WRh  Player: megalojawn Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-06-18.16:50:31.ttyrec Time: (1750265431) Wed Jun 18 16:50:31 2025 YRhp [?1051l[?1052l[?1060l[?1061hYRhV)0[?7h[?25l[?1cYRhsYRhYRhbWelcome, megalojawn. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn BerserkerZRh ZRh? ZRh9 megalojawn the TrooperDemonspawn of Trog *.....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 17EV: 11Int: 7SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quiveredZRh; r♣♣♣♣@♣ZRh; ♣~~♣♣♣~♣~♣♣~ZRh|< I♣~♣ZRhC ZRhG OWelcome, megalojawn the Demonspawn Berserker.ZRhG JWill you prevail where others failed? Will you find the Orb of Zot?ZRhG ATrog says: Kill them all!ZRh/L ZRhΗ Press ? for a list of commands and other information.ZRh{ ZRh˟ [ _Found a staircase leading out of the dungeon.[Rh   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0               b - Maces & Flails   1.5   1.2  -1      c + Axes2.6   3.6  -1       d - Polearms   1.5   1.2  -1       e - Unarmed Combat   0.0   1.2  -1      [[Rh20X                f + Armour1.7   2.4  -1      g + Dodging1.7   2.4  -1       h - Stealth   0.0   1.0   0                                      [2[Rh"A0X                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[RhS c * Axes   2.6\Rh\Rh$megalojawn the TrooperDemonspawn of Trog *.....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 17EV: 11Int: 7SH: 0Dex: 12♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣@♣Noise: ---------  Time: 0.0 (0.0)♣~~♣a) +0 hand axe♣♣~♣Nothing quivered~♣♣~♣~♣Welcome, megalojawn the Demonspawn Berserker.Will you prevail where others failed? Will you find the Orb of Zot?Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.\Rh-You enter the shallow water.Water  _Moving in this stuff is going to be slow.\RhXB\Rh\Rh\Rh\Rh\Rh\Rhv"\Rh"#\Rhd%,\Rh)B\RhQ)\Rha,\Rh/\Rh/\Rh1\Rhn3\Rh5\Rhp6\Rh7\Rh{=,\Rhk>\Rh?\RhA\RhA\Rh=B\RhC\RhPE,\RhE\RhnG\RhI\RhJ\Rh.OX\RhO\RhQ\Rh0T,\Rh7U\Rh`\Rhb\Rhe\Rhe\Rhf\Rh-h\Rh%nX\Rhu\Rhw\Rhx\RhGx\Rhx\Rhz{\Rh>|\Rhk|\Rh~,\RhL,\Rh\Rh\Rh׌B\Rh\RhF,\Rh\Rh\Rhה,\Rh\Rh\Rh,\RhJ\RhI\RhB\Rh\Rh\Rh\Rh,\Rh\RhmX\Rhh\Rh"\Rhy\Rh\RhX\Rh]\Rh,\RhR\Rh2 \Rh \Rh* \Rh \Rh \Rh \Rh: n\Rh \Rh$ \Rh \Rh ,\Rhp \Rh \Rh ,\Rh \Rh \Rh" ,\RhL# \Rh$ \Rh ( \Rh@( \Rh( \Rh* \Rhe, \Rh, \RhX- \Rh / \Rh0 \Rh0 \Rhx1 \Rh5 X\Rh6 \Rh8 ,\Rh9 \Rh: \Rh< ,\Rh= \Rhf? \RhA \Rh]A \RhA \RhdC \RhE \Rh.F \RhH ,\RhI \RhI \RhJ \RhO \RhR ,\RhnS \RhU \RhzW \Rh X \RhiX \RhFZ \Rh4\ \Rh^ ,\Rhe n\Rhe \Rhj B\Rho \Rh,p \Rh^ ♣♣♣♣P♣♣♣♣.. ♣♣~~~~~~~♣♣##. ♣♣~♣♣♣♣♣♣♣~♣♣.. ♣P~♣P~~~~♣♣~♣♣#. ♣♣♣~♣♣~♣♣♣~♣♣~♣#.#♣<♣♣~♣~♣P♣~~♣~♣#..♣~~♣~♣~~~~♣~♣~♣♣#..♣♣~♣~~♣P♣~♣~♣~P♣#####.@.♣~♣♣~♣♣♣~♣~♣~♣♣B........♣♣~♣♣~~~♣♣~♣~[4\Rh 0m♣########♣.♣♣~♣♣♣♣♣~♣♣~♣♣♣.♣♣~~~~~♣♣~♣♣ ♣♣.♣♣♣♣♣♣♣~♣♣ ♣♣.~~~~~~♣♣B   giant cockroach (asleep) ♣♣♣♣P♣♣♣♣♣♣♣ 102.6 (102.6)  A giant cockroach comes into view.33 _Found a stone staircase leading down.\Rh!  _A giant cockroach is nearby!\Rh^ m   .. ♣♣~~~~~~~♣♣  ##. ♣♣~\Rhla ~♣♣  .. ♣P~~♣♣  #. ♣♣♣~♣♣~~♣  #.#♣<♣♣~♣~♣P♣~~♣~♣  #..♣~~♣~♣~~~~♣~♣~ #..♣♣~♣~~♣P♣~♣~♣~ #####.@.♣~♣♣~♣♣♣~♣~♣~ B........♣♣~♣♣~~~♣♣~♣~♣  ########♣.♣♣~♣♣♣♣♣~♣♣~♣  ♣♣.♣♣~~~~~♣♣~♣♣ \Rha  ♣♣.♣~♣♣  ♣♣.~~~~~~♣♣  ♣♣♣♣P♣♣♣♣  ♣♣♣ \Rha \Rhq   .. ♣♣~~~~~~~♣♣  ##. ♣♣~~♣♣  .. ♣P~~♣♣  #. ♣♣♣~♣♣~~♣  #.#♣<♣♣~♣~♣P♣~~♣~♣  #..♣~~♣~♣~~~~♣~♣~ #..♣♣~♣~~♣P♣~♣~♣~ #####.@.♣~♣♣~♣♣♣~♣~♣~ B........♣♣~♣♣~~~♣♣~♣~♣  ########♣.♣♣~♣♣♣♣♣~♣♣~♣  ♣♣.♣♣~~~~~♣♣~ ♣♣\Rh.♣~ ♣♣.~~~~~~♣♣  ♣♣♣♣ ♣♣♣ \Rh\Rhn f _A giant cockroach is nearby!]Rh,J* ♣♣♣♣P♣♣♣♣ ..# ♣♣~~~~~~~♣♣ ##.# ♣♣~♣~♣♣ ... ♣P~♣P~~~~♣♣~♣♣ #..♣♣♣~♣♣~♣♣♣~♣♣~♣ #.#♣<♣♣~♣~♣P♣~~♣~♣ #..♣~~♣~♣~~~~♣~♣~ #..♣♣~♣~~♣P♣~♣~♣~P #####@..♣~♣♣~♣♣♣~♣~♣~.B..♣♣~♣♣~~~♣♣~♣~♣.#♣.♣♣~♣♣♣♣♣~♣♣~♣ ♣♣.♣♣~~~~~♣♣~♣♣ ♣♣.♣♣♣♣♣♣♣~♣♣ ♣♣.~~~~~~♣♣ ♣♣♣♣P♣♣♣♣  ♣♣♣]RhXTN4.6 (1.0) _]Rh\]Rhk_]Rh A..# ♣♣~~~~~~~♣♣##.# ♣♣~♣♣♣♣♣♣♣~♣♣ ... ♣P~♣P~~~~♣♣~♣ #..♣♣♣~♣♣~♣♣♣~♣♣~ #.#♣<♣♣~♣~♣P♣~~♣~ #..♣~~♣~♣~~~~♣~♣~ #..♣♣~♣~~♣P♣~♣~♣~#>.#####...♣~♣♣~♣♣♣~♣~♣~#.B....@...♣♣~♣♣~~~♣♣~♣~#.########♣.♣♣~♣♣♣♣♣~♣♣~ ♣♣.♣♣~~~~ ♣♣.♣♣♣♣♣ ♣♣.~~~~~ ♣♣♣♣P♣♣ ♣♣♣ ]Rh <5]Rhq O _Found an escape hatch in the floor.]RhL  ..# ♣♣~♣♣ ##.# ♣♣~♣~ ... ♣P~♣P~~~~♣♣~ #..♣♣♣~♣♣~♣♣♣~♣♣ #.#♣<♣♣~♣~♣P♣~~♣ #..♣~~♣~♣~~~~♣~♣ #..♣♣~♣~~♣P♣~♣~♣ #>.#####...♣~♣♣~♣♣♣~♣~♣ #.B.♣♣~♣♣~~~♣♣~♣ #.#♣.♣♣~♣♣♣♣♣~♣♣ ♣♣.♣♣~~~~~♣♣~ ♣♣.♣~  ♣♣.~~~~~~♣♣ ♣♣♣♣P♣♣♣♣  ♣♣♣]Rhm <6]Rh ]Rh  ..# ♣♣~ ##.# ♣♣~♣~ ... ♣P~♣P~~~~♣♣ #..♣♣♣~♣♣~♣♣♣~ #.#♣<♣♣~♣~♣P♣~~ #..♣~~♣~♣~~~~♣~# #..♣♣~♣~~♣P♣~♣~ #>.#####...♣~♣♣~♣♣♣~♣~ #.B.♣♣~♣♣~~~♣♣~ #.#♣.♣♣~♣♣♣♣♣~ ♣♣.♣♣~~~~~♣♣ ♣♣.♣~ ♣♣.~~~~~~ ♣♣♣♣P♣♣♣♣  ♣♣♣]Rh >BB7]Rh~" ]RhW  ..# ♣♣~ ##.# ♣♣~♣ ... ♣P~♣P~~~~ #..♣♣♣~♣♣~♣♣♣~ #.#♣<♣♣~♣~♣P♣# #..♣~~♣~♣~~~~♣ #. #..♣♣~♣~~♣P♣~♣ #>.#####...♣~♣♣~♣♣♣~♣ #.>B.♣♣~♣♣~~~♣♣ #.#♣.♣♣~♣♣♣♣♣~ ♣♣.♣♣~~~~~ ♣♣.♣ ♣♣.~~~~~~ ♣♣♣♣P  ♣♣♣]Rh-c s7--=8]Rhf ]Rhi 4 _The giant cockroach bites you.]Rh9  You hit the giant cockroach.  The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.]Rh \8==9.7 (1.1]Rhx ]Rh& U _The giant cockroach misses you.]Rh`  You closely miss the giant cockroach.The giant cockroach is severely wounded.]Rhl` )10.8]Rhje ]Rhg \ _The giant cockroach barely misses you.]Rh  You hit the giant cockroach.  You kill the giant cockroach!]Rh& 1.]Rh S==162.0 (1.2]Rh m _Trog accepts your kill.]Rh ]Rh!]Rh$]Rhu(H _No target in view!]Rhr _No target in view!^Rh4^Rh4^Rh6:^RhB=H _No target in view!^Rho^Rhso^Rh?t^Rh>wH _No target in view!^Rh9( _No target in view!^Rh6r^Rhr^Rhx^RhL{C _No target in view!^Rh^^RhV^Rh^Rh^Rh]IQ^RhJ^Rh^Rh E4^RhJ^RhN^Rh^RhD,^Rh^Rh^RhvP _^Rh ..# ♣♣#.. ##.# ♣♣~##.. ... ♣P~♣P~~~#... #..♣♣♣~♣♣~♣♣#..# #.#♣<♣♣~♣~♣P #..# #..♣~~♣~♣~~~^Rh #..# #..♣♣~♣~~♣P #>.#####...♣~♣♣~♣♣ #.@........♣♣~♣♣~~~-30^Rh, #.##♣.♣♣~♣♣♣♣#. ♣♣.♣♣~~~~#.^RhY ♣♣.#. ♣♣.#>^Rh ♣♣♣♣P#. ♣♣♣#.^Rhj [-4.0 (2^Rhs^Rh+< __Found a stone staircase leading down. _There is a stone staircase leading down here.^Rh _^Rh   There is a stone staircase leading down here. _^Rh0^Rh^B^Rh$^RhGS.. ##  #... .  #..#.# ♣ #..#. ♣♣♣♣P♣ .... ..# ♣♣~~ #..# ##.# ♣♣~♣♣♣♣#..# ... ♣P~♣P~~~.# #..♣♣♣.## #.#♣<♣♣~♣~♣P.# #..♣~~♣~♣.# #..♣♣~♣~~♣P>.#####...♣~♣♣~♣♣♣.>........♣♣~♣♣~~~ S   ball python (constriction, asleep).########♣.♣♣~♣#♣♣.♣♣~~~~#.#♣♣.♣♣♣♣♣21.0 (72.0 (8 _A ball python comes into view.^Rhz  #S.. ##  #... .  #..#.#  #..#.  .... ..#  #..# ##.#  ##..# ...  #.@.#  #..## #.#♣< #..#  #..#  #>.# #.>. #.## #.#  #.# ^Rh/*  #S.. ##  #... . ^Rh7@  #..#.#  #..#.  .... ..#  #..# ##.#  ##..# ...  #.@.#  #..## #.#♣< #..#  #..# ^Rh@ S #>.# #.>. #.## #.#  #.# ^RhG ^RhJH ^RhO ^Rh,]  ..## S.. ##. . # ♣♣##..#.# ♣♣♣♣P♣..... ..# ♣♣~~~~~ #..# ##.# ♣♣~♣♣♣♣♣##@.# ... ♣P~♣P~~~..# #..♣♣♣~♣♣~♣♣.## #.#♣<♣♣~♣~♣P.~~♣~♣~~~..# #..♣♣~♣~~♣P>.#####...♣~♣♣~♣♣♣.>........♣♣~♣♣~~~########♣.♣♣~♣♣♣♣♣♣.♣♣~~~~ _A ball python is nearby!^RhIf H3.0 (1 _^Rhlp ^Rhs _RhJ# ..## S...##. ._Rh#"  #..#. ♣♣#######..#.#### ♣♣♣♣P♣_Rh#..............# ♣♣~~~~~ #@.# ##.# ♣♣~♣♣♣♣♣_RhK$##..# ... ♣P~♣P~~~#...# #..♣♣♣~♣♣~♣♣_Rhk$# #.#♣<♣♣~♣~♣P~~♣~♣~~~_Rh$..# #..♣♣~♣~~♣P>.#####...♣~♣♣~♣♣♣>........♣♣~♣♣~~~_Rh$;#######♣.♣♣~♣♣♣♣_Rh0)_RhD3.SS)4_Rh7_Rh:5 _The ball python hisses angrily._Rh). _Rh ### ....##S.. .  #..#.# ♣♣_Rh;#######..#.#### ♣♣♣♣P♣.......@......# ♣♣~~~~~_Rh##.####..#.##.# ♣♣~♣♣♣♣♣#..# ... ♣P~♣P~~~#...# #..♣♣♣~♣♣~♣♣#..## #.#♣<♣♣~♣~♣P~~♣~♣~~~..# #..♣♣~♣~~♣P>.#####...♣~♣♣~♣♣♣>........♣♣~♣♣~~~_Rh_RhF.S_Rh}&5_Rh\_Rhm_RhH#. ### .##.....  #S.#.# ♣♣#######@.#.#### ♣♣♣♣P♣..............# ♣♣~~~~~##.####..#.##.# ♣♣~♣♣♣♣♣#..# .... ♣P~♣P~~~.# #..♣♣♣~♣♣~♣♣#..## #.#♣<♣♣~♣~♣P#~~♣~♣~~~..# #..♣♣~♣~~♣P>.#####...♣~♣♣~♣♣♣_RhvR  The ball python bites you but does no damage._Rh%=_Rh 6_Rh_Rh߶% _Rh,_The ball python closely misses you. The ball python misses you. x2  You hit the ball python.  You kill the ball python!_Rhg†_Rh6257.2 (1.2_RhV_RhW _Trog accepts your kill._RhK4_RhQ_RhTH _No target in view!_Rh|J_Rh3H _No target in view!_Rh4_Rh _Rh.H _No target in view!_Rhx4_Rh |_Rh~H _No target in view!_Rh4_Rh0_Rh H _No target in view!_Rhg4_Rhl_RhnC _No target in view!_RhW_Rh_Rhs_Rh_Rh}4_Rh_Rh_RhJ_RhE_RhL _RhLM _RhR _RhU _Rh Q_RhA _RhB _RhH _RhK _Rh[ 4_RhK _Rh\ :_RhJ _Rhd _Rho _Rh P __Rh ,_Rh _Rh _Rh ,_Rh! _Rhv _Rh ,_Rh^ _Rh _Rh B_Rh[ _Rh_ _Rh _Rhh _Rhq _Rh8 ,_Rh _Rh _Rh ,_Rh@ _Rhr _Rhf ,_Rh _Rh _Rh #..# #... #... #..# #..# #..########........r_Rh   #.@#- #..###  _Rh# #....####### #..........#_Rh #†.#.#####.# ♣♣#######..#.#### ♣♣♣♣P♣♣ r   rat (asleep)_Rh ..............# ♣♣~~~~~~##.####..#.##.# ♣♣~♣♣♣♣♣##..#.....♣♣P~♣P~~~~_RhD& t36.2 (9.0 _ A rat comes into view._Rh@0 jr.r_RhR2 7==7.2 (10.0) _Rh8 _Rh< E _The rat squeaks loudly. You hear a loud squeak._RhT  #..# #... #... #..# #..# #..#######  #.......r.  #.@# #..###  #...  #....  #†.#.# ♣♣♣  #..#.####  ........#  #..#.##.# _Rhi; #..# #... #... #..# #..# #..#######  #.......r.  #.@# #..###  #...  #.... #†.#.#  #..#.####  ........#  #..#.##.# _Rh@_Rh+A`RhP`Rh `RhL_A rat is nearby!`Rh; #..# #... #... #..# #..# #..#######  #.......r.  #.@# #..###  #...  #....  #†.#.# ♣♣♣ `RhPv #..#.####  ........#  #..#.##.# `Rh V< #..# #... #... #..#`RhW #..# #..#######  #.......r.  #.@# #..###  #...  #.... #†.#.# `RhlWe #..#.####  ........#  #..#.##.# `RhW `Rh^`Rhj^`Rhf`RhgZ _A rat is nearby!`Rh0z#.. #..# #... #... #..# #..# #..########`Rhz#..@....r..#..#########..### #....########..........# #†.#.#####.# ♣♣♣ #######..#.#### ♣♣♣♣P♣♣♣`Rhz..............# ♣♣~~~~~~~##.####..#.##.# ♣♣~♣♣♣♣♣♣♣`Rh`Rh4r.`Rh,--8`Rhˆ.0) _`Rh`Rh `Rh} *#.. #..# #... #... #..# #..# #..##...@..r.#..##..### #..#..#†.#.#####.# ♣♣♣ #..#.#### ♣♣♣♣P♣........# ♣♣~♣##.####..#.##.# ♣♣~♣~`Rhy `Rh Ur.--`Rhz 9`Rh `Rhqq m#.. #..# #... #... #..# #..# #..##....@r.#..##..### # #†.#.#####.# ♣♣♣ .# ♣♣~♣##.####..#.##.# ♣♣~♣~♣`Rhy ;=`Rh| 40`Rh! `Rh] Q _The rat closely misses you.`Rh5 t5----1.4 (1.2`Rh( `Rh _You completely miss the rat. The rat bites you.2.6`Rh  _You closely miss the rat. The rat closely misses you.`Rh `Rh ]  You barely miss the rat.`Rh e  A bat comes into view.`Rh5 h6=---3.7 (1.1`Rh$  _The rat closely misses you. The bat moves out of view.`RhSn n  You hit the rat.  You kill the rat!`Rh.x g†`Rh{ R=334.9 (1.2`Rh `RhV W _Trog accepts your kill.`Rh' `Rh `Rh `Rh H _No target in view!`Rha` 4`Rhf `Rhi H _No target in view!`Rh 4`Rh `Rhd  `Rhf B_No target in view!`RhR`RhR`RhX`Rh [H _No target in view!`Rh _No target in view!aRhaRh{aRhM aRh C _No target in view!aRhǝQaRh aRh aRhPaRhaRh4aRh׍aRhqaRh>aRhaRh aRhPaRh7IaRhXaRhŅ$ _aRh,aRhh-h   jackal (wandering)aRh2,50aRhM@.aRhr _ A jackal comes into view.aRhvE-6.9 (2aRhaRh3 _The jackal moves out of view.aRh/;7=aRh&=aRh=,aRh@aRh@,aRhCaRhD9=aRhEaRh;HaRhHL8==aRhIaRhQK aRhK+_HP restored.aRhNaRhOaRh=OaRhPaRhSaRheSaRhSaRhUaRhiYaRhYaRh[aRh$\aRh_aRh"`:==aRhkaaRhcaRh f,aRhfaRhhaRhm,aRhmaRh9paRhs,aRhuaRhwaRh{,aRh|aRh]aRh,aRhăaRhȅaRh,aRh\aRhaRhu,aRh_aRh[ ##### #... #..#  #.@#  #..#  #..######## #.......... #........# #..####### #..# #..########## #.....†......aRh63.9 (17.0)4.9 (18 _c - a scroll labelled FIGILI YMEUCAMEaRhzaRh͝aRh)aRhn?M#########.....b..# #..########...b   bat (asleep).##.#..#0.0)b...b5.9 (1 _A bat comes into view.aRht ############..@.b.....#..#########..# #..##..########aRhu #..........#........##..########..#aRhw aRhh b.aRh .=6aRhV aRh4 S _The bat barely misses you. x2bRh7--8.0 (1.1bRhF,~ _You miss the bat. The bat hits you but does no damage. The bat hits you.bRhWp  You slash the bat!  You kill the bat!bRh3h†--419.1bRh&ibRhkW _Trog accepts your kill.bRh4bRhbRhkH _No target in view!bRhS4bRhR[bRh^H _No target in view!bRh4bRhbRh1H _No target in view!bRhSbRhbRh)bRha*H _No target in view!bRhϔbRhܕbRhWbRhH _No target in view!bRh(4bRh`bRh5C _No target in view!bRh%4bRhqbRh4bRh+bRhc4bRh-bRh:bRh>bRhx?bRhGbRhLHbRhj{4bRhǀbRhbRhbRh)bRhQbRhbRh8== _bRh5 BbRh-o _ You see here a bat corpse. _==bRh.bRh=#########...†......@..?-77.1 (8.0#..#########.....#..# .###.##..# .##..######## )##.......... ..#........# #.#..####### . bRhLwhh   jackal (wandering)bRhUME-8.1 (9bRhTbRhV* _Found a short sword.bRhT  ###################  #...†......@..?....  #..#########.....##  #..# .###h#  bRh} #..# .#  )#  ..  #.  . #..#bRh a  ###################  #...†......@..?....  #..#########.....##  #..# .###h#  #..# .#  )# bRhxb ..  #.  . #..#bRhf 4bRhor bRhu ] _A jackal is nearby!bRh@  ###################  #...†......@..?....  #..#########.....##  #..# .###h#  #..# .#  )#  ..  #.  . #..#bRh  ###################  #...†......@..?....  #..#########.....##  #..# .###h#  #..# .#  )#  ..  #.  . #..# _A jackal is nearby!bRh,U####################bRhE#...†.........?.....#..#########@....## bRh#..# #.###h# #..# ..# bRh6l#..########.)#bRhI#.............#.bRhZ####. #..####### bRh: .bRhi#..# .#..##########bRhbRh!bRh)bRh+bRh{+"9.1 (1 bRh+ _bRh3bRh 7cRhaH##...†.?.....##..##.@...## #..# #.###h# #..# #..# #..##.)##.....#.####. #..# .#..# .. h.h====80 _The jackal barks! You hear a bark!cRhm\# #...†.?.....# #..##..@h.## #..# #.###.# #..# #..# J.#..##.)# #..#.... .##.####. #J   endoplasm (wandering)#..# . cRh5dh   jackal cRhl  An endoplasm comes into view.cRhf .h   jackal  The jackal barely misses you. The jackal closely misses you.=---1cRhOL _The endoplasm moves out of view.cRh>  You barely miss the jackal.---2.3 (1.2 _The jackal bites you but does no damage.cRh  You completely miss the jackal. The jackal closely misses you.7--3.5cRh,cRhg+ _The jackal bites you.cRhG% cRh\& -4.6 (1.1cRhR, cRh/ _You hit the jackal but do no damage. The jackal closely misses you.cRhx N  You hit the jackal.  The jackal is moderately wounded.The jackal bites you but does no damage.4------5.8 (1.2cRhl cRhW + _The jackal bites you.cRh  You closely miss the jackal.The jackal is moderately wounded.cRha n12------7.0cRh# cRh/' i _The jackal bites you. The jackal barely misses you.cRh v  You slash the jackal!  You kill the jackal!cRh E†cRhP Q--588.1 (1.1cRhˢ cRh W _Trog accepts your kill.cRhT 4cRh cRh H _No target in view!cRh> 4cRh ^ _No target in view!cRh cRhu cRh cRh H _No target in view!cRhp 4cRhw cRhy H _No target in view!cRh 4cRh cRh H _No target in view!cRh&y 4cRh cRh҂ C _No target in view!cRh% cRh cRhT cRhۑ4cRhcRhocRh4cRhMcRhdRhr4dRh9vdRh7zdRhudRhdRhdRh( _13=-hh   jackal (wandering)93.1 (5.0-4.1 (6 _A jackal comes into view.dRh  ##############  #...†.........?.....#  #..@†.##  #..# #.###.#  #..# #h.# ..  #.)# #..   .#   #  dRhW .  #..# ..  dRh':  ##############  #...†.........?.....#  #..@†.##  #..# #.###.#  #..# #h.# ..  #.)# #..   .#   #     #..#    _A jackal is nearby!dRhq  ##############  #...†.........?.....#  dRhZ#..@†.##  #..# #.###.#  #..# #h.# ..  #.)# #..   .#   #   .  #..# ..  dRha  ##############  #...†.........?.....#  #..@†.##  #..# #.###.#  #..# #h.# ..  #.)# #..   .#   #     #..#   dRh'4dRhdRh] _A jackal is nearby!dRhO # #...†.?.....# #..##.@.†.## #..# #.###.# #..# #h.# .. #..##.)# #.. #.... .# #.####. #  #..dRh# .  #..# ..  #..#dRhdRhdRhJ0.dRhN=5.1 (1 _dRhdRheRh/,eRhw,eRh23eRh 6H _No target in view!eRh 4eRheRhH _No target in view!eRhf4eRhneRhqH _No target in view!eRhl _is nearby! __No target in view!eRheRheRh!eRh&J __No target in view!eRh4eRheRhBC _No target in view!eRh@4eRhFeRhteRhJeRh4eRh+4eRhMeRh%eRh~4eRh}eRh#eRh 4eRheRhBeRh$q3eRh`reRhveRh{h4= _eRh},eRheRhSeRh(eRh,eRh0eRheRheRh(8.1 (3hh   jackal (wandering)eRhe6r __A jackal is nearby!eRhw  ###############  #...†.........?.....#  #.@.†.##  #..# #.###.#  #..# #..# ..  #.)# #..  .h.. .#  ####. #   .  #..# ..  eRh M  ###############  #...†.........?.....#  #.@.†.##  #..# #.###.#  #..# #..# ..  eRh #.)#   .h..   ####. #     #..#   eRh  __A jackal is nearby!eRhX ##################### #...†.........?.....# #..#########...†.##  #..# #@###. #..#.# .. #..########.)# #.. #..........h.r .# #####. # #..####### ..  #..# ..r   rat (wandering) #..##########..# #.....†......eRh \ __A jackal is nearby!  A rat comes into view.eRh\ eRhd h.r.hreRh!e J====9.1 (1eRh~l eRh o P _The rat squeaks loudly. The jackal barks! You hear a bark!fRh+#####################...†.........?.....#########...†.##  ##.###.# #.@# ..#######.h# #...........r. .#..####.. ####### ..# ..##########..#...†......##########fRh2r.==---200 _The jackal barely misses you. The jackal bites you.fRhn  You hit the rat.  You kill the rat!fRhf  Trog accepts your kill.fRh †h 2 jackalsh.#  You hit the jackal.  A jackal comes into view.fRhb`66---1.3 (1.2fRh fRh > _The jackal bites you but does no damage.fRh`t  You hit the jackal.  You kill the jackal!fRh fRh*fRht3)hfRhS   jackal.fRh1832.5fRhKfRhW _Trog accepts your kill.fRhu #####################...†.........?.....#########...†.##  ##.###.# fRh*..# ..#######†@# #................# .#....####..### ####### h.# .h   jackal.###..###fRhkfRhfRhOh.J   endoplasm (wandering)h   jackalJ-30fRh] fRh T _You see here a +0 short sword.fRh#####################...†.........?.....#########...†.##  ##.###.# ..# ..fRh 1#######†)###.##...........@....# .#####h.### ####### ..#  #########...†......##########J# .fRh;[#..#######fRhfRhh   jackal.##fRh #3fRh/9-=4fRh _The jackal bites you. The jackal barely misses you.fRhkfRhJJJ   endoplasm (wandering)h   jackalfRhq11----5.6 (1.1fRhV } _You barely miss the jackal. The jackal bites you.fRhDfRh J.  You closely miss the jackal. The jackal barely misses you.fRh^fRh=9/18 fRh˗A-----6.7fRh fRh+ _The jackal bites you.fRh 4fRhafRh^ _You are too injured to fight recklessly!fRh0hfRhCifRhifRhfRh ^ _You are too injured to fight recklessly!fRh _You are too injured to fight recklessly!fRhofRhpfRhfRh^ _You are too injured to fight recklessly!fRh,fRhofRhfRh^ _You are too injured to fight recklessly!fRhb4fRhnfRhLrV _You are too injured to fight recklessly!fRh 4fRh fRh fRhz fRh͒ fRh fRhў fRh fRh fRhD fRh fRh< fRh= fRhF fRh"M fRh3 4fRh fRh fRhE fRhE fRhtO fRhS fRhQ QfRhn QfRh 4fRh fRh fRhJ 4fRhR fRhU gRh##### #...†.........?.....# #..##...†.## #..# ##.###.# #..# #..# .. #..#†)###.##.. #.# .# #.####h.### # #..####### #..# #..# #J.##..##..##.....†........# #..##.## #..### #.# gRhgRhd>J.gRh,70gRhe _The jackal closely misses you.gRh   You hit the jackal.  You kill the jackal!J.Jmegalojawn the TrooperDemonspawn of Trog *.....#####################Health: 10/18 =============-----------#...†.........?.....#Magic: 1/1========================#..#########...†.##AC: 2Str: 17#..###.###.#EV: 11Int: 7#..##..# ..SH: 0Dex: 12#..########†)###.##..XL:  1 Next: 100% Place: Dungeon:1#............@...# .#Noise: =--------  Time: 208.9 (1.2)#........####J.### #a) Rh7 ;1m+0 hand axe#..####### #..#Nothing quivered#..##..##..##########..##.....†........#J   endoplasm#..##########.###..####.##....####### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _The jackal closely misses you.You hit the jackal.  You kill the jackal! _Trog accepts your kill.You have reached level 2!gRh% /  --more--hRh 3/24=2/22 0%  hRhOYour demonic ancestry asserts itself...hRh_#hRh'o _You feel energised by your suffering.hRh  You hit the endoplasm.  The endoplasm is almost dead.1--10.1hRhhRho _The endoplasm closely misses you. The endoplasm hits you.iRh  You barely miss the endoplasm.The endoplasm is almost dead.The endoplasm freezes you.iRh8j0---1.3iRhiRh@% _You are frozen.iRhE|  You slash the endoplasm!  You kill the endoplasm!iRhOF†iRhSO-62.4 (1.1iRhZiRh]W _Trog accepts your kill.iRhbiRhc$ iRh&d9#####################iRh{d...†.........?.....iRhdx#########...†.## #iRh"e ##.###.##.#iRhgeN..# ..iRhek#######†)###.##..iRheZ..............# .#iRh9fj...####@.### iRhfz####### #..# iRhQg iRhg*#..iRhg#..........#iRhhiRhsiRhjs4-30iRh|iRh^s _You see here a jackal corpse.iRh_3iRhaiRh=jiRhn: _iRhoiRhy1=-gg   hobgoblin (wandering)iRhf&4iRhԄ+5.4 (2iRhčiRh\ _A hobgoblin comes into view.jRhHF  ##  #...†...?  #...†.## #  #..# ##.###.##.#  #..# #..# ..  #####†)###.##..  ...........# .#  #@.### #   #..#  #..# #..#  jRhF|#..#  †..#  #.##   #.#  #.. jRhF- jRh)  ##  #...†...?  #...†.## #  #..# ##.###.##.# jRhl #..# #..# ..  #####†)###.##..  ...........# .#  #@.### #   #..# jRhH #..# #..#  #..#  jRhz_†..#  jRh#.##   #.#  jRhA#..  jRhjRhjRhjRhs` _A hobgoblin is nearby!jRhv'  ##  #...†...?  #...†.## #  #..# ##.###.##.#  #..# #..# ..  jRh'#####†)###.##..  ...........# .#  #@.### #   #..#  #..# #..#  jRh'#..#  †jRh (..#  jRh"(#.##  jRh<( #.#  jRhT(%#..  jRhk(jRhxq  ##  #...†...?  #...†.## #  #..# ##.###.##.#  #..# #..# ..  #####†)###.##..  ...........# .#  #@.### #   #..#  #..# #..#  #..#  †..#  #.##   #.#  #..   _A hobgoblin is nearby!jRh4jRht _You are too injured to fight recklessly!kRh #####################...†.........?.....#########...†.## # ##.###.##.#..# ... #######†)###.##................# .#...####†.### ####### #@.#  ########...†.....g##########.# #.# ..########........####†.#.#####.# ♣♣♣.g6.4 (1 _kRh+kRh...†.........?.....#########...†.##  ##.###.##.##..# ... #######†)###.##................# .#####†.### ####### #..#  ########...†......##########g# #.#..########........####kRh(†.#.#####.# ♣♣♣ ####. ♣♣♣♣P♣♣♣♣kRhkRh(`g.7kRh4kRh7kRh #########...†.##  ##.###.##...# ... #######†)###.##................# .#####†.### ####### #..# kRh, Y ########...†......g##########.# #..########........####kRh] †.#.#####.# ♣♣♣ ####. ♣♣♣♣P♣♣♣♣ kRh ^...........# ♣♣~~~~~~~♣♣kRh~ IggkRh J==8kRhA kRh1 @ _The hobgoblin hits you but does no damage.kRh'b z  You hit the hobgoblin.  You kill the hobgoblin!kRhTk F†kRhp | 2=13kRh q 9.6 (1.2 _Trog accepts your kill.Your Axes skill increases to level 3! Your Armour skill increases to level 2!kRhx kRh3{ h _Your Dodging skill increases to level 2!lRhA`  ##.###.##...# ... #######†)###.##................# .#####†.### lRhb ####### #..#  ########...†......##########.# #.# ####..#.##.# ♣♣~♣♣♣♣♣♣♣~♣♣lRhilRhi<-200 _lRhZplRhv _You see here a hobgoblin corpse.lRh ..# ... #######†)###.##................# .#####†.### ####### #..#  ########...†......†##########@## #.# ..########..###..#.....♣♣P~♣P~~~~♣♣~♣♣lRhlRh>-1 lRhC _lRhlRhblRhӚ 3lRh lRh lRh> lRhF ,lRh 9=lRh lRh lRh§ L3=lRhӨ lRha ,lRh lRh ,lRh lRh ,lRh lRh lRh W4==lRhи lRhȻ BlRhv ,lRh lRh ,lRh lRhJ lRh ^5==lRh BlRho lRhl ,lRh lRh7 lRhG lRhD ybb   batlRhd 0343.0)lRh 4=5.6 (14lRh lRh : _The bat hits you but does no damage.lRh0 Z #..# #..# ...  †)###.##..  .....# .#  #†.### #   #..#  #..# #..#  #######..#  †......†.#  #@##   #b#  #..  ####  #† ♣♣♣         lRh #..# #..# ...  †)###.##..  .....# .#  #†.### #   #..#  #..# #..#  #######..#  †......†.#  #@##  lRhh #b#  #..  ####  #†       lRh4lRholRhZ _A bat is nearby!mRh #..# #..# ...  †)###.##..  .....# .#  #†.### #   #..#  #..# #..#  #######..#  †......†.#  #@##   #b#  mRhA#..  ####  #† ♣♣♣         mRh8GL #..# #..# ...  †)###.##..  .....# .#  #†.### #   #..#  #..# #..#  #######..#  †......†.#  #@##   #b#  #..  ####  #†     mRhG  mRhN4mRhZTmRhVZ _A bat is nearby!mRhn  You hit the bat.  You kill the bat!mRhx2.mRhFz6==76.8 (1.2)mRhmRhW _Trog accepts your kill.mRhq{ 4mRh mRh$ H _No target in view!mRh  _No target in view!mRh''  _No target in view!mRh9 3mRh: mRhL= mRhzA f _mRhA mRhi 7==18==9==20==mRh%k mRhl ,mRhPm mRho ,mRho mRh*r mRhr mRhs mRht mRh u 9=mRhQx w1=mRh nmRh mRh mRh׵ ,mRh_ mRhʸ mRh a2==mRhV mRhS mRh mRh mRh ,mRhI mRhS ,mRhy mRh 93mRh E==mRh mRh ,mRh mRha mRh mRh mRhO ,mRh mRh2 mRhs a4==mRhs mRh mRhu mRh mRhc mRhE mRh ,mRhC mRhx mRh. mRhW mRh mRh" mRh mRh/ 9=mRh1 mRhD mRhk ,mRhz mRh mRhd ,mRhx mRh mRh mRh mRh  mRh mRh mRhJ ,mRh mRhd b  You see here a jackal corpse.mRh mRhq  _mRh mRh% BmRh% mRh% 9#####################mRh& #...†.........@.....#mRh& -#..#########...†.##.#mRh?& #..# ##.###.##.##mRh& #..# #..# #.....##..########†)###.##..#  #................# .#  #####†.### #  #..####### #..#mRh& n..# #..#mRh- 081.8 (45.0)mRh;. F-2.8 (46mRh3 mRh,6 a _d - a scroll labelled KUUSEU ROWKmRh3mRhmRhmRhmRh"  You see here a jackal corpse.mRhmRho _mRhmRhmRhV ,mRh mRhmRh,mRhmRhmRhl,mRhcmRhmRhn,mRhnmRh8mRhmRh,mRhmRhOmRh ,mRh mRh"mRh$,mRha%mRh&mRh(mRh1(mRh(mRhE,mRhF/mRhw/mRh0mRh2mRh4mRh4mRh5mRhc7mRh~9,mRh:mRhA<mRh=,mRh;>mRh@mRhAmRh3BnRh`nRh=nRh,nRhvnRhnRh3nRh]nRhnRhnRh ,nRh4 nRhD nRh nRh nRhfnRhnRhBnRh!nRh=",nRh"nRhs$nRh%,nRh%nRh'nRhK),nRh*nRh+nRh.BnRhO0nRhq7 #.##....#### #####..........# ...#####.#####.## ##.# ♣♣♣ #.#.# # ♣♣♣♣P♣♣♣♣#.## ..# # ♣♣~~~~~~~♣♣..## .... nRh7u# ♣♣~♣♣♣♣♣♣♣~♣♣..# .B..J .♣♣P~♣P~~~~♣♣~♣♣.#...... .♣♣♣~♣♣~♣♣♣~♣♣~♣.# #♣<♣♣~♣~♣P♣~~♣~♣.......# .♣~~♣~♣~~~~♣~♣~♣♣....... nRh7.♣♣~♣~~♣P♣~♣~♣~P♣####.## ..♣~♣♣~♣♣♣~♣~♣~♣♣ # nRh8e..♣♣~♣♣~~~♣♣~♣~♣ J   endoplasm (asleep) #♣.♣♣~♣♣♣♣♣~♣♣~♣ B   giant cockroach (asleep)  nRh&8♣♣.♣♣~~~~~♣♣~♣♣♣♣.♣♣♣♣♣♣♣~♣♣nRhH> 306.8 (24  An endoplasm and a giant cockroach come into view.nRh?nRh2@nRhF..J.BJBnRhF,7.8 (25nRhMnRh{O^ _The endoplasm quivers.nRh/ .####....##.# #  ♣♣♣ #.# .# # #.## ..# # ..## .... # ..# ...J. ♣.#...... ♣@.B....# <♣.......# ♣♣....... ####.## nRhs/m #     nRhB .####....##.# #  ♣♣♣ #.# .#  #.## ..#  nRh ..## ....  ..# ...J. ♣.#...... ♣@.B....# <♣.......# ♣♣....... ####.## #    nRh24nRhnRh  #.##....#### ....# .#nRh^r#####.#####.# .# ### .# ♣♣♣ #.# .#...# nRh9 ♣♣♣♣P♣♣♣♣#.## .#...#  ♣♣~♣♣..##...  ♣♣~♣~♣♣..#....J. ♣♣P~♣P~~~~♣♣~♣♣.#. ♣♣♣~♣♣~♣♣♣~♣♣~♣.@B....# ♣<♣♣~♣~♣P♣~~♣~♣.nRh# ♣~~♣~♣~~~~♣~♣~♣♣. ♣♣~♣~~♣P♣~♣~♣~P♣####.# nRh\0♣♣~♣♣~~~♣♣~♣~♣ ♣.♣♣~♣♣♣♣♣~♣♣~♣ _There are monsters nearby!nRhe.J=8.8 (1.0)nRh0nRh&U _The giant cockroach misses you.nRh nRh( IJ.3nRh 8-9.9 (1.1nRh nRh y _You barely miss the giant cockroach. The giant cockroach bites you.nRh  You slash the giant cockroach!  You kill the giant cockroach!nRhE nRh/ 9.JnRh3 L-2411.0nRhϚ nRh W _Trog accepts your kill.nRh)   You hit the endoplasm.  The endoplasm is almost dead.4=2.1nRh, nRhF0 V _The endoplasm barely misses you.nRhc~ |  You slash the endoplasm!  You kill the endoplasm!nRh0 E†nRh M=313.2nRhE nRhT W _Trog accepts your kill.nRhk  _No target in view!nRho 4nRhu nRhx H _No target in view!nRh 4nRh nRh H _No target in view!nRh4e4nRhknRhYnH _No target in view!nRhnRhLnRh\^ _No target in view!oRh4oRhoRh C _No target in view!oRh4oRhoRh`oRhJoRhoRh 4oRhcoRh_oRh oRhhoRhoRh!oRh4oRhoRh$oRhoRhoRhoRhoRhP _oRhAoRhyoRhoRhoRhǞ,oRhoRhoRhoRhAoRhoRhoRhoRhѨoRhoRhoRhFoRh{oRhƮoRheoRh,oRhdoRhXoRhoRh"oRhoRhѹoRh,oRhӻoRhoRh[,oRhoRheoRhoRhoRhoRhoRhoRhoRhoRhoRh,oRhoRhoRhv,oRhoRhoRh~~♣♣..##.......#### ♣♣~♣♣..#...........# ~♣♣~♣♣.#.......##..#  ♣~♣♣~♣..†....### ..#  ♣~~♣~♣.......####..#  ~♣~♣~♣♣.........#..#  ~♣~♣~P♣####.###.#(.#  ~♣~♣~♣♣ #.# #.#.?#  ~♣~♣ #.# #.@..#  -27.2 (14.0)~♣♣~♣ #.# ###..#  ~♣♣~♣♣ ..# ...#  ♣ ## ...#  ~~♣♣ #..#  ♣♣♣..# oRh|   ..#   ..#     oRhoRhF-8.2 (15oRhoRhm' _Found 3 javelins.oRh"AoRhGXoRhO♣#.###.#...###  ..##.......#####  ..#...........#  .#.......##..#  ♣~♣..†....####..#  .......####..#  ♣.........#..#  P♣####.###.#(.#  ~♣~♣♣ #.# #.#.@#  oRhP~♣~♣ #.# #....#  ♣♣~♣ #.# ###..#  ~♣♣ ..# #...#  ~♣♣ ## ....#   ###..#  ♣oRhP#..#  #..#  ..# oRhCW230.2 (2.0)oRhW+1.2 (3oRh>]oRha` _e - a scroll labelled SUFIPI ACUoRh_oRhoRhO~♣♣.#.......##..#~♣..†....####..~♣.......#### ~♣~♣♣.oRh.. ~♣~P♣####.###.#(♣ #.# #.#..oRh #.# #.... ♣♣~♣ #.# ###..## oRh.♣~♣♣ ..# #.@.#♣ ## #......#oRh #.###..# # #..#oRh+t #..# oRhiJ   endoplasm (asleep) J$oRh3 oRh 3.2 (2  An endoplasm comes into view.4.2 (3 _Found 12 gold pieces.oRh ♣~♣..†....## ~♣~♣.......##♣...P♣####.###.#(♣♣ #.# #.#. #.... ♣##..##~♣♣ ..#####... ~♣♣ ## #... ♣♣ #.### # J$..oRh% A5.2 (1oRh oRh# pRhN&~♣~♣...♣...P♣####.###.#(♣♣ #.# #.#. .. ♣##..##~♣♣ ..#####... ~♣♣ ## #... ♣♣ #.### # pRh4OLJ$...pRhRpRh7Z>J.JpRhM\pRh\6pRhicpRhe^ _The endoplasm quivers.pRh }♣...P♣####.###.#(♣♣ #.# #.#. .. ♣##..##~♣♣ ..#####... ~♣♣ ## #... ♣♣ #.###  J.$..###J.7pRh6{P♣####.###.#(♣♣ #.# #.#. . ♣##..##~♣♣ ..#####... ~♣♣ ## #... ♣♣ #.###  J.$..###3-=8 _The endoplasm hits you.pRh0z  You hit the endoplasm.  You kill the endoplasm!pRh_l&.-79.4 (1.2 _Trog accepts your kill.pRhLv4pRh^ _No target in view!pRh _No target in view!pRhE4pRhL^ _No target in view!pRhpRhWpRhpRhTH _No target in view!pRh3/4pRh5pRh8H _No target in view!pRhֺ4pRh|pRhC _No target in view!pRh`HpRhHpRhMpRh(PpRhSQpRh$4pRh(pRh*pRhpRhpRh#pRhpRh( M♣♣.........#.P♣####.###.#(♣# ~....# ♣~♣ #.# ###..# ♣~♣♣ ..##### ~♣♣ ## #....♣.## ♣##..# 4=-400 _qRh@|M.###♣♣.........#.P♣####.###.#(♣.# ~....# qRhޗ♣~♣ #.# ###..# ♣~♣♣ ..##### ~♣♣ ## #....♣.## ♣##..# ####qRhs-1qRhg M♣♣~♣..†.###♣♣.........#.P♣####.###.#(♣.# ~....# qRh  ♣~♣ #.# ###..# ♣~♣♣ ..##### ~♣♣ ## #....♣#.## ♣##..# qRh$ ,...#qRh<2qRhqRh;qRhyM~♣♣.#....... ♣♣~♣..†....##.###♣♣.........#.P♣####.###.#(♣#.# ~....# ♣~♣ #.# ###..# ♣~♣♣ ..##### qRhv~♣♣ ## #....♣#.## ♣# #..# #..#qRhY3qRh`NqRh OM~♣♣...~♣♣.#....... ♣♣~♣..†....#.qRh_O###♣♣.........#.P♣####.###.#(♣#.# ~qRhOM#....# qRhO♣~♣ #.# ###.@## ♣~♣♣ ..##### qRhPU~♣♣ ## #.... ♣♣#.###..# #.$#qRh}YqRhZB=4qRh?`qRhWbqRhiM♣♣..##### ~♣♣...~♣♣.#....... ♣♣~♣..†.###♣♣.........#.P♣####.###.#(♣# qRh2:~#...@# ♣~♣ #.# ###..## ♣~♣♣ ..#####...# ~♣♣ ## #......# #.# qRh!#..#qRh<5qRhqRhuqRhoM#.###.#...### ♣♣..##### ~♣♣...~♣♣.#....... qRh♣♣~♣..†.###♣♣.........#.P♣####.###.#(♣#.# ~....# ♣~♣ #.# ###..# qRh%♣~♣♣ ..#####...# ##..#qRhqRh6qRhqRh'qRh M #.#  #.###.#...### ♣♣..##### ~♣♣...~♣♣.#....... ♣♣~♣..†.###♣♣.........#.P♣####.###.#(♣#.# ~#....# ♣♣~♣ #.# ###..## ###..##..#7qRh i #.# #.#...# ♣#.###.#...### ~♣♣..##.##### ♣~♣♣..#....# ♣~♣♣.#.##..# ~♣♣~♣..†....####..# ~♣~♣qRh .####..# ♣~♣~♣♣.#..# ♣~♣~P♣####.###.#@.# ♣~♣~♣♣ #.# #.#..# ♣~♣~♣ #.# #....# ~♣♣~♣ #.# ###..## ♣~♣♣ ..#####...# ♣~♣♣ ## #......# ~♣♣ #.###..# ♣ # #..#  #..# qRh <8qRh qRh M __You see here 3 javelins.rRh%+9Throw: 3 javelinsrRh0rRh05N _f - 3 javelinsrRhj IrRh rRh rRh( rRhZ nrRh rRh ,rRhw rRh rRhI ,rRh rRh rRh7 ,rRh rRhQ rRh ,rRh rRh rRh ,rRh{ rRh rRhK ,rRh rRhd rRh BrRhh rRhH ,rRh rRh, rRh: ,rRh rRh ,rRh> rRh A _You now have 12 gold pieces.rRhF h♣~♣♣ ..#####...# ~♣♣ ## #......# ♣♣ #.###..rRh r  # #..  #..  #..  rRh #..  #..  rRh   .......  .##b#####rRh l     rRh7   b   bat (asleep)  rRh^  rRh" 0612.0)rRhu# rRh$ rRh( ab.brRh) ,2.4 (13rRh. rRh1 V _A bat comes into view.sRh7 .#  ## #......#  #.###..#  # #..#  #..# sRh #..#  #..#  #..#  #@.#  ......b..#  .##.###### sRh-sRhH!sRh` .#  ## #......#  #.###..#  # #..#  #..#  #..#  #..#  #..#  #@.#  sRhna......b..#  .##.###### sRhp _A bat is nearby!sRhM .#  ## #......#  #.###..#  # #..#  #..#  #..#  #..#  #..#  #@.#  ......b..#  .##.###### sRh .#  ## #......#  #.###..#  # #..#  #..#  #..#  #..#  #..#  #@.#  ......b..#  .##.###### sRhsRhnsRhsRhZ _A bat is nearby!sRhEp  You slash the bat!  You kill the bat!sRh%Hj.sRhvPB41=3.6 (1.2)sRhYm _Trog accepts your kill.sRhl sRhp ,sRh ,sRh BsRh# sRhe sRh sRh  ♣♣♣♣P♣♣♣♣ #.# #.# #..#  ♣♣♣ #.# #.# #..#  #.# #.# #..#  #.# #.# #..# ..######.# #.# #..# ##........####.###..# ##..###..............# #.........##.##.###### #....@......^..# -########### r....#.  .### #.#.#. r   rat (asleep)#.#. sRh 078.6 (15.0)sRh3 !-sRh %9.6 (16sRh l _A rat comes into view.sRhsRh@ sRhsRhĻ #.# #.# #..# sRh sRhg&♣♣♣ #.# #.# #..# sRh sRh#.# #.# #..# sRh sRhR#.# #.# #..# sRh sRh½..######.# #.# #..# sRh  sRh$r##........####.###..#  ##..###..............#  #.........##.##.  #....@......^..#  .......###########  r....#. .### #. #. #. #. #.tRh55  #.# #.# #..#  ♣♣♣ #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  ..######.# #.# #..#  ##........####.###..#  ##..###..............#  #.........##.##.  #....@......^..#  .......###########  r....#. .### #. #. #. #. #.  _A rat is nearby!tRh#4  #.# #.# #..#  ♣♣♣ #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  ..######.# #.# #..#  ##........####.###..#  ##..###..............#  #.........##.##.  #....@......^..#  .......###########  r....#. .### #. #. #. #. #.tRh  #.# #.# #..#  ♣♣♣ #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  ..######.# #.# #..#  ##........####.###..#  ##..###..............#  #.........##.##.  #....@......^..#  .......###########  r....#. .### #. #. #. #. #. tRh  ♣♣♣ #.# #.# #..# .#. #.# #.# #..#.. #.# #.# #..#..######.# #.# #..###........####.###..#..###..............# #.........##.##.######.#.#...........^..# #......@############r....#.# ..### #.# #.# #.# #.# #.# #.# _A rat is nearby!tRhtRhr.r==80.0)tRhtRh- _The rat squeaks loudly.tRh  ♣♣♣ #.# #.# #.. .#.. #.# #.# #.. ... #.# #.# #.. ..######.# #.# #.. ##........####.###.. ##..###. #.##.##.#.#.#.^..# #.r...@.## #.....#.#r..###.#.#. #.#.##.#.##.#.#r   quokka (wandering)#.#.#r tRh 4  rat#.#.#.rrrr 2 quokkas (1 wandering)--1 _A quokka comes into view. x2tRhd  ♣♣♣ #.# #.# # .#..# #.# #.# # ...# #.# #.# # ..######.# #.# # ##........####.### ##..### #.##.##. #.#.#.^..# #..r.@..## #.....#.#tRhf .rr.###.#.#.. #.#.## #.#.# #.#.# #.#.# #.#.#tRhg tRhh tRhti tRhq .rr.r--2tRhy tRhb r..r=3.8 (1.2tRhi tRht  tRhxu _You barely miss the rat. The rat barely misses you.tRh%w tRhbx tRhЁ Ir.tRh -4.9 (1.1tRh) tRh _You hit the rat but do no damage. The rat barely misses you.tRh  You hit the quokka but do no damage. You hit the rat.  You kill the rat!tRh f  Trog accepts your kill.tRh d.rtRh tRh 2--46.1 (1.2 _The quokka closely misses you. The quokka bites you.tRhi   You slash the quokka!  You kill the quokka! †   quokka  Trog accepts your kill.You closely miss the quokka.3=-517.2 (1.1tRh@ T _The quokka bites you but does no damage.tRhH tRh (8.3tRh tRh _You closely miss the quokka. The quokka closely misses you.tRhg?  You hit the quokka.  You kill the quokka!Trog accepts your kill.tRhGP†tRhqL^*=89.4tRhRtRhkUz _You can now call upon Trog for regeneration and willpower.tRh4tRhLtRhtH _No target in view!uRhD _No target in view!uRh[wuRhxuRha~uRh0H _No target in view!uRhJuRh=H _No target in view!uRhل _No target in view!uRh _No target in view!uRh buRhbuRhiuRhaluRh4uRhuRh4uRh(JuRhډuRh$4uRhMuRh^4uRheuRhhuRhmj_uRhcnh4= _uRhouRh(r,uRhruRhtuRhv,uRhwuRhxuRhz,uRho{uRhc~uRhO?.# ♣♣♣ .# #.# .. .#..# #.# ## ...# #.# ## ..######.# uRh,#.# ##........##g# ##..######.........##.##. #.#.#.....^..uRh3h #@..†...####- #...†.#.#uRhV ....###.#.# ....#uRhy# #.#.# .##. #.#.#uRh#. #.#.#g   goblin (wandering)uRh`#. #.#.##. uRh. #.#.#uRh.93.4 (4.0uRh.gg=-uRh4.4 (5 _A goblin comes into view. It is wielding a +0 dagger.uRhQ ♣♣♣ .# #.# .#..# #.# ...# #.#  uRh## ..######.#  #.# ##... #.# ##..### #g###...... #.#.#.....^ #@..†...# uRh_#...†.#.#  ....###.#.#  ....## #.#.# uRh2b .##. #.#.#  #. #.#.#  #. #.#.# uRhb? #. #.#.# uRh  ♣♣♣ .# #.# .#..# #.# ...# #.#  ## ..######.#  #.# ##... #.# ##..### #g###...... uRh #.#.#.....^ #@..†...# #...†.#.#  ....###.#.#  ....## #.# .##.  #. #.#.#  #.  #.  uRh uRh uRhq uRh) uRh ] _A goblin is nearby!uRh. U ♣♣♣ .# #.# .#..# #.# ...# #.#  ## ..######.#  #.# ##... #.# ##..### #g###...... #.#.#.....^ #@..†...# #...†.#.#  ....###.#.#  ....## #.#.#  .##. #.#.#  #. #.#.#  #. #.#.#  #. #.#.# uRhR  ♣♣♣ .# #.# .#..# #.# ...# #.#  ## ..######.#  #.# ##... uRh 9#.# ##..### #g###...... #.#.#.....^ #@..†...# #...†.#.# uRh\  ....###.#.#  ....## #.# .##.  #. #.#.# uRh~ / #. uRh : #. uRh  uRh8 uRh uRh" uRh-  #>#♣♣♣♣P♣♣♣♣ #.# # #.#♣♣♣ .# #.# # #..#..# #.# # ###uRh.  ..# #.# # ## ..######.# # ##........####.# ##..###.......g###.........##.###.#...........^.#...†...#########uRh8. ' #...†.#.# ....###.#.#uRhX. s ....## #.#.#uRhw. .##. #.#.# #. #.#.# #uRh. 1. #.#.#uRh. u#. #.#.# _A goblin is nearby!uRh8 I=5.4 (1uRhM> uRhYA S _The goblin barely misses you.vRhXR&  vRhRNYou hit the goblin.  You kill the goblin!vRh![C)vRhTd6626.6 (1.2vRhfvRhOiW _Trog accepts your kill.vRh.vRh-vRh vRh"H _No target in view!vRhkvRhalvRhrvRhtH _No target in view!vRhvRhvRh0vRhH _No target in view!vRhoOvRhOvRhUvRhWH _No target in view!vRh4vRhyvRhH _No target in view!vRhi4vRhovRhIrC _No target in view!vRhvRhSvRhvRhvRh74vRh=vRhi@vRh4vRhvRhvRhqq 4vRhHx vRhz vRh' vRh2 vRh vRh vRh2 vRh3 vRhr9 vRh< vRh* vRh5- vRh. vRh1 vRh4 vRh8 : _vRh< = _ You see here a +0 dagger.vRh> vRhE?  _vRhC@ vRhB vRhD ,vRhE vRhI vRhK ,vRhL vRh2N vRhO ,vRh?Q vRhS vRh]U vRhU vRh[V vRhX vRhY ,vRhZ vRhd] vRhA^ vRh^ vRhF_ vRha vRhMc vRhc vRhd vRhf vRhh vRhh vRhi vRh{l vRhJn ,vRho vRhNq vRhs vRhYs vRh*t vRhu vRh0y ,vRhUz vRh~ >  You see here a +0 dagger.vRhD K _vRh^ XvRhى vRh\ vRh vRh vRhÏ vRh vRht vRh2 vRh vRhN ,vRh vRh vRh XvRhܣ ,vRh" vRh vRh ,vRhͪ vRh¬ vRh* ,vRhc vRh vRh vRh vRh! vRh vRhu vRhʽ vRhϾ vRh vRh ,vRhh vRh vRhK W ##.## ##..###.. ##)###........ # ##.#.#....... #. #### ##...†...###.##...####...†.#.#  ..! #......###.#.# vRhc I #.###....## #.#.# #####..#..##.# #.#.# #.....@..###.# #.#.# -.......#.## #.# #.#.# .........# #.# #.#.#g#........ ...#.....#### #####$#.# g   goblin (asleep)#.#.vRh# X# #. vRha 421.6 (25.0) _You see here a +0 dagger.  A goblin comes into view. It is wielding a +0 club.vRh| cg.gvRhG 5==2.6 (26vRh vRh ( _The goblin shouts!vRh)> ##.##  ##) # ##. #. #### ##...† #.##...####...†.#.#  ..! #......  #.###....## #.#.#  #####..#..##.# #.#.#  #.....@..###.# #.#.#  .......#.## #.# #.#.#  .g.......# #.# #.#.#  .#........ ...  #.....#### ###  ##$#.# #.#. # #.wRhzy  ##.##  ##) # ##. #. #### ##...† #.##...####...†.#.#  ..! #...... wRhEz #.###....## #.#.#  #####..#..##.# #.#.#  #.....@..###.# #.#.#  .......#.## #.# #.#.#  .g.......# #.# #.#.#  .#........  #.....#### wRhz ##$#.# #.#. wRhzW# #. wRh4wRhhwRh] _A goblin is nearby!wRh@ ##.##  ##) # ##. #. #### ##...† #.##...####...†.#.#  wRhzRhm?zRhms _A jackal is nearby!zRh@ # ##.#.# #. #### ##...†.#.##...####...†. ..!.#......###. # #.###....## #.zRhm+ #####.#####..#..##.# #.......#........###.# #. #..h.....#.## #.# #. #...@...)..####.# #. #..#............. #..#.....######## #. ##$#.## #. #.#.#zRhRA# #.#.# #.#.# #.#.#..#.#zRhrzRh?†hzRh29.6 (1 _zRhzRh6zRh^  hh  You miss the jackal.The jackal barks!3-====50.7 (1.1 _The jackal bites you. The jackal barely misses you.zRh^ R=---zRh &1.9 (1.2zRh zRh7 _You hit the jackal but do no damage. The jackal closely misses you.zRhj 1------3.0 (1.1zRhq zRhr _You barely miss the jackal. The jackal bites you. The jackal barely misses you.zRhǽ }0---4.2 (1.2zRhf zRh4 h _You closely miss the jackal. The jackal bites you.zRh)  You closely miss the jackal. The jackal bites you.19--5.3 (1.1zRh2 zRh5 S _The jackal barely misses you.zRhҽ  You slash the jackal!  You kill the jackal!.zRh P-936.5 (1.2zRh zRh W _Trog accepts your kill.zRh0 zRhA zRh zRh3" H _No target in view!zRh0 4zRh zRh H _No target in view!zRh%84zRhG^ _No target in view!zRhB4zRh8zRh zRh;:_No target in view!zRh4zRh"zRh# zRh$:_No target in view!{RhӝJ{RhʤC _No target in view!{Rh8{Rh{Rh{Rha:{Rh{Rh{Rh>20= _{Rh4,{Rh'{RhH1=={Rh{RhB{Rh/,{Rh*{Rh B{Rh~2=={Rh0{Rh,{Rh3{Rh@,{Rh|{Rh{Rh{Rh{Rh"O={Rhp${Rh'{Rh'D3={Rh({Rh+{Rh+{Rh-{Rhl0,{Rh2{Rh9{Rh;,{Rh1>94{Rh>E=={Rh?{Rh0C{RhE,{Rh{G{RhI{RhL,{RhN{RhO{RhQ,{RhxS{RhQWO={RhX{Rh(]I _You now have 14 gold pieces (gained 2).{Rhx_3{Rhc{Rhof{Rh-i{Rhwi{Rhj{RhSm{Rh?q,{RhPr{Rhw|  Things that are here:  a +0 club; a goblin corpse{Rhz{Rhz _{RhS|{Rh~{Rh{Rh{Rh{Rh {Rhˉ,{Rh{Rh{Rh6{Rhv{Rh{Rh{Rh,{Rh{Rh~### ##.## ...#  ##.## ..#### #.## ##.... ##.## ## ##)###...... # ##.#.#..... #. ##### ##...†...## #.##...####...†.#.# {Rhr #..@.#......###.#.# -#. ###.###....## #.#.######.#####..#..##.# #.#.#......#........###.# #.#.##..†.....#.## #.# #.#.##.......)..####.# #.#.##..#.............#..#.....#########. ##.#.#{RhX"#{Rh86.5 (30.0)-7.5 (31 _g - a golden potion{RhI{Rh{Rh ### ##.## ...##. ##.## ..#. #.## ###g ##.## ##..####. ##)### #. ##.#.# #. ##### ##...†... #.##...####...†.#.# #.@..#......###.#.# #. ###.###....## #.#.# #####.#####..#..##.# #.#.# ......#........###.# #.#.# #..†.....#.## #.# #.#.# #.......)..####.# #.#.# g   goblin (asleep) [3{Rh"4m#..#........... #..#.....######## #. ##.#.##{Rh,0.0){RhG+8.5 (1{Rh{Rhs _A goblin comes into view. It is wielding a +0 club.{Rh ### ##.## ...#  #. ##.##  #. #.##  #g ##.## {Rha #. ##) #.  #. ##### ##...† #.##...#† #.@..# {Rh#. ###.## {Rh ..#{Rh  {Rh3....###.#  #..†.....#.## #.# {Rh )..####.# {Rh?$ ......... {Rhj) .########  {Rh*#. {RhLz ### ##.## ...#  #. ##.##  #. #.##  #g ##.##  #. ##) #.  #. ##### ##...† #.##...#† #.@..# #. ###.##  ..#  ....###.#  #..†.....#.## #.#  )..####.#  .... .#### #. {Rh~4{RhZ{Rhۉ] _A goblin is nearby!{RhG #.. ###.#.#..#### #.# ##.## ...#  #.# ##.## ..## #.# #.## ##... #g# ##.## ##..##{Rh 3 #.#)## #.# ##.#.#.... #.###### ##...†... #@##...####...†.#. #....#......###.#. #. ###.###....## #.#.{Rhg #####.#####..#..##.# #.#.......#........###.# #.#. #..†.....#.## #.# #.#. #.......)..####{Rh.# #.#. #..#............. #..#.....########{Rhg`9 _{Rh(Q#..♣♣♣ .. .#.#.#### ##.## ...# #.## ..##.# #.## ##...g# ##.## ##..####)###. ##.#.#.#### .##...####...† #....#......## #. ###.###....#######.#####..#........#........##†.....#.## .....)..####.# #.#.........|Rh.gg====90 _The goblin shouts!|Rhe,>♣♣♣♣P♣♣♣♣ # ##..♣♣♣ .. .#.#.#### ##.## ...# #.## ..##.## ##....# ##.## ##..##g# ##)###. ##.#.#.#### .##...####...† #....#......## #. ###.###....#######.#####..#........#........##†.....#.## .....)..####.# #.#.|Rhyw=---1 _The goblin closely misses you.|Rht  You hit the goblin.  You kill the goblin!|Rhe)|Rh_6---2.6 (1.1|Rh|RhW _Trog accepts your kill.|Rh4|Rh|Rh _No target in view! _No target in view!|Rh0 _No target in view!|Rh`4|Rh ^ _No target in view!|RhC|RhKD|Rhl^ _No target in view!|Rh4|Rh,Y _No target in view!|Rh9.|Rh.|Rh:|Rh4|Rh|Rh~4|Rh|Rh |Rh|Rh)|Rh=4|RhD|RhF|Rh _ _ Things that are here:  a +0 club; a goblin corpse _|RhX|Rh|Rh||Rh|Rh|Rh,|Rhj|RhX|Rh)B|Rh|Rh n|RhA5w  Things that are here:  a +0 club; a goblin corpse _|Rh7B|Rh:|Rh+;|Rh;|RhkA,|Rh$d|Rhcg|Rhx|Rh}|RhX|Rhk|Rh|Rh|Rh|Rh,|RhE|RhԨX|RhZ|RhϬ,|Rh.|Rh|RhͲ,|Rh|Rh|Rh,|Rh |Rh7# _|Rh Things that are here: _a +0 club; a goblin corpse  Things that are here: _a +0 club; a goblin corpse  You see here a jackal corpse.|Rh|Rh _|Rh,|RhB|RhX|RhX|Rh|Rh( #.......# ###.#.# #######.# ##.## . #.# ##.##  #.# #.## # #.# ##.##  #)# ##)####.###### #.# ##.#.#h.....# #.###### ###.##...####-.# #....#......##.# ###..## #######.#####..#..##.#........#....#.# ######..†.....#.## #.# h   jackal (asleep) #.......)..####.# #..#............|Rh4b. #..#.....########|Rh9  518.6 (26.0)  A jackal comes into view..hh===9.6 (27|Rhn= _The jackal barks!|Rh % .#  .# ##.##  #.# ##.##  #.# #.##  #.# ##.##  #)# ##) #.###### #.#  #.h....# #.  #@# #. #.# #.. #.# ###.  #.#####.  ..#....  ..†... #.#  #.......)  #..#   |Rh F .#  .# ##.##  #.# ##.##  #.# #.##  #.# ##.##  #)# ##) #.###### #.#  #.h....# #.  #@# #. #.# #.. #.# ###.  #.#####. ..#.... ..†... #.#  #.......) #..# |Rh |Rh |Rhh ] _A jackal is nearby!|Rhf0  .#  .# ##.##  #.# ##.##  #.# #.##  |Rh0 #.# ##.##  #)# ##) #.###### #.#  #.h....# #.  #@# #. #.# #.. |Rh1 #.# ###.  #.#####.  ..#....  ..†... #.#  #.......)  #..#   |Rh1 |Rh 0 .#  .# ##.##  #.# ##.##  #.# #.##  #.# ##.##  #)# ##) #.###### #.#  #.h....# #.  #@# #. #.# #.. #.# ###.  #.#####. ..#.... ..†... #.#  #.......) #..# |Rh |Rh |Rh |Rh l  #.####### #..♣♣♣ #.......# ###.########.# ##.## #.# ##.##  #.# #.##  #.# ##.## # #)#)## #.###### #.# ##.##.h..@.# #.###### ########.# #.##...####.. #.# #....#......# #.# ###.###....## #######.#####..#..##.# ........#........###.#######..†.....#.## #.# #.......)..####.# #..#............. _A jackal is nearby!|Rh{|Rh.h---20.6 (1.0) _|Rh"|Rh-}Rh= #.# #.. #.# ###.# #.# ##.## #.# ##.## #.# #.## #.# ##.##  #)# ##) #.###### #.# ##.# #..h@..# #.###### ## ######.# #.##...#### #.# #....#...... #.# ###.###.... #.#####..#..##.# ..#.###.# ######..†.....#.## #.# #.......)..####.#  #..#.}RhC}RhD1---=--1}Rh _The jackal barely misses you. The jackal bites you.}Rh  You hit the jackal but do no damage.2.7 (1.1 _The jackal bites you but does no damage.}Rh  You miss the jackal. The jackal barely misses you.2=--3.9 (1.2}Rh0}RhRT _The jackal closely misses you.}Rh;C5.0 (1.1}Rhӕ}Rh` _You barely miss the jackal. The jackal closely misses you.}Rh  You hit the jackal.  The jackal is almost dead.The jackal bites you but does no damage.}Rh! #0}RhW 9--6.2 (1.2}Rh"A _The jackal bites you.}Rh)v   You hit the jackal but do no damage.The jackal is almost dead.17-----7.4}Rhw}Rhz. _The jackal bites you. x2}Rht  You hit the jackal.  You kill the jackal!}Rh/ †#.####### #..♣♣ megalojawn the Trooper#.......# ###.# Demonspawn of Trog **....#######.# ##.## Health: 18/24 ==================------#.# ##.## Magic: 2/2========================#.# #.##AC: 2Str: 17#.# ##.## EV: 11Int: 7#)# ##)## SH: 0Dex: 12#.###### #.# ##.# XL:  2 Next: 103% Place: Dungeon:1#..†@..# #.###### ##. Noise: =--------  Time: 528.5 (1.1)######.[33}Rh m# #.##...####. a) +0 hand axe#.# #....#...... Throw: 3 javelins#.# ###.###....########.#####..#..##.#........#........###.# ######..†.....#.## #.# #.......)..####.# #..#.............  _The jackal bites you.  You hit the jackal but do no damage.The jackal is almost dead. _The jackal bites you. x2  You hit the jackal.  You kill the jackal! _Trog accepts your kill.You have reached level 3!}Rh /  --more--~Rh^  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~Rh s21/29-3/393 1% ~Rh ~Rh  ~Rh O_You feel stronger. x2Rh4Rh^ _No target in view!Rh( 2= _K-K   kobold (missile, wandering)Rh0 r90-30.5 (2Rh; Rh> u _A kobold comes into view. It is wielding a +0 dagger.Rh8=        #.# ##.##  #.# #.##  #.# ##.##  #)# ##) #K###### #.#  #..†@..#   ######.#  #.#  #.#  †  )Rh T       #.# ##.##  #.# #.##  #.# ##.##  #)# ##) #K###### #.#  Rh #..†@..#   ######.#  #.#  #.#  †  )Rh 4Rh RhJ ] _A kobold is nearby!Rh% Rh F      #.# ##.##  #.# #.##  #.# ##.##  #)# ##) #K###### #.#  #..†@..#   ######.#  #.#  #.# Rh X †  )Rh/       #.# ##.##  #.# #.##  #.# ##.##  #)# ##) #K###### #.#  #..†@..#   ######.#  #.#  #.#  †  )RhQRh.RhݹRh  #.# #.. #.# ###. #.# ##. #.# ##.## #.# #.## #.# ##.###Rh7 #)# ##) #K###### #.# ##. #..@...# #.###### ## ######.# #.##...#### #.# #....# #.# ###.###.... #.#####..#..##. .#.###. ######..†.....#.## #. #Rhv.)..####. #..# _A kobold is nearby!RhRhE.KRh21.5 (1 _Rh _You see here a jackal corpse.Rh #.# #..#. #.# ####. #.# ##.#. #.# ##.#. #.# #.###.Rh/ #.# ##. #. #)# ##) #.###### #.# ## #K@†...# #.######  ######.# #.##... #.# #....# #.# ###.### #.#####..#..## .#.###Rh ######..†.....#.## # #.)..#### #..#Rh KK)The kobold shouts!Rh/E====2RhDRhT _The kobold closely misses you.Rh1 Rh2 3===---3.7 (1.2Rh49 Rh; _You hit the kobold but do no damage. The kobold hits you but does no damage.Rh Rh p1-----4.8 (1.1Rh5 Rhܽ x _You closely miss the kobold. The kobold hits you with a +0 dagger.RhI Rh&J (5.9RhQ Rh]T _You closely miss the kobold. The kobold barely misses you.Rhx t  You hit the kobold.  You kill the kobold!Rh e)Rh 537.1 (1.2Rh# Rh~ W _Trog accepts your kill.RhvU Rh%W Rhn^ Rh ` H _No target in view!Rh$  _No target in view!Rhv  _No target in view!Rhi Rh Rh} RhV H _No target in view!Rh+ Rh;, Rh4 Rh; H _No target in view!Rhn 4Rh- Rhh C _No target in view!RhRh Rh|'Rh)Rh_RhRhRh٥RhQRh$3RhQ&RhH+Rh002=- _Rh0Rh2,Rh3RhI5Rh6,Rh7Rhp8h3==Rh9Rh?;Rh <Rh =Rh?,Rh?RhB,RhU4=5=RhV,RhWRhY,RhYRh[96Rh:\E==Rh]Rh;_,Rh_Rha,RhbRhd,Rh,fRhg97RhhE==RhhRhxj,RhkRhn,RhnRhtRhuRhuRhwRhw9=RhxRhzRhC{K8=Rhl|RhX~,Rh6Rh ,RhRhk,RhkRh+Rhh9==RhRh(Rh,RhRh)U _ Things that are here:  a +0 dagger; 3 stonesRhRhJ _RhLRhRho,Rh؝RhgRhRh9=RhdRhRh,RhDRhRh,Rh:RhRh*,Rh]RhqRhж,Rh,Rh3RhRhRhRh,Rh'Rh*Rh,RhRhRh,RhRhrRhq,RhRhRhBRh,Rh,RhARhRh2RhaRhRhRhoRhRh Rh2XRhERh,RhjRhbRh,Rh^Rh>Rh,RhzRh Rh,RhRhURh,RhRhRh # #..> #. #..#  #..# #. #..# #> #..# #. #.. #. #.## . #@.# #.RhB-90.1 (53.0) #..##############.#..............##>#.############.## #.# #.##. #.# #. #.# #.#.. #.Rho## #.#Rh\-1.1 (54RhRh; _Found a stone staircase leading down.RhIRh]RhM#..B.>.>Rhv#.##..# .##############.#..............##>#..B   giant cockroach (asleep)..#...Rh,0.0)Rh j.BBRh+2.1 (1Rh Rh b _A giant cockroach comes into view.Rh4 ....  #.B>  #..#  #..#  #..# #> #..#  #..#  #@##  Rh#..#  #..# #...> #.### #.#  #.#  RhN#.# #.#  #.. #.# Rh8H ....  #.B>  #..#  #..#  #..# #> #..#  #..#  #@##  RhI#..#  #..# #...> #.### #.#  #.#  #.#  #.. RhR4RhBWRhd ##.##.#....B>.>.#.## ##############..............##>##########.### _A giant cockroach is nearby!Rh`eRhlJ.BRh%m-3 _RhsRhuRhU.......r.# ##.##.#......>B.>.Rhv### ##############..............##>##########r   rat (asleep).##RhRhJ.BRh&4RhtRhvV _A rat comes into view.Rhf #######.....#.......r.## ##.##.#.....>.B.>.## Rh!##############..............##>##########.Rh- Rh.6 The rat squeaks loudly.Rh2l  The giant cockroach closely misses you.Rhr; J.rJ   endoplasm (wandering)B   giant cockroachr   ratAn endoplasm comes into view.Rh</==5RhRh\ _The giant cockroach barely misses you.RhVM  The endoplasm quivers.You hit the giant cockroach.  You kill the giant cockroach!RhbORhPRhX.J..r†Jr   ratRh\=7-6.3 (1.2RhcRhfW _Trog accepts your kill.RhOf###### #######.....## .......#J....### ##.##....J#RhuPk..r..#>#..>.## JJ 2 endoplasms (1 wandering)RhP##############..............##>##########RhTRhW,Rhya.J...J..rJJRhbU--70RhkRh.~ ###### #######.....## .......#.....### ##.###.J...J.#.....#r.>#†.>.## Rh~##############..............##> _An endoplasm comes into view. _You see here a giant cockroach corpse.RhRhRhIJ.....JRha.=8RhQ _The rat bites you but does no damage.RhRhRhDJ..JRh_-9.4 (1.1Rh8Rh _You barely miss the rat. The rat closely misses you.Rh:#  The endoplasm quivers.You hit the rat.  You kill the rat!  Trog accepts your kill.RhTD.J†JRhF78600.6 (1.2RhY _You barely miss the endoplasm. The endoplasm barely misses you.Rh*  You hit the endoplasm.  The endoplasm is heavily wounded.Rh-.JRhQ-1.7 (1.1RhZRh RhtP_The endoplasm barely misses you.Rh=z  You hit the endoplasm.  You kill the endoplasm!Rh{?RhG.J.   endoplasmRhK1122.8RhPRhRW _Trog accepts your kill.Rhz  You hit the endoplasm.  You kill the endoplasm!Rh[y†Rh063.9RhaRh3  You hit the endoplasm.  You kill the endoplasm! _Trog accepts your kill.  You hit the endoplasm.  Rh~You kill the endoplasm! _Trog accepts your kill.RhDl  You kill the endoplasm! _Trog accepts your kill.  You hit the endoplasm.  You kill the endoplasm! _Trog accepts your kill. _No target in view!Rh4RhRhH _No target in view!Rh44RhRhGH _No target in view!Rh4RhRhIH _No target in view!Rh\4Rh^ _No target in view!RhIRhRhRh _ _No target in view! _ You see here a rat corpse.RhzRh _RhRh?Rh,RhRhRh=,RhRhXRh,RhRhRh,Rh\RheRh,Rh5RhRh3,RhRhRhF,RhRhRRh,Rh RhRh XRh#  .  .#  .# # ###.#  #.##...###.# #.......:..# #  -14.9 (11.0).#  .#  .#.##########......## ....##.....#### ##.# #.........RhJ #.....###RhQRhF-5.9 (12Rh i _Found a book of Conjurations.Rh YRh Rh2 ##########..# #...†..#.# #..#####.# #..##.# #..#.# #..#########.#### #......#........# #......#.###.##..#####.# #.##.#..## ###.# #.##.#..#####.##...###.##.#.....†#.......:..##.# #..####.########.#RhB  #..### r   rat (asleep)#.#.# #....##.##r# #......#.# #†.#.##Rhu -30.9 (15RhB brr.Rh ,1.9 (16RhM! Rh*$ V _A rat comes into view.RhU o ###  ..# #...† #.#  #.# #..#  #.# #..#  #.#  #####.####  #........#  #.###.##@#  #.# #.##.# #..#  # ###.# #.##.#  .###.##.# †  #.......:..##.#  ####.#.#   #.# #r#  #.# #.#  #.##†Rh#  ###  ..# #...† #.#  #.# #..#  #.# #..#  #.#  #####.####  #........# Rh  #.###.##@#  #.# #.##.# #..#  # ###.# #.##.#  .###.##.# †  #.......:..##.#  ####.#.#   #.# #r#  #.# #.#  #.##†RhZ Rh Rhd Rh Rh Z _A rat is nearby!RhbZ.....†..##### ########.####.............###.##.####.# Rhbc # ###.###.##...##...†......:.#######.######### #.# #r..##.Rhcg..†.#.##############.RhdRhm:r.Rhn#2Rho.0) _RhfvRh]xRha##### ########.####............###.######  # #####.##...##Rh̞...†......:.#######.########r### #.# #...##..†.#.##############......## .............RhRh:r.Rh&3RhRhRh_/ ########.####............###.######  Rh0# #####.##...##...†......:..##r#######.########.  #.# ..##..†.#.##############.Rh0.....###.. .............##.....#### ##.####..#.##Rh:Rh%;^6---=4RhARhAD( _The rat bites you.Rh\g  You hit the rat.  Rh}The rat is severely wounded.The rat twitches its whiskers.Rhj2------6.1 (1.2RhKRh8+ _The rat bites you. x2Rh  You barely miss the rat.The rat is severely wounded.Rhjm20-----7.3RhM Rh ( _The rat bites you.Rh  You hit the rat but do no damage.The rat is severely wounded.Rhd21=-8.5Rh“Rh; _The rat bites you but does no damage.RhW  You hit the rat but do no damage.The rat is severely wounded.Rh -9.6 (1.1Rho Rh/   You hit the rat but do no damage.The rat is severely wounded. _The rat bites you but does no damage.  You hit the rat but do no damage.  Rh |The rat is severely wounded. _The rat bites you but does no damage.Rh  _The rat bites you but does no damage.  You hit the rat but do no damage.  The rat is severely wounded. _The rat bites you but does no damage.  You closely miss the rat.  The rat is severely wounded.Rh݅ )40.7Rhی Rh P _The rat barely misses you.Rh  Rh  Rh *You closely miss the rat.Rhj 0The rat is severely wounded.Rh Rhq Rh 2Rh /==Rh !1.8Rh Rh  Rh Rh -_The rat closely misses you.RhF Rh  You barely miss the rat.The rat is severely wounded.Rh (2.9Rh\ Rh Q _The rat closely misses you.Rh y _The rat closely misses you.You barely miss the rat.  The rat is severely wounded. _The rat closely misses you.You closely miss the rat.  The rat is severely wounded.Rhj (4.0Rh Rhu o _The rat misses you. The rat bites you but does no damage.Rhl n  You hit the rat.  You kill the rat!Rhr j.Rhy 075.1Rh | Rh^~ W _Trog accepts your kill.Rh 3Rhh Rh Rh4 h3==Rh XRh Rh Rh Rh ,Rh Rh8 Rh U4=Rh Rh ,Rh Rh ,RhX Rh= ,Rh$ Rh Rh K5=Rh Rh} ,Rh& Rh ,RhZ Rh ,Rh Rh Rh> h6==Rh Rh ,Rh' Rh ,Rh Rh ,Rh Rh Rh 9=Rh Rh Rh( K7=Rh Rh( ,Rh Rh ,Rh Rh ,Rh RhL Rh h8==Rh! Rh# ,Rh$ Rh& ,Rh' Rhs) ,Rh* Rh3, Rh, a9==Rh- Rh0 Rh2 ,Rh4 Rh6 Rh7 Rh58 Rh'9 Rh: Rh< ,Rh= Rhq? Rh@ RhNA 9=RhIB RhD RhE ,RhzG RhL RhM ,RhN RhP RhKR ,Rh^S Rh{U RhV ,RhX RhPZ Rh\ ,Rh\ Rh^ Rh^ ,Rh6_ Rh` RhFb ,Rhb RhTd Rhe ,RhQf Rhg Rhi ,Rhi Rhel BRhm Rho Rhp ,Rhq Rht ,Rht Rhz M _You now have 30 gold pieces (gained 16).Rh| 3Rh| Rh~ Rh Rh- Rhi Rhu Rh ,Rh( RhG Rhه Rh8 RhLj Rh Rh ,Rha Rh RhR ,Rh+ Rhӓ Rh ,Rh] Rh1 Rh ,Rh Rh Rh ,Rh Rh Rhݡ ,Rh Rh RhE ,Rh2 Rh3 Rh@ ,Rh Rhӭ RhZ ,Rh~ Rh Rh ,Rh Rhr nRhm BRhL Rh1 vRh XRh Rh XRh RhC Rh ,Rh Rh Rh BRh Rh ,Rh Rh RhC Rh RhT Rh] Rh} ,Rh Rh Rh ,Rh Rhv Rh ,RhA Rh1 RhN ,Rh Rh Rh ,Rh Rh" Rh# ,Rh % RhY& Rh' ,RhI( Rh+* Rhj+ ,RhO, Rhq. Rh/ ,Rh0 Rh2 RhG4 ,Rh)5 Rh7 Rh9 ,Rh#; Rh= RhRA ,RhA Rh0D RhF ,Rh1G RhI RhK ,RhEO RhPQ RhR ,RhS RhU RhW ,RhX RhY Rhm[ ,Rh?] RhA^ Rh` ,Rh` Rh1b Rhc ,Rhud Rhe Rhg ,Rhxh Rhi Rhl ,Rhm Rhs nRht ,Rhu Rh|w Rhy ,Rhz Rh{ Rhe} ,Rhp~ Rh Rhu ,Rhj RhN Rhņ ,Rh Rh RhW ,Rho Rh Rh ,Rh Rh[ Rh Rh Rh] Rh~ Rh[ ,RhϜ Rh Rh ,Rhl Rh Rh Rhܡ Rh2 Rh Rh Rhݤ Rh RhJ Rh[ Rh Rh RhK Rh Rh] RhѮ Rh RhE ,Rhв Rh Rh ,Rhr Rh Rh ,RhX Rh Rh ,RhV RhL Rh ,RhD Rh Rho Rh Rh Rh Rh ,Rh Rh ,RhW Rh% Rh Rh Rhn Rh Rhb ,Rh> Rh Rh ,Rh Rh Rh ,Rhs Rh Rh ,Rh[ Rh RhZ Rh Rh Rh Rh` Rh\ ,Rh?Rh?,Rh RhRh#RhiRhRh& Rh ,Rh Rh- Rhv ,Rh Rh?_  You see here a rat corpse.RhRhZ _RhRhRh5,RhRh?k  You see here a giant cockroach corpse.RhRh _RhRhKRhP,RhRh Rh"RhL"Rh"Rh#Rh %RhR%Rh%Rh 'RhK(Rh(Rh,)Rh+Rhj,,Rh,Rh.Rhm/Rh/Rh0Rh1Rh{3,Rh4Rh 5Rh5,Rh|6Rh7Rh8Rh 9RhJ9Rh:Rh<BRh"=Rh=Rh=Rh@>Rh@RhA,Rh[ARhiCRhC,RhDRhERh}F,RhGRhHRh]IRhIRhIRhKRhLRhELRhLRhNRhCPRhPRhRRhRRhS,RhTRhKWRhXRhXRhYRh,[Rho\Rh\Rh\]Rh _Rhvb,Rh cRhldRhf,RhgRhliRh%k,Rh2lRhmRhOo,Rh1pRh7rRh[s,RhbtRh?x,RhxRhyRh{Rh},RhO~Rh؃Rh}RhRhRhcRh",Rh1RhRh{,RhǏRhۑRh,RhRhRh,RhRhޛRhʝ,RhRhRhgRhRhrRhRhRhRhRhRhYRhRhRh̯Rh,Rh2Rh(,RhRhkRhc#.# #.###### #.# ##.#.##.# #).†...# #.###### ##...#.# ######.# #.##...####...#.# #.# #....#......###.# #.# ###.###....## #.##########.#####..#..##.# #............#........###.# ###########..÷.....#.## #.# Rhbb #.@.....)..####.# -817.1 (172.0) #..#.............  #..#.....########  #..##.#.## Rh#..##.#.# #..##.#.# #..##.#.# #..##.#.#Rh 5 ..#.#Rh8-RhRhT _Key pressed, stopping explore.RhQIRhRhRh$ P _Rh|RhRhRhRh>,RhRhRh,RhRh%RhM',Rh+Rh.Rh5/,Rh0Rh &Rh BRhRRhCBRhRhnBRhYnRh"BRhR$Rh&,Rh'Rh*Rh-BRh/Rh]3,Rh6Rh7RhP:,Rh:Rh<RhAXRhB,RhCRhFRh`G,Rh`HRhIRhBK,RhLRhJNRhPBRhNRRhQS,RhSRh\YRhFZ,RhO[Rh]Rh^,Rh_RhtfXRh9qnRh+w,RhyRh|Rh,RhdRh‚Rḧ́,Rh#Rh/nRhƏ,RhאRhRhS,RhRh Rh,RhRhRh,RhRhRh,RhRhۮRhm,RhXRhRhBRhXRhRh,RhRhRhXRh ,Rh>RhRh,RhRhhRh,Rh0RhRh,RhKRh9Rh,RhRh#RhRhSXRh@,Rh*Rhd,Rh,RhBRh"Y~♣P~~~~♣♣~♣♣.#.......##..# ~♣♣~♣♣♣~♣♣~♣..†....####..# ♣~♣~♣P♣~~♣~♣.......####..# ♣~♣~~~~♣~♣~♣♣.........#..# ♣~~♣P♣~♣~♣~P♣####.###.#..# ♣♣~♣♣♣~♣~♣~♣♣ #.# #.#..# ~♣♣~~~♣♣~♣~♣ #.# #....# ♣~♣♣♣♣♣~♣♣~♣ ###.# ###..## ♣♣~~~~~♣♣~♣♣#####...# 73.1 (56.0) .♣♣♣♣♣♣♣~♣♣ #.####......# ♣.~~~~~~♣♣ #.# #.###..# ♣♣♣♣P♣♣♣♣# #.# #.# #..# #..♣♣♣...# #.# #.# #..# Rh]#t###.#.#..# #.# #.# #..# ##.###...# #.# #.# #..# #.## ##..######.# #.# #..# .## ##........####.###..#Rh**Rh.E _Done exploring.Rh$3Rhj%Rh*:0.0).................Rh:RhN@RhhBE _Done exploring.Rh[n4Rh~^ _No target in view!Rh IRhV 4RhX RhG E _Done exploring.RhX[?25h[?0c  Search for what [? for help]? Rh,A [?25l[?1cRhPD Rh\G $11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a dispersal trapb - [D:1] a +0 dagger (1 further duplicate)  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a +0 club (1 further duplicate)  e - [D:1] a +0 short sword  f - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down  Rh&H h - [D:1] an escape hatch in the floor  i - [D:1] 3 stones  j - [D:1] a stone staircase leading down  k - [D:1] a book of ConjurationsRhzRhRh|~♣P~~~~♣♣~♣♣.#.......##..#megalojawn the Trooper ~♣♣~♣♣♣~♣♣~♣..†....####..#Demonspawn of Trog **.... ♣~♣~♣P♣~~♣~♣.......####..#Health: 29/29 ======================== ♣~♣~~~~♣~♣~♣♣.........#..#Magic: 3/3======================== ♣~~♣P♣~♣~♣~P♣####.###.#..#AC: 2Str: 19 Rhi♣♣~♣♣♣~♣~♣~♣♣ #.# #.#..#EV: 11Int: 7 ~♣♣~~~♣♣~♣~♣ #.# #....#SH: 0Dex: 12 ♣~♣♣♣♣♣~♣♣~♣ ###.# ###..##XL:  3 Next: 17% Place: Dungeon:1 ♣♣~~~~~♣♣~♣♣ #.@.#####...#Noise: ---------  Time: 873.1 (0.0) .♣♣♣♣♣♣♣~♣♣ #.####......#a) +0 hand axe Rh♣.~~~~~~♣♣ #.# #.###..#Throw: 3 javelins ♣♣♣♣P♣♣♣♣# #.# #.# #..# #..♣♣♣...# #.# #.# #..# ###.#.#..# #.# #.# #..# ##.###...# #.# #.# #..# #.## ##..######.# #.# #..# .## ##........####.###..# _Key pressed, stopping explore. _Done exploring. _Done exploring. _No target in view! _Done exploring.  Search for what [? for help]? .RhRhBRh{Rh. _Rh) Rh Level 1 of the Dungeon<>>>>(Press ? for help)#.###### #.##########..#.#####.#♣♣♣♣P♣♣♣♣#.###.#...####......###..................##.♣♣~~~~~~~♣♣..##.......########.....########.####..#.##.##♣♣~♣♣♣♣♣♣♣~♣♣..#...........##..............# ##..#.....♣♣P~♣P~~~~♣♣~♣♣.#.......##..##.....########## #...####..♣♣♣~♣♣~♣♣♣~♣♣~♣..†....####..###†.>###..## #.#♣<♣♣~♣~♣P♣~~♣~♣.......####..##..###..# #..♣~~♣~♣~~~~♣~♣~♣♣.........#..##†.##..# #..♣♣~♣~~♣P♣~♣~♣~P♣####.###.#..##..##>.#####...♣~♣♣~♣♣♣~♣~♣~♣♣ #.# #.#..##..##.>........♣♣~♣♣~~~♣♣~♣~♣ #.# #....##..##.########♣.♣♣~♣♣♣♣♣~♣♣~♣ ###.# ###..###.###.#♣♣.♣♣~~~~~♣♣~♣♣ #.@.#####...##..##.#♣♣.♣♣♣♣♣♣♣~♣♣ #.####......##..##############.#ha 315;44H♣♣.~~~~~~♣♣ #.# #.###..##..............##>#♣♣♣♣P♣♣♣♣# #.# #.# #..##.############.##.####### #..♣♣♣...# #.# #.# #..##.##.##.......# ###.#.#..# #.# #.# #..##.##.########.# ##.###...# #.# #.# #..##.######## #.##.# ##.## ##..######.# #.# #..##........# #.##.# #.## ##........####.###..#########.# #.##.# ##.## ##..###..............##.# #.##)# ##)###.........##.##.#######.# #.###### #.# ##.#.#...........^..#RhO@>Rh&RhοP~♣P~~~~♣♣~♣♣.#.......##..#megalojawn the Trooper ~♣♣~♣♣♣~♣♣~♣..†....####..#Demonspawn of Trog **.... ♣~♣~♣P♣~~♣~♣.......####..#Health: 29/29 ======================== ♣~♣~~~~♣~♣~♣♣.........#..#Magic: 3/3======================== ♣~~♣P♣~♣~♣~P♣####.###.#..#AC: 2RhStr: 19 ♣♣~♣♣♣~♣~♣~♣♣ #.# #.#..#EV: 11Int: 7 ~♣♣~~~♣♣~♣~♣ #.# #....#SH: 0Dex: 12 ♣~♣♣♣♣♣~♣♣~♣ ###.# ###..##XL:  3 Next: 17% Place: Dungeon:1 ♣♣~~~~~♣♣~♣♣ #.@.#####...#Noise: ---------  Time: 873.1 (0.0) .♣♣♣♣♣♣♣~♣♣ #.####......#a) +0 hand axe ♣.~~~~~~♣♣ #.# #.###..#Throw: 3 javelins ♣♣♣♣P♣♣♣♣# #.# #.# #..# Rh<#..♣♣♣...# #.# #.# #..# ###.#.#..# #.# #.# #..# ##.###...# #.# #.# #..# #.## ##..######.# #.# #..# .## ##........####.###..# _Key pressed, stopping explore. _Done exploring. _Done exploring. _No target in view! _Done exploring. _Search for what [? for help]? .RhRhRh Rh Rhk: _RhRhRhTRhRhRhNRhRhRhRh,RhmRhRh,Rh^RhRhRh$RhzRhRhrBRhRh,RhRhRh-,RhRhRh,RhRh Rh ,Rh( RhRhRh&RhRhRh,RhRhRh!,RhC#Rh'Rh),Rh*Rh:  You see here a quokka skeleton. _Rh;Rh$<Rh@RhxB,RhCRh@FRhH,RhIRh%NRhN,RhKPRh TRh[XRh^,RhbRhahRhs,RheunRh vRhxRhyRhzRh}RhQRhƋRh Rh,RhRhRhŘ,RhRh9  Things that are here:  a +0 club; a goblin skeleton _RhRhRh,Rh7RhմRhyRhRhrRhRh,RhƻRhYRh(,RhRhRh,Rh2RhRhRh!RhRh\Rh,Rh<RhRh,Rh0Rh"RhjBRhRh,RhRh}..## #..# #..♣~~♣~♣~~ †.# #..# #..♣♣~♣~~♣P ..# #>.#.♣~♣♣~♣♣ ..# #.>........♣♣~♣♣~~ ..# #.########♣.♣♣~♣♣♣ .## #.# ♣♣.♣♣~~~ ..# #.# ♣♣.♣♣♣♣ ..##############.# ♣♣.~~~ ..............##@# ♣♣♣♣P915.1 (42.0)############.##.####### #..♣♣ .# #.##.......# ###.# .# #.########.# ##.## Rh.######## #.# #.# ##.## ........# #.# #.# #.#######.# #.# #.# ##.##  #.# #.# #)# ##)##  #.# #.###### #.# ##.# RhRhRhc _There is a stone staircase leading down here.Rh Rh Rh Rhx Rh?$ 86.1 (1.0) _Rh' Rhx `   .#   ####.##   ......   ..#.#   ....#   #...#   #...#  2 #@..#   ##..#   ..#   .##   ..   ##        Rh +9 (1.8Rh Rh } _You climb downwards. _There is a stone staircase leading up here.Rh _RhBRhY,Rh.#####.##..........#.#  ....##..#.Rh'# #<..####.##.>......8.9 (2.0#######..##......####.### RhZV. .RhTRh+9.9 (3RhѻRh~; _Found a stone staircase leading down.Rh J3RhJRhLRhN,RheS,RhrTRhTRhhURhWRhIZ,RhG[Rh\Rh"_,Rh_Rh0aRh2cRhcRh3dRhfRhh,RhhRhjRhm,RhVnRhpRhsRh&tRhtRhvRhy,RhzRh}Rh,Rh̀RhRh,RhRhRh #.#<..# #J ..####.##..# #..#.>.........# ...#########..###### ...........#........ .............####### #........###  #........#  +.#  #........# ########.#Rh$  #.######.##......# J   endoplasm (asleep)######## 40.9 (21.0)1.9 (22RhZs _An endoplasm comes into view.Rh@ #.#...# . #.#<..# #J ..####.##..##..#.>.........# #########..######..#...............####### #..### #..# +........# #........#########.# #.# ######.# #......#########.JJRhG2.9 (1.0)RheRh #.#...### #.#...# . #.#<..# #. ..####.##..##.J#.>.........# #########..######Rh1#...............####### #.### #.# +.# #........#########.# #.# ######.# #......#########RhRh*.J..Rh&3RhRhRhT #.....# #.#...### #.#...## .. #.#<..# #. ..####.##..##..#.>.........# J#########..#######........$.......#######....##.###. #.# +.# #........#########.# #.# ######.# #......#RhXRh_&.JRh}`&4RheRhph+ _Found 11 gold pieces.Rhz  You hit the endoplasm.  You kill the endoplasm!Rh&1.Rh)>21=6.0 (1.1Rh.Rh1W _Trog accepts your kill.Rhn4RhRtRhvH _No target in view!RhRhRhoRh-H _No target in view!RhT4Rh[Rh]H _No target in view!Rh4RhRh#H _No target in view!RhHRhGIRhMRh}PH _No target in view!RhLRhRhRhC _No target in view!Rh:Rh;Rh@RhJCRh4Rh׻RhmRh2Rh3Rh8Rh;RhRhRhKRhRhb&RhP'RhR,Rh7/Rh4RhCRhRh0Rh0Rh4Rh7Rh3RhRh1RhRhĢ: _RhRhkRhRḩRhRhT #.....#...#.# #.#...# # ##..#. #.#...# ###. ..... #.#<..###...##.....####.##..#...#..#.>...# #.......###..#### #...#...... #.$...@...........#####- ##....##........### #.... #........##.#.# +........## #r #........#rr ########.#rrrrrrr 7 rats (asleep)RhVrr #.# rr ######.#  #......#Rh~8.0 (2.0 _ 7 rats come into view.  The rat squeaks loudly. x3; You hear a loud squeak. The rat squeaks loudly.RhQRh` rrrrrrrrrrrr 8 rats (2 wandering)rrrrYou hear a loud squeak. x3  A rat comes into view.Rh5===9.0 (3RhRhhE _The rat squeaks loudly. You hear a loud squeak.Rhj    ...#.#   # ##..#.   ###. ..... #.#<..#  ##...##...  ......#..#.>  #.......###### #............. #.$...@....... ##....##........###  #.... #........#  #.#r# +........#  # #r #........#  rr ########.#  rr #.#  rr    Rh    ...#.#   # ##..#.   ###. ..... #.#<..#  ##...##...  ......#..#.>  #.......###### #............. #.$...@....... ##....##........###  #.... #........#  #.#r# +...... # #r #...... rr ########.#  rr  rr  Rha 4Rhb Rh  d _There are monsters nearby!Rh7 l   ...#.#   # ##..#.   Rh ###. ..... #.#<..#  ##...##...  ......#..#.>  #.......###### #............. #.$...@....... ##....##........###  Rh g#.... #........#  #.#r# +........#  # #r #........#  rr ########.#  rr #.#  rr    RhM   ...#.#   # ##..#.   ###. ..... #.#<..#  ##...##...  ......#..#.>  #.......###### #............. #.$...@....... ##....##........###  #.... #........#  #.#r# +...... # #r #...... rr ########.#  rr  rr  RhS4Rhc]RhS_d _There are monsters nearby!Rho|}...#.# #.#...##.##..#.# #.#...####. ..... #.#<..#.##...##.....####.##..# ......#..#.>.........# #.......#########..### #.........#..... #.$...#### ##...@##........###  #....##........#  #.#r##+........# # #r #........# rr ########.#rr #.#rrrr 12 rats (6 wandering) rrr ######.###rr #......# ########Rhbe  4 rats come into view.Rhn~r.3rrRhӛ,50.0 (1Rhs _The rat squeaks loudly. You hear a loud squeak. The rat squeaks loudly.Rhz  The rat squeaks loudly. x3  You hit the rat.  You kill the rat!Rh~f  Trog accepts your kill.RhRhBRhRhσ<  You hear a loud squeak.Rh †r.rrrrrr1RhJA rat comes into view.Rhj3====1.1 (1.1Rh*Rh$ #.#####. ..... <.##...##.....####.## ......#..#.>....... #.......#########..###........#.....$...............######....##........### Rh  #r##+# #. # rr ########rrr ########..... ### ####### _You hear a loud squeak.Rh2Rh,RhcRhRh{RhRhBRh; r.  The rat closely misses you.Rha===-20RhRhv _You hear a loud squeak.  The rat closely misses you. _A rat comes into view. _You see here a rat corpse.  You hit the rat.  You kill the rat!RhRhf  Trog accepts your kill.RhRh"RhRhRh.r   quokka (wandering)rrrrrrrr 10 ratsRhc_5---3.2 (1.1RhRh _A quokka comes into view. A rat comes into view.RhDI n  You hit the rat.  You kill the rat!Rh[J RhJ RhHK RhL RhM Rh!X rrrrrrrrr 11 rats.rRh[ Y6--4.3Rhd Rh'h W _Trog accepts your kill.Rh n  You hit the rat.  You kill the rat!Rh f  Trog accepts your kill.Rh <  You hear a loud squeak.Rh RhQ Rh Rh Rh a.9 rats.RhE e8====5.4Rh l _A rat comes into view.RhE p  You slash the rat!  You kill the rat!Rh Rhj Rh RhD Rh Rh< `.. 7 ratsRh f30=---6.5Rh Rh W _Trog accepts your kill.Rh 5  You hit the rat.Rh ,RhX Rh Rh- RhE rr.r 8 ratsRh; D---7.6Rh Rhx ^ _The rat is moderately wounded.Rh  You hit the rat but do no damage.The rat is moderately wounded.Rhv ]6---8.8 (1.2Rh Rhj _You closely miss the rat. The rat barely misses you. The rat bites you.Rh n  You hit the rat.  You kill the rat!RhC |  Trog accepts your kill.Rh= Rhe Z. 7 ratsRh Q---29.9 (1.1Rh7 Rh L _You hit the rat. The rat bites you but does no damage.Rhk^ n  You hit the rat.  You kill the rat!Rh#c f  Trog accepts your kill.Rhe f  You hit the rat but do no damage.RhEf Rhf Rh4g Rho p†r.rRhs 1361.0Rhz Rh ~ V _A rat comes into view.Rh 5  You hit the rat.Rh Rh Rht  The rat is heavily wounded.Rh RhZ Rh rrr..r(1 wandering)A rat comes into view.Rh [5-2.2 (1.2Rha Rh ( _The rat bites you.Rh  You closely miss the rat.The rat is heavily wounded.Rh Rh Rh S.rrRh 56=Rh &3.3 (1.1Rh= Rh@ _The rat bites you.  You closely miss the rat.  The rat is heavily wounded.Rh You barely miss the rat. The rat barely misses you. x2  You hit the rat.  You kill the rat!Rh  †r 6 ratsTrog accepts your kill.You completely miss the rat. The rat bites you.RhRhPX4--54.4RhTRh f _The rat twitches its whiskers.Rhn  You hit the rat.  You kill the rat!Rh,Rhr. 5 rats75.6 (1.2RhURh _Trog accepts your kill.You slash the rat!  You kill the rat!RhRhDRhRhjrr 6 ratsRhi5=-96.8RhORh&W _Trog accepts your kill.Rhc2O _Trog accepts your kill.You slash the rat!  You kill the rat! _Trog accepts your kill.You hit the rat.  You kill the rat!Rh24Rh4,Rh5Rhz6RhkA . 5 ratsTrog accepts your kill.RhE6417.9 (1.1RhLRhO; _The rat bites you but does no damage.Rh|p5  You hit the rat.Rhz . 4 ratsThe rat is moderately wounded.Rh`|(9.0RhRhF; _The rat bites you but does no damage.Rh %n  You hit the rat.  You kill the rat!Rh(BRhs9~.r270.1Rh1<Rh0> Rh>I_Trog accepts your kill.Rhjn  You hit the rat.  You kill the rat!Rhwm,Rh3nRhvZ. 3 ratsRhSz{6==41.2RhRh ;  You hit the rat.  You kill the rat! _Trog accepts your kill.  You hit the rat.  You kill the rat! _Trog accepts your kill.RhURh-2.4 (1.2RhRh  You kill the rat! _Trog accepts your kill.  You hit the rat.  You kill the rat! _Trog accepts your kill.You closely miss the rat. The rat barely misses you.RhC3.5 (1.1RhRhW _You completely miss the rat. The rat closely misses you.Rhn  You hit the rat.  You kill the rat!Rh,RhRhrr   quokkarr 2 rats6Rh  4.6Rh RhW _Trog accepts your kill.Rh^n  You hit the rat.  You kill the rat!Rh`RhaRhh.rr 2 ratsRhl{7==85.7Rh.tRhXw;  You hit the rat.  You kill the rat! _Trog accepts your kill.  You hit the rat.  You kill the rat! _Trog accepts your kill.RhP _Trog accepts your kill.You hit the rat.  You kill the rat! _Trog accepts your kill.You hit the rat.  You kill the rat!RhERhRhCrr.r   quokkar   ratRh1506.8RhRh  You kill the rat! _Trog accepts your kill.You hit the rat.  You kill the rat! _Trog accepts your kill.You closely miss the quokka. The quokka closely misses you.Rh{(7.9RhRhL _The quokka misses you.Rhp  You hit the quokka.  The quokka is almost dead.Rhqx8==9.1 (1.2RhyRhah _The quokka bites you but does no damage.  You hit the quokka but do no damage.The quokka is almost dead.80.2 (1.1 _The quokka barely misses you. x2RhW  You barely miss the quokka.The quokka is almost dead.Rh>(1.3RhJRh,T _The quokka closely misses you.Rhu  You barely miss the quokka.The quokka is severely wounded.Rh\6--2.5 (1.2RhܹRh  You barely miss the quokka.  The quokka is severely wounded. _The quokka bites you.  You barely miss the quokka.  The quokka is severely wounded.The quokka bites you but does no damage.Rha7=-3.7RhnRh:S _The quokka barely misses you.Rh  You hit the quokka.  You kill the quokka!rrr 2 ratsRhJ=34.8 (1.1RhRh?W _Trog accepts your kill.Rhn  You hit the rat.  You kill the rat!RhRh .   ratTrog accepts your kill.Rh 055.9Rh:Rh; _The rat bites you but does no damage.RhAn  You hit the rat.  You kill the rat!RhF†Rh-077.0RhRhW _Trog accepts your kill.Rh8RhRhRh\H _No target in view!Rhh Rhj Rh% Rh H _No target in view!Rh Rh Rh RhS H _No target in view!Rh 3Rh Rh Rh] R8= _Rh XRh ,Rhֹ Rhp ,Rh Rhi Rh h9==Rh RhQ 1 _HP restored.Rh 3Rh Rh Rh Rh Rh Rh Rh ,Rh Rh O=Rh RhV M _You now have 41 gold pieces (gained 11).Rh 3Rh Rh RhO ,Rh RhU Rh RhG Rh Rh Rhh  .### ........ .# #..h.. #.#...#.# #.... #.##..#.# #.# .. ###.# #. #.##...###.# #..@....#..#.>......-Rh  #.##.......#########.. #...............### #................ ##....##........# #..††##........# h   jackal (asleep) #.#†##+........# ###.. #........#....########.#Rh 099.0 (12.0)Rh L-1000.0 (13.0)Rh Rh Y _A jackal comes into view.Rhg   . .. .#  h..   ... #.#  .. ###.#  #.##...## #..@....#..#.> #.##....... .. #....... ## #....... ##....## #..††# #.#†## ###.. Rh  . .. .#  h..   ... #.#  .. ###.#  #.##...## #..@....#..#.> #.##.......RhN .. #....... ## #....... ##....## #..††# #.#†## ###.. RhC&Rh'Rh-Rh;1] _A jackal is nearby!Rh&* ........ ...... ..... .# #.h..... #.#...#.# #. ..... #.##..#.# #. ... ###.#...... #. #.##...##.....####. #.@.....#..#.> #.##Rh+}. ... #.. ###. #.... ##....##.#. #..††##.#. #.#†##+.#. ###.. #. ....#.Rh40Rh2Rh56  The jackal barks!Rh <w..hw   dart slug (wandering)h   jackalRh<&==Rh<1.0)RhCRhWF\ _A dart slug comes into view.Rh #. #..+##..# #..+  h........# .# #.w..h....# #.#...#.# #......... #.##..#.# #.?......####.#...... # #@##...##.....####Rh  #.......#..#.>.... #.######### ...#####.##...... ...##....## #.. #..††##h 2 jackals (1 wandering) #.. #.#†##+#. ###.. #......Rh  Rhp 2 A jackal comes into view..h..h--2Rh ~ _Found a scroll labelled MOOFIRPH WEXIGE.Rhh  .##. #.+ #.# RhL ##.+  ...# #.# wh......#.#.#...#.# .....h.....#.##..#.# ..?....@.####.. ##.#.###.##...##.....### #.......#..#.>... #.##.......###### ...##Rh\! ###.##...... ...##....## #.. #..††## #.. #.#†##+Rh:$ Rh% Rh. ..whwhRh/ }8-=-3Rhm; Rh? + _The jackal bites you.Rh} Rh .hYou closely miss the jackal. The jackal closely misses you.Rh Rh 6 ``RhA W`The dart slug launches a dart at you.Rh0 ...2------4.1 (1.1Rh2 Rh : $ Rh: 5_The slug dart hits you. The jackal bites you.Rh= Rh0B &  RhC You closely miss the jackal. The jackal bites you.  A jackal comes into view.RhM lh...w.hRh7N bh 3 jackals (1 wandering)RhN o20-------5.2Rh`W Rh@[ L _The jackal misses you.Rh| y  You barely miss the jackal.The jackal barks!Rh  You hit the jackal. The jackal closely misses you.  RhL The jackal completely misses you. The jackal barely misses you.Rhd c  The jackal closely misses you.Rh] B.....h..whB   giant cockroachRh 0=6.3Rhǡ Rh b _A giant cockroach comes into view.Rht  You hit the jackal.  You kill the jackal!Rh&&  Rh'Trog accepts your kill.You hit the jackal.  You kill the jackal!Rh)Rht*Rhy.B†?h.w†   jackal--64-7.4 _Trog accepts your kill.Rha .# #RhX #.+  #.#.##.+.# #.#.B.#.#.#...#.#Rh.†.....#.##..#.#.?h.w@..####.#......#.#.###.##...##.....# #.......#..#.> #.##....... ...##.RhGZ ###.##.. ...##....## #.. #..††## #.. #.#†##+Rh͗Rh™Rh6RhT.Bh.Rh}821=Rh 7-80RhxRh Rhѵ_The dart slug bites you but does no damage. _You see here a jackal corpse.RhO&  Rh->You hit the dart slug.  The dart slug is lightly wounded.Rh  You barely miss the jackal.The jackal bites you but does no damage.Rh{..B9.5 (1.1RhV _The dart slug barely misses you.Rh?   You hit the dart slug.  The dart slug is moderately wounded. .B You closely miss the jackal. The jackal bites you.  The dart slug bites you but does no damage.19--10.6 _The jackal bites you.Rh(  You hit the dart slug.  The dart slug is heavily wounded.8---1.7RhxRhLh _You closely miss the jackal. The jackal bites you.Rh;  You slash the dart slug!  You kill the dart slug!  Trog accepts your kill.Rh@ .Bh   jackalRhAB   giant cockroach  You closely miss the jackal. The jackal bites you.RhOEq6--92.8RhtNRh QS _The jackal barely misses you.Rh  You hit the jackal but do no damage. You hit the giant cockroach.  The giant cockroach bites you but does no damage.Rho4---4.0 (1.2RhXRh&k _The jackal bites you. The giant cockroach misses you.RhARhBRhKRh[N^ _You are too injured to fight recklessly!RhRhYRhRh^ _You are too injured to fight recklessly!RhJRhKRhRRhU^ _You are too injured to fight recklessly!RhcRhmRh\Rh^ _You are too injured to fight recklessly!Rh"RhL%Rh+,Rh/ Rh1X_You are too injured to fight recklessly!Rḩ4RhRh{Y _You are too injured to fight recklessly!Rh NQRh<4RhRh8Rh bQRhRh.RhRh=Rh:Rh;RhMFRhHRh4RhRhRhD[JRhbRhRhRhRhxRh 4Rh Rh5 Rh+{ 4Rh Rh Rh{5Y  You closely miss the giant cockroach.  The giant cockroach is heavily wounded.  You hit the jackal but do no damage. The jackal bites you.  The giant cockroach bites you but does no damage.Rh6p2----5.1 (1.1Rh=RhL _The jackal misses you.Rh&\H  You barely miss the giant cockroach.The giant cockroach is heavily wounded.You barely miss the jackal. The giant cockroach misses you.6.2RhdRhg _The jackal barely misses you. The giant cockroach closely misses you.Rhx^M _The jackal barely misses you. The giant cockroach closely misses you.  You barely miss the giant cockroach.  The giant cockroach is heavily wounded.You hit the jackal. The jackal bites you. The giant cockroach bites you.11--7.3Rh@S _The jackal barely misses you.RhHYou hit the jackal. The jackal bites you. The giant cockroach bites you.moderately wounded.  You kill the jackal! †B   giant cockroach  Trog accepts your kill.0-738.4Rh.Rhľ4 _The giant cockroach bites you.Rhh  Trog accepts your kill. _The giant cockroach bites you.giant cockroach.  The giant cockroach is almost dead.The giant cockroach barely misses you.  The giant cockroach waves its antennae.Rhj (9.5Rht Rhx G _The giant cockroach bites you but does no damage.Rh  You closely miss the giant cockroach.The giant cockroach is almost dead.Rh S1=20.6RhRhG _The giant cockroach bites you but does no damage.Rh  You hit the giant cockroach.  You kill the giant cockroach!Rhi.RhoQ=61.8 (1.2RhSRhj W _Trog accepts your kill.Rhe] .#  #.+. #.#Rha.##.+.# #.#.#.#.#...#.#.††.....#.##..#.#.?..@†..####.#.......###.#.###.##...##..... #. #.......#..#.>#. #.##.......#. ...##..#####.##.. ...##....## #.. #..††## #.. #.#†##+RhfJ-20RhRh"123==4=RhG ,Rh&(RhT35==Rh4Rh>6,Rh7Rh:Rh;RhIXRhM6==RhoTBRh6ZnRh[Rha7==RhUb,RhdRhmRhoRh&pRhwBRhya8=RhNzRh|,Rh^~RhBRhBRhqi9=RhsRh͏,RhRhBRhARhܙRhBRhße=Rh20=RhBRhG21==RhRh?RhRhRhRhj2==RhRhARhRhRh,RhRhx,RhRh3==RhRhRhRh1,RhRh,RhRhgRhU4=Rh3Rh,RhdRhp,RhxRh,RhRhRh:K5=RhRh,RhRhRhkRhRhu,Rh_Rh RhF 9=Rh Rh Rh{K6=RhRh9,RhRh7,RhRhw,RhRhhRhh7==Rh;!Rh$,Rh%Rh(,Rh)Rh+,Rh\-Rh/98Rh0E==Rh1RhV4,Rh5Rh\8,Rh9RhZ<,Rh>RhDA~9==RhRhyRh ,Rh RhdRhxw.# ..#... #..+... #..#..##..+..# #.#[RhEC..#.#.#...#...††.....#.##..#...?@..†..####.#.....-96.8 (74.0)..###.#.###.##...##....#.# #.......#..##.# #.##.......).#.....######.## ...##....##Rh #.. #..††## #.. #.#†##+Rh%Rh',7.8 (75Rh7E _Found a robe and a flail.Rh 3RhCRh;RhY,RhRh'.#. .#. #.+. #.#.##.+.# #.#.[.#.#.#...#Rh:.††.....#.##..#.@...†..####.#.###.#.###.##...##. #.#.# #.#..# #.#.# #.##. ).#.....## #######.## ...##....## #.. #..††## #.. #.#†##+Rh18.8 (1.0)RhG=9.8 (2RhrRhe _h - a scroll labelled MOOFIRPH WEXIGERhRhK,Rh_,Rh`RhRhK. #.... Rhku. #.ß. Rh] ##.._ ....RhS..ß .......RhV#............# Rh.RhA##........+ RhvA##........# RhA##........+ RhP102.8 (3Rh|..............# #.# RhNi...[.............#.#.#.Rhw###..........††.....#.#RhRs#...........†..####.#Rh#(#....###.#.###.##...###.... #.#.# #.......##.... #.#.# #.##....#.... ).#.....##....RhA3.8 (4RhR _Found a faded altar of an unknown god.Rh3RhRhRh.,Rh,Rh,Rh%RhRh,RhR RhQRhBRhcRhO,RhRh Rh#,RhJ%Rh'Rh= .....######## .........####....#S.......#####...##.ß._...... #..ß.. #......#....##........+ .......##........# .....##........+..............# #.......[.............#.# S   ball python (constriction, asleep)..####..........††## #...........†..#### #....###.#.###.##.. 9.8 (6  A ball python comes into view.Rh[?.SS)10.8 (7RhF&_RhI5 _The ball python hisses angrily.Rh+ ..   ..####### .....  ........#  .S......#  ........#  Rh,w........##.._  #......#  #.....@#...  ...........#  ...........#  ...........#  .............  .......[...... ..####..........†† ## #...........†Rh ..   ..####### ..... Rho ........#  .S......#  ........#  ........#  #......#  #.....@#...  Rh<...........#  ...........#  ...........# .............  .......[......RhZ ..####..........†† ## #...........†RhC_Rh8_Rhjb _A ball python is nearby!RhO'( Rh (*..   ..####### .....  ........#  .S......#  ........#  ........#  #......#  #.....@#... Rh}( ...........#  ...........#  ...........#  .............  .......[......Rh(d ..####..........†† ## #...........†Rh ..   ..####### ..... Rh%C ........#  .S......#  ........#  ........#  #......#  #.....@#...  ...........#  ...........#  ...........# .............  .......[...... ..####..........†† ## #...........†RhRhRhRhJb _A ball python is nearby!Rh: . .....######## .......####....# S......##......###.##.ß....##.._ #....@.#..ß  #......#....#..##.+..##.###.+..# ......[RhO......#....####†.....## #...........†..###RhRhӓRhS..S_Rhm21.8 (1 _Rh3Rh9Rh :#+ . .....######## ......####....# ......##......###S....##.ß.....##.._#+##......#..ß Rh ##....# ..##.+.##.###.+..#......[......#...####†....RhRhN.S_Rh&2Rh|8_Rh Rh:~  You hit the ball python.  You kill the ball python!RhRBi.RhE=8=3.9 (1.1RhfMRh3PW _Trog accepts your kill.Rh'Rh(Rh34$ Rh5:_No target in view!Rho#_RhoRh+u8_RhwH _No target in view!Rh$Rh)RhRh4H _No target in view!Rh14Rh% Rh"H _No target in view!Rh4RhRhӞH _No target in view!RhV RhRhHRhC _No target in view!Rh7#_Rh2Rhf8_RhRha#_RhXRh8_Rh Rh4RhRh˙Rh#_RhRhf 8_Rh#RhRhRh!&_RhDRhRh}Rh8_Rh&RhMX3RhYRh^RhaRh:b$ _Rhg,RhUi,RhkRhXnRhp,RhsRhtRhsw,Rh yRh}Rh,Rh>RhRh ,RhvRh Rh,RhэRhRh #S. ####+#.. #......#  #......# .....# ######## ..... #Rh....####....# #....##......## #....##.ß......- #............##.._.....####+##......#..ß......#####+##......#.#................##.....Rh +................##..... S   adder (asleep)#.......##.....#..........#............[..........Rh.20.9 (7.0RhRh.S_SRhޥE-1.9 (8Rh9_RhٮV _An adder comes into view.Rh,  #.. ####+#.. #.....S# #......#  #......####### .....  #............#  #............#Rhc  #.....@......# #............# ####+##......# ......# ........ ....... ....... ....... [Rh  #.. ####+#.. #.....S# #......#  Rh} #......####### .....  #............#  #............# #.....@......# #............# ####+##......# ......# ........ ....... .......Rhf P ....... [Rh &_RhT Rh} RhH  Rh W_An adder is nearby!Rh  #.. ####+#.. #.....S# #......#  #......####### .....  #............#  #............#Rh  #.....@......# #............##.._ ####+##......# ......# ........ ....... ....... ....... [Rh  #.. ####+#.. #.....S# #......#  #......####### .....  #............#  #............# #.....@......# #............# ####+##......# ......# ........ ....... ....... ....... [ ###+#..S  ######## .....##....# .....##.......##.ß.............##.._ ####Rh) +##..ß####+##......#....#+##. _An adder is nearby!Rh P.SRh 22.9 (1 _Rh Rh Rhp.###+#... S# ######## .....##....# .....##ß.......#.._ ####+##ß####+###....#+##RhRh.S3_Rh Df _  You hit the adder.  The adder is lightly wounded.RhE5=5.1 (1.2Rh4K9_RhN _The adder barely misses you. The adder closely misses you.Rh  The adder is lightly wounded. _The adder barely misses you. The adder closely misses you.  You slash the adder!  The adder is almost dead.bites you.  You are poisoned.Rh 7=====--=6.3Pois RhSRhD, _The adder poisons you!Rh^>MYou are poisoned.The adder poisons you!  You closely miss the adder.  You feel sick. The adder bites you.re more poisoned.Rh_4======------7.4 (1.1Rhf&_RhiT _The adder poisons you! The adder bites you but does no damage.Rh _You miss the adder.The adder is almost dead.2-----8.6 (1.2Rh_ _You feel sick. The adder barely misses you.Rh;Cr  You hit the adder.  You kill the adder!RhO Rh"Q._Trog accepts your kill.RhXMmegalojawn the Trooper#...Demonspawn of Trog ***...#..Health: 21/29 =================-------#..Magic: 3/3========================####+#..AC: 2Str: 19#......#EV: 11Int: 7RhZ#......#.....# SH: 0Dex: 12#......####### ..... XL:  3 Next: 100% Place: Dungeon:2#.....@......####....# Noise: =--------  Time: 1129.7 (1.1)#............##......## a) +0 hand axe#............##.ß...... Throw: 3 javelins#............##.._..... Pois ####+##......#..ß......#####+##......#......... #................##..... +................##..... #................##..... You miss the adder.The adder is almost dead. _You feel sick. The adder barely misses you.You hit the adder.  RhZeYou kill the adder!Trog accepts your kill.Rh\ - _You feel sick.  You have reached level 4!Rhg/  --more--Rh][K5/354/484 0% Rhhf _You feel clever.Rh Rho Rh Rh Rh j24-Rh 3 _You feel sick.Rh 7-Rhg Rh 3 _You feel sick.Rh S3-Rhg RhJ _You feel sick.2-Rh Rh _You feel sick.1-Rh Rh U _You feel sick. _You feel sick.  Rh W=-Rh9 Rh j _You are no longer poisoned.RhϬ Rh Rh ,Rhа Rh ,Rh( Rh Rhr S2=Rh Rh{ ,Rh Rhx Rh Rh Rh ,Rh Rh 93Rh. (=Rh Rh ,RhS Rh+ ,RhL Rh ,Rh Rh Rh L4=Rh Rh BRh# Rh Rh Rh ,Rh Rh Rhv k25==Rh Rh ,Rh Rh ,Rh Rh RhF Rh Rh Rh W6=Rh Rh Rh< Rh Rh ,Rh Rh ,Rh Rh< Rh K7=Rh RhD ,Rh Rh ,Rh Rh ,Rh# Rh Rh3 h8==Rh Rh0 ,Rh BRh Rhv ,Rh Rh Rhg U9=Rh. Rh ,Rh  Rh Rh: Rh Rh! ,Rh3# Rh=% Rh% E30=Rh& Rh( ,Rh) Rh+ ,Rh- Rh. ,Rh/ Rh1 RhM2 h1==Rh3 Rh4 ,Rh5 Rh7 ,Rh9 Rh: ,Rh; Rh= Rh^> U2=Rh? RhA ,RhB RhoD ,RhE RhG ,RhH RhJ RhJ K3=RhL RhM ,RhEO RhQ ,RhqR RhT ,RhU RhX ~4==Rh^Y Rhe[ ,Rh\ Rh^ ,Rh_ Rha ,Rhb Rhe ~5==RhAf Rhj RhBm ,Rhn Rhp Rhr ,RhBs Rhuu Rhw ,Rhxx Rh0{ Rh)| Rh| 9=Rh~ Rh Rh ,Rh́ RhK Rh ,Rh Rh Rh} ,RhȎ Rh RhJ XRh ,Rhޘ Rh XRhb Rh 1 .. ...###+##.# #.......# #.......#.. # #.......#.. RhҮ .####.#.......... .........# -r######.#....#..#  #.#....#  #.#....# ####+#....# #......####r   quokka (asleep) #......#  #......####### RhW V #......####....Rh 1201.7 (72.0)Rh F-2.7 (73Rh Rh Y _A quokka comes into view.Rh-  ..  ...  ####+##.#  #.......#  #.......#..  # #.......#..  .####.#..........  Rh6/ _.......@.......#  r######.#....#..#  #.#....#  #.#....#  ####+#....#  .####  .#  .  .Rh! ..  ...  ####+##.#  #.......#  #.......#..  # #.......#..  .####.#..........  .......@.......#  r######.#....#..#  #.#....#  #.#....# ####+#....# .####  .#  .  . _A quokka is nearby!RhQ ..  ...  ####+##.#  #.......#  #.......#..  # #.......#..  .####.#..........  .......@.......#  r######.#....#..#  #.#....#  #.#....#  ####+#....#  .####  .#  .  .RhT=5 ..  ...  ####+##.#  #.......#  #.......#..  # #.......#..  .####.#..........  .......@.......#  r######.#....#..#  #.#....#  #.#....# ####+#....# .####  .#  .  .Rh@] _A quokka is nearby!RhlW.. ..#. ...#.####+##.##.#.##.#.#.. #.#.#...####.#.........#.r######.#....#..#Rhm3 #.#....# #.#....# ####+#....# #......#### #......#  #......#  #......####RhoRhrpRh3vr.rRh!w83.7 (1.0) _Rh|Rhz~Rhp 5 ... .. #.# ... #.####+##.# #.#.......# #.#.......#.. #.#.......#...####.#..rRh R.#.######.#....#..# #.#....# #.#....# ####+#....# #......#### #......#  #......#  #.####Rhֳ Rh P.rRh? &4Rh Rh Rh0  ... .. #.# ... #.####+##.# #.#.......# #.#.......#... #.#.......#..Rh1 .####.#.>.....r.#.######.#....#..#. #.#....#  #.#....#  ####+#....# #......#### #......#  #......Rh+2 X#  #.####Rh: Rh; .=5RhJB RhD z _Found a stone staircase leading down. The quokka closely misses you.Rh a  You closely miss the quokka.Rh -6.9 (1.2Rhr Rh > _The quokka bites you but does no damage.Rh[ ^  You hit the quokka.  The quokka is lightly wounded.Rh\ (8.1RhZb Rhd _The quokka closely misses you. The quokka barely misses you.Rhʳ  You closely miss the quokka.The quokka is lightly wounded.Rh ]2---9.2 (1.1Rh{ Rho + _The quokka bites you.RhA  You hit the quokka.  The quokka is moderately wounded.Rh?B Y1---10.3RhF RhIJ + _The quokka bites you.Rhv t  You hit the quokka.  You kill the quokka!Rh i.Rh 8221.4Rhe Rh W _Trog accepts your kill.RhXRhzRh!Rh$H _No target in view!RhRhRhPRhFH _No target in view!Rh"Rh#Rh&Rhq)H _No target in view!RhaJRhKRhORh,RH _No target in view!RhRhRhRhUH _No target in view!RhcRhfRh8hRhrRhw Rh_y=_No target in view!Rh4RhRh!Rh2a4RheRhgRh4RhdRhRhp3RhPrRh#sRhw| _Rhrx,RhyRh{Rh{D3=Rh{Rh},Rh0~Rh,RhRh,Rh0RhRhh4==Rh…Rhl,RhRh݉RhFRhRh[,Rh׌Rh~5==RhxRhٛBRhRhsRh2=RhRh΢Rh,RhQRh%Rh,RhRh,RhORhJ _You now have 54 gold pieces (gained 13).RhͲ3RhDRhRh,RhRhdRhRhyRhRhRh,RhɿRhRhvXRh4,RhRhaRh,RhRhARh,Rh%RhsRh,Rh.RhRh,RhwRhZRh,RhRhaRhb #######  ......< ##.......  #........  ####........  ##... .. Rh-41.4 (30.0) +...#.####+#....  #..##.####+#####..##.#....#####....##.#.......#.............#.#.......#..Rh........####.#..............>.................#........######.#....#..#RhRhF-2.4 (31RhRh<; _Found an escape hatch in the ceiling.Rh@IRhdBRh DRhDRh*HRhHRhJRhJRh]KRhdMRhORhLORhORhQRh(S,RhSRh3VRhW,RhXRhSZRh[,Rhr\Rh^Rh?a,RhbRhdRhhf,RhgRhjRhl,RhnRhspRhr,RhsRhvRhx,RhyRh{Rh'~Rhv~RhXRhRh,RhLRhRh,RhRhӌRh/,RhjRh#......<....###...........####............#.### ##............+... ..............#.# .#.####+#.......# ##.####+##.##...# Rhј##.#.......##.#.####..# ##.#.......#...# .#.#.......#.......##.# ##.#..................# ............########### ####.#....#..##.#....###.#....# ####+#....# #......####Rh~-57.4 (15Rh ,8.4 (16RhRhd _i - a scroll labelled LEUSTR HENOYTSRhbRh3RhxRh0RhBRhRhRh5RhRhRhkRhRh Rh,Rh&RhmRh RhURhRhRhWRhRh$RhRhRhhRhRhRhRhRhbRhYRh/,RhRhRh ######### ### RhS..<....# #... ........### #.### ........#.####...######. ........+........>67.4 (9.0).......#.####..#######.+#.......# #........ #+##.##...# #..#####.# .....##.#.####..# ..........# ....Rh...##.# ................# ......###########RhRh}/8.4 (10.0)RhRh; _Found a stone staircase leading down.Rh Rh Rh Rh H _No target in view!Rh`z3Rhr{Rh}Rh~Rh( _RhRh*,RhRhiRhϊ,RhoRhƌRh,RhΎRh$Rh^RhRh Rh̓Rh͔,RhZRh\Rh|,RhRh)RhaRhŚ,RhRhRhTRhRh]Rh,Rh RhzRḥ,RhbRhMRhq,Rh`RhRh! ############## #...........#### ##.########.#.####...######.# +..# #.####..#######.# ...# #........#.# ...# #..#####.#.##.####..# #.#....# #.#Rhy(b   bat (asleep).##.# #.## #b# Rh-81.4 (13Rh,2.4 (14RhȻRh( _A bat comes into view. _There is a stone staircase leading down here.Rhn ### #...........# ##.#.#..######.#.......@########.# #.# #.# #.# #.# #.# #b#Rha ### #...........# ##.#.#..######.#.......@########.# #.# #.# #.# #.# #.# #b#Rh Rh RhRhZ _A bat is nearby!RhRh ### #...........# ##.#.#..######.#.......@########.# #.# #.# #.# #.# #.# #b#RhO  ### #...........# ##.#.#..######.#.......@########.# #.# #.# #.# #.# #.#RhP Q #b#RhU RhV Rh&[ Rhg^ Z _A bat is nearby!Rh=w p ## ############# .# #...........## ##.########.####...######.+..............>#.####..#######..# #........##### .#.####..# ......##..Rhy gb #########.Rhu| ,Rh{ [bb.Rh 83.0) _Rh< Rhs Rhf ## ############# .# #...........## ##.########Rh@.####...#####+..............>#.####..#######...# #........##### .#.####..# #b.......##.. ######### # RhRhՋ(b.Rh͌.=4RhˑRh _The bat closely misses you. The bat completely misses you.RhRh(.bRh-5.5 (1.1RhYRhY _You closely miss the bat. The bat barely misses you.Rh ## ############# .# #...........## ##.########.####... .Rh+..............>#.####..#######...# #........##### .#.####..# #b.......##.. ######### #  ...RhRhRhYRh #6Rhn 0RhRhQ _The bat closely misses you.Rhn  You hit the bat.  You kill the bat!RhF!2.Rh~*jChop37.6 (1.1Rh,W _Trog accepts your kill.Rh}Rh~RhRhH _No target in view!Rh[RhgRhRhH _No target in view!RhRhRhRhH _No target in view!Rhd _No target in view!Rh84Rh9^ _No target in view!Rh94RhRhb C _No target in view!Rh> RhgRhRhRhiRh" Rh#RhuRhvRhzRh}RhpRhgRhRhGRhY RhZ RhS^ Rh` Rh 3Rh RhW Rh Rh | _Rh Rh Rh" ,Rhh# Rh`0 `Rh1 Rhc2 Rh2 Rh*3 Rh/5 Rh6 ,Rh,7 Rh: RhcA ...# #..#####.#.# .#.####..# #.#.........# #.#......##.# #.#.........# #.#. Rh>B ########## #.#. # #.#.####### #.......... ###@#######- #' ...  ....g.... # ..... ...........# #...J....J   endoplasm (asleep) ##......### #.........RhI _r   quokka (asleep) ##.ß....... ......r....g   goblin (asleep) ##.._......Rh M F96.6 (9.0 _ You open the door.RhM I-7.6 (10.0)Rh{W RhX s _An endoplasm, a quokka and a goblin come into view.Rh0  .# #.#.# #.#.# #.#.# #.#.# #.#.# # #.#.#######  #..........  ###@#  Rh-1 5#'# ...   g.... # ..... .......  #...J....  #.........  ......r.... Rh7( .# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.#######  #..........  ###@#Rh9  #'# ...   g.... ..... ....... #...J....  #.........  ......r.... _Rh\RhRh _ _There are monsters nearby!RhE .# #.#.# #.#.# #.#.# #.#.# #.#.# # #.#.#######  #..........  Rh$Gi###@#  #'# ...   g.... # ..... .......  #...J....  #.........  ......r.... Rh& .# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.#######  #..........  ###@#  #'# ...   g.... ..... ....... #...J....  #.........  ......r.... _Rh__ #.####..# #.#. ........##....# #.#. ########## #.#. #.#.####### #..........###.####### #@# #................# #.g......... # #...........###....# #...J.............### #...........ß....... ......r......_..###+#######..ß.. _There are monsters nearby!g._g8.0) _ _There is an open door here.RhdW t  You hit the goblin.  You kill the goblin!RhX RhY Rh` )J.rJ.rRhd =4=9.7 (1.1Rhhl &_RhOo W _Trog accepts your kill.Rh ......##.. ########## # # #.#.####### #..........##.###########'#######Rh- ~#..)@............# #... # J###....#.......###rß....... ......._..###+#######..ß............##. .Rh. Rh Rh hJ.r.Rh 6-3000Rhz Rh Rh  You barely miss the endoplasm.r.Rh 5=1.8 (1.1Rh RhE _The endoplasm hits you but does no damage.  You hit the endoplasm.  You kill the endoplasm!Rhx RhV C r.r   quokka_  Trog accepts your kill.Rh^ 54-Rh# .63.0 (1.2Rh 8_Rh + _The quokka bites you.Rh1 RhY3 V5=4.2Rh?: &_Rhv= _You closely miss the quokka. The quokka misses you.Rhm _You hit the quokka but do no damage. The quokka barely misses you.Rh{ ]2---5.3 (1.1Rh2 &_Rh + _The quokka bites you.RhN9 i  You hit the quokka but do no damage.Rhl: (6.4RhA 8_RhD > _The quokka bites you but does no damage.Rh 3=--7.5 _You barely miss the quokka. The quokka barely misses you.RhM 27----8.7 (1.2_RhP j _You barely miss the quokka. The quokka bites you. x2Rh & RhG t_You hit the quokka but do no damage.9.9RhB &_Rh` > _The quokka bites you but does no damage.Rhtt  You hit the quokka.  You kill the quokka!Rh†_----811.0 (1.1RhRhW _Trog accepts your kill.RhR%_RhRhy8_RhH _No target in view!Rh74RhRh_RhH _No target in view!RhzRh{Rh3RhH _No target in view!Rh4RhF8_RhH _No target in view!RhW4Rh_n_ _No target in view!Rh_ _No target in view!RhK%_RhMRh'S8_RhVRhY4Z_RhLRh3RhRhRhR8= _RhoXRh",Rh=RhRhߘRhRhRhU9=RhRhRhcRhCRhhRhŢRhRhRhfRh2RhRhL30=RhORhFRhRhRh,Rh2RhY,Rh_1==2=RhdRh,RhRhRhyD3=Rh7Rh8RhRhRhb,RhRh,Rh4==Rh*Rh;,RhbRh,Rhm 5==Rhe=Rh!BRhRhRhS/ _You open the door.Rh1Rh3Rh= _You open the door.RhBRh(DV _You open the door.  There is an open door here.RhGK _RhKBRhLRhNRhQ,RhQRh3SRhT,RhTURhZRh],Rh,^Rhi`Rh'b,Rh$cRh eRhfRhvgRh hRhiRhk,RhllRhsnRh.........# . #.#.# #.##.......#########..## . ).#.....##...............#....#######.##.................###...##....##........####.. #..@÷##........#-90.0 (79.0) #.. #.#÷##'........# Rhf#. ###..##........# ....########.# .....# #.# #....## ######.# ##...# #......# ####( ######## Rh\-1.0 (80RhRh _Found 4 stones.  Things that are here: _a rat skeleton; a rat skeletonRhs!Rh"Rh$Rh'Rh|)Rh*$ _Rh-Rh4  Items here: ÷÷÷÷÷÷÷. _Rh4Rh6Rh8,Rh9RhE=Rh?Rh,@,RhBRh-D,RhERh4GRh0I,Rh-JRhKRh~MRhNRhNRhS;  You see here 4 stones.Rh4URhU _RhVRh\Rh^,RhRaRhf;  You see here 4 stones.RhGiRh,RhGRhRh,RhSRhrRhw,RhQRh?RhZRhRhRh~Rh!,RhARhRh,RhRhnRh RhRhRhRh,RhRhRh,RhRhRh\,RhURhRh,RhRhRh1,RhRhRhRhYRh0,Rh6,Rh7Rh9Rh<,Rhm=Rh @RhH #.... #.#.# #.......# #.... #.#.###.##..... #.... ).#.....##........ .##. #######.##.. ..#......##....##.Rh J #.#.###..##..÷÷## #.#.# #...#.#÷##'. #.###.#.###...###..##. #....@........#.....##425.0 (34 #.###.#######.#.....# #.# .#....##$.( ..#####.# ###(.. #.# ##.. #.# #÷# #.# ###RhKRB6.0 (35RhXRhm[% _Found 3 stones.Rh RhO Rh ).#.....##.........##. #######.##.. ..#......##....## #.#.###..##..÷÷###.#.# #...#.#÷##'#.###.#.###...###..#.............#.....###.###.#######.#.....#  #@# .#....## ..l...$.(.# ###...##########.#.# ####(..#.#.# ##.. #.# #Rh - #÷# ### l   frilled lizard (asleep)Rh 17.0 (1.0)Rh +8.0 (2Rh Rh a _A frilled lizard comes into view.Rh[  .##. #######.## ..#......##....## #.#.###..##..÷÷## #.#.# #...#.#÷##'#.###.#.###...###..## #.............#.....#####.###.#######.#..........###.### .#....##...l...@.(.# ###...#########.#.# ####(. #.#.# ## #.# # #÷ #.#  # #.#  #.# .#9.0 (1 h B34m_You see here 10 gold pieces.Rh .##. #.## ..#......##.... #.#.###..##..÷÷ #.#.# #...#.#÷## #.###.#.###...###.. #......#.....##.###.#######.#......###.### .#....#...l..@$.(.# ###...#.#.#.# ####( #.#.# ## #.# #Rhe # #.#  #.# #.# .#Rh^'a30 _RhSn% .##. #.###. ..#......##....#. #.#.###..##..÷÷#. #.#.# #...#.#÷ #.###.#.###...###.. #..##.###.#.#.###.### .#.... #...l.@.$.(.# ###... #.Rho#.#.# #### #.#.#  #.# # #.# #.#  #.#  .#RhY1Rh)~ .##. #.## #.. ..#......## #.# #.#.###..##..÷ #.# #.#.# #...#.#÷ #.###.#.###...### #...##.###.#.#.###.### .# #...l@..$.(.# ### #.#.#.#  #.#.#  #.# #  #.# #.#  #.#  .#2Rh,Rh/Rh^  The helpless frilled lizard fails to defend itself.  You slash the frilled lizard!  You kill the frilled lizard!RhgE†Rhj593.2 (1.2RhJpRhrW _Trog accepts your kill.RhRhg | _No target in view!RhBWRhjXRh]RhV`H _No target in view!Rh\RhRhRhH _No target in view!RhqnRhoRhuRhxH _No target in view!RhXRhRhRhZH _No target in view!Rh)h 4Rhn Rhq C _No target in view!Rh Rhv Rh7 Rh Rhy 4Rha Rh Rh Rh Rh; RhC 4RhM Rh7P RhW 4Rh RhI 4RhP RhU Rhk IRh RhP f _Rh ,Rhȿ ,RhT ,Rhd Rh ,Rh Rh J _You now have 64 gold pieces (gained 10).Rh 3Rhq Rh Rh Rh ,Rh  You see here 3 stones. _Rh Rh= ,Rh Rh% Rh ,Rh_ RhK RhB ,Rh RhC RhQ ,Rh Rh Rh ,Rhi Rh Rh ,Rhm Rh% Rh ,Rh RhH RhI BRh Rhv Rhb Rhe Rh BRh= Rh&@ Rh:E XRhF BRh_G RhH ,RhI RhUK RhmL ,RhM RhnN RhO ,Rhn Rhv = #.#.#  #.#.#  #.#.# ## #.#.# .S #.#.# #. #.#.#######  #. #..........  #.########.#######  #.@........#  #.########## #. #.## S   adder (asleep) Rhz F56.2 (23.0)Rh j.SSRh ,7.2 (24Rh Rh Y _An adder comes into view.Rh #.#.#  #.#.#  #.#.#  ## #.#.#  .. #.#.#  #. #.#.  #S #...  #.########.  #.@........#  #.##########  #. #. ##Rhߵ" Rh #.#.#  #.#.#  #.#.#  ## #.#.#  .. #.#.#  #. #.#.  #S #...  #.########.  Rh{#.@........#  #.##########  #. #. ## RhRhRhs _An adder is nearby!RhkI #.#.#  #.#.# Rh?m #.#.#  ## #.#.#  .. #.#.#  #. #.#.  #S #...  #.########.  #.@........#  #.##########  #. #. ##Rh #.#.#  #.#.#  #.#.#  ## #.#.#  .. #.#.#  #. #.#.  #S #... Rh, #.########.  #.@........#  #.##########  #. #. ## Rh Rhm Rh RhC  #.#.# #.#.# #.#.# #.#.# ### #.#.# ..# #.#.# Rh #.# #.#.####### #S# #.......... #@########.####### #..........# #.########## #.# #.#### _An adder is nearby!Rhn&e=8.2 (1.0)Rh'S _The adder closely misses you.Rh Rh= ]1---9.3 (1.1Rhv Rh e _You barely miss the adder. The adder bites you.RhaB e The adder closely misses you.You barely miss the adder. The adder bites you.  You hit the adder.  The adder is moderately wounded.  The adder bites you.  You are poisoned.RhC 28====-----60.5 (1.2Pois RhPH Rh>K A _The adder poisons you! The adder bites you.Rh &  Rh nYou miss the adder.The adder is moderately wounded.Rh n24==-----1.7Rh Rh 9 _You feel sick. The adder bites you.Rh8  You hit the adder.  The adder is moderately wounded.Rh9 q2==----2.8 (1.1Rh? RhA a _You feel sick. The adder bites you. The adder bites you but does no damage.Rh #  The adder bites you but does no damage.  The adder is severely wounded.  .  You are more poisoned.Rh^ m0====---3.9Rh Rh= , _The adder poisons you!Rh.  You closely miss the adder.The adder is severely wounded.Rh/n17===----5.0Rh64Rh6w _You feel sick. The adder closely misses you. The adder bites you.RhURh8--RhRhr^ _You are too injured to fight recklessly!RhRh[RheRh(^ _You are too injured to fight recklessly!Rh|Rh}Rh`Rhy^ _You are too injured to fight recklessly!RhRhRh-Rh(^ _You are too injured to fight recklessly!RhS _You are too injured to fight recklessly!RhRh Rh:RhY _You are too injured to fight recklessly!Rht3RhxRh{Rh<3RhCRhRh9GRh6HRh-MRhORh'3RhRhrRhMRhNRhSRhVRhZRhRhRhپRh75Rhm6Rhj:Rh<RhRhRhҳRhŵRh<Rh=Rh@RhmBRhhR%  You closely miss the adder.  The adder is severely wounded.14==--6.2 (1.2RhofO _You feel sick. The adder bites you.RhRC  You barely miss the adder.The adder is severely wounded.3---7.3 (1.1RhFRhCIe _You feel sick. The adder completely misses you.Rh܂  You barely miss the adder.The adder is severely wounded.RhɃ>-8.4Rh Rh _You feel sick. The adder barely misses you. The adder closely misses you.Rh3U  You barely miss the adder.The adder is severely wounded.29.5 _You feel sick. The adder completely misses you.Rh t  You slash the adder!  You kill the adder!Rh .Trog accepts your kill.You feel sick.RhY ^1-2270.6Rh Rh [ _You are no longer poisoned.Rh3 M#.#########. .#.####### #...........########.#######.........#.########## RhN8 Rh\9 `2=-10Rh@= Rh@ Rh#a3Rh4bRhgRhohRh3iRhiS3=Rh9jRh0kRhkRhElRhl,RhxmRhn,Rh'oRhWpRhq_4=Rh|rRhr,RhNt,RhtRhu,Rh wRhwRh+x_15==RhxRh-yRhyRhyRhz,RhJ{Rh|,Rhi}RhL~Rh~a6=RhD,RhRh,RhRh,RhRhi7=RhRhW,RhƇRhRhI,Rh},RhRhRh^8==RhRh܍RhIRhRh,Rh.Rh RhwRhRhΒRh}^9==RhRh,RhRhg,RhRh,RhRhRh/b20=Rh],RhRh,RhKRh-Rh,RhRh;i1=Rh6,RhRh,Rh!Rh,RhRhsRh^2==RhYRh*,RhϨRh,Rh0Rh,RhwRhBRha3=RhZ,RhRh,RhRhi,RhRhRh˳i4=RhIRhRh,Rh,RhRh,RhnRhmRh:25==Rh],RhRhRh,Rh,Rh RhRhm6=Rh(,Rh,Rh,RhBRh a7=RhRhgRh,Rh,RhRh,RhrRhSRhh8==RhRh_,RhRh9,RhRh,Rh,RhPU9=Rh030=Rh#~1==RhBRhBRhXRhk2=Rh,RhRht,RhRh,RhYRhw3=Rh,RhMRhBRhRh RhRhRh~4==Rh,RhRh,RhHRhW,RhRhh5==Rh,RhRh+,RhRhJRh,Rh$ Rhs Rh XRhRh 9=RhyRh8RhRh,Rh,RhY,RhRh,Rh`RhRh,RhRhRh2,RhRh!Rh"BRh#Rh$,Rh?%Rh<'BRh'Rh(Rha)Rh0*Rh*Rhh,Rhz-,Rh .Rh/Rh0,Rh1Rh3Rh5BRh8XRhjRh ,Rh? RhC RhE ,RhF RhI RhJ ,Rh\K Rh%M RhxN ,Rh_O RhQ RhR ,RhS RhU RhV ,RhmW RhZ RhR\ ,Rh ] Rh^ Rh_ ,Rhy` Rha Rhic ,Rhc Rhfe Rhf ,RhKg Rhqh Rhi ,Rhj Rhm Rhm ,Rh[n Rh}o Rhq ,Rhq Rhr Rhs Rht ,Rhw XRhy Rhz ,Rha{ Rh| RhU~ ,Rh~ Rh܀ Rh[ Rh ,Rh Rh ,Rh% Rhb ,Rh Rh Rh Rh Rh ,RhǕ Rhۗ RhQ Rh RhC Rh Rh Rh Rhu Rh. ,Rh Rh Rh ,Rhز Rh9 Rh[ ,Rh/ Rh Rh ,Rh* Rh Rhu ,RhJ Rh Rh ,Rh Rh^ Rh Rh, ,Rh Rh ,Rh Rh Rh ,Rh Rh Rh BRh Rh #................##........+#..........................##............[.............#.#.......####..........÷÷.....######### #...........÷..####....###.#.###.##.#....# #.#.# #........###.#.###.##.#######).#.....##.51.6 (46.0)##.......##..#########.##.Rh ####........# #..[..#.....#...........# #.###.#.###..###.##....<...# #.# #.#.# #...####)##.#'#'#+## #.###.#.###...# #....##.#.#...# #.............# #.#####.#.########.###.#######.# #.##....#..........###.### .# Rhh B2.6 (47Rh RhJ - _Found a leather armour.RhQ4Rh Rh H _No target in view!Rh+ 3Rh Rh* ,Rh-2 P _Rh4 ,Rh: Rh E BRhI ,Rh]L ,Rh*y   You see here a +0 leather armour. _Rhq{ Rh BRhˁ Rh Rh ,RhU Rhg RhK ,Rh Rhю Rh ,Rh RhI Rh BRhH Rhk BRh BRhG Rh Rh Rh Rh˦ RhԳ Rhb ,Rh Rh Rh) BRh Rh ,RhD Rh Rh Rh) Rh BRhD$ XRhm) Rhc/ RhV0 Rh1 Rh 7 d  You see here a jackal skeleton.Rh1: Rh ;  _Rh@ ,RhC ,RhD Rh(H RhJ ,RhL RhtO Rh R ,RhwS Rh;V RhX ,RhU[ Rh5\ Rh^ ,Rhv` Rh"c Rhe ,Rh0h Rhi Rh|m ,Rhf i  There is a faded altar of an unknown god here.Rh :#.#....###......#.#....# #..S.# ###.#### ###+#....# +....# ####'#### ......#### #....## #..) ......# ####...†.... ......#######....#....... ............###... ............##..'#....... Rh ............##.ß.......... ............##.._........###+#### ###+##......#..ß.........'....... ###+##......#............###. ...............##........+....... ...............##........#....#.. S   ball python (constriction, asleep) ...............##........+. .........................#.#.#... ...........[.............#.#.#...Rh{ V88.6 (36_Rh/ ,9.6 (37Rh 9_Rh ^ _A ball python comes into view.Rh     #..S.#  +....#  #....## #..) #.....####...† #......###....# #......###'#.ß@.......#.._.......#..ß........#...............##............##.............##......................[.Rh    #..S.#  +....#  #....## #..) #.....####...† #......###....# #......###'#.ß@.......#.._.......#..ß........#...............##............##.............##......................[.Rhw4RhzRhE b _A ball python is nearby!RhC    #..S.#  +....#  #....## #..) #.....####...† #......###....# #......###'#.ß@.......#.._.......#..ß........#...............##............##.............##......................[.Rh5L    #..S.#  +....#  #....## #..)Rh*9 #.....####...† #......###....# #......###'#.ß@.......#.._.......#..ß........#...............##............##.............##......................[.RhJ2_Rh Rh9_Rhb _A ball python is nearby!Rh H##.#....#..##.#.######.#....## ###### #........  #.#....# #..S.# .# ##+#....# +....# ####'######### #....## #..)..# #.....####...†####### #........#.Rh ?####....# #.#.##...@..###'###.ß.......... ...........##.._.###+#####+##......#..ß..'........ ##+###......###...#####..+.......###........#....#..###........+.......#.....#.#.#...#RhRh.S_S)90.6 (1.0)RhRh"5 _The ball python hisses angrily.Rhz ..........########### #..# #.###### #####........  #.#.. ###. ##+#....+.S..# ####'########## #..). ####...†####### #........####.@..# #......###'#ß............ .....##.._###+#####ß'........ ##+##......#....###...##.....#+......#....###+.....S_1Rh7 9_Rh` Rh #.......... ..........########### #..# #.###### #####........  #.# ###. ##+#....+....# ####'########...## #..). #.S...####...†####### #.@......####....###.##......###'#ß.................. .....##.._..###+######..ß'........ ##+###....###...##....#+.....#....#Rhb _=2 _The ball python bites you but does no damage.Rh  You slash the ball python!  You kill the ball python!Rh g†Rh 533.7 (1.1Rh Rh+ m _Trog accepts your kill.Rh RhC Rh H _No target in view!RhaN RhqO RhqU '_RhW H _No target in view!Rh 3_Rh Rh Rh H _No target in view!Rhw0Rh1Rh7Rh;H _No target in view!RhJRhRh^ _No target in view!Rh?_RhL!Rh$C _No target in view!Rho4RhvRhPyRh0Rh Rh9_RhRhh4Rh{n'_RhpRhRh_Rh9_RhRhJ]!_Rhq^Rhd9_RhgRhi!_RhRh9_Rh}Rh,Rho.RhC/Rh1Rh=Rh@RhG Rh"K4_RhLRhN,RhORh.RRh;T,RhTRhX4 _You open the door.Rh;ZRhZRh>[Rh_Rhda,Rh?bRhe@  There is an open door here.RhOgRh]h _Rh iRhjRhlRh mRhmRhUoRhpRhMqRhqRhtRhcuRhuRhZvRh]xRheyRhyRhzRhRhWRh̆RhRhˊRh%,RhލRhҐRh,RhRhRhd,RhRhݞRh,Rh=RhRh RhRhRhRh,RhRhRhRh>RhRhmRhRhRhARhRh ,RhRhRh2,RhRhRhRhkRhRh-Rh,Rh~RhbRh,RhRhRh,RhRhkRhRhRhRhlRhn,RhARhRh,RhQRhZRh,Rh2RhRh.RhRhRhc _You open the door.  There is an open door here. _RhyRh{RhRhRhRha #>...............RhG #..........######.#.... #..........# #.#.... #..........# #.# #..........# ####+#.... #...##'##### #...... .... #.# #......#  # #.### #......### Rhm #@..# #- #.#.# # ....#  .#...# # #.#...# #... # ..... #####+##g   goblin (asleep) #####g #.......... ..+... #..........Rh1727.7 (34.0)RhF-8.7 (35RhRh _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A goblin comes into view. It is wielding a +0 dagger.RhF >............... #.......... #..........#  #..........#  #..........#  #...##'#####  .... #.#   # #.###  #@..#  #.#.#  ....#  .#...#  #.#...#  # .....  #####g  ..Rh >............... #.......... #..........#  #..........#  #..........#  #...##'#####  .... #.#   # #.###  #@..#  #.#.#  ....#  .#...#  #.#...#  # .....  #####g  ..RhM _A goblin is nearby!Rh >............... #.......... #..........#  #..........#  #..........#  #...##'#####  .... #.# Rhx  # #.###  #@..#  #.#.#  ....#  .#...#  #.#...#  # .....  #####g  ..Rh  >............... #.......... #..........#  #..........#  #..........#  #...##'#####  .... #.#   # #.###  #@..#  #.#.#  ....#  .#...#  #.#...#  # .....  #####g  ..Rh& Rh) ] _A goblin is nearby!Rh6 ....######.#...........# ....# ####+##'##### #......###.... #.#  # #.###Rhe8 ## #......#.#.S..!....#####.#...#.#...# ####+## ..... # #####g #.......S   adder (asleep) ..+g   goblin (asleep) ##Rhw@ &  RhA An adder comes into view.Found 2 bubbling golden potions.RhI ~.Sg.SRh g===9.7 (1.0) _The goblin shouts! You hear an angry hiss.Rh9#.# #.#....##..........# #.#....##..........# ####+#....##...##'##### #......####.... #.# #......# # #.### #......#### #...# #....####.#.#.# #...S.!...@.# #.#####.#...# #. #.#...# ####+##Rhv;# ....g #####+##..#####. #.......... ..+..w##.w   dart slug (wandering)...#.g   goblin#.Rh=Rh>Rh?,RhG ..Sg..g   goblin  A dart slug comes into view.RhH1---30RhRh @,RhCRh$HRhzKBRh|MRhHO,RhBPRhQRhS,RhWnRhXRhQZRhZ,RhC\Rhf],Rh^Rh_RhG`,Rh`Rh[bRhTcRhcRh}dRh0eRhfRhfRhgRhiRh[j,RhjRh lRhgm,Rh^nRhnRho,Rh{pRhqRhrRhsRhsRhrtRhVuRhuRh0vRh{wRhpxRhx,Rh7zRh{,Rh{Rh3}Rh~Rhv~Rh~RhRhRhRh|Rh:RhZRh̓RhERhRhӅRhC,Rh RhRh,RhډRhRh2,RhRhRhRhRhRhRh,RhJRhzRhRhRRh6RhC,RhRhϗRhRhD,Rh5RhRht,RhRhdRh,Rh7 _You open the door.Rh'RhԢ3Rh@  There is an open door here.Rh)Rh˧ _RhXRhĭRhݮ,RhRhRhʲ,Rh~RhWRh|RhRhRh;Rh|,Rh[Rh8RhS,RhRh$7 _You open the door.RhwRh RhjRh@  There is an open door here.RhRh[ _Rh4RhRhRhtRhXRh`Rh2Rh,RhRhRhRhRhRhRhRhPRhRhRhVRhRhZRhRh,RhRhPRhRhRh1RhRhRh,RhRhRh ,Rh ,Rh ,Rh RhqRh.  There is an open door here.Rh _RhRhRht'Rh(Rh),Rh*Rhn,Rh.,Rh /Rh0Rh72Rh2Rh;3Rh4Rh~6Rh6Rhf7Rh;You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 daggerRh;.Rh<RhN= _Rh=>Rh?Rh@RhrARhARhaCRhDRhMERhERhHRh)JRhJRh0KRhMRhPBRh}SRhT,Rh@URhWRhYRhYRhZRh\7 _You open the door.Rhdi ########.#.#.# #..........  .........†...# #..........  .#######.#...# #.......... #.#..)### ####+## #.......######+##RhNj ###†#####.##...... ...........+...... #.......##.##...... #...##......819.6 (69.0) #<.......#####...... ##....... #.......####. +....^.. ######### #. .......RhOkD# ...>...# .......# ....... ######## ##.#Rh8sRh)t&20.6 (70Rh,zRh~| _Found an escape hatch in the floor. _There is an open door here.RhF2_Rh5Rhz> _RhkARh3C,Rh=DRhvHRhI,RhJRhhMRhO,RhPRhQRhR,RhSRhbURhV,RhEWRh/YRhZ,RhZRh\Rh],RhX^Rh b7 _You open the door.Rhzc3RhdRhRg@  There is an open door here.RhhRhh _Rh>iRhkRhk,RhlRhtmRhn,RhxoRhpRhEq,RhqRhsRhs,Rh5tRhtxRh8yBRh{Rh|,Rh }Rh€RhRh,Rh$RhBRhRh,Rh RhЬRhBRh^Rho,Rh$RhRh,RhRhRhXRhBRh%@  There is an open door here.RhRh _RhRhRXRh-XRh BRh^ RhC%   #.#...# #   #########.#.#.# #   #.........†...# #   #.#######.#...# #..   #.# #.#..)### ####+## Rh&   #.# #.......######+##   #.# ####†#####.##   #.# #...........+  .# ##...@...##.##49.6 (29  .# #........'..##  .# #<.......#####.......   #.####.......# #.......#   #....'....^..# #########   ######.......#   #...>...#  Rhl'  #.......#  #.......# ####Rh( Rh// Rh7 j _Key pressed, stopping explore.Rh8 Rh> Rh@ H _No target in view!RhARhBRhIRhKH _No target in view!RhDRhbRh^ _No target in view!Rh1Rh2Rh*8Rh:H _No target in view!RhRh4Rh[RhH _No target in view!Rh<0RhL1Rh67Rh9#No target in view!Rh=RhRh^RhRh8Rh>9Rh?RhCBRh4RhyRhRhC;Rh<RhBRhERh ,3Rh-RhCRhNERhZF$ _Rh&MRhRRhV,RhWRh_RhaRhqbRh>cRhRlRhDn,RhoRhwRhay,RhzRhCRhRhԆRh_RhRhRhnRhRhRh@,RhRh4 _You open the door.RhسIRh@  There is an open door here.Rh Rh _RhRh9Rh,RhRRhRh,RhRhRh,Rh RhyRhmRhRhRhRh,RhRhRh{,RhmRh Rh,Rh RhRhb,RhlRhBRh,Rh&Rh0%Rh',Rh2Rh~9Rh;,Rh=RhwFRhNBRhz|vRh,Rh]RhRhf,RhRh_Rh?,RhHRhӖRh,RhRhSRh^,RhRh=RhRhRhRhRh,RhRhRhJRh,RhֶRh Rhu,RhRhFRh,RhRhXRhh,RhRhRh2,Rh)Rh Rh~RhRhRh(RhV,RhRhRhBRhRh&  You see here a quokka skeleton. _  There is an open door here. _Rh-RhK/Rhn4XRh5BRh7Rh9Rh9Rh':Rh;Rh<,Rh>Rh?RhXA,RhCRhCRhD,RhvERhHRhI,RhJRhLRhM,Rh>NRhORhPRhQ,Rh4SRhT,Rh6VRhWRhX,RhYRhZRh[RhW\,Rh~]Rh^Rh_,RheRhpfRh9g,RhhRhi,Rh jRhkRhl,Rh:mRhnRh=o,RhoRhpRhqRhr,RhsRht,RhvuRhvRhwRhwRhVxRhzRhU{,Rh{RhS~,Rh~,RhRhp,Rh RhKRh,RhRhЅRhRhE,RhWBRhDRh̋Rh,Rh1RhzRhے,RhRhRh2,RhIRhRhƜBRh ### Rhi#.#######  #..@....#  #.###.###  #.# #  #############.#  #...........#.#  ##.########.#.# RhqC###...######.#.# ............>#.# ### ###..#######.#.#####.#Rh..929.6 (80Rh-30.6 (81RhRhde _k - a scroll labelled YFICVU WYATRUMPRh Rh ,RhG Rh ,Rh{ Rhb nRh= ,Rh Rh Rh Rh[ ,Rh BRhK! Rhi" Rhn# Rhs$ ,RhC% Rhp& Rh' ,Rh$( Rh( ,Rh) Rh* Rhh+ ,Rh+ Rh,- Rh_. ,Rh. Rh|0 RhQ1 RhQ2 ,Rh7 Rh8 Rh9 Rh!: Rh: Rhh; Rhn< Rh< Rh> Rh? RhKA ,RhA RhE Rh'G ,RhG Rh:O RhP RhQ ,RhNS RhT ,RhU RhW RhX RhcY RhY Rh-\ Rhq] ,Rh^ RhL` Rhja ,Rhb Rhd Rhf BRhch Rhi ,RhFj Rh}l Rhsm ,Rh&n Rhp RhMq Rhq Rh:r Rhs Rhu ,Rhu RhXw Rh:x ,Rhx Rhz Rh{ RhL| Rh| Rh~ RhD Rhހ ,Rh Rh= ,Rh܄ Rh RhA ,Rh Rh Rh Rh| Rh Rh= Rh} Rh Rhv Rh Rh Rhf Rh Rh ,Rhж Rhm ,Rh Rh Rh' ,Rh Rh Rh6 Rh Rh Rh Rh ,Rhy nRh Rh ,Rh< Rh Rh Rh ,Rhm Rhf Rh ,Rh) Rh2 ,Rh+ Rh] RhK ,Rh Rh Rh ,Rh Rh Rh ,Rh' RhQ Rh ,Rhl Rh Rh ,Rh Rh Rh) ,Rh Rh Rh ,Rh Rh Rh ,Rh} Rh/ Rh ,RhK Rh ,Rh[ ,RhZ Rh BRh Rh= ,Rh RhP RhW ,Rh Rht Rh Rhz Rh RhX RhE Rh ,Rhb Rh- Rh Rh Rh Rhb ,Rh Rh- Rh: ,Rh Rh/ Rh Rh Rh Rh5 Rh Rh  Rh ,Rhs Rh Rh` ,Rh Rhy! Rh# ,Rh# Rh& Rh' Rh* Rh+ Rh - RhR. ,Rh. Rh1 Rh1 RhV2 ,Rh3 Rh4 ,Rh5 Rh6 Rh7 ,RhR8 Rh : Rh: ,Rh; Rh< Rh= ,Rh> Rh? Rh@ ,RhbA RhB RhC ,RhlD RhF ,RhNG Rh~I M _You now have 75 gold pieces (gained 11).RhJ 3RhK RhHN Rh_O ,RhO RhRQ Rh,R ,RhR RhT RhT ,RhU RhV RhyW Rh X ,Rh_Y RhZ ,Rh+[ Rh[ Rh\ ,Rhw] Rh_ ,Rh` Rhr L _You now have 79 gold pieces (gained 4).Rht IRh| Rh} Rh~ ,Rh Rh ,Rh Rh Rh ,Rh Rh Rhm ,RhA RhJ Rhʬ Rh Rh1 Rh3 Rht ,Rh" Rh RhT ,Rh Rh RhW ,Rh Rh Rh ,Rh Rh Rh ,RhU Rh Rh ,Rh Rh Rh7 ,Rh Rh$ Rhj ,Rh\ Rh Rh~ ,Rh! Rh Rh ,RhV Rh Rh ,Rh Rh Rh Rhi RhU Rh RhJ ,Rh Rh Rh ,RhT Rhl RhF ,Rh Rh" Rhd$ ,Rh$% RhO( Rh) ,Rh* Rh. Rh/ ,Rhf0 Rh2 Rh4 ,Rh4 Rh|7 Rh 9 ,Rh9 Rhm< Rh= ,Rh> RhTA RhC ,RhD RhF RhH ,RhM RhO RhP ,RhQ Rh&U RhW Rh Y RhaZ Rh[ Rh^ ,Rh_ Rha Rh(d ,RhZe Rhh Rh j ,Rhk Rh,n Rh!p ,Rhq Rh/t Rhv Rhv Rhw Rh>z RhP| Rh| Rh Rh Rh Rh( Rhˆ RhB Rh Rh Rh] Rh Rh BRh)  #.......##..#########.##......... ........###..[..#......##....##.. ........# #.###.#.###..##..÷÷##.. ....<...# #.# #.#.# #...#.#÷##'.. .#'#'#+## #.###.#.###...###..##.. .#.#...# #.............#.....### .#.########.###.#######.#.....# .#..........###.### #.#....## # #######...÷.....@.# ####...####2058.6 (128.0) ..# #.#######.#.# ####(..# ..# #.# #.#.# ##..# #.# #.#.##÷## ..# #.#.#### #######.# #.hۡ m#.#  ######## #.#.#  ## #.#.#  #.####.# #.#.#######You see here 3 stones.Rh Rhs T _Key pressed, stopping explore.Rh IRh Rh Rh P _Rh Rht Rh Rh^ Rh ,Rh Rh Rhq ,Rh Rh Rh ,Rh Rh Rh" ,Rh Rh Rh' ,Rhe Rh Rh Rh Rh} Rh Rh ,RhK Rhr Rhe BRh Rh ,Rh RhJ Rhz Rh  ,Rh Rh Rh ,Rh Rh] ,Rh Rh. Rh Rh) Rh Rh Rhx ,Rh Rhb ,Rh Rh M _You now have 91 gold pieces (gained 12).Rh 3Rh Rha .÷.....(.# ####...### ######.#.# #####(..########  #.#.# #.# ##..#  #.#.# #.# #÷## Rhec  #.#.# #.# ###  #.#.# #.# # #.#.# #.# # #.#.# #.# #.#.#######@#768.0) # #...........#  ########.#########  .........# ############Rhc Rhi Rhal E _Done exploring.Rh)4Rh.Rh1H _No target in view!RhzIRh(........0.0)........RhRhRhE _Done exploring.Rh*k 3Rh6l Rh 4RhS RhE E _Done exploring.Rhz [[?25h[?0c  Search for what [Enter for "."]? Rh=x [?25l[?1cRhRh܇17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 4 stones (3 further duplicates in 1 pile)Rhdb - [D:2] a +0 leather armour  c - [D:2] a flail  d - [D:2] a stone staircase leading down  e - [D:2] a stone staircase leading up  f - [D:2] a stone staircase leading up  g - [D:2] a robe  h - [D:2] a +0 whip  i - [D:2] a faded altar of an unknown god  j - [D:2] a +0 dagger  k - [D:2] a +0 club  l - [D:2] a shaft  m - [D:2] an escape hatch in the floor  n - [D:2] a stone staircase leading down  o - [D:2] a stone staircase leading up  p - [D:2] a stone staircase leading down  q - [D:2] an escape hatch in the ceilingRh  a - [D:2] 4 stones (3 further duplicates in 1 pile)  i - [D:2] a faded altar of an unknown godRhRhRhݔU.÷.....(.# ####...####......#megalojawn the Chopper ######.#.# #####(..########Demonspawn of Trog ***...#.#.# #.# ##..#Health: 35/35 ========================#.#.# #.# #÷##Magic: 4/4Rhѕ1========================#.#.# #.# ###AC: 2Str: 19#.#.# #.#EV: 11Int: 8 # #.#.# #.#SH: 0Dex: 12 # #.#.# #.#XL:  4 Next: 41% Place: Dungeon:2 # #.#.#######@#Noise: ---------  Time: 2076.6 (0.0) # #...........#a) +0 hand axe ########.#########RhϖThrow: 3 javelins .........# ########## ###_You now have 91 gold pieces (gained 12). _Done exploring. _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "."]? .RhRhRhRh. _Rh<Rh!4Read which item? Scrolls  c - a scroll labelled FIGILI YMEUCAME  d - a scroll labelled KUUSEU ROWK  e - a scroll labelled SUFIPI ACU  h - a scroll labelled MOOFIRPH WEXIGE Rh- i - a scroll labelled LEUSTR HENOYTS  k - a scroll labelled YFICVU WYATRUMP [!] read|quaff[?] describe selectedRhwRhRhm.÷.....(.# ####...####......#megalojawn the Chopper ######.#.# #####(..########Demonspawn of Trog ***...#.#.# #.# ##..#Health: 35/35 ========================#.#.# #.# #÷##Magic: 4/4========================#.#.# #.# ###AC: 2Str: 19#.#.# #.#EV: 11Int: 8 # #.#.# #.#SH: 0Dex: 12 # #.#.# #.#Rh@XL:  4 Next: 41% Place: Dungeon:2 # #.#.#######@#Noise: ---------  Time: 2076.6 (0.0) # #...........#a) +0 hand axe ########.#########Throw: 3 javelins .........# ########## ###_You now have 91 gold pieces (gained 12). _Done exploring. _No target in view! _Done exploring. _Done exploring. _Search for what [Enter for "."]? .Rh"P  Okay, then.Rh Rh@Rh. _RhȝRhEquip which item?  - - Unarmed Hand Weapons (go to first with )) Rh0 a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip RhWRh]Rhd?.÷.....(.# ####...####......#megalojawn the Chopper ######.#.# #####(..########Demonspawn of Trog ***...#.#.# #.# ##..#Health: 35/35 ========================#.#.# #.# #÷##Magic: 4/4========================#.#.# #.# ###AC: 2RhHfStr: 19#.#.# #.#EV: 11Int: 8 # #.#.# #.#SH: 0Dex: 12 # #.#.# #.#XL:  4 Next: 41% Place: Dungeon:2 # #.#.#######@#Noise: ---------  Time: 2076.6 (0.0) # #...........#a) +0 hand axe ########.#########Throw: 3 javelins .........# ########## ###_Done exploring. _No target in view! _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.Rhv  Okay, then. _RhHRhInnate Abilities, Weirdness & Mutationsa - You sometimes gain a little power by taking damage.Rh{ Rh .÷.....(.# ####...####......#megalojawn the Chopper ######.#.# #####(..########Demonspawn of Trog ***...#.#.# #.# ##..#Health: 35/35 ========================#.#.# #.# #÷##Magic: 4/4========================#.#.# #.# ###AC: 2Str: 19#.#.# #.#EV: 11Int: 8 # #.#.# #.#SH: 0Dex: 12 # #.#.# #.#XL:  4 Next: 41% Place: Dungeon:2 # #.#.#######@#Noise: ---------  Time: 2076.6 (0.0) # #...hؖ G37m........#a) +0 hand axe ########.#########Throw: 3 javelins .........# ########## ###_No target in view! _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then.Rh} 4Rh( Rh\ RhORhSaRead which item? Scrolls  c - a scroll labelled FIGILI YMEUCAME  d - a scroll labelled KUUSEU ROWK  e - a scroll labelled SUFIPI ACU  h - a scroll labelled MOOFIRPH WEXIGE  i - a scroll labelled LEUSTR HENOYTS  k - a scroll labelled YFICVU WYATRUMP [!] read|quaff[?] describe selectedRh RhN Rh .÷.....(.# ####...####......#megalojawn the Chopper ######.#.# #####(..########Demonspawn of Trog ***...#.#.# #.# ##..#Health: 35/35 ========================#.#.# #.# #÷##Magic: 4/4========================#.#.# #.# ###AC: 2Str: 19#.#.# #.#EV: 11Int: 8 # #.#.# #.#SH: 0Dex: 12 # #.#.# #.#XL:  4 Next: 41% Place: Dungeon:2 # #.#.#######@#Noise: ---------  Time: 2076.6 (0.0) # #...hr! G37m........#a) +0 hand axe ########.#########Throw: 3 javelins .........# ########## ###_No target in view! _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then.Rh#& P  Okay, then.Rh& Rh/- Rh/ . _RhRhG Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip Rh#RhˤRhm.÷.....(.# ####...####......#megalojawn the Chopper ######.#.# #####(..########Demonspawn of Trog ***...#.#.# #.# ##..#Health: 35/35 ========================#.#.# #.# #÷##Magic: 4/4========================#.#.# #.# ###AC: 2Str: 19#.#.# #.#EV: 11Int: 8 # #.#.# #.#SH: 0Dex: 12 # #.#.# #.#RhuXL:  4 Next: 41% Place: Dungeon:2 # #.#.#######@#Noise: ---------  Time: 2076.6 (0.0) # #...........#a) +0 hand axe ########.#########Throw: 3 javelins .........# ########## ###_Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then. _Okay, then.Rh*P  Okay, then.RhRhRhu. _Rh Rh Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)####........###..[..#......##....##........###### #...........# #.###.#.###..##..÷÷##........##.##....<...# #.# #.#.# #...#.#÷##'........#####)##.#'#'#+## #.###.#.###...###..##........#Rh #....##.#.#...# #.............#.....########.##.#####.#.########.###.#######.#.....##.##.##....#..........###.### #.#....## ######.##.##.#.#######...÷.....(.# ####...####......##.##.#...# #.#######.#.# #####(..#########.##.....# #.# #.#.# #.# ##..##.####.#######.# #.#.# #.# #÷###.# #.........# #.#.# #.# ####.# #########.# #.#.# #.##.######### #.#.# #.##.##......# #.#.# #.##.##.####.# #.#.#######@##.##.# #.# #...........##.##.# #.########.##########.########.# #..........##..........# #.###################### #.##.####RhQQM#.####.......# #.......####..........÷÷.....#.##..#.#####.#...# #.#....'....^..# ######### #...........÷..####.#......# #.#<..# #.#######.......##....###.#.###.##...##.....####.##..# #.##...>...##....# #.#.# #.......#..#.>.........# #.##.......##....###.#.###.##.......##..#######.###.......# ########......).#.....##...............#...........#RhR######### ##.##..#########.##.................########.## ####........###..[..#......##....##..##### #...........# #.##..##..÷÷##........ #.##....<...# #.##...#.#÷##'........####)##.#'#'#+## #.###.#.###...###..##........#...##.#.#...# #.............#.....########.#####.#.########.###.#######.#.....##.##....#..........###.### #.#....## ######.##.#.#######...÷.....(.# ####...####......##.#...# #.#######.#.# #####(..#########.....# #.# #.# #.# ##..####.#######.# #.#.# #.# #÷## #.........# #.##.# #### #########.# #.#.#.#RhS].# ######## #.#.# #.##.##.....#.#.# #.##.##.####.# #.#.#######@#RhXRh{.÷.....(.# ####...####......#megalojawn the Chopper ######.#.# #####(..########Demonspawn of Trog ***...#.#.# #.# ##..#Health: 35/35 ========================#.#.# #.# #÷##Magic: 4/4========================#.#.# #.# ###AC: 2Str: 19#.#.# #.#EV: 11Int: 8 Rht# #.#.# #.#RhkSH: 0Dex: 12 # #.#.# #.#XL:  4 Next: 41% Place: Dungeon:2 # #.#.#######@#Noise: ---------  Time: 2076.6 (0.0) # #...........#a) +0 hand axe ########.#########Throw: 3 javelins Rh58.........# ########## ###_Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then. _Okay, then. Rh̄Z_Okay, then.RhRhjRh˲P _RheRh,RhKRhRhRhRh1 BRhRh,RhRhRhRh,Rh*XRh-Rh5/,Rhl0Rh6Rh59,Rh<RhL?Rh"A,RhARhKBRhxLRhQRhT,RhTRhYRh[,Rh~\RhtbRh]c,RheRhmRho,RhlqRhySearch for what [Enter for "."]? .Okay, then. _ You see here 3 stones.Rh}5 _RhRhRh,RhcRhđRh,RhRhdRho,RhRhRhH,RhުRhٮRh[,Rh1RhͷRh,RhMRhRh ,RhRhhRh,RhQRh Rh<,RhRhRh,RhRhRhRh,RhRhd,RhtRh/Rh,RhRRhfRh,RhGRhORh ,RhRheRh,RhiRhRh ,Rh Rh Rh Rh Rh Rh Rh ,Rh Rh Rh Rh RhV Rh Rh Rh Rh Rh Rhd ,Rh4! Rh$ BRh% Rh8 .....+.......### #.#####.####### ......#....#..#.###.............. ......+.......#.........#.######. ......#.#.#...#.###.#.....# #. ......#.#.#...#.# #.#.#...# #. .÷÷.....#.##..#.#####.#...# #. ..÷..####.#......# #.#<..# #. .###.##...##.....####.##..# #. .# #.......#..#.@.........# #.1140.0) .###.##.......#########..#######. .....##...............#.......... ####.##.................########. ......##....##........##### .###..##..÷÷##........# .# #...#.#÷##'........# .###...###..##........# .......#.....########.#h: *mRhG@ Rh ..#.)# .....#... #....#... ####...... ....<....... #..... ##.#.##.##.# ........##@# 3.4 (1#.......#.##<#.####.##.##.#..####RhRh+4.4 (2RhRh) _Found a great mace.RhZIRh\RhkM#.#B..#.) . #....###.....#####...... #........<..o..... #.....###.#.##........###.......#.##<#.###o   orc (asleep)B   giant cockroach (asleep)##Rh m<0Rhu.Bo.oBRh w+5.4 (1Rh\}Rhel _An orc and a giant cockroach come into view.RhP %#.#. ##.#.#.#... ...#B)#  .....# ... #....###.#.....#####.......#........<.o.#..... #....Rh ##.#.##.##.#........##.# #.......##.##<#.####.# #.# #.#..#Rh: Rh J.BRh ^1---=6Rh8 Rhk : _The orc hits you with a +0 hand axe.Rh'Rhϲ .B7.5 (1.1 _You closely miss the orc. The orc misses you.RhRhRhF.BRhX2---8.6RhRhS _You barely miss the orc. The orc barely misses you.Rh  You hit the orc.  The orc is lightly wounded.  You closely miss the giant cockroach. The giant cockroach misses you.RhZ26----9.7RhP _The orc hits you with a +0 hand axe.Rh  You hit the orc.  The orc is almost dead.You barely miss the giant cockroach. The giant cockroach bites you.Rho22------30.8Rh@Rh: _The orc hits you with a +0 hand axe.Rhubarely miss the giant cockroach. The giant cockroach bites you.  You barely miss the orc.  The giant cockroach bites you but does no damage.19----1.9Rhٟ _The orc hits you with a +0 hand axe. The giant cockroach barely misses you.Rh^.n  You hit the orc.  You kill the orc!Rh,< )B   giant cockroach  Trog accepts your kill.Rh?P--43.1 (1.2Rh&FRhHy _You hit the giant cockroach. The giant cockroach barely misses you.Rhl  You hit the giant cockroach.  You kill the giant cockroach!Rh~†20/36464.2 (1.1Rh9W _Trog accepts your kill.RhPRh=| _No target in view!Rh4RhSRhH _No target in view!Rh*4Rh RhT H _No target in view!Rh^ Rht` Rhf Rh:i H _No target in view!Rh  _No target in view!RhH RhPJ RhU Y _No target in view!Rh Rh Rh Rh RhC RhE Rh*K RhNN Rh& Rh Rh? Rh Rh= 4RhT Rh IRh4 Rh $ _Rh ,Rh5 g-g   hobgoblin (wandering)Rh ,50Rh E-6.2 (2Rh Rh Y _A hobgoblin comes into view.RhY7 #.#. ##.#  .#.#...  ...#.)#  .....#  ... #....###.#  ....g#####.......  #........<†).#  ..... #....@# #.##.## #.# ..# #.##<#.## ###.# #.# #.# ..#Rh$ #.#. ##.#  .#.#...  ...#.)#  .....#  ... #....###.#  ....g#####.......  #........<†).#  ..... #....@# #.##.## #.# .. #.##<#.# ###.# #.# #.# ..#RhRh` _A hobgoblin is nearby!RhZ #.... [##.#.###.# .#.#......#.)# .....#  ... #....###.#....g#####........ #........@†).# .....##.....#.# ##.#.##.##.##........##.# #.......##.##<#.### ###.#  #.# #.#  Found a glowing chain mail.Rh.gg==7.2 (1RhRh  _The hobgoblin shouts! _There is an escape hatch in the ceiling here.Rh.  #.... [# #.#.###.## .#.#.... ...#.)# .....# ... #....###.# .....#####. #...g...@<†).# .....##.....#.# ##.#.##.##.## ........##.# #.......# #.##<#.## #. ###.#b   bat (wandering)b #.#  #.#RhP e  A bat comes into view.RhQ Rh^ "gRh~ .gbg   goblin.b   batRhM e1=--8Rh Rh s _A goblin comes into view. It is wielding a +0 club.Rh? t #.... [#Rh/  #.#.###.## .#.#.... ...#.)#Rhp M .....#Rh  ... #....###.# ....g#####Rh .Rh  #....g.@.<†).#Rh ( .....##.....#.# ##.#.##.##.## ........##.# #.b.....# #.##<#.## #. ###.# . #.#  #.#RhK Rh ,Rh ,RhQ Rh .g.gb.--9RhRhG Rh@H You barely miss the hobgoblin. You hit the bat but do no damage.RhI}  The bat misses you. The bat hits you but does no damage.RhFVl.g..b=40.3 (1.1Rhh]Rh`W _The hobgoblin closely misses you.Rh;  You hit the hobgoblin.Rh q  The hobgoblin is severely wounded.Rhۜ  The bat barely misses you. The bat closely misses you.Rhҩ .g The hobgoblin misses you. The goblin hits you with a +0 club.Rh]`18--1.4RhRhV _The hobgoblin barely misses you.Rh>4RhBRh^ _You are too injured to fight recklessly!Rh4RhVRhN^ _You are too injured to fight recklessly!Rh4RhRh^ _You are too injured to fight recklessly!Rhn"4Rh*Rh-^ _You are too injured to fight recklessly!Rh 4RhaRh^ _You are too injured to fight recklessly!Rh$4Rh Rh V _You are too injured to fight recklessly!Rht4RhٖRhRh4RhNRhRhqRhcsRh|Rh~RhQRh RhmRhRhޘRh0RhRhHRh 4RhjRhRh4RhwRh=RhlJRhdRheRhRhURh Rh\Rh]RhiRh:4RhRhRh#  You hit the hobgoblin.  You kill the hobgoblin!  Trog accepts your kill.RhI*J †@b.g   b   bat  You hit the goblin. The bat hits you but does no damage.Rh`0K--82.5Rh1:Rh<S _The goblin barely misses you.Rhr #.... [# #.#.###.## .#.#.... ...#.)#. .....# ... #....###.# .....#####. #.....@.b<†).# .....##g....#.# ##.#.##.##.## ........##.# #.......# #.##<#.## #. ###.# . #.#  #.#b.5--30 _The bat closely misses you. The goblin hits you with a +0 club. _You see here a hobgoblin corpse.Rh֬  #.... [#. #.#.###.##.. .#.#....... ...#.)#... .....#$.... #....###.#.#####. #....@†b.<†).#.##g....#.##.#.##.##.## ........##.## #.......# #.##<#.## #. ###.#  . #.#  #.#RhIRhb.4 _Found 10 gold pieces. The goblin closely misses you.Rh@  You hit the bat but do no damage. You closely miss the goblin.RhjB RhbO †.b6--5.6 (1.1RhhX Rh[ _The bat misses you. The goblin closely misses you.Rh#.... [# . #.#.###.## .. .#.#.... ... ...#.)# .... .....# RhE$.... #....###.# ......#####. #.....@.b<†).# ......##g....#.# ###.#.##.##.## ........##.## #.......##.##<#.## #. ###.# RhZRh Rh(d12--60Rh/Rh4 _The bat misses you. The goblin hits you with a +0 club. _You see here a hobgoblin corpse.Rh){v  You slash the goblin!  You kill the goblin!Rh|Rh b.)b   bat  Trog accepts your kill.Rh597.7 (1.1RhRh _The bat misses you. The bat closely misses you.RhC d#.... [#.#.###.##. .#.#.... ....#.)# ... .....#$.... #....###.#......#####........ Rh q #.....†b.<†).# ......##@....#.####.#.##.##.##  ........##.# # #.......# #.##<#.##. ###.# . #. .Rhy Rh Rh& Rh- ,80RhW RhĨ _The bat barely misses you.Things that are here: _a +0 club; a +0 sling; a goblin corpseRhW #.... [#  #.#.###.##. #.#...... ...#.)#.... .....# $.... #....###.#......#####........ #.....@b.<†).#......##)....#.####.#.##.##.## ........##.## #.......#.##<#.###. ### .. #RhCX,Rh\YRhb.bRh_cb3---9 _RhnkRhoov _You see here a hobgoblin corpse.Rh]#.... [# . #.#.###.## .. .#.#.... ... ...#.)# .... .....# $.... #....###.# ......#####. #.....†@b<†).# ......##)....#.# ###.#.##.##.## ........##.## #.......##.##<#.## Rh^s#. ###.#. RhaRhaRhjRhk/=50RhsRhv: _The bat hits you but does no damage.RhHpp  You slash the bat!  You kill the bat!Rh`1.Rh6501.8 (1.1RhRhW _Trog accepts your kill.Rh7 5#.... [# . #.#.###.## .. .#.#.... ... ...#.)# RhY .... .....# $.... #....###.# ......#####. #.....†.@<†).# ......##)....#.# ###.#.##.##.## ......# #.......##.##<#.###. ###.# Rh[ Rh Rh_ `4=-20Rh Rhy Rhװ3RhRhJ,Rh̼Rh,RhRhRhRh>RhRh2_15==Rh RhG,RhRh,RhRh,Rh6=Rh,RhRhBRhxRhYS7=RhA Rh,RhRh:,Rh~Rh,Rhp%Rh)RhY*^8==Rh;0,Rhb6,Rh7,Rh9Rh=,Rh>RhARhXBK9=RhiERhuT20=RhVRh]BRhba,RheRhi,RhkRhot1==RhqRhu,RhJxRh[|Rh}RhRh,Rh؉RhXRhK2=RhRh,RhRh,RhFRh,RhmRhRhɤS3=RhDRhRhJRhRhpRh(RhwRh״,RhRh5Rh^4==RhTRhI,RhRh,Rh_Rh,Rh)RhRhK5=RhmRh,RhRh,RhRhh,RhRhRhG26=Rh Rh6RhRhRhRhRhRh?Rhj7==Rh_ Rhl Rh Rh RhRhrRhRhnRhRhSRhRhSU8=Rh'Rhz$Rh%Rh'Rh+,Rh-Rh1,RhF4Rh8Rh8K9=Rh:Rh%>Rh>RhCRhEH,Rh:JRh NRhNRhORhESRhSi30==Rh\URhX,RhZRh],Rho_RhLc,RheRh+hRhhU1=RhljRhm,RhoRh!s,Rh@tRh+wRhwRh@yRh}Rhk~K2=Rh́Rha,RḧRh,RhNRhh3==RhRhRh,RhRh\,Rh+Rh6,RhX4=5=RhH,RhRh*Rh/h6==RhRh81 _HP restored.Rhd3RhRhsRh&p### ..  . ..# .  #.... [# . #.#.###.#.. .###.#.#.... ... .......#.)# .... $.........# $.... #.@..###.#-......#####.........Rh8.....†..<†).###.#......##)....#.####.#.##.##.##o#........##.# .#o   orc (missile, asleep)# #.......# ##.##<#.###. ###.#Rhq 238.8 (86.0)  An orc comes into view. It is wielding a +0 flail.Found 2 gold pieces.Rho.o)Rh 6===9.8 (87Rh(Rh.= _The orc shouts! You hear an angry hiss.Rh0} ### ..  . ..# .  #.... [#  . #.#.###.##  .. .###.#.#....  ... .......#.)#  .... $.........#  $.... #.@..###.#  #......... Rh2 †..<†).###.#  #)....#o#  #.##.##.#  ........##.# .#  # #.......# #  #.##<#.## #. ###.#RhG ### ..  . ..# .  #.... [#  . #.#.###.##  .. .###.#.#....  ... .......#.)#  .... $.........#  $.... #.@..###.#  #.........  †..<†).###.#  #)....#o#  #.##.##.# ........##.# .#  # #.Rh=C......# # #.##<#.# #. Rh÷4Rh?Rh[ _An orc is nearby!Rh<`### ... ..# .. #.... [# .#.#.###.##.. .###.#.#.... ... .......#.)# .... $.........# Rhb$.... #....###.##......#####..@....... #.....†..<†).###.#......##)....#o# ###.#.##.##.##.#........##.# .## #.......# o# o 2 orcs (1 missile, 1 wandering) #.##<#.## .S S   ball python (constriction, wandering)#. ###.# ##. #.#Rh\kw  A ball python and an orc come into view.RhlRhv o.o)S.)RhwEThe ball python hisses angrily. The orc shouts!Rh|9(Rh9Rh P)S.Rh`5-40.8 (1.0)RhRhMI _The orc throws a boomerang. The boomerang hits you.Rhl:. ..# .. #.... [#..#.###.##. .###.#.#.... . .......#.)# . $.........Rh$.... #....###.##......#####.......... #.....†..<†@.###.#.......##)....#o# ###.#.##.##.##. ........##.# o# #.......# S #.##<#.## .. ###.# ##. #.#. Rh0Rh2RhYoS.Rh l29-------1RhoRh _The orc hits you with a +0 flail!  Things that are here: _a +0 hand axe; an orc corpseRh 5  You hit the orc.RhD)uo.--Rh*&3.0 (1.2Rh2Rh5W _The orc is almost dead.Rhn  You hit the orc.  You kill the orc!RhRhRh)oS.   orcRh`#R----34.1 (1.1Rh+Rh;m _Trog accepts your kill.Rhf=W30=5.2RhUERhDH _You barely miss the orc. The orc misses you.Rhǒ  You hit the orc.  The orc is almost dead.29-6.3RhTRh: _The orc hits you with a +0 falchion.Rh%  You hit the orc but do no damage.The orc is almost dead.Rh' -7.5 (1.2Rh5 Rh9 T _The orc closely misses you. x2Rh  You hit the orc but do no damage.The orc is almost dead.Rh -8.6 (1.1Rh Rh Q _The orc closely misses you.Rh n  You hit the orc.  You kill the orc!Rh Rh" S.S   ball python (constriction)30=59.7 _Trog accepts your kill.Rh 8  You hit the ball python but do no damage.The ball python barely misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you.24---- 1 50.8Constr  _The ball python constricts you.Rh   You slash the ball python!  You kill the ball python!)11 61.9Rh ! Rh<# W _Trog accepts your kill.Rht 4Rh ^ _No target in view!RhN 4Rhd_ ^ _No target in view!Rhf Rh Rh" Rh H _No target in view!Rh Rh Rh Rh H _No target in view!Rhz Rh#| Rh Rh H _No target in view!RhRheRh RhC _No target in view!Rh^RhB`RhfRhIiRh4RhRhRhRh.RhtRh Rh"RhcRhRhRhj Rh RhqRhRhe4RhyRhRh#"4Rh)RhN+Rh܊4RhؔRhaRho4RhRhRh. ..# .. #.... [# . #.#.###.## .. .###.#.#.... ... .......#.)# Rh4.... $.........# $.... #....###.#......#####.##.....†..<†)@###.#. ......##)....#)# ###.#.##.##.##.# .##.##.## #.......##.##.##<#.###..#. ###.# ### RhRhOt5-----20 _RhRhi _ Things that are here: _a +0 flail; 3 boomerangsRhF #.... [#..#.###.##. .###.#.#.... . .......#.)# . $.........$.... #....###.###Rh......#####..........# #.....†..<†))###.#. ......##)....#@# ###.#.##.##.##. ........##...#Rh^RhG-3 _RhRh  Things that are here: _a +0 falchion; an orc corpseRhz4M. ..# .. #.... [#  #.#.###.## .###.#.#.... .......#.).... $.........# Rhb{$.... #....###.###......#####..........# #.....†..<†)@###.#.......##)....#)###.#.##.##.........##.##.#RhRhE-4 _Rh,RhFk  Things that are here: _a +0 flail; 3 boomerangsRhv RhK RPick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Missiles (select all with ()b - 3 boomerangs [Up|Down] select[Esc] exit Rh Letters toggle [.|Space] toggle selected[top]Rhh  b + 3 boomerangs[Enter] accept (1 chosen)Rhz Rh` . ..# ..megalojawn the Chopper#.... [#Demonspawn of Trog ***....#.#.###.##Health: 25/36 ================--------.. .###.#.#....Magic: 4/4========================... .......#.)#AC: 2Str: 19.... $.........#EV: 11Int: 8$.... #....###.###SH: 0Dex: 12......#####..........#XL:  4 Next: 56% Place: Dungeon:3#.....†..<†)@###.#.Noise: ---------  Time: 2254.9 (0.0)......##h*>0m)....#)#a) +0 hand axe###.#.##.##.##.#Throw: 3 javelins........##.##.## #.......##.##.##<#.###..#. ###.# ###. #.#. #.#Things that are here: _a +0 flail; 3 boomerangs  Things that are here: _a +0 falchion; an orc corpseThings that are here: _a +0 flail; 3 boomerangsRhpA5.9 (1Rh Rh#& _l - 3 boomerangsRh M ### ... ..# .. #.... [#  #.#.###.##RhK  .###.#.#.... .......#.)Rh 9.... $.........# $.... #....###.##Rh ......#####...@......# #.....†..<†))###.#.#......##)....#)###.#.##.##.##.#..##.Rh 0.#Rh_N26=Rh6Rh "Rh#Rh2M ### .... ..# .. #.... [#  #.#.###.## .###.#.#.... .#.).... $.........# $.... #...@###.###......#####......... #.....†..<†))###.#.#......##)....#)#.###7Rh>Rh@Rhz M ... ### .... ..# .. #.... [#  #.#.###.## .###.#.#.... .#.).... $........@# $.... ...#....###.###......#####..........##.....†..<†))###.#.#.#.###..Rho <8Rh RhW( M##. ... ### .... ..# .. #.... [#  #.#.###.##.### .###.#.#......... .......#.... $.........# $.... ...#....###.##......#####..........###...##.#9 _You see here a +0 great mace.Rh:M. ...##.. .... ### .... ..# .. #.... [#  #.#.###.##.### .###.#.#.@....... .......#.)###.###.... $.........# $.... ...#....###.####.#..##.##.#RhQ)Rhk+{7==60 _Rh@3Rh5Rhf4RhKrRhu|#.. ... #.##.. #.... ### #... . ..# #.. #.... #[#  . #.#.###.##.#.. .###.#.#.  ... .Rh #.)###.#.... $.........#  $.... ...#....#  ......#####.....Rh#.....†..<†))#  Rh&......##)....#)#  ###.#.##.##.##.# RhRh~&1Rh/RhRh$M... ..#. ...##.. #.... ### #.... ..# #.. #.... #[#  #.#.###@##.#### .###.#.#.......... .......#.)###.####.... $.........# #....##.##.RhRh&2RhRh RhA M# ...... ..#. ...#.##..... #.......# ### #......... ..# #........ #.... #@#  #.#.###.##.#### .###.#.#............. .......#.)###.####.##....#Rh <3Rhh Rh5 s _You see here a +4 chain mail.Rh't8=4Rh*Rh-I _m - a +4 chain mailRhk Rh? VEquip which item? Rhs T - - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Rh  m - a +4 chain mail[?] describe selected [!] equip|wield|wearRhշ y[tab] equip|unequip Rhr RhD Rh 3megalojawn the Chopper..# ...Demonspawn of Trog ***...... ..#Health: 28/36 ==================------#.. ...#.Magic: 4/4========================#.##.....AC: 2Str: 19#.......#EV: 11Int: 8### #........SH: 0Dex: 12. ..# #........XL:  4 Next: 56% Place: Dungeon:3#.... #@#Noise: ---------  Time: 2264.9 (0.0)  .#.#.###.##.####Rh <a) +0 hand axe.. .###.#.#..........Throw: 3 javelins... .......#.)###.####.... $.........# #$.... ...#....###.###......#####..........##.....†..<†))###.#.#Rh, ......##)....#)#Things that are here: _a +0 flail; 3 boomerangs RhO ;_l - 3 boomerangs _You see here a +0 great mace. Rhp _You see here a +4 chain mail. _m - a +4 chain mailRhO Rh Rh:' Rh:  You start removing your armour.5.9 (1Rh=W m6.9 (2Rh 37.9 (39=8.9 (49.9 (5RhZ 0 _You continue removing your +0 animal skin. x5Rh Rh  You finish removing your +0 animal skin.  You start putting on your armour.RhX ,70.9 (6Rh W1.9 (7Rh} Rh") 30==2.9 (8RhGr 3.9 (94.9 (10.0) 12 7 _You continue putting on your +4 chain mail. x5 _You finish putting on your +4 chain mail.Rh Rh DDrop what?13/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Missiles (select all with ()  f - 3 javelins (quivered)l - 3 boomerangs Armour (select all with [)  m - a +4 chain mail (worn)b - a +0 animal skin Scrolls (select all with ?)  c - a scroll labelled FIGILI YMEUCAME Rh h d - a scroll labelled KUUSEU ROWK  e - a scroll labelled SUFIPI ACU  h - a scroll labelled MOOFIRPH WEXIGE  i - a scroll labelled LEUSTR HENOYTS  k - a scroll labelled YFICVU WYATRUMP Potions (select all with !)  g - a golden potion Rh j - 2 bubbling golden potions [Up|Down] selectRhE [Esc] exit Letters toggle [.|Space] toggle selectedRhd 7[top]Rh(1 turn)  a - a +0 hand axe (weapon)  b + a +0 animal skin[Enter] accept (1 chosen)Rh Rh 3megalojawn the Chopper..# ...Demonspawn of Trog ***...... ..#Health: 30/36 ====================----#.. ...#.Magic: 4/4========================#.##.....AC: 12Str: 19#.......#EV: 7Int: 8### #........SH: 0Dex: 12. ..# #........XL:  4 Next: 56% Place: Dungeon:3#.... #@#Noise: ---------  Time: 2274.9 (0.0)  .#.#.###.##.####Rh a) +0 hand axe.. .###.#.#..........Throw: 3 javelins... .......#.)###.####.... $.........# #$.... ...#....###.###......#####..........##.....†..<†))###.#.#......##)....#)#You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +4 chain mail. x5 _You finish putting on your +4 chain mail.RhN 315.9 (1Rh_ Rh[ 0 _You drop a +0 animal skin.Rh3RhRh&BRhc',Rh')Rh,,Rh?.Rh2a2=RhB4Rh09,Rh ;Rh>,RhFARh ,Rh Rh~3==RhRh,RhRh,RhjRhX ,Rh?+4=Rh;Rh>a5=Rh@RheD,Rh.FRhLBRh{O,RhQRhVRhWh6==RhYRh`RhiXRh=RhRhwBRhXRhRh$Rh\,RhRhRh',Rh޵RhRhѽ,RhRhRh@,RhRh|Rh,RhRh,RhRh6M _You now have 111 gold pieces (gained 2).Rh63RhURhRh,Rh3RhJRh,Rh[RhRh,RhRhRhj## #.##...#.#.#######.#..###..#.... ....#.#.......##.# #.... #[#r ###......# #.#.###.##.###.....#..###.#.#...........Rhf....#.)###$....................# #...@.........#....## #..........#####...... #..#...#.....†..<†))##Rh  .............##)....#)# ##########.#.##.##.##.# ........##.##.# r   quokka (asleep) ###.#RhV.......##.# #.#.##<#.###.. Rht#. ###.# ###Rh%1311.9 (36.0)Rh#.rrRh1$,2.9 (37Rh.Rh> _A quokka comes into view. _You see here 10 gold pieces.Rh ## #.#  ...#.# ###..#....  .....##.# #.... #[ . ###......# . Rh #r###.....#..##. ...................#.) #$....................#  #...@....... #..........## #..#...#.....†..<†)) RhA`.............##)....#)#  ##########.#.#  ....... Rhn/ ###.#...  #.#.##<Rh8  #. ###.# ### Rh#1 ## #.#  ...#.# ###..#....  .....##.# #.... #[ . ###......# . #r###.....#..##. ...................#.) #$....................#  #...@....... #..........## #..#...#.....†..<†)) .............##)....#) ##########.#.# .......  ###.#... #.#.##<Rh2~ #. ###.# Rh34Rh_;Rh>] _A quokka is nearby!RhLd ## #.#  ...#.# ###..#....  .....##.# #.... #[ . ###......# . #r###.....#..##. ...................#.) #$....................#  #...@....... #..........## #..#...#.....†..<†)) .............##)....#)#  ##########.#.#  .......  ###.#...  #.#.##<  #. ###.# ### Rh ## #.#  ...#.# ###..#....  .....##.# #.... #[ . ###......# . #r###.....#..##. ...................#.) #$....................#  #...@....... #..........## #..#...#.....†..<†)) .............##)....#) ##########.#.#Rh~ .......  ###.#... #.#.##< #. ###.# Rh4RhRhS] _A quokka is nearby!RhN  # ##.# #.# # ...#.#.#######.####..#.... ....#.#. .....##.# #.... #[ . ###......# #.#.#####r###.....#..###.#.#.............#.)##$....@...............####...$.........#....# #..........#####.....RhO  #..#...#.....†..<†))# .............##)....#)###########.#.##.##.##.# ........##.##.####.#.......##.##.#.##<#.###..RhQ Rh9^ .r3.9 (1.0) _RhFd RhOf RhI # ##.# #.# # ...#.#.#.# ###..#.... ....#.## .....##.# #.... #.. ###......# #.#.###Rha#.###.....#..###.#.##...r.#.) #$. ####...$.#.... #.#####Rh #..#...#.....†..<†)) .............##)....#) ##########.#.##.##.##.Rh ........##.##. ###.#.......##. #.#.##<#.###RhRhRRhS\..rRhة4RhϲRh Rhz3--=6.0 (1.1RhRh(` _You miss the quokka. The quokka bites you.Rh<a  You closely miss the quokka.RhD=(7.1RhERh U  _The quokka bites you but does no damage.  You hit the quokka.  The quokka is heavily wounded.RhVC--8.2Rh ^Rh>`j _The quokka bites you. The quokka closely misses you.Rh  You closely miss the quokka.The quokka is heavily wounded.9.4 (1.2RhRh9> _The quokka bites you but does no damage.Rh<  You hit the quokka but do no damage.The quokka is heavily wounded.The quokka bites you but does no damage.RhL.20.5 (1.1Rh* Rh6S _The quokka barely misses you.Rhw  You closely miss the quokka.The quokka is heavily wounded.Rh*x(1.6Rh[i _The quokka barely misses you.Rh  You hit the quokka but do no damage.The quokka is heavily wounded.Rh5042.7RhRhWT _The quokka closely misses you.Rhnv  You slash the quokka!  You kill the quokka!Rhxy†Rhy583.9 (1.2RhĀRhW _Trog accepts your kill.Rh)4Rh]RhH _No target in view!RhaRhaRhhRhhkH _No target in view!Rh4RhRhnH _No target in view!Rhi4RhxrRhtH _No target in view!Rh{RhRhRhH _No target in view!RhM4RhtURh.XC _No target in view!RhdRhRhRh/Rhe Rh?f Rhs Rhu Rht 4Rh Rh RhlB 3RhnC RhF RhJ _5=Rh{K Rh9N ,RhtO RhBR ,Rh8S RhtU ,Rh^V RhX RhZY #6Rh}Y E==RhhZ RhH] Rh_ ,Rh ` Rha Rhd ,Rhd Rhg ,Rhei Rhmk K _You now have 121 gold pieces (gained 10).Rhm Rhm 9=Rhn Rhp Rhr Rhr Rhs Rh5u Rhz BRh{ b  You see here a quokka corpse.Rh     ##.# #.#  # ...#.#.######  #. ###..#.... ...   #.# .....##.# #....   ..< ###......# #.#.   ###.###.....#..###.#.#   #..#  Rh+ i #$.@†..-35.9 (12.0)   ####......#   #...#####  Rh + #..#...#.....†..<†   .....##)....   ##########.#.##.##.#   ........##.#   ###.#.......#  RhĄ _ #.#.##<#.##Rh Rh] F-6.9 (13Rho Rh@ 9 _Found a stone staircase leading up.RhA IRht Rh    ##.# #.#  # ...#.#. Rh  #.## ###..#.... ....  #.#> .....##.# #  ..< ###......# #.#.  ###.###.....#..###.#.  #.  #$@.†.0.0)  ####....#  #...#####  #..#...#.....†..<  .............##)  ##########.#.##.##.  .##.  ###.#.  #.#.##<#.Rh( A7.9 (1Rh, Rh{-  Rh- +_Found an escape hatch in the floor.Rh$3Rh!%Rhy'Rh),Rh/BRh/RhH3N _You now have 137 gold pieces (gained 16).Rh63Rh6Rh8Rh:,Rh;Rh)>Rh@BRhDBRhFD,RhDRhFRh@H,RhHRh(JRhK,RhKRhNRhgP,RhPRhRRhTBRhXBRhrXRh_ZRh\,Rh]Rh_Rha,RhbRhdRhf,RhgRhiRhl,RhnRh(rRhs,RhWtRhvRhx,Rh{yRh{Rhs~,RhmRh"Rh,RhRh ###.###.....#..###.#.# #....................# ###.#...†............... #...####.............# #.### #..........##### #.# #..#...#.....†..<† #.# .............##)... #.############.#.##.##.# #......@)..##.# ##############.#.#  #.#.##<#.##  #. ###.#  . #.#  . #.#RhB  ..#  ###Rh ###.###.....#..###.#.#.   #....#.   ###.#...†.   #...####.#.   #.### #.#####.   #.# #..#...#.....†..<†) #.# .##)....#   #.#.#.##.##.#   #..##.#  Rh|t #.#.#   #.#.##<#.#   #. ###.# #  Rh0569.0)Rh8,7.9 (20RhRhyq _You see here a +3 falchion.Rh3RhRhRhQRhP _RhG,RhRhRh0,RhRhRRhRhRhRhJRh ###.###.....#..###.#.#..... #....................#.)##  ###.#...†..........#  #...####.............#....###  #.### #..........#####.....  #.# #..#...#.....†..<†))###.  #.# .............##)....#)#  #.#####.#.##.##.##.# RhȮ #.......)##.##.# 61.9 (4.0)  #####.#.......##.#  #.#.##<#.###..  .#. ###.# # .. .# ># .# RhNRh+2.9 (5RhRh; _Found a stone staircase leading down.Rh+'4Rh/Rh`1H _No target in view!Rh Rh RhU ^ _No target in view!RhG Rh Rh Rhv H _No target in view!Rh Rh Rhc Rh~ H _No target in view!Rh4Rh&Rh(H _No target in view!Rh-RhRhRhDC _No target in view!RhRh^RhD Rh Rh<4RhBRhERhQRh(E4RhXRh4Rh>RhRh3RhRhRh{Rh$ _RhRhfRhBRh ,RhiRhdRhORhRhRhRh.# #..#...#.....†..<†))###.#.# .# .....##)....#)# .############.#.##.##.##.# .......)...........##.##.# #############.#.......##.#  #.#.##<#.###..  Rh)##.#.####.# ###  #....####.#  ##.#.@..#.#  #>#......# #.#..#.### #....#...Rh..#.## ......... ....#...#.# ...#..# #.. ...#Rh@7 _ A malevolent force fills the Dungeon...Rh@/  --more--Rh  You fall into a shaft and drop 2 floors!  --more--RhsRh+Rhw>Generating dungeon...o\Rh/\Rh/o/ building the Dungeon \o\Rh> < /o/Rh: Rh q megalojawn the Chopper  Demonspawn of Trog ***...  Health: 36/36 ========================  ########Magic: 4/4========================  #......AC: 12Str: 19  #.....#EV: 7Int: 8  #.....#SH: 0Rh Dex: 12  #.....#XL:  4 Next: 58% Place: Dungeon:5  #..@..#Noise: ---------  Time: 2367.9 (5.0)  #.....#a) +0 hand axe  ####.##Throw: 3 javelins  .#  .#  .#  ..  Rh& ##  _No target in view! _No target in view! RhZ S_No target in view! _No target in view!  Rh A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!Rh Rh/ -8.6 (5.7Rh Rh0 7 _The shaft crumbles and collapses.RhZRhZRhl`RhuRhRv,RhwRh |XRh|Rh~,RhWRhRh,Rh>RhτRhq,Rh RhRhˉRhRhZRhRhRhRhWRhRh,Rh&RhRh',RhҕRhRhU,Rh RhIRh ##. #.. Rh=##.#  ### ..#  .....# .. #####.#.###.... ....>.......# RhM#@# ##Rhv83.6 (15.0)  #############.##...# RhK #..................#  #.....#######.####... Rhy #.....# #.# Rh #.....# #.# Rhɥ2 #.....# #.#  #.....# #.# RhZ ####.## #.#RhNRh,4.6 (16RhRh; _Found a stone staircase leading down.Rhv IRh Rh Rh Rh RhK ,Rh@ Rhv Rh Rh Rh Rh: Rh ,Rh̽ Rh Rh ,Rho Rhe Rh- ,Rhe Rh Rh Rh Rh( _k - 2 scrolls labelled YFICVU WYATRUMP (gained 1)Rh Rh Rha BRhn .... #.######. #....# ##.. #....####.# #....#Rh ###...# #....###...#.....# #..........######.#.###.......>.......#.@....# #.##..######## #########.##...# Rh ...............# ..#######.####... ..# #.# ##.# ..# #.# .# ..# #.# . ..Rh ,90RhH ,5.6 (11RhI Rh` V _b - an amethyst potionRhRh.RhRhRhRh3Rh\,RhRhDRhRhRhO,RhRhRhRhRhjRhRh,RhRhRh,Rh Rh Rh ,Rh RhQRh,RhRh\Rhx! #  O  ##.  ...  . #.#### ##### ##. #....# #...# #.. #....# #...# ###.# #..@.# #...# ###...# #....###...# .....# #..........#  #####.#.###........###  ....>.......#......#  #######.##..########O   ogre (asleep) ##########.##...#..............#.#######.####...Rh# 403.6 (8.0)  An ogre comes into view. It is wielding a +0 giant spiked club.Rh+.OO==4.6 (9RhWL< _The ogre shouts!Rh ## ..##O ...  . #.#### ##### ##. #....# #...# #.. #.@..# #...# ###.# #....# #...####...# #....###...# .....# #..........# #####.#.###........### ....>.......#......#  #.##..######## ###########.##...#..............#Rh3Rh[z.O--5.6 (1RhRh$RhTRhV Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-RhV1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.Rhӗ Rh megalojawn the ChopperDemonspawn of Trog ***...##Health: 36/36 ========================..Magic: 4/4========================##.AC: 12Str: 19.O.EV: 7Int: 8. #.#### #####SH: 0Dex: 12##. #....# #...#XL:  4 Next: 58% Place: Dungeon:5#.. #.@..# #...#Noise: ---------  Time: 2405.6 (0.0)###.# #....# #...#a) +0 hand axe###...# #....###...#Throw: 3 javelins.....# #..........######.#.###........###....>.......#RhQ [m......#O   ogre#######.##..######## ###########.##...# .................# _The shaft crumbles and collapses. _Found a stone staircase leading down. _k - 2 scrolls labelled YFICVU WYATRUMP (gained 1) _b - an amethyst potionAn ogre comes into view. It is wielding a +0 giant spiked club. _The ogre shouts!Rhi  Your skin crawls..ORh 6.6 (1Regen Will++  _You feel strong-willed.Rh&G ## .###.  ....  . #O#### ##### #.. ### ###### .....# .....#####.#.###........###....>.......#......#  #..######## ###########.##RhH RhS C=7RhU R _The ogre closely misses you.Rh{Rh>|%8.7 (1.1Rh}Rh8X _You hit the ogre but do no damage.RhZ  You hit the ogre.  The ogre is lightly wounded.Rh,9.9 (1.2RhRhCQ _The ogre barely misses you.Rh  You hit the ogre.  The ogre is moderately wounded.11.0 (1.1Rh+RhQ _The ogre barely misses you.Rhߵ  You hit the ogre.  The ogre is heavily wounded.Rh'2.1RhڼRhXQ _The ogre barely misses you.Rh 6  You hit the ogre.Rh '3.2RhS Rh \ _The ogre is heavily wounded.Rh ( Rh  You hit the ogre.  The ogre is severely wounded.RhQ '4.3Rh Rh ; _The ogre hits you but does no damage.Rh%X# The ogre hits you but does no damage.  The ogre is almost dead.  The ogre hits you with a +0 giant spiked club!!  Ouch! That really hurt!  You focus on the pain.15--------------12 ==5.5 (1.2Agi Regen Will++  _You feel agile all of a sudden.Rho3RhsRhu^ _You are too injured to fight recklessly!Rh"RhRhs Rh^ _You are too injured to fight recklessly!Rh?c Rhc Rh?j Rhl ^ _You are too injured to fight recklessly!RhJ ### ..# ###.## .... . #O#### ##### ##. #@...# #...# #.. #....# #...# ###.# #....# #...# ###...# #....###...# .....# #..........#Rhf  #####.#.###........### ....>.......#......# #.##..## #.##...#Rh (Rh(6-----------------60 _Rh.RhH1Rh  You hit the ogre but do no damage.The ogre is almost dead.Rh`7==--7.6 (1.1RhRhcQ _The ogre barely misses you.RhH  You barely miss the ogre.The ogre is almost dead.RhII L13---8.7RhN RhP D _The ogre hits you with a +0 giant spiked club.Rh\r  You slash the ogre!  You kill the ogre!Rh fC)Rh(hRhmmegalojawn the ChopperDemonspawn of Trog ***...Health: 15/37 =========---------------###Magic: 4/4========================..#AC: 12Str: 19###.##EV: 12 Int: 8....SH: 0Dex: 12. #)#### #####XL:  4 Next: 175% Place: Dungeon:5##. #@...# #...#RhRoNoise: =--------  Time: 2419.8 (1.1)#.. #....# #...#a) +0 hand axe###.# #....# #...#Throw: 3 javelins###...# #....###...#Agi Regen Will++ .....# #..........######.#.###........###....>.......#......########.##..######## ############.##...#You barely miss the ogre.The ogre is almost dead. _The ogre hits you with a +0 giant spiked club.  You slash the ogre!  You kill the ogre! _Trog accepts your kill.RhpR _The ogre hits you with a +0 giant spiked club.  You slash the ogre!  You kill the ogre! _Trog accepts your kill.Your Axes skill increases to level 4!You have reached level 5!Rh/  --more--Rhۑ  RhV 7/42=5/5540%  Your demonic ancestry asserts itself...Rh z _Your fingernails lengthen.Rh> 3Rha!Rh%Rhl*q18= _Rh%,99Rh,(=Rh~-Rh0j20=Rh2RhE6t2==Rh7Rh]:t3==Rh;Rh?94Rh@O=Regen Will++ Rh ARh.Ez _You feel the effects of Trog's Hand fading.RhES5=RhFRh-JRhJ^7==RhKRhtNRhN^8==RhFPRh_Sa9=RhTRhWRh*XN31=RhNYRh]>Rhe_Rhc _Your skin stops crawling. You feel less strong-willed.Rh"dRh1eRhh,RhiRh+lRhlj2==RhVmRhp,RhpRhUs,RhbtRhw,Rh7xRhnzRhzU3=Rh{Rhv~,RhRh,Rh܃RhRhD4=RhӇRh RhYRh3Rh,RhRh,RhڔRh>Rha5==RhRh,RhRh,RhRh,RhRhǨRh"N6=RhCRh,RhRhk,RhRh ,Rh3RhRhK7=RhʸRh,RhͼRh{,RhRhW8= 7 Rh^Rh _You feel a little less agile now.RhRh_,RhWRhRhRhRhRhK9=Rh Rh,RhRhRhDRhRh,RhRh40=RhLRhRhRh,RhRhORhD1=RhRhRhRh;Rh,RhRhf,Rh!RhRh!h2==Rh9Rh1 _HP restored.Rh3Rh Rh[  Things that are here:  a +0 giant spiked club; an ogre corpseRhiRh _RhRh=BRhRhf Rh"O=Rh#Rh^%RhO',Rh/(Rh +Rh\-,RhB.Rhh0Rh2,Rh4Rh5RhL8,Rhe9Rh:Rh>,Rh6?RhFARh^C,Rh;DRhGRhK,RhKRhNRh Q,Rh!RRhDTRhV,Rh.XRhZRh],Rh^RhS`Rhb,RhcRheRhg,RhhRhjRh3m,Rh@nRh}oRh[q,RhqRhtRhkv,RhwRhyRh{,Rh}RhRhH,RhrRhR  There is a stone staircase leading down here.Rh&Rh _RhRhRh,RhRhDRhם,RhnRhwRh,RhRhRh ,RhRhBRh,RhRh=Rh`,RhTRhcRh®,Rh.RhpRh,RhRhRh,RhRhnRh!,RhRh RhQ,RhgRhzRh,RhRhRh,Rh}Rh Rh,RhRhRh,RhRhRh,RhRh),RhRh _h - 2 scrolls labelled MOOFIRPH WEXIGE (gained 1)Rh"3RhRhRh^,RhRhRh,Rh(RhuRh,RhDRhRh@,RhRhRhN,RhRhRh,RhHRhRh,RhFRhRhBRhRh@,RhlRhRhRh;RhsRhRhc,RhRhvRh,Rh;RhRh,Rh]Rha Rhf ,Rh Rh Rh!,RhRhRh,RhRhRh,Rh'Rh#Rh,RhRhRhu,Rh RhVRh !,Rho!Rh"Rhz$,Rh8%Rh#'Rh),Rhu)Rh*Rh\,,RhS-Rh0Rh1,RhT2Rh3Rhn5Rh5Rh6RhY7Rh9,Rh9Rh:RhR>BRh?RhARhXB,RhCRhE,Rh.......#......#Rh#8-RhRhBT _Key pressed, stopping explore.Rh_Rh ........# .#.#...........0.0)#.##)###..)##.##....# #...# #. ###... ... >Rh:Rh +8.8 (1Rh Rh% _Found a dagger.Rh) Rh6o hRhq Rh$s ,Rhv ,Rhw ,Rhrz ,Rh| ,Rh6} Rh nRh9 #..... ######.... #....#....h#......... ............... ######..)##.. ..# #...# ..#  ..#  ..# ##.## h   black bear (wandering)# #.### ..# # .#835.0)h.h4.8 (16 _A black bear comes into view.Rh-######......#......####### ......##....# ....h.....######..................)#.# #...# # ##.##  Rhih.5.0)Rh)Rh.Rh ####### ......# ......# ###### ......# #....# ...h...#....######..#..)#... ..# #...# ..# #...# ..# #...# ..# ##.## ..# #.# ### ..# # .#Rh?h.RhE6RhRh ####### ......# ......# ###### ......# #....# ..h....#....######..#..)#....# #...# ...# #...# ...# #...#.# ##.## ...# #.# .### ..# .# .#RhV.7Rh Rhd # ......# ......# ###### ......# #....# .......#....######..#..)#... #...# #...# #...# #...# #...# #...# #...# ##.## ....# #.# ..### ..# ..# .#RhfRhohh   black bearRh.p&8RhwRh+yRhw # ......# ......#Rh7j ###### ......# #....# .......#....######h.......#..)#...  #...# #...#  #...# #...#  #...# #...# ##...# ##.## .....# #.# ...### ..# ...# .#RhRh\J.hRh&9RhRh#Rh @# ......# ......# ###### ......# #....# ....... ....######. h. ..)#... #...# #...# ...# ##.## RhP ph.90Rh Rh Rh(# ......# ......# ###### ......# #....# ....... ....######.RhQ)t h. ..)#... ...# #...# ...# ##.## Rhs>  The black bear bites you but does no damage.=1RheERhGE _The black bear claws you but does no damage. x2Rh͍  You hit the black bear but do no damage.The black bear bites you but does no damage.Rhڎ-2.9 (1.1RhX[ _The black bear claws you but does no damage. x2Rhk5  You slash the black bear!  The black bear is moderately wounded.The black bear bites you but does no damage.Rh>6739--Rh6!4.0Rh=Rhc@r _The black bear claws you. The black bear closely misses you.Rh2. The black bear closely misses you.hit the black bear.  8---5.1Rh Rh]B _The black bear claws you but does no damage.RhzMThe black bear claws you. but does no damage.  Rhe(6.2RhRh but does no damage. _The black bear closely misses you.Rh|V9=7.3Rh&RhqP _The black bear misses you.RhqlThe black bear claws you but does no damage. _The black bear misses you.You hit the black bear.  The black bear is heavily wounded.The black bear bites you but does no damage.Rh\r!8.4Rh{Rh. _x2  You barely miss the black bear.The black bear barely misses you.9.5 _The black bear claws you but does no damage.Rh hh  (berserk)You slash the black bear!  The black bear is severely wounded.The black bear barely misses you. The black bear closely misses you.Rh`7-=600.6RhRh v _The black bear claws you. The black bear goes berserk!Rhۑ  You hit the black bear but do no damage.The black bear is severely wounded.The black bear bites you but does no damage.Rhɔk3-----1.7Rhw _The black bear closely misses you. The black bear claws you.RhY _closely misses you. The black bear claws you.  You hit the black bear.  The black bear is severely wounded.  The black bear bites you!claw  The black bear claws you. The black bear biteRhh17-------------2.8RhRhE _The black bear claws you but does no damage. x2RhOjRhjRh&qRhs^ _You are too injured to fight recklessly!RhlRhRhRh^ _You are too injured to fight recklessly!RhEh4RhLst _You are too injured to fight recklessly!Rh4RhYRh^ _You are too injured to fight recklessly!Rha Rhb Rhh Rhzj ^ _You are too injured to fight recklessly!Rhb 4Rh6 Rh Y _You are too injured to fight recklessly!RhF 4Rh;M RhO RhQ Rh RhY Rh Rh@C RhC RhqK Rh8P Rh 4Rh RhL Rh4 Rh05 Rh; Rh K Rh; Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.RhmRhAuRh|megalojawn the ChopperDemonspawn of Trog ***...#######Health: 17/42 =========---------------......#Magic: 5/5========================......#AC: 12Str: 19###### ......#EV: 7Int: 8#....# .......SH: 0Dex: 12 #########....######.......XL:  5 Next: 40% Place: Dungeon:5 ................@h........Noise: =--------  Time: 2602.8 (0.0) #######..)#############...a) +0 hand axe ...# #...#Throw: 3 javelins Rh}f...# #...# ...# #...# ...# ##.##h   black bear (berserk) ...# #.# .### ..# .#.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!Rh7        ......#  #....# ....... ....######....... .......@h........ )#############... RhȈ  #...# #...# #...# ##.## #.# ..# .#  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!Rh26/633.8 (13 javelinsBerserk RhRhZ _The black bear barely misses you. x3Rh@  You slash the black bear!  The black bear is almost dead.The black bear bites you. The black bear claws you.RhBl19--=4.5 (0.7RhcHRhJB _The black bear claws you but does no damage.Rh~  You slash the black bear!  You kill the black bear!Rh>†RhRh Rh2RhRh.  megalojawn the ChopperRh RhN Demonspawn of Trog ***...Rh: Rh#######  Health: 19/63 =======-----------------Rh Rh3X......#  Magic: 5/5Rh3========================RhK RhU......#  AC: 13Rh۬-Str: 19RhD Rht###### ......#  EV: 7Rh,Int: 8RhQ Rh#....# .......  SH: 0Rh6,Dex: 12 Rh#########....######.......  XL:  5 Next: 111% Place: Dungeon:5 Rhl................@†........  Noise: =--------  Time: 2605.2 (0.7) #######..)#############...  a) +0 hand axe ...# #...# Throw: 3 javelins ...# #...# Berserk ...# #...# ...# ##.##  ...# #.#  .### ..#  .# .# The black bear bites you. The black bear claws you. _The black bear claws you but does no damage.  You slash the black bear!  You kill the black bear! _Trog accepts your kill.Your Fighting skill increases to level 4!-You slash the black bear!  You kill the black bear! _Trog accepts your kill.  Your Fighting skill increases to level 4!  Your Dodging skill increases to level 3! have reached level 6!RhS/  --more--Rh@ 22/726/6106 5%  Your demonic ancestry asserts itself...Rhs _Your brain expands.RheO 3RhoP RhR Rh1S RhX RhxZ &-Rhf e 8 (0.6 _You start resting.Rh~g =3-Rhg %6.5 (1.3Rh[o RhEp  Rhtp ]_You feel a strong urge to attack something.RhJRhRhLJRhRhRh@RhRhg 7.2 (0.7 _You start resting.RhZ9 (1.4Berserk RhRhc _You feel your anger nearly subside.RhE3Rh1         ......#  #....# ....... ....######....... .......@†........ )#############...  #...#3 javelins #...#     Rh+, 0.0  You start resting.You are no longer berserk.15/488.5 (0.6Slow -Berserk RhRh _You are exhausted. You feel yourself slow down.Rh3RhRhW_6=Rh#XRh%i7=Rh&Rh(,Rh)Rh+_8=Rh,RhQ/,Rhi0Rh2,Rh3Rh6i9=Rh7RhR:,Rh;Rh>j20=Rh$M1=RhpN,RhORh2RRhRL2=RhKSRhU,RhVRhYRhAZK3=Rh[Rh4=Rh1BRhRhj 40.0 (31.5) _You start resting.Rheg5=1.5 (33.0RhRh[ _You feel yourself speed up.Rha3RhbRhe,RhjXRhmi6=RhoRhq,RhqrRht,RhuRhbx,Rh>yRh|a7=RhG}Rh*,RhRh,RhORh$,RhvRhi8=RhRh RhOg 52.5 (11 _You start resting.RhU63.5 (12RhRhc _You recover from your berserk rage.Rhz Rh Rh Rh Rh Rh Rh) Rh: K9=Rh ,Rh \30=Rh XRhX 91Rhջ (=Rh Rhi ,Rh Rh RhA Rha Rh 2=Rh Rh 3=Rhw Rh0 24=35=6=Rh2 BRhV4 97Rh4 2=Rh5 Rh;7 Rh48 ,Rh; BRh< Rh< D8=Rh= Rh? Rh @ Rh@ Rh H RhH RhI d9=RhK ,RhL RhN RhO RhO RhQ RhbR L40=RhMS RhW ,Rh%X RhX RhY ,Rh\ ,Rh] Rh_ Rhp_ N1=Rh` Rhwb ,Rhc Rhe ,Rhjf Rhzh ,Rhi RhZk 92Rhk (=Rhl Rh#o ,Rho RhQv Rhv Rhlw Rh 3=RhO ,Rh Rh ,Rh( Rh Rh% D4=RhZ RhҌ ,Rh_ RhQ ,Rh% Rhݕ k5=RhT Rhޜ ,Rh Rh Rh Rh Rhf ,Rh Rh a6=Rh Rh ,Rh{ Rh ,Rh Rh k7=Rh Rh ,Rh Rh& RhZ Rh Rh ,Rh RhH  _You start resting.722.5 (698=3.5 (70 _HP restored.Rhd 3Rh Rh ,RhO XRh Rh Rh Rh O=Rh Rh ,Rh Rhf ,RhN Rhx ,Rh Rh ,Rh Rh> Rh Rh Rh ,Rh Rh Rh Rh Rh ,RhY Rh ,RhK Rh ,Rh@ Rhs XRh Rh Rh ,RhP Rh5 ,Rh Rh ,Rh Rh ,Rh Rh Rh ,Rh Rh ,Rh Rh ,RhJ Rh ,Rh Rh ,RhE Rh ,Rh Rh9 ,Rh Rh ,Rh Rh ,Rh Rh  ,Rh Rh ,Rhh Rh Rh Rh Rh` ,RhT Rh ,Rh9 Rh# BRh\$ ,Rhr% Rh' ,Rh' Rh) ,Rhx* Rhv, ,RhC- Rh / ,Rh2 Rh!5 ,Rh96 Rhc8 ,Rhx9 Rh; ,Rh4= Rh> ,Rh? RhA ,RhxC RhmE ,Rh]F RhPH RhJ ,RhK ,RhN RhP ,RhQ RhS ,RhUU RhW ,RhX Rh[ ,Rh\ Rh}^ ,Rh_ Rh^b ,Rhlc Rhf ,Rhf Rh|h ,Rhfi RhIk ,Rh%l Rh5n ,Rhn Rhp ,RhYr Rh-t ,Rhu Rh.w ,Rhx Rhz ,Rhz Rh| ,Rh} Rh ,Rh Rhł ,Rh Rh Rh Rh Rh Rhy RhK ,Rh Rh ,Rh Rh BRh <Rh BRh XRh ,Rh## / ÷822.5 (99 _You start waiting.3.5 (100.0) _Done waiting.RhRh*mInnate Abilities, Weirdness & MutationsRha - You have sharp fingernails.b - You sometimes gain a little power by taking damage.c - You have an unusually large brain. (Int +2)RhPRh)RhCmegalojawn the ChopperDemonspawn of Trog ***...#######Health: 48/48 ========================......#Magic: 6/6========================......#AC: 13Str: 19###### ......#EV: 7Int: 10#....# .......Rh6KSH: 0Dex: 12 #########....######.......XL:  6 Next:  5% Place: Dungeon:5 ................@÷........Noise: ---------  Time: 2823.5 (0.0) #######..)#############...a) +0 hand axe ...# #...#Throw: 3 javelins RhI...# #...# ...# #...# ...# ##.## ...# #.# .### ..# .#.# _You start resting. _You recover from your berserk rage. _You start resting. _HP restored. _You start waiting. _Done waiting.RhRh+RhȲRh-,3RhC-RhP0Rh2Rh13Rh37Rh9h  You see here a black bear skeleton.Rh<<Rh< _Rh=Rh?RhA,RhBRhLDRhR,RhSRhXRh%dN######## #......# #......# ###### #......### #....# #......... ....######......... .÷..@. Rhd7.5 (4..)####....)  #...# #### Rhe RhoRh]p$8.5 (5RhxRh{$ _Found a sling.Rh3RhRhRh># #......# #......# ###### #......#Rh[j#....# #.....######...÷..>0..)#....).  #...# ####.  #.#  ..#  .#RhO A9.5 (1RhhRhH; _Found a stone staircase leading down.Rh<3Rh=Rh7ARhHXRh_KRhKRh-NRhRRhV,RhWRhpRh x=  You see here a +0 sling.Rh{Rh}5 _RhRh,RhRhNRh},RhRh{RhR,Rh@Rh|RhXRhݙRh6RhRhM.# #..........# .######..........# .....÷..........># ###########....).# ######.#  #.#  #.#  #.#  #@# 412.0) #.#  #.#  #.# #.#Rh #.# #.# #.# RhRh3Rh!T _Key pressed, stopping explore.RhͽIRhyRhRhP _Rh,RhRh]RhRh RhWRhRh,Rh/Rh>Rh6RhfRhRhRh_RhRhRhRhRhRh^RhcRh,RhRhRhBRh>RhsRhRh RhyRh,RhRhRhRhRh"RhRhRhRhRh%Rh,Rh_Rh7Rh,RhERhrRh,RhRhRh,RhRh?RhO,RhRh,RhsRhN _You now have 147 gold pieces (gained 10).Rha3RhRh?Rhd,RhRhRh%,RhRh Rh ,Rh< Rh Rh ,RhRh$Rh,RhfRhRh,RhRhERh6,RhRhRhBRhRh<BRht! #.#   #.#   #.#  .########## ................ ######.########Rh"" #.# #.# #.# 70.5 (29#.# .... #.####     Rhx"7         Rh"RhJ'Rhi)T _Key pressed, stopping explore.Rh>uRhB| _RhyCRhtDRhE,RhIFRhGRhH,RhtIRhJRh#L,RhsLRhMRhUO,RhORh BRhLA RhC ,RhZD RhF RhYN  # #.#  #.#.#  #.#.###### #.......... ###.####### #####.####### #####............###.........########$@.##......#8.5 (5#......####......##.#...# ######.#RhN #... #.# #.. #.##.> #.#.. ..#.#.##RhU RhV +9.5 (6Rh1\ Rh^ ; _Found a stone staircase leading down.Rh  _You now have 153 gold pieces (gained 6).Rh Rh Rhw RhF XRhK Rh Rh #..# #.#.#...#..# #.#.##Rh2 w<..#..# #.......#..# ###.##..#..# #####.Rh #.#..# #####.......#.#..###.##.#..#...##......# .@....####......#Rh 0906.5 (7 #.#...## ######.# #.#...# #.# #.#...# #.# #.#.>## #.# ...... ..# #.#.### ## #.#.#RhW A7.5 (8Rh Rhy ; _Found an escape hatch in the ceiling.Rh5 IRh@ ,RhD BRh E ,RhE RhG RhI BRhK RhL ,Rhdm   There is an escape hatch in the ceiling here. _Rhn Rhu 3.  # #s#   #.#  # #.#  #### #.#.# .####....#.#.# ####..#.#.# .####........#.# #########@..#..# # #...........#..# #.#########...#..#RhKv  #.# #<..#..# #.. #...#..# ### #...#..# ##### s   scorpion (asleep) ###.#..# #####....Rhw  #.#..###........#.#..#...##.....Rh| ,16.5 (9RhҾ .ss7.5 (10.0)RhR [ _A scorpion comes into view.Rh  . #.# #s# #.# #### #.#.#  ....#.#.#  ####..#.#.#  ........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rhg  . #.# #s# #.# #### #.#.#  ....#.#.#  ####..#.#.#  ........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  Rhh 9#...#..#  ###.#..#  #.# #.Rhs JRhw _ _A scorpion is nearby!Rh  . #.# #s# #.# #### #.#.#  ....#.#.#  ####..#.#.#  Rh 4........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rha . #.# #s# #.# #### #.#.#  ....#.#.#  ####..#.#.#  ........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rh Rhg!Rh&Rh$.  . #.# #s# #.# #### #.#.#  ....#.#.# Rh// ####..#.#.#  ........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #. _A scorpion is nearby!Rh2 . #.# #s# #.# #### #.#.#  ....#.#.#  ####..#.#.#  ........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  Rh҄###.#..#  #.# #.RhΊRhRhRhϙX  . #.# #s# #.# #### #.#.#  ....#.#.#  ####..#.#.#  ........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #. _A scorpion is nearby!RhAX . #.# #s# #.# #### #.#.#  ....#.#.#  ####..#.#.#  ........#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rh`JRhc_ _A scorpion is nearby!Rh"RhjP.sRhF88.0) _RhbRh;RhRhv.s9RhRhpRh'RhQ*Rh4P.sRh%6'20Rh=Rh>Rh@RhIv.s1RhJRheLRh^D=2RhbRhkeU _The scorpion barely misses you.RhRhl&3Rh)RhA _The scorpion stings you but does no damage.Rhu9Rh:&4RhU@RhBA _The scorpion stings you but does no damage.Rhk  The scorpion barely misses you.Rhh5RhARhA _The scorpion stings you but does no damage.RhDRhET6-6RhvLRhXN. _The scorpion stings you.Rh:RhT7-7Rh`RhU _The scorpion barely misses you.Rhh8 _The scorpion barely misses you.Rh<9RhRhY _The scorpion completely misses you.RhRhU4-30Rh$Rh&n _The scorpion barely misses you. The scorpion stings you.Rh"1 _The scorpion stings you but does no damage.Rh~2 _The scorpion stings you but does no damage.RhVRh&3RhRh]A _The scorpion stings you but does no damage.Rh*%5-4 _The scorpion stings you but does no damage.RhRho&5Rh&Rhğ _The scorpion closely misses you. The scorpion barely misses you.Rh <6Rh&Rh*-A _The scorpion stings you but does no damage.RhRhg6=7 _The scorpion stings you but does no damage.Rh Rh &8Rh Rh" A _The scorpion stings you but does no damage.Rh 9 _The scorpion stings you but does no damage.Rh W  The scorpion stings you but does no damage.Rh[ O2--40Rh / RhSA . _The scorpion stings you.Rhǝ L3--Rh1 1Rhl Rh A _The scorpion stings you but does no damage.Rh <2Rh W _The scorpion stings you but does no damage.Rhf Rh &3Rh Rhϖ A _The scorpion stings you but does no damage.Rh j4=4Rh W _The scorpion stings you but does no damage.Rh 5 _The scorpion stings you but does no damage. x2Rh <6Rh Rh V _The scorpion closely misses you.Rh5h <7RhZo Rh{q U _The scorpion barely misses you.Rh j2-8Rh: Rh_. _The scorpion stings you.Rh>Q<9Rh*XRhUZA _The scorpion stings you but does no damage.RhP  The scorpion stings you but does no damage.Rh'50RhURh U _The scorpion barely misses you.Rh8  The scorpion stings you.  You are poisoned.38===---1Pois Rh RhC/ _The scorpion poisons you!RhRhߥ#7Rh%<---2RhRhh _You feel sick. The scorpion completely misses you.Rh>3  You feel sick.Rh?S6-3RhQW _The scorpion stings you but does no damage.Rh߆  You feel sick.5-4RhRhČA _The scorpion stings you but does no damage.Rh1  You feel sick. _The scorpion stings you but does no damage.The scorpion stings you.  You are more poisoned.Rh333=======--5Pois Rh%< _The scorpion poisons you! The scorpion barely misses you.Rhv  You feel very sick.29---6Rhv{Rho~A _The scorpion stings you but does no damage.Rhm}poisons you! The scorpion barely misses you.You feel very sick. _The scorpion stings you but does no damage.  You feel very sick.  The scorpion stings you.  You are more poisoned.Rhs5===========----7RhRh*/ _The scorpion poisons you!Rhn  You feel very sick.17=------8Rhn,Pois RhsRh]v. _The scorpion stings you.Rh . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  Rh#@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.RhA . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  Rh#@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..# Rh ###.#..#  #.# #.RhO&  . #.# #.# #.# #### #.#.#  ....#.#.# RhW ####..#.#.#  .......s#.#  #@..#..# #  ...........#..#  ########...#..# Rh #<..#..#  #...#..#  #...#..#  ###.#..#  #.#Rhp #.Rhn* * * LOW HITPOINT WARNING * * *You feel very sick.Rhq . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  #@..#..# #  Rh=...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rh _The scorpion stings you.  * * * LOW HITPOINT WARNING * * *  are more poisoned.RhLV3------9RhRh/ _The scorpion poisons you!Rh . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  #@..#..# # Rhm ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rh:c . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  #@..#..# #  ...........#..#  Rhu########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rh  . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  Rh9#@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.#Rhy #.* * * LOW HITPOINT WARNING * * *You feel very sick.Rh w . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# RhPx4#.RhO  . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.#Rh #.The scorpion stings you.  * * * LOW HITPOINT WARNING * * *RhEU . #.# #.# #.# #### #.#.#  ....#.#.#  ####..#.#.#  .......s#.#  #@..#..# #  ...........#..#  ########...#..#  #<..#..#  #...#..#  #...#..#  ###.#..#  #.# #.Rhk`_feel very sick.  stings you.  The scorpion stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned./48 --------60RhAcRhfmP _The scorpion poisons you!  You die...Rh f-7/48 ------Rh /  --more--RhRh1"uInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  f - 3 javelins (quivered)l - 3 boomerangs Armour (go to first with [)  m - a +4 chain mail (worn) Scrolls (go to first with ?)  c - a scroll of noise {unknown}d - a scroll of enchant weapon {unknown}  e - a scroll of poison {unknown}  h - 2 scrolls of teleportation {unknown}  i - a scroll of fog {unknown}k - 2 scrolls of identify {unknown}  n - 3 scrolls of blinking {unknown} Potions (go to first with !)  b - a potion of mutation {unknown}g - a potion of enlightenment {unknown}  j - 2 potions of lignification {unknown} Rh]B9RhEGoodbye, megalojawn.280 megalojawn the Chopper (level 6, -7/48 HPs)Began as a Demonspawn Berserker on June 18, 2025.Was a Priest of Trog.Succumbed to a scorpion's poisonRhH... on level 5 of the Dungeon.The game lasted 00:02:13 (2888 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the Orb2.60549730 tswnReFi-27 escaped with the OrbRhI3.60103003 tswnVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnRh.InVSCK-27 escaped with the Orb7.51243449 tswnAtWn-27 escaped with the Orb8.50009587 tswnRhWI7VSHu-27 escaped with the Orb9.48742712 tswnRhIHuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the Orb  12.31625542 tswnGhFw-27 escaped with the Orb  13.28480504 tswnMiSh-27 escaped with the OrbRh0 RhE? [?25h[?0c [?1051l[?1052l[?1060l[?1061l