?i Player: masoniscraz1 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.18:50:45.ttyrec Time: (1762541445) Fri Nov 7 18:50:45 2025 ?ig1 [?1051l[?1052l[?1060l[?1061h?i{2 V)0[?7h[?25l[?1c?i: ?i ? ?i{I Welcome, masoniscraz1. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fire Elementalist?i} ?i ?iШ Welcome, masoniscraz1 the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk?i k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage?i= `u - Forgewright Zealotm - Warper?iY hv - Fire Elementalist f - Berserker?it Bn - Hexslingerw - Ice Elementalist ?i ]g - Cinder Acolyteo - Enchanter?i `x - Air Elementalist h - Chaos Knightp - Reaver?i 0y - Earth Elementalist?iѩ z - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells ?i >are likewise focused on fiery and explosive destruction. ?i P+ - Recommended background * - Random background ?i ?# - Recommended character ! - Random character ?i2 6% - List aptitudesSpace - Change species ?iK N? - Help Tab - Mountain Dwarf Fire Elementalist?ix?iP?iqmasoniscraz1 the RuffianMountain DwarfHealth: 17/17 ========================Magic: 1/1========================AC: 2Str: 16EV: 10Int: 10SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill ..######.####### ≈≈≈♣.♣≈≈≈≈##≈ ..♣.♣...≈#≈.P.....P.≈##≈PPP...PPP≈#.#♣.P.....P.♣#........@........#♣.P[?irL39;49m.....♣.♣#.#≈PPP...♣♣#≈.P.....#≈...♣.♣..#≈≈≈≈♣~♣≈≈≈######.#####...Welcome, masoniscraz1 the Mountain Dwarf Shapeshifter.The Orb of Zot is coveted for many reasons. Will you seize it for your own??iw?iPress ? for a list of commands and other information.?i?i[ _Found a staircase leading out of the dungeon.?i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.?i;  Okay, then. _?i Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman?i c - a potion of lignification. A potion which transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree has minimal evasion but increased healthand natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. If you quaff this potion your AC would be 20. It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion _________________ “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed  to waving branches, and her active feet (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.?ii Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman ?ie - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled ?iVushapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 2.6 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman ?iA(d)rop, (=)adjust, or (i)nscribe.?i( " ?im vInventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !) ?i \ c - a potion of lignification Baubles ?i  b - 3 flux baubles Talismans (go to first with %) ?i a d - a quill talisman (active)  e - a protean talisman ?imu0e - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. ?iuc(If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 2.6 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (d)rop, (=)adjust, or (i)nscribe.?i^  Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) ?i Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman ?i,L _d - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 71d8 Cur 2 1d3 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 2.6 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.?i]?ic?iikmasoniscraz1 the Ruffian..#Mountain Dwarf#####.######Health: 17/17 ========================# ≈≈≈♣.♣≈≈≈≈#Magic: 1/1========================#≈ ..♣.♣...≈#AC: 2Str: 16≈.P.....P.≈#EV: 10Int: 10#≈PPP...PPP≈#SH: 0Dex: 9?ik.#♣.P.....P.♣#.XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0).#♣.P.....♣.♣#.-) Nothing wielded?iTl#≈PPP...♣♣Nothing quivered#≈.P.....Quill #≈...♣.♣..#≈≈≈≈♣~♣≈≈≈######.#####...t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.?ilhf - Follow me.Anything else - Cancel. _Okay, then.?iy?itz11.0 (1 _?iF?i @2.0 (2?i?i?i*3.0 (3?i?i?id*4.0 (4?i?i߲ _You begin untransforming. You continue untransforming. x3?iz?iĺ55.0 (5?i?ig _Your quills recede back into your body.?i ?i 1Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)?i Gd - a quill talisman  e - a protean talisman?i!0e - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. ?i4"M(If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 2.6 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (d)rop, (=)adjust, or (i)nscribe.?i["?i Inventory: 5/52 slots Armour (go to first with [) ?i4% a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman  e - a protean talisman ?i&~Sd - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 71d8 Cur 2 1d3 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 2.6 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.?i  Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  ?i b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman  e - a protean talisman ?iub - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. ?iuThe power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 ?i4Cur 2 -30% +3 2d9 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.?i{" ?iInventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman  e - a protean talisman ?i< b - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, ?i inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by ?i spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +16?i- 2d33 Cur 2 -30% +3 2d9 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.?i1 Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !) ?i15 c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman  e - a protean talisman ?i Sd - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 71d8 Cur 2 1d3 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 2.6 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.?i?i?imasoniscraz1 the Ruffian..#Mountain Dwarf#####.######Health: 17/17 ========================# ≈≈≈♣.♣≈≈≈≈#Magic: 1/1========================#≈ ..♣.♣...≈#AC: 2Str: 16≈.P.....P.≈#EV: 10Int: 10#≈PPP...PPP≈#SH: 0Dex: 9.#♣.P.....P.♣#.XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 5.0 (0.0).#♣.P.....♣.♣#.-) Nothing wielded[11;?i11H#≈PPP...♣♣Nothing quivered#≈.P.....#≈...♣.♣..#≈≈≈≈♣~♣≈≈≈######.#####... r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.?i?i;+6.0 (1?i{?iA?i+7.0 (2?i?i?i+8.0 (3?i?i5A9.0 (4?io?i _You begin transforming. You continue transforming. x3?i?Quill ?i?i[ _Sharp quills grow all over your body.?i?i-Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles ?iTalismans (go to first with %)d - a quill talisman (active)  e - a protean talisman?ixb - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a ?ifundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, ?iinflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by ?ispreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HP EV Contam Dmg ?i3I---------------------------------------- Min 5+0% +6?iX&2d15 Max 14 +0% +16?iw 2d33 ?iCur 2 -30% +3 2d9 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.?iO Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman ?i ,?i&3?i9;masoniscraz1 the Ruffian..#Mountain Dwarf#####.######Health: 17/17 ========================# ≈≈≈♣.♣≈≈≈≈#Magic: 1/1========================#≈ ..♣.♣...≈#AC: 2Str: 16≈.P.....P.≈#EV: 10Int: 10?i;#≈PPP...PPP≈#SH: 0Dex: 9.#♣.P.....P.♣#.XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 9.0 (0.0)?i/>0.#♣.P.....♣.♣#.-) Nothing wielded#≈PPP...♣♣Nothing quivered#≈.P.....Quill #≈...♣.♣..#≈≈≈≈♣~♣≈≈≈######.#####...Anything else - Cancel. _Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body.?iNP?i_>..#######.#######≈≈≈≈♣.♣≈≈≈≈≈...♣.♣....P.....P#≈PPP...PPP.#♣.P.....P.♣#.?i>......<.......#♣.P..@..♣.♣#.?i^? #≈PPP...♣♣ ?i?.P.......♣.♣...≈≈≈♣~♣≈≈≈≈?i?g#####.###### ...?i?*###?iKK10.0 (1.0) _?iyR?iT?i ######.######≈≈≈≈♣.♣≈≈≈≈#≈...♣.♣...P.....PPPP...PPP.#♣.P.....P.♣#.......<........#♣.P.....♣.♣#. #≈PPP.@.♣♣ .P.......♣.♣...≈#Quill ##.##  Anything else - Cancel. _Okay, then. _?iYou begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.?i?i\%1?i?i  ≈≈≈≈♣.♣≈≈≈≈...♣.♣...#≈.P.....PPPP...PPP.#♣.P.....P.♣#.......<.......#♣.P.....♣.♣# #≈PPP...♣♣ .P..@..♣..♣.♣...≈#≈≈≈♣~♣≈≈≈≈####.###Quill  Anything else - Cancel. _Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.?i ;2?ie ?i= ?igx ...♣.♣...P.....P#≈PPP...PPP≈#.#♣.P.....P.♣#........<.......#♣.P.....♣.♣# #≈PPP...♣♣ .P.....#≈...♣@♣...≈##≈≈≈≈♣~♣≈≈≈≈#######.######Quill  Anything else - Cancel. _Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.?i;3?iH?iP.....P#≈PPP...PPP≈#.#♣.P.....P.♣#........<......#♣.P.....♣.♣# #≈PPP...♣♣ #≈.P.....♣#≈...♣.♣...≈#≈≈≈♣@♣≈≈≈#####.##### ... ##### ?iI  You enter the shallow water.?i]4Water ?i+?i ? _Moving in this stuff is going to be slow.?if< PPP...PPP.#♣.P.....P.♣#.......<......#♣.P.....♣.♣# #≈PPP...♣♣ .P.......♣.♣...≈#≈≈≈♣~♣≈≈≈#####@#####...............###############?iC M5.6 (1.6?irI ?iiK ?ir .#♣.P.....P.♣#.......<......#♣.P.....♣.♣# #≈PPP...♣♣ .P.......♣.♣...≈#≈≈≈♣~♣≈≈≈#######.######........@.......###############?i A60?iX ?i2 ?i .#♣.P.....P.♣#. .......<....... .#♣.P.....♣.♣#. #≈PPP...♣♣ #≈.P.....♣ #≈...♣.♣...≈# #≈≈≈≈♣~♣≈≈≈≈##.######..#?i;7?i7?i?i J .#♣.P.....P.♣#. .<....... .#♣.P.....♣.♣#. #≈PPP...♣♣ #≈.P.....♣ #≈...♣.♣...≈# #≈≈≈≈♣~♣≈≈≈≈##.######..#?iT& ?i|I B8?i͒?i6?i?i?i?iB?i,?iu?iI?i?iޡ?iw?i?iԥ,?i#?i.?i?i?i]?i?iڬ,?i?iu?i?i!?i?iO?i?iƳ?iT?i?i8?io?i?i?iP?i?i1?i?i{?i?iD?i?i7,?i?ij?i?i?i?iv?i?i.?i?iZ?i?i?i?i]?i4,?i ?ic?il?i?i?i?i?iN?i?i?i?i?i?i ?it,?i\?i?i,?i?i?i?i8?i?iH?i#,?i?i}           ..  ######.   ########## #≈≈≈≈♣.   #......... #≈...♣.   #@..######.#≈.P...   #...#....#.#≈PPP..  #..........#♣.P...  ?iZ#........#.......<  #..........#♣.P...  #........# #≈PPP..   ##.#.....# #≈.P...   ?ii#......##.#≈...♣.   ###.......#≈≈≈≈♣~?iE ?i[41.6 (23.0)2.6 (24?i?iVR _f - a brown potion?io I?i ?i ,?i ,?i^ B?i( ?i ,?i ?i@ ?i6 ?ig ?i ?i ?i ,?i ?i ?i ,?ic ?ix ?i2 ,?is ?i. ?i ,?i ?i ?i! ,?i" ?i$ ?i+ "?i, _ .[....... ........##?i<, O .....[.. ?i\, 7......# ?ix, ^ ...#.# ?i,  #.... ..# ?i, h #..######.###### ?i,  ?i, ##########.@#≈≈≈≈♣.♣≈≈≈≈# 51.6 (9.0)?i -  #...........#≈...♣.♣...≈# ?i)-  ?iC- ##...######.#≈.P.....P.≈#  ?i_- #...#....#.#≈PPP...PPP≈#  ?i|- v#..........#♣.P.....P.♣#. ?i- #........#.......<....... ?i- x#..........#♣.P.....♣.♣#. ?i- ~#........#.#≈PPP...♣♣ ?i. j##.#.....#!#≈.P.....♣?i4 ?i5 #2.6 (1?i25 0.0)?i= ?it> # _Found a robe.?i3MS.###..#.....[. ..........###.#.....[..........#....#.# ..# ..#  #.@######.##############..#≈≈≈≈♣.♣≈≈≈...........#≈...♣.♣..##...######.#≈.P.....P.#...#....#.#≈PPP...PPP≈#?iS   ball python (constriction, asleep)#.#?i?iK03.0)?ikt _A ball python comes into view.?i.. #.. ....#S.###..#....[. ..........###.#.....[..#.........#.....#.# ..# ..#  #..######.##############..#≈≈≈≈♣.♣≈≈≈...........#≈...♣.♣..##...######.#≈.P.....P.?i4#....#.#≈PPP...PPP≈# ..#♣.P.....P.♣##.......<........#♣.P.....♣.♣#.?i(;4?ic?iD > #!.. #.. ....#S.###..#....[. ..........####.....[...##........#....@#.# ?i ####....# ..#  #..######.##############..#≈≈≈≈♣.♣≈≈≈...........#≈...♣.♣..##...######.#≈.P.....P.#....#.#≈PPP...PPP≈#?i ..#♣.P.....P.♣##.......<......?i   Found an emerald potion. J.SJ   endoplasm (wandering)S   ball python (constriction)  The ball python hisses angrily. You hear a shout!5?i ?i  ?i@ O_An endoplasm comes into view.?i... #!.J. #.. ....#...###..#.....S[.. ..........###.....[...#?i,D#......@..####.....#.# ####....# ..#  #..######.##############..#≈≈≈≈♣.♣≈≈≈...........#≈...♣.♣..?iX##...######.#≈.P.....P.#....#.#≈PPP...PPP≈#?i[..#♣.P.....P.♣#?iY?i ?i?i?ig K.[SS   ball python (constriction)K   kobold (missile)?i%6?i?iq ?il_A kobold comes into view. It is wielding a +0 short sword.?iIV##.# ######...  #! K. #.. ....#..###..#......#?iV[S.............###.#....@[...#.........#.####.....#.# ####....# ..# ?iVc #..######.#####?iV#########..#≈≈≈≈♣.♣≈≈≈...........#≈...♣.♣..##...######.#≈.P.....P.?i1W8#....#.#≈PPP...PPP≈#?ih]?i]?iDg9..S?isg ?ifh%7?iXq?iJ?i ##.######## ......... .#!......# .#.. #.......#...###..#......# ..[.S.. .### #.#.....@...# #.#.# ###.....#.# ####....# ..# #..####..#≈≈≈≈♣.♣≈≈≈≈# #....###...######.# ?iM ?i ?i K.SK   kobold (missile)?i %8?i3 ?i t _You see here an orb of mayhem.?i1?i:2?i?<s.K.S?i<%9?iB?iEJ _g - an orb of mayhem?i; ?i Inventory: 7/52 slots Armour (go to first with [)  a - a +0 animal skin (worn)  g - an orb of mayhem Potions (go to first with !)  c - a potion of lignification  f - a brown potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  ?iT e - a protean talisman?iʍ |g - an orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': it causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {mayhem} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.?ium?iq?izmasoniscraz1 the Ruffian##.########Mountain Dwarf......... .Health: 17/17 ========================#!......# .#Magic: 1/1========================.. #.......#...AC: 2Str: 16..###..#......#?i{EV: 10Int: 10..K..........SH: 0Dex: 9..........###XL:  1 Next:  0% Place: Dungeon:1#.#...S.@...#Noise: ---------  Time: 59.6 (0.0)#.........#.#-) Nothing wielded###.....#.#Nothing quivered####....# ..#Quill #..######.################..#≈≈≈≈♣.♣≈≈≈≈#S   ball python (constriction)#...........#≈...♣.♣...≈#K   kobold (missile)##...######.#≈.P.....P.≈##...#....#.#≈PPP...PPP≈#Found an emerald potion.  The ball python hisses angrily. You hear a shout! _An endoplasm comes into view. ?i| _A kobold comes into view. It is wielding a +0 short sword. _You see here an orb of mayhem. _g - an orb of mayhem?iI}?i~?i4?iw h[K.Sh   jackal (wandering)S   ball python (constriction)K   kobold (missile)  You drop an orb of mayhem.?i+60.6 (1?iȑ?i͔Y _A jackal comes into view.@iWV  The jackal barks!  You hit the ball python.@iR@i7 .†K   kobold (missile)  You kill the ball python!@i?((((@i4O...†@i7e6--8==1@i@@iCD _The kobold throws a stone. The stone hits you.@i ##.######## ..h...... . #!......# .# h. #.......#... ..###..#......# ..[.g ...K......### #.#....@[...# #.#.# ###.....#.# ####....# ..# #..######.###### ##..#≈≈≈≈♣.♣≈≈≈≈#hh 2 jackals (1 wandering) #....#≈...♣.♣...≈#g   hobgoblin (wandering) ##...######.#≈.P.....P.≈#K   kobold (missile)  #...#....#.#@i8,PPP...PPP≈#@i.w  A hobgoblin and a jackal come into view.@i@i@i4@i@i޸...hg..K   jackal=2@i@i _The hobgoblin shouts! The jackal barks! _You see here a ball python corpse.@io ##.## .......... .. #!......# .#.. #..h....#....###..#......#@iZ.h.g...K.....### #.#...@†[...# #.#.# ###.....#.# ####....# ..# #..######.###### ##..#≈≈≈≈♣.♣≈≈≈≈#@ih 2 jackals #....#≈...♣.♣...≈#@i ##...######.#≈.P.....P.≈#  #...#....#.#≈PPP...PPP≈#@i@i`@i@iP@iJ@i gJ.h[g.@i0hJ   endoplasmhh 2 jackalsg   hobgobling   goblin(…)@i>_A goblin comes into view. It is wielding a +0 dagger.@i F(((((@itT.@...@i֖.--3@i@im _The kobold throws a stone. The stone barely misses you.@i&a  ##.#> .......... .. #!......# .#.gJ. #.#...#...###.h#......##...[.g...#....hK.....### #.#..@.†[...# #.#.# ###.....#.# ####....# ..# #..######.###### ##..#≈≈≈≈♣.♣≈≈≈≈# #....#≈...♣.♣...≈# ##...######.#≈.P.....P.≈# #...#....#.#≈PPP...PPP≈#@ia @ic @ic @iYd @i3g J  Found a stone staircase leading down.@ifg @ir .gJ###....g.@ir [.KhhThe kobold hits you with a +0 short sword.@iXs C4-----@iys '--4@i| @i T _The jackal closely misses you.@id  You hit the jackal.@i .gJ.gThe jackal is almost dead.@i$11@i O-------5.5 (0.9@i@im _The kobold closely misses you. The jackal bites you. x2@i  You barely miss the jackal.The jackal is almost dead.@iL@iִ@i7 .[JKh...gK   kobold (missile)  The jackal bites you. The jackal closely misses you.@iLb7/17 ----------@iv%6.5 (1.0@i @i@ _The kobold hits you with a +0 short sword.@i9 8  You hit the jackal.@i^ Y  You kill the jackal!@i @i@ @i b  ##.########  > .......... .  .. #!......# .#  .... #.......#... @id  #..g###..#......#  #...[...........  #.....K.....###  @i #.#Jh@g†[...#  #.........#.#  @i3 ###.....#.#  ####....# ..#  #..###  ..#  ..#@i\   h   jackal #.# @i{  @i T  g   goblin @i S(…)The jackal barely misses you.@i@  ##.########  > .......... .  .. #!......# .#  .... #.......#...  #..g###..#......#  #...[...........  #.....K.....###  #.#Jh@g†[...#  @i #.........#.#  ###.....#.#  ####....# ..#  #..### ..#  ..#  #.#@iD 4   @i' g..K.Jh@gThe kobold hits you with a +0 short sword.@ib <4----------@i .257.4 (0.9@i @i V _* * * LOW HITPOINT WARNING * * *@im3@i7@i^ P _You don't know any spells.@i ;  You hit the hobgoblin.@iR  The hobgoblin is heavily wounded.A jackal comes into view.@i @i_ 6  ##.########  > h......... .  .. #!......# .#  .... #.......#...  #...###..#......#  #...g...........  #.....K.....###  @i #.#.h@g†[...#  #...J.....#.#  ###.....#.#  ####....# ..#  #..###  ..#  ..#@i   hh 2 jackals (1 wandering) #.#@i 9   @i9 r The jackal is struck by your quills. The jackal closely misses you.@i^ _The hobgoblin completely misses you. The kobold is struck by your quills.@iU  ##.########  > h......... .  .. #!......# .#  .... #.......#...  #...###..#......#  #...g...........  #.....K.....###  #.#.h@g†[...#  #...J.....#.#  ###.....#.#  ####....# ..#  #..### ..#  ..#  #.#   @i  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *@ih c.h.g.J@i< ^2-------8.4 (1.0@i @i q _The jackal is struck by your quills. The jackal misses you.@iW  You barely miss the hobgoblin.The hobgoblin is heavily wounded.@i6  The jackal barks!@i ##.########  > .......... .  @i.. #!......# .#  .... #h......#...  #...###..#......#  @i#...[...........  #....gK.....### @i;f #.#.h@g†[...#  @iZW#...J.....#.#  @i|###.....#.#  ####....# ..#  #..###@i+  ..#  ..#  hh #.#   @iN ##.########  > .......... .  .. #!......# .#  .... #h......#...  #...###..#......#  #...[...........  @iƙ$#....gK.....###  #.#.h@g†[...#  #...J.....#.#  ###.....#.#  ####....# ..#  #..###@ib ..#  ..#@i ~  #.# @iE  @ihg  The hobgoblin is heavily wounded.  The jackal barks!  The jackal barely misses you. The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *The kobold closely misses you. The endoplasm hits you.  You die...@i"M0-----@i2/  --more--@i@iRInventory: 6/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignificationf - a potion of cancellation {unknown} @iBaublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  @ie - a protean talisman@i+38@iM6@i:Goodbye, masoniscraz1.2 masoniscraz1 the Ruffian (level 1, 0/17 HPs)Began as a Mountain Dwarf Shapeshifter on Nov 7, 2025.Slain by an endoplasm (1 damage)... on level 1 of the Dungeon.@i>;The game lasted 00:01:48 (68 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswn@ig;nVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswn@i;ZTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb@i;7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 Hah@i <]GrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  @i8<12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the Orb @i @iK @i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l