ÚóRhs   Player: megalojawn Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-06-18.17:14:02.ttyrec Time: (1750266842) Wed Jun 18 17:14:02 2025 ÛóRhüí v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cÛóRhA ÛóRh ymegalojawn the TrooperDemonspawn of Trog *.....Health: 24/24 ========================Magic: 2/2========================AC: 2Str: 17EV: 11Int: 7SH: 4Dex: 12XL:  2 Next: 48% Place: Dungeon:1Noise: ---------  Time: 498.0 (0.0)ÛóRhV va) +0 hand axeNothing quiveredÛóRh[" t  #.  ##.  #..  #..  #..  #.###..#####...  #.............#  # #@#  ÛóRhº" ’#. #(#####.#  #.###.......#  #.....#####.#  ###..##  #####..#  #......##  ÛóRhÞ" ƒ#.......#  #.##$#.##ÛóRh%+ ÛóRh„- •Welcome back, megalojawn the Demonspawn Berserker.Trog says: Kill them all!ÛóRhìA ÛóRh¯¦ Á _Press ? for a list of commands and other information.ãóRh83ãóRhjãóRhTãóRhÇãóRh`": _ãóRh^'}Things that are here:  5 stones; a +0 club; a kobold corpseãóRh…*K _ãóRhm,ãóRh.,ãóRh½.ãóRhŒ0ãóRhõ2BãóRhp4ãóRh<7BãóRhÁW # #.# #. #(#####.#  #.###.......#  #.....#####.#  ###..## #####..#  #......##   #.......#   #.##@#.##  #.###......r  #.####.##.##  #......# #  #.####.#  #.# .#r   rat (asleep)  #.### ..  #.ãóRhÏX[40m).#  ###.# .505.0 (76.0 (8ãóRhS_¡ _A rat comes into view. _You see here 12 gold pieces.ãóRh|X ³ #. #(#####.# #.###.......#  #.....#####.#  ###..## ãóRhÞX ¥ #####..#  #......# #.......# # #.##$#.##.... #.###@.....r. #.####.##.### #......# #  #.####.# #.# .# #.### ..  #.).# .# ###.# .# ####.##.##7.0 (1 _äóRhúŽV #. #(#####.#  #.###.......#  #.....#####.#  ###..##  #####..#  #......##  #.......# ##. #.##$#.##. #.###.@....r. #.####.##.# #......# #  #.####äóRhº¥Ü.# #.# #.# #.####..  #.).##.# ###.##.# äóRhU«äóRh_¯&8äóRh_¸äóRh #. #(#####.#  #.###.......#  #.....#####.#  ###..##  #####..#  #......##  #.......# ###.# #.##$#.##.....# #.###..@...r. äóRhÃ#.####.##.# #......# #  #.####.# #.# #.# #.####..  #.).##.# ###.##.# äóRh²ÆäóRhjÍ¡r.r===9äóRhcØäóRh½Û- _The rat squeaks loudly.äóRh]7  #. #(#####.#  #.###.#  #.....#####.#  äóRhß7B###..##  #####..#  #......##  #.......#####.#  #.##$#.##.....#. #.###...@.r. #.####.##.#####. #......# .#  #.####.# .# #.# #.# .. #.####.. .. #.).##.# ..# ###.##.# ### äóRh<9äóRhÈ@0r.äóRh+A1---10äóRhGäóRhjIäóRhs¸~  You hit the rat.  You kill the rat!.51=--1.1 (1.1 _Trog accepts your kill.äóRh‚.4äóRh4äóRhË6H _No target in view!äóRh¤œ4äóRh£äóRh¸¥ äóRh¦:_No target in view!äóRhƒ;4äóRhŽAäóRh[DH _No target in view!äóRhìÎ4äóRhì^ _No target in view!äóRhϬ’ _No target in view!äóRh8Ø4äóRh ßäóRh[áC _No target in view!äóRh¿ 4äóRh× äóRhå äóRhÆš 4äóRhß  äóRhÞ¢ äóRh äóRh äóRh$ äóRh&' äóRhàÖ äóRhAØ äóRh¼Ø äóRh‡ã äóRh\ç äóRh 4äóRh^ äóRhI äóRhœ äóRh7  äóRhø¤ äóRhލ äóRh äóRh äóRhú# åóRhãâInnate Abilities, Weirdness & Mutationsa - You are partially covered in large bone plates. (SH +4)åóRh  åóRh. åóRh # À #. #(#####.#megalojawn the Trooper  #.###.......#Demonspawn of Trog *.....  #.....#####.#Health: 24/24 ========================  ###..##Magic: 2/2========================  #####..#AC: 2Str: 17  #......##EV: 11Int: 7  #.......#####.#SH: 4Dex: 12  #.##$#.##.....#.åóRh¨# ×XL:  2 Next: 51% Place: Dungeon:1  #.###...@.......Noise: =--------  Time: 511.1 (0.0)  #.####.##.#####.a) +0 hand axe  #......# .#Nothing quivered  åóRhˆ$ `#.####.# .#  #.# #.# ..  #.####.. ..  #.).##.# ..#  ###.##.# ###  ####.##.## _No target in view! _No target in view! _No target in view! _No target in view! åóRh% l_No target in view! _No target in view!åóRhF+ åóRh§+ åóRh'2 åóRhb4 åóRh¯áåóRhøáåóRhõâåóRh]ååóRhÛçåóRh?è$ _åóRhqøÆåóRhVúåóRhÜnåóRh‚åóRh:J _You now have 33 gold pieces (gained 12).åóRh åóRh6 åóRhº åóRhY åóRhÈåóRhåóRhŽåóRhŸåóRhä,åóRhóåóRh”åóRh,åóRhåóRh§åóRh ",åóRh$#åóRh‘&åóRh£(åóRhÛ(åóRh.XåóRhk4XåóRh‘5åóRhd7åóRhE:,åóRh‘;åóRh€=åóRh@@åóRh|@åóRhóAæóRhÙæóRhï,æóRh±æóRhïæóRh1 ,æóRhù æóRhŸ æóRh÷,æóRhñæóRh–æóRh:,æóRh˜æóRhTæóRhC,æóRháæóRh¤!næóRh©",æóRh*#æóRh•$æóRhv&,æóRhò&æóRh~*æóRhž3j ##.  #.. .# #.g .  #.. .. #.# .#  #.. #.# #.# #.# .###..#####...#... ..... .............#.#.##.#.# æóRh­5° # #.# #.. ..#... æóRh6L #. #(#####.# #.  #.###.......# #@# -  #.....#####.###.#  ###..## #.....# ####..# #.#.##æóRh.6ü# ......## #.#. .......#####.#.# æóRhU6Ñg   goblin (asleep) .##.#.##.....#.. æóRh{6‚.###............# .####.##.###æóRh@v34.1 (23.0)-5.1 (24æóRhFæóRhüIs _A goblin comes into view. It is wielding a +0 club.æóRh'Ò4æóRhUØæóRhHÛ] _A goblin is nearby!æóRh@Oq ##.  #.. .# #.g .  #.. .. #.# .#  #.. #.# #.# #.# .#... ..... .#.##.#.#  # #.# #.. ..#....#  #. #( #......#   #@#  #.#  æóRhªO© #.....# #.#.### #.#.#..#.#.#.##.....#.......æóRhHóz ##.  #.. .# #.g .  #.. .. #.# .#  #.. #.# #.# #.# .#... ..... .#.##.#.#  # #.# #.. ..#....#  #. #( #......#   #@#  #.# æóRhôô  #.....# #.#.### #.#...#.#.#.##..........æóRh\û4æóRh5æóRh@  æóRhE O_A goblin is nearby!æóRhqAj #. #. #.# ..# #.g ....  . æóRh´AS #.. #.# #.# #.# ###..#####...#... ..... .............#.#.##.#æóRhèA” #.# #.....# #(#####.# #@.....####.......# #.#....#æóRhB .....#####.###.# ...#  # #.....# ..# æóRh@Bà####..# #.#.### .#..## #.##......#####.#.#æóRhpB`.#.##.....#..............æóRhÍJæóRh3K86.1 (1.0) _æóRhëPæóRhSSçóRhÝ¿À #. ...#. #. #.# ..# # #.g ....#.#.# .#  #.. #.#.#.## #.# ###..#####...#... ..... .............#.#.##.#.# #.# #....@#....#çóRhiÀÓ #(#####.###..###.......# #.#......#####.###.##.  # #.....# #. ####..# ### ..## .#......#####.#.#.çóRhªÀ7.#.##.....#..çóRhÉ<7çóRhâÏçóRhpÚçóRhÁ #.# #. ...#. #. #.# ..# # #.g ....#.#.# #  #.. #.#.#.##.#.#####..#####...#......... çóRh.h.............#.#@##.# #.# #.....#....# #(#####.###......####.......# #.#....#.....#####.###.##...#  çóRh\ü# #.....# #..# ####..# ### ..#çóRhÆr## .#......#####.#.#.çóRh"<8çóRhj(çóRhÅ+çóRhò¦¯. #.# #. ...#. #. #.# ..# # #.g ....#.#.# #.#  #.. #.#.#.##.#.#####..#####...#.@....... .............#.#.##.#.## #.# #.....# #(#####.###...###.......# #.#.......#####.###.##..  # #.....# #.. ####..# ### ..### .#çóRhï§çóRh£«7  The goblin shouts!çóRhJ²NK.ggçóRh€²–K   kobold (wandering)çóRh³E====9çóRh/ºçóRh޽z _A kobold comes into view. It is wielding a +0 short sword.çóRhþ¹g.K #.# #. ...#. #. #.## ..# # #.. ....#.#g# #.#  #.. #.#.#@##.#.## .###..#####...#......... .............#.#.##.#.## #.# #.....#.... #(#####.###......####.......# #.#....#.....#####.###.##.  # #.....# # ####..# ## .  The kobold shouts!çóRhþã, SKS   ball python (constriction, wandering)K   koboldThe goblin misses you.==--40  The kobold shouts!  The goblin misses you. _A ball python comes into view.  The ball python hisses angrily.  You hit the goblin.  You kill the goblin!çóRh¨çPS..K)S   ball python (constriction)K   koboldçóRh¡ì_5---1.2 (1.1çóRhb5 ..S. # #.# .# #. .K. ..#. #. #.##.#.#...# # #.......... #.#  #.. #.#.#.##.#.## .###..#####...#......... .............#.#.##.#.## #.# #.....#....# #(#####.###......####.......# #.#......#####.###.##.  # #.....# # _Trog accepts your kill.çóRh› Ç.S.K--20çóRh£  Things that are here: _a +0 club; a goblin corpseçóRh’k…#.... ###.. #çóRhlþ .#S## .# #. ... .. #. #. #K##.#.#..# # #@.......çóRh3l|...#.#)##.#.## çóRh[lÐ #.. #.#.#.##.#.## .###..#####...#......... çóRhlS.............#.#.##.#.##çóRh¯lw #.# #.....#çóRhËlj #(#####.###..çóRhçl„###.......# #.#......#####.###.##.çóRhmçóRhænçóRhzoçóRhýz S#.SS 2 ball pythons (constriction, 1 wande…)A ball python comes into view.çóRh¯{#2çóRhÑ{:--=3çóRhwƒçóRh †@ _The kobold hits you with a +0 short sword.çóRh¥îçóRhbö¹.   ball python (constriction)4.4 (1.2çóRh¡üçóRhTÿ _You barely miss the kobold. The kobold closely misses you.çóRh‹Ì€  You hit the kobold.  The kobold is moderately wounded.3=-5.6 _The kobold closely misses you.çóRhzÞµ  You hit the kobold.  The kobold is heavily wounded.6.7 (1.1çóRhpççóRh è çóRhcèE_The kobold barely misses you.çóRh—Ut  You hit the kobold.  You kill the kobold!çóRh‡WçóRhàb÷ .S  Trog accepts your kill.The ball python barely misses you. The ball python grabs you.çóRh¬f¡1-- 1 87.8Constr çóRh£mçóRhp_ _The ball python constricts you.çóRh¨¶€  You slash the ball python!  You kill the ball python!çóRh¿C)çóRhÂ@2=-çóRh\Â>11 628.9çóRhÈçóRhWËW _Trog accepts your kill.çóRhÓ>4çóRh¦FçóRhIH _No target in view!çóRhqÌçóRh<ÍçóRhîÒçóRhMÕH _No target in view!çóRh•K4çóRh‡RçóRh çóRh¦@ çóRhÝB çóRh I XçóRhýÙ çóRh;æ äS-54.9 (6.0S   ball python (constriction, wandering)çóRhê 8-çóRhò çóRhõ a __A ball python is nearby!çóRhZ$1 #... ... #.. ###.. #  .#.## .#  #. S.. ..  ##. #. #)##.#.#.  #.. ..# # #@.......  #.. ...#.#)##.#.##  #.. #.#.#.# ... #.#  # #.# #.....#....#  #. #(#......#   #.#....#  çóRhû$' èóRhryâ #... ... #.. ###.. #  .#.## .#  #. S.. ..  ##. #. #)##.#.#. èóRhðy` #.. ..# # #@.......  #.. ...#.#)##.#.##  #.. #.#.#.# ...#.#  # #.# #.....#....#  #. #(èóRhazm#..   #.#èóRh×z2  èóRh8‚4èóRhèóRhÒ‘a __A ball python is nearby!èóRhž¯þ #... ... #.. ###.. #  .#.## .#  #. S.. ..  ##. #. #)##.#.#. èóRhC° #.. ..# # #@.......  #.. ...#.#)##.#.##  #.. #.#.#.# ... #.#  # #.# #.....#....#  #. #(#......#  èóRh~°I #.#....#   èóRh£T+ #... ... #.. ###.. #  .#.## .#  #. S.. ..  ##. #. #)##.#.#.  #.. ..# # #@.......  #.. ...#.#)##.#.##  #.. #.#.#.# ...#.#  # #.# #.....#....#  #. #(#..   #.#  èóRh7_>#...#....... ## ...#######.. .. ......#.##.#.#. #. #.....S.......#. #. #@##.#.#...# # #...........#.#)##.#.##  #.. #.#.#.##.#.## .###..#####...#......... èóRhÀ_å.............#.#.##.#.## #.# #.....# #(#####.###..###.......# #.#. __A ball python is nearby!èóRhÈk9SS) _A ball python is nearby! _A ball python is nearby!  The ball python hisses angrily.  The ball python bites you but does no damage.èóRhml5===5.9 (1èóRh rèóRhòwâ _The ball python barely misses you.Things that are here: _a +0 short sword; a ball python corpseèóRhîà ä  You barely miss the ball python. The ball python bites you.2---7.1 (1.2èóRhëè èóRhÑê X _The ball python barely misses you.èóRhý ~  You hit the ball python.  You kill the ball python!èóRhî& 1.èóRh* Œ3=5--8.2 (1.1èóRhÜ/ èóRh-2 W _Trog accepts your kill.èóRh — 4èóRh¦´ ^ _No target in view!èóRh‘` èóRha èóRhÎg èóRhUj H _No target in view!èóRh,® 4èóRhá´ èóRhõ¶ H _No target in view!èóRh4èóRhC#èóRh·%H _No target in view!èóRh°y4èóRhOˆ^ _No target in view!èóRhÞ4èóRh)èóRh C _No target in view!éóRheTéóRhÝTéóRhÌ\éóRh¦^éóRh—À4éóRhwÈéóRhÊéóRh%sJéóRhªséóRhÇ4éóRh«ÌéóRhÏéóRhç54éóRh<éóRh’>éóRh°IéóRh-³éóRhè¶: _éóRh¯»,éóRhá¼éóRhÀ,éóRhóÁéóRh5ÅéóRh•Åa4==éóRhËÆéóRhjÊ1 _HP restored.éóRh,Í3éóRhƒÎéóRh¬ÐéóRhšÙå ###### ##.....# #....... .......## #....(...########... ..# .éóRh Ú´#.##.#.#. #. #.....@........-63.2 (5.0 ##. #.###.#)##.#.#. #.. ..# #.#........ #.. ...#.#)##.#.## éóRh™Ú« #.. #.#.#.##.#.## #.###..#####...#......... #.............#.#.##.#.## # #.# #....#....# #. #(#####.###......#éóRh¾ã[-4.2 (6éóRhmí; _Found 7 stones.éóRhpéóRhxpéóRhÖqéóRhàuéóRh%xéóRh|BéóRh-~éóRh~9=éóRh€éóRhÐéóRhÇŠ{####### ##.....### ####.........  )........###. #....(.....  ########..@...# 6.2 (2 .......#.##.#.#. #. #..............  ##. #.###.#)##.#.#.  éóRh½‹#.. ..# #.#........  #.. ...#.#)##.#.###  #.. #.#.#.#.## ##..#####.... ...........#.#.##.#.##éóRhÉ“A7.2 (3éóRhJéóRhàŸ' _Found a hand axe.éóRhùß3éóRhýâéóRhóèéóRhóñBéóRh]ôéóRhåö,éóRh ùéóRhüéóRhÕ,éóRhaéóRh/ éóRh„ ,éóRhM éóRhŠéóRhW,éóRhéóRhN@  You see here a +0 hand axe.éóRh¶5 _éóRhéóRh!éóRh”#,éóRh%éóRhg'éóRh»)éóRhò)éóRh+éóRh6-éóRh0,éóRhr1éóRh4éóRh76,éóRhð6éóRh¤:éóRhë<,éóRh >éóRhý?éóRh#B,éóRhVCéóRhÐDéóRhâF,éóRh3GéóRh¦HéóRhJ,éóRh£JéóRhkNéóRhØO,éóRhÑPéóRh!RéóRh’S,éóRhñSéóRhãXéóRhßY,éóRh¢ZéóRh÷\éóRh<_,éóRh*`éóRh‚béóRhšdéóRhÅdéóRhÂeéóRhójéóRhÕl,éóRhnéóRhpéóRhÍq,éóRhýréóRhwéóRhy,éóRh*}éóRh"‚éóRhL„,éóRhQ…éóRh[‡éóRhs‰,éóRh©ŠéóRhŠŒéóRh©Ž,éóRh¯éóRhN‘éóRhG“,éóRh&”éóRh¢—éóRh„šBéóRhÔœéóRhž,éóRhŸéóRh¦éóRh'¨,éóRh•¨éóRhûªéóRhÕ­BéóRhR¯éóRhIJBéóRhëºnéóRh)¿BéóRhˆ¿éóRhÃÁ,éóRh€ÂéóRhÄéóRhËÆ,éóRhµÇéóRhŽÎéóRh±Ñ,éóRh ÒéóRhÇÕéóRh©Ø,éóRhƒÚéóRhQÝéóRh)àéóRhiàéóRh]âéóRhåéóRh[è,éóRh²ìéóRhwîéóRhéñ,éóRhØóéóRh‹÷éóRhÃú,éóRhàüéóRhsÿéóRh  ,éóRh£ éóRhà éóRhG ,éóRh éóRh+ éóRhÝ ,éóRhO éóRh& éóRhí ,éóRh÷ éóRht* éóRhÅ4 ‹##.####.###.#)##.#.#.##.......###.#........#..####...#.#)##.#.####.......#.#.#.##.#.### ##..#####...#......... ...........#.#.##.#.## .###.#####.....#....# éóRhÆ5 Q.# #(#####.###......# .###.......# #.# .....#####.###.##...# ##..## #.....# #..# ##..# #.#.### . ....## #.#.# .# .....#####.#.# r. r   quokka (asleep) #.#.##.....#.. ##..........# ###.##.#####.##éóRhƒE ]612.2 (45.0)3.2 (46éóRhMM éóRhrO Y _A quokka comes into view.éóRhøE #.......###.#........ #..####...#.#)##.#.### #.......#.#.#.##.#.### #..#####...#......... ..........#.#.##.#.## ###.#####.....#....# # #(#####.###......# ###.......# #.#....# ...#####.###.##@..# #..## #.....###..# ..# #.#.### ..# ...## #.#.# ..####.#.# .r#.##.....#.. .###...........# ####.#####.## ...##.#[éóRh¼F 837m #.#éóRhpk G4.2 (1.0)éóRhDs éóRht êóRhã™..####...#.#)##.#.### .......#.#.#.##.#.### ..#####...#......... .........#.#.##.#.## ##.#####.....#....#  #(#####.###......# #.......# #.#....# ...#####.###.##...# ## #.....###@.# ..# #.#.### #..# ..## #.#.# #..# ###.#.# #.r #.##.....#.. ..###...........# ### ##.#####.## ..##.# #.# #.##.# #[9;1êóRh†›>7H5êóRhM¦êóRh?«W.....#.#.#.#####...#......... .......#.#.##.#.## ##.#####.....#....#  #(###.. ##.......# #.# ...#####.###.#### #.....### #.#.### # .####r.. êóRhÖ«|#.##.....#.. ..#### ............#### #.##.#####.## ..##.# # # ...êóRhѳ<6êóRhð¹êóRh7»êóRh\4(#####...#......... .......#.#.##.#.## ##.#####.....#....#  #(###.. ##.......# #.#. ...#####.###.#### #.....### #.#.### # .####r...... #.##.....#.. ..####### ............##### #.##.#####.## ..##.# #.# # ....êóRh„;<7êóRh”AêóRhCêóRhukÕ rr  The helpless quokka fails to defend itself.=8.3 (1.1êóRhvqêóRhP}² _You hit the quokka but do no damage. The quokka completely misses you.êóRhÙ}-9.5 (1.2êóRhƒêóRhL†™ _You hit the quokka but do no damage. The quokka closely misses you.êóRh}§t  You hit the quokka.  You kill the quokka!êóRhv®2.êóRhU²6820.6 (1.1êóRh¸êóRh6ºW _Trog accepts your kill.êóRhÝ?êóRhG@êóRhBFêóRh IH _No target in view!êóRh‰ŽêóRh êóRhÝ“êóRhi–H _No target in view!êóRhÚ 4êóRh‡êóRh”H _No target in view!êóRh‡˜4êóRhêóRhߟH _No target in view!êóRh>4êóRh êóRh« H _No target in view!êóRhÞÑ _No target in view!êóRh-NQêóRhnËQêóRh‚) 4êóRhV êóRhˆå 4êóRh.ê êóRh`ì êóRhç 3êóRh’ç êóRh™ë êóRhí êóRh7ñ $ _êóRhj,êóRhõVÆêóRhõjbêóRhÁ~êóRhöêóRhóƒêóRh …êóRhÈ‹êóRh›,êóRh¿ŽêóRh³‘XêóRhp›XêóRh]¡nêóRh£,êóRhn£êóRhú¥êóRh§,êóRhT¨êóRh”ªêóRhø­,êóRh¨®êóRhѲBêóRh–´êóRh2·êóRh Ä,êóRhÅêóRh¢ÇêóRhÊ,êóRhÓÊêóRh=ÎêóRh¥ÎêóRh)ÏêóRhÐêóRhÒêóRhçÛ„êóRh^ÝêóRh†âc _ You see here a quokka skeleton.êóRh¥è5 _êóRhiéêóRh³ïa  You see here a bat skeleton.êóRhüòêóRh{ó _êóRhgõêóRh øêóRhú,êóRhèûêóRh êóRhü¸êóRhXêóRh ,êóRh® êóRh)#êóRh!&,êóRh'êóRh”*êóRh™+,êóRh»5nêóRhc;êóRh=,êóRh>êóRhw@ëóRh,ëóRhaëóRhGëóRhN,ëóRhëóRhgëóRh£ ,ëóRhø ëóRhÄ ëóRhbëóRh§ëóRh”ëóRhÍëóRhn,ëóRh'ëóRhÌëóRh,ëóRh©ëóRhBëóRh% BëóRh "ëóRh$,ëóRh%ëóRhâ&ëóRhæ(,ëóRhž*ëóRhò+ëóRh*.,ëóRh˜/ëóRh]1ëóRhv3,ëóRh4ëóRh6ëóRh¨7,ëóRhq8ëóRh[:ëóRhñ;,ëóRh)=ëóRh‰>ëóRh@,ëóRh‰AëóRh DëóRhüE,ëóRhÏFëóRhçHëóRh S0########.....#)#.######### ######.#..........#.... #.# #####..#########.###  #.# #..# #)# ###.########..# #.# ..............#######.## ####.# ########.###.###..r..... ..##.# #.# #.# #@# #.##.#- #.# #.###.# ..#.##.# #.# #.....# #.#.##.# ëóRhTö#.# #.###.#.#†##.# #.# #.##..# #.#..#.# #.###.#...# # #.#....#r   rat (asleep) #.....)...#.# #.#)##.# ########.÷#.# #.#.##.# #....# #......#ëóRh$~ã79.6 (59.0)-80.6 (60 _A rat comes into view.ëóRh]pm )   #.#   #.# #..# #)#  #.# ..............#######.##  .###..r.....   #.# #.# #@#   #.# #.###.#   #.# #.....#   #.# #.###.# #.#†##.#  #.# #.##..#   ..# #   )...#.# #.#)##.#  #.÷#.#     ëóRh¬ß )   #.#   #.# #..# #)#  #.# ..............#######.##  .###..r.....   #.# #.# #@#   #.# #.###.#   #.# #.....#   #.# #.###.# #.#† #.# #.##..#  ..# #   ëóRhA+)...#.# #.#) #.÷#.#   ëóRh¿ëóRhgëóRh{ëóRh¹Z _A rat is nearby!ëóRh¯Ç5 #############..# #######..............# ..).....#.##.######### ###### ##.####...#.......... #.....#.# #####..#########.####  #.# #..# #)# ëóRhÄȳ##.########..# #.# .............#######.##.####.# #######.###.###.@r........##.# #.# #.# #.#########.##.# #.# #.###.# ..#.##.# #.# #.....# #.#.##.##.# #.###.# #.#†##.##.# #.##..# #.#..#.# #.###.#...# # #.#....##.....)...#.# #.#)##.#########.÷#.# #.#.##.#ëóRhgÕ€ rrThe rat squeaks loudly.ëóRhèÕP====1.6 (1.0)ëóRhŽÜëóRh7ßP _The rat barely misses you.ëóRhL¥ ëóRhÇ¥ b=---2.7 (1.1ëóRhåª ëóRh­ } _You hit the rat but do no damage. The rat bites you but does no damage.ëóRhí ð  You hit the rat.  The rat is heavily wounded.---3.8ëóRhG ëóRh‘ I _The rat misses you.ëóRh¤¡ ½  You closely miss the rat.The rat is heavily wounded.4.9ëóRh¨ ëóRh„© I _The rat misses you.ëóRhåYou closely miss the rat.You hit the rat.  You kill the rat!  Trog accepts your kill.ëóRh1.ëóRhA M*726.0ëóRhæëóRhÞz _You can now call upon Trog for regeneration and willpower.ëóRhkº4ëóRhŒÁëóRh7ÄH _No target in view!ëóRhV÷4ëóRh÷ýëóRh¢H _No target in view!ìóRh†$ìóRhÿ$ìóRhÓ+ìóRh\.H _No target in view!ìóRhñÐ4ìóRhÎØìóRhïÚH _No target in view!ìóRh"4ìóRhø'ìóRhQ*H _No target in view!ìóRhØ»ìóRhK¼ìóRhðÆY _No target in view!ìóRhJìóRhìóRh‡ó4ìóRhûìóRh+ýìóRha"4ìóRhX(ìóRh[*ìóRh£ÞìóRh ßìóRhhîìóRh½3ìóRh ìóRh] ìóRhy ìóRhÝP _ìóRhÐìóRhìóRhjìóRh·ìóRhx,ìóRhÞìóRh(ìóRhK,ìóRh` ìóRhÔ!ìóRhÎ#,ìóRhd$ìóRhn&ìóRh.XìóRhâ0,ìóRh„2ìóRhâ6,ìóRhí7ìóRhæ:o _d - 2 fizzy grey potions (gained 1)ìóRhô<3ìóRhß=ìóRh\@ìóRh_B,ìóRhCìóRhTEìóRhÀG,ìóRhHìóRhJìóRh¶K,ìóRh²LìóRhèRìóRh~U,ìóRh[VìóRhYìóRhW[,ìóRh\ìóRhe^ìóRh)`,ìóRh'aìóRh,cìóRhe,ìóRhfìóRhngìóRhðh,ìóRh“iìóRhûkìóRhçp,ìóRhÂrìóRhÍtìóRh×v,ìóRhxìóRh‹€šìóRhú€ìóRh ƒìóRhà„,ìóRhÚ…ìóRhl‡ìóRhT‰ìóRh…‰ìóRhçŠìóRh`ŒìóRhnŽ,ìóRhŠìóRh­‘ìóRhë“,ìóRhÕ”ìóRhÅ–ìóRhP™,ìóRh'šìóRhœìóRh!ž,ìóRhäžìóRhà ìóRh.£,ìóRhǤìóRhb¦ìóRhÚ¨,ìóRh¿©ìóRhÞ­a  You see here a rat skeleton.ìóRh϶ï.# #.# #.#########.##.# #.# #.###.#.. ..#.##.# #.# #.....#.# #.#.##.#  #.# #.###.#.# #.#†##.#  ìóRh?·Œ#.# #.##..#.# #.#..#.#  #.###.#...#r# #.#.... #.....)...#.# #.#)# ìóRh·À########.÷#.# #.#. #..@.# #.....- ##.#########.### ìóRhÈ·­#...........#  #############  ìóRhþ·—r   rat (wandering) ìóRhƒº1715.0 (29.0)ìóRhLÂ>r.ìóRhÀÂF-6.0 (30ìóRh›ÉìóRhÌV _A rat comes into view.ìóRh­© #.# #.# #.  #.# #.###.#..   #.# #.....#.#   #.# #.###.#.# #.#†##.# ìóRhx #.# #.##..#r#   #.###.#...#.#   #.....)...#.# #.#)##.#  #.÷#.#   #..@.#   ##.###  #.  ## ìóRhz­ #.# #.# #.  #.# #.###.#..   #.# #.....#.#   #.# #.###.#.# #.#†##.#  #.# #.##..#r#   #.###.#...#.#   #.....)...#.# #.#)##.#  #.÷#.#   #..@.#   ##.###  #.  ##  ìóRh µ4ìóRh¼ìóRh`¾Z _A rat is nearby!ìóRhÖ ! #.# #.# #.  #.# #.###.#..   #.# #.....#.#   #.# #.###.#.# #.#†##.#  #.# #.##..#r#   #.###.#...#.#   #.....)...#.# #.#)##.#  #.÷#.#   #..@.#   ##.###  #.  ## ìóRhÖm  #.# #.# #.  #.# #.###.#..   #.# #.....#.#   #.# #.###.#.# #.#†##.#  #.# #.##..#r#   #.###.#...#.#   #.....)...#.# #.#)##.#  #.÷#.#   #..@.#   ##.###  #.  ##  ìóRh u 4ìóRhùz ìóRhé| Z _A rat is nearby!ìóRhŸˆ k######.###.###...........##.# #.# #.# #.#########.##.# #.# #.###.#.. ..#.##.# ìóRh‰ Ž#.# #.....#.# #.#.##.# #.# #.###.#.# #.#†##.# #.# #.##..#r# #.#..#.# #.###.#...#.# #.#....# ìóRh_‰ f#.....)...#.# #.#)##.# ########.÷#@# #.#.##.# #....# #......# ##.#########.#####...........#ìóRh›‰ >#############ìóRhÙ‹ ìóRhn’ c.rrìóRhÐ’ P====7.0 (1.0)ìóRhט ìóRhœ - _The rat squeaks loudly.íóRh4Ä ............#######.##.## ######.###.###.......... #.###########.#.. .....#†# #.##..#.####.#...#r........)...)########.÷#íóRhéÄ"#.###....# #......##.#########.####...........#############íóRhJÎq=---8íóRhßÓíóRh:ÖP _The rat barely misses you.íóRh„2 íóRh«3  íóRh)4You slash the rat!  íóRh¨4You kill the rat!íóRh6íóRhèAE†íóRh|D_5---9.2 (1.2íóRhHJíóRh†OW _Trog accepts your kill.íóRhÉ4íóRh: íóRh0H _No target in view!íóRhÓR4íóRhvYíóRh[H _No target in view!íóRhm÷’ _No target in view!íóRh¤;4íóRh€u^ _No target in view!íóRhý¿JíóRhâÉH _No target in view!íóRhT4íóRh¨ZíóRhA]C _No target in view!íóRh.04íóRhD6íóRhº>íóRh?íóRh,EíóRhZGíóRh›ï4íóRhCôíóRhƒöíóRhÞ[ 4íóRhcb íóRhÙd íóRh—ô 4íóRh§û íóRh ý íóRhÙ¹ íóRh[º íóRh½ íóRhù½ íóRhÎÀ íóRhóÄ : _íóRhPÇ ^ _ You see here a rat corpse.íóRh9Ì K _íóRh+Î íóRhÿÑ ,íóRhYÓ íóRhrÕ íóRhØ ,íóRh€Ù íóRhÏÛ íóRh(ß ,íóRhÑà íóRhrã íóRh4æ ,íóRhËç íóRhŒê íóRhÈì ,íóRhî íóRhð íóRh6ò íóRhlò íóRhjó íóRhlõ íóRhé÷ ,íóRhvù íóRhºû íóRh$þ ,íóRh½ÿ íóRhÞ íóRh1 ,íóRh½ íóRhê íóRh ,íóRh[ íóRh€ íóRh[ ,íóRhk íóRh] íóRh¢  #.# #.# ###.##.#  #.# #.###.#...#...#.##.# #.# #.....#.#.#.#.#.##.# íóRh À#.# #.###.#.#.#.#.#†##.# #.# #.##..#.#.#.#.#..#.# #.###.#...#†#.#J#.#....# #.....)...#.#.#.#.#)##.# íóRh> /########.÷#.#.#.#.#.##.#  #....#.@.#......# -íóRhf Å ##.#########.#### #...........# ############# íóRhŒ  íóRhÅ ^J   endoplasm (asleep)íóRhw) Q32.2 (13.0)-íóRh)* %3.2 (14íóRhç/ íóRh%2 ] _An endoplasm comes into view.íóRhßN ² #.# #.#   #.# ...#..  #.# .#.#.#  #.# .#.#.#.#†##.#  #.# .#.#.#íóRhƒO   †#.#J#  )...#.#.#.#.#)##.#  ÷#.#.#.#  #....#.@.#  ##.#######   íóRh®O   íóRhÐO íóRhîO *íóRhUé #.# #.#   #.# ...#..  #.# .#.#.#  #.# .#.#.#.#†##.#  #.# íóRhhê<.#.#.#  †#.#J#  )...#.#.#.#.#)##.#  ÷#.#.#.#  #....#.@.#  ##.#######      íóRh©ê íóRh§ò4íóRhèùíóRhjüa _An endoplasm is nearby!îóRhº¼ #.# #.#   #.# ...#..  #.# .#.#.#  #.# îóRh>½À.#.#.#.#†##.#  #.# .#.#.#  †#.#J#  )...#.#.#.#.#)##.#  ÷#.#.#.#  îóRhg½E#....#.@.#  ##.#######îóRh޽3    îóRhÒ½< îóRhù½!îóRh¹`  #.# #.#   #.# ...#..  #.# .#.#.#  #.# .#.#.#.#†##.#  #.# .#.#.#  †#.#J#  )...#.#.#.#.#)##.#  ÷#.#.#.#  #....#.@.#  ##.#######      îóRhocîóRh ga _An endoplasm is nearby!îóRh 4N##.###.###...........##.#  #.# #.# #.#########.##.#  #.# #.###.#...#...#.##.#  #.# #.....#.#.#.#.#.##.#  #.# #.###.#.#.#.#.#†##.#  #.# #.##..#.#.#.#.#..#.#  #.###.#...#†#.#J#.#....#  #.....)...#.#.#.#.#)##.#  îóRhö4########.÷#.#.#@#.#.##.# #....#...#......# ##.#########.#####...........##############îóRhò=îóRh±>84.0) _îóRh.EîóRhGîóRh\Ç #........#######.##.## ##.###.###.......... #.###########.#...#......#†# #.##..#.#.#.#.#..####.#...#†#.#J#.#........)...)########.÷#.#.#.#.#.##....#...#......##.#########.####...........#############îóRhhÒ Š JJ  The endoplasm quivers.îóRhÓ .=5îóRhtÚ îóRh§Ü 7 _You block the endoplasm's attack.îóRh£' »  You hit the endoplasm.  The endoplasm is moderately wounded.îóRh+( -6.3 (1.1îóRhÇ. îóRh?1 W _The endoplasm closely misses you.îóRh|± ¬  You hit the endoplasm but do no damage.The endoplasm is moderately wounded.îóRh>² -7.5 (1.2îóRh9¸ îóRh㺠@ _The endoplasm hits you but does no damage.îóRhD@|  You slash the endoplasm!  You kill the endoplasm!îóRh›H1.îóRhL1828.7îóRhhSîóRh@VW _Trog accepts your kill.îóRh„™4îóRh— îóRhÄ¢H _No target in view!îóRhù84îóRhY@ïóRhÓH _No target in view!ïóRhÐ_4ïóRh÷eïóRh9hH _No target in view!ïóRhˆ4ïóRh#ïóRh&H _No target in view!ïóRh|›4ïóRh¡ïóRh6£H _No target in view!ïóRh¥ä _No target in view!ïóRhó]ïóRh¤^ïóRhìeïóRh³hïóRhÏ4ïóRh_ÔïóRh–ÖïóRh³/4ïóRh†6ïóRh€8ïóRh{ÙïóRh$ÚïóRh:ßïóRh¿áïóRh õ3ïóRh9öïóRhšþïóRhŽïóRh$ _ïóRhOïóRhðïóRhæïóRh(ïóRhÿïóRh ïóRh[,ïóRh‘ïóRhýïóRhD,ïóRh¿ïóRh4ïóRhà ïóRh!ïóRhw"ïóRhâ&ïóRhÍ(ïóRh)ïóRh.*ïóRhû-ïóRh0,ïóRhZ1ïóRh±4ïóRhÍ6,ïóRh.8ïóRhg;ïóRhN=,ïóRhT>ïóRh¾AïóRhßC,ïóRhëDïóRhHïóRh0JïóRhuJïóRhfKïóRh¨NïóRh-P,ïóRh2QïóRh?TïóRhZV,ïóRhUWïóRh»ZïóRh \ïóRhZ\ïóRh.]ïóRhbB _ You see here a +0 short sword.ïóRhzdïóRhýd _ïóRhÈeïóRhïóRhá>ïóRhRCïóRh§D,ïóRh EïóRhéHïóRhJ,ïóRhJïóRh8OïóRh@P,ïóRhÕPïóRh©UïóRh£V,ïóRh3WïóRhV[ïóRh„\,ïóRh]ïóRhqaïóRh|b,ïóRhLcïóRhHgïóRhiBïóRhŒmïóRho,ïóRhnoïóRhTtïóRhÆuïóRhÿuïóRh¢vïóRhªzïóRhw|,ïóRh]}ïóRhºïóRhQƒ,ïóRh„ïóRhê‡ïóRhlj,ïóRhÖŠïóRhòŽïóRh°,ïóRhË‘ïóRh¦•ïóRhJ—,ïóRh[˜ïóRhœïóRh¼,ïóRhÞžïóRhj£ïóRh!¥,ïóRhL¦ïóRhO­@  You see here a +0 hand axe.ïóRhœ®ïóRhذ5 _ïóRh[´ïóRh5¶,ïóRh@·ïóRh ¼ïóRhŽ,ïóRh3¿ïóRhÌÃïóRhXÆ,ïóRhWÇïóRhËïóRhÍ,ïóRhøÍïóRhwÑïóRhbÓ,ïóRhªÔïóRh‡ØïóRh†Ú,ïóRh—ÛïóRhä€  Things that are here:  a +0 dagger; a kobold skeletonïóRhåïóRh×å _ïóRhñæïóRheëïóRh í,ïóRh|îïóRh›ñïóRh‚÷,ïóRhyøïóRhgûïóRh’XïóRhïóRhNïóRh{ïóRhüïóRhÝ ïóRh ïóRh6 ïóRhõ ïóRh,ïóRhïóRhMïóRhëïóRh‡ïóRhóïóRh’ïóRhÉ,ïóRhšïóRhGïóRhÒïóRh ïóRh¶ïóRhš"ïóRh{$,ïóRh~%ïóRh6*a  You see here a rat skeleton.ïóRh˜,ïóRh- _ïóRhÔ.ïóRhY1ïóRh33,ïóRh4ïóRh=7ïóRh,9,ïóRhÜ9ïóRh±<ïóRhä>,ïóRhº?ïóRh&BïóRhD,ïóRhµDïóRh™FïóRh H,ïóRhñHïóRh›JïóRhBL,ïóRhMïóRhÉNïóRhoQ,ïóRhVRïóRh8TïóRhÀU,ïóRh®VïóRh¬XïóRh˜Z,ïóRh¿[ïóRhZ]ïóRh›^,ïóRhþ^ïóRh`ïóRhma,ïóRhÎaïóRh²cïóRhÑd,ïóRhÄeïóRhUgïóRh1h,ïóRhìhïóRhzjïóRh¡k,ïóRh3lïóRhÝmïóRho,ïóRhoïóRhŸqïóRhBrïóRhrïóRhÛrïóRhotïóRhÒu,ïóRhYvïóRhxïóRh\y,ïóRhóyïóRh¦{ïóRh*},ïóRh³}ïóRh8ïóRhŠ€,ïóRhü€ïóRhm‚ïóRh¼ƒ,ïóRh „ïóRhÞ…ïóRh°†,ïóRh[‡ïóRh—ˆïóRhCŠ,ïóRh§ŠïóRhhŒïóRh8,ïóRh¾ïóRhCïóRhv,ïóRh¸ïóRh’ïóRhm“,ïóRh÷“ïóRha•ïóRhz–ïóRh]—ïóRh¡—ïóRh#™ïóRhpš,ïóRh2›ïóRhïóRh ž,ïóRhnžïóRh0 ïóRh5¡,ïóRh¨¡ïóRhÓ£ïóRh ®J####  #:#..  #.# ### #.# ###.. #.# #.... #...  ##.### #..#  #..#.. #..#  #.#..†ïóRh¯9 #@.#  #..#..918.7 (79.0) #..#  ##.### #..#  #.... #..#  ###.. #..#  #.. #..#  #..#############..# #.# ####..............#ïóRhr¯È #.# .....#.##.############ #######)#ïóRh«¶B9.7 (80ïóRhw¼ïóRhѾQ _Found a book of Necromancy.ïóRh= 3ïóRh¼ ïóRhú ïóRh0 ïóRh # BïóRhM$ ïóRh‡$ ïóRh2% ïóRh±& ïóRh‡, nïóRh - ïóRh›- ïóRh10 ïóRh™1 ,ïóRh92 ïóRhÄ3 ïóRhŒ5 ,ïóRhV8 ïóRhC; ïóRh>= ,ïóRh> ïóRhœ? ïóRhKA ,ïóRhàA ïóRh\C ïóRhE ,ïóRhêE ïóRh¯H ïóRhÓQ <.# #.# .#.#> #..# .#.# .#.. #..#..#.# .##.##..#! #.# .#......  #.## .######## ....# #... ......... #...  #### ######### #.###..#  ##.....@#  28.7 (9.0)###:#..#  #.#.## ïóRhÀR ##### #.#.# ###...###.#.# #.......#...# ##.##### #..## #..#...#. #..# #.#..†#.. #..# #..#..÷#.ïóRh…Z D9.7 (10.0) ïóRhê` ïóRh\c ; _Found a stone staircase leading down.ïóRh÷C 4ïóRhJ ïóRhµL H _No target in view!ðóRhew4ðóRhq}ðóRhûH _No target in view!ðóRhÉ3ðóRh^ðóRh* ðóRh6åM### ####.. ...# .#g .#> #..# .#.. .. #..#..ðóRh­#>.#.##..#!  ........## .######## .....##.#... ......... #......##### ######### #.### #ðóRhPÄ.....###:#.. #.#.#######..g   goblin (asleep).....ðóRh"“ 0.0)  A goblin comes into view. It is wielding a +0 dagger.ðóRhœ,30.7 (1ðóRh&ðóRh¿*9 _Found an escape hatch in the floor.ðóRhéá N###  .. ...# .# #.#  g .#> #..# .# #.#  .. .. #..#.. #.#  #>.#.##..#! #.#  ........  .....##.#  #......#  #.###.@# # #......# ###:#..# #.#.## #####  #.#.#  #.#.#  #...#  #..##  #..# #.#..†ðóRhœx  ###  .. ...# .# #.#  g .#> #..# .# #.#  .. .. #..#.. #.#  #>.#.##..#! #.#  ........  .....##.#  #......#  #.###.@# #......# ###:#..# #.#.##  #.#.#  #.#.#  #...#  #..##  #..# #.#..†ðóRh=‚ 4ðóRh­‹ ðóRhûŽ ] _A goblin is nearby!ðóRhÝî‚#.##.# ##. ..#( . ... ### ### ..## ... ...# .# #.# ..##g .#> #..# .# #.# ..#.. .. #..#..# #.# ..##>.#.##..#!.# #. ..# #..........g #.######### #.......##.# #.. .......... #@.....#ðóRhð™### .######### #.###..##### ## #......####:#..# #.#.## ### #.#.# ###...# g   hobgoblin (asleep) #.#.# #...... g   goblin (asleep) #...# ##.##### #..## #..#...#ðóRhˆý‘  A hobgoblin comes into view.1ðóRh&ðóRh; % _Found 8 stones.ñóRh” ... ##..# ##..# .# ...> ##.# ##. .# .( . .... ### ### .# #.... ...# .# #.# # #g..#> #..# .# #.# # #..... #..#..# #.# # ñóRh "t#>.#.##..#!.##.# # #...g# #.## .######## #.....@.##.# #... ............###......# ########### #.###..##### ##......####:#.#.#.# ##### #.#.# ###...###.#.# .......#...# ##.#####.ñóRhe(J  Found a stone staircase leading down.ñóRhÊ5`.==2ñóRh6=ñóRhÝ?( _The goblin shouts!ñóRhHy ##..# ##..# ## #...> ##.# ##.# # .( . .... # ### #### # #.... ...# .# #.# # #...#> #..# .# #.# # #..... #..#..# #.# # #>.#.##..#!.# ñóRh¡z#.# # #.g# #.# # #.##.# #...÷###......# # #.###..##### # #......# ####:#..# ##.#.## ##### ##.#.# ###...##.#.# #.#...# ##.#####.ñóRh}ñóRh †©gg   goblin--3ñóRhlñóRhKñóRhk####...###...# . #.#. .# ##..# ##..#  ##...>.# ##.# ##.#  .( . ......## ### ### #.... ...#..# #.#  #...#> #..#..# #.#  #..... #..#..# #.#  #>g#.##..#!.# #.#  #...g# #.#### ####### #.......##.# #...÷. ..........###......# #####. #######ñóRh„ª #.###..######.#......# #.###:#..#  #.#.#.# ##### #.#.#.# ###...####.#.# .......ñóRh:ñóRhñóRht!….gg.gñóRhR"E====4ñóRhF+ñóRh.+ _The hobgoblin shouts!ñóRhÈñóRh –ƒ.g....=---5.9 (1.2ñóRhÈñóRhà• _You barely miss the hobgoblin. The hobgoblin barely misses you.ñóRhÉ. z  You hit the hobgoblin.  You kill the hobgoblin!ñóRhU1 ñóRhª9 ¬.g...@.g   goblinñóRh= _9---7.0 (1.1ñóRhÞD ñóRhLH W _Trog accepts your kill.ñóRhÍ{ ¨# ##...###...# .. #.#...# ##..# ##..# ## ##...>.# ##.# ##.# # .( . ......## ### #### # #.... ...#..# #.# # #...#> #..#..# #.# # #..... #..#..# #.# # #>.#.##..#!.# #.# # #....g..@...# #.# #ñóRhÁ} L.##.# #...÷.###......# ###### #.###..##### # #......# # ###:#..# # #.#.## ##### # #.#.# ###...### #.#.# #ñóRhã~ ñóRhÕ† .g.ñóRh,‡ 4-80ñóRhÆ ñóRhŽ ñóRhVø /.### ##...###...#. #.#...# ##..# ##..# .## ##...>.# ##.# ##.# .# .( . ......## ### #### .# #.... ...#..#ñóRhù H #.# .# #...#> #..#..# #.# .# #..... #..#..# #.# .# #>.#.##..#!.# #.# .# #.....g@....# #. .ñóRhƒù W###.##.# #....###......# ###.###..##### # #......# ###:#..# ñóRh°ù ê #.#.## # #.#.#ñóRhßù ™ ###... #.#.# #ñóRhŸ ñóRh% '=9ñóRh ñóRh° L _The goblin misses you.ñóRhÑv t  You hit the goblin.  You kill the goblin!ñóRhƒƒ e)ñóRhƒ† 79340.2 (1.2ñóRh@ ñóRhU’ W _Trog accepts your kill.ñóRhó 4ñóRhÎù ñóRh ü H _No target in view!ñóRh¯p 4ñóRhLy ñóRhz  ñóRhTz B_No target in view!ñóRh‰ï 4ñóRhôõ ñóRhê÷ H _No target in view!ñóRhêg ñóRhch ñóRh2n ñóRhp H _No target in view!ñóRh= ’ _No target in view!ñóRh“y 4ñóRhe ñóRh°„ C _No target in view!ñóRhYð 4ñóRh’ù ñóRhû ñóRh²b4ñóRhiñóRh²jñóRhÓêñóRhdëñóRhöñóRhuöòóRhâ4òóRhUòóRh‡ òóRhHv4òóRhÖ{òóRh~òóRhSñ4òóRh8üòóRh6þòóRhw3òóRh òóRh)òóRhS: _òóRh:#òóRh:$òóRhž&,òóRhõ'òóRh*òóRh…0BòóRh¦7b# ##..<.##....# # .###...###...#  #.#...# ##..# ##..#  ##...>.# ##.# ##.#  òóRh!8Å.( . ......## ### ####  #.... ...#..# #.#  #...#> #..#..# #.#  #..... #..#..# #.#  #>.#.##..#@.# #.# òóRhj8J- #.....).....# #.##### ########.......##.# #...÷.. òóRh£8ô.........###......# #####.# ########.###..######.#òóRhß8È#......# #.####:#..#  #.#òóRh9ý#.#.## ##### #.#.#.# ###...###.#òóRhÁBr3.2 (3.0-4.2 (4òóRhIòóRh–KQ _f - a dark potionòóRhü6òóRhV7òóRhÌ8òóRh=òóRhú@,òóRhõGòóRhLKòóRh$O,òóRhªPòóRhÁSòóRhX,òóRhs[òóRh½]òóRhÖaòóRh7bòóRh*dòóRhFlBòóRh(mòóRhªoòóRhóròóRhBsòóRhÕtòóRhByòóRhƒ|òóRhØ…Â.#. ##..# ##.. .... ##.# ##. #.#.# ..#####'#####' .... ..#.....'..... #.### #### ..##..<.##.... #.### # ..##..###...###... .... #.. #.#...# ##..# ##.. òóRh·†Ò#.## #...###...>.# ##.# ##. ..# #.(....@....## ### ### ..# #.........#..# #. ..# #...#>.#..#..# #.## #......#..#..# ..# ##>.#.##..#..# ..# #.....).....#w   dart slug (wandering) ..##########.....w.##.#. òóRhª‡ö.............###......# ### .###########.###..#####òóRh“W50.2 (61.2 (7òóRh1—òóRhÚ™\ _A dart slug comes into view.òóRh:1Ø... ##.# ## #.#.#..#####'#####' .... òóRh¶1ý.#.....'..... #.####### ..##..<.### ..##..###...### .... #.. #.#...# ##..# ## #.##òóRht27...###...>.# ##.# ## ..# (.........## ### ###.#..# #.#>.#..#..#......#.##>.#.##. #.....)....#########.....w.##............###.....## .###########.###..##### òóRhD3]## #......#òóRh[;LwwòóRhÂ;+2.2 (1òóRh‡EòóRh=HóóRh(s‰#.#..#####'#####'# ... ..#.....'.....# .####### ..##..<.##....# .### # ..##..###...###...# ... #.. #.#...# ##..# ##..# .óóRhás## #...###...>.# ##.# ##.# .# #.(.........## ### #### .# #...#..# #.# # #...#>.#@.#..# #.# # #......#..#..# #.# óóRhLtO# ##>.#.##..#..# #.# # .....).....# #.# .##########.....w.##.# #.............###......# óóRhètE#### ###########.###..##### # #......# ###:#..#óóRh"xóóRh€:w.óóRh!&3óóRh ˆóóRhà‰óóRh&ßj .. .....'..... .####### ..##..<.### ..##..###...### .óóRhÈß².. #.. #.#...# ##..# ## .##...###...>.# ##.# ## .(.........## ### ###.........#..# #.# ...#>.#..#>.#.# #.....)w...óóRh+àI#....##.####w   dart slug#..##.#.##óóRhZà"#####óóRhú“w.4óóRhè óóRh…‘º You hit the dart slug.  The dart slug is severely wounded.óóRhk“.=5.4 (1.2óóRhŠœóóRhhŸ7 _You block the dart slug's attack.óóRh³  You hit the dart slug.  You kill the dart slug!......#.....'.....# megalojawn the Trooper .####### ..##..<.##....# Demonspawn of Trog **.... .### # ..##..###...###...# Health: 24/24 ======================== ... #.. #.#...# ##..# ##..# Magic: 2/2======================== .## #...###...>.# ##.# ##.# AC: 2Str: 17 .##.(.........## ### #### EV: 11Int: 7 .##.........#..##.# SH: 4Dex: 12 .##..óóRhF ..#>.#..#..##.# XL:  2 Next: 103% Place: Dungeon:1 .##......#@.#..##.# Noise: =--------  Time: 956.6 (1.2) .###>.#.##..#..##.# a) +0 hand axe .##.....).....##.## Nothing quivered .##########.......##.##... ............###......##### ###########.###..##### ##......####:#..##.#.####### _A dart slug comes into view.You hit the dart slug.  The dart slug is severely wounded. _You block the dart slug's attack.  You hit the dart slug.  You kill the dart slug! _Trog accepts your kill.You have reached level 3!óóRh*/  --more--óóRhÅG ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ôóRhMlL9/293/393 1% ôóRh7{k _You feel stronger. x2õóRhüŒ3õóRhߎõóRhÍ“õóRhe–õóRhh—$ _õóRh,õóRhÜž,õóRhÛ õóRh£õóRh³¦,õóRht¨õóRhÀÀõ  There is a stone staircase leading down here. _õóRh-ÁõóRhAÅ,õóRhÚÐõóRh¦ÔõóRhó×,õóRh—ÙõóRhÜõóRhôß,õóRhØáõóRhoäõóRhøç,õóRhîèõóRh‘íõóRhàï,õóRhÈðõóRhóõóRhÁõ,õóRh ÷õóRhùõóRhõû,õóRh|ýõóRhÃÿõóRhè Ž...###. #.)...'. ....(..... .. ##....# ......#.. #.# ######...# .##.#.#. . ##.S ...# ##..# ....... .. ... ...# ##.# õóRhB )##.#.#.# #.##.. #..#####' ........ ....( #..#.....'. )##.#.### #..#######..##..<.###.#.### #..@....##..###...##-....... #...###.#...# ##.õóRh¬ Z#.#.## #...###...>.# ##.# ....# #.(.........## #### #.........#..# .#....# #...#>.#..#..#S   ball python (constriction, asleep) õóRh=.##...# #......#..#..# .###..# ##>.#.##..#..# ## #..# #.....).....#õóRh€ 68.6 (12.0)  A ball python comes into view.õóRhÏF-9.6 (13õóRh #õóRh!)% _Found 3 stones.õóRh¦1C#.)(..... ..  #.#  . ##.S ...# ##..#  .. ... ...# ##.# ) #.##..  ....( ) #..######< #..@....# #...###.#...# ##..#  #...###...>.# ##.#  #.(.........## ###  #.........#..#  #...#>.#..#..#  #......#..#..#  ##>.#.#  #..# ) õóRh=Éq#.)(..... ..  #.#  . ##.S ...# ##..#  .. ... ...# ##.# ) #.##..  ....( ) #..######< #..@....# #...###.#...# ##..#  #...###...>.# ##.#  #.(.........## õóRh¼ÉQ #......... #...#>.#..#..#  #......#. ##>.#.# #..# )õóRhÒõóRh›ß4õóRhà õóRhÄàT_A ball python is nearby!õóRhÒq #.)(..... ..  #.#  . ##.S ...# ##..#  .. ... ...# ##.# ) #.##..  ....( ) #..######< #..@....# #...###.#...# ##..#  #...###...>.# ##.#  #.(.........## ###  #.........#..#  #...#>.#..#..#  #......#..#..#  ##>.#.# õóRh/r: #..# ) õóRh7 å#.)(..... ..  #.#  . ##.S ...# ##..#  .. ... ...# ##.# ) #.##..  ....( ) #..######< #..@....# #...###.#...# ##..#  #...###...>.# ##.#  #.(.........##  #......... #...#>.#..#..#  #......#.õóRhÌ Ý ##>.#.# #..# )õóRhò4õóRhÍõóRhlb _A ball python is nearby!õóRh”†î#........ #######...###. ## #.)...' #....(..... .. ##.... #......#.. #.### ######...# #.##.#.#.#. ##.S. ...# ##..# ......... .. .... ...# ##. #)##.#.#.#.#.##..# #..#####'# #...............(# #..#.....' õóRhE‡W#)##.#.### #.@#######..##..<. #.##.#.### #.......##..###...# ......... #...###.#...# ##..# #.##.#.## #...###...>..##....# #.(.........## ### #......# #.........#..# #.#....# #...#>.#..#..# #.##...# #.....õóRh‘‡c.#..#..# ..###..##>.#.##..#..#õóRhX“õóRh¿“970.0) _õóRhyžõóRhk öóRhD[#.....### #... ###### .......###. ##.)...'(..... .. ##.öóRhÒ”f.....#.... #.#### ######. #.##.#.#.#.#.##.S..##. ......... .. ..... ...# ##. #)##.#.#.#.#.##..####'# #...............@# #..#.....' #)#.####..#######..##..< #.##.#.###....##..###. .........#...# ##. #.##.#.##..###...>.# ##. ..#(.........## ###......#>. #.##.......öóRhÀ•öóRhgg.SS)öóRh¹/==1öóRhc©öóRhhÀÕ  ####### #.....### #... ###### .......###. ###.)...'(..... .. ##......#.... #.#############. #.##.#.#.#.#.##...........# ##. ................S.........# ##. #)##.#.#.#.#.######'# #...............(# #..#.....' #)#.####..#####..< #.##.#.###....##..###. .........###.#...# ##. #.##.#.##..###...>.# ##. ..#(..## ###......#> _The ball python hisses angrily. _You see here 3 stones.öóRhsÃc  You block the ball python's attack. The ball python grabs you.öóRháß7-- 1 -2Constr öóRhwËöóRhÎ öóRhLÎY_The ball python constricts you.öóRh 3~  You hit the ball python.  You kill the ball python!öóRh·?1.öóRhÇB 8=-11 3-3.7 (1.1öóRhkC öóRhKöóRhGMW _Trog accepts your kill.öóRh»4öóRhBÂöóRh–ÄH _No target in view!öóRh,4öóRhj!öóRhï#H _No target in view!öóRhE©4öóRhȰöóRh³H _No target in view!öóRh/2öóRh2öóRhÐ:öóRhÍ<H _No target in view!öóRhö­4öóRh´öóRh¦¶H _No target in view!öóRht$4öóRhŠ*öóRhÞ,C _No target in view!öóRh¼š4öóRhñ¡öóRh©£öóRhW'öóRhð'öóRh&0öóRhì1öóRhÙ¢4öóRh©öóRh&«öóRh\4öóRhûöóRh*öóRh/4öóRh—öóRho™öóRhzöóRhàöóRhG(öóRh ÁöóRhôÁöóRh¢ÃöóRhÇöóRhÎÊ: _öóRhüÍ,öóRhÑÏöóRhíÒ,öóRh”ÔöóRhÂ×öóRhØa9==öóRhœÙöóRhBÞöóRhsá,öóRh ãöóRhâåöóRhãè,öóRhŠêöóRhYïöóRh ò,öóRhŽóöóRhìõöóRhxøöóRh¿ø2=öóRhýùöóRhåûöóRh¡þöóRhÝþöóRh öóRh‹öóRhh  #######   ##.....####.........#####öóRh¿###.###### #.)... ##....(........ ##....-82.7 (9.0#öóRhæg#....(##.#############... öóRh .#.##.#.#.#.#.##...........# ##.. ...........................# ##. .öóRhy•#)##.#.#.#.#.##..#######..#####' .#...............(# #..#.....  .#)##.#.###.####..#######..##..<.öóRh·b  .#.##.#.### #öóRhç¡##..###... ........ #...###.#...# ##..öóRhE öóRhS-3.7 (1öóRh} 0.0) öóRh,#öóRhê&& _Found 4 boomerangs.öóRhE 3öóRh= öóRh%# öóRh H  ####### ##.....#####.. )..###.###### #.)##....(..# ####......#....(##.### ...#.##.#.#.#.#.##.....# ##..................# # ##.#)##.#.#b#.#.##..#######..#### ##.#...............(# #..#b   bat (wandering).#)##.#.###.####..#######..##...##.#.### #.......##..###. ..#.. #...###.#...# ##4.0) .A bat comes into view.[3öóRh¾M P9;49m5.7 (2öóRhR 0 _The bat moves out of view.öóRh— 3öóRhå öóRh[ öóRhû#  # ##.....####.. .).###.###### #.)#....(..#öóRh$ ƒ ###......#....(##.##.#.##.#.#.#.#.##...# .b............##.#)##.#.#.#.#.##..#######..#.#...............(# #..#b   bat (wandering) .öóRhÕ$ .#.#)##.#.###.####..#..##. #.#.#.##.#.### #öóRh % ”.##..###.#. #...###.#...# öóRhÙ' &0öóRh( öóRh ) öóRh2 ‹b.b6.7 (1öóRh¥9 öóRh`; ÷óRh4µ # ##.....#####.... .).###.###### #.#....(....b@....#÷óRhg4c ###......#....(##.#.#.##.#.#.#.#.##.# ÷óRh4f........# ÷óRhÈ4Ì.###.#)##.#.#.#.#.##..#.. ÷óRhý4».###.#...............(# #..#÷óRh 5À.#.#)##.#.###.####..#..## ÷óRh5¡.#.#.#.##.#.###> #.##.. #...#÷óRh«5S. #...###.#...#÷óRhY8÷óRh'9÷óRhÎ@$.b.÷óRh0A.=7÷óRh¿F÷óRh!I` _Found a stone staircase leading down. The bat hits you but does no damage.øóRhkc) # ##.....######..........# .).###.###### ##....(.# #......#.b..(##.#.#.##.#.#.#.#.##øóRhðcù.# #...........# #.###.#)##.#.#.#.#.##..#.. ..###.#...............(# #..# #...#.#)##.#.###.####..#######.. ..#.#.#.##.#.###># #øóRhdi.##.. ##...#. #...###.#...#øóRh²gøóRhhøóRh=qøóRh›q8øóRh-{øóRh: _The bat hits you but does no damage.øóRh¥êƒ  You hit the bat.  The bat is severely wounded.øóRh?ëøóRh`ôY.b øóRhÎô-9.8 (1.1øóRhÜþøóRhi: _The bat hits you but does no damage.øóRh\{#######.....##### ########..........# .....)........###.###### ########....(..........# #......#.@..(##.######### .......#.##.#.#.#.#.##........... ##............b....... #øóRhÌ@#.###.#)##.#.#.#.#.##..#######.. ...###.#...............(# #.. ##...#.#)##.#.###.####..#######.. øóRhû¼...#.#.#.##.#.###># #.......##.. ###...#......... .# #...###.#... .....#.#.##.#.## #...###...>.øóRhpøóRh ’øóRh÷’øóRh˜œC900øóRhþ¥øóRh½¨1 _You block the bat's attack.øóRh2ê“########.....##### #########..........# ......)........###.###### #########....(..........##......#....(##.######### ........#.##.#.#@#.#.##.......... ###............b........#.###.#)##.#.#.#.#.##..####### øóRhxê®....###.#...............(# # ###...#.#)##.#.###.####..####### ....#.#.#.##.#.###># #.......## øóRh®êû####...#......... .# #...###. ......#.#.##.#.## #...###...> øóRhÙê‚#####.....#.... #.(.......øóRhìøóRhTíøóRhÉû".bøóRhœü&1øóRhøóRh’Q _The bat closely misses you.øóRhq[n  You hit the bat.  You kill the bat!øóRhŒdj.øóRhág552.9 (1.1øóRh$pøóRh©rW _Trog accepts your kill.øóRhpÄøóRhÝÄøóRhpÍøóRh ÐH _No target in view!øóRh2SøóRhwSøóRhä\øóRh] øóRh´]:_No target in view!øóRh‘½4øóRh?ÅøóRhÛÇH _No target in view!øóRh)I4øóRh×RøóRhaUH _No target in view!øóRhçè’ _No target in view!øóRhÑCøóRh+DøóRhkKøóRh NC _No target in view!øóRh7ÄøóRh‹ÄøóRh'ÌøóRh„ÎøóRh¦<4øóRh†EøóRhÚGøóRhXÌ4øóRhÒøóRh”ÔøóRhR84øóRhúBøóRh¦4øóRh«®øóRhd±øóRhM54øóRh¸?øóRhWBøóRh^’øóRhÉ’øóRhÅ›øóRh7¡øóRhox 4M #######  ##.....#### #########..........# ......)........###.#####....(..........# #########......#@...(##.######### ........#.##.#.#.#.#.##.øóRh¶y ............................ ###.###.#)##.#.#.#.#.##..#######.....###. #øóRhÇ øóRhXˆ +-3øóRhˆˆ 0 _øóRhç‘ øóRhÖ” ùóRh€####### ##.....##### ..........# ).###.###### ....(.# ......#.@..(##.#ùóRhˆ€#.##.#.#.#.#.##...........###.#)##.#.#.#.#.##..#.###.#...............(# #....#.#)##.#.###.####..#.ùóRh߀Ò#.#.#.##.#.###># #.......##....#......... .# #...###.#.#.#.##.#.## #...###...>.ùóRh8ùóRh¡‡ùóRhö‡@-4ùóRh]ùóRh­ŽùóRh¶0####### ##.....##### ..........# #).###.###### #....(.# #......#..@.(##.#ùóRh71~#.##.#.#.#.#.##.# #..........# #.###.#)##.#.#.#.#.##..#..####.#...............(# #..# #...#.#)##.#.###.####..#..#ùóRhf1B#.#.#.##.#.###># #.......##..#...#...........# #...###.#...#ùóRh1ˆ#.#.##.#.## #...###...>.#ùóRhÐ9<5ùóRhû@ùóRhTBùóRht3ñ# ##.....##### ..........# #).###.###### #.....(.# ùóRh<4Õ#......#...@(##.##.##.#.#.#.#.##.# ..........# .###.#)##.#.#.#.#.##..#..# .###.#...............(# #..#. ...#.#)##.#.###.####..#######..##ùóRhv4Ë#.#.#.##.#.###># #.##..##ùóRh¬4>...#...........# #...###.#...##.#.##.#.## #...###...>.#ùóRh¹><6ùóRhnPùóRh]š# ##.....##### ..........# #).ùóRh½šî###.###### #.)....(.# ##.......#....@##.##.##.#.#.#.#.##.# #ùóRhèšn........# ùóRh ›¶###.#)##.#.#.#.#.##..#..# ùóRh)›&###.#...............(# #..#.#.#)##.#.###.####..#######..##. ùóRhR›†#.#.#.##.#.###># #.##..# ùóRhr›ˆ...#...........# #...###.#...# # ùóRh¤<7ùóRhn©ùóRhJ¬O __You see here 4 boomerangs.ùóRht& 4ùóRh". ùóRh>0 úóRhš¯úóRh/°&8úóRhT°QThrow: 4 boomerangsúóRhþ·úóRhò¹ úóRhºJ_g - 4 boomerangsúóRhÆï’ _No target in view!úóRh]ÍúóRhzÎúóRhšÔúóRh×H _No target in view!úóRh;C úóRhÔC úóRhiJ úóRh.L  úóRhhL B_No target in view!ûóRhàÚIûóRh/ßûóRh/áûóRh$æ: _ûóRh#çûóRh_ê,ûóRh«íûóRh¿ñûóRh]õ,ûóRhÑöûóRhW:#########.....##### #######..........## ....)........###.####### #######....(..........####......#.....##.########....#.##.#.#.#.#.##...........# #........................# #.###.#)##.#.#.#@#.##....1001.9 (3.0)###.#...............(# #.. #...#.#)##.#.###.####..#######..# ..#.#.#.##.#.###># #.......##.....#...........# #...###.#...#..#.#.##.#.##### #...###...>.#  ###.....#....# #.(.........#  ###.#### #.........#.. ..# #.#....#ûóRhÿ: #...#>.#..#..  _Done exploring.ûóRháÈIûóRhWÒ#.ûóRh.Ó..0ûóRhô×ûóRh`àûóRhüã ûóRhwä7_Done exploring.ûóRh\YIûóRhÛmûóRh÷nûóRhdtûóRh~ûóRh®F _No target in view! _ûóRh1‚:_Done exploring.ûóRh;ÈIûóRh>ì4ûóRhû] __Done exploring.ûóRhéW ûóRh{X ûóRhc ûóRhÈu ` __Done exploring.No target in view!üóRhõ—¢[?25h[?0c _Done exploring.No target in view!  Search for what [? for help]? üóRhPø [?25l[?1cüóRhüóRhŽ  15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downüóRh b - [D:1] 7 stones (16 further duplicates in 3 piles)  c - [D:1] a +0 club (1 further duplicate)  d - [D:1] a +0 short sword (1 further duplicate)  e - [D:1] a stone staircase leading down  f - [D:1] an escape hatch in the floor  g - [D:1] a +0 dagger (2 further duplicates)  h - [D:1] a +0 hand axe (2 further duplicates)  i - [D:1] a stone staircase leading down  j - [D:1] a book of Necromancyk - [D:1] a dagger  üóRhp “l - [D:1] a staircase leading out of the dungeon  m - [D:1] a +1 dagger of speedn - [D:1] a robe  üóRh™ o - [D:1] a +0 whipþóRhÅ>þóRh FþóRhêNó#######megalojawn the Trooper##.....#####Demonspawn of Trog **.... #######..........## Health: 29/29 ======================== ....)........###.####### Magic: 3/3======================== þóRhPO%#######....(..........## AC: 2Str: 19 #######......#.....##.########### EV: 11Int: 7 ......#.##.#.#.#.#.##...........# SH: 4þóRh~ODex: 12 #...............................# XL:  3 Next:  5% Place: Dungeon:1 þóRhéOì#.###.#)##.#.#.#@#.##..#######..# Noise: ---------  Time: 1001.9 (0.0) ..###.#...............(# #..# a) +0 hand axe #...#.#)##.#.###.####..#######..# Throw: 4 boomerangs þóRh Pø..#.#.#.##.#.###># #.......##..# ##...#...........# #...###.#...# þóRh-P¦....#.#.##.#.##### #...###...>.#  þóRhNPa###.....#....##.(.........#  þóRhpPM###.###......##.........#..  þóRh‘P›....# #.#....##...#>.#..#..  þóRhÀP˜_Done exploring. _Done exploring. _Done exploring. þóRhãPp_Done exploring. _No target in view!  þóRh Q?Search for what [? for help]? .þóRh¥YþóRhZþóRhÀbþóRhÁd. _þóRh=ž þóRhµŸ sRead which item? Scrolls þóRh    c - 4 scrolls labelled DIPSATH HOUMUPS [!] read|quaff[?] describe selectedôRhÜ ôRhù ôRh—#######megalojawn the Trooper##.....#####Demonspawn of Trog **.... #######..........## Health: 29/29 ======================== ....)........###.####### Magic: 3/3======================== #######....(..........#ôRh¨™# AC: 2Str: 19 #######......#.....##.########### EV: 11Int: 7 ......#.##.#.#.#.#.##...........# SH: 4Dex: 12 #...............................# XL:  3 Next:  5% Place: Dungeon:1 ôRh}#.###.#)##.#.#.#@#.##..#######..# Noise: ---------  Time: 1001.9 (0.0) ..###.#...............(# #..# a) +0 hand axe #...#.#)##.#.###.####..#######..# Throw: 4 boomerangs ..#.#.#.##.#.###># #.......##..# ôRhLà##...#...........# #...###.#...# ....#.#.##.#.##### #...###...>.#ôRháv  ###.....#....##.(.........#  ###.###......##.........#..  ....# #.#....##...#>.#..#..  ôRh˜_Done exploring. _Done exploring. _Done exploring. ôRh'o_Done exploring. _No target in view! ôRhFJ_Search for what [? for help]? .ôRhÔ  As you read the scroll labelled DIPSATH HOUMUPS, it crumbles to dust.  It is a scroll of identify.ôRh"$/  --more--ôRh±ð ²Identify which item? (\ to view known items) Potions (select first with !)  d - 2 fizzy grey potions  e - a bubbling white potion  f - a dark potion[?] describe selectedôRh­B ôRhAJ ôRhðS #######megalojawn the Trooper##.....#####Demonspawn of Trog **.... #######..........## Health: 29/29 ======================== ....)........###.####### Magic: 3/3======================== #######....(..........## AC: 2Str: 19 ôRh,U ã#######......#.....##.########### EV: 11Int: 7 ......#.##.#.#.#.#.##...........# SH: 4Dex: 12 #...............................# XL:  3 Next:  5% Place: Dungeon:1 #.###.#)##.#.#.#@#.##..#######..# Noise: ---------  Time: 1001.9 (0.0) ..###.#...............(# #..# a) +0 hand axe #...#.#)##.#.###.####..#######..# Throw: 4 boomerangs ..#.#.#.##.#.###># #.......##..# ##...#...........# #...###.#...# ....#.#.##.#.##### #...###...>.#  ###.....#....##.(.........#ôRhæU h  ###.###......##.........#..  ....# #.#....##...#>.#..#..  _Done exploring. _Done exploring. _No target in view! _Search for what [? for help]? .  As you read the scroll labelled DIPSATH HOUMUPS, it crumbles to dust.  It is a scroll of identify.ôRh1p W2.9 (1ôRh q \ _d - 2 potions of heal woundsôRh²ôRh)´tRead which item? Scrolls  c - 3 scrolls of identify [!] read|quaff[?] describe selectedôRha•ôRhùœôRhi¨#######megalojawn the Trooper##.....#####Demonspawn of Trog **.... #######..........## Health: 29/29 ======================== ....)........###.####### Magic: 3/3======================== #######....(..........## AC: 2Str: 19 #######......#.....##.########### EV: 11Int: 7 ......#.##.#.#.#.#.##...........# SH: 4Dex: 12 #...............................# XL:  3 Next:  5% Place: Dungeon:1 #.###.#)##.#.#.#@#.##..#######..# Noise: ---------  [40ôRhç¨mmTime: 1002.9 (0.0) ..###.#...............(# #..# a) +0 hand axe #...#.#)##.#.###.####..#######..# Throw: 4 boomerangs ..#.#.#.##.#.###># #.......##..# ##...#...........# #...###.#...# ....#.#.##.#.##### #...###...>.#  ###.....#....##.(.........#  ###.###......##.........#..  ....# #.#....##...#>.#..#..  _Done exploring. _No target in view! _Search for what [? for help]? .  As you read the scroll labelled DIPSATH HOUMUPS, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of heal woundsôRhË©ôRh¥«Identify which item? (\ to view known items) Potions (select first with !)  e - a bubbling white potion  f - a dark potion[?] describe selectedôRhóïôRh{öôRhÿÂ#######megalojawn the Trooper##.....#####Demonspawn of Trog **.... #######..........## Health: 29/29 ======================== ....)........###.####### Magic: 3/3ôRhàÿ======================== #######....(..........## AC: 2Str: 19 #######......#.....##.########### EV: 11Int: 7 ôRhh......#.##.#.#.#.#.##...........# SH: 4Dex: 12 ôRhYì#...............................# XL:  3 Next:  5% Place: Dungeon:1 ôRh}ÿ#.###.#)##.#.#.#@#.##..#######..# Noise: ---------  Time: 1002.9 (0.0) ôRhõ^..###.#...............(# #..# a) +0 hand axe #...#.#)##.#.###.####..#######..# Throw: 4 boomerangs ..#.#.#.##.#.###># #.......##..# ##...#...........# #...###.#...# ....#.#.##.#.##### #...###...>.#ôRha  ###.....#....##.(.........#ôRhI­  ###.###......##.........#..  ....# #.#....#ôRhmh#...#>.#..#..  ôRh_Done exploring. _No target in view! _Search for what [? for help]? .  As you read the scroll labelled DIPSATH HOUMUPS, it crumbles to dust.  ôRhËhIt is a scroll of identify. _d - 2 potions of heal woundsôRh]  As you read the scroll of identify, it crumbles to dust.ôRhq+3.9 (1ôRhCôRh2 _e - a potion of invisibilityôRhŸ ôRhN sRead which item? Scrolls ôRh¸  c - 2 scrolls of identify [!] read|quaff[?] describe selectedôRhì’ ôRhÆš ôRhM£ #######megalojawn the Trooper##.....#####Demonspawn of Trog **.... #######..........## Health: 29/29 ======================== ....)........###.####### Magic: 3/3======================== #######....(..........## AC: 2Str: 19 ôRhä£ à#######......#.....##.########### EV: 11Int: 7 ......#.##.#.#.#.#.##...........# SH: 4Dex: 12 #...............................# XL:  3 Next:  5% Place: Dungeon:1 #.###.#)##.#.#.#@#.##..#######..# Noise: ---------  Time: 1003.9 (0.0) ..###.#...............(# #..# a) +0 hand axe ôRhœ¤ #...#.#)##.#.###.####..#######..# Throw: 4 boomerangs ..#.#.#.##.#.###># #.......##..# ##...#...........# #...###.#...# ....#.#.##.#.##### #...###...>.#  ###.....#....##.(.........#  ###.###......##.........#..  ....# #.#....##...#>.#..#..  ôRh¥ ]_Search for what [? for help]? .  As you read the scroll labelled DIPSATH HOUMUPS, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _e - a potion of invisibilityôRhm¦ ôRhú§ ÚIdentify which item? (\ to view known items) Potions (select first with !) ôRh:¨  f - a dark potion[?] describe selectedôRhø‘ôRh«šôRh%¤D#######megalojawn the Trooper##.....#####Demonspawn of Trog **.... #######..........## Health: 29/29 ======================== ....)........###.####### Magic: 3/3======================== #######....(..........## AC: 2Str: 19 #######......#.....##.########### EV: 11Int: 7 ......#.##.#.#.#.#.##...........# SH: 4Dex: 12 ôRhÂ¥#...............................# XL:  3 Next:  5% Place: Dungeon:1 #.###.#)##.#.#.#@#.##..#######..# Noise: ---------  Time: 1003.9 (0.0) ..###.#...............(# #..# a) +0 hand axe #...#.#)##.#.###.####..#######..# Throw: 4 boomerangs ..#.#.#.##.#.###># #.......##..# ##...#...........# #...###.#...# ....#.#.##.#.##### #...###...>.#  ###.....#....##.(.........#  ###.###......##.........#..  ....# #.#....##...#>.#..#..  _Search for what [? for help]? .  As you read the scroll labelled DIPSATH HOUMUPS, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _ôRh/¦e - a potion of invisibilityôRhlÑž  As you read the scroll of identify, it crumbles to dust.4.9 (1ôRhÎÖ2 _f - a potion of cancellationôRhñø ¦ ##.....##### #######..........# ....)........###.###### #######....(.............#.....##.########## ......#.##.#.#.#.#.##........... #.......................###.#)##.#.#.#.#.##..####### ..........@.....(# #...#.#)##.#.###.####..###### ..#.#.#.##.#.###># #....... ###.###.##...##......#..#.. 5ôRhXc #######..........# ....)........###.###### #######....(..............#.....##.########## ......#.##.#.#.#.#.##........... #......................###.#)##.#.#.#.#.##..####### ................(# #...#.#)##.#.###@####..###### ..#.#.#.##.#.###># #....... ##...#...........###.#.#ôRh·€#.....###..###>.#.##..#.. ôRhª <6ôRhhôRh=ôRhÎÅœ ....)..###.###### #######....(..............#.....##.########## ......#.##.#.#.#.#.##........... #.....................###.#)##.#.#.#.#.##..####### .ôRhVÆ­...............(# #...#.#)##.#.###.####..###### ..#.#.#. #....... ##...#...........###.#. ....#.#.##.#.####..>#.#.### #..##.....)..... ôRh&ÎôRhoÎ7ôRh×ÔôRh×c _There is a stone staircase leading down here.ôRh¦j [[?25h[?0c  Search for what [Enter for "."]?  ôRh 9 [?25l[?1c ôRhªC ôRhF15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] 3 stones (20 further duplicates in 3 piles)c - [D:1] an escape hatch in the floor  d - [D:1] a +0 club (1 further duplicate)  e - [D:1] a +0 short sword (1 further duplicate)  ôRhwFÊf - [D:1] a stone staircase leading down  g - [D:1] a +0 dagger (2 further duplicates)  h - [D:1] a +0 hand axe (2 further duplicates)  i - [D:1] a book of Necromancyj - [D:1] a stone staircase leading down  k - [D:1] a dagger  l - [D:1] a staircase leading out of the dungeon  m - [D:1] a +1 dagger of speedn - [D:1] a robe  o - [D:1] a +0 whip ôRh&¨ ôRhh° ôRhW¹O....)........###.####### megalojawn the Trooper #######....(..........## Demonspawn of Trog **.... #######......#.....##.########### Health: 29/29 ======================== ......#.##.#.#.#.#.##...........# Magic: 3/3======================== #...............................# AC: 2Str: 19 #.###.#)##.#.#.#.#.##..#######..# EV: 11Int: 7 ..###.#...............(# #..# SH: 4Dex: 12  ôRhºd#...#.#)##.#.###.####..#######..# XL:  3 Next:  5% Place: Dungeon:1 ..#.#.#.##.#.###@# #.......##..# Noise: ---------  Time: 1007.9 (0.0) ##...#...........# #...###.#...# a) +0 hand axe ....#.#.##.#.##### #...###...>.# Throw: 4 boomerangs ###.....#....##.(.........# ###.###......##.........#..  ôRhZºú....# #.#....##...#>.#..#..  ###.###.##...##......#..#.. #.....###..# ôRh£ºÎ##>.#.##..#.. #.#.### #..##.....).....  ôRh»pAs you read the scroll of identify, it crumbles to dust. _e - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _f - a potion of cancellation _There is a stone staircase leading down here.  Search for what [Enter for "."]? . ôRhà ôRhvà ôRh2Ì ôRhžÌ. _ ôRh˜®  ôRhþ° }Read which item? Scrolls  c - a scroll of identify [!] read|quaff[?] describe selected ôRhîh ôRhàm ôRhevL....)........###.####### megalojawn the Trooper #######....(..........## Demonspawn of Trog **.... #######......#.....##.########### Health: 29/29 ======================== ......#.##.#.#.#.#.##...........# Magic: 3/3======================== #...............................# AC: 2Str: 19  ôRhãv#.###.#)##.#.#.#.#.##..#######..# EV: 11Int: 7 ..###.#...............(# #..# SH: 4Dex: 12 #...#.#)##.#.###.####..#######..# XL:  3 Next:  5% Place: Dungeon:1 ..#.#.#.##.#.###@# #.......##..# Noise: ---------  Time: 1007.9 (0.0)  ôRh+w<##...#...........# #...###.#...# a) +0 hand axe ....#.#.##.#.##### #...###...>.# Throw: 4 boomerangs ###.....#....##.(.........# ###.###......# ôRhewü#.........#.. ....# #.#....##...#>.#..#..  ###.###.##...##......#..#..  ôRhŒw±#.....###..###>.#.##..#.. #.#.### #..##.....)..... ôRh¹w¦ As you read the scroll of identify, it crumbles to dust. _e - a potion of invisibility  ôRhåwAs you read the scroll of identify, it crumbles to dust. _f - a potion of cancellation _There is a stone staircase leading down here. _Search for what [Enter for "."]? . ôRhz‚n  Okay, then. ôRh+Œ ôRhá. _ ôRhˆ»  ôRh|½ VEquip which item?  ôRhŸ½ ƒ - - Unarmed Hand Weapons (go to first with ))  ôRh»½ 4 a - a +0 hand axe (weapon)  ôRhÖ½ hArmour (go to first with [)  ôRhñ½ › b - a +0 animal skin (worn)[?] describe selected  ôRh ¾ €[!] equip|wield|wear ôRh&¾ y[tab] equip|unequip ôRhˆ€ ôRhˆ ôRhm’....)........###.####### megalojawn the Trooper #######....(..........## Demonspawn of Trog **.... #######......#.....##.########### Health: 29/29 ======================== ......#.##.#.#.#.#.##...........# Magic: 3/3======================== #...............................# AC: 2Str: 19 #.###.#)##.#.#.#.#.##..#######..# EV: 11Int: 7 ..###.#...............(# #..# SH: 4Dex: 12 #...#.#)##.#.###.####..#######..# XL:  3 Next:  5% Place: Dungeon:1 ..#.#.#.##.#.###@# #.......##..# Noise: [40 ôRh1“òm---------  Time: 1007.9 (0.0) ##...#...........# #...###.#...# a) +0 hand axe ....#.#.##.#.##### #...###...>.# Throw: 4 boomerangs ###.....#....##.(.........# ###.###......##.........#.. ....# #.#....##...#>.#..#..  ###.###.##...##......#..#.. #.....###..###>.#.##..#.. #.#.### #..##.....).....  _e - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _f - a potion of cancellation _There is a stone staircase leading down here. _Search for what [Enter for "."]? . _Okay, then. ôRhdn  Okay, then. ôRhÅ  ôRhC¢. _ôRhÉ| 4ôRh„ ôRh¸…  ôRhØ… 8_Unknown command.ôRhÓ¡ ôRh•« D [?25h[?0c [?1051l[?1052l[?1060l[?1061l