VV:j  Player: mfletch12 Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.09:48:06.ttyrec Time: (1782208086) Tue Jun 23 09:48:06 2026 XV:j [?1051l[?1052l[?1060l[?1061hXV:jV)0[?7h[?25l[?1cXV:jXV:jpXV:jWelcome, mfletch12. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random characterfV:j+ fV:j2CWelcome, mfletch12 the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random charactersV:jNQsV:jsV:jSmfletch12 the Grave RobberDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Soul SplintersV:jsV:j .....##.####.#### ~#.#~###~ ~.~◊~##♣ß♣.◊ß◊~#♣.@.◊~##~◊...◊~#sV:j[ #~◊ß◊.◊ß◊~###~◊...◊~####~#.#~#####.###..####sV:jG sV:j Welcome, mfletch12 the Deep Elf Necromancer.Will you be the one to retrieve the magnificent Orb of Zot from the depths?sV:j sV:j r Press ? for a list of commands and other information.sV:jx sV:j| [ _Found a staircase leading out of the dungeon.uV:j uV:jM Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) uV:j ? b - a +0 robe (worn)yV:j  {V:j{V:j {V:jѴ-mfletch12 the Grave Robber...Deep Elf..#Health: 10/10 ========================{V:j<#.#Magic: 6/6========================###.###AC: 2Str: 5# ~#.#~##EV: 11Int: 19#~ ~.~◊~##SH: 0Dex: 15♣ß♣.◊ß◊~#XL:  1 Next:  0% Place: Dungeon:1♣.@.◊~#Noise: ---------  Time: 0.0 (0.0)#~◊...◊~#a) +0 dagger#~◊ß◊.◊ß◊~#{V:jCast: Soul Splinter##~◊...◊~####~#.#~#####.###..####Welcome, mfletch12 the Deep Elf Necromancer.Will you be the one to retrieve the magnificent Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.{V:j{V:j{V:j{V:jT|V:jUY  Your spells (describe)TypeFailure Level  a - Soul SplinterNecromancy1% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersV:js Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to V:jtake leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the V:jѹcreature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. V:jPWisps created from more powerful souls have more damaging attacks, but are V:j?always fragile. Level: 1School: NecromancyV:j2Fail: 1% Power: 84% V:jl(Range: 5 Noise: Almost silent V:j7Miscasting this spell causes magic contamination. V:jYou can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.V:j.AD Your spells (describe)TypeFailure Level  a - Soul SplinterNecromancy1% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersV:jI V:jO V:jBV Rmfletch12 the Grave Robber...Deep Elf..#Health: 10/10 ========================#.#Magic: 6/6========================###.###AC: 2Str: 5V:jV # ~#.#~##EV: 11Int: 19#~ ~.~◊~##SH: 0Dex: 15♣ß♣.◊ß◊~#XL:  1 Next:  0% Place: Dungeon:1♣.@.◊~#Noise: ---------  Time: 0.0 (0.0)V:jV #~◊...◊~#a) +0 daggerV:jV #~◊ß◊.◊ß◊~#Cast: Soul Splinter##~◊...◊~####~#.#~##V:j W d###.###..####V:jLW jWelcome, mfletch12 the Deep Elf Necromancer.Will you be the one to retrieve the magnificent Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.V:j_\ V:jO` V:j{e V:jg V:jV:jAV:jV:jRV:j V:jP _V:j9You enter the shallow water.V:jc?Water V:jV:jF _Moving in this stuff is going to be slow.V:jyV:j(V:j8 V:j"V:j-#... ##... .... (..##  ....  ..#  #.# ###@### V:jS.U3.6 (3.6##~#.#~## #~♣~.~◊~## ♣ß♣.◊ß◊~##~♣.<.◊~###~◊...◊~##~◊ß◊.◊ß◊~###~◊...◊~####~#.#~##V:j4V:j;+4.6 (4V:j=V:j@2 _Found 4 atropa-tipped darts.V:jV:jr  Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy3% 2  b - Vampiric DrainingNecromancy6% 3  c - Animate DeadNecromancy21% 4  d - Curse of AgonyNecromancyV:j 50% 5 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV:j|V:jƒV:j<mfletch12 the Grave Robber#...Deep Elf##...Health: 10/10 ========================....Magic: 6/6========================(..##AC: 2Str: 5....EV: 11Int: 19..#SH: 0Dex: 15#.#XL:  1 Next:  0% Place: Dungeon:1V:j###@###Noise: ---------  Time: 4.6 (0.0)##~#.#~##a) +0 dagger#~♣~.~◊~##Cast: Soul Splinter♣ß♣.◊ß◊~#V:jԋ#~♣.<.◊~###~◊...◊~#V:jN#~◊ß◊.◊ß◊~###~◊...◊~####~#.#~##Will you be the one to retrieve the magnificent Orb of Zot from the depths?V:jtPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  V:joYou enter the shallow water. _Moving in this stuff is going to be slow. _Found 4 atropa-tipped darts.V:jP  Okay, then.V:jV:jV:jɞ. _V:jV:jQ9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g + Spellcasting 3.0   9%  +3      V:jS    V:j b + Unarmed Combat   0.0    -2   h + NecromancyV:jC4.8  77%  +2           c + Short Blades   0.0     0              V:j8 d + Armour   0.0    -2      e + Dodging2.4   8%  +2      f + Stealth2.4   6%  +3          V:j                                                            V:jcThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  V:jM[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsV:jV:jV:j,mfletch12 the Grave Robber#...Deep Elf##...Health: 10/10 ========================....Magic: 6/6========================(..##AC: 2Str: 5....EV: 11Int: 19V:jO..#SH: 0Dex: 15#.#XL:  1 Next:  0% Place: Dungeon:1###@###Noise: ---------  Time: 4.6 (0.0)##~#.#~##a) +0 daggerV:j.#~♣~.~◊~##Cast: Soul Splinter♣ß♣.◊ß◊~##~♣.<.◊~###~◊...◊~##~◊ß◊.◊ß◊~###~◊...◊~####~#.#~##Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  V:j[You enter the shallow water. _Moving in this stuff is going to be slow. _Found 4 atropa-tipped darts. _Okay, then.V:j{V:jѷV:j(V:jV:jV:j Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy3% 2  b - Vampiric DrainingNecromancy6% 3  c - Animate DeadNecromancy21% 4  d - Curse of AgonyNecromancyV:j50% 5 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV:j V:j6mfletch12 the Grave Robber#...Deep Elf##...Health: 10/10 ========================....Magic: 6/6========================(..##AC: 2Str: 5....EV: 11Int: 19..#V:j)SH: 0Dex: 15#.#XL:  1 Next:  0% Place: Dungeon:1###@###Noise: ---------  Time: 4.6 (0.0)##~#.#~##a) +0 dagger#~♣~.~◊~##Cast: Soul Splinter♣ß♣.◊ß◊~##~♣.<.◊~###~◊...◊~##~◊ß◊.◊ß◊~###~◊...◊~####~#.#~##V:jcPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found 4 atropa-tipped darts. _Okay, then.V:jP  Okay, then.V:jpV:jV:ja. _V:jV{ {M. ###..... .(..####....#.. #@#  ###.### #~#.#~## #~♣~.~◊~##.~♣.<.◊~#~◊...◊~#~~##~◊...◊~##V:jN V:j) 25.6 (1 _V:j V:j V:jLV:jV:jV:jV:j(NM...b. ####....... #..(..###.#...##..#.#.#  ###.### ##~#.#~##b   bat (asleep)◊◊.◊ß◊V:j2V:j^5&6V:j:V:j>T _You encounter a bat.V:j%####.#...b. #### ....... #....(..###...#..####.#.#  #####~#.#~###~♣~.~◊~# ♣ß♣.◊ß◊~♣.<.◊~## #~◊...◊~#V:jV:j &7V:jV:jd ####.## ...b.# ..... ## #.......####...#... #.(..###.# #.@....# #...#### #.#.# ###.###V:je ##~#.#~## #~♣~.~◊~## ♣ß♣.◊ß◊~# #~♣.<.◊~##  #~◊...◊~#V:jg%.bV:j8h%.bV:jh$.bV:j0oNbV:jwp;8Soul SplinterV:jFvV:jxV:j  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:j3,  mfletch12 the Grave Robber ####.## Deep Elf .....# Health: 10/10 ======================== ..... ##  Magic: 5/6====================---- #......  AC: 2Str: 5 .####..b#. EV: 11Int: 19 .......*. #  SH: 0Dex: 15 V:j.....(.*###.#  XL:  1 Next:  0% Place: Dungeon:1 #.@....#  Noise: ---------  Time: 8.6 (0.0) #...####  a) +0 dagger #.#.# Cast: Soul Splinter ###.###  ##~#.#~##  V:j #~♣~.~◊~##  b   bat ♣ß♣.◊ß◊~#  #~♣.<.◊~## V:jEi #~◊...◊~# _You encounter a bat.V:jCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 67%)V:j smfletch12 the Grave Robber####.##Deep Elf.....#Health: 10/10 ========================..... ##Magic: 5/6====================----#......AC: 2Str: 5.####..*#.EV: 11Int: 19......... #SH: 0V:j hDex: 15.....(..###.#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ---------  Time: 8.6 (0.0)#...####a) +0 dagger#.#.#Cast: Soul Splinter###.#####~#.#~##V:jķ #~♣~.~◊~##b   bat♣ß♣.◊ß◊~#V:j #~♣.<.◊~###~◊...◊~# _You encounter a bat.V:j Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:j2 Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 67%)V:j V:j ,.bV:jq .bV:j V:j;! 3=9.6 (1V:j' V:j* V  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 67%) _The bat struggles to resist. The bat closely misses you.V:jʹ b.  You hit the bat.  The bat is severely wounded.V:j08 V:j/10.6 (1.0)V:j!V:j? _The bat misses you. The bat completely misses you.V:j| b.  You miss the bat.The bat is severely wounded.V:j}'.b.V:juV:jEZ9/10 ---1V:jV:j/' _The bat hits you.V:jB #. ####.###.....#. ..... ### #.......####...#.# ......# #....b(.@###.#######........####.#.# #####~#.#~## #~♣~.~◊~# ♣ß♣.◊ß◊~♣.<##.b(b2 _The bat barely misses you.V:j8  .  You hit the bat.6====83Soul SplinterV:j V:ju G _You kill the bat!V:j  #.# ####.##### .....#.. ......### #.......#.####...#.#.# ##.....(@.###.##......# #...####  #.#.# ###.###  ##~#.#~## #~♣~.~◊~## ♣ß♣.◊ß◊~#  #~♣.<.◊~##10/10===-4V:jg V:jlm~ #.# ####.###### .....#... ......### #........#.####...#.#.# # #.....@..###.# #......# #...#### #.#.# ###.### ##~#.#~## #~♣~.~◊~## ♣ß♣.◊ß◊~#  #~♣.<.◊~##V:jll-5V:j؏Y _You see here 4 atropa-tipped darts.V:jY <6V:j' V:j / _c - 4 atropa-tipped darts W:j[  W:jc D [?25h[?0c [?1051l[?1052l[?1060l[?1061l