#=h/ .§§§§§§§§§.§~~§~~~§~§§§§=h: 9.0 (1 _§§§§§§ _There is an abandoned shop here.=hX _=hD$B=hu................................ ...♣.. =hX}+......... ..∩................... ....♣..∩....♣...♣..... ~~§§.§...∩.. #~§§§~...@.♣..<......§ 11.0 (2.0)###§§~§§§§§§§ #~~~~~§§§....§§~§§§  #≈≈≈~~§§~~§~§§~~§§§##≈≈≈≈≈§~~§§§§§§§##≈≈≈≈≈≈§§≈≈§≈§§≈≈##################    =hi=h9§§.§§§§§§≈≈§ _There is an abandoned shop here.=h!| 3=h} =hS =hb =h $ _=h ,=h ,=h =h =h ,=h =h =hS ,=hk =hѤ =h B=h׼ ..... ..... ...♣........... ............ ..∩........... ....♣♣...♣..... ~~§§...............∩.. =h #~§§§~...∩.♣..<....§.. ###§§~~§§§....@...§§§~ 6.0 (5##§~§~§§~.§....§§§§~ #≈§≈§§~§§§§§§§~§§§~ ##≈≈≈≈≈§§~§~~~§§~≈≈##≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈################## =h =h §§§§§§§~§§§§§§§~§§§=h  =hZ 3 =hf  =h  =h\ B =h  =h, =h5  =h7 t _Found a scroll labelled YQASOWNUKYVE. =h3 =h( =h* =h1, =h4 =h6 =h=, =h ? =hDZm.. .. ........ .... ♣.................... ................... .......∩ .♣..∩....♣...♣.....∩?. §.............§.21 §§~...∩.♣..<........§§§§ §§~~§§§.§.......§~§§§§§§ #§~§~§~~§......§~~§§~§§# #≈§≈§§~~§~~~~§§§~~§§§§≈# ##≈≈≈≈≈≈~~§~~~§§§≈§§≈≈≈#  ##≈≈≈≈≈≈≈§≈≈§§§≈≈≈≈≈≈##  #######################  =hg =hz§§~§§§§§§§§ =hQ~V _There is an abandoned shop here. =hm 3 =hD  =hU  =h  =h : _ =h  =h  =h)  =h  =h  =h  =hP  =h  =h  =h A  You enter the shallow water. =h ?Water  =hx  =h   ...♣................  ......  ..∩......................∩.  ....♣..∩....♣...♣.....∩?...  ~~§§...............∩......~  =h!  #~§§§~...∩.♣..<........§~§§  ###§§~~§..§...~~~~§§§  ##§~§~§§§§§.§.§.§~~§~~§§#  #≈§≈§~~§§§§§@~~~~~~~≈§≈#5.0 (4  ##≈≈≈≈≈≈§§§§§§~~~≈≈≈≈≈≈# =h ##≈≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈≈## ####################### =h,  =h2 §§§§.§§§§§§§§ =h5 ? _Moving in this stuff is going to be slow.=h Inventory: 2/52 slots Scrolls (go to first with ?)  b - a scroll labelled UCUHUS GUICU Potions (go to first with !)  a - a potion of magic=hN9Lb - a scroll labelled UCUHUS GUICU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.=h Your spells (forget)TypeFailure Level  a - Magic DartConjuration3% 1 =hX7=h}=hrSelect a spell to forget[!] toggle spell headers=h߇ =h u ...♣.......................mini the Conjurer...........................Draconian..∩......................∩.Health: 14/14 ========================....♣..∩....♣...♣.....∩?...Magic: 3/3========================~~§§...............∩......~AC: 4Str: 9  #~§§§~...∩.♣..<........§~§§EV: 11Int: 18  =h ###§§~~§..§.........~~~~§§§SH: 0Dex: 9##§~§~§§§§§.§.§.§~~§~~§§#XL:  1 Next:  0% Place: Dungeon:1#≈§≈§~~§§§§§@~~~~~~~≈§≈#Noise: ---------  Time: 25.0 (0.0)##≈≈≈≈≈≈§§§§§§~~~≈≈≈≈≈≈#-) Nothing wielded##≈≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈≈##Cast: Magic Dart#######################Water          =h 0_Found a scroll labelled YQASOWNUKYVE. _There is an abandoned shop here.  You enter the shallow water. _Moving in this stuff is going to be slow.  As you read the scroll labelled UCUHUS GUICU, it crumbles to dust.  =h It is a scroll of amnesia.=hZ =h  ...♣.......................mini the Conjurer...........................Draconian..∩......................∩.Health: 14/14 ========================....♣..∩....♣...♣.....∩?...Magic: 3/3========================~~§§...............∩......~AC: 4Str: 9  #~§§§~...∩.♣..<........§~§§EV: 11Int: 18  ###§§~~§..§.........~~~~§§§SH: 0Dex: 9##§~§~§§§§§.§.§.§~~§~~§§#XL:  1 Next:  0% Place: Dungeon:1#≈§≈§~~§§§§§@[4=hۜ a0m~~~~~~~≈§≈#Noise: ---------  Time: 25.0 (0.0)##≈≈≈≈≈≈§§§§§§~~~≈≈≈≈≈≈#-) Nothing wielded##≈≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈≈##Cast: Magic Dart#######################Water          _Found a scroll labelled YQASOWNUKYVE. _There is an abandoned shop here.  You enter the shallow water. _Moving in this stuff is going to be slow.  As you read the scroll labelled UCUHUS GUICU, it crumbles to dust.  It is a scroll of amnesia.=h Really abort (and waste the scroll)?   Y - Yes  N - No=hV =hs Y - Yes Uppercase [Y]es or [N]o only, please.=h=hL ...♣.......................mini the Conjurer...........................Draconian..∩......................∩.Health: 14/14 ========================....♣..∩....♣...♣.....∩?...Magic: 3/3========================~~§§...............∩......~AC: 4Str: 9  #~§§§~...∩.♣..<........§~§§EV: 11Int: 18  ###§§~~§..§.........~~~~§§§SH: 0Dex: 9##§~§~§§§§§.§.§.§~~§~~§§#XL:  1 Next:  0% Place: Dungeon:1#≈§≈§[=hx40m~~§§§§§@~~~~~~~≈§≈#Noise: ---------  Time: 25.0 (0.0)##≈≈≈≈≈≈§§§§§§~~~≈≈≈≈≈≈#-) Nothing wielded##≈≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈≈##Cast: Magic Dart#######################Water          _There is an abandoned shop here.  You enter the shallow water. _Moving in this stuff is going to be slow.  As you read the scroll labelled UCUHUS GUICU, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.§..§§§§....§.~§~§§§§~@§§~§§§§≈≈§6.0 (1 _§§§§....§§§~§§=h~!=h|!=h}Inventory: 1/52 slots Potions (go to first with !)  a - a potion of magic#=h3G  a - a potion of magic $=hG$=hM$=hU ...♣.......................mini the Conjurer...........................Draconian..∩......................∩.$=hV(Health: 14/14 ========================....♣..∩....♣...♣.....∩?...Magic: 3/3========================~~§§...............∩......~$=hVAC: 4Str: 9  #~§§§~...∩.♣..<........§~§§EV: 11Int: 18  ###§§~~§§...........~~~~§§§SH: 0Dex: 9##§~§~§§§§....§.~~~§~~§§#XL:  1 Next:  0% Place: Dungeon:1$=h8W#≈§≈§§~§§§§~@§§~~~~~≈§≈#Noise: ---------  Time: 26.0 (0.0)##≈≈≈≈≈≈§§~§§§§~~≈≈≈≈≈≈#-) Nothing wielded##≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈##Cast: Magic Dart#######################Water $=hW       $=hW  _There is an abandoned shop here.  You enter the shallow water. $=hGX_Moving in this stuff is going to be slow.  As you read the scroll labelled UCUHUS GUICU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.$=h`d§§§§§§$=hm$=htR§§§$=hv%=h (%=hz B%=h  .... ........ ........................... ..................... ........................... ..∩......................∩. ....♣..∩....♣...♣.....∩?...~~§§...............∩......~#~§§§~...∩.♣..@......§.§~§§9.6 (3.6###§§~~~§.........§§§§~~§§§##§~§~§§~.....§.~§~§~~§§#≈§≈~§~§~§~~~§§§§§§~≈§≈# ##≈≈≈≈≈≈~~~~§§§§§[3%=hֳ 4m≈≈≈≈≈≈# ##≈≈≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈≈##  ####################### %=h %=h §§§§§§§§§%=h  %=h'   _There is a staircase leading out of the dungeon here.)=hT o§§§§§)=hm §§~§~§*=h M## ............♣...................................∩......................∩....♣..∩....♣...♣.....∩?...~~§§........∩......~~§§§~...∩.♣..<......§.§~###§§~~~§.........§§§§~~§§§##§~§~§§~.....§.~§~§~~§§#§~§§§§§§§*=h:h§§§..~§~§*=ho~§~~~~~~§§~§§§§§§*=h 530.6 (1.0 _*=h&p§§§§§*=h*+=h ..................♣......+=hI.............∩......................∩..♣..∩....♣...♣.....∩?..~~§§...............∩......~#~§§§~...∩.♣..§.§~§§+=hm##§§~~~§.........§§§§~~§ ##§~§~§§~+=hG~§~§~~§§#§+=h2§§+=h]§  +=hbX§§§§§§§~~~§§§§§~§1§§§§....~§§§§ _There is a staircase leading out of the dungeon here.+=h; ..♣....................∩......................∩..♣..∩....♣...♣.....∩?..~~§§...............∩......~#~§§§~...∩.♣..<......§.§~§§##§§~~~§...§§§§~~§ ##§~§~§§~..§....~§~§~~§§# #≈§≈~~§~~~§§~~~~§§§~≈§≈§  §§.§§§§§§..§....~~~§§§§§§~§~~≈+=hH2 _§§§§§§§§§§.=hR3.=h8.=h.=hX,.=h,.=h|,.=h.=h.=h,.=h.=h[.=h ,.=h .=h.=h,.=h.=hw.=h ,.=h".=hM: ..## ........... .... ........................ ........................ ........................ .....................∩.. .=h:8♣..∩....♣...♣...@.∩?.§§. 8.6 (6 ...............∩.....§§§ §~.§.∩.♣..<.......§§~§§~ §~~§.§.........§~~~~§§~# .=h;N§~§§§§§§§.§...~§§§~~~§## ≈§≈§§§§~§§~~~§~~~§§≈≈≈# #≈≈≈≈§§~~§~~~§§~§§≈≈≈≈# ##≈≈≈≈≈§§≈≈≈≈§≈≈≈≈≈≈≈## #######################.=hJK.=hR§§§§~§§§§§§§.=hU/=h# /=h'$ /=h% /=h+ /=hX3 ,/=h8 /=h8 /=h? ,/=hA /=h$G E  There is an abandoned shop here./=hnO /=hO  _/=h4R /=hu G/=h l####....#/=hX ....∩....∩..♣ /=hy ∩....♣...♣.....∩@..§...#42.6 (4/=h w∩...§§.~~~##/=h %.∩.♣..<......§§§§§~§## .§..........~§~§§~§#/=h ~#§§§§§...§§§§§§§§§§/=h/ Y## §§§§~§§~§§§§~~~~/=hc ≈≈≈# ≈≈§§~~§~~§§~~≈≈≈≈≈≈# /=h G≈≈≈≈§§≈≈/=h /=h /=h /=h \§§~§§§§§§§/=h b _b - a scroll labelled YQASOWNUKYVE1=h3I1=h81=h=,1=heF1=hG1=hN1=h'Q,1=hR1=hiX,1=hZ1=h[1=hmb,1=hc1=hu} ....### .#  .⌠## .## ####..# .# ....# .....## ........∩..# 1=hu................@...# 61=hv..∩..♣..# 1=hvG.♣...♣.....∩....§§§## ........∩.....§§§§## 1=hv♣..<......§.§~~§~1=hvt## .........~§§§§§§#1=hw # 1=h&w§§...§§~§§§§§~§## ~§§~§§§§~~~§§≈≈# 1=hLw(~~§~~§§~~≈≈≈≈≈≈1=hgw"#1=h1=h}§§§§§§§§§§1=h:2=hU32=hܻ2=h{2=h,2=h,2=hx,2=h2=h2=h,2=h2=h&2=h,2=h2=h2=h,2=hK2=h  #  ..#####  #### .# ...⌠## .##....####..#.............#......@.........#2=ht51.6 (5...............## ......................∩..#.................# ....2=h.........∩..♣..# .∩....♣...♣.....∩...§.§.## .............∩......~§~## .§.∩.♣..<....§.§§§§§§§##§.§........§§§2=h,§§§§§§##2=h2=h§§.§§§§§§2=h3=hS _3=h" ,3=h- n3=hn/ 3=h5 ,3=h6 3=h{ P  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing. _3=h ###++##  #######  #### .# ⌠## .##6 #....####..#.............#................#...................## ..♣........................∩..#.....................# .∩......................∩§.♣..# ...♣..∩....♣...♣.....∩...§§§.##3=h 3=h5 3=h 4=h|###++## #......###### .#### .# .......## .## ......####..# .# ...♣........ ∩. 4=h 4=hS+7.6 (14=h=4=hc _There is a fountain of clear blue water here.7=h&37=h\7=h 7=h.7=h$ _7=h',7=h,7=h,7=h#7=h,7=hn7=h7=h ,7=h 7=h   ###++###  ##...@..###### 61.6 (4 .. . ..⌠⌠## .  ######.  .....  ...........   7=hj }.............#   ...♣........................∩..   ............................... 7=h]? ,7=hCA 8=hǘ38=h8=hZ8=h,8=h1,8=hk,8=hX8=h@8=h,8=h8=hش8=h,8=h8=hd8=h,8=h8=h###++#########......#########................#####.....@........⌠......#6.6 (5##......................... .... ... ...♣.. ......... ..∩..............8=h..∩ ....♣..∩....♣...♣.....∩8=h8=h8=hrc _There is a fountain of clear blue water here.:=h3:=hf:=hI:=h:=hi#P _:=h',:=h(:=h*:=hI/,:=hM0:=hY2:=h6,:=hP7:=hR7 ###++### ######..@...###### 70.6 (4#.#### #.....⌠⌠## ##..####................................♣.................∩............................:=hnU;=h}` .#.#.#.#.#.###...#'';=hi ;=hp +1.6 (1;=hau ;=hw . _You open the large door.==h==h==h==hl==hw  There is a large open door here.==hK _==h==h==h/ ...# ...#+## ...... #.... #...==h#..  #.#  #@# 5.6 (4 #######.###  ..........#  ########''### ######......######==h ###................####  #.....⌠........⌠......## ==hL ##............### ==h ==h5==h!>=h[=Q?=h@?=heE?=ho?=h{@=hI@=h@=hd,@=h@=h%@=hR...#+## ...... #....  #...  #.. @=h #.# #.#########.###b......@...##########''### ######......######Magic Dart###................#####.....⌠........⌠......####.................## b   bat (asleep)............................ .......... @=h @=h V6.6 (17.6 (2@=h @=h V _A bat comes into view.E=hjE=hmA bat. A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate. Max HP: ~3Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: TinyInt: Animal Speed: 300% (normally travels faster than you) You have about 98% to hit with your hands and 100% to hit with your tail-slap and off-hand punch (while incapacitated). It has about 49% to hit you. Attack Max Damage Hit 1 It is immune to blinding. It can see invisible. It can fly. [!]: Description|QuoteH=h...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 77.6 (2.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep).................................................................................... H=h_|[m_You take a small sip from the fountain. Refreshing. _There is a fountain of clear blue water here. _There is a fountain of clear blue water here. _You open the large door. _There is a large open door here. _A bat comes into view.H=h&H=hI=hA8.6 (1I=hUI=hmJ=hJ=h7 vDrop what?2/52 slots (_ for help) Scrolls (select all with ?)  b - a scroll labelled YQASOWNUKYVE Potions (select all with !) J=h  a - a potion of magic [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]K=hY M=hM=hö...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep).................................................................................... M=h_)_There is a fountain of clear blue water here. _There is a fountain of clear blue water here. _You open the large door. _There is a large open door here. _A bat comes into view.Okay, then.M=h2M=hD _M=ht M=hЗ {Drink which item? Potions  a - a potion of magic [!] read|quaff[?] describe selectedN=h# N=h N=h z...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================N=h #...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18N=h }#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wieldedN=h ######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep).................................................................................... _There is a fountain of clear blue water here. _There is a fountain of clear blue water here. _You open the large door. _There is a large open door here. _A bat comes into view. _Okay, then.N=h P  Okay, then.N=h N=h N=h . _O=h=O=hAEquip which item?  - - Unarmed (current attack)[?] describe selected [!] equip|wield[tab] equip|unequip P=hP=hHP=hM...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11P=h'Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)P=h4<#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep).................................................................................... _There is a fountain of clear blue water here. _You open the large door. P=h{_There is a large open door here. _A bat comes into view. _Okay, then. _Okay, then.P=hP  Okay, then.P=hP=hP=h. _P=h* P=hL, Wield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield[tab] equip|unequip Q=hQ=hQ=hy...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Q=hStr: 9#.#EV: 11Int: 18Q=haC#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###Q=h-) Nothing wielded######......######Cast: Magic Dart###................####Q=h=#.....⌠........⌠......####........................## b   bat (asleep)............................Q=h^\........................................................ _You open the large door. _There is a large open door here. _A bat comes into view. _Okay, then. _Okay, then. _Okay, then.Q=hP  Okay, then.Q=hQ=h]Q=h'. _R=hR=hURead which item? R=hQScrolls  b - a scroll labelled YQASOWNUKYVE R=h>[!] read|quaff[?] describe selectedR=h1jR=hDrR=hvv...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0R=hBwDex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######R=hwwCast: Magic Dart###................#####.....⌠........⌠......##R=hw##........................## b   bat (asleep).................................................................................... _There is a large open door here. _A bat comes into view. R=h,x_Okay, then. _Okay, then. _Okay, then. _Okay, then.R=hvP  Okay, then.R=h@R=ht R=h(_S=h.  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.U=hU ...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#U=h Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep)....................................................................................r - Retreat!s - Stop attacking.g - Guard the area.U=h. f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a bat (asleep)W=hYS...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1W=hfZ_b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep)............................W=h[M........................................................g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a bat (asleep)  Okay, then.W=ha\W=hYbW=hd. _Z=h<...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep)....................................................................................Gang up on whom?Press: Z=hcf? - help, Dir - move targetAim: a bat (asleep) _Okay, then.Press: ? - help, v - describe, . - travelThe floor.[=h X.....@[=hC/ 9..\=h...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep)....................................................................................[4\=hJ0mGang up on whom?Press: ? - help, Dir - move targetAim: a bat (asleep) _Okay, then.Press: ? - help, v - describe, . - travelThe floor. _\=h ...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep)....................................................................................Aim: a b\=h at (asleep) _Okay, then.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.]=h+ @#Okay, then. _Press: ? - help, . - travelYou can't see that place.  [a rock wall.]]=h"7##]=h'7##]=h{ ##, v - describe, . - travelA rock wall.]=hl7##]=hzj X.#The floor.^=h%. The floor._=hf L...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#.._=h} vAC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......##_=h; ##........................## b   bat (asleep).................................................................................... _Okay, then.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.a=haLZ.#A rock wall.b=h##  You can't see that place.  [a rock wall.]f=hML ##, v - describe, . - travelA rock wall.f=h+# f=hB  You can't see that place.f=h\;  f=h?   f=h'7@   f=h) [ .[the floor.]f=h' B..f=h^ 7..g=hW  Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through traps p : fire at Previous target (also g=h [0;10;1mf) _ : cycle through altars  : : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.u=hn z...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================u=h!6 #...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep).................................................................................... _Okay, then.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, . - travelYou can't see that place.  [the floor.]...#+##mini the Conjurer.=h7 m.....Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat (asleep)....................................................................................Press: ? - help, . - travelYou can't see that place.  u=h0< [the floor.]v=h ...#+##mini the Conjurer......v=hW Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4v=h Str: 9#.#EV: 11Int: 18#.#SH: 0v=h :Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#v=h Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wieldedv=h ######......######Cast: Magic Dart###................####v=h, =#.....⌠........⌠......####........................## b   bat (asleep)............................v=h_ ........................................................Press: ? - help, . - travelYou can't see that place.  [the floor.]v=h v=h% v=h.E R _A bat is nearby!v=hi| v=h֊ +...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18v=h[ #.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dartv=h 8###................#####.....⌠........⌠......####........................## b   bat (asleep)v=h< L....................................................................................Press: ? - help, . - travelYou can't see that place.  [the floor.] _A bat is nearby!v=hҜ v=h u...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 3/3========================#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b......@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................####v=hج <#.....⌠........⌠......####........................## b   bat (asleep)....................................................................................Press: ? - help, . - travelYou can't see that place.  [the floor.] _A bat is nearby!x=h! ...#+##  mini the Conjurer ......  Draconian #....  Health: 14/14 ======================== #...  Magic: 2/3================-------- #.. AC: 4Str: 9 #.# EV: 11Int: 18 #.# SH: 0Dex: 9 ########.###  XL:  1 Next:  0% Place: Dungeon:1 b******@...#  Noise: ---------  Time: 78.6 (0.0) #########''###  -) Nothing wielded x=h+$######......######  Cast: Magic Dart ###................####  #.....⌠........⌠......##  ##........................## b   bat (asleep) ............................ ............................ ............................[the floor.] _A bat is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)x=h S b*y=hb*Aim: a bat (asleep, 100% to hit)z=hr...#+##mini the Conjurer......Draconian#....Health: 14/14 ========================#...Magic: 2/3================--------#..AC: 4Str: 9#.#EV: 11Int: 18#.#SH: 0Dex: 9########.###XL:  1 Next:  0% Place: Dungeon:1b******@...#Noise: ---------  Time: 78.6 (0.0)#########''###-) Nothing wielded######......######Cast: Magic Dart###................#####.....⌠........⌠......####........................## b   bat....................................................................................[the floor.] =ht4m_A bat is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)z=hcj  The magic dart hits the bat but does no damage....b...=9.6 (1 _z=hmz=h*o|=h۴ ...#+##  mini the Conjurer ......  Draconian #....  Health: 14/14 ======================== #...  Magic: 1/3========---------------- #.. AC: 4Str: 9 #.# EV: 11Int: 18 #.# SH: 0Dex: 9 ########.###  XL:  1 Next:  0% Place: Dungeon:1 ...b***@...#  Noise: =--------  Time: 79.6 (0.0) #########''###  -) Nothing wielded ######.....|=h.######  Cast: Magic Dart ###................####  #.....⌠........⌠......##  ##........................## b   bat ............................ ............................ ............................Aim: a bat (asleep, 100% to hit) _The magic dart hits the bat but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)|=h-  ...#+##  mini the Conjurer ......  Draconian #....  Health: 14/14 ======================== |=h(# #...  Magic: 1/3========---------------- #.. AC: 4Str: 9 #.# EV: 11Int: 18 #.# SH: 0Dex: 9 ########.###  XL:  1 Next:  0% Place: Dungeon:1 ...b...@...#  Noise: =--------  Time: 79.6 (0.0) #########''###  -) Nothing wielded ######......######  Cast: Magic Dart ###................####  #.....⌠........⌠......##  ##........................## b   bat ............................ ............................ .........................|=h9$ n...Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  You kill the bat!     #....  #...  #.. #.# #.#   ....***@...#               |=h )....|=hZ r880.6 (1Magic Dart _|=h< |=hѾ }=h Q}=h }=h B}=h  ...#+## ...... #.... #... #.. #.# #.# #.########.### #....@.......#-4.6 (4....#########''###}=h a. ######......###### ###................## #.....⌠........⌠..... ##.... .  }=h. 8-}=h }=h8 ~=hY 3~=h\Z ~=h_ ~=hp ~=hq  ...#+## ...... #.... #... #.. #.##+# #.# #.########.### #....#8 #....#########''### #..##########......####.. ###..#.. #.....⌠........⌠.. ##.   ~=h! ~=h ~=hƎ =h_Q=h3# I=h*% =h*1 X=hC  _You open the door.  Found 74 gold pieces.=hi 2======== ##.......## #........# ...#+###.PPPPP..# ......#.P$$$P..#..#.P$$$P..#..#P$$$P..#.#PPPPP..# #.# # #.# 91.6 (3 #.########.###  #............# #....#########''####..##########......####.. #.. ... _Found 6 gold pieces.=hj Q _There is an open door here.=h=h=h =h+30..=h/=h36=h1;[ _Sorry, I don't know how to get there.=hH=hK3=2.6 (1=hp _You hit the fungus but do no damage.=h  mini the Conjurer ##.......# ...#  Draconian #........# ...#+##  Health: 14/14 ======================== #.PPPPP..# ......  Magic: 1/3========---------------- #.P$$$P..# #....  AC: 4Str: 9 #.P$$$P..# #...  EV: 11Int: 18 #P$$$P..# #..  SH: 0=h8Dex: 9 #PPPPP..# #.#  XL:  1 Next:  8% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 92.6 (0.0) #.########.###  -) Nothing wielded #............#  Cast: Magic Dart #....#########''### =hE #..##########......### #.. ###..............  #.. #.....⌠........⌠.  .. ##..................  . ....................  _Sorry, I don't know how to get there. _You hit the fungus but do no damage.Aiming: Magic Dart (safe; 3% risk of failure)  =h0Press: ? - help, Q - select actionShift-Dir - straight line=h MoP@Aim: a fungus (100% to hit)=hmWmini the Conjurer##.......# ...#Draconian#........# ...#+##=h=n>Health: 14/14 ========================#.PPPPP..# ......Magic: 1/3========----------------#.P$$$P..# #....AC: 4Str: 9#.P$$$P..# #...EV: 11Int: 18#P$$$P..# #..SH: 0Dex: 9=hn#PPPPP..# #.#XL:  1 Next:  8% Place: Dungeon:1#@##.#Noise: =--------  Time: 92.6 (0.0)=hn#.########.###-) Nothing wielded#............#Cast: Magic Dart=hn#....#########''####..##########......####.. ###.............. #.. #.....⌠........⌠.=hqo .. ##.................. . .................... Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=hoAim: a fungus (100% to hit)  The magic dart hits the fungus. The fungus begins to die.  The fungus is lightly damaged.=h=hj23.6 (1 _=h =hZ =h-Y<  mini the Conjurer ##.......# ...#  Draconian =hY}#........# ...#+##  Health: 14/14 ======================== #.PPPPP..# ......  Magic: 0/3------------------------ #.P$$$P..# #....  AC: 4Str: 9 #.P$$$P..# #...  EV: 11Int: 18 #P$$$P..# #..  SH: 0Dex: 9 #PPPPP..# #.#  XL:  1 Next:  8% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 93.6 (0.0) #.########.###  -) Nothing wielded=h!Z #............#  Cast: Magic Dart #....#########''###  #..##########......### #.. ###..............  #.. #.....⌠........⌠.  .. ##.................. =h`Z . .................... The magic dart hits the fungus. The fungus begins to die. _The fungus is lightly damaged.  =hZAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=hP@Aim: a fungus (lightly damaged, withering away, 100% to hit)=hhmini the Conjurer##.......# ...#Draconian#........# ...#+##Health: 14/14 ========================#.PPPPP..# ......Magic: 0/3------------------------#.P$$$P..# #....AC: 4Str: 9#.P$$$P..# #...EV: 11=h=Int: 18#P$$$P..# #..SH: 0Dex: 9#PPPPP..# #.#XL:  1 Next:  8% Place: Dungeon:1#@##.#Noise: =--------  Time: 93.6 (0.0)#.########.###-) Nothing wielded#............#Cast: Magic Dart=h#....#########''####..##########......####.. ###.............. #.. #.....⌠........⌠. .. ##.................. =h. .................... Aiming: Magic Dart (safe; 3% risk of failure)  =hʹPress: ? - help, Q - select actionShift-Dir - straight lineAim: a fungus (lightly damaged, withering away, 100% to hit)  =hDThe magic dart hits the fungus.  The fungus is lightly damaged.=h?=hx@24.6 (1 _=hlG=hH=hԆ R  You hit the fungus. You tail-slap the fungus.=hv &5=hH =h2 4 _The fungus is lightly damaged.=h^  You hit the fungus.6=hb=h4 _The fungus is lightly damaged.=hpx  You hit the fungus. You tail-slap the fungus.  The fungus is lightly damaged.=hw-.=h[x7=h}=hW _A nearby fungus withers and dies.=h`N 3=hP =hV =h\ ,=h2a =ha =hg ,=hn =hu =hhw =hy =h  #########  ##.......# ...#  #........# ...#+## #.PPPPP..# .......P$$$P..# #.....P$$$P..# #...#P$$@P..# #..-100.6 (3.0)#PPPP...# #.# #####'#...# #.#  #.########.### #.......# #....#########''###  #..############=he  #.. ### #.. #.....⌠⌠-=h =h 2 _You now have 10 gold pieces.=ht( # ##.# ...# #.# ...#+## #.PPPPP..# ...... #.P$$$P..# #.... #.P$$$P..# #... #P$@.P..# #.. #PPPP...# #.# #####'#...# #.#  #.########.### #...# #....###''### #..####...... #.. ### #.. #.....⌠.=h/W1.6 (1=hFA2.6 (2=hW=h{> _You now have 24 gold pieces (gained 14).=h6 # ##.# ...# #.# ...#+ #.PPPPP..# ...... #.P$$$P..# #.... #.P$$$P..# #... #P@..P..# #.. #PPPP...# #.# #####'#...# #.# #.#######.###=hjg #..# #....##'' #..#...... #.. ### #.. #.....⌠=hE=h?e1========3.6 (1=h=h=h+4.6 (2=h:=h= _You now have 30 gold pieces (gained 6).=h.####### ## ...# #........# ...#+###.PPPPP..# ..#.P$$$P..# #.#.P$@$P..# #.##P...P..# #.. #PPPP...# #.# #####'#...# #.##.########.### #............# ..###''#################.....=h=h$+5.6 (1=h$=h\6.6 (2 _You now have 34 gold pieces (gained 4).=hT # ##.# ...# #.# ...#+## #.PPPPP..# ...... =h |#.P$$$P..# #.... #.P$.@P..# #... ##P...P..# #.. #PPPP...# #.# #####'#...# #.##.##=h4 #...# #....###''### =hw #..####......##.. ###.=hia========7.6 (1=h%=h2=h6+8.6 (2=hq==h_@= _You now have 43 gold pieces (gained 9).=ht 3=hT =h =hk =h B=h9 ,=h( =h4 ,=h٨ =h M ## ##.......# ...# #..# ...#+# #.PPPPP..# ...... #.P$$$P..# #.... #.P@..P..# #...11.6 (3=h  ##P...P..# #.. #PPPP...# #.#  #####'#...# #.# #.#######.### #....# #....#########''## #..####......=h i #.. ###=h =hJ =h| > _You now have 60 gold pieces (gained 17).=hjM ######### # .....#+#PPPP......P@$$...##P...P.#PPPP...# #.##=h_q=hu+2.6 (1=h`|=h8A3.6 (2=hS _You now have 67 gold pieces (gained 7).=h0 R  You hit the fungus. The fungus begins to die.=h93 3=4.6 (1=h9 =hR< 4 _The fungus is lightly damaged.=h# ##.# ...# #.# ...#+##.PPPPP..# ...... #.P.@$P..# #.... #.P...P..# #... =h##P...P..# #.. #.########.### #...# #....###''##..#......#=h:=h.-5=h=hz=h6j2========-6.6 (2=hT _You now have 77 gold pieces (gained 10).=h& # ##.# ...# #.# ...#+## #.PPPPP..# ...... #.P..@P..# #.... #.P...P..# #... ##P...P..# #.. #.########.### #...# #....###''### #..#......#=h =hŚ +7.6 (1=h= =h L  You now have 80 gold pieces (gained 3).=h &.=h} +8.6 (2=h' =h. W _A nearby fungus withers and dies.=h3=ht=hq=h',=h=h=h0V=========hA=h=he,=h=hS=h,=h=h7@  There is an open door here.=h5 _=h=h=h=h=h+=h#........# ...#+###.PP.PP..# ......#.P...P..# #....#.P...P..# #...##P...P..# #..#PPPP...# #.# #####'#...# #.#  #.########.### =h #@...........# 24.6 (6 #....#########''###..##########......####.. ###..............#.. #.....⌠........⌠... ##................... .............................. ..............=h6=h=h33=h3=h6=h:,=h?,=h?,=h?=hA=hE,=h%F=hbG=hK;3=hK/=========hL=hT #.PP.PP..# ...... #.P...P..# #.... #.P...P..# #... ##P...P..# #.. #PPPP...# #.# #####'#...# #.# #.########.######............#...#########''##8.6 (4 #######...... #..## ###.....=hU #..# #.....⌠ #..# ##...... #..  #. ##  ...♣=hW=h\=h_% _Magic restored.=h Q=h=========h6  #####'#...# #.# #.########.# ####........... ##....#########' ##..##########... ##..## ###........##..## #.....⌠....#..####..#.@................36.6 (8.......... ###....... .....♣... .♣..... ....∩.. ......♣..∩....♣ #~§~... #~§§§~.§.∩.♣=h =h3 =h7 =hF _=hZ ,=hV ,=h ,=h =h/ =h ,=h =hf =hV ,=h =hm .########.### ####............# ##....#########''#####..##########......###..## ###.........##..## ##.....⌠#..####............#..........#.....40.6 (4###.....#.....♣...#.♣.........#....∩...#§§§...♣..∩....♣...♣##§§§..§§...........=h ###§~~~§§§.∩.♣..<###§§~~§.§......=h N§§=h< =hѢ ]§~~~§§§=h =h< X§§§=h2 =hT J§§§=h =h :§=ht =hw&3=h'=h\.=h6X=h:,=h:=h<=hSA,=hzB=hD=hyI,=hlJ=hWL=hP,=hRQ=hM_##..## ##.....⌠.......#..####........#.....................#...............#....... #.....♣..... #.♣........ #....∩.....=h_Q #§§@§..♣..∩....♣...♣5.6 (5 ##§§§§§.... ###§§§~§...∩.♣..< ###~~~§§.§ ##~~§§§§§§§...§ #≈≈≈§§§§~§§~§§ ##≈≈≈≈§§~~§~~§ =h`##≈≈≈≈≈§§≈≈§≈ #############=hQi=hnA§§=hq=hQ7_=h8=hn<,=h<=hUB,=hKC=hE=hKJ,=hBK=hAN=hVR,=h1S=hU=haY=hY=hgZ=h\=h'a,=h8b=h7d=hh,=hi=hz|#####'#...# #.#  #.########.### ####............# ##....#########''### ##..##################..## ###......###..#####.....⌠........⌠#..####............#..........@................52.6 (7#..................###.......................#.....♣............=hJ{#.♣.......................#....∩....................#§§§...♣..∩....♣...♣.....∩##§~§§§§§.............∩...###~§~~§§§§∩.♣..<....§.§§=h<=h*F§§§=hʌ=h3=h=h=hvX=h,=h=hL=h^,=h=h=h,=h=h=h` ,=h- =h =h*B=h=h,=h=hzE  There is a large open door here.=h1=h _=h/=h] =h#=h#=hj$=h}%=h(,=h)=h/2,#########  ##.......# ...#  #........# ...#+##  #.PP.PP..# ......  #.P...P..# #....  #.P...P..# #...  =h2##P...P..# #..#PPPP...# #.######'#...# #@#62.6 (10.0) #.########.### =h2####............# ##....#########''###  ##..##########......###### ##..## ###................#### =hJ36#..#####.....⌠........⌠......## ..####..................### .................................=h7=h;=h<=h'=ho=h=h=h$M  ######### #....#=h{+ .....#+####P.P..........#..g.###P...P=h....#PPPP...# #####'#...# #.#  #.########.##=h8Magic Dart####............####''.....g   hobgoblin (asleep).......................=h_,0.0)=h`+3.6 (1=h=h\ _A hobgoblin comes into view.=h   mini the Conjurer  ######### #.... Draconian  ##.......# ...# Health: 14/14 ========================  #........# ...#+####  Magic: 2/3================--------  #.PP.PP..# ........  AC: 4Str: 9  #.P...P..# #.....#  EV: 11Int: 18  #.P...P..# #...g.#  SH: 0Dex: 9  ##P...P..# #.**..#  XL:  1 Next:  8% Place: Dungeon:1 =ho  #PPPP...# #@# Noise: ---------  Time: 163.6 (0.0)  #####'#...# #.# -) Nothing wielded #.########.###  Cast: Magic Dart  ####............#  ##....#########''###  ##..##########......######  g   hobgoblin (asleep) ##..## ###................#### #..#####.....⌠........⌠......## ..####........................### _There is a large open door here. =h _A hobgoblin comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)=hCmini the Conjurer######### #....Draconian##.......# ...#Health: 14/14 ========================#........# ...#+####Magic: 2/3================--------#.PP.PP..# ........AC: 4Str: 9  #.P...P..# #.....#EV: 11Int: 18  #.P...P..# #...g.#SH: 0Dex: 9  ##P...P..# #.**..#XL:  1 Next:  8% Place: Dungeon:1#PPPP...# #@#Noise: ---------  Time: 163.6 (0.0)#####'#...# #.#=hDL-) Nothing wielded#.########.###Cast: Magic Dart####............###....#########''#####..##########......######g   hobgoblin ##..## ###................#### #..#####.....⌠........⌠......## ..####........................###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!=h=hEO..g=hQ====4.6 (1 _=h=h<=hN=h=h=htM  ######### #....##...# .....#+####P.P........#..  ##P...P.g..#PPPP...# #.###.#=h#v#####'#...# #.# #.########.###g   hobgoblin....=h[y=h z=hKJg.J   endoplasmg   hobgoblin=hE----5=hֆ=hm] _An endoplasm comes into view.=hP  mini the Conjurer #..J. Draconian  ######### #.... Health: 14/14 ========================  ##.......# #...#=h! Magic: 1/3========----------------  #........# ...#+####  AC: 4Str: 9  #.PP.PP..# ........#  EV: 11Int: 18  #.P...P..# #.....#  SH: 0Dex: 9  #.P...P..# #.....#  XL:  1 Next:  8% Place: Dungeon:1 =h= ##P...P..# #@g...#  Noise: ---------  Time: 165.6 (0.0)  #PPPP...# #.###.#  -) Nothing wielded  #####'#...# #.# Cast: Magic Dart =h#.########.###  ####............#  ##....#########''###  J   endoplasm  ##..##########......######  g   hobgoblin =h?-##..## ###................#### #..#####.....⌠........⌠......## _The hobgoblin shouts! _An endoplasm comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)=hw mini the Conjurer#..J.Draconian######### #....Health: 14/14 ========================##.......# #...#Magic: 1/3========----------------#........# ...#+####AC: 4Str: 9  #.PP.PP..# ........#EV: 11Int: 18  #.P...P..# #.....#SH: 0Dex: 9  #.P...P..# #.....#XL:  1 Next:  8% Place: Dungeon:1  ##P...P..# #@g...#Noise: ---------  Time: 165.6 (0.0)#PPPP...# #.###.#-) Nothing wielded#####'#...# #.#Cast: Magic Dart#.########.#######............###...=h Z.#########''###J   endoplasm  ##..##########......######g   hobgoblin ##..## ###................#### #..#####.....⌠........⌠......##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.=h =h =h ,.J=h] 3=6.6 (1=h =h  Press: ? - help, Q - select action  Shift-Dir - straight line  =hA Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. =hg 2_The hobgoblin hits you but does no damage.=h  mini the Conjurer #.... Draconian  ######### #..J. Health: 14/14 ========================  ##.......# #...# Magic: 0/3------------------------  #........# ...#+####  AC: 4Str: 9 =h? #.PP.PP..# ........#  EV: 11Int: 18  #.P...P..# #.....#  SH: 0Dex: 9  #.P...P..# #.....#  XL:  1 Next:  8% Place: Dungeon:1 =h~N ##P...P..# #@g...#  Noise: =--------  Time: 166.6 (0.0)  #PPPP...# #.###.#  -) Nothing wielded  #####'#...# #.#=h` Cast: Magic Dart =h#.########.###  ####............# =hڒ ##....#########''###  J   endoplasm =h  ##..##########......######  g   hobgoblin ##..## ###................#### =h ,#..#####.....⌠........⌠......## =h#7The hobgoblin is almost dead. =h:H_The hobgoblin hits you but does no damage.  =hRAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action=hShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)=h/  mini the Conjurer #.... Draconian  ######### #..J. Health: 14/14 ========================  ##.......# #...# Magic: 0/3------------------------ =h #........# ...#+####  AC: 4Str: 9  #.PP.PP..# ........#  EV: 11Int: 18  #.P...P..# #.....#  SH: 0Dex: 9  #.P...P..# #.....#  XL:  1 Next:  8% Place: Dungeon:1  ##P...P..# #@g...#  Noise: =--------  Time: 166.6 (0.0) =h^* #PPPP...# #.###.#  -) Nothing wielded  #####'#...# #.# Cast: Magic Dart #.########.###  ####............# =h ##....#########''###  J   endoplasm  ##..##########......######  g   hobgoblin ##..## ###................#### #..#####.....⌠........⌠......## =hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action=hShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!=h} #....   #..J.   #...#              =hf #@....#      #.#        =hS=h [=h \.=h\J=h\.=h>]=hb=hJc25=h)d7.6 (1=hlTMagic Dart _=hm=hT  You don't have enough magic to cast this spell.=h=h=h. _=h. M#  ########=hؙ ...##.J.# .....#...#+###P.P........#..  ##P...P...PPPP...# #.###.######'#...# #.# #=h' J   endoplasm..=h =h [.J-8 _=h =h^ =hϩPM###=h/a #....# ########.#..# .....#.J.#+###=hU~P.P#........#..  =hyC##P...P...=h#PPPP...# #.###.#J   endoplasm.=hǮ=h&.J=h@-9=hq=hn=hx[=70=h6| _You hit the endoplasm but do no damage. The endoplasm closely misses you.=h   You hit the endoplasm but do no damage.The endoplasm freezes you.=hv9/14 ---------1=h =hE% _You are frozen.=h  You hit the endoplasm. Your tail-slap misses the endoplasm.The endoplasm is moderately wounded.=h&2=h=hc@ _The endoplasm hits you but does no damage.=hi i  You completely miss the endoplasm.The endoplasm is moderately wounded.10/14==-------3 _The endoplasm hits you but does no damage.=h  You hit the endoplasm but do no damage.The endoplasm is moderately wounded.4=hu=h V _The endoplasm barely misses you.=h  You hit the endoplasm but do no damage.The endoplasm is moderately wounded.The endoplasm freezes you.=he r7/14 -----5=h =hY % _You are frozen.=h)  You hit the endoplasm.  The endoplasm is heavily wounded.=h r1========6Magic Dart=h =h @ _The endoplasm hits you but does no damage.=hv  You barely miss the endoplasm. You tail-slap the endoplasm.=h~1.=hM8=----337Magic Dart=hm=hM _You kill the endoplasm!=h{Q#M .### #....# ########.# .....#+###P.P#.@......##.#..  ##P...P..# #.....#..###'=h=Z=h^.-8=hb=hxd=hM  .### #....## ########..# .....#+####P.P.......#.##.P...P..# #.....#....# #=h=h @-9=h =h=h! _=h( =========h* =h* 9==h+ =ht6 .##.## ###..# #....# #....## ######### #..... #.......# #...# ........# #...#+#### .PP.PP..# #...@....# 81.6 (2 .P...P..# ##.....#.# .P...P..# #.....# =h7 #P...P..# #.....# #PPPP...# #.###.# #####'##.# .# #.########.###..  ####............#.## ##....#########''###=h; =hDA =hBC =h=h3=h=h`=h-9===hB=hB#.## ###..# #....# =hE#....## ####### #..... ......# #...# ......# #...#+#### P.PP..# #........# =h..P..# ##....@#.# 3..P..# #.....# ..P..# #.....# PPP...# #.###.###'##.# #.# =ho9 #.########.###.. ###............#.## ....#########''### .##########......######=h=hm=h=heI=hj=h9un=hv10/14=====hN#....## ####### #..... ......# #...# ......# #...#+#### P.PP.........#P=h##.....#.#P #.....# ... #.....# PPP. #.###@# 6.6 (3 ###'#...# #.# #  #.########.###..#=hVy ## ###................#### .#  ####.....⌠........⌠......## .##  ##........................####..# =h_3=hh I=hn =hQ  _Found a stone staircase leading down.2=========h2 =hJ B=h& ......##+#### P.PP..# #........#P##.....#.#P #.....# ... #.....# PPP. #.###.# ###'#...# #.# #.###.#..  #.########.###.....>.. ###............#@######.9 ....#########''## .###......###### ................................# ................................# ..............................##=h =h =h =hqM .....#+### P.P.......##.....#.# ...P.... PPP...# #.###.# ###'#...# #.# #.###.#  #.########.###@....>.. ###............#.######....##''### .##########......######=hL0=h˼=hI==90.6 (1=h==h#=ht=h=h=h2=hN=hɍK1==hf,=hG@=========h=h=h5# #...# # #...#+#### P..# #........# P..# ##.....#.# P..# #.....# P..# #.....# =hP...# #.###.# # .'#...# #.# #.###.#.. #.##.###..@..>..2.6 (2..#.######..##=h''### .....⌠..⌠......## .## ..####..#=h2V##=h=hv=h=h'4=h,=h-=h=h3=h=h=hB=hBd# #...# # #...#+#### ..# #..# ..# ##.....#.# .#.# #.....# ### ....# #.....# ..# g... ..# #.###.# #.# .......# #.# #.###.#..#.###....@>.. =h.#.######.. ##''### ###Magic Dart .....⌠..⌠......## .## g   hobgoblin (asleep) #=h!,#=hIy 3.6 (1  A hobgoblin comes into view.=hJf .  The hobgoblin shouts! You hear a loud squeak.=hV i===4.6 (2Magic Dart=hA =h 6 _The hobgoblin moves out of view.=h=h^=h=h=h=hi2====h,=h=hH=h=h=h=h=h=hl=h=h=h #....# #....## ##  ...#  #...#+#### #........# .##.....#.# .# ..# #.....#.### ... ..# #.....#..@# ....---7.6 (3# #.###.###.# ..... #...# #.# #.###.#......Cast: Magic Dart ########.###.....g...... ...........#.######.....####g   hobgoblin---=h=hQ` _A hobgoblin is nearby!=h #....# #....### #......# #...#.# #...#+#### P..# #..# . P..# ##.....#.# .# P..# #.....#.### ... P..# #.....#.@.# .....# #.###.###.# ..... '#...# #.# #.###.#...... .#.###.....g.......#.######..... .#''### #### #......###### ###.#### .# #.....⌠.⌠......## .##=h=hZg>=hH28.6 (1 _=h(=hp=h- #....# ### #..... ..# #...# # #...#+##### #........# . ..# #=h #.# .# ..# #.....#.### ... ..# #.....#...# .... ..# #.###.###@# ..... #...# #.# #.###g#...... ########.###.....>...... ..........#.######..... =hO J#########''### #### #......###### ..........#### .# .....⌠⌠......## .# ........##..=h !#=h =h7 U0---==hg 9=h =h - _The hobgoblin hits you.=h( ? #....## mini the Conjurer ### #..... Draconian ..# #...# Health: 10/14 =================------- ..# #...#+#### Magic: 1/3=h ========---------------- ..# #........# .  AC: 4Str: 9 ..# ##.....#.# .#  EV: 11Int: 18 ..# #.....#.### ...  SH: 0Dex: 9 ..# #.....#...# ....  XL:  1 Next: 33% Place: Dungeon:1 =h d..# #.###.###@# .....  Noise: =--------  Time: 199.6 (0.0) #...# #.# #.###g#......  -) Nothing wielded ########.###.....>......  Cast: Magic Dart =hN ...........#.######..... #########''### #### #######......###### g   hobgoblin =h ##................#### .# .....⌠........⌠......## .## ......................####..# _A hobgoblin is nearby! _The hobgoblin hits you.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=hi <Aim: a hobgoblin (100% to hit)=h> #....##mini the Conjurer ### #.....Draconian ..# #...#Health: 10/14 =================------- ..# #...#+####Magic: 1/3=h ========---------------- ..# #........#.AC: 4Str: 9 ..# ##.....#.#.#EV: 11Int: 18 ..# #.....#.### ...SH: 0Dex: 9 ..# #.....#...# ....XL:  1 Next: 33% Place: Dungeon:1 =h+ ..# #.###.###@# .....Noise: =--------  Time: 199.6 (0.0) #...# #.# #.###g#......-) Nothing wielded =h^ ########.###.....>......Cast: Magic Dart ...........#.######..... #########''###=h x#### #######......######g   hobgoblin =h ##................#### .# .....⌠........⌠......## .## =h ......................####..#Aiming: Magic Dart (safe; 3% risk of failure)  =h1 ,Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.=h 9 =hM [1=200.6 (1=hq =h|   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  =hl The magic dart hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin closely misses you.=h  #....## mini the Conjurer ### #..... Draconian ..# #...# Health: 11/14 ==================------ ..# #...#+#### Magic: 0/3------------------------ ..# #........# .  AC: 4Str: 9 ..# ##.....#.# .#  EV: 11Int: 18 =h5 ..# #.....#.### ...  SH: 0Dex: 9 ..# #.....#...# ....  XL:  1 Next: 33% Place: Dungeon:1 ..# #.###.###@# .....  Noise: =--------  Time: 200.6 (0.0) #...# #.# #.###g#......  -) Nothing wielded ########.###.....>......  Cast: Magic Dart ...........#.######..... #########''### #### #######......######=h q g   hobgoblin ##................#### .# .....⌠........⌠......## .## ......................####..# The hobgoblin is almost dead. _The hobgoblin closely misses you.=h {Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)=h " #....## mini the Conjurer ### #..... Draconian ..# #...#=h Health: 11/14 ==================------ ..# #...#+#### Magic: 0/3------------------------ ..# #........# .  AC: 4Str: 9 ..# ##.....#.# .#  EV: 11Int: 18 ..# #.....#.### ...  SH: 0Dex: 9 =h:I..# #.....#...# ....  XL:  1 Next: 33% Place: Dungeon:1 ..# #.###.###@# .....  Noise: =--------  Time: 200.6 (0.0) #...# #.# #.###g#......  -) Nothing wielded ########.###.....>......  Cast: Magic Dart ...........#.######..... #########''### #### #######......###### g   hobgoblin =hr##................#### .# .....⌠........⌠......## .## ......................####..# =hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=hӪAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!=h\   #...#   .   .#   ...   ....   .....  #.# #.###†     =hm;=h@1========501.6 (1Magic Dart =h@_=hE=hcG=hL ###. ..# +####......#.....#..# =h#.### ...#...# .###.###.# . #...# #.# . ########.###.....>.....r ...........#.######.....####r   rat (wandering) ............................#=hO=h8N.r=hH@-2Magic Dart=h=hT;  Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _=hzA rat comes into view. _You see here a hobgoblin corpse.=h=hDrink which item? Potions  a - a potion of magic =h[!] read|quaff[?] describe selected=h7=h{=h=h### #.....mini the Conjurer ..# #...#Draconian ..# #...#+####Health: 11/14 ==================------ ..# #........#.Magic: 1/3========---------------- ..# ##.....#.#.#AC: 4Str: 9 ..# #.....#.### ...EV: 11Int: 18 ..# #.....#...# ....SH: 0Dex: 9 ..# #.###.###.# .....=hKXL:  1 Next: 50% Place: Dungeon:1 #...# #.# #.###@#......Noise: ---------  Time: 202.6 (0.0) ########.###.....>......-) Nothing wielded ...........#.######...r.Cast: Magic Dart #########''####### #######......###### ##................#### .#r   rat (wandering) .....⌠........⌠......## .## =hG......................####..# ............................#Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _A rat comes into view. _You see here a hobgoblin corpse.=h1=hx:r.=hj3================3.6 (1=hp=h6 _Magic courses through your body.=h  #....## ##.. #+### =h3 ........ .##.# .#=hZ #.### ....#...# =h 7..# #.## ...# #.# #.###†#...... ########.###.....>...... =h k...........#.######..r..##''### ####=h ###########=h [ ##........#### =h: @#⌠=hV B⌠## .#####=hp =hS =h U2==4=h 4Magic Dart=h# =h% =hB 3=h =h =h& =hs =h n=h =h =================h =hB =hM  #.## ###..# #....# #....## ##### #.....  ..# #...#  ..# #...#+# PP..# #..... . .P..# ##.....#@# .#7.6 (3 .P..# #.....#.### ... .P..# #.....#...# ....Magic Dart P...# #.###.###.# ..... #=hM '#...# #.# #.###†#...... #.########.###.....r......r   rat (wandering).#.######..r..#########''### #### ###############=hP =hU =hY Z _A rat is nearby!=h< . #.## ###..# #.... #....## ###### #......# #...# .....# #...#+#### =hP..# #......@.# . ..P..# ##.....#.# .# ..P..# #.....#.### ... ..P..# #.....#...# .... =hPP...# #.###.###.# ..... #=h #'#...# #.# #.###†#......  #.########.###.....r...=h+h... ##............#.######..r.. =hLA...###''### ####=hf=h=hc>=h==8.6 (1Magic Dart _=h}=h=h3== _You open the door.=hΎ=h .# #.## ###..# #....# #....#### #.....#..# #...#.#..# #...#'#### PP.PP..# #....@...# .=h 11.6 (3 P...P..# ##.....#.# .# P...P..# #.....#.### ...Magic Dart P...P..# #.....#...# ....PP...# #.###.##=h:#.# .....##'#...# #.# #.###†#......=h^Zr   rat (wandering)  =h- #.##.###=hu.r...>......##=hܛI..#.######..r.. #....=hO##''### ####=h=hM=hZ _A rat is nearby!=h[m  .# #.## ###..# #....# #....### #.....# #.# #...#.#.# #...#'#### .PP.PP..# #...@....# . .P...P..# ##.....#.# .# .P...P..# #.....#.### ... #P...P..# #.....#...# .... #PPPP...# #.###.###.# .....#'#...# #.# #.###†#...... #.##.###.r...>......  ####....#=hp [39;49m.######..r.. ##....#''### ####=h{ pr.2.6 (1 _=hA =hۙ  ..# #.## ###..# #.... #....##  ######### #.....# ##.# #...#.# #........# #..@#'#### #.PP.PP..# ...# . #.P...P..# ##.....#.# .# #.P...P..# #.....#.### ... ##P...P..# #.....#...# ....  #PPPP...# #.###.###.# .....#####'#...# #.# #r###†#...... #.########.###.....>......  ####............#.######..r..[39;4=hJ 9mr.==3=hH5 #..#  #.### =h5  #....##  ########..##.# =h5 6.....#'####=h5 a P.P........#=h-6  .##.....#.# .# #.=hV6 ....#.### ##P...P....#...# =h6 PPPP...# #.###r###.#  =h6 O#####'#...# #.# #.###†# #.########.###.....>....=h< =hC Rrr.=hG ^4====4=hWN =h>Q - _The rat squeaks loudly.=h" M# #..#  #.### =h# #....#  ########..##.# .....#'### #.PP.PP..# #........#...r#=h#W##.# #.#=h-=h2c--5Magic Dart=h7=h8=hC=hI9--=h+O=hQ=hh_=hk=h3l=hq,=hs=h6v=hgv=hHw=hy=h<=h# .# .##  ..# =h; #.###..#  #..@.# 7.6 (2 #....##  ########...# Magic Dart =hoB##.......# #...#.# #........# #...#'####r..=hr   rat.#..#=h-#....=h+=h=hZ _A rat is nearby!=h=hm=h=h$=hz=h=h9=h(=h# .# .## ..# #.#####..# #....# #.@..########### #.....#.......# #...#.#  .# #...#'#### =hy #.PP.PP..# #...r....#.  #.P...P..# ##.....#.##  #.P...P..# #.....#.### ...  ##P...P..# #.....#...#....  #PPPP...# #.###.###.#.....=h=hm>r.=h<O==8.6 (1 _=h=h2=hmq#.#.##..# #.####..# #....# #....########## #..@..# ##.......# #...#.# #..# #..r#'#### #.PP.PP..# #........# . =h$rr#.P...P..# ##.....#.# .# #.P...P..# #.....#.### ... ##P...P..# #.....#...# ....PPPP...# #.###.###.# .....  #####'#...# #.# #.###†#......=hXv=hd|:r.=hQ}&9=h/=h΄=h G #=hP mini the Conjurer .# Draconian =hϻ.## Health: 14/14 ======================== ..# Magic: 2/3================-------- =h#.## AC: 4Str: 9=hU ###..#=h; EV: 11Int: 18 =he#....# SH: 0Dex: 9=h =h#....##  XL:  1 Next: 50% Place: Dungeon:1 =hܼ ######### #..@..#  Noise: ---------  Time: 219.6 (0.0) =h=##.......# #..r#.#  -) Nothing wielded #........# #...#'####  Cast: Magic Dart #.PP.PP..# #........# . =h#.P...P..# ##.....#.# .# #.P...P..# #.....#.### ...  r   rat =hѽu##P...P..# #.....#...# ....  #PPPP...# #.###.###.# .....  #####'#...# #.# #.###†#...... _The rat squeaks loudly. _A rat is nearby!=h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=hA6Aim: a rat (100% to hit)=hXaZ r.=h*zr.  Aim: a rat (100% to hit)=hg ( # mini the Conjurer .# Draconian .## Health: 14/14 ======================== ..#=h  Magic: 2/3================-------- #.## AC: 4Str: 9 ###..# EV: 11Int: 18 #....# SH: 0Dex: 9 #....##  XL:  1 Next: 50% Place: Dungeon:1 =hG  ######### #..@..#  Noise: ---------  Time: 219.6 (0.0) ##.......# #..r#.#  -) Nothing wielded =ht o#........# #...#'####  Cast: Magic Dart #.PP.PP..# #........# . #.P...P..# ##.....#.# .# =h #.P...P..# #.....#.### ...  r   rat ##P...P..# #.....#...# ....  #PPPP...# #.###.###.# ..... =hĉ * #####'#...# #.# #.###†#...... =h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=h sAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!=h1 =h ] # .# .## ..# #.## =hI :    =hk   =h #..†#.#   =h  =hʐ   =h   =hC K       =hd q  #.# #.###†=h  =h$ z8=20.6 (1Magic Dart _=hi* =h+ =h( # mini the Conjurer .# Draconian .## Health: 14/14 ======================== ..#=hj Magic: 1/3========---------------- #.## AC: 4Str: 9=h! ###..# EV: 11=hGInt: 18 #....#=hk SH: 0Dex: 9 =h#....##  XL:  1 Next: 58% Place: Dungeon:1 =h, ######### #..@..#  Noise: =--------  Time: 220.6 (0.0) =h##.......# #..†#.#  -) Nothing wielded =h #........# #...#'####  Cast: Magic Dart #.PP.PP..# #........# . =h.#.P...P..# ##.....#.# .# #.P...P..# #.....#.### ... =hQ  ##P...P..# #.....#...# ....   =hlk #PPPP...# #.###.###.# ..... =h~   #####'#...# #.# #.###†#......  =h8The magic dart hits the rat. =h_You kill the rat!Aiming: Magic Dart (safe; 3% risk of failure)  =hPress: ? - help, Q - select actionShift-Dir - straight line=h=h;@*=hX9#mini the Conjurer.#Draconian.##Health: 14/14 ========================..#Magic: 1/3========----------------#.##AC: 4Str: 9###..#EV: 11=h :Int: 18#....#SH: 0Dex: 9#....##XL:  1 Next: 58% Place: Dungeon:1  ######### #..@..#Noise: =--------  Time: 220.6 (0.0) ##.......# #..*#.#-) Nothing wielded #........# #..*#'####Cast: Magic Dart =h<:#.PP.PP..# #..*.....#. #.P...P..# ##.*...#.#=hg:.# #.P...P..# #.*...#.### ... =h:U##P...P..# #.*...#...# ....#PPPP...# #.###.###.# .....=h:#####'#...# #.# #.###†#......The magic dart hits the rat. =h:_You kill the rat!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=h%;=h~†.....=h21.6 (1 _=h=h=h=h=h=h4 # mini the Conjurer .# Draconian .## Health: 14/14 ======================== ..# Magic: 0/3------------------------ #.## AC: 4Str: 9 ###..# EV: 11Int: 18 #....# SH: 0Dex: 9 =hU6#....##  XL:  1 Next: 58% Place: Dungeon:1  ######### #..@..#  Noise: =--------  Time: 221.6 (0.0) ##.......# #..†#.#  -) Nothing wielded #........# #...#'####  Cast: Magic Dart #.PP.PP..# #........# . #.P...P..# ##.....#.# .# #.P...P..# #.....#.### ...   ##P...P..# #.....#...# ....    #PPPP...# #.###.###.# .....    #####'#...# #.# #.###†#......  Press: ? - help, Q - select action _Shift-Dir - straight line=h6Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=heu@****#=hq.*#*=hH7*.=h:}o.*.*=h7*.=hEg E**=h=o.*.*=h1oE**=hd *.*.*.=hl *.*.*.#..=ho*†*.##.#=h5##=hvA*#=hQu.*.*=ho.*.*=hE**=h>o.*.*=h@ D**=h -*.=hA g*.*..=h z**†...=h͸ 6*.=h b#.*=hmk##.*=h j#*.*=hF;f#mini the Conjurer.#Draconian.##Health: 14/14 ========================.*#Magic: 0/3------------------------#*##AC: 4Str: 9=h;-###*.#EV: 11Int: 18#..*.#SH: 0Dex: 9#..*.##XL:  1 Next: 58% Place: Dungeon:1  =h<######### #..@..#=hB<?Noise: =--------  Time: 221.6 (0.0) ##.......# #..†#.#-) Nothing wielded =hd<#........# #...#'####=h<Cast: Magic Dart #.PP.PP..# #........#=h<k. #.P...P..# ##.....#.#.# =h(=#.P...P..# #.....#.### ... ##P...P..# #.....#...# ....#PPPP...# #.###.###.# .....#####'#...# #.# #.###†#......Press: ? - help, Q - select action _Shift-Dir - straight line=hS=Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action=hr=/Shift-Dir - straight line=h>.....=h=h+2.6 (1 _=hZ=h3=hT=h=hK=h!=hB=h=h,=hX=h,=h=h+## ..# ..# ..#  ..##  ..#  #.##  ###@.# -5.6 (3 #....#  =hn#....##  ######### #.....# ##.......# #..†#.# #........# #...#'####....##....=h\8-=h=h"=h=hf=h=hU=h 4=h =hu =hj_ M#+## b..# ...# #..# #..##..#  #@#####.#....# #....##.=hB` b   bat (asleep)##.....#=hUk A6.6 (1=hp =ht N _A bat comes into view.=hg  You aren't wearing anything.=h=h. _=hKa  You aren't wearing anything.=hK=hQ=hW. _=h4=hJ=hn _Sorry, you're not good enough to have a special ability.=ho=hbp-7 _=hLv=hw=h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.=h1.bb8 _Stop fighting!=h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h4>h>hP _You don't know that spell.>h9&#+#..b#.# ##.## ###..# #....# #....##  ######### #.....#  ##.# #..†#.# >h1 #........# #...#'####  #.PP.PP..# ...# .>h>hn>h>h]3--=9>h>h' _The bat hits you.>h~`##+#. ..b#.# ##.## ###..# #....# #....## ######### #.....# ##.# #..†#.#  #........# #...#'####>hhd>he>hl>hmb1========30>hmMagic Dart>hr>hu: _The bat hits you but does no damage.>h   You hit the bat.  The bat is moderately wounded.>h>h.b.>hDa2----1>h>h' _The bat hits you.>h2qR####+#..........b#.# ##.## ###>hq..# #....# #....## ######### #.....# ##.# #..†#.#>h9u>hgv>h^z>hzU3==2>h}>h: _The bat barely misses you.>h>hb4w#####+##.....#.....b#......#......##..######### ##..# ##.## ###..# #....# #....## ######### #.....#>h6>h6>h=>h8>&3>hC>h=EI _The bat misses you.>hǝ  #####+# #..... #.....b #...... #......##..############..# ##.## ###..# #....# #....##>h- >h "b.>hL F========4>hN >h u _The bat hits you but does no damage. The bat barely misses you.>hGJ>hCH>hu@  You closely miss the bat. Your tail-slap misses the bat.>h@>h[G)b..>hOI&5>hN>hQP: _The bat hits you but does no damage.>hO#####+### #.......## #..b.@...## #......#..## #......##..## ##########..# ##.####..# #....# #....########### #.....#>hئ>ḩ>hT#b..>hT4====>h6>hk>hI _The bat misses you.>hM >h >h!b.>h&7>h>hs _You barely miss the bat. The bat hits you but does no damage.>h]d ,>hni #..b>hnk &8>h%p >hs _You hit the bat but do no damage. The bat closely misses you. >hv , >h7} #b.. >h~ &9 >h܂  >h~ l _You miss the bat. The bat hits you but does no damage. >hX; &  >h; ]You hit the bat.  The bat is severely wounded. >h;  >h\A 9  >hQC D==40 >hG  >hI T _The bat completely misses you. >hK5  You hit the bat. >h1. >h> c661Magic Dart >hC  >h G _You kill the bat!>h>hU>hP>hɯ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>h.3>h>hF>hϫ$ _>h>hCj2========>h>h,>h6>h,>h>h.,>h>h>hM@========>h>h>h>h+>h,>h>hy,>h>h,>hq>h,>hp>hp,>h>h,>h>hj3========>h>h>h^,>h>h@M####+### ## -....## ..## #......##..##..#.#.>hp ####+###......#.....#....#...'565.0)>h ======7.6 (16 _As you open the door, it creaks loudly!>h  >hCCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h>h>h>h >h:_You can't see any susceptible monsters within range! (Use Z to cast anyway.)>h CTRL>h >h z _Unknown command.>h! CTRL>h`>hR------8.0)>h>hu+ _You swing at nothing.%>hFx  mini the Conjurer  Draconian ####+### Health: 14/14 ======================== ......# Magic: 2/3================-------- .....# AC: 4Str: 9 ....# EV: 11Int: 18 ... SH: 0Dex: 9 #####'###  XL:  1 Next: 66% Place: Dungeon:1 #....@..##  Noise: ---------  Time: 258.6 (0.0) #........##  -) Nothing wielded #......#..%>hx[33m##  Cast: Magic Dart #......##..##  ##########..#  ##.##   ###..#   #....#   #....##   _Unknown command. _You swing at nothing.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line'>h<@*'>hT$9.*'>h=7*.'>h #mini the ConjurerDraconian####+###Health: 14/14 ========================......#Magic: 2/3================--------.....#AC: 4Str: 9....#EV: 11Int: 18...SH: 0Dex: 9#####'###'>h+ XL:  1 Next: 66% Place: Dungeon:1#....@..##Noise: ---------  Time: 258.6 (0.0)#...*....##-) Nothing wielded#..*...#..##Cast: Magic Dart#.*....##..############..###.#####..##....##....## _Unknown command. _You swing at nothing.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line'>hR 7...'>h :=9.6 (1 _'>h '>hV (>h  mini the Conjurer  Draconian ####+### Health: 14/14 ======================== ......# Magic: 2/3================-------- .....# AC: 4Str: 9 ....# EV: 11Int: 18 ... SH: 0Dex: 9 #####'###  XL:  1 Next: 66% Place: Dungeon:1 #....@..##  Noise: =--------  Time: 259.6 (0.0) #........##  -) Nothing wielded #......#..##  Cast: Magic Dart #......##..##  ##########..#  ##.##   ###..#   #....# (>hf   #....##   _You swing at nothing.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action _Shift-Dir - straight lineAttack: -) Nothing wieldedPress: ? - help, Dir - move target+>h.mini the ConjurerDraconian####+###Health: 14/14 ========================......#Magic: 2/3================--------.....#AC: 4+>h1/Str: 9....#EV: 11Int: 18...SH: 0Dex: 9#####'###XL:  1 Next: 66% Place: Dungeon:1#....@..##Noise: =--------  Time: 259.6 (0.0)+>h/e#........##-) Nothing wielded#......#..##Cast: Magic Dart#......##..############..###.#####..#+>h0#....##....##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action _Shift-Dir - straight lineAttack: -) Nothing wieldedPress: ? - help, Dir - move targetOkay, then.+>h6+>h;+>h>. _,>h֣U####+### ......# .....# ....# ...#####'### #.......## #..## #......#..## #......##..## ##########..# ##.###..# #....# #....########### #.....#,>hݫ,>hl;-60.6 (1 _,>hS,>hK->h]####+###......# ...# ...# ... #####'####.......#.##....@.#..##......##..###########..#  ##.####..##....##....########## #.....###.......# #..†#.#->hvd->hi@-1->hhn->hp->hU  ......# .....# ....# ...#####'### #.......## #..## ##..## #...@..##..## ##########..# ##.###..# #....# #....########### #.....#.......# #..†#.# .# #...#'####->h^ ->hb &2->h`g ->h@i />h;2/>h4/>h:/>hl</>hJ/>h^/>h H/>hI/>hmN/>hP0>h0N  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   e + Spellcasting 2.0  11%  -1          b + Unarmed Combat 0.0   4%   0   f + Conjurations 4.2  68%   0                  c + Dodging1.7  12%  -1      d + Stealth1.8 0>hOY  5%   0                                                                          0>hhkP[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:>h :>h, ,......#mini the Conjurer.....#Draconian....#Health: 14/14 ========================...Magic: 2/3================--------#####'###AC: 4Str: 9#.......##EV: 11Int: 18#........##SH: 0Dex: 9#......#..##XL:  1 Next: 66% Place: Dungeon:1#...@..##..##Noise: ---------  Time: 262.6 (0.0)##########..#-) Nothing wielded##.##Cast: Magic Dart###..##....##....########### #.....###.......# #..†#.##........# #...#'####:>h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action _Shift-Dir - straight lineAttack: -) Nothing wieldedPress: ? - help, Dir - move target _Okay, then.:>h :>h :>hC :>h <>hD<>hˣ<>hb<>h=>hvI ......# .....# ....# ... #####'### #.## #.## #......#..## #..@...##..## ###..# ##.## =>hw ###..#  #....#  #....##  # #.....#  ##.# #..†#.#  #.# #...#'####=>h=>h +3.6 (1=>h=>h=>h\ =>h_ =>hd =>hqg N _There are no items here.>>h: ......#  mini the Conjurer .....#  Draconian ....#  Health: 14/14 ======================== ...  Magic: 1/3========---------------- #####'###  AC: 4Str: 9 #.......##  EV: 11Int: 18 #........##  SH: 0Dex: 9 #......#..##  XL:  1 Next: 66% Place: Dungeon:1 #..@...##..##  Noise: ---------  Time: 263.6 (0.0) ##########..#  -) Nothing wielded ##.## [39;49>>hO;m Cast: Magic Dart ###..#  #....#  #....##   ######### #.....#   ##.......# #..†#.#   #........# #...#'####   _Okay, then. _There are no items here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@>h @>hy [**@@>hxY 9.*@>hR 9.*@>h 9.*@>h M**A>hӭ#**..*.B>h:#*B>hn.*.*B>hd's.*.*B>hf=.*B>h1_..***B>h?.#B>hoA*#B>ho -*.C>hHN**..C>hm ......#mini the Conjurer.....#Draconian....#Health: 14/14 ========================...Magic: 1/3========----------------#####'###AC: 4Str: 9#.......##EV: 11Int: 18#.....**.##SH: 0Dex: 9#...**.#..##XL:  1 Next: 66% Place: Dungeon:1#..@...##..##Noise: ---------  Time: 263.6 (0.0)##########..#-) Nothing wielded##.##Cast: Magic Dart###..##....##....##C>h2 2######### #.....###.......# #..†#.##........# #...#'#### _Okay, then. _There are no items here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineC>h=....=4.6 (1 _D>hv D>hy D>h D>h F _There are no items here.E>h>  ......# .....# ....# ... #####'### #.## #.## #......#..## #.@....##..##E>h ] ###..# ##.##  ###..#  #....#  #....##  # #.....#  ##.# #..†#.#  #.# #...#'####E>h h-5 _F>h^-F>h08-F>h25F>h7 _There are no items here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action _Shift-Dir - straight line _There are no items here. _F>h 8 F>h< F>h$A F>hDD N _There are no items here.G>ha G>hb Drop what?1/52 slots (_ for help) Scrolls (select all with ?) G>hc  b - a scroll labelled YQASOWNUKYVE [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]H>h,`J>h? J>hG* ......#mini the Conjurer.....#Draconian....#Health: 14/14 ========================...Magic: 1/3========----------------#####'###AC: 4Str: 9#.......##EV: 11Int: 18#........##SH: 0Dex: 9#......#..##XL:  1 Next: 66% Place: Dungeon:1#.@....##..##Noise: ---------  Time: 265.6 (0.0)##########..#-) Nothing wielded##.##J>h)+ Cast: Magic Dart###..##....##....########### #.....###.......# #..†#.##........# #...#'####Press: ? - help, Q - select action _Shift-Dir - straight line _There are no items here. _There are no items here. _There are no items here.  Okay, then.J>h/ J>hA5 J>h8 . _K>hYqK>hxK>h{K>h~n _Sorry, you're not good enough to have a special ability.M>hFM>h26.6 (1 _M>hM>hN>h*N>hm-&7N>hF3N>h5N>hN>h&8N>hDN>hO>h$O>h&9O>hO>hIO>h  You aren't carrying any potions.O>htO>h . _P>hWield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield[tab] equip|unequip R>hr0R>hC......#mini the Conjurer.....#Draconian....#Health: 14/14 ========================...Magic: 1/3========----------------#####'###AC: 4Str: 9#.......##EV: 11Int: 18#........##SH: 0Dex: 9#......#..##XL:  1 Next: 66% Place: Dungeon:1#.@....##..##Noise: ---------  Time: 269.6 (0.0)##########..#-) Nothing wielded##.##Cast: Magic Dart###..##....##....########### #.....###.......# #..†#.##........# #...#'#### _There are no items here. _There are no items here. _There are no items here. _R>hD[40mOkay, then. _Sorry, you're not good enough to have a special ability. _You aren't carrying any potions. R>hQh Okay, then.R>hUR>hz. _R>h)WEquip which item?  - - Unarmed (current attack)[?] describe selected [!] equip|wield[tab] equip|unequip T>h T>h_+......#mini the Conjurer.....#Draconian....#Health: 14/14 ========================...Magic: 1/3========----------------T>h#####'###AC: 4Str: 9#.......##EV: 11Int: 18#........##SH: 0T>htDex: 9#......#..##T>h pXL:  1 Next: 66% Place: Dungeon:1#.@....##..##Noise: ---------  Time: 269.6 (0.0)T>h c##########..#-) Nothing wielded##.##Cast: Magic Dart###..##....##....########### #.....###.......# #..†#.#T>h r#........# #...#'#### _There are no items here. T>h _There are no items here. _Okay, then. _Sorry, you're not good enough to have a special ability. T>h q_You aren't carrying any potions. _Okay, then.T>huP  Okay, then.T>h$T>h&T>hV). _V>hZ 3V>h V>h V>hk $ _V>h V>hF2========V>h V========V>h"V>h,V>hV>h,V>h\V>h,V>h"V>h #,V>h#V>h(,V>hI)V>h,,V>h-V>h0,V>h1V>h3j3========V>h4V>h#9V>hN=V>h=V>hG>V>h@V>hDV>hzEV>hFV>h%HV>hLV>h>MV>hNV>h&OV>hMTV========V>hKUV>hzY@  There is an open door here.V>hJ_V>h_ _V>h`V>hbV>hh,V>hl,V>ho,V>hoV>hBqV>hu,V>hcvV>hxV>h|,V>hb}V>h7 _You open the door.V>h'3V>hԄV>h@  There is an open door here.V>hl _V>hV>h,V>hV>huV>h ,V>h^V>hV>hBV>hgV>h,V>h V>hiV>hPV>hH ##### ############.....# ..........@'..r..+ .........###.....# V>h########.# ....# Magic Dart####'### ...#V>h4#......# ..##......# .# r   rat (asleep)V>h......# # #.....# #####'V>h .###V>hJ 930.0)  You open the door.V>h*.300.6 (31V>hV>hV _A rat comes into view.Z>h= 5###### #.....# ...@..r..+ ..###.....# ##.# .....# ####'###.....#Z>h #......#..(..##......#.....# #......########......######'###Z>hZ Z>h 11.6 (1.0)Z>h Z>h v _Found 4 darts of disjunction. _There is an open door here.[>h s####### #.....# .'@.r..+ .###.....# ########.# #.....# ####'####......#[>h #......#.....# #......# [>hx [>h -2 _[>h [>h3 \>h^# #.....# .'.@r..+ .###.....# ########.# #.....# #......#.....# \>h\>h&3\>h \>h_>hb ###################.....# ...........'..r..+ ...###..@..# ########.# #.....#  ####'###.....# #......#..(..##......#..._>hc..##......####### #......######'###......._>hn_>ho&4_>hu_>hw_>hlQ  rr    The helpless rat fails to defend itself.  You hit the rat.  The rat is severely wounded._>h?R .=5_>hX _>h[ I _The rat misses you.`>h  You barely miss the rat. Your tail-slap misses the rat.The rat is severely wounded.`>h&6`>hǞ`>h; _The rat bites you but does no damage.`>h3  You hit the rat but do no damage. Your tail-slap misses the rat.The rat is severely wounded.`>h4&7`>hj;`>h>P _The rat barely misses you.`>hK 5  You hit the rat.`>hU 1.`>h[\ c758Magic Dart`>hb `>hc G _You kill the rat!b>hwb>hb>hb>h=b>h( Bb>h b>hK,b>hcb>hb>h,b>hab>h$###################.....#...........'.....+.........###.....#.# #... ####'###.....# #......-11.6 (3 #............#######........###......#..##b>h%+#......##..##b>h88-b>hD>b>h@Z _You see here 4 darts of disjunction.d>h&zd>hB}+2.6 (1d>h]F _a - 4 darts of disjunctiond>h 3d>h d>h\ d>h d>h d>h ,d>h d>hR d>h d>h d>h  Bd>h O ####### ######.....#...........'.....+.........###.@...#d>ht l5.6 (3########.# #.....# ####'###.....# #......#.....# #......#.....# ######## #d>h # #####'### #..##d>h2$ d>h( d>h* e>h3e>hLe>hæe>hIXe>h0,e>hͯe>he>ha,e>he>he>h,e>h}e>hھ7 _You open the door.e>h3e>he>h ############ ###########.....#....# ....'.....@....+20.6 (5 ........###.....#....# e>hm#######.# #.....#....#####'###.....#######......#.....##......#.....##......########......e>hU######'###e>hf>h g _There is an open door here.f>hf>hf>hf>hh>hP3h>hh>h.h>hh>hz$ _h>hB,h>h,h>hWh>hh>hs,h>hh>hGh>h\ ,h>h h>hh>h0############ .....#....#####.#'.....'...@'......###.....#....#.....g.# #.....#....# .....Magic Dart ###'###.....###### .... ......#.....# #+# ......#.....# h>h1g   hobgoblin (asleep) ......####### h>hn%E 4.6 (4  You open the door.h>hU*+5.6 (5h>h+/h>h*2\ _A hobgoblin comes into view.i>hAl############ .....#....#####.#'.....'....@.###.....#....#.....g..# #.....#....#......w'###.....######...#.....# ...#+##.....# ...#w   dart slugi>hHm# ...#g   hobgoblin (asleep)# #... i>hZzi>h~+6.6 (1i>h݄i>hp _A dart slug comes into view. _There is an open door here.j>h %  mini the Conjurer  Draconian  Health: 14/14 ========================  Magic: 2/3================-------- j>h?  AC: 4Str: 9  EV: 11Int: 18 ############ SH: 0Dex: 9 ######.....#....#####.##  XL:  1 Next: 75% Place: Dungeon:1 j>h .....'.....'....@***....  Noise: ---------  Time: 326.6 (0.0) ...###.....#....#...**g.  -) Nothing wielded ##.# #.....#....#......w  Cast: Magic Dart j>h ##'###.....######....... .....#.....# ...#+## .....#.....# ...#  w   dart slug (asleep) j>h .....####### ...#  g   hobgoblin (asleep) .....# #... ###'### _A dart slug comes into view. j>h _There is an open door here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)j>h~ y .***gk>hr*.**gAim: a hobgoblin (asleep, 100% to hit)k>h^mini the ConjurerDraconianHealth: 14/14 ========================Magic: 2/3================--------AC: 4Str: 9EV: 11Int: 18############SH: 0Dex: 9 k>hJ######.....#....#####.##XL:  1 Next: 75% Place: Dungeon:1 .....'.....'....@***....Noise: ---------  Time: 326.6 (0.0) ...###.....#....#...**g.-) Nothing wielded ##.# #.....#....#......wCast: Magic Dart ##'###.....######....... .....#.....# ...#+## .....#.....# ...#w   dart slug (asleep) .....####### ...#g   hobgoblin .....##... ###'###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclek>hiShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.l>h)   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!l>h1!....g.w.w==7.6 (1 _l>h"l>hR   mini the Conjurer  Draconian  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 4Str: 9  EV: 11Int: 18 ############ SH: 0Dex: 9 ######.....#....#####.##  XL:  1 Next: 75% Place: Dungeon:1 .....'.....'....@**.....  Noise: ==-------  Time: 327.6 (0.0) ...###.....#....#..**g..  -) Nothing wielded ##.# #.....#....#.....w. >h U40m Cast: Magic Dart ##'###.....######....... .....#.....# ...#+## .....#.....# ...#  w   dart slug .....####### ...#  g   hobgoblin .....# #... ###'###The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)m>h1mini the ConjurerDraconianHealth: 14/14 ========================Magic: 1/3========----------------AC: 4Str: 9EV: 11Int: 18m>h3############SH: 0Dex: 9 ######.....#....#####.##XL:  1 Next: 75% Place: Dungeon:1 .....'.....'....@**.....Noise: ==-------  Time: 327.6 (0.0) ...###.....#....#..**g..-) Nothing wielded ##.# #.....#....#.....w.m>hCast: Magic Dart ##'###.....######....... .....#.....# ...#+## .....#.....# ...#w   dart slug .....####### ...#g   hobgoblin .....##... ###'###Aiming: Magic Dart (safe; 3% risk of failure)  m>hfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  m>hRThe magic dart hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.m>hm>hm>hy...g..w.m>h:-8.6 (1 _m>hm>hLn>hE  mini the Conjurer  Draconian  Health: 14/14 ========================  Magic: 0/3------------------------  AC: 4Str: 9  EV: 11Int: 18 ############n>h SH: 0Dex: 9 ######.....#....#####.##  XL:  1 Next: 75% Place: Dungeon:1 .....'.....'....@***g...  Noise: =--------  Time: 328.6 (0.0) n>hkm...###.....#....#....w..  -) Nothing wielded ##.# #.....#....#.......  Cast: Magic Dart ##'###.....######....... .....#.....# ...#+## .....#.....# ...#  w   dart slug .....####### ...#  g   hobgoblin .....# #... n>h###'###The magic dart hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)n>h mini the ConjurerDraconianHealth: 14/14 ========================Magic: 0/3------------------------AC: 4Str: 9EV: 11Int: 18############SH: 0Dex: 9 ######.....#....#####.##n>h .XL:  1 Next: 75% Place: Dungeon:1 .....'.....'....@***g...Noise: =--------  Time: 328.6 (0.0) ...###.....#....#....w..-) Nothing wielded ##.# #.....#....#.......Cast: Magic Dart ##'###.....######....... .....#.....# ...#+## .....#.....# ...#n>h %w   dart slug .....####### ...#g   hobgoblin .....##... n>hO g###'###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclen>h Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.n>hOJ n>hK n>h R q..g.w.n>hCS i9.6 (1Magic Dart _n>h"Y n>hZ o>hf T  You don't have enough magic to cast this spell.o>hf o>h[l o>han . _p>hpE s #############.....#....#####.##.'.....'...@'..g.....###.....#....#...w...#.# #.....#....#.......#'###.....######........#.....# ...#+##.#.....# ...#p>hF .# ...#.# #... ####'###p>hI p>hP ag.-30 p>h,Q _p>hV p>hX q>hOq>h8-q>h/q>hK _You are out of magic!s>h 4s>hc s>h N _There are no items here.t>h7  You aren't carrying any potions.t>h; t>h= . _v>h[a  You aren't wearing anything.v>hv>hݢv>h. _v>hXj   mini the Conjurer  Draconian  Health: 14/14 ========================  Magic: 0/3------------------------  AC: 4Str: 9  EV: 11Int: 18v>hj ` ############ SH: 0Dex: 9 #######.....#....#####.##  XL:  1 Next: 75% Place: Dungeon:1 ......'.....'...@'.g.....  Noise: ---------  Time: 330.6 (0.0) ....###.....#....#...w...  -) Nothing wielded v>hk p###.# #.....#....#.......  Cast: Magic Dart ###'###.....######....... ......#.....# ...#+## ......#.....# ...#  w   dart slug ......####### ...#  g   hobgoblin ......# #... ####'### _You are out of magic! _There are no items here. _You aren't carrying any potions. _You aren't wearing anything.Attack: -) Nothing wieldedPress: ? - help, Dir - move targetw>h};@*w>h7@.w>h05@*y>hz  mini the Conjurer  Draconian  Health: 14/14 ========================  Magic: 0/3------------------------  AC: 4Str: 9  EV: 11y>h{(Int: 18 ############ SH: 0Dex: 9 #######.....#....#####.##  XL:  1 Next: 75% Place: Dungeon:1 ......'.....'...@'.g.....  Noise: ---------  Time: 330.6 (0.0) ....###.....#....#...w...  -) Nothing wielded ###.# #.....#....#.......  Cast: Magic Dart ###'###.....######....... y>h3{~......#.....# ...#+## ......#.....# ...#  w   dart slug ......####### ...#  g   hobgoblin ......# #... y>h]{####'### _You are out of magic! _There are no items here. _You aren't carrying any potions. y>h{_You aren't wearing anything.Attack: -) Nothing wieldedPress: ? - help, Dir - move targety>h|y>h ######...#....#####.## ...'...@'g.w.... y>hz...#....#.......  #....#....... ######...... ...#+# ...#  ...#  1.6 (1y>hy>h~@ There are no items here. _You aren't carrying any potions. _You aren't wearing anything.  Attack: -) Nothing wieldedPress: ? - help, Dir - move target _You swing at nothing.z>h Uqmini the ConjurerDraconianHealth: 14/14 ========================Magic: 0/3------------------------AC: 4z>hyUStr: 9EV: 11Int: 18############SH: 0Dex: 9 #######.....#....#####.##XL:  1 Next: 75% Place: Dungeon:1 z>hU......'.....'...@'g.w....Noise: ---------  Time: 331.6 (0.0) ....###.....#....#.......-) Nothing wielded z>hU###.# #.....#....#.......Cast: Magic Dart z>h1V###'###.....######....... ......#.....# ...#+## ......#.....# ...#w   dart slug ......####### ...#g   hobgoblin z>hV......##... ####'### _You aren't wearing anything.Attack: -) Nothing wieldedPress: ? - help, Dir - move target _You swing at nothing.  z>hVaPress: ? - help, v - describe, . - travelThe floor.z>h @'g  Attack: -) Nothing wieldedDir - move target _You swing at nothing.  z>hǭ Press: ? - help, v - describe, . - travelHere: a hobgoblin (heavily wounded)  The floor.|>h^w g#A rock wall.|>h #.  You can't see that place.  [the floor.]~>h]e ;..>hKA..>h@k .., v - describe, . - travelThe floor.>h޴  mini the Conjurer  Draconian  Health: 14/14 ========================  Magic: 0/3------------------------  AC: 4Str: 9  EV: 11Int: 18 ############ SH: 0Dex: 9 #######.....#....#####.##  XL:  1 Next: 75% Place: Dungeon:1 ......'.....'...@'g.w....  Noise: ---------  Time: 331.6 (0.0) ....###.....#....#.......  -) Nothing wielded ###.# #.....#....#.......  Cast: Magic Dart ###'###.....######....... ......#.....# ...#+## ......#.....# ...#  w   dart slug ......####### ...#  g   hobgoblin ......# #... ####'##>h#Attack: -) Nothing wieldedPress: ? - help, Dir - move target _You swing at nothing.  Press: ? - help, v - describe, . - travelThe floor.>hgA ######...#....#####.## >hA...'...@'g.w.... ...#....#.......  #....#....... ######...... ...#+# ...#  ...# >h]B% >hH4>hN>hQ\ _There are monsters nearby!>h${ Y############ .....#....#####.## '.....'....@g.w.... ###.....#....#. .# #.....#....#....... '###.....######.......#.....# ...#+###.....# ...# # ...# # #... >h >h 3w.>hk b3--=2.6 (1>h >h_ p _The hobgoblin hits you. _There is an open door here.>hwU >hBX Inventory: 2/52 slots Missiles (go to first with ()a - 4 darts of disjunction Scrolls (go to first with ?)  b - a scroll labelled YQASOWNUKYVEkCh#U kChZ\mini the ConjurerDraconianHealth: 13/14 ======================--Magic: 0/3------------------------AC: 4Str: 9EV: 11Int: 18############SH: 0Dex: 9 ######.....#....#####.##XL:  1 Next: 75% Place: Dungeon:1 .....'.....'....@gw.....kCh]Noise: =--------  Time: 332.6 (0.0) ...###.....#....#.......-) Nothing wielded ##.# #.....#....#.......Cast: Magic Dart ##'###.....######....... .....#.....# ...#+## .....#.....# ...#w   dart slug .....####### ...#g   hobgoblin .....##... ###'### _You swing at nothing.  Press: ? - help, v - describe, . - travelkCh_]The floor. _There are monsters nearby! _The hobgoblin hits you. _There is an open door here.kChckChH [?25h[?0c [?1051l[?1052l[?1060l[?1061l