion.Z5i- Z5in. Z5i=/ Z5i?2 Z5i6  You encounter a goblin. It is wielding a +0 club.Z5iH< F .Z5i< ..#######..#.###............#....###.########.###.##.....................##....###Z5i< #######.######....#  #.# #.Z5i< C...# ....)Z5i= I#.....#.Z5i/= #.....##g   goblin (wandering)Z5iO= 5###g# Z5in= , Z5iK> ,0.0)Z5iE ;Z5iJ S------4.0 (1 _Z5iL Z5iQ Q _There is an open door here.[5i] #.#.#   ### ... #.# ... #.# [5i^ #.#   #.#   #@# #..).#  #.....#   #.....#   #.....#  ...  #.....#  .  [5i^*####.#. #..![5i^H ###g# [5i_[5iC #.#.#   ### ... #.# ... #.#  #.#   #.#   #@# #..).#  #.....#   #.....#   #.....#   #.....#   ####.#. #..! ###g#[5iR[5i6------[5iP[5iV] _A goblin is nearby![5if #.#.#######..#.####. #............#....###.### #######.###.##.........#  ............##....###..# #######.######....# #..#. #.# #....# #..#. #.# #....# ....  ####'## #..).# . [5if#....@# #....# . #.....# #....# . #.....# #....# ...  #.....# ###### . ####.#[5ig   #..!  ###g#  .# [5iri&g.[5i+o[5io-5 _[5iu[5i[5i{Y [5i [ ...........#....###.#########.###.##.........# ...........###..#########.#### #..#. #.# .... ####'##)....... ##### . ###.#. #..g##.# .#:[5i] [5i] Hg![5ie [5i/f &6[5im [5io 9 _Found a parchment of Mercury Arrow.[5iTW ######.###.##.........# ...........###..#########.#### #..#. #.# .... ####'##)....... ##### . [5iW U###.#g  #..!.##.## :.[5iZ "g.[5ie [5ie [5if 7[5ip [5ir [5iW[5i.=8[5iI[5iۮy _You barely miss the goblin. The goblin hits you but does no damage.\5i_\5i&9\5iD\5ir _You miss the goblin. The goblin hits you but does no damage.\5iWj )You hit the goblin.\5i)\5ii/430\5i\5iJ _You kill the goblin!\5iFA\5iA\5iK\5iAPH _No target in view!\5iMs\5is\5iy\5i|H _No target in view!\5i\5i| _No target in view!\5i\5i\5iV \5iH _No target in view!\5iϜ3\5i \5iԡ\5i\5i0@ _ \5ix Things that are here:\5i_  a +0 club; a goblin corpse\5i5 _\5iӱ\5i\5i\5i\5i\5i #.# #....# #..#.# #.# #....# ....  ####'## #..).# .....#\5iۿ #.....# #....# .....\5i #.....# #....# .....#\5i! \5i=#.....# #....# ...  \5ii#....)########## .  \5i####.#........   #..@....... \5is-  ###.#######  \5iW #.# \5i #:#  #.\5i# #.#\5i1V #.#\5iMV #.#\5ih \5i+3.0 (3\5iE-4.0 (4\5i5\5i] _d - a sedimented white potion\5i 3\5i \5i \5i \5i B\5i \5il \5i \5i \5i \5i \5i \5i  #.....#......#.....#.#...... #....)########## . ####.#........  #..........  ###.####### \5i2 0 #.#  #@#  #.# .  You pick up a parchment of Mercury Arrow and begin reading...\5i& +7.0 (3\5i +8.0 (4\5ia \5i F _You add the spell Mercury Arrow to your library.\5i? \5i8@ \5iA \5iD \5iF \5i L B\5iL \5inM \5iZN \5iP \5ipQ \5iQ \5i}R \5iT \5iU \5iU \5iV \5iW \5iLY \5iY \5iZ \5i>[ \5i\ \5i\ \5i] \5in^ \5ih_ \5i_ \5i` \5ib \5ic \5id \5id \5i+f \5iFg \5ig \5idh \5ii \5ik \5iHk \5ik \5im \5iDn \5in \5in \5io \5ip \5ip \5ip \5iq \5i)s ,\5i}s \5it \5iu ,\5i#v \5iw \5ix \5ix \5ix \5iy \5iz \5iz \5i { \5i | \5i| \5i/} \5i} \5i~ \5i \5i4 \5i \5ib \5iL \5i \5iW \5i \5i- \5ie \5i \5ij \5i k  You encounter a ball python.\5i  #.# #.# #S#\5i' . #.# #.#  #.# #.# \5iG | #.# =.. \5ie  #.# #.# \5i  #.# #.#  #.#\5i ". \5iÔ C#.# \5iޔ `#.#########. \5i s#........... #.##########\5i I ###\5i,  \5iJ S   ball python (constriction, asleep) \5id \5i~ \5i 058.0 (20.0)\5i *9.0 (21 \5i _\5i \5i \5i####.#######....S..#.#.=...\5iY$...# #..#########............##############\5i,\5i%-260.0 (1.0)\5i2\5i4]5iK..........###.####### ##..# #S#..#.##=..]5i #########...........##############]5i]5i[&1]5i]5i_M####.#.......... ###.####### ## .. #S#.#.# ]5i #.#.#####.##.=...J...##.##.#J   endoplasm (asleep)]5i .SYou encounter an endoplasm.The endoplasm quivers.]5i)J.]5izJS)]5i.=2]5i]5i5 _The ball python hisses angrily.]5i- .SYou reach to attack! You hit the endoplasm..S]5i J.]5i& ] -]5i' 3]5ib- ]5i/ ] _The endoplasm is almost dead.]5iR K .  You hit the endoplasm.]5iK] # S   ball python (constriction)  You kill the endoplasm!The ball python bites you but does no damage.]5iha 762=4]5ig ]5ij X _The ball python barely misses you.]5i2 o  You hit the ball python.  ]5i NThe ball python is severely wounded.]5i &5]5i' ]5i˟ _The ball python barely misses you. The ball python completely misses you.]5i o †You hit the ball python.]5iu (]5ig .66]5iK ]5i O _You kill the ball python!]5i]5i)]5i]5iH _No target in view!^5i74^5i:^5i=H _No target in view!^5io^5i p^5i9v^5ixH _No target in view!^5i?^5iR@^5iA^5iB^5iE^5ibI: _^5iKKg  You see here a ball python corpse.^5igM^5iN _^5iN^5iV #....)########## .#########.#. #.......... ###.########### #.# #...# #.# #.#.# #.# #.#.#  #.# #.#.#####.#^5iW/ #.# #.@†......#- #.# #.#.####### #.# #.#.# #.# #.#.# #.# #.#.# #.#########.# #...........# #.##############^5i]+8.0 (2^5iM^E-9.0 (3^5i0c^5ig8 _e - a ring of protection from cold_5i_5i}Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=)_5i8e - a ring of protection from cold_5iV ue - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe._5i _5i _5i!  #....)########## .#####manuke2 the Ducker####.#........Human#..........Health: 22/22 ========================###.###########Magic: 2/2========================#.# #...#AC: 3Str: 11_5i! #.# #.#.#EV: 11Int: 9#.# #.#.#SH: 0Dex: 16#.# #.#.#####.#XL:  2 Next: 66% Place: Dungeon:1#.# #.@†......#Noise: ---------  Time: 369.0 (0.0)_5i! ?#.# #.#.#######a) +3 spear#.# #.#.#_5i" Nothing quivered#.# #.#.#_5i$" #.# #.#.##.#########.#_5iK" #...........##.############## _You kill the ball python! _5it" _No target in view! _No target in view! _No target in view! _5i" l_You see here a ball python corpse. _e - a ring of protection from cold_5i1( _5iz( +5 (0.5_5i, _5i0 ? _e - a ring of protection from cold (worn)_5it_5iݿ_5i,_5i_5i>B_5ig  You see here a ball python corpse._5i_5i7 __5i_5i_5iI_5i_5i_5i_5i9_5i_5i_5iN_5i,_5i@_5i_5ic  You encounter a rat._5i)########## . ##### #.... #........ #..## ......... #..#. #.########### #..## #.# #...# #_5ia#..# #.# #.#.# #..# #.# #.#.# r#..# #.# #.#.#####.# #..# #.# #..†....@.# #..# #.# #.#.####### ...# #.# #.#.# #.# #.#.# #.# #.#.# #.#########.# r   rat (asleep) #...........# #.######_5iM ###_5i.74.5 (5.0_5i]25.5 (6 __5i_5i`5i) . #####  #...# ## #..#  #.#.# .# #..#  #.#.# r# #..#  #.#.#####.# #..#  #..†....@.# #..#  #.#.####### ...#  #.#.# #.#.# #.#.#`5i>8`5iæ) . #####  #...# ## #..#  #.#.# .# #..#  #.#.# r# #..#  #.#.#####.# #..#  #..†....@.# #..#  #.#.####### ...#  #.#.#  `5i 4`5is`5i8Z _A rat is nearby!`5i) . #####  #...# ## #..#  #.#.# .# #..#  #.#.# r# #..#  #.#.#####.# #..#  #..†....@.# #..#  #.#.####### ...#  #.#.# #.#.# #.#.#`5ix) . #####  #...# ## #..#  #.#.# .# #..#  #.#.# r# #..#  #.#.#####.# #..#  #..†....@.# #..#  #.#.####### ...#  #.#.#  `5i4`5iܢ`5iҥZ _A rat is nearby!`5i †You reach to attack!  The helpless rat fails to defend itself.  You hit the rat.`5iO(`5i4706.5 (1`5i,`5iG _You kill the rat!`5iF   You encounter a goblin. It is wielding a +0 club.`5i :# . ##### #. . #..##) #..#. .# #..# `5i ^.# #...# ### #..# .# #.#.# g.# #..# `5i .# #.#.# #†# #..# `5i .# #.#.#####.# #..# `5i# .# #..†.....@# `5iE #..# .# #.#.#`5ij J ...# `5i *.# #.#.# .#.# g   goblin (asleep) `5i `5iA 2.g0`5i Qg`5i J====7.5 (1`5ij `5i : _The goblin shouts! You hear a shout!`5i . ##### #..##) #...# ### #..#  #.#.# ..# #..#  #.#.# #g# #..#  #.#.#####.# #..#  #..†.....@# #..#  #.#.####### ...#  #.#.# #.#.# #.#.#a5iqp . ##### #..##) #...# ### #..#  #.#.# ..# #..#  #.#.# #g# #..#  #.#.#####.# #..#  #..†.....@# #..#  #.#.####### ...#  #.#.#  a5iw4a5in|a5i~] _A goblin is nearby!a5iT~ . ##### #..##) #...# ### #..#  #.#.# ..# #..#  #.#.# #g# #..#  #.#.#####.# #..#  #..†.....@# #..#  #.#.####### ...#  #.#.# #.#.# #.#.#a5i~a5i! . ##### #..##) #...# ### #..#  #.#.# ..# #..#  #.#.# #g# #..#  #.#.#####.# #..# a5iT #..†.....@# #..#  #.#.####### ...#  #.#.#  a5iFa5i1"4a5i'a5i*] _A goblin is nearby!a5iQ8†ga5iW<----a5i{X8a5ic]a5iM_f _You reach to attack! You barely miss the goblin.a5i*  You hit the goblin.  The goblin is heavily wounded.a5i 19----=---9a5i," a5i% 9 _The goblin hits you with a +0 club.a5i  You closely miss the goblin.The goblin is heavily wounded.a5iŇ c8-----80a5i a5iؑ 9 _The goblin hits you with a +0 club.a5iǝ  You miss the goblin.The goblin is heavily wounded.a5ij15----1a5i a5i9 _The goblin hits you with a +0 club.b5iFM )  You puncture the goblin!b5i(b5ij.52b5ib5i5J _You kill the goblin!b5ib5iHb5i/b5i   You encounter a kobold. It is wielding a +0 dagger and quivering stones.b5iK.K   kobold (missile, wandering)b5iS%0b5i ;)b5i:-3.5 (1 _b5ie.b5i3b5iB . ##### #..##) #...# ### #..#  #.#.# K.# #..# b5iɥ #.#.# #†# #..#  #.#.#####)# #..#  #..†.....@# #..#  #.#.####### ...#  #.#.# #.#.# #.#.#b5i8b5i@e . ##### #..##) #...# ### #..#  #.#.# K.# #..#  #.#.# #†# #..#  #.#.#####)# #..#  #..†.....@# #..#  #.#.####### ...# b5i@ #.#.#  b5iHN-b5iNb5iP] _A kobold is nearby!b5ieg #....# ... #... ##.## ########## .#####...#)....... ..########## ##..# ###K.#.# #†#.#####.†......##.#######...# #. .######### ........... .###########b5iE.Kb5iNb5i-4 _b5ib5iM _You see here a +0 club.b5i1 h )You hit the kobold.b5i (b5i s16=--9=5b5iQ b5i C _You kill the kobold!b5i M _You see here a +0 club.b5iA4b5i7b5iH _No target in view!c5iGc5ic5ic5iDH _No target in view!c5i14c5iB7c5i8H _No target in view!c5iec5i5fc5ijc5iYmH _No target in view!c5iAA3c5iBc5i7Ec5iZJP _c5iJc5iKc5iPMc5iMc5i]Nc5iPc5igPj7==c5ixQc5iS,c5i1Tc5iUc5iUc5iVc5iXc5iuXc5i Zc5iO[O=c5i[c5i\a8=c5iC]c5i^c5iJ^c5i^c5iV_c5i_c5i`c5iac5iac5ibc5idc5idh9==c5iec5igc5igc5ihc5ijc5ijc5i)kc5ikc5i lc5i|lc5i7mc5imi20==c5i"nc5ioc5ioc5ipc5is,c5i'tc5iuc5i(vc5iwc5ixc5iy9=c5iPyc5i{c5i"|K1=c5i"}c5iD,c5ic5ic5iKc5ic5i~c5iƒc5i߄c5i4c5ii2===c5ic5iȊc5iыc5ic5iیc5ie\  Items here: ( ) ††.c5iʒc5iP _c5i,c5i|c5ic5ic5ic5i.c5idc5i̜:==c5ic5iNc5igc5ic5iSc5ic5iV,c5ivc5i!c5iTc5ic5ic5ic5i{,c5iҸc5i c5imc5ic5i0c5i/c5iWc5ic5iCc5ic5i,c5ic5i9c5iJc5ic5ihc5ic5i+,c5ic5ic5i>c5ic5ic5iQ####.######....# #..#......#...  #.# #....###..#.###.##  #.# #....##.....# #†####..  ####'## #..).##.....###.###### c5i #.....# #....##......†........  #.....# #....##.....###.######  #.....# #....##..... #...  #....)###########..##########  ####.#.........@........... -  #.......................  ###.####.########  #.# #...#.##### #.# #.#.#.....# #.# #.#.#####)# #.# #.#.#####)# c5i#.# #..†......# #.# #.#.#######c5iR1425.5 (40.0)c5iF-6.5 (41c5ix _c - a scroll labelled YGRUIRHIASCHc5i3c5i"c5ic5ic5i c5i,c5iݹc5i'c5icc5iic5i`,c5ixc5ic5iec5ic5ic5i c5ic5i*c5ic5ic5ic5ic5ic5i}c5ic5iQc5ic5ic5ic5iAc5ic5ic5ic5i c5ic5ic5ic5ic5ic5i1c5ic5ic5ic5ic5i,c5ic5i0c5ic5ic5ic5i+c5ic5ic5ic5ic5i),c5i"c5ic5i c5iDc5ic5ic5ic5i<c5i$c5iEc5ic5ic5ic5i c5i c5iU c5i- c5ic5ic5ic5ic5ic5ic5ic5i{c5ibc5i}c5ic5i7c5i.&.....###.################.#.#.# #......†............##.......#.## #.....###.#########.##.###.###. #.....# #... ..##.##.#...##.... #..#############.#.......#....## ..............##.#..##)###.#..##. ..............##.#..#......##.... ##.#########..##.#..#########.#.. .#.##### #..##@#..# #.#.. .#.....# #..##.#..# #.##. .#####)# #.....#..# #.##. .#####)# ##.####..# #.### c5i&†......# #.# #..# #.# .####### #.. ...# #. .# ### .# .#c5i&--48.5 (22c5i-,9.5 (23c5i2c5i60 _f - a +6 ring of dexterityc5iH Ic5iJ c5iL c5iL c5iQ nc5i9S c5irT c5iT c5ipU c5i W c5iX c5iNX c5iX c5i:\ c5i&] c5i] c5i ^ c5i_ c5i;a ,c5ib c5i+c c5i8d c5i{d c5i&e c5inf c5ig c5ig c5ish c5ii c5ij c5i-k c5i>l c5il c5i+n c5imn c5in c5io c5i d5i*A d5iA ,d5iOB d5iD d5iE ,d5i2F d5i(I d5iI d5iI d5i2J d5iL d5i M d5i]M d5iM d5iP d5ifQ d5iQ d5iHR d5inT d5icU d5iU d5i.V d5iX d5i Y d5iaY d5i Z d5i6\ d5i:] d5i] d5i^ d5i_ d5i` d5ia d5iqa d5i$c d5id ,d5id d5if d5i_g d5ig d5i=h d5i]i d5ij ,d5ik d5i~l d5im d5im d5ien d5io d5ip d5iq d5ir d5i s d5i t d5int d5i u d5iv d5iw d5iw d5ix d5i{ d5i| d5i } d5i} d5i~ d5i d5i d5i d5iā d5i d5i d5ii d5i d5i d5i d5iv d5iˇ d5i d5i͈ d5i d5iD d5i d5i& d5i d5iē d5iƔ ,d5i d5iL d5i ,d5i d5i d5i d5ii d5i. d5i d5iơ d5i d5i d5iΤ d5iH d5i d5i/ d5i d5i d5iV d5i d5i d5i d5i d5ig d5iI d5iH ,d5i d5i d5iԴ d5i d5iǵ d5i d5io d5i d5i d5i d5i d5i) d5i d5i d5iV d5i d5iK d5i d5i d5i d5i d5i d5i ,d5i d5i d5i d5i d5iv d5i d5i d5i d5i d5i d5iV d5i d5i( d5i d5i d5i d5ig d5i d5i d5i d5i d5il d5i d5i d5i d5i@ d5i d5i d5i d5i d5i ,d5is d5i^ d5i ,d5i d5i d5i d5i d5i d5i d5i d5iC d5i d5i d5iL ,d5i< d5i d5i& d5iU d5i d5i d5i j  You encounter an endoplasm.d5i 7 ..  ###### ##.  #..... .?  #. ###.#  #..... J...  #..... #..# #..... #.# #.....#######@# ##.### #.....-........###.....###..... ##### ................#..†.... d5iV ....# ........###.....#....... ....# ###...###...###.###....... ....# #.............#.# ##...... J   endoplasm (asleep) ....####.............#.## #)..... ....†.....###...###.....###...... ....##....#......<#....÷.........d5iR 1541.5 (69.0)d5i M-2.5 (70 _d5i+ d5i  ..  ##.  .?  ###.#  J...  #..##  #..# #  #@#   ........# ...........† ........## ###...###.. #.......... .......... #)†.....###...###.<#....÷d5i^ U ..  ##.  .?  ###.#  J...  #..##  #..# #  #@#   ........# ...........† ........## ###...###.. #.......... ..........d5i_  #)†.....###...###.<#....÷d5i&g d5ig d5i o d5ip a _An endoplasm is nearby!d5i  ..  .. #######. # # .? .# ####.##. # .J...= # .# # #@.# # # #######.# ##.### # ........###.....### ###### ................#..†.# ........###.....#d5i.# ###...###...###.#.# #.............#.# ##.####.............#.## #).†.....###...###.....###d5id5ip 13.5 (1.0)d5id5ih; _Found a ring of protection from cold.e5i [ ... ..##  ...#  ######.. # # .?. .# . # .######.##.#... # .......J...=..... # ..# # . ##..# # # #######.# ##.### # ..###.....### ####### e5i[..........#..†.# ........###.....#.# ###...###...###.#.# #......#.# ##.####.............#.## #)e5ijd<4e5iEke5i&me5i .  You reach to attack!  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!e5iRe5iv 915 _You kill the endoplasm!e5ie5i-h _Your Stealth skill increases to level 1!e5iFe5ie5i0 e5i H _No target in view!e5i3 e5iB4 e5i= e5iA H _No target in view!e5i{} e5i(~ e5iM e5i H _No target in view!e5i 4e5i ^ _No target in view!e5i, 3e5i e5i e5i' e5i, P _e5i* e5i e5ih e5ir ..# ...... ...## ...#.# #########.. .# #.. ..?. .# #.. .######.##.##.. .........@....... #.. ######..######.# #.. ##..# # #..#######.# ##.### #.. ..###.....###... ##### ........#..†# ........###.....#..e5i # ###...###...###.###...# #..#.# ##...e5i V7.5 (28.5 (3e5i e5i 8 _g - a ring of protection from coldf5i0Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn)f - a +6 ring of dexterity  g - a ring of protection from coldg5i@g - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.g5i Pg5iRg5i\wmanuke2 the Ducker..# ..Human.... .#Health: 22/22 ========================..##.#Magic: 2/2========================...#.####### AC: 3Str: 11###.. .# . #..... EV: 11Int: 9..?. .# ... #..... SH: 0Dex: 16g5i\.######.##.#..... #..... XL:  2 Next: 91% Place: Dungeon:1.........@....... #..... Noise: ---------  Time: 548.5 (0.0)######..######.# #..... a) +3 spear##..# # #..... Nothing quivered#######.# ##.### #.............###.....###..... ##### ................#..†....  ....# ........###.....#.......  ....# ###...###...###.###.......g5i(]  ....# #.............#.# ##......  _Your Stealth skill increases to level 1! _No target in view! _No target in view! _No target in view! _No target in view! _g - a ring of protection from coldg5ixeC9.0 (0.5g5ikg5i`n? _g - a ring of protection from cold (worn)g5i 3g5i3 g5i- g5i Bg5ik g5i ,g5i g5iE g5i ,g5i g5i >##.. .# ... . ##..#. ....... .#  ...##.#  ...#.# #### #.####..#.# . # #.....@.#.# ... # .######.##.#..... # ................... # ..g5iV ..######.# # . ##..# # # #######.# ##.### # ..###.....### g5i ####### ................#..†..# ###.....#g5i .52.0 (3.0g5i +3.0 (4g5i g5i d _e - 2 scrolls labelled UQAOLA ATOTHEg5i 3g5i g5i g5i* g5i g5i g5iE ,g5i g5i g5i_ g5i g5i. g5ig g5i  You encounter a kobold. It is wielding a +0 short sword.g5is  #### .. ...####..##.####....#... ...K...........  ##@.#.#..  #.....#.#  #....##.#  #.....#.# ## g5i 2#.####..#.# . # #.......#.# ... #. K   kobold (asleep)######.##.#..... #.  ... . #. #######..######.# #.g5i< &7g5i 28.0 (5 _g5i g5i[ h5iWK #### ..  ...####..  ##.####....#...  ...K...........  ##@.#.#..  #.....#.#  #....##.#  h5ivX#.....#.#  #.####..#.# .  ..#.# ...  .##  ... ..   h5i #### ..  ...####..  ##.####....#...  ...K...........  ##@.#.#..  #.....#.#  #....##.#  #.....#.#  #.####..#.# .  ..#.# ...  .##  ... ..   h5i_4h5ih5iN] _A kobold is nearby!h5i #### .. ...####..###.####....#.......K..@........###.####..#.#.. #.....#.# #....##.# #.....#.# # #.####..#.# . # #.......#.# ... # h5iS .######.##.#..... #  ... ................. #h5ih5i29.0 (1 _h5i3h5ih5i<  #### .. ...####..#.####....#....K.#.####..#.#.. #.....#.# #....##.# #.....#.# #.####..#.# .  #.......#.# ... .######.##.#..... ... .h5i# =60h5i$ h5ia h5i )You reach to attack!  The helpless kobold fails to defend itself.  You puncture the kobold!h5it (h5iW .51h5iG h5i J _You kill the kobold!h5ik 4h5izh5iH _No target in view!i5i"i5iEi5ii5iH _No target in view!i5iX4i5ih_i5iaH _No target in view!i5iWi5ii5i i5ip#i5iv$i5i)P _i5i*i5i5+i5i ,i5i-i5iL/i5i|/i5i`0i5i2i5if4i5i4i5iW5i5i 8i5i|:i  You encounter a hobgoblin.i5i?8## .g #.####### ....@....####..i5i?#.####....#........)...........####.####..#.#... #.....#.## #....##.# i5i@g   hobgoblin (asleep) #.....#.# #.####..#.# .i5i=@E ##.# i5i_@, ...i5iF+5.0 (4i5iOG26.0 (5 _i5iKi5iMi5i$B ## .g #####.####### ..  .......@....####..  #####.####....#...  .....)...........  ####... i5i%        .   ... i5i ## .g #####.####### ..  .......@....####..  i5ii#####.####....#...  .....)...........  ####    i5i  i5i  i5i˻ i5ici5ii5ii5i` _A hobgoblin is nearby!i5iڰ ## .g #####.####### ..  .......@....####..  #####.####....#...  .....)...........  ####...       i5iM  .   ... i5iG y ## .g #####.####### ..  .......@....####..  #####.####....#...  .....)...........  ####    i5iG =    i5iN 4i5i4^ i5iG` ` _A hobgoblin is nearby!i5iv# n #### .g.#.# .......####..#.####....#...i5i $ s .....)........... ####.####..#.#..... #.....#.###. #....##.##. #.....#.##.#.####..#.# .  #.#.# ...i5i 2 e7.0 (1 _j5i0> .gj5iYou reach to attack!  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.j5iiog  j5i&8j5ij5id _The hobgoblin is moderately wounded.j5i  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.j5i]1--=9j5i j5i- _The hobgoblin hits you.j5i  You closely miss the hobgoblin.The hobgoblin is moderately wounded.j5ihd18-----70j5ii j5iA- _The hobgoblin hits you.j5iWOK .  You hit the hobgoblin.j5iV(j5iVj5ic]manuke2 the DuckerHumanHealth: 18/22 ===================-----Magic: 2/2========================AC: 3Str: 11####EV: 11Int: 9...SH: 0Dex: 16######.####### ..XL:  2 Next: 104% Place: Dungeon:1.......@.....####..j5i]ONoise: =--------  Time: 571.0 (1.0)######.####....#...a) +3 spear.....)...........Nothing quivered####.####..#.#..... #.....#.###. #....##.##. #.....#.##.#.####..#.# .#.......#.# ...j5i(^The hobgoblin is moderately wounded. _The hobgoblin hits you.  You closely miss the hobgoblin.The hobgoblin is moderately wounded. _The hobgoblin hits you.  j5if^You hit the hobgoblin.j5i_ _You kill the hobgoblin!You have reached level 3!j5iRi/  --more--k5i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? l5is23/27=3/383 2% l5il5iER _You feel agile. x2p5i9Ip5i^;p5i;$ _p5i@Xp5iB,p5iCp5iEp5i Fh4==p5i3Gp5iHp5iHp5iwIp5iKp5iLKp5iLp5iMp5iNp5iOp5i.43q5iDq5iR _You kill the frilled lizard!q5i5 4q5i q5i% H _No target in view!q5i q5i q5i q5i H _No target in view!q5iFH 3q5iGI q5iJ q5iO f _q5i9P q5iQ q5iQ V6=-q5iNS q5i0T q5iT q5ipU q5iXV q5iW q5iTW q5iX q5iKY q5iY q5i[ q5i[ h7==q5i\ q5i8_ q5i` q5i` q5ia q5ib q5i d q5i@d q5i,e q5if q5iFh ,q5iKi q5ij q5il q5iil 9=q5iTm q5i,o q5iSp q5ip q5iYq q5ir q5is q5it q5it q5iOw q5i| q5i q5iT q5ia ,q5i5 q5if q5i q5i q5i q5i q5i q5i q5ia q5i5 q5i q5i3 q5iʎ q5iۏ q5iِ q5i q5io q5im q5i5 q5iq q5i q5i q5iR ,q5i q5i͘ q5i ,q5iP q5iz ,q5i q5i q5iɟ q5i q5i q5i2 q5i q5iȥ q5i q5iͦ q5i q5i ,q5iD q5i q5i4 ,q5i q5i q5i8 ,q5i q5iݱ q5i q5i q5iu q5i q5i q5i׶ q5iw q5i q5iV q5i q5i q5i q5i q5iD q5il q5i q5i q5i q5i\ q5ic q5iL q5i q5i> q5i* q5i q5i q5ip q5i" q5i q5iP q5i q5i q5i q5i q5i q5i q5i q5i q5i q5iV q5i@ #.##.##.#### #.################.... .?................#....##.#######.######## .>....................## #@#######.####....-q5i 633.0 (40.0) #.#.......)....... #.#.#####.####..#. #.#.# #.....#..... #.#.# #.#.#.#....#q5i _ ###.#.# #.#.#.#..... #...#.# #.#.#.####.. q5i #.####.###.# #.#.#....... #......###.###.#.######.#q5i& E q5i q5i F-4.0 (41q5iH q5im ; _Found a stone staircase leading down.q5i 3q5i q5i q5if q5iǾ q5i Xq5iB q5i q5i q5i q5i q5i _. #.# #.# #.########.##############.......@............#....##.#######.########.>....................#########.#######.####....#.#.......).......#.#.#####.####..#. .... .#.# #. #.#.# #.q5i 17.0 (3.0)q5ic +8.0 (4q5i& q5i7 a _h - a scroll labelled SODIOGAOPPEr5i͗r5i3r5i8r5i_r5iBr5i ,r5ikr5ir5iWr5ir5ir5ir5ir5ir5i.r5iKr5i2r5ijr5i4r5iЪr5ir5ir5i;r5ir5ir5ir5iAr5isr5ir5i]r5ir5izr5i!r5i\r5ir5ir5ixr5iµr5ir5ir5ir5iзr5ir5ir5ir5iѹr5ir5ir5ir5iػr5ir5iϼr5ir5iʽr5i r5ir5i^,r5ir5ir5i,,r5ir5ir5ir5iEr5ir5ir5ir5ir5ir5iBr5ir5ir5ir5ikr5iDr5ir5ir5i@r5ir5iSr5ir5ir5ior5ir5iMr5ir5ir5ir5iir5iYr5ir5ir5i?r5ir5ir5i},r5ir5i,r5ir5ir5i9r5irr5ir5iGr5iX,r5ir5i<r5i,r5ir5ir5ir5ir5itr5ir5iS  You encounter a goblin. It is wielding a +0 dagger.r5i #..........#   #.########.#   #.##.#   #.##.#  ##### #.##.#  #.... #.########.##  #.... #............  r5ii #....#....##.   #....@.......>   #....#######.   #.... #.#.   #.... #.#  #.... #.#  #.... #g   goblin (asleep)  #.... ###.#.  ##.g. #...#.   #.####.###.r5iG068.0 (30.0)r5i39.0 (31 _r5ir5i r5i@u  #.########.#  #.# #.#  #.# #.# ###### #.# #.#  #....# #.########.#  #....# #...........  #....########....##.#  #............>.......  #...@##############.#  #........# #. r5i< #....###.# #.#  #....# #.#  #....# #.#  #....####.# ghobgoblin (asleep)  ##.g.# #...# g   goblin (asleep)  #..g. #.####.###  #......###r5i .gYou encounter a hobgoblin.r5i0g.r5ik}ggwandering)r5i;==70.0 (1.0)r5i^#r5i%+ _The hobgoblin shouts!r5i  ######....######..........#######....##.#........>.......##############.#....# ### ###..g.. #.g.. #.####.##........ #####.....r5i ?.gr5i 5g.r5iG r5i /--1r5i r5i r5i f######....######..........#######....##.#........>.......##############.#....# ###.# g###..... #..g. #.####.##.....##.... #####.....# ...#### r5i Yg.g.r5i} Rgr5i% 0===2r5i r5i" ( _The goblin shouts!r5iN b .  You reach to attack! You hit the hobgoblin.r5iO $g.r5iV yg   r5iNZ 88---3r5i_ r5ib M _You kill the hobgoblin!r5i͆g######....######..........#######....##.#........>.......##############.#....# ###.# g###..... #.... #.####.##....##.... #####..... #....#### .......####r5iLj#g.r5iX---4r5ir5iYs5i  You hit the goblin.  The goblin is heavily wounded.=5s5iĐs5iW _The goblin completely misses you.s5ij )You hit the goblin.s5iSs5i/106s5is5iJ _You kill the goblin!s5ibJs5icH _No target in view!s5iWe4s5iks5itmH _No target in view!s5ix4s5i{s5iZH _No target in view!s5is5is5iBs5is5is5i: _s5i$  Things that are here:s5ia  a +0 dagger; a goblin corpses5is5iY _s5i-s5is5i,s5i#s5i s5i/s5iys5ios5is5ils5is5is5iHs5i,s5iws5is5iDs5is5ixs5izs5i[ s5i s5i s5i# s5i s5ih s5is5is5i?s5is5is5iTs5i_s5is5i(s5i|s5is5is5iOs5is5is5is5iDs5is5i   You encounter a goblin. It is wielding a +0 club.s5i&d  #......# #.###  #......# #.....  ###....# #####  #....#### #...  #.......#####  #.............#  #.............#   #########....##.......#  g......@................-  #.#############.........  #.. .........#.####...s5i_'  #.#########..#.# #...  #.#..........#.# #...  #.#.#######..#.# #... g   goblin (asleep)  #.#.# #..#.# #...  #.#.# #..#.# #...  #.#.# #..#.# #...s5i-0893.0)s5iG.N-90.0 (14 _s5iK2s5iF4s5iY #......#  #......#  ###....#  #....####  #...... #...... #......  #########....## g......@....... #.############# #..        #.#.#   #.#.#   #.#.#  s5i8  #......#  #......#  ###....#  #....####  #...... #...... #......  #########....## g......@....... #.############# #..        #.#.#  s5i z #.#.#   #.#.#  s5i 4s5i s5i ] _A goblin is nearby!s5ix  #......#  #......#  ###....#  #....####  #...... #...... #......  #########....## g......@....... #.############# #..        #.#.#   #.#.#   #.#.#  s5i . #......#  #......#  ###....#  #....####  #...... #...... #......  #########....## g......@....... #.############# #..        #.#.#   #.#.#   #.#.#   _A goblin is nearby!s5i7   #......# #.####.  #......# #......  ###....# #####  #....#### #  #.......#####  #.....  #...# #....##.  #g..  ##.#  #.. .#.####  #.#..#.# #  #.#.#.# #  #.#.#..#.# #s5i   #.#.# #..#.# #  #.#.# #..#.# #  #.#.# #..#.# #s5iė .gs5i Qgs5i :==1.0)s5i s5i ( _The goblin shouts!t5i:;  #......# #.####  #......# #  ###....# #####  #....#### #  #.#####  #.....  #....  #....##.  #.g  ##.#  #.. .#.####  #.#..#.# #  #.#.#.# #  #.#.#..#.# #  #.#.# #..#.# #t5it  #.#.# #..#.# #  #.#.# #..#.# #t5i.gt5iE--2t5it5iit5i?|  #......# #.  #......# #  ###....# #####  #....#### #  #.#####  #  #...  #....##t5i@  #..g  ##.#  #.. .#.####  #.#..#.# #  #.#.#.# #  #.#.#..#.# #  #.#.# #..#.# #  #.#.# #..#.# #  #.#.# #..#.# #t5iCB.gt5iCIW--3t5iMt5iOt5iqh )You hit the goblin.t5iyRt5i||62=4t5i݁t5i)J _You kill the goblin!t5i[ 4t5i t5i[ H _No target in view!t5i 4t5i t5i H _No target in view!t5iYW t5iW t5iX t5iZ t5i\ t5ib d _  Things that are here: t5ic Y a +0 club; a goblin corpset5id t5i t5i> t5i> t5i+@ t5i@ t5i A t5iA t5iB t5i^C t5iC t5iC t5i8E t5iE t5iF t5iyF t5igJ Xt5ic t5in t5io t5ip t5i_x t5ibz t5iS{ t5i!| t5i5 t5i- t5i t5i t5i t5i t5i t5i} t5i< t5i• t5i t5i t5i- t5i t5i t5i t5iR t5i t5i# t5i0 t5iP t5i& t5i t5i t5i t5i t5i߶ t5i t5i t5i t5ir t5i t5i t5i t5i t5i t5i t5i t5i t5i t5is t5i t5iy t5i t5i t5i Bt5i t5iP t5i t5i t5i t5i t5i t5i ,t5i t5i t5i t5i t5i ,t5i t5i t5i ,t5ie t5i" ,t5i t5iW t5i1 t5iB 8  You see here a bat skeleton. _t5i t5iM t5i t5i3 t5i t5i t5ii t5i t5ir t5i& t5iY( ,t5i7) t5i+ t5i4- ,t5i. t5iM0 t5i1 ,t5i2 t5i4 t5i5 ,t5i6 t5i8 t5i9 t5i9 t5i: t5ij< t5i= t5iS> t5i6? t5i@ t5i B ,t5iC t5igD t5iE t5iE t5ilF t5iG t5ixH t5iH t5iPI t5iDJ t5irK t5iK t5iGL t5i&N t5iO ,t5iQ t5iT t5i4V t5i}V t5iiW t5iAY t5i{Z t5iZ t5i[ t5i\ t5ip] t5i] t5i ^ t5i@b t5i3c t5ic t5i:e t5i:g t5i}h t5ih t5iQi t5ij t5iHl t5il t5im t5iq t5is t5iDs t5is t5iu t5iv t5iv t5iYw t5ix t5iy t5iy t5i+z t5i{ t5i{ t5i{ t5i| t5i| t5i ########## .......... .>. #.######## .. ... ........####.. ... #.####....#... #.# ..)........... #.# #.####..#.#... #.# ....#.....#.## #.# #.#.#....##.####@##-805.0 (111.0) #.#.#.....#.#.....# ######## t5i p#.#.####..#.#.....# #......# #.#.......#.#.....# #......# #.######.##.#.....# #......# #.................# #......# ########..######.## #......# ##..# #.# #......# ##########.# ###.### #......#t5im S-6t5i 2t5i t5i~ ; _Found a stone staircase leading down.t5i t5i, t5i t5i t5iȽ t5i nt5i t5i8 t5i= t5i t5i* t5iw t5i t5i t5i t5i t5i ,t5if t5i1 t5i_ t5i t5ie t5i t5i t5i! t5i t5i9 t5i t5i t5i t5i t5i ,t5iI t5i t5io t5i t5ia t5i t5il t5i t5ik t5i t5i ,t5i t5id t5ih t5i t5ik t5i t5ib t5i t5i t5i t5iI t5i t5i< t5iz t5i j  You encounter an endoplasm.t5it ##################### t5i.............>......### #########.............# .....####.......@.....###....#....#.#####...# ............#.# ... ##..#.#....#.# J .#.....#.####.# t5i9.#....##.####.## J   endoplasm (asleep) .#.....#.#.....# ######## .####..#.#.....# .......#.#.....# t5i:21.0 (15.0)J.t5i RJt5i,2.0 (16t5i(t5i^ _The endoplasm quivers.u5i ..>......### ....# ####........@....# ....#....#.#####...# #.# ..J...#.#....#.# ... #.....#.####.# ... #....##.####.## ## u5i%J.u5iu5i13.0)u5iZu5i<u5iz  >......### .# ####.# ....#....#.#####..J# #.# ......#u5i{ (..#.#....#.# ......# .....#.####.# #.....# ....##.####.## #### u5i| "J.u5i u5iw &4u5i u5i u5i a J.  You reach to attack! You hit the endoplasm.u5i 8 u5iR &5u5i* u5i ] _The endoplasm is almost dead.u5i) P .  You puncture the endoplasm!u5i (u5i 66=6u5i[$ u5i& M _You kill the endoplasm!u5i!] 4u5ic u5ie H _No target in view!u5iV4u5iu5i(H _No target in view!v5iR _v5i$Xv5icYv5iZv5i@[v5i[v5iQav5iPbv5ibv5icv5ihv5ihv5iGiv5ijv5i`v5i!v5i>v5iv5iAv5iv5iАv5iv5i?v5iXv5ițv5iv5i5v5iv5irv5i,v5i1v5ipnv5i#,v5itv5iMv5iv5iv5iv5iv5i>v5iv5i v5iJv5i,v5iv5iv5in,v5i v5iv5iv5iv5iv5iEv5iBv5iv5iv5i4v5i v5i{v5i(,v5iv5iv5i,v5iv5i,v5i v5isv5i,v5iv5i v5i v5iv5iMv5iv5iv5iov5ivv5iv5iv5i v5iv5iv5i v5i!v5ir"v5i$v5i%,v5i&v5i(v5i*v5il*v5ic+v5i,v5i?.v5i.v5iF/v5i4Z  Items here: ) ÷÷÷.v5i5v5i5 _v5i6v5i<:a  You see here a rat skeleton.v5i;v5iF< _v5iD=v5i>v5i?v5i@,v5iEv5iF,v5iGv5iHv5i^J,v5i|Kv5i/NBv5iNv5ihP,v5iPv5iQv5i/Rv5ixS,v5iSv5i;Uv5iUv5i _w5i; w5iH w5i w5i w5i,! w5i! w5iB" w5i$ w5i% w5iE& ,w5i& w5i( w5i + w5i, w5i#- w5iA/ w5i*0 w5ix0 w5iD1 w5i3 w5i4 w5i4 w5i5 w5i8 ,w5i8 w5is9 w5i/; w5iK< ,w5iX= w5il> w5i? w5i? w5i@ w5i5B w5ibC w5iC w5iLD w5iG a  You see here a rat skeleton.w5iI w5iJ  _w5i?K w5iO Z  Items here: ) ÷÷÷.w5iAQ w5iQ  _w5iR w5ilT w5idU w5i(V w5iV w5iW w5iiY w5iY w5ilZ w5i[ w5i\ w5i\ w5i] w5i^ w5i ` w5i_` w5ia w5ib w5i|c w5ic w5i}d w5ie w5i g w5i.h ,w5ii w5idj w5ij w5i7k w5il w5iTn Bw5ip Y  There is a stone staircase leading down here.w5ir ,w5ir $ _w5ius w5i&2w5i5,w5iw5i _You climb downwards.  Found a scroll labelled NOUNAMAANEPN. Found a faded altar of an unknown god.w5iT  ### #@#908.5 (24.5) #.......P♣  #......PPP_♣  ............. ###.......♣.♣P #.......P .. #####..... . ?.....  There is a stone staircase leading up here.w5iw5iYw5id[ _Sorry, I don't know how to get there.x5iM.3x5ij0x5ig5x5i8c  You encounter a bat.x5i?###b...### ..PP.####<#..P.♣#...@...P♣PPP_♣.........####.♣.♣P .PP..####.....x5i@b   bat (asleep) ?............x5i-I,0.0)x5iS29.5 (1 _x5ix5iLx5i7 ###  b...  ### ..PP.  ####<#..P.♣  #...@...P♣  #......PPP_♣  ...............  ####.......♣.♣P  #.......PP..  #####.......  ?......  ....... x5i>$ u ###  b...  ### ..PP.  ####<#..P.♣  #...@...P♣  x5i$ #......PPP_♣  ...............  ####.......♣.♣P #.......PP.. #####.......  ?...... ....... x5i- x5i- x5i+@ p _A bat is nearby!x5i=b####.b.###...PP.####<#..P.♣ #....@..P♣ #......PPP_♣ ......####.......♣.♣P#.PP.#####......g   hobx5i>goblin (asleep)#?......gb   bat (asleep)#x5iXJx5iJ'10x5imp _You encounter a hobgoblin.y5i<###### ##.b..... ###...PP..P####<#@.P.#.......P♣♣  #PPP_♣ ..........$####.......♣.♣PP#.......PP...P#####.........#?g#.......y5iy5ij&1y5i$_y5i+ _Found 11 gold pieces.y5iN .  You reach to attack!  The helpless bat fails to defend itself.  You puncture the bat!y5i(y5i.82y5iy5iG _You kill the bat!y5i+ 4y5i3 y5i 6 R _No reachable target in view!y5i 4y5i y5ic R _No reachable target in view!y5i 4y5i. y5i R _No reachable target in view!y5i 4y5i h _No reachable target in view!y5ivy5i4y5i3R _No reachable target in view!z5iu@#########.......###...PP..P####<#..P.♣ #.....@.P♣♣PPP_♣..........$####.♣.♣PP. .PP...P####......... #?......g... z5iz5i-3 _z5i9_z5i z5id####.####...PP..P ####<#..P.♣ #.P♣♣ #......PPP_♣ ......$.####.......♣.♣PP.#.PP...P.#####..#?......g. z5iP<4z5imz5iz5i1* ## ##.# ###...PP..P ####<#..P.♣ #.P♣♣ #......PPP_♣ z5iO+......$. ####.......♣.♣PP.. #.PP...P. #####.... #?......g..  #.z5i-8<5z5i@z5iB{5iOP###########.......###...PP..P ####<#..P.♣ .......P♣♣.P.PPP_♣..........$.####{5iSQ.♣.♣PP. .PP...P####......... #?......g........ {5i`{5ia6{5il{5ip{5i&###########.......###...PP..P ####<#..P.♣ ........P♣♣.P.#PPP_♣...........$.####.♣.♣PP. .PP...P####......... #?......g......... .#########7{5i&$k###########.......###...PP..P ####<#..P.♣ P........P♣♣.P.#PPP_♣...........$.####.♣.♣PP. .PP...P####......... #?g....######### {5i/<8{5iW8&_{5i9{5i`######### ##.......# ###...PP..P.####<#..P.♣ P.r#.......P♣♣.P. ##......PPP_♣.........$. ####.♣.♣PP.. #.PP...P. #####. #?......g..#.#.#r   rat (asleep){5ie1r.{5i6f7g.{5ipgr9{5i}_ _No reachable target in view! _You encounter a rat.{5i4{5i{5i{5i? 4{5iH {5iI |5imHy#######  ##.......## ###...PP..P.#####<#..P.♣ Pr.#.......P♣♣.P. # ##PPP_♣............$..####.......♣.♣PP..#.......PP...P#####......g...#?...#....#...........############|5iK.|5iUL7g.|5iVgr20|5ie-_|5iK> g.  You reach to attack! You hit the hobgoblin.|5iG_ 1|5i P|5iSb _The hobgoblin is severely wounded.}5iSk rYou hit the hobgoblin.}5iå  r   ratThe hobgoblin is almost dead.}5i'=2}5i8_}5i|W _The hobgoblin closely misses you.}5io †You hit the hobgoblin.}5iQ.r}5ivr   rat}5i/223}5i}5iwM _You kill the hobgoblin!}5i])G_r}5i2}5i63.-4}5i:}5iu=d _You reach to attack! You closely miss the rat.}5iij .You puncture the rat!}5iYt(}5iXv65=5}5i&}5iqG _You kill the rat!}5i=}5i=}5i}5iH _No target in view!}5i}5iR}5ih}5iH _No target in view!}5if ######### ##.......## ###...PP..P.# ####<#..P.♣.P..# #.......P♣♣.P..###......PPP_♣....#..@...$..#####.......♣†♣PP...##.......PP...P..######...........##?..........##...........##...........######}5i x-6 __}5i +######### ##.......## ###...PP..P.# ####<#..P.♣.P..# #.......P♣♣.P..## ##......PPP_♣....# ...@..$..# ####.......♣†♣PP...# #.......PP...P..# #####......}5iX ...##?.......##.......##......########}5i V-7}5i 8_}5i ~5ipM #########  ##.......# ###...PP..P###<#..P.♣.P..#  .P♣♣.P..## ##PPP@♣....#....~5i ......$###..♣†♣PP.#.......PP...P..##..##############~5io~5i&8~5i8~5id _There is a faded altar of an unknown god here.~5iFW  _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Vehumet, (b) Hepliaklqana or (c) Cheibriados, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.5id n  Okay, then.5i}j 5iol . _5iD5iE5iG5iJ5iN5iS: _5inU5iX5i[Y5i[5i]5i`,5ilb5if,5ioc _You now have 37 gold pieces (gained 11).5i=q5iq5i`s5iv5i1y5iy5ia{5i:~5i 5im5i5i'5i5ie5i5i@5i,5i5i5iٙ5i5i^5i!5ig,5i5iV5iX,5i֭5i5i5i5i95i ###...PP..P.#####<#..P.♣.P..##.......P♣♣.P..#####......PPP_♣....#...................#####.......♣†♣PP...# #.......PP...P..# #####...........# #@..........# #...........# #...........# ############# 5i10413.0)5i,2.5 (145i5i b _j - a scroll labelled NOUNAMAANEPN5i5i5i5i5i5ieB5i/5i5i5i5i5i5i75i5iN5i5i5i5i%,5i?5i5i5i5i5i5iu5i5iK5ix5iz5i5iC5i}5i,5i5i]5i5iE5i%5i5ik  You encounter a ball python.5ipyS######.(##..... ... ###...PP. .... ####<#..P.♣...... #.......P♣♣.......#######......PPP_♣#...@................5i2#.########.......♣†♣P #.......PP.. #####.......#.......#....... S   ball python (constriction, asleep)#.......########5i{ .S50  Found 6 boomerangs.5iB NS)5i ,3.5 (115i8_5i5 _The ball python hisses angrily.5i . .S ...  .... ####< .....  ......#######.. #...@....... #.########.......♣† #.... #####. #.5i8  . .S ...  .... ####< .....  ......#######.. #...@....... #.########.......♣† #.... #####. #. 5i<@ 45irG 5iYJ b _A ball python is nearby!5i ....>........ .S.... ##.... ###...PP... ####<#..P.♣.. #.P♣♣.#......PPP_ #..@....... #.#.......♣†♣# #.......PP ##### # # # 5i, 9(S5i D.S5i 5i 14.5 (1.0)5i߫ &_5i׮ ; _Found a stone staircase leading down.5i#####....>..# ......# ####(....# ##.......# ###...PS..# ####<#..P..# #.......P♣.......@#######PPP###.##........... #.########.♣†#. #.......PP..######## # # #.....######5iF.S5i<55i!5i#5i$Bo †You hit the ball python.5iMR5iQ67=65iX5iZO _You kill the ball python!5i~45i5iLH _No target in view!5i5i5i5iH _No target in view!5i5iV5iG5izH _No target in view!5i/:5i;5i;5ie>5i@A%  5iA]You encounter a goblin. It is wielding a +0 dagger.5iGHf#####..........>..#....####(....#........##g5iH.# ####<#†.# #.......P...#######P ###.##@.......... #.########5iH♣ #.# #.P ..# #####....5i0I#### # #g   goblin (wandering) #....5ilI[ ##### 5idN2.g05iUQg5i?V3=7.5 (15i]5ib( _The goblin shouts!5in   ......>..# .........#  ....(....#  .........#  .........# ####< 5i* .g.....†.#  .........###### ###.##@....... #.####### #.#  ..#  #### 5i p  ......>..# .........#  ....(....#  .........#  .........# ####< .g.....†.#  .........######5iW  ###.##@....... #.####### #.#  ..#  ####  5i> 5i 5iG 5iȸ ] _A goblin is nearby!5i(#K  ......>..# .........#  ....(....#  .........#  .........# ####< .g.....†.#  .........###### ###.##@.......5i# #.####### #.#  ..#  #### 5iy  ......>..# .........#  ....(....#  .........#  .........# ####< .g.....†.#  .........###### ###.##@.......5izK #.####### #.#  ..#  ####  5i5il5iy5i>] _A goblin is nearby!5i3#######....>..# ......# ##(....# ##.# ###...........# ####<#..!.g.....†.# #..............@..#######P#####.##.........5i<.. #.########.#. #.# #...# ..########## # # #...####5i3 .g5i5i)(--85i5iU _Found 2 ruby potions.5iI#....#.>..##.# #.....(....# ###.# ####5i3V.# ####<##!..g....†.# ##.#######......#.## ... #.# #.## #.# #5i@d #. ..# #####. #### #. ##. # 5iN&.g5iI5iA--95i5i.g5i=605i 5i g _You reach to attack! You closely miss the goblin.5iQ  You hit the goblin.  The goblin is severely wounded.=5i_R 15iIX 5i[ = _The goblin hits you but does no damage.5i~  You miss the goblin.The goblin is severely wounded.5i &25ib 5i S _The goblin barely misses you.5iC h )You hit the goblin.5i R5i .935i| 5i] J _You kill the goblin!5iV 45i5i H _No target in view!5ia5i95i+5iH _No target in view!5iA35iF5i݋5iP _5iB5i5i>5iy,5i15i 5in5iԤ5i!5i5iw,5i|5inc .#... ########....# #.......>..#  #..........#  #.....(....#  #..........#  #..........# # #@.......†.# #- #.....)....####### ######.##... ...##.######## #.####.# # #. ..# # . #### .#.9.5 (6-70.5 (7 _f - 2 ruby potions5i!5i\"5iR#5i'5i+,5iG2X5ix35i 55i-75i75i`95i;5i>,5i ?5i)A5iC,5iP5i+R5i<]5iL^5i=`5ic  You encounter a kobold. It is wielding a +0 whip.5ikj#..........###..........# #####........†.# #...#.....)....#######...######.##...............##.########....####.# #...###.# ..# ####..@# #### #.?...# #...### #...##...##...#  K   kobold (asleep)#...##.K.# 5iq+9.5 (95ir780.5 (10.0) _5ix5i}5i     #.†.#  #.....) ######.5ii #.. #.####.#  ###.# ..#  #..@# ####  #.?...#  #...###  #...# #...# #...#5ic #...# #.K.#5i:     #.†.#  #.....) ######. #.. #.####.#  ###.# ..# 5iw #..@# ####  #.?...#  #...###  #...# #...# #...# #...#5iF} #.K.# 5i5i5ix5i7] _A kobold is nearby!5iu ###†........)....###########.##......... #...##.########.####.# ###.# ..###...#.### ?@..# 5i$ `..## K.5i~ 5iI 81.0) _5i 5i 5iV`†...)....###########.##......... #...##.############.# ###.#....####...#.### ?...# .@### K.25i})....###########.##......... #...##.############.# ###.#....###...#.### ?...# ..### K.5i8K.5iīK5i5i٭5i5i] ===5i 35i 5iW 5iu5i _The kobold shouts!5isE#####.##......... #...##.############.# ###.#...###...#.### ?...# ..## K.###5i5i6K.5i5i0---45iD5iK5i;-j )You hit the kobold.5i6)5i8Y31=--55i?5iBJ _You kill the kobold!5iJ _No target in view!5i845i5iL 5i^B_No target in view!5i 5ij 5i 5i  H _No target in view!5i- 5i. 5i/ 5id4 5i7 5i< P _5i? 5i? 5i6A 5i`C 5iE 5i..##..........####.....(.@..###.-#..........####..5i #..........# ####<#..#........†.# #.......#.....)....#######......P######.##................ r   quokka (asleep)#...##.########.......#.####.##.......###.#....######...5in 0983.0)5i~ M-9.5 (14 _5i 5i 5i 0 # .r....  .##......  ..#.....  #.#....  ########....#  #.......>..#  #..........#  5i̥ %#.....(.@..#  #..........#  #..........# ####< #........†.#  #.....)....# ######.##... #...##.### #.####.#  ###. 5i%H= # .r....  .##......  ..#.....  #.#....  ########....#  #.......>..#  #..........#  #.....(.@..#  #..........#  #..........# ####< #........†.#  #.....)....# ######.##... #...##.### #.####.#  ###. 5iI45i2s _A quokka is nearby!5iw^U # .r....  .##......  ..#.....  #.#....  ########....#  #.......>..#  #..........#  #.....(.@..#  #..........#  #..........# ####< #........†.#  #.....)....# ######.##... #...##.### #.####.#  ###. 5ip # .r....  .##......  ..#.....  #.#....  ########....#  #.......>..#  #..........#  5iAi#.....(.@..#  #..........#  #..........# ####< #........†.#  #.....)....# ######.##... #...##.### #.####.#  ###. 5i*5i75io 5i] _A quokka is nearby!5i85ip=  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   0.0   1.2  -1          5i= b - Axes   1.1   1.0   0       c - Polearms   2.0   3.0   0   l - Invocations   1.0   1.7  +1  5i%> d - Staves   1.1   1.0   0   m - Evocations   1.0   2.0   0  5iS> e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   1.0   2.4  -1  5i>        5i?/ f - Short Blades   2.0   3.0   0       g - Long Blades   1.1   1.0   0              5i@?. h - Armour   1.0   2.0   0      5i{?W i - Dodging   2.1   3.0   0      j + Stealth5i?1.8   1.7  +1      5it@@                        5i@#        The relative cost of raising each skill is in cyan.  5i@Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  5i;A[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  5iA[!] training|cost|targets5iMU 5iP] 5iVf manuke2 the Ducker# .r....Human.##......Health: 27/27 ========================..#.....Magic: 3/3========================#.#....AC: 3Str: 115iLg ########....#EV: 11Int: 9#.......>..#SH: 0Dex: 18#..........### XL:  3 Next: 31% Place: Dungeon:2#.....(.@..###. Noise: ---------  Time: 999.5 (0.0)#..........####.. a) +3 spear#..........# ####<#.. Nothing quivered#........†.# #.......#.....)....#######......P5ig ######.##................ r   quokka (asleep)#...##.########.......#.####.#5ig z#.......###.#....######... _No target in view! 5ih _No target in view! _c - 2 scrolls labelled YGRUIRHIASCH (gained 1) _You encounter a quokka. 5i\h _A quokka is nearby! _A quokka is nearby!5io 5ip 5i]w 5iSy 5id## $...# .r..##.........#. #.#....########..#.>..#  #........@.# ##.....(....#  #...# ###.#.5i..# ####<#..P#........†.# #.#.....)....#######PP######.##..........#...##.########.♣ #.####.# #.......P5ih5i>01000.5 (1.0) 5i*5i+ _Found 11 gold pieces.5i- #...### #$.....# #.r#..##........#..#...... #.#....########..#.>.@#  #..........# 5i###.....(....#  #.# ###.#..# ####<#..P.#........†.# #.5i$♣#.....)....#######PPP######.##...........5iWB#...##.########.♣†5is5i(15i5i5i {####### #..### #$....# #.r#..#..#..#........ #.#........#######..@.#>..## . ####( ##...5i#  ###...P.###<#..P....†.# .P♣.....)....#######PPP######.##...........5i Y.r5ib _r5i1 &25ix 5i 5i ####### #..### #$...# #..#..##.r#.. #.#@.......#######....#####......>..##5i  . ####( ##... ###...P.###<#..P....†.# .P♣.....)....#######PPP5i ].r5i 5i .=35i: T _The quokka bites you but does no damage.5i)Y  You hit the quokka.  The quokka is moderately wounded.5id V4---45il 5iov + _The quokka bites you.5i H .  You hit the quokka.5iҩ ^.5iӭ .555iʳ 5i J _You kill the quokka!5io5i85i5iH _No target in view!5i5iG5i/5iH _No target in view!5i445i@<5iT>H _No target in view!5i5ip5i5iB5iK: _5i5i5i 5i m5=--5i5i,5i5it,5is6==5iW 5iu",5i#5iC&,5iX(5iL+,5i+5iU85i8h7==5i:5i2>1 _HP restored.5i@5iAA5iD5i F5i[W=5i\ 5i}\G_You now have 48 gold pieces (gained 11).5i^5i^^5i_5ia5ib5ib5ic5ie5ig5ig5ih5in5ipc  You encounter a rat.5i{ #..##########.........###.### #....-5if...# #...........r #..##............ #..#............ #.#............########....#####..... r   rat (asleep)#.......>..## ######....# #########.....(....# ##.......249.0)-5.5 (20 _5iZ .  ..  #..#  ########.....  #.........###  .### #....@.......  ...# #...........r  #..##............ 5i #..#............  #.#............  ....#####.....  .>..## #####  ....#  (....# 5i .  ..  #..#  ########.....  #.........###  .### #....@.......  ...# #...........r  #..##............  #..#............ #.#............  ....#####.....  .>..## #####  ....#  (....# 5iU5i5iZ _A rat is nearby!5ia4 .  ..  #..#  ########.....  #.........###  .### #....@.......  ...# #...........r 5iRb  #..##............  #..#............  #.#............  ....#####.....  .>..## #####  ....#  (....# 5i .  ..  #..#  ########.....  #.........###  .### #....@.......  ...# #...........r  #..##............  #..#............ #.#............  ....#####.....  .>..## #####  ....#  (....# 5i 45i 5iw Z _A rat is nearby!5i^ g..# ..#.#..##.#.#.### #.....#...# #..r##..##..##..#..##.#..##....#####.....##.>..## ##.# ##.....(....# ##.#5i l SThe rat squeaks loudly.5i 0h5i 6r.5i1 h   jackal (wandering)S   ball python (constriction, wandering)r   rat==6.5 (1.0) 5iB 5i _You encounter a ball python. You encounter a jackal.5i-y##h# S...# ....# ..#  h#..###########.....S. #.#### .### #.r.# ...# #.# #..##.#..#. #.#............# 5iyzBS   adder (asleep) ########....#####.....# hh 2 jackals (1 wandering, 1 asleep) #.>..## ######S   ball python (constriction, wandering) #..........# ####### r   rat5ia}1S.5iV~G.h5i2r.5i 5i&--5i 75i5id _You encounter an adder and a jackal.5i x.hS.5i6r.5ih=-5i85i5i _You reach to attack! You miss the jackal. The jackal misses you.5if .SThe ball python hisses angrily.  You hit the jackal.  The jackal is almost dead.S.5icv .rThe adder hisses angrily.5iFSS)5i&95i5i\ L _The jackal misses you.5i`I .SYou closely miss the jackal.The jackal is almost dead..S5iJJG.h5iK .SThe jackal barks! You hear a shout!5iM S.  The jackal bites you but does no damage.5iuV|h=305iY^5i~aP _The rat barely misses you.5iNj †You hit the jackal.5iE.h5iiU.S5iϔ .hYou kill the jackal!The ball python closely misses you. The ball python grabs you.5iq   jackal5it8 4---  1  9-1Constr _The ball python constricts you. The rat bites you.5iӫ5iPh _Your Stealth skill increases to level 2!5iM .  You hit the ball python.5iT.S5iF.h5ifx hYou kill the ball python!5i h 2 jackals (1 wandering)>..## ###### #..........# #########You encounter a jackal.5i11 41-25i5iRI _The rat misses you.5i~ ` .  The jackal barks!  You hit the rat.5i I .S5io You kill the rat!.h5i m h.  You hear an angry hiss.5i, Y .hThe jackal pauses to sniff the ground. KThe adder closely misses you. The jackal closely misses you.5i- hK   kobold5i0 p5=--3=35iq7 5i= q _You encounter a kobold. It is wielding a +0 club.5i^b K.h5i}c G.K5i_l 5i1m \4--45is 5iv _You barely miss the adder. The jackal bites you. The adder closely misses you.5iV .hYou barely miss the adder.5iޣ .KThe jackal bites you but does no damage.  The adder bites you.  You are poisoned.5i 3=====---5Pois 5i 5i , _The adder poisons you!5i 5i !Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn)  g - a ring of protection from cold (worn)f - a +6 ring of dexterity5iW Scrolls:  Scrolls ?  c - 2 scrolls labelled YGRUIRHIASCH  e - 2 scrolls labelled UQAOLA ATOTHE  h - a scroll labelled SODIOGAOPPE  j - a scroll labelled NOUNAMAANEPN5iON Potion Potion!  b - a potion of brillianced - a sedimented white potionf - 2 ruby potions5i 6Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +3 spear (weapon)  b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=) 5i  e - a ring of protection from cold (worn)f - a +6 ring of dexterity  g - a ring of protection from cold (worn)5i'5i:05i9emanuke2 the Ducker##Human.# .Health: 23/27 ====================----.. ..Magic: 3/3========================.# ...AC: 3Str: 11.# ..#EV: 11Int: 9K#..###SH: 05i>:/Dex: 18########hh.....XL:  3 Next: 43% Place: Dungeon:2#......@S.####Noise: =--------  Time: 1035.5 (0.0).### #............#a) +3 spear...# #............#Nothing quivered#..##............#Pois #..#............##.#............#S   adder ########....#####.....#hh 2 jackals #.......>..## ######K   kobold #..........#5i:~######### _You barely miss the adder. The jackal bites you. The adder closely misses you.You barely miss the adder.The jackal bites you but does no damage.  The adder bites you.  You are poisoned. _The adder poisons you!5iB35iRI5iK5i .hYou hit the adder.  The adder is severely wounded.5izJ.h5i  .KYou feel sick. The jackal misses you. The adder closely misses you.The jackal bites you but does no damage.5i8 5i9Y1--6.5 (15i5iS _The adder closely misses you.5it SYou barely miss the adder.The adder is severely wounded.You feel sick. .KYou encounter an adder.The jackal closely misses you.The jackal bites you but does no damage.S 2 adders (1 wandering)--7 _The adder bites you but does no damage.5ib - .5i* SYou barely miss the adder.The adder is severely wounded.5i5 .SYou feel sick. The jackal bites you.  The jackal bites you but does no damage.5i 5i c15===-----85i 5i l _The adder bites you. The jackal closely misses you. x25i; †5iTThe adder hisses angrily.  You puncture the adder!5i .SYou kill the adder!5i1K.5i& 5i7~gYou feel sick. The jackal barely misses you. x25i`(L   adderg   hobgoblin (wandering)K   kobold5iE,Sneak 4------6895i25i4Z _You encounter a hobgoblin.5if## .# . .. .. .# ..g .# ..# .#.S###########h...... #.......K.####.### #.h....# ...# #......# #..##.# #..#..# #.#.#########....#####.....#  #.......>..## ######  #....# ######### K   kobold  #.....(....#.......#h..hS.†9dKg.g   hobgoblin (wandering)K   kobold3---405i 5i5i%_You feel sick.5i L .# . .. .. .# .g. .# ..#5i  .#S.###########....... #......h†.####.### #......hK....# ...# #....@.......# #..##.# #..#..# #.#.#########....#####.....# #.......>..## ######5i\  #....# ######## #.....(....#....... K   kobold #..........####...PP..P5i%" t .hYou feel sick.5i" I.h5i# $.5iY# 1S5iW< 1 .KYou are no longer poisoned.g.g   hobgoblin (wandering)K   kobold2--=15iE 5iuH m _The jackal completely misses you. The jackal bites you.5io 1 .. .. .# ... .# .g# .#..###########.S..... #.......†.####.### #.....h......# ...# #.....hK.....# #..##...@........# #..#..#5ip  #.#.#########....#####.# #.......>..## ###### #....# ####### #.....(....#...... #..........####...PPK   kobold #.# ####<#..P.♣.P5i_s 3S.5is $.5i/t 'h5it H.h5i>v U.S5iw 0g5i .g   hobgoblin (wandering)K   kobold5iف &25i 5i  5i l_The jackal attacks as it pursues you! The jackal closely misses you.5ir .# ... .# ..# .#.g###########....... #......S†.####.### #............# ...# #....h.K.....# #..##....h.......# #..#..@..# #.#.#########....#####.....# #.......>..## ###### #....# ###### #.....(....#..... #..........####...PP #..# ####<#..P.♣. K   kobold.t9m #†.# #.......P♣♣..h5iuI.h5iv-K.5ivO.S5iyJ.K5i5i&35i(5i} _The jackal attacks as it pursues you! The jackal closely misses you. x25iL .# ..# .#.g###########....... #.......†.####.### #.....S......# ...# #......# #..##...hK.#5i  #..#...h.# #.#.@..#########....#####.....# #.......>..## ###### #....# ##### #.....(....#.... #..........####...PP #..# ####<#..P.♣ #†.# #.......P♣♣ #.....)....#######PP_5iK.h5i .SThe jackal attacks as it pursues you!5i*K.h5i .KThe jackal bites you but does no damage.5i| 5i=q9/27 ---45i!9_5iT _The jackal attacks as it pursues you! The jackal bites you. x25iِ$ .#.g###########....... #.......†.####.### #............# ...# #....S.# #..##.....# #..#..hK.# #.#..h.#########..@.#####.....# #.......>..## ###### #....# #### #.....(....#... #..........#5i"###...P #.# ####<#..P. #†.# #.......P #.....)....#######PP ######.##............5i?.S5i5iK.h5iH.h5i   ########.  #.......†.####  .### #............#  5i...# #............#  #..##...S........#  #..#...K........#  #.#.h..........#  #..@h#  #.......>..##   5iϝ#..........#  #.....(....#  #..........# 5in #..........# ####< #........†.#  5iHH#.....)....#5i}v    ########.  #.......†.####  .### #............#  ...# #............#  #..##...S........#  #..#...K........#  #.#.h..........#  5iw #..@h#  #.......>..##   #..........#  #.....(....#  #..........#  #..........# ####< #........†.#  #.....)....#5iz .SThe jackal attacks as it pursues you! The jackal bites you.5i I.K5i 5i S7----55iЖ 5i V _* * * LOW HITPOINT WARNING * * *5i!  .#.g### ##.. #.......†.#### .### #.# ...# #.# #..##.# #..#..S5i" .# #.#.hK.# ##.@.h#####.....# #.>..## ###### #.#  #.....(....# ## #.# ###... #.# ####<#..P #.†.# #.P #.....)....#######......5i$ G ######.##5i% -h.5i4& 5i& 5i ( yS..K5ik5 {8=--65i> 5i=@ 5i ########........ #.......†.#### .### #............# ...# #..# #..##..# #..#.S.# #.#.h.#########..hK#####.....# #.......@..## ###### #....# ## #.....(....#.5i #..........## #.# ####<# #†.# #....... #.....)....####### ######.##.......... #...##.########5ipU.S5i:h.5iF.h5i!.5i1S5ik!.5i'K5iy5i)@-75iC5i+c _There is a stone staircase leading down here.5iz5i{5ip5iC.h5i   . #.......†.####  .### #......  ...# #......  #..##......  #..#......  #.#h.....  ########.S..#  #.......@hK##   #..........#  #.....(....#  #..........#  #..........# ####< #........†.#  #.....)....# ######.##...5io+   . #.......†.####  .### #......5i[qc  ...# #......  #..##......  #..#......  #.#h.....  ########.S..# 5ir] #.......@hK##   #..........#  #.....(....# 5io #..........#  #..........# ####< #........†.#  #.....)....# ######.##... .KThe jackal barely misses you. The adder bites you.5iڃ5iQ6--=85i55i --.3. _* * * LOW HITPOINT WARNING * * *5i=               ###  5i% #@#   #h#   #.S   ###.           h   jackal   5iL d9===-50.0 (2.55iR 5iS # _You climb downwards.5iV a _There is a stone staircase leading up here.5iv5izGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn)  g - a ring of protection from cold (worn)5i{0f - a +6 ring of dexterity5iS  Scrolls:  Scrolls ?  c - 2 scrolls labelled YGRUIRHIASCH  e - 2 scrolls labelled UQAOLA ATOTHE  h - a scroll labelled SODIOGAOPPE  j - a scroll labelled NOUNAMAANEPN5iN Potion Potion!  b - a potion of brillianced - a sedimented white potionf - 2 ruby potions5it d - a sedimented white potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ 5iu “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.5ix 5i 5i6 u  manuke2 the Sneak  Human  Health: 9/27========----------------  Magic: 3/3========================  AC: 3Str: 11  EV: 11Int: 9  SH: 05i Dex: 18###  XL:  3 Next: 68% Place: Dungeon:3#@#  Noise: ---------  Time: 1050.0 (0.0)#h#  a) +3 spear#.S  Nothing quivered###.  Will+ Fly .# #  S   adder  h   jackal5iA   The jackal barely misses you. The adder bites you. _* * * LOW HITPOINT WARNING * * * _You climb downwards. _There is a stone staircase leading up here.  It was a potion of enlightenment.  You feel very buoyant.5iu 4S.5i 4 _* * * LOW HITPOINT WARNING * * * _You climb downwards. _There is a stone staircase leading up here.  It was a potion of enlightenment.  You feel very buoyant.5i eYou fly up into the air. The jackal misses you.5iƔ 2=1.0 (15i 5iܛ > _The jackal bites you but does no damage.5ik5inGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) 5ion a - a +3 spear (weapon)b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=) 5i-o e - a ring of protection from cold (worn)  g - a ring of protection from cold (worn)f - a +6 ring of dexterity5i Scrolls:  Scrolls ? 5i  c - 2 scrolls labelled YGRUIRHIASCH  e - 2 scrolls labelled UQAOLA ATOTHE  h - a scroll labelled SODIOGAOPPE  j - a scroll labelled NOUNAMAANEPN5i Potion Potion!  b - a potion of brilliancef - 2 ruby potions5imf - 2 ruby potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect 5i  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.5i 5i 5in   manuke2 the Sneak  Human  Health: 27/27 ========================  Magic: 3/3========================  AC: 3Str: 11  EV: 11Int: 9  SH: 0Dex: 18###5i   XL:  3 Next: 68% Place: Dungeon:3#@#  Noise: =--------  Time: 1051.0 (0.0)#h#  a) +3 spear#S.  Nothing quivered###.  Will+ Fly .# #  S   adder5i   h   jackal  _There is a stone staircase leading up here.  It was a potion of enlightenment.  You feel very buoyant.You fly up into the air. The jackal misses you. _The jackal bites you but does no damage.  It was a potion of heal wounds. You feel much better.5i$ w  It was a potion of enlightenment.  You feel very buoyant.  You fly up into the air. The jackal misses you. _The jackal bites you but does no damage.  It was a potion of heal wounds. You feel much better.  f -> w - a potion of heal wounds5i % X6-2.0 (15i) 5i, + _The jackal bites you.5iS l †You hit the jackal.5iyU 3S.5i ] e   You kill the jackal!5iY` .7235id 5i}g K _The adder misses you.5i  You puncture the adder!  The adder is severely wounded.5i^5--45i}5i* _The adder bites you.5i&  You barely miss the adder.The adder is severely wounded.5i7%55iq5i[R _The adder barely misses you.5i2  You barely miss the adder.The adder is severely wounded.5i3%65i:5iJ>S _The adder closely misses you.5iLj  You barely miss the adder.The adder is severely wounded.5iˉ%75i5iLz _The adder bites you but does no damage. The adder barely misses you.5i$  You barely miss the adder.The adder is severely wounded.5i?-85iL5iO= _The adder bites you but does no damage.5i  You hit the adder.  The adder is almost dead.5iv S6=95iz 5i S _The adder closely misses you.5iT  You barely miss the adder.The adder is almost dead.5i V U4--605iDY 5i\ g _The adder barely misses you. The adder bites you.5i  You miss the adder.The adder is almost dead.5i %15i' 5iš S _The adder closely misses you.5i>  You miss the adder.The adder is almost dead.5ix %25i 5i<   You miss the adder.  The adder is almost dead. _The adder closely misses you.  You miss the adder.  The adder is almost dead. _The adder closely misses you.5i+†The adder is almost dead. _The adder closely misses you.  You miss the adder.  The adder is almost dead. _The adder closely misses you.  You hit the adder.5i 3S5i35i8m  manuke2 the Sneak  Human  Health: 25/27 ======================--  Magic: 3/3========================  AC: 35iz9Str: 11  EV: 11Int: 9  SH: 0Dex: 18###  XL:  3 Next: 100% Place: Dungeon:3#@#  Noise: =--------  Time: 1063.0 (1.0)#†#  a) +3 spear#..  Nothing quivered5i:w###.  Will+ Fly .# #        The adder is almost dead. _The adder closely misses you.You miss the adder.The adder is almost dead. 5i]:m_The adder closely misses you.You hit the adder.5i;% 5i;e_You kill the adder!You have reached level 4!5i#/  --more--5is30/33-4/4104 0% 5iz5i0?  You feel clever.5ida _There is a stone staircase leading up here.5ix1= _You start resting.-6.0 (3-7.0 (4Fly  5i7a_You are starting to lose your buoyancy.5i2==5iX5i5i5i5i+5iš,5ik _You start resting.HP restored.5i5i'715iߵ|3==2.0 (5 _5iK5i5iV@5iLA5iB5iwF5i)G5iJK,5iL5iL5iN5iXO5iO5iTe=5i VW _You start waiting.5iY5i`R 6.0 (4  You float gracefully downwards.5ia57.0 (55ie5ihY _Your enlightenment fades.5iBW 45iZ 5i` 5i^a +8.0 (15iVf 5iY0 &25i>  ########....... .#.......†.#### .### #............# ...# #............# #..##............# #..#............# 5i? $#.#............# ########hK..#####.....# #.......@..## ###### #..........# ###.....(....# ##.#..........# ###..#.........####<#..#........†.#....... h   jackal5i=@ #.....)....#######......P K   kobold######.##................ #...##.########.......  You climb upwards. The jackal barely misses you.5iÊ 5=9.5 (2.55i 5i x _The jackal completely misses you. The kobold hits you but does no damage.5i c _There is a stone staircase leading down here.5i3  You hit the jackal but do no damage. The jackal closely misses you.2-80.5 (1.05i;5i=p _The kobold hits you with a +0 club. The jackal misses you.5i  You barely miss the jackal. The jackal closely misses you.5i &15iX 5i S _The kobold barely misses you.5i  You miss the jackal. The jackal barely misses you.5ix b28----25iA 5i p _The kobold hits you with a +0 club. The jackal misses you.5iU  You hit the jackal.  The jackal is severely wounded.5iV&35i]5i_ _The kobold completely misses you. The jackal barely misses you.5iZ  You completely miss the jackal.The jackal is severely wounded.5ij\`9=--45iC5i'| _The jackal closely misses you. The kobold hits you but does no damage.5iDZ  You hit the jackal but do no damage.The jackal is severely wounded.The jackal misses you. The kobold hits you with a +0 club.5i V6---55ic5iT _The jackal closely misses you.5i   You hit the jackal.  The jackal is almost dead.The jackal bites you but does no damage.5i &65i5iCT _The kobold closely misses you.5i,H .  You hit the jackal.5i: K   kobold  You kill the jackal!5i=s22-----275iE5i1H9 _The kobold hits you with a +0 club.5i~h )You hit the kobold.5iߊR5i|e3--385i- _You kill the kobold! _There is a stone staircase leading down here.5i45i5iH _No target in view!5ib5ii5iC5iH _No target in view!5i08 5i%9 5i@ 5iA H _No target in view!5i 5i 5i 5i H _No target in view!5iG 45i 5i H _No target in view!5i5i!Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 spear (weapon)b - a +0 short sword  d - a +1 short sword of electrocution Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn)  g - a ring of protection from cold (worn)f - a +6 ring of dexterity5iRd - a +1 short sword of electrocution. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. 5i Your skill: 2.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.7 XLs.  Current attack delay: 0.9. Damage rating: 7 (Base 5 x 120% (Dex) x 107% (Skill) + 1 (Ench)). Elec:It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5i85i@5iL########....... manuke2 the Sneak.#.......†.####Human.### #............#Health: 23/33 ================--------...# #............#Magic: 4/4========================#..##............#AC: 3Str: 11#..#............#EV: 11Int: 10#.#............#SH: 0Dex: 18########.)..#####.....#XL:  4 Next:  3% Place: Dungeon:2#.......@..## ######Noise: =--------  Time: 1088.5 (0.0)#..........### d) M;1m+1 short sword (elec)#.....(....###. Nothing quivered#..........####..#..........# ####<#..#........†.# #....... #.....)....#######......P ######.##................ #...##.########.......  _No target in view! _No target in view! _No target in view! _No target in view!  You unwield your +3 spear.  You hear the crackle of electricity.5iA[I-9.5 (15ic5if  You unwield your +3 spear.hear the crackle of electricity. _d - a +1 short swordocution (weapon)5iC5iH)Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +1 short sword of electrocution (weapon)  a - a +3 spearb - a +0 short sword Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn)  g - a ring of protection from cold (worn)f - a +6 ring of dexterity5iͪf - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: 5i߫Your EV would increase by 0.5 (11.3 -> 11.8). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.5i5iY5ig########....... manuke2 the Sneak.#.......†.####Human.### #............#Health: 23/33 ================--------5i*G...# #............#Magic: 4/4========================#..##............#AC: 3Str: 11#..#............#EV: 11Int: 10#.#............#SH: 0Dex: 245iP########.)..#####.....#XL:  4 Next:  3% Place: Dungeon:2#.......@..## ######Noise: ---------  Time: 1089.5 (0.0)#..........### d) +1 short sword (elec)#.....(....###. Nothing quivered#..........####..#..........# ####<#..#........†.# #....... #.....)....#######......P ######.##................ #...##.########.......  _No target in view!  You unwield your +3 spear.  You hear the crackle of electricity. _d - a +1 short sword of electrocution (weapon)  You remove your ring of protection from cold.  You feel agile.5i!5iȫ,90.5 (15iò5i   You unwield your +3 spear.hear the crackle of electricity. _d - a +1 short sword of electrocution (weapon)  You remove your ring of protection from cold.  You feel agile. _f - a +6 ring of dexterity (worn)5i?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   0.0   1.2  -1           b - Axes   1.1   1.0   0       c - Polearms   2.0   3.0   0   l - Invocations   1.0   1.7  +1   d - Staves   1.1   1.0   0   m - Evocations   1.0   2.0   05i[39;49m   e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   1.0   2.4  -1           f - Short Blades   2.0   3.0   0       g - Long Blades   1.1   1.0   0               h - Armour   1.0   2.0   0       i - Dodging   2.1   3.0   0     5i[34m j + Stealth2.8   2.5  +1                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets5i5iv5i5i?_########....... manuke2 the Sneak.#.......†.####Human.### #............#Health: 23/33 ================--------...# #............#Magic: 4/4========================#..##............#5ifAC: 3Str: 11#..#............#EV: 11Int: 10#.#............#SH: 0Dex: 24########.)..#####.....#XL:  4 Next:  3% Place: Dungeon:2#.......@..## ######Noise: ---------  Time: 1090.5 (0.0)#..........### d) +1 short sword (elec)#.....(....###. Nothing quivered#..........####..#..........# ####<#..#........†.# #....... #.....)....#######......P ######.##................5i7 #...##.########....... You unwield your +3 spear.  You hear the crackle of electricity. _d - a +1 short sword of electrocution (weapon)  You remove your ring of protection from cold.  You feel agile. _f - a +6 ring of dexterity (worn)5i5i5i5iS5i 5i 5i 5im 5i+ ,5is d24=5i 5iU 5i 5i1 5i 5i 5i 5i ,5i 5iX 5i j5==5if 5iY j  You encounter an endoplasm.5i JJ   endoplasm (wandering)5iE *6.5 (65iB! 5i" 27.5 (7 _5i) 5i+ 5it    . #.......†.####  .### #......  ...# #......  #..##.....  #..#......5it   #.#......  ########.)..#  #.......@..##   #..........#  #.....(....#  #..........#  #..........# ####<5iu q #........†.#  #.....)....# ######.##...5iL   . #.......†.####  5i<.### #......  ...# #......  #..##.....  #..#......  #.#......  ########.)..#  #.......@..##   #..........#  #.....(....#  5iQL#..........#  #..........# ####< #........†.#  #.....)....# ######.##...5iw5i+5i]!5i$a _An endoplasm is nearby!5i/9   . #.......†.####  .### #......  ...# #......  #..##.....  #..#......  #.#......  ########.)..#  #.......@..##   #..........#  #.....(....#  #..........#  #..........# ####< #........†.#  #.....)....# ######.##...5i   . #.......†.####  .### #......  ...# #......  #..##.....  #..#......  #.#......  ########.)..#  #.......@..##   #..........#  #.....(....#  #..........#  #..........# ####< #........†.#  #.....)....# ######.##...5i5ia _An endoplasm is nearby!5i.c# .#.g###  ########........ #.......†.#### .### #..# ...# #............# #..##.....J# #..#...#  #.#............# ########.@..#####.....# #.>..## ###### #..........# 5i^db##.....(....#  #.# ###.#..# ####<#..P#........†.# #.#.....)....#######PP######.##..........5igK.J5iwtH8.5 (1 _5iz5id  Things that are here: _a +0 club; a kobold corpse5i*A .# ..#  .#.g###  ########........ #.†.#### .### #.# ...# #.# #..##......# #..#....J# 5i\B B #.#@...........# ########.)..#####.....# #.......>..## ###### #..........# ###.....(....#  #.# ###.#..# ####<#..P.#........†.# #.♣#.....)....#######PPP5iD K.J5iO 5iP -9 _5iW 5iZ 5i J .# ..# .#.g### #.5iK  . #.†.#### .### #.# ...# #.# #..##.# #..#..S...# #.#.@.J.# ##.)..#####.....# #.......>..## ###### #.# #5iK #.....(....# ##.#.# ###...PP S   adder (wandering)#.# ####<#..P.♣ J   endoplasm (wandering)#.†.# #.P♣#.....)....#......PPP_5iQ O.J.5iZ  SJ   endoplasm (wandering)  You encounter an adder.5i6\ `6=1005id 5iGf 2 _The adder leaves your sight.5i gThe endoplasm quivers.You hit the endoplasm.  The endoplasm is moderately wounded.5i JJ  g   hobgoblin (wandering)5i 5=1.4 (0.95ih 9_5i W _The endoplasm closely misses you.5i$ .  The hobgoblin shouts!  You hit the endoplasm.  Lightning courses through the endoplasm!!5i]K.g5i,,S5iS   adder (wandering)g5i86=2.35id'_5iM _You kill the endoplasm!5io.# ....# ..#  .#.g###  ########........ #.†S#### .### #.g....# ...# #...# #..##..# #..#.5iC #  #.#............# ########.)..#####.....# #.>..## #######..........# #####.....(....#  ##.....#..# ###...PP.#..# ####<#..P.♣.#........†.# #.♣♣.5iQ.S5iJ.g5iR5i6--3.3 (1.05i5i5i'g.. .. .# ....# ..#  .#..###  ########........ #.†.#### .### #.5i((.S...# ...# #......g.....# #..##..# #..#...#  #.#............# ########.)..#####.....##.>..## #######..........# ######.....(....#  ##.....#..# ###...PP.#..# ####<#..P.♣.P5i+3S.5io,0r5i-5.g5i-5i4r   rat (wandering)5iy557=5i52--45i=5i>?T _You encounter a rat.5i9M .. ..  .# ...  .# ..#  .#.r###  ########.......  . #.......†.####  5iN.### #.......S....#  ...# #............#  #..##...@.g......#  #..#............#  #.#............#  .)..#####.....#  ..>..## ######  .....#  (....#  .....#   ####<5iz .. ..  .# ...  .# ..#  .#.r###  ########.......  . #.......†.####  .### #.......S....#  ...# #............#  5i#..##...@.g......#  #..#............#  #.#............#  .)..#####....  ..>..## ####  .....#  (....#  .....#   ####<5i5i_5i65i 5iid _There are monsters nearby!5i{L .. .. .# ... .# ..# .#.r###5i| #. . #.†.#### .### #.S....# ...# #.# #..##..@..g......# #..#..# #.#...# #.)..#####..# #.......>..## ####5i~ #.#  #.....(....# ## #..# ###...PP. #.# ####<#..P.♣.5iQ.S5i0r5i1g.5iђ.r   rat (wandering)5 _5i5iF5i2 .# ... .# ..# .#..###########..r..... #.......†.#### .### #......# ...# #S....# #..##....g.......# #..#.@...# #.#..5i3.#########.)..#####.....# #.......>..## ###### #..........# ##### #.....(....#.... #..........####...PP #.# ####<#..P.♣ #†.# #.......P♣♣5i6Q.S5iAr.S.g5inI.r   rat (wandering)65iR5iT5iM .# ..# .#..###########........ #.......†r#### .### #......# ...# #.# #..##.# #..#...g...S....# #.#@...........#########.)..#####.....# #.......>..## ###### #..........# #### #.....(....#... #..........####...P #.# ####<#..P.5i%O #†.# #.......P #.....)....#######PP5iPQ.S5iQ.r5iRK.g5i[.r   rat (wandering)5i]&75id5icf5i  .#..###########........ #.......r.#### .### #......# ...# #.# #..##.# #..#..# #.#..g....S....#########.@..#####.....# #.......>..## ###### #..........# ### #.....(....#.. #..........## #.# ####<#g   hobgoblin #†.# #.......P #.....)....#######P ######.##...........5i 2S5i K.g5i S.S   adder (wandering)g   hobgoblin8==5i 85ih 5ia $  Things that are here:5iI p _a +0 club; a kobold corpse5i .# .. .#..#### ########.......#. #.......r.####### #............#...# #............###............#.#......S.....# #@#............# ########.).g#####.....# #.......>..## ######  #..........# ## #.....(....#5i] ## #....# ###.. g   hobgoblin #..........# ####<#.. #........†.# #....... #.....)....#######P5i2g.5i5iMo9==9 5i _5i*5i5i  .# ... .# .. .#..### # ########.......#. #r.#####.### #.#...###.##............#.#S.....# ##.#............#5ij ########.)g.#####.....# #.......>..## ###### #..........# # #.....(....# ## #..........# ### #..........# ####<# #........†.# #......5ix<g.5i5i'105ir5i5i1 .# ..# .#..###########....... #.#.......r.#### #.### #.....#  ...###.# #..##.# ......S.....# ##@#......# ########.g..#####.....# #.......>..## ###### #..........# ###.....(....# ##.#..........# ###..#..........# ####<#.5i4 #........†.# #......#.....)....#######......P5i= 5i> \8-=15ipD 5iF - _The hobgoblin hits you.5id  You closely miss the hobgoblin.5i>[9=2.2 (0.95i5i@ _The hobgoblin hits you but does no damage.5im7--3.15i5i u _You hit the hobgoblin but do no damage. The hobgoblin hits you.5iES>4.05i#\j _You barely miss the hobgoblin.5i}  You hit the hobgoblin.  The hobgoblin is heavily wounded.5i6 &95iׅ 5i W _The hobgoblin closely misses you.5i1 )You hit the hobgoblin.  Lightning courses through the hobgoblin!5i S5i 085.85i 5i@ M _You kill the hobgoblin!5iU5i5i5i8=-5iB5i 5i5i5i,5ix5i5ih9==5i5i,5iò5i5i`5i 5iD,5i5iH5iO30=5i5i&5i5i5i,5i5i5i(5i5i5i*K1=5ie5i _You start resting.An adder comes into view.5iy-SS   adder (wandering)5iO028.8 (13.0)5i5iM-9.8 (14 _5i5i5iɯ .# ..#    #   #.   #.###   ...#  #..##  #..#  ##@#  5ie1#.)S.#  .>..##   .....#  #.....(....#  #..........#  #..........# ####< #........†.#  )5iJ .# ..#    #   #.   #.###   ...#  #..##  #..#  ##@#  #.)S.#  .>..##   5iKW.....#  #.....(....#  #..........#  #..........# ####< #........†.#  )5ikS5ipT5iZ5i\] _An adder is nearby!5i%!.#..###########....... #.#.......r.#### #.### #............#  ...###............# #..##............# #............# ##.#............# ########.@S.#####.....# #.......>..## ###### #..........# ####.....(....# ##..#..........# ###..#....5ix# ####<#..P#........†.# #.......P#.....)....#######......PP######.##...........5i3SS=30.0) 5ii5i9i _The adder closely misses you.Things that are here:5i] _a +0 club; a hobgoblin corpse; a kobold corpse5io5i+p_26----1.7 (0.95iv5iByi _You closely miss the adder. The adder bites you. x25i~  You hit the adder.  The adder is heavily wounded.5ic7=---2.65i5iS _The adder closely misses you.5i   You closely miss the adder.The adder is heavily wounded.5i_a23---3.55i`5i* _The adder bites you.5iIp  You barely miss the adder.The adder is heavily wounded.4.45iH{5iS _The adder closely misses you.5i  You barely miss the adder.The adder is heavily wounded.5.35i5iOR _The adder barely misses you.5i  You barely miss the adder.The adder is heavily wounded.2---5i" !6.25ic 5iя R _The adder bites you but does no damage. The adder bites you.5iC  You barely miss the adder.The adder is heavily wounded.1-5i;E!7.15iuL5iN* _The adder bites you.5ir  You barely miss the adder.The adder is heavily wounded.0--8.05i5iN  You barely miss the adder.  The adder is heavily wounded. _The adder bites you.  You barely miss the adder.The adder is heavily wounded. _The adder bites you.5ie _The adder bites you.  You barely miss the adder.  The adder is heavily wounded. _The adder bites you.  You hit the adder.  The adder is almost dead.95i5i'R _The adder barely misses you.5i  You hit the adder but do no damage.The adder is almost dead.5i(9.85iv5iK _The adder misses you.5i- & 5i. r†You hit the adder. Lightning courses through the adder!5i7 R5i< 1=2440.7 _You kill the adder!5iC 5iCI   Your Stealth skill increases to level 3!Things that are here: _a +0 club; a hobgoblin corpse; a kobold corpse5i 45i 5iȦ H _No target in view!5iY5iZ5ib5iyeH _No target in view!5i&5i'5i(5is,5i^.5i3B5i45i29,5i}C5iG5iH^2==5iK5iO5iP5i1R5iV _You start resting.A rat comes into view.5i`r-r   rat (wandering)5ia,5.7 (5.05ii5ijC-6.7 (6 5ij _5iq5is5iO)#########....... #. #.......r.#### #.### #......# ...###............# #..##..# #..#..# ##.#...#5ix*u########.)†.#####.....# #.......@..## ###### #....# ## #.....(....#. #..........## #.# ####<# #†.# #....... #.....)....####### 5i*- ######.##..........  #...##.######## 5i<-0r5i7.r   rat (wandering)5i$9+7.7 (15i@5iCc _There is a stone staircase leading down here.¡5i0¡5iɤ¡5i¡5i1r.¡5i¡5io[3=8 _¡5i=¡5iӀ&3¡5i7Q               ###   #@#   ¡5i#†#   #..   ###.                 ¡5i.50.2 (2.5¡5i8¡5i/# _You climb downwards.¡5ia _There is a stone staircase leading up here.¡5i¡5i3¡5iڼ¡5i,¡5iz24=¡5i?,¡5i¡5i¡5i&,¡5i¡5ib¡5i¡5iT¡5ij5==¡5il¡5i¡5i¡5i¡5i¡5i,¡5i¡5i,¡5i¡5iU6=¡5i¡5i¡5i1,¡5i¡5i,¡5i+,¡5i¡5ip¡5iK7=¡5i^¡5i,¡5i"¡5i¡5i<,¡5ik,¡5i¡5i, ~8==¡5i ¡5i ¡5id ¡5i ¡5iH ¡5i ,¡5i B¡5i ¡5i h9==¡5i ¡5ia ,¡5i ¡5i B¡5iP ,¡5i ¡5i` ¡5i  V30=¡5i ¡5i8! ,¡5i! ¡5i$ ,¡5iL% ¡5i( ¡5i() ,¡5i, ¡5i- Z1=¡5i1 ¡5i1 ,¡5i5 ,¡5i6 ¡5iO8 ¡5i8 ,¡5im< ¡5i2= ~2==¡5iB ,¡5iB ¡5iE ,¡5i-G ¡5iHH ¡5iH ,¡5iK k _You start resting.HP restored.¡5iP ¡5iW 087.2 (37.0)¡5iDX #3¡5iX [==8.2 (38 _¡5ih] ¡5i_ á5i7á5i`á5i!á5iC&á5i*09.2 (1.0) á5i-,á5iB=2á5i7  You climb upwards.á5izá5id#########....... #.#.......r.#### #.### #............# ...###............# #..##............# #..#............# ##.#............# á5i########.r†.#####.....# #.......@..## ###### #..........# ###.....(....# ##.#..........# ###..#.........####<#..#........÷.#....... r   rat#.....)....#######......P######.##................á5iA#...##.########.......á5iJM====90.7 (2.5á5iSá5iU& _The rat squeaks loudly.á5iWc _There is a stone staircase leading down here.á5i )You hit the rat. Lightning courses through the rat!á5iARá5ij5=---1.6 (0.9á5iá5i@ _You kill the rat!á5ic _There is a stone staircase leading down here.ġ5iġ5iI3ġ5izġ5iġ5i˰$ _ġ5iġ5i<ġ5i,ġ5iAġ5iġ5iġ5iġ5iġ5iġ5iġ5iSġ5i^ġ5i_ġ5iH,ġ5iġ5i[ġ5i,ġ5igġ5iġ5iġ5iġ5iġ5ivH  You encounter an adder. ..#. #.#. ...#....#.##  ..####...  ..... ---- S..####.####$..  #.###  #...# ###.###### #..#S[40ġ5iKym   adder (asleep) ##.#### . #....### ####..209.6 (18.0)ġ5iLG-10.6 (19ġ5iQġ5i3T* _Found 2 gold pieces.ġ5ibU ..#. #.#. ... #.. .. ġ5iVn#.## ######..####...  .......@.......  S..####.####$..  #.###  #...#  ###.##  #..#  ##.####  #.... ####..ġ5i4 ..#. #.#. ... #.. .. #.## ######..####...  .......@.......  S..####.####$..  #.###  #...# ###.##  #..#  ##.####  #.... ####..ġ5i!4ġ5iAġ5i] _An adder is nearby!ġ5i ..#. #.#. ... #.. .. #.## ######..####...  .......@.......  S..####.####$..  #.###  #...# ġ5i֨{ ###.##  #..#  ##.####  #.... ####..ġ5i~AT ..#. #.#. ... #.. .. #.## ######..####...  .......@.......  S..####.####$..  #.###  #...# ġ5iBP###.##  #..#  ##.####  #.... ####..ġ5i8I4ġ5iOġ5iQ] _An adder is nearby!ġ5i\  ..#...# #.#... ..... #... ... #.###..####.....S..####.####$..# #.### #...# ###.##  #..# # ##.#### # #....### ####..##ġ5ic ġ5ie 81.0) _ġ5iAi ġ5ij š5ie ..#...# #.#...# .....# #.... ... #.###..####.....S..####.####$..## #.### #...# ###.##  #..# # ##.#### # #....### ####..##š5iš5i&2š5iš5i7š5iX ..#...# #.#...# .....# #.... ... #.###..####.....S..####.####$..## #.###  #...# ###.##  #..# # ##.#### # #....### ####..##š5iš5i&3š5i š5i@ š5iF& ..#...# #.#...# .....# #.... ... #.##.#..####.....S..####.####$..#. #.####. #...#.. ###.## .. #..# #... ##.#### #### #....### ####..##š5iSO<4š5iTš5iZVš5ia ..#...# #.#...# .....# #.... ... #.###.#..####....#....S..####.####$..#.# #.### #.# #...# ... ###.##  ..# #..# # ...# ##.#### # #### #....### ####..##š5i<5š5iš5iš5il ..#...# #.#...# .....# #.... ... #.###.#..####....#....S..####.####$.. #.# #.### #.# #...# ... ###.##  ..## #..# # ...# ##.#### # #### #....### ####..##š5i<6š5iš5iyš5i,2 †The helpless adder fails to defend itself.  You puncture the adder!š5i7Sš5i96397.5 (0.9š5i=š5i@I _You kill the adder!š5i Jš5i H _No target in view!ơ5iơ5iC  Skill  Level Cost  Apt Skill  Level Cost  Apt ơ5ik3 a - Fighting   2.0   3.0   0   k - Spellcasting   0.0   1.2  -1           b - Axes   1.1   1.0   0       c - Polearms   2.0   3.0   0   l - Invocations   1.0   1.7  +1  ơ5i d - Staves   1.1   1.0   0   m - Evocations   1.0   2.0   0   e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   1.0   2.4  -1          ơ5i f - Short Blades   2.0   3.0   0       g - Long Blades   1.1   1.0   0               h - Armour   1.0   2.0   0       i - Dodging   2.1   3.0   0      j + Stealth3.3   3.4  +1                   [ơ5iz40m                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsơ5iơ5iơ5i*6manuke2 the Sneak..#...#Human#.#...#Health: 33/33 ========================.....#Magic: 4/4========================#....AC: 3Str: 11...EV: 11Int: 10#.##SH: 0Dex: 24##.#########..####...XL:  4 Next: 39% Place: Dungeon:2.......@.............ơ5iNoise: ---------  Time: 1217.5 (0.0)##....†..####.####$..d) +1 short sword (elec)#######.# #.###Nothing quivered#.# #...#... ###.## ##..## #..# #. ...# ##.#### #. #### #....###. ####..##.  _An adder is nearby! _An adder is nearby!The helpless adder fails to defend itself.  You puncture the adder! _You kill the adder! _No target in view!ơ5i;ơ5iơ5iơ5iơ5i ơ5i 3ơ5i ơ5i! ơ5i' _ơ5i' ơ5i+) ,ơ5i) ơ5i3* ơ5i+ ,ơ5iz, ơ5i- ơ5i2. ,ơ5i. ơ5i0/ ơ5iU0 ,ơ5i0 ơ5ic1 ơ5i2 ,ơ5i3 ơ5i3 ơ5i4 ,ơ5i5 ơ5i6 ơ5i : c  You encounter a rat.ơ5i> ;..#...# #.#...# . .....# .. #.... ...#......r#.## .....## ##.#########..####...... .# ................ .. ơ5i@ ##....†..####.####$..... .########.# #.### ##### .##.# #...# .#.... ###.## ########.....## #..# #.......r.# r   rat (wandering)...# ##.#### #..........####....###..........####..##..........25.5 (8ơ5iE ơ5iF 26.5 (9 _ơ5iI ơ5iK ơ5iݦ <   .   ..  #.... ...  #... ...r  #.## ..... ## ###..####...... .# .........@....... .. †..####.####$..... .#   #.### ##### .#  #.# #...#  ...   ..## #..#  ...#   #### ơ5ioAA   .   ..  #.... ...  #... ...r  #.## ..... ## ###..####...... .# .........@....... .. †..####.####$..... .#  ơ5iB #.### ##### .#  #.# #...#  ...   ..## #..#  ...#   #### ơ5i/I4ơ5i?Pơ5imRZ _A rat is nearby!ǡ5i<   .   ..  #.... ...  #... ...r  #.## ..... ## ###..####...... .# .........@....... .. †..####.####$..... .#   #.### ##### .#  #.# #...#  ...   ..## #..#  ...#   #### ǡ5i2~ǡ5iY)   .   ..  #.... ...  #... ...r  #.## ..... ## ###..####...... .# .........@....... .. †..####.####$..... .#   #.### ##### .#  #.# #...#  ...   ..## #..#  ...#   #### ǡ5iˈǡ5iǡ5iљǡ5i"Z _A rat is nearby!ǡ5i޾..#...# ########.#...# ...........# .....#.... ....#... .....r.#.## ..## .#..####..# ........... ....†..####.####$..# #.# #.### ##.# .#.# #...# .#.... ###.## #ǡ5i !...## #..# #.r.#...# ##.#### #.#### #....###.####..##.ǡ5i5r.ǡ5i9ǡ5i27.5 (1 _ǡ5iAǡ5iǡ5i'q ..#...# ##########.#...# #......# #......#.... #....r#... #.  #.## #.## #########..####.# .................... ....†..####.####$....... .# ######.# #.############ .# #.# #...# .#..#... ###.## ########.....## #..# #.r.###ǡ5ir ...# ##.#### #.#### #....###.ǡ5is @.rǡ5iOz ǡ5i{ &8ǡ5i ǡ5i ǡ5i) ..#...# ###########.#...# #......# #.......#.... #.....r#... #.  #.## #.## #########..####.# ............... ...†..####.####$.......< .# #####.# #.############# .# #.# #...# .#..##... ###.## ########......## #..# #.r.####...# ##.#### #.#ǡ5i 1r.ǡ5i 8<ǡ5il &9ǡ5i ǡ5i 9 _Found a stone staircase leading up.ǡ5i m..#...# ############.#...# #.#.....# #.........##.... #....r....##... #.#  #.## #.# ## ########..##### .# .............ǡ5i . .. ..†..####.####$.......<. .# ... ####.# #.############## .# ..# #.# #...# .#..###... ###.## ########.......## #..# #.r.####ǡ5i 0r.ǡ5i0 ǡ5i7 '30ǡ5iS$ ǡ5i:& ǡ5ijP rrYou completely miss the rat.ǡ5iQL====1.4 (0.9ǡ5iXǡ5i\- _The rat squeaks loudly.ȡ5i;h  You hit the rat.  The rat is severely wounded.ȡ5ici]=---2.3ȡ5iqȡ5isI _The rat misses you.ȡ5ig †You hit the rat.ȡ5i԰(ȡ5iQ[40---3.2ȡ5iȡ5iG _You kill the rat!ȡ5i?4ȡ5i4ȡ5iH _No target in view!ȡ5iǵ3ȡ5iȡ5i ȡ5iȡ5i| _ȡ5iȡ5iȡ5iȡ5igȡ5iȡ5iȡ5iȡ5i,ȡ5i,ȡ5iȡ5ibL _You now have 50 gold pieces (gained 2).ȡ5iȡ5ik3ȡ5iȡ5ig,ȡ5iS,ȡ5iȡ5i,ȡ5i)ȡ5iwi  You encounter a hobgoblin.ȡ5i..#...# ############.#...# #.........#.....# #.........# #.... #...†.....# #.g. #.........# #.## #.........# ###.#########..####.........# ...............@............. .-##....†..####.####........<. .  #######.# #.############## #.# #...#  ... ###.## ######## ..## #..# #.......r g   hobgoblin (wandering)[39ȡ5i/;49m ...# ##.#### #........ #### #....###. ####..##........ȡ5i5.41.2 (8.0ȡ5i{Vgȡ5iE-2.2 (9ȡ5iȡ5i6 _The hobgoblin leaves your sight.ȡ5iIȡ5ibȡ5inȡ5i,ȡ5i  A hobgoblin comes into view.ȡ5iA #...#  ####...#  ..#...# ########### #.#...# #.........# ...g.# #.ȡ5ib ..# #....# #...†.....#  #....# #.........#  #@## #...#  ##.#########..####.........#  ............................ ##....†..####.####........<.#######.# #.###### #.# #...#g   hobgoblin (wandering) ... ###.## ####### ..## #..# #...# ##.#### #ȡ5i Jg.3.2 (1ȡ5iȡ5i24.2 (2 _ȡ5iȡ5iG #...#  ####...#  ..#...#   #.#.g.#   .....#   #....# #...†  #....#   #@##   #..#  .....  †..####.###<.   #.#  #.# #...#  ... ###.##  ..## #..#  ...#  ȡ5iT  #...#  ####...#  ..#...#   #.#.g.#   .....#   #....# #...†  #....#   #@##   #..#  .....  †..####.###<  #.# #.# #...#  ... ###.##  ..## #..#  ...#  ȡ5iZ ȡ5i[ ȡ5i^ ȡ5iXa ` _A hobgoblin is nearby!ȡ5ih  ### ..#...# ###########.#.g#..†#.@..# ȡ5iii ##.### ##.#########..#####...................##....†..####.####........<.#####################.# #..#. ###.####### ..## #..# ȡ5ij 6g.ȡ5iq ȡ5ir 25.2 (1 _ȡ5iw ȡ5iy ɡ5i### #####...# ...#.g.# ############..†ɡ5iD.... ##.### ##.#########..#####...................##....†..####.####........<.#####################.# #..#. ###.#######ɡ5i6g.ɡ5iɡ5i~&6ɡ5iJɡ5imɡ5i  ### #..#####.g.# ...###########..#†.... ##.### ɡ5i"##.#########..#####...................##....†..####.####........<.#####################.# #...#ɡ5im#6g.ɡ5i*ɡ5ie+7ɡ5i%0ɡ5i,2ɡ5i)i_###. #.g#### ...##########.#..#†.... ##.### ##.#########..#####...................ɡ5ij##....†..####.####........<.####################ɡ5iXkK.gɡ5iBrɡ5ibs&8ɡ5iwɡ5ifyɡ5ich### #.#####g..# ..##########.##..#†.... ##.### ##.#########..#####..................ɡ5ir|.##....†..###........<.ɡ5i5 ggThe hobgoblin shouts!ɡ5iE====9ɡ5i;ɡ5iIV _The hobgoblin barely misses you.ɡ5i y=---50.1 (0.9ɡ5i( ɡ5i _You barely miss the hobgoblin. The hobgoblin barely misses you.ɡ5iF  You hit the hobgoblin.  The hobgoblin is moderately wounded.ɡ5iG D---1.0ɡ5iM ɡ5iP W _The hobgoblin closely misses you.ɡ5i_   You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.2-9ɡ5i ɡ5i - _The hobgoblin hits you.ɡ5i+7  #####  #...#  #...#  #####g..#  ...#@..#   #.#...#   #.....#   ##....# #...†  #....#   ##.###   #..  ...  †<. ɡ5i  #####  #...#  #...#  #####g..#  ...#@..#   #.#...#   #.....#   ##....# #...† #....#  ##.###   #..  ...  †<ɡ5i 4ɡ5i` ɡ5i ` _A hobgoblin is nearby!ɡ5id~ #####  #...#  #...#  #####g..#  ...#@..#   #.#...#   #.....#   ##....# #...†  #....#   ɡ5i##.###   #..  ...  †<. ʡ5i;  #####  #...#  #...#  #####g..#  ...#@..#   #.#...#   #.....#   ##....# #...† #....#  ##.###   #..  ...ʡ5icg  †<ʡ5iq4ʡ5iʡ5i ` _A hobgoblin is nearby!ʡ5iζ #####  #...#  #...#  #####g..#  ...#@..#   #.#...#   #.....#   ##....# #...†  #....#   ##.###   #..  ...  †<. ʡ5iDP #####  #...#  #...#  #####g..#  ...#@..#   #.#...#   #.....#   ##....# #...† #....#  ʡ5izQ##.###   #..  ...  †<ʡ5iZ4ʡ5i`ʡ5iBb` _A hobgoblin is nearby!ʡ5ix _The hobgoblin hits you. _A hobgoblin is nearby! _A hobgoblin is nearby!  You completely miss the hobgoblin.  The hobgoblin is moderately wounded.1--ʡ5iz!2.8ʡ5iʡ5iW- _The hobgoblin hits you.ʡ5i6  You hit the hobgoblin.  The hobgoblin is almost dead.3.7ʡ5i/; ʡ5iq> @ _The hobgoblin hits you but does no damage.ʡ5iJ  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.ʡ5i) d27----4.6ʡ5i ʡ5i - _The hobgoblin hits you.ʡ5i~ k [You hit the hobgoblin.ʡ5i (ʡ5i 035.5ʡ5i ʡ5iN M _You kill the hobgoblin!ʡ5i{ 4ʡ5iʡ5iH _No target in view!ˡ5i\4ˡ5iˡ5iH _No target in view!ˡ5i43ˡ5i 6ˡ5i$:ˡ5i:^8=-- _ˡ5i@Xˡ5iC,ˡ5iDˡ5iF,ˡ5iGˡ5iIˡ5i-Jh9==ˡ5iJˡ5iM,ˡ5iNˡ5iP,ˡ5iQˡ5iS,ˡ5iTˡ5izWˡ5iXV30=ˡ5iXˡ5i[,ˡ5i\ˡ5i%_,ˡ5i2`ˡ5icc,ˡ5iZdˡ5iga1=ˡ5iHhˡ5ijˡ5ijˡ5ikˡ5im,ˡ5inˡ5iOq,ˡ5i1rˡ5ibtˡ5ita2==ˡ5iuˡ5iyBˡ5i|,ˡ5iV}ˡ5i~ˡ5iBˡ5iˡ5i1ˡ5ih3==ˡ5iˡ5it1 _HP restored.ˡ5iˡ5iBˡ5i̋,ˡ5i0Xˡ5i*,ˡ5iˡ5iˡ5i2ˡ5iڛ9=ˡ5imˡ5i,ˡ5ikˡ5i,ˡ5igˡ5i,ˡ5iˡ5i ˡ5i,ˡ5iBˡ5iغˡ5i-ˡ5iˡ5iˡ5i$ˡ5iˡ5i(ˡ5iˡ5iGˡ5iJˡ5iˡ5iOˡ5iˡ5igˡ5iˡ5ifˡ5i"ˡ5ik  You encounter a ribbon worm.ˡ5ie...##########...#.......w..#......... #####......... #...#...... #...# #..#########[..# #@........#...# ##- #########.#...# #. #.....# #. ##....# #. #....# #. ##.### #. w   ribbon worm (asleep) ##.#########..####. ..... ##....†..####.####.ˡ5i087.5 (32.0)ˡ5iM-8.5 (33 _ˡ5iˡ5iˡ5i܈ ...#  #########...  #.......w..  #......... #####  ......... #...#  ...... #...#  #..#########[..#  #@........#...#  #########.#...#  #.....#       ˡ5i* †ˡ5i+"( ...#  #########...  #.......w..  #......... #####  ......... #...#  ...... #...#  #..#########[..#  #@........#...#  #########.#...#  #.....#        ˡ5i#4†ˡ5io)ˡ5i+*ˡ5iq0ˡ5i2b _A ribbon worm is nearby!ˡ5iB ...#  #########...  #.......w..  #......... #####  ......... #...#  ...... #...#  #..#########[..#  #@........#...#  #########.#...#  #.....# ˡ5iCu       †ˡ5i ...#  #########...  #.......w..  #......... #####  ......... #...#  ˡ5i...... #...#  #..#########[..#  #@........#...#  #########.#...#  #.....#        †ˡ5i4ˡ5iˡ5ib _A ribbon worm is nearby!ˡ5i ~ ...#########...#w...# ##..# ####............#............# #.#.@#########[..# ##.........#...# ###########.#.##.... ##.### ##.#########..####..................ˡ5i ˡ5i! 89.5 (1.0) _ˡ5i[ ˡ5iE ̡5is#### ...#  ...# #########...# .w ### ##### .# #...# ........@...# #...# ...##..#########[..# ##.........#...# ############.#...# #.#.....# #.##....# #.#....# #. ̡5i%j##.### #.##.#########..####̡5i=90̡5i̡5i̡5iL########### w...# #####............# #....##..#########[..# . ##........###########.#.##.... ##.### ̡5ieU<1̡5i[̡5i\̡5i###.######## w...# #####............# #...##..#########[#.# ##........###########.#.̡5id(##....̡5i+ww27-----=2̡5i̡͟5i0 _The ribbon worm bites you.̡5i .  You hit the ribbon worm.  Lightning courses through the ribbon worm!̡5izR̡5i563.4 (0.9̡5i3̡5ivO _You kill the ribbon worm!̡5i|B4̡5iH̡5iJH _No target in view!̡5i&k4̡5ixp̡5irH _No target in view!̡5iB 3̡5iC ̡5i,E ̡5i!F $ _̡5iGJ B̡5ioK ̡5iM ̡5iM Y8=----̡5iM ̡5i9P ,̡5i\Q ̡5iR ̡5iS ̡5iBT ̡5iU ̡5ihV ̡5iV ̡5iY 99̡5iY E==̡5i Z ̡5i[ ̡5id\ ̡5i\ ̡5i^ ̡5i _ ̡5i}_ ̡5i^a ,̡5ib ̡5id ̡5id V30=̡5i/e ̡5ig ̡5ig ̡5i$h ̡5i9i ̡5ii ̡5ij ̡5ik ,̡5il ̡5in ̡5i&o K1=̡5io ̡5i]q ,̡5iq ̡5ixs ,̡5it ̡5iv ,̡5iw ̡5iMy ̡5iCz h2==̡5iz ̡5i| ̡5i| ̡5i} ̡5i~ ̡5iN ̡5i ̡5iE ̡5i ̡5i ̡5i ̡5i% h3==̡5iڄ ̡5i ̡5iL ̡5iψ ̡5i ̡5iw ̡5i ,̡5i ̡5i ̡5iO ̡5iٔ ,̡5i! ̡5iԗ ̡5i 9=̡5i^ ̡5i ̡5iݜ ,̡5i ̡5i ̡5i ̡5i ̡5i ̡5i ̡5iĥ ̡5iM ̡5iŦ ̡5iK ̡5i ######...# #...##########...##...........#..........## #####>....# #...# #....@.......# #...#-323.4 (30.0) #....##..#########[..# #...#. ##.........#...# #.. #. #########.#...# #. .. #.....# .. ##....#.#. #....#... ##.#####.#########..##̡5i \-4.4 (31̡5i* ̡5i ; _Found a stone staircase leading down.̡5i 3̡5i ̡5i ̡5i X̡5i ,̡5iZ ̡5i ̡5i ̡5ix ,̡5i ̡5i j  You encounter an endoplasm.̡5i #...##########...##...........#######..........## #####>..............# #...#............# #... #....##..#########[.. #...#.###.........#...#..##@# #########.#....# #..... ###...# ##....̡5i  #.#.. #.... ..... ##.# ...##.##.#########J   endoplasm (asleep)... ................J... ###....†..####.# #.# #.#̡5i 7.0)8.4 (4 _͡5i!+R#########...# #...........#######....# ### #>......# #.. #......# ###....##..#########[#...#.###.........# #..##.# #########.#͡5iK,1 #...@.# #. ###...# ## #.#..# # ....... ##.###.##.#########... ...............J.... ###....†..#####..... #######.# #. #.# #.͡5ia5͡5iM6+9.4 (1͡5i;͡5i=͡5i  #...........#  ######...# ##   #>........# #.   #.....# #  ##....##..#########[   #...#.###.........#   #..##.# #########.#  ͡5iY@ #.....# #.   ###@..# ##   #.#..# #   ........ ##  .##.##.#########.  .# ............  J....# ###....†..####  #.....# #######.# #   #.....# #.# #   ... #͡5i =30͡5iG ͡5i ͡5i2 ####### ##>....... #. #.....##....##..#########[...#.###.........#.#..##.# ##########.....# #..#### #@#..# #...........###.....##.##.########.....# .............#J͡5i3 <###....†..#####. #######.#  #####...##͡5i< ͡5iU> 1͡5iDE ͡5iF ͡5iAk E  #>....#   #.....# #  ##....##..#########   #...#.###.........#   #..##.# #########.#   #.....# #.   ###...## ##  #####.#..### #  #...@.......# ##   #.....##.##.#########   #.....# ............   #J....# ###....†..###  ͡5io Y #.....# #######.#  #.....# #.#   ####### ...   ..## .͡5iAv <2͡5iz ͡5i| ͡5ik \  #.#  #....##..#######  #...#.###.........  #..##.# #########.  #.....# #.  ###...## ## #####.#..### #  #...........# #  #..@..##.##.######  #.....# ............  #J....# ###....†..##  #.....# #######.#  #.....# #.#  ####### ...   ..## ͡5i S.  ####͡5i} <3͡5i ͡5i ͡5i  #....##..#######  #...#.###........  #..##.# #########  #.....# #  ###...## # #####.#..###   #...........#   #.....##.##.######  #.@...# ...........  #J....# ###....†..#  #.....# #######.  #.....# #.#  ####### ...   ..# .  #### ͡5i JJThe endoplasm quivers.=4͡5i1͡5iwV _The endoplasm barely misses you.Ρ5i,<M .  You hit the endoplasm.Ρ5iM)Ρ5i^Q585.3 (0.9Ρ5i\c _You kill the endoplasm!Ρ5i5Ρ5i6Ρ5iB=Ρ5i@H _No target in view!Ρ5iv4Ρ5i|Ρ5iH _No target in view!Ρ5i3Ρ5iwΡ5iΡ5iΡ5i _Ρ5inΡ5i,Ρ5iΡ5iΡ5ihΡ5iΡ5iΡ5iΡ5i,Ρ5i`Ρ5iΡ5i Ρ5i,Ρ5inΡ5i,Ρ5iΡ5iWΡ5i Ρ5i,Ρ5iΡ5iΡ5i,Ρ5iΡ5izΡ5i),Ρ5iΡ5i,Ρ5iΡ5i>Ρ5i$ Ρ5i Ρ5iU Ρ5iT Ρ5i" ,Ρ5iΡ5iΡ5iΡ5iΡ5i%Ρ5iΡ5iΡ5iΡ5iqΡ5iΡ5i,Ρ5iP Ρ5i!Ρ5i#,Ρ5i$Ρ5i&Ρ5i(,Ρ5i)Ρ5ij+Ρ5i]-,Ρ5it.Ρ5i/Ρ5i1,Ρ5i3Ρ5i3Ρ5i6,Ρ5i6Ρ5i7Ρ5i9Ρ5i9,Ρ5i;Ρ5i=Ρ5iU>,Ρ5i@Ρ5iBΡ5iB,Ρ5i;KΡ5izLΡ5ioM,Ρ5iNΡ5i^Q Ρ5iR\ You see here an adder corpse.Ρ5i$UΡ5iU _Ρ5iVΡ5iWΡ5iGZ,Ρ5i[Ρ5i\Ρ5i_  You encounter a goblin. It is wielding a +0 club.Ρ5if #.....# #.....# #.......  ###...## ##....# #...† ####.#..#### #....# #....... ...........# ##.### #....... .....##.##.#########..####....... .....##.......................... Ρ5ii.....#####....†..####.####....... .....# #######.# #.#### .....# #@# #...# - ###### ......##.## ## ........#### #..# #.. g.......# ##.#### #.. ######### #....### ####..##.. g   goblin (asleep) ##..#.. ##.#.. ########.)†.Ρ5ip065.3 (30.0)Ρ5iqM-6.3 (31 _Ρ5iyΡ5i;|Ρ5i #.....#   ###...##  #...†..####  ........#  ..####### ...........†..# #.#  #@# #...#  ...........###.##  ........#### #..#  g.......#   #########   )†Ρ5i/ #.....#   ###...##  #...†..####  ........#  ..#######..........†..# #.#  #@# #...#  ...........###.##  ........#### #..#  g.......#   #########   )†Ρ5ib5Ρ5iu6Ρ5i0@s _A goblin is nearby!Ρ5iĵ #.....#   ###...##  #...†..####  ........#  ..####### ...........†..# #.#  #@# #...#  ...........###.##  ........#### #..#  g.......#   #########   Ρ5ij!)†Ρ5iO  #.....#   ###...##  #...†..####  ........#  ..#######..........†..# #.#  #@# #...#  ...........###.##  ........#### #..#  g.......#   #########   )†Ρ5iV Ρ5iW Ρ5i] Ρ5i_ ] _A goblin is nearby!Ρ5i/Z  ###...## ##....# #...† #####.#..#### #....# #... #...........# ##.### # #.....##.##.#########..#### #.....##.................. #.....#####....†..####.#### #.....# #######.# #.########## #.....# ########.##.#...# ####### .......@....###.## ## #### #..# #.gΡ5i>\ .# ##.#### ########### #....### ####..## ##..# ##.#########.)† #.......>.Ρ5ie N7.3 (1.0) _Ρ5ihm Ρ5iGo ϡ5i*#####.#..#### #....# #...  #...........# ##.### #  #.....##.##.#########..####  #.....##..................  #.....#####....†..####.####  #.....# #######.# #.#########  #.....# #########.##.#...#  ####### .............###.## # #### #..# g.# ##.#### ############ #....### ####..## ##..# ##.#########.) #.......>.ϡ5iE #.ϡ5iHϡ5i&8ϡ5iϡ5iϡ5iE #####.#..#### #....# # #.# ##.### # #.....##.##.#..#### #.....## #.....#####....†..####.#### #.....# #.# #. #.....##.##.#...# ##.###.## #.#### #..# #..g.# ##.#### # #.... ####.. ##.. ##. #. #.> #ϡ5i<9ϡ5iϡ5ibϡ5iP #####.#..#### #....# # #.# ##.### # #.....##.##.#..#### #.....## #.....#####....†..####.#### #.....# #.# #. #.....##.##.#...# ##.###.## #.#### #..# #..g.# ##.#### # #....ϡ5iQ" ####.. ## ## # #. #ϡ5iXϡ5iY'70ϡ5i+_ϡ5i`ϡ5ipl #####.#..#### #....# # #.# ##.### # #.....##.##.#..#### #.....## #.....#####....†..####.#### #.....# #.# #. #.....##.##.#...# ##.###.## #.#### #..# #..g.# ##. # #.... #### ##   # #ϡ5iJϡ5iL1ϡ5i$ϡ5iϡ5i #####.#..#### #....# # #.# ##.### # #.....##.##.#..#### #.....## #.....#####....†..####.#### #.....# #.# #. #.....##.##.#...# ##.###.## #.#### #..# #..gϡ5ieX.# ##. # # ####   # #ϡ5iu ggThe goblin shouts!ϡ5iTt1--====2ϡ5i`ϡ5i09 _The goblin hits you with a +0 club.ϡ5i$. p )  You hit the goblin. Lightning courses through the goblin!ϡ5i[5 Sϡ5i8 j9=---3.2 (0.9ϡ5i= ϡ5i@ J _You kill the goblin!ϡ5i~ ϡ5i :---ϡ5iY ϡ5iF H _No target in view!ϡ5i 4ϡ5i ϡ5i H _No target in view!ϡ5i-9 ϡ5i: ϡ5i; ϡ5i> ϡ5iC : _ϡ5iD ,ϡ5iKE ϡ5iG ϡ5iI l2=-ϡ5iU ϡ5iV ϡ5iW h3==ϡ5i$Y ϡ5iI[ ϡ5i\ ϡ5i] ϡ5i0^ ϡ5i~` ϡ5ib ,ϡ5ic ϡ5i=f ϡ5ih ϡ5i'i ϡ5ii ϡ5iKk ϡ5im ϡ5iRn 9=ϡ5io ϡ5ip ϡ5is ,ϡ5it ϡ5iv ϡ5i+y ,ϡ5i'z ϡ5i{ ϡ5i| ϡ5i8} ϡ5i} ϡ5i~ ϡ5ie ##...## ##....# #...†.... ##.#..#### #....# #........ .........# ##.### #........ ...##.##.#########..#### ...##........................... ...#####....†..####.####........< ...# #######.# <#.############# ...###########.##.#...# #####...........@.###.## #####-87.2 (14.0)#..........#### #..# #....#..).......# ##.#### #.############ #....###....####..##....##..#....##.#....########.)†.###.......>..##ϡ5i( \-8.2 (15ϡ5i ϡ5i 9 _Found a stone staircase leading up.ϡ5iV3ϡ5iWϡ5iYϡ5i[ϡ5i\ϡ5iaϡ5icϡ5ieϡ5if,ϡ5iQhϡ5iiiϡ5iiϡ5i6jϡ5ilϡ5imϡ5ianϡ5inϡ5iqpϡ5ir,ϡ5isϡ5itϡ5ivϡ5iwϡ5ixϡ5iSzϡ5i{Bϡ5i=}ϡ5i~ϡ5i-,ϡ5iϡ5iBϡ5iϡ5iϡ5iϡ5iϡ5i׈ϡ5iXBϡ5iϡ5i,ϡ5iϡ5iΐϡ5i,ϡ5iϡ5iϡ5iϡ5iϡ5iuϡ5iڗϡ5i?ϡ5i֙ϡ5iϡ5iϡ5iޝ,ϡ5iϡ5iUϡ5i:ϡ5i,ϡ5iϡ5iϡ5i?ϡ5iէϡ5i"ϡ5i"ϡ5iϡ5iϡ5iϡ5iϡ5i<ϡ5iϡ5ipϡ5i!ϡ5iϡ5i ϡ5iϡ5iϡ5iϡ5iϡ5iϡ5i-ϡ5iϡ5i&ϡ5iϡ5iϡ5i`ϡ5iϡ5iϡ5i,ϡ5iϡ5iϡ5i,ϡ5iϡ5iϡ5i,ϡ5i0ϡ5imϡ5i,ϡ5iϡ5iϡ5i*,ϡ5iϡ5iϡ5i,,ϡ5iϡ5iVϡ5iϡ5i3,ϡ5iϡ5i2ϡ5iϡ5i7ϡ5iϡ5i,ϡ5iϡ5iϡ5i  You encounter a kobold. It is wielding a +0 short sword.ϡ5iY #........ ##########........ ......# #........ ......# #........ †.....# #........ ......# #........ ......# ### #........ .........###.###@......K ϡ5i[........................ ........<....###...##### #####.# ..####.#..###########.......K   kobold (wandering)#.......÷.#### ### #............# ..###............#ϡ5it-421.2 (33ϡ5ixϡ5i32.2 (34 _ϡ5i+ϡ5iС5i?"1 #........  #........  #........  #........ † #........  #........  ### #........ .###@......K ........................ <....###...##### ###.# ..###  #.#..###  .....  ÷.#### С5i! #........  #........  #........  #........ † #........  #........  ### #........ .###@......K ........................ <....###...##### ###.# ..### #.#..##  .....  ÷.## С5i'4С5iС5i] _A kobold is nearby!С5i#. #.# #.# #.†.....# #.# #.# ### #.###.###.K. .................>С5iy<....###...# #.#..####....... #.÷.#### #............# С5i{ K.  Found a stone staircase leading down.С5iK==3.2 (1.0) С5iС5in( _The kobold shouts!С5i) #. #.# #.# #.†.....# #.# #.# ### #.###.###..@...K.>.<....###...##.##..####.#..###С5i* #....... #.......÷.#### С5iV. /K.С5iQ5 С5i16 /--4С5i0< С5i= С5io #. #.# #.# #. †.....# #.# #.# ### #.###.###...@.K..>.<....###...#.##..###  #С5ip .......  #.  #. С5ihr -K.С5ix С5iy A--5С5i С5iD С5i )You hit the kobold but do no damage. Lightning courses through the kobold!С5i(С5iu>50=6.1 (0.9С5iС5iaJ _You kill the kobold!ѡ5iiѡ5iѡ5iѡ5iH _No target in view!ѡ5i4ѡ5iѡ5iH _No target in view!ѡ5iN;4ѡ5i$Bѡ5iXDH _No target in view!ѡ5i"3ѡ5i8ѡ5iѡ5inѡ5i:$ _ѡ5iR,ѡ5iJѡ5iѡ5i@ѡ5iѡ5iZѡ5iѡ5iѡ5inѡ5iѡ5iѡ5iѡ5i ѡ5i9k  You encounter a ball python.ѡ5iqE...†.....# #........... .........# #........... .........# ### #..............###.###....)......ѡ5ic..................>.. ........<....###...######## ############.##..###  #.#..######S#  ########....@.-  #÷.########## ### #............# ..###............# #..##............# ##..#............#S   ball python (constriction, asleep)#.#............# ###.)†.#####.....# ...>..## ######ѡ5iO.30.1 (4.0ѡ5iPL-1.1 (5 _ѡ5ioѡ5iѡ5i$†     ###  .) ......>.. <....###.. ##..###  #.#..######S#  #....@.......  #.......÷.##########  #........  )†>..## ѡ5if:†     ###  .) ......>.. <....###.. ##..###  #.#..######S#  #....@.......  #.......÷.##########  #........  )†>..## ѡ5iA4ѡ5iHѡ5iJb _A ball python is nearby!ѡ5i †     ###  .) ......>.. <....###.. ##..###  #.#..######S#  #....@.......  #.......÷.##########  #........  )†>..## ѡ5i{ ѡ5iM {†     ###  .) ......>.. <....###.. ##..###  #.#..######S#  #....@.......  #.......÷.##########  #........  )†>..## ѡ5i ѡ5ik ѡ5i ѡ5iK b _A ball python is nearby!ѡ5i4 8†.....# #. # #. # ### #. ###.###....)...... .....>.. <....###...# .##..### #.#..######S###.#.÷.# #............# ###..... ..#.# ѡ5i ѡ5i ѡ5i 22.1 (1 _ѡ5iU ѡ5i ҡ5i`†.....# #. # #. # ### #. ###.###....)...... >.. <....###...# .##..### #.#..######S##.##.##.÷.# #............# ..#.# ҡ5i!bҡ5ik<3ҡ5i%sҡ5iTtҡ5i†.....# #. # #. # ### #. ###.###....)...... >.. <....###...# .##..### #.#..######S##.  #.ҡ5i#  #.÷.#  #.# #.# ҡ5i)<4ҡ5iɥҡ5iҡ5i1.....# #. # #. # ### #. ###.###....)...... >.. <....###...######## .##..### ..#.#..######S##. #.# #.÷.# #.# #.# ҡ5iҡ5i &5ҡ5iBҡ5iҡ5i9.# #. # #. # ### #. ###.###....)...... >.. <....###...######## .##..### ... ##.#..######S##...#.# .÷.# .# .# ҡ5i36ҡ5iq7&6ҡ5i<ҡ5i>ҡ5i@ .  The helpless ball python fails to defend itself.  You impale the ball python!!ҡ5i@ (ҡ5i 517.0 (0.9ҡ5ix ҡ5i O _You kill the ball python!ҡ5ig 4ҡ5i ҡ5i, H _No target in view!ҡ5i 4ҡ5i ҡ5i H _No target in view!ҡ5i[ 3ҡ5iz] ҡ5i_ ҡ5ib ҡ5ig f _ҡ5ig ,ҡ5ik ҡ5im ҡ5in ,ҡ5iVp ҡ5i*r ,ҡ5is ҡ5iFt ҡ5i v ҡ5iv ҡ5i0w ҡ5ix ҡ5i,z ,ҡ5iz ҡ5io| ҡ5i~ ҡ5i~ ҡ5iB ҡ5i} ҡ5i ҡ5i ҡ5i7 ҡ5i ҡ5i ,ҡ5i ҡ5iڌ ҡ5i ҡ5iB ҡ5i ҡ5iF ҡ5i' ҡ5i ҡ5ij ҡ5i ҡ5i" ҡ5i ҡ5i ҡ5ic ҡ5i ҡ5i ҡ5i ҡ5i ҡ5i ҡ5i ҡ5if ҡ5i' ҡ5i ҡ5i ҡ5i ҡ5i֭ ҡ5i ,ҡ5iX ҡ5i ҡ5iW k  You encounter a ball python.ҡ5iٹ L ############  S..........#  ...........#  ...........#  # ### #...........# #...........#ҡ5i \# #...........## #...........## #...........#####S   ball python (constriction, asleep)# ### #...........'...# ..###.###....)......###.# .................>..###.#ҡ5i 053.0 (16.0)ҡ5i 34.0 (17 _ҡ5i ҡ5iK ӡ5iV@ ############  S..........#  ...........#  ...........#  #.......@...#  #...........#  #...........#  #...........#  #...........#  #...........#####  ### #...........'...# ....)......###.# >..###.# ӡ5i0 ############  S..........#  ...........#  ...........#  #.......@...#  #...........#  #...........#  #...........# #...........# #...........#####  ### #...........'ӡ5i....)......##>..ӡ5iӡ5isӡ5iSӡ5ib _A ball python is nearby!ӡ5i ӡ5iD%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   0.0   1.2  -1           b - Axes   1.1   1.0   0      ӡ5i& c - Polearms   2.0   3.0   0   l - Invocations   1.0   1.7  +1   d - Staves   1.1   1.0   0   m - Evocations   1.0   2.0   0   e - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   1.0   2.4  -1           f - Short Blades   2.0   3.0   0       g - Long Blades   1.1   1.0   0     ӡ5i& [34m          h - Armour   1.0   2.0   0       i - Dodging   2.1   3.0   0      j + Stealth3.5   3.4  +1                                  ӡ5i'^    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ӡ5it([!] training|cost|targetsԡ5i uԡ5i|ԡ5iمmanuke2 the SneakHumanHealth: 33/33 ========================Magic: 4/4========================############AC: 3Str: 11S..........#EV: 11Int: 10...........#SH: 0Dex: 24...........#XL:  4 Next: 51% Place: Dungeon:2#.......@...#Noise: ---------  Time: 1454.0 (0.0) ### #...........#d) +1 short sword (elec) ..# #...........#Nothing quivered ..# #...........# ԡ5i!..# #...........# ..# #...........#####S   ball python (constriction, asleep) ..# ### #...........'...# ..###.###....)......###.# .................>..###.#You impale the ball python!! _You kill the ball python! _No target in view! _No target in view! _You encounter a ball python. _A ball python is nearby!ԡ5i.4ԡ5iwԡ5iԡ5iz?##############S.##.# #.# #....# #### #...#.# #..#.# #..#.# #..# .# #..#####.# ### #...........'...####.###....)......###.#ԡ5iԡ5i125.0 (1 _ԡ5iԡ5iZԡ5ig' 0 ############# #S.# #.# #.# #.# ##### #.# ....# #.#.# #.#.# #.#.# #.#####.# ### #.....'...#ԡ5i- ԡ5i. &6ԡ5i3 ԡ5i4 ԡ5i_  # #S.# #.# #.# #.# ###### #.# .....# #.#.# #.# .....# #.# .....# #.##### .....# ### #.'...#ԡ5ic @.Sԡ5ii NS)ԡ5ij .=7ԡ5io ԡ5ir 5 _The ball python hisses angrily.ԡ5i< # #.S.# #.# #.# #.## #.#.# #.#.# #.# †.....# #.#.# #.##### ......# ### #.'...#ԡ5iE.Sԡ5i۴ԡ5i&8ԡ5ikԡ5i[ _The ball python barely misses you. x2ա5i+  You barely miss the ball python. The ball python bites you.2-9 (0.9ա5iա5iߺX _The ball python barely misses you.ա5i  You barely miss the ball python.The ball python bites you but does no damage.9.8ա5iFա5iX _The ball python barely misses you.ա5i@M .  You hit the ball python.ա5iG(ա5iaK_3=360.7ա5iPա5ixVO _You kill the ball python!ա5i1ա5iա5i2ա5i H _No target in view!ա5iV4ա5iZա5iSH _No target in view!ա5iDա5i3ա5iա5i7ա5i: _ա5iա5iա5inա5i"ա5iYա5iա5iա5iա5i ա5ie ա5i, 9=ա5i ա5iա5izա5iա5i1ա5iա5iա5ijա5i4ա5i:ա5i!ա5iX"ա5i#ա5i&ա5i),ա5i{*ա5iW-ա5i/ա5i$0ա5i1ա5i4ա5i!6ա5i6ա5iM8ա5iR:ա5i<ա5ii=ա5i>ա5i@ա5iC,ա5iDա5iGա5iiIա5iJա5iJա5iEMա5iOա5ioPա5iQա5iSա5iEV,ա5iWա5io> .# #.........# #...........## ## #.........# ### #...........'. ####.........###.###....)......## ............................>..## ####........<....###...########.. ################.##..### #....#.# ..# #.#..######.##...# #.## ########.......#### #..# #.......@.############-75.7 (15.0) ##.#### #....#  #....###....#  ####..##....#  ##..#....#ա5iq ##.#....# #######.)÷.#####.....#.>..## #######....# #########You see here a jackal skeleton.-ա5ixա5i{E _Done exploring.ա5iR 3ա5iS ա5iMl r........0.0) ա5im ա5i[s ա5it E _Done exploring.ա5i] ա5i ա5iN ա5i6 Jա5i E _Done exploring.ա5iBա5ixD3ա5iZա5i\ա5i [ _Done exploring.֡5in^4֡5if֡5im  You see here a jackal skeleton. _Done exploring.No target in view!֡5i<@֡5iAWhere to? (Tab - D:11, ? - help)  D - Dungeon ֡5i ֡5i [?25h[?0c.# #.........# #...........## manuke2 the Sneak ## #.........# ### #...........'. Human ֡5i, ####.........###.###....)......## Health: 33/33 ======================== ............................>..## Magic: 4/4======================== ####........<....###...########.. AC: 3Str: 11 ################.##..### #....#.# EV: 11Int: 10 ..##.#..######.##...# SH: 0Dex: 24 #.## ########.............#### XL:  4 Next: 53% Place: Dungeon:2 #..# #.......@.############Noise: ---------  Time: 1475.7 (0.0) ##.#### #............#d) +1 short sword (elec)[11;֡5i 2H#....###............#Nothing quivered####..##............###..#............###.#............# #######.)÷.#####.....# .......>..## ####### ..........########## _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!  What level of the Dungeon? (default 11, ? - help) ס5iN [?25l[?1cס5iH511ס5ieס5i ס5inE _ס5inס5iס5i,ס5iס5iס5iס5iס5iס5iס5i,c  You encounter a bat.ס5i k##<#.################.##..### #...#...# #.#..######.# ...###.## ########...... #### #..# #.......÷.######## # ##.#### #............#  #....###............#  ####..##............#  ##..#....#  ס5iQi##.#..@.........#  ########.)÷.#####.....# #.......>..## ####### #....# ######.....(....# ##.....#..........# ###...PP. b   bat (wandering)  #....b.....# ####<#..P.♣.  #........÷.# #.......P♣♣.  #.....)....#######......PPP_♣9.7 (4ס5iw4b.ס5i ס5i380.7 (5 _ס5i$ס5iء5iN.##.#...# #.### ....###.## ########........... .#### #..# #.......÷.######### .# ##.#### #......# # #....###............# ####..##......# ##..#.....# ##.#....#########.)÷@#####.....#ء5i^" #.......>..## ####### #....# ##### #.....(....#.... #.....b....####...PP #..........# ####<#..P.♣ #.÷.# #.......P♣♣ #.....)....#######PP_ ######.##.............ء5i07b.ء5i.b.bء5iء5i+1.7 (1ء5i6ء5iء5iP/....###.## ########.........#### #..# #.......÷.######## ..# ##.#### #......# ء5i0 ### #....###.# ####..##.# ##..#............# ##.#............#########.)÷.#####.....# #.......>.@## ####### #....# #### #.....(....#... #.....b....####...P #..........# ####<#..P. #÷.# #.......Pء5i2| #.....)....#######PP ######.##............ #...##.########♣†ء5ir38b.ء5iU5E(bء5i6@.bء5i@ء5iB&2ء5imJء5i\Lء5i J#### #..# #.......÷.#######.# ##.#### #......# ء5i" #### #....###.# ####..##.# ##..#............# ##.#......#########.)÷.#####.....# #.......>..## ####### #..@.# ### #.....(....#.. #.....b....## #..........# ####<# #÷.# #.......P #.....)....#######P ######.##........... #...##.########♣ #.####.# #.P[ء5i 40mء5i I.bء5iԶ yb..bء5ig <3ء5i3 ء5i ء5i1 .# ##.#### #......# ##### #....###.# ####..##.# ##..#............# ##.#...#########.)÷.#####.....# #.......>..## ####### #....# ## #.....(.@..#. #..........#ء5i3 # #.....b....# ####<# #........÷.# #....... #.....)....####### ######.##.......... #...##.######## #.####.# #.###.#....# #####...ء5i5 kb.b.ء5il6 :b(ء5i&> ء5i> 4ء5ixE ء5iF ١5iq*.# ##.#### #.## #....###..# ####..##..# ##..#......# ##.#.....# #.)÷.#####.....# #.>..## # #.#  #....b(@...#١5ir ## #.# ### #.# ####<# #.÷.# # #.....)....#######...... ######.##... #...##.######## #.####.# # ###.#....# #####١5isC.b١5i[tG.b١5it0b.١5iq|١5iJ}&5١5ip١5i١5i;####### #....###.# ####..##..# ##..#..# ##.#...#########.)÷.#####.....# #.......>..## ####### #....#  #.....(....# #.....@....## #....b.....# ####<# #........÷.# #.... #.....)....####### ######.##........ #...##.######## #.####.# ####.#....# ##### #...#.#### #١5i[1b.١5iyb..b١5i2<6١5i$١5i&١5iE .  You hit the bat.١5iR١5i=4=7.6 (0.9١5iǣ١5iG _You kill the bat!١5i4١5i١5iH _No target in view!١5i ١5iu ١5i ١5iV H _No target in view!ڡ5i v.....# ##.#### #.# ###### #....###..# ####..##..# ##..#...#  ##.#............# ########.)÷.#####.....# #.>..## ########..........# #.....(@...#  #.# ###.#..# ####<##........÷.# #.#.....)....#############.##..........#...##.########. #.####.# #.....###.#....# #####.ڡ5i5}ڡ5i}<-8.6 (1.0 _ڡ5iڡ5iFڡ5i#### #..# #.÷.###### ....# ##.#### #..# ##### #....###..# ####..##..# ##..#......#  ##.#............# ########.)÷.#####.....# #.>..## ####### ڡ5i#.......@..# #.....(....#  #.# ###.#..# ####<##........÷.# #.#.....)....#######P######.##..........#...##.########. #.####.# #.....ڡ5i>V-9ڡ5icڡ5i@ڡ5iq \M...###.########........### #..# #.......÷.###### ....# ##.#### #.. #####....###.####..##.##..#...... ##.#.......#######.)÷.#####.....# ####### . ##( ###..........####....##.###ڡ5iz ڡ5i{ '90ڡ5iӄ ڡ5i҇ c _There is a stone staircase leading down here.ۡ5iwۡ5iۡ5i,ۡ5iۡ5i-1 _ۡ5iۡ5i&3ۡ5iQ               ###   #@#   #÷#   #..   ###.              ۡ5ij-3.1 (2.5ۡ5iۡ5i# _You climb downwards.ۡ5ia _There is a stone staircase leading up here.ۡ5ii 3ۡ5i ۡ5i8 ۡ5i ۡ5i : _ۡ5i  Things that are here:  an adder skeleton; a jackal skeletonۡ5i ۡ5i 5 _ۡ5i" ۡ5iP ,ۡ5i ۡ5i\ ۡ5i ,ۡ5iG! ۡ5i" ۡ5i% ۡ5i>' ۡ5i' ۡ5i( ۡ5i, ۡ5i, ۡ5i- ۡ5i- ۡ5iT1 ,ۡ5i1 ۡ5i3 ۡ5i6 ۡ5i6 ,ۡ5ic8 ۡ5i:  You encounter a goblin. It is wielding a +0 club.ۡ5i@ m### #<# #÷### #...# ###.# #.# #.# .  .g...... #..######       g   goblin (wandering)ۡ5itD Q501.1 (8.0g.ۡ5iI ۡ5iJ 22.1 (9 _ۡ5iO ۡ5iT ۡ5i  ###  #<#  #÷###  #...#  ###.#  #.#  #.#  #.#  #@# ۡ5i  g.......#  #..###### ܡ5i  ###  #<#  #÷###  #...#  ###.#  #.#  #.#  #.#  #@#  g.......#  #..###### ܡ5i4ܡ5iܡ5i] _A goblin is nearby!ܡ5idMy #<#  #÷###  #...#  ###.#  #.#  #.#  #.# .#..####.# .g.....@.# .#..######ܡ5iNQ       ܡ5i]Q5g.ܡ5iWܡ5iW23.1 (1 _ܡ5i\ܡ5i;^ܡ5iQ C #<#  #÷###  #...#  ###.#  #.#  #.# # #.# #g#..####.# .# .#..###### #       ܡ5i '.gܡ5iF g==4ܡ5in ܡ5i : _The goblin shouts! You hear a shout!ܡ5i'  #<#  #÷###  #...#  ###.#  #.# # #.#  #. #.# #.#..####.# #..g.# #..#..######  #. #      ܡ5iF .g--5ܡ5i4} t #<# ### #÷### .>. #...# ##.. ###.# ..O #.#  #.. #.#  #.. #.#ܡ5i~ o  ##.#..####.#  #...g.@....#  #..#..######  #..  #.. ... .... O   ogre (wandering)..### g   goblin...  ܡ5i .OYou encounter an ogre. It is wielding a +0 giant club.ܡ5i: .gܡ5i <ܡ5iW A--6ܡ5i ܡ5i ; _Found a stone staircase leading down.ܡ5iK=7.0 (0.9ܡ5i˿ܡ5ifQ _You barely miss the goblin.ݡ5i޿H )  You hit the goblin.ݡ5iIE.Oݡ5ik(ݡ5ix.59ݡ5i ݡ5i[J _You kill the goblin!ݡ5ia ###  .#<#   ###.#÷###  .>..#...# ##...###.#  .... #.#  #..# #.#ݡ5i  #.O# #.#  ##.#.@####.#  #....).....# #..#..###### .... #..# .## #..#  ...#  ....#  ..#### ... ݡ5imݡ5i-8.9 (1.0ݡ5iݡ5iQ _The ogre barely misses you.ݡ5i5R  You hit the ogre. Lightning courses through the ogre!  The ogre is severely wounded.ݡ5i2Tt21---------=9.8 (0.9ݡ5iXݡ5iE[= _The ogre hits you with a +0 giant club!ݡ5i?  You hit the ogre.-10.7ݡ5imݡ5iX _The ogre is almost dead.ݡ5i _The ogre is almost dead.  The ogre hits you with a +0 giant club!!  Ouch! That really hurt!You die...ޡ5i-11/33 -------------------------ޡ5i2 /  --more--ޡ5i)-Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +1 short sword of electrocution (weapon)  a - a +3 spearb - a +0 short sword Armour (go to first with [)  c - a +0 leather armour (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn)  f - a +6 ring of dexterity (worn)g - a ring of protection from coldߡ5i"|  Scrolls:  Scrolls ?  c - 2 scrolls of identify {unknown}  e - 2 scrolls of enchant armour {unknown}  h - a scroll of noise {unknown}  j - a scroll of blinking {unknown}5i  Potion Potion!b - a potion of brilliance  w - a potion of heal wounds5i Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +3 spear  b - a +0 short sword  d - a +1 short sword of electrocution (weapon) Armour (go to first with [) 5i F c - a +0 leather armour (worn) Jewellery (go to first with "=)  e - a ring of protection from cold (worn)  f - a +6 ring of dexterity (worn)g - a ring of protection from cold5i  Scrolls:  Scrolls ?  c - 2 scrolls of identify {unknown}  e - 2 scrolls of enchant armour {unknown}  h - a scroll of noise {unknown}  j - a scroll of blinking {unknown}5isGoodbye, manuke2.89 manuke2 the Sneak (level 4, -11/33 HPs)Began as a Human Wanderer on Dec 7, 2025.Mangled by an ogre... wielding a +0 giant club(32 damage)... on level 3 of the Dungeon.The game lasted 00:02:56 (1513 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb5i!U 5iV? [?25h[?0c [?1051l[?1052l[?1060l[?1061l