:j  Player: mmoncure Game: Crawl (trunk) Server: crawl.dcss.io Filename: 2026-06-23.14:10:55.ttyrec Time: (1782223855) Tue Jun 23 14:10:55 2026 :j :j.` [?1051l[?1052l[?1060l[?1061h:jb.[?1049h(B[?7h[?1h=:j5d;[?1034h(B:j^d[?25l:jd:j"l:jBq:jt'(B:jtgWelcome, mmoncure.(B Please select your species. Simple:ju IntermediateAdvanced :ju((Ba - Gnoll:juj - Human:jFv(s - Gale Centaur b - Minotaur:jSvk - Revenant:jvt - Vine Stalker :jv_c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawn:jw)v - Demigod e - Mountain Dwarf:jwn - Djinni:jjw%w - Formicid f - Draconian:jywo - Oni:jwx - Naga g - Troll:jwp - Spriggan:jwy - Octopode :jxfh - Deep Elf(B q - Tenguz - Felid :jOxi - Barachi:j\xr - Coglin:jxA - Mummy :jxp(BDeep Elves have a strong affinity for all kinds of magic, but are very fragile. :jx,They regenerate magical power rapidly. :j#y0(B+ - Recommended species:jpy= * - Random species # - Recommended character:jy ! - Random character :jy% - List aptitudes:jy3Space - Pick background first ? - Help:j*z Tab - Deep Elf Hunter:j8z(B:j:j:j2(BWelcome, mmoncure the Deep Elf.(B Please select your background. WarriorAdventurerMage (Ba - Fighteri - Artificer:jY(Bq - Hedge Wizard (Bb - Gladiatorj - Shapeshifter(Br - Conjurer (Bc - Monkk - Wanderer:j(Bs - Summoner (Bd - Hunter(B l - Delver:j; (Bt - Necromancer (Be - Brigand(BWarrior-mageu - Forgewright Zealot(Bm - Warper(Bv - Fire Elementalist :j<(Bf - Berserkern - Hexslinger:j(Bw - Ice Elementalist (Bg - Cinder Acolyteo - Enchanter(Bx - Air Elementalist (Bh - Chaos Knight:jp - Reaver:jBL(By - Earth Elementalistz - Alchemist :jUHunters carry a shortbow, light armour and a scroll of butterflies. (B+ - Recommended background * - Random background :j!# - Recommended character:jT ! - Random character % - List aptitudesSpace - Change species :j '? - Help Tab - Deep Elf Hunter:j-(B:jZ :j8 :j&C (B(Bmmoncure the ShooterDeep Elf(BHealth: (B12/12 (B========================:j^C (BMagic: (B3/3(B========================(BAC:(B 3Str:(B 8EV:(B 11Int:(B 13SH:(B 0Dex:(B 18:jD XL: (B 1 Next: (B 0% Place: (BDungeon:1Noise: --------- (B Time:(B 0.0 (0.0):jD 8a) (B+0 shortbow:jD Z(BFire: a) (B+0 shortbow(B:j I #(B.ß(B.≈(B.ß(B.##(B...≈(B...##(B.♣(B.≈(B.♣(B.##(B...≈(B...#:j[I `#(B.ß(B.≈(B.ß(B.#(B...≈(B...#(B...##@####(B:jP (B:jBT (BWelcome, mmoncure the Deep Elf Hunter.Are you destined to find the majestic Orb of Zot, or to die trying?(B:jXX (B:j (BPress (B?(B for a list of commands and other information.:j (B:j ] _(BFound a staircase leading out of the dungeon.:j (B:j> (B:j (B:j 9 _Unknown command.(B:j :j9:j=}(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting:j=1.5 (B  2.8 (B (B-2(B   g - Spellcasting (B  0.0 (B  0.6 (B (B+3(B  :j>(B  (B  (B  (B   b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  :j>(B  (B  (B  (B  :jVW(B  (B  :j*W(Bc + Ranged Weapons 5.3 (B  3.6 (B (B+3(B  (B  (B  (B  (B  (B  (B  :jWW d - Armour (B  0.0 (B  1.4 (B (B-2(B  :j9Xi(B  (B  (Be + Dodging2.4 (B  2.1 (B (B+2(B  (B  (B  (Bf + Stealth1.2 (B  1.2 (B (B+3(B  :jTX(B  (B  (B  (B  :jX :jXe(B  (B  :jGYc(B  (B  :jiY(B  (B  (B  (B  :jyYX(B  (B  :jY :jY(B  (B  (B  (B  :jBZc(B  (B  :j_Ze(B  (B  :jZc(B  (B  :jZ(B  (B  (B  (B  :jI[e(B  (B  :jh[(B  (B  (B  (B  :j[t(BThe relative cost of raising each skill is in cyan(B.  :j\The species aptitude is in (Bwhite(B.  [(B?(B] Help[(B=(B] set a skill target  :j\[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(B:j(B c * Ranged Weapons (B (B 5.3(B:j> :j{B :jH (B(Bmmoncure the Shooter(B#(B.ß(B.≈(B.ß(B.#(BDeep Elf(B#(B...≈(B...#Health: (B12/12 (B========================:jI (B#(B.♣(B.≈(B.♣(B.#Magic: (B3/3(B========================(B#(B...≈(B...#AC:(B 3:j=J Str:(B 8#(B.ß(B.≈(B.ß(B.#EV:(B 11Int:(B 13...≈(B...SH:(B 0Dex:(B 18#(B...#XL: (B 1 Next: (B 0% Place: (BDungeon:1#@#:juJ Noise: --------- (B Time:(B 0.0 (0.0)###a) (B+0 shortbow(BFire: a) (B+0 shortbow:jK Welcome, mmoncure the Deep Elf Hunter.Are you destined to find the majestic Orb of Zot, or to die trying?:jK (BPress (B?(B for a list of commands and other information. _(BFound a staircase leading out of the dungeon. _Unknown command.(B:jX (B:j:Y ?(B(B:j[ (B:j (B:j (B:j (B:j (B:jg & (B_:j+ (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jv (B:j (B:j+ (B:j (B:j (B:j (B:j (B:jU (B:j@ (B:jL (B:j} (B:j' (B:jz (B:jD (B:jp (B:j (B:j (B:j (B:j2 (B:j (B:j (B:j (B:jy (B:j0 (B:j (B:jh (B:j (B:j> (B:j (B:jC (B:j (B:j (B:j (B:jo (B:j (B:jg (B:jl (B:jd 0(B(B:j (B:j (B:j (B:jY (B:j (B:j (B:j (B:j (B:j6 (B:j (B:j (B:j (B:j( (B:j (B:j L(BThere is an empty arch of ancient stone here.:j (B:j ! (B_:jy (B:j' (B:j (B:j/ (B:j (B:jg (B:jn (B:j (B:j (B:j^ (B:js (B:j (B:j (B:j (B:j (B:j (B:jZ (B:j* (B:j m (B (BYou encounter a kobold. It is wielding a +0 dagger.:j (B:j.# :jh# (B K(B?(B  #(B.  ..  ##(B. :j# D .. ######(B. :j# U#(B......##(B :j$ N#(B.@###:j=$ #(B....##.(B...##.#:j$ i#(B.##(B. #.#:j$ #(B #(B.##∩#####...###:j$ lK(B  (B kobold (asleep):j% w#...≈...##.ß.≈.ß.##...≈...#:jG% (B:jv- 2(B21.0 (21.0):j. .(B2.0 (22:j4 (B:j6  :j6 S_Found (Ba scroll labelled VATOUMP AT TET(B.:jq8 :j(B:j8(B(B:j*^ _(BA kobold is nearby!(B:jz3)(B:j4)(B:j+4)(B:jn4)(B:j4)(B:jH:j/)(B:j` (B.K(BYou shoot an arrow.  The arrow hits the kobold but does no damage.:ja:j@bx(B.....K(B:j~}(B===3.3 (1.3)(B _The kobold shouts!:j< 3)(B:jj 4)(B:jQ 4)(B:j2# 4)(B:jbm 4)(B:j& (B)(BYou shoot an arrow. The arrow hits the kobold!:j> H(B.....:j 7(B84.5 (1.2:j (B:j[ E _You kill the kobold!(B:jk :jZ (B:jI\ (B:jGb (B:jc C _(BNo target in view!:j}f :j4 (B:j{ (B:j (B:j! (B:j (B:j & (B_:j (B:j (B:j (B (BYou encounter a goblin. It is wielding a +0 dagger.(B:jg (B ###(B .(B?(B#(B #)#:j (B ..###(B.#(B ..#(B ######(B.:j #(B.....@##(B ---#g####..###(B #(B....#:j x(B #..(B..##(B.#:j =(B #.##(B.##(B.##(B #(B.##(B∩##(B :j g(B  (B goblin (asleep)(B ###...###(B #...≈...#:j P(B #.ß.≈.ß.#(B:jR .(B50:jM P---(B6.5 (2 _:j (B:jj :jŠQ ### .?# :j=#)# ..# ##.# ..# ######.# #.....@## #g####..###  #....#  #....##.#  :j~#.##.##.#  # #.##∩##  ###     (B:j9(B ###(B .(B?(B#(B :j:#)#(B ..#(B ##(B.#(B ..#(B ######(B.#(B #(B.....@##(B #g####..###(B  #(B....#(B  #..(B..##(B.#(B #.##(B.##(B.#(B #(B #(B.##(B∩##(B  :j:d###(B  :jB(B:jHE (B:jMv(B _(BA goblin is nearby!(B:jn,)(B:j.))(B:j0)))(B:jN2))))(B:jp1 (Bg:jÙW.  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!:j)(B...:j3?g  (B:j)(B===:j7.6 (1.1:j(B:jF :jR_(BThe goblin is heavily wounded.(B:j5:jq,)(B:j .))(B:j7\ 0)))(B:j ( (B:jp _)(BYou shoot an arrow. The arrow hits the goblin!:j -(B...:jf 3(B168.7:j (B:j$  :j ?_You kill the goblin!(B:j :jqH (B:jI (B:jQ b(B _(BNo target in view!:j> (B:j? (B:j"A (B:jC (B:jF (B:jzJ > (B_(B:j K (B:jM (B:jM (B:j(B..:jX ..#####@#(B ---30.7 (2.0#(B.......#(B #######.#(B #.)..(B..###.####(B..###:jwY #(B....##.#.##.##(B∩#(B:j^ (B:j_ #---:j` &(B1.7 (3:joe (B:jf  :jf &_Found a stone staircase leading down.:j(B.(B...#####.##.....(B..########(B.#(B.#..(B(B4(B5.7 (4(B _(Bc - a scroll labelled VATOUMP AT TET(B:j(B:j (B:jE(B:j1 :jT=_(BNo target in view!:j:j5(B(B(B _(BNo target in view!:jm (B:jn (B:j]t (B:ju  :ju 5_(BNo target in view!:jyw :jr (B:j (B:j (B:j (B:j (B:jm & (B_:jG (B:j" (B:j $ (B:jd$ (B:j% (B:j?Y (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B (BYou encounter a ball python.(B(B##(B ######(B. ...#(B #(B. ###(B.#######(B #(B.##(B.........#(B #(B.@..#.##.##)#(B.......####.##(B>(B...#S(B..#(B.#(B. ..#####.#(B. #(B ##(B ##.......#(B #######.#(B #.)....##S(B  (B ball python (constriction, asleep)(B #.####..###(B #....#(B #....##.#(B(B44.7 (9.S(Bj(B (B.S(BThe ball python hisses angrily.:ju] j(B  (B endoplasm (wandering)S(B  (B ball python (constriction)(B:jN^ %(B5.7 (1:jo^ 0.0):jc (B:jd  :j&e O_(BYou encounter an endoplasm.(B:jf :j,:jX ## #####  #. ...#  #. ###.#######  #.##.........#  #.@..#)#  :j.j.....####.##>...#  ..S#.#.   . # ##     #.)    :j8   (B:jT:jU2(B ##(B #####(B  #(B. ...#(B  #(B. ###(B.#######(B  #(B.##(B.........#(B  :jjV#(B.@..#)#(B  .j(B.....####.##(B>(B...#(B  ..S#(B.#(B.   . #(B ##(B   #.)(B     :j](B:j] (B:jc(B:jd :jeX_(BThere are monsters nearby!(B:jh:j:j+)(B:j(6))(B:j ,:)(B:jDw:)(B:j1 (B.  :j;You shoot an arrow. The arrow hits the ball python.:jJ(B.j(B:j>(B....:jmF(B25===6.8 (1.1):j(B:j :j!<_You kill the ball python!(B:j:j2,)(B:j6))(B:j="):j+>(B:j:)(B:j :jsd(B.  You shoot an arrow. The arrow hits the endoplasm!:j>(B....:j((B41:j8.0 (1.2:j(B:j :jB_You kill the endoplasm!(B:j:ju(B:j (B:j,&(B :j<_(BNo target in view!:jc (B:jq (B:j? (B:j C _(BNo target in view!:ja :j 8(B(B:j (B:j J _(BNo target in view!:jP(B(B(B:j#C _(BNo target in view!:j :ja(B:j)b:jUb(B:jfc(B:j~e(B:ji(B:jk :jk (B_:jl(B:j p(B:j3r(B:jr(B:js(B:jv(B:jw(B:jUx(B:j{(B:j&}(B:j~(B:j(B:j(B:jV(B:jB(B:j(B:jr(B:j(B:j(B:j(B:jy(B:j(B:j9(B:j(B:jJ(B:jU(B:j(B:j(B:jG(B:jx(B:j :j!(B :j2/(BYou encounter a ball python.:jE(B:j$(B :j########(B  #..(B ...#(B :jР;#########.####.#######:jI#.....(B..#.##.........#:jt#...#.#....#.##.##)#:j##(B #(B....(B...####.##(B>(B...#:jz..(B..#(B...#(B.#......#####.#:ju#(B......#(B.######.......#:jxm..(B.......@#(B #######.#:j1(B---#.########(B...#(B #.)....###(B ...#(B #.####..##(B :jD....#(B #....:j:(B...... #....##.:j(B.S(B....#(B #.##.##.(B S(B  (B ball python (constriction, asleep):j3(B......#(B #(B #.##(B∩......#(B ###..:jON(B #...≈(B:j0(B56.0 (8.0:jP---(B7.0 (9 _:jϺ(B:j:j8)(B:j'9)(B:jvW9)(B:jE:)(B:j_ (B.  You shoot an arrow. The arrow hits the ball python.(B....(B(B50===8.2 (1.2(B _You kill the ball python!(B:j(B:j0 (B:j(B:jOC _(BNo target in view!:j:j(B:jt (B:j,b(B _(BNo target in view!:j(B:j (B:j(B:jFC _(BNo target in view!:jp:j;e (B(B(B(B(B (B_(B:jg (B:jj l (B (BYou encounter a hobgoblin.(B:j q #########.####.########.....(B..#.##.........#(B #...#(B.#....#.##.##)#(B ##(B #...(B....####.##(B>(B...#(B :jq G....#...#(B.#......#####.#(B ......#(B.######.......#(B ..........####(B #######.#(B #.########.(B..#(B #.)....##(B #@(B..#(B #.####..###(B--- #(B.. #....#(B .........#(B #....##.#(B.........#(B #.##.##.##(B.........#(B #(B #.##(B∩###(B........#(B ###...(B g(B  (B hobgoblin (asleep):jAr #(B.#(B...#(B..#(B #...≈.(B:jSv #(B.#g(B #.ß.≈.(B#...≈.(B:jQ (B90---(B60.2 (2 _:j (B:jWo   ..  #...#.)#  ## #.....>...# :jo #. :jp5 #.  .#### :jp1  #...# #.)  :jp,# #@..# :jBq2 #.....#  .........# :jOq #.........#  :jqZ#.........# # #.##∩ ##........#  #.#...#..#  :jqK#.#g...... (B:j) (B   ..  #...#(B.)#(B :j 6 ##(B #...(B..(B>(B...#(B  #(B.  #(B.  :j 9.####(B :j   #.(B..#(B #.)(B  :jo #(B #@(B..#(B  #(B.....#(B  :j :.........#(B  :j #(B.........#(B  #(B.........#(B #(B #.##(B∩ :j `##(B........#(B  :j #(B.#(B...#(B..#(B :j r #(B.#g(B...... :j(B:j (B:jf(B:j a _(BA hobgoblin is nearby!(B:j>44)(B:jv~5)(B:js5)(B:j5)(B:jp5)(B:j25)(B:jK  (B†(BYou shoot an arrow. The arrow hits the hobgoblin!:j(B..... (B. :j(B:j8B(B66===1.4 (1.2:j#(B:j$O _You kill the hobgoblin!(B:j<(B:j= (B:jD(B:jFC _(BNo target in view!:jH:jm(B:j (B:jO(B:jC _(BNo target in view!:j:jN(B:jy(B:j\(B:j(B:j(B:j& (B_:j(B:j0(B:j8(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j0(B(B:j!(B:j$(B:j(B:j(B:j(B:j(B:j(B:jX(B:j(B:j(B:j(B:j?(B:j(B:jC(B:j(B:j(B:jF(B:j (B:j (B:j (B:jb (B:j (B:j=0(B(B:j(B:j(B:jm(B:j(B:jz(B:j%(B:j(B:j(B:j(B:j(B:j#(B:j$(B:j%(B:ja'(B:j((B:j )(B:j)(B:j+(B:j-(B:j.(B:j.(B:j70(B:j1(B:j1(B:jP2(B:j3(B:jh5(B:j5(B:jH6(B:j8(B:jB@.........#(B #.##.##.#(B .......(B.#(B #(B #.##(B∩###.......(B.#(B ###...###:jEA(B #.#...#.(B.###(B #...≈...#(B #.#†....(B...#(B #.ß.≈.ß.#(B #.......(B.#.#(B #...≈...#(B #.###.##(B.#(B.#(B.##.♣.≈.♣.#(B #.###.#(B......##...≈...#(B #.#(B....@(B.#(B #.ß.≈.ß.#(B ---78.4 (17.0)..(B....#(B.##(B.#(B #...≈...#(B ###.###..(B (B[(B.. #.♣.≈.♣.#(B #..(B ..##(B.###(B #...≈...#(B####...(B .#(B #.ß.≈.ß.#(B...#(B ##(B #...≈...#(B#...#(B ###...###(B#...#(B ##(B<(B##(B:jA0###(B:jG(B:jpHJ---(B9.4 (18:jM(B:j7N! _Found a ring mail.:jO:j7(B:j(B:j(B:j©(B:j(B:jt(B:j>(B:j(B:j(B:j(B:jر(B:j(B:jN(B:j(B:j(B:jۻ :jO=(B You see here a +0 ring mail.:j(B:jV! (B_:jM(B:j(B:j(B:j(B:jq(B:j6(B:j(B:j(B:j(B:jR(B:j(B:jD(B:j(B:j(B:j(B:jy(B:j(B:j(B:j(B:j(B:j(B:jv(B:j(B:j (B:j(B:j(B:j(B:j!(B:j(B:jm(B:j(B:j(B:j(B:j(B:j|(B:j(B:jc(B:j7(B:j(B:j(B:j (B:j(B:jZ(B:j(B:j(B:j(B:j(B:j(B:j(B:j+(B:j(B:j(B:j(B:j(B:jY(B:j(B:jy(B:j0 (B:j (B:j (B:j (B:j1 (B:j(B:jM(B:j(B:j(B:j(B:j(B:j(B:jD(B:j(B:j~(B:jf(B:j%(B:j(B:jD(B:j1(B:jF!(B:j'(B #.#†.......#.##.ß.≈.ß.#(B #...(B.....#.#.##...≈...#:jx((B #.###(B.##.#.#.##.♣.≈.♣.#(B #.###(B.#......##...≈...#(B #.#.(B.....#.####.ß.≈.ß.#......#(B.##.#.#(B #...≈...####(B.###(B...[.(B.#(B #.♣.≈.♣.#(B #(B.....##.###(B #...≈...#(B ####(B..@.(B.#(B #.ß.≈.ß.#(B102.4 (23.0):j(! #(B...####(B #...≈...#(B #(B...#(B ###...###(B #(B...#(B ##(B<(B##(B #(B... ###(B:j)#(B... #(B... ..(B[(B. :j=) :j.(B:j^/:j/'(B3.4 (24:jY4(B:j?5 :ju5 _Found a pair of gloves.:j!7:j(B:j+:j(B:j(B:jP :j:j5_(BNo target in view!:j:jO(B:jҐ (B:j(B:j :je:j5_(BNo target in view!:j:j5(B(B(B _(BNo target in view!:j> (B:j? (B:j\A (B:jF (B:jxG (B:jH & (B_:jI (B:jK (B:jEN (B:j O (B:j8P (B:j= (B:j@  :j*A h(B (BYou encounter a ball python.(B:jCH (B......(B[(B............(B.............:jH ..(B...#####.#(B...#.###.#(B  #.#(B...#.#(B #(B  #(B #(B...#(B.#(B #(B:(B#(B..)#(B.#(B #(B.....(B..####(B..@#####(B ##(B...(B...#(B #(B.####(B.#S#S(B  (B ball python (constriction, wandering)#(B.:j^I ,#(B.:jJ _(B21.6 (3.S(B:juR (B:jQS 4(B2.6 (4 _:j'Z (B:j^ :j 9 [  .........  .........  ###.#...#  #.#...#.# #  # #...#.#  #:#..)#.#  #.......#  ###..@#####  ##......#  #.####.#  #. S. ##. #. #.(B:jB(B (B[(B  ...(B......  ....(B.....  ###.#(B...#(B  #.#(B...#.#(B #(B  #(B #(B...#(B.#(B  #(B:(B#(B..)#(B.#(B  #(B.....(B..#(B  ###(B..@#####(B  ##(B...(B...#(B  #(B.####(B.#(B  #(B. S(B. ##(B. #(B. #(B. (B(B(B _(BA ball python is nearby!(B:jP4)(B:j5)(B:jM5)(B:jh1 (B.  :j;You shoot an arrow. The arrow hits the ball python.:j :j#(B:jB.:jg.:j .:j   :jܬ#You kill the ball python!:j[(B:j:j}!(B83:j ===:j3.8 (1.2:jD(B:jĺ :j:j>_You hear a shout!:j:j7(B:j8 (B:jF(B:jKC _(BNo target in view!:jK:jm (B:j (B:jh (B:j  :jE 5_(BNo target in view!:j :jA (B:jB (B:jD (B:jF (B:j>H 3K(B:jL (B (BYou encounter a kobold. It is wielding a +0 whip and quivering stones.(B:jzT $(B #####...#####.##(B ...(B...(B[(B.........(B ....(B............:jT \(B ....(B..........##:jT L###.#(B...#.###.#:jGU (B #.#(B...#.#(B #(B #(B #(B...#.#:jU 6(B #(B:(B#(B..)#(B.#(B #(B...@(B...#(B :jU S###(B...#####:jU <#(B......#:j'V _(B #(B.####.#:jbV R(B #(B. ...:jV xK(B  (B kobold (missile, wandering):jV Q##(B.#(B :jV -#(B..:jW ,#.(B:j_ *(B0.0:j9a 5(B---4.8 (1 :jma _:jh (B:jk :j8   :ji0......[...  .........:j  :j.........:j :j :j{###.#...#:j :j :j!#.#...#.# #  :j!# #...#.#  :jR!#:#..)#.#  :j6#...@...#  :j###...##### :j :j ##......#  :j-#.####.#  :j`)#.K :j... :j)9##.# #.. #.:j)(B:j(B   ...(B...(B[(B...:j  ....(B.....  ....(B.....:j  ###.#(B...#(B  #.#(B...#.#(B #(B  :jW#(B #(B...#.#(B  :j#(B:(B#(B..)#(B.#(B :j :j #(B...@(B...#(B :j- :jdu###(B...#####(B :j :j_##(B......#(B :j :j-7#(B.####:jV#(B:j| :jW#(B.K(B :j ... :jJb##(B.#(B :jc#(B.. #.(B:j(B:jE<---(B:j<(B:jl :jQ_(BA kobold is nearby!(B:jY:j4)(B:jw5)(B:j 5)(B:jc 9 (BK:jd V(B.  You shoot an arrow. The arrow hits the kobold.:jk f(B..K(B  :jk .)(B:jl 9(B===5.9 (1.1:jr (B:js [ _(BThe kobold is moderately wounded.(B:jju :j[4)(B:ja5)(B:j5)(B:j5)(B:j@):jA(B:jI5)(B:j7)(B:jD7K(B.:j!(Br:j(B:jZ (BK(B.  :j+bYou shoot an arrow. The arrow closely misses the kobold.(B:j(B..(Br(B  (B quokka.:jK(B  (B kobold (missile)(B.:j{(B7.2 (1.3(B _(BYou encounter a quokka.(B:jz (B)(BYou shoot an arrow. The arrow hits the kobold.:j~'(Br:j,(B.:j*,S(B:jK (B(Br:jD (B.  :j>You kill the kobold!(B:jS(B  (B ball python (constriction)(B:j((B91:j78.4 (1.2:j(B:jV _(BYou encounter a ball python.(B:j:j4)(B:j'9 (BS:j*(V(B.  You shoot an arrow. The arrow hits the quokka.:j!*)(Br:jE*(B.:jG+3S(B.:j3; (B:jG5/(B9.5 (1.1:j~<(B:j$> :jM>F_(BThe quokka is almost dead.(B:jO@:j[s   ......[...  .........  .........  ###.#...#  #.#...#.# #  # #...#.#  #:#..)#.#  #...@...#  ###.(Br(B.#####  ##S.....#  #.####.#  #.. ... ##.# #.. #.(B:jz +(B :j L  ...(B...(B[(B...  ....(B.....  ....(B.....  ###.#(B...#:jv '(B :j  #.#(B...#.#(B #(B  :je F#(B #(B...#.#(B  #(B:(B#(B..)#(B.#(B  :j #(B...@(B...#(B  ###(B.(Br(B.#####(B  ##S(B.....#(B :j(  :jD #(B.####(B #(B..:j  :j ... :j4 _##(B.#(B:jO h #(B.. #.(B:j (B:jw (B:j (B:j ^ _(BThere are monsters nearby!(B:j :jO  :j P #(B:j-P ):j]P N(BYou shoot an arrow. The arrow hits the quokka.:jR S:jTR (B.:jY :jZ S(B  (B ball python (constriction)(B:jZ :jcb O(B#####...#####.##:jb 3(Bmmoncure the Shooter:jb u(B...(B...(B[(B.........:jc "(BDeep Elf:j%c J(B....(B............:jLc fHealth: (B12/12 (B========================:jc |(B....(B..........##Magic: (B3/3:jc 2(B========================:jd ](B###.#(B...#.###.#:jBd /AC:(B 3:j`d /Str:(B 8:jd v#.#(B...#.#(B #:jd /EV:(B 11:jd 0Int:(B 13:jd h#(B #(B...#.#:je /SH:(B 0:j=e 0Dex:(B 18:jje #(B:(B#(B..)#(B.#:je XL: (B 1 Next: (B108% Place: (BDungeon:1:je ^#(B...@(B...#:je Noise: (B===------ (B Time:(B 130.8 (1.3):jf ]###(B.S.#####:j;f 8a) (B+0 shortbow:jaf D(B##(B......#:jf >Fire: a) (B+0 shortbow:jf M(B#(B.####.#:jf -#(B..:jg ...:jDg wS(B  (B ball python (constriction):jrg 8##(B.#:jg ##(B..:jg #.:jg $You kill the kobold! :j h O(B_(BYou encounter a ball python.:jKh L(BYou shoot an arrow. The arrow hits the quokka. :jxh 4_(BThe quokka is almost dead. :jh F(B_(BThere are monsters nearby!:jh F(BYou shoot an arrow. The arrow hits the quokka.:j:j  :j}j !(B:jj &_You kill the quokka!:jj *You have reached level 2!:jj (B:j t   :j_t --more--:jt (B:j:(B7/174/42:j7 3% :j(B:j7 _(B:j:j( p _You have reached level 2!(B :j( { You shoot an arrow. The arrow hits the ball python.  (BThe ball python is moderately wounded.:j( m(BThe ball python closely misses you.(B The ball python grabs you. :j ) 9 (BThe ball python constricts you. :j) F(B The ball python bites you but does no damage.:jD* %(B6:j~* .--  1 :j*  :j* I(B2.0 (1.2(BConstr :j* (B:j1 (B:j2  :jD3 S_(BThe ball python constricts you.(B:j4 :jE ) (B:jF =)(BYou shoot an arrow.:jߗ ;)(B:j ;)(B:j- ;)(B:jgy ;)(B:j ;)(B:j ;)(B:j_ (BS(B......  The arrow closely misses the ball python.(BThe ball python bites you but does no damage.:j%`A(B3.1 (1.1:jYf(B:ji` _(BThe ball python constricts you.(B:j? (B)(BYou shoot an arrow. The arrow hits the ball python.:jы+(B:j.a--(B11 64.2:j (B:jJ _You kill the ball python!(B:j:j(B:j (B:jy(B:jC _(BNo target in view!:j:j(B:j_(B:j<(B:jt(B:j :j%I(B7==(B:jȺ(B:j& (B:j _HP restored.:j!(B:jz(B:j"(B:j(B:j>(B:j(B:j8(B:j(B:j(B:j(B:j(B:jz( (B:j #...#(B #(B #####(B...#####.##:j(B ..(B....(B[(B...(B ..(B..............:j(B ..(B............##(B ###(B.#...#.###.#:j(B #(B.#...#.#(B #:ja(B #(B.#...#.#:j(B #@#..)#.#(B---:j #(B....(B...#(B ###(B.)(B.#####:j? (B ##(B......#(B #(B.####.#(B #.(B.:jb~ ...(B. ##.#(B.. #....#:jw`(BYou pick up a parchment of Summon Ice Beast and begin reading...:j:/(B8.2 (4.0:j>(B==(B---:j&(B9.2 (5:j(B:jB _You add the spell Summon Ice Beast to your library.:j:jG=(B:j2> (B:jC(B:jnD :jD5_(BNo target in view!:jF:j O(B(B(B:j (B:j- (B:j & (B_:jJ (B:j: (B:j? (B:j (B:j (B:j (B:j[ (B:j (B:j (B:j (B:j (B:j (B:j (B:j"! (B:j# (B:j;# (B:j'$ (B:j& (B:jn( (B:j( (B:j) (B:j+ (B:j8 #.#...#.#(B #(B .#.(B..#(B.#(B #.#.(B.)#(B.#(B :j 9 #...(B....#(B #(B ###.)(B.#####(B #(B.(B>(B ##.(B.....#(B :j;9 #(B...#(B #.####.#(B ......##(B..(B..#(B .......@.(B...#(B 45.2 (6......##(B.#(B..#(B :j: {#(B...#(B #(B....#(B #(B.. #(B......(B##(B.#####.(B#(B.#(B ##(B.#(B.(B.. :jA (B:jA -(B6.2 (7:jG (B:jH 4 _Found a stone staircase leading down.:jI :jz(B:j{(B:j<|(B:j,~(B:j(B:j(B:jV(B:j(B:j/(B:j(B:jv(B:j!(B:j(B:j(B:jT(B:j(B:j1(B:j{(B:jd(B:j;(B:jݒ(B:j#(B:j)(B:jٕ(B:j(B:j(B:j(B:ja(B:j=(B:ju(B:jF(B:j(B:j(B #######.).#####(B #(B.(B>(B.#(B ##......#:j###(B...####.####.##(B.......##....#(B #(B.............#(B #.(B......##.#..#(B ###(B...####....#:j(B #(B..(B.#(B #......:j(B ##@##(B #.#####.:j#"(B53:j2..#(B #.#(B #(B.#####(B..#(B #.#:jEs(B #(B..#(B .:jT'..(B :jj...#(B##(B.##(B:j}..(:j$(B.:j(B:j-(B4.2 (8:j(B:j) _Found 2 javelins.:jc:j0 (B:j1 (B:j2 (B:jX6 (B:j;9 0(B(B:j9 (B:j< (B:j@ H(B(B(B:j B (B:jD q (B (BYou encounter a frilled lizard.(B:jrJ H#.......##....#(B :jJ #...(B..........#(B  #...(B....##.#..#(B  ###.(B..####....#(B #.(B..#(B #......########.##(B #.#####.:jK #.....(B..(B.#(B #.#(B ##.#####.(B.#(B #.#(B  #@(B.#(B ...(B  #(B.....#(B :jK } #(B.##(B.##(B :jRK !.. #l(B. (##(B ##(B.l(B  (B frilled lizard (asleep):jK (B #(B.#(B #(B.#(B:jHR -(B6.2 (2:j S :jYou shoot an arrow. The arrow hits the frilled lizard.:jB< 3(B...:jl< ..:j@ 2(B10===:j.@ 8.4 (1.2:j]E (B:jF  :jF /_You kill the frilled lizard!:j0G (B:jH :j8? (B:j@ (B:jRE (B:jG  :j8G 5_(BNo target in view!:jQI :j (B:jC" (B:j'(B:j) :jB)5_(BNo target in view!:j+:ji18(B(B:j6(B:j7 :j75_(BNo target in view!:j::jx(B:j_(B:j(B:j(B:jԏ' (B :jF(BYou encounter an endoplasm.(B:jn....##.#:j##.(B..####..(B #.(B..#(B #......########(B.##(B #.#####......(B...#(B #.#(B #:jL"#####(B.  ###...#(B... ##(B.#..(B ..#(B :jŖ{#..(B .(##(B .##(B .j(B j(B  (B endoplasm (asleep)(B.##(B.:jϘ2(B0.0j.:jV(Bj(B:j5(B---9.4 (1 :jԠ _:jڥ(B:j":j 4)(B:j 5)(B:jW 9)(B:j` r (Bj.  You shoot an arrow. The arrow hits the endoplasm.:jg ((B.:j)h .:j/i :(B===60.5 (1.1:jm (B:jBo  :jlo "_The endoplasm is lightly wounded.:jQq :j 4)(B:jtW 5)(B:j ) (B:j A.  You shoot an arrow. The arrow hits the endoplasm.:j <(B..:j- 7(B71.7 (1.2:jX (B:jǻ  :j B_You kill the endoplasm!(B:j :j\ (B:j (B:jE (B:j  :j 5_(BNo target in view!:j :jUC(B:jC(B:joE(B:jRH(B:jJ(B:jK& (B_:jM(B:jJO(B:jpQ(B:jR(B:j?S(B:j/V(B:j5X(B:jX(B:jZ(B:jY\(B:jZ^(B:j_(B:j`(B:ja(B:jd(B:jCd(B:je(B:jh(B:jj(B:j=k(B:jKl(B:j[n(B:jNp(B:j6q(B:jpr(B:j-t(B:jv(B:jv(B:jw(B:jfz(B:jX|(B:j|(B:j~(B:j(B:j(B:jR(B:jD(B:j`(B:jÆ(B:j*(B:j1(B:jA(B:j(B:jS(B:j\(B:j(B:jF(B:j(B:j(B:j (B:j`(B:j̕(B:j(B:j(B:j(B:j{(B:jv(B:jS(B:j֞(B:jQ(B:j)(B:j͡(B:j(B:j(B:j(B:j(B:je(B:j(B:jv(B:j(B:j(B:j(B:j(B:j(B:jӮ(B:j:(B:j(B:j"(B:j*(B:j(B:j(B:j(B:jʴ(B:j(B:jq(B:jM(B:j(B:jK(B:j(B:j(B:j7(B:j(B:j7(B:ji(B:j̽(B:j^(B:j(B:j(B:j9(B:j(B:jA(B:j(B:j(B:j(B:jg(B:j(B:j< :j^f(B (BYou encounter a hobgoblin.(B:jh`...(.#(B :j#.##.#(B ##(B.#(B ...#.#:je(B ...##(B #.##.#:jW(B .#g(B. :j=#.##.#(B ###(B ...##(B .....#(B #..(B .... :jXv#.#########.#(B ..#(B :j#........##.#####(B..#(B :jo########.##.##..@(B..#:j"(B---:j^#.......##(B.##:j####(B.####(B .#(B #...(B .#(B #####(B :j##:j (B g(B  (B hobgoblin (asleep):j/ :jB :jz$(B:j2(B88.7 (27.0):j[:jzJ---(B9.7 (28 _:j(B:j:j7)(B:jSH8)(B:j\:jZ):jȉ(B:j:j):jE(B:j :j "(B:jD!.  :j!8You shoot an arrow. The arrow hits the hobgoblin.:j':j(.:j((B.:jM).:j).:j* .:jw*:j*:j!+:jo+ :j+(B:j/:j?0!(B24:j0 ===:j0 91.0 (1.3:jr1 ):j>6(B:j7 :jV8:j8"_You kill the hobgoblin!:j 9(B:j::j(B:j}(B:jZ(B:j:(B:j(B:jۯ(B:j(B:jв(B:j}...#(B ..(.#(B :j )(B. .##.#(B ###(B.#(B ..#.#(B #(B...## .##.#(B #(B.#.(B. :j.##.#(B ###(B ##(B...## ....#(B #..(B ..... .#########.#(B #(B..#(B ........##.#####@(B.#(B :jUW---20 #######.##.##(B....(B.#(B #..(B.....##(B.#####(B.#####:jq(B.#(B#...(B ..:j2#(B :j!Z#####(B ###(B:j{(B:j[#---:j&(B3.0 (2:j(B:jJ# _Found a short sword.:j :jg (B:j :j (B:j (B:j C _(BNo target in view!:jX :j (B:j (B:j (B:j C _(BNo target in view!:j( :jjf8(B(B:jji(B:jj :j"k5_(BNo target in view!:jl:j(B:j(B:j(B:jO(B:j(B:j& (B_:j(B:j(B:j :j<!(B :j|E(BYou encounter a hobgoblin.(B:j:j)(B:j.# .##.##:j13(B ..:ja?(B .(:jQ(B ).(B :jM##.#(B #:j.:j#(B :jJ.#:jr##:j(B #(B.#.(B..g:ji.#(B #######(B...#####:jc#(B #(B......@(B....... :j.:jo###(B.#####.(B.###### :j N........##.#####.(B. :j5F#######.##.##..(B...#:j`a#.......##(B.###.##:jog(B  (B hobgoblin (asleep):j (B:j. :jH:j&(B4.0 (1:j:j$(B5.0 (2 :jM _:jK(B:j!:j7)(B:j9)(B:jh:j8i):j{i(B:j9)(B:j (B†(BYou shoot an arrow. The arrow hits the hobgoblin!:j:jk=(B....:j2(B:ju:jt+(B31===:j6.2 (1.2:jo(B:j[  :jo B_You kill the hobgoblin!(B:jh#:jV(B(B(B _(BNo target in view!:jL(B:jQM (B:jS(B:jT :jT5_(BNo target in view!:jV:je (B:j (B:j (B:j (B:j (B (BYou encounter a kobold. It is wielding a +0 short sword and quivering stones.(B:j~ H##..#(B ... .:j ...#(B .# ##.#(B.#.#(B :j #(B. (.#(B  )(B. ##.#(B :j! (###(B.#(B #(B .#(B #(B..(B.##(B.# :j4 ##.#(B #(B.#.(B..†#(B :jU H##.#(B #######(B.@(B.#####(B ..#(B #(B.......(B.......K :jg #########(B.#####(B..####### .......##.#####:j y(B..#(B ######.##.##..(B...:j w#(B#.......##(B.#:j qK(B  (B kobold (missile, asleep):j ####.#####(B.#(B#...(B ..#(B:j ] #####(B ###(B:j *(B0.0:j 5(B---7.2 (1 :j5 _:j# (B:j & :jX ... .#  .#  #. .(.# ). ###.# # :j #...##.#  #.#...†#  #.@.#####  #..............K .#####..####### #..#:j...# :j##.##:j  :j#.# :j#... ..# :j##### ###:j(B:jL(B ...(B .#(B  .#(B  #(B.(.#(B )(B. ###(B.#(B #(B  #(B..(B.##(B.#(B :j #(B.#.(B..†#(B  #(B.@(B.#####(B  #(B.......(B.......K(B :j.#####(B..#######(B #(B..#(B:jJH...#(B ##(B.##(B #(B. #...(B .. #####(B :jТ(B:j<---(B:jΫ(B:jW _(BA kobold is nearby!(B:j/:j40)(B:jO9)(B:jv:)(B:j:)(B:j{/:)(B:jz:)(B:jG* (B:jzK(B.  You shoot an arrow. The arrow hits the kobold.  The kobold shouts!:j:j (B.....K(B  )(B:j9(B===8.3 (1.1:j(B:j[ _(BThe kobold is moderately wounded.(B:j1:j 0)(B:j7 9)(B:j# :j# 2)(B:jHo :)(B:j8 :)(B:j (B)(BYou shoot an arrow. The arrow hits the kobold!:jC ) (B:j{ PKYou kill the kobold!(B:j7n J (B..... (BYou hear a shout!(B49.4(B _(BYou encounter a kobold. It is wielding a +0 short sword.(B:j 0)(B:j 9)(B:j :)(B:jU :)(B:jܠ :)(B:j ) (B:j! kK)(BYou shoot an arrow. The arrow hits the kobold.:j [(B.... (B:j ,(B200.5:j) (B:j  :j* :jX M_(BThe kobold is moderately wounded.(B:j :j_ F ... .#  .#  #. .(.# ). ###.# #  #...##.#  #.#...†#  #.@.#####  #............K). .#####..####### #..#...# ##.## #.# #... ..# ##### ###(B:j((B ...(B .#(B  .#(B  #(B.(.#(B )(B. ###(B.#(B #(B :j<)h #(B..(B.##(B.#(B  #(B.#.(B..†#(B  #(B.@(B.#####(B  #(B.......(B.....K)(B. :j&*.#####(B..#######(B #(B..#(B...#(B ##(B.##(B #(B. #...(B .. #####(B :jN1(B:jw2 (B:j7(B:j8 :j8I_(BA kobold is nearby!(B:j::j`0)(B:jf9)(B:j":)(B:j:)(B:j.T (B)(BYou shoot an arrow. The arrow hits the kobold.:j[;(B....:j>_2(B71.6:je(B:jfE _You kill the kobold!(B:jg:jY(B:j\ (B:j(B:jC _(BNo target in view!:j0:jP(B:jh (B:j(B:j :j:j5_(BNo target in view!:j:j(B:j_ (B:j(B:jC _(BNo target in view!:j^:jP (B:j (B:jP (B:j[ (B:jU (B:j~ & (B_:jm (B:j (B:jf m (B (BYou encounter an endoplasm.(B:j ...#(B #.#(B # #..#(B #.#(B.j(B ..#(B ...:j (B.#(B .# #.#(B.## ..#(B  ##(B.. (.#(B  #)(B. .#(B :j ###(B.#(B #(B .#(B #(B..@##.#(B --- :j. #.#(B #(B.#.(B..†#(B :jA .#(B #######..(B.#####(B :jU #(B #......(B......)).:jl M##.#####(B..####### :j ^......##.#####(B..#(B :j mj(B  (B endoplasm (asleep) :j .#####.##.##..(B..:j ^#.......##(B.#####.#####.:j $#(B:je .(B20:j^ P---(B3.6 (2 _:j (B:j :j  #.# # #.# .j ... .# .# .## :j [ ##.. (.# #). ###.# # :jY  #..@##.#  #.#...†#  #...#####  ......)). #..####### #..#...#  ##.## :j 0 (B:j5(B #.#(B #(B #.#(B .j(B ...(B .#(B:j2 .#(B .##(B  ##(B.. (.#(B #)(B.:j#y ###(B.#(B #(B  #(B..@##.#(B  #(B.#.(B..†#(B  #..(B.#####(B  ......))(B:jnS#(B..##(B#(B..#(B...#(B  ##(B.#(B  :j$(B:j (B:j}(B:jc :jwU_(BAn endoplasm is nearby!(B:j:j3)(B:j>(4)(B:jr8)(B:j8)(B:jB8)(B:jF9)(B:j h (B.  You shoot an arrow. The arrow hits the endoplasm!:jf0(B...:jB.)(B.:jI2(B44===:jd4.8 (1.2:j(B:jj :jy:_You kill the endoplasm!(B:j:j((B:jk8(B(B _(BNo target in view!:jP(B:j (B:j(B:jv :j=_(BNo target in view!:j:ji (B:jj (B:jhk (B:jYn (B:jpp (B:jAq & (B_:j`r (B:jt (B:j w (B:jnw (B:jx (B:j} E (B You see here a +0 short sword.:jI (B:j ! (B_:j (B:j (B:j (B:j" (B:jk (B:j (B:j (B:j (B:j (B:j (B:j (B:j6 (B:j (B:jI (B:j (B:j (B:j (B:jr (B:jʘ (B:j (B:jǙ (B:j (B:j^ (B:j (B:jg (B:j (B:jj m (B (BYou encounter an endoplasm.(B:j ####.####.#(B ...##...j .........##.#..# .####....#(B ####(B .#(B :jç #(B #......(B ..#(B .# ##(B #.#####.(B #.#(B .#(B #.#(B #(B.##(B.##(B.#(B  #.#(B #(B.....@(B.#(B ---:j  ...(B ####.####(B  #.#(B #(B #.###(B ##...####(B :jb #)......#j(B  (B endoplasm (asleep)(B ###.##.##.#(B #...##.#(B #(B #.#..:jz 9.†#(B:j 0(B13.8 (9.0:j T---(B4.8 (10.0) _:j (B:jƳ :jّ j. .# .# #### .# :j ..# .#  #.# .# # #.# #.##.##.# # #.# #.....@.# # ... ####.#### # #.# #:jr #.### ##.  #).  ###.  #...##.# #  †#(B:j'.(B j(B. .#(B .#(B ####(B .#(B :j (> ..#(B .#(B  #.#(B .#(B #.#(B #(B.##(B.##(B.#(B #.#(B #(B.....@(B.#(B ...(B ####.####(B #.#(B #.(B:jp(o ##.(B #).(B  ###.(B #...##.#(B  †(B:j.(B:j/ (B:j4(B:jx5 :j5U_(BAn endoplasm is nearby!(B:j$7:jC7)(B:j!:8)(B:jr8)(B:j8)(B:j8)(B:j`9)(B:j( (B:j;F.j  You shoot an arrow. The arrow hits the endoplasm.:j'(B.j:j)(B..:j°D..j(B:jv1(B===6.0 (1.2:j ):j^(B:j0 _The endoplasm is lightly wounded.:j7:j7)(B:jX8)(B:jPb8)(B:jG8)(B:j[ :jh(B.j  You shoot an arrow. The arrow hits the endoplasm.:jD(B... :j(B:jA/(B7.1 (1.1:j(B:j :jI_(BThe endoplasm is almost dead.(B:jX:jaK 7)(B:jT 8)(B:j 8)(B:j* 8)(B:jq %(B.:jcq j:j1w ((B..:jw :jx #(B8.2:j| (B:j[~  :j~ e_You shoot an arrow. The arrow barely misses the endoplasm.(B:j< :jB ~ .. .# .# #### .# :jB 8 ..# (Bj#  #.# .# # #.# #.##.##.# # #.# #.....@.# # ... ####.#### # #.# # #.### ##.  #). :jiC x ###.  #...##.# #  †#(B:j} (B .. .#(B .#(B:j  ####(B .#(B  ..#(B j#(B  #.#(B .#(B #.#(B #(B.##(B.##(B.#(B #.#(B #(B.....@(B.#(B:jW  ...(B ####.####(B #.#(B #.(B ##.(B #).(B :j  ###.(B #...##.#(B  †(B:j (B:j (B:j (B:j [ _(BAn endoplasm is nearby!(B:j :jH7)(B:j:j1)(B:j( (B:j@.  You shoot an arrow. The arrow hits the endoplasm.:j#(B.:j.:j8(B519.4 (1.2:j(B:j :jB_You kill the endoplasm!(B:j=:j(g(B:jg (B:j~j(B:jk :jk5_(BNo target in view!:jm:j՜(B:j(B:j$(B:jr(B:jl(B:jL& (B_:j(B:j(B:j&(B:jN(B:j5(B:j(B:j(B:jX(B:j%(B:jî(B:j(B:j(B:j6(B:j^(B:j[(B:j(B:j(B:j(B:j(B:jb(B:jԵ(B:j(B:j(B:j+(B:j(B:j(B:jܺ(B:j.(B:jֻ(B:jǾ(B:j(B:jM(B:j(B:j(B:jC(B:j(B:j)(B:jB(B:j(B:j(B:j(B:jY(B:j :jf(B (BYou encounter a dart slug.(B:jS;(B ................ :jt(B ..............##(B.#(B ..# :j0(B ###.#...#.###.##(B.#.(B..# (B #.#...#.#(B #.##(B.#(B...# :j9(B #.#...#.#(B .##(B.#(B..w# (B #.#..)#.#(B ..(B..... :j #.......#(B #(B .(B...#####.).######(B.# :j .(B>(B.#(B ##......#(B..@.(B....#(B--- ...####.####.####.###### .....##....#.####.(B.....# ...........#.....(B...##... .....##.#..#..#####.# :jC:...####....#(B #####.#w(B  (B dart slug (asleep) ...#(B #......(B ..##.# :jQ#.##(B #.#####.(B #.##. ..#(B #.#(B #.##.:ji8##.#(B:jO&(B.:jc<w(B30.4 (11.0):j0Ew(B:j$H---(B1.4 (12 :j3 _:j(B:j :j    .# ..#  .#...#   #.##.#...#  :j v .##.#...#  #.#..)#.# .....w.   # .... ).#####.##.###.# .>.# #..@.....# ####.###### ......# ...##... ##.#  #####.#   ..##.# :j :j" U #.##.#  #.# .# (B:jO 5(B   :j| .#(B ..#(B  .#.(B..#(B  :j  #.##(B.#(B...#(B   .##(B.#(B...#(B :j #.#..)#.#(B ..(B...w(B.  :j _ #(B .(B... :j͈ ).#####(B.##(B.###(B.#(B :j݈ O(B>(B.#(B :j #(B..@.(B....#(B :j ####.######(B .(B.....#(B :j @...#(B:j< ##.#(B #####.#(B  :jQ o ..##.#(B  #.##.:jn `(B #.#(B .:j "(B:j׏ (B:jf (B:jP (B:jė a _(BA dart slug is nearby!(B:j 7)(B:j :j 2)(B:j=9)(B:j (B... (BYou shoot an arrow. The arrow hits the dart slug.  :j"M(BThe dart slug is severely wounded.(B:j:`(B:j:`(B:j$:`(B :jR- (B`(BThe dart slug launches a dart at you.(B :ju:`(B :j0(B... :j,.@(B :j=(B===2.6 (1.2) :j8(B :jQ _The slug dart misses you.(B :j7)(B :j%9)(B :jo9)(B :jW (Bw(B.  You shoot an arrow. The arrow hits the dart slug. :j[(B... (B :j*(B3.8 :j(B :j  :jI_(BThe dart slug is almost dead.(B :jI :j'7)(B :j#9)(B :j*h (B.  You shoot an arrow. The arrow hits the dart slug. :j 8(B.. :j#3(B655.0 :j((B :j)  :j)B_You kill the dart slug!(B :j+ :jF(B :j (B :j(B :j  :j2=_(BNo target in view! :j :j;(B :j< (B :jLb(B _(BNo target in view! :jE(B :j(B :j)(B :j(B :j(B :j& (B_ :j(B :j(B :jr(B(B(B(B(B(B(B(B(B(B(B :jb(B #####...#####.##(B (B[(B....(B.....(B  :j ............(B....(B ............(B..##.#(B ..####.#...#.###(B.##.#...#(B #.#...#.#(B #(B.##(B.#.(B..#(B #.#...#.#(B #(B.##(B.#(B...# (B #.#..)#.#(B #(B........# (B #.......#(B #(B.@(B....#(B  :j>--- #######.).#####.##(B.###. #.(B>(B.#(B ##......#....(B.. #...####.####.####.######.##....#.####......#.........#........##......##.#..#..#####.#..####....#(B #####.# #...#(B #......(B ..##.#(B :j^/(B9.0 (4.0 :jJ---(B40.0 (5 :j(B :j  :jW_(Bd - a scroll labelled TEHOGU YM BOI(B :jj :jH (B :j (B :j‹ (B :j (B :j (B :j (B :j (B :j (B :j (B :jܔ (B :j) (B :j (B :j (B :j (B :j: (B :j (B :j, (B :j (B :j (B :j (B :jޞ (B :j1 (B :jӟ (B :j (B :jO (B :j (B :j (B :jd (B :jx (B :j (B :j1 (B :j (B :j{ (B :jͨ (B :ju (B :j (B :j 0(B(B :jS (B :jK (B :j` (B :j (B :jK (B :jױ (B :j$ (B :jT (B :jֳ (B :j (B :j (B :j- (B :j (B :j (B :j (B :j (B :jY (B :jĻ (B :j (B :jμ (B :jh (B :j (B :j (B :j (B :jJ (B :je (B :j~ (B :j (B :jK (B :j (B :j (B :j (B :jY (B :j (B :j (B :j (B :jm (B :j (B :jT (B :j (B :j (B :j[ (B :j (B :j (B :jo (B :j+ (B :jO (B :j (B :jA (B :j (B :j (B :j (B :j (B :j& (B :j> (B :j (B :j% (B :j (B :j (B :j (B :jZ (B :jb (B :j (B :j (B :j (B :j (B :j< (B :j (B :j (B :j (B :j. (B :jU (B :j{ (B :j (B :ji (B :j (B :j (B :j (B :jh (B :j (B :j (B :j (B :jL (B :jv (B :jP (B :j(B :j(B :j%(B :jj (B :j (B :j (B :j(B :jU(B :jn(B :j(B :j (B :j:(B :j(B :j0(B(B :j(B :j(B :j(B :j(B :j!(B :j^#(B :j%(B :jK%(B :j&(B :j((B :j*(B :j*(B :jq,(B :ji.(B :j00(B(B :j1(B :j3(B :j5(B :j5(B :j7(B :j<H (B You see here a +0 pair of gloves. :jR?(B :j?! (B_ :jHA(B :jC(B :j4F(B :j[F(B :jG(B :jzJ(B :jL(B :jL(B :j0N(B :jFP(B :j8R(B :jhR(B :jS(B :jU(B :jkW(B :jW(B :jX(B :jZ(B :j7\(B :jm\(B :j](B :jAa(B :jc(B :j'c(B :j=d(B :jf(B :j8g(B :jg(B :jAh(B :jk(B :jm(B :jbm(B :jn(B :jp(B :jAq(B :j{q(B :j)r(B :jds(B :jt(B :jt(B :ju(B :jw(B :j6zH(B(B(B :j{(B :jq(B #...##.#...#(B #(B #(B......##...#(B #(B :jɃ#(B......########...#####(B ###(B......#.......[......(B #.(B......................(B #(B......#..............(B :jL#.#(B...######.#...#.###(B #..#(B.#.#(B #.#...#.#(B #(B :j###.#@##(B #.#...#.#(B #(B911.0) :j6.......##(B #.#..)#.#(B #(B :jb#(B...... #.......#(B #(B .#####(B. #######.).##### :j(B .(B[(B #.(B>(B.#(B ##......#(B #####...####.####.# :j(B (B #.......##....#.#(B (B #.............#.. :j҄i(B (B #.......##.#..#.. :jI(B (B :j](B :j :jϊ'(B2.0 (52 :j(B :j! _Found a ring mail. :j :j@N(B :jN(B :jO(B :j R(B :jS(B :jAT(B :jU(B :jX(B :jY(B :j9Z(B :j[(B :j\(B :j-^(B :j^(B :jV_(B :j`(B :jcb(B :jb(B :jrc(B :jf(B :jg(B :jg(B :jh(B :j^j(B :jk(B :j^l(B :jl(B :jm(B :jn(B :jn(B :jHo(B :jp(B :jzq(B :jq(B :j9r(B :js(B :j&u(B :j{u(B :jFv(B :jx(B :jz(B :j\z(B :jK{(B :jc}(B :j~(B :jt(B :jV(B :j(B :j(B :jڃ(B :j(B :j҆(B :j(B :j(B :j](B :j (B :j1(B :j(B :j(B :j (B :ju' (B :jW(BYou encounter a ball python and a dart slug.(B :j(B .....###......#.....(B ....#..............(B :jەJ...#.#......#.....(B ..#.#.#...######.(B #.#.#..#.#.#(B #(B ##.#.###.#.##(B # :j(B ##.#.......##(B #.(B #.###......#(B #.(B ##@#.#####.#(B ##### :j](B........(B[(B#(B #.(B>(B.#(B ..w(B..##############...#S(B.##(B #.......(B .(B :j#.......(B w(B  (B dart slug (asleep) ###...##(B S(B  (B ball python (constriction, asleep)(B #...#(B :j̖8########.##(B :j/U(B306.0 (14.S(B :j՚1(Br(B :jZ) (B :jpRw(B.  The ball python hisses angrily. :j 4S(B. :jw(Bwandering)(Br(B  (B quokka (wandering :j@)S(B  (B ball python (constriction)(B :jߢ :j'(B7.0 (15 :j(B :j֨Q _(BYou encounter a quokka.(B :j` :j +  :j -    ##..##  ##.#.......##  #.###......#  ##@#.#  .(Br(B.............[# #.>.#  .wS..########## :j9 s..##   #...#   (B :ji8 X(B      :j8  ##..##(B  ##.#.......##(B  #.###......#(B  ##@#.#(B  :j;9 .(Br(B.............(B[(B#(B #.(B>(B.#(B  .wS(B..##########(B ..##(B   #...#(B   :j> (B :j>?  :jf? (B :jD (B :jE   :jfE P_(BThere are monsters nearby!(B :jF  :j4)(B :j3q8)(B :j:)(B :j:)(B :jf f (B)(BYou shoot an arrow. :jS (B.  The arrow barely misses the ball python.(BThe arrow hits the dart slug! :jT6S(B. :jZG(B...w(B..w(B  (BS(B  (B ball python (constriction)(B :j2[)(B=== :jH[8.1 (1.1 :jm[ ) :j`(B :j`  :jaN_(BThe dart slug is severely wounded.(B :jXb :j64)(B :j 8)(B :jg:)(B :j1 (B.  :j ;You shoot an arrow. The arrow hits the ball python. :j"y (B...  You kill the ball python!(B :j&;`(B :jn;`(B :j;`(B :j;`(B :jH;`(B :j (B.....  (BThe dart slug launches a dart at you.(B :jc(B12(B--------(B8 :ji9.3 (1.2 :j(B :j  :j'_The slug dart hits you. :jc4)(B :j8)(B :j@:)(B :j]:)(B :j:)(B :j3$ (B†(BYou shoot an arrow. The arrow hits the dart slug! :j*@(B..... :j.b (B--------(B79 :j.Q10.4 (1.1 _You kill the dart slug!(B :j3(B :j4  :j5\_Your Stealth skill increases to level 2!(B :j*C(B :jC (B :j(H(B :jI  :jI=_(BNo target in view! :jJ :j2(B :jЭ :j(B :j(B :j  :j#=_(BNo target in view! :jb :j (B :j~ (B :j (B :jǛ   :j 5_(BNo target in view! :j  :j (B :jo (B :j (B :jj C _(BNo target in view! :j  :j_(B :j(B :jS(B :jo(B :j& (B_ :j$(B :j(B :j;(B13== :j(B :jg(B :j!(B :j](B :jH(B :j (B :jd (B :j (B :j (B :j (B :jr (B :j(B :jH :j~4(B==(B :j`(B :j(B :j6 :j\H(B4=(B :j(B :j(B :j(B :j(B :ju(B :j((B :j(B :jD(B :j^(B :j(B :j6(B :jk(B5(B=(B==(B :jT(B :j(B :j(B :j(B :j(B :j (B :jk (B :j!(B :jy"(B :j}#(B :j3$(B :j$;(B==(B :jN%(B :j&(B :j& :j&H(B6=(B :j~'(B :j((B :j((B :j)(B :j*(B :j'+(B :j+(B :j,(B :j,(B :j>-(B :jV.(B :j/:(B=(B :jv/(B :j0(B :jE1P(B7==(B :j1(B :j4(B :j:6(B :jc6(B :j97(B :j8(B :j%:(B :j>:(B :j:(B :j>(B :j?(B :jF@(B :j@(B :j8(B :j(B :jc;(B==(B :j(B :j(B :jD(B :jr(B :j (B :j (B :j (B :j[ (B :j (B :j (B :j+(B :jP(B :j4(B :j'i (B You see here a dart slug corpse(B. :j(B :j! (B_ :jr(B :ja(B :jc(B :j(B :jm(B :j (B :jx"(B :j"(B :j#(B :j%(B :j&(B :j'(B :j-((B :j)(B :j}+(B :j+(B :j,(B :jc.(B :j{0(B :j0(B :jE1(B :j2(B :j4(B :j4(B :j5(B :j08(B :j9(B :j9(B :jJ:(B :jg<(B :j=(B :j=(B :j~>(B :j?(B :jrA(B :jA(B :jB(B :jE(B :jGHn (B (BYou encounter a ball python.(B :jM (B (B #S##.#(B   :jN#(B.##.##(B ####### #(B...(B.. .#(B #.....#  :j+N#(B.##(B.##.#(B .....#  :j?N#(B.#(B...#.#(B ....# :j[N(B #(B.#(B...#(B.#(B ...# :jwN (B #(B.......#(B ..# :jN(B #@##.##.###(B #.(B--- :jBOb(B #....(B.....#(B ##.# (B #(B.##(B...(B...#(B ##.#. :j^O#(B #(B.#####.(B..####.### #(B.##.........##.# :jtO   :jO^#(B.............. :jOS(B  (B ball python (constriction, asleep)  :jOX####.....†...###  :jOD####...####(B  :jO... :jO$#(B :jUV2(B48.4 (38.0) :jrWQ---(B9.4 (39 _ :jr\(B :j^ :j< #S##.#  #.##.##  #..... .#  :js :j}f#.##.##.#  #.#...#.#  #.#...#.#  #.......#  :j#@##. :j  :j :j#.........#  :j :j#.##......#  :jŗ #.#####.. :jϗ :jڗ #.##.... :j. :j#.............. :j :j ### :j†... :j   :j)  :j0 #...# (B :j- (B #S##.#(B  #(B.##.##(B  :j.  #(B...(B.. .#(B  #(B.##(B.##.#(B  #(B.#(B...#.#(B  :j8. i #(B.#(B...#(B.#(B  #(B.......#(B  #@##.(B  :jF. j #....(B.....#(B  :jd. #(B.##(B...(B...#(B  :jq. y #(B.#####.(B. :j. \ #(B.##..... :j. (B #(B..............(B ### :j. "†... :j. E(B   :j.  :jT5 (B :j=6 (B :j: (B :j9= c _(BA ball python is nearby!(B :jgN 3)(B :jg 4)(B :jb 4)(B :j"+ 4)(B :ju 4)(B :j 4)(B :j  (B.S(BYou shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.(B.S(B :j /(B... :j+ m.S(B  )(B :jC 2(B===50.6 (1.2 :jn ) :j (B :j ` _(BThe ball python is moderately wounded.(B :j  :j7F  :jF 0)(B :jO 4)(B :j  :j 0)(B :j3% 4)(B :j4p e (B)(BYou shoot an arrow. :j :)(B :j:)(B :j^F :jhGD(B.S(B :jK^ :j~a_(B.....(B1.8 :je(B :jg  :j'hZ_The arrow barely misses the ball python.(B :jx3)(B :j4)(B :j9 4)(B :jh< (B† :jR(BYou shoot an arrow. The arrow hits the ball python! :jS :j7(B... :j"3(B823.0 :jW((B :jG)  :ji)D_You kill the ball python!(B :j* :jש(B :jG (B :jT(B :j?  :j_5_(BNo target in view! :j; :jMy(B :jz(B :j {(B :j}(B :j  :j!(B :j,(BA quokka comes into view. :j(B :j~~(B  #(Br(B # :jf(B #(B.##.#(B  #(B.##(B.##(B #######(B #(B...(B.. .#(B #.....#(B #†##(B.##.#(B .....# :jօ(B #(B.#(B...#.#(B ....#. :j`(B #(B.#(B...#(B.#(B ...#.(B #(B.@(B.....#(B ..#.(B #.##(B.##(B.###(B #.#.(B #(B....(B.....#(B  #(B.##..(B....#(B ##.#..(B #(B.#####(B...####.## :j~(B #(B.##....(B.....##.#.#(B (Br(B  (B quokka (wandering) :j(B #(B........(B..........(B ####.....† :j..###### :j!(B  :jÆ####...# :j$####(B :je@(B.(Br :j"(B0.0 :jώ(B :jK)(B--- :jk4.0 (1 _ :j^(B :j1 :j ~ #. #(Br(B##.#  :j #.##.##  #..... .#  #†##.##.#  #.#...#.#  #.#...#.#  #.@.....#  #.##.##.###  :j b #.........#  #.##......#  #.#####... #... :j( ] #.. ##†  (B :j(B:j6@(B:j@(B:j@(B:jhA(B:jB(B:jC(B:jC(B:jD(B:j#......................(B[(B#(B #.(B>(B.#(B #(B g(B  (B hobgoblin (asleep) :j=####.....†...##############...### :jk(B ####...####(B #.......:j (B :j#...#:j)R(B #........(B:j3(B401.5 (44.0):jH---(B2.5 (45 :j _:jn(B:j:j  #..... .# . .# .# ########......# ...# #.....##.. #†##.##.# #.....###.:j ..#.# #.....#.....#.# #.....#.. #.g...#. #@#.  ##.#.  ##.#.:j .###. ##.#.#####.# [# #.>.# †    #...# (B:jS (B #.....(B .#(B .(B :j6T G.#(B .#(B ########......#(B ...#(B #(B.....##..:jhT †##.##.#(B #(B.....###...#.#(B #(B.....#.....#.#(B #(B.....#..(B #(B.g(B...#.(B #@#.(B  ##.#.(B  ##(B.#.(B .###(B. :j*U w##.#.#####.#(B (B[(B#(B #.(B>(B.#(B † (B   #...#(B :j[ (B:j\ (B:jp y(B _(BA hobgoblin is nearby!(B:j 3)(B:j 7)(B:j/ (B†(BYou shoot an arrow. The arrow hits the hobgoblin!:j6 f(B..(B:jF; F(B96===3.7 (1.2):jnB (B:jC H _You kill the hobgoblin!(B:jE :j(B:j/ (B:j(B:jC _(BNo target in view!:j:j (B:j (B:j(B:j/C _(BNo target in view!:j:jΑ(B:j(B:j(B:j˜(B:j(B:j& (B_:jX(B:jI(B:jD(B:jl(B:jC(B:j®(B:j0(B(B:jh(B:j#0(B(B:j(B:j(B:j(B:j(B:j(B:j'(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:ji(B:j7(B:jJ(B:j(B:j3(B:j'(B:jn0(B(B:j(B:j(B:j(B:j,(B:j}(B:j(B:j (B:jU(B:j(B:j(B:j00(B(B:j(B:j(B:j)(B:jV(B:j(B:j(B:j0(B(B:j (B:j(B:jo(B:j(B:j(B:j(B:jE(B:jp(B:j(B:jy(B:j"(B:jN(B:j(B:j:(B:j (B:j+(B:j}(B:j(B:j(B:j(B:jF(B:j(B:ju(B:j(B:j(B:j(B:j(B:j(B:jt(B:j(B:j)(B:j(B:j(B:js(B:j](B:j(B:jZ(B:j1(B:jx(B:j(B:j\(B:j5(B:j(B:j0(B(B:j(B:j(B:j(B:j (B:j(B:j(B:j(B:j{(B:j(B:j(B:j,(B:j(B:jy(B:j)(B:jM(B:j5 (B:j%(B:j&(B:j&(B:j'(B:jl+(B:j,(B:jJ,(B:j,(B:j_/(B:j0(B:j)0(B:j0(B:j3(B:j3(B:j3(B:j34(B:ji6(B:j6(B:j7(B:jl7(B:j9(B:j:(B:j:(B:j;(B:j[?(B:j@0(B(B:jb@(B:jkD(B:jE(B:jE(B:jlF(B:jJ(B:jdK(B:jK(B:jL(B:j;Q(B:jR(B:jFS(B:j2T(B:jX(B:jZ(B:j9Z(B:j [(B:j^(B:j}`(B:j`(B:ja(B:jje(B:jf(B:jf(B:jg(B:jk(B:j m(B:j+m(B:jm(B:jq(B:jr(B:jHs(B:jt(B:j(x(B:jy(B:jy(B:jz(B:jT~(B:j(B:j%(B:j(B:j(B:j(B:jP(B:j(B:jɉ(B:jp(B:j(B:j(B:j](B:j(B:j(B:j](B:j(B:jϖ(B:j>(B:j(B:j(B:j^(B:j(B:j(B:jq(B:j(B:jl(B:jG(B:j6(B:jq(B:j(B:jv(B:jh(B:jH(B:ju(B:j(B:j9(B:jd(B:j(B:jI(B:jž(B:j(B:j (B:j(B:j"(B:ja0(B(B:j(B:j\(B:jg(B:j(B:j(B:j(B:j(B:jj(B:j,(B:jc(B:j(B:j2(B:j(B:j4(B:jb(B:j(B:jk(B:jR(B:j?(B:jf(B:j(B:j(B:j(B:j(B:jP(B:j (B:j(B:j(B:jY(B:j(B:j0(B:jq(B:jT(B:j (B:jx(B:j(B:j(B:j}(B:jF(B:j(B:j(B:j(B:j(B:j(B:j(B:jW(B:jm (B (BYou encounter an endoplasm.(B:j####.#(B #######.).#####.##.###.#(B :j.....(B[(B#(B #.(B>(B.#(B ##.(B.....#........#(B ########...####.####.####.#####(B :j#.......##(B..(B..#.####......(B :j#........(B....(B.#........##(B :j#.......##(B.#(B..#..#####.#(B  :j###...####(B....#(B..#####.#(B :j #...#(B #(B....(B......##.#(B  ########.##(B #@#####.##.##.#(B ---  #.#(B #(B.#(B #.##.##.#(B :j #.#####..#(B #(B.#(B #.......#(B :j #.(B ####..#(B ... ####.####(B :jh #.(B #.....#(B ... #.:j"#(B :j7 #.##.##.##(B ..... #.###(B j(B  (B endoplasm (asleep) (B #.......#(B ..... ##...####:j%"(B:j=#.....(.#(B #(B....j#(B #):jSF#(B##.#.##:jr.###.##.##.#(B:j2(B71.7 (68.0):jQ---(B2.7 (69 _:jF (B:j!:j' .):jVS [# #.>.# ##.. #.#### #....# :jpV.....# #.#..#  #....#..#  :jF#...# #........   #@#:j$   #.# :j$   #.# :j  #. :j$ ...   #. :jJ ... #.#   ..... #.###  :j! .....   :jm(.# #....j# #)    (B:ji (B .)(B (B[(B#(B #.(B>(B.#(B ##.(B. #.####(B #(B..(B..#(B ....(B.#(B #(B.#(B..#:jj Q(B  #(B....#(B..#(B  #...#(B #(B....(B....   #@#(B   #(B.#(B    #(B.#(B   #.(B  ...   #.(B  ...    ..... #.###(B   ..... :jRj  :jhj (.#(B #(B....j#(B #)(B   :j'o (B:jo (B:jFt (B:j0u  :jKu M_(BAn endoplasm is nearby!(B:j&w :jP 4)(B:j 5)(B:j) 9)(B:jt 9)(B:j 9)(B:j\ :)(B:j#V 1 (B.  :j`V 9You shoot an arrow. The arrow hits the endoplasm!:j] O(B.....:jD] .:j] :j(c (B#####.#(B #######.).#####.##.###.#(B (Bmmoncure the Shooter :jbc *(B.....(B[(B#(B #.(B>(B.#(B ##.(B.....#........#(B (BDeep Elf (B#########...####.####.####.######(B Health: (B17/17 (B========================(B#.......##(B..(B..#.####......#(B Magic: (B4/4(B========================:j{c (B#........(B....(B.#........##..(B AC:(B 3:jc Str:(B 8#.......##(B.#(B..#..#####.#:jc ^EV:(B 11Int:(B 13:jc ###...####(B....#(B..#####.#:jc ^SH:(B 0Dex:(B 18:jc #...#(B #(B....(B......##.#:j d XL: (B 2 Next: (B103% Place: (BDungeon:1:j+d k########.##(B #@#####.##.##.#:jEd Noise: (B===------ (B Time:(B 473.8 (1.1):jTd #........#(B #(B.#(B #.##.##.#:jkd 7a) (B+0 shortbow:jd (B#.#####..#(B #(B.#(B #.......#Fire: a) (B+0 shortbow:jd (B#.(B ####..#(B ... ####.#####.(B #.....#(B ...:jd X#.##.##.##.##(B ..... #.###:j>e #.......#(B ..... ##...#####.....(.#(B #(B.....#(B #)......###.#.##.####.##.##.# :jKe @(B_You kill the hobgoblin! :jbe T_(BNo target in view! _No target in view! :joe 5_(BYou encounter an endoplasm. :j{e C(B_(BAn endoplasm is nearby!:je I(BYou shoot an arrow. The arrow hits the endoplasm!:j*g ' (B:jNg k_You kill the endoplasm!You have reached level 3!(B:jXp 1  --more--(B:jlN  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (B:jf 5(B21/215/5:j 203 1% :j9 (B:j~  :j ?_You feel agile.(B x2:jC :je(B:j f:jNf(B:jf(B:jlk(B:jjn>(B (B_:jn(B:jp(B:jr(B:j]w(B:jw(B:j}`(B(B(B(B:j(B:j(B:j(B:j*(B:j(B:jl(B:j(B:j(B:j (B:jL(B:j(B:j(B:jW(B:j0(B(B:jP(B:jA(B:j(B:j(B:j(B:j(B:jə(B:j(B:j (B:j(B:j(B:jD(B:j.(B:j(B:j#(B:jJ(B:jn(B:jm(B:j (B:j((B:j (B:j(B:jL(B:jy(B:jZ(B:j((B:j((B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j;(B:j(B:j(B:j(B:j(B:j-(B:j(B:j,(B:jh(B:jI(B:j(B:jC(B:je(B:j(B:j(B:j|(B:j(B:j.#.#(B #.##.#...#(B #######(B :jf#.#(B #.##.#...#(B )#.#(B #........#(B ...#(B #......#.#(B .#####.##.###.#(B ###(B .....#.(B .. :j####.####(B.######(B (B>(B#(B :j...#.####......##(B.#(B.#(B... :jV2...#........##..@(B.....#(B ---96.8 (23.0) #..#..#####.#####(B.#####(B :j|...#..#####.#(B .#(B :jH.........##.#(B .. :j #####.##.##.#(B ###(B #(B #.##.##.:jB"#(B :jc8###(B #.......:j"#(B :j8..#(B ####.###:jK#(B ..#(B :j0#.#(B:jb(B:j;#---:jl'(B7.8 (24:j(B:j :jO._Found a stone staircase leading down.:j:jT (B:jU (B:jV (B:jY (B:j\ ' (B :j\ J(BYou encounter a frilled lizard.(B:jCb :jb k#.#(B #.##.#...#(B #:jb (B :jb X#.#(B #.##.#...#(B :jc W#.#(B #.#(B :j8c V#(B #......#.#(B :jkc #####.##.###.#(B ####(B ####.:jc l#(B #(B.. .l(B.:jc .####.#######(B>(B#(B .. #:j(d #.####.(B.....##(B.#(B.#(B.:jXd >#........##(B..:j|d *#(B :jd l..#..#####.#####(B.#####(B :jd #..#####.#(B #(B.#(B ........##.#(B #:jd $(B..:j-e .##.##.#(B ####(B  #.##.##.#(B :jbe rl(B  (B frilled lizard (asleep) :je !(B:je :je :jKg Hl(B.0.0):jl Ol(B:jBn 4(B8.8 (1 _:jr (B:jqt :j5]     :j :j #### ### :jԔM #.. l.. #######># .. # :j2.....##.#.#.... #...@....# ####.#####  #.# #.. ####    :jY #.#:j(B:j*P(B    :jq* :j* :j* :j+ ####(B ###(B  #(B.. l(B.. :j8+#######(B>(B#(B .. #(B :ji+.....##(B.#(B.#(B.... :j+#(B...@(B....#(B ####(B.#####(B :j+W #(B.#(B:j,3 #(B..:j2, ###:j_,,(B  :j, :j, :j, :j - :j)2(B:j,3 (B:j]7(B:j8_ _(BA frilled lizard is nearby!(B:j::ji:jj):j,j(B:jV9)(B:j<9)(B:jI0 (B.  :jaJ=You shoot an arrow. The arrow hits the frilled lizard!:jMP,(B..:jP.:jSC(B3===500.0 (1.2:jW(B:j;Y :joYG_You kill the frilled lizard!(B:jZ:j%(B:j& (B:j*(B:j, :jE,:jo,5_(BNo target in view!:j-:j(B:j (B:j(B:jj :j5_(BNo target in view!:jL:j0 (B:j0 (B:j1 (B:j3 (B:jA5 (B:jn6 & (B_:ju7 (B:j8 (B:j: (B:j: (B:j); (B:j= (B:jq> (B:j> (B:j? (B:jFA (B:jpB (B:jB (B:jC (B:jD (B:j/F (B:jF (B:jZG (B:jVI (B:jJ (B:j(B#...#(B.#####.#:jMY  :jxY i##......##.#.#..(B.......#:jY  :jY .....##........#.######(B :j Z  :j8Z U####.#####.#####.#(B :jdZ  :jZ ####.#(B #.#(B #@#(B  :jZ 1(B---7.0 (7.0:j[ #.#(B #(B..(B[(B....#(B  #.##.#(B ########:jI[ C #.##.#(B :j[  :j[ 3.....#(B :j[ = #.####(B :j\  :j=\ 0(B  #:jc\ 6.#(B  :j\ /(B  :j\ ,#.###(B :j\  :j\ /(B  :j`] 4#...####(B  :j] I(B (B:jc (B:j=d I---(B8.0 (8:jh (B:ji " _Found a chain mail.:jak :j(B:j(B:jʀ(B:jn(B:j(B:j=(B:j2(B:j(B:j(B:j,(B:j(B:j(B:j(B:j?(B:j'(B:j(B:j}(B:j(B:j(B:jŘ(B:j((B:j(B:jΛ(B:ju(B:j(B:j>(B:j(B:j(B:j](B:jˣ(B:j(B:j(B:j)(B:j(B:jD(B:j(B:jɪ(B:jH(B:j(B:j@(B:jM(B:jޮ(B:j(B:j(B:j7(B:j(B:j=(B:j(B:jT(B:j0(B(B:j(B:j[(B:jػ(B:j(B:j(B:j+(B:jſ(B:jC(B:j(B:jg(B:j(B:j(B:j(B:jp(B:j(B:j8(B:j{(B:j(B:j(B:j(B:jO(B:jt(B:j(B:jd(B:j(B:j :jk(B (BYou encounter a frilled lizard.(B:jwR≈...#(B  ###(B .. #(B<(B##(B . ###(B ##(B.:j5 #.#(B :ji#(B #(B..  :jX.##(B #.....#(B #(B #(B.#(B #(B  .:j####.....#(B #(B.##(B.##(B.#(B  :j|..........#(B #(B......l# :jBd..###.....#(B ##@##:je :j(B #.....#(B #(B..(B.#:j :j..#(B #######(B ##(B..#:j" :jD&..#(B :jf*##.#:j :j$#(B :j)#.#:j :jL(B #.#:jY (B l(B  (B frilled lizard (asleep)#########(B #.#:j#(B :j}..#(B #.......#(B #.#:j$(B:jd####(B>(B#...#.#####.#:jQ%(B:j2(B26.0 (18.0):j,(B7.0 (19 :jx _:j?(B:j:j7)(B:jx9)(B:j[$: (B):j$+(BYou shoot an arrow.:jm( (B:jml(B.  The arrow completely misses the frilled lizard.(B:jsc(B.l(B:jt=(B===8.2 (1.2):jy(B:jz :j#{+_The frilled lizard hisses angrily.:j:j7)(B:jU< (B†:j8VU(BYou shoot an arrow. The arrow hits the frilled lizard!:j\g(B.(B:j4`'(B5:j_` 9.4:jd(B:jFfM _You kill the frilled lizard!(B:jg:j(B(B(B _(BNo target in view!:jG_ V(B(B(B :j~_ =_(BNo target in view!:j` :jR (B:j\R (B:j S (B:j{T (B:jUU (B:j7V & (B_:jV (B:j8X (B:j9Y (B:jxY (B:jZ (B:j] n (B You see here a frilled lizard corpse(B.:j^ (B:j[_ ! 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(B_:j7(B:j{(B:j(B:j0(B:j(B:j(B:j(B:j(B:jt(B:j(B:j(B:j((B:j(B:j(B:j+(B:j(B:j%(B:j(B:j(B:je (B:j (B:j(B:jg0(B(B:j(B:j(B:jj(B:j(B:jY(B:jH (B You see here a +0 pair of gloves.:j(!(B:j"! (B_:ju#(B:j"&(B:jP((B:j((B:j*(B:j,(B:jf.(B:j.(B:j7(B:j:(B:j<(B:j<(B:j+?(B:jA(B:jC(B:jC(B:jE(B:jG(B:jI(B:jI(B:jK(B:jO(B:jQ(B:j-R(B:jRS(B:jCU(B:jV(B:j W(B:jW(B:jWY(B:jAZ(B:jzZ(B:j)[(B:j\(B:j](B:j-^(B:j:_(B:j`(B:ja(B:ja(B:jub(B:jc(B:jd(B:jd(B:je(B:jf(B:jhg(B:jg(B:jh(B:jk(B:jl(B:jl(B:j/m(B:jn(B:jo(B:jo(B:jEp(B:jkq(B:jr(B:jXr(B:jr(B:jt(B:jv`(B(B(B(B:jv(B:jTw(B:jsw(B:jy(B:j}(B:j~(B:j(B:j(B:j(B:j́(B:j(B:j(B:jq(B:j(B:j܅(B:j(B:j(B:j(B:j(B:j(B:j(B:jĊ(B:j(B:j(B:j+(B:ji(B:j((B:jj(B:j(B:j9(B:j (B:jP(B:jȑ(B:j(B:j(B:j.(B:j(B:j(B:js(B:j(B:j(B:j,(B:j(B:j(B:jO (B_You now have 27 gold pieces (gained 10).:j(B:j(B:j(B:j(B:j(B:j (B:j(B:jG(B(B(B(B(B(B:j(B:j(B:j0(B:jW(B:j(B:j@(B:j-(B:j\(B:j(B:jW(B:j³(B:j(B:jݴ(B:j(B:j޶(B:jǷ(B:j(B:j(B:j%(B:jE(B:j(B:jV(B:j(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B ########(B  #(B......#(B  #########@####.#######(B 722.4 (179.0) :j'N#.......#.##.........#(B  #.#...#.#.(B...#.##.##)#(B  ####.#......(B.####.##(B>(B...#(B  #....#...#.#(B......#####.#(B  #.#......#.######.......#(B  #..........####(B #######.#(B :jJ ##.########...#(B #.)....##(B :jg#.#(B ##...##(B #.####..###(B:j+(B:j5(B:j=@ _(BDone exploring.:jo:jb (B:j*c (B:jc (B:jt~ l(B0.0)......(B.:j~ M.#.......(B:j6 (B:jԃ (B:j  :j :_(BDone exploring.:j :jOA  :jAI(D) Dungeon  Where to? (? - help) (B:jG (B:j (B:j (B:jK (B:jd (B:j & (B_:j (B:jU (B:j (B:jc (B:j (B:j (B:j (B:jݚ (B:jR (B:j؜ (B:j (B:jG (B:j (B:j (B:j (B:j (B:j΢ (B:jX (B:j (B:j (B:jߦ (B:j (B:j< (B:j (B:jr (B:j (B:j0 (B:jq (B:j> (B:jӯ (B:j (B:j: (B:j (B:jL  :jt U(B There is a stone staircase leading down here.:jf (B:jc (B:j & (B_:j˷ (B:jV ((B2:j (B:j (B:j\ (B:jV # _You climb downwards.:j; 7(B:je T   (B  :jv `####(B  (B :j #@(B..#(B  (B33.9 (11.5):j  :j ###(B.#(B  (B :j _#(B  (B :j  :j 1(B  :j Z(B  (B :j Z(B  (B :j Z(B  (B :j# )(B  :j2 I(B (B:j (B:j@ (B:j  :j N_(BThere is a stone staircase leading up here.:j :jz(B:j{(B:j{(B:j|(B:j~(B:j{& (B_:j(B:j<(B:j(B:jO(B:j(B:ju(B:j(B:j͆(B:j(B:jo(B:j؉(B:j(B:jr(B:j(B:j(B:jH(B:j(B:j(B:j(B:j(B:j(B:j(B:jӓ(B:j;(B:j(B:j(B:jw(B:j(B:j(B:j(B:j(B:j(B:j_(B:j(B:je(B:j(B:j5(B:jR(B:j(B:j(B:jZ(B:jr(B:j(B:j3(B:j(B:j(B:j(B:j(B:j8(B:jm(B:j+(B:jc(B:j(B:j(B:jI(B:j(B:j(B:jF(B:j(B:j (B:jo(B:j(B:j(B:j(B:j(B:j@(B:j4(B:jx(B:j(B:j(B:j{(B:j(B:j(B:jƾ(B:j^(B:j(B:j(B:j(B:jY(B:j(B:j(B:j(B:j(B:jg(B:j(B:j(B:j~(B:j(B:j#(B:j4(B:jK(B:j(B:j(B:j(B:jh(B:j(B:j(B:j(B:j(B:jj(B:j(B:j(B:j(B:jU(B:j(B:j(B:j(B:ji(B:j(B:j(B:j(B:j(B:j1(B:j(B:j<(B:j(B:j(B:j(B:j(B:j)(B:jy(B:j(B:j (B:jV(B:j(B:j(B:j.(B:jy(B:j(B:j(B:j>(B:jz(B:j(B:j(B:j(B:j(B:jR(B:jY(B:j(B:jA(B:j(B:j(B:j(B:jH(B:j(B:j(B:j,(B:j^(B:j(B:j(B:jd(B:j(B:j(B:j(B:ji(B:j(B:j (B:jJ(B:j(B:j(B:jk(B:jq(B:j(B:j(B:jY(B:j*(B:j(B:j(B:j_(B:j_ (B:j (B:j (B:j (B:j (B:j (B:j?(B:j(B:j(B:j(B:je(B:j(B:j(B:jO(B:j(B:j(B:j(B:j(B:j(B:j(B:j`(B:j(B:j(B:j9(B:j.(B:j (B:jC(B:j(B:j (B:j!(B:j"(B:jn"(B:j}#(B:j$(B:j%(B:jZ%(B:j' (B':j9)(B:j)(B:j*(B:j,9 (B_You open the door.:j-(B:j-:j-(B:jF.(B:j02' (B :jO2There is an open door here.:j4(B:jN5! (B_:j5(B:j.8(B:j!:(B:jc:(B:j:(B:j<(B:ju>(B:j>(B:j>(B:j@(B:jB(B:jHB(B:jC(B:jE(B:jcG(B:jG(B:jKH(B:j*J(B:jBL(B:jpL(B:j)M(B:jBO(B:jP(B:j>Q(B:jQ(B:jS(B:jU(B:jU(B:jV(B:j=X(B:j Z(B:juZ(B:jZ(B:j[(B:j](B:j](B:j+^(B:j;_(B:j`(B:jDa(B:ja(B:jb(B:jd(B:jd(B:j*e(B:je(B:jh(B:jh(B:ji(B:jaj(B:jk(B:jl(B:j^l(B:jm(B:jn(B:j$o(B:jo(B:jp(B:jr(B:jXr(B:jr(B:js(B:jIu(B:ju(B:ju(B:jw(B:j_x(B:jx(B:j3y(B:jbz(B:j|(B:jE|(B:j|(B:jp~(B:j(B:jN(B:j(B:j(B:jă(B:jK(B:j(B:j(B:jˇ(B:j(B:j(B:j(B:j9(B:jq(B:jڌ(B:j(B:j(B:jh(B:j>(B:j(B:jv(B:j(B:j2(B:j(B:j' (B :j&C(BYou encounter 2 goblins.(B:jPR(B...g(B..<#(B.. .........#(B #(B.......#(B #(B.......:jv +....... #(B..(B?(B...#(B ##(B......+  ....(B$(B..@#(B  ......#.#(B  g(B.... #.#(B  .... #.###(B:jͫ... #...#(B.. #(B.#.###:j(B gg(B 2 goblins (asleep)(B. #(B.....#(B:jj##(B..#.#(B:j"I.....#.#(B:j42(B812.9 (79.0:j.(B3.9 (80:j (B:j4 _Found an escape hatch in the ceiling.:j+:jׅ ...g..<#.. .........# #.......# :j.!#....... +....... #..?...# ##......+ ....$..@# ......#.# g.... #.# .... #.###  ... #...#  :j>.. #.#.### :jI* . #.....#  :jT##..#.# :jh6 .# (B:j (B ...g(B..<#(B.. .........#(B :j o#(B.......#(B #(B....... +....... #(B..(B?(B...#(B ##(B......+:j  :j  q....(B$(B..@#(B :j K......#.#(B:j%  :j/ mg(B.... #.#(B:j<  :jH N.... #.#(B:jS  :j^ "... #..:jh "(B:ju  :j |.. #(B.#.###(B  :j ;. #(B.....:j #(B:j  :j ?##(B..#.:j #(B:j  :j .:j "(B:j~# (B:j)$ (B:j) (B:j*  :j* P_(BThere are monsters nearby!(B:jr, :j ,)(B:j .))(B:jD 8)))(B:j :)(B:j :)(B:jC+ "):j~+ (B:jx (B)(BYou shoot an arrow. The arrow hits the goblin!:j (B......  (B goblin(B:j 9(B7===5.1 (1.2:j. ):j (B:jڊ L _You kill the goblin!(B:jZ 3)(B:jv 4)(B:j88)(B:j8)(B:jk9)(B:jL9)(B:j9)(B:jgK(B.g(B:jo(B.....gwandering)(B:jp/(B6.2 (1.1:jv(B:j#xl _You shoot an arrow. The arrow completely misses the goblin.(B:j}y:j3)(B:j4)(B:j28)(B:j{8)(B:j39)(B:jg9)(B:j)Y9)(B:j+)(B.g:jJ(B......g:j,(B:ji/(B7.4 (1.2:j(B:ji _You shoot an arrow. The arrow closely misses the goblin.(B:js:j3)(B:j24)(B:jc4)(B:j8)(B:jWk (B.g  You shoot an arrow. The arrow hits the goblin.:j'(B..:jZ3. (B:j*(B8.6:jvw(B _(BThe goblin is heavily wounded.(B:j[3)(B:j4)(B:j=g8)(B:j 8)(B:j9)(B:jkG9)(B:j`9)(B:j((B.g:j<(B......:j*(B9.8:j(B:js _You shoot an arrow. The arrow completely misses the goblin.(B:ji3)(B:jd:je/)(B:je (B)  You shoot an arrow. The arrow hits the goblin.:j>5(B..:j3(B821.0:j(B:jE _You kill the goblin!(B:j:j7(B(B:j (B:j(B:j(B ......<#(B.. .(B.#(B #(B.#(B #(B.#(B +...)... #(B..(B?(B...##(B......+.(B$(B.@.#(B0.0.#(B.#(B.)(B.....#(B.#(B...#(B.###(B..#(B.#(B...#(B...#(B.#(B.#.###(B..(B>(B #(B.#(B.....#:j(B.###(B #(B.##(B..#.#(B .....#.#(B:j@(B:j:j0(B---2.0 (1:jS(B _Found a stone staircase leading down.:j? (B:j@ <---(B:j G (B:jG C _(BNo target in view!:jI :j"(B:j# (B:j)(B:j* :j*=_(BNo target in view!:j,:j$(B:jm(B:j8(B:jL(B:j(B:j& (B_:j(B:j(B:j(B:j (B:j (B:jc(B:j(B:j(B:jO (B_You now have 43 gold pieces (gained 16).:j~(B:j(B:j(B:j (B:j$s (B (BYou encounter an adder and a bat.(B:j+b(B........#(B #(B .#(B.###(B :j+j<#(B..(BS(B .:j+,(B..#:j9,(B #(B.......#(B #(B.......#(B +...)...#(B #(B..@(B...#..###(B...(B...+:j,..(B........(B.#(B..#(B.#)(B.....#(B.#(B....#.#(BS(B  (B adder (asleep)#(B......#(B.#b(B  (B bat (asleep):j,#(B......#(B.####.....(B>(B##.#.....#(B:jj/9(B.b6.0 (4:j0&(B.b:j0&(B.b:j{8R(Bb(B:j94(B7.0 (5 _:jW?(B:jUA :jvA|_(BYou see here (Ba scroll labelled VATOUMP AT TET(B.:jB:j i .........# #  .#......#.### :jI  ......<#..(BS(B  .(Bb.......# :j  #.......#  #.......#  +...)...#  #..@...#  ..###......+  ...........#  :j .........#.#  ...).....#.#  .........#.###  #......#.#...#  #......#.#  :j 5.....> (B:j (B .........#(B #(B  :j V.#(B......#(B.###(B  ......<#(B..(BS(B  .(Bb.......#(B :j  #(B.......#(B  #(B.......#(B  +...)...#(B  #(B..@(B...#(B  :jT ..###(B...(B...+  ..(B........(B.#(B  .........#(B.#(B ...)(B.....#(B.#(B :j U.........#.###(B  #(B......#(B.#...#(B  #(B......#(B.#:j |(B .....(B>(B:j~ (B:j< (B:jͳ (B:jֵ  :j W_(BThere are monsters nearby!(B:j 3)(B:j 4)(B:j_ 8)(B:j b (B.  You shoot an arrow. The arrow hits the bat.:j 4(BS(B.:j |(B...(BS(B:j B(B10===8.1 (1.1:jt (B:j9  :jG 4_You kill the bat!(B:j :j~ 7)(B:jg 9)(B:j9)(B:j[9)(B:j (B.(BS(BYou shoot an arrow. The arrow hits the adder!:jW(B.(BS(B:jY(B.) (B:jn*(B9.2:j(B:jX _(BThe adder is severely wounded.(B:j:j7)(B:j 9)(B:jP9)(B:jM9)(B:j9)(B:j+X(B.(BS(B:jb3G.(B.)..:j 40(B30.4 (1.2:j9(B:j: :j:Y_You shoot an arrow. The arrow barely misses the adder.(B:js<:jw7)(B:j5/ (B.:jjg(BS(BYou shoot an arrow. The arrow hits the adder.:jp (B (BThe adder is severely wounded.(B:j*(B1.6:j(B:jPM _The adder barely misses you.(B:jy:jA7)(B:j39)(B:jW9)(B:j-9)(B:j9)(B:jA9 (B.:jB(B...(BS(BYou shoot an arrow. The arrow completely misses the adder.(B:jC*(B2.8:jJ(B:jK :jL0_The adder bites you but does no damage.:jM:j (B (BYou shoot an arrow. The arrow hits the adder.  (BThe adder is almost dead.(B(B3.9 (1.1:j(B:j :jO_The adder barely misses you.(B The adder completely misses you.(B:j:j) :jN.........# #  .#......#.###  ......<#...  .........# :j :j@#.......#  #.......#  :j$s+...(BS(B...#  #..@...# :jZM ..###......+  ...........#  :j.........#.#  ...).....#.#  .........#.###  #......#.#...# :j/] #......#.#  .....> (B:jEl *(B:jIm  .........#(B #(B  .#(B......#(B.###(B  ......<#(B..(B.  .(B........#(B  #(B.......#(B  #(B.......#(B  :jm +...(BS(B...#(B  #(B..@(B...#(B  :jm ..###(B...(B...+  ..(B........(B.#(B :jn d .........#(B.#(B :jNn ...)(B.....#(B.#(B :jn .........#.###(B  #(B......#(B.#:jn '(B :jn #(B......#(B.#(B:j'o 8 .....(B>:jWo "(B:ju (B:jv (B:j{ (B:jC}  :j} Q_(BAn adder is nearby!(B:j  :jҏ 7)(B:j 9)(B:j"9)(B:jk9)(B:j49)(B:jf (B.(B...:j(BS(BYou shoot an arrow. The arrow closely misses the adder.(B:j*(B5.0:j (B:j N _The adder closely misses you.(B:j :j (B)(BYou shoot an arrow. The arrow hits the adder!:j**(B:j} (B2336.2 (1.2 _You kill the adder!Your Fighting skill increases to level 2!:jOYour Ranged Weapons skill increases to level 6!(B:j(B:j :j.U_Your Dodging skill increases to level 3!(B:j:j(B:j(B:j(B:j(B:j3(B:j(B:je (B_(Bc - 2 scrolls labelled VATOUMP AT TET(B (gained 1):j(B:j(B:j(B:j(B:j(B:ja(B:j (B:j(B:j= (B .. (B>(B.....####(B #(B. ............##(B.....(B!:j(B....#(B.....#.###(B.....<#(B...(B..............#(B #@(B......#(B---9.2 (3.0 :j#.(B......#(B +..(B.)(B...#:j|(B #(B...(B...##:jZ(B ..###(B......+:jB ....(B.......#:j|(B ....(B.....#(B.#:j(B ...)(B.....#(B.#(B:j! .........#.##:jS(B:jY(B:j9:ji---:j'(B40.2 (4:jO(B:j :j:j &_Found a stone staircase leading down.:j# :j(B:j(B:jo(B:j(B:jn(B:j(B:j(B:j(B:j*(B:j(B:jR(B:j/(B:j#(B:j(B:j(B:j (B:j(B:j!(B:jr(B:jt(B:j(B:j(B:j(B:j"(B:j(B:j3(B:j}(B:jm(B:j(B:jt(B:j(B:j:jS8.##(B:jx9....(B :jZ..(B...(B :jo..(B...########(B :j!##.(B...#(B......(B :jK..(B..(B>(B.....#(B :ji9#####.(B #:j%#(B :jt......##(B.....@#(B :j......(B......#(B.#(B :j.....#(B......#(B.###(B :j5......(B.....<#(B...(B:j^......(B......(B..##(B:j*.....#.:jG(B..#(B:jB...#(B #.:jF(B.#(B:jZ..(B +...)(B..:jR/.#(B:jx#.:j%##(B:j:jA&(B7.2 (7:j:jT&(B8.2 (8:j(B:j :j,:jJ&_(Bf - a white potion:j`(B:j!:j !:jL"(B !:jdYour movement speed is average.  Your attack delay is about 1.2 (and is slowed by your armour).!:j (B!:j{(B!:jڥ  !:j٩Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x _(B115% (Skill)).!:jr":jy(B":j (B":j(B":jE ":jϓ3_Unknown command.(B":jL":j4(B":j5(B":j97(B":j4;(B":jz=(B":j>& (B_":j?(B":jB(B":j9D(B":jD(B":jE(B":jbG(B":jI(B":jtJ(B":jJ(B":j)L(B":j/O(B":jO(B":jyP(B":jS(B":jU(B":j V(B":jV(B":j4X(B":jY(B":jhZ(B":j#[(B":j\(B":jK_(B":j_(B":j`(B":ja(B":jhd(B":jd(B":je(B":jpg(B":ji(B":j8j(B":jj(B":jn(B":jp(B":j:q(B":j r(B":jjt(B":jv(B":jw(B":jw(B":jǡ(B":jפ(B":j(B":j(B":j(B":j«(B":j<(B":jr(B":j (B":jj(B":jٳ(B":j6(B":j÷(B":jٻ(B":jQ(B":j(B":j(B":ju(B":j(B":j(B":j(B":j(B":j(B":j!(B":j(B":j(B":j(B":j(B":j!(B'":j(B":j(B":j(B":j% ":jh3(B_You open the door.":j(B":j(B":j(B":j  ":jD <(B There is an open door here.":j(B":j! (B_":j(B":j(B":j(B":j5(B":j3(B":j(B":j (B":j(B":j(B":jR (B":j=#(B":j#(B":j$(B":j'(B":j*(B":j+(B":j,(B":j.(B":jY1(B":j1(B":j2(B":jF4(B":j7(B":j,8(B":j8(B":jy:(B":j%=(B":j=(B":j>(B":j@(B":jC(B":jD(B":jD(B":jF(B":jH(B":j7I(B":j:J(B":jK(B":jJN(B":jN(B":jO(B":jX-..... ":j"YN.....######## ##....#......# ":jGYh....(B>(B.....#.#":jhY ":j3Z##.##......#.###(B  ...##......#...#(B  .........#.###.## ..#......#.###.#(B.#### ........<#.....#@(B...# .....#####.##(B.# ...#.......#(B ###.#(B  .#(B #.......#(B #..(B.#(B  ":jZ+...)...#(B #.#(B....#":jZ{ #......####.#(B.#### ":j [(B  .###......'....# (B  ":j?[I..........######(B.. ":jq[i(B  ........#.#(B #":j[4 (B ":j[(B":jia2(B79.2 (31.0)":jf":jf((B80.2 (32":jk(B":jsl ":jlB_(Bj - an amethyst potion(B":jn#:ji(B#:j;(B#:j(B#:j(B#:jJ(B#:j(B#:j(B#:j1(B#:j(B#:j(B#:jC(B#:j(B#:j(B#:jT(B#:j(B#:j:(B#:j(B#:j(B#:j(B#:jt(B#:jj(B#:j(B#:jh(B#:j(B#:j(B#:j(B#:j!(B#:j(B#:jQ(B#:j(B#:jq(B#:j(B#:j~(B#:j(B#:j(B#:j(B#:j (B#:j (B#:j (B#:j(B#:jY(B#:j(B#:jn(B#:j(B#:j(B#:jX(B#:j(B#:j(B#:ju(B#:j(B#:j(B#:j(B#:j(B#:jd(B#:j(B#:j (B#:j# #:jI#!(B #:ju#G(BYou encounter a ribbon worm.(B#:j(6......#.###.#.#### #:j(A.....<#.....#....##:j3) #:jc)5........#####.##.# #:j)X#.......#(B ###.##.# ##:j*V.......#(B #...##.# #:jF*k+...)...#(B #.#....# #:jr*+#####.#.#####:j* #:j*P#......'....#.#####(B #:j* #:j+u######...@(B.#(B  #:j@+q#.#(B #####(B.#(B #:jc+ #:j+:..#.#(B .##:j+P .....#.###(B .##:j+ #:j,...#.#...#(B (Bw(B#(B  #:jI,f...#.#.#.###(B .#(B  #:j|,v(Bw(B  (B ribbon worm (asleep) .#:j,h(B>(B##.#.....#(B ###:j,#(B #:j,i##(B #.##..#.#(B  #:j2-I .....#.#(B #:ju4/(B93.2 (13#:j6#:j66%(B4.2 (14 #:j_6 _#:j];(B#:j\=#:jm <....# .#  .# #:j5 .# )...# #.#....# #:jH.#### #:jh#.##### #:j_#...@.#  #####.#  .# #:j .# #:j= (Bw(B# #:j .# .>#:j@ ##  #:jf#  #:j(B#:jS| .(B #:j| <#:j| A....#(B #:j| >.#(B #:j}  #:j-} >.#(B #:jW}  #:j} =.#(B #:j} )...#(B #.#....#(B #:j} A.####(B #:j~ L#.#####(B #:j3~ d#...@(B.#(B #:ja~ #####(B.#(B  .#(B #:j~ ; .#(B #:j~ U (Bw(B#(B #:j' .#(B (B>(B ##(B   #:j  #:jY (B#:jw (B#:j. (B#:j$  #:j> V_(BA ribbon worm is nearby!(B#:jѐ #:jT 8)(B#:j 9)(B#:je 9)(B#:jO3c (B(Bw(B.  #:j3;You shoot an arrow. The arrow hits the ribbon worm.#:j9%(B.#:j39v.(Bw(B  (B#:j:#:j':6(B===5.4 (1.2)#:j ?(B#:jS@ #:j@Z_(BThe ribbon worm is moderately wounded.(B#:jA$:j&8)(B$:j9)(B$:j (B(Bw(B.  You shoot an arrow. The arrow hits the ribbon worm.$:j$(B.$:j/(B6.5 (1.1$:j(B$:j H _(BThe ribbon worm is moderately wounded.$:j (B$:jI"$:j8)(B$:j]c (B(Bw(B.  $:j;You shoot an arrow. The arrow hits the ribbon worm.$:j(B$:jE$:jm#(B7.6$:jp(B$:jT $:j{ You shoot an arrow. The arrow hits the ribbon worm. _(BThe ribbon worm is moderately wounded.(B  You shoot an arrow. The arrow hits the ribbon worm. $:j_(BThe ribbon worm is moderately wounded.(B  You shoot an arrow. The arrow hits the ribbon worm. _(BThe ribbon worm is heavily wounded.(B$:j$:jB (B You shoot an arrow.  $:j2The arrow hits the ribbon worm but does no damage.$:jk$:j#(B8.7$:j(B$:j $:jR_(BThe ribbon worm is moderately wounded.(B$:j[ <....# .#  $:jr.#  .# )...# #.#....# .#### #.##### $:j*#...@.# $:jY #####(Bw(B#  .# $:j 2 .#  .# $:j .# .$:j" >$:j+ ##  $:j8  $:jB$(B$:j(B <....#(B .#(B  $:jϔ.#(B  .#(B )...#(B #.#....#(B .####(B #.#####(B $:j!<#...@(B.#(B  #####(Bw(B#(B  .#(B  .#(B $:j,; .#(B $:j88 .#(B $:jE$(B>$:jPY(B ##(B  $:jn#  $:j4(B$:j (B$:j(B$:j+\ _(BA ribbon worm is nearby!(B$:j$:jf$  $:j$ (B (catching breath)(BYou shoot an arrow. The arrow hits the ribbon worm!  (BThe ribbon worm is almost dead.(B$:j* * (B$:j+ (BThe ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.$:j+ * $:j+ 6 $:j+ X (B9.8+0 shortbow$:j+ .Held (B$:j/ (B$:j0  $:j0 !_You are caught in a web!$:j1 $:j (B$:j $:j !(B$:j $:j (B$:j\  $:j C_(BYou are caught in a web!$:j $:j~(B$:j(B$:j(B$:jP _(BYou are caught in a web!%:jD(B%:jE(B%:joJ(B%:jKI _(BYou are caught in a web!%:jL%:j(B%:j(B%:j9(B%:jC %:j\;_(BYou are caught in a web!%:j%:j<(B%:j=(B%:j_A(B%:jAS _You are caught in a web! _(B%:jB%:j j(catching breath) _(B You disentangle yourself.%:j (B(B`The ribbon worm expels a string of sticky webbing.(B%:jxV O@(B%:jMW (B12 ---9000(B+0 shortbow(B%:j8[ (B%:j\  %:jI\ L_The stream of webbing misses you.(B%:j] &:jYf (B)(BYou shoot an arrow.&:jΦ (B(Bw(BThe arrow barely misses the ribbon worm.(B&:jj&(B18&:jv7----(B===&:j2.0 (1.2&:j˫(B&:j) _The ribbon worm bites you.&:j׭&:j  (B You shoot an arrow.  The arrow hits the ribbon worm but does no damage.  (BThe ribbon worm is severely wounded.(B&:j*(B3.2&:j(B&:jRT _The ribbon worm closely misses you.(B&:j&:jO (B You shoot an arrow. The arrow hits the ribbon worm.  (BThe ribbon worm is almost dead.(B&:j/(B4.3 (1.1&:j^(B&:jY< _The ribbon worm bites you but does no damage.&:j&:jf (B)(BYou shoot an arrow.&:j] (B(Bw(BThe arrow barely misses the ribbon worm.(B&:j-^w(B13(B----------(B5.5 (1.2&:jc(B&:jd) _The ribbon worm bites you.&:je&:j[ f (B)(BYou shoot an arrow.&:j (B(Bw(B(catching breath)The arrow barely misses the ribbon worm.(B&:j (B(B`The ribbon worm expels a string of sticky webbing.(B&:j :@(B&:j J(B4(B==----&:j #(B6.7&:j (B&:j  &:j D_The stream of webbing misses you.(B&:jl &:j ) (B&:j C.  You shoot an arrow. The arrow hits the ribbon worm!&:j *&:j +(B&:jN D(B==(B41&:ji 7.8 (1.1&:j (B&:j}  &:j &:j <_You kill the ribbon worm!(B&:j &:j/a<#.....#....#(B  ..#####.##.#(B  #(B ###.##.#(B &:jcaq .#(B #...##.#(B  &:ja...)...#(B #.#....#(B  ......####.#.####(B  ......'....#(B.##### ......######(B....(B.#(B  &:jal#.#(B #####@#(B &:ja &:jap#.#(B #(B.#(B &:ja &:ja #.###&:jaM#(B.#(B &:jb &:jbr#.#...#(B #(B.#(B &:jjbT #.#.#.###(B ..#(B  (B>(B##.#.....#(B ###(B  #(B #.##..#.#(B &:j{b &:jb`(B .....#.#(B  &:jb<####.##.#(B  &:jb(B&:jh(B&:ji)(B---&:ji80&:jl(B&:j@n':j (B':jX (B':j (B':j (B':j5 (B':j (B':j: (B':jy R(B15=(B':j (B':j (B':j (B':j: (B':jq (B':j (B':jQ (B':jN (B':j (B':j (B':j (B':j l(B6(B=(B=(B':j] (B':jM (B':j (B':j (B':j 0(B(B':jE (B':j (B':j (B':jm (B':j (B':jc j(B7(B=(B=(B':j (B':j (B':j (B':j, (B':j (B':j (B':jT (B':j- (B':jM (B':j (B':j- (B':j :(B=(B':jY (B':j (B':j ':j 0(B8=':j (B':j (B':j (B':j (B':jG (B':j (B':j (B':jX (B':jI (B':j (B':j (B':jU (B':j| ':j (B9':j E(B=(B=(B':j (B':j (B':j (B':jo (B':j (B':j (B':jC (B':j (B':jw (B':j (B':j (B':j &(B20':j E(B=(B=(B':j (B':j (B':j/ (B':j (B':j (B':j (B':j{ (B':j (B':j^ (B':j (B':j" (B':j" :(B=(B':j# (B':jg% (B':j% %(B1':j% +==(B':jL& (B':j/( 3 (B_HP restored.':j* (B':j* (B':j+ (B':j?, (B':j- (B':j'. (B':j. (B':j/ (B':jZ1 (B':j1 (B':j2 (B':j3 (B':j5 (B':j 6 ':j6 4(B==(B':j6 (B':jF8 (B':j): (B':j_: (B':j: (B':j< (B':j= (B':j= (B':j_> (B':jq? (B':j@ (B':j@ (B':j A (B':jNB (B':jC (B':jfD (B':jD (B':jF (B':jwG (B':jG (B':j7H (B':jI (B':j.K (B':jK (B':jK (B':j,N (B':jN (B':jO 0(B(B':jP (B':jR (B':jR (B':jWS (B':jT (B':jU (B':j.V (B':jV (B':jW (B':jmY (B':jY (B':jZ (B':j3[ (B':j] (B':j3] (B':j] (B':j^ (B':ja (B':j'a (B':ja (B':jc (B':j~e (B':je (B':j$f (B':jg (B':ji (B':ji (B':jj (B':jFk (B':jl (B':jl (B':j#m (B':jxn (B':jTp (B':jp (B':jHq (B':jr (B':js (B':j!t (B':jt (B':j/v (B':jJw (B':jw (B':jx (B':jy (B':j'{ (B':j{ (B':j{ (B':jV} (B':j; (B':jo (B':j (B':j (B':j (B':jY (B':j (B':j̈́ (B':jf (B':j (B':j (B':j. (B':j (B':j (B':j| (B':jQ (B':j (B':j (B':ja (B':jS (B':j 0(B(B':j (B':j (B':j (B':j, 0(B(B':j (B':jC 0(B(B':j_ (B':j h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B':j (B':j (B':j_ (B':j (B':j (B':jH (B':jw (B':j (B':j$ (B':jA (B':ja (B':j (B':jF O (B_You now have 53 gold pieces (gained 10).':jY (B':jt (B':j (B':j9 (B':j; (B':jT (B':j (B':j (B':jѽ 0(B(B':j& (B':j (B':j (B':j (B':jB (B':j? (B':j (B':j% (B':j (B':j (B':jt (B':j (B':j% (B':jX (B':j (B':jK (B':j (B':j (B':jG (B':j (B':j (B':j (B':j (B':jI (B':j (B':j (B':jG (B':j (B':j (B':j (B':jD (B':j 0(B(B':j (B':jW (B':j `(B(B(B(B':j (B':j8 (B':j` (B':jK (B':j (B':j} (B':jH (B':jt (B':j (B':jj (B':jM (B':j (B':j8 (B':j (B':j (B':je (B':j (B':jr (B':jB (B':j (B':jF (B':j (B':j (B':j (B':j2 (B':j (B':j (B':j) (B':j (B':j (B':j (B':j (B':j (B':j (B':j (B':j (B':j3 (B':j (B':j* (B':j (B':j (B':j (B':j (B':j  (B':jV (B':j (B':j (B':j5 (B':j5 (B(B(B(B(B(B(B(B(B(B(B':j"8 (B':jG8 (B':jr9 (B':j~; (B':jf> (B':j> (B':j? (B':j6B (B':j'D (B':jD (B':jE (B':jVJ T (B There is a stone staircase leading down here.':j,N f (B (BYou encounter a rat.(B':jT 0(B ..(B +...)...#(B #.#....(B ..... #(B......####.#.###(B ':jU .....###(B......'....#.###(B ..............######....(B ':j&U wr(B...........#.#(B #####':j2U (B ':jUU #(B$(B...)(B.....#.#(B #(B ':jgU #(B........(B.#.###(B #':jqU (B ':jU #(B......#.#...#(B ######':jU (B ':jU ..#(B...@.(B.#.#.#.###.....':jU ---':jU (B ':jU [........>##.#.....#.####':jU (B ':jU s......#####.##..#.#.#(B ':jU  ':jV i...... #.....#.#.#(B':j V  ':jdV x..... ####.##.#.#(B ..#(B.. #.#..#.#(B r(B  (B rat (asleep)(B ':jV . #(B.####.#.##.####(B ..#....#.##.....(B ':jV P##....#.#######(B':jm_ 4(B1004.8 (96.0)':j` ,(B5.8 (97 ':j` _':jZg (B':jIp (:j .. +...)...#  ..... #......# .....###......' .............. (:jr...........#.#  #$...).....#.#  #.........#.###  #......#.#...# (:j (:j0..#...@..#......(:j (:j........>##.(:j.(:j (:j......#####.(:j# .# (:j4$ ...... #.....#.#.# (:jG$ ..... ####.##.#.# (:jQ (:j^$..#.. #.#..#.#  (:j~!. #. ####.#.##. (:j.. #....#.##.....(:j (:j%##....(B(:j(B ..(B +...)...#(B  ..... #(B......#(B .....###(B......' .............. r(B...........#.#(B (:jd #(B$(B...)(B.....#.#(B  #(B........(B.#.###(B  #(B......#.#...#(B  (:j~..#(B...@.(B.#......(:j(B (:jT........>##..(B (:jɱ/......#####.(:jӱ..#(B (:jݱ (:j?...... #.....#.#.(:j"(B(:j (:ja..... ####.##.#.(B(:j (:jZv..#(B.. #.#..#.#(B  . #(B. ####.#.##.(B .. #....#.##.....(B (:jm9##....(B(:j(B(:j (B(:j;(B(:j (:j˿F_(BA rat is nearby!(B(:jR(:j3)(B(:j87)(B(:jD9)(B(:j9)(B(:j9)(B(:j# 9)(B(:j.q (B†(BYou shoot an arrow. The arrow hits the rat!(:jy (B.(B$(B....(:jy (B(:j| E(B2===7.0 (1.2)(:jh (B(:j I _You kill the rat!(B(:jm (B(:jn (B(:jt (B(:jt  (:j u (:ju 5_(BNo target in view!(:jv (:j (B(:j (B(:j (B(:j  (:j 5_(BNo target in view!(:j. (:j(B(:jG (B(:jk(B(:jc (:js5_(BNo target in view!(:j):jKW(B):j X(B):jX(B):jpc(B):jhf(B):j)g& (B_):ji(B):jl(B):jp(B):jq(B):jr(B):jv(B):jy(B):jtz(B):j{(B):j}(B):j(B):j(B):j(B):jI(B):j(B):j(B):j<(B):j(B):j'(B):j(B):jO (B_You now have 69 gold pieces (gained 16).):j(B):j(B):jܕ(B):jI(B):j(B):jl(B):jg(B):jŠ(B):j/(B):jY(B):j(B):j:c (B You see here a rat corpse(B.):j(B):j! (B_):j(B):jL(B):jگ(B):j!(B):jڰ(B):j(B):jo(B):j(B):j(B):ju(B):j-:(B #....#........[(B..#.(B....#.....(B..#(B..#(B #.....#):jWE(B..#(B +...)(B.#(B........#(B #.....(B.......#(B........###.....):j/#(B.....+(B................#(B.....#...†..(B.........#(B.....@#####....).....#(B---19.0 (12.0)#(B...#(B ##.........):j(B #(B...#(B ##......#.#(B ...... ..#......#.#):j(B ....... ........(B>(B##.#(B...............#####.#(B):j.................(B #..(B...................(B ###(B):jG6 ...#....(B):j(B):j#---):j((B20.0 (13):j(B):j ):j_Found a robe.):j,):jKO(B(B(B):jL(B):jO(B):jeP(B):j%Q(B):jS(B):jU(B):j%V(B):jV(B):jX(B):j[(B):jK\(B):j)](B):j_(B):jGa(B):ja(B):jb(B):j?e(B):jh(B):j/h(B):j i(B):jk(B):j3n(B):jn(B):jo(B):jq(B):j>t(B):jt(B):ju(B):j.w(B):jy(B):jy(B):jz(B):j~(B):j~(B):j(B):jN (B_You now have 73 gold pieces (gained 4).):j(B):j)(B):j(B):j(B):j' (B ):jJ(BYou encounter a frilled lizard.(B):j.......#........#(B ####.#.......#.......(B.###'....##.....+.........######):jە#.....#...†....#(B ##......#####..(B..).#(B ....#...######.):j.###(B ....#...##(B...###.#...#(B ##):j6...........(B...#(B......#.#.#.###........(B......(B>(B##.#.....#.):je.......(B..........#####.##..#.#........(B............#(B #.....#.#........(B...):jpB...#(B ####.##.#.):j.......(B.##(B...#(B.....#(B #.#..#.):jO.......###(B...#(B.....#(B ####.#.##.(B l(B  (B frilled lizard (asleep).......(B #):jі###(B #....#.##(B ##(B.....l#(B ##....#.):jZ(B #.......##<(B):j.(B30):j5(B1.0 (11 _):j(B):j):j@    .###...  .......  †...........#.#  ...).....#.#  .######........  ):j .##...##......#  .......#......#  .......@....>#  ..........####  ):j ............#  ............#  .##...#.....#  #...#.....#   #.......###  ##.....l#  <(B*:j(B   .###(B...  .......  †...(B........#.#(B  .*:j(B..)(B.....#.#(B  .######.(B.......  *:jaa.##(B...##(B......#(B  ....(B...#(B......# (B .......@(B....(B>(B# (B ..........#### (B ............#(B  ............#(B *:jE .##(B...#(B.....#(B  #(B...#(B.....#(B   #(B.......###(B  ##(B.....l#(B  <(B*:j'(B*:j^( (B*:jm.(B*:j/ *:j/Q_(BA frilled lizard is nearby!(B*:j0*:jX4)(B*:j5)(B*:j*9)(B*:jG69)(B*:j 9)(B*:j:)(B*:j)o (B.  You shoot an arrow. The arrow hits the frilled lizard.*:j#(B.....(B. *:jQ#+(B*:j&E(B4===2.2 (1.2)*:j,(B*:j.T _You kill the frilled lizard!(B*:j=(B*:j> (B*:jC(B*:jD *:jD5_(BNo target in view!*:jE*:jK(B*:jL (B*:j:R(B*:j>S *:jLS5_(BNo target in view!*:jT*:jn (B*:jo (B*:jFu (B*:jv C _(BNo target in view!*:jpw *:jg 7(B(B*:j{ (B*:jA V(B(B (B_*:j (B*:j (B*:j (B*:j (B*:j% (B*:j (B*:jx (B*:j (B*:j8 (B*:js (B*:j (B*:j (B*:ja (B*:j (B*:j (B*:j (B*:j (B*:jV (B*:j (B*:j3 (B*:jc (B*:j5 (B*:j (B*:j; (B*:j x(B(B(B(B(B*:jC (B*:j H(B(B(B*:j (B*:j 0(B(B*:jc (B*:j (B*:j  *:j# c(B (BYou encounter an adder.(B*:j (B ######....)....(B ....#(B...######.....(B ....#(B...##(B...##......#.(B ........#......#.(B ...................(B>(B##.#(B ...........#####.#*:j (B .............#(B #..(B ...................#(B ###(B ##...#.....#(B --- ###...#.....#(B ###(B  #.......###(B #.(B  ##......#(B ##.(B ....... #......#(B #..(B ......(BS(B ###########...(B (BS(B  (B adder (asleep)*:j  ....... #......(B....)(B.. #......(B #......(B*:j 1(B40.0)*:j #---*:jr '(B3.2 (11*:j (B*:j  _Found a spear.*:j +:j;, )+:j<R ....#...###### ....#...##...## ..............# +:j1<...................>+:jQ< +:j<5............... ...................# +:j< +:j<v...................#  .......@##...#.....#  .......##  +:j<.......  +:j= ....... +:j?=  +:j[=....... +:jy= +:j= +:j=5......(BS(B +:j=" .......  +:j9>:....).. (B+:j@+(B +:jS)(B ....#(B...######(B ....#(B...##(B...##(B ..............#(B ...................(B>(B ...............(B ...................#(B  ...................#(B  .......@##...#.....#(B  .......##(B  .......   .......   .......  +:j +:j<......(BS(B +:j +:j ....... +:j+ +:jZ9....)(B.. +:jg +:jw(B+:j (B+:j(B+:j +:j+:jP_(BAn adder is nearby!(B+:j,4)(B+:jG5)(B+:jk5)(B+:j%5)(B+:j%* (B+:j5&(BS+:j[& (B.  +:j&NYou shoot an arrow.  The arrow hits the adder but does no damage.+:j-+:j.(B.+:jA..+:jb. .+:j.?(BS(B+:j/+:j/*(B===4.4 (1.2+:j0 )+:j6(B+:j9/ _The adder hisses angrily.+:jK4)(B+:j))+:j(B+:j)+:j3(B+:j# ~ (B(BS(B.  You shoot an arrow.+:j% (BS+:jU% (B.+:j+ $(B.+:j, +:j, #(B5.6+:j{2 (B+:j3  +:j3 +:j3 -_The arrow hits the adder but does no damage.+:j&5 +:j +:j .)(B+:jY ) (B+:j (BS+:j (B.  +:j 5You shoot an arrow. The arrow hits the adder.+:j (B §(BThe adder is moderately wounded.+:j (B+:j +:j #(B6.8+:j\ (B+:j  +:j @_The adder closely misses you.(B+:j  +:jJ 4)(B+:j# 9)(B+:jw :)(B+:j( :)(B+:jr :)(B+:j :)(B+:jb :)(B+:jYt (B(BS(B...+:jY......)(B.  You shoot an arrow. The arrow closely misses the adder.(B+:j[+:j<[((B7.9 (1.1+:jXa(B+:jcU _The adder closely misses you.(B+:j+:j_.)(B+:j9)(B+:j^+:j2)(B,:j~"),:j(B,:j&g:)(B,:j:)(B,:j:)(B,:jYT ,:jT_(B(BS(B.,:jT.,:j*U..,:jQU.,:jzU.  ,:jUGYou shoot an arrow. The arrow barely misses the adder.,:jUPThe adder barely misses you.(B The adder bites you.  ,:jU$(BYou are poisoned.,:jU(B,:j(W%(B0,:jVW2(B=====(B--,:j~WG(B9.1 (1.2(BPois ,:jW(B,:jq](B,:j^ ,:j^,:j __The adder poisons you!,:j f1 ) ,:jNf.....#...###### ....#...##...##,:jqf ,:jf..............#,:jf ...................>,:jf ,:jg............... ,:j:g...................# ,:j\g ,:j}g...................# ,:jg ,:jg3.......@##...#.....# ,:jg ,:jh5......(BS(B##,:j#h ,:jSh4 .......   ....... ,:jyh  ,:jh .......   ,:jh.......  ,:jh....... ,:ji ,:j5i"....).. ,:jVi(B,:jA\(B )(B ....#(B...######(B ....#(B...##(B...##(B ..............#(B ...................(B>(B ...............(B ...................#(B  ...................#(B  .......@##...#.....#(B  ......(BS(B##(B  .......   .......   .......   .......  .......  ....)(B.. ,:jx(B,:j:--(B,:j(B,:j? ,:jI_(BAn adder is nearby!(B,:j,:j< (B ,:j x(BYou shoot an arrow. The arrow hits the adder!  (BThe adder is almost dead.,:j0(B,:j/&(B18,:j^;--(B50.2 (1.1,:j(B,:j ,:j=,:jg7_You feel sick. The adder bites you but does no damage.,:j,:j޻ (B(B†(BYou shoot an arrow. The arrow hits the adder.,:jK (B,:ja?You kill the adder!(B,:js(B7---(B671.4 (1.2,:j`(B,:j _You feel sick.,:j`,:j (B,:jZ !-,:j (B,:jz (B,:j  ,:j 5_(BNo target in view!,:j ,:j;E (B,:jLF (B,:j/L (B,:jM C _(BNo target in view!,:j8O -:jC(B-:jD(B-:jF(B-:jAJ(B-:j K-:j8K(B6-:j^K*-(B-:jL(B-:jR -:jeR!(B-:jR_You feel sick.  -:jRYou feel sick.-:jPS-:jzS.(B=(B--:jS"(B-:jqU(B-:jzY -:jY (B-:jYG_(BYou are no longer poisoned.(B-:jZ(B-:j[(B-:j^(B-:j=_(B-:j`(B-:jd(B-:jd(B-:jf(B-:j i(B-:j}i(B-:jj(B-:jan(B-:jn-:j.o0(B7=-:jTo(B-:jp(B-:js(B-:js(B-:ju(B-:jx(B-:j6y(B-:jzz(B-:j}(B-:j2~(B-:j(B-:j(B-:j%(B8-:jE(B=(B=(B-:j,(B-:j"(B-:j(B-:j(B-:jӋ(B-:jM(B-:j(B-:j)(B-:j(B-:j(B-:jX(B-:j-:j(B9-:j;E(B=(B=(B-:j(B-:j(B-:j(B-:j[(B-:j(B-:ji(B-:j(B-:jR(B-:j(B-:jz(B-:j٧(B-:j:(B=(B-:j(B-:js(B-:j-:j3(B20-:jV=-:jt(B-:j(B-:j(B-:jG(B-:j(B-:j(B-:j'(B-:jx(B-:jt(B-:j(B-:jt(B-:j0(B-:j-:j(B1-:jBF(B=(B==(B-:j(B-:j(B-:j7(B-:j(B-:je(B-:j8(B-:j.....#...######.........(B.#(B...##(B...##-:jR#.(B...........#......#.(B......(B>(B##.-:j3(B....#####.-:j4.......#(B #.-:j6.........#(B ##-:jN..##...#.....#(B -:j;A#...#.....#(B ##-:j\"(B----:jz 76.4 (25.-:j 0)-:jh..#(B #.......###(B #.-:j\(B.. ##......#(B ##-:jCP(B... #......#(B -:jl+...############-:jZ(B...#(B #..-:j:)(B..§§§-:j,(B #-:j'f(B....§§_(B. #-:jdD(B #(B-:j!-:jw!(B.-:jl-:j----:j'(B7.4 (26-:ja<§(B-:j -:jE-:j|'_Found a faded altar of an unknown god.-:j -:j-:jb_(BYou see here an adder corpse(B.-:j-:jF(B-:jG(B-:jI(B-:jTO(B-:jS(B-:juT& (B_-:jV(B-:jY(B-:j\(B-:jk];(B==(B-:j^(B-:jmc(B-:j@f(B-:jf(B-:j[h(B-:jk(B-:jm(B-:j:n(B-:jo(B-:jq(B-:jjt(B-:jt(B-:jv(B-:jw(B-:j"z(B-:jn{<Cloud (B-:j |(B-:j9(B-:jт(B-:jl*(B-:j(B-:j͆(B-:j6(B-:j(B-:j(B-:j (B-:jđ(B-:j(B-:j(B-:j(B-:j(B-:j(B-:jN(B-:jٝ(B-:jȠ(B-:j;(B-:j(B-:j(B-:jب(B-:jW(B-:j(B-:j'(B-:j(B-:j(B-:j(B-:jȲ(B-:j(B-:j;(B-:ja(B-:j(B-:j(B-:j(B-:j(B-:j(B-:j(B-:j[(B-:j(B-:j0(B-:j(B-:j(B-:jO (B_You now have 89 gold pieces (gained 16).-:jT(B-:j(B-:j(B-:j(B-:j(B-:j0(B-:jM(B-:j(B-:j (B-:j(B-:j(B-:j(B-:jr(B-:j(B-:j^(B-:j(B-:j(B-:j(B-:jK(B-:j(B-:j(B-:jH(B-:j>(B-:j"(B-:j(B-:j'(B-:j(B-:j(B-:jT(B-:j(B-:jj(B-:jl(B-:j(B-:j(B-:j (B-:j (B-:j^ (B-:j (B-:j (B-:j (B-:j (B-:js (B-:j (B-:jQ (B-:j) (B-:j (B-:j& (B-:j} (B-:j  -:j !(B -:j t(BYou encounter a goblin. It is wielding a +0 club and carrying a +0 sling.(B-:j& (B .......#(B ..g(B........(B....(B ...-:j' (B -:j2' K#.(B....+.......-:jl' (B .....#(B.....#...†...(B -:j' E....#(B......#####..-:j' (B -:j( m#(B......#...######..(B -:j( s#(B......#(B...##...##.(B #(B.@(B..............#.(B #(B..(B...............-:j( (B -:j( h#(B..(B...............-:j) (B ###(B..(B..............-:j?) (B #.(B...(B..............-:jp) (B #(B....(B........##...#-:j) sg(B  (B goblin (launcher, asleep)-:j) (B #(B....(B......†###...#..-:j) #(B-:j* p #(B....(B.......###.-:jB* #(B-:jm* F####..........#-:j* #(B-:jy3 ( (B-:j3 g106.4 (29g)(BThe goblin unwields a +0 club. The goblin wields a +0 sling.-:j8 :)(B-:j6 :)(B-:j :)(B-:j :)(B-:jGe :)(B-:j :)(B-:j :)(B-:j2< %(B.-:j< ..-:j< .-:j< .-:j< 0.@(B-:j= '(B=-:j(> 7.4 (30-:jD (B-:jI e _The goblin shoots a sling bullet. The sling bullet barely misses you.-:jI (B-:j4] 3)(B-:jY 4)(B-:j? 8)(B-:j8 8)(B-:jo 9)(B-:j 9)(B-:j 9)(B-:jq 3 (Bg.-:jSq ..-:jcr .-:jwr .-:js .  -:js ZYou shoot an arrow. The arrow closely misses the goblin.(B-:j1{ :)(B-:j :)(B-:jw:)(B-:ja:)(B-:j:)(B-:j\:)(B-:j@0(B...-:j@...-:jA-:jA(B0-:jA---:jA)(B==8.6 (1.2-:jA ).:j(B.:jIR _The goblin shoots a sling bullet. The sling bullet hits you..:j`'3)(B.:jq4)(B.:j׽8)(B.:j 8)(B.:jZ9)(B.:j9)(B.:j9)(B.:jI- (Bg.:jI.....:jJ..  .:jJYYou shoot an arrow. The arrow barely misses the goblin.(B.:jO:)(B.:j?:)(B.:j:)(B.:jW,:)(B.:jt:)(B.:jc:)(B.:j:)(B.:jSk(B......@(B.:j!U.:j7U#(B9.8.:j@[(B.:j\ .:j]i_The goblin shoots a sling bullet. The sling bullet misses you.(B.:jh6)(B.:j4)(B.:j8)(B.:j? ).:j?(B.:jo!).:j(B.:j9)(B.:js? (B.....:j.. (BYou shoot an arrow. The arrow hits the goblin.  (BThe goblin is severely wounded.(B.:j2 :)(B.:ji:)(B.:j:)(B.:j :)(B.:jD:)(B.:j:)(B.:j:)(B.:jl&9 (B....:j&...@(BThe goblin shoots a sling bullet. The sling bullet misses you..:jT'(B.:j(a(B1==(B10.9 (1.1.:js/(B.:j2' _You hear a shout!.:j?F3)(B.:jG4)(B.:j8)(B.:jv% 8)(B.:jq 9)(B.:j 9)(B.:j (B)(BYou shoot an arrow. The arrow hits the goblin..:j ,K(B.:j > (B.....:j ..K(B  (B koboldYou kill the goblin!(B.:j 2(B92.0.:j~ (B.:j !  .:j?! d_(BYou encounter a kobold. It is wielding a +0 short sword.(B.:j+ 6)(B.:jTt 4)(B.:j˽ .:j 2)(B.:j 8)(B.:jQ 9)(B.:j 9)(B.:j 1 (B)K(BYou shoot an arrow. The arrow hits the kobold.(B...... (B(B3.2 (1.2.:j (B.:j  .:j  3(B) .:j i(B_(BThe kobold is heavily wounded.(B.:jS 4)(B.:jL 8)(B.:j( 9)(B.:j2 9)(B.:j+| 9)(B.:j 9)(B.:j3(B.K.:j(B.:j/((B. ..:ji....:j/(B4.3 (1.1.:jb(B.:j" .:j"b_You shoot an arrow. The arrow closely misses the kobold.(B.:j[83)(B.:j4)(B.:jS8)(B.:j8)(B/:j2/:jo2)(B/:jh!)/:jh(B/:ju9)(B/:jpK(B.K(B/:j,E)(B.../:jY./:j:#(B==/:jG((B5.5 (1.2/:jH(B/:jl _You shoot an arrow. The arrow completely misses the kobold.(B/:j6)(B/:j|Z4)(B/:j8)(B/:j8)(B/:j89)(B/:jU9)(B/:j9)(B/:jKJ(B.K(B/:j<)(B./:j.../:j*(B6.7/:j#(B/:j5 (B) (B_You shoot an arrow. The arrow barely misses the kobold.(B/:j4)(B/:j8)(B/:j2%8)(B/:jr9)(B/:j9)(B/:j9)(B/:j"M#(B./:jUM'K(B/:jT)/:jT.(B..../:j^U/:jlU((B7.8 (1.1/:jj\(B/:j^ /:j_Z_You shoot an arrow. The arrow misses the kobold.(B/:j!n) /:jVnF..)........... ............. ......#...../:joy .....#.....#...† ....#..... #K.....# #......#.. #.@....... #......... #......... ###......... #........... #........... #..........† #........... ####..(B/:j] (B ..)(B........(B... ..........(B... ......#.(B.... /:jQ.....#(B.....#...†(B ....#(B..... #K(B.....#(B #(B......#(B../:ju #(B.@(B....... #(B..(B....... #(B..(B....... ###(B..(B....... #.(B...(B....... #(B....(B....... #(B....(B......†(B #(B....(B.......(B ####..(B/:je (B/:jK (B/:jG(B/:j1 /:j@9_(BA kobold is nearby!/:jN(B/:j6)(B/:jWg (B.K(BYou shoot an arrow.  The arrow hits the kobold but does no damage./:jiqy (B.  (BThe kobold is heavily wounded.(B/:j'r*(B8.9/:jPx(B/:j}zU _The kobold barely misses you.(B/:j (B$(BYou shoot an arrow. The arrow hits the kobold./:j/T(B/:jZ9(B7120.1 (1.2/:j(B/:j /:j7_You kill the kobold!(B/:j'/:j(B/:j (B/:j|(B/:j? /:jP5_(BNo target in view!/:jȎ/:j (B/:j (B/:j1 (B/:j  /:j 5_(BNo target in view!/:jC /:j (B/:j (B/:j (B/:j C _(BNo target in view!/:j* /:jb(B/:j_b(B/:jd(B/:jf(B/:jj(B/:jj& (B_/:jEl(B/:jr( (B /:jrCYou now have 97 gold pieces (gained 8).  Things that are here:/:jms(B/:jt(B/:jy& (B/:jyD_a +0 short sword; a kobold corpse(B/:j(B/:j/:j(B/:j(B/:j'(B/:j0(B(B/:j(B/:ji(B/:j(B/:j(B/:j(B/:jޜ(B/:j(B/:j(B/:j(B/:j(B/:j(B/:ja(B/:jx(B/:j (B/:j(B/:j[(B/:jׯ(B/:jB (B There is an open door here./:jڷ(B/:j{! (B_/:j(B/:j(B/:ju(B/:j(B/:j(B/:j(B/:j{(B/:j(B/:jw(B/:j(B/:j(B/:j(B/:j(B/:jE(B/:j(B/:jk(B/:jm(B/:j(B/:j-(B/:j(B/:j(B/:j(B/:j.x (B (BYou encounter a rat and a ball python.(B/:joH...(B /:jGS(B ####.(B....#(B...(B ..(B #(B.#....(B......####....[/:j(B.#(B.#....(B........(B........(B............(B.....###(B......)......(B................(B.............(B.......#../:j(B.......@####........#..(B---...........##'##....#r(B.........#......##(B......./:j=#.)....##(B.....(B$(B.#..(B..#(B........######...../:jnS(B  (B ball python (constriction, asleep)(B. .......###(B #.....r(B  (B rat (asleep)(B......... ###.(B ..(B #..../:j#(B/:j/2(B34.1 (14.0)/:j<#---/:jQ.(B5.1 (15 _/:j(B/:jv0:j   S ####.....#... ..  #.#..........#[ .#.#........... ............... .....###......) 0:j............... ............... .......@####. ...........##'##.. 0:jYr...............#. #...............#.) #.....$.........#.. ..#........#### . .......###  .........  .. (B0:j (B   S(B ####.(B....#(B...(B ..(B  0:jK#(B.#....(B......#[(B .#(B.#....(B.......0:j˧6 ........(B....... .....###(B......)(B ............... .............(B.. .......@####.(B ...........##'##..(B r(B...............#.(B 0:j'#(B...............#.)(B #(B.....(B$(B.........#..(B ..#(B........####(B . .......###(B  .........  ..(B 0:j](B0:jv (B0:jE(B0:jz 0:jW_(BThere are monsters nearby!(B0:j1,)(B0:j .))(B0:jwj 8)))(B0:j] :)(B0:j} :)(B0:jR :)(B0:jƠ (B†(BYou shoot an arrow. The arrow hits the rat.0:j H(B......0:j E(B3===6.3 (1.2)0:j (B0:j۶  0:j ;_You kill the rat!(B0:jR 3)(B0:j 8)(B0:jbi 9)(B0:j 9)(B0:jj 9)(B0:jCS 9)(B0:jS j (B.  You shoot an arrow. The arrow hits the ball python.0:jh J.(B.....0:j .0:jg 0:jz 0:j (B0:j 7(B57.4 (1.10:jq (B0:j(  0:jR C_You kill the ball python!(B0:j (B0:j% (B0:j (B0:jt  0:j 0:j 5_(BNo target in view!0:jx 0:jU(B0:jV (B0:j^(B0:j]`C _(BNo target in view!0:jb1:jZ8(B(B1:jc(B1:j7gC _(BNo target in view!1:j7i1:j6(B1:jn(B1:jŷ(B1:j(B1:jƿ(B1:j8& (B_1:j(B1:j(B1:j^###.#.####....[(B..#(B.#(B....(B...............(B.........(B..............(B.....###(B......)(B..........(B..........#.####..#.(B....##(B'##....#†(B.........#...(B---80##(B......#.).(B #(B.....(B$(B...#......(B...#######......(B..........###(B #.(B. ###(B.... #.(B..#(B.(B[(B. #.(B #(B(B---(B9.4 (21:j(B1:j! _Found a ring mail.1:j1:j(B1:j (B1:j(B1:j 1:j=_(BNo target in view!1:j1:j# (B1:j (B1:jړ b(B _(BNo target in view!1:j (B1:j, (B1:j (B1:j  1:j =_(BNo target in view!1:jα 2:j-\(B(B(B(B(B (B_(B2:jd;(B (B (BYou encounter a bat.(B..............(B....###(B......)(B.......(B...............######(B..##(B'##†(B......(B.........#....##(B.....#.)..(B #(B...#######..(B..........###(B . ... #..#(B[(B..##..b(B  (B bat (asleep).(B..#(B b(B....#(B###(B(B40.4 (1(B1.4 (2 _(B _(BYou see here 11 gold pieces.2:jJ ......###......) .......... .......... .........#### ............##' .†............. ##...............#.) #.....@....... ...#........### ..........###  ............  .............  ..#........[..# ..............# b............#(B2:jy(B ......###(B......)(B .......... .......... .........####(B ............##(B' .†(B......(B....... ##(B......(B.........#.)(B #(B.....@(B....... ...#(B........###(B ..........###(B  ............  .............  ..#(B........(B[(B..#(B ..(B............#(B b(B............#(B2:j(B2:j (B2:j(B2:jiT _(BA bat is nearby!(B2:jC2:j 4)(B2:jP 9)(B2:j] :)(B2:j :)(B2:j :)(B2:j= :)(B2:j (Bb.(BYou shoot an arrow. The arrow hits the bat.2:jU )(Bb.2:j1 %(Bb.2:j@ (B....b  (B(B===2.5 (1.12:j (B2:j V _(BThe bat is severely wounded.(B2:j 2:j 4)(B2:jY 9)(B2:j :)(B2:j7 (Bb.  You shoot an arrow.  The arrow hits the bat but does no damage.2:j R(Bb.(Bb.2:jy (B (BThe bat is severely wounded.(B2:j *(B3.62:jM (B2:j  2:j7 %_The bat hits you but does no damage.2:jd 3:jEM4)(B3:j9)(B3:j3:j{2)(B3:j|6:)(B3:jR (B.b  You shoot an arrow. The arrow closely misses the bat.(B(Bb.3:j3(B...3:j/(B4.8 (1.23:j(B3:jaR _The bat barely misses you.(B3:j~ ......###......) .......... .......... .........#### ............##'3:j@ .†............. ##...............#.) #.....@....... ...#...(Bb....### ..........###  3:jL1............  ............. 3:j[ ..#........[..#3:je 3:jp..............# 3:j{7.............#(B3:j4(B ......###(B......)(B .......... .......... .........####(B ............##(B' 3:jy.†(B......(B....... ##(B......(B.........#.)(B #(B.....@(B....... ...#(B...b....###(B ..........###(B  ............  .............  ..#(B........(B[(B..#(B ..(B............#(B .(B............#(B3:j'(B3:jX( (B3:j1(B3:jU2T _(BA bat is nearby!(B3:jR33:j4)(B3:jK5)(B3:j&5)(B3:j!r5)(B3:j5)(B3:j )3:j (B3:j`7)(B3:j1m(B.b(Bb.(Bb.3:j,(B..3:j...3:jB*(B6.03:jA(B3:jv 3:j_You shoot an arrow. The arrow misses the bat.(B The bat barely misses you.(B3:j3:j 4)(B3:jF 5)(B3:j9 5)(B3:j 5)(B3:j$ 5)(B3:jn 5)(B3:j$ 7)(B3:j (B.b  You shoot an arrow. The arrow barely misses the bat.(B3:j"(Bb.3:j$ B(B......3:j. /(B7.1 (1.13:j(B3:jS _The bat closely misses you.(B3:j$ ......###......) .......... .......... .........#### ............##' 3:j%.†............. ##...............#.) #.....@....... ...#........### .....(Bb....### 3:jp% ............  .............  ..#........[..# ..............# .............#(B4:jx4(B ......###(B......)(B .......... .......... .........####(B ............##(B' 4:j8y.†(B......(B....... ##(B......(B.........#.)(B #(B.....@(B....... ...#(B........###(B 4:jy.....b....###(B  ............  .............  ..#(B........(B[(B..#(B ..(B............#(B .(B............#(B4:j(B4:j (B4:j1(B4:j 4:j.F_(BA bat is nearby!(B4:jۋ4:j#4)(B4:j:N9)(B4:jU:)(B4:jB:)(B4:j,-'(Bb.4:j.6 (Bb.  4:j#/_You shoot an arrow. The arrow closely misses the bat.(B4:j/((B.b4:j7.(B....4:j8/(B8.3 (1.24:j>(B4:j>@L _The bat closely misses you.(B4:jA4:jʀ) (B4:j=†  You shoot an arrow. The arrow hits the bat.4:j{U(B4:j7(B69.4 (1.14:j(B4:j 4:j4_You kill the bat!(B4:jx4:ja(B4:j b (B4:j h(B4:jhC _(BNo target in view!4:j?j4:jX (B4:jX (B4:jZ (B4:j` (B4:ja (B4:jb (B4:jCh P (B_You now have 108 gold pieces (gained 11).4:jj (B4:j?k (B4:jl (B4:jo (B4:jWr (B4:jr (B4:jt (B4:jv (B4:jy (B4:jy (B4:jz (B4:j (B4:jj (B4:j (B4:j (B4:j (B4:j (B4:j' (B4:j( (B4:j (B4:j (B4:jD (B4:j (B4:jӕ (B4:j (B4:j- (B4:jG (B4:ju (B4:jc (B4:j (B4:j (B4:j{ (B4:j (B4:jb (B4:j> (B4:jj (B4:j (B4:jg (B4:j (B4:j9 (B4:j 0(B(B4:j (B4:j (B4:j (B4:j@ (B4:j (B4:j_ (B4:j2 (B4:jy (B4:jG (B4:j_ (B4:j (B4:j (B4:j (B4:j (B4:j (B4:j (B4:jE (B4:j (B4:j (B4:jL (B4:j (B4:j (B4:j (B4:j@ (B4:ju (B4:j (B4:j3 (B4:jg (B4:j (B4:j (B4:j (B4:j (B4:j (B4:j- (B4:j} (B4:j (B4:j (B4:j (B4:j (B4:j (B4:j (B4:jk c (B You see here a rat corpse(B.4:j (B4:jt ! (B_4:ja (B4:jR (B4:jD (B4:jw (B4:jE (B4:j (B4:j (B4:j (B4:jS (B4:j (B4:j@ (B4:jy (B4:j (B4:j (B4:j) (B4:jb (B4:jF (B4:j (B4:j] *(B4:j  ##(B.  .#(B.  .. 4:j k(B>(B. ..(B 4:j  4:j .(B.####.(B....#...(B 4:j ######(B.#..(B........####4:j (B #(B....#(B.#...4:j =(B #.4:j 5(B---76.4 (27.0)4:j #(B....(B....###(B......)4:j  (B #(B...(B............4:j 7(B ###.4:j  0(B......4:j+ 7(B #.4:j6 9(B.####4:jA l(B #.(B...........##'##4:jP R(B #(B.†4:j[ )(B..4:jf #4:jq 8(B ###.4:j| )(B..4:j #4:j ^######...............#(B4:j% (B4:j & 4:jR& C---(B7.4 (284:ji+ (B4:jF,  4:jh, ._Found a stone staircase leading down.4:j- 5:jF(B5:j(B5:j(B5:j (B5:j(B .#######(B. >(B....#(B..... ..(B>(B. ..........(B  .(B.####.....#...(B .######(B.#..........####5:j#....#@#......(B0.0)#(B.....#(B........###)#(B.......###(B.......#(B..5:j####.....#(B...##'##..#(B.†(B..#.5:jK(B ###.......5:j&'#.)5:j3(B5:j(B5:jS5:jb&(B8.4 (15:j"(B5:j#2 _Found an escape hatch in the floor.5:j!%5:j(B5:j+ (B5:j3(B5:j" 5:j25_(BNo target in view!5:j5:j(B5:j (B5:jM(B5:jǺ 5:jD_(BNo target in view!5:jS2 7(B(B5:jI3 (B5:j5 (B5:j7 (B5:j>9 > (B_(B5:j: (B5:j< (B5:jX= (B5:j> (B5:j B (B5:j2D (B5:jE 0(B(B5:jI T (B There is a stone staircase leading down here.5:jJ (B5:jBK ! (B_5:jK (B5:jJM (B5:j[Y (B(B(B(B(B(B(B(B(B(B(B5:jGa (B (B (BYou encounter a dart slug.(B5:j f j(B.........w(B.................5:jGf ..............#(B....#(B .....###(B.  ###(B........ 5:jf K #(B..@(B.......  #(B #######.(B....#(B.... #>....#.(B....#(B ...#......(B.....#(B #(B#....>5:jf 0......(B w(B  (B dart slug (asleep)#....(B.####(B.....#...(B ..(B######.#...(B.......####....[(B#....#.#....(B5:jDo .(B85.4 (75:jUp 4(B6.4 (8 _5:jpv (B5:jɂ 6:jA$6:jA .........w....  .............  ...........  ........# 6:jA$ ......#  6:jB.....###.  6:jB###........ 6:j-BU #..@.......  #.......... 6:jBB% #.....#.... 6:jTB& #>....#.....# ... 6:jcB  6:jmB ......# #  6:jzB#....>.......6:jB 6:jB& #.....####.....#... .. 6:jB ######.#........6:jB [ 6:jB%.(B6:j5(B .........w(B....  .............  ...........  ........#(B  ......#(B 6:jP .....###(B.  ###(B........  #(B..@(B.......  #(B..(B........  6:js#.(B....#(B....  6:jA#>....#.(B....#(B ... 6:jP.(B.....#(B #(B 6:jsQ#....>(B.......  6:j#....(B.####(B.....#...(B 6:j 6:jj######.#...(B.....[6:j"(B 6:j*.(B6:j(B6:jz (B6:j&(B6:jB _(BA dart slug is nearby!6:j (B6:j6:j3)(B6:j8)(B6:jG>8)(B6:j9)(B6:j9)(B6:jD9)(B6:jْk (B.w(BYou shoot an arrow. The arrow hits the dart slug.(B.....w(B  (B(B===7.4 (16:j(B6:jb _(BThe dart slug is heavily wounded.(B6:j7)(B6:j8)(B6:jC9)(B6:j99)(B6:jS9)(B6:j, (B†(BYou shoot an arrow. The arrow hits the dart slug.6:j5@(B.....6:j)6D(B6:jh:8(B838.5 (1.16:j@(B6:jAH _You kill the dart slug!(B6:jB6:jt8(B(B6:j(B6:j 6:j'=_(BNo target in view!6:j6:jJ (B6:j1 (B6:j? (B6:j C _(BNo target in view!6:j. 6:j>i O(B(B(B6:jl (B6:jp (B6:jq & (B_6:js (B6:jpv (B6:jy (B6:jz (B6:j{ (B6:j (B6:j (B6:j" (B6:jR (B6:jԇ (B6:j  6:j' H(B (BYou encounter a rat.6:j6 (B6:j[ i(B..... .......(B.....#####(B........(B.......(B.....†(B....(B...........r(B..............####(B....#(B.......@..(B....###.(B---##(B.....###.(B.......(B #(B.##(B.##....(B......(B ... #......(B....(B #######.....#....(B #>....#.....#(B ...r(B  (B rat (asleep)(B #...........#(B ##(B #....(B>(B.............(B #.....####.....#...(B 6:j 0(B91.5 (3.06:j^ P---(B2.5 (4 _6:j (B6:j 7:jj{ ..... .......  .....#####........  ..................  .............†....  .................  r..............#  ###...........#  .......@......###.  ##.....###........  #.##.##..........  ... ....  ####  #> ...   ##  #....>   (B7:j (B ..... .......(B  .....#####(B........(B  ..................(B  .............†(B....(B  .................(B  r(B..............#(B  ###(B...........#(B  .......@..(B....###.(B  7:j##(B.....###.(B.......(B  #(B.##(B.##....(B......(B  ... . ####(B 7:jo#>(B ...(B  7:j7:j  7:j* 7:j4 7:j?3#....(B>7:jI((B 7:jS 7:jx (B7:jO  (B7:j(B7:jj 7:jU_(BA rat is nearby!(B7:j$,)(B7:j~5))(B7:jϻ8)(B7:j9)(B7:jkQ9)(B7:j@9)(B7:j (B†(BYou shoot an arrow. The arrow hits the rat.7:jr(B......(B7:j A(B5===3.7 (1.27:j)a(B _You kill the rat!(B7:jI(B7:j\J (B7:jO(B7:jP 7:jQ=_(BNo target in view!7:jnR7:j (B7:j (B7:j8 (B7:jA C _(BNo target in view!7:j 7:jXC (B7:j8D (B7:j'J (B7:jL J _(BNo target in view!7:j (B7:j(B7:j(B7:j(B7:j:(B7:j,& (B_7:j*(B7:j-(B7:jc(B7:j'(B7:j(B7:j-(B7:j>(B7:jv(B7:j(B7:j(B7:j(B7:j(B7:j(B7:j(B7:j`(B7:j(B7:j(B7:j(B7:j(B7:j((B7:jH(B7:j@(B7:j(B7:j(B7:j(B7:j%  7:j8(B #......#(B .......  (B #......#####........  (B #........(B...........  (B #.......(B.......†....  (B ............  (B #(B †...(B...........#  (B #(B.###(B...........#  (B #.(B......###.(B---200.7 (7.0  (B #(B.##(B.....###........  (B #(B #(B.##.##..........  (B #(B....##..........  (B #######.....#....  (B #>....#.....#(B ...  (B #...........#(B ##  (B #....(B>(B....  (B #.....####.....#(B---(B(B _(BKey pressed, stopping explore.7:j(B7:j (B7:j(B7:j, 7:je=_(BNo target in view!7:j8:j"(B8:jV#(B8:j#(B8:jr%(B8:j*'(B8:j'& (B_8:jZ((B8:j *(B8:j+(B8:jJ((B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B8:jL(B8:jVM(B8:jM(B8:j`P(B8:jHR(B8:jR(B8:j7S(B8:j#U(B8:jW(B8:joW(B8:j+X(B8:jY(B8:j \(B8:j\(B8:j|](B8:j `(B8:jb(B8:jb(B8:jc(B8:je(B8:jg(B8:j!h(B8:jh(B8:jj(B8:j&m(B8:j^m(B8:j:n(B8:jp(B8:jer(B8:jr(B8:j{s(B8:ju(B8:jYw(B8:jw(B8:jx(B8:jG{(B8:j'(B8:j8:j- 8:j?h ########(B ##########(B. 8:jb #......#(B #<(B...  #......#(B #@(B....... 16.7 (18:jv 6.0) 8:j #......#####.(B.......  #............(B....... 8:j{ #.........(B.....†(B.... 8:jˀW #........(B........... 8:j׀ #.†.....(B.........##(B' 8:j #.###..(B.........##(B  #.....(B..........###.(B 8:jE #.##.....###........(B8:j9(B8:j.(B7.7 (178:jB(B8:jr2 _Found a stone staircase leading up.8:j9:jc(B9:j(B9:jm(B9:j(B9:j٫(B9:jW(B9:j(B9:j(B9:j(B9:j(B9:j (B9:j^(B9:j(B9:j'(B9:j(B9:j(B9:j(B9:jx(B9:j(B9:j(B9:j (B9:j:(B9:j(B9:j(B9:j4(B9:j(B9:jJ(B9:j(B9:j (B (BYou encounter a goblin. It is wielding a +0 dagger.(B9:jR#####(B.......#(B.... 9:j{g#(B ######(B ##########(B.#(B 9:j.....#(B #<(B.......@(B.#(B 9:j.....#(B ###.(B.......~≈≈≈≈≈ 9:j].....#####(B........#(B##### 9:je(B.........(B.........#(B 9:j.........(B....†(B....#(B .## .........(B...9:jQ.(B #(B 9:jjg(B  (B goblin (asleep) 9:j+†........(B......##(B'#.#(B ###......(B.....##(B .#.9:jKa.(B ..............###.(B9:j9:j+-(B.g23.7 (69:j> .0)9:jU(Bg(B9:j9%(B====9:j&(B4.7 (79:j(B9:j! _The goblin shouts!9:j9:jY #####  ....  ...  #..  ..9:j1 .# ##########(Bg# #<.......@.# ###........~≈≈≈≈≈ #........###### .........# .... ....†....# .## ........... # †9:jd......##'#.# .....## .#.. (B9:jZm (B #####(B  ....  ...  #(B..  .. .#(B ##########(Bg#(B #<(B.......@(B.#(B9:jm ; ###.(B.......~≈≈≈≈≈(B #(B........#(B#####(B .........#(B ........†(B....#(B .##(B...........(B #(B †9:jn (B......##(B'#(B.....##(B .#(B9:jw (B9:jw (B9:jz (B9:j{ W _(BA goblin is nearby!(B9:j/} 9:j 7)(B9:j$ (Bg  You shoot an arrow. The arrow barely misses the goblin.(B9:j% e(B===(B-(B5.8 (1.19:j* (B9:j+ N _The goblin barely misses you.(B9:j, 9:j ( (B9:j _)(BYou shoot an arrow. The arrow hits the goblin!9:jx *(B9:j a(B7-(B7.0 (1.29:j (B9:j  9:j 7_You kill the goblin!(B9:j 9:jx>(B9:j? (B9:jD(B9:j`E 9:jrE5_(BNo target in view!9:jF9:j&(B9:j(B9:j(B9:j߳(B9:jG(B9:j& (B_9:j6(B9:j&(B9:j|(B9:j(B9:j۾(B9:j(B9:j/C (B You enter the shallow water.9:j@(BWater (B9:j(B9:jP (B_Moving in this stuff is going to be slow.9:j(B9:je*(B9:jb(B9:j(B9:j(B9:j(B9:j(B9:j$  Things that are here:9:j 9:j_(B a +0 dagger; a goblin corpse(B9:je(B9:j! (B_9:j(B9:jY(B9:j|(B9:j(B9:j+(B9:j(B9:j(B9:j(B9:j'(B9:j(B9:jK(B9:j(B9:j1(B9:jf(B9:jK(B9:jl(B9:jh(B9:j(B9:j;(B9:j~(B9:j#(B9:j(B9:ji(B9:j(B9:jS(B9:j(B9:j)9:j+(B9:jo############(B.........#9:jAe(B #(B.....(B.#(B  ##..#.#@#(B ---39.6 (12.6) #...#.#(B...#(B  #.###.###(B.#(B ##########)#.....#(B... 9:jQ#<9:jY9..#######.(B...9:jh ###..~≈≈≈≈≈≈.(B..... 9:jI###..#######.(B ...< 9:j...9:j...#.....#(B ....9:j*†....###.###9:j(B9:j(B9:j#---9:j((B40.6 (139:jj (B9:jc 2 _Found a stone staircase leading up.9:jz ::j(B::j(B::j(B::j?(B::j(B::j4(B::j۟(B::j](B::j(B############.(B........#(B ::jFV#...(B...#(B ::je9##..#.#.###::juR#...#.#.@(B.#::j (B1.6 (1.0::j )::j`#.###.###(B.#(B ::jШP#########)#.....#(B... ::jGY<.........#######(B.....#::jjD.~≈≈≈≈≈≈(B......#::ju.::j\#######(B.[(B...<#::j ::j8...#.....#(B......#::jѩ::jN†....###.###(B....#::j::j,N......(B .#(B ::j@ .#::j\I(B (B::jy(B::j>::jX&(B2.6 (2::j(B::j% ::j7::jG_Found a leather armour.::j::j g(B(B(B(B::j (B::j (B::j (B::j2 (B::j  ::j c(B (BYou encounter an adder.(B::j `(B###########::j" #...(B......##....(B..#(B ::j8 W##..#.#(B.###(B ::jF k#...#.#..(B.#(B #::jR ]#.###.###.#(B.## ::j\ o########)#.....#@(B...# ::j .........#######(B......#........~≈≈≈≈≈≈(B......# #::j #####(B#(B#(B.[(B...<# ::j v..#...(B..#(B ....†....###(B.###(B....#(B...(BS(B  (B adder (asleep)::j ].#(B.#(B ..::j /.##(B::j7 .##'#.#(B #(B ..####(BS(B##::jI c...(B###.#..(B ::jb 0...(B::j -(B3.6 (1::j 3(BS(B.::j 9(BS(B.::j G(BS(B::j -(B4.6 (2::j (B::j  ::j "_The adder hisses angrily.::j] ;:jec~ ########### #.........# #......# ;:jcD.### ..# #  ;:jc#.#.## );:jc.#@...# ;:jc3#......# ......# ;:jc##.[...<# ;:jc..#......# ;:jc†;:jcA.###....#(BS(B.. ;:jc#.# ........# ;:jc'# # ..####.## ;:jd(B;:j'(B;:j  ###########(B #...(B......#(B #....(B..#(B ;:j#1.###(B;:jW .(B.#(B #(B  #.#(B.##(B );:jdh#@(B...#(B ;:js^#(B......#(B ;:j};......#(B ;:j(B#(B#(B.[(B...<#(B..#(B......#(B;:j†;:j(B.###(B....#(BS(B.. ;:j#(B.#(B ........#(B ;:j#(B #(B ..####(B.##(B ;:j(B;:j^ (B;:j((B;:j ;:j 9_(BAn adder is nearby!;:j(B;:jv ;:j q 8)(B;:j :)(B;:j :)(B;:j8O :)(B;:jљ :)(B;:jm :)(B;:j, :(BS(B.;:j3 9(B......;:j4 )(B===;:j"4 5.7 (1.1;:j9 (B;:j:  ;:j: ;:j ; Z_You shoot an arrow. The arrow closely misses the adder.(B;:j< ;:j 8)(B;:j ");:j (B;:j :)(B;:jX[ :)(B;:j :)(B;:j :)(B;:jA7:(BS(B.;:j83K(B;:j~: (B(BS(B.  You shoot an arrow. The arrow closely misses the adder.(B;:j@(B...K(B  (B kobold (wandering)(B;:j[A;:jA#(B6.8;:j$H(B;:jIKr _(BYou encounter a kobold. It is wielding a +0 club.(B;:jNYa ########### #.........#;:jOZ #......# .### ..# #  #.#.## )#@...# #......# ..(BS(B...# ##.[...<# ..#......# †.###....#... #.# ........# # # K.####.## (B<:j¬6(B <:jz###########(B #...(B......#(B #....(B..#(B .###(B .(B.#(B #(B  #.#(B.##(B )#@(B...#(B #(B......#(B ..(BS(B...#(B (B#(B#(B.[(B...<#(B..#(B......#(B<:j†(B.###(B....#(B... <:jR#(B.#(B ........#(B #(B #(B K(B.####(B.##(B <:j(B<:j] (B<:j(B<:jF _(BThere are monsters nearby!<:j(B<:jӽ<:j98)(B<:jC) (B<:j}`.K(BYou shoot an arrow. The arrow hits the adder.<:j$!(BS<:j@*(B.(B<:jO:K(B.<:j; (B<:j/(B8.0 (1.2<:ji(B<:j^ <:jvJ_(BThe adder is severely wounded.(B<:j<:jB (BK(B.  You shoot an arrow.  The arrow hits the adder but does no damage.  (BThe adder is severely wounded.<:j(B<:j(B<:j<:j((B9.1 (1.1<:j(B<:j® <:jҮH_The adder closely misses you.(B<:j(<:j8 )<:jJ9 (B<:j_ <:j΃ )<:j (B<:j <:j6 )<:j^ (B<:j <:j )<:j' (B<:j=` <:j` )<:ja (B<:j <:jo )<:j (B<:j  <:j $(B<:j9 K<:jb (B.  <:j @You shoot an arrow. The arrow misses the adder.<:j 2(BThe kobold shouts!<:jH <:j (BS<:j (B.<:j (B.<:j .<:j: .<:j_ .<:j} K<:j <:j (B<:j 0(B50.3 (1.2<:jG (B<:j|  <:j K_The adder closely misses you.(B x2<:j <:j (B(B†(BYou shoot an arrow. The arrow hits the adder.<:j˝ 8K(B.<:j K(B  (B kobold(B<:jԥ <:j. P(B(Bmmoncure the ShooterDeep Elf(B###########Health: (B21/21 (B========================(B#...(B......#<:j 2Magic: (B5/5<:j 1(B========================<:jۭ B(B#....(B..#<:j /AC:(B 3<:j .Str:(B 8<:jI >##..#.#(B.###<:ja %EV:(B 12<:j /Int:(B 13<:j l#...#.#..(B.#(B #<:jϮ %SH:(B 0<:j /Dex:(B 20<:j _#.###.###.#(B.##<:j XL: (B 3 Next: (B108% Place: (BDungeon:2 <:j8 p########)#.....#@(B...#<:jX Noise: (B===------ (B Time:(B 1251.4 (1.1) <:j .........#######(B.(B†(B....#<:j ,a) (B+0 shortbow <:j (B#........~≈≈≈≈≈≈(B...(B...#<:j 2Fire: a) (B+0 shortbow <:jB ~(B#........#####(B#(B#K[(B...<# <:j~ k.........#...(B..#(B......# <:j ....†....###(B.###(B....#(B...<:jҰ aK(B  (B kobold <:j k...........#(B.#(B ........#<:j .## <:jK ......##'#.#(B #(B ..####(B.##<:jm ... <:j .....###.#..<:j ...<:jͱ 7(BThe adder is severely wounded. <:j G(B_The adder closely misses you.<:j' X(BYou shoot an arrow. The arrow misses the adder.<:jP 0(BThe kobold shouts! <:j J_The adder closely misses you.(B x2  <:j -You shoot an arrow. The arrow hits the adder.<:jL  <:j !(B<:j %_You kill the adder!<:j *You have reached level 4!<:jٴ (B<:j   <:j --more--<:j( (B=:j (B6/266/644 5% (B _You feel clever.(B=:j94)(B=:j5)(B>:j5)(B>:je5)(B>:j}5)(B>:j5)(B>:jG7)(B>:j:7K(B.>:j3(B...>:j˗ ..>:j>:jȘ((B2.6 (1.2>:j(B>:je >:jK_You shoot an arrow. The arrow closely misses the kobold.>:j(B>:jH>:jX4)(B>:j5)(B>:j5)(B>:j85)(B>:j5)(B>:j5)(B>:j<7)(B>:j4a7K(B.>:jwo(B.....(B3.7 (1.1>:j=z(B>:j]{ >:j{b_You shoot an arrow. The arrow barely misses the kobold.(B>:j|>:jҺo (B You shoot an arrow.  The arrow hits the kobold but does no damage.>:j*(B4.8>:j(B>:j >:jH_The kobold barely misses you.(B>:j>:j# >:jfi(B You shoot an arrow.  The arrow hits the kobold but does no damage.>:j>:j #(B5.9>:j(B>:j >:ja_The kobold hits you but does no damage. The kobold misses you.(B>:jF>:j\b o (B You shoot an arrow.  The arrow hits the kobold but does no damage.>:jUc ](B2----(B7.0>:jsg (B>:jh 2 _The kobold hits you with a +0 club.>:ji >:j ; (Bb>:j+ N(BYou shoot an arrow. The arrow hits the kobold.>:j6 1 (B.  >:jJ R(BThe kobold is severely wounded.(B>:jÕ ,b(B>:j (Bb(B  (B bat (wandering)>:jҞ K(B  (B kobold(BYou encounter a bat.(B>:jٟ /(B8.2 (1.2>:j (B>:j O _The kobold closely misses you.(B>:j >:j+ >:jt /)(B>:jx+)>:j+(B>:j:v5)(B>:j5)(B>:j& 5)(B?:j5)(B?:j`1 (B.  ?:j,ayYou shoot an arrow. The arrow barely misses the kobold.(B The arrow hits the bat!?:jjY (BK(B.?:jjz...K(B  (B kobold?:jkg(B..You kill the bat!(B?:jnx(B19-------(B69.3 (1.1?:j u(B?:ju ?:jv$_The kobold hits you with a +0 club.?:jw?:ju (B You shoot an arrow.  The arrow hits the kobold but does no damage.  (BThe kobold is severely wounded.(B?:jIJ(B17(B-----?:jY$(B60.4?:j(B?:j2 _The kobold hits you with a +0 club.?:j ?:jR4)(B?:j5)(B?:j>5)(B?:j5)(B?:j5)(B?:j*5)(B?:js7)(B?:jn (BK(B....?:j`..(BYou shoot an arrow. The arrow closely misses the kobold.(B?:jL?:j`--?:jw#(B1.5?:j*(B?:jr ?:j,_The kobold hits you with a +0 club.?:j}?:j 9(B?:j _The kobold hits you with a +0 club.  You shoot an arrow. The arrow closely misses the kobold. (B_The kobold hits you with a +0 club.?:j ?:j ((B2.7 (1.2?:jh(B?:j ?:j?:j(_The kobold hits you but does no damage.?:j?:j) (B?:jԵ`)(BYou shoot an arrow. The arrow hits the kobold.?:jvU(B?:jQ7(B73.8 (1.1?:j(B?:jE _You kill the kobold!(B?:j?:jH (B?:jI (B?:jP (B?:jP  ?:jP ?:jP 5_(BNo target in view!?:jXR ?:j$k (B?:jk (B?:jr (B?:ju J _(BNo target in view!?:j (B?:j= (B?:jͨ (B?:j۩ C _(BNo target in view!?:jT @:jo(B@:jp (B@:jJv(B@:jMwC _(BNo target in view!@:jCx@:j(B@:jB(B@:j(B@:jZ(B@:jk& (B_@:j|(B@:j.:(B(B8@:jO1(B=(B@:j(B@:j(B@:j(B@:jY(B@:j(B@:jK(B@:j(B@:j(B@:j/(B@:j (B@:j (B@:jm m(B19(B=(B=(B@:j (B@:j (B@:jB(B@:j(B@:jS(B@:j(B@:j(B@:j(B@:j(B@:jE(B@:jS(B@:j((B20@:jE(B=(B=(B@:j(B@:j(B@:j(B@:j(B@:j(B@:j (B@:j (B@:j"(B@:j"(B@:j$(B@:j%(B@:j%@:j &c(B1(B=(B=(B@:j'(B@:j)(B@:j+)(B@:j\*(B@:j+(B@:jD,(B@:j8-(B@:jE/(B@:j^/(B@:j0(B@:j62(B@:j2j(B2(B=(B=(B@:j3(B@:j50(B(B@:j6(B@:j8(B@:j 9(B@:j:(B@:j;(B@:j <(B@:jC=(B@:jP?R(B(B=(B@:jg@(B@:jQB(B@:jyB@:jBH(B3=(B@:jC(B@:jnE(B@:jE(B@:jF(B@:jH(B@:jH(B@:jJ(B@:jK(B@:jL(B@:jM(B@:jO(B@:j.O%(B4@:j>OE(B=(B=(B@:jP(B@:j/R(B@:jVR(B@:jS(B@:jU(B@:jU(B@:j^(B@:j`(B@:ja(B@:j,c(B@:jf(B@:j0fj(B5(B=(B=(B@:jg(B@:ji(B@:j j(B@:jk(B@:j{m(B@:jm(B@:jn(B@:jp(B@:jp(B@:jnr(B@:jt(B@:ju@:j>uc(B6(B=(B=(B@:jv(B@:jy(B@:j{(B@:j{(B@:j|(B@:j~(B@:jH(B@:ja(B@:j(B@:j(B@:j(B@:j(B@:j(B@:jʼn(B@:j(B@:j8:(B=(B@:jڋ(B@:j(B@:j׍0(B(B@:j؎(B@:j)(B@:jD(B@:j#(B@:j P (B_You now have 123 gold pieces (gained 15).@:j\7(B(B@:j(B@:j̘(B@:j;(B@:jX(B@:j(B@:j(B@:j(B@:j(B@:jО(B@:j(B@:j(B@:j(B@:jƣ(B@:j(B@:jM(B@:j(B@:j(B@:j(B@:j(B@:jū(B@:j(B@:j_(B@:j*(B@:jC(B@:j(B@:j^(B@:j(B@:j(B@:j(B@:jR (B There is a stone staircase leading up here.@:j(B@:j$! (B_@:j(B@:j(B@:j(B@:j(B@:jv(B@:jf(B@:j60(B(B@:j(B@:j(B@:j0(B(B@:j(B@:j(B@:j%N (B (BYou encounter a rat.@:jD(B@:j,...#.#...#.# .###.###.#.##(B ##### )#.....#....###(B...# @:jg.#######)(B†(B....#(B...### .~≈≈≈≈≈≈.(B..(B...#(B.....# .#######.[(B...<#(B.....#### @:j|u.#.....#.(B.....#(B........# @:j.###.###....#...(B.......# ...#.#....(B...##@:j!(B--- @:j7'#.#(B #@:j?.##(B.......... @:j.#..(B ....(B #...(B............ @:j.#(B ..(B #..(B...#(B.........###### .@:j(B #.(B.r(B..#(B...##(B....#..... .@:j((B .(B..............(B>(B.....#(B r(B  (B rat (wandering) .@:j6(B .##(B.....#####(B.##......#@:jO"(B@:j^~ #(B...........##......#(B @:j<............#.#(B@:jW(B316.8 (53.0)r(B.@:ji(B---(B7.8 (54 _@:j(B@:j@:jW.#.## ##### )....###...#)†....#...### .....#.....# [...<#.....#### .....#........# #..........# #@......##  #..........  .... #...............  .. #.....#...... . #.r...#...##. . ...............> . .##.....#####. .@:j< #..... .(B@:jS& .#(B.##(B #####(B )....###(B...#(B)(B†(B....#(B...###(B ..(B...#(B.....#(B [(B...<#(B.....####(B .....#(B........#(B #...(B.......#(B #@(B......##(B  #(B..........(B  ....(B #...(B............(B  ..(B #..(B...#(B...... #.r(B...#(B...##(B. .(B..............(B>(B .##(B.....#####(B. #(B.....@:j* (B@:j* (B@:jy5 l(B _(BA rat is nearby!(B@:jg8 @:j# 4)(B@:jm 5)(B@:j3 9)(B@:j, (B†(BYou shoot an arrow. The arrow hits the rat!@:j S(B...@:j +(B@:j E(B8===8.9 (1.1)@:j (B@:j B _You kill the rat!(B@:j: @:j0 (B@:jN1 (B@:jYB (B@:jC C _(BNo target in view!@:j{D @:j(B@:jU (B@:j&(B@:j'C _(BNo target in view!@:j)6A:j(BA:j (BA:j+(BA:j%C _(BNo target in view!A:jWA:j(BA:j(BA:j(BA:j(BA:j"(BA:j#& (B_A:jq$(BA:j$'(BA:j'*(BA:j*(BA:j<,(BA:j.(BA:j0(BA:j61(BA:jS2(BA:j4(BA:j6(BA:j 7(BA:j,8(BA:j;c (B You see here a rat corpse(B.A:j=(BA:jw>! (B_A:j?(BA:jA(BA:jC(BA:j6D(BA:j]E(BA:jJ(BA:j@L(BA:j_L(BA:jM(BA:j}O(BA:jQ(BA:jQ(BA:j S(BA:jX(BA:jZ(BA:jZ(BA:jO\(BA:jC^(BA:jx`(BA:j`(BA:jSb(BA:jvh(BA:jj(BA:jYj(BA:jnk(BA:jm(BA:jo(BA:j0p(BA:jEq(BA:jr(BA:j t(BA:jot(BA:j6u(BA:jiz(BA:j7|(BA:j|(BA:j)}(BA:j3(BA:j(BA:j(BA:j(BA:j(BA:jN(BA:jv(BA:jt(BA:j<(BA:j~(BA:jԉ(BA:j(BA:j(BA:j(BA:j(BA:j(BA:jY(BA:j(BA:jT(BA:j(BA:j7(BA:j(BA:jښ(BA:j{(BA:j(BA:jr(BA:j(BA:jݟ(BA:jȥ(BA:j(BA:j$(BA:j(BA:jO(BA:j(BA:js(BA:jj(BA:j(BA:j(BA:j(BA:j(BA:j(BA:j(BA:jJ(BA:j(BA:jY(BA:j(BA:j(BA:jv(BA:jh(BA:jf(BA:j(BA:jB(BA:j%(BA:jO(BA:j(BA:j(BA:j(BA:j(BA:j(BA:j(BA:j|(BA:j(BA:j+(BA:j(BA:j(BA:jN (BA:j (BA:j (BA:j(BA:j2(BA:jv(BA:j(BA:j(BA:j(BA:j(BA:j: (BA:j$(BA:j1'(BA:jl'(BA:j((BA:j,(BA:j4/(BA:ji/(BA:j<1(BA:j95(BA:j6(BA:j6(BA:j18(BA:j;(BA:j>(BA:jJ>(BA:jX?(BA:j]B(BA:jD(BA:jcE(BA:jF(BA:j$J(BA:jL(BA:jL(BA:jN(BA:jR(BA:jT(BA:jU(BA:jV(BA:j6Z(BA:j[(BA:j/\(BA:j](BA:j_`(BA:j8c(BA:jlc(BA:jd(BA:jkg(BA:jei(BA:ji(BA:jDk(BA:jm(BA:jPp(BA:jp(BA:jr(BA:jt(BA:j'w(BA:jw(BA:jay(BA:j(BA:j(BA:j(BA:jކ(BA:j6(BA:j(BA:j(BA:j=(BA:jY(BA:j(BA:jƓ(BA:jW(BA:j5(BA:jX(BA:jݚ(BA:jc(BA:j(BA:j%(BA:jx(BA:j (BA:j(BA:j(BA:j9(BA:j9(BA:jή(BA:j(BA:j(BA:j߱(BA:jg[...<#.....#### .....#...(B.....#(B ...#.....(B.....#(B .....#..(B.....####(B A:j*####.##..(B........##(B ###......(B.........#(B #.....#..(B.......######## .##.†...#(B...##(B....#(B......# .........(B.......@(B>(B.#(B---70.9 (52.0) A:jJ..##.....#####(B.##.(B.....#.### ..##........(B...##.(B.....#...# .A:jd.........(B........(B...#(B.###.###(BA:j|####....(B.....#..(B....#.###.#.#### .A:j.......#(B........(B...<#.....# .A:j|..#....#(B........(B......#####.## A:j[..#...........#.(B......#(B ###.## ....#........#.#.......#(B #...#(BA:j<---(BA:j(BA:j@ _(BDone exploring.A:jA:j1 (BA:j2 (BA:j2 (BA:jTN v.... .##.† ....(B0A:jN N.0).(B...A:jN V............. ....(BA:jO (BA:jU (BA:j5V @ _(BDone exploring.A:jxW A:jY (BA:jZ (BA:jR` (BA:ja C _(BNo target in view!A:jb A:j (BA:jt (BA:j (BA:j  A:j- 5_(BNo target in view!A:j B:j  _(BDone exploring. _(BDone exploring.No target in view!No target in view!  (D) Dungeon  Where to? (Tab/Enter - D:2, ? - help) (BB:j(BB:j(BB:j(BB:j(BB:jM(BB:j& (B_B:j(BB:j B:j2U(B There is a stone staircase leading down here.B:j,(BB:j(BB:ju& (B_B:j(BB:j=  B:jE= "(BB:jr= 3  B:j= You climb downwards.B:j@ (BB:j{A (BB:jB (BB:jF ' (BB:jG /_(BYou encounter a bat.B:j=G p(BFound (Ba scroll labelled FITOFA KITTAO(B.  B:j]G +There is a stone staircase leading up here.B:jy (BB:jl (B #b(B .#(B B:j" 9#(B.#(B.#(B ....#(B #(B...  #(B...  #(B..#(B  #(B..#(B  #(B.@#(B 4.4 (3.5B:jL  B:jx Z#(B..#(B B:j  B:j _#(B..#(B  B:j ....B:j   B:j6 b##(B..(B?(B B:jw #####(Bb(B  (B bat (asleep) (BB:j B:j B:j (BB:j (BB:j T _(BA bat is nearby!(BB:jw C:jY) C:j"Z%#b .#C:jZZ C:jZ#.#.# C:jZ....#C:jZ #...C:j[[n #... #..# #..# #.@# C:j[#..# C:j[#..#C:j[ C:j\....C:j=\ C:js\##..? C:j\#####C:j\ C:j\C:j\(BC:j*(BC:j #b(B .#(B #(B.#(B.#(B ....#(B #(B... #(B... #(B..#(B C:jY#(B..#(B C:j#(B.@#(B #(B..#(B C:jX#(B..#(B .... ##(B..(B?(BC:jQ #####(B C:j(BC:j, (BC:jm(BC:j4T _(BA bat is nearby!(BC:jC:j3)(BC:jR4)(BC:j+4)(BC:j4)(BC:j04)(BC:jz4)(BC:jh (B.b  You shoot an arrow. The arrow hits the bat.C:j_'(B.bC:j"(B.C:jbC:jhC:jv(B.....b  (BC:j9(B===5.6 (1.2C:j#'(BC:j*_ _(BThe bat is moderately wounded.(BC:jf<3)(BC:j54)(BC:j4)(BC:j#4)(BC:jlg4)(BC:j&(B.bC:j '(B.bC:jذC:j(B.C:jGbC:j"(B.C:jeC:j|#(B6.8C:j(BC:j C:j9}_You shoot an arrow. The arrow misses the bat.(B The bat closely misses you.C:j(BC:j3)(BC:jq#4)(BC:jmC:j_m0)(BC:j(4)(BC:j 4)(BC:jK ( (BC:j-L b.  C:j|M ^You shoot an arrow. The arrow closely misses the bat.(BC:jO C:jO (Bb.C:jW #(B.C:jW ..C:j / (B.E:j> o(Br(BThe arrow hits the quokka but does no damage.E:jR? 2(BS(B.E:jP@ E:j@ -(Bo(B.E:jA E:jA Q(B.(Bo(BE:j C &(B.E:j2C 2(Bo(BE:jJJ (B.(Booo(B 3 orcs (1 missile, 2 wandering)(BE:jUK *(B9.4E:jQ (BE:jT  E:jT j_(BYou encounter an orc. It is wielding a +0 flail of protection.(BE:j0V F:jA 6(B ....#F:j (B #(B...(B #(B..† #(B..#(B  #(B..#(B #(B #(B.<#(B #.#(B #(B..#(B ..(B..(B #####(B..####(Bo(B..(Bo(B.F:j (B #(B......@(B..(Br(B.....#(B.###(B......(BSo(B..########(B..###(B.#(Boo(BF:jG :(Br(B.F:j 3(BS(B.F:j <(Br(B.F:j Z(B.(Bo(BF:j^ W(B.(Bo(BF:j R(B.(Bo(BF:j' (BF:j )(B---F:j 900F:j (BF:j^ F:jX (BF:jRY F:jpY 5---(BF:j{_ (BF:j5a G:jm\G:j\(B #.#.#(B ....#(B #(B... #(B..† #(B..#(B  #(B..#(B #(B #(B.<#(B #.#(B #(B..#(B ....G:j\6(B #####(B.@####.....(B #(B.......(Br(B.(Bo(B...o.G:j\#(B.###(B.....(BS(B....########(Bo(B.###G:j](B.#(B 2 orcs (1 missile, 1(BG:j}^G:j^-(BS(B.G:j^G:j_5(Br(B.G:j`G:j%a2(Bo(B.G:jaG:jb-(Bo(B.G:jebG:jb,(Bo(BG:jbG:jb2(BS(B.G:j}.(Bo(B 3 orcs (1 missile, 2 wandering)(B(B1(BG:jz}G:j7(BMG:j #(B.#(B.#(B....#(B.† . <#(B #.#(B #(B.@#(B G:j #####(B..####...#..(B....(Br(BSo...o..#.###(B.....o....##..#.#(Br(B  (B quokka (BG:jG:j:(Br(B.G:jG:j,(BS(BG:j.(BS(B  (B adder(Br(B  (B quokka(BG:jG:j[(B3---(B=2G:j(BG:j2 G:jbD_The quokka attacks as it pursues you! The quokka bites you.G:jG:j;*(BG:j,< #(B.#(B.#(B....#(B.† .  #.#G:jE<(B #(B..#(B ####(B.(Br(B####...G:jX<R..(B...(BS(B.o...o..G:jl<k#.###(B.....o....#######..###G:j<!.#(BG:jT>G:j>;(Br(B.G:j?G:j@2(BS(B.G:j@G:j@,(Bo(BG:jeIG:jI(Bo(B  (B orc(Br(B  (B quokka(BG:j$JG:j@J^(B2----(B3G:jO(BG:jQ G:jQD_The quokka attacks as it pursues you! The quokka bites you.G:jR G:jRV_(BThere is a stone staircase leading up here.G:jTG:jX  (B(BS(B.  You shoot an arrow. (B(Bo(B.  The arrow hits the quokka but does no damage.G:j t (B The quokka bites you. The adder misses you.(BG:j B-(B==G:j 4.5 (1.1G:j (BG:jE 7 _The quokka bites you but does no damage.G:j H:jh(BH:jai (BH:jno(BH:jr4(Bo(BH:j}zr(Bo(B 2 orcs (1 missile)(BH:j\{7(B--50H:jg(BH:jTD (B2--H:jT(B.. _The adder closely misses you.(B The quokka barely misses you.(BH:j[...<#.....#### ....#....(B....#(B ..#......(B....#(B H:j[T.....#...(B....####(B ###.##...(B.......## ##.......(B........# ##.....#.(B........######## H:j>\##.†...#.(B..##(B....#(B......#(B .........(B......(Br(B@(B.....#.#(B .##.....#####(B.##(BS(B.....#.### H:jP\W.##...........##(B......#...# H:j[\...............(B.....#(B.###.### ####.........#.(B.....#.###.#.#### H:j\R.......#......(B.....<#.....#....# H:j\x..#....#......(B........#####.##.#(B (Br(B  (B quokka ..#..........(B.#(B.......#(B ###.##.#(B H:j\l...#........#.#.......#(B #...##.#(BH:j8H:ju0(B-7.0 (2.5H:j(BH:j H:j%H:jA_You climb upwards.H:j  H:jH:jGP_(BThere is a stone staircase leading down here.H:jI:j4)(BI:jP5)(BI:j,)I:jh(BI:j5)(BI:j15)(BI:j_|5)(BI:jR7)(BI:j& (B(BS(B.... (B..  I:jYou shoot an arrow. The arrow misses the adder.(B The adder closely misses you.(BI:jm l(B19---(B===8.1 (1.1I:jK((BI:ju)$ _The quokka bites you.I:js,I:ju (B You shoot an arrow. The arrow misses the adder.(B The adder closely misses you.(BThe quokka bites you.  You shoot an arrow. The arrow hits the adder.  (BThe adder is almost dead.(B  The adder closely misses you.(B The quokka bar(B I:jpu? The adder barely misses you.(BI:j{vl(B20=--(B9.3 (1.2I:j}(BI:j~7 _The quokka bites you but does no damage.I:jI:jD (B(B†(BYou shoot an arrow. The arrow hits the adder!I:jO (B(Br(B  (B quokka(B  You kill the adder!(BI:jSP(B=(B22400.5I:jY(BI:jZN _The quokka barely misses you.(BI:j#\I:j....#..(B....##### ###.#(B...##....(B.#...I:j#######†##(B....#(B...... .........(B......(Br(B>(B.....#. .##.....#####.####......##(B... ....(B.....#(B.###.### #####(B..###.#.#### .......#.....(B......<#.....#....#I:j{\(B..........#####.##....(B...#(B.#(B .#(B..##(B #..+...)#...(BI:j(BI:j|7(B--10I:j$(BI:j I:j)_The quokka bites you but does no damage.I:j I:jI:jb_(BYou see here an adder corpse(B.I:jI:j !#..I:j^ ...#....(B...#### ###.##.....(B.....##..........(B.....I:j #.....(B....########†##.(B...#(B...... ...............(Br(B>(B.....#. .##.....#####.##(B†(B##....... ...I:j ;(B...........#(B.###.### ####.....(B....#(B..###.#.#### .......#.(B...(B.......<#.....#....#(B.....#####.##..(B.....#(B.#(B .#.....(B...#I:j( #(B #..(B...#(B.+...)#...I:jI 1##......####.#.###(BI:j Z(B.(Br(BI:j (BI:j C--(B2I:j) (BI:j G _The quokka misses you.(BI:j J:j3)(BJ:j+4)(BJ:jWt4)(BJ:j4)(BJ:j+4)(BJ:jl (B...>(Br(BYou shoot an arrow. The arrow closely misses the quokka.(BJ:jmX(B1=(B==J:jm3.7 (1.2J:jt(BJ:jtO _The quokka closely misses you.(BJ:jEvJ:j3)(BJ:jY4)(BJ:j94)(BJ:j\4)(BJ:ja4)(BJ:jJ&>(B...>J:j&(Br(B(B19--(B4.9J:jz)(BJ:jR J:jT_You shoot an arrow. The arrow closely misses the quokka.(B The quokka bites you.J:j\3)(BJ:j^J:jɟ0)(BJ:j@4)(BJ:j[4)(BJ:j4)(BJ:j ( (BJ:j ...>(Br(BYou shoot an arrow. The arrow barely misses the quokka.(B The quokka bites you.J:jB (B18(B---(B6.0 (1.1(BJ:j 7 _The quokka bites you but does no damage.J:j: J:j (B (BYou shoot an arrow. The arrow hits the quokka.  (BThe quokka is heavily wounded.(BJ:jg b(B19=(B7.2 (1.2J:j (BJ:j  J:j A_The quokka closely misses you.(BJ:jR J:jq < (B†J:j M(BYou shoot an arrow. The arrow hits the quokka.J:j *(BJ:jb R(B=(B48.3 (1.1J:jL (BJ:j[ E _You kill the quokka!(BJ:jv K:j8ZI(BM..#K:jZ/#......(B....#(B .....#...(B....####(B #.##...(B.......#..(B........#(B .(B......####### ##.†...#.(B..##(B....#(B......K:jZ........(B.......>(B ####### .##K:jZh.....##(B......#...#(B K:jZ...............K:jZ(B.###.###(B ####.........#(B......#.###.#.####K:jZ.....K:j[...K:j [ #K:j[.K:j([A...#.+...)...#(BK:j b(BK:jb/(B---9K:j&c 0K:jh(BK:jj$  Things that are here:K:jks _a quokka corpse(B; an adder corpse(BK:jlK:j"(BK:jL#(BK:j[$(BK:j&(BK:j&(BK:j'(BK:j*(BK:jl*K:j*I(B20=(BK:j+(BK:j-(BK:j-(BK:j.(BK:j0(BK:j1(BK:j1(BK:j3(BK:j3(BK:j4(BK:j6(BK:j6K:j6c(B1(B=(B=(BK:j7(BK:jw9(BK:j9(BK:j:(BK:j;(BK:j/<(BK:j =(BK:j>(BK:j>(BK:j?(BK:jTA(BK:juAc(B2(B=(B=(BK:jB(BK:j.D(BK:jqD(BK:j`E(BK:jF(BK:jG(BK:j H(BK:jpI(BK:jI(BK:jJ(BK:j"L(BK:j~L"(B=K:jL(BK:jM(BK:jO(BK:jOK:jO0(B3=K:jO(BK:jP(BK:jVR(BK:jR(BK:jyS(BK:j?U(BK:jkU(BK:jV(BK:jAX(BK:jX(BK:jiY(BK:j1[(BK:j[j(B4(B=(B=(BK:j\(BK:j ^(BK:j7^(BK:j0_(BK:j`(BK:ja(BK:ja(BK:jnc(BK:jc(BK:jd(BK:jf(BK:jcfj(B5(B=(B=(BK:jsg(BK:ji(BK:jXi(BK:jBj(BK:jk(BK:jl(BK:jm(BK:jn(BK:jn(BK:jo(BK:jr' (BK:jrH_You start resting.(BHP restored.K:jcxK:jx5---(BK:j~2(B35.3 (26.0)K:jRR(B6(B=(B=K:js.(B6.3 (27 _K:j(BK:jK:jV Y(BM<###K:j ..#.#...#(B .....####(B #.###..(B.. K:j .K:j H(B......####### K:j+ +##.†...#.(B..##(B....#(B..............(B....... #####(B.##†K:jj h## .####(B......#...#(B ...............(B.....#(B.###.###.#.......#.#.......#(BK:j (BK:j 3(B7.3 (1.0)K:j. (BK:j  K:j P_(BThere is a stone staircase leading down here.K:j L:j{(BL:j| (BL:jz(BL:j͆(BL:j݇&(B8 L:j _L:jo(BL:jWn L:jny(B(B=(B3  You climb downwards.L:jSy (B #(B. .#(B #(B.#g#(B L:jy....#(B #(B... #(B..† L:jy[#(B..#(B  L:jyt#(Bo(B.#(B #L:jy(B L:jyl#(B.@#(B #.#L:jy(B L:jy#(B..#(B ....(B  L:jy#####(Bo(B.####.....(B  L:jzg#...(B.(Bo(B...o...o..L:j,z((B L:j7z#.###(B.(Bo(B...o....#(BL:jKz L:jz#######..###(B (Boooo(B 4 orcs (3 missiles, 2 wandering)(B .#(B g(B  (B hobgoblin (wandering) (B (BYou encounter 2 orcs and a hobgoblin.L:jzAn orc is quivering boomerangs. An orc is quivering boomerangs.(BThe orc hits you with a +1 devious dagger.L:j9;((BL:j:((BL:j\1A@(B.L:j5;((BL:j`)(B.L:j>%(B0L:jfG------(B=9.8 (2.5L:j(BL:j L:jX_The orc throws a boomerang. The boomerang misses you.(BL:j L:jl_(BThere is a stone staircase leading up, spattered with blood here.L:jkL:j'd* (BL:jZd(Boooo(B)(BYou shoot an arrow. The arrow hits the orc.  (BThe orc is heavily wounded.L:jcd*(BThe orc shouts! x2L:j*j;((BL:jn (B.  The orc misses you.(B The orc throws a boomerang.L:j2;((BL:j 8g(B.L:j <(Bo(B.L:j 3(Bo(B.L:j [ (B.  The boomerang hits you but does no damage.L:j %(B1L:j h=-----(B====(B40.9 (1.1L:j\ (BL:j9 _You hear a shout!L:j L:jJ 3)(BL:jy (B(Bo(B.  You shoot an arrow. The arrow barely misses the orc.(BL:j 3(Bo(BL:j 7(Bo(B.L:j[ 4(Bo(B.L:j (B.L:jE (B(Boo(B 5 orcs (3 missiles)(B  The orc hits you with a +1 devious dagger.L:j u(B17(B----(B===(B-L:jƠ ((B2.1 (1.2L:jh (BL:jr K _The orc barely misses you.(BL:j- L:j (B)(BYou shoot an arrow. The arrow hits the orc.L:j :(Bo(B.L:j b (B(Bo(B.  L:j ;You kill the orc!(BL:ja 3(Bo(B.L:j H(B.(Bo(BL:jO Q(B 4(BL:j $----L:j Z(B7-(B3.2 (1.1L:jK (BL:j&  L:jB H_The orc barely misses you.(B x2L:j L:j,)(BL:jz  (B(Bo(BYou shoot an arrow. The arrow closely misses the orc.(BThe orc hits you but does no damage. The orc closely misses you.L:j (BL:jZ L:j v9(B/26 -------(B4.4 (1.2L:j(BL:j L:j"_The orc hits you with a +0 flail!L:jM:jU(BM:j (BM:j(BM:j!$M:j(" #. .# #.#.# ....# M:jG")#... M:jR"+#..† M:je")#..# M:jy"3#).# #  M:j"b#(Bo(B@# #.#  M:j"S#(Boo(B# .... M:j"a #####.(Bo(B#  M:j"8#.......  M:j"3#.###... M:j" M:j"#####M:j" M:j" M:j".# M:j# M:j#$(BM:j(B #(B. .#(B #(B.#(B.#(B M:j4....#(B #(B... #(B..† #(B..#(B M:jG#)(B.#(B #(B  #(Bo(B@#(B #.#(B M:jV M:ja#(Boo(B#(B ....(B M:jme #####(B.(Bo(B#M:jy'(B M:jB #...(B....M:j M:jG#.###(B...M:j M:j;#####(B M:j M:j@.#(B M:j $(BThe orc hits you but does no damage. The orc closely misses you. (B_The orc hits you with a +0 flail!  The orc hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *(BM:j *with a +0 falchion.  You die...M:jY0---------------(BM:jC1  --more--(BN:jyN:j|(B(BGear: 2/52 gear slots (Left/Right/Tab to switch category) (BHand Weapons (go to first with (B)(B) (B a - a +0 shortbow (weapon) (BArmour (go to first with (B[(B) N:j}J(B b - a +0 leather armour (worn)(BN:jk N:j#l.(BN:j tN:j-x(BGoodbye, mmoncure.86 mmoncure the Shooter (level 4, 0/26 HPs)Began as a Deep Elf Hunter on June 23, 2026.Slain by an orcN:jXx... wielding a +0 falchion(5 damage)... on level 3 of the Dungeon.The game lasted 00:01:32 (1419 turns). N:jxMBest Crawlers -1.77474082 tswnVSFi-27 escaped with the OrbN:jyM2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnN:jsynAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnN:jy7VSHs-27 escaped with the Orb6.57869660 tswnN:jyZVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the OrbN:jz8.55202097 tswnN:jz7VSCK-27 escaped with the Orb9.51243449 tswnN:jBz#AtWn-27 escaped with the Orb  N:jzM10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnN:jzTHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the OrbN:jh N:j N:j! X [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l