6fg  Player: mmoncure Game: Crawl (trunk) Server: crawl.dcss.io Filename: 2024-12-21.15:13:58.ttyrec Time: (1734794038) Sat Dec 21 15:13:58 2024 6fg 7fg [?1051l[?1052l[?1060l[?1061h7fg.[?1049h(B[?7h[?1h=7fgJ7[?1034h(B7fg[?25l7fgp7fg.(B7fg >(Bmmoncure the CharlatanCoglin(BHealth: (B26/26 (B========================(BMagic: (B3/3(B========================(BAC:(B 3Str:(B 12EV:(B 10Int:(B 10SH:(B 0Dex:(B 167fg XL: (B 3 Next: (B 2% Place: (BDungeon:1Noise: --------- (B Time:(B 755.6 (0.0)l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad7fg!E(BZap: (Bwand of flame (15)7fg)_#.......#(B #........#.7fg)M#.##(B.#.#(B.#(B #......#....#(B.#.#(B.#(B #.##.#.#....#(B.#(B+#(B.#(B #....#.#.#.##(B.....#(B #..###.#.7fg:*#.####(B ##†(B....##(B #..###.#.#.##.##(B ##(B.......##(B #.)....#.#.#...####(B.........#(B #.........#...)...(B.'.....@(B...+............#.#...####(B.........####...#######.##.##(B ##(B.......##(B ##..#7fg*#.####(B ##(B((B....##(B #...(B ###.#7fg*##(B...##(B .#.#(B #.#.###(B'##(B ##...(B #.7fg+(B #.##(B.##.#(B #.(B #.#7fgD+#(B.##.#(B #.(B 7fgt+#.######.##7fg+*#.#(B #.7fg+I(B (B7fg3(B7fg57fg5_(BWelcome back, mmoncure the Coglin Artificer.(B7fg;(B7fgZ(B7fg%a(B7fg,d 7fgd_(BPress (B?(B for a list of commands and other information. _(BAn endoplasm comes into view.=fg_P(B4= (B_=fg$(B=fg(B=fg-<Rev (B=fg(B=fgn(B=fg(B=fg^(B=fg(B=fg) (B=fg (B=fgD"(B=fg"k(B5(B=(B=(B=fgH#(B=fg%(B=fgV%#(B=fg&(B=fg'4(B(B=fgk((B=fg)(B=fg)(B=fg,7(B(B=fg,c(B6(B=(B=(B=fg-(B=fg0 =fg#0-(B_HP restored.=fg1(B=fg1(B=fg2(B=fgQ4(B=fg6(B=fg)6(B=fg6(B=fgr?%(B #######(B  ......#(B ####(B #####.#(B #(B..  =fg?C####.#####(B ##(B.##(B  #..(B ##(B...#(B  #......#.#(B #(B..@#(B -  #.##.#.#.#(B #.(B.#(B.#(B   =fg5@#....#.#.#(B #(B.#.##(B ##+#(B  #..###.#.#(B #(B.###(B ##...##(B  #..###.#.#(B #.###(B ##.....##(B.(....#.####.#.######.##(B ##.........##..## .................#...+..=fgx@F' #...#######.##...#..##...#(B>fgZ3(B805.0 (11.0)>fgH-(B6.0 (12>fg (B>fg b _(Bm - a scroll labelled JADYORARCHU(B>fg ~(B>fgc~(B>fg[(B>fg׀(B>fg (B>fgS:(B=(B>fg4(B>fg݄(B>fg(B>fg4(B>fgӆ(B>fg(B>fgq(B>fg(B>fgl(B>fg(B>fg(B>fg(B>fgM(B>fg(B>fg(B>fg?(B>fg“(B>fg̔(B>fg(B>fg(B>fg֖(B>fgEH(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>fgǵ(B>fg(B>fg(B>fgǸ(B>fg(B>fg(B>fgH(B(B(B>fg(B>fg(B #(B #####.(B #(B....(B >fg#(B..##(B #(B ########(B$(B.#(B #..........@(B....# #(B ##.########(B...#(B..... #(B ##...##(B ##(B.##(B b(B.. #(B #...#.#(B #(B.#(B #(B >fgi|#(B #..#.##(B #(B.#(B #.#.##(B ##(B+#(Bb(B  (B bat (asleep) #(B #.###(B ##...##(B #(B #(B #.###(B ##.....##(B ###(B .#(B###.#.######.......##(B ###.##.#(B>fg/(B23.0 (17>fg.(B4.0 (18>fg(B>fgOW _(BA bat comes into view.(B>fgk #(B #####.(B #(B....(B #>fgk w#(B..##(B .#(B #(B...#(B$(B.#(B #....(B.......@(B...#(B  ##.#(B...#(B.  ##...##(B ##(B.##(B .b(B. >fgPl  #...#.#(B #(B.#(B ### (B #..#.##(B #(B.#(B  #.#.##(B ##(B+#(B >fgt (B>fgv 3(B5.0)>fgI{ (B>fg} ?fg2A##(B..?fgZ2.#(B #####(B.###(B....(B..#(B #(B..##(B..#(B #(B...#(B$(B.#(B #.#(B ##.#(B...#(B......#?fg2##...##(B ##(B.###(B.b(B.  #...#.#(B #(B.#(B ###..#.##(B #.#(B  #.#.##(B ##+#(B ?fgA<(B?fg<((B6?fghC(B?fgE?fg"##?fg#(B.. #(B.#(B #####(B.##(B...(B...#(B #(B..##(B..#(B ##########(B...#(B$(B.#(B #......(B.........###(B.###.########...#@(B.....# ##...##(B ##.###(B.b(B..... #...#.#(B #.#(B ####### #..#.##(B #.#(B #.#.##(B ##+#(B #.###(B ##...### #.###(B ##..###(B .#(B #.#.######..###.##.#(B .......##..#......#(B?fg{(B?fgJ((B7?fg(B?fg?fgH##(B #(B..(B #(B.#(B #####(B.##(B #(B...(B...#(B #(B..##(B..#(B  #?fge (B...#(B$(B.#(B  #.###(B.#(B ##.#...#(B.@(B....#(B ...##(B ##.###(B.b(B. ...#.#(B #.#(B ## (B.###(B ##...##(B #(B ?fg?fg[(Bbb(B?fg0(B=8?fg&(B?fgz _The bat barely misses you.(B The bat hits you but does no damage. x2?fg1 (B You hit the bat with your +0 dagger.  (BThe bat is severely wounded.?fg1 R(BYou miss the bat with your +0 long sword.(B?fg8 /(Bb.?fg9 + (B?fg1: _(B5-(B9.2 (1.2?fgY: .Rev (B?fgH (B?fgL  ?fg\L F_The bat hits you. The bat hits you but does no damage.?fgW ( (B ?fg You hit the bat but do no damage.(BThe bat is heavily wounded.(BYou hit the bat with your +0 long sword.?fg 3(B.?fgS -(B1030.4(BRev+ (B?fg (B?fg  ?fg7 C_You kill the bat!(B?fgj< (B?fgn= (B?fg= (B?fg? (B?fg @ <Rev (B?fg@ (B?fgaB (B?fgB ?fgB I(B6=(B?fgtC (B?fgVE (B?fgF (B?fgF (B?fgG (B?fgG (B?fgH (B?fgH (B?fgH (B?fgK (B?fgK ?fgK (B?fg(B?fg/(B?fg/(B?fg(B?fg(B?fg(B?fg(B?fgg(B?fg(B?fg(B?fgғB (B There is an open door here.?fg (B?fg! (B_?fg(B?fg(B?fgv(B?fgĚ(B?fg(B?fg(B?fg (B?fg5(B?fg (B?fgġ(B?fg(B?fg(B?fg(B?fgL(B?fg(B?fgʧ(B?fg(B?fgg(B?fgΫ(B?fg(B?fgͬ(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg~(B?fg(B?fg;(B?fgb(B?fgc(B?fg~(B?fg(B?fg(B?fg(B?fg/(B?fg׷(B?fg (B?fgϹ(B?fg(B?fgK(B?fg(B?fg(B?fg(B?fg(B?fg(B?fgʿ(B?fg(B?fg%(B?fgM(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg3(B?fg(B?fg(B?fgO(B?fgH(B?fg(B?fg&(B?fg(B?fg(B?fg(B?fg(B?fg](B?fg(B?fg(B?fg(B?fg'(B?fgQ(B?fg"(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fg(B?fgp(B?fgbs  (B  ?fg(B  (B  (B###(B #####  (B ########(B.##(B #...#  (B #(B.@.......###...###(B-931.4 (101.0) ?fg (B #(B.######.##.......#  (B ... #.##........  (B #?fg(B.##(B. #.##...(B>(B...#  (B #(B ?fgm #(B$(B ##.##.....### ?fg (B #(B. #.#...?fg0....#  (B #(B.[(B ##.##.#.#.# ?fgY (B .(B.. ####.#.#.#  (B ...(B #?fgg:.#+#.#(B?fg(B?fgL!-?fgc'(B22?fg(B?fg ?fg_Found a robe.@fg/(B@fg|(B@fg(B@fg(B@fg((B@fgM(B@fg(B@fg(B@fgZ(B@fg(B@fgM(B@fgw(B@fg(B@fg(B@fg(B@fg(B@fgN(B@fg(B@fgN(B@fg(B@fg(B@fgW(B@fg (B@fg(B@fg(B@fg(B@fg)& (B@fgq(_You now have 85 gold pieces (gained 8).@fg(B@fg(B@fg(B@fgq(B@fg(B@fgC(B@fgK(B@fg > (B You see here a +0 robe.@fg (B@fgr ! (B_@fg (B@fg (B@fg (B@fg (B@fg (B@fgo (B@fgA (B@fgl (B@fg (B@fg (B@fgR (B@fg~ (B@fg (B@fgc (B@fgj (B@fg (B@fg! (B@fg# (B@fg% (B@fg% (B@fgJ' (B@fgM) (B@fg+ 0(B(B@fg, (B@fgz. (B@fg/ (B@fg0 (B@fgK1 (B@fgK3 (B@fg4 (B@fg5 (B@fg_6 (B@fgV8 (B@fg/: (B@fgc: (B@fg; (B@fg{= (B@fgR? (B@fg? (B@fg@ (B@fgg (B ########.##(B #...#(B  #.........###...###(B  ####.######.##.......####  (B #......(B..##.##...........  @fg"h (B #.##.###(B.##.##...(B>(B...####  (B #.##.#(B #(B.##.##.....###  (B #.##.#(B #(B.#.#.......#(B  #.#(B.[###(B.##.##.#.#.#(B  #(B.......@#####.#.#.#(B 51.4 (19.0) #(B....#####(B #.#+#.#(B  ###.##(B .....#(B  #.####(B ##.....#@fgZh #(B #.##.##(B ##.......##(B  #.#...####.........####@fgth (B   (B #...)....'.........'...@fgh q(B   (B #.#...####.........####@fgi (B   (B #.##.##(B ##.......##(B #(B (B@fgi (B@fgp (B@fgr  @fgr A_(BDone exploring.Afgo7(B(BAfg(BAfga=A.......Afg=(B.#(B.[(B......0.0)Afg>(BAfgrD(BAfghFG _(BDone exploring.AfgY  (D) Dungeon  Where to? (? - help) (BBfg(BBfg(BBfgf(BBfgX(BBfg(BBfg& (B_BfgL(BBfg(BBfg!(BBfg!"(BBfg"(BBfgO&(BBfg\((BBfg((BBfgp)(BBfg -(BBfg.(BBfg@/(BBfg0(BBfg 3(BBfg5(BBfgh5(BBfgU6(BBfg9(BBfg<(BBfg.<(BBfg+=(BBfg:@(BBfgRB(BBfgB(BBfgC(BBfgF(BBfgH(BBfgH(BBfgI(BBfgL(BBfgN(BBfgO(BBfgP(BBfgR(BBfg\T(BBfgT(BBfgU(BBfgW(BBfgY(BBfgY(BBfgZ(BBfg](BBfg_(BBfgI_(BBfgH`(BBfg{b(BBfg.d(BBfgXd(BBfg\e(BBfgh(BBfgk(BBfgk(BBfgl(BBfgm(BBfgo0(B(BBfgo(BBfgp(BBfgq(BBfgq(BBfgCr(BBfg s(BBfgs(BBfgs(BBfgTt(BBfg*v(BBfgw(BBfgw(BBfgx(BBfgtz(BBfg{(BBfg{(BBfg{|(BBfg}(BBfg4(BBfgU(BBfg(BBfg@(BBfg(BBfg(BBfgs(BBfg(BBfg(BBfgB(BBfg(BBfg(BBfgP(BBfg(BBfg(BBfgy(BBfg0(B(BBfg(BBfg[ (B There is a stone staircase leading down here.Bfg(BBfg+(BBfgɖ& (B_Bfgl(BBfg (B2Bfg(BBfg(BBfg&(BBfg(BBfg8 (B Bfgv#(B .####(B .#(B... ...#(B #(B..#(B  ..#(B  #(B.#####(B.####(B  #Bfg(B...#(B 77.1 (25.7) ##########(B.#(B  Bfg Bfg%_You climb downwards.Bfgx(BBfg (BBfgA c _(BThere is a stone staircase leading up here.Bfg (BBfg (BBfg (BBfg (BBfg1 (BBfg & (B_BfgV (BBfg (BBfg (BBfgT (BBfg (BBfg< (BBfg (BBfg (BBfg> (BBfg (BBfg (BBfg (BBfg" (BBfg (BBfgs (BBfg (BBfg (BBfgT (BBfg1 (BBfg_ (BBfg (BBfg? (BBfg (BBfg (BBfg (BBfgb (BBfgV (B ####(B r(B.. ####(B.#(B #(B #(B..@(B.#.#Bfg (B #.####.##.#....##....#######..##.......#r(B  (B rat (asleep)#.#####.#####......<...###########.#(BBfg 4(B84.1 (7.0)BfgJ -(B5.1 (8BfgQ (BBfgT W _(BA rat comes into view.(BCfgm!Cfgcm ####  r..  ####.# #  #..@.#.#  #.####.#  #. Cfgm #....# ..# ..# .####  <...#   (BCfg'(BCfgI ####(B  r(B..  ####(B.#(B #(B  #(B..@(B.#.#(B Cfgt #.####.#(B  #.(B  #..(B .(B ..#(BCfg+ .(B <(B Cfg(BCfg (BCfg(BCfgo [ _(BA rat is nearby!(BCfgB@(B#####CfgC(B #r(B..#(B ####@#(B #(B #(B....#.#(B #(B.####.#(B #.#....#(B #....#(B######..#(B #.......#(B#.#####.####(B#......<...#(BCfgKPrr(BCfgRL5(B=6.1 (1CfgP(BCfgBS CfgnS5_The rat bites you but does no damage.Cfg CfgI(B You hit the rat with your +0 long sword.Cfg$†Cfg#(BCfg'(B2Cfg1>7.3 (1.2Rev (BCfg(BCfg CfgC_You kill the rat!(BCfgΉ (BCfgm (BCfg= (BCfg  Cfg D_(BNo target in view!Cfg (BCfg (BCfg (BCfg (BCfga (BCfg= ' (B_Cfg֎ (BCfg c (B You see here a rat corpse(B.Cfg" (BCfg Cfgە *(B _Cfg2 (BCfg (BCfg/ 4(B(BCfg (BCfg (BCfg (BCfgP (BCfg (BCfg (BCfg (BCfg (BCfg} (BCfgǣ (BCfgb (BCfg (BCfg (BCfgP (BCfgب (BCfg (BCfgs (BCfg (BCfgR (BCfg (BCfgJ (BCfg (BCfg0 (BCfgq (BCfg (BCfg (BCfg{ (BCfgҳ (BCfgp (BCfgx (BCfgl (BCfg (BCfg (BCfg] (BCfgI (BCfg} (BCfgֻ (BCfgd (BCfg- (BCfgv (BCfgϿ (BCfg (BCfg H(B(B(BCfg6 (BCfg (B(B(B (B_You open the door.Cfg #.####.##.#....##....#########..##.......##.#####.####(B ###(BS(B#......<...#(B .(Bw(B...##########.#(B......Cfg .......@(B'......-##(B.##(B.#(B.#(B$(B.....Cfg X...(B....(B.....Cfg- P#(B.#.(B......(B...##(B #(B.#(B.#####(B.#(B.CfgJ #(B.#(B. .(B..(Bw(B  (B ribbon worm (asleep)Cfg^ } #(B #(B. .(B.Cfg| (BS(B  (B (Badder (asleep)(B Cfg 8#(B. Cfg( 4(B1002.3 (15.0)Cfg Cfg A-(B3.3 (16Cfg (BCfg@  Cfgf e_(BA ribbon worm and an adder come into view.(BDfg#.####.#(B #.#....#(B #....###(B Dfg&######..#(B #....(B...#(B .#.#####(B.#########(BS(B.#......<(B...#(B..(Bw(B.#(B.#(B..Dfg(B.##(B.##(B.#(B.#(B$(B.Dfg..(B....(B..#.#(B.....(B.....##(B #(B.#(B.#####(B.#(B.#(B.#(B. ..DfgM|#(B #(B. ..#(B.Dfgm ..Dfgk(BDfg-'(B.Dfgb(Bw(B.(BSw(B(BS(BDfg2(B4.0) Dfga(BDfgK Dfge_The adder hisses angrily. _(BThere is an open door here.Dfgi#....#.#(B #.####.#(B #.#....#(B Dfg`i #....#########..#(B  #.......#(B .#.#####.#########(B.Dfgj#......<...#(B..(Bw(B.(BS(B##########.#..(B......'..##(B.##(B.#(B.#(B$(B ..(B............#.#(B....(B......####(B #(B.#(B.#####(B.#(B.. Dfgj#(B.#.(B ..#(B #.(B ...#...(BDfgn(BDfgp(BDfgr(BDfg{zc(B...(BwS(BDfg{/(B5 _DfgY(BDfgFDfga (B You slash the ribbon worm with your +0 long sword!  Dfg!N(BThe ribbon worm is heavily wounded.(BDfgS (B You hit the ribbon worm with your +0 dagger.Dfgk (B (BA quokka comes into view.(BDfg(BS(B..(Br(B. Dfg (Br(B  (B quokka (wandering)(BDfg8(B==6.5 (1.2Dfg8.Rev (BDfgI(BDfg[ _The ribbon worm closely misses you.(BEfg27 (B #.####.#(B #.#....#(B #....###Efg7 ######..#(B  #....(B...#(B..(B #.#####(B.#########(B...(B #......<(B...#(B.(BS(B..(Br(B...(B ##########(B.#(B.(Bw(B......Efg7 o(B .(B.......@(B.Efg7 .Efg7 (B ##(B.##(B.#(B.#(B$Efg7 (B.Efg7 \(B ..(B.....Efg7 o#.#(B.....(B.....###Efg8 (B #(B #(B.#(B.#####(B.#(B..Efg*8 g #(B.#(B. .....EfgD8 (B #(B #(B. .(B....(B #(B. EfgV8 Efg< (BEfg> (BEfg@ (BEfgH (B....(BS(B..(Brw(B EfgI (BEfgjI -(B-7EfgI 0Efg\P (BEfgT _The adder attacks as it pursues you! The adder misses you. _(BThere is an open door here.Efg9 (B #....#.#(B #.####.#(B #.#....#(B #....###Efg f(B ######..#(B  #....(B...#(B ..(B #.#####(B.#########...(B #..(B....<(B...#........##########@#S..r....(B ........'(Bw(B.Efg ##(B.##(B.#(B.#(B$(B.(B ..............(B #(B.#(B..(B....(B....####(B #(B.#(B.#####(B.#(B #.#(B. .....(BEfg #(B #(B. .(B....(B#...Efg) (BEfg (BEfgg (B The adder attacks as it pursues you! The adder bites you.  (BYou are poisoned.(BEfg+ (BEfg) o....(BS(B..(BrEfgi S(B  (B (Badderr(B  (B quokka (wandering)(BEfgG (B2(B=======(B-----(B8(BPois (BRev (BEfg% (BEfg(  Efg+) ^_The adder poisons you! The adder closely misses you.(BFfg(B ####.#.#(B #....#.#(B #.####.#Ffg (B #.#....#(B #....###(B ######..#(B  #....(B...#(B ..(B #.#####(B.#########...Ffg=(B #.(B.....<(B.@(B.#.##########.#........FfgR(B .......(B.(BS(B..r.....Ffgg##.##.#(B.#(B$(B.......(B ....(B..........Ffg{(B #.#...(B...(B....###Ffg#(B #.#.#####(B.#(BFfg. #.#.(B ..Ffg...#(B #.(B .....(BFfg(BFfgQ(BFfg(BFfgbFfg(BSw(B...(Brw(B  (B ribbon worm(BS(B  (B (Badderr(B  (B quokka (wandering)(BFfgFfgs(B0------(B-9FfgW(BFfgr Ffg_You feel sick.Ffg>(B ####.#.#(B #....#.#(B #(B.####.#Ffgn>2(B #(B.#(B....#(B #.(B...###(B ######(B..#(B #....(B...#(B ..(B #(B.#####(B.#########...Ffg>(B #(B......<@(B..#.(B Ffg>I#(BS(B#.Ffg>(B Ffg>Q..(Bw(B..Ffg>{(B ##.##.#.#(B$r(B......Ffg>;(B ...........Ffg?](B #.#.......(B...###Ffg,?(B #(B #.#.#####(B.#..(B #.#.(B ..... FfgI?(B #(B #.(B .....(BFfgD(BFfgF(BFfgH(BFfgPa(BS(B.(B.FfgPM(B18====(B----FfgP*(B=10FfgV(BFfgZ FfgZP_You feel sick. The adder attacks as it pursues you! The adder bites you.Gfg/GfgF'(BGfgC(BEvoke which item? (BWands  c - a wand of flame (15) (quivered)(Bd - a wand of charming (15)  e - a wand of iceblast (5) [(B!(B] read|quaff|(BevokeGfg`(B[(B?(B] describe selectedGfg;Gfg;Gfg0CGfgL(B####.#.#(Bmmoncure the Charlatan(B#....#.#(BCoglin(B#(B.####.#GfgLHealth: (B18(B/26 (B================(B--------#(B.#(B....#Magic: (B3/3(B========================(B#.(B...###AC:(B 3Str:(B 12######(B..#EV:(B 10Int:(B 10#....(B...#..SH:(B 0Dex:(B 16#(B.#####(B.#########...XL: (B 3 Next: (B12% Place: (BDungeon:2#(B......<@(BS(B.#........GfgMNoise: (B=-------- (B Time:(B 1010.5 (0.0)##########.#........l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B........(Bw(B........Gfg3MZap: (Bwand of flame (15)##.##.#.#(B$(B.......(BPois GfgIM(B.......(B.......#.#.......(B...###Gfg]M=(Bw(B  (B ribbon worm#(B #.#.#####(B.#..(BS(B  (B (BadderGfgsM(B#.#.(B .....#(B #.(B ..... GfgM{_(BThere is an open door here.  The adder attacks as it pursues you! The adder bites you.  GfgM(BYou are poisoned. (B_The adder poisons you! The adder closely misses you. (B_You feel sick. _You feel sick. The adder attacks as it pursues you! The adder bites you.Gfg_Q(B ####.#.#GfgB`(B (Bmmoncure the Charlatan(B #....#.#(B (BCoglin(B #(B.####.#(B Health: (B18(B/26 (B================(B-------- #(B.#(B....#(B Magic: (B3/3(B========================(B #.(B...###Gfgb`(B AC:(B 3Str:(B 12 ######(B..#(B EV:(B 10Gfg`Int:(B 10 #....(B...# .. (B SH:(B 0Dex:(B 16 Gfg` #(B.#####(B.#########... (B XL: (B 3 Next: (B12% Place: (BDungeon:2 Gfg`A#(B......<@S(B.#........ (B Noise: (B=-------- (B Time:(B 1010.5 (0.0) Gfg`##########.#........ (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B Gfg'a........(Bw(B........ (B Zap: (Bwand of flame (15) ##.##.#.#(B$(B....... (B (BPois (B .......(B....... GfgHa #.#.......(B...### (B (Bw(B  (B ribbon worm Gfgea# #.#.#####(B.#.. (B (BS(B  (B (Badder(B #.#. .....  Gfgav# #. ..... (B_The adder poisons you! The adder closely misses you. Gfga(B_You feel sick. _You feel sick. The adder attacks as it pursues you! The adder bites you.  Aiming: (BThrow FlameGfga{(BPress: ? - help, Shift-Dir - straight lineAim: (Ban adder (57% to hit)Gfg(B ####.#.#(B (Bmmoncure the Charlatan(B #....#.#Gfg:(B (BCoglin(B #(B.####.#(B Health: (B18(B/26 (B================(B-------- #(B.#(B....#(B Magic: (B3/3(B========================(B #.(B...###(B AC:(B 3Str:(B 12 GfgX######(B..#(B EV:(B 10Int:(B 10 Gfg~#....(B...# .. (B SH:(B 0Gfg^Dex:(B 16 #(B.#####(B.#########... (B XL: (B 3 Next: (B12% Place: (BDungeon:2 GfgʼJ#(B......<@(BS(B.#........ (B Noise: (B=-------- (B Time:(B 1010.5 (0.0) Gfg##########.#........ (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B Gfg1\........(Bw(B........ (B Zap: (Bwand of flame (15) ##.##.#.#(B$(B....... (B (BPois (B .......(B.......  #.#.......(B...### (B (Bw(B  (B ribbon worm GfgP# #.#.#####(B.#.. (B (BS(B  (B (Badder(B #.#. .....  GfggF# #. ..... (B_You feel sick. Gfg_You feel sick. The adder attacks as it pursues you! The adder bites you.  Aiming: (BThrow FlameGfg{(BPress: ? - help, Shift-Dir - straight lineAim: (Ban adder (57% to hit)  Gfg!The puff of flame hits the adder!GfgGfg(BThe adder attacks as it pursues you! The adder bites you.  Aiming: (BThrow Flame(B  Press: ? - help, Shift-Dir - straight lineGfgAim: (Ban adder (57% to hit)  The puff of flame hits the adder!  You kill the adder!(BGfgC(B  Gfg%j    GfgDP  ..(B  Gfg\  GfgpN(B†(B  GfgN(Bw(B  Gfgb'      GfgA #(B  Gfg#.#.(B  #(B #.(B Gfgo0(B39=Gfg1.5 (14Gfg(BGfgD$ _You feel sick.GfgDs (BGfgs (BGfgy (BGfgh}  Gfg} :_Unknown command.(BHfgv(BHfgSw (BHfg}(BHfg  HfgO:_Unknown command.(BHfgO####.#.#(B #....#.#(B #.####.#(B #.#....#(B Hfg#....###(B ######..#(B #....(B...#(B ..(B #.#####(B.#########...(B #.(B.....<(B.@(B.#.(B #(Bw(B#.(B .(B.'..Hfg(B ##.##.#(B.#(B$(B.......(B ....(B.......Hfg...(B#.#...(B...(B....###(B Hfgy#(B #.#.#####(B.#Hfg ..(B#.#.(B .....(B Hfg\ Hfg/(B You feel sick.Hfg(Brr(B  (B quokka (wandering)(BHfgN"(B7HfgeB(B-(B-2Hfg(BHfg _The ribbon worm bites you but does no damage. _(BYou see here an adder corpse(B.HfgY, Hfg,(B You hit the ribbon worm with your +0 dagger.  (BThe ribbon worm is heavily wounded.(BYou slash the ribbon worm with your +0 long sword!Hfg/ Hfg/\(B You kill the ribbon worm!(BHfg<7c.(Br(B.Hfgp7(Br(B  (B quokka(BHfgP;p(B5(B---(B47=Hfgx;>3.7 (1.2Rev (BHfgA(BHfgC HfgC_You feel sick.Hfg #....#.#(B #.####.#(B #.#....#(B #....###(B Hfg3 ######..#(B #....(B...#(B ..HfgC i#.#####(B.#########...(B Hfgx #..(B....<(B.(B†(B.#........(B ##########@#.Hfg (B Hfg  ........'........(B ##(B.##(B.#(B.#(B$(B.......(B Hfg n ....(Br(B.........(B Hfg$ #(B.#(B..(B....(B....###(B#(B #(B.#(B.#####(B.#(B..(B Hfg= K #.#(B. ...HfgZ ]#(B #(B. .Hfgu ..(B #.(B ..(BHfgY 5 (B You feel sick.Hfg (BHfg$ *(BrHfgL !(B.Hfg% h(B4(B---(B--HfgG 40HfgT 1Rev (BHfg (BHfg  Hfg N_(BYou are no longer poisoned.(BHfgUe ' (B Hfge VYou closely miss the quokka with your +0 long sword.(BHfgPf "(B2Hfg_f $(B--Hfgf S(B=-(B5.9 (1.2Hfg9l (BHfgo  Hfg4o HfgXo d_You hit the quokka but do no damage.(B The quokka bites you.Ifg(BIfg (BIfgO(BIfg Ifg5Z_(BYou are too injured to fight recklessly!Ifg{(BIfgIfg(BIfg(BIfgU IfgR_(BYou are too injured to fight recklessly!Ifg(BIfg߽ (BIfg(BIfg Ifg>R_(BYou are too injured to fight recklessly!IfgS(BIfg (BIfgl(BIfgT IfgR_(BYou are too injured to fight recklessly!Ifg _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly! IfgY  You hit the quokka with your +0 dagger.  (BThe quokka is moderately wounded.(B  You hit the quokka with your +0 long sword.Ifg =9(B/26 Ifg z----(B7.1(BRev+ (BIfg&(BIfgQ) Ifg~)f_The quokka closely misses you.(B The quokka bites you.Jfg  Jfg_ (B You closely miss the quokka with your +0 long sword.(BThe quokka is severely wounded.(BYou hit the quokka with your +0 dagger.JfgmJfgI(B†(BJfgO---(B528.3Jfg@(BRev* (BJfg(BJfgfL _You kill the quokka!(BJfgZ(B ###......########..#(B .......Jfg#####.#########(B......<.(B†(B.#.(B.....JfgW#########.#(B......Jfg< .......@(B'......Jfg$##(B.##(B.#(B.#(B$JfgH(B ...(B....#(B.#.(B......(B...####JfgW #Jfgr1(B..Jfg#Jfg.Jfg(#(B.Jfgŏ(BJfg'(B-Jfg9Jfg)0(BRev+ Jfg(BJfg(BJfg' JfgTq_(BYou see here a quokka corpse(B.JfgU(B ......##Jfgz######..#(B .......#####.#########(B.Jfg.....<.(B†(B.#(B.....JfgR#########.#(B.JfgH .......(B†(B'Jfgՠ##.##.#@#(B$(B.....(B..........Jfgq##(B.#(B..........###Jfg3#(B ##Jfg (BRev+ Jfg`B(B.#(B.JfgW(BJfgW=10(B/26JfgM=-(B20 _Jfgw(BJfgJfg 8(B(BJfg[ (BJfgR H _Unknown command.(BJfgn (BJfg (BJfg (BJfg (BJfg[ ' (B_Jfg (BJfg (BJfgѬ (BJfgq (BJfg7 (BJfgx Jfg 9Rev (BJfgF (BJfg (BJfgq `(B11=(B=(BJfg (BJfg (BJfgڴ (BJfgh (BJfgͶ (BJfg (BJfg (BJfg (BJfgй #(BJfg (BJfg2 (BJfgv Jfg (B2Jfg <=(B=(BJfg5 (BJfg3 (BJfgg (BJfg (BJfg (BJfg (BJfgZ (BJfgx (BJfg (BJfg, (BJfg (BJfg0 ^(B3=(B=(BJfg (BJfg (BJfg (BJfgn (BJfg (BJfg (BJfg (BJfg (BJfg (BJfg[ (BJfgB (BJfgr Jfg E(B4=(BJfg! (BJfg (BJfg (BJfgz (BJfg (BJfg (BJfg{ (BJfgN (BJfg (BJfgL (BJfg (BJfg (BJfgR (BJfg (BJfgn S(B5(B=(BJfg! (BJfg (BJfg (BJfg (BJfgh (BJfg (BJfg (BJfg (BJfg (BJfg (BJfg (BJfg ^(B6=(B=(BJfg3 (BJfgE (BJfgv (BJfg (BJfg. (BJfgY (BJfg (BJfg (BJfg (BJfg_ (BJfgb (BJfg Jfg W(B7=(B=(BJfgy (BJfg (BJfg (BJfg (BJfg~ (BJfg (BJfgC (BJfg (BJfg (BJfgo (BJfg (BJfgm ^(B8=(B=(BJfg (BJfg](BJfg(BJfg-(BJfgO(BJfgn(BJfg%(BJfge(BJfg(BJfg (BJfg(BJfg m(B19(B=(B=(BJfg (BJfg (BJfg= (BJfg (BJfg (BJfg (BJfgh(BJfgF(BJfgn(BJfg(BJfge(BJfgm(B20(B=(B=(BJfga(BJfg"(BJfgF(BJfg(BJfg(BJfg(BJfgt(BJfg(BJfgB(BJfg)(BJfg(BJfg5:(B=(BJfg(BJfg(BJfg%(B1Jfg*=(BJfg (BJfg"(BJfg!*rr(B  (B rat (wandering)(BJfg02(B66.3 (46.0)Jfg0.(B7.3 (47Jfg5(BJfg8W _(BA rat comes into view.(BKfg9\(B #.####.#(B #.#....#(B #....###(B ######..#(B  #.......#(B ..(B #.#####.#########...Kfg|\(B #......<.(B†(B.#..(B......##########.#.(B.r(B.....@(B†(B'........###(B.##(B.#(B.#(B$(B.(B ...(B....(B....(B......Kfg\#(B.#(B...(B......(B.###Kfg\#(B #(B.#.#####(B.#Kfg\(B #(B.#.(B .(B....Kfg\d#(B.#.(B .....Kfg\?#(B.#...Kfg\!#.(BKfgb(BKfgkc(B.rr(BKfgk;(B==8.3 (1.0) Kfgq(BKfgXu- _The rat squeaks loudly.Kfg}g m(B #.####.#(B #.#....#(B #....###(B ######..#(B #.#(B ..(B #.#####.#########...(B #......<.(B†(B.#...(B.....(B #.#.Kfgg (B.r(B...@(B.(B†(B'.#(B.##(B.#(B.#(B$(B.(B ....(B....(B....(B.....(B ##.#(B.....(B.....###Kfgg (B #(B #(B.#(B.#####(B.#..Kfgg (B #(B.#(B.#(B .....Kfgg a(B #(B.#(B.Kfgg >#(B .....Kfgh a(B #(B.#(B.Kfgh C#(B .. Kfg&h D(B #.(BKfgXl (BKfg;s E(B.r(BKfgs ((B--Kfgs 9Kfgy (BKfgj| Kfg $(B #.####.#(B #.#....#(B #....###(B ######..#(B #.#(B ..(B #.#####.#...(B #......<.(B†(B.#........(B #.#Kfgd .(B.r(B.@(B..(B†(B'.#(B.##(B.#(B.#(B$(B.(B .....(B............###.#.(B.........###Kfgt (B #(B #.#(B.#####.#..Kfg (B #.#(B.#(B .....(B #Kfg }.#(B.#(B .....(B #Kfg ^.#(B.#(B .. Kfg D(B #.(BKfg (BKfg >(B.r(BKfg %(B2Kfg @(B=(B=--Kfg "(B70Kfg[ (BKfg  Kfgg K (B You hit the rat with your +0 dagger.KfgG†(BKfg?(B4=1.5 (1.2Kfg .Rev (BKfg( (BKfgV I _You kill the rat!(BLfgX(BLfgX (BLfg](BLfgB`J _(BNo target in view!Lfg(BLfg (BLfg(BLfgJ _(BNo target in view!LfgY(BLfgwZ (BLfgR[(BLfgo^(BLfg_' (B_Lfg_(BLfgQb(BLfgb(BLfgZc(BLfge(BLfgfs(B3(B=(B=(BLfgf(BLfgh(BLfgh(BLfgi(BLfgk(BLfgl(BLfgl(BLfgn(BLfgn(BLfgo(BLfgq(BLfgqLfgrc(B4(B=(B=(BLfgr(BLfgkt(BLfgt(BLfgzu(BLfgw(BLfgw(BLfgyx(BLfgJz(BLfgz(BLfg${(BLfg}(BLfg*~R(B5(B=(B=Lfg;~(BLfg~(BLfg(BLfg(BLfg0(BLfg&(BLfg:(BLfg(BLfg؆(BLfg(BLfgه(BLfg(BLfg=LfgK(B6LfgXE(B=(B=(BLfg(BLfg Lfg'-(B_HP restored.LfgN(BLfgz(BLfg(BLfg(BLfgҖ(BLfg(BLfg(BLfgU(BLfg(BLfg(BLfg(BLfg`(BLfgݠ(BLfg!"(B=Lfg/(BLfg(BLfgz(BLfgx#.#....#(B #....###(B Lfg ######..#(B .#....(B...#(B ..Lfgw#.#####(B.#########(B... LfgY#......<(B.(B†(B.#(B........ ##########.#(B........ .....(B.†.(B..(B†(B'........ Lfgir#####.##.#.#@(B....... -Lfgw90.5 (19.0)Lfgc....(B.......(B........ Lfg(B$(B###(B.#(B..........###(B Lfg#(B #(B.#(B.#####(B.#(B..(B((BLfg̭q#.#(B.#(B .....Lfg׭q#.#.#(B .(B....Lfg;#.#.#(B ...Lfgk#.#..(B ...###(BLfg(BLfgŶ!-Lfg޶'(B1.5 (20Lfg(BLfg> (B_Found 3 poisoned darts.Lfg.(B2.5 (21Lfg (BLfg> _You now have 96 gold pieces (gained 11).Lfgط(BLfg9(BLfg'(BLfgK(BLfg(BLfg(BLfg(BLfg(BLfg(BLfg(BLfgg(BLfg(BLfgt0(B(BLfgr(BLfg(BLfg_(BLfg(BLfg(BLfgY(BLfg(B #....###(B ######..#.(B #.......#(B ..(B #.#####.#########...(B #......<.(B†(B.#........(B ##########.#........(B ...(B...†.(B..(B†(B'........(B #####(B.##(B.#(B.#.(B.......(B (B[(B......@....(B........(B6.5 (4.0) .(B$(B###(B.#..###(B #(B #(B.#(B.#####.#..(B((B #(B.#(B.#(B .....(B #(B.#.#(B .....(B #(B.#.#(B ...(B #(B.#..(B ...(B #(B.###(B LfgE(BLfgLfg&(B7.5 (5Lfg (BLfgO Lfgw_Found a ring mail.Mfg*(BMfg+ (BMfg1(BMfg#5 MfgH5<_(BNo target in view!MfgN](BMfg^(BMfg^(BMfgb(BMfg'l3(B #....###(B ######..#(B .(B #.#(B ..(B #.#####.#########...Mfgjl7(B #......<.(B†(B.#.(B ##########.#.(B ...(B...†..(B.(B†(B'.#(B.##(B.#(B.#.Mfgl(B.(B[(B....S(B.(B$(B###(B.#.###(B #(B.#(B.#(B.#####.#..(B((B..#(B.#.#(B .....##(B.#(B.#.MfglE#(B .....#(B.#(B.#.#(B ...S(B  (B ball python (constriction, wandering)Mfgm#(B.#(B.#..(B ...#(B.Mfgtm[#(B.###(BMfgLs((B0MfgU}AS(B.Mfg}Mfg~&(B8.5 (1MfgA(BMfg[_ _(BA ball python comes into view.(BNfgA(B #....###(B ######..#(B .(B #Nfg8.#(B ..(B #.#####.#...(B #......<.(B†(B.#.(B ##########.#.Nfg(B ....(B..†...(B†(B'.#(B.##(B.#(B.#.(B.S(B[(B....@(B..Nfg(B.(B$(B###(B.#.###Nfgؾ.(B. #(B.#.#(B.#####.#..(B((B ..#.#.#(B .....Nfg(B ##(B.#.#.#(B .....Nfg(B #(B.#.#.#(B ...(B #(B.#.#..(B ...Nfgu(B #(B.#.###(BNfg:(BNfgZg(B.SS)(BNfgT((B9Nfg(BNfgZ5 _The ball python hisses angrily.Nfg2(B #....###(B ######..#(B .(B #.#(B ..(B #.#####.#...Nfgϖ(B #......<.(B†(B.#.(B ##########.#.Nfg (B .....(B.†(B...(B†(B'.(B.#(B.##(B.#(B.#.(B.S.(B.(B$(B###(B.#.###Nfg~S(B.. #(B.#.#(B.#####.#..(B((B. .(B.#.#.#(B .....(B ##(B.#.#.#(B .....(B #(B.#.#.#(B ...(B #(B.#.#..(B ...(B #(B.#.###(BNfgM(BNfgAG(B[(BS(BNfgƢ*(B100NfgJ(BNfg©Nfg4'(B #....###(B ######..#(B .(B #.#(B ..(B #.#####.Nfge #...Nfg(B #......<.(B†(B.#.(B ##########.#.(B ......†(B...(B†(B'.(B.#(B.##(B.#(B.#.Nfg(B>(B...(B[(BS.(B.(B$(B###(B.#.###(B.. #.#.#.#####.#..(B((B... ..#.#.#(B .....(B... ##.#.#.#(B .....(B.. #.#.#.#(B ...(B. #.Nfg9#.#..(B ...(B #.#.###(BNfgL(BNfgd>(B.S(BNfg((B1NfgB(BNfg Nfg-_Found a stone staircase leading down.Nfg:. < (B Nfg. ~You hit the ball python but do no damage.(BYou hit the ball python with your +0 dagger.Nfg. e(B=2.7 (1.2Rev (BNfg45 (BNfgv7  Nfg7 _The ball python closely misses you.(B The ball python barely misses you.(B x3Nfg( ' (B Nfg_ ,You hit the ball python with your +0 dagger.NfgJ 3(B.Nfg; 2(B63.9Nfgs 8(BRev+ (BNfgQ (BNfgk  Nfg K_You kill the ball python!(BNfg X(B #....###(B ######..#(B  #.#(B  #.#####.#(B #......<.(B†(B.#Nfgf 4(B ####.#(B ......†...(B†(B'(B.#(B.##(B.#.#Nfg r(B.(B>(B...(B[(B.(B$(B###(B.#.(B.. #.#.#.#####.#..(B!(B...... ..#.#.#(B .... ##.#.#.#(B ..... #.#.#.#(B K(B  (B kobold (asleep)Nfg K(B...... #.#.#..(B ...####(B #.#.###(BNfgC (B (BA kobold comes into view. It is wielding a +0 short sword.(BNfg: 6(B-40Nfg (BNfg X _Found (Ban orange potion(B.OfgK (B #....###(B ######..#(B #.#(B  #.#####.Ofg #(B #......<.(B†(B.#(B #.#Ofg (B. ......†...(B†(B'(B.#(B.##(B.#.#(B.(B>(B...(B[(B.(B$(B###(B.#.(B.#(B #.#.#.#####.#(B.(B!(B......+ ..#.#.#(B Ofg9 .###.#.#.#(B (B?(B.#(B #.#.#.#(B .K(B......#(B #.#.#..(B .#####(B #.#.###(BOfgQy (B Found (Ba scroll labelled ESMUFF XAPSOXO(B.OfgbKK(B.Ofgb(B==5Rev (BOfg)(BOfg-( _The kobold shouts!Ofg;c(B #....###(B ######..#(B #.#(B #.#####.#(B #......<.(B†(B.#(B. #.#(B.. ......†...(B†(B'Ofgd(B.#(B.##.#.#(B.(B>(B....(B$(B###(B.#.(B.#(B #.#.#.#####.#(B.(B!(B......+ ..#.#.#(B .###.#.#.#(B .(B?(B.K(B.....#(B #.#.#.#(B Ofgud.#(B #.#.#..(B.....#####(B #.#.###(BOfgZj(BOfgYrBK(B.Ofgr1(B--6Ofgz(BOfgT _(BYou see here a +0 ring mail.PfgP#(BPfgU.@K(B...PfgZ/C--(B7Pfgd:(BPfgY>( _n - a +0 ring mailPfgt#....###(B ######..#(B Pfg}#.#(B #.#####.#.#......<.(B†(B.#..(B #.#..(B..(B ......†...(B†(B'.Pfg.(B....#(B.##(B.#.#..(B..(B>(B.Pfg.Pfgm(B$(B###(B.#(B.Pfg#.Pfg C#(B #.#.#.#####.#.PfgA.(B.(B!(B.K(B....+ ..#.#.#(B ..PfgMK###.#.#.#(B .Pfg*.(B?(B.#(B #.#.#.#(B ..#(B #.#.#..(B ..(BPfg(BPfgnK(B.K(BPfg/((B8Pfg (BPfg Pfg #....###(B ######..#(B #.#(B .#.#####.#.Pfgֱ #......<.(B†(B.#..(B #.#....(B ......†...(B†(B'.Pfg -..(B...#Pfg \(B.##(B.#.#.Pfg W..(B.(B>(B.Pfg }.(B$(B###(B.#(B.Pfg( T#.#(B #.#.#.#####.#.Pfg3 ..(B!(B..K(B...+(B ..#.#.#(B ..PfgO j###.#.#.#(B ..(B?(B.Pfgf n#(B #.#.#.#(B ..Pfg #(B #.#.#..(B ...(B...#####(BPfg (BPfgؾ K(B.K(BPfgz 0(B9Pfg (BPfg Pfg|A#....###(B ######..#(B .#.#(B .#.#####.#.PfgAa#......<.(B†(B.#..(B ####.#....(B ......†(B...(B†(B'....(B..#PfgA(B.##(B.#(B.#....(B>(B.PfgA.PfgAm(B$(B###(B.#(B.PfgB#.Pfg'B.#(B #.#.#.#####.#..(B(PfghB(B..(B!(B...K..+(B ..#.#.#(B ....(B......###.#.#.#(B .PfguB.(B?(B.(B......#(B #.#.#.#(B .PfgB...(B......#(B #.#.#..(B ......####PfgB#(BPfg@G(BPfgPBK(B.PfgnQ)(B10Pfg$Y(BPfg\Qfg(B #....###(B ######..#(B Qfg\ #.#(B  #.#####.#Qfg7(B #......<.(B†(B.#(B .(B ####.#(B ...(B ......†...(B†(B'(B ..(B...#(B.##(B.#.#Qfg~(B ..(B.(B>(B .(B$(B###(B.#.(B .K(B.#(B #.#.#.#####.#..(B ..(B!(B......+(B ..#.#.#(B  ..(B.......###.#.#.#(B Qfg .(B?(B.......#(B #.#.#.#(B  ..(B.......#(B #.#.#..(B  ..(B...#####(B #.#.###(BQfg(BQfg'>K(B..Qfg((B1Qfg(BQfgZQfgqC(B #....###(B ######..#(B #.#(B  #.#####.#(B #......<.(B†(B.#(B .(B #.#QfgC(B .(B..(B ......†...(B†(B'(B .(B....#(B.##(B.#.#(B .(B..(B>(B .K###(B.#QfgmE.(B .#(B #.#.#.#####.#(B .(B.(B!(B......+ ..#.#.#(B  .###.#.#.#(B  .(B?(B.#(B #.#.#.#(B  QfgE.#(B #.#.#..(B  .(B....#####(B #.#.###(BQfgP(BQfgQc(B2----(B=2QfgB](BQfg_@ _The kobold hits you with a +0 short sword.Qfg9(B #....###Qfg (B ######..#(B #.#(B #.#####.#Qfg((B #......<.(B†(B.#(B . #.#(B ... ......†...(B†(B'(B .....#(B.##.#.#QfgA(B ...(B>(B...@.(B .K###(B.#.QfgSd(B .#(B #.#.#.#####.#Qfgg(B ..(B!(B......+ ..#.#.#(B  .###.#.#.#(B Qfg .(B?(B.#(B #.#.#.#(B  QfgY.#(B #.#.#..(B Qfg].....#####(B #.#.###(BQfg(BQfgn(B18(B--------(B3Qfg(BQfgb@ _The kobold hits you with a +0 short sword.Qfg$d ######..#(B .....(B.#####.#########QfgWd (B.......<.(B†(B.#.....(B.((B. ##########Qfgd (B... ......†...(B†(B'(B..#######(B.##.#.#(B>(B.....(B..........(B....@K###.#.(B.#(B #.#.#.#####.#(B!(B+ .(B ..(B.###(B?Qfg,e (B ..######^(B....Qfgq (BQfgr ((B4Qfgz (BQfgb}  Qfgo} W_Found 7 stones. The kobold barely misses you.(BRfg=x (B You hit the kobold but do no damage.You closely miss the kobold with your +0 dagger.(BRfgy(B19=---(B6.0 (1.1Rev (BRfg(BRfg= _The kobold hits you but does no damage.Rfg, (B You closely miss the kobold with your +0 long sword.You closely miss the kobold with your +0 dagger.(BRfgg(B7.2 (1.2(BRev+ (BRfg(BRfgI Rfg^o_The kobold hits you but does no damage. The kobold barely misses you.(BRfgT (B You slash the kobold with your +0 long sword!RfgE$(BRfgN(B=(B608.4Rfg@(BRev* (BRfg(BRfgL _You kill the kobold!(BRfg|Rfg((B RfgU Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingRfg1.6 (B  2.0 (B (B 0(B   i - Spellcasting (B  0.0 (B  1.4 (B (B-2(B  (B  (B  RfgU(B  (B   b - Maces & Flails (B  0.0 (B  1.2 (B (B-1(B  (B  (B  Rfg c - Unarmed Combat (B  0.0 (B  1.2 (B (B-1(B  (B j * Evocations (B (B 4.8(B (B  3.0 (B (B+3(B  (B  (B  (B  (B  (Bd + Short Blades 0.2 (B  1.2 (B (B-1(B  Rfg(B  (B   e - Long Blades (B  0.1 (B  1.0 (B (B 0(B  (B  (B  Rfg (B  (B  (B  (B  (Bf + Armour2.1 (B  3.6 (B (B-1(B  Rfg[o(B  (B  (Bg + Dodging1.4 (B  2.4 (B (B-1(B  (B  (B   h - Stealth (B  0.7 (B  1.2 (B (B-1(B  Rfg(B  (B  (B  (B  Rfge(B  (B  Rfg(B  (B  (B  (B  (B  (B  Rfg Rfg (B  (B  (B  (B  Rfg2-(B  (B  (B  (B  (B  (B  RfgU(B  (B  (B  (B  Rfgxt(BThe relative cost of raising each skill is in cyan(B.  RfgSkills enhanced by cross-training are in green(B.  [(B?(B] Help[(B=(B] set a skill target  Rfg[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B_(B] (Benhanced(B|base(B level  Rfg[(B!(B] training(B|(Bcost(B|targets(BTfgTfg%Tfg/(B######..#(Bmmoncure the Charlatan(B#.......#(BCoglin(B.#.#####.#########(B Health: (B19/26 (B=================(B-------Tfg/(B.. #......<.(B†(B.#.....(B Magic: (B3/3(B========================(B.((B. ##########.#.....(B AC:(B 3Str:(B 12Tfg 0.... ......†...(B†(B'.....(B EV:(B 10Int:(B 10.....#######(B.##.#.#.....(B SH:(B 0Dex:(B 16...(B>(B.....(B...............(B XL: (B 3 Next: (B60% Place: (BDungeon:2Tfge09.......@$###.#..........(B Noise: (B=-------- (B Time:(B 1118.4 (0.0).........#(B #.#.#.#####.#(B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B..(B!(B......+ ..#.#.#(B ..(B Zap: (Bwand of flame (14).........###.#.#.#(B ..(B (BRev* (B.(B?(B.......#(B #.#.#.#(B.........#(B #.#.#..Tfg0(B.....#####(B #.#.###^(B.... _The kobold hits you but does no damage.  Tfg0{You closely miss the kobold with your +0 long sword.You closely miss the kobold with your +0 dagger. Tfg0(B_The kobold hits you but does no damage. The kobold barely misses you.(BYou slash the kobold with your +0 long sword! _You kill the kobold!(BTfga8(BTfg9 (BTfg?(BTfgATfg######..#(B #.#(B .(B #.#####.#.Tfg..(B #......<.(B†(B.#..(.(B #.#.Tfgɡ.(B... ......†...(B†(B'..(B....#(B.##(B.#.#..(B..(B>(B.....(B..###.#.#.#(B #.#.#.#####.#.Tfg7.(B.(B!(B......+ ..#.#.#(B ..###.#.#.#(B ..(B?(B.#(B #.#.#.#(B ..#(B #.#.#..(B ..(B Tfgi(BTfgbm(B-9.4 (1(BRev+ (BTfg<(BTfg:( (B TfgEYou now have 109 gold pieces (gained 13).  Things that are here:Tfgq(B20=-(B20.4 (2Tfg(BTfgY _a +0 short sword; a kobold corpse(BUfg: (BUfg (BUfgW(BUfgUfg UfgU ((B Ufg~ U Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingUfg E1.6 (B  2.0 (B (B 0(B   i - Spellcasting (B  0.0 (B  1.4 (B (B-2(B  (B  (B  (B  (B  Ufgl N b - Maces & Flails (B  0.0 (B  1.2 (B (B-1(B  (B  (B   c - Unarmed Combat (B  0.0 (B  1.2 (B (B-1(B  (B j * Evocations (B (B 4.8(B (B  3.0 (B (B+3(B  (B  (B  (B  (B  (Bd + Short Blades 0.2 (B  1.2 (B (B-1(B  (B  (B   e - Long Blades (B  0.1 (B  1.0 (B (B 0(B  (B  (B  (B  (B  (B  (B  (Bf + ArmourUfg 2.1 (B  3.6 (B (B-1(B  (B  (B  (Bg + Dodging1.4 (B  2.4 (B (B-1(B  (B  (B   h - Stealth (B  0.7 (B  1.2 (B (B-1(B  (B  (B  (B  (B  Ufg* (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  Ufgq (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  Ufg (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [(B?(B] Help[(B=(B] set a skill target  Ufg! [(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B_(B] (Benhanced(B|base(B level  [(B!(B] training(B|(Bcost(B|targets(BVfg (B d * Short Blades (B (B 0.2(BVfg-s d - Short Blades (B  0.2(BWfgWfg?Wfg'H(B######..#WfgU0(Bmmoncure the Charlatan(B#.......#(BCoglin(B.#.#####.#########.(B Health: (B20/26 (B==================(B------Wfg..(B #......<.(B†(B.#......(B Magic: (B3/3(B========================(B.(.(B ##########.#......(B AC:(B 3Wfg5Str:(B 12.(B... ......†...(B†(B'......(B EV:(B 10Int:(B 10.(B....#######(B.##(B.#.#......(B SH:(B 0Dex:(B 16WfgB.(B..(B>(B.....(B................(B XL: (B 3 Next: (B60% Place: (BDungeon:2.(B.......@###.#..........#(B Noise: --------- (B Time:(B 1120.4 (0.0).(B........#(B #.#.#.#####.#.(B l) (B+0 long sword {Vi(B f) (B+0 dagger {ConradWfgp(B.(B.(B!(B......+ ..#.#.#(B ...(B Zap: (Bwand of flame (14).(B........###.#.#.#(B ...(B (BRev+ (B.(B?(B.......#(B #.#.#.#..(B........#(B #.#.#...Wfg.(B....#####(B #.#.###^(B.... _The kobold hits you but does no damage. The kobold barely misses you.(BYou slash the kobold with your +0 long sword! _You kill the kobold!(BYou now have 109 gold pieces (gained 13).  Things that are here: _a +0 short sword; a kobold corpse(BWfg8'(BWfg' (BWfg@.(BWfg$0Wfg Wfg ((B Wfgd H(BSpells (Memorise)TypeFailure Level (B a - Soul SplinterNecromancy43% 1  b - Call Canine Familiar Summoning82% 3  c - Sigil of BindingHexesWfg 82% 3  d - Dimensional Bullseye Hexes/Translocation 99% 4  e - Martyr's KnellNecromancy/Summoning 99% 4 Wfg X f - Death ChannelNecromancy100% 6 Wfg (B2 spell levels left (B[(B!(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exitYfgYfgYfg (B######..#(Bmmoncure the Charlatan(B#.......#(BCoglinYfgL(B.#.#####.#########.(B Health: (B20/26 (B==================(B------..(B #......<.(B†(B.#......(B Magic: (B3/3(B========================(B.(.(B ##########.#......(B AC:(B 3Str:(B 12YfgH.(B... ......†...(B†(B'......(B EV:(B 10Int:(B 10.(B....#######(B.##(B.#.#......(B SH:(B 0Dex:(B 16.(B..(B>(B.....(B................(B XL: (B 3 Next: (B60% Place: (BDungeon:2.(B.......@###.#..........#(B Noise: --------- (B Time:(B 1120.4 (0.0).(B........#(B #.#.#.#####.#.(B l) (B+0 long sword {Vi(B f) (B+0 dagger {ConradYfgc%(B.(B.(B!(B......+ ..#.#.#(B ...(B Zap: (Bwand of flame (14).(B........###.#.#.#(B ...(B (BRev+ (B.(B?(B.......#(B #.#.#.#..(B........#(B #.#.#....(B....#####(B #.#.###^(B.... _The kobold hits you but does no damage. The kobold barely misses you.(BYou slash the kobold with your +0 long sword! _You kill the kobold!(BYou now have 109 gold pieces (gained 13).  Yfg_Things that are here: _a +0 short sword; a kobold corpse(BYfgFT (B Okay, then.(BYfg (BYfg(BYfg[0 _(BYfgbSYfgTW(B(BRead which item? YfgT(BScrolls  i - a scroll labelled ZOQULU QYNENUE (B k - a scroll labelled HALU YLE BAI  m - a scroll labelled JADYORARCHU Yfg#U(B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedZfgZfgZfg;(B######..#(Bmmoncure the Charlatan(B#.......#(BCoglinZfgi~(B.#.#####.#########.(B Health: (B20/26 (B==================(B------..(B #......<.(B†(B.#......(B Magic: (B3/3Zfg(B========================(B.(.(B ##########.#......(B AC:(B 3Str:(B 12.(B... ......†...(B†(B'......(B EV:(B 10Int:(B 10Zfg?.(B....#######(B.##(B.#.#......(B SH:(B 0Dex:(B 16.(B..(B>(B.....(B................(B XL: (B 3 Next: (B60% Place: (BDungeon:2.(B.......@###.#..........#(B Noise: --------- (B Time:(B 1120.4 (0.0)Zfg~.(B........#(B #.#.#.#####.#.(B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B.(B.(B!(B......+ ..#.#.#(B ...(B Zap: (Bwand of flame (14).(B........###.#.#.#(B ...(B (BRev+ (B.(B?(B.......#(B #.#.#.#..(B........#(B #.#.#....(B....#####(B #.#.###ZfgJ^(B....  You slash the kobold with your +0 long sword! _You kill the kobold!(BYou now have 109 gold pieces (gained 13).  Things that are here: _a +0 short sword; a kobold corpse _Okay, then.(BZfgT (B Okay, then.(BZfg (BZfg(BZfg0 _(BZfg- ZfgK/ '(BZfg{/ (BWear which item? (BArmour (go to first with (B[(B) (B b - a +0 leather armour (worn)Zfg/ }(Bn - a +0 ring mail[(B?(B] describe selected [(B!(B] equip|wield|(Bwear(B[(Btab(B] (Bequip(B|unequip [fg [fg( [fg$ (B######..#(Bmmoncure the Charlatan(B#.......#(BCoglin(B.[fgs u#.#####.#########.(B Health: (B20/26 (B==================(B------..(B #......<.(B†(B.#......(B Magic: (B3/3(B========================(B.(.(B ##########.#......(B AC:(B 3Str:(B 12.(B... ......†...(B†(B'......(B EV:(B 10Int:(B 10[fg E.(B....#######(B.##(B.#.#......(B SH:(B 0Dex:(B 16.(B..(B>(B.....(B................(B XL: (B 3 Next: (B60% Place: (BDungeon:2.(B.......@###.#..........#(B Noise: --------- (B Time:(B 1120.4 (0.0).(B........#(B #.#.#.#####.#.(B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad[fg $(B.(B.(B!(B......+ ..#.#.#(B ...(B Zap: (Bwand of flame (14).(B........###.#.#.#(B ...(B (BRev+ (B.(B?(B.......#(B #.#.#.#..(B........#(B #.#.#....(B....#####(B #.#.###^(B.... _You kill the kobold!(BYou now have 109 gold pieces (gained 13).  Things that are here: _a +0 short sword; a kobold corpse _Okay, then. _Okay, then.(B[fgK (B[fgG [fga -(B1.4 (1 _[fg (B[fg  [fg5 b(B You start removing your armour.(B[fg [fg &(B2.4 (2[fg) (B[fg (B[fg ^(B3.4 (3Rev (B[fg? (B[fg (B[fgv ](B1=(B4.4 (4[fg (B[fgj (B[fg -(B5.4 (5[fg( (B[fg  [fg* (B01 _You continue removing your +0 leather armour.(B x4[fg (B[fg (B[fge Z (B You finish removing your +0 leather armour.  [fg CYou start putting on your armour.(B[fg -(B6.4 (6[fg" (B[fg* (B[fg3+ -(B7.4 (7[fgJ+ [fg3 (B[fg: (B[fgx; [fg; (B2[fg; -(B=(B=[fg; &(B8.4 (8[fg:A (B[fgH (B[fgH -(B9.4 (9[fgrN (B[fgkU (B[fgU &(B30.4 (1[fgU 0.0) [fg&[ (B[fg;] ( (B[fg\] g5 9 _You continue putting on your +0 ring mail.(B x5[fg] (B[fgc (B[fg@f ` _(BYou finish putting on your +0 ring mail.\fgrp(B\fgq (B\fgw(B\fg { \fg@{:_Unknown command.(B\fg \fg(B(BDrop what?14/52 slots (_ for help) \fg(BHand Weapons (select all with (B)(B) (B f - a +0 dagger (offhand) {Conrad}  l - a +0 long sword (weapon) {Vicente}(Ba - a +0 club {Lucía} Armour (select all with (B[(B) (B n - a +0 ring mail (worn)\fgU(Bb - a +0 leather armour Wands (select all with (B/(B)(Bc - a wand of flame (14) (quivered)  d - a wand of charming (15)  e - a wand of iceblast (5) Scrolls (select all with (B?(B) (B i - a scroll labelled ZOQULU QYNENUE \fg k - a scroll labelled HALU YLE BAI  m - a scroll labelled JADYORARCHU (BPotions (select all with (B!(B) (B g - a bubbling white potion  h - a yellow potion  j - an orange potion (B[(BUp(B|(BDown(B] select[(BEsc(B] exit Letters toggle [(B.(B|(BSpace(B] toggle selected[(Btop(B]^fg=n (B(1 turn)  f - a +0 dagger (offhand) {Conrad}  b + a +0 leather armour^fgn i(B[(BEnter(B] accept (1 chosen)^fg ^fgS ^fgW (B######..#(Bmmoncure the Charlatan(B#.......#(BCoglin(B.^fg F#.#####.#########.(B Health: (B22/26 (B====================(B----..(B #......<.(B†(B.#......(B Magic: (B3/3(B========================(B.(.(B ##########.#......(B AC:(B 5Str:(B 12.(B... ......†...(B†(B'......(B EV:(B 9^fg nInt:(B 10.(B....#######(B.##(B.#.#......(B SH:(B 0Dex:(B 16.(B..(B>(B.....(B................(B XL: (B 3 Next: (B60% Place: (BDungeon:2.(B.......@###.#..........#(B Noise: --------- (B Time:(B 1130.4 (0.0)^fg .(B........#(B #.#.#.#####.#.(B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B.(B.(B!(B......+ ..#.#.#(B ...(B Zap: (Bwand of flame (14).(B........###.#.#.#(B ....(B?(B.......#(B #.#.#.#..(B........#(B #.#.#....(B....#####(B #.#.###^(B.... _You continue removing your +0 leather armour.(B x4  You finish removing your +0 leather armour.  You start putting on your armour. ^fg (B_You continue putting on your +0 ring mail.(B x5 _(BYou finish putting on your +0 ring mail. _Unknown command.(B^fgģ ^fg٣ &(B1.4 (1^fgԬ (B^fg 3 _You drop a +0 leather armour._fgDG(B_fgG(B_fgQI(B_fg>M(B_fgMO(B3=(B_fg[O(B_fg5R(B_fgR(B_fgS(B_fgxW(B_fgW(B_fg1Y(B_fg9`(B_fgo`(B_fgrb(B_fgi(B_fgIj%(B4_fgbjE(B=(B=(B_fgk(B_fg o(B_fg0o(B_fgp(B_fgs(B_fgs(B_fgsu(B_fg[x(B_fgx(B_fgz(B_fg}(B_fgi}_fg}c(B5(B=(B=(B_fg(B_fg(B_fg݁(B_fgi(B_fg(B_fg5(B_fg(B_fg(B_fg%(B_fgr(B_fg=(B_fg~_fg3(B=(B_fg֐(B_fg(B_fgO(B6=(B_fg}(B_fg*(B_fg(B_fg!(B_fg(B_fg{(B_fg(B_fg7(B_fgƦ(B_fgv(B_fg(B_fg&(B_fg(B_fgX(B_fg(B_fg/:(B=(B_fg&(B_fga(B_fgm(B_fg(B_fg|(B_fg@(B_fg(B_fgB(B_fgD(B_fg0(B(B_fgv(B_fg& (B_fgK_(Bj - 2 orange potions(B (gained 1)_fg((B_fg\(B_fg(B_fgx(B_fg(B_fg$(B_fg7(B_fg  #.(...############.  #(B...... ......†...(B† (B (B #(B.....#######.##.  (B #(B...(B>(B........  (B ##(B........[###.#  (B #(B.........(B.#(B #.#.#.#  (B #(B........(B..+(B ..#.#.#  (B ###(B...###.#.#.#  (B #(B....@(B.......#(B #.#.#  (B #(B............#(B #.#.#.  (B #(B........#####(B #.#.###  (B #(B...^(B....#(B  (B #(B........#(B _fgN (B ########(B.#(B  (B.#(B  (B ..  (B_fg2(B54.4 (23.0)_fg2.(B5.4 (24_fg(B_fgF _fgrW_(Bb - a scroll labelled ESMUFF XAPSOXO(B_fg(B_fg(B_fg(B_fg#!(B_fgj#(B_fg#(B_fgp$(B_fg&(B_fg((B_fg)(B_fg)(B_fg+(B_fg.(B_fg.(B_fg/(B_fg2(B_fg|4(B_fg4(B_fg55(B_fg6(B_fg\8(B_fg8(B_fg8(B_fgN:(B_fg;(B_fg;(B_fgo<(B_fg=(B_fg>(B_fg>(B_fg0?(B_fgzA(B`fg(B`fg(B`fgD(B`fg(B`fg(B`fg(B`fgM(B`fgZ(B`fg(B`fg(B`fg%(B`fg(B`fgm (B`fg (B`fg (B`fgz (B`fg (B`fg (B`fg (B`fgJ(B`fg(B`fg(B`fg1(B`fgl(B`fg(B`fg(B`fg (B`fg(B`fg(B`fg(B`fgt(B`fg(B`fg|(B`fg(B`fg(B`fg!(B`fg(B`fg(B`fg=(B`fgt(B`fg^(B`fg~(B`fg (B`fgu!(B`fgG#(B`fgq#(B`fg#(B`fg%(B`fgP&(B`fgw&(B`fg&(B`fg((B`fg)(B`fg3)(B`fg)(B`fg +(B`fgr,(B`fg,(B`fg,(B`fg8.(B`fgs/(B`fg/(B`fg0(B`fg{1(B`fg2(B`fg2(B`fg3(B`fg4(B`fg6(B`fgL6(B`fg6(B`fg7(B`fg<9(B`fgb9(B`fg9(B`fgz;(B`fg<(B`fg%=(B`fg=(B`fg ?(B`fg@(B`fg A(B`fgzA(B`fgoC(B`fgD(B`fgE(B`fggE(B`fg G(B`fgH(B`fgI(B`fgI(B`fgJ(B`fgL(B`fgL(B`fg M(B`fg5N(B`fgO(B`fgO(B`fgP(B`fgdQ(B`fgR(B`fgS(B`fgbS(B`fgT(B`fgV(B`fgV(B`fgW(B`fg~X(B`fgY(B`fgY(B`fgKZ(B`fg[(B`fg](B`fgL](B`fg](B`fg^(B`fg_(B`fg_(B`fgV`(B`fgwa(B`fgb(B`fgc(B`fgKc(B`fgdd(B`fge(B`fgWf(B`fgf(B`fg{g(B`fgh(B`fgh(B`fgWi(B`fgj(B`fgl0(B(B`fgl(B`fgm(B`fgn(B`fgn(B`fgRo(B`fghp(B`fg r(B`fgNr(B`fgr(B`fgs(B`fgt(B`fgu(B`fgbu(B`fgv(B`fg"x(B`fgQx(B`fgx(B`fgy(B`fg{(B`fg {(B`fg{(B`fg|(B`fg}(B`fg}(B`fg=~(B`fgX(B`fg(B`fg܀(B`fg9(B`fg(B`fg(B`fg((B`fg(B`fg(B`fg(B`fg;(B`fg(B`fg(B`fg(B`fg(B`fg'(B`fg(B`fg9(B`fg\(B`fgN(B`fg.(B`fg#####(B #.#.###(B #(B `fg .#(B ###(B #(B ###(B .#(B .... #(B #..(B .##(B..(B$(B. #####.#(B . `fgW...##(B #.#(B ..... ##..#(B #.#(B ...  ##.#(B .#(B.#####(B.######(B  #.#(B #.#(B.....(BS(B  #.#(B #.#.#####(B `fgSG #.##(B #.#.#...#(B.......  #..#(B #.#.#.#.#(B.......  ##.####.#.#.#.#(B.......  #...##.#...#.#(B.......(BS(B  (B (Badder (asleep) (B ###....#####.#(B....###(B ###........#(B....#(B ##.#####.#(B`fg `fg"v(B207.4 (52  (BAn adder comes into view.(B`fgy(BS(B.(BS(B`fg.(B8.4 (53`fgW(B`fgo/ _The adder hisses angrily.`fg   #.# ### # ### .# .... # #.. .##..$. `fg[  #.# ....... ...## #.# ..... ..# #.# ...  ##.# .#.#####.######  #.# #.#.....@.....(BS(B.  #.# #.#.#####.......  #.## #.#.#...#.......  #..# #.#.#.#.#.......  ##..#.#.#.......  #...##.#...#.#.......  ###....#....### `fg Y ###........#....#  ##.(B`fg(B .#(B ###(B  ###(B .#(B .... `fg #..(B .##(B..(B$(B.  #.#(B ....... ...##(B #.#(B ..... ..#(B #.#(B ...  ##.#(B .#(B.#####(B.######(B  #.#(B #.#(B.....@(B.....(BS(B.  #.#(B #.#.#####(B.......  #.##(B #.#.#...#(B....... `fgi #..#(B #.#.#.#.#(B.......  ##..#.#.#(B.......  #...##.#...#.#(B.......  ###....#(B....###(B ###........#(B....#(B ##.(B`fg6(B`fg (B`fg(B`fg `fg/P_(BAn adder is nearby!(B`fgH (B #.#.###(B   #(B.#(B ###(B  `fg }###(B #(B.#(B ....(B  #..(B #(B.##(B..(B$(B.(B  #.#(B #(B.......(B ..##(B #.#(B #(B.....(B `fg ;..#(B #.#(B #(B...(B ##.#(B .#(B.#####(B.##.#(B #.#(B......@(B....(BS(B.  #.#(B #.#(B.#####(B.  #.##(B #.#.#...#(B.  #..#(B #.#.#.#.#(B.  `fgo n##.####.#.#.#.#(B.#...##.#...#.#(B.###....#####.#(B....####........#(B....#(B##.(B`fga (B`fg (B`fg 8(BS(B..`fg %(B9.4 (1`fg) .0) _`fgڙ (B`fg `fg. (B #.#.###(B  #(B.#(B ###(B `fg[. <###(B #(B.#(B ....(B #..(B #(B.##..(B$(B.(B `fg|.  #.#(B #(B.......(B ##(B #.#(B #(B.....(B ..#(B #.#(B #(B...(B `fg. .#(B .#(B.#####(B.# #.#(B #.#(B.`fg. 3(BS(B. `fg. |#.#(B #.#(B.#####(B. `fg/ d#.##(B #.#.#...#(B. `fg/ #..#(B #.#.#.#.#(B. ##.####.#.#.#.#(B.  `fg3/ B#...##.#...#.#(B.  `fgG/ p###....#####.#(B....# (B`fgY/ `fg1 (B`fg9 3(BS(B.`fgS: )(B10`fgJ (B`fg1y (B You hit the adder with your +0 dagger.  The adder is lightly wounded.  `fgTYou barely miss the adder with your +0 long sword.(B`fg97(B=1.6 (1.2`fg^.Rev (B`fg.(B`fg _The adder completely misses you.(B The adder closely misses you.(Bafgafg(BM (B_The adder completely misses you.(B The adder closely misses you. (B You hit the adder with your +0 dagger.  (BThe adder is heavily wounded.(BYou closely miss the adder with your +0 long sword.(B(B2.8(BRev+ (Bafg (Bafg = _The adder bites you but does no damage.afg (B_The adder bites you but does no damage.  You hit the adder but do no damage.(B  afgG.  (BYou are poisoned.(Bafg (B4(B=====(B--(B4.0(BPois Rev+ (Bafg(Bafg  afg!F_The adder poisons you! The adder bites you but does no damage.afgze(BM_The adder poisons you! The adder bites you but does no damage.miss the adder with your +0 long sword.closely miss the adder with your +0 dagger. (B You feel sick. The adder bites you.(Bre more poisoned.(BafgD{(B1(B=======(B-----(B5.2(BRev* (Bafg<(Bafg afgǍ_The adder poisons you!afggQ afgQ(B You hit the adder with your +0 dagger.  (BThe adder is severely wounded.afgQB(BYou hit the adder with your +0 long sword.afgpY( (BafgYH.  You kill the adder!(Bafg_0 (B7afg_(B======(B----(B876.4 _You feel sick.afge(Bafgh afgJh__Your Evocations skill increases to level 5!(BafgUY (BafgY afgY 3-(Bafg^ (Bafg5a  afga D_(BNo target in view!afg2. (Bafg/ (Bafg? b(B _(BNo target in view!bfgyw(Bbfg:x (Bbfgy(BbfgO|(Bbfg|V(B19(B--(Bbfg}(Bbfg%5 (B_You feel sick.bfg`U(B8(B--(Bbfgj(Bbfge& (Bbfgv_You feel sick.bfg t(B7(B-(BRev+ (Bbfg܇(Bbfgފ& (Bbfg_You feel sick.bfgT_(B6(B--(BbfgH(BbfgQ(BNo target in view! _You feel sick.bfg:-(Bbfg(BbfgJ bfgcQ(B_You feel sick. _You feel sick.  bfgƕ"(B5bfgە(B-bfg;(BRev+ (Bbfg̖(Bbfg™& (BbfgٙG_(BYou are no longer poisoned.(Bbfg0ARev (Bbfg (Bbfg(Bbfg(Bbfg(BbfgŠ(BbfgJT(B6(B=(BbfgL(Bbfg-(Bbfgq(Bbfg4(Bbfg(BbfgΧ#(Bbfgۨ(Bbfg(BbfgM(Bbfg5(BbfgU(Bbfg"(B7bfg$=(B=bfg֮(Bbfgů(BbfgL(Bbfg(Bbfgl(Bbfg(Bbfg(BbfgͶ(Bbfg-(Bbfgg(Bbfgg(Bbfg(Bbfg$"(B8bfg0<=(B=(Bbfg(Bbfg (Bbfgi(BbfgS(BbfgJ(Bbfg(Bbfg(Bbfg(Bbfg(Bbfg(BbfgU(BbfgxL(B9=(BbfgW(Bbfg0(B(Bbfg(Bbfg(Bbfg(Bbfg(Bbfg(Bbfg^(Bbfg@(Bbfg(Bbfg(B20=(B(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B1=(B(B(B(B(B(B(B(B(B(B(B(B(B2(B=(B=(B(Bbfg0(Bbfga(Bbfg5(Bbfgw(Bbfg(BbfgD(Bbfg(Bbfg(Bbfg(BbfgU(Bbfg%(B3bfgE(B=(B=(Bbfgw(BbfgR(Bbfg(BbfgY(Bbfg](Bbfg(BbfgG(Bbfg(Bbfg'(Bbfg (Bbfg (Bbfg bfg (B4bfg E(B=(B=(Bbfg (Bbfg'(BbfgA(BbfgO(Bbfg](Bbfg(BbfgX(BbfgC(Bbfg[(Bbfg,(Bbfg (Bbfg<bfg(B5bfgE(B=(B=(Bbfg(Bbfg(Bbfg(Bbfg(Bbfg(BbfgO(Bbfg(Bbfg (Bbfg (Bbfg!(BbfgI$(Bbfg$%(B6bfg$E(B=(B=(Bbfg%(Bbfg'(Bbfg'(Bbfgu((Bbfg&*(BbfgA*(Bbfg +(Bbfg,(Bbfg,(Bbfg-(Bbfg>/(Bbfg/:(B=(Bbfg0(BbfgU2(Bbfg2bfg2(B7bfg2*=(Bbfg3(Bbfg5(Bbfg7(Bbfg7(Bbfg9(Bbfg:(Bbfg<(Bbfg<(Bbfg=(BbfgU?(Bbfg2A(BbfgQA(BbfgA(BbfgC(BbfgE(BbfgF:(B=(BbfgF(BbfgH(BbfgPK(BbfgK(BbfgHL(BbfgM(BbfgO(BbfgO(BbfgP(BbfgT(Bbfg6T(BbfgT(BbfgXP (B_You now have 126 gold pieces (gained 17).bfgZ(BbfgZ(Bbfgp[(Bbfg](Bbfg_(Bbfg_(Bbfgs`(Bbfgb(Bbfgks.#.#(B ... .#..(B #.(B ...(B ## .###(B #.#(B ...#.###########(B.## (B ###(B #.##(B...........# (B #..(B #.##(B...(B......# (B #.#(B #.(B...(B...(B.....# bfgRl(B #.#(B #.(B..(B.....(B....##(B+  #.#(B #..(B-80.4 (64.0) .#.#####.######### .#...............(B .#.#####.........(B bfghl{.#.#...#.........(B .#.#.#.#.........(B bfgxla.#.#.#.#.........(B [ .#...#.#bfgl_...(B .#####.#....#####(Bbfgs(Bbfg,tH-(B1.4 (65bfgwz(Bbfg_}- _Found a leather armour.cfg(BcfgT(Bcfg(Bcfg(BcfgvcfgN#.#(B ...(B #..(B #.(B ...(B .##(B ###(B #.#(B ...(B #.##(B.##(B ###(B #.##(B.cfg >.#(B #..(B #.##(B.........#(B #.#(B #..(B..........#(B #.#(B #..(B..........##(B+# #.#(B #..(B.......(B0cfg%'.0) #.#####.#cfg:6(B. #..cfgT](B .. #.#####.(B ... cfgiy#.#...#.(B .((B.. #.#.#.#.cfg`(B .#(B... #.#.#.#.cfg(B #(B....[(B. #...#.#.(B ...... cfg cfgH(Bcfgcfg&(B2.4 (1cfg(Bcfg cfg_Found 6 stones.cfg(Bcfg(Bcfg(Bcfg (Bcfg$(Bcfg%(Bcfg&(Bcfg)(Bcfg,(Bcfg,(Bcfg0(Bcfg7(Bcfg:(Bcfg:(Bcfgo<(BcfgD(BgfgD" (B_gfgE(BgfgUG(Bgfg I(Bgfg\I(BgfgPJ(BgfgK(BgfgM(BgfgM(BgfgN(BgfgQ(BgfgT(BgfgT<Rev (BgfgV(Bgfg X(BgfgpZ(BgfgZ(Bgfg\(BgfgO^(Bgfgr`(Bgfg`(Bgfga(Bgfgd(Bgfge(Bgfgf(Bgfg"g(BgfgQo}.#(B .. .#########...(B gfgog<.(B†(B.#.(B ###.#.(B (B†(B'........(B ......#........(B #####..... gfgo.............(B .(B.##...(B. .........(B.#######(B.##(B.... gfgo.#.#####.#(B..(B((B...@(B....###(B- gfgp.#.#(B #.(B......###(B.....#(B .#.#(B #.(B......###.(B..#(B.#(B gfgJpn.#.#(B #.(B....#..†...(B.#(B .#..(B #.(B....######..######. .###(B #.####(B ##........(B #.###########.######. (B ###(B #.##...gfggp#(B  #..(B #.###.#(Bgfgtv0(B10.4 (8.0gfgwG-(B1.4 (9gfg4wgfg{(Bgfg)~d _(Bo - a scroll labelled PEICKA PEODGH(BgfgR(BgfgeS(BgfgwT(BgfgW(BgfgY(Bgfg Z(Bgfg'[(BgfgG^(Bgfg `(Bgfg`(Bgfga(Bgfgfc(Bgfge(BgfgHe(Bgfg0f(Bgfgg(Bgfgi(Bgfgi(Bgfgj(Bgfgl(BgfgSn(Bgfg}n(Bgfgo(Bgfg#q(Bgfgr(Bgfg2s(Bgfgt(Bgfgw(BgfgUy(Bgfgy(Bgfgz(Bgfg$} gfgQ}3(B_You open the door.gfg(Bgfg/(Bgfg.(Bgfg gfg7<(B There is an open door here.gfg(Bgfg2! (B_gfgE(Bgfg(Bgfg{(Bgfg(Bgfg(Bgfg\(Bgfgz(Bgfg(Bgfgӗ(Bgfg5(Bgfgd(Bgfg(Bgfg(Bgfg gfg <(B There is an open door here.gfg(Bgfg! (B_gfg(Bgfg(BgfgB(Bgfg|(Bgfgm(BgfgV(Bgfgˬ(Bgfg(Bgfgʭ(Bgfg`(Bgfg]#....#(B #....# ##(B #....#gfgG(B #....#(B #....#(B #######....#(B (B†(B.#.#(B #.#gfg(B..#########(B†(B'......(B...'.gfg(B... #.#......(B...###(B................##.(B....(BSgfg [(B.......#######.##..(B....gfg:####.#..(B((B........####(B. #.......###.....#(B gfgO{(BS(B  (B (Badder (asleep) gfgfj(B.#(B #.......###...#.#(B gfg.#(B #.....#..†....#(B .. gfg\..(B #.....######..######.(Bgfg2(B26.4 (15.0)gfgB(BS(B.gfgUI(BS(Bgfg.(B7.4 (16gfg(BgfgB gfgyL_(BAn adder comes into view.(Bgfg3 7  gfg     †.#...#########... .†...'...@....... ...######....(BS(B. gfg `.....##...... .##...... (....##.  gfg :    gfg M†....# ..   (BhfgC=(B  hfgC    (B†(B.#(BhfgCm...#########(B... (B†hfgCZ(B...'...@(B....... hfgDw...######(B....(BS(B. hfgD.....##.(B..... .##..(B....hfgD@(B((B....hfg)D:##(B. hfg8D  hfgFD hfgTDD†....#(B hfggD hfgM(BhfgM (BhfgU(BhfgX^ _(BAn adder is nearby!(BhfgO#(B #....#(B #(B #....#(B hfg #....#(B #....#(B #....#(B ....#(B .#.#(B . .#.#(B. (B†(B'.(B'.... .#.hfg7######(B....(BS(B.....##(B..#.##(B... #####.#..(B((B.......(B.####(B. #(B #.###..(B...#(B . #(B #.###..(B.#.#(B #(B #.....#..†...(B.#hfg`Q(B ..(B hfgI(Bhfg%(Bhfg\!(BShfg (B.hfg :(B8.0) _hfg'(Bhfg*hfg2]#(B hfg]h#....#(B  #....#(B  #....#(B #....#(B #....#(B ....#(B # #.#(B hfg]v..# #.#(B....# '.hfg]R(B'.(BS(B. hfg]E#.######(B.hfg ^F##(B.#hfg^=.##(B.hhfg3^.#..(B((B......(B..####(B. hfgF^k #.###.(B....#(B .h hfg\^(B #.###.(B..#.#(B .hfgr^Khh(B 2 jackals (asleep) hfg^(B #.....#..†.(B...#(B ..(B hfgf(BhfgohfgNo0(BS(B.hfgo((B9hfgdx(BhfgH| hfg|T_(B2 jackals come into view.(Bhfg (B You barely miss the adder with your +0 dagger.You closely miss the adder with your +0 long sword.(BThe jackal barks!hfg(Bhfg(Bhfgh(B.h(B.hh(BhfgJ9(B==30.6 (1.2hfgb.Rev (BhfgT(Bhfg hfgg_The adder bites you but does no damage. The adder misses you.(Bhfga^  hfg^ p(B You hit the adder with your +0 long sword.  The adder is lightly wounded.hfg_` (BhfgSc  hfgsc r(B You closely miss the adder with your +0 dagger.(Bhfge  hfge (B (BA goblin comes into view. It is wielding a +0 club.(Bhfgn hfgo ghh(B...g(B  (B goblin (wandering)(Bhfgo '(B-hfgo C1.8(BRev+ (Bhfgx (Bhfg8} = _The adder bites you but does no damage.hfg ( (B hfg, JThe goblin shouts!  You hit the adder with your +0 long sword.  hfg= H(BThe adder is heavily wounded.(Bhfg8 (Bhfg (Bhfgi (Bhfgh  hfg \(B You hit the adder with your +0 dagger. The adder bites you.hfg hfg (B.h(B.h(B. hfg #(Bhfg %(B6hfg -hfgǯ !(B==hfgد 3.0hfg< (Bhfg  hfg% 7_The adder bites you but does no damage.hfgd ( (B hfg You barely miss the adder with your +0 long sword.(BThe adder is heavily wounded.(Bhfgs ' (B hfg 1You miss the adder with your +0 dagger.hfg (Bhfg (Bhfg  hfgͲ e(B (BAn adder comes into view.(Bhfg (Bhfg D(BS(Bgh(B.(BS(B (B2 adders (1 wandering)(Bg  (B goblin(Bhfg ((B--hfg P4.1 (1.1(BRev* (Bhfg! (Bhfg X _The adder completely misses you.(Bifg; ifgn(B The adder hisses angrily.  You slash the adder with your +0 long sword!ifg ifgAV(B You kill the adder!(Bifg:(Bifg(Bifgx'(B.ifgh(Bg..(BS(B  (B (Badder(BifgifgB(B#....#ifg˴q(Bmmoncure the Charlatan(B#....#(BCoglinifg״(B#....#ifgvHealth: (B26/27 (B=======================(B-ifg #....#ifg2Magic: (B3/3ifg71(B========================ifgƵM(B#....#AC:(B 5ifg]lStr:(B 12 ######....##EV:(B 10Int:(B 10 #.........#(B..#SH:(B 0Dex:(B 16 #........(B.#########(B....#XL: (B 3 Next: (B125% Place: (BDungeon:2 '........(B.'.....@h(Bg..(BS(B..Noise: (B=-------- (B Time:(B 1335.3 (1.2) ifg|[#........(B.######(B.h(B......l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B..............##(B........ifg?Zap: (Bwand of flame (14) ifgL......#######.##(B........ifg&(BRev* ifg(B####.#..(B((B......(B..####(B...ifga#.......###.(B....#(B ..ifg#s(BS(B  (B (Badderifg>r(B#.......###.(B..#.#(B .ifgZChh(B 2 jackalsifgt#.....#..†.(B...#(B ..ifgX(Bg  (B goblinifg#.....######..######.ifgַ.You miss the adder with your +0 dagger.ifg|(BAn adder comes into view. (B_The adder completely misses you.ifg8(BThe adder hisses angrily.  ifg:3You slash the adder with your +0 long sword!  ifgRYou kill the adder!ifg^(Bifgڹ ifgT(B_The jackal bites you but does no damage. x3  ifgBYou have reached level 4!(Bifg1  --more--(Bjfg6P(B32/334/4144% jfgo0(BadderjfgR _You feel clever.(BjfgU#(B #....# #(B #....# #(B #....#(B #....#(B #....##....#(B # .#.#jfg(B .(B.# .#(B.#(B....# (B†(B'jfg, (B.'....@(B.h(Bg..(BS(B.. .#(B.######(B.h(B.......##..#.##.#.#..(B((B.......(B.####(B... #(B #jfgf.###..(B...#(B .. #(B #.###..(B.#.#(B . #(B #.....#..†...(B.#(B .. .(B #.....######..######.(Bjfg/(Bjfg(BjfgL (B The jackal attacks as it pursues you!jfgoO (B The jackal bites you but does no damage.jfgh(Bg..(BS(B.h(B.jfgX.(B60jfg(Bjfg jfgn_The jackal attacks as it pursues you! The jackal closely misses you.(BjfgbI.#(B #....# jfgb.#(B #....# ##(B #....#(B #....#(B #....##....#jfgb(B # (B†(B.#.#(B ..# #.#(B.#(B....# jfgc8.(B†(B'jfg2c(B.'...@(B.h(Bg..(BS(B... #.#(B.######h.jfgIc.##...jfg^c_#.##..(B...... .#####.#..(B(jfgxcc(B..####.. .#(B #jfgcc.###.....#(B .. .#(B #jfgc6.###...#.#(B . jfgc.#(B #.....#..†....#(B .. ..(B #.....######..######.jfgc(Bjfgh(Bjfgj(Bjfgk(Bjfgo(Bjfgr' (B jfg4reThe jackal attacks as it pursues you! The jackal barely misses you.(Bjfg}jfg}lhh(B.(BS(B..gjfg$~((B7jfg(Bjfg! jfghH_The jackal closely misses you.(Bjfg#.#(B #....# ..#(B #....##(B #....# #(B #....# #jfg0(B #....##....#(B # .(B†(B.#.....(B....#(B ..# ##.#(B.#(B....# ..(B†(B'(B.'..@(B.hh(B.(BS(B..... .#.#(B.######(Bg.jfgm(B..##..(B.......#.##....(B.... jfg,#.#####.#..(B(jfg(B.####jfg7... #.#(B #jfg6.###.....#(B .. jfg.#.#(B #jfg6.###...#.#(B . jfg#.#(B #.....#..†....#(B .. #..(B #.....######..######.(Bjfg?$(Bjfg$(Bjfg%(Bjfg|&(Bjfg-1mhh(Bg(BS(B..jfg1(B3=(B-8(BRev+ (Bjfg;(BjfgE>jfgu T (B You slash the jackal with your +0 long sword!jfgmy (Bjfg8z (Bjfgf{ (Bjfg E(Bg..(BSjfgІ p(B  (B jackal(Bjfgj Z(B=(B6=9.4 (1.1jfg @(BRev* (BjfgM (Bjfg) L _You kill the jackal!(Bjfga (B You completely miss the jackal with your +0 dagger.You closely miss the jackal with your +0 long sword.(Bjfg8b(BjfgV* (B(BS(Bg  The jackal completely misses you.(B(B40.6 (1.2(B _The jackal bites you but does no damage.kfgZ (B You hit the jackal with your +0 long sword.  kfgLs(BThe jackal is almost dead.(BYou hit the jackal with your +0 dagger.kfg(Bkfg(Bkfg4Z (B(BS(Bgkfg.g  (B goblin(B  You kill the jackal!(BkfgD2(B91.8kfg;(Bkfg kfg7_The adder bites you but does no damage.kfg( (B kfgYou closely miss the adder with your +0 dagger.(BYou slash the adder with your +0 long sword!kfgi(Bkfg (Bg.g  (B goblin(B  You kill the adder!(Bkfg k(B2-(B34=3.0kfgg(Bkfg kfg+_The goblin hits you with a +0 club.kfgs| (B You barely miss the goblin with your +0 long sword.(Bkfg2(B-4.2kfg(Bkfg[ kfgx~_You hit the goblin but do no damage.(B The goblin barely misses you.kfg(BkfgJ N (B You hit the goblin with your +0 dagger.kfgR ")kfgR #(BkfgV {-(B7-(B5.3 (1.1kfg\ (Bkfg^  kfg^ F_You kill the goblin!(Bkfg .#(B #....#(B #(B #....#(B  #....#(B  #....#(B  #....#(B ....#(B #(B (B†(B.#.........#(B ..#(B .#.#(B....#(B kfg ?(B†(B'.(B'...@(B. #.#.######(B. .##.(B.......(B #kfg9 .##..(B......(B .#####.#..(B((B.####(B...(B kfg (BkfgI kfgg P(B3=(B-kfg 60kfg (Bkfg%  Things that are here: _(Ba +0 club; a goblin corpse(BlfgA6#(B #....#(B #(B #....#(B  #....#(B lfg6#....#(B #....#(B ....#(B #(B .#.#(B lfg6.(B.#(B .#.#(B....#(B (B†(B'.(B'...)(B .#.######(B.lfg6L ##(B.. #lfg6.##(B........(B #####.#..(B((B.lfg6m(B.####(B...(B lfg6}#(B #.###..(B...#(B .lfgX7%.(B #(B #.###..(B.#(B #(B #.....#..†...(B.#lfgl7Q(B ..(B lfg@(BlfgAI-(B7 _lfgF(BlfgHlfg 8(B(Blfg| (Blfg (Blfg (B #....#(B  #....#(B  lfg #....#(B #....#(B #....#(B ....#(B #(B #.lfg !#(B lfg >..#(B #.lfg #lfg X(B....#(B '.lfg  /(B'...).lfg. (B lfg8 #.lfgF .######(B.lfgQ ,g(B lfg[ <##(B. lfge ;#.##(B.lfg  lfg ,.#..(B((B......(B..####(B...  #.###.(B....#(B .. g(B  (B goblin (wandering) (B #.###.(B..#.#(B .  #.....#..†.(B..lfg ^.#(B ..(B lfg a (B0gglauncher)lfg+ (BA goblin comes into view. It is wielding a +0 club.(BThe goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.lfg< D(B((Blfg\ D(B((Blfg D(B((Blfg C(B((Blfg) C(B((Blfgl C(B((BlfgV C(B((BlfgD (Blfg ( (Blfg @(B......BB(B  (B giant cockroach (wandering)lfg( (Bg  (B goblin (launcher)(BThe goblin shoots a sling bullet. The sling bullet misses you.lfg4 (Blfg ((B==lfg 8.3 (1lfg 8(BRev+ (Blfg (Blfg  lfg? ]_(BA giant cockroach comes into view.(Bmfg9S #....#(B #....#(B #....#(B #....#(B ##....#(B mfgS -.#....#(B ..#(B .#(B ...#(B .#(B....# .mfgS Z(B'...)(B.. .mfgS .######(B.mfgS g.mfgS 4##(B.mfgS +B(B.mfgS #mfgS -.##(B.mfgT .#..(B((B......(B..####(B.mfgT {#.###(B.....#(B ...##.mfg=T {###(B...#.#(B #(B.#mfgT #.....#..†(B....#(B ..(B .. mfg!Y (Bmfg.[ (Bmfgg $(Bgmfgg rB(B..B(BmfgSh 1(B--9mfghp (BmfgTs mfg M#....#(B #....#(B ######....#(B ....##....#(B ....#(B #....#(B mfg. ;....#(B ....#(B ....#(B #(B ....#(B #(B....##(B.'(B...)(B.g.######(B......B(B.##(B.#mfg< .##(B..#..(B((B......(B..####(B.  #.mfg] j###(B.....#(B ...##.mfgq ###(B...#.#(B #(B.#(B mfge (Bmfg] ;B(B.mfg =(B((Bmfg <(B((Bmfg* 9(B((BmfgAm 5(B((Bmfgg (B(mfg (Bmfg 7(B(((Bmfg3 9(B((((Bmfgz H(B...@(B...mfgz M(B=(B==50mfg1 (Bmfg! e _The goblin shoots a sling bullet. The sling bullet barely misses you.mfg@ (BmfgZ #....#(B #....#(B ######(B #....#(B #(B....#(B #....#(B #(B....#(B #....#(B mfg #(B....#(B ....#(B #(B....#(B #(B #(B....#(B #(B....##(B.'.(B..)(B.g.######(B.....B(B.##(B.#mfg .##(B..#..(B((B.....(B...####(B. #.mfg r###(B.....#(B ...# #.mfg ###(B...#.#(B ##(B.#(B mfg F#.....#..†(B....mfg -(B mfg@ (Bmfgv (Bmfg >B(Bg..mfgJ 1(B--1mfg* (Bmfgd nfgE (B_(BA giant cockroach comes into view.(B _ots a sling bullet. The sling bullet barely misses you.(BYou hit the giant cockroach with your +0 dagger.  (BThe giant cockroach is moderately wounded.(B  You hit the giant cockroach but do no damage. (B The giant cockroach bites you.nfgP[(B.g (Bnfg%(B2nfge-(B=-(B2.5 (1.2nfg(BnfgT nfge9_The giant cockroach bites you but does no damage.nfg (Biant cockroach bites you but does no damage.long sword.  nfgޅ(BThe giant cockroach is almost dead.(B but does no damage.  The goblin unwields a +0 sling. The goblin wields a +0 club.nfgb%(B3nfgm=nfgw#(B3.7nfg@(BRev* (BnfgN(Bnfg= _The goblin hits you but does no damage.nfg (B You closely miss the giant cockroach with your +0 dagger.(BThe giant cockroach is almost dead.(BYou hit the giant cockroach with your +0 long sword.nfgA1 (B.nfgug  (B goblin(B  You kill the giant cockroach!(BnfgB(B=(B9nfg 4.9nfg$(Bnfg'= _The goblin hits you but does no damage.nfg nfgN(B You slash the goblin with your +0 long sword!nfgHF)(Bnfg3(B406.1nfg(BnfgL _You kill the goblin!(Bnfg(BnfgH (Bnfg (Bnfg nfg<_(BNo target in view!nfg (BnfgH (Bnfg (Bnfg+  nfg? <_(BNo target in view!nfg٨ (Bnfg (Bnfg (Bnfg}  nfg B_Unknown command.(Bnfg (Bnfg (Bnfg (Bnfg(  nfga D_(BNo target in view!ofg`(Bofg (Bofgb(Bofgm (BofgS(Bofg' (B_ofgl(Bofg ofg"(B ofgdThings that are here:  a +0 club; a +0 sling; a goblin corpse(Bofg(BofgZ" (B_ofg(Bofg (Bofg"(Bofg"ofg"8(BRev+ (BofgK$(Bofg[&(Bofg )(Bofg9)(Bofga*(Bofg,.(Bofge5....#(B #....#(B ... ....#(B #(B....#(B ..... ofgy5k....#########(B....##(B..... ofg5k....'...)(B.....(B.......... ofg5u....######(B....)(B........# ofg5k........##.(B.....(B.......# ofg5l#######.##...(B...(B.......#ofg5*(B((B........####.(B.......####.....#(B..@(B.#####(B -60.1 (4.0ofg6h###...#.####(B.#(B ofg6w#..†....#(B ..(B ... ofgD6..######(B.###(B ##(B ##.......(B..#########.######(B..ofg^6|....#(B #(B.<(Bofgs69....#.#(B .. ofg6;..........#..#(Bofg=(Bofg=G-(B1.1 (5ofgC(BofgE ofgE3_Found a stone staircase leading up.ofgofg}(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fightingofg%1.9 (B  2.0 (B (B 0(B   i - Spellcasting (B  0.0 (B  1.4 (B (B-2(B  (B  (B  (B  (B   b - Maces & Flails (B  0.0 (B  1.2 (B (B-1(B  ofgW(B  (B  ofg c - Unarmed Combat (B  0.0 (B  1.2 (B (B-1(B  (B j * Evocations (B (B 5.2(B (B  3.6 (B (B+3(B  ofgx(B  (B  ofg(B  (B   d - Short Blades (B  0.2 (B  1.2 (B (B-1(B  (B  (B  ofgW e - Long Blades (B  0.1 (B  1.0 (B (B 0(B  (B  (B  ofg,(B  (B  (B  (B  ofg7(Bf + Armour2.3 (B  3.6 (B (B-1(B  ofgE(B  (B  (Bg + Dodgingofg1.7 (B  2.4 (B (B-1(B  (B  (B   h - Stealth (B  0.7 (B  1.2 (B (B-1(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  ofg(B  (B  (B  (B  ofgO(B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  ofg[(B?(B] Help[(B=(B] set a skill target  ofg#[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B_(B] (Benhanced(B|base(B level  [(B!(B] training(B|(Bcost(B|targets(BpfgM }(B e + Long Blades (B (B 0.1(BqfgK qfgS qfg[ 2(B....##....#(B ...(Bmmoncure the Charlatan (B....##(B....#(B .....(BCoglin qfg,\ Q(B....#########(B....##(B.....Health: (B33/33 (B======================== (B....'...)(B.....(B..........Magic: (B4/4(B======================== (B....######(B....)(B........#AC:(B 5qfgB\ .Str:(B 12 qfg\ Y........##.(B.....(B.......#EV:(B 10Int:(B 11 #######.##...(B...(B.......#SH:(B 0Dex:(B 16 ..(B((B........####.(B.......#XL: (B 4 Next: (B40% Place: (BDungeon:2 .....###.....#(B..@(B.#####Noise: --------- (B Time:(B 1361.1 (0.0) .....###...#.####(B.#l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad qfg] *(B...#..†....#(B ..(B ...Zap: (Bwand of flame (14) ...######..######(B.###(BRev+ (B###(B ##.......(B.. ##########.######(B.. #...........#(B #(B.< qfgs] l#.........#.#(B .. ..........#..# _(BNo target in view! _Unknown command. (B_No target in view!  Things that are here: _a +0 club; a +0 sling; a goblin corpse (B_Found a stone staircase leading up.qfgc (BqfgOd (Bqfgi (Bqfgk qfg (Bqfg (BqfgM (Bqfg (Bqfg= #(B #....#(B ...(B #(B #(B....#(B .#qfgh (B....##(B.'...).(B.....(B>qfgx (B######(B....)(B.#(B qfg ##(B.......#(B .##..(B.....#(B (B((B.####(B..#(B ###.....#(B...@#####(B ###...#.####(B.#(B qfg #..†....#(B ..(B ....(B ######..######(B.###(B qfgO ##......(B....######(B.. .#(B #qfg [#(B.<(B qfg (Bqfgp -(B2.1 (1qfg (Bqfg*  qfgB -_Found a stone staircase leading down.rfg(Brfgl (Brfg(Brfg (Brfg4(Brfg6(B rfg>......########(B....##(B......'...).(B..............(B>rfgRn(B######(B....).#(B rfga2....##..(B...rfg,..# ######.##......# rfg.(B((B........####(B........# ....###.....#(B....#####(B #.####@#(B #..†....#(B...........(B!(B.#####..######(B.######g(BRev+ (Bg(B  (B hobgoblin (wandering)rfg*e(B..# .........##+####(Brfg6((B0rfg^(B3.1 (1Rev (Brfgپ(BrfgR rfgwO_(BA hobgoblin comes into view.(Brfg*    ###....##...... )...............> ....)........# ...........# ..........# .(##........# #....##### #@#†....#...........!. ######.######g  ...#.. ##.< .. ..# (Bsfg%@(B   sfghq###(B....##(B......(B ).(B..............(B>(B ....)(B........#(B sfg...........#(B ..........#(B (B(sfgg(B##(B........#(B sfgnt#(B....#####(B sfg}E#@#(Bsfg†....#(B...........(B!(B. sfg*######(B.######g(B  ...sfg90#(B..sfgX ##(B.<(Bsfg ..sfg4 ..#(Bsfg& sfg=(Bsfg (BsfgQ(Bsfg~ sfg[_(BA hobgoblin is nearby!(Bsfg\GL#########....##......(B sfgH'...)..(B.............(B>(B ######.(B...)(B........#(B ...##..(B...........#(B #####.##......#(B (B((B........####(B........#(B ..###.....#.(B...#####(B ###...#(B.####(B.######(B.##..†....#(B......@(B....(B!(B..sfgJHg######..######(B.######g# sfgqH#(B ##.....(B....(B ######.######(B..(B ..........#(B ##.<#.#(B ..(B #...#sfgH*##+####(BsfgH2......(BsfgdM(BsfgRgsfgS`(B.g(BsfgS1(B==4sfgZ(Bsfg\+ _The hobgoblin shouts!sfgX#....##......(B '...)...............(B>(B ######..(B..)........#(B ##..(B...........#(B .##...(B..........#(B .####(B........#(B ###.....#.(B...#####(B ###...#(B.####(B.######(B.# #..†....#(B.g(B. ######..######(B.######(B.#(B ##.....(B....(B .######..(B #(B ##.<(B#.#(B ..(B  sfg(BsfgLIg(B!(Bsfg1(B--5sfg*(Bsfgsfg#sfgwU....##......(B '...).sfg:(B>(B sfgO######....).#(B sfg##.....sfg; #(B sfgb.##......sfg #(B sfg####..sfg #(B sfg ;###.....#....#####(B sfg= r###...#.####(B.######(B.# sfge 0..†....#.sfg ?g(B!(B.sfg ..######(B.######(B.##(B.sfg 5##.........(B sfg!2.######..(B sfgD! sfgs!U#.#(B ..(B sfg! sfg! sfg! sfg%(Bsfg,2g(B.sfg~-C--(B6sfg]3(Bsfg5sfgC (Bsfg sfgD (B=sfge 7.3 (1.2sfg 8(BRev+ (Bsfg+# (Bsfg&  sfgG& sfgp& _You hit the hobgoblin but do no damage.(B x2; The hobgoblin misses you.(Bsfg1 * (Bsfgf1  sfg1 I(BYou hit the hobgoblin with your +0 dagger.  sfg1 ;(BThe hobgoblin is heavily wounded.sfg1 F(BYou hit the hobgoblin with your +0 long sword.sfg2 sfg2 (B1sfg3 --sfg;3 #(B8.5sfg9 (Bsfg< - _The hobgoblin hits you.sfgrG )> sfg$s) sfgJs(  sfgos sfgs&####.######.### †sfgs>.......@g.!.... sfgs*####.######.##.  sfgt ##.< .. ..#(BtfgC(B )tfg@(B>(B )(B tfgh(  tfg tfg####(B.######(B.###(B tfg†tfg"(B.......@g(B.(B!(B.... tfgo####(B.######(B.##(B.  tfgtfg> ##.<(Btfg? ..(B tfgtfg= tfgl(Btfgs (Btfgp(Btfg* tfgttfgS_(BA hobgoblin is nearby!(BtfgE` (B You hit the hobgoblin but do no damage.tfg(BThe hobgoblin is almost dead.(BYou slash the hobgoblin with your +0 long sword!tfgwG†(Btfg@%(B2tfg=-(B39.7(BRev* (Btfg(Btfg tfgA_You kill the hobgoblin!(Btfg(Btfg (BtfgɊ(BtfgRJ _(BNo target in view!tfg:(Btfg (Btfg(Btfgq tfgtfg<_(BNo target in view!tfg (Btfg (Btfgf (Btfg<  (B(BRev+ (B_(B(B(B(B(B(B(B(B(B3(B=(B=(B(B(B(BRev (B(B (B You see here a hobgoblin corpse(B.(B (B_(B(B....##......(B .)...(B>(B ....)........#(B+#(B ##...#(B.#(B .##...#(B.#(B ####........#(B.#(B #.....#....#####(B .# #...#.####(B.######(B.####(B ..#....(B.....†.@(B....#(B -..######(B.######(B.##(B.#(B  ##...(B .#.######..(B .##(B ##.<(B .##.#(B ..(B .#b(B  (B bat (wandering)#..#(B ..#(B ..##+####(B .b(B(B75.7 (6.0(B(Btfg@ Ab(B.tfgwA G-(B6.7 (7tfgeH (BtfgL ? _(BA bat comes into view. tfgL (B_(BYou see here (Ba bubbling white potion(B.ufg, .)ufg!>)+#ufg.#.#ufg.# .#ufgW#.######.#### ufg{6.....†.@....# ufgN#.######.##.#   .# .#ufg ##.< .#ufgF .. b# ..# ..ufg$: ..(Bufgi*(BufgM)(B>(B)(B+#(B.#(B.#(B.#(B .#(B#(B.######(B.####(B .....†.@(B....#(B #(B.######(B.##(B.#(B   .#(B .#(Bufgގe ##.<(B .#(Bufgg ..(B b#(BufgQM ..#(B .. ..ufg{ ufg4(Bufg (Bufg(Bufg ufgM_(BA bat is nearby!(Bufg=)...............(B>(B ##....)#(B+#ufg......ufga#(B.#(B ##.ufge#(B.#(B ..####ufgN#(B.#(B ufgXb.#....######(B.#(B ufg}...#.####(B.######(B.#### ...#.....(B....†(B.(B!(B....#(B #..######.######@##.#(B ufg~.......(B #(B.#(B ufg##.######..(B #(B.#(B ufgT....#(B ##.<(B ..#(B ufgx]#.#(B ..(B .bufg-#(Bufg#.ufg6(..#(B .... ufga:##+####(B ##ufg$(B..ufg......(B #(B.#(B ufgQ(BufgF(BufgO(BufgL(B.b(BufgY"(B=ufg-(B7.7 (1 _ufg(Bufgufg5##....)#+#.(B. ...####..#....######.####.######(B.####........†.(B!(B....# #..######.######(B.##.# ##.........(B #@#(B ###### ....#(B ##.<(B .#.#(B ..(B #.##(B ...b#+####(B .##(B.........(B . #(B.#(B. ...ufg7(Bufg9(Bufg;(Bufg}C;b(B...ufgD((B8ufgDufgK(BufgwNufgJ.. ...####..#....######.#######........†.(B!(B.... #..######.######(B.## ##.........(B #(B.#(B ufgKM###### ....#(B ##(B.<(B....#.#(B #(B..###.##(B b(B...ufg~LC#+####(B .##.......(B .. #(B.##(B.. ...###(B #(B.#(BufgP(BufgiR(Bufg [a(Bb.b(Bufg\'(B=ufg(\ 9ufgc(BufgfK _The bat misses you.(Bufg_6 i (B You barely miss the bat with your +0 long sword.ufg6 <(BYou hit the bat with your +0 dagger.ufgg? 6(B†ufgLC f(B480.9 (1.2Rev (BufgI (BufgK  ufgL ;_You kill the bat!(BufgTw 8(B(Bufg2y (Bufg{  ufgI| <_(BNo target in view!ufgq(B(B(B _(BNo target in view!vfg (Bvfg-(B(B _(BNo target in view!vfg57(B(B(B(B(B (B_(B(B(B(B(B(Bvfg0(B(Bvfgdk(B(B(B(Bvfg$ (B_(Bg - 2 bubbling white potions(B (gained 1)(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BvfgU0(B(Bvfgf (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bvfg(Bvfg8(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bvfg@(BvfgC(Bvfg(B...###(B r(B...{fg(B{fgNM(B=(B3.9 (1.0) {fg(B{fg3 _Found a stone staircase leading down.{fg{Q .##+####(B .##..(B #.#........(B ..(B #(B.##(B #.# #.(B ..(B .(B.. #.# #.(B ###(B #(B.#(B #.#.(B #(B.######.# #.({fgQ o.(B #####(B.#(B....#.# ..##(B #(B.......##.#.#[...(B #(B.##.#.### {fgnR z.(B ........(B +.##†#...# .(B  ###.###.#(B #(B......#(B #.....####(B #######(B>(B...####(B#(B.r(B.. #(B.{fgS -#(B...{fg[ (B{fgV\ {fga\ !(B4{fgrc (B{fge {fg{ ........(B ..(B #.##(B #.# ##.(B ..(B .(B.. #.# .#.(B ###(B #(B.#(B #.# {fg| ..(B #(B.######.# .#.(.(B #####(B.#(B....#.# ...##(B #(B.......##.#.#[...(B #(B.##.#.### .{fg| .(B ........(B +.##†#...# #.(B  ##.###.#(B #(B......#(B #.....####(B #######{fg| U(B>(B...####(B#(B.r(B.. #(B....  #(B...  #(B...{fg (B{fg (B{fgB cr(B.S(B  (B ball python (constriction, wandering)r(B  (B ratS(BThe rat squeaks loudly.{fg\ 2(B===5{fg (B{fg  {fg Q_(BA ball python comes into view.(B{fgH ###.(B ..(B ...(B #.# ..#.(B ###(B #(B.#(B #.# ...(B #(B.######.##.({fg .(B #####(B.#(B....#.# ....##(B #(B.......##.#.#[...(B #(B.##.#.###.(B ........(B +.##†#...# ##.(B  ##.###.#(B #(B.@(B....#(B #.....#{fg= ###(B #######(B.(B>(B.r(B.####(B ..#(B....  #(B.... #(B.... #(B.S(B.. #(B....{fgN (B{fg (B{fg qr(B.S(B.{fg 2(B---6{fg (B{fg |fgҪ |fg r(B The ball python hisses angrily.  You slash the rat with your +0 long sword!|fg{(B|fg(B|fg;] (B†(BJ|fgjS(B.J  (B endoplasmS(B  (B ball python (constriction)You kill the rat!|fgz(B|fg;(B3=--|fg(V(B8.1 (1.2Rev (B|fg(B|fg |fgP_(BAn endoplasm comes into view.(B|fgn...#.(B ###(B #.#(B #.#..(B #(B.######.##.(|fg*o.(B #####(B.#(B....#.#...##(B #(B.......##.#.#[...(B #(B.##.#.###.(B ........(B +|fgo.##†#...# ###.(B  ##.###.#(B ##(B......#(B #.....####(B #######)(B...(B>(BJ..####(B |fg5p...#(B....#(B  #(B.S(B..#(B #(B....#(B #(B....#(B #(B....#(B #(B....#(B|fgs(B|fgt(B|fg}W(BJ.S(B.J|fg8~6(B-90|fgc(B|fgZ _Found a dagger. _(BYou see here a rat corpse(B.|fg^ (B You barely miss the endoplasm with your +0 dagger.(BYou slash the endoplasm with your +0 long sword!|fg`(B|fgjz(B .S(B.|fgj#(B....#You kill the endoplasm!The ball python closely misses you.(B The ball python grabs you.|fgn 0 (B6=60.3 (1.2(BConstr Rev+ (B|fgSu(B|fgw` _(BThe ball python constricts you.(B|fg[ (B You hit the ball python with your +0 dagger.  |fgT(BThe ball python is moderately wounded.(BYou slash the ball python with your +0 long sword!|fgH†(B|fggw(B10 71.5(BRev+ (B|fg`(B|fg |fg˗C_You kill the ball python!(B|fgE(B|fg (B|fg(B|fg. |fgW<_(BNo target in view!|fg (B|fgŶ (B|fg (B|fg  |fg+ <_(BNo target in view!|fg (B|fgt (B|fg (B|fg (B|fg (B|fg ' (B_|fg (B|fg< (B|fg (B|fg (B|fgX (B|fgb (B|fg (B|fg} <Rev (B|fg (B|fg (B|fg (B|fg1 (B|fg (B|fgP (B|fg (B|fg" (B|fg+ (B|fg (B|fg (B|fg (B|fg (B|fg& (B|fgx (B|fg |fg (B|fg (B|fg (B|fgK (B|fg} (B|fg0 (B|fg #...|fg /#....[...###.......##. |fg #|fg &#...(B.......+.......##† #....#####.(B ...(B......##......###. #....#(B ...(B....#(B.##......#(B #. #(B #.#.†...###(B ## |fg %#(B|fg #)(B...(B>(B..†####(B  |fgc .#....#(B #(B #..(B.#....#(B #(B #@###....#(B - #(B #(B..#(B #....#(B #(B.##(B #....#(B |fg .. #....#(B ###(B #....# (B|fg |fg /(B9.5 (8.0|fgH !-|fg '(B70.5 (9|fg (B|fg4 Z _(Bp - a viscous inky potion(B}fg4(B}fg(B}fg߷(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fgQ(B}fg(B}fg<(B}fg (B}fg(B}fgf(B}fg(B}fgO(B}fg(B}fg(B}fg(B}fg(B}fg(B}fgS(B}fg(B}fgp(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg](B}fg(B}fgT(B}fg(B}fg(B}fg(B}fgQ(B}fg(B}fg (B}fg(B}fg(B}fgG(B}fg(B}fg(B}fgH(B}fgj(B}fg(B}fg(B}fg(B}fg"(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg_(B}fg(B}fg(B}fg(B}fgK(B}fg(B}fg=(B}fg<(B}fgz(B}fg(B}fgr(B}fg^(B}fg(B}fg(B}fg (B}fgs (B}fg (B}fg* (B}fg (B}fgv (B}fg (B}fg+(B}fg(B}fg(B}fg(B}fgw(B}fg(B}fg(B}fg)(B}fg(B}fg(B}fg(B}fg9(B}fg(B}fg((B}fgA(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg(B}fg%!(B}fgd!(B}fg!(B}fg:#(B}fgm$(B}fg$(B}fgP%(B}fg&(B}fg'(B}fg<((B}fg((B}fg=*(B}fg*,(B}fg{,(B}fg-(B}fgN/(B}fg_6}fg6(B }fg6q#.#(B ###.##(B }fg6 }fg6#(B.#(B ##...#(B }fg7 }fg/7{#(B.####..###(B }fg?7 }fg[7#(B.##...##(B  }fgp7Y#....###(B }fg{7 }fg7T#.####(B }fg7 }fg7K#.#(B  }fg7`#B#####.#(B }fg7 }fg7C.......@#(B }fg7 }fg8:#########(B }fg8 }fg98 }fgP8uB(B  (B giant cockroach (asleep)}fgk8 }fgz8$(B}fg8<3(B500.5 (30.0)}fgA@(B.BB}fgA-(B}fgxB.(B1.5 (31}fg:G(B}fgYJ }fgJ}fgJ=_(BA giant cockroach comes into view.}fgJ(B}fgɳ < #.# ###.##  }fg Z#.# ##...#  #.####..###  #.##...##  }fg= #....###  #.####  #.# #.#####.# ..B....@# #########}fgU ,(B}fgQA (B #.#(B ###.##(B  }fgA #(B.#(B ##...#(B  #(B.####..###(B  #(B.##...##(B  #....###(B  }fgA #.####(B  #.#(B }fgA q#(B.#####.#(B }fgA h..B(B....@#(B }fgA 8#########(B}fgA  }fgA }fgA }fgB  }fgB }fg{H (B}fgH (B}fg&O (B}fgQ  }fgQ Y_(BA giant cockroach is nearby!(B}fgB (B #.#(B ###.##(B #(B.#(B ##...#}fg} (B #(B.####..###(B #(B.##...##(B #(B....###(B #(B.####(B #(B.#}fg w(B.#(B.#####(B.#}fg t(B.B(B...@(B.#}fg #}fg (B}fg^ (B}fg E(B.B(B}fg :(B2.5 (1.0) _}fg (B}fg ~fg) (B #.#(B ###.##(B #.#(B ##...#(B #.####..###(B #.##...##(B #....###(B #.####(B #.#~fg$#(B.#(B.#####(B.##(B....B(B.@(B..##(B~fg(B~fg<>(B.B(B~fg\((B3~fg(B~fg~fgf (B You hit the giant cockroach but do no damage.(B x2  The giant cockroach bites you but does no damage.~fgHe(B=4.7 (1.2Rev (B~fg^(B~fg^ _The giant cockroach barely misses you.(B~fg  (B You barely miss the giant cockroach with your +0 long sword.You barely miss the giant cockroach with your +0 dagger.(B~fg!Z(B2-(B5.9~fg)!8(BRev+ (B~fg%(B~fga(4 _The giant cockroach bites you.~fg[ #.#   #.#   ~fg        #.#  #.#.#####.# ~fg' ~fg6B#.....B@..#  ~fgC'########### ~fgM~fgX~fga(B~fgxl(B #.#(B   #.#(B           ~fglG#.#(B  ~fgim#(B.#(B.#####(B.#(B  #(B.....B@(B..#(B  ###########(B   ~fg~s(B~fgt (B~fgw(B~fg { ~fg{Y_(BA giant cockroach is nearby!(B~fg t (B_. _(BA giant cockroach is nearby!(B  You hit the giant cockroach with your +0 dagger.  (BThe giant cockroach waves its antennae. (B The giant cockroach bites you but does no damage.~fg j(B7.1(BRev* (B~fga (B~fgU ^ _The giant cockroach barely misses you.(B~fgW (B You hit the giant cockroach with your +0 dagger.~fg6†~fgJ3(B~fg2(B98.3~fgo(B~fg= _You kill the giant cockroach!~fg(Bfg(Bfgp (Bfg(Bfg:(Bfgm(Bfg(Bfg(Bfg fg.1(B3=fg<(Bfg(Bfg(Bfg(Bfg!fg78(BRev+ (Bfg(Bfg' (B fg HYou see here a giant cockroach corpse(B.fg(Bfg" (B_fg8(Bfg[(BfgR(Bfgy(Bfg(Bfg(Bfg (Bfgu;(B=(Bfg(BfgR (Bfg; (Bfgk fg 9Rev (Bfg (BfgN (Bfgh(Bfg(Bfg(BfgA(BfgB(Bfgj(Bfg(Bfg(Bfg(Bfg(Bfg8(BfgM(Bfg)(Bfg' (Bfg.(Bfgld(B(B(B(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg!(Bfg!(BfgH"(Bfg#(BfgF%(Bfgl%(Bfg%(Bfg&(Bfg"/(BfgI/(Bfg/(Bfg1(Bfg2(Bfg:2(Bfg2(Bfg3(Bfg4(Bfg%5(Bfg5(Bfg6(Bfg7(Bfg8(Bfg8(Bfg9(Bfg;(Bfg;(Bfg;(Bfg>H(B(B(BfgU>(Bfgl?(BfgK@(Bfgm@(Bfg@(BfgA(BfgB0(B(BfgmC(BfgD(BfgE0(B(BfgE(BfgH(BfgZOL##.#####.#(B fgO#.#(B #.#(B #.#(B #.#(B #.#(B #.#(B fgO#.#(B ..#(B ##.#(B ###(B fgO;##.#(B fgO####fgOn(B #.#(B #####(B fgP#...fgP(B #.#(B #(B.@.#(B ###.##fgP!(B-fg)P} #.#(B #(B.#.#.#fg3P #...#fg?P#.#(B #(B.#.#.#(B ##.###fgLP#.#(B .K#.#.#(B #..#fgYPp#.#####.#.#(B ###.##fgePe#.......#.#(B ##...#fgPK(B  (B kobold (asleep)#.#####(B.#.####..###(B fgP#.#..(B #(B.#.##...##(BfgP fgPs#.#.#(B #.#....###(BfgT2(B32.3 (24.0)fgZK(B.K(Bfg0[H-(B3.3 (25fg`(Bfgtv _(BA kobold comes into view. It is wielding a +0 dagger.(Bfg(B #.#(B #.#(B #.#(B #.#(B #.#(B #.#(B #.#(B ..#(B #.#(B ###(B  #.#(B ##fgc(B #.#(B #####(B #..(B #.#(B #(B...####.#(B #.#(B #@#.#.#(B #...fgNJ=(B #.#(B #K#.#.##.###(B #.#(B ..#.#.#(B #..#(B  #.#####.#.#(B ###.##(B #.......#.#(B ##...(B #.#####.#.####..###(B #.#..(B #.#.##...##(B #.#.#(B #.#....#(B #.#.#(B #.#.####(BfgE(Bfg:(B=4.3 (1.0) fg=(Bfgo= _The kobold hits you but does no damage.fg+Z  #.# #.#  #.# #.#  #.# #.#  #.# ..#  #.# ###  #.# #.# #####  fglZ #.# #...#  #.# #@#.#.#  #.# #K#.#.#  #.# ..#.#.# #..#  #.#####.#.#  fgZ       #.#..   #.#.#   #.#.#  (Bfg7 (B #.#(B #.#(B  #.#(B #.#(B  #.#(B #.#(B  #.#(B ..#(B  fg f#.#(B ###(B  fg #.#(B #.#(B #####(B  #.#(B #(B...#(B  #.#(B #@#.#.#(B  #.#(B #K#.#.#(B  #.#(B ..#.#.#(B #..#(B fg O #.#####.#.#(B      #.#..(B  #.#.#(B  #.#.#(B fgm (BfgA (Bfg (Bfg ^ _(BA kobold is nearby!(Bfg } (B You closely miss the kobold with your +0 long sword.(Bfg (B1--(B5.5 (1.2Rev (Bfg (Bfg _You hit the kobold but do no damage.(B The kobold hits you with a +0 dagger.fg^ (B You closely miss the kobold with your +0 long sword.You barely miss the kobold with your +0 dagger.(BfgF g(B6.6 (1.1(BRev+ (Bfg (Bfg= = _The kobold hits you but does no damage.fg} #.# #.#  #.# #.#  #.# #.# fg}X #.# ..#  #.# ###  #.#fg$~ #.# #####  #.# #...#  #.# #@#.#.#  #.# #K#.#.#  #.# ..#.#.# #..#  #.#####.#.#    fg~    #.#..   #.#.#   #.#.#  (Bfgq (B #.#(B #.#(B  #.#(B #.#(B  #.#(B #.#(B  #.#(B ..#(B  fg }#.#(B ###(B  #.#(B #.#(B #####(B  #.#(B #(B...#(B fg  #.#(B #@#.#.#(B  #.#(B #K#.#.#(B  #.#(B ..#.#.#(B #..#(B  #.#####.#.#(B   fgk     #.#..(B  #.#.#(B  #.#.#(B fg(Bfgo (Bfg(Bfg fgP_(BA kobold is nearby!(Bfg( (B fg&You closely miss the kobold with your +0 dagger.You closely miss the kobold with your +0 long sword.(Bfgj(B2=-(B7.8 (1.2fg(BfgN _The kobold misses you.(Bfgy (B You closely miss the kobold with your +0 long sword.fg(Bfgj(B9.0(BRev* (BfgI(Bfge _You hit the kobold with your +0 dagger. The kobold hits you but does no damage.fg;v #.# #.#  #.# #.#  #.# #.#  #.# ..#  #.# ###  #.#fgwv #.# #####  #.# #...#  #.# #@#.#.#  #.# #K#.#.#  fgv#.# ..#.#.# #..#  #.#####.#.#        #.#..   #.#.#   #.#.#  (Bfg (B #.#(B #.#(B  #.#(B #.#(B  #.#(B #.#(B  #.#(B ..#(B  fg #.#(B ###(B  #.#(B #.#(B #####(B  fg> #.#(B #(B...#(B  #.#(B #@#.#.#(B  #.#(B #K#.#.#(B  #.#(B ..#.#.#(B #..#(B  #.#####.#.#(B       #.#..(B  #.#.#(B fg ? #.#.#(B fg: (Bfg (Bfg6 (Bfg  fg P_(BA kobold is nearby!(Bfg R (B You hit the kobold with your +0 long sword.fg F)(BfgX O(B=(B7140.2fg (Bfg  fg0 >_You kill the kobold!(Bfg(Bfg} (Bfg!(BfgL!J _(BNo target in view!fgޞ(Bfg (Bfg}(BfgJ _(BNo target in view!fg#(Bfg (Bfg(Bfg(Bfg' (B_fgo(Bfgg(BfgfgI(B3=(Bfg(Bfg(Bfg(BfgH(Bfg(Bfg fg:(B You see here a +0 dagger.fg(Bfg>G(BRev+ (B_fgT(Bfg(BfgH(Bfg(BfgD (Bfg (Bfg2 (Bfg ;(B=(Bfg(Bfg0(Bfg(Bfg<Rev (BfgB(Bfg(Bfg(Bfg(Bfg(Bfg (Bfg(Bfg(Bfg(Bfg3(Bfg(Bfg> (Bfg (Bfg"(Bfg$(Bfg$fg$ (Bfg%(Bfg{'(Bfgz)(Bfg)fg)(Bfg*(Bfg,(Bfg.(Bfg.(Bfg/(Bfg1(BfgL4(Bfg{4(Bfg5(Bfg8(Bfg:(Bfga;(Bfg<(Bfg?>(Bfg.@0(B(BfgA(BfgB(BfglD(BfgD(BfgE(BfgG(BfgPt#.##(B #.#.#...#.........#.(.....fgpP#..#(B #.#.#.#.#(B...........#.....##.####.#.#.#.#(B..........#....[.#...##.#...#.#(B..........#......###....#####.#(B....#####.(B ......###........#(B....#......fgP##.#####.#(B...B##.#..(B #.#(B....#fgP(B #).#.#.#(B #.#@#(B  #..(B-fgP#.#.#(B #.#.#(B #..fgP#.#.#(B ..#.#(B ##.#fgQ#.#.#####.#(B ..##.#......(B.#(B ####.##fg:Q #.#.#####(B.#(B #....#(B B(B  (B giant cockroach (asleep)fg]Q #.#.#...#(B.#(B ###.#####.#.#.#.#(B.#(B #.fgQr..##.#.#)#.#.#(B ##.###fgQ(Bfg[2(B57.2 (17.0)fg;\H-(B8.2 (18fgb(Bfgfc _(BA giant cockroach comes into view.(Bfg 7 #.## (  #..# fg b#.......  #......[  #.....  #....#####.  fg #....#  #...B#  #.#.. #.#....# #) #.#.# #.#@# fg # #.#.# #.#.# fg ' #.#.# ..#.#  fg0 "#.#  fg_ ]#.#.......#  #.#.#####.#   #.#.#...#.# fg H  #.#.#.#.#.# #...#  #.#.#)#.#.# fg # (Bfg (B #.##(B ( (B #..#(B #(B....... fg k #(B......[ (B #(B.....  #(B....#####.(B  #(B....#(B  fg (#(B...B#(B  #.#..(B #.#(B....#(B #)(B fg5 #.#.#(B #.#@#(B  #.#.#(B #.#.#(B fgb  #.#.#(B ..#.#(B  fgr P#.#(B  fg~ w#.#......(B.#(B  fg #.#.#####(B.#(B  fg  #.#.#...#(B.#(B  fgԲ #.#.#.#.#(B.#(B fg  fg i#.#.#)#.#.#(B fg (Bfg (Bfg (Bfg g _(BA giant cockroach is nearby!(BfgP #.#(B #.#.#####.... #.##(B #.#.#...#(B.fg #.(. #..#(B #.#.#.#.#(B.. ##.####.#.#.#.#(B.#....[fg V#...##.#...#.#(B..........#.fg x###....#####.#(B....#####.(B .fg ###........#(B....#(B .....##.#####.#(B...B#(B fg 6#..#.#..(B #.#(B.@(B..##)#.#.#(B #.#(B.#####.fg #.#.#(B #.#(B.#(B ...fg. z#.#.#(B ..#(B.#(B fgF m##.##.#.#####(B.#(B fg #..#(B#.#.....(B..#(B ####.##.#.#####(B.#(B fg #....#(B#.#.#...#(B.#(B ###.#fg ###fg 6#.#.#.#.#.#(B ...fg ##(Bfg (Bfg fg (B9fg .0) fg' _fg (Bfg fgA.#(B #.#.#####. .##(B #.#.#...#(B...#.(. ..#(B #.#.#.#.#(B...........#......# #fg(.####.#.#.#.#(B..........#....[. #...##.#...#.#(B..........#. ###....#####.#(B....#####.(B .###.#(B....#(B .###.#####.#(B...B#(B #...##.#..(B #.#(B..@(B.#(B fgl#).#.#.#(B #.#(B.####(B #...##.#.#(B #.#.#(B #...##.#.#(B ..#.#(B fg##.##.#.#####.#(B #..#(B ##.#.......#(B ####.##(B ##.#.#####.#(B fg#....#fgg(B ##.#.#...#.#(B ###.####fg+(B # fgȿ#(Bfg!Bfg,5B(Bfgs'(B=fg 60fgd(BfgrG _The giant cockroach bites you but does no damage.fg ( (B fgIYou barely miss the giant cockroach with your +0 dagger.You barely miss the giant cockroach with your +0 long sword.(Bfgَ/(B1.4 (1.2fg.Rev (Bfg (Bfg; fgbX_The giant cockroach barely misses you.(Bfg w  #.........#.( #......#......[#.....fg#....#####.  #....#  #...B#  #.#.. #.#..@.# #) #.#.# #.#.####  fg'##.#.# #.#.#  fg5"#.#.# ..#.#  fgK, #..#  fgZ  fgd  fgn fg-    fg fg8 #...# (Bfg0(B  fg#(B.........#.((B #(B......#(B......[fg%#(B.....fg2_#(B....#####.(B fgLi #(B....#(B  fg^#(B...B#(B  fg#.#..(B #.#(B..@(B.#(B #)(B fg#.#.#(B #.#(B.####(B fgڟ{ #.#.#(B #.#.#(B fg$ #.#.#(B ..#.#(B   #..#(B     fgA fg^ fgn fg{fg fg fg͠  fg fg(Bfgr (BfgZ(Bfg fgY_(BA giant cockroach is nearby!(Bfg v (B You closely miss the giant cockroach with your +0 long sword.fg" ZYou hit the giant cockroach but do no damage.The giant cockroach barely misses you.fg/ (Bfg2 b(B2.6(BRev+ (Bfg (Bfgl G _The giant cockroach bites you but does no damage.fg * (Bfg&  (BYou hit the giant cockroach with your +0 dagger.  (BThe giant cockroach is severely wounded.(BYou hit the giant cockroach but do no damage.(Bfgu fg #(B3.8fg (BfgS ^ _The giant cockroach barely misses you.(Bfg5< (B fg'6You closely miss the giant cockroach with your +0 long sword.(BThe giant cockroach is severely wounded.(BYou hit the giant cockroach with your +0 dagger.fgz6fg6S(B2-(B5.0fg6@(BRev* (Bfg=(Bfgr@} _The giant cockroach barely misses you.(B The giant cockroach bites you.fgշ  #.........#.( #......#......[#.....#....#####.  #....#  #...B#  fg,#.#.. #.#..@.# #) #.#.# #.#.####  #.#.# #.#.#  #.#.# ..#.#   #..#  fgE"   fgT  fgn$   fg}=  #...# (BfgH1(B  #(B.........#.((B #(B......#(B......[#(B.....fgPH&#(B....#####.(B  #(B....#(B  #(B...B#(B  fgiH#.#..(B #.#(B..@(B.#(B #)(B fgzH#.#.#(B #.#(B.####(B  fgH/#.#.#(B #.#.#(B  #.#.#(B ..#.#(B   #..#(B  fgH  fgH  fgH$   fg0I+   fgP(Bfg Q (BfgW(Bfg0Zg _(BA giant cockroach is nearby!(Bfgۈ (B You closely miss the giant cockroach with your +0 dagger.(BThe giant cockroach is almost dead.(BYou barely miss the giant cockroach with your +0 long sword.(BfgD-(B6.2fg(Bfg4 _The giant cockroach bites you.fg[ (B You hit the giant cockroach with your +0 long sword.fg3(B.fg2(B37.4fg(BfgU _You kill the giant cockroach!(BfgZ_ (Bfg_ (Bfg_` (Bfgb (Bfg+b (Bfgb (Bfg@d (Bfgd fgd I(B3=(Bfge (Bfg3k (Bfgfl (Bfgl fgl 8(BRev+ (BfgOm (Bfgo (Bfgp (Bfgq (Bfgq (Bfgt (Bfgu (Bfgu (Bfgv (Bfgy (BfgQ{ (Bfg{ ;(B=(Bfg| (Bfg (Bfg (Bfg <Rev (BfgH (Bfg (Bfg (Bfg· (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgn (Bfgm (Bfg (Bfg: (BfgK (BfgA (Bfgq fg (Bfg֚ (Bfg (Bfg (Bfg* (Bfg (Bfg*  fgC 3(B_You open the door.fgҩ (Bfg fg (Bfg (Bfge B (B There is an open door here.fg (Bfg2 ! (B_fgQ (Bfg (Bfge (Bfg (Bfg{ (Bfg (Bfg1 (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg 0(B(Bfg (BfgH (Bfg (Bfg (Bfg (Bfg (Bfg 0(B(Bfg (BfgR (Bfg (Bfg (Bfgf (BfgC (Bfgx (Bfg (Bfg (Bfg (Bfg (Bfg (BfgK (BfgR (Bfg$ (BfgY (Bfg (Bfgn #..†....#.........†#####(B ######..######(B.######.##.#...#(B fg  ##.......(B...(B.#(B #.##.#.#.#(B fg ######.######(B..#(B.#(B #.##...#.#(B fg .........#(B ##(B.<(B....(B÷######.#(B fg .......#.#(B #(B..###(B..#(B #.#(B fg .......#..#(B #(B..#(B ....(B #.#(B fg# .......##(B+#####(B..#(B.##..(B #.#(B fg; .........(B.......@(B..##.##(B #.#(B - fgU #####....(B.....(B.......... #.#(B fga ....#....(B....(B..######(B.##(B #.#(B fgn .........(B...(B...#(B #.######.fg "#(B fg ....#.(..(B..(B....######.#....#.#(B fg ......#...(B...####.......##.#.#(B fg w.....#...(B.[(B...###.......##.#.##fg "#(B fg7 .....#...(B.......+.......##†#...#(B ####.'.........##......###.###.#(Bfg# 2(B91.4 (24.0)fg H-(B2.4 (25fg " (Bfg $  fg'$ O_(Bq - a sedimented dark potion(Bfgu(Bfgu (Bfg|(BfgJ _(BNo target in view!fg (Bfgx (Bfg (Bfgf(Bfg(BfgA& (B_fg8(Bfg(Bfg%##...#.####.######.####(B .†....#.........†......#####(B ####..######.######.##.#...#(B fgV ##...........#(B #(B.##.#.#.#(B #####.######..#.#(B #(B.##...#.#(B  ##.<...(B.÷######.#(B fgj#.#(B #..###(B..##<#(B #.#(B fg!#..#(B #..#(B........ #.#(B ##+#####..#@##..(B #.#(B 3.4 (1fg#.0) .....fg$ ;(B...(B.##.##(B #.#(B ###..(B...........(B #.#(B #fgU _(B..######.###(B #.#(B.....(B....#(B #.######.#(B#.(....(B....######.#...fgv i.#.#(B#....(B..####.......##.#.fg #(B ...#....[...###.......##.#.###(B ...#...+.......##†#..fg %.#(Bfg)(Bfgr*-(B4.4 (2fg0(BfgF3 fge3+_Found a stone staircase leading up.fg (Bfg (Bfg (BfgC (Bfg (Bfg (Bfg (Bfg= (Bfg (Bfg) (Bfg (Bfgm (Bfg (Bfg$ (Bfg (Bfg (Bfg (Bfg+ (Bfg (BfgF (Bfgn (Bfg (Bfg0 (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg~ (Bfg^ (Bfg (Bfg2 (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgb (BfgR (Bfgt (Bfg (Bfg (Bfg (Bfg (Bfge (Bfg9 (Bfg (Bfg (Bfg (BfgY (Bfg~ (Bfg (BfgC (Bfg (Bfg (Bfg (Bfg (Bfg, ' (B fgU >You see here a bat skeleton(B.fg (Bfg: ! (B_fg (Bfg (Bfg (Bfg! (Bfg! (Bfg" (Bfg# (Bfg# (BfgD$ (Bfg\% (Bfgl& (Bfg& (Bfg' (Bfg( (Bfg) (Bfg) (BfgL* (Bfg+ (Bfg, (Bfg, (Bfg.- (BfgP. (Bfg$/ (Bfg/ (Bfg/ (Bfg0 (Bfg1 (Bfg2 (BfgR2 (BfgP3 (Bfg4 (Bfg<4 (Bfg4 (Bfg7 (Bfg8 (BfgH8 (Bfg8 (Bfg:  fg]; 3(B_You open the door.fg4< (Bfgp< (Bfg:= (BfgTA B (B There is an open door here.fgB (BfgyC ! (B_fg D (BfgQ  fgQ N(B There is a stone staircase leading down here.fg T (BfgT ! (B_fgU (BfgY (Bfg[ (BfgW[ (Bfg[ (Bfg` (Bfgzb (Bfgb (Bfgd (Bfgg (Bfgi (Bfgi (Bfgj (Bfgn (Bfgp (Bfgp (Bfgq (Bfg'v (Bfg.x (Bfg}x (Bfgy (Bfg| (Bfg~ (Bfg (Bfg (BfgȂ (Bfg (Bfg (Bfg (Bfg (Bfg* (BfgM (BfgC (Bfg (Bfg (Bfg (Bfg (Bfgʓ (Bfg (BfgV (Bfgӕ (Bfgj (Bfgf (Bfg (Bfg (Bfg (Bfgћ (Bfg (Bfgt (Bfg (Bfgߞ (Bfg (Bfg{ (Bfg (Bfg (Bfg@ (Bfg֢ (Bfg (Bfg (Bfg (Bfg (Bfg9 (Bfg (Bfg (BfgZ (Bfg (Bfg (Bfg (Bfgu (Bfg; (Bfg 0(B(Bfg (Bfg{ (Bfg (Bfg: (Bfg̵ (Bfg (Bfg (Bfg> (Bfg (Bfg (Bfgi (Bfg (BfgD (Bfg (Bfgk (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgt (Bfg 0(B(Bfg (Bfg; (BfgS (Bfgw (Bfg (Bfg^ (Bfg: (Bfgc (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg e (B You see here a rat skeleton(B.fg (Bfg ! (B_fgE (Bfgy (Bfg, (BfgI (Bfg} (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg0 (Bfg^ (Bfg (Bfgn (Bfg (Bfg9 (Bfg (Bfg 0(B(Bfg (Bfg  (Bfg (Bfg (Bfg2 (Bfg (Bfgj (Bfg (Bfg (Bfg (Bfg (Bfg3 (Bfge! (Bfg# (Bfg% (Bfg% (Bfg' (Bfg) (Bfg* (Bfg+ (Bfg, (Bfg- (BfgO/ (Bfg}/ (Bfg50 (Bfg1 (Bfg 3 (BfgR3 (Bfg4 (Bfg5 (Bfg[7 (Bfgx8 (Bfg8 (BfgR: (Bfg; (Bfg; (BfgY< (Bfgq= (Bfg> 0(B(Bfg>? (Bfgh@ (BfgcA (BfgA (BfgB (BfgXC (BfgbD (BfgD (BfgE (BfgE (BfgF (BfgF (BfgnG (Bfg K (Bfg"K (Bfg^K (BfgK (Bfg1M (BfgN 0(B(BfgN (BfgP (BfgQ (BfgR (BfgR (Bfg[V (Bfg.` (B #.#####.###....# ..#(B #......<.(B÷.#...#(B ..######.#.........######## fgg` ...(B ......(B÷...(B÷'.........'...)... ..#######.##.#.#.........######.. (B>fgt` 1(B......................##..fg` J[###.#..........#######.##..fg` .#(B #.#.#.#####.#..(B((B........#fg` .+(B ..#.#.#.@(B.#.......###....fg` ###.#.#.#.#(B.#.......###...# fgJa Y......#(B #.#.#.#.#w#.....#..÷....#....#(B #.#.#..(B.#(B.#.....######..######(B #.#.#####(B.#(B ##..(Bfgxa .#.###########.#(B w(B  (B dart slug (asleep)fga #(B ###(B .#.##........... fga #.#(B #..(B .#.##.........#. fga #.####(B #.#(B #............#.(BfgWm 3(B670.4 (76.0)fgm .(B1.4 (77fgz (Bfg} ] _(BA dart slug comes into view.(BfgPlt   <.÷  ÷...÷) >[fgl..... #.#.#.#####.#..( ..#.#.#.@.#....#.#.#....... #.#.#.#.#w#.....#..÷.. #.#.#...#.#. #.#.#####.#fgl& ##...#fgl.fgl9 ### .#.. #.. .#fgl. #.# fgm .(Bfg(B   <.(B÷  ÷...(B÷) (B>(B[.....fg(B #.#.#.#####.#..(B((B ..#.#.#.@(B.#....#.#(B.#.......(B #.#.#.#.#w#.....#..÷..(B #.#.#..(B.#(B.#.(B #.#.#####(B.#(B ##..(Bfg.#fg!n.(B ###(B .#fg...fgE(B #..(B .#.(B #.#(B .fgS(Bfg(B(B(B _(BA dart slug is nearby!(Bfg0.#(B #......<.(B÷.#.........#(B # .############.#.#########fgF0(B ......(B÷...(B÷'.'...).... .#######.##.#.#.######.................##. ....[###.########.##.#(B #.#.#.#####.#..(B((B........##fgn0+(B ..#.#.#(B...#.......###.....###.#.#.#.#@#.......###...#fg0 #(B #.#.#.#.#w#.....#..(B÷....#.#(B #.#.#...#(B.#.....######..# .fg0#####(B #.#.#####(B.#.#####(B ##... .fg0S#(B ..#.###########.## .fg0"#(B fg0t###(B #(B.#.##........... .fg0"#(B fg0k#..(B #(B.#.##.fg0 #.# fg0k.#####.#(B #(B.#....fg 1 #.. fg1E....#.#(B #.##+fg!1(Bfg9(Bfg6<:(B2.4 (1.0) _fgA(BfgpCfg ww(B  (B _(BA dart slug comes into view.A dart slug is nearby!(B  The helpless dart slug fails to defend itselfgf.  You hit the dart slug with your +0 long sword.  The dart slug is lightly wounded.  You hit the dart slug with your +0 dagger.fgE7(B=3.6 (1.2fgU.Rev (Bfg(Bfg' fgC;_The dart slug bites you but does no damage.fg (B You hit the dart slug with your +0 dagger.  (BThe dart slug is severely wounded.(BYou hit the dart slug with your +0 long sword.fgT n(B.(BfgY j(B84.8(BRev+ (Bfg_ (BfgH  fgg A_You kill the dart slug!(Bfg 8(B(Bfg (Bfg  fg fg  <_(BNo target in view!fg+(Bfg (Bfg(Bfgâ(Bfg<(Bfg fg7Rev (B fg1 _fg(Bfgڧ(Bfg(Bfg"(Bfg(Bfg(BfgCH(B(B(Bfg(Bfg̰(Bfg(Bfg۱(Bfgz(Bfgy(Bfgfg (Bfg5(Bfg(Bfg޷(Bfg(Bfg(Bfg͹(Bfg(Bfg(Bfg(Bfgм(Bfg޽(Bfg(Bfg(Bfg(Bfg(Bfg`(Bfg(Bfg(Bfg(Bfg&(Bfg(Bfg (Bfg(Bfg.(Bfg(Bfg(Bfg(BfgW(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(BfgF(BfgK(Bfg(Bfg (Bfg(Bfg(Bfg(Bfgi(Bfg(Bfg(Bfg%(Bfg(Bfg(BfgH(Bfg(Bfg5(Bfg(Bfg(BfgK(Bfg(Bfg9(Bfgm(Bfg(BfgK(Bfg(Bfg(Bfg3(Bfg (Bfg<(Bfg2(Bfgm(Bfg(Bfg(Bfgd(Bfg(Bfga(Bfgf(Bfg>0(B(Bfg(BfgC(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg (BfgY (Bfg{ (Bfg (Bfg_(Bfgp(Bfg(Bfg(Bfg(Bfg(BfgD(Bfgs (BfgR#(Bfg2%(Bfgy%(Bfg&(Bfg)(Bfg+(Bfg ,(BfgR-(BfgX/(Bfg 1(Bfg^1(Bfgy2(Bfg4(Bfg-6(Bfgq6(Bfg7(Bfgk:(Bfg;(Bfg$<(BfgT=(Bfg?9 (B_You open the door.fg A(BfgA(BfgA(BfgB (B There is an open door here.fg(Bfg^! (B_fg(Bfgu(Bfg(Bfg(Bfg,(Bfg (Bfgz (Bfg (Bfg= (Bfg (Bfg (Bfg (Bfg#(Bfg(Bfg(Bfg(Bfg[(Bfg(Bfg`(Bfgo(Bfg(Bfg}(Bfg(Bfg(Bfg(Bfg"(Bfg(Bfg(Bfg(Bfg (BfgI(Bfg(Bfg!(Bfgb (BfgM!(Bfg!(Bfg"(Bfg0#(Bfgz$(Bfg$(Bfg'%(Bfg&(Bfg@'(Bfg'(Bfg3((Bfg)(Bfg<+(Bfgw+(BfgS,(Bfg-(Bfg8/(Bfgw/(BfgS0(Bfg1(Bfg{2(Bfg2(Bfg03(Bfg4(Bfgw5(Bfg5(Bfg56(BfgZ7(BfgE8(Bfg~8(Bfg9(Bfg0:(Bfg;(BfgF;(Bfg;(Bfg<(Bfg=(Bfg=(Bfgc>(BfgG(Bfg?H(BfgXH(BfgH(BfgJ(BfgxK(BfgK(Bfg(L(BfgM(BfgN(BfgN(BfgsO(BfgQ(BfgQ(Bfg$R(BfgR(Bfg+T(Bfg$U(Bfg_U(BfgU(BfgvW(Bfg;X(BfgpX(BfgX(BfgdZ(Bfg[[(Bfg[(Bfg:\(Bfg](Bfg^(Bfg^(Bfg_(Bfg`(Bfga(Bfg+b(Bfgb(Bfgd(Bfge(Bfge(BfgSf(Bfgg(Bfgh(Bfgh(BfgFi(Bfgj(Bfgk(Bfgl(Bfgl(Bfgm(Bfgnn(Bfgn(Bfg+o(Bfgp(Bfg q(BfgBq(Bfgq(Bfgr(Bfgs(Bfgs(BfgMt(Bfg9u(Bfg=v(Bfg[v(Bfgv(Bfgw(Bfgx(Bfgx(Bfgy(Bfg}z(Bfg{(Bfg{(Bfg>|(Bfg }(Bfg}(BfgZ~(Bfg~(Bfg(Bfgy(B(B(B(B(B(B(B(B(B(BfgĆ(Bfg(Bfg(Bfg6(Bfg(Bfg(Bfgڋ0(B(Bfg(Bfg(Bfg(Bfg"(Bfg(BfgǑ(Bfgג(Bfg(Bfgb0(B(Bfg(Bfg֖(Bfg(Bfg(Bfg (Bfgb(Bfg*(BfgȢ(Bfg8(Bfg(Bfg(Bfg(Bfgy(Bfg(Bfg/(Bfg(Bfg(Bfgڪ(BfgY(BfgN(Bfg(Bfg(Bfgٯ(Bfg(BfgͲ(Bfg(Bfg˳(Bfg|(BfgͶ(Bfg(Bfg(Bfgv(BfgϺ(Bfg#(Bfgڻ(Bfg(Bfgi(Bfgտ(Bfg(BfgJ(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgi(Bfg?(BfgK(Bfg(Bfg(Bfg(Bfg-(Bfg(Bfg(Bfg(Bfg(Bfgo(Bfg(Bfg(Bfg fg:(B You see here a +0 dagger.fgY(Bfg! (B_fgy(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg?(Bfg(BfgR(Bfg3(BfgQ(BfgV(Bfgz(Bfg(Bfg(Bfg(Bfg(Bfgn(Bfg(Bfg^(Bfg(Bfg(Bfg(Bfg(Bfg;(Bfg(Bfgu(Bfg(BfgE(Bfge(Bfg(Bfg?(Bfg(Bfg(Bfg (Bfg(Bfgl(Bfg #(B fg #.#.#)#.#.#(B ##.###(B fg  fg #.#...#.#.#(B #..#(B  fgd #.#####.#.#(B ###.##(B  #.....(B..#.#(B ##...#(B  #.#####.#.####..###(B fgy  fg #.#..(B #.#.##...##(B  fg #.#.#(B #.#....###(B  fg #.#.#)#.#.####(B  fg #.#.#(B..@#.#(B -780.8 (106fg+  .0)fg7  fg #.#.#####.#(B  #.....†...#(B  ###########(B fgq(Bfg!-fg(B1fg 7fgT(BfgO fgl_Found a hand axe.fg(BfgJ(BfgP(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgh(Bfg(Bfgx(BfgB (B You see here a +0 hand axe.fg(Bfg! (B_fg(Bfg(Bfg0(B(Bfg.(Bfg(Bfg(Bfg(Bfg-(Bfg(Bfgy(Bfg(Bfg(Bfg(BfgL(BfgW(Bfg(Bfg (Bfg(Bfg(BfgQ(BfgR(Bfg 0(B(Bfg(Bfg(Bfg@(BfgS(Bfg (Bfg(Bfg (Bfg (BfgH (Bfg) (Bfg (Bfg (Bfg (Bfg (Bfgi (Bfg (Bfg (BfgS (Bfg (Bfg2 (Bfg (Bfg (Bfg (Bfg( (Bfg (BfgE (Bfg 0(B(Bfg (Bfg (Bfg (Bfg (Bfg (Bfg" (Bfg# (BfgD (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BfgE (BfgF (BfgF (BfgiG (BfgI (BfgOJ (Bfg_J (BfgJ (BfgM (BfgO (BfgP (BfgS (BfgU (BfgZW (Bfg{W (Bfg1X (BfgbZ (Bfg\ (Bfg'\ (Bfg\ (Bfg_ (Bfg` (Bfg` (Bfgta (Bfgxc (Bfge (Bfg(e (Bfgf (Bfgh (Bfgi (Bfgi (Bfgj (Bfgm (Bfgo (Bfgo (BfgOp (Bfgr (Bfgu (Bfgu (Bfgmv (Bfgz (BfgC} (Bfgs} (Bfg( (Bfg (Bfg (Bfg# (BfgӅ (Bfgl (Bfg (BfgƊ (Bfg (Bfg |........#......####.......##.#.# .......#..(B..[..(B.###.(B......##.#.## .......#...(B....(B...+.(B......##†#... fg f.#####.'....(B...(B..##(B......###.###. .#(B ###.....(B..#(B.##(B......#(B #..... fg .#(B #...#..(B.#(B.#(B.÷...###(B ###### fg .#(B #...#)...(B>(B..÷####(B fg% ##(B #####...#.(B...#(B fg1 #...#@(B...#(B819.8 (38fg< .0)fgH ^ ##.###(B....#fga (B #..#(B #(B....#fgo w####.##(B #(B....#fgʦ #....#(B #(B....####.####(B #(B....##...#(B #(B....###.###(B ######fgߦ B#..#(Bfgc (Bfg. (Bfg  fg 9_(BDone exploring.fgs (Bfgt (Bfgl{ (Bfg} J _(BNo target in view!fgw(Bfg>(Bfg(Bfg(B..#(B..(B0.0)..fg)......fg9!.(Bfg(Bfg%(Bfg& fgJ9_(BDone exploring.fg9 j  (D) Dungeon  Where to? (Tab/Enter - D:2, ? - help) (Bfg_ (Bfg (Bfg# (BfgF (Bfg3 (Bfg֡ & (B_fgR (Bfg (BfgΧ (Bfgc (Bfg (Bfg8 ' (B fgU 4There is a stone staircase leading down here.fg (Bfgb (Bfg & (B_fg~ (Bfg (B3fg(Bfgc; (B You climb downwards.fg(Bfg(Bfg (B_The adder hisses angrily.  Found 18 gold pieces.  There is a stone staircase leading up here.fgt(Bfg;|(B ##(B+##(B  fgT|##(B...##(B  ##(B.....##(B  fg|U##(B.......##(B  #(B......(BS(B..#(B  +......(B$(B..+ #(B...@(B.....#(B==23.6 (3.8 ##(B.......##(B ##(B.....##fg|D(B ##(B...#(B ##(B+##(B (BS(B  (B adder fgk}(Bfg(Bfgą fgJP_(BAn adder is nearby!(Bfghi ##+##  ##...## fgh ##.....##  ##.......##  #......(BS(B..#  +......$..+  #...@.....# fgh" ##.......## fgh! ##.....## fgh  ##...## fg'i& ##+## fg2i fg \(BJ.J(Bfg fgW +(B1.0) fg (BfgI _ _(BThe endoplasm quivers.(Bfg: #(B.#(B #(B.#(B +##(B ...(B ...##(B #(B.#(B ##(B ###(B #(B.#(B fg ##(B ##.###(B.#(B ####(B...##(B.######(B.#'.(BJ. <.....###(B...[#(B.fgެ ##(B #(B.#.##(B +##(B #.#(B fg (Bfg $(BJ.fg] ((B2fg (Bfg fg#.#(B #.#(B +##(B ...(B ##(B #.#(B ##(B ###(B #.#(B fg@##(B ##.###.#(B ####(B...##(B.######(B.#(B.'.(BJ. .....###.(B..[#(B.fg##(B #.#.##(B +##(B #.#(B fg(Bfg (BJ.fgfg3!(B3fg(BfgfgT (B (BYou hit the endoplasm with your +0 dagger.  (BThe endoplasm is moderately wounded.(BYou hit the endoplasm but do no damage.(Bfg:Ve(B=4.3 (1.2Rev (Bfg[(Bfg^@ _The endoplasm hits you but does no damage.fg> (B You barely miss the endoplasm with your +0 dagger.(BThe endoplasm is moderately wounded.(BYou slash the endoplasm with your +0 long sword!fg{F3(B.fgJj(B65.5(BRev+ (BfgEO(BfgRO _You kill the endoplasm!(Bfgu (Bfg (Bfg6 (Bfg (BfgB (Bfgq (Bfg (Bfg (Bfg (Bfgo <Rev (Bfg^ (Bfg (BfgJ (Bfga (Bfgڤ (Bfgf (Bfgި (BfgG (Bfg (BfgL (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg #(Bfg (Bfg` (BfgU (Bfg (Bfgt (Bfgݻ (Bfg (Bfg' (Bfg (BfgR (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg+ (Bfg (BfgX (Bfg (Bfg> (Bfg (Bfg (BfgP (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgr (Bfg (Bfg (Bfg{ (Bfg (Bfg (Bfg (Bfg (BfgJ (Bfg (Bfg (BfgU (Bfgn (Bfg 0(B(Bfgw (Bfg (Bfg (Bfg (BfgW (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg 0(B(Bfg6 (Bfg (Bfg (Bfg* (Bfg (Bfgg (Bfg 0(B(Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg[ (Bfg (Bfg (BfgE (Bfg (Bfgl (Bfg (Bfg (Bfg* (Bfg (Bfg (Bfg; (Bfg (BfgS (Bfg\ (Bfg (Bfg (BfgP (Bfg (Bfg (Bfg< (Bfg (Bfg (Bfg (Bfg! (Bfg! (Bfg" (Bfg" (Bfg## (Bfg# (Bfg % (Bfg/% (Bfg% (Bfgy& (Bfg{' (Bfg' (Bfg( (Bfgr) (Bfg+ (Bfg+ (Bfg, (Bfgd- (Bfgy/ (Bfg/ (Bfg+0 (Bfg3 (Bfg3 0(B(Bfg;4 (Bfg 5 (Bfg5 (Bfg5 (Bfg6 (Bfg6 (Bfg|7 (Bfg7 (Bfg7 (Bfge8 (Bfg9 (Bfg89 (Bfg9 (Bfg: (Bfg: (Bfg; (BfgK; (Bfg= (BfgC '(BfgCD    #@(B...#(B - ####.##(B.(Bo(B ..##.#(B ###(B fglD #.##.# (B #.#(B #.##.# (B #.#(B ##.##.#(Bo(B  (B orc (asleep)...(B #.....##.#(B #..#### ###(B #.##.###..###(BfgK 3(B935.5 (40.0)fgK !-fgL '(B6.5 (41fgER (BfgI[ t _(BAn orc comes into view. It is wielding a +0 dagger.(Bfgo7!fg78 fg7######  #@...#  ####.##.(Bo(B...  ..##.# ### fg7 #.##.# fg7: #.# #.##.#  #.# ##.##.# fg8l ... #.....#  #.# #..#### .###(Bfg?(Bfgfg fg@######(B  fg)m#@(B...#(B  fg?####.##(B.(Bo(B...  fgP..##.#(B ###(B  fg~O#.##.#(B fg #.#(B #.##.#(B  #.#(B ##.##.#(B fg} ...(B #.....#(B fg #.#(B #..####(B .(Bfg(Bfg (Bfgr(Bfg8 fggV_(BAn orc is nearby!(Bfg>5######(B #(B.@(B..#(B fg5n####(B.##(B.(Bo(B...##(B.#(B ####(B.#.##(B.#(Bfg5#.#(B #.##(B.#(Bfg5#.#(B ##.##(B.#(B fg5~...(B #...(B..#(Bfg6p#.#(B #..####(BfgA6: #.##.###..###(Bfgv;(BfgBz(Bo(B.(Bo(BfgCP(B====(B7.5 (1.0) fgbI(BfgL fgL_The orc shouts!fgW######(B #(B..@(Bo(B#(B ####(B.##(B...##.#(B #####(B.#.##.#(B#.#(B #.##.#(B#.#(B ##.##.#(B ...(B #.....#(B#.#(B #..####(B (B(B=(B---(B8fg_(BfgK _The orc misses you.(Bfg  fg^ (B (BYou hit the orc with your +0 dagger.  (BThe orc is heavily wounded.(BYou closely miss the orc with your +0 long sword.(Bfg y---(B9.7 (1.2Rev (Bfg (Bfg  fgk /_The orc hits you but does no damage. x2fg5(BM (B_The orc hits you but does no damage. x2  You hit the orc with your +0 dagger.fg  (BThe orc is almost dead.(BYou closely miss the orc with your +0 long sword.(Bfgc(B40.9(BRev+ (Bfg(BfgB: _The orc hits you but does no damage.fgK fg@L(B You barely miss the orc with your +0 long sword.(BThe orc is almost dead.(BfgL*(B2.1fgQ(BfgiT fgTx_You hit the orc but do no damage.(B The orc hits you but does no damage.fgf9fgg7 ###### fg[g#..@(Bo(B# ####.##.......  ..##.# #####..  fgg  #.#   #.#   ...   #.#  # (BfgF_(B fg+######(B #(B..@(Bo(B#(B ####(B.##(B.......  fg..##.#(B #####(B..    #.#(B   #.#(B   ...(B   #.#(B  fgl(BfgT (Bfgy(Bfg\ _(BAn orc is nearby!(Bfgw K (B You hit the orc with your +0 dagger.fg| E)(Bfgg} fg (B(Bmmoncure the CharlatanCoglin(BHealth: (B33/33 (B========================(BMagic: (B4/4fg' (B========================(BAC:(B 5Str:(B 12EV:(B 10Int:(B 11fg SH:(B 0Dex:(B 16######XL: (B 4 Next: (B100% Place: (BDungeon:3#(B..@)#Noise: (B=-------- (B Time:(B 1943.3 (1.2)####(B.##(B.......l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B..##.#(B #####(B..Zap: (Bwand of flame (14)#.##.#(BRev* (B#.#(B #.##.##.#(B ##.##.#...(B #.....##.#(B #..#### #(B #.##.###..### (B_The orc hits you but does no damage.  fg qYou barely miss the orc with your +0 long sword.(BThe orc is almost dead. fg3 (B_You hit the orc but do no damage.(B The orc hits you but does no damage. _(BAn orc is nearby!(BYou hit the orc with your +0 dagger.fg t (B_You kill the orc!You have reached level 5!fgʆ (BfgB 1  --more--(Bfg F(B8/385/55 0% fg(Bfg 6 _(Bfg`l (Bfgm (Bfgm (Bfgp (Bfgs (BfgNt B(BRev+ (B_fg\u (Bfgy @ (B You see here a +0 dagger.fg(| (Bfg| " (B_fg*~ (Bfg (Bfg2 (Bfg_ (Bfg (BfgN (Bfg (Bfgr (BfgP (Bfg^ (Bfg ##(B((B..((B...######(B .....fg1 T#(B...)####(B......####.##...@(B.......-7.3 (4.0..##.########.##.#(B .#(B. fgy r#(B #.##.#(B #(B # #(B #(B .(B #.....#(B #(B #..###fg l#(B ##.###..###(B#......#.fg %##(Bfg (Bfg x-(B8.3 (5Rev (Bfg_ (Bfg C _Found 6 boomerangs and 4 atropa-tipped darts.fg (Bfg (BfgH (Bfg  fg D_(BNo target in view!fg(Bfgx (Bfg#(BfgL& fgp&D_(BNo target in view!fg-(B(B(B _(BNo target in view!fgvh(B(B(B(Bfg"##fg#(B((B..#(B.((B.######(B #(B.fg^#(B...)####(B.fgԘ####.##(B.....##.#######(B......Kfg#.##.#(B #(B.#(B...#(B fg.#.##.#(B fg7.#(B ## fg$\(B ##.##.#(B # fg8N(B #.....#(B fgLsK(B  (B kobold (missile, asleep) fg^*(Bfgp fgJ (B0  (BA kobold comes into view. It is wielding a +0 whip.(BfgSK(B.Kfg.)(Bfg6(B==9.3 (1fgï(BfgS( _The kobold shouts!fgH (B.#(B.#(B.#####(B fg X.#(B((B..#(B.((B....#######(B ##(B.#.(B..)####(B.fgЫ ####.##(B.....@(B....K(B...##.#######(B.##.##.#(B ##(B.#(B...##.##.#(B fg .#(B ###(B ##.##.#(B #fg S#(B#.....#(B fg fg* fg[ (Bfg 5((Bfg 4((BfgH 3((Bfg 0((Bfg $(B....fgw 1(B-50fg (Bfg W _The kobold throws a stone. The stone hits you but does no damage.fg#(B.#(B #(B.#(B fg0#(B.#####(B #(B.#(B((B..##(B fg#(B.((B....#######(B ##(B.##..(B.)####(B.####.##(B.K(B..#..##.#######(B.#fg#.##.#(B ##(B.#(B...##(B fg#.##.#(B #(B.#####(B fg:##.##.#(B #fg$##(Bfg0#.....#(B fg fg fg' fg(Bfg5#6K(B.fg$S(B--(B1fg0(Bfg 3fg^#(B.#(B fg=#(B.#(B #(B.#####(B #(B.#(B((B..##(B fgv#(B.((B....##(B fgT######(B ##(B.fg #fg F#...)####(B.fgD ####.##(B.K(B...#(B ..##.#fgS (B.fg] ,##(B fg #.##.#(B ##(B.#(B...##(B fg #.##.#(B #(B.#####(B  fg h##.##.#(B ###(B  fg 0#.....#(B fg  fg  fg  fg$(BfgW.2K(B.fg/fg/-fg0/!(B2fgF/fg6(Bfg8fgl (B You barely miss the kobold with your +0 long sword.You barely miss the kobold with your +0 dagger.(Bfgm7(B=3.5 (1.2fgm.Rev (Bfgu(Bfg-y fgRyG_The kobold barely misses you.(Bfg:Y) fgrY(#.# #.# fgY#.##### fgY fgY#.#(..## fgY fgY#.(....## fgY fgYfg ZB ##.......##  #...)####.......... fg%ZJ .......@K....#  fgCZ#####.......## fgOZ fg^Z ##.#...## fghZ fg|Z #.##### fgZ fgZ ### fgZ fgZ  fgZ #fgZ fgZ(Bfg/(B fgX#(B.#(B fg#(B.#(B #(B.#####(B  #(B.#(B((B..##(B  #(B.((B....##(B   ##(B.......##(B  #...)####(B..........  .......@K(B....#(B  #####(B.......##(B   ##(B.#(B...##(B   #(B.#####(B   ##(B    fg(Bfgffg|(Bfg?(Bfg fg"fgJP_(BA kobold is nearby!(Bfg( (B fgYou barely miss the kobold with your +0 dagger.(BYou slash the kobold with your +0 long sword!fgfg>)(BfgA7(B14.6 (1.1fgW (BRev+ fgo(Bfg(Bfg fg&_You kill the kobold!fg(BfgƤ(Bfg (Bfg@(Bfg3 fgV<_(BNo target in view!fg (Bfg (Bfg (Bfg (Bfg3 (Bfg CRev (B _fg (BfgF (Bfg (BfgY (Bfg (Bfg (Bfg] (Bfg (BfgK (Bfg (BfgG (Bfg fg  (Bfg (Bfgj& (Bfg) (Bfg\* (Bfg+ (Bfg- (Bfg1 (Bfg1 (Bfg2 (Bfg7 (Bfg: (Bfg: (Bfgh< (Bfg? (BfgA (BfgmB (BfgC (Bfg"E (BfgAG (BfgG (BfgeH (BfgI (BfgK (Bfg)L (BfgL (Bfg-N (BfgFP (BfgP (Bfg!Q (BfgvR (BfgT (BfgU (BfgU (BfgV (BfgX (BfgeX (BfgrY (Bfg\ (BfgD^ (Bfg^ (Bfg(_ (Bfg` (BfgQb (Bfgb (Bfgc (Bfg:d (Bfgf (Bfgqf (Bfgf (Bfgh (Bfgi (Bfgj (Bfgj (Bfgk (Bfg>n (Bfgn (Bfg1o (Bfgp (Bfg:r (Bfgr (Bfg-s (Bfg.u (Bfgmw (Bfgw (Bfgx (Bfgz (Bfgf| (Bfg| (Bfg~~ (Bfgq x(B(B(B(B(Bfg (Bfg (Bfg (Bfg (Bfgϊ (Bfg (Bfg (Bfg1 (Bfg (Bfg* (Bfg (Bfg (Bfg (Bfg0 (Bfg (Bfg֔ (Bfg~ (BfgȖ (Bfg] (Bfg (Bfg (Bfg (Bfgs (Bfg4 (Bfg (Bfg (Bfg (Bfg% (Bfg (BfgZ (Bfg (Bfg~ (Bfg (Bfg{ (Bfgݧ (BfgR (Bfg (Bfg" (Bfg (Bfg (Bfg# (BfgZ (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg˶ (Bfg (Bfgظ (Bfgs (Bfgͺ (Bfg (Bfg) (Bfg/ (Bfg (Bfg (Bfg 0(B(Bfg (Bfg$ \...)####...............#fgL  fgZ Q.##........)....######.#fgj  fg .#######.......##(B #.# .#(B ##.#...##(B #.# .##.#####(B #.# .####(B #.# .#(B#.#####(B  fg ##(B (B♣♣♣(B♣♣##.....#(B  #(Bfg (B♣(B@(B♣(B.....###.#(B  (B-91.6 (37.fg& 0) fg ##(B ♣(B..(B♣(B...(B.......#(B  .####(B .(B+(B.♣(B♣(B♣♣(B...(B...##.#(B  ....+(B )..# ♣♣(B...(B.###.#(B  ...##(B ## ♣♣##.###.#(B  fg _##.#(B #.....#(B  (B  #(B #(B #######(B  (B fg %(B fg  fg\ (B  .#(B  (B (Bfg (Bfg !-fg '(B2.6 (38fg (Bfg E _Found a hammer. Found a runed translucent door.fg (Bfg (BfgI(Bfg(Bfgu9 (B Crazy Yiuf shouts!fg8(Bfg(BfgU(Bfg{! (B_(BCrazy Yiuf cries, "Earwax! Proton pizzabubble ragdoll."(Bfg%(Bfg-&(Bfg{&(BfgA)(Bfg/(Bfg1(Bfg1(Bfg3(BfgK:u (B_(BCrazy Yiuf cries, "Mugger!"(Bfg=(Bfg>(Bfg ?(Bfg@(Bfg"C(BfgF(BfgF(BfgG(BfgJ(BfgM(Bfg N(BfgtO(Bfg>Q(BfgrS(BfgS(BfgAT(BfgV(BfgZ(Bfg(B#(B  fg* #(B?(B#(B   #(B.#(B   #(B.#(B   fg3a#(B.#(B   fgKX#(B.#(B fgrX#(B.#(B fgp#@#####(B 2023.6 (31 fg#.#(B((B..##(B  #(B.(....##(B  fg######(B ##(B.......########(B fg#...)####(B...............#(B fg ####.##.....(B...)(B....######.#(B fg ..##.#######(B.......##(B #.#(B fg #.##.#(B ##(B.#(B...##(B #.#(B  #.##.#fgGF#.######.#(Bfg(Bfg:fgL'(B4.6 (32fgs (BfgU ; _Found a stone staircase leading down.fg(BfgM(Bfgt(Bfgb(BfgS(Bfgz(BfgN(Bfg((Bfg(Bfg (Bfgѭ(Bfg(Bfgw(Bfg(Bfg8(Bfgs(Bfg.(Bfg](Bfg(Bfgٽ(Bfg40(B(Bfgx(BfgV(Bfg3(BfgR(Bfg}(Bfg`(Bfg(BfgO(Bfg8 (B_(Bb - 2 scrolls labelled ESMUFF XAPSOXO(B (gained 1)fgw(Bfg(Bfgc(Bfg[T (B There is a stone staircase leading down here.fg(Bfg! (B_fg(Bfgz(Bfg(Bfg (Bfg(Bfg?(Bfg/(Bfga(Bfg(Bfg/(Bfg(Bfg(Bfg(Bfg(Bfgw(Bfg(Bfg$(Bfgf(Bfg(Bfg0(Bfg(Bfgf(Bfg(Bfg(Bfg(Bfg0(Bfg(Bfg(Bfg(Bfg(Bfg0(B(Bfg(BfgQ(Bfg>(BfgW(Bfg(Bfg<(BfgM (Bfgp (Bfg (Bfg(Bfgp(Bfg(Bfgm(BfgE(Bfg(Bfg4(Bfgp(Bfg(Bfg(Bfg(Bfg-(Bfg(Bfg"(Bfg"(Bfg8$(Bfge'(Bfg2+0(B(Bfg,(Bfg/(Bfg6(Bfg7(BfgO8(Bfgk;(Bfg)?(BfgY?(BfgJD(BfgL6##...##.####.....####(B .............#####(B #.######>#........##.##.#.##........##.#.######.#####.#.#(B #.##.#(B.######.##.#(B....@...#(B #.##########(B #.#####(B fgL #.#(B((B..##(B #.(....##(B ######(B ..#######fgLX#(B #...)####...............fgMX#(B #.##........)....######.fg"Mf#(B #.#######.......##(B #.fg-M$#(Bfg6V/(B50.6 (26fgV.(B1.6 (27fg_](Bfg_d _(Br - a scroll labelled UNAN BOUVIEFE(BfgzS(BfgS(BfgV(BfgQY(Bfg\(Bfg ](BfgH^(Bfg`(Bfgmc(Bfgc(Bfgd(Bfgf(Bfgh(Bfg!i(Bfgi(Bfg+k(Bfgm(Bfgn(Bfgn(Bfgp(Bfgs(BfgHs(Bfg5t(BfgSu(Bfgv(Bfg w(Bfg|w(Bfgx(Bfgz(Bfgz(Bfg_{(Bfg|(Bfg2(Bfg](Bfg(Bfg(Bfg(Bfg(Bfg"(Bfg(BfgJ(Bfg(Bfg\(Bfg (Bfg(Bfg0(Bfg(Bfgv(Bfg(BfgB(Bfg(Bfg(Bfg(Bfg֦(Bfgv(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg˰(Bfg(Bfg(Bfg(Bfg(Bfg(BfgU(Bfg(BfgS(Bfg(Bfg"(Bfg(Bfgż(Bfg޼(Bfgj(Bfg(Bfgm(Bfg(Bfg:(Bfg(Bfg^(Bfg(Bfg8(Bfg`(BfgE(Bfg|(Bfg (BfgB(Bfg(Bfg(BfgZ(Bfg(Bfg*(BfgO(Bfg(Bfg(Bfg(Bfg(Bfgo(Bfg(Bfg(BfgB(Bfg(Bfgr(Bfg(Bfg(Bfg8(Bfg(BfgX(Bfg(Bfg`(Bfgj(Bfg(Bfg(Bfg(Bfg(Bfg (Bfg?(Bfg(Bfg(Bfg|(Bfg(Bfg (Bfg4(Bfgt(Bfg(Bfg0(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg2(Bfg(Bfg(Bfg(Bfg;(Bfg (Bfg (BfgD (Bfg (Bfg(Bfgw(Bfg(Bfg(Bfg"(Bfg(Bfg(Bfg=(BfgK(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(BfgJ(Bfg(BfgY(Bfgr(Bfg(Bfg(Bfg!(Bfg*!(Bfg!(Bfg<"(Bfg#(Bfg#(Bfg$(BfgD(BfgsG(BfgG(BfgnH(BfgkI(Bfg1K(BfggK(BfgK(BfgL(BfgHN(Bfg}N(BfgN(BfgP(BfgQ(Bfg R(BfgR(BfgS(BfgJU(BfgvU(BfgU(BfgTW(BfgX(Bfg$Y(BfgY(BfgZ(BfgG](Bfgt](Bfg](BfgM`(Bfgi/(B fgi....###(B.#(B .#(B.....#(B fgi fgi`#...#(B.B#(B fgi #...... fgi fgi#.....  ... fgjV #(B.#(B fgjI #@#(B fgj fg3jI#.#(B  fg?jF#.#(B fgLj)#.#fgUj((B #fgaj.#fgkj###fguj(B fg~jl###.####(B ##.##fgjuB(B  (B giant cockroach (asleep)fgj(B fgjU#......#(B #fgj#...##fgj(B fgji#.#(B.##.####fgja.....####(B #.#........fgj3........#(Bfgt0(B100.6 (49fg,ufg?u'(B1.6 (50fgz(Bfg&~ fgI~]_(BA giant cockroach comes into view.(Bfg_ fg '(Bfg M(BRead which item? (BScrolls fg 5 b - 2 scrolls labelled ESMUFF XAPSOXO fg =(B i - a scroll labelled ZOQULU QYNENUE fg ( k - a scroll labelled HALU YLE BAI fg ' m - a scroll labelled JADYORARCHU fg ) o - a scroll labelled PEICKA PEODGH fg? r - a scroll labelled UNAN BOUVIEFE (B[(B!(B] (Bread(B|quaff|evokefgN H[(B?(B] describe selectedfgffgYmfg*u(B(Bmmoncure the Charlatan(B....###(B.#(BCoglin(B.#(B.....#Health: (B38/38 (B========================fgu(B#...#(B.B#Magic: (B5/5(B========================(B#......AC:(B 5Str:(B 12.....EV:(B 10Int:(B 11...SH:(B 0Dex:(B 16#(B.#XL: (B 5 Next: (B 1% Place: (BDungeon:3#@#fguMNoise: --------- (B Time:(B 2101.6 (0.0)#.#l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B#.#fgu7Zap: (Bwand of flame (14)fguZ#.##.####fgub###.####(B ##.##fgvuB(B  (B giant cockroach (asleep)fgvY#......#(B ##...##fg&vp#.#(B.##.####.....####fg3vB#.#................# fgPve(B_You see here 6 boomerangs. _Found a stone staircase leading down. fgv9_(Bb - 2 scrolls labelled ESMUFF XAPSOXO(B (gained 1) _There is a stone staircase leading down here. _(Br - a scroll labelled UNAN BOUVIEFE (B_(BA giant cockroach comes into view.(Bfg}T (B Okay, then.(Bfg0~ (Bfgǃ(Bfg0 _(Bfgok (BM..(BB(B.. ....###(B.#(B.....fgk #(B.B#(B#......##(B#.......+#(B......#(B..#(B.#(B..(BB(B  (B (Bbombardier beetle (wandering)(B.....fgk %.#.##.(Bfgs (BfgF{ ;(BB(B.fg{ -(B2.6 (1fg (Bfg  fgˇ W_(BA bombardier beetle comes into view.(BfgL&(B.....#(B ##(B ..(BB(B... .#(B .....###(B.#(B ..#(B...(B..#(B #...#(B.B#(B #......##(B #.+#(B...@(B..#fg&###(B.#####(B.#(B #(B.#(B#(B.#(B#(B.#(B   #(B.#(B ###(B ###(B.####(B .##(B#......#(B ##(Bfg4X(BBB(Bfg5((B3fgC=(Bfg?fg(B .(B....#(B ##(B .(B.(BB(B... .#(B .....###(B.#(B ...#(B.....#(B fgG#...#(B.B#(B #......##(B #.+#(B......###(B.#### (B#.fg$#(BfgY#.#(B #.#(B fg fg'/ #.#(B fg3_##(B###.####(B fgR/.##(Bfg(Bfg(Bfg?(B.(BBfgg(B.BB(Bfg((B4fg(BfgfgJ fgJ(B You hit the giant cockroach but do no damage.(BYou slash the giant cockroach with your +0 long sword!fgKN(Bfg&Vz(B.(BB(B†(BfgvZm(B2=5.8 (1.2Rev (Bfgna(BfgdU _You kill the giant cockroach!(BfgfgY#(B##. .....  .....#(B ##.(B.... .#(B.(BB(B.###(B.#(B....#(B...(B..#fgn(B #...#(B.. #...@†(B.##(B #.......+fg #(B......#####(B.####(B #fg,(B.#fgt(B #(B.#(B #fg,(B.#fg=(B #(B.fg#(B #.#(B #(Bfg((Bfg('(B-fg(60fg<.(Bfg1fgL(B. #.#(B##.. .....#(B ##.(B..... .#fg8L.(B.(BB(B.###(B.#(B.....#(B.....#(B #..@#..(B #....†(B.##(B #.......+fgHLp #(B......#####(B.####fgXLP(B #(B.#fgdLP(B #(B.#fgrLu(B #(B.#(B #.fg~L##(BfgrO(BfgVS(B.(BB(Bfg+W!-fg9W!(B7fg\(Bfg^fgR / (B (BYou hit the bombardier beetle with your +0 long sword.  (BThe bombardier beetle is moderately wounded.(BYou hit the bombardier beetle but do no damage.(Bfg  fgۥ (B*(BThe bombardier beetle sprays incendiary fluid at you.(Bfg9 ;*(Bfg* ;*(Bfg/j ;*(Bfg L@(B...fg0 8(B==9.0 (1.2fg0 (Bfg8 U _The burning spray misses you.(BfgW  fgK R(B (BYou slash the bombardier beetle with your +0 long sword!  (BThe bombardier beetle is severely wounded.(B(B-10.1 (1.1(BRev+ (Bfgo (Bfg  fg Y_You hit the bombardier beetle but do no damage.(Bfgp (B You barely miss the bombardier beetle with your +0 long sword.(BThe bombardier beetle is severely wounded.(BYou hit the bombardier beetle with your +0 dagger.fgq-(B1.3 (1.2(BRev* (Bfgx(BfgzI _The bombardier beetle bites you but does no damage.fg (B (BYou hit the bombardier beetle with your +0 dagger.  (BThe bombardier beetle is almost dead.fgg(BYou barely miss the bombardier beetle with your +0 long sword.(Bfg}*(B2.5fg(Bfg. fgU;_The bombardier beetle bites you but does no damage.fgB9  (B You barely miss the bombardier beetle with your +0 dagger.(BThe bombardier beetle is almost dead.(BYou hit the bombardier beetle but do no damage.(Bfg9/(B3.6 (1.1fg?(BfgBI _The bombardier beetle bites you but does no damage.fg)<9(BThe bombardier beetle is almost dead.(B  You hit the bombardier beetle but do no damage.(B _The bombardier beetle bites you but does no damage.  You hit the bombardier beetle but do no damage.fgb<Y(BThe bombardier beetle is almost dead.(B fg=9 You slash the bombardier beetle with your +0 long sword!fgkFH(B†(Bfg4N1 (B33fg|NX4.8 (1.2 _You kill the bombardier beetle!(BfgZ(Bfg\ fg]\_Your Dodging skill increases to level 2!(Bfg(Bfg (Bfg(BfgC fgo<_(BNo target in view!fgY (Bfg (Bfg_ (Bfg  fgN D_(BNo target in view!fg (Bfg (Bfgo (Bfg  fg D_(BNo target in view!fg|(Bfg (Bfgm(Bfg fg:_Unknown command.(Bfgˎ fgw (B(BRead which item? (BScrolls  b - 2 scrolls labelled ESMUFF XAPSOXO (B i - a scroll labelled ZOQULU QYNENUE  k - a scroll labelled HALU YLE BAI fgȒ \ m - a scroll labelled JADYORARCHU  o - a scroll labelled PEICKA PEODGH  r - a scroll labelled UNAN BOUVIEFE (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedfg!fgP"fg(fgn/c(B(Bmmoncure the Charlatanfg/(B.. #.(BCoglin(B..#(B##.Health: (B38/38 (B========================(B......fg/Magic: (B5/5(B========================(B......#(B ##AC:(B 5Str:(B 12..(B..... .#EV:(B 10fg/Int:(B 11....(B...###(B.#SH:(B 0fg/Dex:(B 16.....#(B†(B....#fg0XL: (B 5 Next: (B33% Place: (BDungeon:3fg0#..@#..#Noise: (B=-------- (B Time:(B 2114.8 (0.0)fg00#....†(B.##l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B#.......+fgI0Zap: (Bwand of flame (14)#(B......##(BRev* fgc0p(B###(B.#####(B.#fg{0Z#(B.##(B.#fg0#.# (B_You kill the bombardier beetle! _Your Dodging skill increases to level 2! _(BNo target in view! fg0v_(BNo target in view! _(BNo target in view! fg03_Unknown command.(Bfg2 fg2(B As you read the scroll labelled ESMUFF XAPSOXO, it crumbles to dust.  It is a scroll of identify.fg231  --more--(BfgO fgR '(BfgS L(BIdentify which item? (\ to view known items) fg5S (BScrolls (select first with (B?(B)  i - a scroll labelled ZOQULU QYNENUE (B k - a scroll labelled HALU YLE BAI fgRS y m - a scroll labelled JADYORARCHU  o - a scroll labelled PEICKA PEODGH  r - a scroll labelled UNAN BOUVIEFE fgnS (BPotions (select first with (B!(B) (B g - 2 bubbling white potions fgS U h - a yellow potion  j - 2 orange potions  p - a viscous inky potion fgS % q - a sedimented dark potionfgS `(B[(B?(B] describe selectedfgG fg fg (B(Bmmoncure the Charlatan(B.. #.(BCoglinfg (B..#(B##.Health: (B38/38 (B========================(B......Magic: (B5/5(B========================(B......#(B ##AC:(B 5Str:(B 12..(B..... .#EV:(B 10Int:(B 11fg- ....(B...###(B.#SH:(B 0Dex:(B 16.....#(B†(B....#XL: (B 5 Next: (B33% Place: (BDungeon:3#..@#..#fgF Noise: (B=-------- (B Time:(B 2114.8 (0.0)#....†(B.##fg^ l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B#.......+Zap: (Bwand of flame (14)fgv e#(B......##(BRev* fg p(B###(B.#####(B.#fg m#(B.##(B.##.# fg l_(BNo target in view! _(BNo target in view! fg _(BNo target in view! _Unknown command.(BAs you read the scroll labelled ESMUFF XAPSOXO, it crumbles to dust.  It is a scroll of identify.fg (Bfg 5(B-5.8 (1fg} (Bfg> X _(Bg - 2 potions of curing(BfgNjfgm(B(BRead which item? (BScrolls  b - a scroll of identify (B i - a scroll labelled ZOQULU QYNENUE fgm< k - a scroll labelled HALU YLE BAI  m - a scroll labelled JADYORARCHU  o - a scroll labelled PEICKA PEODGH  r - a scroll labelled UNAN BOUVIEFE (B[(B!(B] (Bread(B|quaff|evokefgmH[(B?(B] describe selectedfgfgfg(B(Bmmoncure the Charlatan(B.. #.(BCoglin(B..#(B##.fg&Health: (B38/38 (B========================(B......Magic: (B5/5(B========================(B......#(B ##AC:(B 5Str:(B 12..(B..... .#EV:(B 10Int:(B 11....(B...###(B.#SH:(B 0Dex:(B 16fgB.....#(B†(B....#XL: (B 5 Next: (B33% Place: (BDungeon:3#..@#..#fgv Noise: --------- (B Time:(B 2115.8 (0.0)#....†(B.##l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B#.......+Zap: (Bwand of flame (14)#(B......##(BRev* fg(B###(B.#####(B.##(B.##(B.#fg#.# _(BNo target in view! _(BNo target in view! fg_Unknown command.(BAs you read the scroll labelled ESMUFF XAPSOXO, it crumbles to dust.  fgdIt is a scroll of identify. _(Bg - 2 potions of curing(BfgYfgb (B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  i - a scroll labelled ZOQULU QYNENUE fg(B k - a scroll labelled HALU YLE BAI  m - a scroll labelled JADYORARCHU  o - a scroll labelled PEICKA PEODGH  r - a scroll labelled UNAN BOUVIEFE (BPotions (select first with (B!(B) (B h - a yellow potion  j - 2 orange potions  p - a viscous inky potion fg q - a sedimented dark potion(B[(B?(B] describe selectedfg fgfg(B(Bmmoncure the Charlatan(B.. #.(BCoglin(B..#(B##.fgLHealth: (B38/38 (B========================(B......Magic: (B5/5(B========================(B......#(B ##AC:(B 5Str:(B 12fgYI..(B..... .#fgjEV:(B 10Int:(B 11....(B...###(B.#SH:(B 0fg{0Dex:(B 16fgT.....#(B†(B....#fgXL: (B 5 Next: (B33% Place: (BDungeon:3#..@#..#fgNoise: --------- (B Time:(B 2115.8 (0.0)fgI#....†(B.##fgl) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B#.......+fg~Zap: (Bwand of flame (14)#(B......##fg((BRev* fgC(B###(B.####fg #(B.##(B.##(B.##.# fg01_(BNo target in view! fgE]_(BNo target in view! _Unknown command.fgmc(BAs you read the scroll labelled ESMUFF XAPSOXO, it crumbles to dust.  fgdIt is a scroll of identify. _(Bg - 2 potions of curing(Bfg fgUY(B As you read the scroll of identify, it crumbles to dust.fg-(B6.8 (1fgI(Bfg\ _(Bj - 2 potions of resistance(Bfg (Bfgj (Bfg (BfgJ (BfgA `(B #.. #.#(B##.fgx 3. ......###(B ##B(B........ .#(B...###(B.#.....#@(B....#fg (B #...#(B..#(B #....†.##(B #.......+(B #(B......#####(B.####B(B  (B (Bbombardier beetle (asleep)(B #(B.#(B #(B.# (B #.#(Bfg< ( (Bfgw (BB(B0(BBA bombardier beetle comes into view.(Bfg@ -(B7.8 (1fgL (Bfg A _Found a snail-covered altar of Cheibriados. fg t_(BYou see here a bombardier beetle corpse(B.fg)mfg`mf#(B. #(B.#fgm#(B #..fgm. #.#fgm~#(B##.#(B.#(B fgm.fgm######fgm(BBfgn(B.....#(B.......@(B.###.#fg(no(B.......#(B†(B....#fg=n(B....#(B##.(B..#(B..#fgon(B... #.(B...†(B.##fg{n[(B. #.(B......+fgn`(B #.(B.....##fgn ###fgn-(B.#### fgn^(B #(B.# fgoE(B #.#(Bfgr(Bfg|G(B_B(Bfg,}((B8fg[}(BRev+ fgm}!(B_fg(Bfg fgΒ #(B.#(B #(B.#(B. #(B... #(B.#fg z(B.#(B##.#(B.#fg (B.######(B.(B_(B.#(B.(BB(B...@(B..###.#(B.#(B†(B....#fg$ (B.#(B##..(B.#(B..#fg̔ (B. #(B...(B.†.##(B.. #fg /.(B...+fgR (B.#(B #(B.....(B.##fgl N(B ###(B.fgϕ $## fg (B #(B.# (B #.#(Bfgs (Bfg( ((B9fg (Bfg fg #(B.##(B #(B.#(B.#..... #(B..#..... #(B.#fg #(B.....#(B##.#(B.#(B.######(B.(B_fg/ +(B.#fg .(B.(BB(B..@(B...###.#(B.#(B†(B....##(B.....#(B##...#(B..#(B#..... #(B....†.##(B#.... #.(B......+#(B.#(B.#(B #.(B.....###(B .. ###(B.####(B.#(B #(B.# (B #.#(Bfg (Bfg K(B.(BB(Bfg )(B20fgN (Bfg fgq=fg=(B ###(B.##(B #.#(B. #..... #.(B. #..... #(B.#fg=x(B##(B.....#(B##.#fgx>(B.#(B.######(B.(B_(B.#(B.(BB(B@(B....###.#(B.#(B†(B....#(B##(B.....#(B##...#(B..#(B #..... #.(B...†.##(B #..... #....+fg>(B #(B.#(B.##(B #...(B...##fg>U(B #(B... ###.#fg> ##fg>V(B.##(B #.# fg>fg>-(B #.#fg>(Bfg(Bfg' fg(B (BThe bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you.fgWy(B===1Fire (BRev+ (Bfg~(BfgC fgeh_(BYou are covered in liquid fire! Move or burn!(BfgC (B You hit the bombardier beetle with your +0 dagger.  The bombardier beetle is lightly wounded.  You hit the bombardier beetle but do no damage.(B(B3----(B--3.0 (1.2(B _(BThe liquid fire burns you!(Bfgfg You hit the bombardier beetle but do no damage.(BThe liquid fire burns you!(B  fgLYou closely miss the bombardier beetle with your +0 dagger.fg+](BYou hit the bombardier beetle with your +0 long sword.  fgb( (B fg(BThe bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you.fgXfgk(B0fg!------fg!(B==fgK4.2(BRev* (BfgV(Bfgȱ(Bfgb  fgt--more--fg~(Bfg5k _(BYou are even more covered in liquid fire!(BfgsD You hit the bombardier beetle but do no damage.(BThe bombardier beetle is moderately wounded.(BYou slash the bombardier beetle with your +0 long sword!  (BThe liquid fire burns you!(BfgltJ(B24(B-----fgyt+(B-5.4fg1{(Bfg}. _The bombardier beetle bites you.fgr (Bfg3:-(Bfgl(BfgH _Unknown command.(Bfg (B_The bombardier beetle bites you. _Unknown command.(B  You closely miss the bombardier beetle with your +0 long sword.fg(Bbombardier beetle is severely wounded. (B You barely miss the bombardier beetle with your +0 dagger. (B (BThe liquid fire burns you!(Bfg}(B16(B--------(B-6.5 (1.1fg>(Bfg6 _The bombardier beetle bites you.fg'A(BfgA:-(BfgFI(Bfg!L0 _Unknown command.fg9L(Bfg fgӘW(B You hit the bombardier beetle with your +0 long sword.fg; (B.  fgBAYou kill the bombardier beetle!(BfgE12(B/39--------(B647.6fg8(Bfgı[ _(BThe liquid fire burns you!(Bfgfg(B(BDrink which item? (BPotions (B g - 2 potions of curing fg'N h - a yellow potion  j - 2 potions of resistance fg5) p - a viscous inky potion fg q - a sedimented dark potion (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedfgt{fgǂfg (B(Bmmoncure the Charlatan(B###(B.##(B #.#(B.(BCoglinfg4#(B#..... #.(B.Health: 12(B/39 (B=======(B-----------------(B#..... #(B.#fgF(Magic: (B5/5fg'(B========================(B##(B.....#(B##.#AC:(B 5Str:(B 12...........#EV:(B 10Int:(B 11...........######SH:(B 0Dex:(B 16....(B_(B...........#XL: (B 5 Next: (B64% Place: (BDungeon:3.......@(B....###.#fg?Noise: (B=-------- (B Time:(B 2127.6 (0.0)..........#(B†(B....#l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B##(B.....#(B##...#(B..#fgMAZap: (Bwand of flame (14)fg\Q#..... #.(B...†.##fgFire (BRev* (B#..... #..(B.....+#(B.#(B.##(B #...(B...###(B... ###.####(B..##fgԍ#.#fg #.#fg%(BThe liquid fire burns you! (B_The bombardier beetle bites you. _Unknown command.fg9U(BYou hit the bombardier beetle with your +0 long sword.  fgC/You kill the bombardier beetle! fg^(B_(BThe liquid fire burns you!(Bfgȕ (B ###.## #.#. fgP #..... #..  fg E#..... #.# fg ##.....###.#  ...........#  ...........######  fg2...._...........# fg– fg.......@....###.#  ..........#†....#  fgH##.....###...#..# fg) fg[#..... #....†.##  #..... #.......+ fgn fg{?#.#.## #......## fgu(B  #... ###.#### fgٗa(B  ..## #.# fg1(B fg fg #.# fg)V(B (BYou feel protected.fg8(Bfgab *(Bfgb  ###(B.##(B #.#(B. fgc E #..... #.(B. fgc  fg d f#..... #(B.#(B  fgqd ##(B.....#(B##.#(B  fgd @...........#(B fgd  fgd J...........######(B fg]e  fgie k....(B_(B...........#(B fge  fge m.......@(B....###.#(B fgf  fgZf x..........#(B†(B....#(B fgif  fgf ##(B.....#(B##...#(B..#(B fgf  fg=g o#..... #.(B...†.##(B fgLg  fgg 5#..... #..(B...fgg fgg  fg h #(B.#(B.##(B #...(B..fg.h fggh  fgh I#(B... ###.##fgh #(Bfgh  fgh 1..##(B fg%i fg2i  fgli 0#.#(Bfgrs ' (B fgs E(BThe liquid fire burns you!(Bfgu )1-fg0u .(B-8.6 (1fgu Q(BResist Rev* (Bfg{ (Bfg~ X _* * * LOW HITPOINT WARNING * * *(Bfg\###(B.##(B #(B.#(B. #..... #(B.. #..... #(B.#(B ##(B.....#(B##.#(B .#(B .fg######(B .(B...(B_(B.#(B .###.#(B .fg#(B†(B....#(B ##(B.....#(B##...#(B..#(B #..... #(B....†.##(B #.....(B #.(B.....fgޗ.+(B#(B.#(B.##(B #.(B.....##(Bfg#.(B.. ###(B.####(Bfg.(B.##(B #(B.#(B fg:" (B ###.## #.#.  #..... #..  #..... #.#  fg##.....###.#  ...........#  ...........######  fg3...._...........# fg8R ........@...###.#  fgL;..........#†....#  fgYH##.....###...#..# fgN #..... #....†.## fgˡ fg֡L#..... #.......+  fg1p#.#.## #......## (B fg< fgIT#... ###.#### fgu(B  ..## #.# fg6(B  fg#.# fgs(B (BYou shake off some of the fire as you move.fg7m(B ###(B.##(B #(B.#(B.  #..... #(B..  #..... #(B.#(B  fg|mn##(B.....#(B##.#(B  .(B..........#(B  .(B..........######(B  fgsn(.(B...(B_(B...........#(B  .(B.......@(B...###.#(B  fgn.(B.........#(B†(B....#(B  fgo0##(B.....#(B##...#(B..#(B  #..... #(B....†.##(B fgo] #.....(B #.(B.....fg_o fg|o#(B.#(B.##(B #.(B.....fgo fgoj#.(B.. ###(B.###fg+p"(Bfg7p fgp.(B.##(B #(B.#(B fgp0#.#(Bfg_zl (B (BThe liquid fire burns you!(Bfg{8(B/39 ----(B9fg(BfgX _* * * LOW HITPOINT WARNING * * *(BfgjSfgVX(B(BDrink which item? fg[Vp(BPotions (B g - 2 potions of curing  h - a yellow potion fgsVS j - a potion of resistance  p - a viscous inky potion fgV# q - a sedimented dark potion fgV(B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedfg9fg AfgI%(B(Bmmoncure the Charlatan(B###(B.##(B #(B.#(B.(BCoglinfgI"(B#..... #(B..Health: 8(B/39(B====(B--------------------(B#..... #(B.#fg2JMagic: (B5/5(B========================(B##(B.....#(B##.#AC:(B 5Str:(B 12.(B..........#EV:(B 10Int:(B 11.(B..........######SH:(B 0Dex:(B 16.(B...(B_(B...........#fgJXL: (B 5 Next: (B64% Place: (BDungeon:3.(B.......@(B...###.#Noise: --------- (B Time:(B 2129.6 (0.0).(B.........#(B†(B....#fgJl) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B##(B.....#(B##...#(B..#Zap: (Bwand of flame (14)#..... #(B....†.##Fire (BResist Rev* (B#.....(B #.(B......+fgJ#(B.#(B.##(B #.(B.....###.(B.. ###(B.####.(B.###(B.#fgKk#.#(BYou feel protected.The liquid fire burns you! fg5K(B_* * * LOW HITPOINT WARNING * * *(BYou shake off some of the fire as you move.  (BThe liquid fire burns you! fgBK[(B_* * * LOW HITPOINT WARNING * * *(BfgT7 (B You feel better.fgTy(B16(B/39=====(B30.6 (1fgjZ(Bfg][ _(BThe liquid fire burns you!(BfgC###(B.##(B #(B.#.(B #(B.....(B #(B.. #(B..... #(B.#(B fgOC##(B.....#(B##.#(B .#(B .######(B fgEDJ..(B..(B_(B.#(B .###.#(B .#(B†(B....#(B fgqD##(B.....#(B##..(B.#(B..#(B #(B.....(B #(B...(B.†.##(B fgD#(B.....(B #(B....(B...+(B#(B.#.##(B #(B.....(B.##(Bfg E#...(B ###(B.###(B..#fgdE-(B fgNR (B You shake off some of the fire as you move.fgOp14(B====(B-(B1fgO8(BRev+ (Bfg~T(BfgV[ _(BThe liquid fire burns you!(BfgMZ(Bfgj[ (Bfg`a(Bfgcfg*(B ###(B.##(B #(B.#(B. #..... #(B.. #..... #(B.#(B ##(B.....#(B##.#(B .#(B .######(B .(B...(B_(B.#(B .###.#(B .#(B†(B....#(B ##(B.....#(B##...#(B..#(B #..... #(B....†.##(B #.....(B #.(B......+(B #(B.#(B.##(B #.(B.....##(B #.(B.. ###(B.####(B .(B.##(B #(B.# (B #.#(B(B5=(B2fg(Bfg_ _(BYou shake off the liquid fire.(Bfgb{(B ###(B.##(B #.#(B. #..... #.(B. #..... #(B.#fg{$(B ##(B.....#(B##.#(B .#(B .######(B ....(B_fg(B.#(B .###.#(B .#(B†(B....#(B ##(B.....#(B##...#(B..#(B #..... #.(B...†.##(B #..... #....+(B #(B.#(B.##(B #....##(B #(B... ###.###(B ..##(B #.# (B #.#(B(BfgE((B3fg(BfgOfg(B ###(B.###(B #.#(B. #.....# #.(B.fg!O #.....# #(B.#(B##(B.....#(B##.#(B.#(B.######(B.(B_fg.(B.#fg8:(B.###.#fgCi(B.#(B†(B....#fgS(B##(B.....#(B##...#..#fg`j(B #.....# #.(B...†.##fgj>(B #.....# #......+fgv(B #(B.#(B.###(B #......##fgR(B #(B... ###.#fg### (B ..##(B #.# (B #.#(Bfg(BfgY(B4Rev (Bfg(Bfgfg[ (B ###(B.###(B #.#.(B #.....# #..(B #.....# #.#fg ,(B.###(B.....#(B##.#(B.#(B.######(B.(B_(B.#fg =(B.###.#(B.#(B†(B....#(B.###(B.....#(B##...#..#(B #.....# #..(B..†.##(B #.....# #.......+ (B #(B.#(B.###(B #......## (B #(B... ###.#### (B ..##(B #.# fg M(B #.#(Bfg' (Bfg ((B5fgq (Bfg fgMe (Bfge (Bfg g (Bfgm (BfgAm fgOm /(B16=fg[m (Bfgn (BfgEq (Bfgfq (Bfgr (Bfgt (Bfgt +(Bfgv (Bfgfx (Bfgx (Bfgy (BfgZ| (Bfg| T(B7(B=(Bfg~ (Bfgw (Bfg (Bfg (Bfg (Bfg (Bfg" (Bfg (Bfg (BfgԈ (Bfg (Bfgx "(B8fg ==(B=(Bfgw (Bfg (Bfg (Bfg (Bfg% (Bfgh (Bfg> (Bfg~ (Bfg (Bfgؖ (BfgI (Bfg M(B9=(Bfg (Bfg (Bfg (Bfgܝ (Bfg͟ 0(B(Bfg (Bfg (Bfg U(B20(B=(Bfg (Bfg (Bfg) (Bfgץ (Bfg 0(B(Bfg| (Bfg (BfgǪ (Bfgʫ (Bfg (BfgQ M(B1=(Bfg= (Bfg@ (Bfg $Resist fg (Bfg (Bfg s (B_(BYou start to feel less resistant.(BfgԶ (Bfg (Bfgչ (Bfg (Bfg (Bfgs (Bfg T(B2(B=(Bfg (Bfg (Bfg& (Bfg$ (Bfg (Bfg #(Bfg (Bfg & (Bfg P_(BYour resistance to elements expires.(Bfg (Bfg (Bfg (Bfg fg ?(B3=(B=fg (Bfg! (BfgV (Bfgy (Bfg] (Bfgp (Bfg (Bfg (Bfg# 0(B(Bfg (Bfg (Bfg L(B4=(Bfg (Bfg (Bfg (Bfg (Bfg (Bfgq (Bfg (Bfg (Bfg- (Bfg- (Bfgx (Bfg S(B5(B=(Bfg (Bfg (Bfg (Bfg (Bfgs (Bfg (Bfg (Bfg (Bfgd ^(B6=(B=(Bfg (BfgL 0(B(BfgZ (Bfg (BfgN (Bfg (Bfgj (Bfg (Bfgn (Bfg (Bfg5 4(B7=fgH (Bfgf (Bfg^ 0(B(Bfg (BfgW 0(B(Bfg (Bfgk (Bfg (Bfg (Bfg. (Bfg R(B28=(Bfg (Bfg5 (Bfg^ (BfgK (Bfg0 2(B(B(B(B(B(B(B(B9(B=(B(B(B(B(B(B(B(B(B(B(B(B(B30=(B(B(B(B(B(B(B(B(B(Bfg0 (Bfg2 (Bfg2 fg2 (B1fg2 E(B=(B=(Bfg3 (Bfg5 (Bfg5 (Bfg6 (Bfg7 (Bfg7 (Bfg8 (Bfg; (Bfg; (BfgY= (Bfg> (Bfg,? fgI? Q(B2(B=(Bfg? 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(Bfg (Bfg֓ (Bfg (Bfg (Bfg (Bfg< (Bfg9 (Bfg7 (BfgҞ (Bfg) (Bfge (Bfg fga #..#.##(B ....(B #.##..###...#(B ##.###(B #..(B #.........###(B  #.#(B #..(B #.##..#####(B  #.#fg #.#(B+#(B #(B ##.# (B #.#fgۦ ;#.#(B.#(B #.# (B #.#########(B.#(B.###(B ..# fg (B #.##........(B....#(B #(B #.# (B #....######(B..(B...#(B.#(B #.#(B fgP ######(B #(B....@(B..#(B #.#(B - #fg #(B #.#(B  #(B..(B fg  #(B.#(B.##(B.#####(B fg #.#(B.#(B .#(B #.(B...(B .#(Bfg  ###.#(B ##(B #.#(B fgc fg 3(B335.6 (55.0)fg, !-fgl '(B6.6 (56fg (Bfg  fgX L_(Bb - a glowing puce potion(Bfg(Bfg(Bfg+(Bfg(Bfg(Bfg (Bfg(Bfg=(Bfg(BfgU(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg!(BfgA#(Bfgw#(Bfg$(Bfgc%(Bfg@'(Bfgz'(Bfg/((Bfg`*(Bfg+(Bfg-,(Bfg,(Bfg{.(Bfg%0(Bfg0(Bfg0(Bfg1(Bfg?3(Bfgz3(Bfg3(Bfg5(Bfg6(Bfg:7(Bfg7(Bfgf9(Bfg7;(Bfgo;(Bfg;(Bfg=(Bfg?(Bfg'@(Bfg@(BfgB(Bfg E(BfgLE(BfgF(BfgH(BfgpJ(BfgJ(BfgYK(BfgM(BfgSy(B #.............#(B  fgS#.#(B.##.########(B  #.#(B.##.#(B  #.(B.....#(B  ###.####(B  fgT#.(B  #.(B  #.(B fgIT #@(B.#(B 49.6 (13........##(B fgqT##(B>(B##(B..##(B  ##(B. .(B?(BfgT ##(B. ##(B #.##.#(BfgZ(BfgZ/(B50.6 (14fg^(Bfga fg^a5_Found a stone staircase leading down.fg (Bfgo (Bfg= (Bfgϲ (Bfg$ (Bfg~ (Bfg^ (Bfg (Bfg( (Bfg (Bfg (Bfg޾ (Bfg8 (Bfg (Bfg{ (BfgW (Bfg~ (Bfg (Bfg (Bfg< (BfgZ (Bfg (Bfga (Bfg= (B ###.####(B  #(B.#(B  #(B.##fg #(B ###(B.####.##(B.#..#(B .....(B....#####(B>(B##(B..##(B ##.(B.#fg F#(B.@(B..#(B ##(B....#(B ##(B.###(B .##.#fg (B .##.#(B ##(B+##...(B ##...###.#fgD :(B ##.....##(B ###(B #.#(B ##.......##(B ##.###.#(B (Bfg- 3(B5.6 (5.0)fg fg &(B6.6 (6fg (Bfg:  fg T_(Bs - a scroll labelled YBBUYT DOYD(Bfg(Bfg(BfgZ(Bfg(Bfg(Bfg2(Bfg(Bfg(BfgN(Bfg(BfgO(Bfg{(Bfg (Bfg (Bfg (Bfg (Bfg%(BfgU(BfgP(Bfg(Bfg0(B(Bfg(Bfg(Bfg$0(B(Bfg(Bfg #......#(B ###.####(B #.#(B .###(B fg y##.#(B ###.##.#..#(B .........##(B ###(B.######(B>(B##..##(B ##(B.......##..###@#(B #....#.##(B ##....##(B fg ##.###(B#.#(B#.#(B #.#(B ###+##(B ...(B ##...##(B #.#(B fg!##.....##(B ###(B #.##.##(BfgT%)(B62fg%-(B3.6 (7fg((Bfg]*. _t - a scroll of identifyfgB(BfgBfgC(BfgG(BfgI fg JD_(BNo target in view!fg%fg't(B(BRead which item? (BScrolls fg' i - a scroll labelled ZOQULU QYNENUE (B k - a scroll labelled HALU YLE BAI  m - a scroll labelled JADYORARCHU  o - a scroll labelled PEICKA PEODGH fg (Q r - a scroll labelled UNAN BOUVIEFE  s - a scroll labelled YBBUYT DOYDfg$((Bt - a scroll of identify [(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedfg fg^ fg =(B#......#(Bmmoncure the Charlatan(B###.####(BCoglin(B#.#Health: (B39/39 (B========================fg (B#.###fg Magic: (B5/5(B========================(B#(B ###.#.#AC:(B 5Str:(B 12###.##.#..#EV:(B 10Int:(B 11.........##(B ###(B.###SH:(B 0fg Dex:(B 16###(B>(B##..##(B ##(B.......XL: (B 5 Next: (B66% Place: (BDungeon:3##..###@#Noise: --------- (B Time:(B 2363.6 (0.0)fg #....#.##l) (B+0 long sword {Vi(B f) (B+0 dagger {Conradfg I(B##....##fg AZap: (Bwand of flame (14)fg @##.###fg _#.##.##.##.#(B #fg 1(B fg$ ##+##fg2 ...(B #(B ##...###.#(B #fgD 0(B fgO ]##.....##(B ###(B #.##.###fg f(B  (B_You see here 4 javelins. fg 3_(Bb - a glowing puce potion fg D(B_Found a stone staircase leading down. fg ;_(Bs - a scroll labelled YBBUYT DOYD fg 7(B_t - a scroll of identify fg 5_(BNo target in view!fg fg '(Bfg (BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  i - a scroll labelled ZOQULU QYNENUE fg  b(B k - a scroll labelled HALU YLE BAI  m - a scroll labelled JADYORARCHU fg_ o - a scroll labelled PEICKA PEODGH  r - a scroll labelled UNAN BOUVIEFE  s - a scroll labelled YBBUYT DOYD (BPotions (select first with (B!(B) fgl m(B b - a glowing puce potion  h - a yellow potion  p - a viscous inky potion fg q - a sedimented dark potion(B[(B?(B] describe selectedfgu fg] fg 5 (B#......#(Bmmoncure the Charlatan(B###.####(BCoglin(B#.#Health: (B39/39 (B========================(B#.###Magic: (B5/5(B========================(B#(B ###.#.#AC:(B 5Str:(B 12###.##.#..#EV:(B 10Int:(B 11.........##(B ###(B.###SH:(B 0Dex:(B 16###(B>(B##..##(B ##(B.......XL: (B 5 Next: (B66% Place: (BDungeon:3##..###@#Noise: --------- (B Time:(B 2363.6 (0.0)#....#.##l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B##....##Zap: (Bwand of flame (14)##.####.##.##.##.#(B #(B ##+##...(B #(B ##...###.#(B #(B ##.....##(B ###(B #.##.###(B  (B_You see here 4 javelins. _(Bb - a glowing puce potion (B_Found a stone staircase leading down. _(Bs - a scroll labelled YBBUYT DOYD (B_t - a scroll of identify _(BNo target in view!fg (B As you read the scroll of identify, it crumbles to dust.(B4.6 (1fg7 (Bfg T _(Bi - a scroll of fog(Bfg(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BfgP(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfg (Bfg1(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BfgH(B(B(Bfg(Bfg>H(B(B(Bfg(Bfg(Bfg(Bfgu(Bfg(Bfga(Bfg(Bfg(Bfg(BfgH(B(B(Bfg(Bfg(Bfg(Bfg(Bfga(Bfg0(Bfg]0(B(Bfg (BfgH"(Bfgz"(Bfg"(Bfg$(Bfg-(B(B(B(B(B(B(B(B(B(B(Bfg-(Bfg00(B(Bfg0(Bfg1(Bfg30(B(Bfg4(Bfg6(Bfg8(Bfg8(BfgB9(Bfg:(Bfg'^(Bfg2_(Bfg$a(Bfgtc(Bfgf(Bfg`f(Bfg]g(Bfgh(Bfgk0(B(Bfgl(Bfgn(Bfgp(Bfgp(Bfgq(Bfg:s(Bfg(v0(B(Bfg/w(BfgI`(B(B(B(Bfg (B(B(B(B(B(B(B(B(B(B(B(Bfgw0(B(BfgH(B(B(Bfg(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfg0(B(Bfg0(B(Bfg(Bfg (Bfg(Bfg(Bfg>(BfgQ(Bfg0(B(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgb(Bfg(Bfg (Bfg((Bfg(Bfg(Bfg(Bfg(Bfg(Bfg0(B(Bfg80(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BfgU(BfgW0(B(BfgY(Bfg](Bfg](Bfg^(Bfgb' (B fg,bThere is an open door here.fgd(Bfge! (B_fgf(Bfgvj(Bfgl(Bfgl(Bfgn(BfgVqB (B There is an open door here.fgs(Bfg7t! (B_fgu(Bfgv(BfgLy(Bfgy(Bfgaz(Bfg{(Bfga~(Bfg~(Bfg(Bfg@(Bfg\(Bfg(Bfgu(Bfg(BfgH(Bfgj(Bfg(Bfgƙ(Bfg@(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B.#.##(B ##.#.#.##.#### .###.###.###.# .###.##(B ##.##.# .##.##(B ##(B.#.# .#(B ##.##(B ##(B.##.# .#(B ##.###(B..##.# .#(B ##.#.(B.....#(B  ##.##.####(B  #(B434.6 (70.0) #(B........#(B #(B.......(#(B #(B........#(B #####(B..... #####(B (B(B(B5.6 (71(B _Found 5 stones.fg'(Bfg.((Bfg#*(Bfg0(Bfg;3(BfgO3(Bfgo5(Bfg=7(Bfg9(Bfg9(Bfg:(BfgX=(Bfg?(Bfg?(Bfg A(BfgB(BfgE(BfgE(BfgF(BfgKH(BfgJ(BfgK(BfgK(BfgQN(BfggP(BfgP(Bfg~Q(BfgS(BfgU(BfgU(BfgV(BfgX(Bfg [(BfgJ[(BfgY\(Bfg](Bfg `(Bfg;`(Bfga(Bfgb(Bfge0(B(Bfg#f(Bfgg(Bfg/j(Bfgkj(BfgQk(Bfgl(Bfgo(Bfgo(Bfgp(Bfgr(Bfgt(Bfgt(Bfgu(Bfgw(Bfg(B(B(B(B(B(B(Bfgz(Bfg(Bfg(Bfg(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfg (Bfg(Bfg(BfgR(Bfg(Bfg(Bfg1(Bfg(BfgL(Bfg70(B(Bfgu(BfgF(Bfg(Bfg(Bfg](Bfg(Bfg(Bfg(BfgY(Bfg(Bfg(Bfg(Bfgo(Bfg(Bfg!(Bfg?(Bfg9(Bfg(Bfg(Bfg(B(B(B(B(B(Bfg:(Bfg(Bfgc(Bfg}(Bfg(Bfgb(Bfg(BfgN(Bfg(Bfg0(B(Bfg>(Bfg(Bfg3(BfgN(Bfg(Bfg(Bfg(Bfg(Bfg(BfgO(Bfg(Bfg(Bfg^(Bfg (Bfg (Bfg (Bfg (Bfg (Bfg| (Bfg (Bfg. 0(B(Bfg@e H(B(B(BfgIj H(B(B(Bfgl (Bfgq (Bfgz fgz o##.......##.#(B ###(B ♣♣##.###. #.#.#.##.####(B #.....##.###.#(B ###### ##(B ##.##.#(B### fg%{ #(B ##.#.#(B #(B+ #.# ##(B ##.##.#(B #K(B #.#fgE{ c##..##.#(B #(B. #########.# fgX{ #.#......#(B ##(B.##.........# fgl{ ##.##.########(B..@#.######..#fg{ ####.##...##(B......#(B #..##........##(B...#(B.#(B #..##.......(###(B.##(B.######..##........######.##......######..............###.##fg{ hK(B  (B kobold (asleep)fg{ l###########........#(B##########(B fg| fg (B74.6 (39  (BA kobold comes into view. It is wielding a +0 club.(BFound a leather armour.fg2 ^[KK(BfgĐ %(B====fg '(B5.6 (40fg (Bfg ( _The kobold shouts!fgT ###  fgT### #  #+ #.#   #[ #.#  #K   ##.##.........# #..@#.fgb..#  ####.fg#......# #..#  #........##...#.# #..#  #.......(###.##.######..#  #........######.##......#  #####..............     (Bfg6(B ###(B  ###(B   #(B+ #.#(B  fgD7i #[(B #.#(B  #K(B   ##(B.##.........#(B #(B..@#.fge7..#(B  ####.#(B......#(B #..#(B  #........##(B...#(B.#(B #..#(B fg7 #.......(###(B.##(B.######.(B  #........######.##.....(B  #####..............(B    fgD8(B(BfgM(Bfg0P fg^PP_(BA kobold is nearby!(Bfg[fg\B....'.#(B #(B)..#♣♣(B ♣♣....### ###.......##.#(B ###♣♣##.### ##.#.#.##.####(B #.... #.###.###.#fgC\:(B ##### .##(B ##.##.#(B  ###(B ##.#.#(B #(B+#(B #.#fgZ\(B ##.##.#(B #[#(B #.###..##.#(B #K##########.#fgk\j......#(B ##@##.........#fg|\W.##.########(B...#.######..#fg\p####.##...##(B......#(B #..#fg\(B #........##(B...#(B.#(B #..#fg\(B #.......(###(B.##(B.######..#fg\(B #........######.##......######..............###fg\7.#############........###########fg\(Bfgh(Bfgh=(B=(B---fgh(B6.6 (1fgh .0) fgsU(B _The kobold hits you but does no damage.fgI( (B fgYou hit the kobold with your +0 dagger.  (BThe kobold is severely wounded.(BYou hit the kobold with your +0 long sword.fgNfg>)(Bfg'(B8fg <---(B7.7 (1.1fg.Rev (Bfg(BfgdL _You kill the kobold!(Bfgq(B(B(B _(BNo target in view!fg (Bfg (Bfg (Bfg J _(BNo target in view!fg (Bfg (BfgA (Bfg8 J _(BNo target in view!fg (Bfg (Bfg (Bfg~ (Bfg} (Bfg; ' (B_fg (Bfg (B Things that are here:  a +0 club; a kobold corpse(Bfg' (Bfg " (B_fg (Bfg H (B You see here a +0 leather armour.fg (Bfgw fg (Bfg (Bfg 9 (B_You open the door.fg* (Bfg (Bfgv (Bfg  (B Things that are here:  a +0 club; a kobold corpse(Bfg" (Bfg" ! (B_fg_$ (Bfg( (Bfg+ (Bfg+ (Bfg, (Bfg1 (Bfg3 (Bfg3 (Bfg5 (Bfg/9 (Bfg; 0(B(BfgT (Bfg)Z (Bfgz] (Bfg^ (Bfg_ (Bfg'd (Bfg8g (Bfgag (Bfgi (Bfgl (Bfg[o (Bfgo (Bfgq (Bfgt (Bfgaw (Bfgw (Bfggz (Bfge| (Bfg~ (Bfg~ (Bfg (Bfg (Bfg (BfgG (Bfgu (Bfg= (Bfgڍ (Bfg (Bfg$ (Bfgi (Bfgu (Bfg (Bfg (Bfg[ (Bfgˡ (Bfg (Bfg (Bfgq (Bfg (BfgN (Bfg (Bfg (Bfg (Bfg$ (Bfg (Bfgg (BfgĿ 0(B(Bfg (Bfg (Bfg& (Bfgh (Bfgv (Bfg (Bfg (Bfg0 (Bfg% (Bfg5 (Bfg9 (Bfge (Bfg (BfgB (Bfg: 0(B(Bfg (Bfg (Bfg x(B(B(B(B(BfgE (Bfg (Bfg (Bfg= (Bfg (Bfg: (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg(Bfg(Bfg)(Bfg(Bfg(BfgJ(B #.##.##.#(B ##.##.#(B ###(B  #.......#(B #(B.....#(B  ####.##.#(B #(B..####(B fgg ###(B #.##.###(B..######(B ♣ (B ##.###.##...(B...#(B.##(B ###(B #...#♣#...##.######(B.#(Bo(B..####.#(B #...(B+(B. .fg............(B..........'.#(B #(B)..#♣ #fg#...[#########(B.......##.#(B ### fg(B #.#.##(B ##.#@#.##.####(B -fg.###(B ##.###.###.#(B  fg #.#(B ##.##(B ##.##.#(B ###fg)#.#(B #.##(B ##.#.#(B #'#fgC#.#(B ##.##(B ##.##.#(B #[#fg_#.#(B ##.###..##.#(B #)####(B (Bo(B  (B orc (wandering)fg{#.#(B ##.#......#(B ##.##..fgH(B ##.##.#######fg~#...#.#####.##...##......#(Bfg (B507.7 (30.0)  (BAn orc comes into view. It is wielding a +0 mace.(Bfg"B(B.(Bofg#:o(B(Bfg#L(B====(B8.7 (31fg3+(Bfg&2% _The orc shouts!fg#(B .######.##.#(B ##.#####......fg...(B ###(B #(B..####(B  ###(B #.##.###(B..###(B ###(B  ##.###.##...(B...#(B.##(B ###♣ ###...##.######(B.#(B...####.#(B #...(B+(B. .........(B.......(Bo(B......'.#(B #(B)..#♣ fg##...[#########(B.@(B.....##.#(B ###.##(B ##(B.#(B.#(B.##(B.####fg̓##(B ##(B.###(B.#(B fg#(B.##(B ##(B.###fg#(B.##(B ##(B.#'fg]##.##(B ##.##[#(B fgu##.###..##.#(B #)#####.###.#......#(B ##.##..##.##.########...#(BfgN(Bfg=(B=(B---fgď+(B9.7 (1.0) fg(Bfg fgۙ4_The orc hits you but does no damage.fgB     ##.##.# ###   #.....#   #..####  ### ##..### ###  ...#.## ### ######.#...####.# #...+.......(Bo(B......'.# #)[fg!#.@.....##.# ###   ##.#.#.##.####  #.### ##.###.###.#  #.# ##.## ##.##.# ###  #.# #.## ##.#.# #'#  #.# ##.## ##.##.# #[#  #.#  #)  #.# fg. (BfgO (B     ##.##.#(B ###(B  fg"P  #(B.....#(B   #(B..####(B  ###(B ##(B..###(B ###(B  ...#(B.##(B ###(B fgIP L######(B.#(B...####.#(B #...(B+(B.......(Bo(B......'.#(B #(B)fgwP [#(B.@(B.....##.#(B ###(B  fgP  ##(B.#(B.#(B.##(B.####(B  #.###(B ##(B.###(B.###.#(B fgP #.#(B ##(B.##(B ##(B.##.#(B  fgP #.#(B #(B.##(B ##(B.#.#(B  fgP  #.#(B ##.##(B ##.##.#(B #[#(B  #.#(B fg Q #) (B #.#(B  fgtY (BfgY fgY 5---(Bfga (BfgO(B.b(Bfg?!-fg?'(B6.9 (26fg)D(Bfg{G fgGI_(BA bat comes into view.(Bfgߩ   #.# ##.##  ##+## #.# #.##  #.# ##.##  #.#  #.#  #.# fg:  #.#  ...#.####.#  ..b....@..#  ####.######  (Bfg7 (B  #.#(B ##.##(B fgc8  fg8 ##+##(B #.#(B #.##(B  #.#(B ##.##(B  fg8 #.#(B  #.#(B fg8 S #.#(B  fg9 #.#(B  ...#(B.####.#(B  ..b(B....@..#(B  ####(B.######(B  fg2K (BfgL (BfgR (BfgU  fgV M_(BA bat is nearby!(Bfg (B ##...##(B #.#(B ##.##(B  ##+##(B #.#(B #.##(B #.#(B ##.##(B fg ###(B #.#(B ##.(B... #.#(B ##.#(B... #.#(B ##.(B. .. #.#(B #(B...#(B.####(B.#(B fg! .b(B...@(B...#(B #(B.######(B fg6 3#(B fg (Bfg) (Bfga (Bfgu (B...bb(B(B7.9 (1.0) _fg (Bfg3 fgy (B You barely miss the bat with your +0 long sword.(Bfg(Bfg(Bfg7 T(Bb. (Bfg> e(B=9.0 (1.1Rev (Bfg_(Bfgg fgQ_You hit the bat with your +0 dagger. The bat hits you but does no damage.fgLN(BM ##...##(B #.#(B ##.##(B ##+##(B #.#(B #.###(B #.#(B ##.###(B. ##(B #.#(B ##.(B.... #.#fg(B ##.#(B ...#(B. #.#(B ##w(B.. ... #.#(B #(B...#(B.####(B.#(B.b@(B....##(B.######(B #(B...###fgw(B  (B dart slug (asleep)(Bfgn (B (BA dart slug comes into view.(Bfg)(Bb.fg@/(B400fg(BfgV _The bat closely misses you.(B x2fgM(B ##...##(B #.#(B ##.(B ##+##(B #.#(B #.##(B #(B. #.#(B ##.##(B. ###(B #.#(B ##.(B ...(B....#(B #.#(B ##fg@(B.##(B..(B.#(B.#(B #.#(B #w(B....(B..#(B #.#(B .##(B...#(B.####(B.#(B.b@(B.....#(B.######(B.######(B #(B.#(B ..#fgO(B ####(Bfg'(Bfg0(Bfg(Bfg^(B.ww(Bfg[fgj0(B8-fg}!(B1fg=(Bfg' _The bat hits you.fg  #.#  ##+## #.#  #. #.#  ####. ### #.#  .......# #.#  .##...#.# #.#  #.w.....# #.#  .##...#.####.#  ......(Bb@.....#  .######.######  #.# ..# ####(Bfg E(B  #.#(B  ##+##(B #.#(B  #(B. #.#(B  ####(B. ###(B #.#(B  ...(B....#(B #.#(B  .##(B..(B.#(B.#(B #.#(B  #(B.w(B...(B..#(B #.#(B  .##(B...#(B.####(B.#(B  ......b@(B.....#(B  .######(B.######(B  #(B.#(B ..#(B ####(Bfg(Bfg (Bfg(Bfg fgW_(BThere are monsters nearby!(Bfgd (B You barely miss the bat with your +0 long sword.(BThe bat is moderately wounded.(BYou hit the bat with your +0 dagger.fgJq p (B†  You kill the bat!(Bfgu :`(Bfg :`(Bfg :`(Bfg; :`(Bfg (B`(BThe dart slug launches a dart at you.(Bfgm X(B...†@(BfgL I-(B2.1 (1.1fg. (Bfg Q _The slug dart misses you.(Bfg9 fg9 n(B ##...##(B #.#(B ##.(B ##(B+##(B #.#(B #.(B #(B. #.#(B ##.(B ####(B.####(B #.#(B ##fg9 (B. ......(B.#(B #.#(B fg9 p#(B.##(B...#(B.#(B #.#(B  #(B.w(B....(B.#(B #.#fg#: #(B.##(B...#(B.####(B.#(B..#fg:: #(B.######(B.######(B #(B.#(B .(B.#(B #fgF: ,###(BfgA (BfgB 6(B-30fgG (Bfg@K t _(BYou see here a bat corpse(B.fg u..##(B #.###(B #fg. ^#...##(B #.#(B #fg ##(B+##(B #.#(B  #(B. #.#(B ####(B.####(B #.#(B .(B .......#(B #.###(B...#(B.#(B #.#(B #(B.w(B.....#(B #.#(B #.##(B..@#.####.#(B......†......#fg p##(B.######(B.######fg (B #(B.#(B ..#fg #### fg "(Bfg (Bfg I(B.w(Bfg I(B9=-fg ((B4 _fg (Bfgh fgI(B ##.....##(B #.###(B  ##...##(B #.#(B  ##(B+##(B #.#(B #(B #(B.#(B #.#(B fg(J ####(B.####(B #.#(B #(B. .(B......#(B #.#(B #(B.##(B...#(B.#(B #.#(B #(B.#(B #.#(B #.##w@(B.#.####.#(B #fg\Kz(B.†......#(B ##(B.######(B.#######(B #.#(B ..#(B ####(BfgT(Bfgd (B`(BThe dart slug launches a dart at you.(Bfg :`(Bfgs@(B.(B=5fg(BfgpQ _The slug dart misses you.(Bfgz (B You hit the dart slug with your +0 dagger.  The dart slug is lightly wounded.fg'](B6.3 (1.2Rev (Bfg>"(Bfg% _You hit the dart slug but do no damage.(B The dart slug closely misses you.(Bfg_ (B (BYou hit the dart slug with your +0 long sword.  (BThe dart slug is severely wounded.(BfgW`O(B7.4 (1.1(BRev+ fgd`(Bfge(Bfgh@ _You hit the dart slug with your +0 dagger.fg jW (B You slash the dart slug with your +0 long sword!fgqpB(B.fgp+(BfgsR(B=(B38.6 (1.2fgw(Bfg~yO _You kill the dart slug!(BfgG, (Bfg, (Bfg1 (Bfg3  fg4 <_(BNo target in view!fgG0(Bfg1 (Bfg5(Bfg 8 fg;8<_(BNo target in view!fgw(BfgQ (Bfg(Bfg< fglD_(BNo target in view!fg](Bfgfg"(Bfg(Bfg(Bfg@(Bfg' (B_fg(Bfg2(Bfg%(BfgK(Bfg (Bfg(BfgC(Bfg(Bfgm(Bfg.(Bfgk(Bfgfg9Rev (BfgY(Bfg/(Bfg| (Bfg (BfgY (Bfg (Bfg (Bfg (Bfg(Bfg(Bfgo(Bfg(Bfg(Bfg$(BfgT(Bfgfg (Bfg2(Bfg(Bfgw(Bfg(BfgJ(Bfg(Bfg>&/(B ##...##(B #.#(B ##+##(B #.#(B  #.#(B #.#(B ######.####(B #.#(B  ##.....(B....#(B #.##.#####.#.##.(B..#.#(B #.##...(B..###(B.....(B..#(B #.##.#####.#(B.##(B..(B.#.####.#fg&(B ##@(B......†......#(B-57.6 (9.0 ##(B.######.######fg&e(B #(B.#(B #.(B [(B. ..####(B ####(B(Bfg-(BfgT.!-fg`.(B8.6 (1fg. 0.0) fg4(Bfgz7 fg7_Found a leather armour.fg*(Bfg*(Bfg+(BfgT.(BfgQ0(Bfg0(Bfga1(Bfg_8(Bfg9(BfgT:(Bfg6;(Bfg<(Bfg>(Bfg:?(Bfg?(BfgG fgHB(B You see here a +0 leather armour.fg J(BfgoJ! (B_fg0K(BfgL(Bfg:O(BfgO(BfgdP(BfgQ(Bfg_T0(B(BfgT(BfgV(BfgJX(BfgX(Bfg7Y(BfgmZ(Bfg0\(Bfge\(BfgF](Bfg_(Bfg a(BfgYa(Bfg;b(Bfg[e(Bfgg(Bfgg(BfgFi(Bfg^k(Bfgm(Bfgn(Bfgo(Bfg*r(Bfgt(BfgYt(Bfgu(Bfgv(Bfgx(Bfgx(Bfgy(BfgD{(Bfg|(Bfg|(Bfg}(Bfg=(Bfgv(Bfg(Bfg(BfgW(Bfg(BfgF(Bfg(Bfg(Bfgw(Bfg(Bfg(Bfg(Bfg:(BfgY(Bfg(Bfg)(Bfg}(Bfg(BfgJ(BfgƔ(Bfg1(Bfgk(Bfg(BfgV(Bfg(Bfgϙ(BfgK(Bfg(Bfg(Bfg(Bfg(Bfg2(Bfg(Bfg+(Bfgʢ(Bfg(Bfgϭ fgG(B ##+# fgZ#@(B ##...## fgG(B.. ##.....## fg&J#(B. ##.......# fg6fgDJ#(B. #......... fgZ(B #(B..(B +.........fgf fg(B #(B.#(B #...<..... fg(B ##(B.##(B ##.......# fg#(B..@##(B ##.....## fgۮ##(B.#(B.#.##(B ##...##fg  fg#.##(B.##.#(B ##+## fg~i#.#(B.#.##(B fg #.# fg#(B...##(B ######.#### ##.##(B ##.........#(B @(B  (B (BJessica (asleep)(B ##.#.#####.#.##...#.#(Bfgz #.###.....###.......#(Bfg9 ##.#.#####.#.##...#.#(Bfg/(B81.6 (23fgC.(B2.6 (24fgG(Bfg/ _(BJessica the Apprentice Sorceress comes into view. She is wielding a +0 club.(Bfg (B #. (B #(B..fgY^ ##+ (B #@(B. ##(B ## (B ... .. ## (B #(B.##(B. ##fg (B #(B.#(B. # (B #(B.. +... (B #(B. #...<.... (B ##..fg & (B #(B.....# (B ##(B.#(B.#(B.##...## fg'!#(B.##(B.##(B.##+## ##.#(B.#.##(B #.fgc#(B (B #(B...##(B ######.## fgq(B ##(B.##(B ##......... (B ##(B.#(B.#####.#.##...#.fg fgV(B #.###.....###.......(Bfg fgy(B Jessica shouts!  (BJessica casts a spell.(Bfg7m(B.(Bfg;(B==3.6 (1.0) fg(Bfg% _Jessica blinks!fg9 (Bfg  (Bfg(Bfg fg3<_(BNo target in view!fg;Z (Bfg@[ (Bfg$` (BfgSb  fgdb <_(BNo target in view!fg(BfgU(Bfg(Bfg(Bfg(BM. #.#(B  ##+##(B #(B.. ###(B ##...#(B... ..@ ##.....##(B.##(B ###(B...####(B.......+....(B #@#(B ...<fgG##.##(B ##.......(B #(B...##(B ##..... fgV##(B.#(B.#(B.##(B ##...####fgm(B@  (B (BJessica(B.#.(Bfg((B0fg)(B@.fg=(B--4.6 (1 _fg(Bfgfg3E(B ##.###(B ##(B #.#(B  #(B....#(B  fgrEG#(B..(B ##+##(B  ##(B..(B #####(B  ...(B .@. fgF##(B #(B.##(B.##(B ##(B #(B.#(B...####.(B #(B.@(B......+.....(B #(B.#(B...####...<(B fgJF&##(B.##(B.##(B ##..(B  #(B...###(B ##..fghFP(B ##(B.#(B.#.##(B ##...(B #(B.##(B.##.#(B ##+#fgF(B ##.#(B.#.##(B #.#(B fgF6#(B...#fgF####.####(B #(B ##.........#(BfgK(BfgS.(B.@fg2SC--(B5fgX(Bfg [fg(B ##....(B  ..##.###(B ##(B ..#.#(B fgBk #...(B...#(B  fgb#..(B .#(B ##+##(B  ##..(B .#####(B  ...(B ... ##(B  #.##(B@##(B ##fg>##(B #.#@(B..####.#(B #(B........+.........'(B #(B.#(B...####...<(B ##(B.##(B.##(B ##..(B  #(B...###(B ##..fgd(B ##(B.#.#.##(B ##...(B #(B.##.##.#(B ##+#(B ##.#.#(B #.fg)#(B fg#..####.###fg##(Bfgߓ(BfgXfgg0(B8-fgr (B=fg 6fg(Bfg+6 _Jessica hits you with a +0 club.fg % (B_No target in view! _Jessica hits you with a +0 club.  You slash Jessica with your +0 long sword!  (BJessica is almost dead. (B You hit Jessica but do no damage. fg {(B (BJessica shouts, "I don't like beings like you!"(BfgQ :*(Bfgll (B@(BJessica casts a spell at you.(Bfgl (B2-------(B=7.8 (1.2Rev (Bfgvt (Bfg%x  fg@x ._Pain shoots through your body!fg (B You barely miss Jessica with your +0 dagger.  (BJessica is almost dead.(BYou hit Jessica with your +0 long sword.fg E)(Bfg s (B------(B97-9.0fgΜ r(BRev+ (B_You kill Jessica!(Bfg (Bfg m _Your Evocations skill increases to level 6!(Bfg|,(Bfg,"-fg-(Bfg2(Bfg5J _(BNo target in view!fgr(Bfg (Bfgb(B _(BNo target in view!fgw(Bfg9 (BfgR(BfgvJ _(BNo target in view!fgy&(Bfg=' (Bfg:((Bfg*(Bfgr+((B9fg+8Rev (B _fgo,(Bfg.(Bfg.(Bfg/(Bfgc20(B(BfgW3(Bfgm5(Bfg6(Bfg6(Bfg8(Bfg8Y(B30=(Bfg:(Bfg;(Bfg;(Bfg<(Bfg>0(B(Bfg?(BfgA(BfgA(BfgB(BfgD(BfgwDj(B1(B=(B=(BfgE(BfguG(BfgG(BfgdH(BfgKH(B(B(BfgM(BfgEM(BfgM(BfgO(BfgOX(B2(B=(BfgP(BfgR(BfgR(BfgS(Bfg#U(BfgQU(BfgOV(BfgQX(BfgoX(Bfg1Y(BfgZ(BfgZO(B3=(Bfg[(Bfgh](Bfg](Bfg^(Bfgr`(Bfg`(Bfg(BfgA' (B fgA-There is a stone staircase leading down here.fgC(BfgD fgD (B_fgD(BfgF(BfgH(BfgH(Bfg)I(BfgK(BfgL0(B(BfgM(Bfg5O(BfgQ0(B(Bfgzc(B(B(B(B(B(B(B(Bfgc(BfgQe(Bfgf(Bfgg(Bfgg(Bfg:i(Bfgj(Bfgj(Bfgk(Bfgl(Bfgn(Bfgn(Bfg`o(BfgYq(Bfgr(Bfgr(Bfgs(Bfglu(Bfgv(Bfg#w(Bfgw(Bfgy(BfgO{(Bfgv{(Bfg|(Bfg}(Bfg(Bfg(Bfg}(Bfgޑ(Bfgh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfgl(Bfg(Bfg7(Bfg(BfgC(Bfg0(B(Bfg (Bfg(Bfg3X#.#.##..##(B ##.###... fgS#.......####(B.........#.##..#(B #... ###........(B+.(B>(B...g(B...+.....###... fgaj(B #.#...####(B.........#.##...##.#. fgyj(B #..#.##(B ....... #.##..###... fg(B ##.###(B #(B.....###.........## fg?(B #.##.(B... ..#.##..### (B #.#(B'#(B #.#(B ##.#(B  #.#fg#(B #.#(B #.#(B - fg #.#########.#.###.#(B ..#(B fg #.##........(B..(B..#.#(B #.#(B fg #....######(B...(B..#.#(B #.fg"#(B fg$ ######(B #(B...(B....#(B #.#(Bfg0 fg8}#(B...(B....#####.#(B fgNg(B  (B goblin (asleep)(B fg^\#(B...(B..........fgi$#(Bfgt #(B.#.##(B.#######fg$#(BfgN #.#.##.#(Bfg˭f(B724.0 (135.0) _There is a stone staircase leading down here. fga Things that are here: _a +0 club; a +0 robe; the human corpse of Jessica fgL(B_There is a stone staircase leading down here. fg You open the door. fga (BA goblin comes into view. It is wielding a +0 dagger.(Bfgd(B.gg(BfgӶ.(B==5fg 6fg(BfgO( _The goblin shouts! fgO_(BFound a stone staircase leading down.fg/ # fgh#.........# +.>.......+  .....(Bg...  fg^Y .......   #.....  #.# #....   #.# #.#'# #.# ##.#  #.# #.#@# #.# #.#  #.###.# ..#  ....#.# #.#  .....#.# #.#   #.......# #.#  #....... fg #........fg 3  #.#.##.########  fg3#.#.##.# (BfgP(B #(B #(B.........#fg#Q(B +.(B>(B.......+  .....g...   .......  fgQA #(B.....  #.#(B #.(B...   #.#(B #.#(B'#(B #.#(B ##.#(B  #.#(B #.#@#(B #.#(B #.#(B  #.###.#(B ..#(B  ..(B..#.#(B #.#(B  ...(B..#.#(B    #(B...(B....#(B fgQ^ #(B...(B....  #(B...(B..... #(B.#.##(B.###(BfgQ" #.#.fgR"(BfgZ(Bfg6[ (Bfga(Bfgtd^ _(BA goblin is nearby!(Bfg".##fg.###....#.##..#(B ####(B ##.## #.......####(B..fg9#.##..#(B fg###........(B+.(B>(B.......+.....###..#...####(B.....g...#.##...##.#fg..#.##(B #(B.......##.##..###...##.###(B #(B.....###.........##fgP#(B.......#.##..#####fg#fg1x(B #.#(B.#(B fgOY########.#(B.##fg.fg7##........(B....fg9....######.(B....#fgz######(B #(B.......#(B fgA#(B.......#####fg:(B.............##.fg########fg (Bfg(Bfg,(B.gfg:(B--6.0) fg _fgu(Bfg` fgE_(BThere is an open door here.fg#....##.#(B ##(B.(B<(B...###.###....#.##..#(B ####(B ##.## #.......####(B..#.##..#(B fg###........(B+.(B>(B+.....###..#...####(B.........#.##...##.#..#.##(B #(B....g..##.##..###...##.######.........###(B..@(B....#.##..#####fg#(B.#(B'###(B.#(B #fg&(B #.#(B.#(B ########.#(B.##.fg5##.......fgC9....######.(B....#fgMz######(B #.(B......#(B fgXT#(B.......#####............fgc(Bfg(BfgF<(B.gfgA"--fgL!(B7fg_(Bfg}9 _Found a stone staircase leading up.fgj: (B (BYou hit the goblin with your +0 dagger.  (BThe goblin is moderately wounded.fg:](BYou closely miss the goblin with your +0 long sword.(BfgP;(B8-(B=8.2 (1.2Rev (BfgGB(BfgD fgDfgD-_The goblin hits you with a +0 dagger.fgrl R (B You hit the goblin with your +0 long sword.fgs E)(Bfg5w g(B9=(B89.3 (1.1fgVw 8(BRev+ (Bfg| (Bfg~  fg~ >_You kill the goblin!(Bfg0k (Bfgk (Bfgr (BfgXu J _(BNo target in view!fg (Bfg (Bfg2 (Bfg? (Bfg (Bfg CRev (B _fg (Bfg (Bfg (Bfg (Bfg: (Bfgv (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg ;(B=(BfgH (Bfg (Bfg (Bfg #(Bfg (Bfg (Bfg (Bfg8 (Bfg= (Bfg (Bfg (Bfg  (Bfg (Bfg (Bfg8 (BfgT (Bfg^ (BfgU (Bfg 0(B(Bfg (Bfgv (Bfg (Bfg (Bfg (Bfg] (Bfg (Bfg (Bfgb (Bfg! 9 (B_You open the door.fg# (Bfg$ (Bfgx% (Bfg* B (B There is an open door here.fg, (Bfg|- ! (B_fgw. (Bfg0 (Bfg2 (Bfg2 (Bfg3 (Bfg6 (Bfg8 (Bfg8 (Bfg9 (Bfg; (Bfg= (Bfg= (Bfgu? (Bfg[A (BfgC (BfgC (Bfg\E (Bfg,G (BfgH (BfgH (BfgVJ (Bfg.L (Bfg3N (BfgSN (Bfg O (BfggT (BfgU (BfgV (BfgV (Bfg!Y (BfgZ (BfgZ (Bfg[ (Bfg4^ (Bfg` (Bfg>` (Bfg'a (Bfgc (Bfgf (Bfg/f (Bfgg (Bfgj (Bfgl (Bfgl (Bfgm (Bfgp (Bfg,r (BfgUr (Bfgs (Bfgu (Bfgw (Bfgw (BfgVx (Bfg]z (Bfg*| (BfgQ| (Bfg| (Bfg~ (Bfg (BfgA (Bfg" (Bfgz (Bfg. (Bfg[ (Bfg (Bfg (Bfgm (Bfg (Bfg (Bfg (BfgZ (Bfg (BfgJ (BfgA (Bfg2 0(B(Bfg (Bfgc (Bfg (Bfg͙ (Bfg (Bfg (BfgB (BfgW (Bfg] (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgn (Bfg (BfgS (Bfgð (Bfg (Bfg (Bfgs (Bfgȵ (Bfg (Bfg& (Bfg (Bfg (Bfgc (Bfg (Bfg (Bfg (BfgU I(B fgz 5##(B fg 5.h(B fg 0.#(Bfg  fg gh#(B #(Bfg 8h#(B fg. #(B #####(B.#(B fg< -#(B fgX #(B...@(B.#(B - fg #(B ###.###(B.#.#.(B fg ##(B #.....#(B##..(B fg m.########(B #.....#(B fg ].#(B ........###.....##fg/ $#.#(B fg< Z.######.............#(B fgY hhh(B 3 jackals (asleep) ##(B #.............#####fgh ##(Bfg X#####......(B_(B..........fg y.#(B #(B #...........###fg %.#(Bfg| : (B69.3 (40.0)  fg D(B3 jackals come into view.(Bfg (Bfg m(B.hh(B.hfg 8hhh(Bfg %(B====fg, ((B70.3 (41fg (Bfg  fg _The jackal barks! x3fgCm (B You hit the jackal but do no damage.(BfgM(Bfg?(Bfg=(BfgP(B.h(Bfg=(B=(B---fg (B1.4 (1.1fg )fg.Rev (Bfg(Bfgzk _You barely miss the jackal with your +0 long sword.(Bfg+ ( (B fg, You closely miss the jackal with your +0 dagger.You barely miss the jackal with your +0 long sword.(BThe jackal bites you but does no damage.fg4 P(B.h(Bfg#5 %(B7fg05 O-----(B2.6 (1.2fg^5 8(BRev+ (Bfg; (Bfg? d _The jackal misses you.(B The jackal bites you.fg  (B You closely miss the jackal with your +0 long sword.(BYou hit the jackal with your +0 dagger. The jackal closely misses you.The jackal barely misses you.(B x2fg[ *(B3.8fgh& (Bfg) > _The jackal bites you but does no damage.fg N (B You hit the jackal with your +0 dagger.fg (Bfg  (B. 2You kill the jackal!(Bfg fg% (B (B (Bmmoncure the Charlatan(B (B (BCoglinfgO (B##Health: (B38/39 (B======================(B=-(B..Magic: (B5/5(B========================fg^ P(B.#AC:(B 5fgh CStr:(B 12.#fgw %EV:(B 10fg @Int:(B 11 #fg +(B.#fg %SH:(B 0fg @Dex:(B 16 #fg #####h#fg XL: (B 5 Next: (B100% Place: (BDungeon:3 #fg D#(B...@h#fg Noise: (B=-------- (B Time:(B 2775.0 (1.2) #fg ^###.###(B.#.#.fgS %l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B###.....#(B##..Zap: (Bwand of flame (14) fgw .########(B #.....#(B #.#(BRev* (B........###.....###.# .######.............#fg Bhh(B 2 jackals fg W##(B #.............######fg V#####......(B_(B...........# fg W#(B #..................###.#fg ;You closely miss the jackal with your +0 long sword.fg o(BYou hit the jackal with your +0 dagger. The jackal closely misses you.fg >The jackal barely misses you.(B x2 fg 0_The jackal bites you but does no damage.  fg  .You hit the jackal with your +0 dagger.  fg 6You kill the jackal!(Bfg* ' (Bfg; _The jackal closely misses you.(B The jackal barely misses you.You have reached level 6!fgI (Bfg 1  --more--(Bfg:$ o(B44/46-(B6/66 0% fg+ (Bfgq. 6 _(Bfg/  (B You barely miss the jackal with your +0 long sword.(BYou hit the jackal with your +0 dagger. The jackal closely misses you.(BThe jackal bites you but does no damage.fg I-(B6.1 (1.1fg< (Bfg + _The jackal bites you.fgS (Bfg1 (Bfg (Bfg  fgE B_Unknown command.(Bfg޻ (B You closely miss the jackal with your +0 dagger.(BThe jackal is lightly wounded.  fg$-You slash the jackal with your +0 long sword!fgI (B†(B  (B jackalYou kill the jackal!(BThe jackal bites you but does no damage.fg/(B7.3 (1.2fgQ(BfgV _The jackal closely misses you.(Bfg(Bfg (Bfg(Bfg fgB_Unknown command.(Bfg@(BfgA (BfgE(Bfg?GH _Unknown command.(Bfgy (B You barely miss the jackal with your +0 dagger.You barely miss the jackal with your +0 long sword.(Bfgmz/(B8.4 (1.1fg(Bfg(> _The jackal bites you but does no damage.fgK(BfgL (BfgQ(BfgT0 _Unknown command.fgT(BfgH  (B_The jackal bites you but does no damage.  You hit the jackal with your +0 dagger.  fg (BThe jackal is moderately wounded.(B  You hit the jackal but do no damage.(B  The jackal bites you but does no damage.fgI Z(B5=(B9.5fg (Bfg  fg1 G_The jackal barely misses you.(Bfg (Bfgi (Bfg# (Bfg H _Unknown command.(BfgM (BfgmN (BfgS (BfgMV H _Unknown command.(BfgV(BfgW (Bfg\(Bfg_ fg_:_Unknown command.(Bfg (B You hit the jackal but do no damage.(B You hit the jackal with your +0 dagger.fgH+(B80.6fgR(Bfg9> _The jackal bites you but does no damage.fgBR (B You hit the jackal with your +0 long sword.fgH3(B.fgPM2(B11.7fgiR(BfgUL _You kill the jackal!(Bfg(BfgL (Bfg(Bfg fg fgB:_Unknown command.(Bfgg(Bfglh (Bfg$m(BfgoJ _(BNo target in view!fg (Bfg (Bfg (Bfg  fg B_Unknown command.(Bfg` (BfgQ (Bfg (BfgP J _(BNo target in view!fgd (B(B(B(B(B6(B=(B= (B_(B(B(B(B(B(B(B(B(B _Unknown command.(B _(BNo target in view! _ Things that are here:  a jackal corpse(B; a jackal corpse(Bfg' (BfgL G(BRev+ (B_fg (Bfg (Bfg (Bfg ;(B=(Bfg) (Bfg (Bfg (Bfg (Bfg2 (Bfg# (BfgN (Bfg (Bfg (Bfg (Bfg' (Bfge fg 9Rev (Bfg (BfgE (BfgK (Bfg (Bfg (BfgX (Bfgo (Bfg (Bfg (Bfg (Bfg (Bfg #(Bfg (Bfg (Bfg (Bfg (BfgV (Bfg (Bfg (Bfg (Bfg- (BfgX (Bfgb (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg@ (Bfg (Bfg (BfgF (Bfg{ (Bfg (Bfg (Bfg (Bfg0 (Bfg (Bfg (Bfg (Bfg (Bfgb (Bfg (Bfg' (Bfgo (Bfg (Bfg (BfgS (Bfgt (Bfg (Bfg8 (Bfg (Bfg (Bfg (Bfg (Bfg ############(B #........(B..#(B fg #.###..###(B.#(B fg  fg #.#(B #..#(B #(B.#(B fg  fgc A#.###..#(B #(B.#(B  #####†#....###@######(B-  #.....#.#......(B.....##.###.#.#(B..###(B.###(B...# fg #.....###(B......(B..#(B S(B. #.....#(B #.########(B #.....###.#(B S(B  (B ball python (constriction, asleep) fg ,..........#(B fg ..........#####fg #(B ...(B_(B...........#(Bfg  ( (Bfg4 803.7 (22.fg R0)  (BA ball python comes into view.(Bfg [ (B.  The ball python hisses angrily.fg H-(B4.7 (23fg (Bfg 8 _The ball python moves out of view.fg4(Bfg57(B(Bfg7(Bfg99(Bfg:(Bfg><(Bfg<(BfgR=(Bfg}?(Bfg(Bfg#(B ############(B#........(B..#(B #.###..###(B.#(B #.#(B #..#(B #(B.#(B fga#.###..#(B #(B.#(B  #####†#.(B...###.#######.....#.#(B......@(B.S(B..#(B 5.7 (1.0) fgZ##.###.#.#(B..###(B.### .....###.....(B...#(B ... .....#(B #.########(B # .....###.#(B .........#(B S(B  (B ball python (constriction)######(B_fgK(B....#(B.###fg%.#(BfgT(Bfg=(Bfg fgU_(BA ball python is nearby!(Bfg)iX ### ..# fg]i6#.# #.# #..# #.# fgi #.#  #####†#....###.######  #......@.S..# #..###.###...# ...# ...  #.######## # fgiP_(Bfg.(B ###(B ..#(B fg߶#(B.#(B #.#(B #..#(B #(B.#(B  #(B.#(B  #####†#.(B...###.######(B  #(B......@(B.S(B..#(B #(B..###(B.###(B...#(B ...#(B ...  #.########(B #(BfgP](B_(Bfg/(Bfg (Bfg_(Bfguc _(BA ball python is nearby!(Bfg6###(B #..#(B #.###..###.#(B #.#(B #..#(B #.#(B #.###..#(B #.#(B #####†#..(B..###(B.######(B #.....#.#(B.S(B..#(B .###.#.#(B..###(B.###(B...#(B ###.....(B...#(B ....(B$(B#(B #.########(B .#####.#(B ##(B fgfg(BfgDa(B4--(B=6fg (Bfg fg7_Found 7 gold pieces. The ball python bites you.fgJ> _(Bis nearby!(B _Found 7 gold pieces. The ball python bites you.  You hit the ball python with your +0 long sword. fg> (BThe ball python is moderately wounded. (B You hit the ball python with your +0 dagger.  The ball python bites you but does no damage.fgS?](B7.8 (1.1Rev (Bfg~D(BfgF fgGM_The ball python misses you.(Bfg~ fg~Q(B You hit the ball python with your +0 long sword.fgυ$†fg"#(Bfgd%(B5fgx=-(B8.9(BRev+ (Bfg(Bfg: fgU+_You kill the ball python!fgn(Bfg*N(BfgN (BfgO(BfgQ(BfgHQfg`Q9Rev (Bfg R(BfgS(BfgT(Bfg{T(BfgV(BfglV(BfgV(BfgX(BfgYs(B6(B=(B=(BfgY(Bfgi[(Bfg\(BfgF](Bfg](Bfgak (B You see here a ball python corpse(B.fgQc(Bfgc! (B_fghd(Bfge(BfgSg(Bfgg(Bfgh(Bfgi(Bfgk(Bfghk:(B=(Bfgl(BfgNm(Bfgo0(B(BfgEo(Bfgp(Bfgq(Bfgq(Bfgr(Bfgs(Bfgu(Bfgiu(Bfgu(Bfgx(Bfgx(Bfgcy(Bfg{O (B_You now have 171 gold pieces (gained 7).fgu}7(B(Bfg}(Bfg(Bfg̀(Bfg(Bfgg(Bfg(Bfg(Bfg(BfgE(Bfg(Bfg(Bfgφ(Bfg(Bfg(BfgI(Bfge(Bfg(Bfgz(Bfg(Bfg.(Bfg^(Bfg(Bfg(Bfg(Bfgċ(Bfg(Bfg(Bfg'(Bfgc(Bfg"(Bfg(Bfgю(Bfg(Bfg(Bfg(Bfg`(Bfg(BfgڑH(B(B(Bfg(Bfg(Bfg4(Bfgk(Bfg(BfgR(Bfg(Bfg"(Bfgc(Bfg(Bfg(Bfgז(Bfg(Bfg(Bfg)(BfgE(Bfg~(Bfg (Bfg(Bfg(Bfg(Bfgǚ(BfgX(Bfg(Bfg(Bfg՝(Bfgj(Bfg(Bfgž(Bfg(Bfg(Bfg0(Bfgr(BfgZ(Bfg?`(B(B(B(Bfgۣ(Bfg (Bfg1(Bfg(Bfgy(Bfg(Bfg֥(Bfg(BfgQ(Bfgk(BfgרH(B(B(Bfg(Bfg;(Bfg(Bfg2(Bfga(Bfg(Bfg(Bfg%(Bfg\(Bfg(Bfg9 (B_You open the door.fg(Bfg˯(Bfg(Bfg(Bfg}(Bfg(Bfg̱(Bfg(BfgF(Bfgd(Bfg(Bfg~(Bfg(Bfgݵ(Bfg(Bfg(Bfg(BfgǷ(Bfg (Bfgʸ(BfgG(Bfgy(Bfg(Bfga(Bfg(Bfg(Bfg<(Bfgc(Bfg(Bfg5(Bfg\(Bfg!(Bfg0(B(Bfg (Bfg(BfgH(B(B(BfgJ(Bfg(Bfg (Bfg8(Bfg(BfgH(B(B(Bfg^(Bfg(Bfg(Bfg#(Bfg(Bfg(Bfg(Bfg(Bfg(BfgiH(B(B(Bfg(Bfg(Bfg(Bfg(Bfg(BfgS(Bfg(Bfg(Bfg(B(B(B(B(B(Bfg(BfgF(Bfg (Bfg(Bfg(Bfg(Bfg(BfgO(Bfgh(Bfg(Bfgp(Bfg(Bfg(BfgR(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgq(Bfg(Bfg(Bfg 9 (B_You open the door.fg(Bfg(Bfgi(BfgWB (B There is an open door here.fg(BfgT! (B_fg(Bfg(Bfg*(Bfg;(Bfg{(Bfg>(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg5(BfgH(Bfg(BfgS(Bfg(Bfg(BfgH(Bfg(Bfgc(Bfgy(Bfg(Bfgb(Bfg(Bfg(BfgU(Bfgj(Bfg8(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg`(BfgO(Bfg(Bfg)(Bfg(Bfg(Bfg(BfgF(Bfg(Bfg(Bfg.....#(B #.#(B #.#(B fg5.....######(B #.#(B ##.#(B ..........#(B ##'#####(B #..# ......###.#(B ##......#(B #.## fgG....#.....#(B #ß.ß##..#(B #.## fga.###...#..#(B ##..#####(B #..## fg{.#(B #....†.##(B ##..#######...## fg.#(B #.......+(B ###(B^.##'.......# #fg#(B #......##(B #(B.@.#######....#(B-83.9 (75.fg0) fg ###.####(B #(B^.##(B ##.#.#(B fg!c#.#(B #(B..#(B ###.#(B #.#(B ##(B.. #.#(B #.#(B fg4t.ß_(B #^#(B fgC #.fgQ5#(B ####fg_1#.#(B fgmA#.#(B ###fgh#.# (B ###.####(B ##.##fg6#.# (B #......#fg0(B ##...##fg! #.#fga(Bfg)(B_fgy!-fg'(B4.9 (76fg'#;_(Bfg% fg%6_Found a faded altar of an unknown god.fg(BfgG(Bfg(Bfg$(Bfg(Bfg!(Bfg(BfgB(Bfg(Bfg(BfgP(Bfg(Bfgj(Bfg(Bfgf(Bfg(Bfg(Bfg(Bfgz(Bfg(Bfg(Bfg.(Bfg`(Bfg(Bfg(BfgW(Bfg(Bfg(Bfg(Bfg(Bfgk (BfgM (Bfg (Bfg (BfgC(BfgI(Bfgr(Bfg(Bfg(Bfg.(Bfg}(Bfg(Bfg(Bfg(Bfg\(Bfg(Bfg%(Bfg (Bfg!(Bfg!(BfgV"(Bfg&B (B There is an open door here.fg`((Bfg)! (B_fg+)(Bfg ,(Bfg-(Bfg-(BfgP.(Bfg71(Bfg2(Bfg2(Bfgf3(Bfg6(Bfg7(Bfg7(Bfgp8(Bfg:(Bfg<(Bfg$<(Bfg<(Bfg?(Bfg@(Bfg8A(BfgA(BfgC(BfgE0(B(BfgE(Bfg Jk (B You see here a ball python corpse(B.fgLQ(B (B_(BfgN(Bfg"P(BfgFP(BfgP(BfgR(BfgS(BfgS(BfgT(BfgU(BfgV(BfgV(BfgZW(BfgX(BfgY(BfgY(BfgZ(Bfg[(Bfg\(Bfg\(Bfgn](Bfg&_(Bfg3`(BfgS`(Bfg`(Bfgib(Bfgc(Bfgc(Bfg2d(Bfge(Bfgf(Bfgg(Bfgg(Bfgh(Bfgi(Bfg+j(Bfgj(Bfgl(Bfgm(Bfgm(BfgMn(Bfgo(Bfgq(Bfg^q(Bfgr(Bfgs(Bfg$u(BfgPu(Bfgu(Bfgw(Bfgx(Bfgx(Bfgy(Bfg%{(Bfgz|(Bfg|(Bfgp}(Bfg(BfgM(Bfgx(Bfg(Bfg^(Bfg(Bfg#(BfgɄ(Bfg (Bfg5(Bfg](Bfg(Bfg4(BfgS(Bfgz(Bfg (BfgX(Bfg~(Bfg(Bfg%(Bfgz##.....###.#(B ##.##(B #.fg2......#(B #.#(B #.(B..######(B #.#(B ##.(B_(B....(B.....(B..#(B ##'#####(B #..fgϓ........###(B.#(B ##......#(B #.# .fg........(B.#(B...(B..#(B #ß.ß##..#(B #.# fg##.....##(B#...#.(B.#(B ##..#####(B #.. fg(B #.....#(B #......##(B ##..#######..fgE.....#(B #......@(B+ ###(B^.##'..... fgh##.#.###(B #(B......##(B #...#######.. ##...#(B ###(B.####(B #(B^.###(B ##. fg...###(B #.#(B #..#.#(B ## ####(B #.#(B ##..ßfg#(B #.#(B #.ß_##(Bfg #.#(B #####(B #.#(B ###(B ###.####(B ##.#fg $#(Bfgw #fg(B.#(B'.#(B923.9 (39.##(Bfg))(B_fgҠN(B======(B4.9 (40fg ;_(Bfg= _As you open the door, it creaks loudly!fg (Bfg (Bfg (Bfg (Bfgb (Bfg (Bfg* (BfgM B (B There is an open door here.fgθ (BfgZ ! (B_fgӹ (Bfg (Bfg8 (Bfgk (Bfg (Bfgm S (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(Bfg (Bfg2 (Bfg_ (Bfg (Bfg (Bfg_ (Bfg (Bfgh (Bfg (Bfg (Bfg (Bfg (Bfg'(BfgS(Bfgx(Bfg(Bfg(Bfg\(Bfg(Bfg7(Bfg (Bfg (BfgH (Bfg (Bfg#(Bfg(Bfg1(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgk(Bfgz(Bfg(Bfg(Bfg"(Bfg (Bfg!(BfgJ!(Bfg!(BfgU#(Bfgb$(Bfg$(Bfg$(Bfg}&(Bfgg'(Bfg'(Bfg'(Bfgt)(Bfg*0(B(Bfg*(Bfg,(Bfg-(Bfg-(Bfg.(Bfg/(Bfg0(Bfg0(Bfg<1(Bfg2(Bfg3(Bfg4(Bfg]4(Bfg5(Bfg6(BfgF7(Bfg7(Bfg: fg;N(B There is a stone staircase leading down here.fg<(Bfg=! (B_fg=(Bfg@(BfgA(BfgA(BfgB(BfgD(BfgGF(BfgF(BfgG(BfgI(BfgK(BfgL(Bfg:M(BfgR(BfgT(BfgU(BfgtV(BfglX(BfgfZ(BfgZ(Bfg[(Bfg](Bfg-`(Bfgm`(Bfg8b(Bfg e(Bfgg(Bfgg(Bfg{i(Bfgk(Bfgn(Bfgn(Bfg###(B  fg 1(B fg -(B  fg ^(B (B  fg` /(B  fg{ 5(B_You climb downwards.fg^ (Bfg; (Bfg  fg fg} U_(BThere is a stone staircase leading up here.fgݰ(Bfg(Bfgò(Bfg(Bfg(Bfg fgϷ (B_fg(Bfgd(Bfg(Bfg(BfgP(Bfg(Bfg?A####<#fgi#.#fg.fg4 (B.fg##(B. g#(B #g(B  (B hobgoblin (asleep)(B fg fg#(Bfg3(B4.6 (2.0)fg",-(B5.6 (3fg 4(Bfg8E _(BA hobgoblin comes into view.fg8(Bfg[A fg,\###  #<#  #.#  #.#  #@# fg\ #.#  fg\-#..  ###. fgQ]/ g#  fgk]# fg]#(Bfg4 /(Bfgt  ###(B  #<#(B  fgV #.#(B  #.#(B  #@#(B  fgo ]#(B.#(B  fg #(B..  ###(B.  g#(B  #(B fg (Bfg (Bfg (BfgG  fgi S_(BA hobgoblin is nearby!(Bfg ###<(B.........###(B....##(B g#(B.##(B #(B #(Bfg (Bfgd (Bfg g(B.g(Bfg fg -(B6.6 (1 _fg (Bfg fg= (B.# ###(B.#fg #<#(B.# #(B.#(B.# #(B.#(B.# #(B.#(B.#(B #(B  #(B.#(B.#(B..##(B  #(B.@(B.....#(B  ###g(B...##(B  (B .#(B.##(B  ##(B #(B  (B   (Bfg(Bfg80(B=7fg (Bfgi fgR_The hobgoblin barely misses you.(Bfgy( (B fgZzYou hit the hobgoblin with your +0 dagger.  The hobgoblin is lightly wounded.  You barely miss the hobgoblin with your +0 long sword.(B(B8.7 (1.1fgkz.Rev (Bfg~(BfgA _The hobgoblin closely misses you.fg(Bfg * (Bfg > (BYou hit the hobgoblin with your +0 long sword.  (BThe hobgoblin is severely wounded.(B(B5-(B9.8(BRev+ (Bfg(Bfgw _You hit the hobgoblin but do no damage.(B The hobgoblin hits you.fg` (B You hit the hobgoblin but do no damage.fg(BThe hobgoblin is severely wounded.(BYou hit the hobgoblin with your +0 long sword.fgG†fgw#(Bfgh(B6=(B231.0 (1.2fge(Bfg7 _You kill the hobgoblin!fg(Bfg69 (Bfg%: (Bfg= (Bfg@ J _(BNo target in view!fgo (BfgHp (Bfgp (Bfgr (Bfgt (Bfgu ' (B_fg)w (Bfgw (Bfgz (Bfgyz (Bfgz (BfgR~ i (B You see here a hobgoblin corpse(B.fgB (Bfg " (B_fge (Bfg\ (Bfg܄ (BfgL #(B=fg{ 8(BRev (Bfg (Bfg (BfgR (Bfg (Bfg (Bfgp (Bfg֌ (Bfg (Bfgv (Bfg׎ (BfgU (Bfg (Bfg (Bfg\ (Bfg (Bfg( #(Bfg (Bfg (Bfg  (B  (B  (B fg  (B  (B  ###(B.#####(B  (B....(B5(B...#(B  ###@#(B  fg !(B-fgG #<#.####(B  #.#.#..#(B  fg #.#.#..#(B  #.#.#..#(B  #.#.#..##(B  (B5(B  (B ufetubus (asleep)fg Y #.......#(B  fg ###†(B...##(B  #.#.##(B fg! fg /(B9.0 (8.0fg (Bfg] i(B..(B55(BfgЩ !-fg '(B40.0 (9fg7 (Bfge  fg O_(BAn ufetubus comes into view.(Bfg' (B fg/You slash the ufetubus with your +0 long sword!fg+fgf(B.(Bfgn(B5==1.2 (1.2Rev (Bfg(BfgD fgH_You kill the ufetubus!(Bfg(BfgQ (Bfg"(Bfgb% fg{%<_(BNo target in view!fgp) (Bfg5* (Bfg- (Bfg/  fg20 D_(BNo target in view!fg?< (Bfg;= (Bfg B (BfgD J _(BNo target in view!fggO8(B(BfgOP(BfgR(BfgHZN(B      fgZ####(B.#####(B .......@(B.#(B fgW[.###(B5(B###.#(B  #<#(B.####(B  #.#(B.#..#(B  #.#(B.#..#(B  #.#(B.#..#(B (B5(B  (B ufetubus (asleep) #.#(B.#..##(B  #..(B.....#(B ###†...##(B fg_*(B0.0fge(B5(B.(B5(Bfgef6(B--2.2 (1fgk(BfgP~ fg' You slash the ufetubus with your +0 long sword! _You kill the ufetubus!(B _(BNo target in view! _(BAn ufetubus comes into view.(Bfg(B      #(B #(B.#####(B fgs#(B.....(B5(B@(B..#(B #(B.###(B.###(B.#(B #(B #<#.####(B  #.#.#..#(B  #.#.#..#(B  #.#.#..#(B  #.#.#..##(B  #.......#(B  ###†...##(B fgI (B.@(B5(BThe ufetubus hits you. The ufetubus closely misses you.(BThe ufetubus slips past you!  The ufetubus hits you but does no damage.fgC(B38-----(B=-(B3fg (BfgC , _The ufetubus hits you.fg=  (B (BYou slash the ufetubus with your +0 long sword!  (BThe ufetubus is severely wounded.(BYou hit the ufetubus but do no damage.(Bfg> ](B4.4 (1.2Rev (BfgC (BfgF  fgG 4_The ufetubus hits you but does no damage. x2fg  fg (B You hit the ufetubus but do no damage.(BThe ufetubus is severely wounded.(BYou hit the ufetubus with your +0 long sword.fga m(B.(Bfg E(B9=----fgA h(B75.5 (1.1(BRev+ (Bfg[ (Bfg  fg @_You kill the ufetubus!(BfgR(BfgR (BfgX(BfgZJ _(BNo target in view!fg](Bfgi^ (Bfgib(BfgdJ _(BNo target in view!fgՀ(Bfg (Bfgv(Bfg fg<_(BNo target in view!fgn(Bfg (Bfg0(BfgN(Bfg' (B_fgi(Bfg& (Bfg <Rev (Bfg (Bfg (Bfg (Bfg5(Bfg(Bfgfg*S(B40(B=(Bfg(Bfg(Bfg(BfgB(Bfg(Bfg3#(Bfg(BfgO(Bfg(Bfg,(Bfg(BfgfgH(B1=(Bfg(Bfg|(Bfg(BfgC(Bfgk (Bfg (Bfg/!(Bfg4#(Bfgk#(Bfg#(Bfg%(Bfg&fg-&(B2fg<&3(B=(Bfg&(Bfg((Bfg0)(Bfg*(Bfg+(Bfg%,(Bfg,(Bfgk.(Bfg.O(B3=(BfgI/(Bfg0(Bfg0(BfgP1(Bfg2(Bfg2(Bfgg3(Bfg4(Bfg5(Bfg[5(Bfgi7(Bfg7fg7Q(B4(B=(Bfgw8(Bfg:0(B(Bfg;(Bfg;(Bfg;(Bfg<(Bfg<(Bfg<(Bfg<(Bfg=(Bfg=fg=H(B5=(Bfg3>(Bfg?(Bfg4?(Bfg|?(Bfg@(Bfg@(BfgA(Bfg6C(BfghCfgC(B6fgCE(B=(B=(Bfg D(BfgF3 (B_HP restored.fg#H(BfgJH(BfgH(Bfg>J(Bfg K(BfgFK(BfgK(BfgL(Bfg0M(BfgQM(BfgM(BfgN(BfgO(BfgYP:(B=(BfgP(BfgeR(BfgBT(BfgiT(BfgT(BfgVV(BfgW(BfgW(BfgEX(BfgpY(BfgNZ(BfglZ(BfgZ(Bfg[(Bfg<\(BfgX\(Bfg\(Bfg=](BfgL^(Bfgs^(Bfg^(Bfgh_(Bfg``(Bfg`(Bfg`(Bfgb(BfgQc(Bfgc(Bfgc(Bfge(Bfgf(BfgMg(Bfgg(Bfg i(Bfgdj(Bfgj(Bfgj(Bfg/l(Bfgn(BfgHn(Bfgn(Bfgo(BfgTq(Bfg{q(Bfgq(Bfg's(BfgSt(Bfgt(Bfgt(Bfg=v(Bfgxw(Bfgw(Bfgx(BfgBy(Bfgy(Bfg z(BfgDz(Bfgr{(Bfg|(Bfg|(Bfg}(Bfg}(Bfg~(Bfg~(Bfg (BfgH(Bfg(Bfg/(BfgJ(Bfgs(Bfg(Bfg(Bfgw(Bfg0(Bfg(Bfg%(Bfg@(BfgM(Bfg(Bfg͇(Bfg(Bfgp(Bfg:(Bfgm(Bfg (Bfg(Bfg~(Bfg(Bfg(BfgP(Bfg(Bfg!(Bfg(Bfg(Bfg^0(B(Bfg˓(Bfg (Bfg(Bfg;(Bfg(Bfg"(Bfg(Bfg(Bfg(Bfgޛ(BfgI(Bfgn(Bfg(BfgD(Bfg (Bfg1(Bfgڡ(BfgF(Bfg(Bfg,(Bfg(Bfgߧ(Bfgv(Bfg(Bfg (Bfg(BfgG(Bfgk(Bfg(Bfg1(Bfg(Bfg(Bfg&(Bfg(Bfgf(Bfg(Bfga0(B(Bfg(BfgX(Bfgl(Bfg(Bfgͻ(Bfg(Bfg(Bfg(Bfg (Bfg7(Bfg(Bfg(Bfg(Bfg(Bfg}(Bfg(Bfgd(Bfg(Bfg(BfgF(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(BfgP(Bfg(Bfgu(Bfg(Bfg(Bfg(Bfg(BfgU(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(BfgL(Bfg(Bfg(Bfg(Bfg(Bfg^(Bfg(Bfg(Bfg(Bfgk(Bfg(Bfg(BfgE(Bfg*(Bfg^(Bfg(Bfg(Bfg~(Bfg(Bfg(Bfg(Bfg0(B(BfgP(Bfg(Bfg (Bfg (Bfg (Bfg (BfgrH(B(B(Bfg(Bfg% (B(B(B(B(B(B(B(B(B(B(B(Bfg'(Bfg1((Bfg((Bfg*(Bfg,(Bfg-(Bfg-(Bfg0(Bfg1(Bfg2(Bfg2(Bfg5(Bfg.7(BfgT7(Bfg>8(BfgM:(BfgI<(Bfg<(Bfg[=(Bfgo?(BfgA(BfgA(BfgB(BfgD(Bfg$KL(B   ###fg_K(B #(B.. #(B.#(B fgmK#(B.#####(B.######(B. fgKN.....(B>(B......... fgKC ###@####fgK)(B -fgK138.5 (93.0)fgK ##(B...(B...#(B fgK##(B....(B.#(B.#(B fgK#(B..P(B♣(B..(B..#(B fgL#(B...(B♣(BP♣.(B.#(B fgLr#(B.....P..#(B fg$L#(B.#.(B...(B.##(B fg(B #(B. #.#(B #(B.#####(B.######.(B fg*.......@..>.(B........(B 43.5 (4.0)###(B..#(B.#####.######(B fg*>#(B #(B. ##......#(B  ..##.....#.#(B #(B..#..P♣....#(B #(B..#...♣P♣..#(B #(B..#.....P..#(B #(B..#.#.....##(Bfg* fg+6#.#.#..##(Bfg0(Bfg@1-(B4.5 (5fgX5(Bfg79 _Found an escape hatch in the floor.fg(Bfg(Bfg(Bfg(Bfgg(Bfg(Bfg֦(Bfg(Bfgi...(B.....(B......fg~(B...g(B..###(B ####(B..... ..#(B #..(B..>(B..#(B.#(B #.#fgװ\(B....#(B.#####(B.######.(B....(B..(B>(B..........###..#@#####.######fg.(B #.(B #(B.###......#(B ..(B ..##.##.(B #(B..#..P♣....##(B #(B..#...♣P♣..#fgO7(B #(B..#.....P..#g(B  (B hobgoblin (asleep)(B #(B..#.#.....##fgb_(B #(B..#.#.#fgH(B ....#(Bfg| (B5.5 (1  (BA hobgoblin comes into view.(Bfg(Bfg2 (BS(B...ggS(B  (B ball python (constriction, wandering)(BThe hobgoblin shouts!fgs7(B===6.5 (2fgu(Bfg fgKY_(BA ball python comes into view.(BfgY 1 ... fg/Y b..... ...... S.....### ####  fg@Y 7...g. ..# #..  fgJY ...>..#.# #.# fgWY  ......#.#####.#fg`Y fgiY  fgvY ...........>... fgY  fgY ##@#fgY   fgY #. #.# fgY  .. ..#fgY  fgY  #. #..#fgY #  # #..#fgY   fgY #..# fgY  #..#fgY  fgZ  #..#fgZ  fgZ  fg$Z ' (Bfg f(B ...(B .....(B ......(B S(B.....###(B ####(B  ...g(B. ..#(B #..(B  ...>(B..#(B.#(B #.#(B  ......#(B.#####(B.#(B  .........(B..(B>(B...  #@#(B  #.(B #(B.#(B fg O ..(B ..#(B  #.(B #(B..#(B #(B #(B..#fgX (B #(B..#(B  #(B..#(B fg w #(B..#(B fg (Bfg (Bfg (Bfg e _(BThere are monsters nearby!(Bfg (B....#(B....... S(B.....###(B ####(B.g(B...(B.#(B #..fgX >(B..#(B.#(B #.#(B #(B.#####(B.######.(B.......@(B....(B>(B.........fg| #(B.###(B..#(B.#####(B.######(B #(B.##(B.###......#(B ..)(B .(B.##.....#.#(B #(B.. #.(B.#..P♣....##(B.#(B #.(B.#...♣P♣..#(B.. #.(B.#.....P..#(B.. #.(B.#.#.fg 9....###..#.#.#..##(Bfg(Bfg(Bfgy(B.S(B.g(Bfg7(B---7.5 (1fgR#(Bfg&' _Found a hand axe.fg<###(B.....##(B......#(B fgB<yS(B....###(B ####(B......#(B #..>g(B.#.#(B #.#(B #.#####.######.fg<(B.............(B>(B.........(B.#(B.###(B..#(B.#####.######(B #(B.##(B.###......#(B .(B.)(B ..##.....#.#(B #(B..##..#..P♣....#fg=(B #(B.#(B #..#...♣P♣..#(B .. #..#.....P..#..(B #..#.#.....##(Bfg^@(Bfg'C(Bfg=KK(B..S(BfgKT(B=--(B8fgWR(Bfg=UX _The hobgoblin barely misses you.(Bfgj~ (B The ball python hisses angrily.  You slash the hobgoblin with your +0 long sword!fg(Bfg(B.S†S(B  (B ball python (constriction)(Bfgm(B8=9.7 (1.2Rev (Bfg (Bfg  fg4A_You kill the hobgoblin!(Bfg(B #(B.######(B ##(B ..###(B ####fgT!(B.S(B...#(B #..>†@#.#(B #.#(B #.#####.######fg(B............(B>(B.........(B.#(B.###(B..#(B.#####.#######(B #(B.##(B.###.....(B .(B.)(B ..##.....#.(B.#P♣..#(B.#♣P♣(B ......P..(BfgI(Bfg|7(B-500fg(Bfg _The ball python barely misses you.(B The ball python misses you.(Bfg 1 (B You barely miss the ball python with your +0 long sword.(BYou hit the ball python with your +0 dagger.  The ball python bites you but does no damage.fg1 0 -(B1.8 (1.1(BConstr (BRev (Bfg9(Bfg< fg%<m_The ball python grabs you. (BThe ball python constricts you.(Bfg9W (B You hit the ball python with your +0 long sword.fgA3(B.fggE|(B10 93.0 (1.2(BRev+ (Bfg=L(BfgNQ _You kill the ball python!(Bfg; (Bfg< (BfgKB (BfgD J _(BNo target in view!fg (Bfg, (Bfg (Bfgl (Bfg[ (Bfg CRev (B _fg (Bfg (Bfgk (Bfg (Bfgd (Bfg! (Bfg($ (Bfg$ (Bfg% (Bfg& (Bfgh( (Bfg( (Bfg) (Bfg- (Bfg0 (Bfg?1 fgR1 (Bfg-2 (Bfgb4 (Bfg6 (Bfgt7 (Bfg8 (Bfg^: (Bfg = (Bfgq= (Bfg,> (BfgA (BfgaB (BfgB (Bfg\C (BfgrE (BfgG (BfgG (Bfg2H (BfgI (BfgK (Bfg8L (BfgM (Bfg$O (BfgQ (BfgQ (BfgR (BfgU (BfgW (BfgBX (BfgX (BfgZ (BfgD\ (Bfg\ (Bfg'] (Bfg_ (Bfgg !fgh 3(Bfg&h fg2h fgNh  fgih :########(B.  fgh [#(B.....K(B..  fgh V#@#(B - fgh F#.#(Bfgh  fgh Y#.###########(B fgh h ####............(Bfgi R#.....(B.....#######fgi $#(Bfg&i j#.....(B.....##(B fg8i K(B  (B kobold (asleep)#.....(B.....fgUi /.#(Bfgni k#....(B.......###(B #fg|i ###fgi k#.............#(B #..(Bfgp  fgp 4(B66.0 (13.0)  fgp H(BA kobold comes into view. It is wielding a +0 dagger.fgp (Bfgzx fgx 4K(B.fgx Kfgx -(Bfgy 8(B===7.0 (14fg~ (Bfgb  fg _The kobold shouts!fgq(B########(B.##(B.@(B..K(B...##(B.######(B.##(B.#(B  #(B.###########(B ####(B............(B#.....(B.....#########.....(B.....##(B#.....#(B#..###(B ####(Bfgs(Bfgx5K(B.fgFy/(B---8fgay .0) fg}(Bfgfg #(B.#(B #(B..@K(B....#(B fgĩ #(B.######(B.#(B #.#(B #.(B####.(Bfgߩ #..........#(B #..........##(B#...........#(B fg˲ (Bfg T(B=--(B9fg (Bfg>  fg G_The kobold barely misses you.(BfgĪ  fg (B You barely miss the kobold with your +0 long sword.(BYou hit the kobold with your +0 dagger.fg E)(Bfg| ^(B70.2 (1.2Rev (Bfg (Bfg  fg8 >_You kill the kobold!(Bfg=z(Bfgz (Bfg(Bfg fgƂ<_(BNo target in view!fg(Bfg7 (Bfg)(BfgE(Bfg/(Bfg' (B_fg(BfgN( (B fgZThings that are here:  a +0 dagger; a kobold corpse(Bfg(Bfg" (B_fgc(Bfg(Bfg!(Bfg"fg!" (Bfg"(Bfg$(Bfg6&(Bfgm&(Bfg@'(Bfg((Bfg)(Bfg*(Bfg*(Bfg,(Bfga.(Bfg.(Bfg;/(Bfg0(Bfg52(Bfgb2(Bfg3(Bfgc4(Bfg36(Bfgc6(Bfg 7(Bfg9(Bfg}:(Bfg:(Bfg;(Bfg=(Bfg>(Bfg>(Bfg?(Bfg@(BfgA(BfgA(Bfg@B(BfgC(BfgD(BfgD(BfgYE(BfgdF(BfgH(BfgOH(BfgH(BfgI(BfgK(BfgK(Bfg.L(Bfg"M(Bfg:N(BfgnN(BfgN(BfgP(Bfg.R(BfgR(BfgR(BfgS(BfgT(BfgT(BfgWU(Bfg}V(BfgW(BfgW(Bfg>X(Bfg  fg> -_Found an escape hatch in the ceiling.fgt(Bfg (Bfg/(Bfg-(Bfg9(B #..##..#..P♣...#(B .♣P♣..(B ..P..(B #.....#(B #(B..#.#.#..##(B ....#.##(B fg|.##.###.#(B ...###(B .......<(B.....[(B...#(B.......####(B5(B  (B (Blemure (asleep)(B#(B...(B5(B.#fg-#.#(Bfgt (B0  (BA lemure comes into view.(BfgX(B55(B.fg6(B==3.2 (1fg(BfgF fgo4_The lemure shouts! You hear a shout!fg*  fgh   #.# #..#  .. #..#  .. #..#  #..  #..  fg #.#  ...####.##.# #.#  .......@##.# #.#  .<.....[...# #.#  ........#### #.#  ###.....# #.#  #.....# #.#  fg #.....# #.#  #....(B5(B# #.#  #.....# #.#  #.# (Bfg fg y(B   #.#(B #(B..#(B  ..(B #(B..#(B  ..(B #(B..#(B  #(B..  #(B..  #(B.#fgs (B  ...####.##.#(B #.#(B  .......@##.#(B #.#(B  .<(B.....[(B...#(B #.#(B  ........####(B #.#(B  ###(B.....#(B  #(B.....#(B  fg! #(B.....#(B #.#(B  #(B....(B5(B#(B  #(B.....#(B  #.#(Bfg( (Bfg) (Bfg0 (Bfga3  fg3 P_(BA lemure is nearby!(Bfg@ #(B .♣P♣..(B ..Pfg@ ..(B #(B..#.#.....#(B #(B..#.#.#..##(B ....#.##(B .##.###.#(B ...###(B .....##(B.#<fgoA (B...#(B.......######(B  (B5(B5(B5(B (B3 lemures (2 wandering)(B...(B5(B.5(Bfg6Q S (B (B2 lemures come into view.fgQ (Bfg R (BfgS (BfgT (Bfg_ d (B(B5(B.fg(` #K(B  (B (BPikel (wandering)555(B (B2 lemures(B..K(BThe lemure shouts!fgLa ((B4fgi (Bfg_s _The lemure moves out of view.  (BPikel, Merchant of Souls comes into view. He is wielding a +0 whip of freezing.fgs P(B_(BYou see here a +0 tower shield.fg ..(B ..P..(B #(B..#.#.....#fg _(B #..##(B .....#.##(B ..##.###.#(B ..####(B.##.#(B .....##(B.#<(B.....[(B...#######(B  (B5(B.fg (B5(B....K5(B5(B (B4 lemures (1 wandering)(B....(B5(B5fg; (Bfg k (B (BA lemure comes into view.(Bfg (Bfg (Bfg (Bfg (B5(B.(B5(B.Kfg p(B5(BK5(B..fgO ((B5fg (Bfg # _Pikel shouts!fg }9..(B fg_}<#.....#(B #..##(B .....#.##(B .##.###.#(B .###(B .....##.#fgy}<(B.....[(B...#(B.......#######(B fg}C #(B....(B5fg};(B.(B5fg}^(B.....(B5(BK5fg}0(B.........fg_(Bfg҅(Bfg(Bfg(Bfg(B5(B.(B5(BK(B5(B...fg^>(B5(Bfg'(B-fg 6fg(Bfg= _The lemure hits you but does no damage.fgA$(B ..(B #..#.....P..#..(B #(B..#.#.....##(B #(B..#.#.#..##fg_B(B #(B......#.##(B #(B.##.###.#####(B.##.#(B #.#(B........##(B.#(B #.#<(B.....[(B...#(B #.#(B.......@(B.####(B #.#fg{BU(B.###(B.....#(B #.#(B #(B....(B5(B#(B #.#(B #(B...fgB(B5(B.#(B #.#(B #(B.....#(B #.#fgB(B #(B..(B5(BK(B5(B#(B #.#fgBN(B .(B......#(B #.#(B .(B.#(B #.#........#(B #.#(BfgK(BfgL(BfgM(BfgN(BfgO(BfgZH(B55(B..fgZc(B5(BK(B5(B...fgE[2(B--fgb[!(B7fge(Bfg\je _(BPikel waves his whip at you.(Bfg (B #.#(B #..#...♣P♣..#(B ..(B #..#.....P..#..(B #..#.#.....##(B #.(B.#.#.#..##(B #.(B.....#.##(B #(B.##.###.#####(B.##.#(B #.#(B........##(B.#(B #.#<(B...@(B.[(B...#(B #.#(B.........####(B #.#fg#(B..###(B...(B5(B.#(B #.#(B #(B...(B5(B.#(B #.#(B #(B.....#(B #.#(B #(B..(B5(BK(B5(B#(B #.#(B #(B.....#(B #.#(B fg8.(B......#(B #.# (B .#(B #.#(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg$(B55(B..(B5(BK(B5(B...fgB-(B8fg) (Bfg fgIA#..##..#..P♣....#(B #.#(B #(B..#...♣P♣..#(B  #(B..#.....P..#(B fgI.(B ..(B #(B..#.#.....(B #(B..#.#.#....(B #(B......#.#.(B...(B #(B.##.###.#(B .(B....####(B.##.#(B #.#(B fg3J.(B.......@(B.##.#(B #.#(B .(B..<(B.....[(B...#(B #.#(B .(B......(B5(B..####(B #.#(B .(B.###(B..(B5(B#(B....#(B.(B5(BK(B5(B.#(B #.#(B fgTJ#(B.....#(B #.#(B #(BfgwJ fgwUH(B(B(BfgvV(BfgV(BfgW(BfgY(Bfgve(B5(BB(B.....(B5(B.(B5(BK(B5(B...B(B  (B giant cockroach (wandering)(Bfgf((B9fgp(Bfgtc _(BA giant cockroach comes into view.(Bfg'#..##..#..P♣....#(B #.#(B #(B..#...♣P♣..#(B fgd..(B #(B..#.....P..#(B .(B ..(B #(B..#.#.....##(B ..(B #(B..#.#.#..##(B fg$...(B #(B......#.##(B ....(B #(B.##.###.#(B ..(B...####(B.##.#(B #.#(B .##.#(B #.#(B fg..(B.<(B....(B5(B[(B...#(B #.#(B fg..B(B.....(B5(B.####(B #.#(B ..(B fgѴ#(B.....#(B #.#(B #(B.....#(B #.#(B #(B.....#(B #.#(B fg(Bfg(Bfg(Bfgӻ(Bfgm(Bfg(B5(B.B(B.....K(B55(B...fg)1(B=50fgf(BfgN _The lemure misses you.(Bfg (B ..)...##.....#.#P♣..#.#♣P♣(B ......P..(B ..#.#.....##(B #.#.#..##(B .....#.##fg: ..(B #...####(B.......##.#<(B....(B55(B...#fgT (B.B(B......####..###(B.K(B55(B #(Bfg (Bfgr (Bfg` (Bfgp (Bfg (Bfg# (Bfgm (B55(B.[(B.B(B.K(B5(B.(B5(B...fg '(B-fg 1fg (Bfgq fgT#.##(B #.##.###.....(B ..)(B...##.....#.#P♣..#.#♣P♣(B ......P..(B ..fg>!#.....##(B #(B.#(B.#..##(B .....#.##(B #fg...####(B.......(B55(B##.<...(B..[(B.....B.K(B5(B.(B5(B####..###(Bfg(Bfg(Bfgi(Bfg(Bfg (Bfg(BfgG(B5(B.(B55(B..(B....B(B5555(B (B4 lemuresfg(BB(B  (B giant cockroach (wandering)(BfgM0(B=2fgp(Bfg.c _The lemure attacks as it pursues you! The lemure hits you but does no damage.fgr (Bfg% (Bfg ' (Bfg( (BfgX8 (B5fg8 (B.B(B.B(Bfg.9 w(B2---(B3.4 (1.2Rev fg>9 (BfgC (BfgF  fgF g_You hit the lemure but do no damage.(B x2; The lemure hits you.fg(Bfg(Bfg(Bfg (B5K(B.K(B  (B (BPikelfg4555(B (B3 lemures(BYou hit the lemure but do no damage.(B x2; The lemure barely misses you.(Bfgfgݰ(B0----(B4.6(BRev+ (Bfg(Bfg fg&$_The lemure hits you.fg x (B You hit the lemure with your +0 long sword.  The lemure is lightly wounded.fg (Bfg fgI .B(B55(B (B4 lemures(BB(B  (B giant cockroach(Bfg /(B5.7 (1.1fgJ) (Bfg,  fg, p_You hit the lemure with your +0 dagger. The lemure closely misses you.(Bfgq (B You hit the lemure but do no damage.(BThe lemure is moderately wounded.(Bfgu(Bfgv(BfgTb(B5(BK(B.fg (B1=(B6.9 (1.2(BRev* (Bfg(Bfg} _You hit the lemure with your +0 dagger. The lemure barely misses you.(Bfg- (B You hit the lemure with your +0 long sword.  (BThe lemure is heavily wounded.(Bfg.*(B8.1fg9(Bfg= fg=_You hit the lemure but do no damage.(B The lemure barely misses you.(Bfg0y (B You hit the lemure but do no damage.(BThe lemure is heavily wounded.(BYou barely miss the lemure with your +0 dagger.(Bfgz8(B39-fgz#(B9.3fgI(Bfg** _The lemure hits you.fg (B You closely miss the lemure with your +0 long sword.(BThe lemure is heavily wounded.(Bfg}%(B5fg---fg_)(B60.4 (1.1fgƮ(Bfgq _You hit the lemure but do no damage.(B The lemure hits you.fgn (B_You hit the lemure but do no damage.(B The lemure hits you.  You hit the lemure but do no damage.(BThe lemure is heavily wounded.(B  You closely miss the lemure with your +0 dagger. (Bfgmfgf(B29(B-----(B1.5fg+(Bfg!e _(BPikel waves his whip at you.(Bfg@E.###..#.#####.##########.##(B #.##(B.###.....(B ..)(B...##.....#.#P♣..#.#♣P♣(B ......P..(B ...#.....##(B #(B.#(B.#..##(B .....#.##(B #.##(B.#######(B5(B.....(B5(BK##<....(B55(B........(B...####..###..#.(Bfg|0(B(Bfgl(Bfg(Bfg(B5(BK(B5(B[(Bfg6(B-20fgC (BfgNfg` ..............(B>(B..........#(B #.#.###..#(B.#####.##########.##(B #.##(B.##.#(B ..)(B...##.....#.#(B fg #..##(B..#..P♣....#(B #.#(B #(B..#...♣P♣..#(B  fgO b#(B..#.....P..#(B fgh .(B ..(B #(B..#.#.....(B #(B.@#.#.#.fg g...(B #(B......#.#fg 8....(B #(B5(B##(B.###.#(B .....####K##(B.#(B #.#(B fg F........(B55(B##.#fg H(B #.#(Bfg ...<...(B.(B5(B[...#(B #.#(B fg .......(B...####(B #.#(B fgU 7..###.(B....#fgc -(B fg& (Bfg<( (Bfg5 OK(B5(Bfg6 B-(B3fgA (Bfg)F fgfgs(B(BEvoke which item? (BWands fgƟm c - a wand of flame (14) (quivered)(Bd - a wand of charming (15)  fg_e - a wand of iceblast (5) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedfg (fg2fg@(B..............(B>(B..........#(B (Bmmoncure the Charlatan(B#.#.###..#(B.#####.#########(B (BCoglin(B#.##(B #.##(B.###......#Health: (B29(B/46 (B===============(B---------..)(B...##.....#.#fg@Magic: (B6/6(B========================(B#..##(B..#..P♣....#AC:(B 5fgAStr:(B 12#.#(B #(B..#...♣P♣..#fgB-EV:(B 10Int:(B 11..(B #(B..#.....P..#SH:(B 0Dex:(B 16fg..........# (B (Bmmoncure the Charlatan(B fgf#.#.###..#(B.#####.######### (B (BCoglin(B #.## #.##(B.###......# (B Health: (B29(B/46 (B===============(B---------fgf fgf..)(B...##.....#.# (B Magic: (B6/6(B========================fgf(B fgf#..##(B..#..P♣....# (B AC:(B 5fgf0Str:(B 12fg6g fgOg#.# #(B..#...♣P♣..# (B EV:(B 10fgYh9Int:(B 11 .. #(B..#.....P..# (B SH:(B 0Dex:(B 16 . .. #(B..#.#.....## (B XL: (B 6 Next: (B 9% Place: (BDungeon:4 .. #(B.@#.#.#..## (B Noise: --------- (B Time:(B 3263.5 (0.0) ... #(B*(B.....#.## (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B .... #K##(B.###.# (B Zap: (Bwand of flame (14) .....####(B5(B##(B.# #.# (B (BRev* (B ........(B55(B##.# #.# fgh ...<...(B.(B5(B[...# #.# (B K(B  (B (BPikelfgh(B fgh.......(B...#### #.# (B (B5555(B (B4 lemuresfg)i(B fg;iJ..###.(B....# #.#  fgni#.....# #.# fgi2(BThe lemure hits you. fgi?_(BPikel waves his whip at you.fgi@(BAiming: (BCharmfgjB(BPress: ? - help, Shift-Dir - straight linefgj~Aim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (chance to  affect: 64%)fgJ (B..............(B>(B..........#(B (Bmmoncure the Charlatan(B#.#.###..#(B.#####.#########(B (BCoglin(B#.##(B #.##(B.###......#Health: (B29(B/46 (B===============(B---------..)(B...##.....#.#fg Magic: (B6/6(B========================(B#..##(B..#..P♣....#fg AC:(B 5Str:(B 12#.#(B #(B..#...♣P♣..#EV:(B 10Int:(B 11..(B #(B..#.....P..#fg ^SH:(B 0Dex:(B 16fg< $.(B ..(B #(B..#.#.....##XL: (B 6 Next: (B 9% Place: (BDungeon:4fgS d..#(B.@#.#.#..##fg Noise: --------- (B Time:(B 3263.5 (0.0)...(B #(B......#.##l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B....(B #*##(B.###.#fg Zap: (Bwand of flame (14).....####(B5(B##(B.#(B #.#fg` '(BRev* fgp z(B........(B55(B##.#(B #.#fg ...<...(B.(B5(B[...#(B #.#fg `K(B  (B (BPikelfg  o(B.......(B...####(B #.#fg W(B5555(B (B4 lemuresfgt (B..###.(B....#(B #.##.....#(B #.#fg 2(BThe lemure hits you. fg ?_(BPikel waves his whip at you.fg @(BAiming: (BCharmfg B(BPress: ? - help, Shift-Dir - straight linefg/ jAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (chance to  fgk affect: 64%)fg Aiming: (BCharm(B  Press: ? - help, Shift-Dir - straight line: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (chance to  affect: 64%)  Pikel is charmed.  With Pikel's spell broken, his former minions thank you for their freedom.fg (Bfg (Bfg (Bfg (BfgI 4K§fgz B§.§B(B  (B giant cockroach...K(B  (B Pikel (charmed)fg< .....(Bfg (B30(B===4.5 (1(BRev+ (Bfg(Bfg(Bfg1  --more--(Bfg8Z= _The lemure departs this earthly plane. x4fg  What are your orders?(Bt - Shout!  Orders for allies: a - Attack new target. p - Attack previous target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.fgR (Bfg7` (B.K(ally target)(BGuard this area!fga 2(B---5fg!j (Bfgom I _The giant cockroach bites Pikel but does no damage.fg#..#.#####.######.#......(B...(B.....(B>(B..........fg¥t.###(B..#(B.#####.##########.##(B #(B.##(B.###.....(B ..)(B...##.....#.#fg P♣..fgҦ#.#♣P♣(B ......P..(B ......##(B #.#.#..##(B #(B......#.##(B #.##(B.######K##(B......B§##.#fg6e<....§[......###..##(Bfg (B Pikel hits the giant cockroach with a +0 whip of freezing!  Pikel freezes the giant cockroach.fgBfgr§(B.K(B  (B Pikel (charmed, unaware)(B..fgfgV(B10---(B6fg(BfgBQ _The giant cockroach dies!(BfgS>†.#.#(B  #.......(B....#(B.#####.######.#......(B...(B.....(B>(B...........###(B..#(B.#####.#########fgP#.##(B #(B.##(B.###.....(B ..)(B...##.....#.#P♣..#.#♣P♣(B ..fgV....P..(B ......##(B #.#.#..##(B #(B......#.##(B #.##.######K##.#.....§(B.##fgd<....§[......###(Bfg(Bfgt(B.wandering)K(B.fg((B7fg=(Bfgfg<.........(B..>†.#(B.#(B fg= #.......(B....#(B.#####.######.#fg=......(B...(B.....(B>(B..........fg= .###(B..#(B.#####.##########.##(B #(B.##(B.###.....fgI>(B ..)(B...##.....#.#P♣..#.#fgW>♣P♣fg>;(B ......P..fg>(B ......##(B #.#.#..##fg>R(B #(B......#.fg?]##(B #.##.##fgZ?]####.....K(B.##fgf?Q<.....[...(BfgC(BfgJ@K(B.fgK"(B1fgK:(B=(B8fg2R(BfgTfg N###(B ######fg .....(B.......>†.#(B.#(B fgS  fgt a#.....#(B.#####.######.#fgʄ n.........(B.....(B>(B..........fg .###..#(B.#####.##########.#####(B.##(B.###.....fgD e(B....)(B...##.....#fg\ ..#P♣..#.#♣P♣fg -(B ..fg <....P..(B ..fg .....##(B fg #.#.#..##(B #(B......#.##fg (B #.##.######K.......##(Bfg (BfgM <K(B.fg ((B9fg 1Rev (Bfgh (Bfg fgy(B ###(B ######...(B.fg.....>†.#(B.#(B  #..fgxL#(B.#####.######.#fg3.........(B.....(B>(B...........###..#(B.#####.##########.#####(B.##(B.###.....fg6(B....)(B..@##.....#(B.#(B..#P♣..fgLF#.#♣P♣(B ..fg=....P..(B ...fgR...##(B #.#.#..##fgW\(B #(B......#.##fgsv(B #K##.######(BfgW(BfgǻFK.(Bfg)(B70fgW(Bfgrfg#(B.....#(B ....###(B ######(B...(B......>†(B.#(B.#(B  #..(B.#(B.#####.######.#.........(B.....(B>(B...........###..#(B.#####.##########.#####.##@###.....(B...)(B...##.....#(B.#(B..#P♣..#.#♣P♣(B ......P..(B ......##(B .#.#.#..##(B #(B.K(B....#.##(B #(Bfg(Bfg>K(B.fgۺ"(B2fg3=(B1fg(Bfgfg ##########(B.....#(B......#(B ......###(B ######fg! (B......(B......(B...>†(B.#(B.#(B  fg #.....(B......#(B.#####(B.######.#...(B...........(B>(B..........fg F.###..#@#####.#########fg Q#.#####.##(B.###.....fgk {....).(B..##.....#.#..#P♣..#.#fg| ♣P♣fg -(B ..fg ....P..(B ..(B #(B..#.#..fg *...##(B fgA 0K#.#.#..##fgL (B fg 2.....#.##(Bfg (Bfg+ >K(B.fg. 0(B2fg (Bfg fg(B ####..................#.#(B #.......(B...#############.#.#(B #........(B..##(B #.#.#(B #.........(B..#(B #.#.#(B fg#..........(B.###(B ######.#.#(B #.....(B..#(B #......#.#(B #.>†.#(B.#(B #.######.#(B fg#...#(B.#####(B.######.##(B fg....(B.......@(B..(B>(B..........#(B fg#.#.###(B..#(B.#####(B.#########fg"t#.#####.##(B.##.#(B fg....).(B..##.....#.#(B.#..##(B..#..P♣..fg&..#(Bfgʪ#.#(B #(B..#...♣P♣..#(B  fg78#(B..#.....P..fgH##(BfgT.(B ..(B #K(B.#.#.....(B #..#.#.#.(Bfg(BfgAK(B.fgl((B3fg(BfgqfgY-&####.#.#(B  #...#.#.#(B  #..##(B #.#.#(B  #..#(B #.#.#(B  #.###(B ######.#.#(B  #.......#(B #......#.#(B  #.fg->†.#.#(B #.######.#(B  #.fgK.#(B.#####(B.######.##(B .(B>(B.#(B fg^.#.#.###(B..#(B.#####(B.#(B fg.g#.#####.##.###......#(B ....)...(B.#..##..(B#.#(B #..#...♣P♣..#(B..(B #K.fg.(B.(B ..(B #..(B fg/ fg6(Bfg7((B4fgu<(Bfg>fg$####.#.#(B  #.#.#.#(B  #.##(B #.#.#(B  #.#(B fgk#.#.#(B  #.###(B ######.#.#(B  #.fgA#(B #......#.#(B  #.>†.#.#(B #.######.#(B  #.#(B.#####(B.######.##(B  .fggt(B>(B.#(B  fg#.#.###(B..#(B.#####(B.#(B  fgE#.#####.##.###......#(B  fgLV....)...##.....#.#(B  fg\2.#..##..#..P♣....#(B fgh fg#.#(B #..#...♣P♣..#(B  (B fg\..(B #K.#.....P..#(B  fgy(B .(B ..(B #..#.#.....##(B  fg(B ..(B #..#.#.#..##(B  fgH(B (BfgQ(Bfg((B33fgL3=(B5fg(Bfgxfg6 [####.#.#(B  .#.#.#(B  .##(B #.#.#(B  .#(B #.#.#(B  .###(B ######.#.#(B  .#(B #......#.#(B  .>†.#.#(B #.######.#(B  .#(B.#####(B.######.##(B  .fg7 Z(B.#(B  #.#.###(B..#(B.#####(B.#(B  #.#####.##.###...(B...#(B fg8 7 ....)...##.....#(B.#(B  .#..##..#..P♣....#(B  #.#(B #..#...♣P♣..#(B fg$8  fg>8 Q..(B #K.#.....P..#(B fg8  .(B ..(B #..#.#.....##(B fg8 i ..(B #..#.#.#..##(B fg&9 * (BfgB (Bfg7C ((B6fgH (BfgK  fgK W_(BThere is a stone staircase leading down here.fg~ ####.#.#(B  #.#.#(B  ##(B #.#.#(B  #(B #.#.#(B  ###(B ######.#.#(B  fg #(B #(B......#.#(B  >†.#.#(B #(B.######.#(B  #(B.#####(B.######.##(B  .(B>(B#(B  #.#.###.(B.#(B.#####(B.#(B  fg g#.#####.##.###..(B....#(B  fg܋ ....)...##...(B..#(B.#(B  .#..##..#..P♣(B....#(B  fg #.#(B #..#...♣P♣(B..#(B  fgt R..(B #K.#....(B.P(B..#(B  .(B ..(B #..#.#..(B...##(B  fg ..(B #..#.#.#..##(B  (Bfg" (Bfg| /(B7 _fg (Bfg_ fg ####.#.#(B  #.#.#(B  ##(B fg #.#.#(B  #(B #.#.#(B  ###(B ######.#.#(B  fg #(B #(B......#.#(B  fg >†.#.#(B #(B.######.#(B  fgR #(B.#####(B.######(B.##(B  .fgc <(B>(B.fgp 7#(B  fg h#.#.###..#(B.#####(B.#fg ,(B  fg U#.#####.##.###.(B.....#(B fg>  fgJ p....)...##.(B....#.#(B fgo  fg .#..##..#.(B.P(B♣(B....#(B  fg #.#(B #..#(B...(B♣(BP♣(B..#(B fg  fg ..(B #K.#(B.....P(B..#(B fgp  fg .(B ..(B #..#(B.#.(B....##(B fg  fg i..(B #..#.#.#..##(B  fg* (Bfg(Bfg((B8fg;(BfgfgW!.#.#(B  #.#.#(B  ##(B #.#.#(B  #(B #.#.#(B  ###(B ######.#.#(B  fg!#(B #(B......#.#(B  >†.#.#(B #(B.######.#(B  #(B.#####(B.######(B.##(B  (B>(B.fg";#(B  .#.###..#(B.#####(B.#(B  .#####.##.###(B......#(B  ....)...##(B.....#.#(B  .#..##..#(B..P(B♣(B....#(B fg # #.#(B #..#(B...(B♣(BP♣..#(B  fg#..(B #K.#(B...(B..P..#(B  fg#_(B ..(B #..#(B.#.(B....##(B  .(B #..#.#.#..##(B  (Bfgz-(Bfg.c(B4(B=(B9fgr4(Bfgu6fg3D.#.#(B  #.#.#(B  ##(B #.#.#(B  #(B #.#.#(B  fgx?###(B ######.#.#(B  #(B #......#.#(B  >†.#.#(B #.######.#(B  fgU#.#####(B.######(B.##(B  (B>(B.#(B  fggD#.###..#.#####(B.#fgu,(B  fg#####.##.###(B......#(B  ....)...##(B.....#.#(B fg fgyp.#..##..#(B..P♣....#(B  fg#.#(B #..#(B...♣P♣..#(B fg fgWw..(B #K.#.....P..#(B  fgcd..(B #..#.#.....##(B  fgo(B fga#..#.#.#..##(B  (Bfgk(Bfg)(B80fg(BfgfgGR.#.#(B  #.#.#(B  ##(B #.#.#(B  #(B fgR#.#.#(B  ###(B ######.#.#(B  #(B #......#.#(B  fggS>†.#.#(B #.######.#(B  #.#####(B.######(B.##(B  fg|Ss(B>(B.#(B  fgSp.###..#.#####(B.#(B  fgS,.##.###......#(B fgXT fggTD....)...##.....#.#(B fguT fgTD.#..##..#..P♣....#(B  fg Ug#.#(B #..#...♣P♣..#(B  fgzUQ..(B #K.#.....P..#(B fgU fgUR..(B #..#.#.....##(B fgU? #..#.#.#..##(B fgJV* (Bfg^(Bfg_((B1fgc(BfgefgJ.#.#(B  #.#.#(B  ##(B #.#.#(B  #(B fg#.#.#(B  ###(B ######.#.#(B  fgo#(B #......#.#(B  >†.#.#(B #.######.#(B  fg#.#####(B.######(B.##(B  (B>(B.#(B  fgo###..#.#####(B.#(B  fg>.##.###......#(B  fg @)...##.....#.#(B fg* fg{B#..##..#..P♣....#(B  fgU#.#(B #..#...♣P♣..#(B fg fg..(B #K.#.....P..#(B  .(B #..#.#.....##(B  #..#.#.#..##(B  (BfgT(Bfgu((B2fg~(Bfg}fgΐ #.#(B  #.#.#(B  ##(B #.#.#(B  #(B fg #.#.#(B  ###(B ######.#.#(B  #(B #......#.#(B  .fg, >†.#.#(B #.######.#(B  #.#####(B.######(B.##(B  (B>(B.#(B  fg= ?..#.#####(B.#fgH -(B  fgƒ ~.##.###......#(B  )...##.....#.#(B fgӒ  fgݒ 0..##..#..P♣....#(B fgI e .#(B #..#...♣P♣..#(B fgY  .fgf O(B #K.#.....P..#(B fgÓ a (B #..#.#.....##(B fgϓ Q #..#.#.#..##(B  fgړ (BfgM (Bfg- X(B5=(B3fg- (Bfg fg #.#(B  #.#(B.#(B  ##(B fgU #.#(B.#(B  #(B #.#(B.#(B  ###(B ######.#(B.#(B  #(B #......#(B.#(B  >†.#.#(B #.######(B.#(B  #.#####(B.######(B.##(B  (B>(B.#(B  #..#.#####(B.#fg Y(B  #.##.###......#(B fg  .)...##.....#.#(B  .##..#..P♣....#(B  fgB Y#(B #..#...♣P♣..#(B  (B #K.#.....P..#(B  #..#.#.....##(B  #..#.#.#..##(B  (Bfg(Bfg((B4fg (Bfg9fgr(Bfg(Bfg(Bfg(Bfg'(Bfg(BfgF(BfgX(B6(B=(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(BfgV(Bfg(Bfg(Bfg(Bfg%(B7fg**=(Bfg (Bfg|0(B(BfgP(Bfg}(Bfg(BfgR(Bfg(Bfg(Bfg{(Bfg(Bfg%(B8fg(B=fg(Bfg(BfgH(B(B(BfgO(Bfgv(BfgH(Bfg(Bfg<O(B9=(Bfg1(Bfg(Bfg(Bfg|(BfgB(Bfg\(BfgM(Bfg(Bfg(Bfg(Bfg\(BfgfgR(B40(B=(Bfg(Bfg(Bfg>(Bfg (Bfg (Bfg(Bfg%(Bfg(BfgKK(B  (B (BPikel (wandering)(Bfg! (B .#  #.#.#  #.#.#  .#  fg>"h.# >†.#.# .# #.######.## >.......@..# fg"`(B3039.0)#K######### fg"( .) fg"0 #   fg@#0    fga#D (B_You start resting.fg#(Bfgղ(B .#(B  #.#(B.#(B  #.#(B.#(B  .#(B  .#(B >†.#.#(B fg.#(B #(B.######(B.##(B (B>(B.......@(B..#(B #K#########(B fg" )(B          fg (Bfg(Bfg fgM_(BPikel is nearby!(BfgfgX(B(BEvoke which item? fg(BWands  c - a wand of flame (14) (quivered)(Bd - a wand of charming (14)  fge - a wand of iceblast (5) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedfgfgfg(B................#.#(B  (B (Bmmoncure the Charlatan fg(B..#############.#(B.#(B  (B (BCoglin (B..###.#(B.#(B  (B Health: (B40/46 (B====================(B---- ...##.#(B.#(B  (B Magic: (B6/6(B======================== fg(B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 fg.....#(B #......#(B.#(B  (B EV:(B 10Int:(B 11 >†.#.#(B #.######(B.#(B  (B SH:(B 0fgrDex:(B 16 ...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fg9J........(B>(B.......@(B..#(B  (B Noise: --------- (B Time:(B 3303.5 (0.0) fg`#..#.#####K#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......# (B Zap: (Bwand of flame (14) fgE.)...##.....#.# fgf.##..#..P♣....# #(B #..#...♣P♣..#fg (B K(B  (B (BPikel (wandering)(B#K.#.....P..# #..#.#.....##fg6 #..#.#.#..## fgY(BPikel hits the giant cockroach with a +0 whip of freezing!  fg(Pikel freezes the giant cockroach. fg)*_The giant cockroach dies! fgH(B_There is a stone staircase leading down here. _You start resting. _(BPikel is nearby!fg(BfgA'(BfgAj................#.#(B (Bmmoncure the Charlatan (B..#############.#(B.#(B (BCoglin (B..## #.#(B.#fgB(B Health: (B40/46 (B====================(B---- ...# #.#(B.#fgB(B Magic: (B6/6(B======================== (B...### ######.#(B.#fgBK(B AC:(B 5fgCStr:(B 12 .....# #......#(B.#(B EV:(B 10fgSC.Int:(B 11 fgqC>†.#.# #.######(B.#(B SH:(B 0Dex:(B 16 fgC,...#.#####(B.######(B.## (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fgC1........>(B..(B*****(B@(B..# (B Noise: --------- (B Time:(B 3303.5 (0.0) fg/D#..#.#####K######### (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......#(B Zap: (Bwand of flame (14) .)...##.....#.# fgCD<.##..#..P♣....# # #..#...♣P♣..#fgYD(B K(B  (B (BPikel (wandering) (B #K.#.....P..# fgmD3 #..#.#.....##  #..#.#.#..## fgD;(B_You start resting. fgD+_(BPikel is nearby!fgD(BAiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight linefgDkAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (wandering,  fgD'hasn't noticed you, 67% to hit)fgw(B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..###.#(B.#(B  (B Health: (B40/46 (B====================(B---- fg...##.#(B.#(B  (B Magic: (B6/6fg0(B======================== fg(B...###(B ######.#(B.#(B  (B AC:(B 5fg.Str:(B 12 fg.....#(B #......#(B.#(B  (B EV:(B 10fgDInt:(B 11 >†.#.#(B #.######(B.#(B  (B SH:(B 0Dex:(B 16 fg$...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 ........(B>(B......*@(B..#(B  (B Noise: --------- (B Time:(B 3303.5 (0.0) fg!#..#.#####K#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......# (B Zap: (Bwand of flame (14) .)...##.....#.# .##..#..P♣....#fg #(B #..#...♣P♣..# (B K(B  (B (BPikel (wandering)(B#K.#.....P..# #..#.#.....## #..#.#.#..## (B_You start resting. _(BPikel is nearby!(BAiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (wandering,  fg/hasn't noticed you, 67% to hit)fgb& :*(BfgJh :*(Bfgέ :*(Bfg9 :*(BfgA9 B (B Aiming: (BThrow Flame (B Press: ? - help, Shift-Dir - straight line: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)  fg9 CThe puff of flame hits Pikel.  Pikel is lightly wounded.fg> xK(B.....K(Bfg> (Bfg? 6(B==4.5 (1fgX@ 3fg\K h(B(B  --more--(Bfg  fg _Pikel shouts!fgs1fg94(B(BEvoke which item? (BWands  c - a wand of flame (13) (quivered)(Bd - a wand of charming (14)  fgf4 e - a wand of iceblast (5) fg5[(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedfg fg> '(Bfg ................#.#(B  (B (Bmmoncure the Charlatan fg (B..#############.#(B.#(B  (B (BCoglin (B..##fg #.#(B.#(B  (B Health: (B40/46 (B====================(B---- ...##.#(B.#(B  (B Magic: (B6/6(B======================== fg* (B...###(B ######.#(B.#(B  (B AC:(B 5fgO .Str:(B 12 fgq .....#(B #......#(B.#(B  (B EV:(B 10fg .Int:(B 11 fg >†.#.#(B #.######(B.#(B  (B SH:(B 0fg .Dex:(B 16 fg D...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fgQ ........(B>(B..K(B....@(B..#(B  (B Noise: (B==------- (B Time:(B 3304.5 (0.0) fg #..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad fg ((B#.##.###......#fg e (B Zap: (Bwand of flame (13) fg 5.)...##.....#.#fg  fg .##..#..P♣....#fg  fg =#(B #..#...♣P♣..#fg> (B K(B  (B (BPikelfgN &(B#K.#.....P..#fgl & #..#.#.....##fg  fg #..#.#.#..##fg  fg &(B_Pikel shouts!fgs (B................#.#(B (Bmmoncure the Charlatan (B..#############.#(B.#fgl :(B (BCoglin fg \(B..## #.#(B.#fg (B Health: (B40/46 (B====================(B---- fg K...# #.#(B.#fg (B Magic: (B6/6(B======================== (B...### ######.#(B.#(B AC:(B 5Str:(B 12 .....# #......#(B.#(B EV:(B 10fg' .Int:(B 11 fgJ W>†.#.# #.######(B.#fgX K(B SH:(B 0fg .Dex:(B 16 fg ,...#.#####(B.######(B.## (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fg# S........>(B..K(B****(B@(B..# (B Noise: (B==------- (B Time:(B 3304.5 (0.0) fgJ #..#.#####(B.######### (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad fgi -(B#.##.###......#fg [(B Zap: (Bwand of flame (13) fg $.)...##.....#.# fg .##..#..P♣....# fg # #..#...♣P♣..#fg (B K(B  (B (BPikel fg E(B #K.#.....P..#  #..#.#.....## fg!  #..#.#.#..## fgU l(B_Pikel shouts!  Aiming: (BThrow Flamefg| B(BPress: ? - help, Shift-Dir - straight linefg hAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  fg wounded, 67% to hit)fg '(Bfg h................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..##fg- #.#(B.#(B  (B Health: (B40/46 (B====================(B---- ...##.#(B.#(B  (B Magic: (B6/6(B======================== (B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 fg> .....#(B #......#(B.#(B  (B EV:(B 10fgG .Int:(B 11 fgv >†.#.#(B #.######(B.#(B  (B SH:(B 0fg .Dex:(B 16 fg D...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fg ........(B>(B..K(B...*@(B..#(B  (B Noise: (B==------- (B Time:(B 3304.5 (0.0) fgN O#..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......# (B Zap: (Bwand of flame (13) .)...##.....#.# .##..#..P♣....# #(B #..#...♣P♣..#fg (B K(B  (B (BPikel(B#K.#.....P..# #..#.#.....##fg #..#.#.#..## (B_Pikel shouts!  Aiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight linefg |Aim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded, 67% to hit)fg! :*(BfgRb :*(Bfgi :*(Bfg7  (B Aiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  fgu [wounded, 67% to hit)  The puff of flame hits Pikel.  Pikel is lightly wounded.fgY N(B.K(B...fg= c(B1=(B5.5 (12fg (Bfg (Bfg 1  --more--(Bfg i _(BPikel says, "Hell isn't that bad."(BfgD(B(BEvoke which item? (BWands  c - a wand of flame (12) (quivered)(Bd - a wand of charming (14)  e - a wand of iceblast (5) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedfgFfgMfg$V(B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..##fgTV#.#(B.#(B  (B Health: (B41/46 (B=====================(B--- ...##.#(B.#(B  (B Magic: (B6/6fgV3(B======================== (B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 .....#(B #......#(B.#(B  (B EV:(B 10Int:(B 11 >†.#.#(B #.######(B.#(B  (B SH:(B 0fgWWDex:(B 16 ...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 ........(B>(B...K(B...@(B..#(B  (B Noise: (B==------- (B Time:(B 3305.5 (0.0) #..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......# (B Zap: (Bwand of flame (12) .)...##.....#.# .##..#..P♣....# fgwW#(B #..#...♣P♣..# (B K(B  (B (BPikel(B#K.#.....P..#fgW #..#.#.....## #..#.#.#..## (B_(BPikel says, "Hell isn't that bad."(Bfgil(B................#.#(B (Bmmoncure the Charlatan (B..#############.#(B.#(B (BCoglin (B..## #.#(B.#fglZ(B Health: (B41/46 (B=====================(B--- ...# #.#(B.#(B Magic: (B6/6(B======================== fgm(B...### ######.#(B.#(B AC:(B 5Str:(B 12 .....# #......#(B.#(B EV:(B 10Int:(B 11 >†.#.# #.######(B.#(B SH:(B 0Dex:(B 16 ...#.#####(B.######(B.## (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fgm........>(B...K(B***(B@(B..# (B Noise: (B==------- (B Time:(B 3305.5 (0.0) #..#.#####(B.######### (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......#(B Zap: (Bwand of flame (12) .)...##.....#.# .##..#..P♣....# # #..#...♣P♣..#(B K(B  (B (BPikel fgmC(B #K.#.....P..#  #..#.#.....##  #..#.#.#..## (B_(BPikel says, "Hell isn't that bad."(BAiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight linefgnAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded, 67% to hit)fg, (B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..##fg- #.#(B.#(B  (B Health: (B41/46 (B=====================(B--- ...##.#(B.#(B  (B Magic: (B6/6(B======================== fg- (B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 .....#(B #......#(B.#(B  (B EV:(B 10Int:(B 11 >†.#.#(B #.######(B.#(B  (B SH:(B 0Dex:(B 16 ...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 ........(B>(B...K(B..*@(B..#(B  (B Noise: (B==------- (B Time:(B 3305.5 (0.0) fg- +#..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......# (B Zap: (Bwand of flame (12) .)...##.....#.# .##..#..P♣....# #(B #..#...♣P♣..# (B K(B  (B (BPikel(B#K.#.....P..# #..#.#.....##fg.  #..#.#.#..## (B_(BPikel says, "Hell isn't that bad."(BAiming: (BThrow Flame(BPress: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded, 67% to hit)fgp :*(BfgP :*(Bfg <(BThe puff of flame hits Pikel.fg M(B.K(B..fg 3(B6.5 (11fg (Bfgi / _Pikel is lightly wounded.fg (Bfg (Bfg0% (Bfg(  fg( :_Unknown command.(BfgYfgN['(Bfgh[(BEvoke which item? (BWands  c - a wand of flame (11) (quivered)fgu[9(Bd - a wand of charming (14)  fg[e - a wand of iceblast (5) [(B!(B] read|quaff|(Bevokefg[`(B[(B?(B] describe selectedfgj1 (B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..###.#(B.#(B  (B Health: (B41/46 (B=====================(B--- ...##.#(B.#(B  (B Magic: (B6/6(B======================== (B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 .....#(B #......#(B.#(B  (B EV:(B 10Int:(B 11 >†.#.#(B #.######(B.#(B  (B SH:(B 0Dex:(B 16 ...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 ........(B>(B....K(B..@(B..#(B  (B Noise: (B==------- (B Time:(B 3306.5 (0.0) #..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......# (B Zap: (Bwand of flame (11) .)...##.....#.# .##..#..P♣....# #(B #..#...♣P♣..# (B K(B  (B (BPikel(B#K.#.....P..# #..#.#.....## #..#.#.#..## Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded, 67% to hit)  The puff of flame hits Pikel. _Pikel is lightly wounded. _Unknown command.(Bfg^7(B................#.#(B (Bmmoncure the Charlatan (B..#############.#.#(B (BCoglin (B..## #.#.#(B Health: (B41/46 (B=====================(B--- ...# #.#(B.#fg7S(B Magic: (B6/6(B======================== (B...### ######.#(B.#(B AC:(B 5Str:(B 12 fg7.....# #......#(B.#(B EV:(B 10fg7.Int:(B 11 fg7>†.#.# #.######(B.#(B SH:(B 0fg 8.Dex:(B 16 fg18 ...#.#####.######(B.## (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fg]8m........>..(B.(B*(BK(B**(B@(B..# (B Noise: (B==------- (B Time:(B 3306.5 (0.0) fg}8 #..#.#####.######### (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......#fg8(B Zap: (Bwand of flame (11) .)...##.....#.# fg8<.##..#..P♣....# # #..#...♣P♣..#fg8(B K(B  (B (BPikel fg8E(B #K.#.....P..#  #..#.#.....## fg8 #..#.#.#..## fg(98(B_Pikel is lightly wounded. fg39"_Unknown command.fgT9<Aiming: (BIceblastfgr9B(BPress: ? - help, Shift-Dir - straight linefg9wAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded)fg1is(B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin fgi(B..###.#(B.#(B  (B Health: (B41/46 (B=====================(B--- ...##.#(B.#(B  (B Magic: (B6/6(B======================== (B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 fgi .....#(B #......#(B.#(B  (B EV:(B 10Int:(B 11 fgi>†.#.#(B #.######(B.#(B  (B SH:(B 0fgi.Dex:(B 16 fgiD...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fgj........(B>(B....K(B.(B`(B@(B..#(B  (B Noise: (B==------- (B Time:(B 3306.5 (0.0) fg1j?#..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......#fgEj (B Zap: (Bwand of flame (11) .)...##.....#.#fgPj) .##..#..P♣....#fgk6 #(B #..#...♣P♣..# (B K(B  (B (BPikel(B#K.#.....P..# #..#.#.....## #..#.#.#..## (B_Pikel is lightly wounded. _Unknown command.Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight linefgkpAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded)fgC(B`(BfgC(B#(BfgE(B###(Bfg}\_Unknown command.Aiming: (BIceblast (B Press: ? - help, Shift-Dir - straight line (B Aim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  fg!~Gwounded)  The mass of ice explodes! The iceblast engulfs Pikel!fg (Bfg3 x(B..K(B. (Bfg M=======(B7.5 (1fg (Bfg Z _(BPikel is heavily wounded.(Bfg (BfgO (Bfg (Bfg H _Unknown command.(BfgfgM(B(BEvoke which item? (BWands  c - a wand of flame (11) (quivered)fg|Y(Bd - a wand of charming (14)  e - a wand of iceblast (4) fgj[(B!(B] read|quaff|(Bevokefg`(B[(B?(B] describe selectedfg fg~fgC(B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..##fg{#.#(B.#(B  (B Health: (B41/46 (B=====================(B--- ...##.#(B.#(B  (B Magic: (B6/6(B======================== (B...###(B ######.#(B.#(B  (B AC:(B 5fg.Str:(B 12 fg.....#(B #......#(B.#(B  (B EV:(B 10fg.Int:(B 11 fg>†.#.#(B #.######(B.#(B  (B SH:(B 0Dex:(B 16 fgD...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fg;........(B>(B.....K(B.@(B..#(B  (B Noise: =======-- (B Time:(B 3307.5 (0.0) #..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......# (B Zap: (Bwand of flame (11) fg}.)...##.....#.# .##..#..P♣....# #(B #..#...♣P♣..# (B K(B  (B (BPikel(B#K.#.....P..# #..#.#.....##fg% #..#.#.#..##fg fg;Press: ? - help, Shift-Dir - straight linefgwAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded)  fg;The mass of ice explodes! The iceblast engulfs Pikel! fgm_(BPikel is heavily wounded. (B_Unknown command.(Bfg5(B................#.#(B (Bmmoncure the Charlatan (B..#############.#.#(B (BCoglin (B..## #.#.#(B Health: (B41/46 (B=====================(B--- ...# #.#(B.#(B Magic: (B6/6(B======================== fg5}(B...### ######.#(B.#(B AC:(B 5Str:(B 12 .....# #......#(B.#(B EV:(B 10Int:(B 11 >†.#.# #.######(B.#(B SH:(B 0Dex:(B 16 ...#.#####.######(B.## (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fg 6_........>..(B..(B*(BK(B*(B@(B..# (B Noise: =======-- (B Time:(B 3307.5 (0.0) fg6 #..#.#####.######### (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......#fg/6(B Zap: (Bwand of flame (11) .)...##.....#.# fg96<.##..#..P♣....# # #..#...♣P♣..#fg_6(B K(B  (B (BPikel fgk6E(B #K.#.....P..#  #..#.#.....## fg6d #..#.#.#..## (B_(BPikel is heavily wounded. fg6(B_Unknown command.Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight linefg6Aim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe ((Bheavilywounded(B)fg (B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..##fg #.#(B.#(B  (B Health: (B41/46 (B=====================(B--- ...##.#(B.#(B  (B Magic: (B6/6(B======================== (B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 fg .....#(B #......#(B.#(B  (B EV:(B 10fg .Int:(B 11 fg >†.#.#(B #.######(B.#(B  (B SH:(B 0fg .Dex:(B 16 fg@ D...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B10% Place: (BDungeon:4 fgO ........(B>(B.....K(B`(B@(B..#(B  (B Noise: =======-- (B Time:(B 3307.5 (0.0) fgm ?#..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......#fg (B Zap: (Bwand of flame (11) .)...##.....#.# fg ).##..#..P♣....# fg =#(B #..#...♣P♣..#fg (B K(B  (B (BPikel(B#K.#.....P..#fg & #..#.#.....##fg 5 #..#.#.#..## fg K(B_(BPikel is heavily wounded. fg )(B_Unknown command.fg ~Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight linefg Aim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe ((Bheavilywounded(B)fg!B C(B#(BfgX E(B###(Bfg (B_Unknown command.Aiming: (BIceblast (B Press: ? - help, Shift-Dir - straight line (B Aim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe ((Bheavilywounded(B)  The mass of ice explodes! The iceblast engulfs Pikel!!fg5(B.)(B.(Bfg: (B2/47243%8.5 (1 _You kill Pikel!(Bfg/=1  --more--(Bfg=fg,E(B................#.#(B  (B (Bmmoncure the Charlatan (B..#############.#(B.#(B  (B (BCoglin (B..##fgE#.#(B.#(B  (B Health: (B42/47 (B=====================(B--- ...##.#(B.#(B  (B Magic: (B6/6(B======================== (B...###(B ######.#(B.#(B  (B AC:(B 5Str:(B 12 .....#(B #......#(B.#(B  (B EV:(B 10Int:(B 11 fgE>†.#.#(B #.######(B.#(B  (B SH:(B 0Dex:(B 16 fgED...#.#####(B.######(B.##(B  (B XL: (B 6 Next: (B243% Place: (BDungeon:4 fgEv........(B>(B.....)(B.@(B..#(B  (B Noise: =======-- (B Time:(B 3308.5 (1.0) fgE?#..#.#####(B.#########(B  (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad (B#.##.###......#fgF (B Zap: (Bwand of flame (11) .)...##.....#.#fgF) .##..#..P♣....#fgFF #(B #..#...♣P♣..# (B #K.#.....P..# (B #..#.#.....## fgVFN(B #..#.#.#..## fgjF0(B fgsFmYour Fighting skill increases to level 3!Your Long Blades skill increases to level 2!fgFVYour Armour skill increases to level 3!Your Dodging skill increases to level 3!fgF(BfgGYour Evocations skill increases to level 7!You have reached level 7!(BfgH1  --more--(Bfg F(B7/527/7773% fg (Bfg  Your brain swirls with designs for an exotransformer Mk.7. You just need some _(Bmore time...fgʺ (Bfg4 (Bfg' `(B _Unknown command.(Bfg"U(BfgXV (Bfg[(Bfg ^H _Unknown command.(BfgQ.#.#(B .fg]A#.#.#(B .##(B #.#.#(B .#(B #.#.#(B .###(B ######.#.#(B fg\.#(B #......#.#(B fg.>†.#.#(B #.######.#(B fg.#.#####(B.######(B.##(B fg.(B>(B.....)@(B...#(B fgl#..#.#####(B.#(B fg#.##.###......#fg (B fg2.)...##.....#.#fg (B fg .##..#..P♣....#fg1(B fg<E.#(B #..#...♣P♣..#fgG(B fg`A.(B #K.#.....P..#fg (B fg| #..#.#.....##(B  #..#.#.#..##(B fgc(Bfgx'-------fg(B9 fg _fg(Bfg fgU.#.#(B .#.#.#(B .##(B #.#.#(B .#(B #.#.#(B .###(B ######.#.#(B .#(B #......#.#(B fg<.>†.#.#(B #.######.#(B .#.#####(B.######(B.##(B .(B>(B.....@(B....#(B #..#.#####(B.#(B #.##.###......#(B fg.)...##.....#.#(B #..##..#..P♣....#(B #.#(B #..#...♣P♣..#(B fgA.(B #K.#.....P..#fg"(B .(B #..#.#.....##(B  #..#.#.#..##(B fg(Bfg.fgSj(B8=-------(B10fgM(Bfg+  Things that are here: fg_a +0 whip of freezing(B; a +0 robe; the kobold corpse of Pikel(Bfg( (Bfg) (BfgA* (Bfg|- (Bfg!. & (B_fg/ (BfgD2 (Bfgy2 (Bfgm3 (Bfg5 (Bfg6 (Bfg6 (Bfg$9 (Bfg9 X(B9(B=(Bfg: (Bfg= (BfgW> (Bfg? (BfgB (BfgB (BfgC (BfgE (BfgF (BfgF (BfgI (BfgI &(B50fgI *=(BfgJ (BfgNM (Bfg~M (BfgQN (BfgQ (Bfg/R (BfgS (BfgiU (BfgU X(B1(B=(BfgV (BfgY (Bfgb (Bfgdb (Bfg f (Bfg;f (Bfg2g (Bfgi (Bfgj (Bfgk (Bfgn (Bfgjn O(B2=(Bfgr (Bfgxy & (Bfgy _HP restored.fg| (Bfgi| (Bfgx} (Bfg (BfgA (Bfg^ (Bfgc (Bfg (Bfg, (BfgK (Bfg (Bfg (Bfg9 R(B(B=(Bfgϓ (BfgE (BfgĢ (B(B(B(B(B(B(Bfg; ' (B fgO -There is a stone staircase leading down here.fg@ (Bfg ! (B_fg (Bfg˪ (Bfgt (BfgԮ (Bfg (Bfg (BfgW (Bfgr (Bfgc (Bfg (BfgZ (Bfg (Bfg (Bfg (BfgV (Bfg (Bfg (Bfg% (Bfg (Bfg (Bfg0 (Bfg (Bfg} (Bfg (Bfg (Bfg (BfgO (B #.#(B #.#(B fg y#.........(B..###(B ######.#(B #.........(B....#(B #......#(B #........>†(B.#(B.#(B #.######(B #.........(B..#(B.#####.######(B fg .......(B.......>.....)..(B fg ^#.#.###(B..#.#####.######fg (B fg #.#####.##(B.###......#(B  fg #(B...@)(B...##.....#.#(B  fg! #(B.#(B..##(B..#..P♣....#(B  fg- #(B.###..#...♣P♣..#(B  fg7 >.. #..#.....P..#(Bfg?  fgo s.(B ..#(B #..#.#.....##(B ..(B... #..#.#.#..##(B h(B  (B jackal (wandering)(B fg} g.(B.... #......#.##(B fg .h(B... #.##.###.#(B .....####.##.#(B #.#(Bfg ~ (B38.5 (28.0)  (BA jackal comes into view.(Bfg[ jhh(B.fg 7(B==9.5 (29fgK (Bfg ' _The jackal barks!fgA2(B #.###(B ######.(B #.....#(B #......(B #>†.#(B.#(B #.####(B #...(B.#(B.#####.(B ..(B......(B>(B.....).(B #.#.###(B..#.#####.#####(B #.#####(B.##(B.###......#(B fg2! #(B....)(B...##.#(B #.#@(B.##..#..P♣....#(B #(B.###..#...♣P♣..#(B ..#(B #..#.....P..#.(B ..##(B #..#.#.....##fg2](B ..(B... #..#.#.#fg2(B .h(B... #......#(B ..... #.##.###.fg2,(B.####.##.#fg2Y(B #.#(B ........fg2K..##.#(B #.#(BfgX5(Bfg6(Bfg7(BfgCh(B.h(B 2 jackals (1 wandering)h(Bfg D<(B--40.5 (1.0) fglK(BfgN fgNL_(BA jackal comes into view.(Bfg( ..#(B #.....>†(B.#(B.#####fgh z..(B.#(B.####(B .......(B>(B.....).#.#.###(B..#.#####.#########(B.##.###......#(B fg} #.(B...)(B...##.....##.#(B..##..#..P♣...fg K(B #@##fg .♣P♣fg N#(B..#(B fg ..Pfg -.(B ...#fg #.....#fg T(B..h(B.. #fg 4..##(B.....fg ....#.##(B...##.###.#(B ...h(B...###(B fg" ...........fg. P<.....[..(Bfg (Bfg' (Bfg h(B.hh(B.fg 1(B==1fg (Bfg ' _The jackal barks!fg! (B #>†.#.#(B #.####(B #...(B.#(B.#####.fg." (B .(B......(B>(B.....)(B #.#.###(B..#.#####.####(B #.#####(B.##.###......fg" (B #(B..(B..)(B...#.#######(B.#(B..##..#..P♣....#(B.......#(B.###..#...♣P♣..#(B.#(B #..#.....P..#(B......h(B.##(B #..#.#.....##(B........#(B #..#.#.#(B........#(B #......#h(B...#(B #.##.###.(B.....####.##.#(B #.#fg" (B......##.#(B #.#<(B.....[.fg" 1..#(B #.#fg# v(B ..........####(B #.#(Bfg& (Bfg3 ) (Bfg4 qh(B.  The jackal barely misses you.(BfgZ5 0(B-2fg ? (Bfg:B  fgVB 8_The jackal bites you but does no damage.fg' (B fg@QYou barely miss the jackal with your +0 dagger.(Bfg@" (B You completely miss the jackal with your +0 long sword.(Bfg+Dh(B.fg,!-fg,V(B3.6 (1.1Rev (Bfg$6(Bfg9 fgH9H_The jackal closely misses you.(Bfgp( (B fgzYou hit the jackal but do no damage.(BYou slash the jackal with your +0 long sword!fg  fg5 W(B You kill the jackal!(BfgV fgZ(B.J(B  (B endoplasm (wandering)h(B  (B jackalJThe jackal closely misses you.(Bfgfg:+(B44.7fg$(Bfg' fg'X_(BAn endoplasm comes into view.(Bfg^ x (B _(BAn endoplasm comes into view.(B  fg =(BThe endoplasm quivers.(B  You hit the jackal with your +0 long sword.  (BThe jackal is heavily wounded. (B You hit the jackal with your +0 dagger. The jackal closely misses you.(Bfg+r(BJ(BJ fgP+!(B.fg+b(B5.8(BRev+ (Bfg4(Bfg7 fg80_The jackal bites you but does no damage.fgg (B You closely miss the jackal with your +0 long sword.(BThe jackal is almost dead.(BYou hit the jackal with your +0 dagger.(B(B.J.(B6.9(BRev* (B(Bfgpr fgr>_You kill the jackal!(BfgY50(B #....#.#####.(B .(B......(B>(B.....(B #.#.###(B..#.#####.###fg5(B #.#####(B.##.###......(B #...(B.)(B...#.######.#(B..##..#..P♣....(B .......#(B.###..#...♣P♣..########(B..#(B #..#.....P..(B.......@(B.##(B #..#.#...fgw6n#(B........#(B #..#.#.##(B.#(B #......#(B.#(B #.##.###.#(B...J....####.##.#(B #.##(B.............##.#(B #.##<(B.....[...#(B #.##(B.............####(B #.#(B ..###.....#(B #.#(Bfg9(Bfg'D.(BJ...fgEn(B-70(BRev+ (BfgM(BfgOfg :(B ......(B>(B....(B #.#.###(B..#.#####.##(B #.#####(B.##.###.....fg ;(B #...(B.)(B...#######.#(B..##..#..P♣..(B .......#(B.###..#...♣P♣#########(B..#(B #..#.....P(B.........(B.##(B #..#.#...fg (B #(B.#(B #..#.#.#fg (B #(B.#(B #......#(B.....J....#(B #.##.###.##(B........####.##.#(B #.#(B #(B......##.#(B #.#(B #<(B.....[...#(B #.#(B #(B.............####(B #.#(B ###(B.....#(B #.#(B #.....#(B #.#(Bfg (Bfg% ,(BJ..fg% B-(B8fg) (Bfg7+ fg~  fg+ (B You barely miss the endoplasm with your +0 dagger.You barely miss the endoplasm with your +0 long sword.(BThe endoplasm freezes you.(Bfg fg S(B47---(B=fgL Q50.0 (1.1(BRev* (Bfgf (Bfg0  fg^ _You are frozen.fgq  fgƌ (B You hit the endoplasm but do no damage.(BYou slash the endoplasm with your +0 long sword!fg 4(B.fg *(B1.1fg` (Bfg  fgȠ I_You kill the endoplasm!(Bfg(B #.#.###..#.####(B #.#####.##.###.(B #....)...##fg(B ######.#..##..#..P(B .......#.###..#..)(B##(B.#########(B..#(B #..#.(B#(B...(B..(B.##(B #..#.#.(B-71.1 (20.0)fgU.(B#(B..##(B......(B..#(B #..#.#.Z(B #(B........#(B #......fg£(B ..(B.........#(B #.##.##fgףs(B #.##(B........####.#fg(B #(B #(B.............#Z(B  (B bullfrog simulacrum (dormant) #fg#<(B.....[..(B #(B.............###......###.....#(Bfg(BfgF.(Bfg*"(B=fgE@(B-(B2.1 (21fg(Bfg$ _Found a sling.fg (Bfgo (Bfg (Bfg (Bfg (BfgA (Bfg0 (Bfg> (Bfgi (Bfg (Bfg (Bfg? (Bfgm (Bfg (Bfg (Bfg (Bfg (Bfg( (Bfgs (Bfg (Bfg" (Bfg> (Bfg{ (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg! (BfgQ$ (Bfg}$ (Bfg% (BfgQ) (Bfg4 $(B fg4 #.#.###..#...(B ..#(B #.#####.##..(B (B#(B.. #....)...fge5 ?(B###(B.(B (B#(B.#(B #..##.(B#(B....(B (B#(B.. .......#.#Z...)(B##(B.#########..#(B #.......(B#(B............##(B #Z(BW(B...(B#(B..##........#(B #fg5 (B .(B (B#(B@##........#(B #.(B80.1 (8fg5 .0) fg5 (B#(B....(B.......#(B #.#fg5 (B fg5 r(B#(B.##(B........####.#fg5 (B (B#(B.##.(B............fg6 (B (B#(B.##..(B....<.....[.(B ..##...fg46 ....#(B (BW(B  (B (Bfrobop's ghost (dormant)(B ........(B.###.....#(B Z(B  (B adder simulacrum (dormant)fg@6 .(B.........#(B #.....#(B Z(B  (B scorpion simulacrum (dormant)..fgL6 M..#(B #.....#(Bfg<  fgA< X(B Found a ring of fire(B.fg< (Bfg8> (Bfg? (Bfg?I d.(BZ(B.=.(BYfgdI Y(B  (B (Bice beastZ(B(BfgI -(B1.1 (9fgR (BfgX  fgX x_(BFrobop's ghost turns its malevolent gaze towards you.(Bfg( (Bfg( (Bfg+ (Bfg.5 (Bfg9 (Bfg: (Bfgp; (Bfg< (Bfg< (Bfg~= (Bfg@ (Bfg'A (BfgtD (BfgK (Bfg2Z _(B .........(B###(B .##(B #.#.###..#.(B .(B.#(B #.#####.##fguZ M(B ..(B #(B.. #....)(B (B###(B.(B #(B.########.#..##(B##(B....(B #(B.. .......#.###(B#(B..(BZ(B.)(B##(B.#########..#(B #(B#(B....(BY#(B............##(B #fg[ F(B((B.=(BZWZ#(B@.##.#(B #(B2.1 (1(B$(B.(BZ(B.(B#(B.(B##(B.##........#(B #.(B#(B (B#(B #(B...........#(B #.(B #(B.##(B........####.(B #(B.##.(B...........(B #(B.##<.....[fgA[ u(B .(B.##...(B..........(B (BW(B  (B (Bfrobop's ghost(B .(B........###.....(B (BZZZZ(B 4 simulacra (1 wandering)(B .#(B #.....(Bfg^ (Bfg_ (Bfga (Bfgl Q.(BZ(B.fgl x.(BZ#WZ(B(Bfgm -(B3.1 (2fgf E(B _Found 3 poisoned darts.fg (Bfg^ (Bfgr (Bfg (BfgÏ (Bfg; (Bfg (Bfg (Bfg (Bfg (BfgO (Bfgs (Bfg0 (Bfg (Bfg (Bfgܦ (Bfg (Bfg9 (Bfgm (Bfg (Bfg (Bfg (Bfgu (Bfgr (Bfg (Bfg (Bfgb (Bfg (Bfg (Bfg+ (Bfg (BfgR (Bfgx (Bfgo (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg #..##(B #..........#(B fg #...........(B #...........###(B #...........(B ..###(B #..>†.#(B ...#####(B...........#(B (B#(B...=....fg (B ###(B (B#(B@##(B #.#.###..#(B90.1 (7fg ..(B (B#(B..######.#####.##fg (B ..(B (B##(B..fg? #....).###.(B #.########.#..##....(B #(B..........#.###fgW h#....Z##.#########..#(B #.fgl u#....Y#..(B..........##(B #fg (B((B.=..W#.(B.##........#(B #fg i(B$(B...#Z##.##........#(B #.fg I(B (Bfg (Bfgf -(B1.1 (8fg (Bfg L _Found a silver ring(B.fg(Bfg(Bfg(Bfg(Bfg(Bfg_(BfgP (Bfg\ (Bfg (Bfgh(BfgP(Bfg3(Bfg(Bfg(Bfg#(BfgR(Bfg(Bfgk(Bfg6(Bfg!(BfgV#(Bfg#(Bfg$(Bfg'(Bfg*(Bfgg*(Bfg+(Bfge1(Bfg6(Bfg[:(Bfg`@(BfgD(Bfg H(BfgaH(BfgUJ(BfgN(BfgQ(Bfg]S(BfgT(BfgV(BfgGW(BfgtX(Bfg\(Bfg_(BfgTa(Bfg]d(Bfge(Bfgg(Bfg*h(Bfgei(Bfgm(Bfg o(Bfgo(Bfg.p(Bfgp(Bfgr(Bfgu(BfgDv(BfgAw(Bfg_x(Bfgy(Bfgz(Bfg{(Bfgm(BfgX(Bfgu(Bfg(Bfğ(Bfg<(Bfg(Bfgl(BfgB(Bfg(Bfg*(Bfgq(BfgO(Bfgߖ(Bfg(Bfg#(Bfg(Bfg0(Bfg(Bfg5(Bfgu(Bfg(BfgX(Bfg(Bfg(Bfg  fgHt(B_(Bq - 2 sedimented dark potions(B (gained 1)fgc(Bfg(BfgA(Bfg(Bfg(Bfg7(Bfg(Bfg(BfgE(Bfg(Bfg (BfgԵ(BfgXfg(B ###(B  ..#(B ##(B ###(B #.#(B .. ..#(B #.#(B  #(B. #####.#(B #.#(B fgݽX. #(B. #.....###.#(B ... #(B. #.##..##..####(B .....#(B.##.##(B...#.....###(B.......@..(B.......###...=(B410.1 (19.0)fge#(B.####(B.##(B....(B##(B###(B ##.(B #(B. #.(B.(B###(B .Z..(B #..#(B #(B.#..#(B#(B ......##.(B #<#.##(B ..###Z..#.#(B ###.(B ..##.....#.(B #.(B ...#...YZ##.#(B ..(B ...(B #.....#..fgs(B (B((B.=..W#..#(Bfgv(Bfg&.(B1.1 (20fg(Bfg fg/3_Found a stone staircase leading up.fggl(B(B(B(B(B(B(B(B(B(Bfg^m(Bfg o(Bfgq(Bfg3q(Bfgq(Bfgs(Bfgz (B#(B.#(B ###(B #(B.#(B ..#fg'{#(B #####(B.###(B ###(B #.#(B>(B.#(B........(B ..#(B #.#(B.......#.######.#(B #.#(B.....#.##.....###.(B...#.##.##..##..#.##.##...#.....fg{(B4.1 (3.0)...........(B.........###.(B.#(B.#(B.####.##(B....#####(B ##(B #(B.##..###(B .Z..(B #(B #.#..##(B .....(B #<#.##(B ..###Z(B ###.(B ..##.....(B #.(B ...#...YZ#fg(|o..(B ...(B #...(BfgN(Bfgڂfg&(B5.1 (4fgԇ(Bfg fg5_Found a stone staircase leading down.fg (Bfg] (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg" (BfgK (Bfg (Bfg (Bfg (Bfgԕ (Bfgo (Bfgؗ (Bfg! (BfgF (Bfgך (Bfg (Bfg! (BfgV (Bfg (Bfg (BfgJ (Bfg (Bfg (Bfg# (Bfgn (Bfg (Bfg{ (Bfg (Bfg (BfgC (Bfgح (Bfg (Bfg T########.###(B ##fg 8(B>(B.#(B........(B ..###(B........#.######.(B #.(B.........#.##.....(B #(B........#.##.##..(B #(B........#.##.##..(B fgy u#(B.................(B #.#.#.####.##....(B #@#.#.#(B #.##..###(Bs(B...#.#.#(B #.#..##(B ............(B #<#.##(B .fg (B........#(B.#..(B ###.(B ..#(B....##(B.#(B.####(B #.(B ...#(B.#(B.. ....(B. ..(B ...(B (Bs(B  (B (Bscorpion (asleep)(B#(B #(B. ##(B.###(B#(B. . fg .(B23.1 (8fg< ) (Bfg_ Y.  (BA scorpion comes into view.(Bfg -(B4.1 (9fg (Bfg  fg /_The scorpion moves out of view.fg`(Bfg_a(Bfga(Bfge(Bfgk(B (B>(B.#........(B ..fgJk###(B........#.######.(B...........(B #(B.....##...............fgkv#(B #(B.#.#.####.##....####(B.#(Bs(B#.#.#.#(B ##(B.........##(B fg%l.....#(B #<#.##(B .#(B.#(B..#(B ###.(B .#(Bs(B  (B (Bscorpion(B.#(B.fgn((B0fguX(B.(Bs(Bfgv-(B5.1 (1fgg|(Bfg~fgS? (B (BA scorpion comes into view.(BThe scorpion moves out of view. fg? You slash the scorpion with your +0 long sword!  (BThe scorpion is heavily wounded.(B  You hit the scorpion but do no damage. (B stings you but does no damage.fg@(B1-(B=6Rev (Bfg(Bfg9 fg_(_The scorpion stings you.fgpj (B You barely miss the scorpion with your +0 dagger.fgp(BThe scorpion is heavily wounded.(BYou hit the scorpion with your +0 long sword.fg^q/(B7.3 (1.2fgw(Bfg[zA _The scorpion stings you but does no damage.fgA fgB(B You hit the scorpion with your +0 dagger.  (BThe scorpion is heavily wounded.(BYou hit the scorpion with your +0 long sword.fgB%(B2fgBr=(B8.4 (1.1(BRev+ (BfgnH(BfgJ fgK3_The scorpion stings you but does no damage.fg<(BThe scorpion is heavily wounded.(B  You hit the scorpion with your +0 long sword. _The scorpion stings you but does no damage.  fgp<You hit the scorpion but do no damage.(BThe scorpion is heavily wounded.(B  You slash the scorpion with your +0 long sword!fgFH(B†(Bfg%L(B=(B889.5(BRev* (BfgR(BfgT fgTH_You kill the scorpion!(Bfgfp(Bfg'q (Bfgv(Bfgy fg2yfg@y<_(BNo target in view!fg< (Bfgn= (BfgZC (BfgE  fgE <_(BNo target in view!fg^ (Bfg_ (Bfge (Bfgg  fg$h D_(BNo target in view!fgo(Bfg{o (Bfg9p(Bfgs(Bfg@w(BfgwB(BRev+ (B_fgx(Bfg|h (B You see here a scorpion corpse(B.fgB(Bfg" (B_fg(Bfg߂(Bfg(Bfg(BfgDž(Bfgk(Bfg[(Bfg(Bfg0(Bfgm(Bfg(Bfg<Rev (Bfg(Bfg(BfgN(Bfgu(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg٘(Bfg(BfgY(Bfg(BfgX(Bfg#(Bfg(Bfg;(Bfg(Bfg٠(Bfg`(Bfg(Bfg(Bfg(Bfg(Bfgզ(Bfg2(Bfge(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgٽ(Bfg(Bfg¾(Bfg(Bfg](Bfg(Bfgx(BfgJ(Bfg0(B(Bfg>(Bfg(Bfg(Bfg(Bfg~(Bfgw(Bfg(Bfg=(Bfg(Bfg(Bfg(Bfg(Bfgl(Bfgn(Bfg(Bfg9(Bfg(Bfg(Bfg#(BfgQ(Bfg(Bfg,(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg*(Bfg(Bfg@(Bfg(Bfgj(Bfg (Bfg(Bfg{#.#^#.#.#.####.#########.#.#.#.#.#(B #.##.fgS#..(B....(B...†.#.#.#(B #.#..##...(B..(B...........#(B #<#.###.#..(B.......#.#..#(B ###.(B #.#.#..(B..##.#.####(B #.(B ###.#.#........(B ..(B .(B #.#.#.####(B.###(B  #.#.#(B.@(B.....#(B -fg #.#.#(B.....#(B..#(B fg #.#.##(B.##(B....#(B fg ..#..S(B.#(B ...#(Bfg< ###..(B... ...fgS ###(B. ##S(B  (B ball python (constriction, asleep)(B fge.#fgD(B.#(Bfg1 (B53.5 (24.fgSR0)  (BA ball python comes into view.(BfgS(B.S)(Bfg((B==fg4.5 (25fg(Bfg# fgJ#'_The ball python hisses angrily.fgt I #.#^ #######.#.  fgv #.........†.#.#.#  #....... #< #.#..... ###.  #.#.#... #.  #. ..  #.#.#.####.###  #.#.#.@.....#  #.#.#.....#..#  #.#.##S##....#  ..#....# ...#  ###..... ...  ###. ##  .# .#(Bfg (B #.#^(B #######.#.fg p(B  #..(B....(B...†.#.#.#(B  #...(B..(B.. #<(B #.#..(B... ###.(B  #.#.#..(B. #.(B  fg #.fg (B ..(B  #.#.#.####(B.###(B fg - #.#.#(B.@(B.....#(B  #.#.#(B.....#(B..#(B  fg #.#.##S##(B....#(B fgU  fgf ..#..(B..#(B ...#(Bfg @ ###..(B... ...fg  ###(B. ##(B  .#(Bfg  < .#(B fgX (Bfg F(B(B fg U_(BA ball python is nearby!(Bfg% #######.#.(B ...(B......(B†(B..#fg& ^..(B............#(B #<#.##..(B.#.#..#(B ###.(B .#.(B...##.#.####(B fg;' J##.#.#(B......(B.. ..(B .(B #.#.#(B.####(B.###(B fgu' .......#(B #..##S##(B....#..(B..#(B .fg' P###.(B.... ..(B.fg' B .###(B. ##fg'( X#(B. .#(B fgC( 9#(B .#fg( (B.fgO4 (Bfg;5 -(B-5.5 (1fg[5 .0) fgk= (Bfg@  fg@ fgDA _The ball python closely misses you.(B The ball python barely misses you.(Bfg5x K _(BA ball python is nearby!fgxx (BThe ball python closely misses you.(B The ball python barely misses you.fg, :You barely miss the ball python with your +0 long sword. (B You hit the ball python but do no damage. (B The ball python bites you but does no damage.  barely misses you.(B The ball python clos(B-(B6.6 (1.1Rev (B(B _The ball python misses you.(Bfg)b (B You hit the ball python but do no damage.fgiJ(BYou slash the ball python with your +0 long sword!fgF.(Bfg*(B7.7fg +i(B _You kill the ball python!(BfgJ!(Bfg# (BfgX*(BfgKJ _(BNo target in view!fg;(Bfg (Bfg(Bfg[(Bfg (Bfg ' (B_fg!(Bfg $(Bfg&(Bfg&(Bfg((BfgY*(Bfg|-0(B(Bfg.(Bfgo0(Bfg:P(BfgwPg(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BfgP(Bfgo](B(B(B(B(B(Bfgg_(Bfgg0(B(Bfgi(Bfgo(Bfg3B#.#.#.####.###(B (B((B.=..W#.#.#.....(B..##(B (B+(B.(B (B$(B...#Zfg`#.#.#.....#(B..#(B .(B#Z(B #..(B #.fg#.#.##.##..(B..#(B ####(B.(B#Z(B #..#....##...(B.###(B.....(B##(B  ###.....#......#(B......(B#(B fgE#.###.#.#.##..(B.......#.(B .#.#.###.(B.......fga#(B .#.#.#(B #@(B.......fg-69.7 (12.0)fgD.....#(B..........fg##..#(B.###(B+##(B....fg5.##(B. fgQ#.(B #(B .(B fgo(BZ(B  (B bullfrog simulacrum (BZ(B  (B scorpion simulacrum fg fg3(Bfga-(B70.7 (13(Bfgs5 _Found a runed translucent gate.fg O(B(B(Bfg* (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfge (Bfg (Bfg5 (Bfgp (Bfg^ (Bfg: (Bfgi (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgr (Bfg(Bfg(Bfg(Bfgj(Bfgu (Bfg (Bfg} (BfgN(Bfg'(Bfgfg.#.#.......##(B (B+(B.(B (B$(B...#Z## .#.#.....#(B..#(B .(B#(B.(B #..(B #.(B # fg.#.##.##.(B...#(B #####(B.(B#(BZ(B #(B # fg4.#....##..(B..###(B.....(B##(B  # fgdr##.....#...(B...#(B......(B#fg(B#fg8.###.#.#.##(B....fg.fg Y#.(B .#.#.###(B...fg)fgF.fg_e#(B .#.#.###.(B..fg\..(B .....#....fg..fg(B7.7 (7fgk.0)##..#.###(B+##fgF...fg7#.##.#(B .fg (B fg%P#.(B #.#(B fg9,.(B fgv1 #.#(Bfg0#.#(Bfg0#.#(Bfg!#.#fga ..#fgl(Bfgd((BfgT)fg)&(B8.7 (8fg/(Bfg2# _Found a whip.fg׼ (Bfg (Bfg (Bfg (Bfg (BfgW (Bfg (Bfg 9 (B_You open the door.fg (BfgW (Bfg (Bfgk B (B There is an open door here.fgn #.##....#(B #####.#Z(B #(B fg ...##...(B.###(B.....(B##(B fg ##.....#....(B..#(B......(B#(B##(B fg K #.###.#.#.##(B..........#fgh . fgx (B #.(B .#.#.###(B.........(B)fg 2.(B fg =##(B..........fg .fgN (B fgk .....#...(B..(B........(B fg H##..#.###'##.....fg .(B #.##.#(B #@#(B ....(B  #.(B #.#(B #(B.#(B .(B .fgD "(B fgS [ #.#(B #(B.. fg N #.#(B #(B..fg k.#(B....#(B.....fg 5(B  (B (BGrinder (asleep)(B..#(B #(B......fgF og(B  (B hobgoblin (asleep)fg (B #(B..g(B.5(B.# fg #(Bfg 6 (B80.7 (2  fgK R(BGrinder and a hobgoblin come into view.(BfgQ (Bfg 5(B(Bg(B.5g(B...fgN ((B==fgr 1.7 (3fg (Bfg   fga _Grinder shouts!fg@  # .###.....## ..#......###  ..........#  #. #.........)  # ..........  fg...  #'#   #@# ....  #. #.# #.# . .  #.# #.. #.# #... #.# #....  #.# #.....  ..# #..g.5.  #......# (Bfg(B  #(B .###(B.....(B##(B ..#(B......(B#(B##(B  ..........#(B  #.(B #(B.........(B)  #(B ..........(B  ..(B.  #'#(B   #@#(B ....(B  #.(B #.#(B #(B.#(B .(B .(B  #.#(B #(B.. #.#(B #(B... #.#(B #(B.... #.#(B #(B.....  ..#(B #(B..g(B.5(B.  #(B......#(B (B(B(B _(BThere are monsters nearby!(Bfgu> {..##.....##(B ##.....#.....(B..### (B #.###.#.#.##.(B..........(B #(B.........(B) fg? 9#.(B..........(B .....#...(B....(B ##..#.###(B'##.(B #.##.#(B #(B.#(B    .(B  ....................##.fgL@ g(B.5(B.#(B #(B......#(B.fgB (BfgC (BfgjL jg(B..5(B...fgN =(B--2.7 (1 _fgvT (Bfg$W fgofg?r(B(BEvoke which item? (BWands  c - a wand of flame (11) (quivered)fgr(Bd - a wand of charming (14)  e - a wand of iceblast (3) [(B!(B] read|quaff|(Bevokefgs`(B[(B?(B] describe selectedfg#fg>)fg/N(B.#....##....###.....###(B (Bmmoncure the Charlatan (B##.....#.....(B.#(B......####(B (BCoglinfg/(B#.###.#.#.##.(B.........#.(B Health: (B52/52 (B========================(B#.(B .#.#.###(B.........(B).(B Magic: (B7/7(B========================(B#(B .#.#.###.(B...........(B AC:(B 5fgz0Str:(B 12.....#...(B...........(B EV:(B 10Int:(B 11##..#.###(B'##........(B SH:(B 0Dex:(B 16fg0V#.##.#(B #(B.#(B ....XL: (B 7 Next: (B88% Place: (BDungeon:4#.(B #.#(B #@#(B .(B .Noise: --------- (B Time:(B 3482.7 (0.0)fg0Y#.#(B #(B........fgk1l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B#.#(B #(B........Zap: (Bwand of flame (11)#.#(B #(B........#.#(B #(B.g(B..5(B.##..#(B #(B......#5(B  (B (BGrinder(B#(B......#g(B  (B hobgoblinfg1#(B....... _Found a whip. _You open the door.  There is an open door here.  fg1(BGrinder and a hobgoblin come into view. (B_Grinder shouts! _(BThere are monsters nearby!fgm2(BfgAQ(B.#....##....###.....## #(B (Bmmoncure the Charlatan (B##.....#.....(B.#(B......### #(B (BCoglin fgA(B #.###.#.#.##.(B.........# .(B Health: (B52/52 (B======================== (B #. .#.#.###(B.........) .(B Magic: (B7/7(B======================== fgmB(B # .#.#.###.(B......... ..(B AC:(B 5Str:(B 12fgB .....#...(B......... ..(B EV:(B 10Int:(B 11 fgB##..#.###(B'##..... ...(B SH:(B 0Dex:(B 16 #.##.# #(B.# .... (B XL: (B 7 Next: (B88% Place: (BDungeon:4 #. #.# #@# . . (B Noise: --------- (B Time:(B 3482.7 (0.0) fgcC##.# #(B.(B*(B...... (B l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B fgC#.# #(B..(B*(B..... (B Zap: (Bwand of flame (11) #.# #(B...(B*(B....  #.# #(B.g(B..5(B.##  ..# #(B......# (B 5(B  (B (BGrinder(B fgD#(B......# (B g(B  (B hobgoblin #(B....... fg*Dn(BGrinder and a hobgoblin come into view. (B_Grinder shouts! fggD5_(BThere are monsters nearby!fgD(BAiming: (BCharm(BPress: ? - help, Shift-Dir - straight lineAim: (BGrinder (chance to affect: 67%)fg (B(B*(B.(B*(B.fgB0*5(Bfg/*(B.fgC(B*(B.(B*(B.(B*(B.fg}g(B.  Aim: (Ba hobgoblin (chance to affect: 81%)fg=m 6(B.#....##....###.....###(B (Bmmoncure the Charlatan (B##.....#.....(B.#(B......####(B (BCoglin(B#.###.#.#.##.(B.........#.(B Health: (B52/52 (B========================(B#.(B .#.#.###(B.........(B).(B Magic: (B7/7(B========================fgum }(B#(B .#.#.###.(B...........(B AC:(B 5Str:(B 12.....#...(B...........(B EV:(B 10fgm Int:(B 11##..#.###(B'##........(B SH:(B 0Dex:(B 16#.##.#(B #(B.#(B ....XL: (B 7 Next: (B88% Place: (BDungeon:4#.(B #.#(B #@#(B .(B .Noise: --------- (B Time:(B 3482.7 (0.0)#.#(B #(B........fgm l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B#.#(B #(B........fgin Zap: (Bwand of flame (11)#.#(B #(B........#.#(B #(B.(B*(B..5(B.##..#(B #(B......#fgn b5(B  (B (BGrinder(B#(B......#g(B  (B hobgoblin#(B.......  (BGrinder and a hobgoblin come into view. (B_Grinder shouts! _(BThere are monsters nearby!(BAiming: (BCharm(BPress: ? - help, Shift-Dir - straight linefgo @Aim: (Ba hobgoblin (chance to affect: 81%)fgjD < (BgfgD g(B  (B hobgoblin (charmed)(BThe hobgoblin is charmed.fgH  fg(H d(B (BGrinder gestures at you.(BfgQ Bg(B.fgR )(B===fgR 3.7 (1fgZZ (Bfg#^ 9 _You resist with significant effort.fg)#.....#......#.##. #.###.#.#.##.(B.........#(B .. #.(B .#.#.###(B.........(B).. fg#(B .#.#.###.(B........(B....(B .....#...(B.......(B....##..#.###(B'##..(B.... ..fg.##.#(B #(B.#(B ..... #.(B #.#(B #(B.##(B......fg- #.#(B #(B.@(B.......#.#(B #(B.#.#(B #(B.gfg#.#(B #(B....5(B.###..#(B #(B......#(Bfg #(B......#(B #(B.fgE #(B......##fg#(Bfgs(Bfg(Bfg&hg(B..5(B.fg$2(B---4fgj(Bfg^fgg9.###.#.#.##....#(B ..# .(B .#.#.###.....(B....).(B#(B. (B .#.#.###.....(B......fg.. (B .....#.......(B......##..#.###'##(B......fgk.##.#(B #(B.#(B ... #.(B #.#(B #(B.##(B.. #.#(B #(B....fgɩ#.#(B #(B.g#.#(B #(B...5fgZ#.#(B #(B......###fg`..#(B #(B.#(B fgn3 #(B.fg{ fg#(B......###(B.#(BfgI(Bfgc3(B=--fgu!(B5fg:(Bfg# fg9L_Grinder barely misses you.(B fgL{ (B_You resist with significant effort. _Grinder barely misses you.(B  You hit Grinder with your +0 long sword.  Grinder is lightly wounded.  You hit Grinder but do no damage.(B  (BGrinder says, "DUCK!"(B fg(B fg(B.@(B..5g§(B(ally target) fg(B fg](B6.8 (1.1Rev (B fgI(B fg% _Grinder blinks! fgh(B .#.#.#(B).#....  fg(B .#.#.###....(B......... .......#......(B..#(B .##..#.###'##(B. fg...##.#(B #(B.##(B. fg #.(B #.#(B #(B.##(B. fgP# fgn}(B #.#(B #(B....# fg#.#(B #(B.....5(B....##.#(B #(B..g@(B......# fgpz#.#(B #(B......###(B.#..#(B #(B......#(B  #(B......#(B #(B.#(B......###(B......#(B #####(B..#(B fg(B fgj (B (BGrinder gestures at you.(B fgAg(B. fgj(B-70Cloud Rev (B fgC(B fgU 2 _You resist with some effort. fg7d.#.#.###....(B .......#......(B.##(B .##..#.###'##(B. ......(B .##.#(B #(B.##(B. #.(B #.#(B #(B.##(B.#(B  #.#(B #(B....#(B  fgd#.#(B #(B...g(B.5(B....#(B #.#(B #(B...§(B......#(B #.#(B #(B....@(B.###.#(B ..#(B #(B......#(B  #(B......#(B  fgqeo#(B. #(B......###(B......#(B #####(B..#(B  #(B..#(B fgg(B fgnP(B..5(B fgn0(B=8 fgn fgr(B fgt4 _Your hobgoblin misses Grinder. fg  fg6(B  fgG(BYou hit Grinder with your +0 long sword.  fgt(BGrinder is moderately wounded.(BYou hit Grinder with your +0 dagger. fgl  fgd(B (BGrinder gestures at you.(B fg](B9.9 (1.1Rev (B fg(B fgf  fgJ_You resist with some effort. Your hobgoblin barely misses Grinder. fg(B fg  (B fg(B fgH _Unknown command.(B fg"(B(BGrinder gestures at you. (B_You resist with some effort. Your hobgoblin barely misses Grinder. _Unknown command. fg#(BYou hit Grinder with your +0 long sword.  (BGrinder is moderately wounded.(B  You hit Grinder with your +0 dagger. Grinder hits you but does no damage. fgc$+(B91.0 fg{$8(BRev+ (B fgE+(B fgF.; _Your hobgoblin barely misses Grinder. fg;(B fg} (B fg(B fglH _Unknown command.(B fgAY (B You closely miss Grinder with your +0 dagger.  (BGrinder is heavily wounded.(BYou closely miss Grinder with your +0 long sword. fg[ (B fgc n5g(B.§(B fg"e *(B2.1 fgk (B fg!o % _Grinder blinks! fg~ (B fg (B fg (B fg؋   fg B_Unknown command.(B fgm (B).#(B #.#.###(B. .....#......(B.##(B ......##..#.###'......##.#(B #.#(B..#.##(B..5g(B.......# fg p###(B.#..## fgՕ !(B. fg w#(B....#####..#(B fg (B fg[ I(B.5(B fg 6(B-30 fg HCloud (BRev+ (B fg (B fg   fg۱ -_Your hobgoblin barely misses Grinder. fg(B fg:-(B fg(B fgH _Unknown command.(B fgnl##.#(B ##(B......).(B###(B #.#.###(B.......#......(B.##(B ...... fgDn##..#.###'......##.#(B #.#(B..#.## fgEo/(B.g fgfof5(B.§(B....# fg}o7##(B.# fgo&..## fgpW(B. #(B.... fglp-####(B fg(B fg (B.  (BGrinder gestures at you.(BYou resist with significant effort. fg׌c(B4(BRev+ (B fg(B fg֘E _Your hobgoblin hits Grinder but does no damage. fgS (B .#.#.###.(B).###(B ... fg (B .#.#.###....(B..........(B .....#......##(B  fgv ; ##..#.###'## fg (B...(B #.##.#(B #(B.## fg)! 0.(B  fg;! #.(B #.#(B #(B.### fg! ~(B #.#(B #(B...# fg! (B #.#(B #(B..g(B.# fgZ" t(B #.#(B #(B..5 fgl" +(B.# fg" (B #.#(B #(B......###(B.# fg" (B ..#(B #(B......#(B  fg/#  fg?# <#(B......# fgM# K(B #(B....... fg#  # fg# ## fg# U(B #(B......# fg# '(B #### fg'$ .#(B..# fg6$ J(B #..#(B fg1 (B fg2 &(B44 fg2 >----(B=5 fg9 (B fg= b _Grinder hits you. You writhe in agony. Your hobgoblin barely misses Grinder. fgK( (B fg LYou barely miss Grinder with your +0 dagger.  (BGrinder is moderately wounded.(BYou barely miss Grinder with your +0 long sword. fgM%(B5 fgM=----(B6.2 (1.1 fgT(B fgEX  fgmXS_Grinder hits you but does no damage. Your hobgoblin closely misses Grinder. fg'y(B fgay fgz(B fg(B fg"  fg>:_Unknown command.(B fg*Y (B You closely miss Grinder with your +0 long sword.  (BGrinder is moderately wounded.(BYou barely miss Grinder with your +0 dagger. fgZ(B39--(B7.3(BRev* (B fgb(B fgfc _Grinder hits you. You writhe in agony. Your hobgoblin closely misses Grinder. fg (B You hit Grinder with your +0 long sword.  (BGrinder is heavily wounded.(BYou hit Grinder but do no damage.(B fg*' (B fg+C(BGrinder gestures at you.(B fg_,*(B8.4 fg3(B fg6  fg6J_You resist with some effort. Your hobgoblin barely misses Grinder. fg1 (B (BYou slash Grinder with your +0 long sword!  fg~(BGrinder is severely wounded.(BYou completely miss Grinder with your +0 dagger. fg:*(B fg } (B@(BGrinder gestures at you.(B fgH u(B34(B-----(B=9.5 fgU (B fg S _Pain shoots through your body! Your hobgoblin misses Grinder. fg (BM(BGrinder gestures at you.(BPain shoots through your body! Your hobgoblin fg closely miss Grinder with your +0 long sword.hit Grinder with your +0 dagger. Grinder hits you. You writhe in agony.  Your hobgoblin closely misses Grinder. Grinder hits you but does no damage. fg x(B28(B------(B-500.6 fg (B fg   fgS $_Your hobgoblin hits Grinder. fgD (B You barely miss Grinder with your +0 long sword.  (BGrinder is severely wounded.(BYou hit Grinder but do no damage.(B fg"* fg(B fg7E (B@ (BGrinder gestures at you.(B fg4Fs(B5(B-----(B1.7 fgL(B fgOQ _Pain shoots through your body! Your hobgoblin hits Grinder. fgr  fg@(B You hit Grinder with your +0 dagger.  (BGrinder is almost dead.(BYou hit Grinder with your +0 long sword. fgh((B. fgg(B  (B hobgoblin (charmed)(B fg fg*(B fg/.#.#.###.........(B).###(B ....(B (Bmmoncure the Prestidigitator(B.#.#.###....(B..........(B .....(B (BCoglin(B.....#......(B........##(B .....(B Health: (B26(B/53 (B===========(B-------------##..#.###'##(B.........(B ......(B Magic: (B7/7(B========================(B#.##.#(B #(B.##(B.........AC:(B 5Str:(B 12#.(B #.#(B #(B.##(B.......#EV:(B 10Int:(B 11#.#(B #(B..........# fgSH:(B 0Dex:(B 16#.#(B #(B..g(B.......#XL: (B 7 Next: (B136% Place: (BDungeon:4#.#(B #(B...@(B......#Noise: (B=-------- (B Time:(B 3502.9 (1.2)#.#(B #(B......###(B.#l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad(B..#(B #(B......#Zap: (Bwand of flame (11)#(B......#(BRev* (B#(B.......#(B......##g(B  (B hobgoblin (charmed)#(B......######(B..##..#  fgqn(B_Pain shoots through your body! Your hobgoblin hits Grinder.  You hit Grinder with your +0 dagger.  (BGrinder is almost dead.(BYou hit Grinder with your +0 long sword. _You kill Grinder!Your Long Blades skill increases to level 3!(B fg  fgY(Bdagger.  (BGrinder is almost dead.(BYou hit Grinder with your +0 long sword. _You kill Grinder!Your Long Blades skill increases to level 3!Your Evocations skill increases to level 8!(B fg1  --more--(B fg"N  fgN(B You have reached level 8!(B  --more--(B fgJ j(B9(B/608/81788%  fg]Q (B fgS 9 _You feel agile. fgT (B fg'6.(B .#.#.###.(B).###(B  .#.#.###.(B.....(B  .....#...(B.... fg((B.##(B  ##..#.###(B'##.(B  #.##.#(B #(B.##.(B #.(B #.#(B #(B.##(B.#(B #.#(B #(B.#(B #.#(B #(B..g(B.#(B #.#(B #(B.#(B #.#(B #(B......###(B.#(B ..#(B #(B......#(B #(B......#(B #(B.. #(B......### (B #(B......#  fgU)(B #####(B..# (B #..#(B fg73(B fgE4#(B30 fg4O(B=(B-30 _ fg=(B fg?fg,q8(B(Bfgr(Bfg v(Bfgv(Bfgw(Bfg{(Bfg\|;(BRev+ (Bfg+}(Bfg(BfgM(B1=(Bfg_(BfgG(Bfg(Bfg(Bfg(BfgՌ(Bfg(Bfg(Bfgfg9Rev (Bfg(Bfg_(Bfg;(B2(Bfg(Bfg 0(B(Bfg(Bfg͢(Bfg(Bfg(Bfg(Bfgn\(B3(B=(Bfg(Bfg(BfgD(Bfg~(Bfg(BfgE(BfgK(Bfg-(BfgL(B4=(Bfg(BfgA(Bfg_(Bfg(Bfg1(Bfgj(Bfg(Bfg0(B(Bfg(Bfgh(BfgS(B5(B=(Bfgg(Bfg(Bfg(Bfg(Bfg(BfgU(Bfg(Bfg(Bfg@L(B6=(Bfgk(Bfg0(B(Bfg(Bfg(Bfg5(Bfg2(Bfg(Bfg:(B7(Bfgh(Bfg(Bfg(BfgW(Bfg(Bfg(BfgE(Bfg_(Bfg}(Bfg(Bfgh(BfgS(B8(B=(Bfg(Bfg (Bfg (Bfg (BfgV0(B(Bfgj(Bfg(BfgL(B9=(Bfg(Bfg0(B(BfgN(Bfg"g-g(B  (B hobgoblin(Bfg-e(B34.9 (31.0) _You start resting.(Bfg.B(B8(B=fg.5.9 (32fg5(BfgB8I _The hobgoblin is no longer charmed. The hobgoblin hits you.fg-; (B fgb(BYou hit the hobgoblin with your +0 long sword.  (BThe hobgoblin is heavily wounded.(BYou hit the hobgoblin with your +0 dagger.fg#fg0G(B9(B7.0 (1.1)fgO.Rev (Bfg(Bfg fg2_The hobgoblin hits you but does no damage.fgWQ (B You hit the hobgoblin with your +0 dagger.fgQaG†(Bfgyeb(B8.1(BRev+ (Bfgm(BfgopO _You kill the hobgoblin!(Bfgg(BM###.#(B # ..fg?h(B).(B#(B##(B #.#.###.........#.......##(B ##..#.###'.....###..fgh#.##(B....###(B.#..##(B......#.######..#(Bfgq(Bfgr6(B-90fgw(BfgY{z _(BYou see here a hobgoblin corpse(B.fg=a(BM....#......#### .fgv]###.(B###(B # fg(.(B).(B#(B##(B #.#.###.......#.......##(B ##..#.###'.....##.#(B #.##fg#..#.##†(B...###(B.#..#(B #(B......##......#(BfgZ(BfgG#(B40fg]M(B=-(B40fg8Rev (B _fg~(Bfgfg(Bfg (Bfg(Bfg(BfgK(Bfg(Bfgl(Bfg(Bfg(Bfg(Bfg(BfgJ(Bfg=(BfgU(B1=(Bfg(Bfg(Bfg(Bfg7(Bfg(Bfg(Bfg(Bfg'(Bfg:(B2(Bfg(Bfgj (Bfg (Bfg (Bfg(Bfg(Bfg(Bfg9(BfgR(B43=(BfgI(Bfg*0(B(Bfg(Bfg$(Bfg$(Bfg'(Bfg*(Bfg3*(Bfgc+(Bfg/(Bfgl/fg}/ (B4fg/(B=fg/(Bfg1(Bfg3(Bfg@4(Bfgn5(Bfg8(Bfg8(Bfg+:(BfgE=(Bfg=fg=(B5fg==fg=(Bfg ?(Bfg=B(BfgbB(BfgC(BfgF(BfgF(BfgG(BfgJ(BfgJfgK(B6fg+K3(B=(BfgbL(Bfg0O(BfgO(BfghQ(BfgT(Bfg3U(BfgV(Bfg"Z(BfgZ(Bfg\(Bfg_(Bfge`fgv` (B7fg b(Bfge(Bfge(Bfgg(Bfg)k(Bfg{k(Bfgl(Bfgp(BfgFqfgkq(B8fg}q=fgq(Bfghs(BfgYw(Bfgw(Bfgx(Bfg{(Bfg{(Bfg|(BfgH(Bfgfg(B9fg(B=fg(Bfg(Bfg(Bfg(BfgY(BfgM(Bfg(Bfg(Bfg/(Bfg(Bfg!(Bfg (Bfgpfg(B50fg*=(Bfg(Bfg(Bfg2(Bfg}(Bfg^(Bfg(Bfg(Bfg(BfgpfgQ(B1(B=(Bfg(Bfg(Bfg (BfgZ(Bfgq(Bfg(Bfg(Bfgد(Bfgfg (B2fgJ(Bfg0(B(Bfg(Bfg(Bfg(Bfg,(Bfg+(Bfg(Bfgֽ(Bfg(BfgNfgv(B3fg=fg(Bfg0(B(B(B(B(B(B(B(B(B4(B=(B(BfgP(Bfg(Bfg (Bfg(Bfg(Bfg#(Bfg2(BfgfgH(B5=(Bfg(Bfgi(Bfg(Bfg(Bfgv(Bfg(Bfg (Bfgr(Bfg(Bfg(Bfg(Bfg_fgQ(B6(B=(Bfg(Bfg|(Bfg(Bfg(Bfg(Bfg(Bfg(BfgX(Bfg'(B7fg*(Bfg0(B(Bfg(Bfg(Bfg(Bfg(Bfg(BfgT fgd (B8fgs =fg (Bfg (Bfg (Bfg (Bfg(Bfgu(Bfg(Bfg(Bfg[(Bfg(Bfg(BfgP(BfgX(B9(B=(Bfg:(Bfg!(BfgG!(Bfg"(Bfg%(Bfg%(BfgT'(Bfg*(Bfg+fgN+I(B60=(Bfg,(Bfg3& (Bfg/3 _HP restored.fg?6(Bfg6(Bfg7(Bfg:(Bfg=(Bfg>(Bfg>(BfgA(BfgND(BfgD(BfgE(BfgG(BfgI(BfgJ:(B=(BfgiK(Bfg{M(BfgnP(BfgP(BfgQ(BfgS(Bfg V(Bfg4V(BfgW(BfgY(Bfg\(Bfg\(Bfg9](Bfg`(Bfgb(Bfgb(Bfgc(BfgWe(Bfgmg(Bfgg(BfgUh(Bfg&j(Bfgfqm##.#(B #.##...(B fgq  #.#(B #.##....(B...#(B  fgq #.#(B #........(B..#(B#.#(B #..†.....(B..#(B#.#(B #........(B..#(Bfg r#.#(B #......###(B.#(BfgAr..#(B #..(B....#(B #(B.##(B fgor.(B....###(B..######(B #..(B.......#(B 616.1 (7fg}r 6.0)fgr#..(B....####(B.####(B.#(B fgr^#..(B....#(B ... fgr#####..#(B .##(B.#(B #..#(B .. #fg*s#...(B (B_(B##.#(B ...fg9s fgcs4#.#(B ... fgs fgz(Bfgj{fg{'(B7.1 (77fgB(Bfg fg9_Found a sparkling altar of Nemelex Xobeh.fg (Bfgƶ (Bfg| (Bfg, (Bfg6 (BfgY (Bfg (Bfg[ (Bfg (Bfg (Bfgm (Bfg (Bfg (Bfg (BfgO (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg" (BfgO (Bfg (Bfgz (Bfg< 0(B(Bfg (Bfg (Bfg (Bfg (Bfgd (Bfg (Bfg (Bfg (Bfg (Bfgq (Bfgq (Bfg (Bfg (Bfg. (Bfgm (Bfg (Bfg` (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg ....###.#(B ....#(B #.##(B .....###..######(B .fg ...............#(B .. .....####.####.#(B ... fg R.....####....#.#(B ... fg'~###..##...##.#.#(B h(B.##..##...(B.#(B.#.###(B..#(B #......(B_(B....(B..@(B..#(B ##.#.#.(B...##(B.#####(B fg[5#.#.##...##.#(B #....####.#(B####.#(B #.#(B...(B ..#(B fgjkh(B  (B jackal (asleep)fg}#..#(B ###(B#.#(Bfg7 (B29.1 (12  fgD(BA jackal comes into view.(Bfg0B(B.hhfgY-(Bfg%(B====fg((B30.1 (13fg(Bfg' _The jackal barks!fgBq #.## . .. .. .fgB ... . ... ..##.#.# ..#  ..#.#.###h.#  fgWC_......@..#  ...##.#####  #.#   #.# ... ..# #..# ### #.#(Bfgr (B #.##(B . ..(B .. .(B ... .(B ... ..##.#.#(B ..#(B  fg .(B.#(B.#.###h(B.#(B  fg (B_(B....(B..@(B..#(B  fg ...##(B.#####(B  #.#(B fg fg  fg  fg  fg+ ...(B ..#(B #..#(B fg?  fgT 8#.#(B fg (Bfg (Bfg (Bfg ^ _(BA jackal is nearby!(BfgK ###.#(B #(B #.##(B ..###..######(B ..fgl ......#(B ..####.####.#(B #(B.fg ]####....#.#(B #(B... fg ..##...##.#.#(B #(B..#(B  fg #..##...(B.#(B.#(B.###h(B.#(B  fg #......(B_(B.......@(B.#(B  fg ##.#.#..(B..##(B.#####(B fg 6#.#.##...##.#(B fg fg S...(B ..#(B fg fg! #fg+ (BfgH (Bfgz =(B=(B---fg (B1fg .0) fg (Bfg  fg _The jackal barely misses you.(B The jackal closely misses you.(Bfg'_ (B (BYou hit the jackal with your +0 long sword.  fgb_ (BThe jackal is almost dead.(BYou hit the jackal but do no damage.(Bfg_ y---(B2.2 (1.1Rev (BfgQe (Bfg}g  fgg 0_The jackal bites you but does no damage.fg (B You miss the jackal with your +0 dagger.(BThe jackal is almost dead.(BYou barely miss the jackal with your +0 long sword.(Bfg (B59-(B3.3(BRev+ (BfgV (Bfg" fg/#]_The jackal bites you. The jackal barely misses you.(Bfgfgݲm #.## ..  ...  ....  #....  #...  #..#  .#.#.###h.#  _.......@.#  ..##.#####     fg|  #.# ... ..# #..# ### #.#(Bfg?(B #.##(B ..  ... fg? ....  #(B....  #(B...  #(B..#(B  .#(B.#(B.###h(B.#(B  fg@(B_(B.......@(B.#(B  ..##(B.#####(B  fg@  fg*@  fg6@ fg?@ fgL@ fgU@ fg@X...(B ..#(Bfg@ fg@7#..#(B fg@ fg@0#.#(Bfg@ fgDG(BfgH (BfgzM(BfgO fgOP_(BA jackal is nearby!(BfgZN (B You hit the jackal with your +0 dagger.fg;`".fgm`E(BfgdfgdT(B60=(B4.4fg i(Bfgk fgk>_You kill the jackal!(Bfgat (BfgLu (Bfgy (Bfgz{  fg{ D_(BNo target in view!fg" (Bfg (BfgH" (Bfg$  fg$ <_(BNo target in view!fg| (Bfg (Bfg (Bfg[ (Bfg (Bfgn  fg !(B_fg6 (Bfg6 (Bfg; (Bfg (BfgU (Bfg (Bfg (Bfg; <Rev (Bfgə (Bfg (Bfg (BfgP ;(B=(Bfg (Bfg\ (BfgL (Bfg (Bfg! (BfgT (Bfgq (Bfg (Bfg= (Bfg (Bfg (Bfg #(Bfg (Bfg (Bfg (Bfg (BfgѮ (BfgӰ (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgr (Bfg% (Bfg (Bfg (Bfg (Bfgn (Bfg (BfgG (Bfg\ (Bfg (Bfg (BfgS (Bfg6 (Bfg (Bfg# (Bfgr (Bfg (Bfg (Bfg (Bfg (Bfg3 (Bfgs (Bfg (Bfg (Bfg?  fgU 3(B_You open the door.fg (BfgF (BfgS (Bfg B (B There is an open door here.fg (Bfg ! (B_fgC (Bfg (Bfg #(B fg #.##......<.....[...#(B #.# #(B ..##(B...(Bw(B.........####(B #.# ###(B ..(B.......###....(B.#(B #.#fgK (B ...(B.......#(B #...(B..#(B #.# .###(B ...(B.......#(B #..(B...#(B #.#fg_ #(B ....(B....... #.(B....#(B #.# fgw ...(B .......###(B.....#(B #.# fg ,.#(B #(B.............#(B #.# .#(B #.####@(B.......#(B #.#fg (B- fg .#(B #.#..'.(B.......#(B #.# fg .#(B #.#.##(B......##(B #.# .#(B #.fg Z#.##(B.######fg #.# .##(B #....(B......#.# fg ..######(B ###..(B......#.#(B (Bw(B  (B ribbon worm (wandering) fg6 2.......#(B #..(B......#.#(B #.####.#(B ##.(B.......#.#(B fgS #....#.#(B ##..........#.#(Bfg 2(B53.4 (19.0)fg %(B.fg 4(Bw(Bfg !-fg '(B4.4 (20fg (Bfg  fg Y_(BA ribbon worm comes into view.(BfgF1[ <.....[...# #.# # ..##..... #.# fg1 .......(Bw(B..# #.#  ..........# #.....# #.#  ..........# #.....# #.#  ........... #.....# #.# fg1I .......###.....# #.#  #.............# #.# fg1 #.####@.......# #.#  #.#..'........# #.#  #.#.##......## #.# fg1 #.#.##.###### #.#  #.......... #.#  ###........ #.#  #........ #.#  ##........ #.# fg18 ##.. #.# (Bfgt(B <.....[...#(B #.#(B  ..##(B..... #.#(B fgN ..(B.....(Bw(B..#(B #.#(B  ...(B.......#(B #...(B..#(B #.#(B  ...(B.......#(B #..(B...#(B #.#(B fg5 ....(B....... #.(B....#(B #.#(B  .......###(B.....#(B #.#(B fg #(B.............#(B #.#(B fg #.####@(B.......#(B #.#(B fgG #.#..'.(B.......#(B #.#(B fgW #.#.##(B......##(B #.#(B fg #.#.##(B.######(B fg fg #....(B......(B fgg ###..(B......(B #.#(B  #..(B......(B fg}r ##.(B.......(B fg" ##..fg.(B fg~(Bfg (BfgY(Bfgc _(BA ribbon worm is nearby!(Bfg 5(B #.##.............##.#(B #.#(B #.##(B......<.....[...#(B #.#(B .(B.##(B.............####(B #.# .###(B fgE5'(Bw(B.###.....#(B #.# ....(B .#(B #.....#(B #.####(B fg6e.#(B #.....#(B #.#fg.6-.#(B ...fg|6(B.#(B #...(B..#(B #.# ....(B ..fg6k###(B.....#(B #.# ..#fg6(B #(B.....#(B #.# .fg6.#fg6P(B #(B.####fg"7C.#(B #.# ..#fg7(B #.#..'(B........#(B #.# ..#(B #.#.##(B......#fg7E#(B #.# #.fg7Q(B #.#.##(B.#####fg72#(B #.# fg8_#.##(B #.....(B.....fg*8^(B #.# #..######(B ###..fgc8-.(B.....fgn8d(B #.# ........#(B #...fg8...fg8-(B #.# #fg87#.####.#(B ##fg82(B #.#fg9(BfgT=(BfgEz(B.(Bww(B(BfgF%(B5.4 (1fgF .0) fgF _fgM(BfgPfg #####.......##(B #.#<.....[... ##(B fg j##(B........### .###(B fg ?.##..(B fgNj (Bwfg" 5(B###(B fg. ?.#(B ...fgq .(B #....fg T..(B .......@###....fg، J(B.##(B.....fg O#(B.#####.#..'fgW 4(B..# .fga :(B.....##fgk !(B fg >#.##(B.######fg >##(B #.. fgT 5#..######(B ## fg\ ,........#(B fgN (Bfgk fg| !(B6fgp (Bfg fgL #..(B #.(B #...(B ##(B..####.......##(B fgh .#.#<.....[... ##(B ##(B........### .###(B .##..(B (Bw(B###(B #(B ...(B ..(B.......###....(B.##(B............(B.####(B.......#.#..'(B........# .(B.....##(B #.##(B.########(B #.. #..######(B ##(BfgU (Bfg S(B.(Bw(Bfg ((B7fgt (Bfgf fg (B (catching breath)(BYou hit the ribbon worm with your +0 dagger.  The ribbon worm is lightly wounded.  fg0You hit the ribbon worm with your +0 long sword.fg ( (B fg (BThe ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.fg @ 5 (B=fg$!M8.5 (1.1Held Rev (Bfg?'(Bfg). _You are caught in a web!fg(Bfg (Bfg(BfgP _(BYou are caught in a web!fgB(Bfg' (Bfg(Bfgo  fg9 J_(BYou are caught in a web!fg(Bfg (BfgF(Bfg  fg J_(BYou are caught in a web!fg<3(Bfg04 (Bfg:(Bfg~=P _(BYou are caught in a web!fg8E (Bfg1F (BfgK (BfgN R _You are caught in a web! _(Bfg (Bfg (Bfg̑ (BfgD 0 _(BfgL (B You struggle to detach yourself from the web.fg`(B56--(B90fg(Bfg0 _The ribbon worm bites you.fgei (B(BThe web tears apart.fgU l(B7--(B11 60fg:(BfghC _The ribbon worm bites you but does no damage.fg ( (B fgYou hit the ribbon worm with your +0 dagger.  (BThe ribbon worm is moderately wounded.(BYou hit the ribbon worm with your +0 long sword.(B1Rev (Bfgb(BfgS _The ribbon worm misses you.(Bfg; (B You hit the ribbon worm but do no damage.(BThe ribbon worm is moderately wounded.(Bfg g(B2.6 (1.1(BRev+ (Bfg &(Bfg(F _You hit the ribbon worm with your +0 long sword.fg " v (B You hit the ribbon worm but do no damage.fgg" (BThe ribbon worm is heavily wounded.(BYou hit the ribbon worm with your +0 long sword.fg" 7(B8=fg" #(B3.7fgv) (Bfg+ C _The ribbon worm bites you but does no damage.fg (BfgF (BfgQ (Bfg  fg B_Unknown command.(Bfg{ < (B fg (BYou hit the ribbon worm with your +0 long sword.  (BThe ribbon worm is severely wounded.(BYou hit the ribbon worm with your +0 dagger.fgH %(B3fga 6--(B4.8fgv @(BRev* (Bfg (Bfg "  fg0" *_The ribbon worm bites you.fg][ (B You hit the ribbon worm with your +0 dagger.  fg(BThe ribbon worm is almost dead.(BYou slash the ribbon worm with your +0 long sword!fg%(B†fgL(B(Bfg 2(B95.9fg,&(Bfg(Q _You kill the ribbon worm!(Bfg)e(Bfge (BfgBl(Bfgn fgn:_Unknown command.(BfgLfg:(BM(B$(B...#Z##.##.....#..(B #.(B #..(B..#(B ##(B..####(B.......##(B #.#<.....[... ##(B ##(B........fgb### .###(B #..(B fgk.###(B #(B ...fgG.#(B ..fg(B.......###(B.##(B....... ..#fg#(B.####(B........#(B #.#(B..fg=~(B #..##..(BfgE(BfgTfgyg(B4--(B-60 _fg(Bfg fgNv_(BYou see here a ribbon worm corpse(B.fg`(Bfg:-(Bfg(Bfg fg:_Unknown command.(Bfg'~(BM(B((B.=..W#.#.#.#..fg((B$(B...#Z##.###(B #......#..(B #.(B #..(B..#(B ##(B.####(B.......##(B fg1(I#.#<.....[... fgF(\##(B ##(B........fg\(/### .###(B fgo(b#..(B ###(B fg((B†fg(=(B#(B ...fg(G.#(B ..fg(D(B.......### ..#fg((B.##(B.............#(B #.#fg(*..##(Bfg1(Bfg2/(B7 _fgk8(Bfg9fgĈ(Bfg (Bfg`(Bfg fg B_Unknown command.(BfgD-6(BMfg~-P#.....#....#.(B((B.=..W#..##.#.#..(B$(B...#Z##(B.##.....#..(B #.(B #.(B..fg- ##fg-F####(B.......##fg-(B fg-#.#fg-f<(B.....[... ##(B fg-k##(B.............#### .###(B fg .5#..(B fg$.7.###(B fg8.Z(B†(B#(B ...fgH.5.#(B fg[.....(B ........###.....#(B #.#fg.2#.#.##..(Bfg7(Bfg8fg8((B8 _fgP?(BfgFAfg(Bfg` (Bfg(Bfg> fgnB_Unknown command.(Bfg k6(BMfg@kW.#...YZ##.#########......P#.....#...(B.fgPkA.(B.##fggk.fg}k=(B((B.=..W#..#fgke#.#.#..(B$(B...#Z##(B.##fgk.....fgkn#..(B #.(B #.(B..fgk #.##.##fgk#fgl####fgl1(B.......##fg-l(B fgDl#.#fgXlE<(B.....[... fgtl##(B ..##(B....@(B........#### .###(B fgl/##(B....fgl3..(B .fgl.fgm/###(B fgm(B† fg5m(B....#(B ...(B........#(B #.....#(B #.#fgPm fghm&#.#..'.(Bfg=w(Bfg;x((B9fgrx(BRev+ fgx!(B_fgi(Bfgmfg (B(B(B(B(B5=(B(B(B(B(Bfg| 0(B(Bfg (Bfg (Bfg fg r(B6(B=(BRev (Bfg (Bfg (Bfg (Bfg (Bfg+ (Bfg (Bfg (Bfg (Bfgx ((B7fg (Bfg6 (BfgZ fgg (Bfg% (Bfgݣ (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg O(B8=(Bfg (Bfg~ (Bfg (BfgD (Bfg (Bfg7 (Bfg (Bfg (Bfg+ fg: 9(B9(B=fgD (Bfg1 (Bfg (Bfg (Bfg (Bfg (Bfgη (Bfg (BfgA (Bfg 8(B60=fgκ (Bfgb (BfgR (BfgE (Bfgf (BfgF (Bfg (Bfg@ (Bfg (Bfg( (Bfg (Bfg (Bfg (Bfg (Bfgr (Bfg( fg d#.(B #..(B #.(B #...........#(B #.##.# #Z(B #(B #.##(B........####.##.# ##(B (B#(B.##(B.............##.# .###(B (B##(B.##(B......<(B.....[.. ...###(B (B###(B..##(B.....(B........### ...(B).###(B (B#(B...(B.###.....#(B fg ........(B ....(B..#(B #.....#(B fg ......###(B.........(B..(B†(B#(B #.....#(B ........#(B....#(B #.....#(B 89.9 (20.0).......(B (B>fg. [(B....###.....#(B fg: ..#(B .....##(B.............#(B fgH ....#(B .... #(B.####(B.......fgV $.#(Bfgd ..#(B ... #(B.#..'.(B......fgp $.#(Bfg ..#(B ##(B #(B.#.##..(B....##(B##.#(B #(B.#.##.######(B#.##(B #(B.fg -.(Bfg d##..######(B ###.(Bfgt (Bfg "(B=fgU ((B90.9 (21fg& (Bfg_  fg -_Found a stone staircase leading down.fgW=(Bfg>(Bfg&?(Bfg9D(Bfg}G(BfgG(BfgI(Bfg[K(BfgN(BfgIN(BfgO(BfgLQ(BfgVS(BfgzS(BfgRT(Bfg[(Bfg{^(Bfg^(Bfg_(Bfg8b(Bfgd(Bfgd(Bfge(Bfgg(Bfg?i(Bfg|i(Bfgj(Bfg}k(Bfgm(BfgIm(Bfgm(Bfgn(Bfgo(Bfgp(Bfgp(Bfgq(Bfgs(Bfgt(Bfgt(Bfgfv(Bfg x(Bfg.x(Bfgmx(Bfgly(Bfg{(BfgK{(Bfg{(Bfg }(Bfg~(Bfg(Bfg(Bfg(Bfgʂ(Bfg(Bfg(Bfg(Bfg\(Bfg(Bfgl(Bfg(Bfg(Bfg (Bfg(Bfg(Bfg(Bfgޔ(Bfg(Bfg'(Bfg(Bfgh(Bfg(BfgW(Bfg(Bfgա(Bfg(Bfge(Bfg(Bfg6(Bfg(Bfg̩(Bfg(BfgX(Bfg4(Bfg(Bfg&(BfgU(Bfg(BfgG(Bfg(Bfg%(Bfg(Bfg fg3(B_You open the door.fgݺ(Bfg(Bfgͻ(Bfg fg<(B There is an open door here.fg(Bfg! (B_fgi(BfgX(Bfge(Bfg(Bfg"(Bfg}(Bfg-(Bfg\(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgd(Bfg(Bfg (BfgQ(Bfg(Bfg(BfgO(BfgV(Bfgc(Bfg(Bfg.(Bfg(Bfg0(B(Bfg)(Bfgn(Bfg(Bfg(Bfgv(Bfg(Bfgp(Bfg(Bfg(Bfg'(Bfg(Bfg(BfgF(Bfg(Bfg(Bfg3(Bfg(Bfgj(Bfg(Bfg(Bfg(Bfg(Bfgk(Bfg(Bfg(Bfge(Bfg(Bfg,(Bfg(Bfg(Bfgk(Bfg(Bfg(Bfg(Bfg}(Bfg(Bfg(Bfg(Bfg0(B(Bfg(Bfg(Bfg~(Bfg(Bfg(Bfg(Bfge(Bfg(Bfg(BfgV(Bfg (Bfg\ (Bfg (Bfgw (Bfg%(Bfg0(B(BfgM0(B(Bfg(Bfg (Bfg`(B(B(B(Bfg(Bfg(Bfg8(Bfg{(Bfg(Bfgg0(B(Bfg(Bfg (Bfg(Bfg(Bfg2(Bfg\ (Bfg!(Bfg$"(Bfgs"(Bfgl#(Bfg$(Bfg %(Bfg@%(Bfg8&(Bfg'(Bfg'(Bfg<((BfgY)(Bfg*(Bfg+(Bfgl+(Bfgq,(Bfg*.(BfgZ.(Bfg.(Bfg/(Bfg1(Bfg1(Bfgc2(Bfg3(Bfg5(Bfg5(Bfg6(Bfg07(BfgR9(Bfgz9(Bfg9(Bfg;(Bfg<(Bfg<(BfgP=(Bfg{>(BfglD(B #......(B_(B###.......(B ##.#.#....##.#####(B #####'#(B fgD#.#.##...##.#(B #.#(B  #....####.#(B #.#(B  fgD####.#(B #.#(B #.#(B  ...(B ..#(B #.#fgD(B fgD}#..#(B ###(B #.#fgD(B fgD###(B.##########(B #.#fgD-(B <fgD`.....#(B #.#fgD-(B749.9 (59 fg Es############.#(B #.#fgE(B fg"Eh#.#(B #.#fg-E(B fg5E?#.#(B fg>E)#.#fgIE(B fgTE?#.#(B fg_E)#.#fglE(B fgyE~#.########.#(B #......fgE+.##.#fgE(B fgEF#######.##.#fgE(B fgED#....#(BfgJ(BfglKfgK((B50.9 (60fg-O(Bfg)Q fg=Q+_Found a stone staircase leading up.fg7 (Bfg (Bfg (Bfg (Bfg (Bfg0 (Bfg (Bfgs (Bfg (Bfg (Bfgx (Bfg (Bfg (Bfg, (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg2 (Bfg; fg\ ####..##...##.#.#(B ##..#.(B #..##..(B..#(B.#.###..##...fgn x(B #......(B_(B.........###...fg (B ##.#.#.(B...##.#####(B ####(B #.#.##(B...##.#(B  #...(B.####.#(B #(B.####(B.####(B.#(B  #(B........5(B..#(B  fg #@(B.#(B ###(B  ####.##########(B fg #<.(B...........#(B #############.#(Bfg 4 #.#(Bfg #.#(B 5(B  (B shadow imp (asleep) #.fg% C#(B #.#######fg8 )#.......#(Bfg'  fgX }(B4.9 (4.0)  (BA shadow imp comes into view.(Bfg N5(B.5fg #(Bfgk )(B===fg 5.9 (5fg% (Bfg&  fg& g The shadow imp shouts, "Slither hence, thou reeling-ripe weevil-witted _pustule!"fg R Z#####..##...##.#.#(B ##..#.fggR #..##.(B...#.#.###..##.#.....(B.(B_(B...###.##.#.#(B....##.#####(B ##.#.##(B...##.#(B ##..(B..####.#(B ##(B.####(B.####(B.#(B ##(B.fgR 5(B...#(B ##(B.@#(B ###(B #fgR t####(B.###(B #fgR #<(B............#(B ##############.#(B ##.#fgR h(B ##.#(B ##.#fgR K(B ##.##.#fgR (BfgV (Bfg[ 95(B.fg\ )(B---fg\ 6.9 (1fg` (Bfgb fgqz( (B fgz|You hit the shadow imp but do no damage.(BYou hit the shadow imp with your +0 dagger.fg^{fg{(B=--(B8.0 (1.1Rev (Bfg4(BfgR _The shadow imp misses you.(BfgI fgJ(B You barely miss the shadow imp with your +0 dagger.(BThe shadow imp is lightly wounded.  You closely miss the shadow imp with your +0 long sword.(Bfg4Kfg]K(B56fgKn--(B9.1(BRev+ (BfgR(BfgU fgU _The shadow imp hits you.fgkT(Bfggk (BThe shadow imp is lightly wounded.  You closely miss the shadow imp with your +0 long sword. (B_The shadow imp hits you.  You hit the shadow imp with your +0 dagger.  (BThe shadow imp is moderately wounded.(B  You closely miss the shadow imp with your +0 long sword.(Bfgk%(B7fg l7--(B60.2fglq(Bfgs fgtT_The shadow imp closely misses you.(Bfg/ fgM/(B You hit the shadow imp with your +0 dagger.  (BThe shadow imp is heavily wounded.(BYou slash the shadow imp with your +0 long sword!fg+6((B.fgs6E(Bfg*;s(B201.3(BRev* (Bfg@(BfgC8 _You kill the shadow imp!fgC(BfgJ(Bfg (Bfg,(BfgJ _(BNo target in view!fgz (BfgS{ (Bfg (BfgH  fg{ <_(BNo target in view!fgc (Bfg  (Bfg (Bfg (Bfg fg ?(BRev+ (B_fg> (Bfg (BfgI (Bfg (Bfg (Bfg fg/ I(B8=(Bfg (Bfg  (BfgP (Bfg (Bfg (Bfg <Rev (BfgV (Bfg (Bfg fg3 R(B9(B=(Bfg (BfgF (Bfgo (Bfg (Bfg[ (Bfg (Bfg (Bfg (Bfg" fg@ R(B60=(Bfg (Bfg (Bfg"" (BfgP" (Bfg" (BfgD% (Bfg& (Bfg' (Bfg' (Bfg#) (Bfg* (Bfg* (Bfg2+ (BfgU, (Bfg-. (Bfg. :(B=(Bfg. (Bfg0 (Bfg1 (Bfg1 (BfgM2 (BfgC: (Bfg< (Bfg9< (Bfg< (BfgI@ (BfgA (BfgB (BfgB (BfgF (BfgG 0(B(Bfg2H (Bfg5K (Bfg,M (BfgZM (BfgM (BfgP (BfgS (BfgNS (BfgS (BfgnW (Bfg1Y (BfgZY (BfgY (Bfg\ (Bfg`^ (Bfg^ (Bfg_ (Bfga (BfgUc (Bfg|c (Bfgd (Bfgf (Bfgh (Bfgh (Bfgi (Bfgl (Bfg n (Bfg,n (Bfgn (BfgPq (Bfgs (BfgNs (Bfgt (Bfgmv (Bfg]x (Bfgx (Bfgry (Bfg{ (Bfg} (Bfg} (Bfg~ (BfgJ (Bfg (BfgÁ (Bfgv (Bfg (Bfgņ (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg_ (Bfg (Bfg (Bfg (BfgX (Bfg˖ (Bfg (BfgN (Bfg (BfgW (Bfg (Bfg (Bfg (Bfg0 (Bfgj (Bfg_ (Bfg (BfgQ (Bfg (Bfg 0(B(Bfg (BfgB (Bfg (Bfg (BfgC (Bfg (Bfg (Bfg (Bfg (Bfg (BfgT (Bfg? (Bfg (Bfg (Bfg> (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgm(Bfg(Bfg(Bfg  fgb (B_(BFrobop's ghost turns its malevolent gaze towards you.(Bfg (Bfg*(Bfg(BfgG(Bfg%(Bfgh(Bfg(BfgQ%(Bfg)(Bfg,(Bfg/(Bfg3(Bfg4(Bfg6(Bfgo<(BfgE(BfgsH(BfgJ(BfgL(BfgR0(B(BfgT(BfgdT(Bfg W(Bfg\(Bfg%`(Bfgb(Bfg=e(Bfge(Bfg1h(Bfgr(Bfgv(Bfg{(BfgO}(BfgnH(B(B(Bfg1(Bfg%(Bfgߟ(Bfg(Bfg(Bfg(BfgGx(B(B(B(B(Bfg(Bfg(Bfg(Bfg;(Bfg(Bfg(Bfg4(BfgO(BfgB(Bfgd(BfgS(Bfg(Bfg(Bfg(Bfg (Bfg_(Bfg40(B(Bfg(BfgE(Bfg&(Bfg@(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg2(BfgU(Bfg(Bfg(Bfg(Bfg(BfgI(Bfg~(Bfg0(B(Bfg(Bfg(Bfgx(Bfg(Bfg^(Bfg(BfgO(Bfgm(Bfg(Bfg(Bfg(Bfg(Bfg(Bfgq(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg (BfgB (Bfgx(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg (Bfg(Bfg(Bfg(Bfg(Bfg(Bfg>(BfgU(BfgM(Bfg!(Bfg"(Bfg"(Bfg#(Bfg{%(Bfg'(Bfg1'(Bfg#((Bfg)(Bfg+(Bfg+(Bfg-(Bfg/(Bfg00(B(BfgA1(Bfg2(Bfg3(Bfg64(Bfg4(Bfg&;(Bfg+@h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfgq@(BfgA(BfgA(Bfg-(Bfgl(Bfg(Bfg(Bfg(BfgZ(Bfg(Bfg(Bfg((Bfg:(Bfgz(Bfg(Bfg(Bfg (Bfg3 0(B(Bfg (Bfg (Bfgg(Bfg(Bfg(Bfg(Bfg(BfgA(Bfgu(Bfg(Bfg(Bfg(Bfg@(Bfg8(Bfg(Bfg(Bfg(Bfg (Bfg[(Bfgm(Bfg(Bfg(Bfg#(BfgS(Bfg(Bfg!(Bfg"(Bfg"(Bfg7#(Bfg%(Bfg'(Bfg''(Bfg'(Bfg((Bfg)(Bfg*(Bfg9*(Bfg+(Bfg-(Bfg-(Bfg.(Bfg0(BfgF2(Bfgj2(Bfg3(Bfgp5(BfgM7(Bfgb7(Bfg58(Bfgr:(Bfg<0(B(Bfg=(Bfg?(BfgB(Bfg%B(BfgB(BfgE(Bfg&G(BfgxG(BfgH(BfgI(Bfg@K(BfgK(BfgXL(Bfg)N(BfgtP(BfgP(BfgPQ(BfgR(Bfg^U(BfgU(BfgV(Bfg$X(BfgWZ0(B(BfgC[(Bfg\(Bfg^(Bfg^(Bfgp_(Bfga(Bfgc(Bfgc(Bfgc(Bfg4e(Bfg)g(BfgEg(Bfgg(Bfgl(Bfg o(Bfg+o(Bfgo(Bfg;r(Bfgt(Bfgt(BfgZu(Bfgw(Bfg(Bfgɯ((B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfg(Bfg?(Bfg(Bfg(Bfgߴ(Bfg(Bfgµ(Bfg(Bfgx(B(B(B(B(Bfg(Bfg(Bfg$(Bfg(Bfg(BfgY(Bfg(Bfg(Bfg0(B(Bfg>`(B(B(B(Bfg(Bfg(Bfg1(Bfgx(B(B(B(B(Bfg(BfgT(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfgm(Bfg(Bfg (Bfgt(Bfg(Bfg#(BfgC(Bfg(Bfg(Bfg(Bfg(Bfg3&8(B(B(B(B(B(B(B(B(B(B(B(B(Bfg&(Bfg((BfgO((Bfg((Bfg)(Bfg*(Bfg+(Bfg;/x(B(B(B(B(Bfg/(Bfg}1(Bfg1(Bfg2(BfgD3(Bfg4(Bfg4(Bfg;5(Bfgp6(Bfg.8(BfgG8(Bfg8(Bfg9(Bfg;(Bfg;(Bfg&<(Bfg=(Bfg>(Bfg>(Bfg2?(Bfgl@(BfgKC(BfgrC(BfgC(BfgD(BfgCF0(B(BfgF(BfgdG(Bfg7H(BfgTH(BfgH(BfgPI(Bfg$J(Bfg(BfgC(BfgF(BfgG(BfgH(BfgI(BfgaN(BfggQ(BfgQ(Bfg U(Bfg)W(Bfg Z(Bfg:Z(Bfg[(Bfg^(Bfga(Bfga(Bfg=c(Bfg%f(Bfg^h(Bfgh(Bfgi(Bfg8l(BfgXn(Bfgn(Bfgo(BfgEs(Bfg0v(Bfgv(Bfgv(Bfgy(Bfg~(Bfg(BfgA(Bfgڊ(Bfg(BfgВ (B_(BFrobop's ghost turns its malevolent gaze towards you.(Bfg͗(Bfg(Bfg0(B(Bfg(Bfgڡ(BfgE(Bfgx(Bfg(Bfg߮(Bfgo(Bfg0(B(Bfgj(Bfg(BfgH(B(B(Bfg(BfgU(Bfg(Bfg(Bfgv(Bfg6(Bfgo(Bfg(Bfg(Bfgg(Bfg(Bfg(Bfg9(Bfg(Bfg[(Bfg}(Bfg(Bfgn(Bfg(Bfg#(Bfg  fg a(B You see here a ring of flight(B.fg(Bfg fg (B_fgx(Bfg?(Bfg8(Bfg(Bfg3(Bfg(BfgM(Bfg(BfgL"(Bfg0(Bfg$4(Bfg4(Bfg6(Bfg#<(Bfg]?(Bfg?(Bfg+C(BfgH(BfgL(Bfg&M(BfgN(BfgU' (B fgU@You see here a ring of flight(B.fgY(BfgZ! (B_fgZ[(Bfg`(Bfgd(Bfge(Bfgg(Bfgl(Bfguq0(B(BfgSs(Bfg_x(Bfg|(Bfg"|(Bfg~(BfgP(Bfg(Bfgq(Bfgϊ(BfgÐ(Bfg(BfgF(Bfg-(Bfg}(Bfgڤ(BfgF(Bfg(Bfg(Bfgƭ(BfgQ(Bfg(Bfg``(B(B(B(Bfg(Bfg+(BfgH(Bfg7(Bfgd(Bfg(Bfg(Bfg(Bfg{(Bfg(Bfg0(Bfg\(BfgD(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg9(Bfga(Bfg$(Bfg(Bfg0(B(Bfg(Bfg(Bfg(Bfg(Bfg+(Bfgm(Bfg0(B(Bfg(Bfg(Bfg (Bfg7(Bfg9(Bfgt(Bfg](B(B(B(B(B(B(Bfg(BfgO(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg (Bfg"(BfgU%(Bfg%(Bfg&(Bfg)(Bfg,(Bfg,(BfgS.(Bfg0(Bfg3(Bfg3(Bfg4(Bfg6(Bfgl9(Bfg9(Bfg:(Bfg<(Bfg=?(Bfg?(Bfg@(BfgB(BfgD(Bfg$E(BfgI0(B(BfgJ(BfgUK(Bfg%L(BfgGO(BfgO(Bfg-P(BfgP(BfgR(BfgT(BfgU(BfgkV(Bfg[`(B(B(B(Bfg\(BfgC_0(B(Bfg`(Bfgp(Bfgt(Bfgv0(B(Bfgx(Bfg{(Bfg~(Bfg׀(Bfg(Bfgx(Bfg(Bfgp(Bfg(Bfg0(B(Bfg(Bfg=(Bfg)(Bfg(Bfg(Bfg(Bfg(Bfg(Bfg (BfgN(Bfg\(Bfg(BfgA(Bfg(Bfgl(Bfg;H(B(B(Bfg(BfgH(B(B(Bfg(Bfg0(B(Bfgk(Bfg (Bfg(Bfgh(Bfg<(Bfg$ (B_fg/(BFrobop's ghost turns its malevolent gaze towards you.(BYou see here a ring of flight(B.  a +0 whip.fg^#(Bfg$! (B_fg&(Bfg+(Bfg0(Bfg0(Bfg/3(Bfg7(BfgX?(Bfg@(BfgB(BfgF(BfgK0(B(BfgM(BfgnQ(BfgW(BfgX(BfgH[(Bfg[(Bfg+^(Bfgc(Bfg0h(Bfgj(Bfgm(Bfg q(Bfgyq(Bfgs(Bfg#.#.#.#.#.#(B #.##..###.....(B #..## fgށv......#.#.##(B #.#(B..#(B#(B........##. ...........#(B #<#.(B##(B....(B#(B##ZZ.#.## ......#.#..#(B ###.(B#(B....(B#(B#..Y..#... ...##.#.########.(B#(B....(B#(B....)##.# #................(B+(B...(B#(B#.....#.... #.####.#########.(B+(B...(B#((B.=...#..# fg#.......##(B #.(B+(B...(B#$(B...#.##.# fg#.....#..#(B #@(B#(B...(B#(B#..(B #..#...(B-4056.3 (295.0) fgJ##.##....#(B #####.(B#(B..(BZ(B.(B#(B #..#.# fgY...##....###...(B..(B##(B....(B#(B##...#.# fgw....#......#..(B....##(B#(B.(BZ(B.....##.# fg###.#.#.##...(B....(B...##(B#(B.Z.###..# fgP#(B #.#.#.###.(B.....(B...).#####......(B (BZ(B  (B adder simulacrum fg###.#.#.###.(B.....(B................(B (BZ(B  (B scorpion simulacrum #.......#..(B......(B......###.......(B fg#.#.##..#.###'##.........#.......(Bfgu:-(Bfg(BfgfgvJ(Bfg5K(BfgM(Bfgj7....fgj(B....(B...(B...(B.fgj;..........(B..fgj...fgj(B.fg k..fgk3(B....fg"k(B0fg.k .0)fg;k.##...fgFk (B.fgPk..##....fg[k(B. fgk....#.....fgkd(B......(B.......fgk.fgk\.(B........(B)..fgkg(B.....................#.(B.......fgk.fgk..#..fgk!.(Bfgl(Bfgt(Bfgw fgxQ_(BCould not explore, unopened runed door.fgͿR  (D) Dungeon  Where to? (Tab/Enter - D:4, ? - help) fg(Bfg< (Bfg_< fgk< (Bfg> (BfgL (BfgO (BfgP (BfgP (BfgS (Bfg7T & (B_fgV (Bfg\ (Bfgpa (Bfgb (Bfgd (Bfgl (Bfg p (Bfg2p (Bfgq (Bfgt (Bfgw (Bfgy (BfgCz (Bfg{ (Bfg}} (Bfg} (Bfg+ (Bfg9 (Bfg (Bfg (Bfg (Bfgώ (Bfg (Bfg (Bfg̑ (Bfg (Bfgޕ (Bfg (Bfg7 (Bfg (Bfg# (Bfg (Bfgҟ (Bfg (Bfg (Bfgr (Bfgw (Bfg (Bfg (Bfg (BfgN (Bfg (Bfg (Bfg (Bfg (Bfg (Bfge 0(B(Bfg] (Bfg̸ (Bfg (Bfgػ (Bfg= (Bfg (Bfg (Bfg (BfgS (Bfg (Bfg 0(B(BfgQ (Bfg (Bfg (Bfg (Bfgd (Bfg (Bfg (Bfg (Bfg (Bfg (BfgU (Bfgr (Bfg (Bfg (B(B(B(B (B There is a stone staircase leading up here.(Bfg (Bfg > (B_(Bfg (B3  You climb upwards.(B(B(BfgK (Bfg (B #.........#(B ##.....# (B #....(....#(B #....######. (B #####.#####(B #.####(B #.... (B #.......#(B ##(B+##(B #####. (B #.##.##.#(B ##(B...##(B #........ (B #.#..##.#(B ##(B.<(B...###.## (B #.#.##..#(B ##(B.......##.###.# (B #.......####(B.........#.##..#(B  ###........(B+.@(B.......'.....###(B73.8 (17.5) #.#...####(B.........#.##..(B #..#.##(B ##(B.......##.##..#(B ##.###(B ##(B..)(B..###........(B #.#(B #(B.......#.##..#(B #.#(B #(B.#(B'###(B.#.###.#(B #.#(B #(B.#(B.#(B #.#.###.#(B #.#########(B.#(B.###.#.....#(B #.##......#.#####.#(B _(BLevel annotation: 1 runed translucent door, Crazy Yiuf(B(Bfg (Bfg  fg& W_(BThere is a stone staircase leading down here.fgS (Bfg (BfgΆ (Bfg< (Bfg (Bfg & (B_fg/ (Bfg (Bfg 0(B(Bfg (Bfgu (Bfg (Bfg (Bfg (Bfgh (Bfg (Bfg (Bfg (Bfgg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (BfgG (Bfgy (Bfgk (Bfg$ (Bfg- (BfgW (Bfgb (Bfg7 B (B There is an open door here.fgd (Bfg ! (B_fg (Bfg (Bfgr (Bfg (Bfg (Bfg] (Bfg (Bfg (Bfg (Bfg\ (Bfg (Bfg (Bfg (BfgL (Bfg\ H(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BfgJ^ (Bfg!` (Bfg` (Bfga (Bfg@e (Bfg>g (Bfg:h 0(B(Bfgl (Bfgm (Bfgn (Bfgn (Bfgr (Bfg>t (Bfgt (Bfgt (Bfgwx (BfgZz (BfgB{ 0(B(Bfg~ (Bfg (Bfg (Bfg (Bfg (Bfg (Bfgφ (Bfga (BfgZ (Bfg 0(B(BfgÌ (Bfgُ (Bfg, (Bfgp (Bfg (Bfg? (BfgC (Bfg (BfgH (Bfg (Bfgڙ (Bfgo (Bfgۚ (Bfgd (BfgԞ (Bfg3 (Bfgo (Bfg (Bfg^ (Bfg (Bfg, (BfgX (Bfgާ (Bfg (Bfg (Bfgd (Bfg (Bfg̬ (BfgO (Bfg (Bfg (Bfg/ (BfgԱ (Bfg (Bfgt (Bfg (Bfg (BfgŹ H(B(B(Bfgf (Bfg (BfgN (Bfg (Bfg (Bfg (Bfgp (Bfg (Bfg/ (Bfg (Bfg (Bfg" (Bfg (Bfg (BfgB (Bfg~ (Bfg (Bfg_ (Bfg (Bfg] (Bfg (BfgX (Bfg 0(B(Bfg (Bfg  fg) N(B There is a stone staircase leading down here.fg 9(B (B_fg (Bfg (Bfg 0(B(Bfg (Bfg (Bfg4 (Bfg~ (Bfg (Bfgq (Bfg 0(B(Bfgk (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg (Bfg(BfgP(Bfg(Bfgh (Bfg (BfgQ(Bfge(Bfg(Bfgz(Bfg(Bfg&(Bfg= (Bfg (Bfg"(Bfg'A (B You see here 6 boomerangs.fg*(Bfg|+! (B_fg-(Bfg*0(Bfg40(B(Bfg5(Bfgs:(Bfg/A(BfgA(BfgB(BfgE(BfgZH(BfgH(Bfg+J(BfgM(BfgDP(BfgP(BfgyR(BfgU(BfgX0(B(BfgcZ(Bfg](Bfgd`(B(B(B(Bfg{e(Bfge(Bfg'g(Bfg(Bfg (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bfg2.##.#######.......##(B #.#(B fg.##.#(B ##.#...##(B #.#(B .##.#(B #.#####(B #.#(B .##.#(B ###(B #.#(B ....#(B#.#####(B .####(B ♣♣(B♣(B♣♣##.....#(B .###(B ### ♣♣(B♣(B.(B♣(B....(B fg6$.#.##(B ###(B #...#♣..(B♣(B..........#(B #...####.#(B #..(Bg+(B@♣♣♣♣......##.#(B 154.8 (81.0 )......'.#(B #)..#♣♣(B ♣♣....###.#(B fg......##.#(B ### ♣♣##.###.#(B .#.##.####(B#(B #.###.#(B  ####fg###(B ##.##.#(B ###(B ###(B (Bg(B  (B (BCrazy Yiuf(B##.#.#(B #'#(B #.#(B fg##.##.#(B #[#(B .#(B #..##.#(B #)#####fgE$(BfgT7(B(B fgt,'(B fgv9 (B You open the door. fg˽T(B.(Bg(B fgB$(B5.8 ( fg~1.0) fg(B fgj _(BCrazy Yiuf says, "I'm not crazy!"(B fg (B You hit Crazy Yiuf but do no damage.(BYou slash Crazy Yiuf with your +0 long sword! fg1 fgZ(B54---(B=6Rev (B fg(B fg  fg>D_Crazy Yiuf hits you with a +3 quarterstaff of chaos. fgv3 (B You slash Crazy Yiuf with your +0 long sword! _Crazy Yiuf hits you with a +3 quarterstaff of chaos.  fg3 You closely miss Crazy Yiuf with your +0 long sword.  (BCrazy Yiuf is moderately wounded.(B fg]4 hit Crazy Yiuf with your +0 dagger.  (BCrazy Yiuf grits, "Hah! Millenium childish wrapper."(B fgF5  fgm5 ((B7.9 (1.1 fgB> (B fgA   fgA 7_Crazy Yiuf hits you but does no damage. fg Q (B You barely miss Crazy Yiuf with your +0 long sword fg ^.  (BCrazy Yiuf is heavily wounded.(B  fg۪ 6You barely miss Crazy Yiuf with your +0 dagger.  fg Crazy Yiuf hits you with a +3 quarterstaff of chaos!  Crazy Yiuf burns you.  with a +3 quarterstaff of chaos. fg(  fgC H(B36(B---------- fgT (B6 fgȬ B------(B=9.0 fg 8(BRev+ (B fg (B fgI (B fg 1  --more--(B!fgyc _(BYou feel your power leaking away.(B!fgy> (BYou barely miss Crazy Yiuf with your +0 dagger.  (BCrazy Yiuf is heavily wounded.(BYou barely miss Crazy Yiuf with your +0 long sword.!fg^@ a(B7(B-------(B-!fgo@ 60.1!fgI (B!fgL M _Crazy Yiuf barely misses you.(B!fg/8 (B!fgn9 "-!fg9 (B!fg2A (B!fgdD @ _Unknown command.(B!fg% ' Crazy Yiuf barely misses you.(B _Unknown command.(B  You hit Crazy Yiuf with your +0 long sword.  (BCrazy Yiuf is almost dead.(B !fg_ l You closely miss Crazy Yiuf with your +0 dagger.  Crazy Yiuf hits you with a +3 quarterstaff of chaos!!fg #(B26!fg ====(B----!fg (B=!fg Z1.2(BPois Rev* (B!fg (B!fgk : _(BYou are poisoned.!fg (B!fgW #.#   #.#  !fgR #.#  ### #.# #.##### !fg ♣♣♣♣♣##.....#  ### ♣♣♣.♣....!fg !fg 9 ### #...#♣..♣.... !fgI #...(Bg(B@♣!fg  )!fgy4 #)..#♣♣  !fg' ### !fg !fg !fg)  ### ### !fgC !fgd! #'# #.# !fg= #[# #.#  #) !fgŭS(B Crazy Yiuf hits you with a +3 quarterstaff of chaos! !fgG_(BYou are poisoned.(B  !fg(6You barely miss Crazy Yiuf with your +0 dagger.  !fgO(BCrazy Yiuf is almost dead.(B  !fg{You barely miss Crazy Yiuf with your +0 long sword.  (BYou feel very sick.(B"fg9(B #.#(B   #.#(B   #.#(B  ###(B #.#(B #.#####(B "fgK9. ♣♣(B♣(B♣♣##.....#(B  ### ♣♣(B♣(B.(B♣(B....(B "fg#: ###(B #...#♣..(B♣(B....(B  #...(Bg(B@♣"fgL:(B )(B #)..#♣♣(B "fg:4  ###  "fg: "fg#; "fg/;i ###(B ###(B  "fg;@ #'#(B "fg;J #[#(B "fg; "fg;E #)(B"fgDf (B #.#   #.# "fgDB  #.#  ### #.# "fgE#.#####  ♣♣♣♣♣##.....#  ### ♣♣♣.♣...."fgE  ### #...#♣..♣....  #...(Bg(B@♣"fg@FE ) #)..#♣♣ "fgOF1  ### "fgF "fgF "fgF)  ### ### "fg G "fgG #'# #.#  #[# #.#  #) (BCrazy Yiuf hits you with a +3 quarterstaff of chaos.  * * * LOW HITPOINT WARNING * * *(B"fg^(B #.#(B   #.#(B   #.#(B  ###(B #.#(B #.#####(B "fg ♣♣(B♣(B♣♣##.....#(B  ### ♣♣(B♣(B.(B♣(B...."fg (B "fg ###(B #...#♣..(B♣(B....(B "fg? #...(Bg(B@♣"fg-3(B )"fg=m(B #)..#♣♣(B   ### "fg "fg "fg "fgi ###(B ###(B  "fg^6 #'#(B "fgj "fgv #[#(B  #)"fg#(B"fgb17(B==(B--------"fg8(BPois (B"fg1  --more--(B"fgn ? (B Crazy Yiuf freezes you."fg $----"fg +(B-2.3"fg (B"fg P _* * * LOW HITPOINT WARNING * * *(B"fgU& W #.#   #.#  "fg& R #.#  ### #.# #.##### "fgN' ♣♣♣♣♣##.....#  ### ♣♣♣.♣...."fg]'  "fgf' 0 ### #...#♣..♣...."fg' R  #...(Bg(B@♣"fg' E ) #)..#♣♣ "fgT( "fgb( ' ### "fgj( -  "fg( )  ### ### "fg(  "fg( B #'# #.#  #[# #.# "fgH)  #) "fgY) +You hit Crazy Yiuf but do no damage."fg) 4(BCrazy Yiuf is almost dead."fg) `(BYou barely miss Crazy Yiuf with your +0 long sword.  You feel sick."fg (B #.#(B   #.#(B   #.#(B "fg Q ###(B #.#(B #.#####(B  ♣♣(B♣(B♣♣##.....#(B "fg ### ♣♣(B♣(B.(B♣(B....(B "fg ###(B #...#♣..(B♣(B....(B  #...(Bg(B@♣"fg (B )(B #)..#♣♣(B  "fg  ###  "fg "fg  "fg% "fg; d ###(B ###(B "fg E  #'#(B "fg J #[#(B "fg , #)"fg #(B"fg ( (B"fg"^*(BCrazy Yiuf hits you with a +3 quarterstaff of chaos!"fg: (B@"fgB* * * LOW HITPOINT WARNING * * *(B"fg06(B/60 (B==(B----------(B="fgIi3.4Slow (BPois Rev* (B"fg;(B"fgI=----(B"fg=1  --more--(B"fgX 3 _You feel yourself slow down.#fg #fg X(B(BDrink which item? #fg (BPotions  b - a glowing puce potion (B g - a potion of curing  h - a yellow potion  j - a potion of resistance  p - a viscous inky potion #fg $ q - 2 sedimented dark potions #fg (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selected$fg $fg $fgI (B.##.#######.......##(B #.#$fg (Bmmoncure the Prestidigitator (B.##.#(B ##.#...##(B #.#(BCoglin $fg3 (B.##.##.######.#Health: 6(B/60$fgK K(B==(B---------------------- .##.#$fg ####.#Magic: (B6/8(B==================(B------ ....#$fg O#.#####AC:(B 5$fgb DStr:(B 12 .####$fg T♣♣(B♣(B♣♣##.....#$fg /EV:(B 11$fg  AInt:(B 11 .###$fg (B### ♣♣(B♣(B.(B♣(B.....###.#SH:(B 0$fg .Dex:(B 17 $fg .#.##(B ###(B #...#♣..(B♣(B..........#$fg XL: (B 8 Next: (B20% Place: (BDungeon:3 $fg_ #...####.#(B #...(Bg(B@♣♣♣♣......##.#$fg| Noise: (B==------- (B Time:(B 4163.4 (0.0) $fg )......'.#(B #)..#♣♣(B ♣♣....###.#$fg l) (B+0 long sword {Vi(B f) (B+0 dagger {Conrad $fg <(B......##.#(B ###$fg" \♣♣##.###.#Zap: (Bwand of flame (11) $fg4 .#.##.####$fgq #.....#$fg dSlow (BPois Rev* (B#.###.#$fg E####### ##.##.#(B ###$fg ###$fg# x(Bg(B  (B (BCrazy Yiuf$fgj Q(B##.#.#(B #'##.# $fg} L##.##.#(B #[#$fg #.# $fg U#..##.#(B #)##########.# $fg) 5(B_You feel yourself slow down.$fg W #.#   #.#  $fgE R #.#  ### #.# #.##### $fg @ ♣♣♣♣♣##.....# $fg ### ♣♣♣.♣....  ### #...#♣..♣.... $fg I #...(Bg(B@♣$fg4  ) #)..#♣♣   ###  $fgA  $fgv $fg ? ### ###   $fg ! #'# #.# $fg f #[# #.#  #) (BYou feel better.$fg t(B #.#(B  $fg #.#(B   #.#(B $fg ###(B #.#(B #.#####(B $fg ♣♣(B♣(B♣♣##.....#(B $fgF ### ♣♣(B♣(B.(B♣(B....(B $fge  ###(B #...#♣..(B♣(B....(B  #...(Bg(B@♣(B )(B #)..#♣♣(B   ###   $fg $fg i ###(B ###(B  $fg/ 6 #'#(B $fgE T #[#(B $fg O #)(B$fg (BCrazy Yiuf hits you with a +3 quarterstaff of chaos.  * * * LOW HITPOINT WARNING * * *(B$fg 13(B/60(B===(B-4.9 (1.5$fg (B$fgr J _(BYou are poisoned.(B%fg!Q (B #.#  %fgY! #.#   #.#  ### #.# #.#####  ♣♣♣♣♣##.....#  ### ♣♣♣.♣.... %fg}! ### #...#♣..♣....  #...(Bg(B@♣ %fg!d) #)..#♣♣   ### %fg!  %fg! %fg!% ### ###  %fg!B #'# #.#  #[# #.# %fg! #) %fg!(BYou closely miss Crazy Yiuf with your +0 dagger.  (BCrazy Yiuf is severely wounded.%fg "(B%fg(B #.#(B   #.#(B %fgZ!  #.#(B  ###(B #.#(B #.#####(B %fg ♣♣(B♣(B♣♣##.....#(B  ### ♣♣(B♣(B.(B♣(B....(B  ###(B #...#♣..(B♣(B....(B  #...(Bg(B@♣%fg(B )(B #)..#♣♣(B   ###  %fg# %fg %fgi ###(B ###(B  %fg6 #'#(B %fgT #[#(B %fg%O #)(B%fg-(BM0(B/60 ------Pois (Bclosely miss Crazy Yiuf with your +0 dagger.  (BCrazy Yiuf is severely wounded.(BYou barely miss Crazy Yiuf with your +0 long sword.  (BYou feel very sick.(BCrazy Yiuf hits you with a +3 quarterstaff of chaos!  --more--(B&fg}( (B&fg die...&fg>-----(B&fg1  --more--(B&fg3 &fg~'(B&fg6(BInventory: 18/52 slots (BHand Weapons (go to first with (B)(B) (B f - a +0 dagger (offhand) {Conrad}  l - a +0 long sword (weapon) {Vicente}(Ba - a +0 club {Lucía} &fgArmour (go to first with (B[(B) (B n - a +0 ring mail (worn) &fgf(BWands (go to first with (B/(B)&fg(Bc - a wand of flame (11) (quivered)  d - a wand of charming (13)  e - a wand of iceblast (3) Scrolls (go to first with (B?(B) (B i - a scroll of fog&fg(Bk - a scroll of amnesia {unknown} (B m - a scroll of teleportation {unknown} &fg% o - a scroll of fear {unknown} &fg!8(B r - a scroll of noise {unknown}&fgy(Bs - a scroll of enchant weapon {unknown} Potions (go to first with (B!(B)(Bb - a potion of brilliance {unknown} (B h - a potion of haste {unknown}  j - a potion of resistance  p - a potion of degeneration {unknown} &fg(B[(BUp(B|(BDown(B] select [(BPgDn(B|(B>(B] page down [(BPgUp(B|(B<(B] page up [(BEsc(B] exit[(Btop(B]'fg+ 'fg /(B'fg 'fg ,(BGoodbye, mmoncure.1001 mmoncure the Prestidigitator (level 8, 0/60 HPs)Began as a Coglin Artificer on Dec 21, 2024.Slain by Crazy Yiuf... wielding a +3 quarterstaff of chaos(8 damage)... on level 3 of the Dungeon.'fg AThe game lasted 00:05:52 (4126 turns). Best Crawlers - 'fgn 863. 1078 SunshineJe OnSh-08 slain by Duvessa (D:5) 864. 1061 grumposus FoHu-08 slain by a gnoll sergeant (D:5) 865. 1059 illuna3 OnFE-08 slain by a gnoll (D:5) 866. 1048 planckenst MuCA-08 slain by a black bear (D:5) 867. 1044 wormbird2 OpSh-08 slain by a warg (D:8) 868. 1027 noboDjFE-08 slain by Duvessa (D:5) (B869. 1001 mmoncure CoAr-08 slain by Crazy Yiuf (D:3) 'fg Y(B870. 1001 tempest DrAl-08 slain by an ogre (D:5) 871. 966 cbass2 GrFi-08 blasted by an orc priest (D:5) 872. 952 Dollynator OpSh-08 shot by a centaur (D:7) 873. 945 Twinkles DrSh-07 slain by a wight (D:6) 874. 940 Pooter MiBe-07 incinerated by a bombardier beetle (D:4))fg)fg)fg(X [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l