Ch Player: misterblockey Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.12:36:16.ttyrec Time: (1760445376) Tue Oct 14 12:36:16 2025 Ch [?1051l[?1052l[?1060l[?1061hChE V)0[?7h[?25l[?1cChg Ch Ch vWelcome, misterblockey. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur BerserkerChr: Chw? ChD Welcome, misterblockey the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist Ch Z h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur BerserkerChCh>ChuHmisterblockey the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 6EV: 11Int: 19SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1ChH$Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartFly ChLN## ### .#. ##.#.#.##.@.##.#.#.## .#. ### ##CheRChUWelcome, misterblockey the Djinni Conjurer.It is said that the Orb of Zot exists deep within this dungeon.ChdXChPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.ChɔChϗ  You begin with the following spells memorised: Magic Dart, Searing Ray, _Fulminant Prism, Iskenderun's Mystic Blast.Ch Ch Ch Chȱ Ch2 Ch߶ P _Ch ,Ch> Ch Ch& Ch Ch> Ch Ch޿ Ch Ch Ch Ch Ch Ch Ch ,Ch# Ch @ _You now have 9 gold pieces.Ch5 Cho Ch. Ch@ Ch ..h..h.........ChB #. #.. ##.# #Chb ##..@# ##.#...## #..Magic DartCh #..##.###.##.. ##.#.#Ch #. ##.### ##.#.##Ch hh 2 jackals (asleep)#.#.#.##.#.<.#.#Ch )#.#.#.#.#.#Ch= *7.0 (7Ch *8.0 (8Ch3 Ch Y _2 jackals come into view.Ch:  misterblockey the Magician ..h.. Djinni h... Health: 14/15 ======================-- *.. AC: 2Str: 6 *.. EV: 11Int: 19 Cho;#*## SH: 0Dex: 11 #*. XL:  1 Next:  0% Place: Dungeon:1 ###*# #  Noise: ---------  Time: 8.0 (0.0) ##..@# ##.  -) Nothing wielded #...## #..  Cast: Magic Dart #..##.###.#  Fly Ch;e #.. ##.#.#  Ch;#. ##.##  # ##.#.##  hh 2 jackals (asleep) Ch <?#.#.#.#  #.#.<.#.#  Ch+<R#.#.#.#.#.# _You now have 9 gold pieces. ChP<_2 jackals come into view.Aiming: Magic Dart (safe; 3% risk of failure)  Ch<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh<@Aim: a jackal (asleep, 100% to hit)Ch misterblockey the Magician..h..Djinnih...Health: 14/15 ======================--*..AC: 2Str: 6*..EV: 11Int: 19#*##SH: 0Chi Dex: 11#*.XL:  1 Next:  0% Place: Dungeon:1###*##Noise: ---------  Time: 8.0 (0.0)Ch ##..@# ##.-) Nothing wielded#...## #..Cast: Magic Dart#..##.###.#Fly #.. ##.#.#Ch #. ##.### ##.#.##hh 2 jackals (1 asleep)Ch d#.#.#.##.#.<.#.##.#.#.#.#.#Ch; Aiming: Magic Dart (safe; 3% risk of failure)  ChZ Press: ? - help, Q - select action, ( or ) - cycleCh| Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  Ch KThe jackal is moderately wounded.Ch2B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is moderately wounded.The jackal barks!ChB ChC ,Ch9I ....h.h..ChI =.hChJ 3==9.0 (1ChO ChFR ' _The jackal barks!Ch7T  misterblockey the Magician ..... Djinni .... Health: 13/15 ====================---- ..h AC: 2Str: 6 .h. EV: 11Int: 19 #*## SH: 0Dex: 11 #*. XL:  1 Next:  0% Place: Dungeon:1 Ch7,###*# #  Noise: ==-------  Time: 9.0 (0.0) ##..@# ##.  -) Nothing wielded #...## #..  Cast: Magic Dart #..##.###.#  Fly  #.. ##.#.#  #. ##.##  # ##.#.##  hh 2 jackalsCh7i #.#.#.#  #.#.<.#.#  #.#.#.#.#.# Ch8FThe jackal barks! _The jackal barks!  ChA8oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh`8vAim: a jackal (moderately wounded, 100% to hit)Ch@&  misterblockey the Magician ..... Djinni .... Health: 13/15 ====================---- ..h AC: 2Str: 6 .h. EV: 11Int: 19 #.## SH: 0Dex: 11 #.. XL:  1 Next:  0% Place: Dungeon:1 ###.# #  Noise: ==-------  Time: 9.0 (0.0) ##..@# ##.  -) Nothing wielded Ch&#...## #..  Cast: Magic Dart #..##.###.#  Fly  #.. ##.#.#  #. ##.##  # ##.#.##  hh 2 jackals #.#.#.#  Ch(z#.#.<.#.#  #.#.#.#.#.# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!Ch, ..... .... ..h Ch,... #*## Ch,H#*. Ch-###*# #  Ch -A ##.  ChT- #..  #..##.###.#  Ch-#.. ##. #. ##. Ch.a# ##.#.##h   jackal #.#. #.#.< ChCCh_.h...ChXu4==22-10.0 (1.0) _ChChChZ   misterblockey the Magician ..... Djinni .... Health: 13/15 ====================---- ... AC: 2Str: 6 .h. EV: 11Int: 19 #*## SH: 0Dex: 11 #*. XL:  1 Next: 22% Place: Dungeon:1 ###*# #  Noise: =--------  Time: 10.0 (0.0) ##..@# ##.  -) Nothing wielded #...## #..  Cast: Magic Dart #..##.###.# Ch   Fly  #.. ##.#.#  #. ##.##  # ##.#.##  h   jackal #.#.#.#  #.#.<.#.#  #.#.#.#.#.# The magic dart hits the jackal. _You kill the jackal!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)ChcImisterblockey the Magician.....Djinni....Health: 13/15 ====================----...AC: 2Str: 6ChI$.h.EV: 11Int: 19#*##SH: 0Dex: 11#*.XL:  1 Next: 22% Place: Dungeon:1###*##Ch JNoise: =--------  Time: 10.0 (0.0)##..@# ##.Ch0J-) Nothing wielded#...## #..Cast: Magic DartChJ#..##.###.#Fly #.. ##.#.##. ##.### ##.#.##h   jackal#.#.#.##.#.<.#.#ChJ#.#.#.#.#.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh&KAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.ChxKChi,Ch..h.1.0 (1 _ChB(  misterblockey the Magician ..... Djinni ChVCy.... Health: 12/15 ===================----- ... AC: 2Str: 6 ... EV: 11Int: 19 #.##ChC SH: 0Dex: 11 #h. XL:  1 Next: 22% Place: Dungeon:1 ###*# #  Noise: =--------  Time: 11.0 (0.0) ChCO##..@# ##.  -) Nothing wielded #...## #..  Cast: Magic Dart #..##.###.#  Fly  #.. ##.#.#  #. ##.##  # ##.#.##  h   jackal ChD#.#.#.#  #.#.<.#.#  #.#.#.#.#.# The magic dart hits the jackal. _The jackal is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)Cht misterblockey the Magician.....Djinni....Ch Health: 12/15 ===================-----...AC: 2Str: 6...EV: 11Int: 19#.##SH: 0Dex: 11#h.XL:  1 Next: 22% Place: Dungeon:1Ch ###*##Noise: =--------  Time: 11.0 (0.0)ChC J##..@# ##.-) Nothing wielded#...## #..Cast: Magic DartCh} u#..##.###.#Fly #.. ##.#.##. ##.### ##.#.##Ch h   jackal#.#.#.##.#.<.#.#Ch3 u#.#.#.#.#.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is heavily wounded.Ch Ch L.hCh) 12.0 (1 _Chp Ch Ch(   misterblockey the Magician ..... Djinni .... Health: 11/15 =================------- ... AC: 2Str: 6 ... EV: 11Int: 19 #.## SH: 0Dex: 11 #.. XL:  1 Next: 22% Place: Dungeon:1 ###h# #  Noise: =--------  Time: 12.0 (0.0) ##..@# ##.  -) Nothing wielded #...## #..  Cast: Magic Dart #..##.###.#  Fly h #0;10m #.. ##.#.#  #. ##.##  # ##.#.##  h   jackal #.#.#.#  #.#.<.#.#  #.#.#.#.#.# The magic dart hits the jackal but does no damage. _The jackal is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)ChD  misterblockey the Magician ..... Djinni .... Health: 11/15 =================------- ... AC: 2Str: 6 ChEW... EV: 11Int: 19 #.## SH: 0Dex: 11 #.. XL:  1 Next: 22% Place: Dungeon:1Ch*E ChTE###h# #  Noise: =--------  Time: 12.0 (0.0) ##..@# ##.  -) Nothing wielded ChxE#...## #..  Cast: Magic Dart ChE#..##.###.#  Fly  ChE#.. ##.#.#  #. ##.## ChE # ##.#.##  h   jackalChE. #.#.#.#  ChF;#.#.<.#.#  #.#.#.#.#.# Ch$FAiming: Magic Dart (safe; 3% risk of failure)  Ch?FPress: ? - help, Q - select action, ( or ) - cycleCheFShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  ChFZThe magic dart hits the jackal.  You kill the jackal!ChJ$ ..... .... ... ... #.## #..ChJ ###.# #   ##.   #..  ChKw#..##.###.#  Ch!Kg#.. ##. Ch F===Ch Ch Ch Ch& Ch2 ,Ch Ch ,Ch6 Ch Ch :==Ch> Ch Ch #5Ch )==Chg Ch Ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ch Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. Ch; N_You kill the jackal! _HP restored.Ch Ch Ch Ch Ch| N ....#####+##............[..........?. #.######. Ch -296.0) #@...$... ###.######.# ##...# ##. #...## #..Ch  #..##.###.##..# ##.#.#Ch* #.. ##.###. ##.#.#ChK S## Ch Ch8 F-30.0 (17Chx Ch ( _Found a ring mail.ChFl==ChGr,Chr,ChQtChŌ ......# ......# ....... ........######+##.....#..............$#....[..........# .........@# ..........# ######.######.  #....$...##.######.##...# ##....## #..#..##.###.##..# ##.#.#  b - a scroll labelled GYUCZU PAJALCh03.0 (3.0)Chӗ*4.0 (4Ch-Ch4 _You see here 6 poisoned darts.Ch8p_ChqChrChu,Ch&wChswCh yChn{Ch}Ch}ChKChChCh2ChGChZChCChuChCh{Ch,ChTCh#,ChCh%L _You now have 18 gold pieces (gained 9).Ch53ChWChChm,ChԞChChХBCh˨,ChChChChChChϮCh}ChCh*ChChChZ,ChCh,ChChM _You now have 34 gold pieces (gained 16).ChCh)ChCh`ChCh'Ch.ChCh,ChAChCh5,ChChCh,ChpChCh,ChbCh~ChChRChChChChB,ChChcChBChChXCh2,CheCh\Ch,ChChChChChHChChn,ChChjChChChChCh ChJChChCh ,ChCh$ChChChNChChChcChChCh' Ch_ Ch Ch@ Ch##...# ###.##...## ##...# ....#..##.###.#..## ....  #..# ##.#.###..#  #.. ##.## ##.# ....h#. ##.#.###.## ......  # #.#.#.#.####..rh..#.#.<.#.###.#Ch]#.#.#.#.#.###.###.#.###.#.Magic Dart..# ##.## ##..# .# #.# ##.##.# #.#..# #.# hh 2 jackals (asleep)## ..# r   rat (asleep) ### Cht/69.0 (35.0)Ch,70.0 (36Cha!ChM#c _A rat and 2 jackals come into view.Ch'  ##...# ###.# misterblockey the Magician  #...## ##...# ....  Djinni  #..##.###.#..## ....  Health: 14/15 ======================--  #..# ##.#.###..# .....  AC: 2Str: 6  #.. ##.## ##.# ....h  EV: 11Int: 19  #. ##.#.###.## ......  SH: 0Dex: 11  # #.#.#.#.####.*rh..  XL:  1 Next: 44% Place: Dungeon:1 #.#.<.#.###.**....#  Noise: ---------  Time: 70.0 (0.0)  #.#.#.#.#.##@# -) Nothing wielded  #.###.#.###.#.# Cast: Magic Dart  ..# ##.#Ch # ##..# Fly  .# #.# ##.# #.# #.# ..# #.# hh 2 jackals (asleep) ## ..# r   rat (asleep) ### _You now have 34 gold pieces (gained 16). _A rat and 2 jackals come into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)ChY ##...# ###.# misterblockey the Magician  #...## ##...# ....  Djinni  #..##.###.#..## ....  Health: 14/15 ======================--  #..# ##.#.###..# .....  AC: 2Str: 6  #.. ##.## ##.# ....h  EV: 11ChInt: 19  #. ##.#.###.## ......  SH: 0Dex: 11  # #.#.#.#.####..rh..  XL:  1 Next: 44% Place: Dungeon:1 #.#.<.#.###.......#  Noise: ---------  Time: 70.0 (0.0)  #.#.#.#.#.##@# -) Nothing wielded  #.###.#.###.#.# Cast: Magic Dart  ..# ##.## ##..# Fly  .# #.# ##.# #.# #.# ..# #.#Ch hh 2 jackals (asleep) ## ..# r   rat (asleep) ###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleCheShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!ChN  ###.#   ##...# ....  .#..## ....  #..# Chk..# .....  #.. ##.## ##.# ....h  #. .##   # .####.*.h..  #.#.<.#.###.**....#  .##@#  Ch{}.#.#  ..# ##.## ##..#  .# #.#  #.#  Ch~..# #.# Chv##  ### Ch>`Ch`Chfh.....h1 wandering, 1 asleep)ChDmB55=1.0 (1 _ChrChtChZW ##...# ###.# misterblockey the Magician  #...## ##...# ....  Djinni  #..##.###.#..## ....  Health: 13/15 ====================----  #..# ##.#.###..# .....  AC: 2Str: 6 Ch Xz #.. ##.## ##.# ....h  EV: 11Int: 19  #. ##.#.###.## ...h..  SH: 0Dex: 11  # #.#.#.#.####.**...  XL:  1 Next: 55% Place: Dungeon:1 #.#.<.#.###.**....#  Noise: =--------  Time: 71.0 (0.0)  #.#.#.#.#.##@# -) Nothing wielded  #.###.#.###.#.# Cast: Magic Dart  ..# ##.## ##..# Fly  .# #.# ##.# #.# #.#ChXk ..# #.# hh 2 jackals (1 wandering, 1 asleep) ## ..# ###The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)Ch26  ##...# ###.#misterblockey the Magician#...## ##...# ....Djinni#..##.###.#..## ....Health: 13/15 ====================----#..# ##.#.###..# .....AC: 2Str: 6  #.. ##.## ##.# ....hEV: 11Int: 19  Ch6 T#. ##.#.###.## ...h..SH: 0Dex: 11  # #.#.#.#.####.**...XL:  1 Next: 55% Place: Dungeon:1#.#.<.#.###.**....#Noise: =--------  Time: 71.0 (0.0)Ch7 #.#.#.#.#.##@#-) Nothing wielded#.###.#.###.#.#Cast: Magic Dart..# ##.## ##..#Fly .# #.# ##.#ChZ7 #.##.#..##.#hh 2 jackals (1 asleep)##..#Ch7 ###Aiming: Magic Dart (safe; 3% risk of failure)  Ch7 DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  Ch7 JThe magic dart hits the jackal but does no damage.  The jackal barks!Ch Chm Ch .h.h....hCh 3==2.0 (1Ch Ch@   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Chm Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal but does no damage.jackal barks! _Ch/ ##...# ###.# misterblockey the Magician  #...## ##...# ....  Djinni  #..##.###.#..## ....  Health: 12/15 ===================-----  #..# ##.#.###..# .....  AC: 2Str: 6  #.. ##.## ##.# .....  EV: 11Int: 19  #. ##.#.###.## ..h.h.  SH: 0Dex: 11 Ch0 # #.#.#.#.####.*....  XL:  1 Next: 55% Place: Dungeon:1 #.#.<.#.###.**....#  Noise: ===------  Time: 72.0 (0.0)  #.#.#.#.#.##@# -) Nothing wielded  #.###.#.###.#.# Cast: Magic Dart  ..# ##.## ##..# Fly  .# #.# ##.# #.# #.# ..# #.# hh 2 jackals ## ..#Ch1z ###The jackal barks! _The jackal barks!  Ch*1Aiming: Magic Dart (safe; 3% risk of failure)  ChM1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh~18Aim: a jackal (100% to hit)Ch ##...# ###.#misterblockey the Magician#...## ##...# ....Djinni#..##.###.#..## ....Health: 12/15 ===================-----#..# ##.#.###..# .....AC: 2Str: 6  #.. ##.## ##.# .....EV: 11Int: 19  Cho#. ##.#.###.## ..h.h.SH: 0Dex: 11  # #.#.#.#.####.*....XL:  1 Next: 55% Place: Dungeon:1#.#.<.#.###.**....#Noise: ===------  Time: 72.0 (0.0)#.#.#.#.#.##@#-) Nothing wielded#.###.#.###.#.#Cast: Magic Dart..# ##.## ##..#Fly .# #.# ##.##.#Ch#.#..##.#hh 2 jackals##Ch5..####ChГFThe jackal barks! _The jackal barks!  ChAiming: Magic Dart (safe; 3% risk of failure)  ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh1Aim: a jackal (100% to hit)Ch  _ Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal but does no damage.Ch1Chy.h.h..Chh3=--3.0 (1 _Ch#Ch%ChV  ##...# ###.# misterblockey the Magician  #...## ##...# ....  Djinni  #..##.###.#..## ....  Health: 12/15 ===================-----  #..# ##.#.###..# .....  AC: 2Str: 6  #.. ##.## ##.# .....  EV: 11Int: 19  #. ##.#.###.## ...h..  SH: 0Dex: 11  # #.#.#.#.####.h....  XL:  1 Next: 55% Place: Dungeon:1 #.#.<.#.###.**....#  Noise: =--------  Time: 73.0 (0.0)  #.#.#.#.#.##@# -) Nothing wielded  #.###.#.###.#.# Cast: Magic Dart  ..#ChW w ##.## ##..# Fly  .# #.# ##.# #.# #.# ..# #.# hh 2 jackals ## ..# ###Aim: a jackal (100% to hit) _The magic dart hits the jackal but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)Ch ##...# ###.#misterblockey the Magician#...## ##...# ....Djinni#..##.###.#..## ....Health: 12/15 ===================-----#..# ##.#.###..# .....AC: 2ChStr: 6  #.. ##.## ##.# .....EV: 11Int: 19  #. ##.#.###.## ...h..SH: 0Dex: 11  # #.#.#.#.####.h....ChUXL:  1 Next: 55% Place: Dungeon:1#.#.<.#.###.**....#Noise: =--------  Time: 73.0 (0.0)#.#.#.#.#.##@#-) Nothing wielded#.###.#.###.#.#Cast: Magic Dart..# ##.## ##..#Fly ChT.# #.# ##.##.##.#..##.#hh 2 jackals##Ch*..####Aiming: Magic Dart (safe; 3% risk of failure)  ChkKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  ChKThe jackal is moderately wounded.Ch,Ch ,Ch,ChChΧh..hh.hh 4 jackals (2 wandering)Ch*4.0 (1Ch>Ch(Press: ? - help, Q - select action, ( or ) - cycleChhShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  ChThe jackal is moderately wounded. _A jackal comes into view. x2ChW ##...# ###.# misterblockey the Magician  #...## ##...# ....  Djinni  #..##.###.#..## ....  Health: 11/15 =================-------  #..# ##.#.###..# ...h.  AC: 2Str: 6  #.. ##.## ##.# .....  EV: 11Int: 19  #. ##.#.###.## .....h  SH: 0Dex: 11  # #.#.#.#.####.h....  XL:  1 Next: 55% Place: Dungeon:1 #.#.<.#.###.h.....#  Noise: =--------  Time: 74.0 (0.0)  #.#.#.#.#.##@# -) Nothing wielded  #.###.#.###.#.# Cast: Magic Dart ChX ..# ##.## ##..# Fly  .# #.# ##.# #.# #.# ..# #.# hhhh 4 jackals (2 wandering) ## ..# ###The jackal is moderately wounded. _A jackal comes into view. x2  Aiming: Magic Dart (safe; 3% risk of failure)  ChXcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)Ch  ##...# ###.#misterblockey the Magician#...## ##...# ....Djinni#..##.###.#..## ....Health: 11/15 =================-------#..# ##.#.###..# ...h.AC: 2Str: 6  #.. ##.## ##.# .....EV: 11Int: 19  #. ##.#.###.## .....hSH: 0Dex: 11  # #.#.#.#.####.h....XL:  1 Next: 55% Place: Dungeon:1#.#.<.#.###.h.....#Noise: =--------  Time: 74.0 (0.0)#.#.#.#.#.##@#-) Nothing wielded#.###.#.###.#.#Cast: Ch? [37mMagic Dart..# ##.## ##..#Fly .# #.# ##.##.##.#..##.#hhhh 4 jackals (2 wandering)##..####Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.Chw Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ch Aim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.  The jackal barks!Ch/ Ch Ch 3.hCh dh..hhhCh? 2=5.0 (1Ch Ch0 T _The jackal closely misses you.Ch ##...# ###.# misterblockey the Magician  #...## ##...# ....  Djinni  #..##.###.#..## ....  Health: 10/15 ================--------  #..# ##.#.###..# .....  AC: 2Str: 6  #.. ##.## ##.# ..h..  EV: 11Int: 19  #. ##.#.###.## ....h.  SH: 0Dex: 11  # #.#.#.#.####......  XL:  1 Next: 55% Place: Dungeon:1 #.#.<.#.###.hh....#  Noise: ==-------  Time: 75.0 (0.0) Chv. #.#.#.#.#.##@# -) Nothing wielded  #.###.#.###.#.# Cast: Magic Dart  ..# ##.## ##..# Fly  .# #.# ##.#ChV #.# #.# Ch͸..# #.# hhhh 4 jackals Chm## ..# ###Ch8The jackal barks! ChA_The jackal closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChsAim: a jackal (heavily wounded, 100% to hit)Ch7* ##...# ###.#misterblockey the Magician#...## ##...# ....Ch8Djinni#..##.###.#..## ....Health: 10/15 ================--------#..# ##.#.###..# .....AC: 2Chw88Str: 6  #.. ##.## ##.# ..h..EV: 11Int: 19  Ch8#. ##.#.###.## ....h.SH: 0Ch8Dex: 11  # #.#.#.#.####......Ch80XL:  1 Next: 55% Place: Dungeon:1#.#.<.#.###.hh....#Ch9Noise: ==-------  Time: 75.0 (0.0)#.#.#.#.#.##@#Ch+9x-) Nothing wielded#.###.#.###.#.#ChM9Cast: Magic Dart..# ##.## ##..#Chm9Fly .# #.# ##.#Ch9X#.##.#..#Ch9u#.#hhhh 4 jackals##Ch95..####Ch9Aiming: Magic Dart (safe; 3% risk of failure)  Ch:Press: ? - help, Q - select action, ( or ) - cycleCh7:Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  ChX:The magic dart hits the jackal but does no damage.  The jackal is heavily wounded.ChBChChEChnChChw.h.....h 3Ch9-6.0 (1 _Ch{ChCh] ...## ##...# ....#..##.###.#..##.#..# ##.#.###..# ..... ##.## ##.# ..... ##.#.###.## .h.... #.#.#.#.####...... #.#.<.#.###.h..h..##.#.#.#.#.##.# #.###.#.###...# ##.## ##..# #.# ##. #.# ..# hh 2 jackals.hhh 3 jackalsChxN--7ChChCh5 #..##.###.#..###..# ##.#.###..# .... ##.## ##.# ... ##.#.###.## ... #.#.#.#.####h. #.#.<.#.###.h..h..#Ch <#.#.#.#.#.##h# #.###.#.###.#...# ##.## ##.# #.# ## #.# ..# ## Ch :. ## 2Ch  ChR ,Ch h..h11=-8Ch Ch Chl #..##.###.#..## ....  misterblockey the Magician  #..# ##.#.###..# .....  Djinni  #.. ##.## ##.# .....  Health: 10/15 ================--------  #. ##.#.###.## ......  AC: 2Str: 6  # #.#.#.#.####h.....  EV: 11Int: 19 Ch #.#.<.#.###h...h..#  SH: 0Dex: 11  #.#.#.#.#.##.# XL:  1 Next: 55% Place: Dungeon:1  #.###.#.###.#h# Noise: ---------  Time: 78.0 (0.0)  ..# ##.## ##.@# -) Nothing wielded Ch7 .# #.# ##.# Cast: Magic Dart ChW#.# #.# Fly Chwi ..# #.# ChI## ..# Chs### hh 2 jackalsCh'ChThe magic dart hits the jackal but does no damage. _The jackal is heavily wounded.Ch^Aiming: Magic Dart (safe; 3% risk of failure)  ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChsAim: a jackal (heavily wounded, 100% to hit)Chw #..##.###.#..## ....misterblockey the Magician#..# ##.#.###..# .....Djinni#.. ##.## ##.# .....Health: 10/15 ================--------#. ##.#.###.## ......AC: 2Str: 6  # #.#.#.#.####h.....EV: 11Int: 19#.#.<.#.###h...h..#SH: 0Dex: 11#.#.#.#.#.##.#XL:  1 Next: 55% Place: Dungeon:1#.###.#.###.#h#Noise: ---------  Time: 78.0 (0.0)..# ##.## ##.@#-) Nothing wielded.# #.# ##h[x37m.#Cast: Magic Dart#.##.#Fly ..##.###..####hh 2 jackals  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.ChChbChChChMMhhhh 4 jackals  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.jackal bites you but does no damage.Ch2=9.0 (1Chi _The jackal barely misses you.Chm#..# ##.#.###..# . ##.## ## ##.#.###.## . #.#.#.#.####h #.#.<.#.###hh..h..#ChCn;#.#.#.#.#.##h# #.###.#.###...# ##.## ##..# #.# ## #.# ..# ## . ##Chgn!ChiqChqChIrChxa..h 3Ch5y.-80ChU}ChGChۄ ##.## ## ##.#.###.## . #.#.#.#.####h #.#.<.#.###h...h..##.#.#.#.#.##.# #.###.#.###.#h..# ##.## ##.# #.# ##. #.# ..# ## . ### Ch.hh.hh 4 jackalsCh?-1Ch ChCh ##.#.###.## . #.#.#.#.####h #.#.<.#.###....h..##.#.#.#.#.##h# #.###.#.###.Ch-..# ##.## ##h.# #.# ##h #.# #...# ## #.... #.#### Ch ChnChF.hCh)V11==Ch^2ChvChS _The jackal barely misses you.Ch|  #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 10/15 ================--------  #.#.#.#.#.##.# AC: 2Str: 6  #.###.#.###.#h# EV: 11Int: 19  ..# ##.## ##h.# SH: 0Dex: 11  .# #.# ##h# XL:  1 Next: 55% Place: Dungeon:1 #.# #h# Noise: =--------  Time: 82.0 (0.0) ..# #@# -) Nothing wielded ## #.....# Cast: Magic Dart #.#####hɶ ;34H Fly   hhhh 4 jackals _The jackal barely misses you. _The jackal barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Ch `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)Ch" #. ##.#.###.## ......misterblockey the Magician# #.#.#.#.####h.....Djinni#.#.<.#.###....h..#Health: 10/15 ================--------#.#.#.#.#.##.#AC: 2Str: 6#.###.#.###.#h#EV: 11Int: 19..# ##.## ##h.#SH: 0Dex: 11.# #.# ##h#XL:  1 Next: 55% Place: Dungeon:1Ch#C#.##h#Noise: =--------  Time: 82.0 (0.0)..##@#-) Nothing wielded## #.....#Cast: Magic Dart#.#####Fly hhhh 4 jackals  Ch#oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh#Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  Ch$KThe jackal is moderately wounded.Ch,Ch L.hCh*3.0 (1ChChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  ChThe jackal is moderately wounded. _The jackal barely misses you.Chr #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 9/15==============----------  #.#.#.#.#.##.# AC: 2Str: 6  #.###.#.###.#.# EV: 11Int: 19  ..# ##.## ##hh# SH: 0Dex: 11  .# #.# ##h# XL:  1 Next: 55% Place: Dungeon:1 #.# #h# Noise: =--------  Time: 83.0 (0.0) ..# #@# -) Nothing wielded ## #.....# Cast: Magic Dart #.#####hsH34H Fly   hhhh 4 jackalsThe jackal is moderately wounded. _The jackal barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)ChO #. ##.#.###.## ......misterblockey the Magician# #.#.#.#.####h.....Djinni#.#.<.#.###....h..#Health: 9/15==============----------Ch/#.#.#.#.#.##.#AC: 2Str: 6#.###.#.###.#.#EV: 11Int: 19..# ##.## ##hh#SH: 0Dex: 11.# #.# ##h#XL:  1 Next: 55% Place: Dungeon:1Ch#.##h#Noise: =--------  Time: 83.0 (0.0)..##@#-) Nothing wielded## #.....#Cast: Magic Dart#.#####Fly hhhh 4 jackals  Aiming: Magic Dart (safe; 3% risk of failure)  ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.Chf\GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.  The jackal closely misses you.Ch\*4.0 (1ChmaChd> _The jackal bites you but does no damage.Ch  #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 8/15============------------  #.#.#.#.#.##.# AC: 2Str: 6  #.###.#.###.#.# EV: 11Int: 19  ..# ##.## ##hh# SH: 0Dex: 11  .# #.# ##h# XL:  1 Next: 55% Place: Dungeon:1 #.# #h#Ch  Noise: =--------  Time: 84.0 (0.0) ..# #@# -) Nothing wielded ## #.....# Cast: Magic Dart #.##### Fly   hhhh 4 jackalsThe jackal closely misses you. _The jackal bites you but does no damage.  Ch OAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleCh< Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)Cht #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 8/15============------------  #.#.#.#.#.##.# AC: 2Str: 6  #.###.#.###.#.# EV: 11Int: 19 Cht ..# ##.## ##hh# SH: 0Dex: 11  .# #.# ##h# XL:  1 Next: 55% Place: Dungeon:1 #.# #h# Noise: =--------  Time: 84.0 (0.0) ..# #@#Chu1 -) Nothing wielded ## #.....# Cast: Magic Dart #.##### Fly   hhhh 4 jackalsChuZAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleChvShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  ChCvZThe magic dart hits the jackal.  You kill the jackal!Ch{$ #.    #   #.#.<      ..# ##.## ##hh#  .# #.# ##h# Ch{/#.# #.# ..# #@# ##   Ch|H hhh 3 Ch2|Ch?ChL.hCh# :775.0 (1 _ChChCh| #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 7/15===========-------------  #.#.#.#.#.##.# AC: 2Str: 6  #.###.#.###.#.# EV: 11Int: 19  ..# ##.## ##hh# SH: 0Dex: 11  .# #.# ##.# XL:  1 Next: 77% Place: Dungeon:1 #.# #h#Chz Noise: =--------  Time: 85.0 (0.0) ..# #@# -) Nothing wielded ## #.....# Cast: Magic Dart #.##### Fly   hhh 3 jackalsThe magic dart hits the jackal. _You kill the jackal!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)Ch  #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 7/15Ch{ ===========-------------  #.#.#.#.#.##.# AC: 2Str: 6  #.###.#.###.#.# EV: 11Int: 19  ..# ##.## ##hh# SH: 0Dex: 11  .# #.# ##.# XL:  1 Next: 77% Place: Dungeon:1 #.# #h#Ch s Noise: =--------  Time: 85.0 (0.0) ..# #@# -) Nothing wielded ## #.....# Cast: Magic Dart #.##### Fly   hhh 3 jackalsAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!Ch Ch C #. Ch  Chz  Ch - # Ch  Ch  ChM *#.#.<Ch $ Chѻ Ch  Ch: Chм  ChI ..# ##.## ##hh# Ch .# #.# ##.#Ch>  Ch Y#.# #†#Chk  Chſ m..# #@#Ch  Ch/ +## Ch` Ch   Ch b hh 2 ChI ,ChzJ ChJ ChN S..hhCh_ Ch]b * #. ##.#.###.## ......misterblockey the Magician# #.#.#.#.####h.....Chb Djinni#.#.<.#.###....h..#Health: 7/15===========-------------#.#.#.#.#.##.#AC: 2Str: 6#.###.#.###.#.#EV: 11Chb Int: 19..# ##.## ##..#Chc SH: 0Dex: 11.# #.# ##h#ChBc XL:  1 Next: 100% Place: Dungeon:1#.##h#Chac Noise: =--------  Time: 86.0 (1.0)..#Chc #@#-) Nothing wielded## #.....#Chc Cast: Magic Dart#.#####Fly Chc hh 2 jackals  Aiming: Magic Dart (safe; 3% risk of failure)  Chg Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!  You have reached level 2!Chp /  --more--ChF v11/21=2 0% ChL ChO 4 _Ch}  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChJ #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 9/21==========--------------  #.#.#.#.#.##.# AC: 2Str: 6  #.###.#.###.#.# EV: 11Int: 19  ..# ##.## ##..# SH: 0Dex: 11  .# #.# ##h# XL:  2 Next:  0% Place: Dungeon:1 #.# #h# Noise: =--------  Time: 86.0 (0.0) ..# #@# -) Nothing wielded ## #.....# Cast: Magic Dart #.##### Fly  Ch(KE hh 2 jackals _You have reached level 2!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)Ch #. ##.#.###.## ......  misterblockey the Magician  # #.#.#.#.####h.....  Djinni #.#.<.#.###....h..#  Health: 9/21==========--------------  #.#.#.#.#.##.#ChS AC: 2Str: 6  #.###.#.###.#.# EV: 11Int: 19  ..# ##.## ##..# SH: 0Dex: 11 Ch~ .# #.# ##h# XL:  2 Next:  0% Place: Dungeon:1 #.# #h#Ch Noise: =--------  Time: 86.0 (0.0) ..# #@#Ch -) Nothing wielded ## #.....# Cast: Magic Dart #.##### Fly Ch$Chp9  hh 2 jackalsAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineChAim: a jackal (72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  The jackal is almost dead.The searing ray hits the jackal!Ch #.    # ###  #.#.<.#.###..  #.#  *#  ..# ##.## ##.*# Ch .# #.# ##*# #.# #*# ..# #@# Ch:n## # #Ch\4 Ch}h h   jackal Ch Ch\ ..†h: a jackal (72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  The jackal is almost dead.The searing ray hits the jackal!  You kill the jackal!  (Press . to maintain the ray.)Ch 1=7.0 (1Ray Ch S _The jackal barely misses you.Ch-N****Ch T..†hCh8--8+ Ch'Ch _The searing ray misses the jackal. The jackal closely misses you.ChUE  The searing ray hits the jackal.ChT[]**** Ch;..†Ch*+†Ch7--2=9Magic Dart++ ChChJ _You kill the jackal!ChIJChJChJKChSCh[%0Ch%bk8=--90.0 (1ChcCheo _You start resting. You stop channelling your searing ray.Ch\Q3ChQCh9WChW,Ch1XCh ZChZO=Ch[S9=Ch8\Ch\Ch3^,Ch^Ch#`,Ch`Chb,ChbChd10/21==ChfChogChgCheiChiCh jCh^k,ChkCh-mChym9=ChmChoi1=ChoChq,ChqChr,Ch4sChZtCh}tChtChRvt2==ChvChpxBChNy,ChyChz,ChXzChzt3==Ch{Ch|Ch}Chh}Ch~,Ch;ChzChCh ChDChy2=Ch΂Ch3ChM4==ChCh,ChdCh,Ch=Ch,ChtCh΋ChKl15===ChCh2,ChxChя,ChdCh,Ch0ChChߓj6==ChKChsCh2,Ch,ChؗCh,ChChmO=Ch3ChQChD7=Ch@Ch,ChCh<,ChʡCh,ChChCh;h8==ChChBCh,ChkCh,Ch#ChChw9==ChI,ChCh,Ch?Ch,ChKChCh9=ChٶCh(ChBb20=Ch,ChKCh,ChSChھ,ChuCh -- _You start resting.ChP0146.0 (56.0)Ch*w1===7.0 (57ChCh" _HP restored.Ch>==ChChuChChAChChChTChCh)Chz ,Ch Ch| Ch ,Chf Ch.ChChHChChCh_,ChvCh ChWChChChFChxChCh'ChCh4 Chn Ch!Ch:#Ch$ChR$Ch$Ch(&Ch',Ch1(Chd)Ch*Ch*Ch,+Ch,Ch#.ChU.Ch.Ch0Ch2,Ch2Ch25ChM6,Ch6Ch8Ch9,ChI:Cha<Ch=Ch=Ch3>ChUAChB,ChCChOEChF,ChDGChqHChI,ChgJChMCh1OChsOChOChQChfS,ChTChGVChW,ChXCh^Ch`Ch`ChJbCh5fChRhChhChsjCh%mCho,ChZqChsChvCh@vChwChyCh|Ch<|Chp}ChChA,ChChChV,ChӉChgChSChCh}ChChCh#ChcChCh,ChChChҡ,Ch Ch%F _You reach down and open the door.ChcChChChO@  There is an open door here.ChuCh _ChChCh,Ch ChCh [....  ...  ... ... ##+#### #.......######+## #.......##......#Chg89.0 (42 #......@##......#### #######.##.......... #.##..........######'##.....#...............#....[..........#.........(####.#..........# #.#.######.######.#ChBCh,90.0 (43Ch?ChN# _Found a robe.Ch$ M.......[......... ...#+####.# ChՑ G####+## .......###########..#.##.........'........Ch% Ch 01.0 (1.0)Ch Chj Ch+M................S..[.................. ...#+####.# ####+## #.......##......####Fly Ch:S   ball python (constriction, asleep)...ChCh:2Magic DartChCh^ _A ball python comes into view.Chf_.##....##.....S.#.....[........##.............##............##..............##+####@# ####+## ......####Chf!######. #.....######'##.[.........ChoChp%3ChJwChyChM J#..#.....S.....[.###......@.......#+####.######. #.......######+##.......##......##...###J   endoplasm (asleep)...4 _An endoplasm comes into view.Cha  misterblockey the Magician #......J.....#  Djinni .#............#  Health: 20/21 ======================-- ..............#  AC: 2Str: 6 #...........S.#  EV: 11Int: 19 .....[.....*..#  SH: 0Dex: 11 #........**...#  XL:  2 Next: 20% Place: Dungeon:1 #.......*....##  Noise: ---------  Time: 194.0 (0.0) #......@.......  -) hcmNothing wielded ##+####.######.  Cast: Magic Dart #.......######+##  Fly  #.......##......#  #.......##......####  #######.##..........  J   endoplasm (asleep) #.##.........  S   ball python (constriction, asleep) .######'##.....#  ...............# _A ball python comes into view. _An endoplasm comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ChX  misterblockey the Magician #......J.....#  Djinni .#............#  Health: 20/21 ======================-- Ch..............#  AC: 2Str: 6 #...........S.#  EV: 11Int: 19 .....[........#  SH: 0Dex: 11 #.............#  XL:  2 Next: 20% Place: Dungeon:1 #............##  Noise: ---------  Time: 194.0 (0.0) ChČ#......@.......  -) Nothing wielded Che##+####.######.  Cast: Magic Dart #.......######+##  Fly Ch  #.......##......#  #.......##......#### Ch, #######.##..........  J   endoplasm (asleep) ChH#.##.........  S   ball python (constriction, asleep) Chww.######'##.....#  ...............# ChAiming: Magic Dart (safe; 3% risk of failure)  Ch)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!ChWChd       †.#  *..#  **...# ChO, *              Ch'Ch/X.J......JCh-Ei1==5=5.0 (1ChKChO  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python! _The endoplasm quivers.Ch0P  misterblockey the Magician #............#  Djinni .#......J.....#  Health: 20/21 ======================-- ........*.....#  AC: 2Str: 6 Ch*#.......*...†.#  EV: 11Int: 19 .....[.*......#  SH: 0Dex: 11 ChJ#......*......#  XL:  2 Next: 25% Place: Dungeon:1 #......*.....##  Noise: =--------  Time: 195.0 (0.0)Ch #......@.......  -) Nothing wielded ##+####.######.  Cast: Magic Dart Ch-#.......######+##  Fly  #.......##......# Ch #.......##......####  #######.##..........  J   endoplasm #.##.........  .######'##.....#  ChrK...............# You kill the ball python! _The endoplasm quivers.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)Chqmisterblockey the Magician#............#Djinni.#......J.....#Health: 20/21 ======================--........*.....#AC: 2Str: 6#.......*...†.#EV: 11Int: 19.....[.*......#SH: 0Dex: 11#......*......#XL:  2 Next: 25% Place: Dungeon:1#......*.....##Noise: =--------  Time: 195.0 (0.0)#......@.......-) Nothing wielded##+####.######.Cast: Magic Dart#.......######+##Fly #.......##......##.......##......####hJrj;10H#######.##..........J   endoplasm#.##..........######'##.....#...............#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.ChCh E.J....Ch16.0 (1 _ChChChG w  misterblockey the Magician #............#  Djinni .#............#  Health: 19/21 =====================--- ........J.....#  AC: 2Str: 6 #.......*...†.#  EV: 11Int: 19 .....[..*.....#  SH: 0Dex: 11 #......*......#  XL:  2 Next: 25% Place: Dungeon:1 Chې #......*.....##  Noise: =--------  Time: 196.0 (0.0) #......@.......  -) Nothing wielded ##+####.######.  Cast: Magic Dart #.......######+##  Fly  #.......##......#  #.......##......####  Ch T#######.##..........  J   endoplasm #.##.........  .######'##.....#  Ch ...............# The magic dart hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh wAim: an endoplasm (heavily wounded, 100% to hit)Chmisterblockey the Magician#............#Djinni.#............#Health: 19/21 =====================---........J.....#AC: 2Str: 6#.......*...†.#EV: 11Int: 19.....[..*.....#SH: 0Dex: 11#......*......#XL:  2 Next: 25% Place: Dungeon:1#......*.....##Ch6 Noise: =--------  Time: 196.0 (0.0)#......@.......-) Nothing wielded##+####.######.Cast: Magic Dart#.......######+##Fly #.......##......##.......##......###########.##..........J   endoplasm#.##..........######'##.....#...............#ChsoAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.ChCh{A.J....Ch17.0 (1 _Ch&Ch(Ch  misterblockey the Magician #............#  Djinni .#............#  Health: 18/21 ====================---- ..............#  AC: 2Str: 6 #......J....†.#  EV: 11Int: 19 .....[.*......#  SH: 0Dex: 11 #......*......#  XL:  2 Next: 25% Place: Dungeon:1 #......*.....##  Noise: =--------  Time: 197.0 (0.0) #......@.......  Ch-) Nothing wielded ##+####.######.  Cast: Magic Dart #.......######+##  Fly  #.......##......#  #.......##......####  #######.##..........  J   endoplasm #.##.........  .######'##.....#  ...............# The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChsAim: an endoplasm (almost dead, 100% to hit)Chd   misterblockey the Magician #............#  Djinni .#............#  Health: 18/21 ====================---- ..............#  AC: 2Str: 6 #......J....†.#  EV: 11Int: 19 .....[........#  SH: 0Dex: 11 #.............#  XL:  2 Next: 25% Place: Dungeon:1 #............##  Noise: =--------  Time: 197.0 (0.0) #......@.......  -) Nothing wielded ##+####.######Che h[37m.  Cast: Magic Dart #.......######+##  Fly  #.......##......#  #.......##......####  #######.##..........  J   endoplasm #.##.........  .######'##.....#  ...............# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!Chk -       .  *  *  *          Chrk D   Ch 8....Ch. p38.0 (1Magic Dart _Ch Ch Ch$M #..#.....†.....[.##.............##+####.######.Fly ..###Ch^ #'#Ch+Cha[9=-9Ch?ChXChg M.. #..#.....†.....[.####..............Fly .#.#ChChhA-200Ch"Ch$Ch M.#... #..#.....†.....[.###..............##.#Ch< Ch* %1Ch Ch Chw  .# .. #.## #.##.#.##.##.†.#.[.##.# #.## #. ##+####.######. #.......######+## #.......##......# #.......##......#### Chv P #.##.Ch+ Chn %2Ch Ch Chg* .# .. #.# # #.# #.#.# #.##.†.#..##.# #.## #.. ##+####.#.  #.......######+##  #.......##......#  #.......##......####  #.##.Ch4Ch?A=3Ch{ECh!IM _You see here a +0 robe.Ch mICh....... #.#....# #.#....# #.#......#11.0 (8 #.@......# ###...........†.# ........[........# ####...# #............## #.............. ##+####.######. #.......######+## #.......###ChHChuG==2.0 (9Ch=Chl; _Found a stone staircase leading down.ChĖChٚBChCh,Ch ChChBChЪnCh«BChCh,Ch_ChChDChmChChBF _You reach down and open the door.Chķ3ChTCh½@  There is an open door here.Ch\ChB5 _ChChChChChtChx,Ch!ChCh,ChChRCh3Ch\ChChtCh Ch%ChChCh,ChzChChPChCh"ChF _You reach down and open the door.Ch[ChChfCh:@  There is an open door here.ChCh _ChCh:Ch,ChChChA,ChChoCh:,ChCh<Ch,ChMChhCh#,ChChhCh.,ChChChe>######...# ####...####.########### 37.0 (25.0)Ch#...#.......@......[ #...#.##............ Chv#...'...............# #...#>......#...##.#....#Ch#...##.#....##...##.#............Ch \#...##..............Ch8 n##...###.....Ch :†.#ChiCh+8.0 (26Ch)Ch$- _Found a leather armour.ChH3ChIChCLChpMChP,ChQChUS,Ch TChUCh4W,ChXChYCh\,Ch*`ChaChud,ChdCh7fChRg,Ch6hChiChj,ChkChYmChqnChnChoChLrCh&s,ChsChtChwuChuChvChvChw,Ch.xChxChy,ChzCh{Ch|Ch}Ch}ChSCh,Ch?ChρChBChCh(,ChfChbChL ######### .......[# ........ ........######### Ch................### ........#######.@.# ........# ###.# Magic Dart ........# .# ........# .# ChC......†.# g ........# ## g   hobgoblin (asleep) ........Ch# .......## .........Ch1V54.0 (15.0 (17ChCh>\ _A hobgoblin comes into view.Ch2   misterblockey the Magician  Djinni  Health: 20/21 ======================-- ######### AC: 2Str: 6 .......[# EV: 11Int: 19 ........# SH: 0Dex: 11 ........######### XL:  2 Next: 35% Place: Dungeon:1 ................### Noise: ---------  Time: 255.0 (0.0) ........#######.@.# -) Nothing wielded ........# ###*# Cast: Magic Dart ........# *# Fly ........# *# ......†.# g. ........# ## gh5 m   hobgoblin (asleep) ........# .......## ......... _Found a leather armour. _A hobgoblin comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Chbmisterblockey the MagicianDjinniHealth: 20/21 ======================-- #########AC: 2Str: 6 .......[#EV: 11Int: 19 ........#SH: 0Dex: 11 ........#########XL:  2 Next: 35% Place: Dungeon:1 ................###Noise: ---------  Time: 255.0 (0.0) ........#######.@.#-) Nothing wielded ........# ###*#Cast: Magic Dart ........#*#Fly ........#*# ......†.#g. ........###g   hobgoblin ........# .......## .........Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or Ch'[37m) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.ChmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!Ch\..g.Ch j1=====6.0 (1 _Che ChChb  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChcCh-   misterblockey the Magician  Djinni  Health: 19/21 =====================--- ######### AC: 2Str: 6 .......[# EV: 11Int: 19 ........# SH: 0Dex: 11 ........######### XL:  2 Next: 35% Place: Dungeon:1 ................### Noise: ===------  Time: 256.0 (0.0) ........#######.@.# -) Nothing wielded ........# ###*# Cast: Magic Dart ........# *# Fly ........# g# ......†.# .. ........# ## g Ch   hobgoblin ........# .......## ......... _The hobgoblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 78% to hit)ChmT   misterblockey the Magician  Djinni  Health: 19/21 =====================--- ######### AC: 2Str: 6 .......[# EV: 11Int: 19 ........# SH: 0Dex: 11 ........######### XL:  2 Next: 35% Place: Dungeon:1 ................### Noise: ===------  Time: 256.0 (0.0) ........#######.@.# -) Nothing wielded ........# ###.# Cast: Magic Dart ........# .# Fly ........# g# ......†.# .. ........# ## g   hobChWU goblin ........# .......## .........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 78% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.Ch[ i .......[#......#########........Chn\ : ###.# g# .†.# .. ##Ch^ c---7.0 (1Contam Chd Chg   Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 78% to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic. _Nothing appears to happen.ChChg.---8Dh  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhfO  misterblockey the Magician  Djinni  Health: 17/21 ===================----- ######### AC: 2Str: 6 .......[# EV: 11Int: 19 ........# SH: 0Dex: 11 ........######### XL:  2 Next: 35% Place: Dungeon:1 ................### Noise: ---------  Time: 258.0 (0.0) ........#######.@.# -) Nothing wielded ........# ###g# Cast: Magic Dart Dh........# .# Fly Contam ........# .# ......†.# .. ........# ## g   hobgoblin ........# Dh`.......## ......... _Nothing appears to happen.  Dh^Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhKwAim: a hobgoblin (severely wounded, 78% to hit)Dh1  misterblockey the Magician  Djinni  Health: 17/21 ===================----- ######### AC: 2Str: 6 .......[# EV: 11Int: 19 ........# SH: 0Dex: 11 DhcU........######### XL:  2 Next: 35% Place: Dungeon:1 ................### Noise: ---------  Time: 258.0 (0.0) ........#######.@.# -) Nothing wielded ........# ###g# Cast: Magic Dart ........# .# Fly Contam ........# .# ......†.# .. ........# ##Dh g   hobgoblin ........# .......## .........Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.Dh\ .......[#......#########........DhpI ###*# .# †.# .. ##Dh DhSDhfT)DhT†Dh8UMConfirm with . or Enter, or press ? or * to list all spells.DhUyAiming: Searing Ray (safe; 4% risk of failure)  DhCV;Press: ? - help, Shift-Dir - straight lineDh?]Aim: a hobgoblin (severely wounded, 78% to hit  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!Dh^4Dh_ ==Dh_9.0 (1Dh_!Magic DartDhU`'Ray Dh`DhbgDh@k DhlDhmlX_(Press . to maintain the ray.)Dh Dh_ Dh Dh&  You stop channelling your searing ray.8= _Dhe9== _Your magical contamination has completely faded away.Dho3Dhs ,Dh Dh!Dh!Dh["Dh#Dh##=Dh$$Dhk'20=Dh+Dh-,Dhj-Dh.91DhD/F===Dh/Dh1Dh2Dh3Dh3Dh5Dhk7,Dh7Dh:e  You see here a hobgoblin corpse.Dh'<Dh< _Dh=Dh4>Dh?Dh4@:==Dh@DhADh"CDhRCDhCDh4EDhE,Dh"FDhGDhIDhTIDhIDhKDh?O,Dh_XDh[Dh^DhO^Dh=_DhdaDhc,DhcDhpj .......######### ...............### .......#######...# DhpD.......# ###†# .......# #.#.....# #.###..†.# #...#Dh?q...# #########.#.####--# #......@.......+## #......##.#.#.##DhqH ....... ...... .######. #...... #.#.#.# .######+##...... #.#.#.# .##......#...... #+# # . .##......#####... .##............. .##Dhq!...Dhw/83.0 (24.0)Dh}F--4.0 (25DhDhoe _c - a scroll labelled GAOTHR FEDAUSSIDh" 3Dh Dh Dh DhG Dh! DhG" Dhx" Dh0# Dh$ Dh% ,DhA& Dh' Dh!1 .# #.## #.###†.# #...# #.# #########.#.####.# #..............+###......##.#.#.##................... #.######.##......##.#.#.######+####.#.#.###......#......##+# # .Magic Dart##......#####... . #.##............... Dh1 ,#.##...............J #'##.....# .##....S. J   endoplasm (asleep)..# #. ##.##### S   ball python (constriction, asleep) ...# # #.#..(####.#Dh? 08.0 (4.0)DhD *9.0 (5DhK DhaM n _A ball python and an endoplasm come into view.Dh ........# #.# misterblockey the Magician ........# #.###  Djinni ......†.# #...# #  Health: 20/21 ======================-- ........# #########.#.####  AC: 2Str: 6 ........# #..............+  EV: 11Int: 19 .......####......##.#.#.##  SH: 0Dex: 11 ........................  XL:  2 Next: 45% Place: Dungeon:1 #.######.##......##.#.#.#  Noise: ---------  Time: 289.0 (0.0) ..######+##.....@##.#.#.#  -) Nothing wielded ..##......#.....*##+# # .  Cast: Magic Dart Dh (..##......#####..* .  Fly #.##..............* #.##...............J #'##.....# .##....S.  J   endoplasm (asleep) .........# #. ##.#####  S   ball python (constriction, asleep) .........# # #.# ...(####.# _c - a scroll labelled GAOTHR FEDAUSSI _A ball python and an endoplasm come into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh2 EAim: an endoplasm (asleep, 100% to hit)Dh........##.#misterblockey the Magician ........##.###Djinni ......†.##...# #Health: 20/21 ======================-- ........# #########.#.####AC: 2Str: 6 ........# #..............+EV: 11Int: 19 .......####......##.#.#.##SH: 0Dex: 11 ........................XL:  2 Next: 45% Place: Dungeon:1 #.######.##......##.#.#.#Noise: ---------  Time: 289.0 (0.0) ..######+##.....@##.#.#.#-) Nothing wielded ..##......#.....*##+# # .DhCast: Magic Dart ..##......#####..*.Fly #.##..............* #.##...............J #'##.....# .##....S.J   endoplasm .........# #. ##.#####S   ball python (constriction, asleep) .........# # #.# ...(####.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  DhwThe magic dart hits the endoplasm.  The endoplasm is moderately wounded.DhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.Dh׋Dh ..JS..S)Dhfb1===90.0 (1DhDh5 _The ball python hisses angrily.DhCc  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh ........# #.# misterblockey the Magician ........# #.###  Djinni ......†.# #...# #  Health: 19/21 =====================--- ........# #########.#.####  AC: 2Str: 6 ........# #..............+  EV: 11Int: 19 .......####......##.#.#.##  SH: 0Dex: 11 ........................  XL:  2 Next: 45% Place: Dungeon:1 #.######.##......##.#.#.#  Noise: =--------  Time: 290.0 (0.0) ..######+##.....@##.#.#.#  -) Nothing wielded ..##......#.....*##+# # .  Cast: Magic Dart ..##......#####..* . Dh  Fly #.##..............J #.##..............S. #'##.....# .##......  J   endoplasm .........# #. ##.#####  S   ball python (constriction) .........# # #.# ...(####.# _The ball python hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)DhU.F........##.#DhL/misterblockey the Magician ........##.###Djinni ......†.##...# #Health: 19/21 =====================--- ........# #########.#.####AC: 2Str: 6 ........# #..............+EV: 11Int: 19 .......####......##.#.#.##SH: 0Dex: 11 ........................XL:  2 Next: 45% Place: Dungeon:1 #.######.##......##.#.#.#Noise: =--------  Time: 290.0 (0.0) ..######+##.....@##.#.#.#DhC0-) Nothing wielded ..##......#.....*##+# # .Cast: Magic Dart ..##......#####..*.Fly #.##..............* #.##..............*. #'##.....# .##......J   endoplasm .........# #. ##.#####S   ball python (constriction) .........# # #.# ...(####.#Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh0AAim: an endoplasm (moderately wounded, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is heavily wounded.The searing ray hits the ball python.Dh,qPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is heavily wounded.  The searing ray hits the ball python.  The ball python is heavily wounded.Dher,Dhz.SJ..=1.0 (1Ray DhDh f _(Press . to maintain the ray.)DhZH  The searing ray hits the endoplasm.Dh****S   ball python (constriction)Dh4Dhq;NS....Dh?8-5-2+ DhFDhjHM _You kill the endoplasm!DhMJ  The searing ray hits the ball python!DhRa****Dhr:....Dh;p7--60=3Dh!Magic DartDh<++ DhDh DhDh[+_You kill the ball python!DhDh DhW Dh Dh-K  You stop channelling your searing ray.Dh/ _Dh?w8=DhDhDhDhDho,Dh~ Dh ,Dhc Dh ~9==DhfDhFDh|Dh+DhBDha,DhDhDh9=Dh20=DhDhmDh,DhFDh ,Dh!Dh[#1===Dh $Dhi&DhH(,DhU)Dhx+Dh3Z†.# #...# ## #########.#.####.# #..............+####......##.#.#.## ............... ######.##......##.#.#.# ######+##......##.#.#.# .##......#......##+#.# . --DhB4@##......#####..@....# . .##............... Magic Dart##.................$..# '##.....###.##.......#.g ........# #. ##.###### # ........# # #.# g   hobgoblin (asleep)(####.# #.#Dh4# #.# #.##Dhq803096.0)DhI?mg.gDhXAG--10.0 (17DhdGDhI\ _A hobgoblin comes into view.Dh Dh Dh Dh ` _A hobgoblin is nearby!Dh#.....†.# #...# #  misterblockey the Magician .......# #########.#.####  Djinni DhE".......# #..............+  Health: 20/21 ======================-- ......####......##.#.#.##  AC: 2Str: 6 .......................  EV: 11Int: 19 .######.##......##.#.#.#  SH: 0Dex: 11 .######+##......##.#.#.#  XL:  2 Next: 60% Place: Dungeon:1 .##......#......##+#.# .  Noise: ---------  Time: 310.0 (0.0) .##......#####..@*...# .  -) Nothing wielded .##...............**....  Cast: Magic Dart Dh.##.................**.#  Fly '##.....###.##.......#g. ........# #. ##.###### # ........# # #.# g   hobgoblin ..(####.# #.# ...# #.# #. .######.# _A hobgoblin comes into view. _A hobgoblin is nearby!Dh`Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)Dh^.....†.# #...# #  misterblockey the Magician .......# #########.#.####  Djinni .......# #..............+  Health: 20/21 ======================-- ......####......##.#.#.##  AC: 2Str: 6 .......................  EV: 11Dh9Int: 19 .######.##......##.#.#.#  SH: 0Dex: 11 .######+##......##.#.#.#  XL:  2 Next: 60% Place: Dungeon:1 .##......#......##+#.# .  Noise: ---------  Time: 310.0 (0.0) .##......#####..@....# .  -) Nothing wielded .##.....................  Cast: Magic Dart .##.................$..#  Fly '##.....###.##.......#g. ........# #. ##.###### # ........# # #.# g   hobgoblin DhhG..(####.# #.# ...# #.# #. .######.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Dh†.# #...# #          .  .  g.# .. #.   # #.#(  #.# Dh Dh`1.0 (1Contam _DhDh3Dh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhljDhDhDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DhsDhtDh|DhS~F _Unknown command. Dh]U\.....†.# #...# #  misterblockey the Magician .......# #########.#.####  Djinni .......# #..............+  Health: 19/21 =====================--- ......####......##.#.#.##  AC: 2Str: 6 .......................  EV: 11Int: 19 .######.##......##.#.#.#  SH: 0Dex: 11 .######+##......##.#.#.#  XL:  2 Next: 60% Place: Dungeon:1  DhV.##......#......##+#.# .  Noise: ---------  Time: 311.0 (0.0) .##......#####..@*...# .  -) Nothing wielded .##...............**....  Cast: Magic Dart .##.................*g.#  Fly Contam '##.....###.##.......#.. ........# #. ##.###### # ........# # #.# g   hobgoblin ..(####.# #.# ...# #.# #. .######.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ([0 Dh*W;10m or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit) Dh=.....†.##...# #misterblockey the Magician .......# #########.#.####Djinni .......# #..............+Health: 19/21 =====================--- ......####......##.#.#.##AC: 2Str: 6 .......................EV: 11Int: 19 .######.##......##.#.#.#SH: 0Dex: 11 .######+##......##.#.#.#XL:  2 Next: 60% Place: Dungeon:1 .##......#......##+#.# .Noise: ---------  Time: 311.0 (0.0) .##......#####..@*...# . DhN-) Nothing wielded .##...............**....Cast: Magic Dart .##.................*g.#Fly Contam '##.....###.##.......#.. ........# #. ##.###### # ........# # #.#g   hobgoblin ..(####.# #.# ...# #.# #. .######.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle DhLTShift-Dir - straight lineAim: a hobgoblin (100% to hit) DhZ}KUnknown command.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage. Dhӆj...g$. Dh1h20==2.0 (1 _ DhÑ Dh[ Dhś  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. DhϘ .....†.# #...# #  misterblockey the Magician .......# #########.#.####  Djinni .......# #..............+  Health: 18/21 ====================---- ......####......##.#.#.##  AC: 2Str: 6 .......................  EV: 11Int: 19 .######.##......##.#.#.#  SH: 0Dex: 11 .######+##......##.#.#.#  XL:  2 Next: 60% Place: Dungeon:1 .##......#......##+#.# .  Noise: =--------  Time: 312.0 (0.0) .##......#####..@**..# .  -) Nothing wielded .##................*g...  Cast: Magic Dart .##................. Dhљ $..#  Fly Contam '##.....###.##.......#.. ........# #. ##.###### # ........# # #.# g   hobgoblin ..(####.# #.# ...# #.# #. .######.# _The magic dart hits the hobgoblin but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit) Dh^.....†.# #...# #  misterblockey the Magician .......# #########.#.####  Djinni .......# #..............+  Health: 18/21 ====================---- ......####......##.#.#.##  AC: 2Str: 6 .......................  EV: 11Int: 19 .######.##......##.#.#.#  SH: 0Dex: 11 .######+##......##.#.#.#  XL:  2 Next: 60% Place: Dungeon:1 .##......#......##+#.# .  Noise: =--------  Time: 312.0 (0.0) .##......#####..@....# .  -) Nothing wielded .##.................g...  Cast: Magic Dart .##.................$..#  Dh_ Fly Contam '##.....###.##.......#.. ........# #. ##.###### # ........# # #.# g   hobgoblin ..(####.# #.# ...# #.# #. .######.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! Dhx†.# #...# #  #######  #...... #...... ... #.. #.. #..# . **..# . ...**... .....# ##.#.. #. # # # #.( #. #.# #. Dh['...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin! Dh7=3.0 (1Magic DartRay  Dh Dhf _(Press . to maintain the ray.) DhGr 3 Dh s  DhZw K  You stop channelling your searing ray. DhF}  _ Dh  Dh  Dh  Dh]  Dh V9= Dhׄ  Dh= Z _Your magical contamination has completely faded away. Dh  Dh  Dh9 , Dh  Dh$ , Dh  Dh  Dh_ b20== Dh  Dh  Dh  Dh  Dh  Dh  DhȖ  DhΘ , Dh  Dh  DhV i1=== Dh0  Dh  Dh , Dh  DhR  Dh , Dh  Dh_  Dhn  Dh  Dh  Dhˬ  Dh@  Dh :== Dh  Dh˱  Dh  Dh  Dh L _You now have 38 gold pieces (gained 4). Dh 3 Dh  Dh  Dhȼ  Dh  Dh  DhK  Dhc , Dh#  Dh/  Dh f ##......##.#.#.## .. ......... >....~~ ##......##.#.#.# .....~~ ##......##.#.#.##..#...ß ###+#.#.................#.......#.............†........... DhF 5........##.....# --33.0 (20.0) ###.##.......#..@..# # #. ##.######.##...# # # #.# #.# .....# # #.# #.# .....  Dh # #. #.# ..#... # #.. ..#....  Dh # #.. ... ... # #.# ### ## # Dh  Dh F--4.0 (21 Dh  Dh ; _Found a stone staircase leading down. Dhh Dhl, Dh@y ......##.#.#.##.....~~~##.#.#l##..#...ß. ......##+#.#........... ##.......#.......#... ...†............ ............##.....# #.##.......#.....## #. ##.######.##...#.#  #.# #.##.@...#  #.# #.##.........Magic Dart  Dhy #. #.##..#...#$# #..#..#.....# #...... . #.##### ###.#l   frilled lizard (wandering)  ....  .... DhӃ06.0) Dh/*7.0 (3 Dh Dha _A frilled lizard comes into view. Dhr U ##..#...ß. #.#........... ..#.......#... .†............ ..##.....# ....## #...#.# # #.# #.##.@...#  #.# #.##.........  Dh" #. #.##..#...#$#  #..#..#.....#  #...... ....#  #.##### ###.#  .  ....  .... Dh\B , ##..#...ß. #.#........... ..#.......#... .†............ ..##.....# ....## #...#.#  DhB q #.# #.##.@...#  #.# #.##.........  #. #.##..#...#$#  #..#..#.....# #...... ....# #.##### ###.#  .     DhH  DhM  DhU  DhV e _A frilled lizard is nearby! DhuEE......##.#.#.##.....~~~  misterblockey the Magician ......##.#.#l##..#...ß.  Djinni ......##+#.#.*.........  Health: 20/21 ======================-- ####.......#.*.....#...  AC: 2Str: 6 ..........†...*........  EV: 11 DhFInt: 19 .............##*....#  SH: 0Dex: 11 #.##.......#...*.## XL:  2 Next: 70% Place: Dungeon:1 #. ##.######.##.*.#.#  Noise: ---------  Time: 337.0 (0.0) # #.# #.##.@...#  -) Nothing wielded  #.# #.##.........  Cast: Magic Dart  #. #.##..#...#$#  Fly  #..#..#.....#  #...... ....#  DhyGF#.##### ###.#  l   frilled lizard (wandering) .  ....  ....  DhPHq_A frilled lizard comes into view. _A frilled lizard is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)Dh{......##.#.#.##.....~~~  misterblockey the Magician ......##.#.#l##..#...ß.  Djinni ......##+#.#...........  Health: 20/21 ======================-- ####.......#.......#...  AC: 2Str: 6 ..........†............  EV: 11Int: 19 .............##.....#  SH: 0Dex: 11 #.##.......#.....## XL:  2 Next: 70% Place: Dungeon:1 DhT@#. ##.######.##...#.#  Noise: ---------  Time: 337.0 (0.0) # #.# #.##.@...#  -) Nothing wielded  #.# #.##.........  Cast: Magic Dart  #. #.##..#...#$#  Fly  #..#..#.....#  #...... ....#  #.##### ###.#  l   frilled lizard (wandering) .  ....  ....Aiming: Magic Dart (safe; 3% risk of failure)  DhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!Dh{ . * * * *....# *.## *.#.#  #.#   #.#   #.      Dh)A  .    Dh'f.......Dhy(61==Dh)q5=8.0 (1Magic Dart _Dh_.Dh!0Dh@ Dh Dhۆ Dh0 Dh? ,Dh ,Dh6 Dh Dh Dh Dh, ,Dh Dh{ Dhӗ Dh :==DhF Dh Dh ,DhG Dhj Dh Dh] Dh Dh DhУ Dh/ Dh L _You now have 47 gold pieces (gained 9).Dh 3Dh Dh Dh Dh, Dhl Dh Dh Dhd ,Dh Dh. Dhy Dh Dh Dh ,Dhȵ Dhظ DhL ..+ ##.#.#.##.....~~~B.. ...>....~~~.. .#.#.##.....~~~.. ##.#.#.##..#...ß.. ##+#.#............ .....#.......#...# ....†............# - .......##.....##@######## .....#.....##.##...Magic Dart ######.##...#.##.######## # #.##.....##.#### Dh o# #.##...........##.##..#...#.#### B   giant cockroach (asleep)#..#..#.....# #...........# #.#########.#Dh /502.0)Dh E-1.0 (13Dh DhN b _A giant cockroach comes into view.Dhs,........+ misterblockey the Magician Dh-i##.#.#.##.....~~~B..  Djinni .........>....~~~*. Health: 20/21 ======================-- ##.#.#.##.....~~~*. AC: 2Str: 6 ##.#.#.##..#...ß.* EV: 11Int: 19 ##+#.#..........*.Dh.K SH: 0Dex: 11 .....#.......#..*# XL:  2 Next: 75% Place: Dungeon:1 ....†...........*# Noise: ---------  Time: 351.0 (0.0) .......##.....##@########  -) Nothing wielded .....#.....##.##.........  Cast: Magic Dart ######.##...#.##.########  Fly # #.##.....##.#### # #.##...........#  #.##..#...#.####  B   giant cockroach (asleep) #..#..#.....# #...........# #.#########.# _You now have 47 gold pieces (gained 9). _A giant cockroach comes into view.Dh/Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)DhxC........+Dhޅ misterblockey the Magician ##.#.#.##.....~~~B..  Djinni .........>....~~~.. Health: 20/21 ======================-- ##.#.#.##.....~~~.. AC: 2DhGStr: 6 ##.#.#.##..#...ß.. EV: 11Int: 19 ##+#.#............ SH: 0Dex: 11 Dhlr.....#.......#...#Dh% XL:  2 Next: 75% Place: Dungeon:1 ....†............# Noise: ---------  Time: 351.0 (0.0) .......##.....##@########  -) Nothing wielded .....#.....##.##.........  Cast: Magic Dart ######.##...#.##.########  Fly # #.##.....##.#### # #.##...........# Dh/ #.##..#...#.####  B   giant cockroach (asleep)DhLa #..#..#.....# DhgH#...........# Dh#.#########.#DhAiming: Magic Dart (safe; 3% risk of failure)  DhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh͇IAim: a giant cockroach (asleep, 100% to hit)  DhlThe magic dart hits the giant cockroach.  You kill the giant cockroach!Dh†.. *.*.*Dh**.*#†*#    #.##.. .Dh . ..  Dh3E......Dh'x8=2.0 (1Magic Dart _Dh*Dh,DhcDh$Dhb1==DhDhDh ,DhDhLDhDhDhDhDh,DhDhDh#, # # ...b......## # ...........#.#.####...........# .......+.....~~~...#.#.#.##.....~~~†..#...>....~~~...# #.#.#.##.....~~~...#- DhT#.#.#.##..#...ß.@.# #+#.#............## Magic Dart ....#.......#...## ...†............# ......##.....##.######## ....#.....##.##.........b   bat (asleep) #####.##...#.##.#########.##.....##.#####.##........DhJ"...#Dh*9.0 (7Dhb==-60.0 (8DhDhXV _A bat comes into view.Dhr# misterblockey the Magician ### ...b......#  Djinni ..# # .....*.....#  Health: 20/21 ======================-- #.#.####.....*.....#  AC: 2Str: 6 .......+.....~*~...#  EV: 11Int: 19 #.#.#.##.....~*~†..#  SH: 0Dex: 11 DhM........>....~~*...#  XL:  2 Next: 85% Place: Dungeon:1 #.#.#.##.....~~*...#  Noise: ---------  Time: 360.0 (0.0) #.#.#.##..#...ß.@.# -) Nothing wielded #+#.#............## Cast: Magic Dart ....#.......#...## Fly ...†............# ......##.....##.######## ....#.....##.##.........  b   bat (asleep) #####.##...#.##.########  #.##.....##.#### Dh[g #.##...........# _You kill the giant cockroach! _A bat comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Dhv# misterblockey the Magician ### ...b......#  Djinni ..# # ...........#  Health: 20/21 ======================-- #.#.####...........#  AC: 2Str: 6 .......+.....~~~...#  EV: 11Int: 19 #.#.#.##.....~~~†..#  SH: 0Dex: 11 ........>....~~~...#  XL:  2 Next: 85% Place: Dungeon:1 #.#.#.##.....~~~...#  Noise: ---------  Time: 360.0 (0.0) #.#.#.##..#...ß.@.# -) Nothing wielded #+#.#....[4Dh0m........## Cast: Magic Dart ....#.......#...## Fly ...†............# ......##.....##.######## ....#.....##.##.........  b   bat (asleep) #####.##...#.##.########  #.##.....##.####  #.##...........# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!DhɺI ...†  # .....* * *~...# *~†..# >*...# *...# †DhgE    DhJb..~~~~DhUy90=1.0 (1Magic Dart _Dh\Dh^DhIDhhDhDhK XDh b1==Dh DhgDh,Dh-DhDh,DhDhDh,DhDhDhDh:==DhDhj!Dh"Dh"Dh#Dh%Dhn',Dh (Dh)DhS+,Dh6,Dh.Dhe/Dh/Dh:0Dh1Dh)3,Dh<4Dh7_  You see here a bat corpse.Dh9Dh9 _Dh:Dh;Dhn=,Dh<>DhADhC,DhCDhEDhF,DhGDhHDh3J,DhJDhLDh.M,DhMDhNDhODhPDhRPDhpQDh?RDhRDhRDhSDhT,DhUDhq[Dh \,Dh\Dh^Dh_,Dhv`DhbDhc,DhWdDhfDhg,DhUhDhDjDhfk,DhkDhmDhn,DhDhDh Dh,DhDhBF _You reach down and open the door.DhQ.# #.# #.# #.##...........# .# #.# #.# #.##..#...#.#### .# #.# #.# #..#..#.....# .# #.# #.# #...........# .# #.###'######.#########.# .# #............#.......#... .# ###..........#..... #..## .###.........#..#..# #...- ..##.........##.@..# #.#.# #.##.........##.#..# .#+#Magic Dart###.........##.#..... ####.........##.#.j....$ ##.......######.#Dh:[37m####### ##.#....## #.. j   gnoll (asleep) .#.#....# #.. #..###### ### ##†#DhL 426.0 (65.0)  A gnoll comes into view. It is wielding a +0 club.Dh E-7.0 (66DhjDhhn _Found 12 gold pieces. _There is an open door here.Dh  #.# #.#   #.# #.# #.  #.# #.# #.  #.# #.# #.  #.###'######.#########.# DhR Q #............#.......#...  ###..........#..... #..## ..#..#..# #... ..#.@..# #.#.# .#.#..# .#+# #.#..... #.#.j....$ #.########  #..Dh O #.. ###†#Dh)U  #.# #.#   #.# #.# #.  #.# #.# #.  #.# #.# #.  #.###'######.#########.#  #............#.......#...  ###..........#..... #..## ..#..#..# #... ..Dh V `#.@..# #.#.# .#.#..# .#+# #.#..... #.#.j....$#.######## #.. #. ##†#Dh(\ Dh^ Dhc Dhf \ _A gnoll is nearby!Dh: .# #.# #.# #.##...........#  misterblockey the Magician .# #.# #.# #.##..#...#.####  Djinni .# #.# #.# #..#..#.....#  Health: 20/21 ======================-- .# #.# #.# #...........#  AC: 2Str: 6 .# #.###'######.#########.#  EV: 11Int: 19 .# #............#.......#...  SH: 0Dex: 11 .# ###..........#..... #..##  XL:  2 Next: 90% Place: Dungeon:1 .###.........#..#..# #...  Noise: ---------  Time: 427.0 (0.0) ..##.........##.@..# #.#.#  -) Nothing wielded #.##.........##.#*.# Dh;  .#+#  Cast: Magic Dart .###.........##.#*....  Fly ####.........##.#.j....$ ##.......######.######## ##.#....## #.. j   gnoll (asleep) .#.#....# #.. #..###### ### ##†# _There is an open door here. _A gnoll is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 100% to hit)Dh.# #.# #.# #.##...........#misterblockey the Magician .# #.# #.# #.##..#...#.####DhqDjinni .# #.# #.# #..#..#.....#Health: 20/21 ======================-- .# #.# #.# #...........#AC: 2Str: 6 .# #.###'######.#########.#EV: 11Int: 19 .# #............#.......#...SH: 0Dex: 11 DhY.# ###..........#..... #..##XL:  2 Next: 90% Place: Dungeon:1 .###.........#..#..# #...Noise: ---------  Time: 427.0 (0.0) ..##.........##.@..# #.#.#-) Nothing wielded #.##.........##.#*.# .#+#Cast: Magic Dart .###.........##.#*....Fly ####.........##.#.j....$ ##.......######.######## ##.#....## #..j   gnoll .#.#....# #.. #..###### ### ##†#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - heDhlp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.Dh(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts!Dh0p.j.Dh3P====8.0 (1 _DhI:DhP<Dh;  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh[ c.# #.# #.# #.##...........#  misterblockey the Magician .# #.# #.# #.##..#...#.####  Djinni .# #.# #.# #..#..#.....#  Health: 18/21 ====================---- .# #.# #.# #...........#  AC: 2Str: 6 .# #.###'######.#########.#  EV: 11Int: 19 .# #............#.......#...  SH: 0Dex: 11 .# ###..........#..... #..##  XL:  2 Next: 90% Place: Dungeon:1 .###.........#..#..# #...  Noise: ====-----  Time: 428.0 (0.0) Dh\ ..##.........##.@..# #.#.#  -) Nothing wielded #.##.........##.#*.# .#+#  Cast: Magic Dart .###.........##.#j....  Fly ####.........##.#......$ ##.......######.######## ##.#....## #.. j   gnoll .#.#....# #.. #..###### ### ##†# _The gnoll shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Dh] Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit)Dh\.# #.# #.# #.##...........#misterblockey the Magician .# #.# #.# #.##..#...#.####Djinni .# #.# #.# #..#..#.....#Health: 18/21 ====================---- .# #.# #.# #...........#AC: 2Str: 6 .# #.###'######.#########.#EV: 11Int: 19 .# #............#.......#...SH: 0Dex: 11 .# ###..........#..... #..##XL:  2 Next: 90% Place: Dungeon:1 .###.........#..#..# #.Dh..Noise: ====-----  Time: 428.0 (0.0) ..##.........##.@..# #.#.#-) Nothing wielded #.##.........##.#*.# .#+#Cast: Magic Dart .###.........##.#*....Fly ####.........##.#.*....$ ##.......######.######## ##.#....## #..j   gnoll .#.#....# #.. #..###### ### ##†#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit)  You focus your ray upon the gnoll.Dh The searing ray hits the gnoll.Dh/)Ponfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.Dh40hj..Dh1==--9.0 (1Ray Dhm7Dh~9f _(Press . to maintain the ray.)Dh D  The searing ray hits the gnoll!Dh Z***DhI 3)..DhuQ DhyV .# #.# #.# #.##...........#misterblockey the Magician .# #.# #.# #.##..#...#.####Djinni .# #.# #.# #..#..#.....#Health: 18/21 ====================---- .# #.# #.# #...........#AC: 2DhW Str: 6 .# #.###'######.#########.#EV: 11Int: 19 .# #............#.......#...SH: 0Dex: 11 .# ###..........#..... #..##XL:  2 Next: 155% Place: Dungeon:1 .###.........#..#..# #...Noise: ==-------  Time: 430.0 (1.0) ..##.........##.@..# #.#.#-) Nothing wielded #.##.........##.#).# .#+#Cast: Magic Dart .###.........##.#.....Fly Ray+ ####.........##.#......$ ##.......######.######## ##.#....## [33DhX 0m#.. .#.#....# #.. #..###### ### ##†#Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!DhY Fire MagicIce MagicAirEarth Magic skill increases to level 4!lchemyDhZ a have reached level 3!Dhc /  --more--Dh"  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  Dhz 21/2521327% Magic DartYou feel clever. x2  The power to cast Soul Splinter wells up from within. Dh) DhL _Spell assigned to 'e'."Dh  You stop channelling your searing ray. _2="Dh"n"Dh(3=="Dhs,"DhX4=="Dh,"Dh"DhE "Dh a5=="Dh "Dh/"Dh,"Dh:"Dh<  You see here a +0 club."Dh"DhA _"DhP"DhN"Dh,"Dh"Dh#{="Dh$"Dh%,"Dh&"Dh4("DhQ)"Dh)"DhR*"Dh+"Dh-,"Dh-"Dht0,"Dhh1"Dh3M _You now have 76 gold pieces (gained 12)."Dh5"Dh5"Dh6"Dh3:"Dh;,"Dh~<"DhE0 # #.# #..#..#.....# # #.# #...........# ###'######.#########.# ..........#.......#... #..........#.......#..## "DhF.......#..#..# #..#... .......##.'..# #..#.#.# .......##.#).#+#..#.#+# --......##.#....@..# ........##.#.......# ...######.######### ...## #.. ...# #.."DhGn## ### "DhQX###_'54.0 (24.0)"DhEV7_"Dh1YL======5.0 (25"Dh]"Dh?a "Dha_As you open the door, it creaks loudly! _Found a faded altar of an unknown god.$Dh I$Dhq $DhM $Dh : _$Dh $Dh? $Dh $Dh $DhO $Dh $Dh $Dh $Dh $Dh! ,$Dhp $Dhn $Dh8 ,$DhV $Dh @  There is an open door here.$Dh $Dh  _$Dh $Dh $Dh ,$Dh $Dh $Dh ,$Dh $Dh+ $Dh $Dh $Dh $Dh $Dhj ,$DhR $Dh $Dh ,$Dh $Dhe $Dhs $Dh $Dhi $Dh' $Dh ,$Dhe $Dhi $Dh  ............#.......#... ##..........##..## .........#..#..###..#...##.'..#_#..#.#.# .##.#).#'#..#.#+#.##.#.......# .##.#.......# ######.#########..>------68.0 (13## #.....@.......# #......##..### ##### ####...# #$Dh9 " #...# #...# #...##....##+###------9.0 (14 _Found a stone staircase leading down.%Dh( %Dh5* 3%Dh0 X%Dhm5 X%Dh?7 %Dh8 ,%Dh9 %Dh; %DhE= %Dh= %DhJ> %Dh}A %DhC %DhC %Dh-D %DhE %Dh]G ,%DhH %DhI %Dh]K B%DhN %DhO ,%DhP %Dh/R %DhRS ,%DhS %DhU %Dh{W %DhW %DhvX %DhZ %Dh[ %Dh[ %Dh\ %Dh[^ %Dh c B%Dhsd %Dh?f ,%Dhwg %Dhi %DhFk ,%Dhjl %Dh]n %Dho ,%Dhp %Dhq %Dh:s ,%Dht %Dhv %Dhx %Dhy %Dhz %Dhm #.##.....#  #.#########..>..+ %Dh  #...............#  ###..####.#  ####...##.#####.#   #...##.##....#   #...##.##.##.######  #...##.##.........##.  #............@..?  ##+######.########  #.  #   %Dh W            %DhՍ ,86.0 (17%Dh +7.0 (18%DhH %Dh c _d - a scroll labelled ZALEF QEFENTU&Dh 3&Dh\ &DhS &DhO B&Dh &Dhɥ ,&Dh+ &Dh &DhΩ ,&Dhɪ &Dh T .......#.....#  #&DhT "#..>..+  .............#  ....##..####.#  #...##.#####.#  #...##.##....#  #...##.##.##.######  &Dh Y#...##.##.........##.#  #......@....#  ##+######.###  &Dh y#.  #   &Dh !   &Dh- ! &DhM 190.0 (3.0)&Dh *1.0 (4&Dh &DhQ c _e - a scroll labelled HOARITT JOEKK'Dh''Dh-'Dh4.B'DhI3'Dh3,'Dh?4'Dh5'Dha5'Dh5'Dh5'Dh6'Dh7,'Dh7'DhO9'Dh@:'Dhz:'Dh:'Dh='Dh>'Dh?'Dhs?'DhB'DhRB'Dh~B'DhB'DhC'Dh6D,'DhcD'Dh(E'DhE,'DhE'DhF'DhF'DhG'Dh:G'DhG'DhXH'DhH'DhH'DhJ'DhJ'DhJ'DhJ'Dh..'.......#  #......#######.#  #......##..####.# #.#  ####...##.#####.# #.# 'Dh6 #...##.##....# #.#  #...##.##.##.#######.#  #...##.##.........##.# 530.0) #...@..........# 'Dhy ##+######.######  #.  'Dh#.#.#>#.'Dh֬6#. 'Dh'DhH+2.0 (41'Dh#'Dh _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found an escape hatch in the floor.(Dh(Dh  _You reach down and open the door.(DhB(Dh(Dh@  There is an open door here.(Dh(Dh2 _(Dh(Dh(Dh,(Dh, (Dh(Dh,(Dh(Dhf(Dh,(Dh(DhU$(Dh$(Dh%(Dh%(Dhg*(Dh+(Dh3,(Dh,(Dh1(Dh2(Dh3(Dhj3(Dh9@  There is an open door here.(Dh;(Dh< _(Dh<(DhZA(DhB(Dh\C(DhC(DhlIB(DhI(DheL(Dh6M(Dh[M(DhM(DhQ(DhR(DhR(Dh?S(DhW(DhX(Dh@X(DhY(DhZ(Dh\,(Dh](DhIa(Dh%c(Dhtc(Dh@d(Dhh(Dh2i,(Dhi(Dh4m(Dhnn,(Dhn(DhpB(Dhq(Dh4t(Dhu(Dhu(Dhv(Dh y(DhKz(Dhz(Dhz(Dh}(Dh~,(DhE(Dh(Dh݂,(Dhe(Dh(Dh,(Dh(DhD(Dh,(Dh(Dhc(DhH,(Dh(Dh̒X(Dhb(Dh,(Dhm(Dh͖(Dh(Dhy(Dh(Dh(Dh$,(Dh(Dhʞ(Dh(Dh5(Dh(Dha(DhO(Dh(Dh (Dh(Dh ,(Dh(Dh:(DhH,(Dh(Dh7(Dh,(Dh(DhV(Dh(Dh(Dh(Dhd(Dh(Dh(DhU(Dh(Dh(Dh(Dh(Dh(DhI,(DhC(Dh(Dh,(Dhp(DhV(Dh.(Dh(Dh`(Dh(Dh,(Dh(Dh(Dh(Dh(Dh(Dh(Dh,(Dh(Dh(DhB ,(Dh: (Dh<(Dh,(Dh(Dh_(DhP,(Dh:(Dh"(Dh#,(Dhv%(Dh*(Dh,,(Dh-(Dh2(Dh4,(Dh6(Dhp:(Dh<(Dhp<(Dh$=(Dh+A(DhB(Dh C(DhQD(DhG(DhI(DhI(DhL(DhQX(Dh~T(Dhc(Dhf,(Dhh,(DhmX(Dh~qX(Dh3u(Dhu(Dhu(Dh$w(Dh]y(Dh {(DhI{(Dh|(Dh(DhŁ(Dh(DhN(Dh(Dh߇(Dh(DhX(Dh8(Dh,(Dh(Dh(DhD(Dh(Dhp(Dh(Dh,(Dhr(Dhz(DhB(Dh(Dh(Dh(DhE(Dhh(Dhd,(DhK(DhZ(Dh,(Dh%(Dh(Dh,(Dh(DhA(Dh*,(Dh(Dh(DhI(Dh(Dh5(Dh|(Dh(Dh(DhL(Dh(Dh,(Dh*(Dh(Dhv,(Dh(Dh(Dh #.# #............... #.# ##+####.######.# (Dh#.# #.......######+# #.# #.......##...... #.# #.......##...... ###############.##...... .........# #.##...... .........######'##.....# ...............# ............[..........#(DhWMagic Dartr................(####.#..................# #.#.........######.######.#(Dh@########## #........# r   quokka (asleep) ###.######.# ##...# ###.###...## ##...#(Dhl-622.0 (90(DhA Kr.(Dh Er(Dh+3.0 (91(Dh(DhY _A quokka comes into view.)Dh, #.#  #.#  #.#  #.#  #.#  ########## .........# . .........######. .......@.............. .r..........[.. .................( ..................#  .........###### ##########     )Dhj #.#  #.#  #.#  #.#  #.#  ########## .........# . .........######. .......@.............. .r..........[.. .................( ..................#  .........###### ##########     )Dh)Dh)Dh)DhA] _A quokka is nearby!*Dh*Dh Your spells (describe)TypeFailure Level a - Magic DartConjuration2%1  b + Searing RayConjuration*Dhl(3% 2 c - Fulminant PrismConjuration/Alchemy22%4  d - Iskenderun's Mystic BlastConjuration/Translocation 22%4  e - Soul SplinterNecromancy2%*Dh1 Select a spell to describe[!]/[I] toggle spell headers+Dht Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 2% Power: 84% Range: 5 Noise: Almost silent Miscasting this spell causes magic contamination. +DhnYou can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.2Dh7T Your spells (describe)TypeFailure Level a - Magic DartConjuration2%1  b + Searing RayConjuration3% 2  c - Fulminant PrismConjuration/Alchemy 22% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 22% 4  e - Soul SplinterNecromancy2% 1 Select a spell to describe[!]/[I] toggle spell headers3Dh`3Dhg3DhCp#.# #............... misterblockey the Magician#.# ##+####.######.# Djinni#.# #.......######+# Health: 25/25 ========================#.# #.......##...... AC: 2Str: 6#.# #.......##...... EV: 11Int: 21###############.##...... SH: 0Dex: 113Dhqp.........# #.##...... XL:  3 Next: 27% Place: Dungeon:1.........######'##.....# Noise: ---------  Time: 623.0 (0.0).......@...............# -) Nothing wielded.r..........[..........# Cast: Magic Dart.................(####.# Fly ..................# #.#.........######.######.########### #........# r   quokka###.######.###...# ###.#3Dhqd##...## ##...# _Found an escape hatch in the floor. _You reach down and open the door. _There is an open door here. _There is an open door here. _A quokka comes into view. _A quokka is nearby!3Dhx3Dh~3Dh3Dhن4DhA   ###.###### ##...# ###.# ##...## ##...#  Casting: Searing Ray (safe; 3% risk of failure)  4Dh=B \Confirm with . or Enter, or press ? or * to list all spells.4Dh{ 4Dh 4Dh 4Dh P _You don't know that spell.4Dh4DhwEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 5Dh) 5Dh 7#.# #............... misterblockey the Magician#.# ##+####.######.# Djinni#.# #.......######+# Health: 25/25 ========================#.# #.......##...... AC: 2Str: 6#.# #.......##...... EV: 11Int: 21###############.##...... SH: 0Dex: 11.........# #.##...... XL:  3 Next: 27% Place: Dungeon:1.........######'##.....# Noise: ---------  Time: 623.0 (0.0).......@...............# -) Nothing wielded.r..........[..........# Cast: Magic Dart5Dhm C.................(####.# Fly ..................# #.#.........######.######.########### #........# r   quokka###.######.###...# ###.###...## ##...# _There is an open door here. _A quokka comes into view. _A quokka is nearby!Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.5Dh %  5DhQ +Okay, then.5Dh{ 5Dh8 5Dh . _6Dh  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Dh@ 7Dh<7Dht7Dh_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7Dh7Dh7Dh\7DhaF _Unknown command.7Dhf  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Dh-t8Dhy8Dhh8Dh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8Dhd  #.# #............... misterblockey the Magician #.# ##+####.######.# Djinni #.# #.......######+# Health: 24/25 =======================- #.# #.......##...... AC: 2Str: 6 #.# #.......##...... EV: 11Int: 21 ###############.##...... SH: 0Dex: 11 .........# #.##...... XL:  3 Next: 27% Place: Dungeon:1 .........######'##.....# Noise: ---------  Time: 623.0 (0.0) ....***@...............# -) Nothing wielded .r**........[..........# Cast: Magic Dart .................(####.# Fly  ...............8Dhd ...# #.# .........######.######.# ########## #........# r   quokka ###.######.# ##...# ###.# ##...## ##...#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)8Dh #.# #............... misterblockey the Magician#.# ##+####.######.# Djinni#.# #.......######+# Health: 24/25 =======================-#.# #.......##...... AC: 2Str: 6#.# #.......##...... EV: 11Int: 21###############.##...... SH: 0Dex: 11.........# #.##...... XL:  3 Next: 27% Place: Dungeon:1.........######'##.....# Noise: ---------  Time: 623.0 (0.0)....***@...............# -) Nothing wielded8Dh .r**........[..........# Cast: Magic Dart.................(####.# Fly ..................# #.#.........######.######.########### #........# r   quokka###.######.###...# ###.###...## ##...#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)8Dh^x _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka but does no damage.8Dh.e....r.8Dh)g5==4.0 (1 _8Dhi8Dh؍9DhM  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Dh  #.# #............... misterblockey the Magician #.# ##+####.######.# Djinni #.# #.......######+# Health: 24/25 =======================- #.# #.......##...... AC: 2Str: 6 #.# #.......##...... EV: 11Int: 21 ###############.##...... SH: 0Dex: 11 .........# #.##...... XL:  3 Next: 27% Place: Dungeon:1 .........######'##.....# Noise: =--------  Time: 624.0 (0.0) 9Dh .....**@...............# -) Nothing wielded ..r**.......[..........# Cast: Magic Dart .................(####.# Fly  ..................# #.# .........######.######.# ########## #........# r   quokka ###.######.# ##...# ###.# ##...## ##...# _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 67%):Dh#.# #............... misterblockey the Magician#.# ##+####.######.# Djinni#.# #.......######+# Health: 24/25 =======================-#.# #.......##...... AC: 2Str: 6:Dh2#.# #.......##...... EV: 11Int: 21###############.##...... SH: 0Dex: 11.........# #.##...... XL:  3 Next: 27% Place: Dungeon:1.........######'##.....# Noise: =--------  Time: 624.0 (0.0):Dh!.......@...............# -) Nothing wielded..*.........[..........# Cast: Magic Dart.................(####.# Fly ..................# #.#.........######.######.########### #........# r   quokka###.######.###...# ###.#:DhoT##...## ##...# _The magic dart hits the quokka but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:DhAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 67%):Dhm(weak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 67%)  A fragment of the quokka's soul is dislodged from its body.:Dhr:Dh8y r.*The quokka looks weaker.:Dh#z*5.0 (1:Dh+~:Dh^ _Your soul wisp barely misses the quokka.;DhPL #.# #............... misterblockey the Magician #.# ##+####.######.# Djinni #.# #.......######+# Health: 23/25 ======================-- #.# #.......##...... AC: 2Str: 6 #.# #.......##...... EV: 11Int: 21 ###############.##...... SH: 0Dex: 11 .........# #.##...... XL:  3 Next: 27% Place: Dungeon:1 .........######'##.....# Noise: =--------  Time: 625.0 (0.0) ...r***@...............# -) Nothing wielded ...*........[..........# Cast: Magic Dart .................(####.# Fly  haOn0m..................# #.# .........######.######.# ########## #........# r   quokka (weak, ally target, soul-splin…) ###.######.# *   soul wisp (summoned) ##...# ###.# ##...## ##...#The quokka looks weaker. _Your soul wisp barely misses the quokka.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (weak, ally target, soul-splintered, 100% to hit);Dh s#.# #............... misterblockey the Magician#.# ##+####.######.# Djinni#.# #.......######+# Health: 23/25 ======================--#.# #.......##...... AC: 2Str: 6#.# #.......##...... EV: 11Int: 21###############.##...... SH: 0Dex: 11.........# #.##...... XL:  3 Next: 27% Place: Dungeon:1.........######'##.....# Noise: =--------  Time: 625.0 (0.0)...r***@...............# -) Nothing wielded...*........[..........# Cast: Magic Dart;Dh t.................(####.# Fly ..................# #.#.........######.######.########### #........# r   quokka (weak, ally target, soul-splin…)###.######.# *   soul wisp (summoned)##...# ###.###...## ##...#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.;Dh;Dh;Dh[..r.;Dh*6.0 (1;Dh;Dhi;  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded. _Your soul wisp barely misses the quokka.;Dhle  #.# #............... misterblockey the Magician #.# ##+####.######.# Djinni #.# #.......######+# Health: 22/25 =====================--- #.# #.......##...... AC: 2Str: 6 #.# #.......##...... EV: 11Int: 21 ###############.##...... SH: 0Dex: 11 .........# #.##...... XL:  3 Next: 27% Place: Dungeon:1 .........######'##.....# Noise: =--------  Time: 626.0 (0.0) .....r*@...............# -) Nothing wielded ...*........[..........# Cast: Magic Dart .................(####.# Fly  hBf 0m..................# #.# .........######.######.# ########## #........# r   quokka (weak, ally target, soul-splin…) ###.######.# *   soul wisp (summoned) ##...# ###.# ##...## ##...# _Your soul wisp barely misses the quokka.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, weak, ally target, soul-splintered, 100% to  hit) ##...# ###.# ##...## ##...# Dh V .###.#.###. .## ##.## ##..##########.#.## ##÷# ..##.###.####÷##...## ##..##. ##### #.... #.####.# ###>Dh! >Dh$ 170.0 (1.0)>Dh) >Dh+ >Dhj  .## ##.## ##..##########.#.## ##÷# ..##.###.####÷##...## ##..##. ##### #.... #.####>Dh ! >Dh >Dh %1>Dh >Dh ?DhWnc #####.#.## ##÷# ..##.###.####÷##...## ##..##. ##### #.... #.#### ?Dhu?Dhw%2?Dh|?Dh~?Dh"[ ..##.###.####÷##...## ##..##. ##### #.... #.#### ?Dha?Dhc%3?Dhg?Dhci?Dh n##...## ##..##. ##### #.... #.#### ).### ?Dhs?Dh;v%4?Dhz?Dh|?Dhl B ##### #.... #.#### ).......######## ?Dhq ?Dh %5?Dh # ?Dh$ ?Dh-4  #.#### ######.......########?Dhq; ?DhP> %6?DhB ?Dh)F O _You see here a +0 dagger.@Dh@DhWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons@Dha - a +0 dagger[?] describe selected [!] equip|wield|wear@Dhy[tab] equip|unequip ADheIADh{NADh X#.#####misterblockey the Magician#.#Djinni#.#Health: 25/25 ========================#.#AC: 2Str: 6#.#EV: 11Int: 21#.#SH: 0Dex: 11#.#XL:  3 Next: 32% Place: Dungeon:1#.#######Noise: ---------  Time: 676.0 (0.0)#@.......-) Nothing wielded#########Cast: Magic DartFly _You kill the quokka! _You swap places. _You see here a quokka corpse. _Your soul wisp disappears in a puff of smoke! _Found a dagger. _You see here a +0 dagger.ADh+^ADhz`v5 (0.5f) +0 daggerADhZdADhf. _f - a +0 dagger (weapon)CDhYCDh{ZInventory: 6/52 slots CDhHand Weapons (go to first with ))  f - a +0 dagger (weapon) Armour (go to first with [) CDhȲ a - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll labelled GYUCZU PAJAL CDh$ c - a scroll labelled GAOTHR FEDAUSSI  d - a scroll labelled ZALEF QEFENTU  e - a scroll labelled HOARITT JOEKKDDhNDDhZUDDh8Z#.#####misterblockey the Magician#.#Djinni#.#Health: 25/25 ========================#.#AC: 2Str: 6#.#EV: 11Int: 21DDh|Z#.#SH: 0Dex: 11#.#DDhZXL:  3 Next: 32% Place: Dungeon:1#.#######Noise: ---------  Time: 676.5 (0.0)#@.......f) +0 daggerDDhZJ#########Cast: Magic DartDDhZSFly _You swap places. DDh[_You see here a quokka corpse. _Your soul wisp disappears in a puff of smoke! DDh"[_Found a dagger. _You see here a +0 dagger. _f - a +0 dagger (weapon)DDh_DDhaDDhkeDDhfDDhH3DDhDDhDDhDDhoDDhDDhDDh:DDhr,DDh̦DDhDDh,DDhiDDhǪDDh,DDhDDhjDDhDDh?DDhDDh]#.##### ##'#####.# #.##.# #.##.# #.##.# #.##.# #.##.# #.##.########## #.#85.5 (9#.........@# #.###########.# #.##.##.##.##.##.#####.####DDhE _Done exploring.DDh DDhX DDh DDhf U0.........DDhm DDh9 DDh[ E _Done exploring.EDhdIEDhEDhx _Done exploring.FDhFDhnWhere to? (? - help)  D - Dungeon FDhK FDh [?25h[?0cFDhO v#.#######'#### misterblockey the Magician#.##.#Djinni#.##.#Health: 25/25 ========================#.#FDh #.#AC: 2Str: 6#.##.#EV: 11Int: 21#.#FDh b#.#SH: 0Dex: 11FDh #.##.#XL:  3 Next: 32% Place: Dungeon:1FDh 9#.###########.#FDh" }Noise: ---------  Time: 685.5 (0.0)FDhB #.........@##.#f) +0 daggerFDhe ##########.##.#Cast: Magic DartFDh o#.##.#Fly FDh #.##.##.####FDh >#.#### FDh __You see here a +0 dagger. _f - a +0 dagger (weapon) FDh5 _Done exploring. _Done exploring. _Done exploring.  FDh QWhat level of the Dungeon? (default 1, ? - help) GDhʋ [?25l[?1cGDh42GDhHGDhGDhGDhE _GDhUGDh%GDh[GDhЦGDhGDh"GDhKGDhGDhIGDhGDh GDhGDhGDh¾GDhAGDhgGDhBGDhGDhGDhGDhGDhXGDh/GDhGDhGDhrGDhGDhGDhGDh?GDh=GDhFGDhmGDhGDhGDhGDh/GDhGDhGDhGDhGDh@GDhkGDhBGDhGDh GDhp GDh GDhGDhGDh GDhGDhGDhGDh.GDhGDh!GDh#GDhR#GDh#GDh:*GDh{+,GDh,GDh2GDh3GDh4GDhq4GDhj:GDh'<BGDhBGDhuCGDhCGDhBDGDhKM GDhyM Things that are here:  a jackal skeleton; a jackal skeletonGDhOGDhP _GDhRGDhZd  You see here a jackal skeleton.GDh1\GDh\ _GDhG]GDhcGDhdGDhdGDhveGDhkGDhl,GDhmGDh#sGDht,GDh?uGDhGDhGDhՇGDh&,GDhGDhݎGDhp,GDhMGDhʕGDh,GDhGDhٛGDhGDh;GDhGDhwGDh,GDh)GDhGDhGDhGDh GDhGDhGDhGDhGDhJGDh,GDh˲GDhGGDh,GDhGDhgGDh7GDhXGDhںGDhGDhMGDhnGDhҽGDhGDhZ,GDh&GDhGDhGDh,GDhGDh,GDhGDhGDhGDhGDhGDhGDh,GDhGDh.GDhGDhGDhgGDhkGDhVGDhGDh\GDhGDhe,GDhGDhGDhGDhGDhGDhGDhF,GDhGDhGDh7,GDhGDhGDh,GDh+GDhLGDh ,GDh GDhY  There is a stone staircase leading down here.GDhGDhpGDh$ _GDhGDhX 2GDhY GDhC[ GDh[ GDh\ GDh` _You fly downwards.  Found a dagger.  There is a stone staircase leading up here.GDh GDh 6  GDh  #.....#   #....S#   #.....#   .##.....#   ........#   GDhx '#)....#   ..#.....  739.3 (53.8)    #.######  Magic Dart     GDh .    S   adder (asleep)    GDh" GDhK' GDhN* ] _An adder is nearby!IDh^  misterblockey the Magician #.....# Djinni #....S# Health: 24/25 =======================- #....*# AC: 2Str: 6 .##....*# EV: 11Int: 21 .......*# SH: 0Dex: 11 #)...*#IDh^ XL:  3 Next: 32% Place: Dungeon:2 ..#....*# Noise: ---------  Time: 739.3 (0.0) .......@#IDh f) +0 dagger #.#######IDh Cast: Magic Dart  Fly IDh IDhYD S   adder (asleep)There is a stone staircase leading up here. _An adder is nearby!IDhAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)IDh  misterblockey the Magician#.....#  Djinni#....S#  Health: 24/25 =======================-#....*#  AC: 2Str: 6.##....*#  EV: 11Int: 21.......*#IDh  SH: 0Dex: 11#)...*#  XL:  3 Next: 32% Place: Dungeon:2..#....*#  Noise: ---------  Time: 739.3 (0.0).......@#  f) +0 dagger#.#######  Cast: Magic Dart  Fly IDh.    S   adderIDh^   Aiming: Magic Dart (safe; 2% risk of failure)  IDhRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  IDhGThe adder is heavily wounded.IDhqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder hisses angrily.IDhKwn.S....IDhh5==40.3 (1 _IDhIDh(IDhEv  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JDh  misterblockey the Magician #.....# Djinni #.....# Health: 24/25 =======================- #....S# AC: 2Str: 6 .##....*# EV: 11Int: 21 .......*# SH: 0Dex: 11 #)...*# XL:  3 Next: 32% Place: Dungeon:2 ..#....*# Noise: =--------  Time: 740.3 (0.0) .......@# f) +0 dagger #.####### Cast: Magic Dart  Dh;07mFly   S   adder _The adder hisses angrily.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 58%)JDhO  misterblockey the Magician#.....#  Djinni#.....#  Health: 24/25 =======================-#....*#  AC: 2Str: 6.##.....#  EV: 11Int: 21........#  SH: 0Dex: 11#)....#JDh7  XL:  3 Next: 32% Place: Dungeon:2..#.....#  Noise: =--------  Time: 740.3 (0.0).......@#  f) +0 dagger#.#######  Cast: Magic Dart  Fly     S   adder   _The adder hisses angrily.  JDh Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 58%)JDhV+(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, chance to affect: 58%)  A fragment of the adder's soul is dislodged from its body.JDhr *S1.3 (1 _The adder looks weaker.KDh  misterblockey the Magician #.....#KDh8 Djinni #.....# Health: 23/25 ======================-- #....*# AC: 2KDhStr: 6 .##....S# EV: 11Int: 21 .......*# SH: 0Dex: 11 #)...*# XL:  3 Next: 32% Place: Dungeon:2KDhF ..#....*# Noise: =--------  Time: 741.3 (0.0) KDh&[.......@# f) +0 dagger #.####### Cast: Magic Dart KDh?f Fly KDhb  S   adder (weak, ally target, soul-splint…) KDhe *   soul wisp (summoned) _The adder looks weaker.  Aiming: Magic Dart (safe; 2% risk of failure)  KDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)KDhN  misterblockey the Magician #.....# Djinni #.....# Health: 23/25 ======================-- #....*# AC: 2Str: 6 .##....S# EV: 11Int: 21 ........# SH: 0Dex: 11 #)....# XL:  3 Next: 32% Place: Dungeon:2 ..#.....# Noise: =--------  Time: 741.3 (0.0) .......@# f) +0 dagger #.####### CastKDh: Magic Dart  Fly   S   adder (weak, ally target, soul-splint…)  *   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the adder.  You kill the adder!KDh        †#  *#  #)...*#  *#      KDhf+ KDhDKDhJh.*...KDhIUp62.3 (1Magic Dart _KDhZKDh$\KDhP 3KDhQ KDhR KDhT KDh2X BKDh.Z a4=KDh#[ KDhi_ BKDh_ KDhb ,KDh}d KDhSe KDhve KDhf KDhi KDhFi #5KDhei E==KDh}j KDhm 1 _HP restored.KDh?p KDhfp KDhrq KDhs KDhu KDh7w KDhww KDhx KDh{ KDhք  #######  #.....#  #.....# ### #.....# KDh l...##....†# -...# ...###)..*.# Magic Dart..#.....#KDh:  ........<#KDhX ##.########. l   frilled lizard (asleep).KDhy *   soul wisp (summoned)#. KDh KDh4 +50.3 (8KDh u*., ally target)KDh D-1.3 (9KDhH KDhˡ a _A frilled lizard comes into view.LDhj   misterblockey the Magician  Djinni  Health: 24/25 =======================- #######  AC: 2Str: 6 #.....#  EV: 11Int: 21 #.....#  SH: 0Dex: 11LDh 8 ### #.....#  XL:  3 Next: 62% Place: Dungeon:2 l***##....†#  Noise: ---------  Time: 751.3 (0.0) ....***@*..#  f) +0 daggerLDh  ...###)....#  Cast: Magic DartLDh,  ..#.....#  Fly  LDhM W........<#  LDhm ##.#######  #.LDh  l   frilled lizard (asleep, ally target) .LDh  *   soul wisp (summoned) LDh l#. _HP restored. LDh =_A frilled lizard comes into view.LDh Aiming: Magic Dart (safe; 2% risk of failure)  LDh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLDhN UAim: a frilled lizard (asleep, ally target, 100% to hit)LDh  misterblockey the Magician  Djinni LDh  Health: 24/25 =======================- #######  AC: 2Str: 6 #.....#  EV: 11Int: 21 LDh7#.....#  SH: 0Dex: 11 ### #.....#  XL:  3 Next: 62% Place: Dungeon:2 l...##....†#  Noise: ---------  Time: 751.3 (0.0)LDhW LDht.......@*..#  f) +0 dagger LDh...###)....#  Cast: Magic Dart LDh..#.....#  Fly LDhn ........<#  LDhM##.#######  LDh#. l   frilled lizard (asleep, ally target)LDh3 .LDh+ *   soul wisp (summoned) LDhMD#.LDhjAiming: Magic Dart (safe; 2% risk of failure)  LDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLDhAim: a frilled lizard (asleep, ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!LDhLDhl      LDh ###   †***  LDh....***@*..#      LDh+ LDhH #.*   soul wisp (summoned) LDhG. #. MDh=</......MDhD5=5=2.3 (1Magic Dart _MDh.KMDhtMMDh 3MDh MDh MDh{ MDhl ,MDhd MDh >  You see here a +0 dagger.MDh MDhY MDh MDh MDh r _Your soul wisp disappears in a puff of smoke!MDh ########.....##.....##### #.....###†...##....†#.............#....###)§...##.<....#.....#-4.3 (2....<#####.####### #.  .. #.#MDh #. #.  #.MDh MDh' D-5.3 (3MDh! MDh$ 9 _Found a stone staircase leading up.NDhg3NDhNDh]"NDh#O=NDh@'NDh(NDh+,NDh1,NDhy2XNDh6NDh 8NDh/8NDh9NDh{:NDh]<NDh<NDh;=NDh@NDhBBNDh`FNDh'I,NDhINDhKNDhmMNDhMNDh NNDhONDhMQNDhtQNDh/RNDhSNDhU,NDhZnNDh]NDh^NDh!_NDh_NDhjaNDhcNDhccNDhdNDheNDh=g,NDhgNDhxiNDhk,NDhmNDh1w.## .# .#  NDhw##.#  #..#  #.##  #.#  #.#  #@#  NDhw#.#  #.#NDhx #.#  #.# #.#NDh2x #.# #.#NDh}/70.3 (15.0)NDh+1.3 (16NDhYNDh0 _g - a wand of charming (3)NDhMB NDhB NDhB NDhE NDhF NDh$K nNDhK NDhL NDhDN ,NDhO NDhP NDhQ ,NDhQ NDhS NDhT ,NDhT NDhV NDhW ,NDh6X NDh:Y NDhZ ,NDh[ NDhw] NDh_ ,NDho` NDhb NDhi '#.# #.# #.# .# # NDhj  #......Magic Dart###.S..#....##....NDhAj #.... S   adder (asleep)#.!..NDhej 0#....NDhr 09.3 (8.0)NDhs +80.3 (9NDh1y NDh)| Y _An adder comes into view.ODhk  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PDh_p #.# misterblockey the Magician #.# Djinni #.# Health: 24/25 =======================- #.# AC: 2Str: 6 #.# EV: 11Int: 21 #.#PDh SH: 0Dex: 11 #.# XL:  3 Next: 65% Place: Dungeon:2 #.#PDh. Noise: ---------  Time: 780.3 (0.0) #@# f) +0 daggerPDh #....**.# Cast: Magic DartPDh  ###.S...# Fly PDh)d #....## PDhG}#.... #....PDh* S   adder (asleep) #.!.. #.... _An adder comes into view.PDhCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PDhAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linePDh KAim: an adder (asleep, chance to affect: 58%)PDh(#.#misterblockey the Magician#.#Djinni#.#Health: 24/25 =======================-#.#AC: 2Str: 6#.#EV: 11Int: 21#.#SH: 0PDh>)Dex: 11#.#XL:  3 Next: 65% Place: Dungeon:2#.#Noise: ---------  Time: 780.3 (0.0)#@#f) +0 dagger#.......#Cast: Magic Dart###.*...#Fly #....##PDhd)P#....#....PDh){S   adder (asleep)PDh)#.!..#.... PDh)5_An adder comes into view.PDh)Casting: Magic Dart (safe; 2% risk of failure)  PDh4*FConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 58%)PDhqS  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, chance to affect: 58%)  The adder resists with significant effort.PDh=S.==1.3 (1PDhPDh / _The adder hisses angrily.QDh  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QDhp #.# misterblockey the Magician #.# Djinni #.# Health: 23/25 ======================-- #.# AC: 2Str: 6 #.# EV: 11Int: 21 #.#QDhz_ SH: 0Dex: 11 #.# XL:  3 Next: 65% Place: Dungeon:2 #.# Noise: ==-------  Time: 781.3 (0.0) #@# f) +0 dagger #....S*.# Cast: Magic Dart ###.....# Fly QDhΙ #....## #.... QDhI#.... S   adder #.!.. #.... _The adder hisses angrily.  QDhMCasting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QDhrAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%)QDhh f#.#misterblockey the Magician#.#Djinni#.#Health: 23/25 ======================--#.#AC: 2Str: 6#.#EV: 11Int: 21#.#SH: 0Dex: 11#.#XL:  3 Next: 65% Place: Dungeon:2#.#Noise: ==-------  Time: 781.3 (0.0)#@#QDhi f) +0 dagger#....*..#Cast: Magic Dart###.....#Fly #....###....#....S   adder#.!..#.... _The adder hisses angrily.  Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 58%)QDh? m(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  QDh@ Aim: an adder (chance to affect: 58%)  A fragment of the adder's soul is dislodged from its body.QDh QDh .S*The adder looks weaker. The adder misses you.QDh `4=-2.3 (1QDhs w _Your soul wisp completely misses the adder.RDhB #.# misterblockey the Magician #.# Djinni #.# Health: 23/25 ======================-- #.# AC: 2Str: 6 #.# EV: 11Int: 21 #.# SH: 0Dex: 11 #.# XL:  3 Next: 65% Place: Dungeon:2 #.# Noise: =--------  Time: 782.3 (0.0) #@# f) +0 dagger #.....S.# Cast: Magic Dart ###...*.#RDh, Fly  #....## #.... #.... S   adder (weak, ally target, soul-splint…) #.!.. *   soul wisp (summoned) #....The adder looks weaker. The adder misses you. _Your soul wisp completely misses the adder.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (weak, ally target, soul-splintered, 100% to hit)RDhq#.#misterblockey the Magician#.#Djinni#.#Health: 23/25 ======================--#.#AC: 2Str: 6#.#EV: 11Int: 21#.#SH: 0Dex: 11#.#XL:  3 Next: 65% Place: Dungeon:2#.#Noise: =--------  Time: 782.3 (0.0)#@#f) +0 dagger#.....S.#Cast: Magic Dart###...*.#Fly #....###....#....S   adder (weak, ally target, soul-splint…)#.!..*   soul wisp (summoned)#....  Aiming: Dh9;49mMagic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.RDhRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder bites you but does no damage.RDho*3.3 (1RDh RDha _Your soul wisp completely misses the adder.SDht #.# misterblockey the Magician #.# Djinni #.#SDhڎ Health: 22/25 =====================--- #.# AC: 2Str: 6 #.#SDh5 EV: 11Int: 21 #.# SH: 0Dex: 11 #.# XL:  3 Next: 65% Place: Dungeon:2SDh] #.# Noise: =--------  Time: 783.3 (0.0)SDh #@# f) +0 dagger #.....S.# Cast: Magic Dart ###...*.#SDhl3 Fly  #....## #.... #.... S   adder (weak, ally target, soul-splint…) #.!.. *   soul wisp (summoned) #.... SDh_Your soul wisp completely misses the adder.Aiming: Magic Dart (safe; 2% risk of failure)  SDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, weak, ally target, soul-splintered, 100% to  SDh hit)SDh#.#misterblockey the Magician#.#Djinni#.#Health: 22/25 =====================---#.#AC: 2Str: 6SDh+K#.#EV: 11Int: 21#.#SH: 0Dex: 11#.#XL:  3 Next: 65% Place: Dungeon:2#.#Noise: =--------  Time: 783.3 (0.0)SDh#@#f) +0 dagger#.....S.#Cast: Magic Dart###...*.#Fly #....##SDh#....#....S   adder (weak, ally target, soul-splint…)SDh#.!..*   soul wisp (summoned)SDh-#....  Press: ? - help, Q - select action, ( or ) - cycleSDh`Shift-Dir - straight lineAim: an adder (heavily wounded, weak, ally target, soul-splintered, 100% to  SDhshit)  The magic dart hits the adder.  The adder is almost dead.SDhWShift-Dir - straight line  Aim: an adder (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the adder.  The adder is almost dead.  The adder closely misses you.SDhX*4.3 (1SDh$]SDh{e^ _Your soul wisp closely misses the adder.SDh;8 5 #.# misterblockey the Magician #.# Djinni #.# Health: 21/25 ====================---- #.# AC: 2Str: 6 #.# EV: 11Int: 21 #.# SH: 0Dex: 11SDh8  #.# XL:  3 Next: 65% Place: Dungeon:2 #.# Noise: =--------  Time: 784.3 (0.0) #@# f) +0 dagger #.....S.#SDh9  Cast: Magic Dart ###...*.# Fly  #....## #.... #.... S   adder (weak, ally target, soul-splint…) #.!.. *   soul wisp (summoned)SDh9 y #....The adder closely misses you. SDh9 _Your soul wisp closely misses the adder.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSDhI: Shift-Dir - straight lineAim: an adder (almost dead, weak, ally target, soul-splintered, 100% to hit)SDh  #.# misterblockey the Magician #.# Djinni #.# Health: 21/25 ====================---- SDh g#.# AC: 2Str: 6 #.# EV: 11Int: 21 #.# SH: 0Dex: 11 #.#SDhI  XL:  3 Next: 65% Place: Dungeon:2 #.# Noise: =--------  Time: 784.3 (0.0)SDh{  #@# f) +0 dagger SDh *#.....S.# Cast: Magic Dart ###...*.# Fly  #....## #....SDh  #.... S   adder (weak, ally target, soul-splint…)SDhA  #.!.. *   soul wisp (summoned)SDho V #....SDh Aiming: Magic Dart (safe; 2% risk of failure)  SDh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the adder.  You kill the adder!SDhi" b #.# #.# #.# #.# #.# #.# #.# #.# SDh# m#@# †.#   #.... #....*   soul wisp (summoned) #.!.. #.... SDh SDhխ C*.SDh q975.3 (1Magic Dart _SDh SDhJ TDh8TDhTDhmTDhDTDhUa2=TDhˠ,TDhaTDhk,TDhCTDhTDhTDhTDhy93TDhE==TDhTDh,TDhXTDhTDhTDhTDh!TDhaTDha4==TDhTDh,TDhX.5==TDhWTDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the adder. TDhQ_You kill the adder!  You swap places.TDhTDhTDhTDh TDhUl_Your soul wisp disappears in a puff of smoke!TDhTDhTDhTDhTDh,TDhTDhTDh #.# #.# #.#.### #.#....#####.##.....†.#TDhM###.....##....##-#.@..# TDh-#....$#Magic Dart #.!...#TDhL #....... #......... .........JTDhvJ   endoplasm (asleep) ######..... TDh-#####TDh08016.0)TDh a=-2.3 (17TDhTDh] _An endoplasm comes into view.TDhL #.#  #.#  #.#  .### #.#  ....#####.#  #.....†.#  ###.....#  #....##  #.@..#  TDh #....$#  #.!...#  #.......  #.........  .........J  ######.....  ##### UDh17 #.#  #.#  #.#  .### #.#  ....#####.#  #.....†.#  ###.....#  #....##  #.@..#  #....$#  #.!...#  #.......UDh2 #......... .........J  ######..... ##### UDh=UDhU _An endoplasm is nearby!UDhk1 #.#  misterblockey the Magician #.#  DjinniUDh72 #.#  Health: 24/25 =======================- .### #.#  AC: 2Str: 6 ....#####.#  EV: 11Int: 21 #.....†.#  SH: 0Dex: 11 ###.....#  XL:  3 Next: 97% Place: Dungeon:2 UDh2#....##  Noise: ---------  Time: 802.3 (0.0) #.@..#  f) +0 dagger #..**$#  Cast: Magic Dart #.!..*#  Fly  #.....**  UDhG3#.......*.  .........J  J   endoplasm (asleep) ######.....  #####  _An endoplasm comes into view. UDh3_An endoplasm is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)UDh( y#.#misterblockey the MagicianUDh|( #.#Djinni#.#Health: 24/25 =======================-.### #.#AC: 2Str: 6....#####.#EV: 11Int: 21UDh( #.....†.#SH: 0Dex: 11###.....#UDh( _XL:  3 Next: 97% Place: Dungeon:2#....##Noise: ---------  Time: 802.3 (0.0)UDh) #.@..#f) +0 dagger#..**$#UDhU) Cast: Magic Dart#.!..*#Fly #.....**#.......*..........JJ   endoplasmUDh) ######.....#####Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  UDh * wThe magic dart hits the endoplasm.  The endoplasm is moderately wounded.UDhҮ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  UDhD The endoplasm is moderately wounded.The endoplasm quivers.UDh0 A.....J.UDh 9=3.3 (1 _UDh UDh VDh7 #.#  misterblockey the Magician #.#  Djinni #.#  Health: 23/25 ======================-- .### #.#  AC: 2Str: 6 ....#####.#  EV: 11Int: 21 #.....†.#  SH: 0VDh  Dex: 11 ###.....#  XL:  3 Next: 97% Place: Dungeon:2 #....##  Noise: =--------  Time: 803.3 (0.0) #.@..#  f) +0 dagger #..**$#  Cast: Magic DartVDh,V #.!..*#  Fly  #.....** VDh #.......J.  ..........  J   endoplasm ######.....  ##### The endoplasm is moderately wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  VDhhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)VDh3#.#misterblockey the Magician#.#Djinni#.#Health: 23/25 ======================--.### #.#AC: 2Str: 6....#####.#EV: 11Int: 21#.....†.#VDhSH: 0Dex: 11###.....#XL:  3 Next: 97% Place: Dungeon:2#....##Noise: =--------  Time: 803.3 (0.0)#.@..#f) +0 dagger#..**$#Cast: Magic Dart#.!..*#Fly #.....**#.......J...........J   endoplasm######.....#####Aiming: Magic Dart (safe; 2% risk of failure)  VDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.VDh)fVDhzo=.....J.VDhr14.3 (1 _VDhRwVDhyVDhW E Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VDh #.#  misterblockey the Magician #.#  Djinni #.#  Health: 22/25 =====================--- .### #.#  AC: 2Str: 6 ....#####.#  EV: 11Int: 21 #.....†.#  SH: 0Dex: 11 ###.....#  XL:  3 Next: 97% Place: Dungeon:2 #....##  Noise: =--------  Time: 804.3 (0.0) #.@..#  f) +0 dagger #..*.$# VDhG[39;49m Cast: Magic Dart #.!.**#  Fly  #.....*.  #......J..  ..........  J   endoplasm ######.....  #####  _The endoplasm is heavily wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineVDhwAim: an endoplasm (heavily wounded, chance to affect: 67%)WDh#.#misterblockey the Magician#.#Djinni#.#Health: 22/25 =====================---.### #.#AC: 2Str: 6....#####.#EV: 11Int: 21#.....†.#SH: 0Dex: 11###.....#XL:  3 Next: 97% Place: Dungeon:2#....##Noise: =--------  Time: 804.3 (0.0)#.@..#f) +0 dagger#....$#Cast: Magic Dart#.!...#Fly #.......#......*............J   endoplasm######.....##### _WDh :The endoplasm is heavily wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, chance to affect: 67%)WDhe;(weak, ally target, soul-sp…)*   soul wisp (summoned)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, chance to affect: 67%)  A fragment of the endoplasm's soul is dislodged from its body.WDh-WDh4zJ.* WDh9*5.3 (1WDh?WDhCW _The endoplasm looks weaker. Your soul wisp touches the endoplasm.WDh WDh WDh _J.*.WDh --6WDh WDh XDhJ  Your soul wisp touches the endoplasm.XDh~.*   soul wisp (summoned)XDhXDh#.#misterblockey the Magician#.#XDhDjinni#.#Health: 23/25 ======================--.### #.#AC: 2Str: 6....#####.#XDh5QEV: 11Int: 21XDhQ#.....†.#SH: 0Dex: 11###.....#XDhm_XL:  3 Next: 102% Place: Dungeon:2#....##Noise: ---------  Time: 807.3 (1.0)XDh#.@..#f) +0 dagger#....$#Cast: Magic DartXDh1#.!...#Fly #.......#....*..............XDhđ*   soul wisp (summoned)######.....#####XDhAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineXDh3Aim: an endoplasm (heavily wounded, chance to affect: 67%)  A fragment of the endoplasm's soul is dislodged from its body. _The endoplasm looks weaker. Your soul wisp touches the endoplasm.  Your soul wisp touches the endoplasm.XDhp _The endoplasm dies!You have reached level 4!XDhP/  --more--YDhN 8/31-24 1% Magic DartYDhV YDhsX O _You feel agile.ZDhIZDhZDhŘZDhڜh9= _ZDhZDh,ZDhSZDhZDhϧZDhZDhLZDhfZDhZDh_ZDhZDhݰ$30ZDhE==ZDh&ZDh,ZDhZDh2,ZDhZDhZDh̻ZDhZDheZDha1==ZDhZDhCZDh,ZDhZDh 5 _You swap places.ZDhZDhc3ZDhZDho.### #.#....#####. #.....† ###.....# #....## #....#*..$#.#................#ZDh*   soul wisp (summoned)ZDhC/18.3 (11.0)ZDh+9.3 (12ZDhnZDhV _h - a smoky red potion[Dh [DhT[Dh[Dh[Dh\[Dh[DhO=[Dhir _Your soul wisp disappears in a puff of smoke![DhQ[Dh[Dh9[Dh[Dh[DhE[Dh[Dh,[DhH[DhM _You now have 92 gold pieces (gained 16).[DhE[Dh~[Dh[DhT[Dh,[Dh[Dh"[Dh,[Dh&[Dh,[Dh,[Dh/[Dh[Dh@,[Dh[Dh[Dh[Dh[DhO[Dh[Dh:,[Dh[DhEB[Dh[Dh0[Dh\,[Dh[Dh[Dh[Dh[Dh@[DhS[DhB[Dh$[Dh,[Dh[Dh[Dh[Dh[DhS[Dh~[DhN,[Dh[DhL[Dh,[Dh[Dh[Dh8B[DhC[DhT[Dh[Dh[Dh[Dh [Dh0 [Dh [Dh [Dh ,[Dh [Dhl [DhB[Dh[Dh,[Dh[Dh[Dh[Dh[DhR[Dh[Dh[Dh[Dho[Dh/n[Dh!,[Dh![Dh%[Dh',[DhQ([Dh)[Dh9+,[Dh+[Dh-[DhD.[Dhq.[Dh.[Dhx0[Dh<# .## ... # ####################51.3 (3)......@..........##########....########.....###....# #####..........# #######....######[DhA[DhD+2.3 (33[DhJ[DhP2 _Found a club.[Dh%T+3.3 (34[DhY[Dh[= _You now have 99 gold pieces (gained 7).\DhWZ \Dh_X\Dh`\DhdB\Dhh\Dhi,\DhVj\Dhl\Dhfx# #. #.##### #####..$... .#....#...##.#############.........#.)............64.3 (11...######....####\Dhx..........######....# ....................# ...######....#>..##...######### #####\Dh}\Dh+5.3 (12\Dh܃\Dh; _Found a stone staircase leading down.\DhP 3\DhQ \DhU \DhdX \Dh\ B\Dh\_ \Dh_ \Dhb \Dhd \Dhf ,\DhSh \Dhk ,\Dhm \Dhjq M _You now have 105 gold pieces (gained 6).\Dh Z#. #. #> #.  #.  #. #.######## 9.3 (4.0) ####.@......#  #....#...##.########## #..........#.).........#......#####....##............######....#......................###..........#######....###>..##...## ########## #####\Dh \Dh +70.3 (5\Dh[ \Dh\ ; _Found a stone staircase leading down.]Dh@?3]DhS@]DhmC]Dh8E]DhsK]DhM]DhO]DhO]DhP]DhR]DhT,]DhU]Dh6W]DhY,]DhY]Dh []Dh\,]Dh]]Dh_]Dha,]DhOb]Dh)e,]Dhf]DhejM _You now have 114 gold pieces (gained 9).]Dhn3]Dho]Dhq]Dhks]Dhs]Dh`t]Dhv]DhqxB]Dhz]Dh |,]Dh|]Dh]Dh #>#. ..#.# .##.# .###.# ####...# 82.3 (12.0)#>#####.@..# #.##....#### #.##.#####....##.############........##....#...##.################ #..........#.)............... #............######....####### ]DhR]Dh+3.3 (13]Dh]Dh; _Found a stone staircase leading down.iDh93iDhiDh8iDhPiDhiDh ,iDh. iDhW iDh. iDh iDhM.#.# ..# .. .###> #. .... #.# iDh8^..# #.# ##.## #.# #####>#####....#..@...Magic Dart#.##....#### ######.##.##iDh_n###....# #.######## iDh@   Jessica (asleep)####........#iDh|#....#...##.###################.iDhU#.).................iDh 05.3 (2.0)iDhk"*6.3 (3iDhC'iDhH, _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.iDh/  misterblockey the Magician .# Djinni iDh.# .  Health: 30/31 =======================- .# ..  AC: 2Str: 6 iDh .###>  EV: 11Int: 21 #. ....  SH: 0Dex: 12 iDh`#.# ..#  XL:  4 Next:  1% Place: Dungeon:2 #.# ##.##  Noise: ---------  Time: 886.3 (0.0) #.# ####@**#  f) +0 dagger #>#####....#.*@...  Cast: Magic Dart #.##....#### #####  Fly iDhE #.##.#### #....# #.######## @   Jessica (asleep)  ####........#  #....#...##.##################  #..........#.)................. _Found a stone staircase leading down. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.iDhWAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)jDh\omisterblockey the Magician.#Djinni.# .Health: 30/31 =======================-.# ..AC: 2Str: 6.###>EV: 11jDhInt: 21#.....SH: 0Dex: 12#.#..#jDhXL:  4 Next:  1% Place: Dungeon:2#.###.##jDh4/Noise: ---------  Time: 886.3 (0.0)#.# ####@**#f) +0 dagger#>#####....#.*@...Cast: Magic DartjDh[#.##....#### #####Fly #.##.####jDh~#....##.########@   Jessica####........##....#...##.###################..........#.).................Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejDh[Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  The magic dart hits Jessica but does no damage.  Jessica shouts!jDh}jDhk..r@r   quokka (wandering)jDh4===7.3 (1jDhjDhÎ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)  The magic dart hits Jessica but does no damage.  jDhcJessica shouts! _A quokka comes into view.jDh#  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kDh  misterblockey the Magician .# Djinni .# .  Health: 28/31 =====================--- .# ..  AC: 2Str: 6 .###>  EV: 11Int: 21 #. ....  SH: 0Dex: 12 #.# ..#  XL:  4 Next:  1% Place: Dungeon:2 #.# ##.##  Noise: ===------  Time: 887.3 (0.0) #.# ####@**#  f) +0 dagger #>#####....#.r@...  Cast: Magic Dart #.##....#### #####  Fly kDh  #.##.#### #....# #.######## @   Jessica  ####........# r   quokka (wandering)  #....#...##.##################  #..........#.)................. _A quokka comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +0 robe (78% to hit)kDh>  misterblockey the Magician .# Djinni .# .  Health: 28/31 =====================--- .# ..  AC: 2Str: 6 kDh_{.###>  EV: 11Int: 21 #. ....  SH: 0Dex: 12 kDh#.# ..#  XL:  4 Next:  1% Place: Dungeon:2 #.# ##.##  Noise: ===------  Time: 887.3 (0.0)kDh #.# ####@..#  f) +0 dagger #>#####....#.r@...  Cast: Magic Dart #.##....#### #####  Fly  #.##.#### kDhI.#....# #.########kDhr @   Jessica  ####........# r   quokka (wandering) kDhO #....#...##.##################  #..........#.).................kDhCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kDh߫Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linekDhAim: Jessica, wielding a +0 dagger and wearing a +0 robe (78% to hit)  You focus your ray upon Jessica. The searing ray hits the quokka.kDhϲ* .# .# .  .# ..  .###> kDh #. ....  #.# ..#  kDhE#.# ##.##  kDh`#.# ####@**#  kDht0#>kDh0**...  kDh5#.##..kDh; #####  kDhƳ?#.##.#kDh4 kDh  kDh   kDh8^ )onfirm with . or Enter, or press ? or * to list all spells.kDhX|Aiming: Searing Ray (safe; 3% risk of failure)  kDhBPress: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (78% to hit)  You focus your ray upon Jessica. The searing ray hits the quokka.  You kill the quokka!kDh ?r  The searing ray misses Jessica...@.kDhB9=4-8.3 (1Ray kDh@CkDhIkDhMf _(Press . to maintain the ray.)kDh* *** The searing ray hits Jessica.kDhz ..@  Jessica is heavily wounded.kDh;*lDhF~ (fast)Jessica casts a spell.lDh'@lDhi8-=9+ lDhlDh0 _Jessica seems to speed up.lDhe *** The searing ray hits Jessica.lDhR  Jessica is severely wounded.Jessica gestures wildly while chanting.@.§7-----90++  _Jessica blinks!lDh lDhC The searing ray hits Jessica.lDh)q**lDh  You kill Jessica! w)..w   dart slug  #..........#.).................You finish channelling your searing ray.lDhlDhm6lDh-lDh57lDh<==-lDh~1lDh lDhlDh lDhqlDh8_A dart slug comes into view.lDhpDhF( .# .# .  .# w.  .###>  #. ....  #.# ..#  #.# ##.##  #.# ####@).#  #>#####....#......  #.##....#### #####  #.##.####       )qDh .# .# .  .# w.  .###>  #. ....  #.# ..#  #.# ##.##  #.# ####@).#  #>#####....#......  #.##....#### #####  #.##.##       )qDhqDh!qDh(qDh+` _A dart slug is nearby!qDhaqDhqDhqDhBF _Unknown command.rDh #.# #.# . #.# w. #.###> #. #.... #.# #..# #.# ##.## #.# ####.@.# rDh| >#>#####....#......##.##....####.##.##.#### .##....# .##.# .#####.# ##rDh z#....#...##.# #.#.).#rDh֨ D rDh@ rDh t7--2Magic Dart _rDhO rDhm i  Things that are here: _a +0 dagger; a +0 robetDhe:  misterblockey the Magician #.# Djinni #.# .  Health: 26/31 ====================---- #.# w.  AC: 2Str: 6 #.###>  EV: 11Int: 21tDh*;P #. #....  SH: 0Dex: 12 #.# #..# XL:  4 Next: 57% Place: Dungeon:2 #.# ##.## Noise: ---------  Time: 892.3 (0.0) #.# ####.@.# f) +0 dagger #>#####....#......#  Cast: Magic DarttDhe; #.##....####.######  Fly  tDh;#.##.#### .# #....# .# tDh;#.######## .#   ####........# ##tDh;   #....#...##.###################   #..........#.).................#tDh;_ Things that are here: tDh<_a +0 dagger; a +0 robe  Aiming: Magic Dart (safe; 1% risk of failure)  tDhS<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linetDh/ tDh5 Mmisterblockey the Magician#.#Djinni#.# .Health: 27/31 ====================----#.# w.AC: 2Str: 6tDh6 9#.###>EV: 11Int: 21#.#....SH: 0Dex: 12#.##..#XL:  4 Next: 57% Place: Dungeon:2#.#tDh6 ;##.##Noise: ---------  Time: 892.3 (0.0)#.# ####.@.#f) +0 dagger#>#####....#......#Cast: Magic Dart#.##....####.######Fly #.##.#### .##....#tDh6 .##.######## .#####........# ##tDh7 @#....#...##.################### #..........#.).................# Things that are here: _a +0 dagger; a +0 robe  tDh:7 hAiming: Magic Dart (safe; 1% risk of failure)  tDh]7 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linetDhmB :Okay, then.tDhoF tDhN D _uDhZ uDh^ BuDhf wMagic Dartw   dart sluguDhp  #.# #.# .  #.# w.  #.###>  uDhSq #. #..w.  #.# #..# #.# ##.##5.3 (3 #.# ####.@.# uDh|q P#>#####....#......#  #.##....####.######  uDhq $#.##.#### .# uDhq : .#  .#  uDhq Z ##   ) _You start resting.uDhr uDh  #.# #.# .  #.# w.  #.###>  #. #..w.  #.# #..# #.# ##.## #.# ####.@.# #>#####....#......#  #.##....####.######  #.##.#### .#  .#  .#   ##   )uDh uDh uDh ` _A dart slug is nearby!wDh  misterblockey the Magician #.# Djinni #.# .  Health: 26/31 ====================---- #.# w.  AC: 2wDhPStr: 6 #.###>  EV: 11Int: 21 #. #..w.  SH: 0Dex: 12 wDhy#.# #.*# XL:  4 Next: 57% Place: Dungeon:2 wDh#.# ##*## Noise: ---------  Time: 895.3 (0.0) wDhØ#.# ####.@.# f) +0 daggerwDh #>#####....#......#  Cast: Magic DartwDh wDh6#.##....####.######  Fly  #.##.#### .#wDhvc #....# .# #.######## .# w   dart slug  ####........# ##  #....#...##.################### wDh #..........#.).................# _You start resting. _A dart slug is nearby!wDhAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)wDhpmisterblockey the Magician#.#Djinni#.# .Health: 26/31 ====================----#.# w.AC: 2Str: 6#.###>EV: 11wDhmqInt: 21#.#..w.SH: 0Dex: 12#.##.*#XL:  4 Next: 57% Place: Dungeon:2#.###*##wDhq(Noise: ---------  Time: 895.3 (0.0)#.# ####.@.#f) +0 daggerwDhqA#>#####....#......#Cast: Magic Dart#.##....####.######wDhqFly #.##.#### .#wDh%r#....#.##.######## .#w   dart slugwDhYr####........# ###....#...##.####################..........#.).................#wDh}rOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclewDh1sShift-Dir - straight lineAim: a dart slug (100% to hit)  The magic dart hits the dart slug.  The dart slug is lightly wounded.wDh-..wDhA7=6.3 (1 _wDhwDh? wDh&G  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xDḧ  misterblockey the Magician #.# Djinni #.# .  Health: 25/31 ===================----- #.# w.  AC: 2Str: 6 #.###>  EV: 11Int: 21 #. #..w.  SH: 0Dex: 12 xDh'#.# #.*# XL:  4 Next: 57% Place: Dungeon:2 #.# ##*## Noise: =--------  Time: 896.3 (0.0) #.# ####.@.# f) +0 dagger #>#####....#......#  Cast: Magic Dart #.##....####.######  Fly  #.##.#### .# #....# .# #.######## .#xDh( w   dart slug  ####........# ##  #....#...##.###################  #..........#.).................# _The dart slug is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xDh^Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)xDhmisterblockey the Magician#.#Djinni#.# .Health: 25/31 ===================-----#.# w.AC: 2Str: 6#.###>EV: 11Int: 21#.#..*.SH: 0Dex: 12#.##.*#XL:  4 Next: 57% Place: Dungeon:2#.###*##xDhNoise: =--------  Time: 896.3 (0.0)#.# ####.@.#f) +0 dagger#>#####....#......#Cast: Magic Dart#.##....####.######Fly #.##.#### .##....#.##.######## .#w   dart slug####........# ###....#...##.####################..........#.).................#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.xDh!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (lightly wounded, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is severely wounded.xDh T.w.xDhp=7.3 (1Ray xDh"xDh&f _(Press . to maintain the ray.)xDh"  The searing ray hits the dart slug!***xDht U.†.xDh 4-62-8Magic Dart+ xDh xDh M _You kill the dart slug!yDhCL***yDh3.†.3----9++ yDhu!yDhs#yDhMu3yDhKwyDh{K  You stop channelling your searing ray.yDh|]4= _yDhByDh<yDhK,yDhyDh,yDhφyDh yDhRa5==yDh)yDh,yDhyDhJ,yDhByDh8,yDh-yDh!yDhfh6==yDhFyDhj,yDhLyDh4,yDh'yDh,yDh1yDhyDhU7=yDhyDh,yDhxyDhyDhyDh¦yDho,yDh1yDhyDhFD8=yDh\yDh,yDhήyDhc,yDh5yDh-,yDhԳyDh99yDh@E==yDhlyDhyDhyDhyDh.,yDhyDhM,yDhxyDhǿyDhyDhb30==yDh,yDh,yDhyDhw,yDh~yDhByDhyDhR#1yDhvE==yDhUyDh?1 _HP restored.yDh3yDhyDhyDh,yDh-yDhQyDh,,yDhDyDhyDhyDh9=yDhuyDhyDh;\#.##.# .##.# w.< #.###> .# #.#.... .# #.# #.†# .# #.# ##.## .# #.# ####.).####$.##-932.3 (33.0) #>#####....#....... #.##....####.###### # yDh2#.##.#### #.# # #....# #.# #.######## #.# #........# ### ..#...##.################### ...).................##### ..######....########.....#yDhA3.3 (34yDhByDhA9 _Found a stone staircase leading up.yDho73yDh%8yDhx9yDh~;,yDh?,yDh@,yDhAzDh,zDhzDhN _You now have 124 gold pieces (gained 10).zDh3zDhL zDh zDh ,zDh zDhzDh,zDhzDh^zDh_,zDhzzDhzDh$,zDhpzDhIzDh zDhj!zDh!zDhO%P  There is a stone staircase leading up here.zDh'zDh|' _zDh(zDh*zDh3 ..## ...# .#.r zDh64##.... ##.... #.# #...# #.# ###.#.# zDhX4 #.# #.@.<.#  zDh4#.###>#.### zDh4Magic Dart #.....#.# zDh4!# #.†####.# ##.## #.#zDh4# ####.).####.#zDh5.## r   rat (asleep) zDhB5#>#####....#......# ... #.##....####.###### # #.##.#### #.#zDho5 zDhT;u 43.3 (10  A rat comes into view.zDhBtr.rzDh+I4==4.3 (11zDhNzDhQ- _The rat squeaks loudly.zDh  ..##  ...#  .#r.  ##....  ##....  #.# #...#  #.# ###.#.#  zDh #.# #.@.<.#  #.###>#.###  #.....#.# #.†####.# ##.## #.# ####.).####.# #>...# ## zDh ' #.#zDh  ..##  ...#  .#r.  ##....  ##....  #.# #...#  #.# ###.#.#  #.# #.@.<.#  #.###>#.###  #.....#.# #.†####.#zDhu  ##.## #.# ####.).####.# >...# ##  #.#zDhF zDh zDh zDhݡ Z _A rat is nearby!{DhV  misterblockey the Magician ..##  Djinni ...#  Health: 30/31 =======================- .#r.  AC: 2Str: 6 ##.*..  EV: 11Int: 21 ##..*.  SH: 0Dex: 12 #.# #.**#  XL:  4 Next: 62% Place: Dungeon:2 #.# ###*#.#  Noise: ==-------  Time: 944.3 (0.0) {Dhؐ,#.# #.@.<.#  f) +0 dagger #.###>#.###  Cast: Magic Dart #. #.....#.# Fly #.# #.†####.# #.# ##.## #.# {Dhj #.# ####.).####.# .## r   rat #>#####....#......# ... #.##....####.###### # #.##.#### #.## _The rat squeaks loudly. _A rat is nearby!{DhӑAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit){Dh |  misterblockey the Magician ..##  Djinni ...#  Health: 30/31 =======================- .#r.  AC: 2Str: 6 ##....  EV: 11Int: 21 {Dhͧ ##....  SH: 0Dex: 12 #.# #...#  XL:  4 Next: 62% Place: Dungeon:2 #.# ###.#.#  Noise: ==-------  Time: 944.3 (0.0) #.# #.@.<.#  f) +0 dagger #.###>#.###  Cast: Magic Dart #. #.....#.#{Dh  Fly #.# #.†####.# {DhΨ #.# ##.## #.# #.# ####.).####.# .## r   rat #>#####....#......# ... #.##....####.###### # #.##.#### #.##Aiming: Magic Dart (safe; 1% risk of failure)  {Dh "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  {Dh TThe magic dart hits the rat.  You kill the rat!{Dh x ..##  ...#  .#†.  ##.*.. {Dh  ##..*.  #.# #.**#  #.# ###*#.# {Dh O #.#   {Dh; >   {Dh] p ##.## {Dh| h ####.) {Dh 9 #>{Dh h..#  {Dhܯ    #.# {Dh {Dh%E >.....{Dh3F x4-5.3 (1Magic Dart _{DhK {DhQM |Dh^  misterblockey the Magician ..##  Djinni ...#  Health: 29/31 ======================-- .#†.  AC: 2Str: 6 ##....  EV: 11Int: 21 ##....  SH: 0Dex: 12 #.# #...#  XL:  4 Next: 64% Place: Dungeon:2 #.# ###.#.#  Noise: =--------  Time: 945.3 (0.0) #.# #.@.<.#  f) +0 dagger #.###>#.###  Cast: Magic Dart #. #|DhG.....#.# Fly #.# #.†####.# #.# ##.## #.# #.# ####.).####.# .##  #>#####....#......# ...  #.##....####.###### #  #.##.#### #.## The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|Dh |Dh misterblockey the Magician..##Djinni...#Health: 30/31 =======================-.#†.AC: 2Str: 6##....EV: 11Int: 21##....SH: 0Dex: 12#.# #...#XL:  4 Next: 64% Place: Dungeon:2#.# ###.#.#Noise: =--------  Time: 945.3 (0.0)#.# #.@.<.#f) +0 dagger#.###>#.###Cast: Magic Dart #.#.....#.#Fly #.#|Dhp #.†####.# #.###.## #.# #.# ####.).####.#.##  #>#####....#......#...  #.##....####.#######  #.##.#### #.## The magic dart hits the rat. _You kill the rat!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|Dh :Okay, then.|Dh |Dh |Dh . _}DhM3}DhN}DhaQ}DhUf _}Dh/W}DhX91}DhYE==}DhY}Dh]}Dh^,}Dh_}Dhb}Dhc,}Dhd}Dh:f}DhPg,}DhJh}Dhmj}Dhk}Dhk9=}Dhl}Dhn}Dho,}DhRp}Dhq}Dhr,}Dhs}Dhw}Dhz,}Dh){}DhS}}Dh,}Dh}Dĥ}Dh@}Dhl}Dh}Dh}Dh,}DhY}Dh}Dh,}Dh}Dhp#.###.#.#..#.. . #.#...#. ##.#..#####... #..#...#..... #.##.#†..# #.####....## #.###....#..## #.#}DhOb-#.# #...####@.# #.##.# ###.#.# ##..# #.#  #.# #...<.# #.##.# }Dhv" #.###>#.### .##.#  #.....#.# ..#.# }Dh #.†####.# #.#. }Dhœ ##.## #.# ..#.# #}Dh#.).####.# ..### #. ...#......# ....#####.}Dh/59.3 (14.0)}Dh>\-60.3 (15}DhoR _i - 2 pink potions}Dh 3}Dhw }Dh+ }Dh }Dh }Dh ,}Dh ,}DhF }Dh }Dh ,}Dhs }Dh, _  You see here a rat corpse.}Dh }DhJ  _}Dh }Dh }Dh ,}Dh }Dh }Dhd ,}Dh }Dh }Dh ,}Dh }Dh }Dh4 ,}Dh }Dh }Dh ,}Dh} }Dh }Dh\ }Dh }Dh& }Dh }Dhf }Dh }Dh }Dh' }DhH }Dh }DhC N _You now have 141 gold pieces (gained 17).}Dh }Dh }Dhi }Dh( }Dh ,}Dh  }Dh }Dhk }Dh }Dh' }Dh }Dhl ,}Dh }Dh- }Dh }Dh }Dh, }Dh }Dh }Dh }Dh }Dh }Dh! }DhA! }Dh" }Dh$ }Dh0 .######## ###. ........######.... . #.#####..........#.. ###.####.......###...#  ...........#.###...# 79.3 (19 ###.##..#..# . #)....## ##...# .. ......### ##..#####... .####. #...#.... # #.#†..# ###....## ##....#..## #.# #...####..# #.# ###.#.# ##..#}Dh7 }Dh9 ,80.3 (20}Dh> }Dh@ $ _Found a sling.~Dh3~Dh\~Dh~DheX~Dh~Dh~Dh6B~Dh~Dhv~Dh~Dh~Dh~Dh.#########........######.. #.#####......... ###.####.......### ...........#.###..~Dh+ # ###.###.#..# #.###)....## ##...# #..@....### ##..##~DhN#!.....####.# #...#Magic Dart~Dh{####..g #.# #.#† #..g #.# ###....#.g# #.# ##....#.~Dhgg. #.# #...#### g   Robin (asleep)~Dh#ggg #.# ###.#.# # g   hobgoblin (asleep)#?g. #.# #...<~Dhgggggg 7 goblins (asleep) #.###>#.##~Dh!"#~DhB 6.3 (6.0)  Robin, a hobgoblin and 7 goblins come into view.Found a scroll labelled GAOTHR FEDAUSSI.~Dh~Dh~Dh~~Dh~Dhl~Dh~Dh)#V .g.ggggggggggggggggg 84 wandering)The hobgoblin shouts! The goblin shouts!  A goblin comes into view. It is wielding a +0 club.~Dh"'3==7.3 (7~Dh0~Dh4+ _The goblin shouts! x3Dha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh4 v  misterblockey the Magician .######## # Djinni ........######.. Health: 29/31 ======================-- #.#####......... AC: 2Str: 6 ###.####.......### EV: 11Int: 21 ...........#.###.. SH: 0Dex: 12 Dh # ###.###..###..#..# XL:  4 Next: 64% Place: Dungeon:2 #.###)....## ##...#  Noise: ==-------  Time: 987.3 (0.0) #..@....### ##..## f) +0 dagger #!....*####.# #...# Cast: Magic Dart Dhʐ ####..* #.# #.#†. Fly Dh  #.g. #.# ###.... Dh V#.g# #.# ##....#. Dh; ggg #.# #...#### g   Robin Dh_ #ggg #.# ###.#.# # g   hobgoblin #?gg #.# #...<.#  gggggg 8 goblins (4 wandering) Dh G#.###>#.### _The goblin shouts! x3  Dh Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)Dh'  misterblockey the Magician DhK(.######## # Djinni ........######.. Health: 29/31 ======================-- #.#####......... AC: 2Str: 6 Dh(,###.####.......### EV: 11Int: 21 ...........#.###.. SH: 0Dex: 12 Dh(# ###.###..###..#..# XL:  4 Next: 64% Place: Dungeon:2 Dh(#.###)....## ##...#  Noise: ==-------  Time: 987.3 (0.0) #..@....### ##..## f) +0 daggerDh ) #!.....####.# #...# Cast: Magic Dart Dhn)?####... #.# #.#†. Fly  #.g. #.# ###.... #.g# #.# ##....#. Dh)_ggg #.# #...#### g   Robin #ggg #.# ###.#.# # g   hobgoblin #?gg #.# #...<.#  gggggg 8 goblins (4 wandering) Dh)#.###>#.### Casting: Magic Dart (safe; 1% risk of failure)  Dh*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Dh7*Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!Dhm3Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (72% to hit  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin! Dh;I  Dha; # #.. Dh;..##   ### Dh; #!....*####.#  Dh <O####..* #.# #.#† #.*. #.#  DhA<#.*# #.#  ggg #.#  #ggg #.# Dhw<>  #?gg #.# #...<.# gggggg 6Dh<m #.###>Dhc gggggggggggYou kill the goblin!(Press . to maintain the ray.)  The goblin shouts! x4DhEDh-DhDh',Dh+Dh8h  Robin throws the goblin at you! The goblin hits you with a +0 club.DhےDh|Dh| .....)g.ggg.g 2 hobgoblins (1 wandering)Dh֢g 6 goblins (1 wandering)A hobgoblin comes into view.Dht58-Dh7====8.3 (1Ray DhDhs _A goblin comes into view. It is wielding a +0 club.Dh> E  The searing ray hits the goblin!DhE ****g 5Dh s ggg  You kill the goblin!Dh ,Dhr Dh DhT  Robin throws the goblin at you!  A goblin comes into view. It is wielding a +0 dagger.Dh DhH Dhs ...g.gg...g.Dh( _5---8DhѢ y=---9+ Dh7 Dh# w _The goblin barely misses you. The goblin hits you with a +0 club.Dhn.## #........######.#.#####.###.####.###............#.###.# ###.###..###..#..# #.###)....## ##...# #.g.@...### ##..##!....g####.# #...#.####... #.# #.#†.#.g. #.# ###....#Dho\#.g# #.# ##....#.gg. #.# #...####. gg 2 goblins#..g #.# ###.#.# ###?g. #.# #...<.# DhNrDhsDh{$g.gDh{\----90DhwDhr< _You stop channelling your searing ray.Dh.######## #........######.#.#####.####.####.......###............#.###...## ###.###..###..#..# #.###)....## ##...# #.gg.@..### ##..##!.....####.# #...#.####... #.# #.#†..#DhHt#.g. #.# ###....##.g# #.# ##....#..#gg. #.# #...####.#..g #.# ###.#.# ##.#?g. #.# #...<.# # Dh-DhZ,Dh`.gggg 3 goblinsDh+?-1Dh~DhDh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh-A  misterblockey the Magician .######## ### Djinni ........######.... Health: 23/31 =================------- #.#####..........# AC: 2Str: 6DhC. ###.####.......###.. EV: 11Int: 21 ...........#.###...# SH: 0Dex: 12 # ###.###..###..#..#  XL:  4 Next: 68% Place: Dungeon:2 Dhi.#.###)....## ##...#  Noise: ---------  Time: 991.3 (0.0) Dh.#..gg@..### ##..#### f) +0 dagger Dh.#!....g####.# #...#.. Cast: Magic Dart ####... #.# #.#†..# Fly  #.g. #.# ###....## #.g# #.# ##....#..# gg. #.# #...####.. ggg 3 goblins Dh/_#..g #.# ###.#.# ##. #?g. #.# #...<.# # #.###>#.### Dh6/D_You stop channelling your searing ray.  Dh[/JCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Dh~/Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)DhF  misterblockey the Magician .######## ### Djinni ........######.... Health: 23/31 =================------- #.#####..........# AC: 2Str: 6 Dh###.####.......###.. EV: 11Int: 21 ...........#.###...# SH: 0Dex: 12 # ###.###..###..#..#  XL:  4 Next: 68% Place: Dungeon:2 Dh0#.###)....## ##...#  Noise: ---------  Time: 991.3 (0.0) #..gg@..### ##..#### f) +0 daggerDh|M #!....g####.# #...#.. Cast: Magic Dart ####... #.# #.#†..# Fly Dh, #.g. #.# ###....## #.g# #.# ##....#..# gg. #.# #...####.. ggg 3 goblins #..g #.# ###.#.# ##. #?g. #.# #...<.# # #.###>#.### Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhxCAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.DhAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (72% to hit  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!  The searing ray hits the goblin!Dh .##  ... #.#Dhħ+ . ... # .#  ###   #****  #!...  ####... #.# #.#† #.g. #.#  #.g# #.#  gg. #.#    goblin #..g #.#   #?g. #.# #...<.#  #.###>Dh)Y  You kill the goblin!DhQ*Dh$6g..g)g.g 2 goblinsDh954=Dh:s71==2.3 (1Ray DhDhf _(Press . to maintain the ray.)DhE  The searing ray hits the goblin!DhN****   goblinDhYDhOZDhd.g)).gg   Robing   goblinDh_i3-2-3+ DhttDhwJ _You kill the goblin!Dh&E  The searing ray hits the goblin.Dh2)P****DhVtl gggg  You kill the goblin!Dh/Dh;).)))g   goblinDhS?21--4-4++ Dh=IDh\Kt _Robin throws the goblin at you! The goblin closely misses you.Dhip.######## ###.........######.... #.#####...#.###.####.......###............#.###...# # ###.###..###..#..# #.###)g...## ##...# Dh$k#.))).@.### ##..##!....g####.# #...#.####... #.# #.#†..# #.g. #.##.g# #.# ##....#..#gg. #.# #...####..##..g #.# ###.#.# ##.#?g. #.# #...<.# #.#.###>#.### .DhlDhTmDhjggg   hobgobling   goblinDh05DhLDhz _You stop channelling your searing ray. The goblin barely misses you.Dhi%.######## ###........######....  #.#...####.####.......###...# ...........#.###...## ###.###..###..##.###)g@..## ##...#  #.)g)...### ##..######!....g####.# #...#....####... #.# #.#†##.g. #.# ###....###.g# #.# ##....#..## gg. #.# #...####..# Dhe&|#..g #.# ###.#.# ##..##?g. #.# #...<.# #.#Dh)Dh 2?g.Dh2[2=6DhT:DhL=T _The goblin closely misses you.Dh].## ###. ..######.... . #.#####..#.. ###.####.......###...# ...........#.###...# # ###.###..###..#..# #.###)g.@.## ##...# .#.gg)...### ##..#####.#!.....####.# #...#.####... #.##.g. #.##.g# #.# ##....#..## Dh lgg. #.# #...####..# #..g #.# ###.#.# ##..# Dh>%Dh%Dh&Dh/`.g)ggDhr0--7Dh8Dh; _Robin says, "We wiped out the hill dwarves - you're next!"Dh .######## ###. ........######.... .  #.#...#.. ###.####.......###...# ...........#.###...#Dh  # ###.###@.###..##.###).g..## ##...#  #.)gg...### ##..######!.....####.# #...#.....#####... #.# #.#†#DhD #.g. #.# ###....## #.g# #.# ##....#..## gg. #.# #...####..# Dh #..g #.# ###.#.# ##..#Dh( Dh Dh'" Dh" Dh+ pg.g)gDh+ ?-8Dh 1 Dh1 Dhaq.######## ###. ........######.... .  #.###...#.. ###.####.......###...# ........@..#.###...# # ###.###..###..# #.###)g.g.## ##...# ..  #.))g...### ##..#####...#!.....####.# #...#.....#####... #.# #.#†..# g   goblinDhq{#.g. #.# ###....###.g# #.# ##....#..##gg. #.# #...####..#Dh sDhpsDhzg.g.g   Robing   goblinDh{%9DhDhiDhT.######## ###. ........######.... .  #.###...#.. DhU.###.####.@.....###...# ...........#.###...# # ###.###g.###..# #.###).g..## ##...# .. #.))g...### ##..#####...DhUZ  #!.....####.# #...#.....#####... #.# #.#†..# #.g. #.# ###....###.g# #.# ##....#..##Dh XDhGbQ.gDh-dk23=1000.3 (1.0)DhkDhmDh8I.######## ###. ........######.... . #.#####.#.. ###.####.###...# .#.###...# # ###.###g.###..#..# . #.###)..g.## ##...#.))gg..### ##..# Dh.Jv#!.....####.# #...#.....# ####... #.# #.#†..# ghobgoblin#.g. #.# ###....## g   goblin DhKDh LDhRMDh NDhVg..g.g   DhX%1Dh:bDhB{.######## ###. ........######.... . #.#####.#.. ###.####.g.@...###...# .#.###...# # ###.###..###..#..# . #.###)g..g## ##.#.))g...### ##.Dh\| !.....####.# #...#.....# ... #.# #.#†..# ghobgoblin#.g. #.# ###....## g   goblin DhN~Dh~Dh<Dh2.gg.g..Dh%2Dh6DhDh.#..###########..........######.... #.#####..........#.. ###.####..g....###...# DhB...........#@###...# # ###.###.g###..#..# .#.###).g..## ##...# .. #.))g...### ##..#####... .....####.# #...#.....# ##... #.# #.#†..# g   goblin  #.g. #.# ###....##  DhD#.g# #.# ##....#..##  gg. #.# #...####..#Dh^Dhē!.gDhД%3DhDhDhM###...###########..........######....  #.#####..........#.. ###.####...g...###...# DhN...........#.###...#  # ###.###.g###.@#..# .#.###).g..## ##...# ..  #.))g...### ##..#####... ....####.# #...#.....# #... #.# #.#†..#.g. #.# ###....## #.g# #.# ##....#..## gg. #.# #...##### ..g #.# ###.#.# DhPDh[QDhXg.gg   Robing   goblinDhMYS4=4Dh_Dh`Dh ##.....###########..........######.... . #.#####..........#.. ###.####..g....###...# ...........#g###...# # ###.###.g###..#..# . #.###).g..## ##.@.# .. #.))g...### ##..#####... ...####.# #...#.....#  #.# #.#†..# .g. #.# ###....## .g# #.# ##....#..## g. #.# #...####..# Dhڠ R.g #.# ###.#.# # g. #.# #...<.# .#Dh Dh DhQ W.g.gDh %5Dh Dhs Dh ...###########.Dh%2.......######.... . #.#####..........#.##...g...###...#...........#.###...# # ###.###.g###.g#..# . #.###).g..## ##...# .DhF))g...### ##@.#####.Cast: Magic Dart#Dhf&Fly DhH.g# #.# ##....#..## g. ...####..# .gDh###.#.# ##..# g....<.# #.# #.###>#.### DhqDhDh\.g.gDh%6DhbDh]Dhj Dh Dh  Dh9 Dh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhx ... misterblockey the Magician  .######## ###. ... Djinni  ........######.... .  Health: 22/31 =================-------  #.#####..........#..  AC: 2Str: 6  ###.####.......###...#  EV: 11Int: 21  ...........#g###...#  SH: 0Dex: 12 # ###.###.g###..#..# .  XL:  4 Next: 74% Place: Dungeon:2 Dh#.###).g..## ##.g.# ..  Noise: ---------  Time: 1006.3 (0.0) #.))g...### ##@.#####...  f) +0 dagger ...####.# #...#.....#  Cast: Magic Dart DhW$... #.# #.#†..#  Fly .g. #.# ###....## Dhx.g# #.# ##....#..## g. #.# #...####..#  g   Robin Dh.g #.# ###.#.# ##..#  g   goblin g. #.# #...<.# #.#  #.###>#.### .# _Robin says, "We wiped out the hill dwarves - you're next!"Casting: Searing Ray (safe; 2% risk of failure)  Dh-NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (72% to hit)Dh)Cy g***Dhe7*.DhR7*.Dh[7@.Dh:g@Aim: a goblin, wielding a +0 dagger (72% to hit)Dh [ #gDhX V*#*gDh:& s#*.gDh g#*g  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (84% to hit)Dh... misterblockey the Magician.###########.... Djinni........######.... .Health: 22/31 =================-------#.#####..........#..AC: 2Str: 6###.####....*..###...#EV: 11Int: 21...........#*###...#SH: 0Dex: 12 Dh0K# ###.###.g###.*#..# .XL:  4 Next: 74% Place: Dungeon:2 #.###).g..## ##*g.# ..Noise: ---------  Time: 1006.3 (0.0) #.))g...### ##@.#####...f) +0 dagger ...####.##...#.....#Cast: Magic Dart ... #.#Dh##.#†..#Fly .g. #.# ###....## .g# #.# ##....#..## g. #.# #...####..#g   Robin .g #.# ###.#.# ##..#g   goblin g. #.# #...<.# #.##.###>#.### .#DhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  DhMPress: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (84% to hit)  You focus your ray upon Robin. The searing ray hits Robin.Dh9f  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (84% to hit)  You focus your ray upon Robin. The searing ray hits Robin.  Robin is lightly wounded.  (Press . to maintain the ray.)Dh^oa..g.Dhoq==7.3 (1Ray DhvDh z= _The goblin hits you but does no damage.Dh.###########........######.... . #.#####..........#..##.......###...#...........#.###...# # ###.###.g###.g#..# . #DhW.###).g..## ##.g.# .))g...### ##..#####. ...####.# #@..#.....# #†..# g###....####....#..## g. ...####..# .g###.#.# ##..# g....<.# #. #.###>#.### .#....#.# .DhDhhDh9 gDh' .gg   hobgoblin (strong)g   goblin (strong)DhN You stop channelling your searing ray.  Robin roars a battlecry!Dh}?23=8Dh3Dh|d _The goblins go into a battle-frenzy!DhMM.......######.... . #.#####..........#.##...g...###...#...........#.###...# # ###.###.g###.g#..# . #.###).g..## ##...# .))g...### ##g.#####. Dh=N...####.# #...#.....# #†..# g###....#####....#..## g. ...####..# .g###.#.# ##..# DhNg....<.# # #.###>#.### g....#.# .†### #.DhNDhPDh]QDhSDhh.g.g.gg   hobgoblin (strong)g   goblin (strong)--9Dhoy _The goblin attacks as it pursues you! The goblin hits you but does no damage.Dhn  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhz r ........######.... .  misterblockey the Magician  #.#####..........#..  Djinni  ###.####.......###...#  Health: 21/31 ================--------  ...........#g###...#  AC: 2Str: 6 # ###.###.g###..#..# .  EV: 11Int: 21 Dh #.###).g..## ##g..# ..  SH: 0Dex: 12 #.))g...### ##*.#####...  XL:  4 Next: 74% Place: Dungeon:2 Dh ...####.# #g..#.....#  Noise: =--------  Time: 1009.3 (0.0) Dh ... #.# #@#†..#  f) +0 dagger DhF b.g. #.# ###....##  Cast: Magic Dart .g# #.# ##....#..##  Fly Dh 2g. #.# #...####..# .g #.# ###.#.# ##..# g. #.# #...<.# #.#  g   Robin #.###>#.### .#  g   hobgoblin (strong) Dhӣ #.....#.# ..  g   goblin (strong) #.†####.# #. Dh Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh9 Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (lightly wounded, 84% to hit)Dh% g.g**#DhJA*#Dh7*.Dh7@.DhXg@Aim: a goblin, wielding a +0 dagger (strong, 72% to hit)Dhd[ *gDh&-#.Dh{ g#*Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (lightly wounded, 84% to hit)DhJ_ ........######.... .  misterblockey the Magician  #.#####..........#..  Djinni  ###.####.......###...#  Health: 21/31 ================--------  ...........#g###...#  AC: 2DhJ Str: 6 # ###.###.g###..#..# .  EV: 11Int: 21 DhK#.###).g..## ##g..# ..  SH: 0Dex: 12 #.))g...### ##..#####...  XL:  4 Next: 74% Place: Dungeon:2 DhK...####.# #g..#.....#  Noise: =--------  Time: 1009.3 (0.0) ... #.# #@#†..#  f) +0 dagger .g. #.# ###....##  Cast: Magic Dart .g# #.# ##....#..##  Fly DhLg. #.# #...####..# .g #.# ###.#.# ##..# g. #.# #...<.# #.#  g   Robin #.###>#.### .#  g   hobgoblin (strong) #.....#.# ..  g   goblin (strong) #.†####.# #. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (lightly wounded, 84% to hit)  You focus your ray upon Robin. The searing ray hits the goblin.Dh U   .  ..  Dh^U...###...#  ###...#  *#..# .  ##*..# .. DhU)) ##*  #*  #.# #@#†..#  #.#   #.# ##  #.# .# #.# DhV< ##..# #.# #...<.# #.#  Dh?V#.###>#.### .#  #.....#.# DhpVP #.†   DhVAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (lightly wounded, 84% to hit)  Dh,WzYou focus your ray upon Robin. The searing ray hits the goblin.  You kill the goblin!Dh6B  The searing ray misses Robin.DhDhO...g)Dhoy5=10.3 (1Ray DhDhf _(Press . to maintain the ray.)Dh *** The searing ray hits Robin.DhRp ,Dhz g..gg   hobgoblin (strong)Dhz [0--Dh{ D1+ DhĂ Dhw \ _Robin is moderately wounded.Dh ***The searing ray hits Robin.DhWDhY DhYb Robin is heavily wounded.Dhucg..ggg 2 hobgoblins (1 wandering, 1 strong)Dhhds15-----=2Dhd<++ Dh>mDh p Dh2p-_Robin hits you with a +0 short sword.Dh *** The searing ray hits Robin.  Robin is severely wounded.Dhl  The searing ray misses the hobgoblin.You finish channelling your searing ray.Dh>nO  The hobgoblin shouts! You hear a shout! x2DhoDhx/g...gg   hobgoblin (g   goblinDhyl10--------=3DhDh[; _Robin hits you with a +0 short sword.Dho} Dh} Dhބ Dhn Dh y#.#####..........#.##.......###...#...........#g###...# # ###.###.g###..#..# . #Dhz z.###).g..## ##...# .))g...### ##..#####. ...####.# #gg.#.....# .#†..# g###@...####....#..## g. #...####..# .g###.#.# ##..# g....<.# #.# #.###>#.### .#Dh 3....#.# .†#### #.##.##  ..DhԸ Dhg Dh Dh .g.gg   goblinDh /---4Dh1 Dh Dh###.###...# ...........#.###...#  # ###.###.g###.g#..# .  #.###).g..## ##...#.  #.))g...### ##..#####... ....####.# #g..#.....# #... #.# #g#†..# #.g. #.# ###....## #.g# #.# ##.@..#..## gg. #.# #...####..# ..g #.# ###.#.# ##..# ?g. #.# #...<.# #.# #.###>#.### .#DhU #.....#.# .. #.†####.# #.#.## #.# ..####.).####.# ..###Dhg.g)ggg   goblinDhA---5DhDhDh@...........#.###...#  # ###.###.g###..#..# ..###).g..## ##.g.# .))g...### ##..#####. ....####.# #)..#.....# #... g#†..# g###g...#####....#..## gg. #..@####.. ..gDhH###.#.# ##..# ?g....<.# # #.###>#.### ....#.# .†#### #.##.##  ..####.).### ..### ####....#..... ....##DhDDh.M  The hobgoblin attacks as it pursues you!DhDh{.g.ggDhf1=---=6DhDhV _The hobgoblin barely misses you.Dh2# ###.###.g###..#..# ..###).g..## ##...# .))g...### ##g.#####. ....####.# #)..#.....# #... .#†..# g###g...#####.g..#..## gg. ...####.. ..g###.#@# ##..# ?g.#...<.# # #.###>#.### ....#.# .†####. #.##.## # ..####.).### ..### ####....#..... ....## #....####.##### #...DhDhXM  The hobgoblin attacks as it pursues you!Dho.ggDhm%7DhDhc@ _The hobgoblin hits you but does no damage.DhU : #.###).g..## ##.. #.))g...### ##g.#####... .....####.# #)..#.....# ##... #.# #.#†..# Dh i #.g. #.# ###....##  #.g# #.# ##.g..#..##  gg. #.# #..g####..# #..g #.# ###.#.# ##..# #?g. #.# #...@.# #.# #.###>#.### .# #.....#.# .. # #.†####.# Dh  #. ##.## #.# .. # ####.).####.# ..### #####....#......# ....#....####.###### #.. #Dh x#.#### #.#  ###Dh Dh/ Dh M  The hobgoblin attacks as it pursues you!Dh$ 2.g..gg   hobgoblin (strong)g   goblinDhG% %8DhT/ Dh2 _The hobgoblin hits you but does no damage. _There is a stone staircase leading up here.Dh?Dh@DhQ ,Dh!    ..  #.)) ##..##  #)..#  #.# #g#†..#  #.g. #.# ###....##  #.g# #.# ##...  gg. #.# #...#  #.# ###.#g# ##..# #?g. #.# #...@.# #.#  #.###>#.### .#  #.# .. # #.†####.# #. # ##.## #.# .. # ####.).####.# ..### ..# ###  #.#Dh    ..  #.)) ##..##  #)..#  #.# #g#†..#  #.g. #.# ###....##  #.g# #.# ##...  gg. #.# #...#  #.# ###.#g# ##..# ?g. #.# #...@.# #.#  #.###>#.### .#  #.# .. DhB] #.†####.#  ##.## #.#  ####.).####.# ..### ..# ###  #.#DhB<  The hobgoblin hits you.Dh^ggg   Robing   hobgoblin (strong)g   goblinDhl8/31 --9Dh DhD  #####  #...# ###  #...####.############ #...#..............[# #...#.##............#1 #...'.g.............## #...#@................ #...##.#............## #...##.#............# #...##.#............# #...##..............# DhWg#...###...........†.g   hobgoblin (strong) #..........[........# ##'####.............# #.# #............ _* * * LOW HITPOINT WARNING * * *Dh8--DhDh]7N9-20.8 (2.5Dhil _You fly upwards. _There is a stone staircase leading down here.Dh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh   misterblockey the Magician  Djinni ##### Health: 7/31=====------------------- #...# ###  AC: 2Str: 6 #...####.############  EV: 11Int: 21 #...#..............[#  SH: 0Dex: 12 #...#.##............#  XL:  4 Next: 75% Place: Dungeon:1 #...'.g.............## Noise: ---------  Time: 1020.8 (0.0) #...#@................ f) +0 dagger #...##.#............## Cast: Magic Dart #...##.#............# h! m Fly  #...##.#............#  #...##..............#  #...###...........†.#  g   hobgoblin (strong) #..........[........#  ##'####.............#  #.# #............### _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 78% to hit)Dh8x   misterblockey the Magician  Djinni ##### Health: 7/31=====------------------- #...# ###  AC: 2Str: 6 #...####.############  EV: 11Int: 21 #...#..............[#  SH: 0Dex: 12 #...#.##............#  XL:  4 Next: 75% Place: Dungeon:1 #...'.g.............## Noise: ---------  Time: 1020.8 (0.0) #...#@................ f) +0 dagger #...##.#............## Cast: Magic Dart #...##.#............#  hmy 0;1mFly  #...##.#............#  #...##..............#  #...###...........†.#  g   hobgoblin (strong) #..........[........#  ##'####.............#  #.# #............###Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.DhY v ##### #...# ###  ####  #...[#  #...  #...'.*...... ... ... ...  .  #.†.#  ....[  ..  #.#  Dh  ##### #...# ###  #...####.####  #...#........[#  #...#.##.....  #...'.*...... #...#@....... #...##.#..... .#.....  .#.....  ..  #.†.#  ....[  ..  #.# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (strong, 78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!Dh  ##### #...# ###  #...####.####  #...#........[#  #...#.##.....  #...'.*...... #...#@....... #...##.#..... .#.....  .#..... .. #.†.#  Dh ....[  ..  #.# Dh[  Dh †(Press . to maintain the ray.)Dhc 8==1.8 (1Magic DartRay Dh DhB V _* * * LOW HITPOINT WARNING * * *Dh-DhKDh%Dh\Dh%0Dh>--2.8 (1DhDho _You start resting. You stop channelling your searing ray.DhrW 3Dh-X DhD` BDh` Dh!a I8=DhBb Dhd ,DhRe Dhgj Dhj Dhɩ J9=10/31=1==DhЮ 2==Dh 13==4=Dh ,Dhb Dh^ ,Dhr Dh i5=Dh Dht ,Dh Dhw ,Dh Dh ,Dh Dhj Dh 6==Dh@ Dh ,Dh DhO ,Dhp Dh3 7==8=Dh^ XDh"+ ,Dhm, i9=Dh0- Dh/ BDh21 ,Dh1 Dh3 ,DhCI 320==1==DhK ,Dh.L DhvZ 2==Dh;[ Dh\ X23=Dh\ Dh^ ,Dht_ Dh`a ,Dha Dhc ,Dhd DhSf a4=Dhg Dhi ,Dhi Dhbk ,Dh l Dhn BDhp ~5==Dhq Dhr Dhs Dht Dhu ,Dhzv Dhx ,DhIy Dhz Dhz h6==Dh{ Dh} ,DhE~ Dh ,Dh Dh8 Dh Dh Dhu Dh˅ U7=Dh Dhd Dh Dh Dh Dh/ Dh Dh ,Dh[ Dh a8=Dhܑ Dh ,Dh Dh ,Dho Dh- ,Dh6 Dh 99DhȚ E==Dh! Dh 30==Dhu Dh ,DhQ Dh -- _You start resting.DhW 0115.8 (93.0)Dh v1==6.8 (94Dh Dh " _HP restored.DhUDhDhT,Dh%1Dh707.8 (1.0)Dh=DhPX  #.###).g..## ##...# ..#.))g...### ##g.#####... .....####.# #)..#.....# ##... #.# #.#†..##.g. #.# ###g...##  #.g# #.# ##....#..##  gg. #.# #..g####..# 2 #..g #.# ###.#.# ##..# #?g. #.# #...@.# #.# Dh#.###>#.### .# #.....#.# .. ##.†####.# #. ###.## #.#  # ####.).####.# ..##g   Robin #####....#......# ....# g   hobgoblin ##....####.###### #.. g   goblin ##.#### #.# ###You fly downwards.Dh9=Dh|Dhy  .gggg  Level annotation: RobinDh Dh DhDh#gg...@g 2 goblinsDh~xy29--=9.3 (2.5Magic DartDhDh _Robin throws the goblin at you! The goblin hits you but does no damage. _There is a stone staircase leading up here.Dhe  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhv  #.###).g..## ##...# ..  misterblockey the Magician  #.))g...### ##g.#####...  Djinni .....####.# #g..#.....#  Health: 27/31 ====================---- ##... #.# #.#†..#  AC: 2Str: 6  #.g. #.# ###....##  EV: 11Int: 21  #.g# #.# ##....#..##  SH: 0Dex: 12  gg. #.# #..g####..#  XL:  4 Next: 78% Place: Dungeon:2 #..g #.# ###.#.# ##..#  Noise: =--------  Time: 1119.3 (0.0) Dh #?g. #.# #...@.# #.#  f) +0 dagger #.###>#g### .#  Cast: Magic Dart #.....#.# ..  Fly # #.†####.# #. # ##.## #.# .. # ####.).####.# ..###  g   Robin DhL "#####....#......# ....# g   hobgoblin ##....####.###### #.. gg 2 goblins ##.#### #.#### Dh| _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 2% risk of failure)  Dh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh LAim: a goblin, wielding a +0 club (72% to hit)Dh Dhɺ ( #.###).g..## ##...# ..misterblockey the Magician#.))g...### ##g.#####...Djinni .....####.##g..#.....#Health: 29/31 ======================-- ##... #.##.#†..#AC: 2Str: 6  #.g. #.# ###....##EV: 11Int: 21  #.g# #.# ##....#..##SH: 0Dex: 12  gg. #.# #..g####..#XL:  4 Next: 78% Place: Dungeon:2 #..g #.# ###.#.# ##..#Dh Noise: =--------  Time: 1119.3 (0.0) #?g. #.# #...@.# #.#f) +0 dagger#.###>#g### .#Cast: Magic Dart#.....#.#..Fly ##.†####.##. ###.## #.#.. # ####.).####.#..### g   Robin #####....#......#....# g   hobgoblin ##....####.#######.. gg 2 goblins ##.#### #.####Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh˼ vAim: a goblin, wielding a +0 club (72% to hit)  Okay, then.Dh Dh Dh Dh . _DhJPDhPDhYDh[Dh]Dh]Dhh.gg.gDh%nZ6--20.3 (1Dh[tDhI  #####  #...# ###  #...####.############ #...#..............[# #...#.##............#1 #...'.g.............## #...#@................ #...##.#............## #...##.#............# #...##.#............# #...##..............#DhJO #...###...........†.g   goblin #..........[........# ##'####.............# #.# #............ _The goblin hits you with a +0 club.DhK8--DhRDhÞ4-1.8 (2.5DhDhE{ _You fly upwards. _There is a stone staircase leading down here.DhO  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhD/  misterblockey the Magician  Djinni ##### Health: 24/31 ==================------ #...# ###  AC: 2Str: 6 #...####.############  EV: 11Int: 21 #...#..............[#  SH: 0Dex: 12 #...#.##............#  XL:  4 Next: 78% Place: Dungeon:1 #...'.g.............## Noise: ---------  Time: 1121.8 (0.0) DhkE#...#@................ f) +0 dagger #...##.#............## Cast: Magic Dart #...##.#............#  Fly  #...##.#............#  #...##..............#  #...###...........†.#  g   goblin #..........[........#  ##'####.............#  #.# #............### _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhEAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)DhQ misterblockey the MagicianDjinni#####Health: 24/31 ==================------#...# ###AC: 2Str: 6#...####.############ EV: 11Int: 21#...#..............[# SH: 0Dex: 12#...#.##............# XL:  4 Next: 78% Place: Dungeon:1#...'.*.............## Noise: ---------  Time: 1121.8 (0.0)#...#@................ f) +0 dagger#...##.#............## Cast: Magic Dart#...##.#............# Fly hR 1m#...##.#............##...##..............##...###...........†.# g   goblin#..........[........###'####.............##.# #............### _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)Dh g  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (72% to hit  You focus your ray upon the goblin. The searing ray misses the goblin.(Press . to maintain the ray.)Dh q==2.8 (1Ray Dhs Dh T _The goblin closely misses you.DhzE  The searing ray hits the goblin!Dhw*Dh8)Dh?3-803Magic Dart+ DhDhJ _You kill the goblin!DhgDhDhDhDhV%0DhGl4=--4.8 (1Dh _You start resting. You stop channelling your searing ray.Dh;u Dhu Dhw Dhy Dhc} ,DhO~ Dhu~ Dh Dh ,DhA DhԄ Dh h5==DhH Dh ,Dh Dh ,Dh Dhi ,Dh% Dhi 6==7=Dh7 ,Dh Dh ,Dh Dh ,Dh9 Dhy Dh K8=Dh Dh ,Dhj Dhd Dh Dh Dh ,Dhޱ Dhϲ 99Dh E==Dh Dha Dhֹ ,Dh Dh :30Dh_ E==Dhq Dh6 ,Dh Dh ,Dhd Dh ,Dh Dh -- _You start resting.Dh /51.8 (27.0)Dh v1==2.8 (28Dh Dh " _HP restored.Dh_ Dhb Dhh Dhuq Dh9v 03.8 (1.0)Dh} DhxE   #.###).g..## ##...# ..#.))g...### ##..#####... .....####.# #)..#.....# ##... #.# #g#†..##.g. #.# ###g...##  #.g# #.# ##....#..##  DhE gg. #.# #..g####..# 2 #..g #.# ###.#.# ##..# #?g. #.# #...@.# #.# DhF O#.###>#.### .# #.....#.# .. #Dh+F #.†####.# #. #DhOF ###.## #.#  # ####.).####.# ..##DhrF >g   Robin #####....#......# ....# g   hobgoblin DhF ##....####.###### #.. g   goblin ##.#### #.#DhF C###You fly downwards.DhNH 9=DhJ DhLK DhK DhrM f  Level annotation: RobinDhN Dh W ..g.gg   Dhȥ z28---=5.3 (2.5Magic DartDh֬ Dh, _Robin hits you with a +0 short sword. _There is a stone staircase leading up here.Dh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhr P  Okay, then.DhU Dh* Dh . _DhYA3DhDh`F _Unknown command.DhDhxDh)DhA.g  Robin roars a battlecry!Dh.Dh: g.gg   hobgoblin (strong)g   goblin (strong)Dhh>9=--====6.3 (1.0DhbEDh"@  #####  #...# ###  #...####.############ #...#..............[# #...#.##............#1 #...g.).............## Dh@#...#@................ #...##.#............## #...##.#............# #...##.#............# #...##..............# #...###...........†. #..........[........# ##'####.............#Dh AG #.# #............ DhEAm_The goblin goes into a battle-frenzy!DhB9=DhKDhK----7.8 (2.5Dh$Dh{ _You fly upwards. _There is a stone staircase leading down here.DhO  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh& Dh :----Dh Dh P _You don't know that spell.Dh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  misterblockey the Magician  Djinni ##### Health: 27/31 ====================---- #...# ###  AC: 2Str: 6 #...####.############  EV: 11Int: 21 #...#..............[#  SH: 0Dex: 12 #...#.##............#  XL:  4 Next: 80% Place: Dungeon:1 #...g.).............## Noise: ---------  Time: 1157.8 (0.0) #...#@................ f) +0 dagger #...##.#............## Cast: Magic Dart #...##.#............Dhv#  Fly  #...##.#............#  #...##..............#  #...###...........†.#  g   Robin #..........[........#  ##'####.............#  #.# #............###Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (84% to hit)Dhu misterblockey the MagicianDjinni#####Health: 27/31 ====================----#...# ###AC: 2Str: 6#*..####.############ EV: 11Int: 21#.*.#..............[# SH: 0Dex: 12DhRv #..*#.##............# XL:  4 Next: 80% Place: Dungeon:1#...*.).............## Noise: ---------  Time: 1157.8 (0.0)#...#@................ f) +0 dagger#...##.#............## Cast: Magic Dart#...##.#............# Fly #...##.#............##...##..............##...###...........†.# g   RobinDhv #..........[........###'####.............#Dh[w #.# #............###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (84% to hit)  You focus your ray upon Robin. The searing ray hits Robin.Dh ...gPress: ? - help, Shift-Dir - straight line: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (84% to hit)  You focus your ray upon Robin. The searing ray hits Robin.  Robin is moderately wounded.(Press . to maintain the ray.)Dh 4--==8.8 (1Ray Dh Dh- ; _Robin hits you with a +0 short sword.Dh ****The searing ray hits Robin.Dh\ ...gRobin is heavily wounded.Dh=^3---9+ Dh^DheDhhO _Robin closely misses you.Dh **** The searing ray hits Robin.Dh ...gRobin is severely wounded.Dh^ 22-60++ Dh} Dh ; _Robin hits you with a +0 short sword.Dhi@  The searing ray hits Robin.Dhnp****DhjnDhBv ...)You kill Robin!DhDhmisterblockey the MagicianDjinni#####Health: 21/31 ================--------#...# ###AC: 2Str: 6#...####.############ EV: 11Int: 21#...#..............[# SH: 0Dex: 12DhRg#...#.##............# XL:  4 Next: 101% Place: Dungeon:1#...).).............## Noise: ==-------  Time: 1161.8 (1.0)#...#@................ f) +0 dagger#...##.#............## Cast: Magic Dart#...##.#............# Fly DhN#...##.#............##...##..............##...###...........†.# #..........[........# ##'####.............# #.# #............###Dh  _Robin closely misses you.The searing ray hits Robin.  Dh+Robin is severely wounded. _Robin hits you with a +0 short sword.  The searing ray hits Robin.  You kill Robin!Dh _You finish channelling your searing ray.  You have reached level 5!DhR /  --more--Dh{ 4/35-5 0% Magic DartThe power to cast Call Imp wells up from within.Dh_DhJL _Spell assigned to 'f'.Dht Dh Dh Dh DhQ : _Dh[ ,Dh> XDhF Dhz 825=Dh Dh Dh Dh Dh Dh Dh Dh Dh ,DhS Dhy Dh W6=Dh Dh Dh DhB DhK ,Dh Dh  ,Dh} Dh' a7=Dhh Dhq Dh Dh Dh! ,Dh# Dh$ Dh!% Dh8& Dh( Dhe( h8==Dh) Dh), ,Dh- Dh/ ,Dh1 Dh3 ,DhH9 9=Dh; ,Dh< DhB> Dhh> Dh? DhZ@ Dh@ Dh-A DhB b30=DhE DhJ BDhK ,DhL DhM ,DhN DhO DhRP h1==DhP Dh R ,DhR DhS DhT DhBX DheZ ,Dh[ Dh] Dh] U2=Dhg_ Dh`a ,Dhb Dhd ,Dhe Dhf Dhg Dh*h DhNi Dhi D3=Dh#j DhTk ,Dhl Dh>m ,Dhm Dh9o Dhoo Dh"p DhCq Dhq #4Dhr E==Dhs Dhu Dhu DhZw Dhx ,Dhy Dhz ,Dhz| DhD~ Dh~ h5==Dh Dh> V --205.8 (44.0) _HP restored.Dh 8--Dh Dhٟ E _Done exploring.Dh. IDhP ,0.0)DhpX Dh\ DhC_ E _Done exploring.DhM##### ...# ### ..####.###########.#.....[#.## #...)@)###...#>....#...##.#..##...##.#............##.......Dh?Dh 16.8 (1 _DhDhDhJ ##### #...# ### #...####.#### #...#.......[#DhuKe #...#.##.# #...@.). #...#> #...##.#. #...##.#.DhKw.# #...##.#...DhK^.# #...##.......#DhK  #...###...........†.#DhL  #..........[.# Dh?Lv ##'####.# DhVDh$^%7DhKhDh3qH  There is an open door, spattered with blood here.  DhqrThings that are here: _a +0 short sword; a +0 animal skin; a +0 helmetDh?Pick up what? 9/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)b - a +0 animal skin  c - a +0 helmet [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Dh  c + a +0 helmet[Enter] accept (1 chosen)Dh8 DhYA Mmisterblockey the MagicianDjinniHealth: 35/35 ========================#####AC: 2Str: 6#...# ###EV: 11Int: 21#...####.############ SH: 0Dex: 12#...#..............[# XL:  5 Next:  0% Place: Dungeon:1#...#.##............# Noise: ---------  Time: 1207.8 (0.0)DhA #...@.).............# f) +0 dagger#...#>............... Cast: Magic Dart#...##.#............# Fly #...##.#............##...##.#............##...##..............# DhB H#...###...........†.# #..........[........# ##'####.............#  Dh?B v_HP restored. _Done exploring. _Done exploring.  DhcB There is an open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 animal skin; a +0 helmetDhcO DhU *8.8 (1Dh ] Dhq_ % _j - a +0 helmetDhjcDhgDhrDh1tDhi Dh -Inventory: 10/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)j - a +0 helmet Wands (go to first with /)g - a wand of charming (3) Scrolls (go to first with ?)  b - a scroll labelled GYUCZU PAJAL  c - a scroll labelled GAOTHR FEDAUSSI  d - a scroll labelled ZALEF QEFENTU  e - a scroll labelled HOARITT JOEKK Potions (go to first with !)  h - a smoky red potion  i - 2 pink potionsDh݇ j - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Dh Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You took it off Robin on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Dh Dh Dh misterblockey the MagicianDjinniHealth: 35/35 ========================#####AC: 2Str: 6#...# ###EV: 11Int: 21#...####.############ SH: 0Dex: 12Dh #...#..............[# XL:  5 Next:  0% Place: Dungeon:1#...#.##............# Noise: ---------  Time: 1208.8 (0.0)#...@.).............# f) +0 dagger#...#>............... Cast: Magic Dart#...##.#............# Fly #...##.#............##...##.#............##...##..............# #...###...........†.# #..........[........#Dh# m ##'####.............#  _Done exploring. _Done exploring.  There is an open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 animal skin; a +0 helmet _j - a +0 helmetDh Dh Dh DhJ Dh+ *9.8 (1Dh* Dh Dh +10.8 (2Dhq Dh Dh; *1.8 (3Dh* Dh Dhs *2.8 (4Dh Dh Dh *3.8 (5DhC( Dh* 3 _You start putting on your armour. You continue putting on your +0 helmet. x5Dh0 Dh$[ Dhh [ _You finish putting on your +0 helmet.DhDhb Read which item? Scrolls  b - a scroll labelled GYUCZU PAJAL  c - a scroll labelled GAOTHR FEDAUSSI  d - a scroll labelled ZALEF QEFENTU Dh e - a scroll labelled HOARITT JOEKK [!] read|quaff|evoke[?] describe selectedDhDhӬDhAMmisterblockey the MagicianDjinniHealth: 35/35 ========================#####AC: 3Str: 6#...# ###EV: 11Int: 21#...####.############ SH: 0Dex: 12#...#..............[# XL:  5 Next:  0% Place: Dungeon:1#...#.##............# Noise: ---------  Time: 1213.8 (0.0)Dh#...@.).............# f) +0 dagger#...#>............... Cast: Magic Dart#...##.#............# Fly #...##.#............##...##.#............##...##..............# #...###...........†.# #..........[........# ##'####.............# There is an open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 animal skin; a +0 helmet _j - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.Dh[  As you read the scroll labelled GYUCZU PAJAL, it crumbles to dust.  A wave of despondency washes over your surroundings.DhEy4.8 (1Will/2 Fly DhDh7 _It was a scroll of vulnerability.DhDhR`Dh֩DhDhfDhDhDhDhDhDhwDh"DhDhODh7 DhG%Dh@0Dh1Dh4DhJ<Dh=Dh@DhB,DhEDhG,DhHDhBL,DhMDh,P,DhQDhT,DhVDh5XDhsXDhZDh[^,Dh`DhcDh\cDh'eDhgDh hDhiDhkDhlDhuDhDhj 51.8 (37.0) _You start waiting.Dh4l2.8 (38Fly DhDhN_ _You feel your willpower return.Dh: 3Dh Dh ,DhF Dh0 Dh` Dh Dh9 ,Dh Dh\ ,Dh9 Dhp ,Dh3 Dh ,Dh3 Dh ,Dh! Dh Dh Dh? Dh ,Dhv Dhl ,Dh Dh ,Dh Dh6 Dhi Dh Dh; ,Dh Dh ,Dh^ Dh ,Dh$ Dh ,Dh Dh{ ,Dh Dh= ,Dhf Dh ,Dh  Dh5 ,Dh Dh' ,Dhk Dh ,Dhq Dh  ,Dh Dh ,Dh Dh! ,Dh" Dh % Dh5% Dh ' Dh=( Dh( Dh) DhZ, ,Dh:. Dhk0 ,Dh2 Dh\5 ,Dh8 Dhe: ,Dh< Dh*> DhX> Dh? Dh;B ,DhC DhE ,DhG DhI DhI DhrK DhP ,Dh R Dh0T ,DhU DhW ,Dh1Y Dh[ ,Dh%] DhS_ ,Dh` Dhb Dhb Dh_d Dh7f Dhf Dhg Dhj ,Dhk DhAn ,Dho Dh%r ,Dhs Dhu ,Dh+w Dhy DhIy Dhd{ Dh BDhB ,Dh| DhV ,DhZ Dh ,Dhq DhZ ,Dh3 Dh ,Dh Dh ,DhW Dh ,Dh$ Dh ,DhA DhZ ,Dh Dh6 ,Dh Dhˤ ,Dh6 Dh ,Dh Dh ,DhO Dh ,DhQ Dh ,Dh Dh ,Dh} DhŶ ,Dh Dh ,Dh Dh ,Dh DhĿ ,Dh Dh ,Dh Dh ,Dh DhO ,Dh DhD ,Dh8 Dhi ,DhM Dh ,Dh Dh. ,Dh Dh ,Dh Dh- ,Dh Dhj ,Dh Dh8 ,Dh Dh ,Dh Dh8 ,DhJ Dhs ,Dh Dh ,Dh Dh ,Dh Dh ,Dh Dh ,Dh Dh ,Dh Dh ,Dh( Dh ,Dh Dh5 Dh` DhT Dh ,Dh Dh  ,Dh Dh DhM Dh DhZ ,Dh5 Dh- ,Dh Dht Dh Dh7 Dh. ,DhG Dh ,Dh- DhE ,Dhz Dh, h 351.8 (99 _You start waiting.Dh2 /2.8 (100.0)Dh 8 Dh`9 # _Done waiting.Dh/##### #...# ### #...####.#### Dh0V#...#.......[# #...#.##.# #...)@).##...#>.#...##.#.##...##.#.....#...##.#.....#...##.......##...###...........†.##..........[.###'####.#DhE8Dhf=03.0)DhGDhn ######...# ###...####.############..#..............[.#.##...).).##...#@...#...##.####..Fly #.....Dhw .. #.# #............### Dh[Dh%4Dh2Dhc _There is a stone staircase leading down here.DhDhDungeon Crawl HelpManual Contents Press one of the following keys toDh *Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.Dh/B.Starting Screen ?: List of commandsDhMC.Attributes and Stats ^: Quickstart GuideDhD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters Dh~: Macros helpG.Items &: Options helpDhKH.Spellcasting Dh%: Table of aptitudesI.Targeting Dh'/: Lookup descriptionJ.Religion DhE@Q: FAQDhd9K.DhMutations V: Version informationL.Licence, Contact, History Dh!: Display diagnosticsM.DhMacros, Options, Performance Home: This screenN.PhilosophyDh1.List of Character Species2.DhtList of Character Backgrounds3.List of SkillsDh7Z4.List of Keys and CommandsDhU5.Inscriptions6.DhrDungeon sprint modesDh Dh Dh; tmisterblockey the MagicianDjinni#####Health: 35/35 ========================#...# ###AC: 3Str: 6#...####.############ EV: 11Int: 21#...#..............[# SH: 0Dh jDex: 12#...#.##............# XL:  5 Next:  0% Place: Dungeon:1#...).).............## Noise: ---------  Time: 1354.8 (0.0)Dh b#...#@................ f) +0 dagger#...##.#............## Cast: Magic DartDh #...##.#............# Fly #...##.#............##...##..............##...###...........†.# Dh( #..........[........# ##'####.............#DhH  #.# #............###  Dhe a_It was a scroll of vulnerability. _You start waiting. Dh _You feel your willpower return. _You start waiting. Dh x_Done waiting. _There is a stone staircase leading down here.Dh Dh Dh Dhs DhDhADhDh,Dh515.8 (1 _DhDh_Y#.###).g..## ##...# ..#.))g...### ##..#####... .....####.# #)..#.....# ##... #.# #.#÷..##.g. #.# ###....##  #.g# #.# ##..g.#..##  gg. #.# #...####..# 2 #..g #.# ###.#.# ##..# #?g. #.# #...@.# #.# Dh(`#.###>#.### .# #.....#.# .. ##.†####.# #. ###.## #.#  # ####.).####.# ..##Dh`g   hobgoblin #####....#......# ....# ##....####.###### #.. ##.#### #.#DhQaDh`bDhjL.gDh>A7.3 (2.5Magic DartDhZDh`{ _You fly downwards. _There is a stone staircase leading up here.Dh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh/  #.###).g..## ##...# ..  misterblockey the Magician  #.))g...### ##..#####...  Djinni .....####.# #)..#.....#  Health: 33/35 ======================-- ##... #.# #.#÷..#  AC: 3Str: 6  #.g. #.# ###....##  EV: 11Int: 21  #.g# #.# ##....#..##  SH: 0Dex: 12 Dhq 0 gg. #.# #..g####..#  XL:  5 Next:  0% Place: Dungeon:2 #..g #.# ###.#*# ##..#  Noise: ---------  Time: 1357.3 (0.0) Dh #?g. #.# #...@.# #.#  f) +0 dagger Dh #.###>#.### .#  Cast: Magic Dart Dh #.....#.# ..  Fly # #.†####.# #. Dh@ # ##.## #.# .. # ####.).####.# ..###  g   hobgoblin #####....#......# ....# ##....####.###### #.. ##.#### #.#### _There is a stone staircase leading up here.  Dha Casting: Searing Ray (safe; 2% risk of failure)  Dh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineDh :Aim: a hobgoblin (78% to hit)Dh+ #.###).g..## ##...# ..  misterblockey the Magician  #.))g...### ##..#####...  Djinni .....####.# #)..#.....#  Health: 33/35 ======================-- ##... #.# #.#÷..#  AC: 3Str: 6  #.g. #.# ###....##  EV: 11Int: 21 Dh #.g# #.# ##....#..##  SH: 0Dex: 12  gg. #.# #..g####..#  XL:  5 Next:  0% Place: Dungeon:2 #..g #.# ###.#.# ##..#  Noise: ---------  Time: 1357.3 (0.0) #?g. #.# #...@.# #.#  f) +0 daggerDh #.###>#.### .#  Cast: Magic Dart Dh#.....#.# ..  Fly # #.†####.# #. Dh-# ##.## #.# .. # ####.).####.# ..###  g   hobgoblin DhTg#####....#......# ....# ##....####.###### #.. ##.#### #.#Dhs###Casting: Searing Ray (safe; 2% risk of failure)  DhMConfirm with . or Enter, or press ? or * to list all spells.DhAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhAim: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!Dh   ..  #.)) ##..## Dh #)..#  #.# #.#÷..# Dh #.g. #.# ###*...## DhG^ #.g# #.# ##..*  gg. #.# #..*Dhh$ Dh #.# ###.#*# ##..# Dh?g. #.#  #.#  DhB .#  Dh ..  #.† Dh$ ##.## #.# DhB Dh` ####.).####.# ..### Dh..#  ### Dh`  #.#Dh/ Dhϝonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!Dh..g.g   goblinDh]y1==8.3 (1Ray DhEDhsf _(Press . to maintain the ray.)Dh/ E  The searing ray hits the goblin.Dh ****Dh4 Y..).Dh; 2-2-9Magic Dart+ DhB DhLE J _You kill the goblin!Dhv:S****DhW..).Dh~1---60Dh<++ Dh[DhDh4P3Dh~QDhUK  You stop channelling your searing ray.DhGZM2 _DhZDhZDhC\Dh`^,Dh_Dhb,DhcDheeDheDhe.3=DheDhCgDhiDh0iDhqjDhlDhlDhVnDhEpDhspDhqDh4tDhlta4==DhuDhwDhwDhxDh,{,DhX|Dhw,Dh Dh8Dhjh5==DhDh1 _HP restored.Dh3Dh!DhDhA,DhՖDh)~  Things that are here:  a +0 dagger; a goblin corpseDhDhW _DhDhjDh̤Dh9=Dh6DhDh5,DhEDha  You see here a rat skeleton.DhxDh _DhDh!Dh,Dh DhODh,DhDhYDh,DhDhDhU,DhGDh;Dh,DhkDhDhv,Dh`DhDhDhQDhdDhKDh,DhDhDh,DhGDhDh6,Dh6DhDh,DhDh #.. #.. ### #### #.. Dh#.# ###†...##.. ... ........... ##.# #....###). #..#######.<....#.. Dhk##..#...............- ##### #####..@.!..#...####.### ....######.......##..... ##.# Dh###..........#......##.# #..# ##.......###...#..### #.## .....#.###...###..# #.# #.g###..#..## #..##.#Dh  ..## ##...# ##..###.## ##..#####...##..# #)..#.....###.##Dhf/92.3 (32.0)DhG&+3.3 (33Dh.Dh/1T _b - an orange potionDhv3DhwDhAzDh{Dh;|DhBDhCDh*Dh[#..#..### #### #..#.# ###†...##..... ..##.# #....###)..#..#######.<....#..##..#.. #####....@..#...####.########.......##.....# ##.# ..Dhp#......##.## #..# .......###...#..### ##.###...###..# g###..#..## #..# ## ##...# ##..# ##..#####...# #)..#....Dh05.3 (2.0)Dh*6.3 (3DhDhLZ _k - a lumpy silvery potionDhٴDh޸XDhXDhDhDhkDhDhDhDhDhDh.BDhuDhDhDhDhaDhXDh,Dh,DhDhNDhDhDhDhDh,DhNDhDh,Dh.Dh>Dh,Dh~DhsDh,DhJDhDh,DhDheDh=DhyDh\DhODhH,Dh@Dh DhR Dh Dh? Dh Dh{DhDhXDhDh5,DhDh'DhGDhDhBDhDhDhDhsDhDh,Dh%DhDh!,Dh?!Dh*#Dh$BDho&Dh'Dh'Dh(Dh,Dh-Dh-Dh.DhE0Dh:1Dhi1Dh1Dh2Dh3Dh4Dh4Dh5Dh7,Dh 8Dh9Dh:,Dh9;Dha<Dh=,Dh=Dh(?Dh?@,Dh@DhCDhCDh"DDhDDh|FDhGDhGDhGDhHDhIDhIDhXJDhKDhxLDhLDhMDhNDhO,DhPDhWQDhkR,DhRDhTDhUDh6UDhVDhWDhXDhXDhYDhQ[DhA\Dht\Dh0]Dh~^Dh_Dh`Dh`DhbDhud,DheDhgDhi,DhjDh"lDhmDh2nDhGoDhpDhtrDhrDhsDhJvDhwDhxDhwyDhn{Dh(}Dh[}Dhz~DhDh,DhĂDh,Dh;Dh܌~ _e - 2 scrolls labelled HOARITT JOEKK (gained 1)DhBDhkDhcDh"Dh,DhHDhTDh,DhhDhBDhvDhߟDhZDh)DhDhFDhDhDh\DhDhɩDhDh,DhDhDh,Dh DhVDhDh~DhBDhgDhZDh*,DhDhDh,DhDhDhC,DhDhDh,Dh[,Dhd,Dh"DhDh ,Dh#Dh<+Dh.Dh.Dh1Dh4Dh'8,Dh:DhJDhJ#...# #.##.######## ##### #...........## #.###.#####DhK #####.###.## #.....#Dh0K> #.###.###.###.g### #.# #.###)....## #Dh]K #.###.)))...###  DhK#@.....####.#  ####DhK.#  #.).# #.# # Dh$L#.)### ## ....#. #....####. DhIL #?...# #.# #...DhxL  .....# #.###>#.DhL[  #.DhLn #.....#. DhV0467.3 (71.0)DhY+8.3 (72DhaDh=iW _l - a fuming red potionDhM_DhΓ,DhDhDh,DhDhDhO,DhDh7Dh,DhϩDhDh*DhXDhSDhDh*,Dh DhDh,DhqDh/Dh,DhDh2,DhDhE _c - 2 scrolls labelled GAOTHR FEDAUSSI (gained 1)DhDhPDh:Dh}Dh,Dh8Dh@DhrDhDhxDhDhY,Dh<DhDhDhDhFDhDh,DhxDhaR  There is a stone staircase leading down here.DhIDh _DhBDhDh,DhVDh Dh" ,Dh Dh Dh Dh Dh Dh\DhDhDhDhDhDhDhDhKDhU,DhDhDhDh#Dh Dhr-Dh.Dh(/Dh/Dh'8XDh19Dh:Dh:Dhf;Dh>Dh@Dh:@Dh.ADhDDhEDh%FDhGDhJDh;L,DhLDhPDhRDh@RDhSDhWDhX,DhYDh]Dha_Dh_Dh`DhdDheDhTfDhgDhmDh^oDhoDh[pDh3sDhtDh'uDh=wDh{BDh{DhM~Dh,DhIDhDh,Dh%DhDh9DhaDhmDhĎDhKDhsDhcDhDhޕDhDhaDh_%  Dh-There is a stone staircase leading down here.DhDh: _DhDh DhDhDh+DhYDhrDhDhDhDh˰DhDhVDhDhPDhDhDhԹDhDhٻDh#DhDh,DhDhaDh ,Dh DhDh2,DhDhDh,Dh[DhDh,DhDhDhDhDhDhxDhDh%DhDhDhnDhPDhDh DhDh6DhDhDh,DhwDhDhDhEDhDhGDh@DhiDhDhDhDhDhTDhqDhx,DhDhDh{DhDh DhK Dh# DhJ Dh Dh Dh Dh Dh Dh Dh Dh Dh~ Dhl Dh) DhM Dh Dh Dh Dh DhW DhV Dh8 Dh] Dh Dh Dh Dh  Dh Dh Dh Dh+ Dh Dh# Dh Dh Dh DhV Dh ,DhT Dhu& Dhj' Dh' Dh4( DhD* Dh?+ Dhh+ Dh+ Dh- Dh. Dh. Dh/ DhW Dh   You see here a rat skeleton. _Dhғ  ................................. .#####################.#######... .### #..##< ...# ##..#..... ##.######## #####.......#...# ..........######.......##.....## ###.#####..........#......##.## ###.####.......###...#..###..557.3 (89 ...........#.###@..###..###.## ###.###.g###..#..### #..##..# ###)....## ##...## ##..##.## )))...### ##..#####...# .####.##)..#.....## # .# #.##.#÷..###.# #.# # .# #.# ###....## #.# #.# # Dh> ## #.# ##....#..###.# #.# # .# #.# #..)####..##.###.# #Dh Dh Dh) E _Done exploring.Dh! 3Dh$ Dhb< 0.0)....÷......#..)####..Dh6D DhF DhKJ E _Done exploring.DhDh Where to? (Tab - D:2, ? - help)  D - Dungeon Dh$/DhJA [?25h[?0cDhA................................. misterblockey the Magician .#####################.#######... Djinni .###DhA#..#######.<. Health: 35/35 ======================== ...#DhB##..#......... AC: 3Str: 6 ##.######## #####.......#...## EV: 11Int: 21 ..........######.......##.....## SH: 0Dex: 12 ###.#####..........#......##.##XL:  5 Next:  2% Place: Dungeon:2 ###.####.......###...#..###..#Noise: ---------  Time: 1557.3 (0.0) ...........#.###@..###..###.##f) +0 dagger DhC###.###.g###..#..### #..##..#Cast: Magic Dart ###)....## ##...## ##..##.## # Fly Dh2C)))...### ##..#####...##.# # .####.#Dh`C#)..#.....###.# # .# #.#DhC#.#÷..###.# #.# #  .# #.# ###....## #.# #.# #DhC'  ## #.# ##....#..###.# #.# #  .# #.# #..)####..##.###.# #  _There is a stone staircase leading down here. Dh"D_There is a stone staircase leading down here. _You see here a rat skeleton. _Done exploring. _Done exploring.  DhQDQWhat level of the Dungeon? (default 2, ? - help) DhΣ [?25l[?1cDh 43DhЯ Dh Dhg DhD E _Dh Dh ,Dh DhZ Dh ,Dh Dh Dh Dh DhR Dhj  Things that are here:  a +0 dagger; a goblin skeletonDh Dh  _Dh Dh Dh ,Dh Dh Dh ,Dh@ Dh= Dhp Dh DhI DhB Dh` ,Dh Dh Dh ,Dh$ Dh Dh9 ,Dhi Dhd Y  There is a stone staircase leading down here.DhDh Dh{$ _DhDh;3Dh,DhDh?R  ######/.. 70.0 (12.7) #@.......  #########  DhX_You fly downwards.  Found a wand of charming (12).DhDhDh$a _There is a stone staircase leading up here.DhDhDhDhcDhDhe  _Dh Dh*DhYDhDhDhDhDhSDhDh,Dh%DhDh/DhcDhfDh,DhDhT _g - a wand of charming (15) (gained 12 charges)Dh!Dh"Dh"Dh#Dh%,DhG%Dh%Dh',Dh'Dh(Dh),Dh)Dh+Dh,,Dh7-Dh!/Dh_2Dh2Dhu3DhI4DhM6,Dh8,DhJDhJDhZN,DhP,DhQDhSDhV,DhWDhXDhZ,Dh?[Dh?]Dh_,Dh`DhbDh]e,DhfDhLhDhPj,Dh]kDhlDhmDhnDhnDhqDh;|##+########........##.!.....l+#........#### !...# Magic Dart#.##.###.##..##Dh|#.###..#####... ##.....#l   frilled lizard (wandering)..# #####.#Dh|...##.###... ######...#.#Dh.92.0 (22.0Dh%L.lDh+3.0 (23DhDhPa _A frilled lizard comes into view.Dh  misterblockey the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 6 ##+#######  EV: 11Int: 21 #........#  SH: 0Dex: 12 #.!......+  XL:  5 Next:  2% Place: Dungeon:3 #...***l.#  Noise: ---------  Time: 1593.0 (0.0) #@*###  f) +0 dagger Dhјm#!...#  Cast: Magic Dart #.##.##  Fly  #.##..##  #.###..#####  ... ##.....#  l   frilled lizard (wandering) ..# #####.#  ...# #.###  ... ######...#.# _g - a wand of charming (15) (gained 12 charges) _A frilled lizard comes into view.DhAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)Dh   misterblockey the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 6 ##+#######  EV: 11Int: 21 #........#  SH: 0Dex: 12 #.!......+  XL:  5 Next:  2% Place: Dungeon:3 #......l.#  Noise: ---------  Time: 1593.0 (0.0) Dh# #@.###  f) +0 dagger #!...#  Cast: Magic Dart #.##.##  Fly  #.##..##  #.###..#####  ... ##.....#  l   frilled lizard (wandering) ..# #####.#  ...# #.###  ... ######...#.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!Dh        #...***†.#  #@*###      #.##. #.###.Dht  ... ##..... ..# #####. ...# #. ... .Dh !Dh> 0....DhE 5=3=4.0 (1Magic Dart _DhvL DhM DhS_Dh^[BDh4_,Dh aDhdq _h - 2 smoky red potions (gained 1)Dhg3DhChDhjDh(nO=DhzoDhdrDhu,DhpvDhz,Dh{Dh~r _l - 2 fuming red potions (gained 1)DhDh!DhDhDh],DhƆDhF _You reach down and open the door.Dh:3Dh8Dho@  There is an open door here.DhkR#..K......#..........#..............................++....-.......@..............##'#######Dh׭Magic Dart..... #........##### #........+#......†.###..###### K   kobold (asleep) #....# #.##.##Dh5 #.##..##Dh 603.0 (9  A kobold comes into view. It is wielding a +0 dagger.Dhj.KKDh[7==4.0 (10.0)Dh-Dh( _The kobold shouts!DhV. +Dh/  Dh}/ T misterblockey the MagicianDh/  Dh2 :#.........  Djinni #..K.......  Health: 34/35 =======================- #..*.......  AC: 3Dh4 ,Str: 6 #..*.......  EV: 11Int: 21 #.*........  SH: 0Dex: 12 . #.*........  XL:  5 Next:  3% Place: Dungeon:3 ....++.*........  Noise: ==-------  Time: 1604.0 (0.0) .......@........  f) +0 dagger Dh4 ......##'#######  Cast: Magic Dart ..... #........#  Fly  #### #........+  Dh5 #......†.#  ##..######  K   kobold #....#  #.##.## Dh6  #.##..## A kobold comes into view. It is wielding a +0 dagger. _The kobold shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDh: nShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)Dhq   misterblockey the Magician #.........  Djinni #..K.......  Health: 34/35 =======================- #..........  AC: 3Str: 6 Dh* #..........  EV: 11Int: 21 #..........  SH: 0Dex: 12 . #..........  XL:  5 Next:  3% Place: Dungeon:3 ....++..........  Noise: ==-------  Time: 1604.0 (0.0) .......@........  f) +0 dagger ......##'#######  Cast: Magic Dart DhU ..... #........#  Fly  #### #........+ Dh} p #......†.#  Dh ##..######  K   kobold Dh #....#  #.##.##  Dh #.##..## Aiming: Magic Dart (safe; 1% risk of failure)  Dh@ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhn Aim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold!  You kill the kobold!Dhu    #..) Dh  #..*  #..*  Dh #.*  . #.*Dh J  *Dh< L    Dh  .....   ####   Dh   Dh  Dh DhUx ?.....Dh/ p-5.0 (1Magic Dart _Dhɉ Dh3 DhƸ 3Dh} Dh w5=Dh 1 _HP restored.Dhz Dh Dh Dh Dh ,Dh4 Dh DhC Dh Dh Dhh Dh  #.......... #..).......). #..........#.#### #..........##.....###.................##..............++....--9.0 (4................##'##########.......#........#Dh$ } #########........+ #......†.# ##..###### #....# #.##.##  #.##..##Dh Dh a=-10.0 (5Dh Dh # _Found a mace.Dh#DhpBDhDhw,DhDhuBDh Dh Dh' Dhd Dh Dh]DhV,DhDh%Dh,Dh9Dh<Dh|,Dh~Dh3  ##  .#  #####.#####  #..........  #.......... 8.0 (8DhX4. #..@....... ). #.......... #.#### #.......... ##.....###..................##..................++........................................##'##########.......#........#  Things that are here:Dh>DhDhYr _a +0 dagger; a kobold corpseDh IDh Dh DhP : _Dh Dh ,Dh- Dh Dh ,Dhe Dh Dh8 Dh| Dhz Dh DhY ,DhQ Dh+ Dh DhW Dh Dh DhS! ,DhC" Dh# DhB& ,Dh' DhX* Dhl, Dh, Dh- Dh/ Dh1 ,Dh3 Dh6 DhA 8.>.. S....############ .......@........# DhB .##############.#######Magic Dart #...........# #...........# . #..)........# Dh>B ). #...........# S   adder (wandering) #.#### #...........#Dh^B C ##.....###...........#DhB * .....DhB /...##...........#DhAK { 28.0 (10.0)  An adder comes into view.DhR V.SDhS +9.0 (11DhZ Dh] ; _Found a stone staircase leading down.Dhx8 I  misterblockey the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 6  EV: 11Int: 21 . SH: 0Dex: 12 >.. XL:  5 Next:  3% Place: Dungeon:3 Dh$9 .....############  Noise: ---------  Time: 1629.0 (0.0) S******@........#  f) +0 dagger .##############.#######  Cast: Magic Dart #...........#  Fly  #...........#  . #..)........#  Dh9 ). #...........#  S   adder (wandering) #.#### #...........#  ##.....###...........#  ........##...........# An adder comes into view. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh: WAim: an adder (wandering, hasn't noticed you, 100% to hit)Dhg5misterblockey the MagicianDjinniHealth: 34/35 =======================-AC: 3Str: 6EV: 11Int: 21.SH: 0Dex: 12>..XL:  5 Next:  3% Place: Dungeon:3.....############Noise: ---------  Time: 1629.0 (0.0)S******@........#f) +0 dagger.##############.####### Cast: Magic Dart#...........# Fly Dh6#...........#.#..)........#).#...........# S   adder#.#### #...........###.....###...........#........##...........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.DhSvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  DhThe magic dart hits the adder.  The adder is heavily wounded.  The adder hisses angrily.Dh..S....5==30.0 (1 _Dh)DhDh}  misterblockey the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 6  EV: 11Int: 21 . SH: 0Dex: 12 >.. XL:  5 Next:  3% Place: Dungeon:3 .....############  Noise: =--------  Time: 1630.0 (0.0) ..S****@........#  f) +0 dagger .##############.#######  Cast: Magic Dart #...........#  Fly  #...........#  . #..)........#  ). #...........#  S   adderDh  #.#### #...........#  ##.....###...........#  ........##...........# The adder is heavily wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)Dhm >  misterblockey the Magician  Djinni  Health: 34/35 =======================-  AC: 3Str: 6  EV: 11Int: 21 . SH: 0Dex: 12 >.. XL:  5 Next:  3% Place: Dungeon:3 .....############  Noise: =--------  Time: 1630.0 (0.0) Dh3 `..S....@........#  f) +0 dagger .##############.#######  Cast: Magic Dart #...........#  Fly  #...........#  . #..)........#  ). #...........#  S   adder #.#### #...........#  ##.....###...........#  ........##...........# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!Dh l . >..   ...****  .  Dh T#.....  #.... . #..) ).   DhB 0  Dh{ *.....Dhڄ p11.0 (1Magic Dart _Dh Dhcj3DhjDhm,DhBqDhuBDhwDhYwK5=DhyDhI|Dh},DhV~DhDhDh)DhDhDh,DhDhMDhO=Dh_DhcDh%,DhQDhDhjD.J......?#..........................................#.........#....# -..####### ...>........... Magic Dart.........############ ............####.##############.#### #+ #.. J   endoplasm (asleep) #.. . #..)...... ). #..Dhz 9.0 (8  An endoplasm comes into view.DhvE-40.0 (9DhDh _Found a scroll labelled WURERUNOLLU. _You see here 13 gold pieces.Dh|^  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhؿ N  A tiny devil pulls itself out of the air.Dh .J5Jlly target)Dh 5   cerulean imp (polearm, summoned)Dh b3--==1.0 (1Dh DhX ^ _The endoplasm quivers.DhV,Dh_\.J.5.Dhng4=---2DhuDhIy? _You now have 154 gold pieces (gained 13).DhQDh Y+.JDh%[@--3DhcDh~gN _Your cerulean imp hits the endoplasm but does no damage.Dh_Dh,).J..Dh9%4DhDhU _Your cerulean imp hits the endoplasm from afar with a -2 spear.DhDhS.J Dh%5Dh6DhVK _Your cerulean imp hits the endoplasm with a -2 spear.DhDh0&.JDhnp5==6DhDhd _Your cerulean imp barely misses the endoplasm.Dh Your cerulean imp hits the endoplasm with a -2 spear. _Your cerulean imp barely misses the endoplasm.  You hit the endoplasm but do no damage.  The endoplasm is almost dead.  but does no damage.  The endoplasm freezes you.Dh `29-----=7Dh\ Dh C _You are frozen. The cold chills you terribly!DhMThe endoplasm freezes you.You are frozen. The cold chills you terribly!barely miss the endoplasm.Dhn22---------8DhuY _You are frozen! The cold chills you terribly!DhuThe endoplasm freezes you. _You are frozen! The cold chills you terribly!  You barely miss the endoplasm.  The endoplasm is almost dead.  Your cerulean imp hits the endoplasm from afar with a -2 spear.DhG}.5   cerulean imp (polearm, summoned)Dhd59Magic DartDhDh͒I _The endoplasm dies!Dh^3Dh`DhbaDhbDhf3----DhEhDhzhDh/iDhkDh)kDhlDhFp,Dh2rDh*vi4=DhwDh{,Dh{|Dhs,Dh Dh,Dh5DhDhk25==DhDh7,DhދDh%,DhҐDh$,DhxDh;6Dh2=DhKDh,DhڟDh,Dh[Dh,DhDhDhSD7=DhDh,DhBDh\DhL,DhDh^~8==DhDh,DhDh,DhDh,DhDhhk9=DhTDhDhFDhDhDhDh DhZDh Dh*o_Your cerulean imp disappears in a puff of smoke!DhjDhDhDhL30=DhDh,DhDh}BDhDhDhDhDh<#1Dh^E==DhDh,DhDha,DhDhDhDhDhPDhy#2Dh2=DhqDh ,DhU Dh@ ,Dhu DhDhDhDh%DhY#3Dho(=DhDh\,DhDhDh Dh/Dh,DhDhDhh4==Dh Dh!Dh!Dh"Dhe$,Dhc%Dh&Dh&DhN'Dh])Dh)#5Dh)E==Dh +Dh,Dh%.Dhc.Dh /Dh]0Dh2Dh@2Dh2Dh5Dh7Dh7Dh&9Dh6;Dhx<Dh<9=Dh=Dhj?Dh@Dh@DhWADh"CDhvE,DhnFDhGDhI,Dh*JDh}V ### #+ ..######.##.###..-.#.....# ...........# .DhV...# ...........+..................#.........#.........#######....>..DhV"Dh\0705.0 (56.0)DhcE-6.0 (57DhfDhha _m - a scroll labelled WURERUNOLLUDh3DhDhDhzDhDhD,Dh,DhuDhDheDhDhDhAF _You reach down and open the door.Dh DhFDhDh% @  There is an open door here.Dh Dht  _Dh DhDh|XDhD,DhDh)DhDhDhzDhDh*Dh\DhDhDh Dh!Dh!Dh#Dhp$Dh$Dh%Dh]&Dh'Dh(Dh(Dh)Dh,BDh/BDh0DhG1Dh2,Dhq3Dh4Dh5Dh5Dh$6DhD7Dh8Dh8Dh%9Dh:Dh;DhC;Dh;Dh<DhD>,Dh?Dh?Dh@Dh@DhiADhQCDhODDhvDDhDDhFDhUGDhGDhGDhHDhdJ,DhJDhKDhLDhLDh%MDhNDhODhPDhPDhQDh>S,DhSDhuTDhUDhUDhVVDh@WDhXDhXDh YDhYDh:[Dh_[Dh[Dh\Dh=^Dhl^Dh^Dh%`Dh=a,DhaDhbDh+d,DhtdDheDhg,DhgDhhDhj,Dh kDhlDhm,Dh8nDhoDhpDhpDhUqDh}rDhsDhsDh[tDhuDh9xBDhyDh|z,Dh{,Dh1}Dhf}Dh}Dh~Dh9DhbDhDhӁDh(Dh]DhσDhDhDhDh DhLDh^XDh<Dh|Dh܍Dh/XDhEDh=### ###.# ....# ###.# #.#Dhw ###.######### 52.0 (46 Dh.##.............@.# .################.# Dhb.# [# Dh<.#### .. Dhћ8##.. . Dh1##.###.. DhM.# .#.....# Dh.# Dh#\...# .# Dh8/...#DhDDhȦ+3.0 (47DhDhT _Found a pair of glowing boots.Dh Dhc XDh Dh ,Dh/ Dh e  You see here a +2 pair of boots.Dh Dh  _Dh Dh- Dh, m #.# ..# #.# .# Dhn #.############### #...............# ###############.# Dh @[########7Dh .0) Dhj ### ....|...@......>. ........#######.##.. ######..# ....##..# .# #..# .# .... .+ #.... ## Dh Y#.... Dh Dh *8.0 (5Dh$ Dh ; _Found a stone staircase leading down.Dh 3Dh$ Dhf Dh/ XDhC Dh Dh Dh Dh ,Dhy Dh0 ###.#...# ####.#  #.# ####.####### ..##.....# ..####.# Dh 6..# ###[######## ..#### ......|@.........> '##.. Dh ...#######..###..########..##.....# #..#Dh z...# #..#...#Dh!  .......+ #....^ Dh&! Z..### #...... DhJ! +..#Dh& v#.#.##.# #.##.#.##Dh& P.#.#.#.##[#.####Dh& .@..........> #'##...Dh' k#. #.##.###..#..# DhG' y...#.....# #..#.#Dhl'  #..#.# .Dh' X....+ #..Dh' d..^.### #..Dh' L.... ...#Dhr. +61.0 (3Dh3 *2.0 (4Dh7 DhA s _You see here a staff of fire.Dh#3DhDhhDhDhޝ: _DhFDhq,DhDh>XDhADh$,DhDh Dh,DhDhDh ,DhDh'Dh,DhؿDh3DhWDhDhDhDh,DhDhSDhQBDh]DhV,DhDhDhDhDhDhDh%DhZDhDhDh,DhDhDhv,DhDhDh,DhDhQDh,DhSDhXDh,DhDDhDh,DhiDhDh,Dh^DhDh{,DhDhDh,Dh[DhY,DhDh _c - 3 scrolls labelled GAOTHR FEDAUSSI (gained 1)Dh  #..# .. ##..##.###... #........#..# #....^...#..# ###........#..#  #...#..#  #.....##+###..# ######.....##.###..# Dh P.............@..# #####....###.####...... Magic Dart .....#....# #.# ..... ####.########.# ..........##.# .........##.. ..S   ball python (constriction, wandering))........#### S........# ...........#Dh/85.0 (23.0)Dh0 .  A ball python comes into view.Dhb6.0 (24Magic DartDhDh"8 _The ball python moves out of view.Dh 3Dh Dh: Dh : #..# .. ##..##.###... #........#..# #....^...#..# ###..#..# #....#..# Dhv j#.....##+###..# .....##.###..# ..........@.# ....###.####.Magic Dart#....# #.# ...#.# ...Dh ##.# ....##.. .....S   ball python (constriction, wandering) .Dh ).#### ......# ....S..Dh ,#Dh2+0.0)Dh9S.Dhl *7.0 (1DhDhEhG #..# .. misterblockey the Magician ##..##.###... Djinni #........#..# Health: 34/35 =======================- #....^...#..# AC: 3Str: 6  ###........#..# EV: 11Int: 21  #..........#..# SH: 0Dex: 12  #.....##+###..# XL:  5 Next: 15% Place: Dungeon:3 #####.....##.###..# Noise: ---------  Time: 1787.0 (0.0) ................@.# f) +0 dagger #####....###.####*......[34Eh&m  Cast: Magic Dart ....#....# #.# *......  Fly ###.########.# .*..... ..........##.# .*..... ..........##.. ..*....  S   ball python (constriction, wandering) .)........#### ..*.... ..........# ...S... ..........#A ball python comes into view. _The ball python moves out of view.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)Eh4 #..# .. misterblockey the Magician ##..##.###... Djinni #........#..# Health: 34/35 =======================- #....^...#..# AC: 3Str: 6  ###........#..# EV: 11Int: 21  #..........#..# SH: 0Dex: 12  #.....##+###..# XL:  5 Next: 15% Place: Dungeon:3 Eh5#####.....##.###..# Noise: ---------  Time: 1787.0 (0.0) ................@.# f) +0 dagger #####....###.####.......  Cast: Magic Dart ....#....# #.# .......  Fly ###.########.# ....... ..........##.# ....... ..........##.. .......  S   ball python (constriction, wandering) .)........#### ....... ..........# ...S... ..........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!Eh; #..# ..   #....^      *  #.# *  .*EhG<O .* ..*) ..* ...†EhH......Ehx6=8.0 (1Magic Dart _EhREhlEh3EhlEhEh\5=EhpEhEhEh̦Eh<EhEhEhEhEhۮEhEhEh EhpEh9=Eh`EhvEhh,EhEh׸Eh,EhSEhF _You reach down and open the door.Eh3EhƾEh@  There is an open door here.EhEh9 _EhEhEh ,EhEhEh,EhEhEhEhREhdEhsEh,EhkEhQEh,EhnEhEh,EhEhQ,Eh+Ehl _i - 3 pink potions (gained 1)Eh3EhLEhEh/,EhEhEhEhEh{EhEh ......##'#####  .####........# # # Eh.# #........# .# .. .# #........# .# .# .# #........#####.#..# .. ..EhvF..........## ####..............  #...†....###.####.## - Eh #.######## #@#   .. ............oEh Magic Dart #######.####.## Eh% #.#   #.#  Ehtl #.#   o   orc (asleep) #.# Eh  #.#   Eh) Eh 0808.0 (20.0)EhE-9.0 (21EhEh{q _An orc comes into view. It is wielding a +0 club.Eh ......##'##### misterblockey the Magician .####........# # #  Djinni .# #........# .# ..  Health: 34/35 =======================- .# #........# .# .#  AC: 3Str: 6 .# #........#####.#..#  EV: 11Int: 21 .. ...................##  SH: 0Dex: 12 #####...................  XL:  5 Next: 16% Place: Dungeon:3  #...†....###.####.##  Noise: ---------  Time: 1809.0 (0.0)  #.######## #@# f) +0 dagger  .. ........****o..  Cast: Magic Dart EhŹ #######.####.##  Fly  #.# #.# #.# o   orc (asleep) #.# #.# _i - 3 pink potions (gained 1) _An orc comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleEhb sShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)Ehx......##'#####  misterblockey the Magician .####........# # #  Djinni .# #........# .# ..  Health: 34/35 =======================- .# #........# .# .#  AC: 3Str: 6 .# #........#####.#..#  EV: 11Int: 21 .. ...................##  SH: 0Dex: 12 #####...................  XL:  5 Next: 16% Place: Dungeon:3#...†....###.####.##  Noise: ---------  Time: 1809.0 (0.0)#.######## #@# Eh f) +0 dagger.. ........****o..  Cast: Magic Dart#######.####.##  Fly #.# #.# #.#  o   orc#.# #.#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.EhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.The orc shouts!...o.5====10.0 (1 _You hear a shout! You hear an angry hiss.Eh......##'##### misterblockey the Magician .####........# # #  Djinni .# #........# .# ..  Health: 34/35 =======================- .# #........# .# .#  AC: 3Str: 6 .# #........#####.#..#  EV: 11Int: 21 Eh;.. ...................##  SH: 0Dex: 12 #####...................  XL:  5 Next: 16% Place: Dungeon:3  #...†....###.####.##  Noise: ===------  Time: 1810.0 (0.0) Eh_ #.######## #@# f) +0 dagger Eh .. ........***o...  Cast: Magic Dart #######.####.##  Fly Ehm #.# #.# #.# o   orcEhY #.# #.#EhThe orc shouts! _You hear a shout! You hear an angry hiss.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleEhShift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, 100% to hit)EhM ......##'##### misterblockey the Magician .####........# # #  Djinni .# #........# .# ..  Health: 34/35 =======================- .# #........# .# .#  AC: 3Str: 6 .# #........#####.#..#  EV: 11Int: 21 Eh U.. ...................##  SH: 0Dex: 12 #####...................  XL:  5 Next: 16% Place: Dungeon:3  #...†....###.####.##  Noise: ===------  Time: 1810.0 (0.0)  #.######## #@# f) +0 dagger EhJ  .. ...........o...  Cast: Magic Dart #######.####.##  Fly  #.# Eh V#.# #.# o   orc #.#Eh  #.#Aiming: Magic Dart (safe; 1% risk of failure)  Eh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh, Aim: an orc, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the orc.  EhV 1You kill the orc!Ehf ..##'#####........# # #  ...# .# ..  ..# .# .#  .  .[40m .. Eh+  #...†   #@#  .. ***)...    #.# #.# #.# #.#  #.#    Eha )...EhQ' y8--1.0 (1Magic Dart _Eh_- Eh. Ehe3EhEhBEh{,EhiEh"EhwD5=EhEhEh,EhnEh|Eh@,EhEh Eh ,EhGEh Ehe=EhEhQ : #........# # # #........# .# <..  #........# .# o#  #........#####.#..#  ...........##  #..........  #...†....###.####.##  #.##########.####.##.#  --- Eh .. ...........@....#  #######.####.####  Magic Dart #.# .#  #.# .# #.# .# #.# .#  o   orc (wandering)#.# .# ... .#Ehz!`  EhT* 8.0 (7  An orc comes into view. It is wielding a +0 dagger.Found a stone staircase leading up.Eh0+Eh.4  The orc shouts!Eh6s ooo   orc priest (wandering)o   orcAn orc comes into view. It is wielding a +0 club.Eh;7RAn orc priest comes into view. It is wielding a +0 hand axe.Ehe=3==9.0 (8EhAEhFo _The orc moves out of view. _You see here a +0 club.EhM#........# # #  misterblockey the Magician #........# .# <o.  Djinni #........# .# o# Health: 34/35 =======================- #........#####.#.*# AC: 3Str: 6 .................*##  EV: 11Int: 21 #................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3 #.##########.####*##.#  Noise: ==-------  Time: 1819.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.###EhM#  Cast: Magic Dart #.# .# Fly  #.# .# #.# .# #.# .# o   orc priest (wandering) #.# .# o   orc ... .# _You see here a +0 club.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (wandering, hasn't noticed you, 100% to hit) Eh^S#........# # #  misterblockey the Magician #........# .# <o.  Djinni #........# .# o#  Health: 34/35 =======================- #........#####.#.*#  AC: 3Str: 6 .................*##  EV: 11Int: 21  Eh`#................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3 #.##########.####*##.#  Noise: ==-------  Time: 1819.0 (0.0) .. ...........@....#  f) +0 dagger#######.####.####  Cast: Magic Dart#.# .#  Fly #.# .# #.# .# #.# .#  o   orc priest#.# .#  o   orc... .# Ehz`  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (wandering, hasn't noticed you, 100% to hit)  Eh`yThe magic dart hits the orc priest.  The orc priest is moderately wounded. EhShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc priest.  The orc priest is moderately wounded.The orc priest shouts! Eh Eho.oo....o 2 orcs Eh Eh220.0 (1 _ Eh EhH Eh#........# # #  misterblockey the Magician #........# .# o..  Djinni #........# .# o# Health: 33/35 ======================-- #........#####.#.o# AC: 3Str: 6 .................*##  EV: 11Int: 21 #................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3  EhW#.##########.####*##.#  Noise: ==-------  Time: 1820.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Fly  Eh#.# .# #.# .# #.# .# o   orc priest #.# .# oo 2 orcs Eh- ... .# _The orc priest shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  EhYTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  EhR(moderately wounded, 100% to hit) Eh0 =#........# # #  misterblockey the Magician #........# .# o..  Djinni #........# .# o# Eh   Health: 33/35 ======================-- #........#####.#.o#  AC: 3Str: 6 .................*##  EV: 11Int: 21 #................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3  Eh* #.##########.####*##.#  Noise: ==-------  Time: 1820.0 (0.0) .. ...........@....# EhS   f) +0 dagger#######.####.#### Eh u  Cast: Magic Dart#.# .#  Fly #.# .# #.# .# Eh  #.# .#  o   orc priest#.# .# Eh   oo 2 orcs... .#   Eh5 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Eh[ Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, 100% to hit)  Eh vThe magic dart hits the orc priest.  The orc priest is heavily wounded. Ehq  Eh .....   orc Ehr  Eh  EhS C< Eh?# 2-1.0 (1 Eh)  Eh+ :  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits the orc priest.  Eh#, The orc priest is heavily wounded. _The orc priest looks satisfied for a moment. Eh{#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .# Health: 32/35 =====================--- #........#####.#.o# AC: 3Str: 6 .................*##  EV: 11Int: 21 #................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3 #.##########.####*##.#  Noise: =--------  Time: 1821.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.#### Eh{  Cast: Magic Dart #.# .# Fly  #.# .# #.# .# #.# .# o   orc priest #.# .# ... .# _The orc priest looks satisfied for a moment.Aiming: Magic Dart (safe; 1% risk of failure)  Eh|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (heavily wounded, 100% to hit) Eh #........# # # Eh}   misterblockey the Magician #........# .# <..  Djinni #........# .# .#  Health: 32/35 =====================--- #........#####.#.o#  AC: 3 Eh Str: 6 .................*##  EV: 11Int: 21  Eh <#................*..  SH: 0Dex: 12 #...†....###.####*## Eh/   XL:  5 Next: 18% Place: Dungeon:3 #.##########.####*##.#  Noise: =--------  Time: 1821.0 (0.0)  Eh\ .. ...........@....#  f) +0 dagger Eh #######.####.####  Cast: Magic Dart#.# .#  Fly #.# .# #.# .#  EhF _#.# .#  o   orc priest#.# .# ... .#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Eh Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (heavily wounded, 100% to hit)  The magic dart hits the orc priest.  Eh MThe orc priest is severely wounded. EhW B Eh_ ooo....oo 2 orcs Eh{b _3=2.0 (1 _ Ehh  Ehi  Eh #........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# o# Health: 32/35 =====================--- #........#####.#oo# AC: 3Str: 6 .................*##  EV: 11Int: 21 #................*..  SH: 0Dex: 12  Ehr#...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3 #.##########.####*##.#  Noise: =--------  Time: 1822.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Fly  Eh7 #.# .# #.# .# #.# .# oo 2 orcs #.# .# ... .# EhThe magic dart hits the orc priest. _The orc priest is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Eh9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (100% to hit) Eh,@#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# o#  Health: 32/35 =====================---  Eh@_#........#####.#oo#  AC: 3Str: 6 .................*##  EV: 11Int: 21 #................*..  SH: 0Dex: 12  Eh@#...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3  EhAE#.##########.####*##.#  Noise: =--------  Time: 1822.0 (0.0)  EhpA.. ...........@....#  f) +0 dagger#######.####.####  Cast: Magic Dart EhA[#.# .#  Fly #.# .# #.# .# #.# .# EhA  oo 2 orcs#.# .#  EhBS... .#   EhzBoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line EhBAim: an orc, wielding a +0 dagger (100% to hit)  The magic dart hits the orc.  The orc is heavily wounded. EhO, EhsM..o...o   orc priesto   orc Eh13.0 (1 _ Eh Eh Ehn#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .# Health: 31/35 =====================--- #........#####.#.o# AC: 3Str: 6 .................o##  EV: 11Int: 21  EhoD#................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 18% Place: Dungeon:3 #.##########.####*##.#  Noise: =--------  Time: 1823.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Fly  Eho #.# .# #.# .# #.# .# o   orc priest #.# .# o   orc ... .#The magic dart hits the orc. _The orc is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 100% to hit) EhT#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .# Health: 31/35 =====================--- #........#####.#.o# AC: 3Str: 6 .................o##  EV: 11Int: 21 #...................  SH: 0Dex: 12 #...†....###.####.##  XL:  5 Next: 18% Place: Dungeon:3  Eh&g#.##########.####.##.#  Noise: =--------  Time: 1823.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Fly  #.# .# #.# .# #.# .# o   orc priest #.# .# o   orc ... .#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line EhΖAim: an orc, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the orc priest.  You kill the orc priest! Eh # #  .# <..  .# .#  )## *.. †*## *##.#      #.# .#  #.# .#  #.# .#  Eh!#.# .# o   orc #.# .#   ... .#  EhH% Eh & Eh& Eh/J... J   endoplasm Eh;504.0 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the orc priest.  You kill the orc priest! _An endoplasm comes into view. EhB EhEh _Your Stealth skill increases to level 2! Eho#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .# Health: 30/35 ====================---- #........#####.#.o# AC: 3Str: 6 .................J##  EV: 11Int: 21  Eho#................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 50% Place: Dungeon:3 #.##########.####*##.#  Noise: =--------  Time: 1824.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Ehp Fly  #.# .# #.# .# #.# .# o   orc #.# .# J   endoplasm ... .# _An endoplasm comes into view. _Your Stealth skill increases to level 2!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit) Eh#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .#  Health: 30/35 ====================---- #........#####.#.o#  AC: 3Str: 6 .................J##  EV: 11Int: 21 #................*..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 50% Place: Dungeon:3  Eh1V#.##########.####*##.#  Noise: =--------  Time: 1824.0 (0.0) .. ...........@....#  f) +0 dagger#######.####.####  Cast: Magic Dart#.# .#  Fly #.# .# #.# .# #.# .#  o   orc#.# .#  J   endoplasm... .#  Aiming: Magic Dart (safe; 1% risk of failure)  EhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. Eh; Ehئ Eh EhЭ.oJ..  Eh15.0 (1 _ Eh9 Ehָ Eh0Y   EhY Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Eh=6#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .# Health: 28/35 ===================----- #........#####.#..# AC: 3Str: 6 .................o##  EV: 11Int: 21  Eh#................J..  SH: 0Dex: 12 #...†....###.####*##  XL:  5 Next: 50% Place: Dungeon:3 #.##########.####*##.#  Noise: =--------  Time: 1825.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Fly  Eh  #.# .# #.# .# #.# .# o   orc #.# .# J   endoplasm ... .# _The endoplasm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)EhD #........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .# Health: 28/35 ===================----- #........#####.#..# AC: 3Str: 6 .................o##  EV: 11Int: 21 #................J..  SH: 0Ehs #Dex: 12 #...†....###.####.##  XL:  5 Next: 50% Place: Dungeon:3 #.##########.####.##.#  Noise: =--------  Time: 1825.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Fly  #.# .# #.# .# #.# .# o   orc #.# .# J   endoplasm ... .#Eh DCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.Eh:  # #  .# <..  .# .# .#  Eh *.. †*## ###.####*##.#  .......Eh #  ########  Eh #.# .#  #.# .#  Eh #.# .#  #.# .#  Eh #.# .#   ... .# EhO Eh 6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  You kill the endoplasm!Eh )...Eh 91=6.0 (1Magic DartRay Eh Eh f _(Press . to maintain the ray.)Eh2 3Eh EhE K  You stop channelling your searing ray.Eh Eh Eh( [ _EhchEhAtoo.--7....Magic Dartoo 2 orcsEhx8--EhEhKd _There are monsters nearby!Eh/i  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh>#........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .#Eh Health: 27/35 ==================------ #........#####.#..# AC: 3Str: 6 .................)##  EV: 11Int: 21 #................o..  SH: 0Dex: 12 #...†....###.####o##  XL:  5 Next: 51% Place: Dungeon:3 #.##########.####*##.#  Noise: ---------  Time: 1827.0 (0.0) Eh.. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .# Fly Eh #.# .# #.# .# #.# .# oo 2 orcs #.# .# ... .# _There are monsters nearby!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 79% to hit)Eh* #........# # #  misterblockey the Magician #........# .# <..  Djinni #........# .# .# Health: 27/35 ==================------ #........#####.#..# AC: 3Str: 6 .................)##  EV: 11Int: 21 #................o..  SH: 0Dex: 12 #...†....###.####o##  XL:  5 Next: 51% Place: Dungeon:3 #.##########.####.##.#  Noise: ---------  Time: 1827.0 (0.0) .. ...........@....#  f) +0 dagger #######.####.####  Cast: Magic Dart #.# .#Eh+  Fly  #.# .# #.# .# #.# .# oo 2 orcs #.# .# ... .#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 79% to hit)  You focus your ray upon the orc. The searing ray hits the orc.Ehw0 \ # #  .# <..  .# .# .#  *. †*## ###.####*##.#  .......#  Eh1 ########  #.# .#  #.# .#  #.# .#  #.# .#    orc #.# .#  ... .# Eh) 7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (heavily wounded, 79% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!Eh7 ^..o.Ehi y3==8.0 (1Ray Eh Eh f _(Press . to maintain the ray.)EhbM***EhREhe.)oEh6---9+ EhMEhU _The searing ray misses the orc.Eh B  The searing ray hits the orc!Eh ***Eh N .))-5==30Magic Dart++ EhT Ehk G _You kill the orc!Eh3EhvEhVK  You stop channelling your searing ray.Eh/ _EhEhҙ,EhEh,EhPEhEhFK7=EhEhEhEhiEht,EhEh֬,EhEhCEha8==EhNEhj,EhEh,Eh!Eh,Eh\Eh99EhV2=EhEh,Eh%Eh,Eh?Eh,EhEhEhE30=EhREh@,EhEhNEhEhfEh,EhiEh91Eh_E==Eh Eh]BEh,EhEh,EhEh>k2=Eh/Eh,EhEh,EhEh,EhEh5 a3=Eh@ EhEhEhEEhl,EhEhEhEhEhlEhh4==EhEh,Ehf Eh5#,Eh$Eh*),Eh)Eh,~5==Eh2Eh3EhO8,Eh9Eh;Eh>EhQ>Eh?EhCEhF,Eh}HEhIEhLO=EhMEhNEheP,Eh QEhREhNTEhTEhUEh{VEhX,EhYEhy\Eh],Eh^EhbXEhkXEhlEhm,EhnEhpEh2r,EhsEh~uEhw,EhwEhxEhzEh{Eh{Eh|Ehm~,EhnEhЅP  There is a stone staircase leading up here.EhEh _EhEhxEh,EhЏEh5EhK,EhWEhŔEhߖEhEh\EhEh,EhTEhEh,EhGEhțEh,Eh+EhEh_EhEhEhEhs## ## # ..> .. .# ##. #.###.  # #.#..   ####.#.#.#  ..... .........#  -- #..##.# #...@.#.#  Ehp#..##.# #.#.#.#.##.# Magic Dart #..##.# #.#.#.##.# #..##.# #.#.#.##.# #..##.# #.#.#.##.# #..##.# S.#.#.##.# S   adder (wandering) ...##'##### #.#.#.##.#   ##........# #.#.#.##.####    #........# #.#.<.......#  Eh{ 90.0 (60.0)  An adder comes into view.EhmS.SEhF--1.0 (61EhEhi/ _The adder hisses angrily.Eh)G  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh^  misterblockey the Magician  Djinni ### ## #  Health: 33/35 ======================-- Eh..> .. .#  AC: 3Str: 6 ##. #.###.  EV: 11Int: 21 # #.#.. SH: 0Dex: 12 ####.#.#.#EhGC XL:  5 Next: 55% Place: Dungeon:3 #...... .........# Noise: ---------  Time: 1891.0 (0.0) #..##.# #...@.#.#  f) +0 dagger Ehe#..##.# #.#*#.#.##.#  Cast: Magic Dart #..##.# #*#.#.##.#  Fly Eh#..##.# #*#.#.##.# #..##.# #S#.#.##.# Eh#..##.# ..#.#.##.#  S   adder ...##'##### #.#.#.##.# EhN##........# #.#.#.##.####  #........# #.#.<.......# Eh7_The adder hisses angrily.  EhCasting: Searing Ray (safe; 2% risk of failure)  EhMConfirm with . or Enter, or press ? or * to list all spells.EhAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)Eh.   misterblockey the Magician  Djinni ##### #  Health: 33/35 ======================-- ..>.. .#  AC: 3Str: 6 ##.#.###.  EV: 11Int: 21# #.#..  SH: 0Dex: 12####.#.#.#Eh;   XL:  5 Next: 55% Place: Dungeon:3 #...... .........#  Noise: ---------  Time: 1891.0 (0.0) #..##.# #...@.#.#  f) +0 dagger #..##.# #.#*#.#.##.#   Cast: Magic Dart #..##.##*#.#.##.#   Fly #..##.##*#.#.##.#  #..##.##*#.#.##.#  #..##.#..#.#.##.#   S   adder ...##'##### #.#.#.##.#  ##........# #.#.#.##.####  Eh5 #........# #.#.<.......#  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.Eh͑onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.EhݒEhf.S..Ehq==2.0 (1Ray Eh EhWf _(Press . to maintain the ray.)Eh **The searing ray hits the adder.Eh7z EhE Eh SEh% .Eh Eh7 2Eh -Eh -Eh' 3EhR %+ Eh Eh Eh4  Eh Eh 9_The adder is heavily wounded.Eh Eh!F<*Eh4SEhH-=4Eh><++ EhTEh~ _The searing ray misses the adder. The adder misses you.EhL <*EhF SThe searing ray misses the adder.You finish channelling your searing ray.15Eh Eh R _The adder barely misses you.Eh EhF!]29---6Eh&Ehf)g _The adder bites you. The adder barely misses you.Eh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh1   misterblockey the Magician  Djinni ### ## #  Health: 27/35 ==================------ ..> .. .#  AC: 3Str: 6 ##. #.###.  EV: 11Int: 21 # #.#.. SH: 0Dex: 12 ####.#.#.# XL:  5 Next: 55% Place: Dungeon:3 #...... .........#Eh2  Noise: =--------  Time: 1896.0 (0.0) #..##.# #...@.#.#  f) +0 dagger #..##.# #.#S#.#.##.#  Cast: Magic Dart #..##.# #.#.#.##.#  Fly #..##.# #.#.#.##.# #..##.# #.#.#.##.# #..##.# ..#.#.##.#  S   adder ...##'##### #.#.#.##.# ##........# #.#.#.##.####  #........# #.#.<.......# _The adder bites you. The adder barely misses you.Casting: Searing Ray (safe; 2% risk of failure)  Eh73 tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)EhY   misterblockey the Magician  Djinni ### ## #  Health: 27/35 ==================------ ..> .. .#  AC: 3Eh Str: 6 ##. #.###.  EV: 11Int: 21 # #.#.. SH: 0Dex: 12 ####.#.#.# XL:  5 Next: 55% Place: Dungeon:3 #...... .........# Noise: =--------  Time: 1896.0 (0.0) #..##.# #...@.#.#  f) +0 dagger Eh Y#..##.# #.#S#.#.##.#  Cast: Magic Dart #..##.# #.#.#.##.#  Fly #..##.# #.#.#.##.# #..##.# #.#.#.##.# #..##.# ..#.#.##.#  S   adder ...##'##### #.#.#.##.# Eh ##........# #.#.#.##.####  #........# #.#.<.......# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh: hAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!Eh " ## # > .. .#   Eh  # #.#..  ###  ...   Eh #.#*     EhD t   ..#.#.##.# Ehn  #.#.#.##.#  Eh  #.#.#.   Eh   #.#.<.......#  Eh †onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 66% to hit)  Ehܖ You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!Eh 6=7.0 (1Magic DartRay Eh Eh f _(Press . to maintain the ray.)Eh 3Eh EhY K  You stop channelling your searing ray.Ehq s8= _Eh ,Eh Eh  ,Eh Eh Eh  Eh Eho Eh U9=Ehf Eh ,Eh EhW ,Eh EhS ,Eh EhQ Eh L30=EhE Eh ! ,Eh! Ehf# ,Eh$ Ehp% ,Eh%& Eh' Eh&( h1==Eh( EhU* ,Eh* Eh, Eh, Eh- Eh"/ ,Eh/ Eh1 k2=Eh1 Eh3 ,Eh6 BEh6 Eh8 BEh5: a3=Eh: Ehp< ,Eh< EhB ,Eh ,Eh> Ehh? Eh"@ ,Ehi@ Eh=A EhA ,EhB EhF EhH ,EhI EhWJ EhK ,EhL EhL EhwM ,EhM EhpN EhP ,EhP EhmR EhT ,EhU Eh ` Eh8b ,Ehb Ehve Ehcg Ehg Eh`h Ehi EhKk ,Ehk Ehm Eho ,Ehp Ehq Ehw ,Ehx Ehz EhA{ ,Eh{ Eh~ Eh ,Eh Eh Ehԍ ,Eho Ehs Ehs ,EhǑ Eh] Eh ,Ehu Ehz Eh1 ,Eh Eh2 Eh ,Eh EhD Eh ,Eh Eh= Eh ,Eh Ehh EhK ,Eh` Eh Eh ,Eh Eh Eh ,Eh= Eh Eh ,Ehк Eh Eh: ,Eh Ehx Eh ,Eh Eha Eh ,Eh Eh Eh ,Eh Eh Eh ,Eh EhG Eh ,Eh Eh Eh ,Eh Eh- EhF Eh EhQ Eh Eh ,Eh EhK EhV ,Eh Eh EhE ,Eh Eh Eh^ ,Eh~ Eh Eh ,Eh Eh Eh ,Eh Eh3 Eh3 ,Ehc Eh] Eh1 ,Eh EhE Eh ,Eh Eh Eh " ,Eh7# Eh9  ......#........##.# #.# ......#####....##.# #.# ## #....# #.# #.# ..#######....# #.# #.# ....+..........####### #.# #.# ..†.######............ ... #.# ##### #........###.# .# #..... -- .## #......@.#  ..## #........#### #........##.....# #........  #####.# #.##+[40Ehe: m##### #.###. ######...#.#<.# ##########.#Ehq@ 2203639.0)EhG G--7.0 (140EhM EhRP c _n - a scroll labelled FISOKK FAXYMAEhZEheEhviBEhkEhm,EhsnEhtEh'w,Eh xEhxyEhO{Eh{Eh|Eh~EhZ,Eh Eh%EhoEhƎEh֏EhEhREhEhEhEh2EhEhEhEhBEh7EhФEhDEhEhfEh٨EhMEhEhEhi,EhEhEhٳ,EhEhEh ,EhEhEh,EhEh&EhzBEhEh/,EhEhEh #........#######....# #........+..........#########.### #......†.######.................. ### #........######.### Eh# #....# #........# ##  #.##.## #........#  #.##..## #........#  #.###..##### #........#58.0 (21.0)  ... ##.....# #.@......#  ..# #####.# #.##+##### EhsW...# #.###. ...# ######...#.#  #<.........##########.# #.# #> EhTEhr+9.0 (22EhEh; _Found a stone staircase leading down.Eh[3Eh]Eh_EhaEhpbEhhnEh&jEhk,EhilEhmEho,EhpEhqEhss,EhtEhvEh&x,EhxEhzF _You reach down and open the door.Eh||3Eh}Eh  There is an open door here. _EhEhs,Eh EhEhH,EhɋEhEh,EhEhFEhƒ,EhtEhEh,EhREh%Ehr,EhEh R  There is a stone staircase leading down here.Eh؞Eh _EhVEh~Eh,EhtEh?EhO,EhʩEhEh  ...# ######...#.##.  Eh#<.........##.#  ##########.#..#  #.#.##  #>..#  #.###  #.#  #.#  #@#  #.# Magic Dart #.# #.# #.# #.#o   orc (asleep) #.# #o#Eh,76.0 (17EhI+7.0 (18EhEhx _An orc comes into view. It is wielding a +0 short sword.EhXWx ...# ######...#.##.#  misterblockey the Magician #<.........##.#  Djinni ##########.#..#  Health: 34/35 =======================- #.#.##  AC: 3Str: 6 #>..#  EV: 11Int: 21 #.###  SH: 0Dex: 12 #.# XL:  5 Next: 65% Place: Dungeon:3 #.# Noise: ---------  Time: 2077.0 (0.0) #@#EhX f) +0 dagger #*# Cast: Magic Dart #*# Fly  #*# #*# #*# o   orc (asleep) #*# #o# _There is a stone staircase leading down here. _An orc comes into view. It is wielding a +0 short sword.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleEhDZzShift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)Ehi ...# ######...#.##.#  misterblockey the Magician #<.........##.#  Djinni ##########.#..#  Health: 34/35 =======================- #.#.##  AC: 3Str: 6 #>..#  EV: 11Int: 21 Eh4#.###  SH: 0Dex: 12 #.# XL:  5 Next: 65% Place: Dungeon:3 #.# Noise: ---------  Time: 2077.0 (0.0) #@# f) +0 dagger #.# Cast: Magic Dart #.# Fly  #.# #.# #.# o   orc (asleep) #.# #o#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wieldEh<ing a +0 short sword (asleep, 100% to hit)  The magic dart hits the orc!  You kill the orc!Eha0 ...# .#  #<.#  ..# Eh߽ #.#.##  #>..#  #.###  #.# #.# Eh7#@# #*# #*# Eh#*# #*# #*#Eh #*# #)# EhIJ......EhP5=7=8.0 (1Magic Dart _EhoVEhXEh",IEh]/Eh0Eh-1,EhH6nEh7,Ehj8EhA9Eh:EhS:9=Eh:Eh;Eh<Eh8=Eh=Eh?EhC,Eh@DEhEEhEEhFEhFEhQJ  Things that are here:  a +0 short sword; an orc corpseEhLEhL _EhPMEh!NEhQOEhOEhPEhREhS,EhNTEhUEhW,EhAXEhgYEh#Z,EhZEh[Ehy\,Eh\Eh]Eh_,Eh|_Eh`EhQaEhaEhaEhbEhc,EhdEheEhyf,EhfEhhEhii,EhiEhPkEhl,Eh>mEhnEh p,EhpEhqEhrEhsEhisEhIuEh\v,EhvEh)wEhwEhx,EhSyEhyBEhzEhb{,Eh{EhN|Eh|,Eh:}Eh}Eh(~,Eh}~EhEh,EhYEh‚Ehك,EhhEh߅EhUBEhEhN,EhEhEhR,EhEh2Ehь,EhEhEhEhEhZEhEhB,EhEh%Eh ,EhEhҖEh2,EhEh"Eh,EhIEhÝEh},EhОEhEhzBEhɡEhբ,Eh^Eh̤EhBEhEhJ,EhEhoEhݭEhAEhEh@Eh[,EhEh'Eh,EhEhEh,Eh_Eh,Eh[d _You now have 164 gold pieces (gained 10).Eh 3EhEhEhNEhEhEhEhu,EhEhEEh,EhEh^Eh,Eh1EhUEh_EhEhEhEh,Eh{Eh Eh,EhEhEhEh"EhEh-Eh,EhEhEh,Eh'EhCEhw,EhEhEh>,EhEhEhP,EhEhEh,EhwEhEhEh%EhhEhEhEh6EhwEhkEh,EhEhEh+EheEhEhEh,EhdEhEh,EhEhyEh&,EhtEh<Eh+EhjEhEh)Eh]EhEhEh EhEhEh(EhiEh~EhEhEhEh,EhEhw Eh ,Ehq Eh Eh ,Eh. Eh Eh0 ######.####.#  ..........#.#  ######.####.#  Eh># ###  #  #  ##.######  ##b.....#  - # ############## #.#  Magic Dart .............# #.#  Eh############.###.##  # #...............#  # #.#######.#######   b   bat (asleep) # #.# #.#  # #.# #.#  # #.# #.#Eh) Ehb0155.0 (77.0)EhE-6.0 (78EhXEh!V _A bat comes into view.Ehm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh,Eh!C ..b5blly target)5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air.Eh3--==7.0 (1.0)Magic DartEh5EhW _The bat misses your cerulean imp.Eh Eh Eh  Eh F _Unknown command. Ehи  The bat hits your cerulean imp but does no damage.  The bat closely misses your cerulean imp.The bat misses your cerulean imp. Eh:g4=---8 Eh Ehx^ _Your cerulean imp barely misses the bat. Eh  The bat hits your cerulean imp but does no damage.  The bat barely misses your cerulean imp.The bat misses your cerulean imp. Ehú @--9 Eh  Eh E _Your cerulean imp hits the bat with a -2 spear.!Eh{H  The bat hits your cerulean imp. The bat misses your cerulean imp.The bat hits your cerulean imp but does no damage.!EhwJ&60!EhPP!EhSH _Your cerulean imp hits the bat but does no damage.!EhZ  The bat hits your cerulean imp but does no damage.  The bat misses your cerulean imp.The bat barely misses your cerulean imp.!Eh$\%1!Eh b!Ehd^ _Your cerulean imp barely misses the bat.!EhA  The bat closely misses your cerulean imp. x2  The bat hits your cerulean imp but does no damage.!Eh-C p5==2!EhH !EhJ ^ _Your cerulean imp barely misses the bat."Ehb  The bat completely misses your cerulean imp.The bat closely misses your cerulean imp.The bat hits your cerulean imp but does no damage."Eh%3"Eh"EhYW _Your cerulean imp misses the bat."Eha  The bat closely misses your cerulean imp. x2  The bat barely misses your cerulean imp."Eh"c%4"Ehg"EhQj^ _Your cerulean imp barely misses the bat."Eh3c  The bat barely misses your cerulean imp.The bat hits your cerulean imp but does no damage.  The bat barely misses your cerulean imp."EhUe %5"Eh j "Eh[l ^ _Your cerulean imp barely misses the bat."Eh1l  The bat barely misses your cerulean imp.The bat hits your cerulean imp but does no damage. x2"EhmA=6"Ehr"EhuW _Your cerulean imp misses the bat.#EhcZ  The bat hits your cerulean imp but does no damage. x3#Eh%f%7#Ehi#Ehl_ _Your cerulean imp closely misses the bat.#Eh`  The bat hits your cerulean imp but does no damage.  The bat barely misses your cerulean imp.The bat completely misses your cerulean imp.#Eh%8#Ehf#EhH _Your cerulean imp hits the bat but does no damage.#Eh]6  The bat hits your cerulean imp.  The bat closely misses your cerulean imp.The bat misses your cerulean imp.#Eh7 %9#Eh< #Eh? E _Your cerulean imp hits the bat with a -2 spear.$Eh $EhT  $Eh;9The bat barely misses your cerulean imp.$EhOThe bat hits your cerulean imp but does no damage.  $Ehg3The bat closely misses your cerulean imp.$EhΈ$Eh$Eh670$Eh$Ehc $EhA$Eh;_Your cerulean imp closely misses the bat.$Ehn$Ehz  The bat hits your cerulean imp but does no damage. x2  The bat hits your cerulean imp.$Eh%1$Ehn$EhH _Your cerulean imp hits the bat but does no damage.$Eh . _Your cerulean imp hits the bat but does no damage.  The bat misses your cerulean imp.  The bat misses your cerulean imp.  with a -2 spear.$EhJ †5   cerulean imp (polearm, summoned)$Ehʨ -82$Eh1 $Ehʰ C _The bat dies!$Eh $EhJ K.5$Eh %3$Eh  $Eh $Ehs $Eh %4$EhӍ $Ehf $Eh $Eh e.$Eh %5$Eh $EhV f _Your cerulean imp disappears in a puff of smoke!$EhWs $Ehjt %6$Ehv $Ehy $Eh $EhR %7$Ehq $Eh $Eh$Eh%8$Eh۬$Eh$Eh6 $Eh "%9$Eh&$Eh'%Eh Z%EhL\&80%Eh8a%Ehic%Eh%Eh%1%Eh%Eh%EhO%Eh7Q%2%EhoU%Eh W%Eh%Eh,%3%Eh%Eh;%EhbI%Ehd%Eh%Eh%Ehٳ%Eh˴%Eh%Eh%Eh}%Eh%Eh ,%Eh_  You see here a bat corpse.%Eh=%Eh _%Eh%Eh߾%Eh%Ehh%Eh%Eh%Eh,%EhY%Eh#%Eh%Eh,%Ehp%Eh_  You see here a bat corpse.%Eh%Ehp _%Eh%Eh@%Eh5%Ehl%Eh%Eh%Eh,%EhC%Ehd%EhP,%Eh%Eh%Eh,%Ehd%Eh@%Eh,%EhL%Ehi%Eh,%Eh%Eh%Eh ,%Eh%Eh%Ehs,%Eh%Eh%Eh%Eh/%Eh%Eh%Eh(%Ehi%Eh%Eh %Eh,%EhB%Ehf%Eha%Eh%Eh%Eh'%Eh@%Eh|%Eh%Eh%Eh %EhT%Eh%Eh%EhT%Eh%Eh%Eh%Eh!%Eh~%Eh%Eh %Eh%Eh%EhQ%Eh%Eh,%Eh%Eh%EhB%Eh !%Eh ",%Eh"%Eh/B%EhJX%EhNn%EhO%EhP%EhjP%EhhU%EhV,%EhW%Eh[%Eh\%Eh]%EhE]%Eha%EhHb,%Ehb%Ehd%Ehe,%Ehf%Ehl%Ehm,%Ehn%Ehp%Ehq,%Ehr%Ehw%Ehy,%Ehz%Eh~%EhM%Eh%Eh}%Eh%Eh,%Eh%Eh%Eh%Eh9%Ehč%Eh[%Eh|,%Eh%Eh%Ehs,%Eh#%Eh  Things that are here:  a +0 short sword; an orc corpse%Eh%Eh _%Eh%Ehɚ%Eh%Ehg%Eh%EhO%Eh%Eh<%Eh%EhS%Eh%%Eh%Eh %Eh%Eh,%Eh%Eh%Eh%Eh^%EhЯ%Eh>%Ehb,%Eh<%Eh%Eh%Eh,%Eh%Eh%Ehr,%Eh%Eh,%Eh%Eh˾%Eh%EhT%Eh%EhR  There is a stone staircase leading down here.%Eh%Ehg _%Eh%EhL%Eh%Eh %Eh%Eh%Eh%Eh %Ehw%Ehc%Eh%Eh%EhY%Eh%Eh`,%Eh%Eh%Eh,%Eh_%EhG%Eh,%Eh]%Eh%Eh,%EhZ%Eh%Eh,%Ehb%EhB%Eh1%Eh%Eh{,%Eh%Eh%Eh ,%Eh%EhX%Eh%Ehj,%Ehk%Eh+%Eh,%Eh[%Eh  ........##...........#........  .++...........#........  .....................#####....  ..........##'####### #....  ###.......#...g....#######.... #########........+.......... #......†.######..... ##..###### #..... #.@..# #..... #.##.## #.....%Eh}Magic Dart #.##..## #..... #.###..##### #..... ... ##.....# #..... ..# #####.# #.##'# g   goblin (missile, wandering) ...# #.###.##.# ...# ######...#.##.# #<.........##.#%EhJ0257.0 (74.0)%Ehx 8g.%EhR +8.0 (75%Eh %EhJ u _A goblin comes into view. It is wielding a +0 dagger.&EhG  ........##...........#........ misterblockey the Magician  ........++...........#........ Djinni  .....................#####.... Health: 34/35 =======================-  ..........##'####### #.... AC: 3Str: 6  ###.......#..g.....#######.... EV: 11Int: 21 #########..*.....+.......... SH: 0Dex: 12 #..*...†.######..... XL:  5 Next: 68% Place: Dungeon:3 ##.*###### #..... Noise: ---------  Time: 2258.0 (0.0) #.@..# #..... f) +0 dagger #.##.[33&Eh m## #..... Cast: Magic Dart #.##..## #..... Fly  #.###..##### #..... ... ##.....# #..... ..# #####.# #.##'# g   goblin (missile, wandering) ...# #.###.##.# ...# ######...#.##.# #<.........##.# _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 100% to hit)&Eh ........##...........#........ misterblockey the Magician........++...........#........ Djinni.....................#####.... Health: 34/35 =======================-..........##'####### #.... AC: 3Str: 6###.......#..g.....#######.... EV: 11Int: 21&EhY#########..*.....+.......... SH: 0Dex: 12#..*...†.######..... XL:  5 Next: 68% Place: Dungeon:3##.*###### #..... Noise: ---------  Time: 2258.0 (0.0)#.@..##..... f) +0 dagger#.##.###..... Cast: Magic Dart#.##..## #..... Fly #.###..##### #........ ##.....# #.......# #####.# #.##'# g   goblin (missile)...##.###.##.#...# &EhW######...#.##.##<.........##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.'EhrShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.The goblin shouts!'Eh8.g..'Eh;;===9.0 (1 _'Eh'EhJ 'Ehc ........##...........#........ misterblockey the Magician  ........++...........#........ Djinni  .....................#####.... Health: 33/35 ======================--  ..........##'####### #.... AC: 3Str: 6  ###.......#........#######.... EV: 11Int: 21 'Ehgei#########..g.....+.......... SH: 0Dex: 12 #..*...†.######..... XL:  5 Next: 68% Place: Dungeon:3 ##.*###### #..... Noise: ===------  Time: 2259.0 (0.0) #.@..# #..... f) +0 dagger #.##.## #..... Cast: Magic Dart #.##..## #..... Fly  #.###..##### #..... ... ##.....# #..... ..# #####.# #.##'# g   goblin (missile) ...# #.###.##.# ...# ######...#.##.# #<.........##.# 'Eh0fD_The goblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)'Eh x ........##...........#........ misterblockey the Magician  ........++...........#........ Djinni  .....................#####.... Health: 33/35 ======================--  ..........##'####### #.... AC: 3Str: 6  ###.......#........#######.... EV: 11Int: 21 #########..g.....+.......... SH: 0Dex: 12 'Eh۩ '#......†.######..... XL:  5 Next: 68% Place: Dungeon:3 ##..###### #..... Noise: ===------  Time: 2259.0 (0.0) #.@..# #..... f) +0 dagger #.##.## #..... Cast: Magic Dart #.##..## #..... Fly  #.###..##### #..... ... ##.....# #..... ..# #####.# #.##'# g   goblin (missile) ...# #.###.##.# ...# ######...#.##.# #<.........##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'Eh+ Aim: a goblin, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the goblin.  You kill the goblin!'Eh         ) #..*...† ##.*    'Eh       ... ##.....#  ..# #####.#  ...# #.  ...# ..  #<. 'Eh; ,..'EhC z9--60.0 (1Magic Dart _'EhI 'EhLJ (Eh (Eh (Eh (Eh (Ehv 4=(Eh ,(Eh (Eh ,(Eh (Eh ,(Eh (Eh (Eh2 h5==(Eh (Eh. (Eh (Eh7 (Eh (Eh (Eh],(Eh[(EhP(Eht ` ...##'####### # ###.......#........####### #########..).....+..... (Eh &#......†.##### ##..######  #....# # #.##.## # #.##.. #(Eh `--- #@###..##### #+...B.....##.....# #Magic Dart#####...#.######.# #.##'.....#.# #.###.##(Eh: ###...# ######...#.####### #<.........##. B   bombardier beetle (asleep) ##########.#.. (Ehl #.#.# #>..#(Eh*8.0 (8(EhD-9.0 (9(EhC(Eh9d _A bombardier beetle comes into view.*Eh' *Eh Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*Ehb ..........##'####### #... misterblockey the Magician  ###.......#........#######... Djinni #########..).....+......... Health: 33/35 ======================-- *Eh0#......†.######.... AC: 3Str: 6 ##..###### #.... EV: 11Int: 21 #....# #.... SH: 0Dex: 12 #.##.## #.... XL:  5 Next: 69% Place: Dungeon:3 *EhY#.##..## #.... Noise: ---------  Time: 2269.0 (0.0) #@###..##### #.... f) +0 dagger +...B**...##.....# #.... Cast: Magic Dart *Eh˺,#####...#.######.# #.##' Fly  .....#.# #.###.##.*Ehp ###...# ######...#.##. *Eh2##### #<.........##. B   bombardier beetle (asleep) ##########.#.. *Ehe#.#.# #>..# *Eh_A bombardier beetle comes into view.Casting: Magic Dart (safe; 1% risk of failure)  *EhŻConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  *EhPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)*Eh  ..........##'####### #... misterblockey the Magician###.......#........#######... Djinni#########..).....+......... Health: 33/35 ======================--#......†.######.... AC: 3Str: 6##..###### #.... EV: 11Int: 21*Ehm #....##.... SH: 0Dex: 12#.##.###.... XL:  5 Next: 69% Place: Dungeon:3#.##..## #.... Noise: ---------  Time: 2269.0 (0.0)#@###..##### #.... f) +0 dagger+...***...##.....# #.... Cast: Magic Dart#####...#.######.# #.##' Fly .....#.# #.###.##.###...# ######...#.##.##### #<.........##. B   bombardier beetle##########.#..#.#.##>..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  P*Eh ress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.*Eh8J *EhgO Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits  The bombardier beetle is moderately wounded.*Eh T S.B.*EhT 4===70.0 (1Ray *EhZ *Eh9\ f _(Press . to maintain the ray.)+Eh' +Eh>f**The searing ray hits the bombardier beetle.+Eh<B.+Eh#3+EhLt--1+ +Eh+Ehi _The bombardier beetle is heavily wounded.+Eh ** The searing ray hits the bombardier beetle.+Eh% +Eh R.B+Eh 2---2++ +Eh +Eh j _The bombardier beetle is severely wounded.+EhP***,Eh* B..  The searing ray misses the bombardier beetle.,Eh,51-,Eh,1-3,Ehm3,Eh6> _You finish channelling your searing ray.,EhP9,Eh >  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.,Eh2===4Fire Fly ,Eh@,Ehm _You are covered in liquid fire! Move or burn!,Ehh  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Eh  ..........##'####### #... misterblockey the Magician  ###.......#........#######... Djinni #########..).....+......... Health: 30/35 ====================---- #......†.######.... AC: 3Str: 6 ##..###### #.... EV: 11Int: 21 #....# #.... SH: 0Dex: 12 -Eh "#.##.## #.... XL:  5 Next: 69% Place: Dungeon:3 #.##..## #.... Noise: ===------  Time: 2274.0 (0.0) #@###..##### #.... f) +0 dagger +.....B...##.....# #.... Cast: Magic Dart #####...#.######.# #.##' Fire Fly  .....#.# #.###.##. ###...# ######...#.##. ##### #<.........##. B   bombardier beetle ##########.#.. #.#.# -Eh#v#>..# _You are covered in liquid fire! Move or burn!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit)-EhrI ..........##'####### #... misterblockey the Magician###.......#........#######... Djinni#########..).....+......... Health: 30/35 ====================-----Ehs#......†.######.... AC: 3Str: 6##..###### #.... EV: 11Int: 21#....##.... SH: 0Dex: 12#.##.###.... XL:  5 Next: 69% Place: Dungeon:3#.##..## #.... Noise: ===------  Time: 2274.0 (0.0)#@###..##### #.... f) +0 dagger+.....*...##.....# #.... Cast: Magic Dart-Eht#####*..#.######.# #.##' Fire Fly .*...#.# #.###.##.###...# ######...#.##.##### #<.........##. B   bombardier beetle##########.#..#.#.##>..#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  -EhHvPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 87% to hit)  You focus your ray upon the bombardier beetle.-EhVSB..  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray misses the bombardier beetle.(Press . to maintain the ray.)  The liquid fire burns you!-Eh126----5.0 (1Ray -Ehu-Eh 6 _The bombardier beetle bites you.-Eh(n P  The searing ray hits the bombardier beetle!-Ehr ***-Eh ~ ...  You kill the bombardier beetle!-Ehs-EhA ..........##'####### #... misterblockey the Magician###.......#........#######... Djinni#########..).....+......... Health: 24/35 ================--------#......†.######.... AC: 3Str: 6##..###### #.... EV: 11Int: 21#....##.... SH: 0Dex: 12#.##.###.... XL:  5 Next: 104% Place: Dungeon:3#.##..## #.... Noise: ==-------  Time: 2276.0 (1.0)#@###..##### #.... f) +0 dagger+.........##.....# #.... Cast: Magic Dart[3-Eh3m#####...#.######.# #.##' Fire Fly Ray+ .....#.# #.###.##.###...# ######...#.##.##### #<.........##. ##########.#.. #.#.# #>..# Your Translocations skill increases to level 5!Your Forgecraft skill increases to level 5!Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5!Fire MagicIce MagicAirEarth Magic skill increases to level 5!lchemy have reached level 6!-Eh /  --more--3Eh28/40-6 2% Magic Dart3Eh83EhV;4 _4Eh$# ###........###### #########..).....+...... #......†.#######..######  #....# ##.##.##..#########.###..#####+......@..##.....#####...#.######.# #.##' ......#.# #.###.##.#4Ehm$##.### 4Eh-~  You stop channelling your searing ray.  You shake off some of the fire as you move.4Eh>1U7--74Eh64Eh8Z _The liquid fire burns you!4Eh& ;  #########..).....+...... #......†.#######..######  #....# ##.##.#########.###..#####+.........##.....#####..@#.######.# #.##''.......#.# #.###.##.#4Eh Fire Fly #.#4Eh P  You shake off some of the fire as you move.4Ehϒ n6---84Eh 4Ehl Z _The liquid fire burns you!5EhB  #......†.#######..######  #....# ##.##.#########.###..#####+.........##.....#####...#.######.# #.##''.... #.###.##.#####...# ######...Fire Fly #.#5Eh5Ehe7=9Fly 5Eh=5Eh^ _You shake off the liquid fire.8Eh68EhU68Eh68EhN98Eh<X8Eh;=8Ehf>8Eh>8Ehf?8Eh@a8=8EhEA8EhzB,8EhB8EhC8EhC8EhwD8EhFB8Eh~H8EhHN29=8EhI8EhJ,8EhJ8Eh"L,8EhL8EhM,8EhN8EhO8EhPk30==8EhP8EhQ8EhQ8Eh[R8EhS,8EhS8EhpU,8EhV8EhW8Eh?WU1=8Eh5X8EhY,8EhY8EhZ8EhZ8Eh~[8Eh\8Eh\8Ehc]8Eh^8Eh^D2=8Eh&_8Ehj`8Eh`8Ehea8Eha8Eh)b8Ehmb8Ehck3=8Ehc8Ehd,8Ehke8Ehf,8Eh.g8EhBh,8Ehzh8Ehi8EhiK4=8Ehj8Ehgk8Ehk8Eh"l8EhmB8Ehn,8Eho8Ehp8Ehpa5==8Ehdq8Ehyr,8EhSs8Ehnt,8Eht8Ehu8Eh v8Ehv8Ehw8EhxN6=8Ehx8Eh z,8Ehz8Eh{8Eh{8Ehh|8Eh},8Eh@~8Eha7=8Eh18EhH,8Eh8EhL,8Eh݃8Eh,8Eh8Ehօ8Eh#88Eh!2=8Eh8Eh,8Ehi8Eh,8Eh<8EhB8Eh8EhdK9=8Eh8Eh ,8Eh8Eh,8Eh(8Eh@_ _You start resting.8Eh0328.0 (49.0)8Ehw40==9.0 (508Eh8Eh3" _HP restored.9Eh,39Eh9Eh9Ehk9Eh9Eh;9Ehs,9Eh9Eh9Eh9EhR9=9Eh9Eh79Eh,9Eh|9Ehڽ9Eh;,9Eh:9Eh9Eh,9Eh9EhC9Eht,9Eh9Eh9Eh39Eh]9Eh9Eh9Eh,9Eh9Eh9Ehj,9Eh9Ehk9Eh)9EhQ9Eh'9EhE9Eh,9Eh9Eh9Eh,9Eh9Eh9Eh>,9Ehy9Eh9Eh~,9Eh9Eh9Eh,9Eh9Eh9Ehy,9Eh9Eh9Eh,9Eh=9Eh[9Eh^9Eh9Eh-9Eh9EhW9Eh9Eh9Eh9EhP9Eht9Eh9Eh9EhW9Eh9EhE9Eh}9Eh,9Eh9Ehg9Eh,9Ehy9Eh9EhB9Ehv9Ehi#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# #.#  # #.# #.# #.## ##∩ #.# #)###### ######.# #..........55.0 (26 #....@.# #.######### #..##### #.# # #.#          9Eh9Eh+6.0 (279Ehv 9Ehj ; _Found Zoejea's Magic Scroll Emporium.:Eh'N:EhTN:EhLO:EhP:EhQ:Eh V:Eh[V:EhZ:Ehh]:Eh],:Eh!^:Eh^:Eh5_:EhP_:Eh_:Eh`:Ehv`:Eh`:Eha:Ehb:Eh0d,:Ehge:Ehf:Ehg,:Ehh:Ehj:Ehwk,:Ehl:Ehm:Ehsn,:Eh>o:Eh8q:Ehr,:EhNs:Eht:Ehv,:Ehw:Ehy:Eh3z,:Ehz:EhI|:EhW}:Eh|}:Ehw~:Eh:Eh,:EhI:Eh:Eh,:Ehڅ:Eh:Eh,:Eh:Eh:Ehu:Eh:Eh :Eh-:Eh :Eh-:Eh:Eh:Eh,:Eh:Eh*:Eh#,:Eh:Eh:Eh:Eh:Eh:Ehė:Eh,:Ehp:Eh:Ehٛ,:EhV:Ehk:Eh,:Eh9:Eh4:Eh4,:Eh:Eh:EhY,:Eh֣:Eh:Eh֥:Eh:Eh}:Eh:Eh,:Eh4:Eh{F _You reach down and open the door.:Eh~3:Eh:Ehq@  There is an open door here.:Eh|:Eh _:Ehe:Eh:EhWelcome to Zoejea's Magic Scroll Emporium! What would you like to do?  a -  52 gold a scroll of amnesia (unknown)b -  97 gold a scroll of enchant weapon (unknown)  c -  52 gold a scroll of fog (unknown):EhGd -  26 gold a scroll of identify (unknown)  e -  26 gold a scroll of identify (unknown)  f -  52 gold a scroll of immolation (unknown)  g -  13 gold a scroll of noise (unknown)  h -  39 gold a scroll of teleportation (unknown) :Eh i -  39 gold a scroll of teleportation (unknown) You have 164 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listREh\   a -  52 gold a scroll of amnesia (unknown)  h +  39 gold a scroll of teleportation (unknown) After the purchase, you will have 125 gold pieces.[Enter] buy marked items]Eh  d +  26 gold a scroll of identify (unknown)  h +  39 gold a scroll of teleportation (unknown)99^Eh{2b -  d +  26 gold a scroll of identify (unknown)  e +  26 gold a scroll of identify (unknown)73^EhY X Purchase items for 91 gold? (y/N)`Eh'b -  d -  52 gold a scroll of immolation (unknown)  e -  13 gold a scroll of noise (unknown)  f -  39 gold a scroll of teleportation f`Eh'8FdEh1 dEh+#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================dEh #.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11dEhInt: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #.# #.# # Noise: ---------  Time: 2388.0 (32.0)##@###.# #)###### f) +0 daggerdEh>}######.# #....... Cast: Magic Dart#......# #.###### Fly dEh`|#..##### #.#dEhj#.###.#######dEh dEh2   dEh}_HP restored. _Found Zoejea's Magic Scroll Emporium. _You reach down and open the door. dEh#_There is an open door here.  dEhThere is an entrance to Zoejea's Magic Scroll Emporium here.  e - 3 scrolls of teleportation (gained 1)dEh#Found Zoejea's Magic Scroll Emporium. _You reach down and open the door. _There is an open door here.  entrance to Zoejea's Magic Scroll Emporium here.  e - 3 scrolls of teleportation (gained 1)  c - 4 scrolls of identify (gained 1); c - 5 scrolls of identify (gained 1)dEhedEh&o _Thank you for shopping at Zoejea's Magic Scroll Emporium!eEhCRead which item? Scrolls  c - 5 scrolls of identify  d - a scroll labelled ZALEF QEFENTU  e - 3 scrolls of teleportation  m - a scroll labelled WURERUNOLLU  n - a scroll labelled FISOKK FAXYMA [!] read|quaff|evoke[?] describe selectedgEhgEh)#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #Eh,20m.# #.# # Noise: ---------  Time: 2388.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.###.#######   _You reach down and open the door. _There is an open door here.  There is an entrance to Zoejea's Magic Scroll Emporium here.  e - 3 scrolls of teleportation (gained 1)  c - 4 scrolls of identify (gained 1); c - 5 scrolls of identify (gained 1) _Thank you for shopping at Zoejea's Magic Scroll Emporium!gEh-gEh)2Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled ZALEF QEFENTU  m - a scroll labelled WURERUNOLLU  n - a scroll labelled FISOKK FAXYMA Potions (select first with !) gEh2 b - an orange potion  h - 2 smoky red potions  i - 3 pink potions  k - a lumpy silvery potion  l - 2 fuming red potions[?] describe selectedgEhH gEh` gEh #.#....# #.# # misterblockey the Magician#.####.# #.# # DjinnigEh 9#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11gEh HInt: 21#.## #.# #.# # SH: 0Dex: 12gEhV ^#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3gEh{ &##'# #.# #.# # Noise: ---------  Time: 2388.0 (0.0)##@###.# #)###### f) +0 daggergEh }######.# #....... Cast: Magic Dart#......# #.###### Fly gEh #..##### #.##.##gEh 7#.#######gEh gEh1  gEhP -  gEh _You reach down and open the door. _There is an open door here.  There is an entrance to Zoejea's Magic Scroll Emporium here.  e - 3 scrolls of teleportation (gained 1)  gEh Pc - 4 scrolls of identify (gained 1); c - 5 scrolls of identify (gained 1) gEh Z_Thank you for shopping at Zoejea's Magic Scroll Emporium!gEh ]  As you read the scroll of identify, it crumbles to dust.gEhj *9.0 (1gEhb gEh 0 _d - a scroll of revelationhEh 3FRead which item? Scrolls  c - 4 scrolls of identifyd - a scroll of revelation  e - 3 scrolls of teleportation  m - a scroll labelled WURERUNOLLU  n - a scroll labelled FISOKK FAXYMA [!] read|quaff|evoke[?] describe selectedhEhihEh|hEh#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6hEh#.# #.# #.# # EV: 11Int: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3hEh##'# #.# #.# # Noise: ---------  Time: 2389.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic DarthEhT#......# #.###### Fly #..##### #.##.###.#######  hEhdThere is an entrance to Zoejea's Magic Scroll Emporium here.  e - 3 scrolls of teleportation (gained 1)  c - 4 scrolls of identify (gained 1); c - 5 scrolls of identify (gained 1) _Thank you for shopping at Zoejea's Magic Scroll Emporium!  hEhYAs you read the scroll of identify, it crumbles to dust. _d - a scroll of revelationhEhhEhqIdentify which item? (\ to view known items) hEhScrolls (select first with ?)  m - a scroll labelled WURERUNOLLU hEh  n - a scroll labelled FISOKK FAXYMA Potions (select first with !) hEh1c b - an orange potion  h - 2 smoky red potions  i - 3 pink potions hEhV k - a lumpy silvery potion  l - 2 fuming red potions[?] describe selectediEh2iEh69iEh?3#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21iEh>@#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #.# #.# # Noise: ---------  Time: 2389.0 (0.0)##@###.# #)###### f) +0 daggeriEhA######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.###.#######  iEhqAThere is an entrance to Zoejea's Magic Scroll Emporium here.  e - 3 scrolls of teleportation (gained 1)  iEhA c - 4 scrolls of identify (gained 1); c - 5 scrolls of identify (gained 1) _Thank you for shopping at Zoejea's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _d - a scroll of revelationiEhVM]  As you read the scroll of identify, it crumbles to dust.iEhN+90.0 (1iEhSiEhVQ _m - a scroll of acquirementiEh, iEhȂ {Read which item? Scrolls  c - 3 scrolls of identifyd - a scroll of revelation  e - 3 scrolls of teleportation  m - a scroll of acquirement  n - a scroll labelled FISOKK FAXYMA iEh [!] read|quaff|evoke[?] describe selectedjEh jEhW#.#....# #.# # misterblockey the Magician#.####.# #.# # DjinnijEh9#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11jEh Int: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3jEh5&##'# #.# #.# # Noise: ---------  Time: 2390.0 (0.0)##@###.# #)###### f) +0 daggerjEh\}######.# #....... Cast: Magic Dart#......# #.###### Fly jEh#..##### #.##.###.#jEh/######jEh̑ jEh U c - 4 scrolls of identify (gained 1); c - 5 scrolls of identify (gained 1) _Thank you for shopping at Zoejea's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _d - a scroll of revelation  jEhKzAs you read the scroll of identify, it crumbles to dust. _m - a scroll of acquirementjEhjEhFqIdentify which item? (\ to view known items) jEhtScrolls (select first with ?)  n - a scroll labelled FISOKK FAXYMA jEhPotions (select first with !)  b - an orange potion  h - 2 smoky red potions jEh i - 3 pink potions  k - a lumpy silvery potion  l - 2 fuming red potions[?] describe selectedjEh TjEh>ZjEh`#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11jEha Int: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #.# #.# # Noise: ---------  Time: 2390.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.###.#jEhbG###### jEh+b c - 4 scrolls of identify (gained 1); c - 5 scrolls of identify (gained 1) _Thank you for shopping at Zoejea's Magic Scroll Emporium!  jEhUb`As you read the scroll of identify, it crumbles to dust. _d - a scroll of revelation  jEhubzAs you read the scroll of identify, it crumbles to dust. _m - a scroll of acquirementjEhp]  As you read the scroll of identify, it crumbles to dust.jEh!r*1.0 (1jEhvjEhx4 _n - a scroll of enchant armourjEhjEhRead which item? Scrolls  c - 2 scrolls of identifyjEhd - a scroll of revelation  e - 3 scrolls of teleportation  m - a scroll of acquirementn - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedlEhMj lEhao lEhu #.#....# #.# # misterblockey the Magician#.####.# #.# # DjinnilEhbv #.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21#.## #.# #.# # SH: 0Dex: 12lEhv #..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #.# #.# # Noise: ---------  Time: 2391.0 (0.0)##@###.# #)###### f) +0 daggerlEhyw ######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.###.#######lEhw   As you read the scroll of identify, it crumbles to dust. _d - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _m - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant armourlEhy lEh:| GIdentify which item? (\ to view known items) Potions (select first with !)  b - an orange potion  h - 2 smoky red potions  i - 3 pink potions lEh| k - a lumpy silvery potion  l - 2 fuming red potions[?] describe selectedmEh1hmEhnmmEhr#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================mEhsU#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21#.## #.# #.# # SH: 0Dex: 12mEhDs#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #.# #.# # Noise: ---------  Time: 2391.0 (0.0)mEh}s##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic DartmEhs%#......# #.###### Fly #..##### #.#mEhsw#.###.#######mEhdt  As you read the scroll of identify, it crumbles to dust. _d - a scroll of revelation  mEhtAs you read the scroll of identify, it crumbles to dust. _m - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant armourmEh~]  As you read the scroll of identify, it crumbles to dust.mEh*2.0 (1mEh mEh߇+ _b - a potion of mightmEhTmEhi=Read which item? Scrolls  c - a scroll of identifyd - a scroll of revelation  e - 3 scrolls of teleportation  m - a scroll of acquirementmEhn - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedoEh-oEhqH#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #EhI0m.# #.# # Noise: ---------  Time: 2392.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.###.#######  As you read the scroll of identify, it crumbles to dust. _m - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _b - a potion of mightIdentify which item? (\ to view known items) Potions (select first with !)  h - 2 smoky red potions  i - 3 pink potions  k - a lumpy silvery potion  l - 2 fuming red potions[?] describe selectedpEhL#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# pEhwM[40m#.# #.# # Noise: ---------  Time: 2392.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.###.#######  As you read the scroll of identify, it crumbles to dust. _m - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _b - a potion of might  As you read the scroll of identify, it crumbles to dust.3.0 (1 _h - 2 potions of attractionpEh. Read which item? Scrolls  d - a scroll of revelation  e - 3 scrolls of teleportation  m - a scroll of acquirementn - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedrEhkrEhqrEhw3#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21rEhZx!#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #.# #.# # Noise: ---------  Time: 2393.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.###.#######rEh y  As you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _b - a potion of might  As you read the scroll of identify, it crumbles to dust. _h - 2 potions of attractionrEhrEhnjuChoose an item to acquire.  a - a manual of Long Blades  b - the +7 ring mail of the Slightly Bent {Dex+5}  c - the ring "Xuittegg" {Fly rF+ rN+ Str+2}rEh/d - 616 gold pieces (you have 73 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exityEhAo+ Acquire 616 gold pieces? (y/N){EhJ{Eh#.#....# #.# # misterblockey the Magician{Eh7#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11{EhInt: 21#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3{EhR##'# #.# #.# # Noise: ---------  Time: 2393.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic Dart#......# #.###### Fly #..##### #.##.##{Eh#.#######  As you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _b - a potion of might  As you read the scroll of identify, it crumbles to dust. _h - 2 potions of attraction{Eh*4.0 (1{EhZ{Eh3 _Something appears before you!|EhC;5|Eh|Eho@ _You now have 689 gold pieces (gained 616).EhEhWelcome to Zoejea's Magic Scroll Emporium! What would you like to do?  a -  52 gold a scroll of amnesia (unknown)b -  97 gold a scroll of enchant weapon (unknown)  c -  52 gold a scroll of fog (unknown)  d -  52 gold a scroll of immolation (unknown)  e -  13 gold a scroll of noise (unknown)  f -  39 gold a scroll of teleportation EhIYou have 689 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listEhgEhpEhw3#.#....# #.# # misterblockey the Magician#.####.# #.# # Djinni#.# #.# #.# # Health: 40/40 ========================#.# #.# #.# # AC: 3Str: 6#.# #.# #.# # EV: 11Int: 21Ehxr#.## #.# #.# # SH: 0Dex: 12#..# #.# #.# # XL:  6 Next:  2% Place: Dungeon:3##'# #.# #.# # Noise: ---------  Time: 2395.0 (0.0)##@###.# #)###### f) +0 dagger######.# #....... Cast: Magic DartEhx6#......# #.###### Fly #..##### #.##.###.#######  As you read the scroll of identify, it crumbles to dust. Ehx_b - a potion of might  As you read the scroll of identify, it crumbles to dust. _h - 2 potions of attraction Ehye_Something appears before you! _You now have 689 gold pieces (gained 616).Eh~EhsEhօEhEh IEh_ Eh EhT Eha# V  There is an open door here.Eh$ Eh$  _Eh$ Eh3& Ehk' Eh' Eh' Eh%) EhO* Eh* ,Ehd, Eh- ,Eh3. Ehi/ Ehq0 Eh 1 Eh`1 Eh2 Eh3 ,Eh#4 Ehc5 Eh[6 ,Eh6 Eh7 Eh=9 ,Eh: Eh$; Ehn< ,Eh< Eh= Eh> Eh? Eh? EhA Eh,C BEhcD Eh=E EhyE EhE EhG EhH ,EhH EhI EhJ EhJ Eh_K EhL EhM ,Eh N EhO EhP ,Eh-Q EhR EhS Eh T EhT Eh>V EhW ,EhX EhY Eh1[ ,Eh[ Eh] Eh^ ,EhH_ Eh a Ehb EhBb Ehb Ehd Ehe Ehe Ehhf Ehh Ehbk ,Ehl EhTo Ehq ,Ehr EhDu Eh.w ,Ehx Ehz Eh | EhA| Eh} Eh7 Eh` ,Eh Eh Ehd ,Eh Eh͑ #. #.#...# #####...##.##.#...# #.........#...# #. #..#...#########.EhW J #................. #.##############. #.# #. #.# #. #@# #.........# #.######.### #.#. Eh V #.## Ehʓ #.. ##'##∩### #..Eh{ 0424.0 (29.0)Eh +5.0 (30Eh EhV . _c - a +5 ring of evasionEhjEh \..##.##.#...# #..........#...# #.# .. ..#..#...#########.Eh, #. .##.#................#.. <#.#.###############... ..#.# #.#....#.#.# #.#......#.# #.6.0 (1.0)?......@.#EhR  #.######.### #. Eht l#.  #. ##Eh F #. Eh ?## ##Eh V ## #.EhR @ #EhEh*7.0 (2EhEh9 _Found a stone staircase leading up.Eh^%3Eh&Eh)Eh+Eh+Eh0,Eh1Eh01Eh1Eh3Ehg5Eh5Ehm6Eh"8Eh9Eh9Eh;Ehf<Eh$>Eh_>Eh?Eh@EhCB,EhSCEhDEhvF,Eh5GEhI,Eh=JEhMK _d - 2 scrolls of revelation (gained 1)EhNEhNNEhNEhbPEh-QEhcQEhQEhREhS,EhVTEhVEhf_   ..##.##.#.   #. #.........#.   #r #......#..#.   #. #...##.#   #. #...<#.#.####   #. #......#.# Eh>`V  #. #....#.#.#   #.#####......#.#   #.@............#   ############.### Magic Dart   #.#   ###    Ehy` r   quokka (asleep)      Eh[f/38.0 (11.0)Eh%k.rrEhsn+9.0 (12Eh sEhhuY _A quokka comes into view.Eh ..##.##.#.. misterblockey the Magician #. #.........#.. Djinni #. #......#..#.. Health: 39/40 =======================- #r #...##.#..... AC: 3Str: 6Eh #* #...<#.#.#### EV: 11Int: 21 #* #......#.#  SH: 0Dex: 12 Eh#* #....#.#.#  XL:  6 Next:  2% Place: Dungeon:3 #*#####......#.#  Noise: ---------  Time: 2439.0 (0.0) #.@............#  f) +0 dagger ############.###  Cast: Magic Dart #.#  Fly  Eh;###   r   quokka _d - 2 scrolls of revelation (gained 1) _A quokka comes into view.EhAiming: Magic Dart (safe; 1% risk of failure)  EhBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEhX8Aim: a quokka (100% to hit)Eh ..##.##.#.. misterblockey the Magician  #. #.........#.. Djinni  #. #......#..#.. Health: 39/40 =======================-  Eh #r #...##.#..... AC: 3Str: 6  #* #...<#.#.#### EV: 11Int: 21  #* #......#.#Eh%nSH: 0Dex: 12  EhFS#* #....#.#.#EhhXL:  6 Next:  2% Place: Dungeon:3  Eh#*#####......#.#Noise: ---------  Time: 2439.0 (0.0)  Eh#.@............#f) +0 dagger EhG ############.###EhWCast: Magic Dart  #.#Eh MFly  ### Eh)  r   quokka EhJ  Ehj Aiming: Magic Dart (safe; 1% risk of failure)  EhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.Ehh,Ehnp..r..Ehr:=40.0 (1 _EhwEhyEh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh& Eh* .r5(ally target)5   cerulean imp (polearm, summoned)Ehg- \8-=1Eh- 6Magic DartEhy2 Eh? ? _A tiny devil pulls itself out of the air.EhH  The quokka bites your cerulean imp.Eh--2EhBEhb _Your cerulean imp closely misses the quokka.Eh" q  The quokka closely misses your cerulean imp.Eh$ ?-3Eh( Eh- b _Your cerulean imp closely misses the quokka.Eh.  The quokka bites your cerulean imp but does no damage.  Your cerulean imp hits the quokka with a -2 spear.Eh0g .  Eh4-34Eh7Eh9F _The quokka dies!Eh_u3EhuEhwEh{9=Eh+},Ehh}EhL,EhEh40==EhǂEhEhц,EhXEh4EhEhEhEh.5 _You swap places.EhEhŐEhEhEh:Eh\EhuO=EhJEhEEhEhי,EhaEhNEh EhBEhEh7Eh5Eh]EhEhEh7Eh,Eh6EhnEhEhEh&EhȫEhխEh}EhEh+EhEhEh[,EhEhEh^EhLEhrEhEh,EhEhtN _You now have 705 gold pieces (gained 16).EhEh[EhEhXEhnEhEhEh,EhzEhEhEh,EhEhEh{EhEhEhEh|Eh/,EhEhEhIEhEhEh5EhEhEhI,EhVEh>EhEh,EhzEhEhEh,EhEhEhEhEhEhEht u _Your cerulean imp disappears in a puff of smoke!Eh 3Ehc EhuEhBEhEhc,Eh2Eh(Eh,EhDEhEh,Eh",EhF#Ehr#Ehi$Eh&Eh(,Eh)Eh+Eh-,Eh#/Eh0EhR5BEh7Eh9,Eh:Eh=Eh(?,EhI@EhsBEhDEh2DEh(EEhGEhH,Eh&JEhLEhN,EhOEh[REhSEhTEhUEhXEhZ,Ehe\EhY^Eh `,EhaEhcEhjf,Eh hEhjEh#l,EhmEhQqEh@sEhmsEhtEhjwEhy,Eh5{Ehi}EhEhEhEhՊ<  You see here a +0 mace.EhEh _EhhEhEh,EhEh՟,EhEhb _m - 2 throwing netsEhi3Eh'Ehί Eh@_You reach down and open the door.Eh3Eh EhA@  There is an open door here.Eh3Eh _Eh EhEh,EhEhEhEhkEhEhEhs,EhEh.EhWEhEhEhEh,Eh9EhEh,EhEhEh,EhEhmEh,EhEhlEhEhEhEhBEh7EhEh0,EhEhbEh BEhEh,EhzEh Eh Eh Eh Eh EhEh%EhEhpEhEhEh)EhEh,EhaEhEhK,EhEhVEhEhEhEhTEh9 Eh` Eh!Eh"Eh~#Eh#Eh$Ehx%Eh5*nEhx*Eh+Eh,Eh-Eh.Eh'.Eh/Eh0,Eh41Eh2Eh]4BEh5Eh6EhX8,Eh8Eh9Eh:,Eh#<Eh=Eh>,Eh?Eh3AEhGBEhBEh3CEhDEheEEhEEh5FEh HEhIEh@IEhIEhLEhMEhMEhNEhOEhP,EhQEhREhSEh(TEhTEh7VEhW,EhpXEhYEh[Eh[Eh4\Eh]Eha_,Eh_EhaEhc,EhcEhneEh4g,EhmgEhiEhjBEhllEhm,EhnEh5qEhrEhsEhYsEh.vEh #.# #....# #  #.# #....# ##  #.# #....#  EhάT #.# #....#   #.# #....#  Eh ####.####....#  Eh #...........##  Eh/ #....######.# - EhN #@........#.###### Ehm #.##..............Magic DartEh Eh#.K..........##### #..#.......Ehƭ+.....## Ehj#..########..##.## Eh#..#.........##.## K   kobold (asleep) Eh2W#..#.#####...##.##EhX #..#.# #........ Eh®a#.# #......#.Ehd/500.0)EhE-51EhiEhz _A kobold comes into view. It is wielding a +0 short sword.EhQ  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh,N  A tiny devil pulls itself out of the air.Eh,K5.Klly target)5   cerulean imp (polearm, summoned)EhT38--====6.0 (1.0)EhMEhA( _The kobold shouts!Eh9}  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eho #.# #....# #. misterblockey the Magician #.# #....# ## Djinni #.# #....#  Health: 37/40 ======================-- #.# #....#  AC: 3Str: 6 #.# #....#  EV: 11Int: 21 ####.####....#  SH: 0Dex: 12 #...........##  XL:  6 Next:  3% Place: Dungeon:3 #....######.#  Noise: ====-----  Time: 2546.0 (0.0) #@........#.###### f) +0 dagger #K##.............. Cast: Magic Dart #5...........##### hp9mFly  #..#............## #..########..##.## #..#.........##.## K   kobold (ally target) #..#.#####...##.## 5   cerulean imp (polearm, summoned) #..#.# #........ #.# #......#. _The kobold shouts!  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (ally target, chance to affect: 68%)Eh ! #.# #....# #. misterblockey the Magician #.# #....# ## Djinni #.# #....#Health: 37/40 ======================-- #.# #....#AC: 3Str: 6 #.# #....#EV: 11EhInt: 21 ####.####....#SH: 0Dex: 12 Ehw#...........##XL:  6 Next:  3% Place: Dungeon:3 #....######.#Noise: ====-----  Time: 2546.0 (0.0) #@........#.###### f) +0 dagger #*##.............. Cast: Magic Dart #5...........##### Fly  #..#............## #..########..##.## #..#.........##.## K   kobold (ally target) Eh#..#.#####...##.## 5   cerulean imp (polearm, summoned) #..#.# #........ #.# #......#. Eh_The kobold shouts!  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh*Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (ally target, chance to affect: 68%)Eh weak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Call Imp (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (ally target, chance to affect: 68%)  A fragment of the kobold's soul is dislodged from its body.Ehr  The kobold looks weaker.  Your cerulean imp barely misses the kobold.Your soul wisp touches the kobold.Ehy*)5   cerulean imp (polearm, summoned)Eh1z*   soul wisp (Eh=---7.0 (1Magic DartEhEhĉF _The kobold dies!EhA3EhEhEhy ......................---.............S   ball python (constriction, wandering).5   cerulean imp (polearm, summoned)S#.*   soul wisp (summoned).Eh;0EhEh.*.5ally target)S.EhY2-8.0 (1EhEh!^ _A ball python comes into view.EhwBEh\%)*.5S.Eh)U8-9Eh/Eh0Eh \  Your cerulean imp hits the ball python with a -2 spear.EhP Eh ]*..5   cerulean imp (polearm, summoned)*   soul wisp (Eh2 .450Ehv Eh K _The ball python dies!Ehg73Ehf8Eh9Eh:Eh?9=EhAEh(BEhKBEhBEhE,Eh-GEhH,EhTIEhK40==Eh8LEhOEhQ,EhZREhOXY _You swap places.  Things that are here:  EhXAa +0 short sword; a kobold corpseEhZEh` _You swap places.EhedEhreEheEhSfEhgEhhEhiEhjEh*k9=EhlEh|nEhgpEhJrEhusEhsEhptEhhvEhxEhyEhi{,Eh|Eh~EhEh Eh2,EhEhtEhņEhEh,Eh>Eh&EhEhߋEh*EhYEhEhEhEhuEh,Eh˗EhLr _Your soul wisp disappears in a puff of smoke!Eh%EhEhҚEhAEhEhEh<,EhEhȠEh@Eh,EhɣEhEhEhEhEhBEhBEhEhEhEhBEhEhEhNEhvEhƬEhEh^Eh5,EhEhWEhyEhpEhEhEh=EhEh1,EhܸEhTEhEh!,EhEh+EhEhh,EhHEhEh"BEh,EhfEhM _You now have 710 gold pieces (gained 5).EhEh 3EhEhEh EhEhEhZEhvEhEhtEhEhEh=EhEhEhEheEhEhO,EhEh!EhEhDEhEh|Ehu _Your cerulean imp disappears in a puff of smoke!Eh3EhgEhEhEhOEhEh Eh ,Eh EhEh,Eh~Eh3Eh',EhEhEhEhLEhEh2$Eh%,Eh%Eh*EhN+Eht+Eh+Eh0Eh1Eh41Eh1Eh,6EhX7,Eh7Eh;Eh<Eh<Eh`=Eh@EhAEhAEhBEhFEh'H,Eh IEhLEhBN,EhOEhREhT,EhUEhGYEhI^XEh_,Eh_EhaEhDdBEh4gEhh,EhiEhlEhn,EhoEhsEhv,EhwEh5zEh5|,Eh/}EhHEhĀEhEhcEhEh,Eh Eh҈Eh,EhEhTEhzEhEhUEhEh,EhEhEh,Eh?EhEh,EhEhoEh'EhLEhEhEhEh#EhEhɡEhEhEhEhkEh,,EhEhҦEh,EhdEhEh,EhӫEhF _You reach down and open the door.Eh٭3Eh6Eh@  There is an open door here.EhEh _EhEhEh0BEhEh<EhlEhPEhaEh,EhEh~@  There is an open door here.EhEhI _EhEhEhEh#EhEhEh^,EhEhEhdEhEhcEhEhEhEhEhcEhEh EhEhEh,EhEhEh~,Eh_EhpEh,EhEhUEh7,EhEh&EhEhEhnEhEh,Eh EhEh,EhEhf EhL Eh Eh5 EhEh,EhEhN@  There is an open door here.Eh5 _Eh+Eh2Eh,Eh Eh1EhS3Eh3Eh5Eh%<Ehd>,Eh@EhFEhK,EhMEhbSEhW,EhYEhx`Ehb,EhdEhkE  There is a large open door here.EhmEhm _Eh4oEhuE  There is a large open door here.EhxEh"y _Eh!{EhEh,EhEhBEhEh:Ehd,EhEhEh,EhEhEh,EhћEhEh),Eh8Eh,Ehϥ,Eh,Eh(BEhAEhH,EhЭEhduThere is an open door here. large open door here.  nEh0Eh _EhEh0Eh,EhEhEh,EhEhEhJ,EhlEhEh,EhEhEhEhp,Eh.EhSEh,EhqEhQEh1Eh^EhEhEhK,Eh+ LEh BEh XEh i large open door here.n _You reach down and open the door.Eh( 3Eh Eh Eh%   There is an open door here.Eh Eh  _Eho EhF   #..........################.#  #..###.....# ###########[#  #..# #.....######.......|......  #..# ####'##................###  #..######.##.###..########..###  #..........#.....## #..##.  #............######## ##..##.  #............#......# #......68636.0)  #............'# #....^.  #..........###......# ###  #..........# #......# #........  #..........# #......# #.....##+  #..........############.....##. ###.....>............... ...EhO ..........#######.###. ##......................#....# #.   #..####.##############.########.  _Done exploring.EhjQIEhv......###.......0.0)..'........EhL|EhҁEh"E _Done exploring.Eh{ Eh| Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon EhژEhO[?25h[?0c #..........################.#misterblockey the Magician#..###.....# ###########[### Djinni#..# #.....######.......|...... Health: 40/40 ========================#..# ####'##................### AC: 3Str: 6#..######.##.###..########..### EV: 11Int: 21#..........#.....###..##. SH: 0Dex: 12#............######## ##..##. XL:  6 Next:  4% Place: Dungeon:3#............#......# #...... Noise: ---------  Time: 2686.0 (0.0)#............'@.....# #....^. f) +0 dagger#..........###......# ##Ehz#...... Cast: Magic Dart#..........# #......# #........ Fly #..........# #......# #.....##+#..........############.....##. ###.....>........................  .............############....###.  ##......................#....# #. #..####.##############.########.  _There is an open door here. _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) Eh{ [?25l[?1cEhːJ4EhGEh۞Eh/ _Eh_You reach down and open the door. _There is an open door here. _Done exploring.  There is an open door here.EhSEh _EhEhϨEh,EhEhEh@,EhEhEh,EhdEhEhhEhEhEhEh,EhEhEhEhEhnEhY  There is a stone staircase leading down here.EhEhEh $ _EhpEh{Q;4EhV,EhWEhFa     Eha  ###  #.#95.8 (9.8  #@#  #?#Ehax  #.#Ehb  #.# Eh%bI #.EhSb  ...  ###Ehtb. Ehb.  EhbC_You fly downwards.  Found a scroll of enchant armour.EheEhhEhka _There is a stone staircase leading up here.Eh 3Eh Eh^ Eh Eh : _Eh Eh Eh Eh O _n - 2 scrolls of enchant armour (gained 1)Eh֒ Eh Eh Eh EhX ,Eh Eh Eh Eh Eh Eh, Eha ,Eh Eh Eh BEh Eh` ,Eh EhM Eh' EhT Eh EhӦ EhS ,EhŨ Eh4 Ehݫ ,Ehr Eh- Eh| Eh Eh Eh Eh? Ehe Eh) EhŴ Eh ,EhA Eh Ehq  #<# #.# #.# #.# ##.####### #........#Eh * ########. #.709.8 (14.0)  #.    #Eh*  #.. #>.EhL Eh EhY( }10.8 (15 _Found a stone staircase leading down.Eh)S_Eh]TEhV,Eh9XEhZ,Eh[Eh]Ehf_Eh_Ehg`EhbEhj##.########........#########.# #.# #. # ...h...Magic Dart.......Ehj>.!.....#....... .......h   hound (asleep) ....... ##.....Ehs03.8 (3.0)Ehu*4.8 (4EhzEh}X _A hound comes into view.Eh   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh 5, ally target)5   cerulean imp (polearm, summoned)Eh 38--==5.8 (1Magic DartEh Ehf ? _A tiny devil pulls itself out of the air.Eh.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehn Eh1r Eh(w Ehz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)EhZ 1 #........#  ########.#  #.#  #.#  #.#  #.#  #.#  #5#####... #.@..h.... Eh #...... #>.! ##... . #. ###  .##### EhI Eh" K.5Ehk" C--6Magic DartEh) Eh , & _You swap places.EhJ  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehs #........# misterblockey the Magician ########.# Djinni #.# Health: 37/40 ======================-- #.# AC: 3Str: 6 #.# EV: 11Int: 21 #.# SH: 0Dex: 12 #.# XL:  6 Next:  4% Place: Dungeon:4 #.#####...  Noise: ---------  Time: 2716.8 (0.0) #5@**h....  f) +0 dagger #.........  Cast: Magic Dart #>.!...... Eh-t Fly  ##........  #........  #........  h   hound (asleep, ally target) ###......  5   cerulean imp (polearm, summoned) .#####  _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, ally target, chance to affect: 60%)EhV  #........#misterblockey the Magician  ########.#Djinni #.#Health: 37/40 ======================-- #.#AC: 3Str: 6 #.#EV: 11Int: 21 #.#SH: 0Dex: 12 #.#XL:  6 Next:  4% Place: Dungeon:4 #.#####...Noise: ---------  Time: 2716.8 (0.0) #5@..*....f) +0 dagger #.........Cast: Magic Dart #>.!......Fly  ##........ Eh[)[33m#........ #........h   hound (asleep, ally target) ###......5   cerulean imp (polearm, summoned) .##### _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, ally target, chance to affect: 60%)Eh2hweak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a hound (asleep, ally target, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker.EhB,Eh԰EhEhB.@h.*5EhӸg8====7.8 (1Eh[Eh & _The hound barks!Eh  You hit the hound but do no damage.Your cerulean imp hits the hound with a -2 spear.Eh5 ;*.Eh Z=---8Eh! EhK$ S _The hound closely misses you.EhB  Your cerulean imp hits the hound with a -2 spear. _The hound closely misses you.  You barely miss the hound.The hound is lightly wounded.  Eh xThe hound closely misses you.  Your cerulean imp hits the hound with a -2 spear.EhdA---9EhEh  _The hound barely misses you. Your soul wisp barely misses the hound.Ehv  You hit the hound but do no damage.The hound is moderately wounded.Your cerulean imp hits the hound with a -2 spear.Eh &20Eh Eh _The hound misses you. Your soul wisp barely misses the hound.EhE   The hound bites you but does no damage.  Your cerulean imp closEh,S9=1Eh[Eh _Your soul wisp barely misses the hound. The hound bites you but does no damage.Eh  Your cerulean imp clos _Your soul wisp barely misses the hound. The hound bites you but does no damage.You barely miss the hound.is lightly wounded.bar  The hound completely misses you.Eh%2EhEh^ _Your soul wisp closely misses the hound.Eh u  The hound completely misses you. _Your soul wisp closely misses the hound.You miss the hound.  The hound is lightly wounded.los  Your cerulean imp hits the hound with a -2 spear.Eh %3Eh^! Eh % m _Your soul wisp touches the hound. The hound misses you.EhR  You closely miss the hound.The hound is heavily wounded.Your cerulean imp hits the hound but does no damage.Eh%4EhAEh _The hound bites you but does no damage. Your soul wisp barely misses the hound.Eh  #........# misterblockey the Magician ########.# Djinni #.# Health: 38/40 ======================-- #.# AC: 3Str: 6 #.# EV: 11Int: 21EhX  #.# SH: 0Dex: 12 #.# XL:  6 Next:  4% Place: Dungeon:4 #.#####...  Noise: =--------  Time: 2724.8 (0.0) #.@h*.....  f) +0 dagger #.5.......  Cast: Magic Dart #>.!......  Fly  ##........  Eh I#........  #........  h   hound (weak, ally target, soul-splint…) Eh ###......  5   cerulean imp (polearm, summoned) .#####  *   soul wisp (summoned)Ehݻ Your cerulean imp hits the hound but does no damage. _The hound bites you but does no damage. Your soul wisp barely misses the hound.Eh Aiming: Magic Dart (safe; 1% risk of failure)  Eh1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, weak, ally target, soul-splintered, 100% to hit)Ehj  #........#misterblockey the Magician  ########.#Djinni #.#Health: 38/40 ======================-- #.#AC: 3Str: 6Ehd #.#EV: 11Int: 21 #.#SH: 0Dex: 12 #.#XL:  6 Next:  4% Place: Dungeon:4 #.#####...Noise: =--------  Time: 2724.8 (0.0) #.@h*.....Ehf) +0 dagger #.5.......Cast: Magic DartEh #>.!......EhFFly  EhH##........ Eh x#........ #........EhCh   hound (weak, ally target, soul-splint…) Ehg###......5   cerulean imp (polearm, summoned)EhE .#####Eh*   soul wisp (summoned)EhAiming: Magic Dart (safe; 1% risk of failure)  EhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEhAim: a hound (heavily wounded, weak, ally target, soul-splintered, 100% to hit)The magic dart hits the hound.  Eh=CThe hound is almost dead.Eh9Shift-Dir - straight line  Aim: a hound (heavily wounded, weak, ally target, soul-splintered, 100% to hit)The magic dart hits the hound.  The hound is almost dead.hound bites you.  Your cerulean imp hits the hound with a -2 spear.EhӠEhAO*.5   cerulean imp (polearm, summoned)*   soul wisp (Ehj205.8 (1Magic DartEhwEhNE _The hound dies!Eh Eh Eh w9=Eh} ,Eh Eh Eh" ,EhQ! Eh% _Your soul wisp disappears in a puff of smoke!40==EhR& Eh* G _HP restored.Eh- 3Eh/ Eh0 EhE: Eh$< ,EhM= EhP   #.#  #.#  #.# . #.# .. #.# ... #.#####.... EhP #.........$ #.§.....- #>.@. ##..# ........# EhP 7.# EhP o###  .###### EhGQ .# .# _Your cerulean imp disappears in a puff of smoke!EhZ 3.34.8 (9Ehk H-5.8 (10.0)Ehp EhIs Z _o - 2 fizzy golden potionsEhS!3Eh!EhA$Eh&Ehl+{=Eh+Ehf,Eh.Eh0,Eh1Eh3EhU6,Eh7Eh!<EhwJ  #........#  ########.# #.....# #.# #.....#  #.# #.....#  #.# #.....#  #.# #.....#  #.# #.....#  #.#####.....#### #.......@.$ #......KMagic Dart #>...... ##........##.... #........#  #........# #.K   kobold (missile, asleep) ###........ #.#######EhJF #.#EhU 9.8 (4.0)  A kobold comes into view. It is wielding a +0 short sword.EhW7  The kobold shouts!Eh_;K.OO   ogre (wandering)K   kobold (missile)Ehbd4==40.8 (5EhjEhIp _An ogre comes into view. It is wielding a +0 giant spiked club.Eh4m  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhI]3Eh0dEhCj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ehb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhN  A tiny devil pulls itself out of the air.EhEhu5K.O.O, ally target)5   cerulean imp (polearm, summoned)38--1.8 (1Eh#Eh)& _The ogre shouts!EhF  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehg #........# misterblockey the Magician  ########.# #.....#  Djinni #.# #.....#  Health: 37/40 ======================-- #.# #.....#  AC: 3Str: 6 #.# #.....#  EV: 11Int: 21 #.# #.....#  SH: 0Dex: 12 #.# #...5.#  XL:  6 Next: 20% Place: Dungeon:4 #.#####.....####  Noise: ==-------  Time: 2741.8 (0.0) #.......@****K..  f) +0 dagger #...............  Cast: Magic Dart #>.Eh".............  Fly  ##........##....  #........# .O.  #........# #.  O   ogre ###........  K   kobold (missile, ally target) #.#######  5   cerulean imp (polearm, summoned) #.#Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (ally target,  chance to affect: 68%)Ehr  #........#misterblockey the Magician########.# #.....#Djinni#.# #.....#Health: 37/40 ======================--#.# #.....#AC: 3Str: 6#.# #.....#EV: 11Eh Int: 21#.# #.....#SH: 0Dex: 12#.# #...5.#XL:  6 Next: 20% Place: Dungeon:4#.#####.....####Noise: ==-------  Time: 2741.8 (0.0)Eh #.......@.$..*..f) +0 daggerEhJ 2#...............Cast: Magic Dart#>..............Fly Ehx X##........##....#........# .O.#........# #.Eh "O   ogre###........K   kobold (missile, ally target)Eh1 #.#######5   cerulean imp (polearm, summoned)#.#Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (ally target,  chance to affect: 68%)EhEh2weak, ally target, s…)Eh^v*   soul wisp (summoned)EhLonfirm with . or Enter, or press ? or * to list all spells.Ehk~Aiming: Soul Splinter (safe; 1% risk of failure)  EhTPress: ? - help, Shift-Dir - straight line  Eh rAim: a kobold, wielding a +0 short sword and quivering stones (ally target,  EhG chance to affect: 68%)  Eh;A fragment of the kobold's soul is dislodged from its body.EhVMBEh\.5K.*O.-2.8 (1Ehip _The kobold looks weaker. Your soul wisp misses the kobold.Ehb Eh EhO Eh K.*..K   kobold (missile, weak, ally target, s…)5   cerulean imp (polearm, summoned)*   soul wisp (Eh N--3Eh Eh! H _Your cerulean imp hits the kobold with a -2 spear.EhL n #........# misterblockey the Magician  ########.# #.....#  Djinni #.# #.....#  Health: 36/40 =====================--- #.# #.....#  AC: 3Str: 6 #.# #.....#  EV: 11Int: 21 #.# #.....#  SH: 0EhB Dex: 12 #.# #.....#  XL:  6 Next: 20% Place: Dungeon:4 #.#####....5####  Noise: ---------  Time: 2743.8 (0.0) #.......@**K.*..  f) +0 dagger #...............  Cast: Magic Dart #>..............  Fly  ##........##....  #........# ...  Eh #........# #.  K   kobold (missile, weak, ally target, s…) ###........  5   cerulean imp (polearm, summoned) #.#######  *   soul wisp (summoned) Eh #.# _Your cerulean imp hits the kobold with a -2 spear.  Aiming: Magic Dart (safe; 1% risk of failure)  Eh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh/ Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, weak, ally target, soul-splintered, 100% to hit)Eh  #........# misterblockey the Magician  ########.# #.....#  Djinni #.# #.....#  Health: 36/40 =====================--- #.# #.....#  AC: 3Str: 6 #.# #.....#  EV: 11Int: 21 #.# #.....#  SH: 0Dex: 12 #.# #.....#  XL:  6 Next: 20% Place: Dungeon:4 Eh #.#####....5####  Noise: ---------  Time: 2743.8 (0.0) #.......@.$K.*..  f) +0 dagger #...............  Cast: Magic Dart #>..............  Fly  ##........##....  #........# ...  #........# #.  K   kobold (missile, weak, ally target, s…) ###........  5   cerulean imp (polearm, summoned) Eh ^#.#######  *   soul wisp (summoned) #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelyEhI wounded, weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!Eho       #.#   #.#   #.#   #.#   #.# Ehw     **).*..        ...  #. 5   cerulean imp (polearm, summoned) *   soul wisp (  #.#Eh ,EhR Eh ..5)*.OO   ogre5   cerulean imp (polearm, summoned)*   soul wisp (summoned)Eh o7=1=4.8 (1 _EhX Eh Eh BEh( Eh U$)...h5*O.(ally target)h   hound (distracted)5   cerulean imp (polearm, summoned)*   soul wisp (summoned)Eh --5Eh Eh X _A hound comes into view.Eh<EhU  Your cerulean imp hits the ogre with a -2 spear.Ehh.O.hEh^?-6EhEhJ6 _Your soul wisp touches the ogre.Eh #........# misterblockey the Magician Ehs ########.# #.....#  Djinni #.# #.....#  Health: 36/40 =====================--- #.# #.....#  AC: 3Str: 6 Eh#.# #.....#  EV: 11Int: 21 #.# #.....#  SH: 0Dex: 12 #.# #.....#  XL:  6 Next: 21% Place: Dungeon:4 #.#####.....####  Noise: ---------  Time: 2746.8 (0.0) #.......@.$)..h.  f) +0 dagger #........*O5*...  Cast: Magic Dart Eh#>..............  Fly  ##........##....  #........# ...  EhM#........# #.  O   ogre (ally target) Eh###........  h   hound #.#######  5   cerulean imp (polearm, summoned) #.# *   soul wisp (summoned) _Your soul wisp touches the ogre.  EhoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEh}Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target,  100% to hit)Eh@ #........#misterblockey the Magician########.# #.....#Djinni#.# #.....#Health: 36/40 =====================---#.# #.....#AC: 3Str: 6#.# #.....#EV: 11Int: 21#.# #.....#SH: 0Dex: 12#.# #.....#XL:  6 Next: 21% Place: Dungeon:4#.#####.....####Noise: ---------  Time: 2746.8 (0.0)#.......@.$)..h.f) +0 dagger#........*O5*...Cast: Magic Dart#>..............Fly EhA##........##....#........# ...#........# #.O   ogre (ally target)###........h   hound#.#######5   cerulean imp (polearm, summoned)#.#*   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target,  100% to hit)  The magic dart hits the ogre.  The ogre is moderately wounded.EhEh~EhEh$EhO$*h....5.Eh(2=7.8 (1Eh!Eh~  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target,  100% to hit)  The magic dart hits the ogre.  The ogre is moderately wounded. _Your cerulean imp hits the ogre with a -2 spear.Eh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhI  #........# misterblockey the Magician  ########.# #.....#  Djinni #.# #.....#  Health: 34/40 ====================---- #.# #.....#  AC: 3Str: 6 #.# #.....#  EV: 11Int: 21 #.# #.....#  SH: 0Dex: 12 #.# #.....#  XL:  6 Next: 21% Place: Dungeon:4 Eh+J #.#####.....####  Noise: =--------  Time: 2747.8 (0.0) #.......@O$*h...  f) +0 dagger #..........5....  Cast: Magic Dart #>..............  Fly  ##........##.... EhWJ S #........# ...  EhzJ a#........# #.  O   ogre (ally target) ###........  h   houndEhJ  #.#######  5   cerulean imp (polearm, summoned) #.#EhJ  *   soul wisp (summoned)EhJ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhK Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhtK Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,90% to hit)EhU [ *OEh`?**Eh4n.**OEh>Y y #........#misterblockey the MagicianEhY ########.# #.....#Djinni#.# #.....#Health: 34/40 ====================----#.# #.....#AC: 3Str: 6#.# #.....#EV: 11EhY Int: 21#.# #.....#SH: 0Dex: 12EhY #.# #.....#XL:  6 Next: 21% Place: Dungeon:4EhZ #.#####...**####Noise: =--------  Time: 2747.8 (0.0)Eh:Z #.......@*$*h...f) +0 daggerEh`Z \#..........5....Cast: Magic Dart#>..............Fly EhZ 8##........##....#........# ...#........# #.EhZ ,O   ogre (ally target)###........h   houndEhZ #.#######5   cerulean imp (polearm, summoned)#.#EhZ *   soul wisp (summoned)Casting: Magic Dart (safe; 1% risk of failure)  Eh[ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh[ 4The searing ray hits the ogre!Eh OAiming: Searing RayEh _Press: ? - help, Shift-Dir - straight line  The searing ray hits the ogre!  The ogre is severely wounded.  (Press . to maintain the ray.)  Your cerulean imp hits the ogre but does no damage.Eh ..O*) EhJ a5==8.8 (1Eh =Ray Eh Eh q _The hound bites your soul wisp. The ogre barely misses you.EhC  The searing ray hits the ogre!Eh***h   hound5   cerulean imp (polearm, summoned)*   soul wisp (Eh{GEhP _The hound bites your soul wisp. The ogre barely misses you.The searing ray hits the ogre!  You kill the ogre!  Your cerulean imp closely misses the hound.    Your soul wisp is destroyed!EhW..####§§h....5   cerulean imp (polearm, summoned)Eh h4-689Magic Dart+ EhnEhqqc _Your soul wisp disappears in a puff of smoke!Eh Eh Eh  EhF K  You stop channelling your searing ray.Eh y...@§5..Eh, .Eh,% %0Eha, §..####5$h....§h   hound5   cerulean imp (polearm, summoned)Eh6 ?--50.8 (1Ehz< Eh> c _Something misses your cerulean imp.EhEh8--EhxEhrF _Unknown command.Eh>  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh!k Ehv Eh} Eh- P _You don't know that spell.Eh #######.# #.....#.#####..§..####.......5$h.....§.>.Eh ###   ###..  #.######## Eh Eh %  Ehۡ VThe hound stops to sniff the ground.Eh .)h.(ally target)Eh :1Magic DartEhA Eh7 a _Your cerulean imp closely misses the hound.Eh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ehj ########.# #.....#  misterblockey the Magician #.# #.....#  Djinni #.# #.....#  Health: 33/40 ===================----- #.# #.....#  AC: 3Str: 6 #.# #.....#  EV: 11Int: 21 #.# #.....#  SH: 0Dex: 12 #.#####.....####  XL:  6 Next: 68% Place: Dungeon:4 #........5$)....  Noise: ---------  Time: 2751.8 (0.0) #.......@h......  f) +0 dagger #>..............  Cast: Magic Dart ##........##Ehl=....  Fly  #........# ...  #........# #.  ###........  h   hound (ally target) #.#######  5   cerulean imp (polearm, summoned) #.# .# _Your cerulean imp closely misses the hound.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, chance to affect: 60%)Eh ########.# #.....#misterblockey the Magician#.# #.....#Djinni#.# #.....#EhRkHealth: 33/40 ===================-----#.# #.....#AC: 3Str: 6#.# #.....#EV: 11Int: 21#.# #.....#SH: 0Dex: 12Ehy\#.#####.....####XL:  6 Next: 68% Place: Dungeon:4#........5$)....EhNoise: ---------  Time: 2751.8 (0.0)#.......@*......Ehf) +0 dagger#>..............Cast: Magic DartEh##........##....Fly #........# ...Eh #........# #.###........Eh=h   hound (ally target)#.#######5   cerulean imp (polearm, summoned)#.#Ehb[.# _Your cerulean imp closely misses the hound.EhCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, chance to affect: 60%)EhÒweak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (ally target, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.Eh| h*The hound looks weaker. The hound bites you.  Your cerulean imp closely misses the hound.EhS2=2.8 (1Eh/&Eh)^ _Your soul wisp closely misses the hound.Eh*  You closely miss the hound. The hound bites you but does no damage.  Your cerulean imp barely misses the hound.Eh %3Eh Eh _The hound barely misses you. Your soul wisp barely misses the hound.Eh  You hit the hound but do no damage. The hound bites you.  Your cerulean imp closely misses the hound.EhS1-4Eh!Eh%] _Your soul wisp barely misses the hound.Ehk r cerulean imp closely misses the hound. _Your soul wis  You hit the hound.  The hound is lightly wounded.  The hound bites you but does no damage.  Your cerulean imp closely misses the hound.Eh %5EhEh_ _The hound bites you but does no damage. Your soul wisp touches the hound.Eh8L   Your cerulean imp closely misses the hound. _The hound bites you but does no damage. Your soul wisp touches the hound.  You hit the hound but do no damage.The hound is moderately wounded.  The hound barely misses you.  Your cerulean imp hits the hound but does no damage.Eh M S2=6EhXT EhV ^ _Your soul wisp closely misses the hound.EhGv Your soul wisp closely misses the hound.barely miss the hound.closely misses you.with a -2 spear.  The hound bites you.Ehw #0EhBw 0-7Ehh~ Ehf ^ _Your soul wisp closely misses the hound.Eh hh  distracted, weak, ally target,The hound bites you. _Your soul wisp closely misses the hound.You barely miss the hound.  The hound is heavily wounded. but does no damage.  Your cerulean imp hits the hound with a -2 spear.Ehĸ%8EhEhJ _Your soul wisp touches the hound but does no damage.Ehhhweak, ally target, soul-splintYour soul wisp touches the hound but does no damage.  You hit the hound.  The hound is severely wounded.The hound barely misses you.  Your cerulean imp barely misses the hound.  The hound barely misses you.EhEhʋL1-9EhEhߕJ _Your soul wisp touches the hound but does no damage.EhYC The hound barely misses you. _Your soul wisp touches the hound but does no damage.almost dead.closely misses the hound.EhrZ&60EhbEh>eJ _Your soul wisp touches the hound but does no damage.Ehh" Your cerulean imp hits the hound but does no damage.  The hound bites you but does no damage. Your soul wisp touches the hound.Eh&, 0†5   cerulean imp (polearm, summoned)*   soul wisp (Eh8 m2/41851Magic DartEh@ Eh0D E _The hound dies!Eh'Eh/Eh7Ehs9H _No target in view!EhɎ3Eh`EhEhEho: _EhӚ,Eh(EhEhD3=Eh|Eh7,Eh Eh~,EhEh,Eh3EhۺEh=N4=EhEh,EhEh,Eh EhEhEhEhEhD5=EhpEh,EhVEh,EhEh,EhEh496EhE==EhEhEh,EhdEhG _Your soul wisp disappears in a puff of smoke!EhEh Eh Eh! U7=Eh Eh u _Your cerulean imp disappears in a puff of smoke!Eh+ Eh Eh^ ,Eh Eh ,EhM Eh Eh D8=Eh Eh ,EhS Eh" ,Eh$ Eh' ,Ehi) Eh+ Eh+ U9=Eh. EhM0 ,Eh2 Eh4 ,Eh~6 Ehw: ,Eh< Eh[? Eh? L40=Eh.B EhE ,Eh5H Eh K ,Eh M EhO ,EhQ EhCT EhT a1==EhNV EhY EhO\ ,Eh] Ehd  Things that are here:  a +0 giant spiked club; an ogre corpseEhg Eh`h  _EhIj Eh,n ,Eho EhIx N _You now have 725 gold pieces (gained 15).Ehz EhM{ 9=Ehg} Eh Eh Eh Eh Ehއ Eh ,Eh Ehۑ Eh Eh/ Eh Eh Eh EhH Eh Eh Eh\ ,Eh Ehd Ehק Eh) Eh Eh Ehf ,Eh Eh Eh ,Eh EhX Eh޿ ,Eh Eh EhO ,Eh Eh Eh. ,Eh Eh Eha Eh Eh, Eh Eh ,Eh EhE Ehz ,Eh Eh Eh ,Eh Eh Eh ,Ehg Eh Eh EhI Eh Eh Eh: ,Eh Eha Eh Eh EhK Eh& Eh Ehv ,Eh Eh Eh[ Eh Eh Eh ,Eht Eh Eh Eh Eh Eh Eh@ ,Eh Eh Eh" EhL Eh Eh Ehf Eh EhO Eh> F _You reach down and open the door.Ehe 3Eh Eh @  There is an open door here.Eh Eh  _Eh Ehx Eh ,Eh Eh Eh) Ehp Eh Eh Eh Eh Ehc Eh Eh ,Ehx EhU F _You reach down and open the door.Eh" 3Eh# EhW& @  There is an open door here.EhQ' Eh'  _Eh' Eh) Eh* Eh* Eh+ Eh- Eh0. Ehq. Ehf/ Eh1 EhQ2 Eh2 Eh 3 Eh5 ;  There is a shaft here.Eh7 Ehv7  _Eh8 Ehy9 Eh: ,Eh; Eh< Eh= Eh.> Eh> Eh@ EhA EhB EhB EhD EhD EhD EhE EhG EhaI ,EhJ EhY  ..# #.......# ##### #.......# ....######.......# ....'....'.......# ....######..^....# #....# #.......# #.##.# #.......# Eh`Z #.##.# #.......# -842.8 (81.0) .....# #######@# #.#### #'# #.# [.. #.# ..... #.# ......EhZ . ..# .. .............. #............... _You reach down and open the door.Eh] M _Found a leather armour.EhXO3EhQEh UEhjhr ##### ....######'....'.######..^ #....# #...##.# #.....# #..... .....# #######-0.0) #.####  #.....[........#:.............#.............. .#........#..... ##... ############...EhyEh*3.8 (1EhąEh _Found a book of Geomancy. _There is an open door here.Eh-EhJ.Eh/Eh04Eh=7Eh<P _EhEXEhJBEhMKEhM,EhSOEhXQEhT,EhUEhWEhZEhBZEh[Eh_Ehb,Eh\dEhAgEh+iEheiEhyjEhlEhn,EhoEhqEhs  #.......#  #.......# ##.......# '.......# #..^....# #########.  #.......# #.........  #.......# #.......# .#  #.......# #.....###...#52.8 (9  #######.# #...#@.......  #....##'###.....##..>  #.....[..........#..  #:.......##...# Eh #........# #  #........#  #.........  #................#.#.  ############.....#..Eh͉Eh.3.8 (10.0)EhEhA _Found a staircase to the Ecumenical Temple.EhƒEh EhGEhVEhcBEhh###### ......# .......# ## .......# ..# .......# .#.## ..^....# #########.....# Eh.......# #......@..# .......# #.......###.# .......# #.....###...# ######.# #...#........# ....##'###.....##..>..## .....[..........#....... :.......##...# # ..........# ## .................# . 5.8 (2.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!Ehc/  --more--Eh #..^....# #########.....# #.......# #.........#.#.......# #.......###.# #.# #.....###...# #######.# #...#........# #....##'###.....##..>..## #.....[..........#....... #:...............##...# # #...# ## #...........# . #............. ................#.#.# ############.....#.. # #.....+.#. S   adder (asleep) #...S.# #.# #.#..## #  You are yankedEhP towards a nearby monster!Eh[O  Your surroundings suddenly seem different.EhEhҼ?6.8 (3Magic DartEhREhY _An adder comes into view.Eh;4#..^....# #########.....#  misterblockey the Magician #.......# #.........#.#  Djinni #.......# #.......###.#  Health: 40/41 =======================- #.......# #.....###...#  AC: 3Str: 6 #######.# #...#........#  EV: 11Int: 21 #....##'###.....##..>..##  SH: 0Dex: 12 #.....[..........#.......  XL:  6 Next: 85% Place: Dungeon:4 #:...............##...# #  Noise: ---------  Time: 2856.8 (0.0) Eh_5#...............@.# ##  f) +0 dagger #...............*.# .  Cast: Magic Dart #...............*...  Fly #...............*#.#.# ############...*.#.. #  #...*.+.#.  S   adder (asleep) #...S.# #.#  #.#..## # Eh5Your surroundings suddenly seem different. _An adder comes into view.Eh5WAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleEh6aShift-Dir - straight lineAim: an adder (asleep, 100% to hit)Eh #..^....# #########.....#misterblockey the Magician #.......# #.........#.#Djinni #.......# #.......###.#Health: 40/41 =======================- #.......# #.....###...#AC: 3Str: 6 EhП #######.# #...#........#EV: 11Int: 21 #....##'###.....##..>..##SH: 0Eh* Dex: 12 #.....[..........#.......XL:  6 Next: 85% Place: Dungeon:4 #:...............##...# #Noise: ---------  Time: 2856.8 (0.0) #...............@.# ##f) +0 dagger #...............*.# .Cast: Magic Dart #...............*...Fly #...............*#.#.# ############...*.#.. ##...*.+.#.S   adder#...S.# #.##.#..## #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, hv )37m( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Eht8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder hisses angrily.EhA w.....S.EhC 9=7.8 (1 _EhI EhiL Eh1  Eh$Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh5C ,EhK 5S.(ally target)5   cerulean imp (polearm, summoned)EhM \38-=8EhT Eh[ ? _A tiny devil pulls itself out of the air.Eh\Ehq<S.Eh.--9Eh4Eh? Y _Your cerulean imp misses the adder.EhB   Eh Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh#..^....# #########.....#  misterblockey the Magician #.......# #.........#.#  Djinni #.......# #.......###.#  Health: 37/41 =====================--- #.......# #.....###...#  AC: 3Str: 6 #######.# #...#........#  EV: 11Int: 21 #....##'###.....##..>..##  SH: 0Dex: 12 #.....[..........#.......  XL:  6 Next: 85% Place: Dungeon:4 #:...............##...# #  Noise: ---------  Time: 2859.8 (0.0) #..............5@.# ##  f) +0 dagger #...............*.# .  Cast: Magic Dart #...............S...h 4m  Fly #................#.#.# ############.....#.. #  #.....+.#.  S   adder (ally target) #.....# #.#  5   cerulean imp (polearm, summoned) #.#..## #  _Your cerulean imp misses the adder.Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh Aim: an adder (heavily wounded, ally target, chance to affect: 60%)Eh#..^....# #########.....#misterblockey the Magician #.......# #.........#.#Djinni #.......# #.......###.#Health: 37/41 =====================--- #.......# #.....###...#AC: 3Str: 6 #######.# #...#........#EV: 11Int: 21 #....##'###.....##..>..##SH: 0Dex: 12 #.....[..........#.......XL:  6 Next: 85% Place: Dungeon:4 #:...............##...# #Noise: ---------  Time: 2859.8 (0.0) #..............5@.# ##Ehf) +0 dagger #.................# .Cast: Magic Dart #...............*...Fly #................#.#.# ############.....#.. ##.....+.#.S   adder (ally target)#.....# #.#5   cerulean imp (polearm, summoned)#.#..## # _Your cerulean imp misses the adder.Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, ally target, chance to affect: 60%)Ehb Dweak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Call Imp (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, ally target, chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.Eh EhJ& S.*The adder looks weaker. Your cerulean imp misses the adder.Eh' a8==60.8 (1EhG. Eh1 ] _Your soul wisp barely misses the adder.Eh5The adder looks weaker. Your cerulean imp misses the adder. _Your soul wisp barely misses the adder.  You closely miss the adder.  The adder is heavily wounded.bites you but does no damage. The adder misses you.  closely misses the adder.Eh%1EhEh d _Your cerulean imp completely misses the adder.Eh  closely misses the adder. _Your cerulean imp completely misses the adder.You hit the adder.  The adder is severely wounded.  The adder closely misses you.  Eh%2EhEhV _Your soul wisp misses the adder.EhGM _Your soul wisp misses the adder.almost dead.misses you. Your cerulean imp misses the adder.  Your soul wisp touches the adder.Eh1†5   cerulean imp (polearm, summoned)*   soul wisp (Ehe903Magic DartEhoEh>E _The adder dies!Eh Eh Eh Eh H _No target in view!Eh> 3Eh- Eh Eh Ehr Eh 9= _Ehg Eh EhB Eh Eh Eh EhC Eh Eh0 ,Eh? Eh Eh Eh Ehw Ehg Eh8 EhȻ Ehſ EhR Eh b40=Eh Eh  _Found a scroll of teleportation and a ring mail.Ehz Eh EhA 3Eh Eh Eh Eh Eh Eh< Eh Ehe Eh Eh? Eh ,EhS Eh'  ....# ## ....# #....# ....# #..#.## ....# #########.....# ....# #.........#.# ....# #.......###.# .# ....# #.....###...##..# ##.# #...#........#?.# -71.8 (8 Eh q.##'###....*##*5@..## ..[..#........# ...##...###..! ...#.### . ............†.#[#... ...................## .............#.#.#.# ########.....#...#.##.....+.#. Ehj a_Found a sapphire potion.Eh 7-EhEh i _There is a staircase to the Ecumenical Temple here.Eh]# ## # #....# # #..#.## # ###.....# # #...#.# ## #.......###.# .# # #.....###...##..# .# #...#........#?.# ##'###....*##*5>@.## [.Eh^.#.# .##...###..!#...#.### K...†.#[#... #.....## K   kobold (asleep)#.#.#.# 5   cerulean imp (polearm, summoned).....#...#.# *   soul wisp (summoned) Eh_  A kobold comes into view. It is wielding a +0 whip.EhXEh ..5*.5   cerulean imp (polearm, summoned)*   soul wisp (  The kobold shouts!Eh1=====2.8 (1EhEh EhJEh%_The kobold moves out of view.Eh8Eh=EhEEhoHM _You can't go down here!EhL EhpQ EhZ Eh\ K _You can't go up here!Ehs,.# ##.# #....#.# #..#.##.# ###.....#.# #...#.# #.# #.......###.# .#.# #.....###...##..##.# #...#.#?.# .##'###....*##..@5.## ..[.#.*......#.##...###..!#....#.### ......†.#[#... #......##.#.#.#.##.....#..Ehp.v.#.#  #.....+.#.Eh0Ehw8KK   kobold5   cerulean imp (polearm, summoned)*   soul wisp (summoned)Eh=/---3EhEh _You swap places. _There is a staircase to the Ecumenical Temple here.EhWEhm\9---EhdEheEhfEhNfEhfEhn..*..5K.(ally target)Ehs,4 _Eh{EhY  You fly downwards. Welcome to the Ecumenical Temple!EhEh\>H ......................................_....._................_................._.................................................................⌠...........⌠...........⌠..........._........._...........Temple ..._................._... ................@................ ≈.....................≈ ≈≈..................≈≈ ≈≈≈_............._......≈≈≈ ≈≈≈≈......_............≈≈≈≈ Eh"?≈≈≈≈≈.......................≈≈≈≈≈ ≈≈≈≈≈≈.....................≈≈≈≈≈≈ ≈≈≈≈≈≈≈....._...⌠..._.....≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ Your summoned allies are left behind. Found nine altars.Eh?9=EhHg___Eh],5.6 (1.8Ehs~____Eha _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.Eh Eh5 Eh Eh/ EhF: Eh: $ _Eh? EhA Eh`O ,EhP Eh#T Eh?c ,Ehd Ehh Ehx ,Ehzz Eh } EhP ,Eh~ Eh G _Found a broken altar of Ashenzari.Eh 3Eh Eh ___......._ ≈.<. ≈≈. ≈≈≈.≈ ≈≈≈≈......_......_......≈≈ ≈≈≈≈≈......_....≈≈≈ ≈≈≈≈≈≈.≈≈≈≈81.6 (6.0 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....._...⌠..._.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Eh N..≈≈≈≈≈≈≈≈≈≈§≈......≈≈≈≈≈≈≈≈≈§≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈...._....§≈≈≈≈≈≈≈≈§≈§§......§§≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈Eh Eh $_Eh Eh 3Eh Eh( Eh ,Eh ,EhS EhD Eh Eh Eh Eh` Eh EhW Eh Eh! Eh3 Eh Eh4' Eh' Eh( Eh A ...._....._......__.. .._. ... .......⌠EhA t...⌠⌠........_.._......_...._......<EhA _....6.6 (5........EhA .................................._...._......Eh0B ..§§........_..............§..........EhYF ................._...⌠..._...............................EhYT Eh8Z g___Eh\ 9 _Found a shadowy altar of Dithmenos.EhEh2EhEh&Eh`BEhvEhhEhEh5EhEhBEhV  There is a sparkling altar of Nemelex Xobeh here.Eh EhD  _Eh Eh6EhEhEhEh5 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈§§§§≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈§§§≈§≈≈≈§§§§≈§≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈§§≈≈≈§≈≈≈≈≈≈≈≈≈≈.§§...§§. .Eh6t...._....§_ ............__.. ...._.91..........⌠⌠.......__...._..........<......Eh 7...................................__......._...........EhFEhMe___EhNEho Eh&p Ehp Eha Eh@ ,Eh [ _Found a shimmering altar of Xom.Eh5 Eh Eh Ehũ Eh ,Eh Eh Eh ,Eh Eh" EhW ,Eh Eh I _Found a basalt altar of Yredelemnul.Eh EhD Eh Eh Eh ,Eh Eh+ ≈§≈≈§§≈≈≈≈§§≈§§≈≈≈§≈≈≈≈≈§≈≈§§≈§≈≈§§≈§§≈≈≈≈§§§§§§ ≈≈≈≈≈≈≈.§..........§§ ≈≈≈≈≈≈.§....._....§_ ≈≈≈≈≈≈._. ≈≈≈≈≈≈≈...._8.6 (7≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈.Eh  ⌠.....⌠≈≈≈≈≈≈≈._...≈≈≈≈≈≈≈...._.≈≈≈≈≈≈§..........<≈≈≈≈≈≈§§.....≈≈§§§≈§§§≈≈≈≈≈≈≈§....._.≈≈≈≈≈≈≈......_Eh Eh. g___Eh Eh 3Eh Eh Ehη ,Eh3 Eh Ehf Eh EhJ Eho Eh ,Eh Eh Eh0 ,EhT Eh Eh ,Eh Eh^ EhW ,Eh| Eha Eh& ,Eh' Eh* Eh: ,Eh; EhW> Eh=N ,EhO Ehd o §§§≈≈≈§§≈≈≈§§≈§≈§§§≈≈§§≈≈≈≈≈≈ §§§§≈§§≈§≈§≈≈§≈§≈≈≈≈≈§§§≈≈§§≈≈§§≈§≈§§≈§≈§≈§§≈≈§≈§ .§§..§§.§§§§§§§......§§§....... ......_....._......... .........._._ .._.........907.6 (9 ................@....... .......⌠....⌠...⌠............._._...._........._.........<Ehe |.§≈.......... §≈§≈§...........§≈≈§§§....._............._............_....≈Ehts Eh~z y____Eh:| EhKcEhcEheEhyEhI,EhEh^Eh,EhEhEh,EhԬEhزEh,EhEhEhV,EhsEhK _Found a hide-covered altar of Uskayaw.Eh3EhEhXEh,EhEhuEhy,EhEhZEhEhEhEh> ≈§§§≈§≈≈§§§§§§§§≈≈§§§§≈≈ ≈≈§≈≈§§≈≈§≈§≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§≈§≈≈§≈≈§≈≈≈≈≈≈ §..................§....≈_....._........._._Eh.._....≈16≈≈...⌠...⌠≈≈≈ ....._._.....≈≈≈≈ ......._....≈≈≈≈≈ Eh5 ...<.≈≈≈≈≈≈ ....≈≈≈≈≈≈≈ .....≈≈≈≈≈≈≈≈ ..._............._.....§≈≈≈≈≈≈≈≈≈ .........._....≈≈≈≈≈≈≈≈≈Eh-Ehp3R__Eh4F _Found a glowing golden altar of the Shining One.EhXEh3EhkEhl,Eh,EhZ,EhoEh8Eh,EhEhbEh",EhEhR _Found an ornate altar of the Wu Jian Council.Eh3EhIEhEh,EhEhKEh,EhMEhEh,EhEh:#\ §§≈≈≈≈≈≈§≈§§≈≈≈§§§§§§≈≈§§≈§§≈≈≈≈§§§≈§≈≈≈§§≈§§§≈§≈≈§≈§§§§≈≈≈≈§§§§ .§§..§..≈≈≈≈≈≈≈≈_........≈≈≈≈≈≈≈≈ .._......≈≈≈≈≈≈≈≈_....≈≈≈≈≈≈≈≈24.6 (8.≈≈≈≈≈≈≈≈⌠....⌠Eh#≈≈≈≈≈≈≈≈.._...§§§§§≈≈≈≈≈≈_.§.§§≈≈§≈≈≈≈<.§§≈§≈§≈≈≈≈§§§§≈≈≈≈§§≈≈≈≈≈≈≈......_....§.≈≈≈≈≈≈≈≈_Eh4$M.....≈≈≈≈≈≈≈≈Eh5Eh#<x____Eh=EhoEhOEh2Eh7EhEhEh,Eh_EhEhEhEh/,Eh1EhDEhJ),Eh)Eh+EhR6,Eh7Eh:EhiE,EhFEh]H§≈§§≈§≈≈§≈≈≈§≈≈≈≈§§≈≈§§§ ..........................§... ....._...§._................... ................._..................._............⌠...⌠.......§__.............≈§30.6 (6........@...._....§≈§§......<........................≈_._......≈§≈≈§_.§.§≈§≈≈§Ehh^....≈§≈§≈§≈§.........§≈§§§§≈≈§.._...⌠..._.....EhAkEhlq9_EhhrEhHbEhbEh}dEhuEh~,Eh΃,Eh,EhEhEh?,EhEhEh,EhLEhEhk,EhEEh~Eh׾,EhEh~ ....._................._.............._..........⌠⌠...⌠......__............. .__....§......<..............6........≈ Eh§§....._._......≈§≈≈§ ≈≈_...≈≈§≈≈§ ≈≈≈...≈§≈§≈§ ≈≈≈§....≈§§§§≈≈§ ≈≈≈§≈....._...⌠..._.....≈≈§§ ≈≈≈≈≈≈...≈≈≈§ ≈≈≈≈≈≈≈....≈≈§≈≈ ≈≈≈≈≈§§≈.............EhiEh%p___EhEhEhEhEh_Eh,Ehz,Eh*,EhEh d.._.._...⌠..⌠..⌠.._.._.._......._.....<....... ≈...8.6 (2 ≈§.EhA =.. ≈§§§....._.._......≈§≈≈≈.._..≈≈§≈≈≈..≈≈§..≈§§§§≈≈≈§≈....._...⌠..._.....≈≈§§≈≈..≈≈≈§§≈≈§..≈≈§≈≈§§≈..Eh Eh p___Eh EhMIEh][EhgEh%hEh{l,EhuEh5vEhvEhxEh-EhEhEh]Eh*,EhEh|+......__.. ≈....__ ≈≈< ≈§≈.... ≈§≈§..... §≈≈§§§....._......_......≈ ≈≈≈≈≈≈.._≈≈≈≈≈≈≈≈.≈§42.6 (4≈≈≈≈≈≈§..≈§§§≈≈≈≈≈≈§≈....._...⌠..._.....≈≈§≈≈≈≈≈≈.≈≈≈§≈≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈§≈§≈...........≈≈≈≈≈≈≈§≈§§§§§.._....§≈≈≈≈≈≈≈≈§§§§§≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈EhuEhaZ___Eh EhQIEh Eh'Eh8Ehp,Eh(,Eh@*Ehz/ Eh0H There is a radiant altar of Vehumet here.EhjPa _EhV,Eh:XEhpZEhLf,Eh`hEhikEhu,EhwEh§§.§§.. ......§§§...._. Eh......._._ ... ..... ....⌠...........⌠....⌠.... ..........._........._.. ..._....Ehv_...8.6 (6 ............Eh...............................§.........Eh....≈§§§....._......._......≈§............_Eh7o....≈≈§...............≈§≈§Eh`§.....................≈§§§§§≈....._...⌠..._.....≈≈§§Eh=§................≈≈≈§§EhaEh n___Eh`d _There is a staircase back to the Dungeon here.Ehl____EhEht____Eh._.§§.§__Eh 19.6 (1 _Eh x____Eh ..# ## # #....# # #..#.## # #########.....# # #.........#.# # # #.......###.# .# # #.....###...##..# Dungeon:4 ###.# #...##?.# Eh ##'###....*##..@..## ..[#........# ..##...###K.!# ..............#.### .. ......†.#[#... # ...................##K   kobold .............#.#.#.# Eh ########.....#...#.# #.....+.#.EhF Ehb Eh >K.Ehv3 B51.1 (2.5Magic DartEh< Eh? _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.Eh8X[?25h[?0c  Search for what [? for help]? Eh8 [?25l[?1cEhL EhJN $EhO 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a basalt altar of Yredelemnulb - [Temple] a bloodstained altar of Trog  c - [Temple] a blossoming altar of Fedhas  d - [Temple] a broken altar of Ashenzari  e - [Temple] a glowing golden altar of the Shining One  f - [Temple] a glowing silver altar of Zin  g - [Temple] a hide-covered altar of Uskayaw  h - [Temple] a shadowy altar of Dithmenos  i - [Temple] a shimmering altar of Xom  j - [Temple] a sparkling altar of Nemelex Xobeh  k - [Temple] a stormy altar of Qazlal  l - [Temple] a white marble altar of Elyvilon  m - [Temple] an iron altar of Okawaru  n - [Temple] an ornate altar of the Wu Jian Council  o - [D:1] a faded altar of an unknown godEhd Eha Eh ....###misterblockey the Magician ....##....#Djinni ....##..#.##Health: 41/41 ======================== ....# #########.....#AC: 3Str: 6 ....# #.........#.# #EV: 11Int: 21 ....# #.......###.# .#SH: 0Dex: 12 ....# #.....###...##..#XL:  6 Next: 90% Place: Dungeon:4 ###.# #...#........#?.#Noise: ---------  Time: 2951.1 (0.0) .##'###....*##..@..##f) +0 dagger ..[..........#......K.#Cast: h mMagic Dart .............##...###..!#Fly ..............#.### ... ............†.#[#... # ...................##K   kobold .............#.#.#.# ########.....#...#.##.....+.#. _Found an ornate altar of the Wu Jian Council. _There is a radiant altar of Vehumet here. _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Search for what [? for help]? altarEh Eh Eh Eho . _Fhq ##  #....#  #..#.##  ##.....#  ..#.# #  #.......###.# .#  #.....###...##..#  #...#........#?.# #..@..## [....#......K.# ....##...###..!# .....#.### ... ...†.#[#... # .....## .#.#.# #...#.#  FhD  ##  #....#  #..#.##  ##.....#  FhE ..#.# #  #.......###.# .#  #.....###...##..#  #...#........#?.# #..@..## [....#......K.# ....##...###..!# .....#.### .....†.#[#... FhG H.....## .#.#.##...#.# Fh2R FhS FhZ Fhf] ] _A kobold is nearby!Fh ....# ##  misterblockey the Magician ....# #....#  Djinni ....# #..#.##  Health: 40/41 =======================- ....# #########.....#  AC: 3Str: 6 ....# #.........#.# #  EV: 11Int: 21 ....# #.......###.# .#  SH: 0Dex: 12 ....# #.....###...##..#  XL:  6 Next: 90% Place: Dungeon:4 ###.# #...#........#?.#  Noise: ---------  Time: 2951.1 (0.0) .##'###....*##..@**##  f) +0 dagger ..[..........#.....*K.# [39;Fhm 49m Cast: Magic Dart .............##...###..!#  Fly ..............#.### ... ............†.#[#... # ...................##  K   kobold .............#.#.#.# ########.....#...#.#  #.....+.#. _Search for what [? for help]? altar _A kobold is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)Fh.....# ##  misterblockey the Magician ....# #....#  Djinni ....# #..#.##  Health: 40/41 =======================- ....# #########.....#  AC: 3Str: 6 ....# #.........#.# #  EV: 11Int: 21 ....# #.......###.# .#  SH: 0Dex: 12 ....# #.....###...##..#  XL:  6 Next: 90% Place: Dungeon:4 ###.# #...#........#?.#  Noise: ---------  Time: 2951.1 (0.0) .##'###....*##..@..##  f) +0 dagger ..[..........#......K.#  Cast: MagFh=ic Dart .............##...###..!#  Fly ..............#.### ... ............†.#[#... # ...................##  K   kobold .............#.#.#.# ########.....#...#.#  #.....+.#.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold.  You kill the kobold!Fh ##  #....#  #..#.##  ##.....#  ..#.# #   .#  ..#  ?.# **## [....*).# .... ... ...†.#[#... ..###.#.# Fh-...Fhx1=2.1 (1Magic Dart _FhsFh2FhJK 1=FhO 1 _HP restored.FhR 3FhLT Fh}W FhwZ ,Fhh\ Fh_ Fhc ,Fhd Fh}f Fhh Fh_i 9=Fhj Fh"o <  You see here a +0 whip.Fhq FhSr  _FhNt FhKw Fhz ,Fh| Fh~ FhƂ ,Fhr Fh Fho ,Fh FhJ  #..#.##..  ########.....#.#  .....#.#.#.#  ...###.#...#  .###...##..#  #........#?.###  .##..>..##...#  ......#......).#.#  -.....##...###..@#  .....#.###...... †.#[#...###########  ##  #.#.#.#  #.....#...#.#    #.....+.#. .#    #.....# #.#    #.#..## #   FhǦ +61.1 (9Fh~ H-2.1 (10.0)Fh0 Fh) U _p - a sapphire potionFhRFhBFh _e - 4 scrolls of teleportation (gained 1)Fh Fh{,Fh7FhFh,FhFhFFhFhFhFh6Fh,FhoFh~FhFhMFhFhFh,FhFh Fh Fh Fh Fhe Fhc ,Fh5FhFhS,FhFhFh8,FhFhAFh7FhFhFh"FhE,FhFhfFh7 Fhu Fh Fh!Fh #,Fh#Fh$Fh%Fh%FhS&Fhl'Fh(Fh(Fh)FhT*Fh*Fh+Fh+Fh,Fh-,Fh.Fh/Fh0Fh0Fhv1Fh2Fh3Fh3Fh4Fh15Fh'6Fhh6Fh6FhA8Fh8,Fh*9Fht:FhB;Fh;,Fh<Fh@>BFh?Fhe@Fh@Fh@FhjBFhC,FhYDFhDFhF,Fh`FFhGFh_H,FhHFhIFhJFh8KFhKFhLFhN,Fh{NFhPFhP,FhQFhRFhbTFhTFhUFhpVFhW,FhQXFhYFhZ,Fh,[Fhx\Fh],Fh>^Fh_Fh:`,Fh`FhaFhb,FhcFhdFh*f,FhfFhhFhh,FhyiFhjFhk,FhlFhcmFhn,FhnFh oFho,FhoFhpFhqFhUq,FhqFhrFhrFh.sFhtFhu,FhLvFhwFhx,FhqyFhzFh|,Fh|Fh}Fh#,FhFhfFhه ################## #................. FhD#.################3016.1 (54 # # #.#  # #.#  # #.#Fhy # #.# # #.# #Fh #.# # Fhӈ.># # #####  #FhvFhC+7.1 (55FhyFh ; _Found a stone staircase leading down.Fh3Fh~FhFh",FhonFhFh6,Fh2FhTFh,Fh FhFh~FhFh0FhFhFhHFhFhXFhR  There is a stone staircase leading down here.FhFhY _FhFhhnFh,FhdFhFh;,FhFh)Fhd,FhFh@Fhq,Fh)FhFh,FhFhFhXFh,FhFhFhFhFhrFhtBFhFhFhFhFh~FhFh<,FhFh9Fhp ,Fh{ Fhj Fhz Fh Fh9 FhFh'FhtFhFhFh;FhFhFhFhFhFhZFhFh,FhFhFh,FhFhFh ,Fhx Fh!Fh"Fh#Fh#Fh$Fh&,Fh~&Fh(Fh),Fh*Fh-FhR.,Fh/Fh0Fh32Fh2Fh3Fh4Fh5,Fh6Fh78Fhm9,Fh:Fh;Fh=,Fh>Fh?Fh@,FhmAFhzBFhCFhCFh=DFh G,FhGFh MN _You now have 735 gold pieces (gained 10).FhMFhNFhNFhvQF _You reach down and open the door.FhOS3FhSFhKX@  There is an open door here.FhsYFhY _FhZFh\FhP^,Fh9_Fh`Fhb,FhcFh7jFhk,Fh|lFh oFhpFhpFhqFhTuFhw,Fh%yFh|Fh;,FhFhFhFhFh؇FhFh,FhFhFhɚ,Fh/FhϞFh@,FhFh<Fhj,FhͫFhFh,FhEFh Fhp,FhFhFh9FhFhkFhFh,Fh?Fh  Things that are here:  a +0 giant spiked club; an ogre skeletonFh&Fh _FhFhFhp,FhkFhFhFhFh{FhFhFhsFhFhFhu,FhFh<Fh,FhZFhKFhmFhFhFh Fh,FhFhk Fh FhB ,Fh FhR Fh FhFhQFh,FhiFhFhM,FhFhrFho,FhmFhFh FhH Fh Fh"Fho#Fh#Fh$Fh*Fhy,,Fhx-Fh/Fh$1,Fh2FhQ4Fh5,Fh6Fh8Fh*:,Fh:Fh<Fh=Fh>Fh>Fh2@FhGAFhzAFhAFhCFhD,Fh&EFhFFh)KXFhK,FhWLFhMFh OFhWOFh PFhVQFhRFhSFhmSFh0UFh>VFhVFhVFhXFhY,FhYFh"[Fh\,Fh\Fhw^Fh_,Fh5`FhraFhb,FhOcFheFhSg,FhgFh@iFhj,FhokFhpmFh~n,FhGoFhqFhr,FhjsFhvFhYwFhwFh1xFh>zFh{Fh{Fh|Fhl~FhFh FhFhӂFh6Fh҄FhFhFhĉ,FhϊFheFhu ######.##.#### #....##'###..... # #.##.##.....[......... # #.##.##:.............. # #.##.##............... # #....## #............... # ###...## #............... ###...######...............#.#......##....#.######@.##....#.#S............ #....Magic Dart#.#.#####.#####. #.#..Fh#.# ..#.# #.##.# .# S   ball python (constriction, asleep) .# .. Fh߲-114.1 (97Fh+5.1 (98Fh~Fhp^ _A ball python comes into view.Fh######.##.#### #....##'###..... misterblockey the Magician # #.##.# #.....[......... Djinni # #.##.# #:.............. Health: 40/41 =======================- # #.##.# #............... AC: 3Str: 6 # #....## #............... EV: 11Int: 21 # ###...## #............... SH: 0Dex: 12 # ##...######............... XL:  6 Next: 91% Place: Dungeon:4 #.#......############.... Noise: ---------  Time: 3115.1 (0.0) #.######@.# #.... f) +0 dagger #.#S****........ #.... Cast: Magic Dart #.#.#####.#####. #.#.. Fly  #.# Fhm .. #.# #.#  #.# .#  S   ball python (constriction, asleep) .#  ..  _a +0 giant spiked club; an ogre skeleton _A ball python comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Fhi I######.##.#### #....##'###..... misterblockey the Magician # #.##.##.....[......... Djinni # #.##.##:.............. Health: 40/41 =======================- # #.##.##............... AC: 3Str: 6 # #....## #............... EV: 11Int: 21 Fhg # ###...## #............... SH: 0Dex: 12 ###...######............... XL:  6 Next: 91% Place: Dungeon:4#.#......############.... Noise: ---------  Time: 3115.1 (0.0)#.######@.##.... f) +0 dagger#.#S****........ #.... Cast: Magic Dart#.#.#####.#####. #.#.. Fly #.#..#.##.##.#.#S   ball python (constriction).#..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: FhP [ma ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.Fhv Fh{ K.S...Fhz 9=6.1 (1 _Fh" Fh}$ Fh +  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh######.##.#### #....##'###..... misterblockey the Magician # #.##.# #.....[......... Djinni # #.##.# #:.............. Health: 38/41 ======================-- # #.##.# #............... AC: 3Str: 6 # #....## #............... EV: 11Int: 21 # ###...## #............... SH: 0Dex: 12 # ##...######............... XL:  6 Next: 91% Place: Dungeon:4 #.#......############.... Noise: =--------  Time: 3116.1 (0.0) Fhv#.######@.# #.... f) +0 dagger #.#.S***........ #.... Cast: Magic Dart #.#.#####.#####. #.#.. Fly  #.# .. #.# #.#  #.# .#  S   ball python (constriction) .#  ..  _The ball python is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Fh۪zConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 82% to hit)Fh ######.##.#### #....##'###..... misterblockey the Magician # #.##.# #.....[......... Djinni Fh # #.##.# #:.............. Health: 38/41 ======================-- # #.##.# #............... AC: 3Str: 6 # #....## #............... EV: 11Int: 21 # ###...## #............... SH: 0Dex: 12 # ##...######............... XL:  6 Next: 91% Place: Dungeon:4 #.#......############.... Noise: =--------  Time: 3116.1 (0.0) #.######@.# #.... f) +0 dagger #.#.S........... #.... Cast: Magic Dart Fh #.#.#####.#####. #.#.. Fly  #.# .. #.# #.#  #.# .#  S   ball python (constriction) .#  .. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!Fh0% .  #.##.# Fh% {[ #.##.# #: #.##.#  #....##  ###...## Fh% ##... #.#. Fh%  #.#.****........  #.#.Fh;& ##.  #.# .. #.#  Fh.' #.# .# .# .. Fhs ....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, 82% to hit)  You focus your ray upon the ball python.  Fh kThe searing ray hits the ball python!  You kill the ball python!Fh =7.1 (1Magic DartRay Fh Fh+ f _(Press . to maintain the ray.)FhU3FhFh}K  You stop channelling your searing ray.Fh[ _Fh%9FhTFhѨFhb40=FhFhɬ,FhFh,FhFh.1==FhFh,FhFhFh,Fh?FhFhFh9=FhfFhFh,FhFhFh ##...######................# #.#......############.....# #.######..####### #.....+ #.#.............# #.....# #.#.#####.#####.# #.#..## #.# #..# #.# ##.##.# #.#--314.0) FhR#@#   ..<#  ..#.$..#  .....# ###.>.. #### FhFhlF--2.1 (15FhFh\ _Found a stone staircase leading up and a stone staircase leading down.Fh- 3Fhd. Fh?/ Fh0 FhT0 Fh4 Fh5 ,Fh7 Fh 8 FhC8 Fh8 Fh3< ,Fh< Fh? N _You now have 754 gold pieces (gained 19).Fh@ FhG@ Fh@ FhsA FhB ,FhdB FhC FhD ,Fh{E FhF FhG ,FhqH Fh|J FhK ,FhK Fh@N FhN ,Fh+O Fh!P FhP ,FhP FhQ Fh-R Fh^R FhR FhS FhT ,FhU FhV FhW ,FhW FhY FhZ ,Fh|[ FhV] Fh^ ,Fh_ Fhta Fhc ,Fhc Fhe Fhg FhPg FhBh Fh0i Fh,l ,Fhl Fhm Fhbn ,Fhn Fh  .####### #.....+.#. .# .......# #.....# #.# .#####.# #.#..## # ..# #.# #...# #.# #.#####..# #.# #.#.....# #.####.#.###.# ....<#...###.#######.# ##.....#........@....# .......#.....###......# #####.>........+......+############.#......##......##......##......#Fh" ,53.1 (21Fh +4.1 (22Fh Fh Q _q - a cyan potionFh3FhFhuFhFhFhxXFhŊFhYFhy,FhBFhɚFhnFh,FhFh7,FhFhUFh-,FhFhFh,FhkFhWFhFh FhFhF _You reach down and open the door.Fh̺3FhFhP@  There is an open door here.FhFh _FhFhvFhi  There is an open door here. _Fh,Fh,FhFh,FhFhFhFh$FhFhwFh,FhFhiFh|Fh,FhFh,Fh^Fh FhGBFh)Fh`,FhFh!FhBFhFh,Fh{FhFhk,FhFhAFhN,FhFhFhFh4,FhFh,FhFhSFh,FhFhFhqBFh:FhB,FhFhFh,FhFhFh ,Fh[ Fh Fh ,Fh Fh(Fh,FhSFh9FhFhoFhFhJFh,FhFhbFho,FhFhiFhQ,FhFhFhFhFhAFhFho,FhQ Fhe!Fhn"Fh"Fh"Fh$Fhi%,Fh%FhY(Fh*BFh@1Fh2Fh2,Fhy6Fh*7Fh7Fhq8Fh;Fh'=,Fh=Fh@FhA,FhZBFhrFFhDH,FhZIFhLFhM,FhNFhQFh3SFhSFh#UFh}XFhXZ,FhZ[Fh{]Fh^,Fh_Fh9bFhrd,FhyeFhdhFh|j,FhokFhmFho,FhpFhsFhu,Fh-vFhxFh({Fh{Fh|Fh Fhʂ,FhFhFh,FhFhSFh,FhFhFhœ,Fh4FhGFhߣ,FhHFhF _You reach down and open the door.Fh3FhrFh  There is an open door here. _Fh,Fh FhHFh:,FhFhFhFhFh6FhFhO,FhFhFhvFhFhKFheFhC,FhFhFhFhOFhFh&Fh1,FhFh Fhz,FhFhFhG,FhFhFhv,Fh=FhFh,FhFhAFh_,FhFhFhFhFh\FhFh,Fh(FhFhoFhFhFhFhFh\FhFhFh\ Fh ,Fh Fh Fh Fh= FhFhCFhFhFhYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.FhK3FhFhThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.FhhFh _FhFhFh FhE!Fh!Fh'Fh5^ #.#.# #..# #.# # #.#.# ##.# #.### ..##.#.# #.# #.#.. ...#.######.####.#.# #.#..........<#...# #....######.....#.. #.####....'..........#.. #.........#########.>...243.1 (89 #......@..# ###### #...$.....#  ........###  ..#.#....(Fh<FhE+4.1 (90Fh\KFh}N _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found 7 stones. Fh^3 Fh~_ Fhb Fhd Fhh, Fhi Fhk, Fh m Fh4o Fheq Fhq Fhr Fhv, Fhw Fh{N _You now have 765 gold pieces (gained 11). Fh}3 Fhr FhJ Fhф, Fhƅ Fh Fh<B Fh Fh, Fhd Fh Fhٖ, Fhʗ Fh, Fhr Fh˝N _You now have 779 gold pieces (gained 14). Fhݞ3 Fh Fh٠ Fh ####.####....'... #..#.........# ####..#.........# #..#..#.........# #..#..........### #..#..........#  #.....#.......#  #.(# Fh׫.......# 55.1 (11 #........#  #......##.(......##################  Fh Fh+6.1 (12 Fh* Fh% _Found 5 stones. FhF* 3 Fh^,  Fh2  Fh5 , Fh[:  Fh;  Fh> , Fh?  FhB  FhD  FhD  FhG  Fh-I  FhWK , FhL  FhO  FhQ , FhS  FhU  FhW , FhX  FhZ  Fh\ , Fh]  Fh_  Fha , FhQb  Fhf ;  You see here 5 stones. Fhg  FhNh  _ Fhl  Fhn  Fhp , FhSq  Fht , Fhcu  Fhy N _You now have 792 gold pieces (gained 13). Fhc{ 3 Fh{  Fh~  Fh , Fh  Fh{  Fh: R Fh X Fh  FhG , Fh  Fhح  Fh[ , FhU  Fh  FhG  Fh  Fh>  Fh  FhҶ , Fh  Fh  FhK , Fh|  FhT  FhI , Fh  FhF  Fhp 3      #   ##. ..#   Fh>  ...) #. .   ###?... #.#   .....# #.#   ###.....# ####.###83.1 (27   #.@..# #..#....   #....# ####..#....   ##.#..# #..#..#....   #..#..####..#.......  Fh! M  #..#..#..#..#.......  #..####..#.....#....   #..#..#.(#.....#....   #..#..#.............   #..#..#......##.(...  FhC  Fh +4.1 (28 Fh  Fhk ' _Found a partisan. Fh<=3 Fha? FhB Fh`G, FhL, FhM, FhuO Fh%R FhZT, FhU FhW FhY, Fh}[ Fhd] FhK_, Fh` Fhs #.#. #.## #.#. #.#. #.# ##### # #.#. ####..... ..##.#. #...).# #. ...#. ####@....# #.# #.# #.....#..# #.# # ###.....# ####.#### #....#..# #..#. #....#..####..#. ##.#..#..#..#..#.... #..#..####..#..........# #..#..#..#..#....# FhtD[1K #..####..#.....#.......# Fhx09.1 (5.0) Fh|+90.1 (6 Fh Fh` _r - a scroll labelled MOTUISKASO FhL3 FhN FhP FhEVX FhX, FhZY Fh[ Fh!\ Fh^\ Fh] Fh_ Fh`, Fha Fhxc Fhd Fhe Fhe Fhg Fhh, Fh j Fh#l Fhm, Fhtn Fh/r Fhs, Fht Fhw Fh0x, FhPy Fhz Fh|, Fh} Fh Fh} FhҀ Fh Fhx Fhń Fh Fh Fhs Fhi, Fh Fhܔ Fh, Fh{ Fhٚ Fh Fh1 Fh Fh5 Fh_, Fh FhG Fh, FhG Fh} Fh Fh FhA FhB Fh Fh FhB Fh Fh, Fh Fh@  There is an open door here. Fh FhS _ Fh Fhd Fh Fh), Fh Fhr, Fh Fh" Fh, Fh Fh Fh1, Fh Fh Fh, Fh) FhI Fh) Fhn Fh Fh# Fh, Fh? FhH Fh Fh7 Fh Fh Fh<, Fh Fh Fh Fh: Fh FhM Fh  Fh Fh& Fh Fh) Fh| Fh FhX Fh Fh Fh> Fh Fh Fh Fh Fhn Fh Fhz Fh Fh Fh FhK Fh Fh Fh Fh$ Fhi Fh Fh Fh, Fh Fh Fh5 Fhl Fh Fhm Fh , Fh^  Fh=  Fh  Fh)  Fh  Fht Fh FhQ Fh FhT Fh, Fhq Fh Fh Fh\ Fh Fh Fh Fh FhU Fh FhD Fh Fh Fh  Fh! Fh!, Fh[" Fh#, Fh $ Fh% Fh&, Fh& Fh' FhU(, Fh( Fhx* Fh6+ Fhr+ Fh+ Fh@- Fh- Fh5. Fhp. Fh/ Fhj1B Fh2 Fh3, Fh'4 Fh5 Fh?6, Fh7 Fh7 Fh8 Fh 9 Fhl9 Fh: Fh^; Fh; Fh; Fh< Fh > FhR> Fh> Fh}@ FhA Fh[A FhA FhB FhC Fh(D, FhD FhE, FhZF FhF FhAHB FhH FhWI FhI FhI FhJ Fh0L, FhL FhM FhN, FhN Fh\P FhQ, FhR FhS FhuT, FhT FheV FhoW, FhW FhWY FhY, FhNZ Fh[ Fh\ Fh\ Fh/] Fh^ Fh._ Fh_ Fh_ Fh` FhHb, Fhb Fhe FhLg, Fh0h Fhj Fhk, Fh m Fhn Fhp, Fhq Fhs Fhu FhJu Fhv Fhx Fhy Fhz Fhz Fh| Fh~ Fh  Fh Fh% Fhɍ6 #...#........#..### ##.....##..>..##...# ........#......).#.# ........##...###...########### .........#.###...............# .......÷.#[#...#############.#  FhzU..............## #...#.# ........#.#.#.##########.#.#.# 370.1 (80.0) ###.....#...#.#.@........#.#.# #.....'.#.#.#.##########.#.# #.....###.#.#. #.#.# #.#..## #.#.#. #.#.# FhÎ#...## #.#.#( #.#.# ###..## #.#.#. #.#.# ....## #.#.#. #.#.#  FhP###.# #.#.#. #.#.# ###.#######.#.############.#.# Fhx Fh+1.1 (81 Fh; _Found 3 stones.Fh,3FhFh!Fh#Fh$Fh*,Fh+,Fh-Fh/Fh1,Fh3Fh5Fhk7,Fh8Fh;Fh<Fh=Fh`>Fh>B;  You see here 3 stones.Fh@DFhD _FhEFhkGFhDH,FhHFh`JFhL,FhLFhNFhP,FhQFhSFhU,FhcVFhXFhZ,Fhh[Fh]Fh9_Fh_Fh6`Fh/bFhc,Fh}dFhBfFhg,FhuhFhRjFhk,Fh mFhFnFhCo,FhoFhsFhtFhuFhuFhwFhx,FhZyFhFhFhbFh ##...###...###########  .#.###...............#  .#[#...#############.#  ## #...#.#  #.#.#.##########.#.#.#  #...#.#..........#.#.#  '.#.#.#.##########.#.#  ###.#.#.#....)...#.#.#  91.1 (20 #.#.#.# #@#.#.#  #.#(# #.#.#.#  #.#.# #.#.#.#  #.########.#.#.#  #.#..........#.#.#  #.############.#.#   ..............#.#    .....###############.##    .....'................#   Fh`A2.1 (21FhZFh% _Found a dagger.Fh/Fh3Fh4"Fh%6FhL  You see here a +0 dagger. _FhmFh|pFhɃ ........#.###...............# .....÷.#[#...#############.# ............## #...#.# .#.#.#.##########.#.#.# #.....#...#.#..........#.#.#  #.....'.#.#.#.##########.#.#  #.....###.#.#.#....)...#.#.# Fh6 #.#..## #.#.#.#.######.#.#.# 401.1 (9.0)  #...## #.#.#(#@# #.#.#.# ##..## #.#.#.#.....<#.#.#.# ...## #.#.#.########.#.#.# ##.# #.#.#..........#.#.# ##.#######.#.############.#.# ...........#..............#.# ##################.## +......'................# ######################## Fh\Z2.1 (10.0)Fh9 _Found a stone staircase leading up.FhMn3FhoFhqFh:sFhsFhOxFhFr ÷.#[#...#############.......## #...#.#.#.##########.# ##..#.#.........  '.#.#.#.###########....)...#..## .######...## (#.######.3.0) ##..## .#@....<# ...## ######Fly #......# FhE FhFhFhϡE _Done exploring.Fh^3FhɣFh2..0FhFhSFhXE _Done exploring.FhA3FhBFhg;FhykFh[mE _Done exploring.FhߍFhWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple Fh FhJ #[?25h[?0cFh ......÷.#[#...#############.#   misterblockey the Magician .............###...#.#   Djinni .......#.#.#.##########.#.#.#   Health: 41/41 ======================== ##.....#...#.#..........#.#.#   AC: 3Str: 6  Fh; #.....'.#.#.#.##########.#.#   EV: 11Int: 21  #.....###.#.#.#....)...#.#.#   SH: 0Dex: 12  #.#..## #.#.#.#.######.#.#.#   XL:  6 Next: 91% Place: Dungeon:4  Fhl 7#...## #.#.#(#.######.#.#.#   Noise: ---------  Time: 3403.1 (0.0) ##..## #.#.#.#@....<#.#.#.#   f) +0 dagger Fh R...## #.#.#.########.#.#.#   Cast: Magic Dart ##.# #.#.#..........#.#.#   Fly ##.#######.#.############.#.#  ...........#..............#.#  ...###......###############.##  Fh9   .....+......'................#    ######......##################   #......#   _You see here a +0 dagger. _Found a stone staircase leading up. _Done exploring. _Done exploring. Fh _Done exploring.  What level of the Dungeon? (default 1, ? - help) FhQ [?25l[?1cFhTd45FhceFh"xFhDzFhz/ _FhxFhSFhX,FhFhӕFhv,Fh$FhYFhJ,FhqFhFhX,FhjFhFh,FhFh>  You see here a +0 dagger.Fh5 _FhFh7FhFh*FhFhFh ,FhFhFhFhFheFh_Fh,FhFh#FhFhFh^Fh FhAFhFh>Fh#FhG%Fh%Fh*&Fh-Fh40Fh^0Fh1FhC:FhJ<,Fhp=FhFFh=I,FhuJFhOFhQ,FhRFh\Fh],Fh$_FhhFh[jFhjFhlFhsFhu,FhwFh?Fh,FhDFh]Fh,FhSFh;  You see here 3 stones.FhtFh _FhpFhFh(,FhFhFh,FhFhFhFhFhAFhVFh,Fh?FhkFh,FhKFhFhFhFhFhFhFhHFhFh\FhpFhFhFh Fh} Fh FhS Fh Fh# ,Fh^ Fh Fh~ Fh Fh Fh Fh Fh Fh Fh& FhO( ,Fh+) Fh/ Fh1 ,FhE2 Fh/5 Fh(6 ,Fh6 Fhj< Fh= ,Fhv> Fh:C FhC ,FhZD FhG Fh!H ,FhH FhN FhO FhO FhR FhX FhIY ,Fh#Z FhV_ Fh` Fh` Fha Fhcg Fhh ,Fhi Fhn Fhp ,Fhfq Fhev Fhzw Fhw Fhx Fh;| Fh} ,Fh~ Fh Fhw Fh Fh Fh0 Fh ,FhO Fh Fh̒ ,Fh Fh Fhq ,Fh Fh Fh FhԠ Fh Fht Fh ,Fh Fh@ Fh? ,FhQ Fh Fhմ ,Fh͵ FhǸ Fhv ,Fh] Fh* Fh< ,Fh̿ Fh& Fh ,Fh% Fhz Fh@ ,Fh. FhB Fh ,Fh Fh! Fh ,Fh Fh[ Fh ,Fh Fh Fh ,Fh? Fh Fh\ ,Fh Fh/ Fh! ,Fh Fh Fh ,FhY Fh Fh Fh Fh_ Fh Fh; ,Fh Fh Fh ,Fh Fh Fh ,Fhb Fh~ XFh nFh3 Fhj Fh Fhi  There is a stone staircase leading down here. _Fh ;5Fh Fh߾ Fh Fhi 0  #.. . #.. ..#+###.. ........# ........# ........# ........#79.9 (76.8) .......@#Fh X ........# ........# ........# ........# ####..... #..... Fh R#..... _You fly downwards.Fh Fhm Fh! a _There is a stone staircase leading up here. Fh Fhb Fh& Fh1 FhJ  Fh4 P _ Fh Fh Fh} Fh Fh, FhC Fh Fh$ ########. #........ #........ #......... #...?..>.#+###........82.9 (3.0).. Fh\%.<........#........#........#........# Fh/!FhJ*3.9 (4!FhR!FhS; _Found a stone staircase leading down."Fh"FhiB"Fh"Fh,"Fh"Fh"Fh,"Fh"Fh>.. ..#########...# #..........# #...#. #...@..>...#..#+###..........#"Fh ........######+###........#........#........#.......<#........# "Fh%7"Fh*8.9 (5"Fho"FhJ. _s - a scroll of identify#Fh:#Fh#Fh#Fhr#Fh#Fh#Fh<,#Fh/,#Fh#Fh.#Fh#Fh#Fh #Fh#Fh#Fh#Fhn#Fh#Fh>#Fh_#Fh##Fh#Fh,#Fh#Fh;#Fh,#Fhv#FheF _You reach down and open the door.#FhM3#Fh#Fhg#Fh,#Fh#Fh@  There is an open door here.#Fh#Fh5 _#FhZ#Fh#Fh ,#Fh #Fh#Fh\#Fh#Fhy#Fhi#Fh,#Fh6#Fh#Fh,#Fh#Fh#Fh,#Fh#Fh#Fh!,#Fhq"#Fh, ......+ ......# ##+#######.....# #.....# #.....# #.@......#.....# #.#.....# #........'.....# #........#.....# ##########.....# #..........### #..........# #..........# . #......>...##Fh10504.9 (16.0)#Fh6+5.9 (17#Fh:#Fht=c _t - a scroll labelled DISTUODDOVAZA#Fh |###.....####+.................... ....... .h... ......+ ... .#'######............Magic Dart.#.#........#.....##........'.....#.h   hound (asleep)....#Fhy Z 7.9 (2.0)  You reach down and open the door.#Fh i.hh#FhQ *8.9 (3#FhC# #Fh~% X _A hound comes into view.$FhO  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Fh  misterblockey the Magician ###.....####+  Djinni ...........  Health: 39/41 ======================-- .........  AC: 3Str: 6 .......  EV: 11Int: 21 ..... ......+  SH: 0Dex: 12 .h. ......#  XL:  6 Next: 91% Place: Dungeon:5 %Fh##*#######.....#  Noise: ---------  Time: 3508.9 (0.0) #.@......#.....#  f) +0 dagger #........#.....#  Cast: Magic Dart #........#.....#  Fly  #........#.....#  #........'.....#  #........#.....#  h   hound ##########.....#  #..........###  #..........# %Fh_A hound comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  %Fh2qPress: ? - help, Shift-Dir - straight lineAim: a hound (71% to hit)%Fhi8misterblockey the Magician###.....####+Djinni...........Health: 39/41 ======================--.........AC: 3Str: 6...*...EV: 11Int: 21..*.. ......+SH: 0Dex: 12.*. ......#XL:  6 Next: 91% Place: Dungeon:5##*#######.....#Noise: ---------  Time: 3508.9 (0.0)%FhL9#.@......#.....#f) +0 dagger#........#.....#Cast: Magic Dart#........#.....#Fly #........#.....##........'.....##........#.....#h   hound##########.....##..........####..........#%Fh}9Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Fh9Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (71% to hit)  %Fh9BYou focus your ray upon the hound. The searing ray hits the hound.%Fhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (71% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.%Fha ...h(Press . to maintain the ray.)%Fh7-==9.9 (1Ray %Fh%FhT* _The hound bites you.%Fh+ **** The searing ray hits the hound.%Fh ...hThe hound is severely wounded.%Fhų4---10+ %Fh?%Fh * _The hound bites you.&FhSD  The searing ray hits the hound!&Fh/Y_****&Fh/...&Fh5†&Fhe&Fh&qmisterblockey the Magician###.....####+Djinni...........Health: 33/41 ===================-----.........AC: 3Str: 6.......EV: 11Int: 21..... ......+SH: 0Dex: 12... ......#XL:  6 Next: 108% Place: Dungeon:5##†#######.....#Noise: ==-------  Time: 3511.9 (1.0)&Fh%#.@......#.....#f) +0 dagger#........#.....#Cast: Magic Dart#........#.....#Fly Ray++ #........#.....##........'.....##........#.....###########.....#&Fh#..........####..........# _The hound bites you.  The searing ray hits the hound.  The hound is severely wounded. _The hound bites you.  &FhYThe searing ray hits the hound! _You kill the hound!&FhMG  The hound is severely wounded. _The hound bites you.  The searing ray hits the hound! _You kill the hound!Your Dodging skill increases to level 3!You have reached level 7!&Fh /  --more--'Fh 7/467 4% Magic DartThe power to cast Swiftness wells up from within.'Fh_'FhL _Spell assigned to 'g'.(Fh@t (Fht (Fh/Fh> _/Fh3@/FhEB/FhGD,/FhE/FhG/FhI,/FhJ/FhM/FhO,/FhP/FhS/FhU/FhU/FhFV/FhW/FhYX/FhZ,/Fh[/Fh\/Fh\,/Fh ]/Fh^/Fh^/Fh^/Fh-_/Fhb/Fhd,/FhEe/Fhi/Fhi/Fhj/Fhj/Fh6m/Fhco,/Fhp/Fh@wX/Fhw/Fhz,/Fhz/Fh}/FhD,/Fh4/FhF _You reach down and open the door./Fh3/Fh/Fhy@  There is an open door here./Fh9/Fh͍ _/Fhӎ/Fh֐/Fh/Fh/FhV/FhT/Fhٗ/FhO/Fh/Fhǚ/Fh/Fh=/Fh/Fh/FhX/Fh/Fh/Fhb/Fhl/Fhߪ,/Fh/Fh/Fhh/Fh/Fh[/Fh>/Fhw,/Fh/Fh F _You reach down and open the door./Fh3/Fh/Fh/Fh,/Fh/Fhq/Fht/Fh/Fh/Fh/Fh"/FhI/Fh /Fh/Fhh/Fh/Fh./Fh/Fh8,/Fh?/Fh%HYou reach down and open the door. _/FhThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door./Fh3/Fh/Fh/Fh,/Fh/FhThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here./Fh/Fhc _/FhW/Fh/Fh/Fh!/Fh2/Fh{/Fh,/Fh/Fh/Fh,/Fh/Fh/FhSw.............'...#...............#...#...............#+###..#####'###........#[...#........#....#........#.....#........#......#<#619.9 (47/Fh......#.#..............#........#..............#........########.##+####........# #.# ####..... #.. #...../Fh #.. #..... #.. /FhP /Fh"/FhW(,20.9 (48/Fh0/FhO2 _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a robe.0Fh30Fh0Fh?0Fh0Fh0Fh,0Fh8 _You reach down and open the door.0Fh30Fh60Fh!@  There is an open door here.0Fh0Fh1 _0Fhj0Fh 0Fh/,0Fh-0Fh0Fhe0Fh0Fh0Fh,0Fht0FhN _You now have 807 gold pieces (gained 15).0Fh 0Fh:0Fh0Fh0Fh0Fh0Fh0Fh0Fh,0Fh0Fh+0Fh0Fh0Fh0Fh0FhD0Fhe0Fh 0Fh0Fh~,0FhJ0Fh90Fh~,0Fh 0FhX 0Fh 0Fh 0Fh 0Fh0Fh0Fh0FhT0FhP0Fh0Fh0Fh0Fh{0Fh,0Fh0Fh0Fh 0Fh!0FhU"0Fh %0FhL'0Fhq'0Fh(0Fh$+0Fh-,0Fhi.0Fh00Fh 2,0Fh20Fh40Fh70Fh970Fh90Fh<0FhIC .......#.################'###.0FhxC ......[.............#.....................#.............#.............#...0FhC...........#...............#...B0FhCL............#...0FhC#############.##'####...Magic Dart #.##..##### #...........0Fh3D #...... #......0FhgDB   bombardier beetle (asleep) #....... #...........0FhD*####..##.###0FhM,45.9 (250FhN+6.9 (260FhT0FhWd _A bombardier beetle comes into view.1Fh3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Fh#@ Y B....5Blly target)5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air.1FhG 5-==7.9 (1.0)Magic Dart1FhzN 1FhbU m _Your cerulean imp says, "You called?"3Fhax ..#'###.[.#.#.#.#..#.......#.B....5@.............#+#.##'#### #.##.. #....3Fh #.... #..... #...... #. ####..##.3Fh3Fh3Fhu.B..5.3Fh .--83Fh 3Fh3Fh 3Fh 3Fh8 T.B5..3Fh @--93Fh 3Fh 4Fh 4Fh?&504Fh4Fhxl _Your cerulean imp barely misses the bombardier beetle.4Fh {  Your cerulean imp barely misses the bombardier beetle.4Fh S6=14Fh 4Fh p _The bombardier beetle completely misses your cerulean imp.5Fh## ...........################'##[.....B5................+#############.##'####..##..#####..........5Fh5Fh:2Magic Dart5Fh"5Fh&V _Your cerulean imp hits the bombardier beetle but does no damage.6Fh## ...........################'##[.....B5................+#############.##'####..##..#####6Fh֠  Your cerulean imp says, "Uh-oh! Wait. OK."6FhfCB.6FhA%36FhK _Your cerulean imp barely misses the bombardier beetle.6Fh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6FhC A ............. misterblockey the Magician ............. Djinni ## ............. Health: 45/46 =======================- ..################'###.. AC: 3Str: 6 .......[.............#.. EV: 11Int: 216Fh V .....................#.. SH: 0Dex: 12 .....................#.. XL:  7 Next: 12% Place: Dungeon:5 .....................#.. Noise: ---------  Time: 3653.9 (0.0) ......*@.............#.. f) +0 dagger6FhB  ....B*...............#.. Cast: Magic Dart ....5................#.. Fly  +#############.##'####.. #.##..##### #.......... B   bombardier beetle (ally target) 6Fhn #.......... 5   cerulean imp (polearm, summoned) #.......... #.......... 6Fh _Your cerulean imp barely misses the bombardier beetle.Casting: Call Imp (safe; 1% risk of failure)  6Fh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line6FhV [Aim: a bombardier beetle (ally target, chance to affect: 50%)7Fhk............. misterblockey the Magician............. Djinni##7Fhlt............. Health: 45/46 =======================-..################'###.. AC: 3Str: 6.......[.............#.. EV: 11Int: 21.....................#.. SH: 07Fh?lDex: 12.....................#.. XL:  7 Next: 12% Place: Dungeon:5.....................#.. Noise: ---------  Time: 3653.9 (0.0)7Fhkl=.......@.............#.. f) +0 dagger....*................#.. Cast: Magic Dart7Fhl....5................#.. Fly +#############.##'####..#.##..#####7Fhl#.......... B   bombardier beetle (ally target)#.......... 5   cerulean imp (polearm, summoned)#..........7Fhlo#.......... _Your cerulean imp barely misses the bombardier beetle.7FhmCasting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Fh2m Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (ally target, chance to affect: 50%)7Fh A7Fh$4B  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (ally target, chance to affect: 50%)  The bombardier beetle resists with significant effort.  Your cerulean imp hits the bombardier beetle but does no damage.7Fh`6==4.9 (17Fh7Fhl _The bombardier beetle barely misses your cerulean imp.7Fh3  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Fh ............. misterblockey the Magician ............. Djinni ## ............. Health: 45/46 =======================- ..################'###.. AC: 3Str: 6 .......[.............#.. EV: 11Int: 21 .....................#.. SH: 0Dex: 12 .....................#.. XL:  7 Next: 12% Place: Dungeon:5 .....................#.. Noise: =--------  Time: 3654.9 (0.0) ......*@.............#.. f) +0 dagger ....B*...............#.. Cast: Magic Dart ....5................#..h37m Fly  +#############.##'####.. #.##..##### #.......... B   bombardier beetle (ally target) #.......... 5   cerulean imp (polearm, summoned) #.......... #.......... _The bombardier beetle barely misses your cerulean imp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (ally target, chance to affect: 50%)8Fh............. misterblockey the Magician............. Djinni##............. Health: 45/46 =======================-8Fhu-..################'###.. AC: 3Str: 6.......[.............#.. EV: 11Int: 21.....................#.. SH: 0Dex: 12.....................#.. XL:  7 Next: 12% Place: Dungeon:5.....................#.. Noise: =--------  Time: 3654.9 (0.0).......@.............#.. f) +0 dagger8Fh....*................#.. Cast: Magic Dart....5................#.. Fly +#############.##'####..#.##..######.......... B   bombardier beetle (ally target)#.......... 5   cerulean imp (polearm, summoned)#..........#.......... _The bombardier beetle barely misses your cerulean imp.8FhICasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8FhSAim: a bombardier beetle (ally target, chance to affect: 50%)8Fh weak, ally target,…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (ally target, chance to affect: 50%)  A fragment of the bombardier beetle's soul is dislodged from its body.8Fh B*The bombardier beetle looks weaker.  Your cerulean imp hits the bombardier beetle with a -2 spear.8Fh"*5.9 (18FhP)8Fh+V _Your soul wisp touches the bombardier beetle but does no damage.9Fh@ 5 ............. misterblockey the Magician ............. Djinni ## ............. Health: 44/46 ======================-- ..################'###.. AC: 3Str: 6 .......[.............#.. EV: 11Int: 21 .....................#.. SH: 0Dex: 12 9Fhۚ .....................#.. XL:  7 Next: 12% Place: Dungeon:5 .....................#.. Noise: =--------  Time: 3655.9 (0.0) ......*@.............#.. f) +0 dagger ....B*...............#.. Cast: Magic Dart ....5*...............#.. Fly  +#############.##'####.. #.##..##### 9Fh- B#.......... B   bombardier beetle (weak, ally target,…) #.......... 5   cerulean imp (polearm, summoned) #.......... *   soul wisp (summoned) #.......... 9Fhs _Your soul wisp touches the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  9Fh lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, weak, ally target, soul-splintered,  100% to hit)9Fh M............. misterblockey the Magician............. Djinni##............. Health: 44/46 ======================--..################'###.. AC: 3Str: 6.......[.............#.. EV: 11Int: 21.....................#.. SH: 0Dex: 12.....................#.. XL:  7 Next: 12% Place: Dungeon:5.....................#.. Noise: =--------  Time: 3655.9 (0.0)9Fh z......*@.............#.. f) +0 dagger....B*...............#.. Cast: Magic Dart....5*...............#.. Fly +#############.##'####..#.##..######.......... B   bombardier beetle (weak, ally target,…)#.......... 5   cerulean imp (polearm, summoned)#.......... *   soul wisp (summoned)#..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, weak, ally target, soul-splintered,  100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is lightly wounded.9Fhjn 9Fhn 9Fhw vB..*.9Fh x *6.9 (19Fh~ 9Fhǀ  Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, weak, ally target, soul-splintered,  100% to hit)  9Fh& The magic dart hits the bombardier beetle but does no damage.bombardier beetle is lightly wounded. _Your cerulean imp barely misses the bombardier beetle.:Fhf+ ............. misterblockey the Magician ............. Djinni ## ............. Health: 43/46 ======================-- ..################'###.. AC: 3Str: 6 .......[.............#.. EV: 11Int: 21 .....................#.. SH: 0Dex: 12 :Fht.....................#.. XL:  7 Next: 12% Place: Dungeon:5 .....................#.. Noise: =--------  Time: 3656.9 (0.0) .....B*@.............#.. f) +0 dagger .....*...............#.. Cast: Magic Dart ....5................#.. Fly  +#############.##'####.. #.##..##### #.......... B   bombardier beetle (weak, ally target,…):Fhj #.......... 5   cerulean imp (polearm, summoned) #.......... *   soul wisp (summoned) #.......... _Your cerulean imp barely misses the bombardier beetle.Aiming: Magic Dart (safe; 1% risk of failure)  :FhkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, weak, ally target, soul-splintered,  100% to hit):Fh M............. misterblockey the Magician............. Djinni##............. Health: 43/46 ======================--..################'###.. AC: 3Str: 6.......[.............#.. EV: 11Int: 21.....................#.. SH: 0Dex: 12.....................#.. XL:  7 Next: 12% Place: Dungeon:5.....................#.. Noise: =--------  Time: 3656.9 (0.0):Fh .....B*@.............#.. f) +0 dagger.....*...............#.. Cast: Magic Dart....5................#.. Fly +#############.##'####..#.##..######.......... B   bombardier beetle (weak, ally target,…)#.......... 5   cerulean imp (polearm, summoned)#.......... *   soul wisp (summoned)#..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, weak, ally target, soul-splintered,  :Fhɲ 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is lightly wounded.:Fh"< . Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, weak, ally target, soul-splintered,  100% to hit)  The magic dart hits the bombardier beetle but does no damage.bombardier beetle is lightly wounded.  Your cerulean imp hits the bombardier beetle from afar with a -2 spear.:Fh< *7.9 (1:FhB :Fh_D V _Your soul wisp touches the bombardier beetle but does no damage.##..################'###.....[..............B*5.+#############.##'### #.##..#####.........FhI>Fh>Fhϑ>FhD>Fh>Fh[a5=>Fhݙ>Fh>Fhȝ>Fh >FhN>Fh ,>Fh>Fhi,>Fh>FhԬ>Fh-h6==>Fhm,>Fh>Fh+>Fh>Fhh5 _You swap places.>FhϾ>Fh>Fh$>FhR>FhU>Fh>Fh .. ........ ........ ### ........ ...################'### [...# >Fh...# ........#8.9 (7 >.......# ......................#.......†5*............#.>Fh9^...............#.>Fhd=#+#############.##'####. #.##..### #. #. #.........>FhJ  Found a stone staircase leading down.>Fh>Fhm5..>Fh)*9.9 (8>Fh >Fhc _Your soul wisp disappears in a puff of smoke!?Fh% ?Fh% ?Fh( ?Fh%- ?Fhz. ?Fh.1 ?Fh%6 e=?Fh8 ?Fh; ,?Fh= ?Fh? ?FhA ?Fh*D ,?FhE ?Fh/H ?FhK ?FhK ?FhrM ?Fh`O ?FhQ ?FhT ,?FhaU ?FhY ?Fhb[ ?Fh^ ,?Fh_ ?Fhb ?Fh-e ,?Fhf ?Fhj ?Fh0l ?Fhm ,?FhGo ?Fhq ?Fhts ?Fhu ,?Fhv ?Fhy ?FhG{ ?Fh| ,?Fhn~ ?FhՃ ,?FhF ,?Fhņ ?Fh ?FhH ,?Fh ?FhN F _You reach down and open the door.?Fh ?Fh ?FhΗ ?Fh| ?Fhb @  There is an open door here.?Fh֝ ?Fhj ?Fh  _?Fh ?Fh ?FhO   #........[  .......#......  O......#.......  .......#>.......  ....#...............  #.......†.  #........  ?Fh ##5############  ..  .. Magic Dart  ...  .  .................  ?Fh ................. #. O   ogre (asleep)  ?Fh& ................. ## 5   cerulean imp (polearm, summoned)  #######.....#+## ?FhF . ?Fh 83.9 (14.0)  An ogre comes into view. It is wielding a +0 giant spiked club.The ogre shouts!?Fh ?Fh u  Your cerulean imp disappears in a puff of smoke!?Fh O.O'OO 2 ogres (1 wandering)?Fh 4==4.9 (15?Fh ?FhC x _An ogre comes into view. It is wielding a +0 giant club.BFh&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BFhjN  A tiny devil pulls itself out of the air.BFhjBFh'x,..OO5Oally target)5   cerulean imp (polearm, summoned)BFh4--5.0)Magic DartBFh#BFhm{ _Your cerulean imp says, "Let's spread destruction!"CFh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CFhRCFh6]CFh| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DFh   #........[ .#..... .O....#...... DFhT.O....#>...... .#...... .#.......† .#... .5##'DFh7# .DFhA. # DFh7. # DFh7. # DFh7. # DFhLn. # . # DFh~.  #.....#+DFh1## DFhDFhDFh|DFh5..ODFh=O5.DFh5J--6Magic Dart _DFh!"DFh2%DFh&  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EFho #........[...... misterblockey the Magician ........#............... Djinni ........#............... Health: 43/46 ======================-- ....O...#>.............. AC: 3Str: 6 ...O....#............... EV: 11Int: 21 ....*...#.......†....... SH: 0Dex: 12 .....*5.#............... XL:  7 Next: 22% Place: Dungeon:5 ......*.##'############# Noise: ---------  Time: 3686.9 (0.0) .......@.......... # f) +0 dagger .................. # Cast: EFhq[mMagic Dart .................. # Fly  .................. # .................. # .................. # OO 2 ogres (1 ally target) .................. # 5   cerulean imp (polearm, summoned) ########.....#+## Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)EFh  #........[...... misterblockey the Magician   ........#............... Djinni   ........#............... Health: 43/46 ======================--   ....O...#>.............. AC: 3Str: 6   ...*....#............... EV: 11Int: 21   ........#.......†....... SH: 0EFh Dex: 12   ......5.#............... XL:  7 Next: 22% Place: Dungeon:5   ........##'############# Noise: ---------  Time: 3686.9 (0.0)   .......@.......... # f) +0 dagger   .................. # Cast: Magic Dart   .................. # Fly EFh   .................. #   .................. # EFh   .................. # OO 2 ogres (1 ally target)   .................. # 5   cerulean imp (polearm, summoned) EFh   ########.....#+##  EFh8 Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EFhU $Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)EFh EFh_2 ,EFh3 EFh; o...OO5.EFh}? 2=7.9 (1EFhH EFhK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%) _The ogre resists with significant effort.FFhg  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FFhx #........[...... misterblockey the Magician ........#............... Djinni ........#............... Health: 42/46 =====================--- ........#>.............. AC: 3Str: 6 .....O..#............... EV: 11Int: 21 ....O5..#.......†....... SH: 0Dex: 12 FFhM.....*..#............... XL:  7 Next: 22% Place: Dungeon:5 ......*.##'############# Noise: =--------  Time: 3687.9 (0.0) .......@.......... # f) +0 dagger .................. # Cast: Magic Dart .................. # Fly  FFh>J.................. # .................. # .................. # OO 2 ogres (1 ally target) FFhm.................. # 5   cerulean imp (polearm, summoned) ########.....#+## FFhCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FFhAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFFhFuAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)FFh3  #........[...... misterblockey the Magician   ........#............... Djinni   ........#............... Health: 42/46 =====================---   ........#>.............. AC: 3Str: 6   .....O..#............... EV: 11Int: 21   ....*5..#.......†....... SH: 0Dex: 12   ........#............... XL:  7 Next: 22% Place: Dungeon:5   ........##'############# Noise: =--------  Time: 3687.9 (0.0)   .......@.......... # f) +0 dFFh޹ "agger   .................. # Cast: Magic Dart   .................. # Fly   .................. #   .................. #   .................. # OO 2 ogres (1 ally target)   .................. # 5   cerulean imp (polearm, summoned)   ########.....#+##  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  FFh Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)FFh weak, 1 ally target, 1 sou…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%)  A fragment of the ogre's soul is dislodged from its body.FFh3% F O*The ogre looks weaker.  Your cerulean imp hits the ogre with a -1 spear.  The ogre misses your cerulean imp. The ogre closely misses your soul wisp.FFh%- X3=8.9 (1FFhv5 FFh7 ] _Your soul wisp closely misses the ogre.HFh #........[...... misterblockey the Magician ........#............... Djinni ........#............... Health: 42/46 =====================--- ........#>.............. AC: 3Str: 6 HFh}#.....O..#............... EV: 11Int: 21 ....O5..#.......†....... SH: 0Dex: 12 .....*..#............... XL:  7 Next: 22% Place: Dungeon:5 ......*.##'############# Noise: =--------  Time: 3688.9 (0.0) .......@.......... # f) +0 dagger .................. # Cast: Magic Dart .................. # Fly  HFhB.................. # .................. # .................. # OO 2 ogres (1 weak, 1 ally target, 1 sou…)HFh; .................. # 5   cerulean imp (polearm, summoned) ########.....#+##  *   soul wisp (summoned) _Your soul wisp closely misses the ogre.Aiming: Magic Dart (safe; 1% risk of failure)  HFhmTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, weak, ally  HFh,target, soul-splintered, 100% to hit)IFh/IFh7 #........[...... misterblockey the Magician   ........#............... Djinni   ........#............... Health: 43/46 ======================--   ........#>.............. AC: 3Str: 6   .....O..#............... EV: 11Int: 21 IFh18  ....O5..#.......†....... SH: 0Dex: 12   .....*..#............... XL:  7 Next: 22% Place: Dungeon:5   ........##'############# Noise: =--------  Time: 3688.9 (0.0)   .......@.......... # f) +0 dagger   .................. # Cast: Magic Dart IFhc8n  .................. # Fly   .................. #   .................. #   .................. # OO 2 ogres (1 weak, 1 ally target, 1 sou…)IFh8#  .................. # 5   cerulean imp (polearm, summoned)   ########.....#+##*   soul wisp (summoned)  IFh9_Your soul wisp closely misses the ogre.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleIFh.9Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, weak, ally  target, soul-splintered, 100% to hit)IFh`Ls  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, weak, ally  target, soul-splintered, 100% to hit)  Okay, then.IFhtSIFhZIFh$\. _IFhWU  Your cerulean imp hits the ogre with a -1 spear.IFh2-9.9 (1IFhIFh6 _Your soul wisp touches the ogre.IFhGa  Your cerulean imp hits the ogre with a -1 spear.  The ogre closely misses your soul wisp.The ogre barely misses your cerulean imp.IFh(l @-90IFh~ _ _Your soul wisp touches the ogre but does no damage.JFhJFh+ .JFhXOYour cerulean imp hits the ogre with a -1 spear.JFh]4=1JFhJFh _Your soul wisp closely misses the ogre. The ogre misses your soul wisp.JFh #........[...... misterblockey the Magician ........#............... Djinni ........#............... Health: 43/46 ======================-- ........#>.............. AC: 3Str: 6 ........#............... EV: 11Int: 21 ....O5O.#.......†....... SH: 0Dex: 12 .....*..#............... XL:  7 Next: 22% Place: Dungeon:5 ......*.##'############# Noise: ---------  Time: 3691.9 (0.0) .......@.......... # f) +0 dagger .................. #Fh7m Cast: Magic Dart .................. # Fly  .................. # .................. # .................. # OO 2 ogres (1 weak, 1 ally target, 1 sou…) .................. # 5   cerulean imp (polearm, summoned) ########.....#+##  *   soul wisp (summoned) _Your soul wisp closely misses the ogre. The ogre misses your soul wisp.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, weak, ally  target, soul-splintered, 100% to hit)LFh O5** cerulean imp, wielding a -1 spear (summoned, friendly, 100% to hit)LFh@5O.*n ogre, wielding a +0 giant club (MFhE #........[...... misterblockey the Magician   ........#............... Djinni MFh  ........#............... Health: 43/46 ======================--   ........#>.............. AC: 3Str: 6   ........#............... EV: 11Int: 21   ....O5O.#.......†....... SH: 0MFhE,Dex: 12 MFhm*  .....**.#............... XL:  7 Next: 22% Place: Dungeon:5 MFh(  .......*##'############# Noise: ---------  Time: 3691.9 (0.0) MFh  .......@.......... # f) +0 dagger   .................. # Cast: Magic Dart MFhL|  .................. # Fly   .................. #   .................. #   .................. # OO 2 ogres (1 weak, 1 ally target, 1 sou…)  .................. # 5   cerulean imp (polearm, summoned) MFhy  ########.....#+##*   soul wisp (summoned) MFh Aiming: Magic Dart (safe; 1% risk of failure)  MFhЪPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMFh8Aim: an ogre, wielding a +0 giant club (100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded.MFh<  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (100% to hit)magic dart hits the ogre.  The ogre is lightly wounded.  Your cerulean imp hits the ogre with a -1 spear.MFhW..O.=2.9 (1 _Your soul wisp barely misses the ogre.MFh #........[...... misterblockey the Magician ........#............... Djinni ........#............... Health: 42/46 =====================--- ........#>.............. AC: 3Str: 6 ........#............... EV: 11Int: 21 MFh....O5..#.......†....... SH: 0Dex: 12 .....*.O#............... XL:  7 Next: 22% Place: Dungeon:5 .......*##'############# Noise: =--------  Time: 3692.9 (0.0) .......@.......... # f) +0 dagger .................. # Cast: Magic Dart .................. # Fly  .................. # .................. # .................. # OO 2 ogres (1 weak, 1 ally target, 1 sou…) .................. # 5   cerulean imp (polearm, summoned) ########.....#+##  Fh10;1m*   soul wisp (summoned)Your cerulean imp hits the ogre with a -1 spear. _Your soul wisp barely misses the ogre.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)NFhҭ1 #........[...... misterblockey the Magician   ........#............... Djinni   ........#............... Health: 42/46 =====================--- NFhO  ........#>.............. AC: 3Str: 6   ........#............... EV: 11Int: 21   ....O5..#.......†....... SH: 0Dex: 12 NFh^  .....*.O#............... XL:  7 Next: 22% Place: Dungeon:5   .......*##'############# Noise: =--------  Time: 3692.9 (0.0) NFhg/  .......@.......... # f) +0 dagger   .................. # Cast: Magic Dart   .................. # Fly   .................. #   .................. #   .................. # OO 2 ogres (1 weak, 1 ally target, 1 sou…)  .................. # 5   cerulean imp (polearm, summoned)   ########.....#+##*   soul wisp (summoned)  NFh5Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  NFhmThe magic dart hits the ogre.  The ogre is moderately wounded.NFhz5(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  The magic dart hits the ogre.  The ogre is moderately wounded.Your cerulean imp hits the ogre with a -1 spear.NFhX>  The ogre hits your soul wisp with a +0 giant spiked club.  Your soul wisp touches the ogre.NFhH).O   ogre (ally target) NFh [453.9 (1  Your Translocations skill increases to level 6!  Your Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!Your Ice Magic skill increases to level 6!  Your Air Magic skill increases to level 6!  Your Earth Magic skill increases to level 6!NFh4fNFhhh _Your Alchemy skill increases to level 6!OFhͽ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OFh3 #........[...... misterblockey the Magician ........#............... Djinni ........#............... Health: 40/46 ====================---- ........#>.............. AC: 3Str: 6 ........#............... EV: 11Int: 21 ....)5..#.......†....... SH: 0Dex: 12 .....*..#............... XL:  7 Next: 45% Place: Dungeon:5 .......O##'############# Noise: =--------  Time: 3693.9 (0.0) .......@.......... # f) +0 dagger .................. # Cast: Magic Dart .................. #FhΔ9;49m Fly  .................. # .................. # .................. # O   ogre (ally target) .................. # 5   cerulean imp (polearm, summoned) ########.....#+##  *   soul wisp (summoned)Casting: Magic Dart (safe; 1% risk of failure)  OFhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, ally target, 90% tohit)OFh< #........[...... misterblockey the Magician   ........#............... Djinni   ........#............... Health: 40/46 ====================----   ........#>.............. AC: 3Str: 6   .......*#............... EV: 11Int: 21   ....)5.*#.......†....... SH: 0Dex: 12 OFh  .....*.*#............... XL:  7 Next: 45% Place: Dungeon:5   .......*##'############# Noise: =--------  Time: 3693.9 (0.0)   .......@.......... # f) +0 dagger   .................. # Cast: Magic Dart   .................. # Fly   .................. #   .................. #   .................. # O   ogre (ally target)   .................. # 5   cerulean imp (polearm, summoned)   ########.OFhN....#+##*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOFhܲAim: an ogre, wielding a +0 giant club (moderately wounded, ally target, 90% tohit)  You focus your ray upon the ogre. The searing ray hits the ogre.OFhW= Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (moderately wounded, ally target, 90% tohit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is heavily wounded.(Press . to maintain the ray.)OFhgM .....*OYour cerulean imp hits the ogre but does no damage.OFhQ 20----------==4.9 (1Ray OFhH^ OFh)b > _The ogre hits you with a +0 giant club!!PFh ****The searing ray hits the ogre.PFh= ...OThe ogre is heavily wounded.Your cerulean imp hits the ogre from afar with a -1 spear.PFh{v-----------5+ PFhgPFh̎PFh` _Your soul wisp completely misses the ogre.PFh **** The searing ray hits the ogre.PFhe{ ...OThe ogre is severely wounded.Your cerulean imp completely misses the ogre.PFhC~ 19--6++ PFh PFh` _The ogre closely misses you. Your soul wisp closely misses the ogre.QFh{C  The searing ray hits the ogre!QFhN ****.................. #########.....#+##  QFhW  You kill the ogre!QFh....5.)QFhz%18-707Magic DartQFh7/QFhH2> _You finish channelling your searing ray.RFh, 19RFh4 BRFh6 ,RFh7 RFhS; ,RFhI= RFh@ RFh@ $20RFhA 0=RFhxD RFhJ RFhLJ RFhO RFhP RFhP RFhR RFh+V RFhbV D1=RFhW RFh` W _You start resting.RFhd 3RFhe RFhi RFhi RFh-k RFhn ,RFhp RFhes RFhs S2=RFh;u RFh?x RFhx RFh.z RFh r _Your soul wisp disappears in a puff of smoke!RFh RFh RFh RFh RFhE RFh RFh܏ RFh ^3==RFhɑ RFhy RFh RFh- RFh RFh: RFhƙ RFhϜ RFh D4=RFhʞ RFh- RFhV RFhB RFh RFh/ RFh RFhª ,RFh RFh' RFhk #5RFh 0=RFhd RFh ,RFh RFh ,RFh RFh^ ,RFhL RFhT 96RFh (=RFhM RFh ,RFh RFhy ,RFhR RFh RFh% S7=RFh RFh ,RFh" RFh ,RFh RFh 8=RFh RFh RFh RFh RFhQ ,RFhj RFh ,RFh@ RFh RFh/ S9=RFh5 RFh ,RFhb RFh ,RFh+ RFh RFh4 RFhQ RFht RFh E30=RFht RFhx ,RFh+ RFh ,RFh RFh~" RFh" L1=RFh% RFh}( ,RFh* RFh . ,RFh0 RFhq3 ,RFh4 RFh6 RFh6 D2=RFh.8 RFh: ,RFh3< RFhV? ,RFh@ RFhA ,RFhB RFhYD RFhD N33=RFh\E RFhG RFh(G RFhH RFhK ,RFhL RFhO RFhO P4=RFh|Q RFhT ,RFhU RFhUX ,RFh Z RFh\ ,RFh^ RFh` RFh` K5=RFhb RFhNc ,RFh^d RFhe RFh)f RFh`g RFhh ,RFhi RFhl RFhl U6=RFh p RFhs ,RFh@u RFhqx ,RFhz RFh{ RFh| RFhI~ RFh RFh #7RFhE (=RFh RFh ,RFh RFh} ,RFhl RFhފ RFh7 ?8=RFhX RFh RFh ,RFh RFh ,RFh RFh* ,RFh_ RFh_ RFh 59=RFh RFhb RFh؞ ,RFhF RFhȢ RFh RFh RFh RFh; RFhܨ RFh :40RFhث 2=RFh RFh! ,RFhϱ RFh_ ,RFh3 RFhӸ RFh D1=RFh RFh ,RFh RFh RFh RFhc RFh_ ,RFh RFh k2=RFh RFh ,RFh RFh RFhD RFh RFh RFh RFh RFh# RFho 53=RFh RFh RFh5 RFhg RFh6 RFh RFh RFh RFh| 94RFh 2=RFhU RFh_ ,RFhN RFh ,RFh RFh RFh; RFh[ RFh3 RFh K5=RFh RFh2 ,RFh RFh ,RFh( RFhE ,RFhU RFhs' ..-- _Your cerulean imp disappears in a puff of smoke!RFhB; 1798.9 (101.0)RFhG 6==--92RFhO RFh5R " _HP restored.SFho3SFhpSFh~vSFh9BSFh  Things that are here:  a +0 giant club; an ogre corpseSFhSFh _SFh^SFh/SFhYSFh9SFh{SFhSFhRSFhܢ9=SFhSFhSSFhέSFhSFhjSFhSFh,SFhSFh3SFhSFh(SFhSFhSFh9SFh\SFhSFh>SFh,SFhSFhSFh,SFhSFhSFh%SFhSSFhSFhSFhSFhSFhSFh`SFhSFhSFhSFh3SFhSFhSFhSFh$SFh},SFh)SFhSFh>,SFhSFhSFh&SFhLSFhSFhhSFhSFhSFhTSFhRSFhaSFhSFhvSFhF _You reach down and open the door.SFhSFhSFh@SFhlSFhM,SFh{SFh@  There is an open door here.SFhSFh _SFhSFh SFh SFh SFh SFh% SFh ,SFh? SFh SFh SFhF SFh SFh SFh ,SFhb SFh5 SFh` SFh SFh SFh SFh ,SFh9 SFh] SFh SFh" SFh SFhA SFh SFhL ,SFh SFh SFhp ,SFh SFh SFh! SFh" SFhS# SFh$ SFh?& ,SFh' SFhT) @  There is an open door here.SFh) SFh+*  _SFh* SFhX+ SFh+ SFh+ SFh*, SFh, SFhN- SFh}- SFh- SFh. SFh/ SFhL/ SFh/ SFhj2 SFh3 SFh3 SFh4 SFh;  ................. #.##..##### ...............# ...........SFh; .....# ...................<. # .................... # ................... #... .................. ####..##.## SFh< #######.....#+##'#  SFhD< 839.9 (40.0) SFhh< #.....#...@# SFh< #.....#....# SFh< #.....#....# #.....#....#SFh<  #.....'....# #.....###### SFh< ######.....# #.....#SFh=  #.....# _You reach down and open the door.SFh'? Y _Found a stone staircase leading up.TFh ITFhbTFhTFhv: _TFh@  There is an open door here.TFh4.....#.............#.....)##'#############.##'####.......#.##..#####..........#.........#............<..#...............#.......... TFhf+......................#..........40.9 (1.0) ................@.....####..##.## #######.....#+##'#....%. #######..#....# .....#.....#....# ....#.....#....# ....#....'.TFhV..###.TFh!TFh,*1.9 (2TFh38%TFhc62 _Found a wellspring talisman.TFh3TFhTFhTFhTFh,TFhTFhv,TFhTFhTFh,TFhgTFhTFh$TFhTFhTFh TFh ,TFhTFhsTFhTFhTFh?TFhpTFhb,TFh^TFhATFhcTFh>TFh#"M _You now have 813 gold pieces (gained 6).TFhP$TFh$TFh%TFh(TFh,+TFh+TFh,TFhP/TFh1,TFh2TFh5TFh7,TFh:,TFhX<,TFhf=TFh>UFhUFhUFhUFhUFhUFh UFh4UFhUFhUFh,UFhUFh9 BUFhM _You now have 817 gold pieces (gained 4).UFh UFh@UFhUFhUFhUFhUFhtUFhUFh-UFhXUFhUFhUFhUFhUFhkUFhUFhUFhUFhUFh"F _You reach down and open the door.UFh>#UFht#UFh#UFhh4@  There is an open door here.UFh5UFh(6 _UFh6UFh>UFhD@UFhu@UFh@UFhtIUFh}JUFhJUFh4KUFhPUFhJRUFhRUFhPTUFh\UFhI_,UFh`UFhgUFhi,UFhjUFhrUFhDt,UFhhuUFh}UFh ,UFh\UFh0UFh',UFhUFh6UFhv,UFh\UFh!UFh,UFh UFhsUFhT,UFhUFhEUFh,UFhUFhUFhUFhUFhUFhUFhf,UFhUFhUFh UFhUFhUFhUFh-UFhXUFhUFhUFh UFhou  There is an open door here. _UFhQUFh UFh UFhUFhUFhUFhUFhUFh_UFhUFh ,UFh%UFht,UFhS.,UFh*/UFh~3UFh75,UFhM6UFh8UFh9UFh:UFh;UFh@<  You see here a +0 robe.UFhBUFhJC _UFhDUFhEUFhG,UFhOHUFhCJUFhvKUFhKUFhHLUFh NUFhyOUFhOUFhPUFhSUFhkUUFhUUFhWUFh%YUFh@[UFh~[UFh\UFh_UFha,UFhbUFhcUFhdUFhbeUFhfUFhhUFh{iUFhiUFhjUFhlUFhn,UFhoUFh/rUFh'uBUFhw@  There is an open door here.UFheyUFhy _UFhzUFh|UFh~UFh6~UFh~UFhUFh,UFhǂUFh-UFhUFhUFh\UFhUUFhUFhUFhUFhэUFh{UFhUFhϐUFhUFh,UFh;UFhUFhךUFhUFhLUFhڟUFhUFhUFhkUFhkBUFhԩUFhUFhUFhUFhHUFhKUFhJ,UFhUFhUFh1UFhhUFhĻUFh;UFh,UFhUFhUFhbUFhUFhUFhUFhxUFhUFhUFheUFh,UFhUFhF _You reach down and open the door.UFh3UFhUFh@  There is an open door here.UFh.UFhv _UFhUFhUFhUFh@UFhUFhiUFhUFhUFh(UFhUFhUFh1UFhM _You now have 820 gold pieces (gained 3).UFhUFh UFhUFh^UFhUFhUFhCUFhMBUFhUFhoUFhdUFhUFhUFhUFhUFhUFhUFhUFh'UFhOUFhNUFhUFh#,UFhUFhUFh^UFhUFh*UFhdUFh,UFh UFh @  There is an open door here.UFh UFh _UFhyUFhUFh,UFh0UFhUFhwUFhUFhUFhUFhaUFhUFhUFh4UFh4RUFh6UFh6:BUFh<,UFha=UFh?M _You now have 828 gold pieces (gained 8).UFhBUFhXBUFhCUFhFUFhGUFhHUFh;IUFhyKUFh MUFh&MUFhMUFh OUFhOUFhLPUFhgQUFhfSUFhU,UFhsVUFh_XUFh;Z,UFhV[UFh^UFh_UFh_UFh`UFh;eBUFheUFhhUFhml,UFh_nUFhFrUFh߁T     #   #   #   #   #   UFh6C########+##   .?.......#   ............##   5.......................Magic Dart   ........................   ##########..............  #.............. UFhc #.............. 5   white imp (asleep)  #..........####  UFh###..........#...  ........######...UFh 956.9 (115.0)  A white imp comes into view.UFh 5.5UFhΎ4==76UFh]UFhQ+ _The white imp shouts!UFh[   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.6   2%   0   i + Spellcasting 6.2   6%  +11          b + Unarmed Combat   0.0     0   j + Conjurations 6.2   6%  +11  c + Throwing   0.0    -2   k + Hexes6.2   6%  +11     l + Summonings6.2   6%  +11 d + Short Blades 0.2   3% UFh  -1   m + Necromancy6.2   6%  +11  e + Long Blades   0.1    -1   n + Forgecraft6.2   6%  +11     o + Translocations 6.2   6%  +11  f + Armour   0.0     0   p + Alchemy6.2   6%  +11 g + Dodging3.1   5%  +1   q + Fire Magic6.2   6%  +11 h + Stealth2.6  10%  -1   r + Ice Magic6.2   6% FhW ;49m +11     s + Air Magic6.2   6%  +11     t + Earth Magic6.2   6%  +11              u + Evocations   0.0     0                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [UFh *] useful|all skills [_] enhanced|base level  [!] training|cost|targetsWFh124 h * Stealth   2.6  18WFh I2777737WFh 77757 h - Stealth   2.6   WFh 7777YFhPe -155YFhe 55 d * Short Blades   0.2  255YFhe 5545YFhf -555YFh2 27777 d - Short Blades   0.2   77YFhv2 M7757777ZFh#'15ZFha 55ZFh)55*ZFh"22%5ZFhvM5545555ZFhRZ277777 e - Long Blades   0.1   ZFhZ]77757777\Fh+q  a + Fighting   0.6    i * Spellcasting   6.2   8 j * Conjurations   6.2   8 k * Hexes   6.2   8 l * Summonings   6.2   8 m * Necromancy   6.2   8 n * Forgecraft   6.2   8 o * Translocations   6.2   8\Fhq X p * Alchemy   6.2   81 q * Fire Magic   6.2   8 r * Ice Magic   6.2   8 s * Air Magic   6.2   8 t * Earth Magic   6.2   8^FhT a * Fighting   0.6   6%777777^FhB777777gFhC gFhU f misterblockey the Magician  ###########Djinni  ..........#Health: 46/46 ========================  ..........#AC: 3Str: 6  ..........#EV: 11gFh Int: 21  ..........#SH: 0Dex: 12  ..........########+##XL:  7 Next: 70% Place: Dungeon:5  .?..................#Noise: ==-------  Time: 3957.9 (0.0)  gFh^ .5.....@............#### f) +0 dagger  ........................ Cast: Magic Dart  gFhM j........................ Fly  ##########..............  #..............  #.............. 5   white imp  #..........####  ###..........#...  ........######... _There is an open door here. _You now have 820 gold pieces (gained 3). _There is an open door here. gFh _You now have 828 gold pieces (gained 8).  A white imp comes into view. _The white imp shouts!gFhgFhgFhgFhhFh  ###########  ..........#  ..........#  ..........#  ..........#  ..........#####  .?.............hFhH  .5.....@....... ............... ............... ##########..... #...... #...... #......hFh> ###...... .hFh*I  ###########  ..........#  ..........#  ..........#  ..........#  ..........#####  .?.............  .5.....@....... ............... ............... ##########.....#......#......hFhI #......###.......hFhR 3hFhcY hFh[ ` _A white imp is nearby!iFh  misterblockey the Magician ###########  Djinni ..........#  Health: 45/46 =======================- ..........#  AC: 3Str: 6 ..........#  EV: 11Int: 21 ..........#  SH: 0Dex: 12 ..........########+##  XL:  7 Next: 70% Place: Dungeon:5 .?..................#  Noise: ==-------  Time: 3957.9 (0.0) .5*****@............#### f) +0 dagger ........................ Cast: Magic Dart iFh........................ Fly  ##########.............. #.............. #.............. 5   white imp #..........#### ###..........#... ........######... _The white imp shouts! _A white imp is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (100% to hit)iFh misterblockey the Magician  ###########Djinni  ..........#Health: 45/46 =======================-  ..........#AC: 3Str: 6  ..........#EV: 11Int: 21  ..........#SH: 0Dex: 12  ..........########+##XL:  7 Next: 70% Place: Dungeon:5  .?..................#Noise: ==-------  Time: 3957.9 (0.0) iFh .5*****@............#### f) +0 dagger  ........................ Cast: Magic Dart  ........................ Fly  ##########..............  #..............  #.............. 5   white imp  #..........####  ###..........#...  ........######...iFh}Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (100% to hit)  The magic dart hits the white imp.  The white imp is lightly wounded.iFh9iFh~A].5....iFhBg6=-8.9 (1 _iFhIiFhPKiFhM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jFh  misterblockey the Magician ###########  Djinni ..........#  Health: 45/46 =======================- ..........#  AC: 3Str: 6 jFhd..........#  EV: 11Int: 21 ..........#  SH: 0Dex: 12 ..........########+##  XL:  7 Next: 70% Place: Dungeon:5 .?..................#  Noise: =--------  Time: 3958.9 (0.0) ..5****@............#### f) +0 dagger ........................ Cast: Magic Dart ........................ Fly  ##########..............jFh #.............. #.............. 5   white impjFhïI #..........#### ###..........#... jFhV........######... _The white imp is lightly wounded.  jFhCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jFh'Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejFhHVAim: a white imp (lightly wounded, chance to affect: 60%)jFh misterblockey the Magician  ###########Djinni  ..........#jFhHealth: 45/46 =======================-  ..........#AC: 3Str: 6  ..........#EV: 11Int: 21  ..........#SH: 0Dex: 12 jFhM ..........########+##XL:  7 Next: 70% Place: Dungeon:5  jFh.?..................#Noise: =--------  Time: 3958.9 (0.0)  ..*....@............#### f) +0 dagger  ........................ Cast: Magic Dart  ........................ Fly  ##########..............  jFhG#..............  #.............. 5   white imp  jFh|#..........####  ###..........#...  jFhj........######... _The white imp is lightly wounded.  jFhCasting: Magic Dart (safe; 1% risk of failure)  jFh'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejFhHOAim: a white imp (lightly wounded, chance to affect: 60%)jFhjFhLjFhUY.5jFhV*9.9 (1jFh _jFha@  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (lightly wounded, chance to affect: 60%) _The white imp resists with significant effort.kFhe  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kFheN  A tiny devil pulls itself out of the air.kFh5o.55(ally target)5   cerulean imp (polearm, summoned)kFhq\3-=60kFhq{kFhm _Your cerulean imp says, "You called?"kFhkFhkFhkFhF _Unknown command.lFh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lFh\  misterblockey the Magician ###########  Djinni ..........#  Health: 42/46 =====================--- ..........#  AC: 3Str: 6 ..........#  EV: 11Int: 21 ..........#  SH: 0Dex: 12 ..........########+##  XL:  7 Next: 70% Place: Dungeon:5 .?..................#  Noise: ==-------  Time: 3960.9 (0.0) ....5**@............#### f) +0 dagger ......5................. Cast: Magic Dart .....................lFh... Fly  ##########.............. #.............. #.............. 5   white imp (ally target) #..........#### 5   cerulean imp (polearm, summoned) ###..........#... ........######... _Unknown command.Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, ally target, chance to affect: 60%)lFh!1 misterblockey the Magician  ###########Djinni  ..........#Health: 42/46 =====================---  ..........#AC: 3lFh1<Str: 6  ..........#EV: 11Int: 21  ..........#SH: 0Dex: 12  ..........########+##XL:  7 Next: 70% Place: Dungeon:5  lFhv2.?..................#Noise: ==-------  Time: 3960.9 (0.0)  ....*..@............#### f) +0 dagger  ......5................. Cast: Magic Dart  ........................ Fly  ##########..............  #..............  #.............. 5   white imp (ally target)  lFh2)#..........#### 5   cerulean imp (polearm, summoned)  ###..........#... lFh2M ........######... _Unknown command.lFh3ICasting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  lFh23Press: ? - help, Shift-Dir - straight lineAim: a white imp (lightly wounded, ally target, chance to affect: 60%)lFh9lFh lFh_.5  Casting: Call Imp (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (lightly wounded, ally target, chance to affect: 60%)  The white imp resists with significant effort.lFh2-1.9 (1lFhlFháK _Your cerulean imp hits the white imp with a -1 spear.lFh(  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mFh^  misterblockey the Magician ###########  Djinni ..........#  Health: 41/46 =====================--- ..........#  AC: 3Str: 6 ..........#  EV: 11Int: 21 ..........#  SH: 0Dex: 12 mFh!_I..........########+##  XL:  7 Next: 70% Place: Dungeon:5 .?..................#  Noise: =--------  Time: 3961.9 (0.0) .....5*@............#### f) +0 dagger ......5................. Cast: Magic Dart ........................ Fly  mFh!c##########.............. #.............. #.............. 5   white imp (ally target) #..........#### 5   cerulean imp (polearm, summoned) ###..........#... ........######... _Your cerulean imp hits the white imp with a -1 spear.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, ally target, chance to affect: 60%)mFh] misterblockey the Magician  ###########Djinni  ..........#Health: 41/46 =====================---  ..........#AC: 3mFh^`Str: 6  ..........#EV: 11Int: 21  ..........#SH: 0Dex: 12  mFhr^..........########+##XL:  7 Next: 70% Place: Dungeon:5  .?..................#Noise: =--------  Time: 3961.9 (0.0)  mFh^.....*.@............#### f) +0 dagger  ......5................. Cast: Magic Dart  mFh^........................ Fly mFh_ ##########..............  #..............  #.............. 5   white imp (ally target) mFh`r #..........#### 5   cerulean imp (polearm, summoned)  ###..........#...  ........######... mFh>`_Your cerulean imp hits the white imp with a -1 spear.  Casting: Soul Splinter (safe; 1% risk of failure)  mFh``Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  mFh`Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, ally target, chance to affect: 60%)mFh55mFhطmFhm.55distracted, ally target)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (moderately wounded, ally target, chance to affect: 60%)  The white imp resists with significant effort.mFhE222.9 (1mFhimFhK _Your cerulean imp hits the white imp with a -1 spear.nFh6I  misterblockey the Magician ###########  Djinni ..........#  Health: 41/46 =====================--- ..........#  AC: 3Str: 6 ..........#  EV: 11Int: 21 ..........#  SH: 0Dex: 12 ..........########+##  XL:  7 Next: 70% Place: Dungeon:5 .?..................#  Noise: =--------  Time: 3962.9 (0.0)nFh7 ......5@............#### f) +0 dagger ......5................. Cast: Magic Dart ........................ Fly  ##########.............. #.............. #.............. 5   white imp (distracted, ally target) #..........#### 5   cerulean imp (polearm, summoned) ###..........#... ........######...The white imp resists with significant effort. _Your cerulean imp hits the white imp with a -1 spear.  nFh7OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclenFh7Shift-Dir - straight lineAim: a white imp (heavily wounded, not watching you, ally target, 100% to hit)nFh y misterblockey the Magician  ###########Djinni  ..........#Health: 41/46 =====================---  ..........#AC: 3Str: 6  ..........#EV: 11Int: 21  ..........#SH: 0Dex: 12  ..........########+##nFh XL:  7 Next: 70% Place: Dungeon:5  .?..................#Noise: =--------  Time: 3962.9 (0.0)  ......5@............#### f) +0 dagger  ......5................. Cast: Magic Dart  ........................ Fly  ##########..............  #..............  #.............. 5   white imp (ally target)  nFhb #..........#### 5   cerulean imp (polearm, summoned)  ###..........#...  ........######...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linenFh Aim: a white imp (heavily wounded, not watching you, ally target, 100% to hit)  The magic dart hits the white imp.  The white imp is almost dead.nFhAh B5nFhm yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (heavily wounded, not watching you, ally target, 100% to hit)  The magic dart hits the white imp.  The white imp is almost dead.  The white imp gestures at you.nFh  The puff of frost hits you! The cold chills you terribly!  Your cerulean imp hits the white imp with a -1 spear.nFh .5   cerulean imp (polearm, summoned)nFh 29------2=3.9 (1Magic DartnFhT nFh I _The white imp dies!oFhY3oFhZoFh*_,oFhdBoFheoFhh:30oFhPh5------oFhioFhCm,oFhnoFhq,oFhsoFhwi1=oFh{oFh,oFhoFh҄,oFh?oFh,oFhxoFh~oFhK2=oFhOoFhtoFhoFh"oFh,oFhtoFh ,oFhPoFhoFh$N33=oFhoFh,oFhAoFhx,oFhxoFh oFh9%4oFh[2=oFhǭoFh,oFhoFhoFhoFhoFhoFhBoFhoFhӼoFh55=oFh3oFhoFhoFhoFh8oFhoFhoFhoFhoFh ,oFhroFhy_ _Your cerulean imp disappears in a puff of smoke!oFhoFh#6oFh2=oFh]oFh,oFhDoFh},oFhoFh oFh^K7=oFhoFh'oFhoFhoFh,oFhjoFh,oFhoFhoFhQU8=oFhoFh,oFhKoFhzoFhoFhXoFh,oFhoFhoFhk59=oFhoFhyoFhoFh[oFhAoFh,oFhoFh(,oFhoFhoFhV40=oFhYoFhoFh" oFh) oFh ,oFhDoFhoFhK1=oFhoFhoFh6oFhoFh,oFhdoFh4oFhgoFhoFh!oFh!#2oFh!2=oFh#oFh%,oFh'oFh*,oFh,oFhP.oFh.oFh/oFh2oFh.3oFhO3.3=oFhe3oFh4oFh7,oFh%9oFh:,oFh;oFh=oFh=?4=oFh>oFhs?oFhA,oFhSCoFhE,oFh:GoFhIoFhIoFhfKoFhMoFh NK5=oFhOoFhQ,oFhFSoFhwUoFhUoFhWoFhY,oFh4[oFhr]oFh]h6==oFh_oFhgoFhhoFhioFhioFhkoFhl,oFhmoFhZooFhqq,oFhroFhvuoFhYwoFhw2=oFhcxoFhzoFh|oFh|oFh}oFhLoFh,oFh؃oFhBa    ##############  #......#  #......#  #......#  #......#   #oFhћ########--  #.......  #..........  #..........  #........... oFh~ #############  #oFh  oFh!7 #........oFh6;  oFhK1 #........oFh^;  oFh1 ###........oFhE oFh14031.9 (68.0)oFhF--2.9 (69oFhoFh1` _u - a scroll labelled XACWUPTAHApFh pFh pFhL pFhܛ pFh pFhȞ pFh^ pFhV pFh` ,pFhL pFhf pFh pFh. pFh% pFhU pFh pFh. pFh pFh pFh pFh͵ pFh~ pFh pFhg ,pFhQ pFh pFh ,pFh pFhc pFhl ,pFh pFh pFh ,pFh pFh pFh ,pFh pFh pFh! ,pFh pFh pFhW pFh pFhs pFh pFh ,pFh pFh pFh0   #......................######  #............................  #............................  #############......... #......... #......... #...###### ########...#.....45.9 (13 pFh [......@.....###### ....#. ....#. ........^....#. .............#.. .............##'######## ############.... #.... pFh -#....pFhS pFh +6.9 (14pFh pFh ( _Found a ring mail.rFh3rFhrFh rFh$rFh`rFh,rFh,rFhrFhrFh ,rFhrFhrFh rFhK rFh!rFh $rFht%rFh%rFh&rFh.rFh/rFh/rFh/1rFhE4rFh"6,rFh_7rFh9rFh;,rFh<rFh?rFhA,rFh,CrFh5HrFhDI,rFhYKrFhNrFhPrFhJPrFh`QrFh%RrFh?S,rFhtTrFhWrFhY,rFhdZrFh[rFh],rFh^rFharFhb,rFhcrFh"erFhTf,rFhYgrFhairFh9k,rFhkrFhmrFhmrFhmrFhnrFhcorFhp,rFhvprFh%rrFh`s,rFhsrFhguF _You reach down and open the door.rFhPv3rFhvrFh?y@  There is an open door here.rFh#zrFhzz _rFh {rFh|rFhs},rFh}rFhrFh=,rFhrFhrFh,rFhrFhIrFhrFhrFhXrFh'rFh,rFhrrFhrFh rFhMrFhɍrFhrFh,rFh6rFh\F _You reach down and open the door.rFhrFhǔrFh4rFh\%  rFhThere is an open door here.rFh@rFh _rFherFhHrFhTBrFhԱrFhų,rFhmrFhHrFhrFh*rFh>rFh4@  There is an open door here.rFhrFh _rFhrFh.rFh,rFhrFh{rFh:rFhorFhurFhrFhfrFhrFhfrFhCrFhrFhrFhurFhrFhrFhrFhrFhrFhy,rFhIrFhrFh,rFhrFhrFh`,rFh(rFh]rFh,rFhurFh(rFh,rFhrFhrFh rFhG rFh rFhrFh|rFhrFhrFhLrFhrFh-rFh rFhrFhrFhrFhrFhrFh[ rFh rFh!rFhQ$rFh%rFh&rFh>'rFh)rFh+rFh+rFh,rFh/rFh1,rFh2rFhw5rFh7rFh7rFh8rFh8:rFho=,rFh>rFh?rFh"ArFhJArFhBrFh&DrFhE,rFhFrFhGrFhuIrFhIrFhJrFhLrFhO,rFhPrFhRrFhtTrFhTrFhUWrFh@ZYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _rFhZ!You reach down and open the door.rFh}\3rFh]rFh6bThere is an open door here. _You reach down and open the door. _There is an open door hererFhwbQ. _You reach down and open the door.  There is an open door here.rFhgK _rFh8irFhj,rFhkrFhjnrFh(prFhPprFhqrFhlsrFh urFh=urFhKvrFhwrFh|yrFhyrFhzrFh},rFh~rFh jYou reach down and open the door. _There is an open door here. _rFhvYou reach down and open the door. _There is an open door here. _You now have 838 gold pieces (gained 10).rFh3rFhrFhʇrFhψrFhrFhrFhrFhi _You reach down and open the door.  There is an open door here.rFhdS _rFhrFh,rFhrFhrFhBrFhdrFh+rFhrFh,rFhrFhrFh,rFhZrFhrFh,rFhrFh5rFh,rFhrFhrFh,rFhrFh,rFhrFhrFhzrFh(rFh:,rFhrFhrFhrFh-rFh9rFhqrFh(,rFhrFh rFhJ,rFhrFhrFhrFh=rFh rFh]rFh-,rFhrFhrFhSrFh}rFhrFh(rFhrFhrFh}rFhrFh,rFh.rFhrFhrFh rFhrFhrFha,rFhrFh| #.....#........#.....# rFh^#.....#........'.....# #....<#........#.....# #.....##########.....# ....###.#..........### ....#...#..........# ....'...#..........# ....#...#......>...# 141.9 (95 ....#+###.rFh# ##........######'### .#........# ... rFh.#........# #.... .#........# #rFhp .#.......<# + rFh".#........# #.....[ rFhD`.#........# #........ rFhf^.#........# _You reach down and open the door.rFhK _Found a plate armour.sFh 3sFhѼ  _  There is an open door here.sFh K _sFh. sFh sFh sFh sFh sFh  ..<#........#.....# ...##########.....#.# .###.#..###.# sFh# .#...#..........#...# '...#..........#...# #...#......>...#...##+###..........#...#...######'###...##.....# #....@......s .......# #............Magic DartsFh ......# #.................<# +..................# #.....[............# #......s   scorpion (asleep)......# #..................# #####...##### ###sFh !sFhv 04.9 (3.0)sFh xs.ssFh *5.9 (4sFh( sFh [ _A scorpion comes into view.tFh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uFhpuFhxs.5(ally target)5   cerulean imp (polearm, summoned)uFhxb4--==6.9 (1uFhuFh|? _A tiny devil pulls itself out of the air.vFh vFh Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vFhvM..<#........#.....#vFh misterblockey the Magician ...##########.....#.#  Djinni .###.#..........###.#  Health: 43/46 ======================-- .#...#..........#...#  AC: 3Str: 6 .'...#..........#...#  EV: 11Int: 21 .#...#......>...#...#  SH: 0Dex: 12 vFh<.#+###..........#...#  XL:  7 Next: 72% Place: Dungeon:5 vFhv.......######'###...##..  Noise: ==-------  Time: 4146.9 (0.0) .......# #....@****s..  f) +0 dagger .......# #............  Cast: Magic Dart vFhH.......# #....5.......  Fly ......<# +............ .......# #.....[...... .......# #............  s   scorpion (ally target) .......# #............  5   cerulean imp (polearm, summoned) .......# #####...##### ###..... _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)vFh..<#........#.....#misterblockey the Magician ...##########.....#.#Djinni .###.#..........###.#Health: 43/46 ======================-- .#...#..........#...#AC: 3Str: 6 .'...#..........#...#EV: 11vFh#Int: 21 .#...#......>...#...#SH: 0Dex: 12 .#+###..........#...#XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..Noise: ==-------  Time: 4146.9 (0.0) .......# #....@....*..f) +0 dagger .......# #............Cast: Magic Dart .......# #....5.......Fly ......<# +............ .......# #.....[...... vFhӆ_.......# #............s   scorpion (ally target) .......# #............5   cerulean imp (polearm, summoned) .......# #####...##### ###..... _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)vFhXvFh,vFhos..5vFhx94-7.9 (1vFhvFh8  Casting: Call Imp (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (ally target, chance to affect: 50%) _The scorpion resists with significant effort.wFh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wFhv..<#........#.....# misterblockey the Magician ...##########.....#.#  Djinni .###.#..........###.#  Health: 43/46 ======================-- .#...#..........#...#  AC: 3Str: 6 .'...#..........#...#  EV: 11Int: 21 .#...#......>...#...#  SH: 0wFhvRDex: 12 .#+###..........#...#  XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..  Noise: =--------  Time: 4147.9 (0.0) .......# #....@***s...  f) +0 dagger .......# #............  Cast: Magic Dart .......# #.....5......  Fly ......<# +............ .......# #.....[...... .......# #............  s   scorpion (ally target) wFhw7.......# #............  5   cerulean imp (polearm, summoned) .......# #####...##### ###..... _The scorpion resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)wFhPsa..<#........#.....#misterblockey the Magician ...##########.....#.#Djinni .###.#..........###.#Health: 43/46 ======================-- .#...#..........#...#AC: 3Str: 6 .'...#..........#...#EV: 11Int: 21 .#...#......>...#...#SH: 0Dex: 12 .#+###..........#...#XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..Noise: =--------  Time: 4147.9 (0.0) .......# #....@...*...f) +0 dagger wFhwt.......# #............Cast: Magic Dart .......# #.....5......Fly ......<# +............ .......# #.....[...... .......# #............s   scorpion (ally target) .......# #............5   cerulean imp (polearm, summoned) .......# #####...##### ###..... _The scorpion resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)wFhHwFh\wFhs.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (ally target, chance to affect: 50%)  The scorpion resists with significant effort.wFh*8.9 (1wFhwFhfc _Your cerulean imp barely misses the scorpion.wFh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xFhe$..<#........#.....# misterblockey the Magician ...##########.....#.#  Djinni .###.#..........###.#  Health: 42/46 =====================--- .#...#..........#...#  AC: 3Str: 6 .'...#..........#...#  EV: 11Int: 21 .#...#......>...#...#  SH: 0Dex: 12 xFh.#+###..........#...#  XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..  Noise: =--------  Time: 4148.9 (0.0) .......# #....@**s....  f) +0 dagger .......# #............  Cast: Magic Dart .......# #.....5......  Fly ......<# +............ xFh0a.......# #.....[...... .......# #............  s   scorpion (ally target) xFh[g.......# #............  5   cerulean imp (polearm, summoned) .......# #####...##### ###..... _Your cerulean imp barely misses the scorpion.xFhCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)xFh;..<#........#.....#misterblockey the Magician ...##########.....#.#Djinni .###.#..........###.#Health: 42/46 =====================--- .#...#..........#...#AC: 3Str: 6 .'...#..........#...#EV: 11Int: 21 .#...#......>...#...#SH: 0Dex: 12 .#+###..........#...#XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..Noise: =--------  Time: 4148.9 (0.0) xFh;d.......# #....@..*....f) +0 dagger .......# #............Cast: Magic Dart .......# #.....5......Fly ......<# +............ .......# #.....[...... .......# #............xFh;?s   scorpion (ally target) .......# #............5   cerulean imp (polearm, summoned) .......# #####...##### ###..... _Your cerulean imp barely misses the scorpion.xFh><Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, chance to affect: 50%)xFhOweak, ally target, soul-spl…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (ally target, chance to affect: 50%)  A fragment of the scorpion's soul is dislodged from its body.xFhxFh?  The scorpion looks weaker.xFhxFhs.* xFh*9.9 (1xFhʥxFhPT _Your cerulean imp hits the scorpion from afar with a -1 spear.zFhn..<#........#.....# misterblockey the Magician ...##########.....#.#  Djinni .###.#..........###.#  Health: 41/46 =====================--- .#...#..........#...#  AC: 3Str: 6 .'...#..........#...#  EV: 11Int: 21 .#...#......>...#...#  SH: 0Dex: 12 .#+###..........#...#  XL:  7 Next: 72% Place: Dungeon:5 zFh].......######'###...##..  Noise: =--------  Time: 4149.9 (0.0) .......# #....@s.*....  f) +0 dagger .......# #............  Cast: Magic Dart .......# #.....5......  Fly ......<# +............ .......# #.....[...... .......# #............  s   scorpion (weak, ally target, soul-spl…).......# #............  5   cerulean imp (polearm, summoned) zFh7x.......# #####...#####  *   soul wisp (summoned) ###..... _Your cerulean imp hits the scorpion from afar with a -1 spear.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, weak, ally target, soul-splintered, 100%  to hit){FhOH..<#........#.....#misterblockey the Magician ...##########.....#.#Djinni .###.#..........###.#Health: 41/46 =====================--- .#...#..........#...#AC: 3Str: 6 .'...#..........#...#EV: 11Int: 21 .#...#......>...#...#SH: 0Dex: 12 .#+###..........#...#{FhFIXL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..Noise: =--------  Time: 4149.9 (0.0) .......# #....@s.*....f) +0 dagger .......# #............Cast: Magic Dart .......# #.....5......Fly ......<# +............ .......# #.....[...... .......# #............s   scorpion (weak, ally target, soul-spl…).......# #............5   cerulean imp (polearm, summoned) {FhI.......# #####...#####*   soul wisp (summoned) ###.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, weak, ally target, soul-splintered, 100%  to hit)  The magic dart hits the scorpion but does no damage.  The scorpion is moderately wounded.{FhuShift-Dir - straight line  Aim: a scorpion (moderately wounded, weak, ally target, soul-splintered, 100%  to hit)  The magic dart hits the scorpion but does no damage.  The scorpion is moderately wounded.  Your cerulean imp hits the scorpion from afar with a -1 spear.{Fhff*.50.9 (1{Fh%{FhFU _The scorpion barely misses you.}Fh }Fh}  Your spells (describe)TypeFailure Level  a + Magic DartConjuration}Fh 1% 1 b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/Alchemy8%4  }Fh d - Iskenderun's Mystic BlastConjuration/Translocation 8%4  e - Soul SplinterNecromancy1%}Fh1 11  f - Call ImpSummoning1%}FhZ @2  g - SwiftnessAir2%}Fh 3 Select a spell to describe[!]/[I] toggle spell headersFhP Swiftness Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time. Level: 3 School: AirFail: 2% Power: 32% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 7 electricdamage. _________________ “JUST WALK OUT  you can leave!!!  work  social thing  movies  home  class  dentist  clothes shoppi  too fancy weed storeFh { Your spells (describe)TypeFailure Level a + Magic DartConjuration1%1  b - Searing RayConjuration1% 2  c - Fulminant PrismConjuration/Alchemy 8%4  d - Iskenderun's Mystic BlastConjuration/Translocation 8%4  e - Soul Splinter  Necromancy1%1  f - Call ImpSummoning1%2  g - SwiftnessAir2% 3 Select a spell to describeFhQ [!]/[I] toggle spell headersFhFhFh..<#........#.....#misterblockey the Magician ...##########.....#.#Djinni .###.#..........###.#Health: 41/46 =====================--- .#...#..........#...#AC: 3Str: 6 .'...#..........#...#Fh4EV: 11Int: 21 .#...#......>...#...#SH: 0Dex: 12 .#+###..........#...#XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..Noise: =--------  Time: 4150.9 (0.0) .......# #....@s*.....f) +0 dagger Fh0.......# #............Cast: Magic Dart .......# #.....5......Fly ......<# +............ .......# #.....[...... Fh-.......# #............s   scorpion (weak, ally target, soul-spl…).......# #............5   cerulean imp (polearm, summoned) .......# #####...#####*   soul wisp (summoned) ###.....Aim: a scorpion (moderately wounded, weak, ally target, soul-splintered, 100%  to hit)  Fh~The magic dart hits the scorpion but does no damage.  The scorpion is moderately wounded.Your cerulean imp hits the scorpion from afar with a -1 spear. _The scorpion barely misses you.FhFhFhFhFh ..<#........#.....# misterblockey the Magician ...##########.....#.#  Djinni .###.#..........###.#  Health: 40/46 ====================---- .#...#..........#...#  AC: 3Str: 6 .'...#..........#...#  EV: 11Int: 21 .#...#......>...#...#  SH: 0Dex: 12 .#+###..........#...#  XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..  Noise: =--------  Time: 4150.9 (0.0) Fh ".......# #....@s*.....  f) +0 dagger .......# #............  Cast: Magic Dart .......# #.....5......  Fly ......<# +............ .......# #.....[...... Fh5 R.......# #............  s   scorpion (weak, ally target, soul-spl…).......# #............  5   cerulean imp (polearm, summoned) .......# #####...#####  *   soul wisp (summoned) ###..... _The scorpion barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, weak, ally target, soul-splintered, 100%  to hit)Fh@ ..<#........#.....#misterblockey the Magician ...##########.....#.#Djinni .###.#..........###.#Health: 40/46 ====================---- .#...#..........#...#AC: 3Str: 6 .'...#..........#...#EV: 11Fh Int: 21 .#...#......>...#...#SH: 0Dex: 12 .#+###..........#...#XL:  7 Next: 72% Place: Dungeon:5 .......######'###...##..Noise: =--------  Time: 4150.9 (0.0) .......# #....@s*.....f) +0 dagger Fh? 0.......# #............Cast: Magic Dart .......# #.....5......Fly ......<# +............ .......# #.....[...... Fh .......# #............s   scorpion (weak, ally target, soul-spl…).......# #............5   cerulean imp (polearm, summoned) .......# #####...#####*   soul wisp (summoned) ###.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFh] Aim: a scorpion (moderately wounded, weak, ally target, soul-splintered, 100%  to hit)  The magic dart hits the scorpion.  The scorpion is severely wounded.Fh Fto hit)  The magic dart hits the scorpion.  The scorpion is severely wounded.  The scorpion stings you but does no damage.  Your cerulean imp hits the scorpion from afar with a -1 spear.  Your soul wisp touches the scorpion.Fh -†5   cerulean imp (polearm, summoned)*   soul wisp (Fh 1=881.9 (1Magic DartFh Fhз  Fh :_The scorpion dies!Fh] Fh] Fh$_ Fh` Fhsa Fhd ,Fhoh Fh&j Fhlj Fhl Fh{p Fhp U2=Fhr Fh]v ,Fhy Fh{ Fh!| Fh} Fh ,FhH Fh FhU #3Fh (=Fh" Fh ,Fh FhU ,Fh FhL Fh Fh Fhߡ Fh FhC 4Fh 2=Fh Fh ,Fh Fh ,Fh Fh ,Fh Fh Fhv K5=Fh Fh FhZ ,Fh Fh r _Your soul wisp disappears in a puff of smoke!Fh Fh Fhz Fh h6==FhF Fhc Fh ,Fh Fh@ %  Fhx ?You see here a scorpion corpse.Fhs Fh? Fh  _Fh Fh Fh Fh Fh Fhi Fh Fh Fh Fht 9=Fh Fh/ Fh Fh$ Fhq Fh FhX Fh` Fh@ Fh Fh0 Fh u _Your cerulean imp disappears in a puff of smoke!Fh# 3Fh% Fh( FhW* Fh* Fh+ Fh. Fh= T.# .....# ..'.....# ..#.....# ####.....#.###+# .Fh9> 9......###.##..####+##.>......#...#...............#..........-77.9 (26.0)>...#...#....@.....##.....###### Fhg> ####'###...##.....#  #.....†.........# Fh> #...............#  #.........Fh> e#  +.........+ Fh> v #.....[.........#  Fh? 3..........#FhVF FhO E-8.9 (27FhwT Fh3W ; _Found a stone staircase leading down.FhAIFhDFhFFhWIBFhKFhKFh^LFh0NFhOFhOFhBPFhRFhSFhTFhTFhVF _You reach down and open the door.FhX3FhYFh\@  There is an open door here.Fhe]Fh] _Fh+^Fh_Fh}a,Fh6bFh dFhe,FhzfFh)iFhj,Fh0lFhnFho,Fh_pFhqrFht,Fh(uFhvFhb|XFh|Fh.}Fh}FhFh؀,FhFhN,FhFhN _You now have 852 gold pieces (gained 14).Fh3FhFhFhzFhčFhKFh-Fh,FhFhFhx,Fh Fh6FhFhFhKFhuFh[,FhFhTFhFhFhFhFh2FheFhFh$FhBFh7Fhū,FhFhCFh #.....#  #.....# #......... #.....# #......... #.....# #......... +.....# #........h #.....# #......... #.....# # # # ...#########.Fh۷} #...#.....## Magic Dart ......'...#.....#  ......#...#.....#  #.....#...#.....#  #.....#...#.....#   h   hound (asleep) #.....#####.....######## #.....# ####+#..#....# #.....# #..........# Fh;-203.9 (25Fhj.hhFh+4.9 (26Fh#FhX _A hound comes into view.Fhm#.....# misterblockey the Magician #.....# #.........  Djinni #.....# #.........  Health: 45/46 =======================- #.....# #.........  AC: 3Str: 6 +.....# #.........  EV: 11Int: 21 #.....# #......*h.  SH: 0Dex: 12 Fh$n#.....# #....**...  XL:  7 Next: 88% Place: Dungeon:5 ......# #..**.....  Noise: ---------  Time: 4204.9 (0.0) ......#########.@.......  f) +0 dagger ......#...#.....########  Cast: Magic Dart ......'...#.....# Fly ......#...#.....# #.....#...#.....# #.....#...#.....# h   hound Fhn#.....#####.....######## #.....# ####+#..#....# #.....# #..........# _You now have 852 gold pieces (gained 14). _A hound comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (100% to hit)FhA#.....#  misterblockey the Magician #.....##.........  Djinni #.....##.........  Health: 45/46 =======================- #.....#FhB#.........  AC: 3Str: 6 +.....##.........  EV: 11Int: 21 #.....##......*h.  SH: 0Dex: 12 #.....##....**...  XL:  7 Next: 88% Place: Dungeon:5 ......##..**.....  Noise: ---------  Time: 4204.9 (0.0) Fh)C......#########.@.......  f) +0 dagger ......#...#.....########FhC  Cast: Magic Dart ......'...#.....#  Fly ......#...#.....# #.....#...#.....# #.....#...#.....#  h   hound #.....#####.....######## FhDk#.....# ####+#..#....# #.....# #..........# Aiming: Magic Dart (safe; 1% risk of failure)  FhqDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.Fh,Fhgc...h..Fh9=5.9 (1 _FhFhFh%@#.....# misterblockey the Magician #.....# #.........  Djinni #.....# #.........  Health: 44/46 ======================-- #.....# #.........  AC: 3Str: 6 +.....# #.........  EV: 11Int: 21 #.....# #.........  SH: 0FhY&Dex: 12 #.....# #....*h...  XL:  7 Next: 88% Place: Dungeon:5 ......# #..**.....  Noise: =--------  Time: 4205.9 (0.0) Fh&o......#########.@.......  f) +0 dagger ......#...#.....########  Cast: Magic Dart Fh&*......'...#.....# Fly ......#...#.....# #.....#...#.....# #.....#...#.....# h   hound Fh'm#.....#####.....######## Fh`'#.....# ####+#..#....# #.....# #..........# The magic dart hits the hound. _The hound is moderately wounded.Fh'WAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleFh'Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)Fh1$#.....#  misterblockey the Magician #.....##.........  Djinni #.....##.........  Health: 44/46 ======================-- #.....##.........  AC: 3Str: 6 +.....##.........  EV: 11Int: 21 #.....##.........Fh$}  SH: 0Dex: 12 #.....##....*h...  XL:  7 Next: 88% Place: Dungeon:5 ......##..**.....  Noise: =--------  Time: 4205.9 (0.0) ......#########.@.......  f) +0 dagger Fh %......#...#.....########  Cast: Magic Dart ......'...#.....#Fh3%  Fly ......#...#.....# #.....#...#.....#Fh% #.....#...#.....#  h   hound #.....#####.....######## #.....# ####+#..#....# Fh%[#.....# #..........# Fh &oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFh5&Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound!  The hound is severely wounded.FhFhz[....hFh_5=6.9 (1 _FhzFhFh[\ FhV_ Fhd Fhjg n _Sorry, you're not good enough to have a special ability.Fh#.....# misterblockey the Magician #.....# #.........  Djinni #.....# #.........  Health: 44/46 ======================-- #.....# #.........  AC: 3Str: 6 +.....# #.........  EV: 11Int: 21 Fh#.....# #.........  SH: 0Dex: 12 #.....# #.........  XL:  7 Next: 88% Place: Dungeon:5 ......# #...*h....  Noise: =--------  Time: 4206.9 (0.0) ......#########.@*......  f) +0 dagger ......#...#.....########  Cast: Magic Dart ......'...#.....# Fly ......#...#.....# #.....#...#.....# #.....#...#.....# h   hound #.....#####.....######## #.....# ####+#..#....# #.....# #..........# _The hound is severely wounded. _hb139;49mSorry, you're not good enough to have a special ability.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)Fh?#.....#  misterblockey the Magician #.....##.........  Djinni #.....##.........  Health: 44/46 ======================-- #.....##.........  AC: 3Str: 6 +.....##.........  EV: 11Int: 21 #.....#Fh@#.........  SH: 0Dex: 12 #.....##.........  XL:  7 Next: 88% Place: Dungeon:5 ......##...*h....  Noise: =--------  Time: 4206.9 (0.0) ......#########.@*......  f) +0 dagger ......#...#.....########  Cast: Magic Dart ......'...#.....#  Fly ......#...#.....# #.....#...#.....# #.....#...#.....#  h   hound FhA#.....#####.....######## #.....# ####+#..#....# #.....# #..........# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.  The hound is almost dead.Fh,FhY..hFh17.9 (1 _FhaFhFh6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhKQd  You erupt in a blast of force! The mystic blast hits the hound.FhWi.FhBc0--97=====8Magic DartFhLhFhjI _You kill the hound!FhzCIFhCDFhDFhH1=-FhiMBFhN,FhNFhP,FhQFhS92FhS2=FhTFhUFhVFhVFhY,FhYFhZa3=Fhc[FhG\,Fh]Fh^,Fh_Fha,FhbFhcFh'dU4=FheFhf,FhigFhh,FhwiFhcj,FhjFhkFh4lK5=FhlFhm,FhnFhn,FhoFhrp96FhpE==Fh-qFh tFhFhr?,Fh@Fh"AFhBFh=BFhBFhDFhF,FhFFh"O .....# #.....[.........#....... .....# #...............#....... .....# #...............#....... FhwO.....# #####...#########....... #..... ##...# ######## #....#   #....# FhO # #....#  ----- # +...@#  # #....# FhOt # ###### FhP FhFh #####'###........######'###...##...#........#...#.....†...#........#...#.......#........#...#.... ........#.......<#...'........... ........#........#...#.....[..... ........#........#...#........... ........#........#...#........... #.##'####.......@#########...#### #Fh.##..#######......#.##.##...#Magic Dart...........#......#....#....# #...........#......#....#....# #...........#......#....#....# #...........#......#....'....#o   orc (asleep) #...........#......#....#....# ####..##.####...o..########### %..#######Fh-318.9 (34Fh +9.9 (35FhFhq _An orc comes into view. It is wielding a +0 whip.Fh #####'###........######'###...##. misterblockey the Magician ........#........#...#.....†..... Djinni ........#........#...#........... Health: 45/46 =======================- ........#........#...#........... AC: 3Str: 6 ........#.......<#...'........... EV: 11Int: 21 ........#........#...#.....[..... SH: 0Dex: 12 ........#........#...#........... XL:  7 Next: 97% Place: Dungeon:5 ........#........#...#........... Noise: ---------  Time: 4319.9 (0.0) #.##'####.......@#########...#### f) +0 dagger #.##..#######...*..#.##.##...#  h 3mCast: Magic Dart #...........#...*..#....#....#  Fly #...........#...*..#....#....# #...........#...*..#....#....# #...........#...*..#....'....#  o   orc (asleep) #...........#...*..#....#....# ####..##.####...o..########### %..####### _An orc comes into view. It is wielding a +0 whip.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (asleep, 100% to  hit)Fh |#####'###........######'###...##. misterblockey the Magician ........#........#...#.....†..... Djinni ........#........#...#........... Health: 45/46 =======================- ........#........#...#........... AC: 3Str: 6 ........#.......<#...'........... EV: 11Int: 21 ........#........#...#.....[..... SH: 0Dex: 12 Fh ........#........#...#........... XL:  7 Next: 97% Place: Dungeon:5 ........#........#...#........... Noise: ---------  Time: 4319.9 (0.0) #.##'####.......@#########...#### f) +0 dagger #.##..#######...*..#.##.##...#Cast: Magic Dart #...........#...*..#....#....#Fly #...........#...*..#....#....# #...........#...*..#....#....# #...........#...*..#....'....#o   orc #...........#...*..#....#....# ####..##.####...o..########### %..####### _An orc cFhT omes into view. It is wielding a +0 whip.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (asleep, 100% to  hit)FheX  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (asleep, 100% to  hit)  The magic dart hits the orc but does no damage.Fh{.....o.Fh:=20.9 (1 _Fh6 %FhFhe Fh" Fh 6 %Fh n _Sorry, you're not good enough to have a special ability.Fh" Fh̨ Equip which item?  - - Unarmed Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Fh@  j - a +0 helmet (worn) Jewellery (go to first with "=)c - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip FhM FhT FhF\ D#####'###........######'###...##. misterblockey the Magician ........#........#...#.....†..... Djinni ........#........#...#........... Health: 45/46 =======================- ........#........#...#........... AC: 3Str: 6 ........#.......<#...'........... EV: 11Fh\ .Int: 21 ........#........#...#.....[..... SH: 0Dex: 12 ........#........#...#........... XL:  7 Next: 97% Place: Dungeon:5 ........#........#...#........... Noise: =--------  Time: 4320.9 (0.0) #.##'####.......@#########...#### f) +0 dagger Fh,] #.##..#######......#.##.##...#Cast: Magic Dart #...........#......#....#....#Fly #...........#......#....#....# #...........#......#....#....# #...........#......#....'....#FhW] >o   orc #...........#...o..#....#....# ####..##.####......########### Fh] %..#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFh] Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (asleep, 100% to  hit) _The magic dart hits the orc but does no damage. _Sorry, you're not good enough to have a special ability.Fhf s %6-1.4 (0.5Fhj 6 %FhQl 5 _c - a +5 ring of evasion (worn)Fh~FhInventory: 22/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) FhMUMissiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  c - a +5 ring of evasion (worn) Wands (go to first with /)Fhg - a wand of charming (15) Scrolls (go to first with ?)d - 2 scrolls of revelation Fhu e - 4 scrolls of teleportationn - 2 scrolls of enchant armour FhF r - a scroll labelled MOTUISKASOs - a scroll of identify  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA Potions (go to first with !)b - a potion of might  h - 2 potions of attraction Fh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FhFhFh($D#####'###........######'###...##. misterblockey the Magician ........#........#...#.....†..... Djinni ........#........#...#........... Health: 45/46 =======================- ........#........#...#........... AC: 3Str: 6 ........#.......<#...'........... EV: 16Fh$Int: 21 ........#........#...#.....[..... SH: 0Dex: 12 ........#........#...#........... XL:  7 Next: 97% Place: Dungeon:5 ........#........#...#........... Noise: ---------  Time: 4321.4 (0.0) #.##'####.......@#########...#### f) +0 dagger Fh$(#.##..#######......#.##.##...#Cast: Magic Dart #...........#......#....#....#Fh4%Fly #...........#......#....#....# #...........#......#....#....# Fhr%#...........#......#....'....#o   orc Fh%#...........#...o..#....#....# ####..##.####......########### %..#######Shift-Dir - straight lineFh@&(Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (asleep, 100% to  hit) _The magic dart hits the orc but does no damage. _Sorry, you're not good enough to have a special ability. _c - a +5 ring of evasion (worn)Fh.7 %Fhw0Fh:8Fh9Fh #####'###........######'###...##. misterblockey the Magician ........#........#...#.....†..... Djinni ........#........#...#........... Health: 44/46 ======================-- ........#........#...#........... AC: 3Str: 6 ........#.......<#...'........... EV: 16Int: 21 ........#........#...#.....[..... SH: 0Dex: 12 ........#........#...#........... XL:  7 Next: 97% Place: Dungeon:5 ........#........#...#........... Noise: ---------  Time: 4321.4 (0.0) #.##'####.......@#########...#### f) +0 dagger #.##..#######...*..#.##.##...#  h R3mCast: Magic Dart #...........#...*..#....#....#  Fly #...........#...*..#....#....# #...........#...*..#....#....# #...........#...*..#....'....#  o   orc #...........#...o..#....#....# ####..##.####......########### %..####### _Sorry, you're not good enough to have a special ability. _c - a +5 ring of evasion (worn)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (100% to hit)FhJ #####'###........######'###...##. misterblockey the Magician ........#........#...#.....†..... Djinni ........#........#...#........... Health: 44/46 ======================-- ........#........#...#........... AC: 3Str: 6 Fh ........#.......<#...'........... EV: 16Int: 21 ........#........#...#.....[..... SH: 0Dex: 12 ........#........#...#........... XL:  7 Next: 97% Place: Dungeon:5 ........#........#...#........... Noise: ---------  Time: 4321.4 (0.0) #.##'####.......@#########...#### f) +0 dagger #.##..#######...*..#.##.##...#Cast: Magic Dart #...........#...*..#....#....#Fly #...........#...*..#....#....# #...........#...*..#....#....# #...........#...*hQ 49m..#....'....#o   orc #...........#...o..#....#....# ####..##.####......########### %..#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (100% to hit)  The magic dart hits the orc.  The orc is severely wounded.FhS$Fh,t....o.Fh.g5==2.4 (1 _Fh]76 %Fh8Fh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhFh~  5o.(ally target)5   cerulean imp (polearm, summoned)Fh3-=3Magic DartFhK6 %FhD$? _A tiny devil pulls itself out of the air.FhiFhs<o.Fh|.--4Fh̄6 %Fh^ _Your cerulean imp barely misses the orc.Fh 1  The orc closely misses your cerulean imp.Your cerulean imp hits the orc with a -1 spear.Fh;)5   cerulean imp (polearm, summoned) %Fh-G\4---5FhOFh)RC _The orc dies!Fh3FhFhFhlFhFhBFhFhc,FhFhFhK5=Fh3Fh,Fh{Fhe,FhFh,FhFhFh#h6==FhjFhFh ,Fhg Fh5 _You swap places.FhFhFhQFhFhqFhFh,FhFhS  Things that are here:  a +0 whip; a +0 scale mail; an orc corpseFhw Fh%"Fh""= Fh#_FhC$Fhv&Fh(Fh*,Fh,Fh.Fh0Fh3,Fh4Fh7Fh 9Fh;,Fh=Fh@FhJ .##'####...#### #.##..#######......#.##.##...# #....#......#....#....# #....#...)..#....#....# #FhsKn....#......#....#....# #....#......#....'....# #....#...5..#....#....# ####..##.####......########### %..####### ##+#@....... ...# #........ Magic Dart ...# #........ ...# #........ ...# #........ ...# +........ h   black bear (asleep) ...##### #........ s   scorpion (asleep).....# .s.h##### 5   cerulean imp (polearm, summoned) .#.....#FhO/405.0)FhPFhKW.5 %hlly target)h.FhVX+1.4 (16Fh]Fhub _A scorpion and a black bear come into view. _You see here a scroll of teleportation.FhU.#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#  Djinni #...........#......#....#....#  Health: 45/46 =======================- #...........#...)..#....#....#  AC: 3Str: 6 #...........#......#....#....#  EV: 16FhVInt: 21 #...........#......#....'....#  SH: 0Dex: 12 #...........#......#....#....#  XL:  7 Next: 97% Place: Dungeon:5 ####..##.####....5.###########  Noise: ---------  Time: 4341.4 (0.0) %..####### ##+#@.......  f) +0 dagger ...# #.*......  Cast: Magic Dart Fh;Ws...# #.*......  Fly ...# #.*...... ...# #..*..... ...# +..*.....  h   black bear (ally target) ...##### #..h.....  s   scorpion (asleep) ##.....# .s..#####  5   cerulean imp (polearm, summoned) .#.....# _A scorpion and a black bear come into view. Fh\W_You see here a scroll of teleportation.  Fh}WAiming: Magic Dart (safe; 1% risk of failure)  FhWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFhWJAim: a black bear (ally target, 100% to hit)Fh#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni #...........#......#....#....#Health: 45/46 =======================- #...........#...)..#....#....#AC: 3Str: 6 #...........#......#....#....#EV: 16Int: 21 #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  7 Next: 97% Place: Dungeon:5 ####..##.####....5.###########Noise: ---------  Time: 4341.4 (0.0) %..####### ##+#@.......f) +0 dagger ...##.*FhJ[m......Cast: Magic Dart ...##[40m.*......Fly ...##.*...... ...##..*..... ...#+..*.....h   black bear (ally target) ...######..h.....s   scorpion (asleep) ##.....#.s..#####5   cerulean imp (polearm, summoned) .#.....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (ally target, 100% to hit)  The magic dart hits the black bear.  The black bear is lightly wounded.Fhx,Fh.5....h..Fh9=2.4 (1 _Fh5 %Fh~Fh#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#  Djinni #...........#......#....#....#  Health: 44/46 ======================-- #...........#...)..#....#....#  AC: 3Str: 6 #...........#......#....#....#  EV: 16Int: 21 #...........#......#....'....#  SH: 0Dex: 12 #...........#......#....#....#  XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########  Noise: =--------  Time: 4342.4 (0.0) %..####### ##+#@.5Fh[37m.....  f) +0 dagger ...# #*.......  Cast: Magic Dart ...# #*.......  Fly ...# #.*...... ...# #.*...... ...# +.h......  h   black bear (ally target) ...##### #........  s   scorpion (asleep) ##.....# .s..#####  5   cerulean imp (polearm, summoned) .#.....#The magic dart hits the black bear. _The black bear is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blFh<ack bear (lightly wounded, ally target, 100% to hit)Fhw]#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni Fhx#...........#......#....#....#Health: 44/46 ======================-- #...........#...)..#....#....#AC: 3Str: 6 #...........#......#....#....#EV: 16Int: 21 #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  7 Next: 97% Place: Dungeon:5 Fhx####..##.####......###########Noise: =--------  Time: 4342.4 (0.0) %..####### ##+#@.5.....f) +0 dagger ...##*.......Cast: Magic Dart Fhy...##*.......Fly ...##.*...... ...##.*...... ...#+.h......h   black bear (ally target) ...######........s   scorpion (asleep) ##.....#.s..#####5   cerulean imp (polearm, summoned) .#.....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFhyAim: a black bear (lightly wounded, ally target, 100% to hit)  The magic dart hits the black bear.  The black bear is moderately wounded.Fh...5.h.3.4 (1 _FhFh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#  Djinni #...........#......#....#....#  Health: 43/46 ======================-- #...........#...)..#....#....#  AC: 3Str: 6 FhSR#...........#......#....#....#  EV: 16Int: 21 #...........#......#....'....#  SH: 0Dex: 12 #...........#......#....#....#  XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########  Noise: =--------  Time: 4343.4 (0.0) %..####### ##+#@.......  f) +0 dagger ...# #*.......  Cast: Magic Dart ...# #*5......  Fly Fh...# #.*...... ...# #.h...... ...# +........  h   black bear (ally target) ...##### #........  s   scorpion (asleep) ##.....# .s..#####  5   cerulean imp (polearm, summoned) Fht.#.....# _The black bear is moderately wounded.Fh(SCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  FhSPress: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target, chance to affect: 50%)Fh*#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni #...........#......#....#....#Health: 43/46 ======================-- #...........#...)..#....#....#AC: 3Str: 6 Fh#...........#......#....#....#EV: 16Int: 21 #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########Noise: =--------  Time: 4343.4 (0.0) %..####### ##+#@.......f) +0 dagger ...##........Cast: Magic Dart ...#Fh#.5......Fly ...##........ ...##.*...... ...#+........h   black bear (ally target) ...######........s   scorpion (asleep) ##.....#.s..#####5   cerulean imp (polearm, summoned) .#.....# _The black bear is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  FhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target, chance to affect: 50%)Fh4Aweak, ally target, soul-s…)*   soul wisp (summoned)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (moderately wounded, ally target, chance to affect: 50%)  A fragment of the black bear's soul is dislodged from its body.FhW  The black bear looks weaker.Fh0Fhh*.ss.Fh244.4 (1FhFhO _Your cerulean imp hits the black bear but does no damage.FhD#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#  Djinni #...........#......#....#....#  Health: 43/46 ======================-- #...........#...)..#....#....#  AC: 3Str: 6 #...........#......#....#....#  EV: 16Int: 21 #...........#......#....'....#  SH: 0Dex: 12 #...........#......#....#....#  XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########  Noise: =--------  Time: 4344.4 (0.0) %..####### ##+#@....... h40m f) +0 dagger ...# #*.......  Cast: Magic Dart ...# #*5......  Fly ...# #h*...... ...# #........ ...# +........  h   black bear (weak, ally target, soul-s…)...##### #s.......  s   scorpion ##.....# ....#####  5   cerulean imp (polearm, summoned) .#.....# *   soul wisp (summoned) _Your cerulean imp hits the black bear but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (hZtmmoderately wounded, weak, ally target, soul-splintered, 100%to hit)Fh#8 #.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni #...........#......#....#....#Health: 43/46 ======================-- #...........#...)..#....#....#AC: 3Str: 6 #...........#......#....#....#EV: 16Int: 21 Fh9 #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########Noise: =--------  Time: 4344.4 (0.0) %..####### ##+#@.......f) +0 dagger ...##*.......Cast: Magic Dart ...##*5......Fly ...##h*...... ...##........ ...#+........h   black bear (weak, ally target, soul-s…)...######s.......s   scorpion ##.....#....#####5   cerulean imp (polearm, summoned) .#.....#h; v1m*   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, weak, ally target, soul-splintered, 100%to hit)  The magic dart hits the black bear.  The black bear is heavily wounded.Fh Fh? Fh N %.h.s.  Shift-Dir - straight line  Aim: a black bear (moderately wounded, weak, ally target, soul-splintered, 100%to hit)  The magic dart hits the black bear.  The black bear is heavily wounded.  Your cerulean imp hits the black bear with a -1 spear.Fh *5.4 (1Fh Fh < _Your soul wisp touches the black bear.Fh#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#  Djinni #...........#......#....#....#  Health: 42/46 =====================--- #...........#...)..#....#....#  AC: 3Str: 6 #...........#......#....#....#  EV: 16Int: 21 #...........#......#....'....#  SH: 0Dex: 12 #...........#......#....#....#  XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########  Noise: =--------  Time: 4345.4 (0.0) %..####### ##+#@....... hZ549m f) +0 dagger ...# #*.......  Cast: Magic Dart ...# #h5......  Fly ...# #.*...... ...# #........ ...# +s.......  h   black bear (weak, ally target, soul-s…)...##### #........  s   scorpion ##.....# ....#####  5   cerulean imp (polearm, summoned) .#.....# *   soul wisp (summoned) FhOU_Your soul wisp touches the black bear.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, weak, ally target, soul-splintered, 100% tohit)Fh #.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni #...........#......#....#....#Health: 42/46 =====================--- #...........#...)..#....#....#AC: 3Str: 6 #...........#......#....#....#EV: 16Fh̘Int: 21 #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########Noise: =--------  Time: 4345.4 (0.0) %..####### ##+#@.......f) +0 dagger ...##*.......Cast: Magic Dart ...##h5......Fly ...##.*...... ...##........ ...#+s.......h   black bear (weak, ally target, soul-s…)...######........s   scorpion ##.....#....#####5  h[40m cerulean imp (polearm, summoned) .#.....#*   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, weak, ally target, soul-splintered, 100% tohit)  The magic dart hits the black bear.  The black bear is severely wounded.FhxFh?,Fh"%h*.s.Fh&*6.4 (1Fh.5 %Fh*1MShift-Dir - straight line  Aim: a black bear (heavily wounded, weak, ally target, soul-splintered, 100% tohit)  The magic dart hits the black bear.  The black bear is severely wounded. _Your cerulean imp hits the black bear with a -1 spear.Fhz$#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#  Djinni #...........#......#....#....#  Health: 41/46 =====================--- #...........#...)..#....#....#  AC: 3Str: 6 #...........#......#....#....#  EV: 16Int: 21 #...........#......#....'....#  SH: 0Dex: 12 #...........#......#....#....#  XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########  Noise: =--------  Time: 4346.4 (0.0) %..####### ##+#@....... h%40m f) +0 dagger ...# #h.......  Cast: Magic Dart ...# #*5......  Fly ...# #........ ...# #s....... ...# +........  h   black bear (weak, ally target, soul-s…)...##### #........  s   scorpion ##.....# ....#####  5   cerulean imp (polearm, summoned) .#.....# *   soul wisp (summoned) _Your cerulean imp hits the black bear with a -1 spear.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, wFh'=eak, ally target, soul-splintered, 100%  to hit)Fh #.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni #...........#......#....#....#Health: 41/46 =====================--- #...........#...)..#....#....#AC: 3Str: 6 #...........#......#....#....#EV: 16Int: 21 Fh #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  7 Next: 97% Place: Dungeon:5 ####..##.####......###########Noise: =--------  Time: 4346.4 (0.0) %..####### ##+#@.......f) +0 dagger ...##h.......Cast: Magic Dart ...##*5......Fly ...##........ ...##s....... ...#+........Fh7 h   black bear (weak, ally target, soul-s…)...######........s   scorpion ##.....#....#####5   cerulean imp (polearm, summoned) .#.....#*   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, weak, ally target, soul-splintered, 100%  to hit)  The magic dart hits the black bear.  The black bear is almost dead.Fh Fh Shift-Dir - straight line  Aim: a black bear (severely wounded, weak, ally target, soul-splintered, 100%  to hit)  The magic dart hits the black bear.  The black bear is almost dead.  Your cerulean imp hits the black bear with a -1 spear.Fh *s.s   scorpion5   cerulean imp (polearm, summoned)*   soul wisp (Fhԭ Fh #.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni #...........#......#....#....#Health: 42/47 =====================--- #...........#...)..#....#....#AC: 3Str: 6 #...........#......#....#....#EV: 16Int: 21 Fh #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  7 Next: 124% Place: Dungeon:5 ####..##.####......###########Noise: =--------  Time: 4347.4 (1.0) %..####### ##+#@.......f) +0 dagger ...##*.......Cast: Magic Dart ...##s5......Fly ...##........ ...##........ ...#+........s   scorpion ...######........5   cerulean imp (polearm, summoned) ##.....#....#####*   soul wisp (summoned) .#.....#Aim: a black bear (seveFh Krely wounded, weak, ally target, soul-splintered, 100%  to hit)  The magic dart hits the black bear.  The black bear is almost dead.Your cerulean imp hits the black bear with a -1 spear. _The black bear dies!FhX o  The magic dart hits the black bear.  The black bear is almost dead.  Your cerulean imp hits the black bear with a -1 spear. _The black bear dies!Your Fighting skill increases to level 1!You have reached level 8!Fh /  --more--Fh~x7/5228% Magic DartFhc5 %FhP _You feel clever.Fh (ally target)Your cerulean imp completely misses the scorpion.The scorpion stings your soul wisp.Fh %8Fh5 %Fh'` _Your soul wisp barely misses the scorpion.Fhˎ %Your cerulean imp hits the scorpion but does no damage.  The scorpion closely misses your soul wisp.Fh S8=9Fh۞ Fhn ` _Your soul wisp barely misses the scorpion.Fh   The scorpion stings your soul wisp.  Your cerulean imp hits the scorpion but does no damage.Fhk&50FhFhY: _Your soul wisp touches the scorpion.Fh  The scorpion stings your soul wisp.  Your soul wisp is destroyed!FhR †  Your soul wisp disappears in a puff of smoke!Fh:1Magic DartFh5 %Fhd _Your cerulean imp closely misses the scorpion.Fh% ,Fh,  %s..  Your cerulean imp disappears in a puff of smoke!Fh- %2Fh4 Fh7 U _The scorpion barely misses you.Fh  Fh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh@^#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#  Djinni #...........#......#....#....#  Health: 46/52 =====================--- #...........#...)..#....#....#  AC: 3Str: 6 #...........#......#....#....#  EV: 16Int: 22 Fh#...........#......#....'....#  SH: 0Dex: 12 #...........#......#....#....#  XL:  8 Next: 12% Place: Dungeon:5 ####..##.####......###########  Noise: =--------  Time: 4352.4 (0.0) %..####### ##+#@.......  f) +0 dagger ...# #s.......  Cast: Magic Dart ...# #........  Fly ...# #........ ...# #........ Fhd...# +........  s   scorpion ...##### #........ ##.....# ....##### .#.....# _The scorpion barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 81% to hit)FhV#.##'####........#########...#### misterblockey the Magician #.##..#######......#.##.##...#Djinni #...........#......#....#....#Health: 46/52 =====================--- #...........#...)..#....#....#AC: 3Str: 6 #...........#......#....#....#EV: 16Int: 22 #...........#......#....'....#SH: 0Dex: 12 #...........#......#....#....#XL:  8 Next: 12% Place: Dungeon:5 ####..##.####......###########Noise: =--------  Time: 4352.4 (0.0) %..####### ##+#@.......f) +0 dagger ...#FhF#*.......Cast: Magic Dart ...##*.......Fly ...##*....... ...##*....... ...#+........s   scorpion ...######........ ##.....#....##### .#.....# _The scorpion barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  FhqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 81% to hit)Fhs...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a scorpion (moderately wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray misses the scorpion.(Press . to maintain the ray.)7=3.4 (1Ray Fh&5 %Fh)V _The scorpion closely misses you.FhIr ****The searing ray hits the scorpion.Fh %s...  The scorpion is heavily wounded.Fhq2--4+ Fh Fh . _The scorpion stings you.Fh: **** The searing ray hits the scorpion.FhY\ %s...  The scorpion is severely wounded.Fh]1---5++ Fh]g % _The scorpion barely misses you.Fh9G  The searing ray hits the scorpion.FhJ?{ %****FhN †...  You kill the scorpion!Fh}0-206Magic DartFhiFh|> _You finish channelling your searing ray.Fh 3FhFhFhN#;1Fh{$,Fh'Fh*Fh*Fh,Fh0a2=Fh1Fhj4Fh4Fh6Fh9,Fhy:Fh9=,Fh(>FhAk3=FhCFhE,FhGFh*J,FhKFh>NFhNK4=Fh`,FhaFhdFhzdU5=FheFhlh,FhiFhl,FhNnFhlqa6=FhlsFhu,Fh%wFhy,Fh{{Fh},FhFh97Fhx2=Fh̓Fh,FhLFh,FhuFh/,FhFhVFhD8=FhrFh/,FhFhE,FhFhИFh,N9=FhFh),FhFh8,FhBFh,FhFhFhoL50=FhMFh,FhFh,Fh6Fhk1=FhFh,Fh Fh,FhFhd,Fh8Fh .......-- _You start resting.Fh,U95.4 (39.0) %Fh`l2=--6.4 (40Fh|5 %Fh" _HP restored.Fh3FhFhX BFhcx _e - 5 scrolls of teleportation (gained 1)Fh3FhFh = .........#.#...#.......... ##.##'####........#########...### .#.##..#######......#.##.##...# .#.#......#....#....# .#Fh!.#...)..#....#....# .#.#......#....#....# .#.#......#....'....# .#...........#......#....#....# .####..##.####..@...########### .%..####### ##+#...# #†..# #...# #..# #..# Fh! +. ....##### #........ ###.....#....#####Fh2Q8.4 (2.0)%'........#.....#.....#.....#..###Fh.8FhBK======9.4 (3FhGFh0J= _As you open the door, it creaks loudly!Fh 3FhJ Fh Fhƥ FhK O=FhL %  Fh There is an open door here.FhS Fh  _Fh߮ FhB Fhմ Fh" Fh Fh FhK Fh Fh Fh Fh Fh Fhr Fh Fh Fhc Fh Fhu Fh ,Fht Fh Fh8 Fh Fh Fh: Fht Fh Fh> Fh Fh ,Fh Fh Fhb Fh FhZ Fh Fh ,Fh FhJ nFh ,Fh Fh Fh ,FhM Fhb Fh ,Fh Fh Fh| ,Fhq Fh Fh\ ,Fh^ Fh_ Fh Fh0 Fh Fh Fh ,Fh Fh Fh Fh Fh Fh Fh ,Fh Fh Fh ,Fh Fh Fh/ ,Fh Fh Fh ,Fh: Fh/ FhG Fh} Fhq Fh] Fh"! ,Fh! Fh" Fh# ,Fh$ Fh% Fh' Fh' Fh( Fh+ Fh4 Fh-7 ,Fh 8 Fh: Fh< Fh< Fh > Fh\@ Fh[B ,FhC FhEH BFhI FhJ FhL FhM FhN FhbQ FhQS FhS FhT FhV FhX FhX FhMZ Fh[ Fhn] Fh] Fh^ Fh!` Fha ,Fhb Fhf Fhli ,Fhrk Fho F _You reach down and open the door.Fh$q Fhq Fhr Fhz  There is an open door here. _Fhm} ,Fh[~ Fh { _r - 2 scrolls labelled MOTUISKASO (gained 1)Fh Fh$ Fh̄ Fh, @  There is an open door here.Fh! Fh  _Fh% Fh Fh Fh Fh Fh Fhw ,Fh Fh Fh߮ > #####...#########........#  ...###.....##########  ...#....#..r.... ...#....#....... ...#....#....... ...'....# ..... ...#....# ... Fh y###############'#########  ------...............@..#....#  ...................#....# Magic Dart...............#....# ...............'....# ...............#....# ...............#....#Fh $  r   quokka (asleep) ...................#######  #############............#   #............#  Fh Z 447.4 (48.0)  You reach down and open the door.Fh J------8.4 (49Fh_ FhY Y _A quokka comes into view.Fh8  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh5, ally target)5   cerulean imp (polearm, summoned)Fhg1-==9.4 (1.0)Fh Fh? _A tiny devil pulls itself out of the air.Fh<Fh@<5.FhR/--50FhR]Fh_FhE7Fh=65.FhUN@--1FhyUFh-WFh| Fh 55.Fh4 \2Magic DartFh= Fh> FhFhFh; :5'Fh"h2=3Magic DartFh,'Fh(Fh,,FhY4.r5.rFh>\4Magic DartFhEFhuGFhFh].rFh):5Magic DartFh&Fh)b _Your cerulean imp closely misses the quokka.Fh Fh, ".Fhѧ :rFh %6Fh\ Fh K _Your cerulean imp hits the quokka but does no damage.Fhv #####...#########........#  misterblockey the Magician ##.##...###.....##########  Djinni ...#....#....... Health: 51/52 =======================- ...#....#....... AC: 3Str: 6 ...#....#....5.. EV: 16Int: 22 ...'....# ..r.. SH: 0Dex: 12 ...#....# .*. XL:  8 Next: 20% Place: Dungeon:5 ###############*#########  Noise: ---------  Time: 4456.4 (0.0) ................@..#....#  f) +0 dagger ...................#....#  Cast: Fḣ Magic Dart ...................#....#  Fly ...................'....# ...................#....# ...................#....#  r   quokka (ally target) ...................#######  5   cerulean imp (polearm, summoned) #############............#  #............# _Your cerulean imp closely misses the quokka. _Your cerulean imp hits the quokka but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)Fh"E#####...#########........#   misterblockey the Magician ##.##...###.....##########   Djinni ...#....#.......  Health: 51/52 =======================- ...#....#.......  AC: 3Str: 6 ...#....#....5..  EV: 16Int: 22 ...'....# ..r..  SH: 0Dex: 12 ...#....# .*.  XL:  8 Next: 20% Place: Dungeon:5 ###############*#########  Noise: ---------  Time: 4456.4 (0.0) ................@..#....#  f) +0 dagger ...................#FhF....#  Cast: Magic Dart ...................#....#  Fly ...................'....# ...................#....#Fh>Q) ...................#....#  r   quokka (ally target) ...................#######   5   cerulean imp (polearm, summoned) #############............#  #............#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.Fh,FhW..r2==7.4 (1FhuFh/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (ally target, 100% to hit)  The magic dart hits the quokka.  FhThe quokka is moderately wounded. _Your cerulean imp closely misses the quokka.Fh<#####...#########........#  misterblockey the Magician ##.##...###.....##########  Djinni ...#....#....... Health: 51/52 =======================- ...#....#....... AC: 3Str: 6 ...#....#....5.. EV: 16Int: 22 ...'....# ..... SH: 0Fh[Dex: 12 ...#....# ... XL:  8 Next: 20% Place: Dungeon:5 ###############r#########  Noise: =--------  Time: 4457.4 (0.0) ................@..#....#  f) +0 dagger ...................#....#  Cast: Magic Dart ...................#....#  Fly ...................'....# Fh...................#....# ...................#....#  r   quokka (ally target) ...................#######  5   cerulean imp (polearm, summoned) #############............#  #............# The quokka is moderately wounded. _Your cerulean imp closely misses the quokka.FhQAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, ally target, 100% to hit)Fh#####...#########........#  misterblockey the Magician ##.##...###.....##########  Djinni ...#....#....... Health: 51/52 =======================- ...#....#....... AC: 3Str: 6 FhF...#....#....5.. EV: 16Int: 22 ...'....# ..... SH: 0Dex: 12 ...#....# ... XL:  8 Next: 20% Place: Dungeon:5 ###############r#########  Noise: =--------  Time: 4457.4 (0.0) ................@..#....#  f) +0 dagger ...................#....#  Cast: Magic Dart ...................#....#  Fly ...................'....# Fhb...................#....# ...................#....#  r   quokka (ally target) ...................#######  5   cerulean imp (polearm, summoned) #############............#  #............# Aiming: Magic Dart (safe; 1% risk of failure)  FhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, ally target, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!Fhq G  Fh  ..... ...†     Fh  5   cerulean imp (polearm, summoned) .........Fh\R    FhZ,FhV..5Fhh8.4 (1Magic Dart _FhޱFh"Fh3Fh/,Fh2=FhFhb,FhFhFh,FhFh- .#...............#.# ####...#########........# ##.##...###.....########## .#....#..# .#....#..# .#....#........# .'....#........# ....#....#........#  -62.4 (4 ################@######### Fh.G5...#....# ..#....# ..#....# ..'....# ..#....# ....................#.... ....................####### ##############.# : a quokka (moderately wounded, ally target, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _You swap places.re is an open door here.  You see here a quokka corpse.Fh047-Fh=9FhB:E _Done exploring.Fh IFh ,0.Fh  Fh5 Fh E _Done exploring.Fh@Fh Fh5FhF _Unknown command.FhIFhF7Fh?FhCFhEE _Done exploring.Fh#FhWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple Fh*a Fhu [?25h[?0cFhu Y.#...............#........#   misterblockey the Magician ######...#########........#   Djinni .##.##...###.....##########   Health: 52/52 ======================== Fhav ....#....#........#  AC: 3Str: 6 ....#....#........#  EV: 16Int: 22 ....#....#........#  SH: 0Dex: 12 ....'....#........#  XL:  8 Next: 20% Place: Dungeon:5 ....#....#........#Fhv C  Noise: ---------  Time: 4462.4 (0.0) ################@#########  f) +0 dagger Fhv Y................5...#....#  Cast: Magic Dart ....................#....#  Fly Fhw ....................#....# ....................'....# ....................#....#FhPw   5   cerulean imp (polearm, summoned) ....................#....# Fhw \....................#######  ##############............#  You see here a quokka corpse. _Done exploring. Fhw _Done exploring. _Unknown command. _Done exploring.  What level of the Dungeon? (default 5, ? - help) Fhw Fh [?25l[?1cFh 46Fh% Fh Fhv Fhb E _Fh Fh Fh Fh Fh Fh FhP Fh Fh* Fh Fh Fh Fh BFh[ Fh Fh ,Fh FhZ Fh-! Fh" Fh" Fh# Fh- ,Fh. ,FhS/ Fh^7 Fh8 Fhf: ,Fh; Fhk? Fhr@ Fh5A FhrA FhA FhH FhI FhJ ,FhK Fh/P FhQ Fh?R ,FhR FhY Fh[ Fh6] ,Fh] Fhh XFhuj Fhr Fht Fhv ,Fhx Fhc Fh Fh= ,FhΆ Fh Fh Fha Fh Fh Fh4 Fh Fhȡ Fh( FhQ Fh8 Fh Fh ,Fhy FhP u _Your cerulean imp disappears in a puff of smoke!Fh 3Fh Fh Fh ,Fh Fhx Fh ,Fh Fh Fho ,Fhk Fhg  Things that are here:  a +0 whip; a +0 scale mail; an orc corpseFh Fh5  _Fh$ Fh) Fhc ,Fh| Fh Fh ,Fh FhFh3,Fh,Fh ,FhA Fh FhH,FhFhFhFhFhFhP  There is a stone staircase leading up here.Fh 5 _FhFhFh,FhHFhFh,Fh Fhu%nFh &,Fh}&Fh'Fh@(Fh(Fh(Fh)Fh?*,Fh*Fh,Fh(.,Fh.Fh70Fh81Fh1Fh72Fh3Fh*5,Fh5Fh7Y  There is a stone staircase leading down here.Fh8Fh9Fh9$ _Fh{:Fh#;6Fh[%Fh%Fh3(Fhy2O        #   #.   #.##   ...   ##?###.## 503.1 (40.7) .......@.#   .#.####.....#   #   #######                _You fly downwards.  Found a scroll of identify.Fh4Fh7Fh;a _There is a stone staircase leading up here.Fha _... ..# #  ###.# .#  ...# #.#  #..#...  #..#.#####  #.........  ##.##@###.###  #.........<.# Magic Dart#...#.####.....# ##..#.. .....##..J ###########..## J   jelly (asleep)hce9;49m..>.. FhEo{ 8.1 (5.0)  A jelly comes into view.Fh*9.1 (6FhFh' _Found a stone staircase leading down. _You see here a scroll of identify.FhQ:FhB+10.1 (1FhKFh\O: _s - 2 scrolls of identify (gained 1)Fh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh  misterblockey the MagicianFh1 ... Djinni ..# #  Health: 50/52 =======================- ###.# .#  AC: 3Str: 6 ...# #.#  EV: 16Int: 22 #..#...  SH: 0Dex: 12 #..#.#####  XL:  8 Next: 20% Place: Dungeon:6 #.........  Noise: ---------  Time: 4510.1 (0.0) ##.##@###.###  f) +0 dagger Fhk#...*.....<.#  Cast: Magic Dart #..*#.####.....#  Fly  ##.*#.. .....##  ..J ###########  ..## J   jelly (asleep) ..> .. _s - 2 scrolls of identify (gained 1)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)Fhrmisterblockey the Magician...Djinni..# #Health: 50/52 =======================-###.# .#AC: 3Str: 6...# #.#EV: 16Int: 22#..#...SH: 0Dex: 12#..#.#####XL:  8 Next: 20% Place: Dungeon:6#.........Noise: ---------  Time: 4510.1 (0.0)##.##@###.###f) +0 dagger#...*.....<.#Cast: Magic Dart#..*#.####.....#Fly ##.*#.. .....##FhJt=..* ###########..##J   jelly..>..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is heavily wounded.Fh Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (asleep, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is heavily wounded.  The jelly quivers...J.==1.1 (1Ray Fh f _(Press . to maintain the ray.)Fh **** The searing ray hits the jelly.Fh>| Fh߂ h.J..Fhׄ 49---2+ Fh Fh ^ _The jelly is severely wounded.FhP[D  The searing ray hits the jelly!Fh`f****Fh?....Fh8-5=-3Magic Dart++ FhPFhZI _You kill the jelly!Fh 3Fh Fh K  You stop channelling your searing ray.Fh y9 _Fhg Fh ,Fh Fh ,Fh Fhf Fh L50=FhJ Fhm Fh Fh Fhn ,Fh Fh Fh #1Fh 2=Fh Fh ,Fh Fh ,Fh Fh ,Fh~ Fhi Fh K2=Fh FhF 1 _HP restored.FhF 3Fh< ,FhU ,Fh FhD Fh" ,Fh" Fh$ Fh~& Fh& 9=FhZ' Fh) Fh+ ,Fh, Fhv. FhN0 ,Fh1 Fhq2 Fh4 ,Fh85 Fh7 FhY9 ,Fh: Fh; Fhi= ,Fh= Fh? FhA ,FheB FhC FhE ,FhF FhG FhI FhJ FhoJ Fh"L Fh *Fh? *Fhn@ FhE FhE FhF MConfirm with . or Enter, or press ? or * to list all spells.FhjG Aiming: Fulminant Prism (dangerous; 4% risk of failure)  FhG 3Press: ? - help, Dir - move targetFhH HYou conjure a prism of explosive energy!  FhPI LThe wight hits your fulminant prism with a +1 morningstar of freezing. Fh J 2_The wight freezes your fulminant prism.FhV* # #.......#...  .# #.....  .##....  !#^.z  ..* #.###..#######.........# .#[........##........*#....#.###.  Something hits your fulminant prism!Fh,Fh-3zz   wight (polearm)Fh;D---7Magic DartFh@Fh?D\ _Your fulminant prism detonates feebly.Fh?FhAFhI.zz 2 wights (1 polearm)FhQJ52=FhJ2---8Fh?QFh?XFh  Fhٌ=Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fhc d  You erupt in a blast of force! The mystic blast hits the wight!Fh Fhi )   wightFhJ 38--7=====9Fhv L _You destroy the wight!Fh`W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh   .........# #........#. #........#.# #........#..##....)...#.!#z.......#...)......# ### ...####### ......# [................##.#  #.........##.######......#.# ##Fh ######.#.##  You erupt in a blast of force! The mystic blast hits the wight.  The wight is severely damaged.The wight is knocked back by the mystic blast.Fh e  The wight enters a dispersal trap! You blink. Found a +0 dagger.Fh~ Rz§§Fhž 34----=70FhZ Fh ' _The wight blinks!Fh1F .........  # #.z......  #. #........  #.# #........  #..##....)...  #.!#§.......  #...)......  #@# #.###  #§.  #... .#  #[...  #.....  #......  #####...   Fhn .........  # #.z......  #. #........  #.# #........  #..##....)...  #.!#§.......  #...)......  #@# #.###  #§.  #...  #[... #.....  #...... #####...   FhjFhʬFhRr _A wight is nearby!Fh###### ...# #.z. # #.....#..##....)#.!#§.#..@)......###)#######.### §..#######.... [....Fh............##.######......#.# ##FhՏFhR.z.Fh5=-------1 _Fh/Fh9FhU ....# ...####### ..# #...#. #.z#.# #......#..##....)#.!#§@.#...).......###)#########.####...########.........# .# #[..#....#.........##.#Fh Fh R.z^Fhƴ D------2Fhb Fh& Fh"  Fh" Q Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhRd  You erupt in a blast of force! The mystic blast hits the wight!Fh XFh K)K   kobold brigand (missile)You destroy the wight!1--55=====3Fh  A kobold brigand comes into view. It is wielding a +0 whip and quivering _curare-tipped darts.Fh< M.....# ....####### .K  #..# #.)...#..##.@..)#.!#^.#...).......###)################## . [Fhd Fh :K.Fh E-----4Fh Fh Fhy.....# ....####### ........K.# #..# #.).##....) #.!#^@... #...)Fh :###)######## #.###..#######......# .#[#.FhxFhV.KFhh2-------5Fh %Fh'Fh] ....# ....####### ..........# #K.. #. #......... #.# #.). #..##....).... #.!#^........Fh8^ #..@). ###)######## #.###  #...####### #........Fhk^.# .# #[........##.# #..Fh^.......##.# #.........##.# #####......#.# ##FhgFhu:K.FhJx%6FhʇFh7Fh ###### ..........# #.....K#...# #.).##....) #.!#^.... #...)###@######## #.### ..#######.......# .#[...#........####......#.# ## ######.#.## #.Fhn Fh yoo   orc wizard (wandering)Fh %7Fh* FhF8 _An orc wizard comes into view. It is wielding a +0 dagger.Things that are here: _a +0 spear; a +0 robeFh|0{ ..........# #.....K..o...#.# #.)......#..##....)... #.!#^....... #...)......###)######## #@### ..#######.......# .#[........##...........####......#.# ## ######.#.## #. #......Fh>FhFj ((((((FhGM(The kobold brigand throws a curare-tipped dart.Fhi....))@Fhyc3==8FhMFhFX _The curare-tipped dart misses you.Fh*# #.....K... #o #......... #.# #.)....... #..##....).... !#^........ ..)....... ###)########  #.### #.@.########.........# .##[..##.# Fh8#..##.##.##.######.# ### o   orc wizard (wandering) ######.#.## #.. #......# #.##....#.###.#FhĠFhcFh0_.ooFhX-=9FhFh", _The orc wizard shouts!Fhh #. #......... #o# #.) #..##....).... !#^........ ..) ###)########  #.### #...########..@......# .##[##.# #..##.# #.##.######.# #### ######.#.## #... #......# #.##Fhfi =#....#.###.##..........#Fhql Fh .--80Magic DartFh Fh Fhw 3Fh[ Fh& Fht BFh[ Fh a4=Fh Fh Fh Fh ,Fhl Fh FhzFh[#.!#^.. #.o.)....... ###)######## #.### #...####### #.........# .##[........##.####.........##.#.--Fh3.1 (3#...##.# #######.# #######Magic Dart ######.#.## #.....# #......Fh^# #.###.# #....#.###.##.............#o   orc wizard#...#..##..###..######...#.#.... ###.....##.FhFheFhb _An orc wizard is nearby!Gh3Gh-Gh$GhGha0Gh:GhFGh#IGh o.) ###)########  #.### #...#######.#.........# .#.#[........##.# ####.........##.# ..#.........##.# ######.# #######. ######.#.## #.....#. #......# #.###.##....#.###.##....#..........##...##...#..##..###..# ######...#.#....#  ###.....##.#  ###..>##.# Gh$ Gh .oo   orc wizardGh7 14.1 (1 _GhR Gh Gh #...). ###o# #.### #...# .#.# .# .#[.##.# ###.#.##.# .#.##.# #.#####...@..#.# #.######.#.## #.....#.#......# #.###.##.#....#.###.##.Gh" #..........##...#.#...#..##..###..#.######...#.#....# Ghe Gh })oo   orc wizardGh [5=5Gh Gh GhlE #...). ###)# #o### #...# .#.# .# ..##[.##.# GhLF###.##.##.# ...##.##.# #..######....@.#.# #..#######.#.## #.....#.#......# #.###.##.##....#.###.##.#..........##...#.##...#..##..###..#..######...#.#....####. GhHGhQ{.oo   orc wizardGhV%6Gh\Gh_Gh\ #...)....... misterblockey the Magician ###)######## Djinni #.### Health: 34/52 ===============--------- #.o.####### ... AC: 3Str: 6 #..*......# .# ..# EV: 16Ghi]-Int: 22 #[..**....##.# ###.# SH: 0Dex: 12 Gh]#.....*...##.# ...# XL:  8 Next: 55% Place: Dungeon:6 Gh]#......**.##.# #..# Noise: ---------  Time: 4586.1 (0.0) #####....@.#.# #######..# f) +0 dagger ######.#.## #.....#... Cast: Magic DartGh^ Gh+_:#......# #.###.##.# Fly  #....#.###.##...... #..........##...#.# #...#..##..###..#.. o   orc wizard ######...#.#....### ###.....##.#  ###..>##.# _The orc wizard shouts! _An orc wizard is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)Gh3e6#...).......misterblockey the Magician###)########Djinni#.###Health: 34/52 ===============---------#.o.#######... AC: 3Str: 6#..*......# .#..# EV: 16GheSInt: 22#[..**....##.####.# SH: 0Dex: 12#.....*...##.#...# XL:  8 Next: 55% Place: Dungeon:6#......**.##.##..# Noise: ---------  Time: 4586.1 (0.0)Ghe#####....@.#.# #######..# f) +0 dagger######.#.## #.....#... Cast: Magic DartGhe#......# #.###.##.# Fly #....#.###.##......Gh fH#..........##...#.##...#..##..###..#.. o   orc wizardGhof######...#.#....######.....##.####..>##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleGhfShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  GhDgvThe magic dart hits the orc wizard!  The orc wizard is heavily wounded.Gh:Gh^.o......Gh 9=7.1 (1 _Gh Gh Ghu #...)....... misterblockey the Magician ###)######## Djinni #.### Health: 33/52 ===============--------- #..o####### ... AC: 3Str: 6 #...*.....# .# ..# EV: 16Int: 22 #[...*....##.# ###.# SH: 0Dex: 12 #.....**..##.# ...# XL:  8 Next: 55% Place: Dungeon:6 Gh8#.......*.##.# #..# Noise: =--------  Time: 4587.1 (0.0) #####....@.#.# #######..# f) +0 dagger ######.#.## #.....#... Cast: Magic Dart #......# #.###.##.# Fly  Gh#....#.###.##...... #..........##...#.# Gh,#...#..##..###..#.. o   orc wizard ######...#.#....### ###.....##.# Gh ###..>##.# _The orc wizard is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)Gh7#...).......misterblockey the Magician###)########Djinni#.###Health: 33/52 ===============---------#..o#######... AC: 3Gh/,Str: 6#...*.....# .#..# EV: 16Int: 22GhXq#[...*....##.####.# SH: 0Dex: 12#.....**..##.#Gh...# XL:  8 Next: 55% Place: Dungeon:6#.......*.##.##..# Noise: =--------  Time: 4587.1 (0.0)Gh#####....@.#.# #######..# f) +0 dagger######.#.## #.....#... Cast: Magic DartGh#......# #.###.##.# Fly #....#.###.##......Gh#..........##...#.##...#..##..###..#.. o   orc wizard######...#.#....######.....##.#Gh??###..>##.#GhtePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilyGhwounded, 100% to hit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is heavily wounded.Gh4,GhBSK.o....K   kobold brigand (missile)o   orc wizardGh8H18.1 (1 _GhOGh#Q GhNl###)########  #.### #.K.#######...#...o.....# .#..# #[........##.# ###.# #..##.# ...# #.##.# #..#.#####.# #######..#. ######@#.## #.....#.... #......# #.###.##.###....#.###.##.......#..........##...#.###...#..##..###..#...######...#.#....#### o   orc wizard ###.....##.# ###..>##.# #......# GhP GhQY.KK   kobold brigand (missile)o   orc wizard Gh^7* Gh4   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! Gh  GhA { Ght  Gh-  Gh 4 Gh 9 Ghj  Gh|   Gh"  Gh h_Deactivating autopickup; reactivate with Ctrl-A. Gh  GhG$ GhF3 Gh: Gh'= Gh,  #.### #..K####### .#...#...{.....# .#..# #[........##.# ###.# #..##.# ...# ##.........##.# #..#..#####......#.# #######..#.# ######.#.## #.....#.... #...@..# #.###.##.####....#.###.##........#..........##...#.####...#..##..###..#....######...#.#....##### ###.....##.# ###..>##.# #......#[40 Gh2 Tm######## Ghp %. Gh1 e-90Magic Dart GhK  Gh~  Ghr Ghs Gh3t Ghy Ghy Gh Gh] Gh, Ghj Gh, Gh Gh* Gh GhI GhS5= Ghm Gh? Gh$ Gh Gh Gh Ghj Ghת Gh, GhJ Gh# Gh Gh GhK6= Gh[ Gh Ghܼ Gh~ Gh GhP Gh Gh, GhV Gh Gh, Gh7 Gh Gh GhN37= Gh Gh Ghp Ghh, Gh\ ....##.# ###.# .# ....##.# ...# #.# ....##.# #..#... .....#.# #######..#.##### ####.#.## #.....#.........  Gh%#......# #.###.##.###.###  #....#.###.##.........<.#.  #..........##...#.####.....# -601.1 (11.0)  Gh#...#..##..###.@#.........##  ######...#.#....########### ###.....##.# GhG###..>##.##......########  GhI Gh Gh/ GhGhGhuGhGhGhNGhGh,GhB8=GhGh=,GhwGhGh9=Gh,GhGh # ... # ..# #  # ###.# .#  # ...# #.#  # #..#...  Gho# #######..#.#####  ## #.....#.........  .# #.###.##.###.###  9.1 (8.0) .###.##.........@.#.  .....##...#.####.....#  .##..###..#.........## ...#.#....########### ##.....##.#  ###..>##.# Gh~  #......#  Ghv########    Gh)GhGht Gh a _There is a stone staircase leading up here.Gh{ Gh~ Gh GhƐ Gh k40=10.1 (1 _Gh} Ghx .#.....#........#.....#...####+#. .#.....#........#.....#.....#.... .#.....#........'.....#.....#.... .#....<#........#.....#.....#.... ##.....##########.....#.###'##... Gh-.....###.#..........###.##..####' .....#...#..........#...#........5....'...#..........#...#........ .....#...#......@...#...#........+###..........#...##.....## ###........######'###...##.....#.#........#...#.....†.........#. ..#........#...#...............#. GhN..#........#...#...............#. ..#.<#...'...............'. Ghr..#........#...#.....[.........#. ..#........#...#...............#.Gh<  You fly upwards.Gh!Gh",1.6 (2.5Ghc*GhH1 _Reactivating autopickup. _There is a stone staircase leading down here.GhU@3GhCGhGBGhP1Gh%TBGhYBGhZGhZD2=Gh]Gh`Gh?`GhxbGhPdGhdGhgGhj,GhHlGhn93Gh o2=GhpGh,s,GhtGhv,Gh[xGhkzGhzK4=Gh|Gh~,GhGhD,GhGh,GhGhKGhN5=GhGh,GhgGh@,GhGhϕGh,K6=GhGh],GhqGhP,GhGh_7=GhΪGh,GhlGhBGhGhQK8=GhGh,GhEGh,Gh1GhQ,GhGhGh!U9=GhmGh|,GhGhGh9Gh50=Gh,GhLGhGh&Gh]GhGhVN1=GhGh,GhxGh,Gh1Gh,GhGh_ _You start resting.GhJ/52.6 (41.0)GhqY2=3.6 (42Gh%Gh(" _HP restored.Gh Gh Gh GhW Gh 04.6 (1.0)Gh Gh # ... # ..# #  # ###.# .#  # ...# #.#  # #..#...  # #######..#.#####  ## #.....#.........  6# #.###.##.###.###  .###.##...#.  #...#.####.....#  .##..###..#.........##  Gh,.#.#....###########  ##.....##.#  ###..>##.#  ##  ########   Gh9=GhxGh&,6.1 (2.5Gh ,Gh!0{ _You fly downwards. _There is a stone staircase leading up here.GhtGhVuGhuGhwGh|GhP _Gh,Gh3GhgGh,GhGhGh5   ... )...  ..# # .... Gh ###.# .# #..#  ...# #.# ..#  #..#... ..#  ####..#.######.#  .....#...........#  9.1 (3.0Ghn###.###.@#  .##.........<.#..#  .#.####.....#  .Gh###..#.........##  .#....########### ...##.# Gh ..>##.#  Gh3L......#  #######GhT" GhӠGh+60.1 (4GhGh$ _Found a spear.Gh, Ghu Gh Gh` Gh+ Gh BGh: ,GhM Gh Gh ,Gh Gh Gh߷ ,Gh Ghغ Gh; ,Gh Gh, Gh Gh Gh Gh Gh Gh Gh Gh Gh= V # ### .# #.. .# #.###.# ... ##)....#.# ..# #......).#7.1 (7  ###.# .#. ...# #.#. #..#...#... ######..#.######.....#...........####.##.###.###..###.........<.#..###...#.####.....# .###..#.........##Ghg Gh` *8.1 (8Gh Gh $ _Found a flail.Gh 3Gh" Gh8 Gh Ghq BGh Gh Ghb Gh Gh Gh@ GhY Gh Gha Gh~ Gh{ Gh GhO ,Gh5 Gh Gh ,Gh Gh =  You see here a +0 flail.Gh  5 _Gh Gh_ Gh BGh Gh ,GhN! Gh" Gh( ,Gh( Gh"+ Gh5. ,Gh/ Gh0 GhH6 ,GhR7 Gh: Gh> ,Gh? Gh_C GhG GhG GhH GhK Gh4O ,GhO GhP GhW ,GheX GhmZ Gh] ,Gh#^ Gh^ Gha ,Ghb Gh c Ghg ,Ghg Ghi Ghm ,Ghm GhIo Ghq ,Ghr GhQs Ghw ,Ghw Ghx Gh| ,Gh| Gh. Ghu ,Gh Gh GhЈ ,Gh/ Gh Ghl ,Gh Gh= Gh& ,Ghj Gh Gh} ,Gh GhL Gh ,GhP Gh GhP BGh՜ GhT Gh Ghܟ Gh Ghh ,Gh GhP Gh GhL Ght Gh1 Gh ,Gh Ghh Gh5 ,Ghz GhX Gh1 BGhڵ Gh BGh Gh> ,Ghx Gh1 Gh Gh< GhD Gh Gh+ ,Gh Gh Gh ,Gh" Gh Gh^ ,Gh Gh> Gh ,Ghi Gh GhN ,Gh Gh Gh BGh Gh ,Gh Gh Gh ,Gh? Gh Gh ,Gh Gh Gh ,Gh$ Gh GhM Gh Gh Gh Ghm ,Gh GhR Gh BGh Ghz Gh ,Ghh Gh5 ,Ghv Gh Gh ,Gh Gh Gh# ,Gh Gh Gh ,Gh Gh5 @  There is an open door here.Gh Ght  _Gh] GhY Gh ,Ght Gh Gh $ ,Gh% Ghn( Gh* ,Gh, Gh- Gh4 BGh45 Gh9 ,Gh: Gh< GhA ,GhYB GhcD Gh$H Gh_H Gh:I GhJ GhN ,GhNO GhU ,Gh)V Gh*X I _s - 3 scrolls of identify (gained 1)Gh@[ 3Gh[ Gh\ Gh ` ,Ghp` Gha Ghq ########## #........#######  #........'.#...#  #........#.#.#.# 737.1 (69.0) ####@#####.#.#.#  #!......# #.#.#.##### Ghr  #.##..... #.#.#.....#  #.....# #.#.#####.## .......# #.#...# #.# ..#.##### #.###.# #.# ##### ...#. #.....# #.## ........ .> '. ####### #...Gh2s f...K...  ####Ghu Gh e o   orc (wandering)o ....K...####  Found a stone staircase leading down.Gh7 @8.1 (70Magic DartGh Gh( _An orc comes into view. It is wielding a +0 short sword. _There is an open door here.Gh[  misterblockey the Magician  Djinni  Health: 51/52 =======================-  AC: 3Str: 6 ##########  EV: 16Int: 22 #........#######  SH: 0Dex: 12 #........'.#...#  XL:  8 Next: 55% Place: Dungeon:6 #........#.#.#.#  Noise: ---------  Time: 4738.1 (0.0) ####@#####.#.#.#  f) +0 dagger #!....*.# #.#.#.#####  Cast: Magic Dart #.##.*... #.#.#.....#  Fly [0;10Gh[8m #*....# #.#.#####.# .# **.....# #.#...# #.# .# *.#.##### #.###.# #.#  o   orc (wandering) .####### o..#. #.....# #.## ........ .> '. ####### #... ....K...#### _There is an open door here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)Gh`_misterblockey the MagicianDjinniHealth: 51/52 =======================-AC: 3Str: 6##########EV: 16Int: 22#........#######SH: 0Dex: 12#........'.#...#XL:  8 Next: 55% Place: Dungeon:6#........#.#.#.#Noise: ---------  Time: 4738.1 (0.0)Gho####@#####.#.#.#f) +0 dagger#!....*.# #.#.#.##### Cast: Magic Dart#.##.*... #.#.#.....# Fly #*....# #.#.#####.# .#**.....# #.#...# #.# .#*.#.##### #.###.# #.# o   orc .####### o..#.Ghq#.....# #.## ........ .> '.####### #... ....K...####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc but does no damage.  The orc shouts!Gh|Gh-}.......oGhh2===9.1 (1 _GhGhGhZ, X  misterblockey the Magician  Djinni  Health: 51/52 =======================-  AC: 3Str: 6 ##########  EV: 16Int: 22 #........#######  SH: 0Dex: 12 #........'.#...#  XL:  8 Next: 55% Place: Dungeon:6 #........#.#.#.#  Noise: ==-------  Time: 4739.1 (0.0) ####@#####.#.#.#  f) +0 dagger Gh - #!....*.# #.#.#.#####  Cast: Magic Dart #.##.*... #.#.#.....#  Fly  #*....# #.#.#####.# .# .*.....# #.#...# #.# .# .*#.##### #.###.# #.#  o   orc .####### .o.#. #.....# #.## ........ .> '. ####### #... ....K...#### Gh-- _The orc shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  GhO- Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhn- tAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)Gh+ 9misterblockey the MagicianDjinniHealth: 51/52 =======================-AC: 3Str: 6##########EV: 16Int: 22#........#######SH: 0Gh+ Dex: 12#........'.#...#XL:  8 Next: 55% Place: Dungeon:6#........#.#.#.#Noise: ==-------  Time: 4739.1 (0.0)####@#####.#.#.#f) +0 daggerGhZ, #!....*.# #.#.#.##### Cast: Magic Dart#.##.*... #.#.#.....# Fly #*....# #.#.#####.# .#.*.....# #.#...# #.# .#Gh, 6.*#.##### #.###.# #.# o   orc .####### .o.#.#.....# #.## ........ .> '.####### #... ....K...#### _The orc shouts!  Gh, OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleGh, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  Gh- hit)Gh T  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)  The magic dart hits the orc but does no damage.Gh y....o.Ghֻ :-40.1 (1 _Ghd Gh Gh3   misterblockey the Magician  Djinni  Health: 50/52 =======================-  AC: 3Str: 6 ##########  EV: 16Int: 22 #........#######  SH: 0Dex: 12 #........'.#...#  XL:  8 Next: 55% Place: Dungeon:6 #........#.#.#.#  Noise: =--------  Time: 4740.1 (0.0) ####@#####.#.#.#  f) +0 dagger #!....*.# #.#.#.#####  Cast: Magic Dart #.##.*... #.#.#.....#  Fly [Gh; /12;12H #*....# #.#.#####.# .# .*.....# #.#...# #.# .# .o#.##### #.###.# #.#  o   orc .####### ...#. #.....# #.## ........ .> '. ####### #... ....K...#### _The magic dart hits the orc but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  hit)Gh9misterblockey the MagicianDjinniHealth: 50/52 =======================-AC: 3Str: 6##########EV: 16Int: 22#........#######SH: 0GhP Dex: 12#........'.#...#XL:  8 Next: 55% Place: Dungeon:6#........#.#.#.#Noise: =--------  Time: 4740.1 (0.0)####@#####.#.#.#f) +0 daggerGh #!....*.# #.#.#.##### Cast: Magic Dart#.##.*... #.#.#.....# Fly #*....# #.#.#####.# .#.*.....# #.#...# #.# .#Gh u.o#.##### #.###.# #.# o   orc .####### ...#.#.....# #.## ........ .> '.Gh5 k####### #... ....K...####Ghb UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (100% to  Gh shit)  The magic dart hits the orc.  The orc is heavily wounded.Gh Gh1q...o.Gh11.1 (1 _GhGhڠGh   misterblockey the Magician  Djinni  Health: 49/52 ======================--  AC: 3Str: 6 ##########  EV: 16Int: 22 #........#######  SH: 0Dex: 12 #........'.#...#  XL:  8 Next: 55% Place: Dungeon:6 Ghy#........#.#.#.#  Noise: =--------  Time: 4741.1 (0.0) ####@#####.#.#.#  f) +0 dagger #!....*.# #.#.#.#####  Cast: Magic Dart #.##.*... #.#.#.....#  Fly  #*....# #.#.#####.# .# .o.....# #.#...# #.# .# ..#.##### #.###.# #.#  o   orc .####### ...#. #.....# #.## ........ .> '. ####### #... ....K...#### _The orc is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - GhcycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (heavilywounded, 100% to hit)Gh)  misterblockey the Magician  Djinni  Health: 49/52 ======================--  AC: 3Str: 6 ##########  EV: 16Int: 22 Gh#........#######  SH: 0Dex: 12 #........'.#...#  XL:  8 Next: 55% Place: Dungeon:6 #........#.#.#.#  Noise: =--------  Time: 4741.1 (0.0) ####@#####.#.#.#  f) +0 dagger #!......# #.#.#.#####  Cast: Magic Dart #.##..... #.#.#.....#  Fly  #.....# #.#.#####.# .# .o.....# #.#...# #.# GhR.# ..#.##### #.###.# #.#  o   orc .####### ...#. #.....# #.## ........ .> '. ####### #... ....K...Gh####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGhAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (heavilywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!Gh:     ..# Gh .#.#.#  .#.#.#  Gh*.# #.#.#.#####  Gh#.##.*... #.#.#.....#  GhUa#*....# #.#.#####. .) #.#...# #.Gh  #.###.# #.# Gh ...#. #.....# #.  .> '.  #... GhW/ Gh}7...GhI2.1 (1Magic Dart _Gh 3Ghs Gh Gh L50=Gh Gh GhL Gh Gh ,Gh Gh/ k1=GhU Gh% ,Gh Ghd BGh ,Gh Gh) 92Ghu (=Gh Gh 1 _HP restored.Gh z########## #........####### #........'.#...# #........#.#.#.########'#####.#.#.#-50.1 (8#!....@.# #.#.#.##### #.##.....# #.#.#.....# #.....# #.#.#####.# ..#Gh_ .).....# #.#...# #.# ..#.#.##### #.###.# #.# ..#######....#. #.....# #.# ...........> '. ####### #..K...(. .##Gh ` ###..... Gh Gho D-1.1 (9Gh Gh}! % _Found 4 stones.GhX-Gh-Gh/Ghj3Gh8Ghe8Gh<Gh=GhB,GhDGheGGheMGhM9=GhJOGhSGh Y,GhZGh]Gh"bGhbGheGhm,GhoGhsu _k - 2 lumpy silvery potions (gained 1)GhxvGhvGhwGh$zGh~,GhGhށGh,Gh߉Gh׍Gh,GhДGhMGh?,GhbGhGhԨGhGhGhGh ,Gh{GhGh,GhTGh`Gh@G#.##.....# ##.##.....# #.....# ###..).....# #....# #....#.##### #....#######....#.# #F...........>.'.# ## #.........(...### #. #.............# #.# #.[.....# #..##....[....##'## Magic DartGhb#.!#^...#.#  #...[...# ###[####.# #.### F   sky beast (wandering) #..K########.#  #.........##.# . #[........##.####Gh}/65.1 (14.0)Gh\J.FGh+6.1 (15GhGh)\ _A sky beast comes into view.Gh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhGh.F5Fally target)5   cerulean imp (polearm, summoned)Gh/g0-==7.0)GhGh? _A tiny devil pulls itself out of the air. Ghn`  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Gh z #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 49/52 ======================-- ....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 Gh  # #.F*......(...###  XL:  8 Next: 55% Place: Dungeon:6 #. #...**........#  Noise: ==-------  Time: 4767.1 (0.0) #.# #.[...*@5.....#  f) +0 dagger #..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  #...[.......# .#  ###[######### .#  #.### Gh+  F   sky beast (ally target) #..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . GhZ #[........##.# ### _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Gh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line Gh RAim: a sky beast (ally target, chance to affect: 50%) Ghj#.##.....# # misterblockey the Magician#.##.....# # Djinni.....# ###..).....# # Health: 49/52 ======================--....# #....#.##### # AC: 3Str: 6....#######....#.## EV: 16Int: 22............>.'.## SH: 0 GhkDex: 12# #.*.......(...###XL:  8 Next: 55% Place: Dungeon:6#. #.............#Noise: ==-------  Time: 4767.1 (0.0)#.# #.[....@5.....#f) +0 dagger#..##....[....##'##Cast: Magic Dart#.!#^........##.#Fly  GhUli#...[.......# .####[######### .##.###F   sky beast (ally target)#..K########.#. 5   cerulean imp (polearm, summoned)#.........##.#. GhlB#[........##.####  Ghl_A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  GhlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  GhlPress: ? - help, Shift-Dir - straight lineAim: a sky beast (ally target, chance to affect: 50%)!Ghweak, ally target, soul-sp…)*   soul wisp (summoned)  Casting: Call Imp (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (ally target, chance to affect: 50%)  A fragment of the sky beast's soul is dislodged from its body.!Gh,!Gh7 .F!GhH*...5.  The sky beast looks weaker.!GhBa50=-8.1 (1!Gh%!Ghb _Your soul wisp closely misses the sky beast."Gh  #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 49/52 ======================-- ....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 # #..F*.....(...###  XL:  8 Next: 55% Place: Dungeon:6"Gh  #. #..*.**5......#  Noise: =--------  Time: 4768.1 (0.0) #.# #.[....@......#  f) +0 dagger "Gh #..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  #...[.......# .# "Ghx! ###[######### .#  #.### F   sky beast (weak, ally target, soul-sp…) #..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . *   soul wisp (summoned) #[........##.# ###"Gh!uThe sky beast looks weaker. _Your soul wisp closely misses the sky beast."Gh!Aiming: Magic Dart (safe; 1% risk of failure)  "Gh"LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (weak, ally target, soul-splintered, 100% to hit)"Gh #.##.....# # misterblockey the Magician#.##.....# # Djinni.....# ###..).....# # Health: 49/52 ======================--....# #....#.##### # AC: 3Str: 6....#######....#.## EV: 16Int: 22............>.'.## SH: 0"Gh Dex: 12# #..F*.....(...###XL:  8 Next: 55% Place: Dungeon:6#. #..*.**5......#Noise: =--------  Time: 4768.1 (0.0)#.# #.[....@......#f) +0 dagger#..##....[....##'##Cast: Magic Dart#.!#^........##.#Fly "Gh+ N#...[.......# .####[######### .##.###F   sky beast (weak, ally target, soul-sp…)#..K########.#. 5   cerulean imp (polearm, summoned)#.........##.#. *   soul wisp (summoned)#[........##.####"Ghj OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle"Gh Shift-Dir - straight lineAim: a sky beast (weak, ally target, soul-splintered, 100% to hit)  "Gh JThe magic dart hits the sky beast.  The sky beast is lightly wounded."Gh"Gh"Gh֠|.F.5..."Gh*9.1 (1"GhG"GhL  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the sky beast.sky beast is lightly wounded"Gh7. _Your soul wisp touches the sky beast."Gh  #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 48/52 ======================-- ....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 # #...F.5...(...###  XL:  8 Next: 55% Place: Dungeon:6 #. #..*.**.......#  Noise: =-------- [40"Ghx m Time: 4769.1 (0.0) #.# #.[....@......#  f) +0 dagger #..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  #...[.......# .#  ###[######### .#  #.### F   sky beast (weak, ally target, soul-sp…) #..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . *   soul wisp (summoned) #[........##.# ### _Your soul wisp touches the sky beast.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded,"Gh > weak, ally target, soul-splintered, 100% to  hit)"GhKj #.##.....# # misterblockey the Magician#.##.....# # Djinni.....# ###..).....# # Health: 48/52 ======================--"GhKk ....# #....#.##### # AC: 3Str: 6....#######....#.## EV: 16Int: 22............>.'.## SH: 0Dex: 12# #...F.5...(...###XL:  8 Next: 55% Place: Dungeon:6#. #..*.**.......#Noise: =--------  Time: 4769.1 (0.0)#.# #.[....@......#f) +0 dagger#..##....[....##'##Cast: Magic Dart#.!#^........##.#[0"Ghl ?;10;1mFly #...[.......# .####[######### .##.###F   sky beast (weak, ally target, soul-sp…)#..K########.#. 5   cerulean imp (polearm, summoned)#.........##.#. *   soul wisp (summoned)#[........##.####Press: ? - help, Q - select action, ( or ) - cycle"Ghl Shift-Dir - straight lineAim: a sky beast (lightly wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the sky beast.  The sky beast is moderately wounded."Ghn "Gh" "Gh' l..*F."Gh+70.1 (1"Gh "GhyU _Your cerulean imp hits the sky beast from afar with a +0 spear.#GhK  #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 47/52 =====================--- ....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 # #.....5...(...###  XL:  8 Next: 55% Place: Dungeon:6 #. #...*F*.......#  Noise: =--------  Time:[39;#GhK 49m 4770.1 (0.0) #.# #.[....@......#  f) +0 dagger #..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  #...[.......# .#  ###[######### .#  #.### F   sky beast (weak, ally target, soul-sp…) #..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . *   soul wisp (summoned) #[........##.# ### _Your cerulean imp hits the sky beast from afar with a +0 spear.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (#Gh;L k[40mmoderately wounded, weak, ally target, soul-splintered, 100%  to hit)#Gh #.##.....# # misterblockey the Magician#.##.....# # Djinni.....# ###..).....# # Health: 47/52 =====================---....# #....#.##### # AC: 3Str: 6#Gh b....#######....#.## EV: 16Int: 22............>.'.## SH: 0Dex: 12# #.....5...(...###XL:  8 Next: 55% Place: Dungeon:6#. #...*F*.......#Noise: =--------  Time: 4770.1 (0.0)#.# #.[....@......#f) +0 dagger#GhP #..##....[....##'##Cast: Magic Dart#.!#^........##.#Fly #...[.......# .####[######### .##.###F   sky beast (weak, ally target, soul-sp…)#..K########.##Gh . 5   cerulean imp (polearm, summoned)#.........##.#. *   soul wisp (summoned)#[........##.####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, weak, ally target, soul-splintered, 100%  #GhD to hit)  The magic dart hits the sky beast.  The sky beast is heavily wounded.#Gh( ,#Gh ...*F8=1.1 (1#Gh #Gh,   #Gh pShift-Dir - straight line  Aim: a sky beast (moderately wounded, weak, ally target, soul-splintered, 100%  to hit)  The magic dart hits the sky beast.  The sky beast is heavily wounded. #Gh =_Your cerulean imp hits the sky beast with a +0 spear.$Gh!\ E #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 47/52 =====================--- $Gh\ m....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 # #.....5...(...###  XL:  8 Next: 55% Place: Dungeon:6 $GhN] J#. #.............#  Noise: =--------  Time: 4771.1 (0.0) #.# #.[..*F@......#  f) +0 dagger $Gh] #..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  #...[.......# .#  $Gh] -###[######### .#  #.### F   sky beast (weak, ally target, soul-sp…) $Gh^ z#..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . *   soul wisp (summoned) $Gh:^ q#[........##.# ### _Your cerulean imp hits the sky beast with a +0 spear.  $Gh_^ OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle$Gh^ Shift-Dir - straight lineAim: a sky beast (heavily wounded, weak, ally target, soul-splintered, 100% to  $Gh^ hit)%Gh#.##.....# # misterblockey the Magician#.##.....# # Djinni.....# ###..).....# # Health: 47/52 =====================---....# #....#.##### # AC: 3Str: 6....#######....#.## EV: 16Int: 22............>.'.## SH: 0Dex: 12# #.....5...(...###XL:  8 Next: 55% Place: Dungeon:6#. #.............#Noise: =--------  %GhTime: 4771.1 (0.0)#.# #.[..*F@......#f) +0 dagger#..##....[....##'##Cast: Magic Dart#.!#^........##.#Fly #...[.......# .####[######### .##.###F   sky beast (weak, ally target, soul-sp…)#..K########.#. 5   cerulean imp (polearm, summoned)#.........##.#. *   soul wisp (summoned)#[........##.####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the sky beast but does no damage.  The sky beast is heavily wounded.%Gh}  Shift-Dir - straight line  Aim: a sky beast (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the sky beast but does no damage.  The sky beast is heavily wounded.  Your cerulean imp hits the sky beast from afar with a +0 spear.2.1 (1%Gh %Gh _The sky beast completely misses you. Your soul wisp touches the sky beast.%Gh˹1 #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 46/52 =====================--- ....# #....#.##### # AC: 3Str: 6%Gh5" ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 %Gh# #.....5...(...###  XL:  8 Next: 55% Place: Dungeon:6 #. #.............#  Noise: =--------  Time: 4772.1 (0.0) #.# #.[..*F@......#  f) +0 dagger %Gh#..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  %Gh p#...[.......# .#  %Gh"N###[######### .#  %Gh;#.### F   sky beast (weak, ally target, soul-sp…)%GhR %Ghl#..K########.# . 5   cerulean imp (polearm, summoned) %Gh#.........##.# . *   soul wisp (summoned) %Gh#[........##.# ### %Gh_The sky beast completely misses you. Your soul wisp touches the sky beast.  %GhɻAiming: Magic Dart (safe; 1% risk of failure)  %GhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%Gh Aim: a sky beast (severely wounded, weak, ally target, soul-splintered, 100% tohit)%Ghz #.##.....# # misterblockey the Magician#.##.....# # Djinni.....# ###..).....# # Health: 46/52 =====================---....# #....#.##### # AC: 3Str: 6....#######....#.## EV: 16Int: 22............>.'.## SH: 0%GhR| Dex: 12# #.....5...(...###XL:  8 Next: 55% Place: Dungeon:6#. #.............#Noise: =--------  Time: 4772.1 (0.0)#.# #.[..*F@......#f) +0 dagger#..##....[....##'##Cast: Magic Dart#.!#^........##.#Fly #...[.......# .####[######### .##.###F   sky beast (weak, ally target, soul-sp…)#..K########.#. 5   cerulean imp (polearm, summoned)#.........##.#. *   soul wisp (summoned)#%Gh| 1[........##.####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, weak, ally target, soul-splintered, 100% tohit)  The magic dart hits the sky beast!  The sky beast is almost dead.%Gh Aim: a sky beast (severely wounded, weak, ally target, soul-splintered, 100% tohit)  The magic dart hits the sky beast!  The sky beast is almost dead.Your cerulean imp barely misses the sky beast.The sky beast misses you.%Gh *3.1 (1%Gh[ %Gh a _Your soul wisp barely misses the sky beast.&Gh: &Gh#.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 45/52 ====================---- ....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0&GhDex: 12 # #.....5...(...###  XL:  8 Next: 55% Place: Dungeon:6 &Gh#. #.............#  Noise: =--------  Time: 4773.1 (0.0) #.# #.[..*F@......#  f) +0 dagger #..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  #...[.......# .#  ###[######### .#  #.### F   sky beast (weak, ally target, soul-sp…) #..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . *   soul wisp (summoned) #[........##.# ###The sky beast misses you. _Your soul wisp barely misses the sky beast.Aiming: Magic Dart (safe; 1% ri&Ghsk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, weak, ally target, soul-splintered, 100% to hit)&Gh' #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 45/52 ====================---- ....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 # #.....5...(...###  XL:  8 Next: 55% Place: Dungeon:6 #. #.............#  Noise: =--------  Time: 4773.1 (0.0) #.# #.&Gh[..*F@......#  f) +0 dagger #..##....[....##'##  Cast: Magic Dart #.!#^........##.#  Fly  #...[.......# .#  ###[######### .#  #.### F   sky beast (weak, ally target, soul-sp…) #..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . *   soul wisp (summoned) #[........##.# ###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, weak, ally target, soul-splintered, 100% to hit)The magic dart hits the sky beast!  [40&GhmYou kill the sky beast! #.       ....#       #   #.   #.# †    #.!      #.###5   cerulean imp (polearm, summoned)  . *   soul wisp (   #[ &GhUi&Ghj&Ghnm&Ghz .5.*oo   orc wizard (distracted, ally target)5   cerulean imp (polearm, summoned)*   soul wisp (summoned)&Ghݔ:684.1 (1 _&Gh&Gh'Gh?K  #.##.....# # misterblockey the Magician #.##.....# # Djinni .....# ###..).....# # Health: 44/52 ====================---- ....# #....#.##### # AC: 3Str: 6 ....#######....#.# # EV: 16Int: 22 ............>.'.# # SH: 0Dex: 12 # #.........(...###  XL:  8 Next: 68% Place: Dungeon:6 #. #.....5.......#  Noise: =--------  Time: 4774.1 (0.0) #.# #.'GhL [...†@......#  f) +0 dagger #..##...***...##'##  Cast: Magic Dart #.!#^..*.....##.#  Fly  #...**......# .#  ###o######### .#  #.### o   orc wizard (distracted, ally target) #..K########.# . 5   cerulean imp (polearm, summoned) #.........##.# . *   soul wisp (summoned) #[........##.# ### _You kill the sky beast!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (not watching  you, ally target, 10'GhM 0% to hit)(GhE0#.##.....# # misterblockey the Magician#.##.....# # Djinni.....# ###..).....# # Health: 44/52 ====================----....# #....#.##### # AC: 3Str: 6....#######....#.## EV: 16Int: 22(Gh1............>.'.## SH: 0Dex: 12# #.........(...###XL:  8 Next: 68% Place: Dungeon:6#. #.....5.......#Noise: =--------  Time: 4774.1 (0.0)#.# #.[...†@......#f) +0 dagger#..##...***...##'##Cast: Magic Dart#.!#^..*.....##.#Fly #...**......# .####o######### .##.###o   orc wizard (ally target)#..K########.#. 5   cerulean imp (polearm, summoned)#......(GhZ2...##.#. *   soul wisp (summoned)#[........##.####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (not watching  you, ally target, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.(GhF(Gh/.5[..[.o(Ghk:*(GhShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (not watching  you, ally target, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.The orc wizard casts a spell at you.(GhQ-,(Gh8.†@.5*55.1 (1(GhO9mMagic DartConf Fly (GhU?(GhAQ _You are confused.)Ghb )Ghoj )GhJx [5o[-6)Gh )Gh b _Your soul wisp barely misses the orc wizard.*Gh  Your cerulean imp hits the orc wizard from afar with a +0 spear.  The orc wizard misses your soul wisp.*Gh?-7*Gh*GhRO _Your soul wisp touches the orc wizard but does no damage.*Gh /  Your cerulean imp hits the orc wizard but does no damage.  The orc wizard barely misses your soul wisp.6=8*Gh? *Gh < _Your soul wisp touches the orc wizard!+Gh+Gh  Your cerulean imp hits the orc wizard but does no damage.  Your soul wisp touches the orc wizard.+GhB[)5   cerulean imp (polearm, summoned)*   soul wisp (+Gh&J=729+Gh6+Gh:J _The orc wizard dies!.Gh~w ......# ###..) ........#.####.#######....#.# .Ghx  ............>.'# #(...## ......# # #.[...†...##....[.@..##'## #.!#^.*5.....##.#  #...[). ##[######## #.####..K########.#........[###..Ghy @ ...Gh{ .Gh .GhG .GhT g*[5...Gh &80.Gh .Gh .Gh+.GhAre you sure you want to stumble around while confused and next to your cerulean imp? Y - Yes .Gh' N - No2Gh 2Gh: w#.##.....# # misterblockey the Magician.....# ###..).....# # Djinni....# #....#.##### # Health: 46/52 =====================---....#######....#.## AC: 3Str: 6............>.'.## EV: 16Int: 22# #.........(...###SH: 0Dex: 12#. #.............#XL:  8 Next: 72% Place: Dungeon:6#.# #.[...†.......#Noise: ---------  Time: 4780.1 (0.0)2Gh; #..##...*[5@..##'##f) +0 dagger#.!#^........##.#Cast: Magic Dart#...[)......# .#Conf Fly ###[######### .##.####..K########.#. 5   cerulean imp (polearm, summoned)#.........##.#. *   soul wisp (summoned)#[........##.#####.........##.#..The orc wizard barely misses your soul wisp. _Your soul wisp touches the orc wizard!  Your cerulean imp hits the orc wizard but does no damage.  Your soul wisp touches the orc wizard. _The orc wizard dies!Okay, then.2GhY< 2Gh@G 2GhI . _4Ghc4GhAre you sure you want to stumble around while confused and next to your cerulean imp? Y - Yes 4Gh;' N - No5Gh35GhSO#.##.....# # misterblockey the Magician.....# ###..).....# # Djinni....# #....#.##### # Health: 46/52 =====================---....#######....#.## AC: 3Str: 6............>.'.## EV: 16Int: 22# #.........(...###SH: 0Dex: 12#. #.............#5GhkPXL:  8 Next: 72% Place: Dungeon:6#.# #.[...†.......#Noise: ---------  Time: 4780.1 (0.0)#..##...*[5@..##'##f) +0 dagger#.!#^........##.#Cast: Magic Dart#...[)......# .#Conf Fly ###[######### .##.####..K########.#5GhP. 5   cerulean imp (polearm, summoned)#.........##.#. *   soul wisp (summoned)#[........##.####5GhQ;#.........##.#.. _Your soul wisp touches the orc wizard!  Your cerulean imp hits the orc wizard but does no damage.  Your soul wisp touches the orc wizard. _The orc wizard dies! _Okay, then.Okay, then.5GhR5Ghfc5GhKg. _6Gh#36GhF*6Ght?6GhI  Your cerulean imp hit but does no damage.soul wisp touche. _The orc wizard dies! _Okay, then.You start resting.6Gh`Nf  You feel less confused.6GhO6Gh\ .5.*oo   orc priest (distracted, ally target)5   cerulean imp (polearm, summoned)*   soul wisp (summoned)6Ghb1.1 (1Magic DartFly 6Ghp6Ghu| _An orc priest comes into view. It is wielding a +0 hand axe.7Gh    .....# ###..)  ....# #....#  ....#######....#.#  ............>.'.#  # #.........(...###  #. #.............#  #.# #.[...†.......#  #..##....5.@..##'##  #.!#^.*......##.#  #...[)......# .#  ###o######### .#  #.###     #[   7GhY   .....# ###..)  ....# #....#  ....#######....#.#  ............>.'.#  # #.........(...###  #. #.............#  #.# #.[...†.......#  7Gh=[#..##....5.@..##'##  #.!#^.*......##.#  #...[)......# .#  ###o#########  #.###     #[   7Ghi7Ghfl7Gh w7Gh&zb _An orc priest is nearby!9Ghq #.##.....# # misterblockey the Magician .....# ###..).....# # Djinni ....# #....#.##### # Health: 45/52 ====================---- ....#######....#.# # AC: 3Str: 6 ............>.'.# # EV: 16Int: 22 # #.........(...###  SH: 0Dex: 12 #. #.............#  XL:  8 Next: 72% Place: Dungeon:6 #.# #.[...†.......#  Noise: ---------  Time: 4781.1 (0.0) 9Gh#..##....5*@..##'##  f) +0 dagger #.!#^.***....##.#  Cast: Magic Dart #...**......# .#  Fly  ###o######### .#  #.### #..K########.# . o   orc priest (distracted, ally target) #.........##.# . 5   cerulean imp (polearm, summoned) #[........##.# ### *   soul wisp (summoned) #.........##.# .. _An orc priest is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (not  watching you, ally target, 100% to hit)9Gh w#.##.....# # misterblockey the Magician.....# ###..).....# # Djinni....# #....#.##### # Health: 45/52 ====================----....#######....#.## AC: 3Str: 6............>.'.## EV: 16Int: 22# #.........(...###SH: 0Dex: 12#. #.............#XL:  8 Next: 72% Place: Dungeon:6#.# #.[...†.......#Noise: ---------  Time: 4781.1 (0.0)9Gh j#..##....5*@..##'##f) +0 dagger#.!#^.***....##.#Cast: Magic Dart#...**......# .#Fly ###o######### .##.####..K########.#. o   orc priest (ally target)#.........##.#. 5   cerulean imp (polearm, summoned)#[........##.#### *   soul wisp (summoned)#.........##.#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (not  watching you, ally target, 100% to hit)  The magic dart hits the orc priest!  The orc priest is heavily wounded.9Gh1R9GhUU9Ghc^[.5.o)[ Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (not  watching you, ally target, 100% to hit)  The magic dart hits the orc priest!  The orc priest is heavily wounded.  Your cerulean imp closely misses the orc priest.9GhOm6==2.1 (1Magic Dart9Gh2x9Gh|< _Your soul wisp touches the orc priest.;GhUm #.##.....# # misterblockey the Magician .....# ###..).....# # Djinni ....# #....#.##### # Health: 45/52 ====================----;Gh ....#######....#.# # AC: 3Str: 6 ............>.'.# # EV: 16Int: 22 # #.........(...###  SH: 0Dex: 12 ;Gh#. #.............#  XL:  8 Next: 72% Place: Dungeon:6 #.# #.[...†.......#  Noise: =--------  Time: 4782.1 (0.0) #..##....[.@..##'##  f) +0 dagger #.!#^.*5.....##.#  Cast: Magic Dart #...o)......# .#  Fly  ###[######### .#  #.### #..K########.# . o   orc priest (ally target) #.........##.# . 5   cerulean imp (polearm, summoned) #[........##.# ### *   soul wisp (summoned) #.........##.# ..Your cerulean imp closely misses the orc priest. _;Gh)Your soul wisp touches the orc priest.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.'.## EV: 16Int: 22# #.........(...###SH: 0Dex: 12#. #.............#XL:  8 Next: 72% Place: Dungeon:6#.# #.[...†.......#Noise: =--------  Time: 4782.1 (0.0)#..##....[.@[39;.'# #(...## .....# # #.[...†.#.##....[....##'## #.!#^.*5..#  #...o). ##[######## #.####..K########.#........[###..'.# # AC: 3Str: 6 # #.........(...###  EV: 16Int: 22 =Ghx#. #.............#  SH: 0Dex: 12 #.# #.[...†.......#  XL:  8 Next: 72% Place: Dungeon:6 #..##....[....##'##  Noise: ---------  Time: 4783.1 (0.0) #.!#^.*5**@..##.#  f) +0 dagger #...[o*.....# .#  Cast: Magic Dart ###[######### .#  Fly  #.### #..K########.# . =Ghʿ#.........##.# . o   orc priest (ally target) #[........##.# ### 5   cerulean imp (polearm, summoned) #.........##.# .. *   soul wisp (summoned) #.........##.# #. _Your soul wisp touches the orc priest but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostdead, ally target, 100% to hit)=Gh,  .....# ###..).....# # misterblockey the Magician ....# #....#.##### # Djinni ....#######....#.# # Health: 45/52 ====================---- ............>.'.# # AC: 3Str: 6 # #.........(...###  EV: 16Int: 22 #. #.............#  SH: 0Dex: 12 =Ghu. #.# #.[...†.......#  XL:  8 Next: 72% Place: Dungeon:6 #..##....[....##'##  Noise: ---------  Time: 4783.1 (0.0) #.!#^.*5..@..##.#  f) +0 dagger #...[o......# .#  Cast: Magic Dart ###[######### .#  Fly  #.### #..K########.# . #.........##.# . o   orc priest (ally target) #[........##.# ### 5   cerulean imp (polearm, summoned) #.........##.# .. *   soul wisp (summoned) #.........##.# #.Press: ? - help, Q - select action, ( or [=Gh/ a40m) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostdead, ally target, 100% to hit)  The magic dart hits the orc priest.  You kill the orc priest!=Gh 7 z  ###..)  ....#       #   #.   #.#     #.!#^.*5**  =GhR8 #...[)* .#   .#  #.###    . 5   cerulean imp (polearm, summoned) #[ *   soul wisp (    =Gh =Gh ,=Gh ....*5.oo   orc (distracted, ally target)5   cerulean imp (polearm, summoned)*   soul wisp (summoned)=Ghp q6=4.1 (1Magic Dart=Gh =Gh Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostdead, ally target, 100% to hit)  The magic dart hits the orc priest.  You kill the orc priest! _An orc comes into view. It is wielding a +2 flail of protection.>GhO  The orc hits your soul wisp with a +2 flail of protection.  Your soul wisp is destroyed!>Ghe §  Your soul wisp disappears in a puff of smoke!>Gh% [6=-5>Gh >GhB _ _Your cerulean imp closely misses the orc.?Ghaw?Gho[o?Gh(?-6?Gh[?GhH _Your cerulean imp hits the orc but does no damage.?Gh  The orc hits your cerulean imp with a +2 flail of protection!?Gh,%7?Gh?Gh^ _Your cerulean imp barely misses the orc.@Gh   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Ghz @Ghl @Gh @Gh  @Gh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)AGhn  The orc closely misses your cerulean imp.AGh%8AGhAGh^ _Your cerulean imp barely misses the orc.BGh{BGh&Po[BGh\'r7=9Magic DartBGh8BGh:_ _Your cerulean imp closely misses the orc.BGh?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CGhQv .....# ###..).....# # misterblockey the Magician ....# #....#.##### # Djinni ....#######....#.# # Health: 46/52 =====================--- ............>.'.# # AC: 3CGhRStr: 6 # #.........(...###  EV: 16Int: 22 #. #.............#  SH: 0Dex: 12 #.# #.[...†.......#  XL:  8 Next: 76% Place: Dungeon:6 #..##....[....##'##  Noise: ---------  Time: 4789.1 (0.0) #.!#^.o***@..##.#  f) +0 dagger CGhR#...[5......# .#  Cast: Magic Dart CGhS###[######### .#  Fly  #.### #..K########.# . #.........##.# . o   orc (ally target) #[........##.# ### 5   cerulean imp (polearm, summoned) #.........##.# .. #.........##.# #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  CGhSPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (ally target, chance to affect:  68%)CGh>.....# ###..).....# # misterblockey the Magician....# #....#.##### # Djinni....#######....#.## Health: 46/52 =====================---............>.'.## AC: 3Str: 6CGh5e# #.........(...###EV: 16Int: 22#. #.............#SH: 0Dex: 12#.# #.[...†.......#XL:  8 Next: 76% Place: Dungeon:6#..##....[....##'##Noise: ---------  Time: 4789.1 (0.0)#.!#^.*...@..##.#f) +0 dagger#...[5......# .#Cast: Magic Dart###[######### .#Fly #.####..K########.#.#.........##.#CGh{. o   orc (ally target)#[........##.#### 5   cerulean imp (polearm, summoned)#.........##.#..#.........##.#CGh5#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (ally target, chance to affect:  68%)CGhweak, ally target, soul-splinter…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 flail of protection (ally target, chance to affect:  68%)  A fragment of the orc's soul is dislodged from its body.CGhPCGhS[ *.oThe orc looks weaker.  Your cerulean imp hits the orc with a +0 spear.CGh^3=90.1 (1CGh!nCGhrH _Your soul wisp touches the orc but does no damage.DGhM9 .....# ###..).....# # misterblockey the Magician ....# #....#.##### # Djinni ....#######....#.# # Health: 45/52 ====================---- ............>.'.# # AC: 3Str: 6 # #.........(...###  EV: 16Int: 22 #. #.............#  SH: 0Dex: 12 #.# #.[...†.......#  XL:  8 Next: 76% Place: Dungeon:6 #..##..*.[....##'##  Noise: =--------  Time: 4790.1 (0.0) #.!#^..oGh:40m**@..##.#  f) +0 dagger #...[5......# .#  Cast: Magic Dart ###[######### .#  Fly  #.### #..K########.# . #.........##.# . o   orc (weak, ally target, soul-splinter…) #[........##.# ### 5   cerulean imp (polearm, summoned) #.........##.# .. *   soul wisp (summoned) #.........##.# #. _Your soul wisp touches the orc but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (lightly wounded, weak, ally  target, soul-splintered, 100% to hit)DGhS.....# ###..).....# # misterblockey the Magician....# #....#.##### # Djinni....#######....#.## Health: 45/52 ====================----............>.'.## AC: 3Str: 6# #.........(...###DGhEV: 16Int: 22#. #.............#SH: 0Dex: 12#.# #.[...†.......#XL:  8 Next: 76% Place: Dungeon:6#..##..*.[....##'##Noise: =--------  Time: 4790.1 (0.0)#.!#^..o**@..##.#f) +0 dagger#...[5......# .#Cast: Magic Dart###[######### .#Fly #.####..K########.#.#.........##.#. o   orc (weak, ally target, soul-splinter…)#[........##.#### 5   cerulean imp (polearm, summoned)#.........##.#DGh.. *   soul wisp (summoned)#.........##.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (lightly wounded, weak, ally  target, soul-splintered, 100% to hit)  The magic dart hits the orc.  The orc is moderately wounded.DGh>p DGhq DGh$v Shift-Dir - straight line  Aim: an orc, wielding a +2 flail of protection (lightly wounded, weak, ally  target, soul-splintered, 100% to hit)  The magic dart hits the orc.  The orc is moderately wounded.An orc comes into view. It is wielding a +0 dagger.DGh .*o.oo 2 orcs (1 weak, 1 ally target, 1 soulDGhe *1.1 (1DGh DGhs H _Your cerulean imp hits the orc but does no damage.EGhao .....# ###..).....# # misterblockey the Magician ....# #....#.##### # Djinni ....#######....#.# # Health: 44/52 ====================---- ............>.'.# # AC: 3Str: 6 # #.........(...###  EV: 16Int: 22 #. #.............#  SH: 0Dex: 12 #.# #.[...†.......#  XL:  8 Next: 76% Place: Dungeon:6 #..##....[....##'##  Noise: =--------  Time: 4791.1 (0.0) #.!#^..*o*@EGhp..##.#  f) +0 dagger #...[5......# .#  Cast: Magic Dart ###o######### .#  Fly  #.### #..K########.# . #.........##.# . oo 2 orcs (1 weak, 1 ally target, 1 soul…) #[........##.# ### 5   cerulean imp (polearm, summoned) #.........##.# .. *   soul wisp (summoned) #.........##.# #. _Your cerulean imp hits the orc but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (moderately wounded, weak, ally  target, soul-splintered, 100% to hit)EGht.....# ###..).....# # misterblockey the Magician....# #....#.##### # Djinni....#######....#.## Health: 44/52 ====================----............>.'.## AC: 3Str: 6# #.........(...###EV: 16Int: 22#. #.............#SH: 0Dex: 12#.# #.[...†.......#EGhuXL:  8 Next: 76% Place: Dungeon:6#..##....[....##'##Noise: =--------  Time: 4791.1 (0.0)#.!#^..*o*@..##.#f) +0 dagger#...[5......# .#Cast: Magic Dart###o######### .#Fly #.####..K########.#.#.........##.#. oo 2 orcs (1 weak, 1 ally target, 1 soul…)#[........##.#### 5   cerulean imp (polearm, summoned)#.........##.#.. *   soul wisp (summoned)#.........##.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (moderately woundedGh.'# #(...## .....# # #.[...†.5.....#.##....[....##'# #.!#^..o*)...##.#  #...[)...@..# ##[######## #.### .K########.#........[###. ..#####......#.# ######KGh.5.o(ally target)KGhv{2=--6Magic DartKGhKGhb[ _Your soul wisp barely misses the orc.KGh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KGh KGhs u  Your cerulean imp disappears in a puff of smoke!KGh 1 ..o@.5A tiny devil pulls itself out of the air.KGh(2 \0-==7KGhF> KGhk9=PGhPGhZ,PGh PGh,PGhIPGh,PGhPGhb50=PGhPGh,PGhOPGh,PGh PGh:k1=PGh(PGhPGhPGhBPGhPGh\,PGh&PGh'a2=PGh+PGhC.--.PGhP? .# ###..).....#  ....# #....#.##### #######....#.#  ....>.'.# # #(...###PGhP #. #.............# #.# #.[...†.......#.##....[....##'##!#^....@...##.# #...[)..)...# .####[######### .# #.### #..K########.# #.##.#PGh'Q)  #[.##.### #.##.#  #...#.# # _HP restored.PGh}b0839.1 (41.0)PGhiF-40.1 (42PGhvtPGh;y| _You see here a +2 flail of protection.QGh3QGh4QGhB&QGh?-QGh-$ _QGh"5QGh9QGh?,QGhBQGh_GQGh1MQGhUN9=QGhPQGhof ....# #....#.#### ....#######....#.#  .............>.'.## #.(...### #. #.......# #.# #.[...†.......# #..##....[....##'## #.!#^....)...##.# #...[@..)...# .# ###[######### .# #.###  #..K########.# #.........##.# #[........##.# #...##.#  #...##.#  #####......#.# ###QGhfz  ....# #....#. ....#....#.# ..>.'.# # #.(...### #. #.# #.# #.[...†.# #..##....[....##'## #.!#^....)...##.# #...@)..)...# .# ###[# .# #.### #QGh{..K#.# #..##.# #[.##.# #..##.# #..##.# #####......#.#  Items here: )) [[ †.QGhè3.1 (3.0)4.1 (4 _  Things that are here: _a +0 robe; a +5 flailRGh3RGh|RGhb RGh/ RGh : _RGh5 RGh ,RGh! RGh4  #.##.........# ###..)........# #....#.### ....#######....#. ..>.'.# #.........(...####. #.............#.# #.[...†.......##..##.@..[....##'###.!#^....)...###...[)..)...# .####[######### .##.####.RGh8B M#. #.##..##..).........# ###....#######....# ....>.'. (...### #......# #.@...†.......#..##....[....##'###.!#^....)...###...[)..)...# .###RGhVN *6.1 (2RGhiV *7.1 (3RGhb RGhth  Things that are here: _a +0 robe; a +1 morningstar of freezingSGhD 3SGh| SGh SGhJ SGh $ _SGh SGh SGhi SGhǶ SGh SGh SGh^ ,SGh SGh SGhf ,SGh SGh ,SGhZ SGh  SGh ,SGh SGh% r _l - 3 fuming red potions (gained 1)SGhn, 3SGh/ SGh1 SGh4 ,SGh6 SGh; SGh_> ,SGh? SGhC SGhYF ,SGhhG SGhKI SGh=S { # #......# #.# #......# #.#####......# ###..[.#......# #.... ........#######.... ................>. #.# #.........(...57.1 (10.0)SGhS  #@# #............. #.###.[...†....... #..##....[....##'# ##..#^....)...##.# ##...[)..)...# .# ###[######### .#  #.###SGhU  #..K########.#  #.........##.# SGh` SGhb +8.1 (11SGhj SGhl # _Found a robe.VGh! 3VGh VGh VGhd ,VGh VGhT VGh VGh} VGh VGh VGh ,VGh VGh  You see here a +0 robe. _VGhuVGh,VGhVGhVGhY,VGhVGhJ#VGh&VGh|:##+## ## #.@.# ## #...# #......# #...# #......# #...# #......####.####......##..[.#......# .####........#####....................#######.###.......#..##'.#.##..#'72.1 (14======3.1 (15VGh= _As you open the door, it creaks loudly!WGhX3WGhUWGh  There is an open door here. _WGhXWGh#XWGh1&,WGh&WGh*@  There is an open door here.WGh(3 #####...###....### ------8.1 (5.0)>..'...@'.# ...#....#.## WGh3#....#..# #######'## #......# #...# #......# #...# #......# #...# #......# #...# ## ###.####......#WGh{;WGhU>I------9.1 (6WGhBWGhF; _Found a stone staircase leading down.WGh3WGhWGhfWGhWGhABWGh|WGhWGh?WGhWGhWGhWGhWGh#C ######. #....##...###....###82.1 (3...>..'@...'.####...#....#.##....# #....#..#### #######'## #..... #...# #.....WGh #...# #.....  #...# #.....  #...# #.....  ###.####..... WGhnWGhaWGhT _Key pressed, stopping explore.WGh #####.  #...###@...###...>..'....'.# ###...WGh<.#....#.#....#..#### # #######'#...# WGh]WGh13.1 (1 _WGhmWGh_WGhTM #####.  #...###....###...>..'....'.# ###...#....#.##.....##### WGh\WGhx`%4WGh;eWGhgWGhWGhWGhWGhXGh(XGhXGhXGhXGhXGh"XGhYXGhXGhDXGhKXGhmLXGhNXGh`XGhDXGhWXGhXGh XGh XGh|XGhXGhXGhXGhXGh-XGhPXGhSXGhXXGhZXGhXGh8XGhXGh(XGh3XGh!XGhaXGhtXGhzXGhsXGhXGhXGhBXGh XGhĔXGh~XGh2XGhXGhXGh5XGh:XGhV XGh3XGhXGhXGhZ"XGh$XGhW)XGh+XGhwXGhqXGh<XGhXGh&XGh\*XGh.XGha1XGh{XGhNXGhXGhXGh+ XGht/ XGhM4 XGh7 XGh XGhߧ XGh XGhV. XGhZ1 XGh1 XGh@6 XGh8 XGh XGh? XGhS XGhձ XGh# XGhM# XGh' XGhX* XGh 3XGh@ XGh XGh9 XGh|< XGh@ XGh#C XGhP XGhԷ XGh XGhڽ XGh2 XGh5 XGh9 XGh; XGhr XGh XGh XGh XGh!DXGhEXGhIXGh]LXGhEPYGhkPYGh[qYGhxYGhxYGhzYGh YGhYGh~YGhYGhhYGhYGhYGh]YGhYGh{ YGh~ YGhYGhFYGhxYGhcYGh^YGhYGhYGhYGhYGhՓYGhƖYGhJYGhYGh&%5YGhYGhyYGhz3YGhYGhfn _Sorry, you're not good enough to have a special ability.YGh.YGh5Drop what?22/52 slots (_ for help) Hand Weapons (select all with ))  f - a +0 dagger (weapon) Missiles (select all with () YGh6! m - 2 throwing nets Armour (select all with [)  a - a +0 robe (worn)  j - a +0 helmet (worn) Jewellery (select all with "=)  c - a +5 ring of evasion (worn) Wands (select all with /)g - a wand of charming (15) YGhA6 Scrolls (select all with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour YGhs6 r - 2 scrolls labelled MOTUISKASOs - 3 scrolls of identify  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA YGh6FPotions (select all with !)b - a potion of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit YGh6Letters toggle [.|Space] toggle selected[top]YGh> (1 turn)  f - a +0 dagger (weapon)  d + 2 scrolls of revelation[Enter] accept (1 chosen)YGhS   d - 2 scrolls of revelationYGh _(1 turn)  d + 2 scrolls of revelationYGh- f[Enter] accept (1 chosen)YGhf   d - 2 scrolls of revelationYGhm (1 turn)  d + 2 scrolls of revelation[Enter] accept (1 chosen)YGhx  d - 2 scrolls of revelationYGh(1 turn)  d + 2 scrolls of revelation[Enter] accept (1 chosen)ZGh)1 ZGhc*V d - 2 scrolls of revelationZGh(1 turn)  d + 2 scrolls of revelation[Enter] accept (1 chosen)ZGh8!  d - 2 scrolls of revelationZGhw_(1 turn)  d + 2 scrolls of revelationZGhf[Enter] accept (1 chosen)ZGhO  d - 2 scrolls of revelationZGh(1 turn)  d + 2 scrolls of revelation[Enter] accept (1 chosen)ZGhBg  d - 2 scrolls of revelationZGhTC ZGhs(1 turn)  d + 2 scrolls of revelation[Enter] accept (1 chosen)[GhZ misterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22SH: 0Dex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4885.1 (0.0). #@...#f) +0 dagger#...###....###Cast: Magic Dart...>..'....'.#Fly ###...#....#.##....#.#....#..#### # #######'## #..... #...# #..... #...# #..... #...# #.....  _There is an open door here.  There i[Gh s an open door here. _Found a stone staircase leading down. _Key pressed, stopping explore. _Sorry, you're not good enough to have a special ability.  Okay, then.[Gh [GhD [Gh . _\GhT\Gh\Read which item? Scrolls  d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASOs - 3 scrolls of identify  t - a scroll labelled DISTUODDOVAZA \Gh u - a scroll labelled XACWUPTAHA [!] read|quaff|evoke[?] describe selected_Ghc _Gh _Gh misterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22_Gh `SH: 0Dex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4885.1 (0.0). #@...#f) +0 dagger#...###....###_Gh$ Cast: Magic Dart...>..'....'.#Fly ###...#....#.##....#.#....#..#### # #######'## #..... #...# #....._GhL  #...# #..... #...# #....._Gho -  _Gh Z_There is an open door here.  There is an open door here. _Gh Q_Found a stone staircase leading down. _Key pressed, stopping explore. _Gh _Sorry, you're not good enough to have a special ability. _Okay, then._Gh _Gh _Gh? Identify which item? (\ to view known items) Scrolls (select first with ?) _Gh J r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA Potions (select first with !)  i - 3 pink potions  k - 2 lumpy silvery potions _Gh t l - 3 fuming red potions  o - 2 fizzy golden potions  p - a sapphire potion  q - a cyan potion _Gh v - 2 fuming golden potions[?] describe selectedbGh bGhsmisterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22SH: 0Dex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4885.1 (0.0). #@...#bGhf) +0 dagger#...###....###Cast: Magic Dart...>..'....'.#Fly ###...#....#.##....#.#....#..#### # #######'## #..... #...# #..... #...# #..... #...# #.....  _There is an open door here.  There is an open door here. _Found a stone staircase leading down. _Key pressed, stopping explore. bGh_Sorry, you're not good enough to have a special ability. _Okay, then.bGhP There is an open door here. _Found a stone staircase leading down. _Key pressed, stopping explore. _Sorry, you're not good enough to have a special ability.  As you read the scroll of identify, it crumbles to dust.bGh[*6.1 (1bGhbGhi4 _i - 3 potions of enlightenmentcGhjcGhIlRead which item? Scrolls  d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASOs - 2 scrolls of identify  t - a scroll labelled DISTUODDOVAZA cGhl u - a scroll labelled XACWUPTAHA [!] read|quaff|evoke[?] describe selectedcGh^ cGhDe cGhm misterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22SH: 0Dex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4886.1 (0.0). #@...#f) +0 dagger#...###....###cGhwn Cast: Magic Dart...>..'....'.#Fly ###...#....#.##....#.#....#..#### # #######'## #..... #...# #..... #...# #..... #...# #.....  _Found a stone staircase leading down. _Key pressed, stopping explore. _Sorry, you're not good enough to have a special ability. _Okay, then.As you read the scroll of identify, it crumbles to dust. _i - 3 potions of enlightenmentcGhq cGhAu KIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA Potions (select first with !)  k - 2 lumpy silvery potions  l - 3 fuming red potions  o - 2 fizzy golden potions cGhu p - a sapphire potion  q - a cyan potion  v - 2 fuming golden potions[?] describe selectedfGhfGh&fGhmisterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22SH: 0fGh@Dex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4886.1 (0.0). #@...#f) +0 dagger#...###....###Cast: Magic Dart...>..'....'.#Fly ###...#....#.##fGhx....#.#....#..#### # #######'## #..... #...# #..... #...# #.....fGh #...# #.....  _Found a stone staircase leading down. fGh_Key pressed, stopping explore. _Sorry, you're not good enough to have a special ability. _Okay, then.As you read the scroll of identify, it crumbles to dust. _i - 3 potions of enlightenmentfGh;]  As you read the scroll of identify, it crumbles to dust.fGh *7.1 (1fGh fGhW _l - 3 potions of curingiGh_iGhRead which item? Scrolls  d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASOs - a scroll of identify  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA [!] read|quaff|evoke[?] describe selectedkGh8 kGhmisterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22SH: 0Dex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4887.1 (0.0). #@...#f) +0 dagger#...###....###Cast: Magic Dart...>..'....'.#Fly ###...#....#.##....#.#....#..#kGhW### # #######'## #..... #...# #..... #...# #..... #...# #.....  _Sorry, you're not good enough to have a special ability. _Okay, then.As you read the scroll of identify, it crumbles to dust. _i - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _l - 3 potions of curingkGhÚkGhuHIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA Potions (select first with !)  k - 2 lumpy silvery potions  o - 2 fizzy golden potions  p - a sapphire potion kGhP q - a cyan potion  v - 2 fuming golden potions[?] describe selectedlGh lGhD lGh misterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22SH: 0Dex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4887.1 (0.0). #@...#f) +0 dagger#...###....###Cast: Magic Dart...>..'....'.#Fly ###...#....#.##....#.#....#..#### # #######'## #..... #...# #..... #...# #..... #...# #.....  _Sorry, you're not good enough to have a special alGh .bility. _Okay, then.As you read the scroll of identify, it crumbles to dust. _i - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _l - 3 potions of curinglGh ]  As you read the scroll of identify, it crumbles to dust.lGh *8.1 (1lGh lGh! \ _k - 2 potions of heal woundsnGhlnGhpDrink which item? Potions  b - a potion of might  h - 2 potions of attractioni - 3 potions of enlightenment  k - 2 potions of heal wounds  l - 3 potions of curing  o - 2 fizzy golden potions  p - a sapphire potion  q - a cyan potion  v - 2 fuming golden potions [!] read|quaff|evoke[?] describe selectedoGhENoGhSXmisterblockey the MagicianDjinniHealth: 52/52 ========================AC: 3Str: 6EV: 16Int: 22SH: 0oGh@YDex: 12XL:  8 Next: 77% Place: Dungeon:6######Noise: ---------  Time: 4888.1 (0.0). #@...#f) +0 dagger#...###....###Cast: Magic Dart...>..'....'.#Fly ###...#....#.##....#.#....#..#### # #######'## #..... #...# #..... #...# #..... #...# #.....oGhY As you read the scroll of identify, it crumbles to dust. _i - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _l - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of heal woundsoGhKd9.1 (1Will+ Fly oGhahoGhkV _You feel more buoyant.sGhJTIsGh..'....'.#Magic Dart   #.###.###...#....#.##   # #.....#.#....#..#  sGh̅ #######.#######'##   #.# #...# h   black bear (asleep)   #.# #...#   #.. #...#   ### #...#sGh+0900.1 (11.0)sGh+1.1 (12sGhXsGh] _A black bear comes into view.tGh   misterblockey the Magician  Djinni  Health: 51/52 =======================-  AC: 3Str: 6  EV: 16Int: 22  SH: 0Dex: 12 .########## ######  XL:  8 Next: 77% Place: Dungeon:6 h***......### #....#  Noise: ---------  Time: 4901.1 (0.0) ....***@#...###....###  f) +0 dagger tGh .##........>..'....'.#  Cast: Magic Dart #.###.###...#....#.##  Will+ Fly  # #.....#.#....#..#  #######.#######'## #.# #...# h   black bear (asleep) #.# #...# #.. #...# ### #...# _There is an open door here. _A black bear comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, 100% to hit)tGhQ  misterblockey the Magician  Djinni  Health: 51/52 =======================-  AC: 3Str: 6  EV: 16Int: 22  SH: 0Dex: 12  .########## ######XL:  8 Next: 77% Place: Dungeon:6  h***......### #....#Noise: ---------  Time: 4901.1 (0.0)  ....***@#...###....###f) +0 dagger  .##........>..'....'.#Cast: Magic Dart  #.###.###...#....#.## Will+ Fly  # #.....#.#....#..#  ###tGhzS ####.#######'##  #.# #...# h   black bear  #.# #...#  #.. #...#  ### #...#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, 100% to hit)  The magic dart hits the black bear.  The black bear is lightly wounded.tGh [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (asleep, 100% to hit)  The magic dart hits the black bear.black bear is lightly wounded.growls angrily.....h.....==2.1 (1 _tGhV tGh uGhO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uGhC .h5(ally target)5   cerulean imp (polearm, summoned)03 _A tiny devil pulls itself out of the air.vGh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wGh۟  misterblockey the Magician  Djinni  Health: 49/52 ======================--  AC: 3Str: 6  EV: 16Int: 22  SH: 0Dex: 12 .########## ######  XL:  8 Next: 77% Place: Dungeon:6 ..........### #....#  Noise: ==-------  Time: 4903.1 (0.0) ..h****@#...###....###  f) +0 dagger .##.....5..>..'....'.#  Cast: Magic Dart wGhA;#.###.###...#....#.##  Will+ Fly  # #.....#.#....#..#  #######.#######'## #.# #...# h   black bear (ally target) #.# #...# 5   cerulean imp (polearm, summoned) #.. #...# ### #...# _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, ally target, chance to affect: 50%)wGh4  misterblockey the Magician  Djinni  Health: 49/52 ======================--  AC: 3Str: 6  EV: 16Int: 22  SH: 0Dex: 12  .########## ######XL:  8 Next: 77% Place: Dungeon:6  ..........### #....#Noise: ==-------  Time: 4903.1 (0.0)  ..*....@#...###....###f) +0 dagger  .##.....5..>..'....'.#Cast: Magic Dart  #.###.###...#....#.## Will+ Fly  # #.....#.#...wGh .#..#  #######.#######'##  #.# #...# h   black bear (ally target)  #.# #...# 5   cerulean imp (polearm, summoned)  #.. #...#  ### #...# _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, ally target, chance to affect: 50%)wGh*p weak, ally target, soul-s…)*   soul wisp (summoned)  Casting: Call Imp (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (lightly wounded, ally target, chance to affect: 50%)  A fragment of the black bear's soul is dislodged from its body.wGh '*h5.-4.1 (1 _The black bear looks weaker.xGh  misterblockey the Magician  Djinni xGh  Health: 48/52 ======================--  AC: 3Str: 6xGh  EV: 16Int: 22xGh  SH: 0Dex: 12xGh& .########## ######  XL:  8 Next: 77% Place: Dungeon:6 xGh ..........### #....#  Noise: =--------  Time: 4904.1 (0.0) xGhV..*h***@#...###....###  f) +0 dagger xGh).##....5...>..'....'.#  Cast: Magic Dart xGh#.###.###...#....#.##  Will+ Fly  xGh}# #.....#.#....#..#  #######.#######'## xGh#.# #...# h   black bear (weak, ally target, soul-s…) xGhѻv#.# #...# 5   cerulean imp (polearm, summoned) #.. #...# *   soul wisp (summoned) ### #...# xGhd:_The black bear looks weaker.  xGhAiming: Magic Dart (safe; 1% risk of failure)  xGhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexGhwAim: a black bear (lightly wounded, weak, ally target, soul-splintered, 100% tohit)xGh!  misterblockey the Magician  Djinni  Health: 48/52 ======================--  AC: 3Str: 6  EV: 16Int: 22  SH: 0Dex: 12  .########## ######XL:  8 Next: 77% Place: Dungeon:6  ..........### #....#Noise: =--------  Time: 4904.1 (0.0)  ..*h***@#...###....###f) +0 dagger  .##....5...>..'....'.#Cast: Magic Dart  #.###.###...#....#.## Will+ Fly  # #.....#xGh! [30m.#....#..#  #######.#######'##  #.# #...# h   black bear (weak, ally target, soul-s…) #.# #...# 5   cerulean imp (polearm, summoned)  #.. #...# *   soul wisp (summoned)  ### #...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, weak, ally target, soul-splintered, 100% tohit)  The magic dart hits the black bear.  The black bear is moderately wounded.xGh< ].*h.5.5.1 (1Magic Dart _yGh1  misterblockey the Magician  Djinni  Health: 47/52 =====================---  AC: 3Str: 6  EV: 16Int: 22  SH: 0Dex: 12 .########## ######  XL:  8 Next: 77% Place: Dungeon:6 ..........### #....#  Noise: =--------  Time: 4905.1 (0.0) ...*h.5@#...###....###  f) +0 dagger .##........>..'....'.#  Cast: Magic Dart #.###.###...#....#.##  Will+ Fly  Gh33m# #.....#.#....#..#  #######.#######'## #.# #...# h   black bear (weak, ally target, soul-s…) #.# #...# 5   cerulean imp (polearm, summoned) #.. #...# *   soul wisp (summoned) ### #...#The magic dart hits the black bear. _The black bear is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineyGhyGh= misterblockey the Magician  Djinni  Health: 48/52 ======================--  AC: 3Str: 6  EV: 16Int: 22  SH: 0Dex: 12  .########## ######XL:  8 Next: 77% Place: Dungeon:6  ..........### #....#Noise: =--------  Time: 4905.1 (0.0)  ...*h.5@#...###....###f) +0 dagger  .##........>..'....'.#Cast: Magic Dart  #.###.###...#....#.## Will+ Fly  # #.....#.#yGh[40m....#..#  #######.#######'##  #.# #...# h   black bear (weak, ally target, soul-s…) #.# #...# 5   cerulean imp (polearm, summoned)  #.. #...# *   soul wisp (summoned)  ### #...#The magic dart hits the black bear. _The black bear is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineyGh:Okay, then.yGhyGhpyGhf. _zGh֑zGhYzGh\.*hzGh*2-6.1 (1zGhzGhe _Your cerulean imp barely misses the black bear.{Gh .########## ######.........### #....*h5.#...###....###.##....@...>..'....'. #.###.###...#....#.### #.....#.. #######.#######'## #.# #....## ###{Gh0 {Gh׹ {Gh a..*h{Gh x9=-7{Gh Magic Dart{Gh {Gh L _Your cerulean imp hits the black bear with a +0 spear.|Gh` B .#### ######  ...### #....# |GhR U ......5.#...###....###  .##..*h.@..>..'....'.#  #.###.###...#....#.##  # #.....#.#....#..#  ####|Gh ?   #.# #...#  #.. #...#  ### #...# |Gh5 1 ###.#|Ghd |GhW  Your cerulean imp hits the black bear with a +0 spear.  The black bear attacks as it pursues you!  The black bear bites you. The black bear misses you.|GhR d.*h|Gh [6-=8|Gh}( |Gh/, W _The black bear barely misses you.|Gh-.########## ###### ....### #....# ......5.#...###....### .##...*h.@.>..'....'.# #.###.###...#....#.## # #.....#.#....#..# #######.# #.# #...# #.. #...# ### #...# ###.#|GhG2|Gh/3|Gh8r.*h |Gh :--9|Gh>}GhL _Your cerulean imp hits the black bear with a +0 spear.~Ghm'K.########## ###### ..........### #....# ......5.#...###....### .##....*h.@>..'....'.# #.###.###...#....#.## # #.....#.#....#..# #######.#######'## ##.# #...# ##.# #...# #~Gh](#.. #...# #### #...# ####.#~Gh+~Gh,~Gh!3X.*h~GhB4\7--10~Gh9~Gh<V _Your cerulean imp hits the black bear from afar with a +0 spear.Gh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhO  misterblockey the Magician  Djinni  Health: 45/52 ====================----  AC: 3Str: 6  EV: 16Int: 22 .########## ######  SH: 0Dex: 12 Gh=..........### #....#  XL:  8 Next: 77% Place: Dungeon:6 ......5.#...###....###  Noise: ---------  Time: 4910.1 (0.0) .##.....*h@>..'....'.#  f) +0 dagger #.###.###...#....#.##  Cast: Magic Dart # #.....#.#....#..#  Will+ Fly  #######.#######'## # #.# #...# # #.# #...# # h   black bear (weak, ally target, soul-s…) #.. #...# # 5   cerulean imp (polearm, summoned) ### #...# # *   soul wisp (summoned)Ghg ###.####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  GhPPress: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, weak, ally target, soul-splintered, 87% tohit)GhF[ *hGh J**Gh-*.Gh=_A**GhBy..*#.*hGhc+v.#**hGh j #.*hAim: a soul wisp (summoned, friendly, 80% to hit)Gh[k *#GhM  misterblockey the Magician  Djinni  Health: 45/52 ====================----  AC: 3Str: 6  EV: 16Int: 22 .########## ######  SH: 0Dex: 12 ..........### #....#  XL:  8 Next: 77% Place: Dungeon:6 ......5.#...###....###  Noise: ---------  Time: 4910.1 (0.0) .##.....*h@>..'....'.#  f) +0 dagger #.###.###...#....#.##  Cast: Magic Dart # #.....#.#....#..#  Will+ Fly  #####hX3m##.#######'## # #.# #...# # #.# #...# # h   black bear (weak, ally target, soul-s…) #.. #...# # 5   cerulean imp (polearm, summoned) ### #...# # *   soul wisp (summoned) ###.####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the black bear! .###   ......   ..........###  .##.....**@>..'....'.#  #.##....#.##  #     #.# #...#  #.# #...# #Ghn[39;49m 5   cerulean imp (polearm, summoned) #.. #...# # *   soul wisp ( ### #...# Gh"3GYou kill the black bear!Gh~9GhB.5.*GhV6/5390==1.1 (1Magic DartRay Ghc| _(Press . to maintain the ray.)Gh6J GhJ GhHM GhQ K  You stop channelling your searing ray.Gh)U GhNW Gh[ E _Gh` Gh1a Gha Ghh Ghci #7Ghi S=Fly Ghj Ghq h _Your enlightenment fades.Gh r Ghr Ghw Ghw Ghx Gh-} Gh} Ghq~ Gh Ghr U8=GhX Gh؊ GhG Gh݋ Gh Gh1 Gh$ Gh GhX ,GhP Ghb r _Your soul wisp disappears in a puff of smoke!Gh K9=Gh۫ Gh ,Gh Gh* Gh Gh Gh Gh{ V50=Gh GhA Gh Ghj Gh ,GhU Gh ,Gha Gh GhJ K1=Gh Gh Gh~ Gh: Gh Gh Gh Gh Gh u _Your cerulean imp disappears in a puff of smoke!Gh, #2Gh] 2=Gh Gh Gh; Gh ,Gh Ghs GhT ,Gh5 Ghy Gh K3=Gh Gh Gh$ Gh Gh  Gha Gh Gh Gh Gh  Gh Gh Gh Gh{ Gh! Gh>" 9=Gh" GhR$ Gh' Gh( Gh( Gh* Ghv6 .########## ######..........### #....#........#...###....###.##......†.>..'....'.##.###.###...#....#.### #.....#.#....#..GhX7 q #######.#######'## #... #.# #...# #...-- #@# #...# #... #...# #...# #...Magic Dart ###..# #...# #... #..####.####...Gh%8  ..B. #..[.#... ....####..... B   bombardier beetle (wandering) ............ ..#######.# #.#GhJ u41.1 (30.0)--2.1 (31GhP GhS d _A bombardier beetle comes into view.Ghug  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gh޸Gh GhYGhVF _Unknown command.GhPZ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh(v .########## ######  misterblockey the Magician  ..........### #....#  Djinni  ........#...###....###  Health: 52/53 =======================-  .##......†.>..'....'.#  AC: 3Str: 6 #.###.###...#....#.##  EV: 16Int: 22Gh # #.....#.#....#..#  SH: 0Dex: 12 #######.#######'## #... XL:  8 Next: 90% Place: Dungeon:6 #.# #...# #... Noise: ---------  Time: 4942.1 (0.0) #@# #...# #... f) +0 dagger #.*.# #...# #... Cast: Magic Dart ###**# #...# #... Fly  #.*####.####... ..B. #..[.#... ....####..... B   bombardier beetle (wandering) ............ ..#######.## #.# _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)Gh.!  .########## ######misterblockey the Magician..........### #....#Djinni........#...###....###Health: 52/53 =======================-.##......†.>..'....'.#AC: 3Str: 6Gh% #.###.###...#....#.##EV: 16Int: 22# #.....#.#....#..#SH: 0Dex: 12#######.#######'## #... XL:  8 Next: 90% Place: Dungeon:6#.# #...# #... Noise: ---------  Time: 4942.1 (0.0)#@# #...# #... f) +0 dagger#.*.# #...# #... Cast: Magic Dart###**# #...# #... Fly #.*####.####.....B. #..[.#.......####..... B   bombardier beetle............h' Vm..#######.###.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bombardier beetle.Gh |....B.GhѮ `3==3.1 (1Ghl GhW onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.Gh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhKc5(ally target)5   cerulean imp (polearm, summoned)Gh|e1-=4Magic DartGhkGhu? _A tiny devil pulls itself out of the air.Gh1 GhN Gh+ Ght F _Unknown command.GhGh **, burn…)The bombardier beetle sprays incendiary fluid at you.GhGh  .5.)The burning spray hits your cerulean imp.Gh-=5GhGhP _Your cerulean imp shakes off the sticky flame as it moves.Gh: GhJB iB. GhD /---6GhJ GhN ] _Your cerulean imp hits the bombardier beetle from afar with a +0 spear.GhGhL]2----7GhGh>l _Your cerulean imp barely misses the bombardier beetle.Gh̞|  The bombardier beetle closely misses your cerulean imp.Gh%8Gh _Your cerulean imp barely misses the bombardier beetle.Gh~ Gh %9Gh9 Gh S _Your cerulean imp hits the bombardier beetle with a +0 spear.Ghi  The bombardier beetle completely misses your cerulean imp.GhWT3=50GhGhFV _Your cerulean imp hits the bombardier beetle but does no damage.Ghg,e  Your cerulean imp hits the bombardier beetle but does no damage.Gh-%1Gh3Gh5l _The bombardier beetle barely misses your cerulean imp.GhO 8 Gh:R %2Gh&W GhcZ S _Your cerulean imp hits the bombardier beetle with a +0 spear.Gh*|  The bombardier beetle closely misses your cerulean imp.Gh%3Gh5#Gh|&S _Your cerulean imp hits the bombardier beetle with a +0 spear.Ghןy =4GhGhS _Your cerulean imp hits the bombardier beetle with a +0 spear.GhGhܙ , burn…)The bombardier beetle sprays incendiary fluid at you.Gh%N  The burning spray hits your cerulean imp.Gh!(.==5Gh/GhR3V _Your cerulean imp hits the bombardier beetle but does no damage.GhZ  Your cerulean imp burns!  Your cerulean imp hits the bombardier beetle with a +0 spear.Gh.--6GhGhW _The bombardier beetle bites your cerulean imp but does no damage.GhSh |  Your cerulean imp burns!  Your cerulean imp dies!Ghbq g.Gh=r U--7Magic DartGh9w Ghy f _Your cerulean imp disappears in a puff of smoke!Gh?Gh@B.Gh%8GhGhGh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh 5(ally target)5   cerulean imp (polearm, summoned)Gh \1-==9Gh Gh ? _A tiny devil pulls itself out of the air.Ghnc  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ghi .########## ######  misterblockey the Magician  ..........### #....#  Djinni  ........#...###....###  Health: 49/53 ======================--  .##......†.>..'....'.#  AC: 3Str: 6 #.###.###...#....#.##  EV: 16Int: 22 # #.....#.#....#..#  SH: 0Dex: 12 #######5#######'## #... XL:  8 Next: 90% Place: Dungeon:6 #.# #...# #... Noise: ==-------  Time: 4959.1 (0.0) #@# #...# #... f) +0 dagger Gh#.*.# #...# #... Cast: Magic Dart ###B.# #...# #... Fly  #..####.####... .... #..[.#... ....####..... B   bombardier beetle (ally target) ............ 5   cerulean imp (polearm, summoned) ..#######.## #.# _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 89% to hit)GhkH] .########## ######misterblockey the Magician..........### #....#Djinni........#...###....###Health: 49/53 ======================--.##......†.>..'....'.#AC: 3Gh;IStr: 6#.###.###...#....#.##EV: 16Int: 22# #.....#.#....#..#SH: 0Dex: 12#######5#######'## #... XL:  8 Next: 90% Place: Dungeon:6#.# #...# #... Noise: ==-------  Time: 4959.1 (0.0)#@# #...# #... f) +0 dagger#.*.# #...# #... Cast: Magic DartGhI###*.# #...# #... Fly #*.####.####....*.. #..[.#.......####..... B   bombardier beetle (ally target)GhNJ ............ 5   cerulean imp (polearm, summoned)..#######.###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 89% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle but does no damage.Gh6/Press: ? - help, Shift-Dir - straight line: a bombardier beetle (almost dead, ally target, 89% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.  (Press . to maintain the ray.)Ght.5B...Ghi60.1 (1Ray GhTGh$q _The bombardier beetle waves its antennae.Gh P  The searing ray hits the bombardier beetle!Gh ****5   cerulean imp (polearm, summoned)Gh !Gh O†...Gh2 41Magic Dart+ Gh Gh U _You kill the bombardier beetle!GhT****GhN†...Ghi8---2++ GhAGhԯGh- Gh. Gh/ Ghk5 %  Gh6 &You stop channelling your searing ray.Gh6 / _Ghj: Gh: GhP; K9=Gh; Gh A GhA Gh]B GhD GhVE ,GhhH GhH GhI GhIO 50=GhP GhP Gh}Q Gh..'....'.# #.###.###...#....#.## Gh. P# #.....#.#....#..#  #######.#######'## #...... #.# #...# #...... #.### #...# #...#.§.## #...# #...--###.@# #...# #...##..####.####...Magic Dart....##..[.#...#.......#..............s....#######.###Ghz s   scorpion (wandering).....# #.# #.....# #.###.[#..##..Your cerulean imp disappears in a puff of smoke!Gh= K†83.1 (21.0)GhK +4.1 (22Ghe Gh  Gh M_A scorpion comes into view.Gh3........#...###....###  misterblockey the Magician .##......†.>..'....'.#  Djinni  #.###.###...#....#.##  Health: 52/53 =======================-  # #.....#.#....#..#  AC: 3Str: 6 #######.#######'## #...... EV: 16Int: 22 #.# #...# #...... SH: 0Dex: 12 #.### #...# #...... XL:  8 Next: 94% Place: Dungeon:6 #.†.## #...# #...... Noise: ---------  Time: 4984.1 (0.0) ###.@# #...# #...... f) +0 dagger ##*.####.####...... Cast: Magic Dart #*...##..[.#...... Fly  #*....hd0m####........ #*................ s....#######.###.. s   scorpion (wandering) .....# #.# #.. .....# #.###.[ #..##..Your cerulean imp disappears in a puff of smoke! _A scorpion comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)Gh ........#...###....###misterblockey the Magician .##......†.>..'....'.#Djinni#.###.###...#....#.##Health: 52/53 =======================-# #.....#.#....#..#AC: 3Str: 6#######.#######'## #...... EV: 16Int: 22#.# #...# #...... SH: 0Dex: 12Gh #.### #...# #...... XL:  8 Next: 94% Place: Dungeon:6#.†.## #...# #...... Noise: ---------  Time: 4984.1 (0.0)###.@# #...# #...... f) +0 dagger##*.####.####...... Cast: Magic Dart#*...##..[.#...... Fly #*....####........#*................s....#######.###.. s   scorpion.....# #.# #.......# #.###.[#..##..Your cerulean imp disappears in a puff of smoke! _A scorpion comes into view.Aiming: Magic Dart (safe; 1% risk of failure) Gh D[21d Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)Gh k _A scorpion comes into view. Gh 9 Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the scorpion but does no damage.Gh n..s..Gh 9=5.1 (1 _GhF$ Gh& Gh9  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh?........#...###....###  misterblockey the Magician .##......†.>..'....'.#  Djinni  #.###.###...#....#.##  Health: 50/53 ======================--  # #.....#.#....#..#  AC: 3Str: 6 #######.#######'## #...... EV: 16Int: 22 #.# #...# #...... SH: 0Dex: 12 #.### #...# #...... XL:  8 Next: 94% Place: Dungeon:6 #.†.## #...# #...... Noise: =--------  Time: 4985.1 (0.0) ###.@# #...# #...... f) +0 dagger ##*.####.####...... Cast: Magic Dart #*...##..[.#...... Fly  #sGh....####........ #................. .....#######.###.. s   scorpion .....# #.# #.. .....# #.###.[ #..##.. _The magic dart hits the scorpion but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)GhI0........#...###....###misterblockey the Magician .##......†.>..'....'.#Djinni#.###.###...#....#.##GhHealth: 50/53 ======================--# #.....#.#....#..#AC: 3Str: 6#######.#######'## #...... EV: 16Int: 22#.# #...# #...... SH: 0Dex: 12#.### #...# #...... XL:  8 Next: 94% Place: Dungeon:6#.†.## #...# #...... Noise: =--------  Time: 4985.1 (0.0)###.@# #...# #...... f) +0 dagger##*.####.####...... Cast: Magic Dart#*...##..[.#...... Fly #*....####........#*................h14;16H.....#######.###.. s   scorpion.....# #.# #.......# #.###.[#..##.. _The magic dart hits the scorpion but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)Gh`o  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (82% to hit)  You focus your ray upon the scorpion. The searing ray misses the scorpion.Gh gf.s..Ghg1==6.1 (1Ray GhoGhrf _(Press . to maintain the ray.)GhF ****The searing ray hits the scorpion.Gh Gh# Ps...Gh 0--7+ Ghm Gh 6 _The scorpion is lightly wounded.Gh9@ **** The searing ray hits the scorpion!Gh s...  The scorpion is severely wounded.Ghu46---=8++ Gh=Gh. _The scorpion stings you.GhG  The searing ray hits the scorpion!Gh}****Ghk †...  You kill the scorpion!GhyGhn........#...###....###misterblockey the Thaumaturge .##......†.>..'....'.#Djinni#.###.###...#....#.##Health: 46/54 ====================----# #.....#.#....#..#AC: 3Str: 6#######.#######'## #...... EV: 16Int: 22#.# #...# #...... SH: 0Dex: 12Gh#.### #...# #...... XL:  8 Next: 103% Place: Dungeon:6#.†.## #...# #...... Noise: ==-------  Time: 4989.1 (1.0)###.@# #...# #...... f) +0 dagger##†.####.####...... Cast: Magic Dart#....##..[.#...... Fly #.....####........#......................#######.###.. .....# #.# #.. .....# #.###.[ #..##.. Your Translocations skill increases to level 8!Your Forgecraft skill increases to level 8!Your Fire Magic skill increases to level 8!Your Ice Magic skill increases to level 8!Your Air Magic skill increases to level 8!Your Earth Magic skill increases to lGhFevel 8!GhEFire MagicIce MagicAirEarth Magic skill increases to level 8!lchemy have reached level 9!Gh/  --more--Gh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Gh0 50/5849 1% Magic DartYou feel clever. x2  The power to cast Fugue of the Fallen wells up from within.Gh7Gh8L _Spell assigned to 'h'.GhGh3GhGhЊ: _Gh,GhGh܏GheK1=GhѐGhGhGhGhGh`GhܗGhGhN2=GhGhIGhǞGhGh1,GhGhGhGhĦGhGh%3GhGhGhGhmGhGhGhGhGhK4=GhyGh\GhȷGhGhĻ,Gh\Gh,GhGhQGhN5=GhGh,GhGh,GhGhGhGa6=Gh,Gh3Gh,GhGhhGhU7=Gh4GhGh8Gh}Gh,GhGGh,GhGhw8=GhrGh,Gh[Ghd  You see here a scorpion corpse.GhGh" _GhGhGh,GhpGhGhGh9=GhbGhGh,GhGh"Gh ,GhGhGh ,Gh Gh Gh-,GhGhGhr,GhGhGh@ #.# #...# #.. #.### #...# #.. #.†.## #...# #.. ###..###...# #.. ##†.####.#### #....##..[.# #.....#### ######.......--5025.1 (36.0) #.@.......#######.#.###.....# #.##: #.....# #.##. #.##### #.. #.# ###. ..# ###. ### ##. Gh(Gh ,F--6.1 (37Gh0Gh3T _Found a book of Transmutation.Gh Gh  Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy2%4  d - Iskenderun's Mystic BlastConjuration/Translocation 2%4  Ghx se - Soul SplinterNecromancy1%1  f - Call ImpSummoning1%2  g - SwiftnessAir1%3  h - Fugue of the FallenNecromancy1%3 Select a spell to describe[!]/[I] toggle spell headersGhSv Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 1% Power: 48% Range: N/A Noise: Loud Miscasting this spell causes magic contamination.Gh& Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2  c - Fulminant PrismConjuration/Alchemy 2% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4  e - Soul SplinterNecromancy1% 1  f - Call ImpSummoning1% 2  g - Swiftness Air1%GhY3  h - Fugue of the Fallen Necromancy1% 3 Select a spell to describe[!]/[I] toggle spell headersGh0GhuGhX#.# #...# #.. misterblockey the Thaumaturge #.### #...# #.. Djinni#.†.## #...# #.. Health: 58/58 ========================###..###...# #.. AC: 3Str: 6Gh)##†.####.####.. EV: 16Int: 24#....##..[.#.. SH: 0Dex: 12#.....####.... XL:  9 Next:  1% Place: Dungeon:6######............. Noise: ---------  Time: 5026.1 (0.0)#.@.......#######.# f) +0 dagger#.###.....# #.# Cast: Magic Dart#: #.....# #.# Fly #. #.##### #.... #.#GhO##.#. ..####. #####.  Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  The power to cast Fugue of the Fallen wells up from within. _Spell assigned to 'h'. _You see here a scorpion corpse. _Found a book of Transmutation.GhGh GhGhGhi IGh_ Gh Ghi XGhs ,Gh Gh$ ,Gh$ Gh( #.  You see here a book of Transmutation.Gh+ Gh},  _GhR- Gh0 Gh4 ,Gh 6 Gh8 GhH= ,Gh> GhdB GhsD ,GhD GhIF Gh`H ,GhH GhI GhK ,GhTL Gh0M GhWO ,GhO GhP GhR ,GhS GhET GhU ,GhFV GhSZ ,GhZ Ghs] $ Gh] M_l - 4 potions of curing (gained 1)Gh/a 3Gha Ghb Ghd ,Ghe Ghf Ghuh BGhi Gh l ,Ghl Ghr Ghs ,Ght Ghu Ghy ,Ghy Ghz Gh| ,Gha} Gh~ Gh ,GhM Gh Gh ,Gh| Gh{ Gh ,Gh Gh\ Gh ,GhZ Gh Gh܎ ,GhD Gh Gh4 ,Gh Gh% Gh4 ,Gh Ghl Gh ,Gh Gh Gh #.........#######.###....#.###.....# #.# #.... #+## #:# #.....#######.###.[...† .....##.# #.#####.....#..##....[ .....'..###.# !....##..#^....) .....##.....# .....###...[)..) .... #.#########.....#####[##### ... #.##.....#........ #.### 54.1 (28.0) .. #.##.###.#@....... #..K## # #.##.# #...#'#)... #......#.##.#.......# . #[.....#....#.####### #....#.####. #.........Gh [39;49m ######..####.. ##.##..Gh Gh= +5.1 (29Gh( Gh # _Found a club.Ghb Gh Gh Gh Gh GhG GhH! Gh! Gh<& Gh& Gh' Ghq* Gh2/ Gh/ Gh;1 Gh4 Gh6 ,Gh7 GhGP  ##†.####.####......#  #....##..[.#......#  ###........##### ######..................... #.........#######.###....... GhQ #.###.....# #.# #....... +## #:# #.....#######.###.[...†..##.# #.#####..##....[....'..###.# ##..#^....). ....##.....# #.....###...[)..) ... #.#########.....#####[###### .. #.##.....#........# #.### . #.##.###.#........# #..K#####.##.# #...#'#)...# #.......  #.##.#.......#....# #[...... GhSR )#....#.#######....# #....... #.####....# #....... Gh] 09.1 (4.0)Gh/c +60.1 (5Ghk Gh-n T _s - a coppery potionGh1Gh2Gh3Gh6GhB;,Ghg?,Gh'B,Gh=CGhnEGhHGhIGhrJGhLGh~OGh]PGhPGhRGh8VGhVGhWGh^YGh]BGhv_Ghm ##+## #:# #.....#######.###.[.......##.# #.#####.....#..##.........'..###.# #.....##..#^........##.....# #.....###...[)..... #.#########.....#####[##.... #.##.....#........# #.##  ... #.##.###.#........# #..K  ## #.##.###...#'#)...# #. #.##.#.@.....#....# #[.Gho #....#.#######....# #..Magic Dart #.####. ...# #... .... #. ..# #### ####.. @. .####@   Eustachio (asleep) .. #. ..Gh*6.1 (6Gh7*7.1 (7Gh8Gh _Eustachio the Magnificent comes into view. He is wielding a +0 falchion.Gh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh5, ally target)5   cerulean imp (polearm, summoned)7-==8.1 (1 _A tiny devil pulls itself out of the air.Ghc  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh: ##+## #:# #.....#######.###.[. misterblockey the Thaumaturge  ......##.# #.#####.....#..##... Djinni  ......'..###.# #.....##..#^.. Health: 56/58 =======================-  ......##.....# #.....###...[) AC: 3Str: 6  ..... #.#########.....#####[## EV: 16Int: 24  .... #.##.....#........# #.## SH: 0Dex: 12  ... #.##.###5#........# #..K XL:  9 Next:  1% Place: Dungeon:6  ## #.##.###...#'#)...# #... Noise: ==-------  Time: 5068.1 (0.0) #.##.#.@.....#....# #[.. f) +0 dagger #....#*#######....# #... Cast: Magic Darth<H #.####* ...# #... Fly  .... #* ..# #### ####.. @. .#### @   Eustachio (asleep, ally target) .. 5   cerulean imp (polearm, summoned) #. ..Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (asleep,ally target, chance to affect: 50%)Gh< ##+## #:# #.....#######.###.[. misterblockey the Thaumaturge ......##.# #.#####.....#..##... DjinniGhH......'..###.# #.....##..#^.. Health: 56/58 =======================-......##.....# #.....###...[) AC: 3Str: 6..... #.#########.....#####[## EV: 16Int: 24.... #.##.....#........# #.## SH: 0Dex: 12... #.##.###5#........# #..K XL:  9 Next:  1% Place: Dungeon:6## #.##.###...#'#)...# #... Noise: ==-------  Time: 5068.1 (0.0)#.##.#.@.....#....# #[h#(0;10m.. f) +0 dagger#....#.#######....# #... Cast: Magic Dart#.####....# #... Fly .... #...# ########.. *..####@   Eustachio (asleep, ally target)..5   cerulean imp (polearm, summoned)#...Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (asleep,ally target, chance to affect: 50%)Gh5@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (asleep,ally target, chance to affect: 50%)  Eustachio resists with significant effort.Ghp,Ghzy.5@.Gh}2=9.1 (1GhnGh' _Eustachio shouts!Gh^S  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh0 ##+## #:# #.....#######.###.[. misterblockey the Thaumaturge  ......##.# #.#####.....#..##... Djinni  ......'..###.# #.....##..#^.. Health: 55/58 ======================--  ......##.....# #.....###...[) AC: 3Str: 6  ..... #.#########.....#####[## EV: 16Int: 24  .... #.##.....#........# #.## SH: 0Dex: 12  ... #.##.###.#........# #..K XL:  9 Next:  1% Place: Dungeon:6  ## #.##.###5..#'#)...# #... Noise: ===------  Time: 5069.1 (0.0) Gh&28#.##.#.@.....#....# #[.. f) +0 dagger #....#*#######....# #... Cast: Magic Dart #.####* ...# #... Fly  .... #@ ..# #### ####.. .. .#### @   Eustachio (ally target) .. 5   cerulean imp (polearm, summoned) #. ..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (ally  GhY3&target, chance to affect: 50%)Gh^  ##+## #:# #.....#######.###.[. misterblockey the Thaumaturge ......##.# #.#####.....#..##... Djinni......'..###.# #.....##..#^.. Health: 55/58 ======================--......##.....# #.....###...[) AC: 3Str: 6..... #.#########.....#####[## EV: 16Int: 24.... #.##.....#........# #.## SH: 0Dex: 12... #.##.###.#........# #..K XL:  9 Next:  1% Place: Dungeon:6## #.##.###5..#'#Ghׅ )...# #... Noise: ===------  Time: 5069.1 (0.0)#.##.#.@.....#....# #[.. f) +0 dagger#....#.#######....# #... Cast: Magic Dart#.####....# #... Fly .... #*..# ########.. ...####@   Eustachio (ally target)..5   cerulean imp (polearm, summoned)#...Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (ally  target, chance to affect: 50%)Gh] Gh0 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (ally  target, chance to affect: 50%)  Eustachio resists with significant effort.GhC ].5@55   iron imp (summoned)5   cerulean imp (polearm, summoned)Gh\ 4--70.1 (1Gh* GhJ e _Eustachio mumbles some strange words.GhNz  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhP ##+## #:# #.....#######.###.[. misterblockey the Thaumaturge  ......##.# #.#####.....#..##... Djinni  ......'..###.# #.....##..#^.. Health: 54/58 ======================-- GhQD ......##.....# #.....###...[) AC: 3Str: 6  ..... #.#########.....#####[## EV: 16Int: 24  .... #.##.....#........# #.## SH: 0Dex: 12  ... #.##.###.#........# #..K XL:  9 Next:  1% Place: Dungeon:6  ## #.##.###...#'#)...# #... Noise: =--------  Time: 5070.1 (0.0) #.##.#.@5....#....# #[.. f) +0 dagger #....#*#######....# #... Cast: Magic Dart Gh{Sq#.####* ...# #... Fly  .... #@ ..# #### ####.. .5 .#### @   Eustachio (ally target) .. 5   iron imp (summoned) #. 5   cerulean imp (polearm, summoned) ..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (ally  target, chance to affect: 50%)Gh% ##+## #:# #.....#######.###.[. misterblockey the Thaumaturge ......##.# #.#####.....#..##... Djinni......'..###.# #.....##..#^.. Health: 54/58 ======================--......##.....# #.....###...[) AC: 3Str: 6..... #.#########.....#####[## EV: 16Int: 24.... #.##.....#........# #.## SH: 0Dex: 12... #.##.###.#........# #..K XL:  9 Next:  1% Place: Dungeon:6## #.##.###...#'#h'49m)...# #... Noise: =--------  Time: 5070.1 (0.0)#.##.#.@5....#....# #[.. f) +0 dagger#....#.#######....# #... Cast: Magic Dart#.####....# #... Fly .... #*..# ########.. .5.####@   Eustachio (ally target)..5   iron imp (summoned)#.5   cerulean imp (polearm, summoned)..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (ally  target, chGh(ance to affect: 50%)GhwGhr@r   rat (summoned)5   cerulean imp (polearm, summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (ally  target, chance to affect: 50%)  Eustachio resists with significant effort.Gh251.1 (1Ghn _Eustachio casts a spell.Gh Gh6 :@.GhM ,2.0 (0.9Gh Gh N _You barely miss the rat.GhL##+## #:# #.....#.###.[.......##.# #.#####.....#..##.......'..###.# #.....##..#^.......##.....# #.....###...[)...... #.#########.....#####[#Gh.... #.##.....#..# #.#... #.##.###.#........# #..K### #.##.###...#'#)...# #.#.##.#.5@....#....# #[.#....#r#....# #.#.####@ ...# #..... #. ..# #####.. .5 #.#### r   rat (summoned).. 5   cerulean imp (polearm, summoned)#...Gh   , ally target)You swap places.  The rat bites your cerulean imp but does no damage.Gh4c3.0 (1.0Magic DartGh&Gh Gh 7_Your cerulean imp hits the rat with a +0 spear.Ghu ##+## #:# #.....#.###.[. ......##.# #.#####.....#..##....[ ......'..###.# #.....##..#^. ......##.....# #.....###...[). ..... #.#########.....#####[# .... #.##.....#........# #.### Gh Q... #.##.###.#........# #..K# ## #.##.###...#'#)...# #.#.##.#.5.@...#....# #[.#....#r#....# #.#.####@ ...# #..... #. ..# #####.####.. .5 #.#### .. Gh 8 Gh$ --4Gh Gh x _The rat bites your cerulean imp. Your cerulean imp misses the rat.Gh-g+## #:# #.....#.###.[...†##.# #.#####.....#..##....[.'..###.# #.....##..#^....)##.....# #.....###...[)..) #.#########.....#####[# #.##.....#........# #.###  #.##.###.#........# #..K# # #.##.###...#'#)...# #.#.##.#.5..@..#....# #[.#....#r#....# #.#.####@ ...# #..... #. ..# #####.####.. .5 #.####GhhN[37m .. Ghqm  The rat barely misses your cerulean imp.Ghve6=-5GhGh_ _Your cerulean imp closely misses the rat.Gh- #.## #.# #...... #+## #:# #.....#######.###.[...†##.# #.#####..##....[.'..###.##..#^....)GhB.##.....# #.....###...[)..).#######.....#####[#####.....#........# #.### ..###.#........# #..K### ####..@#'#).##.#.5.....[...#r#######. #.####@...# #.... .... #...# #####..####.. .5#######.#Gh!.Gh  The rat closely misses your cerulean imp.Your cerulean imp hits the rat with a +0 spear.  The rat dies!GhGh@.@   Eustachio (ally target)GhE%6GhGhe _The rat's corpse disappears in a puff of smoke!Ghb...######.## #.## #.# #...... #+## #:# #.....#######.###.[...†##.# #.####Ghic..##....[.'..###..#^....).##.....# ###...[)..).#######.....#####[#####.....### ..#.#@.......# #..K### ####...#'#)...# #.##.#.5.....#....# #[...#@#######. #.####...# #.... .... #...# #####..Ghce####.. .5#######.GhrH  Your cerulean imp misses Eustachio.Ghw%7GhGha _Eustachio closely misses your cerulean imp.Gh M#####..................######.## #.## #.# #...... #+## #:# #.....#######.###.[...†##.# #.####..##....[.'..###..#^....).##.....# ###...[)..).Gh #######.....#####[#####....### ..#.#.....K### ####...#'#)...# #.#.##.#.5.....#....# #[.....###....#####.. .5#######Gh Gh; ]7=8Ghx& Gh ) Gh&#~######.#.#.###.#.###.....# #.# #. +## #:# #.....#######.###.[...†.##.# #.#####.....#..##....[.'..###.# #.....##..#^....).Gh.$##.....# #.....###...[)..). #.###.....#####[# #.##.....#.# #.###  #.##.###.#.# #..K# #.##.###5..#'#)...# #.#.##.#.@.....#....# #[.#....#5#######....# #.#.####. ...# #.@   EustachioGh$4.... #. ..# #####.5   iron imp (summoned)####.. .5 #5   cerulean imp (polearm, summoned).#### #GhD+V  Your cerulean imp hits Eustachio with a +0 spear.Gh75.(ally target)Gh=%9GhFGh-JJ _Eustachio hits your cerulean imp with a +0 falchion.Gh܂######.#.#.###.#.###.....# #.# #. ## #:# #.....#.###.[...†.##.# #.#####.....#..##....[.'..###.# #.....##..#^....).##.....# #.....###...[)..). #.###.....#####[# . #.##.....#.# #.###  #.##.###.#.# #..K##.##.###5..#'#)...# #.#.##.#5@.....#....# #[.#....#.#######....# #.#.####. Gh...# #..... #. ..# #####.####.. .5 ### #.#### #.Gh Ghg rr   quokka (summoned)5   cerulean imp (polearm, summoned)Your cerulean imp misses Eustachio.GhΘ;80Magic DartGhGhШa _Eustachio closely misses your cerulean imp.Ghnz ###### #.#.### #.###.....# #.# # +## #:# #.....#.###.[...†.##.# #.#####.....#..##....[.'..###.# #.....##..#^....).##.....# #.....###...[)..). #.###.....#####[. #.##.....#.# #.### Ghj. #.##.###.#.# #..K #.##.###5..#'#)...# # #.##.#5@.....#....# #[ #....#r#######....# # #.####. ...# # .... #. ..# ##### ####.. .5 ###  .#### #Ghys  The iron imp laughs crazily.GhD.@GhS8=1GhGh@ _Your cerulean imp barely misses Eustachio.Gh-X######...................... misterblockey the Thaumaturge #.........#######.###....... Djinni#.###.....# #.# #....... Health: 58/58 ======================== +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####.....#..##....[.. EV: 16Int: 24 ....'..###.# #.....##..#^....). SH: 0Dex: 12 Gh#/....##.....# #.....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 ... #.#########.....#####[###### Noise: ---------  Time: 5081.0 (0.0) .. #.##.....#.@......# #.###f) +0 dagger . #.##.###.#........# #..K#### Cast: Magic Dart#.##.###5..#'#)...# #....... Fly #.##.#5.@....#....# #[......#....#r#######....# #.......#.####....# #....... @   Eustachio (ally target)....Gh/ #...# #####... 5   iron imp (summoned)####.. .5### #### r   quokka (summoned).##### 5   cerulean imp (polearm, summoned)Your cerulean imp misses Eustachio. _Eustachio closely misses your cerulean imp.The iron imp laughs crazily. _Your cerulean imp barely misses Eustachio.  Press: ? - help, v - describe, . - travelThe floor.Gh######...................... misterblockey the Thaumaturge #.........#######.###....... Djinni#.###.....# #.# #....... Health: 58/58 ======================== +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####.....#..##....[.. EV: 16Int: 24 ....'..###.# #.....##..#^....). SH: 0Dex: 12 ....##.....# #.....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 Gh... #.#########.....#####[###### Noise: ---------  Time: 5081.0 (0.0) .. #.##.....#.@......# #.###f) +0 dagger . #.##.###.#........# #..K#### Cast: Magic Dart#.##.###5..#'#)...# #....... Fly #.##.#5.@....#....# #[......#....#r#######....# #.......#.####....# #....... @   Eustachio (ally target).... #...# #####... 5   iron imp (summoned)####.. .5###h40m #### r   quokka (summoned).##### 5   cerulean imp (polearm, summoned)Your cerulean imp misses Eustachio. _Eustachio closely misses your cerulean imp.The iron imp laughs crazily. _Your cerulean imp barely misses Eustachio.  Press: ? - help, v - describe, . - travelThe floor.GhWGhiGh. _Gh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh; ######...................... misterblockey the Thaumaturge  #.........#######.###....... Djinni #.###.....# #.# #....... Health: 56/58 =======================- +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####.....#..##....[.. EV: 16Int: 24 ....'..###.# #.....##..#^....). SH: 0Dex: 12 GhV....##.....# #.....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 ... #.#########.....#####[###### Noise: ---------  Time: 5081.0 (0.0) .. #.##.....#.@......# #.###  f) +0 dagger . #.##.###.#*.......# #..K#### Cast: Magic Dart #.##.###5*.#'#)...# #....... Fly  #.##.#5.@....#....# #[...... #....#r#######....# #....... #.####. ...# #....... @   Eustachio (ally target)  .... #. ..# #####... 5   iron imp (summoned)  ####.. .5 ### #### r   quokka (summoned) .####Gh# 5   cerulean imp (polearm, summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (lightlywounded, ally target, 76% to hit)Gh80 ######...................... misterblockey the Thaumaturge #.........#######.###....... Djinni#.###.....# #.# #....... Health: 56/58 =======================- +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####.....#..##....[.. EV: 16Int: 24 ....'..###.# #.....##..#^....). SH: 0Dex: 12 ....##.....# #.....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 ... #.#########.....#####[###### Noise: ---------  Time: 5081.0 (0.0) .. #.##...Gh1 ..#.@......# #.###f) +0 dagger . #.##.###.#*.......# #..K#### Cast: Magic Dart#.##.###5*.#'#)...# #....... Fly #.##.#5.*....#....# #[......#....#r#######....# #.......#.####....# #....... @   Eustachio (ally target).... #...# #####... 5   iron imp (summoned)####.. .5### #### r   quokka (summoned).##### 5   Gh?3 Hcerulean imp (polearm, summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (lightlywounded, ally target, 76% to hit)GhG onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (lightlywounded, ally target, 76% to hit)  You focus your ray upon Eustachio. The searing ray misses Eustachio.Ghƻ  (Press . to maintain the ray.)  Your cerulean imp closely misses Eustachio.  Eustachio casts a spell.Gh @..r§.  Eustachio blinks!Gh q==2.0 (1Ray Gh Gh b _The quokka closely misses your cerulean imp.Gh ****The searing ray hits Eustachio.GhCGh  Eustachio is lightly wounded.  Eustachio barely misses you.GhG...@5r.5Gh5-3+ GhGhd _The iron imp laughs crazily.Gh F **** The searing ray hits Eustachio.GhGh  Eustachio is moderately wounded.Eustachio closely misses you.Gh...@.r.5Gh4-4++ Gh Gh%@ _Your cerulean imp barely misses Eustachio.GhB ****The searing ray hits Eustachio.Gh$...@  Eustachio closely misses you. _Your cerulean imp barely misses Eustachio.  The searing ray hits Eustachio.  Eustachio is moderately wounded.  You finish channelling your searing ray.quokka bites your cerulean imp. Eustachio barely misses you.Gh&05Gh0Gh29 _Your cerulean imp misses Eustachio.Gh Gh" .5The quokka misses your cerulean imp. Eustachio completely misses you.Gh--6Ghx+Gh7.A _Your cerulean imp closely misses Eustachio.Gh"  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhG ######...................... misterblockey the Thaumaturge  #.........#######.###....... Djinni #.###.....# #.# #....... Health: 52/58 =====================--- +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####.....#..##....[.. EV: 16Int: 24 Gh....'..###.# #.....##..#^....). SH: 0Dex: 12 ....##.....# #.....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 ... #.#########@....#####[###### Noise: =--------  Time: 5086.0 (0.0) .. #.##.....#.@......# #.###  f) +0 dagger . #.##.###.#5.......# #..K#### Cast: Magic Dart #.##.###.r.#'#)...# #....... Fly  #.##.#...5...#....# #[...... #....#.#######....# #....... #.####. ...# #....... @   Eustachio (ally target)  .... #. ..# #####... 5   iron imp (summoned)  ####.. .5 ### ####Gh r   quokka (summoned) .##### 5   cerulean imp (polearm, summoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, ally target, 76% to hit)GhW######...................... misterblockey the Thaumaturge #.........#######.###....... Djinni#.###.....# #.# #....... Health: 52/58 =====================--- +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####*....#..##....[.. EV: 16Int: 24 ....'..###.# #*....##..#^....). SH: 0Dex: 12 ....##.....# #*....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 ... #.#########*....#####[###### Noise: =--------hm  Time: 5086.0 (0.0) .. #.##.....#.@......# #.###f) +0 dagger . #.##.###.#5.......# #..K#### Cast: Magic Dart#.##.###.r.#'#)...# #....... Fly #.##.#...5...#....# #[......#....#.#######....# #.......#.####....# #....... @   Eustachio (ally target).... #...# #####... 5   iron imp (summoned)####.. .5### #### r   quokkGha (summoned).##### 5   cerulean imp (polearm, summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, ally target, 76% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio!GhZPress: ? - help, Shift-Dir - straight line: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, ally target, 76% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio!  Eustachio is severely wounded.  (Press . to maintain the ray.)Ghj  The quokka bites your cerulean imp.  Eustachio gestures wildly while chanting.Gh u  The bat disappears in a puff of smoke!Your cerulean imp hits the quokka with a +0 spear.  The quokka dies!Gh߀T...r@§b.5§§b   bat (summoned, wandering) (…)Gh%p=7.0 (1Ray GhGhѐh _The quokka's corpse disappears in a puff of smoke!Gh ****The searing ray hits Eustachio.GhPm  Eustachio is severely wounded.GhGh`%  GhǍ{The bat completely misses you. Eustachio barely misses you.Gh: ....Ghƛ@rb§5....) Your cerulean imp barely misses Eustachio.GhTa8+ GhxGhI _The bat misses you.Gh> N****Gh@  The searing ray misses Eustachio. The bat completely misses you.Eustachio hits you with a +0 falchion. The quokka bites you.  Your cerulean imp barely misses Eustachio.GhH ~...@rb..GhJ 4-----9++ GhQ GhS U _The iron imp barely misses you.Gh( **** The searing ray hits Eustachio!Ghh  Eustachio is almost dead.GhGh:.5.@r.b5   crimson imp (summoned)r   quokka (summoned)hits Eustachio!  Eustachio is almost dead. finish channelling your searing ray.  The quokkaGh  Eustachio gestures wildly while chanting.Your cerulean imp hits Eustachio from afar with a +0 spear.41GhZ-----=90GhGh-I _The bat misses you.Gh4l GhDv /  The iron imp disappears in a puff of smoke!The bat misses you. The bat completely misses you.The quokka completely misses you. Eustachio barely misses you.Ghjw GhՃ .5.b§§5   crimson imp (summoned)r   quokka (summoned)b   bat (summoned) Gh5 --1Ghv Gh A _Your cerulean imp closely misses Eustachio.Gh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh  ######...................... misterblockey the Thaumaturge  #.........#######.###....... Djinni #.###.....# #.# #....... Health: 39/58 ================-------- +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####.....#..##....[.. EV: 16Int: 24 ....'..###.# #.....##..#^....). SH: 0Dex: 12 ....##.....# #5....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 ... #.#########@r...#####[###### Noise: =--------  Time: 5091.0 (0.0) .. #.##.....#.@.b....# #.###  f) +0 dagger . #.##.###.#5§......# #..K#### Cast: Magic Dart #.##.###h 7m..§#'#)...# #....... Fly  #.##.#.......#....# #[...... #....#.#######....# #....... #.####. ...# #....... @   Eustachio (ally target)  .... #. ..# #####... 5   crimson imp (summoned)  ####.. .5 ### #### r   quokka (summoned) .##### b   bat (summoned)(…)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almostdead, ally target, 76% to hit)Gh  ######...................... misterblockey the Thaumaturge  #.........#######.###....... Djinni #.###.....# #.# #....... Health: 39/58 ================-------- +## #:# #.....#######.###.[...†. AC: 3Str: 6 ....##.# #.#####.....#..##....[.. EV: 16Int: 24 ....'..###.# #.....##..#^....). SH: 0Dex: 12 ....##.....# #5....###...[)..). XL:  9 Next:  1% Place: Dungeon:6 Gh ... #.#########@r...#####[###### Noise: =--------  Time: 5091.0 (0.0) .. #.##.....#.@.b....# #.###  f) +0 dagger . #.##.###.#5§......# #..K#### Cast: Magic Dart #.##.###..§#'#)...# #....... Fly  #.##.#.......#....# #[...... #....#.#######....# #....... #.####. ...# #....... @   Eustachio (ally target)  .... #. ..# #####... 5   crimson imp (summoned)  ####.. .5 ### #### r   quokka (summoned)Gh9  .##### b   bat (summoned)(…)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almostdead, ally target, 76% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio!  You kill Eustachio!Ghz Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almostdead, ally target, 76% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio!  You kill Eustachio!  The crimson imp disappears in a puff of smoke!GhG n  The quokka disappears in a puff of smoke!Gh Gh   #.#  #:# #######.###.[...† *....#[ #*....##..#^....) #*....###...[)..) Gh{ *§...#####[ §....# #.###  ..#  ..#  ...# #[ #....#...#  #.####. ...# 5   cerulean imp (polearm, summoned)  .... #. ..#   Gh! .5 ###  .####Gh ...)§...  The bat disappears in a puff of smoke!Gh 4012=2.0 (1Magic DartRay Gh n_(Press . to maintain the ray.)Gh  _Your Fighting skill increases to level 2!GhGhGhGh F _Unknown command.Gh GhGhGh z  You stop channelling your searing ray. _GhGh,Gh<Gh91GhuGhGh ,Gh GhGhGhGh BGh['Gh+Gh+N42=Gh-Gh2u _Your cerulean imp disappears in a puff of smoke!Gh]3Gh4Gh8Gh19Gh:GhBW3=GhCGhLDGhNH,GhIGh4N,Gh(OGhR,GhSGhUWGhWK4=GhXGh[Gh\GhX]Gh>aGhaGhbGhfGhgN5=GhhGhlGh$mGhmGhq,GhrGhvGhwD6=GhyGh/|,Gh}Ghy,GhGhl,GhGh&GhߌN7=GhGh,GhғGhGh.GhGhGhN%8GhEGh,GhfGh,GhGh ,GhBGh9=GhGhxGhiGh50=Gh,Gh'Gh,GhGhGhYGh/GhGhLK1=GhGhGhPGhzGhGhGhGhGheU2=GhGhGhGhGhh,GhGhlGhGhGhP ;3Gh GhGhyGhlGh7,GhGh*Gha4=Gh~#Gh#Gh$Gh)Gh*GhY+Gh.,Ghw0Gh4Gh<5U5=Gh6Gh ;,Ghx<Gh@Gh#AGhDGhEGhFK6=GhbGGh&J,GhKGhO,Gh5QGhgUGhHVN7=GhWGh2Z,GhZGh],Gh^Gh`,GhaGhdGhdD8=GhfGh jGhn,GhoGhqGh/t,GhuGhxGh|Ghd}Gh6Gh<  You see here a +0 club.GhGhڋ@= _GhیGhĎGh,GhGh̔@  There is an open door here.GhGh _Gh2GhGhGhFGhGh GhB,Gh&GhGhGhbGh'GhGhGh\GhGhGh,GhyGhұGh+,GhGhGhعGhGGhGhԼGh7,GhʿGhWGhm~..... #.#########)....#####[#.... #.##.....#........# #.#... #.##.###.#........# #  ## #.##.###...#'#)...# #. #.##.#.......#....# #[ #....#.#######....# #. GhO/.#.####.# #....# #. .....<#.# #....# --168.0 (76.0) ####....@# ######  #.####.....#  .. .....#  #. .....# .. .##### .# .# .# GhrGhF--9.0 (77Gh@Ghz9 _Found a stone staircase leading up.Gh.- Gh8. 3Ghk2 Gh6 GhA7 Gh; Gh)> GhRB ,GhoC GhXE GhH ,GhI GhhO GhR ,GhMS GhTU GhCX GhX GhY GhZ Gh^ ,Gh^ Ghc Ghf Ghg Ghg Ghi GhAl ,Gh m Ghn Ghp ,Ghq Gh r Gh+s BGht Ghu ,Gh3v Ghx GhK{ ,Gh{ Gh0} GhS Gh ,Gh Ghւ ,Gh Ghڅ Gh` BGh Gh ,Gh~ GhȐ Gh[ ,Gh$ Gh Gh    ##+## #:# #.....#   ......##.# #.#####.   ......'..###.# #   ......##.....# #   ..... #.#########)   .... #.##.....   ... #.##.###.   ########.##.###...86.0 (1   #.@....#.##.#......   #.####.#....#.#####   #[ #.#.####.# GhO 4  #. #.....<#.#   #. ####.....#####  #. #.####.....   #. #...##.....   #. ##.........   #.....#### Gh Ghĭ +7.0 (18Gh Ghe + _Found a plate armour.Gh~3GhGhoGhGhBGh,GhGhGhNGhGhGh5D  You see here a +0 plate armour.Gh3Gh _GhGh*Gh,GhYGh3Gh ,Gh GhGh,GhGhGh,Gh}Gh(!Gh$GhN%,Gh&Gh),Gh*GhV,GhN/,Gh/Ghj1Gh}3Gh3Gh4Gh5GhJ8Gh8,Gh9Gh}>BGhAGhJB,GhBGhDGhF,GhRGGh'HGh*J,GhJGhKGhMN,GhNGh QGh{S,GhSGhWUGh,X,GhXGhYGh\,GhE]Ghd^Ghr`,Gh`Gh.bGh~d,GhdGhgGhn.# ##.........#.# #.....#####.# #.....# #####.# #.....# GhoR#.....# # #.....# #.##### .###.....# #.# ....#.....# #.######...# #.....# #.....@'...# ########...# Magic Dart ...#  #.S. #. S   adder (asleep)Gh p GhyW 212.0 (25  You reach down and open the door.Gh{+3.0 (26GhBGhaY _An adder comes into view.Gh #.# ##......... misterblockey the Thaumaturge  #.# #.....#### Djinni #.# #.....#  Health: 57/58 =======================- #####.# #.....#  AC: 3Str: 6 #.....# # #.....#  EV: 16Int: 24 #.##### .###.....#  SH: 0Dex: 12 #.# ....#.....#  XL:  9 Next: 12% Place: Dungeon:6 #.######...# #.....#  Noise: ---------  Time: 5213.0 (0.0) #.....@*...#  f) +0 dagger ########**.#  Cast: Magic Dart .**#  FlGhy  #.S.  #.   S   adder (asleep)You reach down and open the door. _An adder comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)Ghps #.# ##......... misterblockey the Thaumaturge  #.##.....#### Djinni  Ghq+#.##.....#Health: 57/58 =======================-  #####.##.....#AC: 3Str: 6  #.....# # #.....#EV: 16Int: 24  #.##### .###.....#SH: 0Dex: 12  #.#....#.....#Ghr\XL:  9 Next: 12% Place: Dungeon:6  #.######...# #.....#Noise: ---------  Time: 5213.0 (0.0)  #.....@*...#f) +0 dagger  ########**.#Cast: Magic Dart  .**#Fly  #.S.  #.  S   adder Gh7s   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  GhsQThe magic dart hits the adder but does no damage.  The adder hisses angrily.GhGhSf'....S.Ghy9=4.0 (1 _GhGhGhtq #.# ##......... misterblockey the Thaumaturge  #.# #.....#### Djinni #.# #.....#  Health: 56/58 =======================- #####.# #.....#  AC: 3Str: 6 #.....# # #.....#  EV: 16Int: 24 #.##### .###.....#  SH: 0Dex: 12 #.# ....#.....#  XL:  9 Next: 12% Place: Dungeon:6 #.######...# #.....#  Noise: =--------  Time: 5214.0 (0.0) #.....@*...#  f) +0 dagger ########*..#  Cast: Magic DartGhGu **.#  Fly  #S..  #.   S   adderThe magic dart hits the adder but does no damage. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Gh&Sq #.# ##......... misterblockey the Thaumaturge  #.##.....#### Djinni  #.##.....#Health: 56/58 =======================-  #####.##.....#AC: 3GhTStr: 6  #.....# # #.....#EV: 16Int: 24  #.##### .###.....#SH: 0Dex: 12  #.#....#.....#XL:  9 Next: 12% Place: Dungeon:6  #.######...# #.....#Noise: =--------  Time: 5214.0 (0.0)  #.....@*...#f) +0 dagger  ########*..#Cast: Magic Dart  **.#Fly  GhW#S..  #.  S   adder    Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.GhGhqGh'.S...5.0 (1 _GhGhGh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh #.# ##......... misterblockey the Thaumaturge  #.# #.....#### Djinni #.# #.....#  Health: 54/58 ======================-- #####.# #.....#  AC: 3Str: 6 #.....# # #.....#  EV: 16Int: 24 #.##### .###.....#  SH: 0Dex: 12 #.# ....#.....#  XL:  9 Next: 12% Place: Dungeon:6 #.######...# #.....#  Noise: =--------  Time: 5215.0 (0.0) #.....@*...#  f) +0 dagger ########*S.#  Cast: Magic Dart ...#  Fly  #...  #. hP1K  S   adder _The adder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 72% to hit)Gh #.# ##......... misterblockey the Thaumaturge  #.##.....#### Djinni  #.##.....#Health: 54/58 ======================--  #####.##.....#AC: 3Str: 6  #.....# # #.....#EV: 16Int: 24  #.##### .###.....#SH: 0Dex: 12  #.#....#.....#XL:  9 Next: 12% Place: Dungeon:6  #.######...# #.....#Noise: =--------  Time: 5215.0 (0.0)  #.....@*...#f) +0 dagger  ########**.#Cast: Magic Dart  Gh.*.#Fly  #...  #.  S   adder    Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 72% to hit)  You focus your ray upon the adder. The searing ray hits the adder.Ghxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 72% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is severely wounded.Gh*_'S...Ghw5=6.0 (1Ray GhGh-f _(Press . to maintain the ray.)Gh}D  The searing ray hits the adder!GhP****Gh U'†..Gh- 4-7Magic Dart+ Gh Ghb I _You kill the adder!GhIGh3Gh2K  You stop channelling your searing ray.Gh?/ _Ghj g5Gh4,GhGh},GhBGhGhfGh\Z6=Gh,GhJGhI ,Gh Gh#Gh1$d7=Gh7',Gh'Gh*,Gh*Gh,,Gh-Gh.a8=Gh/Gh0Gh3,Gh3Gh#7@  There is an open door here.Gh/B #.# ##..#  #.# #.....#####  #.###### #.....#  #####.##...# #.....#  #.....##...# #.....#  #.######...###.....# GhEC #.# #.....#.....#  #.######...# #.....# --314.0) #......'@..#  ##...#  #....#  ####.... .#. < .. . . ..GhKGh"PE-2.0 (15GhwTGhj.Gh *7.0 (5Gh Ghy r _A gnoll comes into view. It is wielding a +0 whip.GhJ #.#   #.#   #.######   ...#   ..#  GhK .###  #.# #.....#  ..#.#  †..#@#  #.# #....#. ####.... #.#.#.  #.<....  ###j#.#.  .. .. GhU #.#   #.#   #.######   ...#   ..#   .###  #.# #.....#  ..#.#  †..#@#  #.# #....#. ####.... #.#.#. #.<....  ###j#.#. .. .. Gh>Ghg GhGhj\ _A gnoll is nearby!Gh / #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni Gh #.###### #.....#  Health: 57/58 =======================-  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #.....#.....#  XL:  9 Next: 12% Place: Dungeon:6  #.######...#.#.....#  Noise: ---------  Time: 5237.0 (0.0)  #......'†..#@# f) +0 dagger  ########...#*# Cast: Magic Dart #....#* Fly  ####..*. #.#*#. Gh? i  #.<*...  j   gnoll (wandering) ###j#.#.  .. ..  _A gnoll comes into view. It is wielding a +0 whip. _A gnoll is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)Ghu#.# ##.........#misterblockey the Thaumaturge #.##.....#####Djinni#.###### #.....#Health: 57/58 =======================-#####.##...# #.....#AC: 3Str: 6#.....##...# #.....#GhEV: 16Int: 24#.######...###.....#SH: 0Dex: 12#.# #.....#.....#XL:  9 Next: 12% Place: Dungeon:6#.######...#.#.....#Noise: ---------  Time: 5237.0 (0.0)#......'†..#@#f) +0 dagger########...#*#Cast: Magic Dart#....#*Fly ####..*.#.#*#.#.<*...j   gnoll###j#.#... ..  Aiming: Magic Dart (safe; 1% risk of failure)  GhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.Gh70Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts!Gh9Q.........Gh=j==8.0 (1Magic DartGh`CGhF* _You hear two shouts!GhIGh؊nGhA< ....#.--9†Magic Dartjj   gnoll-- _A gnoll is nearby!Gh #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni #.###### #.....#  Health: 56/58 =======================-  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #.....#.....#  XL:  9 Next: 12% Place: Dungeon:6  #.######...#.#.....#  Noise: ---------  Time: 5239.0 (0.0)  #......'†..#@# f) +0 dagger Gh ########...#*# Cast: Magic Dart #....#* Fly  ####..*. #.#j#.  #.<....  j   gnoll ###.#.#.  .. ..  _You hear two shouts! _A gnoll is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)Gh"##.# ##.........#misterblockey the Thaumaturge #.##.....#####Djinni#.###### #.....#Health: 56/58 =======================-#####.##...# #.....#AC: 3Str: 6#.....##...# #.....#Ghk$EV: 16Int: 24#.######...###.....#SH: 0Dex: 12#.# #.....#.....#XL:  9 Next: 12% Place: Dungeon:6#.######...#.#.....#Noise: ---------  Time: 5239.0 (0.0)#......'†..#@#f) +0 dagger########...#*#Cast: Magic Dart#....#*Fly ####..*.#.#j#.#.<....j   gnollGh%###.#.#... ..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded.GhܨGhF....Ghy7=40.0 (1Magic Dart _GhGh%Gh3_GhMMagic DartS   adder (wandering)SGhb*,0jj   gnollS   adder (wandering)-1.0 (1GhP/Gh1:  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit)  The magic dart hits the gnoll. _The gnoll is severely wounded.An adder comes into view.Gh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ghom #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni #.###### #.....#  Health: 55/58 ======================--  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #.....#.....#  XL:  9 Next: 12% Place: Dungeon:6  #.######...#.#.....#  Noise: ---------  Time: 5241.0 (0.0)  #......'†..#@# f) +0 dagger  ########...#*# Cast: Magic Dart #....#j Fly  ###hom#.... #.#.#.  #.<....  j   gnoll ###.#.#.  S   adder (wandering) .. .S  _An adder comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)Gh)/ #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni Ghw++#.###### #.....#  Health: 55/58 ======================--  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #.....#.....#  XL:  9 Next: 12% Place: Dungeon:6  #.######...#.#.....#  Noise: ---------  Time: 5241.0 (0.0)  #......'†..#@# f) +0 dagger  ########...#.# Cast: Magic Dart #....#j Fly  ####.... Ghd,#.#.#.  #.<....  j   gnoll ###.#.#.  S   adder (wandering) .. .S Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGh,Aim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!Gh2 #.#   #.#  Gh34 #.######   ...#        #.#     Gh4a†..#@#  *# * *Gh4l  #.<....S   adder (wandering) ###.#.#. .. . GhzAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  (Press . to maintain the ray.)Gh|Gh[.)...SS.GhӍy3==2.0 (1Ray GhGhs/ _The adder hisses angrily.Gh/s #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni #.###### #.....#  Health: 54/58 ======================--  #####.##...# #.....#  AC: 3Gh0RStr: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #.....#.....#  XL:  9 Next: 13% Place: Dungeon:6  #.######...#.#.....#  Noise: ==-------  Time: 5242.0 (0.0)  #......'†..#@# f) +0 dagger  ########...#*# Cast: Magic Dart #....#* Fly Ray  ####...*Gh1i #.#.#*  #.<...S  S   adder ###.#.#.  .. .. Gh15(Press . to maintain the ray.) _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Gh=-#.# ##.........#misterblockey the Thaumaturge #.##.....#####Djinni#.###### #.....#Health: 54/58 ======================--#####.##...# #.....#GhBAC: 3Str: 6#.....##...# #.....#EV: 16Int: 24#.######...###.....#SH: 0Dex: 12#.# #.....#.....#XL:  9 Next: 13% Place: Dungeon:6#.######...#.#.....#Noise: ==-------  Time: 5242.0 (0.0)#......'†..#@#f) +0 dagger########...#*#Cast: Magic Dart#....#*Fly Ray ####...*#.#.#*#.<...SS   adder###.#.#... ..  GhxAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.Gh]UGhF^i.).S.Gha=-3.0 (1GhiGhk   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  GhlAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _You stop channelling your searing ray.Ghҗ  #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni #.###### #.....#  Health: 53/58 =====================---  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #.....#.....#  XL:  9 Next: 13% Place: Dungeon:6  #.######...#.#.....#  Noise: =--------  Time: 5243.0 (0.0)  #......'†..#@# f) +0 dagger Gh6  ########...#*# Cast: Magic Dart #....#* Fly  ####...* #.#.#S  #.<....  S   adder ###.#.#.  .. .. The adder is moderately wounded. _You stop channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)Gh.#.# ##.........#misterblockey the Thaumaturge #.##.....#####Djinni#.###### #.....#Health: 53/58 =====================---#####.##...# #.....#AC: 3Str: 6GhN/#.....##...# #.....#EV: 16Int: 24#.######...###.....#SH: 0Dex: 12#.# #.....#.....#XL:  9 Next: 13% Place: Dungeon:6#.######...#.#.....#Noise: =--------  Time: 5243.0 (0.0)#......'†..#@#f) +0 dagger########...#*#Cast: Magic Dart#....#*Gh!0Fly ####...*#.#.#S#.<....S   adder###.#.#... ..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleGh1Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.GhGhGhc.)..O   two-headed ogreOGhX4=4.0 (1GhGh Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire_flail.GhI  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ghod ,Ghl R5S(ally target)OS   adder.5   cerulean imp (polearm, summoned)Ghro [2-=5GhQt Gh~z ? _A tiny devil pulls itself out of the air.Gh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni #.###### #.....#  Health: 50/58 ====================----  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #...5.#.....#  XL:  9 Next: 13% Place: Dungeon:6  #.######...#.#.....#  Noise: ==-------  Time: 5245.0 (0.0)  #......'†..#@# f) +0 dagger  ########...#*# Cast: Magic Dart #....#* h49mFly  ####...S #.#.#.  #.<....  O   two-headed ogre (ally target) ###.#.#O  S   adder .. ..  5   cerulean imp (polearm, summoned) _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 72% to hit)Gh #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni #.###### #.....#  Health: 50/58 ====================----  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #...5.#.....#  XL:  9 Next: 13% Place: Dungeon:6  #.######...#.#.....#  Noise: ==-------  Time: 5245.0 (0.0)  #......'†..#@# f) +0 dagger  ########...#.# Cast: Magic Dart #....#) Fly h11H ####...S #.#.#.  #.<....  O   two-headed ogre (ally target) ###.#.#O  S   adder .. ..  5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 72% to hit)  You focus your ray upon the adder. The searing ray hits the adder!GhD% #.#   #.#   #.######   ...# Gh(       #.#     †..#@#  *# * *  #.<....  GhE?###.#.#O5   cerulean imp (polearm, summoned) .. .. GhԆ&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 72% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!Gh$Gh*.5.)†5   cerulean imp (polearm, summoned).Gh646.0 (1Magic DartRay GhGh(f _(Press . to maintain the ray.)Gh% K***Ghv`Gh3g].)†OO   two-headed ogre (ally target)5   cerulean imp (polearm, summoned)Ghh--7Magic Dart+ GheoGh rGhK***GhGh!q.)†O.GhO$49--8++ Gh+Gh-GhL K***Gh .)†.5   cerulean imp (polearm, summoned)Gh 8-9Magic DartGhi Gh > _You finish channelling your searing ray.GhGh?OO   two-headed ogre5   cerulean imp (polearm, summoned)Gh>i9=50Magic DartGhGhGhҨ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh" #.# ##.........#  misterblockey the Thaumaturge  #.# #.....#####  Djinni #.###### #.....#  Health: 47/58 ===================-----  #####.##...# #.....#  AC: 3Str: 6  #.....##...# #.....#  EV: 16Int: 24  #.######...###.....#  SH: 0Dex: 12  #.# #.....#.....#  XL:  9 Next: 14% Place: Dungeon:6  #.######...#5#.....#  Noise: ---------  Time: 5250.0 (0.0)  #......'†..#@# f) +0 dagger  ########...#*# Cast: Magic Dart #....#* Fly h"4m ####...O #.#.#.  #.<....  O   two-headed ogre ###.#.#.  5   cerulean imp (polearm, summoned) .. .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (92% to  hit)Gh#.# ##.........#misterblockey the Thaumaturge #.##.....#####GhDjinni#.###### #.....#Health: 47/58 ===================-----#####.##...# #.....#AC: 3Str: 6#.....##...# #.....#EV: 16Int: 24#.######...###.....#SH: 0Gh+Dex: 12#.# #.....#.....#GhKXL:  9 Next: 14% Place: Dungeon:6#.######...#5#.....#GhlNoise: ---------  Time: 5250.0 (0.0)#......'†..#@#Ghf) +0 dagger########...#*#GhCast: Magic Dart#....#*Fly Gh~####...*Gh#.#.#.#.<....GhO   two-headed ogre###.#.#.Gh#5   cerulean imp (polearm, summoned).. ..  GhEAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineGhmAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (92% to  hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre.Ghe\\Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (92% to  hit)  You focus your ray upon the two-headed ogre.  The searing ray hitstwo-headed ogre is lightly wounded.Gh\Ghg .O†(ally target)J   jelly (wandering)J5   cerulean imp (polearm, summoned)(Press . to maintain the ray.)Ghiq==1.0 (1Ray Gh*sGhuX _A jelly comes into view.Ghj *** The searing ray hits the two-headed ogre!Gh; ,GhM |O)..JGhF Z6-2+ Ghs Gh Ghę j _The two-headed ogre is moderately wounded.GhF:...###.... #### #.#########.##.......##...# ######...## #.....######...#@#.....#Gh:......'†..#5########...#O#....#)####...†#.#. .<.... 5   cerulean imp (polearm, summoned)Gh ;###.#.#... .JGh ~! _The two-headed ogre is moderately wounded.You swap places. You stop channelling your searing ray.  Your cerulean imp hits the two-headed ogre with a +1 spear.two-headed ogre hits your cerulean imp with a +0 giant club!  Your cerulean imp dies!Ghg.GhW.=3Gh~ Gh#Ghh'f _Your cerulean imp disappears in a puff of smoke!GhH##...###.... #### #.#########.##.......##...# ######...## #....######...#.#.....#......'†..#.Gh=########...#O##....#)####...† #.#.#..<....###.#.#.GhGh}S7--4Ghbh #.# #.####.....# #.# #...##.....# #.# ##.# #.# #.....##### #.###### #.....# #####.##...# #.....# #.....##...# #.....# #.######...###.....# #.# #...@.#.....# #.######...#.#.....# #......'†..#.# #...#O# #....#) ####...† #.#.#. #.<....  ###.#.#.Gh^dGhmRO.Gho@--5Gh5vGhxGhĭ #.# #.####.....# #.# #...##.....# #.# ##.# #.# #.....##### #.###### #.....# #####.##...# #.....# #.....##...# #.....# #.######...###.....# #.# #..@..#.....#GhA #.######...#.#.....# #......'†..#O# ########...#.# #....#) ####...† #.#.#.Gh #.<....  ###.#.#.GhΰGhO.O   two-headed ogreGhF%6GhGhGh{  Gh|Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ghpiv 5(ally target)5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air.  The two-headed ogre closely misses your cerulean imp.Gh"mm6==7Magic DartGhsGha|j _The two-headed ogre barely misses your cerulean imp.Ghw ..#.... ######### #####.##.......###### #...5.#####..@#O#Gh.....'†..#.# #######...#.# #....#)###...†###.. .JGh8 Gh8%8GhBGh _Something hits your cerulean imp! Something misses your cerulean imp.GhHo#.... ######### #####.##.......#####Gho #...5.######...#O#.....'†.@#.# #######. Gho#....#)###...† #.#.#.<....##.#.#.Ghpo .....J GhksGh{T.5Ghc.--9GhEGhʈGh  ######### #####.##.......##### #.....Gh #####..5#O.....'†..#.# Gh ?#######. Gh4 2#....#)###...† #.#.#.<..Gh[ ..##.#.#. .....JGh e # #.Gh@ Gh SO.O   two-headed ogre (ally target)5   cerulean imp (polearm, summoned)Ghi A--60GhL Ghj Q _Your cerulean imp hits the two-headed ogre with a +1 spear.Gh##### #####.##...Gh%....#####Gh #...O.#####..5#Gh.....'†..#.# Gh8w#######...#.# GhRo#..@.#)Ghk###...†... #.#.#.#.Gh<....##.#.Gh #. .....J #.#. J   jelly (wandering) .J 5   cerulean imp (polearm, summoned)Gh  The two-headed ogre hits your cerulean imp with a +0 giant club!  Your cerulean imp dies!Ghv§J.GhB71Magic DartGhGhf _Your cerulean imp disappears in a puff of smoke!GhO  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh3m #.###### #.....#  misterblockey the Thaumaturge  #####.##...# #.....#  Djinni #.....##...# #.....#  Health: 45/58 ==================------ #.######...###.....#  AC: 3Str: 6 #.# #...O.#.....#  EV: 16Int: 24 #.######..*#.#.....#  SH: 0Dex: 12 #......'†.*#.#  XL:  9 Next: 14% Place: Dungeon:6 ########..*#.#  Noise: ---------  Time: 5261.0 (0.0) #..@.#)  f) +0 dagger ####...†... GhmN[40m Cast: Magic Dart #.#.#.#.  Fly  #.<....  ###.#.#.  .....J  O   two-headed ogre #.#J  J   jelly (wandering) .. GhZn4Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail  (moderately wounded, 92% to hit)Gh> #.###### #.....#misterblockey the Thaumaturge #####.##...# #.....#Djinni#.....##...# #.....#Health: 45/58 ==================------#.######...###.....#AC: 3Str: 6#.# #...*.#.....#EV: 16Int: 24Gh y#.######..*#.#.....#SH: 0Dex: 12#......'†.*#.#XL:  9 Next: 14% Place: Dungeon:6########..*#.#Gh Noise: ---------  Time: 5261.0 (0.0)#..@.#)f) +0 daggerGh ####...†...Cast: Magic DartGh ##.#.#.#.Fly #.<....Ghp ###.#.#......JO   two-headed ogre#.#JJ   jelly (wandering)..  Gh Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail  (moderately wounded, 92% to hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre!Gh : a two-headed ogre, wielding a +0 giant club and a +0 dire flail  (moderately wounded, 92% to hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre!  The two-headed ogre is heavily wounded.  (Press . to maintain the ray.)Gh Gh .O..J.JGh q==2.0 (1Ray GhT Gh Z _The jelly quivers.Gh! **** The searing ray hits the two-headed ogre!GhԣGh#Gh߯..O..Gh/r4--3+ GhGhh _The two-headed ogre is severely wounded.Gh ****The searing ray hits the two-headed ogre!Gh Gh Gh. u...OJGhc GJ   jellyGhv =-4++ Gh~ Gh h _The two-headed ogre is severely wounded.Gh* **** The searing ray hits the two-headed ogre.Gh0(r  The two-headed ogre is almost dead.Gh|5 ...OJ.  You finish channelling your searing ray.  The two-headed ogre barely misses you.GhU6v27-------==5Gh>GhAH _The two-headed ogre hits you with a +0 dire flail!Gh   Ghr Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh> #.###### #.....#  misterblockey the Thaumaturge  #####.##...# #.....#  Djinni #.....##...# #.....#  Health: 25/58 ==========-------------- #.######...###.....#  AC: 3Str: 6 #.# #.....#.....#  EV: 16Int: 24 #.######...#.#.....#  SH: 0Dex: 12 #......'†..#.#  XL:  9 Next: 14% Place: Dungeon:6 ########..O#.#  Noise: ===------  Time: 5265.0 (0.0) #..@.#)  f) +0 dagger ####...†...  CastHh<: Magic Dart #.#.#.#.  Fly  #.<.J..  ###.#.#.  .....J  O   two-headed ogre #.#.  J   jelly .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (almostdead, 92% to hit)Hh1#.###### #.....#misterblockey the Thaumaturge #####.##...# #.....#Djinni#.....##...# #.....#Health: 25/58 ==========--------------#.######...###.....#AC: 3Str: 6#.# #..*..#.....#EV: 16Hh6Int: 24#.######..*#.#.....#SH: 0Dex: 12#......'†.*#.#XL:  9 Next: 14% Place: Dungeon:6########..*#.#Noise: ===------  Time: 5265.0 (0.0)#..@.#)f) +0 dagger####...†...Cast: Magic Dart#.#.#.#.Fly #.<.J..###.#.#......JO   two-headed ogreHh!#.#.J   jelly..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (almostdead, 92% to hit)  Hh\You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre!Hh2Hhi3\Press: ? - help, Shift-Dir - straight line  Hh3Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (almostHh41dead, 92% to hit)  Hh>43You focus your ray upon the two-headed ogre.  Hhy43The searing ray hits the two-headed ogre!  Hh4PThe two-headed ogre is almost dead.Hh>HhH?.Hh?.Hh?.Hh?OHh1@JHh@.HhjHh-Hh6.0 (1Hh^'Ray HhHh Hh8 HhHhX_(Press . to maintain the ray.)HhN  The searing ray hits the two-headed ogre!Hh ****J   jellyHhHh̗...)J.Hh957-7+ Your Translocations skill increases to level 9!Your Forgecraft skill increases to level 9!  Your Fire Magic skill increases to level 9!Your Ice Magic skill increases to level 9!  Your Air Magic skill increases to level 9!Your Earth Magic skill increases to level 9!Hh3Hh Hhzb_Your Alchemy skill increases to level 9!Hh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh r #.###### #.....#  misterblockey the Thaumaturge  #####.##...# #.....#  Djinni #.....##...# #.....#  Health: 23/59 =========--------------- #.######...###.....#  AC: 3Str: 6 #.# #.....#.....#  EV: 16Int: 24 #.######...#.#.....#  SH: 0Dex: 12 #......'†..#.#  XL:  9 Next: 57% Place: Dungeon:6 ########..)#.#  Noise: ==-------  Time: 5267.0 (0.0) #..@.#)  f) +0 dagger Hh ;####*J.†...  Cast: Magic Dart #.#.#.#.  Fly Ray+  #.<....  ###.#.#.  .....J  J   jelly #.#.  ..  _Your Alchemy skill increases to level 9!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)Hh #.###### #.....#misterblockey the Thaumaturge #####.##...# #.....#Djinni#.....##...# #.....#Health: 23/59 =========---------------#.######...###.....#AC: 3Str: 6#.# #.....#.....#EV: 16Int: 24#.######...#.#.....#SH: 0Dex: 12#......'†..#.#XL:  9 Next: 57% Place: Dungeon:6########..)#.#Noise: ==-------  Time: 5267.0 (0.0)#..@.#)f) +0 dagger####**.†...Cast: Magic DartHhB #.#*#.#.Fly Ray+ #.<....###.#.#......JJ   jelly#.#...  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Hh Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!Hh͏2onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is heavily wounded.HhHJ...Hh`h8.0 (1 HhfHhKf _(Press . to maintain the ray.)Hh D  The searing ray hits the jelly!Hh M*HhZ &.Hh( 2-99Magic Dart+ Hh/ Hh3  Hh3 ;_You kill the jelly!Hh3HhHhsHh%0Hhk3=--70.0 (1HhHhto _You start resting. You stop channelling your searing ray.Hhq_Hh_Hh`HhCe,HhiHhjHhjHhkHhoi4=HhpHh t,HhauHhy,HhgzHh~,HhjHh+j25=HhyHh,HhHHh,Hh!HhHhڒD6=HhHhؘHhHhHhx,HhHhӡHh1 7j--Magic Dartj   gnoll (wandering) _You start resting.Hh/822.0)Hh(+3.0 (13HhaHhur _A gnoll comes into view. It is wielding a +0 whip.HhH  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh  #.###### #.....#  misterblockey the Thaumaturge  #####.##...# #.....#  Djinni #.....##...# #.....#  Health: 25/59 ==========-------------- #.######...###.....#  AC: 3Str: 6Hht  #.# #.....#.....#  EV: 16Int: 24 #.######...#.#.....#  SH: 0Dex: 12 Hh 6#......'†..#.#  XL:  9 Next: 59% Place: Dungeon:6 Hh ########..)#j#  Noise: ---------  Time: 5283.0 (0.0) #..@*#)  f) +0 daggerHh q ####...†...  Cast: Magic Dart #.#.#.#.  Fly Hhn L #.<....  ###.#.#.  .....J  j   gnoll (wandering)Hh  #.#.  .. Casting: Searing Ray (safe; 1% risk of failure)  Hh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a ring of see invisible  (wandering, hasn't noticed you, 85% to hit)HhP j.#)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [Stash: a +0 whip]  [the floor.]HhA Hhk #.###### #.....#misterblockey the Thaumaturge #####.##...# #.....#Djinni#.....##...# #.....#Health: 27/59 ==========--------------#.######...###.....#AC: 3Str: 6#.# #.....#.....#EV: 16Int: 24#.######...#.#.....#SH: 0Dex: 12#......'†..#.#XL:  9 Next: 59% Place: Dungeon:6########..)#j#Noise: ---------  Time: 5283.0 (0.0)#..@.#)f) +0 dagger####...†...Cast: Magic Dart#.#.#.[Hhf e40m#.Fly #.<....###.#.#......Jj   gnoll (wandering)#.#...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [Stash: a +0 whip]  [the floor.]  Okay, then.Hh? 3Hhz Hh0 . _ Hh!){  You can't see that place.  [Stash: a +0 whip]  [the floor.] _Okay, then.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Hh-82 #.###### #.....#  misterblockey the Thaumaturge  #####.##...# #.....#  Djinni Hh8E#.....##...# #.....#  Health: 25/59 ==========-------------- #.######...###.....#  AC: 3Str: 6 #.# #.....#.....#  EV: 16Int: 24 #.######...#.#.....#  SH: 0Dex: 12 #......'†..#.#  XL:  9 Next: 59% Place: Dungeon:6 Hh89########..)#j#  Noise: ---------  Time: 5283.0 (0.0) #..@*#)  f) +0 dagger ####...†...  Cast: Magic Dart Hh :#.#.#.#.  Fly  #.<....  ###.#.#.  .....J  j   gnoll (wandering) #.#.  .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line Hh:Aim: a gnoll, wielding a +0 whip and wearing a ring of see invisible  (wandering, hasn't noticed you, 85% to hit) Hhq/#.###### #.....#misterblockey the Thaumaturge #####.##...# #.....#Djinni#.....##...# #.....#Health: 25/59 ==========--------------#.######...###.....#AC: 3Str: 6#.# #.....#.....#EV: 16 HhJ0Int: 24#.######...#.#.....#SH: 0Dex: 12#......'†..#.#XL:  9 Next: 59% Place: Dungeon:6########..)#*#Noise: ---------  Time: 5283.0 (0.0)#..@*#)f) +0 dagger####...†...Cast: Magic Dart#.#.#.#.Fly #.<....###.#.#......Jj   gnoll#.#. Hh0Z..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a ring of see invisible  (wandering, hasn't noticed you, 85% to hit)  Hh0You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded. Hh: a gnoll, wielding a +0 whip and wearing a ring of see invisible  (wandering, hasn't noticed you, 85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.  The gnoll shouts!  (Press . to maintain the ray.) HhS.j Hh====4.0 (1Ray  Hh HhM' _You hear a shout! HhD  The searing ray hits the gnoll! HhbM* HhGr8$ Hhz24-==--5Magic Dart+  Hh Hh\I _You kill the gnoll! Hh Hh$ Hh HhK  You stop channelling your searing ray. Hh8E _ Hh`j25= Hh Hh9 Hhg Hh Hh Hh Hh Hh- Hh}K6= Hh Hh@ Hhd Hh Hh, Hh$ Hh, Hh Hh  Hh^27 Hh} Hhv Hh Hh HhW Hh Hh" Hh HhvS8= Hh Hh, Hh6 Hh, Hhq Hh Hh----jMagic Dartj   gnoll (polearm, wandering) Hh[/994.0) HhVH--300.0 (15 HhN Hhds _A gnoll comes into view. It is wielding a +0 spear. Hh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Hh : Hh c#.###### #.....#  misterblockey the Thaumaturge  #####.##...# #.....#  Djinni #.....##...# #.....#  Health: 26/59 ==========-------------- #.######...###.....#  AC: 3Str: 6 Hh\ r#.# #.....#.....#  EV: 16Int: 24 #.######...#.#.....#  SH: 0 Hh Dex: 12 #......'†..#.#  XL:  9 Next: 59% Place: Dungeon:6 ########..)#.#  Noise: ---------  Time: 5300.0 (0.0) Hh /#..@*#)  f) +0 dagger ####.**j...  Cast: Magic Dart #.#.#.#.  Fly  #.<....  ###.#.#.  .....J  j   gnoll (polearm, wandering) #.#.  ..  _A gnoll comes into view. It is wielding a +0 spear.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit) Hh1 #.###### #.....#misterblockey the Thaumaturge #####.##...# #.....#Djinni#.....##...# #.....#Health: 26/59 ==========--------------#.######...###.....#AC: 3Str: 6#.# #.....#.....#EV: 16 Hh2 Int: 24#.######...#.#.....#SH: 0Dex: 12#......'†..#.#XL:  9 Next: 59% Place: Dungeon:6########..)#.#Noise: ---------  Time: 5300.0 (0.0)#..@*#)f) +0 dagger####.***...Cast: Magic Dart#.#.#.#.Fly #.<....###.#.#. Hh3 .....Jj   gnoll (polearm)#.#...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is heavily wounded. Hhĸ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is heavily wounded.  The gnoll shouts! Hh v$.j† Hh 7===1.0 (1Ray  Hh  HhD f _(Press . to maintain the ray.) HhJaD  The searing ray hits the gnoll! HhgT*** Hh_$.$ Hhz660---2Magic Dart+  Hh HhI _You kill the gnoll!HhXHhHh#Hh :---Hh %0Hh! 53.0 (1Hh' Hh+ o _You start resting. You stop channelling your searing ray.Hh3HhHhHh:O7HhBHhh,HhHh,HhHh>i8=Hh5XHhoHhHhHhHhHK9=Hh<Hh5,HhHh,Hh2HhM:30Hh0=HhHh,HhHhBHhL,HhHh Hh2 D1=Hh HhHhHhHh,HhHhHhBS2=HhHh',HhHh6",Hhs#Hh%,Hh&Hh(Hh)D3=Hh)Hh,,Hh-Hh&0,Hh1HhR794Hh7HhC9Hhi<,Hh>>HhA,HhCCHhG,HhIHhMHh+NL5=HhOHhaSHhSHhWUHhY,HhV[Hhq_Hh_K6=HhJaHh"e,Hh gHhjHhjHh*pHhs,HhnuHhnxHhxS7=Hh$zHh~,Hh Hh,Hh~Hh'K8=HhkHhHh ,Hh{Hhd,HhHhzHh99Hh4Hhҝ,Hh0Hh(,HhϤHhd,HhAHhcHh$40Hh0=HhmHh,HhOHh,HhHhHhJK1=HhUHh,HhHhI,Hh4Hh,Hh8Hh Hh_N42=HhHh5,HhtHh,Hh HhCHhW3=HhHh,HhQHhHh<HhHhHhKHhHhiHh%4Hh:HhF ,Hh HhWXHhK5=Hh7Hh,Hh1Hhr!,Hh"Hh',Hh(Hh-k6=Hh.Hh2,Hh3Hh7,Hh8Hh;Hh<K7=Hht=Hh@,HhAHhC,HhEHhG,HhHHhKk8=HhLHhQ,HhRHhkV,HhWHh[;9HhP\Hhpi50=HhjHhm,HhoHhpv,HhwHh{HhF{Hhr|HhՁ1=Hhu,HhHhs,HhHhHhEK2=Hh֊Hh`,HhHh,HhHhQHhHhHh3=Hh,HhHhHh%4HhעHh<HhkHhHh=,Hh Hh9HhxHhڸ,Hh 55=Hh-HhHh ,HhEHh HhGHhHhHhU6=HhiHhS,HhHhHhHhaHh>HhyHhHhHh1HhWD7=HhHh,HhHhtHhHh HhHh#?8=HhJHh HhHhHhHhHh=HhHh $ Hh: ;_You start resting.Hh04110.0)HhY9=41Hh8#Hh&" _HP restored.Hh*IHhHhHhHhHh #.###### #.....# #####.##...# #.....# Hh<#.....##...# #.....# #.######...###.....# #.# #.....#.....# #.######...#.#.....# Hh#......'†..#.# #Hh;#..)#.# #...@#) Hh\<####..$†.#.#.#.#.##.<.Hh|Q...###.#Hh.#......JHhL#.#.#.Hhs...  You now have 906 gold pieces (gained 27).  w - a ring of see invisibleHh05.0 (1.0)Hh>*6.0 (2HhHh- _You see here a +0 whip.Hh3Hh6Hh}HhHhHhHhHhO=HhHhk  You now have 923 gold pieces (gained 17).  Things that are here:Hh>HhNHhU_ _a +0 spear; a gnoll corpseHh 3HhLHhb  You see here an adder corpse.HhHhB _HhHhHh",Hhk%Hh*Hhk0,Hh3Hh7Hh:Hh:Hh<HhAHhC,HhDHhGFHhmH,HhIHhhL,Hh:MHh3RN _i - 3 potions of enlightenment (gained 1)HhUHhUHhWHhHhA,HhlCHhEHh#I,HhvJHh;MHhO,HhNQHhbSHhQV,HhWHh,YHhg ##†.####.### #....##..[. #.....####. ######.......... #.........###### #.###.....# ###+### #:# #.....###### .......##.# #.#####.....65.0 (25 .......@..###.# #..... .Hhh##.....# #..... >...... #.#########).... ....... #.##.....#...... ....... #.##.###.#...... #########.##.###...#'#).  #......#.##.#.......#.. HhGh2 #.####.#....#.#######..  #[# #.#.####.# #..HhrhE HhoHhYt+6.0 (26Hh~Hh| _Found an escape hatch in the floor. _There is an open door here.Hh_IHh9Hh!Hh!$ _Hh%,Hh',HhQ)Hh+Hh!/,Hh;0Hh2Hha5,HhC6Hh\9F _You reach down and open the door.Hh <HhR<Hh=Hh?HhAHh3BHh>CHh F@  There is an open door here.HhHHhH _HhIHh[LHhLHhMHhNHhLOHhQHh`QHhQHhCSHhRU,HhVHhWHhY,Hh]ZHh_\HhH^,Hhj_Hh`Hh)bBHhHcHh7e,HheHhgHhshHhi,HhYjHhl,HhRlHhqmHhxp,HhpHhrHhvt,HhtHhwHhxBHhzHh|,Hh&}Hh~Hh,Hh HhHh2,HhHhHhHhHhYHhMHh,Hh\Hh,Hh ,HhHhHhdHhHhHh,Hhϟ,HhHhHh,HhHh9HhAHhHhiHhӫHhHh/HhHh,Hh;Hhq _l - 5 potions of curing (gained 1)Hh:3HhӸHhrHhiHhHhHhHh     ####  #..##   ##...  #<..#99.0 (33  #@# HhL #.#  #.# .##########   #.# ..........###  #.# ........#...##  #.# .##......†.>.  #.# #.###.###.  #.# # #.....#  #.## #######Hh4Hh-500.0 (34HhHh; _Found an escape hatch in the ceiling.HhFIHhFHhHHhII,HhMHh=OHhP,HhCQHhURHhSHhTHhsTHhVHhX,HhXHh;ZHh5\,Hh\Hh#^Hh^_,Hh_HhaHhb,HhcHh`eHhe,HhfHh gHhi,Hh/jHhkHhm,HhnHhoHhVr,HhsHhtHhv,HhwHhxHhz,Hh{Hh@|HhI~Hh~Hh<HhHhD,HhHhHh'BHhHh%,HhHh Hh,Hh=HhHhСHh,HhHhhBHhHhۯHhd,HhXHhǷHhCBHhHh,Hh`HhHhHhHhHhHhD,HhHhHhHh HhUHhHhHh)HhHhHh,HhHhHh^HhHhUHhHhHhHhHh HhRHhsHhHh\HhHhKHhHh1HhHhHhdHhHhM .##.########## ###### .##..........### #....# .##........#...###....### Hh.##.##......÷.>..'....'.# .##.##.###.###...#....#.## .##.##...#.....#.#....#..# Hh.##.####.#######.#######'## #... HhD..#........# #.# #...# #... #.#####.##.#Hhx1## #...# #... #.....#.##.# #...## #...# #...Magic Dart Hh#####.#....# ###..###...# #... HhU #.###### ##..####.####...  #....# #....##..[.#...  ####.# #...K.####...K   kobold brigand (missile, wandering) #.# ######..............Hh #.# #.........#######.## #.# #.###.....# #.#Hh!Hh,36.0 (36Hh;!M.KHh"+7.0 (37Hh}(Hh*Hh .##.########## ######  misterblockey the Thaumaturge .##..........### #....#  Djinni .##........#...###....###  Health: 58/59 =======================- .##.##......÷.>..'....'.#  AC: 3Str: 6 .##.##.###.###...#....#.##  EV: 16Int: 24 .##.##...#.....#.#....#..#  SH: 0Dex: 12 .##.####.#######.#######'## #... XL:  9 Next: 60% Place: Dungeon:6 ..#........# #.# #...# #... Noise: ---------  Time: 5537.0 (0.0) #.#####.##.# #@### #...# #... f) +0 dagger #.....#.##.# #.*.## #...# #... Cast: Magic Dart #####.#....# ###*.[40Hhh m###...# #... Fly  #.###### ##*.####.####...  #....# #.*..##..[.#...  ####.# #..*..####..... K   kobold brigand (missile, wandering) #.# ######...K.......... #.# #.........#######.## #.# #.###.....# #.# _Found an escape hatch in the ceiling.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (wandering, hasn't noticed you, 100% to hit)Hhz.##.########## ######misterblockey the Thaumaturge .##..........### #....#Djinni .##........#...###....###Health: 58/59 =======================- .##.##......÷.>..'....'.#AC: 3HhStr: 6 .##.##.###.###...#....#.##EV: 16Int: 24 .##.##...#.....#.#....#..#SH: 0Dex: 12 Hh(.##.####.#######.#######'## #... XL:  9 Next: 60% Place: Dungeon:6 Hh<J..#........# #.# #...# #... Noise: ---------  Time: 5537.0 (0.0) Hh`#.#####.##.# #@### #...# #... f) +0 dagger Hh7#.....#.##.# #.*.## #...# #... Cast: Magic Dart Hh#####.#....# ###*.###...# #... Fly #.###### ##*.####.####...#....#Hh9#.*..##..[.#...####.##..*..####..... K   kobold brigand (missile)#.# ######...K..........#.# #.........#######.###.# #.###.....# #.#HhnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHhAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (wandering, hasn't noticed you, 100% to hit)  Hh¨TThe magic dart hits the kobold brigand.  The kobold brigand is lightly wounded.Hh4.....KShift-Dir - straight line  Hh4Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold brigand.kobold brigand is lightly wounded.shouts!Hh< ((((((The kobold brigand throws a curare-tipped dart.HhV@.....Hh3==8.0 (1Hh/Hh8_ _The curare-tipped dart barely misses you.HhK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhF Hhl5K, ally target).5   cerulean imp (polearm, summoned)Hh-79Hh_HhG5? _A tiny devil pulls itself out of the air.Hh##..........### #....# ##........#...###....### ##.##......÷.>..'....'.# ##.##.###.###...#....#.# ##.##...#.....#.#....#..# ##.####.#######.#######'## #............# #.# #...# #. .#####.##.# #.### #...# #. .....#.##.# #.@5## #...# #. ####.#....# ###..###...# #. Hhc #.###### ##.####.#....# ....##..[.#.####.# #..K..####... #.# ######.....K....#.# #.........#######.### K   kobold (missile, wandering)#.# #.###.....# #.# # 5   cerulean imp (polearm, summoned)#####'#####:# #.....#######.###HhHhU  A kobold comes into view. It is wielding a +0 dagger.Hh8,Hh.5K..K.K)Hhͦ&40HhHh( _The kobold shouts!Hh  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh] ##..........### #....#  misterblockey the Thaumaturge ##........#...###....###  Djinni ##.##......÷.>..'....'.#  Health: 55/59 ======================-- ##.##.###.###...#....#.##  AC: 3Str: 6 ##.##...#.....#.#....#..#  EV: 16Int: 24 ##.####.#######.#######'## #.... SH: 0Dex: 12 .#........# #.# #...# #.... XL:  9 Next: 60% Place: Dungeon:6 .#####.##.# #.### #...# #.... Noise: ==-------  Time: 5540.0 (0.0) .....#.##.# #.@.## #...# #.... f) +0 dagger ####.#....# ###*5###...# #.... Cast: Magic Dart Hh^ u #.###### ##*.####.####.... Fly  #....# #.K..##..[.#....  ####.# #.....####...... #.# ######....K.......... K   kobold brigand (missile, ally target) #.# #.........#######.### K   kobold (missile) #.# #.###.....# #.# # 5   cerulean imp (polearm, summoned)  #####'#####:# #.....#######.###Casting: Call Imp (safe; 1% risk of failure)  Hh^ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, ally target, 79% to hit) HhB##..........### #....#misterblockey the Thaumaturge ##........#...###....###Djinni ##.##......÷.>..'....'.#Health: 55/59 ======================-- ##.##.###.###...#....#.##AC: 3Str: 6 ##.##...#.....#.#....#..#EV: 16Int: 24 ##.####.#######.#######'## #.... SH: 0Dex: 12  Hh|.#........# #.# #...# #.... XL:  9 Next: 60% Place: Dungeon:6 .#####.##.# #.### #...# #.... Noise: ==-------  Time: 5540.0 (0.0) .....#.##.# #.@.## #...# #.... f) +0 dagger ####.#....# ###*5###...# #.... Cast: Magic Dart#.###### ##*.####.####.... Fly #....##.*..##..[.#....####.##..*..####...... Hh#.# ######....K.......... K   kobold brigand (missile, ally target)#.# #.........#######.### K   kobold (missile) Hh#.# #.###.....# #.# # 5   cerulean imp (polearm, summoned)#####'#####:# #.....#######.### HhAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line HhHAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, ally target, 79% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand! HhmPress: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, ally target, 79% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is heavily wounded. Hhpu  (Press . to maintain the ray.) HhBx.K..K.  Hhyh1.0 (1Ray  Hh HhZ _Your cerulean imp hits the kobold brigand from afar with a +1 spear.!Hh] ****!Hh>QThe searing ray hits the kobold brigand but does no damage.!HhJ!HhNv  The kobold brigand is severely wounded.!HhVDK..!HhV/K.!Hh}Xi-2+ !Hhc_!Hha !HhaE_Your cerulean imp hits the kobold brigand but does no damage.!Hh M  The searing ray hits the kobold brigand!!Hh  You kill the kobold brigand!The searing ray hits the kobold!!Hh ****5   cerulean imp (polearm, summoned)!HhH !Hh^ H5)...)4-5=3Magic Dart++ !Hhd !Hh.f 4 _You kill the kobold!!Hh`f "Hh]0   You stop channelling your searing ray. _5=6=7=8=9=--"Hh9 .#...###....### #.##÷.>..'....'.# .##.###.###...#....#.# #.##...#.....#.#....#..# .####.#######.#######'## #..... #........# #.# #...# #. #####.##.# #.### #...# #. ....#.##.# #..5## #...# #. ###.#....# ###@.###...# #.  #.###### ##..####.####.#....# ....##..[.#.####.# #..)..####... #.# ######..........#.# #.........#######.####.# #.###.....# #.# #.#####'#####:# #.....#######.###.#........##.# #.#####.....#..##."Hha: "HhB /596.0)"HhD G--60.0 (17"Hh@L "HhSQ r  Things that are here: _a +0 whip; a curare-tipped dart$Hh' $Hh gPick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 whip Missiles (select all with ()$HhF b - a curare-tipped dart [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&Hh  b + a curare-tipped dart[Enter] accept (1 chosen)&Hh&Hh&Hh#........#...###....###misterblockey the Thaumaturge #.##......÷.>..'....'.#Djinni #.##.###.###...#....#.##Health: 59/59 ======================== #.##...#.....#.#....#..#AC: 3Str: 6 #.####.#######.#######'## #..... EV: 16Int: 24 #........# #.# #...# #..... SH: 0Dex: 12 #####.##.# #.### #...# #..... XL:  9 Next: 65% Place: Dungeon:6 ....#.##.# #..5## #...# #..... Noise: ---------  Time: 5560.0 (0.0) ###.#....# ###@.###...# #..... f) +0 dagger#.#####&Hh# ##..####.####..... Cast: Magic Dart#....##....##..[.#..... Fly ####.##..)..####.......#.# ######................#.# #.........#######.###. 5   cerulean imp (polearm, summoned)#.# #.###.....# #.# #.#####'#####:# #.....#######.###.#........##.# #.#####.....#..##.You kill the kobold brigand!The searing ray hits the kobold! _You kill the kobold! _You stop channelling your searing ray.  Things that are here: _a +0 whip; a curare-tipped dart&Hhn<1.0 (1 _y - a curare-tipped dart'Hhv 'Hh{ 'Hh~ 'Hh n'Hhm ,'Hh B'Hhs &  'Hhx xThings that are here:  a +0 dagger; 3 stones; a kobold corpse'Hh 'Hh  _'HhU 'Hh 'Hh  ,'Hhj 'Hh7 'Hh{ 'Hh%% ,'Hh' 'Hh+ 'Hh. 'Hh2 ,'Hh4 'Hh/8 'HhC 'HhH ,'HhP 'HhV u _Your cerulean imp disappears in a puff of smoke!'Hhr[ 3'Hh<] 'Hh]b 'Hhi 'Hhi 'Hhl 'Hho 'HhK 'Hhx 'Hh 'Hh, 'Hh ,'HhY 'Hh 'Hh ,'HhC 'Hh 'Hh6 ,'Hh 'HhG 'Hhw ,'HhN 'HhT 'Hh ,'HhY 'Hh 'Hh ,'Hh~ 'Hh 'Hh ,'Hh 'Hh 'Hh! ,'Hh$ 'Hho* 'Hh]/ 'Hh21 'Hh9 ,'Hh@ ,'HhG 'HhN 'HhyP ,'Hh   There is an open door here. _'Hh۠ 'Hh B'Hh ,'Hh 'HhV @  There is an open door here.'Hh 'Hh  _'Hhƶ 'Hh 'Hh 'Hh8 'Hh5 'HhU B'Hh% ,'Hh& ,'Hh' 'HhR- @  There is an open door here.'Hhc1 'Hh1  _'Hh.4 'Hh%9 'Hh@ 'Hh@ 'HhD 'Hh7I 'HhFM 'HhM 'HhP 'HhT 'HhX ,'Hh] 'Hh(d @  There is an open door here.'Hh\h 'Hh>i  _'HhNk 'Hho 'Hhr 'Hh,s 'Hhyu 'HhE| 'Hh| 'Hh| 'Hhn 'Hh  ####[##########.# ..# #.### #.# ..# #..K########.# ... ..# #.........##.# ..# ..# #[........##.# ###.# ..# #.........##.# ...# # ..# #.........##.# #..## #####......#.# #######..#.## ######.#@## #.....#. #o.....# 'Hh #.###.##.###Magic Dart #....#.###.##.... #..........##...#.#### #...#..##..###..# ######...#.#....###### o   orc (wandering) ###.....##.# ###..>##.# #.'Hh 0610.0 (49.0)'Hh3 1.0 (50 _An orc comes into view. It is wielding a +0 hand axe.(Hh)  (Hh2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)HhT>#####[##########.# misterblockey the Thaumaturge ..# #.### #.# Djinni ..# #..K########.# ...  Health: 57/59 =======================- ..# #.........##.# ..#  AC: 3Str: 6 ..# #[........##.# ###.# . EV: 16Int: 24 ..# #.........##.# ...# #. SH: 0Dex: 12 )Hh?..# #.........##.# #..#... XL:  9 Next: 65% Place: Dungeon:6 ..# #####......#.# #######..#.## Noise: ---------  Time: 5611.0 (0.0) ### ######.#@## #.....#...... f) +0 dagger #o***..# #.###.##.###. Cast: Magic Dart #....#.###.##......... Fly  #..........##...#.#### #...#..##..###..#..... ######...#.#....###### o   orc (wandering) ###.....##.#  ###..>##.#  #......# _An orc comes into view. It is wielding a +0 hand axe.Casting: Searing Ray (safe; 1% risk of failure)  )Hh?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)Hh?mAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 83% to hit))HhOC#####[##########.#misterblockey the Thaumaturge ..# #.####.#Djinni ..# #..K########.#...Health: 57/59 =======================- ..# #.........##.#..#AC: 3Str: 6 ..# #[........##.####.# . EV: 16Int: 24 ..# #.........##.#...# #. SH: 0Dex: 12 ..# #.........##.##..#... XL:  9 Next: 65% Place: Dungeon:6 ..# #####......#.# #######..#.## Noise: ---------  Time: 5611.0 (0.0) ### ######.#@## #.....#...... [)HhEJ40mf) +0 dagger#****..# #.###.##.###. Cast: Magic Dart#....#.###.##......... Fly #..........##...#.#####...#..##..###..#.....######...#.#....###### o   orc (wandering)###.....##.####..>##.##......# _An orc comes into view. It is wielding a +0 hand axe.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 83% to hit))Hh? Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 83% to hit)You focus your ray upon the orc. The searing ray misses the orc.)Hh.o..o)HhHq==2.0 (1Ray )Hh)Hhf _(Press . to maintain the ray.))HhB  The searing ray hits the orc!****)Hhu D)...)Hh& 6---3Magic Dart+ )Hh. )Hh1 G _You kill the orc!*HhbM*****Hh1)...---4++ *Hh*HhT*Hh3*Hh*HhcK  You stop channelling your searing ray.*Hh/ _*Hh*Hh9,*Hh*Hh,*Hh*Hh*HhK7=*Hh*Hhn*Hh*Hh*Hh&U8=*Hh *Hh ,*Hh *Hh6 ,*Hho *Hh? ,*Hhk *Hh w9=*Hh= *HhC *Hh *Hh *Hh *Hh" ,*Hh# *HhT& *Hh( *HhF) *Hh- ,*Hh0 O=*Hhc1 *Hh{3 *HhL6 ,*HhH7 *Hh9 *Hh#; *Hhl; *Hh; *Hh= *Hh4@ ,*Hh@ *HhzB *HhC ,*Hh9D *HhE *HhG ,*HhH *Hh_J *HhK ,*Hh'L *HhM *HhO ,*HhAP *Hh R *HhS ,*HhT *HhV *HhrY ,*HhZ *Hh\ *Hh^ *Hh1_ *HhH` *Hh b *HhCe ,*Hhlf *Hh%h *Hh0j ,*HhTk *HhQn *Hhp ,*Hhxq *Hhs *Hh;v ,*Hhv *Hhw *Hhz ,*Hh{ *Hh<~ *Hh ,*Hh *Hh *Hh ,*Hh) *Hh *Hhʊ *Hh *Hh! *Hh *Hh$ ,*Hh͐ *HhO *Hh ,*Hhl *Hh *Hh ,*Hhǩ *HhD X*Hh *Hh ,*Hh *Hh, *Hh ,*HhE *Hh X*Hhi *Hhj ,*Hh *Hh *Hh] ,*Hh *Hh *Hhf X*Hh ,*Hh *Hh *Hhm ,*HhW *Hh X*Hh *Hh^ ,*Hh6 *Hhl *Hhn ,*Hh{ *Hh *Hhi ,*Hh *Hh *HhT *Hh *Hh# *Hh* *Hhu ,*Hh *Hh *HhI ,*Hh( *Hh B*Hh: *Hh7" *Hh$ ,*HhG% *Hh( *Hh+ ,*Hhr- *Hh 0 *Hh2 *HhV2 *Hh3 *Hh6 *Hh7 ,*Hh9 *Hh; *Hh< ,*Hhr= *Hhz? *Hh$A ,*HhA *HhC *HhE ,*HhF *HhI *HhK ,*HhAL *HhO *HhTQ ,*HhR *HhT *Hh:W ,*HhX *Hh\ *HhQ^ ,*Hh_ *Hhpb *Hhe ,*Hh"f *Hhh *Hhfk ,*Hho ,*Hhq *Hhr *Hhs *Hhv *Hhy ,*Hh{ *Hh} *Hh ,*Hhs *Hh *Hhr *Hh *Hhr *Hh *Hh8 *Hhq *HhD *HhĒ *Hh ,*Hhr *Hhn *Hh# ,*Hh *Hh *Hh X*Hh   #...........###.#.#.#   #....######.#...#.#.#  ###.#.####...#.###.#.#  ............##)....#.#  *HhW ###.#...##..#..z...).#   #.###.#...#.#..#####   #.....#.#.#.#..  ####..#...#....#  ###..#.######@#  .....#...........#  Magic Dart .###.##.###.###..#  .##.........<.#..#  .##...#.####.....#  *HhL l.###..#.........##   z   wight (wandering) .#....###########  ...##.#  ..>##.#  *Hh /91.0 (77.0)*Hh s.zz*Hh +2.0 (78*HhF *HhN w _A wight comes into view. It is wielding a +0 battleaxe.,HhG  ,HhaHCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Hh(D #...........###.#.#.#  misterblockey the Thaumaturge  #....######.#...#.#.#  Djinni ###.#.####...#.###.#.#  Health: 57/59 =======================- ............##)....#.#  AC: 3Str: 6 ###.#...##..#......).#  EV: 16Int: 24  #.###.#...#.#z.#####  SH: 0Dex: 12  #.....#.#.#.#*.# XL:  9 Next: 65% Place: Dungeon:6  ####..#...#...*# Noise: ---------  Time: 5692.0 (0.0) ######..#.######@#,Hh##.# _A wight comes into view. It is wielding a +0 battleaxe.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (83% to hit),Hh{ #...........###.#.#.#   misterblockey the Thaumaturge #....######.#...#.#.#   Djinni ,Hh>|###.#.####...#.###.#.#   Health: 57/59 =======================- ............##)....#.#   AC: 3Str: 6 ###.#...##..#.*....).#   EV: 16Int: 24,Hhx}#.###.#...#.#*.#####   SH: 0Dex: 12#.....#.#.#.#*.#  XL:  9 Next: 65% Place: Dungeon:6,Hh}>####..#...#...*#  Noise: ---------  Time: 5692.0 (0.0) ,Hh}%######..#.######@#  f) +0 dagger .....#...........#,Hh~  Cast: Magic Dart .###.##.###.###..#,Hh3~  Fly .##.........<.#..#,HhZ~{ .##...#.####.....# ,Hh~K.###..#.........##,Hh~  z   wight .#....########### ,Hh~}...##.# ..>##.# ,Hh@Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line,HhzAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (83% to hit)  You focus your ray upon the wight. The searing ray hits the wight.,Hh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (83% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is lightly damaged.,HhX...z.,Hhmq==3.0 (1Ray ,Hh3,HhFf _(Press . to maintain the ray.),Hh **** The searing ray hits the wight!-Hh6-HhAX...z-Hh Ci-4+ -Hh(M-HhP] _The wight is heavily damaged.-HhI] ****-HhO The searing ray hits the wight.-HhQ7, .-Hh7f..zThe wight is severely damaged.-HhT96-=5++ -Hhy@-HhCS _The wight closely misses you.-Hh~ D  The searing ray hits the wight!-Hhi ****-Hh 8 ...-Hh? H)You destroy the wight!-Hh5-96Magic Dart-Hh-Hh+ > _You finish channelling your searing ray..Hh# 3.Hh?% .Hh&( .Hh+ %6.Hh, .Hh@/ .Hh~/ .Hh0 .Hh4 ,.Hh5 .HhV8 ,.Hh9 .HhB> .Hh> K7=.Hh@ .HhD ,.HheF .HhI ,.Hh6K .HhvM .HhM N8=.HhO .HhQ ,.HhQS .HhU ,.Hh~V .HhW ,.HhX .HhZ .Hh+[ K9=.Hh` .Hhe .Hh.h ,.Hh!j .Hho [  Things that are here:  a +0 battleaxe; a +0 robe.Hh4r .Hhr  _.Hh;t .Hhv .Hhy ,.Hhgz .Hh| .Hh% .Hh 9=.Hh .Hh> .Hh ,.Hh .Hh .Hhg ,.Hh .Hh .Hhq ,.Hh .Hh .Hhz ,.Hhŗ .HhĚ .Hh> ,.Hh) .Hh . .# #.#...# #.#  ## #.###.# #.#   #.....# #.####   ####### #....#   ####.#  .# ###.#  .# #...####  .# #.#....#  --717.0 (21.0) .########### #.#@#.##  ......###.#.#.#  ....######.#...#.#.#  #.#.####...#.###.#.#  ..........##)....#.#  #.#...##..#......).#  .Hh6 #.###.#...#.#..#####  #.....#.#.#.#..# ####..#...#...)# .HhE 8--.Hh@ .Hh E _Done exploring./Hhp3/Hhڳ/Hh0.0)......./Hh[/Hh{/HhE _Done exploring.2HhWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple 3Hh[3Hhf[?25h[?0c.# #.#...# #.#  misterblockey the Thaumaturge 3Hh#g## #.###.# #.#  Djinni#.....# #.####   Health: 59/59 ========================####### #....#   AC: 3Str: 6 ######.#   EV: 16Int: 24 .####.#   SH: 0Dex: 12 .#3HhOg#...####   XL:  9 Next: 69% Place: Dungeon:6 .##.#....#   Noise: ---------  Time: 5717.0 (0.0) 3Hhg.########### #.#@#.##   f) +0 dagger ...........###.#.#.#   Cast: Magic Dart ....######.#...#.#.#   Fly #.#.####...#.###.#.#  3Hhgh..........##)....#.#  #.#...##..#......).#    #.###.#...#.#..#####  3Hhg  #.....#.#.#.#..#   ####..#...#...)# 3Hhh  _You finish channelling your searing ray.  Things that are here: _a +0 battleaxe; a +0 robe 3Hh;h_Done exploring. _Done exploring.  What level of the Dungeon? (default 6, ? - help) 4Hh& [?25l[?1c4Hh474Hh+4Hh !4Hh$4HhJ%/ _4Hh2*,4Hh,,4Hh.4Hh14Hh44Hh44Hh;64Hhc94Hh<4HhY<4Hh=4HhRA4Hh%D,4HhxE4HhH4Hh;K,4HhtL4HhO4HhR,4HhU4HhY4Hh\,4Hh{^4Hh;e[  Things that are here:  a +0 battleaxe; a +0 robe4Hhh5 _4Hhi4Hhl4Hh$o,4Hhp4Hhs4Hh v,4Hhjw4Hhz4Hh,4Hh4Hhr4Hh4Hh4Hh4Hh4Hhz4Hh4Hh4Hh4Hh,4Hhϗ4HhJ4HhB4Hh `4Hhñ4Hh,4Hh<4HhE4Hhb,4Hh4Hh4HhV,4Hh4HhPX4HhY  There is a stone staircase leading down here.4Hh4Hh4Hh!$ _4Hh4Hh }74Hho   ......  ..... .  .... ..  #... ...  #... ...  ... ..#  #.##...## 42.7 (25.7) #.@.....#  ###.....#  .......  .#+#### .# .# .. ## _You fly downwards. _There is a stone staircase leading up here.5Hh+ 5Hh 5Hh 5Hh!  _5Hh 5Hh9  ##+###?.. .............###..................... ..........#... #........o#... #............ #.@.# #.##...## Magic Dart#.<.....# ###.....##.......##.#+#####o   orc priest (asleep)#.##.##..5Hhp 5.7 (3.0)  An orc priest comes into view. It is wielding a +0 club.5Hh\ *6.7 (45Hh_ 5Hhj j _Found a scroll labelled YWOFYL HUNGUR FUM.6Hh:V   misterblockey the Thaumaturge  ..... ##+###  Djinni .?.. ......  Health: 58/59 =======================- ........###......  AC: 3Str: 6 ................  EV: 16Int: 24 .... ..........  SH: 0Dex: 12 #... #......**o  XL:  9 Next: 69% Place: Dungeon:7 #... #...***...  Noise: ---------  Time: 5746.7 (0.0)6HhV  ... #.@*# f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  #.#+#####  o   orc priest (asleep) #.# 6HhW #.# #..An orc priest comes into view. It is wielding a +0 club. _Found a scroll labelled YWOFYL HUNGUR FUM.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (asleep, 100% to hit)6Hh*misterblockey the Thaumaturge ..... ##+###Djinni6Hh*+.?.. ......Health: 58/59 =======================-........###......AC: 3Str: 6................EV: 16Int: 24.... ..........SH: 0Dex: 12#... #......**o6Hh,XL:  9 Next: 69% Place: Dungeon:7#... #...***...Noise: ---------  Time: 5746.7 (0.0)... #.@*#f) +0 dagger#.##...##Cast: Magic Dart#.<.....#Fly ###.....##.......##.#+#####o   orc priest#.##.#6Hh,#..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the orc priest.  The orc priest is lightly wounded.6HhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the orc priest.orc priest is lightly wounded.shouts!6Hh6Hh<6Hhս{ .oo.....o6Hh1.o 2 orc priests (1 wandering)o   orc (wandering)An orc comes into view. It is wielding a +0 club.6Hh3==7.7 (16Hhu6Hhx _An orc priest comes into view. It is wielding a +0 whip.7Hhm  misterblockey the Thaumaturge  ..... ##+###  Djinni 7Hh.?.. ......  Health: 57/59 =======================- ........###......  AC: 3Str: 6 ................  EV: 16Int: 24 .... ..........  SH: 0Dex: 12 #... #.....**oo  XL:  9 Next: 69% Place: Dungeon:7 #... #..***...o  Noise: ==-------  Time: 5747.7 (0.0) ... #.@.# f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly 7Hh/[1K ###.....#  #.......#  #.#+#####  oo 2 orc priests (1 wandering) #.# o   orc (wandering) #.# #..An orc comes into view. It is wielding a +0 club. _An orc priest comes into view. It is wielding a +0 whip.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, 100% to hit)7Hhmisterblockey the Thaumaturge ..... ##+###Djinni.?.. ......Health: 57/59 =======================-........###......AC: 3Str: 6................EV: 16Int: 24.... ..........SH: 0Dex: 12#... #.....**ooXL:  9 Next: 69% Place: Dungeon:7#... #..***...oNoise: ==-------  Time: 5747.7 (0.0)... #.@.#f) +0 dagger#.##...##Cast: Magic Dart#.<.....#Fly ###.....##.......##h39;49m.#+#####oo 2 orc priests (1 wandering)#.#o   orc (wandering)#.##..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, 100% to hit)  The magic dart hits the orc priest.  The orc priest is moderately wounded.7Hhp7 *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club (lightly wounded, 100% to hit)  The magic dart hits the orc priest.  The orc priest is moderately wounded.The orc priest shouts! The orc shouts!7Hh!B ..o......oooo7HhF 7Hh 7Hh 7Hh . o.o 3 orc priests  The orc priest miscasts a cantrip.An orc priest comes into view. It is wielding a +0 flail.7Hh 288.7 (17Hh( 7Hh , _The orc priest shouts!8Hh+  misterblockey the Thaumaturge  ..... ##+###  Djinni .?.. ......  Health: 57/59 =======================- 8Hh]........###......  AC: 3Str: 6 ................  EV: 16Int: 24 .... .........o  SH: 0Dex: 12 8Hhy#... #.....**o.  XL:  9 Next: 69% Place: Dungeon:7 #... #..***..o.  Noise: ==-------  Time: 5748.7 (0.0) 8Hh... #.@.# f) +0 dagger 8HhM#.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  #.#+#####  ooo 3 orc priests #.# #.# 8Hh#..An orc priest comes into view. It is wielding a +0 flail. _The orc priest shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit)8Hhmisterblockey the Thaumaturge ..... ##+###Djinni.?.. ......Health: 57/59 =======================-........###......AC: 3Str: 6................EV: 16Int: 24.... .........oSH: 0Dex: 12#... #.....**o.XL:  9 Next: 69% Place: Dungeon:7#... #..***..o.Noise: ==-------  Time: 5748.7 (0.0)... #.@.#f) +0 dagger#.##...##Cast: Magic Dart#.<.....#Fly ###.....##.......8Hh##.#+#####ooo 3 orc priests#.##.##..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the orc priest.  The orc priest is almost dead.8Hh,(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the orc priest.  The orc priest is almost dead.  The orc priest mumbles some strange prayers to Beogh against you.8Hh)8Hh3 o.......oo   orcBeogh smites you!8Hh9:*8Hh  The orc priest calls upon Beogh to heal the orc priest.8Hh08o8Hh[4----9.7 (18Hhx8Hh8 _The orc priest is healed somewhat.9Hh5G  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:HhX4  misterblockey the Thaumaturge  ..... ##+###  Djinni .?.. ......  Health: 43/59 =================------- ........###......  AC: 3Str: 6 ..........*****.  EV: 16Int: 24 .... ....****o.  SH: 0Dex: 12 #... #...****o.  XL:  9 Next: 69% Place: Dungeon:7 #... #...***oo.  Noise: ==-------  Time: 5749.7 (0.0) ... #.@.# f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly [12:Hh<50;11H ###.....#  #.......#  #.#+#####  ooo 3 orc priests #.# o   orc #.# #..The orc priest calls upon Beogh to heal the orc priest. _The orc priest is healed somewhat.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Hh5Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target:Hh `  misterblockey the Thaumaturge  ..... ##+###  Djinni .?.. ......  Health: 43/59 =================------- ........###......  AC: 3Str: 6 :Hh ................  EV: 16Int: 24 .... ........o.  SH: 0Dex: 12 #... #.......o.  XL:  9 Next: 69% Place: Dungeon:7 #... #......oo.  Noise: ==-------  Time: 5749.7 (0.0) ... #.@.# f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  #.#+#####  ooo 3 orc priests #.# o   orc #.# #..The orc priest calls upon Beogh to heal the orc priest. _The orc priest is healed somewhat.  Casting: [0:Hh? ;10;1mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target:Hh :Hh E  ..... ##+###  .?.. ......  ........###...... :Hh  ...  .... .o.  #... #.....*o..  #... #..  ... #.@.# #.##...##  #  :Hh4 ###.....# # #.#+#####  2 #.#(ally target) #.#:Hh R*   fulminant prism #.. _The orc priest is healed somewhat.  Casting: Magic Dart (safe; 1%  :Hh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!:Hha 9*:Hhq+:Hht4t*o.*:Hh+63=50.7 (1:Hh%=8*:Hh@b _The orc priest miscasts a cantrip.;HhH@**;HhL**;Hhc  The orc priest casts a cantrip, but nothing happens.;HhPq *o.*Your fulminant prism crackles loudly.;Hhv"*;Hhv*;Hh;Hh*oo 3 orc priests*;Hh=/---1;Hh 7*;Hhm _The orc priest looks encouraged for a moment.;Hh ;Hh  The orc priest hits your fulminant prism but does no damage.  Your fulminant prism explodes!The blast of energy engulfs the orc!!;Hh  You kill the orc!The blast of energy engulfs the orc priest!!;Hh  You kill the orc priest!The blast of energy engulfs the orc priest!!;Hh.   You kill the orc priest!The blast of energy engulfs the orc priest!!;Hh{####################Hh  misterblockey the Thaumaturge  ..... ##+###  Djinni o*** ......  Health: 41/59 ================-------- .....***###......  AC: 3Str: 6 >Hh.....***........  EV: 16Int: 24 .... **......).  SH: 0Dex: 12 #... #*.....)..  XL:  9 Next: 76% Place: Dungeon:7 #... #....))...  Noise: ---------  Time: 5755.7 (0.0) ... #.@.#>Hh) f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  #.#+#####  o   orc priest >HhV8#.# #.# #.. >Hh_You hear a shout! x2 _An orc priest comes into view. It is wielding a +0 club.>Hh Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  >HhIPress: ? - help, Dir - move target>HhO  misterblockey the Thaumaturge  ..... ##+###  Djinni>Hh o?.. ......  Health: 41/59 ================-------- ........###......  AC: 3Str: 6 ................  EV: 16Int: 24 .... ........).  SH: 0Dex: 12 >Hh((#... #......)..  XL:  9 Next: 76% Place: Dungeon:7 #... #....))...  Noise: ---------  Time: 5755.7 (0.0) ... #.@.#>Hh f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  >Hh#.#+#####  o   orc priest #.# >Hh##.# #.. >Hh_You hear a shout! x2 _An orc priest comes into view. It is wielding a +0 club.>Hh46Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Hh]Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target>Hh  ..... ##+###  .?.. ......  .....o..###......  .....*...  .... .).  #... #)..  #... #...  ... #.@.# #.##...##  # >Hh ###.....# # #.#+##### (ally target) #.#*   fulminant prism #.# #..>Hhyk===6.7 (1Magic Dart>Hhm :*>Hh  _An orc priest comes into view. It is wielding a +0 club.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!?Hh?Hh?Hh o.*owizard*Your fulminant prism crackles loudly.?HhD---7Magic Dart?Hh9*?Hh޳z _An orc wizard comes into view. It is wielding a +0 dagger.?Hh'?Hh1?Hhn;  Your fulminant prism explodes!You feel a bit more experienced.  The blast of energy engulfs the orc wizard!!?HhvS.#############?Hhf..?.).........?Hh80=======8Magic Dart?HhQ?HhN _You kill the orc wizard!@Hh @Hh @Hh @Hh @Hh* d42=@Hh% @Hhs o-------Magic Darto   orc (missile, wandering)@Hh Q9)@Hh K-------60.7 (2@Hh @Hh q _An orc comes into view. It is wielding a +0 club.AHhDM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AHh2   misterblockey the Thaumaturge  ..o.. ##+###  Djinni .?.) ......  Health: 38/59 ===============--------- ........###......  AC: 3Str: 6 ................  EV: 16Int: 24 .... ........).  SH: 0Dex: 12AHh3  #... #****..)..  XL:  9 Next: 80% Place: Dungeon:7 #... #****))...  Noise: ---------  Time: 5760.7 (0.0) ... #*@*# f) +0 dagger #.##***##  Cast: Magic Dart #.<*****#  Fly  ###.....#  #.......#  #.#+#####  o   orc (missile) #.# #.# #.. _You kill the orc wizard! _An orc comes into view. It is wielding a +0 club.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAHh4 [37mCHh**********...*****...*****.@.........CHh=*****.*****)*****.CHhwG*****.**CHhq*****.*****.*****)*****.@CHhP*****.*****.*****.*****)**CHh*****.*****.***.)CHhv}*****..***..CHhoO ~****.@.CHhO *.***...DHhh*******.**....DHh?misterblockey the Thaumaturge ..o.. ##+###Djinni.?.) ......Health: 38/59 ===============---------........###......AC: 3Str: 6.....*..........EV: 16Int: 24.... ........).SH: 0Dex: 12#... #......)..XL:  9 Next: 80% Place: Dungeon:7#... #....))...Noise: ---------  Time: 5760.7 (0.0)... #.@.#f) +0 dagger#.##...##Cast: Magic Dart#.<.....#Fly ###.....##.......#HhKH#.#+#####o   orc (missile, ally target)#.#*   fulminant prism#.##.. _An orc comes into view. It is wielding a +0 club.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!DHh((*(((((DHh%+..*....@DHh!-4===1.7 (1DHh)69*DHhw9  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The orc throws a boomerang. The boomerang barely misses you.EHh_7EHhZAl.o*EHhF9---2Magic DartEHh SL**EHh+Ue _Your fulminant prism crackles loudly.FHhFHhhFHhFHhI _The orc throws a boomerang. The boomerang barely misses you. _Your fulminant prism crackles loudly.  Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident ofdraining and wearing an orb of energy.  Your fulminant prism explodes!  The blast of energy engulfs the orc!!FHh VF#############FHhQF   Jeremiah (polearm)FHh FHh F.?.))........FHhZ=======3Magic DartFHh FHhj(G _You kill the orc!HHh! M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IHh0  misterblockey the Thaumaturge  .F... ##+###  Djinni .?.) ......  Health: 35/59 ==============---------- .....)..###......  AC: 3Str: 6 ................  EV: 16Int: 24 .... ........).  SH: 0Dex: 12 #... #****..)..  XL:  9 Next: 80% Place: Dungeon:7 IHh1w#... #****))...  Noise: =======--  Time: 5763.7 (0.0) ... #*@*# f) +0 dagger #.##***##  Cast: Magic Dart #.<*****#  Fly  ###.....#  #.......#  #.#+#####  F   Jeremiah (polearm) #.# #.# #..The blast of energy engulfs the orc!! _You kill the orc!Casting: Fulminant Prism (dangerous; 1% risk of failure)  IHh|2lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetJHhb************........@.........JHhI 1  misterblockey the Thaumaturge  .F... ##+###  Djinni .?.) ......  Health: 35/59 ==============---------- .....)..###......  AC: 3Str: 6 ................  EV: 16Int: 24 .... ........).  SH: 0Dex: 12 #... #......)..  XL:  9 Next: 80% Place: Dungeon:7 #... #....))...  Noise: =======--  Time: 5763.7 (0.0) ... #.@.#JHh  f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  #.#+#####  F   Jeremiah (polearm) #.# #.# #..The blast of energy engulfs the orc!! _You kill the orc!Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetJHh!  ..... ##+###  bF.) ......  .....)..###......  .....*...  JHh! .... .).  #... #)..  #... #...  ... #.@.# #.##...##  #  ###.....# # #.#+##### , ally target) JHh" T#.#*   fulminant prism #.# #..JHhr* ===----4.7 (1Magic DartJHh6 nb**JHhD;  _You kill the orc!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!KHhKHhKHh&.?bF6-------5Magic DartKHh.cb**KHh2e _Your fulminant prism crackles loudly.KHh KHh KHh ,KHh KHh  _You conjure a prism of explosive energy! _Your fulminant prism crackles loudly.  Jeremiah hits your fulminant prism with a +2 trident of draining.  Your fulminant prism explodes!  The blast of energy engulfs the butterfly!!  You kill the butterfly!KHh  The butterfly disappears in a burst of colours!The blast of energy engulfs the butterfly!!  You kill the butterfly!KHh  kill the butterfly!  The butterfly disappears in a burst of colours!The blast of energy engulfs Jeremiah!  Jeremiah is lightly wounded.KHh 6##########KHh& Q###)KHh .?.))F.......  The butterfly disappears in a burst of colours!KHh. E=======6KHh_ KHhE & _You hear a bark!LHhM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LHh O  misterblockey the Thaumaturge  ..... ##+###  Djinni **** ......  Health: 32/59 =============----------- .....*F*###......  AC: 3Str: 6 .....***........  EV: 16Int: 24 .... **......).  SH: 0Dex: 12 LHh #... #*.....)..  XL:  9 Next: 80% Place: Dungeon:7 #... #....))...  Noise: =======--  Time: 5766.7 (0.0) ... #.@.# f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  #.#+#####  F   Jeremiah (polearm) LHh #.# #.# #..The butterfly disappears in a burst of colours! _You hear a bark!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LHhF Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetLHh2i..******MHhh?.)****NHhmisterblockey the Thaumaturge ..... ##+###Djinni.?.) ......Health: 32/59 =============-----------.....)F.###......AC: 3Str: 6.....b..........EV: 16Int: 24.... *.......).SH: 0Dex: 12#... #......)..XL:  9 Next: 80% Place: Dungeon:7#... #....))...Noise: =======--  Time: 5766.7 (0.0)NHhh... #.@.#f) +0 dagger#.##...##Cast: Magic Dart#.<.....#Fly ###.....##.......##.#+#####F   Jeremiah (polearm, ally target)#.#*   fulminant prism#.##..Casting: Fulminant Prism (dangerous; 1% risk of failure)  NHh#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  NHhPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!  Jeremiah mumbles a slurred invocation.NHh19------===----7.7 (1Magic DartNHh%Tb*NHhpJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  Jeremiah mumbles a slurred invocation. _Something smites you!NHhЋ ,NHh NHh) NHhO b.Fb**NHhL S-------8NHh} qbb**NHh7 e _Your fulminant prism crackles loudly.OHh ,OHhBOHh}bbb*'#e#e   Dowan (wandering)#..*   fulminant prismOHh  Dowan opens the door.  Jeremiah's eyes close briefly, then snap open.OHhOHhO&Jeremiah hits your fulminant prism with a +2 trident of draining!  Your fulminant prism explodes!  The blast of energy engulfs Jeremiah!!  Jeremiah is almost dead.  OHhlThe blast of energy engulfs the butterfly!!  You kill the butterfly!OHh  The butterfly disappears in a burst of colours!The blast of energy engulfs the butterfly!!  You kill the butterfly!OHhifThe butterfly disappears in a burst of colours!OHhY.##############OHhki )OHh1OHhu?H.)..F..........e   Duvessaee   DowanThe blast of energy engulfs the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!OHh@The blast of energy engulfs the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!OHh@"20OHhAl=-----=======9Magic DartOHh1POHh)X  You kill the butterfly!  The butterfly disappears in a burst of colours!The blast of energy engulfs the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours! _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.PHhƯ M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QHh  misterblockey the Thaumaturge  ..... ##+###  Djinni **** ......  Health: 16/59 ======------------------ QHh=W.....***###......  AC: 3Str: 6 .....F**........  EV: 16Int: 24 .... **......).  SH: 0Dex: 12 #... #*.....)..  XL:  9 Next: 80% Place: Dungeon:7 #... #....))...  Noise: =======--  Time: 5769.7 (0.0) ... #.@.# f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......#  #.#'#####  F   Jeremiah (polearm) QHh{#.#e# e   Duvessa #e#.. e   Dowan #..QHh7Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetQHhkAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of energy (almost dead)QHhb .?.))F************QHh=*.***...RHh3  misterblockey the Thaumaturge  ..... ##+###  Djinni .?.) ......  Health: 16/59 ======------------------ .....)..###......  AC: 3RHhb4yStr: 6 .....F..........  EV: 16Int: 24 .... ........).  SH: 0Dex: 12 #... #......)..  XL:  9 Next: 80% Place: Dungeon:7 #... #....))...  Noise: =======--  Time: 5769.7 (0.0) ... #.@.# f) +0 dagger #.##...##  Cast: Magic Dart #.<.....#  Fly  ###.....#  #.......# RHh4 #.#'#####  F   Jeremiah (polearm, ally target) #.#e# e   Duvessa #e#.. e   Dowan #..RHh5 *   fulminant prismCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetRHh3 ..... ##+###  .?.) ......  RHh.....)..###......  ..........  .... ........).  #... #......)..  #... #....))...  ... #.@.# #.##...## RHh #.<.....#  ###.....#RHh4A #...... RHha#.#'#####  #.#e# RHh{#e#.. #..RHh3*RHhYou conjure a prism of explosive energy!  * * * LOW HITPOINT WARNING * * *RHh *ee#..*  RHhY===----70.7 (1RHh!T**RHhU$W _Jeremiah hits your fulminant prism with a +2 trident of draining!RHh RHh ,RHhJ RHh RHh 3  Jeremiah hops!RHh bF○bee#'.*RHh[! S-------1RHhs+ Vbb*RHh'. e _Your fulminant prism crackles loudly.SHh,SHhSHhSHhSHhSHhaSHhSHhJeremiah hops! _Your fulminant prism crackles loudly.  Duvessa gestures with her weapon.  Your fulminant prism explodes!  The blast of energy engulfs the butterfly!!!  You kill the butterfly!SHh  The butterfly disappears in a burst of colours!The blast of energy engulfs the butterfly!!  You kill the butterfly!SHhe &.b.SHh ######.####..F#######e. SHh A)SHhJs .b.)..###.○...bbF........  The butterfly disappears in a burst of colours!SHh~  ..b.. ##+###  .?.) ......  .....)..###......  .....○...bbF....  .... ........).  SHho#... #......)..  #... #....))...  ... #.@.# #.##.*.##  #.<..*..#  ###..*..#  #e.e....#  #.#'#####  #.#.# SHh#.#.. #..Dowan gestures at you while chanting.SHhVT ..b.. ##+###  SHhT.?.) ......  .....)..###......  .....○...bbF....  .... ........).  #... #......)..  #... #....))...  SHh$UD... #.@.# #.##.*.##  SHhWU/#.<..*..#  ###..*..#SHhV #e.e... #.#'#####  #.#.# #.#.. #..SHhH]5 bSHh]○...bThe puff of frost hits you! The cold chills you terribly!SHhb°...bb...SHh<z7/59 ----=======2SHh~b°...bbSHhV _* * * LOW HITPOINT WARNING * * *UHh UHh Drink which item? Potions  b - a potion of might UHh 0 h - 2 potions of attractioni - 3 potions of enlightenment  k - 2 potions of heal wounds  l - 5 potions of curing  o - 2 fizzy golden potions  p - a sapphire potion  q - a cyan potion  s - a coppery potion  v - 2 fuming golden potions [!] read|quaff|evoke[?] describe selectedWHh WHh WHhi [misterblockey the Thaumaturge ..b.. ##+###Djinni.?.) ......Health: 7/59==----------------------.....)..###......WHh AC: 3Str: 6.....°...bbF....EV: 16Int: 24.... ........).SH: 0Dex: 12#... #......)..XL:  9 Next: 80% Place: Dungeon:7#... #....))...Noise: =======--  Time: 5772.7 (0.0)... #.@.#f) +0 dagger#.##...##WHh Cast: Magic Dart#.<.....#Fly ###.....##e.e....##.#'#####F   Jeremiah (polearm)#.#.#e   Duvessa#.#..e   Dowan#..The blast of energy engulfs the butterfly!!  You kill the butterfly!The butterfly disappears in a burst of colours!Dowan gestures at you while chanting.WHh5 The puff of frost hits you! The cold chills you terribly! _* * * LOW HITPOINT WARNING * * *WHh ,WHh WHh ,WHh WHh WHh8 WHh+ ..b....bbe.e...WHh 34/59===========-------3.7 (1WHh ^bbbWHh + _You feel much better.YHh>L..... ##+### .?.b ...........)..###...... .........bbF.... .... ........).YHh #... #).. #... #....))... ... #...#  #.##@..## #.<.....# ###e.e..# #.......# #.#'##### #.#.#  #.#.. #...#YHhA ###YHhYHh YHh YHh!YHh!YHh"YHh$YHhS6b ..bbF.bbYHhE@  b ..bbbb*Dowan points at you and mumbles some strange words.YHh{,YHhYHhb ...bb.be.YHh!0==========-==-----4YHh+nbbbbYHhG= _The puff of flame hits you. You resist.YHh T .?.b ...b.......)..###...... ........b.F..... .... ....bb..). #... #......).. #... #....))... ... #...#  #.##...## #.<@e...# ###..e..# #.......# #.#'##### #.#.YHhJ! # #.#.. #...## ### YHh" YHh" YHhb# YHhS& YHh& YHh& YHh' YHh%( YHh, Z  Dowan mumbles some strange words.YHhA- YHh9 b.FbbbbbYHh; §e24-----5YHhW bbbbb _Dowan blinks! Duvessa hits you with a +0 short sword.ZHhV .?.b ...b.. .....)..###...b.. ....)....Fb..... .... ....bb..). #... #......b.. #... #..b.))... ... #...# #.##...## #.@.e...# ###..§..# #.# #.#'##### #.#.# #.#e.e   Duvessa #...## ###ZHh,ZHhZHh"x  Duvessa gestures with her weapon.ZHh,ZHhTbb.e.e.ZHhޭ~e   DowanZHhs@18------ZHh6ZHhdLbbZHh^ _Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword! _There is a stone staircase leading up here.[HhΜ Tbb[Hh [Hhū Ab[Hhm [Hh ,[Hhk [Hhа [Hh [Hh* [Hh ..b.e.[Hh 4-7 _[Hhn 9b[Hh  ##......#.# #######..#.######.#######.#.## #.....#...........##.)....# #.###.##.###.###..##....#.###.##.........<.#..##..........##...#.####.....##...#..##..###..#.........##[Hh 3######...#.#....###########6###.....##.# ###..@##.# #......# ######## [Hh_ @---[Hh [HhD c9.2 (2.5Magic Dart[HhVJ [HhL { _You fly upwards. _There is a stone staircase leading down here.]Hh 3]HhM ]Hhm ]Hh 79]Hh X]Hh ,]Hhm ]Hh `20=]Hh ]Hhj ,]Hh ]Hh^ ,]Hh ]Hh ,]Hh& ]HhQ ]Hh S1=]Hh ]Hhr ,]Hh5 ]HhU ]Hh ]Hh ]Hh ]Hh( 72]Hho ]Hho ,]Hh ]Hh! ,]Hh! ]Hh" ,]Hh# ]Hh# ]Hh$ I3=]Hhf$ ]Hhh& ,]Hh& ]Hh( ,]HhH) ]HhS+ 4=]Hh+ ,]Hhm, ]Hhe- ]Hh- ]Hh. ]HhD0 j25=]Hh0 ]Hh1 ]Hhg2 ,]Hh3 ,]Hh84 ]Hh4 ,]Hh\5 ]Hh6 a6=]Hh'7 ]Hh7 ,]HhF8 ]Hh: ,]Hh{: ]HhrV m78=9=30=1=2=]Hh[ 3=4]Hh\ ,]Hhn] ]HhDa /5=]Hha ]Hh!c a6=]Hhc ]Hhe ,]Hhke ]Hh4f ,]Hhf ]Hhg ,]Hhog ]Hhh i7=]Hhh ]Hh4i ,]Hhi ]Hhj ,]Hhoj ]Hhk a8=]Hhfk ]HhDl ,]Hhl ]HhAm ,]Hhm ]HhQn ,]Hhn ]HhDo ]Hho O9]Hh=p ,]Hhp ]Hh q ,]Hhjq ]Hh r ]HhAs 40=]Hhs ,]Hht ]Hhu ,]HhPv ]Hhw ]HhBx Z1=]Hh?y ,]Hhy ]Hh\z ,]Hhz ]Hh{ ]Hh{ d42=]Hh.} ,]Hh} ]HhC~ ,]Hh~ ]HhJ ,]Hh ]Hh@ m3=]Hh ]HhP ,]Hh ]Hhh ,]Hh ]Hhl ;4]Hh ]Hh ,]Hh ]Hh΅ ,]Hh ]Hh a5=]Hh ]Hh< ,]Hh ]Hh. ,]Hh} ]Hh ,]Hhe ]Hh k6=]Hh ]Hh ,]Hh ]Hh ,]Hh ]Hh a7=]Hh_ ]Hhԏ ,]Hh0 ]Hhǐ ,]Hh1 ]Hh ,]Hh ]Hh k8=]Hhf ]Hh( ,]Hh ]Hhݕ ]HhP ,]Hhw ;9]Hh ]HhS ,]Hh ]Hh ,]Hh ]Hh ,]Hhz ]HhE b50=]Hh͞ ]Hh$ ,]Hh ]Hh ,]Hh ]HhD k1=]Hh ]Hh2 ,]Hh ]HhF ,]Hh̦ ]HhR ,]Hh ]Hh a2=]Hh ]Hh} ,]Hh ]Hhp ,]HhȪ ]Hhd k3=]Hhë ]Hh B]Hhu ]Hh߮ ]HhF ]Hhذ ]HhC %4]Hh ]Hh ]Hhx ]Hh ]Hh ,]Hh ]Hh\ ,]Hh ]Hhp ]Hhڹ D5=]Hh7 ]HhE ,]Hh˻ ]HhM ,]Hhӽ ]HhD k6=]Hh ]Hh. ,]Hh ]Hh ,]Hh ]Hh ,]Hh| ]Hh ]Hh@ D7=]Hh ]Hh ,]Hh; ]Hh^ ,]Hh ]Hhx k8=]Hh ]HhN ,]Hh ]Hh ,]Hh ]Hh ,]HhE ]Hh5 _ _You start resting.]Hh< 1917.2 (138.0)]Hh Y9=89]Hh ]Hh " _HP restored.`Hh`Hh`Hh`Hh~`Hh 09.0)`Hh`HhJ  .?.b ...b..  .....[..###...b..  ....[....Fb.....  .... ....b...).  #... #......b..  #... #....))...  ... #...# 7 `Hho#.##...## #e@.....# ###.....# #...e...##.#'######.#.##.#..e   Duvessa#...##e   Dowan###You fly downwards.`Hh9=`Hhy  Level annotation: Dowan, Duvessa, Jeremiah`Hh`HhqFe.F   Jeremiah (polearm)e   Duvessae   Dowan`Hh>Nx8-=20.7 (2.5Magic Dart`HhY`Hh] _Duvessa closely misses you. Duvessa hits you with a +0 short sword. _There is a stone staircase leading up here.aHheaHhRaHhaHhaHhQaHh.bFe.aHhne5--1.7 (1.0aHhA9baHh, ##......#.# #######..#.######.#######.#.## #.....#...........##.)....# #.###.##.###.###..##....#.###.##.........<.#..##..........##...#.####.....##...#..##..###..#.........########...#.#....###########6###.....##.# ###..@##.# #......# ######## aHhBs_HP restored. Duvessa hits you with a +0 short sword.-aHh aHhk-3.2 (2.5Magic DartaHhnaHh/{ _You fly upwards. _There is a stone staircase leading down here.dHh 3dHh dHh dHh }6dHh ,dHh dHhŷ dHh dHh dHh dHh D7=dHh dHh ,dHhm dHhM dHh dHh# dHh dHh U8=dHh dHhR dHh dHh dHh ,dHh dHh dHh5 dHh dHh - _You start resting.dHhC /34.2 (11.0)dHh Y9=5.2 (12dHhG dHhK " _HP restored.eHhIeHhWeHh!06.0)eHh%eHh  .?.b ...b..  .....[..###...b..  ....[....Fb.....  .... ....b...).  #... #...F..b..  #... #....))...  ... #...# 7 #.##...##eHh*b #.@e....# ###...e.# #.......##.#'######.#.##.#..F   Jeremiah (polearm)#...##e   Duvessa###e   DowanYou fly downwards.=eHh5eHhy  Level annotation: Dowan, Duvessa, JeremiaheHh8&  eHhyDuvessa hits you with a +0 short sword!  Dowan mumbles some strange words.eHh.b§.e   DuvessaeHhoT{0----==7.7 (2.5Magic DarteHhY9beHh\v _Dowan blinks! _There is a stone staircase leading up here.fHhM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fHht)  You erupt in a blast of force! The mystic blast hits Duvessa!  Duvessa is moderately wounded.fHh+fHh.Q  Duvessa is knocked back by the mystic blast.fHh/fHh:eb.. e   DowanfHh;47-----=====8.7 (1.0fHh,E9bfHhIx _Duvessa says, "My weaknesses are his strengths!"gHh}W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gHhJ  You erupt in a blast of force! The mystic blast hits Duvessa!  Duvessa is severely wounded.gHh..Fbb..eF   Jeremiah (polearm)e   DuvessagHh _3---9gHh)TbbgHh,B _Duvessa is knocked back by the mystic blast.hHhk W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iHhPR .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 39/59 ===============--------- .... ....b...).  AC: 3iHhStr: 6 #... #......b..  EV: 16Int: 24 #... #..Fbb)...  SH: 0Dex: 12 ... #.**#  XL:  9 Next: 80% Place: Dungeon:7 #.##***##  Noise: =====----  Time: 5939.7 (0.0) #.@**e**#  f) +0 dagger ###*****#  Cast: Magic Dart #*****..#  Fly  #.#'#####  iHh#.#.#  #.#..  F   Jeremiah (polearm) #...##  e   Duvessa ###Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (severelywounded)jHhs Fbb*e.....jHhskHhXQ: kHhR.?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 39/59 ===============--------- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24kHh|SR #... #..Fbb)...  SH: 0Dex: 12 ... #...#  XL:  9 Next: 80% Place: Dungeon:7 #.##...##  Noise: =====----  Time: 5939.7 (0.0) #.@..e..#  f) +0 dagger ###.....#  Cast: Magic Dart #.......#  Fly  #.#'#####  #.#.#  #.#..  F   Jeremiah (polearm) #...##  e   Duvessa ###kHhUPCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetkHhZUkHhW,kHhYkHh?\kHhk .?.b   .....[  ....[....  .... ....bb..).  #... #......b..  #... #....b)...  ... #.b.#  #.##.*.##  #.@.e...#  ###.....#  #.......#  #.#'#### #.#.# #.#..e   Duvessa (ally target) #...##*   fulminant prismkHhl[16;16H ### ===--40.7 (1kHhyRbbb**kHhzkHh~6 _You conjure a prism of explosive energy!lHhL  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lHh3c  You erupt in a blast of force! The mystic blast hits Duvessa!  Duvessa is almost dead.lHhdlHhelHhTf,lHhglHhshlHhdiQ  Duvessa is knocked back by the mystic blast.lHhu.bb).*...e *lHhv]6-=====lHhmw1lHhIbb**lHhe _Your fulminant prism crackles loudly.mHh.,mHh,mHhmHhnmHhE  Your fulminant prism explodes!The blast of energy engulfs Duvessa!!!  You kill Duvessa!mHhQb#################nHhenHh- be.........)......nHhe   DowanYou hear a distant wail of despair.nHhdu-7=======2nHh9bnHh> _You hear a bark! You hear an angry hiss.qHh qHh qHh"9bqHhF _Unknown command.rHhhW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rHh : rHhG1 .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 32/59 =============----------- .... ....b*..).  AC: 3Str: 6 #... #...b*.b..  EV: 16Int: 24 #... #..e**)...  SH: 0Dex: 12 ... #.**#  XL:  9 Next: 87% Place: Dungeon:7 #.##***##  Noise: =======--  Time: 5942.7 (0.0) #.@...).#  f) +0 dagger ###.....#  Cast: Magic Dart #.......#  Fly  #Hh2 I40m.#'#####  #.#.#  #.#..  e   Dowan #...##  ### _Unknown command.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of fire resistancetHh& tHh#.b.e.)*** #...*##...*@***tHh b....*@*********#**#*tHh7 ***.@***********.#.tHh6 j@**********tHhq b**.***.**.*****.#'tHh@ be****.....uHhTb)***....uHhzb*******vHhɉT .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 32/59 =============----------- .... ....b...).  AC: 3Str: 6 #... #...b..b..  EV: 16Int: 24vHh #... #..e.))...  SH: 0Dex: 12 ... #...#  XL:  9 Next: 87% Place: Dungeon:7 #.##...##  Noise: =======--  Time: 5942.7 (0.0) #.@...).#  f) +0 dagger ###.....#  Cast: Magic Dart #.......#  Fly  #.#'#####  #.#.#  vHh#.#..  e   Dowan #...##  ###Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  Dowan seems to find hidden reserves of power!vHhOvHh(vHhvHh/ .?.b   .....b  ....[....  .... ....b...). vHh #... #......b..  #... #....))...  ... #.F.#  #.##.*.##  #.#  ###.....#  vHh`:#.......#  #.#'#### #.#.# #.#..F   Jeremiah (polearm) vHhT+#...##*   fulminant prism ### vHhX===----3.7 (1vHh\b**vHh}Tonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  Dowan seems to find hidden reserves of power! _The butterfly disappears in a burst of colours!wHhHwHhDwHhwHẖwHhE [eb*e   Dowan (fast, ally target)*   fulminant prismJeremiah hits your fulminant prism with a +2 trident of draining!  Your fulminant prism crackles loudly.wHh@-------4Magic DartwHhKb**wHhG _Dowan hits your fulminant prism with a +0 dagger.xHhL xHh$  Jeremiah says, "I don't want to hurt you. Just - go! Run!"xHh.  _hits your fulminant prism with a +0 dagger.  Jeremiah says, "I don't want to hurt you. Just - go! Run!".  Your fulminant prism explodes!  The blast of energy engulfs the butterfly!!  You kill the butterfly!xHh?   The blast of energy engulfs the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!  The blast of energy engulfs Jeremiah!  Jeremiah is severely wounded.  The blast of energy engulfs Dowan!!xHhF b######## xHh xHh .bF).....)xHhX 391======5Magic DartxHh 9bxHh E _You kill Dowan!yHhz M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zHh .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  DjinnizHhoE ..b.[....Fb.....  Health: 29/59 ===========------------- .... ....b...).  AC: 3Str: 6 #... #...*..b..  EV: 16Int: 24 #... #..**))...  SH: 0Dex: 12 ... #.F*#  XL:  9 Next: 91% Place: Dungeon:7 zHh#.##***##  Noise: ======---  Time: 5945.7 (0.0) #.@*****#  f) +0 dagger ###.....#  Cast: Magic Dart #.......#  Fly  #.#'#####  #.#.# zHhV #.#..  F   Jeremiah (polearm) #...##  ###zHhCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  zHhPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of energy (severely wounded)zHh b...F***********zHhPW .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ..b.[....Fb.....  Health: 29/59 ===========------------- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #.F)#  XL:  9 Next: 91% Place: Dungeon:7 #.##...##  Noise: ======---  Time: 5945.7 (0.0) zHh-R#.@...).#  f) +0 dagger ###.....#  Cast: Magic Dart #.......#  Fly  #.#'#####  #.#.#  #.#..  F   Jeremiah (polearm) #...##  ###Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetzHhSSzHhW[You conjure a prism of explosive energy!zHh4YzHhd .?.b   .....[  ....[....  .... ....b...).  #... #......b..  #... #...b))...  ... #.°)#  #.##b..##  #.@..*).#  ###.....#  zHhDfA#....F..#  #.#'#### #.#.# #.#.. , ally target) #...##*   fulminant prism ### zHhga===---6.7 (1zHh#uub°**zHh _Jeremiah hops!|HhE,|Hh|Hhv|Hh|Hh)|Hh.b*bFb.*|Hh------7Magic Dart|Hhbb*bb*|Hh\e _Your fulminant prism crackles loudly.}HhlX}Hhy,}Hh/B}Hh(}Hh}Hh Y _Jeremiah hops! _Your fulminant prism crackles loudly.  Jeremiah hops!  Your fulminant prism explodes!  The blast of energy engulfs the butterfly!  You kill the butterfly!}Hh  }Hh!  }Hhz"@The butterfly disappears in a burst of colours!}Hh"HThe blast of energy engulfs the butterfly!!  }Hh#!You kill the butterfly!}Hh*%}Hh0}Hh1IThe butterfly disappears in a burst of colours!}Hh3!}Hhs>}HhF' }HhO. !}HhZ.####################F)}Hh.}HhJb.)}Hh......)...........F}Hh30=========8Magic Dart}Hh7b}Hhze _The butterfly disappears in a burst of colours!~HhM > .?.b ...b..  misterblockey the Thaumaturge  ....b[..###...b..  Djinni ....[....Fb.....  Health: 29/59 ===========------------- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..)#  XL:  9 Next: 91% Place: Dungeon:7 ~Hh{N 2#.##...##  Noise: ========-  Time: 5948.7 (0.0) #.@...).#  f) +0 dagger ###***..#  Cast: Magic Dart #...**F.#  Fly  #.#'#####  #.#.#  #.#..  F   Jeremiah (polearm) #...##  ### _The butterfly disappears in a burst of colours!~HhO =Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of energy (severely wounded, 100% to hit)~Hh.?.b ...b..misterblockey the Thaumaturge ....b[..###...b..Djinni....[....Fb.....Health: 29/59 ===========-------------.... ....b...).AC: 3Str: 6~HhQ#... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..)#XL:  9 Next: 91% Place: Dungeon:7#.##...##Noise: ========-  Time: 5948.7 (0.0)#.@...).#f) +0 dagger###***..#Cast: Magic Dart#...**F.#Fly ~HhݭG#.#'######.#.##.#..F   Jeremiah (polearm)#...#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing~Hhan orb of energy (severely wounded, 100% to hit)  The magic dart hits Jeremiah but does no damage.  Jeremiah is severely wounded.~Hh2,~Hh3X~HhAbb....b.bHh=-------9.7 (1Magic Dart _Hh}bbbbHhXHhzt  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh R .?.b ...b..  misterblockey the Thaumaturge  ....b[..###...b..  Djinni Hh C....[....Fb.....  Health: 25/59 ==========-------------- .... ....b...).  AC: 3Str: 6 #... #...b..b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..)#  XL:  9 Next: 91% Place: Dungeon:7 #.##...##  Noise: =--------  Time: 5949.7 (0.0) Hhh #.@.****#  f) +0 dagger ###.***b#  Cast: Magic Dart #.***bF.#  Fly  #.#*#####  #.#*#  #.#..  F   Jeremiah (polearm) #...##  ###Hh ]The magic dart hits Jeremiah but does no damage. _Jeremiah is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHhS bb*****.Hh bb*********bF**HhHbb..***.***bF.Hh/. .?.b ...b..  misterblockey the Thaumaturge  ....b[..###...b..  Djinni ....[....Fb.....  Health: 25/59 ==========-------------- .... ....b...).  AC: 3Str: 6 Hh{/Z#... #...b..b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..)#  XL:  9 Next: 91% Place: Dungeon:7 #.##...##  Noise: =--------  Time: 5949.7 (0.0) #.@...).#  f) +0 dagger ###....b#  Cast: Magic Dart #....bF.#  Fly  #.#'#####  #.#.#  #.#..  F   Jeremiah (polearm) #...##  Hh0###The magic dart hits Jeremiah but does no damage. _Jeremiah is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHh0Hh=1Hhu1Hh1Hh1Hhm75 _Jeremiah is severely wounded.  Casting: Magic Dart (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Hh7GAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Hh8HhLH .?.b   .....[  ....[....  .... ....b...). HhI{ #... #......b..  #... #....))...  ... #..)#  #.##F..##  #.#  ###...*b#  #...bb.b#  HhXIS#.#'#### #.#.# #.#.. HhI #...##*   fulminant prism HhIA### HhKI==50.7 (1Magic DartHh^*bbb.b*Hhb$ _Jeremiah hops!Hhȓ M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh&  You erupt in a blast of force! The mystic blast hits Jeremiah!  Jeremiah is almost dead.Hh0BHh,Hh!HhHhHh= F..b*bb.b.. Jeremiah is knocked back by the mystic blast.Hhi21--=====1Hhbbb.b*Hhe _Your fulminant prism crackles loudly.Hhu$ ,Hh*% ,Hh% HhS& Hh& ,Hh%) Hh]3 Hha<  Your fulminant prism explodes!The blast of energy engulfs the butterfly!!  You kill the butterfly!Hh`E  The butterfly disappears in a burst of colours!The blast of energy engulfs the butterfly!!  You kill the butterfly!HhM fThe butterfly disappears in a burst of colours!HhU Hho vJeremiah!!!Jeremiah!Hh_t @.)###Hht W##############Hh ...)..)..........'  The butterfly disappears in a burst of colours!Hh7Hh/.?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 22/59 ========----------------.... ....b...).AC: 3Str: 6#... #......b..EV: 16Int: 24#... #....))...SH: 0HhDex: 12... #..)#XL:  9 Next: 111% Place: Dungeon:7#.##..)##Noise: =======--  Time: 5952.7 (1.0)#.@...).#f) +0 dagger###.....#Cast: Magic Dart#.......#Fly #.#'######.#.##.#..#...#####Your Translocations skill increases to level 10!Hh Your Forgecraft skill increases to level 10!Your Fire Magic skill increases to level 10!Your Ice Magic skill increases to level 10!Your Air Magic skill increases to level 10!Your Earth Magic skill increases to level 10!Hha#Fire MagicHhIce MagicAirEarth Magic skill increases to level 10!lchemy have reachedHh /  --more--Hha4/6610 5% Magic Dart _Hh3HhdHhu5=HhBHhǷHh -------Magic Darthh   hound (wandering) _You start resting.Hh54.7 (2Hh~J-------5.7 (3Hh.HhX _A hound comes into view.Hh!  .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 24/66 ========---------------- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16HhD# Int: 24 #... #....))...  SH: 0Dex: 12 ... #..)#  XL: 10 Next:  5% Place: Dungeon:7 #.##..)##  Noise: ---------  Time: 5955.7 (0.0) #.@...).#  f) +0 dagger ###***..#  Cast: Magic Dart #...**h.#  Fly  #.#'#####  #.#.#  #.#..  h   hound #...##  ### Hh$ %[37m_You start resting. _A hound comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (100% to hit)HhT .?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 24/66 ========----------------.... ....b...).HhkV AC: 3Str: 6#... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..)#XL: 10 Next:  5% Place: Dungeon:7#.##..)##Noise: ---------  Time: 5955.7 (0.0)#.@...).#f) +0 dagger###***..#Cast: Magic Dart#...**h.#Fly #.#'######.#.##.#..h   hound#...#####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (Hh$W  or ) - cycleShift-Dir - straight lineAim: a hound (100% to hit)  The magic dart hits the hound!  The hound is heavily wounded.Hh ,Hh mh......Hh e5==6.7 (1 _Hh Hhg Hh%` .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 24/66 ========---------------- Hh.... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..)#  XL: 10 Next:  5% Place: Dungeon:7 #.##..)##  Noise: =--------  Time: 5956.7 (0.0) #.@***h.#  f) +0 dagger ###.....#  Cast: Magic Dart #.......#  Fly Hh #.#'#####  #.#.#  #.#..  h   hound #...##  ###The magic dart hits the hound! _The hound is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)Hh .?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 24/66 ========----------------.... ....b...).AC: 3Str: 6#... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..)#HhV XL: 10 Next:  5% Place: Dungeon:7#.##..)##Noise: =--------  Time: 5956.7 (0.0)#.@***h.#f) +0 dagger###.....#Cast: Magic Dart#.......#Fly #.#'######.#.##.#..h   hound#...#####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound!  The hound is almost dead.Hh ..h)7.7 (1 _Hh Hh HhdV .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 23/66 ========---------------- Hhe.... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..)#  XL: 10 Next:  5% Place: Dungeon:7 #.##..)##  Noise: =--------  Time: 5957.7 (0.0) #.@**h).#  f) +0 daggerHhqf ###.....#  Cast: Magic Dart #.......#  Fly  #.#'#####  Hhf#.#.#  #.#..  h   hound #...## Hhf ###The magic dart hits the hound! _The hound is almost dead.Hh>gWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleHhxgShift-Dir - straight lineAim: a hound (almost dead, 100% to hit)HhU.?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 23/66 ========----------------.... ....b...).AC: 3Str: 6#... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..)#XL: 10 Next:  5% Place: Dungeon:7#.##..)##Noise: =--------  Time: 5957.7 (0.0)#.@**h).#f) +0 dagger###.....#Cast: Magic Dart#.......#Fly #.#Hh4W'######.#.##.#..h   hound#...#####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  The magic dart hits the hound but does no damage.  The hound is almost dead.Hhh..8.7 (1 _HhHhmHh[  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh   You erupt in a blast of force! The mystic blast hits the hound!! .?.b   .....[  ....[....  .... ....b...).  #... #......b..  #... #....))...  ... #..)#  #.##..)##  #.@*..).#  ###.....#  #.......#  #.#'#####  #.#.#  #.#..   #...##   ###   Hhf " Hhg r.?.b   .....[  ....[....  .... ....b...).  #... #......b..  #... #....))...  ... #..)#  #.##..)## Hh`i  #.@*..).#  ###.....#  #.......#  #.#'#### #.#.# #.#.. #...## ### Hhax  †You kill the hound!Hh 0-6=====9Hh 6Magic DartHh Hh V _* * * LOW HITPOINT WARNING * * *Hh! 3Hhs XHhI,HhGHh,Hh HhHhqI1-Hhc"HhJ),Hhh.Hh4,Hh7Hh=Hh[>I2=HheAHhYHhZS3=Hhi_Hh;c,HhJeHhjHhjHhFnHhuM4HhRzHhHhKHhބHh,HhэHhF,HhHh_5=HhĤHhH,HhHh,Hh~Hh76Hhr2=Hh[Hhd,HhHhU,HhHhHh77HhHh,HhHhBHhj28=HhFHh,HhtHh,Hh<Hh Hh K9=HhHhHh=HhHh,Hh!Hhr&,Hh#,Hh0Hh0:30Hh4HhO8,HhX;Hh+@,HhHhi1=Hh Hh,HhyHh%,HhHhh#a2=Hh&Hh,,Hh/Hh8,Hh;HhAi3=HhDHhJHhJHhmMHhS,HhVHh[,Hh^Hh2da4=HhhHhp,HhtHh z,HhC}HhO5HhHhK,HhXHh–,HhHhi6=HhHhè,Hh1Hh,HhHha7=HhaHhU,HhHh,Hh HhO8HhhHh,HhcHh,HhiHhHh>E -----Magic DartDD   steam dragon (wandering) _You start resting.Hh16019.7 (60.0)HhJ-----20.7 (61Hh4Hh _ _A steam dragon comes into view.HhF W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 34/66 ============------------ .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..)#  XL: 10 Next:  6% Place: Dungeon:7 #.##..)##  Noise: ---------  Time: 6020.7 (0.0) #.@†****#  f) +0 dagger Hh####.****#  Cast: Magic Dart #.****D.#  Fly  #.#*#####  #.#*#  #.#..  D   steam dragon (wandering) #...##  ### _You start resting. _A steam dragon comes into view.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHhyS .?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 34/66 ============------------.... ....b...).AC: 3Str: 6#... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..)#XL: 10 Next:  6% Place: Dungeon:7#.##..)##Noise: ---------  Time: 6020.7 (0.0)#.@†..).#f) +0 dagger###.....#HhjU Cast: Magic Dart#...*.D.#Fly #.#'######.#.##.#..D   steam dragon (catching breath, ally t…)#...##*   fulminant prism###Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  The steam dragon hisses angrily.Hh0^ ********onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The steam dragon hisses angrily.  The steam dragon breathes steam at you.Hh =.........)#§§)##@§.§).#§§§..#*.D.###Hh Hh 0--====1.7 (1Magic DartHh HhM = _The ball of steam hits you. You resist.Hh Hh Hh Hh §§§.§§.**   fulminant prismHh D----2Hhm M**Hhј  ##......#.# #######..#.######.#######.#.## #.....#...........##.)....# #.###.##.###.###..##....#.###.##.........<.#..##..........##...#.####.....##...#..##..###..#.........########...#.#....###########6###.....##.# ###..@##.# #......# Hh ######## _You hear a loud crackle.------Hhџ Hh6 a1=4.2 (2.5Hh| Hh { _You fly upwards. _There is a stone staircase leading down here.Hh3HhXHhHhܯ2=Hh۰,Hhi3=HhiHh,HhoHh,HhHhHh\Z4=Hh,HhoBHhHhHh995HhHh&Hhν,Hha,HhYHh,HhHHh Hh^S6=HhHh<HhHhHh,HhHha7=Hh1HhHhHhAHh=Hh,HhHh#8HhHh'Hh,HhMHh,HhHhHhS9=HhHh,HhMHh,Hh{HhHhL40=HhsHhHh]HhHhHh<HhHhHh,HhHh91HhHhHhHhHhHhLHhHhcHhS2=Hh%HhHhHh;HhbHhHhHhHhK3=HhHhHhHhPHh,HhMHhHhS4=HhkHhHhHhHhHh1Hh]Hh,HhfHhBa5=HhHh|,HhHhWHh,HhwHhO6Hh,HhHh$,HhHh&<47Hh(=HhHh&HhoHhHh,HhHhHheW8=HhHhHhPHhHh ,Hh| Hh Hh 9Hhg Hh ,Hh* Hh ,Hh> HhbBHh}50=1=Hh,HhHhHhHh<HhHh4%2HhoHh9,HhHhpHhHhHhHhK3=HhHh,HhMHhHh HhR Hh!HhC"Hh"HhE$Hh}$Hh$N4=Hh%Hhm',Hh'Hh+)Hhj)Hh)Hh*Hh+K5=Hhg+Hh,Hh,Hh-Hh.Hh+/Hh/Hh0Hh;1Hhv1N6=Hh 2Hh/3Hh3,Hh4Hh4HhX5Hh6Hh6%7HhU7Hh8Hh8Hh9Hh?;,Hh;HhD=,Hh=Hh/?Hh?K8=HhZ@HhA,HhBHhC,Hh|DHhQF9=Hhpq601=2=34=5=Hhz_ _You start resting.Hh1136.2 (112.0)HhY6=73Hh߇Hh" _HP restored.HhHhHhHh Hh)08.0)HhHh8 .?.b ...b..  .....[..###...b..  ....[....Fb.....  .... ....b...).  HhW::#... #......b..  #... #....))...  ... #..[# 7 #.##..[## #.@†..[.# ###.....# #.....D.##.#'######.#.##.#..D   steam dragon#...#####HhK;9=HhBHhKCD.Hh=A9.7 (2.5Magic DartHhHh½{ _You fly downwards. _There is a stone staircase leading up here.Hh V .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni Hh ....[....Fb.....  Health: 65/66 =======================- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..[#  XL: 10 Next:  6% Place: Dungeon:7 #.##..[##  Noise: ---------  Time: 6139.7 (0.0) #.@*..[.#  f) +0 dagger ###.**..#  Cast: Magic Dart #...*D.Hhz[37m.#  Fly  #.#'#####  #.#.#  #.#..  D   steam dragon #...##  ### _You fly downwards. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (100% to hit)Hh .?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 65/66 =======================-.... ....b...).AC: 3Str: 6Hh #... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..[#XL: 10 Next:  6% Place: Dungeon:7#.##..[##Noise: ---------  Time: 6139.7 (0.0)#.@*..[.#f) +0 dagger###.**..#Cast: Magic Dart#...*D..#Fly #.#'######.#.#Hh +#.#..D   steam dragon#...#####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (100% to hit)  The magic dart hits the steam dragon.  The steam dragon is lightly wounded.Hhg Hhdk j†..D.HhS 6==40.7 (1 _Hh# .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 65/66 =======================- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..[#  XL: 10 Next:  6% Place: Dungeon:7 #.##..[##  Noise: =--------  Time: 6140.7 (0.0) #.@†..[.#  f)Hh\ +0 dagger ###**...#  Cast: Magic Dart #..*D...#  Fly  #.#'#####  #.#.#  #.#..  D   steam dragon #...##  ###The magic dart hits the steam dragon. _The steam dragon is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 100% to hit)Hhf.?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 65/66 =======================-.... ....b...).AC: 3Str: 6#... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..[#XL: 10 Next:  6% Place: Dungeon:7#.##..[##Noise: =--------  Time: 6140.7 (0.0)#.@†..[.#f) +0 dagger###**...#Cast: Magic Dart#..*D...#Fly h8h)12;17H#.#'######.#.##.#..D   steam dragon#...#####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 100% to hit)  The magic dart hits the steam dragon.  The steam dragon is moderately wounded.HhHHhiQ..D..Hh'11.7 (1 _HhEHhHh .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 64/66 =======================- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24Hh #... #....))...  SH: 0Dex: 12 ... #..[#  XL: 10 Next:  6% Place: Dungeon:7 #.##..[##  Noise: =--------  Time: 6141.7 (0.0) #.@*..[.#  f) +0 dagger ###.*D..#  Cast: Magic Dart #.......#  Fly  #.#'#####  #.#.#  #.#..  D   steam dragon #...##  ###HhUThe magic dart hits the steam dragon. _The steam dragon is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (moderately wounded, 100% to hit)Hh͢.?.b ...b..misterblockey the Thaumaturge .....[..###...b..Djinni....[....Fb.....Health: 64/66 =======================-.... ....b...).AC: 3Str: 6#... #......b..EV: 16Int: 24#... #....))...SH: 0Dex: 12... #..[#XL: 10 Next:  6% Place: Dungeon:7#.##..[##Noise: =--------  Time: 6141.7 (0.0)#.@*..[.#f) +0 dagger###.*D..#Cast: Magic Dart#.......#Fly hS0m#.#'######.#.##.#..D   steam dragon#...#####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (moderately wounded, 100% to hit)  The magic dart hits the steam dragon but does no damage.  The steam dragon is moderately wounded.Hh1Hh<W†D..Hh^>12.7 (1 _HhHHhLHh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh .DYou erupt in a blast of force! The mystic blast hits the steam dragon.  The steam dragon is moderately wounded.Hh s1-=====3Hh Hh4 K _The steam dragon is knocked back by the mystic blast.Hh,W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hhw .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 57/66 ====================---- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #.**#  XL: 10 Next:  6% Place: Dungeon:7 #.##***##  Noise: =====----  Time: 6143.7 (0.0) #.@**D**#  f) +0 dagger ###*****#  Cast: Magic Dart #*****..#  Fly  #.#Hh'#####  #.#.#  #.#..  D   steam dragon #...##  ### _The steam dragon is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (moderately wounded)Hh# .[D**#*Hh: .?.b ...b..  misterblockey the Thaumaturge  .....[..###...b..  Djinni ....[....Fb.....  Health: 57/66 ====================---- .... ....b...).  AC: 3Str: 6 #... #......b..  EV: 16Int: 24 #... #....))...  SH: 0Dex: 12 ... #..[#  XL: 10 Next:  6% Place: Dungeon:7Hh;{ #.##..[##  Noise: =====----  Time: 6143.7 (0.0) #.@†.D[.#  f) +0 dagger ###.....#  Cast: Magic Dart #.......#  Fly  #.#'#####  #.#.#  #.#..  D   steam dragon #...##  ### _The steam dragon is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHhJa .?.b   .....[  ....[....  .... ....b...).  #... #......b..  #... #....))...  ... #..[#  #.##..[##  #.@†D.[.#  HhK###..*..#  #.......#  #.#'#### #.#.# #.#.. (ally target) #...##*   fulminant prism ### HhsL`===--4.7 (1HhV:*HhZ6 _You conjure a prism of explosive energy!Hh.s   Hhs =Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh b .D *You erupt in a blast of force! The mystic blast hits the steam dragon!  The steam dragon is severely wounded.The steam dragon is knocked back by the mystic blast.Hh!s3-=====5Hhg*:*HhS,e _Your fulminant prism crackles loudly.HhEHh6Hh'  Your fulminant prism explodes!The blast of energy engulfs the steam dragon!Hh/#####################HhӐ..[††.[............#'Hh04-11=======6Magic DartHhհHheP _You kill the steam dragon!Hh3HhHh;HhHhHh*HhHhHh,HhHhaHh!K5=HhHh~,HhHh,Hh&HhHhU6=HhHh' ,Hh3Hhv,HhHhHh%7HhHh%,Hh(Hh-,Hhy1Hh4a8=Hh7Hh;,Hh?HhhE,Hh^HHhR,HhOUHhZU9=HhV[Hh]Hha,HhcHhi,HhlHhrHhr&60HhuHh},Hh7Hh,HhHhOK1=HhHhHh ,HhHh,HhHhwk2=Hh-Hhw,Hh:Hh!,HhHh,HhpHhHh3HhHhE,Hh{Hh,Hh9Hh94Hhv(=HhdHh],HhWHh,,HhHhGHhU5=HhHh,Hh'HhQ ,HhHhHh&K6=HhHh1 _HP restored.Hh!Hhf"HhH%Hh,c  You see here a hound skeleton.Hhp3Hh4 _Hh6Hh9Hh?,HhAHh2QI..... ##+###  .?.[ ...... .....[..###...... ....[........... .... ........). #... #......).. #... #....))...... #..[# -------#.##.@[## #.<÷†.[.# HhR>###.....# #.......##.#'######.#.##.#..#...#####Hh\A..... ##+### .?.[ ...... .....[..###...... ....[... .... ..). #... #......).. #... #....))... ... #..[# #.##..@## #.<÷†.[.# ###.....# #.......##.#'######.#.#Hh$^#.#..#...## HhIj/88.7 (42.0)Hhng=-------9.7 (43HhM|Hhp  Things that are here: _an orb of energy; a +0 robe; a +2 trident of drainingHh-3Hh.2HhEO..<÷HhQ;M..... ##+#### ..?.[ ............[..###...........[..................)....)...#..))....... #..@# #.##..[##HhR#.<÷†.[.####.....#...Hhb+0.0)HhEm290.7 (1 _Hh|Hhh  Things that are here: _a +2 robe of fire resistance; a +0 dagger; the elf skeleton of DowanHh Hh! Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Hh iArmour (select all with [)  b - a +2 robe of fire resistance Carrion the elf skeleton of Dowan [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Hh!  b + a +2 robe of fire resistance[Enter] accept (1 chosen)Hh Hh. Nmisterblockey the Thaumaturge ..... ##+####Djinni..?.[ .......Health: 66/66 ========================.....[..###.......AC: 3Str: 6....[............EV: 16Int: 24.............)..SH: 0Dex: 12#... #......)...XL: 10 Next: 11% Place: Dungeon:7#... #....))....Noise: ---------  Time: 6190.7 (0.0)... #..@#f) +0 daggerHh/ #.##..[##Cast: Magic Dart#.<÷†.[.#Fly ###.....##.......##.#'######.#.##.#..#...## _HP restored. _You see here a hound skeleton.  Things that are here: _an orb of energy; a +0 robe; a +2 trident of drainingThings that are here: _a +2 robe of fire resistance; a +0 dagger; the elf skeleton of DowanHhF HhQ *1.7 (1HhY\ Hh_ V _z - a +2 robe of fire resistanceHhHhHh$HhCHh\Hh/HhDHhrHh,HhdHh HhHhCHhHh!Hh,(Hh(Hh.Hh2Hh67Hh7Hh:Hh>HhaBHhBHhFHhM] ##########  #........#  #.#  #.###.# #.....  #........# ##+####Hh^ #.....@.[# .......#.....[..###.......#.....[...........................)..####....#......)... #....#....)).... #....#..)##.... ###.##..[## ### #.<÷†.[.#Hh.l*7.7 (6Hhs*8.7 (7HhCHhhg _A - a scroll labelled YWOFYL HUNGUR FUMHh,HhHhHhHhHhHh\HhbHhoHhHhWHhdHhpHh*Hh HhBHhSHhHhHhe HhfHhnHhHhHh1,HhHhM"Hh%Hh&Hh(HhV,Hh0,Hh2Hh5Hh7Hh8Hh9Hh;HhA?Hh?HhDHh KHhMHhNHh7OHhQHh&T,Hh/UHhWHh8ZHhZHh-\Hh_Hh9c,HheHhiF _You reach down and open the door.HhmHh,nHh`pHhx@  There is an open door here.Hh~Hh _HhHh|Hh,Hh?HhHhHhHhHhԥHhVHhŪHhHhɯHhݳ,HhHhHh,Hh?HhHhHhHhHhLHhEHhHhHhHh,HhcHhHh/HhHhUHhHhHhHhHhsHh,HhHhHh ,Hhp Hh Hh; Hh HhR Hh  Hh Hh Hho Hh Hh Hhy Hh Hh Hh' ,Hh3) Hh/ Hh>  ..[# #..........# [..###.........##+## [..............#... ..........)....#.#. # ..#......).....#.. .# ..#....))......#..##.. ..#..)##.......#.#..#.#. .##..[########.#......#O .<÷†.[.#.......#@# ##.....#.#####...#  #.......# #####  #.#'#####  Hh6@ Y#.#.#  #.#..O   two-headed ogre (asleep)#...##  ### HhlP 0230.7 (32.0)HhDT +1.7 (33Hh^ Hhg _A two-headed ogre comes into view. It is wielding two +0 giant clubs.Hh[..[# #..........# [.##+## [.#...)....#.#. # ).....#.. .# ))......#..##.. ).#.#..#.#. [.#......#O .<÷†.[.#@##...#   #####    #.#.#  #.#..    ###Hh@..[# #..........# [.##+## [.#...)....#.#. # ).....#.. .# ))......#..##.. ).#.#..#.#. [.#......#O <÷†.[Hhl}.#@##...#   #####      #.#..    ### Hh+HhHh7Hhuf _A two-headed ogre is nearby!Hh-h...#####'####. ..[# ..# [..###.##+## [.....#.... ..)....#.#. #..).....#..# .#..))......#..##..# .#..)##.......#.#..#.#.##..[########.#@.....#O .<÷†.[.#.......#.####### ##.#####.........# #####'#######.....#####HhVwKOOHh#y02.7 (1.0)HhHh{; _The two-headed ogre shouts in stereo!Hhi#####'####...# [# #.# ..###.##+## .#.... )....#.#. # #......).....#..# .# #....))......#..##..# #..)##.#.#..#.#. ##..[#.#.@....#O. <÷†.[.#.#.#.....#.#####...# #.# ##### #.#.# #.#.. ###HhHh%3HhlHhHh# #####'####...# [# #.# #K###.##+## ##.... .#)....#.#. .# #......).....#..# ..# #....))......#..##..# #..)##.#.#..#.#..+..[#Hh .#..@...#O.# ÷†.[.#.#.# .....#.#####...# .# ##### .#.# .#.. K   kobold brigand (missile, asleep) ...## HhK( Hh, %4Hh8 Hh=  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts.Hh_I a#####'####...# # #.# #K ###.##+## ## #.... .# )....#.#. #.# ......).....#..# ..# ....))......#..##..# ..)##.#.#..#.#..+ HhJ ..[#.#...@..#O.# †.[.#.#.# #.#####...# # ##### #.# #.. ..## Hh\ Hh` %5Hhm Hhfr Hhɯ'####...#  #.# #K .##+## ## #.... .# )....#.#. #.# ).....#..# ..# ))......#..##..# #)##.#.#..#.#..+ [#HhѰ.#....@.#O.# .[.#.#.# #.#####...# .# .. .## Hh;Hh;%6HhHhjHh'####...# #.# #K .##+##### #......# )....#.#..#.# ).....#..##..# ))......#..##..# ## )##.#.#..#.#..+ [#.#.....@#O.# [.#.#.# #.#####...# ##### #  ##Hh*Hh,%7Hh2Hh6Hhp} Hh Hh Hh Hh..#.# ##'#### .# #K ##+#####......)....#.#..#..).....#..##..# ..))#..##..# ## )##.......#.#..#@#..+ [########.#......#O. [.#.......#.##########.#####... Hh....# ##### ##### #.##Hh!Hh'1.Hh`)%8Hh.Hh'1Hh M#..#.# ##'#### .# #K ###+#####.....#......)#..#..) ..)).##.@# ## )##.......#.#..#.#..+ [########.#......#..#Fly ########..#HhFHh%9HhO Hh"HhM### #..#.# ##'#### .# #K ###+#####.....#.....Hh#.)#..#..) ..)).##..# ## )##.......#.#..#.#..+Fly #....######HhLHh&40Hh(HhIHh $M..# ### #..#.# ###'#### .#.# #K ##+#####.....#......)#..#..) Hh ..))......#..##..# ##Fly ...#.###K   kobold brigand (missile, asleep)..#Hh Hh FKK)F   bullfrogHht %1Hh1 HhT _ _The kobold brigand shouts! You hear a loud, deep croak! You hear a shout!HhQ###..# ### # ..#.#  ##'#### F##.# #KF ##+######.....#......)....#.#..#..).....#..##..# ..))#..##..# ## )##.......#.#..#.#..+ [########.#......#.. HhgS[.#.......#.#########FF 2 bullfrogs (1 wandering)#.#####... ....# #####Hh3vFF2 _The bullfrog gives a loud, deep croak!Hh8 w #####  #...#  #.#.# ##### ##.#.# #...#.#.# #...# ##'####...# F##  #.# #KF#.##+######.#....@.#.)....#.#..#.#.).....#..##..#.))......#..##..# ## .)##.#.#..#.#..+ .[HhE9 y#.#......#..# .[.#.#.#########   bullfrog ...#.#####...# .....# #####HhWJ HhYL %3Hh S HhuU Hh # ##### # #...# # #.#.# ######.#.# #...#.#.# #...# ##'####...# F## # #.# #KF#.##+######.#...@..#Hh .)....#.#..#.#.).....#..##..#.))......#..##..# ## ..)##.#.#..#.#..+ ..[#.#......#..# †.[.#.#.######### ....#.#####...# ......# #####Hh/ Hh4 %4Hh Hh@ HhR# ##### .# #...# .# #.#.# ##### .###.#.# #...#.#.# #...# # .#####'####...# F## [# #.# #KF .###.##+######.#..@...#HhT.)....#.#..#.# #......).....#..##..# #....))......#..##..# ## #..)##.#.#..#.#..+ #..[#.#......#..# ÷†.[.#.#.#########.#.#####...# .# #####Hh)^Hh_%5Hh^fHhhHh # ##### ..# #...# ..# #.#.# ##### ..###.#.# #...#.#.# #...# # ..#####'####...# F## .[# #.# #KF ..###Hh.##+######.#.@....#.)....#.#..#.# .#......).....#..##..# .#....))......#..##..# ## .#..)##.#.#..#.#..+ ##..[#.#......#..# <÷†.[.#.#.######### #.....#.#####...# #.# #####Hh4Hh%6Hh"Hh e### ##.. .##.# #K#.F#c#.#.#..'K   kobold brigand (missile, wandering)F   bullfrog (wandering)c   centaur (wandering)Hh E launcher)You reach down and open the door.  A bullfrog, a kobold brigand and a centaur come into view.The kobold brigand is wielding a +0 short sword and quivering poisoned darts.Hh (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.Hh Hh Hh ....'@.c   centaur (launcher)Hh` (((((The arrow misses you. The centaur shoots an arrow.Hh=  ..'@.  The arrow completely misses you. The bullfrog moves out of view.==7Magic DartHhO HhU ; _The kobold brigand moves out of view.HhF   Hh+ GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh HhN  A tiny devil pulls itself out of the air.HhHhHh5HhHhwFf'KF5Hh' K   kobold brigand (missile)f   sleepcap (distracted)FF 2 bullfrogs5   cerulean imp (polearm, summoned)Hh#S4-8HhI-Hh36 _A bullfrog comes into view. A sleepcap comes into view.HhF ##### # #...# ### # # #.#.# #####.. F# ###.#.# #...#.# #f' #.# #...#..#K # #####'####...#.#. F## [# #.#.F #KF ###.##'###### #5.@...# )....#.#..#.# Hhl#......).....#..##..# #....))......#..##..# ## #..)##.#.#..#.#..+..[#.#......#..# 5   cerulean imp (polearm, summoned) ÷†.[.#.#.####### .....#.#####...# .# #####HhHh-.FF   bullfrog (ally target)5   cerulean imp (polearm, summoned)Hh--9Hh5HhWJ _Your cerulean imp hits the bullfrog with a +1 spear.Hh)F ##### # #...# ### # # #.#.# #####.. F# ###.#.# #...#.# #f' #.# #...#..#K # #####'####...#.#. F## # #.#.. #KF ###.##F###### #5..@..# Hh]*)....#.#..#.# ......).....#..##..# ....))......#..##..# ## ..)##.#.#..#.#..+ ..[#.#......#..# †.[.#.#.######### #.#####...# Hh+Hh; 'FThe bullfrog attacks as it pursues you! The bullfrog misses you. x2Hh<\5--50HhOEHhJHd _Your cerulean imp closely misses the bullfrog.Hhs #####  #...# ### #  #.#.# #####.. F# .#.# #...#.# #f' #.# #...#..#K # '####...#.#. F##  #.#.. #KF .##'###### #5.F.@.# Hhh)....#.#..#.# ).....#..##..# ))......#..##..# ##)##.#.#..#.#..+[#.#......#..# K   kobold brigand (missile) .[.#.#.######### FF 2 bullfrogs (1 ally target)#.#####...# 5   cerulean imp (polearm, summoned) HhHh]HhAHhHhY.5cFc   centaur (launcher)5   cerulean imp (polearm, summoned)HhLS3-1Hh3Hh , _The bullfrog hits you.Hh4  Casting: Call Imp (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hhg  You erupt in a blast of force! The mystic blast hits the centaur!!HhYou kill the centaur!  The mystic blast hits the bullfrog!  The bullfrog is severely wounded.The bullfrog is knocked back by the mystic blast.  The bullfrog collides with your cerulean imp!  Your cerulean imp is heavily wounded.Hh[  You kill the bullfrog!Hh6HhHh!.K§).KK 2 kobold brigands (missiles)Hh59--6=====2Hh Hh@f _Your cerulean imp disappears in a puff of smoke!Hh~ ,Hh) FKF   bullfrogHh* t60------3Hh1 HhV4 Hh  HhGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh  You erupt in a blast of force!  The mystic blast hits the kobold brigand.  The kobold brigand is lightly wounded.Hh& Hh i'KFHh t56-=====4Hh Hh M _The kobold brigand is knocked back by the mystic blast.HhC# ##### # #...# ### # # #.#.# #####.. F##.#.# #...#.# #f'.#.# #...#..#K ##'####...#.#. F## # #.#.. #K.#.##'######.#.KF@..#.)....#.#..#.#.).....#..##..#.))......#..##..# ## ..)##.#.#..#.#..+ ..[#.#......#..#   kobold brigand (missile) †.[.#.#.######### ....#.#####...# ......# #####HhHhHhf.Kf   sleepcapF   bullfrog=----5HhHh _The bullfrog barely misses you. The bullfrog closely misses you.Hh F  Hh(HGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh sleepcap slams into the stone wall.  The sleepcap is heavily damaged.  The mystic blast hits the bullfrog!!  The bullfrog is almost dead.  The bullfrog is knocked back by the mystic blast.  The bullfrog slams into the stone wall!Hh ).K    You kill the bullfrog!Hh The mystic blast hits the kobold brigand!!  The kobold brigand is almost dead.Hh 3/67---9=====6 _The kobold brigand is knocked back by the mystic blast.Hh Hh i _Your Fighting skill increases to level 3!Hh,  Hh.GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh  You erupt in a blast of force! The mystic blast hits the sleepcap.  The sleepcap is severely damaged.The sleepcap is knocked back by the mystic blast.HhHh'fK. Hh 0---7 _The sleepcap slams into the stone wall.Hh1W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh=t  You erupt in a blast of force!  The mystic blast hits the kobold brigand!HhMG  You kill the kobold brigand!The mystic blast hits the sleepcap!!HhHHh9JHhuRF)F   bullfrogHh,\p46--228HhfHhjO _You destroy the sleepcap!Hh  HhGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hhv  You erupt in a blast of force! The mystic blast hits the bullfrog!  The bullfrog is severely wounded.F) 2--9 _The bullfrog is knocked back by the mystic blast.Hh W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh V  You erupt in a blast of force! The mystic blast hits the bullfrog!.39---560Magic DartHhr HhHhI(_You kill the bullfrog!HhHh{# ##### .# #...# ### # .# #.#.# #####.. F# .###.#.# #...#.# #f'.#.# #...#..#K # .#####'####...#.#. F## [# #.#.. #K. .###.##'######Hh.#..@...#.)....#.#..#.# #......).....#.)##..# #....))......#..##..# ## #..)##.#.#..#.#..+ #..[#.#......#..# ÷†.[.#.#.#########.#.#####...# .# #####HhHhFF   bullfrogHhp-----1Magic DartHh;z  Things that are here: _a +0 orcbow; a centaur corpseHhHh@# ##### ..# #...# ### #.# #.#.# #####.. .#.###.#.# #...#.# #.'.#.# #...#..#K # ..#####'####...#.#. F## Hh.[# #.#.. #K. ..###.##F######.#.@)...#.)....#.#..#.# .#......).....#.)##..# .#....))......#..##..# ## .#..)##.#.#..#.#..+ ##..[#.#......#..#K   kobold brigand (missile, wandering) <÷†.[.#.#.#########HhF   bullfrog #.....#.#####...# #.# #####HhX ?  The kobold brigand shouts!Hh m.K)Hhr J1----Hh J===--2Hh Hh m _The bullfrog hits you! The bullfrog closely misses you.HhW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhQ  You erupt in a blast of force! The mystic blast hits the bullfrog!  The bullfrog is moderately wounded.Hhr.K HhW28---=====3Hh%Hh*U _The bullfrog barely misses you.Hh W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhN(The kobold brigand is moderately wounded.  The kobold brigand is knocked back by the mystic blast.  The kobold brigand slams into the rock wall.  The kobold brigand is heavily wounded.The mystic blast hits the bullfrog!  The bullfrog is almost dead.Hhk:KF.'  24---4HhAHhXCG _The bullfrog is knocked back by the mystic blast.Hh"   Hh# GCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhfKg  You erupt in a blast of force! The mystic blast hits the bullfrog!HhY ##### #...# ### #  #.#.# #####.. .#  #...#.# #.'  #...#..#. # #.#K F## .[# HhE[#*. #K. ##*###### #.@)...# )....#.#..#.# ).....#.)##..# ))#..##..# ## )#.#..#.#..+ [#. <÷†.[#. ..# #####Hh,3 ##### #...# ### #  #.#.# #####.. .#  #...#.# #.'  #...#..#. # #.#K F## [# #*. #K. ##*###### #.@)...# )....#.#..#.# ).....#.)##..# ))#..##..# )#.#..#.#[#. <÷†.[#...# Hh*6[  You kill the bullfrog!Hh9?l.†K'HhX0---75 _* * * LOW HITPOINT WARNING * * *Hh W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh>t  You erupt in a blast of force!  The mystic blast hits the kobold brigand!Hhe ##### #...# ### #  #.#.# #####.. .#  #...#.# #.'  #...#..#. # #.#. F## .[# #†* #K. ##*###### #.@)...# )....#.#..#.# ).....#.)##..# ))#..##..# ## )#.#..#.#..+ [#.  <÷†.[#.  ..#  ##### Hhw@ ##### #...# ### #  #.#.# #####.. .#  #...#.# #.'  #...#..#. # #.#. F## [# Hh1#†* #K. ##*###### #.@)...# )....#.#..#.# ).....#.)##..# ))#..##..# )#.#..#.#[#. <÷†.[#...# Hh7 )Hh Z'  You kill the kobold brigand!Hh17--306Magic DartHhHhV _* * * LOW HITPOINT WARNING * * *HhO# #####.# #...# ### #.# #.#.# #####.. .##.###.#.# #...#.# #.'.#.# #...#..#.. #.#####'####...#.#.# F## ..[# #.#†). #K. [..###.##'###### [.#@.)...#.)....#.#..#.#.#......).....#.)##..#.#....))......#..##..# ## ..#..)##.#.#..#.HhM#..+ .##..[#.#......#..# .<÷†.[.#.#.######### ##.....#.#####...#  #.# #####HhV*HhL.E-----7Hh:Hh<Hhk ...# #...Hh0f### ##.# #####.. .###...#.# #.' ....#.. ######'####.# F##[# #..........#†). #K. [..####'###### [.......)...# .)#..#.##).)##..#.#Fly #####.#'#####HhIHhC-----8Hh HhKHh̀ #.# #####.. .###...#.# #.' ....#.. ######'####.# F##[# #..........#†). #.. [..##Hho##'###### [.......)...# .)#..#.##).)##.))..##.HhFly ..#####  #.#.#HhHh%9HhHhHh5 < #...#.# #.' ....#.. ######'####.# F##[# #..........#†). #.. [..####'###### [.......)...# .)#..#.##).)##.))..##)##.#..#.#..+....#Fly ######  #.#..HhG HhI R8-70HhHR HhvT Hh  ....#.. ######'####.# F##[# #..........#†). #.. [..####'###### [.......)...# .)#..#.#).)##.Hh ))..##)##.#..#.#..+ .##..[########.#......#..##Fly #...##Hh Hh %1Hh Hh HhO] #####'####.# F##[# #..........#†). #.. [..####'###### [.......)...# .)#..##).)##..#))..##..# ##)##.#..#.#O.+ .##..[########.#@.....#..# .<÷†.[.#.......#.########Fly #O   two-headed ogre###.O2Hh57[# #..........#†). #.. [..####'###### [.......)...# .)#..#.##).)##..#))..##..# ##)##.#..#.#..+ .##..[########.#......#O.# .<÷†.[.#.......#@######## ##.....#.#####...#  ..# #####'#####.#...#### 93HhJNHh( [..####'###### [.......)...# .)#..##).)##..#))..##..# ##)##.#..#.#..+ .##..[########.#......#O.# .<÷†.[.#.......#.######## ##.....#.#####..@#  ..# #####'##### .HhX H#.Hh*Hh,%4HhL8Hh;Hh-.[..###.##'###### .[......#..)...#.)....#.#..#.#.#......).....#.)##..#.#....))......#..##..# ##.#..)##.......#.#..#.#..+ #.##..[Hh d#.#......#O.# #.<÷†.[.#.#.###.....#.#####.@.# #Hh3a.# ##### #.#'##### HhS #.#.#  #.#..  #...## HhrB ###HhHh/%5HhHhHh.[..###.##'###### ..[.......#..)...#.)....#.#..#.#.#......).....#.)##..#.#....))......#..##..# ##.#..)##.......#.#..#.#..+ ##.##..[#.#......#O.#  #.<÷†.[.#.#.## Hh ###.....#.#####@..# #.# ##### #.#'#####  #.#.#  #.#..  #...##  ###HhͶHhR20=6HhHhHhs> "M..[# .#†). #..[..###.........##'######[......#..)....)....#.#..#...).....#.)##..# ..))......#..##..# ## ....#..)##.......#.#..#.#..+ Hh> ##.##..[########.#......#O..<÷†.[.#......@#.############.#####.........# ######.#'#####HhFO HhQ %7HhZ Hh\ Hh7%3Hh*Hh2BHh5i1=Hh7Hhv;,HhR=Hh@,HhBHhAF,HhSHHh&KM2HhqMHhP,Hh#SHhV,HhTZHhw__3=Hh+bHhKe,Hh3gHhi,HhxlHhpi4=HhuHhx,HhzHh ~,HhHhM5HhHh',HheHha,HhHhj,Hh4Hh_6=HhHhʨ,HhHh¯,Hh8Hh0i7=HhHhHhHhHhg,Hh]HhHhT28=HhgHhHhHhHhS,Hh1Hh:HhK9=Hh{HhxHhHhHhHhHhHhf30Hh,HhrHh ,Hh;Hh,HhHh Hha #1Hh 0=HhHhB,HhHh,HhHh .2=3HhE/Hh-1,Hh<2Hh]8i4=Hh=Hh>Hh>Hh!@HhYBHh~BHhhCHh%EHhEEHhCFHhGL5=HhLHhMHh2PHh[PHhQHhYUHhU96HhXHhn[,Hh=]Hh^,Hh`HhaHhbS7=HhldHhg,HhkHhm,HhnHhzpHhpK8=HhqHhs,HhUuHh4x,HhsyHh{Hh{99Hh;}HhЀ,Hh!Hhć,Hh>Hh,HhˑHhHhʓT40=HhHhї,HhHh,Hh4HhHhK1=HhHhg,HhHh,HhܮHhHhΰS2=HhHhR,HhHh,HhɺHhHhJD3=HhmHhg,Hh<Hh,HhQHhHhHhHhHhHh 24Hh"Hh&,HhHh,HhHhHhL5=HhHh?HhwHhHh,HhHhHh.K6=HhHh ,Hh Hh Hh Hh Hh Hh9 97Hhk Hh? Hhc HhN Hhd' l48=Hh0( Hh+ 9=Hh/ ,Hh%3 Hh[8 ,HhY; Hh> Hh> &50HhA HhC ,Hh#E HhI ,HhK HhN a1=HhP HhT ,HhKV Hh!X HhQX HhY Hh\ Hh] U2=Hh_ Hhb ,Hh8e Hhh ,Hhj Hhm ,Hhq Hht ;3Hhu Hh x ,Hh7y Hh| ,Hh} Hh HhI K4=HhE HhC Hhh HhC Hh_ ,Hh; HhN k5=Hho Hh ,Hh Hh Hh٘ Hh Hh Hhɜ #6Hh (=Hh HhL Hh Hhr Hhk ,Hh Hh HhF Hh Hh HhO Hho N7=Hh Hh ,Hh Hh ,Hh Hh ;8Hh Hh ,Hhp Hh ,Hh Hh a9=Hh0 Hh ,HhT Hh Hh* Hha Hh Hh $60Hh! 2=Hh? Hh Hh Hh  Hh Hh Hh Hh ;1HhR Hhc Hh Hh Hh ,Hh" Hh& Hh& Hh/) HhQ- Hh}; H 2=oMagic Darto   orc (wandering) _You start resting.Hh4M 141134.0)HhwN +25HhY HhOb x _An orc comes into view. It is wielding a +0 short sword.Hhz W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh 9b  You erupt in a blast of force! The mystic blast hits the orc!HhrH )  You kill the orc!HhIQ58--=====3.0)Magic DartHh[Hh<_- _You hear an angry hiss.Hhd HhNe Hhj Hh5p Hht ,Hhy Hhz V9=-Hh& Hhr ,Hh< HhH Hhk Y -----SMagic DartS   water moccasin (wandering) _You start resting.Hh _6.7 (3Hh H-----7.7 (4Hh Hh a _A water moccasin comes into view.Hh| W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh[& You erupt in a blast of force!  The mystic blast hits the water moccasin!!  The water moccasin is severely wounded.  The water moccasin is knocked back by the mystic blast.  The water moccasin slams into the rock wall!  The water moccasin is almost dead.HhA(x6-=====8.7 (1Hh4Hhk8\ _The water moccasin closely misses you.HhĜ W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhU( t  You erupt in a blast of force!  The mystic blast hits the water moccasin!Hhh7 D)Hh8B 2---49Magic DartHhWK Hh1M R _You kill the water moccasin!Hhh 3Hhj Hht BHhav Hhv L3--Hhx Hh| ,Hh~ Hh ,HhL Hh܅ ,HhZ Hh̋ a4=Hh3 Hhڏ ,Hhx Hh% ,Hh Hh k5=Hh5 Hh ,Hhq Hh ,Hhk Hh a6=Hh Hh, ,HhU Hh ,Hh Hh HhG U7=Hh! Hh_ ,HhB Hh ,Hh Hh Hh HhJ 8Hhg Hh? Hh Hh HhJ Hh Hh HhF Hh Hh Hhq Hh Hhi 9Hh =Hh Hh Hh Hh8 Hhv Hhm Hh  Hhl Hh Hhm Hh 60Hh =Hh  HhN Hh# Hh Hh`" Hh% Hh% Hh_( Hh, Hh, %1Hhf. Hh0 ,Hh6 HhN: ,Hh7< Hh> a2=Hh? HhgC HhC HhE HhI HhI HhK HhO HhO HhQ Hh.W HhjW HhW N3=HhZ Hh^ Hh^ Hhwa Hh+e ,Hhg Hh\m ;4Hho Hhr Hhr Hhv HhTx Hhx Hh1z Hh[ w5=Hh Hh Hh, Hh ,Hh HhK Hh ?6=Hh Hh Hh ,Hh Hhɠ BHh ----- _You start resting.Hh4 /65.7 (46.0)Hh o7=-----6.7 (47Hh Hh " _HP restored.Hh 3Hh Hh Hh Hh5 Hh: Hh  Things that are here:  a +0 short sword; a +0 chain mail; an orc corpseHh+ 5 _Hhs Hh% HhM Hh Hh Hh Hh O=Hhp Hh Hh Hh Hh Hh ###.#.# #...#.# #.' ....#.# #...#..#.. # #####'####...#.#.# F# .[# #HhA ...#†). #.. ##...##'###### ..........#..)...# .....)....#.#..#.# Hh .#......).....#.)##..# .#....))......#.@##..# ## .#..)##.......#.#..#.#..+ ##..[########.#......#..# <÷†.[.#.......#.######### #.....#Hh .#####.).# #.......# ##### #.#'### #.#.Hh M# #.#..Hh> 78 M ####.. .###### #.' ....#.# .#.. # .#####'####...#.#.# F## .[# .#†). #..####'######..)...#..)#..#..) ..))Hh ..##..# ## .#..)##.......#.#..#.#..+Fly ..#..####Hh 171.7 (5.0)Hho *2.7 (6Hh/Hh.  Things that are here: _a +0 short sword; 3 poisoned darts; a kobold skeletonHh}3HhHh^Hh.Hh0: _HhލHh7,HhHhHhǛ,Hh Hhɫ ### ##### # #...# ### #  #.#.# #####.. .## .###.#.# #...#.# #.' ....#.# #...#..#.. ######'####...#.#.#.#F## .[# #..........#†)...#.. .Hhj0.###.........##@###### ........)...# .........)....#.#..#.#Fly .#......).....#.)##..# .#....))......#..##..# ###..#.#.....#.#.#######.Hh~  ## #####  # #...# ### # # #.#.# #####.. .######.#.# #...#.# #.'. ...#.# #...#..#.. # #####'####...#.#.#.#F## [# #.#†@...#.. .#####'#####....#..)...# .)....#.#..#.# #......).....#.)##..# Hh #....))#..##..# ##..)##.......#.#..#.#..+ #..[########.#......#..# ÷†.[.#.......#.#########There is an open door, spattered with blood here.Hha*5.7 (3Hh16.7 (4 _HhHhf  y - 2 curare-tipped darts (gained 1)  Things that are here:Hh*7.7 (5HhkHhW _a +0 short sword; a kobold corpseHh;I3Hh=KHhMPHh?_XHhj  #####  #...# #### ##  #.#.# #####... .###### ##.#.# #...#.#[#.'....#8.7 (1 ...#.# #...#..#@.# # ####'####...#.#.#.#F##  ##†)...#.. ##...##'###### .....#..)...#.. ......)....#.#..#.#.#.# .....).....#.)##..# . # ...))......#..##..# ## HhjU.)##.......#.#..#.#..+HhsHh?v*9.7 (2HhHhr- _Found a leather armour.HhRF HhF HhH HhEM Hh/Q HhU BHhW ,HhoY Hh>a Hhd ,Hhf Hhj @  There is an open door here.Hhm Hhn  _Hh(p Hhr Hhv ,Hh{ Hh} Hh! BHh Hh&  ## .######## .# #####.....###### .# #...#.#[#.'....# .# #...#..#..#.##.# '####...#.#.#.#.##.# .....#÷)...#.@..# .......##'#######'## Hh ?.......#..)...#...# ..)....#.#..#.#.#.#).....#.)##..# ..# )......#..##..# ### O   two-headed ogre (wandering)..#.#..#.#..+O ######.#......#..##......#.#########Hh, +85.7 (6Hh; *6.7 (7Hh Hh L _Found a book of Sloth.Hh ####### .######  [#.'....#  ..#.##.# #.##.# ÷)...#.@..# ####'## )...#...#)..#.#.#.# .))##..# ..# ) ###Hhd9#Hh\q ####### .######  [#.'....#  ..#.##.# #.##.# ÷)...#.@..# ####'## )...#...#)..#.#.#.#))##..# ..# ) ####HhugHhiHhvHhqzf _A two-headed ogre is nearby!Hh  # ####### # #####.....###### # #...#.#[#.'....# # #...#..#..#.##.# ####...#.#.#.#.##.# #÷)...#..@.# ##'#######'## #..)...#...# )....#.#..#.#.#.# ).....#.)##..#...# Hh ......#..##..# ### Hh/ Hh Q:Hh 17.7 (1 _HhK Hh Hh/ #############.....######...#.#[#.'.....#..#.## ####.#.#.## .......#÷)...#...##'#######@##..)...#...# #Fly #####.).#Hh1Hhv:'OO   two-headed ogre (wandering)Hhc<%8HhRHHhLQ _There is an open door here.Hhq`#############.....######...#.#[#.'.....#..#.## ####.#.#.## Hhqo.......#÷)...#....###'#######'##..)...#..@# )#..#.#.# Hhr).)##..#.. .Hh#r.##..#'####..#.#..'O HhDr#####.#......#..### ......#.#########Hhbr= #####.)HhrY# ####Hh2wHhC:Hh.==9HhFHhf; _The two-headed ogre shouts in stereo!Hh .# .# ####### .# #####.....###### .# #...#.#[#.'....# .# #...#..#..#.##.# '####...#.#.#.#.##.#.#÷)...#....#.##'#######'##.#..)...#.@.#.)....#.#..#.#.#.# .).....#.)##..#...# )......#..##..#'###.#.#..#.#..':##.#......#..###.#.######### .#####.).# .# #####Hh Hh /--90Hh0 Hhϗ Hhs#.# ####### Hh#.# #####.....###### #.# #...#.#[#.'....# HhI#.# #...#..#..#.##.# #'####...#.#.#.#.##.#.#÷)...#....#Hh$.##'#######'##.#..)...#@..#HhoM.)....#.#..#.#.#.#.).....#.)##..#...# ))......#..##..#'### #Hh.#.#..#.#.O':##.#......#..###O   two-headed ogre #.#.######### #.#####.).# ..# #####HhرHh<O.Hh$U--1Magic DartHhHhHhHh <O'Hh%2HhТHhHhHW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh`;  You erupt in a blast of force!  The mystic blast hits the two-headed ogre!  The two-headed ogre is moderately wounded.HhF @ HhG m3--=====3HhP HhtT N _The two-headed ogre is knocked back by the mystic blast.HhW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh@.O _The two-headed ogre is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  HhAThe mystic blast hits the two-headed ogre.  The two-headed ogre is moderately wounded.Hh`59---4HhHh?N _The two-headed ogre is knocked back by the mystic blast.Hh"HhڣO'-----5HhHh\Hh$Y W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hhg .O _The two-headed ogre is knocked back by the mystic blast.  Hh Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  The mystic blast hits the two-headed ogre!!  The two-headed ogre is severely wounded.Hh ~6--=====6Hh5 Hh? N _The two-headed ogre is knocked back by the mystic blast.Hht O.-----7Hh Hh HhO'-----8Hh HhHhW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh|F;_The two-headed ogre is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  The mystic blast hits the two-headed ogre.  HhFPThe two-headed ogre is almost dead.Hh2QT.OHhR3---=====9Hh \Hh_N _The two-headed ogre is knocked back by the mystic blast.Hh HhƓ<O'Hh˔G-----500Hh_HhףHhW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh v  You erupt in a blast of force!  The mystic blast hits the two-headed ogre!!Hhf D)Hh 49---55=====1Magic DartYour Translocations skill increases to level 11!  Your Forgecraft skill increases to level 11!  Your Fire Magic skill increases to level 11!  Your Ice Magic skill increases to level 11!  Your Air Magic skill increases to level 11!Your Earth Magic skill increases to level 11!Hh Hh i _Your Alchemy skill increases to level 11!Hh 3 ..####### #.# #####.....######...#.#[#.'....##..#..#.##.#'####...#.#.#.#.##.# .........#÷)...#....##'#######'##..)...#...# )#..#.#@#.#).)##..#).###Fly ## ###Hh Hh Hh {50------2 _Hh Hh Hh= #.# #####.....######...#.#[#.'....#.#..#.##.'####.# .........#÷)...#....###'#######'##..)...#...# )#..#.#.#).)##..#@..# )).Hh.##..#'#####Fly #HhHhC-----3Hh Hh#  Things that are here: _a +0 giant club; a +0 giant club; a two-headed ogre corpseHh^3HhHhHh: _HhiHhD1=HhHh,Hh/Hh,HhGHhSHhU2=Hh$HhHh HhHh%,HhHhz,HhHhhHh%3HhHh ,Hh? Hh Hh" HhH Hh Hh Hh D4=Hh Hh HhL Hh5 Hh ,Hhn Hh Hh N5=Hh! Hh# ,Hh$ Hh,' ,Hh^( Hh* Hh* D6=Hh+ Hh. ,HhR0 Hh\6 ,Hh9 Hh9< Hhz< Hh? HhB HhB N7=HhD HhJ ,HhAM HhqP ,HhR HhaV HhV 8HhX Hh"\ ,Hh$^ Hhza ,Hhc Hh+g HhUg #9Hhtg (=Hhi Hhm ,HhYo Hhq ,Hh u Hhx Hhy Hh3y O60=Hhf{ Hh~ Hh~ HhX Hh Hh HhË HhZ ;1Hh֐ Hh HhՓ Hh˕ HhH Hh Hh Hh: ,Hh Hh Hhʢ 52=Hh Hh Hh Hh Hh Hh) ,Hh7 HhW Hh #3Hh 2=Hh Hh_ Hh HhI Hh ,Hh Hh ;4Hh Hh ,Hh Hh ,Hh Hh Hh K5=Hh HhG ,Hhb Hh Hh# Hhu Hh> ,Hh Hh Hh- ?6=HhL Hhb Hh Hh Hh Hh Hh Hh Hh HhO Hhp D7=Hhe Hh BHh HhI HhM! Hh|! Hh# Hhr( Hh3- Hhd- Hh/ Hh4 @  There is an open door here.Hhx8 Hh*9 "= HhM9 _Hh; Hhm@ HhF HhF HhMH HhK HhM HhM HhN HhP HhR ,HhS Hh%W @  There is an open door here.HhEY HhY  _Hhd^ ,Hha Hha Hh~c HhGg HhQj Hhj HhJn HhT   Things that are here:  a +0 short sword; a kobold skeleton _  There is an open door, spattered with blood here. _Hh Hh˓ Hh Hh HhN Hh Hhb ,Hh Hh Hh( Hh[ Hhީ Hh Hh Hh/ Hh< Hhe Hh Hh޶ Hh HhR Hh ,Hh Hh HhR ,HhD Hh  Things that are here:  a +0 short sword; a +0 chain mail; an orc corpseHh' Hh  _Hh} HhJ HhC Hh Hh Hh Hhn ,Hh Hh Hh ,Hh$ Hh Hh! Hh! Hh$ Hh( HhM, Hhz, Hh1 Hh5 HhJ8 Hhu8 Hh: Hh> HhB ,HhD Hh H HhK ,HhvN HhR @  There is an open door here.HhV HhV  _Hh.Y Hh\ Hhk` ,Hhb Hh3e Hhg Hh h Hhi Hhq Hhq Hh Hh< BHh Hh ,Hh HhS Hhr Hh Hhբ Hh Hh ,Hh Hh Hhȴ BHh Hh HhҸ Hhѹ Hh HhI Hh Hh Hh Hh ,Hh Hhu HhK Hhx Hh Hh Hh  ........#.# .####.#.#.# ##...#.### #........# #........# #........# Hhe ##........# #.........#60502.0) #@........# #............#Hh  ......########### ...... ..... ..... .... ...>Hh HhL +63Hh! Hh ; _Found a stone staircase leading down.Hh_HhHhIBHhHhHhHh"Hh'f .####.#.#.# #. ##...#.####. #........##. #........##. #........##. ##........##> #...##.##...#8.7 (2.0)#.@....#........############.......# #.......##.......##.......#Hh'#....>..##.......#Hh,Hh|4*9.7 (3Hh8Hhc<; _Found a stone staircase leading down.Hhj3Hh0HhHh ,Hh,HhwHhHhHhHh3,Hh$HhHhI,HhHhHh,Hh|HhIHh!HhBHhHh:Hh #.# ##...#.####.# #........#.. #.# #........#o #.# #........##.###........#o #>##.........#. #.##...##.##'##.....##....@...########### ##.......# Magic Dart #.......#  #.......#  #.......# #....>..#o   orc warrior (asleep) #.......#HhFo   orc wizard (asleep) #########Hh{ 15.7 (6  You reach down and open the door.  An orc warrior and an orc wizard come into view.Hhc *6.7 (7HhC Hh u _The orc warrior is wielding a +2 flail of holy wrath.Hh/E HhK *7.7 (1HhoQ HhS HhN HhR HhW HhY F _Unknown command.Hh2 W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hha(- #.# ##...#.###  misterblockey the Thaumaturge  #. #.# #........#  Djinni .. #.# #........#  Health: 63/67 ======================-- #o #.# #........#  AC: 3Str: 6 #* #.###........#  EV: 16Int: 24 Hh(#o #>##.........#  SH: 0Dex: 12 #* #.##.........#  XL: 10 Next: 55% Place: Dungeon:7 Hh(#.##*##............#  Noise: ---------  Time: 6617.7 (0.0) Hh8)g#....@...###########  f) +0 dagger ##.......#  Cast: Magic Dart #.......#  Fly  #.......#  #.......#  Hhc)U#....>..#  o   orc warrior (asleep) #.......#  o   orc wizard (asleep)Hh)L #########  _Unknown command.Hh)8Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh)Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Hh*Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)Hh${s ***o'Hhn  #.# ##...#.###  misterblockey the Thaumaturge  #. #.# #........#  Djinni .. #.# #........#  Health: 63/67 ======================-- #o #.# #........#  AC: 3Str: 6 #. #.###........#  EV: 16Int: 24 #o #>##.........#  SH: 0Dex: 12 #. #.##.........#  XL: 10 Next: 55% Place: Dungeon:7 Hh #.##'##............#  Noise: ---------  Time: 6617.7 (0.0) #....@...###########  f) +0 dagger ##.......#  Cast: Magic Dart #.......#  Fly  #.......#  #.......#  Hh #....>..#  o   orc warrior (asleep) #.......#  o   orc wizard (asleep) #########  _Unknown command.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hhΰ Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHh7  #.#   #. #.#   .. #.#   #o #.#   #*   #. #>##...  #o #.##...  #.##'##......  ##  ### Hhй L ##  ## ## #....>..# , ally target) #.......#o #########Hh& *   fulminant prism Hh <4===8.7 (1Hhs T**Hh 6 _You conjure a prism of explosive energy!Hh˧Hh~*.o*Hhc/---9HhT**Hhye _Your fulminant prism crackles loudly.HhI6M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hhdi  You erupt in a blast of force! The mystic blast hits the orc wizard!Hh]  You kill the orc wizard!Hhf  The orc warrior shouts! You hear a shout! You hear an angry hiss.Hh  An orc priest comes into view. It is wielding a +0 whip and wearing a +1 scalemail of positive energy.An orc comes into view. It is wielding a +0 club.HhThe orc warrior hits your fulminant prism with a +2 flail of holy wrath!r fulminant prism explodes!blast of energy engulfs the orc warrior!  The orc warrior is heavily wounded.  You feel a bit more experienced.  The blast of energy engulfs the orc priest!!Hh]7o######*o  o   orcHh o.)o...)HhM0-7=======20Hh*Hh'N _You kill the orc priest!Hh W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hho #.# ##...#.###  misterblockey the Thaumaturge  #o #.# #........#  Djinni ** #.# #........#  Health: 56/67 ====================---- #o #.# #........#  AC: 3Str: 6 #* #.###........#  EV: 16Int: 24 #* #>##.........#  SH: 0Dex: 12 #* #.##.........#  XL: 10 Next: 57% Place: Dungeon:7 #.##)##............#  Noise: =======--  Time: 6620.7 (0.0) #....@...###########  f) +0 dagger ##.......#  Cast: Magic Dart #.......#  Fly  #hGm.......#  #.......#  #....>..#  o   orc warrior #.......#  o   orc ######### The blast of energy engulfs the orc priest!! _You kill the orc priest!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHh  #.# ##...#.###  misterblockey the Thaumaturge  #o #.# #........#  Djinni .) #.# #........#  Health: 56/67 ====================---- #o #.# #........#  AC: 3Str: 6 #. #.###........#  EV: 16Int: 24 #. #>##.........#  SH: 0HhΖ Dex: 12 #. #.##.........#  XL: 10 Next: 57% Place: Dungeon:7 #.##)##............#  Noise: =======--  Time: 6620.7 (0.0) #....@...###########  f) +0 dagger ##.......#  Cast: Magic Dart #.......#  Fly  #.......#  #.......#  #....>..#  o   orc warrior #.......#  o   orc #########  _You kill the orc priest!Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh GAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Hh  #.#   #. #.#   .) #.#   #o #.#   #*   Hh} #. #>##...  #. #.##...  #.##)##......  ## HhI  ###  ##  ## ## #....>..# (ally target) #.......#*   fulminant prismHh X ######### Hh( 7===----1.7 (1Magic DartHh :*Hh8   Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The orc warrior hits your fulminant prism with a +2 flail of holy wrath.HhV **  The orc warrior hits your fulminant prism with a +2 flail of holy wrath!HhS-------2HhT**Hhe _Your fulminant prism crackles loudly.Hhm Hh Hhú o### Hh 1o   orcThe orc warrior hits your fulminant prism with a +2 flail of holy wrath!  Your fulminant prism explodes!The blast of energy engulfs the orc warrior!HhX oo..  The orc warrior is almost dead.HhQ$[======3Magic DartHh+Hh0- _You hear an angry hiss.HhM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh% #.# ##...#.###  misterblockey the Thaumaturge  #. #.# #........#  Djinni Hh*o #.# #........#  Health: 53/67 ==================------ #o #.# #........#  AC: 3Str: 6 #* #.###........#  EV: 16Int: 24 #* #>##.........#  SH: 0Dex: 12 HhB#* #.##.........#  XL: 10 Next: 57% Place: Dungeon:7 #.##)##............#  Noise: ======---  Time: 6623.7 (0.0)Hhf #....@...###########  f) +0 dagger Hh##.......#  Cast: Magic Dart Hh#.......#  Fly  #.......#  #.......#  Hh#....>..#  o   orc warrior Hh#.......#  o   orc Hh &######### Hh+nThe orc warrior is almost dead. _You hear an angry hiss.  Hhd.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetHh.o***Ihd #.# ##...#.###  misterblockey the Thaumaturge  #. #.# #........#  Djinni .o #.# #........#  Health: 53/67 ==================------ #o #.# #........#  AC: 3Str: 6 #. #.###........#  EV: 16Int: 24 #. #>##.........#  SH: 0IheDex: 12 #. #.##.........#  XL: 10 Next: 57% Place: Dungeon:7 #.##)##............#  Noise: ======---  Time: 6623.7 (0.0) #....@...###########  f) +0 dagger ##.......#  Cast: Magic Dart #.......#  Fly  #.......#  #.......#  #....>..#  o   orc warrior #.......#  o   orc ######### The orc warrior is almost dead. _You hear an angry hiss.  Ih5fFCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetIhDhIhq #.#   #. #.#   .) #.#   #o #.#   #o   #* #>##...  #. #.##...  #.##)##......  ##  ###  ##  ## ## #....>..# (ally target) #.......# Ihr #########*   fulminant prism Ih[w===---4.7 (1Magic DartIhjJ**Ih _You hear an angry hiss.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Ih6?U **  The orc warrior hits your fulminant prism with a +2 flail of holy wrath!4=------5IhC9*IhoF IhFW_Your fulminant prism crackles loudly.IhTIh<_ Ih_ The orc warrior hits your fulminant prism with a +2 flail of holy wrath.  Your fulminant prism explodes!The blast of energy engulfs the orc warrior!!Ihg Ih4h You kill the orc warrior!The blast of energy engulfs the orc!!IhlIhmd#####Ih~))..)Ihx=60=======6IhIhG _You kill the orc!IhQ Ih\R Ih-T IhcX IhX Ih\ Ih_ Ihc_ %5IhKa Ihe ,Ihef IhZj Ih k Ihm Ihfr Ihr K6=Ih9v Ih z Ih D.S##)##..-------..Magic DartS   water moccasin (wandering)Ih0 `31.7 (5Ih J-------2.7 (6IhI Ihٝ a _A water moccasin comes into view.Ih M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih> #.# ##...#.###  misterblockey the Thaumaturge  #. #.# #........#  Djinni .) #.# #........#  Health: 52/67 ==================------ #) #.# #........#  AC: 3Str: 6 #) #.###........#  EV: 16Int: 24 #. #>##.........#  SH: 0Dex: 12 #. #.##.........#  XL: 10 Next: 60% Place: Dungeon:7 #S##)##............#  Noise: ---------  Time: 6632.7 (0.0) #***.@...###########  f) +0 dagger ##**.....#  Cast: Magic Dart #.......#  Fly  #.......#  #[39;49Ihm.......#  #....>..#  S   water moccasin #.......#  #########  _A water moccasin comes into view.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasinIh_lo S***IhCj********Ih #.# ##...#.###misterblockey the Thaumaturge #. #.# #........#Djinni.) #.# #........#Health: 52/67 ==================------#) #.# #........#AC: 3Str: 6#) #.###........#EV: 16Int: 24Ih #. #>##.........#SH: 0Dex: 12#. #.##.........#XL: 10 Next: 60% Place: Dungeon:7#S##)##............#Noise: ---------  Time: 6632.7 (0.0)#.*..@...###########f) +0 daggerIh d##.......#Cast: Magic Dart#.......#Fly #.......##.......##....>..#S   water moccasin (ally target)#.......#IhB *   fulminant prism######### _A water moccasin comes into view.Ihz 6Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih GAiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Ih k===3.7 (1Magic DartIh 8*Ih   Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The water moccasin bites your fulminant prism. x2Ih **  The water moccasin bites your fulminant prism!Ih@73---4IhT**Ih-e _Your fulminant prism crackles loudly.Ih- Ih+7 F ######   The water moccasin bites your fulminant prism.  Your fulminant prism explodes!The blast of energy engulfs the water moccasin!IhIh0..S...=======5Magic Dart _The water moccasin is moderately wounded. Ihc[ Ihsb>.S IhcE-------6 Ihj Ihm IhF; M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ihk Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!mystic blast hits the water moccasin.  heavi  Ih pThe water moccasin is knocked back by the mystic blast.  The water moccasin slams into the rock wall! IhP bS.  Ih #0 Ih< d-=====--7 Ih  Ih8 b _The water moccasin is almost dead. Ih .S-----8 Ihʹ  Ihc  Ih$W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ih|u  You erupt in a blast of force!  The mystic blast hits the water moccasin!! Ih1. Ih46--4=====9Magic Dart Ih Ih R _You kill the water moccasin! Ihv3 Ih IhJB Ih Ih S7- Ih  Ih , Ih Ih-, Ih} Ihxd48= Ih Ih, Ih: Ih , IhC" Ih%m9= Ih( Ih+, Ih. IhM2, Ih4 Ih7 Ihr7&50 IhO9 Ihj=, Ih ? Ihx, IhG Ih, Ih*  Ih IhK1= IhuB Ih IhW, Ih Ih 92 Ih 2= Ih" Ih&, Ih{( Ih/, IhQ1 Ihm5;3 IhQ7 Ih;, Ih< IhY@, IhB IhD IhREK4= IhG IhJ, IhL IhwP, IhgR IhVk5= IhSX Ih[, Ih^ Ih/b, Ihe Ihj, Ihsm Ihq IhfqK6= Iht IhKv, Ih`x Ih{, Ih} IhN IhN7= Ih+ Ih, IhY Ih,, Ih Ih IhT%8 Iha Ih, Ih Ih, Ih@ Ih| IhD9= Ih Ih!, Ih\ Ih Ih Ih Ih,, Ihj Ih IhnO60= Ih Ih, Ih Ihu, Ih Ih;1 Ih( IhR, Ihx Ih, Ih IhK2= IhW IhB Ihg Ih, Ih Ih 93 IhZ 2= Iht Ih, Ih Ih7, Ihp Ih, Ih-  Ih[$;4 Ih& Ih9*, Ih, Ih0, Ih3 Ih87 Iht7D5= Ih9 Ih=, IhA IhG, IhI IhMk6= Ih##.........# #.##.##.........##.##)##............##........#############.......# Ih #.......# #.......# IhB #.......##....>..# Ih78 M #...####.## .......###.####.#.#.# #.# ##...#.####..#.).)##.# .###> Ih#.##.##.........# Fly .....#...... Ih0709.7 (70.0) IhJ-----10.7 (71 IhE Ih  Things that are here: _a +2 flail of holy wrath; a +0 plate armourIhf3IhhIhkIh_w,M#....## #...####.## .......###.####.#.#.# # #...#.###.##..##.).).#0.0)Ihw* )##.###.##>#.##.##.........#.......IhIhɄ*1.7 (1Ih-IhOe _Found a war axe. _You see here a +0 club.Ih3IhUIhIhM#### #....## #...####.## ....... ####.####.#.#.# # #...#.####.#.).@.#####)##.# )##.####.##>##.........#...02.7 (1 _Ih  Things that are here: _a +0 whip; a +1 scale mail of positive energyIh3IhcIhIhIh: _IhcIh,Ih.IhM}  Things that are here:  a +0 war axe; an orc corpseIhIh _IhzIh\Ih?,IhIh"IhL%,Ih'Ih)IhR-,Ih /Ih4Ih7,Ih9IhY<IhA,IhaCIhJIhM,IhOIhRIhU,IhWIh'`Iht ###.##..[# #.<÷÷.[.###########.....#........ #.....###........ #.#'##..'........ #.#.##...####.#....... #.#......'....#...## #...##20.0) #.@.....# ####.## #.##....# .......#.. #.##.####.####.##<. #.#..#..#.# ##..#.. #.#.##..#.# #... ### #.#.).).#.# #...  ..####)##.# #...  ### #)#Ihz#.###...  #.##>##.... Ih{ DD   steam dragon (wandering) IhT|#.##>##....Found an escape hatch in the ceiling.Ih@3.7 (11Magic DartIhIhۍ_ _A steam dragon comes into view.IhY\W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ihq  ###.##..[# misterblockey the Thaumaturge  #.<÷÷.[. Djinni ###########..... Health: 63/67 ======================-- #........ #..... AC: 3Str: 6 ###........ #.#'## EV: 16Int: 24 . #.'........ #.#.## SH: 0Dex: 12 ...####.#....... #.#... XL: 10 Next: 64% Place: Dungeon:7 ...'....#...## #...## Noise: ---------  Time: 6723.7 (0.0) #.@.....# ####.## f) +0 dagger #*##....# ....... Cast: Magic Dart #** #.##.####.####.# Fly  #*D #.#..#..#.# ##.. #Ihr *** #.#.##..#.# #... ### #.#.).).#.# #... D   steam dragon (wandering) ..####)##.# #... ### #)##.###... #.##>##.... _A steam dragon comes into view.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you)Ih U *DIh8nc*@**Ih ###.##..[# misterblockey the Thaumaturge  #.<÷÷.[. Djinni ###########..... Health: 63/67 ======================-- #........ #..... AC: 3Str: 6 ###........ #.#'## EV: 16Int: 24 . #.'........ #.#.## SH: 0Dex: 12 ...####.#....... #.#... XL: 10 Next: 64% Place: Dungeon:7 ...'....#...## #...## Noise: ---------  Time: 6723.7 (0.0) #.@.....# ####.## f) +0 dagger #.##....# ....... Cast: Magic Dart #.. #.##.####.####.# Fly  #<D #.#..#..#.# ##..Ih1 #.. #.#.##..#.# #... ### #.#.).).#.# #... D   steam dragon (wandering) ..####)##.# #... ### #)##.###... #.##>##.... _A steam dragon comes into view.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Ihb [ #.<÷÷.[ # #........  ###........  . #.'........  ...####.#.......  ...'....#...##  #.#  Ih#.##....#  #*. #.##.# #<. #.#..  #.. #.#.  ### #.#.).).#.# *   fulminant prism )##.#  ### #) #.##>Ih#k===4.7 (1Magic DartIh/U**Ih3  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The steam dragon hisses angrily.Ih....#..)###.##..[# #.<÷÷.[######### #........ #..... ###......'. #.'........ #.#.######.#....... #.#......'...@#...## #.....###.......# ####.## #.##....# .......#*. #.##.####.####.#<. #.#..##.. #.#.##.*### #.#.).)...####)##.# ### #)##.###IhI?D*D   steam dragon (ally target)*   fulminant prismIh4L4---5Magic DartIh[Ih]e _Your fulminant prism crackles loudly.Iho<M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih  You erupt in a blast of force! The mystic blast hits the steam dragon!  The steam dragon is moderately wounded.IhIhB_ #########   The steam dragon is knocked back by the mystic blast.  Your fulminant prism explodes!The blast of energy engulfs the steam dragon!Ih~ ..D..<...  The steam dragon is severely wounded.IhO a0-=======6Ih Ih 8 _You hear a shout! You hear a bark!Ih  IhٔGCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ihf k  You erupt in a blast of force! The mystic blast hits the steam dragon!Ih.k f.Ihw 56--9=====--7Magic DartIh~ Ih P _You kill the steam dragon!IhA3IhIhIha7-IhIh*c-------Magic DartIhqc   centaur (wandering)Ih& 8launcher)A centaur comes into view. It is wielding a +0 club.The centaur unwields a +0 club. The centaur wields a +0 orcbow.IhT.M(((((((Ih9xQ'...@..Ih7{V=----9.7 (2Ih͊Ihp _The centaur shoots an arrow. The arrow closely misses you.IhtW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih  #....#..)# misterblockey the Thaumaturge  ###.##..[# Djinni #.<÷÷.[. Health: 53/67 ==================------IhS  ###########..... AC: 3Str: 6 #........ #..... EV: 16Int: 24 ###........ #.#'## SH: 0Ihu <Dex: 12 Ih . #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7 Ih .*c####.#....... #.#... Noise: =--------  Time: 6729.7 (0.0) .*****.@#...## #...## f) +0 daggerIh8  .**###.......# ####.## Cast: Magic Dart #.##....# ....... Fly  #.. #.##.####.####.# #<. #.#..#..#.# ##.. Ih_ #.. #.#.##..#.# #... c   centaur (launcher) ### #.#.).).#.# #...Ih 9 ..####)##.# #... ### #)##.###...Ih [The centaur unwields a +0 club. The centaur wields a +0 orcbow. Ih 7_The centaur shoots an arrow. The arrow closely misses you.Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Ih #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Ih IPress: ? - help, Dir - move targetIh#....#..)# misterblockey the Thaumaturge ###.##..[# Djinni#.<÷÷.[. Health: 53/67 ==================------###########..... AC: 3Str: 6#........ #..... EV: 16Int: 24###........ #.#'## SH: 0Dex: 12. #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7..c####.#....... #.#... Noise: =--------  Time: 6729.7 (0.0)Ih...*...@#...## #...## f) +0 dagger...###.......# ####.## Cast: Magic Dart#.##....# ....... Fly #.. #.##.####.####.##<. #.#..#..#.# ##..#.. #.#.##..#.# #... c   centaur (launcher, ally target)### #.#.).).#.# #... *   fulminant prism..####)##.# #...### #)##.###... _The centaur shoots an arrow. The arrow closely misses you.IhCasting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!IhlU**Ih8C**Ih>=k==30.7 (1Magic DartIhE@**IhH  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The centaur shoots an arrow. The arrow hits your fulminant prism.Ih   The centaur unwields a +0 orcbow. The centaur wields a +0 club.  The centaur hits your fulminant prism with a +0 club.  The centaur kicks your fulminant prism. The centaur unwields a +0 club.Ih **  The centaur wields a +0 orcbow. The centaur shoots an arrow.IhfI  The arrow hits your fulminant prism.Ihrj\4=--1Ih{t@**Ihxe _Your fulminant prism crackles loudly.Ih 2*Ih3Ih0_')Ih( ##### The centaur shoots an arrow. The arrow hits your fulminant prism!  Your fulminant prism explodes!The blast of energy engulfs the centaur!Ih  c.'..  The centaur is heavily wounded.Ih [======2Magic DartIhIh & _You hear a bark!IhM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhZ #....#..)# misterblockey the Thaumaturge  ###.##..[# Djinni #.<÷÷.[. Health: 50/67 =================------- ###########..... AC: 3Str: 6 #........ #..... EV: 16Int: 24 ###........ #.#'## SH: 0Dex: 12 . #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7 .*c####.#....... #.#... Noise: ======---  Time: 6732.7 (0.0) .*****.@#...## #...## f) +0 dagger .**###.......# ####.## Cast: Magic Dart #.##....# ....... Fly  #.. #[39;Ih^[A49m.##.####.####.# #<. #.#..#..#.# ##.. #.. #.#.##..#.# #... c   centaur (launcher) ### #.#.).).#.# #... ..####)##.# #... ### #)##.###...The centaur is heavily wounded. _You hear a bark!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetIhr #....#..)# misterblockey the Thaumaturge ###.##..[# Djinni#.<÷÷.[. Health: 50/67 =================-------###########..... AC: 3Str: 6#........ #..... EV: 16Int: 24###........ #.#'## SH: 0Dex: 12. #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7..c####.#....... #.#... Noise: ======---  Time: 6732.7 (0.0)...*...@#...## #...## f) +0 dagger...###.......# ####.## Cast: IhV IMagic Dart#.##....# ....... Fly #.. #.##.####.####.##<. #.#..#..#.# ##..#.. #.#.##..#.# #... c   centaur (launcher, ally target)### #.#.).).#.# #... *   fulminant prism..####)##.# #...### #)##.###... _You hear a bark!  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!IhA U* Ihsh U**Ihl ===---3.7 (1Magic DartIhxw 9*Ih|   Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The centaur shoots an arrow. The arrow hits your fulminant prism.Ih3=**Ihۍf  The centaur shoots an arrow. The arrow hits your fulminant prism!Ihc')Ih t '  Your fulminant prism detonates feebly.IhU2M(((((((IhQ'...@..Ih@1=-----4Magic DartIhIh s _The centaur shoots an arrow. The arrow completely misses you.IhHIhvIh{.(((((((Ihd|IhL'...@..Ih@--5IhwIh h _The centaur shoots an arrow. The arrow misses you. IhM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. IhDf #....#..)# misterblockey the Thaumaturge  ###.##..[# Djinni #.<÷÷.[. Health: 47/67 ================-------- ###########..... AC: 3Str: 6 #........ #..... EV: 16Int: 24 ###........ #.#'## SH: 0Dex: 12 . #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7 .*c####.#....... #.#... Noise: =--------  Time: 6735.7 (0.0) .*****.@#...## #...## f) +0 dagger .**###.......# ####.## Cast: Magic Dart #.##....# ....... Fly  #..[ Ihg40m #.##.####.####.# #<. #.#..#..#.# ##.. #.. #.#.##..#.# #... c   centaur (launcher) ### #.#.).).#.# #... ..####)##.# #... ### #)##.###... _The centaur shoots an arrow. The arrow completely misses you. _The centaur shoots an arrow. The arrow misses you.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target!Ih F..*****.*###**!Ih- #....#..)# misterblockey the Thaumaturge ###.##..[# Djinni#.<÷÷.[. Health: 47/67 ================--------###########..... AC: 3Str: 6#........ #..... EV: 16Int: 24###........ #.#'## SH: 0Dex: 12. #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7..c####.#....... #.#... Noise: =--------  Time: 6735.7 (0.0)...'*..@#...## #...## f) +0 dagger...###.......# ####.## [40!Ihv mCast: Magic Dart#.##....# ....... Fly #.. #.##.####.####.##<. #.#..#..#.# ##..#.. #.#.##..#.# #... c   centaur (launcher, ally target)### #.#.).).#.# #... *   fulminant prism..####)##.# #...### #)##.###... _The centaur shoots an arrow. The arrow misses you.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!!Ih (**  !Ih͆ '*  Casting: Fulminant Prism (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The centaur shoots an arrow. The arrow hits your fulminant prism!!Ih f  The centaur shoots an arrow. The arrow hits your fulminant prism!!Iha (.)!Ih ''.!Ih 3==6.7 (1!Ih( !Iha+ \ _Your fulminant prism detonates feebly."Ih?M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Ih #....#..)# misterblockey the Thaumaturge  ###.##..[# Djinni #.<÷÷.[. Health: 43/67 ===============--------- ###########..... AC: 3Str: 6 #........ #..... EV: 16Int: 24 ###........ #.#'## SH: 0Dex: 12 . #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7 .*c####.#....... #.#... Noise: ===------  Time: 6736.7 (0.0) .*****.@#...## #...## f) +0 dagger .**###.......# ####.## Cast: Magic Dart #.##....# ....... Fly  #..[#Ih#}40m #.##.####.####.# #<. #.#..#..#.# ##.. #.. #.#.##..#.# #... c   centaur (launcher) ### #.#.).).#.# #... ..####)##.# #... ### #)##.###...The centaur shoots an arrow. The arrow hits your fulminant prism! _Your fulminant prism detonates feebly.Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target$Ih  .c..'.... $IhS _Your fulminant prism detonates feebly.  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetOut of range.$Ihn% *c*******$IhXT#....#..)# misterblockey the Thaumaturge ###.##..[# Djinni#.<÷÷.[. Health: 43/67 ===============---------###########..... AC: 3Str: 6#........ #..... EV: 16Int: 24###........ #.#'## SH: 0Dex: 12$Ih]Y. #.'........ #.#.## XL: 10 Next: 69% Place: Dungeon:7..c####.#....... #.#... Noise: ===------  Time: 6736.7 (0.0)...*...@#...## #...## f) +0 dagger...###.......# ####.## Cast: Magic Dart#.##....# ....... Fly $IhY:#.. #.##.####.####.##<. #.#..#..#.# ##..#.. #.#.##..#.# #... c   centaur (launcher, ally target)### #.#.).).#.# #... *   fulminant prism$IhYb..####)##.# #...$IhY### #)##.###... _Your fulminant prism detonates feebly.$IhYCasting: Fulminant Prism (dangerous; 1% risk of failure)  $IhZMConfirm with . or Enter, or press ? or * to list all spells.$Ih*Z Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target$Ih@Z>You conjure a prism of explosive energy!$Ihac**  $Ih:*$Ih}47.7 (1Magic Dart$IhOJ**$IhW _The centaur shoots an arrow. The arrow hits your fulminant prism!%Ih ##.##..[ #.<÷÷.[.###########............ ###........ #.#'##.%Ih [.'.........c####.#....... #.#....*....#...## #...##...###.@.....# #### #.##%Ih .......#.. #.##.####.####.##<. #.#..#..#.# ##.... #.#.##.## #.#.).) ..####)#*### #)##.## #.##>##.%Ih J**%Ih B**%IhƬ C*%IhK *  You conjure a prism of explosive energy! _The centaur shoots an arrow. The arrow hits your fulminant prism!  The centaur shoots an arrow. The arrow hits your fulminant prism.  The centaur unwields a +0 orcbow. The centaur wields a +0 club.  The centaur hits your fulminant prism with a +0 club!  kicks your fulminant prism.%IhU .--8%IhR 9*%Ih e _Your fulminant prism crackles loudly.%Ih L**%Ih= 8--%Ihu% 9*%Ih( &Ih ###.##..[ #.<÷÷.[ ########### #........ # ###........ #.#'. #.'........ #.#..c####.#....... #.#.*....#...## #... ...###.# ####. #.##....#  #...#.##.####.####. #<.##.#..#..#.# ## #...#.#.##..#.# # #####.#.).).#.# # ..####)##.# #* ### #)##.### #.##&Ih|[39;49m>## *launcher, ally target)*The centaur unwields a +0 club. The centaur wields a +0 orcbow.')&Ihr,  #### The centaur shoots an arrow. The arrow hits your fulminant prism!!  Your fulminant prism explodes!The blast of energy engulfs the centaur!&Ihc.'.=======9Magic Dart _The centaur is severely wounded.&Ihu   #.<÷÷.[###########............ ###.....#'#...'.........c####.#....... #.#......'....#...## #...#&Ih|  ...###.......# #### #@##....# ......#...#.##.####.#####<.##.#..#..#.# ...#.#.#.####.#.).)#.##.##... &Ih &Ih }-------40Magic Dart&Ih( 'IhhY 'Ihb cc   centaur (launcher)'Ih e 5=-------1Magic Dart'Ihl 'Ihn (IhM  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Ihsf  You erupt in a blast of force! The mystic blast hits the centaur!(Ih;}e$(Ih҇1--72=====2Magic Dart(Ih\(IhK _You kill the centaur!)IhM###.##..[ #.<÷÷.[######### #........ ###.....'.. #.'........ #.#.#....####.#....... #.#......'.$..#...## #.....###@......# ####.# #.##....# .....#...#.##.####.####. Fly )Ih)IhE-----3)Ih)Ih)IhM....#..)###.##..[ #.<÷÷.[######### #........ ###.....'. #.'........ #.#.#####.#....... #.#......'.$@.#...## #......###...####.#)Ih. #.##....# ...... Fly ##<.##.#..#)IhD)Ihr2=------4)Ih)IhR)IhiA o #....#.. ###.##.. #.<÷÷. #### #.. #. ###........ #.#'.. #.'.. #.#..####.#. #.#.'.@..#...## #....###.# ####... #.##....# # #...#.##.####.#### #<.##.#..#..#.# ## #...#.#.##..#.# # #####.#.).).#.# # ..####)##.# # ### #)##.###)IhJ )Ih$P %5)IhW )Ihh j  You now have 931 gold pieces (gained 8).  Things that are here:)Ihm *6.7 (2)Iht )Ihw , _a +0 orcbow; a +0 club*Ih#....#..)###.##..[#.<÷÷.[####.#.. #.. ###........ #.#'#... #.'.. #.#.#.....####.#. #.#......'.)@.#...## #...#.....###.# ####.#... #.##....# .# #...#.##.####.####.#<.##.#..#..#.# ##.#...#.#.##..#.# #.#####.#.).).#.# #...####)##.# #.### #)##.###.*Ih*IhEX3=7.7 (1*IhL*Ih,Ihi3,Ih,Ih,,IhB,Ih,Ih,Ih24,IhY,Ihh,,Ih,Ihk,Ih,Ih,Ih,,Ih,Ih^i5=,Ihf,Ih,,Ih,Ih,,Ih=,Ih/,IhaD6=,Ih,Ih,,IhG,Ih,,Ih@,IhO7,Ih,Ih,,Ih,Ih,,Ih),Ihd48=,IhC,Ih0,,IhN,Ih ,,Ih ,Ih8 m9=,Ihg,Ih,,Ih,Ih,,Ih$,Ih6,,Ihj,Ih<50,Ih5,Ih!,,Ih",Ih$,,Ih%,Ih9(a1=,Ih),Ih+,,Ih,,Ih/,,Ih0,Ihg2k2=,Ih3,Ih5,,Ih6,Ih8,,Ih:,Ih<;3,Ih=,Ih@,,Ih'A,IhdC,,IhD,Ih>F,,IhH,IhPJa4=,IhK,IhM,,Ih9O,IhQ,,IhR,IhCUk5=,IhV,IhX,,IhZ,Ih\,,Ih],Ih\_a6=,Ih`,Ihd,,Ihie,Ihg,,Ihi,Ihk,IhlU7=,Ihm,Iho,,Ih?q,Ihr,IhhMagic Darth   hound (wandering),Ih&/93.7 (46.0),Ih+4.7 (47,Ih),IhX _A hound comes into view.-IhFW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Ih-8 #....#..) misterblockey the Thaumaturge  ###.##..[ Djinni #.<÷÷.[ Health: 53/67 ==================------ ###########.... AC: 3Str: 6 #........ #.... EV: 16Int: 24 . ###........ #.#'# SH: 0Dex: 12-Ih9 .h. #**........ #.#.# XL: 10 Next: 72% Place: Dungeon:7 .....####*#....... #.#.. Noise: ---------  Time: 6794.7 (0.0) .....'**@*#...## #...# f) +0 dagger .....###***....# ####.# Cast: Magic Dart ... #*##....# ...... Fly  # #...#.##.####.####. #<.##.#..#..#.# ##. -Ih49#...#.#.##..#.# #.. h   hound (wandering) #####.#.).).#.# #.. ..####)##.# #..-Ihd9 ### #)##.###.. _a +0 orcbow; a +0 club _A hound comes into view.-Ih9@Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Ih9Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target/Ih.'..)@...*******/Ih**@*****../Ih4 *****@.*###*..*...<./Ihu ******@**###../Ih d******)***/Ihl A**0Ih7w #....#..) misterblockey the Thaumaturge  ###.##..[ Djinni #.<÷÷.[ Health: 53/67 ==================------ ###########.... AC: 3Str: 6 #........ #.... EV: 16Int: 24 . ###........ #.#'# SH: 00Ih9&Dex: 12 .h. #.'........ #.#.# XL: 10 Next: 72% Place: Dungeon:7 .....####.#....... #.#.. Noise: ---------  Time: 6794.7 (0.0) .....'.)@.#...## #...# f) +0 dagger .....###.......# ####.# Cast: Magic Dart ... #.##....# ...... Fly  # #...#.##.####.####. #<.##.#..#..#.# ##. #...#.#.##..#.# #.. h   hound (wandering) #####.#.).).#.# #.. ..####)##.# #.. ### #)##.###.. _A hound comes into view.0Ih9Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!0IhC ) [ #.<÷÷.[ ###### #........  0IhD. ###........  ...   .....####.#  ....*'.)@.#...##  .....###.......#  0IhE... #.##....#  # ##.# #<.##.#..#..#.#  #... 0Ih^Ew*   fulminant prism #####.#.).).#.#  )##.#  ### #)0IhE0Ih(Kk===5.7 (1Magic Dart0IhUB**0IhX  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The hound barks!0Ih 0Ih %h*h   hound (ally target)*   fulminant prism0Ih r4=---6Magic Dart0Ih 8*0Ih e _Your fulminant prism crackles loudly.1Ih1Ih1Ih1Ih  Your fulminant prism explodes!The blast of energy engulfs the hound!!!1Ih~###########1Ihy8?......'....1IhA=3=======7Magic Dart1IhJ1IhsLI _You kill the hound!2IhI2Ih.,2IhGQ52Ih2Ih2Ih2Ihs2Ih],2Ih2Ih 2Ih 2Ih D6=2Ih 2Ih,2Ih_2Ih~,2Ih2Ih2Ih N7=2Ih2Ih,2Ih2Ih,2Ih2Ih2Ih%82Ih{2IhV ,2Ih!2Ih",2Ih#2Ihn%,2Ih&2Ihl(2Ih(K9=2Ih)2Ih,,2Ih-2Ih/,2Ih02Ih22Ih2O60=2Ih/42Ihj6,2Ih72Ih9,2Ih;2Ih0=;12Ih.>2IhA,3Ih3Ih,3Ih3Iha2=3Ih< 3Ih ,3Ih_3Ih,3Ih&3Ih,3Ih3Ihk3=3Ih3Ih,3Ih3Ih,3Ihw3Ih3Ih%43Ih|3Ih,3Ih`3Ih,3IhJ 3Ih!a5=3Ih(%3Ih3',3Ihq(3Ihq*3Ih*3Ih+3Ih-3Ih-3Ih-N6=3Ih/3Ih0,3Ih13Ihg2,3Ih23IhA ------- _You start resting.3IhL0836.7 (39.0)3IhOq7=-------7.7 (403IhV3IhY" _HP restored.3IhA 33IhOB 3Ih#G 3IhI 3Ih&J 3IhM 3IhN 3IhQ 3Ih:Q 3IhR 3IhU 3Ih6X ,3IhY 3Ih_ 3IhQa 3Iha 9=3Ihb 3Ihd 3Ihf ,3Ihg 3Ihi 3IhKl 3Ihl 3Ihm 3Ihr X  Things that are here:  a +0 orcbow; a +0 club3Iht 3Ih4u  _3IhSv 3IhSx 3Ihz 3IhGz 3Ih.{ 3Ih} @  There is an open door here.3Ih 3Ihi  _3Ih 3Ih 3Ih܅ ,3Ihg 3Ihć 3Ih͈ 3Ih 3Ihm 3IhX 3Ih[ 3Ih 3IhO 3Ih< 3Ih 3Ih6 3Ih 3IhU 3Ih; ,3Ihˑ 3Ih 3Ih 3Ih 3Ih~ 3Ihc 3Ih ,3IhO 3Ih 3Ih 3Ih 3Ih6 3Ih 3Ih& 3IhM 3IhL 3Ih% 3Ih# 3IhQ 3Ih 3Ihk 3Ih 3Ih2 3Ihr 3Ih 3Ih 3Ih 3Ih 3Ih4 3Ih ,3IhU 3Ih 3Ih ,3Ih` 3Ih 3Ih 3Ihկ 3IhQ 3Ihy 3Ih 3Ih 3Ih 3Ihܴ 3IhM ,3Ih 3Ih 3Ih6 ,3Ihx 3Ih 3Ihκ ,3IhE 3Ihg 3Ihl 3Ih 3Ih 3Ih 3Ih 3Ih7 3Ih 3Ih7 3Ih 2.. ######## $.. #......#..>. #......#....  ####........... ####### #............ #....... #.........# #.....67.7 (3 #@##.. #....... #.##.. #....... ##.##.#### #.3Ih 2 #...#....# #.........#....# #.....[..#....# #.....[...#^...# #....... ##'#.....# ####..... #.#.#...# #..3Ih 3Ih +8.7 (313Ih 3Ih ~ _Found a stone staircase leading down. _There is an open door here.4Ihw"  _4Ih% B4Ih& 4Ih]( ,4Ihq) 4Ih + 4Ih, 4Ih, 4Ih- 4IhE/ 4Ih0 4Ih0 4Ih1 4Ih`4 4Ih4 4Ih&5 4IhI7 N _You now have 946 gold pieces (gained 15).4Ih,8 34Ih8 4Ih9 4Ih: 4Ih'; 4Ih < 4IhhC 4IhBD 4IhE 4Ih*G ,4IhsH 4IhaJ 4IhK ,4IhL 4Ih/M 4IhM ,4IhrN 4IhxO 4Ih P ,4IhP 4IhqQ 4IhQ 4IhR 4IhR 4IhcT 4IhU ,4IhV 4IhV 4IhW ,4IhW 4IhkX 4IhX 4Ih#Y 4IhY 4Ih_ X4Iha 4Iha ,4Ih]b 4Ihc 4Ihd 4Ihe 4Ihe 4Ihi @  There is an open door here.4Ihj 5 _4Ihik 4Ihl 4Ihm ,4Ihjm 4Ihtn 4Iho ,4Ihjo 4IhMp 4Ihp ,4Ih:q 4Ihs 4Ihs 4IhIx 4Ihy 4Ih { ,4Ih{ 4Ih| 4Ih]} 4Ih} 4Ih~ 4Ih 4Ih( 4IhX 4IhE 4Ih 4Ih) ,4Ih< 4Ihw 4Ih ,4Ih 4IhNJ 4Ihg 4Ih 4Ihύ 4Ih 4IhJ 4Ih 4Ih 4Ih 4Ih ,4Ih 4Ih 4Ihߛ 4Ih 4IhF 4Ih 4Ih ,4Ih 4Ih 4Ih 4IhԨ 4Ih 4Ih 4Ih ,4Ih 4Ih޳ 4Ih 4Iha 4Ihm 4Ih 4Ih 4Ih 4Ihչ 4Ih 4Ihн 4Ih! 4IhC 4Ih\ 4Ih 4Ih 4Ih 4Ih 4Ih< B4Ih8 @  There is an open door here.4Ih 4Ih  _4Ih 4Ihj 4Ih: ,4Ih} 4Ih X  Things that are here:  a +0 orcbow; a +0 club4Ih 4Ih  _4Ih 4Ih 4Ih 4Ih 4IhJ 4Ihj 4IhN ,4Ihd 4Ih @  There is an open door here.4IhB 4Ih  _4Ih` 4Ih 4Ih/ 4IhV 4Ih 4Ih 4Ihz ,4IhE 4Ihi 4Ih 4Ih 4Ih 4Ih 4Ih ,4Ih 4Ih 4Ih% 4IhU 4Ihz 4Ihm 4Ih! ,4Ih% 4Ih' 4Ih) ,4IhB* 4Ih, 4Ih~/ ,4Ihi1 4Ih 4 4Ih6 4Ih6 4Ih8 4Ih< 4Ih> 4IhL> 4IhA 4IhC 4IhE ,4IhmG 4IhI 4IhK ,4Ih7M 4IhN 4IhFP 4Ih{P 4IhMQ 4IhS 4IhnT 4IhT 4IhiU 4IhV 4IhW 4IhW 4IhW 4IhrY 4Ih[ n4Ih[ 4Ih\ 4Ih*] 4Ihy] 4Ih] 4Ih^ 4Ih^ 4Ihl f#<.##.#..#..#.##...#.#.##..#.# #######.#.).).#.# #.......####)##.#. #.####### #)##.##.<. #.# #.##>....# #.# #.##.##......#.# #.##)##937.7 (69.......@# #..#........# ##.#........+ #.#....#...# #.#4Ihrm o....#...# #.......#### #...# #....>..##...# #.# #...# ######### 4Ihs 4Ihx +8.7 (704Ih(~ 4Ihi 9 _Found a stone staircase leading up.5Ih*@5IhCX5IhE,5IhVF5IhI5IhsJ,5IhK5Ih*M5IhN5IhN5IhO5IhQ5IhR,5IhYS5IhT5IhNV,5Ih W5IhWY5IhZ,5Ihr[5Ihj^F _You reach down and open the door.5Ih_5Ih_5Ihr`5Ih:c@  There is an open door here.5Ihd5Ihd _5Ihe5Ihg5Ihg5Ihg5Ihh5Ihj5Ihk,5Ihl5Ihr5Ih@u,5Ih w5Ihy5IhC|5Ihy|5Ih}5Ih5Ih&,5Ih5Ih5IhQ,5IhO5Ih5Ih5Ih5Ih5Ih5Ih,5Ih5Ih5Ih,5IhQ5Ih!5Ih,5Ih95IhE5Ih5Ihձ5Ih5Ih5IhS5Ihs5Ih{5Ih5Ih5Ih5IhV5Ih5Ih5Ih5Ih|5Ih,5Ih5Ih 5IhV5Ih5Ih`,5Ih5IhU5Ih,5Ih5IhB5Ih,5Ih5Ih5Ihe,5Ihk5Ihm5Ih5IhC5IhJ5Ih(R  There is a stone staircase leading down here.5Ih5Ih{ _5Iha5IhQ5IhV,5Ih|5IhpR  There is a stone staircase leading down here.5Ihw5Ih _5Ih5Ihz5IhY ,5Iht!5Ih#5Ih&,5Ihu)5Ih"+5Ihe,,5IhX-5Ih.5IhC0,5Ih15Ih35Ih4,5Ih(55Ih65Ih65Ih65Ih\75Ihq95IhP:,5Ih:5Ih;5Ih<,5Ih=5Ih=5Ih>,5Ih>5Ih?5Ihn@5Ih@5IhA5IhC5IhD,5IhE5IhG5IhI5IhI5IhJ5IhlL5IhbN,5IhO5IhR5IhvT,5IhU5Ih-Y5Ih|[,5Ih(]5IhX_5Ihd,5Ihg5Ihj5Ihm,5Ihnp5Ih v5Ih%x,5Ihy5Ih5{$ 5Ihl{"_You reach down and open the door.5Ih|35Ih}5Ih@  There is an open door here.5Ih]5Ih _5Ih:5Ih#5Ih׊,5Ih5Ih*5Ih,5Ihg5IhҒ5Ih/5Ih,5IhF5Ihr5Ihn,5Ih5Ih,5Ih͢5IhnNThere is an open door here. stone stai5Ihrcase leading down here. _You reach down and open the door. _There is an open door here. _A - 2 scrolls labelled YWOFYL HUNGUR FUM (gained 1)5Ih:5Ihq5Ihw5Ih5Ihի5Ih5IhҬ5Ih5Ih 5Ih/5Ihð5Ihi5IhX,5Ih5IhJ5Ih͸,5Ihڹ5Iha5Ih5Ih5IhC5Ih5Ihk,5Ihk5IhK5Ih,5Ih5Ih5Ih ,5Ih#5IhO,5IhP5IhN _You now have 956 gold pieces (gained 10).5Ih5Ih5Ih5Ih5Ih,5Ih5Ihj5Ih5Ih-5Ih5Ih5Iho5Ih5IhD5Ih5Ih,5Ih5Ih5Ih5Ih5Ihp5Ih5Ih5IhR5Ih5Ih5Ih,5Ihb5IhX5Ih,5Ih5Ihw5Ih5Ih:5Ih5Ih5IhH5Ih5Ihp5IhV5Ih 5Ih 5Ihz 5Ih6 5Ih ,5Ih5IhY5Ih-,5Ih.5Ih5IhX,5Ih5Ihz5Ih,5Ih5Iha5Ih5Ih5Ih5 5Ihg!5Ih"5Ih"5IhR#5Ihv$5Ih%,5IhH&5Ih'5Ih(5Ih)5Ih])5Ih*5Ih+5Ih+5Ih3,5IhV-5Ih.,5Ih.5Ihg05Ihd15Ih15Ih15IhH35Ih4,5Ih55Ihb65Ihx75Ih75Ih"85Ih95Ih:5Ih;5Ih@;5Ih<5Ih=,5Ih]>5Ihs?5Ih@,5IhA5IhB5Ih(N. .).#########.....# #####........###.#### ..# #........#.#....# #.# #........#..###.# ..###........#..# #.# ......##+##..##.# #.# 5IhN......+ #.....# #.# #.....# #.#######.# #.....# #.#.## #.....# ##...##.#..# Magic Dart 5Ih=O#.....# #.. #.##.# #.....# .F.. #....# #.....# #..... ######.  F   sky beast (asleep). 5IhT.7035.7 (975IhZF.F5Ih\+6.7 (985Ihb5Ihe\ _A sky beast comes into view.7IhK#.).#.....##.###.#### '..# #.#.#....# ##.# #.#..###.# #..###........#..# #.# #......##+##..##.# #.# #......+ #.....# #.# ##.....# #.#.#  #.....# #....@..#.##  #.....# ##...##.#..#  #.....# #F.. #.##.#  #.....# ..... #....#  #.....# #..... ###### #..................7IhM7IhJS>F...7IhUU07.7 (1.0)7IhTZ7Ih\7IhlX M  Casting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Ih! .F You erupt in a blast of force! The mystic blast hits the sky beast!  The sky beast is heavily wounded.7Ihl#63--7Ih#>=====87IhF)7IhD,H _The sky beast is knocked back by the mystic blast.8Ih.######........###.#### .'..# #.#.#....# .##.# #.#..###.# .#..###.#..# #.# .#......##+##..##.# #.# ##......+ #.....# #.#  ##.....# #.#######.#  #.....# #.......#.## 8Ih~# #.....# ##..@##.#..# # #.....# #F..##.##.# # #.....# #......#....# # #.....# #......###### # #......# #........# #8Ih..# #..# #8IhO8Ih8F.8IhE-----98Ih8Ih[9IhW  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Ihn  You erupt in a blast of force! The mystic blast hits the sky beast.  The sky beast is severely wounded.:Ih$b59---=====:IhA40:Ih8:Ih A _The sky beast closely misses you.:Ih :Ih W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ih4h  You erupt in a blast of force! The mystic blast hits the sky beast!;Ih91.;IhD6--61Magic Dart;IhEJ;IhLM _You kill the sky beast!;IhM7-8;IhQ;Ih[RK9=;IhR;IhT;Ih8T;IhT;Ih V,;IhV;IhX,;IhX;IhY;IhY;IhZO60=;IhZ;IhQ\,;Ih\;Ih];Ih)^;Ih^;Ih_;Ih7`%1;Ih`;Ih6b,;Ihb;IhDd,;Ihd;Ih=f;IhfK2=;IhZg;Ihh;Ihh;IhCi;Ihj,;Ih6k;Ihl;Ihl#3;Ihm2=;Ihm;Ihn;Iho;Ihvo;Ihp,;Ihdq;Ihr;Ihs;4;Ihu,;Ihu;Ihgw,;Ihx;Ihey,;Ih z;Ih{a5=;Ih&|;Ih\};Ih};Ih.~;Ih,;Ih:;Iho;IhU6=;Ihe;Ih,;Ih/;IhM;Ih;Ih;Ih97;Ih(=;Ihg;Ih;Ih,;Ih;IhP;IhV;Ih;Ih@;IhE;Ih,;Ih;IhK;Ihi;Ih9=;Ih;Ih<;Ih͞,;Ih;Ih[;Ih΢,;Ih;Iht;Ih;IhƧ;IhO;Ih;Ih,;IhZ;Ih;Ih:,;Ih;Ih~;Ih,;Ih;Ih;Ih;Ih*;Ihʸ;Ih;Ih޻;Ih ;Ih;Ih;Ih,;Ihv;Ih,;Ihs,;Ih9;Ih;Ih;IhC;Ih;IhJ;Iha,;Ih;Ih;Ih=,;Ih;Ih> .[########.#......#..### ÷.[.#.......#.############### ....#.#####.).#########.....# ......#...######........###.#### #'#####...'..# #........#.#....# #.#####...##.# #........#..###.# #....##...#..###........#..# #.# ..##.#....#......##+##..##.# #.#-----;Ihg.##.#.####.....@+ #.....# #.# .....#.# ##.....# #.#######.# ##.#.#.# .# #.......#.## ##...#.###.# ...##.#..# #;Ihn........#.# ###...##.##.# #;IhJ........# #.....# #......#....# #........# #.....# #......###### #;Ih........# #.....####......# ;Ihn.........# #####...........#;Ih#+#93.7 (52.0)'..####;Ihz;IhL======4.7 (53;Ih ;Ih = _As you open the door, it creaks loudly!+@.Ih,  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Ih+ Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits Joseph!heavi!  Joseph is severely wounded.(>Ih:.44---------1 _Joseph shoots a sling bullet. The sling bullet hits you!>Ih  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Ih9b  You erupt in a blast of force! The mystic blast hits Joseph!!?IhAB) ?IhP0--------882Magic Dart?IhV?IhZYF _You kill Joseph!?Ihw ?Ihw 3?Ihx ?Ihx ?Ih| B?Ihx| ?Ih} ?Ih%~ #1?IhR~ 0-?Ih" ?Ih ?Ihq ?Ih ?Ih{ ,?IhU ?Ih( i2=?Ih ?Ih ,?Ih] ?Ih ,?Ih 3=?Ih n?Ih ?Ih e4?Ih5 ,?Ih{ ?Ih ?Ih ?Ih ?Ihd ?Ih S5=?Ih9 ?Ih4 ,?Ih, ?Ih1 ?Ih| ?IhȢ ?Ihܤ ,?Ihw ?Ih a6=?Ih ?Ih۩ ,?IhҪ ?Ih3 ,?Ih ?Ih ?Ihͮ 27?Ih ?Ih ,?Ih ?Ih B?IhY d48=?Ih ?IhI ,?Ih ?Ih ,?Ih ?Ih m9=?Ih ?Ih ,?Ihļ ?Ih| ,?Ih ?Ih ,?Ih ?Ihq ?Ih &50?Ihw ?Ih ,?Ih ?Ihu ,?Ih ?Ih ?Ih K1=?Ih ?Ih ?Ih ?Ih ?Ih ,?Ih ?Ih 92?Ih 2=?Ih ?Ih ,?Ih ?Ih ,?IhI ?Ih ;3?Ih ?Ih ,?Ih ?Ih ,?Ih ?Ih a4=?Ih ?IhM ,?Ih ?Ih ,?Ih ?Ih ,?Ih" ?Ih k5=?Ih ?IhB ,?Ih ?Ih* ,?Ih ?Ih a6=?Ih ?Ih ,?Ih ?Ih ,?Ih3 ?Ih ?Ih= U7=?Ih ?Ihe ,?Ih ?Ih ,?Ih ?Ih ?IhN %8?Ih ?Ih ,?Ih ?IhR ,?Ih ?Ihx ,?Ih ?IhX a9=?Ih ?Ih ,?Ih( ?Ih ,?Ihz ?Ih[ ?Ih V60=?Ih ?Ih ,?Ih0 ?IhE ,?Ih ?Ih ?Ih %1?Ih" ?Ih ?Ih$ ?Ih ?Ihi ,?Ih= ?Ih a2=?Ih ?Ih ,?Ih ?IhB ,?Ih- ?Ih  ,?Ih ?Ih k3=?Ih ?Ihd ,?Ih ?Ih ,?Ih  ?Ih ?Ih %4?Ih@ ?Ih. ,?Ih ?Ih ,?Ih ?Ih! ?Iht! K5=?Ih+" ?Ih# ?Ih# ?Ihy$ ?Ih& ,?IhD' ?Ih( ?Ih) N6=?Ih) ?Ih(+ ,?Ih+ ?IhY- ,?IhY. ?IhS/ K7=?Ih/ ?Ih/ ?Ih0 ?Ih1 ?Ih1 ?Ih2 ?Ih: #...##### #..## #..# #..# ##.###..#####.##.#.....# #.#######.-----#.@)......#########?Ih> %#...##### #..## #..# #..# ##.## #..#####.# #.#.....# #.#.#..@......##.?IhB 0209.7 (87.0)?IhC J-----10.7 (88?IhoE ?IhO =  B - a wand of flame (16)?IhO +1.7 (89?IhCR ?IhwT o _Items here: )) [ †.AIhDAIhEwPick up what? 28/52 slots (_ for help) AIhIF"Hand Weapons (select all with ))  a - a +0 quarterstaff of drainingb - a +0 sling Armour (select all with [)c - a +0 leather armour Carrion the human corpse of Joseph [Up|Down] selectAIhF [Esc] exit Letters toggle [.|Space] toggle selected[top]CIhCIhkCIh#...#####misterblockey the Thaumaturge #..##Djinni#..#Health: 67/67 ========================#..#AC: 3Str: 6##.##EV: 16Int: 24#..#####.#SH: 0Dex: 12CIh'g#.#.....#XL: 10 Next: 88% Place: Dungeon:7#.#######..Noise: ---------  Time: 7211.7 (0.0)#..@......#f) +0 dagger#########..Cast: Magic DartCIhAFly Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits Joseph!! CIhWV_You kill Joseph!B - a wand of flame (16) CIhl_Items here: )) [ †.  Okay, then.CIhCIh*CIh/CIh. _CIh _CIhBCIhCIh,CIhfCIhCIhCIhCIh CIhCIhCIhCIhCIhCIhGCIh|CIhMCIhD CIhl ,CIhxCIhPCIh,CIhCIhDCIh,CIhdCIh?CIhCIhCIhCIh"CIh}CIh CIh!CIh!CIh#CIh%,CIh<&CIhE'CIh(CIh(CIhy)CIhf*CIh+CIh+CIh,CIh1CIhD2CIh2CIh3CIh4CIh5,CIh|6CIhV;CIh=,CIh;>CIh?CIh@,CIhACIhCCIhE,CIhFCIh'HCIhcI,CIh0JCIh.KCIhLCIh3LCIhLCIh[MCIh'N,CIhNCIh[OCIh$PCIhSPCIhPCIhQQCIh RCIh1RCIhRCIhSCIh1UCIhfUCIhUCIhWCIhJX,CIhXCIhZCIhZ,CIh`[CIh]CIh^,CIh_CIhaCIhc,CIhdCIhdCIheCIheCIhofCIhgCIhehCIhhCIhhCIhiCIhYj,CIhjCIhkCIhm,CIhHnCIhoCIhp,CIh;qCIhTu You erupt in a blast of force! The mystic blast hits Joseph!! _You kill Joseph!  B - a wand of flame (16) CIhu_Items here: )) [ †.  Items here: )) [ †.CIhwCIhw _CIhjxCIhyCIhzCIh0{CIh|CIh}CIh~,CIhCIhCIhЂ,CIh܃CIh3CIhCIhцCIhhCIhCIh,CIh',CIhJCIhCIh˝CIhCIhCIhCIhCIh;CIhCIhCIheCIhCIh,CIhACIhCIh,CIh,CIhCIhCIhCIhCIhCIh; .# #####...........# .# #...........# .# #...........### ## ######........#####CIh0......#.....##..........#.##...######...##..##....##..#62.7 (51.0)#..#@####.#..##..#.#.<#.#..###.##+.w#.#..##..#####.#..##.#.....##..##CIh) #.#######....#w   ribbon worm (asleep)#..)......##.##########..#.#CIhkV##.#.#Found a snail-covered altar of Cheibriados.CIhĺCIhI{w_wCIh+3.7 (52CIhCIh`; _Found an escape hatch in the ceiling.HIh_mHIhm3HIh........##.0.0).#..#..#..#####.#..#.....##....)....... _Done exploring.JIh2 ## ######..##### #.........#######..##....##.####.#w<##.##+._ #..#####.....##..########.....)......##########.. ## #..JIh4JIhb614.7 (1 _JIh:JIh"=KIhzN'##KIhKIhS.wKIhF:5Magic DartKIh}"KIh+7 _You reach down and open the door.LIh+  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LIhCCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the ribbon worm!  The ribbon worm is severely wounded.The ribbon worm is knocked back by the mystic blast.  The ribbon worm slams into the rock wall!LIhH†LIha4--=====6Magic DartLIh4LIhO _You kill the ribbon worm!OIhd{5=-OIhOIhOIhgOIh;OIhO,OIhOIhOIhOIh86=OIhOIh(,OIhOIhpOIhgBOIh?OIhvOIhD7=OIhOIh2 O-----70.0)OIh ;-----OIhyOIhFE _Done exploring.OIhTt IOIhԐ ,0.0)OIh OIh OIhd E _Done exploring.PIhY$ PIh% $PIh% Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple QIh?QIhT[?25h[?0c.# #...........#misterblockey the Thaumaturge QIh!U.# #...........###Djinni ## ######........#####Health: 67/67 ========================#......#.....#AC: 3Str: 6#..........#.#QIhLUEV: 16Int: 24#...######...#QIhqU[SH: 0Dex: 12QIhU%#..##....##..#XL: 10 Next: 88% Place: Dungeon:7#..#.####.#..#QIhUNoise: ---------  Time: 7276.7 (0.0)#..#@#.<#.#..#QIhUf) +0 dagger##.##†._#.#..#Cast: Magic DartQIhV#..#####.#..#Fly #.#.....##..###.#######....##..)......##.#QIh:V0#########..#.###.#.##...#QIh\VQThe ribbon worm is knocked back by the mystic blast.  QIhVThe ribbon worm slams into the rock wall! _You kill the ribbon worm! _Done exploring. QIhV_Done exploring.  What level of the Dungeon? (default 7, ? - help) RIhk[?25l[?1c8RIhRIhf RIh?_RIhARIh>!RIh#RIh$RIh[/RIh#TRIhURIhr[RIh)tRIh|RIh}RIhGRIhRIh,RIh}RIhRIhRIhRIhRIhwRIhyRIhڷRIhRIhXRIhSRIhRIhJRIhZRIhXRIh XRIh1&RIhY1RIh2RIh$3RIhvERIhTRIhW,RIhfXRIhU`RIh\b,RIhfRIhw,RIhRIhѣBRIh#RIhΥRIhRIhŧRIhRIhRIh$RIhRIhRIh,RIhRIhRIhRIhRIhRIhRIhBRIh XRIh RIhI ,RIh RIh BRIh RIhZ RIh_ BRIh8a RIh1g RIhj ,RIhk RIhq RIhfu RIhu RIhx RIh} RIhw ,RIh^ RIh  The ribbon worm slams into the rock wall! _You kill the ribbon worm! RIhl R_Done exploring.  There is an open door here.RIh 5 _RIh RIhm RIhg RIh RIh XRIh 4RIh ,RIh RIh RIh1 RIh= RIh RIh= RIh ,RIh ,RIh RIh RIh! ,RIh# RIh6 RIh>   There is a stone staircase leading down here.RIh_A RIhvG : _RIh6K RIhL 8RIh RIh RIh RIh RIh& ] ########## #........# 335.4 (58.7)#....@...# ............... ....######.###. ... #. _You fly downwards.RIhE+ RIh0 RIh5 a _There is a stone staircase leading up here.VIhHmVIhmVIhoVIhpVIhurVIhwP _VIhHVIhl###...########### #.# #........##..# 40.4 (5.0)##....<...#@..#..................^..._....######.###.#...... #.# .# .... #.# # .#+#_VIhޖVIhЬ#1.4 (6VIh)VIh6 _Found an opulent altar of Gozag.WIhWIhWIh WIhNWIhWIhmWIhWIh7 ,WIh WIhB&XWIhHWIhKIWIhIWIhM,WIhNWIhNWIhTWIhEwWIhwWIhyWIh{WIhG{WIh{WIh~WIhXWIh6WIh,WIh ############ ##..........## .............## ## .####^####.#..# .#### .# ..... #.##.###..... .#.......#.##.....# .#.......#.##.###.###### .^..._...^..............68.4 (27.0) .#.......#.##.#.@.#### .#..... #.##.###.# .# .... #..#.# .# .# ##^# #.# .# WIh.. .. #.# .# ..#.. .#+. ∩..._WIh6t9.4 (28 _Found Ywkuz's Jewellery Shop.XIh& uXIh XXIhi XIhz XIh XIh XIh XIhV XIh! XIh XIh XIh XIh XIhY XIh$ XIh4 SWelcome to Ywkuz's Jewellery Shop! What would you like to do?  a -  450 gold an amulet of guardian spirit (unknown)  b - 2448 gold the hive talisman of Roohasky {Fly rN+ Dex+2}c -  450 gold a lupine talisman  d -  540 gold a +5 ring of evasion  e -  540 gold a +5 ring of evasion  f -  300 gold a ring of positive energy (unknown)  g -  300 gold a ring of positive energy (unknown)  h -  300 gold a ring of resist corrosion (unknown)  i -  300 gold a ring of resist corrosion (unknown)  j -  225 gold a ring of see invisible  k -  540 gold a +6 ring of strength (unknown)  l -  540 gold a +6 ring of strength (unknown) You have 956 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listbIhXbIhbIhXd#.......#.##.###.#######misterblockey the Thaumaturge ^..._...^...............Djinni #.......#.##.#...####Health: 67/67 ======================== #..... #.##.###.#AC: 3Str: 6 # .... #..#.##..#EV: 16bIhInt: 24 # ##^# #.##..#SH: 0Dex: 12 . .. #.##..#XL: 10 Next: 88% Place: Dungeon:8 .#.....####.##Noise: ---------  Time: 7376.4 (7.0)+....@.......f) +0 daggerbIhP#.###....##.#Cast: Magic Dart#.. #..###Fly #. #..#bIh. ...........##.#..# .# _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Found an opulent altar of Gozag. _Found Ywkuz's Jewellery Shop.  There is an entrance to Ywkuz's Jewellery Shop here.bIhbIh<8_bIh&. _bIh" 3bIh bIh@ bIh bIh P _bIh bIh bIh bIh bIh bIh- bIhȦ bIhp bIh bIh bIh\ bIh- bIhg ,bIh bIh bIhg bIh bIh> bIhh bIh, ,bIhx bIht bIhS bIhz bIhʻ bIh bIh5 ,bIh bIh bIh & .###.#.......#.##.#...#### .# ..#..... #.##.###.# .# ..# .... #..#.##..# +# ..# ##^####..#.##..#  #... ....(..#.##..# #  .. ##.....#.....####.## .......+....∩....... #.....#.###....##.#85.4 (9 #@..##..### #.#.#.##..####.# #...............bIh  ...............#.#...........##.##.##..#.#.#..# .#...............##....###.###..#..... .## #bIhJ bIh .6.4 (10.0)bIh bIh _You fly downwards. _There is a stone staircase leading up here.an opulent altar of Gozag. _Found Ywkuz's Jewellery Shop. _Found 5 stones.cIh53cIhcIhcIhBcIh*cIhcIhLcIhcIhY cIh ,cIh cIh,cIhX,cIhcIhVcIhn,cIhCcIhcIh,cIhcIh cIh!,cIhg"cIh"$cIh%&,cIh'cIh(cIhC*,cIh}+cIh.cIh0,cIh1cIhr3cIh]5,cIh6cIhw8cIhT;,cIh<cIh=cIh?,cIh@cIh/BcIhDcIh EcIh$FcIh IcIhJ,cIhKcIh!NcIhPBcIhKRcIhScIh TcIhTcIh_[  ##....<...#...#.......#.##.## cIh` ...............^..._...^......  ....######.###.#.......#.##.#.  ... #.##..#.......#.##.## . #.##..# ..... #..#.##cIhI`  #+##..####^####..#.## #..........(..#.##cIhv` #....####.....#...+@............+...cIhe #########.....#.## #.##+#...# #.##.#.#.# #.##...... ..........  ..........  #.##..#.#.#  #.......... cIhMl####...........403.4 (17..F...'...........cIhl.........F   sky beast (asleep).cIhqL  As you open the door, it creaks loudly!cIhQyo.FFcIh=za======4.4 (18Magic DartcIh7_cIh\ _A sky beast comes into view.dIhdIh_.F------5.0)dIhdIhdIhxdIh~>.FdIhD------6dIh7_dIhveIh8<  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eIh=eIhRP5 _F. You erupt in a blast of force! The mystic blast hits the sky beast.  The sky beast is moderately wounded.eIhdQV3--=====eIhQ7eIhWeIh[H _The sky beast is knocked back by the mystic blast.fIhIfIh>.FfIhE-----8fIh7_fIhPfIh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fIhRi  You erupt in a blast of force! The mystic blast hits the sky beast!!fIh._.fIh:0---92=====9Magic DartfIh&7_fIhžM _You kill the sky beast!hIh33hIh4hIh6hIh7hIh:;XhIh=hIhg=K1-hIhA>hIh CnhIhChIhEa2=hIhFhIhKH,hIhWIhIh+K,hIhKhIhMhIhN?3=hIhHNhIhNhIhP,hIhQhIh^S,hIhWXhIhJXhIhY%4hIhYhIhr[,hIh:\hIh^,hIh^hIh`hIh>aD5=hIhbhIh dhIhGdhIhdhIhfhIhfhIhghIhtihIhiU6=hIhmjhIh/l,hIhsmhIhn,hIhJohIhrqhIhqK7=hIhrhIhv1 _HP restored.hIhx3hIhyhIh}@  There is an open door here.hIhhIhz _hIhShIh}hIh,hIhqhIhhIh hIhZ9=hIh9hIhАhIh,hIhhIhhIh7,hIhwhIhxhIh/T. #.##..# ..... #.. #####+##..####^####..#.## #......#...(..#.## #......#....####.....#... #......'.............+...#......#########...#......###### #.##+#...#...........# #.##.#.#.#-----37.4 (28.0)#.@...# #.##...hIhǰT........# ......................................####........##.##.## #........##.... #........#####....### #......... ..... hIh0#.....>..## #... . hIhGhIhI-----8.4 (29hIhhIhk; _Found a stone staircase leading down.hIhb3hIhhIh*,hIh,hIhXhIh[XhIhhIhE,hIhhIhfghIh`shIhЭ .....#########.....#.###....##.# .....###### #.##+#...##..### ..........# #.##.#.#.##..####.# ..........####.##............... ...........##................#.# .........................##.## ###........##.##..#.#.#..# .# #........##................ #........#####@...###.###..# #......##hIh # Magic Dart#.....>..###### ####+###.# ..ß ... ##....... ....... J   jelly (asleep) ......ß ..J.#.#50.4 (121.4 (13hIhoX _A jelly comes into view.iIh .....#########.....#.###....##.#  misterblockey the Thaumaturge .....###### #.##+#...##..###  Djinni ..........# #.##.#.#.##..####.#  Health: 66/67 =======================- ..........####.##...............  AC: 3Str: 6 ...........##................#.#  EV: 16Int: 24 .........................##.##  SH: 0Dex: 12 iIh ###........##.##..#.#.#..# .#  XL: 10 Next: 92% Place: Dungeon:8  #........##................  Noise: ---------  Time: 7451.4 (0.0)  #........#####@...###.###..#  f) +0 dagger  #.............*......## #  Cast: Magic Dart  #.....>..#####.*.....#  Fly  ####+###.# ..*.....ß  ... ##.*.....  .*.....  J   jelly (asleep) ..*...ß  ..J.#.#  _Found a stone staircase leading down. iIhw _A jelly comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)jIho(.....#########.....#.###....##.# misterblockey the Thaumaturge .....###### #.##+#...##..###Djinni ..........# #.##.#.#.##..####.# Health: 66/67 =======================- ..........####.##............... AC: 3Str: 6 jIh...........##................#.# EV: 16Int: 24 .........................##.##SH: 0Dex: 12 ###........##.##..#.#.#..# .#XL: 10 Next: 92% Place: Dungeon:8#........##................Noise: ---------  Time: 7451.4 (0.0)#........#####@...###.###..#f) +0 dagger#.............*......## #Cast: Magic Dart#.....>..#####.*.....#Fly jIh6####+###.# ..*.....ß... ##.*......*.....J   jelly..*...ßjIh..J.#.#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  jIhlThe magic dart hits the jelly!  The jelly is heavily wounded.jIhcejIhnx.....J.jIhs9=2.4 (1 _jIhzjIh|jIh.....#########.....#.###....##.#  misterblockey the Thaumaturge .....###### #.##+#...##..###  Djinni ..........# #.##.#.#.##..####.#  Health: 65/67 =======================- ..........####.##...............  AC: 3Str: 6 ...........##................#.#  EV: 16Int: 24 .........................##.##  SH: 0Dex: 12 ###........##.##..#.#.#..# .#  XL: 10 Next: 92% Place: Dungeon:8  #........##................ jIh_[40m Noise: =--------  Time: 7452.4 (0.0)  #........#####@...###.###..#  f) +0 dagger  #..............*.....## #  Cast: Magic Dart  #.....>..#####.*.....#  Fly  ####+###.# ...*....ß  ... ##.*.....  ..*....  J   jelly ..J...ß  ....#.# The magic dart hits the jelly! _The jelly is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)jIh .....#########.....#.###....##.#  misterblockey the Thaumaturge .....###### #.##+#...##..###  Djinni ..........# #.##.#.#.##..####.#  Health: 65/67 =======================- ..........####.##...............  AC: 3Str: 6 ...........##................#.#  EV: 16Int: 24 .........................##.##  SH: 0Dex: 12 ###........##.##..#.#.#..# .#  XL: 10 Next: 92% Place: Dungeon:8  #........##................ jIh [40m Noise: =--------  Time: 7452.4 (0.0)  #........#####@...###.###..#  f) +0 dagger  #....................## #  Cast: Magic Dart  #.....>..#####.......#  Fly  ####+###.# ........ß  ... ##.......  .......  J   jelly ..J...ß  ....#.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The magic dart hits the jelly!  You kill the jelly!jIh      . ....##. .......  .#      * #  jIh >*   ...* ... ##.* ..* ...  jIhx H......jIh p33.4 (1Magic Dart _jIh jIh͏ kIhrlkIhlkIhmkIhpkIhiq%6kIhvXkIhx,kIhykIh0|kIh|K7=kIh}kIhLkIh,kIhkIhkIh,kIhkIhOkIh,kIhkIhOkIhkIh9=kIhkIhkIh<kIhkIhVkIhКkIh^,kIh5kIh/kIh`,kIhkIhkIhΦ,kIhkIhkIh>,kIhڭkIhϯkIh/,kIh$kIh^kIhukIhkIhɸkIh kIh  #........#####....###.###..#  #....................##  #.....>..#####.......#.  ####+###.####........ß.  ........##........  #######.##........  kIhN#######.......ß.  ⌠.....##....#.## -685.0) ..≈§≈..@......#  .§≈≈≈≈.#..  ∩≈≈≈≈≈.... .≈≈≈≈≈......≈≈≈..###......⌠.....# ......###### #.#... .#..kIhkIh!E-9.4 (16kIhkIh: _Found Toepruq's Antique Armour Shop.lIh? 3lIh lIh lIh lIh lIh ,lIh lIhr <Lava lIh* lIht lIh ,lIhΒ lIha lIhH lIh lIh* lIhe lIh1 lIh lIh lIh lIhr ,lIh lIh lIh lIh (lIhX lIh= lIh Welcome to Toepruq's Antique Armour Shop! What would you like to do?  a -  144 gold a chain mailb -  144 gold a chain mail  c -  216 gold a glowing chain mail  d -  108 gold a pair of bootse -  96 gold a ring mail  f -  96 gold a ring mail  g -  93 gold a glowing robeh -  96 gold a scale mail lIhX ]You have 956 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listtIhr  a -  144 gold a chain mail  g +  93 gold a glowing robe After the purchase, you will have 863 gold pieces.[Enter] buy marked itemstIh>4  g +  93 gold a glowing robe  h -  96 gold a scale mail Purchase items for 93 gold? (y/N)uIh*   g -  96 gold a scale mail gGvIh, vIh73 vIh.; #.....>..#####.......#. misterblockey the Thaumaturge ####+###.####........ß. Djinni........##........ Health: 67/67 ========================#######.##........ AC: 3Str: 6########.......ß. EV: 16Int: 24#⌠.....##....#.## SH: 0Dex: 12#..≈≈≈.........#XL: 10 Next: 93% Place: Dungeon:8vIh< -#.≈≈≈≈≈§#........ Noise: ---------  Time: 7476.4 (7.0)#@≈≈≈≈≈§......... f) +0 dagger#.≈§≈≈≈.......... Cast: Magic Dart#..≈≈≈..###...... Fly #⌠.....#.. ......##########.#.#.....#...Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The magic dart hits the jelly! _You kill the jelly! _Found Toepruq's Antique Armour Shop.  vIh< ;There is an entrance to Toepruq's Antique Armour Shop here.vIhaD Aim: a jelly (heavily wounded, 100% to hit)  The magic dart hits the jelly! _You kill the jelly! _Found Toepruq's Antique Armour Shop.  There is an entrance to Toepruq's Antique Armour Shop here.  C - a +1 robevIhH vIhpQ n _Thank you for shopping at Toepruq's Antique Armour Shop!wIh}wIhwIh wIhrN _There are no items here.wIh, wIh+5 Inventory: 29/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 2 curare-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 helmet (worn)  z - a +2 robe of fire resistance  C - a +1 robe Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)w - a ring of see invisible Wands (go to first with /)g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA wIh5 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{Ihoz - a +2 robe of fire resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of fire resistance': it protects its wearer from fire. {IhIt cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (3.0 -> 5.0). Your EV would remain unchanged. You took it off Dowan on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour {Ih3n_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.|Ih|Ih|IhP#.....>..#####.......#. misterblockey the Thaumaturge ####+###.####........ß. Djinni........##........ Health: 67/67 ========================#######.##........ AC: 3|IhNStr: 6########.......ß. EV: 16Int: 24#⌠.....##....#.## SH: 0Dex: 12#..≈≈≈.........#|Ih{XL: 10 Next: 93% Place: Dungeon:8#.≈≈≈≈≈§#........ Noise: ---------  Time: 7476.4 (0.0)|Ih#@≈≈≈≈≈§......... f) +0 dagger#.≈§≈≈≈.......... Cast: Magic Dart|Ih#..≈≈≈..###...... Fly #⌠.....#.. ......##########.#.#.....#... _You kill the jelly! |Ih1_Found Toepruq's Antique Armour Shop.  There is an entrance to Toepruq's Antique Armour Shop here.  C - a +1 robe _Thank you for shopping at Toepruq's Antique Armour Shop! |Ih9_There are no items here.|Ih">..|Ihs' _|Ih|,|Ih2|Ih7*7.4 (1|Ih<|IhBC!#|IhCo§§§.§≈§§§.|IhkH*8.4 (2|IhM|IhT§#§§#§§≈§≈..§§§..#|IhT(.#.#|IhX*9.4 (3|IhN]|Ih@d9§|Ihg+80.4 (4|Ihek|Ih r§.#≈§§.≈§.#|Ihu*1.4 (5|Ihkz|Ih| 1 _You start removing your armour. You continue removing your +0 robe. x5|Ih|Ih|Ih ..##..≈≈≈≈§.|IhW≈§§≈..≈≈≈..#.#.#You finish removing your +0 robe.  You start putting on your armour.|Ih[*2.4 (6|Ih|Ih§§≈≈≈≈.§≈≈§§§|Ihy*3.4 (7|IhO|IhU##§§§≈§≈≈≈.§≈§≈§§..#.#.#|Ih1*4.4 (8|Ih|Ih9§|Ih*5.4 (9|Ih|Ih2C§§§§..§≈.#≈§≈§≈≈≈..#....#.#|Ih.6.4 (10.0)|Ih|Ih 5 _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance.|Ih|IhC|IhQ _You feel resistant to fire.~Ih<~Ih0Inventory: 29/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 2 curare-tipped darts Armour (go to first with [)  j - a +0 helmet (worn)  z - a +2 robe of fire resistance (worn)a - a +0 robe ~Ih C - a +1 robe Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)w - a ring of see invisible Wands (go to first with /)g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]IhЫa - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ih3 Ih$9 IhA@ #.....>..#####.......#. misterblockey the Thaumaturge ####+###.####........ß. Djinni........##........ Health: 67/67 ========================#######.##........ AC: 5Str: 6########.......ß. EV: 16Int: 24#⌠.....##....#.## SH: 0Dex: 12#..§§§§........#XL: 10 Next: 93% Place: Dungeon:8IhA #.≈≈§§≈.#........ Noise: ---------  Time: 7486.4 (0.0)#@≈§≈§≈.§........ f) +0 dagger#.≈§≈§≈§§........ Cast: Magic Dart#..≈≈≈..###...... Fly #⌠.....#.. ......##########.#.#.....#... _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. Ih1A _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire.IhJ #≈≈.§≈§#≈≈..≈≈§≈..Ih"_ 7.4 (1  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire. _You drop a +0 robe.IhIh/wInventory: 28/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 2 curare-tipped darts Armour (go to first with [)  j - a +0 helmet (worn)  z - a +2 robe of fire resistance (worn)  C - a +1 robe Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)w - a ring of see invisible Ih^EWands (go to first with /)g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]IheMC - a +1 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (5.0 -> 4.0). IhmYour EV would remain unchanged. You bought it in a shop on level 8 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.IhIhIh~#.....>..#####.......#. misterblockey the Thaumaturge ####+###.####........ß. Djinni........##........ Health: 67/67 ========================#######.##........ AC: 5Str: 6########.......ß. EV: 16Int: 24#⌠.....##....#.## SH: 0Dex: 12#..§≈≈.§.......#XL: 10 Next: 93% Place: Dungeon:8IhK#.≈≈§§≈§#........ Noise: ---------  Time: 7487.4 (0.0)#@≈§≈≈≈.......... f) +0 dagger#.≈≈≈§≈.......... Cast: Magic Dart#..≈≈≈..###...... Fly #⌠.....#.. ......##########.#.#.....#...You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire. _You drop a +0 robe.Ih ##§≈...§≈≈§§#§≈≈..Ih*8.4 (1IhIh~\  You start putting on your armour. _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire. _You drop a +0 robe.1Ihla 3IhNb IhWe Ihg Ihh <Lava Ihl XIh(m Ihro Ihp IhEq Ihq Ihs Ihqu Ihu Ih|v Ihy Ihz Ih.{ Ih{ Ih} Ih Ih Ih΀ IhO Ih Ihփ Ihh Ih Ihg #######.##........ ########.......ß. Ih ,#⌠.....##....#.## #..≈≈≈.........## #.≈≈≈≈§.#........ Ih\ <#∩≈≈§§§.......... #.≈≈≈§≈.......... #..≈≈§§.###...... 95.4 (7Ih #⌠.....#.@....... ##########.#.#... Ih <..#..  .#Ih .#.#..... . ...# # ..#Ih Ih *6.4 (8Ihϡ Ihv 9 _Found a stone staircase leading up.IhIh@,IhAIhDIh5F,IhmGIh&IIhK,IhLIhNIhrP,IhQIhRIh-TIhnT,IhUIhU,Ih)VIhVIhXBIhxYIhZ,IhyZIh,[Ih[Ih%\Ih\Ih]IhC_Ihv_Ih_Ih[aIhtbIhbIh#cIhteIh9f,Ih8gIhjIhyk,IhlIhmIh(o,IhoIhbqIhr,IhysIhtIhvBIhGyBIhyIh*{IhR|Ih|Iha~,Ih,IhbIhWIhRIhIhIIh؆IhH,Ih$Ih=IhuIhIhIhIh,IhIhIhٔ,IhIh3,IhIh _You now have 880 gold pieces (gained 17).IhsIh,Ih>IhWIhϨIhIhIh˫Ihǭ,IhhIhݯIh,IhIhIh.,IhIhnIhe,Ih|IhIh,IhIhIh,Ih|IhIh(Ih`IhIh,Ih(Ih v _k - 2 potions of heal wounds (gained 1)Ih3IhIhIhIhIhxIhIh,IhIhIhIhb,IhIhBIh#Ih{ #⌠.....#.......... ##########.#.#...# .# #.##<..#.... .#.# #....#...... ... #.##.#.#...# ..# #######..........##..# ........##.#.##......# #.......##.#.##......# 70.4 (55 #.####..##....# #.####.#####:###.##..# #.##.#.# ####.##..## ..##.#.# #.........# ####.#.# #.###.#..## ## #.#.# #..........# .# #.#.# IhI[34m##.######### .###.#.# #.# .....#.# ##.########IhIhf+1.4 (56IhIhN _Found a book of Weapons.IhLIIhRPIh8RIhRIhV,IhXIhYXIhXIh ZIh[,Ih[Ih\Ihj^,Ih$_IhaIhcIhcIhdIhgIhiIhLiIhjIhkIhmm,IhmIhlqIhr,IhUsIhtIh w,IhwIhtyIhSM .##........  .......ß. .##....#.## .........##### ###  §.#.........#..#.##  §.................  ≈....#..#.# #  ..###..........#.##.#.#.  80.4 (9.0) .#...........  ####.#.#...##....####.>.  <..#.......#.#  #....#...........#  #....##..###  #..........##..#  IhY  ..##.#.##......#    ..#......   ..##...........#   IhۍIhF.1.4 (10.0)Ih˚Ih6; _Found a stone staircase leading down.Ih IIh? Ih Ih Ih ,Ih ,Ih7 Ih Ih ,Ihe Ih" Ih# ,IhX$ IhW' Ih( ,Iho) Ih]+ Ih, ,Ih- Ih1 XIh|3 Ih\4 ,Ih4 Ihz6 Ih$8 ,Ih8 IhV; Iht< Ih< Ih(= Ih> Ih@ Ihg@ Ih@ IhlB IhC IhaC IhC IhE IhI XIhJ ,IhWK IhN R  There is a stone staircase leading down here.Ih?P IhP  _IhoQ Ih4Y Ih~[ ,Ih\ Ih` Iha Iha Ihjb Ihe Ihf ,Ihg Ihj Ihm BIhHq Ih2r ,Ihr Ihu Ihw Ih(x Ih y Ih6{ IhT} ,Ih~ Ih Ih Ih Ih Ih Ih ,Ih Ih Ihk ,Ih_ Ihz Ih ,Ih Ih XIh9 Ih5 ,IhC Ih\ Ih ,Ihϡ Ih5 Iha ,Ihf Ihw Ihɫ ,Ih Ih Ih ,Ih Ih Ih ,Ih Ih Ih ,IhQ Ih Ih ##..#.#.#..# .# .##.......... ###....###.###..# ....### # .#####.......#.##### # .####........ß.#.#.#.#.⌠ .....##................_ ####.##.........._ 615.4 (34 ######.......ß.#@#.#.#. .....##....#.###.# ### .≈≈≈.........############.# ≈≈≈≈§.#.........#..#.##.#.#### ≈≈≈≈§§.......................# ≈≈≈§≈...........#..#.##.#.#.## ≈≈≈.§###..........#.##.#.#.## ...#.......................# ########.#.#...##....####.>..# IhB :_IhB +6.4 (35Ih| 7_Ih% b _Found an ancient bone altar of Kikubaaqudgha and a burning altar of Makhleb.Ihl} M..............##.####..#.#.#..# .#................ #####....###.###..# .......### # ##.##### # ####..Ih~ ß.#.#.#.#.⌠ ......._.##.........@......_ ######.......ß.#.#.#.#._ .....##....#.###.# # ###   Fly ...........#............Ih<~ b ..#...#...........Iht~ Ihޅ 9_Ih 07.4 (1.0)Ih p_ _Found a hazy altar of Hepliaklqana.Ih6##.##  ##.##..#.#.#..# .#  ##.Ih7  #####....###.###..#  .### #  #####.#.##### # # ####.ß.#.#.#.#.⌠# ##._# .##._#Ih/8 .ß.#.#.#.#._# ##....#.###.#.# ###  ≈≈≈...############.#  §.#.........#..#.##.#.####  §§.#  §≈.#..#.##.#.#.##  ≈≈≈.§###.IhS8#.##.#.#.##  #.#  Ih>9_IhN%8Ih7_IhFIhX##.##  #.##..#.#.#..# .#  #.  ....###.###..#  .### #  .#.####### ##  .ß.#.#.#.#.⌠#  ##._#  .##._#  .ß.#.#.#.#._#  ##....#.###.#.# # ###  .############.#  §.#.#..#.##.#.####  §§.#  §≈.#..#.##.#.#.##  .§###.#.##.#.#.##  #.#  Ih7_Ih%9Ih9_IhIh3{##.##  .##..#.#.#..# .#  .  ....###.###..#  .### #  .Ih40#.####### ##  .ß.#.#.#.#.⌠#  ##._#  #.##._#  .ß.#.#.#.#._#  ##....#.###.#.### ###  .Ih5############.#  §.#.#..#.##.#.####  §§.#  §≈.#..#.##.#.#.##  .§###.#.##.#.#.##  #.#  Ih<9_Ihe>&20Ih~DIh##.##  ##..#.#.#..# .# Ih   ....###.###..#  ### #  .#.##########  #.ß.#.#.#.#.⌠#  .##.Ih/M_#  .##.IhW6_#  .Iheß.#.#.#.#._#  .Ih##....#.###.#.### ####  .############.#  Ih͉Q§.#.#..#.##.#.####  §§.Ihm#  ≈.#..#.##.#.#.##  IhN.§###.#.##.#.#.##  .#.IhBA#  Ih9_Ih"%1IhŜ7_IhIh| ##.##  #..#.#.#..# .#    #....###.###..#  ### #  #.#.##########  .IhI ß.#.#.#.#.⌠#  ##._#  ##._#  #.ß.#.#.#.#._#  ##....#.###.#.###_####  ####.#  .#.#..#.##.#.####  .#  .Ih #..#.##.#.#.##  §###.#.##.#.#.##  #.#  IhS Ih %2IhB 9_Ih 6 _Found a sacrificial altar of Ru.IhK ##.##  ..#.#.#..# .#    ....###.###..#  ### #  .#.##########  ß.#.#.#.#.⌠#  #._#  #._#  .ß.#.#.#.#._#  #....#.###.#.###_####  #####.#  #.#..#.##.#.####  .#  #..#.##.#.#.##  ###.#.##.#.#.##  .#  Ihl w_3Ih##.##  .#.#.#..# .#    ###.###..#  ### #  #.##########  ß.#.#.#.#.⌠#  ._#  .#  ß.#.#.#.#._#  ....#.###.#.###_####  #####.#  .#..#.##.#.####  #  #..#.##.#.#.##  .#.##.#.#.##  #  Ih3_Ih%4Ih7_Ih$k _There is an ancient bone altar of Kikubaaqudgha here.IhCM....#.# ........##.## .#.#.#..# .#......... ###.###..### # #.#########ß.#.#.#.#.⌠.........._ ......ß.#.#.#.#._#  Fly #IhIIh|M,5 _IhQIhT_ _There is a burning altar of Makhleb here.Ih] [  You hover solemnly before the altar of Makhleb.Ih /  --more--IhMakhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(6 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religionIhp ............#.#  misterblockey the Thaumaturge ........##.##  Djinni .#.#.#..# .#  Health: 67/67 ======================== ............  AC: 5Str: 6 ...###.###..#  EV: 16Int: 24 ......### #  SH: 0Dex: 12 ......#.##########  XL: 10 Next: 93% Place: Dungeon:8 ......ß.#.#.#.#.⌠#  Noise: ---------  Time: 7625.4 (0.0) ................@#  f) +0 dagger ................_#  Cast: Magic Dart ......ß.#.#.#.#._#  Fly ....#.###.#.##Ihr x[m#_####  ......############.#  .........#..#.##.#.####    ......................#    .........#..#.##.#.#.##    ##..........#.##.#.#.##    _Found an ancient bone altar of Kikubaaqudgha and a burning altar of Makhleb. _Found a hazy altar of Hepliaklqana. _Found a sacrificial altar of Ru. _There is an ancient bone altar of Kikubaaqudgha here. _There is a burning altar of Makhleb here.  You hover solemnly before the altar of Makhleb.  Makhleb welcomes you!Iht /  --more--Ih  of Makhleb ......6.4 (1 _Ih4 Ih>8 C  Skill  Level Train  Apt Skill  Level Train  Apt Ih9  a * Fighting   3.5   5%   0   i * Spellcasting  11.5   7%  +11          b + Unarmed Combat   0.0     0   j * Conjurations  11.5   7%  +11  c + Throwing   0.0    -2   k * Hexes  11.5   7%  +11      l * Summonings  11.5   7%  +11 Ih:  d - Short Blades   0.2    -1   m * Necromancy  11.5   7%  +11  e - Long Blades   0.1    -1   n * Forgecraft  11.5   7%  +11      o * Translocations  11.5   7%  +11  f + Armour   0.0     0   p * Alchemy  11.5   7%  +11  g + Dodging   3.1    +1   q * Fire Magic  11.5  h;< 3m 7%  +11  h - Stealth   2.6    -1   r * Ice Magic  11.5   7%  +11      s * Air Magic  11.5   7%  +11      t * Earth Magic  11.5   7%  +11              u + Invocations   0.0     0       v + Evocations   0.0     0  h< ;2H        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsIh a * Fighting 3.5 i * Spellcasting 11.5  b + Unarmed Combat 0.0 j * Conjurations 11.5  c + Throwing 0.0 k * Hexes 11.5 l * Summonings 11.5  d - Short Blades 0.2 m * Necromancy 11.5  e - Long Blades 0.1 n * Forgecraft 11.5 o * Translocations 11.5  f + Armour 0.0 p * Alchemy 11.5  g + Dodging 3.1 q * Fire Magic 11.5  h - Stealth 2.6 r * Ice Magic 11.5 s * Air Magic 11.5 t * Earth Magic 11.5Ih{ u + Invocations 0.0 v + Evocations 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsIh{ Invocations Your Invocations skill affects the likelihood that an attempt to use divine abilities with certain gods will be successful, and often the power of such abilities.Iha  Skill  Level Train  Apt Skill  Level Train  Apt a * FightingIh53.5   5%   0   i * Spellcasting 11.5   7%  +11             b + Unarmed Combat 0.0     0   j * Conjurations 11.5   7%  +11  c + Throwing0.0    -2   k * Hexes11.5   7%  +11 Ih#!    l * Summonings11.5   7%  +11 IhTrd - Short Blades 0.2    -1   m * Necromancy11.5   7%  +11 Ihe - Long Blades0.1    -1   n * ForgecraftIh11.5   7%  +11 Ih-R    Ihzo * Translocations 11.5   7%  +11 f + ArmourIh0.0     0   p * AlchemyIh11.5   7%  +11 g + DodgingIh t3.1    +1   q * Fire Magic11.5   7%  +11 h - Stealth2.6    -1   r * Ice Magic11.5   7%  +11     s * Air Magic11.5   7%  +11     t * Earth Magic 11.5   7%  +11     Ihea    Ih|    u + InvocationsIh&0.0     0      v + EvocationsIh%^0.0     0          IhQPress the letter of a skill to read its description.  Ih^Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  Ih[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ih$[!] training|cost|targetsIhd a * Fighting   3.5 i * Spellcasting  11.5 b + Unarmed Combat   0.0 j * Conjurations  11.5 c + Throwing   0.0 k * Hexes  11.5 l * Summonings  11.5 d - Short Blades   0.2 m * Necromancy  11.5 e - Long Blades   0.1 n * Forgecraft  11.5Ih/e o * Translocations  11.5 f + Armour   0.0 p * Alchemy  11.5 g + Dodging   3.1 q * Fire Magic  11.5 h - Stealth   2.6 r * Ice Magic  11.5 s * Air Magic  11.5 t * Earth Magic  11.5 u + Invocations   0.0 v + Evocations   0.0The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.Help=] set a skill targetIhO  u * Invocations   0.0   5%Ih4 Ih............#.#  misterblockey the Thaumaturge ........##.##  Djinni of Makhleb ...... .#.#.#..# .#  Health: 67/67 ======================== ............  AC: 5Str: 6 ...###.###..#  EV: 16Int: 24 ......### #  SH: 0Dex: 12 ......#.##########Ih  XL: 10 Next: 93% Place: Dungeon:8 ......ß.#.#.#.#.⌠#  Noise: ---------  Time: 7626.4 (0.0) ................@#  f) +0 dagger ................_#  Cast: Magic Dart ......ß.#.#.#.#._#  Fly ....#.###.#.###_####  ......############.#  .........#..#.##.#.####    ......................#    .........#..#.##.#.#.##  IhG  ##..........#.##.#.#.##    _Found a hazy altar of Hepliaklqana. _Found a sacrificial altar of Ru. _There is an ancient bone altar of Kikubaaqudgha here. _There is a burning altar of Makhleb here.  You hover solemnly before the altar of Makhleb. _Makhleb welcomes you!IhQIhIhIhIh 3Ih IhIhIhIh ,IhO,Ih9Ih[IhIhIhbIhIh,IhvIhIh,Ih@Ih7Ih Ih#!IhZ!Ih'$Ih[%,Ih%Ih'Ihv),Ih5*Ih%,Ih-Ih].Ih.Ih0Ih2,Ih3Ih5Ih 8,Ih8Ih:Ih'<,Ih<Ih>Ih@Ihm@Ih@Ih}BIhD,IhfEIhGIhHIhmIIhxKIhYBIh9_,Ih_,Ih@`IhaIhEsIh{+....∩....... ###.###....##.#  #.##+#...##..### .#  #.##.#.#.##..####.# ###.##............... ##................#.# ........##.## ##.##..#.#.#..##.##.###> 43.4 (17.0) ##...@....... #####....###.###..#.##.. ......####### #####.......#.########## ####........ß.#.#.#.#.⌠# ##................_# ###.##_# #####.......ß.#.#.#.#._# ....##....#.###.#.###_#### IhX9_Ihi+4.4 (18Ih 8_Ih; _Found a stone staircase leading down.Ih'3Ih(IhF,Ih-Ihh.Ih3nIh74Ihj5,Ih5Ih 8Ih8,Ih}9Ih;Ih/<Ihw<Ih<Ih,>Ih?,Ih @IhgAIhB,Ih!CIhOIIhIIhIIhJIhKIhKIhVLIh}MIh^N,IhNIhQIhQIhNRIhRIhSIhTIhTIh6UIhBVIhJW,IhWIhYIh|Z,Ih[Ih\Ih],IhU^Ih`Ihk^...............  ..#.##.#...#####  ..#.##.###.# ..  . #..#.##..# #.  .#.##..# #.  ..(..#.##..# #.#  #.....####.########  .....+....∩........)...#  60.4 (16 .....#.###....##@#  .##+#...##..####.#  .##.#.#.##..####.#####Ihl .##............#  ........#.###.#  .......##.##.# #.#  ..#.#.#..##.##.###>#  ..............#  ##....###.###..#.##..#  IhYsIhnv+1.4 (17IhH|Ih~% _Found a rapier.IhQ3IhIhp Ihs Ih,IhoIh3,IhIhIh,Ih Ih#Ih-%,Ih=&Ih(Ih)Ih*Ih*Ih1nIh4,IhG5Ih >...## ....## ### ###.#..# #.#### ##.###..... ..#.##.....# #.##.###.########^...............# Ih>#.##.#...######.# #.###...@.# #..#.##..####.### ###..#.##..# #.# .(..#.##..# #.# #.....####.########+....∩........)...# .....#.###....##.#####.# .##+#...##..####.# .##.#.#.##..####.####IhD08.4 (7.0)IhD*9.4 (8IhCGIhQ2 _a - a wand of polymorph (10)IhF Ih BIhe Ih ,Ih Ih Ih8 ,Ih/ Ih Ih ,Ih Ih Ih ,Ih8 Ih Ih Ih@ Ih Ihi Ih% ,Ih IhJ Ih ,Ih> Ih Ih BIh" Ih$ ,Ih% Ih& Ih( ,Ih( Ih+ IhK, Ih, Ih, Ih:/ Ih0 ,Ih1 Ih2 Ih4 ,Ih5 Ihf6 Ih7 ,Ihy8 Ih9 Ih ; ,Ihn; Ih< Ih= Ih= IhZ> Ih? Ih@ ,IhA IhC Ih5D IhD IhD IhG IhH ,IhI IhvK IhM ,IhN IhP IhQ IhQ IhR IhT IhEW ,IhY Ih+Z Ih\ ,Ihl] Ih(_ Ih` Ih#a Ihb Ihc Ih;e ,Ih f Ihg Ihi ,Ihj Iht >  You see here a +0 rapier.Ihv Ihnw  _Ih  You see here a +0 rapier.Ih 5 _Ih Ih Ih ,Ih Ih Ih ,Ih> Ih Ihp ,Ihh Ih Ih ,Ih  Ih1 Ih ,Ihw Ih\ Ih ,Ih Ih Ih ,Ih Ih,! Ihs" ,Ih" IhN% Ih& ,Ih\' Ihr) Ih+ ,IhH, Ih. Ih0 Ih0 Ih1 Ih03 Ih4 ,Ih|5 Ih8 IhZ: ,Ih: Ih1< Iho= ,Ih> Ih? IhjA IhA IhB IhD IhF ,IhlG IhI IhK ,IhK IhM IhkN ,IhN IhQ IhhR ,Ih'S IhT IhV ,IhV Ih0X IhY ,Ih,Z Ih[ Ih ] ,Ih] Ih)_ Ih` ,Ih*a Ihb Ihc ,Ihid Ihe Ihf ,Ihg Ihh Ihi Ihj Ihj Ihm Ih)n Ihkn Ihn IhGu Ihv ,IhFw IhYz F _You reach down and open the door.Ih| 3Iht} Ih @  There is an open door here.Ih IhH  _Ih9 Ih Ih$ ,Ih Ih Ih IhT Ih Ihǎ Ih1 ,Ih$ Ih Ihݔ ,Ih Ihҗ Ih ,Ih Ih Ih1 ,Ih Ih Ih IhH Ih Ih| Ih ,Ih IhZ Ih ,Ih& Iho Ih+ ,Ih Ih IhV ,IhP Ih IhƷ ,Ih Ih Ih ,Ih# Ih~ Ih ,Ih Ih Ihj ,Ih' Ih Ih_ ,Ih3 Ih Ihn ,Ih, Ih Ih  #....##......###### #....##......###### #....##...........# #....##...........# #.................. ###................ ########....####........ ........##### #........776.4 (107.0) .......@# #........ ........# #........ ........##.....>.. ........#####'###. Ih ........# #..... ........# #.#### ........# #.#### .....(...#.##⌠. #.##..Ihw Ih +78Ih IhS - _Found 6 poisoned darts.Ih(IhnIh,IhIh,IhFIhIhj########....####................##### #................# #.........# #.........# #.....>........# ####'###........# # #.####82.4 (5.0) #.####(......<.# #.##⌠..###[# #.##..# ####.≈..# #∩≈Ihh## #.≈+########. #.. #. .. #.# ###IhIh(*3.4 (6Ih7Ih=Q _Found a leather armour. Found a stone staircase leading up.Ih Ih Ih$ Ih, Ih ,Ih IhR Ihr ,Ih Ih Ih ,Ih] Ih Ih Ih Ih Ih Ih Ih` Ihf Ih$ Ih Ih Ih Ih\ P  There is a stone staircase leading up here.Ih Ih  _Ih~ Ih Ih Ih1 Ih Ih F  You see here a +0 leather armour.IhK 5 _IhJ Ih Ih Ih Ih Ih+ Ih Ih Ih Ih4 Ih! ,Ih Ih# Ih ,Ih_ Ih Ih Ih Ih Ih Ih Ih Ihc Ih_ Ih ,Ih! IhJ# Ihf% ,Ih& Iht( Ihd* ,Ihl+ Ihk. Ih(0 Ih0 Ih1 Ih3 Ih5 Ih*6 Ih6 Ih8 Ih; Ihf; Ih(= IhD IhE IhE IhE IhF IhG Ih.H IhH IhJ Ih3L IhkL IhL IhT   +######## #.##. # ######.##. # ###......##.# # ##.+......##.#  ..#......##.# IhV s #.#......##.##  #.#..........#### #####................807.4 (24.0) #...@........##.++'.#.......##..# # +∩+.#...........# # +++##.......)...#### #............... ........###..### ..##+##.###..###.. #........ #.......#. _You reach down and open the door.IhFW V _Found Peasaj's Jewellery Shoppe.Ih 3Ih IhZ Ih+ Ih : _Ih @  There is an open door here.Ih Ih  _IhX Ih Ih Welcome to Peasaj's Jewellery Shoppe! What would you like to do?  a -  560 gold an amulet of faith (unknown) Ih  b - 1478 gold the fortress talisman of the Circus Animal {Dex+4 Stlth+}c -  350 gold a rimehorn talisman  d -  280 gold a ring of magical power (unknown)e -  504 gold a +4 ring of protection (unknown)  f -  280 gold a ring of resist corrosion (unknown)  g -  504 gold a +6 ring of strength (unknown)  h -  350 gold a scarab talisman You have 880 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listIh}buy|examineexamine item[Enter] describeIh1 The fortress talisman of the Circus Animal {Dex+4 Stlth+}. A miniature battlement, carved from a piece of shell. Transforms the user into aheavily armoured crab, fusing whatever body armour they are wearing into the Ih shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. They can also breathe clouds of rust at the cost of their own HP, which corrode and weaken enemies. ____________________________________________________________Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size ----------------------------------------------------------------------------- Min 12 +0%+5+3 +1.4 (+70%)9 Max 20 +0%+10+3 +2.7 (+135%)25 Cur 0 -90% +0 +3 -0.5 (-27%) -15 rPois: x rCorr: + Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak Mutations Suppressed: Anatomy, Bones ____________________________________________________________ Dex+4: It affects your dexterity (+4).IhWelcome to Peasaj's Jewellery Shoppe! What would you like to do?a -  560 gold an amulet of faith (unknown)  b - 1478 gold the fortress talisman of the Circus Animal {Dex+4 Stlth+}  c -  350 gold a rimehorn talisman  d -  280 gold a ring of magical power (unknown)  e -  504 gold a +4 ring of protection (unknown)  f -  280 gold a ring of resist corrosion (unknown)  g -  504 gold a +6 ring of strength (unknown)  h -  350 gold a scarab talisman IhYou have 880 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe [A-H] put item on shopping listIh Ih ###......##.#misterblockey the Thaumaturge ##.+......##.#Djinni of Makhleb ........#......##.#Health: 67/67 ========================#.#......##.## AC: 5Str: 6#.#..........## EV: 16Int: 24#####.............. SH: 0Dex: 12#............##..## XL: 10 Next: 93% Place: Dungeon:8....++'.#.......##..# Noise: ---------  Time: 7809.4 (2.0)Ih . +@+.#...........# f) +0 dagger+++##.......)...## Cast: Magic Dart#............. Fly ........###..#..##+##.###..#.. #.......IhR  #....... #....... #.######Ih   _There is a stone staircase leading up here. _You see here a +0 leather armour. _You reach down and open the door. Ih _Found Peasaj's Jewellery Shoppe. _There is an open door here.  There is an entrance to Peasaj's Jewellery Shoppe here.Ih Ih Ih . _IhF= Ih> 3IhAB IhC IheH [ #.###### see here a +0 leather armou _You reach down and open the door. _Found Peasaj's Jewellery Shoppe. _You reach down and open the door.IhJ 3IhCK IhX  ##.+ ..##.#...#.#..........#######...................##..##....++'.#..  +∩+.#.. #)...###..#......#....###..#Ih,Y A#.....##+##..##.... #.......... ....#..# ##.###.# .# ...  There is an open door here.Ihb ...##...........11#...'#..#....Ih'i Iho K======2.4 (3Ihu Ihx = _As you open the door, it creaks loudly!Ih$3Ih$Ihw(Ih)Ihq*Ih.IhL/@  There is an open door here.IhM=q ##.+......##.#.. ..#......##.##. #.#......##.#.# #. #.#..... #.#####... #..##.#............##..#......++'.#.......##....+∩+.#..------3.4 (1 #..@''+##.......)... #..##..## ..... #...........###.....(# #.....##+##.###...###. ..##.... ## #. ... ....# ## ..# ##.# #Ih8> ##.# .# #.  ...Ih CIhII------4.4 (2IhNOIhQ% _Found 4 stones.IhW3IhIhIh!IhD"Ih)*XIh*Ih.IhA.... #.# #.#......#..#.. #.# #.#............ #.#####.......... # #..##.#....###.#......++'.###..........+∩+.#........... #...''+##.......)##...#..##..##6.......@.##....##.......(###.....##+##.##....###.. ..##.... #..## #...... ....# #.. #.#...# ##.# # ..###.# .# #.##IhF* #.# .. ...#[# ## ## IhJIhc*7.4 (3IhIh# _Found a robe.Ihl 3Ih> Ih Ih3 BIh ;  You see here 4 stones.Ih" Ih-#  _Ih~$ Ih( Ih* ,Ih<, Iho. Ih0 ,Ih1 IhS5 Ih7 ,Ih9 Ih> IhA ,IhB IhIE IhG ,Ih?I IhfV <  You see here a +0 robe.IhX IhlY  _Ih XIh ,Ih Ih? Ih ,Ih' Ih Ih ,Ih IhR Ih ,Ihr Ih Ih> ,Ih Ih` Ih> ,Ih IhM Ih] ,Ih0 Ih IhZ ,Ih Ih Ihl ,Ih Ih Ih: Ihj Ih IhM Ih ,Ih| Ih Ihp ,Ih Ih Ih@ ,Ih Ih( ,Ihq Ih N _You now have 898 gold pieces (gained 18).Ih 3Ih Ih! Ih# BIh3$ Ih$ ,Ih% IhS' Ih( ,Ih( Ih) Ih+ ,Ih, Ihi- Ih. ,Ih. Ih0 Ih1 ,IhV2 Ih4 IhG>  ........# #.##..........####### .o........(......<.#  ..............###[#  .............# #.#  ............# #.# #. .........### #.# Ih? u.#...###'######## #.##..@# ######.##..#...###.# ###......##.Magic Dart.........#####.+......##...............#......##.....##.#####.#......##..#.. #.# #.#......... o   orc (asleep)..... #.#####...........#.#..##.#............##..#.#......++'.#.......##.IhL Y 74.4 (57.0)  You reach down and open the door.IhO +5.4 (58IhU Ih[ q _An orc comes into view. It is wielding a +0 club.IhȅY ........#  misterblockey the Thaumaturge  #.##..........#######  Djinni of Makhleb ...... .o........(......<.#  Health: 66/67 =======================- .*............###[#  AC: 5Str: 6 .*...........# #.#  EV: 16Int: 24 *...........# #.#  SH: 0Dex: 12 #. *........### #.#  XL: 10 Next: 93% Place: Dungeon:8 .#...###*######## #.##. Noise: ---------  Time: 7875.4 (0.0) Ih·]........@# ######.##. f) +0 dagger .#...###.# ###......##. Cast: Magic Dart .........#####.+......##. Fly  ...............#......##. .....##.#####.#......##. ..#.. #.# #.#......... o   orc (asleep) ..... #.#####........... #.#..##.#............##. .#.#......++'.#.......##.You reach down and open the door. _An orc comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)Ih ........#misterblockey the Thaumaturge #.##..........#######Djinni of Makhleb .......o........(......<.#Health: 66/67 =======================-.*............###[#AC: 5Str: 6.*...........# #.#EV: 16Int: 24*...........# #.#SH: 0Dex: 12Ih#. *........### #.#XL: 10 Next: 93% Place: Dungeon:8.#...###*######## #.##. Noise: ---------  Time: 7875.4 (0.0)........@# ######.##. f) +0 dagger.#...###.# ###......##. Cast: Magic Dart.........#####.+......##. Fly ...............#......##......##.#####.#......##...#.. #.# #.#......... o   orc..... #.#####...........#.#..##.#............##..#.#......++'.#.......##.h40mAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.IhH?IhHl.o....'Ih@Sg7==6.4 (1 _Ihb[Ih]IhM  ........#  misterblockey the Thaumaturge  #.##..........#######  Djinni of Makhleb ...... ..........(......<.#  Health: 66/67 =======================- o.............###[#  AC: 5Str: 6 *............# #.#  EV: 16Int: 24 *...........# #.#  SH: 0Dex: 12 #. *........### #.#  XL: 10 Next: 93% Place: Dungeon:8 .#...###*######## #.##. Noise: =--------  Time: 7876.4 (0.0) ........@# ######.##. f) +0 dagger .#...###Ihb [30m.# ###......##. Cast: Magic Dart .........#####.+......##. Fly  ...............#......##. .....##.#####.#......##. ..#.. #.# #.#......... o   orc ..... #.#####........... #.#..##.#............##. .#.#......++'.#.......##.The magic dart hits the orc. _The orc is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Ih HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (lightly wounded, 100% to hit)Ih ........#misterblockey the Thaumaturge #.##..........#######Djinni of Makhleb ................(......<.#Health: 66/67 =======================-o.............###[#AC: 5Str: 6Ih F*............# #.#EV: 16Int: 24*...........# #.#SH: 0Dex: 12#. *........### #.#XL: 10 Next: 93% Place: Dungeon:8.#...###*######## #.##. Noise: =--------  Time: 7876.4 (0.0)........@# ######.##. f) +0 dagger.#...###.# ###......##. Cast: Magic Dart.........#####.+......##. Fly Ih ...............#......##......##.#####.#......##...#.. #.# #.#......... o   orcIh c..... #.#####...........#.#..##.#............##..#.#......++'.#.......##.IhA Aiming: Magic Dart (safe; 1% risk of failure)  Ihr Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIh Aim: an orc, wielding a +0 club (lightly wounded, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.Ih IhQt Ihi~ ,...Ih Q.'Ih h7.4 (1Magic Dart _Ih Ihy ........#  misterblockey the Thaumaturge  #.##..........#######  Djinni of Makhleb ...... Ihz..........(......<.#  Health: 65/67 =======================- ..............###[#  AC: 5Str: 6 .............# #.#  EV: 16Int: 24 ............# #.#  SH: 0Dex: 12 #. .........### #.#  XL: 10 Next: 93% Place: Dungeon:8 .#...###'######## #.##. Noise: =--------  Time: 7877.4 (0.0) ........@# ######.##. f) +0 dagger .#...###.# ###......##. Cast: Magic Dart Ih3{.........#####.+......##. Fly  ...............#......##. .....##.#####.#......##. ..#.. #.# #.#.........  ..... #.#####...........Ihv|  #.#..##.#............##.  .#.#......++'.#.......##. The magic dart hits the orc. _The orc is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIh Ih6]........#misterblockey the Thaumaturge #.##..........#######Djinni of Makhleb ................(......<.#Health: 66/67 =======================-..............###[#Ih)]AC: 5Str: 6.............# #.#EV: 16Int: 24............# #.#SH: 0Dex: 12#. .........### #.#XL: 10 Next: 93% Place: Dungeon:8.#...###'######## #.##. Noise: =--------  Time: 7877.4 (0.0)........@# ######.##. f) +0 dagger.#...###.# ###......##. Cast: Magic DartIhY.........#####.+......##. Fly ...............#......##......##.#####.#......##.Ih..#.. #.# #.#......... ..... #.#####........... #.#..##.#............##. .#.#......++'.#.......##. IhThe magic dart hits the orc. _The orc is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIhe!:Okay, then.Ih'Ih,Ih.. _Ih Ih Ih Ih IhIh : _IhIh)Ih#@o-8.4 (1..Magic Dart..........o   orc..IhQU.Ih7-IhIh<[ _An orc is nearby!Ih  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih5 / ........#  misterblockey the Thaumaturge  #.##..........#######  Djinni of Makhleb ...... *****.....(......<.#  Health: 62/67 ======================-- ****..........###[#  AC: 5Str: 6 o**..........# #.#  EV: 16Int: 24 **..........# #.#  SH: 0Dex: 12Ih6 ; #. *........### #.#  XL: 10 Next: 93% Place: Dungeon:8 .#...###'######## #.##. Noise: ---------  Time: 7878.4 (0.0) ........@# ######.##. f) +0 dagger .#...###.# ###......##. Cast: Magic Dart .........#####.+......##. Fly  ...............#......##. Ih6 C.....##.#####.#......##. ..#.. #.# #.#......... o   orc ..... #.#####........... #.#..##.#............##.Ih 7 Q .#.#......++'.#.......##. _An orc is nearby!Ih=7 UCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Ih7 Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (heavily wounded)IhJ........#misterblockey the Thaumaturge #.##..........#######Djinni of Makhleb ................(......<.#Health: 66/67 =======================-..............###[#AC: 5Str: 6o............# #.#EV: 16Int: 24............# #.#SH: 0Dex: 12#. .........### #.#XL: 10 Next: 93% Place: Dungeon:8.#...###'######## #.##. Noise: ---------  Time: 7878.4 (0.0)........@# ######.##. f) +0 dagger.#...###.# ###......##. Cast: Magic Dart.hL39;49m........#####.+......##. Fly ...............#......##......##.#####.#......##...#.. #.# #.#......... o   orc..... #.#####...........#.#..##.#............##..#.#......++'.#.......##. _An orc is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (heavily wounded)IhQ[Ih^IhfIhi  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Ih)jAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (heavily wounded) _You can't place the prism on a creature.Ih  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih< ........#  misterblockey the Thaumaturge  #.##..........#######  Djinni of Makhleb ...... Ih*****.....(......<.#  Health: 62/67 ======================-- ****..........###[#  AC: 5Str: 6 o**..........# #.#  EV: 16Int: 24 **..........# #.#  SH: 0Dex: 12 #. *........### #.#  XL: 10 Next: 93% Place: Dungeon:8 .#...###'######## #.##. Noise: ---------  Time: 7878.4 (0.0) ........@# ######.##. f) +0 daggerIhR .#...###.# ###......##. Cast: Magic Dart .........#####.+......##. Fly  ...............#......##. .....##.#####.#......##. ..#.. #.# #.#......... o   orc Ih..... #.#####........... #.#..##.#............##. .#.#......++'.#.......##. _You can't place the prism on a creature.  IhRCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  IhPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (heavily wounded)Ihz .******o*****Ihq.*****.***********Ih=~ ........#  misterblockey the Thaumaturge  #.##..........#######  Djinni of Makhleb ...... ..........(......<.#  Health: 62/67 ======================-- ..............###[#  AC: 5Str: 6 o............# #.#  EV: 16Int: 24 ............# #.#  SH: 0Dex: 12 #. .........### #.#  XL: 10 Next: 93% Place: Dungeon:8 .#...###'######## #.##. Noise: ---------  Time: 7878.4 (0.0) ........@# ######.##. f) +0 daggerIh .#...###.# ###......##. Cast: Magic Dart .........#####.+......##. Fly  ...............#......##. .....##.#####.#......##. ..#.. #.# #.#......... o   orc ..... #.#####........... #.#..##.#............##. .#.#......++'.#.......##. _You can't place the prism on a creature.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetIh    #.##.........  Ih˛q..........(<.#  .........[#  ..* #.#  o #.#  #.  #.#  .#...###'#  Iho........@#  .#...###.#  ..#  .....##.# ..#.. #.# (ally target) ..... #.#*   fulminant prism IhZ#.#..##.#IhJ4===9.4 (1Ih!8*Ih6 _You conjure a prism of explosive energy!Ih Ih\ Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of air  c - staves of fire Jewellery (select all with "=)d + unknown amulets  e + unknown rings  f + rings of evasion  g - rings of see invisible Wands (select all with /)h + unknown wands  i + wands of charming  j + wands of flame  Ihb Nk + wands of polymorph Scrolls (select all with ?)l + unknown scrolls  m + scrolls of acquirement (very rare)  n + scrolls of enchant armour (uncommon)  o + scrolls of identify (very common)  p + scrolls of revelation (uncommon)  q + scrolls of teleportation (common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]IhIhIh ........#misterblockey the Thaumaturge #.##..........#######Djinni of Makhleb ................(......<.#Health: 62/67 ======================--..............###[#AC: 5Str: 6..*..........# #.#EV: 16Int: 24o...........# #.#SH: 0Dex: 12#. .........### #.#XL: 10 Next: 93% Place: Dungeon:8.#...###'######## #.##. Noise: ===------  Time: 7879.4 (0.0)........@# ######.##. f) +0 dagger.#...###.# ###......##. Cast: hEmMagic Dart.........#####.+......##. Fly ...............#......##......##.#####.#......##...#.. #.# #.#......... o   orc (ally target)..... #.#####........... *   fulminant prism#.#..##.#............##..#.#......++'.#.......##. _You can't place the prism on a creature.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Ih9U**IhIhB**IhIh\Ihc~*.o*Ih5h=3---80.4 (1Iho:*Ihr/  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy! _Your fulminant prism crackles loudly.IheIh  Your fulminant prism explodes!The blast of energy engulfs the orc!  You kill the orc!Ihm######################Ih\)IhHW...................)..Ih S|=======1Magic DartIhXIhZZ _Makhleb accepts your kill.Ih(IIh4Ihk,IhIh 5=6=IhIh,IhNIh7=  There is an open door here. _  You see here a +0 club.Ih5 _IhIhL=IhBIhIhBIhIhIhIh,Iho Ih"Ih^#,Ih$Ih*IhA ........### ........ . ####.......... #.##... #.##... #.##......... ##.##..........###-------901.4 (20.0) ...##@..........(.... ∩................# ...#.............# #.##...#......# #. #...#.)..# + .#...###'########  .........# #### ..#...###.# ###.. .....#####.+..Ih9GK-------2.4 (21Ih] page down [PgUp|<] page up [Esc] exit[top]Ih9 Ih .... misterblockey the Thaumaturge  #.#.... Djinni of Makhleb ......  #.# ####...... Health: 67/67 ========================  #####.# #.##...... AC: 5Str: 6  Ih#...#.# #.##...... EV: 16Int: 24  #...#.# #.##...... SH: 0Dex: 12  #####...#.###.##...... XL: 10 Next: 93% Place: Dungeon:8  #.........##.......... Noise: ---------  Time: 7909.4 (0.0)  #[...@................ f) +0 dagger  Ih:#.###...#............. Cast: Magic Dart  #...#.##...#...... Fly  #...#.##...#.)....  #..(.+..#...###'###  #....#..........#  #.####..#...###.#  #. ...........###   #.............  _Found Suir's Antique Armour Emporium. _Found a ring mail and 9 stones.  There is an entrance to Suir's Antique Armour Emporium here.  C - a +2 robe of willpower _Thank you for shopping at Suir's Antique Armour Emporium! _There are no items here.IhIh+IhIhIh _Ih< P _Ihp Ih# ,IhW Ih| Ih IhN Ih Ih Ih" ,IhZ Ih Ihd ,Ih# Ih' IhU* ,Ih, Ihi- Ih. ,Ih/ Ih0 Ih2 Ihg2 Ih2 Ih3 Ih<5 ,Ih5 IhV6 IhS7 ,Ih7 Ih;9 Ih?F  #...#.##...#. ##...#.##...#.) #..(.+..#...###'## ....#..........#  .####..#...###.#  .# ...........## IhG e #.# #......  #.# .....##.##110.0)  #@# ..#.. #.#   #.... #.## #.#.#..#.#..##.#  .. )..#.#......+  .#. ...........+Ih_G   .... ......#...'  .# ##.##...#..##  .# IhG o.  (###IhN Ih,S ,20.4 (11Ih9Y Ih[ $ _Found a flail.Ih3IhLIhIh,Ihk4Ih`,IhDIhv Ih,IhIhIhtIhIhIhJ #.###...#............. #...#.##...#........ ##...#.##...#.)........ #..(.+..#...###'######## #....#..........# ## #.####..#...###.# ###. #.#.............#####.+ #.##.#................#. #.##...@.....##.#####.#. #.##.#....#..##.# #.#. #............##.#####.. ##.#.#..#.#..#. #...)..#.#......++'.#..hL;49m #.#.............+∩+.#.. #...........#...''+##.. #.#.##.##...#..##..##.. #.#.# .........##......7.4 (7.0)IhM*8.4 (8IhVIh\S _D - 2 clear potionsIhM?IIhtJIhMIhNIhR,Ih U,Ih{WIhZIh ^Ih^Ih)`IhJcIh`f,IhOhIh5kIhmIhOnIhoIhrIhfu,Ih+wIhyIh|Ihh}Ihf~IhvIhr,Ih_IhIh,IhВIhIh,IhؘIhbIhIh#IhIhIh1IhIhbIh~Ih׬Ih:IhIhӯIhܱIhGIhIh>Ih7IhIhܸIhmIhûIhIhIh2IhIhjIhIh/Ih,IhtIhIh",IhIhIhxIhIhIhIh,IhIhIhIhMIhIhIh,IhIhIh IhIhnIhkIhIhIh*IhIhIhIh Ih IhBIhRIhIhBIh,IhUBIhIh[IhbIhIhIhIh2IhIh' Ih!IhIsbIhvIhw,Ih{Ih}IhɀIhIhIhsIhLIhIhIhIh4IhIh͐IhIh,IhnIh~Ih,Ih%IhiIh,IhIhuIh XIhIhW  You see here a +0 ring mail.IhE _IhIhIh,IhIhɶIh,IhIh|Ihz,IhIh`IhIhIhIh6Iht,Ih/IhIh,IhIh2Ih{IhIhRIhIh%Ih{Ih8IhIh IhZIhIhIhIhIhIhIh,Ih_Ih*Ih,IhIhIh]IhIhFIhiIhSIhIhIhIhIhpIhIhIh*IhhIh~IhIhIhIhIhIhlIhIh`IhIh  .o   ..  Ih # ### #o   #...#..   .#.#. #  ...  #.#  #@# #.#   #######.# #.# ####..Magic Dart  #.......######.# #.  ###.######...#.# #.##  #.# #...#.# #.##.  #.######...#.###.##.oo 2 orcs (asleep)  #.##.........##.......  #.##[...∩.............  #.##.###...#....h10;76HIhn z 8005.4 (77.0)  2 orcs come into view.Ih5,Ihnl oo.o   orc wizard (wandering)o   orc (wandering)The orc shouts!IhG4==6.4 (78IhYIhr60 _The orc moves out of view. Ih7v_An orc wizard comes into view. It is wielding a +0 dagger.Ih@  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ihh   misterblockey the Thaumaturge  .o  Djinni of Makhleb ...... *o  Health: 63/67 ======================-- # ### #*  AC: 5Str: 6 #...#**  EV: 16Int: 24 .#.#* # SH: 0Dex: 12 ..*. XL: 10 Next: 93% Place: Dungeon:8 #.#. Noise: ==-------  Time: 8006.4 (0.0) #@# #.# . f) +0 dagger #######.# #.# ####... Cast: Magic Dart #.......######.# #.##... Fly  ###.######...#.# #.##...hs 1H #.# #...#.# #.##... #.######...#.###.##... o   orc wizard (wandering) #.##.........##....... o   orc (wandering) #.##[...∩............. #.##.###...#.......... _The orc moves out of view. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetIh7  misterblockey the Thaumaturge  .o  Djinni of Makhleb ...... .o  Health: 63/67 ======================-- # ### #.  AC: 5Str: 6 Ih\#...#..  EV: 16Int: 24 .#.#. # SH: 0Dex: 12 .... XL: 10 Next: 93% Place: Dungeon:8 #.#. Noise: ==-------  Time: 8006.4 (0.0) #@# #.# . f) +0 dagger #######.# #.# ####... Cast: Magic Dart #.......######.# #.##... Fly  ###.######...#.# #.##... #.# #...#.# #.##... #.######...#.###.##... o   orc wizard (wandering) #.##.........##....... o   orc (wandering) #.##[...∩............. Ih^=#.##.###...#.......... _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Ih l.o  ..  # ### #o  #...#.*  .#.#.  ... #.#Ih #@# #.#  #.# #.#  #.......#  ###.#####  #.#   #.oIh #.oally target)Ih_ #.##[...∩*   fulminant prism #.##.###.Ih i=7.4 (1Magic DartIh9*Ih  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The orc wizard shouts!Ih5 .o**  Your fulminant prism crackles loudly.---8* _The orc hits your fulminant prism with a +0 short sword.Ih)Ih  Your fulminant prism explodes!The blast of energy engulfs the orc!!  You kill the orc!Ih ####### Ih  Makhleb accepts your kill.The blast of energy engulfs the orc wizard!IhB(Ih3W o.o)....o   orcThe orc wizard is almost dead.Ih#; *****The orc wizard gestures at you while chanting.IhI )....  The puff of flame hits you. You resist.IhZ=======9Magic DartIhuIh' _You hear a shout!Ihm  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhgY  misterblockey the Thaumaturge  .o  Djinni of Makhleb ...... *o  Health: 59/67 =====================--- # ### #*  AC: 5Str: 6 #...#**  EV: 16Int: 24 .#.#* # SH: 0Dex: 12 ..*. XL: 10 Next: 93% Place: Dungeon:8 #.#. Noise: =======--  Time: 8009.4 (0.0) #@# #.# . f) +0 dagger #######.# #.# ####... Cast: Magic Dart #.......######.# #.##... Fly  Ih)[###.######...#.# #.##... #.# #...#.# #.##... #.######...#.###.##... o   orc wizard #.##.........##....... o   orc #.##[...∩............. #.##.###...#..........The puff of flame hits you. You resist. _You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetIht  misterblockey the Thaumaturge  .o  Djinni of Makhleb ...... .o  Health: 59/67 =====================--- # ### #)  AC: 5Str: 6 #...#..  EV: 16Int: 24 .#.#. # SH: 0Dex: 12 .... XL: 10 Next: 93% Place: Dungeon:8 #.#Ih. Noise: =======--  Time: 8009.4 (0.0) #@# #.# . f) +0 dagger #######.# #.# ####... Cast: Magic Dart #.......######.# #.##... Fly  ###.######...#.# #.##... #.# #...#.# #.##... #.######...#.###.##... o   orc wizard #.##.........##....... o   orc #.##[...∩............. #.##.###...#..........The puff of flame hits you. You resist. _You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetIhM..  .o  # ### #o  #...#.*  .#.#.  ... #.# #@# #.#  #.# #.# Ih #.......#  ###.#####  #.#   #.(ally target) #. #.##[...∩*   fulminant prism #.##.###.Ih===----10.4 (1Magic DartIhT**Ih _You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Ih  Your fulminant prism crackles loudly.Something hits your fulminant prism.IhF .**   fulminant prismIhX S-------1IhՕ T**Ih P _The orc wizard hits your fulminant prism with a +0 dagger.IhqIhp _The orc wizard hits your fulminant prism with a +0 dagger.  Your fulminant prism explodes!  Makhleb accepts your kill.  You feel a bit more experienced.  The blast of energy engulfs the orc wizard!!  You kill the orc wizard!Ihהr #######IhYMakhleb accepts your kill. x2Ih'e..)....Ihd604=======2Ih=Ihu6 _You feel a bit more experienced.Ih  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhS  misterblockey the Thaumaturge  ..  Djinni of Makhleb ...... ..  Health: 56/67 ====================---- # ### #)  AC: 5Str: 6 #...#..  EV: 16Int: 24 .#.#. # SH: 0Dex: 12 ***. XL: 10 Next: 94% Place: Dungeon:8 #*#. Noise: =======--  Time: 8012.4 (0.0)Ih| #@# #.# . f) +0 dagger #######*# #.# ####... Cast: Magic Dart #.....**######.# #.##... Fly  ###.######...#.# #.##... #.# #...#.# #.##... #.######...#.###.##...  #.##.........##.......  #.##[...∩.............  #.##.###...#.......... Makhleb accepts your kill. x2 _You feel a bit more experienced.  IhMCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetIh \*#*#**Ih 9@..IhhI***#***.Ih˜.**#**.**IhC  ..#...#.... .@ _You feel a bit more experienced.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see that place.Ih1 ****** *Ihda***.Ih9: R***.Jh\.***Jhjk.***Jh  misterblockey the Thaumaturge Jhg  ..Djinni of Makhleb ...... ..Health: 56/67 ====================---- # ### #)AC: 5Str: 6 Jh d#...#..EV: 16Int: 24 .#.#*# SH: 0Jh Dex: 12 .... XL: 10 Next: 94% Place: Dungeon:8 Jh3 #.#. Noise: =======--  Time: 8012.4 (0.0) Jhq #@# #.#. f) +0 dagger Jh˲  #######.# #.# ####... Cast: Magic Dart Jh  #.......######.# #.##... Fly   ###.######...#.# #.##...  #.# #...#.# #.##...JhP   #.######...#.###.##... *   fulminant prism (unaware) Jh l #.##.........##.......  #.##[...∩.............  #.##.###...#.......... Jh׳ _You feel a bit more experienced.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Jhf BPress: ? - help, Dir - move targetJh 5===----Jhl #3.4 (1Jh 9*Jh 6 _You conjure a prism of explosive energy!Jho7*JhVS-------4JhL**Jh"e _Your fulminant prism crackles loudly.Jh,sJhyT#######Jhy0Jh U)......Jh [7=======5Jh Jh T _Your fulminant prism explodes!Jh3JhJhJhJh) XJhz!Jh!%8Jh#Jh$Jh7%Jh)&Jhn(Jh(Jh4*JhP,,Jh-JhKB9=60=JhyC,JhDJhI;1Jh'KJhMJh+NJh(OJh!R,JhSJhUJhWVD2=JhWJh;Z,Jhp[Jh],Jh1_Jh*aJhaJhbJhdJh[eU3=JhfJh4pnJhqJhrJh:s%4JhLtJh-v,JhwJh4y,JhSzJh|Jh^}D5=JhY~Jh,JhJhC,JhJhMk6=JhJh,Jh^JhV,JhJhGJhK7=JhJh̗JḥM .. ... .... ### #))Jhc?#...#..) #.#.#.##.####..........-------47.4 (32.0)     #######.# #.# ####... Fly ......##. JhY...##[...Jh̪Jh=K-------8.4 (33JhP _Found a short sword and a +0 dagger.JhX 3Jh[_ JhG` Jh!c Jhg BJhi ,Jhk Jhp JhDx Z  .. . . Jhx  .....  ...... #######))....  #...#..)..) 50.4 (2.0) #.#.#@##.###### #............ .. ###.#....####  #.######.# Jhy  #######.# #.# ####.. #.......######.# #.##.. ###.######...#.# #.##.. #.# #...#.# #.##Jh9y U #.######...#.###.##JhU Jh F=1.4 (3Jh Jh $ _Found a flail.Jhš3Jh^,JhޮBJhJhJh.JhJhHb  Things that are here:  a +0 short sword; a +0 ring mailJhsJh _Jh~Jhj  Things that are here:  a +0 dagger; a +0 robe; a +0 short swordJh3JhoJhF _You reach down and open the door.Jh JhJhJhk@  There is an open door here.JhJh _JhJhEJh%,JhJhJh9BJhJh8 ,JhrJhnJh,JhJh$Jh@),Jh+Jh3BJh5Jh>9Jh<,Jh>?JhBJh%J,JhrKJhOJh,JhJh0Jh,JhoJhFJh1,JhqJhy=  You see here a +0 flail.JhO5 _JheJhJh?,JhRJhEJhD,JhJhJhW,JhJh^Jh,JhJhzJh,Jh!JhD*JhO.,Jh1Jh;JhY>,Jh@JhIJhK,JhMJhUJh\,JhX_JhxfJhh,JhjJhpJhrJhLsJh$tJhMzJhL|,Jh }JhׂJh4,JhJh׊Jh,JhJh^Jh,JhoJh_JhJhJhRJh%Jhh,JhJh|Jh<,Jh>JhձJh,Jh"JhŹJh,Jh9JhJh7JhJh%JhfJh,JhIJhJh,JhJhJh,JhDJhmJh ,JhKJhJh,JhJha  There is an entrance to Suir's Antique Armour Emporium here.JhJh _JhJhXJh!,Jh: Jhs JhJhJhJh?Jhm,JhJhJhJh,Jh Jh#JhJ&,JhU'Jh*JhuJJhwvJh6Jh۩,JhJh=JhJhB,JhJhJh9JhXJhpJh,JhrJhZJhuJhJhVJhJh ,JhJh_Jh,BJhkJhJh_JhJhJhBJhXJh8 ,Jh JhJh|,JhWJhWJh/JhJhJhO#Jh$,Jhw%Jh +Jh+Jh,Jhj-Jh13Jh5,Jh6Jh;Jh>,Jh~@JhRGJhCJ,JhdLJhrRJh%U,Jh=WJh^Jh`JhaJhbJhgJhk,Jh_qJhxJh|,Jh~Jh!Jh܆,Jh&JhZJh,Jh`JhsJhBJhJh4,JhfJhJhӨ,Jh/JhƮP  There is a stone staircase leading up here.JhBJh _Jh JhQF  You see here a +0 leather armour.JhJh _Jh&nJhSJhr,Jh_JhjJhBJhNJh,JhWJhJh,JhJhJh,JhJhpJh,JhJhJh,JhJhJh,JhJhjJhpJhJhJh=Jh,JhJh Jh ,Jh Jh$Jh,Jh.Jh9JhgJhJhJhJh,JhJh# Jh+"Jh"Jh#Jh8Jh9Jh0:Jh|;JhAJhC,JhEJhIJhkL,Jh~MJhRJh!U,JhVJh[Jh]JhZ^Jh_JhdJh5g,JhgJhlJho,Jh"pJhtJhv,JhwJhA|Jh~,JhJhzJhg,JhJhJh*JhJhJhJhj,JhJhUJh7JhJh3,Jh;,Jhe,JhSJhJJh^,JhiJh\JhNJhȶJhJhNJhgJhܼJhJhJhJhJhJh*Jh,JhJh`Jh"JhJhxJhJhJhEJhJhZJhcJh,JhJhJhJhJhJh,Jh^JhJh,JhJhJhQJhJhKJhJhJhSJhJhJh,JhJhJhIJh JhJhJh,JhUJh BJh Jh Jhh Jh* Jh Jh Jh ,Jh Jh Jh@ ,Jh Jh Jh ,Jh Jh Jh" ,Jh:$ Jh( BJh) Jh+ Jh- ,JhQ. 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(Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple ,Jh+-,Jht=*[?25h[?0c,Jhz>^misterblockey the Thaumaturge ############Djinni of Makhleb ......###..........##Health: 67/67 ========================#.............## ###AC: 5Str: 6#.####^####.#..# #.######EV: 16Int: 24 ######.# ..... #.##.###......#SH: 0Dex: 12 ...##..#.......#.##.....######XL: 10 Next: 94% Place: Dungeon:8 ,JhXThe orc hits your fulminant prism with a +0 falchion. ;Jh:_Your fulminant prism crackles loudly.The orc hits your fulminant prism with a +0 falchion.  Your fulminant prism explodes!blast of energy engulfs the orc!!  You kill the orc!;Jh ;JhP Makhleb accepts your kill.The blast of energy engulfs the orc wizard!!  You kill the orc wizard!;Jhw\######.###;Jhr########## ##o   orco;Jh( ...#...........;Jh) )##.) #.oMakhleb accepts your kill.You hear an angry hiss. You hear a bellow! You hear an angry buzzing noise.;Jh?9y15========9Magic Dart;Jh_B;JhAGa _You hear a bellow! You hear a horrible gurgling sound! You hear a shout! x4Jh* ....... misterblockey the Thaumaturge  ..#.... .#  Djinni of Makhleb ...... ....... .#  Health: 60/67 =====================--- >JhF....... .#  AC: 5Str: 6 .......##.#  EV: 16Int: 24 .......<..#  SH: 0Dex: 12 ...<.....##  XL: 10 Next: 95% Place: Dungeon:9 ..........#  Noise: ========-  Time: 8319.2 (0.0) .......@..#  f) +0 dagger .....#*...#  Cast: Magic Dart .....*....#  Fly  #...*...### >Jh V ###*##..# #* #... o   orc o ##.# . ... _You hear a bellow! You hear a horrible gurgling sound! You hear a shout! x4 _An orc is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  >JhboPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 100% to hit)>Jh ....... misterblockey the Thaumaturge  ..#.... .#  Djinni of Makhleb ...... ....... .#  Health: 60/67 =====================--- ....... .#  AC: 5Str: 6 .......##.#  EV: 16Int: 24 .......<..#  SH: 0Dex: 12 ...<.....##  XL: 10 Next: 95% Place: Dungeon:9 ..........#  Noise: ========-  Time: 8319.2 (0.0) .......@..#  f) +0>Jhe dagger .....#....#  Cast: Magic Dart ..........#  Fly  #.......###  ###)##..# #) #... o   orc o ##.# . ...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!>Jh31 >Jh}~  .#   .#   .#            *...#  .....*....#  #...* ###*>Jh #*  )  . ... >Jh&c...))Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!  Makhleb accepts your kill.>Jhkq=-------20.2 (1Magic Dart _>JhIx>Jh{>JhE 3>JhH >JhS >JhGY ,>Jhb >JhHk 51<>JhRl ..--------Magic Dartkk   wyvern (wandering)>Jh} %1>Jh D-2.2 (2>Jhw >Jh Y _A wyvern comes into view.@Jh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Jh, ....... misterblockey the Thaumaturge  ..#.... .#  Djinni of Makhleb ...... ....... .#  Health: 57/67 ====================---- ....... .#  AC: 5Str: 6 .......##.#  EV: 16@JhInt: 24 .......<..#  SH: 0Dex: 12 ...<.****##  XL: 10 Next: 95% Place: Dungeon:9 .....*****#  Noise: ---------  Time: 8322.2 (0.0) .....**@**#  f) +0 dagger .....#****#  Cast: Magic Dart k....*****#  Fly  #.......###  ###)##..# #) #... k   wyvern (wandering) ) ##.# . ...@Jh6> _Makhleb accepts your kill. _A wyvern comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAJh7 **##*******@.........AJh ***##.*****.*********.***@*.BJh ...***#***BJh"#*****.*****.*****.****@.**#**.BJhC....<***.**BJhC"*****.*****.*****@***#*.*.***.BJhk$*****.*****.*****.****#.**.**.BJh} .*****.*****.*****.***#*.*.***CJhM ....... misterblockey the Thaumaturge  ..#.... .#  Djinni of Makhleb ...... ....... .#  Health: 57/67 ====================---- ....... .#  AC: 5Str: 6 .......##.#  EV: 16Int: 24 .......<..#  SH: 0CJhDex: 12 ...<.....##  XL: 10 Next: 95% Place: Dungeon:9 ..........#  Noise: ---------  Time: 8322.2 (0.0) .......@..#  f) +0 dagger .....#....#  Cast: Magic Dart k.........#  Fly  #.......###  ###)##..# #) #... k   wyvern (wandering) ) ##.# . ... _A wyvern comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CJhAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!CJhCJh   ..#.... .#  ....... .#  ....... .#  .......##.#  ...  ...##  ...#  ....*..@..#  .....#....#  Yk.#  #.......### ###)##..# #) #...Y   yak ) ##.#k   wyvern (ally target) . ...*   fulminant prism  CJhlCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  The wyvern hisses angrily.CJh24===3.2 (1CJh?(B**CJhI-V _A yak comes into view.CJh6CJhCJh@CJhh  A wyvern comes into view.CJhCJh9*k.Y*CJh/---4CJh9*CJhCe _Your fulminant prism crackles loudly.DJhDJh3 DJh%DJh;)DJh *DJhu4DJhmB##########Y.#####.#####Y.#.###YY 3 yaksk 2 wyverns  Your fulminant prism explodes!  The blast of energy engulfs the wyvern!  The wyvern is almost dead.  The blast of energy engulfs the yak!!  The yak is almost dead.  The blast of energy engulfs the wyvern!DJh .<........Y.......k.k#.Y.Y....  The wyvern is heavily wounded.You hear a bellow! You hear a horrible gurgling sound!DJhz\8========5DJhDJhH _You hear an angry buzzing noise. You hear a shout!EJhW<  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EJh;-< ....... misterblockey the Thaumaturge  ..#.... .#  Djinni of Makhleb ...... EJh........ .#  Health: 54/67 ===================----- ....... .#  AC: 5Str: 6 .......##.#  EV: 16Int: 24 .......<..#  SH: 0Dex: 12 ...<.....##  XL: 10 Next: 95% Place: Dungeon:9 ..........#  Noise: ========-  Time: 8325.2 (0.0) Y.*****@..#  f) +0 dagger ..k*k#*...#  Cast: Magic Dart Y.Y.***...#  Fly  #.*****.###  ###*##*.# #) #...EJh/Y[39;49m YYY 3 yaks ) ##.# kk 2 wyverns . ...You hear a bellow! You hear a horrible gurgling sound! _You hear an angry buzzing noise. You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetEJhn**********.****@k*k#**Y.*.**.....)##.EJh6*****.*****.*****@k*k#*.Y.***.EJhs% ....... misterblockey the Thaumaturge  ..#.... .#  Djinni of Makhleb ......EJh ....... .#  Health: 54/67 ===================----- ....... .#  AC: 5Str: 6 .......##.#  EV: 16Int: 24 .......<..#  SH: 0Dex: 12 ...<.....##  XL: 10 Next: 95% Place: Dungeon:9 ..........#  Noise: ========-  Time: 8325.2 (0.0) Y......@..#  f) +0 dagger ..k.k#....#  Cast: Magic Dart Y.Y.......#  Fly  #.......###  EJh###)##..# #) #... YYY 3 yaks ) ##.# kk 2 wyverns . ... _You hear an angry buzzing noise. You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!EJhWEJh EJhEJh  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  EJh,[You conjure a prism of explosive energy!hear an angry hiss.EJh   ..#.... .#  ....... .#  ....... .#  .......##.#  ...EJh  ...##  ...#  .Y.k*.k@..#  .Y.Y.#....#  ...#  #.......### ###)##..# #) #... ) ##.#(1 ally target) EJh. ...*   fulminant prism EJhY===-----6.2 (1EJh8*EJh#< _The wyvern bites your fulminant prism!FJhnt  The wyvern barely misses you. The wyvern bites your fulminant prism.FJh|  Your fulminant prism detonates feebly.FJh}FJhY~FJhY.Yk.Y...YY 4 yakss FJhS-------7FJhFJhV _A yak comes into view.GJh  GJhCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GJh  You erupt in a blast of force! The mystic blast hits the wyvern!  You kill the wyvern!GJh i  Makhleb accepts your kill.GJh` ,GJh- GJh 7  You hear a bellow!GJh GJh: GJh޸ k.Y.YYk.Y...Y 5 yaks   wyvernGJh= GJho .......misterblockey the Thaumaturge ..#.... .#Djinni of Makhleb ............. .#Health: 51/67 ==================------....... .#AC: 5Str: 6.......##.#EV: 16Int: 24GJh .......<..#SH: 0Dex: 12...<.....##XL: 10 Next: 100% Place: Dungeon:9...Y......#Noise: =====----  Time: 8328.2 (1.0)...YYk.@..#f) +0 daggerYY...#....#Cast: Magic Dart..........#Fly #.......######)##..##) #...YYYYY 5 yaks) ##.#k   wyvern. ...  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern!  You kill the wyvern!Makhleb accepts your kill.You hear a bellow!GJh| _A yak comes into view.You have reached level 11!GJh /  --more--IJh[$ 4/71-1 0%  The power to cast Metabolic Englaciation wells up from within.IJh.IJh3L _Spell assigned to 'i'.LJhI  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MJhX>  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern!  The wyvern is almost dead.  The wyvern is knocked back by the mystic blast.  The wyvern collides with the yak!  You kill the yak!MJh?  Makhleb accepts your kill.You kill the wyvern!MJh7DMJhDMJhEMJh_EMJhYQ.YY..Y...Y 4 yaksMJh_s51/72-59MJhgMJhkZ _Makhleb accepts your kill.NJh^NJhL Your spells (describe)TypeFailure Level a - Magic DartConjurationNJh/1%1  b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/Alchemy1%4  d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Soul SplinterNecromancy1%1  NJhJf - Call ImpSummoning1%2  g - SwiftnessAir1%3  h - Fugue of the FallenNecromancyNJhz1%3  i - Metabolic EnglaciationHexes/Ice1%5 NJhSelect a spell to describe[!]/[I] toggle spell headersOJha Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing OJhall those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 1% Power: 31% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 10 cold damage.ZJhZJh Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2  c - Fulminant PrismConjuration/Alchemy 1% 4  d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  e - Soul SplinterNecromancy1%1  f - Call ImpSummoning 1%2  g - SwiftnessAir1%3  h - Fugue of the FallenNecromancy1%3  i - Metabolic Englaciation Hexes/Ice1% 5 Select a spell to describe[!]/[I] toggle spell headers\Jht\Jh~}\Jhw.......misterblockey the Thaumaturge ..#.... .#Djinni of Makhleb ............. .#Health: 51/72 =================-------....... .#AC: 5Str: 6.......##.#EV: 16Int: 24.......<..#SH: 0Dex: 12...<.....##XL: 11 Next:  5% Place: Dungeon:9....Y.....#Noise: =====----  Time: 8329.2 (0.0).Y..Y..@..#f) +0 dagger..Y..#....#Cast: Magic Dart..........#Fly #.......######)##..##) #...\Jh7 YYYY 4 yaks) ##.#. ...  The wyvern is knocked back by the mystic blast.  The wyvern collides with the yak!  You kill the yak!Makhleb accepts your kill.You kill the wyvern! _Makhleb accepts your kill.\JhV\Jh}\Jhb\Jh]Jh> ....... misterblockey the Thaumaturge  ..#.... .#  Djinni of Makhleb ...... ....... .#  Health: 50/72 ================-------- ....... .#  AC: 5Str: 6 .......##.#  EV: 16Int: 24 .......<..#  SH: 0Dex: 12 ...<.....##  XL: 11 Next:  5% Place: Dungeon:9 ....Y*....#  Noise: =====----  Time: 8329.2 (0.0) .Y..Y.*]Jh@@..#  f) +0 dagger ..Y..#....#  Cast: Magic Dart ..........#  Fly  #.......###  ###)##..# #) #... YYYY 4 yaks ) ##.# . ...You kill the wyvern! _Makhleb accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (100% to hit)]Jh2 7.......misterblockey the Thaumaturge ..#.... .#Djinni of Makhleb ............. .#Health: 50/72 ================--------....... .#AC: 5Str: 6.......##.#EV: 16Int: 24.......<..#SH: 0Dex: 12...<.....##XL: 11 Next:  5% Place: Dungeon:9]JhM ....Y*....#Noise: =====----  Time: 8329.2 (0.0).Y..Y.*@..#f) +0 dagger..Y..#....#Cast: Magic Dart..........#Fly #.......######)##..##) #...YYYY 4 yaks) ##.#. ...  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (100% to hit)  The magic dart hits the yak!  The yak is moderately wounded.]Jh9 ]Jh ]Jh= ]Jh ]Jh .Y.Y..Y..Y]Jh0 h=----30.2 (1 _]Jh8 ]Jh} ^Jh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^JhzConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak!  The yak is heavily wounded.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak!  The yak is moderately wounded.^Jh^Jh[YY...Y...Y^Jhڣ|46-=====1^Jh^Jh8B _The yak is knocked back by the mystic blast.`Jh. #. ##.#.....<..Y<.....#Y...Y#..........#.......######)##..##) #... ) ##.#`JhO. ...`Jh`Jh`Jh`Jh`Jh.Y.Y.YY.`Jh{7------2`Jh`Jhu`Jh1  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aJh  You erupt in a blast of force! The mystic blast hits the yak!  The yak is moderately wounded.aJh;aJhy<Y.YaJh%{3-=====3aJhaJh-B _The yak is knocked back by the mystic blast.aJhV... #.#. ##....<..<...@.##Y.YY#.................######)##..##) #... ) ##.#aJhZ,aJh\aJhaJh|YY..YY..aJhE-----4aJh aJhbJh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bJhdgThe yak is almost dead.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak!!  The yak is heavily wounded.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak but does no damage.bJhx Y.Y..YThe yak is moderately wounded.bJhpz0--=====5bJh{bJh"T _The yak completely misses you.bJhI  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cJh8!  The yak is severely wounded.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak!  The yak is heavily wounded.cJh9cJhWEs.Y..YYcJh?FI36--cJhF6cJh(NcJhQB _The yak is knocked back by the mystic blast.dJh... ##.# .##....@..#dJh<.Y...#Y....Y..#...Y.............######)##..##) #...dJhBdJhidJhY.Y..YY.dJh]E-----7dJhdJh a _There is a stone staircase leading up here.dJh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dJhjO  You erupt in a blast of force! The mystic blast hits the yak!!  You kill the yak!dJhuU  Makhleb accepts your kill.The mystic blast hits the yak!dJhZ k  The yak is severely wounded.dJh=e .YY.. 3 yaksdJho 3--8=====8dJhw dJh{ P _The yak barely misses you.eJhQ  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eJh  misterblockey the Thaumaturge  ....... Djinni of Makhleb ...... ....... Health: 32/72 ==========-------------- ....... AC: 5Str: 6 ..#.... .#  EV: 16Int: 24 ....... .#  SH: 0Dex: 12 ....... .#  XL: 11 Next:  8% Place: Dungeon:9 .......##.#  Noise: =====----  Time: 8338.2 (0.0) ......Y@..#  f) +0 dagger ...<.....## eJh[39;49m Cast: Magic Dart ..........#  Fly  ....YY....#  .....#....#  ..........#  YYY 3 yaks #.......###  ###)##..# #) #... _The yak barely misses you.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)fJh@ fJh:H misterblockey the Thaumaturge .......Djinni of Makhleb .............fJhI Health: 33/72 ===========-------------.......AC: 5Str: 6..#.... .#EV: 16Int: 24....... .#SH: 0Dex: 12....... .#XL: 11 Next:  8% Place: Dungeon:9.......##.#Noise: =====----  Time: 8338.2 (0.0)......Y@..#f) +0 dagger...<.....##Cast: Magic Dart..........#Fly ....YY....#.....#....#..........#YYY 3 yaks#.......######)##..#fJhJ p#) #...Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 100% to hit)  Okay, then.fJhT 3fJhX fJhZ . _gJh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gJhI  You erupt in a blast of force! The mystic blast hits the yak!  The yak is almost dead.gJhOgJhMY.YY..gJhբM29--9.2 (1gJhagJhB _The yak is knocked back by the mystic blast.hJh  hJhCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hJhMCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure). hJhծ] The mystic blast hits the yak!  You kill the yak!hJhD  Makhleb accepts your kill.The mystic blast hits the yak!  You kill the yak!hJh4hJh.Y†.   yakhJhI]5---1340hJhhJh{Z _Makhleb accepts your kill.iJh   Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iJh~  You erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!iJh, ....... ....... ....... ..#.... .#  ....... .#  ....... .#  .......##.#  .......@..#  iJhr...<...*.##  .....†....#  ..........#  .....#....#  ..........#  #.......###   ###)##..#  #) #... iJh} ....... ....... ....... ..#.... .#  ....... .#  ....... .#  .......##.#  .......@..#  ...<...*.##  .....†....# iJh~ ..........# .....#....# ..........# #.......### ###)##..# #) iJhs .  Makhleb accepts your kill.iJhO1--61Magic Dart  Your Translocations skill increases to level 12!Your Forgecraft skill increases to level 12!  Your Fire Magic skill increases to level 12!  Your Ice Magic skill increases to level 12!  Your Air Magic skill increases to level 12!Your Earth Magic skill increases to level 12!iJhɳiJhɸi _Your Alchemy skill increases to level 12!kJhXkJh{kJhkJhkJhI2-kJhQkJhkJh0$ K-----Magic DartkJh%K   kobold (wandering) _You start resting.kJh\2-----3.2 (2kJhudz _A kobold comes into view. It is wielding a +0 short sword.mJh΄mJhmJhmJhmJhlK.KmJh*4.2 (1mJhmJh #....##...........# #.##.#.#.##. #....##....####.##........ #..................##............ ###....................... ###....####........##.##..#.#.#.. ...##### #........##............ mJh;k...# #........#####....###.#8 ...# #....................## ...# ######.......#. ...# ####'###.####........ß. ...# #.........##........ ...# #.#######.##........ ...####### #.#########.......ß. (......<.# #.##⌠.....##....#.## .....###[# #.##..≈≈≈.........##  .....# #.# ####.≈≈≈≈§.#........  .....# #.# #∩≈≈≈≈§§......... mJhmJh1mJhM}35.7 (2.5Magic DartmJh&mJhN){ _You fly upwards. _There is a stone staircase leading down here.nJhT 4=nJh nJh߬ i5=nJh֭ nJh ,nJhŰ nJh XnJh nJh nJh M6nJh nJh ,nJha nJh ,nJh¿ nJh nJhZ _7=nJh0 ,nJh nJh ,nJh nJh i8=nJh nJh ,nJh4 nJh ,nJh> nJh nJh 79nJh= nJhe ,nJh% nJh ,nJh nJh. nJh T30=nJh+ nJh ,nJh nJhq nJh nJh nJh a1=nJht nJh ,nJh nJh ,nJh~ nJh O2nJh nJh, ,nJh nJh ,nJhb nJh nJh S3=nJh nJhH ,nJh nJhh ,nJh nJh nJh ,nJh nJh a4=nJh ,nJh nJh ,nJho nJh' nJh O5nJh ,nJh nJh ,nJhh nJh nJh i6=nJh ,nJh nJhL ,nJh nJh nJhG a7=nJh, ,nJh nJh` ,nJh nJh O8nJh8 nJh nJhx nJh nJh ,nJh nJh nJh S9=nJhp nJh ,nJh nJhP ,nJh nJh b40=nJh3 nJh\ ,nJh nJh ,nJh) nJhR O1nJh nJhN ,nJh nJhv nJh nJh nJh` ,nJh@ nJh i2=nJh nJh! ,nJhy" nJhO# ,nJh# nJh$ nJh$ K3=nJhR% nJh% ,nJhI& nJh&' nJh' nJh( nJh^* O4nJh* nJhz, nJh, ,nJh. ,nJhq. nJhL/ nJh/ S5=nJh 0 nJhM1 ,nJhU2 nJh4 ,nJh5 nJh6 nJh"7 K6=nJh7 nJh9: BnJh; nJho< nJh< nJhA> O7nJh> nJh|@ ,nJhA nJhA ,nJhC ,nJhC i8=nJheE ,nJh0F nJhKH nJhH nJhGI nJhK nJhK K9=nJhL nJhP nJhS nJhT nJhT nJhV P50nJhW nJhKY ,nJhZ nJhY\ ,nJhL] nJh,c 1=nJhd ,nJhd nJhf nJhVg X52=nJhg nJhi ,nJhrj nJh  misterblockey the Thaumaturge  .... ...K Djinni of Makhleb ...... ....###... ..  Health: 68/72 ======================-- .....#...## ...  AC: 5Str: 6 ..........##...  EV: 16Int: 24 JhM z.............  SH: 0Dex: 12 ......)....#  XL: 11 Next: 17% Place: Dungeon:9 ...........#  Noise: ---------  Time: 8547.2 (0.0) ...#...@...#  f) +0 dagger ......)....#  Cast: Magic Dart .........#.#  Fly  .......)##.#  ........<..#  ....<.....##  K   kobold (wandering) ......÷....#  ...........#  Jh )......#....# Things that are here: _a +0 dagger; a curare-tipped dart  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetJh 5 .... .... ....###.K. ..  .....#...## ...  .......*..##...  ....  ...#  ...#  ...##  ...#  ...#.#  .......)##.# ...Jh  ....<.....##Kally target) ......÷....#*   fulminant prism .......... Jh b9====8.2 (1Jh| :*Jh _a +0 dagger; a curare-tipped dart  Casting: Searing Ray  Confirm with . or Enter, or press ? or * to list all spells.Jh Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!JhE{.K**JhM/---9Jh`9*Jh#fe _Your fulminant prism crackles loudly.Jh7 JhZ JhW*  Your fulminant prism explodes!The blast of energy engulfs the kobold!  You kill the kobold!JhJ1 {#####################Jhtr .........)......Jhp.)...  Makhleb accepts your kill.Jh}=======50Magic DartJhJh - _You hear an angry hiss.JhCJhJh;JhJhpJhvV70=Jh?JhKJh,JhWJhJh*,JhJhv.....#...## .......).##............ .)....# ...# #...)...# )....#..#.#-------3.2 (3.......@##.#..<<.....#..#.#......#....#...........###.......###Jha###[##..#Things that are here:Jh=-------Jh[ JhW$ _a +0 short sword; a +0 short sword; a kobold corpseJh5 1 _Jh Jh a2=Jh Jh 9 _Found 7 gold pieces.Jh1 3Jh ,JhO,JhlJhJh(,Jh,Jh.Jh6Jh72=Jh\9Jh!O #.........)##.#...<..##<.....##...÷....#.......#......#....#.#............# #.##.......###61.2 (8.. ###@##..#. #[##...# ).###.## ..$. ...JhP ..... .. ...## .... .. ..... ...  Things that are here:JhZJhdJhhX _a +0 leather armour; a +0 falchionJh/ Jh Jh0 Jhi Jh ,Jh% Jh _Found a long sword.  Things that are here:  a +0 robe; a +0 dagger; an orc skeletonJhX JhD  _Jh Jh Jh} ,Jh Jh# ,Jhg% Jh; .÷..........................#....#.#............##.##.......### ###[##..# ....#.#[##...# ......).###.###5.2 (4.#...@......# #...........#....##............. ............. ...)...Jh9= #..... ............ ........... ##....#JhF Jhx\ T _You now have 789 gold pieces (gained 7).Jh3JhJh_JhNJhBJh3,Jh4Jh Jh,JhJhJhy',Jhu)Jh/Z= .#.##### ... ###[##..## ....#.#[##...# ......).###.### ...#..........######...............#....##................. #...........9...... # #.......# ..................#.##....###.#.. #....# ###.. .....#  #. ###... ..%. _Found a shimmering inkwell talisman.JhdJh,jS _You see here a +0 long sword.Jh33Jh6Jh.<JhCJhD$ _JhIJhWJJh6OJhOJh QJh&SJhW,JhXJh[Jhja,Jh^bJhcJh7g,Jh{hJhjJh@p,JhqJh>tJhz,Jh~|Jh˔  ...... ............#...).....##................##.............................#.##....##..... #.#...#....# ....?###........## . #..####...##76.2 (7 . #.... #...##... ###.....  ...... .##.#.### .. .. #. ... ... ..Jh(.. .# _Found a scroll of teleportation.JhJhBJhج _You see here the inkwell talisman of Sloth {rC+++}.Jh/qJhx*7.2 (1JhJhq _E - the inkwell talisman of Sloth {rC+++}Jh"JhInventory: 31/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 2 curare-tipped darts Armour (go to first with [)  j - a +0 helmet (worn)  z - a +2 robe of fire resistance (worn)  C - a +2 robe of willpower Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)w - a ring of see invisible JhAWands (go to first with /)a - a wand of polymorph (10)  g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Jhv4 w - a ring of see invisible. A ring that allows its wearer to see invisible things. You took it off a gnoll on level 6 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.JhJh&Jh5d ...... #............misterblockey the Thaumaturge .......#...).....#Djinni of Makhleb ......#................##..Health: 72/72 ========================.....................AC: 5Str: 6......#.##....##.....EV: 16Int: 24#.#...#....# ....?SH: 0Jht Dex: 12###........## ....XL: 11 Next: 17% Place: Dungeon:9#..####...##.....Noise: ---------  Time: 8577.2 (0.0). #.....@.......f) +0 dagger.......#...##...Cast: Magic Dart......###.....Fly ...... .##....##.### .. ....#.... ........ ...#. Jhe _You now have 789 gold pieces (gained 7). _Found a shimmering inkwell talisman. _You see here a +0 long sword. _Found a scroll of teleportation. _You see here the inkwell talisman of Sloth {rC+++}. _E - the inkwell talisman of Sloth {rC+++}JhJh *7 (0.5Jh'Jh+: _Found a shimmering inkwell talisman. _You see here a +0 long sword. _Found a scroll of teleportation. _You see here the inkwell talismJh,an of Sloth {rC+++}. _E - the inkwell talisman of Sloth {rC+++} _w - a ring of see invisible (worn)Jh1 Jhc OInventory: 31/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 2 curare-tipped darts Armour (go to first with [)  j - a +0 helmet (worn) Jh o z - a +2 robe of fire resistance (worn)  C - a +2 robe of willpower Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)  w - a ring of see invisible (worn) Wands (go to first with /)a - a wand of polymorph (10)  g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JhT  m - 2 throwing nets  y - 2 curare-tipped darts Armour [  j - a +0 helmet (worn)  z - a +2 robe of fire resistance (worn)  C - a +2 robe of willpower Jewellery (go to first with "=)c5 ring of evasion  w - a ring of see invisible (worn) Wands /)  a - a wand of polymorph (10) JhY g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportation  n - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA  x - a labelled RAT SYIPALE  A - 2s labelled YWOFYL HUNGUR FUM17%Jh  B - a wand of flame (16)  r - 2 scrolls labelled MOTUISKASO Potions (go to first with !)b - a potion of might  h - 2 potions of attractioni - 3 potions of enlightenment41Jh p r - 2 scrolls labelled MOTUISKASO Jh  k - 2 potions of heal wounds  l - 5 potions of curing  o - 2 fizzy golden potions  p - a sapphire potion  q - a cyan potion  s - a coppery potion  v - 2 fuming golden potions  D - 2 clear potions Talismans (go to first with %)94Jh)  k - 2 potions of heal wounds  o - 2 fizzy golden potions  E - the inkwell talisman of Sloth {rC+++}botJh  o - 2 fizzy golden potions  v - 2 fuming golden potionsJhJhtx E - the inkwell talisman of Sloth {rC+++}. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.Jh0 Inventory: 31/52 slots  d - 2 scrolls of revelation  e - 5 scrolls of teleportation  n - 2 scrolls of enchant armour Jhr0  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA  x - a scroll labelled RAT SYIPALE  A - 2 scrolls labelled YWOFYL HUNGUR FUM Potions (go to first with !) Jh0  b - a potion of might  h - 2 potions of attractioni - 3 potions of enlightenment  k - 2 potions of heal wounds Jh0  l - 5 potions of curing  o - 2 fizzy golden potions  p - a sapphire potion  q - a cyan potion Jh1 s - a coppery potion  v - 2 fuming golden potions  D - 2 clear potions Jh@1 Talismans (go to first with %)  E - the inkwell talisman of Sloth {rC+++} Jht1 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]Jh; Jh7E JhO  ...... #............misterblockey the Thaumaturge .......#...).....#Djinni of Makhleb ......#................##..Health: 72/72 ========================.....................AC: 5Str: 6......#.##....##.....EV: 16Int: 24#.#...#....# ....?SH: 0Dex: 12###........## ....XL: 11 Next: 17% Place: Dungeon:9#..####...##.....Noise: ---------  Time: 8577.7 (0.0). #.....@.......JhP 0f) +0 dagger.......#...##...Cast: Magic Dart......###.....Fly ...... .##....##.### .. ....#.... ........ ...#. _Found a shimmering inkwell talisman. _You see here a +0 long sword. _Found a scroll of teleportation. _You see here the inkwell talisman of Sloth {rC+++}. _E - the inkwell talisman of Sloth {rC+++} _w - a ring of see invisible (worn)JhV Jh] Jho Jh| Jh Inventory: 31/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 2 curare-tipped darts Armour (go to first with [) Jh  j - a +0 helmet (worn)  z - a +2 robe of fire resistance (worn)  C - a +2 robe of willpower Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)  w - a ring of see invisible (worn) Wands (go to first with /)a - a wand of polymorph (10)  g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)Jh d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JhJhJh ...... #............misterblockey the Thaumaturge .......#...).....#Djinni of Makhleb ......#................##..JhHealth: 72/72 ========================.....................AC: 5Jh)Str: 6......#.##....##.....EV: 16JhNInt: 24#.#...#....# ....?SH: 0Jhs9Dex: 12###........## ....XL: 11 Next: 17% Place: Dungeon:9Jhw#..####...##.....Noise: ---------  Time: 8577.7 (0.0). #.....@.......Jh<f) +0 dagger.......#...##...Cast: Magic Dart......###.....Jh2Fly ...... .##....##.### .. ....Jh p#.... ....Jhb.... ...#. _Found a shimmering inkwell talisman. _You see here a +0 long sword. _Found a scroll of teleportation. _You see here the inkwell talisman of Sloth {rC+++}. _E - the inkwell talisman of Sloth {rC+++} Jh9_w - a ring of see invisible (worn)JhJh/JhBJhF}Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpJh}gF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting Jh}m%: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQJh~K.Mutations V: Version informationJh3~L.Licence, Contact, History !: Display diagnosticsJhT~M.Macros, Options, Performance Home: This screenJhu~KN.PhilosophyJh~1.List of Character Species2.Jh~tList of Character Backgrounds3.List of SkillsJh~Z4.List of Keys and CommandsJh~5.Inscriptions6.JhDungeon sprint modesJhMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:JhCtrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen Jh% : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)JhA : show Abilities/mutations 5 : rest and long wait; stops whenJh=\ : show item knowledge  Health or Magic become full orM : show your spell library Jhu| something is detected. If Health } : show runes collected Jh and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn Jhjewellery$ : display gold in possession Extended Movement:JhmE : display experience info oJh: auto-explore G: interlevel travelJh'Dungeon Interaction and Information: Ctrl-F : Find itemsJhEO/C : Open/Close door Ctrl-W : set WaypointJhd </> : use staircase / Dir., Shift-Dir.: long walkJhS;: examine occupied tile andJhaJhJh" ...... #............misterblockey the Thaumaturge .......#...).....#Djinni of Makhleb ......#................##..Jh#6Health: 72/72 ========================.....................AC: 5Str: 6......#.##....##.....EV: 16Int: 24#.#...#....# ....?SH: 0Dex: 12###........## ....XL: 11 Next: 17% Place: Dungeon:9#..####...##.....Noise: ---------  Time: 8577.7 (0.0). #.....@.......f) +0 dagger.......#...##...Cast: Magic DartJhF$=......###.....Fly ...... .##....##.### .. ....#.... ........ .Jhu$..#. _Found a shimmering inkwell talisman. _You see here a +0 long sword. _Found a scroll of teleportation. Jh$_You see here the inkwell talisman of Sloth {rC+++}. _E - the inkwell talisman of Sloth {rC+++} _w - a ring of see invisible (worn)Jhr.Jh4Jh<Jh?Jh~MYou see here a +0 long sword. _Found a scroll of teleportation. _You see here the inkwell talisman of Sloth {rC+++}. _E - the inkwell talisman of Sloth {rC+++} _w - a ring of see invisible (worn)  You are flying. Your flying speed is average. Your attack delay is about 0.9.JhYVJhN]Jh-a  Your damage rating with your +0 dagger is about 4 (Base 4 x 105% (Dex) x 106% _(Skill)).JhH iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting Jhd1%: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.JhList of Character Backgrounds3.List of Skills4.List of Keys and Commands5.JhaInscriptions6.Dungeon sprint modesJh Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character JhE7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lJhPlayer Character Information: /|\ /|\@ : display character status Jhk1 2 3 b j nm : show skill screen Jhq% : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library Jh| something is detected. If Health } : show runes collected Jh( and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewelleryJh$ : display gold in possession Extended Movement:JhE : display experience info o: auto-explore GJh@: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsJh}O/C : Open/Close door Ctrl-W : set WaypointJh </> : use staircase / Dir., Shift-Dir.: long walkJhĮS;: examine occupied tile andJh Jh Jh+  ...... #............misterblockey the Thaumaturge .......#...).....#Djinni of Makhleb ......#................##..Health: 72/72 ========================.....................AC: 5Str: 6......#.##....##.....EV: 16Int: 24Jh #.#...#....# ....?SH: 0Dex: 12###........## ....XL: 11 Next: 17% Place: Dungeon:9#..####...##.....Noise: ---------  Time: 8577.7 (0.0). #.....@.......Jh nf) +0 dagger.......#...##...Cast: Magic Dart......###.....Fly ...... .##....##.### .. ....Jh4 #.... ........ .Jh[ ..#. _You see here the inkwell talisman of Sloth {rC+++}. Jh _E - the inkwell talisman of Sloth {rC+++} _w - a ring of see invisible (worn)  Jh You are flying. Your flying speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 dagger is about 4 (Base 4 x 105% (Dex) x 106% Jh *_(Skill)).Jhu Jh Jh Jhj JhgJhzmisterblockey the Thaumaturge (Djinni Conjurer) Turns: 8575, Time: 00:29:57 Health: 72/72JhGAC:  5 Str:  6 XL: 11 Next: 17% Gold: 789EV: 16 Int: 24 God: Makhleb [......]SH:  0 Dex: 12 rFire + + + f - +0 dagger JhjrCold x . . (no offhand) rNeg . . .Jhz - +2 robe {rF+} rPois ∞j - +0 helmet Jh<rElec .(no cloak) rCorr .(no gloves) JhcbSInv + (no amulet) Will +....Jhc - +5 ring of evasion Stlth ++w - ring of see invisible JhHPRegen 0.32/turn %: no passive effects @: flying Jh:A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 Kh  Kh2  ...... #............misterblockey the Thaumaturge .......#...).....#Djinni of Makhleb ......#................##..Health: 72/72 ========================.....................AC: 5Str: 6......#.##....##.....EV: 16Int: 24#.#...#....# ....?SH: 0Dex: 12###........## ....XL: 11 Next: 17% Place: Dungeon:9#..####...##.....Noise: ---------  Time: 8577.7 (0.0). #.....@.......f) +0 dagger.......#...##...Cast: Magic Dart. Kh4 J[39;49m.....###.....Fly ...... .##....##.### .. ....#.... ........ ...#. _You see here the inkwell talisman of Sloth {rC+++}. _E - the inkwell talisman of Sloth {rC+++} _w - a ring of see invisible (worn)  You are flying. Your flying speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 dagger is about 4 (Base 4 x 105% (Dex) x 106% _(Skill)). Kh=  KhJ  Kht3 Kh KhЕ Kh Kh: _ Khذn Kh", Kh KhM Kh ....##.... .... #.................. .....#...).....# ....... .......##....... .................[ ....#.##....##..........  #.#...#....#......?.  ###........###.......# 80.7 (3#..####...### . #..............# .......#....#......###..........#...... ...##.......###.###..... ......#. ........ .....#. ..........#...##......#. ##. Kh Kh*1.7 (4 KhC _Found a leather armour. Kh Khɡ Kh Kh KhZ, Kh Khu Kh2 Kh Kh Kh Kh.....####### ..########u##.............. #.............##...).....#......... ..............[ .#.##....##...... #...#....#...... #........###.......##Magic Dart #..####...##......##  . #........  .......#...##......#  Kh>q......###..........# u   brown ugly thing (wandering)...... ...##.......#  ##.###...............#. ........#.. Khd*3.7 (2 Kh*L.u Kh*4.7 (3 Kh Kh _A brown ugly thing comes into view. _You see here a scroll of teleportation. Khq Khx  e - 6 scrolls of teleportation (gained 1) KhKu.K   kobold (missile, wandering) Kh*5.7 (1 Kh Khz _A kobold comes into view. It is wielding a +4 short sword. Khp  KhCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Kh n.........####### misterblockey the Thaumaturge ...............########K  Djinni of Makhleb ...... .##...............***u*.  Health: 68/72 ======================-- . #...............****#.  AC: 5Str: 6 ..#...).....#.....*****.  EV: 16Int: 24 ............##....*****.  SH: 0Dex: 12 ..................*****.  XL: 11 Next: 17% Place: Dungeon:9  Kh .#.##....##.............  Noise: ---------  Time: 8585.7 (0.0) #...#....#......@....#  f) +0 dagger #........###.......###  Cast: Magic Dart #..####...##......##  Fly  Kh  . #..............#  .......#...##......#  ......###..........#  u   brown ugly thing (wandering)  ...... ...##.......#  K   kobold (missile, wandering)  ##.###...............  #. ..............#.. e - 6 scrolls of teleportation (gained 1) _A kobold comes into view. It is wielding a +4 short sword. Kh Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Kh Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetKhd.........####### misterblockey the Thaumaturge ...............########K  Djinni of Makhleb ...... .##..................u..  Health: 68/72 ======================-- . #...................#.  AC: 5Str: 6 ..#...).....#...........  EV: 16Int: 24 ............##..........  SH: 0Dex: 12 ....................[...  XL: 11 Next: 17% Place: Dungeon:9 .#.##....##.............  Noise: ---------  Time: 8585.7 (0.0) #...#....#......@....#  f) +0 dagger #........###.......###  Cast: Magic Dart #..####...##......##  [0;10;1KhemFly  . #..............#  .......#...##......#  ......###..........#  u   brown ugly thing (wandering)  ...... ...##.......#  K   kobold (missile, wandering)  ##.###...............  #. ..............#.. e - 6 scrolls of teleportation (gained 1) _A kobold comes into view. It is wielding a +4 short sword.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetKhbfKhy.....########. ...........K.  ............u#. )....*... ...##... ...... ##.... #..# ###### ###  . ...#  ...##  #..........#ually target)   ...##.......#K)  ..........*   fulminant prism  #. Khk===6.7 (1Magic DartKhJ**KhN _A kobold comes into view. It is wielding a +4 short sword.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KhEAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!Kh~Kh%  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!  A kobold brigand comes into view. It is wielding a +0 club and quiveringcurare-tipped darts.  The brown ugly thing trunk-slaps your fulminant prism.  Your fulminant prism is splashed with acid.Kh7? KK.*K   kobold brigand (missile)K   kobold (missile)*   fulminant prism (corroded)The acid corrodes your fulminant prism!KhOD---7Magic DartKh]T**Khme _Your fulminant prism crackles loudly.KhOKhz[  The brown ugly thing trunk-slaps your fulminant prism!KhN .K######### Kh #. ..............#..  Your fulminant prism is splashed with acid.  Your fulminant prism explodes!The blast of energy engulfs the brown ugly thing!Kh(KhBC ..K.Ku......  The brown ugly thing is moderately wounded.You hear a shout! You hear an angry buzzing noise. You hear a shout! x3KhrFt9=======8KhQKhU( _You hear a bellow!KhOj  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kh=Hd.........####### misterblockey the Thaumaturge ...............########.  Djinni of Makhleb ...... .##...............****K.  Health: 65/72 =====================--- . #...............**Ku#.  AC: 5Str: 6 ..#...).....#.....*****.  EV: 16Int: 24 ............##....*****.  SH: 0Dex: 12 KhH..................*****.  XL: 11 Next: 17% Place: Dungeon:9 .#.##....##.............  Noise: ======---  Time: 8588.7 (0.0) #...#....#......@....#  f) +0 dagger #........###.......###  Cast: Magic Dart #..####...##......##  Fly KhpIl . #..............#  .......#...##......#  ......###..........#  u   brown ugly thing  ...... ...##.......#  K   kobold brigand (missile)  ##.###...............  K   kobold (missile)  #. ..............#.. You hear a shout! You hear an angry buzzing noise. You hear a shout! x3 _You hear a bellow!  KhIRCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  KhIIPress: ? - help, Dir - move targetKhR....K*******Kh ******.*****.*****.*****.Khij %.........####### misterblockey the Thaumaturge ...............########.  Djinni of Makhleb ...... Khj .##...................K.  Health: 65/72 =====================--- . #.................Ku#.  AC: 5Str: 6 ..#...).....#...........  EV: 16Int: 24 ............##..........  SH: 0Dex: 12 ....................[...  XL: 11 Next: 17% Place: Dungeon:9 Khk .#.##....##.............  Noise: ======---  Time: 8588.7 (0.0) #...#....#......@....#  f) +0 dagger Khk ]#........###.......###  Cast: Magic Dart #..####...##......##  Fly  . #..............#  .......#...##......#  ......###..........#  u   brown ugly thing  ...... ...##.......#  K   kobold brigand (missile)  ##.###...............  K   kobold (missile)  #. ..............#.. Khk }You hear a shout! You hear an angry buzzing noise. You hear a shout! x3 _You hear a bellow!  Khl RCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Kh9l BPress: ? - help, Dir - move targetKh"m Khx .....########. ..........K..  Khey ...........K.#. )....u... ...##.....*.... ...... ##.... #..Khy L# ###### ###  . ...#  ...##  Khz #..........#  Kh)z ...##.......#  .......... , ally target) KhJz P #. Khuz *   fulminant prism _You hear a bellow!  CasKhz ting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Khz Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Kh ((*((*Khq m....*Kh a===---9.7 (1Kh' @**Kh +  Kh`+ I_The kobold throws a stone. The stone hits you but does no damage.Kh  The brown ugly thing trunk-slaps your fulminant prism.  Your fulminant prism is splashed with acid.Kh.K(ally target))*(corroded)Kh7 (Kh(*(((((The acid corrodes your fulminant prism! The kobold throws a stone.Khqa  The stone barely misses you.Kh! z..*..@..z   wightKhK   kobold (missile)(…)Your fulminant prism crackles loudly.KhR-----90KhKhoy _A wight comes into view. It is wielding a +0 morningstar.Kh  The brown ugly thing trunk-slaps your fulminant prism!  Your fulminant prism is splashed with acid.Kh^ Kh Kh< Your fulminant prism seems to be corroded for longer.  Your fulminant prism explodes!The blast of energy engulfs the brown ugly thing!!  The brown ugly thing is heavily wounded.last of energy engulfs the kobold brigand!!  You kill the kobold brigand!Kh  Makhleb accepts your kill.The blast of energy engulfs the kobold!!  You kill the kobold!Kh" #########################z   wightKh=Kh-?- .Khm?z...))...u.........[......  Kh?DMakhleb accepts your kill.KhF6=9========1KhPKhTQ _You hear a shout! You hear an angry hiss. You hear a shout!Kh  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kh<.........####### misterblockey the Thaumaturge ...............########.  Djinni of Makhleb ...... .##...............****z.  Health: 62/72 ====================---- . #...............****#.  AC: 5Str: 6 ..#...).....#.....**u**.  EV: 16Int: 24 ............##....*****.  SH: 0Dex: 12 ..................*****.  XL: 11 Next: 19% Place: Dungeon:9 .#.##....##.............  Noise: ========-  Time: 8591.7 (0.0) Kh_#...#....#......@....#  f) +0 dagger #........###.......###  Cast: Magic Dart #..####...##......##  Fly  . #..............#  .......#...##......#  ......###..........#  u   brown ugly thing  ...... ...##.......#  z   wight  ##.###...............  #. ..............#.. Kh]N_You hear a shout! You hear an angry hiss. You hear a shout!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a brown ugly thing (heavily wounded)Kha *****z****u*.*****.*****.Kh5 r.....*******Kh6,.........####### misterblockey the Thaumaturge ...............########.  Djinni of Makhleb ...... .##...................z.  Health: 62/72 ====================---- . #.................))#.  AC: 5Str: 6 Kh,h..#...).....#.......u...  EV: 16Int: 24 ............##..........  SH: 0Dex: 12 ....................[...  XL: 11 Next: 19% Place: Dungeon:9 .#.##....##.............  Noise: ========-  Time: 8591.7 (0.0) Kh,}#...#....#......@....#  f) +0 dagger #........###.......###  Cast: Magic Dart Kh-#..####...##......##  Fly Kh%- . #..............#  .......#...##......# Kh8- ......###..........#  u   brown ugly thing Khf- ...... ...##.......#  z   wight  ##.###...............  #. ..............#.. Kh-Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetKh-EYou conjure a prism of explosive energy!  Kh-The brown ugly thing trunk-slaps your fulminant prism!  Your fulminant prism is splashed with acid.  The acid corrodes your fulminant prism!Kh/Kh2Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  The brown ugly thing trunk-slaps your fulminant prism!  Kh3Your fulminant prism is splashed with acid.  The acid corrodes your fulminant prism!  Your fulminant prism detonates feebly.Kh4  A kobold comes into view. It is wielding a +0 whip.KhM>.....########K ............K  ...........)z#. )....... ...##... ...... ##.... #..# ###### ###  . ...#  ...##  #..........#  KhHI ...##.......#  ..........KK 2 kobolds (1 wandering)  #. ===-----2.7 (1KhJKhzTu _A kobold comes into view. It is wielding a +0 dagger.KhH  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kh n.........####### misterblockey the Thaumaturge ...............########K  Djinni of Makhleb ...... .##...............*****K  Health: 58/72 ===================----- . #...............***z#.  AC: 5Str: 6 ..#...).....#.....**u**.  EV: 16Int: 24 ............##....*****.  SH: 0Dex: 12 ..................*****.  XL: 11 Next: 19% Place: Dungeon:9 KhM .#.##....##.............  Noise: ===------  Time: 8592.7 (0.0) #...#....#......@....#  f) +0 dagger #........###.......###  Cast: Magic Dart #..####...##......##  Fly  . #..............#  .......#...##......#  ......###..........#  u   brown ugly thing  ...... ...##.......#  z   wight KhK ( ##.###...............  KK 2 kobolds (1 wandering)  #. ..............#.. _A kobold comes into view. It is wielding a +0 dagger.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a brown ugly thing (heavily wounded)Kh# .......)z..u..**********Kh* *****.*****.*****.***Kh ****u*****.*****.*****.@..KhC]*****u*****.Kh*****[*****.*@***.Kh**********.*****.*****.*****..@...Kh4*****.*****.***.*****.*****.Kh;.*****.*********.*****.*****Kh .*****.*****.*****.*****.*****Kh.....***@***Kh.****u.*****.*****.*****.@****Kh *.........####### misterblockey the Thaumaturge ...............########K  Djinni of Makhleb ...... .##....................K  Health: 58/72 ===================----- . #.................)z#.  AC: 5Str: 6 ..#...).....#.......u...  EV: 16Int: 24 ............##..........  SH: 0Dex: 12 ....................[...  XL: 11 Next: 19% Place: Dungeon:9 .#.##....##.............  Noise: ===------  Time: 8592.7 (0.0) Kh #...#....#......@....#  f) +0 dagger #........###.......###  Cast: Magic Dart #..####...##......##  Fly  . #..............#  .......#...##......#  ......###..........#  u   brown ugly thing  ...... ...##.......#  z   wight  ##.###...............  KK 2 kobolds (1 wandering)  #. ..............#.. _A kobold comes into view. It is wielding a +0 dagger.Casting: Fulminant Prism (safe; 1% risk of failure)  Kh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetKh; Kh qYou conjure a prism of explosive energy!Kh.....########K ...........K.  ...........))#K )....z... ...##.....u.... ...*.[... ##.... #..# Khg###### ###  . ...#  ...##  #..........# (ally target)   ...##.......#  ..........KKK 3 kobolds  #. *   fulminant prismKh*3.7 (1Kh$@**KhX2z _A kobold comes into view. It is wielding a +0 short sword.Khv  The brown ugly thing trunk-slaps your fulminant prism!  Your fulminant prism is splashed with acid!  The acid corrodes your fulminant prism!KhwKhOyKhyKh:zKhF KK#.z..K.K   kobold brigand (missile)z   wightKKK 3 koboldsYour fulminant prism detonates feebly.Kh!79---4KhIKh/  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.Khi Kh Kh Kh Khַ ,Kh Kh .K.KK.zuKh% A---5Khp Kh Kh  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KhZ The mystic blast hits the brown ugly thing!!  The brown ugly thing is almost dead.  The brown ugly thing is knocked back by the mystic blast.  The brown ugly thing collides with the wight!  The wight is heavily damaged.  The brown ugly thing is almost dead.Kh\ W  You hear a shout! You hear an angry buzzing noise.Kh] Kh;^ Kh l K.K..KKuz. KKhl $demonologistK   kobold brigand (missile)z   wight(…)Khr s5-=====6Khy Kh9 _A kobold demonologist comes into view. It is wielding a +0 dagger.!Kh:  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Kh0  You erupt in a blast of force!  The mystic blast hits the brown ugly thing!  You kill the brown ugly thing!!Khe3,!Kh3!Kh-4!Kh4!Kh5!Kh@.K)KKKK.†.z!Khr@MK   kobold demonologistKbrigand (missile)z   wightKKK 3 kobolds!Kh~Qg2--267!Kh|[!Kh^Z _Makhleb accepts your kill."KhR  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Kh  You erupt in a blast of force! The mystic blast hits the wight!  You destroy the wight!"Khli  Makhleb accepts your kill."Kh"Kh6  You hear a shout!"Kh!"KhX"Kh"Kh)+y.K..KK.KK)y   vampire mosquitoK   kobold brigand (missile)"Kh0o48--78"Kh?"KhAc _A vampire mosquito comes into view.#Kh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Kh0  You erupt in a blast of force! The mystic blast hits the kobold!!  You kill the kobold!#Kh3#KhM5#Kh5#Khd6#Kh+C .yK).K 2Makhleb accepts your kill.#KhK ((((((The kobold brigand throws a poisoned dart.#Kh#Kh.K).@...#KhDg4---9#Kh#KhsZ _The poisoned dart barely misses you.$Kh?  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Kh  You erupt in a blast of force! The mystic blast hits the kobold!  You kill the kobold!$KhO  Makhleb accepts your kill.The mystic blast hits the kobold!!  You kill the kobold!$Kh  $Kh- $Kh i  Makhleb accepts your kill.$KhD $Kh $Kh)" y)yKK))y   hornety   vampire mosquitoK   kobold brigand (missile)$KhK( i1---600$Kh3 $Kh8 Y _A hornet comes into view.%Kh %Kh %Kh' %Kh3 %Khw %Kh= %KhU Ky..Ky(…)%Kh@ E-----1%Kh1 %Kh u _A kobold comes into view. It is wielding a +0 dagger.&Kh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&KhP  You erupt in a blast of force!  The mystic blast hits the vampire mosquito!  The vampire mosquito is severely damaged.&KhNQ&KhQ&Kh%S&KhT&Khg` TK)y.y..)KKT   trolly   hornety   vampire mosquito The vampire mosquito is knocked back by the mystic blast.&Khj37--=====2&Kh4w&Kho{X _A troll comes into view.'Khm#  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'KhB C  You erupt in a blast of force!'KhB 'KhC 'KhD 'Kh.I f  The mystic blast hits the kobold demonologist but does no damage.'KhGJ 'KhhK 'KhX .TK...yy)K.K44   orange (reaching, summoned)K   kobold demonologistT   trolly   hornet 'KhL] f3--3'Khm 'Kh,s s _The kobold demonologist mumbles some strange words.(Kh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(KhB_The kobold demonologist mumbles some strange words.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)vampire mosquito!  You destroy the vampire mosquito!(Kh"  Makhleb accepts your kill.  The mystic blast hits the kobold demonologist.  The kobold demonologist is lightly wounded.  The kobold demonologist is knocked back by the mystic blast.kobold demonologist collides with the kobold.kill the kobold!The kobold demonologist is moderately wounded.brigand!  The kobold brigand is heavily wounded.brigandbrigand collides with the orange demon!  The orange demon is moderately wounded.(Kh+B(Khi@.TK..y).4  (KhJv*0--84(Khf(KhGlb _The kobold brigand is almost dead.)Kh9  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Kh)mystic blast hits the hornet!!  The hornet is severely wounded.  The hornet is knocked back by the mystic blast.  The mystic blast hits the kobold brigand!  You kill the kobold brigand!  Makhleb accepts your kill.)Kh|5,)Kh6)Kh95  You feel better.)KhF)yTK))..4c )KhMG-95)KhV)KhaZ _A centaur comes into view.-Khk 7).###.### ####### ........########.# ##......  #...........))#.##...).....#......yT##.....K.................)).[##....#.@)...... -Khk -...#....#..........4#.## ........###...# ..####...### . #..............# ....##......# ......###..........# ...... ...##.......# ##.###.....c.. -Khl 4-Khn -Khq -Kh&t ,-Kht -Khv -KhA ..TyK4.c.(…)-Kh E-----6-KhՑ -Kh .Kh.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..KhW;The orange demon is knocked back by the mystic blast.  The mystic blast hits the troll!  The troll is lightly wounded.  The troll is knocked back by the mystic blast.  The mystic blast hits the hornet!  You kill the hornet!.Kh.The kobold demonologist is severely wounded.kobold demonologist is knocked back by the mystic blast.kobold demonologist collides with the troll!  The troll is heavily wounded.  You kill the kobold demonologist!Makhleb accepts your kill..Kh.Kh$ T.))...§T   trollc   centaur (launcher)  The orange demon disappears in a puff of smoke!.Kh, ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow..Kh.Kht.....c..Kh 22/73---38=====7 _The arrow hits you..KhE.KhTi _Your Fighting skill increases to level 4!1Kh-.........#######.........########.# .##.............T.. . #..))#.# ..#...).....#...... ............##.......)).[.... .#.##....##.......)...§....#........#.## #........###### #..####...##  . #........  .......#...##......#  1Kh.##....c.....#  ...... ...##.......#  ##.###.........  #. .#..1KhQ;1KhB .. .....########.# ...........T.. . ...........))#.# ).....#............ ...##........... ........)).[.... ##.......)...§.. #......@....#.## ###....(..### #...(..##  . ......(..#  ...##(.....#  #....c.....#   ...##.......#  ..........  #.  1Kh .. .....########.# ...........T..  ...........))#.# ).....#............ ...##........... ........)).[.... ##.......)...§.. #......@....#.## ###....(..### #...(..##  . ......(..#  ...##(....  #....c.....#   ...##.......#  .........  #. 1Khx%U  The centaur shoots an arrow. The arrow hits you.1Kh1Khr.T.....1Kh1----=----81Kh1KhqV _* * * LOW HITPOINT WARNING * * *4Kh4KhRead which item? Scrolls  d - 2 scrolls of revelation  e - 6 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA  x - a scroll labelled RAT SYIPALE  A - 2 scrolls labelled YWOFYL HUNGUR FUM [!] read|quaff|evoke[?] describe selected7Kh 7Kh!*.........#######..misterblockey the Thaumaturge ...............########.#Djinni of Makhleb *..... .##......................Health: 21/73 ======------------------ . #.................)T#.#AC: 5Str: 6 ..#...).....#............EV: 16Int: 24 ............##...........SH: 0Dex: 12 .................)).[....XL: 11 Next: 38% Place: Dungeon:9 .#.##....##.......)......7Kh"Noise: =--------  Time: 8608.7 (0.0) #...#....#......@....#.##f) +0 dagger #........###.......###Cast: Magic Dart #..####...##......##Fly . #..............#.......#...##......#......###....c.....#T   troll...... ...##.......#c   centaur (launcher)##.###...............#. ..............#..The orange demon disappears in a puff of smoke!The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow hits you. _Your Fighting skill increases to level 4!The centaur shoots an arrow. The arrow hits you. _* * * LOW HITPOINT WARNING * * *7Kh-b  As you read the scroll of teleportation, it crumbles to dust.7Kh5 (((((((You feel strangely unstable. The centaur shoots an arrow.7Kh߼7Kh)T).@....7Kh= (((((((The arrow completely misses you. The centaur shoots an arrow.7Khew).@....7Kh9m2=9.7 (1Tele Fly 7Kht7KhizV _The arrow completely misses you.9Kh-7.# ........#.# ..##.......... .. #....))#.#.#...).....#.T.....##.9Kh".)).[.... ..#.##....##.......)...... .#...#....#.#.## ##.###.###  #..####...##......## . #.......# .#...##......# ......###....c.....# ...... ...##.# ##.###....... 9Khko #. .#..9Kh9Khha .. ....########.# .................  ............))#.# ).....#.......T.... ....##........... .........)).[.... ##.......)...... #.....@.....#.## ###...(...###  #...(..##  . ....(...#  9Kh#...##(.....#  ##....c.....#   ...##.......#  ..............  #.  9Kh .. ....########.# .................  ............))#.# ).....#.......T.... ....##........... .........)).[.... ##.......)...... #.....@.....#.## ###...(...###  #...(..##  . ....(...#  9Kh#...##(....  ##....c.....#   ...##.......#  .............  #. 9KhU  The centaur shoots an arrow. The arrow hits you!9KhO9Kh^l.T....9KhjS1----=109Khz9Kh$}V _* * * LOW HITPOINT WARNING * * *9Khz #.# .. #........9Khم .#.#.##............ #.....))#.#.#...).....#.9Kh }.##.....T......)).[.....#.##....##.......)...... #.#...#....#9Kh7 O.#.###.###9KhZ +.###9Kh  #..####...##......##  . #.......#9Kh ! .#...##......# ......###....c.....#9Kh  ...... ...##.#9KhZ  ##.###........  #. .#..9Khx 9Kh  .. ........########.# ..................  #.................))#.# 9Kh ).....#............ .....##.....T..... ..........)).[.... ##.......)...... #....@......#.## ###..(....###  9Kh f#..(...##  . 9Kh5 ....(...#  ...##(.....# 9Kh] i ##....c.....#  9Kh N ...##.......#  9Kh z..............  #.  9Khv I .. ........########.# ..................  #.................))#.# ).....#............ .....##.....T..... ..........)).[.... ##.......)...... #....@......#.## 9Khw ###..(....###  #..(...##  . ....(...#  ...##(.....  9Kh?w ##....c.....#  9Khcw ...##.......#  .............9Khw 8  #. 9Khw 9Kh, U  The centaur shoots an arrow. The arrow hits you.9Kh 9Kh .T....  * * * LOW HITPOINT WARNING * * *9Kh  j(((((((9Kh n..@....9Khh 6/73 -------19Khs 9Kh p _The centaur shoots an arrow. The arrow closely misses you.>Kh >KhDrink which item? Potions  b - a potion of might  h - 2 potions of attractioni - 3 potions of enlightenment  k - 2 potions of heal wounds  l - 5 potions of curing  o - 2 fizzy golden potions  p - a sapphire potion  q - a cyan potion  s - a coppery potion  v - 2 fuming golden potions  D - 2 clear potions [!] read|quaff|evoke[?] describe selected?KhT ?Kh ?Kh #..........#######..misterblockey the Thaumaturge #................########.#Djinni of Makhleb *..... ...##......................Health: 6/73=----------------------- ... #.................))#.#AC: 5Str: 6 ....#...).....#............EV: 16?Kh PInt: 24 ..............##...........SH: 0Dex: 12 ...................)T.[....XL: 11 Next: 38% Place: Dungeon:9 ...#.##....##.......)......Noise: =--------  Time: 8611.7 (0.0) #.#...#....#....@......#.##f) +0 dagger ###........###.......###Cast: Magic Dart#..####...##......##Tele Fly . #..............#?Kh 0.......#...##......#......###....c.....#T   troll...... ...##.......#c   centaur (launcher)##.###...............#. ..............#.. _The arrow completely misses you.?Kh lThe centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * *The centaur shoots an arrow. The arrow hits you.  * * * LOW HITPOINT WARNING * * * _The centaur shoots an arrow. The arrow closely misses you.?Khp ?Kh8 l  .#........ .. .#.##..... .# ... ###[## ..#.....#.#[## ..).## #...... ####...# #...... #.....##.##....##.. #...... #.. ##..............#.. ##.....##......... ?Kh ................ ............#.## ....... #.#...# ....... ###.... .##.... #..##  . #. You feel better.?Kh ?Kh( ?Khh/ 12/73==-2.7 (1Magic DartFly ?KhI6 ?Kh": @ _Your surroundings suddenly seem different.BKhʴ BKhH BKhŵ BKh BKh ,BKhp ,BKh BKhz }3===BKhG BKh% ,BKh BKh: ,BKh7 BKh i4=BKh BKh ,BKhQ BKh BKhZ BKh y5BKh BBKhC ,BKh BKh ,BKhI BKh _6=BKhT BKhO ,BKh BKhV 7=BKh BBKh BKhQ BKh c8BKh BKh! ,BKhd" BKh)$ ,BKh$ BKh' _9=BKh( BKh- BBKh"1 ,BKh1 BKhr4 BKh4 T20=BKh<5 BKh7 ,BKh8 BKh; ,BKh< BKh@ BKhL@ 71BKh5A BKhuI nBKhI BKhN _2=BKhbR ,BKhR BKhT BKhV ,BKhW BKh6\ BKh{\ S3=BKho] BKh_ BKh_ BKh`` BKhd ,BKhXe BKhNk ,BKhWl BKhn M4BKhq XBKh[s ,BKhs BKhv BKh7w I5=BKhIx BKh0 nBKh BKh 76BKhm 2=BKh BKh ,BKhP BKhӑ ,BKh BKh BKh; 77BKh BKh BBKh ,BKh< BKhѧ _8=BKh BKh ,BKhy BKh. ,BKh BKhc 79BKh 2=BKh2 BKh BKhA BKh BKhk ,BKh? BKh BKh :30BKh, BKh BKhF BKh BKh BKh BKh BKh i1=BKh BKh_ BBKh ,BKhY BKhY ,BKh BKh? w2=BKh BKh BKh 93BKh BKh ,BKh BKh BKhC BKh BKh 4=BKh1 ,BKh BKh ,BKh BKh" BKhw K5=BKh BKh $ ,BKh$ BKh( ,BKh5) BKh, O6BKh . BKh2 ,BKh3 BKh9 BBKhq< S7=BKh< BKhq= BKh7B ,BKhVC BKhF BKh~G BKhG BKhM a8=BKhlM BKhQ ,BKhR BKh,W ,BKhW BKh[ O9BKh] BKh` ,BKhwa BKhe ,BKhf BKh5k ,BKhk BKho T40=BKhAp BKhp BKhht ,BKht BKhx BKhx BKhQy BKh} a1=BKh~ BKh͂ ,BKh BKh܇ ,BKhZ ,BKh 92BKhs BKh ,BKh BKh ,BKhp BKh 93BKh 0=BKh BKhu ,BKh. BKhi ,BKhU BKh a4=BKhQ BKh ,BKh BKh` ,BKhN BKhW O5BKh7 BKh ,BKh BKh BKh ,BKh BKh S6=BKh BKh BBKh ,BKh BKha7=BKhBKh|,BKhPBKhK ,BKh BKh,BKhBKhkO8BKhBKh,BKhBKh,BKhBKh7"i9=BKh"BKh2%,BKh%BKh?',BKh (BKh+BKh+L50=BKh,BKh0,BKh1BKh5BKhv8,BKh9BKhS-Magic DartT   troll (wandering)TBKhd  ..  .# ... ###[ ..#..[ ..........) ...... ####...# BKh`e #.....##.#733.7 (121.0) #.@............  ##........ ##.....## ....... ....... .......  ......T  BKhef.##....  . _You start resting.CKh_ ..  .# ... ###[ ..#..[ ..........) ...... ####...#  #.....##.# #.@............  ##........ ##.....## ....... ....... .......  ......T  .##....  . CKhCKhCKh\ _A troll is nearby!FKhם{ .#........ misterblockey the Thaumaturge  .. .#.##..... Djinni of Makhleb *..... .# ... ###[## Health: 49/73 ================-------- ..#.....#.#[## AC: 5Str: 6 ..........).## EV: 16Int: 24 ........#...... SH: 0Dex: 12 ####...# #...... XL: 11 Next: 38% Place: Dungeon:9 FKhn3#.....##.##....##.. Noise: ---------  Time: 8733.7 (0.0) #.@............ #.. f) +0 dagger ##.*............#.. Cast: Magic Dart ##.*...##......... Fly  ..**............ ....*.......#.## FKh.....*. #.#...# T   troll (wandering) ......T ###.... .##.... #..## . #. _You start resting. _A troll is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, 100% to hit)FKhp.#........ misterblockey the Thaumaturge .. .#.##..... Djinni of Makhleb *......# ... ###[## Health: 49/73 ================--------..#.....#.#[## AC: 5Str: 6..........).## EV: 16Int: 24........#...... SH: 0FKhoDex: 12####...# #...... XL: 11 Next: 38% Place: Dungeon:9#.....##.##....##.. Noise: ---------  Time: 8733.7 (0.0)#.@............ #.. f) +0 dagger##.*............#.. Cast: Magic Dart##.*...##......... Fly FKhv{..**................*.......#.##.....*. #.#...# T   troll......T ###.....##.... #..##. #.FKh$Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the troll.  The troll is lightly wounded.FKh#TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the troll.troll is lightly wounded.shouts!FKh\h......T.FKh^W50==4.7 (1 _FKhoFKh  .#........ misterblockey the Thaumaturge  .. .#.##..... Djinni of Makhleb *..... .# ... ###[## Health: 49/73 ================-------- ..#.....#.#[## AC: 5Str: 6 ..........).## EV: 16Int: 24 ........#...... SH: 0Dex: 12 ####...# #...... XL: 11 Next: 38% Place: Dungeon:9 #.....##.##....##.. Noise: ==-------  Time: 8734.7 (0.0) #.@............ #.. f) +0 dagger ##.*............#.. Cast: KhĽ 9mMagic Dart ##.*...##......... Fly  ..*............. ...*........#.## ....*.. #.#...# T   troll .....T. ###.... .##.... #..## . #.The troll is lightly wounded. _The troll shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 100% to hit)FKh .#........ misterblockey the Thaumaturge .. .#.##..... Djinni of Makhleb *......# ... ###[## Health: 49/73 ================--------..#.....#.#[## AC: 5Str: 6..........).## EV: 16Int: 24........#...... SH: 0Dex: 12####...# #...... XL: 11 Next: 38% Place: Dungeon:9#.....##.##....##.. Noise: ==-------  Time: 8734.7 (0.0)#.@............ #.. f) +0 dagger##.*............#.. Cast: Magic Dart##FKh .*...##......... Fly ..*................*........#.##....*.. #.#...# T   troll.....T. ###.....##.... #..##. #.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 100% to hit)  The magic dart hits the troll.  The troll is lightly wounded.FKh cFKhhe....T.FKhk9-5.7 (1 _FKhtFKh'wGKh .#........ misterblockey the Thaumaturge  .. .#.##..... Djinni of Makhleb *..... .# ... ###[## Health: 48/73 ===============--------- ..#.....#.#[## AC: 5Str: 6 ..........).## EV: 16Int: 24 ........#...... SH: 0Dex: 12 GKhu####...# #...... XL: 11 Next: 38% Place: Dungeon:9 #.....##.##....##.. Noise: =--------  Time: 8735.7 (0.0) #.@............ #.. f) +0 dagger ##.*............#.. Cast: Magic Dart ##.*...##......... Fly  ..*............. ...*........#.## ....T.. #.#...# T   troll ....... ###.... .##.... #..## . #.The magic dart hits the troll. _The troll is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - seGKhmlect action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 100% to hit)GKhE`.#........ misterblockey the Thaumaturge .. .#.##..... Djinni of Makhleb *......# ... ###[## Health: 48/73 ===============---------..#.....#.#[## AC: 5Str: 6GKh(aT..........).## EV: 16Int: 24........#...... SH: 0Dex: 12####...# #...... XL: 11 Next: 38% Place: Dungeon:9#.....##.##....##.. Noise: =--------  Time: 8735.7 (0.0)#.@............ #.. f) +0 dagger##.*............#.. Cast: Magic Dart##.*...##......... Fly ..*................*........#.##....T.. #.#...# T   troll....... ###....GKha|.##.... #..##. #.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 100% to hit)  The magic dart hits the troll.  The troll is lightly wounded.GKhGKh!_...T.GKh16.7 (1 _GKhGKhHKhZ Shift-Dir - straight line  Aim: a troll (lightly wounded, 100% to hit)  The magic dart hits the troll. _The troll is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HKh[ .#........ misterblockey the Thaumaturge  .. .#.##..... Djinni of Makhleb *..... .# ... ###[## Health: 46/73 ===============--------- ..#.....#.#[## AC: 5Str: 6 ..........).## EV: 16Int: 24 ........#...... SH: 0Dex: 12 ####...# #...... XL: 11 Next: 38% Place: Dungeon:9 #.....##.##....##.. Noise: =--------  Time: 8736.7 (0.0) #.@............ #.. f) +0 dagger ##.*............#.. Cast: Magic Dart ##.*...##......... Fly Kh#\H ..*............. ...T........#.## ....... #.#...# T   troll ....... ###.... .##.... #..## . #. _The troll is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 83% to hit)HKh .#........ misterblockey the Thaumaturge .. .#.##..... Djinni of Makhleb *......# ... ###[## Health: 46/73 ===============---------..#.....#.#[## AC: 5Str: 6..........).## EV: 16Int: 24........#...... SH: 0Dex: 12####...# #...... XL: 11 Next: 38% Place: Dungeon:9#.....##.##....##.. Noise: =--------  Time: 8736.7 (0.0)#.@............ #.. f) +0 dagger##.*............#.. Cast: Magic Dart##HKh .*...##......... Fly ..*................*........#.##....... #.#...# T   troll....... ###.....##.... #..##. #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 83% to hit)  You focus your ray upon the troll. The searing ray hits the troll.HKh;( Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (lightly wounded, 83% to hit)  You focus your ray upon the troll. The searing ray hits the troll.  The troll is lightly wounded...T.7=7.7 (1Ray  _(Press . to maintain the ray.)IKhT****IKh3IKh;X.T..IKh=6--8+ IKhBIKhEW _The searing ray misses the troll.IKh. **** The searing ray hits the troll!IKhX- IKh5 KT...IKh7 5-=-9++ IKh> IKhqB ` _The troll is moderately wounded.JKh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JKh >  You erupt in a blast of force! The mystic blast hits the troll!  The troll is severely wounded.You stop channelling your searing ray. The troll closely misses you.34----=====40JKhaI} _The troll barely misses you. The troll claws you!KKhC  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KKhJ Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.erupt in a blast of force! The mystic blast hits the troll!!  You kill the troll!  Makhleb accepts your kill.  You feel better.KKh4f[KKh'6---421Magic DartKKh,KKh-H _The troll leather armour is intact enough to wear.LKhv> .. .#.##..#.... ###[##..#.....#.#[...........).........#......####...# .....##.##....##......... ##@[. ##.....##.Fly #. ........ LKh{'-----LKh{2LKhjLKh"MKh%}.. .#.##...#.... ###[##.#..#.....#.#[##............).#........#.####...# #.#.....##.##....##.#. #.##.@.#.##.....##.MKh.....#.##.....#.#...#..(...###.##.#..##.#..####.#. .MKhT. #..MKhMKhGq7=-----3MKh MKhp _Found 3 stones.  Things that are here: _a +0 troll leather armour; a troll corpseMKhOz MKh\ %4MKh MKhk 3 _F - a +0 troll leather armourNKh -NKh5[Inventory: 32/52 slots NKh6Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with () NKh96b m - 2 throwing netsy - 2 curare-tipped darts NKhZ6Armour (go to first with [)  j - a +0 helmet (worn) NKh{6b z - a +2 robe of fire resistance (worn)  C - a +2 robe of willpowerNKh6F - a +0 troll leather armour Jewellery (go to first with "=) NKh6F c - a +5 ring of evasion (worn)  w - a ring of see invisible (worn) Wands (go to first with /)a - a wand of polymorph (10)  g - a wand of charming (15)  B - a wand of flame (16) NKh'7Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 5 scrolls of teleportationNKhH7wn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO NKhe7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]PKhk F - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. PKh 5Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 1.0 (5.0 -> 4.0). Your EV would decrease by 0.8 (16.8 -> 16.0). Your spell failure would worsen trivially. PKh 5You found it on level 9 of the Dungeon. PKh |Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour PKh& "_________________ PKhD “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already PKhb j(w)ear, (d)rop, (=)adjust, or (i)nscribe.QKh( QKh QKh .. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 37/73 ============------------...........).### AC: 5Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12#.....##.##....##... XL: 11 Next: 42% Place: Dungeon:9#.............. #... Noise: ---------  Time: 8744.7 (0.0)##.@............#... f) +0 dagger##.....##.......... QKh  Cast: Magic Dart.................. Fly ..............#.##............ #.#...#..(.......... ###..... ##.#..##..... #..### ###.#. ..... . #.. .....QKh Z You feel better. QKh P_The troll leather armour is intact enough to wear. _Found 3 stones.  QKh uThings that are here: _a +0 troll leather armour; a troll corpse QKh0 4_F - a +0 troll leather armourQKhI QKh) QKh1 QKh@ a _The troll leather armour is intact enough to wear. _Found 3 stones.  Things that are here: _a +0 troll leather armour; a troll corpse _F - a +0 troll leather armour  You start removing your armour.QKhI *5.7 (1QKhcT QKh` QKh6i F86.7 (2QKh6q QKh} QKh *7.7 (3QKh| QKh QKh *8.7 (4QKh QKhe QKh *9.7 (5QKh} QKh 1 _You continue removing your +2 robe of fire resistance. x5  You finish removing your +2 robe of fire resistance.QKh QKhh QKh  You feel less resistant to fire.  You start putting on your armour.QKhV ]950.7 (6QKh QKh *1.7 (7QKhq QKh QKhj& *2.7 (8QKh- QKh{A QKhIB a40=3.7 (9QKhH QKhR QKh[\ .4.7 (10.0)QKh+c QKh/f . 4 QKh]f _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour.QKh m QKhs QKhav k _The armour cannot attune itself to your injured body.RKhj 3RKh RKha RKh[ ,RKh RKh K1=RKhu RKh ,RKh RKh RKh+ RKh RKh RKh5 92RKh RKh RKhN RKh RKh] RKh RKh` RKhv RKh S3=RKhv RKh RKh RKhZ RKh ,RKh RKh- a4=RKh RKh ,RKh RKh ,RKh RKhI& RKh& 95RKh( RKhI ,RKhJ RKhP ,RKhQ RKheX RKhX L6=RKhZ RKh;^ ,RKh_ RKhc ,RKhd RKhj ,RKhVk RKh$o a7=RKh$p RKhs ,RKhu RKhT{ ,RKh| RKh O8RKhÀ RKh ,RKh+ RKh RKh֊ RKh RKh RKh$ S9=RKh RKh ,RKhj RKhB ,RKhq RKh RKh L50=RKh RKhѡ ,RKh RKh 1RKhk ,RKh9 RKh d52=RKh* RKh ,RKh$ RKh RKh RKh RKh RKh W3=RKh RKhZ RKh RKh RKh BRKhf ;4RKh RKh ,RKh RKh ,RKh RKh\ ,RKh RKh RKh D5=RKh RKhr RKh RKh@ RKhw ,RKh RKhd k6=RKh RKhU RKhr RKhd RKh_ RKh RKh RKh Q7RKhR ,RKh RKh! ,RKh" RKh' a8=RKh) RKh- ,RKh. RKhV2 RKh0> X kMagic Dartk   wyvern (wandering) _You start resting.RKh5J -810.7 (56RKhM +1.7 (57RKhV RKhY Y _A wyvern comes into view.TKhg .. .#.##...... misterblockey the Thaumaturge  ..#.... ###[##. Djinni of Makhleb *..... #..#.....#.#[##. Health: 57/73 ==================------ ...........).### AC: 4Str: 6 ........#....... EV: 16Int: 24 ####...# #....... SH: 0Dex: 12 #.....##.##....##... XL: 11 Next: 42% Place: Dungeon:9 #.............. #... Noise: ---------  Time: 8811.7 (0.0) TKhh##.@******......#... f) +0 dagger ##.....##k......... Cast: Magic Dart .................. Fly  ..............#.##. ........... #.#...#. TKh1h.(.......... ###..... k   wyvern (wandering) ##.#..##..... #..###TKhZh ###.#. ..... . #.. TKhh..... _You start resting. _A wyvern comes into view.TKhhWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleTKhhxShift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, 100% to hit)TKh.. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....TKhN#..#.....#.#[##. Health: 57/73 ==================------...........).### AC: 4Str: 6........#....... EV: 16Int: 24TKhZ####...# #....... SH: 0Dex: 12#.....##.##....##... XL: 11 Next: 42% Place: Dungeon:9#.............. #... Noise: ---------  Time: 8811.7 (0.0)TKhc##.@******......#... f) +0 dagger##.....##k......... Cast: Magic Dart.................. Fly ..............#.##............ #.#...#..(.......... ###..... k   wyvern##.#..##..... #..######.#. ..... . #....... _You start resting. _A wyvern comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, 100% to hit)TKh){oA wyvern comes into view.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the wyvern but does no damage.TKh|TKh[....k..TKh4g8==2.7 (1 _TKhTKhsTKh}  .. .#.##...... misterblockey the Thaumaturge  ..#.... ###[##. Djinni of Makhleb *..... #..#.....#.#[##. Health: 57/73 ==================------ ...........).### AC: 4Str: 6 ........#....... EV: 16Int: 24 ####...# #....... SH: 0Dex: 12 #.....##.##....##... XL: 11 Next: 42% Place: Dungeon:9 #.............. #... Noise: =--------  Time: 8812.7 (0.0) ##.@****k.......#... f) +0 dagger ##.....##..........TKh1~  Cast: Magic Dart .................. Fly  ..............#.##. ........... #.#...#. .(.......... ###..... k   wyvern ##.#..##..... #..### ###.#. ..... . #.. .....Aim: a wyvern (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the wyvern but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  TKh~ %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (100% to hit)UKhq.. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 57/73 ==================------...........).### AC: 4Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12#.....##.##....##... XL: 11 Next: 42% Place: Dungeon:9#.............. #... Noise: =--------  Time: 8812.7 (0.0)##.@****k.......#... f) +0 dagger##.....##...UKhm....... Cast: Magic Dart.................. Fly ..............#.##............ #.#...#..(.......... ###..... k   wyvern##.#..##..... #..######.#. ..... . #.......Aim: a wyvern (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the wyvern but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (100% to hit)UKhFX _The magic dart hits the wyvern but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (100% to hit)  The magic dart hits the wyvern but does no damage.UKh/T...k.UKh13.7 (1 _UKh<UKhUKhw .. .#.##...... misterblockey the Thaumaturge  ..#.... ###[##. Djinni of Makhleb *..... #..#.....#.#[##. Health: 56/73 ==================------ ...........).### AC: 4Str: 6 ........#....... EV: 16Int: 24 ####...# #....... SH: 0Dex: 12 #.....##.##....##... XL: 11 Next: 42% Place: Dungeon:9 #.............. #... Noise: =--------  Time: 8813.7 (0.0) ##.@***k........#... f) +0 dagger ##.....##..........UKhx[37m Cast: Magic Dart .................. Fly  ..............#.##. ........... #.#...#. .(.......... ###..... k   wyvern ##.#..##..... #..### ###.#. ..... . #.. .....Aim: a wyvern (100% to hit) _The magic dart hits the wyvern but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (100% to hit)UKhz .. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 56/73 ==================------...........).### AC: 4Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12UKhs{ #.....##.##....##... XL: 11 Next: 42% Place: Dungeon:9#.............. #... Noise: =--------  Time: 8813.7 (0.0)##.@***k........#... f) +0 dagger##.....##.......... Cast: Magic Dart.................. Fly ..............#.##............ #.#...#..(.......... ###..... k   wyvern##.#..##..... #..###UKh{ ###.#. ..... . #.......Aim: a wyvern (100% to hit) UKh{ _The magic dart hits the wyvern but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  UKh | Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (100% to hit)UKh  _The magic dart hits the wyvern but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  UKh tAim: a wyvern (100% to hit)  The magic dart hits the wyvern but does no damage.UKh1 UKh S.k..UKh 14.7 (1 _UKh UKh VKhE  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VKh$! .kYou erupt in a blast of force! The mystic blast hits the wyvern.  The wyvern is lightly wounded.VKh! #3VKh! P-=====5VKh+ VKh/ E _The wyvern is knocked back by the mystic blast.WKh1V,WKh^4k..WKh_E-----6WKh?gWKhjWKh F  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WKhEw  .k You erupt in a blast of force! The mystic blast hits the wyvern!  The wyvern is heavily wounded.WKhw 49--=====7WKhu~ WKhŁ E _The wyvern is knocked back by the mystic blast.XKh} XKh 2k.XKh* 50-=----8XKh[ XKh S _The wyvern barely misses you.YKhU  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YKhG  You erupt in a blast of force! The mystic blast hits the wyvern!  The wyvern is severely wounded.YKh/U.k 46-=====9YKhmYYKhI\E _The wyvern is knocked back by the mystic blast.ZKhOz  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZKh  You erupt in a blast of force! The mystic blast hits the wyvern.  The wyvern is almost dead.ZKhxl.k ZKh:h2---20ZKhZKh[E _The wyvern is knocked back by the mystic blast.ZKhcZKhm5k.ZKh@n3=------1ZKhuZKhCx[Khv  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Kh [Kh You erupt in a blast of force! The mystic blast hits the wyvern!!  You kill the wyvern![Khq†[Kh!39--4=====2Magic Dart[Kh[KhUZ _Makhleb accepts your kill.]KhX]KhwRead which item? Scrolls  d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - 2 scrolls of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA  x - a scroll labelled RAT SYIPALE  A - 2 scrolls labelled YWOFYL HUNGUR FUM [!] read|quaff|evoke[?] describe selected^Kh^A_Kh_Kh.. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 39/73 ============------------_Kh...........).### AC: 4Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12_KhC#.....##.##....##... XL: 11 Next: 44% Place: Dungeon:9#.............. #... Noise: =====----  Time: 8822.7 (0.0)_Khm##.@.†..........#... f) +0 dagger##.....##.......... Cast: Magic Dart_KhK.................. Fly ..............#.##............ #.#...#..(.......... ###..... ##.#..##..... #..### ###.#. ..... . #.. .....  _The wyvern is knocked back by the mystic blast.  _Kh>Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern!!  You kill the wyvern! _Makhleb accepts your kill._Khc_Khd_Kh9Enchant which item? Armour  j - a +0 helmet (worn)  F - a +0 troll leather armour (worn)[?] describe selected`Kh\`Kha`Khj.. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 39/73 ============------------...........).### AC: 4Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12`KhIk#.....##.##....##... XL: 11 Next: 44% Place: Dungeon:9#.............. #... Noise: =====----  Time: 8822.7 (0.0)##.@.†..........#... f) +0 dagger##.....##.......... Cast: Magic Dart.................. Fly ..............#.##............ #.#...#.`Khk`.(.......... ###..... ##.#..##..... #..### ###.#. ..... . #.. .....  _The wyvern is knocked back by the mystic blast.  `KhkCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern!!  You kill the wyvern! _Makhleb accepts your kill.`Kh&l`Khvc  As you read the scroll of enchant armour, it crumbles to dust.`Kh8~h5-----3.7 (1`Kh`KhL _Your +0 troll leather armour glows green for a moment.aKh aKhRead which item? Scrolls  d - 2 scrolls of revelation  e - 5 scrolls of teleportationn - a scroll of enchant armour  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - a scroll labelled XACWUPTAHA  x - a scroll labelled RAT SYIPALE  A - 2 scrolls labelled YWOFYL HUNGUR FUM [!] read|quaff|evoke[?] describe selectedbKh' bKh bKh .. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 39/73 ============------------...........).### AC: 5Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12bKh #.....##.##....##... XL: 11 Next: 44% Place: Dungeon:9#.............. #... Noise: ---------  Time: 8823.7 (0.0)##.@.†..........#... f) +0 dagger##.....##.......... Cast: Magic Dart.................. Fly ..............#.##............ #.#...#..(.......... ###..... ##.#..##..... #..### ###.#. ..... . #.. ..... Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern!!  You kill the wyvern! _Makhleb accepts your kill.As you read the scroll of enchant armour, it crumbles to dust. _bKhL 6Your +0 troll leather armour glows green for a moment.bKho bKh XEnchant which item? bKh. Armour  j - a +0 helmet (worn)  F - a +1 troll leather armour (worn)bKhP ][?] describe selectedcKhDcKhXcKh.. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 39/73 ============------------...........).### AC: 5Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12cKhl#.....##.##....##... XL: 11 Next: 44% Place: Dungeon:9#.............. #... Noise: ---------  Time: 8823.7 (0.0)##.@.†..........#... f) +0 dagger##.....##.......... Cast: Magic Dart.................. Fly ..............#.##............ #.#...#..(.......... ###..... cKh##.#..##..... #..### ###.#. ..... . #.. ..... Confirm with . or Enter, or press ? or * to list all spells.cKhӐYou erupt in a blast of force! The mystic blast hits the wyvern!!  You kill the wyvern! _Makhleb accepts your kill.cKhAs you read the scroll of enchant armour, it crumbles to dust. _Your +0 troll leather armour glows green for a moment.cKhרc  As you read the scroll of enchant armour, it crumbles to dust.cKh264.7 (1cKhycKhL _Your +1 troll leather armour glows green for a moment.dKhцdKhbdKhWdKhؒ40=dKh2,dKhdKhɞ,dKhdKhdKhK1=dKhdKh ,dKhdKh ,dKh2dKhO2dKhݾdKhdKhddKhdKh5BdKhudKhS3=dKhxdKhBdKhBdKhKdKhK4=dKh0dKhJ,dKhdKh ,dKhdKh dKhg95dKhdKh,dKh dKh dKh dKh dKh}i6=dKhadKhy,dKh(dKh ,dKhT"dKh&a7=dKh'dKh-,dKhV/dKhW4,dKh5dKh<,dKhn=dKhBeKh698eKheKh3,eKhk eKh,eKheKheKh0S9=eKheKh,eKh[eKh$,eKh&eKh+b50=eKhZ-eKhK2,eKh3eKhJ9,eKh:eKh@O1eKhkBeKh>H,eKhIeKhnO,eKhPeKh\Vd52=eKhWeKh7^,eKh4`eKh9e,eKhgeKhmm3=eKhXoeKhs,eKhueKh`{,eKhQ}eKh܁;4eKheKh^,eKheKh4,eKh:eKhFa5=eKh8eKh,eKheKhƦ,eKhKeKh,eKhYeKhk6=eKheKhE,eKheKhq,eKhweKh;eKh%7eKheKheKheKh3eKheKheKhVeKhK8=eKh>eKh\eKh,eKhzeKh,eKheKhk9=eKhzeKh,eKheKhn,eKh eKh7<60eKheKh,eKheKh,eKheKh$eKh%K1=eKh&eKh-,eKh.eKh2,eKh5eKh:eKh2R 2=YMagic DartY   yak (wandering) ..... _You start resting.eKhi/92.7 (68.0)eKhz+3.7 (69eKh|eKhUV _A yak comes into view.hKhXhKhbh.hKhlg4.7 (1.0)Magic DarthKhthKhyiKh 3iKh iKh iKh/ iKh ,iKh YMagic DartY   yak (wandering)iKh iKh  ..  ..#.... ###[ #..#.....#.#[ ...........) ..... ####...#  #.....##Y## iKh s#.............. 5 ##.@.†..... ##.....##. ......... .......... ...........  .(..........  ##.#..##.....  ###.#. ..... .  _You start resting.iKh~ $ ..  ..#.... ###[ #..#.....#.#[ ...........) ..... ####...#  #.....##Y## #..............  ##.@.†..... ##.....##. ......... .......... ...........  .(..........  ##.#..##.....  ###.#. ..... . iKhm iKh iKh Z _A yak is nearby!jKh jKh& L.YjKhÞ 436 _jKh jKhG kKh,kKh)7}Y.YkKh9%7kKhoCkKhFkKhkKhm.Y8kKhkKhgkKhU  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lKhR|%  lKh~=You erupt in a blast of force! The mystic blast hits the yak!lKhjY† lKh6$59lKhcP-=====9lKhlKh^ _The yak is moderately wounded.lKh*   lKhW+ Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lKh .Y You erupt in a blast of force! The mystic blast hits the yak!  The yak is severely wounded.lKhT `6--900lKh lKh B _The yak is knocked back by the mystic blast.mKhe  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mKh  You erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!mKh g†mKh. 2--71Magic DartmKh mKhE Z _Makhleb accepts your kill.nKh. 3nKh nKhe BnKh, w3-nKh ,nKh nKh' ,nKh ) nKh,. ;4nKh/ nKhZ 5=nKh!d k6=nKhMt nKhv nKh! nKh %7nKh nKh ,nKhG nKhK 8=nKh ,nKh 9=601=2=nKh% ,nKhX] 34=nKha BnKhc nKhd N5=nKhoe nKhn ,nKho nKhʧ 6nKh w7=nKh nKh nKh nKhl nKh nKhp nKh nKh nKh nKh 8=nKh] ;9nKh nKha ,nKh nKh nKhL nKhO nKh b70=nKh nKh" ,nKh[% nKh) BnKh|2 1=nKh&9 ,nKh9 nKh@ ,nKhB nKh] 2nKh ----- _You start resting.nKh[ D 64.7 (63.0)  HP restored.nKh o3=-----5.7 (64nKh nKh o  Your armour attunes itself to your body, and you begin to regenerate more _quickly.rKhIrKhLmisterblockey the Thaumaturge (Djinni Conjurer) Turns: 8964, Time: 00:31:59 Health: 73/73AC:  6 Str:  6 XL: 11 Next: 47% Gold: 789EV: 16 Int: 24 God: Makhleb [*.....]SH:  0 Dex: 12 rFire + + . rKhnMf - +0 dagger rCold x . . (no offhand) rNeg . . .F - +2 troll leather armour rPois ∞j - +0 helmet rElec .(no cloak) rCorr .(no gloves) SInv + rKhM(no amulet) Will +....c - +5 ring of evasion Stlth ++rKhMw - ring of see invisible HPRegen 1.12/turn %: no passive effects rKhN@: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 Mh[ Mhu .. .#.##...... misterblockey the Thaumaturge ..#.... ###[##. Djinni of Makhleb *.....#..#.....#.#[##. Health: 73/73 ========================...........).### AC: 6Str: 6........#....... EV: 16Int: 24####...# #....... SH: 0Dex: 12 Mh^ #.....##.##....##... XL: 11 Next: 47% Place: Dungeon:9#.............. #... Noise: ---------  Time: 8965.7 (0.0)##.@.†..........#... f) +0 dagger##.....##.......... Cast: Magic Dart.................. Fly ..............#.##............ #.#...#..(.......... ###..... ##.#..##..... #..### ###.#. ..... . #.. ..... You kill the yak! _Makhleb accepts your kill. _You start resting.HP restored.  Your armour attunes itself to your body, and you begin to regenerate more _quickly. Mh Mh  Mh"Mhcn[?25h[?0c  Search for what [Enter for "altar", or ? for help]? Mh+ [?25l[?1cMh|shield _Can't find anything matching that.MhrMhrMhptMhyMhQ}Mh݁: _MhMh,MhMhMhMhMh>MhMhg,MhMhMhy,MhMhoMh,MhnMhT;  You see here 3 stones.Mh`?####...# .. ##.....##.##....#.............. ##.÷.†..........#.##.....##. ###......... #...............#.##. #.71.7 (6#.(@.. ####.#..##..... #..####.#....... . # #... ..Mh( ##....... ..Mh ......  >... # ##. #...# #. .MhlMh*2.7 (7MhMh; _Found a stone staircase leading down.Mhp3Mh>rMhwMhXMh,Mh*Mh.Mh,MhMh,MhMhMhMhPMh MhMhMhVMhMh%Mhp&Mhy-MhM.Mh/MhT##.....##................####........................#...............#.##....##.##............#.#...#....#..#.(...........###........#####.#..##.......##..####...#####.#.........##..#...#..........#...###.......@.?.#............ ...##>....#....####.###......MhUQ##...####.## #. .....#...## .# . .....##.## .. #......#### ....... Mhmh/82.7 (10.0)Mh 3.7 (11 _n - a scroll labelled HOLLIJ RONOSMhx3MhMhԬMh3MhMh,Mh<,MhMh%##.....##..##.###.....#.....#.##....##..##..#.#...#....#..#.(.....###........###..##.#..##.......##..####...##..###.#..##..#..#....#...##.##.........@..###....c#..#...... ...##..#>....#....####.###..##...####.## #. ..#...## ..# . ..##.## .... #......#.### ............MhI05.7 (2.0)Mh*6.7 (3Mh_Mh@/ _G - 3 scrolls of identifyMh1MhMhאMhMh,Mh,MhMh7MhMhȩMhX,MhخMh8MhP,Mh5MhqMh,MhܻMhMh,MhwMhMh,MhKMhMh,MhMhMh,MhMhMh,MhyMh@Mh2,MhMhQMh ,MhMhMh1 ##...####.## #. .. #...####..####... ##.####.........##......# ### #...........  #..........<  ##..........  ##...........  #.. 98.7 (12.0) ###..@.#....  #####......  ....?#  ...## ### MhMh+9.7 (13MhMh; _Found an escape hatch in the ceiling.MhMhYMhrMh`Mh*BMhMh#...####..####.....###.####.........##......#. #### #...........#c  #..........<##.....###......##.......###....####@....... #.....?#.#Magic Dart#......## #....####..######Mhc   centaur (launcher, wandering)Mh39000.0)Mh Mh L.cMh[*1.7 (2Mh!Mh!Mh;D### #. .#..####.......#.##.###....##......#. ##### #...........##..........<........c# #......##........###....####....?#.###......#....####..#######!MhF!Mh~PK.c!MhR*2.7 (1!Mh1Y!Mh5\!Mh)#>....#....####.###### #.#.#..####.......#..##.#####......#. ##.### #.##..<....# #c##........###....####.....?#.##.#......# ##....###!Mh:b#..######!Mh!Mh!Mh='L.c!Mh+%3!Mh2!Mh4"MhrZ#>....#....####.###.##...####.## ##.#.....#...####..####.......#.##.####.##......#. ##. ### #.#.#.<.... ##.# ##."MhI#.#.###....#.....c...######.#.....?#.##.#......#### ##....### "Mh"MhӿM.c"Mhe%4"MhP"MhH"MhX' ##...####.## ##.#...##...####..####.............#...###.####.........##......#. ##. # #.."Mh' ....  #.<.... #.# ..###..#...##...###....##  #####......c"Mh(  #.....?#.##..##......#### ###....####..### "MhS( 6### "Mh5 cc)The centaur shouts!"Mh_; B("Mh4 &."Mh (The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow."MhZ &."Mh] x55------====5"Mhf "MhIj ) _The arrow hits you.#Mhn##...####.## ##.#.#. #...####..####.............#...# ##.####.##.....R#. ##.  ### #.#......#.<......##.# ..# ##.#...#.#.###....#.# #####......c....# #.....?#.##..# #......#### ####..### #MhoBR   efreet (wandering### c   centaur (launcher)#Mh}  An efreet comes into view. It is wielding a +2 scimitar of flaming.#MhM ☼c   centaur  The centaur unwields a +0 orcbow. The centaur hits you. The centaur misses you.#Mhy------=---6#Mh#Mh3 _The efreet moves out of view.%Mh6$...####.## ##.#.#. ...####..####..........°..#...# .####.##....R☼#. ##. ### #.#......##.<....... ##.#...# ##.#...#.##.###....#.# #####......c....# #.....?#.##..# #......###.#..### %MhR   efreet### c   centaur%Mhu%Mh .○○RThe centaur barely misses you. x2; The centaur closely misses you.%Mh{V6---7%Mh%MhM _The centaur misses you.'Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'MhQ  You erupt in a blast of force! The mystic blast hits the centaur!!  The centaur is almost dead.The centaur barely misses you.'Mh)_○○°R 'Mh3s3-=====8'MhB'Mh? _The centaur kicks you but does no damage.(Mh>  (MhCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(MhN  You erupt in a blast of force! The mystic blast hits the centaur!  You kill the centaur!Makhleb accepts your kill.(MhXx°°.☼R(MhX4)(Mh%`#2(Mh^`8-99(Mhi(Mh-m& _You feel better.*MhC  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+Mh\#...####.## ##.#..............#.. misterblockey the Thaumaturge ...####..####.............#...#  Djinni of Makhleb *..... #.####.........##....°°#. ##.  Health: 48/73 ===============--------- ### #...........#*.***.#  AC: 6Str: 6  #..........<.*.***.  EV: 16Int: 24  ##...........#*R*#  SH: 0Dex: 12  ##............#***#.#  XL: 11 Next: 49% Place: Dungeon:9 +Mh #.............*****..  Noise: =====----  Time: 9009.7 (0.0)  ###....#.....@...#  f) +0 dagger #####......)....#  Cast: Magic Dart +Mh3#.....?#.##..#  Fly  #......#### ##  +Mh5#....### +MhV#..### R   efreet +Mhu#### +Mh_You feel better.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  +MhMConfirm with . or Enter, or press ? or * to list all spells.+MhAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target+MhNAim: an efreet, wielding a +2 scimitar of flaming,MhR' .....R****-Mh...☼.******.Mhb#...####.## ##.#..............#.. misterblockey the Thaumaturge ...####..####.............#...#  Djinni of Makhleb *..... #.####.........##....°°#. ##.  Health: 48/73 ===============--------- ### #...........#......#  AC: 6Str: 6  #..........<....☼..  EV: 16Int: 24 .Mhd ##...........#.R.#  SH: 0Dex: 12  ##............#...#.#  XL: 11 Next: 49% Place: Dungeon:9  #....................  Noise: =====----  Time: 9009.7 (0.0)  ###....#.....@...#  f) +0 dagger #####......)....#  Cast: Magic Dart #.....?#.##..#  Fly  #......#### ##  #....### #..### R   efreet ### .Mhid _You feel better.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..MhdAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target.Mht ####........... ......##......#. ##.  #...........#......#  #.......○..  ##...........#.○.#  ........#R..#.#  ...*....  #.#  #####..#  #.....?#.##..#  #......#### ## #....## #..###(ally target) ###*   fulminant prism .Mhx9====--10.7 (1.Mh69*.Mh6 _You conjure a prism of explosive energy!/MhE  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Mh8n R°.* *You erupt in a blast of force! The mystic blast hits the efreet!  The efreet is heavily wounded.The efreet is knocked back by the mystic blast.0Mh:{6-=====10MhoEB**0MhIIe _Your fulminant prism crackles loudly.0Mh{ 0Mh: 0MhQ  Your fulminant prism explodes!The blast of energy engulfs the efreet!!  You kill the efreet!0Mhg ☼##################0MhB ☼.$................0MhmW 7-53=======2Magic Dart0Mh^ 0Mhd Z _Makhleb accepts your kill.3Mh 33Mhf 3Mhg% 983Mh,( ,3Mh+ 3Mh+ S9=3Mh- 3Mh1 3Mh=2 L51=3Mh4 3Mh8 d52=3Mh9 3Mh> m3=3Mh? 3MhD ;43MhFF 3Mh=J a5=3Mh,L 3MhQ 3MhQ U6=3Mh\S 3Mh>W ;73MhX 3Mh'] 3Mhu] D8=3Mh_ 3Mhc 3MhUc O60=3Mhd 3Mhwi 3Mhi K1=3Mhk 3Mheo 3Mho N2=3Mhaq 3Mhv ;33Mhwz 3Mh{ 943Mh{ (=3Mh0} 3Mhm 3Mĥ N5=3Mh 3Mhc ;63Mh 3Mhp 3Mhߏ K7=3Mh 3Mh 3Mh N9=3Mh 3Mh 3Mh L70=3Mh 3MhX 3Mh N1=3Mhz 3MhǨ ;23Mh 3Mho 3Mh K3=3Mh 3MhƳ 3MhI 3Mh 3Mha 3Mhq 3Mh ,3Mhe 3Mh ,3Mh_ 3Mh x _e - 6 scrolls of teleportation (gained 1)3Mh 3Mh; 9=3Mh 3Mh 3Mh 3Mh 3Mh 3Mhn 3Mh ,3Mh 3Mh 3Mh 3Mh4 3Mh@ 3Mh  .........#...... ...### ....####.###......... .## ##.#..............#.. .####..####.............#...# ####.........##......#. ##. # #...........#.....#..........<.......# #......#.$.# -------##............#@..#.###.....................#3Mh M###........##..######.)....# ###......#.##..##......#### ####....####..######3Mh ]......###....c.....# .....#..........### ....####.###.. ## ##.#.3Mh[ k...#..####.......#...# ##3Mh A...##......#. ##.#.....#......#  #..........<.......##.@.# #.....#...#.## 3Mh #.....................# ###....#.........##..##3Mh ####)....####.#.##..##.3MhE .#########....####..###3Mh /42.7 (30.0)3MhN K-------3.7 (313Mh 3Mh N  You now have 817 gold pieces (gained 28).3Mhd# +4.7 (323Mh) 3Mh. \ _You see here a +2 scimitar of flaming.5Mh35Mh5Mhܸ5Mh޼,5Mhs5Mh5Mh,5Mh5Mh5Mh5Mh5Mhh5Mh5Mh{,5Mh5Mh"5MhB,5Mhx5Mh5Mh,5Mh5Mhf5Mh5Mh5Mh5Mh5MhX,5Mh' 5Mh5Mh5MhO5Mh5MhL5Mh#5Mh#5Mh&5Mh5.5Mh\05Mh05Mhy35Mh~75Mh^>,6Mh6Mh6Mh ,6Mh 6Mh_$####### .. .....########.## #.............. #.................))#.#. ...).....#.... ...##.....# ....)).[..... .##....##.......)......# ..#....#........@..#.## .......###.......### .####...##......### .#..............#.# ......#...##......# .....###.......... .........##.......## #.###................. #.#..............#....6Mh9/i78 M###.###  ####### .. .########.##............))#.# #...).....#..##...........#6Mh/ ........)).[.....##.@......##....#....#.### .......###.......###Fly .#......6MhC,57.7 (136Mh`P+8.7 (146Mhs\6Mhe _Items here: ( ))) [ ÷÷.8MhI8MhbL8Pick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 morningstar 8MhLMMissiles (select all with ()d - 2 poisoned darts Armour (select all with [)e - a +0 robe Carrion a kobold skeleton8Mh,M a kobold skeleton [Up|Down] select8MhUM [Esc] exit Letters toggle [.|Space] toggle selected[top]:Mh~:Mh:MhO.###.###misterblockey the Thaumaturge .......#######..Djinni of Makhleb *..... .............########.##Health: 73/73 ======================== #.......................AC: 6Str: 6 #.................))#.#.EV: 16Int: 24 #...).....#.............:MhSH: 0Dex: 12 ..........##...........#XL: 11 Next: 53% Place: Dungeon:9 ...............)).[.....Noise: ---------  Time: 9058.7 (0.0) .##....##.......@......#f) +0 dagger ..#....#...........#.###Cast: Magic Dart .......###.......###Fly .####...##......### .#..............#.# ......#...##......# .....###..........# .........##.......## #.###................. _Makhleb accepts your kill. _e - 6 scrolls of teleportation (gained 1)  You now have 817 gold pieces (gained 28). _You see here a +2 scimitar of flaming. _Items here: ( ))) [ ÷÷.  Okay, then.:MhE:Mh:Mh:Mh:Mhq. _:MhL3:Mh4O:Mh&X:Mh^:Mh^$ _:Mh=c:MhRg:Mhn,:MhEs:Mhy:Mh:Mh{:MhJ:Mh@  ..### #..## ♣. #...#~...#.###~.♣ .....####### ..♣ ...........########.### .......))#.#.)......# ......##..## ......)).[.....# #....##.......)......## #....#..#.######.......##### ###...##......###.....#.# ....#...##......#:Mh`M.. ...### # .♣ #...# ~... ##.###  ~.♣:Mhw1####### ..♣ ########.####............)#.#...)..##...........# .............)).[.....#.....:Mh+61.7 (3:Mh&*2.7 (4:MhL:Mhf  y - 3 curare-tipped darts (gained 1)  Things that are here::Mh*3.7 (5:MhX:MhR _a +0 club; a kobold skeleton;Mh 3;Mh ;Mh 6...;Mh +# ### ♣♣♣♣ ..## .♣.♣ ...# ~... .### ~.♣ # ..♣ #.#)@#.#... ).....#.# ##.## ;MhG  ....##... ....#....###.#####...##.. ;Mh %0;Mh *4.7 (1;Mh ;Mh" j _Items here: ( ))) [.=MhK=Mh3Pick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger =Mh4 c - a +4 short sword Missiles (select all with ()d - 8 stones Armour (select all with [)e - a +0 robe =Mh[Up|Down] select[Esc] exit =MhLetters toggle [.|Space] toggle selected[top]>Mh >Mh >Mh ....#misterblockey the Thaumaturge ..###>Mh& ♣♣♣♣Djinni of Makhleb *..... ..##.♣.♣Health: 73/73 ======================== ...#~...AC: 6Str: 6 #.###>Mhg ~.♣EV: 16Int: 24 ....#######..♣SH: 0>Mh kDex: 12 ..........########.#####>Mh XL: 11 Next: 53% Place: Dungeon:9 ........................>Mh Noise: ---------  Time: 9064.7 (0.0) ...............)@#.#...f) +0 dagger .).....#.............#>Mh Cast: Magic Dart .......##...........##Fly >MhJ ............)).[.....# >Mhq ....##.......)......## ....#...........#.### >Mh ....###.......##### ##...##......### .............#.# _Okay, then.>Mh \y - 3 curare-tipped darts (gained 1)  Things that are here: >Mhr _a +0 club; a kobold skeleton _Items here: ( ))) [.  Okay, then.>Mh >Mh >MhP >Mhl . _?MhK?Mh)L?Mh.U?MhV?Mh-_: _?Mh&b?Mh"pB?Mhr?Mh|B?MhN~?Mh?MhJ,?Mh?Mh?Mh:?Mhy?Mh7Water ?Mh?Mh?Mhy?Mh(?Mh?Mh?Mhc?Mh?Mh#?Mh?Mhɷ?Mh ?Mh?Mh?Mh?Mh?Mh?Mh?MhW?Mh?Mh?Mh?MhZ?Mh?Mh?Mhd  y - 3 curare-tipped darts (gained 1)  Things that are here: _a +0 club; a kobold skeleton _Items here: ( ))) [. _Okay, then.You see here a ring of poison resistance.?Mh?MhR _?Mh?MhP?Mhj?Mh?Mh?Mh?Mh ?Mh| ?Mh ?Mh?Mhn?Mh?Mh?Mh$?Mh,"?Mhy"?Mh$?Mhx-?Mh|1,?Mh2?MhO5?Mh8?Mh*9?Mhc:?Mh??MhB?MhC?MhD?MhJ?MhS5 # #  #  # ####  ...♣ # ?MhST....♣# # ♣♣♣♣♣....K# # ♣.♣.♣....♣ # ♣.♣@...♣ # #♣.♣##### Magic Dart # ♣♣♣♣...♣♣♣♣♣♣ .♣.♣.~~~.♣.♣.♣# ?MhU.....~~~....=.# # .♣.♣.~~~.♣.♣.♣#K   kobold demonologist (wandering) ####### ♣♣♣♣...♣♣♣♣♣♣ ......########.#######.........?Mh#Z/83.7 (19.0)?MhrcL.K?Mhe+4.7 (20?Mhm?Mhw _A kobold demonologist comes into view. It is wielding a +0 dagger.@Mht  #####  ....♣♣  ♣....♣#  ♣♣♣♣♣.....#  ♣.♣.♣...K♣  ♣.♣.@..♣  @Mh #♣.♣#####  ♣♣♣♣...♣♣♣♣♣♣ .♣.♣.~~~......~~~....=.# .♣.♣.~~~.♣.♣.♣#  ♣♣♣♣...#..@Mhà @Mh >K.@Mhɩ 05.7 (1.0)@MhH @Mh1 AMhN♣##### ....♣♣  ♣....♣# ♣♣♣♣♣....K#♣.♣.♣....♣♣ #♣.♣##### AMhs♣♣♣♣...♣♣♣♣♣♣.♣.♣.~~~.♣.♣.♣#.....~~~....=.#  .♣.♣.~~~.♣.♣.♣# ##### ♣♣♣♣...♣♣♣♣♣♣########.#######AMhAMhH.KAMhn%6AMhWAMhBMh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BMhMKK  BMh  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  The mystic blast hits the kobold demonologist!!  The kobold demonologist is heavily wounded.  The kobold demonologist is knocked back by the mystic blast.  The kobold demonologist slams into the tree!BMhs0-=====7BMh<BMh_l _The kobold demonologist is severely wounded.CMhTc  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CMh  You erupt in a blast of force!  The mystic blast hits the kobold demonologist!!  You kill the kobold demonologist!CMhO C$CMh< 67--88Magic DartCMh. CMh Z _Makhleb accepts your kill.DMh3DMhDMhDMhyK8-DMh{DMhhDMhDMhE70=DMhDMhk1=DMhKDMhn;2DMhDMhDMhK3=DMhDMh)DMhS,DMhDMh DMhoDMhDMh DMhD  You now have 837 gold pieces (gained 20).  Things that are here:DMh#DMh*; _a +0 dagger; a +0 robeDMh 0O=DMh2DMhd7DMh">DMhODMh`RDMhTDMhWDMh8XDMhYDMh?`DMhd,DMhYeDMhgDMh),DMh‹DMhÐDMhDMhDMhDMhDMh[DMh֭ .##... ....#### ..#.♣ ♣. ..#DMh♣. .♣ ..#.. .F ..#♣♣♣. #.# ... #.# ♣.♣#####----- ..#DMh\ ♣@♣....♣♣ .## ♣.♣.♣....♣#Magic Dart ..# ♣♣♣♣♣.....# ..# ♣.♣.♣...)♣# ..# ♣.♣....♣♣ ..# #♣.♣#####DMh#YF   bullfrog (wandering) ### ♣♣♣♣...♣♣♣♣♣♣ .♣.♣.~~~.♣.♣.♣# .# .....~~~....=.#DMhDMh)1024.0)DMh~ .  A bullfrog comes into view.DMh-----3.7 (15Magic DartDMhDMh5 _The bullfrog moves out of view.FMh3FMh4FMh]4FMh8FMhZ<FMh<FMhWAFMh\BFMhO' ).##..... ## ##..# .♣ ♣...# ♣. .♣ )...# .. ....# .♣♣♣. ..#.# ... )##.######♣.♣#####4.0)<..#♣...@♣.♣....♣♣ ...##♣....♣.♣.♣....♣#..# .......♣♣♣♣♣.....#..# :#♣....♣.♣.♣...)♣#..#♣♣... ♣.♣....♣♣FMh:Q4..######♣.♣##### ..### ♣♣♣♣...♣♣♣♣♣♣ ..## .♣.♣.~~~.♣.♣.♣# ...# .....~~~....=.#FMh[FMh]*5.7 (2FMhfFMhkgM _Found a book of Battle.GMhP^ 3GMh_ GMhc GMhg GMhZm BGMh| j )....# .♣ ♣.# ♣. .♣ .)...# .. . )....# .♣♣♣. ...#.# ... )##.######♣.♣#####<..#♣♣....♣.♣....♣♣ ....## ~)#♣....♣.♣.♣....♣#6.7 (1 ÷....# ~......@♣♣♣♣♣.....#..# ~:#♣....♣.♣.♣...)♣# #....# ♣♣....♣.♣....♣♣.# #####♣.♣######## ♣♣♣♣...♣♣♣♣♣♣ #..# .♣.♣.~~~.♣.♣.♣# #........~~~....=.# ##.### .♣.♣.~~~.♣.♣.♣#..####### ♣♣♣♣...♣♣♣♣♣♣GMhÌ GMh *7.7 (2GMh͛ GMh ( _Found an arbalest.HMhD 3HMhkE HMhM HMhS BHMhV BHMhW HMhZ HMh] HMh] HMh_ HMh` HMhc HMhc HMhd HMh?f HMhh HMh i HMhi HMh=k HMhm HMho HMh?o HMhp HMh q HMhI   ..  # ...  ##...  ... ## ## # .♣ ♣♣. # ♣. ..♣ # ♣.. ..♣ # ♣..♣♣♣.F♣ 13.7 (6 .# ♣..@♣ # #####♣.♣##### Magic Dart .# ♣♣....♣.♣....♣♣ ## ~)#♣....♣.♣.♣....♣## ~.......♣♣..# .# ~:#♣....♣.♣.♣...)♣# HMh aF   bullfrog (wandering) .# ♣♣....♣.♣....♣♣ .# #####♣.♣##### ## HMh HMhp HMh _ _A bullfrog is nearby!IMhM  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JMh?  You erupt in a blast of force! The mystic blast hits the bullfrog!!  You kill the bullfrog!Makhleb accepts your kill.JMhMI .  You feel better.JMhU2-9=====4.7 (1Magic DartJMhN_= _You hear a shout!JMhC JMh/D JMhD JMhK K3=JMhN ,JMhZ nJMhn[ JMhh t  .. ... JMh}i ## ..  ## K# ##  .♣ .♣♣.  ♣. ♣..♣  ♣.. ♣..♣ ----- ♣..♣♣♣. ♣...♣♣..$♣ Magic Dart #####♣.♣######  ♣♣....♣.♣....♣♣  ~)#♣....♣.♣.♣....♣#  ~.......♣♣♣♣♣.....# K   kobold demonologist (wandering)  ~:#♣....♣.♣.♣...)♣# JMh^j ♣♣....♣.♣....♣♣ #####♣.♣#####JMhw 6.7 (2-----7.7 (3JMhK JMh _A kobold demonologist comes into view. It is wielding a +0 dagger.LMhEY  ..  ...## #... .. ..## K# ### # .♣ .♣♣.. # ♣. ♣..♣ # ♣.. ♣@.♣ #♣..♣♣♣..♣ # ♣...♣♣..$♣ # #####♣.♣###### # ♣♣....♣.♣ # ~)#♣....♣.♣.♣....♣# # ~.......♣♣♣♣♣.....# # ~:#♣...)♣# #♣♣....♣.♣....♣♣LMhJLMhPF.KLMhQ*8.7 (1LMhXLMhR[LMhb  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MMh * Confirm with . or Enter, or press ? or * to list all spells.erupt in a blast of force!  The mystic blast hits the kobold demonologist!  The kobold demonologist is heavily wounded.  The kobold demonologist is knocked back by the mystic blast.  The kobold demonologist slams into the stone wall.MMh+s0-=====9MMh4MMh:8l _The kobold demonologist is severely wounded.MMhȶ  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MMhc. WMThe mystic blast hits the kobold demonologist!  The kobold demonologist is almost dead.  You kill the kobold demonologist!  Makhleb accepts your kill.MMh; C)MMhLI -6420Magic DartMMh R MMhMW & _You feel better.NMh3NMhoNMhNMh1WMagic DartW   shadowghast (wandering)NMh0-----1.7 (1NMhbNMh^ _A shadowghast comes into view.OMhOMh F.WOMhTY2-----2OMhOMhOMh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  OMh3 \Confirm with . or Enter, or press ? or * to list all spells.PMhв Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. PMh]" You erupt in a blast of force! The mystic blast hits the shadowghast!  The shadowghast is heavily damaged.The shadowghast is knocked back by the mystic blast.  The shadowghast slams into the stone wall!PMh>c0=====3PMhPMhgd _The shadowghast is almost destroyed.PMh ~  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PMhPH &  PMhH You erupt in a blast of force! The mystic blast hits the shadowghast.  You destroy the shadowghast!PMhmR C)PMhU] 67-74Magic DartPMhe PMhh Z _Makhleb accepts your kill.QMhIQMhQMhYK8-QMhQMhQMhn9QMh(QMhQMhpL70=QMh!!QMhD%QMh&N1=QMh&QMh*QMh*%2QMh4,QMh;/QMh/K3=QMh81QMh)4QMh47,QMh9QMh$<QMhy?QMh?QMh@AQMhCQMhI,QMhKQMhLQMhOQMh.P9=QMhPQMhdT,QMhUQMhYN _You now have 849 gold pieces (gained 12).QMh\QMh<]QMh^QMhyaQMh;dQMh~dQMheQMhgQMhjQMhEjQMh kQMhGlQMhnQMhnQMhoQMhsQMhw,QMhxQMh=zQMh},QMh~QMhQMh,QMhQMhgQMhyQMhQMhaQMhdQMh QMhE . ## .. #>  .. ... #. # ... ..##. #... ... ...## ##.#######QMh՘-----439.0) .# .♣♣..@♣♣...♣# .# ♣..♣♣♣..♣♣♣.# .#QMh?♣.. ♣..♣ ♣.# .# ♣..♣♣♣..♣♣♣.# QMhC.# ♣...♣♣...♣# .# #####♣.♣##### QMh.# ♣♣....♣.♣....♣♣ ## ~)#♣....♣.♣.♣....♣# .# ~.......♣♣♣♣♣.....#QMhQMh#I-----4.7 (20QMhQMh _Found a stone staircase leading down.  Things that are here: _a +0 dagger; a +0 robeRMh3RMhRMhRMhRMhkP _RMh ,RMhRMhRMh,RMhnRMhRMhoRMhRMhRMhRMh,RMhRMhRMh,RMh4RMhgRMh_,RMh$RMhdRMhN,RMhRMhRMh,RMhRMh3RMh!,RMhIRMh*"i .. #. #..###### #... .......@## ..... .........## ####..... .. .... ..........####>....... ..###... #...........##........ ...#...###...........##.#...... ......).##..................... ...............########.####### ....)....###### .♣♣..)♣♣...♣# .........# ♣..♣♣♣..♣♣♣.#RMh,+54.7 (1RMh2+5.7 (11RMhQ9RMhQ=^ _H - a sedimented orange potionSMhS SMh SMh2 SMh SMh5 SMh SMhW ,SMh& ,SMh SMh SMh ,SMh SMh SMh BSMh SMhe ,SMh SMh SMh% SMh]% SMh(' SMh+ SMh0 ,SMh03 SMh= SMhA ,SMhE SMhJ SMhjR ,SMhT SMh_ SMh~b ,SMhg SMhr SMh} BSMhՙ  #..............##.... #...............###....###...##...........#.....#...###...........#........).##..............................#########......)....####### .♣♣#.............# ♣........#...@...# ♣....)....# ♣.. ###.#.# .♣♣ #...)##.# ##### ....<..# ♣♣.... #......<.....## ~)#♣....♣  ÷....# ~.......♣  ...SMhV ...........# ~:#♣....♣  .........#....# ♣♣.... y - 4 curare-tipped darts (gained 1)SMh &66SMh +7.7 (12SMhܺ SMh / _You see here a +0 dagger.VMhX3VMhVMh.VMh .#...[ #.......... . #.........###...##...#...###. ).##........... ............###### ##)....####### .♣0.0) #........@....# ♣#...)...# ♣ ........)....# ♣.VMh ###...#.# .♣ #)##.# #### .....<..# ♣♣... #<.....## ~)#♣.... .÷....# ~....... ......# ~:#VMh[VMh&VMh *8.7 (1VMh VMha - _Found a pair of gloves.WMhZ 3WMhe WMhK WMhT ,WMh WMh| WMhI ,WMh WMh= WMh ,WMhx WMh_ WMhF  ... #..>.. ## #....# #......#. ......##  #....... ...##..###### .............# ##...[##..... #.....##.............. #.....###...##........71.7 (3 ##...###....... #.........).##....... #..................### ##......)....####### #WMh .......# ##...)...#  ##........)....#  ###.........#.#  #)##.# #WMh ' WMh0 *2.7 (4WMh5: WMh= ; _Found a stone staircase leading down.XMh^XMhXMhXMhXMhXMhBXMh,XMhfXMhXMh ###  ###..# ##  ... ##..>.. ## #....# #......#.##......## #........>...##..#######..............#4.7 (2##...@##......##.......###...##........#......#...###........#.........).##........#..................###.)................#...)...#XMhXMh*5.7 (3XMhFXMh/ _Found an escape hatch in the floor. _You see here a +0 pair of gloves.ZMhZMh *6.7 (1ZMh ZMh- _I - a +0 pair of gloves[Mh[MhInventory: 35/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 4 curare-tipped darts Armour (go to first with [) [Mh j - a +0 helmet (worn)  F - a +2 troll leather armour (worn)  z - a +2 robe of fire resistance  C - a +2 robe of willpowerI - a +0 pair of gloves Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)  w - a ring of see invisible (worn) Wands (go to first with /)a - a wand of polymorph (10)  g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)[Mhd - 2 scrolls of revelation  e - 6 scrolls of teleportation  n - a scroll labelled HOLLIJ RONOS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\Mh, 3 I - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} \Mh- Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.]Mh ]Mhmisterblockey the Thaumaturge ###Djinni of Makhleb *.....###..###Health: 73/73 ========================#........AC: 6Str: 6##..>.. ## #....#EV: 16Int: 24#......#.##......##SH: 0Dex: 12#........>...##..###### XL: 11 Next: 67% Place: Dungeon:9#.....................# Noise: ---------  Time: 9176.7 (0.0)##...@##.............. f) +0 dagger]Mh7 #.....##.............. Cast: Magic Dart#.....###...##........ Fly #......#...###........#.........).##........#..................#####......)....########.............##......#...)...# _You see here a +0 dagger. _Found a pair of gloves. _Found a stone staircase leading down. _Found an escape hatch in the floor. _You see here a +0 pair of gloves. _I - a +0 pair of gloves]Mh]Mh3]Mh_]Mh6Found a pair of gloves.stone staircase leading down.n escape hatch in the floor. _You see here a +0 pair of gloves. _I - a +0 pair of gloves  You start putting on your armour.]Mh*7.7 (1]Mh]Mh]Mh*8.7 (2]Mh<]MhQ ]Mhe*9.7 (3]Mh]Mhv#]Mh/*+80.7 (4]Mh{0]Mh8]Mh<*1.7 (5]MhnB]MhkD 7 _You continue putting on your +0 pair of gloves. x5]MhJ]MhO]MhQc _You finish putting on your +0 pair of gloves.^Mh;C^MhC^MhE^Mh(J^MhTM^Mh~R: _^MhU^MhW,^MhIY^Mh_B^Mh`^MhcP  There is an escape hatch in the floor here.^Mh0f^Mhf _^Mh-h^MhSl^Mh o,^Mhp^Mht^MhNw,^Mhw^Mh}^Mh,^Mh^MhO^Mh,^Mh^Mh^Mh,^Mh^Mh<P  There is an escape hatch in the floor here.^Mh/^Mh _^MhҔ^Mh^Mh^Mh\^Mhl^Mh^Mh^Mhɤ^Mh2^MhX^Mhҫ^Mh^Mhg^Mhy^MhX^Mhj^Mh^Mh^Mh^Mh^Mhr^Mh^Mh,^Mh^Mh+^Mhp,^Mh^Mh^Mh^Mh^Mh^Mhu^Mh^Mh^Mh^Mhu^Mhl,^Mh{^Mh^Mh,^MhL ^Mh^MhG^Mh^Mh_^MhJ^Mh1#......#.##......####........>...##..### #................... ###....##........... #.....##........... #.....###...##..... #......#...###.....^Mh2 #..).##..... #.@....... ##......)....######Magic Dart #.............#  #......#...)...# ##........)....# ###.........#.# s   tarantella (wandering) #.........)##.# ........s..<..# #......<.....## ~)^Mh&B0203.7 (22.0)^MhO .A tarantella comes into view.^MhWb4.7 (23Magic Dart^Mhya^Mhf7 _The tarantella moves out of view._Mh" 3_Mh% _Mh- _Mh@> - #........>...##..### #...................##....## #.........###...##.....#...#........)....._Mh? /##)....#######.......# Magic Dart#......#...)#...ss   tarantella (wandering).<..#.....<............÷....# ~._MhN +0.0)_MhHO _Mh!] s.s_Mh` *5.7 (1_Mhk _Mh3o A _The tarantella's many legs skitter faintly.aMhh - > #....... ###....# #.....# #.....###. #......#.. #.........) #......... ##@.....). #.............#  #......#...)...#  ##........)....#  ###....s....#.#  #.........)##.#  ...........<..#  #......<.....##  ÷....# aMh%/  > #....... ###....# #.....# #.....###. #......#.. #.........) #......... ##@.....).aMh/  #.............#  #......#...)...#  ##........). ###....s...aMh/ p #.........)##.#  aMh/ a...........< aMhU0 #......<.....##  ÷....# aMh#< aMh= aMhG aMhOK a _A tarantella is nearby!bMh ##........>...##..### misterblockey the Thaumaturge  #................... Djinni of Makhleb *..... ###....##........... Health: 72/73 =======================- #.....##........... AC: 7Str: 6bMhͮ #.....###...##..... EV: 16Int: 24 #......#...###..... SH: 0bMh=Dex: 12 bMh4#.........).##..... XL: 11 Next: 67% Place: Dungeon:9 #.................. Noise: ---------  Time: 9205.7 (0.0)bMhV ##@.....)....###### f) +0 daggerbMhv #...*.........#  Cast: Magic DartbMh #.....*#...)...#  Fly bMh ##.....*..)....# bMhӯ ###....s....#.# bMh #.........)##.#  s   tarantellabMhX ...........<..#  bMh/k#......<.....## ~) bMhMc.........÷....# ~. _The tarantella's many legs skitter faintly. bMhl=_A tarantella is nearby!bMhAiming: Magic Dart (safe; 1% risk of failure)  bMh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tarantella (100% to hit)bMh##........>...##..### misterblockey the Thaumaturge #................... Djinni of Makhleb *.....###....##........... Health: 72/73 =======================-#.....##........... AC: 7Str: 6#.....###...##..... EV: 16Int: 24#......#...###..... SH: 0Dex: 12bMh#.........).##..... XL: 11 Next: 67% Place: Dungeon:9#.................. Noise: ---------  Time: 9205.7 (0.0)##@.....)....###### f) +0 dagger#...*.........#Cast: Magic Dart#.....*#...)...#Fly ##.....*..)....#bMh###....s....#.##.........)##.#bMhs   tarantella...........<..#bMh#......<.....## ~)bMh..........÷....# ~.Aiming: Magic Dart (safe; 1% risk of failure)  bMhtPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebMhAim: a tarantella (100% to hit)  The magic dart hits the tarantella.  The tarantella is lightly wounded.cMhb(cMh3*..cMhH39s.cMh5S3==cMh66.7 (1 _cMh&@cMhBdMh8 ##........>...##..### misterblockey the Thaumaturge  #................... Djinni of Makhleb *..... ###....##........... Health: 72/73 =======================- #.....##........... AC: 7Str: 6 dMh#.....###...##..... EV: 16Int: 24 #......#...###..... SH: 0Dex: 12 #.........).##..... XL: 11 Next: 67% Place: Dungeon:9 #.................. Noise: =--------  Time: 9206.7 (0.0) dMh##@.....)....###### f) +0 dagger #...*.........#  Cast: Magic Dart dMh٩j#.....*#...)...#  Fly  ##.....s..)....#  dMhQ###.........#.#  #.........)##.#  s   tarantella dMh...........<..#  #......<.....## ~) dMhR[.........÷....# ~.The magic dart hits the tarantella. dMht_The tarantella is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  dMh;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tarantella (lightly wounded, 100% to hit)dMhs##........>...##..### misterblockey the Thaumaturge #................... Djinni of Makhleb *.....###....##........... Health: 72/73 =======================-#.....##........... AC: 7Str: 6#.....###...##..... EV: 16Int: 24#......#...###..... SH: 0Dex: 12#.........).##..... XL: 11 Next: 67% Place: Dungeon:9#.................. Noise: =--------  Time: 9206.7 (0.0)##@.....)....###### f) +0 dagger#...*.........#Cast: Magic DartdMht[11;13H#.....*#...)...#Fly ##.....s..)....####.........#.##.........)##.#s   tarantella...........<..##......<.....## ~).........÷....# ~.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tarantella (lightly wounded, 100% to hit)  The magic dart hits the tarantella.  The tarantella is lightly wounded.dMhdMh@dMh4Gs..dMh _3=7.7 (1 _dMh6dMhcdMh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eMh0l  You erupt in a blast of force! The mystic blast hits the tarantella!  The tarantella is severely wounded.eMhAws..s eMhxs0-=====8eMheMhEI _The tarantella is knocked back by the mystic blast.eMhS  ##........>...##..### misterblockey the Thaumaturge  #................... Djinni of Makhleb *..... ###....##........... Health: 69/73 ======================-- #.....##........... AC: 7Str: 6 #.....###...##..... EV: 16Int: 24 #......#...###..... SH: 0Dex: 12 #.........).##..... XL: 11 Next: 67% Place: Dungeon:9 #.................. Noise: =====----  Time: 9208.7 (0.0) ##@.....)....###### f) +0 dagger #...*eMh z[37m.........#  Cast: Magic Dart #.....*#...)...#  Fly  ##.....s..)....#  ###.........#.#  #.........)##.#  s   tarantella ...........<..# eMh*  #......<.....## ~) .........÷....# ~.The tarantella is severely wounded. _The tarantella is knocked back by the mystic blast.  eMhq Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tarantella (severely wounded, 100% to hit)eMhiS ##........>...##..### misterblockey the Thaumaturge  #................... Djinni of Makhleb *..... ###....##........... Health: 69/73 ======================-- #.....##........... AC: 7Str: 6 #.....###...##..... EV: 16Int: 24 #......#...###..... SH: 0Dex: 12 #.........).##..... XL: 11 Next: 67% Place: Dungeon:9 #.................. Noise: =====----  Time: 9208.7 (0.0) ##@.....)....###### f) +0 dagger #.............# eMh  ) #...*  *  .    <    ÷....#  eMh3...eMh*73==70=----9.7 (1Magic Dart _eMh eMhWfMh/U 3fMhEW fMhbb fMh/g fMhg fMhl fMhn fMhq ,fMhmr fMhz fMh~ ,fMh fMh݆ fMh fMh֋ 3==fMh. fMhw fMh ,fMh^ fMh fMhD ,fMh6 fMhG fMh@ ,fMh fMh fMh fMhs fMh3 fMh fMh ,fMhT fMh fMh XfMh ,fMh fMh fMh fMh fMh fMh XfMh fMh ,fMh fMh fMhn ,fMhz fMhq fMh_ ,fMh fMh2 fMh  ,fMh fMh fMh ,fMhJ fMh1 fMhI6 ,fMhi8 fMh> fMhB ,fMhE fMhJ fMh3O ,fMh_R fMhnY fMh^ ,fMhb fMhKj fMhp ,fMhr fMhx fMh{ ,fMh.~ fMh fMhX ,fMh fMh fMhP fMh׎ fMh fMh# fMh fMh ,fMhC fMh ,fMhf fMh fMhE ,fMhɬ fMh fMh ,fMh fMh fMh ,fMhھ fMhq fMh fMh fMh fMh# fMh ,fMh fMh  ##................##........... .......................)).[.....# .......#.##....##.......)## ....#.#...#....#...........#.### ....###........###.......##### .....##..####...##......### .....##..#..............#.# ..............#...### ----- .............#....# ......#..........###Magic Dart #....####.##............ ###.## ##.#..............#.... ##..####.............#...###... #.........##......#..##..# ...o   orc warrior (polearm, wandering) ........fMh ...#......#####.... .. ..........<..o....# #.... #...........#.).#.# ##..42.7 (33.0) .  An orc warrior comes into view. It is wielding a +3 glaive.fMhC |-3.7 (34Magic DartfMh fMh 8 _The orc warrior moves out of view.gMhy IgMh2 gMh ,gMh gMh1 gMhm ,gMh gMh gMh ,gMhv gMh gMh: ,gMh gMh gMh ,gMh gMh gMh ,gMhV gMha gMh ,gMh gMh gMh ,gMh gMh^ gMh ,gMhK gMh gMh ,gMh6 gMh gMhA ,gMh0 gMh gMhn ,gMh gMh gMhb ,gMh! gMh gMha ,gMhx gMh; gMh ,gMh gMh gMh ,gMh{ gMh gMhG ,gMhs gMhl gMh ,gMh gMh gMh gMh> gMh gMhr gMh ,gMh gMh9 gMhn ,gMh; gMh gMh ,gMh gMh4 gMh] gMhR! } .##.......######......y....##....#......##.#...###.....## #..##..###......## #####....#.......## # ##............## #.# ###......#....# gMh! #.## ##.##.....@# # #.........## Magic Dart## #.........## # #..........# ....# ##.......## y   killer bee (wandering) gMh#" #####.### ### gMhH" gMh8 ,65.7 (22gMh2I +6.7 (23gMhtP gMhS ] _A killer bee comes into view.iMh,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jMh".##.......###### misterblockey the Thaumaturge ..........y....## Djinni of Makhleb *..... .........#......## Health: 69/73 ======================-- .....#...###.....## AC: 7Str: 6 ..#..##..###......##  EV: 16Int: 24 ..#####....#.......##  SH: 0Dex: 12 ..# ##......**.**.##  XL: 11 Next: 70% Place: Dungeon:9 #.# ###....**#**..#  Noise: ---------  Time: 9266.7 (0.0) #.## ##.##...**@# f) +0 dagger ....# #.......**## Cast: Magic Dart #..## #.....MhN440m..**## Fly #### #..........# # ##.........# # ##.......## y   killer bee (wandering) #####.### ### _The orc warrior moves out of view. _A killer bee comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetkMh%.....***#*.***@*******kMh***.***...kMhn****..****#.*******kMhi-******....lMh****************@....lMh1p******.....lMhr*******.....lMh M.##.......###### misterblockey the Thaumaturge ..........y....## Djinni of Makhleb *..... .........#......## Health: 69/73 ======================-- .....#...###.....## AC: 7Str: 6 ..#..##..###......##  EV: 16Int: 24 ..#####....#.......##  SH: 0Dex: 12 ..# ##............##  XL: 11 Next: 70% Place: Dungeon:9 lMh #.# ###......#....#  Noise: ---------  Time: 9266.7 (0.0) #.## ##.##.....@# f) +0 dagger ....# #.........## Cast: Magic Dart #..## #.........## Fly #### #..........# # ##.........# # ##.......## y   killer bee (wandering) #####.### ### _A killer bee comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!lMh lMhL ............##....#......##...###y....##..###.*....## ....#lMhz ##  ##....##  ###......#....#  ##.##.....@# #.........## #..... #..... ##.... ##.......##yally target) #####.###*   fulminant prism ### lMho 70====7.7 (1Magic DartlMh+ @**lMh8   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The killer bee buzzes angrily.mMhѡmMhmMh.*y*1=---8Magic DartmMh:*mMhe _Your fulminant prism crackles loudly.mMh mMhs mMh mMh< ######################ynMhg% ......................yYour fulminant prism explodes!nMhG([2=======9nMh/nMhY3+ _You hear a shout! x13nMh  Casting: Fulminant Prism (safe; 1% risk of failure)  nMh{ \Confirm with . or Enter, or press ? or * to list all spells.nMh  You erupt in a blast of force! The mystic blast hits the killer bee.  The killer bee is moderately wounded.nMhy iy. nMh 69-=====--70nMh nMh/ I _The killer bee is knocked back by the mystic blast.oMh+ ,oMhh4 H..yoMh}6 70=-------1oMh`= oMh@ pMh)  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pMh9  You erupt in a blast of force! The mystic blast hits the killer bee!  You kill the killer bee!pMhnFE†pMhR67-1=====2Magic DartpMhYpMh]Z _Makhleb accepts your kill.pMhqpMhrpMhspMhrxpMhyK9-pMh|pMhIb70=pMh_pMh~pMhU1=pMhpMhpMhx%2pMhpMh‘pMhD3=pMhےpMh}pMh,pMhpMhpMhj,pMhpMhpMh,pMhpMhpMhppMh9=pMhpMhpMh},pMhpMh{pMhz,pMhpMhHpMh,pMhpMhpMhs,pMhpMhpMh4,pMh*pMhpMhZpMhpMhpMhqMhkqMh x ..#....#...........#.###....###.......#########...##......####..............#.#.....#...##..........###..........# ........##.......###### ##.###..................##-----886.0)#.#.....o......@.#......## #.............#...###.....##Magic Dart ...##......#..##..###......## ....#......#####....#.......## ...<.......# ##............## .....#.).#.# ###.....†#....#o   orc warrior (polearm, wandering) .....#...#.## ##.##......#...# .............# #.........##...# qMh] page down [PgUp|<] page upxMh2 Y[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]yMh yMh^#.#...#....#...........#.###misterblockey the Thaumaturge ###........###.......#####Djinni of Makhleb *..... .##..####...##......###Health: 43/73 ==============---------- .##..#..............#.#AC: 7Str: 6 ..........#...##......#EV: 16Int: 24 .........###..........#SH: 0Dex: 12 ..#..........##.......######XL: 11 Next: 71% Place: Dungeon:9 .####.###....*.............##Noise: ===------  Time: 9294.7 (0.0) ## ##.#......o..@....#......##f) +0 dagger yMh####.............#...###.....##Cast: Magic Dart ......##......#..##..###......## Fly .......#......#####....#.......## ......<.......# ##............# ........#.).#.# ###.....†#.... o   orc warrior (polearm, ally target) ........#...#.## ##.##......#... *   fulminant prism ................# #.........##... .#.........##..## #.........##...Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!yMh$U**yMhpyMh8*yMhzMh/zMhz*.o*zMh% P4---5.7 (1zMh L**zMh7 ] _Your fulminant prism crackles loudly.zMh[  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Mh!  You erupt in a blast of force! The mystic blast hits the orc warrior.  The orc warrior is heavily wounded.  The orc warrior is heavily wounded.  The orc warrior is knocked back by the mystic blast.  Your fulminant prism explodes!  The blast of energy engulfs the orc warrior!!  You kill the orc warrior!  Makhleb accepts your kill.#####################{Mh ...##.......)........  You feel better.{Mh3=======6Magic Dart{Mh{Mhs * _You hear a shout! x3|Mhu3|Mh|Mh|Mh95|Mh|Mhi7=|Mh|Mha8=|Mh|Mh6|MhS9=|Mh`|Mh|MhL50=|Mh|MhO1|Mh|Mh|Mh/N52=|Mh|MhOm3=|MhP |Mh|Mh%4|Mh_|Mha6=|Mh|Mhk7=|Mh|MhD"a8=|Mh7$|Mh'k9=|Mhg)|Mh-<60|MhS/|Mh4a1=|Mh6|MhZ;k2=|Mh>|MhC;3|MhD|MhIa4=|MhK|MhNk6=|MhhP|Mh&Sa7=|MhT|MhXk8=|MhY|Mhg\;9|Mh]|Mhbb70=|Mhd|MhUik1=|Mhj|Mh^o;2|Mh*q|Mhku|MhuD3=|Mh_w|Mh{|Mh,|Mh#|Mh|Mhύ,|Mh|Mh’|Mh9,|Mh+|Mhɩ ...#.#...#....#...#.### ...###........###.......##### ....##..####...##......### ....##..#..............#.#....#...##......#...###..........#...#...##.......###### ....####.###...##-------.## ##.#.....)@.......#......## #..####...#...###.....#...##......#..##..###.........#......#####....#.........<.......# ##.....#.).#.# ###.....†#...#...#.## ##.##......#........# #...## ....#...##..## #...##|Mh¯.#.#...#....#.#.###.###........###.......#####.##..####...##......###.##..#..............#.#...#...##......#.###..........#.#.##.###### #....####.###.###.## ##.#.....@........#...... ##..####.#...###..... #.##......#..##..###.#......#####....#.<.# ## #.#.).#.# ###.....†#..#...#.## ##.##.................# #. #....#.##..## #.|Mh͹0325.7 (29.0)|Mhg=-------6.7 (30|Mh|MhS  Things that are here: _a +3 glaive; a +0 plate armour; an orc corpseMh*3Mh:,Mh=<MhAAMhB$ _MhFMhFMhL,MhOMh7VMh[,Mh_MhbMhhMhuhMhdjMhKnMhs,MhvvMhyMh,MhހMhMh,MhÏMh+Mh8,MhMhMh,MhtMhdMha4Mh,Mh,MhMh>  You see here a +0 orcbow.MhMh _MhMhMhG,MhMhxMh Mh Mh MhgMhiMhMh"MhMhD,MhMhMh#,Mh$Mh&Mh+,Mh,MhLMhQ,MhRMhXZMh^,Mh_MhfMh8l,Mh]nMhtMhy,MhV|MhRMh,MhMhMh,MhjMhMh,MhMhnMhx,MhhMh#Mh,Mh7Mh!Mhy,MhSMhMh,MhMhMh@,MhMhk  Things that are here:  a +3 glaive; a +0 plate armour; an orc corpseMh5 _Mh Mh}Mh,MhMhMh ,Mh(Mh1/Mh7,Mh 8Mh=MhD,MhHMhMMhzRMhi ##.................))#.#....## #...).....#.o..................##.......................)).[.... .#.##....##.......)......# #...#....#...........#.### #........###.......##### ####...##......### ..#.......MhVk.#.# ........#...##......# Magic Dart .###..........# #..##.......###### ###.###..................##  ##.#.....)........#......## o   orc priest (wandering) ##......#...###.....####......#..##..###......## ......#####....#.##Mhс,64.7 (38Mh+5.7 (39MhMh<| _An orc priest comes into view. It is wielding a +0 hand axe.Mht  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhH.##.................))#.#....##  misterblockey the Thaumaturge ..#...).....#.o...........####  Djinni of Makhleb *..... ............##...........##  Health: 69/73 ======================-- .................)).[.....#  AC: 7Str: 6 .#.##....##.......)......##  EV: 16Int: 24 #...#....#...........#.###  SH: 0Dex: 12 #........###..*****#####  XL: 11 Next: 73% Place: Dungeon:9 #..####...##..****###  Noise: ---------  Time: 9365.7 (0.0) #..#..........**@*#.#  f) +0 dagger ........#...##*****.#  Cast: Magic Dart .......###....*****.# hJm Fly #..........##.......###### ###.###..................##  ##.#.....)........#......##  o   orc priest (wandering) ##.............#...###.....## ....##......#..##..###......## .....#......#####....#.......## _a +3 glaive; a +0 plate armour; an orc corpse _An orc priest comes into view. It is wielding a +0 hand axe.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetMhO************************.......@...........Mh.##.................))#.#....##  misterblockey the Thaumaturge ..#...).....#.o...........####  Djinni of Makhleb *..... ............##...........##  Health: 69/73 ======================-- .................)).[.....#  AC: 7Str: 6 Mh.#.##....##.......)......##  EV: 16Int: 24 #...#....#...........#.###  SH: 0Dex: 12 #........###.......#####  XL: 11 Next: 73% Place: Dungeon:9 #..####...##......###  Noise: ---------  Time: 9365.7 (0.0) #..#............@.#.#  f) +0 dagger ........#...##......#  Cast: Magic Dart .......###..........#  Fly Mh“#..........##.......###### ###.###..................##  ##.#.....)........#......##  o   orc priest (wandering) ##.............#...###.....## MhN....##......#..##..###......## .....#......#####....#.......## Mh_An orc priest comes into view. It is wielding a +0 hand axe.Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  MhNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetMht>You conjure a prism of explosive energy!Mhx)) ).....#........... ...##o..........## ........)).[.....# ##....*..)......## #.. ###### Mh[.##### ...#.# ...### .# ..###.Mh.  )........#......## oally target)......#...###.....## *   fulminant prism....#..##..###..Mh¢L.....Mhc70====6.7 (1Mhu7*Mhh#  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The orc priest shouts!MhQ Mhy a.o*Mh g1=---7Mh T**Mhk e _Your fulminant prism crackles loudly.MhzMhr _Your fulminant prism crackles loudly.  The orc priest hits your fulminant prism with a +0 hand axe.  Your fulminant prism explodes!  The blast of energy engulfs the orc priest!!!  You kill the orc priest!  Makhleb accepts your kill.Mh$~########################Mh, .....)..)..........Mh.....  You feel better.Mh43========8Magic DartMhMhC _You hear a shout! x3; You hear an angry hiss.Mh[ 3Mh?a Mhe| Mh1 ,Mhi Mh 9 _You hear a shout! x5Mh[ 3Mhӑ Mh Mhy ,Mh Mhܟ Mh Mh 9=Mh0 Mhr Mh MhO Mhõ Mh$ Mh MhH Mh Mh Mh ,Mh Mh MhL ,Mh7 Mh Mh4 ,Mh Mh Mh ,Mh MhG Mh,MhMhMh0 ,Mh Mh MhMh  ♣♣....♣.♣....♣♣  #####♣.♣#####  ♣♣♣♣...♣♣♣♣♣♣  .♣.♣.~~~.♣.♣.♣#  .....~~~....=.#  .♣.♣.~~~.♣.♣.♣# ## ♣♣♣♣...♣♣♣♣♣♣ #.. ..########.########....#------- .......@.......))#.#....##.##o##Magic DartMhM......#### # ...## .)..)).[.....# .....)......##o   orc (wandering) ........#.###..#####.###Mh"/802.0)Mhb&K-------1.7 (13Mh2MhKBq _An orc comes into view. It is wielding a +0 whip.Mh\DOA ring of poison resistance. A ring that protects its wearer from poison. You found it on level 9 of the Dungeon. Stash search prefixes: {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified useless_item jewellery _________________ Mh6E= Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (g)o to location.Mh. Mh  ♣♣....♣.♣....♣♣misterblockey the Thaumaturge #####♣.♣#####Djinni of Makhleb *.....♣♣♣♣...♣♣♣♣♣♣Health: 73/73 ========================.♣.♣.~~~.♣.♣.♣#AC: 7Str: 6.....~~~....=.#EV: 16Int: 24.♣.♣.~~~.♣.♣.♣#SH: 0Dex: 12 ### ♣♣♣♣...♣♣♣♣♣♣ #..XL: 11 Next: 73% Place: Dungeon:9 ..########.########....#Noise: ---------  Time: 9381.7 (13.0) ................@.......f) +0 dagger .......))#.#....##.##o##Cast: Magic Dart Mh@ .............#### #Fly #...........## .)..)).[.....# .....)......##o   orc (wandering) ........#.### ......##### .....###You kill the orc priest!Makhleb accepts your kill.You feel better. _You hear a shout! x3; You hear an angry hiss. _You hear a shout! x5 _An orc comes into view. It is wielding a +0 whip.Mh Mh Mh Mh♣♣....♣.♣....♣♣ #####♣.♣##### ♣♣♣♣...♣♣♣♣♣♣ .♣.♣.~~~.♣.♣.♣# .....~~~....=.# .♣.♣.~~~.♣.♣.♣# # .Mhyj ♣♣♣♣...♣♣♣♣♣♣ .#.#.#....#....))#.#....##.##o##...#### ## ...## )..)).[.....#)......## ########MhMh=o.Mh,02.0)MhsMhMhs.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhI  ♣♣....♣.♣....♣♣ misterblockey the Thaumaturge Mh!J  #####♣.♣##### Djinni of Makhleb *.....  ♣♣♣♣...♣♣♣♣♣♣ Health: 69/73 ======================--  .♣.♣.~~~.♣.♣.♣# AC: 7MhSJ BStr: 6  .....~~~....=.# EV: 16Int: 24  .♣.♣.~~~.♣.♣.♣# # .  SH: 0MhJ ,Dex: 12 MhJ ## ♣♣♣♣...♣♣♣♣♣♣ *#*..  XL: 11 Next: 73% Place: Dungeon:9 .########.########****#.  Noise: ---------  Time: 9382.7 (0.0) MhJ ................@**o**..  f) +0 dagger ......))#.#....##*##*##.  Cast: Magic Dart MhK ............#### ## Fly ...........## Mh:K )..)).[.....# ....)......## o   orc (wandering) MhYK ?.......#.### .....##### ....###MhK Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhK 2Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you)Mh [ *oMh ♣♣....♣.♣....♣♣ misterblockey the Thaumaturge  #####♣.♣##### Djinni of Makhleb *.....  ♣♣♣♣...♣♣♣♣♣♣ Health: 69/73 ======================--  .♣.♣.~~~.♣.♣.♣# AC: 7Str: 6  .....~~~....=.# EV: 16Int: 24  .♣.♣.~~~.♣.♣.♣# # .  SH: 0Dex: 12 ## ♣♣♣♣...♣♣♣♣♣♣ .#...  XL: 11 Next: 73% Place: Dungeon:9 .########.########....#.  Noise: ---------  Time: 9382.7 (0.0) ................@..o....  f) +0 dagger Mh......))#.#....##.##.##.  Cast: Magic Dart ............#### ## Fly ...........## )..)).[.....# ....)......##Mh! o   orc (wandering) .......#.### .....##### ....###MhMCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Mh             # .   .#... .########.*..#. ...o..... ))#.#....##.##.##. ...#### ##..## )..)).[)oally target)*   fulminant prismMhx70=====3.7 (1MhT**Mh2 _The orc shouts! You hear a shout! x3MhqMhϓCRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of air  c - staves of fire Jewellery (select all with "=)d + unknown amulets  e + unknown rings  f + rings of evasion  g - rings of poison resistanceh - rings of see invisible Wands (select all with /)i + unknown wands  j + wands of charming  k + wands of flame  MhN_l + wands of polymorph Scrolls (select all with ?)m + unknown scrolls  n + scrolls of acquirement (very rare)  o + scrolls of enchant armour (uncommon)  p + scrolls of identify (very common)  q + scrolls of revelation (uncommon) Mh[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]MhMhMhh ♣♣....♣.♣....♣♣misterblockey the Thaumaturge #####♣.♣#####Djinni of Makhleb *.....♣♣♣♣...♣♣♣♣♣♣Health: 70/73 =======================-.♣.♣.~~~.♣.♣.♣#AC: 7Str: 6.....~~~....=.#EV: 16Int: 24.♣.♣.~~~.♣.♣.♣# # .SH: 0Dex: 12 ## ♣♣♣♣...♣♣♣♣♣♣ .#...XL: 11 Next: 73% Place: Dungeon:9 .########.########.*..#.Noise: ====-----  Time: 9383.7 (0.0) ................@.o.....f) +0 dagger ......))#.#....##.##.##.Cast: Magic Dart ............#### ##MhFly ...........## )..)).[.....# ....)......##o   orc (ally target) .......#.###*   fulminant prism .....##### ....###Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy! _The orc shouts! You hear a shout! x3MhU**MhMhXT**MhbMh  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhN  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!Mh^  *)*   fulminant prism (unaware)  Makhleb accepts your kill.Mhf 67-=4.7 (1Magic DartMhq T**Mh\v e _Your fulminant prism crackles loudly.Mh ################Mhf\ .#......)....##.  Your fulminant prism explodes!8-=======5MhjMhm* _You hear a shout! x4Mh?Mhw?MhBMhRHMhH%9MhMMhVMhVE70=MhXMhX^k1=Mh`MhndMhd%2MhfMhjMhjK3=MhlMhLsMhx,MhzMhMh?,Mh5MhMhz,MhGMh_`  Things that are here:  a +0 whip; a +0 leather armourMh˱MhT@= _Mh˴Mh\Mh,MhMhMhMh)J ....♣.♣....♣♣#..... ####♣.♣##### #.....# ♣♣♣♣...♣♣♣♣♣♣#...#.# ♣.♣.~~~.♣.♣.♣#...#.## ....~~~....=.#......# ♣.♣.~~~.♣.♣.♣#..#...##  ♣♣♣♣...♣♣♣♣♣♣#..#....#  Mh#####.########....#.##  -------..).@....#  ))#.#....##.##.##...#  Magic Dart#########.. ## ## o## ).[.....# .# )......## ##MhY  o   orc (wandering)#.###  .#####  ###  MhdY90.0)MhK-------6.7 (11Mh _An orc comes into view. It is wielding a +0 short sword.MhDMhZMhooo   orc wizardo   orcMh07.7 (1.0)MhMhz _An orc wizard comes into view. It is wielding a +0 dagger.Mhf  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh$  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!MhC )  Makhleb accepts your kill.You hear a shout! x7MhiL  The orc wizard points at you and mumbles some strange words.Mh Mhg s1-=====8Mh Mh 7 _You resist with almost no effort.MhG Mh A *Mh# B*The orc wizard casts a spell at you.MhY .)66---=----9Mh6j Mh/r . _The magic dart hits you.MhR)####♣.♣##### # ♣♣♣♣...♣♣♣♣♣♣#...#.♣.~~~.♣.♣.♣#...#.## ....~~~....=.#...... ♣.♣.~~~.♣.♣.♣#..#...##♣♣♣...♣♣♣♣♣♣#..#....# #####.########....#.## ..............)......))#.#....##.##@##...#......#########)...#### o#### ).[......# )......## ...#.###  Mh##### ### .MhSMhMho.oo   orcMhJ7=------400MhMhq _An orc comes into view. It is wielding a +0 club.MhD1  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh3  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the orc wizard.  The orc wizard is moderately wounded.  The orc wizard is knocked back by the mystic blast.  The orc wizard slams into the rock wall!  The orc wizard is almost dead.Mh>ko. Mh?s4-=====1MhLMhP' _You hear a shout!Mhz  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh9P  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!MhM`  Makhleb accepts your kill.The mystic blast hits the orc wizard!  You kill the orc wizard!Mhbi  Makhleb accepts your kill.Mhp )o   orc  You hear a shout! x2Mhwf1--42MhMhFs _An orc comes into view. It is wielding a +0 dagger.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!MhT )MhXVMakhleb accepts your kill.Mhe58--3Magic DartMhMh' _You hear a shout!Mhr 3Mhv Mh{ Mh Z9-Mh <60Mh Mh a2=Mhm Mh Mh U3=Mh Mhɪ a4=Mh] Mh Mh? 5=-----Magic Dartoo   orc priest (wandering)Mhf 58.7 (5Mh H-----9.7 (6Mh~ MhB | _An orc priest comes into view. It is wielding a +0 hand axe.MhW{Mh>o.Mh3610.7 (1MhMh4Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mhb   You erupt in a blast of force! The mystic blast hits the orc priest!  You kill the orc priest!Mh )Makhleb accepts your kill.Mh(3-=====1Magic DartMhn2Mh5' _You hear a shout!Mh] 3Mh' Mh Mh K4=Mh Mh k5=Mh Mh ;6Mh* Mh Mh K8=Mh MhR Mh *9=-----Magic Dartoo   orc (wandering)Mh U5.7 (4Mh H-----6.7 (5Mh1 Mh u _An orc comes into view. It is wielding a +0 hand axe.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhӠ  You erupt in a blast of force! The mystic blast hits the orc!!  You kill the orc!Mhw )Makhleb accepts your kill.Mh6-=====7.7 (1Magic DartMhMh* _You hear a shout! x2Mh3MhEMhva7=MhMhk8=MhMh;9Mh6Mhb70=MhhMhNk1=MhMh Mh D3=MhMhRMh( ♣♣♣...♣♣♣♣♣♣#...#.#  .♣.~~~.♣.♣.♣#...#.## ...~~~....=.#......#  .♣.~~~.♣.♣.♣#..#...## ♣♣...♣♣♣♣♣♣#..#....#  ####.########....#.##  .............)..... .))#.#....##.##.## -----23.7 (6.....#########@...##  ## #)####  .[ ..#  ......## ..##  ..#.### #)#  ##### #. ## #. .# # .#  Mh?3Mh6H-----4.7 (7Mh?MhF _Found a dagger. _Items here: )) [ †.MhP3Mh|Mh Mh'"Mh4 .♣.~~~.♣.♣.# ...~~~....=.#...... .♣.~~~.♣.♣.♣#..#...## ♣♣♣...♣♣♣♣♣♣#..#.... ####.########....#.## .............)......##))#.#....##.##.##.........#########)...#### #@#### [.....#..# Magic Dart.....#o..##.### ..#)# ##### #.. #.  ..o   orc priest (wandering) .. #    MhA%0Mh]*5.7 (1Mh} MhN _An orc priest comes into view. It is wielding a +0 dagger. _Items here: )))) [ ††.MhV...~~~....=.#......# ♣.♣.~~~.♣.♣.♣#..#...## ♣♣♣♣...♣♣♣♣♣♣#..#....# #####.########....#.## ..............)......## ))#.#....##.##.##...#Mhf .......#########)...##  ##)### ).[.....#.#  ).# #.o..## #.### #....#) ##### .#.. #.  ... #. .# #. .# .. .##. .###### MhMhB.oMh,6 _MhMhMhyh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh:~  You erupt in a blast of force! The mystic blast hits the orc priest!  The orc priest is almost dead.  The orc priest shouts!  The orc priest is knocked back by the mystic blast.  The orc priest slams into the rock wall.  You kill the orc priest!Mh&<MhMBi  Makhleb accepts your kill.Mh8U )oo   orc warrioroo   orcAn orc warrior comes into view. It is wielding a +0 war axe and wearing a +3chain mail of ponderousness.Mh&\0-5=====7MhfMhYrq _An orc comes into view. It is wielding a +0 club.Mh^ MhG` Mh` Mhm oo.o.o 2 orcsMh$o s1------8Mhgz Mhe q _An orc comes into view. It is wielding a +0 club.Mhf  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the orc warrior.  The orc warrior is lightly wounded.  The orc warrior is knocked back by the mystic blast.  The orc warrior slams into the rock wall.MhH  The orc warrior is lightly wounded.Mh%  Mh][An orc comes into view. It is wielding a +0 mace.Mh.ooooo.oo 4 orcsMht68-=====9MhMh q _An orc comes into view. It is wielding a +0 whip.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh=_  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!Makhleb accepts your kill.Mh.cMhcMh dMhdMhq.oo #o. 3 orcsMhv_6--30MhMh& _You feel better.Mhn  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhҔ$_You feel better.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!  Makhleb accepts your kill.Mh5  You feel better.Mh=MhMhA )oo#o.o #.  You hear a shout!MhUS5-1MhMhs _An orc comes into view. It is wielding a +0 dagger.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh(  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!Mh.,Mh,Mh,Mh9o.o#)o 2 orcsMh>S2-2MhOMh3RZ _Makhleb accepts your kill.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mhw3MhMhP _You don't know that spell.Mha Mh Mh .o.   orcMhS z3------3 _MhY Mh7 MhVh  MhhCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhU  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!MhX ,MhaY Mh[ i  Makhleb accepts your kill.Mhi  ooooo   orc wizardoo 2 orcs (1 polearm)An orc wizard comes into view. It is wielding a +0 dagger.Mhqo s0-=====4Mh{ Mh: t _An orc comes into view. It is wielding a +0 trident.MhU*  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mhe You erupt in a blast of force! The mystic blast hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back by the mystic blast.  The orc warrior collides with the orc!  You kill the orc!  Makhleb accepts your kill.Mh7i 5  You feel better.Mhj Mhv )oo..    orc (Mh=| T58-5Mh MhU d _The orc warrior is severely wounded.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh1  You erupt in a blast of force! The mystic blast hits the orc warrior.  The orc warrior is almost dead.MhV2 Mh> o..o Mh? S5-6MhJ MhUN J _The orc warrior is knocked back by the mystic blast.Mhd  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mhs  You erupt in a blast of force!  The mystic blast hits the orc warrior but does no damage.Mhoo.o   orc (polearm)MhZ^2--7Mh2Mh!_ _The orc warrior is almost dead.Mh]  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh8  You erupt in a blast of force! The mystic blast hits the orc warrior!  You kill the orc warrior!Makhleb accepts your kill.Mh="o).o   orc (polearm)MhAo51--78MhJPMhT& _You feel better.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh  You erupt in a blast of force! The mystic blast hits the orc!  You kill the orc!Mh[ Mh)oo   orc wizardMhwg48--9Mh|)Mh- Mh-L_Makhleb accepts your kill.MhjMh1 **The orc wizard casts a spell at you.MhAD))MhvC50===---40MhNMhoRD _The puff of flame hits you but does no damage.Mh?♣.♣.~~~.♣.♣.♣#..#...##  ♣♣♣♣...♣♣♣♣♣♣#..#....# ######.########....#.## ...............)......## ))#.#....##.##.##...# .......#########)...##  ## ##)## )).[.....# #..##..#  .).# #.)@.## ....#.### #...o#) ##### #.#.. #. Mh ... #.# .#.# #.. #.# ...# ..# .# # #.# .###### #.# ......## Mh4MhBo)Mh1=-----1Mh0Mhs  Things that are here: _a +0 dagger; a +0 leather armourMhdD  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mht  You erupt in a blast of force! The mystic blast hits the orc wizard!  You kill the orc wizard!MhE e)Mh 48-=====2Magic DartMhJ Mh) Z _Makhleb accepts your kill.Mh 3Mh} Mh Mh! i9=Mh MhK L50=Mh׵ MhO 91Mhֹ Mh Mh9 Mh N52=Mh Mh m3=Mh Mh MhE K5=Mh Mht Mh U6=Mh Mh, ;7Mh Mh Mh D8=Mh Mh^ 99Mh 2=Mh= Mhl <60Mh Mh Mh K1=MhB Mh k2=Mh0 MhD a4=Mh Mh k5=Mh9 MhW ;6Mh Mhx a7=Mh~! Mh% Mh% N8=Mh%( MhP, ;9Mh. Mh>2 :70Mh2 (=MhN4 Mh7 k1=Mh8 Mhr< Mh< %2Mh#> Mh@ a3=MhB Mhl[ >-----Mhi ] .♣.♣.~~~.♣.♣.♣#..#...##  ♣♣♣♣...♣♣♣♣♣♣#..#....# #.#....#.## .)......## .))#.#....##.##.##...# .#########)...##Mhj  .## ##. ##)#### .)).[.....# #..##..# .)......## #.@).## .#.### #...)#)## .##### #.#...#.# .### .....#.#.#.# #.....#.#.#Mhj .......#.# ß#.....#.#.########....#.#Mhj ..##Mhv /65.7 (23.0)Mh"| I-----6.7 (24MhW MhA _Items here: )))))) [[ †††.Mh" 3Mh$ Mh1 Mh7 MhM8 $ _Mh@= MhA MhIF ,MhI MhS MhT MhVU 9=MhEV MhY Mh7] ,Mh~^ Mhg Mhn ,Mh t Mh̓ Mh ,Mhh Mh Mh ,Mh• Mhx Mh ,Mh Mh Mh  .........))#.#....##.##.##...# .#.............#########)...## .##...........## ##.###)####)..)).[.....# ##..##..#...)......####.#.)).##.#####...)#) ###### #.#...#. #......### #.....#.#74.7 (8Mh ^.0).....#.# #@....#.# .##......#.>.'.........#......#...#ß#.....#.# ##.......########....#.#............###....# #....#......####..#...###.....## ...#..##..###......##..#######....#.......##Mh3 Mh *5.7 (9Mh Mh < _Found a staircase to the Orcish Mines.Mh 3Mht Mh) Mhn, ,Mh0 Mh2 Mh5 ,MhR8 MhUG MhI Mh J Mh`L MhPO Mh7R ,Mh X Mh^ @  There is an open door here.Mh_b Mhb  _Mhd MhAg Mhj ,Mh>m Mh)q Mht ,Mhv Mhy Mh| ,Mh* Mh Mh ,Mh MhM Mh} ,Mh̏ Mh Mh MhH Mh Mh Mh ,Mh Mh Mh| ,Mha Mh' Mh Mh Mh$ Mh Mh ,Mh Mh MhH ,Mh Mh Mh ,Mh Mh+ Mh ,Mh< Mh% Mh ,Mh{ MhT Mh ,Mh Mh Mh,MhMh Mh_MhMhMhX  Things that are here:  a +0 club; a +0 daggerMhMhZ  _Mh+$Mh*Mh-Mh-Mh0Mh6Mh?Mh@MhbDMhP_  Items here: )))) [ ††.MhgUMhU _Mh{ZMhR^Mhb,MhhMhwnMhrMhrMhuMhyMh}Mh}MhMhMh,Mh MhMhI,MhMhMh,MhjMhMh0MhMhoMhMhԳ,MhֵMhMh,MhݿMhMhOMhMhMh>MhWMhMhZMhMh,MhMhMh:,MhMhMhX,MhMhMh,MhMhMhMhgMh{ _u - 2 scrolls labelled XACWUPTAHA (gained 1)Mh3MhMhZMhMhMhMhMh ,Mhh MhMh;,MhMhMh,MhMhMh,MhMh8Mh+ #.  #...  ..... ####..... #>....... ##  # ##.#### #  #.......##.....# .#  ...........#..#..#  523.7 (4Mh:,8.0) #.########......@.......  ..)♣♣...♣#.......#.=....  ♣♣♣..♣♣♣.#.....### ##.<#   ♣..♣ ♣.#.....### #  ♣♣♣..♣♣♣.#.......###  ♣♣...♣#.........#    Mh},Q♣.♣#######........##    ♣.♣....♣♣#.....####    .Mh,♣.♣....♣#......#   Mh2Mh9+4.7 (49Mh@Mh9 _Found a stone staircase leading up.Mh 3Mh Mhi Mh ,Mh" ,MhR BMh Mh BMhr #...  .....  #.....  ...... ## ....... ##.####### .##.....##.####  ...Mh: ....#..#..##  #######........#  ♣♣...♣#.......#.@....#  ♣♣♣.#.....######.<##  ..♣ ♣.#.....### ##  ..♣♣♣.#.......###  ...♣#.........#  #######........##  ....♣♣#.....####  ...♣#......#  ♣.....#.....## Mhi + Mh 07.7 (3.0)Mh *8.7 (4Mh Mh^( 8 _J - a ring of protection from coldMhJMhJMhMhN _There are no items here.MhMhInventory: 36/52 slots Hand Weapons (go to first with ))  f - a +0 dagger (weapon) Missiles (go to first with ()  m - 2 throwing netsy - 4 curare-tipped darts Armour (go to first with [) Mhy j - a +0 helmet (worn)  F - a +2 troll leather armour (worn)  I - a +0 pair of gloves (worn)  z - a +2 robe of fire resistance  C - a +2 robe of willpower Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)  w - a ring of see invisible (worn)J - a ring of protection from cold Wands (go to first with /)a - a wand of polymorph (10)  Mh8g - a wand of charming (15)  B - a wand of flame (16) Scrolls (go to first with ?)d - 2 scrolls of revelation  e - 6 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitMhy7[top]Mh+E J - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove MhE$ Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Mhz To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a +5 ring of evasion (worn)  w - a ring of see invisible (worn)Mh} Mh Mh  #...  misterblockey the Thaumaturge .....  Djinni of Makhleb *..... #.....  Health: 73/73 ======================== ...... ##  AC: 7Str: 6 ....... ##.#######  EV: 16Int: 24 .......##.....##.####   SH: 0Dex: 12 Mhp ..............#..#..##   XL: 11 Next: 77% Place: Dungeon:9 #######..............#   Noise: ---------  Time: 9528.7 (0.0) ♣♣...♣#.......#.@....#   f) +0 dagger ..♣♣♣.#.....######.<##   Cast: Magic Dart ..♣ ♣.#.....### ##   Fly ..♣♣♣.#.......### ♣♣...♣#.........# #######........##   ....♣♣#.....####   ♣....♣#......#   ♣.....#.....##   _Items here: )))) [ ††. Mh _u - 2 scrolls labelled XACWUPTAHA (gained 1) _Found a stone staircase leading up. _J - a ring of protection from cold _There are no items here.  You remove your ring of see invisible.Mh Mh" *9.7 (1Mh' Mh* \ _u - 2 scrolls labelled XACWUPTAHA (gained 1) _Found a stone staircase leading up. _J - a ring of protection from cold _There are no items here.  You remove your ring of see invisible. _J - a ring of protection from cold (worn)Mh{misterblockey the Thaumaturge (Djinni Conjurer) Turns: 9529, Time: 00:35:33 Health: 73/73AC:  7 Str:  6 XL: 11 Next: 77% Gold: 849EV: 16 Int: 24 God: Makhleb [*.....]SH:  0 Dex: 12 rFire + + . f - +0 dagger rCold . . .(no offhand) rNeg . . .F - +2 troll leather armour rPois ∞j - +0 helmet rElec .(no cloak) rCorr .I - +0 pair of gloves SInv .(no amulet) Will +....c - +5 ring of evasion Stlth ++J - ring of protection from cold HPRegen 1.12/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1Mh:Mh #...  misterblockey the Thaumaturge .....  Djinni of Makhleb *..... #.....  Health: 73/73 ======================== ...... ##  AC: 7Str: 6 ....... ##.#######  EV: 16Int: 24 .......##.....##.####   SH: 0Dex: 12 ..............#..#..##   XL: 11 Next: 77% Place: Dungeon:9 #######..............#   Noise: ---------  Time: 9529.7 (0.0) ♣♣...♣#.......#.@....#   f) +0 dagger Mhl ..♣♣♣.#.....######.<##   Cast: Magic Dart ..♣ ♣.#.....### ##   Fly ..♣♣♣.#.......### ♣♣...♣#.........# #######........##   ....♣♣#.....####   ♣....♣#......#   ♣.....#.....##MhD   _u - 2 scrolls labelled XACWUPTAHA (gained 1) _Found a stone staircase leading up. _J - a ring of protection from cold _There are no items here.  You remove your ring of see invisible. _J - a ring of protection from cold (worn)MhMhsMhMhcMhmXMhXqMhrMhsMh"vMh yMhzMhP{MhMh]MhfMhMhljMhMh{Mh&MhmMhMh~Mh7MhMh{MhUMhyMhMh MhMhMhMhMhMhMhMh;MhMhMhMh~MhMhaMhMhMhMh#MhMh`MhMh:Mh5MhMhMh[MhMh MhMhMMhMhMhMhMhbMh!Mh"Mh$Mh'Mh+Mh+,Mh.Mh0Mh3Mh4Mh6Mh8Mh<Mh=MhH?MhAMhDMhEMh,GMhIMh~MMh~NMhkPMhnUMheXMhPYMh9[Mh]MhAaMh$bMhcMh,hMhjMhkMhpmMhoMhsMhuMhvMhxMh{Mh{Mh@}MhMhMhׄMhMhMh'MhMhMh\MhÔMhMhMhMhcMhϮMhMhMhMh{MhMhMh,MhMhMhq,MhMhMh,MhxMhMh,MhPMhMh,MhMhMhB,MhMhMhMh|MhMhWMhMhuMhMhMh,MhMhMh,Mh ,Mhe Mh Mh2MhMh #Mh$MhZ'Mh*,Mh,Mhx/Mh62,Mh4Mh6?c  You see here a book of Battle.MhBMh&CFWater _MhDMhGMhJ,MhMMhPMhTMhqT(MhVMhYMh]Mh^Mh`Mhf,MhiMhenI _G - 6 scrolls of identify (gained 3)Mh;qMhqMhsMhvMh{,Mh ~MhyMhMhMhMhMhMh?Water MhMhmMh<>MhMh MhMhMhMhMh],MhMhMh,MhMhc  You see here a book of Battle.Mh_Mh _MhMhMhdBMh@  You see here a +0 arbalest.MhMh _MhMh,MhMh]MhMh-MhK,MhMh Mh ,Mh Mh@  You see here a +0 arbalest.MhMh _Mh%MhPMh,MhMh|#MhX&,Mh'Mh*Mh2-Mh-Mh.Mhm1Mh4,Mh~5Mh.8MhZ:,Mh;Mh&>Mhh@,MhAMhEMhI,MhgLMhOMh7S,MhUMhXMh2\,MhxaMhvhMhm,MhrMh(uMhx,Mh{Mh.~MhȀ,MhӇMhMhP,Mh4,Mh˗,MhMhC ....<..#♣.#.♣#♣♣....♣.♣....♣♣#... <.....##.~~~)#♣....♣.♣.♣....♣#... ..÷....#.~~~.......♣♣♣♣♣.....#....#.~~~:#♣....♣.♣.♣...)♣#...#....#♣.#.♣#♣♣....♣.♣....♣♣#...♣♣.♣♣ #####♣.♣##### #...###♣.~.♣#♣♣♣♣♣♣...♣♣♣♣♣♣#... [##..###.~~~.#♣.♣.♣.~~~.♣.♣.♣#...617.7 (8Mh|8.0) [##...##♣.~.♣#..@...~~~....=.#... .###.###♣♣.♣♣#♣.♣.♣.~~~.♣.♣.♣#..#.....#######♣♣♣♣♣♣...♣♣♣♣♣♣#..#.....########.########... #....................).. #.........))#.#....##.##. #...).....#.............######### ..........##...........## ##.### Mh............)..)).[.....# ##..##.MhAMhMhXE _Done exploring.MhgMhfMh2Mh( ..♣.)#♣....♣........~~~:#♣....♣..#.♣#♣♣....♣.....~.0.0)..Mh5Mh8E _Done exploring.MhcMhWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleO - Orcish Mines Mh5Mh#[?25h[?0cMh....<..#♣.#.♣#♣♣....♣.♣....♣♣#... misterblockey the Thaumaturge <.....##.~~~)#♣....♣.♣.♣....♣#... Djinni of Makhleb *..... ..÷....#.~~~.......♣♣♣♣♣.....#... Health: 73/73 ======================== .......#.~~~:#♣....♣.♣.♣...)♣#... AC: 7Str: 6 ..#....#♣.#.♣#♣♣....♣.♣....♣♣#... EV: 16Int: 24 .......#♣♣.♣♣ #####♣.♣##### #... SH: 0Dex: 12 .....###♣.~.♣#♣♣♣♣♣♣...♣♣♣♣♣♣#... XL: 11 Next: 77% Place: Dungeon:9 [##..###.~~~.#♣.♣.♣.~~~.♣.♣.♣#... Noise: ---------  Time: 9617.7 (0.0) [##...##♣.~.♣#..@...~~Mh ~....=.#... f) +0 dagger .###.###♣♣.♣♣#♣.♣.♣.~~~.♣.♣.♣#..# Cast: Magic Dart .......#######♣♣♣♣♣♣...♣♣♣♣♣♣#..# Fly .............########.########... #.............................).. #.................))#.#....##.##.  #...).....#.............#########  ..........##...........## ##.###  ............)..)).[.....# ##..##.  _You see here a book of Battle. _You see here a +0 arbalest. _You see here a +0 arbalest. _Done exploring. _Done exploring.  What level of the Dungeon? (default 9, ? - help) Mhe [?25l[?1cMh10Mh%MhMhMh˛MhßE _MhMh9MhMhIMh3Mh(,Mh'MhMh,MhMh Mh,Mh.MhMhMhMhMhMhU,MhMhZMh,MhtMhMh,MhMhMh,Mh& MhkMh,MhMhMh,MhMhMh Mh%#,Mhj&Mh(Mh +MhW+Mh-MhN0Mh3,Mh5Mh8MhN:,Mh;MhL=Mh?,MhKAMhLCMhE,Mh%GMhIMhK,MhLMhNMhQ,Mh^RMh*#.K....,* ,,** *,,..KK....,* *,,* ***###Mh?\.$...,* **,******###,******** *,,,,,,,,.....,,,,,,,,, *,,,,,,,,..###K..,**,,,,,, ,,,,,,,,,.###,***,,,,, *,,,,,,,,.###,,,,,,,,, ,,,,,,,,,....,,******* ,,,,,,,,,.###*,* Mhe,,,,,,,,,.###..####....#*,* ,,,,,,,,,.#...#####.....*,* ,,,,,,,,,,*,*,* *,,,,,,,,*MhI4---5.5 (1MhثMhۯT _You feel aware of your surroundings. You sensed 1 shop/portal.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhM***,,,,,,,,,,,,,,,,,,,,,,,<,,,,,* misterblockey the Thaumaturge ,,,******#####.........#*,*,,,,,* Djinni of Makhleb *..... ,,,******#####..........,,******* Health: 69/73 ======================-- ,,,,,,,,*#####...*****.#,**  AC: 7Str: 6 ,,,****>*#####...**K**..,*  EV: 16MhIInt: 24 ,,** *,,.....#..*KK**..,*  SH: 0Dex: 12 *,,* ***####....*****..,*  XL: 11 Next: 77% Place: Dungeon:10 **,******####....*****..,******** Noise: ---------  Time: 9645.5 (0.0) *,,,,,,,,.....#.@.......,,,,,,,,, f) +0 dagger *,,,,,,,,..####......K..,**,,,,,, Cast: Magic Dart ,,,,,,,,,.####..........,***,,,,, Fly *,,,,,,,,.####.#........,,,,,,,,, Mh;,,,,,,,,,............##.,,******* ,,,,,,,,,.###....##...##*,*  K   kobold brigand (missile, wandering) ,,,,,,,,,.###..####....#*,*  KKK 3 kobolds (1 missile) ,,,,,,,,,.#...#####.....*,* ,,,,,,,,,,*,*,* *,,,,,,,,* Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (wandering, hasn't noticed you)Mh .....K******Mh9***,,,,,,,,,,,,,,,,,,,,,,,<,,,,,* misterblockey the Thaumaturge ,,,******#####.........#*,*,,,,,* Djinni of Makhleb *..... ,,,******#####..........,,******* Health: 69/73 ======================-- ,,,,,,,,*#####.........#,**  AC: 7Str: 6 ,,,****>*#####.....K....,*  EV: 16Int: 24 ,,** *,,.....#...KK....,*  SH: 0MhVDex: 12 *,,* ***####.......$...,*  XL: 11 Next: 77% Place: Dungeon:10 **,******####......?....,******** Noise: ---------  Time: 9645.5 (0.0) *,,,,,,,,.....#.@.......,,,,,,,,, f) +0 dagger *,,,,,,,,..####......K..,**,,,,,, Cast: Magic Dart ,,,,,,,,,.####..........,***,,,,, Fly *,,,,,,,,.####.#........,,,,,,,,, ,,,,,,,,,............##.,,******* ,,,,,,,,,.###....##...##*,*  K   kobold brigand (missile, wandering) ,,,,,,,,,.###..####....#*,*  KKK 3 kobolds (1 missile) ,,,,,,,,,.#...#####.....*,* ,,,,,,,,,,*,*,* *,,,,,,,,* Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  ha~mPress: ? - help, Dir - move targetYou conjure a prism of explosive energy!MhN<#.........##..........#.........#,** >*#####..........,*  *,,.....#...KK....,*  #....K.*$...,* #...Mhb#...#..#...#.#........##.#....##...##*,* K)#..####....#*,* , 1 ally target)..#####.....*,* *   fulminant prismMhqD   The kobold brigand shouts!Mhp v*(((((((*Mh Mh: .K*..@....*Mhޙ x70=====6.5 (1Mh J**Mh f _The kobold throws a stone. The stone misses you.Mh9  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mhx& ZThe mystic blast hits the kobold brigand.  The kobold brigand is lightly wounded.is knocked back by the mystic blast.  The mystic blast hits the kobold!!  You kill the kobold!  Makhleb accepts your kill.Mh/ 5  You feel better.Mh@; K..* 2*You hear a shout! x6Mh A c*(((((((Mh *..@....  The kobold throws a stone. The stone misses you.Mh p68-=7Mhc 9*Mh e _Your fulminant prism crackles loudly.Mh(8*Mhb ((*((((*The kobold brigand throws a curare-tipped dart.Mh",Mh.Mh9The curare-tipped dart misses you.Your fulminant prism explodes!The blast of energy engulfs the kobold brigand.  The kobold brigand is moderately wounded.  The blast of energy engulfs the kobold!!  You kill the kobold!MhA###############K##########.    koboldMh̯ ...K......)..$.K..?..@...).........  Makhleb accepts your kill.Mhk9-=======8Mh|Mh+ _You hear a shout! x11Mh<  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh(=Mh  You erupt in a blast of force! The mystic blast hits the kobold!!  You kill the kobold!Makhleb accepts your kill.MhMhQMh K.K)(missile)You can now unleash Makhleb's destructive might.Mh*6-=====--9MhbMh3z _A kobold comes into view. It is wielding a +0 short sword.Mh_  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mhu***,,,,,,,,,,,,,,,,,,,,,,,<,,,,,* misterblockey the Thaumaturge ,,,******#####.........#*,*,,,,,* Djinni of Makhleb **.... ,,,******#####.........K,,******* Health: 62/73 ====================---- ,,,,,,,,*#####...*****.#,**  AC: 7Str: 6 ,,,****>*#####...*****..,*  EV: 16Int: 24 ,,** *,,.....#..**K**..,*  SH: 0Dex: 12 Mht*,,* ***####....*****..,*  XL: 11 Next: 77% Place: Dungeon:10 **,******####...)*****..,******** Noise: =====----  Time: 9649.5 (0.0) *,,,,,,,,.....#.@...)...,,,,,,,,, f) +0 dagger *,,,,,,,,..####.........,**,,,,,, Cast: Magic Dart ,,,,,,,,,.####..........,***,,,,, Fly *,,,,,,,,.####.#........,,,,,,,,, Mh/,,,,,,,,,............##.,,******* ,,,,,,,,,.###....##...##*,*  K   kobold brigand (missile) ,,,,,,,,,.###..####....#*,*  K   kobold (missile) ,,,,,,,,,.#...#####.....*,* ,,,,,,,,,,*,*,* *,,,,,,,,* Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  MhsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetMhAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded)Mh .....K******MhJzY***,,,,,,,,,,,,,,,,,,,,,,,<,,,,,* misterblockey the Thaumaturge ,,,******#####.........#*,*,,,,,* Djinni of Makhleb **.... ,,,******#####.........K,,******* Health: 62/73 ====================---- ,,,,,,,,*#####.........#,**  AC: 7Str: 6 ,,,****>*#####..........,*  EV: 16Int: 24 ,,** *,,.....#....K....,*  SH: 0Dex: 12 Mh{*,,* ***####....)..$...,*  XL: 11 Next: 77% Place: Dungeon:10 **,******####...)..?....,******** Noise: =====----  Time: 9649.5 (0.0) *,,,,,,,,.....#.@...)...,,,,,,,,, f) +0 dagger *,,,,,,,,..####.........,**,,,,,, Cast: Magic Dart ,,,,,,,,,.####..........,***,,,,, Fly *,,,,,,,,.####.#........,,,,,,,,, ,,,,,,,,,............##.,,******* ,,,,,,,,,.###....##...##*,*  K   kobold brigand (missile) ,,,,,,,,,.###..####....#*,*  K   kobold (missile) ,,,,,,,,,.#...#####.....*,* ,,,,,,,,,,*,*,* *,,,,,,,,* Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant PrismMhn| (safe; 1% risk of failure)  Press: ? - help, Dir - move targetMhÀMh5d<#.........##........K.#.........#,** >*#####...,*  *,,.....#.........,*  #....)K*$...,* #...#...#...#...Mh%#.#........##.#....##...##*,* , ally target)#..####....#*,* ..#####.....*,* *   fulminant prism Mh4====--50.5 (1MhÛ:*Mh6 _You conjure a prism of explosive energy!MhB Mh Mhs Mh< .KK.KK 2 kobolds (missiles)*Your fulminant prism crackles loudly.Mhb 5=-----1Mh T**Mh s _A kobold comes into view. It is wielding a +0 whip.Mha  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh(Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the kobold brigand!!  You kill the kobold brigand!  Makhleb accepts your kill.Mh;5  You feel better.Mhb #########################KK 2 kobolds (missiles)  You hear a shout!MhL Mh" c  Your fulminant prism explodes!MhN0  ....K......)..$.).?.....).K 3 kobolds (2 missiles)KA kobold comes into view. It is wielding a +0 club.Mh7 W((((((Mh O .....Mh i)The kobold throws a stone. The stone hits you but does no damage.MhW [9=======2MhD Mh * _You hear a shout! x4Mhݢ,<,,,,,* ******#####.##,*,,,,,* ******#####.K.,* *#####.#.** ****>*#####......K....* ** *,,.....#.Mh@* ,,* ***####....)..$....* ,******####...)).?.....* ,.....#.<@..). ,..####.**,,,,,,^.####.***, ,.####.#.Mh.....##..,*.###....##...###,*  2 kobolds (.###..####....#*,*.#.K.#Mh+ MhMhPC(((MhLMh%`.K...Mh [4=------3Mh%Mh3*D _The kobold throws a stone. The stone hits you.Mh?,<,,,,,* ******#####.##,*,,,,,* ******#####...*Mh *#####.K#.#* ****>*#####......K....# ** *,,.....#.# * ***####....)..$....# MhF},******####...)).?.....#.....#.<.@.)...####.Mh#*,,,,,,^,.####.#**,.####.#.......##...*.###....##...###.* MhK 3 kobolds (2 missiles).###K.#.. MhMhoMhAMh'...KK 2 kobolds (.MhS*[5-------4Mhc5Mh8Mh ************,, *,,,,,,,,,,.....oo....,,<##.*,,,,, ,*****...******* ,,,,,,*####.#.#* ,****>*#####........K Mhϗ e** *,,.....#.....K .)..$....# ******####...))@?.....#*********...#.<...).....,,.####,,,,,,^.#**####.#..........,,,,,,,,,...........##...********* o   orc warrior (polearm, wandering)Mh ##K...##...###.o   orc wizard (wandering)##..###KKK 3 kobolds (2 missiles).#...#####.....*Mh   An orc warrior and an orc wizard come into view.Mhî Mhq N  The orc warrior shouts! You hear a shout!Mh r ..ooKMh a).o   orcKKK 3 kobolds (2 missiles)An orc comes into view. It is wielding a +0 short sword.Mh g(((((((MhvY Mhd .K.@.....Mhg 66==5Mh{ Mh n _The kobold throws a stone. The stone closely misses you.MhU#  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh<  You erupt in a blast of force! The mystic blast hits the kobold!  You kill the kobold!MhF i  Makhleb accepts your kill.MhH 6  You hear a shout!MhJ  An orc comes into view. It is wielding a +0 club.MhK Mh/O MhS l  An orc comes into view. It is wielding a +0 dagger.MhS MhU Mh1W MhZ  An orc warrior comes into view. It is wielding a +0 halberd.Mh[ Mh"q ! .ooo.Ko..o..##Ko).Mhq iKK.o 2 orc warriors (polearms)oo 3 orcs 4A kobold comes into view. It is wielding a +0 short sword.Mh(~ 5 3-=====6  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.Mh Mh l _Your Invocations skill increases to level 2!Mh3.,*,**,* ,......ooo.K,,<,,,,,* ******#####...o..o..##K#,,,,,* ******#####....o.......# *#####.#.#* ****>*#####.#  *,,.....#.....)....# Mh&* ***####....)..K....# ******####...)).@.....#*.....#.<...)...####.##,,,,,,^,.####.#**,.####K#.......##...#.###....##...###.# Mh &.###..####....#*.# .#...#####.....*,* 31)Mh%Mh&Mh(Mh(Mh)Mh6,Mh-MhW/Mh1Mh*2MhD ....K.oo.oK##.o..o....KoK.MhJEK   kobold brigand (missile)o   orc wizardooo 3 orcs(…)The kobold hits you but does no damage.MhI4==----7MhWMh_n>  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts. _You see here a scroll labelled XACWUPTAHA.Mh!  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh  You erupt in a blast of force! The mystic blast hits the kobold.  You kill the kobold!MhMhBMhMhMhTMhMhMhMh9MhMhxK....K.ooo.....o.oo$.KMh6s2-=====8Mh(Mh,Z _Makhleb accepts your kill.Mh* Mhׇ ,MhT Mh Mh; MhF {  u - 3 scrolls labelled XACWUPTAHA (gained 1)Mh Mh- Mh Mh ~o.K....ooo..#KoooK.o 4 orcsMh1 s3------9Mh[ Mh q _An orc comes into view. It is wielding a +0 club.Mh_q  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh  You erupt in a blast of force! The mystic blast hits the kobold!  You kill the kobold!Makhleb accepts your kill.Mh S  You feel better. The mystic blast hits the orc warrior!  The orc warrior is moderately wounded.  The orc warrior is knocked back by the mystic blast.  The orc warrior collides with the orc!orc!Mh  You feel better.  The orc warrior is heavily wounded.Mh 6  You hear a shout!Mh Mh  An orc comes into view. It is wielding a +0 club.Mh Mh, Mh MhP Mh  o.o..o.K.....#.oooo..K)5An orc comes into view. It is wielding a +0 flail.Mh^ :*Mh 3 ooooo 5 orcsK 2 kobolds (1 missile)The orc wizard casts a spell.The orc wizard flickers and vanishes!Mh` Mh~ q.K{Mhޅ d2=====60Mh MhQ _Deactivating autopickup; reactivate with Ctrl-A.Mh   Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhSG  You erupt in a blast of force! The mystic blast hits the orc warrior!!  You kill the orc warrior!MhM,MhMMh~NMhOMhBTMhQUMhWi  Makhleb accepts your kill.MhaXMhUYMh0ZMhZMhRoL .o.o.oK..KK..)....ooo.K   orc warrior (polearm)o 6 orcs32MhRphs)An orc comes into view. It is wielding a +0 hand axe.MhYx]59-811MhMhCu _A kobold comes into view. It is wielding a +0 dagger.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhGConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the orc warrior!!  The orc warrior is severely wounded.  The orc warrior is knocked back by the mystic blast.  The orc warrior collides with something!  You kill the orc warrior!MhThe orc warrior collides with something!  You kill the orc warrior!  Makhleb accepts your kill.mystic blast hits the orc!  You kill the orc!  Makhleb accepts your kill.Mh  You feel better. The mystic blast hits the orc!  You kill the orc!MhBMh  Makhleb accepts your kill.Mh<Mh]MhHMhMh!Mh@MhMh..o.o..o..o.KKK)))..KKK 2 kobold brigands (missiles)oooo 4 orcsKKK 3 kobolds (2 missiles)Mh7--22  Your Translocations skill increases to level 13!Your Forgecraft skill increases to level 13!Your Fire Magic skill increases to level 13!Your Ice Magic skill increases to level 13!  Your Air Magic skill increases to level 13!MheJYour Earth Magic skill increases to level 13!MhMhi _Your Alchemy skill increases to level 13!MhR  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh  You erupt in a blast of force! The mystic blast hits the kobold.  You kill the kobold!Mh{You erupt in a blast of force! The mystic blast hits the kobold.  You kill the kobold!  Makhleb accepts your kill.  The mystic blast hits something!  Makhleb accepts your kill.  You feel better.Mh\g  Reactivating autopickup.MhMhMhMh1MhkMhMhh Mh..o..Ko.)oKK)   kobold brigand (missile).21)Mh]'[6-33Mh7Mh;6 _You feel a bit more experienced.Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhRjThe mystic blast hits the kobold brigand.  The kobold brigand is lightly wounded.  The kobold brigand is knocked back by the mystic blast.  The kobold brigand collides with the orc!  You kill the orc!  Makhleb accepts your kill.MhnZ5  You feel better.Mh_Mh`,Mh`Mhz...KoK  3 orcsMhoMhL4-4MhߓMhf _The kobold brigand is heavily wounded.Mh9  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh: MhC<  You erupt in a blast of force! The mystic blast hits the kobold!  You kill the kobold!MhE  Makhleb accepts your kill.The mystic blast hits the orc!  You kill the orc!MhLi  Makhleb accepts your kill.MhwOMhlPMhQMhSMhd)o..KKoKK 2 kobold brigands (missiles) 2 orcs   koboldMhkg51--5MhyMh Mh=!_You hear a shout!Mh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mhy iYou erupt in a blast of force  The mystic blast hits the kobold brigand!  The kobold brigand is almost dead.  The kobold brigand is knocked back by the mystic blast.  The kobold brigand collides with the orc!  You kill the orc!Mh  Makhleb accepts your kill.You kill the kobold brigand!Mh' Makhleb accepts your kill.  You kill the kobold brigand!  Makhleb accepts your kill.  The mystic blast hits the kobold!  You kill the kobold!  Makhleb accepts your kill.Mh  You feel better. The mystic blast hits the orc!  You kill the orc!Mh Mh ))))K.   kobold brigand (missile)Mh c0-46Mh Mh Z _Makhleb accepts your kill.MhmH*,**,* .,,<,,,,,* #####.##.#,,,,,* #####..#****** *#####.....)...#.#* MhnV>*#####.....).....#  *,,.....#...))))...#  ***####....)..$)...# ####...)).#*.....#.<...)...####..).##.,,,,,^,.####.K.#**,.####.#.,>............##...#.###. Mh~J  Found an escape hatch in the ceiling.Mhא (((((((The kobold brigand throws a poisoned dart.Mh .@....)Mh$ w1=----7Mh)3 Mh)7 Z _The poisoned dart barely misses you.Mh! ** *********###,, ,,,,,,,,,..,,<##.#,,,,, ****.......#****** ,,,,)...#.#* ***>*#####.....)..,,.....#...))))  Mh7.)..@)...# *****####...)).......#***********...#.<...)......,.####..)#.,,,,,^K#**,####.#...........,,,,,,,,,>...........##...##*********....##...#####..#*.#Mh Mh BK.Mh/852=Mh0,-----Mh18Mh_W  Things that are here: _26 gold pieces; a +0 whip; 5 stonesMhoMhPick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 whip Missiles (select all with ()b - 5 stones Gold (select all with $)Mhc - 26 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Nh  c + 26 gold pieces[Enter] accept (1 chosen)NhcRNh\Nhs**,,,,,,,,,****,,,,,*misterblockey the Thaumaturge *********#.........##,,,,,,,*Djinni of Makhleb **.... ,,,,,,,,,...........,,<,,,,,*Health: 52/73 =================------- *****#####.........##.#,,,,,*AC: 7Str: 6 *****#####............#******EV: 16Int: 24 ,,,,*#####.....)...#.#*SH: 0Dex: 12 ***>*#####.....).....#XL: 11 Next: 84% Place: Dungeon:10Nht*,,.....#...))))...#Noise: ---------  Time: 9668.5 (0.0)***####....)..@)...#f) +0 dagger *****####...)).......#*********** Cast: Magic Dart ,,,,,.....#.<...).......,,,,,,,,, Fly ,,,,,..####.K).......##.,,,,,^,,, ,,,,,.####...........#**,,,,,,,,, ,,,,,.####.#...........,,,,,,,,,> K   kobold brigand (missile) ,,,,,............##...##********* ,,,,,.###....##...###.# ,,,,,.###..####....#*.# _Makhleb accepts your kill.Found an escape hatch in the ceiling.  The kobold brigand throws a poisoned dart.Nhu _The poisoned dart barely misses you.Things that are here: _26 gold pieces; a +0 whip; 5 stonesNh|NhL2 KK   koboldYou now have 875 gold pieces (gained 26).  A kobold comes into view. It is wielding a +0 club.Nhڗ (((((((The kobold brigand throws a poisoned dart.Nh,)s..@)...Nh4:3=9.5 (1NhFNh^ _The poisoned dart completely misses you.Nhe% H,*********#.........##,,,,,,,* ,,,,,,,,,,..,,<,,,,,* ******#######.#,,,,,**#####....#****** Nh, ,,,,,*#####.....)...#.#* ****>*#####.....).....# *,,.....#...))))...# * ***####....)..))...# ******####...)).@.....#********** ,,,,,,.....#.<...).......,,,,,,,,Nh- j,..####.K).......##.,,,,,^,...#**,,,,,,.####.#...,....K.##...##********,.###....##...###.# ,.###..####....#*.#,.#.#.....*,*Nh4 Nh5 Nh8 Nh;  A kobold comes into view. It is wielding a +0 short sword.NhO   A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.K.KK.KKKK 4 kobolds (3 missiles, 1 wandering)KNhQ 64-70Nhۦ  _A kobold comes into view. It is wielding a +0 short sword.Nh,*,*#.##,* *,.,,<,,,,,* ,******#####.##.#,,,,,* ,******#####...#******,*#####.....)...#.#* ,****>*#####.....).....#* *,,.....#...))))...# ,* ***####....)..))...# ,******####...)).#,.....#.<K..).,..####..).##.,,,,,^,.####.#**,.####K#.,...K..##...##,.###.K..##...###.#,.###.K####....#*.# ,.#...#####.....*,*Nh  A kobold comes into view. It is wielding a +0 dagger.NhK.KK.K.KKKKK 5 kobolds (3 missiles, 2 wandering).5==1NhNh\ _The kobold brigand closely misses you.Nhg  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NhCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the kobold brigand!  The kobold brigand is heavily wounded.  The kobold brigand is knocked back by the mystic blast.Nh%,NhNh #.K.KK#K....K K..KKK)Nhs2-=====2Nh Nh7+ _The kobold shouts! x2NhI *,,,,,,,,,,..,,<,,,,,* ,,******#######.#,,,,,* ,,******#####....#****** ,,,,,,,*#####.....)...#.#* ****>*#####.....).....# *,,.....#...))))...# ,,* ***####....)..))...# *,******####...)).......#******** ,,,,,,,,.....#.<@..).......,,,,,,,..####.K).......##.,,,,,^,.K.#**,,,,,,.####K#K...,.......K....##...##******,.###K...##...###.# ,.###..####....#*.#,.#...#####.....*,*,,*,*,* *,,,,,,NhJ ,,*NhwL NhL NhN ,NhQ ,Nho ZK.KK.K.#.KK....3------3Nh Nh Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh  You erupt in a blast of force! The mystic blast hits the kobold!  You kill the kobold!NhYou erupt in a blast of force! The mystic blast hits the kobold!  You kill the kobold!  Makhleb accepts your kill.  The mystic blast hits the kobold!!  You kill the kobold!  Makhleb accepts your kill.NhPMThe kobold brigand is almost dead.The kobold brigand is knocked back by the mystic blast.  The kobold brigand slams into the rock wall.  The kobold brigand is almost dead.Nh[) Nh*DK<)).)  2 kobolds (1 missile)Makhleb accepts your kill.You hear a shout!Nh=@((NhNh2 ))K.  The kobold throws a stone. The stone hits you but does no damage.Nh& Nh7d(The kobold brigand throws a poisoned dart.Nh߷8<Nhܾ|51-=====4NhNhO1 _The poisoned dart hits you!Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh  You erupt in a blast of force!  The mystic blast hits the kobold brigand!  You kill the kobold brigand!Nh Nh i  Makhleb accepts your kill.Nh| NhG )K.K.#..gg   goblinNhK& d49-55Nh6 NhH w _A goblin comes into view. It is wielding a +0 hand axe.Nhw  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nhx  You erupt in a blast of force! The mystic blast hits the kobold.  You kill the kobold!Nh You erupt in a blast of force! The mystic blast hits the kobold.  You kill the kobold!  Makhleb accepts your kill.  The mystic blast hits the kobold!  You kill the kobold!  Makhleb accepts your kill.Nh Nh p).).gNh c7-66Nh Nh & _You feel better.Nh)9 q,,,******#######.#,,,,,*,******#####....#******,,,,,,*#####.....)...#.#* ****>*#####.....).....# *,,.....#...))))...# *,,* ***####....)..))...# **,******####...)).......#*******,,,,,,,.....#)<...).......,,,,, *,..####.@).......##.,).).#**,,,,, *,.####.#....,....g.##...##*****Nhc: i,.###....##...###.#,.###..####....#*.#,.#...#####.....*,*,,*.#,* *,,....,,*,*,,,* *,*Nh= NhL -g.NhO {8------7NhCe Nhg NhR  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NhrH  You erupt in a blast of force! The mystic blast hits the goblin!  You kill the goblin!Makhleb accepts your kill.NhRdD)Nhw6=====8Magic DartNhNh& _You feel better. Nh  Nhы  Nh  Nh  Nhw 97 Nh  Nhi  Nh5 28 Nh  Nh i9= Nh  Nh b50= Nh  Nh N52= Nh  Nh  Nh m3= Nh  NhE ;4 Nhc  Nh a5= Nh  Nh0 k6= Nhl%  Nh0 ;7 Nh9  NhB a8= NhaH  NhwQ k9= Nh%W  NhZb b61= Nhh  Nhq k2= Nhiz  Nh΂ ;3 Nhi  Nh a4= Nh  Nh _You hear the faint creaking of a distant portcullis.5= NhR  Nh %6 Nh~  Nh K7= Nhe  NhN  Nhc J8=971= NhR k2= Nh> 3= Nhm ----- ,******#####....#****,,,,,,*#####.....)...#.#* ****>*#####.....).....# *,,.....#...))))...# **,,* ***####....)..))...#  **,******####...)).......#******,,,,,,,.....#)<...).......,,,, **,..####..).......##. ,,.).#** **,.####)#....,............##...##****,.###....##...###.#,.###..####....*.#,.#...#####.....*,*,,*.#.* *,,....,,*,*...* *,, Nh|n ,,,,,,***,,*** *,******  _HP restored. Nhmo 0702.5 (24.0) Nhx I-----3.5 (25 NhM  Nh _Items here: ( )) †. Nh NhPick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword Missiles (select all with () Nhcc - 5 poisoned darts Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] Nh Nh* Nh ,,,,******#####............#***** misterblockey the Thaumaturge ,,,,,,,,,*#####.....)...#.#*Djinni of Makhleb **.... ,,,,****>*#####.....).....#Health: 73/73 ======================== ,,,** *,,.....#...))))...#AC: 7Str: 6 **,,* ***####....)..))...#EV: 16Int: 24  **,******####...)).......#****** SH: 0Dex: 12 **,,,,,,,,.....#)<...).......,,,, XL: 11 Next: 86% Place: Dungeon:10 **,,,,,,,,..####..).......##.,,,, Noise: ---------  Time: 9703.5 (0.0) ,,,,,,,,,,.####.@. Nh).......#**,,,, f) +0 dagger **,,,,,,,,.####)#...........,,,,, Cast: Magic Dart *,,,,,,,,,............##...##**** Fly ,,,,,,,,,,.###....##...###.# ,,,,,,,,,,.###..####....#*.# ,,,,,,,,,,.#...#####.....*,* ,,,,,,,,,,,*.#.* *,,....,,* ,,,,,,,,,,,*...* *,,,,,,,,* ,,,,,,,,,**,,*** *,,,,,,,,****** Makhleb accepts your kill. _You feel better. _You hear the faint creaking of a distant portcullis. _HP restored. _Items here: ( )) †.  Okay, then. Nh  Nhc  Nhi  Nhd" . _Nh 3NhF Nh Nhx ,Nh Nh Y _Found a falchion.  You see here a +0 hand axe.Nh* Nh  _Nh| NhD Nhc k,,,****>*#####.....).....# **,,,,** *,,.....#...))))...#  ****,,* ***####....)..))...#  **,******####...)).......#******,,,,,,,,.....#)<...)......., ,,,**,,,,.,,,..####..).......##.,...,.####.).).#**Nh w***,,,,.....####)#..... ****,,,,,C......@..##...##* ,**...).###....##...###.# Magic Dart ,...,.###..####....#*.# *.,,,.#...#####.....*,*,,,,*.#.# *,,....,,* ,*,,,,*...# *,,,,,,,,*C   cyclops (missile, wandering),**.,### *,,,,,,,,*** Nh ~~~,,,,,**** **,,,,,,,,,, **~,,,,,,,,,,****,,,,,**,*,Nh *5.5 (2Nh! f.C)Nh" *6.5 (3NhU3 Nh5 Z _A cyclops comes into view.NhA NhC  Your spells (describe)TypeFailure Level NhC a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/AlchemyNh3D 1%4  d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 e - Soul SplinterNecromancyNhD d1%1  f - Call ImpSummoning1%2  g - SwiftnessAir1%NhD g3  h - Fugue of the FallenNecromancy1%3  i - Metabolic EnglaciationNhD ,Hexes/Ice1%NhE ?5 Select a spell to describeNh&E [!]/[I] toggle spell headers-Nhx-Nhܺ-NhAq,,,,,,,****>*#####.....).....#misterblockey the Thaumaturge **,,,,** *,,.....#...))))...#Djinni of Makhleb **....****,,* ***####....)..))...#Health: 73/73 ========================**,******####...)).......#*** AC: 7Str: 6 *****,,,,,,,,.....#)<...)......., EV: 16Int: 24 ,,,**,,,,.,,,..####..).......##., SH: 0Dex: 12 **,,,,,,,...,.####.).).......#**, XL: 11 Next: 86% Place: Dungeon:10 *****,,,,.....####)#...........,, Noise: ---------  Time: 9706.5 (0.0) -NhXs****,,,,,.C.....@........##...##* f) +0 dagger ,**,,,,,,...).###....##...###.#Cast: Magic Dart ,,,,,,,,,...,.###..####....#*.#Fly ,*,,,,,,,.,,,.#...#####.....*,* ,,,,,,,,,,,,,,*.#.# *,,....,,* ,*,,,,,,,,,,,,*...# *,,,,,,,,*C   cyclops (missile) ,,,,,,,,,,,,**.,### *,,,,,,,,*** ~~~,,,,,,,,,,,,,**** **,,,,,,,,,, **~,,,,,,,,,,,,,,,,****,,,,,**,*, _HP restored. _Items here: ( )) †. _Okay, then. _Found a falchion. _You see here a +0 hand axe. _A cyclops comes into view.-Nh-Nh-Nh1-Nh/Nh$,****>*#####.....).....#*,,,,** *,,.....#...))))...# ****,,* ***####....)..))...# **,*##***####...)).......#*,,,...,,.....#)<...).,**,,,....,..####..).##.*...####.).).......#***.####)#. ,****,,,,..C....@..##...## ,,**/Nhf.).###....##...###.#...###..####....#*.# ,,*...,.#...#####.....*,*...,,,*.#.# *,,....,,* ,,*..,,,,*...# *,*.,,,**.,### *,~,**** ***~,****,,,,,**,*/Nhՠ/NhִL.C/NhƵ*7.5 (1/Nh/NhE0Nh2H0NhT0Nhgd,****>*#####.....).....#*,,,,** *,,.....#...))))...# ****,,* ***####....)..))...# **,##########...)).#*,,...........#)<...),**....####..).##*..####.).).# ,******.####)#. ,,****0Nhg.C.##...,**,,,,g....).###....##...###.#..###..####....#*.#,*...#...#####.....*,*....*.#.# *,,....,,*,*.....*...# *,*....##.,### *,* g   goblin (wandering)~,,,,.....,,,,**** ***~,****,,,,,**,0Nhfy0NhM.g0Nht%80Nh[0Nh ,****>*#####.....).....#*,,,,** *,,.....#...))))...# ****,,* ***####....)..))...# **.####...)).#*.....#)<...),**..####..).*.####.).).# ,,******.####)#,****.C0Nh.##...,**.).###....##...###..g......###..####....#*.,*.#...#####.....*,.#.#.# *,,....,,,*.#...# *,.##.,### *,~.,,.,**** ***~,****,,,,,** _A goblin comes into view. It is wielding a +0 hand axe.0Nh0Nh0NhH{.C.g0Nh*9.5 (20Nh0Nh0Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Nh  You erupt in a blast of force! The mystic blast hits the cyclops!  The cyclops is moderately wounded.The cyclops is knocked back by the mystic blast.1Nh~C.g. g1Nh5y0-=====10.5 (11Nh01Nh= _The goblin shouts! You hear a shout! x21Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Nh.g  You erupt in a blast of force! The mystic blast hits the cyclops!!2Nh.2Nh/2Nh-E8 c2NhE.Cg. c   centaur (missile)g   goblinThe cyclops is severely wounded.2NhG_67--12Nh^S2NhV`Z _A centaur comes into view.2Nh  2NhCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Nh  You erupt in a blast of force! The mystic blast hits the cyclops!!  You kill the cyclops!2Nht C.c..g.(.c   centaur (missile)g   goblin2Nh7 j5/74--9322Nh# 2Nhk) Z _Makhleb accepts your kill.4NhnA*,****>*#####.....).....*,,,,** *,,.....#...))))... ****.,* ***####....)..))... *#.##...)).*....#)<...),**.####..).*.####.).).,******.####)#,****,..c..g..##,**.).###....##...###.###..####....#* <,,,,*.#...#####.....*4Nh.#.#.# *,,....,*.#...# *.##.,### *~.,,.,**** ** ~*****~,****,,,,,4NhV4Nh,4Nh4Nh..c.gg 2 goblinsg6------34Nh4Nh _A goblin comes into view. It is wielding a +0 hand axe. _You see here 5 large rocks.4Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Nh  You erupt in a blast of force! The mystic blast hits the goblin!  You kill the goblin!5Nh )g   goblin.  Makhleb accepts your kill.5Nh>(((((((5Nh{V.)@....5Nhs3-=====45Nhj5Nhőn _The centaur throws a stone. The stone barely misses you.5Nh%  *,****>*#####.....)  ******,,..** *,,.....#...)))) ***#..* ***####....)..)) ##.#...))#...#)<...),*#.####..)*.####.).),*****#.####)#,****.....c.@(.##,**.).###....##....###..####....# ,<,,,,*.#...#####.....5Nh1 .#.#.# *,,....,*.#...# *.g.....##.,### * ,~..,..**** ** ,~*****~,****,,,,,5NhQ Blauncher)5Nh/ (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.5Nhc 5NhV r.@(....g.4-===--5 _The arrow closely misses you. _You see here a +0 hand axe.6Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Nh0c.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the centaur!!  The centaur is almost dead.The centaur is knocked back by the mystic blast.  You hear a shout!6Nh>(((((((6Nh6Nh֦n..@(...g.6Nhs1-=====66Nh6Nhn _The centaur throws a stone. The stone barely misses you.7Nh@o *,****>*#####.....) ******,,..** *,,.....#...)))) ***#..* ***####....)..)) ##.#...))*#..#)<...),##.####..)*.####.).),****##.####)#,***#....c.@)(.##,**7Nh@%.).###....##....###..####.... ,,<,,,,*.#...#####.g......#.#.# *,,,*.#...# *.##.,### * ,,~.,..**** ** ,,~*****~,****7NhO7Nh^?(((((((7Nh7NhE .@)(...g.  The centaur shoots an arrow. The arrow barely misses you.7NhB(7Nh~8.7Nh΀3====--77Nhu7NhY _The centaur shoots an arrow. The arrow hits you but does no damage.7Nhf  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7NhZ  You erupt in a blast of force! The mystic blast hits the centaur.  You kill the centaur!Makhleb accepts your kill.7Nh7Nh,)g.g   goblin7Nh82=4=====88Nh 8Nh & _You feel better.8Nhm   8Nh Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Nhp  You erupt in a blast of force! The mystic blast hits the goblin!!  You kill the goblin!8NhNs )g  Makhleb accepts your kill.8NhT59-98Nhq8Nh'w _A goblin comes into view. It is wielding a +0 hand axe.Nh ,,* ##.##########...)).. ,,********#**#.............#)<,,,,,,,,,,.######..)..*********..).) *,,,,,,,****##.####)#. *,,>Nh )..)(......,......).###....##..)....###..####<,,,,#......#.#,,,,,.....g.#.#.# *,,#....#...# *,, *.##..### * *,,,,~~~~~≈≈.....#*** **,~***##~.....,,****,~*,,,#≈..,,*,,,,,~*,∩,.~.,,,****,~*,,,*~*,,***>Nh >Nh wg.g2=2>Nh >Nh ?NhC ?NhD ?3=?NhnE &=3?NhP ?NhU } _You completely miss the goblin. The goblin hits you but does no damage.?NhK  You hit the goblin.  You kill the goblin!Makhleb accepts your kill.?Nh$e)?Nh5=4Magic Dart?Nh?Nh& _You feel better.@Nh@Nh@Nhv@Nh6=@Nh@Nhv@Nh @Nhb D8=@Nh@Nh(,,,,,,,,,,,.##..........####..),,***..####.).) ***.****##.####)#  **,,,,,,..**##....)..)(.......  *,...).###....#  *...........)....###..### @Nh%* *,,,,,<,...#....).......#...####  *........#.#.# *-6.5 (2  *,,,,,,,,..#.....#...# *  **#..### *  **,,,,~~~~~≈≈....#*** *  *,,,,,~*####~.......,,***  *,,,,,~*,,,#≈...,,*,,,  *,,,,,~*,∩,.~,****  *,,,,,~*,,.#~.,,*,,***  *,,,,,~**###≈,,**  **,,,,~~~~~~~,,***,**@Nhg:7-ANhANh5ANh"3ANh&ANh1ANh3ANh|4U9=ANh9ANhe>ANh?ANh?&70ANh^CANhFANhOANh~PD1=ANhRANhk  **,,,,,...#*)..)(........  *,,,,,,....##).###....  ...........)....###..## <....#....).......#...### *.....#.#.#  *...#............#...#  **,,,,,...............##..###  **,,,,~~~~~≈≈......#*** 9.5 (3  *,,,,,~#####~....,,* ~*,,,#≈....,,*,,, *,,,,,~*,∩..~,,,** *,,,,,~#...#~,,*,, *,,,,,~#####≈ANhm,,,**,,* **,,,,~~~~~≈~,,,,***, ***,,,,,,,..,,,,,**,, *,,,,,,,,.......##,,,,,, *,,,,,,,,,,,,,,,****,,,,,,,,,,ANhyANh4ANh}- _Found a flagged portal.BNhDBNh BNhBNhBNhQBNh"U2=BNhBNhH _Found a stone staircase leading up.BNhBNhY%3BNhBNh ..........)....###..# *,,,,,<....#....).......#...## *,,,,,.......#.#.#  *,,,,,.....#.....#...#  **,,,,,..##..### **,,,,~~~~~≈≈.....#*** ~#####~........,,* *,,,,,~#...#≈,,*,,31.5 (2 *,,,,,~#.∩..~, *,,,,,~#...#~*BNh/ *,,,,,~#####≈,,,**,, **,,,,~~~~~≈~,,,,***, ***,,,,,,,..,,**, *,,,,,,,,.......##....,,,,,,,, *,.#*##,, *..####...# ********** ** ***** *BNhBNhBNh9CNh3CNhCNh3Q4=Water CNhTCNhCNh:,CNhCNh? *,,,,,....)....# *,,,,,<....#....).......#. *,,,,,..................#. *,,,,,.....#............#. **,,,,,...............##.. **,,,,~~~~~≈≈....... *,,,,,~#####~.... *,,,,,~#...#≈....5.5 (4 *,,,,,~#.@..~....., *,,,,,~#...#~....,, *,,,,,~#####≈.........., **,,,,~~~~~≈~.........,,, ***,,,,,,,............,,, *,,,,,,,,.......##....,,,, *,,,,,,,........#*##. *,,,,,,..####...# * *,,,,,,,,* *****CNhCNh9CNhW=U _There is a flagged portal here.FNh0FNhY3FNh9FNh@FNhGM=6.5 (1 _FNh>OFNhJUFNhlE  ####### a Bailey ##.....##  #...@...#  #.......#  ##^.∩.^##  ##+++##  The world spins around you as you enter the gateway.FNhFFNhLL<∩FNh,,7.2 (1.7FNh~FNh _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.KNh.KNhJ9A tyrant's trap. KNhA magical trap built to bolster the armies of some conquering despot. When you or a hostile monster steps on it, your melee attacks will be weakened to make upto three of the most dangerous monsters in sight become stronger. Your allies will avoid stepping on it.[Nh|[Nh}misterblockey the Thaumaturge Djinni of Makhleb **....Health: 74/74 ========================AC: 7Str: 6EV: 16Int: 24SH: 0Dex: 12#######XL: 11 Next: 94% Place: a Bailey##.....##Noise: ---------  Time: 9737.2 (1.7)#...@...#f) +0 dagger#.......#Cast: Magic Dart##^.∩.^##[Nh~Fly ##+++## _Found a stone staircase leading up. _There is a flagged portal here.  The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.[Nhz[Nh<∩[Nh\Nh~#########.....##...∩...#^.∩.^# ##+++## \Nh\Nh݆280 _\Nh:∩\Nh+\Nh =#######.....## #...∩...# #.......# ##^@∩.^## ##+++#\Nh \Nhy %9\Nh ;∩\Nh$ ]Nh5 ∩'''#...##...##...##.^.#...........]NhR@ 0∩]NhD &40]NhdI 9∩]NhL 7 _You reach down and open the gate._Nhmr #########.....##...∩....##^.∩.^##_Nhڬ ##@''##  #...# ......~_Nh_Nh%1_Nh;∩_NhQ _There is an open gate here._Nh #########.....##...∩...#....##^.∩.^## ##'''##  #@..# K   kobold (missile, wandering).......~K_Nh% K)KA kobold comes into view._Nh]C==2Magic Dart_Nh9∩_Nh= _The kobold shouts! You hear a shout! x2_Nhm 9#########.....###...∩...#....#^.∩.^## ##'''##  #...# ^......~.KK 2 kobolds (missiles, 1 wandering).......~K#~.......K~._Nh )A kobold comes into view.The kobold shouts!_Nh^(((((((`Nhw` ∩@......The kobold throws a boomerang. The boomerang closely misses you.`Nh4m ∩(((((The kobold throws a boomerang.`Nh ....~3`Nh;∩`Nh@ _The boomerang hits you but does no damage.cNh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cNh3  misterblockey the Thaumaturge  #######  Djinni of Makhleb **.... ##.....##  Health: 70/74 ======================-- #...∩...#  AC: 7Str: 6 #.......#  EV: 16Int: 24 ##^.∩.^##  SH: 0Dex: 12 ##'''##  XL: 11 Next: 94% Place: a Bailey #...#  Noise: ==-------  Time: 9743.2 (0.0) cNh#@..#  f) +0 dagger #...#  Cast: Magic Dart #.^*#  Fly  ...***  ...****  ....*****.  KK 2 kobolds (missiles) ....****K#  cNh~.......K~. The kobold throws a boomerang. _The boomerang hits you but does no damage.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cNh݊Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetcNhM6******@*******......~...~~...~KdNhBu'''*******dNhʼnx**.*****dNhM ∩...@....*.^..************dNh% ∩.******KeNhYj  misterblockey the Thaumaturge  #######  Djinni of Makhleb **.... ##.....##  Health: 70/74 ======================-- #...∩...#  AC: 7Str: 6 eNh#.......#  EV: 16Int: 24 ##^.∩.^##  SH: 0Dex: 12 ##'''##  XL: 11 Next: 94% Place: a Bailey #...#  Noise: ==-------  Time: 9743.2 (0.0)eNh޹ #@..#  f) +0 dagger eNh#...#  Cast: Magic Dart eNh#.^.#  Fly  ...... eNh2R ......~  eNhK.......~~.  KK 2 kobolds (missiles) eNheb.......~K#  ~.......K~. eNhEThe kobold throws a boomerang. eNh2_The boomerang hits you but does no damage.  eNhCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eNhѺAiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targeteNheNheNhp #######  ##.....##  #...∩...#  eNhK#  ##  ##'''##  #...#  eNhE#@..#  #...#  #.^.#   eNhq .....*~ .......K~. , 1 ally target)eNh eNh......K~~# *   fulminant prism eNh~.......~~. eNh`1==4.2 (1eNhM**eNh _The boomerang hits you but does no damage.  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target eNhF_You conjure a prism of explosive energy!fNhm#########.....#...∩...# #.......# ##^.∩.^## #'''## #...# #...# #.@.# #.^.# .......~~......*~~.K~~.......K~..##~~......K~~##KKK 4 kobolds (missiles, 2 wandering, 1…)K.~~.fNhn~~..##~~.~~##fNh}h  2 kobolds come into view.fNhʀ7  The kobold shouts!fNhfNhfNh ∩*.KK.fNhK   kobold brigand (missile).KKKKKK 4 kobolds (missiles, 1 wandering, 1…)*   fulminant prismYour fulminant prism crackles loudly.fNhve3=-5fNhi∩**fNhϰ  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.kNhxkNh K*K.Kally target)The kobold shouts!kNh **The kobold throws a boomerang.kNhokNhtM  The boomerang hits your fulminant prism.kNh+}*KKK 2 kobold brigands (missiles, 1 wander…)K.*kNhr  A kobold brigand comes into view. It is wielding a +0 war axe and quiveringcurare-tipped darts.kNhl|kNhև  A kobold brigand comes into view. It is wielding a +0 war axe and quiveringcurare-tipped darts.A beckoning whirlwind swirls around your fulminant prism.  Your fulminant prism explodes!  The blast of energy engulfs the kobold!!  You kill the kobold!kNhsThe blast of energy engulfs the kobold!!  You kill the kobold!Makhleb accepts your kill.  The blast of energy engulfs the kobold!!  You kill the kobold!  Makhleb accepts your kill.kNh1##############K~....#####. 2 kobolds (missiles)kNhkNhT.....(.~~K...(~K~.......~~KKK 3 kobold brigands (missiles, 1 wandeK.K.You hear a splash.  A kobold brigand comes into view. It is wielding a +0 war axe and quiveringcurare-tipped darts.kNh #4kNh I=========6kNhekNhF+O _You hear a screech! You hear a shout! You hear a screech!mNhO   mNh Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nNhl #######  misterblockey the Thaumaturge  ##.....##  Djinni of Makhleb **.... #...∩...#  Health: 70/74 ======================-- #.......#  AC: 7Str: 6 ##^.∩.^##  EV: 16Int: 24 ##'''##  SH: 0Dex: 12 #...# XL: 11 Next: 94% Place: a BaileynNhql #...# Noise: ========-  Time: 9746.2 (0.0) #.@.# f) +0 dagger #.^.#nNhl Cast: Magic Dart **.....  Fly  nNhl****...(.~~  nNhmK*K***.....(~..  ##K***.....~~##  KKK 3 kobold brigands (missiles, 1 wande…) nNhPmK*****.....~~K.  KK 2 kobolds (missiles) ##~~.......~~## curare-tipped darts. nNhpmW_You hear a screech! You hear a shout! You hear a screech!  nNhmCasting: Fulminant Prism (safe; 1% risk of failure)  nNhmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetnNh;∩****@*******~~*****.K~..K~...~~..nNhO∩...*******nNh..***.*****.*****.nNh!@^***.*****.K****.nNhM,.**K****nNhf **~*****K*****K*****nNh ^.*****.K****.K****.oNhR .*******oNh  #######  misterblockey the Thaumaturge  ##.....##  Djinni of Makhleb **.... #...∩...#  Health: 70/74 ======================-- #.......#  AC: 7Str: 6 ##^.∩.^##  EV: 16Int: 24 ##'''##  SH: 0Dex: 12 #...# XL: 11 Next: 94% Place: a Bailey #...# Noise: ========-  Time: 9746.2 (0.0) #.@.#oNhp  f) +0 dagger #.^.# Cast: Magic Dart .......  Fly  ~~.....(.~~  K.K~.......(~..  oNh ##K~.......~~##  KKK 3 kobold brigands (missiles, 1 wande…) K.~~.......~~K.  KK 2 kobolds (missiles) ##~~.......~~##  _You hear a screech! You hear a shout! You hear a screech!  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oNh Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!oNh oNhl     ##.....##  #...∩...#  #.......#    ##'''##  #...# #...# oNh #.@.# #.^.#   ~~ K.~K*~.. oNh ##K~.......~~## K) .K~~.......~~K. oNh! , 1 ally target) ##~~.......~~## *   fulminant prism oNhL  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oNhl Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  The kobold brigand shouts!oNh (((((((~K**The kobold brigand throws a curare-tipped dart.oNhx oNh @...~~.K.*oNh! 1====-----7.2 (1oNh N∩*oNh _ _The curare-tipped dart barely misses you.pNh  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rNh #######  misterblockey the Thaumaturge  ##.....##  Djinni of Makhleb **.... #...∩...#  Health: 67/74 =====================--- #.......#  AC: 7Str: 6 ##^.∩.^##  EV: 16Int: 24 ##'''##  SH: 0Dex: 12 #...# XL: 11 Next: 94% Place: a Bailey #...# Noise: ===------  Time: 9747.2 (0.0) #.@.# f) +0 dagger #.^.# Cast: Magic Dart **..... rNh@  Fly  ****...(.~~  K**K**.....(~..  ##K***.....~K##  KKK 3 kobold brigands (missiles) .K****.....~~..  KK 2 kobolds (missiles, 1 ally target) ##~~.......~~##  *   fulminant prism _The curare-tipped dart barely misses you.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, quivering boomerangs (ally target)rNh3 ....***~~....*****.~K*...*****K~....****KK~~....******sNhBp #######  misterblockey the Thaumaturge  ##.....##  Djinni of Makhleb **.... #...∩...#  Health: 67/74 =====================--- #.......#  AC: 7Str: 6 ##^.∩.^##  EV: 16Int: 24 ##'''##  SH: 0Dex: 12 #...#sNhC XL: 11 Next: 94% Place: a Bailey #...# Noise: ===------  Time: 9747.2 (0.0) #.@.# f) +0 dagger #.^.# Cast: Magic Dart .......  Fly  ~~.....(.~~  K.~K*......(~..  ##K~.......~K##  KKK 3 kobold brigands (missiles) .K~~.......~~..  KK 2 kobolds (missiles, 1 ally target) ##~~.......~~##  *   fulminant prism _The curare-tipped dart barely misses you.sNhDCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetsNhEsNhHEYou conjure a prism of explosive energy!sNhsM>  Casting: Fulminant Prism (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  Your fulminant prism crackles loudly.sNhtYN   ##.....##  #...∩...#  #.......#  ##^.∩.^##  ##'''##  #...# #...# #.@.# #.^.#   ~~ sNhZ[.K~K*.....*(~.. ##KK.......~K## H   hippogriff ..~~.......~~.. KKK 3 kobold brigands (missiles, 1 ally …) ##~~...H...~~## KK 2 kobolds (missiles, 1 ally target) ** 2 fulminant prismssNh[X8=8.2 (1sNhg∩*.....***sNhl] _A hippogriff comes into view.wNhھ  wNhWCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xNh #######  misterblockey the Thaumaturge  ##.....##  Djinni of Makhleb **.... #...∩...#  Health: 64/74 ====================----xNh- #.......#  AC: 7Str: 6 ##^.∩.^##  EV: 16Int: 24 ##'''##  SH: 0Dex: 12 #...#xNh XL: 11 Next: 94% Place: a Bailey #...# Noise: ===------  Time: 9748.2 (0.0) #.@.# f) +0 dagger #.^.#xNh Cast: Magic Dart .....**  Fly xNh{ ~~.....****  xNh?.K~K*....*****.  xNhc ##KK.....***K##  H   hippogriff xNh..~~.....*****.  KKK 3 kobold brigands (missiles, 1 ally …) xNh##~~...H...~~##  KK 2 kobolds (missiles, 1 ally target)  ** 2 fulminant prismsxNhYour fulminant prism crackles loudly. _A hippogriff comes into view.xNhCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xNh:Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetxNh ****...*****.(.~~K****..*(~.K****...~K*****...~~.**xNhQ∩******..*~....**xNh0 ∩*^***.*****.*K***...*K....**xNh=@*****~*****~K******yNh.@***K*****yNh **~*****K*****.*K******yNhM∩.^.****.********yNhdy∩.*****.************.*****.*******|NhrU*****.*****(*****.******.*****.**|NhbM**.*****.K****.K****......*|NhZ∩^.*****.*K***...*KK***.*|NhK ∩.****...******* _A hippogriff comes into view.  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a fulminant prism (friendly)~Nhy *~*****~K****KK****~******~Nhb *~*****K*****K*****~******Nh=,.*****.***********.*****.******Nhɧ z#######misterblockey the Thaumaturge ##.....##Djinni of Makhleb **....#...∩...#Health: 64/74 ====================----#.......#AC: 7Str: 6NhS x##^.∩.^##Nh5 EV: 16Int: 24##'''##SH: 0Dex: 12#...#XL: 11 Next: 94% Place: a Bailey#...#Noise: ===------  Time: 9748.2 (0.0)Nh #.@.#f) +0 dagger#.^.#Cast: Magic Dart.......Fly ~~.....(.~~.K~K*..*..*(~..Nh 0##KK.......~K##H   hippogriff (ally target)Nh ..~~.......~~..KKK 3 kobold brigands (missiles, 1 ally …)##~~...H...~~##KK 2 kobolds (missiles, 1 ally target)Nh w** 3 fulminant prisms _A hippogriff comes into view.Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Nh H (((Nhw *..*..***The kobold throws a boomerang.Nh _A beckoning whirlwind drags you forward!Nh{-∩.......##^.∩.^####'''##. #.°.#  ####.^°#### ##○.~## #~~.....(.~~# ..KK*..*...K~...##~(###..~~.......~~...##~~..KH..H~~###.K~.. ####.~~.......~~.*°* Nh]/!Nh/*Nh/(Nh)0 (Nh0*Nh04The kobold throws a boomerang.NhNh8 °*..*..K~*The boomerang hits your fulminant prism but does no damage.Nh ∩(((((.**The kobold brigand throws a curare-tipped dart.NhTNhu_  #...∩...#  #.......#  ##^.∩.^##  ##'''## Nh_#...# #...# #.°.# ####.^°####  Nh$`##~.#####.~##  #~((#####.~~# NhB` Nhb`..KK*#####.K~...  Nh`M##~(.#####.~~###  Nh`M..~~.#####.~~...  Nh`##~~..KH..HK~### Nh`5 Nh`k.~~.......~~..  #~~.......~~### Nha  NhJa  *   fulminant prismNhaThe curare-tipped dart hits you. You resist.  Your fulminant prism explodes!Nh;6 #...∩...#  #.......#  ##^.∩.^##  ##'''## #...# Nh<#...# #.°.# ####.^°####  ##~.#####.~##  #~.~~#  ..KK*#####.K~...  ##~(.#####.~~### Nh<..~~.#####.~~.. Nh)=##~~..KH..HK~###  .~~.......~~..  NhO=#~~.......~~### Nhx= Nh=)*NhG ∩°°**The blast of energy engulfs you!!NhNhȳ' Nh&.....@°~.....(*............H..Nh[.* * * LOW HITPOINT WARNING * * *Your fulminant prism crackles loudly.Nha12----------------1Nh(|∩°**NhXg _The hippogriff screeches a warning cry!Nh#i#.....##...∩.......##^.∩.^####'''## #...#  ####.^@#### ##°.~## #~~.....(.~~# ..KK*K~...##~(.......~~###..~~...H...~~...Nh$I##~~..K...HK~###... ####Nh@(Nh8)NhS*Nh+Nh+Nh],Nhw6NhB] _The hippogriff screeches a warning cry!the kobold brigand!!  The kobold brigand is almost dead.The blast of energy engulfs the kobold brigand!!  You kill the kobold brigand!NhL  The blast of energy engulfs the kobold brigand!! kill the kobold brigand!  Makhleb accepts your kill.  The blast of energy engulfs the kobold!!  You kill the kobold!  Makhleb accepts your kill.NhTE∩#########..(K#####....(##########H.HK.....~ 2 kobold brigands (missiles)   kobold (missile)Nhz  Nh !NhK 5~......Nh o~~)....(KNh \~K.......(Nh% 3~(...Nh ~~..(H.HKNh /(1 catching breath)Nh 1.....~NhD &You feel better.Nh k4=--------62NhR 9∩Nh- g _The hippogriff screeches a warning cry!Nh" ####### #.....##...∩.......##^.∩.^####'''## #..@#  ####.^.#### ##~.......~## #~~)....(K~~#..~K(~...##~(.......~~###..~~..(H.HK~~...#####...Nh:NhNhNhK.H.K..H.Nh|5=--------3NhCNhNhz  ####### #.....##...∩...#.......##^.∩.^####'''## #...#  ####.^.#### ##~.....K.~# #~~)....(.~~#Nh 1..~K.......(~...##~(...H.K.~~###..~~..(..H.~~...#####Nh Nh7 Nh Nhd ∩*K.K(.....K.Nh  ##.....###...∩...# #.......# ##^.∩.^## ##'''# #...#  #..○# #.○.#####.@K######~.......~##Nh7 #~~K....(.~~#..~(.....K.(~...##~(...H...~~### ..~~..(..H.~~...strong, 1 catching bre…) ##~~.......~~### .~~.......~~. Nhb #~~.~~###Nh The hippogriff screeches a warning cry! The hippogriff flaps its wings at you.You enter a tyrant's trap.  Nh >Your strength is siphoned away as 2 hippogriffs grow stronger!Nh L7=========NhH k4Weak Fly Nh J∩○Nh _A beckoning whirlwind drags you forward! _There is a tyrant's trap here.NhE< Read which item? Scrolls  d - a scroll of revelation  e - 6 scrolls of teleportation  n - a scroll labelled HOLLIJ RONOS  r - 2 scrolls labelled MOTUISKASO  t - a scroll labelled DISTUODDOVAZA  u - 3 scrolls labelled XACWUPTAHA  x - a scroll labelled RAT SYIPALE  A - 2 scrolls labelled YWOFYL HUNGUR FUMG - 6 scrolls of identify [!] read|quaff|evoke[?] describe selectedNhZNhcNho##.....##misterblockey the Thaumaturge #...∩...#Djinni of Makhleb **....#.......#Health: 17/74 =====-------------------##^.∩.^##AC: 7Str: 6##'''##EV: 16Int: 24#...#SH: 0Dex: 12#..○#XL: 11 Next: 96% Place: a BaileyNhp#.○.#Noise: ========-  Time: 9754.2 (0.0)####.@K####f) +0 dagger##~.......~##Cast: Magic Dart#~~K....(.~~#Weak Fly ..~(.....K.(~...##~(...H...~~###..~~..(..H.~~...HH 2 hippogriffs (strong, 1 catching bre…)##~~.......~~###NhpKK 2 kobold brigands (missiles).~~.......~~..K   kobold (missile)#~~.......~~### Nhq_The hippogriff screeches a warning cry!The hippogriff screeches a warning cry! The hippogriff flaps its wings at you.Nh)q{You enter a tyrant's trap.  Your strength is siphoned away as 2 hippogriffs grow stronger! NhHqn_A beckoning whirlwind drags you forward! _There is a tyrant's trap here.Nh%ub  As you read the scroll of teleportation, it crumbles to dust.Nh ∩○○H.You feel strangely unstable.Nh ∩((The kobold brigand throws a curare-tipped dart.Nh  The curare-tipped dart hits you. You resist.Nh}*°°...KH...Nh ,8=-------5.2 (1Tele Weak Fly Nh6J°°NhE9[ _The kobold brigand barely misses you.NhNh#Drink which item? Potions  b - a potion of might  h - 2 potions of attractioni - 3 potions of enlightenment  k - 2 potions of heal wounds  l - 4 potions of curing  o - 2 fizzy golden potions  p - a sapphire potion Nh^$q q - a cyan potion  s - a coppery potion  v - 2 fuming golden potions  D - 2 clear potions  H - a sedimented orange potion [!] read|quaff|evoke[?] describe selectedNh Nh) Nh7 m##.....##misterblockey the Thaumaturge #...∩...#Djinni of Makhleb **....#.......#Health: 18/74 =====-------------------##^.∩.^##AC: 7Str: 6##'''##EV: 16Int: 24NhL8 #...#SH: 0Dex: 12#..°#XL: 11 Next: 96% Place: a Bailey#.°.#Noise: =--------  Time: 9755.2 (0.0)####.@K####f) +0 dagger##~.......~##Cast: Magic DartNh~8 #~~K...K(.~~#Tele Weak Fly ..~(...H...(~...NhP9 ##~(....H..~~###..~~..(....~~...HH 2 hippogriffs (strong, 1 catching bre…)##~~.......~~###KK 2 kobold brigands (missiles).~~.......~~..K   kobold (missile)#~~.......~~### _There is a tyrant's trap here.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.Nh9 The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you. You resist. _The kobold brigand barely misses you.NhxE °°*You feel much better.NhXP  #...∩...# #.......# ##^.∩.^## #'''## #...# #..°# #.°.# NhP ####.○K######~....@..~#NhQ #~~K...K(.~~# ..~(...H...(~...##~(.~~###NhUQ ..~~..(....~~...##~~.......~~### .~~.NhqQ ~~.. #~~.~~###NhQ .~~.~~.  The hippogriff flaps its wings at you.A beckoning whirlwind drags you forward!NhZ ∩°°○(((The kobold brigand throws a curare-tipped dart.Nhf {  The curare-tipped dart hits you. You resist.Nh I∩..Nh9 c...H.)Nhx c33=====6.2 (1Nh 9○Nh` _The kobold brigand barely misses you. The kobold closely misses you.NhS  Casting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NhCasting: Fulminant Prism (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the kobold brigand!  You kill the kobold brigand!  Makhleb accepts your kill.Nh"Makhleb accepts your kill.  You feel better. The mystic blast hits the hippogriff!  The hippogriff is moderately wounded.hippogriff is knocked back by the mystic blast.  The mystic blast hits the kobold!!  You kill the kobold!Nh*#∩).(HK   kobold brigand (missile)Nhe7  ###.○)######~....§..~####~~K...((.~~##..~(.......(~...##~(.H..H..~~###..~~..(....~~...##~~.......~~###..~~.......~~.. #~~Nh7.~~###..~~.......~~.. ##~~.~~## ..~~.......~~.. ##~~.......~~## ##~.~##  ####+++#### Nh8U Makhleb accepts your kill.Nh-?O  Your surroundings seem slightly different.NhLx)K, 1 catching bre…)NhX=====7========7Nh9eNh hg _The hippogriff screeches a warning cry!Nh #...#  ####.°)####  ##~....§..~## ##~~)...((.~~## ..~(K......(~...Nh/##~(.H..H..~~###..~~..(...#####.... #####....####....Nhi##~~####~.......~######+++####Nh S°*Nh%u  The hippogriff flaps its wings at you.Nh&Nh=#...#  #...#  #...#  ####.^)#### ##~....§..~## Nh[>##~~)...((.~~### ..~(.K.....(~... ##~(....H..~~### ..~~..H.@..~~.Nh>##~~....○..~~### ..~~...○...~~.##~~.Nh>]~~#.Nh?P##~~.Nh8?~~#..~~.Nh\?~~..##~~.......~Nh?@~####~.......~##Nh?NhsAF--------8NhRNhX> _A beckoning whirlwind drags you forward!NhS  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh erupt in a blast of force! The mystic blast hits the hippogriff!  The hippogriff is heavily wounded.  The hippogriff is knocked back by the mystic blast.  The mystic blast hits the hippogriff!  The hippogriff is moderately wounded.  The hippogriff barely misses you. The hippogriff completely misses you.Nh,..KH..(°°Nh}30-=====---9Nh99°NhbW _The hippogriff barely misses you.NhT  NhrTCasting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nhr*Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the kobold brigand!!  You kill the kobold brigand!  Makhleb accepts your kill.Nhv2  You feel better. The mystic blast hits the hippogriff!  The hippogriff is severely wounded.Nh2NhDH)..~H..NhOH-860Nh_NhSdI _The hippogriff is knocked back by the mystic blast.Nhl6 #...# #...# #...# ####.^)#### ##~.~## ##~~)...((.~~### ..~(....H..(~... ##~(..)....~~### ..~~H.(@...~~... ##~~.~~###Nhm ..~~.~~... ##~~.~~### ..~~.~~.. ##~~.~~### ..~~.~~.. ##~~.~~##  ##~.~##NhpNh~:.HNh!Nhu31=========1NhNhug _The hippogriff screeches a warning cry!Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh > **You erupt in a blast of force! The mystic blast hits the hippogriff!  The hippogriff is almost dead.The hippogriff is knocked back by the mystic blast.Nh   #...# #...# #...# ####.^)#### ##~.......~##NhU F##~~)..H((.~~###..~(.......(~....###~(..)....~~###..~~H@○○...~~....###~~.......~~###..~~.......~~....###~~.......~~### ..~~.......~~.. ###~~.......~~###Nh  ..~~.......~~.. ##~~.......~~##  ##~.......~##The hippogriff flaps its wings at you.Nh 24---=====---2Nh Nh > _A beckoning whirlwind drags you forward!NhR  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NhU z  #...#  #...#  #...#  ####.^)####  ##~.......~##  ####~~)..H((.~~###  NhDV `....~(.......(~...  .###~(..)....~~###  ....~~*@○○...~~...  .###~~.......~~###  ....~~.......~~...  .###~~.......~~###  ..~~.......~~..  ###~~.......~~###  ..~~.......~~..  ##~~.......~~##  NhV  You erupt in a blast of force! The mystic blast hits the hippogriff!  The hippogriff is severely wounded.Nh2 Z #...#  #...#  #...#  ####.^)####  ##~.......~##  ####~~)..H((.~~###  ....~(.......(~... Nh3 v .###~(..)....~~###  ....~~*@○○...~~...  .###~~.......~~###  NhB3 ?....~~.......~~...  .###~~.......~~Nh3  ..~~.......~~ Nh3 ###~~.......~~###  ..~~.......~~Nh3 p ##~~.......~~Nh4  NhC < H.@°°catching breathThe hippogriff is knocked back by the mystic blast.  * * * LOW HITPOINT WARNING * * *NhD m1----========3NhO 8°NhrR g _The hippogriff screeches a warning cry!Nh  Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh  #...#  #...#  #...#  ####.^)####  ##~.......~##  ####~~)..H((.~~###  ....~(.......(~...  Nh.###~(..)....~~###  ....~**@°°...~~...  .###~~.......~~###  ....~~.......~~...  .###~~.......~~###  ..~~.......~~..  ###~~.......~~###  ..~~.......~~..  NhŦN##~~.......~~##   NhYou erupt in a blast of force! The mystic blast hits the hippogriff!  The hippogriff is almost dead.NhX  #...#  #...#  #...#  ####.^)####  ##~.......~##  ####~~)..H((.~~###  ....~(.......(~...  .###~(..)....~~###  ....~**@°°...~~...  .###~~.......~~###  ....~~.......~~...  .###~~.......~~ ..~~.......~~ ###~~.......~~###h C9;49m  ..~~.......~~ ##~~.......~~ Nh *°°The hippogriff is knocked back by the mystic blast.  * * * LOW HITPOINT WARNING * * *Nhr  #...#  #...#  #...#  ####.^)####  ##~.......~##  ####~~)..H((.~~###  ....~(.......(~...  .###~(..)....~~###  ....~***°°...~~...  .###~~.......~~###  ....~~.......~~...  .###~~.......~~###  ..~~.......~~..  ###~~.......~~###  ..~~.......~~..  ##~~.......~~##   Nh Nh] D #...#  #...#  #...#  ####.^)####  ##~.......~##  ####~~)..H((.~~###  ....~(.......(~...  .###~(..)....~~###  Nh^ ....~***°°...~~...  .###~~.......~~###  ....~~.......~~...  .###~~.......~~ ..~~.......~~ ###~~.......~~###  Nh^ !..~~.......~~ ##~~.......~~ Nhm  ##^.∩.^###'''## #...#  #...#  #...#  ####.^)####  ##~.......~## Nhn ####~~)..H((.~~### ....~(...*...(~... .###~(..)....~~### ....~***°°...~~... ....~~.......~~....###~~.......~~### 1 catching bre….###~~.......~~#Nho ##..~~.......~~..  The hippogriff flaps its wings at you.Nh] page down [PgUp|<] page up [Esc] exit[top]NhR Nh ,NhT Nh Goodbye, misterblockey.10739 misterblockey the Thaumaturge (level 11, -1/74 HPs)Began as a Djinni Conjurer on Oct 14, 2025.Was a Believer of Makhleb.Killed by a beckoning gale... invoked by a hippogriff(6 damage)... in a bailey.The game lasted 00:39:31 (9763 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnNh} 6TrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the OrbNh K8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnNh̡ KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbNh NhNh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l