Rh%, Player: megalojawn Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-06-18.17:15:00.ttyrec Time: (1750266900) Wed Jun 18 17:15:00 2025 Rh97v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cRh>RhJ megalojawn the TrooperDemonspawn of Trog **....Health: 29/29 ========================Magic: 3/3========================AC: 2Str: 19EV: 11Int: 7SH: 4Dex: 12XL:  3 Next:  5% Place: Dungeon:1Noise: ---------  Time: 1007.9 (0.0)a) +0 hand axeThrow: 4 boomerangsRhS....)........###.####### #######....(..........## #######......#.....##.########### ......#.##.#.#.#.#.##...........# #...............................# #.###.#)##.#.#.#.#.##..#######..# RhgS..###.#...............(# #..# #...#.#)##.#.###.####..#######..# ..#.#.#.##.#.###@# #.......##..# ##...#...........# #...###.#...# ....#.#.##.#.##### #...###...>.# ###.....#....##.(.........# RhS&###.###......##.........#.. RhS....# #.#....##...#>.#..#..  RhSN###.###.##...##......#..#.. RhdT#.....###..###>.#.##..#.. #.#.### #..##.....)..... RhiRhynWelcome back, megalojawn the Demonspawn Berserker.Trog says: Kill them all!RhvRh _Press ? for a list of commands and other information.Rhʴ8.9 (1 _Rhg    .#   ..   .##   ..#   ..#   ..#   ###B.#  2 #.@.r#   #.#..#   #. ..#   #. ..#   #. ..#   #. ..#   B   giant cockroach (asleep) #. ..#   r   rat (asleep) #. ..# Rh}   BBRhP C9.6 (1.7Rh)W t _You climb downwards. _There is a stone staircase leading up here.RhD!\You hit the giant cockroach but do no damage.Rh'tr.rRhP(6=10.8 (1.2Rh/Rh]0G _The giant cockroach closely misses you.Rh0Rhk`You hit the giant cockroach but do no damage.The giant cockroach closely misses you.  You hit the giant cockroach.  The giant cockroach is heavily wounded.  You hit the rat.  You kill the rat!RhЋ †   Trog accepts your kill.Rhi072.0Rh]Rh] _The giant cockroach closely misses you.RhX  You slash the giant cockroach!  You kill the giant cockroach!†Rhx6103.1 (1.1RhRhW _Trog accepts your kill.Rhk: 4RhK ^ _No target in view!Rh .  _No target in view!Rh@D RhD RhK RhL H _No target in view!Rh Rh\ Rh ^ _No target in view!RhZ1 4Rh< ^ _No target in view!Rh  _No target in view!RhH 4RhN RhO Rh QRhR QRhҫ Rh Rh Rhʴ RhYc4RhgRhkRhMQRh+QRhS4RhYRh\RhQRh]  _ _ You see here a rat corpse.Rh 5 _Rh Rh:  You see here a giant cockroach corpse. _RhB%,Rhr@`Rh@RhB,RhBRhGERh[KXRhLRhM,Rh:ORheQRhQ,RhSRhU,RhCVRhWRhYRhZRhgZRh]Rh^,Rh}_RhaRhg,RhwhRhkRhvnBRhCqRhYvnRhv,RhRhvRhz###  ..#  ##.####.####### .............>#  #@#  -39.1 (26.0) #.#   #.#  .. #.# #.##.####.#####.##............##.......####.##.......# #.##.......# #.#-40.1 (27 _Found a stone staircase leading down.Rh IRh" Rh ,M### ..# ##.####.######.......@.....>#0.0)......#.#####.#.<... #..... #.#... #.##.####....Rh +...Rh5 A1.1 (1Rh RhV ; _Found an escape hatch in the ceiling.Rh4RhGRh^ _No target in view!Rht3RhRh/ _ ########Rhu #......########.####.##................##.###.###..........#.## $$. #.....<....#.# ##K# #..........#.# J. #..........#.# ### #..####.####.## J   endoplasm (asleep) ....# #........ K   kobold (missile, asleep) #....# #.......# #.... #.......#Rhm 554.0)KK)A kobold and an endoplasm come into view.Rh@((RhX...Rh Y4=6.1 (15Rh_RhdE _The kobold throws a stone. You block the stone.Rh;  _There are monsters nearby!Rh d   Rh f  ###############. .......@.............. ##.###.###.......... $$. #.....<  ##K# #.....  J.   ###  ....#    #.... Rh: V     ###############. .......@.............. ##.###.###.......... $$. #.....<  ##K# #..... J.  ###  ....#    #....  _There are monsters nearby!Rh######## #......##################.####.#........................ ##.###@###..........#.# #$$.$!#.....<....#.##K#g##..........#.# J. .r#..........#.#### ###..####.####.#Rh ....# #.......#....# #g   hobgoblin (asleep) #.... #. K   kobold (missile) #. r   rat (asleep)Rh't  A hobgoblin and a rat come into view.Rh+Rh4K. r.rRhY59-7.0)Rh>RhAq _Found 2 gold pieces and a fuming amethyst potion.Rhzhobgoblin and a rat _Found 2 gold pieces and a fuming amethyst potion.  You hit the kobold.  The kobold is heavily wounded.The hobgoblin shouts!  The endoplasm quivers.RhugJ#r.. .Jg ====8.2 (1.1 _You block the kobold's attack.RhK  You barely miss the kobold.The kobold is heavily wounded.Rhv%  RhTYou hit the hobgoblin. The kobold barely misses you.Rh~JKgr.#. Rh<=---RhB&9.4 (1.2Rh}Rh(@ _The hobgoblin hits you but does no damage.Rh qYou hit the hobgoblin. The kobold barely misses you.The hobgoblin hits you but does no damage.closely miss the hobgoblin.The hobgoblin is severely wounded.kobold.  You kill the kobold!Rhf  Trog accepts your kill.Rh  You hit the endoplasm but do no damage. The hobgoblin misses you.Rhrg!r   ratRhj5----2---60.6RhRh Trog accepts your kill.You hit the endoplasm but do no damage. The hobgoblin misses you. _The endoplasm hits you. x2; The hobgoblin barely misses you.You barely miss the rat. You hit the endoplasm. The rat misses you.RhE----1.8RhdRhpo _The endoplasm hits you. The hobgoblin closely misses you.RhSbarely miss the rat. You hit the endoplasm. The rat misses you.The hobgoblin closbarely miss the endoplasm.endoplasmYou hit the rat. You hit the hobgoblin.  You kill the hobgoblin!Rh` $r   ratRh W _Trog accepts your kill.Rh Rh Rh Rh H _No target in view!Rh1 Rh"2 Rh 8 Rh: H _No target in view!Rh  _No target in view!Rh f Rhu | _No target in view!Rh Rh RhV Rh H _No target in view!RhbB 4RhF RhI C _No target in view!Rh Rh Rh Rhͮ Rh7QRhRhRhVRhRh 4RhE Rh"Rhb4RhRhRhRhDRhdRhRhRhRRhRhRh: _Rhbu20=-RhTRh9BRhRhd Rh k21==Rh Rh,RhRh,Rh!Rh,Rh)Rh2==RhRhZ,RhRh,Rh Rh%BRh&Rh&a3==Rht(Rh*,Rh5.Rh1,Rh4Rh6,Rh8Rh:Rh:9=Rh>Rh\ARhA%4Rh' Rh6_ _Found a sling.5.5 (33 Rh> Rh7CQ _i - a puce potion Rho3 Rh> Rhc Rh , Rho Rh Rhf, Rh Rh Rh, RhH Rhr Rh~, Rh Rh Rh Rh Rh Rhc Rh , Rh6  Rh Rh2, Rht Rh Rhn, Rh Rh2 Rh?, Rhy Rh" Rh%, Rh3& Rh( Rh+, Rh/ Rh2 Rh7>, Rh? RhE RhHB RhI RhK, RhL Rh>N RhP, RhQ RhZn Rh#\B Rh _ Rh`, Rhga Rhc Rhe, Rh/g Rhh Rhk, Rhk Rh2n Rh#p, Rhyp Rhr Rhs, Rh0t Rhav Rhx, RhUy Rh{ Rh|, Rh} Rh Rh݁, Rh܂ Rhބ RhB Rh͉ Rh, RhL Rh: Rh9, Rh Rh Rh, Rh Rh Rh Rh) Rhl Rh2#......###########.##........#.##...................... #.###..).......... #.# #............ #@# #........... #.# #............# #.# #............ #.# ####........## # #.# #......... #.#.# ####......... #.#.###............. #................... ###.###............ Rhٰ-210 Rh},6.5 (31 Rh Rh\c _j - a scroll labelled NOANEZ RA XYS Rhx} 3 Rhm~  Rh  Rh^ , Rh B Rh  Rh , RhN , Rhh  Rh+  Rhړ , RhI n Rhҝ  Rh , Rh  Rh|  Rh1 ######......########## ................  Rh 7.......@.# #######22.5 (6.0)......##.# #...... ##.########. Rh u>... +.............. ##.###..)... #.# #...  Rh :. #.# #...  #.# #.  RhG  #.# #.  Rh  Rh +3.5 (7 Rh?  Rha ; _Found a stone staircase leading down. Rh  _No target in view!!Rh#1I!Rh< _!RhFB!RhJ!RhgJ!Rh{~!RhX!Rhn!Rhs9 ....#.....#.# #.........  #######.#.#.# ####......  #.#.#.# #......  #.#.#.# ####......  #.#.#.###.........   #.#...............   ##.###.###.........   #...#### ##########   ##@##   #........   ##......g   #######   g   hobgoblin (asleep)  [39!RhD;49m  45.5 (22.0)g.g6.5 (23 _A hobgoblin comes into view.!Rh2 ...#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.# #.# ##.## #...####  ##@## #........  ##.....g.  ####### !Rh', x ...#.#  #.#.#.# #.#.#.# #.#.#.# !Rh, #.##.# ##.## #...####  ##@###........ !Rh, ##.....g. #######!Rh, $!Rh  _A hobgoblin is nearby!!Rh  ...#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.# #.# ##.## #...####  ##@## #........  ##.....g.  ####### !RhM 6 ...#.#  #.#.#.# #.#.#.# #.#.#.# #.##.# ##.## #...####  ##@###........ ##.....g. #######!RhpV 4!Rh)i v _A hobgoblin is nearby!!Rh  #######.#.#.# #### #.#.#.# #. #.#.#.# ####. #.#.#.###.... #.#....... ##.###.### #...#### ########### ##.##ß###ß#  #.@....... #g ########  !Rh! !Rh g.7.5 (1.0) _"Rh6#.#.#.# ####.#.#.#.# #.#.#.#.# ####.#.#.#.###.#.#.##.###.###.#...#### ###.##ß###ß##..@..g."RhX##.#."Rhe"Rh%:g."Rh8"RhI"Rh"Rhț2#.#.#.# ####.##.#.#.# #.#.#.#.# ####.#.#.#.###.#.#.##.###.###.#...#### #"Rh,##.##ß###ß##...@g.##.#. ."RhA"Rhģ.=9"Rhc"RhW _The hobgoblin closely misses you."Rhx  You barely miss the hobgoblin. The hobgoblin barely misses you.50.6 (1.1"Rh"Rh W _The hobgoblin closely misses you."RhӅ"Rhe67--"Rh&1.8 (1.2"Rh"Rhl _You barely miss the hobgoblin. The hobgoblin hits you."Rh"Rhf@8=-"Rh&2.9 (1.1"Rh"Rh _You barely miss the hobgoblin. The hobgoblin misses you."Rh4.1 (1.2 _You barely miss the hobgoblin. The hobgoblin closely misses you."Rh"Rh3-5.2 (1.1"Rh]"Rh _You barely miss the hobgoblin. The hobgoblin closely misses you."Rh."Rh˃^3----6.4 (1.2"Rhm"RhDl _You barely miss the hobgoblin. The hobgoblin hits you."RhYd  You hit the hobgoblin.  The hobgoblin is lightly wounded."Rh#4"Rh;----7.5 (1.1"Rh"Rh]7 _You block the hobgoblin's attack."Rh]  You hit the hobgoblin.  The hobgoblin is heavily wounded.20---8.6"Rhb"RhiO _The hobgoblin hits you. You block the hobgoblin's attack."Rh  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded."Rhm17-----9.7"Rho"Rh- _The hobgoblin hits you."Rh m  You barely miss the hobgoblin.The hobgoblin is heavily wounded.8--60.8 _The hobgoblin closely misses you."Rh z  You hit the hobgoblin.  You kill the hobgoblin!"Rh0 C† "Rhe %5"Rh 1.9"Rh m _Trog accepts your kill."Rh> "Rh? "RhC "RhkF H _No target in view!"Rh 4"Rh "Rh H _No target in view!"RhwF "RhF "Rh|L "RhpN H _No target in view!"Rh 4"Rh "Rh H _No target in view!"Rh+ "Rh, "Rh;1 "Rh3 H _No target in view!"Rh1 "RhŹ "Rh; "Rh| C _No target in view!"Rh 3"Rhu "Rhl "Rh:# f _"Rh# "Rh% "Rh/& i9="Rh( ,"Rh)) "Rhq+ ,"Rh+ "Rhf- ,"Rh- "Rh/ O="Rh1 "Rh> 20=21=="Rh? "Rh)A "RhSA "RhB "RhkC "RhC "Rh/D "RhlE "RhE %2"RhE E=="RhF "Rh%H ,"RhH "RhJ ,"Rh K "RhLM ,"RhM "RhO "RhO h3=="RhP "RhMR ,"RhS "RhW n"Rh9X "RhZ 94"Rh[ 2="Rh[ "Rh0 75==6="Rh "Rh "Rh ,"Rh "Rh 97"Rhن E=="Rh "Rh( ,"Rh "RhM ,"RhՋ "Rh. "Rh "Rh "Rh "Rh h8=="Rh+ "Rh ,"Rh "Rhj ,"Rh "RhQ B"RhO ~9=="RhD "Rhڙ "Rhf ,"Rhԛ "Rh "Rh ,"Rh "Rh "Rh ,"Rh3 "Rh "RhX I #.#.#.# #.....#.#.#.# ####....#.#.#.###.......##.#.......... ##.###.### #...################## ##.##ß###ß###.### #....†.........[##......@.-######## ......B....................B   giant cockroach (asleep)#######"Rhܲ 309.9 (48.0) _ A giant cockroach comes into view."RhA }B.B"Rh c=-10.9 (49"Rh "Rh # _Found a robe.#Rhۧ         #...############RhB  ##.##ß###ß###.###  #....†.........[  ##......@.......  ########.....B.  #Rhm:.......  .......  #RhP.......  .......  ####### #Rh*#RhC         #...###########  ##.##ß###ß###.###  #....†.........[  ##......@.......  ########.....B.  .......  ....... ....... .......  ####### #RhcI#RhI#RhQ#RhTf _A giant cockroach is nearby!#RhQ     #Rh     #...###########  ##.##ß###ß###.###  #....†.........[ #Rh+ ##......@.......  ########.....B.  .......  .......  .......  .......  ####### #RhY         #...###########  ##.##ß###ß###.###  #....†.........[  ##......@.......  ########.....B.  .......  ....... ....... .......  #######  _A giant cockroach is nearby!#Rh#.#.#.# #.##.#.#.# ####.#.#.#.###.#.#.#. .###.###.###. #...############ ##.##ß###ß###.###ß#....†.[.##.......#.....B.#.#.#.#.###Rh5B.1.9 (1.0) _#Rhd% #.#.#.# #.# #.#.#.# ####. #.#.#.###.#.#.#. .#.##.###.###. #...############ ##.##ß###ß###.###ß##....†.[.##.B.#.#.#.#.#.##Rhp' #Rh^. 2B..#Rh. &2#Rh6 #Rh8 #Rh3  You slash the giant cockroach!  You kill the giant cockroach!#Rh 1.#Rhu =9=4.1 (1.2#Rh #Rh W _Trog accepts your kill.#Rh 4#Rh #Rh# H _No target in view!#Rh܋ #Rh #Rh #Rh H _No target in view!#RhN 4#Rhn#RhH _No target in view!#RhNl4#Rhrt#RhawH _No target in view!#Rh#Rh#Rh^ _No target in view!$Rh&$Rh'$Rh-.$Rh0C _No target in view!$Rh$Rh_$Rh"$Rho$Rh$Rh$RhQ&$Rh*$Rh=$Rh$Rh$RhԲ$Rht $Rh $Rh'$Rh$Rh4$Rh$Rh4$Rh14$Rh$Rh$$RhܨQ$Rh3$RhbB$Rhf _$Rh{$Rh$Rh$RhY,$Rh$Rh,$Rh*#.#.#.# #....# #.#.#.# ####.... #.#.#.###....#... #.#.... .#.  ##.#...  $Rh+#...####  ##.##ß#.###ß#....†.........[....##............$Rh-########....#....$Rh#....#....#....S   ball python (constriction, asleep)$Rha####...S....$Rh-7.1 (3.0$RhE-8.1 (4$Rho$Rh;[ _A ball python comes into view.$Rht(          .#.    ##########  #ß###.###ß###ß#  #....†.........[......  .......@.......  ##.............  #.............  #.............  #.............  #.............  ##########...S  $Rhk4.... $Rh           .#. $Rh    ##########  #ß###.###ß###ß#  #....†.........[......  .......@.......  ##.............  #.............  #............. #............. #.............  ##########... .... $Rh b _A ball python is nearby!$Rh           .#.    $Rh ##########  #ß###.###ß###ß#  #....†.........[......  .......@.......  ##.............  #.............  #.............  #.............  #.............  ##########...S  .... $Rh !$Rh5           .#.    ##########  #ß###.###ß###ß#  #....†.........[......  .......@.......  ##.............  #.............  #............. #............. #.............  ##########... .... $Rhr $Rhx $Rhh $RhZ b _A ball python is nearby!$RhG#.#.#.# ####.  #.#.#.###....##.#....... .#. ##.###.### #...################### ##.##ß###ß###.###ß###ß##....†.........[.......  ##......######......# #.##.##.##.###########...S# ....#....#S.S)$RhH29.1 (1 _$Rh[Q$RhR%Rhgk#.#.#.###....# #.#....... .#. #.###.### ...#####################ß###ß###.###ß###ß###%Rh lO....†.........[........ ##......#######  #.# #.# #.# ###########..S%RhMl.# ....# %Rhl/##...%Rhn%Rhw>S.%Rh$x'20%Rh%Rh%Rh.#....... .#. .###.### ..#####################ß###ß###.###ß###ß#### ....†.........[...........########  #.# #.%Rh# #.# #.S..# ##########..# ....#....# ##... .%Rhx%Rh>S.%Rh.=1%Rh%RhC _The ball python bites you but does no damage.%RhU~  You hit the ball python.  You kill the ball python!%Rh`F†%Rhc6412.2 (1.1%Rh>k%Rh nW _Trog accepts your kill.%Rh`%Rh%Rhc%RhH _No target in view!%Rh9%Rh\:%RhB%RhfH _No target in view!%Rhl4%Rh%RhH _No target in view!%Rh/Z 4%RhZ %Rh_ H _No target in view!%Rh %RhN %Rh %Rh H _No target in view!%RhXF 4%Rh~N %RhP C _No target in view!%Rho %Rh %Rh% %Rh %Rh$ Q%Rhc %Rh %Rh %Rh %RhA %RhF %RhvM %RhP %Rh 4%Rh/ %Rh %RhR 4%RhY %Rh\ %Rh[ 3%Rh %Rh' %RhΜ P _%Rh f _ You see here a ball python corpse.%Rh %Rh  _%Rh %Rh %Rh֪ ,%Rh, %Rh %Rh ,%Rh %RhA %Rhg %Rh %Rhؽ %RhO %Rhp %Rh8 %RhD %Rhq ,%Rh~ %Rhk %Rh ,%Rh %Rh %Rh ,%Rh %Rh %Rh m ##########....# ...  #....# .... #....###.... %Rhw }###......... #.. #... #......### #.. #- #.$. # %Rh #..#..#..S   adder (asleep)#......##.S....#%Rh/30.0)%RhF-3.2 (11%Rh %RhY _An adder comes into view.&Rh r ....# ...  #....# ....  #....###....  ###.........  #.........  #.........  #......###  #......#  #.@....#  #.$....#  #......#  #......#  #......#  #......#  #......#  #.S....# &Rh ....# ...  #....# ....  #....###....  ###.........  #.........  #.........  #......###  #......#  #.@....#  #.$....#  #......#  #......# #......# #......#  #......# #.S....# &Rh04&Rh&Rh] _An adder is nearby!&Rh ....# ...  #....# ....  #....###....  ###.........  #.........  #.........  #......###  #......#  #.@....#  #.$....#  #......#  #......#  &Rh#......#  #......#  #......#  #.S....# &Rh7 ....# ...  #....# ....  #....###....  ###.........  #.........  #.........  #......###  #......#  &Rhs8W#.@....#  #.$....#  #......#  #......# #......# #......#  #......# #.S....# &Rh>&Rhx?&RhaE&RhJ] _An adder is nearby!&RhU #.....#####..... #........###.....# ..S######&RhX&Rh_RSS.&RhZ`14.2 (1.0)&Rhe&Rhir _The adder hisses angrily. _You see here 4 gold pieces.&Rh_ '####..... .### $S.###### &Rh &Rhj &Rh <S.&Rh -5 _&Rh &Rh &RhKB##..... ...### $.S.###### &RhX&RhY.=6&Rh_&RhaK _The adder misses you.&Rh7.3 (1.1 _You barely miss the adder. The adder bites you but does no damage.&RhBA&RhA-8.5 (1.2'Rh'Rhw 'Rh_You miss the adder. The adder closely misses you. You block the adder's attack.'Rh5m>9.7'Rh+s'Rhuw _You hit the adder but do no damage. You block the adder's attack.'Rhm  You miss the adder. The adder barely misses you. The adder bites you.  You are poisoned.'Rho8====-40.8 (1.1Pois 'Rhb'Rh, _The adder poisons you!'RhPs95'Rhs?----1.9'Rh}y'Rh{u _You closely miss the adder. You feel sick. The adder bites you.'Rh  You barely miss the adder. You feel sick. The adder bites you.  You are more poisoned.'Rh:2=====-----3.0'Rh'RhOi _The adder poisons you! The adder barely misses you.'RhZ19====-----4.1'Rh`'Rhcm _You miss the adder. You feel sick. The adder bites you.'Rh$  You closely miss the adder. You feel sick. The adder misses you.'Rhj8----5.2'Rh\'Rh= _The adder bites you but does no damage.'Rh_r  You slash the adder!  The adder is heavily wounded.'Rhmsl4==----6.3'RhEx'Rhz9 _You feel sick. The adder bites you.'Rh6O---'Rh'Rh^ _You are too injured to fight recklessly!'RhuU'Rh#V'RhZ'Rh]^ _You are too injured to fight recklessly!'Rh3'RhL'RhU^ _You are too injured to fight recklessly!'RhY9   #.........  #.........  #......###  #......#  #......#  #.$....#  #......#  #.@....#  #.S....#  #......#  #......#  #......#  ######## 'RhΫ#   #.........  #.........  #......###  #......#  #......#  'RhҬ]#.$....#  #......#  #.@....#  #.S....#  #......#  #......#  #......# ######## 'Rh3'Rh'Rh] _An adder is nearby!(RhdU _You are too injured to fight recklessly! _An adder is nearby!  You barely miss the adder.  The adder is heavily wounded.  You feel sick. The adder bites you.  You are more poisoned.11=====--7.4Pois  _The adder poisons you!(Rh  You miss the adder.The adder is heavily wounded.(RhZ0---8.6 (1.2(Rh'(Rh _You feel sick. The adder closely misses you. The adder completely misses you.(Rh  You hit the adder.  The adder is almost dead.(Rhv8/29 ---9.8(Rhs(Rha _You feel sick. The adder barely misses you.(Rh     #.........  #.........  #......###  #......#  #......#  #.$....#  #......#  #.@....#  #.S....#  #......#  #......#  #......#  ######## You closely miss the adder.The adder is almost dead.(RhP    #.........  #.........  #......###  #......#  #......#  #.$....#  #......#  #.@....#  #.S....#  #......#  #......#  #......# ########   You feel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *5==----50.9 (1.1(Rhо (Rh  (Rh P_The adder completely misses you.(Rh*     #.........  #.........  #......###  #......#  #......#  #.$....#  #......#  #.@....#  #.S....#  #......#  #......#  #......#  ######## You closely miss the adder.The adder is almost dead.(Rh$ `   #.........  #.........  #......### (Rh u #......#  #......#  #.$....#  #......#  #.@....#  #.S....#  #......#  #......#  (Rh #......# ######## (Rh H  You feel sick. The adder bites you.(Rh" 1------2.0Pois (Rhn (Rh V _* * * LOW HITPOINT WARNING * * *)Rh(6 )Rh8 Drink which item? Potions  d - 2 potions of heal woundse - a potion of invisibility )Rh#9 Q f - a potion of cancellation  h - a fuming amethyst potion  i - a puce potion [!] read|quaff[?] describe selected*Rh *Rh ###.........megalojawn the Trooper#.........Demonspawn of Trog **....#.........Health: 1/29------------------------#......###Magic: 3/3========================#......#AC: 2Str: 19#......#EV: 11Int: 7#.$....#SH: 4Dex: 12#......#XL:  3 Next: 41% Place: Dungeon:2#.@....#Noise: =--------  Time: 1352.0 (0.0)#.S....#a) +0 hand axe#......#Throw: 4 boomerangs#......#Pois #......#########S   adder  * * * LOW HITPOINT WARNING * * * *Rh{ P_The adder completely misses you.You closely miss the adder.The adder is almost dead.You feel sick. The adder bites you. _* * * LOW HITPOINT WARNING * * *  You feel much better. You feel sick. The adder misses you.19/29 ===============3.0 (1Pois *Rh *Rh R _The adder barely misses you.+Rh'.You feel much better. You feel sick. The adder misses you. _The adder barely misses you.  You are no longer poisoned.+Rh~)8==============-4.1 (1.1+Rh.+Rhu13 _You block the adder's attack.+Rhr  You hit the adder.  You kill the adder!+RhD.+RhjChop-645.2+Rh,+RhW _Trog accepts your kill.+Rh\  .### $.+Rh],..+RhhJ-60+Rhl,RhUN-,RhK[,RhD]H _No target in view!,RhO3,RhoP,RhR,RhOV9= _,Rh~V,RhkX,,Rh(Y,Rh[,,RhR\,Rh^,Rh2^X20==,Rh^,Rhv`,,Rh7a,Rh/c,,Rhd,Rhf,,Rhf,Rhl21==,Rhl,Rhn,,Rh3o,Rhq,,Rhq,Rhs2==,Rhku,,Rhv,Rhw,,Rh3===4,RhЎ,,Rh,Rh,Rh&#5,RhE(=,Rh},Rhޓ,,Rhd,Rh,Rh,Rhl,Rhؘ,Rh,Rh,Rh96,RhE==,Rh,Rh!,,Rh,Rh`,,Rh,Rh,,Rh֣,Rh^,Rh,Rha7==,Rh,Rh5,,Rh,Rh,,Rh ,Rhı,,Rh,Rhm,Rha8==,Rh,Rh,,Rh,Rh,Rh ,Rh,RhN,,Rh#,Rh,Rh#9,RhE==,Rh%,Rh,Rhi,,Rh,,Rhy,Rh,,Rhp,Rh,Rh,Rh,Rh,RhZ,Rh2=,RhW,RhL _You now have 67 gold pieces (gained 4).,RhU3,Rh,RhB,Rh,,RhX,Rh$,Rh,RhS,,RhD,RhY,Rh,,Rh,Rh,Rh,Rh,Rh,Rh,Rh`,Rh,Rh,Rh ,Rh ,,Rh ,Rh- ,Rh ,Rh1 ,Rhf ,RhI ,Rh ,,Rh ,Rh ,Rhj ,,Rh ,Rh' ,Rh ,,Rh ,Rh. ,Rh( ,,Rh ,Rh ,Rhm( ....... .#. # ..... ......######### ###### ......## ß###ß#######.....## ......... .......#,Rh( # ........# #............# ......# ####....## ,Rh) ......# #............... ......# #.......@.....#415.2 (59.0) ,Rh*) ..†...# #......##...### ,RhV) Y......# #......# ...# ##....# #......# .....  ,Rh) F#....# #......# >......  #....###......# ###....  ,Rh) \###...........# .###,Rh) #...........# ##...........#,Rh;1 ,Rh1 %6.2 (60,Rh6 ,RhF9 9 _Found an escape hatch in the floor.,Rh<@ 3,RhA ,RhpE ,Rh=H ,,RhM ,,RhM ,RhN ,Rh>O ,RhS ,RhU ,,RhV ,RhTY ,Rh[ ,,Rhf\ ,Rh'^ ,Rh` ,,Rha ,Rhc ,Rhe ,,Rhf ,Rhh ,Rhj ,,Rhvk ,Rhm ,RhZu #####...........##.#.#.. .............## #.#.... .# #.............. #.###†.  ####..........##.. #.<†.  #......... # #.#..  #.......# .##. #.#..  #......##...### ....S #.#..#  #......##...#####...# #.#..#  #......##....# #.#..# ,Rh\v  #......##>........^.# #.#..# ##......#####........# #....# ........# #.####...# ........# #+# ...# ........# ...# S   ball python (constriction, asleep) ...###### ..# ...#..+ ...#,Rh9 223.2 (7.0),RhI +4.2 (8,Rh ,Rh; ^ _A ball python comes into view.,Rh.     #.###†   #.<†   #  ......# .##.  #...### ....S  #...#####...#  #......@....#  #>........^.# ####........#  #.####...#  #+# ...#  ...#  ..# ..+ -Rh$fJ     #.###†   #.<†   #  ......# .##.  #...### ....S  #...#####...#  #......@....#  #>........^.# ####........#  #.####...# #+# ...# ...#  ..#-Rhf$..+-Rhm4-Rh|t-Rh3wb _A ball python is nearby!-Rh].     #.###†   #.<†   #  ......# .##.  #...### ....S  #...#####...#  #......@....#  #>........^.# ####........#  #.####...#  #+# ...#  ...#  ..# ..+ -Rh=!     #.###†   #.<†  -RhI"6 #  ......# .##.  #...### ....S  #...#####...#  #......@....#  #>........^.# ####........#  #.####...# #+# ...# ...# -Rh"[ ..#..+-RhA--Rh;/-Rh6-Rh9b _A ball python is nearby!-Rh.# #.#.#..#  .-Rh+##### #.#....# # #.... #.###†.# ####.##...##.<†.# #...## # #.#..# #......# ...##.# #.#..# -Rht#......##...### S....S# #.#..# #......##...#####...# #.#..# #......##.......@...# #.#..# #......##>.^.# #.#..# ......#####.# #....# # #+# ...# S 2 ball pythons (constriction, asleep)###### ...## ...+#-RhF\  A ball python comes into view..SS1 asleep)==5.2 (1 _The ball python hisses angrily.-Rhz  You hit the ball python.  The ball python is moderately wounded.  The ball python hisses angrily.-Rh R S..S)You block the ball python's attack. The ball python misses you.7---6.3 (1.1-Rh -Rh t _The ball python bites you. The ball python closely misses you.-Rh* =  You hit the ball python.-Rh4 S.  The ball python is heavily wounded.The ball python closely misses you. The ball python grabs you.-Rh5 H-- 1 --Rh+5 ^7.5 (1.2Constr -Rh[< -Rh> _ _The ball python constricts you.-Rh7  You slash the ball python!  You kill the ball python!-Rh -RhT ..S   ball python-Rh׸ I11 68.6 (1.1-Rh -RhE W _Trog accepts your kill.-Rh$" A.# #.#.#..#  .##### #.#....#  #...... #.###†.# .##...# #.<†.# .....## # #.#..# .##....##.# #.#..# -Rh" \......##...### .......# #.#..# ......##...#####.S.# #.#..# ......##.# #.#..# ......##>.^.# #.#..# ......#####.# #....# # #+# #-Rh" ...## #...# ###### .-Rh # g...## ....+-Rh@# +#-Rh).  The ball python misses you. The ball python closely misses you.-Rh. [5--90-Rh5 -Rh 7 t _The ball python bites you. The ball python closely misses you.-Rh n  You hit the ball python but do no damage.-Rh$ .30.7 (1.1-Rh -Rh+ } _You block the ball python's attack. The ball python closely misses you.-Rh:   You barely miss the ball python. The ball python closely misses you.6=-1.8-RhI-RhL9 _You block the ball python's attack.-RhD You barely miss the ball python. The ball python closely misses you.You block the ball python's attack.  You hit the ball python.  The ball python is heavily wounded.  You block the ball python's attack. The ball python barely misses you.  The ball python bites you. The ball python grabs you.-Rh@4-- 1 -Rhэ^3.0 (1.2Constr -Rh^-Rhz_ _The ball python constricts you.-RhV~  You hit the ball python.  You kill the ball python!-RhE†-RhWI11 74.1 (1.1-Rh-RhW _Trog accepts your kill..Rh84.Rh)?.RhAH _No target in view!.Rh4.Rhb.RhH _No target in view!.Rh/.Rh~/.Rh7^ _No target in view!.Rh4.Rh.RhH _No target in view!.RhC.RhC.Rh8J.RhLH _No target in view!.Rh _No target in view!.Rh(4.Rh/.Rh0.Rhj3.Rhrk.Rh=n.RhrW _.RhrO5=-.Rhs.RhvB.Rhyy,.RhFz.Rh|,.Rh<}.RhL.Rhh6==.Rhl.Rh,.Rh.Rh߄,.Rhl.Rh.Rh׆.Rh.Rh ~7==.Rh;.Rha,.Rh.Rh,.Rh.Rh{,.Rh.Rhe=.Rh.Rhw8=.Rh.Rh.Rh},.Rh.Rh,.Rh.Rh.RhEh9==.RhT.Rh@.Rh,.Rh~.Rh .Rhm,.Rh.Rh.Rhi,.Rh1.Rh.RhO=.Rh.Rh.Rh,.Rh.Rh.Rh,.Rh.Rh.Rh ,.Rh.Rh.Rh,.Rh.Rh.Rh.Rh.Rh.Rhu.RhB.Rh.Rh.Rh.Rhc.RhW.Rh+,.Rh.Rh.Rhq,.Rh.Rh.Rh4,.Rh.Rhm.Rh,.Rh.Rh .Rhr,.Rh.RhM.Rh,.RhS .Rh_ .Rh ,.Rh .Rhu.Rh,.Rh.Rh.Rh,.RhE.Rh.Rh,.RhS.Rh1 ......##...####.......# ......##...#####.†.#### #.# ......##.....# #.#. ......##>........^.##.#####........# #..# #.####...#  ##+# #...#  #....##.. ######  -# ..+ # .. # ........### ........## ........# w   dart slug (wandering) ........w..........RhD75.1 (41.0)-6.1 (42 _A dart slug comes into view..RhrE.......#  ##.†.####  ....#  >..^.#  ....#   #.####...#  ##+# #...#  #....##...#  .......@..#  ..........+  ..........#  ........###  ........# ........# ........w ..........Rh4.......#  ##.†.####  .Rh5.....#  >..^.#  ....# .RhU5&  #.####...#  ##+# #...# .Rhv5 #....##...# .Rh5a .......@..# .Rh5l ..........+  ..........# .Rh5< ........###.Rh5v ........# ........#.Rh 6 .........Rh'6$ ..........Rh6 .RhJ>.RhB?.RhE.RhH` _A dart slug is nearby!.Rh B#.†.###........# >.^###........ #.####. ##+# #.....##.###### ........ +.Rh ###w.>#.Rh w.7.1 (1.0) _Found a stone staircase leading down./Rh|........# >^###.. #.#### ##+## ....####### ....... +### w..>## #/Rh(4p ww  The dart slug briefly extends its eye-stalks. ```````The dart slug launches a dart at you./Rhm...@.../Rh&8/Rh/Rh >^###.. #.#### ##+## ....####### ....... +#### w../Rhq>### # _The slug dart misses you./Rh/RhC9/Rh,###.. #.#### ##+## ....####### ....... +.#### w....>##### #w.80/Rh  You slash the dart slug!  The dart slug is almost dead.==1.2 (1.1/Rh/Rh7 _You block the dart slug's attack./Rhzz  You hit the dart slug.  You kill the dart slug!/Rh_2./Rh>73-2.4 (1.2/Rh^ /Rh W _Trog accepts your kill./Rh^/Rh_1-/RhCe/Rh_gH _No target in view!/RhI/Rh/Rh/RhH _No target in view!/Rhf4/Rhm^ _No target in view!/Rh^/Rh/Rh"/RhH _No target in view!/RhH4/RhQ/RhS /RhS:_No target in view!/RhJ/RhJC _No target in view!/RhL/RhL/RhQ/RhT/Rh>4/Rh[/Rh /RhF4/RhcM/Rh?O/Rh/Rhj/Rh/Rh\/Rh^ /Rh^ /Rh5d /Rhf /Rh  _/Rh 4/Rh /Rh n/Rh ,/Rh /Rh X/Rh& /Rh< ,/Rh5 /Rh /Rh ,/RhL /Rh /Rh ,/Rh /Rh /Rhh B/RhQ /Rh ,/RhN /Rh /Rh ,/Rh! /Rh$ /Rh* X/Rh+ ,/Rh, /Rh- /Rh/ ,/Rh 1 /Rh2 /Rh4 ,/Rhv5 /Rhh= ..# #.#.#  ^.# #.#.#..# ..# #.#....# .####...# #.#...#  +## #...# #.....# ...##...# #..#..ß# ........#####.##..# ........+.....##..# /Rh=  ........##....##@.# -.....####.#####..ß# ......####.# #..## ./Rh= /.....#....# #..# ........#### #..#  ./Rh5> ..........# #..ß   .....>####..# #..#   .....## .# #..#   ..... /RhY> E /RhC 1503.4 (21.0)/RhfD F-4.4 (22/RhH /RhzJ ] _k - a scroll labelled GELINLONOI/Rh /RhͲ /Rh~ X/RhB /Rh /Rh /Rhg /Rh ,/Rh /Rh /Rh6 ,/RhJ /Rh /Rh ,/Rhn /Rh# /Rhd ,/Rh3 /Rhp /RhP ,/Rh /Rh /Rh9 ,/Rh /Rh8 /Rhh ,/RhF /Rh /Rh X/Rh ,/Rh /Rh /Rh` ,/Rhc /Rh /Rh& ,/Rh /Rh /Rh ,/Rh /Rh /Rhu B/Rh\ /Rh ,/Rhc /Rh /Rh ,/Rh /Rh /Rh  ,/Rh /Rh /Rh /RhX /Rh /Rh /Rh ,/Rh /Rh /Rh! /Rh5! /Rh! /Rh# /Rh% ,/Rho% /Rh5+ n/RhC, ,/Rh, /Rh/ /Rh0 ,/Rh11 /Rh$3 /Rh4 ,/Rh4 /Rh 6 /Rh6 /Rh7 /Rh7 /Rh: /Rh; ,/Rh< /Rh= /Rh> ,/Rh? /Rh4A /RhB /RhB /RhOC /Rh7E /RhF ,/RhF /RhEH /Rh_ /Rh` /Rh>a /Rhsa /Rh,b /Rhd /Rh_e /Rhe /Rhf /RhRh /Rhi ,/Rhj /RhCm B/Rhm /RhNq B/Rhq /Rh:u B/Rhv /Rhw /Rh h/Rh; B/Rh֜ R  There is a stone staircase leading down here./Rh 5 _/Rht /Rh2 /Rh ,/Rh /Rhu /Rhg ,/Rh( /Rhm /Rh ,/Rh /Rh /Rh ,/RhR /Rh /Rh ,/Rh/ /Rh1 /RhP ,/Rh /Rh /Rh ,/Rhx /Rh O#....# #......##...........# #. #....# #......##>........^.# #. #....###......#####........# #. ###...........# #.####...# #.  #...........# ##+####...# #.  #...........####....##...# #.  #......#######...........#####.  #......# #...........+..... /Rh  #......# #@..........##....  #......# #.........####.###  #......# .......####.#  #......# .......#....#  #......# .........####  ## ............## /Rh J #......# #........>####..#  #......# #........## ##.## /Rh  ######## #........# #..#/Rh& -68.4 (64/Rh ,9.4 (65/Rh /RhQ W _l - a fizzy blue potion/Rh:/Rh/Rh /Rh*/Rh-/RhK0,/Rh2/Rhx4,/Rhx5/Rh9/Rh;,/Rh;/RhA@/RhA,0Rhr0Rh+7 _You open the door.0Rh30Rh0Rh @  There is an open door here.0Rht0Rh _0Rh0Rh0Rh,0Rh90Rh0Rh,0Rh0Rh "0Rh#0Rh#0Rh$0Rh'0Rh%),0Rh*0Rh_-0Rh/,0Rh10Rh30Rh5,0Rh60Rh90Rh;,0Rh~=0Rh&@0RhB,0RhC0RhGF0Rh H,0Rh>I0RhK0RhIM,0RhN0Rh)U0RhV,0RhW0RhZZ0Rh[,0Rhs]0Rh^0Rhb`,0Rhna0Rhe0RhhB0Rhj0Rhk,0Rh m0Rhn0RhLp,0Rh2q0Rhs0Rht,0Rhu0Rhx,0Rhy0Rh6~L _You now have 70 gold pieces (gained 3).0Rhj0Rh0RhA0Rh_0Rh*0Rhp0RhB0Rh?0Rh,0Rh0Rh0RhW,0Rh0Rh0Rh,0Rh0RhL0Rh0Rh0RhϘ0Rh0Rh8,0Rhf0Rh0RhN,0RhD0Rh<0Rh,0RhR0RhF0Rh0Rh0Rh0Rh0Rh,0Rh0Rh0Rh,0RhE0RhD0Rh1,0Rh0Rhi0Rh,0Rh0Rhս0Rh,0Rh0RhQ0Rh#,0Rh0Rh+0Rh,0Rhc0Rh90Rhb,0Rh0Rh0Rh,0Rh0RhP0Rh},0Rh?0RhQ0Rh',0Rh.0Rh0Rh,0Rh0Rh 0Rh ,0Rh(`0Rh(0Rh*0Rh*0Rh+0RhT.0Rh/,0Rh00Rh20Rh40Rh=40Rh40Rh'70Rhp8,0Rh80Rh:0Rh;0Rh;0Rh<0RhQ>0RhW?0Rh|?0Rh(@0RhB0RhC,0RhC0Rh+E0RhEF0RhF0Rh/G0RhH0RhI,0Rh&OX0RhQ0Rh`T0RhgV,0RhV0RhX0RhgZ0RhZ0RhZ0RhM_0Rh`,0Rhsa0Rhc0Rh'e,0Rhf0Rh i0Rhj,0Rh)l0Rh1u0Rhv0Rhv0Rhdw0Rh/z0Rh{,0Rh|0Rh0Rh,0RhJ0Rh0RhӅ,0Rh0Rh_0Rh0Rhr,0Rh0Rh0Rh###........##...# #........# #.  #.......## #.####.#.###.###........###.# #.#.......#......# #.###### ......#.#######....... #...###......######### ##############.# #.............# ß###.###ß###ß#######.....# .......[........@........##653.4 (84 ...0Rhf.......####............. #.......#.####..........##. #.......#.#................ #.......#.#.............##. #...÷...#.#......##...####. #..0Rhx.....#.#......##...##### ##########....#<#......##........ #....# ###>.......0RhB4.4 (850Rhҹ0Rh9 _Found a stone staircase leading up.0Rh0Rh0Rh60RhvH _No target in view!0RhC 0Rh+D 0Rh5K 0RhM H _No target in view!0Rhk 0Rh 0Rhj 0Rhz H _No target in view!0RhϢ 40Rhk 0Rh ^ _No target in view!0Rh 0Rh 0RhX H _No target in view!0Rh 30Rh 0Rh? 0Rh! 0Rh% : _0Rh1 0RhP3 ,0Rh3 0Rhn8 0Rh9 ,0RhG: 0RhN> 0Rh? ,0Rh@ 0RhAD 0RhE ,0RhF 0RhJ 0RhL ,0RhuM 0RhP 0Rh R ,0RhR 0RhU 0Rh'W ,0RhW 0RhZ 0RhE 0Rh ,0Rh 0Rh 0RhW 0Rh{ ,0RhV 0Rh: ,0Rhz 0Rh 0Rh5 ,0Rhd 0Rh6 0Rh8 ,0Rh 0Rh 0Rh 0Rh7 X0Rh 0Rh ,0Rh 0Rh 0Rh ,0Rh 0Rhw X0Rh 0Rh ,0Rhj! 0Rhx$ 0Rhu& ,0Rh& 0Rh) 0Rh* ,0Rhy+ 0Rhw. 0Rh/ ,0RhU0 0Rh6 X0RhAc p0Rhd 0Rhg ,0Rhh 0Rh`i 0Rhn X0Rhn ,0Rh/u n0Rhu 0Rh 0Rh> 0Rh? 0Rh\G 0RhI ,0RhI 0RhP 0Rh/R ,0RhR 0RhX 0Rh}Z ,0Rh:[ 0Rha 0Rhb ,0Rhuc 0Rhh 0Rhj ,0Rhk 0Rh5q 0Rhwt ,0Rht 0Rhy 0Rh{ ,0Rh| 0Rh 0Rh ,0Rh< 0Rh 0Rhߋ ,0Rh; 0Rh 0Rh ,0Rh 0Rh B0Rhn 0RhE 0Rhן ,0Rh 0Rh 0Rhڥ ,0Rh 0Rh 0Rh B0Rhp 0RhC ,0Rh 0Rhq 0Rh, 0RhV 0Rhҵ 0Rh 0Rhy ,0Rh 0Rh 0Rhv B0RhI 0Rhw ,0Rh 0Rhs X0Rh 0Rh ,0Rhx 0Rh 0Rh ,0Rh( 0Rh 0Rh ,0Rhs 0Rh,0Rh70Rh? ##  #......# ################.####.#### ................@......762.4 (108.0) #########.###.###..........#.#### 0RhZ@)......###.#..)÷.#.....<....#.# ......'...##.#.##..........#.# ......###.#.....#..........#.# ...##.# #.#######..####.####.#### ...<#.###..........# #.......... ..#÷.........##....####.......### ..#..#####.#.##.......#.......#0Rh@0Rh1H0RhbIT _Key pressed, stopping explore.0Rh+hI0Rhsn0Rho0RhtP _0Rhv,0Rh'x0Rh{0RhP|,0RhY}0Rh0Rh0RhM0Rh0Rhɛ&0Rh'B0RhEn0Rh,0Rh?0Rh0Rh,0Rha0Rhc0Rhg0Rh,0Rh/0Rh0Rh,0Rh0Rh\     0RhH ########  #......#  .####.0Rh  #  808.0) 0Rh4.........#.#####.#  <....#.# #.#  0Rh...#.# #.#  ...#.# #.#  .0Rh*####.####.#####.#    .# #............#  0RhN  .####.......####.#  0Rhu  ....#.......# #.#  0Rhy There is a stone staircase leading down here.0Rh0Rh3[ _Done exploring.1RhE41RhP^ _No target in view!1Rh I1Rh* e ................0.0)1Rh [ _Done exploring.2RhX[?25h[?0c  Search for what [? for help]? 2Rhg [?25l[?1c2Rh 2Rh 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] an escape hatch in the ceilingc - [D:2] a stone staircase leading up  d - [D:2] 3 stones  e - [D:2] a +0 dagger  f - [D:2] a dispersal trap  g - [D:2] an escape hatch in the floor  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] a robe  k - [D:2] a stone staircase leading down  l - [D:2] a sling  m - [D:2] a stone staircase leading down3Rhg 3Rh   megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 2Str: 19########  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######3Rh֟ (  XL:  3 Next: 73% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1780.4 (0.0) .........#.#####.#  a) +0 hand axe ....<....#.# #.#  Throw: 4 boomerangs .........#.# #.# .........#.# #.# .####.####.#####.#   .# #............# 3Rh   .####.......####.#   ....#.......# #.#   3Rh1 _Key pressed, stopping explore.  There is a stone staircase leading down here. _Done exploring. 3Rh _No target in view! _Done exploring.  Search for what [? for help]? .3Rhä 3Rh! 3Rh 3Rhǩ . _4Rh 4Rhr Read which item? Scrolls  c - a scroll of identify  j - a scroll labelled NOANEZ RA XYS 4Rh  k - a scroll labelled GELINLONOI [!] read|quaff[?] describe selected5RhuO5RhT5Rh3[  megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 2Str: 19########  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######  XL:  3 Next: 73% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1780.4 (0.0) .........#.#####.#  a) +0 hand axe ....<....#.# #.#5Rh\  Throw: 4 boomerangs .........#.# #.# .........#.# #.# .####.####.#####.#   .# #............#   .####.......####.#   ....#.......# #.#   _Key pressed, stopping explore.  There is a stone staircase leading down here. _Done exploring. _No target in view! _Done exploring. _Search for what [? for help]? .5Rh5RhڇzIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled NOANEZ RA XYS  k - a scroll labelled GELINLONOI Potions (select first with !)  h - a fuming amethyst potion  i - a puce potion  l - a fizzy blue potion[?] describe selected6Rhwx6Rhe~6Rh  megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 2Str: 19########  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######  XL:  3 Next: 73% Place: Dungeon:2 ................@#6Rh  Noise: ---------  Time: 1780.4 (0.0) .........#.#####.#  a) +0 hand axe ....<....#.# #.#  Throw: 4 boomerangs .........#.# #.# .........#.# #.# .####.####.#####.#   .# #............#   .####.......####.#   ....#.......# #.#   _Key pressed, stopping explore.  6Rh"There is a stone staircase leading down here. _Done exploring. _No target in view! _Done exploring. _Search for what [? for help]? .6Rh_]  As you read the scroll of identify, it crumbles to dust.6Rh΍+1.4 (16Rhg6RhK _j - a scroll of noise7Rhl97Rh<Drop what?11/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Missiles (select all with ()  g - 4 boomerangs (quivered) Armour (select all with [) 7Rhn=8 b - a +0 animal skin (worn) Scrolls (select all with ?)  j - a scroll of noise  k - a scroll labelled GELINLONOI Potions (select all with !)  d - a potion of heal woundse - a potion of invisibility  f - a potion of cancellation  h - a fuming amethyst potion  i - a puce potion  l - a fizzy blue potion [Up|Down] select[Esc] exit 7Rh=Letters toggle [.|Space] toggle selected[top]7Rh%(1 turn)  a - a +0 hand axe (weapon)  j + a scroll of noise[Enter] accept (1 chosen)7Rhx 7Rh 7Rh r  megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 27Rh Str: 19########  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######7RhA   XL:  3 Next: 73% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1781.4 (0.0) 7Rh| M.........#.#####.#  a) +0 hand axe ....<....#.# #.#7Rh   Throw: 4 boomerangs .........#.# #.#7Rh  .........#.# #.# 7RhT .####.####.#####.#   .# #............#   .####.......####.#   ....#.......# #.#7Rh    _Done exploring. _No target in view! _Done exploring. _Search for what [? for help]? .  7Rh& tAs you read the scroll of identify, it crumbles to dust. _j - a scroll of noise7Rh r2.4 (1 _You drop a scroll of noise.8RhoK Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 9Rh9RhF   megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 2Str: 19########  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######  XL:  3 Next: 73% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1782.4 (0.0) .........#.#####.#  a) +0 hand axe ....<....#.# #.#  Throw: 4 boomerangs .........#.# #.# .........#.#9Rh8Q[37m #.# .####.####.#####.#   .# #............#   .####.......####.#   ....#.......# #.#   _No target in view! _Done exploring. _Search for what [? for help]? .  As you read the scroll of identify, it crumbles to dust. _j - a scroll of noise _You drop a scroll of noise.  Okay, then. _9RhqURead which item? Inventory Items Scrolls  k - a scroll labelled GELINLONOI Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff[?] describe selected9Rhr 9Rh39Rh  megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 2Str: 19########9Rh  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######  XL:  3 Next: 73% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1782.4 (0.0) 9Rh.........#.#####.#  a) +0 hand axe 9Rh; ....<....#.# #.#  Throw: 4 boomerangs .........#.# #.# .........#.# #.# .####.####.#####.#9Rh`    .# #............#9Rh Q   .####.......####.#   ....#.......# #.#   _Done exploring. 9Rh  _Search for what [? for help]? .  As you read the scroll of identify, it crumbles to dust. _j - a scroll of noise _You drop a scroll of noise. _Okay, then.9Rh8 9Rh 9Rh3J Okay, then.9Rh9Rh9Rh&. _:RhXInnate Abilities, Weirdness & Mutationsa - You are partially covered in large bone plates. (SH +4);Rh(;Rh.;RhA4  megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 2Str: 19;Rh5\########  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######  XL:  3 Next: 73% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1782.4 (0.0) .........#.#####.#  a) +0 hand axe ....<....#.# #.#;Rhg5  Throw: 4 boomerangs .........#.# #.# .........#.# #.# .####.####.#####.# ;Rh5  .# #............#   ;Rhv7).####.......####.#   ....#.......# #.#   _Search for what [? for help]? .  As you read the scroll of identify, it crumbles to dust. _j - a scroll of noise _You drop a scroll of noise. _Okay, then. _Okay, then.;Rh;4;Rh3?;Rh@;Rhq;Rh& QRead which item? Inventory Items Scrolls  k - a scroll labelled GELINLONOI Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff[?] describe selected;Rh   megalojawn the Chopper  Demonspawn of Trog **....  Health: 29/29 ========================  Magic: 3/3========================  AC: 2Str: 19########  EV: 11Int: 7#......#  SH: 4Dex: 12 #####.####.#######  XL:  3 Next: 73% Place: Dungeon:2 ................@#  Noise: ---------  Time: 1782.4 (0.0) .........#.#####.#  a) +0 hand axe ....<....#.# #.#  Throw: 4 boomerangs .........#.# #.# .........#.#h 49m #.# .####.####.#####.#   .# #............#   .####.......####.#   ....#.......# #.#   _Search for what [? for help]? .  As you read the scroll of identify, it crumbles to dust. _j - a scroll of noise _You drop a scroll of noise. _Okay, then. _Okay, then.;Rh` P  Okay, then.;Rh ;Rh ;RhF . _RhQk##..# >Rh R(#####<.....#.####...<###>RhX>RhoY&6>Rh]>Rh_>Rh{M##..# #####.#<.....#.####...#<#>Rh.>Rh&7>RhO>RhT _You see here 3 poisoned darts.>Rh= >Rh oo   orc (wandering)  c - 3 poisoned darts>Rh &8>Rh >Rh ] _An orc comes into view. It is wielding a +0 dagger.>RhV ?Rh̍Innate Abilities, Weirdness & Mutationsa - You are partially covered in large bone plates. (SH +4)?RhQ ?RhVW ?Rh_ megalojawn the ChopperDemonspawn of Trog **....###Health: 29/29 ========================..#Magic: 3/3========================#.#AC: 2Str: 19#.#EV: 11Int: 7#.#SH: 4Dex: 12#.#XL:  3 Next: 73% Place: Dungeon:3#@#####.#Noise: ---------  Time: 1788.1 (0.0)#.<.....#?RhF` a) +0 hand axe#.####..oThrow: 4 boomerangs#<####o   orc (wandering) _You climb downwards.  Found 3 poisoned darts. Found a stone staircase leading up. _There is a stone staircase leading up here. ?Rh}` _You see here 3 poisoned darts.  c - 3 poisoned darts _An orc comes into view. It is wielding a +0 dagger.?Rh$f ?Rhf ?Rhk ?Rhm @RhG@Rh:JEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)@RhJ\[?] describe selected [!] equip|wield|wear[tab] equip|unequip @Rh @Rh @Rh _megalojawn the ChopperDemonspawn of Trog **....###Health: 29/29 ========================..#Magic: 3/3========================#.#AC: 2Str: 19#.#EV: 11@Rh~ xInt: 7#.#SH: 4Dex: 12#.#XL:  3 Next: 73% Place: Dungeon:3#@#####.#Noise: ---------  Time: 1788.1 (0.0)#.<.....#@Rhߣ a) +0 hand axe#.####..o@Rh wThrow: 4 boomerangs#<#@Rh, ###@Rhg o   orc (wandering) _You climb downwards.  Found 3 poisoned darts. Found a stone staircase leading up. @Rh x_There is a stone staircase leading up here. _You see here 3 poisoned darts.  @Rh xc - 3 poisoned darts _An orc comes into view. It is wielding a +0 dagger.@Rhǫ P  Okay, then.@Rhi @RhH @RhK . _ARh^###..# #.# #.# #.# #.# #.#####.##.@.....# #.####..o.#<# #### ARh.o9.1 (1 _ARh|ARhva _There is a stone staircase leading up here.ARh :### ..# #.# #.# #.# #.# #.#####.# #.<@....# #.####...o.#<# ##ARh;*###ARh<ARhCQ.oARhD.90 _ARhzIARhKARh`### ..# #.# #.# #.# ARh#.# #.#####.# #.<.@...# #.####....o.#<# ## ARhARhQ.oARh&1ARhtARhARhU* H### ..# #.# #.# #.# #.# ##.#####.# #.<..@..# #.####.....o.#<# .#### .#.#ARh6 ##ARh8: ARh> vo.oARhO? /==2ARh-D ARh=F % _The orc shouts!ARh ### ..# #.# #.# #.# +##.# .# #.#####.# #.<...@.# #.####....o.ARh :#<# #.#### #.#..#### ARh ARh, ;o.ARh /--3ARh) ARh ARh. K### ..# #.# #.# #.# #+# #.# #.# #.#####.# #.<....@# #.####...o.#<# #.#### #.#..##### ARh0 ARh6 :o.ARhk7 A--4ARhC< ARh= ARh  You hit the orc.  The orc is heavily wounded.ARhc 5=5.2 (1.1ARhV ARh 1 _You block the orc's attack.ARhG  You hit the orc.  The orc is severely wounded.6.3ARh6 ARh  I _The orc misses you.ARh n  You hit the orc.  You kill the orc!ARh D)ARh 087.4ARhh ARh/ W _Trog accepts your kill.ARh( ARh ARh" ^ _No target in view!ARh 4ARhҬ ARhî H _No target in view!ARhF  _No target in view!ARh+  _No target in view!ARh4ARhARhH _No target in view!ARhARhҖARhARhC _No target in view!ARh!4ARhARhBRhD74BRh>LBRhU4BRhBRhbBRh=4BRhCBRhFBRhBRhBRhBRhcBRhq.BRh.BRh4BRh6BRhos ###..##+#.#.####<.....########.####.@)......#<# #.########## #.# BRhBRhٛ;-80 _BRh'BRhBRhSU ### ..# #.# #.# #.# #+# #.# #.# #.#####.# #.<.....##.####..@.#<# #.#### #.# ..#####BRhW V-9BRh]Z BRhj N __You see here a +0 dagger.CRh33CRhCRhDCRhKCRh$ _CRhT,CRhR,CRhCRhCRh],CRh^CRhK`CRh|a,CRhaCRhMcCRhd,CRheCRhjXCRhTkCRhm,CRhRoCRhqCRhr,CRh sCRhuCRhwBCRh{CRh   ###  #g...#  #..#.#  #.##.#  #.##.# #+# CRh #.##.# #.#  #.##.#####.# CRh/ #.# #.<.....# CRhT #@# #.####..) CRhz #.# #<# #.## CRh  #.#############.#  #...............#  ################# g   goblin (asleep)CRhL"CRh 819.4 (20.0)  A goblin comes into view. It is wielding a +0 dagger.CRhCRh .gggg 2 goblinsThe goblin shouts! You hear a shout! x2CRhH==20.4 (21 _A goblin comes into view. It is wielding a +0 club.CRh l ###  #.g ..# CRh ( #g. #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #.# #.< #@# .) #.# #<# #. #.#.# CRhg r #...............#  ### CRhZ/ (CRh/ ###  #.g ..# CRh 1  #g. #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #.# #.< #@# .) #.# #<# #. #.#.#  #...............CRh5 ` ###CRh/> CRhA CRhcL CRhM d _There are monsters nearby!CRhG  ###  #.g ..#  #g. #.#  #.# #.#  #.# #.#  #.# #.#  #.# CRhG  #.# #.< #@# .) #.# #<# #. #.#.# CRhH / #...............#  ###CRh6H  CRhTH CRhqH CRh ###  #.g ..#  #g. #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #.# #.< #@# .) #.# #<# #. #.#.# CRhj #............... ###CRh 4CRhT CRh^ d _There are monsters nearby!DRh/ #g##.g.g. + #####<.....#..####..).# #<# #.##.#############................#################g 3 goblins (1 wandering)  A goblin comes into view. It is wielding a +0 dagger.DRh?t g.gg   hobgg 2 goblinsA hobgoblin comes into view.--1.4 (1.0)DRh_I _The goblin moves out of view.DRhJ6 .. #g##...g + #####<.....#.####..)DRhgK #<# ###############...............#################DRhpNDRhPDRhIPDRhQDRhY.gg.gg 3 goblins (1 wandering)--2DRh_DRhaDRh FM. .. #.g ##gg... g+ DRhy-#####<.....# #.##.####..)g   Robin (wandering)DRh  Robin of the Strong Arm comes into view. They are wielding a +0 falchion.DRh2  Robin shouts!DRh[  The goblin misses you.DRhg..gggDRh0===3DRhDRh _Robin says, "Bow before me, strongest of all the hobgoblins!"DRh  The goblin shouts!  You hit the goblin but do no damage.DRhw6  You hear a shout!DRh .ggggggg 4 goblinsA goblin comes into view. It is wielding a +0 club.DRh] DRhf [..g.@DRh+h \7--4.5 (1.1DRho DRhz _The goblin closely misses you. Robin throws the goblin at you!DRh}  You barely miss the goblin. x2; The goblin closely misses you.DRh  A goblin comes into view. It is wielding a +0 dagger.DRh gg.ggg 6 goblinsA goblin comes into view. It is wielding a +0 club.DRh 1--5.6DRh DRh  _The goblin barely misses you.  You closely miss the goblin. x2; The goblin hits you but does no damage..gg.5------6.8 (1.2DRh~e  _The goblin hits you with a +0 dagger.  You slash the goblin!  You kill the goblin!  Trog accepts your kill.  You barely miss the goblin. The goblin hits you with a +0 club.g.ggg 2 hobgoblins (1 wandering) 54---807.9 (1.1 _A hobgoblin comes into view.DRhw  The hobgoblin shouts!  You hit the goblin.  You kill the goblin!DRhR  Trog accepts your kill.DRh p.gg.gDRh ug 4DRhj }20----2==9.0DRh DRh u _You barely miss the goblin. The goblin hits you with a +0 club.DRhZ  You closely miss the goblin. You hit the goblin.  You kill the goblin!DRh DRh]  DRh ` Trog accepts your kill.DRhf DRh<  A goblin comes into view. It is wielding a +0 club.DRh DRhT DRh DRh $.ggDRh gDRh P)   hobgoblin (strong)DRh; g 5 goblins (strong)  A goblin comes into view. It is wielding a +0 club.  DRhf The goblin hits you with a +0 dagger. x2  A goblin comes into view. It is wielding a +0 dagger.DRh fRobin roars a battlecry!The goblins go into a battle-frenzy!DRh 14--------3====30.1 _The goblin shouts!DRhZ DRh[ DRhc DRhe ^ _You are too injured to fight recklessly!DRhQ 4DRhP DRh/ ^ _You are too injured to fight recklessly!DRhg 4DRhx DRh _You are too injured to fight recklessly!DRh DRh ^ _You are too injured to fight recklessly!DRh4 4DRh< DRhy? ^ _You are too injured to fight recklessly!DRhY 4DRh[ DRh V _You are too injured to fight recklessly!DRh'4DRhA*DRh.DRh4DRh6DRh8DRhDRhDRh!DRh%ERhSL4ERhTERhWERhz4ERhERhERhD4ERh{KERhMERhERhuERhmERh#ERh$JERhJERh&uERh 4ERhsERhERh3ERh14ERh"<ERh9?ERh4ERhERhERh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-1% [?] toggle between ability selection and description.ERhҵ ERh< ERh  megalojawn the Chopper ...Demonspawn of Trog **.... ..Health: 14/29 ===========------------- ##.g ###ERh Magic: 3/3======================== #gg..#AC: 2ERhB AStr: 19 ERh_ <#gg#.#ERhz YEV: 11Int: 7ERh  ERh y#g##.#SH: 4ERh <Dex: 12 ERh 7#g#ERh* #.# #+# XL:  3 Next: 83% Place: Dungeon:3 ERhJ +#@#ERh _#.# #.# Noise: ====-----  Time: 1830.1 (0.0) #)##.#####.# a) +0 hand axe #.##.<.....# Throw: 4 boomerangsERh  ERh V#.##.####..)ERh; F #.#ERh S#<# #.## ERh #.#############.# g   RobinERh  ERh$ #...............# g   hobgoblin (strong) ERh> ERhX w################# ggggg 5 goblins (strong) ERhx E_You are too injured to fight recklessly! ERh _You are too injured to fight recklessly! _You are too injured to fight recklessly! ERh _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!ERh ,  Your skin crawls.ERh . 4You feel strong-willed.ERh7 r5====-ERha b1.1 (1Regen Will++ ERh+ ERh S _The goblin barely misses you.FRhFRh7===---2.3 (1.2FRhFRh  _You closely miss the goblin. The goblin closely misses you.FRh  You hit the goblin.  The goblin is moderately wounded.FRh`68==FRh;--3.5FRhFRh= _The goblin hits you but does no damage.FRhP gg  You closely miss the goblin.The goblin is moderately wounded.FRh FRh M.@FRhw #6FRh ?-4.6 (1.1FRh_ FRh [ _The goblin hits you with a +0 dagger. Robin throws the goblin at you!FRh  You closely miss the goblin.The goblin is moderately wounded.FRh!  gg 5 goblins (strong)You hit the goblin. You block the goblin's attack.5--5.8 (1.2FRhe)FRh8-; _The goblin hits you with a +0 dagger.GRhܾy  You hit the goblin.  The goblin is heavily wounded.GRh-You hit the goblin but do no damage. The goblin closely misses you.GRh.c7==6.9 (1.1GRhGRhT= _The goblin hits you but does no damage.GRh4 v  You slash the goblin!  You kill the goblin!GRh0  ) 4Trog accepts your kill.You hit the goblin but do no damage. The goblin hits you but does no damage.GRh ^8==58.0GRh GRh [ _Robin says, "Duck!"GRhjb...... .... #... ##gg. .ggg +. gGRhxjM#####<.....#.####..) #<# #.###############...............#################GRhnGRh{(g)GRh{a9=-9GRh{0GRhGRhm _Items here: ))) ††.HRh   You hit Robin.  Robin is lightly wounded.  You closely miss the goblin. You block the goblin's attack.HRh=8-HRh.=40.1 (1.1HRhfHRht _Robin barely misses you. The goblin hits you with a +0 dagger.HRh HRh I Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-HRh o1% [?] toggle between ability selection and description.HRh9i HRhp HRhf{ C megalojawn the Chopper ......Demonspawn of Trog **.... .....Health: 18/29 ==============---------- ....Magic: 3/3======================== ##... ###AC: 2Str: 19 #gg. ..#EV: 11Int: 7 #gg#.#SH: 4Dex: 12 #g##.#XL:  3 Next: 85% Place: Dungeon:3 HRhO| B#@##.# #+# Noise: =--------  Time: 1840.1 (0.0) #g##.# #.# a) +0 hand axe #)##.#####.# Throw: 4 boomerangs #.##.<.....# Regen Will++ HRh|  #.##.####..) #.##<# #.## g   Robin #.#############.# g   hobgoblin (strong) #...............# gggg 4 goblins (strong)HRh~}  ################# _Robin says, "Duck!" _Items here: ))) ††.  You hit Robin.  Robin is lightly wounded.  You closely miss the goblin. You block the goblin's attack. _Robin barely misses you. The goblin hits you with a +0 dagger.HRh; `  ......  .....  ....  ##... ###  #gg. ..#  #gg #.#  #g# #.#  #@# #.#  #g# #.#  #)#  #.# #.< #.# ) #.# #<#  #.#HRh   #..   A red film seems to cover your vision as you go berserk!HRhI 27/43=1.1 (14 boomerangsBerserk Regen Will++ HRh HRh _You feel yourself moving faster! You feel mighty! The goblin barely misses you.HRhlHRhA red film seems to cover your vision as you go berserk! _You feel yourself moving faster! You feel mighty! The goblin barely misses you.You hit Robin. HRhl Robin is heavily wounded.  You slash the goblin! HRh8 You kill the goblin!HRhx)  3HRhs9==79 (0.8HRhHRheW _Trog accepts your kill.IRhm\  You hit Robin.  Robin is severely wounded.30=2.7 _Robin misses you.IRhkiJ 2 strong)You barely miss Robin.  Robin is severely wounded.The goblin no longer looks unusually strong.27-3.5IRhiIRh/m8 _Robin hits you with a +0 falchion.IRhrj  You hit Robin.  You kill Robin!IRhIRh!IRh@g.gg   hobgoblin (strong)ggg 3 s (2 strong)IRhIRh{  megalojawn the Chopper ......  Demonspawn of Trog **.... .....  Health: 28/43 ===============--------- ....  Magic: 3/3======================== ##... ###  AC: 2Str: 19 #gg. ..#  EV: 11Int: 7 #g. #.#  SH: 4Dex: 12 #g# #.#  XL:  3 Next: 114% Place: Dungeon:3 #@# #.# #+# Noise: =--------  Time: 1844.3 (0.8) #)# #.# #.# a) +0 hand axe #)# #.#####.# Throw: 4 boomerangs #.# #.<.....IRh## Berserk Regen Will++  #.# #.####..) #.# #<# #.## g   hobgoblin (strong) #.#############.#  ggg 3 goblins (2 strong) #...............#  ################# You barely miss Robin.  Robin is severely wounded.The goblin no longer looks unusually strong. _Robin hits you with a +0 falchion.  You hit Robin.  You kill Robin!IRh _Trog accepts your kill.You have reached level 4!IRh/  --more--JRh6 33/524/42064 8%  You feel stronger. Your demonic ancestry asserts itself...JRhJRhz _Large bone plates spread over more of your arms.JRh ;  You hit the hobgoblin.JRh JRh I .gJRhT yg 2 hobgoblins (strong) 2 goblins (1JRhv 7The hobgoblin is lightly wounded.JRh\ C45.1JRh JRh W _The hobgoblin closely misses you.KRhvc  You barely miss the hobgoblin.KRhw[5=9KRhKRh7 _The hobgoblin is lightly wounded.KRhN  You closely miss the hobgoblin.KRhGKRh}  gg 3 goblins (1 strong)The hobgoblin is lightly wounded.KRh U6=6.7KRhKRhV _The hobgoblin barely misses you.KRh|  You slash the hobgoblin!  You kill the hobgoblin!KRh/%  KRh[ATrog accepts your kill.KRhTKRh..   hobgoblin 2KRh,8=107.5Berserk KRhKRhYE _The hobgoblin no longer looks unusually strong.KRh6KRhuCdgg 3 goblins (1 strong)KRhCb5-8.2 (0.7KRhNKRhxPm _You closely miss the hobgoblin. The hobgoblin hits you.KRh" KRht [6-9KRh j _You barely miss the hobgoblin.KRhUa z  You hit the hobgoblin.  You kill the hobgoblin!KRhf  Trog accepts your kill.You feel the effects of Trog's Hand fading.KRhag KRh| .gggg 3 s7=29.7 (0.8Regen Will++ KRh X _The goblin no longer looks unusually strong.LRhx  You hit the goblin.  You kill the goblin!. 28=350.6 (0.9 _Trog accepts your kill.LRh}LRhl~a40=1.4 (0.8LRhLRhw _You closely miss the goblin. The goblin misses you.LRh4^  You slash the goblin!  You kill the goblin!Trog accepts your kill.LRh-`LRhh.   goblinLRh]m442.1 (0.7LRh!uLRhxu _You feel the power of Trog in you as your rage grows.LRhŶv  You slash the goblin!  You kill the goblin!LRhл")LRh?CLRh%Y1=58LRhRLRhW _Trog accepts your kill.LRh MRhB m _Items here: ))) ††.NRhL&NRh)Pick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))NRh)a - a +0 club  b - a +0 dagger  c - a +0 dagger Carrion a goblin corpseNRh) NRh*a goblin corpse NRh!*[Up|Down] select[Esc] exit NRh;*Letters toggle [.|Space] toggle selected[top]ORh[ORhcdORh^m ......#megalojawn the Chopper ......#Demonspawn of Trog **.... ......#Health: 29/35 ===================----- ......#Magic: 4/4======================== ##......####AC: 2Str: 20 #..........#EV: 11Int: 7 #.......##.#SH: 6Dex: 12 #)########.#XL:  4 Next: 15% Place: Dungeon:3 #@##.# #+# Noise: ---------  Time: 1857.2 (0.0) #)##.# #.# a) +0 hand axe #)##.#####.# Throw: 4 boomerangs #.RhmF0m##.<.....# Slow -Berserk  #.##.####..) #.##<# #.## #.#############.# #...............# #################ORhm/You are no longer berserk.You are exhausted. You feel yourself slow down. _Your skin stops crawling. You feel less strong-willed. ORh n_Items here: )))) [[. _Items here: ))) ††.  ORh,n+Okay, then.ORhguORhuORh|ORh. _ORh ......##......####...............##)######)# #+#.)###.<....####..)###ORhORhqb30=8.7 (1.5 _ORhORhl! You are exhausted. You feel yourself slow down. _Your skin stops crawling. You feel less strong-willed. _) [[. _Items here: ))) ††. _You see here a +0 dagger.PRhky60.2 _j - a +0 daggerQRhZQRh^ODrop what?12/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon)j - a +0 dagger Missiles (select all with ()c - 3 poisoned darts  g - 4 boomerangs (quivered) Armour (select all with [)  b - a +0 animal skin (worn) Scrolls (select all with ?)  k - a scroll labelled GELINLONOI Potions (select all with !)  d - a potion of heal woundse - a potion of invisibility  f - a potion of cancellation  h - a fuming amethyst potion  i - a puce potion  l - a fizzy blue potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]RRhӦ(1 turn)  a - a +0 hand axe (weapon)  j + a +0 dagger[Enter] accept (1 chosen)RRhPRRh ......#megalojawn the Chopper RRhF......#Demonspawn of Trog **.... ......#RRhh{Health: 30/35 ====================---- RRhB##......####RRhbMagic: 4/4========================RRh RRhj#..........#AC: 2RRhIStr: 20 #.......##.#EV: 11Int: 7RRhiO #)########.#RRh-SH: 6RRh<Dex: 12 RRh+#)#RRh#.# #+# XL:  4 Next: 15% Place: Dungeon:3 RRhRRh/&#@#RRhK#.# #.# Noise: ---------  Time: 1860.2 (0.0) RRhg7#)#RRhe#.#####.# a) +0 hand axeRRh RRh2#.#RRh#.<.....# Throw: 4 boomerangs RRh2#.#RRhJ#.####..) Slow -Berserk  RRhi7#.#RRhN#<# #.##RRh  RRhQ#.#############.# RRhG#...............#RRh  RRh"6################# RRhR_Your skin stops crawling. You feel less strong-willed. RRhq_Items here: )))) [[. _Items here: ))) ††. RRh_Okay, then. RRhP_You see here a +0 dagger. _j - a +0 daggerRRh,1.7 (1.5RRh RRh+ _You drop a +0 dagger.RRh|Innate Abilities, Weirdness & Mutationsa - You are mostly covered in large bone plates. (SH +6)SRhXSRhuj6 ......#megalojawn the Chopper ......#Demonspawn of Trog **.... ......#Health: 30/35 ====================---- ##......####Magic: 4/4======================== #..........#AC: 2Str: 20 SRhzu#.......##.#EV: 11Int: 7 #)########.#SH: 6Dex: 12 #)##.# #+# XL:  4 Next: 15% Place: Dungeon:3 #@##.# #.# Noise: ---------  Time: 1861.7 (0.0) #)##.#####.# a) +0 hand axe #.##.<.....# Throw: 4 boomerangs SRhGv#.##.####..) Slow -Berserk  #.##<# #.## #.#############.# #...............# ################# _Items here: )))) [[. _Items here: ))) ††. SRh_Okay, then. _You see here a +0 dagger. _j - a +0 dagger _You drop a +0 dagger.SRhVSRhSRh M...... ......# #......###..............)####### +) )SRh| #####<.....# #.##.####..)###SRhu p1=3.2 (1.5SRh& SRha m _Items here: ))) ††.TRhYM#######.#..# ......# #......###..............####### )+) )##### #.##.<.....##..4.7 _ _Items here: )))) [[.TRhM#TRh'gPick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  d - a +0 falchion Armour (select all with [)e - a +0 animal skin  f - a +0 helmet [Up|Down] selectTRhc' [Esc] exit Letters toggle [.|Space] toggle selected[top]URh  f + a +0 helmet[Enter] accept (1 chosen)URhlURhsURh>} #######megalojawn the Chopper ......#Demonspawn of Trog **.... ......#Health: 31/35 =====================--- ......#Magic: 4/4======================== ......#AC: 2Str: 20 URhX~6##......####EV: 11Int: 7 #..........#SH: 6Dex: 12 #.......##.#XL:  4 Next: 15% Place: Dungeon:3 #@########.#Noise: ---------  Time: 1864.7 (0.0) #)#URh~Q#.# #+# a) +0 hand axe #)##.# #.# Throw: 4 boomerangsURh~N #)#URh~#.#####.# Slow -Berserk  #.##.<.....# URh&[#.##.####..)URhS #.##<# #.##URh #.#############.# #...............# _Okay, then. _You see here a +0 dagger. _j - a +0 dagger _You drop a +0 dagger. _Items here: ))) ††. _Items here: )))) [[.URhURh,6.2 (1.5URhURhI% _j - a +0 helmetVRhR9VRh<VEquip which item? VRhG=O - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [) VRhx=` b - a +0 animal skin (worn)j - a +0 helmet VRh=Floor Items ([,] to select) Hand Weaponsa +0 daggerVRh=3a +0 falchiona +0 cluba +0 club VRh=DArmoura +0 animal skinVRh=[?] describe selected [!] equip|wield|wearVRh>y[tab] equip|unequip WRh= WRhF #######megalojawn the Chopper ......#WRhGDemonspawn of Trog **.... ......#Health: 31/35 =====================--- ......#Magic: 4/4======================== ......#AC: 2Str: 20 ##......####EV: 11Int: 7 #..........#SH: 6Dex: 12 #.......##.#XL:  4 Next: 15% Place: Dungeon:3 #@########.#Noise: ---------  Time: 1866.2 (0.0) #)##.# #+# a) +0 hand axe #)##.# #.# Throw: 4 boomerangsWRhG4 #)##.#####.# Slow -Berserk  #.##.<.....# WRhWH#.##.####..) #.##<# #.## #.#############.# #...............# _You see here a +0 dagger. _j - a +0 dagger _You drop a +0 dagger. WRhH_Items here: ))) ††. _Items here: )))) [[. _j - a +0 helmetWRhxQWRhRWRh8[WRh\pWRh`u427.7 (1.5WRhZn9.2 (3.0WRhEWRh[3=70.7 (4.5WRh WRhЦWRhߧ,2.2 (6.0WRhWRh>B3.7 (7.5WRhWRh 3 _You start putting on your armour. You continue putting on your +0 helmet. x5WRh[WRhWRh[ _You finish putting on your +0 helmet.XRhXRh!Innate Abilities, Weirdness & Mutationsa - You are mostly covered in large bone plates. (SH +6)XRhXRhXRhн #######megalojawn the Chopper ......#Demonspawn of Trog **.... ......#Health: 33/35 ======================-- ......#Magic: 4/4======================== ......#AC: 3Str: 20 ##......####EV: 11Int: 7 XRhR\#..........#SH: 6Dex: 12 #.......##.#XL:  4 Next: 15% Place: Dungeon:3 #@########.#Noise: ---------  Time: 1873.7 (0.0) XRh#)##.# #+# a) +0 hand axe XRh#)##.# #.# Throw: 4 boomerangs #)##.#####.# Slow -Berserk  XRhZ#.##.<.....# #.#XRhj#.####..) #.#XRhX#<# #.## XRhm#.#############.# #...............# XRh_You drop a +0 dagger. _Items here: ))) ††. _Items here: )))) [[. XRhK_j - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.XRh-XRhXRhXRhUXRh C4= _5== _HP restored.XRh$ ,XRhT) BXRh, XRhd/ ,XRhg1 XRh44 XRhm7 O=XRh/= XRhXRhO XRhU r _You recover from your berserk rage.XRhTW XRhW XRhY XRh\ XRh-` ,XRhka XRh$d XRhf ,XRhh XRhj XRhl ,XRhn XRhJp XRhs ,XRh t XRh@|  ........+  ........#  ........#  ........# #### ........## ....# #### ....# #.........# ....# #........ ....# #........ XRh| ....####......... .......#.........#..# ....##.#.........[.©#©#####.#.........#..#. #.#####'######.#ßP #.# #.# .### #.#####.# ...XRh 212.2 (6.0)XRh +3.2 (7XRh XRh \ _m - 2 glowing yellow potionsZRh ........+# ##### .# ....# #####...... .........###......#..#ZRhB..'##.<.....##########ZRh! ZRhe +4.2 (1ZRhZRhxZRh@ # ##### .# ....# #####...... .........###.....###ZRh[.©#©.#..#ZRh..ZRh/^###.####..).......ZRhZRhX&5ZRhZRh+ZRhw<t . ##### ..# ....# #####...... .........###.....###[.©#©/+ #####..#..##ßP#.####..##<# #.#########ZRh3JZRhJ6ZRhQSZRhU1 _Found a wand of flame (11).ZRh  ##### ..# ....# #####...... .........# ##...######ZRh !.#ßP#.....#..###[.©#©/+ #####..#..# ZRh7 #.#####'######.#ßP.ZRh[ .# ZRhw *###########.#ZRh ZRh# &7ZRh ZRh$d .#  ........## # #####...... # #.# #### #.# ..# #.ZRhcd # .#####.##.#ßP#~#.ZRhd !#..#..#.##.#..©#©/+ .#.ZRhd S#..#..#.#.#####'######.#ßP#~ZRhd #.# #.# .##.#####.# ..#.<.....#### ZRh e 3ZRhu ZRhu &8ZRh| ZRhA  ZRhp E_You see here a +0 scale mail.[Rh[Rh%&9[Rh[Rh#) _n - a +0 scale mail[Rh|BEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)  j - a +0 helmet (worn)n - a +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip \Rhq\Rh\Rh........#megalojawn the Chopper #### ........##Demonspawn of Trog **.... ...# #####......Health: 35/35 ======================== ...# #.........# #####Magic: 4/4======================== ...# #.........# .....AC: 3\Rh Str: 20 ...# #.........# .#####EV: 11Int: 7 ...####.........##.#ßP#~SH: 6\Rh7fDex: 12 ......#.........#..#..#.XL:  4 Next: 15% Place: Dungeon:3 \RhY,...##.#.........@.©#©/+Noise: ---------  Time: 1919.2 (0.0) \Rh#####.#.........#..#..#.a) +0 hand axe#.#####'######.#ßP#~\RhThrow: 4 boomerangs#.# #.# .######.#####.#\Rh".....#.<.....#############.####..).......#<# #.######### ##########.# _There is an open door here. _You recover from your berserk rage. _m - 2 glowing yellow potions _Found a wand of flame (11). \RhJX_You see here a +0 scale mail. _n - a +0 scale mail\Rh\Rh\Rh\Rhd  You start removing your armour.\RhA,20.2 (1\Rh\Rh5\Rh+1.2 (2\Rh\RhA2.2 (3\Rh\Rhs\Rh$3.2 (4\Rh \Rh\Rh+4.2 (5\Rh\Rh- 1 \RhV_You continue removing your +0 animal skin. x5\Rht\Rhv%\RhP/  You finish removing your +0 animal skin.  You start putting on your armour.\Rh/+5.2 (6\Rh7\Rh>A6.2 (7]Rh]Rh= ]Rh $7.2 (8]Rhe]RhPA8.2 (9]Rh"]Rh+]RhA,/9.2 (10.0)]Rh3]RhZ5- 7]Rh5_ 9 _You continue putting on your +0 scale mail. x5]Rh6]Rh=>]Rh,A_ _You finish putting on your +0 scale mail.]Rh[]RhdDrop what?14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) ]RhMissiles (select all with ()c - 3 poisoned darts  g - 4 boomerangs (quivered) Armour (select all with [)  j - a +0 helmet (worn)  n - a +0 scale mail (worn)]RhPb - a +0 animal skin Scrolls (select all with ?)  k - a scroll labelled GELINLONOI Potions (select all with !)  d - a potion of heal woundse - a potion of invisibility  f - a potion of cancellation ]Rhd h - a fuming amethyst potion  i - a puce potion  l - a fizzy blue potion  m - 2 glowing yellow potions [Up|Down] select[Esc] exit ]RhHLetters toggle [.|Space] toggle selected[top]]Rh?(1 turn)  a - a +0 hand axe (weapon)  b + a +0 animal skin[Enter] accept (1 chosen)]Rh=3 ]RhE D........#]RhE megalojawn the Chopper #### ........##Demonspawn of Trog **.... ...# #####......Health: 35/35 ======================== ]Rh F ...# #.........# #####Magic: 4/4]Rh-F ======================== ...# #.........# .....AC: 7]Rh[F Str: 20 ...# #.........# .#####EV: 9]RhF +Int: 7 ]RhF ...####.........##.#ßP#~SH: 6Dex: 12 ......#.........#..#..#.]RhF XL:  4 Next: 15% Place: Dungeon:3 ...##.#.........@.©#©/+Noise: ---------  Time: 1929.2 (0.0) ]Rh G #####.#.........#..#..#.a) +0 hand axe]Rh5G #.#####'######.#ßP#~Throw: 4 boomerangs]Rh\G #.# #.# .######.#####.#]RhG e.....#.<.....############]RhG #.####..).......#<# #.######### ]RhG ##########.#You start removing your armour. _You continue removing your +0 animal skin. x5  ]Rh=H You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.]RhH ,30.2 (1]RhO ]RhS 0 _You drop a +0 animal skin.]Rh ]Rhm ]Rhb$]Rh']Rh26.#  ........# ### ........### #####...... # #.........# ######## #.........# .......# #.........# .######]Rh2####.........##.#ßP#~~..#.........#@.#..#..0 ..##.#.[.©#©/+. ####.#.........#..#..#..]RhU3#.#####'######.#ßP#~~#.# #.# .#######.#####.# ......[#.<.....#############]Rh3#.####..).......  #<# #.#########]Rh >^Rh=+1.2 (1^Rh@C _Found a pair of gloves.^Rh_;3^Rh;^Rh@^Rh}HB^RhL^RhN^RhN^RhzP^Rh]T^RhW^RhUW^RhX^Rhe]C  You see here a +0 animal skin.^RhN`^Rh` _^Rh6b^Rhc^RhEf,^Rh7g^Rhh^Rhhk^Rhk^Rhl^RhLn^Rhp^RhLq^RhRr^Rh"t^Rhw,^Rhw^Rhmz^Rh4 ....S.. ........ ........+ ........#  ........#  ........# #### ........###.# ^Rh*# #####.....@...# .# #.########## ...# #.##........ ...# #.........##.####### ...####.........##.#ßP#~~~ ......#.........#..#..#...S   adder (asleep) ...##.#.........[.©#©/+... #####.#.........#..#..#... #.#####'.#ßP#~~~^Rhv 9.2 (8  An adder comes into view.^Rh^Rhj.SS^Rh,40.2 (9^RhE _The adder hisses angrily.^Rh+ ....... ........# .....S..+ ........# ........# ........# ........###.# ^Rh,K #####.....@...#  #.........##########  #.........  #......... ....... .......#.. .......[.©#©/+... .......   ^Rhp6 ....... ........# .....S..+ ........# ........# ........# ........###.#  #####.....@...# ^Rh ` #.........##########  #.........  #.......................#.. .......[.©#©/.......  ^Rh ^Rh^Rh^Rhz^Rh] _An adder is nearby!^RhQw 6+########^Rhw  .# ........# .....S..+ ^Rhw `.# .# ^Rhx z.# ##### ..###.#^Rh ^Rȟ _Rhc#+#########.##.##........+#.....S..##.# #.# ###### #..###.#.# #####.........# .# #...##########.# #.##.........# #.##.###########.##.#ßP#~~~....#.#..#..#... .....##.#.[.©#©/+....S2_Rh_RhI_RhT9  You closely miss the adder. The adder bites you.  You are poisoned._Rh94====-=3.3 (1.1Pois _RhjFj _The adder poisons you! The adder bites you but does no damage._Rh_Rh8a2---4.4_Rh_RhB _You miss the adder. You feel sick. The adder bites you but does no damage._Rhf_RhV1--5.5_Rha!_Rhz$ _You barely miss the adder. You feel sick. The adder barely misses you._Rh  You hit the adder.  The adder is lightly wounded.  You feel sick. The adder bites you but does no damage._Rh'6.6_Rh_RhR _The adder barely misses you._Rh  You hit the adder.  The adder is moderately wounded.0-7.7_Rho _Rh! B _You feel sick. You block the adder's attack._Rh~  You closely miss the adder.The adder is moderately wounded.You feel sick. The adder bites you but does no damage._Rh"~29=--8.8_Rhψ_Rh4R _The adder barely misses you._Rh9You feel sick. The adder bites you but does no damage. _The adder barely misses you.hit the adder but do no damage.  You are no longer poisoned._Rh}8=-9.9_Rhm(_Rh+= _The adder bites you but does no damage._Rh  You closely miss the adder.The adder is moderately wounded._Rh1951.0_Rh_Rh?[ _You block the adder's attack. The adder bites you but does no damage._Rh   You closely miss the adder.The adder is moderately wounded._Rh0 (2.1_Rh_Rh!= _The adder bites you but does no damage._Rh   You barely miss the adder.The adder is moderately wounded._Rh_RhF!3.2_Rh _Rh; _Rh_Rh/_The adder bites you but does no damage._RhW =  You completely miss the adder.The adder is moderately wounded.4.4 (1.2 _The adder bites you but does no damage. You block the adder's attack._Rh~ _Rh~  _Rh :The adder is moderately wounded. _RhV b_The adder bites you but does no damage. You block the adder's attack. _Rh  You slash the adder!  _Rh MThe adder is almost dead.  _Rh- The adder bites you. x2 _Rhx ? You are poisoned._Rh: _Rh 6_Rhe 1==--_Rh& r5.5 (1.1Pois _Rh  _RhJ _Rhœ _The adder poisons you!_Rh X  You hit the adder but do no damage.The adder is almost dead.23=----6.6 _You feel sick. The adder bites you._Rh~   You hit the adder.  You kill the adder! .  Trog accepts your kill._Rh g2--287.7_Rh _Rh $ _You feel sick._Rh _Rh _Rh _Rh* H _No target in view!_Rh  _No target in view!_Rh _Rh _Rh _Rh H _No target in view!_Rhl _Rhm _Rhs _Rhu H _No target in view!_Rh _RhM _Rhx _Rhh H _No target in view!_RhQQ _Rh R _RhW _RhZ @ _No target in view!_RhI _Rh _RhQ _Rh _RhT_Rh\U_Rh \_Rh^_Rh_RhO_Rh_Rh`Rh`Rh`Rh`Rh`Rh`Rh" `Rh#_You feel sick.  You feel sick.1-`Rh#`Rh'$ `RhT'F_You are no longer poisoned.`Rh'`Rh[(`Rh*`Rh#+`Rh+`Rh22=`Rh@4`Rhu4`RhP5`Rha7`Rh7`Rh8`Rh;a3=`RhE=`RhQ?,`Rh?@`RhEB`RhB`RhC`RheF,`RhG`RhL4=`Rh$N,`RhP`RhR,`RhS`Rh7V,`Rh4W`RhY`Rh Zk25==`Rh=[`Rh`,`Rha`Rh?d,`Rhhe`Rhg,`Rhh`Rhk`RhgkW6=`Rhl`Rho,`Rhlp`RhBs,`Rh9t`Rhmv,`RhCw`Rh{y`Rhy57=`Rhy`Rh{`Rh4},`Rh`Rh ,`Rh`Rh6,`Rh̅`Rh98`Rh=E==`Rh`Rh,`Rh`Rhz,`RhZ`Rh6`Rh`Rhђ`Rh`RhȔ#9`Rh2=`Rhؕ`Rh,`Rh`RhB`Rh=30=`Rh#,`Rh,`Rh=`Rhj`Rh<`RhGB`Rh`Rhh1==`Rh٭`Rhݯ,`RhҰ`Rh,`Rh\`Rhʶ,`Rhy`Rh`Rh N2=`Rh`Rh!,`Rh)`Rhj,`RhD`Rh,`Rh`Rh`RhOK3=`Rh`Rh,`Rh`Rh,`Rh`Rh`RhA4==`Rh4`Rh`Rh`Rh!`Rh`RhX`Rh`Rhh`Rhm`Rh5`Rh/==`Rh5`Rhk`Rh`Rh,`Rh`Rhd`Rh2,`Rh`Rh`Rh,`Rh`Rh `RhJ `Rh 2=`Rh `Rh7 _You open the door.`Rh3`Rho`Rh|@  There is an open door here.`Rh`RhN _`Rh n`Rh`Rhh B`Rh8$`Rh%,`Rh%`Rh'`RhR(`Rh(`RhW)`Rh+`Rh,,`RhC-`Rh4  There is an open door here. _`Rh5`Rh7,`Rh:8`Rhu:`Rh<,`Rh<`Rh0>`Rh6@`Rhw@`RhA`RhB`RhaD`RhD`RhE`Rh^G`RhI,`RhJ`RhL`RhM,`RhN`RhXX`Rh+a #..... #..... `Rhda #.[...  #.....  ..[..  ... `Rha[ #'######## `Rha#.@......#-2033.7 (76.0)`Rhat #........##### `Rha#........'...# #........###.`Rh-b" #........# #.# #........# #.#`RhYb"  ######## #........###.#  #......# #####.........#`Rhb  #......# #.........##########  _You open the door.`RhHeH _Found a ring mail.`Rhou`Rhu`Rhw`Rh+{`Rh@ #......# #......# #.[....# #.....[# ..[...# .... #'# #@.......#-0.0) #`Rh;..##### #..'...# #..###.# #........`Rḧ́# #.# #........# #.# # #`Rh.###.# #......# #####.#`Rh] #......# #.`Rh3`Rh`Rh@+4.7 (1`RhY`RhY+ _Found a plate armour.`Rh3`Rhx,`Rh,`Rh  There is an open door here. _`Rh' #......#. #....... #......# #......##......##.[....##.....[# #..[@..# #......# #####'########  #........# #........##### #........'...# #........###.# #........# #.# #.# #.#`Rh  #......#. #. #......# #......# #......# #.[....# #.....[# #..@...# #......# #####'######## #........# #........##### #........'...# #........###.# #........# #.#  #.# #.#`Rh&+7.7 (3`RhD'+8.7 (4`Rhd,`Rh3r _You see here a +3 ring mail.`RhR`Rh4S`RhZ`Rh\H _No target in view!aRhVA9.7 (1aRhaRhXH _b - a +3 ring mailaRh$o REquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  j - a +0 helmet (worn)  n - a +0 scale mail (worn)  b - a +3 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip bRh@ bRh|G bRhP megalojawn the Chopper#......#.Demonspawn of Trog **....#.......Health: 35/35 ========================#......#Magic: 4/4========================#......#AC: 7Str: 20#......#EV: 9Int: 7#.[....#SH: 6Dex: 12#.....[#XL:  4 Next: 28% Place: Dungeon:3#..@...#Noise: ---------  Time: 2039.7 (0.0)#......#a) +0 hand axe#####'########Throw: 4 boomerangs#........#bRhJQ w#........######........'...##........###.##........# #.##........# #.# _Found a ring mail. _Found a plate armour. bRhwQ _There is an open door here. _You see here a +3 ring mail. bRhQ l_No target in view! _b - a +3 ring mailbRhZ bRhP[ bRh>c bRh~m d  You start removing your armour.bRhq ,40.7 (1bRhs bRh{ bRh$| bRhK| $1.7 (2bRhԁ bRh1 bRh +2.7 (3bRh bRhۚ bRh +3.7 (4bRh٢ bRhX bRhѩ +4.7 (5bRh% bRhͰ & bRh d111 _You continue removing your +0 scale mail. x5bRh bRh bRhH  You finish removing your +0 scale mail.  You start putting on your armour.bRh +5.7 (6bRh* bRh^ bRh +6.7 (7bRh bRh5 bRh +7.7 (8bRh bRh bRh +8.7 (9bRh bRh bRhN /9.7 (10.0)bRh~ bRhb 3 90 bRh V_You continue putting on your +3 ring mail. x5bRh bRh bRh ^ _You finish putting on your +3 ring mail.cRhv cRh; Drop what?14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon) Missiles (select all with ()c - 3 poisoned darts cRh  g - 4 boomerangs (quivered) Armour (select all with [)  b - a +3 ring mail (worn)  j - a +0 helmet (worn)n - a +0 scale mail Scrolls (select all with ?)  k - a scroll labelled GELINLONOI cRh Potions (select all with !)  d - a potion of heal woundse - a potion of invisibility  cRh f - a potion of cancellation  h - a fuming amethyst potion  i - a puce potion  l - a fizzy blue potion cRh m - 2 glowing yellow potions [Up|Down] selectcRhG [Esc] exit Letters toggle [.|Space] toggle selected[top]dRhSB(1 turn)  a - a +0 hand axe (weapon)  n + a +0 scale mail[Enter] accept (1 chosen)eRh eRhA megalojawn the Chopper#......#.Demonspawn of Trog **....#.......Health: 35/35 ========================#......#Magic: 4/4========================#......#AC: 9eRhI Str: 20#......#EV: 10Int: 7#.[....#SH: 6Dex: 12#.....[#XL:  4 Next: 28% Place: Dungeon:3#..@...#Noise: ---------  Time: 2049.7 (0.0)#......#a) +0 hand axe#####'########Throw: 4 boomerangs#........##........#####eRh #........'...##........###.##........# #.##........# #.#You start removing your armour. eRh |_You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +3 ring mail. x5 _You finish putting on your +3 ring mail.eRh3 ,50.7 (1eRh eRhB / _You drop a +0 scale mail.eRho IeRh[p eRhCx ,eRh z eRh3} eRh eRh veRhy s #######.b #........########@# #......#.# #........# #......####......##......#b   bat (asleep)#.[....##.....[##..[...#eRhN W8.7 (8eRh+ .bb9.7 (9 _A bat comes into view.fRh_P #######..  #....b...  #@# #.# ...# .### #......# #......# #.[....# #.....[# #..[...#fRh4 #######..  #....b...  #@# #.# ...# .### #...... #......# #.[... #.....[ #..[ _A bat is nearby!fRh AfRhq] #######..  #....b...  #@# #.# ...# .### #......# #......# #.[....# #.....[# #..[...#fRh fRhXU #######..  #....b...  #@# #.# ...# .### #...... #......# #.[... #.....[ #..[fRh\4fRh5dfRhfZ _A bat is nearby!fRhgx#######..# #.@..b....########.#######.#......#.# #........##......#fRhLyN###......# #....##.[...##.....[#fRhD{fRh{fRhTb..=60.7 (1fRhfRhQ: _The bat hits you but does no damage.fRh!  You hit the bat but do no damage. The bat hits you but does no damage.1.8 (1.1 _The bat barely misses you. x2fRhhLn  You hit the bat.  You kill the bat!fRh0X3†fRh%k092.9fRhpfRhtW _Trog accepts your kill.gRhm4gRh`tgRh _No target in view! _No target in view!gRh(gRhgRh6^ _No target in view!gRhgRhgRhLgRh_H _No target in view!gRh _No target in view!gRh gRhN gRhgRhC _No target in view!gRh4gRhgRhߊgRhu gRh gRh&gRhE)gRhwQgRh PQgRhm4gRhsgRhYvgRh4gRhgRh6+3gRh+gRhQ _ _ You see here a bat corpse. _gRhĐe#......##......##......#.....+....... #.## #######@.#.# - #..†.......# ########.#######.###......#.# ...#........# ....#......### ....#B   giant cockroach (asleep)#......# ...##......# .B.##.[....#7.9 (5.0BB.-8.9 (6 _A giant cockroach comes into view.gRh \ #......#  #......#  #......  #.....  +.... ... #.## #@.#.#  #..†.......#  #.#######.##   ...   ....   ....#   .B.#   ...#  #.[....#gRh  #......#  gRh B#......#  #......  #.....  +.... ... #.## #@.#.#  #..†.......#  #.#######.##   ...   ...   ....#   .B.#   ...#  #.[gRha  _A giant cockroach is nearby!gRhB  #......#  #......#  #......  gRhB #.....  +.... ... #.## #@.#.#  gRhD B#..†.......#  #.#######.##   ...   ....   ....#   .B.#   ...#  #.[....#gRhe  #......#  #......#  #......  #.....  +.... ... #.## #@.#.#  #..†.......#  #.#######.##   ...   ...   ....#   .B.#   ...#  #.[gRh3 5 #......##......# #...... #..... +.... ... #.## ########..#.##..†....@..#  ########.#######.##  gRh m#......#.# ...  #..# .....  #......### .....##......# ...B.#  #......# ....gRh> i.#  #.[....# |....+  #.....[# _A giant cockroach is nearby!gRh gRh( ?B.gRh. gRh0 $9.9 (1gRh9 gRhA= R _Found a crooked runed staff.hRhB#......# #...... #..... +.... ... #.##+########..#.# hRhxBZ#..†.......# ########.#######@## #......#.# #.....# #..# #.....# #......### #...B.# #......# #....hRhB.# #......# #.....# #.[....# hRhBA#|....+ #.....[# #.....# #..[#hRhVB.70hRhYhRhdthRh&  hRhbYou slash the giant cockroach!  You kill the giant cockroach!hRhF†hRh[31=2.0 (1.1 _Trog accepts your kill.hRh+(hRh(hRhx0hRh3H _No target in view!hRhhRhLhRh$hRhH _No target in view!hRhU'4hRh,hRh/ hRh0B_No target in view!hRh _No target in view!hRh _No target in view!hRh|hRh }hRhJhRhC _No target in view!hRh0hRhhRh?hRhrhRh QhRh 4hRhe hRhF hRhɉ hRh hRh hRh$ hRh hRhD hRh+ hRhZ hRh[ hRhMd hRhd hRh hRhQ hRh hRh hRhQT 4hRh\ hRh:_ hRh 4hRh hRh hRh n _hRh/ hRh' hRhm ,hRh hRh  #.##+# #######..#.#hRh1 v#..†.......# ########.#######.##### #......#.# #.†...# #........# #.....# hRhe O#......### #.....# #......# #.....#......# #@....#hRh -[....# |....+hRh G[# hRh [...# ####'######## ###### hRh  #........#  #........#####  hRh# 6#........'...#hRh  #######..#...†...... ########.#######.#####......#.# #.†.....## [+....[.....#[...#........###.#hRh' -7.0 (5.0hRhzk -8.0 (6 __You see here a staff of air.hRh'? _iRh\,iRh.P _You open the door.  There is an open door here. _#######..#.# #..†.......# .#.##### # #.†...# ..# #.....# ## #.....########## #.....##?....... #.....##.......l #|....'.@....... #.....#.....#... #.....#####..... #.....# #...## # ## ......# l   friRhQUilled lizard (wandering) iRh85.0 (76.0 (8 _A frilled lizard comes into view.iRhPiRhuQ† #.†...#  #.....########## # #.....##?....... # #.....##.......l # #|....'.@....... # #.....#.....#... # #.....#####..... # #.....# #...   ## iRha† #.†...#  #.....##########  #.....##?.......  #.....##.......l  #|....'.@.......  #.....#.....#...  #.....#####.....  #.....# #...  ## ..#.# ..†.# .#.##### .# #.†...# # #.....#  #.....##. #.....##?. #.....##.l. #|....'.. #.....#.....#. Rhb4m#.....#####..... #.....# ##. # ##.# _A frilled lizard is nearby!l.l7.0 (1 _iRh@ ..#.# †.# #.##### # #.†...# # #.....# # #.....##.##.....##?.##.....##......l..#iRh+A g#|....'.#.....#.....#....##.....#####......##.....# ##....# # ###.## . iRhC iRhJ 8l.iRhXK &8iRh]m iRh -..#.# †.# .#####  #.†...#  #.....# #  #.....##.# #.....##?.# #.....##.....l...##|....'.#.....#.....#....##.....#####......# #.....# ###..iRh ,# # ###.## .##### . iRh iRhٌ m.l9iRh iRh iRh  You hit the frilled lizard.  You kill the frilled lizard!iRh" 1.iRh >2=90.1 (1.1iRh iRh W _Trog accepts your kill.iRh JiRh iRhPX_No target in view!iRh=iRh iRhH _No target in view!iRh=iRhY>iRhDiRhGH _No target in view!iRhϬiRh*iRhiRhH _No target in view!jRh4jRhu$^ _No target in view!jRhjRh܂jRhwjRh7C _No target in view!jRh< 4jRhjRhjRh5T4jRhYjRh[jRh4jRhjRhmjRhKHjRhHjRh###.#  #jRhKH}.#  #.# ##.#jRh1UA1.1 (7jRh gQ _Found a stone staircase leading down.jRh0 3jRh jRh jRh ,jRh njRhS jRh BjRh jRh6 b.....##########.# . .....##.........# .. .....##.........##.. . |....'........ .. jRh .....#.....#....## .. .....#####......# ). .....# ###....# .# ###### ####.##.# #.@..#4.1 (3 ## ###..# .#>## .# .## .jRhD # .# .# .# .# .# jRh| @.######jRh jRh1 +5.1 (4jRhW jRh % _Found a dagger.jRh  _No target in view!kRh: _kRh^\M  There is a stone staircase leading down here. _kRh`BkRhWakRhnXkRhTrkRh _You now have 86 gold pieces (gained 16).# ###..# ##>## ##.# ##.# ##.# ##.# ##.#  #.# ...... #@# #### #.# ßP#~~~#.# .#.....# ©/+.....#.#....... ßP#~~~.### #######. ....[.kRh16.1 (11.0)7.1 (12 _o - a scroll labelled WIUDO VOUGGUkRhоIkRhvkRhBkRhkRh #.# .# ...#####. ...... ßP#~~~8.0) ..#... .#..#.. ©/+... .+?©#©..#..#.... kRh+ßP#~~~ ~#Pß#.## ###### #####. ....[. ......###### kRh[A9.1 (2kRhkRhE* _Found a transporter.kRhd kRh kRh$ kRh{7 XkRhke nkRhf kRhk ,kRhl kRhvo kRhxr ,kRht kRh{ kRh| ,kRh} kRh kRhO ,kRh kRh kRh ,kRhՋ kRh7 kRh} ,kRh kRhՓ kRh ,kRh kRh kRhț ,kRh kRh kRh ,kRh= kRh kRh? ,kRh ,kRh ,kRh߽ kRh3 kRhk ,kRh ,kRh BkRhF kRh% ,kRh kRh kRh ,kRh. kRh@ kRh( ,kRh_ kRh kRh ,kRh< kRh kRhL kRh kRh kRh kRh! ,kRhr kRhs kRh ,kRh kRh kRh ,kRhC kRh  kRh ,kRh kRh kRh ,kRh kRh kRh ,kRhX kRh kRh/ ,kRhI kRh kRhq ,kRhC kRh1 kRh ,kRh kRh" kRh0& ,kRh' kRh. ,kRh11 kRhV3 ,kRh4 kRh9 kRh< kRh> kRh@ kRh A kRhB kRhJG kRh"J kRhL ,kRh O kRhWR kRhU kRhU kRhxW kRhZ kRh] ,kRh_ kRh)b kRhd ,kRhrf kRhOi kRh kRh BkRhZ kRh BkRh kRh BkRh kRh ,kRhZ kRh kRh BkRh kRh kRh kRh kRh kRh ,kRh# kRh kRh ,kRh kRh` kRhZ  #>## #...#  #.# #...#  #.# #...#  #.# #...#  #.# #...#  #.############...# #####.#..............# ....#.#.###########..# ###.#.#.# #.@....# Pß#.#.#.# #.####.# ..#...#.# #. #.# ?©#©..#.#######. #.# ..#............g #.# Pß#.###.######## #.#g   hobgoblin (asleep) ###..##.# #.# ........# #.# ####.#####.#kRh ~ 80.1 (61.0)  A hobgoblin comes into view.kRh; g.g===1.1 (62kRht kRh0 + _The hobgoblin shouts!kRhzm  #. #...# #.# #...# #.# #...# #.# #...# #.############...# ######.#..............# .....#.#.###########..# ####.#.#.# #......#Pß#.#.#.# #@####.# kRhGn #..#...#.# #.# #.# +?©#©..#.#######g# #.# #..#.............# #.# #Pß#.###.######### #.# ####..##.# #.# .........# #.# #####.#### #.# ......#kRhs kRhv :g.kRhEw ;---2.1 (1.0)kRh-| kRh~ lRh  You hit the hobgoblin.  The hobgoblin is moderately wounded.=--3.2 (1.1 _The hobgoblin closely misses you.lRh-z  You hit the hobgoblin.  You kill the hobgoblin!lRh0F†lRh3044.3lRh9lRhr;W _Trog accepts your kill.lRhUF4lRh"LlRhNH _No target in view!lRhglRh6hlRhy}lRh lRhilRh:_No target in view!lRhlRh=lRhUlRh5H _No target in view!lRhlRhlRh6lRhrH _No target in view!lRh84lRhlRhH _No target in view!lRhlRhplRhlRh\C _No target in view!lRhlRhlRhlRhlRhW 4lRh lRh lRhђ lRh4 lRhM lRhܜ lRh 4lRh( lRhv+ lRhO lRhTP lRhP lRhS lRhV lRhL[ _lRhW\ lRh9^ lRh^ lRh _ lRh ` lRha ,lRhb lRhc lRhve ,lRhe lRhh lRhk ,lRh(m lRhTo lRhr ,lRhu lRhx lRhz lRh){ lRh=| lRhM lRhƋ ,lRhC lRh lRhϒ ,lRh> lRh lRh ,lRh lRhA lRhU ,lRh lRhn lRh ,lRh lRh԰ +#.#.# #.####.# ..#.# #†# #.# ..#.#######.# #.# ............# #.# ###.###lRhU B #.# .##.# #.# # #.# .#### .# .#  -# .#  lRh U#.#  lRh ..# ### lRh 097.3 (13.0)lRh F-8.3 (14lRh| lRhM + _p - a +4 ring of slayinglRh 3lRh* lRh lRh ,lRha ,lRh ,lRhJ lRh lRhm ,lRh lRh: lRh@ BlRhM lRh lRh6 lRh lRh" lRh!$ ,lRh$ lRhk& lRh=( ,lRh( lRh) lRh. lRhW/ lRh0 lRh2 ,lRh3 lRhB4 lRh5 lRh6 lRh6 lRh 8 lRh9 ,lRhD: lRh~; lRh== ,lRh= lRh> lRh@ ,lRhN@ lRhE lRhF lRh"H ,lRhH lRhJ lRhnK ,lRhK lRhM lRhN lRhO lRhO lRhP lRhHR lRhpR lRhR lRhT lRhV ,lRh W lRhX lRhL[ ,lRh[ lRhz] lRhz_ ,lRh_ lRhOa lRhc ,lRhc lRh.e lRhf ,lRh]g lRhh lRhYj lRhj lRhj lRhl lRhbn ,lRhn lRhp lRhq ,lRhr lRhs lRh| Pß#.#.#.# #.####.# #..#...#.# #†# #.# +?©#©..#.#######.# #.# #..#.....# #.# #Pß#.###.######### #.# ####..##.#.......# #.#.....#.#####.# #.# #####.####.##.# ......# #.##.###### #.# #...J#.##.##########.##............###############J   endoplasm (asleep)lRh< 226.3 (28  An endoplasm comes into view.Found a stone staircase leading up.lRh |J<JlRh ,7.3 (29lRhp lRh ^ _The endoplasm quivers.mRhE   #†# #.# +?© #.#  #.# ### #.# .......# #.# .#####.# #.# .# #.# #.#  #.# #@# #.#  #.# #..J<#.#  #.##########.#  #............#   mRh$   #†# #.# ?© #.#  #.# ### #.# .......# #.# .#####.# #.# .# #.# #.#  #.# #@# #.#  #.# #..J<#.#  #.##########.#  #............  mRhmRhEmRhmRhva _An endoplasm is nearby!mRh..#...#.# #†# #.# ?©#©..#.#######.# #.# ..#.............# #.# Pß#.###.######### #.# ##..##.#.......# #.# ........#.#####.# #.# mRh####.####.# #.# #.# .....# #.# #.####.# ###### #.# #.@J<#.#  #.##########.# #............# ############## mRh;=mRha8.3 (1.0)mRh mRh#@ _The endoplasm hits you but does no damage.mRhv  You hit the endoplasm.  The endoplasm is almost dead.mRh -9.4 (1.1mRh mRh @ _The endoplasm hits you but does no damage.mRh_ |  You slash the endoplasm!  You kill the endoplasm!mRh-g /. mRhol 1630.5mRhsq mRhpt W _Trog accepts your kill.mRh> 4mRh mRhf H _No target in view!mRh? mRh? mRhF mRhJ H _No target in view!mRh 4mRh mRh H _No target in view!mRh- 4mRh]3 mRh5 H _No target in view!mRhf 4mRhpl mRh  mRh% B_No target in view!mRhS 4mRh mRh C _No target in view!mRhxmRhymRh~mRh+mRh mRhmRhmRh&nRh1 4nRhnRh5nRhGnRhnRhnRhCnRhƭnRhnRh2 nRh-&nRh))nRh\w _nRh{,nRhU|,nRh|nRh~nRhր,nRhHnRhMnRh,nRhnRh٘nRh,nRhnRh_nRhXnRhnRhunRhФnRhȦnRh,nRhnRhnRhnRhNnRhϭnRhǯnRh,nRh nRhnRhϵ,nRhbnRhnRhL,nRhnRhhnRh,nRhnRhKnRhnRhnRhknRh_nRhynRhnRhnRhnRhFnRhnRhnRh>nRhnRhnRhsnRhnRh^nRhnRhnRh|nRh,nRhnRhnRh9XnRhnRhnRhGnRhnRhBnRhnRh,nRh/nRhynRhnRhMnRhnRh'nRhnRhnRh5nRh(nRh,nRhnRhLnRh,nRhCnRhnRhu,nRhnRh@nRh,nRhwnRhnRh,nRhnRhnRh,nRhQnRhnRh,nRhnRhnRhnRhnRh'nRhxnRh4 ,nRh nRh nRhd nRh nRh`nRhnRh,nRhnRh4nRh,nRhnRhWnRh,nRhnRh_nRhBnRh| nRh",nRh4#nRh$nRh&nRh&nRh'nRh()nRh*,nRh+nRh3nRh6,nRh6nRh}8nRh:,nRh<nRhl<nRh>,nRhX@nRhBnRh"J# .# . ## h# # .. .. ..#.# .##.. ... #.#.# ..... ...# #.#.# nRhK## ##.. #.#.# .# #.). .# # ..# ######.#.# .##.# ..$....@.# - ....# ######...# ##..# #...#  #>## #...#  #.##...##.#nRhjK#...#h   jackal (asleep)#.##...##.##...##.############...#nRhKnRhRy75.5 (45.0) _ A jackal comes into view.nRhZj.hhnRhq[5==6.5 (46nRh%bnRh)e8 _The jackal barks! You hear a bark!nRh . ## .# .. .. ..#h# ... #.#.# ...# #.#.# ##.. #.#.# #.). #.#.# ..# ######.#.# ..$....@.# ######...# #...#  #>## #...#  #.# #...#  #.# #...#  #.# #...#  #.# #...#  .#nRh^( . ## .# .. .. ..#h# ... #.#.# ...# #.#.# ##.. #.#.# #.). #.#.# ..# ######.#.# ..$....@.# ######...#nRh`h #...#  #>## #...#  #.# #...#  #.# #...#  #.# #...#  #.# #...#  .nRhf4nRhrnRh] _A jackal is nearby!nRh . ## .# .. .. ..#h# ... #.#.# ...# #.#.# ##.. #.#.# #.). #.#.# ..# ######.#.# ..$....@.# ######...# #...#  #>## #...#  #.# #...#  #.# #...#  #.# #...#  #.# #...#  .#nRh|| . ## .# .. .. ..#h# ... #.#.# ...# #.#.# ##.. #.#.# #.). #.#.# ..# ######.#.# ..$....@.# ######...# #...#  #>## #...#  #.# #...#  #.# #...#  #.# #...#  #.# nRh~} #...#  .nRh4nRhnRh] _A jackal is nearby!nRhb{ # #  #h# # . ###.# #  ..#h# ##.. ... #.#.# ... ...# #.#.# ## ##.#.#.# # #.). #.#.# nRh{ # ..# ######.#@# ##.# ..$......# ...# ######...# #..# #...# #>##...# nRh| #.# #...# h 2 jackals (1 wandering) #.# #...# #.# #...# #.# #...#nRh  A jackal comes into view.nRhR  The jackal barks!hhhh 3 jackals7.5 (1.0)nRhԜ nRhѨ Y _A jackal comes into view.oRh>.  #h . ###. .. ..#h ##.. .... .... ...#hoRh# ##..#.).  ..# ######.# ##..$.... .###### #..>##oRh>.h.h.hoRh /--8oRhݞoRhdoRhoRhm,oRhF.hoRh V=-9.6 (1.1oRhoRh` _You barely miss the jackal. The jackal closely misses you. x2oRhW80.7 _You hit the jackal but do no damage.oRhoRh(1.8oRhoRhTy _You hit the jackal but do no damage. You block the jackal's attack.oRhjv  You slash the jackal!  You kill the jackal!oRham,oRhsU. 2oRhw082.9oRh}oRhW _Trog accepts your kill.oRh  You closely miss the jackal. The jackal barely misses you.oRh(4.0oRhoRhT _The jackal closely misses you.oRhvz  You hit the jackal.  The jackal is lightly wounded.  The jackal bites you.oRhwV4-5.1oRhoRhf> _The jackal bites you but does no damage.oRht  You hit the jackal.  You kill the jackal!oRhoRhTz.   jackaloRhcK-406.2oRhooRhW _Trog accepts your kill.oRh  You hit the jackal but do no damage. You block the jackal's attack.oRhV5=7.3oRhioRhL _The jackal misses you.oRh  You hit the jackal.  The jackal is almost dead.8.4oRhSh> _The jackal bites you but does no damage.oRhXt  You hit the jackal.  You kill the jackal!oRh]E†oRhL=29.5oRhboRhm _Trog accepts your kill.oRh~oRhoRhH _No target in view!oRhM4oRh@SoRhUH _No target in view!oRhoRhoRhoRhH _No target in view!oRhc44oRh9oRh;H _No target in view!oRh4oRh}oRhH _No target in view!oRh: 4oRh@ oRhJC C _No target in view!oRh 4oRh oRh oRhB 4oRhJ oRhJ oRh7 oRh% oRh oRh{ oRhZI 4oRhjO oRhQ oRhy 3oRhy oRhv| oRh} oRh P _oRhV oRh2 ,oRhE oRh oRhG oRhډ oRhs oRh ,oRh oRh oRh ,oRh oRh| oRh ,oRh oRh+ oRh՚ ,oRhW oRhR  _You now have 91 gold pieces (gained 5).oRh 3oRh6 oRh oRh ,oRh oRh oRhi ,oRh, oRh oRhڰ ,oRh oRh oRh ,oRh޷ oRh{ oRh ,oRh oRh oRh ,oRh oRh oRh& ,oRh3 oRh oRhV ,oRh oRhJ oRh oRhE oRh oRhX 7 _You open the door.oRh 3oRhp oRh @  There is an open door here.oRh oRhR  _oRh oRhO oRh  ...  ..  #.  #####.###  .##.......# #.#  #.##.......# #.##.##.......#######.# ....##.......'..@..#.#- ....##.......#####.#.# ............## #.#.#oRh> _.#####...# #.#†# ....# #.).#.# #.#.# ....##..###.######.#.# ###.##.# #..........#  #....# ########...#  ###..# #...#oRhY w311.5 (22.0)-2.5 (23oRh_ oRh a _q - a scroll labelled QYTUDU NIWEoRh3oRhߣoRhBoRh,pRh:  There is an open door here. _ ..# .#...# .#...# . ######.# #+####......# .....$.@....# f...........# # ............# # ####.#......# # #.######RhA0m.# #### # #####.###f   sleepcap (dormant) ...# .##.......# #.# ...# #.##.......# #.# ...##########.##.......#######.#24.5 (12f.f5.5 (13 _A sleepcap comes into view.pRh7 ..# ...# ...# . ######.#  #+####......#  .f...$.@....#  ............# # ............# # ####.#......# # #.######.#  # #####.###  ...# #.#  ..# #.# . pRhr ..# ...# ...#  ######.#  #+####......#  .f...$.@....#  ............#  ............# pRh ####.#......# #.######.# # #####.###  ...#  ..# .pRh4pRhpRh_ _A sleepcap is nearby!pRh ..# ..# ...# ..# ...# .. ######.# .#+####......#.f...$@.....#.....# +#....# .##.#......# .# #.######.## #. #####.### †...##.##.......# #.#.# #.##.......# #.#.#.##.......#.#pRhJ.f6.0) _pRhZ  ..#.# ...#.# ...#. ######.#.#+####......# ..f...#.# #+#.# #.#######.#......#.# #.######.# .##### #. #####.### .†...# #.##.# #..# #.##.# #..#.##.#.pRh[ pRh$d d.f7pRhj pRhn R _You see here 12 gold pieces.pRh' G ..#.# ...#.# ...#. ######.#.#+####......# ...f@$......# ..# ##+#.# .#.#pRh #.#......#.# #.######.# #.##### #.######.### #.†...# #.##.# # #.....# #.##.# # #.....#.##.#pRh pRh5 .=8pRhk c _The sleepcap releases spores at you but does no damage.pRh$U  You hit the sleepcap but do no damage.9.7 (1.2pRh$X M _The sleepcap releases spores at you but does no damage.pRhλ t2---30.8 (1.1pRh pRhm _You hit the sleepcap but do no damage. The sleepcap releases spores at you.pRhF pRhF !1.9pRhL pRhO _You hit the sleepcap but do no damage. The sleepcap misses you.pRh  You hit the sleepcap but do no damage.3.0pRh pRhD M _The sleepcap releases spores at you but does no damage.pRhz:  You hit the sleepcap.  The sleepcap is lightly damaged.  The sleepcap releases spores at you but does no damage.pRh;(4.1pRhApRhDN _The sleepcap misses you.pRh[  You hit the sleepcap but do no damage.The sleepcap is lightly damaged.pRhb3=--5.2pRhBpRh26 _You block the sleepcap's attack.pRh(b  You hit the sleepcap.  The sleepcap is lightly damaged.pRh)(6.3pRhy0pRh2M _The sleepcap releases spores at you but does no damage.qRhs  You hit the sleepcap but do no damage.The sleepcap is lightly damaged.qRht-7.5 (1.2qRh+{qRh~M _The sleepcap releases spores at you but does no damage.qRhY  You slash the sleepcap!  The sleepcap is heavily damaged.qRh"R4==qRhT&8.6 (1.1qRhqRhvM _The sleepcap releases spores at you but does no damage.qRh 2--hit the sleepcap.  .  You are engulfed in a cloud of soporific spores!  You fall asleep.qRh'/  --more--qRh~  ..# ...# ...#  ######.#  ####+####......#  ......f@$......# . ...............#  ...............#  #######.#......#  #.######.#  #.# qRh \†...# #.#  #.# qRhȟ   2  0 9.74 boomerangs _qRh  ..# ...# qRh{ ...#  ######.#  ####+####......#  ......f@$......#  ...............# qRhΦ ...............#  #######.#......qRh #.######. #.# qRh1 †...# #.#  #.# qRhi  The sleepcap releases spores at you. You wake up.  You are engulfed in a cloud of soporific spores!qRh C29----qRh9 l10  6 40.7 (24 boomerangsqRhf qRh qRh/ ) _You are unaffected.rRh  You hit the sleepcap but do no damage.The sleepcap is heavily damaged.rRh+1.8 (1rRhrRhEM _The sleepcap releases spores at you but does no damage.rRh   You hit the sleepcap but do no damage.The sleepcap is heavily damaged.30=-2.9rRhrRhT   You hit the sleepcap but do no damage.The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  rRhThe sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.rRhj _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is heavily damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is heavily damaged.rRh{kW29-4.0rRhmqrRhs: _The sleepcap releases spores at you.rRhϳ  You slash the sleepcap!  The sleepcap is almost destroyed.rRh0=5.1rRhrRh' _The sleepcap barely misses you. The sleepcap closely misses you.rRhS &  rRh You hit the sleepcap but do no damage.The sleepcap is almost destroyed.rRh %-rRh 6.2rRh rRhT 6 _You block the sleepcap's attack.rRhm) {  You hit the sleepcap.  You destroy the sleepcap!rRhj1 i.rRhy7 31/36=80-7.3rRh> rRh!A W _Trog accepts your kill.rRh 44rRh9rRh;H _No target in view!sRh&3sRhsRhasRh`f _sRhsRh6sRhsRhsRh9sRha2==sRhsRhsRhD,sRhLsRhsRhh3==sRhsRh,sRh.sRh',sRh(sRh@ ,sRhD sRh" sRhb U4=sRhbsRh,sRhwsRhN,sRh}sRhsRhGsRhsRhsRhIK5=sRhVsRhq,sRh:sRhm,sRh= sRh"sRh"sRh#sRhp%sRh%h6==sRh&sRh(sRh*sRh*sRh+sRhS/,sRh@0sRh4N _You now have 103 gold pieces (gained 12).sRh6sRh6sRh7sRh9sRh <sRh<2=sRh=sRh?sRhYA,sRhBsRhDsRhyF,sRh\GsRh?J7 _You open the door.sRhL3sRhMsRh8OsRhQ,sRhdRsRh{W@  There is an open door here.sRhYsRhzZ _sRh<[sRh]sRh,_sRhn_sRh`sRhbsRhd,sRhdsRhifsRhhsRhJhsRhhsRhojsRhl,sRhmsRhosRhq,sRh`rsRhvsRh###  ..# ###  #.# ....  #.# ....O  #######.  ..@' -sRhǀ4 #######.##.....[ ..# ......# #.# ....g...# ......# #.# .......#...#.# ######.# ..... ######'####......O   ogre (asleep) .... #..........sRh*] g   goblin (asleep) ... #.........##+# #.........sRhJ 81.3 (34.0)  You open the door.sRhsRh*.Og.Og-2.3 (35sRh _A goblin and an ogre come into view. _Found a leather armour.sRh{ ### ..# ###  #.# ....  #.# .....  #######.##....O.  ........@'......  #######.##.....[ ..#  #.# ...g....# sRhM #.# .......#  #.# ######.#  ######'  #..........  #......   sRhu ### ..# ###  #.# ....  #.# .....  sRhuZ#######.##....O.  ........@'......  #######.##.....[ ..#  #.# ...g....#  #.# ....sRh4v #.# ##### ######'  #..........sRhmvw  #...... sRh܃4sRhsRhPd _There are monsters nearby!sRh P ### ..# ###  #.# ....  #.# .....  #######.##....O.  ........@'......  #######.##.....[ ..#  #.# ...g....#  #.# .......#  #.# ######.#  ######'  #..........  #......   sRh 2 ### ..# ###  #.# ....  #.# .....  #######.##....O.  ........@'......  #######.##.....[ ..#  #.# ...g....#  #.# .... #.# ##### ######'  #..........  #......  _There are monsters nearby!sRhp ### ..# #####.# ...#.# g.#.##....O...@.#.##.....[...# # #.# ....g....# # sRhq #.# .$.......# #.# #######.# ######'####......#  #................# gg 2 goblins (1 asleep) #...... sRhe}  A goblin comes into view. It is wielding a +2 dagger of pain.Found 2 gold pieces.sRhV~ sRh~ sRh؇ .g....Og.gsRhy P====3.3 (1.0)sRh sRh k _The goblin shouts! _There is an open door here.tRh? Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-1% [?] toggle between ability selection and description.tRh tRhA!megalojawn the ChopperDemonspawn of Trog **....Health: 36/36 ========================###Magic: 4/4========================..# #######AC: 9Str: 20#.# .......EV: 10Int: 7#.# .......SH: 6Dex: 12#######.##g......XL:  4 Next: 80% Place: Dungeon:3.........@...O...Noise: ====-----  Time: 2383.3 (0.0)tRh#######.##.....[...#a) +0 hand axe .....##.# ...g.....#Throw: 4 boomerangs .....##.# .$.......# .....tRh5#.# #######.# .... ######'####......#O   ogre ... #................#gg 2 goblins ..#................# .##+# #................# _There are monsters nearby! tRhn_There are monsters nearby!A goblin comes into view. It is wielding a +2 dagger of pain.Found 2 gold pieces. _The goblin shouts! tRh<_There is an open door here.tRhS6  Your skin crawls.tRhf  You feel strong-willed.tRh-BO.g.tRh=---4.3 (1Regen Will++ tRhtRhx= _The goblin hits you but does no damage.uRhbnL ### ..# ####### #.# ....... #.# ....... #.##g...... '..O.... #.##.....[...#.# #.# ..g......#.# #.# .$.#. #.# ####.#. ######'####......#. #.......#. #.......# #.##+# #.#uRhtuRhVuuRhMvuRha].g.O.g.uRhP----5uRhuRh ### ..# ####### #.# ....... #.# ....... #.##. .g.O..... #.##.g...[...# #......# #.# ...# #......# #.# .$.......# #...... #.# #######.# #..... ######'####......# +.... #........#  ... #........#  #.##+# #.#uRhMg'O.g.uRh?-6uRhuRhXuRh  You hit the goblin.  The goblin is moderately wounded.uRhZ uRh tOg.=7.4 (1.1uRh j _The goblin closely misses you.vRh~t  You hit the goblin.  You kill the goblin!vRhvRh>vRhOg.   goblinvRhè/18.5vRhհvRhrW _Trog accepts your kill.vRhJ  You hit the ogre.  The ogre is lightly wounded.9.6vRhLvRhO2 _You block the ogre's attack.vRh`  You hit the ogre.  The ogre is moderately wounded.vRh-90.8 (1.2vRh@vRh; _The ogre hits you but does no damage.vRhWN &  vRhN ^You hit the ogre.  The ogre is heavily wounded.vRhoO h27------=1.9 (1.1vRhU vRhW = _The ogre hits you with a +0 giant club!vRh b  You slash the ogre!vRhc Z8------3.0vRh vRh( X _The ogre is almost dead.vRhp  You hit the ogre.  You kill the ogre!vRhf  Trog accepts your kill.vRhx g'g   goblin  You feel the effects of Trog's Hand fading.vRhvRh3#megalojawn the ChopperDemonspawn of Trog **....Health: 30/37 ===================-----###Magic: 4/4========================..# #######AC: 9vRh#Str: 20#.# .......EV: 10Int: 7#.# .......SH: 6Dex: 12#######.##.......XL:  4 Next: 200% Place: Dungeon:3.......@g'.......vRh#\Noise: =--------  Time: 2394.2 (1.2)#######.##.....[...#a) +0 hand axe #......#vRh$#.# .........#Throw: 4 boomerangs #......##.# .$.......#Regen Will++ #......#.# #######.# #..... ######'####......#g   goblin +.... #................#...#................##.##+# #................# vRh&%F_The ogre is almost dead.You hit the ogre.  You kill the ogre!Trog accepts your kill.You feel the effects of Trog's Hand fading. _The goblin hits you but does no damage.vRh%9 -vRh/&You kill the ogre!  Trog accepts your kill.  You feel the effects of Trog's Hand fading. _The goblin hits you but does no damage.  vRh&lYour Axes skill increases to level 4!You have reached level 5!vRhK0/  --more--wRhj 5/42==5/58553%  wRh Your demonic ancestry asserts itself...A pair of antennae grows on your head!wRh[ wRhR P _Your +0 helmet falls away!xRht  You hit the goblin.  You kill the goblin!xRhC)xRh2l6=45.3 (1.1xRhxRhW _Trog accepts your kill.xRh### ..# ####### #.# ....... #.# ....... #.##. ..@'. #.##.....[...# ......# #.# ...xRh# ......# #.# .$.......# ...... #.# #######.# ..... ######'# .... #....... xRh... #....... xRhn xRh"a7=-60xRh'xRh- _Items here: ))) ††.xRhٶ ### ..# ####### #.# ....... #.# ....... #.##. ..)@. #.##.....[...# # #.# ..xRh # # #.# .$.#  #.# #######.# ######' #...... #...... xRh xRh6 d9==-xRho %7 _xRhp xRh Q _There is an open door here.yRhu8Innate Abilities, Weirdness & Mutationsa - You have a pair of small antennae on your head.b - You are mostly covered in large bone plates. (SH +6)zRhzRh7zRhmegalojawn the ChopperDemonspawn of Trog **....Health: 39/42 ======================--###Magic: 5/5========================..# #######AC: 8Str: 20#.# .......EV: 10Int: 7#.# .......SH: 6zRhDDex: 12#######.##.......XL:  5 Next: 54% Place: Dungeon:3........)@.......Noise: ---------  Time: 2397.3 (0.0)#######.##.....[...#a) +0 hand axe zRh.....##.# .........#Throw: 4 boomerangs .....##.# .$.......#Regen Will++ .....#.# #######.# .... ######'####......# ... #................# ..#................# .##+# #................# _Your +0 helmet falls away!  You hit the goblin.  You kill the goblin! zRh._Trog accepts your kill. _Items here: ))) ††. _There is an open door here.zRh3zRhzRhzRhO zRhoP zRhQ zRhT zRhX C40 _zRh[ zRh \ (zRho] zRhb _Your skin stops crawling. You feel less strong-willed.zRhc zRhf zRhf D1=zRho XzRh'r ,zRhjs zRhv BzRh\y zRhy h2==zRh{ zRh~ zRh[ ### ..####.##.#.##.#.##...)'>405.3 (8#zRh Q.##.....[...# # #.##.# # #.##.$..# #.###.# zRh zRh] +6.3 (9zRh zRh ; _Found a stone staircase leading down.zRh>{Rh+@{Rh@,{RhC7 _You open the door.{RhE{Rh3F{RhzW  There is an open door here. _{Rh2\B{Rhd{RhhB{Rh9i{RhSk,{Rhk{Rhn{Rhp,{Rh^q{Rh5s{Rhu,{Rh v{RhIy{Rh{,{Rh{{Rh{RhS{Rh{Rh&{Rhɂ{Rh܄{Rhh{Rh{Rh܈{Rhn#######.#....{Rh4###.###.###.....#[#.###.#.#############.###..J.....................#### #######'#....### #......#  ####...###......#  ###..##......# ##..#......#{Rhy ##.'......# J   endoplasm (asleep) ###......# {Rho##.##+## #######..#.#{Rhʘ& {RhV54.3 (25  An endoplasm comes into view.{Rh[.JJ{Rhs,5.3 (26{Rh{Rh {Rh3P_The endoplasm quivers.{Rhd #  #. #. ###.### #. .....# #[##.###.#.#.#...J. #@.#### #' ##....### #......# ####...###......# ###..##......# ##..#......# ##.'......#  ###......#  ##.##+##  #..#.#{Rh!.{6.3 (1.0){RhF{Rh {RhNj {Rh {Rh H _No target in view!{Rh= {Rh {RhD {Rh H _No target in view!{Rh {Rh {Rh4 {Rh ^ _No target in view!{RhE {Rh {Rh H _No target in view!{Rh+ {Rh, {Rh0 {Rh|3 H _No target in view!{Rh 4{Rht {Rhʿ C _No target in view!{RhzB{Rh C{RhH{RhJ{Rh{Rh{Rh_{Rh{Rh&${Rh${Rh({RhJ+|RhVo4|Rh-t|Rhv|Rh[Q|Rh c4|Rhe|RhNh|RhS|Rh|Rh|Rh|Rh_|RhM# ### #. ..###.##.## .....# #[# |Rh###.#.#############.###......@................#####J#..############'## ##....### ####...###......#J   endoplasm|Rh&0|Rh.J.|Rh27.3 (1 _|Rh|Rh2 _ You hit the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.|RhX3|Rh3_37---=8.4 (1.1|Rh8|Rh;% _You are frozen.|Rh |  You slash the endoplasm!  You kill the endoplasm!|Rhv i.|Rh: 059.5|Rh |Rh< W _Trog accepts your kill.|Rh2J|Rh3H _No target in view!|Rh4|Rh|RhH _No target in view!}Rh _No target in view!}Rh!m}Rhm}Rhs}RhKvH _No target in view!}Rh4}Rh}RhKH _No target in view!}RhV4}Rh[}Rh_C _No target in view!}Rh$}Rh}Rh}Rh}Rh~r}Rh's}RhYx}Rhz}Rhq4}Rh}RhQ}RhS?I}RhZA}RhE8--- _}Rh_F,}RhG}RhH,}RhhI}RhKa9=}RhK}RhM,}RhM}Rh&O,}RhO}RhTQ:40}RhQ2=}RhR}RhS,}RhT}RhV,}RhV}RhJX,}RhX}RhZa1=}Rh[}Rhja}Rha}Rhc}Rhca2==}Rhd}Rh]f}Rhg,}Rhh}Rhj}Rhmk,}Rhl}Rhm}Rhn,}RhSo}Rhbq}Rh`~}Rh%#..##}Rh4#.#}Rhh#.}RhB###.###}Rh #.}Rh6N .....#}Rhv5 #[}Rh݁#.###.#.##############.....................#####.#..############'}Rhe #.##....### #..... #@#####...###-w......# ###..##.....}Rh%######### ##..#..... ##.'..... ###..... }Rh*_##.##+ w   ribbon worm (asleep)#####..#.#..†.########.#######.#}Rh=}Rh78.5 (19.}Rh 0)}Rh.ww=-9.5 (20}Rh}RhE _A ribbon worm comes into view.}RhG}RhY #..  #.#  ###.###  .....# #[ #.###.# #....... #####.# #.#  #@# #.w.....#  #########    #..†}Rh# #..  #.#  ###.###  .....# #[ #.###.# #....... #####.# }Rh&#.#  #@# #.w.....#  #########    #..†}Rh*}Rh+}Rh1}Rh4b _A ribbon worm is nearby!}RhS  #..  #.#  ###.###  .....# #[ #.###.# #....... #####.# #.#  #@# #.w.....#  #########    #..†}Rh2  #..  #.#  ###.###  .....# #[ #.###.# #....... #####.# #.#  #@# #.w.....#  }RhΞ #########    #..†}RhK }Rh̥ }Rh }Rh    #.#  ###.### #   .....# #  #.###.#.#############  }Rh  #...................   #####.#..############   #.##....### #....  #.#####.#####...###  }RhN #.w...@.# ###..##   ######### ##..#  ##.'   ###   ##.##  #######..#  }Rh  #..†.....  ########.#######   #......#.# #. _A ribbon worm is nearby!}RhH }Rh4 K.w}Rhڻ 980.5 (1.0) _}RhX }Rh ~Rh  #.#   ###.###   .....#   #.###.#.   #.....   #####.#..   #.##....### #   #.#####.#####...###   #..w.@..# ###..##   # ##..#  ~Rh ##.'   ###   ##.   #..   #..†  #.#   #......#.# #~Rh<1~Rhp~Rh~Rh[#  #.#  ###.###  .....#  #.###.#.  #  #####.#..  #.##....### #  #.#####.#####...###  #..w@...# ###..##  ~Rh\# ##..#  ##.'  ###  ##.  #  #..†  #.  #......#.#~RhdD=2~Rhg~Rhj9 _You block the ribbon worm's attack.~Rh  You hit the ribbon worm.  The ribbon worm is moderately wounded.~Rht[1-3.6 (1.1~Rh~RhB0 _The ribbon worm bites you.~Rhm  You hit the ribbon worm.  The ribbon worm is heavily wounded.~Rhn(4.7~Rhs~RhvQ _The ribbon worm misses you.~Rh4  (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.~Rh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~RhUb 5  0 5.84 boomerangsHeld ~Rh*g~Rhoa _You are caught in a web!~Rht~RhwN _You are caught in a web!~Rh3~Rh]~RhN _You are caught in a web!~RhjQ3~RhW~Rh&ZN _You are caught in a web!~Rh~Rhf~Rh"~Rh?N _You are caught in a web!~Rh 4~Rh4~RhlCf _You are caught in a web! _~Rh~RhM~RhW~Rh<. _~Rhc3~Rh~Rh!~Rh$~RhӦ~Rh~Rh~Rhk" 3~Rh' ~Rh2 ~Rh ~Rh ~Rh ~Rh. ~Rhl0 ~RhJ1 ~Rh8 ~Rh; ~Rh 3~Rh ~Rhg Rh .J  You struggle to detach yourself from the web.Rh.g36----60Rh3Rh60 _The ribbon worm bites you.Rh 10  6 -74 boomerangsRh& Rh * _The web tears apart.Rh  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.Rh b0------=Rh) 8Rh( Rh* 0 _The ribbon worm bites you.Rh\  (catching breath)  You barely miss the ribbon worm.The ribbon worm is severely wounded.Rh+$  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Rh 1--- 5  0 9.9 (1.14 boomerangsHeld Rh Rh r _You are caught in a web!  You struggle to detach yourself from the web.RhC ,900Rhd Rh Y _The ribbon worm bites you but does no damage.Rhx 26---10  6 14 boomerangsRhy Rh E _The web tears apart. The ribbon worm bites you.RhI  You hit the ribbon worm.  The ribbon worm is severely wounded.3.0 (1.1RhH 9 _You block the ribbon worm's attack.RhO g  You hit the ribbon worm.Rh j7=--4.1RhY Rh _ _The ribbon worm is almost dead.Rh ~  You hit the ribbon worm.  You kill the ribbon worm!Rh G†RhD! L=75.2Rh& Rhs( W _Trog accepts your kill.Rhu   #.#  ###.###  .....#  #.###.#.  #  #####.#.. # #.##....### #  #.#####.#####...###  #..@....# ###..##  Rhw # ##..#  ##.'  ###  ##  #  #..†  #.   #......#.#RhH J-60Rh Rh{ x _You see here a ribbon worm corpse.Rh%   #.# ## ###.### #> .....# #.#.###.#. #.# #.#####.#..  #. #.##....### #  #.#####.#####...###  #.@†....# ###..##  # ##..#  ##.'  ###      #..†  #.   #......#.#Rh 98RhEK=-7Rh` Q _Found a stone staircase leading down.Rhpq"  #.#  ### ###.###  #>. .....# Rhr #.#.###.#.  #.#  #.#####.#..  #.# #.##....###   #.#####.#####...  #@.†....# ###..  # ##..  ##. Rhrg      #..†  #.   #......#.#Rh{<8Rh.RhRhT#QRh RhwRh)RhRhRhlRh;RhRh Rh RhRhRhtRh Rh^RhRh{IRhRhnRh Rh K9=Rh Rh ,Rh Rh BRh5,RhVRhz30=RhhRhRh0Rh.Rh^RhRhRhW1=RhsRh,Rh,Rh ,Rhs!Rh#,Rh#RhI&w2=Rh(BRh/*,Rh*Rha,,Rh,Rh.Rh2/U3=Rh/Rh1,Rh42Rh3,Rh54Rh<4=Rhr=,Rh~>Rh?Rh?h5==Rh@RhNFRhF,RhGRhHRh6IN6=RhIRhRhޤ,RhwRhdRh,Rh'RhŪRh,RhRhRhDRhRhRhRh,RhIJRhRh,Rh3RhRh͸,Rh\RhRhRhIRhRh'RhVRhRh޿Rh9RhBRhRhMRhRh^RhRhRhRhRh^Rh]RhRh^RhtRh],RhRheRh-,RhRhRh,RhlRhb Rh0### #.#######  #........  #@# #.# #.#  #########.## #..........# ########## #.########## #.........   #######.####.########   #>........#Rh #[  #.#.###.#.#############.######## Rhi1575.2 (77.0)Rh,6.2 (78RhNRh5 _c - 7 poisoned darts (gained 4)RhIRhRhU,Rh!XRhRhRh,RhRhVRh|,RhRhWRhRh1RhgRhRh,RhdRhRhRhRhHRh} Rht ,Rh Rh Rh ,RhY RhnRh,Rh'Rh6RhRh=RhRhRhRhRhRhMRh,RhsRhRhRhRhRhRh ,Rhl RhD!Rh\",Rh"Rh5$RhU&,RhE'Rh*Rh$-,Rh.Rhd0Rh1,Rh)2Rh-3Rh4BRh26Rh= ## .############ ............# .##########.# .#Rh:>#.# .##.############ .###.....@......r ..# ################# ### #............############.####.##.........#[# #.##.........# ########.####.##..# r   rat (asleep) ....................)'.......>.# ########'##########.##.....[...# ## #......# #.##.........#Rh>!RhLCu 96.2 (20  A rat comes into view.RhItr.rRhKJ5==7.2 (21RhRRhR- _The rat squeaks loudly.Rh6  ............# ..# #.#Rh7 @ #.############  #.....@.....r.  #################      #[#   )>.# [...#    Rh _ ............# ..# #.# #.############  #.....@.....r.  #################     #[#  )>[...#  RhD 4Rh5 RhB Z _A rat is nearby!Rh;  # ...........# #.# # #.# # #.# ## #......@....r.# #### #.# .#.##.# Rh Rhk 4r.Rh A--8.2 (1.0) _Rh# RhѨd # .#  #.#  #.# #.r. # # # #.# .#.##.# Rh3r.RhW--9RhRhA$ RhB# .# #.# #.# #.r.  #  #.# .#.##.# Rh-LRhL0=600RhFRRhT1 _You block the rat's attack.Rh   You hit the rat.  The rat is moderately wounded.Rh-1.3 (1.1RhG _You block the rat's attack.Rh v  You hit the rat.  You kill the rat!.RhxL*82.4Rh~RhɁW _Trog accepts your kill.Rhz4RhRhH _No target in view!Rh)4Rh 1Rh=9H _No target in view!Rh4Rh^RhmH _No target in view!Rht3 4Rh-: Rh< H _No target in view!Rh JRh H _No target in view!Rh9 Rh Rh9 Rh C _No target in view!Rh? RhΥ Rhë Rh RhA Rh Rh` Rh Rh 4Rh Rh Rh IRh Rh f _Rh ,RhA Rh Rh ,Rh Rh Rh3 ,Rh Rh RhO% Rh ' ,RhQJ RhL ,RhN Rh" Rh Rh XRh BRh nRh BRh Rh Rh BRh Rhi BRh Rh BRh= Rh ,Rh Rh Rh BRh Rh` BRhg Rh Rhn Rh Rh Rh[  _ You see here a jackal skeleton. _Rh ,Rh Rh  Rh< BRhw ,Rhx Rh Rh BRhq Rh XRh ,Rh! Rh" Rh$ Rh4' ,RhK( Rh"* Rh* RhM3 nRhH4 Rh{6 ,Rhu7 Rhe9 Rh@ BRh+K >  You see here a +0 dagger.Rh1L RhM 5 _RhO Rhw Rhpz Rh{ ,Rh h  There is a stone staircase leading down here.Rhg Rh0  _RhA RhQ BRh Rhޕ Rh} Rh Rh Rh2 ,Rh Rh BRh RhX RhN ,Rh^ Rh\ Rh ,Rh= Rh Rh ,Rh Rhc Rh Rh ,Rh Rh Rhۿ Rh Rh* ,Rh Rh^#######..##. ...##>###. ##.##.##.  #.# #.##.  #.# #.##..# #.##. ...# #.############. #########.#............ #.......#.#.###########-80.4 (78.RhM0) #.###############.#.#.# #.... #.#ßP#~~~~~~S#Pß#.#.#.# #.### ..#..#.......#..#...#.# Rh)#†# Rh.©#©/+...⌠...+?©#©..#.#######.# ..#..#.......#..#......#SSS 3 electric eels (1 wandering) #.#ßP#~~~S~S~#Pß#.###.######### #.###############..##.#.......#[..............#.#####.#RhN8-Rh3 Rh1] _Partly explored, unvisited transporter.Rh63Rh8Rh.>.......0.0).#..#.Rha.RhRh RhJ#] _Partly explored, unvisited transporter.RhIRh.RhL3Rh5Rh8] _Partly explored, unvisited transporter.RhL4Rh"Rh#R _No reachable target in view!Rhņ[[?25h[?0c  Search for what [Enter for "."]? Rh [?25l[?1cRhRh ?22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a scroll labelled LUWYSI RIJAEHYb - [D:3] a transporter  Rhc - [D:3] a stone staircase leading down  d - [D:3] a pair of gloves  e - [D:3] a +0 dagger (6 further duplicates)  f - [D:3] a wand of flame (11)  g - [D:3] a staff of airh - [D:3] a transporter  i - [D:3] a stone staircase leading up  j - [D:3] a +0 animal skin (1 further duplicate)  k - [D:3] a plate armour  l - [D:3] a +0 scale mail  m - [D:3] a stone staircase leading up  n - [D:3] a ring mail  o - [D:3] a stone staircase leading up  Rhp - [D:3] a leather armour  q - [D:3] a +2 dagger of painr - [D:3] a stone staircase leading down  RhSs - [D:3] a +0 leather armour  t - [D:3] a stone staircase leading down  Rh.Hu - [D:3] a +0 club (3 further duplicates)  v - [D:3] a +0 falchionRh Rh?  a - [D:3] a scroll labelled LUWYSI RIJAEHY  b - [D:3] a transporterRh=Rhi@RhaRhRhta  b - [D:3] a transporter  c - [D:3] a stone staircase leading downRh* Rh  c - [D:3] a stone staircase leading down  d - [D:3] a pair of glovesRhSRhs^RhIRh  d - [D:3] a pair of gloves  e - [D:3] a +0 dagger (6 further duplicates)RhRhu  e - [D:3] a +0 dagger (6 further duplicates)  f - [D:3] a wand of flame (11)Rh. Rh  f - [D:3] a wand of flame (11)  g - [D:3] a staff of airRh,Rh Rh Rh *#######..##. megalojawn the Chopper ...##>###. Demonspawn of Trog ***... ##.##.##. Health: 42/42 ========================#.##.##. Magic: 5/5========================#.##.##. AC: 8Str: 20 ##.##.##. EV: 10Int: 7 ...##.############. SH: 6Dex: 12 ###################.#............ XL:  5 Next: 58% Place: Dungeon:3 Rh #...............@.#.#.########### Noise: ---------  Time: 2680.4 (0.0) #.###############.#.#.# #.... a) +0 hand axe #.#ßP#~~~~~~S#Pß#.#.#.# #.### Throw: 4 boomerangs ..#..#.......#..#...#.# #†# .©#©/+...⌠...+?©#©..#.#######.# ..#..#.......#..#.............#SSS 3 electric eels (1 wandering) #.#ßP#~~~S~S~#Pß#.###.######### #.###############..##.#.......# #......[..............#.#####.# _There is a stone staircRhF ase leading down here. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _No reachable target in view!  Search for what [Enter for "."]? .Rh( 4Rh Rh . _Rh΃3RhքRh|Rh)RhRh] _Partly explored, unvisited transporter.RhdLevel 3 of the Dungeon<<<>>>(Press ? for help) #......##.....# ###....##..###.######.#.#  #####'######## ####### ####.##.## #..........#  #........##....# ########...#  #........########..##...#  #........'...##>###...#  #........###.##.##...#  #........# #.##.##...#  #........# #.##.##...#  ######## #........###.##.##...#  #......# #####.........##.############...#  #......# #.........####################.#..............#  #......# #.........##...............@.#.#.###########..#  #......# #.........##.###############.#.#.# #......#  ##......####.........##.#ßP#~~~~~~S#Pß#.#.#.# #.####.#  #..........#.........#..#..#.......#..#...#.# #†# #.#  #.......##.#.........[.©#©/+...⌠...+?©#©..#.######Rh#.# #.#  #)########.#.........#..#..#.......#..#.............# #.#  #)##.#####'######.#ßP#~~~S~S~#Pß#.###.######### #.#  #)##.# #.# #.###############..##.#.......# #.#  #)##.#####.# #......[..............#.#####.# #.#  #.##.<.....#######################.####.# #.# #.#  #.##.####..).......................# #.# #.####.#  #.##<# #.########################## #.# #...<#.#Rh\>@Rh4 P>©RhRhH.#######..##. megalojawn the Chopper ...##>###. Demonspawn of Trog ***... ##.##.##. Health: 42/42 ========================#.##.##. Magic: 5/5========================#.##.##. AC: 8Str: 20 ##.##.##. EV: 10Int: 7 ...##.############. SH: 6Dex: 12 ###################.#............ XL:  5 Next: 58% Place: Dungeon:3 #...............@.#.#.########### Noise: ---------  Time: 2680.4 (0.0) #.###############.#.#.# #.... a) +0 hand axe Rhb0#.#ßP#~~~~~~S#Pß#.#.#.# #.### Throw: 4 boomerangs ..#..#.......#..#...#.# #†# .©#©/+...⌠...+?©#©..#.#######.# ..#..#.......#..#.............#SSS 3 electric eels (1 wandering) #.#ßP#~~~S~S~#Pß#.###.######### #.###############..##.#.......# #......[..............#.#####.# _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _No reachable target in view! _Search for what [Enter for "."]? . _Partly explored, unvisited transporter.Rh2Rh9=Rh>,RhBRhrF$ _RhGRhLRhNRhQ,Rh/SRhVRhyX,RhhYRhaXRhMdRh.fRhQi,RhNkRhnRhqRh,tRhuRhdx,RhzRhuRhRhfRhRhRh]RhxRhRhhRhғRh=Rhg,RhRhRhڟRhRhRhm,RhRhƫRh]RhsRhRhγ,RhRhRha,RhRhrRh,RhRhRh,Rh/RhRh,RhXRh`Rh ,RhRhlRh,RhRhARh,RhRhRh^,RhsRhU #........# #.#  ## #........###.#  .# #####.........#  .# #.........################### .# #.........##................ .# #.........##.############## .####.........##.#ßP#S~~~~~~#Pß ....#.........#..#..#.......#..# .##.#Rh5[.@#©/+...⌠...+?©#©98.4 (18.0)##.#.........#..#..#.......#..#  #.#####'######.#ßP#SS~~~~~#Pß#.  #.# #.# #.###############.  #.#####.# #......[..........  #.<.....#######################SRh %  #.####..)......................  #<# #.######################## ###RhRhR _There is a transporter here.Rh #..# #.# #.  #..###.# #.  #####..# #.  #..###.  #..##....#  #.........##.##. ###.........##.#ßP#S~~~~~~#Pß#.#..#..#..#.......#..#.. #.#..[.§#@/+...⌠...+?©#©.. #.#..#..#..#.......#..#.. #.#####'######.#ßP#SS~~~~~#Pß#.## #.# #.# #.##..# #.#####.# #......[.. #.<.....#######. #.####..)..# #<# #.## 9.0)hȍ \39;49m _You enter the transporter and appear at another place.Rh4RhRhF _Unknown command.Rh##.# #.# #.##.###.# #.######.# #.##.##.##.##.................#.##.##.#.#.#.##.#ßP#S~~~~~~#Pß#.#.# .#.#..#..#.#..#...# .#.Rh[.§#©@+...⌠...+?©#©..# .#.#..#..#.#..#. .#####'######.#ßP#SS~~~~~#Pß#.# .# #.# #.#..# .#####.# #......[. .<.....######.# RhhRhG/700 _RhRh9©RhC+1.4 (2RhRh. _r - a wand of flame (11)Rh~'...⌠..2.4 (1 _You open the door.Rh 1#.# #.# #.#  #.###.# #.# #####.# #.# Rh` !#.##.#. #.##.#.#. #.##.#.#.#. #.##.#ßP#S~~~~~~#Pß#.#.#. #.#..#..#.#..#...#. Rh #.[.©#©.@...⌠...+?©#©..#. #.#..#..#.Rh [#..#. #####'######.#ßP#SS~~~~~#Pß#.###. # #.# #.#..##. Rh3 #####.# #......[. <.....######.# Rh 3Rh RhM0  **#**The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you! The bolt of electricity misses you.Rh  P.#.@The bolt of electricity hits the plant! The plant begins to die. ***The electric eel shoots out a bolt of lightning at you!RhDd Q.@.Rhe s20-------------===3Rh~p Rhu _The bolt of electricity hits you! The bolt of electricity misses you. _There is an open door here.Rh9 #.# #.# #.# #.###.# Rh9 D#.# .# #.# .##.#. .##.#.#.# .##.#.#.#.# Rh9 .##.#ßP#S~~~~~~#Pß#.#.#.# Rh: .#..#..#.Rh,: =#..#...#.# .RhR: [.©#©.'@..⌠...+?©#©..#.# .Rhy: #..#..#.Rh: 2#..#.Rh: _'######.#ßP#SS~~~~~#Pß#.###.#  #.# #.#..##.#Rh: .# #......[.# .....######Rh; 3.#..).Rh9; W# #  #.#Rh_; K #.# Rh; (#RhZO RhX  #.##.# #.# ###############.............#.##############.#ßP#S~~~~~~#RhX x#..#..#.......#.©#©.'@..⌠...+?©#..#..#*......###.#ßP#SS~~~~~#  #.# #.############ #......[......##############)   Rh_Y mThe electric eel shoots out a bolt of lightning at you!Rh>J #.##.# #.# ###############.............#.##############.#ßP#S~~~~~~##..#..#.......#.©#©.'@..⌠...+?©#..#..#*......###.#ßP#SS~~~~~#  #.# #.############ #......[......##############)   RhH&***The electric eel shoots out a bolt of lightning at you!you!  * * * LOW HITPOINT WARNING * * *  the electric eel.  The electric eel completelRhIBy resists.  The bolt of electricity hits the electric eel.RhV S.@.  The electric eel completely resists.Rh'electric eel completely resists.  The bolt of electricity hits the electric eel.electric eel completely resists.  The electric eel shoots out a bolt of lightning at you!you!  You die...Rh 0/42 ------------------------Rh/  --more--Rhǚ Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()c - 7 poisoned darts  g - 4 boomerangs (quivered) Armour (go to first with [)  b - a +3 ring mail (worn)  j - a +0 helmet Jewellery (go to first with "=)p - a +4 ring of slaying Wands (go to first with /)r - a wand of flame (11) Scrolls (go to first with ?)k - a scroll of enchant armour {unknown}  n - a scroll of identify  o - a scroll of enchant weapon {unknown}  q - a scroll of teleportation {unknown} Potions (go to first with !)  d - a potion of heal woundse - a potion of invisibility  f - a potion of cancellation  h - a potion of curing {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[tophʜ m]RhDRhM4RhwGoodbye, megalojawn.212 megalojawn the Chopper (level 5, 0/42 HPs)Began as a Demonspawn Berserker on June 18, 2025.Was a Priest of Trog.Killed from afar by an electric eel (8 damage)... with a bolt of electricity... on level 3 of the Dungeon.The game lasted 00:04:03 (2659 turns). Best Crawlers -1.60605830 tswnRh|AtFi-27 escaped with the Orb2.60549730 tswnReFi-27 escaped with the Orb3.60103003 tswnVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnVSCK-27 escaped with the Orb7.51243449 tswnAtWn-27 escaped with the Orb8.50009587 tswnVSHu-27 escaped with the Orb9.48742712 tswnHuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the Orb  12.31625542 tswnGhFw-27 escaped with the OrbRh}K [?25h[?0c [?1051l[?1052l[?1060l[?1061l