[:j]  Player: mmoncure Game: Crawl (trunk) Server: crawl.dcss.io Filename: 2026-06-23.17:37:31.ttyrec Time: (1782236251) Tue Jun 23 17:37:31 2026 [:ji \:jd [?1051l[?1052l[?1060l[?1061h\:j.[?1049h(B[?7h[?1h=\:j;[?1034h(B\:j [?25l\:j\:j\:j'(B\:jWelcome, mmoncure.(B Please select your species. SimpleIntermediateAdvanced (Ba - Gnollj - Humans - Gale Centaur \:j'&b - Minotaurk - Revenant\:j1't - Vine Stalker c - Merfolk\:j9l - Kobold\:jC'u - Poltergeist d - Gargoyle\:jLm - Demonspawn\:jV)v - Demigod e - Mountain Dwarf\:j_n - Djinni\:ji%w - Formicid f - Draconian\:jro - Oni\:j{x - Naga g - Troll\:jp - Spriggan\:j?y - Octopode h - Deep Elf\:j*(B q - Tengu\:j"z - Felid i - Barachi\:jr - Coglin\:jA - Mummy \:jp(BDeep Elves have a strong affinity for all kinds of magic, but are very fragile. \:j,They regenerate magical power rapidly. \:j0(B+ - Recommended species\:j= * - Random species # - Recommended character\:j8 ! - Random character % - List aptitudes\:jMbSpace - Pick background first ? - Help Tab - Deep Elf Hunter(B\:j$\:j%*\:j.(BWelcome, mmoncure the Deep Elf.(B Please select your background. WarriorAdventurerMage \:j.(Ba - Fighteri - Artificer(Bq - Hedge Wizard (Bb - Gladiatorj - Shapeshifter(Br - Conjurer (Bc - Monkk - Wanderer\:j.,(Bs - Summoner \:j.'(Bd - Hunter\:j.4(B l - Delver\:j//(Bt - Necromancer \:j/#(Be - Brigand\:j/&(BWarrior-mage\:j /=u - Forgewright Zealot\:j-/"(Bm - Warper\:j7/\(Bv - Fire Elementalist (Bf - Berserker\:jB/n - Hexslinger\:jO/`(Bw - Ice Elementalist (Bg - Cinder Acolyte\:jY/o - Enchanter\:jm/^(Bx - Air Elementalist (Bh - Chaos Knight\:j{/Kp - Reaver(By - Earth Elementalist\:j/z - Alchemist \:j+0OHunters carry a shortbow, light armour and a scroll of butterflies. (B+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hunter(B\:jB\:ju\:j \:j (B(Bmmoncure the ShooterDeep Elf(BHealth: (B12/12 (B========================(BMagic: (B3/3(B========================(BAC:(B 3Str:(B 8EV:(B 11Int:(B 13SH:(B 0Dex:(B 18XL: (B 1 Next: (B 0% Place: (BDungeon:1\:jR Noise: --------- (B Time:(B 0.0 (0.0)a) (B+0 shortbow(BFire: a) (B+0 shortbow(B\:j  (B ..(B?(B# (B ...# (B ♣♣...## (B ♣.....## (B ♣♣......## (B ♣.ß..ß..ß# ♣♣(B........+ ♣(B..@(B....(B$(B.+ ♣♣(B........+ (B ♣.ß..ß..ß# (B ♣.......## (B ♣......## (B ♣♣...(B!(B## (B ♣....# (B ♣♣...#(B\:j> (B\:jC (BWelcome, mmoncure the Deep Elf Hunter.Will you be the one to retrieve the transcendent Orb of Zot from the depths?(B\:j (B\:jfh 5(BPress (B?(B for a list of commands and other information.  Found 5 gold pieces, (Ba sapphire potion(B and (Ba scroll labelled BIC ZEIMEPI(B.\:j6p (B\:jq ] _(BFound a staircase leading out of the dungeon.\:jH (B\:j1 (B\:j (B\:j$ 9 _Unknown command.(B\:j* \:j \:jV \:j \:j U(B (Bmmoncure the Shooter(B (B ..(B?(B#(BDeep Elf(B (B ...#\:jT Health: (B12/12 (B========================(B (B ♣♣...##Magic: (B3/3(B========================\:jc (B \:jm d(B ♣.....##AC:(B 3\:j{ >Str:(B 8 \:j (B ♣♣......##EV:(B 11Int:(B 13\:j  (B ♣.ß..ß..ß#SH:(B 0\:j aDex:(B 18 ♣♣(B........+XL: (B 1 Next: (B 0% Place: (BDungeon:1 ♣(B..@(B....(B$(B.+Noise: --------- (B Time:(B 0.0 (0.0) ♣♣(B........+\:j0 Na) (B+0 shortbow(B \:j: v(B ♣.ß..ß..ß#\:jD 4Fire: a) (B+0 shortbow\:jN (B \:jz (B ♣.......## (B ♣......## \:j j(B ♣♣...(B!(B## \:j >(B ♣....#\:j O (B ♣♣...#\:j \:j (BWelcome, mmoncure the Deep Elf Hunter.Will you be the one to retrieve the transcendent Orb of Zot from the depths?\:j# ,(BPress (B?(B for a list of commands and other information.  Found 5 gold pieces, (Ba sapphire potion(B and (Ba scroll labelled BIC ZEIMEPI(B. \:j1 _(BFound a staircase leading out of the dungeon. _Unknown command.(B\:jL (B\:j (B\:j_$ (B\:ji& ]:j]:j]:j]:j7(B (Bmmoncure the Shooter(B ]:j:(B ..(B?(B#(BDeep Elf(B (B ...#Health: (B12/12 (B========================(B ]:jh(B ♣♣...##Magic: (B3/3]:j2(B========================]:j(B ]:jı?(B ♣.....##]:jϱ%AC:(B 3]:jdStr:(B 8 (B ♣♣......##EV:(B 11Int:(B 13 (B ♣.ß..ß..ß#SH:(B 0Dex:(B 18 ♣♣(B........+XL: (B 1 Next: (B 0% Place: (BDungeon:1 ]:j♣(B..@(B....(B$(B.+Noise: --------- (B Time:(B 0.0 (0.0)]:j ♣♣(B........+a) (B+0 shortbow(B ]:jv(B ♣.ß..ß..ß#]:j²4Fire: a) (B+0 shortbow]:jͲ(B ]:jײA(B ♣.......##]:j ]:j@(B ♣......##]:j ]:j[(B ♣♣...(B!(B##]:j  ]:j>(B ♣....#]:j! ]:j+@(B ♣♣...#]:j5]:jC@(BWelcome, mmoncure the Deep Elf Hunter.]:jPSWill you be the one to retrieve the transcendent Orb of Zot from the depths?]:j(BPress (B?(B for a list of commands and other information.  Found 5 gold pieces, (Ba sapphire potion(B and (Ba scroll labelled BIC ZEIMEPI(B. _(BFound a staircase leading out of the dungeon. _Unknown command.(B]:jN(B]:j (B]:j(B]:j]:j(B]:j (B]:j1(B]:jS ]:jr;_Unknown command.(B]:jW^:j(B^:jz (B^:j(B^:jΊ ^:jC_(BThere are no items here.^:j^:je^:j}(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting^:j21.5 (B  2.8 (B (B-2(B   g - Spellcasting (B  0.0 (B  0.6 (B (B+3(B  ^:j=b(B  (B  ^:jFW(B  (B  ^:j b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B  (B  (B  (B  ^:j6(B  (B  (Bc + Ranged Weapons 5.3 (B  3.6 (B (B+3(B  ^:j(B  (B  (B  (B  (B  (B  ^:ja d - Armour (B  0.0 (B  1.4 (B (B-2(B  (B  (B  (Be + Dodging^:j}2.4 (B  2.1 (B (B+2(B  (B  (B  (Bf + Stealth1.2 (B  1.2 (B (B+3(B  (B  (B  (B  (B  ^:je(B  (B  ^:j(B  (B  (B  (B  ^:jc(B  (B  ^:je(B  (B  ^:j(B  (B  (B  (B  ^:j.c(B  (B  ^:j\(B  (B  (B  (B  ^:jle(B  (B  ^:j(B  (B  (B  (B  ^:jc(B  (B  ^:j(B  (B  (BThe relative cost of raising each skill is in cyan(B.  ^:jThe species aptitude is in (Bwhite(B.  [(B?(B] Help^:jH[(B=(B] set a skill target  ^:jP[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(B_:j(B c * Ranged Weapons (B (B 5.3(B_:jr_:j/s_:jy_:j|U(B (Bmmoncure the Shooter(B (B ..(B?(B#(BDeep Elf(B (B ...#_:jπHealth: (B12/12 (B========================(B (B ♣♣...##Magic: (B3/3(B========================(B (B ♣.....##AC:(B 3Str:(B 8_:j$d (B ♣♣......##EV:(B 11Int:(B 13 (B ♣.ß..ß..ß#SH:(B 0Dex:(B 18 ♣♣(B........+XL: (B 1 Next: (B 0% Place: (BDungeon:1 _:j~♣(B..@(B....(B$(B.+Noise: --------- (B Time:(B 0.0 (0.0) ♣♣(B........+a) (B+0 shortbow(B (B ♣.ß..ß..ß#Fire: a) (B+0 shortbow(B (B ♣.......##_:j^ (B ♣......## _:jǁ(B ♣♣...(B!(B## (B ♣....#_:jځ _:jU(B ♣♣...#_:j (BPress (B?(B for a list of commands and other information.  _:j1Found 5 gold pieces, (Ba sapphire potion(B and (Ba scroll labelled BIC ZEIMEPI(B. _:jN_(BFound a staircase leading out of the dungeon. _Unknown command. _Unknown command. _:j1_(BThere are no items here._:j(B_:j (B_:j(B_:j`_:j7(B(B_:j(B_:j(B_:j2(B_:jL& (B__:j(B_:jJ(B_:j(B_:j(B_:jY(B_:j(B_:j0(B_:j\(B_:j(B_:jE(B_:j(B_:j(B_:jD(B_:j~ (B_:j (B_:jA (B_:j (B_:j(B_:j9(B_:j(B_:jB (B_You now have 5 gold pieces._:j(B_:j.(B_:j/(B_:j!(B_:jf#(B_:j#(B_:j$(B_:j&(B_:j((B_:j)(B_:j.*(B_:jg,(B_:j.(B_:j.(B_:j 0(B_:j1(B_:j3(B_:j3(B_:j4(B_:jn;D(B ♣♣......##(B ♣.ß..ß..ß♣♣(B........+♣(B..<.....(B.+ _:j;♣♣(B......(B..+  ♣.ß..ß..ß#(B _:j; ♣.......##(B  ♣......##(B  ♣♣...@##(B  ♣....#(B  ♣♣...#(B  ♣#(B_:j <* ♣(B♣_:j:<(B#(B ♣♣♣(B_:jM< _:j}A2(B11.0 (11.0)_:jOB.(B2.0 (12_:j"F(B_:j_G _:jGI_(Bd - a sapphire potion(B_:jH`:j=.(B`:j.(B`:jd/(B`:j2(B`:jD4(B`:j4(B`:j5(B`:j7(B`:j|9(B`:j9(B`:j:(B`:j(<(B`:j=(B`:j=(B`:j>(B`:j?(B`:jwA(B`:jA(B`:jB(B`:j~D(B`:j0F(B`:jF(B`:jG(B`:j@I(B`:jJ(B`:j4K(B`:j"L(B`:jN(B`:jO(B`:jO(B`:j Q(B`:jR(B`:jT(B`:j.U(B`:j\V(B`:j[X(B`:jKZ0(B(B`:j@[(B`:ja](B`:j^(B`:j_(B`:j_(B`:ja(B`:jBc(B`:jc(B`:jZd(B`:je(B`:jg(B`:jg(B`:jh(B`:jnw(B     `:jn ♣(B♣(B♣(B  ♣♣♣.#(B `:jn> ♣...#(B `:jnH ♣..@#(B `:jo# ♣...`:jo♣♣...##♣.....##`:j+o>♣♣......##`:j8o]♣.ß..ß..ß#`:j_o♣♣(B......(B..+♣(B..(B<(B....(B..+`:jsoC♣♣........+(B`:js)(B24`:jt.(B5.0 (13`:jw(B`:jx `:jxU_(Bc - a scroll labelled BIC ZEIMEPI(B`:jZz`:jm(B`:j{ (B`:jj (B`:j""C _(BNo target in view!`:j#`:j((B`:jy) (B`:j -(B`:j- `:j-`:j-5_(BNo target in view!`:j0`:j2(B(B(B _(BNo target in view!`:jK (B`:j (B`:j; (B`:j' (B`:j$ (B`:jl & (B_`:j (B`:j (B`:jQ (B`:j (B`:j (B`:jV (B`:j; (B`:j (B`:jG (B`:j (B`:j (B`:j (B`:j (B`:j! (B`:jm# (B`:j# (B`:j$ (B`:jb& (B`:j( (B`:j( (B`:j) (B`:j, .(B'''`:j. (B`:j. (B`:j/ (B`:j3 9 (B_You open the gate.`:jT5 (B`:j5 (B`:j6 (B`:j; B (B There is an open gate here.`:j= (B`:j> ! (B_`:j}? (B`:j@A (B`:j C (B`:jCC (B`:jC (B`:jE (B`:j3G (B`:jQG (B`:jH (B`:jI (B`:j7K 0(B(B`:jK (B`:jeM (B`:j!O (B`:jTO (B`:jO (B`:jQ (B`:jR (B`:j S (B`:jS (B`:jU (B`:jW (B`:jW (B`:j@X (B`:jY (B`:j>[ (B`:j[ (B`:j[ (B`:jS] (B`:j^ (B`:jv_ (B`:j_ (B`:j?a (B`:jc (B`:jHc (B`:jc (B`:jf (B`:jg (B`:jg (B`:jfh (B`:ji (B`:jik (B`:jk (B`:jl (B`:jm (B`:jn (B`:jn (B`:j{o (B`:jp (B`:jr (B`:jtr (B`:j s (B`:jt (B`:j6z K(B   `:jXz   `:jjz R#########(B`:jz L#(B.......(B>`:jz v(B ♣♣♣(B #@#`:jz '(B47.0 (22`:jz ^ ♣♣♣.#(B #.#`:jz (B ♣...#(B #.#(B `:jz ♣...#(B #.#(B`:jz ♣...#(B #.#(B`:j{ ♣♣...##(B #.#(B`:j{ ♣.....##(B #.#(B`:j2{ ♣♣......##(B #.#(B`:j{ ♣.ß..ß..ß###(B #.#(B`:j (B`:j `:j '(B8.0 (23`:js (B`:js 4 _Found a stone staircase leading down.`:j_ a:jǴ(Ba:j(Ba:j(Ba:j0(Ba:jܸ(Ba:j7(Ba:jԹ(Ba:jκ(Ba:j0(Ba:jO(Ba:j׼(Ba:jξ(Ba:j((Ba:jz(Ba:j(Ba:ji(Ba:j(Ba:j(Ba:j(Ba:j(Ba:j$0(B(Ba:jD(Ba:j(Ba:j0(B(Ba:j (Ba:j(Ba:j<(Ba:j(Ba:j(Ba:j@(Ba:j(Ba:j(Ba:j(Ba:j)T (B There is a stone staircase leading down here.a:j(Ba:j! (B_a:j(Ba:j(Ba:jW(B a:j23#####(B. a:j###########(B. #.......>.@(B..#(B57.0 (9.0) #.##########(B..#(B #(B .... a:j#.a:j2(B ...#a:jH(B #.(B a:jW #(B.#(B a:jC#.#(B) a:j8V#(B #.#(B a:jV##(B #.#(B .##(B #.a:ja$#(Ba:jW(Ba:j 1(B8.0 (10.0)a:j(Ba:j a:j_Found a hand axe.a:ja:j (Ba:ja! (Ba:j" (Ba:j^% (Ba:j!( (Ba:j( (Ba:j:* (Ba:jU, (Ba:j. (Ba:jU/ (Ba:j0 (Ba:j2 (Ba:j4 (Ba:jq5 (Ba:j6 (Ba:j8 (Ba:j: (Ba:j; (Ba:jP< (Ba:j3> (Ba:j?@ (Ba:j@ (Ba:jA (Ba:jG ######.##############.(B........a:jH #.......(B>(B....###.##(B #.##########(B..##(B.#(B #.#(B ##@(B...##.#(B #(B......)(B.a:j\H #.#(B #(B.########(B.#(B #.#(B .)a:jH `(B#.#(B #a:jH f#(B#.#(B a:j9I 0 #.#(Ba:juI 0#.#(Ba:j(N Z(B ######.###a:jN ###########.(B...............(B>(B....###.##(B ##########(B..##(B.#(B  #######.(B..a:jN #(B......########(B .).a:j)O .## .....#(Ba:jU 4(B63.0 (5.0)a:j V a:jKV &(B4.0 (6a:j#Z (Ba:jt _(BYou see here a +2 dagger of protection(B.a:j (Ba:j (Ba:j (Ba:j  a:j =_(BNo target in view!a:j b:jO(B(B(Bb:ja(Bb:j(Bb:j& (B_b:j-(Bb:j(Bb:jFm (B (BYou encounter an endoplasm.(Bb:j.(B...j######(B.###(B  ####(B.....(B....(B  b:jؠI#.......(B>(B.(B...###(B.##(B  #.###(B..##(B.#(B  b:j#.#(B #######(B....#(B  #.#(B #.(B.....).@(B.#(B  #.#(B #.##(B.#(B  b:jD#.#(B .)(B.  #.#(B b:j`####(B  #.#(B  #.#(B b:jj(B  (B endoplasm (asleep)  #.#(B ##.#(B#(Bb:j(;(B.j5.0 (1b:j3(Bjb:je4(B6.0 (2 _b:j}(Bb:jNb:j (Bb:j>(B(B _(BAn endoplasm is nearby!(Bb:jpc:jN=7 ..c:j=y .. ######(Bj###  ##......... c:j= >....###.##  #..##.#  #.# #######....#  #.# #......).@.#  #.# #.########.# c:j=] #.# .).  #.# ####  #.# c:j= #.#  #.#c:j3>.(Bc:jZ(B .. .. ######(Bj###(B  c:jO##(B.....(B....(B  (B>(B.(B...###(B.##(B  #(B..##(B.#(B  #.#(B #######(B....#(B c:j: #.#(B #.(B.....).@(B.#(B  #.#(B #.########(B.#(B  #.#(B .)(B.  #.#(B ####(B  #.#(B c:jg #.#(B  #.#(Bc:j c:j(Bc:j  (Bc:jM(Bc:jb _(BAn endoplasm is nearby!(Bc:j3)(Bc:jZA8)(Bc:j8)(Bc:jr8)(Bc:j" h (B.  You shoot an arrow. The arrow hits the endoplasm!c:jy) )(B..c:j) ..c:j?- B(B16===7.1 (1.1c:j7 (Bc:j7  c:j'8 B_You kill the endoplasm!(Bc:j9 c:j (Bc:j (Bc:j (Bc:j  c:j 5_(BNo target in view!c:jX c:j 8(B(Bc:j] (Bc:ju C _(BNo target in view!c:jf c:j o (Bc:jo (Bc:jnt (Bc:jSu  c:ju =_(BNo target in view!c:jv c:j,(Bc:js(Bc:j(Bc:jx(Bc:j(Bc:jT& (B_c:j(Bc:j¾(Bc:j(Bc:j(Bc:j(Bc:jd(Bc:j(Bc:j(Bc:j(Bc:j?(Bc:j(Bc:j(Bc:j(Bc:jB (B You see here a +0 hand axe.c:j(Bc:j! (B_c:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:jk(Bc:jZ(Bc:j>(Bc:j(Bc:jx(Bc:ja(Bc:j(Bc:j0(B(Bc:j(Bc:j(Bc:j0(B(Bc:j(Bc:j(Bc:je(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j(Bc:jd(Bc:ju(Bc:j(Bc:j(Bc:j= (Bc:jE (Bc:jr (Bc:js (Bc:j(Bc:j(Bc:j*(Bc:j (Bc:j(Bc:j(Bc:j(Bc:jn(Bc:jH(Bc:j(Bc:j=(Bc:j(Bc:j(Bc:j(Bc:j(Bc:j{(Bc:j (Bc:j"(Bc:j#(Bc:j#(Bc:j$(Bc:jT&(Bc:j&(Bc:j'(Bc:j)(Bc:j*(Bc:j@+(Bc:j,(Bc:j-(Bc:jh/(Bc:j/(Bc:j)0(Bc:j1(Bc:j3(Bc:j>4(Bc:j5(Bc:jj6(Bc:j8(Bc:j8(Bc:j8(Bc:j{;(Bc:j8=(Bc:jm=(Bc:j|>(Bc:jA(Bd:jT(Bd:j{(Bd:j(Bd:j"(Bd:jU(Bd:j(Bd:jB(Bd:j(Bd:j (Bd:j (Bd:j (Bd:j (Bd:j5 (Bd:j (Bd:j2(Bd:jP(Bd:jr(Bd:j(Bd:j2(Bd:j(Bd:j$(Bd:jv(Bd:j(Bd:jL(Bd:j(Bd:jO(Bd:j(Bd:j(Bd:jE(Bd:j(Bd:j(Bd:j1(Bd:j (Bd:j (Bd:jB!(Bd:jm"(Bd:j#(Bd:j#(Bd:jt$(Bd:j%(Bd:j9'(Bd:j'(Bd:j'(Bd:ja)(Bd:jR*(Bd:j*(Bd:j+(Bd:j,(Bd:jm.(Bd:j.(Bd:j/(Bd:j0(Bd:jM2(Bd:j2(Bd:jm3(Bd:jf5(Bd:jv6(Bd:j6(Bd:jQ7(Bd:ju9(Bd:jq:(Bd:j:(Bd:j;(Bd:j <(Bd:j;=(Bd:ju=(Bd:j=(Bd:j>(Bd:j?(Bd:j@(Bd:jd@(Bd:jA(Bd:jfB(Bd:jP(Bd:jP(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bd:jP(Bd:j'Q(Bd:jQ(Bd:jR(Bd:jS(Bd:jhT(Bd:jT(Bd:j4V(Bd:j,W(Bd:jrW(Bd:jW(Bd:jX(Bd:j2Z(Bd:jZ(Bd:jZ(Bd:j8\(Bd:jS](Bd:j](Bd:j](Bd:j^(Bd:j_(Bd:j/`(Bd:j`(Bd:ja(Bd:jc(Bd:jc(Bd:jld(Bd:je(Bd:jf(Bd:jg(Bd:jg(Bd:jh(Bd:ji(Bd:ji(Bd:j^j(Bd:jwk(Bd:j>m0(B(Bd:jlm(Bd:jn(Bd:j.p(Bd:jXp(Bd:jp(Bd:jr(Bd:jvs(Bd:js(Bd:js(Bd:jt(Bd:j v(Bd:jv(Bd:jv(Bd:jx(Bd:jy(Bd:j&z(Bd:j{z(Bd:j|0(B(Bd:j}(Bd:je}(Bd:jH~(Bd:jo(Bd:j(Bd:j(Bd:j(Bd:jӁ(Bd:j!(Bd:jv(Bd:jy(Bd:j(Bd:j(Bd:jo(Bd:jL(Bd:jM(Bd:jy(Bd:j(Bd:j4(Bd:j(Bd:j(Bd:jZ(Bd:jԋ(Bd:j(Bd:j(Bd:jX(Bd:j(Bd:jV(Bd:j(Bd:jx(Bd:j(Bd:jݑ(Bd:j(Bd:ji(Bd:j\(Bd:j(Bd:j(Bd:j](Bd:j<(Bd:j>(Bd:j(Bd:j(Bd:j(Bd:j(Bd:j(Bd:js(Bd:jj(Bd:jۜ0(B(Bd:jE(Bd:j(Bd:jh(Bd:j(Bd:j(Bd:j~(Bd:j5(Bd:ji(Bd:j(Bd:j}(Bd:j}(Bd:j(Bd:j(Bd:j֥(Bd:j:H(B(B(Bd:j(Bd:j(Bd:j(Bd:jb(Bd:j(Bd:j(Bd:j˫(Bd:j (Bd:j(Bd:jq (B (BYou encounter a frilled lizard.(Bd:j><d:j_(B ###(B d:jµ#####(B.##########..............@(B......ld:j(B---.############(B..d:j(B .#(B..l(B  (B frilled lizard (asleep)d:j7.d:jJ. d:j`#...(Bd:jB3(B149.1 (82.0)d:j_R---(B50.1 (83 _d:ju(Bd:jhd:jc ###  ####.########## d:j" #..............@......l  #.##############.  #.#  #.# d:j, #.# d:j4 #.# d:j@ #.#d:jK .# d:j^(...#(Bd:j} 7(B d:j~ ###(B  ####(B.##########(B  #..............@(B......l(B  #.##############(B.  #.#(B d:j)~ #.#(B  #.#(B d:j7~ E #.#(B d:jE~ D #.#(Bd:jR~ 7.#(B d:j]~ :...#(Bd:ju (Bd:j\ (Bd:j (Bd:j' f _(BA frilled lizard is nearby!(Bd:j 0)(Bd:j 3)(Bd:j( 4)(Bd:jo 5)(Bd:j5 5)(Bd:j? 5)(Bd:jL m (B.  You shoot an arrow. The arrow hits the frilled lizard!d:jeR 5(B......d:jU F(B25===1.3 (1.2)d:j?Y (Bd:j~[  d:j[ F_You kill the frilled lizard!(Bd:jg (Bd:jh (Bd:j l (Bd:jl C _(BNo target in view!d:jVn d:j (Bd:j (Bd:jx (Bd:j[  d:ji d:j 5_(BNo target in view!d:jW d:j{ (Bd:j( (Bd:j{ (Bd:j (Bd:j (Bd:je & (B_d:j (Bd:j (Bd:j (Bd:j (Bd:j3 (Bd:j% (Bd:j (Bd:j (Bd:j# (Bd:j (Bd:j (Bd:jc (Bd:j (Bd:j (Bd:j (Bd:j (Bd:j4 (Bd:j! (Bd:j (Bd:jY (Bd:j (Bd:ju (Bd:jk (Bd:j (Bd:j (Bd:jX (Bd:j (Bd:j (Bd:j* (Bd:j) (Bd:jV (Bd:j (Bd:j (Bd:j (Bd:j  d:j (B (BYou encounter a goblin. It is wielding a +0 dagger.(Bd:jH 6(B d:jb ###(B ######.########### .................# d:jz A################.#d:j c(B #.#(B d:j  d:j P#@#(B ---d:j  d:j 8........#(B d:j  d:j eg#(B.###### (Bd:j d:j o g(B  (B goblin (asleep) d:j (Bd:j" d:j 9(B60.3 (9.0g.d:jP V(Bg(Bd:j ](B==-(B1.3 (10.0)d:js (Bd:j. ! _The goblin shouts!d:j e:j0zU ######........##.# #.# #@# .(Bg......# .#.######(Be:jV 1(Be:j  ###(B###(B........#(Be:j J#.#(B e:j E#.#(Be:j  e:j E#@#(Be:j  e:j 7.g......#(Be:j  e:j `.#(B.######(B e:j  e:j e:j e:jh(Be:j (Be:j(Be:jg^ _(BA goblin is nearby!(Be:j=*4)(Be:jr8)(Be:j@:)(Be:jD:)(Be:j$N:)(Be:jh (B.g  You shoot an arrow. The arrow hits the goblin.e:j R(B.... (Be:j+;(B=2.5 (1.2)e:j(Be:j} e:jM_(BThe goblin is moderately wounded.(Be:jFe:jw9 4)(Be:jj 8)(Be:j :)(Be:j :)(Be:j?l :)(Be:j #(B.ge:jv Q(B... (Be:j /(B3.6 (1.1e:j (Be:jѾ o _You shoot an arrow. The arrow barely misses the goblin.(Be:j\ ? ###e:j t###........##.# #.# #@# e:j R...(Bg....# .#.######e:j e:j e:j e:j ,(Be:j` (B ###(B###(B........#(Be:j a #.#(B #.#(B #@#(B ...g....#(B e:ja `.#(B.######(B e:j$a e:j/a  e:j=a e:jje (Be:je (Be:ji (Be:jJl  e:jVl P_(BA goblin is nearby!(Be:j| 4)(Be:j: 8)(Be:jq :)(Be:jV (B)(BYou shoot an arrow. The arrow hits the goblin!e:j}\ ,(B... e:jj_ ((B33e:jx_ 4.8 (1.2e:jYc (Be:j)d  e:jDd 7_You kill the goblin!(Be:je f:j*G(Bf:jG (Bf:j~K(Bf:jL f:jL5_(BNo target in view!f:jENf:jC(Bf:jæ (Bf:j5(Bf:j f:j5_(BNo target in view!f:j(Bf:jF(Bf:j(Bf:jȲ(Bf:j(Bf:jG& (B_f:j(Bf:jH(Bf:j(Bf:j^(Bf:j(Bf:j(Bf:j;(Bf:j(Bf:j(Bf:jܾ(Bf:j0(B(Bf:j_(Bf:j(Bf:j?(Bf:jh(Bf:j(Bf:jo@ (B You see here a +0 dagger.f:j3(Bf:j! (B_f:j;(Bf:j(Bf:j(Bf:jZ(Bf:j(Bf:j(Bf:jS(Bf:jk(Bf:jK(Bf:j(Bf:j#(Bf:jP(Bf:j(Bf:j(Bf:j3(Bf:jf(Bf:j(Bf:j(Bf:j0(B(Bf:j*(Bf:j(Bf:j(Bf:j(Bf:j#(Bf:j(Bf:j(Bf:j'(Bf:j(Bf:j(Bf:j(Bf:j5(Bf:j(Bf:j(Bf:j(Bf:j(Bf:jO(Bf:j(Bf:j%(Bf:j=(Bf:j(Bf:j((Bf:jq(Bf:j(Bf:j$(Bf:j-(Bf:jL(Bf:j(Bf:j(Bf:jh(Bf:j(B ###(B ############.###########(B #......................##.####################.##.#(B #(B.@........#(B #.#(B---82.8 (18.f:j)0)#.#(B #(B.########.####.##.#(B #(B. #...)....#f:j #.#(B #(B. #.#.#######.#(B #(B. #.#.# f:jd########.#(B #(B. #.#.# f:j".........#(B #(B[(B #.#.# ##########(B #(B. #.#.# ...#..(B ..#f:j3%#.#.#(Bf:j(Bf:j/#---f:j@'(B3.8 (19f:jG (Bf:j?  f:jO _Found a cloak.f:j f:jl (Bf:j%m (Bf:jLn (Bf:jfp (Bf:jr (Bf:js (Bf:js (Bf:ju (Bf:jw (Bf:jx (Bf:jx (Bf:jE{ (Bf:j} (Bf:j} (Bf:jc~ (Bf:j (Bf:jȁ (Bf:j (Bf:j (Bf:jW (Bf:jԅ (Bf:j! (Bf:j (Bf:j| (Bf:j (Bf:jƊ (Bf:j (Bf:jэ (Bf:jh  f:j~ !(B f:j E(BYou encounter a hobgoblin.(Bf:j d(B #......................#(B f:jƖ  #.####################.#(B #.#(B #..........#(B #.#f:j֖ ^#.#(B #.########.####.#f:j #.#(B #.#(B #...)....#f:j (B #.#(B #.#(B #.#.######f:j (B #.#(B #.#(B #.#.#(B f:j- #########.#(B #.#(B #.#.#(B f:jd ..........#(B #@#(B #.#.#(B f:jz ###########(B #(B.#(B #.#.#(B f:j ....#..(B ..#(B #(B.#(B #.#.#(B f:j ###.#.#(B #.#(B #(B.#(B #.#..(B f:j ....#.#(B #.#(B #(B.#(B #.### ....#.#(B #.#(B #(B.#(B g(B  (B hobgoblin (asleep) ###.#.#(B #.#(B #(B.#(B ......###.#(B #g#(Bf:j 7.....#.###(Bf:jm 3(B9.8 (6.0)f:j f:j .(B90.8 (7 _f:jJ (Bf:j I _(BYou see here a +0 cloak.f:jy g:j!+  g:je ###g:j{  g:j#.# #..g:j #.#  g:j#.# #.# g:j g:j$#.# #.# #...)....#  g:j#.# #.# g:jʖ g:jז% #.# #.# #.#.# g:j #.# #.#.# g:j2 #@# #.#.# g:j #.# #.#.# g:jB ..# #.# #.#.#  #.# #.# #.#.. g:jA #.# #.# #.###  #.# #.# #.# #.# #g#g:jP(Bg:j:(B   ###(B  #.#(B #..(B #.#(B  #.#(B #.#(B  #.#(B #.#(B #...)....#(B  #.#(B #.#(B   #.#(B #.#(B #.#.#(B  #.#(B #.#.#(B  #@#(B #.#.#(B  #(B.#(B #.#.#(B  ..#(B #(B.#(B #.#.#(B  #.#(B #(B.#(B  #.#(B #(B.#(B  #.#(B #(B.#(B #.#(B #(B.#(B #g#(B(B(B(Bg:j;Z _(BA hobgoblin is nearby!(Bg:jAg:j 4)(Bg:j15)(Bg:jJ5)(Bg:j5)(Bg:ja5)(Bg:j<( 5)(Bg:jov j (B.  You shoot an arrow. The arrow hits the hobgoblin.g:j} :(B....g:j!~ 4.#(B.g:j^ B(B50===2.1 (1.3g:jy (Bg:j H _You kill the hobgoblin!(Bg:jS g:j" (Bg:j{# (Bg:jq( (Bg:j*)  g:j@) 5_(BNo target in view!g:j+ g:jJ (Bg:j7 (Bg:jH (Bg:j*  g:j; 5_(BNo target in view!g:j g:j (Bg:j (Bg:j7 (Bg:j` C _(BNo target in view!g:j\ h:j L(Bh:jGL (Bh:jQ(Bh:j*SC _(BNo target in view!h:j Uh:jQ(B ####################(B #(B..........#(B .########.###h:j(B.#(B #...)...(B.#.#####(B. ########(B. .........(B[ (B########## ....#..(B .. ###.#.#(B #.h:jr#(B.# ###.###.#...####.#.#(Bh:j&(Bh:j '?(B---30 _h:j+(Bh:j-h:j&7(BMh:j&....................##################(B.........#(B #######.####h:j+'"..)....h:jY' #####h:jd'!(B h:js'#########h:j'(B. h:j'.......... h:j'########## ....#..(B .# ###.#.#(B #.#(B #(B.#(B #.#..#.#(Bh:ju.(Bh:j^/D---(B4h:j4(Bh:j6 h:j 7C_(BYou see here a +0 cloak.h:j8h:jw h:j (B(BWear or take off which item? Inventory Items h:j (BArmour (go to first with (B[(B) (B b - a +0 leather armour (worn) Floor Items(B ([(B,(B] to select) h:j Armourh:j- (Ba +0 cloak[(B?(B] describe selected [(B!(B] equip|wield|(Bwearh:j= (B[(Btab(B] (Bequip(B|unequip i:j1 (B([(B,(B] to select)(B a +0 leather armour (worn)(B  a - a +0 cloak(Bi:jV-i:jt3i:j+(B#......................#(B (Bmmoncure the Shooter(B#.####################.#(B (BDeep Elf(B#.#(B #(B..........#(B #.#(B Health: (B12/12 (B========================(B#.#(B #(B.########.####.#(B Magic: (B3/3(B========================(B#.#(B #(B.#(B #...)....#(B AC:(B 3Str:(B 8#.#(B #(B.#(B #.#.######(B EV:(B 11Int:(B 13#.#(B #(B.#(B #.#.#SH:(B 0Dex:(B 18 #########.#(B #(B.#(B #.#.#XL: (B 1 Next: (B50% Place: (BDungeon:1 ..........#(B #@#(B #.#.#Noise: --------- (B Time:(B 194.1 (0.0) ###########(B #(B.#(B #.#.#a) (B+0 shortbow (B....#..(B ..#(B #(B.#(B #.#.#Fire: a) (B+0 shortbow (B###.#.#(B #.#(B #(B.#(B #.#.. ....#.#(B #.#(B #(B.#(B #.### ....#.#(B #.#(B #(B.# ###.#.#(B #.#(B #(B.# ......###.#(B #(B.# ........#.###(B #.# (B_You kill the hobgoblin! _(BNo target in view! _(BNo target in view! _(BNo target in view! _No target in view! _(BYou see here a +0 cloak.(B (B_(B(B(B5.1 (1(B(B(B6.1 (2(B(B(B7.1 (3(B(B(B8.1 (4(Bi:j ](B(B9.1 (5(Bi:j( (Bi:j׋4 _You start putting on your armour.(B You continue putting on your +0 cloak.(B x5i:j(Bi:j`(Bi:jw i:jG_(BYou finish putting on your +0 cloak.i:j\i:jR(Bi:jS(Bi:jS(Bi:jU(Bi:jX(Bi:j3Y> (B_(Bi:jZ(Bi:j%\(Bi:jy\(Bi:j\(Bi:j^(Bi:j^(Bi:j/_(Bi:jq_(Bi:j`(Bi:ja(Bi:ja(Bi:j=b(Bi:j=c(Bi:j]d(Bi:jd(Bi:je(Bi:jPf(Bi:jg0(B(Bi:j^h(Bi:ji(Bi:jj(Bi:jaj(Bi:jj(Bi:j'l(Bi:j m(Bi:j_m(Bi:jm(Bi:j,o(Bi:j5p(Bi:jp(Bi:jp(Bi:j3r(Bi:jEs(Bi:js(Bi:j t(Bi:j?u(Bi:ju(Bi:j"v(Bi:jv(Bi:jx(Bi:jy(Bi:jy(Bi:jpz(Bi:jU{(Bi:j|(Bi:j[|(Bi:j|(Bi:jx}(Bi:j.~(Bi:j~(Bi:j~(Bi:j(Bi:j(Bi:j̀(Bi:j(Bi:j(Bi:j(Bi:j(Bi:jo(Bi:j+(Bi:j(Bi:j(Bi:j(Bi:j(Bi:j(Bi:j0(B(Bi:j$(Bi:j(Bi:j^(Bi:j(Bi:jd(Bi:jV(Bi:j(Bi:j(Bi:j(Bi:j(Bi:j8(Bi:j(Bi:jҒ(Bi:j<H(B(B(Bi:j(Bi:jo(Bi:j(Bi:j(Bi:j(Bi:j(Bi:j(Bi:j(Bi:j=(Bi:jh(Bi:jȜ0(B(Bi:j(Bi:j(Bi:j+(Bi:j(Bi:j(Bi:j }..#(B #.#(B #.#.#(B #.#(B #.#(B #.#..(B #.#(B #.#(B #.###(B #.#(B #.#(B #.#(B i:jX#.#(B #.#(B #.#(B #.#(B #.######.#(B #.###(B #.#......#(B ...####.#.#############(B .(B......@(B......(B>(B 225.1 (2i:jo 6.0)i:jڥ.####.#(B.############(B. ###.#....#.#(B ...........#(B##i:j###(B #####.#(B #(B  #(Bi:jd(Bi:jǫ.(B6.1 (27i:j;(Bi:j 4 _Found a stone staircase leading down.i:j{i:jN(Bi:j7(B(Bi:jj(Bi:j(Bi:jx(Bi:j(Bi:jY(Bi:jH(B(B(Bi:j(Bi:jL(Bi:j(Bi:j(Bi:j\ (Bi:j (Bi:j< (Bi:jl (Bi:j= (Bi:j (Bi:j(Bi:j (Bi:j(Bi:j(Bi:j(Bi:j(Bi:jE(Bi:j(Bi:j(Bi:j(Bi:j i:jjN(B There is a stone staircase leading down here.i:j(Bi:j! (B_i:j-(Bi:j(Bi:j(Bi:j>(Bi:j](Bi:j(Bi:j (Bi:j3!(Bi:jN!(Bi:j"(Bi:j#(Bi:j#(Bi:j$(Bi:j%(Bi:j&(Bi:j|'(Bi:j'(Bi:j)(Bi:j**(Bi:j}*(Bi:j +(Bi:j*,(Bi:j-(Bi:j*.(Bi:j.(Bi:j/(Bi:j1(Bi:j1(Bi:jX2(Bi:j3(Bi:j5(Bi:j5(Bi:j*6(Bi:j6(Bi:j8(Bi:jz8(Bi:j8(Bi:j9(Bi:j;(Bi:jv;(Bi:j;(Bi:j<(Bi:j >(Bi:jX>(Bi:j>(Bi:jIX~(B(B(B (B_You now have 15 gold pieces (gained 10).(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bi:jX0(B(Bi:jX(Bi:jY(Bi:j_[(Bi:j[(Bi:j\(Bi:jL](Bi:j^(Bi:j_(Bi:jK_(Bi:ja(Bi:j&b(Bi:jb(Bi:jb(Bi:jYd(Bi:j.e(Bi:je(Bi:je(Bi:j2g(Bi:j(h(Bi:jEh(Bi:jh(Bi:ji(Bi:jj(Bi:jLk(Bi:jak(Bi:jil(Bi:jqm(Bi:jm(Bi:jIn(Bi:jt(Bi:ju(B(B(B(B(B(B(Bi:jv(Bi:jyH(B(B(Bi:jy(Bi:jn{0(B(Bi:j{(Bi:j|(Bi:j#~(Bi:j~(Bi:j~(Bi:j`(B(B(B(Bi:js(Bi:j`(B(B(B(Bi:j (Bi:js(Bi:j(Bi:jJ(Bi:j(B(B(B(B(B(B(B(B(B(Bi:j[(Bi:j(Bi:jH(B(B(Bi:j(Bi:j.(Bi:j(Bi:jۘ(Bi:jV`(B(B(B(Bi:j(Bi:j|(Bi:jȞ(Bi:j(Bi:j$H(B(B(Bi:j(Bi:j}(Bi:j(Bi:j(Bi:jD(Bi:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bi:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bi:j(B(B(B (B_You now have 26 gold pieces (gained 11).(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bi:j(Bi:j(Bi:jt0(B(Bi:jz(Bi:jH(B(B(Bi:j> x(B(B(B(B(Bi:jy (B(B(B(B(B(B(Bi:j] (Bi:j6 (B(B(B(B(B(B(Bi:j< (Bi:j= (Bi:j/> (Bi:j> (Bi:jB (Bi:jD (Bi:jE (Bi:jF (Bi:jJ (Bi:jN 0(B(Bi:jN (Bi:jUR (Bi:j (Bi:j (Bi:j} (Bi:j" (Bi:j (Bi:j# (Bi:js (Bi:jt (Bi:j 0(B(Bi:j (Bi:j (Bi:j. 0(B(Bi:j (Bi:jD (Bi:jR (Bi:j (Bi:j= (Bi:jm (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j@ (Bi:jr (Bi:j (Bi:jA (Bi:j (Bi:j! (Bi:j (Bi:j (Bi:jP (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j\ (Bi:j (Bi:j (Bi:j H(B(B(Bi:j (Bi:j (Bi:j] (Bi:j (Bi:j (B(B(B(B(B(B(B(Bi:jo (Bi:j (Bi:j (Bi:j (Bi:j (Bi:j6 x(B(B(B(B(Bi:j (Bi:j (Bi:j (Bi:j (Bi:j (Bi:je (Bi:j (Bi:jx (Bi:jz 0(B(Bi:jP (Bi:j;  i:j c(B (BYou encounter a jackal.(Bi:j Q###.###.###.####.#.############. i:jn B..##.#(B #.###.#....#.##....#(B #............##. .)...#(B #.....#.#######. ####.###.#####.#(B ..#. (B #.)...#(B #.#(B .##. i:j |(B #####.#####.#(B .#i:j C#.(B #.(B......##(B.#(B  #.####(B...@(B.#(B i:j  i:j #.#(B ##(B.##(B.....#(B  i:j #.#(B #.#(B .###(B.#(B i:j@ #.#(B #.#(B h#(B #.#(B #.#(B .#(B #.#(B .#h(B  (B jackal (asleep) #..(B .. ###(B ## i:j #(Bi:jP 4(B335.1 (109.0)i:jG& 6(B6.1 (110 _i:j+) (Bi:j- i:j˓ f. ..#.#  .....# .)...# i:j R.###### .# ..  #.)...# #.# .# i:jN  i:j #####.# .#  #.......##.# #.####...@.# #.# ##.##.....#  i:jP #.# #.# .###.#  #.# #.# h# #.# #.# .# #.# .# #.. .. ### ##(Bi:j1Ni:jOE.(B ..#.#(B  .....#(B )...#(B .######(B .#(B ..  #.)...#(B #.#(B .#(B  #####.#(B .#(B  #.(B......##(B.#(B #.####(B...@(B.#(B #.#(B ##(B.##(B.....#(B  #.#(B #.#(B .###(B.#(B  #.#(B #.#(B h#(B #.#(B #.#(B .#(B #.#(B .#(B #..(B .. ###(B ##(B i:jW(Bi:jW (Bi:j](Bi:j_ i:ju_Q_(BA jackal is nearby!(Bi:jaj:je!8)(Bj:jnj:jo1)(Bj:j9)(Bj:jm (Bh(B.  You shoot an arrow. The arrow completely misses the jackal.(B(B.h(B(B====(B7.2 (1.1)j:j!P(B _The jackal barks! You hear a bark!j:j8)(Bj:j}n (Bh(BYou shoot an arrow.j:j: (Bhj:jU(B.  The arrow hits the jackal but does no damage.j:j8h(B.j:j  (Bh(B 2 jackals  (BYou encounter a jackal.j:j$ (Bj:j =(B===(B-j:j#(B8.3j:j(Bj:j7 _The jackal bites you but does no damage.j:jqj:j38)(Bj:j9)(Bj:j9)(Bj:j (B)(BYou shoot an arrow. The arrow barely misses the jackal.j:jM(Bj:ja!hj:ja(B.j:jNj=h(B.j:j~kI-(B9.5 (1.2j:jq(Bj:js j:jt_The arrow closely misses the jackal.(B The jackal barely misses you.(Bj:j. ..#.#  .....# .)...# .###### .# ..  #.)...# #.# .#  #####.# .#  j:jb#.......##.# #.####...@.# #.# ##.##h....#  #.# #.# .###.#  #.# #.# h# #.# #.# .# #.# .# #.. .. ### ##(Bj:j .(B ..#.#(B  .....#(B j:jn )...#(B .######(B .#(B ..  #.)...#(B #.#(B .#(B  #####.#(B .#(B  #.(B......##(B.#(B j:j #.####(B...@(B.#(B #.#(B ##(B.##h(B....#(B  #.#(B #.#(B .###(B.#(B  #.#(B #.#(B h#(B #.#(B #.#(B .#(B j:j #.#(B .#(B #..(B .. ###(B ##(B j:j& 8(B(Bj:j, (Bj:j-  j:j- X_(BThere are monsters nearby!(Bj:jc0 k:j: (Bh(B.  You shoot an arrow. The arrow hits the jackal.h(B.h(B.k:j? (B (BThe jackal is almost dead.(B(B40.7k:jm&(Bk:j3U _The jackal barely misses you.(Bk:jLe (B.  You shoot an arrow. The arrow hits the jackal.k:j (B  (B jackal  You kill the jackal!(Bk:j(B9/12 ------(B661.9(B _The jackal bites you. The jackal completely misses you.(Bk:jg (B.  You shoot an arrow. The arrow hits the jackal.k:j?.(Bk:jk:jK------(B833.1k:jt(Bk:jء k:j??_You kill the jackal!(Bk:jk:jnx(Bk:jMy (Bk:jB~(Bk:ji k:j=_(BNo target in view!k:jEk:jM(Bk:jM (Bk:j1S(Bk:jET k:jdT=_(BNo target in view!k:jUk:j (Bk:j (Bk:jR (Bk:jZ !(Bjk:je m (B (BYou encounter an endoplasm.(Bk:j '..k:j8 .....k:jC ((B...k:j Cj  (B endoplasm (wandering)k:j 5(B0.0k:j )(B---k:j 4.1 (1 _k:j (Bl:j8   l:jSj .)...# ####  ..  #.)...# #.# .# l:joE #####.# .#  #.......##.# l:j#.####...@.# #.# ##.##.....#  #.# #.# .###(Bj#  #.# #.# .#l:j6 #.# #.# .# #.# .#l:j #.. .. l:j6### ##(Bl:jK(B    )...#(B ####(B l:j$ ..  #.)...#(B #.#(B .#(B  #####.#(B .#(B l:j #.(B......##(B.#(B l:j#.####(B...@(B.#(B #.#(B ##(B.##.(B....#(B  #.#(B #.#(B .###(Bj#(B  l:j(#.#(B #.#(B .#(B #.#(B #.#(B .#(Bl:j>a #.#(B .#(B l:jW#..(B .. ###(B ##(B l:j1 l:j(Bl:j<---(Bl:j(Bl:j# l:jST_(BAn endoplasm is nearby!(Bl:j0)(Bl:ju9)(Bl:j<:)(Bl:j{l:j̍2)(Bl:j H (B.  You shoot an arrow. The arrow hits the endoplasm!(B....(B.###.###.###.####.#.############.(B (Bmmoncure the Shooter l:j (B..##.#(B #.###.#....#.##.(B (BDeep Elf (B#....#(B #............##.(B Health: (B9/12(B==================(B------ .)...#(B #.....#.#######.(B Magic: (B3/3(B======================== (B####.###.#####.#(B ..#.(B AC:(B 4Str:(B 8#.)...#(B #.#(B .##.(B EV:(B 11Int:(B 13#####.#####.#(B .##.(B SH:(B 0Dex:(B 18#.(B......##(B.#XL: (B 1 Next: (B100% Place: (BDungeon:1#.####(B...@(B.#Noise: (B===------ (B Time:(B 345.2 (1.1)#.#(B ##(B.##.(B....#a) (B+0 shortbow(B#.#(B #.#(B .###(B.#Fire: a) (B+0 shortbow(B#.#(B #.#(B .##.#(B #.#(B .##.#(B .##..(B ..###(B ## (B_You kill the jackal! _(BNo target in view! _(BNo target in view! _(BYou encounter an endoplasm. (B_(BAn endoplasm is nearby!(BYou shoot an arrow. The arrow hits the endoplasm! (B_You kill the endoplasm!You have reached level 2!(B  --more--(Bl:jv- )(B14/17l:j- F=(B4/42 0% l:j2 (Bl:jC4 7 _(Bl:j5 m:j^(Bm:j(Bm:jc(Bm:jE(Bm:j& (B_m:j(Bm:jk(Bm:j(Bm:j#(Bm:jt(Bm:j׈(Bm:j[(Bm:j(Bm:j>"(B=m:jU(Bm:jҋ(Bm:j6(Bm:jm:jI(B5==(Bm:jF(Bm:jݏ(Bm:j(Bm:j(Bm:jܑ(Bm:j(Bm:j(Bm:j(Bm:jJ(Bm:j(Bm:j(Bm:jk(B6(B==(B=(Bm:j.(Bm:j(Bm:j(Bm:j(Bm:j(Bm:j=(Bm:j˛(Bm:jH(Bm:j(Bm:j(Bm:jh(Bm:jҟ:(B=(Bm:jZ(Bm:j](Bm:jP(B7==(Bm:j.(Bm:j<& (Bm:jX _HP restored.m:jڧ(Bm:j((Bm:j(Bm:j(Bm:jث(Bm:jw(Bm:j(Bm:jˮ(Bm:j(Bm:jG(Bm:j°(Bm:jܱ(Bm:j(Bm:jbm:jm4(B==(Bm:j(Bm:j(Bm:j(Bm:j6(Bm:j(Bm:j(Bm:j(Bm:j(Bm:jF(Bm:jK(Bm:jH(Bm:j(Bm:j(Bm:j\(Bm:j6(Bm:j(Bm:jݾ(Bm:j(Bm:j(Bm:jE(Bm:j(Bm:j(Bm:j(Bm:j:(Bm:j(Bm:j(Bm:j(Bm:j(Bm:j/(Bm:j6(Bm:j%(Bm:j(Bm:j(Bm:j(Bm:j(Bm:j?(Bm:j(Bm:jg(Bm:jI(Bm:j(Bm:j(Bm:je(Bm:j^(Bm:j(Bm:j(Bm:j (Bm:j9(Bm:j{(Bm:j(Bm:j(Bm:j!(Bm:j(Bm:j(Bm:j@(Bm:j(Bm:j(Bm:jH(Bm:j(Bm:jvn (B (BYou encounter a ball python.(Bm:j=#(B #..##(B #(B #.##.#(B #..#(B m:jf  #.##.#(B ##.#(B   #.##.#(B #.#(B  m:jur #.....(B #.##(B m:j m:j ######(B #..#(B   ##.###(B #(B  #...#(B.#(B ###@(B..#(B---m:j ##(B..#(B  ..#(B  m:j2..#(B m:j2#(B.. m:j(-.#(B.m:j8S(B  (B ball python (constriction, asleep)(B m:jG..##(B.m:jV m:ja[.#(B #S(Bm:j>2(B77.2 (32.0)m:jxm:jA---(B8.2 (33 m:j _m:j(Bm:jm:jaP .## #  #..# # m:j[ ##.#   #.#   #.##   #..#m:j! ##.### # m:j m:j#...#.# m:j: ###@..#  m:jq##..#  ..#  ..#  #.. m:j78 .#.  .##. m:jB m:jL).# #S m:j{#(Bm:jV(B .##(B  #..#(B m:j ##.#(B   #.#(B  m:j" #.##(B   #..#(B ##.###(B #(B  m:jQ#...#(B.#(B  ###@(B..#(B  ##(B..#(B  ..#(B  m:jc5..#(B m:j#(B.. .#(B.  .##(B. m:j۟f.#(B #S(B m:jJ(Bm:j (Bm:jA(Bm:jd\ _(BA ball python is nearby!(Bm:jgm:jw& .## #  #..# #  ##.#   #.#   #.##   #..# ##.### #  #...#.#  ###@..#  m:jw##..#  ..#  ..#  #..  .#. m:j2xm .##.  .# #S (Bm:j>(B .##(B  #..#(B m:j ##.#(B   #.#(B  m:j #.##(B   #..#(B ##.###(B #(B  #...#(B.#(B  ###@(B..#(B  m:jK##(B..#(B  ..#(B  ..#(B #(B.. .#(B.  .##(B. m:jyf.#(B #S(B m:j(Bm:j (Bm:jV(Bm:j\ _(BA ball python is nearby!(Bm:jLm:jM8 .## # m:j0 #..# #  ##.#  m:j #.#   #.##   #..# ##.### #  #...#.# m:j ###@..#  ##..#  ..#  ..#  #.. m:j?= .#.  .##.  m:jbL.# #S (Bm:j (B .##(B  #..#(B m:jS ##.#(B   #.#(B   #.##(B m:j (  #..#(B ##.###(B #(B  #...#(B.#(B  ###@(B..#(B  ##(B..#(B m:jӀ  ..#(B  ..#(B #(B.. .#(B. m:j  .##(B. .#(B #S(B m:j (Bm:jֆ (Bm:j (Bm:j_ c _(BA ball python is nearby!(Bm:j[ 8)(Bm:j :)(Bm:jK2 :)(Bm:j*| :)(Bm:j :)(Bm:j :)(Bm:jb l (B.  You shoot an arrow. The arrow hits the ball python.m:j|i I(B.......m:j@m E(B3===9.3 (1.1)m:jaq (Bm:j%t Q _You kill the ball python!(Bm:jH (Bm:j4 (Bm:j\ (Bm:jt  m:j =_(BNo target in view!m:j m:j (Bm:j (Bm:j (Bm:j" C _(BNo target in view!m:j$ n:j1(Bn:jm (Bn:j(Bn:j n:j5_(BNo target in view!n:jn:j6P(B(B(Bn:j7C _(BNo target in view!n:j9n:j(Bn:j(Bn:j(Bn:jE(Bn:j Q(B #.##.###.##(B n:jʽI #.##.#(B #..#(B .# (B #.##.#(B ##.#(B .##.##.#(B #.#(B .#n:j7#.....(B #.##(B .#######(B #(B..#(B >###(B.###(B.#(B #(B...#(B.#(B ###.@(B.#(B 0.0##(B..#(B n:jn#(B..#(B #(B..#(B##(B.. .##.(B.#(B #.(Bn:j (Bn:j)(B---n:jO80.3 (1n:j(Bn:j n:j$_Found an escape hatch in the floor.n:jn:jH(Bn:j;<---(Bn:jO(Bn:j;C _(BNo target in view!n:jn:j(Bn:j (Bn:j(Bn:j n:j2=_(BNo target in view!n:jun:j (Bn:j  (Bn:j (Bn:j (Bn:j (Bn:j! & (B_n:j" (Bn:j# (Bn:j$ (Bn:j)% (Bn:j% (Bn:j.' (Bn:j( (Bn:j( (Bn:j) (Bn:j* (Bn:jW, (Bn:j, (Bn:j- (Bn:j. (Bn:j0 (Bn:jf0 (Bn:j0 (Bn:j2 (Bn:j4 (Bn:j4 (Bn:j5 (Bn:j7 (Bn:j8 (Bn:j9 (Bn:jH: (Bn:j; (Bn:j= (Bn:j= (Bn:j> (Bn:jH@ (Bn:j B (Bn:j.B (Bn:jC (Bn:jE (Bn:jH q (B (BYou encounter a frilled lizard.(Bn:jN ######(B #..#(B #>#(B ##(B.###.#(B n:jN r #.(B..#.#(B  n:jN n###(B...#(B  n:jO ##(B..#(B  #(B..#(B #(B #(B..###(B .###..(B.#(B..#n:j*O (B #.#@(B...##.##(B...#n:jCO #.#(B #(B...(B=(B..n:jWO #.#(B ...##(B...#(B ..#n:jjO ###(B ...#l(B  (B frilled lizard (asleep)n:j}O '(B ....n:jO S .l(B.#(Bn:jU -(B9.3 (9n:jV 0(B90.3 (10.0) n:jV _n:j[ (Bn:j^ o:jo:j! #..# #># ##.###.# #...#.# ###...# ##..# #..# #  #..### .#  ##...#..#  #.#@...#  o:j^#.##...#  #.# #...=..  #.# ...##. o:j'& ..# ..#  o:j96### ...#  .... o:jP7 .l.# o:ja(Bo:jE(B #..#(B #>#(B o:j##(B.###.#(B #.(B..#.#(B o:jՎ###(B...#(B ##(B..#(B #(B..#(B #(B  #(B..###(B .#(B  o:j~##..(B.#(B..#(B  #.#@(B...#(B  #.##(B...#(B o:j #.#(B #(B...(B=(B..  o:j5#.#(B ...##(B. ..#(B ..#(B o:jPt###(B ...#(B  ....o:ja o:j[.l(B.#(B o:j(Bo:jC (Bo:j(Bo:j_ _(BA frilled lizard is nearby!(Bo:jQo:j o8)(Bo:j:)(Bo:j:)(Bo:j=L:)(Bo:j:)(Bo:j:)(Bo:j/= (B†o:j/V(BYou shoot an arrow. The arrow hits the frilled lizard.o:j9i(B......#(Bo:j_: .o:j@=E(B6===1.4 (1.1)o:j9B(Bo:jC o:j(CG_You kill the frilled lizard!(Bo:jDo:j(Bo:j (Bo:j(Bo:j o:j2=_(BNo target in view!o:jo:j(Bo:j (Bo:j0(Bo:j C _(BNo target in view!o:jo:j (Bo:j5 (Bo:j (Bo:j( (Bo:j1 (Bo:j & (B_o:jK (Bo:j (Bo:j  o:j (B (BYou encounter a kobold. It is wielding a +0 short sword and quivering stones.(Bo:j ?(B ##.###.#(B .##...#.#(B ##(B.#####...#(B #(B...#..#(B #(B..##(B..#(B #(B..##(B..###(B..#(B ##(B...#(B..#(B #.#..(B..#(B #.##(B.@(B.#(B ---#.###(B...(B=(B....o:j #.#(B #(B...##(B...#(B ##(B..#(B K###(B ...#(B .....(B K(B  (B kobold (missile, asleep)#(B.†(B.#(B#(B.(B>(B.o:jڝ  o:j (B20K(B.  Found a stone staircase leading down.o:j QK)(Bo:jj 3(B==-o:j &(B3.4 (2o:j< (Bo:jq  o:j _The kobold shouts!o:j p:jH0)(Bp:jD9)(Bp:jP:)(Bp:j:)(Bp:j:)(Bp:j2 (B)(BYou shoot an arrow. The arrow hits the kobold.p:j50h(Bp:j=j (B..(B=(B..p:j=h(B  (B jackal (wandering)You kill the kobold!(Bp:jA@(B10=4.5 (1.1p:jG(Bp:jHQ _(BYou encounter a jackal.(Bp:jgJp:jfG0)(Bp:j`9)(Bp:j:)(Bp:j]):)(Bp:jFt:)(Bp:j:)(Bp:j: (Bhp:jo(B.  You shoot an arrow.  The arrow hits the jackal but does no damage.p:j(B..(B=(B..h(Bp:j*(B5.6p:j(Bp:j 9 _The jackal barks! You hear a shout!p:j 40)(Bp:j|9)(Bp:jt:)(Bp:j[ :)(Bp:jr[ :)(Bp:j_ :)(Bp:j% :)(Bp:j7 >h)(Bp:j9 7h(B.p:j@ ](B..(B=(B.p:jHA /(B6.8 (1.2p:jF (Bp:jH  p:jI b_You shoot an arrow. The arrow closely misses the jackal.(Bp:j9Y 0)(Bp:ja 9)(Bp:j :)(Bp:j; ) (Bp:jC< ah(B.  You shoot an arrow. The arrow hits the jackal.p:j< 3h(Bp:jD  p:jSE (B..h(B 2 jackals (1 wandering)(BThe jackal is heavily wounded.(Bp:jHF p:jF ((B7.9 (1.1p:jaL (Bp:jM Q _(BYou encounter a jackal.(Bp:jO p:jc 0)(Bp:j 9)(Bp:jd ) (Bp:j. `=(BYou shoot an arrow. The arrow hits the jackal.p:j p:j 1h(B.p:j 2h(B.p:j p:j> (B..h(B  (B jackal ((Bp:j '(B7p:j 9.0p:ji (Bp:j  p:j ?_You kill the jackal!(Bp:j p:j 9  .# p:jk  ##.##   #... ##..# #..# #..# #..# #..###..# ##...#..# #.#....# #.##.@.# p:j Z#.###...=.h..  #.# #...##.).  p:j A..# ##..# .  ### ...# p:j " .....  p:jl W#.†.#  #.>. (Bp:j*f(B  .#(B p:j+U ##(B.##(B   #(B... ##..#(B #(B..#(B #(B..#(B #(B..#(B #(B..###(B..#(B ##(B...#(B..#(B #.#..(B..#(Bp:j+ #.##(B.@(B.#(B p:j,#.###(B...=(B.h(B.. p:jD, #.#(B #(B...##(B.)(B.  p:j,..#(B ##(B..#(B . p:j,9###(B ...p:j,D .....(B  p:j/-#(B.†(B.#(B #(B.(B>(B. p:jh4(Bp:j95 (Bp:j;(Bp:j>^ _(BA jackal is nearby!(Bp:jQ0)(Bp:j49)(Bp:j,:)(Bp:j 2:)(Bq:jKN (B†(BYou shoot an arrow. The arrow hits the jackal!q:jP,g(Bq:j*Z (B..=(B.g(B  (B goblinq:jZ6You kill the jackal!(Bq:j^:(B24400.2 (1.2q:je(Bq:jmt _(BYou encounter a goblin. It is wielding a +0 dagger.(Bq:j0)(Bq:j#q:j_1)(Bq:j:)(Bq:ja:)(Bq:j@:)(Bq:jT:)(Bq:jH:)(Bq:j > (Bg†q:jGy(BYou shoot an arrow. The arrow barely misses the goblin.(Bq:j%(B.q:jv.=)(B.g(Bq:j*(B1.4q:j (Bq:jЮ( _The goblin shouts!q:je0)(Bq:j 9)(Bq:jW:)(Bq:jb (B)(BYou shoot an arrow. The arrow hits the goblin!q:j?\(B..=(Bq:jV2(B72.6q:j"(Bq:j- _You kill the goblin!q:jԾ(Bq:jq:j^(Bq:jX (Bq:jB(Bq:jC _(BNo target in view!q:j*q:j(Bq:j (Bq:j(Bq:j q:j5_(BNo target in view!q:jq:j (Bq:jݠ (Bq:j(Bq:j q:jѨ=_(BNo target in view!q:jq:jӚ (Bq:j (Bq:jբ (Bq:j\ C _(BNo target in view!q:j q:jt (Bq:j1 (Bq:j (Bq:ji (Bq:jƗ (Bq:j  q:j5 (B_q:j' (Bq:j (Bq:j (Bq:j (Bq:j (Bq:j (Bq:j (Bq:j (Bq:jF (Bq:jJ  q:j "(B q:jϿ Y#...#.#(B ##.##(B q:j Z###...#(B #...(B q:jV W##..#(B #..#(B q:j V#..#(B #..#(B q:j `#.(B.###..#(B q:j `##(B...#..#(B q:j l#.#(B....#(B #q:jO #.##(B..(B.####(B..#(B.#q:jw #.###(B...@)†(B.....---q:j #.#(B #(B...##(B.)(B.#(B.#q:j |..#(B ##(B..#(B ....q:j }###(B #(B...#(B ...q:j b ......(B .(B"(B.q:jF n###(B.†.#(B ##q:jt ^##.(B>(B.(Bq:j 0####(B  q:j d - a +4 ring of slayingq:j q:j ((B5.6 (3.0q:j #---q:jH &(B6.6 (4q:j (Bq:j  q:j q:j @_You see here a jackal corpse(B.q:jk r:j1 p(B(BPut on or remove which piece of jewellery? (BJewellery (go to first with (B"=(B)  d - a +4 ring of slaying(B[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput on(B[(Btab(B] (Bequip(B|unequip s:js:jAs:j<s:j&(B #...#.#(B ##.##(Bmmoncure the Shooter(B###...#(B #...s:j&`(BDeep Elf(B##..#(B #..#Health: (B17/17 (B========================(B#..#(B #..#Magic: (B4/4(B========================(B#.(B.###..#AC:(B 4Str:(B 8##(B...#..#s:j&/EV:(B 11s:j&/Int:(B 13s:j'#.#(B....#(B #SH:(B 0s:jQ'Dex:(B 18#.##(B..(B.####(B..#(B.#s:j}'XL: (B 2 Next: (B27% Place: (BDungeon:1s:j'{#.###(B...@)†(B.....s:j(Noise: --------- (B Time:(B 406.6 (0.0)s:jG(#.#(B #(B...##(B.)(B.#(B.#s:ji(-a) (B+0 shortbows:j((B..#(B ##(B..#(B .....s:j(=Fire: a) (B+0 shortbows:j((B###(B #(B...#(B ....s:j,)`......(B .(B"(B.s:jX)n###(B.†.#(B ##s:j)##.(B>(B.#### _(BNo target in view! _(BNo target in view! s:j)s_(BNo target in view! _No target in view!  d - a +4 ring of slaying s:j*@_You see here a jackal corpse(B.s:j+gs:j;,(Bs:j5 (Bg(B  (B hobgoblin (wandering)(Bd - a +4 ring of slaying (worn)s:j6/(B7.1 (0.5s:j>(Bs:j@ s:j@F_(BYou encounter a hobgoblin.(Bs:jNBs:jo s:jH ##.##   #... ##..# #..# s:j(#..# #..#s:jQ s:j~#..###..#s:j s:j##...#..#s:j$ #.#....# # s:j s:jG8#.##...####g.#.#  s:j#.###...@)†.....  #.# #...##.).#.#  ..# ##..# ..... s:j s:j!### #...# .... s:j s:j'...... .". s:jP s:jp###.†.# ## s:j s:j##.>.s:j s:j#### s:j0 s:jT(Bs:j $(B s:j r ##.##(B   #...(B s:jS "##..#(B #..#(B #..#(B #..#(B #.(B.###..#(B s:j ##(B...#..#(B #.#(B....#(B #(B  s:jߚ #.##(B..(B.####g(B.#(B.#(B  s:j #.###(B...@)†(B.....  s:jY #.#(B #(B...##(B.)(B.#(B.#(B  s:j ..#(B ##(B..#(B .....  s:jכ ###(B #(B...#(B ....s:j m ......(B .(B"(B. s:jC ###(B.†.#(B ##(B s:jn  s:j m##.(B>(B.(B s:jל 9####(B s:j (Bs:j3 (Bs:jq (Bs:j  s:j <_(BA hobgoblin is nearby!s:j/ (Bs:jԮ s:j20)(Bs:jh3)(Bs:j( (Bs:jg=)(BYou shoot an arrow.s:j:)(Bt:jA (B.gt:jSThe arrow completely misses the hobgoblin.(Bt:j& r(B.)g(Bt:j%(B====t:j((B8.2 (1.1t:jz(Bt:j t:j _The hobgoblin shouts!t:jt:jĜ0)(Bt:j t:j"(Bt:j=)(BYou shoot an arrow.t:jC::)(Bt:jt:jI3)(Bt:j:)(Bt:j:)(Bt:jd:)(Bt:jɭ5g†(Bt:j"(B.....t:jҵ`(B===(B-(B9.3t:j(Bt:juJ _The arrow completely misses the hobgoblin.t:j(Bt:jr (B You shoot an arrow.  The arrow hits the hobgoblin but does no damage.t:jJ-(B10.5 (1.2t:j(Bt:j2 _The hobgoblin misses you.t:j(Bt:j(t:j0)(Bt:j-T3)(Bt:j4)(Bt:j5)(Bt:j05)(Bt:jz5)(Bt:j7)(Bt:j (Bg†(B.....  You shoot an arrow. The arrow closely misses the hobgoblin.(Bt:jj/(B1.6 (1.1t:ju(Bt:jz@ _The hobgoblin hits you but does no damage.t:j,f  ##.##   #... ##..# #..# t:j,j#..# #..# #..###..# ##...#..# #.#....# # t:jQ- #.##...####..#.#  #.###...@g†.....  #.# #...##.).#.#  ..# ##..# .....  ### #...# ....  ...... .".  t:j`-u###.†.# ##  ##.>. #### (Bt:j#(B  ##.##(B   #...(B ##..#(B #..#(B t:jh+#..#(B #..#(B #.(B.###..#(B ##(B...#..#(B t:j#.#(B....#(B #(B  #.##(B..(B.####(B..#(B.#(B  #.###(B...@g†(B.....  #.#(B #(B...##(B.)(B.#(B.#(B  t:j,u..#(B ##(B..#(B .....  ###(B #(B...#(B .... ......(B .(B"(B. ###(B.†.#(B ##(B  ##.(B>(B.(Bt:je> ####(B t:j(Bt:j (Bt:j}(Bt:j{Z _(BA hobgoblin is nearby!(Bt:jt:jc (B)(BYou shoot an arrow. The arrow hits the hobgoblin!t:jV *(Bt:jV 8(B342.9 (1.3t:j (Bt:jI  t:jU t:j^ :_You kill the hobgoblin!(Bt:j t:jh(Bt:j$  Things that are here:u:j\ (B a +0 short sword; 3 stones; a kobold corpseu:j(Bu:j(Bu:jU! (B_u:j(Bu:j(Bu:j(Bu:j"(Bu:j%(Bu:jX(Bu:j(Bu:j@(Bu:jy(Bu:jc#..###..#(B #..##. ##...#..#(B #(B..(B..#(B # #.#....#(B #(B..#(B.#.# #.##...####(B..#(B.#(B.## #.###...†)†(B.......# #.#(B #...##(B.)(B.#(B.#(B..# u:j..#(B ##..##(B...(B.....#(B  ###(B #.(B..#(B....(B....#(B.#(B  ..(B.......@(B.....#(B  (B---###(B.†(B.###########(B  ##.(B>(B.(B  (B #####(B  (B  (B  u:j 3(B (B  (B (B  (B  (B (Bu:j/(B8.9 (6.0u:jI---(B9.9 (7u:j"(Bu:j) _e - an amulet of wildshapeu:jIv:jv:jJ(B(BPut on or remove which piece of jewellery? (BJewellery (go to first with (B"=(B) (B d - a +4 ring of slaying (worn)(Be - an amulet of wildshapev:j&[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput onv:j?(B[(Btab(B] (Bequip(B|unequip v:j9U v:jU v:j\ v:je l(B #..###..#(B #..##.v:jje  (B (Bmmoncure the Shooter(B##...#..#(B #(B..(B..#(B # (B (BDeep Elf(B#.#....#(B #(B..#(B.#.# (B Health: (B17/17 (B========================(B#.##...####(B..#(B.#(B.##v:je  (B Magic: (B4/4(B========================(B#.###...†)†(B.......#v:je  (B AC:(B 4Str:(B 8v:je #.#(B #...##(B.)(B.#(B.#(B..#v:je  (B EV:(B 11Int:(B 13..#(B ##..##(B...(B.....#v:je  (B SH:(B 0Dex:(B 18v:j8f ###(B #.(B..#(B....(B....#(B.# (B XL: (B 2 Next: (B34% Place: (BDungeon:1..(B.......@(B.....# (B Noise: --------- (B Time:(B 419.9 (0.0)v:jWf ###(B.†(B.########### (B a) (B+0 shortbow(B##.(B>(B.v:juf (B Fire: a) (B+0 shortbow(B#####   v:jf h(B  (B  v:jf d(B  (B v:jf c(BThings that are here: _a +0 dagger; a hobgoblin corpse v:jf z(B_You see here a jackal corpse(B.  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(BYou encounter a dart slug and a kobold.(Bz:jͪ♣.##.#(B #######....#(B #.... z:jG..##.#(B #......)...#(B #.... ..##.#(B #.########.###.# ..##.#(B #.#(B #.)...#(B ..##(B #.#(B #.#(B #####.### z:j...##(B #.#(B #.#(B #.... ....##(B #.#(B #.#(B #.### .ß..ß###(B #.#(B #.#(B #.#(B ....'.###.#(B #@#(B #.#(B ---....'.....#(B #(B'#(B #.#(B ....'.###.#(B ... #.# .z:j?ß..ß###(B #.#(B ..... #.#(B..##(B #.#(B .w(B...)(B. #.#(B #.#(B......... #.w(B  (B dart slug (asleep) ..##(B #.#(B.)(B.......#(B #....(B K(B  (B kobold (asleep)z:jS#(B #.#(B.....K(B...#(B ######(B #.#(Bz:j0(B17.3 (8.0z:jz:jI---(B8.3 (9 _z:j(Bz:jN _(BFound a hand axe and a spear.z:j_z:j^ #.#   #.# #......)...#  #.# #.# #.# #.# #.)...#  #.# #.# z:j #.# #.#  #.# #.#  #.# #.# #.#  #@# #.#  #'# #.#  ... #.#  #.# ..... #.#  #.# .w...). #.#  #.#.........  #.#.).......#  #.#.....K...#  #.#(B{:jMZ(B #.#(B  {:j #.#(B #......)...#(B  #.#(B #.#(B #.#(B #.#(B #.)...#(B  #.#(B #.#(B  #.#(B #.#(B  #.#(B #.#(B {:j1o #.#(B #.#(B #.#(B  #@#(B #.#(B  #(B'#(B #.#(B  ... #.#(B  #.#(B .....  #.#(B .w(B...)(B.  #.#(B.........  #.#(B.)(B.......#(B {:j #.#(B.....K(B...#(B  {:j(B{:j (B{:j(B{:j {:j__(BThere are monsters nearby!(B{:j4)(B{:j^5)(B{:j{:jڪ/)(B{:j  (B'..ww(B  (B  You shoot an arrow. The arrow hits the dart slug.(B===9.4 (1.1{:j:(B{:jT  {:j X_(BThe dart slug is moderately wounded.(B{:j {:j4)(B{:j=75)(B{:j15)(B{:j (B(Br(BYou shoot an arrow. The arrow hits the dart slug.  {:jT(BThe dart slug is heavily wounded.(B{:j {:j=U(Bw(B.  {:jeThe kobold shouts!{:j9K(B.{:jD(Br(B.{:j)(B'{:j(Br(B  (B quokkaK(B  (B kobold(B{:j0(B20.6 (1.2{:j`(B{:j> {:jfK_(BYou encounter a quokka.(B{:j{:j4)(B{:j E (BK(B.  You shoot an arrow. The arrow hits the quokka.{:jF9w(B.{:jCF{:jvF<(Br(B.{:jN(B{:jO/(B1.7 (1.1{:jW(B{:jX- _The quokka is lightly wounded.{:j}Z{:j {:jC(B(B†(BYou shoot an arrow. The arrow hits the quokka.{:j{:j 2K(B.{:j8w(B.{:jpK(B  (B kobold{:j#(B{:j((B51{:j2.9 (1.2{:jd(B{:j {:j7_You kill the quokka!(B{:jJ{:j: (BK{:jǡY(B.  You shoot an arrow. The arrow hits the dart slug.{:j: (BK{:jģt(B.  (BThe dart slug is heavily wounded.(B{:j.(B{:j*(B4.1{:j޳(B{:jQ _The dart slug barely misses you.(B{:ji{:je~ (B†(BYou shoot an arrow. The arrow hits the dart slug!{:j( 3K(B.{:j K(B  (B kobold(B{:j 8(B655.2 (1.1{:j (B{:j9 H _You kill the dart slug!(B{:jܕ {:jTT ) (B{:jT `)(BYou shoot an arrow. The arrow hits the kobold!{:j_ +(B{:jb '(B8{:jb 6.4 (1.2{:jj (B{:jll  {:jl ?_You kill the kobold!(B{:jn {:j(B{:j (B{:jT#(B{:j$ {:jI$=_(BNo target in view!{:j%|:j(B|:jR (B|:jP(B|:j< |:jk=_(BNo target in view!|:j|:j/(B|:j/(B|:jg1(B|:jC(B|:jE(B|:jF& (B_|:jbI(B|:jM  |:jMThere is an open door here.|:j;Q |:jrQ[(B Items here: ) †††(B.|:joT(B|:jU! (B_|:jV(B|:jY(B|:j](B|:j](B|:j`(B|:j_d(B|:jEh(B|:jh(B|:jj(B|:jm(B|:j$q(B|:jq(B|:jUs(B|:ju(B|:jy(B|:jy(B|:j(|(B|:j3(B|:j(B|:jG(B|:jO (B_You now have 47 gold pieces (gained 10).|:jn(B|:j(B|:j(B|:j(B|:jג(B|:j@(B|:j(B|:j(B|:j(B|:j̚(B|:j(B|:j(B|:j!(B|:j(B|:j(B|:jĦ(B|:j(B|:j(B|:jN(B|:j(B|:jݯ(B|:j(B|:j(B|:jX(B|:j(B|:jm(B|:j  |:j4y(B_(Bc - 2 scrolls labelled BIC ZEIMEPI(B (gained 1)|:j (B|:jy|:j(B|:j(B|:j(B|:jb(B|:j(B|:j(B|:j(B|:j(B|:j>(B|:j(B|:jd(B|:j(B|:ji(B|:jw(B|:j(B|:j(B|:j(B|:jt(B|:j(B|:j(B|:j(B|:j(B|:j(B|:j(B|:j(B|:js(B|:j(B|:j(B|:j"(B|:j6(B|:j (B|:j (B|:jG(B|:j(B|:j(B|:j0(B(B|:j(B|:j(B|:j(B|:j(B|:j5!(B|:j#(B|:j:&(B|:j&(B|:j1((B|:j*(B|:ji-(B|:j-(B|:j/(B|:j3(B|:jK4(B|:j5(B|:j}:& (B|:j:M_(Bd - 3 sapphire potions(B (gained 2)|:j'=(B|:j=(B|:j>(B|:jA(B|:joD(B|:j E(B|:jE(B|:jG(B|:jI(B|:jI(B|:jJ(B|:jL(B|:jNO |:jdOH(B (BYou encounter a bat.|:jO(B|:jUQ.##(B #.#.........#(B #.##### ##(B #.#.).(B..(B....#(B #.. |:j V#(B #.#.....(B....#(B #### |:j4V#(B #.#.....(B....+(B |:jTV#(B #.#.....(B....#(B |:jhV#(B .........(B.###|:jV"(B |:jVD♣(B ........|:jV#(B |:jVD ..#####.(B  |:jW..(B #.(B --- #.#(B.|:jW |:j,W |:j:WC#.#(B.#|:jMW#(B |:j^W |:jsW^#.#(B.#(B|:jWc #.#(B.#(B|:jW |:jWO#(B.#(B |:jW b(B  (B bat (asleep)(B |:jWW#(B.#(B |:jXB#b#(B |:j?X |:j1k(B57.4 (31.0)---(B8.4 (32 _(B|:jnY ! |:jY 0.....#  #.#.).......# #|:jY  .....# #|:jY / .....+ # |:jY $.....# # |:j Z 9...###  #.# |:j"Z #.# |:j9Z C.. #.#@# #.#.#|:jIZ  #.#.# |:juZ .#.#.# #.#.# |:jZ #.#|:jZ  #.# |:jZ G#b#(B|:j; (B .....#(B  #.#.).(B..(B....#(B |:j  .(B....#(B  .(B....+(B  .(B....#(B  ..(B.###(B |:j ] #.#(B |:j I#.#(B |:j ..(B #.#@#(B |:j e#.#(B.#(B |:j e#.#(B.#(B |:j% c#.#(B.#(B |:j9 c#.#(B.#(B |:jc #(B.#(B #(B.#(B |:jx L#b#(B |:j= (B|:j (B|:jU (B|:j < _(BA bat is nearby!|:j (B|:j }:j;nT (B.##(B #.#.........##.#####(B (Bmmoncure the Shooter (B##(B #.#.).(B..(B....##......(B (BDeep Elf (B##.#.....(B....########(B Health: (B17/17 (B======================== (B##.#.....(B....+Magic: (B4/4(B======================== (B##.#.....(B....#AC:(B 4Str:(B 8 #.........(B.###EV:(B 11Int:(B 13 ♣........#.#SH:(B 0Dex:(B 18..#####.#.#XL: (B 2 Next: (B68% Place: (BDungeon:1..(B #.#(B@#Noise: --------- (B Time:(B 758.4 (0.0)#.#(B.#a) (B+0 shortbow(B#.#(B.#Fire: a) (B+0 shortbow(B#.#(B.##.#(B.##(B.#b(B  (B bat (asleep)#(B.##b# (B_(Bc - 2 scrolls labelled BIC ZEIMEPI(B (gained 1) _(Bd - 3 sapphire potions(B (gained 2) _(BYou encounter a bat. }:jn(B_(BA bat is nearby!(BPress: ? - help, v - describe, . - travel(BThe floor.}:j V@#(BA rock wall.~:j'(B~:j}o.##(B #.#.........##.#####(B (Bmmoncure the Shooter (B##(B #.#.).(B..(B....##......(B (BDeep Elf (B##.#.....(B....########(B Health: (B17/17 (B======================== ~:jV(B##.#.....(B....+~:j2Magic: (B4/4~:jF(B======================== (B#~:j@#.#.....(B....#~:jkAC:(B 4Str:(B 8 #~:j.........(B.###EV:(B 11~:jE?Int:(B 13 ♣~:j_........#.#SH:(B 0Dex:(B 18~:jn:..#####.#.#~:jXL: (B 2 Next: (B68% Place: (BDungeon:1~:j\..(B #.#@#~:jNoise: --------- (B Time:(B 758.4 (0.0)#.#(B.#a) (B+0 shortbow(B#.#(B.#Fire: a) (B+0 shortbow(B#.#(B.#~:j;-#.#(B.##(B.#b(B  (B bat (asleep)#(B.##b# ~:jUw(B_(Bc - 2 scrolls labelled BIC ZEIMEPI(B (gained 1) ~:jnS_(Bd - 3 sapphire potions(B (gained 2) ~:jy._(BYou encounter a bat. ~:j<(B_(BA bat is nearby!~:jA(BPress: ? - help, v - describe, . - travel~:j$(BA rock wall.~:j (B~:j(B~:j ~:j+_(B~:j~:j##(B )........ #(B ...(B.....######.(B....+~:j΂|(B .(B....#........(B..## ♣.#(B.#(B  ..#####.#(B. #.#(B. ~:j; b(B.~:j<(B~:j4(B9.4 (1 _~:jL(B~:jޓ~:j4)(B~:jRe5)(B~:jݰ5)(B~:j5)(B~:j0U5)(B~:jd (B.  You shoot an arrow. The arrow hits the bat!~:j%(B.~:jQB....#(B~:jC(B72===60.6 (1.2~:j(B~:jjB _You kill the bat!(B~:jȶ:j(B:js(B:j(B:jx(B:j(B:j/(B:j(B:jv(B:j(B:j/(B:j(B:j"!(B:j"(B:j"(B:jY#(B:js$(B:j%(B:j%(B:ja&(B:jj'(B:j((B:j((B:j3)(B:j>*(B:j$+(B:jP+(B:j+(B:j,(B:j-(B:j-(B:j@.(B:j/(B:j0(B:j0(B:j!1(B:jp2(B:j<3(B:ji3(B:j3(B:j4(B:j5(B:j6(B:j~6(B:j8(B:j);' (B :jH;?(BYou encounter a rat.(B:j?(B #.#.(B  #(B.#.(B :j@ #(B.#.#(B #(B.#.(B :j-@A#(B.#.:j;@i(B #(B.#.#:jg@(B #(B.#.#(B #######(B.#.#r(B......@..#:js@#(B---:j}@?#######(B.###:j@!(B :j@ .:j@###:j@(B r(B  (B rat (asleep) :j@ (B:j@ :jJD[(B.r(B70.0):jILr(B:jJ3(B==-:jJ'(B1.6 (11:jO(B:jP :jP_The rat squeaks loudly.:jy[2)(B:jȨ.))(B:jd0)))(B:j<2))))(B:j4)))))(B:jv :j\(B.  You shoot an arrow. The arrow hits the rat!:j-(B..... :jlC(B5=2.8 (1.2):j(B:j :j4_You kill the rat!(B:j:j(B:j (B:j(B:j :j5_(BNo target in view!:j~:j|(B:jE}(B:j}(B:j(B:jM(B:j$& (B_:j(B:jR(B:j<(B:j(B:j (B:jd(B:j:(B:j(B:j(B:j+(B:ja(B:j(B:j)(B:j(B:jN(B:j(B:jĒ(B:j(B:j(B:j(B:j(B:j(B:j(B:jB(B:j(B:j(B:j(B:jԟ(B:j(B:j(B:jأ(B:j(B:j(B:j>(B:j(B:j(B:jv(B:j۩(B:jN(B:j(B:jL(B:j (B:j(B:j(B:j(B:jk(B:j(B:j(B:j޵(B:j(B:j(B:jG(B:j (B:j0= (B :jXw(B #.#.# (B #.#.#:jb  :j|@(B #.#.# :j@(B #.#.# :j(B #.#.# (B #######.#.# (B ..........# :j9(B #(B.#(B #######.### :jxr(B #@#########.#:j1(B--- :jk(B #...........# :j,############ :j0(B :j4(B:j:jTk(BYou pick up a parchment of Lesser Beckoning and begin reading...:j2(B86.8 (14.0):j#---:j'(B7.8 (15:j(B:jB _You add the spell Lesser Beckoning to your library.:j0:j(B:j>(B:j (B:j (B:j(B:jB(B:j(B:j(B:j(B:j(B:jO(B:j^(B:j(B:j(B:jY(B:je(B:j(B:j(B:jI(B:jr(B:j[0(B(B:j(B:js(B:j(B:jҟ(B:jL(B:jO(B:j(B:j)(B:j(B:j(B:jƧ' (B :j?(BYou encounter a rat.(B:jH♣♣..##.#.........#♣♣.#(B ..........###♣♣♣(B .......(B ..####(B ..(B :j`.##(B.#####(B #.#(B.r(B......#(B #.#.(B #.#.##(B #.#.#:jL.#(B #.#.#:j=#.##.#.#:j=#.##.#.#:j7#.#(B #######.#.#r(B  (B rat (asleep)#.#(B ..........#:jN#.#(B #######.####.#########.#(B:j4(B94.8 (7.0):j4(B5.8 (8 _:jø(B:j_:jn 3)(B:jC 7)(B:jO 8)(B:jJ 9)(B:j3 9)(B:j0 b (B.  You shoot an arrow. The arrow hits the rat!:j /(B.....:j H (B9===7.0 (1.2 :j <_You kill the rat!(B:j (B:j c _Your Stealth skill increases to level 2!(B:j :jO(B:j(B:j(B:j(B:j(B:jn& (B_:j(B:j4(B:j(B:j(B:j(B:j_(B:j(B:jP(B:j(B:j(B:jz(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:ja(B:j(B:j(B:j0(B(B:j(B:j(B:j(B:j(B:jL(B:j(B:j(B:j(B:jg(B:jr (B:j (B:j< (B:j (B:j(B:j(B:j7(B:j(B:j(B:j(B:j(B:j(B:j(B:jZ(B:jk(B:j(B:j(B:j(B:j(B:j(B:j"(B:j$(B:jD%(B:j&(B:jc*(B:j,(B:j,(B:j-(B:j0(B:j2(B:ji2(B:j3(B:j4(B:j6(B:j7(B:j7(B:j9(B:j:(B:j;(B:j;(B:j/=(B:j?(B:j6?(B:j3A(B:jE(B:jF(B:j*G(B:jG(B:jI(B:jK(B:j5L(B:jkM(B:j_(B(B(B(B(B(B(B(B:j/b(B:jd(B:jd(B:je(B:jg(B:jYj(B:jj(B:jl(B:j n(B:jo(B:jp(B:jp(B:jVr(B:jt(B:jZt(B:ju(B:jv(B:jw(B:jw(B:j{x(B:jy(B:j{(B:jY{(B:j{(B:j}(B:j ~(B:jk~(B:j(B:j(B:j8(B:j(B:j(B:j(B:j|(B:jІ(B:j0(B:jP(B:j(B:j&(B:jǏ(B:j(B:j(B:j((B:jǓ(B:jʕ(B:j(B:j@(B:j՗(B:j(B:j(B:j(B:j(B:j؜(B:j(B:j](B:j (B:j(B:j-0(B(B:j}(B:j(B:j(B:jި(B:j(B:jĬ(B:j(B:j(B:j[(B:j"(B:j(B:j(B:j(B:jW(B:jy(B:j˶(B:jv(B:j(B:j(B:j(B:j(B:j߼(B:j(B:j)(B:j¿(B:j (B:je(B:j(B:j6(B:jt(B:j(B:j(B:j](B:j(B:j(B:j(B:jT(B:j(B:j(B:j=(B:j(B:j0(B(B:j(B:jg(B:j`(B(B(B(B:j(B:joH(B(B(B:j(B:j(B:j)(B:j(B:j(B:j"(B:jf(B:j(B:jq(B:j(B:j (B:j|(B:j`(B(B(B(B:jR(B:jv(B:j(B:j(B:j9(B:jD(B:j(B:j(B:jD(B:j(B:j(B:j|(B:j0(B(B:j\H(B(B(B:j"l (B (BYou encounter a hobgoblin.(B:j (B ###.#.#.#(B #.# (B #.#.#.#######.#. (B #.#.#....# #.#.#########.### #.#.######## #.#..........:j (B #.############ (B #.(B  (B --- :jc(B...g(B....  :jq(B.#(B.#####(B :j :j E##(B... :j_(B ###(B :j&%(B:jHg(B  (B hobgoblin (asleep) (B:jT/ (B:jb.(B:j3(B858.0 (61.0):jH---(B9.0 (62 :j _:jy (B:j:jcF 8)(B:j 9)(B:j = (B†:j Q(BYou shoot an arrow. The arrow hits the hobgoblin.:j ?(B..:j +(B:j G(B86===60.2 (1.2):j (B:j  :j :_You kill the hobgoblin!(B:jA :j(B:j(B:jȩ(B:jK(B:jA(B:j(B:j(B:jN(B:j(B:j-(B:j(B:j(B:j\v (B (BYou encounter a bat and a hobgoblin.(B:j(:jC`(B .#.#...........#(B  :jN;#.#.#########.###(B :jX :jg;#.#.#########.#(B :js :jB#.#...........#(B  :j5#.####:j (B :j :jȻ#(B.#(B...(B  :jֻo#.#(B.######(B. :j :ja#..(B.†(B......:j J #.#@######:j)(B--- :j0t###(B......gb(B :j9.####(B.:jD:jN :jZlg(B  (B hobgoblin (asleep):jc :ju(B b(B  (B bat (asleep):j( (B:j :j/(B2.2 (2.0:j#---:j$(B3.2 (3 :j _:jO(B:jb:jQ8)(B:j9)(B:j:)(B:j- :)(B:jBw :)(B:jP (B†(BYou shoot an arrow. The arrow hits the hobgoblin!:j (Bb.:j A(Bb†(B:j (Bb.:j[ (Bb.:j (B..b  (B bat(B:j B(B93===4.4 (1.2:jl (B:j  :j B_You kill the hobgoblin!(B:j :jk(B #.#.#...........#(Bmmoncure the Shooter:j(B #.#.#########.###(BDeep Elf(B #.#.#########.#Health: (B17/17 (B========================:j(B :jH#.#...........#Magic: (B4/4:j01(B========================:jG(B :jT:ji>#.#############:j]AC:(B 4Str:(B 8:j #(B.#(B...EV:(B 11:j>Int:(B 13 :j:jj#.#(B.######(B.:j/SH:(B 0:j/Dex:(B 18:j :j :j,b#..(B.†(B......:j8XL: (B 2 Next: (B93% Place: (BDungeon:1:jD :jO:j\G#.#(B@######:j|Noise: (B===------ (B Time:(B 864.4 (0.0) :j###(B...b..†(B.a) (B+0 shortbow:j(B :j=#####(B.###:j3Fire: a) (B+0 shortbow:j6(B:jP :j_ :ji:jV(Bb  (B bat:j :j :j  :j@(B_You kill the hobgoblin! :jW(B_(BYou encounter a bat and a hobgoblin.:j3O(BYou shoot an arrow. The arrow hits the hobgoblin! :jI)_You kill the hobgoblin!:jd:Press: ? - help, v - describe, . - travel:jq)(BThe floor.:jb8 2@.(B:j  =(B..(B:j,= (B.b:j-,(BYou encounter a bat and a hobgoblin.(BYou shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Press: ? - help, v - describe, . - travelHere: (Ba bat  The floor.:j2< (Bb.:j"3-(BThe floor.:jhb(B.  Here: (Ba bat  :jkThe floor.:j*9 (BA bat. :jG+A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate. Max HP: ~3 Will: noneAC: + EV: +++ Threat: Minor Class: Natural Size: Tiny Int: Animal Speed: 300% (normally travels faster than you) You have about 55% to hit with your +0 shortbow. :j,:It has about 46% to hit you. Attack Max Damage Hit 1 It is immune to blinding. It can see invisible. It can fly. [(B!(B]: (BDescription(B|Quote:j(B #.#.#...........#(Bmmoncure the Shooter(B #.#.#########.###:j(BDeep Elf(B #.#.#########.#Health: (B17/17 (B========================(B :jN#.#...........#Magic: (B4/4(B========================(B #.#############AC:(B 4Str:(B 8 #(B.#(B...EV:(B 11:jInt:(B 13 #.#(B.######(B.SH:(B 0Dex:(B 18 #..(B.†(B......:jXL: (B 2 Next: (B93% Place: (BDungeon:1 :j#.#@######Noise: (B===------ (B Time:(B 864.4 (0.0) ###(B...b(B..†(B.a) (B+0 shortbow:j[(B #####(B.###:jMFire: a) (B+0 shortbow(B:j :j'V(Bb  (B bat:jI (B_(BYou encounter a bat and a hobgoblin.(BYou shoot an arrow. The arrow hits the hobgoblin! :jk_You kill the hobgoblin!Press: ? - help, v - describe, . - travelHere: (Ba bat  The floor.:j͇(B #.#.#...........#(Bmmoncure the Shooter(B #.#.#########.###(BDeep Elf(B :j #.#.#########.#Health: (B17/17 (B========================(B #.#...........#:jbMagic: (B4/4(B========================(B #.#############AC:(B 4Str:(B 8 #(B.#(B...EV:(B 11Int:(B 13 :j#.#(B.######(B.SH:(B 0Dex:(B 18 #..(B.†(B......XL: (B 2 Next: (B93% Place: (BDungeon:1 #.#@######Noise: (B===------ (B Time:(B 864.4 (0.0):j/ ###(B...b..†(B.a) (B+0 shortbow(B #####(B.###Fire: a) (B+0 shortbow(B (Bb  (B bat:jG :j=(B_(BYou encounter a bat and a hobgoblin.(BYou shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Press: ? - help, v - describe, . - travelHere: (Ba bat  The floor.:jŠ (B:j(B:j1 _(B:j:jG9 ):j|9 (B:jp 9)(B:j :)(B:jG :)(B:j] "(Bb.:j\^ (Bb.:jf (B.  You shoot an arrow. The arrow closely misses the bat.(B:jg /(B5.6 (1.2:j=m (B:jPn K _The bat barely misses you.(B:jo :jaa f (B†  You shoot an arrow. The arrow hits the bat!:jVg *:jh +(B:jj '(B6:j,k 6.8:jao (B:jXp  :jp <_You kill the bat!(B:jq :j7/ (B:j/ (B:j4 (B:j4  :j 5 5_(BNo target in view!:j6 :jV(B:j9 (B:jd(B:j :j=_(BNo target in view!:j:j^(B:j_(B:j`(B:ja(B:jc(B:jd& (B_:j-f(B:jei0(B(B:ji(B:jj(B:jk(B:jm(B:jvm(B:jm(B:jo(B:jp(B:jq(B:jq(B:j3s(B:j3t(B:jt(B:jt(B:j.v(B:jrw(B:jw(B:j x(B:j@y(B:jzH(B(B(B:j|(B:j!}(B:j}(B:j}(B:j(B:j(B:j(B:j_(B:jG(B:jD(B:jm(B:j(B:j̈́(B:j(B:jE(B:j(B:j(B:j(B:j(B:j.(B:j(B:j1(B:jr(B:j.(B:j0(B:j(B:jX(B:j͐(B:jϑ(B:jc(B:j90(B(B:j۔(B:jQ(B(B(B(B(B(B(B:j :jV](B You see here a bat corpse(B.:j(B:jʞ! (B_:jC(B:j:(B:j5(B:j(B:j(B:j(B:jۣ(B:jS(B:jǤ(B:j(B:jD(B:j(B:j(B:jv(B:j(B:j(B:jL(B:j :jc(B You see here a hobgoblin corpse(B.:j(B:jv! (B_:j(B:jL(B:j(B:j(B:jC(B:j(B:j(B:jٸ(B:jL(B:j(B:jV :j}(B (BYou encounter a goblin. It is wielding a +0 club.(B:j :j^((B #.#.#########.###(B  #.#.#########.#(B  #.#...........#(B  #.#############(B :j #.#........#(B  #.#.######.#(B  #...†......#(B :j #.#.################# (B ###.†....†...@(B......g(B---:j #####(B.#############(B ###(B :j! (B g(B  (B goblin (asleep)(B:jF:j2(B91.8 (25.0):j1#---:j.(B2.8 (26 _:jl(B:j:jp          #.#........#  #.#.  #...†  #.#.#################  ###.†....†...@......g  #####.#############  ###(B:jO _(B      :j= \   #.#........#(B  #.#.(B  #...†(B  #.#.#################(B :j _ ###.†....†...@(B......g(B  #####(B.#############(B  ###(B :j# (B:j$ (B:j) (B:jD,  :j, X_(BA goblin is nearby!(B:j? 0)(B:j 3)(B:j 4)(B:j? 5)(B:jd 5)(B:j 5)(B:j (B)(BYou shoot an arrow. The arrow hits the goblin.:jj :j: n(B......(B:jY L(B #.#.#########.###:j (Bmmoncure the Shooter(B#.#.#########.#(BDeep Elf(B#.#...........#:j }Health: (B17/17 (B========================(B#.#############Magic: (B4/4(B========================(B#.#........#AC:(B 4Str:(B 8#.#.######.#EV:(B 11Int:(B 13#...†......#SH:(B 0Dex:(B 18#.#.#################XL: (B 2 Next: (B100% Place: (BDungeon:1###.†....†...@(B......)Noise: (B===------ (B Time:(B 893.9 (1.1)#####(B.#############a) (B+0 shortbow(B###Fire: a) (B+0 shortbow(B :jH ^(B  (B  (B  (B  (B_No target in view! _You see here a bat corpse(B. _You see here a hobgoblin corpse(B. _(BYou encounter a goblin. It is wielding a +0 club. (B_(BA goblin is nearby!(BYou shoot an arrow. The arrow hits the goblin.:j[  :j (B_You kill the goblin!You have reached level 3!(B:jq 1  --more--(B:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (B:j+(B21/21:jN%5/5203 0% :j(B:jGT _You feel agile.(B x2:jW+ (B:j, (B:j, (B:j/ (B:jL1 (B:jd2 & (B_:jS3 (B:j 5 (B:jD7 (B:j7 (B:j8 (B:j : (B:j; (B:j < (B:j< (B:j> (B:j? (B:j @ (B:j@ (B:jB (B:jD (B:jD (B:jE (B:j=G (B:jJ H(B(B(B:jDK (B:jL (B:jL (B:jM (B:j:P $  Things that are here::jQ c (B a +0 club; a goblin corpse(B:jS (B:j/T ! (B_:jT (B:jFV (B:jW (B:jW (B:jX (B:jY (B:jO[ 0(B(B:j[ (B:j c (B:jfd (B:je (B:je (B:j]k (B:jm (B:jm (B:j`n (B:js (B:jZu (B:ju (B:jEv (B:jx $  Things that are here::jW~ c (B a +0 club; a goblin corpse(B:j (B:jq ! (B_:j (B:jj (B:j (B:j (B:j (B:j| (B:j. (B:j (B:jq (B:jÕ (B:j (B:j (B:j (B:jP (B:j. (B:j (B:j (B:j (B:j? (B:j (B:jN (B:j (B:j (B:jŰ (B:jq (B:jI (B:jq (B:jȷ (B:j (B:j. (B:jc (B:j (B:j4 (B:j (B:j (B:j (B:jd (B:j (B:j (B:jd (B:j (B:j (B You see here a hobgoblin corpse(B.(B (B_:jE (B:jZ (B:jl (B:j (B:j: (B:j> (B:j7 0(B(B:j (B:j (B:jw (B:j (B:j4 (B:jx (B:j (B:j (B:jm (B:j5 c (B You see here a bat corpse(B.:j (B:jz ! (B_:j (B:j (B:jt (B:j! 0(B(B:j (B:j (B:j  (B:j (B:j (B:j (B:j& (B:jA (B:jV (B:j7 (B:j_ (B:j (B:ju (B:j (B:j (B:j~ (B:j# (B:jr (B:j 0(B(B:j (B:jk (B:j (B:j  (B:j (B:j H(B(B(B:j0 (B:jG0 (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j0 (B:j0 (B:j!1 (B:jB3 (B:j,4 (B:jm4 (B:j4 (B:j6 (B:j/8 (B:j8 (B:j8 (B:j: (B:j< (B:jq< (B:j< (B:j> (B:jA (B:j|A (B:jA (B:jmC (B:jD (B:jD (B:jE (B:jG (B:jI 0(B(B:jI (B:jK (B:jM (B:jM (B:jO (B:j7Q (B:j$S (B:jTS (B:jVT (B:jV (B:jX (B:jTX (B:jEY (B:jb[ (B:j] (B:jo] (B:jX^ (B:j}` (B:jb (B:jb (B:j9c (B:jf (B:jg (B:j=h (B:ji (B:j]l (B:j%o (B:jo (B:jp (B:jns (B:ju (B:jv (B:jw (B:jy (B:j{ (B:jx| (B:j} (B:j׆ (B:j (B:j2 (B:jȎ (B:jɑ (B:j (B:j) (B:jؖ (B:j2 (B:jϛ (B:j/ (B:j (B:j+ (B:j[ (B:j (B:j" (B:jp (B:jC (B:jk (B:jϪ (B:jg (B:j (B:j (B:j, (B:j (B':j (B:jx (B:j (B:j" 9 (B_You open the door.:j (B:j (B:j (B:j8 B (B There is an open door here.:jd (B:j ! (B_:j (B:j (B:j (B:j (B:j (B:j (B:jY (B:j (B:j9 (B:j (B:j9 (B:j (B:j4 (B:j (B:j (B:j (B:j (B:j (B:jD (B:j (B:j (B:j #.#(B #.#....#(B #.......##.#:j ;#.#(B #.#....####(B #.####.....###.#(B #.#....+(B..#(B #.#(B ##.##... ##.#(B #.#....##(B.#(B #.#(B #.##.## ...#####)#....##(B.#(B #.#(B #.##.# ##.#.........###(B.#(B #.#(B #.##.##.#.........#(B #(B.#(B #.#(B #.##.###.#......)..#(B #(B.#(B #.#(B #.....# ##.#.........#(B #@#(B #.###########(B---965.9 (72.0) :j .#.#.).......#(B #.#(B #..........# .#.#.........###.#(B ##########.# .#.#.........'...##.# .#.#.........######.# :j ...........###(B#.#(B #........#.#(B:j; #.#(B ...#####.#.#(B#.#(B ...#(B #.#.#(B:jS 0#.#(B:j! <---(B:j (B:j  :j :_(BDone exploring.:j :j#g(B:jg(B:jMh(B:jM(B0.0)..........'.(B..... #:j(. .(B:j(B:j}(B:jm :j:_(BDone exploring.:j:j Y  (D) Dungeon  Where to? (? - help) (B:j"9 (B:j>: (B:j: (B:jXF (B:jH (B:jI & (B_:jJ (B:jN (B:j9P (B:jP (B:jgQ (B:j`U (B:jV (B:jW (B:jW (B:jZ (B:j[ (B:j[ (B:jn\ (B:jK^ (B:j_ (B:j(_ (B:j1` (B:jwe B (B There is an open door here.:jg (B:jh ! (B_:jj (B:j n (B:jqo (B:jo (B:jp (B:jr (B:jt (B:jt (B:jv (B:jy (B:j { 0(B(B:j | (B:jb (B:j (B:j (B:ji (B:j߆ (B:j (B:jf (B:j (B:j (B:j (B:j (B:j (B:jv 2  There is an open door here.  :j Things that are here::j" ' (B :j= ua +0 dagger; a kobold skeleton(B; a quokka skeleton(B:j (B:jD ! (B_:j (B:j7 (B:jj (B:jӬ (B:j׮ (B:j (B:jQ (B:j (B:j (B:j! (B:j@ (B:j (B:jӿ (B:j (B:j (B:j (B:j (B:j (B:jh (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j* (B:j (B:j (B:j1 (B:j 0(B(B:j (B:j (B:j 0(B(B:jB (B:j (B:jj (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j. (B:j (B:jl (B:j (B:j (B:j (B:j (B:jB (B:j (B(B(B(B(B(B(B(B:j> (B:j (B:j (B:j6 (B:j (B:j [ (B There is a stone staircase leading down here.:j (B:j: (B:j & (B_:j (B:jY (B2  You climb downwards.(B(B(B:j^ (B_(BYou encounter a goblin. It is wielding a +0 club.(BFound a stone staircase leading up.  There is a stone staircase leading up here.:jX(B:j*(B:jj #(B. #(B.:j= #(B. #(B. #(B  #(B.###(B .##(B  #<(B..#(B...##(B  #(B.........  :j#(B.@(B.....#(B 98.4 (32.5) ##(B.#(B.#(B....  #(B.#(B #(B #(B  #g#(B:j :j#(B.#(B #(B.#(B g(B  (B goblin (asleep)(B #(B.#(B :j(... :j'(B:j (B:j :j%:jKI_(BA goblin is nearby!(B:jJ:j4)(B:j2 5)(B:j (B)(BYou shoot an arrow. The arrow hits the goblin!:j 9(B..:j- E(B1===9.5 (1.1):j (B:j  :j 7_You kill the goblin!(B:j :j (B:jY (B:j (B:j#  :jL 5_(BNo target in view!:j% :jY (B:j (B:j& (B:j (B:j :j #.(B #.(B #(B. ##(B. .#(B :j, #(B.####(B.##(B #<(B..#(B...##(B.:jF #(B.<@(B....#(B 0.0:jZ ##(B.#(B.#(B.#(B.#(B.#(B ###)#:j (B.##(B.#(B.##(B.#(B..#(B.#(B..:j b...(B.(B>(B:j (B:j :j 6(B---1000.5 (1.0):j (B:jm  :j ._Found a stone staircase leading down.:jt :jR(B:j(B:jD(B:j(B:j(B:jZ(B:jP(B:j\(B:j7(B:j(B:j(B:j' (B :j+There is a stone staircase leading up here.:jC(B:j"! (B_:jg(B:j (B:jX (B:j (B:j (B:j(B:j(B:j(B:j#(B:j(B:j(B:j(B:j(B:j(B:j(B:j* (B:j!(B:j"(B:j&(B:jr&(B:jW'(B:j((B:j+(B:j+(B:j,(B:j;/(B:j1(B:j!2(B:j3(B:j4(B:j9:j9(B #(B.#(B #(B.####(B #(B.#(B ..#(B #(B.#(B :j:o#.#(B #(B.#(B #.#(B #(B.#####.#(B #(B....(B>(B..#:j*:#.#(B #@#(B ---:jD:*(B10.0):jP:n#.#(B #.#(B :j_:t#.####.##(B :jl:h#<..#..(B.###.:jz:B#....(B........#:j:V#.<.(B....####.#:j:X##.#(B.#(B......:j:k#.#(B.#(B..###.:j:<#)#.#..#(B:j@(B:jA:jA'(B1.5 (11:jE(B:jG4 _Found a stone staircase leading down.:jZI:j (B:j (B:j (B:j (B:j K(BM.):j ##.(B ######(B...(B>(B..#(B0:j H.0)####(B.#:j .#(B #(B.#(B #.####(B.##:j :<..#(B..:j ...:j! 0..(B...#:j, &#.#..#(B:j (B:j -(B2.5 (1:j (B:j  _Found a mace.:j :jG(B:jH (B:jM(B:jN :jN=_(BNo target in view!:jQ:jF|(B:j|(B:jM~(B:j(B:jƄ(B:js& (B_:jr(B:j:(B:j(B:j'(B:j(B:j׍(B:j(B:ji(B:j(B:j(B:j(B:j(B:j(B:jT (B There is a stone staircase leading down here.:jt(B:j! (B_:jq(B:j(B:jӜ0(B(B:j0(B:j(B:j(B:j(B:j4(B:j(B:j(B:j(B:j (B:jr(B:j3V (B (BYou encounter a ball python.:jH(B:jo #.####(B #.#(B ..#(B #.#(B #.#(B #.#(B :j#.#(B #.#######.#(B #....>..:j#.#(B #.#####.#.#(B #.#(B #.#(B #.####.##(B #@#(B #<..#...###(B....S(B....:j#........(B....#####(B.##.<.....###(B##.#.#.....:jB(B#.#.#..###(B... S(B  (B ball python (constriction, asleep)#)#.#..#(B ###(B:j4#.#.#..#(B:j55#.#....#(B:jR(B20.5 (8S(B.:juQS)(B:jU4(B1.5 (9 _:j(B:j:j1  :jl #.#  ### #.#  ..# #.#  #.# #.#  #.# ###  #.# #....>..# :j|  #.# #.# :j ' #.# #.# #.#  :j $ #@# :j  #<:j -#...S..... :j & ....#####.# :j ) #.<.....####.#  :j ...:j  :j ...:j  :j #):j  ### :j- :j7  :jC :jM (B:j (B #.#(B  ###(B #.#(B  ..#(B #.#(B :j 7 #.#(B #.#(B  #.#(B ###(B  #.#(B #....>..#(B :j 0 #.#(B :j C#.#(B :j #.#(B #.#(B #.#(B  :j4 h #@#(B  #<:jQ i#(B...S(B.....  :j^ ^....#####(B.#(B :j #.<.....####(B.#(B  :j ... :j /... #):jТ I(B ###(B:j $  :j :j3 (B:jª (B:jѯ (B:j  :j N_(BA ball python is nearby!(B:j :jj8)(B:jl (B.  You shoot an arrow. The arrow hits the ball python!:j~ (BrYou kill the ball python!(B:j (B.r(B  (B rat(BYou hear a loud squeak.  (BYou encounter a rat.(B:jA(B3===2.6 (1.1:j(B:j& _You hear a loud squeak.:j::jt4)(B:j5)(B:j5)(B:j_ (B†(BYou shoot an arrow. The arrow hits the rat.:j8g-(B..:jwg.:jak7(B53.8 (1.2:jp(B:j{I _You kill the rat!(B:jt(B(B(B(B(B(B(B:j=(B:j(B:j(B:j (B:j (B:jM' (B :js?(BYou encounter a rat.(B:j8(B:jޥ7..#.#######:jV...(B>(B..#(B..#(B #(B.###.##(B ##.#####(B.##<..#(B...###(B...(B.......:j...(B.......@#####.##(B---.<..(B...####(B.#(B :jU#.#.#.....(B..†(B #(B...r######r(B  (B rat (wandering)#.#......(B>(B:jEX(B5.8 (2.0r(B.:jC=(B:jP---(B6.8 (3 _:j(B:j:jS 4)(B:j 9)(B:jFs 9)(B:jѺ 8r†(B:j (B.(B===7.9 (1.1(B _You shoot an arrow. The arrow barely misses the rat.(B:j~ ) (B:j ;.  You shoot an arrow. The arrow hits the rat.:jT +(B:j 7(B79.1 (1.2:jH (B:j B _You kill the rat!(B:j; :jy (B:jz (B:j{ (B:j~ (B:j (B:j, (B:jς (B:j2 (B:jʆ (B:j (B:j (B:jC (B:j} (B:j (B:j8 (B:j (B:jC (B:j` (B:j( (B:j (B:j (B:j+ (B:j (B:j (B:j (B:js (B:j (B:j6 (B:j/ (B:j (B:j (B:j (B:jE (B:j (B:j- (B:jY (B:j (B:jʧ (B:j* (B:j (B:j (B:j (B:j (B:j (B:j (B:jT (B:jϱ (B:j) (B:j9 (B:j (B:j (B:jU (B:j\ (B:j߹ (B:jJ (B:j> (B:jF (B:j (B:j (B:j' (B:j (B:jY (B:j (B:j% (B:j( (B:j (B:j (B:jA (B:j (B:jp (B:j (B:j (B:j l (B (BYou encounter a hobgoblin.(B:j# #.#(B #.#(B ### #.#######(B #..(B :jI #....(B>(B..#(B #.#(B #.#####.#(B #.#(B :j #.#(B #.#(B #.#(B #.##(B ##.#####.####(B ...###...(B........#(B ........#####.##@#(B --- ...####.#####.# #.......†.....##(B.# #..###.......###(B.#(B #..#(B #######.#(B #(B.#(B :j #..#(B #.#(B #(B.#g(B  (B hobgoblin (asleep) :j g...#(B #.#(B #(B.# .(B #.#(B .g(B. (B>(B #.#(B:jT 2(B46.1 (17.0):j` H---(B7.1 (18 :jw _:j (B:j( :j~ ### #..>..# #.# #.# #.# #.# ##.#####.####........#:jw.#####.##@#.#####.##.#.†.....##.#.....###.# :j.# #.# #.# #.# #.# #.# . #.# .g. > #.#(B:jW(B ###(B #..(B(B>(B..#(B #.#(B:j #.#(B #.#(B #.#(B ##.#####.####(B:j........#(B.#####.##@#(B.#####.##(B.#(B.†.....##(B.#(B:j)N.....###(B.#(B .#(B #(B.#(B #.#(B #(B.#(B #.#(B #(B.#(B #.#(B .g(B. :jEM(B>(B :j(B:j (B:j$(B:j  :j9L_(BA hobgoblin is nearby!(B:j:j4)(B:j 5)(B:jY5)(B:j5)(B:j5)(B:jE 5)(B:j{ * (B:j g:j (B.  :jg You shoot an arrow.  :jÍ 8The arrow hits the hobgoblin but does no damage.:j+ :j) (B.:j .:j .:jF .:j .:j g:jh :j (B:jB :jߚ "(B===:j; 8.3 (1.2:j ):j (B:j  :j& :j _The hobgoblin shouts!:j! :j' ):j7 (B:j` :ja 0)(B:j 5)(B:j 5)(B:jK :jL ):j%M (B:jy  :j #(B:jB .  :jڠ 9You shoot an arrow. The arrow hits the hobgoblin!:j :(B....:j ..#(B:jr .:jī (B:j :j !(B10:j, 9.5:jq (B:j  :j :j :_You kill the hobgoblin!(B:j :j. (B:j? :j (B:ju (B:jA  :j :j 5_(BNo target in view!:j :j (B:j :jH (B:jS (B:j (B:j (B:ja  :j (B_:j (B:jC (B:j= (B:jB (B:j7 (B:j (B:j (B:jV (B:jC (B:j (B:j (B:j (B:j (B:jU (B:ja (B:j^ (B:jH (B:j! (B:jE% (B:j,& (B:j& (B:jH( (B:j* (B:j+ (B:j, (B:j. (B:j1 (B:j1 (B:j2 (B:jl4 (B:j?7 (B:j8 (B:j8 (B:jk: (B:j3> (B:jA? (B:j#@ (B:jC (B:jTG k (B (BYou encounter a gnoll. It is wielding a +0 spear.:jG (B:j N '.###.......###.#.#(B #######.#(B #.#.#(B #.#(B #.# :jN ...#(B #.###.####### .(B #.##(B..(B....... (B>(B #.##(B..#######:jTO (B #.##(B..(B #.##(B.:jO = #.##(B.:jP --- :jrP d#(B....(B$(B...+ :jP #(B..#####(Bğ(B#(B :j.Q 5#(B.. :jyQ 5#(B.. :jQ ... :jR (Bğ(B  (B (Bgnoll (polearm, asleep):jdR (B :jS q.... ###(B.#(B :j\ '(B50.:j#] 0):js^ #---:j^ ((B60.5 (11:jd (B:jh  :j#i _Found 5 gold pieces.:jTk :jU:jV.#:jvW :jX( #.# #.# #.#:jZ #.###.# . #.##... > #.##..#  #.##..# #.##..#:j~jS #.##.@# #....$...+  :jjA#..#####(Bğ(B# :jxq #.. #.. ... .... ###.#(B:j.#(B  #.#(B:jE #.#(B #.#(B #.###.#(B  #.##(B..(B. :j(B>(B #.##(B..#(B  #.##(B..#(B #.##(B..#(B :j#.##(B.@#(B #(B....(B$(B...+  :j-#(B..#####(Bğ(B#(B  :jMe#(B.. #(B..:jc ... :jv.... :j\###(B.#(B :j (B:j (B:jn(B:j8 :jcO_(BA gnoll is nearby!(B:j)8)(B:ju9)(B:j*:)(B:j:)(B:j"[ :jd[(B(Bğ(B.(BYou shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!:j\/g(B:j f (B.(B$(B.(Bğ(B  (B)(Bg(B  (B hobgoblin (wandering)(BThe gnoll is heavily wounded.(B:jji=(B===1.7 (1.2):jmm(B:jnT _(BYou encounter a hobgoblin.(B:j}r:j ):j (B:j{ !):j (B:j0 "):jl (B:jk :)(B:j (B†(BYou shoot an arrow. The arrow closely misses the gnoll.(BThe arrow hits the hobgoblin!:jɾ 1(Bğ(B.:j \(B.(B$(B:j 7(B42.8 (1.1:j (B:j H _You kill the hobgoblin!(B:j :j 8)(B:j 9)(B:jK (B(Bğ(B.(BYou shoot an arrow. The arrow hits the gnoll.:jO(B. (B:j/(B4.0 (1.2:jO (B:j! :j!E_(BThe gnoll is almost dead.(B:j($:jC.#.......†.....##.# :j͢.#..###.......###(B.# .#..#(B #######.#(B #(B.##..#(B #.#(B #(B.#(B ...#(B #.###.####### ..(B #.##(B......... .(B>(B #.##(B..#######(B #.##(B..#(B #.##@(B.##.##(B..#(B  #(B....(Bğ(B..†+(B #(B..#####.#(B #(B..#(B #(B..#(B ...#(B .(B....###.#(B:j6(Bğ$(B:jK (B The gnoll attacks as it pursues you!:j&[(B19---(B--:jT50:jT(B _The gnoll hits you from afar with a +0 spear.:j:jq ...####.#####.....†.....##.......######## .#(B #(B.#(B ..#:jq w#.####### ..(B....... .(B>(B#######.##(B..#(B #(B...(Bğ$(B..†+:jr >#(B..#####.#:j2r #:jAr ^(B ...#(B .....:jOr (B:ju ;(Bğ(B.:j} (B:j 3(B---:j !(B6:j (B:j :jbG 8)(B:je ) (B:j _)(BYou shoot an arrow. The arrow hits the gnoll!:j 0(B.:j  :j$ j(B---(B239===:j} 7.2 (1.2 _You kill the gnoll!Your Fighting skill increases to level 2!Your Ranged Weapons skill increases to level 6!(B:j (B:j  :j ]_Your Dodging skill increases to level 3!(B:j; :j(B:j[  (B:jKb(B _(BNo target in view!:j:(B(B(B _Unknown command.(B:jZz (B:jz (B:j{ (B:jC (B:jx &(B20:j 1= (B_:j (B:jc (B:j (B:j) t(B(B(B(B(B(B(B(B(B=(B(B(B(B1==(B(B (B_HP restored.(B(B(B(B(B(B(B:jӦ $  Things that are here::j! (B a +0 spear; a gnoll corpse(B(B (B_(B:j¼ (B(B(B==(B(B:j (B(B(B(B(B(B(B (B_You now have 52 gold pieces (gained 5).(B(B(B(B(B(B(B(B(B(B(B (B You see here a hobgoblin corpse(B.(B (B_(B(B':j/  :je "(B :j uYou open the door.  (BYou encounter a goblin. It is wielding a +0 club.(B:j #.......###.#(B #######.#(B #.#(B  #.#(B #.#(B  :j #.###.#######(B #.##.........(B #.##..#######(B  :j y#.##..#(B #◊####(B...(B  #.##..#(B #(B.◊(B##(B..ß.(B :j #.##.)####@#(B ---#(B.......†(B'......#(B..#####.##(B.....#..#(B #(B.◊#(B ..ß.#..#(B #◊###(B (B◊(B.g:jC $...#(B ###(B !(B.g(B  (B goblin (asleep).....(B ÷:jP 1###.#(B:jf /..(B:j 2(B83.2 (16.0):j Q---(B4.2 (17 _:j (B:j  :j0 j_(BFound (Ba potion of moonshine(B.:j  :jj8)(B:ji9)(B:j7c:)(B:j:)(B:j:)(B:jeE:)(B:jΟ< (Bg:j (BYou shoot an arrow. The arrow hits the goblin.  The goblin shouts!  (BThe goblin is moderately wounded.(B:jĢo (Bg(BYou hear a shout! x3:j (Bg.(BYou encounter a goblin. It is wielding a +0 club.(B:j,g(B:j: (Bg:jbx.(BYou encounter a goblin. It is wielding a +0 dagger.(B:jg:j-(B.:j'(Bg.:jų0g(B:j: (B'...:jg(Bgggg(B 5 goblins (4 wandering)(BYou encounter a goblin. It is wielding a +0 club.(B:j1(B===5.4 (1.2:j ):jS(B:jm _(BYou encounter a goblin. It is wielding a +0 dagger.(B:j:j8)(B:jE 9)(B:jG :)(B:j :)(B:j0  :j1 a(B)  You shoot an arrow. The arrow hits the goblin.:j6 3.(B:jM7 3g(B.:j; 1.(B:jE w(B'...g(B 2 goblins (:jE (B:jI ((B41:jI 6.5 (1.1:jER (B:jS E _You kill the goblin!(B:jU :j* 8)(B:jI 9)(B:jc :)(B:ja :)(B:j :)(B:jVJ :)(B:j (B)(BYou shoot an arrow. The arrow hits the goblin.:jf ,g(B:j 1.(B:j¡ 1g(B:j .(B'.....:j 7(B27.7 (1.2:j{ (B:j E _You kill the goblin!(B:j :j 8)(B:jjE 9)(B:j :)(B:j :)(B:j6:)(B:j:)(B:j:)(B:j! (B)g(BYou shoot an arrow. The arrow barely misses the goblin.(Bg(B:j$C(Bg.(B:jE1*(B'....:j{1hggg(B 3 goblins (2 wandering)(B:j2*(B8.9:j<(B:j=3 _The goblin shouts! You hear a shout!:j@:j!8)(B:j&S9)(B:j:)(B:j:)(B:j<:)(B:j2:)(B:ju:)(B:jP#D(Bg.(B:jw$/)(B:j-"(Bg.:j9(B'......(Bg 2 goblins(B(B90.1:jC(B:jDQ _You shoot an arrow. The arrow closely misses the goblin.:jE(B:jG:j (B #######.#(B #.#(B #.#(B #.#(B #.###.#######(B #.##.........:j /(B #.##..#######(B #.##..#(B #◊####...(B #.##..#(B #(B.◊(B#(B#..(Bß.(B #.##(B.)####(B.##(B....:jM  #(B......@†(B'...g..(B #(B..#####.##(B.....:j (B #..#(B #(B.◊(B#(B .(B)ß)(B #..#(B #◊###(B ◊g.(B ...#(B ###(B !...(B ÷(B  (B goblin###.#(B .. (B:j (Bg.:jJ (B:j  8(B---10:j (B:j :j#(B #.#(B #.# #(B #.#(B #.# :j#(B #.###.#(B #.##.(B #.##..#######:j(B #.##..#(B #◊####...(B #.##..#(B #.◊(B#(B#..ß.(B #.##(B.)####(B.##(B....:j(B #(B.....@(B.†(B'..g...:jM(B #(B..#####.##(B.....(B #..#(B #.◊(B#(B .(B)ß)(B #..#(B #◊:jp###(B ◊g.(B ...#(B ##:j~0#(B !.:j(B .....(B ÷ (B ###.# (B ..:j(B:j!(Bg:j(Bg.:jU(Bg 2 goblins(B:jD---(B2:j{(B:j:jr.#(B #.#(B #.# .#(B #.#(B #.# :j/s.#(B #.###.#(B #.##.(B #.##..#(B #.##..#(B #◊####...(B #.##(B..#(B #.◊##..ß.:jAs(B #.##(B.)####(B.##(B....:jNs(B #(B....@.(B.†(B'.g....:j]s(B #(B..#####.##(B.g...:jvs(B #..#(B #.◊#(B .(B)ß):js(B #..#(B #◊###(B ◊g. :js(B ...#(B ###(B !.(B .....:js2(B ÷ :jsb(B ###.# (B ..:js(B:jv(Bg.:jx (Bg.:jЁ(B:jH:jf!(B3:j(B:jD:ju0)(B:jV:j.)(B:j4)(B:j\5)(B:j5)(B:jD (B)  You shoot an arrow. The arrow closely misses the goblin.(BThe arrow hits the goblin!:j(Bg.:j3g(B:j .(B.†g(1 wandering)(B:j1(B4===:j4.2 (1.1:j(B:jE _You kill the goblin!(B:j:j[0)(B:j3)(B:j44)(B:j"A:jwA0)(B:j):j(B:jy:)(B:j%:)(B:jk(Bg':jp!(B.:j0rE(Bg†(B:j:}.(Bg†(B'...g(B  (B goblin(B:j}:j ~((B5.4 (1.2:jH(B _You shoot an arrow. The arrow closely misses the goblin.(B x2)(B:j( (B:j#):jAM(BYou shoot an arrow. The arrow hits the goblin!:j (Bg:ju: (B.:j,You kill the goblin!(B:j'(B6:j6.5 (1.1:jC(B:jk _(BYou encounter a goblin. It is wielding a +0 club.(B:j:jS0)(B:j3)(B:j4)(B:j; 5)(B:j :j 0)(B:j* 9)(B:je 1 (Bg.  :j 5You shoot an arrow. The arrow hits the goblin.:j# ,g(B:j- m (B.)†(B'.:j3. g(B 2 goblins (1 wandering)(BThe goblin is almost dead.(B:j/ :jF/ ((B7.7 (1.2:j&7 (B:j~: k _(BYou encounter a goblin. It is wielding a +0 club.(B:j< :jv 0)(B:j ):jE (B:j 4)(B:j_ 5)(B:j 5)(B:j 9)(B:jrE  :jE (B)  You shoot an arrow. The arrow barely misses the goblin.(BThe arrow hits the goblin.:jH :jH $(B.g.:jS :j_S .)†(B'  (B goblin(B:jV '(B8:jV 8.8 (1.1:j^ (B:jEa  :j~a F_You kill the goblin!(B:jv ):jNv (B:j 3)(B:j 4)(B:jBZ 5)(B:j (B)(BYou shoot an arrow. The arrow hits the goblin.:jN [.)†(B':j 3(B509.9:j̻ (B:j  :j߼ 7_You kill the goblin!(B:j :jC(B:jD (B:jJ(B:jLC _(BNo target in view!:jN:j`(B:j|a (B:jeh(B:jviC _(BNo target in view!:jfk:j(B:jQ (B:j(B:j :j=_(BNo target in view!:jV:j$(B:j (B:j/(B:jD :j~=_(BNo target in view!:jP:j*#(B #.#(B #.#(B #(B #.#(B #.#(B #(B #.###.#(B #.##.(B #.##..#(B #.##..#(B #◊####...(B #.##..#(B #.◊(B#(B#..ß.(B #.##(B.)####(B.##(B.)..(B #(B.....@)†(B')(B)....(B #(B..#####.##(B.....(B :jt#..#(B #.◊(B#(B .(B)ß)(B #..#(B #◊###(B ◊g.(B :jb(B:jm:j:(B---1000 _:j(B:j:je(B #.#(B #.#(B  #.#(B #.#(B  :jfe#.###.#(B #.##.(B #.##..#######(B #.##..#(B #◊####...(B #.##..#(B #(B.◊(B#(B#..(Bß.(B #.##(B.)####(B.##(B.).. :je#(B......@†(B')(B)..g.(B #(B..#####.##(B.....(B #..#(B #(B.◊(B#(B .(B)ß)(B #..#(B #◊#(B...#(B ###(B.....(B ÷(B g(B  (B hobgoblin (wandering) (B:jj1g(B.:jk(Bg:jv (B(Bg  (B goblin(BYou encounter a hobgoblin.(B:jVw#---:jqw!(B1:j_(B:j< :jwy_(BYou encounter a goblin. It is wielding a +0 club.(BThings that are here::jo _(Ba +0 dagger; a goblin corpse(B:jԆ:j #.#(B #.#(B #.#(B #.#(B #.###.#(B :j] #.##.(B #.##..#######(B #.##..#(B #◊####...(B #.##..#(B #(B.◊##.(B.ß.(B :j #.##(B.)####(B.##(B.).g.:j #(B......)@(B')(B).g(B..(B :j p#(B..#####.##(B....g :j #..#(B #(B.◊#(B .(B)ß)(B :j 3#..#(B #◊###(B ◊g.(B...#(B #(B.....(B :j \÷(B ###.#(B :j Mg 2 goblins (1 wandering) (B:j$ 3g(B:j 2g(B.:j' A(Bg.(B:j !(Bg.:j .g(B 3 goblins (1 wandering)(B:jl ((B2:j (B:j m _(BYou encounter a goblin. It is wielding a +0 dagger.(B:jg  :j m_(BYou see here a hobgoblin corpse(B.:j :j :j Y.#(B #.#(B :jH R#.#(B #.#(B :jm #.###.#:j $(B .:j #.##.:j $(B ..:j O#.##..#######(B ...:j r#.##..#(B #◊####(B...:jg #.##..#(B #(B.◊##(B..ß.:j #.##(B.)####(B.##(B.)g..g:j #.(B.....)†@)(B)g(B...:j y#.(B.#####.##(B...g.:j9 #..#(B #(B.◊#(B .g(Bß).:jf #..#(B #◊###(B (B◊(B..:j ...#(B ###(B !(B.):j 0.....(B :j ,÷(B.:j: 0###.#(B :j` P:j :g(B 4 goblins (:j 2 wandering) :j #(B:j  :jj $(B:j .  :j M(BYou encounter a goblin. It is wielding a +0 dagger.:j /(BFound a dagger.:jZ :j ,g(B):j :jY ,g(B.:jY :j g:j .:j (B:j; :j{ (Bg:j .:j :j (B.:j g.:jU (B:j :je !(B3:j (B:j  :jU :j ,_A nearby fungus withers and dies.:j (B:j :j:j>_(BThere is an open door here.:j:jzY0)(B:jl (B)(BYou shoot an arrow. The arrow hits the hobgoblin!:jJO (B.gYou kill the hobgoblin!(B(Bg.(Bg.g(B (Bg.  The goblin shouts!:jd (Bg)(Bg:jRggggg 5 goblins(B  (BYou encounter a goblin. It is wielding a +1 short sword of venom.(B:jQ"m(B3(B====(B5.1 (1.2:j 0(B:j3: _The goblin shouts! x2; You hear a shout! x4:j4:jD|0)(B:j.):j(B:j (B)(BYou shoot an arrow. The arrow barely misses the goblin.(B:ji:)(B:j  (B)The arrow closely misses the goblin.(B The arrow hits the goblin!(Bg.(Bg.(Bg(B (B.g  You kill the goblin!(Bg(B(B.ggg(B 2 hob(wandering)(Bgggg 4 goblins(B(B5===(B-(B6.2 (1.1(B _(BYou encounter a hobgoblin.(B x2:jX0)(B:j( (B:j)(BYou shoot an arrow. The arrow closely misses the goblin.(B:jA:)(B:jT;)(B:j.;)(B:j/ (B)The arrow barely misses the goblin.(B The arrow hits the goblin!:j17g.(B:j4 (B.gYou kill the goblin!(B:j\_>(Bgg... 3:j_(B(B7-(B7.3:jAf(B:jnU _The goblin barely misses you.(B:j  (B)(BYou shoot an arrow. The arrow hits the goblin!:jny (BgYou kill the goblin!(B:j$6 (Bg.  :jQThe hobgoblin shouts!:j_Bg)(B:j0g(B:jBg)(B:jsAg.(B:j (Bg.(BYou encounter a hobgoblin.(B x2:j`>g.(B:j 3g(B.:jgggg(B 4 hobgoblins (1 wandering)(B 2(B:j2(B88.4:j`(B:jf :j0_The goblin barely misses you.:j(B:j:j ( (B:jO _)(BYou shoot an arrow. The arrow hits the goblin!:j Cg)(B:j[ <g.(B:jB A(Bg)(B:j 4(Bg(B:j ] (B You kill the goblin!(B:j  (B(Bg(B  (B (BRobin (wandering)(Bgggg(B 4 hobgoblins (1 wandering)(Bg  (B goblin(BYou encounter Robin of the Strong Arm. They are wielding a +0 short sword.(B:j- 1  --more--(B:j`!(Bg:j3g(B.:j??g)(B:j(B(Bgg(Bg 2 goblins(B:ja8(B609.6 (1.2:j>(B:jKS _(BYou encounter a goblin. It is wielding a +0 club.:j(B:j:jF#.#(B #.#(B #.#(B #.#:j~(B #.###.#(B .(B #.##.(B ..:j}(B #.##..#######(B ...(B #.##..#(B #◊####....(B #.##..#(B #(B.◊##.(B.ß..(B #.##(B.)####(B.##(B.).)..:j(B #(B......)@(B'g)g(B.gg.:j(B #(B..#####.##(B...g)g:j (B #..#(B #(B.◊#(B .(B)ß)g:j;>(B #..#(B #◊###(B ◊...(B ...#(B ###(B !.):j`(B .....(B ÷.gggg(B 4 hobgoblins (1 wandering):jk0(B ###.#:jw,(B .:jX(Bg  (B goblin:jG(B ..(B:j:j=(B.g(B:je1g(B.:j)(Bg):j(B:j!(Bg:j:j,g(B.:j_!g.:ji(B:jN m.(Bg 2 goblins(B:jb 8(B--100:j (B:jG t _The goblin attacks as it pursues you! The goblin barely misses you.(B:j  :j e_(BYou see here a hobgoblin corpse(B.:j :j# (B #.#(B #.#(B #.#(B #.#:j# (B #.###.#(B .(B #.##.(B ..(B #.##..#######(B ...(B #.##..#(B #◊####....:j.$ (B #.##..#(B #(B.◊(B#(B#..(Bß..(B #.##(B.)####(B.##(B.).)..:j=$ (B #(B......@†(Bg)g(B.gg..:je$ (B #(B..#####.##(B....gg:jx$ (B #..#(B #(B.◊(B#(B .(B)ßg.:j$ (B #..#(B #◊###(B ◊.:j$ ..:j$ B(B ...#(B :j$ Q###(B !.):j$ [(B .....(B ÷.(B 3 hobgoblins(B ###.#(B .(B  (B goblin :j% D(B ..(B:jL( ;g)(B:j%) %(B.:jI) )g(B:j* (Bg':j+ !(Bg:jl- 2g(B.:j8 p)(Bg 2 goblins(B:j: R(B---(B1 :j: _:jE (B:ja  Things that are here: _(Ba +0 dagger; a goblin corpse(B:j #(B #.#(B #.# #(B #.#(B #.# #(B #.###.:j˂ #(B .(B #.##.(B ..(B #.##..#######(B ...:j t(B #.##..#(B #◊####....:j (B #.##..#(B #.◊(B#(B#..ß..:j (B #.##(B.)####(B.##(B.).)..:jW (B #(B.....@)(Bg'g)g(B....(B #(B..#####.##(B..gggg(B #..#(B #.◊(B#(B .(B)ß).(B #..#(B #◊###(B ◊...(B ...#(B ###(B !.)(B .....(B ÷.(B ###.#(B .(B  (B goblin (B ..(B:jx g(B.g(B.g)(B:jd f(Bg(Bg†(B:j p.(Bg 2 goblins(B:jL I-(B2 _:j+ (B:j :j^.#(B #.#(B #.# .#(B #.#(B #.# .#(B #.###.#(B .(B #.##.(B ..:j)(B #.##..#(B ...(B #.##..#(B #◊####....(B #.##(B..#(B #.◊##..ß..(B #.##(B.)####(B.##(B.).)..:j7(B #(B....@.(Bg†g)g(B.....(B #(B..#####.##(B.gg.gg(B #..#(B #.◊#(B .(B)ß).(B #..#(B #◊###(B ◊... (B ...#(B ###(B !.):j1(B .....(B ÷.(B ###.#:j>,(B .:ja^(B  (B goblin :joD(B ..(B:j4g(B.:j<g)(B:j0g(B':j(Bg:jm.(Bg 2 goblins(B:j((B3:j(B:j:jً0)(B:jJ3)(B:j U) (B:jKUg)(BYou shoot an arrow. The arrow closely misses the goblin.(BThe arrow hits the hobgoblin.g(B.g†(B(Bg(Bg)(B(B.g. (B(Bg(B  (B (BRobin(Bggg(B 3 hobgoblins(Bgg 2 goblins(BThe hobgoblin is almost dead.(B:jUj(B0--(B===4.8 (1.2:jxiQ(B _The goblin hits you with a +0 club.:jp0)(B:j1( (B:j})(BYou shoot an arrow. The arrow misses the goblin.(B The arrow hits the hobgoblin!:j;g)(B:jj.g(B:j (Bg(B'  You kill the hobgoblin!(B(Bg.:j&0 (Bg  :j(BYou encounter a hobgoblin.(B--(B45.9 (1.1:jc(B:j6 _The goblin hits you but does no damage.:jl:j%Mw (Bg)(BYou shoot an arrow.:jO/g(B):jW :jhX(Bg†(BThe arrow hits the goblin but does no damage.  :jAYJ(BRobin roars a battlecry!(B:jf?(Bg)(B:j|i (B(strong)(strong)(BThe goblins go into a battle-frenzy!(B(B1==(B7.0(B _The goblin barely misses you.(B:jM\ (B)(BYou shoot an arrow. The arrow hits the goblin!:jf_/g(B':j$`5(Bg(B.:j0b=g)(B:jlc?(Bg)(B:jnx(B  (B goblin(B:jq2(B68.1:jC|(B:j| :j|7_You kill the goblin!(B:j(:j~  :j (B)(BYou shoot an arrow. The arrow hits the hobgoblin!:j .g†(B:j &(B.:j- )g(B:j@ !(Bg':jˍ P(B 2(B:jǑ :j7 K(B==(B990:j (B:j H _You kill the hobgoblin!(B:j :jHM 0)(B:j> 3)(B:jP (B)(BYou shoot an arrow. The arrow barely misses the hobgoblin.(BThe arrow hits the goblin.:j 9g)(B:j 9g)(B:j i (B  You kill the goblin!(B:j- \(B18----(B71:jU 20.3 (1.2:j (B:j & _The hobgoblin hits you.:j :js (B)(BYou shoot an arrow. The arrow hits the hobgoblin.:jvC(Bg(B)(B:j8w0g(B':jHx3g(B:jag1 wandering, strong)(B:js(B9=---(B510:jޏ(B:jH _You kill the hobgoblin!(B:j:j:0)(B:j,3)(B:jv (B(Bg(B)(BYou shoot an arrow. The arrow hits the hobgoblin.:j{g)(Bg(B.(Bg(B'g(B.:j|;g)(B:j(B:jZ/(B2.4 (1.1:jΏ(B:j[ _(BThe hobgoblin is heavily wounded.(B:j2:j (B)(BYou shoot an arrow. The arrow hits the hobgoblin!:j>(Bg(B)(B:j (B):j,:jk,g(B(B=(B83.6 (1.2:j7g(B _You kill the hobgoblin!(B:j=0)(B:j (B(Bg(B)(BYou shoot an arrow. The arrow hits Robin!:j0g(B:j. g(B  (B hobgoblin (wandering, strong)(B:j/(B4.7 (1.1:j^$(B:jV&S _(BRobin is heavily wounded.(B:j):jA (Bg(B.  You shoot an arrow. The arrow hits Robin.  (BRobin is heavily wounded.(B:jK(B:jL*(B5.8:jU(B:jV4 _Robin hits you with a +0 short sword.:jX:jF (Bg):j(BYou shoot an arrow. The arrow hits Robin.  (BRobin is severely wounded.(BThe hobgoblin shouts!:jd g(B:j*(B6.9:jh(B:jB _Robin misses you.(B:j2:j3 x (Bg)(BYou shoot an arrow.  :jU {The arrow hits Robin but does no damage.  (BRobin is severely wounded.(B:j=& (B:j' :j' ((B8.1 (1.2:j2 (B:j4 I _Robin barely misses you.(B:j6 :j٘ {(BMg(B' :j4 _Robin barely misses you. (B You shoot an arrow.  The arrow hits Robin but does no damage.  (BRobin is severely wounded.(B:j (B:jã :jޣ 1(B20=:j ((B9.2 (1.1:j1 (B:j  :j$ <_Robin misses you.(B:jҮ :j0)(B:j 3)(B:j5 (B)(BYou shoot an arrow. The arrow closely misses Robin.  The arrow hits the hobgoblin.:j&( (B:j&(Bg(B)(B  You kill the hobgoblin!(B:j.O(B=(B8230.3:j7(B:j9I _Robin barely misses you.(B:j::j[0)(B:jd3)(B:j 4)(B:jY5)(B:j5)(B:j~5)(B:jG7)(B:j~( (B:jɢ(Bg(B))(B'))(B.  You shoot an arrow. The arrow barely misses Robin. Robin misses you.(B:j\*(B1.4:j(B:j6 :j]*_Robin hits you but does no damage.:jf0)(B:j3)(B:jf4)(B:j5)(B:ja5)(B:j4V5)(B:j׫7)(B:j  (B(Bg(B))(B'))(B.  You shoot an arrow. The arrow completely misses Robin.:j/(B2.6 (1.2:j(B:j8 _Robin hits you but does no damage.:jW0)(B:j j3)(B:jQ4)(B:j5)(B:jU5)(B:j5)(B:j7)(B:jU (B(Bg(B))(B'))(B.  You shoot an arrow. The arrow closely misses Robin.:j]V*(B3.8:jO`(B:jb :jb-_Robin hits you with a +0 short sword.:j (B)(BYou shoot an arrow. The arrow hits Robin.:j:jK&(B:j,(B.#(B #######.#(B #.#(Bmmoncure the Shooter (B.##.#(B #.#(BDeep Elf (B.##.###.#######(B .Health: (B20/21 (B======================(B--#.##.........(B ..:j͝Magic: (B5/5(B========================(B#.##..#######(B ...AC:(B 4Str:(B 8#.##..#(B #◊####....EV:(B 12Int:(B 13#.##(B..#(B #.◊##..ß..SH:(B 0Dex:(B 20#.##(B.)####(B.##(B.).)..XL: (B 3 Next: (B108% Place: (BDungeon:2#(B....@)))(B'))(B.....Noise: (B===------ (B Time:(B 1135.0 (1.2)#(B..#####.##(B....gga) (B+0 shortbow(B#..#(B #.◊#(B .(B)ß).Fire: a) (B+0 shortbow(B#..#(B #◊###(B ◊......#(B ###(B !.).....÷.###.#... :j(B_Robin hits you but does no damage.  You shoot an arrow. The arrow completely misses Robin. _Robin hits you but does no damage.  :jYYou shoot an arrow. The arrow closely misses Robin. _Robin hits you with a +0 short sword.  You shoot an arrow. The arrow hits Robin.:j (B_You kill Robin!You have reached level 4!(B:j1  --more--(B:jj((B5/26:jDkN=(B6/644 5% :jt(B:juK _You feel clever.(B:jWw:j2=#(B #.#(B #.#(B #(B #.#(B #.#(B #(B #.###.#(B .(B #.##.(B ..(B #.##..#(B ...(B :jt#.##..#(B #◊####....(B :j_A#.##..#(B #.◊(B#(B#..ß..(B #.##(B.)####(B.##(B.).)..(B #(B.)(B'))(B.....(B #(B..#####.##(B....gg(B #..#(B #.◊(B#(B .(B)ß).(B #..#(B #◊###(B ◊...(B (B(B---60 _(B _(BItems here: )) [[ ††(B.:jy(B(BWear or take off which item? Inventory Items (BArmour (go to first with (B[(B) (B b - a +0 leather armour (worn)  c - a +0 cloak (worn) Floor Items(B ([(B,(B] to select) Armour(Ba +0 animal skin a +2 helmet(B[(B?(B] describe selected [(B!(B] equip|wield|(Bwear(B|put on:jT{[(Btab(B] (Bequip(B|unequip :j(B([(B,(B] to select)(B :ja +0 leather armour (worn)  (B  a - a +0 animal skinb -(B:j :j+ :j (B#(B #######.#(B #.#(Bmmoncure the Shooter :jP (B##.#(B #.#(BDeep Elf (B##.###.#######(B .Health: (B25/26 (B=======================(B-#.##.........(B ..Magic: (B6/6(B========================(B#.##..#######(B ...AC:(B 4Str:(B 8#.##..#(B #◊####....EV:(B 12Int:(B 14#.##..#(B #.◊(B#(B#..ß..:j SH:(B 0Dex:(B 20#.##(B.)####(B.##(B.).)..XL: (B 4 Next: (B 5% Place: (BDungeon:2#(B.....@))(B'))(B.....Noise: --------- (B Time:(B 1136.0 (0.0):j #(B..#####.##(B....gga) (B+0 shortbow(B#..#(B #.◊(B#(B .(B)ß).Fire: a) (B+0 shortbow(B#..#(B #◊###(B ◊......#(B ###(B !.).....÷.###.#.:j| ].. (B_Robin hits you with a +0 short sword.  You shoot an arrow. The arrow hits Robin. _You kill Robin!You have reached level 4! (B_You feel clever. _(BItems here: )) [[ ††(B.:j (B:j  :jY !(B_:j (B:j: (B:j :j &(B7.0 (1:j (B:j( (B:j) -(B8.0 (2:jM2 (B:j5= (B:j> ](B6=(B9.0 (3:j|E (B:jM (B:jN .(B40.0 (4:jV (B:j` (B:ja :ja &(B1.0 (5:jk (B:jm (B7 _You start putting on your armour.(B You continue putting on your +2 helmet.(B x5:jkn (B:jv (B:jv  :jw P_(BYou finish putting on your +2 helmet.:jx :j(B:j(B:j2(B:j(B:jx(B:jZ& (B_:j(B:j$  Things that are here::je (B a +0 dagger; a goblin corpse(B:j$(B:jA(B= (B_:j (B:j $  Things that are here::j@ (B a +0 club; a goblin corpse(B; a hobgoblin corpse(B:j (B:j! (B_:j (B:j& :j+'<(B There is an open door here.:j6####.#(B #.#(B  #.#(B #.#(B +# (B #.###.#######(B #(B.#(B #.##.........(B #(B... :j7#.##..#######(B #(B.... #.##..#(B #◊####(B.....(B #.##..#(B #.◊#(B#(B..ß...(B #.##.)####(B.##(B.).)...(B #..(B...)))'@)(B......(B 4.0 (3#..#####.##(B....)..(B #..#(B #.◊#(B#(B.)ß)..(B #..#(B #◊####(B◊(B....(B...#(B ###(B #!(B.)(B......(B :j883#÷(B.!(B###.#(B #(B.#(B..(B ##(B:jC(B:jhD-(B5.0 (4:jN(B:j,RV _Found (Ba potion of moonshine(B.:jSm _(BItems here: ))) †††(B.:jT:j|(B:j~(B:jL(B:j+(B:jя(B:j\& (B_:j(B:js(B:j\(B #.#(B #.#(B +##.###.#######(B #(B.##(B #.##.........(B #(B...##.##..#######(B #(B.....##.##..#(B #◊####(B.....#.##..#(B #.◊(B##(B..ß...(Bß.#.##.)####(B.##(B.).)...(B.....(B.)))(B'))(B......(B..#..#####.##.@(B..)..(B..6.0 (1#..#(B #(B.◊(B##(B.)ß)..(Bß.#..#(B #◊####(B◊(B....(B.!...#(B ###(B #!(B.)(B.÷#.....(B #÷(B.!#####.#(B #(B.##(B..(B ##(B :j(B(B7.0 (2(B _Found (Ba potion of moonshine(B.:j(B:j(B:jc(B:j!(B:j'(B:j((B:j,(B:j1(B:j7(B:jr8(B:jg<(B:jH#.#(B #.#(B +#(B :j/I=#.###.#######(B #(B.##(B #.##..(B ##(B...##(B #.##..#######(B ##(B.....##(B #.##..#(B #◊####(B.....(B..## :jmI#.##..#(B #.◊(B##(B..ß...(Bß..# #.##.)####(B.##(B.).)...(B..#.....)))(B'))(B......(B..⌠#..#####.##(B...@)..(B..#..#(B #(B.◊(B##(B.)ß)..(Bß..##..#(B #◊####(B◊(B....(B.!##:jI8...#(B ###(B ##!(B.)(B.÷##(B  .....(B #(B :jI :j5a.#(B #.#(B +#(B :ja2.###.#(B ##(B.##(B .##.(B ##(B...##(B .##..#######(B ##(B.....##(B .##..#(B #◊####(B.....(B..##(B :j4b.##..#(B #(B.◊(B##(B..ß...(Bß..# .##.)####(B.##(B.).)...(B....##.....)))(B'))(B......(B..⌠(B.  #..#####.##(B....@..(B....##..#(B #(B.◊(B##(B.)ß)..(Bß..#:jbo#..#(B #◊####(B◊(B....(B.!##(B .#(B ##(B.##(B :j1r((B9:jr:js'(B50.0 (3:j%(B:jz _(BYou see here a +1 short sword of venom(B.:jh:j(B:j (B:j'(B:j2 :j=_(BNo target in view!:j:j%(B:j(B:j (B:j(B:j(B:j& (B_:j(B:j''(B:jZ,(B:j.(B:j0(B:j4(B:jA(B:j#B(B:jF(B:jqO(B:jT(B:j,U(B:jY(B:j^(B:jc(B:jJd(B:jOh(B:j5l(B:jDq(B:jq(B:j u(B:jy(B:j~(B:j6(B:j(B:j(B:j$(B:jk(B:j(B:j(B:jw(B:j(B:j(B:j (B':j :jB(B You open the door.  (BYou encounter a goblin and a rat.(B:jQ;###(B :j˧c ...#(B ###(B #(B ##(BP##(B #(B #◊(B.÷#(B :j #(B g(B.r(B ###.#(B !.(B◊(B #(B #.#(B #(B.#(B #(B #.#(B #(B'#(B #####(B ##@##(B :j_)##.........(B ##(B..(B.##(B ##..#######(B ##(B...(B..##(B ##..#(B #◊####(B.....(B..## :jۨ##..#(B #.◊#(B#(B..ß...(Bß..##)####.##(B.).)...(B....##g(B  (B goblin (asleep) #.....)))(B'))(B.......(B.⌠(B..#r(B  (B rat (asleep) :j'#..#####.##(B....)..(B....## #..#(B #.◊##.(B)ß)..ß..##(B:j/-(B9.0 (9:js&(B60.0 (1:jҴ0.0) _:j(B:j5 :j_(BFound a potion of ambrosia and (Ba scroll labelled SOREN IKOA(B.:j:jT ### ##P## #◊.÷# g.r !.◊ # #.# #.# # #.# #'# ##@## ##...##  ##.....##  #◊####.......##  #.◊##..ß...ß..## )#.).).......## )))'))........⌠..# ##....)......##  )ß). (B:j(B ###(B ##(BP##(B #◊(B.÷#(B g(B.r(B !.(B◊(B:j #.#(B #(B.#(B #.#(B #(B'#(B ##@##(B ##(B..(B.##(B :j1 ##(B...(B..##(B :j #◊####(B.....(B..#(B #.◊#(B#(B..ß...(Bß..#(B)#(B.).)...(B....##(B )))(B'))(B.......(B.⌠(B..#(B ##(B....)..(B....##(B )ß).:j+"(B:j((B:j) (B:j4v(B _(BThere are monsters nearby!(B:j}5:jY3)(B:j4)(B:j4)(B:j@ (B)(BYou shoot an arrow. The arrow hits the goblin!:jF (B(B?(BrYou kill the goblin!(B:jS(B!.'r(B  (B rat(B:jVE(B6===1.2 (1.2):ja(B:jb& _The rat squeaks loudly.:jd:j3)(B:jh4)(B:j :j(B†(BYou shoot an arrow. The arrow hits the rat!:jԿ:j1(B.':j|'(B7:j2.3 (1.1:j~(B:j :j0<_You kill the rat!(B:j:j (B:jF (B:j;0 (B:j 1  :j&1 =_(BNo target in view!:j3 :jȰ (B:jұ (B:j (B:j C _(BNo target in view!:j :j (B:j (B:j (B:j  :j =_(BNo target in view!:jt :jG(B:jH(B:jK(B:j}P(B:jP\(BM ###(B ..:j\(B ###(B #(BP###◊(B.÷## .:j\@!)(B.(B?(B÷#(B!†(B◊(B. #.#(B #@#(B 0.0:j\d#.#######(B ##.##(B .......(B ##(B...##(B ##..#######(B ##(B.....###(B.....(B..##(B..ß...(Bß..##.(B....#':j](B..⌠(B..###....)......##(B:jsh(B:ji7(B---3.3 (1:jcs(B:jtV _Found (Ba potion of moonshine(B.:juL _(BThere is an open door here.:jw:j (B:j, (B:j (B:ǰ (B:j (B:j & (B_:j (B:jؖ (B:j= (B:j (B:j (B:j ' (B :j; <You see here a rat corpse(B.:j (B:jY ! (B_:jA (B:jV u#.# #.#(B #.#(B  :j #.####(B ....#(B ###(B #.##.#(B ##(BP##:j .##.###◊(B.÷## ..##.##!)(B.(B?(B÷# .###.#:jĺ O†(B◊(B#--- :j r.#(B #.#(B ##.## :j .#(B #.#(B #'#(B .###.:j #(B ##(B.##(B .##.........(B ##.:j+ G(B..##(B :jG .##..#######(B ##..(B...##(B :jc .##..#(B #◊####.....(B..##(B :jq y.##..#(B #.◊##..ß...(Bß..# :j| D.##.)####.##.(B):j -.##(B:j -(B6.3 (3:j -(B7.3 (4:jw (B:j&  :jl :j _a - a potion of ambrosia:j" :j(B(B(B(B(B(B:j (B:j(B:jH(B:j(B:j(B:jFP.(B    :jf####(B  ...#(B :j###(B #.#(B ##(BP##(B ##.#(B :j ##◊(B.÷##(B ##.#(B #!).@÷#(B ##.#(B :jM##.†(B◊(B##(B  #.#(B :j##(B.##(B  #.#(B #(B':j9#(B ##.#######(B ##(B.##(B #.........(B ##(B...##(B :j-W#..#######(B ##.(B..:j).##(B #..#(B #◊####.(B.....##(B #..#(B #.◊##..ß...ß..##(B:jP-(B9.3 (2:jF.(B70.3 (3:j*1y(B _(Bh - a scroll labelled SOREN IKOA(B:jT (B:j (B:j (B:j (B:j (B:j` (B:j (B:jD ' (B :ji <You see here a rat corpse(B.:j (B:j ! (B_:j[ (B:j\ (B(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B:j (B:j (B:j (B:jt (B:j (B:j (B:jH (B:jr (B:j (B:j5 (B:j (B:j4 (B:j# (B:j(* (B:j* (B:j~/ (B:j8 c (B Items here: ))) †††(B.:j> (B:jn? ! (B_:jC (B:jI B (B There is an open door here.:j O (B:jO ! (B_:jS (B:jW $  Things that are here::jj[ (B a +0 club; a goblin corpse(B; a hobgoblin corpse:j[ (B:j>j (B:jj ! (B_:jo (B:jr $  Things that are here::jv e (B a +0 dagger; a goblin corpse(B:je{ (B:j| ! (B_:j~ (B:j$ a (B Items here: )) [ ††(B.:j (B:jg ! (B_:j (B:j (B:j 0(B(B:j (B:jʗ (B:j 0(B(B:j (B:j( (B:j2 (B:jd (B:j# (B:jʬ (B:j (B:jϰ (B:j (B:j (B:j (B:jQ (B:j (B:j# (B:j ' (B :j B(BYou encounter an adder.(B:j .(B>(B#.##..#######(B ##....(B #.##(B..#(B #◊####.....(B #.##(B..#(B #.◊##..ß...:jV (B #.##(B.)####.##.(B).)...(B #(B.....)))'))......(B #(B..#####.##....)..:js (B :j #(B #.(B.#(B #.◊##.(B)ß)..(B :j #(BS(B#.(B.#(B #◊####◊....:j (B #(B..@(B.#(B ###(B ##!.).:j (B ............... ##÷.!(B ..#####(B.#######(B ##.#(B .:j ).####:j" (B ###(B (BS(B  (B adder (wandering) :j8 :jK :j 9(B.90.3 (20.0):jp ( (B:jZ :jp '(B1.3 (21:j (B:j + _The adder leaves your sight.:j :j8(B:j(B:j(B:j!(B:j$(B:j%(B:j&(B:j((B:jL,(B:j,(B:j4.(B:j[:(B:jE>(B:j>(B:j'@(B:jB(B:juE(B:jE(B:jG(B:jI(B:j(L :jJLe(B (BAn adder comes into view.(B:jV:.(B>(B #.##..#(B ##(B #(BS(B##(B..#(B #◊####:jMVm(B #(B.##(B..#(B #.◊##..ß(B #(B.##(B.)####.##.(B).):j\V#(B.#(B.....)))'))#(B.#(B..#####.##....):jsV(B #(B.#(B..#(B #.◊##.(B)ß):jV(B #(B.#(B..#(B #◊####◊:jV####(B.@..#######.(B ##!.):jV#:jVz..(B......#(B ##÷.:jVF(B.#####(B.:jV=##.(B ##.:jV`#(B ..(B.#:jV-(B ##:jW###:jWj(BS(B  (B adder (wandering):jY:(B.5.3 (4.0):jb?S (B:jc-(B6.3 (5:jl(B:jDm :jdm_The adder leaves your sight.:jo:j(B:j (B:j߱(B:j&C _(BNo target in view!:j-:j 7(B(B:j6 (B:jd (B:j (B:j & (B_:j (B:je (B:jm (B:j (B:jA (B:j (B:j (B:j (B:j (B:j  (B:j (B:j4 (B:j (B:jM (B:j% (B:j (B:j (B:jT (B:j (B:j (B:j  (B:j] (B:j" (B:j# (B:j# (B:j % (B:jj' (B:j' (B:jM( (B:j) (B:j+ (B:j, (B:j, (B:j- (B:j/ (B:j0 (B:j0 (B:j3 (B:j.6 (B:j6 (B:j 7 (B:jK8 (B:j@: (B:j: (B:j; (B:j$< (B:j!> (B:jw> (B:j> (B:j? (B:jA (B:jA (B:j1B (B:jOC (B:jD (B:jD (B:j/E (B:jF (B:j%I  :jVI f(B (BYou encounter a hobgoblin.(B:jN U(B #.##..#(B :jN 7 .#(B #.##.)##(B #.#(B #.#...(B #.#(B #.#..###(B #.#(B #.#..#(B  #.#(B #.#..#(B g(B #.####....###:jN T####(B.........:jO (B #(B.@....(B..#####.####:j O (B :jO [#######........#(B :j#O  :j-O Q........########(B :j:O  #######:jIO ###(B :jXO :jO g(B  (B hobgoblin (asleep)(B:j&W 3(B211.3 (15.0):jX 5(B2.3 (16 _:j^ (B:jR` :j{   #. .# #.##.) #. #.#  #. #.#  :j~#. #.#   #. #.#   #g . #.#####........:j :j#^#.@......#####. #######........#  .:j4  :jB :jM :jW :jb :j:j(B:j<6(B   :j=n#(B. .#(B #.##.)(B #(B. #.#(B  #(B. #.#(B  #(B. #.#(B   #(B. #.#(B   #g(B .(B #(B.#####(B........(B #(B.@....(B..#####.(B #######........#(B  .(B    :jC(B:jD (B:jI(B:jJ :j"KL_(BA hobgoblin is nearby!(B:j M:jz3)(B:j( (B:j@.  You shoot an arrow. The arrow hits the hobgoblin!:j!.(B. :jE(B9===3.4 (1.1):j(B:jtH _You kill the hobgoblin!(B:jb:jX(B(B(B _(BNo target in view!:jp (B:jq (B:jw (B:jfx C _(BNo target in view!:j~z :jQ/ (B:jB0 (B:j0 (B:jw2 (B:j4 (B:j`5 & (B_:j6 (B:jU7 (B:j9 (B:j7: (B:j: (B:j= (B:j? (B:j:@ (B:j@ (B:jB (B:jE (B:jsE (B:jE (B:jiG (B:jI (B:jI (B:jJ (B:jK (B:jM (B:jM (B:j{N (B:jP (B:jR (B:jzR (B:j)S (B:jU (B:j] #.#.#..###.......###.##)#(B.#(B..#(B #######.#(B #.:j] #.#(B.#(B..#(B #.#(B #.##(B.#(B....##(B #.###.###(B.#(B.....#(B #.##...:j%^ I#(B.....(B>(B...##(B #S##..##(B..<(B....... #.##..#(B....[...#(B #.##..#(B #@#(B .#(B #.##.)(B---20.4 (7.0:j@^  #.#(B #.#(B #.#....(B #.#(B #.#(B #.#..##:j^^ (B #.#(B .#(B #.#..#:j^ O#.#(B #.#(B #.#..##.#(B #.####....###.#####...........#........#####.###:j^ 0#######........#(B:jf (B:jg #---:jg &(B1.4 (8:jm (B:jMo 2 _Found a stone staircase leading up.:jq :jNQ(B:jQ(B:j/S(B:jV(B:jX(B:jyZ(B:jSaG(BM#:jaK.....†......##.......###)#######.#(B.#(B..#(B   #.#(B....##.#:ja##(B.#(B.....#(B .##...:ja(B...(B>(B...#####(B #S<(B..........#:ja#(B....[.@(B.#(B .:ja#(B.....#.##(B #.)#:j bh#(B.... #(B...:j"b###(B. #(B.#(B #.#(B #.#..##:j7bY#(B #(B..:jGbT (B. :jXbE(B. #..:jtbI(B (B:j d( (B:j3dg2.4 (1  (BA malevolent force fills the Dungeon...(B:jZo1  --more--(B:j8' (B :jw/You fall into a shaft and drop 2 floors!:j1  --more--(B:jh :j .(B:jB Generating dungeon...:jm !(Bo\:j \:j (B:j :j8 (B/o/:jO  :jf (B:j :j ,(Bbuilding the Dungeon:j/ :jZ (B \o\:jq (B:jH =(B /o/(B:j< :j (B(Bmmoncure the ShooterDeep Elf(BHealth: (B26/26 (B========================(BMagic: (B6/6:j h(B========================(BAC:(B 7:j ^Str:(B 8EV:(B 12:j: _Int:(B 14SH:(B 0:jd 0Dex:(B 20:j XL: (B 4 Next: (B 9% Place: (BDungeon:4:j Noise: --------- (B Time:(B 1222.4 (1.0):j 8a) (B+0 shortbow:j& (BFire: a) (B+0 shortbow (B_You kill the hobgoblin! :jV ;_(BNo target in view! :jx _No target in view! :j l_Found a stone staircase leading up.  (BA malevolent force fills the Dungeon...:j H(BYou fall into a shaft and drop 2 floors!:jɒ 5(B..##(B........ ..#(B.#(B........##(B..#(B..........#(B..##(B.......(B>(B...#(B..........#(B........(B?(B..##:j' 5#(B..........#:jK #(B.....@(B.(B?(B.#:j #(B....#(B.#####(B.... ###(B....#(B..:j“ +#(B.:j .:j 8 _The shaft crumbles and collapses.  :jM Found (Ba scroll labelled TIMEED SISA(B and (Ba scroll labelled BIZIMME YSERHAVA(B.:j8  :j^ H_(BFound a stone staircase leading down.:j2 :jL:j.M>..##(B.:jNM .. :jMM#(B.#(B.:jMO##(B..(B :jM+#(B.:jNN#(B..(B :j-N4##(B.:jXN`(B>(B...(B :jxN+#(B.:jN*#(B :jN.:jOZ(B?(B..##(B :j)O+#(B.:jYO+#(B :jO)#(B.:jOY(B?(B.#(B :jOy#(B....#(B.####(B :jP#(B....(B ###(B :j6PR.(B...(B:j_P/#..(B:jP.#.(B:jP-.(B:jb(B:jd:jd(B3 :jd _:jm(B:jo:jy p..##(B. ..(B :j֖ l#.#(B.##..(B :j #.:j@ x#(B..(B ##(B.:jp s(B>(B...(B #.:j *#(B :j i.(B?(B..##(B :j U#(B.#(B :j U#(B..#(B :jG y#(B....#(B.####(B :jr #.(B...(B ###(B ..:j #..(B :j :j٘ :j -.(B:j9 (B:jv ((B4:j' (B:jΰ (B:j :j+ &(B5.4 (2:j (B:jݷ  :j5 M_(Bj - a scroll labelled TIMEED SISA(B:jʹ :j (B #(B....#(B.... .. ..##:j Y(B.. ... #(B.#:j= N(B.##(B... :jb ....#(B..:j  ##:j =(B>(B...:j  #:j "(B....:j.:jE@(B?(B..##:j+(B #:j,(B..#:jX(B #(B.........##:jz(B #(B....#(B.####:j0_(B #(B.... ###:jZF(B .(B...:j- #(B..:j, #(B.:j*.(B:j(B:j-(B6.4 (1:j0(B:jS :j(BM..... .l(B...  #(B....#(B.... ...##(B. .:j8#:j`-#(B...:j.:j9..#(B..#:j#:j >(B>(B....:ji #(B...#(B .(B.:j ##:j !(B.:j .....##:j W#(B....#(B.####:j= )(B..:j ul(B  (B (Biguana (asleep):j K(B..#(B:j(B:j((B7:j(B:jR _(BYou encounter an iguana.(B:j :j"~_(BYou see here (Ba scroll labelled BIZIMME YSERHAVA(B.:j:j(B:j((B8:j(B:jEH _(Bk - a scroll labelled BIZIMME YSERHAVA:jt(B:j:jɞ:j-0)(B:j:j0)(B:j2 8)(B:jjz 8)(B:j 8)(B:jp 9)(B:jX A (B.l:jnY n(BYou shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.:j_ 1(B...:j&` ..:jQ` 4l(B  :jx` 5(B(B:ja )(B===:ja 9.5 (1.1:jf (B:j\h  :jh :jh J_(BThe iguana is heavily wounded.(B:jmj :j 7)(B:j! ):j (B:j6. 8)(B:jw 9)(B:jQ :j ):j (B:j / (B.:j _l(BYou shoot an arrow. The arrow hits the iguana.:j :j (B.:jH .:jq .:j !(B>:j 3(B. :j (B:j :j( $(B30.6:jM (B:j T _(BThe iguana is almost dead.(B:j :jЗ 3)(B:j ):j (B:j) ):j* (B:js :j&t ):jQt (B:j 8)(B:j9)(B:jkQ9)(B:jX%(B.:j&l(B:j:jS(B.:j{.:j.:jԞ.:j..:jݟ:j(B1:j, 0:j}(B:j :j>:jma_You shoot an arrow. The arrow barely misses the iguana.(B:j3)(B:jK4)(B:j 8)(B:jYA (B.l:j9Zf(BYou shoot an arrow.  The arrow hits the iguana but does no damage.  :jjZL(BThe iguana is almost dead.(B:ja*(B...:jlb/(B2.7 (1.1:jg(B:j"i :jwiQ_(BThe iguana hisses menacingly.(B:jJk:j3)(B:j 8)(B:jS0 (B.:jSl:jS2(BYou shoot an arrow.  :jS4The arrow hits the iguana but does no damage.:j\ZE(B>(B..:j[:j[#(B3.8:j`(B:ja :j+b:jkbF_(BThe iguana is almost dead.(B:jd:j:j0)(B:j4)(B:jXA4)(B:jo4)(B:jV4)(B:jwH(B.l(B:jf%.(B...:j&:j&#(B4.9:j,(B:j-Q _You shoot an arrow. The arrow closely misses the iguana.:j.(B:j/:j³e (B.  You shoot an arrow. The arrow hits the iguana!:j*(B:j03(B466.0:jN(B:jCE _You kill the iguana!(B:j:j(B:j(B:jf(B:j(B:j+(B:j(B:j (B:j$(B:jJ(B:j(B:j(B:jy!(B:jJ(.(B...(B.. ..(B ..(B.....###..(B ##(B ..(B..........(B..#(B...#(B....(B ....)..#:j(.(B ......#.#.(B.##(B...##...:j(####.:j((B>(B.@(B..#(B ---8.0 (2.0:j')9#...(B......(B.####(B ....(B.....(B..##(B #..(B........#(B#..(B.......###..(B..#(B.#####...(B..###:jI)T.....(B#..(B:jw/(B:j&0I---(B9.0 (3:j5(B:j6 _Found a sling.:jo8:jޥ(B:j(B:jz(B:j(B:j :j3d(B (BYou encounter a phantom.(B:j7(B ##:j޳....(B .(B.#(B #.......###.(B.###(B .#...........(B...#(B... #....#....(B.....)W..##........(B ......#:j/g#.#........##(B...##..........#@(B.#(B #(B>(B..(B..#(B #:jHh(B..####...##(B:j_6#...#(B:j$#...(B......#W(B  (B (Bphantom (dormant)(B#(B.#####.....###:jŴ"..(B:jBW(B.0:j#W:j5(B(B:j:j.(B40.0 (1 _:jr(B:j:j##.(B...(B.. ..#(B #:j(B.....###..###(B .#(B ..(B..........(B..#(B...:j (B #(B....#(B.....(B....W...##(B........(B ......#:j! (B #.#.(B.......##(B...#(B :jD } #...(B.......#(B..#(B :jX  ##..(B.....(B>(B.@(B..#:ji 9(B ...####:j~ !(B :j [.##(B  #(B.:j .#:j C(B #(B..:j ##:j (B #..(B..#(B.###.##:j -#(B:j  :j0 + #(B:j 3W)(B:j(B:jQ:j}!(B1:j(B:j:j.7)(B:jw9)(B:j9)(B:j 9)(B:j{V9)(B:j/ (B.:j`W(BYou shoot an arrow. The arrow hits the phantom.:j7(B....:j̧2(B===2:jޭ(B:jβ :j/_The phantom is lightly damaged.:j7)(B:j9)(B:j[9)(B:j9)(B:jP9)(B:j: 9)(B:j (B:j O(B.W(B:j 1(B....:jT :jl ((B3.1 (1.1:j (B:j  :j j_You shoot an arrow. The arrow barely misses the phantom.(B:j 7)(B:j9 9)(B:jC 9)(B:j2 (BW(B.  You shoot an arrow. The arrow hits the phantom.:jp S(B.. (B:jY *(B4.2:jO (B:j \ _(BThe phantom is moderately damaged.(B:j :j 7)(B:jo 9)(B:jnA 9)(B:j 9)(B:j 9)(B:j 9)(B:j3j (B:jұ O(B.W(B:j 5(B......:j۹ :j ((B5.4 (1.2:j (B:j  :j \_You shoot an arrow. The arrow closely misses the phantom.(B:jg :j 7)(B:j (B.W(BYou shoot an arrow. The arrow hits the phantom!:j'( (B:j(R.  (BThe phantom is heavily damaged.(B:j(:j(](B0------(B6.5 (1.1:jQ.(B:j^/$ _The phantom hits you.:j0:jw (B.  You shoot an arrow. The arrow hits the phantom!(B(B##(Bmmoncure the Shooter(B.(B...(B.. ..#(B #(BDeep Elf(B..(B.....###..###(B .#Health: (B22/27 (B==================(B=-----..(B..........(B..#(B...Magic: (B6/6(B========================(B#(B....#(B.....(B....).AC:(B 7Str:(B 8..##(B........(B ......#EV:(B 12Int:(B 14#.#.(B.......##(B...#SH:(B 0Dex:(B 20#...(B.......#(B..#XL: (B 4 Next: (B151% Place: (BDungeon:4##..(B.....(B>(B.@(B..#Noise: (B===------ (B Time:(B 1247.7 (1.2)#...(B.......####a) (B+0 shortbow(B....(B.......##Fire: a) (B+0 shortbow(B#..(B........##..(B.......###..(B..#(B.#####...(B..###.....#... (B_You shoot an arrow. The arrow closely misses the phantom.(BYou shoot an arrow. The arrow hits the phantom!  (BThe phantom is heavily damaged. (B_The phantom hits you.  You shoot an arrow. The arrow hits the phantom! _You destroy the phantom!(B:jjx" (B:jzx9 (BThe phantom is heavily damaged. :jxm(B_The phantom hits you.  You shoot an arrow. The arrow hits the phantom! :jy_You destroy the phantom!Your Stealth skill increases to level 3!You have reached level 5!(B:j1  --more--(B:j e(B5/31(B=(B7/7:j4 527% :j (B:j 7 _(B:jS :jE(B:jYF(B:j:H(B:j K(B:jK& (B_:jM(B:j2Q(B:jQ(B:jR(B:jT(B:j$U:j8UH(B6=(B:jKW(B:jcY(B:jY(B:j[(B:j$](B:j\](B:j^(B:j/a(B:jVa(B:jb(B:jd(B:jd:jeQ(B7(B=(B:jjf(B:jh(B:ji(B:ji(B:jk(B:jl(B:j=m(B:jp(B:j=p(B:juq(B:js(B:jsH(B8=(B:jt(B:jzw(B:jw(B:j0y(B:j{(B:j{(B:js}(B:j0(B(B:j(B:j=(B(B9:j"E(B=(B=(B:jf(B:jۆ(B:j(B:j@(B:jq(B:j(B:j(B:j(B:jӎ(B:j(B:jܑ(B:j k(B30(B=(B=(B:j=(B:j(B:j(B:jƖ(B:j(B:j(B:j(B:ju(B:j۝(B:j1(B:j`(B:jˢj(B1(B=(B=(B:jV(B:j>3 (B_HP restored.:j(B:j,:j:(B:j(B:j(B:j$(B:jL(B:j(B:j(B:j(B:jy(B:j?(B:j(B:jG(B:j:(B=(B:j(B:j6(B:jI(B:j(B:j(B:j(B:j0(B(B:j(B:j(B:j(B:j(B:j(B:jl(B:j(B:j(B:j(B:ji(B:jl(B:j(B:j(B:j(B:j/(B:jQ(B:j=(B:jO(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j0(B(B:ji(B:j(B:j(B:j(B:j(B:j>(B:j(B:jE(B:jE(B:j(B:j(B:j&(B:j"(B:j (B:j= (B:j (B:j&(B:jF(B:j,(B:j(B:j(B:j(B:j (B:j(B:j(B:j(B:j?(B:j\(B:jt(B:j`(Q(B(B ##(B  (B<(B#(B.#(B  ....#(B  .....#####(B  ..#(B  ..####(B ....#(B.@...(B.##(B---91.7 (44.0) #(B #(B......(B.##(B :j(K#.(B..........##(B .(B.........#(B..(B.#(B ###(B ...###(B..####.##(B ..............(B...#...##(B ....#(B....#(B.........)..#(B ...##(B...............###(B :j(R#.#........##...####(B:j/(B:j/#---:j/'(B2.7 (45:jN4(B:jn5 :j5$_Found a stone staircase leading up.:j6:jMy(BM ##(B :j(B<(B#(B.#(B #(B ####(B.#(B .......@(B.####(B ......##(B ###(B #(B.##(B #..(B.........##..(B....(B...:j7P..#........##............(B:jL (B:j33(B3.7 (1.0):j_(B:j:j@ (B. #(B<(B##(B :j #####(B.#(B .....###(B......##:j& (B.###(B..#(B #(B..(B.........##(B .(B...(B......#(B...#(B ###(B .(B....(B.....###(B..####.##(B (B ....(B.....#...##(B (B ....#....#)..#(B (B:jь (B:j ((B4:j (B:j :j (B:j٫ (B:jA (B:j :j(B.. ##(B.(B<(B#(B.#(B.#(B.#####(B.#(B.####(B.#(B......##(B.###(B..#(B.##(B. #(B....##:j,(B .(B....(B.....#(B...#(B ###(B .(B.....(B....###..####.##(B ......(B...........#...(B ....#....#.)..(B:j9(B:j((B5:j(B:j9:j(B... ##(B.(B<(B#(B.##(B......##:j#(B.######(B.##(B.####:j/h#(B.#(B......##(B.###(B..#.##(B. #(B......##(B. .(B.....(B....#...#(B ###(B ..(B......(B..###..####.:jX(B .(B.......(B.........#...(B ....#....#.)(B:j<#(B:j#((B6:jM((B:j):j@##(B.#(B?(B..##(B...###:j@(B.(B<(B#(B.##(B #(B......##(B #:jIA(B.#####(B #(B.#(B #(B.####(B #(B.#(B......##(B.###(B..#...##(B. #(B........##(B. .(B.......(B..#...#(B :jA. ..(B........###..####.(B ..(B.........#(B ....#....#.)(B:j"I(B:jI((B7:j P(B:jP :jPZ_Found (Ba scroll labelled VUNAOW ZAGODU(B.:jxR:jf<(B##:j(B.(B?(B..#(B ##(B...##(B.....(B<(B#:j(B #(B  ######(B #(B.#(B  #(B.....##(B #(B.......#(B ....###(B..#(B... #....##(B ... ..(B......(B..#...#(B #:j(B.... ...(B.......###..####(B .........#.(B:j(B:j((B8:j(B:j:jD# (B##(B.. #(B?(B..#(B :j# ##(B...##(B......(B<(B#(B #(B  #:j!$ #####(B #(B.#(B  #(B.....##(B #(B.......#(B .(B...###(B..#(B .(B.... #....##(B  ..... ....#...#(B ....(B ###..###(B:j+ (B:j, ((B9:j_= (B:j? :j (B ##(B... #(B?(B..#(B ##(B...####:j ((B.......@#.#(B....#(B (B!(B ######(B #.:ju ,#(B #(B.....##(B #(B.......#(B .(B...###(B..#(B .(B.... #....##(B .....(B ..#...#(B:j (B:j~ *(B300:jǦ (B:jY W _Found (Ba fizzy coppery potion(B.:jR \ _(BThere is a stone staircase leading up here.:j :j?(B ##(B.... #(B?(B..##(B :j@ ..##(B..@##(B....(B<(B#.#(B.....#(B......##(B .(B!(B.. ######(B... #.#(B.. #(B.....####(B. #(B.......#(B .(B...###(B..#(B (B .....(B #....##(B (B:j(B:j/(B1 _:jq (B:j-:j_(B....###(B .(B.....##(B #(B?(B..##(B ..##(B.@(B.####(B.(B<(B#.##:j(B.#(B......##(B.(B!(B...#(B.#####(B.. #:j#...#(B... #.####(B.#:(B #(B.#......###(B.#(B. .(B...###(B..#.##(B .....(B #.(B:j(B:j!((B2:j(B:j2B _Found a parchment of Maxwell's Portable Piledriver.:j:jWH####(B...... .(B...####(B ..(B....##(B #(B?(B..##:jWa(B ..##@(B..####(B.(B<(B#.##(B.#(B......##(B>(B..(B!(B...#(B.######(B.....##....#(B. #.####:j&X(B.#:#(B #(B.#......###(B.#(B. ..(B..###(B..#.(B .....(B #.(B:jb(B:jSb((B3:jui(B:jj4 _Found a stone staircase leading down.:j(B..(B!(B...######(B #.....##.#(B  ......(B #.(B..........##(B ...#:#(B #.(B......###.#.(B ....###..#(B:j~2(B:j'W(B4(B(B(B5.7 (2(B _(Bl - a scroll labelled VUNAOW ZAGODU(B:jFc###.#(B...:j.(B.... ....(B...#####...(B.... #..###:jc(B..........(B<(B#.(B.......#(B......#(B>(B..(B!(B...#(B.#####:jǭ#(B.....##(B....#(B:jݭI...... #(B.####:j(B...#:#(B #(B.......#......:j##(B.#(B. ..(B..###(B..#.:js(B .....(B #....(B:j(B:jj-(B6.7 (1:jI(B:jپ:j<###.#...(B .....(B ......(B ......####(B ##(B......(B.###(B...#(B #.(B..####(B....##(B...####(B.......@(B...(B<(B#.###(B......##(B>(B..(B!(B...#.(B......#######(B.....##..(B.........#(B....... #....#####(B...#:#(B #....(B...#......#(B 5(B  (B shadow imp (asleep)###(B.#(B. ....###(B..#.......(B . 5(B......(B #...(B .....(B .#.(B:j(B:j((B7:j(B:j :jG_(BYou encounter a shadow imp.(B:j:j& .#...(B...........(B... ......####(B ##(B.......##(B #(B...#(B.#.(B..####(B....##(B...####(B...........(B<(B#.###......##(B>(B..(B!(B...#.......#######(B.....##...........#(B........##......#####(B...#:###.......#......(B ###(B.#(B. ....###..#......(B . 5(B......(B #..(B. .......(B .#(B #(B:j: (B:j; ((B8:jE (B:jK :j ......(B .(B....... .(B.....####(B ##(B.......##(B #(B...#(B.#.(B..####(B....##(B...####(B.#(B...........(B<(B#.##(B.#......##(B•..(B>(B..(B!(B@(B..#.......#######(B.....##.....##(B........##.#####(B...#:####.....(B ###(B.#(B......###..#(B ..5(B......(B #..(B. .......(B .(B. ....  ..(B(B(B9:j (B:j!  :j< _Found 3 flux baubles.:j :jp7(B .:js~(B .(B.....(B.. .(B....(B.####(B ##(B...(B....##(B #(B...#(B.#..(B.##(B ###(B....##(B...####(B.#(B.(B<(B#.##(B.#......##(B.•..(B>(B..@(B...#.#####(B.##(B.....##.#(B #(B.##.(B ###(B...#:###.#(B ###(B.#(B......###..#(B ..5(B......(B #(B (B .(B...(B......(B  (B .(B....(B.....(B .(B (B  (B(B(B10(B:jx(B:j/y-(B1.7 (2:jU(B:j`[ _(Bf - a fizzy coppery potion(B:j2#...(B ........ .(B....(B... .(B.....####(B ##(B.......##(B ...#(B.#..(B.##(B  ###(B....##(B...####(B .(B.#(B..(B<(B#.##(B .(B.......@(B..#......##(B .(B•..(B>(B..#####(B .(B..##(B.....##.#(B #.(B.......##....#####(B...#:###.......#.###(B.#(B......###..#5(B  (B shadow imp (asleep)..5(B......(B #(B.........(B..........(B .#(B:j6(B:j7-(B2.7 (1:jk?(B:jm@:j 4)(B:j 5)(B:jh5)(B:jߨ5)(B:j5)(B:j)< (B5:j)(B.  You shoot an arrow. The arrow hits the shadow imp.  The shadow imp shouts, "Slither away, thou reeling-ripe folly-fallen  blabberskite!":j1(B...:5(B  (B:j39(B===3.8 (1.1:j;(B:jF< :j<Q_(BThe shadow imp is moderately wounded.(B:j=:j4)(B:j1:5)(B:j̉:j<):jW(B:j\5)(B:jre (B.  You shoot an arrow. The arrow hits the shadow imp!(B...:(B:ji (B3340 _You kill the shadow imp!(B:j p(B:j8q :j[qd_Your Ranged Weapons skill increases to level 7!(B:jr:j(B:jN (B:j(B:jQ :j=_(BNo target in view!:j:ju(B(B(B _(BNo target in view!:jE:j1(B:j)3 (B:j:(B:j=<C _(BNo target in view!:j=:jf(B:j1 (B:j(B:j :j=_(BNo target in view!:j+ :j3 (B .........(B .(B.....######(B.......##(B...#(B.#.(B..#####(B....##(B...####:j| .(B.#(B...........(B<(B#.##(B.#......##(B•..(B>(B.#####(B..##(B.....#....(B #(B...#:j ##(B.(B....(B...............(B (B:j (B:j 9(B---5 _:jҺ (B:j :j 6(B :j  .(B.....######(B.......###(B...#(B.#.(B..##:j P###(B....##(B...####.(B.#(B...........(B<(B#.##(B.#......##(B•..(B>(B.#####..##(B...@(B.##....(B #(B...#:jM ###(B...#:##......(B..:jb (B.#(B. ...... ....#....#.(B (B:j (B:j D---(B6:j% (B:j :jB(B  ######(B......(B.##:j #(B...#(B.#.(B..#####(B....##(B...####.(B.#(B...........(B<(B#.##(B.#......##(B•..(B>:j(B.#####(B..##(B.....##....(B #(B...:jc###(B...#:#:j̭#.....:j٭p(B ###.#(B......###:j&..(B....:j2...(B.....:j :j4...(B.......:j .#.:j"(B..:j'2#(B.........:j_]...##......(B (B:jC(B:j((B7:j(B:j:j+##.......##:j&#(B...#(B.#.(B..#####(B....##(B...####.(B.#(B...........(B<(B#.##(B.#......##(B•.(B.(B>(B#.#####(B..##(B.....##....(B #(B...####...#@###.....(B ###.#(B......###(B ..(B.........#.....(B.............(B...........#.#(B......(B ###(B....#....###(B..##.....(B #.#.(B(B:j((B8:j(B:jt (B You pick up a parchment of Maxwell's Portable Piledriver and begin reading...:j-(B9.8 (2:j,(B:jaV _You add the spell Maxwell's Portable Piledriver to your library.:j:jƔ\(BM......####(B :j+##(B......(B.##(B  #(B...#(B.#.(B..##(B :jJ ###(B....##(B...####(B #(B...(B<(B#.##(B ....###(B •..(B>(B......#####:j5.(B..##(B #(B......@(B.#....#####(B...#(B.###.....:j###.#(B......###..#..(B.........#.........(B.........:j)....(B ....##.###........(B:jE(B:j].(B20.8 (1:j(B:j:jB +(BM..(B .(B.....####(B ##(B.......##(B :j  #(B...#(B.#.(B..##(B  ###(B....##(B...####(B #(B...(B<(B#.##(B ....##(B •..(B>(B......#####...##(B ........:j ....##:j p###(B...#(B.###.....:j l###(B.#(B......###..#.....:j R(B..(B....:j T(B...(B.....:j 1(B :j V(B....(B......:j V(B.#(B...:j )#.........(B:jQ (B:jL ((B1:j (B:j :j[? #.(B .(B.......(B .(B...(B..####(B ##(B......(B.##(B ...#(B.#.(B..##(B  ###(B....##(B...####(B ..#(B..(B<(B#.##(B ..(B.........#......##(B .(B•..(B>(B..#####(B ..(B.##(B.....##.#(B #(B........##....######(B...#(B.###.......#.###(B.#(B......###..#.(B.........#..(B.....(B..(B.......##.#.........(B(B(B2:jC (B:j+F :jf~ #...(B ..(B......(B .(B..(B.....(B ...(B...####(B ##(B..(B....(B.##(B ...#(B.#.(B..##(B :j~  ###(B....##(B...####(B ..#(B..(B<(B#.##(B ...(B.......@#......##(B .(B•.(B.(B>(B..#####(B ...##(B.....##.:j~ `#(B #.(B.......##.:j~ ...####:j~ z###(B...#(B.###.......#......#:j ###(B.#(B......###..#(B...#:j+ T..(B......###:j; (B:j (B:j" ((B3:j (B:jM :jEl###(B #(B...(B ....(B....(B .....(B...(B .....(B.####(B ##....(B...##(B ...#.#(B...##(B  ###(B....##(B...####(B ..#(B..(B<(B#.##(B ....(B.......#(B......##(B .(B•..(B>(B......#(B.......#####(B ...##(B.....##(B.......#(B#..(B......##(B...........####(B###(B...#(B.###(B.......#......#####(B.#(B....(B..###(B..##...(B....#(B.....(B(B(B4:j*(B:j,###(B .#(B...(B ...(B.....(B ...(B.....(B ....(B..####(B ##...(B....##(B #.(B..#.#(B...##(B ###(B....##(B...####(B ..#.:jr(B<(B#.##(B .#(B......##(B .(B•..(B>(B......#(B.#####(B ...##(B.....##(B.:j...#(B#...(B.....##(B.###.(B..#.###(B.:j#......##(B ###.#...(B...###(B..#.:jX#......(B.....#(B.:j<#.#.(B:j+(B:j((B5:j(B:j###(B .#...(B ....(B....(B ....(B....(B ...(B...####(B ##...(B....##(B #...#.#(B...##(B ###.(B...##(B...####(B ..#.(B<(B#.##(B .#(B......##(B .(B•..(B>(B.(B.....#(B.#####(B ...##.(B....##(B...#(B#........##(B.###...#.###(B.#(B......##(B ###.#...(B...###(B..#.##(B ......(B.....#(B....#.#...#(B:jo@(B(B6:j(B:j :jK###(B .#...(B ........(B .....(B...(B ....(B..####(B ##..(B.....##(B #...#.#(B...##(B ###..(B..##(B...####(B ..#.#.##(B .#(B......##(B .(B•..(B>(B..(B....#(B.#####(B ...##.....##(B..#(B#.##(B..####(B###...#.###(B.#(B......##(B###.#...(B...###(B..#.(B......##:j(B.....(B......#(B....##(B.#...#(B:j(B:jY:jp!(B7:j{(B _(BThere is a stone staircase leading up here.:jJ(B:j (B:j (B:j(B:j&(B8 :j _:j(B:j((B3:j2(B ###############(B .......:jh #####(B.#(B.#######(B #(B #(B.#(B  :jR#(B.#(B:j  #(B.#(B #(B.#(B #(B.#(B :j9..#(B :j0(B30.3 (2.5:j(B:jL :jx_You climb upwards.:j :j"P_(BThere is a stone staircase leading down here.:j:j(B:j(B:j`(B:j(B:j(B:j& (B_:jڵ(B:j(B:j(B:j׸(B:j{(B:j"(B:j(B:j(B:j (B:j(B:jn(B:j(B:j@(B:j(B:j##################......(B...>.......######.#.########.#.#(B :j6[#.#.#(B  #@#.#(B 4.3 (4.0 #(B.#.#(B  #(B.#.#(B..#(B....!#(B.#(B..(B(B5.3 (5:j(B:jV _Found (Ba potion of moonshine(B.:j:j(B:jG7(B(B:j(B:jg(B:j(B:j(B:j(B:jy :j|(B (BYou encounter a gnoll. It is wielding a +0 whip.(B:j޽#################......(B...>.......(B .#.(B #(B.#.#(B  #(B.#.#(B :jľg..#(B....#(Bğ(B#(B.#(B.##(B.#(B.#!#(B?(B #(B.#(B..(Bğ(B  (B gnoll (asleep).. #(B.#(B ##:j;*(B.. ...:jqZ(B6.3 (1(B7.3 (2:j (B:jJc _Found (Ba scroll labelled BIZIMME YSERHAVA(B.:j:j^4)(B:j;5)(B:j< * (B:j= (Bğ(BYou shoot an arrow. The arrow hits the gnoll!  (BThe gnoll is heavily wounded.(B:j&E ^ (B(Bğ(B.:j F 4(BYou hear a shout! x2:jN v(B.(Bğğ(B 2 gnolls (1 polearm):jN 9(B===8.5 (1.2:jV (B:j[  :j[ ]_(BYou encounter a gnoll. It is wielding a +0 spear.(B:j?g :j 4)(B:j%9 (B)(BYou shoot an arrow. The arrow hits the gnoll!:j; .(Bğ(B:ji> D (B(Bğ:j> ](B.  You kill the gnoll!(B:j~E )(B.:jE (Bğğ(B (B2 gnolls (1 polearm, 1 missile)(B:jI 8(B409.6 (1.1:jO (B:jIS  :jhS z_(BYou encounter a gnoll. It is wielding a +0 flail and quivering a throwing net.(B:jT :jo34)(B:jn (B)(BYou shoot an arrow. The arrow hits the gnoll!(Bğ(B.(B:jǍ(B.(Bğ(B  (B gnoll (polearm):jl3(B740.7:jw(B:j :jș6_You kill the gnoll!(B:j:j.4)(B:j (B. (BYou shoot an arrow. The arrow hits the gnoll!  (BThe gnoll is severely wounded.(B:j/(B1.9 (1.2:j\ (B:j  :j @_The gnoll closely misses you.(B:j:jʰ(B#################......(B...>.......######(B.#.#######(B..:j#.##(B...#(B (Bğ(B...#:j/(B .#(B.#(B.#.#(B.#!#(B (B?(B #(B.#(B.. ..(B #(B.#(B ##:j>R..(B ...(B:jcK(Bğ(B)(B:j:j-(Bğ(B:j¹S(Bğ(B 2 gnolls (1 polearm):jz)(B---:j˺20:j7(B:jj _(BYou encounter a gnoll. It is wielding a +0 whip.(B:j,:j@ (B#################......(B...>.......######(B.#.#######(B.##(Bğ(B..(B (Bğ(B...#:j (B .#(B.#(B.##.#(B.#!#(B (B?(B #(B.#(B.. ..(B #.#(B ##(B:jH 1)(B:j 9(Bğ(B.:j U (B  (B gnoll (:j /  The gnoll attacks as it pursues you!:j :j _(B28---(B=--:j !(B3:j (B:j < _The gnoll hits you from afar with a +0 spear.:j :j :jR /)(B:jK (B. (BYou shoot an arrow. The arrow hits the gnoll.  (BThe gnoll is almost dead.(B:j u(B7----(B==5.0 (1.1:j (B:jO < _The gnoll hits you from afar with a +0 spear.:j :j 4)(B:j"  (B)(BYou shoot an arrow. The arrow hits the gnoll!:j=0(B.:jB-(B55:j6.2 (1.2:j< (B:jU! :j~!>_You kill the gnoll!(B:j&:jUn(B:jo (B:j z(B:j{C _(BNo target in view!:j}:j_4(B:jI5 (B:j:(B:j;C _(BNo target in view!:j=:j (B:jZ  (B:jM(B:j :j*=_(BNo target in view!:jB:j@ (B:j( (B:jG (B:j( (B:j V(B8= (B_:jc (B:j (B:j (B:jY (B:j (B:jE (B:j (B:j (B:jQ (B:ju (B:jԼ (B:jM :jf c(B9(B=(B=(B:jѾ (B:j (B:j (B:ji (B:j 0(B(B:j (B:j (B:j^ (B:j (B:j (B:j  :j d(B (BA gnoll comes into view.(B:j (B30(B=(B=(B---ğğ(B  (B gnoll (wandering):j 0(B54.2 (8.0:j #---:j -(B5.2 (9 _:j (B:j. :jl:j/)(B:j @5)(B:j5)(B:j (B(Bğ(B)(BYou shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!:j9(Bğ(B.:j(B.(Bğ(B  (B:j)(B===:j6.4 (1.2:j#(B:j%S _(BThe gnoll is almost dead.(B:j:jN :jN /)(B:j D (B(Bğ:j! f(B)(BYou shoot an arrow. The arrow hits the gnoll.:jj ; (B:j/ :ja '(B70:j (B:jܦ  :j M_(BThe gnoll is almost dead.(B:j :j, (B$(BYou shoot an arrow. The arrow hits the gnoll.:j +(B:j R(B1(B=(B=:j5 1(B638.5 (1.1:j% (B:j*&  :jR& 6_You kill the gnoll!(B:j' :j (B:j (B:j (B:j  :j =_(BNo target in view!:j :j(B:jk (B:j(B:j+ :jA5_(BNo target in view!:je:j,J(B:jK (B:j-Q(B:jQ :jR=_(BNo target in view!:jS:j .(B:jI.(B:j /(B:j:0(B:j7(B:j8& (B_:j:(B:j> :j?H(B You now have 55 gold pieces (gained 3).:jP?(B:j#A(B:jE :jE8(B_You see here a +0 whip.:jI' (B :jGIE(BYou encounter a dart slug.(B:jR:jR](B#################......(B...>.......(B .#.(B #(B.#.#(B :jSu #(B.#.#(B .:j6SA)(B---...#:jLS9)(B...#:j_Sw#(B.#(B.##(B.#(B.#!#:jrSrw(B  (B dart slug (wandering):jSw(B.. #(B.#(B ##:jS'(B.. ...:j[0(B60.5 (2.0:j=\Iww(B:j+]#---:jV]-(B1.5 (3 _:jd(B:jf :jg Things that are here::jg :jgg_(Ba +0 spear; a gnoll corpse(B:j*i:jB 4)(B:j 5)(B:j4 j (B.  You shoot an arrow. The arrow hits the dart slug!:jv' ^(B.)(B:ji+ \(B=(B5===2.6 (1.1:j1 (B:j2 H _You kill the dart slug!(B:j4 :jy (B:j@ (B:jR (B:jj C _(BNo target in view!:j :jZ(B:j< (B:j*(B:j6 :jT5_(BNo target in view!:j:jX"(B:j# (B:j((B:j) :j)=_(BNo target in view!:j=+:jH(B:j(B:ji(B:j(B:j(B:j& (B_:j(B:j(B:j(B:j](B:j۵(B:jB(B:j(B:j,(B:jμ(B:j :j^(B (Bg - a throwing net(B:j (B:j(B:j :jY(B_Items here: )) ††(B.:j(B:j (B:j(B:j(B:j(B:j(B:jx(B:j(B:j(B:j(B:j(B:jO(B:j (B:jw(B:j.(B:j(B(B(B (B_(Bk - 2 scrolls labelled BIZIMME YSERHAVA(B (gained 1)(B(B(B:jQ(B:j| (B:j (B:j (B:j(B:j(B:j+(B:j](B:j:(B:j(B:jv(B:j (B:j(B:j(B:je(B:j (B:j$#(B:j%(B:j%(B:j:'(B:j )(B:j+(B:j.0(B(B:jt/(B:j1(B:jd2(B:j3(B:j5(B:j}8(B:j8(B:jF:(B:j=(B:j?(B:j?@(B:jlA(B:jtC(B:jE(B:jF(B:jsG(B:jI(B:jL' (B :jL+(BYou encounter 2 ufetubi.:jL(B:jS:j&T#(B:jLT-#(B:jrT;#(B. ##:jT#######:jT(B.(B5(B. .........>......:jTl(B...(B5(B ######.#.######:jT<(B..... ..#.#.#:jUF(B......#######.#.#.#:j:UP(B.......@....#.#.#.#:j`U#(B---:jU#####(B.#####.#.#(B)#.#:jUb(B.. #.#.#)#.#:jUd(B... #.#.#...#:j Va###########...)...#:j.V@.........#.#.#.#:jVI(B55(B 2 ufetubi (asleep):jWJ#######.##.#.#!#:j@WO(B ...........#.#..:jW;...........#.#(B ##:jW(B:j_:j3`!(B82.6 (20.:jS` 0):ja:ja---:jHb%(B3.6 (21 :jwb _:j_i(B:jk:j:j):j(B:jQ:j,R)):jPR(B:j:jH):jd(B:j| :j#(B:j.:jO(B5:jxO(BYou shoot an arrow. The arrow hits the ufetubus.  :jThe ufetubus shouts!:je:j(B.:j(B5:j(B:jb:j(B.:j .:j'(B55:j(B1 wand:j= ering):j3:j\"(B===:jx4.7 (1.1:j ):j(B:jZ :j:j5_(BThe ufetubus is severely wounded.:j(B:jU:js 8#(B :j ;#.(B #:j N...(B .>.:j. .(B.5.(B ######.#.#.(B...5(B ..#.#.#(B :ja 8.(B.....#:j} /.#.#.#(B :j .:j V(B...#.#.#.#(B :jA #####(B.#####(B.#.#(B)#.#(B :jl ..(B #.#.#)#.#(B ...(B #.#.#.:j %..#(B:j ####:j ...).:j 6..#(B.:jA +.#.#.#.#(B:je #.##.:j =#.#!#(B...:j &#.#..(B :j; :j :j ,(B5(B:j (B.:j 0(B5(B:j .:j `(B5(B  (B ufetubus:j )(B---:jQ 50:jk (B:j :jg#(B #.(B #(B :jhW...(B .>.:j(h(B :jNhD..5.(B ######.#.#:jh(B :jhO..(B...(B :jh0..#.#.#(B :ji8..(B....#:jZi/.#.#.#(B :ji..(B....(B5(B..@(B..#.#.#.#(B :ji#####(B.#####(B.#.#(B)#.#(B :ji..(B #.#.#)#.#(B :ji :jj.:jDj/#.#.#.#(B :jlj:jIlI(B.(B5(B:j(B:jt#---:j΁!(B6:j(B:j:j";,)(B:j( (B:jވ.  :j7You shoot an arrow. The arrow hits the ufetubus!:j>(B5:jy(B:j((B.:j@(B5(B  :j*(B(wandering):j1(B9===:j+7.8 (1.1:jS(B:j :j՟:j9_You kill the ufetubus!(B:jҡ:j,)(B:j=:j)):j(B:j[))):j(B:j g. (B.:j~gj(B5(BYou shoot an arrow. The arrow hits the ufetubus.  :jgThe ufetubus shouts!:jo(B..(B5(B  (B:j@q.(B80:j5w(B:jx :jxO_(BThe ufetubus is moderately wounded.(B:jz:jsm,)(B:j+.))(B:j0)))(B:jP2))))(B:j4)))))(B:j&):j(B:jV2:j2):j2(B:jy:jy.(B.(B5:jz(B:jz.(B.(B5:j!{(B:j<:j(B......:j:jރ)(B90.0 (1.2:jy(B:j* :jr:jD_You shoot an arrow. The arrow misses the ufetubus.:j(B:j,)(B:j7.))(B:j;0)))(B:j=2))))(B:j4)))))(B:j5)(B:jga5)(B:jұ (B......(B5(BYou shoot an arrow. The arrow barely misses the ufetubus.:j.^(BThe ufetubus hits you.  The ufetubus hits you but does no damage.:jò9(B29--:jԲ(B1:j߲ 0:j&(B:jZ _The ufetubus barely misses you.(B x2:j,)(B:jh .))(B:ji 0)))(B:j 2))))(B:j 4)))))(B:jTE 5)(B:jp 5)(B:j (B.......@(B5(BYou shoot an arrow. The arrow closely misses the ufetubus.(B:jX /(B2.1 (1.1:j (B:j w _The ufetubus slips past you! The ufetubus barely misses you.(B x2:j (B (BYou shoot an arrow. The arrow hits the ufetubus.  :j L(BThe ufetubus is severely wounded.(B:j /(B3.3 (1.2:j_ (B:j,  :j: -_The ufetubus hits you but does no damage. x4:j :jF ) (B:j  (B (BThe ufetubus is severely wounded.(Bhits you but does no damage. x4(Balmost dead.(B  The ufetubus barely misses you.(B The ufetubus completely misses you.The ufetubus closely misses you.(B:jd :j _(B30=-(B4.5:j (B:j  :j 2_The ufetubus hits you but does no damage.:j :j):j(B:j*3)(B:jTo (B(B5(B.  You shoot an arrow. The arrow closely misses the ufetubus.The ufetubus misses you.(BThe ufetubus hits you but does no damage.:jp*(B5.7:ju(B:j9v _The ufetubus closely misses you.(B The ufetubus barely misses you.(B:jw:jzg (B.  You shoot an arrow. The arrow hits the ufetubus!:j*(B:jI(B=(B736:j 0:j(B:j G _You kill the ufetubus!(B:jK :j(B:jw (B:j|(B:j0 :jK=_(BNo target in view!:jw:j/ (B:j#0 (B:j4 (B:j,6 C _(BNo target in view!:j7 :j:jV'(B:jw(BRead which item? (BScrolls  s - a scroll of butterflies (B c - 2 scrolls labelled BIC ZEIMEPI :jP e - a scroll labelled QUDWAR UTOBEGG  h - a scroll labelled SOREN IKOA :j' j - a scroll labelled TIMEED SISA :j- k - 2 scrolls labelled BIZIMME YSERHAVA :j* l - a scroll labelled VUNAOW ZAGODU :j(B[(B!(B] (Bread(B|quaff:jH[(B?(B] describe selected:jE :jE :jW :ja (B(Bmmoncure the ShooterDeep Elf(B#:j-b yHealth: (B30/31 (B=======================(B-#.#################(B Magic: (B7/7(B========================(B...(B .........>.......(B AC:(B 7Str:(B 8..5.(B ######.#.#######(B EV:(B 12:j]b Int:(B 14..(B.....#.#.#SH:(B 0Dex:(B 20:jwb P..(B....#######.#.#.#:jc XL: (B 5 Next: (B73% Place: (BDungeon:3..(B.......@(B..#.#.#.#Noise: (B===------ (B Time:(B 1396.7 (0.0)#####(B.#####(B.#.#(B)#.#a) (B+0 shortbow(B..(B #.#.#)#.#Fire: a) (B+0 shortbow(B...#.#.#...############...)...#.........#.#.#.########.##.#.#!#...........#.#.............#.#(B ##(BThe ufetubus hits you but does no damage. _The ufetubus closely misses you.(B The ufetubus barely misses you.(BYou shoot an arrow. The arrow hits the ufetubus! _You kill the ufetubus! _(BNo target in view! _(BNo target in view!:jq p (B As you read the scroll labelled BIC ZEIMEPI, it crumbles to dust.  :jr i(BYou feel strangely unstable.(B It was a scroll of teleportation.:js n(B---7.7 (1(BTele (B:j x (B:jgy 1 _c -> t - a scroll of teleportation:jz :j (B:j} ;---(B:j(B:j :j(;_Unknown command.(B:jt:j&:j'(B:j (BRead which item? (BScrolls (B t - a scroll of teleportation (cancels current teleport)(Bs - a scroll of butterflies (B e - a scroll labelled QUDWAR UTOBEGG  h - a scroll labelled SOREN IKOA  j - a scroll labelled TIMEED SISA  k - 2 scrolls labelled BIZIMME YSERHAVA :jj l - a scroll labelled VUNAOW ZAGODU (B[(B!(B] (Bread(B|quaff[(B?(B] describe selected:j7:jD:j~(B(Bmmoncure the ShooterDeep Elf(B#:jHealth: (B30/31 (B=======================(B-#.#################(B Magic: (B7/7(B========================:j(B...(B .........>.......(B AC:(B 7Str:(B 8..5.(B ######.#.#######(B EV:(B 12Int:(B 14..(B.....#.#.#SH:(B 0Dex:(B 20..(B....#######.#.#.#:j4XL: (B 5 Next: (B73% Place: (BDungeon:3..(B.......@(B..#.#.#.#Noise: --------- (B Time:(B 1397.7 (0.0)#####(B.#####(B.#.#(B)#.#a) (B+0 shortbow(B..(B #.#.#)#.#Fire: a) (B+0 shortbow(B...#.#.#...#:j(BTele (B###########...)...#.........#.#.#.########.##.#.#!#...........#.#.............#.#(B ## _(BNo target in view! _(BNo target in view!  As you read the scroll labelled BIC ZEIMEPI, it crumbles to dust.  :j(BYou feel strangely unstable.(B It was a scroll of teleportation. _c -> t - a scroll of teleportation _Unknown command.(B:j :j-(B As you read the scroll labelled BIZIMME YSERHAVA, it crumbles to dust.  It is a scroll of enchant weapon.:j1  --more--(B:jU :jV '(B:jV (BEnchant which weapon? (BHand Weapons (B a - a +0 shortbow (weapon)(B[(B?(B] describe selected:jx:j~:ja(B(Bmmoncure the Shooter:jhDeep Elf(B#Health: (B30/31 (B=======================(B-#.#################(B Magic: (B7/7(B========================(B...(B .........>.......(B AC:(B 7Str:(B 8:j5..5.(B ######.#.#######(B EV:(B 12Int:(B 14..(B.....#.#.#SH:(B 0Dex:(B 20..(B....#######.#.#.#XL: (B 5 Next: (B73% Place: (BDungeon:3..(B.......@(B..#.#.#.#Noise: --------- (B Time:(B 1397.7 (0.0):ja#####(B.#####(B.#.#(B)#.#a) (B+0 shortbow(B..(B #.#.#)#.#Fire: a) (B+0 shortbow(B...#.#.#...#(BTele (B###########...)...#.........#.#.#.########.##.#.#!#...........#.#.............#.#(B ##(BAs you read the scroll labelled BIC ZEIMEPI, it crumbles to dust.  :jΆ@(BYou feel strangely unstable.(B It was a scroll of teleportation. _c -> t - a scroll of teleportation _Unknown command.(BAs you read the scroll labelled BIZIMME YSERHAVA, it crumbles to dust.  It is a scroll of enchant weapon.:j :jI(B Your +0 shortbow glows red for a moment.:jّ(B1=(B8.7 (1(B11(B:j(B:j :j,_k -> w - a scroll of enchant weapon:j|:j(B:jr(B:j(B:j|(B:j(B:jT(B:jw ####(B #(B..#(B #(B..#(B  #(B..#(B  #(B..#(B  :j  #(B..#(B ###(B  #(B..#(B.....  #@(B...#(B  #(B...........  #(B......#####(B  #(B........ :j!q #(B.......##(B #(B.......#(B #####(B+#(B.#(B .#(B :j$((B0:j;)(B:j*7(B9.7 (1:jG-(B:jm. :j.+_Your surroundings suddenly seem different.:j/:jB(B:j:C(B:j D(B:jF(B:jH(B:j.I(B:jI(B:jjK(B:jL(B:jr(B:js(B:jt(B:jJu(B:ju(B:jw(B:j.~I (B..  ..#(B #(B.#(B  ####.#(B #(B.#(B :j~ #..#.#(B #(B.#(B  #..#.##(B #(B.#(B  #..#.##(B.##(B.##(B  #..#.##(B.....#(B  #..#.#####@(B.##.# :j(B4112.0)#..#.......(B....#(B  ####...(B.#####(B..#(B..#(B  #...........(B...#(B (B((B#:jm' #......######(B.##(B  #..........(B .(B$(B.  (B #.......###(B #(B..  (B #.......#(B #(B..#(B :j (B #####+#.#(B #..# (B (B:j<(B:j.(B2.7 (13:j(B:j` :j _Found 4 poisoned darts.:jЌ:j (B:jm (B:j$ (B:j (B:jz (B:j (B:j (B:j (B:j (B:j< (B:j (B:j (B:j (B:j (B:j (B:j (B:j\ (B:j (B:j (B:j. (B:j (B:j (B:j~ (B:jy (B:j (B:j (B:j O (B_You now have 66 gold pieces (gained 11).:j (B:j (B:j (B:j} (B:jc (B:j (B:j (B:j (B:j (B:j (B:jW (B:jj (B:jD (B:j{ (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j* (B:j (B:jn (B:jJ (B:j (B:j (B:jR (B:j (B:jW (B:j) (B:j (B:j (B:j9 (B:j (B:j (B:j (B:j (B:j (B:j  :j ?(B You see here 4 poisoned darts.:jK (B:j ! (B_:j! (B:j;# (B:jO$ (B:j$ (B:j% (B:jZ& (B:j ' (B:jT' (B:j' (B:j( (B:jc) (B:j) (B:j) (B:j-+ (B:jI, (B:j, (B:j9- (B:j. (B:j/ (B:j50 (B:j0 (B:j[2 (B:j3 (B:j4 (B:j4 (B:j5 (B:j6 (B:j6 (B:j6 (B:j7 (B:jg8 (B:j8 (B:j9 (B:j:: (B:jC; (B:j; (B:j; (B:j= (B:j> (B:j ? (B:j? (B:j@ (B:jB (B:jUB (B:jB (B:jC (B:jD (B:j$E (B:jE (B:jF (B:jbG (B:jG (B:jG (B:jI (B:jI (B:j3J (B:jJ (B:jK (B:jvL (B:jL (B:j#M (B:jP (B:jgQ (B:jQ (B:jR (B:jS (B:jT (B:j'T (B:jXT (B:jU (B:j?V (B:jcV (B:jV (B:jW (B:jOX (B:jX (B:jX (B:jY (B:jsZ (B:jZ (B:jZ (B:j[ (B:j\ (B:j\ (B:j ] (B:j] (B:j^ (B:j^ (B:jw_ (B:j}a (B:jb (B:j8c (B:jc (B:je (B:jVf (B:jf (B:jIg (B:ji (B:jj (B:jj (B:jk (B:jlm (B:jn (B:j7o (B:jp (B:jz (B:j| (B:j.} (B:j~ (B:j (B:j (B:jT (B:j (B:jd (B:jO (B:j (B:j (B:j (B:jŽ (B:j (B:jA (B:j (B:j (B:j (B:j̕ (B:j (B:j (B:jߙ (B:j֚ (B:j (B:j= (B:jt (B:jr (B:j* (B:j (B:j* (B:j (B:j (B:jx (B:j (B:j (B:j (B:j (B:j; (B:j% (B:j (B:j% (B:jb (B:j (B:j7 (B:j (B:jP (B:jX (B:j (B:jܺ (B:j1 (B:j (B:j| (B:jĽ (B:j (B:j (B:jD (B:jZ (B:j (B:j (B:j (B:j (B:j (B:jt (B:j (B:jA (B:jw (B:j (B:jT (B:j (B:j (B:je (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:je (B:j (B:j (B:j@ (B:jA (B:j (B:j (B:jj (B:j (B:j (B:j (B:jw (B:j (B:j (B:j (B:j (B:j (B:j; (B:jk (B:j (B:j (B:j< (B:jn (B:j (B:j (B:j (B:j (B:je (B:j (B:j (B:j@ (B:j (B:j (B:j (B:j$ (B:j (B:j (B:j1 (B:j} (B:j (B:j (B:j+ f (B (BYou encounter a bat.(B:j\...........#.#(B ##(B ..............(B  ###.######.#....(B  ...(B #.#..##(B  ...:jR#.#(B ...(B  #.#.#(B ####(B ..#(B  #(B.#################(B  :j>9#(B...@.............#(B  .....###############.#(B  ... #.#(B #:jTQ(B b(B :jgH#.###(B :jw-..#..##:j(B :j####.##.##(B b(B  (B bat (asleep):j(B :jK#..#.##.##(B:jU #..#.##.##(B :jK#..#.##.##(B:j .(B85.7 (7:jl 5(B6.7 (74 _:j(B:j9   :j    ...   ... #.# ...  #. #.#  ..#  #.##########  #...@.............#  .....###############.#  :j...#.#  b#. ..#. . . . .(B:j N(B     :jK f  ...(B   ...(B #.#(B ...(B  #.(B #.#(B  ..#(B  :j s#(B.##########(B  #(B...@.............#(B  .....###############.#(B  ...#.#(B  b(B#.(B ..#.(B .(B :j .(B .(B .(B:jv (B:jf (B:jN (B:j C _(BA bat is nearby!:jͨ (B:j: ,)(B:j_ .))(B:jNK 8)))(B:jw :)(B:jK :)(B:j( :)(B:jDw f (B†  You shoot an arrow. The arrow hits the bat.:j} (B......(B:jЁ E(B4===7.8 (1.1):jv (B:jӈ  :j C_You kill the bat!(B:jq (B:j= (B:j (B:j C _(BNo target in view!:j :j (B:jH (B:jf (B:jp  :j =_(BNo target in view!:j9 :j(B:je(B:j(B:j-(B:j'(B :j7.#.#(B  .(B ###.######.#....(B ...(B #.#..##(B ...(B #.#(B ...(B #.(B #.#(B #:j(B ..#(B #(B.#(B #(B..@.(B.............#(B0.0.#.#>(B...#(B #.#(B .†. #.(B.:j ..#..(B ####.##.(B #..#.##.(B #..#.##.(B #..#.##.(B:jʩ(B:j)(B---:jߪ8.8 (1:j?(B:jN :jo,_Found an escape hatch in the floor.:jб:j%(B:j%(B:j5&(B:j'(B:j)(B:jf*(B:j*(B:j-(B:j7/(B:j/(B:j0(B:j2(B:j5(B:jz5(B:jg6(B:j8(B:j:(B:j:(B:j;(B:jB>(B:jE#.###...(B #.#..#(B......(B #.#(B .#(B..##.(B #.#(B #..(B #(B.. ..#(B ...#(B #(B.#################...##.................#....(B..###############.:jNF{+>...#.(B #.#.(B†..#@(B.....#(B #.---(B92.8 (4 #(B...(B>(B..:(B...... ..#.(B #(B...##(B......##(B ####.##:jF(B ###(B #(B......#(B #..(B #(B......#(B #..#.##(B......#(B #..#.##(B......#(B #..#.#########(B #..#.#(B #..#...(B:j$M(B:jM-(B3.8 (5:jS(B:jT4 _Found a stone staircase leading down.:jzU:j$O(B:jO(B:jVQ(B:jT(B:j~V(B:jV(B:j!X(B:j5nC (B#......(B #.#(B #(B..##.(B #.#(B ##..(B #(B..(B ..#(B ...#(B #(B.##################...##(B.................#....(B..###############.#(B+>(B...#(B.######(B #.##(B.†..#.(B.....####.##(B...(B>(B.... ..#.#(B...##(B......###(B ####.####(B #(B......#(B #..#.##.(B #(B......#(B #..#.##.#(B......#(B #..#.##.#(B......#(B #..#.##.########(B #..#.#(B #..#....####....###(BYou pick up a parchment of Tukima's Dance and begin reading...(B4.8 (1(B5.8 (2(B:jAo@ _You add the spell Tukima's Dance to your library.:jp:j~E(B:jE(B:j#G(B:jjJ(B:jLM(B:jM(B:jN(B:jQ(B:jS(B:jS(B:jT(B:jV(B:jX(B:jY(B:jY(B:j] :j4]N(B There is a stone staircase leading down here.:j_(B:j`! (B_:jpa(B:j7d(B:j9f(B:jf(B:jg(B:jk' (B :jk<You see here a bat corpse(B.:jm(B:jn! (B_:jGo(B:jsb (B'  There is an escape hatch in the floor here.:j3u(B:ju(B:j{v(B:jx& (B:jy_You open the door.:j{(B:jR{(B:j|(B:jB (B There is an open door here.:j(B:j! (B_:jӂ(B:jp(B:jc(B:jІ(B:jk(B:jʼn(B:j.0(B(B:jx(B:jR(B:j(B:j_(B:jS(B:jd(B:jX(B:j(B:j(B:j(B:j0(B(B:j(B:j%(B:jZ(B:j(B:j+(B:j(B:j(B:j5(B:j(B:js(B:j(B:jצ(B:jj(B:j(B:j' (B :j*?(BYou encounter a rat.(B:jM9(B ####:j(B....######(B  .(B r(B...#(B.... #(B ...........(B .(B...........(B .:j(B ......#.#(B #..(B .(B ....#.#(B :jñ2#.#(B  :jԱ#(B..#(B.#(B #####(B #.##(B :j#(B.@(B..###...#(B #..(B :j##.#(B...#...#(B #..##:j8(B #(B....(B.....#(B #..(B #######.(B....####.###.........(B.#...##...:jY########..#......###(B r(B  (B rat (asleep)(B :jrV##.'>.(B:j #.#.†:j#(B:ja#.#...>.....(B:j 3(B512.8 (17.0):jD:jg%(B3.8 (18 :j{ _:jI(B:jS:jY  ....######  r...#.... ...........  ...........  :jZ W......#.# #..  ....#.# #.#  #..#.# #####  #.@..#  ##.#...#...#  #.........# #..  #######.... ...# ..# ##.'> #.#.† #.#...>...(B:j (B ....######(B  r(B...#(B.... ...........(B :jV  ...........(B  ......#.#(B #..(B  ....#.#(B #.#(B  #(B..#(B.#(B #####(B  :ji #(B.@(B..#(B  :jw x##.#(B...#...#(B :j  :j #(B....(B.....#(B #..(B  :j S#######.(B...:j  :j B..(B.#:j %(B :j )..#:j (B :j +##.'>:j (B :j ##.#.†:j (B :j! Q#.#...>...(B:j (B:j (B:j# (B:j  :j M_(BA rat is nearby!(B:j 3)(B:jW 8)(B:jP 9)(B:j. 9)(B:j79)(B:j9)(B:jb (B.  You shoot an arrow. The arrow hits the rat!:j:(B......:jQD(B:jE(B5===4.9 (1.1):j(B:j :j;_You kill the rat!(B:js(B:j+ (B:jz(B:jC _(BNo target in view!:j:j_(B:jQ(B(B _(BNo target in view!:jo(B:j(B:j(B:j(B:j(B:jQ& (B_:j(B:j(B:j(B:j=(B:j(B:j(B:ji(B:j(B:j(B:j1(B:j(B:j(B:j(B:j(B:j:(B:j~(B:j`(B:j(B:j (B:jS(B:jQ(B:jB(B:j(B:j(B:ja (B:j: (B:j (B:j (B:j (B:j(B:jQ(B:j(B:j(B:jj(B:j(B:j(B:j(B:j(B:j' (B :j^(BYou encounter a goblin. It is wielding a +0 dagger.(B:j%c(B ..(B.:j&  ###(B #.(B.#(B  .(B. ..(B..#(B  .(B.####(B...#(B  #(B.......#(B :j:& #(B.......######(B ######@(B......#....####(B ---:jJ&d.........(B..............(B :jb&..........(B..........g(B.................#.#(B:jy&...........###(B....#.#(B####(B+#######(B ###..#.#(B :j&Ag(B  (B goblin (asleep)(B #....###.(B ##.#...#.(B #.......(B:j.1(B20.0):jg/Q---(B5.9 (11 _:j)5(B:j::jY  ...  ### #..#  .. ....#  ..####...#  #.......#  #.......######  :jZ ######@......#  ...............  ...............  g..............  ...........###....#.#  :jZ ####+####### ###..#.# :jO )(B===:jO 50.1 (1.1:j9U (B:jiV  :jV U_(BThe dart slug is heavily wounded.(B:j X :j~ 3)(B:j- :j- 1)(B:jx 9)(B:j 9)(B:j 9)(B:j`:j`):j a(B:jN:j):j(B:j.O(B.w(B:jW>(B..::j(B.:j.:j:j((B1.3 (1.2:jR(B:j  :jE :jt L_You shoot an arrow. The arrow barely misses the dart slug.:j (B:j]:j):j(B:jo*8)(B:ju9)(B:j9)(B:j59)(B:jR_( (B:j_@.  You shoot an arrow. The arrow hits the dart slug.:j@g:jg(B.:jg.:jg::j"h(B.:jCh .:jeh:jh:jh:jh :jDi(B:j=n:jn (B8:jn 2.5:j(t(B:jw :jbw:jwA_You kill the dart slug!(B:j(B:j̈ (B:j(B:j͏ :j =_(BNo target in view!:jv:j(B:j(B:j(B:j(B:jG(B:j" :jT (B_:j{(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j1 (B:jg!(B:j-( (B:j. :j$. :jD./#(B :jc. :j.0.#(B :j.#.(B ###########(B.#(B :j.e ...(B ............ #(B :j/ #.#####(B...^(B...######.(B #:jN/(B ....(B..................(B .:j{/#####.#####(B....@(B..##(B ..5.(B :j/ --- :j/ .......(B......(B.....+ .....(B :j0 ##.##.####(B....######(B ......### :j,0f(B ...#...(B......+:jJ0...:jr0 ......:j0d(B #.#..###(B....#:j0 #####. :j"1Z.#(B #....#(B ####:jH1...(B :jm1:.####...#(B :j10...(B :j1#:j1&#(B:j2######### :j#2#:jD2*######(B :js2..:j2a(BYou pick up a book of Spatial Translocations and begin reading...:j8:j8((B6.5 (4.0:j9I---(B7.5 (5:ji>(B:j? :j @:j&@>_You add the spells Blink and Momentum Strike to your library.:jA:j(B(B(B(B(B(B:ji (B:j (B:j (B:j`(B:j(B:j(B:j(B:j*(B:j(B:jm(B:j>(B:j(B:j(B:j(B:jF(B:j(B:j(B:jS (B:j!(B:jk"(B:j&#(B:j$(B:j&(B:j&(B:jB'(B:j)(B:jB+(B:j+(B:j,(B:jJ/(B:j0(B:j>1(B:j2(B:j3(B:jp5(B:j 6(B:j6(B:j8(B:j:(B:jF:jN(B..(B ............(B ######(Bmmoncure the Shooter :jjN(B.#####...^...######(B.....(B #######(B (BDeep Elf :jN (B...............(B.........(B .......(B Health: (B31/31 (B======================== :jN(B.#####.......##.(B........(B ######(B Magic: (B7/7:jO0(B======================== :jvO(B..............+.(B..........#(B AC:(B 7Str:(B 8 .####....######..(B.......#######.#(B EV:(B 12Int:(B 14 :jO.........+(B ##.(B.............#.#(B SH:(B 0:jO.Dex:(B 20 :jP..###....#(B #.######.#####.#.#(B XL: (B 5 Next: (B78% Place: (BDungeon:3 :jPPx..#(B ######(B #@#(B ..(B #.#.#(B Noise: --------- (B Time:(B 1567.5 (10.0) ..#:jP#(B.a(B.........#(B #.#.#(B a) (B+1 shortbow :jP(B..#:jP#(B...###############...)(B Fire: a) (B+1 shortbow :jQ`(B..######(B #(B..:j=Q.........#.# :j\Q6..#....####(B.:jQ#######.##.# :jQ+.........(B..:jQ...........#(B a(B  (B (BNatasha (asleep) :jQ;(B.........(B.:jR-...........# ......#.#:jERI#..(B ............ ##....#.#:jhR9#.#(B ###.######.#:jR(BYou shoot an arrow. The arrow hits the dart slug. _You kill the dart slug! (B_No target in view!  :jRGYou pick up a book of Spatial Translocations and begin reading... :jRE_You add the spells Blink and Momentum Strike to your library.  :jS\(BYou encounter Natasha, Servant of Life and Death.(B:jr`1  --more--(B:j (B:j (B:j, (B:j  :jx 8(B8.5 (11 _:j (B:j :jF 4)(B:j08)(B:jv:)(B:jr(B.aYou kill the dart slug! (B_No target in view!  You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink and Momentum Strike to your library.  You shoot an arrow. The arrow hits Natasha!:j=(B..a(B  (B(B:j=(B===9.6 (1.1):j (B:j :jH_(BNatasha is severely wounded.(B:jW:j!4)(B:jI8)(B:j (B..  You shoot an arrow. The arrow hits Natasha.  (BNatasha is severely wounded.(B:j&<(B*(B:j<(B*(B:jb3 (B..  :j,c(BNatasha stares at you and mumbles some strange words.(BThe magic dart hits you.:ji;(B*(B:j>( (B:j#?Z@(BNatasha casts a spell at you.(B:j?:j@(B28:j?@---:j@)(B70.8 (1.2:j@Slow :j@(B:jF(B:jTI] _(BYou feel yourself slow down.(B:j[4)(B:jV:j{1)(B:jo :j,(B.  :j'mYou shoot an arrow. The arrow hits Natasha!  You kill Natasha!(B:j "(B..:j:jZ-(B---(B962.4 (1.6(B _(BNatasha yowls pathetically as she dies!(B:j (B(B(B _(BNo target in view!:j(B:j(B:j(B:jK :js=_(BNo target in view!:jo:jl&(B:j7((B:j8[(B _(BNo target in view!:jv9:j" (B:j6$ (B:j) (B:j:+  :jg+ =_(BNo target in view!:j,- :jS (B:jT (B:jU (B:jW (B:jhY & (B_:jCZ (B:j\ (B:jK] :jt] H(B9=(B:j^ (B:j` (B:j1a (B:ja (B:jc (B:jd :jd d(B30(B=(B=(B:je (B:j\g (B:jg (B:jh (B:jj (B:j k (B:j=l (B:j.n (B:jn :jn c(B1(B=(B=(B:jp (B:jfs 3 (B_HP restored.:j,t (B:ju (B:jv (B:j w (B:jw (B:jjy (B:jy (B:jz (B:j6| (B:j| :(B=(B:j} (B:j x(B(B(B(B(B:j (B:j& (B:jH (B:j, (B:j (B:j܆ (B:j (B:jʼn (B:j߉ (B:j (B:jc (B:j (B:j (B:jL (B:jv (B:jU (B:j? (B:jp *(B:jڔ (B:j m (B_(BYou feel yourself speed up.(B:j (B:j (B:j (B:j! (B:j (B:j (B:j (B:jˡ (B:j (B:j (B:jG (B:j (B:j (B:j 0(B(B:j (B:jD (B:jج (B:j (B:jV (B:jհ (B:jF (B:j (B:j: (B:j* (B:j˵ (B:jW (B:j !(B':j (B:j (B:jy (B:j  :j 3(B_You open the door.:jI (B:j (B:j (B:j (B':j (B(B(B (B_You open the door.:j$ (B:j! (B:j (B:j B (B There is an open door here.:jz (B:j ! (B_:jF (B:j (B:jC (B:j (B:j5 (B:j (B:jP (B:j (B:j (B:jK (B:j 0(B(B:jY (B:j B (B There is an open door here.:j: (B:jT ! (B_:j (B:j (B:j (B:j (B:j (B:jA (B:j (B:jq (B:j (B:j (B:j (B:j (B:j4 (B:j (B:j(B:jb(B:j(B:j(B:j(B:je (B:je (B:jK (B:j@(B:j(B:j(B:ji (B.+...###..............#.# .:j[.###....###.#(B #.######.#####.#.:jC#(B ########'###.####....(B #.#.# ..#(B #...........#(B #.#.:j_#(B #(B...###############...):j.######(B #(B...'...............#....####(B...##############.#.......(B......(B.......................(B.......@(B..............:j"(B---:je....#.##########(B............... ##....#.#(B #.#####.######.# :j} (B ###..#.#(B #####(B #.###...(B  #....###...#(B #......(B :j6 ##.#...#...#(B #..##.(B # (B #.........#(B #..(B  #######.....####.############## (B ..........#...##...............(BYou pick up a parchment of Airstrike and begin reading...:j 3(B622.9 (50.5):j!J---(B3.9 (51:jZ&(B:j'; _You add the spell Airstrike to your library.:jc):j(B:jS7(B(B:j(B:jNH(B(B(B:j(B:j(B:jo(B:j(B:j(B:j (B:j` (B:j (B:j (B:j (B:j= (B:j (B:j (B:j (B #...###############...)... #####(B #...'...............#.#.#.:j ..####...##############.##.#.#!............(B...............#.#.:jt z.............(B..............#.#(B .#.##########...(B .#.#(B #.#####(B.... #..#.#(B #####(B #.###(B....(B<(B #.# #....###...#(B #(B.@(B....#(B #.#(B ..(B7.9 (4.0) ##.#...#...#(B #(B..##(B.##(B #.#(B ## (B #.........#(B #(B..#(B ..#(B ######.....####(B.################ .........#...##(B.......... :j #######..#....(B..##############(B ##.'>...#(B.#######(B :jy H#.#.(B†..#(B......###(B #.(B #.#...(B>(B....(B ..#(B:jy E(B(B8.9 (5:j# (B:jU% 2 _Found a stone staircase leading up.:j& :jq(B:j(B:j(B:j?(B:jlH(B(B(B:jӘ(B:j(B:j$(B:j((B:jݝ(B:j(B:j(B:jf(B:j(B:j?(B:j(B:jr(B:j(B:jȪ(B:j(B:j(B:j\(B:j  (B (BYou encounter a kobold. It is wielding a +0 short sword and quivering stones.(B:j'f#...........#(B #.#.#...#(B  #...###############(B...)...#(B #(B #...'.............(B..#.#.#.#(B ####...##############(B.##.#.#!#(B ....(B........#.#..(B :j_..............(B........#.#(B ##(B ##########......(B...........(B .#(B #.#####(B.######.#....(B .#(B #####(B #.###(B.@(B..(B<(B...#.#..##(B :j0o.###...#(B #(B......#(B....K#.#(B ...(B ...#...#(B #(B..##.##(B #####.#(B #### .......#(B #(B..##(B..........#(B :jO\##.....####.#################(B :j.....#...##.................#(B K(B  (B kobold (missile, asleep) ###..#......####:jκ#####.#(B##.'>...#.######(B #.#(B ###:j"(B:j'n#.#.(B†..#......###(B #.###..:j]#(B:j )(B33:j4(B4.9 (6 _:j(B:j:jM0)(B:j3)(B:j>4)(B:j>4:)(B:j:j32)(B:j (BK(B.  You shoot an arrow. The arrow hits the kobold.  The kobold shouts!:j(B..(B<(B..K(B  )(B:j9(B===6.0 (1.1:j(B:j :jK_(BThe kobold is severely wounded.(B:j_:j<0)(B:j9 3)(B:j9t4)(B:j5)(B:j 5)(B:j)Y5)(B:jb( (B:jͨ..(B<(B.K(B.  You shoot an arrow. The arrow closely misses the kobold.(B:j:((B:j:((B:j#(B.............. :jm :j{b#######(B..######(B :j :j;..g#(B:j :jX#(B..#(B :j8#(B... :jlg(B  (B hobgoblin (asleep):j(B :j1#(B...:j :jR#(B...#(B :j :j<---(B:jr(B _(BA hobgoblin is nearby!(B:j:j :jB B ####:j  ...##  #... #..# #..# #@.# #..............  :j #######..###### :j  ..g# #..# #... #... #...# :j1 (B:j]. F(B ####(B ...##(B  #(B... #(B..#(B :j. q#(B..#(B #@(B.#(B #(B..............  #######(B..######(B  ..g#(B #(B..#(B #(B... #(B... :j. \#(B...#(B :j4 (B:j6 (B:j: (B:j;  :j; L_(BA hobgoblin is nearby!(B:j= :jd4)(B:j69)(B:jlb1 (B.  :jb9You shoot an arrow. The arrow hits the hobgoblin!:j~e (Bb:jfu (B.b  You kill the hobgoblin!(B:jg&(B.b:jn(B..b  (B bat (wandering)(B:jA(B8===8.0 (1.1:j@(B:jd :j@_(BYou encounter a bat.(B:j:j|3)(B:j14)(B:j|4)(B:jj4)(B:j&(B.b:j7 (B..:jA(BYou shoot an arrow. The arrow barely misses the bat.(B:j%(B9:j 0:jA(B:jL q _The bat closely misses you.(B The bat hits you but does no damage.:jM":j #### ...##  #... :j#..# #(Bb.# #@.# #..............  #######..######  ...# #..#:j2 #... :jeQ#... #...# (B:jM?(B :j(B:jο(B:j6(B:j(B:j(B:j(B:jo(B:j(B:j2(B:j 0(B(B:jm(B:j(B:j(B:j (B:j(B:j[(B:j(B:j(B:j^(B:jO(B:j(B:jx(B:j{(B:j(B:j(B:j4(B:j(B:j(B:jX(B:j5(B:j)(B:j0(B:j(B:j_(B:j=(B:j(B:j(B:jC(B:j(B:jf(B:jn(B:j(B:js(B:j(B:jg(B:j(B:jp(B:j@##(B..:j.##(B. .##(B. #.##:j>#(B. ...:jS#(B. ##.##(B.#####(B..##(B.@....(B..#(B--- #.(B.#(B ..(B ##(B.####.(B.##.....(B..#(B #..(B......#####(B #.##..###(B #.##..####:j<k(B #.##.....##(B :j^#.##.##(B†..#.##.##..#(B:j 2(B77.4 (24.0):jJ---(B8.4 (25:j(B:j, _b - a wand of quicksilver (5):j1(B(B(B _(BNo target in view!:jCl (B:j9m (B:jmm (B:joo (B:jq (B:jjr & (B_:jr (B:ju (B:jw (B:jw (B:jx (B:jz (B:j)| (B:j| (B:j| (B:jC~ (B:j (B:j (B:jp (B:j (B:jh (B:j (B:j4 (B:j (B:jT (B:jt (B:j (B:j> (B:j (B:jp (B:j (B:j (B:jZ (B:j (B:j (B:j (B:j (B:j (B:j (B:j/ (B:jϖ (B:j (B:jm (B:jT (B:jߙ (B:jK (B:j (B:jn (B:ji (B:j (B:j؝ (B:j (B:jr (B ###(B  ..#(B .###########.#(B .#(B..<(B.....##.#(B #.##(B #@##.#(B ...(B90.4 (12 #.##.#(B ##.#(B  #.##.#####..#(B :j  #.##........#(B #.##........#(B ..#.###.####..##....(B #.....#(B #........:j 1(B :j y#######(B #.##..###(B :jݥ x(B #.##..###(B (B:jd (B:j .(B1.4 (13:jܯ (B:j 4 _Found an escape hatch in the ceiling.:jx :jqQ(B:jdR7(B(B:jU(B:jU(B:jNV(B:jV(B:jW(B:jtZ(B:jZ(B:j>[(B:j\(B:j^(B:j^(B:j]_(B:j`(B:jTb(B:jb(B:j6c(B:jXd(B:je(B:je(B:jf(B:jg(B:jti(B:ji(B:jEj(B:jl :j mN(B There is an escape hatch in the ceiling here.:jn(B:jPo! (B_:jo(B:jtq(B:j`s(B:js(B:j0t(B:ju(B:jw(B:j2x(B:jx(B:j4z(B:jD|(B:j|(B:j|(B:j(B:jg(B:j(B:j=(B:j(B:jg(B:j(B:jK(B:j(B:j܇(B:j7(B:j(B:j(B:jM(B:j؋0(B(B:j(B:j(B:j(B:jK(B:jf(B:jӑ(B:j(B:j(B:jO(B:j(B:jE(B:j(B:j(B:jz(B:j60(B(B:jk(B:j*(B:jɞ(B:j2(B:j(B:j(B:jӢ(B:js(B:j(B:jO(B:jz(B:jO(B:jҨ(B:j5(B:j۪(B:j(B:j(B:jY(B:jޮ0(B(B:j-(B:j (B:j@(B:j(B:j(B:j(B:jߵ(B:j;(B:jȷ(B:jj(B:j(B:j (B:jt(B:jؼ(B:j(B:j(B:j˾(B:j(B:j(B:jo(B:j(B:j5(B:jc(B:j(B:j(B:j(B:j (B:j(B:j(B:j(B:j(B:j(B:j(B:j!(B:jS(B:j2(B:j(B:j(B:jd(B:j((B:j}(B:j(B:j(B:jA(B:j=(B:j6(B:j(B:jH(B:j(B:j(B:j(B:j`(B:j(B:j(B:jv(B:j (B:j(B:j(B:j(B:jy(B:j=(B:j(B:j@(B:j(B:jH(B:j0(B:jv(B:j1(B:j#.#(B #.##.##.#(B #:j#.###.####.##.##.######..........##.##......#####.########.##......:jz#........(B..#(B #.###.####:jd#.##.#####(B.#(B #.....#(B ##.##.#(B #(B.#(B #######(B #:j4#.##(B.#####(B.########(B ##.##.......@(B....... #:jP####.##.#####(B.#######(B. #:jq#.......#(B #(B.#(B#:j#.##.#.##(B #(B.#(B #:j#(B #.#.#(B #(B.#(B#:ju#.#.#(B #(B.#(B:j#(B#.#.#(B #(B.#(B#(B:j#.#.#(B #(B.#(B#....(B:j0(B731.4 (40:j[.(B2.4 (41:jB (B:j  :j =_(Bk - a dark potion(B:j :jz (B:j{ (B:j{ (B:j} (B:j (B:jF 0(B(B:j (B:jV (B:j (B:j (B:j~ (B:j܇ (B:jD (B:j (B:jƉ (B:jy (B:j (B:jI (B:jz (B:jL (B:je (B:jя (B:j3 (B:j (B:j (B:jt (B:j (B:j (B:jV (B:jÖ (B:j5 (B:j (B:jd (B:j (B:j (B:j_ (B:j~ (B:j (B:j (B:j# (B:jm (B:j (B:j (B:jF (B:j (B:j (B:j (B:j (B:j (B:jJ (B:j] (B:j (B:jT (B:jݪ (B:j (B:jڭ (B:j> (B:j} (B:jZ (B:ji (B:j (B:j# (B:j (B:jC (B:j (B:j5 (B:jF (B:j (B:j (B:jI (B:j (B:jy (B:j (B:j6 (B:jC (B:j (B:jR (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jH (B:j (B:j (B:jR f (B (BYou encounter a bat.(B:j .#########(B #.##..####(B .........#(B #.##.....##(B :j! .#######.#(B #.##.##(B†..(B .#(B #.#(B #.##.##..#(B .#(B #.#(B #.##.##..#(B .(B :jC .#(B #.#(B #.##.##>.##....(B .#(B #.#(B #..............(B .#(B #.#######..######(B .#(B #.(B$(B.....b..#(B  #########:j z#..#(B  #...(B  #...#(B #...#(B ....#(B b(B  (B bat (wandering) :j (B###(B #(B #:j %..(B:j Hb(B.53.4 (2:jF ?(B.b(B:jg (B:jv ,(B4.4 (22 :j _:j@ (B:j$ :j?' :j=?o .........#  .# †..  #.#  :jI? #.# :jS? . :j^? #.# :jq? > :j}? #.#  :j? #.###############:j? :j?N #........@$.....b..# :j? :j?"#################..# :j? :j?#... :j?. #...#  #...# :j? ....# :j?  :j@% ### # #..:j@(B:jX(B  ........#(B  .#(B †..(B  #.#(B   #.#(B :j .(B  #.#(B >(B  #.#(B  :jZ #.###############(B :j #........@(B$(B.....b..#(B  #################..#(B :ju #...(B  #...#(B :j-7#...#(B :j82....#(B :jE:jO :jY :j(B:j  (B:j(B:jT _(BA bat is nearby!(B:j:j,0)(B:j_v3)(B:j-):j](B:j 5)(B:jzT5)(B:jܞ5)(B:j9b (B.  You shoot an arrow. The arrow hits the bat.:j\H(B$(B.....:jE(B9===5.6 (1.2):j(B:jB _You kill the bat!(B:j:j8 (B:j8 (B:j= (B:j> C _(BNo target in view!:j@ :j (B:j (B:j! (B:j6 C _(BNo target in view!:j :j& (B:j (B:j- (B:jئ (B:j( (B:j & (B_:j (B:j (B:j (B:jz (B:jx N (B_You now have 86 gold pieces (gained 6).:j/ (B:j (B:j% (B:j (B:jη (B:j (B:j (B:jM (B:jv (B:jͻ (B:jo (B:j (B:j (B:j8 (B:j (B:j (B:j H(B(B(B:j (B:j+ (B:jV (B:j6 (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j~ (B:j (B:j6 (B:j< (B:j3 (B:j (B:j (B:j (B:j (B:j, i (B (BYou encounter an adder.(B:j (B #.##.##..#(B ##.(B  :j, #.##.##>(B.##....(B  #.....(B.........(B ##############(B..######(B .............(B..#(B :ji ##############.(B.########(B  #(B...(B.  #(B...#######(B  #(B..@#(B --- #(BS(B......#(B #(B.###(B.... :j #(B..(B:(B##(B#(B...#(B#(B...#(B (BS(B  (B adder (asleep):j #(B...#(B #(B.... :j 2(B67.6 (12.0):j :j J---(B8.6 (13 _:j7 (B:jr :jH@$ :j@L ##.  #.##.##>.  ...:j@ ##.. ..........##..########  #....  #...#:j@?  #..@# :j@>#(BS(B......# :j@#.###.... :j@/#..:## #...# :jA#...# :j(A4#...# #....:j:A(B:j (B  ##.(B  #.##.##>(B.  ... ##(B..:j < ........(B..#(B#.(B.########(B  #(B...(B.:j  :j#(B...#(B  #(B..@#(B #(BS(B......#(B #(B.###(B.... #(B..(B:(B##(B #(B...#(B #(B...#(B:jl #(B...#(B #(B.... :jU(B:j (B:j0(B:j^ _(BAn adder is nearby!(B:j,)(B:jF.))(B:j̙8)))(B:j:)(B:j(:)(B:jis (B.(BS(BYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.:jPtF(B.(BS(B:jz(B...(BS(B  (B:jz1(B===9.7 (1.1:j{ ):j(B:ja _(BThe adder is moderately wounded.(B:j],)(B:j.))(B:ja) 8)))(B:j'y (B.(BS(BYou shoot an arrow. The arrow hits the adder.:j! ~(B.. (B(B70.8:jm (B:j  :j M_(BThe adder is almost dead.(B:j :j\ $ :jB ##.  #.##.##>.  ... ##.. ..........##..########  #....  :j 4#...#  #..@# #...(BS(B...# #.###.... #..:## #...# #...# #...# #....(B:j. #(B :j/  ##.(B  #.##.##>(B.  ... :j 0 5##(B.. ........(B..#(B#.(B.########(B  #(B...(B.  #(B...#(B  #(B..@#(B #(B...(BS(B...#(B #(B.###(B.... :j0 #(B..(B:(B##(B #(B...#(B #(B...#(B #(B...#(B :j0 :#(B.... :j6 (B:jh7 (B:j= (B:j>  :j-? Q_(BAn adder is nearby!(B:j@ :j,)(B:j:j/))(B:j//:)(B:jw6(BS(B.:jxI(B.(BS(B:j~"(B.:j%(B1:j1 0:jĊ(B:j  :j;Z_You shoot an arrow. The arrow misses the adder.(B:j:j$t (B(B†(BYou shoot an arrow. The arrow hits the adder!:jY{*(B:j\|:jf(B#.##.##..#(B ##.(Bmmoncure the Shooter(B#.##.##>(B.##....(BDeep Elf(B#.....(B.........:j<Health: (B31/31 (B======================== (B##############(B..######Magic: (B7/7(B======================== (B..............(B..#AC:(B 7Str:(B 8 :j##############.(B.########EV:(B 12Int:(B 14#(B...(B.......SH:(B 0Dex:(B 20#(B...#######XL: (B 5 Next: (B106% Place: (BDungeon:2#(B.(B†(B@#Noise: (B===------ (B Time:(B 1772.9 (1.1)#(B.......#a) (B+1 shortbow:j_:(B#(B.###(B....Fire: a) (B+1 shortbow(B#(B..(B:(B###(B...##(B...##(B...##(B.... _(BThe adder is moderately wounded.(BYou shoot an arrow. The arrow hits the adder. _(BThe adder is almost dead. (B_(BAn adder is nearby! (B_You shoot an arrow. The arrow misses the adder.(BYou shoot an arrow. The arrow hits the adder!:j˅ :j(B_You kill the adder!You have reached level 6!(B:j1  --more--(B:j 4(B6/368/8:j 6 3% :j (B:j  :j$ 1_(B:j :j (B:j# (B:j (B:j(B:j)(B:j& (B_:j(B:j(B:j(B:j(B:jg(B:j(B:j(B:j(B:j(B:jg%d(B##############..###### :j%,.............(B...#(B ##############(B..########(B #(B..........(B :j%#(B...#######(B #(B.###(B.(B†(B.#(B #.(B......########.###(B...(B........@######.:j &(B--- #(B #(B...##(B..(B$(B#:j&####(B...###P##(B...#:j=&/##◊.÷##:jI&c(BYou pick up a parchment of Splinterfrost Shell and begin reading...:jp,/(B5.9 (3.0:j-I---(B6.9 (4:j1(B:j2E _You add the spell Splinterfrost Shell to your library.:j4:jau(B:ju(B:jv(B:jx(B:jz(B:jY{(B:j|(B:j~(B:j(B:j(B:jB(B:jI(B:j(B:j(B:j(B:j(B:j(B:jO(B:j1(B:jÝ(B:j(B:jH(B:jh(B:j(B:jO(B:ja(B:j :j˪H(B_You now have 92 gold pieces (gained 6).:j (B:j`(B:j (B:jR(B:j<(B:j(B:j(B:j(B:jw(B:j͵(B:j1(B:jG(B:jϸ(B:j/(B:jy(B:jغ(B:jh(B:j(B:j(B:ji(B:j(B:j(B:j(B:j(B:j :j}(B (BYou encounter a goblin. It is wielding a +0 club.(B:jm(B #...######.(B :j (B #...#(B  (B #...#(B  #...####(B  #......#(B :j :j\;(B #...## ####...##.#(B  ##P##...##.#(B  ##◊.÷##..##@#(B  #!)..÷##(B......g(B...# :jX##.†◊##(B.###(B.####### ##.##(B .(B  #'#(B #(B ### :j9###(B ##.##(B  (B g(B  (B goblin (asleep) ...(B ##...##(B :j ###(B ##.....##(B  ◊####.......##(B :j+ (B:j&(B88.9 (1:j-2.0)g.:jV(Bg(B:j%(B====:j'(B9.9 (13:j(B:jX! _The goblin shouts!:j#:j> #...  :j@#...# #...# #...####:jY #......# #...##.# #.# #.# ##◊.÷##..##@# :j#!)..÷##.....(Bg....#  ##.†◊##.###.#######  ##.## . ..# #'# # ### ##.##  #:j(B:jXp(B #...(B  :jY#...#(B #...#(B :jaY#...####(B #......#(B #...##.#(B #.#(B #.#(B :jY##◊.÷##..##@#(B #!)..÷##(B.....g....#(B  ##.†◊##(B.###(B.#######(B  :jYI##.##(B .(B ..#(B #'#(B #(B ###(B ##.##(B :jZ" :j`(B:ja (B:jg(B:jhW _(BA goblin is nearby!(B:jWj:j8)(B:jn7; (B):j7N(BYou shoot an arrow. The arrow hits the goblin!:jAh(B.(B:jkDj(B===(B-(B90.0):j׆(B:jL _You kill the goblin!(B:j (B:j* :-(B:j(B:j C _(BNo target in view!:j:jא8(B(B:jd(B:j)C _(BNo target in view!:jژ:j(B:j} (B:j4$(B:j*% :j%=_(BNo target in view!:j':j (B:j (B:j$ (B:j^ (B:j (B:jR & (B_:jh (B:jՍ (B:j (B:j\ (B:j (B:j\ (B:jו (B:j^ (B:j (B:j̙ (B:j (B:j (B:j (B:j/ (B:jL H(B(B(B:j[ $  Things that are here::j c (B a +0 club; a goblin corpse(B:jv (B:j ! (B_:j (B:j8 (B:j (B:j* (B:j٬ (B:j@ (B:j° (B:j (B:jα (B:jv (B:j (B:jF (B:j (B:jE (B:jm (B:j (B:j (B:j$ (B:jS (B:j (B:j7 (B:jq (B:j (B:j (B:j (B:j4 (B:jD (B:j (B:jn (B:jf (B:j (B:j (B:j (B:j (B:j (B:j, (B:j& (B:j (B:j7 (B:j (B:j (B:j (B:jM (B:j (B:j. (B:j (B:j (B:j (B:j (B:jt (B:j (B:j (B:j (B:jn (B:j (B:j9 (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jo (B:j (B:jh (B:j (B:j (B:jg (B:j (B:jI (B:jz (B:j (B:j (B:j (B:j& (B:j (B:j (B:j (B:jR (B:j# (B:jY (B:jq (B:j (B:j~ (B:j (B:j (B:jL (B:j (B:j` (B:j (B:j (B:j (B:j (B:jA (B:j (B:j= (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j| (B:j (B:j (B:j (B:j (B:j (B:j2! (B:j! (B:j! (B:j# (B:j@% (B:j% (B:j& (B:j4' (B:jR( (B:j( (B:j( (B:j|* (B:j+ (B:j&, (B:j, (B:j. (B:j/ (B:j/ (B:j`0 (B:j1 (B:j~3 (B:j4 (B:j4 (B:j5 (B:j6 (B:j'7 0(B(B:j8 (B:j9 (B:j; 0(B(B:j< (B:j= (B:j6> (B:j> (B:j B H(B(B(B:jZB (B:jC (B:jE (B:jE (B:jNF (B:jH (B:jK H(B(B(B:jL (B:jvM (B:jM (B:jxN (B:j4R (B:jU (B(B (B_You now have 100 gold pieces (gained 8).:jW (B:jW (B:jX (B:jZ (B:j[ (B:ju\ 0(B(B:jt] (B:j_ (B:jI` (B:ja (B:jb (B:jc (B:j>d (B:jQe (B:jJg (B:jh (B:jh (B:jci (B:jk (B:jk (B:j l (B:jl (B:jn (B:jo (B:jo (B:jGp (B:jhq (B:jr (B:jr (B:jYs (B:jt (B:ju (B:jEv (B:jw (B:jx (B:jz (B:jz (B:jt| (B:j} (B:j (B:j (B:j (B:j? (B:jу (B:j (B:j1 (B:j| (B:j (B:jň (B:j (B:j (B:j (B:jč (B:jώ (B:jW (B:j֑ (B:j# (B:j (B:j (B:j (B:jϖ (B:j (B:j (B:jϚ (B:j (B:j (B:j (B:j (B:j* (B:j9 (B:j (B:jĩ (B:j% (B:jc (B:j (B:j (B:jϮ (B:j (B:j9 (B:j (B:j (B:j̴ (B:j (B:j (B:j4 (B:jG (B:jd (B:j (B:j; (B:j1 (B:j (B:jT (B:j (B:j (B:j (B:jp (B:j (B:j\ (B:je (B:j (B:j (B:jk (B:j (B:j (B:jk (B:j (B:j8 (B:j (B:j (B:j (B:j (B:jK (B:j (B:jv (B:j (B:jR (B:j (B:j# (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jm (B:j (B:j (B:j (B:jR (B:j (B:j (B:j (B:jk (B:j (B:jE 0(B(B:jc (B:j& (B:jv (B:j (B:jh (B:j (B:j (B:j (B:j (B:j (B:j3 (B:j (B:j (B:j (B:j (B:j (B:jb (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j8 p(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jk8 (B:j9 (B:jn; (B:j; (B:jS< (B:j> (B:jH@ (B:j@ (B:jA (B:jC (B:jD (B:jE (B:jE (B:j%G (B:jI (B:jXI (B:jI (B:j`M (B:jON (B:jN (B:jO (B:j9Q (B:jwR (B:jR (B:jAS (B:jT (B:jU (B:jV (B:jV (B:j/X (B:jY (B:jZ (B:jZ (B:j \ (B:j] (B:j] (B:je^ (B:j_ (B:ja (B:ja (B:jb (B:jd (B:je (B:je (B:jf (B:jXi (B:ji (B:jj (B:jn h (B_You now have 111 gold pieces (gained 11).(B:jo (B:jo (B:j`q (B:j]r (B:jr (B:j2s (B:jt (B:jv (B:jv (B:j`w (B:jy (B:jz (B:jpz (B:j{ (B:j (B:j (B:j_ (B:j (B:jͣ (B:j (B:jܥ (B:jܦ (B:jy (B:j (B:j (B:j (B:j (B:jխ (B:j( (B:j (B:j¯ (B:j (B:jX (B:j (B:j (B:j7 (B:jj (B:jݵ (B:j< (B:ju (B:j (B:j (B:jW (B:ju (B:j (B:j( (B:jѽ (B:j (B:jÿ (B:jQ (B:ju (B:j (B:j (B:j (B:j (B:jn (B:j (B:j (B:j (B:j (B:jG (B:j (B:j (B:j (B:j (B:jT (B:jx (B:j 0(B(B:j (B:j (B:j (B:j (B:j (B:j (B:j e(B ##########(B  #.@(B......) ---91626.0) #.#######(B  ###(B #.#(B  ..#(B #.#(B #######.#(B #.#(B .....##.#(B ##.######(B ####.##.#(B #(B.......#(B  #.##.#(B ##(B.#####.#(B  #.##.#####..#####.#(B(B---(B77(B _Found a club.:j :j!3(B(B(B(B(B(B(B:j4(B:j<s###(B..(B)..8:j<.0)#(B.##(B[(B###(B #.#(B ..#(B #.#(B:j<5.#(B #.:j<##(B:j<7##.#(B ##.:j<#(B:j<=.##.#(B #.......:j=#(B  #.##.#(B ##.#####.#(B  #.##.#####..#####.#(B:jB(B:j]C:jsC&(B9.9 (2:jG(B:jH :jH _Found a pair of gloves.:jJ:j5y(##(B....@(B...)..##(B.#(B[(B####(B #.#(B :j|y8:jL(B:j".(B20.9 (1:j(B:j:j{a#(B #(B.)..#(B #(B.#:ja(B[(B#(B ###(B #.#(B :ja:jh(B:jo@(B1(B:jCp:jo j#(B #(B.:j?p )..#(B #(B.#(B[(B#(B  ###(B #.#(B :jp &:jv (B:jNw :jdw !(B2:j{ (B:j} :jl #(B #(B.)..#(B #(B.#(B[(B#(B ###(B #.#(B :j :j (B:j6 ((B3:j (B:jo :j@#(B #.(B..#(B #.#(B[(B#(B  #.#(B # :jܶP(B:j(B:j((B4:jx(B:j> :jP:_(BYou see here a +0 club.:j :j5f      #(B :j'6k #.(B)@(B.#(B  #.#(B[(B#(B  #(B #.#(B .#(B :j36 :jK6n#(B #.#(B .# :jT6]#(B #.#(B .#:jb6 :jl6U#(B ##.######(B ..:ju6  :j6/(B  :j6i#(B #.#(B ## :j6(B  #(B ##.#####.#(B  :j6(B  #####..#####.#(B  (B :j6(B:jU>(B:jP?/(B5 _:jC(B:jE:jԸ((B :j      ############# #...(B.....)..#(B :j\ #.#########@#(B :j( :jA#.#(B #(B.#(B  (B :jS+#.#(B :j_P#(B.#(B :jk/ (B :jx+#.#(B :jP#(B.#(B :j (B ##.######(B #(B.. :j (B #.......#(B ###(B  :j̹g(B ##.#####.#(B  #:jܹ-###..#####.#(B :jM ......##....######## (B:j@(B:j ((B6:jZ(B:jP :jpD_(BYou see here a +0 pair of gloves.:j):j :jw '(B:j Z(BWear or take off which item? Inventory Items :j e(BArmour (go to first with (B[(B) :j˼ 7(B b - a +0 leather armour (worn) :j A c - a +0 cloak (worn)  f - a +2 helmet (worn) :j Floor Items(B ([(B,(B] to select) Armour:j (Ba +0 pair of gloves[(B?(B] describe selected :j1 [(B!(B] equip|wield|(Bwear(B|put on:j@ {[(Btab(B] (Bequip(B|unequip :j$ :jd (B([(B,(B] to select)(B a +0 leather armour (worn)   :ju (B :j B a - a +0 pair of gloves(B:j :j]:jo(B (B (Bmmoncure the Shooter(B (B (BDeep Elf(B (B Health: (B36/36 (B========================:jw(B (B Magic: (B8/8(B========================(B (B AC:(B 7Str:(B 8 (B EV:(B 12:jWInt:(B 14#############:jW (B SH:(B 0:j/Dex:(B 20:j@#...(B.....)..#:j (B XL: (B 6 Next: (B 3% Place: (BDungeon:2#.#########@#:j+ (B Noise: --------- (B Time:(B 1926.9 (0.0)#.#:j@7#(B.#:jUx (B a) (B+1 shortbow(B#.#:jb7#(B.#:jxe (B Fire: a) (B+1 shortbow:jP(B#.##(B.#:jc ##.######(B #(B..:jW #.......#(B ### :jD(B ##.#####.# :jF(B  ####..#####.# :jM(B  ......##....######## :jv(B  (B_You now have 100 gold pieces (gained 8). :j0_You now have 111 gold pieces (gained 11). :j P_Found a club. _Found a pair of gloves. _You see here a +0 club. :j3D_(BYou see here a +0 pair of gloves.:j(B:jq :j!(B_:j#(B:j*j (B You start putting on your armour.(B:j+:j+&(B7.9 (1:jk/(B:j5(B:j5:j6&(B8.9 (2:j9(B:j?(B:jS@:j`@&(B9.9 (3:jC(B:jH(B:jI:jI'(B30.9 (4:jSM(B:jS(B:j)S:j?S&(B1.9 (5:jV(B:jAX/ (B8 :jTX]_You continue putting on your +0 pair of gloves.(B x5:jX(B:j>\(B:j] :j+]P_(BYou finish putting on your +0 pair of gloves.:j^:j(B:j (B:j$(B:jc(B:jo (B:j!& (B_:ji"(B:j$(B:j%(B:j&(B:j&(B:j{((B:j%*(B:jg*(B:jH+(B:j,(B:j.(B:j.(B:j/(B:je1(B:j3(B:j"3(B:j3(B:j5(B:j7(B:j7(B:j~8(B:j:(B:jJ(B(B(B(B(B(B(B(B(B(B(B(B (B (BYou encounter a goblin. It is wielding a +0 club.(B:jO  ############ ........(B)..# .#########.# .##.#:jO .#(B #.#(B  .#(B #.######## :j7P.######(B #......@(B.# ......#(B ########(B.# #####.#(B  g# #####.#(B  .# ##....##(B .#:jFP  ##.#.:jSP..#(B .#:jsP g(B  (B goblin (asleep) ##...........#(B .#:jP(B .....#(B .#(B :jPj#..####(B #..#(B :jtW.(B40.9 (9:j|X8(B1.9 (10.0) _:j=](B:j j:j? :j;)..# .#  #.#  #.#  #.########  #......@.# :jG ########.# :j\G g#  .# :jg& .#  .# :jt .# :jC .#  #..# (B:jjJ (B )..#(B .#(B  #.#(B  #.#(B  #.########(B  #......@(B.#(B  ########(B.#(B  g#(B  .#(B  .#(B  .#(B  .#(B  .#(B  #..#(B :jN (B:jN (B:jS (B:jT W _(BA goblin is nearby!(B:j$V :j2H 8)(B:j ; (B):j N(BYou shoot an arrow. The arrow hits the goblin.:j j(B.(B:j =(B===3.0 (1.1):j (B:j E _You kill the goblin!(B:j :j(B:j0 (B:j (B:j]C _(BNo target in view!:j:jt(B:j (B:j(B:jC _(BNo target in view!:j[:j (B:j (B:j(B:jC _(BNo target in view!:j(B:j (B:j(B:j(B:j(B:j& (B_:j(B:j!(B:ji( ########### .......(B)..#(B  #########.#(B :j( #(B #.#(B  #(B #.#(B :j(i #(B #(B.########:j( :j(######(B #(B........#(B  .....#(B ########@#(B  :j("(B---:j( 40 :jL)####.#(B #)#(B  .#(B #(B.#(B  #:j)....########(B #(B.#(B  #.#.........#(B #(B.#(B  #...#(B #(B.#(B  :j).....#####..#(B #(B.#(B  :j)####(B #..#(B ..[(B  ..####(B #..#(B :j)+ (B:j=0(B:j0#---:j0&(B5.0 (2:j5(B:j6 _Found a robe.:j7:jo (B:j p (B:jq (B:jOt (B:jjv (B:jv (B:jw (B:jz   :j{ Things that are here::j}  :jY} ](B a +0 club; a goblin corpse(B:j (B:j ! (B_:j (B:j (B:j (B:j (B:j (B:jɈ (B:j (B:jT (B:j] (B:jQ (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:ję (B:j? (B:j (B:jn (B:j (B:jx (B:j (B:j (B:j (B:j (B:j (B:jɦ (B:jw (B:j (B:jC (B:j (B:jݲ (B:j (B:j (B:j (B:jE (B:j= (B:j (B:j+ (B:j (B:j (B:jr (B:j6 (B:j (B:j (B:j (B:j (B:je (B:j (B:j (B:j (B:j (B:jZ (B:j (B:j (B:j (B:jr (B:j (B:j (B:j# (B:j (B:j% (B:j (B:j\ (B:j (B:jY (B:j: (B:j (B:j (B:j# (B:j (B:j (B:j (B:j (B:jC (B:j (B:j (B:jv (B:j (B:j\ (B:j (B:j (B:j (B:j (B:j (B:j, (B:j (B:j (B:j (B:j2 (B:j (B:j (B:j (B:j H(B(B(B:jx (B:j 0(B(B:j (B:j (B:j5 (B:jp# (B(B(B(B(B(B:j$ (B:j6% (B:j% (B:j& (B:j' (B:j( (B:j^( (B:j) (B:j* (B:jW* (B:j* (B:j, (B:j$- (B:j_- (B:j. (B:j/ (B:jF1 (B:j1 (B:j2 (B:j;3 (B:j45 (B:ju5 (B:j6 (B:j6 (B:js8 (B:j8 (B:j9 (B:j: (B:j; (B:j< (B:j< (B:jh= (B:j> (B:j> (B:jo? (B:j@ (B:jA (B:jB (B:jgB (B:jC (B:jE (B:jnE (B:jE (B:j,F (B:jGG (B:jG (B:jG (B:jH (B:jeI (B:jI (B:jI (B:jPJ (B:jJ (B:jK (B:jKK (B:j"M (B:jM (B:j@N (B:jN (B:j:P (B:j}Q (B:jQ (B:jQ (B:jiS (B:j'T (B:jhT (B:jT (B:j#V (B:jGW (B:jW (B:jX (B:j3Y (B:jZ 0(B(B:j [ (B:j}\ (B:j] (B:j] (B:jB^ (B:j#` (B:j` (B:j` (B:jsa (B:jc (B:j$d (B:jd (B:jd (B:jg (B:jh (B:j'i (B:ji (B:j!k (B:jl (B:jll (B:jl (B:j]n (B:joo (B:jo (B:jLp (B:jq (B:jZs (B:js (B:j[t (B:j{u (B:jv (B:j3w (B:jw (B:jz H(B(B(B:jz (B:j{ (B:j } (B:je} (B:j} (B:j) (B:j (B:j (B:j (B:j (B:j (B:j, (B:j; (B:j (B:j (B:j\ (B:j (B:jLJ (B:j (B:j7 (B:j (B:j (B:jՋ (B:jp 0(B(B:jb (B:j (B:j; H(B(B(B:j (B:j (B:j (B:jߓ (B:j (B:j (B:jF (B:j1 (B:j* (B:j (B:j (B:j (B:j (B:j9 (B:ju (B:jٛ (B:j (B:j, (B:j (B:j (B:j (B:j (B:j~ (B:jo (B:jJ (B:j (B:j (B:j (B:jY 0(B(B:j (B:j (B:jx (B:j (B:j˧ (B:j (B:j (B:j (B:j& (B:j (B:jH (B:j (B:j (B:j (B:j7 0(B(B:jp (B:j. (B:j" (B:jY (B:j (B:j޲ (B:jR (B:jn (B:jش (B:jZ (B:j׷ (B:j (B:j (B:j (B:jߺ (B:j (B:j (B:j) (B:jؿ (B (BYou encounter a kobold. It is wielding a +0 whip.(B:j :j 6#........(B #.#######(B ########(B #.#(B #...(B :j #......#(B #.#(B #.##:j* (B :jC #.####.#(B #.#(B #.#(B  :jd (#.#(B #.###.####.#(B  #.#(B #..........#(B  :j {#.#(B #####.#######(B :j ;#..........#(B :j h#(B.#(B #.##.#####.#:j "(B :j @#.##.#(B #.#:j (B #.##.#####.#(B #.##........(B :j #(B?(B#####.##.#####.#(B K(B  (B kobold (asleep)(B :j, #(B.##.......#(B #.#(B #K##.##.#.##(B #.#(B :jF #(B #.#.#(B #.#(B:jd ^(B2025.0 (80.0)K(B.:j PK(B:j1 7(B==6.0 (81:j (B:j# ! _The kobold shouts!:j^ :j6 V #........ #. ######## #.# :jm Z #......# #.#  #.####.# #.# #.#  #.# #.###.  :j T#.# #....  #.#  #@#  :j )#.#  #.#  :j + #.#  #.#  :j/#?# #K#:jC&  #.# :jS # #.#.# :j(B:j](B #........(B #.(B ########(B #.#(B  :j#......#(B #.#(B  #.####.#(B #.#(B #.#(B  #.#(B #.###.(B :j #.#(B #....(B  #.#(B  #@#(B  #(B.#(B  #(B.#(B   :jc#(B.#(B  #(B.#(B  #(B?(B#(B #K#(B  #(B.#(B  #(B #.#.#(B :j(B:jԮ (B:j(B:j :jI_(BA kobold is nearby!(B:j:jPD4)(B:j5)(B:j5)(B:j"5)(B:j&n5)(B:j5)(B:jE7)(B:j^7K(B.:j5e%(B.:jse....:jbf;(B=7.2 (1.2):j2l(B:j_ma _You shoot an arrow. The arrow misses the kobold.(B:jn:jO4)(B:j5)(B:j5)(B:je5)(B:j  (B)(BYou shoot an arrow. The arrow hits the kobold!:j(B....(B:js7(B48.3 (1.1:ji(B:jE _You kill the kobold!(B:j<:jj>(B:j? (B:jD(B:jEC _(BNo target in view!:jWG:j_ O(B(B(B:j~b (B:jc (B:j{  (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:j u (B#.#(B #.###.####.#(B #(B.#(B #..........#(B .#(B #####.########(B #..........(B #.##.#####.#(B #.##.#(B #.#(B #.##.#####.#(B #.##........####.##.#####(B---#.......#(B #.##.#.##(B #.#.#(B .#(B #.#(B #.#.#(B #(B.#(B  #(B.#(B #....(B ...(B)#(Bc - a scroll labelled LEXUCE XIROOMO(BThings that are here::jm 0(B33.3 (5.0:jW #---:j &(B4.3 (6:j0 (B:j~ R _a +0 whip; a kobold corpse(B:ja.(B:j?/(B:j/(B:jZ2(B:j4(B:j/5(B:j5(B:j7(B:j9(B:jW:(B:j*;(B:jp<(B:j>(B:j?(B:j?(B:jA(B:jC(B:j D(B:jD(B:jGF(B:j=H(B:jhH(B:j I(B:jxJ(B:jL(B:jM(B:jM(B:jO(B:jP(B:jQ(B:jQ(B:jSS(B:jT(B:jT(B:jMU(B:jV(B:jX(B:jGX(B:jX(B:jxZ(B:jM[(B:j[(B:j[(B:j](B:j^(B:j^(B:jN_(B:j`(B:j~a(B:ja(B:j"b(B:jc(B:jd(B:jnd(B:jd(B:jf(B:jf(B:j,g(B:jg(B:ji(B:jj(B:jj(B:j5k(B:jpl(B:jjm(B:jm(B:j!n(B:j/r(B:js(B:jus(B:js(B:jnv(B:jw(B:jw(B:j8x(B:jz(B:j{(B:j7|(B:j|(B:j*(B:j~(B:jˀ(B:jV(B:j(B:j>(B:j(B:j(B:jʼn(B:ji(B:j(B:j(B:j(B:j(B:j(B:j~(B:j(B:j(B:jϕ(B:j(B:j(B:jU(B:j(B:j9(B:j#(B:jڞ(B:j (B:jd(B:j^(B:j$(B:j](B:j>(B:j(B:j (B:j](B:j(B:j.(B:j(B:j&(B:j(B:j(B:j(B:j˱(B:j(B:j(B:j6(B:jk (B (BAn adder comes into view.(B:j8########.#(B #.#(B #####.#(B #.#######(B #...:j\#.#(B #.(B...(B>(B..#(B #.#.#(B #(B.#####.#(B #.#(B #.#(B #(B.#(B #.#(B #.#(B :j1#.####(B.##(B ##.#####.##<.(B.#(B...###(B..........:j#(B...(B.........#####.###(B.<(B.@(B...####.#####.#:jK##(B.#(B.#(B.......†.....##.#(B.#.(B.###(B.......##:j#)#(B.#..#(B #######.#(B :j #.#(B.#..#(B #.#(B :j?#.#(B....##(B #.###(B (BS(B  (B adder (wandering):j]###.#(B.....#(B #.##.#...(B..(BS(B...#####(B #S##.:jl#..<..........#(B #.##.(B:j2(B64.3 (30.0):j^,(B5.3 (31 :jo _:j(B:j:j  :j \.# #.#  #.# #.#  #.# #....>..#  :j #.# #.# #.#  :j! 2#.# #.# #.# #.#  #.####.## :j!  #<..#...###.:j+!  #........... :jA! *#.<.@...# :jT! 5##.#.#.......† #.#.#..###. :ji! :#)#.#..#   #.#.#..# #.# :ju!  #.#....## :j!  ###.#.....# :j!  :j! J#.....  #..< (B:j (B .#(B #.#(B  #.#(B #.#(B  :j #.#(B #.(B...(B>(B..#(B  #.#(B #(B.#(B #.#(B  #.#(B #(B.#(B #.#(B #.#(B  #.####(B.##(B  #<.(B.#(B...###(B. #(B...(B........ :j@ #(B.<(B.@(B...#(B ##(B.#(B.#(B.......†(B #.#(B.#.(B.###(B.:jP  #)#(B.#..#(B  :j\  :jl #.#(B.#..#(B #.#(B :jw  :j e#.#(B....##(B :j  :j l###.#(B.....#(B  :j 0#...(B..:j   :jĹ #..<:jҹ !(B :j (B:j (B:j (B:j  :j :j 1_(BAn adder is nearby!:j (B:j :j 4)(B:j0 5)(B:j|| 5)(B:j 5)(B:j 9)(B:j] :)(B:j :)(B:j I(BS>(B:j (B.....(BS(B.:jw 1(B===6.4 (1.1:j ):j(B:jh _You shoot an arrow. The arrow closely misses the adder.(B:j4:jL4)(B:j_i5)(B:j5)(B:j5)(B:ju 5)(B:jeV5)(B:jP7)(B:j8(BS(B.:j9(BS(B.:j]9(B....:jo:j#(B7.5:jC(B _You shoot an arrow. The arrow closely misses the adder.(B:jG 4)(B:jl5)(B:j):jʷ(B:jg5)(B:jCQ5)(B:j\5)(B:j[7)(B:j/8(BS(B.:j6@(B.....:j7.(B80:j>(B:j@ :jAY_You shoot an arrow. The arrow misses the adder.(B:jU4)(B:js5)(B:j5)(B:j{:5)(B:j:j0)(B:j:j0)(B:j7)(B:jIe8(BS(B.:jf9(BS(B.:jEl,(B..:j~l ..:j7m:jOm((B9.6 (1.1:jOs(B:ju :jui_You shoot an arrow. The arrow closely misses the adder.(B:j* (B:j͍ (BYou shoot an arrow. The arrow hits the adder.  (BThe adder is heavily wounded.(B:j:j((B700:jq(B:j :j0_The adder closely misses you.:j(B:j:j\ .# #.#  #.# #.#  :j_#.# #....>..#  #.# #.# #.#  #.# #.# #.# #.#  #.####.##  #<..#...###. #........... :jv*#.<.@...# :jA##.#(BS(B#.......† :j#.#.#..###. :j#)#.#..#   :j7#.#.#..# #.#  #.#....## :j :j-###.#.....#  #.....>:j  :j-#..< (B:js(B .#(B #.#(B  #.#(B #.#(B  #.#(B #.(B...(B>(B..#(B  :j5t#.#(B #(B.#(B #.#(B  #.#(B #(B.#(B #.#(B #.#(B  #.####(B.##(B  :jUt#<.(B.#(B...###(B. :jyt#(B...(B........ #(B.<(B.@(B...#(B :jt##(B.#(BS(B#(B.......†(B :jt#.#(B.#.(B.###(B.:jt :jt#)#(B.#..#(B  :jt :jt#.#(B.#..#(B #.#(B :jt :jtj#.#(B....##(B  :j u###.#(B.....#(B  #...(B..(B>:ju'(B  :j'uA#..<(B :j{(B:j| (B:j(B:j :jՂQ_(BAn adder is nearby!(B:js:j (B You shoot an arrow.  The arrow hits the adder but does no damage.  (BThe adder is heavily wounded.(B:j{ /(B1.7 (1.1:jT (B:j1  :jB @_The adder closely misses you.(B:j :jy < (B :j (BYou shoot an arrow. The arrow hits the adder.  (BThe adder is almost dead.(B:jp :j 1(B3--:j #(B2.8:j(B:j :j"T_The adder bites you. The adder barely misses you.(B:j:j] :j+^w.# #.#  #.# #.#  #.# #....>..#  #.# #.# #.# :j7^ :jA^#.# #.# #.# #.# :jP^ :j]^#.####.##  :jf^#<..#...###.:js^ #...........:j~^ :j^%#.<.@...#:j^ :j^A##.#(BS(B#.......† :j^)#.#.#..###. #)#.#..# :j^ :j^ :j^7#.#.#..# #.#  #.#....## :j^ :j^###.#.....# :j^ #.....>:j_  :j _-#..< (B:j(B .#(B #.#(B  #.#(B #.#(B  #.#(B #.(B...(B>(B..#(B  :jJ#.#(B #(B.#(B #.#(B  #.#(B #(B.#(B #.#(B #.#(B  #.####(B.##(B  #<.(B.#(B...###(B. :jy#(B...(B........ #(B.<(B.@(B...#(B :j##(B.#(BS(B#(B.......†:j(B :j#.#(B.#.(B.###(B. :j#)#(B.#..#(B  :j :j#.#(B.#..#(B #.#(B :jo #.#(B....##(B  :jg###.#(B.....#(B :j :j s#...(B..(B>(B  :jA#..<(B :j(B:j1 (B:j(B:j :jI_(BAn adder is nearby!(B:j:jRf (B.  You shoot an arrow. The arrow hits the adder!:j+2:jk#(B:jˤ( (B:jB4--(B73.9 :j>_You kill the adder!(B:j(B:j :j]_Your Dodging skill increases to level 4!(B:jݭ:j(B:j  (B:j(B:j= :jQ:j\5_(BNo target in view!:j:j (B:jс :j܁ (B:jƂ (B:j (B:j & (B_:j (B:jh (B:j (B:j (B:j (B:j (B:j (B:j (B:jm O(B5=(B:j (B:j (B:j0 (B:j (B:j 0(B(B:j (B:j (B:jW (B:j (B:j (B:j :j2 K(B6(B=(B=:j@ (B:jx (B:jH (B:j (B:j= (B:j% (B:jo (B:j (B:j (B:j (B:j (B:jt (B:jܸ (B:jڹ (B:j (B:j (B:j| :j 3(B=(B:j (B:j (B:j (B:j< (B:j (B:jc (B:j (B:j (B:j. (B:jk (B:jn (B:j (B:j* (B:jz (B:j (B:j (B:j- (B:j $(B :j C#.<.....####.#####.#.#.#(B.......†.....##(B #.#.#(B..###.......#:j (B #)#.#(B..#(B #######.#(B #:j! x(B #.#.#(B..#(B #.#(B #(B #(B.#.(B...##(B #.#:j/ ###(B.#.(B....#(B #.##:jA #(B.....(B>(B...#####(B #S##.:j[ #(B......#(B #.##.(B---:jt l#(B....[...####(B #.##.:j #(B.....#(B.##(B .#(B #.##.:j #(B.....#(B.#(B #.#(B #.#..:j ###(B.###.#(B #.#(B #.#..:j #(B. #.#(B #.#(B #.#..:j E(B #(B. #.#(B #.#(B #.#.(B #(B. #.#(B #.####...(B :j 9#.#####........(B:j :j (B #.#.#.......†....(B ###.......##):j* L(B #######.#(B :jA 6#(B. :j] .#.(B...#####(B.:jk .:jv (B.....(B>(B...#####(B #S:j <(B..(B........#(B #.(B..@(B...####(B :j `.#(B.##(B .#:j @.#(B #.:j ,#(B:j #.#........#####.#:j I(B (B:j( 2(B89.9 (16.0):j #---:j3 ((B90.9 (17:jq (B:j  :j o_(BYou see here an orb of attunement(B.:j :j(B:j)(B:jq0(B(B:jnn(B (B_(B(B:j:j(B #)#.#..#(B #######.(B #(B.#(B.#(B..#(B #.(B #(B.#(B....##(B #.##(B.#(B.....#(B #.(B....(B>(B...#####(B #S(B #(B..<(B..........#(B #.#:j v(B #(B....[(B...####(B #.#(B #(B....(B.#.##(B .#(B #.#:j#(B #(B..@(B..#.#(B #.#(B #.#(B1.0):j: ###(B.###.#(B #.#(B #.#:jQ(B #(B.#(B #.#(B #.#(B #.#(B #(B.#(B #.#(B #.#(B #.#:j1(B #(B.#(B #.#(B #.###(B #(B.#(B #.#####.....(B #(B.#(B #........######>#(B #######(B .#####(B:jh(B:j:j&(B2.9 (2:j(B:j2 _Found an escape hatch in the floor.:j:jW (B:jW (B:jnY (B:j\ (B:j_ (B:j/` (B:jQa (B:jOc (B:j:e (B:j}e (B:jAf (B:jg (B:ji (B:jjj (B:jk (B:jl (B:jtn (B:jn (B:jao (B:jp (B:jZr (B:jr (B:jhs (B:jt (B:ju (B:j\u (B:ju (B:jv (B:jw (B:jx (B:jx (B:j{ R (B There is an escape hatch in the floor here.:jZ} (B:j"~ ! (B_:j~ (B:j (B:jS (B:jk (B:j (B:j  :j4 L(B There is an escape hatch in the floor here.:j= (B:j ! (B_:j; (B:j (B:j (B:jڍ (B:j (B:j (B:j (B:j (B:j (B:j` (B:jC (B:j (B:j (B:j (B:jd (B:j (B:j (B:j (B:j (B:jآ (B:j (B:j (B:jb (B:j (B:j (B:j H(B(B(B:jZ (B:je (B:j (B:j (B:jC (B:j (B:j˸ (B:jB (B:j (B:j" (B:j (B:j (B:j (B:jD (B:j (B:j (B:jA (B:ju (B:jc (B:j (B:j (B:j (B:j (B:j (B:j (B:j< (B:jM (B:jm (B:j (B:ju (B:j (B:j (B:jk (B:j (B:j (B:j (B:j (B:jg (B:j (B:j (B:jQ (B:j (B:j* (B:jE (B:j (B:j8 (B:j (B:j (B:j (B:j (B:j! (B:j[ (B:j (B:j (B:j (B:j (B:jr (B:j (B:jc (B:j (B:j (B:j (B:j (B:j9 (B:j (B:j (B:j (B:jF (B:j (B:j (B:j' (B:jn (B:j 0(B(B:j 0(B(B:j (B:j (B:j (B:j' (B:ju (B:j (B:j (B:j; (B:j|! 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(B:j{ (B:j (B:j( (B:j (B:j (B:jQ (B:j (B:j (B:j (B:j (B:j (B:j0 (B:j (B:jE (B:j4 e (B You see here a rat skeleton(B.:j (B:j~ ! (B_:j} (B:jR (B:j (B:js (B:j (B:j (B:jG 0(B(B:j (B:j (B:jh 0(B(B:j, (B:j (B:j (B:j (B:j (B:jh (B:j (B:j (B:j (B:j(B:j(B:jp(B:j_(B:j(B:j(B:j(B:j(B:j (B:j (B:jg (B:j (B:j~ (B:j(B:j*(B:j(B:js(B:j((B:jt(B:j7(B:j(B:j(B:j(B:j(B:j6(B:j(B:j0(B:j(B:jU(B:j0(B(B:jV(B:j&(B:j (B:j (B:jn!(B:j"(B:j$(B:jz%(B:j%(B:j'(B:js)(B:j)(B:j,*(B:j0> (B You see here a +0 mace.:j2(B:j3! (B_:j4(B:j6(B:jn8(B:j8(B:j9(B:jM<(B:j=(B:j>(B:j?(B:jWB> (B You see here a +0 mace.:jC(B:jD! (B_:jRE(B:jF(B:j_H(B:jH(B:j5I(B:jJ(B:jL(B:jWL(B:j(M(B:jN(B:jMP(B:jP(B:j&Q(B:j R(B:jR(B:jR(B:j>S(B:jno(B:jq(B:jq(B:jr(B:jy(B:j{(B:j{(B:j|(B:jȂ(B:j(B:j5(B:j}(B:j(B:jȍ0(B(B:j(B:j(B:j(B:j(B:jr(B:j%(B:jӣ(B:j.(B:j"(B:j`(B(B(B(B:j=(B:jX(B:j(B:jp(B:j-(B:jy(B:j(B:jZ(B:j(B:jX(B:j(B:jR(B:j(B:j(B:j(B:j(B:j[(B:jF(B:j(B:j3(B:j(B:j(B:j;(B:j(B:j(B:j(B:jD(B:j(B:j<' (B :jV-There is a stone staircase leading down here.:j(B:j! 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(Tab/Enter - D:2, ? - help) (B:j 5(B(B(B(B(B (B_(B(B(B(B(B(B:j (B:j$ (B:j$H x(B(B(B(B(B:jN H(B(B(B:j^ x(B(B(B(B(B:jc H(B(B(B:jmf (B:j6g (B:jj (B:j!k (B:jml (B:j{o (B:jJs H(B(B(B:jv (B:jx (B:j3y (B:jz (B:j (B:jH (B(B(B(B(B(B(B(B:j҈ (B:j" (B:j (B:j. 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(B_:j(B:jw(B:jzH(B(B(B:j(B:jn (B (BYou encounter a ribbon worm.(B:j5#(B :jki#.#...#(B ######(B :j#.#(B .. ......(B #.#(B .#(B ######(B #.#(B ..  #.#####(B .#(B :j} #.....#(B (Bw(B#(B  :j{#.(B....#(B .#(B :j̹ :j۹#.(B....####(B.#(B  :ju###.....'..@(B.#(B  :jp#...(B....######(B :j #.##(B....#(B  #.##....#(B #.###'######(B #.#(B #......#(B (Bw(B  (B ribbon worm (asleep)(B #.########.#(B #........#.#(B ######.###.#(B:j]0(B515.4 (25:j:j.(B6.4 (26 _:j(B:j:jJ 7)(B:j_ 8)(B:jo . (B.:j2 m(Bw(BYou shoot an arrow. The arrow hits the ribbon worm.:j A (B.(Bw(B  (B(B===7.5 (1.1):ja (B _(BThe ribbon worm is moderately wounded.(B:j37)(B:j (B.(Bw(BYou shoot an arrow. The arrow hits the ribbon worm!:j: (B:j*(B8.6:j\(B:jF _(BThe ribbon worm is severely wounded.:j(B:j[ (B(B†(BYou shoot an arrow. The arrow hits the ribbon worm!:j]*(B:j.c'(B9:jc9.8 (1.2:jGh(B:ji :jjD_You kill the ribbon worm!(B:jGk:j(B:j(B:je(B:j-(B:j(B:jT(B:j(B:jf(B:j](B:j(B:jr(B:j1k (B You see here a ribbon worm corpse(B.:jo(B:j! (B_:j+ (B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:jI (B:jI!(B:j%(B:jn'(B:j'(B:jp((B:j+(B:j-(B:j(.(B:j/(B:j1(B:jQ3(B:j"5(B:j5(B:j::(B:jK=H(B(B(B:j=(B:jD`(B(B(B(B:j]E(B:jE(B:jE(B:j\(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j _H(B(B(B:j"r(B' (B You open the door.  (BYou encounter a goblin. It is wielding a +0 club.(B:jģ#.#...#(B #.#(B #....###... #.#...#(B #.#(B ##.#...#...# #.#...#(B #.#(B #......... #.#...#(B #.################.....# #.#(B #....................#.. #.#(B ####.#################..#.. #.#(B #..........#(B ##.'>. #.########.#####.#(B #.#.(B† #.....#(B #.#(B #@#(B #.#..(B--- #.....#(B #.#(B #(B'#(B #.#.. #.....####†#(B ...#.### #.....'....#(B .......# ......######(B #(B.....#... ##....#(B ...g(B..#..g(B  (B goblin (asleep) ##....#(B ...(B[(B...# ###'######(B ....#(B+### #(B #......#(B(B38.8 (19.0)---(B9.8 (20 _:jS(B:jK _(BFound a chain mail.:j'R  #.#  #.#  #.#   #... ####.####### #..........# ##.'>.#####.# #.#.† #.# #@#  #.# #'# †# ... ..# ..... ..#  #.....# ...  ...g..# ..  ...[...#  ....#+### # (B:j :j <(B #.#(B  #.#(B  #.#(B   #...(B ####.#######:j (B #..........#(B ##.'>.#####.#(B #.#.(B† #.#(B #@#(B  #.#(B #(B'#(B †#(B ... ..#(B .....  #(B.....#(B  ...g(B..#(B ..(B  ...(B[(B...#(B ....#(B+###(B :j 8(B(B:j/ (B:j ^ _(BA goblin is nearby!(B:j}1 4)(B:j 5)(B:j 5)(B:jzV5)(B:jz5)(B:j5)(B:j (Bg.  You shoot an arrow. The arrow completely misses the goblin.(B:j/(B'..g(B.(B===40.9 (1.1)(B _The goblin shouts!:j<4)(B:j5)(B:j35)(B:j) (B:jǮ)(BYou shoot an arrow. The arrow hits the goblin!(B'..(B2.0(B:j :jJ>_You kill the goblin!(B:jP8(B(B:jb(B _(BNo target in view!:j%(B(B(B(B(B:jK> (B_(B:jPB (B There is an open door here.:jg(B (B_(B(B(B(B(B:j(B(B(B(B(B(B(B(B:j (B(B(B(B(B(B(B(B (B'  You see here a +0 chain mail.(B(B(B (B_You open the door.(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B:j7%(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j%(B:j"&(B:j&(B:j'(B:j%)(B:jq)(B:j)(B:j+(B:j,(B:j7-(B:j-(B:j.(B:j/(B:j0(B:j0(B:j1(B:j2(B:j3(B:j|3(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j3(B:jj(B:j(B:j(B:jH(B:j(B:j(B:j (B:j^(B:j(B:jӳ(B:j(B:j(B:j(B:j(B(B(B(B(B(B(B(B:j:j (B':j? (B You open the door.  (BYou encounter a kobold. It is wielding a +0 club and quivering stones.(B:j...#'###(B  ...#.#(B ##(B..K(B. # :j...#.#(B #(B....#(B #. ...#.#(B #(B....#(B #. ####.#(B #(B....#(B # :j(B #.#(B ....#(B # (B #.#(B ...:jx # (B #.#(B :j+ ## (B #.#(B  :j8 --- :j[ #.###########.#(B  #.............#:jz(B  ###############(B  :jK(B  (B kobold (missile, asleep) (B:j$2(B75.0 (33.0):j%H---(B6.0 (34 :j& _:jz+(B:ji3:j[3)(B:j14)(B:jJT4)(B:jN8)(B:j8)(B:jT9)(B:j :juo(B)(BYou shoot an arrow. The arrow hits the kobold!(B.....' (B===7.1 (1.1)(B _You kill the kobold!(B:j8O(B(B(B _(BNo target in view!:j(B(B(B _(BNo target in view!:j.(B:jS (B:j_b(B _(BNo target in view!:j&8(B(B:j8[(B _(BNo target in view!:j=:j(B(B(B(B(B:jdB (B_(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jI  Things that are here: (B a +0 club; 2 stones(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:jQ(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:jHH(B(B(B:j(B(B(B(B(B(B(B:j(B:jH(B(B(B:j(B:j(B:j (B:j (B:j (B:jJe (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B:j (B(B(B(B (B There is a stone staircase leading down here.(B (B_:j\ (B:jK (B:jn (B:j (B(B(B(B(B(B(B(B(B(B:j (B (B (BYou encounter an endoplasm.(B:j) :j) W##...#(B #......#.....#.#..... .:jw* #...#...#(B #..##.########.#.##......#(B #..##..........#.... :j* :####.....####.################### :j+ j.......#.(B..##.................#(B :j+ j#####..#...(B...###############.#(B :j+ o######.'>...#(B.######:j+ 6#.#(B # :j? G#....#.#.(B÷..#(B......#####(B #.# #.##.#.#...>....@(B......j(B ..#..##(B--- #.#..#.#.(B..##(B......########.##.## #.#.##.######(B......#(B #..#.##.## #......######(B......#(B #..#.##.## ###........##(B......#(B #..#.##.###........##(B......#(B #..#.##...(B j(B  (B endoplasm (asleep)##.......#########(B #..#.######.......##..#......##..)....#####....#####(B(B612.1 (35.0)---(B3.1 (36 _:jz (B:jY0)(B:j&3)(B:j44)(B:jj:jj0)(B:j5)(B:j-5)(B:jh (B.  You shoot an arrow. The arrow hits the endoplasm!:j+(B......:j"D(B:j =(B===4.1 (1.0):j(B:j># :jo#I_You kill the endoplasm!(B:jo9(B:j;:j=(B:j)D(B:j*E :jTE:jmE5_(BNo target in view!:jS(B:jpT (B:j[(B:j] :j"]:j7]5_(BNo target in view!:jV(B(B(B:j(B:j.(B:j :j (B_:jZ(B:jY(B:jN(B:ja(B:jo(B:jp(B:j(B:j(B:j(B:j̠(B:jC(B:jg0(B(B:j(B:j(B:j(B:j"(B:jD(B:j(B:j)(B:j(B:jF(B:j(B:j(B:j(B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jX(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j0(B(B:j6(B:jj(B:j(B:j(B:j(B:j!(B':j@,(B(B(B (B_You open the door.:j?c:(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jf :jfk(B (BYou encounter a frilled lizard.(B:jp(B #.......#(B #..#.#(B #.#(B  (B #####'#.#(B #(B..#.#(B #.#(B  (B :j(q#.#.#(B #(B..#.#(B #.#(B  (B :jq#.#.#####(B..#.#(B #.#(B  (B #.#........#.#(B #.#(B  (B #.########.#.#####.#(B  (B :jTr|#.#(B #.#.......#(B  (B #.#(B #.#########(B  (B #.#(B #@#(B  (B--- ....l(B...#(B  (B #########(B  (B  (B  (B  (B l(B  (B frilled lizard (asleep)(B  (B  (B :jr1 (B:j{2(B54.1 (40.0):j~Q---(B5.1 (41 _:j8(B:jP:j+( #.......# :j+ #.#  #####'#.# #..#.# #.#  #.#.# #..#.# #.#  #.#.#####..#.# #.#  #.#........#.# #.#  #.#  #.# #.#:j,*  #.# #.# :j, :j,,f#.# #@#  ....l...# :jA,! ######### :jW,:jm,:j,,(B:j(B #.......#(B  #.#(B  #####'#.#(B #(B..#.#(B #.#(B  #.#.#(B #(B..#.#(B #.#(B  #.#.#####(B..#.#(B #.#(B  #.#........#.#(B #.#(B  #.#(B  #.#(B #.#:j%(B  #.#(B #.#(B  #.#(B #@#(B :jI ....l(B...#(B  #########(B :j/:j8(B(B:j(B:jf _(BA frilled lizard is nearby!(B:j4)(B:jU8)(B:j (B†(BYou shoot an arrow. The arrow hits the frilled lizard.:j]g(B..(B:jT^(B10===6.1 (1.0)(B:jrM _You kill the frilled lizard!(B:j:jw(B(B(B _(BNo target in view!:j?y:j0(B(B(B(B(B (B_:j& x(B(B(B(B(B:jN(B(B(B(B(B(B(B(B (B You see here a frilled lizard corpse(B.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jS0(B(B:jT(B:jV(B:jD(B:j{(B(B(B(B(B(B(B:j(B(B(B (B There is an open door here.(B (B_(B:js(B:jž(B:j3(B:j(B:j(B:j(B:j(B:j(B:jCK(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jK(B:j"L(B:jkL(B:jL(B:jUoP(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jo(B:jo(B:ju(B:jx(B:jOx(B:jx(B:jq~(B:j҄H(B(B(B:j(B(B(B(B(B(B(B(B:j(B:j0(B(B:j(B:j6`(B(B(B(B:jB`(B(B(B(B:j`(B(B(B(B:j@(B:juFH(B(B(B:jx(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j~(B:j(B:j/(B:jw(B:js(B:j00(B(B:j`(B(B(B(B:j(B:j-(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j (B:j (B:j (B:ju (B:j (B(B(B(B(B(B(B(B(B(B(B:j. H(B(B(B:jJ& (B:j& `(B(B(B(B:j+? +(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is an open door here.(B (B_(B(B:jA (B:j?A (B:jVA (B:jwr (B(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B'(B(B(B (B_You open the door.(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B:jr H(B(B(B:jjt (B:jLv (B:jv (B:j;w (B:jx (B:j} H(B(B(B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is an escape hatch in the ceiling here.(B (B_(B(B(B:j (B:j0 (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:j (B:j" :jF   (B  (B  (B##  (B #################.  (B #.................  (B ##############.  (B #<#(B #<  (B #@(B...#(B #.(B---78226.0)  (B #################.  (B#........##.  #........##.  ####........##.  ###...........'..  #.............##.  #.....###........  #.....##...#####.(B(B---(B37(B _Found a stone staircase leading up.:j0g(B(B(B(B:j"H(B(B(B:j(B:j_(B:j(B:j+(B:j(B:jH(B(B(B:j(B:j!(B:j(B:j(B(B(B(B(B(B(B(B(B:j(B:j1(B(B(B(B(B(B(B(B(B(B(B:jS(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j-c(B:jXg(B:jh0(B(B:jsl(B:jUn(B:j[o(B:j2p(B:jz`(B(B(B(B:jЈH(B(B(B:j:j' (B (B (Bmmoncure the Shooter(B (B (BDeep Elf(B (B Health: (B36/36 (B========================(BMagic: (B8/8(B========================(BAC:(B 8Str:(B 8######(B EV:(B 12Int:(B 14 ################(B.##<#(B SH:(B 0Dex:(B 20 ................(B.##.#(B XL: (B 6 Next: (B10% Place: (BDungeon:3 .###############@##.#(B Noise: --------- (B Time:(B 2800.1 (17.0) .##<##<##.#(B a) (B+1 shortbow (B....##(B.##.#(B Fire: a) (B+1 shortbow (B################(B.##.##........##(B.##.##........##(B.##.#(B a(B  (B (BNatasha (wandering)(B####........##(B.#############.# ###...........'(B.a(B..............# #.............##.#####...^...#### (B_There is an open door here. _You open the door. _There is an open door here. _There is an escape hatch in the ceiling here. _Found a stone staircase leading up.  (BYou encounter Natasha, Servant of Life and Death.(B:j1  --more--(B:ji(B:j[ (B:j~^(B (B1.1 (18 _:j/(B:j(7:jj7/)(B:j5)(B:j5)(B:je-:j.0)(B:j|{5)(B:j5)(B:j (Ba.(BYou shoot an arrow. The arrow hits Natasha!  Natasha hisses angrily.<(B....a(B  (B(B(B===2.2 (1.1):j(B:jQ _(BNatasha is almost dead.(B:j8!:jE[4)(B:j&5)(B:j5)(B:jY5)(B:j<5)(B:j  (B†(BYou shoot an arrow. The arrow hits Natasha!  You kill Natasha!(B:j\g<(B....:j3(B:j7(B23.4 (1.2:jA(B:j"i _(BNatasha yowls pathetically as she dies!(B:j":j:(B:j; (B:jD(B:jEJ _(BNo target in view!:jq_(B:j` (B:je(B:jkJ _(BNo target in view!:jo (B:jDŽ :j (B:j b(B _(BNo target in view!:j (B:jk (B:jh (B:jM C _(BNo target in view!:jQ :jf (B:j| (B:j b(B _(BNo target in view!:j (B:j(B:j(B:j(B:jT V(B (B_(B:j% _(BNo target in view! _ There is an escape hatch in the ceiling here.:j5)(B:j)9 (B_(B:j,(B:j.(B:j/0(B(B:j9`(B(B(B(B:j;(B:j>H(B(B(B:jB(B:j8D(B:jD(B:j E(B:jIr (B You see here the felid corpse of Natasha(B.:jGK(B:jL9 (B_(B:jO(B:j\P(B:joP(B:jP(B:jIT(B:jU(B:j(V(B:jb(B:jEg(B:jdi(B:ji(B:jj(B:jm(B:j5p(B:jp(B:j6q(B:jt(B:jBv(B:jv(B:jHw(B:jz(B:j{(B:j|(B:j|(B:j(B:j(B:jK0(B(B:j(B:j(B:j(B:jˆ(B:j(B:jy0(B(B:j"(B:jZ(B:jґ(B:j(B:j(B:j{(B:j(B:jH(B(B(B:j(B:j(B:j(B:jH(B(B(B:jZ0(B(B:jcH(B(B(B:jH(B(B(B:jI(B:j2(B:jj(B(B(B(B(B(B(B(B:j(B:j(B:j((B:j(B:j(B:j1(B:jN0(B(B:j(B:j (B:j(B:j1(B:j(B:j(B:j(B:j2# (B ##............####...#(B  #...##########.......#(B  #....(B...#(B #.......##  #....(B...######.......#.  ##'#.(B..................  #.###(B.................  (B #.#(B...)(B.....(B..........  (B #.#(B........(B......###..  (B #.#(B..@####'#######(B ###(B---31.4 (28.0)  (B #.#(B...#(B #.#(B #  (B #.#(B...#(B #.#(B #  (B #.#(B.. #.#(B  (B #.#(B...#(B #.###########  (B #.#(B...#(B #............(B  (B #.########.###(B  (B #.#(B ##(B  (B #.########.#####.#(B---(B(B _(BDone exploring.:j(B:jc:jw(B:j(B:j! .....(B.......0.0)(B:jt' &(B :j' 2_(BDone exploring.:j') :j 8(B(B:j (B:j3 C _(BNo target in view!:j :jG (B:j (B:j (B:j  :j: =_(BNo target in view!:j :jc)(B:j)(B:j01(B:jZ (B:j$(B:j(B:j@ _(BDone exploring.:j:ju _(BDone exploring.No target in view!No target in view!Done exploring.  (D) Dungeon  Where to? (Tab/Enter - D:3, ? - help) (B:j{ (B:j| (B:j|} (B:j (B:j (B:jA & (B_:j (B:jX (B:j (B:j˛ (B:j (B:jI (B:j (B:j (B:j` (B:j (B:jذ (B(B(B(B(B(B(B:j (B:j` (B:j (B:jŶ (B:j `(B(B(B(B:j0 (B(B(B(B(B(B(B(B:j (B:j` P(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:j `(B(B(B(B:j  (B(B(B(B#....##.#(Bmmoncure the Shooter(B#################.#(BDeep Elf(B#(B........##.#Health: (B36/36 (B========================(B#(B........##.#Magic: (B8/8(B========================(B####(B........##†#####(B AC:(B 8Str:(B 8###(B...........'.......(B EV:(B 12Int:(B 14#(B.............##.#####(B SH:(B 0Dex:(B 20#(B.....###.............(B XL: (B 6 Next: (B20% Place: (BDungeon:3#(B....@##...#####.#####(B Noise: --------- (B Time:(B 2845.4 (14.0)###.##(B>(B...............(B a) (B+1 shortbow(B#.######a##.##.####.(B Fire: a) (B+1 shortbow(B#.#(B #.....#......####.##########.#..###.##...........#(B #....#(B ##(B a(B  (B (BNatasha (wandering)(B##............####...##...##########.......##.......#(B #.......#### _(BNo target in view! _(BNo target in view! _(BDone exploring.  (D) Dungeon _Where to? (Tab/Enter - D:3, ? - help) (BYou encounter Natasha, Servant of Life and Death.(B:j1  --more--(B:j (B:j (B:j (B:j ( (B:j 6.4 (15 _:j (B:j :j8)(B:j89)(B:jK:)(B:j:jΗ2)(B:jF/: (Ba:j{5(B.  You shoot an arrow. The arrow hits Natasha!  Natasha hisses angrily.(B>(B..a(B  (B(B(B===7.0)(B _(BNatasha is heavily wounded.(B:j8)(B:j?9)(B:j:)(B:j2 (B.  :jmYou shoot an arrow. The arrow hits Natasha!  You kill Natasha!(B:j(B>(B..(B:j7(B38.5 (1.1:ji(B:j :j s_(BYou feel Natasha's spirit has finally been put to rest.(B:j]:j͹(B:j (B:jb(B _(BNo target in view!:j8(B(B:jc(B:j! :jv5_(BNo target in view!:j:juP(B:jQ (B:joW(B:jEX :j\X5_(BNo target in view!:jY:jU# (B:j)$ (B:j) (B:jy)  :j) 5_(BNo target in view!:j* :jI (B:j (B:j (B:j (B.0.0........(B:j (B:j(B:jBG _(BDone exploring.:jR j  (D) Dungeon  Where to? (Tab/Enter - D:4, ? - help) (B:jA (B:jeA (B:j&B (B:j6f (B(B (B_(B (B There is a stone staircase leading down here.(B(B (B_:jl (B:j ((B4:j/ (B:j (B:j< (B:j # _You climb downwards.:j ?(B:j  #####(B #(B..@####(B ---:j 52.0 (3.5:j̱ #(B....#...(B #(B............(B :jޱ #(B....#(B........(B:j ###(B..##(B......####(B:j' h #(B.. ##(B.......##(B  .. #.(B..#(B.#...##(B  ... ###(B....##...####:jJ k(B ..#.....<#.(B:j <---(B:j; (B:j \ _(BThere is a stone staircase leading up here.:jw :j?ZM(B(B(B(B(B (B_(B(B(B(B(B(B(B:j}Z(B:jZ(B:j](B:j^(B:j(_(B:j`(B:jw(B(B(B(B(B (B (BYou encounter a jelly.(B######(B..<#######(B..(B..#...##(B...(B.........#..(B..#........###.(B.##......####(B #@(B..###.......##(B #(B....##...#.#...##(B .....####....##...##(B .(Bj(B......#...........<#(B...................#....(B...##(B....•..(B>(B......#....(B (Bj(B  (B (Bjelly (asleep)(B... .......##.....##....(B.. .#(B.#(B.##(B........##....(B ###...#.###....(B:jċ/(B7.0 (5.0:j4(B8.0 (6 _:j:(B:j:j  #####  #..<####  ###....#...  ##....  :jY \#....#  ###..##  #@..#:j   #....#  .....## .(Bj(B......< ........... ...##....•..> ... .......## .. .#.#.##..(B:j| (B #####(B  #(B..<####(B  :j~ ###(B..(B..#...(B  ##(B...(B.  #..(B..#(B  ###.(B.##(B  #@(B..#(B  #(B....#(B  .....##(B .(Bj(B......<(B ........... ...##(B....•..(B>(B ... .......##(B .. .#(B.#(B.##(B..:jӄ (B:j (B:j" (B:jJ ] _(BA jelly is nearby!(B:j 4)(B:j 9)(B:jy8 :)(B:jx (B.(Bj(BYou shoot an arrow. The arrow hits the jelly.:j/ |(B...(Bj(B:j 7(B===9.0 (1:j (B:js , _The jelly is lightly wounded.:j :j4)(B:jl9)(B:j) (B:jp(Bj(B.  You shoot an arrow. The arrow hits the jelly!:jT(B. (B:j)(B60:jN(B:j>X _(BThe jelly is severely wounded.(B:j:j4)(B:j 9)(B:jD:)(B:j6:)(B:j:)(B:jT0:j32)(B:j:)(B:j:(Bj(B.:j1 (B.....  You shoot an arrow. The arrow completely misses the jelly.(B:j/(B1.1 (1.1:j(B:jNU _The jelly closely misses you.(B:j]f (B.  You shoot an arrow. The arrow hits the jelly!:j5*:j5(B(B4120(B _You kill the jelly!(B:jg(B:jj (B:j7n(B:jXoC _(BNo target in view!:jq:jY(B:jr0(B(B:jo(B (B (BYou encounter a ball python.(B:j!(B #####(B..<####:jM"###(B....#...##(B.............(B...###(B..######(B ##.(B..###.......###(B.@(B..##...#.#...###(B.......####....##...##(B..........#...........<(B..(B..S(B  (B ball python (constriction, asleep).(B.:j"##S(B.######(B.###.#......##(B:j1f(B0(B---3.1 (1 _:j3(B:j5:j #####  #..<####  ###....#...  ##....  #....#  ###..##  ##...#  #.@..#  #.......## ..........#< ............ ...##....•..> ... .......##.. .. .#.#.##..... ##S.######.(B:j[x(B #####(B  :j[A#(B..<####(B  ###(B....#...(B  ##(B....  #.(B...#(B  ###(B..##(B  ##.(B..#(B :j[ :j\T#(B.@(B..#(B  #(B.......##(B ..........#<(B ............ ...##(B....•..(B>(B ...(B .......##(B.. ..(B .#(B.#(B.##(B....(B. ##S(B.######(B.:jc(B:jd<---(B:jk(B:j` :jʄU_(BA ball python is nearby!(B:j4)(B:j5)(B:j05)(B:j^|9)(B:j|9)(B:j":)(B:jw :jЭ(B.  You shoot an arrow. The arrow hits the ball python!(B.....(B. (B(B2===4.2 (1.1(B _You kill the ball python!(B:j(B(B(B _(BNo target in view!:j/ 8(B(B:j[(B _(BNo target in view!:j:jN(B:jž (B:j(B:jC _(BNo target in view!:j:j*(B:j(B:j߲(B:j(B:jZ(B:j\& (B_:j0(B(B:j`(B(B(B(B:j(B:j(B:j(B:j(B:j/(B:j(B:j(B:j`(B(B(B(B:j^(B:jb(B:j(B:j(B:j(B:j (B:j(B:j(B:j (B:j|#(B:j#(B:j6%(B:j*::jk:###....#...(B ##..........(B #....#......(B :jnL###..##.....(B #####...###...(B ##(B.##(B....##...#(B ####(B........(B #(B......(B.....#.....(B #@....(B............(B--- #(B....##(B....(B•..(B>(B...(B ...(B.............##...(B ...##(B.....#(B.#.##..(B #..(B .(B...###(B..######...#(B ..(B (B?(B.(B.###(B .(B.#(B ###.#(B .(B .##(B. ..(B..(B  .(B=(B .#.(B  .....(B(B72.2 (8.0---(B3.2 (9(B :j2MK_(Bn - a fizzy dark potion(B:jM:j(B:j(B:j(B:jڮ(B:j(B:j(B:j(B:j(B:j0(B(B:jp(B:j(B:jx(B(B(B(B(B:j(B:j(B:j'(B:jN(B:j(B:j(B:jv(B:j(B:j5(B:jh(B:j(B:jl(B:j(B:j :j |(B_(Bc - 2 scrolls labelled LEXUCE XIROOMO(B (gained 1):j 7(B(B:j@(B:j(B:j(B:j'(B:jL(B:j(B:j(Q(B(B(B####...........#.##.##.(B.....##(B...#.(B...##....(B•..(B>(B#(B......(B...........###.(B..##.....#.#.##..##(B..#..(B...(B..###..######...#.(B.......(B.###(B ..#(B ####.(B.....##.##(B ....(B .###(B.....@(B.#(B .#.(B .....#(B......... ...(B..####(B .....(B #(B......... #####.(B .(B$(B........ ##(B ....#(B...... ...##(B.....#(B.... .....#(B :j5x(B83.2 (10.0)(B4.2 (11(B:j>, _i - a +6 ring of intelligence:jX:j(B:jV (B:j$(B:j& :jH&5_(BNo target in view!:jc':jc(B:j1 (B:jî(B:j :j¯=_(BNo target in view!:j+:j޶(B:j( (B:j"(B:jW :j|5_(BNo target in view!:j:jձ(B:j=(B:jR(B:jv(B:j(B:jK& (B_:j(B:j(B:j(B:j(B:j1(B:j(B:j(B:j(B:j?(B:j(B:j (B:jG(B:jN(B:j(B:j(B:j!(B:jP (B_You now have 153 gold pieces (gained 13).:jV(B:j(B:j(B:j(B:jF0(B(B:j4(B(B(B(B(B(B:j(B:j(B:j(B:j(B:j (B:j (B:j8O (B_You now have 157 gold pieces (gained 4).:j}(B:j(B:j(B:j1(B:j(B:j(B:ji'(B(B(B(B(B(B:jw)(B:j)(B:j*(B:j6(B(B(B(B(B(B(B(B:j8(B:j7;(B:j;(B:jV(B(B(B(B(B(B(B(B(B:ji(B(B(B(B(B................#....(B  #........#.#.(B......#(B  .........#.#(B..##..##(B  ............#.##(B #(B  .........####.(B.#(B  ........##(B.#(B...##(B #(B ####...(B........#(B #(B.#(B.. ...(B..##(B.....>(B .....##(B.@(B....#(B 904.2 (20......#(B...##(B..#(B ..(B.....##(B #(B ..#(B.....(B .###(B.....(B #(B...##.(B#(B... ..(B....(B(B5.2 (21(B _Found an escape hatch in the floor.:j; :j q(B(BPut on or remove which piece of jewellery? :j N(BJewellery (go to first with (B"=(B) (B d - a +4 ring of slaying (worn)(Be - an amulet of wildshape  i - a +6 ring of intelligence[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput on(B[(Btab(B] (Bequip(B|unequip :je:jk:jr?(B ................#....(Bmmoncure the Shooter(B#........#.#.(B......#(BDeep Elf(B.........#.#(B..##..##Health: (B36/36 (B========================(B............#.##(B #:jurMagic: (B8/8(B========================(B.........####.(B.#AC:(B 8Str:(B 8  ........##(B.#(B...##(B #EV:(B 12Int:(B 14####...(B........#(B #(B.#(B..SH:(B 0Dex:(B 20....(B.......##(B.....>:jrXL: (B 6 Next: (B42% Place: (BDungeon:4......##(B.@(B....#Noise: --------- (B Time:(B 2905.2 (0.0)......#(B...##(B..#a) (B+1 shortbow:jrl(B....(B.....##(B #:jrFire: a) (B+1 shortbow(B..(B..#(B.....:jr=.###(B.....:jr#(B...##.#(B... ..:jr"(B.... :jsv_(BNo target in view! _(BNo target in view! :j s_No target in view! :js0_You now have 153 gold pieces (gained 13). :j)s/_You now have 157 gold pieces (gained 4). :j4s$_Found an escape hatch in the floor.:j*zY (B You feel clever.(B:j{6(B207 (0.5:j (B:j΀3 _i - a +6 ring of intelligence (worn):jA:jX:j[+(B (BSpells (Memorise)TypeFailure Level (B a - BlinkTranslocation (B38% (B2(Bb - Lesser Beckoning:j[Translocation(B38% (B2  c - Momentum StrikeConjuration/Translocation (B38% (B2  d - Maxwell's Portable Piledriver Translocation63% (B3  e - Tukima's DanceHexes63% (B3  f - AirstrikeAir95% (B4 :jv\ g - Splinterfrost Shell Ice/Forgecraft 100% 7 (B5 spell levels left :j\d(B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exit :j0l  :jx  :j~ (B ................#....(Bmmoncure the Shooter(B#........#.#.(B......# :j~ y(BDeep Elf(B.........#.#(B..##..## :j5 Health: (B36/36 (B========================(B............#.##(B #Magic: (B8/8(B========================(B.........####.(B.#AC:(B 8 :j| Str:(B 8  ........##(B.#(B...##(B #EV:(B 12Int:(B 20####...(B........#(B #(B.#(B..SH:(B 0Dex:(B 20....(B.......##(B.....> :j XL: (B 6 Next: (B42% Place: (BDungeon:4......##(B.@(B....# :j Noise: --------- (B Time:(B 2905.7 (0.0)......#(B...##(B..# :j -a) (B+1 shortbow :j (B....(B.....##(B #Fire: a) (B+1 shortbow :j (B..(B..#(B......###(B..... :j0 #(B...##.#(B... ..(B....  :j] _No target in view! _You now have 153 gold pieces (gained 13). _You now have 157 gold pieces (gained 4). _Found an escape hatch in the floor.  :jk ]You feel clever. (B_i - a +6 ring of intelligence (worn) :jڍ (B Okay, then.(B(B(B _(B :j  :j6r P(B(B(B :jMt A _Unknown command.(B :jt  :jS :jV(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.8 (B  4.2 (B (B-2(B   h - Spellcasting (B  0.0 (B  0.6 (B (B+3(B  (B  (B  (B  (B   b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B  (B   :j+W c - Throwing (B  0.0 (B  1.0 (B (B 0(B   i - Evocations (B  0.0 (B  0.8 (B (B+1(B  (B  (B   :jWWW(B  (B   :jdW(B d * Ranged Weapons (B (B 7.7(B (B  4.8 (B (B+3(B   :jpWc(B  (B   :jW(B  (B  (B  (B   :jW e - Armour (B  0.0 (B  1.4 (B (B-2(B   :jW(B  (B  (Bf + Dodging :jW4.2 (B  3.5 (B (B+2(B   :jW(B  (B  (Bg + Stealth :jW3.8 (B  2.4 (B (B+3(B   :jXe(B  (B   :jXc(B  (B   :j+Xe(B  (B   :jad0 (B (B 0(B   u - Translocations (B  0.0 (B  0.8 (B (B+1(B   :jKa(B  (B  (B   v - Alchemy :jia0.0 (B  0.8 (B (B+1(B   :ja h - Short Blades (B  0.0 (B  1.0 (B (B 0(B   w - Fire Magic0.0 (B  0.8 (B (B+1(B   :jai - Long Blades0.0 (B  1.2 (B (B-1(B   x - Ice Magic :ja0.0 (B  0.8 (B (B+1(B  (B j * Ranged Weapons (B (B 7.7(B (B  4.8 (B (B+3(B   y - Air Magic :jaQ0.0 (B  0.8 (B (B+1(B  z - Earth Magic0.0 (B  0.8 (B (B+1(B   :jbTk - Armour0.0 (B  1.4 (B (B-2(B  (B l + Dodging 4.2 (B  3.5 (B (B+2(B   0 - Invocations0.0 (B  0.8 (B (B+1(B  m - Shields :j-bI0.0 (B  1.4 (B (B-2(B   1 - Evocations0.0 (B  0.8 (B (B+1(B   :jXb(B n + Stealth 3.8 (B  2.4 (B (B+3(B   2 - Shapeshifting (B  0.0 (B  1.0 (B (B 0(B   :jbduseful(B|(Ball(B :jz @(B q + Hexes 0.0:j:j:j:j (B ................#....(Bmmoncure the Shooter(B#........#.#.(B......#(BDeep Elf:jd(B.........#.#(B..##..##Health: (B36/36 (B========================(B............#.##(B #Magic: (B8/8(B========================(B.........####.(B.#AC:(B 8Str:(B 8  :j ........##(B.#(B...##(B #EV:(B 12:j/Int:(B 20:j0####...(B........#(B #(B.#(B..SH:(B 0:j;/Dex:(B 20:jOr....(B.......##(B.....>:juXL: (B 6 Next: (B42% Place: (BDungeon:4......##(B.@(B....#:jNoise: --------- (B Time:(B 2905.7 (0.0)......#(B...##(B..#:j-a) (B+1 shortbow:jl(B....(B.....##(B #:jFire: a) (B+1 shortbow(B..(B..#(B......###(B.....:jE#(B...##.:j<#(B... ..:j"(B.... :jZ_You now have 157 gold pieces (gained 4). _Found an escape hatch in the floor.  :j=cYou feel clever. (B_i - a +6 ring of intelligence (worn) :jOY_Okay, then. _Unknown command.(B:jI(B:j (B:j.(B:j7:jUR(B:jR(B:jS(B:jV(B:j<(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jϊ(B:j(B:j(B:j,(B:jH(B(B(B:j\(B:j(B:j(B:ji(B:j՚(B:jӝ(B:j(B:j(B:j(B:j(B:j(B:jb(B:j(B:j.####..##..(B ..### ......##.#...##.###....##. ###....#.#.#...##..(B ##...(B..>..##.(B ##......###..(B..#.(B .....(B.#...##..#(B .....(B ...###..##(B.........#(B.....#(B.#.(B.......:jb.###(B.......@(B...######.(B..##(B......#.(B..........##(B.........#(B ..##(B.....##(B... ##(B..... ..#(B ...... ##(B #(B.......:j`(B110.0)(B6.7 (11:j(B:j :jO_(Bm - a scroll labelled OSYSIS WIALAR(B:jt:jİ (B(B(B(B(B(B:j (B:j (B:j (B:j (B:j (B:j (B:jǺ (B:jW (B:j] (B:j (B:je (B:j (B:j (B:j (B:j H(B(B(B:j (B:j (B:j4 (B:j (B:j (B:j (B:j (B:j (B:jK (B:j (B:j (B:j (B:j (B:jS (B:j (B:je (B:j (B:jZ (B:j (B:j (B:j (B:j (B:jX (B:j (B:j (B:j_ (B:j (B:j= (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jM (B:j (B:jT (B:jP (B:j (B:jW (B:j (B:j\ (B:j (B:jc (B:j (B:jf (B:j (B:ja (B:j (B:j (B:j (B:j (B:jm (B':j* (B:j (B:jy (B:j  :j 3(B_You open the door.:j (B:j2 (B:j (B:j!  :j'" <(B There is an open door here.:j $ (B:j$  :j$ (B_:j& (B:j( (B:j) (B:j|* (B:j)+ (B:j{- (B:jS. (B:j. 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(B:j A (B:j}A (B:jB (B:j9K (B(B(B(B(B(B(B:jK (B:jM (B:j7N (B:jN (B:j*O (B:jR (B:jS (B:j7T (B:jT (B:j;V (B:j5W (B:jW (B:j8X (B:jZ (B:j[ (B:j0\ (B:j\ (B:j^ (B:j_ (B:j` (B:j` (B:j} R(B:j}  ###(B   ##(B.##(B   #####(B ####(B ##(B.@(B.#(B  226.3 (13:j~ 6.0)  #..<####..###(B..(B..#(B ##....#....(B....(B...#(B .........(B....(B... ...#.....(B...##(B..###(B #..##....(B..######(B #...###..(B.....##(B ....##...#.#...##(B ...####....##...####(B:jl (B:j (B:jߊ G _(BDone exploring.:j9(B:j (B:jX(B:jj(B0.0)........:jӤ(..(B:j(B:j_(B _(BDone exploring.:j  :jZ(D) Dungeon  Where to? (Tab/Enter - D:4, ? - help) (B:j$O(B(B(B:jV(B:j(B:jW& (B_:j.(B:j(B:j(B:j(B:j(B:j(B:j(B:jX(B:j(B:j(B:jU(B:j(B:j(B:j(B:j+(B:j(B:j(B:j(B:jI(B:jD(B:j(B:j(B:jA(B:j(B:j(B:j(B:j^(B:jN(B:j2(B:j(B:j(B:j(B:jz(B:j(B:jI(B:j/(B:j(B:j (B:j (B:j\ (B:j6(B:j(B:j(B:j(B:j3(B:jF[ (B There is a stone staircase leading down here.:j(B:j (B:j& (B_:j(B:jA0 (B5  :j}You climb downwards.:j(B:j(B:j(B:j ' (B:j<v_(BYou encounter an iguana.(BThere is a stone staircase leading up here.:j8(B:j ≈(B.≈≈≈(B ####(B...≈≈≈(B..###(B....... ≈≈(B.....@(B....#(B40.8 (14.:j,5) .......#(B..###(B ....##(B. .l#(B ... ##(B #(B... :jJ#(B ##(B.. ....l(B  (B (Biguana (asleep)(B :j|>##(B. :jT(B:j(B:j :jR_(BAn iguana is nearby!(B:j:j C:jF N ≈ .  ≈≈≈ ####... :j j ≈≈≈..###.......  ≈≈.....@....#  :j! $.......#..###  :jy W....##. .l#  ... ## #... :j V # ##..  ....  ##. :j :j (B:j N(B :jM ≈(B .  ≈≈≈(B ####(B... :j( m ≈≈≈(B..###(B....... :jA  :j ≈≈(B.....@(B....#(B  .......#(B..###(B  :jь r....##(B. .l#(B  :j+ _... ##(B #(B... :j: a#(B ##(B.. :jH .... :jލ E ##(B. :j^ (B:j} (B:jÙ (B:j  :j Q_(BAn iguana is nearby!(B:jk 8)(B:j (Bl(B.  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The arrow closely misses the iguana.:j(B:j%(B8:j 0:ja(B:j/N _The iguana barely misses you.(B:j2:jg (B.  You shoot an arrow. The arrow hits the iguana!:j+(B:jYm (B(Bkirmisher(B7/37:jg-(B779.4 (1.1 _You kill the iguana!:jASYour Fighting skill increases to level 3!(B:j(B:j :j\_Your Ranged Weapons skill increases to level 8!(B:j :jC(B:j9E (B:j@J(B:jKC _(BNo target in view!:jWN:jK8(B(B:jy(B:jX :j=_(BNo target in view!:j:jn (B(B(B(B (B_(B(B(B(B(B(B8=(B(B(B(B(B:jDq (B:jq (B:jxr (B:jbv (B:jv (B:jw (B:jUz (B:jz :j{ Q(B9(B=(B:j{ (B:j: (B:j (B:j: (B:jA (B:j (B:j (B:jӇ (B:jV :j I(B30=(B:j' (B:j (B:j (B:j (B:j (B:j (B:j (B:jȖ (B:j (B:j̗ (B:jW (B:jÛ :j c(B1(B=(B=(B:j (B:j (B:j[ (B:j (B:j (B:j\ (B:j$ (B:j (B:j& (B:j (B:jƭ (B:j& :jh Q(B2(B=(B:j. (B:jk (B:j (B:j (B:j (B:jv (B:j] (B:j (B:ju (B:jY (B:j@ (B:j :jɿ H(B3=(B:ju (B:j (B:j9 (B:j (B:j[ (B:j (B:j (B:jw (B:j (B:jl (B:j (B:jv j(B4(B=(B=(B:j* (B:j (B:j (B:j (B:jk (B:j (B:j (B:j (B:j (B:j (B:j3 (B:j X(B5(B=(B:jr (B:j (B:j0 (B:j (B:j (B:j (B:j (B:j (B:je (B:j (B:j (B:j :j- H(B6=(B:j (B:ja (B:j (B:j (B:j (B:j} (B:j> (B:jC (B:j :j c(B7(B=(B=(B:j (B:jw  :j -(B_HP restored.:j6 (B:j (B:j (B:jc (B:jb$ `(B(B(B(B:j`% (B:j% (B:j& (B:j( (B:j], (B:j, :(B=(B:j- (B:j/ (B:j3 (B:j3 (B:j|4 (B:j%7 (B:j? ###(B..###(B ...^(B.#(B..(B!(B.....#(B :jq@ `......≈(B ##(B....≈≈≈(B #####(B.[≈≈≈..###....@(B..#(B ---91.4 (42.:j@ W0)≈≈...(B..<.(B...####(B .....(B..#(B..###(B ....##(B....#(B...(B ##(B.#...(B#(B ...###..(B:jA {#(B...(B ....(B:j,A `..##(B ##..#(B:jI (B:jI J---(B2.4 (43:jO (B:jP  :j1Q _Found a leather armour.:jMS :j(B:jL(B:j;(B:j(B:j7h (B (BYou encounter a hound.(B:j #(B. #(B. .. .###(B #(B. ...###(B .#:j! #(B....^(B.#(B....#(B!(B.....##(B ..≈(B .:jh!≈≈≈(B #####(B.@(B.....[(Bh(B≈≈≈..###(B.....(B..#(B.....≈≈....(B.<(B....####(B #(B........(B.#(B..###....##(B....#(B...(B ##(B.#...(B (Bh(B  (B (Bhound (asleep):j!4(B#(B .(B..###..(B#...(B ....(B..##(B ##.(B:j).(B0.0):j)+4(B3.4 (1 _:j0(B:j2:js0)(B:j73)(B:jn4)(B:j5)(B:j5)(B:jz`5)(B:j :jP(B(Bh(B.:jګc(BYou shoot an arrow. The arrow hits the hound.  The hound barks!:jA(Bh(B[(B:jig(B....(Bh(B:j()(B===:jf 4:j(B:j :jO&_The hound is lightly wounded.:j:j0)(B:jE3)(B:j'4)(B:j5)(B:jM4):j65(B:j̗):jĘ(B:j7)(B:j(2(Bh(B.:j/e(B...(Bh(B.[.:jW0(B:j0:j0!(B5:j6(B:j9 :j:l_You shoot an arrow. The arrow completely misses the hound.(B:jL0)(B:jĘ3)(B:jv4)(B:j. (B(Bh(B.  You shoot an arrow. The arrow hits the hound.:j/0(Bh(B.:j5N(B. (B:jd6((B6:j;(B:j< :j<Q_(BThe hound is heavily wounded.(B:j>:j0)(B:j: (B(Bh(B.  You shoot an arrow. The arrow hits the hound.:j: (B:j/(B7.5 (1.1:j#%(B:jm&X _(BThe hound is severely wounded.(B:j(:j& (B (BYou shoot an arrow. The arrow hits the hound.  (BThe hound is almost dead.(B:j4*(B8.6:jj(B:j\ :jͱC_The hound misses you.(B x2:jy:jjt 0)(B:j־ 3)(B:j 4)(B:jX 5)(B:j 5)(B:j 5)(B:jxA 7)(B:jQ :jk e(Bh(B....[.(B:j V(B5--(B9:j 0:j (B:j9  :j u_You shoot an arrow. The arrow barely misses the hound.(B The hound bites you.:jй ( (B:j i(B†(BYou shoot an arrow. The arrow hits the hound!:j *(B:j  :j (B--(B88300 _You kill the hound!(B:j (B:j  :jL S_Your Hexes skill increases to level 1!(B:jD :j(B:j(B:jh!(B:j%(B:j&& (B_:jc/(B:j^3(B:j3O(B6=(B:j5(B:j%9(B:j9(B:j;(B:j?(B:jt@(B:jA(B:jD(B:jDj(B7(B=(B=(B:jKF(B:jH(B:jL(B:j"L(B:jM(B:jO(B:jR(B:jOS(B:jmT(B:jXV(B:jY(B:j}Z(B:j[(B:j_(B:j `:(B=(B:j`(B:jd :jdm(B_(Bd - 5 sapphire potions(B (gained 2):jsg(B:jg(B:jh(B:jj(B:jVm(B:jm(B:jn(B:jo(B:jr(B:j@s(B:j((B(B (B (BYou encounter an ogre. It is wielding a +0 giant spiked club.(B(B . .. ##(B #(B. ..#(B #(B.##(B #(B..#(B #(B..###(B .#(B..##(B....###(B .........O(B #..#@#(B --- #(B....###(B #(B ##(B...(B..###(B .#(B ##(B..(B..^.#...(B #(B.#.(B.....##(B #(B...(B.......O(B  (B (Bogre (asleep)(B ≈(B ###.(B.......≈≈≈(B #####..(B†(B....[.≈≈≈..###.......#.....(B(B122.0)---(B3.6 (13 _(B:jx:j~(B .##(B ..#(B :j..#(B ##(B #(B. ..#(B #(B.##(B  #(B..#(B #(B..###(B #(B..##(B....###(B..#(B......@(B..O(B.....(B..###(B..#(B.######(B  #(B...(B.###(B #.(B...###(B .#:jc #.(B...^.#...(B #.###(B #......(B ≈(B ###(B........(B ≈≈≈(B #####..(B†(B[.(B:j(B:j (B (BA malevolent force fills the Dungeon...(B:j 1  --more--(B:j;(B*(B:jZe (B(B==========(B4:jj.0)(BMark A malevolent force fills the Dungeon...(B  With a horrendous wail, an alarm goes off!  (BA sentinel's mark forms upon you.(B  The ogre shouts! You hear a shout! x4; You hear an angry hiss.  You hear a shout! x3  :jFSomething shouts, "Fly, thou obnoxious fen-sucked socdollager!":jZM@(B..OO:j5(B(B:j :j?_You hear a bark! You hear a shout! You hear a bark! x3:j:j.##(B .(B.#(B. .(B.#:jW'(B..##(B #(B.#(B...#(B #(B.###(B #(B..#(B #(B..####(B..#(B..##(B....###..(B #(B.........O(B.....(B ..###(B.@#.######(B :jq#(B....###(B #(B ##(B.....###(B .#:j}(B ##(B....^(B.#...:j{(B #(B.#(B......##:jW(B #(B..........:j ≈:jV(B ###.(B...:j....:j(B ≈≈≈(B #####..(B†(B...[.(B ≈≈≈..###.......#.....(B:jL3O(B.:jj(B:jit(B===(B------(B (B5:ja(B:j:jn..#(B ...#(B .(B.##(B #.#(B .#(B #.##(B #(B..#(B #.(B.####(B..#(B..##.(B...###..#.(B......(B.O(B......(B :juw..###(B..#(B.######(B  #(B..@(B.###(B ###(B.....###(B .#(B ^(B.#...(B .#(B......##(B #(B....(B≈###(B ≈≈≈(B #####..(B†(B....[.(B≈≈≈..###......(B.#.(B≈≈.....<....####..#..(B:jO(B.O(B:jJ(B:j%9(B---------:jD (B6:j(B:j :jL.(B.##(B #(B ...#(B #.###(B #(B..#(B #.(B.###..#(B..##.(B...###.. :j(B #..(B.....(B........###(B..#O######(B  #(B....###(B ###(B.@(B...###(B .(B ##(B....^(B.#...(B #(B.#(B......## :jZ(B...≈##. :jw≈≈(B #####..(B†(B....[ :jN..###.......#(B.... :jN.....<....####(B..# :j_.......#..###(B ##(B  :j %O(B.O(B :j.(B :j/C---(B7 :j4(B :jk7 :ji0   :j0 q(B You shoot an arrow. The arrow hits the ogre.  The ogre is lightly wounded. :j1 8(B===8.7 (1.1 :jn7 (B :j8 L _The ogre barely misses you.(B :j:  :jq 3)(B :jJ C (B(Bo :jJ v(BYou shoot an arrow. The arrow barely misses the ogre.(B :j:T (BO(Bo(B  (B orcThe ogre closely misses you.(B :jU )(B9.8 :j[ (B :jC` i _(BYou encounter an orc. It is wielding a +0 club.(B :ja  :j (B.(Bo(BYou shoot an arrow. The arrow hits the ogre. :j : (B :j .(B200 :j (B :j Y _(BThe ogre is moderately wounded.(B :j !:j@{ (B . ..# ..## #.# .(Bo(B.# #.## # #..# #..###  #..#..##....###..  #.........  ..###..#.######  #..O.### #  ##.@...### .#  ##....^.#...  #.#......##  #..........  ≈ ###........  !:jNA≈≈≈ †....[.  #.....  <..#..   ## . (BYou shoot an arrow. The arrow hits the ogre.  !:jlB}(BThe ogre is heavily wounded.(BThe ogre hits you with a +0 giant spiked club!!!:j(B .(B ..#(B .(B.##(B #.#(B .(Bo(B.#(B #.##(B !:j#(B #(B..#(B #.(B.###(B  #..#(B..##.(B...###..(B  #..(B.....(B..!:jG  ..###(B..#(B.######(B  #(B..O(B.###(B #(B  ##(B.@(B...###(B .#(B  !:j##(B....^(B.#...(B  #(B.#(B......##(B  #(B..........(B  ≈(B ###.(B..... !:jJ≈≈≈(B (B†(B....[.(B  !:j#(B.....(B  <(B..#(B !:j, ##(B !:j !:j#H (B.(Bo!:jJG(BOuch! That really hurt!(B!:jM)!:j):..(B!:jj+7(B/37 --------------------(B====(B1!:j2(B!:j3Q _* * * LOW HITPOINT WARNING * * *(B!:j5!:j4(B!:j-(B!:j/(B!:jY _(BYou are too injured to fight recklessly!!:j!:j7(B(B!:j(B!:jY _(BYou are too injured to fight recklessly!!:j !:j?| 3)(B!:j M (B(Bo(BYou shoot an arrow. The arrow barely misses the ogre.(B (B.(Bo(BThe ogre closely misses you.(B!:j !:j xO(Bo(B 2 orcs(B!:j+ !:jg ](B===(B-(B2.9 (1.1!:j (B!:j{  !:j g_(BYou encounter an orc. It is wielding a +0 mace of draining.(B!:jh ":jy (B)(BYou shoot an arrow. The arrow hits the ogre!":jxM(B.(Bo(B":jT(B.(Bo(B":jt(Boo(B 2 orcs(B":jT":j(B...#(Bmmoncure the Skirmisher(B.(B.##(B #.#(BDeep Elf":ji(B.(Bo(B.#(B #.##Health: 7(B/37(B====(B--------------------#(B #(B..#(B #.(B.###Magic: (B8/8(B========================(B#..#(B..##.(B...###..AC:(B 8Str:(B 8#..(B.(Bo(B...(B........EV:(B 13Int:(B 20..###(B..#(B.######SH:(B 0":js:Dex:(B 20#(B..)(B.###(B #XL: (B 6 Next: (B122% Place: (BDungeon:5##(B.@.(B..###(B .#Noise: (B===------ (B Time:(B 3324.0 (1.1)##(B....^(B.#...a) (B+1 shortbow(B#(B.#(B......##Fire: a) (B+1 shortbow(B#(B..........(BMark ":j(B≈###.(B.......≈≈≈(B #####..(B†(B....[.(Boo(B 2 orcs≈≈≈..###.......#(B.....≈≈.....<....####(B..#..":jP`.......#..###(B ##(B . _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  You shoot an arrow. The arrow barely misses the ogre.The ogre closely misses you. ":j(B_(BYou encounter an orc. It is wielding a +0 mace of draining.(BYou shoot an arrow. The arrow hits the ogre!":jK (B_You kill the ogre!You have reached level 7!(B":j31  --more--(B":jI~8(B/419/971% (B _(B#:jJH.##(B ##:j$K7(B .(Bo(B.#(B #.###(B #(B..#(B #.(B.###..#(B..##.(B...###..(B #...(Bo(B...(B......#:jYK..###(B..#(B.######(B  #(B..)(B.###(B ###(B...(B..###(B .(B ##@(B...^(B.#...(B #(B.#(B......##(B..(B.......≈#:jK##(B..≈≈(B #####..(B†(B.(B...[..###......(B.#.(B........<....####..#.......#..###(B ##(B #:jK3##....#(B#:jPT(B.(Bo(B#:jR#:j5RM(B.(Bo(B#:j[(B#:j]/(B---5#:j]0 _#:j:d(B#:jQf#:j|c(B ...#(B #.###(B #(Bo(B.#(B #.(B.###..#(B..##.(B...###..(B #...(B....(B......#:jcz..###(Bo(B.#(B.######(B  #(B..)(B.###(B ###(B...(B..###(B .(B ##(B....^(B.#...(B #@#......##(B...≈##(B.≈≈(B #####..(B†(B....[#:jc..###......(B.#(B.........<....####.(B.##:jd{.......#..###(B ##(B ##....##:jdT(B ##.#...(B#:jݚX(Bh(B(B.#:jF.(Bo(B(B.(Bo(B(Bh(B  (B (Bhoundoo(B 2 orcs(B9=---(B6(B _(BYou encounter a hound.(B#:jeP#(B #..#(B #..###..#o(B.##.(B...###..(B #....(B...(B......#:j/...###(B..#(B.######(B  #o.)(B.###(B ##(B...(B..###(B .(B ##(B...(B.^(B.#(B...(B #(B.#(B......##(B.........≈##≈≈(B #####..(B†(B....[..###.......#(B..(Bh(B......<....####.(B.#.......#..###(B ##(B ##....#(B ##.#...#(B ...###:j"#..(B#:j(Bh(B.(Bh(B.(Bo(B#:j.(Bo(B  (B orc(B#:j'(B7#:j(B#:jX#:jB(B#:j#:j"(B#:j(B#:j#:j(B#:j1#:jF(B#:j(B#:j$:j\#(B #..#(B #..###(B #..#(B..##....###..(B #...(Bo(B...........(B $:j..###(B..#.######(B #(B..).###(B #(B ##(Bo(B..(B..###(B .#(B ##(B..(B..^(B.#(B...(B #(B.#(B......##(B #(B. ≈(B ###(B. $:j>≈≈≈(B #####..(B†(B....[.(B $:jW ≈≈≈..###.....(B..#(Bh(B....(B ≈≈.....<....####.(B.#(B.$:jm=.(B.$:j#..###(B ##(B .(B ....##....#(B $:jp(Bo(B 2 orcs (B$:jf:(Bh(B.$:j$(B.$:j0(Bo(B$:j"$(B.$:jH0(Bo(B$:jy(B$:jT'(B8$:j(B$:j@$:j@#..#..##....###...(B...(B.........(B $:j+..###(Bo(B.#(B.######(B  #(B..)(B.###(B ###(B...(B..###(B .#(B #(Bo(B...^(B.#(B... #(B.#(B......##(B #(B.... ≈###$:j(B ≈≈≈(B #####(B..(B†h(B...[.(B $:jg≈≈≈..###..(B.....#(B..... $:jV≈≈.....<(B.h(B..####.(B.#(B.. .......#(B..###(B ##(B .$:jk....##(B....#(B $:j...(B ##(B.#...#(B .(B..###$:j,h(B  (B jackal(B #...(B ....(B$:j3(B5(B$:jt9(Bh(B.$:j;h(B.$:j%(B.$:j/(Bo(B$:jH (B.(B5$:jYou encounter a jackal.(B (BYou encounter an ufetubus.(B$:j%(B.$:j/(Bo(B$:j3(B5(B$:j (B(B55(B 2 ufetubi(Boo(B 2 orcs$:j`h(B  (B jackalThe hound completely misses you.(B$:jZ/(B=9$:j(B$:jT _(BYou encounter an ufetubus.(B$:j_$:j~(B #...5...........(B ..###5.#.######(B #o.).###(B #$:j(B ##...(B..###(B .#(B ##..(B..^(B.#(B...(B #o#(B......##(B #..(B........≈(B ###(B.(Bh(B......(B ≈≈≈(B #####@.(B†(B....[.(B ≈≈≈..###(B..h(B....#(B.....(B ≈≈...(B..<(B....####..#(B..$:jC(B .....(B..#(B..###(B ##(B .(B ....##(B....#(B$:j& ...(B ##(B.#...(B #(B h(B..###..$:j7]hh(B 2 jackals(B $:jG{#(B...(B ....(B$:j^Z ..##(B ##.(B$:jDE(B.h(B$:j)E(B.h(B$:jY&(B.$:jy2(Bh(B$:jM;h(B.$:jn (B     $:jCM#o.).### #  ##.....### .#  ##....^.#...  #o#......##  #..........  ≈ ###........ $:j^z ≈≈≈ #####@(Bh(B†....[.  $:j{D#...h...#..... $:j ≈≈.....<....####..#..  .......#..### ## . $:j- ....# $:jC ... ##h#... $:j6 # ...###.. $:j0#... .... $:jA..## ##.(BYou encounter a jackal.$:j(B$:j*(B $:jP    #o.).###(B #(B  ##...(B..###(B .#(B  ##..(B..^(B.#(B...(B  #o#(B......##(B  $:j@#..(B........(B  ≈(B ###(B........(B $:jV ≈≈≈(B #####@(Bh†(B....[.(B  $:jy#(B...h(B...#(B.....(B $:j ≈≈...(B..<(B....####..#(B..(B $:j .....(B..#(B..###(B ##(B .(B  $:j.... $:ji ...(B ##h#...(B $:jf #(B ...###..(B $:j_#(B...(B  $:j:..##(B $:j' (B $:j4The jackal bites you.$:j!7$:j)-(B30$:j(B$:j $:j#C_* * * LOW HITPOINT WARNING * * *(B$:j $:j14)(B$:jG5 9)(B$:j; :)(B$:j :)(B$:j :)(B$:jd :)(B$:j :)(B$:j ) (B$:j h(B.  You shoot an arrow. The arrow closely misses the jackal.(B x2$:jO  $:j     #o.).### #  ##.....### .#  $:j b##....^.#...  #o#......## $:j 1 #.......... $:j < ≈ ###........ $:j z ≈≈≈ #####@(Bh(B†....[.  $:j D#...)...#..... $:j g ≈≈.....<..).####..#.. $:j3 X .......#.)### ## .  $:jJ {..).#  ... ##)#... $:j` J # .).###.. $:jz `#).. .... ..## ##.(B$:j [(B     $:j {#o.).###(B #(B  ##...(B..###(B .#(B  ##..(B..^(B.#(B...(B  #o#(B......##(B  #..(B........(B $:j5 ≈(B ###(B........(B $:jH ≈≈≈(B #####@(Bh†(B....[.(B  $:j[ #(B...)(B...#(B.....(B $:j~  ≈≈...(B..<(B..)(B.####..#(B..(B  .....(B..#(B.)###(B ##(B .(B $:j ; ..)(B. $:j } ...(B ##)#...(B $:j #(B .)(B.###..(B #)(B..(B $:j I ..##(B $:j D (B(Bo$:j8 (BThe hound barely misses you.(B The jackal bites you.  * * * LOW HITPOINT WARNING * * *(B$:j 3h(B$:j c (Bh(B..$:j, =h(B..(Bo(B  (B orc(B.hhh(B 3 jackalsThe hound barely misses you.(B$:j* e4---(B==1.1 (1.1$:j (B$:j  $:j R_(BYou encounter a jackal.(B$:j ; (Bh$:jL V(B.  You shoot an arrow. The arrow hits the jackal.$:j I (B     #o.).### #  ##.....### .#  ##....^.#...  #o#......##  #..........  ≈ ###(Bo(B.......  ≈≈≈ #####@(Bh(B†....[.  #...h...#.....  .<....####..#..  .......#.h### ## .  ....#  ... ##.#...  # ...###.. #... .... ..## ##.(BThe jackal is lightly wounded.$:j V(B    $:j $ #o.).###(B #(B  ##...(B..###(B .#(B  ##..(B..^(B.#(B...(B  #o#(B......##(B  $:j! \#..(B........(B $:jN ≈(B ###(Bo(B.......(B $:jk ≈≈≈(B #####@(Bh†(B....[.(B $:j $:j #(B...h(B...#(B.....(B  $:j .<(B....####..#(B..(B $:j .....(B..#(B.h###(B ##(B .(B $:j  ....$:j  $:j ...(B ##(B.#...(B $:j f #(B ...###..(B $:j: #(B...(B ....(B ..##(B $:jW $:j q (B.h(BThe jackal bites you.  $:j J* * * LOW HITPOINT WARNING * * *(B$:j 8h(B.$:j: E(B.h(B$:jQ (B$:j 52---$:j* &(B20$:j (B$:j!  $:j< p_The hound completely misses you.(B The orc hits you but does no damage.$:jo %:jyu%:jyy(B(BRead which item? (BScrolls (B t - 2 scrolls of teleportation%:jyf(Bs - a scroll of butterflies  w - a scroll of enchant weapon (B c - 2 scrolls labelled LEXUCE XIROOMO  e - a scroll labelled QUDWAR UTOBEGG  h - a scroll labelled SOREN IKOA  j - a scroll labelled TIMEED SISA  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR %:jy(B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected':jjE':jE':jNN':jY(B#...5...........(Bmmoncure the Skirmisher(B..###5.#.######(BDeep Elf(B#o.).###(B #Health: 2(B/41(B=(B-----------------------##...(B..###(B .#Magic: (B9/9(B========================(B##..(B..^(B.#(B...AC:(B 8Str:(B 8#o#(B......##':jY,EV:(B 13Int:(B 20#..(B........SH:(B 0Dex:(B 20≈###(Bo(B.......XL: (B 7 Next: (B11% Place: (BDungeon:5≈≈≈(B #####@(Bh†(B....[.Noise: (B===------ (B Time:(B 3332.1 (0.0)':jY≈≈≈..###(B....h(B..#(B.....':jZ7a) (B+1 shortbow':j*Z(B≈≈...(B.h<(B..h(B.####..#(B..':j?ZFire: a) (B+1 shortbow(B.....(B..#(B..###(B ##(B .':jRZ(BMark ':jfZ(B....##(B....#...(B ##(B.#...':jzZs(Bh(B  (B (Bhound':jZ(B#(B ...###..(Bo(B  (B orc':jZ#(B...(B ....hhh(B 3 jackals':jZ3..##(B ##. ':jZ(B_(BYou encounter a jackal.(BYou shoot an arrow. The arrow hits the jackal.  ':j)[The jackal is lightly wounded.  The jackal bites you.  * * * LOW HITPOINT WARNING * * * (B_The hound completely misses you.(B The orc hits you but does no damage.':johThe hound completely misses you.(B The orc hits you but does no damage.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.':jCpis knocked back by the sudden gust. x2  The hound is knocked back by the sudden gust.  The orc is knocked back by the sudden gust.':jq (B(Bh(BThe jackal barely misses your butterfly.(B':jj}The jackal barely misses your butterfly.(B  (BYou encounter a jackal.(B  (BSomething completely misses your butterfly.(B  ':j}(BSomething closely misses your butterfly.(B  (BSomething hits your butterfly!(B  Your butterfly dies!(B':jM (B':js(B':j':jрE(B.h(B':j (B Your butterfly disappears in a burst of colours!(BThe orc hits your butterfly with a +0 club.  Your butterfly dies!(B':jBb':jsb(Bbbbo(B.b(Bb(B..b':jbb(B.(Bbbb(Bbb(Bbbb(Bhb(Bb(B#bb':jVb(Bb(B.bb':j™Mbbhb(Bb':jܙ(ally target)(B(ally target)h(B 4 jackals (3 ally target)':j(B':j ':j&F3(B--3.1 (1':jȦbb(Bb(Bb(Bo(B.(Bb(Bb':j(Bb(B.(Bb(Bb(Bbbbbbb(Bh(Bbb(B#(Bbbb(Bb(B.b(Bb(Bb(Bbb(B':jlI _Your butterfly disappears in a burst of colours!':jx(B':jd(:j (:jԄ '(B(:j u(BRead which item? (BScrolls (B t - 2 scrolls of teleportation(Bw - a scroll of enchant weapon (B c - 2 scrolls labelled LEXUCE XIROOMO  e - a scroll labelled QUDWAR UTOBEGG  h - a scroll labelled SOREN IKOA  j - a scroll labelled TIMEED SISA (:j7 T l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (:jB (B[(B!(B] (Bread(B|quaff|evoke(:jN H[(B?(B] describe selected):j):j;):j1(B#...5...........(Bmmoncure the Skirmisher(B..###5.#.######(BDeep Elf(B#o.).###(B #):jHealth: 3(B/41(B=(B-----------------------##...(B.b###(B .#Magic: (B9/9(B========================(B##..b(Bbb(B.#(B...AC:(B 8Str:(B 8#o#(B.b(Bo(B.(Bb(B.##EV:(B 13Int:(B 20#..b(B..b(B....SH:(B 0Dex:(B 20≈):jU" ###b(Bb(B.(Bb(B....XL: (B 7 Next: (B11% Place: (BDungeon:5≈≈≈(B #####@b(Bbbh(B..[.Noise: (B=-------- (B Time:(B 3333.1 (0.0)≈≈≈..###(Bbbbb(Bh(Bbb(B#(Bbb(B...a) (B+1 shortbow(B≈≈...(B.h(Bb(Bb(B.b(Bb(B####..#(B..Fire: a) (B+1 shortbow(B.....(B.h#b(B.###(B ##(B .(BMark (B....##(B.bh(Bb(B#...(B ##(Bb(B#...(Bh(B  (B (Bhound (ally target)(B#(B ...###..(Bo(B  (B orc (ally target)#(B...(B ....hhhh(B 4 jackals (3 ally target)..##(B ##.(BSomething hits your butterfly!(BYour butterfly dies!Your butterfly disappears in a burst of colours!):j(BThe orc hits your butterfly with a +0 club.  Your butterfly dies! (B_Your butterfly disappears in a burst of colours!(B):j>8 (Bb):jnd(B.  As you read the scroll of teleportation, it crumbles to dust.):j֭Z(B.(Bb(B):jZ(B.(Bb(B):j:(Bb(B.):j0(B.(Bb):j(B):jb:(Bb(B.):j):j2b(B.):j?b):jO(B.):j):j9(B.(Bb):jİ(B):j):j/^(Bb):j(B):j):jN(B.(Bb(B):j):jF(B.(Bb(B):ji):jx0b(B.):jƻ (B.  (BYou feel strangely unstable.(B The hound bites your butterfly.  Your butterfly dies!(B):jBL (B  ):jv   #o.).### #  ### .#  ):j##..b.^b#...  ..##  #....(Bb(B.....  ≈ ###b.(Bbb(B....  ≈≈≈ #####@b(Bb(B.(Bh(Bb.[. ):j[ ##.(Bb(B... ):jF ≈≈....h(Bb(B.(Bb(B.(Bb(B####..#..  ......h#b(Bb(B### ## . ):j9 .bh(Bb(B#  ... ##.#... ):jb # .(Bb(B.###.. #... .... ):j_..## ##.Your butterfly disappears in a burst of colours!(B):j(B     #o.).###(B #(B  ):jK###(B .#(B  ##..b(B.^b#(B...(B  ..##(B  ):jY#..(B..(Bb(B.....(B  ≈(B ###b(B.(Bbb(B....(B  ≈≈≈(B #####@b(Bb(B.(Bh(Bb(B.[.(B  ##(B.(Bb(B...(B ):j ≈≈...(B.h(Bb(B.(Bb(B.(Bb(B####..#(B..(B  .....(B.h#b(Bb(B###(B ##(B .(B  .  ...(B ##(B.#...(B ):j #(B .(Bb(B.###..(B #(B...(B ....(B):jϦ? ..##(B ):jiA(B.  The jackal bites you):j~.  * * * LOW HITPOINT WARNING * * *(B  The jackal bites your butterfly.  ):jAYour butterfly dies!(B):j,2 (B.):jOSbYour butterfly disappears in a burst of colours!):j[(BSomething closely misses your butterfly.(B):j):jȴ(B.):j0(Bb(B):jI):j_=(B.b(B):j):jƵF(B.(Bb(B):jA):jN (B.):jh)b(B):j$(B.):j0(Bb(B):j):j2b(B.):j۷K(B.(Bb(B):j():j5(B.):j):jø(B.):jθ(Bb):j(B):j):j%,(Bb(B.):j=(B):j):j1b(B.):j5):jB2b(B.):j):j,(B.b):j(B):j1!(B.):j>0(Bb(B):j):jF(B.(Bb(B):j):j1b(B.):j(Bo):j(B):jE5(Bb(B.):j3(Bh(B.):jY* (B):j<(BSomething barely misses your butterfly.(B The jackal bites your butterfly.  ):j>Your butterfly dies!(B):j,):j;=(B.h(B):jb) (B):jth(B.  Your butterfly disappears in a burst of colours!):j(B):j* (B):jhb(Bo(B 2 orcs (1 ally target)):jGfThe jackal closely misses you.The orc completely misses your butterfly.(B):jU!2):jkl(B4.1 (1(BTele Mark (B):jZ"(Bb):jbbo(B.bb(B.b(Bb(Bb(Bb(Bb(B.(Bb):j(Bb(Bbb(Bhb(Bb(B#(Bb(Bb(Bbb(Bbb(B):j ):j):jT_(BSomething closely misses your butterfly.(B):j):j ):j9 u(B(BDrink which item? (BPotions ):j W a - a potion of ambrosia (B d - 5 sapphire potions ):j 7 f - a fizzy coppery potion  k - a dark potion  n - a fizzy dark potion (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selected*:jx *:jˀ *:j׌ (B#...5...........(Bmmoncure the Skirmisher(B..###5.#.######*:j _(BDeep Elf(B#o.).###(B #Health: 2(B/41(B=(B-----------------------##...(B..###(B .#*:j` AMagic: (B9/9(B========================(B##..(Bobbb(B#(B...AC:(B 8Str:(B 8#o#(Bbbo(B.b(B.##EV:(B 13Int:(B 20#..(B.b(B.b(Bb(B...SH:(B 0Dex:(B 20≈*:j| %###b(Bb(Bb(B.(Bb(B...XL: (B 7 Next: (B11% Place: (BDungeon:5*:j ≈≈≈(B #####@.(Bbh(B...[.*:j Noise: (B=-------- (B Time:(B 3334.1 (0.0)*:jˍ ≈≈≈..###(B.b(Bbb(Bhb(Bb(B#(Bb(B....a) (B+1 shortbow*:j (B≈≈...(B..hb(Bbb(Bb####..#(B..Fire: a) (B+1 shortbow(B.....(B.h#(B.h###(B ##(B .(BTele Mark *:j (B....##(B.b(B..#...(B ##(B.#.b.*:jc (Bh(B  (B (Bhound (ally target)(B#(B ...###..(Boo(B 2 orcs (1 ally target)#b(B..(B ....hhhh(B 4 jackals (3 ally target)..##(B ##.(BSomething barely misses your butterfly.(B The jackal bites your butterfly.  *:jx fYour butterfly dies!Your butterfly disappears in a burst of colours!*:j The jackal closely misses you.The orc completely misses your butterfly. (B_(BSomething closely misses your butterfly.(B*:j< (B(Bb(B.  It was a potion of heal wounds. You feel much better.*:jߕ 7b(B.*:jI %(B.*:jU /(Bb(B*:j Lb(B†(B*:j Q(B.(Bb(B*:j 0(Bb(B.*:j :b(B.*:j *:j 4(Bb(B.*:j\ *:jk Q(B.(Bb(B*:j *:j 0b(B.*:j% 1(Bb(B.*:jۚ 4(Bb(B*:j? *:jM M(B.(Bb(B*:j (B.(Bb(Bd -> w - 4 potions of heal wounds  *:j R(BSomething misses your butterfly.(B*:j R(B.(Bb(B*:jמ 4b(B.*:jF 1b(B.*:j %(B.*:j &b(B*:j *:j I(B.b(B*:j E(B.b(B*:j N^(Bb(B*:jP !(B.*:j *:j 4(Bb(B.*:jأ : (Bh*:j {(B.  (BSomething closely misses your butterfly.(B*:j ((B.  *:jh (BSomething misses your butterfly.(B  The hound barely misses your butterfly.(B The jackal misses your butterfly.*:j (BThe jackal bites you but does no damage.  The jackal bites your butterfly.  Your butterfly dies!(B*:j (B5Your butterfly disappears in a burst of colours!The orc completely misses your butterfly.(B*:jS = (B.b*:jy u(BSomething misses your butterfly.You encounter a shadow imp.(B*:j X(B.(Bb(B*:j <(Bb(B.*:j 5(Bb(B.*:j #(B.*:j &b(B*:j` .*:jl 0(Bb(B*:j !(B.*:jŶ 0(Bb(B*:jO T(B.(Bb(B*:j *:j D(B.b(B*:j# Y(B.(Bb(B*:j - (B.  (BSomething barely misses your butterfly.(B (BSomething misses your butterfly.(BThe orc hits your butterfly with a +0 club.  Your butterfly dies!*:jQ (B*:j 2b(B.*:j) <(Bb(B.*:j $(B.*:j 0(Bb(B*:jO 9b(B.*:j Lb(B†(B*:je ((B.*:jr 2(Bb(B*:j &(B.*:j 2(Bb(B*:j7 5(B.(Bb*:jD (B*:j$  (Bb.5(B  (B shadow imp(Boo(B 2 orcs (1hhhh(B 4 jackals (3 ally target)Your butterfly disappears in a burst of colours!(B*:jV |(B20(B/41==========(B5.1 (1*:j (Bb(Bb(Bob(Bb(Bbb(Bb(B.(Bb(Bbb(Bbh(Bb(Bbb(B..h(Bbb(B#(Bbb(Bb(Bb(Bbb(B*:jo 0 _Your butterfly leaves your sight.*:j -:j!-:jh(B ..###5.#.######(B #o.).###(B #(B ##.....###(B 5#(B ##..o(Bb(B^(B.#(B...-:j5(B #o#.b(Bob(B..##(B #..(B.b(Bb(B.(Bb(B...-:j ≈-:jڻ(B ###(Bb(Bb(B.(Bb(Bb(B...-:j%(B ≈≈≈(B #####(B.b(Bbh(Bb(B..[.(B ≈≈≈..###(Bbb(B.@h(Bbb(B#b....-:j?(B ≈≈..(B..hh(Bb(Bb(Bb(Bb####..#..-:jE(B ....(B...#bh###(B ##(B .(B ....##(B....#(B -:jǼn ...(B ##(Bb(B#b..-:jټY(B #(B ...###..-:j(B -:j a#(B...(B ....-:j/s(Bo(B  (B orc (ally target)-:j9X(B ..##(B ##.-:jD9hhhh(B 4 jacka-:jx`ls (3 ally target)(B .#(B-:j9(Bb(B.-:j9-:jV(B.-:jeb-:js(B-:jA:b(B.-:j^t(Bb(B.(Bb(B.(B.(Bb(B(B.(Bb(B(B.(Bb(B(B.(Bb(B.(B.(Bb(Bb(Bb(B.-:j (B(B5(BThe hound misses your butterfly.(B The jackal misses your butterfly.(BThe jackal bites you but does no damage.b(B.(B.(Bb(Bb(B.b(B.b(B.(B.(Bb(B(B.b(B(B.b(B(Bb(B.b(B.b(B.(Bb(B.(Bb(B(Bb(B.(Bb(B.-:j& (B.  The jackal closely misses your butterfly.(BThe hound bites your butterfly.  Your butterfly dies!(B-:j25(B-:j|-:j7<h(B-:jA -:jz5(Bh-:j (B.  -:jZYour butterfly disappears in a burst of colours!(B-:j (B.  The jackal barely misses you.(BThe orc hits your butterfly with a +0 club.  Your butterfly dies!(B-:j!.-:jK.5(B  (B shadow imp(B5(B  (B ufetubus-:jev(Bo(B  (B orc (ally target)-:js(…)-:j(B-:j'(B6-:jb-:j@b(Bo(Bb(Bbb(B.(Bbb(Bb(Bb(Bb(Bbb(Bbb@hb-:j;bhbb-:j$(B-:j -:jS_Your butterfly disappears in a burst of colours!(B-:jV"-:j ?(B ..###5.#.######(B #o.).###(B #(B ##.....###(B .#(B ##..ob^(B.#5..(B #o#.b(Bo(Bb(Bb(B.##(B #...(B..(Bb(B.b..(B ≈(B ###(B5(Bb(Bb(Bb(Bb(B...(B ≈≈≈(B #####(Bb(Bb(Bbh(B...[.(B ≈≈≈..###(Bb(Bb@(Bb(Bhb(B.#.....(B ≈≈.(B...h<hbhb####..#..(B .#b(B.###(B ##(B .(B ...(B.##(B.b(B..#(B ...(B ##(Bb(B#(B...(B #(B .(B..###..(B #(B...(B ....(B5(B  (B ufetubus(B ..##(B ##.(Bo(B  (B orc (ally target)(B .#hhhh(B 4 jackals (3 ally target)(B(Bb(B.b(B.(Bb†(B(B.b(Bb(B.(Bb(B.(Bb(B.(B.(Bb(B(B.(Bb(B(Bb(B.b(Bb(B.(Bb(B(B.(Bb(B(B.(Bb(Bb(B.b(B.(B.(Bb(Bb(B.(Bb(B. (B5(BYou swap places with your butterfly. The ufetubus misses your butterfly.(B x2  The hound -:jd misses your butterfly.The jackal completely misses your butterfly.(B (B.  The jackal closely misses your butterfly.(B x2  The jackal bites you but does no damage.  The ufetubus misses your butterfly.(B (Bb(B.  The ufetubus closely misses your butterfly.(B(B.b(Bb(B.(B.(Bb(B(B.b(B(B.(Bb(Bb(B.b(B..5(B  (B shadow imp(B5(B  (B ufetubus(Bo(B  (B orc (ally target) (…)(B(B1==========(B=(B7-:jHL (Bbb(Bbbbb(Bbbbb(B@(Bb(Bh(Bbb(Bh(B.h(Bb(Bb(Bbb(B _The orc barely misses your butterfly.(B-:jN .:jt(B ..###5.#.######(B #o.).###(B #(B ##.....###(B .#(B ##..ob^b#...(B #o#.bob5.##(B #...bb(B..b..(B ≈(B ###5bbb....(B ≈≈≈(B #####b(Bbbh(B...[.(B ≈≈≈..###(Bb(B@b(Bb(Bh(Bb(B.#.....(B ≈≈(B....h(Bb(Bh(B.h(Bb(B####..#..(B .#b(Bb(B###(B ##(B .(B ..(B..##.(B.b(B.#(B ..(B. ##(Bb(B#(B...(B #(B .(B..###..(B #(B... ....hhhh(B 4 jackals (3 ally target)(B ..##(B ##.(B .#(B(B.:jx .:jEx(B......... ......... ......... ........##(B .:jfx;.........##(B .:jx= ..........####(B. .:jx ............... .:jx` .......@(B..#(B .:jy ...........#(B  ........##(B.#(B .:jxy8 .......##(B ...:jy.##(B ###(B.#(B.#(B ##.:jyZ..#(B #(B.#.:jy"(B.:jyN..#(B #(B ...:j"z  .:jVz##(B #.#(B ##(B. ..#(B #.##(B  .:jhz$You swap places with your butterfly..:jʁ(B.:js(B.:j.:j (B-.:j" 8.:j:(BMark (B.:jk(B.:j@ _Your surroundings suddenly seem different./:jnP.........(B..###(B..##(B..####.(B......##(B ..####(B.#(B ...######(B.#(B.##(B ##(B ..#(B #(B.#(B. ..#(B #(B .. .##(B #.#(B ##(B. ...#(B #.##(B #(B.  #..#(B #..###(B(B-(B9(B/:jjQ/:jn.(B .####(B..##(B..####.(B......###(B #(B..#/:j(B ###.#(B?(B ../:jg\.######(B.#(B.##(B ##(B ..#(B #(B.#(B.#(B .(B ..#(B #(B ... ..##(B #.#(B ##(B.# (B ...#(B #.##(B #(B.. #(B #..#(B #..###(B /:je#(B.. #..#..##....###..(B/:j/y (B Found (Ba scroll labelled FUNKOCK ENUIBE(B./:j03(B40/:j~7(B/:j8J _(BThe sentinel's mark upon you fades away./:j8(B/:j9<0:jϯ(B .(B . ##(B.##(B.#0:jX(B.##(B.####.#.(B #(B.##0:ju(B #(B.#(B #(B.##.#(Bğ?(B.##(B ..(B .######(B.#(B.##(B ##(B ..#(B #(B.#(B.# 0:j(B .(B ..#(B #.(B..  ..##(B #.#(B ###(B.#(B.(Bğ(B  (B gnoll (wandering)  ...#(B #.##(B 0:j#(B...  #(B #..#(B #..###(B #(B.. .  #..#..##....###..0:j3(B0:je7(B.(Bğ0:j(B0:j+(B0:j4(B2=0:j!(B10:j(B0:j 0:j-\_(BYou encounter a gnoll. It is wielding a +0 club.(B0:jU0:jwU(B .(B .. ##(B.##(B.#(B.###(B.####.(B #.(B #(B.##(B #(B.#(B #0:j(B.##.#(B.(Bğ(B.##(B ..(B w######(B.#(B.##(B ##(B ..#(B #(B.0:jx#(B.#(B .(B ..#(B #(B...(B.  ..##(B #.#(B ###.#(B. ...#(B #.##(B #..(B..w(B  (B dart slug (wandering)0:j-(B #(B #..#(B #..###(B #..(B ..  #..#..##....###..(B0:j@A(B?ğ(B0:ja (B0:ji ((B20:j(B0:jT _(BYou encounter a dart slug.(B0:j`0:jz8(B .(B..#####(B....##(B #(B...####.(B #0:j*{L(B......(B ###(B  #(B..#(B..#####.#(B...(B?ğ0:j{H(B ..#w######(B.#(B.##(B ##(B ..#(B #(B.#.#(B .(B ..#(B #(B....(B ..##(B #.#(B ###(B.#.(B ...#(B #.##(B #(B....0:j{_#(B #..#(B #..###(B #.(B....(B #..#..##....###..(B.(B$(B #...5...........(B0:j8w(B.0:jN(B.(Bğ(B0:jď<(B0:j((B30:j(B0:jP$ _Found 12 gold pieces.0:jn1:j7,..#####1:jb7.(B..#(B..#(B...##.1:j7....(B ##(B #(B. .(B.####.#(B 1:j7v.(B.w(B?(B.(Bğ1:j7I(B##(B ..1:j7e#.######@#.##(B ##1:j7..#(B #(B.#.#(B .1:j7o..#(B #(B....(B 1:j8..##(B #.#(B ###(B.#1:j&8}.#(B #.##(B #(B...1:jE8#(B #..#(B #..###(B #.#..#..##....###..(B.(B$(B. 1:j8t.5...........(B ....###5.#.######(B1:j4>1:jw>4(Bğ(B.1:j:?)(B.w1:jK?(B1:jF(B1:jG1:jG!(B41:jKN(B1:jP1:j̽.#..##(B #(B...####.(B #.....(B #..##(B 1:j4#.......###.(Bğ(B......##...w...(B.....##(B ..#.######(B.#.##(B ##1:j0h(B ..#(B #@#.#(B .(B....#.##(B ###(B.#(B.#1:jB(B ...#(B #.##(B #(B....1:jS#(B #..#(B #..###(B #.(B....1:jt_..#..##....###..(B.(B$(B...1:jB #...5...........(B ....1:j>..###5.#.######(B ....1:jp #o.).###(B #(B1:j35(B1:j[U(B.(Bğ(B1:j;5(B  (B shadow imp(B1:jI\(B3(B=(B51:j;(B1:j\1:je#...##......(B .(B.....##(B #.(B.....(B 1:jf..###.(B....(B...##.#(B ...w...(Bğ(B..(B..##(B ..#.######(B.#(B.##(B ##1:j)f..#(B #(B.#(B.###(B  ...#(B #(B.@(B...#..##(B #.#(B ###(B.#(B.#(B 1:jOfO.#(B #.##(B #5(B...(B  #(B #..#(B #..###(B #(B.....  1:jf6#..#..##....###.(Bo(B.(B$(B.....5..........(B......###5.#.######(B... #o.).###(B .##(B...#(Bo(B  (B orc (wandering)##.....###(B .#(B1:jzj3h(B1:jl85(B.1:j>m2(Bo(B1:jo8h(B.1:jlpU(B.(Bğ(B1:jq<(Bo(B.1:jTz(Bo(B 2 orcsh(B  (B jackal(B1:j{((B61:jq(B1:j7j _(BYou encounter an orc. It is wielding a +0 flail.(B1:j2:j2:j(B(BRead which item? (BScrolls (B t - a scroll of teleportation2:j(Bw - a scroll of enchant weapon (B c - 2 scrolls labelled LEXUCE XIROOMO  e - a scroll labelled QUDWAR UTOBEGG  h - a scroll labelled SOREN IKOA 2:j/Q j - a scroll labelled TIMEED SISA  l - a scroll labelled VUNAOW ZAGODU 2:jM m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke2:jcH[(B?(B] describe selected2:j 2:j (B#.............####.(Bmmoncure the Skirmisher(B#(B.......(B..........(BDeep Elf(B#(B......(B.....##Health: (B23(B/41 (B=============(B-----------#.(B.....(B......#Magic: (B9/9(B========================(B..###.(B....(B...##.#AC:(B 8Str:(B 8...w...(B...(B..##(B ..EV:(B 13Int:(B 20#.######(Bğ(B#(B.##(B ##SH:(B 0Dex:(B 20..#(B #(B.#(B.###XL: (B 7 Next: (B11% Place: (BDungeon:5  ...#(B #(B.@(B...#Noise: --------- (B Time:(B 3346.1 (0.0)  ..##(B #.#(B ###5#(B.#a) (B+1 shortbow(B...#(B #.##(B #(B....Fire: a) (B+1 shortbow(B#(B #..#(B #..###(B #(Boo(B...  #..#..##....###.(B..(B$(B....#...5..........(B.......(Bğ(B  (B gnoll..###5.#.######h(B......5(B  (B shadow imp#o.).###(B .##(B...#(Boo(B 2 orcs##.....###(B .#h(B  (B jackal(BFound (Ba scroll labelled FUNKOCK ENUIBE(B. _(BThe sentinel's mark upon you fades away. (B_(BYou encounter a gnoll. It is wielding a +0 club. (B_(BYou encounter a dart slug. (B_Found 12 gold pieces. _(BYou encounter an orc. It is wielding a +0 flail.(B (Bh(B.  As you read the scroll of teleportation, it crumbles to dust.(Bo(B.(B.(Bğ(B2:j (Bo(B.(B(B=7.1 (1(BTele (B(B _(BYou feel strangely unstable.(B The shadow imp closely misses you.(B2:j #.####.(B #....(B.............(B #....(B.......##(B #....(B........#(B ..###....(B....##.#(B 2:j# ...w.....(B...##(B ..(B #.######.#(B.##(B ##(B ..#(B #(Bğ(B#(B.###(B 2:j .(B ..#(B #(B..@(B..#(B 2:j͗ #..##(B #.#(B ###5#(B.#(B  ...#(B #.##(B #(Boo(B.(B.. #(B #..#(B #..###(B #(B....(B... 2:j #..#..##....###(Bğ(B..(B$(B..#...5.2:j/ (B.h(B.....(B.(B>2:j> Nğ(B 2 gnolls (1 polearm, 1 wandering)  2:jJ S..###5.#.######(B.......2:j` #o.).###(B #(B.##(B...#(B ##.....###(B .#(B 2:j (Bh(B.  (BYou encounter a gnoll. It is wielding a +0 spear.(B2:j> 75(B.2:j ;(Bğ(B.2:j 7(Bo(B.2:j ,(B)2:jû U(B.(Bğ(B2:j (B2:j /(B-82:j (B2:j 4 _Found a stone staircase leading down.2:j 2:j (Bh(B.  You shoot an arrow. The arrow hits the shadow imp.2:j[ (Bh(B.  2:j(BThe shadow imp is heavily wounded.(BThe shadow imp hits you but does no damage.2:j9; (B2:jRe(B4(B=(B===92:j(B2:j%Z _The orc hits you but does no damage. The gnoll hits you but does no damage.2:j-3:j (B (BYou shoot an arrow. The arrow hits the shadow imp. (B #oh...(B 3:j'C ##(B #ğ....(B...... .###...(B$(B...(B..... #(B ............(B>(B... .##(B #####........(B... ##(B..##(B. ##(B #.##...#(B ..#(B....... .###(B .#(B ......... b^b#...(B ######(B........ bob5.##(B #(B.....@(B!(B...... bb..b..(B ...####(B........ bbb....(B ......(B>(B.. bh...[.(B #(B......... .#.....(B ......< ##..#..(B (B:(B.#(B........  ##(B .(B .#(B..#(B.....#(B .. .##(B..(B$(B.##(B  (BThe shadow imp is severely wounded.(B (B Your surroundings suddenly seem different.  Found (Ba purple potion(B, a parchment of Searing Ray and 6 gold pieces.(B(B---50.2 (1.1(B _Found an escape hatch in the ceiling. Found a stone staircase leading down.3:j#oh...(B  #ğ....(B......(B .# ###...(B$(B..(B......(B .#(B .(B>(B... .##(B #.3:j8(B....###(B..##(B.#(B #.##...#(B #(B..#(B.# ###(B .#(B #(B.# ^b#...(B ######(B.# 3:jGTob5.##(B #(B.3:jR......#3:j\z..b..(B .(B..####(B.3:jf#3:jr,....(B 3:jp#(B......(B>(B..# 3:jBh...[.(B 3:j*#(B. 3:j.#.....(B 3:j1......<(B.3:j..#..(B (B:(B.#(B.3:j##(B .(B #(B.#(B..#(B.....#3:jL2(B.. .##3:jY#(B3:j|(B3:jIJ---(B103:j!(B3:j1(B3:j23:j2&(B2.2 (23:jR9(B3:j:5 _(Bd - a purple potion3:j4:(B3:j;4:jzOo#ğ..........(B .# ##...(B$4:jO(B.(B .#(B . .........(B.(B>(B...(B .##(B .# ###(B...###(B..##(B.#(B  #.##...#(B #(B..#(B.......#(B #(B .#(B #(B...4:j*P#(B b#...(B ######(B 4:j:Pb5.##(B #(B......#(B ..b..(B ...#####(B 4:j]P..(B #(B......(B>(B..#(B ...[.(B #(B.. .....(B #(B......<(B....# 4:jvP..#..(B #(B:(B.#(B.........# 4:jP(B ##(B .(B #(B.#(B..#(B.....###(B 4:jP(B<(B....##(B..(B$(B.##(B4:jP.#(B.##(B #(B....#(B4:j+a:<(B4:ja4(B5=4:j!b&(B3.2 (14:ji(B4:j5j2 _Found a stone staircase leading up.4:jnl4:j\ #...(B$(B .#(B . .........(B>(B...(B #(B.##(B .#(B ##(B...###(B..##(B.#(B 4:j\  #.##...#(B #(B..#(B.......#(B #(B .#(B #(B...#(B ...(B ######(B 5.##(B #.(B.....4:jX] 8#(B .b..(B ...#####(B ..(B #(B....@(B.(B>(B..#(B ..[.(B #(B...(B #(B......<(B....#(B #..(B #(B:(B.#(B....#(B 4:j] B##(B .(B #(B.#(B..#(B.....###(B <(B....##(B..(B$(B##(B.#(B.##(B #(B....#(B. 4:jfk (B4:j(l ((B44:jr (B4:jt 4:j........(B>(B...(B #.##(B .#(B  #(B...###(B..##(B.#(B  #.##...#(B #(B..#(B.......#(B  .#(B #(B...#(B 4:j ...(B ######(B  .##(B #..(B....#(B 4:jb6 b..(B ...#####(B  ...(B #(B......(B>(B..# .[.(B #(B.. .(B #(B......<(B....#(B 4:j #..(B #(B:(B.#(B.........#(B  #(B .(B #.#(B..#(B.....###(B  (B 4:jx<.(B...##(B..(B$(B.##(B  .#(B.##(B #(B....#(B  4:ju(B .(B #(B....#(B  (B (B #(B....#(B  (B  (B (B4:j-(B4:j.((B54:j4(B4:jh75:j. (B #....###..####...#(B #(B..#(B......  .#(B #(B.. ...(B ########(B #...(B.. b..(B ...#### 5:j ...(B #(B......(B>(B..##[#(B.....#(B. 5:j ##(B:(B.#(B..... .#(B..#(B.....### (B#(B....# (B (B5:j(B5:j\(B6(B=(B65:jw(B5:j  5:j= X_(BThere is an escape hatch in the ceiling here.5:j"5:jG (B ##...#(B #..#...... (B .#(B #(B.. ...(B ########(B #...(B.. 5:jG b..(B ...#### ...(B #(B......(B>(B..##[#(B.....(B......< ##(B:(B.#5:jJ (B .#(B..#(B.....##(B <....##(B..(B$(B.##(B .(B###### (B (B5:jWY (B5:jZ /(B7 _5:j` (B5:jb 5:jc(B  .#(B #.. ...(B ######5:j##(B #....(B. b..(B ...#### 5:j ...(B #(B......(B>(B..##[#(B.....(B......< 5:jd##(B:(B.#(B.....5:j 5:j1.#..#(B..@(B..###(B 5:jW<....##(B..(B$(B.##(B 5:jj{.#.##(B #(B....#(B 5:j^ (B (B5:j((B5:j((B85:j(B5:jL6:jj5(B 6:j...(B ###### .##(B #....(B. b..(B ...#### 6:ju...(B #(B......(B>(B..##[#(B.....(B......< ##(B:(B.#(B..... 6:j,p.#..#(B.....###(B 6:jI<....##(B..@(B.##(B 6:jm.#.##(B #(B....#(B  ..(B 6:j{; (B 6:j(B6:j(B6:jè6:jѨ!(B96:jѭ(B6:j(B6:j[(B7=(B60.2 (26:j(B6:j 6:j)_You now have 176 gold pieces (gained 6).6:j46:jA(BM .#(B #. ...(B ###### 6:j5A.##(B #....(B. b..(B ...####(B........#(B .6:jJA(B (B>(B..#[#(B...... 6:j]A.6:jeAS(B #(B......<6:jAr.(B:(B.#(B.........# 6:jA#(B .(B #.#..#(B..@(B..###<....##6:jA.#.##6:jAj..(B #(B....# 6:jA"(B6:jL(B6:jM-(B1.2 (16:j\(B6:j^6:jLt(BM#.##...#(B #..# 6:j(B .#(B #5..(B ###### .##(B #...(B.. b..(B ...####(B........#(B .6:j(B 6:js(B>(B..#[#(B...... 6:jόr.(B #(B......<.6:jߌ(B:(B.#(B....@(B....# 6:j#(B .(B #.#(B..#(B.....###6:j1<....##6:jb.#.##(B #(B....#6:j, 6:j:s5(B  (B shadow imp (wandering)6:jI (B6:jZ6:j-$(B.6:j\'5(B6:j<(B6:j1((B26:j͵(B6:j ..........###..## #.##...#(B #(B..# (B .#(B #(B....(B ######5 .##(B #...(B.. 6:jݮ <b..(B ...####(B........#(B .(B (B>(B..#[#(B...... .6:j\ U(B #(B...(B:(B.#(B......... #(B .(B #.#(B..#(B.....###<.(B...##.#(B.##..(B....######(B6:j> K(B.5(B6:j (B6:j 6:j !(B36:j (B6:jC  6:jc P_(BThere is an escape hatch in the ceiling here.6:j~ 7:j3)(B7:ji4)(B7:j!8)(B7:jFi (B.  You shoot an arrow. The arrow hits the shadow imp!7:jpt(B...(B7:jRu(B8(B=(B2===4.3 (1.17:jV(B7:jI _You kill the shadow imp!(B7:j 7:j/ (B7:j (B7:j (B7:j`  7:jm 5_(BNo target in view!7:j| 7:j (B7:j (B7:j6 (B7:j  7:j" 5_(BNo target in view!7:j3 7:j (B7:jR (B7:j (B7:j2  7:jD =_(BNo target in view!7:j6 8:jJ_(B8:j6` (B8:jf(B8:jgC _(BNo target in view!8:jNi8:j (B8:je 6(B---50 8:j{ _8:j (B8:j 8:jm(B8:jnD---(B68:jt(B8:jv9:j(B9:j!(B9:j(B9:j!(B9:j(B9:j(B9:j(B9:jkL(B9=(B9:j(B9:j(B9:j(B9:je(B9:j6(B9:ja(B9:jp(B9:j(B9:j(B9:j@(B9:j.(B9:ju9:jK(B30=(B9:j (B9:jc(B9:j(B9:j(B9:j(B9:j?(B9:j{(B9:j(B9:j (B9:jN(B9:jO%(B9:j%l(B1(B=(B=(B9:j'(B9:j+(B9:j8,(B9:j|-(B9:j3(B9:j3(B9:j]5(B9:j;(B9:j;%(B29:j;3(B=(B9:j=(B9:jB(B9:jC(B9:jGD(B9:j,J(B9:jhJ(B9:jeK(B9:jQ(B9:jQ(B9:jR(B9:jGX(B9:jX9:jXH(B3=(B9:jY(B9:jF_(B9:j_(B9:j`(B9:jf(B9:j2g(B9:jh(B9:jVn(B9:jn(B9:jo(B9:jt(B9:jhuX(B4(B=(B9:jv(B9:j@}(B9:j}(B9:j~(B9:jq(B9:j(B9:jԅ(B9:jي(B9:j&(B9:jW(B9:jM(B9:j9:jH(B5=(B9:j(B9:jљ(B9:j(B9:j:(B9:j(B9:j(B9:jM(B9:j(B9:j+(B9:j;(B9:jװ(B9:j%(B69:j E(B=(B=(B9:j[(B9:jp(B9:jϹ(B9:j(B9:j|(B9:j(B9:j(B9:j (B9:j(B9:j(B9:jv(B9:j9:jQ(B7(B=(B9:j(B9:j(B9:j(B9:j!(B9:j(B9:j(B9:j(B9:j;(B9:j9:j(B89:j*=(B9:jA(B9:jm(B9:j(B9:j'(B9:je(B9:j(B9:j(B9:j(B9:j (B9:j (B9:j] (B9:j 9:j Q(B9(B=(B9:j (B9:jf (B9:j (B9:j (B9:j- (B9:j (B9:j& (B9:j0- (B9:j- (B9:jK/ (B9:j{6 (B9:j6 8(B40=9:j6 (B9:j8 (B9:j> (B9:j? (B9:j1@ (B9:jOG (B9:jG (B9:jH (B9:jQ (B9:jXQ (B9:jR (B9:jU _(BNo target in view! _(BNo target in view! 9:jU R__You start resting. (B HP restored.9:j \ (B9:jKf 3(B413.3 (47.0)9:jDg R(B1(B=(B=9:jhg .(B4.3 (48 _9:jjm (B9:j6o ::j(B::jz(B::jM(B::j(B::j(B::j(B::j(B::j!(B::j((B::j((B::j{*(B::j,(B::jc3(B::j3(B::jC5(B::j/7(B::j>(B::j:?:(B=(B::jG@(B::jGB(B::jG(B::j/H(B::j@I(B::jK(B::jR(B::jS(B::j,T(B::jU(B::j[(B::j7\(B::j](B::j f (B).###(B #.##...#(B #..#.......#(B ::j5fN....###(B .#(B #..(B.......#(B ..ob^b#...(B ######.(B.......#(B ::jDfo#.bob5.##(B #.....(B........#(B ::jPf..bb..b..(B ...####(B........#(B ::jYf##5bbb....(B #(B......(B>(B..##(B ::jf#bbbh...[.(B ##(B..........#(B ::jfbhb.#.....(B ##(B......<....#(B ::jfb####..#..(B #@.#.........#(B ::jg#(B ##(B .(B #(B.#(B..#.....###(B ::j!g <(B....##....##(B .(B ..(B.#(B.####....#(B ..(B #..(B..... #....#(B ::j-g....(B ###(B..(B... #....#(B  ::j7g##.::jBg###(B.#(B. #....#(B::jVgZ #(B. .. ######(B ::jjgL You pick up a parchment of Searing Ray and begin reading...::j;t4(B21.3 (7.0)::jt-(B2.3 (8::j{(B::jZ|= _You add the spell Searing Ray to your library.::j/~;:jg(B(B(B(B;:jG(B;:j(B;:jd(B;:j0(B;:j+(B;:jb(B;:j@ (B;:j (B;:jH(B;:j(B;:j(B;:j(B;:j!(B;:j!(B;:j$#(B;:j$(B;:j**(B;:jb*(B;:jj+(B;:j.(B;:j7(B;:j8(B;:j9(B;:j;(B;:j< ;:j#=e(B (BA jackal comes into view.(B;:jVC(B #o#.bob5.##(B ##......# (B #...bh(B.....(B ...####........# ;:jCT(B ###5b(B......(B .##(B #......(B>(B..# (B #####bbbh(B...[.(B ..###.......... ##b.bbhb.#.(B.... #.##......<.... hbh.hb####..#(B..#(B #.#..#......... ;:jC.#bb###(B ##(B... #.#.#(B..#.....## ;:jC..b.#(B #(B..###<..(B..##....## ;:jC}#b#...(B #(B..@...#.####....# ;:jC..###..(B ###(B.......#(B #....# ;:jD..(B ....(B ###(B.....#(B #....# ##(B ##.(B ##(B.#(B..##....#(B #.(B...#######;:j2DX(B ...(B....;:jHDoh(B  (B jackal (wandering);:jQD(B ;:j]D,#######. ;:jD#(B;:jFW(B.h(B8.3 (6;:jR(B;:jS+(B9.3 (7 ;:j)S _;:jqY(B;:j[;:jZ 3)(B;:jVZ 8)(B;:j 9)(B;:jB 9)(B;:j>9)(B;:j09)(B;:j9)(B;:j}! (B.;:j.`h(B......;:j0:(B===30.4 (1.1;:j6(B;:j8h _You shoot an arrow. The arrow barely misses the jackal.(B;:j:<:j_(B<:j` (B<:jf(B<:jzg <:jg5_(BNo target in view!<:ji<:jS(B<:jT (B<:j[(B<:j\ <:j]5_(BNo target in view!<:j?_<:j[(B<:j[ (B<:jic(B<:j[dC _(BNo target in view!<:jwf<:j(B<:j (B<:jb(B<:j8 <:jW=_(BNo target in view!<:j<:j(B(B(B _(BNo target in view!<:j3 (B<:j4 (B<:j85 (B<:j9 (B<:j\? 2h(B<:jA _(BNo target in view!  (BA jackal comes into view.(B<:jI <:jJ b(B #o#..obh.##(B ##.<:j4J (B #...bh(B..... ...####.(B ###5b.(B..... .##(B #......(B>(B..(B #####bbbh.(B..[.(B ..###<:jMJ M#b.bbhb.#..(B... #.##......< <:jbJ w.hbh.hb####..#(B..##(B #.#..# .<:jxJ .#bb###(B ##(B...#(B #.#.#..#..... #..b.#<:jJ (B #(B..###<(B....##....## ##b#...<:jJ (B #(B.@.(B...#.####....#<:jJ .###..(B ###(B.#(B #....#<:jJ .(B ....(B ###(B.....#(B #....# .##(B ##.<:jJ o(B ###(B.#.##....# <:j K 3#(B #.<:jK c.#(B ...(B....<:jZK h(B  (B jackal (wandering)(B ####<:jqK $###.(B<:jU *(B0.0<:jV <:jV 7(B---1.4 (1 _<:j] (B<:j_ <:j' 3)(B<:jI 8)(B<:j 8)(B<:j 9)(B<:j6 9)(B<:j 9)(B<:j < (B†<:j M(BYou shoot an arrow. The arrow hits the jackal!<:j .h(B<:j W.(B......<:jk :(B3===2<:j (B<:j E _You kill the jackal!(B<:j <:jZ3)(B<:j4)(B<:jk8)(B=:j8)(B=:jVP9)(B=:j9)(B=:jN (B†(BYou shoot an arrow. The arrow hits the jackal!=:jA2(B....=:j..=:jg((B3=:j(B=:jcE _You kill the jackal!(B=:j=:j΃(B=:j (B=:jӒ(B=:j _(BA jackal comes into view. (B You shoot an arrow. The arrow hits the jackal! _You kill the jackal!(B =:j 5 You shoot an arrow. The arrow hits the jackal! =:j[x_You kill the jackal!(B _(BNo target in view!=:jk=:jf(B=:jD (B=:j(B=:j;  You shoot an arrow. The arrow hits the jackal! =:j_You kill the jackal!(B  You shoot an arrow. The arrow hits the jackal! _You kill the jackal!(B =:j=_(BNo target in view!=:j=:j|(B=:j} (B=:ji(B=:j: =:jQu_You kill the jackal!(B  You shoot an arrow. The arrow hits the jackal! =:j\@_You kill the jackal!(B =:jn=_(BNo target in view!=:jg=:j(B=:jş (B=:j(B=:j =:j=_(BNo target in view!=:j=:j5 (B=:j6 (B=:j7 (B=:j}; (B=:jB (B=:j2D & (B_=:jE (B=:jLH (B=:jJ k (B (BA jackal comes into view.(B=:j\R w##.....###(B .#(B #=:jR #..(B..^(B.#(B...(B.. ######(B #o#(B......##(B. ##....(B #..(B..†(B.†(B.... ...####=:jR (B =:jS 3###(B.h(B....... .##(B #......(B> (B #####bbb(B....[.#(B ..## .###b.bbhb.#.(B....#(B #.##......<.. ..hbh.hb####..#(B..##(B #.#..#....... =:j.S ...#bb###(B ##(B.@(B.#(B #.#.#..#.....(B--- =:j=S 2##..b.#(B =:jLS a.(B.###<....##....# =:jcS (B ##b#...(B #(B..(B....#.####....# =:jrS (B ...###..(B ###(B.......#=:jS 0(B #....# #=:jS 1...(B ....=:jS d###(B.....#(B #....# =:jS 5..##(B ##.=:jS ###(B.#..##....#(B h(B  (B jackal (wandering) .#=:jS h(B #.(B...#######.......=:j-T (#######.(B=:jW R(B.h(B4=:j\ =(B.h(B=:j_e (B=:jf #---=:jf $(B5.4 (2 =:jf _=:jZn (B=:jp =:j 3)(B=:j; 8)(B=:jP\ 9)(B=:jw (B.h(BYou shoot an arrow. The arrow hits the jackal.  =:j dThe jackal barks!  (BThe jackal is almost dead.(B=:jj (B..h(B  (B=:jF 9(B===6.5 (1.1=:je (B=:j^ _You hear a shout!=:j? =:j: )=:jr (B=:j )=:j (B=:j"p (B†(BYou shoot an arrow. The arrow hits the jackal!=:j} 4(B..=:jɁ *(B7.6=:j" (B=:j  =:j/ 7_You kill the jackal!(B=:j* =:jZ(B=:j (B=:j_(B=:j" =:j@=_(BNo target in view!=:j!>:j(B>:j (B>:jk(B>:jnC _(BNo target in view!>:j>:j]+8(B(B>:j-(B>:j|. >:j.=_(BNo target in view!>:j1>:jm(B>:j{ (B>:j"(B>:j#C _(BNo target in view!>:jF&>:j[&(B>:j'(B>:jY)(B>:j/(B>:j33(B5(B>:j6 >:j7h(B (BAn ufetubus comes into view.(B>:j4?(B #o.).###(B #.##...#(B #..#>:jy?(B.####.#(B..#(B #.(B...^(B.#(B...(B..#######(B #o#(B......##(B..##....>:j,@(B #.(B...†(B.†(B........####.....>:jH@(B ###(B....(B..... .##(B #>:j@!(B> >:j;A(B #####(B..(B†(B..†(B.[.#(B ..###.....>:j^A|###b.bbhb.#(B.....#(B #.##......<>:jAhbh.hb####..#@(B.##(B #.#..#. >:jB....#bb###(B ##(B..(B.#(B #.#.#..#.... .##..b.#>:jB#(B..###<....##....(B ##b#.>:jB\(B #(B......#.####.... >:jC(B ...###..(B ###(B.......#(B #.... >:j2CU(B #...(B ....>:jCI###(B.....#(B #....(B (B5(B  (B ufetubus (wandering) (B ..##(B ##.>:jC###(B.#..##.....#(B #....######>:j;DI(B ......(B>:jJN*(B0.0>:jP)(B--->:jGP8.6 (1 _>:j,X(B>:jZ>:jw> 3)(B>:j )>:j (B>:jK 9)(B>:j3 9)(B>:j. !)>:jj (B>:j !)>:jS (B>:j ( (B>:j[ a.(BYou shoot an arrow. The arrow hits the ufetubus!>:j, >:j, ~(B..†.†(B.>:j1 '(B5>:j1 ===9>:j8 (B>:jF:  >:jo: A_You kill the ufetubus!(B>:j< >:j (B>:jZ (B>:j+ (B>:j  >:j; =_(BNo target in view!>:j >:j(B>:jZ (B>:j%(B>:j >:j=_(BNo target in view!>:j?:jmr(B?:jr (B?:jz(B?:j{ ?:j|5_(BNo target in view!?:j}?:jn(B?:j p (B?:jv(B?:jwC _(BNo target in view!?:jz?:jxw(B?:j x(B?:jy(B?:j)(B?:j(B?:jo& (B_?:jӉ(B?:j)(B?:j(B?:j"(B?:j/(B?:jd(B?:j(B?:j(B?:jP(B?:jآ(B?:jY(B?:jէ(B?:j,(B?:j(B?:j(B?:jf(B?:j(B?:jG(B?:jI(B?:j(B?:j(B?:j(B?:jn' (B ?:jB(BYou encounter an adder.(B?:jb?:j ..#(B #.ğ.5.#(B #(B #.#(B ###(B.#(B.########(B .#(B #.##(B #(B........... ..#(B #..###(B #(B........... .#(B #..##....###.(B..(B$(B........ .#(B ?:j..5...........(B......(B>(B..(BS(B #.##(B .# ?:jH###5.#.######..(B.........###..##.# ?:j/(B #o.).###(B #.##(B...#(B #...# ?:je(B ##.....####.#(B.@#(B #.........#(B--- ?:jy ##....^.#(B.....#######........# ?:j(B #o#..(B....##(B..##.............#?:j(B #....†(B.†..(B..(B....####........#?:j(B ###..(B....(B..(B.##.##(B #......(B>(B..#?:j####..(B†(B..†(B.[.##(B ..###......?:jMh(BS(B  (B adder (wandering) ?:jt##b.bbh..#.(B....#(B #.##......< ?:jhbh.hb####(B..#.(B.##(B #.#..#......... ?:j.#bb###(B #.##...#(B #.#.#..#.....##(B?:j?:j.(B.45.6 (6?:jS(B---(B6.6 (7?:j(B?:j ?:j%_The adder leaves your sight.?:j?:jz(B?:jz (B?:j(B?:j C _(BNo target in view!?:j?:j (B?:j (B?:j׎ (B?:jя  ?:j 5_(BNo target in view!?:jΑ ?:j (B?:j= (B?:j (B?:j  ?:j =_(BNo target in view!?:j ?:jW (B?:j (B?:j! (B?:j  ?:j6 =_(BNo target in view!?:j- @:j}(B@:j@:j(B@:j(B@:j(B@:j' (B @:jSD(BAn adder comes into view.(B@:j7(BM@:j##.## (B ..(B....#(B #(B #.#(B ###(B.#(B.#########(B #.##(B  @:jB..#(B #..###(B ##(B... @:jv#..##....###(B...(B$(B........ .#(B . ..5......(B...........(B>(B... #.##(B ###5.#.######(B..........(BS(B###..##@:jo.).###(B #.##@(B..#(B #..#@:ju##.....####.#(B..###(B #.@:j##....^.#.(B....########o#....(B..##(B..##.............#@:jZ(B....(B..@:j (BS(B  (B adder (wandering)..†.[.@:j \(B.(B...@:j6 :..#..(B@:jd /(B.0@:j0S@:j*(B@:j-(B7.6 (1@:jW(B@:j+ _The adder leaves your sight.@:jf@:jM@:j'(B@:j%(BDrink which item? (BPotions (B w - 4 potions of heal wounds(Ba - a potion of ambrosia (B d - a purple potion  f - a fizzy coppery potion  k - a dark potion @:j@ n - a fizzy dark potion (B[(B!(B] read|(Bquaff(B|evoke@:joH[(B?(B] describe selectedB:jeB:jPnB:jw (B ..#(B #.#.###(Bmmoncure the Skirmisher(B..#(B #.(B....#B:j^x>(BDeep Elf (B#(B #.#(B ###(B.#(B.########Health: (B41/41 (B======================== (B.#(B #.##(B #(B...........Magic: (B9/9(B======================== (B..#(B #..###(B ##(B........... .#AC:(B 8Str:(B 8 #..##....###(B...(B$(B........ .#(B .(B EV:(B 13Int:(B 20 B:jx..5......(B...........(B>(B... #.##(B .#(B SH:(B 0Dex:(B 20 B:jxW###5.#.######(B...........###..##.#(B XL: (B 7 Next: (B15% Place: (BDungeon:5#o.).###(B #.##@(B..#(B #.S#.......#(B Noise: --------- (B Time:(B 3447.6 (0.0)B:jx##.....####.#(B..###(B #.........#(B a) (B+1 shortbowB:jy(B##....^.#.(B....#######........#(B Fire: a) (B+1 shortbowB:j:y(B#o#....(B..##(B..##.............##....†(B.†..(B......####........#B:jRy###..(B....(B...##.##(B #......(B>(B..#(B B:jqy#####..(B†(B..†.[.##(B ..###..........B:jy(B  ##b.bbh..#..(B...#(B #.##......<....B:jy(B  hbh.hb####..#..##(B #.#..#.........(B  B:jy_(BNo target in view! _(BNo target in view! _(BNo target in view! B:jz<_(BNo target in view!  B:j%zg(BAn adder comes into view. (B_The adder leaves your sight.B:jT (B Okay, then.(BB:j (BB:j(BB:jt1 _(BB:jB:jB:jt(B(BRead which item? (BScrolls B:j6 w - a scroll of enchant weapon (B c - 2 scrolls labelled LEXUCE XIROOMO  e - a scroll labelled QUDWAR UTOBEGG  h - a scroll labelled SOREN IKOA  j - a scroll labelled TIMEED SISA  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR B:j:(B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedC:jHHC:j ^C:jsj(B ..#(B #.#.###(Bmmoncure the Skirmisher(B..#(B #.(B....#(BDeep Elf (B#(B #.#(B ###(B.#(B.########C:jj.Health: (B41/41 (B======================== (B.#(B #.##(B #(B...........Magic: (B9/9(B======================== (B..#(B #..###(B ##(B........... .#AC:(B 8Str:(B 8 #..##....###(B...(B$(B........ .#(B .(B EV:(B 13C:j kIInt:(B 20 ..5......(B...........(B>(B... #.##(B .#(B SH:(B 0Dex:(B 20 C:j'k###5.#.######(B...........###..##.#(B XL: (B 7 Next: (B15% Place: (BDungeon:5C:jfkV#o.).###(B #.##@(B..#(B #.S#.......#(B Noise: --------- (B Time:(B 3447.6 (0.0)C:j{k##.....####.#(B..###(B #.........#(B a) (B+1 shortbowC:jk(B##....^.#.(B....#######........#(B Fire: a) (B+1 shortbowC:jk(B#o#....(B..##(B..##.............#C:jk#....†(B.†..(B......####........#C:jk###..(B....(B...##.##(B #......(B>(B..#C:j2l0(B C:jFl#####..(B†(B..†.[.##(B ..###..........C:jVl/(B  C:jdly##b.bbh..#..(B...#(B #.##......<....C:jmlr(B  hbh.hb####..#..##(B #.#..#.........C:jl`(B  _(BNo target in view! C:jlw_(BNo target in view! _(BNo target in view!  C:jlm(BAn adder comes into view. (B_The adder leaves your sight. C:jl8_Okay, then.(BC:jOy; (BhC:jy(BAs you read the scroll labelled LEXUCE XIROOMO, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.C:jȝfh(B  (B (Bhound (wandering)(B(B8.6 (1Will/2 (B(B _c -> V - a scroll of vulnerabilityD:j@A ..#   ..# #.....# # #.# ###.#.########  #.## #...........  D:jA ##........... .# ###...$........ .# ...........>... #.## #........h..  #o.).### #.##@..#  #..###  ^.#.....# D:jA D:jA ..##..# D:jA7 #....†.†......  ###.........##.## D:jA> D:jA D:jA†..†.[.## D:jA...# <D:jA (BD:j(B ..#(B   ..#(B #.(B....#(BD:j #.#(B ###(B.#(B.########(B  #.##(B #(B...........   ##(B........... .#(B ###(B...(B$(B........ .#(B ...........(B>(B... #.##(B #(B........h(B.. D:j #o.).###(B #.##@(B..#(B  D:j5#(B..###(B  ^.#.(B....# D:jDZ(B ..##(B..# D:jd(B #....†(B.†..(B.... D:ju ###..(B....(B...##.##(B (B> (B D:j(B†(B..†.[.##(B D:jc...#(B <(B D:j(BD:j(BD:jx(BD:j D:jH_(BA hound is nearby!(BD:jD:j 0)(BD:j_ 3)(BD:j 9)(BD:jS 9)(BD:jN (B(Bh(B.  You shoot an arrow. The arrow hits the hound.  The hound barks!  The hound is lightly wounded.D:jX #(B.D:j)Y H..(Bh(BD:jY 1(B===9D:ja (BD:jb  D:jb _You hear an angry hiss.D:jd D:j3 )D:j[ (BD:ju 3)(BD:j9)(BD:j6i\ (B(Bh(B.  D:jri4You shoot an arrow. The arrow hits the hound!D:jm/(BS(BD:jmU(B.(Bh(BD:jw(B.(Bh(B#(B #.. (BS(B  (B adder (wandering)D:jx/(B50.7 (1.1D:jL(BD:ja@ _(BThe hound is severely wounded.D:jz(BD:jnE:j0)(BE:jXg (B(B†(BYou shoot an arrow. The arrow hits the hound!E:jj4(B5(BE:jIk4(BS(B.E:jt&(B.(BS(B  (B adder (wandering)(B5(B  (B ufetubus (wandering)(BE:jw6(B2110E:j?(BE:jYD _You kill the hound!(BE:jGE:j,0)(BE:j3)(BE:j79)(BE:jL9)(BE:j 9)(BE:jV 9)(BE:jl9)(BE:jfc (B(B5(B.  E:jaYou shoot an arrow. The arrow closely misses the adder.(BE:jm4(BS(B.E:j5†(BE:jh(B....(B†(B5E:jJ(BS(BE:j'(B2E:j(BE:j E:j!_The adder hisses angrily.E:j90)(BE:jC23)(BE:j}9)(BE:j( (BE:jy(BS(B.(BYou shoot an arrow. The arrow hits the adder!E:jE:j-Q(B.(BS(BE:jqE:jK(B. (BE:j9E:jY (B3E:j(BE:j E:j<Q_(BThe adder is severely wounded.(BE:j0)(BE:jM (B†(BYou shoot an arrow. The arrow hits the adder!E:j(R4(B5(BE:jz_(B.(B5(B  (B ufetubus (wandering)(BE:j d6(B34.8 (1.1E:j9l(BE:jmD _You kill the adder!(BE:joE:jN4)(BE:j,9)(BE:jx:)(BE:j?:)(BE:j:)(BE:jc:)(BE:jW:)(BE:j<(B5(B.E:jM 3(B...E:j m.†(B5(B(BE:j_ )(B5.9E:j (BE:jL j _You shoot an arrow. The arrow misses the ufetubus.(BE:j+ 4)(BE:jy 9)(BE:jh E:j )E:j (BE:jo E:j )E:j (BE:j e E:je )E:je (BE:j E:j )E:j+ (BE:j  E:jr )E:j (BE:jI E:jJ (B5E:j6J (B.E:jMJ (BE:jM E:jRM (B5E:juM (B†E:jM (BE:jYX E:jX !(B.E:jX ..E:jX .E:jY E:j Z '(B6.8 (0.9E:jOc (BE:jf  E:jf E:jg K_You shoot an arrow. The arrow barely misses the ufetubus.E:j,g (BE:j 4)(BE:j 9)(BE:j :)(BE:j]l D (B(B5E:jl X(B.  You shoot an arrow. The arrow hits the ufetubus.E:jy \(B.. (BE:j{ .(B7.8 (1.0E:j7 (BE:jd ] _(BThe ufetubus is moderately wounded.(BE:j E:j3 4)(BE:j 9)(BE:j i (B.  You shoot an arrow. The arrow hits the ufetubus!E:j E:jV C(B..E:j +(BE:j 6(B48.9 (1.1E:j (BE:j  E:j A_You kill the ufetubus!(BE:j E:jWS(BE:jXT(BE:jSY(BE:j5Z E:jNZ5_(BNo target in view!E:j[F:jK(BF:jN(BF:jU(BF:j5W F:jDW5_(BNo target in view!F:jjYF:j(BF:j(BF:j(BF:jC _(BNo target in view!F:jCF:jjZ7(B(BF:jZ(BF:j>]C _(BNo target in view!F:jT_F:jd(BF:j(BF:j(BF:j>(BF:j F:j8(B_(BF:j(BF:j6(BF:j(BF:j.(BF:jt(BF:j(BF:j(BF:j<(BF:j(BF:j`(BF:j(BF:j(BF:j2(BF:j(BF:j (BF:j (BF:jL(BF:j(BF:j(BF:j(BF:j(BF:j(BF:jK(BF:jE (BF:j(BF:jT(BF:j(BF:j=(BF:j(BF:jb(BF:j(BF:j (BF:j!(BF:j&(BF:j}&(BF:j'(BF:jw-(BF:j-(BF:jS/(BF:j4(BF:j4(BF:j6(BF:j<(BF:j<(BF:jO>(BF:j@(BF:joC F:jCe(B (BA jackal comes into view.(BF:jK(B---.hh(B  (B jackal (wandering)(BF:j&O3(B74.9 (16.0).F:jRY8hF:jY#(BF:jWZI---(B5.9 (17F:ja(BF:jb F:jb_The jackal leaves your sight.F:jdF:jl(BF:jm(BF:j}t(BF:j0uC _(BNo target in view!F:jG:jCr(BG:jks(BG:js{(BG:j|C _(BNo target in view!G:j~G:j (BG:j(BG:j(BG:jC _(BNo target in view!G:j[ G:j(BG:j(BG:j(BG:j G:j=_(BNo target in view!G:jG:j(BG:j|(BG:j*(BG:jC _(BNo target in view!G:jG:j| G:j| o#.######.#.##(B ##..#(B #ğ#(B.###(B  ..#(B #.(B....#(B  #.#(B ###(B.#(B.######### #(B #.##(B #(B.G:j} -#(B G:j} {.#(B #..###(B ##(B....G:j} T#(B .#(B G:jL} ##....###(B...(B$(B........#(B .#(B .(B .5.......(B....G:jq} p(B>(B...#(B #.##(B .#(B ##5.#.######(B....@(B...(B...###..##.#(B  G:j} #o.).###(B #(B.##(B..†###(B..#G:j} +#(B  G:j~ ##.....####.#(B..###(B #..#(B ##....^.#.(B....#######G:j$~ #(B #o#.....(B.##(B..##.....(BG:j5~ ~#....†(B.†..(B......###G:jS~ ..#(B ğ(B  (B gnoll (wandering)  G:js~ ###.5..h.(B...##.##(B #......(B>(B..##(BG:j~ ###..(B†(B..†(B.[.##(B ..#G:j~ &....#(B G:j~ #b.bbh..#.....#(B #.##......<....#(BG:j $(B.G:j (Bğ (B_(BNo target in view!  (BYou encounter a gnoll. It is wielding a +0 flail.(BG:jl %(BğG:j "(BG:jZ ((B==G:j 6.0)G:j (BG:j  G:j̜ _The gnoll shouts!G:j H:j;ay...w........##(B ..(B  #.######.#(B.##(B ##..#(B #(B.#(B.###(B H:ja ..#(B #(B.(Bğ(B.(B..#(B  #.#(B ###(B.#(B.#########(B  #.##(B #(B.#(B #(B #..###(B ##(B....#(B .#(B ##....###(B...(B$(B........#(B .#(B .(B 5........(B...(B>(B...#(B #.##(B .#(B #5.#.######(B........(B...###..##.#(B H:ja#o.).###(B #(B.##(B..†###(B..##(B ##.....####.#(B..###(B #(B...H:jBb#(B  ##....^.#.(B....#######.(B.H:jQb#o#.....(B.##(B..##......#(B H:j^bp#....†.†..(B......###H:jsb..H:jb#(B  ###.5..h.(B...##.##(B #......(B>(B..##(BH:jb###..(B†(B..†.[.##(B ..#....#(BH:jfU(B.(Bğ(BH:jp(BH:j^q0(B--7H:jy(BH:jE|H:j^..###.#(B ...w........##(B ..(B H:j#.######.#.##(B ##..#(B #.#(B.###(B  H:j..#(B #.(B....#(B  #.#(B ###(Bğ(B#(B.#########(B  #.##(B #(B.H:jۃ#(B  #..###(B ##(B....H:jS#(B .#(B H:j,##....###(B...(B$(B...@(B....#(B .#(B .(B .........(B..H:jI(B>(B...#(B #.##(B .#(B H:j`5.#.######(B........(B...###..##.#(B H:jo.).###(B #(B.##(B..†###(B..#.......#(B H:j#.....####.#(B..###(B #(B..H:j  H:jF##....^.#.(B....#######(B........#(B  H:jj#o#.....(B.##(B..##.....(B...  H:j#....†.†..(B......####.(B.......H:j"#(B H:jʅ ###.5..h....##.##(B #......(B>(B..##(BH:j3h(BH:jk>(B.h(BH:j^H:j}N(B.(Bğ(BH:jh(B  (B jackal (wandering)(BH:jkM--(B8H:jC(BH:jm H:jK_(BYou feel your willpower return.(BH:jH:j,)(BH:j5))(BH:jH8)(BH:jœ9)(BH:j (Bh(B.  You shoot an arrow. The arrow hits the gnoll.H:jN(B.(Bğ(BH:jyX(B... (BH:j)(B===H:j 80.0 (1.1H:j(BH:j2Z _(BThe gnoll is moderately wounded.(BH:jH:j3)(BH:j7)(BH:j19)(BH:j_z (Bh(B.  You shoot an arrow. The arrow hits the gnoll!H:jG|N(B.(Bğ(BH:j}H:j2}2h(B.H:jQ(B.. (BH:j݈*(B1.1H:j(BH:jƐS _(BThe gnoll is almost dead.(BH:jH:j^e3)(BH:j7)(BH:j] (B)(BYou shoot an arrow. The arrow hits the gnoll!H:j (Bh(B.  You kill the gnoll!(BH:j3ğ(BH:j(B..ğ(B  (B(wandering)h(BH:j2(B62.2H:j,Q(B _The jackal barks! You hear a shout!H:j 4)(BH:j 5)(BH:jG) (B†(BYou shoot an arrow. The arrow hits the jackal.H:j, 4(Bğ(BH:j6 (B..(Bğ(Bğ(B 2 gnolls (1 polearm, 1 wandering)H:j7 H:j: *(B3.3H:jB (BH:jC E _You kill the jackal!(BH:jE H:j6 3)(BH:j 8)(BH:jP 9)(BH:j 9)(BH:j 9)(BH:j> ( (BH:j> <)  You shoot an arrow. The arrow hits the gnoll!H:j@ H:j A G(B.(Bğ(BH:jeM %(B..H:jM o)(B..  (B gnoll (polearm)H:j&T 6(B840H:jk[ (BH:j^ K _You kill the gnoll!(BH:jw 3)(BH:j 8)(BH:j9)(BH:j=r9)(BH:jU9)(BH:j; (B)(BYou shoot an arrow. The arrow hits the gnoll!H:j' S(B..)(B..H:jo  H:j H:ji!(B30H:j5.4 (1.1H:jm(BH:j H:j*H:jX6_You kill the gnoll!(BH:jqH:j@(BH:jBH:j>B(BI:j(BI:j|  I:j I:j 5_(BNo target in view!I:j I:j8(B(BI:j(BI:jt I:j4 You shoot an arrow. The arrow hits the gnoll! I:js_You kill the gnoll!(B  You shoot an arrow. The arrow hits the gnoll! I:jV?_You kill the gnoll!(B I:j=_(BNo target in view!I:jI:j (BI:jR (BI:jR(BI:j I:js_You kill the gnoll!(B  You shoot an arrow. The arrow hits the gnoll! I:j?_You kill the gnoll!(B I:j;=_(BNo target in view!I:jlI:j(BI:j (BI:j(BI:jǞ I:jI:j"5_(BNo target in view!I:jI:j(BI:jL (BI:j(BI:j= I:j=_(BNo target in view!I:jsI:j (BI:j (BI:j (BI:jJ C _(BNo target in view!I:jz I:j (B #....#(B ###.#(B ..w........##(B ..(B I:jt .######.#.##(B ## ..#(B #.#(B)###(B I:j ..#(B #..)..#(B #.#(B ###(B.#(B.#########(B I:j `#.##(B #(B...)I:j .#(B I:j6 U..###(B ##(B....I:ji T#(B .#(B I:j #....###.(B..(B$(B........#(B .#(B .(B I:j 1.........(B.I:j (B>(B...#(B #.##(B .#(B I:j s.#.######(B........(B...###..##I:j #.#(B I:j, @.).###(B #(B.##(B.††###(B..#.(B .....####.#(B..###(B #(B....(B #....^.#.(B....#######(B...I:j (B #o#......##(B..##.....(B. #....†.†........###..#(BI:j (BI:jo ?(B---60 _I:j$ (BI:j& J:j(B ## (B ....####..##.# ...w........##(B .. J:jy#.######.#.J:j## J:jМy(B ..#(B #.#(B)### J:j(B ..#(B #..)..#(B J:j= #.#(B ###(B.#(B.######### J:jjy(B #.##(B #(B...)J:jE(B.#(B J:j #..###(B ##(B...#(B .#(B J:j##....###(B...(B$(B........#(B .#(B . .J:j2 ........J:jc(B.(B>(B...#(B #.##J:j+(B .# J:js5.#.######(B........(B...###..#J:j #.# J:jo.).###(B #(B.##(B.††##J:j<#J:jb.#J:jk.####.#(B..###(B J:jJ:jן.# #J:jY#....^.#..(B...#######J:j+......# J:jR>(B #o#......##..##....J:j|!.#(BJ:jS(BJ:jJ:jO=---(B7J:jδ(BJ:j-J:j@A (BJ:j B (BJ:j3D (BJ:jG (BJ:jL (BJ:jM (BJ:jTO (BJ:jTR (BJ:jW (BJ:j3X (BJ:jZ (BJ:j\ (BJ:j=a (BJ:ja (BJ:jc (BJ:jGf (BJ:jj (BJ:jzk (BJ:j*m (BJ:jFr (BJ:jr (BJ:jVt (BJ:j{ M (B_You now have 188 gold pieces (gained 12).J:j (BJ:j) (BJ:j (BJ:j (BJ:j (BJ:j( (BJ:j (BJ:j (BJ:j (BJ:j (BJ:j (BJ:j3 (BJ:j] (BJ:jٛ (BJ:j (BJ:j (BJ:jo (BJ:j (BJ:j~ (BJ:jY (BJ:j (BJ:j (BJ:j{ (BJ:j[ (BJ:j (BJ:j (BJ:j (BJ:j@ (BJ:j{ (BJ:j (BJ:j (BJ:j (BJ:j (BJ:j (BJ:j& (BJ:j (BJ:j (BJ:j (BJ:j (BJ:j, (BJ:jc (BJ:j (BJ:j (BJ:jS {(B ..........(B ..###........##J:j c(B . ...#......(B....##J:j (B J:j J.. #.......(B......####.J:j# (B J:jH K... #.....(B............J:jv (B J:j i#(B.. #...(B........##J:j (B J:j h#(B.. #..(B..........#J:j (B J:j" h##(B..###(B........##.#J:j@ (B J:jt #(B....@....(B....##(B ..J:j (B J:j ....#(B.######.#(B.##(B ##(B J:j #(B #..#(B #.#(B)###(B  J:j& v.(B ..#(B #..)J:jM 3.#(B J:j C..##(B #.#(B ###.#.#######(B ...#(B #.##(B #...)......J:j M(B (B J:j #(B #..#(B #..###(B ##..........J:j 0(B J:j= (B J:jf h#..#..##....###...........(B J:j 7(B #...5...J:j 0.(B>(B..J:j I(B (BJ:j) 3(B5036.0)J:jC J:jp '(B4.4 (17J:j/ (BJ:j  J:j? P_(Bc - a scroll labelled FUNKOCK ENUIBE(BJ:jL K:j(BK:j(BK:j(BK:j+(BK:jt(B .(B... ..###.##K:jK(B.(B>(B ...#..........##(B.. #K:jt.......####K:j8(B .... #.......K:j(B #(B..##(B #.....(B......##K:j(B #(B... #....#(B ##(B..###.##.#(B #(B...@.(B........##(B ..(B0.0)K:j[>(B....#(B.######(B.#.##(B ##K:j\(B.##(B #(B..#(B #.#(B)###(B .(B #(B..#(B #.K:j .)..#K:j (B ..##(B ##.#(B ###.#.K:j@(B ...#(B #.##(B #...)..K:j}(B #(B #..#(B #..###(B ##.....K:j>(B #..#..##....###.....K:jm(B #...5.(B>(BK:jB(BK:jpK:j&(B5.4 (1K:j(BK:jX _Found an escape hatch in the floor. Found a stone staircase leading down.K:jL:j>(BL:j(BL:j(BL:j(BL:j(BL:j(BL:jt(BL:j%(BL:j^(BL:j(BL:j(BL:j(BL:j(BL:j6(BL:j(BL:j(BL:j(BL:j(BL:jk(BL:j(BL:j(BL:jZ(BL:j+(BL:j(BL:j(BL:jE(BL:j<(BL:j?(BL:j(BL:j(BL:j=(BL:j](BL:j (BL:j (BL:jg (BL:j (BL:j0(B(BL:j(BL:j<(BL:j((BL:j(BL:j(BL:jt(BL:j_(BL:j(BL:j(BL:jb(BL:j>"(BL:j"(BL:j#(BL:j%(BL:jF(B(B(B(B (B (BYou encounter an iguana.(BL:jT(B #####(B #(B$(B..(B$(B #(B...... ########(B #(B.... ##(B #(B..#(B ....#(B....@...(B.....#(B .....(B #(B....###.(B.....##(B .....(B #(B.... #..(B.....###....(B #(B.... #..(B>(B.(B....#.....(B #(B.... #......#.......(B ...#(B.#(B #......##.l(B  (B (Biguana (wandering)(B #(B.###(B. ####..####(B l(B. .. ##...##(B ##..###....(B(B183.0)l(B.L:jU(BL:jV.(B9.4 (14L:j[(BL:j] L:j3]_Found 27 gold pieces.L:j^L:juB 1 L:jB ##### #$..$ #.... #.... ########  #.... #......#  #....###......#  #....@........#  L:jB #....###......##  L:jB #.... #..... L:jB #.... #..>.. L:jB #.... #... L:jB ...#.# #.... L:jB /#l###. ####.. L:jC .. .. ##..L:jC ( ##..(BL:j 7(B L:j? g#####(B #(B$(B..(B$(B #(B.... #(B.... ########(B  #(B.... #..(B....#(B  #(B....###(B......#(B L:jg  L:j~ #(B....@...(B.....#(B  #(B....###.(B.....##(B  #(B.... #..(B... L:j #(B.... #..(B>(B.(B. L:j #(B.... #...(B ...#(B.#(B #....L:j (B #l###(B. ####..(B L:j h.. .. ##..(B ##..L:j (BL:j (BL:j@ (BL:jg (BL:j!  L:j8 Q_(BAn iguana is nearby!(BL:jE 4)(BL:jZAL:jA2)(BL:jv:)(BL:j0:)(BL:j$:)(BM:j+:)(BM:jt:)(BM:j6;l(B.M:jT(B....lM:j-d(B(B.. §(BM:j2(B===20.5 (1.1M:j$)(BM:j M:jb_You shoot an arrow. The arrow closely misses the iguana.(BM:jf4)(BM:jy+M:j+2)(BM:jw:)(BM:j:)(BM:j :)(BM:jV:)(BM:jq")M:j(BM:jj"lM:j(B.M:jM:jE(B...... .M:jM:j((B1.4 (0.9M:j(BM:jm M:ji_You shoot an arrow. The arrow barely misses the iguana.(BM:j 4)(BM:joS9)(BM:jh:)(BM:j[ (Bl(B.  M:j6You shoot an arrow. The arrow hits the iguana.M:j\(B.. (BM:j/(B2.5 (1.1M:j(BM:j[ _(BThe iguana is moderately wounded.(BM:jM:j44)(BM:j}9)(BM:jM (Bl.M:jN(BYou shoot an arrow. The arrow hits the iguana.M:j((B.M:j)M:jK#(B3.6M:j8(BM:jlX _(BThe iguana is heavily wounded.(BM:jM:j4)(BM:jd* (Bl(B.  You shoot an arrow. The arrow hits the iguana.M:j'2(BM:j3*(B4.7M:j78(BM:j:9X _(BThe iguana is heavily wounded.(BM:j;M:jg (B.  You shoot an arrow. The arrow hits the iguana!M:jU(BM:j9 (B55.8 M:j?_You kill the iguana!(BM:jl(BM:ja _Your Hexes skill increases to level 2!(BM:j.M:jV" (BM:jQ# (BM:j) (BM:j)  M:j * 5_(BNo target in view!M:j+ M:j (BM:j (BM:j (BM:j C _(BNo target in view!M:j M:jţ (BM:j (BM:j! (BM:j  M:j =_(BNo target in view!M:j N:jlm(BN:j&n(BN:jn(BN:j0q(BN:js(BN:jt& (B_N:ju(BN:jSw(BN:jy(BN:jjz(BN:jq{(BN:j}(BN:jt(BN:j(BN:j1(BN:jс(BN:j(BN:j (BN:j(BN:jX(BN:j(BN:j(BN:j(BN:j (BN:j(BN:jt(BN:j(BN:j(BN:j(BN:j(BN:j N:j͘J(B_You now have 203 gold pieces (gained 15).N:j(BN:j{(BN:j(BN:j(BN:j0(BN:j(BN:j(BN:jJ(BN:jʥ(BN:jY(BN:j(BN:j(BN:jn(BN:j(BN:jƮ N:jJ(B_You now have 215 gold pieces (gained 12).N:jT(BN:jzN:j(BN:j(BN:j(BN:jT(BN:j(BN:je(BN:j(BN:j(BN:jJ(BN:j (BN:j(BN:j (BN:jd(BN:j(BN:js(BN:jb(BN:j(BN:jw(BN:j(BN:jx0(B(BN:j(BN:jz(BN:jr(BN:j(BN:jC(BN:j(BN:j(BN:j(BN:j2(BN:j(BN:j(BN:j (BN:j(BN:j(BN:jA(BN:j(BN:jD(BN:j(BN:j:(BN:js(BN:j,(BN:j(BN:j(BN:j(BN:j(BN:j5(BN:j"(BN:ja(BN:jz(BN:j(BN:j(BN:j(BN:j (BN:jC (BN:j(BN:j(BN:jw(BN:j(BN:j#.............#..(B..###......N:j(B #.(B...#(B #......(B N:jC#..(B..#(B #..(B>(B...(B N:jUy###.(B...#(B #......N:j_(B N:jsW#...#.##(B #......N:j(B ##.###.#(B ####..#N:j!(B ###..◊#...(B ##(B #(B.@#.#◊...#(B ##N:j5(B---51.8 (26.0)N:j #(B.◊(B..#◊.....(B:(B #N:j(B #(B...◊§◊....#.#>....#N:j(B ....§(B..◊§(B.......#####N:j-#(B....(B_(B.#(B...#..(B #N:j`(B #(B..◊(B.#§(B....(B...(B ..##(B #(B #(B..◊(B.(B?(B......##(B ...#(B  #(B...◊(B ...#(B.. #(B #..#(B N:jz5 #..#..#(BN:j1($§N:j]((BN:j )J---(B2.8 (27N:j//§§(B..◊§§(B..§(BN:jL02 _Found a hazy altar of Hepliaklqana.N:j1N:j(BN:j[ (BN:j(BN:jxC _(BNo target in view!N:j4O:j4(BO:j4 (BO:j(:(BO:j: O:j ;5_(BNo target in view!O:j8<O:jM(BO:j֦ (BO:j(BO:j} O:j5_(BNo target in view!O:jBP:j*j(B ....###.(B...#(B ....#(B #..(B>(B###(B....#(B #...P:jM+ (B...#.###(B.###.#(B ####..####(B..◊#...(B ##..##(B..#(B.#◊...#(B ###(B.◊@(B.#◊.....(B:(B #.(B..◊§◊(B....#.#>....##(B....§(B..◊§(B.......####.(B.#(B.P:j+#####(B. .◊(B.#(B..##...5.(B (BP:j6§§(B.§(B.§§(BP:jn7:(B3.8 (1.0) _P:j?N§§§(BP:jAP:js< O(B  ..P:j< (B>(B###......#.###.###.#(B ####..####(B..◊#..(B. ##..##(B..#(B.#◊(B...#(B ##P:j= (B.◊(B..#◊(B.....(B:(B #.§@◊§◊(B....#.#>....##(B.......◊§(B.......####P:j= #(B.§(B.§(B_(B.#(B...#..(B .P:j$= .P:j.= #P:j>= #(BP:j_= ##(B #(B..#(B ##..###5P:jm= H(B (BP:jwI y(B.....(B_(B.#§P:jI (BP:jJ ((B4P:jR 9§(BP:jU P:j (B #....#(B #..(B>(B###....#(B #..(B #(B...#.##(B ##(B.###.#(B ####P:j ###(B..◊#.(B..(B ##.(B..#(B.#◊(B...#(B ##(B #(B.◊(B..#◊(B.....(B:(B ###(B...◊§◊(B....#.#>..#(B...@(B...◊(B........###(B #(B.#(B....(B_(B.#§(B..#..(B  #(B..◊(B.#§(B..§(B....(B ..##(B  #(B..◊(B.(B?(B..§(B...##(B ...#(B #(B...◊#.(B..#(B..#(B #P:j a(B #..#(B ####(B...◊(B.#.(B.#(B #..#..(B ####.(B.#(B ##(B #...5(B ##(B ..###(B #(BP:j* o§(B.§(BP:j ((B5P:j} <§(BP:jU Q:j;Q:jn(B ##....#.###.###(B.#(B ####Q:j###(B..◊#(B...(B ##Q:j##(B..#(B.#◊(B...#(B ##Q:j(B.◊(B..#◊(B.....(B:(B #.Q:j###(B...◊§◊(B....#.#>...Q:ja(B.......◊(B........####Q:j#.#(B.@(B..§(B.#§..#..(B Q:j.◊(B.#(B...§(B....(B ..##Q:j#(B..◊(B.(B?(B.(B.§§(B..##(B ...#Q:j(B..(B.◊.(BQ:j#..#Q:j+2(B..#Q:j7H(B (BQ:j[(B.(B_(B§Q:j(BQ:j((B6Q:j]!§Q:j(BQ:j{Q:jQ(BQ:jLR (BQ:jY(BQ:jZQ:jPc (B ...#.###(B.###(B.#(B ####Q:jc L###(B..◊#(B...(B ####(B..#(B.#◊(B...#(B ##Q:jc 6(B.◊(B..#◊(B.....(B:(B #.###(B...◊(B.◊(B....#.#>...#(B..........#####(B....(B_(B.#§..#..(B Q:jc #(B..◊@#...§....(B ..##(B?(B..§§§(B.##(B ...#(B.◊#(B...#(B..#(B #(B #..#Q:jd K(B.#..#Q:j!d 6(BQ:j4d :≈≈(BQ:jXo :§(BQ:j_p ((B7Q:jw (BQ:j4y Q:j+" S##.###.#(B ####..#Q:ja" ###.(B.◊#(B... ##(B..#(B.#◊(B...#Q:j~" +#(B.◊.§#◊(B.....(B:(B #..###(B...◊(B.◊(B....#.#>....##(B.....(B..◊(B...(B.....#####Q:j" #(B.#(B...(B.(B_(B.#§(B..#..(B Q:j" #(B..◊(B.#(B...§(B....(B ..##(B #Q:j" #(B..◊(B.@(B..§§§(B.##(B ...#(B...◊#(B...#(B..#(B #(B #Q:j" ####(B..(B.◊(B.#..#(B #..Q:j# (B ####(B..#(B ##(B #...5(B .##(B ..###Q:j3# u(B..  #o≈≈#≈≈(B Q:j_, Q:j, ?§(B..Q:ji- ((B8Q:j3 ;§(BQ:jb= S(B.§(BQ:j4> -(B9.8 (2Q:jD G§§(BQ:jE f _(Bh - 2 scrolls labelled SOREN IKOA(B (gained 1)Q:jG Q:jH (BQ:j (BQ:j- (BQ:j R:j( ...#.##(B #....(B ##(B.###(B.##(B ####..###.(B.◊#(B...#(B ##..##(B..#(B.#◊(B...#(B #(B #(B.◊(B.§#◊(B.....(B:(B #...###(B...◊(B.◊(B....#.#>....#.R:jm #(B.....§(B.◊(B....(B....#####.#.#(B....(B_(B.#(B...#..(B #.#..◊.#@(B.§(B..... ..##(B ###(B..◊(B.....§§(B.##(B ...#(B ##(B...◊#(B...#(B..#(B #(B #..#(B ####(B...◊(B.#.(B.#(B #..#..######(B..#(B ##(B #...5..(B.##..###5.R:j (B (B.. #o.(B ≈≈≈(B ##.R:j (B ≈≈##(B (BR:jf M(B..§(BR:ja .(B60.8 (1R:j (BR:j S:jR(BS:jR(BS:jET(BS:j Y(BS:j\(BS:jw\(BS:jn](BS:j`R (B There is a hazy altar of Hepliaklqana here.S:jb(BS:jcFCloud (B_S:jUd(BS:jg(BS:jk(BS:j4l*(BS:jOm(BS:j(B.....#...###....#(B #......#......#...#.##(B #......##....S:j@U##.###.##(B ####..####.....S:j ###.(B.◊#(B...#(B ##...##.....##..#(B.#◊(B...###(B ##..###....#.◊..#◊(B.....@#(B #...........###...◊(B.◊(B..(B..#(B.#>....#.######.#....§§§◊§(B...(B....#####..#(B #.#.#..§§_§#(B..(B.#(B..##(B #..#(B #..S:j#..◊.#.(B.§(B..(B......##(B ##.#(B ###S:j˒#..◊...§§.(B..###(B....#(B #.##(B #S:j#...◊#.(B..#(B..#(B #(B.#..#(B #..###(B ##S:j####...◊.#(B..#(B #(B..#..##....#S:jE####..####(B #...5..........S:j*d(BYou pick up a parchment of Launch Clockwork Bee and begin reading...S:juX(B8.8 (8.(BS:j-(B9.8 (9S:j9§(BS:jF _You add the spell Launch Clockwork Bee to your library.S:jT:jB(BT:j(BT:j(BT:j(BT:j(BT:j(BT:j;(BT:j(BT:j(BT:j(BT:j(BT:ja(BT:j(BT:jL(BT:ji(BT:j(BT:jq(BT:j(BT:j(BT:j(BT:j(BT:j(BT:j(BT:jh (BT:jn (BT:j (BT:j (BT:j(BT:jW(BT:j(BT:j(BT:j(BT:j(BT:ja(BT:j(BT:j(BT:j"0(B(BT:j#(BT:j((BT:jd+(BT:j+(BT:j,(BT:j/(BT:j2(BT:j?3(BT:jR4(BT:j5(BT:j?9(BT:j9(BT:j:(BT:jh<(BT:j?(BT:j?(BT:j@(BT:jB(BT:jUE(BT:jE(BT:jF(BT:j=K(BT:jN(BT:jO(BT:jFP(BT:jR(BT:j^V(BT:jV(BT:jX(BT:jFZ(BT:j^(BT:j_(BT:j`(BT:jb(BT:j{e' (B T:jeB(BAn orc comes into view.(BT:jm#...◊#..§#..#(B ##.#..###..###(B ##T:jm####...◊.#..#(B #.(B.#..##....#######..########(B.........#.######(B....###..#.######..(B.........##(B #..).###(B #T:jm(B ≈≈≈(B......(B.#(B ##.....####T:jm(B ≈≈≈≈(B....(B.#(B ##....^.#(B T:jn≈≈≈≈≈≈(B..(B.#(B #.#......#T:j4n(B .≈≈≈≈≈≈@##(B #....†.†(B T:jBny.≈≈≈≈≈≈(B.#(B ###.5..h..T:jgn(B T:jrn(B|(B≈≈≈≈≈≈(B.. #####..(B†(B..†.[(B T:jn≈≈≈≈≈≈≈(B..###b.bbh..#..(B ≈≈≈≈≈≈(B....hbh.hb####..#.(B T:jn2≈≈≈≈(B......(Bo(B#bb###(B #.##.(B (Bo(B  (B orc (wandering)(B T:jn≈≈(B......##(B..b.#(B #.T:jn"(BT:jo T:jo........###(B.#...(B #(B #(B T:jTo#(B ...###..(B #(BT:j~q3(B86.8 (17.0).T:jGYo(BT:jF.(B7.8 (18T:jې(BT:j T:j#_The orc leaves your sight.T:jQT:jX (BT:jQY T:jY (BT:j[ (BT:j_ (BT:je (BT:j%f (BT:jg (BT:jIk (BT:jgn ' (B T:jn B(BAn orc comes into view.(BT:jw 8(BT:j:w L ####..########..............(B T:jTw #.######(B....###..#.######(B ..(B.........##(B #..).###(B #T:jew (B ≈≈≈(B.......#(B ##.....T:jw (B ≈≈≈≈(B.....#(B ##....^.#.T:jw (B ≈≈≈≈≈≈(B...#(B #.#......#T:jw (B.≈≈≈≈≈≈.##(B #....†.†T:jx (B.≈≈≈≈≈≈.###.5..h..(B|(B.#(B #####..(B†(B..†.[≈(B.###b.bbh..#..≈≈≈≈≈≈(B.....oh.hb####..#.#(B..T:j)x 7#(B.T:j5x r(Bo(B  (B orc (wandering)T:jCx #(B.####(B.....(B.###T:jNx #(BT:jx #(B. ####...(Bo(B ......##(B ##.(BT:j} _(B8.0)(Bo(BT:jY 7(Bo(B.T:j 2(Bo(BT:j (B<.(Boo(B 3 orcs (2 wandering)(BThe orc shouts!T:j 6(B==9.8 (2T:jo (BT:jĜ  T:j [_(BYou encounter an orc. It is wielding a +0 club.(BT:jX V:j)K####...◊.#..#(B #..#..##....#######..########(B..............V:jrK#.######(B....###..#.#####..(B..#(B #..).###(B ≈≈≈(B.......#(B ##.....####(B.....#(B ##....^.#..≈≈≈≈≈≈(B...#......#V:jK(B.##(B #....†.†(B.V:jKj##(B ###.5..h..(B|V:jK~(B #####..(B†(B..†.[V:jKQ≈(B..###b.bbh..#...V:jK≈≈(B....o<h.hb####..≈≈(B.......#b.###(B #.##.≈≈V:jL#(B..o.#(B #.(B ##(B (Bo(B  (B orc(B........###(B.#...(B #V:j0L####(B.....(Bo(B###..(B #V:j#(B.####(B.....(B.###..(B o(B  (B (Borc wizard (wandering)W:jb(B.(B ####...(B. ....(B (Bo(B  (B orc(B W:j..##(B #(B ###(BW:j="<W:jq)o(BW:j (BoW:j3(B.W:j(BW:j((B6W:j(BW:jA _(BNo target in view! W:ji_(BYou encounter an orc wizard. It is wielding a +0 dagger.(BW:jW:jb ...........##(B #..).###(B #.#≈≈≈.#(B ##.....####.#≈(B.....#(B ^.#..≈≈≈≈≈≈(B...#(B #.#......##.##(B #....†.†...W:jfb ~.≈≈≈≈≈≈(B.##(B ###.5..h.(B|(B≈≈≈≈≈≈(B..#(B #####..(B†(B..†.[≈≈≈≈≈≈≈(B.(Bo(B###(B....h..#.....≈≈≈≈≈≈(B..@(B..<(B....####..#W:jb ≈≈≈≈(B.....$o#(B..###(B #.##.W:jb ≈≈(B......##(B.)(B..#(B #.(B .(B.......###(B.#(B... #(B #.#(B.####(B.....(B.###(B..(B ##.(B ####...(B. ....(B  ..##(B #(B ##.(B .#(B W:je 4o(B.W:jp b (Boo(BW:jp D(BThe orc closely misses you.(BW:jq 0(B=7W:j.#(B [:jiR(B.(Bo(B[:j\r(B[:j s55---[:js)(B---10[:j:s 0[:jHz(B[:j|[:jB (B$(BYou shoot an arrow. The arrow hits the orc![:jK*(B[:jNA(B2===1.2 (0.9[:jT(B[:jUB _You kill the orc!(B[:joW\:j+(BM≈≈≈..##.....####.#(B.....#(B ##....^.#...≈≈≈≈≈≈(B...#......###\:j.....†.†......##(B ###.5..h....(B|\:j}_(B#(B #####(B..(B†(B..†.[.##≈(B..###(B.......#.....#(B ≈≈(B...(B..<(B....####..#..#≈≈(B.....$@#..###(B #.##.\:j≈≈.(B.....##(B.)(B..#(B #.(B ##..#\:j...(B.....###(B.#(B...#(B #(B #..#.####.....(B.###(B..#(B ###.(B.\:j)(B\:j9(B---2.2 (1.0\:j7(B\:j8m (B You now have 227 gold pieces (gained 12).  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_(BWhy would you want to do that? _Why would you want to do that?  You enter the shallow water. _Moving in this stuff is going to be slow. _(Bp - a black potion(Bg:j (Bg:j (Bg:j (Bg:j i:j5J4####..#.#i:jtJ(B.######(B....###..#.#.(B....i:jJ##(B #..).#..(B....≈≈≈≈≈(B.#(B ##.#..(B..~≈≈≈ß≈≈≈≈(B.....#(B ##.#..≈≈≈~≈i:jJ(B...#(B #.##.≈≈≈≈≈~(B...≈≈≈≈≈≈(B.##(B #.#.≈≈≈≈≈≈(B.(B>(B.≈≈≈≈≈≈(B.##(B #i:j(K#.≈≈≈≈≈≈(B..@≈≈≈≈≈≈(B..#(B #####.#.≈(B..###.#.(B!(B≈≈≈≈≈≈ß≈≈≈≈≈≈(B.....<....##..(B..≈i:jKK(B.....))#..##..(B....≈≈≈≈≈(B......##.)..##.###.#...#i:jK,..(B..######(B.####(B......###..(B.. #(B.#(B ####.#.######..#i:jK(Bi:je(Bi:jw-(B2.0 (1i:j(Bi:j[w _(BYou see here a staff of conjuration(B.i:ji:j1|Y####...◊.#..#(B #..#..##(B ####(B..########......(B #########(B.######(B....###..#i:j|(B #.(B..........##(B #..)(B #.(B.....≈≈≈≈≈(B.......#i:j|(B #.(B...~≈≈≈ß≈≈≈≈(B.....#(B ##.(B #.(B.≈≈≈~≈≈≈..#(B #(B #.≈≈≈≈≈~(B...≈≈≈≈≈≈.##(B #.(B #.≈≈≈≈≈≈(B.@(B.≈≈≈≈≈≈.##(B ##(B #.(B..|≈≈≈≈≈≈..#(B #####(B #.≈≈≈..###....i:jD}1(B #.(B!(B≈≈≈≈≈≈ß≈≈≈≈≈≈(B.....<....(B #.(B...≈≈≈≈≈≈≈≈≈(B.....))#..(B #≈≈≈≈≈(B......##.)..##.(B................###.#.i:jm}(B.######(B.####(B......###...(B #.#(B ####.......(Bi:j|(Bi:j/(B3 _i:jH(Bi:jd _(BThere is a staircase to the Ecumenical Temple here.i:j j:j(Bj:jf (Bj:j(Bj:j(Bj:jR&(B4 j:jm _j:j(Bj:jj:j(BTemple...~~~~~...~~~~.⌠.~~~~...~~~~~.. ~~~~~~~~._(B.~~~~(B...~~~~(B.(B_(B.~~~~~~~~ ~~~~~~~~.(B..~~~~~~~~~~~(B...~~~~~~~~ ~...~~~~~~~~~≈~~~~~≈~~~~~~~~~...~ ~.⌠.~~~≈~≈~~≈~~~~~~~≈~~~~~~~~._.~ ~...~~≈~≈~~≈~~~~~~~~~≈~~~~~~~...~ ~~~~~~~~~~~~~~~(B...~~~~~~~~~~~~~~~ ~~~≈≈~~..(B.~~~~(B.....~~~~(B...~~~~~~~ ~≈≈~~~~._(B.~~~~(B..@(B..~~~~(B._.~~~~≈≈~ ~~~~~~~..(B.~~~~(B.....~~~~(B...~~≈≈~~~ ~~~~~~~~~~~~~~~(B...~~~~~~~~~~~~~~~ ~...~~~~~~~≈~~~~~~~~~≈~~≈~≈~~...~ ~._.~~~~~~~~≈~~~~~~~≈~~≈~≈~~~.⌠.~ ~...~~~~~~~~~≈~~~~~≈~~~~~~~~~...~ ~~~~~~~~.(B..~~~~~~~~~~~(B...~~~~~~~~ ~~~~~~~~.(B_.~~~~(B...~~~~(B._.~~~~~~~~ ...~~~~~...~~~~.⌠.~~~~...~~~~~(Bj:j.N/(B5.5 (2.5j:jTV_(B_(Bj:jVX _You climb downwards. Welcome to the Ecumenical Temple! Found four altars.j:jW_ _(BThere is a staircase back to the Dungeon here.j:jYj:j׭(Bj:j(Bj:j(Bj:j*(B0.0j:j(Bj:j(Bj:j j:j 2_(BDone exploring.j:jk:jLYk:j\t(B(BDungeon Overview and Level Annotations k:j\(BBranches:(B (press (BG(B to reach them and (B?/b(B for more information) (BDungeon(B (5/15)k:j]c(B Temple(B (1/1)(B D:5 The Realm of Zot is guarded by orbs of fire. Altars:(B (press (B_(B to reach them and (B?/g(B for information about gods) k:j&]=(BAshenzariCheibriadosk:j.]Dithmenosk:jT]Elyvilon Fedhask:j]]'Gozag ($68)Hepliaklqanak:jf]c(BKikubaaqudgha (BMakhlebNemelex Xobehk:jp]Okawaruk:j{](BQazlal k:j]N(BRuSif MunaTrogUskayaw k:j]VehumetWu Jiank:j](BXomk:j]7(BYredelemnul Zink:j]/The Shining One(Bk:jk:j[k:jJ...~~~~~...~~~~.⌠.~~~~...~~~~~...(B (Bmmoncure the Skirmisher k:j(B~~~~~~~~._(B.~~~~(B...~~~~(B.(B_(B.~~~~~~~~(B (BDeep Elf k:jҳ(B~~~~~~~~.(B..~~~~~~~~~~~(B...~~~~~~~~(B Health: (B41/41 (B======================== (B~...~~~~~~~~~≈~~~~~≈~~~~~~~~~...~(B Magic: (B9/9(B======================== k:j(B~.⌠.~~~≈~≈~~≈~~~~~~~≈~~~~~~~~._.~(B AC:(B 8Str:(B 8 k:j~...~~≈~≈~~≈~~~~~~~~~≈~~~~~~~...~(B EV:(B 13k:j.Int:(B 20 k:j+~~~~~~~~~~~~~~~(B...~~~~~~~~~~~~~~~(B SH:(B 0k:j:.Dex:(B 20 k:jv;~~~≈≈~~..(B.~~~~(B.....~~~~(B...~~~~~~~(B XL: (B 7 Next: (B42% Place: (BTemple k:jشT~≈≈~~~~._(B.~~~~(B..@(B..~~~~(B._.~~~~≈≈~(B Noise: --------- (B Time:(B 3835.5 (0.0) ~~~~~~~..(B.~~~~(B.....~~~~(B...~~≈≈~~~(B a) (B+1 shortbow k:j<(B~~~~~~~~~~~~~~~(B...~~~~~~~~~~~~~~~(B Fire: a) (B+1 shortbow (B~...~~~~~~~≈~~~~~~~~~≈~~≈~≈~~...~ k:jm~._.~~~~~~~~≈~~~~~~~≈~~≈~≈~~~.⌠.~ k:jK~...~~~~~~~~~≈~~~~~≈~~~~~~~~~...~(B  ~~~~~~~~.(B..~~~~~~~~~~~(B...~~~~~~~~k:jW/(B  k:jq~~~~~~~~.(B_.~~~~(B...~~~~(B.(B_(B.~~~~~~~~k:j|R(B  ...~~~~~...~~~~.⌠.~~~~...~~~~~...k:jZ(B (B(A) Ashenzarik:j%(C) Cheibriados (D) Dithmenosk:j6(E) Elyvilon  (F) Fedhas(G) Gozagk:jߵY(H) Hepliaklqana (M) Makhleb  (N) Nemelex Xobeh (O) Okawaru(R) Ruk:j6(S) Sif Muna  (T) Trog(U) Uskayawk:j(V) Vehumetk:j4(W) Wu Jian  (Y) Yredelemnul (Z) Zink:j"l(1) TSO  Where to? (_ - list branches, Tab/Enter - Temple, ? - help) (Bk:j (Bk:j (Bk:j (Bk:j2 (Bk:jc (Bk:j (Bk:jO & (B_k:j (Bk:jӊ 0(BDungeon:5k:jV (Bk:jA (Bk:j (Bk:jo  k:j 8_You climb upwards. Welcome back to the Dungeon!k:j  k:j !(B k:j! 3There is a staircase to the Ecumenical Temple here.k:jI (Bk:j| " (B_k:j (Bk:j (Bk:jy (B You enter the shallow water.(BWater (Bk:j (Bk:j & (Bk:j *_Moving in this stuff is going to be slow.k:j (Bk:jz (Bk:jx (Bk:j (Bk:j H(B(B(Bk:j (Bk:j (Bk:jY k:jr "(Bk:j, (Bk:j (Bk:j (Bk:j (Bk:j (Bk:j (Bk:j (Bk:jF (Bk:j (Bk:jY (Bk:ji (Bk:j (Bk:j (Bk:j8 (Bk:j (Bk:ja (Bk:j (Bk:j (Bk:j (Bk:j~ <Cloud (Bk:j (Bk:j (Bk:j (Bk:j| *(Bk:j_(Bk:jH(Bk:j(Bk:j (Bk:j(Bk:jG (Bk:j(Bk:j(Bk:j(Bk:jd(Bk:j;(Bk:j(Bk:j(Bk:j_#(B ###....#(B #......#(B #...#(B.##(B #......##(B ##.###(B.##(B ####..###(B k:j####..◊#(B...#(B ##...#(B k:jo$##(B..#.#◊(B...###(B ##..#(B #(B.◊(B..#◊(B......#####....(B ###(B...◊(B.◊(B....#(B.#>....#.#(B #(B......§◊(B........#####..(B #.#(B..§(B.@(B.#...#..##(B #..(B53.8 (18.k:j$3) k:j$#(B..◊(B.#(B..(B.........###(B ##.(B #(B..◊(B....§(B...###....##(B #.k:j%(B k:jV%#.(B..◊#(B..(B.#(B..#(B ##.#..###.(B k:je%####(B..§◊.#(B..#(B #..#..##.k:j%(B k:j%p####(B..########.......k:j%(B k:j&S#########.######....###..#k:j1&(B k:jl&#........(B..........##(B #..)k:jz&(B k:j&#......≈≈≈≈≈.......#(B ##(Bk:j'(Bk:j-(Bk:j}. k:j.k:j.N_(BThere is a hazy altar of Hepliaklqana here.k:jr0m:jjY (B Unknown command.(Bm:jak (Bm:jq(Bm:j$s m:jIs_(BPress (B<(B or (B>(B to pray at altars.m:j+un:jn:jt(B(BDungeon Overview and Level Annotations n:jX(BBranches:(B (press (BG(B to reach them and (B?/b(B for more information) (BDungeon(B (5/15)(B Temple(B (1/1)(B D:5 The Realm of Zot is guarded by orbs of fire. n:jAltars:(B (press (B_(B to reach them and (B?/g(B for information about gods) (BAshenzariCheibriadosDithmenosn:jCElyvilon FedhasGozag ($68)Hepliaklqanan:jYr(BKikubaaqudgha (BMakhlebNemelex XobehOkawarun:jrR(BQazlal (BRuSif Munan:j Trogn:jGUskayaw VehumetWu Jian(BXomn:j&7(BYredelemnul Zinn:ja/The Shining One(Bn:jzFn:jtS###....#(B #......#.(B (Bmmoncure the Skirmisher(B#...#(B.##(B #......##(B (BDeep Elf(B##.###(B.##(B ####..###(B Health: (B41/41 (B========================(B###..◊#(B...#(B ##...#(B Magic: (B9/9(B========================n:ju@(B##(B..#.#◊(B...###(B ##..#(B AC:(B 8Str:(B 8#(B.◊(B..#◊(B......#####....(B EV:(B 13Int:(B 20n:jv[###(B...◊(B.◊(B....#(B.#>....#.#(B SH:(B 0Dex:(B 20#(B......§◊(B........#####..(B XL: (B 7 Next: (B42% Place: (BDungeon:5n:jEv#.#(B..§(B.@(B.#...#..##(B #..(B Noise: --------- (B Time:(B 3853.8 (0.0)#(B..◊(B.#(B..(B.........###(B ##.(B a) (B+1 shortbown:j w-(B#(B..◊(B....§(B...###....##(B #.(B Fire: a) (B+1 shortbow(B#.(B..◊#(B..(B.#(B..#(B ##.#..###.####(B..§◊.#(B..#(B #..#..##.####(B..########.......n:j,w(B #########.######....###..#(B n:jw|#........(B..........##(B #..)n:jw(B #......≈≈≈≈≈.......#(B ##..n:jw0(B n:jw*(B(A) Ashenzarin:jDx%(C) Cheibriados (D) Dithmenosn:jQx6(E) Elyvilon  (F) Fedhas(G) Gozagn:jxY(H) Hepliaklqana (M) Makhleb  (N) Nemelex Xobeh (O) Okawaru(R) Run:jxI(S) Sif Muna  (T) Trog(U) Uskayaw(V) Vehumetn:jy4(W) Wu Jian  (Y) Yredelemnul (Z) Zinn:j/yq(1) TSO  Where to? (_ - list branches, Tab/Enter - D:5 @ (x,y), ? - help) (Bn:j (Bn:j (Bn:jڥ (Bn:j1 (Bn:j (Bn:jN & (B_n:jK (Bn:j* (Bn:jL (Bn:j $Cloud n:j/ (Bn:j' (Bn:j (Bn:j (Bn:j *(Bn:j (Bn:jo (Bn:j (B(B(B(B(BCloud (B(B(Bn:j (Bn:j *(Bn:jf (Bn:jP (Bn:j/ (Bn:j (Bn:j (Bn:jA (Bn:j (Bn:j" (Bn:j (Bn:j/ (Bn:j (Bn:jh (Bn:j (Bn:j (Bn:j= C (B You enter the shallow water.n:j @(BWater (Bn:j (Bn:j3 P (B_Moving in this stuff is going to be slow.n:j (Bn:j (Bn:j (Bn:j (Bn:j (Bn:j (Bn:j (Bn:j] (Bn:j B(B(Bn:j (Bn:j (Bn:j (Bn:j] (Bn:jq! (Bn:jo$ a (B There is a staircase to the Ecumenical Temple here.n:j& (Bn:jd* (Bn:jk+ & (B_n:jw- (Bn:j 0(BTemplen:jZ (Bn:jP (Bn:j (Bn:jA J _You climb downwards. Welcome back to the Ecumenical Temple!n:jbU (B There is a staircase back to the Dungeon here.n:j(Bn:jB" (B_n:j (Bn:j5 (Bn:j(Bn:j(Bn:j(Bn:j(Bn:jcC (B You enter the shallow water.n:j4@(BWater (Bn:j(Bn:jP (B_Moving in this stuff is going to be slow.n:j"(Bn:j#(Bn:j%(Bn:j((Bn:j*(Bn:jE+(Bn:j,(Bn:j/(Bn:j12(Bn:j2(Bn:jJ4(Bn:j6(Bn:j)9(Bn:j9*(Bn:jX;(Bn:j=(Bn:j9@(Bn:j@ (Bn:jB(Bn:juJ6...~~~~.⌠.~~~~...~~~~~...~~~~~~~# ._.~~~~..(B.~~~~(B.(B_(B.~~~~~~~~~~~~~~~ ...~~~~~~~~~~~(B...~~~~~~~~~~...~~ n:jJ~~~~~≈~~~~~≈~~~~~~~~~(B...~~~.(B_(B.~~ ~≈~~≈~~~~~~~≈~~~~~~~~(B._(B.~~~...~~ n:j6K≈~~≈~~~~~~~~~≈~~~~~~~(B...~~~~~~~~# ~~~~~~~..(B.~~~~~~~~~~~~~~~~~~~~~# n:jIKt..~~~~...(B..~~~~(B...~~~~~~~~...~~## n:jK_.~~~~..<..~~~~.@(B.~~~~≈≈~~._.~~##(B82.5 (28.7) n:jK..~~~~...(B..~~~~(B...~~≈≈~~~~...~~## n:jLS~~~~~~~..(B.~~~~~~~~~~~~~~~~~~~~~## n:jL~~~≈~~~~~~~~~≈~~≈~≈~~(B...~~~~~~~~# n:jL~~~~≈~~~~~~~≈~~≈~≈~~~(B.⌠(B.~~~...~~# ~~~~~≈~~~~~≈~~~~~~~~~(B...~~~._.~~# ...~~~~~~~~~~~(B...~~~~~~~~~~...~~ n:jL.(B_.~~~~..(B.~~~~(B._(B.~~~~~~~~~~~~~~~# ...~~~~.⌠.~~~~...~~~~~...~~~~~~~#(Bn:jM(Bn:jdS(Bn:jT\ _(BThere is a blossoming altar of Fedhas here.n:jUo:j׫ o:jI(B You kneel at the altar of Fedhas.o:jƴ1  --more--(Bo:j o:jή (BFedhas Madash (BFedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. o:j pFavour - Fedhas is neutral towards you. (BGranted powers:(Cost)o:j {You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)o:j( (B[(B!(B]: (BOverview(B|Powers|Wrath [(BJ(B/(BEnter(B]: join religiono:j o:j. o:j (B...~~~~.⌠.~~~~...~~~~~...~~~~~~~#(B (Bmmoncure the Skirmisher o:j1 (B._.~~~~..(B.~~~~(B.(B_(B.~~~~~~~~~~~~~~~#(B (BDeep Elf o:jb (B...~~~~~~~~~~~(B...~~~~~~~~~~...~~#(B Health: (B41/41 (B======================== (B~~~~~≈~~~~~≈~~~~~~~~~(B...~~~.(B_(B.~~#(B Magic: (B9/9o:j (B======================== (B~≈~~≈~~~~~~~≈~~~~~~~~(B._(B.~~~...~~#(B AC:(B 8o:j/ Str:(B 8 ≈~~≈~~~~~~~~~≈~~~~~~~(B...~~~~~~~~#(B EV:(B 13Int:(B 20 ~~~~~~~..(B.~~~~~~~~~~~~~~~~~~~~~##(B SH:(B 0o:jO .Dex:(B 20 o:j ..~~~~...(B..~~~~(B...~~~~~~~~...~~##(B XL: (B 7 Next: (B42% Place: (BTemple o:j ?_.~~~~..<..~~~~.@(B.~~~~≈≈~~._.~~##(B Noise: --------- (B Time:(B 3882.5 (0.0) o:jo ..~~~~...(B..~~~~(B...~~≈≈~~~~...~~##(B a) (B+1 shortbow (B~~~~~~~..(B.~~~~~~~~~~~~~~~~~~~~~##(B Fire: a) (B+1 shortbow o:j (B~~~≈~~~~~~~~~≈~~≈~≈~~(B...~~~~~~~~# o:j ~~~~≈~~~~~~~≈~~≈~≈~~~(B.⌠(B.~~~...~~# o:j. ~~~~~≈~~~~~≈~~~~~~~~~(B...~~~._.~~#(B  o:jP W...~~~~~~~~~~~(B...~~~~~~~~~~...~~#o:j /(B  o:j .(B_.~~~~..(B.~~~~(B._(B.~~~~~~~~~~~~~~~#o:j' /(B  o:j7 #...~~~~.⌠.~~~~...~~~~~...~~~~~~~#o:jB /(B  o:j Z(B_You climb downwards. Welcome back to the Ecumenical Temple! o:j X_There is a staircase back to the Dungeon here.  You enter the shallow water. o:j 0_Moving in this stuff is going to be slow. o:j U_(BThere is a blossoming altar of Fedhas here.  o:j- !You kneel at the altar of Fedhas.o:j( d (B Fedhas welcomes you!(Bo:j 1  --more--(Bo:j7 (Bo:j X(B of Fedhas ......(B3.5 (1o:jv i__(B_(Bo:j  o:j o:jc ^_(BThe plants of the dungeon cease their hostilities.(Bo:j p:jM  (D) Dungeon (T) Temple  Where to? (Tab/Enter - Temple @ (x,y), ? - help) (Bp:j(Bp:jf(Bp:j(Bp:j(Bp:j(Bp:j& (B_p:j(Bp:j2(Bp:jC (B You enter the shallow water.p:j@(BWater (Bp:j(Bp:jMP (B_Moving in this stuff is going to be slow.p:j2(Bp:j(Bp:j(Bp:j(Bp:j(Bp:j(Bp:jZ(Bp:j(Bp:j(Bp:j/(Bp:j#(Bp:j(Bp:j<(Bp:j*(Bp:j(Bp:jw(Bp:j(Bp:j(Bp:jU(Bp:j/(Bp:j(Bp:jF(Bp:j/(Bp:j)\ (B There is a staircase back to the Dungeon here.p:j[ (Bp:j (Bp:jJ & (B_p:j\ (Bp:jU0(BDungeon:5p:j(Bp:j(Bp:j(Bp:j3 p:jq0_You climb upwards. Welcome back to the Dungeon!p:j(B ####...◊.#..#(B #..#..##.(B ####(B..########.......(B #########(B.######(B....###..(B #.(B.................##(B #..)(B #.(B.....≈≈≈≈≈(B.......#(B ##..(B p:j#.(B...~≈≈≈ß≈≈≈≈(B.....#(B ##.(B #.(B.≈≈≈~≈≈≈≈≈≈≈≈≈(B...#(B #.(B #.≈≈≈≈≈~(B...≈≈≈≈≈≈.##(B #.(B #.≈≈≈≈≈≈(B.@(B.≈≈≈≈≈≈.##(B 96.4 (12.9) #.≈≈≈≈≈≈(B..|≈≈≈≈≈≈..#(B ###(B #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..###....(B #.(B!(B≈≈≈≈≈≈ß≈≈≈≈≈≈(B.....<....(B #.(B...≈≈≈≈≈≈≈≈≈(B.....))#..#(B #.(B.....≈≈≈≈≈(B......##.)..#(B #.(B................###.#...(B .(B...######(B.####(B......###.(B ...(B #.#(B ####.......(Bp:j(Bp:j(B _(BThere is a staircase to the Ecumenical Temple here.p:j0a(Bp:jhb(Bp:jd(Bp:ji(Bp:j@m(Bp:jn& (B_p:jp(Bp:j't(Bp:jyC (B You enter the shallow water.p:jz@(BWater (Bp:j|(Bp:jq p:jJ(B_Moving in this stuff is going to be slow.p:j(Bp:jӄ(Bp:jӆ(Bp:j(Bp:j (Bp:j(Bp:j(Bp:j(Bp:j(Bp:jp:j "(Bp:jɘ(Bp:jn(Bp:j(Bp:j(Bp:j(Bp:js(Bp:j*0(B(Bp:j(Bp:jŪ(Bp:j(Bp:jH(Bp:jk(Bp:jo(Bp:j(Bp:jW(Bp:j^(Bp:jͶ(Bp:j(B ####..#######(B #########.######(B #(B.................(B p:j8#≈≈≈≈≈......(B #(B....~≈≈≈ß≈≈≈≈..(B #(B..≈≈≈~≈≈≈≈≈≈≈≈≈.(B #.≈≈≈≈≈~...≈≈≈≈≈≈(B p:jaG#.≈≈≈≈≈≈(B.>.≈≈≈≈≈≈(B #@≈≈≈≈≈≈(B..|≈≈≈≈≈≈.(B907.2 (10.8p:jw\ #(B.≈≈≈≈≈≈≈≈≈.p:jZ(B #(B.(B!p:jľ(Bß≈≈≈≈≈≈(B #(B....≈≈≈≈≈≈≈≈≈p:j߾(B #(B......≈≈≈≈≈......(B p:jb#(B...........(B p:jk#(B....######.####(B p:j,#<(B...#(B #.#(B ###(B #.######(Bp:jn(Bp:j).(B8.2 (11p:jH0(Bp:jm1 p:j1,_Found a stone staircase leading up.p:j3p:j5 p:jK ((B p:j  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting3.2 (B  5.7 (B (B-2(B   h - Spellcasting (B  0.0 (B  0.6 (B (B+3(B  p:j (B  (B  (B  (B  p:j b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B i + Hexesp:j 2.0 (B  1.8 (B (B+3(B  p:j A c - Throwing (B  0.0 (B  1.0 (B (B 0(B  (B  (B  p:j 2(B  (B   j - Invocations (B  0.0 (B  0.8 (B (B+1(B  p:j( Y(B d * Ranged Weapons (B (B 8.6(B (B  5.3 (B (B+3(B   k - Evocations (B  0.0 (B  0.8 (B (B+1(B  (B  (B  p:jH 7(B  (B   e - Armour (B  0.0 (B  1.4 (B (B-2(B  p:j\ (B  (B  (Bf + Dodgingp:jt 4.8 (B  3.5 (B (B+2(B  p:j 6(B  (B  (Bg + Stealth4.6 (B  3.0 (B (B+3(B  p:j (B  (B  (B  (B  p:j p:j e(B  (B  p:j c(B  (B  p:j e(B  (B  p:j& (B  (B  (B  (B  p:j7 p(B  (B  p:jF e(B  (B  p:jV c(B  (B  p:jf e(B  (B  p:jv c(B  (B  p:j (B  (B  (B  (B  p:j p:j X(B  (B  p:j t(BThe relative cost of raising each skill is in cyan(B.  p:j [The species aptitude is in (Bwhite(B.  p:j ;[(B?(B] Helpp:j H[(B=(B] set a skill target  p:j/ [(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(Bq:j|@(B j + Invocations 0.0q:j< q:jL= q:jC q:jJ (B####..#######(B (Bmmoncure the Skirmisherq:j7K (B#########.######..(B (BDeep Elf of Fedhas ......(B#(B.................(B Health: (B41/41 (B========================(B#(B......≈≈≈≈≈......(B Magic: (B9/9(B========================(B#(B....~≈≈≈ß≈≈≈≈....(B AC:(B 8q:jSK Str:(B 8#(B..≈≈≈~≈≈≈≈≈≈≈≈≈..(B EV:(B 13q:jkK Int:(B 20#.≈≈≈≈≈~...≈≈≈≈≈≈.(B SH:(B 0q:jK 0Dex:(B 20q:jK #.≈≈≈≈≈≈(B.>.≈≈≈≈≈≈.(B XL: (B 7 Next: (B42% Place: (BDungeon:5q:jK #@≈≈≈≈≈≈(B..|≈≈≈≈≈≈.(B Noise: --------- (B Time:(B 3908.2 (0.0)#(B.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.(B a) (B+1 shortbowq:jK (B#(B.(B!(B≈≈≈≈≈≈ß≈≈≈≈≈≈..(B Fire: a) (B+1 shortbowq:jK (B#(B....≈≈≈≈≈≈≈≈≈....#(B......≈≈≈≈≈......#(B.................q:jK (B #(B....######.####..(B q:j L #<(B...#(B #.#(B ###(B #.######q:j"L |(B  (B_There is a staircase back to the Dungeon here. q:j6L 6_You climb upwards. Welcome back to the Dungeon! q:jJL ]_There is a staircase to the Ecumenical Temple here.  You enter the shallow water. q:j^L T_Moving in this stuff is going to be slow. _Found a stone staircase leading up.q:jR (Bq:jS (Bq:jY (Bq:j[ r:j (Br:jT (Br:j (Br:j(Br:j(Br:j'(Br:j^(Br:jW(Br:j~(Br:j(Br:j(Br:jY(Br:j(Br:j(Br:j-& (Br:j .R_(Bf - 2 fizzy coppery potions(B (gained 1)r:j~0(Br:j0(Br:jT2(Br:j9(Br:jO<(Br:j<(Br:j=(Br:j0E(Br:jG(Br:j=H(Br:jzI(Br:j"P(Br:jR(Br:jdS(Br:jT(Br:j@Z(Br:jk\(Br:j\(Br:jh^(Br:jQc(Br:je(Br:jsf(Br:jg(Br:jl(Br:jn(Br:jNo(Br:jfp(Br:jJu(Br:j^w(Br:jw(Br:jx(Br:j}(Br:j(Br:j (Br:j6(Br:j(Br:j(Br:j(Br:j(Br:jC(Br:jÒ(Br:j;(Br:j(Br:jR(Br:j(Br:j (Br:jў(Br:j/(Br:j(Br:jq(Br:j(Br:j(Br:jI(Br:j(Br:jh(Br:j(Br:ja(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j(Br:ja(Br:j(Br:j(Br:j8(Br:j(Br:j(Br:j(Br:j'(Br:j(Br:j(Br:j' (B r:j:AThere is a stone staircase leading up, spattered with blood here.r:j(Br:j! (B_r:j(Br:j(Br:j(Br:j=(Br:j(Br:j(Br:j(Br:j(Br:jc(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j0(B(Br:j (Br:j (Br:j(Br:j(Br:j(Br:jK(Br:j`(Br:j(Br:jE(Br:j' (B r:j@You see here a hound skeleton(B.r:j (Br:j ! (B_r:j!(Br:jY*(Br:j,(Br:j -(Br:j.(Br:j1(Br:j4(Br:j@5(Br:j6(Br:jA;' (B r:jg;AYou see here a jackal skeleton(B.r:j >(Br:j>! (B_r:j4@(Br:j3B(Br:j D(Br:jlD(Br:jfE(Br:jyG(Br:jI(Br:jI(Br:jK(Br:jL(Br:jO(Br:jbO(Br:jaP(Br:jhR(Br:jT(Br:jT(Br:jU(Br:jW(Br:jXY(Br:jY(Br:jZ(Br:j,\(Br:j](Br:j^(Br:j _(Br:j e(Br:jf(Br:jg(Br:jg(Br:ji(Br:j,k(Br:jk(Br:jl(Br:jm(Br:jUo(Br:j~o(Br:jo(Br:jSq(Br:j0s(Br:jWs(Br:js(Br:ju(Br:jv(Br:jFw(Br:jw(Br:jy(Br:j{(Br:j{(Br:j|(Br:j(Br:j1(Br:j(Br:j-(Br:jY(Br:jH(Br:j(Br:j(Br:jm(Br:jS(Br:j(Br:j(Br:jC(Br:j<(Br:j(Br:jX(Br:j˖(Br:jp(Br:jȼ(Br:j(Br:j-(Br:j(Br:j(Br:j*(Br:j(Br:j(Br:jv(Br:j,(Br:j6(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j`(Br:j(Br:j)(Br:j(Br:j(Br:j`(Br:jq(Br:j(Br:j4(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j(Br:j;(Br:j(Br:j(Br:jv(Br:j(Br:jD(Br:j(Br:j:(Br:j(Br:j(Br:j(Br:jE(Br:j(Br:jD(Br:j(Br:j(Br:jZ(Br:j](Br:j(Br:j(Br:j(Br:j(Br:jz(Br:j(Br:j(Br:j(Br:jN(Br:j(Br:j(Br:j(Br:j.........(B ..........(B #(B.##(B r:j@P..........(B #(B..#####(B #........##(B #(B....(B((B. ..........##(B #(B..... ...........####(B.... ...............(B.?(B. ...........##(B #(B.#(B ............#(B #@##(B73.2 (65.0) r:jWq#........##.####..###(B r:je........###....(B....(B.##(B r:j{####.#.##(B #######(B.#.(B.#(Br:j#.#(B)###(B #(B....###(Br:j#..)..#(B ####(B..(B.#(Br:jo###.#.#########(B #..(B r:j#(B #...).......#(B #..#(B r:j###(B ##...........#(B #.##(Br:j2(Br:jr:j '(B4.2 (66r:j#(Br:j$ r:j$ _Found 2 poisoned darts.r:j)&s:j(Bs:jg(Bs:j&(Bs:j(Bs:j(Bs:j(Bs:j (Bs:j(Bs:j?(Bs:j(Bs:j(Bs:j (Bs:j> (Bs:j5 (Bs:j[r (B_V - 2 scrolls of vulnerability(B (gained 1)s:j}(Bs:j(Bs:j(Bs:j(Bs:j(Bs:j(Bs:j(Bs:jV(Bs:j (Bs:j!(Bs:j"(Bs:j#(Bs:j1&(Bs:j&(Bs:jt'(Bs:j-(Bs:j/(Bs:j/(Bs:j0(Bs:jk3(Bs:j4(Bs:jK5(Bs:j<6(Bs:j|8(Bs:j:(Bs:j';(Bs:j4<(Bs:jo>(Bs:j?(Bs:j?(Bs:j@(Bs:j1C(Bs:jmE(Bs:jE(Bs:jG(Bs:jEI(Bs:jK(Bs:jK(Bs:j9M(Bs:jYO(Bs:jQ(Bs:jS s:j Th(B (BA dart slug comes into view.(Bs:jZs:jZ~###(B #(B ... #(B ...(B......(B ### ..#(B ....(B......(B #.##s:jZ##(B ....(B......(B #..#########s:j[###...(B.....##(B #....(B((B.....#s:j"[#....(B......##(B #...(B.......##s:j=[\w(B......####..........#s:jX[g##.....(B.......@......(B.......# s:jr[f.####....(B.......#####.#########s:j[##....(B........#(B #.## #..###...(B.....##.####..### s:j[.........(B....###.........## .#.######(B.#(B.##(B #######.#..#s:j[pw(B  (B dart slug (wandering) s:jE\##..#(B #.#(B)###(B #....### (B #..#(B #.(B.)..#(B ####...# (B ##.#(B ###.#.#########(B #..##(Bs:jb/(B87.2 (13s:jc,(B8.2 (14 s:jd _s:jQj(Bs:j'ls:jS& ,)(Bs:jp .))(Bs:j 0)))(Bs:j/ 9)(Bs:jQ 9)(Bs:j? 9)(Bs:j (Bw(B......w(B  s:j^ I(BYou shoot an arrow. The arrow hits the dart slug.s:j =(B===9.3 (1.1)s:jS (Bs:j  s:j U_(BThe dart slug is heavily wounded.(Bs:j s:j ,)(Bs:jS .))(Bs:j- 0)))(Bs:jx 9)(Bs:j 9)(Bs:j9)(Bs:jY; (B.ws:j ZP(BYou shoot an arrow. The arrow hits the dart slug.s:jaV(B..... (Bs:jb&(B90s:jc 0s:jT{(Bs:j} s:j~]_(BThe dart slug is severely wounded.(Bs:jt,)(Bs:j.))(Bs:j|%0)))(Bt:j ,9)(Bt:jw9)(Bt:je (B)(BYou shoot an arrow.t:j :)(Bt:jUD(B.w(Bt:j]N(B..w(B....t:jg^t:j^((B1.4 (1.1t:jTe(Bt:jsh t:jhT_The arrow completely misses the dart slug.(Bt:j,)(Bt:j.))(Bt:j@7)))(Bt:j}_9)(Bt:je (B.  You shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!(Bt:j2(B....t:j'(B3t:j20t:j(Bt:j t:j h_Fedhas appreciates your contribution to the ecosystem.(Bt:j(Bt:j~ (Bt:j(Bt:j9 t:j=_(BNo target in view!t:jt:jU(Bt:jW (Bt:j:^(Bt:j_ t:j%`t:j`5_(BNo target in view!t:jKbt:j(Bt:j> (Bt:j((Bt:j t:jԖ5_(BNo target in view!t:jbt:j(Bt:jV (Bt:j.(Bt:jy  t:j =_(BNo target in view!t:j: t:jC (Bt:j (Bt:j' (Bt:j (Bt:j2 (Bt:j & (B_t:j8 (Bt:j% (Bt:jM (Bt:j (Bt:j (Bt:j! (Bt:j# (Bt:j>$ (Bt:j<% (Bt:j' (Bt:j( (Bt:j) (Bt:j|* (Bt:j/ (Bt:j1 (Bt:j\2 (Bt:j\3 (Bt:j{5 (Bt:j7 (Bt:j8 (Bt:j9 (Bt:j> (Bt:jh@ (Bt:j@ (Bt:jA (Bt:jO (Bt:jR (Bt:juS (Bt:jrT (Bt:jY (Bt:j[ (Bt:j\ (Bt:j] (Bt:ja (Bt:jc (Bt:jd (Bt:je (Bt:ji (Bt:jk (Bt:j#l (Bt:j5m (Bt:jAq (Bt:js (Bt:jUt (Bt:ju (Bt:jy (Bt:jU} 0(B(Bt:j} (Bt:j (Bt:j (Bt:jF (Bt:j (Bt:j! (Bt:j (Bt:jX (Bt:j (Bt:jy (Bt:j̔ (Bt:jm (Bt:j (Bt:jƙ (Bt:jě (Bt:jE (Bt:jb (Bt:j1 (Bt:j (Bt:j (Bt:j (Bt:j (Bt:jQ (Bt:jө (Bt:j( (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:jc (Bt:jE (Bt:j (Bt:jU (Bt:j (Bt:j (Bt:j6 (Bt:j+ (Bt:jv (Bt:jۼ (Bt:jؽ (Bt:j (Bt:j (Bt:ja (Bt:j_ (Bt:j` (Bt:j (Bt:j (Bt:j% (Bt:je (Bt:j (Bt:jt (Bt:j (Bt:j= (Bt:j (Bt:j_ (Bt:j (Bt:j' (Bt:j (Bt:jW (Bt:jr (Bt:j (Bt:j (Bt:jW (Bt:j (Bt:j (Bt:j 0(B(Bt:j (Bt:j (Bt:j9 (Bt:j (Bt:j (Bt:j (Bt:j5 (Bt:jP (Bt:jx (Bt:jo (Bt:j 0(B(Bt:jc (Bt:j (Bt:j (Bt:j[ (Bt:j (Bt:j~ (Bt:j (Bt:j (Bt:j (Bt:jZ (Bt:j (Bt:jb (Bt:jp (Bt:j (Bt:jY (Bt:j (Bt:j0 (Bt:j (Bt:jq (Bt:j- (Bt:j (Bt:j (Bt:j? (Bt:j (Bt:j (Bt:jZ (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:j (Bt:jL (Bt:jI (Bt:j (Bt:j (Bt:j" (Bt:j$ (Bt:jW% (Bt:j& (Bt:j) (Bt:j"+ (Bt:j+ (Bt:j, (Bt:j/ (Bt:j1 (Bt:j2 (Bt:j93 (Bt:je5 (Bt:jS7 (Bt:j7 (Bt:j8 (Bt:j; (Bt:j< (Bt:j= (Bt:j@ 0(B(Bt:jA (Bt:j`B (Bt:jnC (Bt:j5E (Bt:jG (Bt:jG (Bt:jnH (Bt:j8J (Bt:jK (Bt:jmL (Bt:j+M (Bt:jN (Bt:jQ H(B(B(Bt:jR (Bt:jZS (Bt:jS (Bt:j^T (Bt:jU (Bt:j=W (Bt:jW (Bt:jmX (Bt:j1\ (Bt:j] (Bt:j^ (Bt:j9_ (Bt:ja (Bt:js `(B(B(B(Bt:jt (Bt:jmu (Bt:ju (Bt:jx (Bt:jy (Bt:j$z (Bt:jz (Bt:jo| (Bt:j~ (Bt:j~ (Bt:jF (Bt:j .##...#(B #.#.#..#.....### .###..###<....##....## ##(B #.....(B.#.####....#(B ######...(B....#(B #....#(B t:jU q.#####..(B...###....#(B t:j ....###(B.#..##....#(B t:j #####...##(B....#######(B (.t:jМ B...##(B t:j ################@(B.#(B ---t:j 4051.4 (5t:j; 9.0)t:jb  t:j \#(B..#(B t:j  t:jם U#(B..#(B t:j  t:j5 S#(B..#(Bt:j`  t:j /####(B t:j t:jО t:j t:j t:j5 t:jj 5---(Bt:jإ (Bt:j  t:j' t:je 2_(BDone exploring.t:j֨ u:jw+(Bu:j(,(Bu:j,(Bu:j?u:jO@.u:jq@.u:j@.u:j@.u:j@.u:jA(B.u:jAA.u:j]A ...0u:jA.0)u:jxB(Bu:jF(Bu:jGD _(BNo target in view! u:jG_u:jG:_(BDone exploring.u:jIu:j5 $ _Done exploring. u:jE6 Y_(BDone exploring.  (D) Dungeon (T) Temple u:jm6 I Where to? (Tab/Enter - D:5, ? - help) (Bu:j޵ (Bu:j (Bu:jͷ (Bu:j (Bu:j (Bu:j & (B_u:j (Bu:j# (Bu:j (Bu:j (Bu:jI (Bu:jv (Bu:j (Bu:j+ (Bu:j (Bu:j (Bu:j (Bu:j (Bu:j (Bu:j (Bu:j (Bu:j (Bu:jz (Bu:jB (Bu:j, (Bu:j (Bu:j| (Bu:j (Bu:j? (Bu:j (Bu:jn (Bu:jq (Bu:j (Bu:jS (Bu:j (Bu:j (Bu:j (Bu:jT (Bu:j (Bu:j> (Bu:j (Bu:j. (Bu:j (Bu:jQ (Bu:j (Bu:ji (Bu:ji (Bu:j] (Bu:jM (Bu:j (Bu:j (Bu:j (Bu:j (Bu:j8 (Bu:j (Bu:jb (Bu:j (Bu:j (Bu:j (Bu:j (Bu:jk (Bu:j (Bu:j (Bu:j_ ' (B u:j 4There is a stone staircase leading down here.u:j (Bu:jR (Bu:j & (B_u:j (Bu:j ((B6u:jW(Bu:j(Bu:j*(Bu:j u:j_You climb downwards.  u:jmFound (Ba shiny jade ring(B, 15 gold pieces and a parchment of Freeze.u:jG'(Bu:jbu:jru:ju:ju:j u:j u:j#########u:j(B u:jF#@(B......#u:j !(B68.9 (17.u:j 5)u:jG.......(B=(B#####(B.#(B......... u:j...(B$(B.#(B..#(B.....#(B..u:j.#(Bu:j3.... #(B...u:ja##(B. #(B:(B##u:j&(B.. ..u:j(Bu:j #(Bu:jo$ u:j$N_(BThere is a stone staircase leading up here.u:j,'v:j(7(B(Bv:j)(Bv:j,(Bv:jM/(Bv:j 9v:j@(B(Bmmoncure the SkirmisherDeep Elf of Fedhas ......v:jG@(BHealth: (B41/41 (B========================(BMagic: (B9/9(B========================v:j@[(BAC:(B 8Str:(B 8EV:(B 13Int:(B 20#(B #########SH:(B 0Dex:(B 20v:j@#(B...###<(B......#XL: (B 7 Next: (B43% Place: (BDungeon:6.......@#####.#Noise: --------- (B Time:(B 4068.9 (0.0)............#a) (B+1 shortbow(B...(B$(B.#(B..###M#v:j@4Fire: a) (B+1 shortbowv:j@_(B.....#(B..#v:jAm(B....(B #(B...v:j*Ak##.(B #(B:(B##v:jBAxM(B  (B (BMenkaure (dormant)v:j\A6(B..(B ..v:jzA## v:jAO(B_Where to? (Tab/Enter - D:5, ? - help) v:jAL(B_There is a stone staircase leading down here. v:jA_You climb downwards.  v:jAsFound (Ba shiny jade ring(B, 15 gold pieces and a parchment of Freeze. v:jAU_(BThere is a stone staircase leading up here.  v:jB:(BYou encounter Menkaure, Prince of Dust.v:jB(Bv:jM1  --more--(Bw:jQ(Bw:jV (Bw:j] (Bw:j w:j7(B9.9 (1 _w:jo(Bw:j?q_There is a stone staircase leading down here. _You climb downwardsw:jq_.  Found (Ba shiny jade ring(B, 15 gold pieces aw:jnd a parchment of Freeze. w:jT_(BThere is a stone staircase leading up here. w:jG_(BYou see here a +6 ring of dexterity.w:jx:jx:j-(B(BPut on or remove which piece of jewellery? Inventory Items (BJewellery (go to first with (B"=(B) (B d - a +4 ring of slaying (worn) x:j2. i - a +6 ring of intelligence (worn)  j - an amulet of regeneration (worn)(Be - an amulet of wildshape (BFloor Items(B ([(B,(B] to select) Jewelleryx:jZ(Ba +6 ring of dexterity[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput onx:j(B[(Btab(B] (Bequip(B|unequip x:j( "(B([(B,(B] to select)(B a +4 ring of slaying (worn)   (B   a - a +6 ring of dexterity(By:jy:jy:j-*(B(Bmmoncure the SkirmisherDeep Elf of Fedhas ......(BHealth: (B41/41 (B========================(BMagic: (B9/9y:j(B========================(BAC:(B 8Str:(B 8EV:(B 13Int:(B 20#(B #########SH:(B 0Dex:(B 20#(B...###<(B......#XL: (B 7 Next: (B43% Place: (BDungeon:6.......@#####.#y:jNoise: --------- (B Time:(B 4069.9 (0.0)............#a) (B+1 shortbowy:j(B...(B$(B.#(B..###M#Fire: a) (B+1 shortbowy:j_(B.....#(B..#y:jm(B....(B #(B...y:jk##.(B #(B:(B##y:jxM(B  (B (BMenkaure (dormant)y:jH(B..(B ..## y:jh(B_There is a stone staircase leading down here. _You climb downwards.  y:j+sFound (Ba shiny jade ring(B, 15 gold pieces and a parchment of Freeze. y:jB_(BThere is a stone staircase leading up here. _(BYou encounter Menkaure, Prince of Dust. (B_(BYou see here a +6 ring of dexterity.y:j  To do this, you must remove one of the following items:((B?(B for menu, (BEsc(B to cancel)y:j(B<(B or d - a +4 ring of slaying; (B>(B or i - a +6 ring of intelligencey:j_' (B You remove your +6 ring of intelligence.  (BYou feel stupid.(BYou feel agile.(By:j@( '(B4y:jX( 1460y:j( 70.9 (1y:j. (By:j0 0 _k - a +6 ring of dexterity (worn)y:j2 z:j8)(Bz:j9)(Bz:jY:)(Bz:jc (BM(B.  You shoot an arrow. The arrow hits Menkaure.  Menkaure shouts!z:j jr(B..M(B(Bz:jj9(B===1.8 (0.9z:jp(Bz:jt+ _Menkaure is lightly damaged.z:jvz:j8)(Bz:jc;9)(Bz:jΎ (B..  You shoot an arrow. The arrow hits Menkaure.  Menkaure is lightly damaged.z:j~<(B*(Bz:j1m< (BMz:jmmj(B(fast)Menkaure gestures wildly while chanting.(Bz:j_You shoot an arrow. The arrow barely misses Menkaure.z:jz:j#N8)(Bz:j (BM(B.  You shoot an arrow. The arrow hits Menkaure!z:jC; (Bz:j$.(B50z:jn(Bz:jJ z:jdH_(BMenkaure is heavily damaged.(Bz:jz:jx * (Bz:jx  (BYou shoot an arrow. The arrow hits Menkaure!  (BMenkaure is almost destroyed.(Bz:jy -(B9 (0.9z:jO (Bz:jt 4 _Menkaure hits you but does no damage.z:j* z:j 8)(Bz:j/L (BM(BYou shoot an arrow. The arrow barely misses Menkaure.  (BMenkaure calls on the powers of darkness!(Bz:j"R(B1(B=(B={:jd"(B{:jf#(B{:j%3 (B_HP restored.{:jb)(B{:j)(B{:j*(B{:jY-(B{:ja3+###(B...##(B.#(B ###########(B...###<(B......#{:j3(B..........#####.#.(B.....#(B---96.0 (18.0){:j3<(B....(B$(B.#(B..###(B.#(B....#(B..#(B ..##(B....###(B.#(B #(B:(B####(B .. .(B.#(B ##(B ### {:j3#(B{:j:(B{:j;J---(B7.0 (19{:j@(B{:jPA {:jaA$_Found a stone staircase leading up.{:jC|:j.B(BHP restored. _Found a stone staircase leading up.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +1 shortbow is about 18 (Base 8 x 140% (Dex) x  123% (Skill) + 5 (Ench + Slay)).|:j\0 (B|:j5(B|:j-6` _(BYour base attributes are Str 8, Int 14, Dex 20.|:j8}:jG(B}:jH (B}:jM(B}:jN }:jN}:jN_Unknown command.}:jN(B}:jQ}:j=/(B}:j/(B}:jC (B(B(B (B_(B(B(B(B=(B(B(B}:jD(B}:juG(B}:jvH }:jHJ(B_You now have 250 gold pieces (gained 15).}:jL(B}:jL(B}:j[M(B}:j_O(B}:j6R(B}:jR(B}:jS(B}:jOU(B}:j.X(B}:jX(B}:jtY(B}:j'[(B}:j](B}:j^(B}:j^(B}:jb`(B}:jb(B}:jb(B}:jc(B}:j>e(B}:j4h(B}:jh(B}:jGi(B}:j&p< (B...}:jfp+##.##(B #############...###<(B......#.#.......(B...#####.#..........(B......#}:jxp#<......#.(B.###.#(B }:jp#.......#.(B.###(B.#(B. ........##.(B....... ##.###.###@####.###(B ........#(B ##(B.#####(B }:jp? ##(B }:jpG You pick up a parchment of Freeze and begin reading...}:jv&(B106.0 (}:jw9.0)}:jw1(B7.0 (10.0)}:j {(B}:jI| }:jk|*_You add the spell Freeze to your library.}:j~~:j (B~:jy (B~:j* (B~:j (B~:j (B~:jB (B~:j (B~:j (B~:j (B~:j& (B~:j (B~:j (B~:j (B~:j (B~:j (B~:j (B~:jb (B~:j (B~:jB (B~:j (B~:jn (B~:j (B~:j2 (B~:j: (B~:j( (B~:j| (B~:j (B~:jk (B~:j  ~:j {(B (BYou encounter an orc. It is wielding a +0 club.(B~:j f(B ##.##(B #########~:j (B ####...###<......#(B #(B .#(B..........#####.#(B (Bo(B.(B...............#(B #(B.#<......#..###.#(B #(B.#(B.......#..###.#.(B ~:j ........##........(B ##(B.###(B.###.####.##(B ~:j ~#(B.@......(B.#(B ~:j0 ##(B.##(B.#####(B ~:jF e#(B+#### (B~:jX (Bo(B  (B orc (asleep)(B~:j 4(B13.0 (6.0)~:j +(B4.0 (7 ~:j _~:j (B~:j :j(3)(B:j5:j|2)(B:je:9)(B:j9)(B:j :j(B.(Bo(BYou shoot an arrow. The arrow hits the orc.  The orc shouts!:jc:j(B...(Bo(B  (B:j:j0(B===5.0 (1:j (B:j :jR_(BThe orc is moderately wounded.(B:jR:j53)(B:j`8)(B:j9)(B:jr:j2)(B:j:9)(B:jT(B.(Bo(B:jm((B...:j.:jm:j((B6.1 (1.1:j(B:j} :j[_You shoot an arrow. The arrow completely misses the orc.(B:j:jH3)(B:j:j82)(B:j5 ; (B):j6 (BYou shoot an arrow. The arrow hits the orc.  You kill the orc!(B:jM= ((B.. :j= :j,A '(B8:jKA 7.2:j5F (B:jDG  :jbG Y_Fedhas appreciates your contribution to the ecosystem.(B:jI :j[ (B:j{\ (B:jJb (B:jwc  :jc =_(BNo target in view!:j)f :j1 (B:j (B:j (B:jD (B:j+ (B:j & (B_:j (B:j: !(B':j (B:j (B:j (B:j 9 (B_You open the door.:j0 (B:j| (B:jW (B:j ' (B :j There is an open door here.:j! (B:ji" ! (B_:jW# (B:jD% (B:j=( (B:j( (B:j) (B:jH+ (B:j- (B:j^. (B:j&/ (B:jb1 (B:j3 (B:j4 (B:j)5 (B:j6 (B:j8 (B:jm9 (B:j0: (B:j&= (B:j@ (B:jk@ (B:jA (B:jD $  Things that are here::jRG  :jtG ;(B a +0 club; a +0 chain mail:j2J (B:jJ ! (B_:jK (B:j1W (B:jZ (B:j6[ (B:j\ (B:j] (B:j` (B:j/a (B:jvc (B:jdf (B:jj (B:jzj (B:jk (B:jm (B:jo (B:jo (B:jp (B:jr (B:ju (B:jRu (B:ju (B:jv (B:jx (B:j8y (B:jy (B:j{ (B:j~ (B:jh~ (B:j~ (B:jj (B:jw (B:j (B:jP (B:js (B:j (B:j (B:j( (B:jU (B:j9 (B:j (B:j (B:j (B:j (B:jt (B:j9 (B:j (B:j6 (B:j^ (B:jГ (B:j= (B:j (B:j1 (B:j (B:jO (B:j ( (B :jĜ (BYou encounter an orc. It is wielding a +0 short sword, wearing a +2 ring mailof cold resistance and quivering boomerangs.(B:j c(B.##(B :j u #(B...#(B  .....  ...#(B  ...#(B  #(B..#####(B.  #(B....(Bo(B...  #@#(B --- #.#(B #######.#(B #......(B.##.#####(B.##(B ##########.####(B...###<......#(Bo(B  (B orc (missile, asleep)########.#...(B.......#####.##............(B...........##.######.#<......#..###.#(B:j 2(B40.2 (23.0):j #---:j? %(B1.2 (24 :ja _:jȱ (B:j :j 7)(B:j` 9)(B:j[D 9)(B:j ) (B:j (Bo(B.  You shoot an arrow.  The arrow hits the orc but does no damage.:jޙ v(B..(Bo(B)(B:j 1(B===2.3 (1.1:j֚ ):jC (B:j  :jϡ _The orc shouts!:j :j7 7)(B:j9)(B:jf3 (B..:jf (BYou shoot an arrow. The arrow hits the orc.  (BThe orc is almost dead.(B:jj:((B:j:((B:j:((B:j:jM!(B..:ji@:j(B:jL:j(:j(B:j`:j a(:j,a(B:j:j"(B..:j:j(B3:j 0:j(B:j/ :j:jN_The orc throws a boomerang. The boomerang barely misses you.:jҺ(B:j:j):j<(B:j:j/):jK(B:jPc:jc):jc(B:j :j)"(B:jb..(Bo:jV(BYou shoot an arrow. The arrow barely misses the orc.:j(B:j:j"(:jE(B:j:j(:j((B:jP:jTQ"(B..:jU:jqV(:jV(B:j:j(:j(B:j:jO"(B..:j:j(B37:j----:jW!(B4:j(B:jG :j:j;_The orc throws a boomerang. The boomerang hits you.:j ):j (B:jT:jU):j.U(B:j:j):j1(B:j:j1&(Bo(B.:jI(B:j:j(B.:jx:j(B9:j=--:j!(B5:jr(B:j :j:j6F_You shoot an arrow. The arrow barely misses the orc.:jU(B:j:j{):j(B:jk9)(B:jbD (B.(Bo:jn(BYou shoot an arrow. The arrow barely misses the orc.(B:j:((B:j :((B:j-L&(B.:jnL+@(B:jNP:((B:jZ((B.:jKt(B40(B=(B=(B6:j(B:ju _The orc throws a boomerang. The boomerang closely misses you.(B:jK7)(B:jc ) (B:j )(BYou shoot an arrow. The arrow hits the orc.  You kill the orc!(B:j-(B.:jI%(B1:jpU(B=(B=(B7.4 (1.1:j(B:j :jY_Fedhas appreciates your contribution to the ecosystem.(B:j:j(B:j (B:jV(B:jC _(BNo target in view!:j+:jU(B. ##(B.##(B ##(B...#(B :jWU..... ##(B...#(B ....#(B #(B..#####:jvU-#(B.@).(B....##(B.########(B #(B.#(B #######(B.#(B#.....(B..#(B#.#####(B.##(B ########:jUz#(B #.####(B...###<.....:jUr.#(B  ########.#...(B.......#####.#:jU:#.................#(B:j](B:j^:j_8(B---80 _:jd(B:jf:jeK;#(B. :jKR##(B.##(B ##(B...#(B #(B.....(B ###(B...#(B :jK\.....#(B #(B..#####(B.#(B..@.(B....#(B #(B.#(B :jKH#.#(B #.:jK#(B#.......#(B#.#####.(B#.####..:jK8(B #.#.....:jL-(B :jR(B:jS:jS=---(B9:jW(B:jZ :j#[ Things that are here::j[ :j[v_(Ba +0 short sword; 2 boomerangs; a +2 ring mail of cold resistance:j[(B:j]:j}x :j{ r(B(BPick up what? 11/52 gear slots (_ for help) (BHand Weapons (select all with (B)(B)(Ba - a +0 short sword Missiles (select all with (B((B):jM{ -(Bb - 2 boomerangs :j{ ]Armour (select all with (B[(B) :j{ 6 c - a +2 ring mail of cold resistance :j{ (B[(BUp(B|(BDown(B] select[(BEsc(B] exit :j{ Letters toggle [(B.(B|(BSpace(B] toggle selected[(Btop(B]:j  c + a +2 ring mail of cold resistance(B[(BEnter(B] accept (1 chosen):j :j (B(Bmmoncure the Skirmisher(B#(B.(BDeep Elf of Fedhas ......(B##(B.##Health: (B41/41 (B========================(B##(B...#:jI kMagic: (B9/9(B========================(B#(B.....AC:(B 8Str:(B 8###(B...#EV:(B 14:jV GInt:(B 14.....#:j_ /SH:(B 0:jg 0Dex:(B 26:jp V#(B..#####(B...:j} XL: (B 7 Next: (B68% Place: (BDungeon:6:j i#(B..@.(B....#:j zNoise: --------- (B Time:(B 4149.4 (0.0):j >#(B.########:j .a) (B+1 shortbow:j &(B#.#:j ^Fire: a) (B+1 shortbow(B#######.#:j #.......#:j =#.#####.##(B #########:j .#.####...###<......# :j A########.#..........#####.# #.......................#:j3 k(BYou shoot an arrow. The arrow hits the orc.  You kill the orc! :ja 2(B_Fedhas appreciates your contribution to the ecosystem. (B_No target in view!  Things that are here: _(Ba +0 short sword; 2 boomerangs; a +2 ring mail of cold resistance(B:j(B:j:j'(B50.4 (1:j (B:j% :jFP_l - a +2 ring mail of cold resistance(B:j:j2(B:j3(B:j3(B:j8(B:j;(B:j;(B:j=(B:j>(B:jA(B:jB(B:jB(B:jhD(B:jGG(B:jG(B:j^H(B:jJ(B:jnM(B:jM(B:jpN(B:jP(B:jR(B:jpR(B:j0S(B:jV(B:jX(B:jSY(B:j}Z(B:jh\(B:j^(B:j^(B:j_(B:j)a(B:jxc(B:jc(B:jd(B:jhe(B:jg(B:jh(B:jh(B:jj (B':jm(B:jm(B:jn(B:jMt( (B:jqt#(B.......(B>(B.#(B+.........+ ......... ....... .....:j}t ...:jt #(B'#(B  #@#(B :jt60.0):jtH #.#(B :jti ##.##(B ##:jty(B..(B.##(B #:jt9.(B....#:jt(B #######(B..(B.##(B:ju ......(B...(B.#(B :ju########(B..#####...(B:j"u :j7u#..) :jfu3(B_You open the door.:j=v :j[vP_(BFound a stone staircase leading down.:jbx:j (B:jb (B:jc (B:jG (B:jl { (B (BYou encounter a wraith and 2 orc priests.(B:j _(BM#(B.o(B.oW(B..##(B>(B.#(B++#(B.:j .##(B.......##(B.....##(B...#:j* i(B #(B.#(B :jI t##(B.##(B..:jt W(B  (B (Bwraith (dormant)(B#(B...#:j |oo(B (B2 orc priests (asleep)(B..:j /##..#(B:ju .(B0.0):j :jE -(B1.4 (1 _:j (B:j] L _(BThere is an open door here.:j :jaQ ##.o.oW..##  #.......>.#  +.........+  #.........#  #.......#  #.....#  #...# #@# #.# #.# ##.## ##...##  #.....#  ...##  ....#  (B:j*(B ##(B.o(B.oW(B..##(B :j+& #(B.......(B>(B.#(B  +.........+  #(B.........#(B  :j)+`#(B.......#(B :ju+d #(B.....#(B :j+ #(B...#(B #@#(B #.#(B :j+T#(B.#(B:j+ :j+h##(B.##(B:j+ :j+,##(B...:j+ :j+ :j+_#.(B....#(B :j+ :j+:j,@...##(B  :j,:j,1....#(B:j7, :j2(B:j3 (B:j;9(B:j< :j<W_(BThere are monsters nearby!(B:j}X3)(B:jJ4)(B:j4)(B:j48)(B:j~8)(B:j9)(B:j; (B.o:jM(BYou shoot an arrow. The arrow hits the wraith!:j)G(B.o(B:j $(B.W.:j6(B....:j*.W  (B(Boo(Bwandering)(B:j8,9(B===2.3 (0.9:j2(B:j3[ _(BThe wraith is moderately damaged.(B:j#6:jq3)(B:j44)(B:j4)(B:jQ4)(B:jP4)(B:ji( (B:j`.o(BYou shoot an arrow. The arrow hits the wraith!:jv&(B.:jo:j(B:j0(Bo(B:j: (Bo:j!Q(BThe wraith is severely damaged.(B:j/ (B.:jmW  (BYou encounter an orc. It is wielding a +0 hand axe.(B:j(B....o(B (B3 orc priests (wandering)o(B  (B orc (wandering)(B:j/(B3.3 (1.0:j;(B:jw _(BYou encounter an orc priest. It is wielding a +0 short sword.(B:j:j3)(B:jg4)(B:jm4)(B:j4)(B:jH (B.  You shoot an arrow. The arrow hits the wraith!  (BThe wraith is severely damaged.(B:jHM(B.(Bo(B:jI7o(B.:jQJC(B.o(B:jL'(B.W:jR(B... (B (B2o(B(B:jS((B4:jOZ(B:j[ _The orc shouts!:jc]:j_y##...o...##(B....o(Bo(B.(B>(B.+.........+#(B...W.....#(B #(B.......#(B :jA`W #(B.....#(B  #(B...#(B  #(B'#(B .##(B.####(B...##.(B....#######(B...#......(B....#(B   (B (Borc priest(B########(B..#####...(B #..).....#(B:jk(B.(Bo(B(B.o(B(B.W:j?l(B:jm)(B---:j-m 5:jFs(B:ju:jkU.....o.(B>(B.:j8lU+.(B...(Bo(B....+#..(B.......#(B #.(B..W...#(B  #.(B....#(B :jPl #(B...#(B  #(B'#(B .##(B.####(B...##(B.....#######(B...##:jfl......(B....#(B ########(B..#####...:jxl(Bo(B  (B orc(B :jl#(B..).....#(B#######(B:jnQ(B.(Bo(B:jo'(B.W:j~w(B:jJxD---(B6:jk}(B:j=:j~3)(B:j4)(B:j4)(B:j` (B.W  You shoot an arrow.  The arrow hits the wraith but does no damage.:jobR(B.(Bo(B:jj((B'.:jk9(B===7.2 (0.9:jq(B:jrY _(BThe wraith is severely damaged.(B:jLv:j63)(B:j: 4)(B:j ) (B:j6 \.W  You shoot an arrow.  The arrow hits the wraith but does no damage.:j :j? M(B.(Bo(B:j6 1o(B:jF %(B.:jȍ o(B  (B (Borc priest (wandering)o(B  (B orc(B:j3 :j] ((B8.3 (1.1:j (B:j  :j N You shoot an arrow.  The arrow hits the wraith but does no damage. :j̔ _(BThe wraith is severely damaged.(B  You shoot an arrow.  The arrow hits the:j o wraith but does no damage. _(BThe wraith is severely damaged.(B:j& :jlx 3)(B:jR )(B'W :j n_(BThe wraith is severely damaged.(BYou shoot an arrow. :j The arrow hits the wraith but does no damage. _(BThe wraith is severely damaged.(BYou shoot an arrow.  The arrow hits the wraith but does no damage.:j :(B.(Bo:j (B:j6 6(B.o:jR (B:jR (B:j :j* #(B9.4:jU (B:jD $  You shoot an arrow.  :jZ 3The arrow hits the wraith but does no damage. :j _(BThe wraith is severely damaged.(B  You shoot an arrow.  The arrow hits the wraith but does no damage. :j N_(BThe wraith is severely damaged.(B:j :jt 3)(B:j 4)(B:jZ ):j The arrow closely misses the wraith.(Borc!  You kill the orc!(B:jJ ) (B:jg .:j oFedhas appreciates your contribution to the ecosystem.(BThe orc priest shouts!:j) A(B'Wo:j) @(B(B:j- .(B970:j- 0:j{4 (B:j5 6 _The wraith hits you but does no damage.:j7 :j]f (B.  You shoot an arrow. The arrow hits the wraith!  :j;^@You destroy the wraith!(B:j`2o(B:jXn (Boo(B (B2 orc priests (1 wandering)(B  Fedhas accepts your kill.(B:jr:*(B:jD (B@(BThe orc priest mumbles some strange prayers to Beogh against you.(B:j (B34-----(B91 _Pain shoots through your body!  Your Ranged Weapons skill increases to level 9!:jHYour Stealth skill increases to level 5!(B:j(B:jg _Your Invocations skill increases to level 1!(B:j1:j3)(B:jEI4)(B:j4)(B:jV4)(B:j' (Bh(BYou shoot an arrow. The arrow hits the orc priest.:j) (B.o(BThe orc priest is lightly wounded.:j33 (B..:j3'.h(B  (B (Bhound ((Boo(B (B2 orc priests (1 wandering):j48You encounter a hound.(B:jQ6 (B.:j@6 (Bhooo(B (B2 orc priests(B  (BThe orc priest looks encouraged for a moment.(BYou hear a bark! The orc priest shouts!:jA:jA_(B5=----(B2:jH(B:jDI :jfI_The hound leaves your sight.:jJ:j3)(B:j"4)(B:jm4)(B:j4)(B:j (B.o(BYou shoot an arrow. The arrow hits the orc priest!:j+.o:j(B:j .(B.'.:j R(B6(B=(B=:j !(B3:j(B:j :jO_(BThe orc priest is severely wounded.(B:j:j3)(B:j/4)(B:j{4)(B:j? (B.o:jQ(BYou shoot an arrow. The arrow hits the orc priest.:j2o(B:jK(B.o(B:jm(B.'.o(B (B3 orc priests(B:jX@(B7(B=:jq((B4.3 (0.9:jQ(B:j E _(BThe orc priest is severely wounded.:j2(B:j:j3)(B:j:j+0)(B:j]F :jF(B)(BYou shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!(B:jH.(Bh(B:jI:j4IM(B.(Bh(B:jJ:j>JD(B.o(B:jM:jMD(B.o(B:jKw((B.:jw(Bh(B  (B (Bhound(Boo(B (B2 orc priests(B:jx:j.(B:jC4#.....o.(B>(B.#(Bmmoncure the Skirmisher(B+.(B........+(BDeep Elf of Fedhas ......(B#.ho(B......#Health: (B38/41 (B=====================(B=--#..(B.....#Magic: (B9/9:j[2(B========================:jp(B#.(B....#AC:(B 8Str:(B 8:j#(B.o(B.#EV:(B 14Int:(B 14:j]#(Bh(B#SH:(B 0:jfDex:(B 26#(B.#:j́XL: (B 7 Next: (B105% Place: (BDungeon:6#@#:jNoise: (B===------ (B Time:(B 4175.3 (1.0)##(B.##:jza) (B+1 shortbow(B##(B...##:j>Fire: a) (B+1 shortbow:j-A(B#(B.....#:jA~#######(B...##......(B....#:jUs(Bh(B  (B (Bhound:jla(B########(B..#####...:joo(B (B2 orc priests(B#(B..).....#:j#.########:jP(BYou shoot an arrow. The arrow hits the orc priest! :j>_(BThe orc priest is severely wounded.:j΂P(BYou shoot an arrow. The arrow hits the orc priest. :j>_(BThe orc priest is severely wounded.:js(BYou shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!:j(B:j' (B:jDŽr_Fedhas appreciates your contribution to the ecosystem.You have reached level 8!:j܄(B:j_  --more--:j(B:j€:j{(B43/46(B=(B10/1058 2% :jÇ0(Bhound:j2 orc priests:j :jE_You feel clever.(B:j@:j13)(B:j9{ (B'(Bh(BYou shoot an arrow. The arrow hits the hound.:jC}B)o(B:j~K(B.o(B:j (B (BThe hound is moderately wounded.(B:j'(B4:j6.4 (1.1:j(B:j# :j<?_The hound barely misses you.(B:j:j8 3)(B:j1^(Bh (B (BThe hound is moderately wounded.(B _The hound barely misses you. (B You shoot an arrow. The arrow closely misses the hound.:j^(BThe arrow hits the orc priest!(Borc priest is heavily wounded. (B :jf(B:jg:jgN(B5=(B7:jg 0:jo(B:j(p :jHp`_(BThe orc priest casts a cantrip, but nothing happens.(B:jr:jDv 8 (B.:jv o(BYou shoot an arrow. The arrow hits the hound!  (BThe hound is severely wounded.(B:j~ : (B:j~ :j~ K(B6(B=(B=:j !(B8:jn (B:jy  :j K_The hound closely misses you.(B x2:jӈ :j F (B(B†:jh (BYou shoot an arrow. The arrow hits the hound!  You kill the hound!(B:jG J(B.o(B:j d (Boo(B 2 orc priests:j b  Fedhas appreciates your contribution to the ecosystem.(B:j (B:j ( (B:j (B=(B1---(B59.5 (1.1 _(BThe orc priest looks encouraged for a moment.(B:j (B:j  :j [_Your Hexes skill increases to level 3!(B:j :j!3)(B:ji. (B':j`ico(BYou shoot an arrow. The arrow hits the orc priest.:ji"(B.:ji'o(B:jyr(B:jUs/(B800:jhy(B:jnz :jzO_(BThe orc priest is severely wounded.(B:j|:j3)(B:j (Bo(BYou shoot an arrow. The arrow barely misses the orc priest.:jv(BThe arrow hits the orc priest.  (BThe orc priest is moderately wounded.(B:j 8(B4--:j5 !(B1:j(B:j8 _The orc priest hits you with a +0 dagger.:j:jو3)(B:j* (B)(BYou shoot an arrow. The arrow barely misses the orc priest.(B:j:)(B:jpk:)(B:j"):j6(B:j:)(B:jK:)(B:j : (B...:jkx.)ooThe arrow closely misses the orc priest.(B:j!t (B (BThe orc priest miscasts a cantrip.(B:j:(B:jSj(B5=-(B2.6 (1.1:jķ(B:jQ :jh_(BThe orc priest looks encouraged for a moment.(B:j (B)(BYou shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!:j&(B:jrH(B'o(B:jY(B  (B orc priest:j"((B7/47:j`q(B=(B=---(B83.5 (0.9:j(B:j :jCa_Fedhas appreciates your contribution to the ecosystem.(B:j:j,* (B:j| (BYou shoot an arrow. The arrow hits the orc priest.  (BThe orc priest is severely wounded.(B:jT:jb(B6-(B1===:j((B4.5 (1.0:j(B:j :j0_The orc priest hits you with a +0 whip.:j:jzF (B)(BYou shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!(B:jO*(B:j~T7(B7=:jT*(B115:jiZ(B:j[g _Fedhas appreciates your contribution to the ecosystem.(B:j]:jp (B:jq (B:jv (B:jw  :jx =_(BNo target in view!:jkz :j (B:j\ (B:ja$ (B:jn%  :j% =_(BNo target in view!:j' :jWz(BM#...o...##(B.:j-(B>(B.#(B+.........+#(B.........##(B..(B.....##(B.....##(B.)(B.#(B' #(B.#(B  ##(B.##(B ##(B...##.(B....##(B...###..(B:j(B:jH)(B---:jo6 _:j(B:j!#n _(BItems here: )) [ †††(B.:j$:jl*:j*(BM#(B.##(B>(B.#(B++#(B.........##(B..(B.....##(B.....##(B.)(B.#:j*|)(B #(B.#(B :j*##(B.###(B...###..#(B:jr3(B:j4#---:j4((B7 _:j:(B:j; :j;\_(BThere is an open door, spattered with blood here.:j=:j :j! l(BM ##(B.....##(B #(B.##(B>(B.#(B++#(B.........#:j! #(B..(B.....##(B.....#:j1! Q#(B.@(B.#:jF! /##(B'##:ja! w)#(B.#....#(B:j) (B:jn* $(B===:j* ((B8 _:jO/ (B:j1   :j1 Things that are here::j2 P _(Ba +0 short sword; a +0 hand axe:jr5 :j(B:j(B:j(B:j(B:jL(B:jt:j:(B= (B_:j(B:j(B:j(B:j(B:j`(B:j(B:j (B:j(B:j(B:j(B:j (B:j (B:j (B:j(B:j(B:j;(B:jJ(B:j (B':j(B:j0(B:j (B:j# :j#3(B_You open the door.:j'(B:j ((B:j)(B:j/ :j/<(B There is an open door here.:j)3(B:j3! (B_:j5(B:j78(B:j<(B:j<(B:ja>(B:j@(B:jH:jI#.(B .#(B .###..(B (B?(B#(B ..#....#(B .###(B..###...##(B <(B...(B?:j?I(B##.....##(B .... ##....(B...##(B ..##.....(B..(B>(B.####(B...#(B..#+.....(B....'..@(B......(B!:joI(B97.5 (9#.....(B....####(B......#:jIS#....(B...##(B ..###(B.###.....##(B ....##.).##(B .###(B.:jI##'##(B .. .##)#(B ##(B ##.#(B##.#:jI$#(B:jQ(B:jQ1(B8.5 (10.0):jW(B:jX2 _Found a stone staircase leading up.:jN[:j (B:jV (B:j2 (B:jh (B:j (B:j (B:j (B:jK (B:j (B:j (B:jV (B:j (B:j (B:j (B:j (B:j1 (B:j (B:j (B:jh (B:jm (B:jӹ (B:j (B:jw (B:j (B:j (B:j (B:je (B:j (B:j (B:j (B:j & (B:j9 X_(Bh - 3 scrolls labelled SOREN IKOA(B (gained 1):j (B:j (B:j (B:jQ (B:j (B:j (B:j (B:j (B:jt (B:j (B:ju (B:j (B:j (B:j% (B:j^ (B:j ..(B ...# .(B #.#(B #(B..#(B ..(B #(B?(B#(B #(B..#(B ..#(B #(B.###(B..#(B ...##(B #<(B....(B.#(B :j ....##(B #...(B...#(B .....##(B #..##(B..#(B ....(B>(B.####(B..(B.#(B..####### :j% H......'....(B...... :j ......####(B......###(B?(B###(B. .....##(B #(B..###(B.#(B ....##(B #....(B..#(B .).##(B #.###(B..#(B #'##(B #..(B ...#(B :j #)#(B #####(B.##(B :j #.#(B #(B. #.##(B:j 0(B209.5 (11:jV /(B10.5 (12:j (B:j  :j ?_(Bq - a golden potion(B:jr :je :j ^(B(BRead which item? (BScrolls  w - a scroll of enchant weapon  V - 2 scrolls of vulnerability (B c - a scroll labelled FUNKOCK ENUIBE  e - a scroll labelled QUDWAR UTOBEGG  h - 3 scrolls labelled SOREN IKOA :j( { j - a scroll labelled TIMEED SISA  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR :jA (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:j8s:jy:jY(B..(B ...#(Bmmoncure the Skirmisher :j(B.#.#(B #(B..#(BDeep Elf of Fedhas ...... (B..:j#(B?(B#(B #(B..#Health: (B47/47 (B======================== :jv(B..##(B.###(B..#:jdMagic: (B11/11 (B======================== :ĵ(B...##(B #<(B....(B.#AC:(B 8:jۂ-Str:(B 8 :jz....##(B #...(B...#:j/EV:(B 14:j .Int:(B 15 :j#.....##(B #..##(B..#:j/SH:(B 0:jDex:(B 26 ....(B>(B.####(B..(B.#(B..########:jXL: (B 8 Next: (B11% Place: (BDungeon:6 ......'....(B.....@(B.......:j҃Noise: --------- (B Time:(B 4210.5 (0.0) ......####(B......###(B?(B###(B.:ja) (B+1 shortbow (B.....##(B #(B..###(B.#:j<Fire: a) (B+1 shortbow :j (B....##(B #....(B..# .).##(B #.###(B..# :j:w#'##(B #..(B ...# #)#:jPy#####(B.## #.##(B. :j`#.## :jy>(B_a +0 short sword; a +0 hand axe :j;_You open the door. _There is an open door here. :j_Found a stone staircase leading up. _(Bh - 3 scrolls labelled SOREN IKOA(B (gained 1) :j?_(Bq - a golden potion(B:j,o (B As you read the scroll labelled SOREN IKOA, it crumbles to dust.  :j]"It is a scroll of identify.:jf1  --more--(B:j:j J(B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled FUNKOCK ENUIBE (B e - a scroll labelled QUDWAR UTOBEGG :j  j - a scroll labelled TIMEED SISA  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (BPotions (select first with (B!(B) (B d - a purple potion  f - 2 fizzy coppery potions  k - a dark potion  n - a fizzy dark potion  o - a pink potion  p - a black potion  q - a golden potion(B[(B?(B] describe selected:j:j|:j$i(B..(B ...#:j0%h(Bmmoncure the Skirmisher (B.#.#(B #(B..#(BDeep Elf of Fedhas ...... (B..#(B?#(B #(B..#:jT%}Health: (B47/47 (B======================== (B..#:jj%#(B.###(B..#Magic: (B11/11 (B======================== :j%(B...##(B #<(B....(B.#AC:(B 8:j%-Str:(B 8 :j%....##(B #...(B...#EV:(B 14:j%.Int:(B 15 :j%.....##(B #..##(B..#:j%]SH:(B 0Dex:(B 26 :j &....(B>(B.####(B..(B.#(B..########:j%&XL: (B 8 Next: (B11% Place: (BDungeon:6 :j7&m......'....(B.....@(B.......:jG&Noise: --------- (B Time:(B 4210.5 (0.0) :jX&......####(B......###(B?###(B.:j&6a) (B+1 shortbow :j&(B.....##(B #(B..###(B.#:j&<Fire: a) (B+1 shortbow :j&(B....##(B #....(B..# .).##(B #.###(B..# :j&w#'##(B #..(B ...# #)#:j'O#####(B.## #.#:j'>#(B. #.## :j'':(B_There is an open door here. :jV'_Found a stone staircase leading up. _(Bh - 3 scrolls labelled SOREN IKOA(B (gained 1) _(Bq - a golden potion:jg'z(BAs you read the scroll labelled SOREN IKOA, it crumbles to dust.  It is a scroll of identify.:j*7(B:j7:j8&(B1.5 (1:j=(B:j> :j?j_c -> I - a scroll of immolation(B; h -> i - 2 scrolls of identify:jA:jJ:jNd(B(BRead which item? (BScrolls  i - 2 scrolls of identify(Bw - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability (B e - a scroll labelled QUDWAR UTOBEGG :jN{ j - a scroll labelled TIMEED SISA  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR :jN(B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:j :j0 :j" :j (B..(B ...#(Bmmoncure the Skirmisher :j 4(B.#.#(B #(B..#(BDeep Elf of Fedhas ...... (B..#(B?#(B #(B..#:jš Health: (B47/47 (B======================== (B..##(B.###(B..#:j dMagic: (B11/11 (B======================== :j (B...##(B #<(B....(B.#AC:(B 8:j -Str:(B 8 :j z....##(B #...(B...#:j6 ]EV:(B 14Int:(B 15 :jC .....##(B #..##(B..#SH:(B 0:j .Dex:(B 26 :j ....(B>(B.####(B..(B.#(B..########:j¢ XL: (B 8 Next: (B11% Place: (BDungeon:6 :jݢ m......'....(B.....@(B.......:j Noise: --------- (B Time:(B 4211.5 (0.0) :j ......####(B......###(B?###(B.:j 6a) (B+1 shortbow :j/ (B.....##(B #(B..###(B.#:j? <Fire: a) (B+1 shortbow :jf (B....##(B #....(B..# .).##(B #.###(B..# :jv [#'##(B #..(B ...# :j #)#:j O#####(B.## #.#:j *#(B. :j #.## :jͣ B(B_Found a stone staircase leading up. :jߣ ^_(Bh - 3 scrolls labelled SOREN IKOA(B (gained 1) :j ._(Bq - a golden potion:j (BAs you read the scroll labelled SOREN IKOA, it crumbles to dust.  It is a scroll of identify. :j b_c -> I - a scroll of immolation(B; h -> i - 2 scrolls of identify:jX :jq s(B(BIdentify which item? (\ to view known items) :j (BScrolls (select first with (B?(B)  e - a scroll labelled QUDWAR UTOBEGG (B j - a scroll labelled TIMEED SISA :j R l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR :j (BPotions (select first with (B!(B) (B d - a purple potion :j " f - 2 fizzy coppery potions :j  k - a dark potion :j 6 n - a fizzy dark potion  o - a pink potion :j  p - a black potion :j  q - a golden potion:j% `(B[(B?(B] describe selected:jm@ :j\H :jP R(B..(B ...#(Bmmoncure the Skirmisher (B.#.#(B #(B..#(BDeep Elf of Fedhas ...... (B..:jth #(B?#(B #(B..#Health: (B47/47 (B======================== (B..##(B.###(B..#Magic: (B11/11 (B======================== (B...##(B #<(B....(B.#AC:(B 8Str:(B 8 ....##(B #...(B...#EV:(B 14Int:(B 15 .....##(B #..##(B..#SH:(B 0Dex:(B 26 ....(B>(B.####(B..(B.#(B..########XL: (B 8 Next: (B11% Place: (BDungeon:6 ......'....(B.....@(B.......Noise: --------- (B Time:(B 4211.5 (0.0) ......####(B......###(B?###(B.a) (B+1 shortbow (B.....##(B #(B..###(B.#Fire: a) (B+1 shortbow (B....##(B #....(B..# .).##(B #.###(B..# #'##(B #..(B ...# #)######(B.## #.##(B. #.## (B_Found a stone staircase leading up. _(Bh - 3 scrolls labelled SOREN IKOA(B (gained 1) _(Bq - a golden potion(BAs you read the scroll labelled SOREN IKOA, it crumbles to dust.  It is a scroll of identify. _c -> I - a scroll of immolation(B; h -> i - 2 scrolls of identify (B As you read the scroll of identify, it crumbles to dust.(B2.5 (1(B:jk  :jVl D_e -> (Bg - a scroll of fog(B:jn :j;:j?t(B(BRead which item? (BScrolls :j`?8(B g - a scroll of fog(Bi - a scroll of identify  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability (B j - a scroll labelled TIMEED SISA  l - a scroll labelled VUNAOW ZAGODU :j~? m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke:j?H[(B?(B] describe selected:j:j:jĠ(B..(B ...#(Bmmoncure the Skirmisher (B.:j#.#(B #(B..#(BDeep Elf of Fedhas ...... (B..#(B?#(B #(B..#Health: (B47/47 (B======================== (B..##(B.###(B..#:jdMagic: (B11/11 (B======================== :j=(B...##(B #<(B....(B.#AC:(B 8:jJ-Str:(B 8 :je....##(B #...(B...#EV:(B 14:jq.Int:(B 15 :j.....##(B #..##(B..#SH:(B 0:j.Dex:(B 26 :jɡ....(B>(B.####(B..(B.#(B..########:jXL: (B 8 Next: (B11% Place: (BDungeon:6 ......'....(B.....@(B.......:j:Noise: --------- (B Time:(B 4212.5 (0.0) :jM......####(B......###(B?###(B.:jea) (B+1 shortbow (B.....##(B #(B..###(B.#:jr<Fire: a) (B+1 shortbow :jv(B....##(B #....(B..# :jy.).##(B #.###(B..# :j[#'##(B #..(B ...# :j#)#:jѢD#####(B.## :j #.#:j>#(B. #.## :jF(B_(Bq - a golden potion:j%_(BAs you read the scroll labelled SOREN IKOA, it crumbles to dust.  :j0!It is a scroll of identify. :j@i_c -> I - a scroll of immolation(B; h -> i - 2 scrolls of identify  :j[>As you read the scroll of identify, it crumbles to dust. :jgD_e -> (Bg - a scroll of fog(B:jP:js(B(BIdentify which item? (\ to view known items) :jѫ(BScrolls (select first with (B?(B)  j - a scroll labelled TIMEED SISA (B l - a scroll labelled VUNAOW ZAGODU :j m - a scroll labelled OSYSIS WIALAR (BPotions (select first with (B!(B) (B d - a purple potion  f - 2 fizzy coppery potions  k - a dark potion  n - a fizzy dark potion :j$1 o - a pink potion  p - a black potion :jB q - a golden potion:jQ`(B[(B?(B] describe selected:jJ:j$:j(B..(B ...#(Bmmoncure the Skirmisher :j>(B.#.#(B #(B..#(BDeep Elf of Fedhas ...... :jy(B..#(B?#(B #(B..#Health: (B47/47 (B======================== (B..##(B.###(B..#Magic: (B11/11 (B======================== :j(B...##(B #<(B....(B.#AC:(B 8Str:(B 8 ....##(B #...(B...#EV:(B 14Int:(B 15 .....##(B #..##(B..#SH:(B 0Dex:(B 26 :j R....(B>(B.####(B..(B.#(B..########XL: (B 8 Next: (B11% Place: (BDungeon:6 :j8......'....(B.....@(B.......Noise: --------- (B Time:(B 4212.5 (0.0) ......####(B......###(B?###(B.:jda) (B+1 shortbow (B.....##(B #(B..###(B.#:jFire: a) (B+1 shortbow (B....##(B #....(B..# :j.).##(B #.###(B..# #'##(B #..(B ...# #)#:j#####(B.## #.##(B. #.## (B_(Bq - a golden potion(BAs you read the scroll labelled SOREN IKOA, it crumbles to dust.  It is a scroll of identify. _c -> I - a scroll of immolation(B; h -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. :jED_e -> (Bg - a scroll of fog(B:jM (B As you read the scroll of identify, it crumbles to dust.(B3.5 (1(B _j -> p - a scroll of poison(B:jo`(B:ja(B:jb(B:jd(B:j2i(B:ji(B:jk(B:j[m(B:jt' (B :jt_(BYou encounter a centaur. It is carrying a +0 orcbow.(B:j{..(B ...#(B  #.#(B #..#(B :j{C #(B?#(B #..#(B #(B #.###..#(B ##(B #<.....#(B :j{H##(B #......#(B ##(B #..##..#(B (B>(B.####.(B..#(B..##:j|_(B..'....(B.......:jJ|####.(B.....###(B?###(B..##(B #.(B.###.#(B ..≈##(B #......#(B #≈≈~≈ .:ja|##(B #.###..#(B ≈~≈≈~≈ #:jq|#(B #..(B ...#(B ≈~≈~≈≈:j|c(B  (B (Bcentaur (launcher, asleep):j|(B #####.##(B ~≈~≈~(B :j}#.(B ~≈~≈c#(B:jEc (B4c(B):jV(Bc(BThe centaur shouts! You hear a shout!:j&;)(B:j;)(B:j5;)(B:j7;)(B:j#):j-(B:j ;)(B:jd (B)(BThe centaur wields a +0 orcbow. The centaur shoots an arrow.:j߭ 3o(B:j2 ? (B@(B?.≈≈~≈o(B  (B orc wizard (wandering)  The arrow closely misses you.(B:j ((B==:jź 5.5 (2:j (B:j r _(BYou encounter an orc wizard. It is wielding a +0 dagger.(B:j :j%8)(B:jMb:)(B:j:)(B:j):)(B:j#L:)(B:j):)(B:j0 (B?:j3.≈≈~:j < ≈oo:j1"(B  :jA6You shoot an arrow. The arrow hits the centaur.  :jgj(BThe centaur is moderately wounded.(BThe orc wizard shouts!:j;)(B:jAF;)(B:j#):j(B:j;)(B:j9;)(B:jQ~#):j9(B:jF(B?.≈≈:jt=~≈(B:j:j(B3:j 4---(B=:j96.5 (1:j(B:j :jk@_The centaur shoots an arrow. The arrow hits you.:jF8)(B:j@:j B2)(B:jj:j2)(B:j"):jg(B:jR' "):j)( (B:ju :)(B:j  :j (B?.≈≈~ ≈(BYou shoot an arrow. The arrow hits the centaur!  (BThe centaur is almost dead.(B:j #):jO (B:j ;)(B:jk :j]l 3)(B:ja #):j (B:j ;)(B:jVX ;)(B:j  :j_ #(B:j 6?.≈≈~:jJ ≈:jr H(BThe centaur shoots an arrow. The arrow hits you.:j :j8 =---(B7:j˵ (B:j  :j !_You hear a shout!:j^ 8)(B:j5 :)(B:jg :j 2)(B:jV :j 2)(B:j :)(B:jd :jd 2)(B:j (B?.≈≈~≈(BYou shoot an arrow. The arrow hits the centaur.:jf X(B4=(B8:j, (B:j  :j1 O_(BThe centaur is almost dead.(B:jV :jU:j+VS(B ..(B ...#:jVR(B #.#(B #..# :jV.:jWt(B #(B?#(B #..# :j9Wd.#(B #(B.###..# .:joWc.##(B #<(B.....#:jWX.##(B #..(B....#:jWa.##(B #..##(B..#:jWx.(B>(B.####(B...#(B..:j%X>#(B...':jNX3(B...:j~X.####(B......###(B?###(B...:jX.##(B #(B..###.#(B .(B.≈:jXJ.##(B #......#(B :j&Y/#≈≈~≈ :jOYn).##(B #.###..#(B ≈:jqY%~≈≈~≈ :j Z'##(B #..(B ...#(B ≈~≈~≈≈(B :jcZ)#(B #####.##(B ~≈~≈o(B .#:jZ~(B #.(B ~≈~≈c .##(B:j?f(B:jg:jh[(B5(B=(B---:jHh 9:jn(B:jq:jS :j ..(B ...#(B #.#(B #..#(B  #(B?#(B #..#(B #(B #.###..#(B :j m##(B #<.....#(B :jI ##(B #......#(B ##(B #..##..#(B :jz (B>(B.####.(B..#(B..#:j 4(B.. '.:j (B :j+ ####.(B.....###(B?###(B... ##(B #.(B.###.#(B ..≈(B ##(B #......#(B #:jU ≈≈~≈(B .##(B #.###..#(B ≈~:j ≈≈~≈(B ##(B #..(B ...#(B ≈~≈~≈≈(B c(B  (B (Bcentaur (launcher) :j (B#(B #####.##(B ~≈~≈o(B :j Xo(B  (B orc wizard :j" ,#(B :j\ #.(B ~≈~≈c(B :j .##(B:j (B:jg "):j (B:jU :)(B:j :)(B:j :)(B:jE :)(B:j :j- ):jr (B:jP ):j (B:js$@:j$(B?:j$.:j+%≈:jK%≈:ju%~:j%≈:j%(B:j&:jB'(B6:j'=:j',(B=--:j'"(B20:j.(B:ju2 :j2:j"3K_The centaur shoots an arrow. The arrow barely misses you.:jK3(B:jPI:jI):jI(B:j#"):jk(B:j:)(B:j-:)(B:j4:)(B:jb:)(B:jIt (B?.≈≈~≈:j(BYou shoot an arrow.  The arrow hits the centaur but does no damage.  (BThe centaur is almost dead.(B:jh;)(B:j#;)(B:j q;)(B:j[;)(B:j;)(B:j\;)(B:j:)(B:j  :jA#(B@(B?.≈≈~≈(BThe centaur shoots an arrow. The arrow closely misses you.(B(B7(B=(B=(B==1.6 (1.1(B:j (' _You hear a shout!:j-E8)(B:j“:)(B:j:)(B:j2:)(B:j:)(B:jg:)(B:jt^:)(B:j5 (B?.:jWN≈≈~≈c:jcr(BYou shoot an arrow. The arrow barely misses the centaur.(B:j;)(B:j;)(B:jZ;)(B:j;)(B:j;)(B:jF;)(B:jz:)(B:j`@(B?.≈≈~≈(B(B20:j (B:jr _The centaur shoots an arrow. The arrow closely misses you.(B:j 8)(B:jjq:)(B:j:)(B:j:)(B:jE :)(B:j :)(B:j/ * (B:je )(BYou shoot an arrow. The arrow hits the centaur.  You kill the centaur!(B:j :j (B?.≈≈~o(B  (B orc wizard≈o(B:j :j l(B8/48(B=(B93.5 (0.9:jJ (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:jQ :j 8)(B:j& :)(B:jV :)(B:jΟ :)(B:jX :)(B:jy9 :)(B:j :)(B:j (B?.≈~≈≈o(B:jA *(B4.4:j (B:j e _You shoot an arrow. The arrow misses the orc wizard.(B:j :j=8)(B:j:)(B:jd:)(B:j%:)(B:j+0:)(B:j.}:)(B:jD:)(B:j",(B?.:j#a≈~≈≈o(B:j$*(B5.3:j-}(B _You shoot an arrow. The arrow misses the orc wizard.(B:j0:jV8)(B:jP:)(B:j:)(B:j!:)(B:j:)(B:j(:)(B:j * (B:j!)?.≈~:j!≈:j-! ≈:jV! :jw!Q(BYou shoot an arrow. The arrow hits the orc wizard!  :j!N(BThe orc wizard is severely wounded.(B:j$($(B*:j((B:jdw<(B*(B:j.<(B*(B:j<(B*(B:jm<(B*(B:j<(B*(B:j ) (B:j E?.≈~≈≈:j g(BThe orc wizard points at you and mumbles some strange words.(B:jv `(B5--(B6.3 (1.0:jM(B:j8. _The magic dart hits you.:j$-8)(B:jgw:)(B:j\:j2)(B:jV:)(B:jz:j{2)(B:j:)(B:j (B)(BYou shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!Fedhas appreciates your contribution to the ecosystem.(B:j(B?.≈~≈≈≈(B:jkk(B6=-(B522:j 7:jc(B:j'+ _You hear a splash. x2:j8(B:j; (B:jB(B:j-CC _(BNo target in view!:j(G:j (B:j (B:j (B:j  :j% 5_(BNo target in view!:jh :j (B:j (B:j (B:j  :j  =_(BNo target in view!:j :j3(B:j (B:ji#(B:jb$C _(BNo target in view!:j':j.[s#.#(B #..#(B #(B?#(B #..#(B #.###..#(B #(B #<.....#(B :jw[v#......#(B #..##..#(B :jz(B>(B.####..(B.#(B..########(B....'.....(B.............####......###@###...(B ##(B #..###.#(B #(B..≈≈(B.≈≈≈ .##(B #......#(B ##≈≈~≈≈~~ ##(B #.###..#(B ≈~≈≈~≈≈ #(B #..(B ...#(B ≈~≈~≈≈~(B #####.##(B ≈~≈~≈)(B #.(B ≈~≈~≈)(B!(B ≈~≈~≈(B..c(B:j[{ (Bc(B  (B (Bcentaur (launcher)(BFound (Ba black potion(B.:j|b(B7(B=(B---:j| 8:j(B:jp _(BYou encounter a centaur. It is carrying a +0 shortbow.(B:jS _(BYou see here a scroll of identify.:j3:j :j=9(B i - a scroll of identify:j6;)(B:j;)(B:j#;)(B:jo;)(B:j;)(B:jx#):j(B:jQ (B)(BThe centaur wields a +0 shortbow. The centaur shoots an arrow.:j@(B.≈≈~≈)(B:jc(B8=(B=--:j!(B9:j(B:j\6 _The arrow closely misses you.:j(B:j:jt8)(B:j?:)(B:jR:)(B:jH:)(B:j:)(B:jF7:)(B:jR9 (Bc:jW(B.  You shoot an arrow. The arrow hits the centaur.:j%/ (B.:j\*≈≈~:jxK≈(BThe centaur is lightly wounded.:j;)(B:jP;)(B:j- ;)(B:jt{ ;)(B:j ;)(B:j &(B.:j W≈≈~≈(B:jt 9(B3---:j +(B==30:j (B:j"  :j# @_The centaur shoots an arrow. The arrow hits you.:j: 8)(B:jW :)(B:j8 :)(B:j :)(B:jzh :)(B:j :)(B:j  :)(B:jU A (B.≈:jU :≈~≈c:jU (B.  :jV BYou shoot an arrow. The arrow barely misses the centaur.:jV (B:j\ ;)(B:jC #):j (B:j ;)(B:j`F ;)(B:jґ ;)(B:j :)(B:j(:)(B:j yl(B.@(B.≈≈:jYy=~≈(B:jzC(B4=--:j{!(B1:j(B:jr _The centaur shoots an arrow. The arrow closely misses you.(B:jT8)(B:j:)(B:j:)(B:j]:)(B:jŪ:)(B:jn (B.≈≈~≈:j#m(BYou shoot an arrow. The arrow hits the centaur.  The centaur is lightly wounded.:j;)(B:j L;)(B:j;)(B:j;)(B:jh-;)(B:jy:)(B:jf:)(B:j Dc)(B:j:j(B.@(B.≈≈~≈(B:ja(B5(B=(B2:j(B:jk _The centaur shoots an arrow. The arrow closely misses you.(B:jJ/8)(B:j:)(B:j`:)(B:jm2:)(B:j<:)(B:jj (B.≈~≈≈:j (BYou shoot an arrow. The arrow hits the centaur!  (BThe centaur is severely wounded.(B:jp;)(B:j(;)(B:j#u;)(B:j;)(B:j.;)(B:jc(B.≈≈≈≈(B(B36----(B3.2 (0.9(B:jw :j8_The centaur shoots an arrow. The arrow hits you!:j ):jŦ(B:j&:)(B:j[@:)(B:j:)(B:jf:)(B:j$:)(B:j\o:)(B:jf (B.≈~≈≈:j޿c≈(BYou shoot an arrow. The arrow closely misses the centaur.(B:j;)(B:j^ ;)(B:jZ ;)(B:jߤ ;)(B:j ;)(B:jN :)(B:j (B@(B.≈≈≈≈(BThe centaur shoots an arrow. The arrow closely misses you.(B:j ;)(B:j ;)(B:j8 ;)(B:j ;)(B:j ;)(B:j<" :)(B:ju }@(B.≈≈≈≈(B:j5v %(B7:jrv =----(B4.3 (1.1:j} (B:j~  :j~ ]_The centaur shoots an arrow. The arrow closely misses you.(B:j' 8)(B:j :)(B:je+ :)(B:jv :)(B:j :)(B:j4:)(B:jZ:)(B:jf (B.≈~≈≈:jc≈:jGs(BYou shoot an arrow. The arrow closely misses the centaur.(B:j;)(B:jB;)(B:jN;)(B:jO;)(B:jq;)(B:jN(B.≈≈≈≈:j/(B:je(B33(B--(B5.2 (0.9:j(B:j: (B) :j1 P(B_The centaur shoots an arrow. The arrow hits you.:jT:)(B:j :)(B:j:)(B:j4"):j4(B:j?< (B$:jN(BYou shoot an arrow. The arrow hits the centaur!  :jɇ&You kill the centaur!:j`Fedhas appreciates your contribution to the ecosystem.(B:j.U(B.≈~≈:j.≈(B:jwC (B(B4:jE(B=-(B30:j 6.1 :j _You hear a splash. x3:j(B:j4 (B_Your Invocations skill increases to level 2!(B:j (B:j(B:jb :j:jѯ<_(BNo target in view!:j(B:j (B:j4(B:je :j5_(BNo target in view!:j'(B:j (B:j(B:j :j;5_(BNo target in view!:j(B:j (B:jS(B:jC _(BNo target in view!:j&(B:j6 (B:jw(B:j :j:j5_(BNo target in view!:j(B:j (B:j (B:jF !No target in view!:j (B:jT (B:j(B:j^:j!:jJE8(B(B:jK(B:jL:j O:jWB(B:jC (B:jI(B:jJ:jL:jd(B:jOf:jf(B:jm(B:j5o:j (B:jN(B:jYC _(BNo target in view!:j(B:j (B:j.(B:jC _(BNo target in view!:j>(B:j (B:jG(B:j :j=_(BNo target in view!:j^:j×(B:j (B:j(B:j :jà=_(BNo target in view!:j):jV(B:jW (B:ju](B:j^C _(BNo target in view!:ja:j(B:j (B:j0 (B:j  :j =_(BNo target in view!:j:jiW(B:j X (B:ji(B:jj:jm:jf (B:j (B:j (B:j (B:j? %(B3:jb :(B= (B_:j (B:j- (B:j %(B4:j *=(B:jK (B:j (B:jk :j Q(B5(B=(B:j (B:jJ (B:j| :j H(B6=(B:j (B:jJ (B:j %(B7:j 3(B=(B:j (B:j (B:j :j H(B8=(B:j (B:jB (B:jm (B:j (B:jO (B:jf (B:j (B:j (B:j (B:j (B:j (B:j0 (B:j (B:j (B:j (B:j "(B=:j- (B:jL (B:jN (B:j (B:j (B:j (B:j (B:js (B:j (B:j (B:j  (B:j (B:j6 (B:j (B:j (B:j (B:j  (B:j (B:j (B:j0 (B:jg (B:jC (B:j (B:jR# (B:j# (B:jN$ (B:j( (B:j( (B:j) (B:jp, H (B_i - 2 scrolls of identify (gained 1):j. (B:j (B:j> (B:j)? (B:j@ (B:j?C (B:jC (B:j2D (B:jE (B:j1H (B:jH (B:j/I (B:j4K (B:jaM (B:jM (B:j|N (B:j_Q (B:j2T (B:jT (B:jU (B:jRW (B:jY (B:jY (B:jZ (B:j \ (B:j^ (B:j_ (B:j_ (B:jc (B:jxc (B:jd (B:jg & (B:jg )_You now have 259 gold pieces (gained 9).:jj (B:jPk (B:jk (B:jm (B:jp (B:jYp (B:jMq (B:jr (B:jt (B:j.u (B:ju (B:jbw (B:jy (B:jy (B:jz (B:j| (B:j~ (B:j) (B:j (B:j (B:j (B:jG (B:j (B:j@ (B:j (B:j@ (B:jʉ (B:jۋ (B:j (B:j (B:j (B:j5 (B:j (B:j (B:j (B:j (B:j* (B:j (B:jI (B:jۙ (B:jl (B:jҜ (B:j (B:j (B:jL (B:j (B:j6 (B:j (B:j (B:jK (B:jƧ (B:j, (B:j (B:j (B:j` (B:j (B:jϱ (B:j0 (B:j (B:jw (B:jö (B:j (B:j (B:jȸ (B:j (B:j} (B:j (B:j (B:j  :j (B (BYou encounter an ogre. It is wielding a +0 giant club.(B:j :j e(B :j #(B  ...##(B.########(B :j Y .......@(B.....##:j 1###(B--- :j .......#.###..#####(B #..(B :j3 .O##(B...#.###......#(B #.#:jJ (B .....#.##.......####.#:jd (B :jx ...#(B.#(B.#............##.#:j Z(B .#(B #(B.#(B.#####............(B O(B  (B (Bogre (asleep):j (B #(B #(B. #........##.#(B :j x#(B. ##..#...####.#(B :j n....#...#(B #.#(B:j* ((B88.3 (45.:jU 50)O(B.:j >O(B:jt (B:j :j? S(B==-(B9.3 (46:j (B:j  :j _The ogre shouts!:j :jL,)(B:j-.))(B:jlS8)))(B:j:)(B:jo:)(B:j2 "):jX3 (B:j} "):jU} (B:j E(B.O(B:j5 8(B......:j) <(B=90.3 (1.0):j (B:j f _You shoot an arrow. The arrow barely misses the ogre.(B:j :j- ,)(B:jy .))(B:j 8)))(B:ja (B.O(BYou shoot an arrow. The arrow hits the ogre!:j S(B.. (B:jf ((B1:j-# (B:j'%  :jf% H_(BThe ogre is heavily wounded.(B:j( :j4 ,)(B:j 6))(B:jP : (BO:jP T(B.  You shoot an arrow. The arrow hits the ogre.:jW ((B..:jY /(B2.2 (0.9:j_ (B:j`  :j` P_(BThe ogre is heavily wounded.(B:jc :j ,)(B:jT .))(B:jn0)))(B:jg2))))(B:jB4)))))(B:jv:jj0)(B:j5)(B:jL?(B.O(B:jS#(B......:jT:j U#(B3.1:jZ(B:j9^m _You shoot an arrow. The arrow barely misses the ogre.(B:jvm)(BThe ogre is heavily wounded.(B:jw. _The arrow barely misses the ogre. (B You shoot an arrow. The arrow hits the ogre!  You kill the ogre!(B:j :jL(B:ją3(B474.0:j(B:j :j3a_Fedhas appreciates your contribution to the ecosystem.(B:j:jB (B:jG  (B:j(B:j` :j=_(BNo target in view!:j:j[(B:j (B:j4(B:jM :j=_(BNo target in view!:j :j+(B:j, (B:j42(B:j73C _(BNo target in view!:j>:j (B:j (B:j (B:j (B:j (B:j[ & (B_:j (B:j $  Things that are here::j (B a +0 giant club(B; an ogre corpse(B:j (B:j̜ ! (B_:jŝ (B:jc (B:j7 (B:j (B:jģ (B:j (B:jA (B:j (B:j( (B:j (B:j (B:jx (B:j (B:jY (B:j& (B:j (B:j (B:jN (B:j (B:jչ (B:j (B:j (B:jf (B:j (B:j (B:j (B:j (B:jv (B:j (B:jC (B:j5 (B:j0 (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j, (B:j (B:jv (B:j (B:j (B:j (B:j (B:ja (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j^ (B:jv (B:j (B:j (B:j: (B:j9 (B:j7 (B:j (B:j (B:jG (B:j (B:j (B:j4 (B:j (B:j (B:j (B:jc (B:ja (B:j, (B:jC (B:j (B:j (B:jm (B:jd (B:j (B:j (B:ji (B:j5 (B:j (B:j (B:j! (B:j$ (B:j% (B:j% (B:j' (B:j+ (B:j+ (B:j, (B:j. (B:j=1 (B:j1 (B:j2 (B:j3 (B:jX6 (B:j6 (B:j07 (B:j9 (B:j; (B:j< (B:j< (B:j> (B:j@ (B:j A (B:jA (B:jB (B:jVE (B:jE (B:jKF (B:jtG (B:jzI (B:jI (B:jnJ (B:jM (B:jO (B:j4P (B:jP (B:jYT (B:jQV (B:jV (B:j-W (B:jZ (B:jv\ (B:j\ (B:jG] (B:j_ (B:jf #(B :j5g #.#.#.#.#####...........(B #...#.#.#(B #........##.(B #.#.#.#.#####..#...####.#..............#...#(B #.###.#########...####(B #<:jg .#.##(B ##.....##(B #.#..##(B ##.......##(B #.###(B..(B.####.......(B>(B.####.#(B......@(B.+.........'....(B---328.0 (34.0)#(B.#(B...##(B.#.........#####.#(B..##(B .##.......##(B #.#(B #(B...(B (B>(B###.....##(B #.(B ###.(B .#(B ##.).##(B #.(B :jg .#(B .#(B ##'##(B #.(B ..(B .#(B #)#(B ##(B ##(B #.#(B ##.##(B:joo (B:j>p #---:jp '(B9.0 (35:jv (B:j4w  :j|w ._Found a stone staircase leading down.:j[y :j(B:j(B:j(B:j(B:jV(B:j%(B:j(B:j$(B:j'(B:j((B:j)(B:j+(B:j-(B:j.(B:j-/(B:j~0(B:jn3(B:j3(B:j4(B:jB6(B:jw8(B:j8(B:j9(B:j:(B:j=(B:j>(B:j>(B:jS(B(B(B(B(B(B(B:jU(B(B(B(B(B(B(B:jsU(B:jU(B:jW(B:jZ(B:j[(B:jk[(B:j\(B:j_(B:j_(B:j_(B:j{(B:j~(B:j3(B:jo(B:j9(B:j(B:j(B:jӅ(B:j(B:j(B:j(B:jt(B:jk(B:jY(B:j(B:ja(B:j)(B:j(B:jr(B:j(B:jv(B:j(B:j(B:jl(B:j (B:j(B:jˢ(B:jD(B:jm(B:j`(B(B(B(B:jy(B:j(B:j^(B:j(B:j(B:j|(B:j0(B:j<(B:j(B:j(B:j(B:j(B:j0(B(B:ja(B:jv(B:j;0(B(B:j(B:j(B:j`(B(B(B(B:j;0(B(B:jH(B:j(B:j$(B:jq(B:j(B:j.(B:j(B:j(B:j(B:j'(B:j;(B:j|(B:j(B:jh$  Things that are here::j5' (B :j`a +0 short sword; 2 boomerangs:jX 9(B (B_:je (B:j (B:j_(B:j(B:j(B:j(B:j(B:j7(B:jX(B:j(B:j/ (B:j (B:j"(B:jh%(B:j})(B:j_*(B:j,(B:j-(B:jV7`(B(B(B(B:j;H(B(B(B:j=(B:j'B(B:jXaH(B(B(B:jm (B(B(B(B(B(B(B(B(B(B(B(B:j$o(B:jo(B:jo(B:jr(B:jru(B:jw0(B(B:jTx(B:j{(B:j+|(B:j|(B:jj~(B:jH(B(B(B:jA(B:j3(B:jl(B:j(B:jR(B:j(B:j0(B(B:jK(B:jה(B:j(B:j;(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j](B:jv`(B(B(B(B:j(B:jI(B:j(B:j&(B:j(B:j0(B(B:jT(B:j(B:j(B:j(B:jB(B:j(B:j0(B(B:j(B:j (B:jN (B:j (B:jE (B:jM (B:ji (B:j (B:j (B:j (B:j (B:j (B:j] (B:j (B:j# (B:j (B:jR (B:j (B:j}" (B:j" (B:j# (B:j/% (B:j~) (B:j) (B:js. (B:j 0 (B:j3 (B:jl5 0(B(B:j09 (B:j: k (B (BYou encounter a scorpion.(B:jLC ..............#(B ......##.###..#(B :jC #...####.#(B #..#(B #...#(B #.###..#(B :jC ?.####(B #<.....#(B ..##(B #......#(B ...##(B #..##..#(B :jC ..(B>(B.####.(B..#(B..########(B...(B ....'....(B.:jC .......(B ....####.(B.....###.###(B... :jC ...##(B #.(B.###.#(B #(B..≈≈.≈≈≈(B :jD ..##(B #......#(B ##≈≈~≈≈~~(B :jD .##(B #.###..#(B ≈~≈≈~≈≈(B ##(B #......#(B ≈~≈~≈≈~(B s(B  (B (Bscorpion (wandering) (B######.##(B ≈~≈~≈s≈(B ##.#(B ≈~≈~≈$(B! (B###.#(B ≈~≈~≈..(B:jG e(B94.0 (6$s(B:j!N (B:j5O 5(B5.0 (66 _:jT (B:jrW :jސC[?12l[?25h  Search for what [? for help]? :j0(B:jU.:j3 [?25l:j> :j[G (B(B19 matches(B: (Btravel(B [toggle: (B!(B], by (Btype(B [(B/(B], (Bhide(B useless & duplicates [(B=(B] :jG  a - [D:6] a +0 club(Bb - [D:6] a +0 dagger (1 further duplicate)  c - [D:6] a +0 hand axe  d - [D:6] a +0 orcbow (1 further duplicate)  e - [D:6] a +0 short sword (1 further duplicate)  :jDH ,f - [D:6] a +0 shortbow  g - [D:6] a +0 whip  h - [D:6] 2 boomerangs  i - [D:6] a +0 chain mail  j - [D:6] a +0 leather armour  k - [D:6] a +0 robe (1 further duplicate) (B l - [D:6] a black potion(Bm - [D:6] 28 gold pieces  n - [D:6] 9 gold pieces  o - [D:6] a stone staircase leading down  p - [D:6] a stone staircase leading down  q - [D:6] a stone staircase leading up  r - [D:6] a stone staircase leading up  s - [D:6] a stone staircase leading up:jl:j:j(B..............#(Bmmoncure the Skirmisher (B......##.###..#(BDeep Elf of Fedhas ...... (B#...####.#(B #..#:jUHealth: (B48/48 (B======================== (B#...#(B #.###..#Magic: (B11/11 (B======================== (B.####(B #<.....#AC:(B 8Str:(B 8 :jgq..##(B #......#EV:(B 15:jr.Int:(B 15 :j}V...##(B #..##..#:j/SH:(B 0:j.Dex:(B 26 :j..(B>(B.####.(B..#(B..########(B...:jXL: (B 8 Next: (B47% Place: (BDungeon:6 :jn....'....(B.......@(B........:jNoise: --------- (B Time:(B 4395.0 (0.0) :j....####.(B.....###.###(B...:j6a) (B+1 shortbow :j"(B...##(B #.(B.###.#(B #(B..≈≈.≈≈≈:j7<Fire: a) (B+1 shortbow :jC(B..##(B #......#(B ##≈≈~≈≈~~ :j`.##(B #.###..#(B ≈~≈≈~≈≈ :jm##(B #......#(B ≈~≈~≈≈~:jyxs(B  (B (Bscorpion (wandering) :j(B#:j#####.##(B ≈~≈~≈$≈ #:j#.#(B ≈~≈~≈s(B! (B##:jP#.#(B ≈~≈~≈.. :jj(B_a +0 giant club(B; an ogre corpse :j(B_Found a stone staircase leading down.  Things that are here: _a +0 short sword; 2 boomerangs :j*|_(BYou encounter a scorpion.(BSearch for what [? for help]? (B.:j;(B:j (B:j$(B:j _:j(B:j :jR #..# :j]D #<  #..##..#>:j..#..########... .......@........ .....###.###...  #..###.# #..  .# ##≈≈~≈≈~~  .# ≈~≈≈~≈≈  .# ≈~≈~≈≈~ #:j/ #####.## ≈~≈~≈$≈ #:jA #.# ≈~≈~≈s! :j #.# :j :j(B:jܛ(B #..#(B  #<(B  #..##..#(B(B>(B..#(B..########(B...(B .......@(B........(B .....###.###(B...  #.(B.###.#(B #(B..  .#(B ##≈≈~(B .#(B ≈~≈≈~(B .#(B ≈~≈~≈≈~(B  #####.##(B ≈~≈~≈$(B #.#(B ≈~≈~≈s(B!(B #.#(B (B(B(B _(BA scorpion is nearby!(B:j8)(B:j:)(B:j[:)(B:j+:)(B:j:)(B:jpI:)(B:j- (B$(BYou shoot an arrow. The arrow hits the scorpion.:jC .:jx(B.≈≈~≈≈~(B≈.s(B:j)(B===:j¢9 (0.9:jG(B _The scorpion is lightly wounded.:j|:j(B:j (B:j(B:j C _(BNo target in view!:j? :jh(B(B(B _(BNo target in view!:j:jH (B(B(B _(BNo target in view!:jV 8(B(B:j (B:j7  :jJ 5_(BNo target in view!:j :j (B:j (B:j (B:j' J _(BNo target in view!:jo(B:j^q(B:jq(B:jt(B:j|z(B:j{ :j{ (B_:jF (B(B(B(B(B(B(B(B(B(B _(BNo target in view! _ (BA scorpion comes into view.(B#(B ##.###..#(B ###.#(B #..#(B  #.###..#(B #(B #<.....#(B  #......#(B # #(B #..##..#(B .## ####...#.(B.########(B...###(B '......(B --- ####.....(B.###.###(B....### #(B #..###.#(B #..≈≈(B.≈≈≈≈≈≈(B  #......#(B ##≈≈~≈≈~~~~~(B  #.###..#(B ≈~≈≈~≈≈≈(B  #......#(B ≈~≈~≈≈~~~~(B (Bs(B  (B (Bscorpion (wandering) (B #####.##(B ≈~≈~≈$≈≈≈(B #.#(B ≈~≈~≈(Bs!(B..≈(B #.(B(B8.9 (3.0(Bs(B$(B(B(B---(B9.9 (4 _(B:j (B:j :j (B:jx (B:jl :j _(B:j` (B:jh(B:jm:j[:j\9##.###..#(B :jn]T###.#(B #..#(B :j]4 #.###..#(B :j^# :j_^(B #<.....#(B :j|_+(B$(B# :j `J(B #......#(B :ji`.#:j`0#..##..#(B :j2a5#(B.#:jaR##...#..########(B...#### :ja?.........(B..............+ :j b###:jUbm###.###@(B...###(B :jb #..###.#(B #(B..≈≈(B.≈≈≈≈≈≈≈ :jc(B #......#(B ##≈≈~≈≈~~~~~~:jTc#.###..#(B #≈~≈≈~≈≈≈≈≈≈:jc#......#(B #≈~≈~≈≈~~~~:j d#####.##(B #≈~≈~≈(Bs(B≈≈≈≈:jhd(B #.#(B #≈~≈~≈$(B!(B..:jd#.#(B #≈~≈~≈.(B.(B?(B≈~:je#.#####≈~≈≈...:jFe"(B:jh:jXi(Bs:ji(B$:ji(B:jv(B:jw:jx((B400.9 (1:j(B:j :j:j__Found 21 gold pieces and (Ba scroll of teleportation(B.:j:jV ###.#(B  #.##(B.#<...(B$(B.(B.###(B.## ###...#..########(B...#### ...............(B........+ ######.###(B....#### (B #..###.#(B #(B..≈≈@≈≈≈≈≈≈≈....#(B ##≈≈~≈≈~~~~~~###..#(B #≈~≈≈~≈≈≈≈≈≈...~≈≈(Bs(B~~~####.#$≈≈≈≈~(B #.#(B $(B!(B..≈≈.(B.(B?(B≈~####≈~≈≈(B.........≈≈~≈≈≈≈(B:j^(B:jE`((B1:j+g(B:jIl:j (B###.#(B #..#(Bmmoncure the Skirmisher:j: (B#.###..#:j+(B.#:j%2(BDeep Elf of Fedhas ......:j4(B#<.....#:j-(B$(B#:j{Health: (B48/48 (B========================(B#......#:j+(B.#:j[Magic: (B11/11 (B========================:j{(B#..##..#:j\#(B.##AC:(B 8:jN-Str:(B 8 :jz###...#..########(B...####EV:(B 15:joInt:(B 15 ...............(B........+:je/SH:(B 0:j.Dex:(B 26 :ji###......###.###(B....####:jlXL: (B 8 Next: (B47% Place: (BDungeon:6:j̰#..###.#(B #(B..≈≈(B@≈≈≈≈≈≈≈:j?Noise: --------- (B Time:(B 4401.9 (0.0):jz#......#(B ##≈≈~≈≈~~~~~~:j 7a) (B+1 shortbow:j{(B#.###..#(B #≈~≈≈~≈≈≈≈≈≈:jl=Fire: a) (B+1 shortbow:jѳ(B#......#(B #≈~≈~≈≈(Bs(B~~~≈:j5#####.##(B #≈~≈~≈$≈≈≈≈~:j#.#(B #≈~≈~≈$(B!(B..≈≈:j v(Bs(B  (B (Bscorpion:jl(B#.#(B #≈~≈~≈.(B.(B?(B≈~≈:j#.#####≈~≈≈(B....≈~≈:j #......≈≈~≈≈≈≈ :j&1_(BNo target in view! :jj_No target in view! :j5_(BA scorpion comes into view. :j~(B_Found 21 gold pieces and (Ba scroll of teleportation(B.  :jl:Press: ? - help, v - describe, . - travel:j)(BThe floor.:j \@≈(BSome deep water.:j @≈≈(B:j; A≈≈(B:jj≈$ (B_(BA scorpion comes into view.(BFound 21 gold pieces and (Ba scroll of teleportation(B.  Press: ? - help, v - describe, . - travel, g - get itemItems here:(B $ )) [[ ††(B.shallow water.:jX $$ ††(B.  The floor, spattered with blood.:jV$:jVe$ [[ ††(B.  Some shallow water.:ju (B###.#(B #..#(Bmmoncure the Skirmisher:j| }(B#.###..#(B.#(BDeep Elf of Fedhas ......:j| (B#<.....#(B$(B#Health: (B48/48 (B========================(B#......#(B.#:jv} Magic: (B11/11 (B========================(B#..##..##(B.##AC:(B 8Str:(B 8 ###...#..########(B...####EV:(B 15Int:(B 15 ...............(B........+SH:(B 0:j} Dex:(B 26 ###......###.###(B....####:j} XL: (B 8 Next: (B47% Place: (BDungeon:6#..###.#(B #(B..≈≈@≈≈≈≈≈≈≈Noise: --------- (B Time:(B 4401.9 (0.0):j~ z#......#(B ##≈≈~≈≈~~~~~~:j!~ 7a) (B+1 shortbow:jq~ (B#.###..#(B #≈~≈≈~≈≈≈≈≈≈Fire: a) (B+1 shortbow:j~ W(B#......#(B #≈~≈~≈≈(Bs(B~~~≈#####.##(B #≈~≈~≈$≈≈≈≈~:j~ 7#.#(B #≈~≈~≈$(B!(B..≈≈(Bs(B  (B (Bscorpion:jR (B#.#(B #≈~≈~≈.(B.(B?(B≈~≈#.#####≈~≈≈(B....≈~≈#......≈≈~≈≈≈≈ (B_No target in view! :jg 5_(BA scorpion comes into view. :j 5(B_Found 21 gold pieces and (Ba scroll of teleportation(B.  Press: ? - help, v - describe, . - travel, g - get itemItems here:(B $ )) [[ ††(B.  Some shallow water.:j (B:j (B:j  _:j (B:jf :jn(B #.###..#.# #(B #<.....#(B (B$(B#:j(B #......#(B .# #(B #..##..#:j5#(B.## :j`(####...#..########(B...#### '..........(B......(B.......+ #######.###(B....#### #(B #..###.#(B #(B..≈≈(B.≈≈≈≈≈≈≈(B #......#(B ##≈≈@≈≈~~~~~~(B #.###..#(B #≈~≈≈~≈≈≈≈≈≈(B #......#(B #≈~≈~≈≈(Bs(B~~~≈(B #####.##(B #≈~≈~≈$≈≈≈≈~(B #.#(B #≈~≈~≈$(B!(B..≈≈(B #.#(B #≈~≈~≈.(B.(B?(B≈~≈(B #.#####≈~≈≈(B....≈~≈(B #.....(B.≈≈~≈≈≈≈~≈~(B #.####..≈≈~~~~(B:j (B~(Bs(BYou enter the shallow water.:jd(B:jvg(B3.5 (1.6(BWater (B:j(B:j8 _Moving in this stuff is going to be slow.:j:j% 8)(B:j :)(B:jW ) (B:jX {$(Bs(BYou shoot an arrow. The arrow hits the scorpion!:jFa :j~a P≈≈ (B:j{b )(B===:jb 40:jh (B:ji  :j%j T_(BThe scorpion is heavily wounded.(B:j"l :jk8)(B:j:)(B:jy:)(B:j5 C (B(B!:j~ {s(BYou shoot an arrow.  The arrow hits the scorpion but does no damage.:jU≈≈$(B:j.(B5.4 (0.9:j(B:jZ _(BThe scorpion is heavily wounded.(B:j!:j]8)(B:j@:)(B:j4:)(B:j:)(B:jB :jlC$(B:jC(B?:jDw(BYou shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!:jD(B:j Wy≈≈$(B!(B:jg\:jS]+(B536.3:j$e(B:jugg _Fedhas appreciates your contribution to the ecosystem.(B:jXj:j(B:j(B:j˙(B:j  :j5_(BNo target in view!:jϟ:jt(B:jw(B:j(B:jiC _(BNo target in view!:jn:j.(B:j(B:j$(B:jC _(BNo target in view!:j:j (B:j (B:j! (B:j  :jy 5_(BNo target in view!:j< :j>(B:j?:j]@(B:jC(B:jNF(B:j4L(B:j'N:jN!(B :jN_:jDQ(B:jT(B:jIZ(B:j'[(B:j](B:jA`(B:jJe(B:jVf(B:jg(B:j/j(B:jn(B:jo(B:jq(B:jIs(B:jDw(B:jXx(B:jy(B:j{(B:j(B:j(B:j(B:j(B:ju(B:jA(B:jY(B:j(B:j(B:jΑ(B:jP (B_You now have 280 gold pieces (gained 21).:j(B:j(B:je(B:jP(B:j<(B:j(B:j(B:j0(B:j(B:j(B:j(B:j(B:j(B:j0(B(B:jO(B:j(B:j(B:jR(B:j(B:jp(B:js(B:jL(B:j(B:j(B:j(B:j(B:j8(B:j}(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j~(B:jx(B:j_(B:jTx(B(B(B(B(B:j0(B(B:j(B:j(B:j(B:jp(B:ja(B:jW(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jKY(B:jVZ(B:j[(B:j ^(B:jSc(B:jvd(B:je(B:jg(B:jjm(B:jn(B:jo(B:jr(B:jw(B:jy(B:j(z(B:j|(B:jɂ(B:j(B:j0(B(B:jݚ(B(B(B(B(B(B(B(B:j՟(B:jM(B:j(B:j_(B:j(B:j(B:jH(B:j(B:jRH(B(B(B:jʸ(B:j8(B:j`(B:j(B:j(B:j(B:j(B:j*(B:j:j##(B #..(B .#(B :j:..#(B #:jP".#(B :j:..###(B #:j!".#(B :j}....#####.#####(B .###(B :jv............(B..##...#(B :jr....#####(B.##.(B...#(B :j..###(B #(B.....(B..#(B :j..#(B ####(B....###(B.#(B :j .####(B ##.##@(B..#(B :jq --- :jw....#(B #.######(B :jlx###.#(B #.#(B :jo#.#(B #+#(B:jEC#.#(B:jC#.#(B  :j)D##.##(B :jH##...####(B :jJ........+(B:j2(B43.3 (37.0):j#---:j'(B4.3 (38:j(B:jK :j "_c - a wand of warping (8):jK:jS(B ###(B :jь####(B #..(B .#.#(B #.#(B .####(B #.#(B .#(B .....#####(B.#####(B .###.......(B....##(B...#...#####(B.##(B....# :jR...###(B #(B.......#(B ...#(B ####(B...@###.# #.######(B.##(B...#....#(B #.###### ####.#:j$(B #:jٍb.#(B #.##+#(B #:j\.#(B #. (B ##.:jRV##(B ###...####(B:j(B:j3(B5.3 (1.0):je(B:j,:ju :j+ (B(BLevel 6 of the Dungeon(B<<<(B>>(B(Press (B?(B for help) :j# {########### #.........#### (B   #.#######.######(B #.. (B  .# #.#######.##...#(B #.# (B  .# #.##...##.########:jy ###...###(B #.#(B  .# #.##......)......##### (B #.......#####.##### .###:j  :j #.##.......#.###..#####(B #.. 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(B:j( (B:j(≈:jw!~ :j:jK#........#(B #)#:j #####.##(B #≈~≈~≈$≈≈≈≈~≈≈ (B:j+b( (B:jb`~~ #####.####(B #.##.#(B #≈~≈~≈$(B!(B..≈≈~≈ (B:j( (B:j3~~ :j?#.#(B ##.##:jڰ#.#(B #≈~≈~≈..(B?(B≈~≈~ (B:jM: (B~:jU≈ #.#(B ##...###.#####≈~≈≈....≈~≈ (B:j6 :jL7(B≈~ #.#(B #.....##......≈≈~≈≈≈≈~≈~ (B:j] (B~≈ #.#######...###.####..≈≈~~~~ (B:jA( (B:j>≈≈ :j#...........#(B #######.#(B ##≈~≈≈≈≈≈ (B:j#9≈~(B:j9~≈(B:j4M ;≈≈(B:j 9≈.(B:jdF..(B:j:jQ@!.(B:jqHB$(B!(B:j :j :j (B###(Bmmoncure the Skirmisher (B####(B #..(B .#(BDeep Elf of Fedhas ...... (B...#(B #.#(B .#Health: (B48/48 (B======================== (B...###(B #.#(B .#Magic: (B11/11 (B======================== (B.....#####(B.#####(B .###AC:(B 8Str:(B 8 :ju ...........(B....##(B...#EV:(B 15Int:(B 15 .....#####(B.##(B....#SH:(B 0Dex:(B 26 ...###(B #(B.......#XL: (B 8 Next: (B53% Place: (BDungeon:6 ...#(B ####(B...@###.#Noise: --------- (B Time:(B 4445.3 (0.0) #.######(B.##(B...#a) (B+1 shortbow :j |(B#....##.######Fire: a) (B+1 shortbow :j &(B####.##.#:j #.##+##.#:j %#.###.## ###...#### :j l_(BNo target in view! _(BNo target in view! :j T_(BNo target in view! _No target in view! :j Q_You now have 280 gold pieces (gained 21). _c - a wand of warping (8):j (B:j< (B:j (B:j (B:j (B:j] (B:jA (B:j (B:jE (B:j (B:j (B:j (B:j (B:j8 (B:j (B:j (B:j (B:jK (B:jy (B:j (B:j (B:j (B:j (B:j! (B:j (B:j (B:j (B:j (B:j6 (B:j (B:j (B:j (B:j< (B:j (B:j! (B:jr% (B:j% (B:j& (B:j' (B:j+ (B:j]+ (B:j+ (B:j- (B:jd0 (B:j0 (B:jF1 (B:j3 (B:j6 (B:j7 (B:j7 (B:j9 (B:jk= (B:j= (B:j&> (B:j@ (B:j1C (B:jZC (B:jC (B:jE (B:jH (B:j@I (B:jI (B:j0K (B:jN (B:jBN (B:jN (B:jO (B:jiS (B:jS (B:jT (B:jCU (B:jW (B:j7X (B:jX (B:jY (B:j\ (B:j\ (B:jK] (B:jn^ (B:ja (B:ja (B:jmb (B:jc (B:j?g (B:jg (B:jg (B:jAi (B:jy (B(B(B(B(B(B(B(B(B(B:jqz (B:j| (B:j (B:j (B:j% (B:j (B:j (B:j] (B:j] (B:j (B:j (B:j (B:jK (B(B (B_You now have 280 gold pieces (gained 21). _c - a wand of warping (8)  You enter the shallow water.(BWater (B(B (B_Moving in this stuff is going to be slow.(B(B:jB (B:j (B:j 0(B(B:j (B:jf (B:j (B:j (B:j (B:jh (B:j (B:j (B:j! (B:j) (B:je (B:j (B:j (B:j (B:j (B:j" (B:j (B:j (B:jE (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j% (B:j(& (B:j' (B:jm) (B:j)0 (B:j0 (B:jp2 (B:j5 (B:j9 (B:j.: (B:j< (B:j> (B:jE (B:j\F (B:jG (B:j|  (B_Found 17 gold pieces.(B(B(B(B(B(B(B (B_Found a scale mail.(B(B(B:j[~ P (B You now have 308 gold pieces (gained 28).:j (B:j (B:jH {#...#..########...#### .........(B....(B..(B......+(B.. #......###.###.(B...####(B.(B[ :j (B#..###.#(B #(B..≈≈.≈≈≈≈≈≈≈≈(B.. #......#(B ##≈≈~≈≈~~~~~~≈≈. #.###..#(B #≈~≈≈~≈≈≈≈≈≈~≈#. :j #......#(B #≈~≈~≈≈~~~~≈≈(B... :jU j#####.##(B #≈~≈~≈$≈≈≈≈~≈≈# (B #.#(B #≈~≈~≈@(B!(B..≈≈~≈#(B97.1 (51.8)  #.#(B #≈~≈~≈.(B.(B?(B≈~≈~≈# (B #.#####≈~≈≈(B...(B.≈~≈~≈#. (B #....(B..≈≈~≈≈≈≈~≈~≈~≈..:j (B #.####(B..≈≈~~~~≈≈~≈~≈.. #####.#(B ##≈~≈≈≈≈≈≈~≈≈~≈## ......#(B #≈≈~~~~~~≈≈~≈≈# :j +#######(B #(B.≈≈≈≈≈≈≈≈(B.≈≈(B..(B$(B #..........#####(B:j֌ (B:j (B:jp  :j 7_Items here: )) ÷÷(B.:j :j=:jS'(B:jq(BPick up what? 12/52 gear slots (_ for help) (BHand Weapons (select all with (B)(B):j-(Ba - a +0 orcbow  :jb - a +0 orcbow :jCarrion:j :ja centaur skeleton:j :ja centaur skeleton (B[(BUp(B|(BDown(B] select[(BEsc(B] exit Letters toggle [(B.(B|(BSpace(B] toggle selected:j"8[(Btop(B]:j :j# :j- u(B#...#..########...####(Bmmoncure the Skirmisher (B.........(B....(B..(B......+(B..(BDeep Elf of Fedhas ...... :j&. (B#......###.###.(B...####(B.(B[(BHealth: (B48/48 (B======================== (B#..###.#(B #(B..≈≈.≈≈≈≈≈≈≈≈(B..:jI. dMagic: (B11/11 (B======================== :j^. (B#......#(B ##≈≈~≈≈~~~~~~≈≈.AC:(B 8:jr. -Str:(B 8 :j. #.###..#(B #≈~≈≈~≈≈≈≈≈≈~≈#.EV:(B 15:j. .Int:(B 15 :j. #......#(B #≈~≈~≈≈~~~~≈≈(B...:j. ]SH:(B 0Dex:(B 26 :j. #####.##(B #≈~≈~≈$≈≈≈≈~≈≈#:j/ XL: (B 8 Next: (B53% Place: (BDungeon:6:ja/ Q#.#(B #≈~≈~≈@(B!(B..≈≈~≈#Noise: --------- (B Time:(B 4497.1 (0.0)#.#(B #≈~≈~≈.(B.(B?(B≈~≈~≈#:j/ a) (B+1 shortbow(B#.#####≈~≈≈(B...(B.≈~≈~≈#.Fire: a) (B+1 shortbow(B#....(B..≈≈~≈≈≈≈~≈~≈~≈..#.####(B..≈≈~~~~≈≈~≈~≈.. :j0 #####.#(B ##≈~≈≈≈≈≈≈~≈≈~≈## ......#(B #≈≈~~~~~~≈≈~≈≈# :j70 #######(B #(B.≈≈≈≈≈≈≈≈(B.≈≈(B..(B$ (B#:jn0 #..........##### (B_Moving in this stuff is going to be slow. _Found 17 gold pieces. _Found a scale mail.  :j0 You now have 308 gold pieces (gained 28). _Items here: )) ÷÷(B.  Okay, then.(B:j9 (B:j: (B:jB (B:jCC 1 _(B:jE :j.:j(B(BWield or unwield which item (- for none)?(B- - Unarmed :jǫ(BInventory Items (BHand Weapons (go to first with (B)(B) (B a - a +1 shortbow (weapon) :jFloor Items(B ([(B,(B] to select) Hand Weapons(Ba +0 orcbowa +0 orcbow:jN[(B?(B] describe selected :j![(B!(B] equip|(Bwield(B|wear|put on:j6{[(Btab(B] (Bequip(B|unequip :jz(B([(B,(B] to select)(B a +1 shortbow (weapon):j@(B  a - a +0 orcbow:j<#(Bb -:j :j3 :jq D(B#...#..########...####(Bmmoncure the Skirmisher (B.........(B....(B..(B......+(B..(BDeep Elf of Fedhas ...... (B#......###.###.(B...####(B.(B[(BHealth: (B48/48 (B======================== (B#..###.#(B #(B..≈≈.≈≈≈≈≈≈≈≈(B..:jْ dMagic: (B11/11 (B======================== :j (B#......#(B ##≈≈~≈≈~~~~~~≈≈.AC:(B 8Str:(B 8 #.###..#(B #≈~≈≈~≈≈≈≈≈≈~≈#.EV:(B 15Int:(B 15 #......#(B #≈~≈~≈≈~~~~≈≈(B...SH:(B 0:j .Dex:(B 26 :j/ F#####.##(B #≈~≈~≈$≈≈≈≈~≈≈#XL: (B 8 Next: (B53% Place: (BDungeon:6:j \#.#(B #≈~≈~≈@(B!(B..≈≈~≈#Noise: --------- (B Time:(B 4497.1 (0.0):j #.#(B #≈~≈~≈.(B.(B?(B≈~≈~≈#a) (B+1 shortbow(B#.#####≈~≈≈(B...(B.≈~≈~≈#.:jǔ =Fire: a) (B+1 shortbow:j B(B#....(B..≈≈~≈≈≈≈~≈~≈~≈..#.####(B..≈≈~~~~≈≈~≈~≈.. :j #####.#(B ##≈~≈≈≈≈≈≈~≈≈~≈## ......#(B #≈≈~~~~~~≈≈~≈≈# #######(B #(B.≈≈≈≈≈≈≈≈(B.≈≈(B..(B$ (B#:jN #..........##### (B_Moving in this stuff is going to be slow. _Found 17 gold pieces. _Found a scale mail.  You now have 308 gold pieces (gained 28). :j ]_Items here: )) ÷÷(B. _Okay, then.:j (B:jz C(B:j b17 gold pieces. _Found a scale mail.  You now have 308 gold pieces (gained 28). :j [_Items here: )) ÷÷(B.  You unwield your +1 shortbow.:j (B8.1 (1m) (B+0 orcbow (Bm) (B+0 orcbow (B:j׬ (B:j ' _m - a +0 orcbow (weapon):jׯ :j'.(B:j.7(B(B:j;5(B:jb<(B:j=(B:jC(B:jJ(B:jM(B:jM(B:j(Tp (B_(Bp - 2 black potions(B (gained 1):jAZ(B:jZ(B:j-](B:j6j...................+...###.###(B....####(B.(B[ (B.###.#(B #.(B.≈≈(B.≈≈≈≈≈≈≈≈(B... .....#(B ##≈≈~≈≈~~~~~~≈≈(B.. :jvjg##..#(B #≈~≈≈~≈≈≈≈≈≈~≈#(B. .....#(B #≈~≈~≈≈~~~~≈≈(B... :jj##.##(B #≈~≈~≈$≈≈≈≈~≈≈#(B  #.#(B #≈~≈~≈).(B..≈≈~≈#(B :jj #.#(B #≈~≈~≈.(B.@≈~≈~≈#(B #.#####≈~≈≈(B....≈~≈~≈#.(B #......≈≈~≈≈≈≈~≈~≈~≈(B.. #.####.(B.≈≈~~~~≈≈~≈~≈(B.. :j$k###.#(B ##≈~≈≈≈≈≈≈~≈≈~≈##(B :j4k....#(B #≈≈~~~~~~≈≈~≈≈#(B :jlk#####(B #(B.≈≈≈≈≈≈≈≈(B.≈≈(B..(B$(B :jwk^#(B..........#####(B:jk :jk:##########...(B:j|w/(B501.1 (3:jlx-(B2.1 (4:j(B:jgW _(Bt - a scroll of teleportation(B:j1:j(B:j!(B:j>(B:j" (B:j (B:j (B:j. (B:j (B:j C (B You enter the shallow water.:j @(BWater (B:jb (B:j% (B_Moving in this stuff is going to be slow.  You now have 317 gold pieces (gained 9).(B:j1( (B:jL/ ` (B_Items here: )) [[ ÷÷(B.:j8 (B:j: (B:jR; (B:j > (B:jG (B:jG (B:jI (B:jL (B:jR (B:j'S (B:j"U (B:jX (B:ja (B:jb (B:jd (B:jg (B:j4n (B:jn (B:jp (B:js (B:jy (B:jzz (B:j| (B:j_ (B:j (B:j (B:j (B:j (B:j (B:j (B:jb (B:j" (B:j (B:j (B:jԟ (B:jS (B:j_ (B:jͧ (B:jx (B:j (B:j (B:jk (B:j (B:jY (B:j (B:jF (B:j (B:j (B:j (B:jF *(B:jd (B:j (B:j; (B:j (B:j (B:j (B:j (B:j+ (B:j (B:j (B:j (B:jK (B:j (B:j (B:jf (B:j (B:jE (B:j (B:j (B:j] (B:j (B:j (B:j (B:j (B:j (B:jY (B:j (B:j[ (B:j+ (B:j (B:j (B:j (B:j (B:j (B:j7 (B:j (B:j P (B_You now have 334 gold pieces (gained 17).:j #≈~≈~≈≈~~~~≈≈....#(B #≈~≈~≈)≈≈≈≈~≈≈##(B.#(B #≈~≈~≈)...≈≈~≈##(B.#(B :jf 5#≈~≈~≈...≈~≈~≈##(B.##(B ≈~≈≈....≈~≈~≈#(B...##(B ≈≈~≈≈≈≈~≈~≈~≈(B.....#(B ..≈≈~~~~≈≈~≈~≈.(B...###### #≈~≈≈≈≈≈≈~≈≈~≈##(B....[(B... #≈≈~~~~~~≈≈~≈≈##@###(B :j} 34.9 (32.8) :j #.≈≈≈≈≈≈≈≈.≈≈(B...(B.#(B :j #..:j (B..#####.#(B ##########......(B.#(B:j 9 #######(B.:j #(B #(B.#(B:j'  #(B.#(B ..#(B :j; 0..#(B:j( (B:jX) :jm) '(B5.9 (33:j0 (B:j0  _Found a helmet.:j2 :jz0:j2(B(Bmmoncure the Skirmisher (Deep Elf Hunter) Turns: 4470, Time: 00:05:46 :j3;(BHealth: (B48/48:j 3AC: (B 8 Str: (B 8 XL: (B8 Next: (B53% Magic: (B11/11:jU3EV: (B15 Int: (B15 God: Fedhas [......] Gold: (B334:j3SH: (B 0 Dex: (B26 Spells: (B7/7 levels left rFire . . . (100%)(B (Bm(B - (B+0 orcbow (BrCold . . . (100%)(B [offhand occupied] :j3(BrNeg . . . (100%)(B (Bb(B - (B+0 leather armour :j3&(BrPois .:j3(100%)(B (Bf(B - (B+2 helmet :j3&(BrElec .:j3(100%)(B (Bc(B - (B+0 cloak (BrCorr .:j4(100%)(B (Bh(B - (B+0 pair of gloves (BSInv .(no boots) (BWill .....:j[4(Bj(B - (Bamulet of regeneration (BStlth ++++(Bd(B - (B+4 ring of slaying (BHPRegen 1.08/turn(Bk(B - (B+6 ring of dexterity :jr4}(BMPRegen 0.24/turn (B%:(B no passive effects :j4(B@:(B no status effects (BA:(B magic regeneration:j&:j=C(B#≈~≈~≈≈~~~~≈≈....#(Bmmoncure the Skirmisher (B#≈~≈~≈)≈≈≈≈~≈≈##(B.#(BDeep Elf of Fedhas ...... (B#≈~≈~≈)...≈≈~≈##(B.#Health: (B48/48 (B======================== :jK(B#≈~≈~≈...≈~≈~≈##(B.##Magic: (B11/11 (B======================== (B#≈~≈≈....≈~≈~≈#(B...##AC:(B 8Str:(B 8 .≈≈~≈≈≈≈~≈~≈~≈(B.....#EV:(B 15:jInt:(B 15 ..≈≈~~~~≈≈~≈~≈.(B...######SH:(B 0Dex:(B 26 #≈~≈≈≈≈≈≈~≈≈~≈##(B....[(B...XL: (B 8 Next: (B53% Place: (BDungeon:6 #≈≈~~~~~~≈≈~≈≈##@###Noise: --------- (B Time:(B 4535.9 (0.0) #.≈≈≈≈≈≈≈≈.≈≈(B...(B.#m) (B+0 orcbow :j4(B#........(B..#####.#Fire: m) (B+0 orcbow (B##########......(B.#:jH#######(B.##(B.##(B.#:j~{(B..#..#(BYou enter the shallow water. :j__Moving in this stuff is going to be slow.  You now have 317 gold pieces (gained 9). :j@_Items here: )) [[ ÷÷(B. :j@_You now have 334 gold pieces (gained 17). _Found a helmet.:j (B:j (B:j:jЂ (B:j (B:jB (B:jˈ (B:j (B:j (B:j! (B:jZ (B:jL (B:j (B:j6 (B:j (B:j (B:j (B:jI (B:jܱ (B:j` (B:j (B:j (B:ja @ (B You see here a +0 helmet.:j (B:jv ! (B_:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jW (B:jJ (B:j (B:jl (B:j (B:j (B:j (B:j (B:j (B:j: (B:je ≈≈≈~≈#...#(B  ~~≈≈....#(B .. ≈≈~≈≈##.#(B [#:j \ .≈≈~≈##.#(B .. :j E≈~≈~≈##.##(B .#(B  ≈~≈~≈#...##(B .#(B  ≈~≈~≈.....#(B .#(B  ≈~≈~≈....########(B.#(B  ~≈≈~≈##....[....@(B.#(B :j T ≈≈~≈≈##.###########:j1  ≈.≈≈....#(B  ..#####.#(B  :j; E#.......#(B  :jU >#######.#(B  :je 0(B :jt #.#:j `(B  (B :j 8#.#(B  :j 0(B :j 8..#(B  :j I(B (B:j .(B44.9 (9:j 1(B5.9 (10.0):j (B:j ' _a - a wand of flame (24):j :j[b(B:jb(B:jd(B:j'g(B:j l(B:jql(B:j6n(B:jDp(B:jt(B:j'u(B:jsv(B:jZx(B:j<}(B:j}(B:j~(B:j(B:jЄ(B:j+(B:jB(B:jP(B:j7(B:j(B:j(B:j*(B:jsL(B(B(B##.......(B  .+........(B  ##.(B[(B......(B  ≈≈≈.......(B  ~~≈≈.....(B  ≈~≈#...#(B ####(B # ~≈≈....#(B #(B #(B.. .# ≈##.#(B #(B.##[##(B.# ≈≈~≈##.#(B #(B...@(B...# ~≈~≈##.##(B ####.#### :j~≈~≈#...##(B #.# ~≈~≈.....#(B #.# ~≈~≈....########.# ≈≈~≈##....[......# ≈~≈≈##.########### .≈≈....#(B :j͞e .#####.#(B  (B:jz78 (BM #.....(B ##:j(B .+.. ##.(B[ (B≈≈≈.......# ~~≈≈.....#(B .# ≈≈~≈#...#(B ####(B..# ~≈≈...#(B #(B.....#~≈#.##@##.# ≈:j(B #(B....(B...#.##(B ####.#### :jñt~≈~≈#...##(B #.# :j#(B:jY4(B51.9 (6.0):j-(B2.9 (7:jM(B:jt _(BYou see here a +3 leather armour(B.:jg:j:j(B(BWear or take off which item? Inventory Items :j(BArmour (go to first with (B[(B) (B b - a +0 leather armour (worn) :j, c - a +0 cloak (worn)  f - a +2 helmet (worn)  h - a +0 pair of gloves (worn) (B l - a +2 ring mail of cold resistance :j(BFloor Items(B ([(B,(B] to select) Armour a +3 leather armour:j(B[(B?(B] describe selected [(B!(B] equip|wield|(Bwear(B|put on:j{[(Btab(B] (Bequip(B|unequip :jY (B([(B,(B] to select)(B :j a +0 leather armour (worn)    (B (B  a - a +3 leather armour(B:j$:jM+:j,3(B #..... (B (Bmmoncure the Skirmisher (B##....... (B (BDeep Elf of Fedhas ...... (B.+........ (B Health: (B48/48 (B======================== (B##.(B[(B......:jl3 (B Magic: (B11/11 (B======================== (B≈≈≈.......# (B AC:(B 8Str:(B 8 ~~≈≈.....#(B.#:j3 (B EV:(B 15Int:(B 15 ≈≈~≈#...#####(B..# (B SH:(B 0Dex:(B 26 ~≈≈....#(B #(B #(B.....#:j 4 (B XL: (B 8 Next: (B53% Place: (BDungeon:6 ≈~≈≈##.#(B #.##@##.# (B Noise: --------- (B Time:(B 4552.9 (0.0) ≈≈~≈##.#(B #(B....(B...# (B m) (B+0 orcbow :j 4(B~≈~≈##.##(B ####.#### (B Fire: m) (B+0 orcbow :j24e(B~≈~≈#...##(B #.#:jJ4| ~≈~≈.....#(B #.# :jg4~≈~≈....########.# (B  ≈≈~≈##....[......# :j4g(B  ≈~≈≈##.########### :j4v(B  .≈≈....# (B  :j4X(B_Items here: )) [[ ÷÷(B. :j40_You now have 334 gold pieces (gained 17). :j46_Found a helmet. _You see here a +0 helmet. :j4_a - a wand of flame (24) _(BYou see here a +3 leather armour(B.:j;(B:j<" (B_:jA(B:jKh (B You start removing your armour.(B:jL-(B3.9 (1:j~Q(B:jX(B:jY-(B4.9 (2:j^(B:jjf(B:j!g-(B5.9 (3:jk(B:jqt(B:jeu-(B6.9 (4:jz(B:jЂ(B:ja-(B7.9 (5:jc(B (B56 _You continue removing your +0 leather armour.(B x5(B(B:j (B You finish removing your +0 leather armour.  You start putting on your armour.(B:jA-(B8.9 (6:j(B:ja(B:j -(B9.9 (7:j_(B:jg(B:j.(B60.9 (8:j2(B:jO(B:jͺ-(B1.9 (9:j(B:j0(B:j1(B2.9 (10.0):j(B:j( (B:jk115 _You continue putting on your +3 leather armour.(B x5:j(B:j(B:j!^ _(BYou finish putting on your +3 leather armour.:jn:j(B:j(B:j2(B:j(B:j(B:j :j (B_:j`(B(B(B(B:j(B(B(B(B(B(B:j(B:j(B:j"(B:jQ(B:jQ(B:j(B:j+(B:j(B:j,(B:j(B:j (B:jY0(B(B:jJ (B:jp (B:j (B:j(B:j;(B:j(B:j(B:j(B:jk(B:j(B:j(B:j/&(B:jf&(B(B(B(B(B(B(B:j)(B:jO*(B:j*(B:j>,(B:j/0(B(B:j0(B:j3(B:jp7(B:j8(B:j:8(B:jr; (B':j?(B:j@(B:jA(B:j8 (B##(B ##.##...#(B .#(B #.######:jo(B #(B #.#.#(B .#(B #(B+#:j.#(B .#(B ... .#(B .#(B ...[###(B .#(B .##(B #..(B..... ##.##(B .#(B ..####...(B......####(B..(B.##.#(B :j.....+...(B......'@(B...(B..(B.#.#(B 77.9 (15 ..####.(B[(B.(B......##..(B......#(B :j ≈≈≈≈≈≈≈..(B..... #(B.##(B.##..#(B :j! ~~~~~≈≈.(B....#(B #(B.#####..#(B ≈≈≈≈≈≈~≈#(B...#(B #(B.#####..#(B:jI ~~~~≈≈..(B..#(B #(B.##.....#(B :jY )≈≈≈≈~≈≈##.#(B #(B.##.##.##(B :j| )...≈≈~≈##.#(B #(B.......#(B ...≈~≈~≈##.##(B ####.####(B :j _You open the door.:j > _(BFound a robe.:jC :j(B:j_(B:jr(B:jt(B:j(B:j& (B_:j}(B:jf :j<(B There is an open door here.:j (B:ju  :j (B_:j (B:j (B:j (B:j (B:j  (B:j: (B:j (B:j (B:jy (B:j! (B:j) (B:j.+ (B:j, (B:jb1 (B:j= (B:jb> (B:j? (B:jB (B:j%I (B:jI (B:jK (B:jP (B:jV (B:jW (B:jSY (B:j\ (B:ji (B:jj (B:jl (B:jOp (B:j v (B:jv (B:jy (B:j} (B':j (B:j :j' (B:j (B:j  :j (B:j _You open the door.:j (B:j= (B:jٕ (B:jQ  :jx <(B There is an open door here.:j (B:j  :j (B_:jݤ (B:j (B:jN (B:j (B:j (B:j (B:j (B:jҺ (B:j (B:j) (B:jP (B:j (B:j (B:j& (B:j (B:jZ (B:jU (B:j (B:j (B:j (B:jY (B:j (B:j (B:j (B:jv (B:jz (B:j (B:j (B:j (B:j (B:j_ (B:j (B:j (B:j. (B:jV (B:j8 (B:j  (B:jf (B:j (B:jb (B:j (B:j (B:j$ (B:j$ (B:j-% (B:j& (B:j.+ (B:j+ (B:jh, (B:j- (B:j"2 (B:j2 (B:jo3 (B:j4 (B:j9 (B:jF: (B:j ; (B:j< (B:j@ (B:jEA (B:jA (B:jC (B:jG (B:jG (B:jLH (B:j J (B:jM (B:jN (B:j-O (B:jP (B:jT (B:jT (B:jeU (B:jV (B:jZ (B:jD[ (B:j[ (B:j] (B:ja (B:jb (B:j@c (B:jd (B:ji (B:jj (B:jk (B:jl (B:jq (B:jJ  :j`J ^_Your Fighting skill increases to level 4!(B:jdL :j (B:jL (B:j< (B:j  :j =_(BNo target in view!:jZ :j۩ (B:j (B:jd (B:jE  :j[ 5_(BNo target in view!:j8 :j (B:jm (B:j (B:j  :j :j 5_(BNo target in view!:j :ja(B:jb (B:ji(B:jsjC _(BNo target in view!:j5l:j=(B:j_>(B:j@(B:jB(B:jmG(B:jbH& (B_:jI(B:jL(B:jP :jP|(B (BYou encounter an orc. It is wielding a +0 flail.(B:jW8(B:jWY~≈)≈≈≈≈~≈≈##.#(B :jW.##.#:jW)...≈≈~≈##(B.#(B #.......#(B :jW...≈~≈~≈##(B.##(B ####.####(B :jX≈....≈~≈~≈#(B...##(B #.#(B :jBX.≈≈~≈≈≈≈~≈~≈~≈.(B....#(B #.#(B ..≈≈~~~~≈≈~≈~≈.(B...####### :jX#≈~≈≈≈≈≈≈~≈≈~≈##.(B...[..... :jXi#≈≈~~~~~~≈≈~≈≈##.########## #:jX .≈:jX≈(B.≈≈(B...@#(B :jX ---:jY........(B..#####(B.#(B :j0Y#########...#:j;Y#:jWYu(Bo(B  (B orc (wandering):jlY-(B..#:jYG(B.(Bo(B#:jY-..#(B:j\%(B4:j\ 0:j\(Bo:j](B.:je(B:jgG---(B5.0 (2 :j?g _:jHm(B:ju:j)  )#.#  ##.##  #...## #.# ....# #.# ...# ~≈≈~≈##....[ ~≈≈##.# :j.≈≈...@#..#####.#..# #######.# #.# #)# .(Bo(B# ..# ..#(B:jZ ):j_The arrow barely misses the kobold brigand.:j;(B:j:j4)(B:j+ (B(Bo(B.  You shoot an arrow. The arrow hits the kobold brigand!:j-J(BK(B)(B:j6; (B:j7/(B2.7 (1.2:j?(B:j@ :j@R_(BThe kobold brigand is heavily wounded.(B:jB:j (B)(BYou shoot an arrow. The arrow hits the kobold brigand!  You kill the kobold brigand!(B:j5(Bo(B.:j(Bo(B  (B orc(B:j/ (B2:j9--(B83:j 0 :jH_Fedhas appreciates your contribution to the ecosystem.:jZYour Ranged Weapons skill increases to level 10!(B:j(B:j :j[_Your Hexes skill increases to level 4!(B:j:j 4)(B:jJ 5)(B:j[ 5)(B:jȦ 5)(B:j 5)(B:j= 5)(B:j 7)(B:j (B(Bo(B)(B..):j e)(B.  You shoot an arrow. The arrow barely misses the orc.:jQ (B:j ((B4:jc (B:j : _The orc hits you but does no damage.:j (B (BYou shoot an arrow. The arrow hits the orc.  (BThe orc is heavily wounded.(B:j /(B5.8 (1.1:j (B:j D _The orc misses you.(B:j{ :j * (B:j )(BYou shoot an arrow. The arrow hits the orc!  You kill the orc!(B:j +(B:jy :j O(B2==(B6:j 0:jf (B:jG  :j` a_Fedhas appreciates your contribution to the ecosystem.(B:j0 :ja(B:jyb (B:jw(B:jxC _(BNo target in view!:jFz:jn3(B .≈≈~~~~≈####### #≈~≈≈≈≈≈≈~≈≈~≈##(B....[.....≈~~~~~~≈≈~≈≈##(B.########## #:jn_.≈≈≈≈≈≈≈≈.≈≈..(B..#(B .........##############.....(B. #######(B #.#(B.....:jko#(B.###(B....#(B. ...##(B:jx(B:j? (B_a +0 hand axe; a +0 robe:j3D (B (BYou encounter an orc. It is wielding a +0 dagger.(B:jP(B ##########.......#(B  #######.#(B  #.#(B  :jP######)#(B #....(B.)#(B #.###..#:jQQ(B #(B #(B...(B.##(Bo(B####(B.#)#(B.)(B.##(B.......@.))(B..#(B.####(B.###(B.......(B #.(B ..(B.######(B ...#(B '###(B (Bo(B  (B orc (asleep) (B:jiQ :jXe(B.(Bo(B92.8 (5:j"(:j?(B:jM:((B:jݝ:((B:j:((B:j#5:((B:jc:((B:j?)(B.....:j:jP((B5.9 (1.1:j(B:j@ _The boomerang hits you but does no damage.:j,)(B:jaE.))(B:j0)))(B:j2))))(B:j*4)))))(B:jcz5)(B:jM9)(B:jN)(Bo(B:j` +(B.....:j!.(B60:jO)(B:j+* :j=*X_You shoot an arrow. The arrow closely misses the orc.(B:jW72)(B:j.))(B:j0)))(B:jr22))))(B:je}4)))))(B:j<5)(B:j):j6(B:jj (B.(Bo(B.....  You shoot an arrow. The arrow closely misses the orc.:j4k(B:jp:((B:jZ:((B:jH :j 3((B:j{U:((B:jG:((B:j:((B:jvSO(B.....@(B:jY:((B:j:((B:j:((B:j< :((B:j[ :((B:j ,(B.....:j ((B7:jw (B:j f _The orc throws a boomerang. The boomerang misses you.(B:j j   #  #.#  )#  #.....)#  #.###..#  # #....##  )####.#)#.).##  .(Bo(B.....@.))..# :j  .####.###.......  #. ...#####  # ...#  '### :j" :j- #(B:j (B   #(B  #.#(B  )#(B  #....(B.)#(B :j  #.###..#(B  #(B #(B...(B.##(B  :j )####(B.#)#(B.)(B.##(B :j  :j' .(Bo(B.....@.))(B..#(B  .####(B.###(B.......(B  #.(B ..(B.#####(B  #(B ...#(B '###(B :j (B:j (B:j< (B:j \ _(BAn orc is nearby!(B:j :j +)(B:j )):j (B:j^g 0)))(B:j 2))))(B:j) 4)))))(B:jh (B)(BYou shoot an arrow. The arrow hits the orc!  You kill the orc!(B:jvt -(B..... :j}y /(B9.0 (1.1:j7 (B:j:  :j Y_Fedhas appreciates your contribution to the ecosystem.(B:j (B(B(B (B_(BNo target in view!(B(B:j :j(\(B_(BNo target in view!:jL(B(B _(BNo target in view!(B(B:jQ(B:jRC _(BNo target in view!:jg:jG (B:j :j (B:j(B:j] :ju:j5_(BNo target in view!:jQ :jL(B:jIN (B:jU(B:jX :j`X=_(BNo target in view!:jZ:j)(B:j (B:j/'(B:j>(B:jj?(B:jA(B:jI(B:jFT(B:jU& (B_:jX(B:jC](B:j&b(B:jc(B:je(B:jii(B:jqo(B:jp(B:jr(B:jk(B:jMr(B #.#(B ######)##(B....(B.)#(B #(B.###(B..#:jWC(B #(B.#(B....####)####(B.#)#.).##...)..(B.....))..###.####.###.......(B #@#(B ...#####(B---702.0 (3.0 #(B......#(B  ##(B##'###(B  .# ⌠(B#:jɎ3)(B##:j(B:jI---(B3.0 (4:j£(B:j& _Found a dagger.:j:j(B:j!(B:j(B:jw(B:jU(B:j(B:j(B:j4(B:jB(B:j(B:j-(B:jR(B:j%######)#(B #.....)#(B #.###..#(B :j%#.#...(B.##(B ##)####.#)#.)(B.##(B ...).......))(B..##(B ##.####.###(B.......(B #.##(B...#####(B #..@(B...#(B 5.0 (2##(B##'###(B :j%C ..# ..⌠(B#:j&...):jJ&](B#⌠.(B>(B.:j|&#....#:j&S>(B.⌠(B##:j1(B:jA2-(B6.0 (3:j(B:j :jNJ_Found an escape hatch in the floor. Found a stone staircase leading down.:jY:j(B:j(B:j"(B:j(B:jv######)#(B #....(B.)#(B #.###(B..#(B :j#.#..(B..##(B ##)####.#)#(B.)(B.##(B ...).))(B..##(B ##.####.###(B.......(B #(B.##(B...#####(B #(B...@(B..#(B 0:jB##(B##'###(B ...#(B ⌠(B...⌠#(B......)#(B#.<(B.:jO⌠.(B>(B.##.......###⌠(B.>(B.⌠(B##:j(B:j:j&(B7.0 (1:j (B:j5  :j~ ._Found an escape hatch in the ceiling.:j :j"S(B:jET(B:jV(B:j)_(B:j^d(B:j\e(B:jg(B:j-l :jl<(B There is an open door here.:jp(B:jq! (B_:jFt(B:j|(B:j(B:j(B:j<(B:jn(B:j(B:j(B:j(B:j(B:j)(B:jѬ(B:jm(B:j(B:jv(B:j3(B:j(B:j(B:j(B:jS(B:j](B:j`B (B There is an open door here.:jt(B:jj! (B_:j(B:jo(B:j(B:j(B:j(B:j(B:j(B:ja(B:j(B:jz(B:j(B:j(B:j(B:j<(B:jW(B:j(B:j(B:j(B:jU(B:j(B:jz(B:jk(B:jv(B:j(B:js(B:j(B:j(B:j$(B:j(B:j!(B:jk&(B:j&(B:jq((B:j)(B:j-(B:jr-(B:j!/(B:j/(B:j1(B:j12(B:j2(B:jU8(B:j:(B:j:(B:j:(B:j+<(B:j=(B:j=(B:j?>(B:jD(B:jE(B:jCF(B:jF(B:jH(B:jK' (B :jK_(BYou encounter a wight. It is wielding a +3 hand axe.(B:jU{##.......#(B  #######.#(B  #.#(B  ######)#(B  #.....)#(B :jU #.###..#(B ######### #.#....##(B #.(B......# :jFV###.#)#.).##(B #.#####. .......))..#####@#### ###.###..........(B...# #.##...#######(B.##(B.# #......#(B #(B.#(B # ####'###(B #(B..  :jqV##...##(B ##(B..(B  (B U(B  (B (Bwight (wandering)(B##⌠...⌠##(B .#.(B :jV #......)#(B U#.# :jV#.<.⌠.(B>(B.#..(B . (B:j`Y3(B28.0 (21.0).:j_U(B (B:j`.(B9.0 (22:jUf(B:j+l+ _The wight leaves your sight.:jn:j (B:j (B:j (B:j/ C _(BNo target in view!:j :j'(B:j; (B:j۳(B:jC _(BNo target in view!:jӶ:j (B:j9 (B:j/(B:j.C _(BNo target in view!:jѥ:j{(B:jW (B:j(B:jKC _(BNo target in view!:j:j(B:j!(B:jɋ(B:jC(B:j.(B:j/& (B_:j(B:jh(B:jʣ(B:jR(B:j(B:j(B:j(B:j(B:j}(B:jn(B:j(B:j (B (BYou encounter a wight. It is wielding a +0 falchion.(B:j (B #.#(B  #####)#(B  .....)#(B  .###..#(B ######### .#....##(B #.......# .#)#.).##(B #.#####.#(B  :jݸ....))..#####.####(B  .###.....(B........#(B  .##...#######.##@#(B  ......#(B #.##(B.#(B :j: ###'###(B #..(B...  ##...##(B ##(B.....  #⌠...⌠##(B #(B.#(B.##(B. ......)#(B #(B.#(B.#(B .# U(B  (B (Bwight (wandering) (B.<.⌠.(B>(B.#(B #(B.... # (B .......#(B #(B U(B.#(B  (B #⌠.>.⌠##(B  :jy2 (B:jFW(B32.0 (3.0)U(B:j|U(B (B2 wights (wandering)(B:jZ-(B3.0 (4:jz(B:jVn _(BYou encounter a wight. It is wielding a +2 falchion.(B:j:j- 4)(B:j 5)(B:jl 5)(B:jʷ 5)(B:j% 5)(B:jO 5)(B:j (BU(B.  You shoot an arrow. The arrow hits the wight!:jϚ 5U(B.:j. C(B.....:jT JUU(B(B:jA 7(B===4.0 (1:j (B:j$ W _(BThe wight is heavily damaged.(B:jN :j4)(B:j5)(B:j[g5)(B:j5)(B:jH5)(B:jGn (BU(BYou shoot an arrow.  :jKH4The arrow hits the wight but does no damage.:jK (BU(B.  (BThe wight is heavily damaged.(B:j'L,U(B:jT(B....UU(B (B4 wights (1 polearm, 2 wandering)(B:jU/(B5.1 (1.1:jQ](B:j9dq _(BYou encounter a wight. It is wielding a +1 heavy spear.(B:j f:j\4)(B:jq)5)(B:j|5)(B:j25)(B:jIf (B.  You shoot an arrow. The arrow hits the wight.:j7U(B.:jP 3U(B.:j-"?(B.U(B:j:)y(B... (B3 wights (1(B:j'**(B6.2:j0(B:j2 :j>2J_(BThe wight is almost destroyed.(B:jV4:j[u:ju):ju(B:jk5)(B:jN5)(B:jT^5)(B:j (BU(BYou shoot an arrow. The arrow closely misses the wight.(BThe arrow hits the wight.:jc:U(B.:j3U(B.:j3U(B.:j(B..U(B (B4 wights (1 polearm, 2 wandering)(B:j*(B7.3:j(B:jZ _(BThe wight is moderately damaged.(B:jd:jo:jĚ/)(B:j5)(B:jt2 (BU(B.  You shoot an arrow.  The arrow hits the wight but does no damage.:jS3:U(B.:jX43U(B.:j43U(B.:j58U(B.:j>p(B.U(B1(B:j?*(B8.4:j+I(B:j1J :jUJJ_(BThe wight is almost destroyed.(B:jL:jǂ:j5/)(B:jM (B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(B:j8U(B.:jU:j4(B.:jF3U(B:j(B:j3&(B.:jZL (B3 wights (1 polearm)(B:j9: (B749.5 :jkD_Fedhas accepts your kill.(B:j-(B:j<c _Your Dodging skill increases to level 6!(B:ja:jri 4)(B:j * (B:jб U(B.  You shoot an arrow.  The arrow hits the wight but does no damage.:jh !U:j #)(B:j :j1 3U(B.:j[ (B:j. &(B40:jB 0:j (B:j  :j T_(BThe wight is moderately damaged.(B:j :jL [ (BU(B.  :jL 5You shoot an arrow. The arrow hits the wight!:jX ` (B (BThe wight is severely damaged.:j6Y x(BThe wight hits you with a +2 falchion!  The wight hits you from afar with a +1 heavy spear.:jdZ P: (B39/47 (48)-----(B1Drain:j8b (B:j$c K _(BYou feel drained.(B:j#e :j' (B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(B:j) 4U(B.:jk3 Z(B (B2(B:j: ) (B:j: ealth: (B40/48 =----(B802.6 (1.1 :j: |_Fedhas accepts your kill.(BYour life force feels restored.(B:j1D (B:jE  :j9E U_Your Stealth skill increases to level 6!(B:jH :jI (B You shoot an arrow. The arrow hits the wight.  (BThe wight is moderately damaged.(B:jU%(B2:jzP(B=(B=(B3.7:j(B:j :jn_The wight hits you but does no damage. The wight barely misses you.(B:j$:j? (B)(BYou shoot an arrow. The arrow hits the wight!!  :j@You destroy the wight!(B:j (B  (B (Bwight ((BFedhas accepts your kill.(B:jo(B3(B=(B540:j_(B:j5 _The wight hits you but does no damage.:j:j4)(B:jG5)(B:j[5)(B:jG5)(B:jT5)(B:j=5)(B:j7)(B:jm:jf)U(B.....:j_(B4=(B5.8 (1.1:j(B:jn _You shoot an arrow. The arrow barely misses the wight.(B:j4)(B:jEO (B) :jTE(BYou shoot an arrow. The arrow hits the wight!  (BThe wight is almost destroyed.(B:j8F@(B5(B=:jGF#(B6.9:jL(B:jM :jM@_The wight misses you.(B:j(P:j4)(B:j (B)(BYou shoot an arrow. The arrow hits the wight!  :j"@You destroy the wight!(B:j9A):j#(B:j&g (B6=(B907:j.'K0 _Fedhas accepts your kill.(B:j<0(B:jB1O _Your Invocations skill increases to level 3!:jk1(B:j3:j5 (B:j (B:j (B:j  :j 5_(BNo target in view!:j^ :j (B:j (B:j (B:jW  :jv 5_(BNo target in view!:j[ :ju1 (B:j2 (B:j9 (B:jb: C _(BNo target in view!:j< :j(B:j(B:j(B:j(B:j1%(B7:jR:(B= (B_:j(B:j1(B(B8=(B(B(B....---(B #####) ..... .###..#########....##(B #.......)#.).##(B #.##### ....))..#####.####(B ###...........(B.....#######.##......#(B ###'###(B...)(B...#...##(B......##(B... ##...## (B (B(B9.9 (2(Bo(B(Bo(B  (B orc (wandering)(B---(B50.9 (3(B:jp6m _(BYou encounter an orc. It is wielding a +0 falchion.(B:j\7 :jt7:j7W_(BItems here: )) [[(B.:j9:jN)#)#    )#.).##  :jN))#### ..# #.#  #.##@#  #...)...#  ##......#  #.#.##.# )# #.#.# .# .:jN$<.⌠.>.# #.... # :j'O # (Bo(B.# >.⌠## ... (B:jE G)#(B:j )#(B    )#.).##(B :j )):j 7####(B :j 6..#(B :j I#.#(B :j \ #.##@#(B :j* #(B...)(B...#(B :jD ` ##(B......#(B :jP #(B.#(B.##(B.#(B :j )#(B #(B.#(B.#(B .#(B :j <.⌠.(B>(B.#(B #(B.... #(B :j #(B (Bo(B.#(B :j? Z>.⌠##(B ... :j (B:j (B:j (B:j U _(BAn orc is nearby!(B:j :jF% 4)(B:jq 5)(B:jͽ 5)(B:j 5)(B:jV 5)(B:jw (B(Bo(B.  You shoot an arrow. The arrow hits the orc.  :j `The orc shouts!  (BThe orc is almost dead.(B:jǹ M)(B...:j j(Bo(B  (B:j 9(B===2.0 (1.1:j (B:j  :j2 _You hear a shout!:j_ :jX4)(B:j&5)(B:j5)(B:jz;5)(B:j=F5)(B:j5)(B:j7)(B:j!9(Bo(B.:j+R)(B....:j,*(B3.1:j4(B:j7l _You shoot an arrow. The arrow barely misses the orc.(B:jK4)(B:jҔ5)(B:j5)(B:j.5)(B:j|z):jz(B:jw5)(B:j7)(B:jW8(Bo(B.:j`R)(B....:jaE(B=(B4.2:juh(B:jrkl _You shoot an arrow. The arrow barely misses the orc.(B:j04)(B:jv5)(B:j (B)(BYou shoot an arrow. The arrow hits the orc!!  :j ;You kill the orc!(B:j#Z)(B.:j#+(B:j(6(B150:j0(B:j1 :j2a_Fedhas appreciates your contribution to the ecosystem.(B:j~4:j(B:j (B:j(B:jC _(BNo target in view!:j:j (B:j (B:jp(B:jyC _(BNo target in view!:j:j9I(B:jI(B:jK(B:j}a((B.:jgT(B ..... .###..:jh2#########....##(B #.......)#.).##(B #.##### ....))..#####.####(B ###...........(B..:j#h...#######.##.....#(B #(B.##)##(B.# :j1h###'###(B...@(B...#...:j(B.#(B #.(B...(B .#(B  :j #(B #(B..)#(B .# :j p(Bo(B  (B orc (wandering) :j r.>.⌠##(B .....(B .#:j; #(B :jk ...##(B ##(B....(B (Bo(B#:j #(B :j 0####(B :j :j U(B9(B:js H---(B60.2 (2 :j _:j (B:j :j&q)# ##  .# )#.).## .# :jY)) .#  .# #.# .#  #.##)##.# :j0 #...).@.# :j 7 ##......#  #.#)##.# :j= ;)# #.#.# .# >.# #.... .# :jj  #..)# .# .:j ">.⌠## ..... .# :j d ##.... (Bo(B# (B:jø:j+?)#(B:jN :jz1##(B :j :jɹ0.#(B :jO)#.).##(B :j>.#(B ))(B .#(B  .#(B :jha#.#(B .#(B :j #(B.##)##(B.#(B :j #(B...).@(B.#(B :j` ##(B......#(B :jI #(B.#)##(B.#(B :j)#(B #.#(B.#(B .#(B :j(B>(B.#(B #.(B...(B .#(B :j #(B..)#(B .#(B :j'>.⌠##(B .....(B .#(B :jb ##(B....(B (Bo(B#(B :ji(B:j (B:j(B:j :j(:jdG_(BAn orc is nearby!(B:j:j4)(B:jj9)(B:j-9)(B:jx9)(B:jN9)(B:j:)(B:j,N (B)(BYou shoot an arrow. The arrow hits the orc!  You kill the orc!(B(B.....(B. (B(B===1.3 (1.1:j$S(B:j Vg _Fedhas appreciates your contribution to the ecosystem.(B:jV:jh(B:j8j (B:jr(B:jt :jkt:jt5_(BNo target in view!:j:jO (B:jP (B:jVX (B:jY  :jZ :j2Z 5_(BNo target in view!:j\ :j (B:jh (B:j$ [(B _(BNo target in view!:j :j?Y (B:jZ (B:jb (B:jd  :j`d =_(BNo target in view!:jf :j (B:j (B:j6 (B:jE (B:j (B:j & (B_:j (B:j (B:j7 (B:j (B:j (B:j (B:j (B:j (B:j (B:jz (B:j ))..#####.#####.# #.............##(B.#(B  #######.##.##(B.#(B :jg  :j ...#(B #.##)##(B.#(B :j  :j '###(B #...)..(B.#(B :j"  :ja ~..##(B ##....(B..#(B :j  :j ..⌠##(B #.#)##.#(B :j  :j/ {)(B.##.#(B  :js ⌠.(B>(B.(B..@#(B  (B---:j 4.3 (3.0.:j (B..)#(B..#(B  :j) >.⌠##(B ....(B..(B..#(B  :jf ##(B ##(B.....)#(B  :j ###(B #(B......#(B  :j (B :j R#####(B.##(B :j  :j) (B :ja ?#(B.  :j (B :j n#(B:(B  (B :j. + (B:j0(B:jn:j---:j&(B5.3 (4:j^(B:j :j:j B_Found a parchment of Airstrike(B.:jE:j+(B:j~,(B:jU/(B:j2(B:jc (B(B(B(B(B(B(B(B..##. ...#(B #(B.##) '###(B #.(B..).(B.##.(B...(B. ..⌠##(B #.#)##.)#(B #.#(B.##(B. ⌠.(B>(B.#(B..(B....#(B ##(B..)#(B. >.⌠##(B ......##(B ##(B.....) ###(B #(B....#(B.#(B. (B  (B (B(B  #.##) '##.(B..).(B. ..#.(B..⌠##(B #.#)##.)#(B.#(B.# ⌠.(B>(B.#(B...(B... ...##(B..)# >.⌠##(B ...... ..##(B ##(B.... ###(B . #####(B.#(B#(B. (B (B(B7.3 (2(B8.3 (3(B _(BYou see here a +0 heavy hand axe(B.:jz (B:j (B:j# (B:j` (B:jE (B:j& (B_:j.(B(B(B(B(B(B(B(B:jE/(B:j2(B:j5(B:j6(B:j8(B:j;(B:j@(B:j@(B:jB(B:jE(B:j&R(B:jR(B:jX(B:j\(B:j`(B:ja(B:jc(B:jCn`(B(B(B(B:jur(B:jrv(B:jv(B:jay(B:jH(B(B(B:j(B:jވB (B There is an open door here.:j(B:j! (B_:j(B:jƑ(B:j(B:j(B:jR(B:j[(B:j(B:j(B:jҠ(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jZ(B:j?(B:j(B:j(B:j(B:jH(B:j(B:j(B:j*B (B There is an open door here.:j(B:j! (B_:j(B:j(B:j0(B:j(B:j(B:j7(B:j(B:j(B:j`(B(B(B(B:j(B:j(B:j0(B(B:ju(B:j](B:j (B:j(B:j(B:jw(B:j`(B:j(B:j(B:jK(B:jd(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j*(B:j(B:j`(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j&(B:j (B:j (B:j (B:j (B:j(B:j(B:j(B:jO(B:j(B:j(B:j(B:j-(B:ja(B:j(B:jU(B:jW(B:j!(B:jb"(B:j#(B:j,#(B :j-#####...##(B #......#(B :jH- #####.....##(B #####.##(B :j{-} .........##(B #.#(B :j- #####.#'##(B #(B:(B#(B :j-} #####.#.#####(B #.#(B :j!.} #...........#(B #.#(B :jw. #.###.#.###.#(B #.#(B :j. .###....##.########(B.#(B :j. ..........#...@(B......#(B :j/S ..####...#############(B :jT/2##.##(B :j/ :j/2###(B :j/ :j/ :j0 :j@0 :jh0 :j0.(B:j6'(B805:j,7 7.0):jD8.(B6.3 (38:jB>(B:j?[ _(Bc - a scroll labelled HOLOFO XYST(B:jA:j((B:j;)(B:jI*(B:jv/(B:j3(B:jk;(B:j<(B:j7i(B:j_l(B:jYr(B:jvs(B:ju(B:jv(B:jmw(B:jw(B:jy(B:jl{(B:j_~ :j~!(B :j~a(BYou encounter an ogre. It is wielding a +0 giant club.(B:j(B ##⌠.>.⌠##..'.........#(B  ##...##...####.....)#(B  #####...##(B #......#(B  #####.....##(B #####.##(B  .........##(B #.#(B  #####.#'#(B #(B:(B#(B  #####(B.#(B.#####(B #.#(B  #...O(B.......#(B #.#(B  #.###.#.###@#(B #.#(B  .###....##.########.#(B ..........#(B..........#(B ..####...#############(B##.##(B###:j(B O(B  (B (Bogre (wandering) (B(B9.0):j^,(B10.3 (4 :j _:j(B:j:jlC ##⌠.>  )#         #.#   #:#  #####.#.##### #.#  #...O.......# #.#  #@# #.#  #.#  #....  ####  ##.## ###(B:j(B ##⌠.>(B  )#(B         #.#(B   #(B:(B#(B :jU :j#####(B.#(B.#####(B #.#(B  :j#...O(B.......#(B #.#(B :j :j9:j? #@#(B #.#(B  #.#(B  #(B....(B  ####(B ##.##(B ###(B :jM%(B:jW& (B:jU,(B:jw0 :j0:j07_(BAn ogre is nearby!:j1(B:jG3)(B:j7)(B:j8)(B:j%59)(B:j9)(B:j9)(B:j:*: (BO:j+j(B.  You shoot an arrow. The arrow hits the ogre.  The ogre shouts!:j1k(B......O(B(B:jA57(B===1.3 (1:j8(B:jJ<2 _The ogre is lightly wounded.:jg\3)(B:jg7)(B:j8)(B:jP9)(B:j9)(B:j :jG(B.O(BYou shoot an arrow. The arrow hits the ogre!:jLU(B.... (B:j((B2:jQ(B:j :j.S_(BThe ogre is moderately wounded.(B:j:jtN3)(B:j7)(B:j ):j\(B:j59)(B:j9)(B:j9)(B:j9O(B.:j ?.(B....:jV!/(B3.4 (1.1:j'(B:j#+ :jp+g_You shoot an arrow. The arrow barely misses the ogre.(B:j;?3)(B:j7)(B:j+8)(B:j)> (B)  You shoot an arrow. The arrow hits the ogre!!  You kill the ogre!(B:jC1(B...:jD:jLj(B##⌠.>.⌠##..'.........#:jLB(Bmmoncure the Skirmisher(B##...##...####.....)#(BDeep Elf of Fedhas *.....(B#####...##(B #......#Health: (B48/48 (B========================(B#####.....##(B #####.##Magic: (B12/12 (B========================(B.........###.#AC:(B 11Str:(B 8#####.#'###(B:(B#EV:(B 15Int:(B 15:jL #####.#(B)######.#SH:(B 0Dex:(B 26#...(B........##.#:jMXL: (B 8 Next: (B102% Place: (BDungeon:6#.###.#.###@##.#:jOMNoise: (B===------ (B Time:(B 4814.4 (1.0):jzM.###....##.########.#m) (B+0 orcbow(B..........#(B..........#:jM;Fire: m) (B+0 orcbow:jMP(B..####...###############.##:jR ### :jSn(B_The ogre is lightly wounded.  You shoot an arrow. The arrow hits the ogre! :j.S9_(BThe ogre is moderately wounded. :jXS_(B_You shoot an arrow. The arrow barely misses the ogre.:jpS(BYou shoot an arrow. The arrow hits the ogre!!  You kill the ogre!(B:j]U :jU(B_Fedhas appreciates your contribution to the ecosystem.You have reached level 9!(B:jc1  --more--(B:jNZ  Your experience leads to an increase in your attributes!Your base attributes are Str 8, Int 15, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? (B:jvK >(B52/523/136:jK 89 1% :jQ (B:jS  :j&S ?_You feel agile.(B x2:j=U :j7(B(B:j(B:jN(B:j(B:j"& (B_:j(B:j(B:j1(B:j(B:jͤ(B:j:(B:j(B:j[(B:jh(B:j(B:j(B:jɬ(B:j(B:j(B:j/(B:jW(B:j`(B:jV(B:jL(B:ju(B:j(B:j,(B:j(B:j(B:j#(B:j(B:j2(B:jT(B:j`(B(B(B(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jk(B:j(B:j(B:j(B:jw(B:j'g (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B (BYou encounter a bullfrog.(B(B #.<.⌠.(B>(B.#.#(B #F(B #.......#..(B .. ##⌠.>.⌠##..(B #(B. ##...##...(B #(B?(B####...#(B #(B. #########.....##(B #(B. #.(B...........##(B #(B.##(B.#(B #####.#'##(B #(B.@.(B.#(B #####.#(B)####(B--- ###.(B.#(B #...........(B #.(B.#(B #.###.#.###.(B #.(B.###.###....##.(B #(B..............#.(B #(B......####...###(B F(B  (B (Bbullfrog (asleep)(B########(B ##.#####(B(B34.4 (20.0)---(B5.4 (21:j@+(B:j_,Z _Found (Ba scroll of teleportation(B.:j.:j  #.<.⌠.> #F  .. ##⌠.> #.  #?  #. ##### #. #...  #.##.#   #.@..# :j@ ) ###..# #.......... #..# #.. #..###. #...... #.... ######## ##.##  ### (B:jP (B #.<.⌠.(B>(B #F(B  .. ##⌠.>:jP (B #(B.  #(B?(B  #(B. #####(B #(B. #.(B..  #(B.##(B.#(B   :jP #(B.@.(B.#(B ) :jQ ###.(B.#(B #..........(B #.(B.#(B #.:j3Q .(B #.(B.###.:jFQ (B #(B......(B :j[Q 4#(B.... :jqQ E########(B :jQ > ###(B :jQ :j X (B:jX (B:jS^ (B:jCa ` _(BA bullfrog is nearby!(B:jt 3)(B:j 4)(B:j= 4)(B:j_f4)(B:jk4)(B:jo4)(B:j@9 (B.:jRAF:jyAO(BYou shoot an arrow. The arrow hits the bullfrog!  :jAThe bullfrog croaks.:j;:j(B.:jF:j(B:j`:j(B?:j(B.:j .:jC .:ji 7F(B  :j (B:j (B:j :j "(B===:j 6.4 (:j? 1.0):j(B:j :j#:jL>_(BThe bullfrog is moderately wounded.:jg(B:j*:j*):j*(B:j'v:jv):jv(B:j4)(B:j#:j)$):j@$(B:j6w :jw#(B:jw.  :jw7You shoot an arrow. The arrow hits the bullfrog!  :jw'You kill the bullfrog!:jx(B:j:j\.:j(B?:j(B.:j.:j .:j :j:jY (B4:j7.5 (1.1:j(B:j :j:jH_Fedhas appreciates your contribution to the ecosystem.:j(B:j(B:j (B:jҬ(B:jW :j:jԮ5_(BNo target in view!:j^:j0(B(B:j(B:j|x(B(B(B(B(B:j=(B:j|(B:j8H(B(B(B:jkS(B:jS (B_(Bt - 2 scrolls of teleportation(B (gained 1)(B(B(B(B(B(B(B(B(B(B(B:jS(B:jfU(B:jU(B:jjV(B:jX(B:j\(B:j](B:j.^(B:jN`(B:jqa(B:ja(B:jWb(B:j`c(B:jBd(B:jd(B:jd(B:je(B:jgH(B(B(B:j h(B:ji0(B(B:jqi(B:jhl(B:jm0(B(B:jm(B:j\o(B:jp(B:jq(B:jq(B:j@s(B:j}(B:j~(B:j(B:j(B:jw(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B  Things that are here: (B a +0 dagger; a +0 leather armour(B (B_(B(B(B(B(B(B(B(B(B(B:j\(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jr(B:j(B:j(B:jO(B:j(B:jm(B:j (B:j5 (B:j (B:jB(B:j2(B:ja(B:j(B:j@(B:j(B:j(B:j(B:j(B:j(B:j (B:j9!(B:j"(B:j$(B:j(H(B(B(B:j)(B:j+(B:j},(B:j-(B:j0(B:j1(B:j1(B:j,3(B:j4(B:j6(B:j6(B:j7(B:jR9(B:j:(B:j ;(B:j;(B:j4=(B:j>(B:j>(B:jY?(B:j@(B:jB(B:j\B(B:jB(B:jD(B:jE(B:j/F(B:jF(B:jH(B:j6L(B:jL(B:jM(B:jO(B:jP(B:jP(B:jQ(B:j(S(B:jlT(B:jT(B:jNU(B:jV(B:jW(B:jpX(B:jX(B:jKZ(B:j[(B:j[(B:j\(B:j](B:jO_(B:j_(B:je`(B:j b(B:j^c(B:jc(B:jd(B:jg(B:jg(B:jh(B:jjP (B_You now have 356 gold pieces (gained 12).:j?l(B:jl(B:jl(B:jbn(B:jo(B:jo(B:jvp(B:j^r(B:js(B:js(B:j9t(B:ju(B:jv(B:jv(B:jmw(B:jVy(B:j8z(B:jlz(B:jz(B:j1|(B:j|}0(B(B:j}(B:j~(B:j(B:j(B:jv0(B(B:ji(B:j(B:jP(B:j(B:j(B:j (B:j(B:j҈(B:j(B:j݉(B:jn(B:j(B:j](B:j(B:j(B:j (B:j0(B(B:j(B:j(B:j`(B:j(B:j(B:j`(B(B(B(B:j̕(B:jc(B:j(B:j(B:j(B:j^(B:j(B:j(B:j(B:jӚ(B:j(B:jٛ(B:j1(B:j(B:j(B:jO(B:j-(B:j(B:j(B:j(B:jx(B:jz(B:j(B:j(B:j(B:j(B:jV(B:j(B:j(B:jʦ0(B(B:j(B:j(B:j(B:jŨ(B:j)(B:j1(B:j(B:jZ(B:j(B:jK(B:j(B:j5(B:j(B:jY(B:j(B:jy(B:j(B:j8(B:j(B:j(B:jv(B:j(B:jH(B(B(B:j(B:j(B:j(B:j(B:j(B:jU(B:j(B:jٻ(B:j(B:j(B:j+(B:j}(B:j(B:jX(B:j(B:j(B:jS(B:j(B:j (B:j(B:j(B:j(B:j(B:j(B:j(B:jm(B:j(B:j(B:j(B:j(B:jF(B:j(B:j(B:j(B:j(B:j?(B:j}(B:j(B:jF(B:j(B:j(B:j(B:j(B:jE(B:j| (B':j(B:j(B:jF(B:j9 (B_You open the door.:j(B:j4(B:j(B:js(B:j\(B:j(B:jH(B:jB (B There is an open door here.:jh(B:jB! (B_:jl(B:j(B:j:(B:j(B:j(B:j(B:j3P (B (BYou encounter a jelly.:jc(B:j^#≈♣.♣≈#(B #........≈≈(B ≈≈(B♣(B.(B♣(B≈≈(B ≈≈####...:j^(Bj(B...♣♣(B♣(B.♣♣♣.(B^(B.≈(B ##...#(B.... ... .... ##..#(B..(B♣(B♣♣(B.♣♣♣(B.. #.#(B #...:j≈≈≈♣(B.♣≈≈≈(B ..#(B ##.:jE#≈♣(B.(B♣(B≈####(B #.#(B #.##≈(B...≈##.:j1B(B #.#:jI#≈(B.@(B.≈#....##.#(B #.(B---:j`#≈(B..(B.≈#..#.##.#(B #.#:jy#≈≈.≈≈#..#.##.#(B #.#:jv###'###.......####.#:jV#....###.........#:jJ######(B ########:jm(Bj(B  (B jelly (asleep) :j :j3(B935.5 (98.0):jTQ---(B6.5 (99 _:j(B:j:j߫   #........ ≈≈ ≈≈♣.♣≈≈ . (Bj(B...♣♣♣.♣♣♣.^.≈ ##. .... ... .... ##. ..♣♣♣.♣♣♣.. #.# #.. :j≈≈≈♣.♣≈≈≈ ..# ##. #≈♣.♣≈#### #.# #. #≈...≈# #. #≈.@.≈#....##.# #. :j$#≈...≈#..#.##.# #. :j)(#≈≈.≈≈#..#.##.# #. :j5###'###.......####.:j@ #....:jW"...... ###### :jo5(B:jD6(B  #........(B ≈≈(B ≈≈(B♣(B.(B♣(B≈≈(B :j=Dq.(B (Bj(B...♣♣(B♣(B.♣♣♣.(B^(B.≈(B ##.(B .... ... .... ##.(B ..(B♣(B♣♣(B.♣♣♣(B.. #.#(B #..:jhD(B ≈≈≈♣(B.♣≈≈≈(B ..#(B ##.(B :jrD#≈♣(B.(B♣(B≈####(B #.#(B #.(B :j}D#≈(B...≈#(B #.:jD(B :jD#≈(B.@(B.≈#....##.#(B #.:jD(B :jD#≈(B..(B.≈#..#.##.#(B #.:jD(B #≈≈.≈≈#..#.##.#(B #.:jD(B :jD###'###.......####.(B #..........:j E(B :jE9######(B :j"E:jiE:jK(B:jL (B:jQ(B:j S :j-SP_(BA jelly is nearby!(B:jU:j< (BYou encounter a jelly.(B _(BA jelly is nearby!(B  Your movement speed is average.  Your attack delay is about:j< 1.0 (and is slowed by your armour).  Your damage rating with your +0 orcbow is about 24 (Base 11 x 145% (Dex) x 128% (Skill) + 4 (Slay)).:j= (B:jiD (B:jgE ` _(BYour base attributes are Str 8, Int 15, Dex 22.:jDG :j(B:j (B:j(B:j :j3_Unknown command.(B:j:j...###.....(B #≈(B♣(B.♣≈#(B #....≈≈(B ≈≈(B♣(B.(B♣(B≈≈(B ≈≈####.....:j]A(Bj(B...♣♣(B♣(B.♣♣♣.(B^(B.≈(B ##..(B....(B ... .(B... ##..#(B...♣♣♣(B.♣♣♣(B... #.#(B #...:j>≈≈≈♣(B.♣≈≈≈(B ..#(B ##.♣(B.(B♣(B≈####(B .:j#.##.:jE(B..≈#....:jO.(B...≈#..#.:j .:jz≈≈(B.≈≈#..#.##.#(B #.:jQ###(B'###.......####.:j:(B....###.........:jg######(B ###########(B:jc(B:j:(B7.5 (1.0) _:j(B:j:jm(B #...##(B...###:j(B #≈(B♣(B.♣≈#(B #...:j≈≈(B ≈≈(B♣(B.(B♣(B≈≈(B ≈≈####.....:jj...♣♣(B♣(B.♣♣♣.(B^(B.≈(B ##.....(B ... ....(B ##..#:jab...♣♣♣(B.♣♣♣...(B #.#(B #...≈≈≈♣(B.♣≈≈≈(B ..#(B ##≈♣@(B♣(B≈####(B #.##.(B...≈≈(B.≈≈#..#.##.#(B ###(B'###.......####.#(B....###.........######(B ###########(B:j(B:j:j!(B8:j(B:j :jZ (BM#...(B #...##(B...:j^[ ###:j[ (B #≈(B♣(B.♣≈#(B #...:j[ ≈≈(B ≈≈(B♣(B.(B♣(B≈≈(B ≈≈####.....:j\ j...♣(B♣♣(B.♣♣♣.(B^(B.≈(B ##.:jT\ c....(B ... ....(B ##..#:j\ ...♣♣♣(B.♣♣♣...(B #.#(B #...:j\ ≈≈≈♣@♣≈≈≈(B ..#(B #:j] z#≈♣(B.(B♣(B≈####(B :jC] C#≈(B...≈##.##:jw] d#≈(B...≈#....##.#(B #.#:j] :j] ###:j] H(B (B:jd (B:jf :jLf !(B9:j3k (B:jm :j~ (BM≈.≈####...(B #...##(B...:jD ###:jw (B #≈(B♣(B.♣≈#(B #...:j ≈≈(B ≈≈(B♣(B.(B♣(B≈≈(B ≈≈####.....:j :(Bj(B...(B♣♣♣(B.♣♣♣(B.(B^(B.≈(B ##.(B............... ##..#:j> ...♣♣♣@♣♣♣...(B #.#(B #...:jw ≈≈≈♣(B.♣≈≈≈(B ..#(B #:j v♣(B.(B♣(B≈####(B :jـ #≈(B...≈##.####.#(B #.##≈(B...≈#:j (Bj(B  (B jelly (asleep)#≈≈(B.≈≈#:j #(B:j: B#..(B:j (B:j* )(B40:jҐ (B:jP :j~(B #'####(B #.#(B :jA #≈≈(B.≈≈#:j/(B #.###:jBU(B #≈.(B..≈#:jo/(B #.#..:j(B #≈.(B..≈#(B #...#:jD(B #≈.(B..≈#(B ####:j}#(B #≈♣(B.♣≈#(B #..:j#≈≈(B ≈≈♣(B.(B♣(B≈≈(B ≈≈####....:j#(Bj(B...(B♣♣♣(B.♣♣♣(B.(B^(B.≈:jI.:j(B+......@(B........(B ##:j#F(B...(B♣(B♣♣(B.♣♣♣(B... #.#(B #..:j #≈≈(B ≈≈≈♣(B.♣≈≈≈(B ..#(B ##.:jV#(B #≈♣(B.(B♣(B≈####(B #.#(B #.:j(B #≈.(B..≈##.####.#(B #.:j(B #≈.(B..≈#....##.#(B #.(B F(B  (B (Bmarrowcuda (dormant):j(B #≈.(B..≈#..#.##.#(B #.(B (Bj(B  (B jelly (asleep):jG #≈≈(B.≈≈#..#.##.#(B #.###'###.......####.:jw(B:j(B:j>:j|!(B1:j(B:jU _(BYou encounter a marrowcuda.(B:j>:j[1,)(B:j<.))(B:j:j%))):jB(B:j4(:j))))):j*)(B:jw:jVx):j}x(B:j| :j"(B:j-≈:j\(Bj:j2(BYou shoot an arrow.:j:jF*≈(BF:jc(B:j:j #(B...:j* .:jH(BF:jh:jj:j#(B:j:j#"(B===:jL 2:j(B:jj :j:j2_The arrow hits the marrowcuda but does no damage.:j:jg:jh):j2h(B:j":j)):j(B:ju :j ))):j> (B:jh :)(B:jP C (B(BF:j Z(B.  You shoot an arrow. The arrow hits the marrowcuda!:jI :jY (B.:jk (Bj:j (B:j+ Z(B... (B:j /(B3.4 (0.9:j (B:j  :jB N_(BThe marrowcuda is heavily damaged.(B:jh :j, ,)(B:j y .))(B:j 0)))(B:j j (B.  You shoot an arrow. The arrow hits the marrowcuda!  :j3 DYou destroy the marrowcuda!(B:j[ L(B.(Bj(B:j (B...(Bj(B  (B jelly:j :j# 7(B74.4 (1.0:j* (B:j6  :j6 K_Fedhas accepts your kill.(B:j8 :j"G +)(B:j. .))(B:j (B(Bj(B.  You shoot an arrow. The arrow hits the jelly.:j R(B. (B:j (B5(B _(BThe jelly is moderately wounded.(B:j,)(B:jb (B.  You shoot an arrow. The arrow hits the jelly!!  You kill the jelly!(B:jhe(B.(B:jn7(B86.5 (1.1:jvb(B _Fedhas accepts your kill.(B:j;x:j2(B:jV (B:j(B:jC _(BNo target in view!:j:jT(B:jU (B:j3(B:jp :j=_(BNo target in view!:j:j\(B:j^ (B:jf(B:jh :ji=_(BNo target in view!:jk:j(B(B(B _(BNo target in view!:jz.(B #'####(B #.#(B #≈≈.≈≈#(B #.(B #≈...≈#:j/t(B #.#(B #≈...≈#(B #...(B #≈...≈#(B ####(B ###(B #≈♣.♣≈#(B #:j/C(B #≈≈≈(B ≈≈♣.(B♣(B≈≈(B ≈≈####(B #≈(B...(B♣♣♣(B.♣♣♣(B.(B^(B.≈(B ##(B +.(B ##(B #≈(B...(B♣(B♣♣(B.♣♣♣(B...(B #.#(B #:j 0(B #≈≈≈≈≈≈♣.♣≈≈≈(B ..#(B ##(B ###(B #≈♣.♣≈####(B #.#(B #(B #≈...≈##.####.#(B #:j80c(B #≈...≈#....##.#(B #:jh0c(B #≈...≈#..#.##.#(B #:j0g(B #≈≈.≈≈#..#.##.#(B #:j0;(B ###'###.####:j0(B:j6C(B:jG:jjI8(B---70 _:jSZ(B:jZ (B:jI (B:j (B:j (B:j8 (B:j (B:j (B:ja (B:j (B:j (B:j (B:j (B:j3 (B:j (B:j (B:j (B:j7 (B:j| 0(B(B:j (B:j& (B:j (B:jm (B:j (B':jv 7(B(B:jC (B:j| & (B:j _You open the door.:j (B:j (B:jy (B:j B (B There is an open door here.:j4 (B:j* ! (B_:j (B:j (B:j! (B:jQ" (B:j" (B:j$ (B:j& (B:j& (B:jV' (B:j( (B:j) (B:j* (B:j+ (B:j3- (B:j|. (B:j / (B:j/ (B:j0 (B:jr2 (B:j 3 (B:j3 (B:j5 (B:j6 (B:j7 (B:j}7 (B:j8 (B:j9 (B:j : (B:j: (B:jW< (B:jb> (B:j> (B:j\a (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jb (B:js (B:j (B:j (B:j: :j  :j :j O(B #.......#(B :j  :jP R(B #.#####.##(B :j  :j F(B #.####...## :j )########.#.....:j$  :jh F#(B.............. :j #(B #(B.######.#<......# (B ##(B.##(B #)#.......#:j$  :jV (B #)(B..#(B #........## :j (B #(B.@(B.#(B ###.###.###---:j  :j (B #(B..(B.#(B #....... :j. }(B ##.##(B ##.##.# :j` p(B #.#(B #'###:j 2#(B :j :j V#.#(B #≈≈.≈≈:j ##(B:jE  :j| ]#.####(B #≈...≈#:j "(B:jƣ  :j ]#.##.##(B #≈...≈#:j* 1(B :jP :j g#.#...#(B #≈...≈#:j "(B:jѤ  :j *..######≈♣.♣≈#:j+ #(B:j  :j !(B:jH  :j} :(B #######.# :j 9(B #....... :j r(B #.##### (B #.####...#:j%  :j` O(B ########.# :j T(B #(B.........:jȮ .:j  :j( {(B #(B.######.#<......:jS  :j (B ##(B.##(B #)#.......:j  :j6 (B #@(B..#(B #........:j\  :j (B #(B..(B.#(B ###.###.## (B #(B..(B.#(B #....... #.###.##.## (B #.#(B #'#### (B #.#(B #≈≈.≈≈# (B #.####(B #≈...≈# (B #.##.##(B #≈...≈# (B #.#...#(B #≈...≈# (B_(Bn - 2 fizzy dark potions(B (gained 1):jq `(B71.5 (24.0)(B2.5 (25:j\ (B:j v _(BYou see here a +0 sling of flaming(B.:j :j#(B:jN(B:j(B:j(B:j(B:j& (B_:j[(B:j(B:j(B:jo(B:j(B:j(B:jC(B:j(B:j/(B:j(B:j'(B:j(B:j8(B:j=(B:j\(B:j (B:j(B:jX(B:jm(B:j(B:j=(B:j5(B:j(B:jU(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j|(B:j(B:ju(B:jM(B:jJ(B:jH(B(B(B:jP(B:j(B:j (B:j (B:j=#(B:j$(B:j$(B:j,%(B:j&(B:j'(B:j((B:j)(B:j*(B:j+(B:j,(B:jC-(B:j}.(B:j/(B:ji0(B:j1(B:j3(B:j4(B:j4(B:jM6(B:j7(B:j+9(B:j7u (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B'(B(B(B:jњ :j3(B_You open the door.:j(B:j(B:j'(B:j(B:jP(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j^(B:j(B:jϷ(B:jv(B:j(B:j)(B:j(B:jc(B:jO(B:j(B:j(B:jv(B:j@(B:j(B(B(B(B(B(B(B(B(B:j(B:j(B:j(B:j(B:jt(B:j 0(B(B:j`(B(B(B(B:j(B:j0(B(B:jR(B:j#B (B There is an open door here.:j$(B:j%&! (B_:j}'(B:j)(B:j+(B:j-(B:jD.(B:j%0(B:j1(B:j40(B(B:jJq(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B######.#(B .......#(B .#####.##(B #########(B .####...###<.....(B.#(B .#..........#####(B.#(B #########(B ..............(B..#(B.#(B ##(B .#<......#..###(B.#(B:(B#(B #.#####)## )#.......#(B..###(B.#(B.#(B #.##....) ........##(B......@(B.#(B #.##.##.#(B5042.5 (70 ##.###.###.####(B.###(B #.##.##.#(B  #.........#(B #(B.#(B #.##.##.#(B  ##.##.#####(B #(B.#(B #.......#(B ###'#####(B.#(B ####. #≈≈.≈≈##(B.######(B #.# #≈...≈##(B.#....#(B #.####(B  #≈...≈##(B...##.#(B #.##.##(B  #≈...≈#(B ####......######.#...#:j׀I(B (B:j (B:jQ.(B3.5 (71:j(B:jR _Found a parchment of Searing Ray(B.:j:jS(B:jD(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j(B:j(B:j(B:j (B:j (B:jI (B:j (B:j(B:j(B:je(B:j (B:j(B:j(B:j(B:j(B:j(B:jV(B:j(B:jU(B:j(B:j(B:jG (B:j!(B:j9#(B:js$(B:j$(B:j%(B:j['(B:j((B:j#)(B:j?)(B:j*(B:j+(B:j",(B:j,(B:j%.(B:j-:(B:j:(B:j;(B:j<(B:jlx(B(B(B(B(B:j5n(B:jn(B:jp(B:j.w(B(B(B(B(B(B(B:j=x(B:jMy(B:jy(B:jGz(B:j{(B:j|(B:j{}(B:j}(B:j~(B:j(B:jK(B:j(B:jȁ(B:j(B:j'(B:jD(B:j|(B:j5(B:j(B:j(B:j(B:j(B(B(B(B(B(B(B(B(B(B(B:j(B:j%H(B(B(B:jN(B:j(B:jn0(B(B:j(B:j(B:jP(B:j(B:jL(B:j(B:j(B:j(B:j>(B:jI(B:j(B:j(B:jn(B:j(B:j(B:jc(B:jF(B:jA(B:j(B:j (B:j,(B:jD0(B(B:j(B:jv(B:jg(B:j(B:j(B:jiD(B:jt(B(B(B(B(B(B(B:j(B:jވ(B:jM(B:jl(B:j!(B:j(B:j(B:jz(B:j?(B:j~(B:j(B:j(B:j(B:jy(B:j(B:j(B:j(B:j$(B:jŪ(B:j((B:j(B:jܱ(B:j(B:jβ(B:jg(B:ji(B:jR(B:j(B:j(B:j(B:jF(B:j(B:j9(B:j(B:j0(B(B:j(B:jK(B:j(B:j[(B:j(B:j(B:j@(B:j(B:j(B:j(B:j(B:j-(B:j(B:j(B:jq(B:j:(B:j(B:j/(B:je(B:jV(B:j(B:j2 (B:j 0(B(B:j(B:jH(B(B(B:j(B:j`(B:jJ0(B(B:j}(B:j(B:jg(B:jk (B:j%(B:j&0(B(B:j'(B:j-(B:j-(B:jo/0(B(B:j H(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j(B:j(B:j(B:jh(B:j(B:jH(B(B(B:j(B:jA(B:j{(B:j(B:j{(B:j+(B:j(B:j(B:j'(B:j(B:jL(B:j(B:j6(B:jo(B:j(B:j+(B:jz(B:j(B:jo(B:j(B:ja (B Items here: )) [ ÷÷÷(B.:j (B:j ! (B_:j (B:jm ' (B :j 1There is an open door, spattered with blood here.:j (B:j ! (B_:jS (B:j (B:j (B:j (B:jg (B:j" (B:jK (B:j (B:j (B:j (B:j (B:jH (B:jr! (B:jW$ (B:j% (B:ji& (B:j ( (B:j+ B (B There is an open door here.:j- (B:jj. ! (B_:j/ (B:j2 (B:j5 (B:j5 (B:j7 (B:jc8 (B:j9 (B:j: (B:j; (B:j= (B:j> (B:j> (B:j? (B:jA (B:jB (B:jnB (B:jMC (B:jD (B:jE (B:j0F (B:jF (B:jH (B:j J H(B(B(B:jK (B:jM (B:jvM (B:jON (B:jO (B:jP (B:jQ (B:jQ (B:jS (B:j(T (B:jpT (B:jrU (B:jV (B:jW (B:jX (B:jX (B:jY (B:juZ (B:jZ (B:ja[ (B:j=\ (B:j\ (B:jE] (B:j] (B:j/_ (B:j_ (B:j/` (B:j` (B:ja (B:jub (B:jb (B:jd (B:jZ T(B :j 0##(B #####(B #.(B #...#(B #. ###(B###...###(B #. ..##(B ########(B #.......##### #..#####(B #(B.....@#(B #.............:j֚ ((B137.5 (94:j ......#(B #(B.####.#(B #.......#####. :j .......####.#(B #.#(B ###...###(B #. :j w.........##.####.#(B #...#(B :j& U## #..............(B..#:j7 #(B:jR ........##.###(B..#(B #....#(B:jv ..#...####.#(B #(B..#(B ####.#(B :j ...#...#(B #.###.(B.#(B #.#(B:j ...####(B #<.....#(B #.#(B:j (B:j6 (B:j0 @ _(BDone exploring.:jd :j(B:ji:j(B:jJ(B:jv&5(B0.0).:j&W.......(B:j'(B:j+(B:j- :jB-:_(BDone exploring.:j/:j ~  (D) Dungeon (T) Temple  Where to? (Tab/Enter - D:6 @ (x,y), ? - help) (B:j(B(B(B(B(B (B_(B(B(B(B(B(B(B(B(B(B:j}(B:jX(B(B(B(B(B(B:j.(B:jɟ0(B(B:j (B:jo(B:j(B:j(B:j[(B:j&(B:j0(B(B:j(B:j(B:j(B:j(B:jV(B:j(B:jH(B(B(B:j(B:j0(B(B:j~(B:jC(B:j0(B(B:j(B:j0(B:jq(B:j0(B:j(B(B(B(B(B(B(B:j(B:jtf(B (B There is an open door here.(B (B_(B(B(B(B(B (B There is a stone staircase leading down here.:j(B:j(B:j& (B_:j|(B:j>((B7:jA(B:j-B(B:j(B:j _You climb downwards.  Found a parchment of Brom's Barrelling Boulder.  Found an escape hatch in the floor.:j$"(B....  (B...  (B...  (B..  (B.#(B  (B ##(B.#(B  (B  #(B..#(B  (B #@(B.#(B57.0 (19.5)  (B #(B.........>#(B  (B ............(B:(B..  (B ...............  (B ...............  (B ...............  (B ...............  (B ...............  (B(B(B _(BThere is a stone staircase leading up here.:j, (B:j (B:j 0(B(B:j n(B (B_(B(B:j (B:jצ (B:j 0(B(B:j 0(B(B:j, (B:j (B:j, (B:j. 0(B(B:j (B:j (B:j 0(B(B:j (B ....(B ....(B  :j` ...(B  #.#(B  ##.#(B  :jt X#(B..#(B  :j Q####<(B.#####:j (B :j a.#.(B....(B....>## :j (B .....(B.......@(B..# :j L(B .....(B....:j H#(B  .....:j H#(B  .....:j4 s#(B  .....#(B :jC  .....:jQ H#(B ....:jj 2#(B :jy ...:j ,#(B :j Z You pick up a parchment of Brom's Barrelling Boulder and begin reading...:jS 4(B62.0 (5.0):jH :jI &(B3.0 (6:j-P (B:jVQ K _You add the spell Brom's Barrelling Boulder to your library.:jS :j](B:jf^(B:j _(B:jPe(B:ji(B:jli(B:jj(B:jm(B:jq(B:jq(B:jxs(B:jv(B:jy(B:jy(B:j~0(B(B:j(B:j>(B:j0(B(B:j(B:j{(B:j:(B:j(B:j P(B(B(B(B(B(B(B(B (B (BYou encounter an orc wizard. It is wielding a +0 dagger.(B:jt...............#....(B.........(B..#....(B.........(B..#....(B.........(B..#....(B.........(B..#....(B.........(B..#...(B.........(B..#:j(B ..(B.........(B..#(B :j..(B?(B....@(B..##(B :j1..#(B :jaU#####(B....#(B ####(B... ###o(B. #o(B  (B orc wizard (asleep) :j#.(B70.0 (7:j:j$(B1.0 (8 :j _:jw(B:j:j5  ...#  ...............#  ...............#  ...............#  ...............#  :j6 ...............#  ..............#  .............#  ..?....@..##  ..#.......#  #####....#  ####...  ###o.  # (B:j6(B ...#(B  ....(B.........(B..#(B  :jK....(B.........(B..#(B  ....(B.........(B..#(B  ....(B.........(B..#(B  ....(B.........(B..#(B  ...(B.........(B..#(B  ..(B.........(B..#(B  :jX2..(B?(B....@(B..##(B  ..#(B.......#(B  #####(B....#(B  ####(B... ###o(B. #(B :j(B:j (B:ju(B:jDK _(BAn orc wizard is nearby!:jn(B:ji8)(B:j@9)(B:jt:)(B:j{:)(B:jB :)(B:jYV :jV(Bo.(BYou shoot an arrow. The arrow hits the orc wizard!:jaX+o(B:jb (B....o(B  (B (Borc warrior (wandering):jb(Bo(B  (B orc wizard  (BThe orc wizard is severely wounded.(B:jc9(B===2.1 (1.1:jj(B:j _(BYou encounter an orc warrior. It is wielding a +0 short sword.(B:j݇8)(B:jm9)(B:j:)(B:j|k:)(B:js* (B:j):jQ(BYou shoot an arrow. The arrow hits the orc wizard!  :jJ*You kill the orc wizard!:jg(B:j!(B.:j:j(B..:j.:j .:j  :j :jL:j!(B10:j 3.2:j(B:j :j2:jZH_Fedhas appreciates your contribution to the ecosystem.:jw(B:j=(B:j (B:j;(B:j :j:j5_(BNo target in view!:j:j(B:j߸ (B:j(B:jK :jo5_(BNo target in view!:j:j(B:jz (B:j6(B:j :j5_(BNo target in view!:j:j P(B(B(B:j7 C _(BNo target in view!:j :j}" (B:j# (B:j1 b(B _(BNo target in view!:j/ 7(B(B:j2 (B:j38 (B:j)< _(BNo target in view!  (BAn orc warrior comes into view.(B:jD p(B ....#(B ....#:jD (B :jD ....#:jD 5(B ....#:j2E (B :jkE ....#:jE (B ....#(B ....#(B :jE ....#:j7F (B.(B?(B...@.(B..##:jkF )(B.#:jF (B.#(B #####(B....#:jG i(B ####(B..)o:jQG y(B ###..(B #:jG o(B  (B (Borc warrior (wandering)(B:jJ W(B0.0(Bo(B.:j S G(Bo(B:jT :jU "(B---:jKU 4.2 (1 _:ja (B:j`   ...............#  :j&...............#  :j)!...............# :jU :j!...............# :j :j!...............# :j :j  ..............# :j/  :jM .............# :jm  :j 8...?...@...##  :j  ...#.......# :j  :j #####....# :j  :j; B####..(Bo(B.  :j] ###.. :j  :j # :j :j (B:j(B   ...(B............#(B  :jje...(B............#(B :j :jߡj...(B............#(B  :je...(B............#(B :jˢ ...(B............#(B  ..(B............#(B  :jۢ.(B............#(B  ...(B?(B...@.(B..##(B  ...#(B.......#(B  #####(B....#(B  ####(B..(Bo(B. ###..(B #(B :j:j(B:j<---(B:j(B:j] _(BAn orc warrior is nearby!(B:j:jE#8)(B:jz9)(B:jc:)(B:j:)(B:jz:)(B:j6) (B:j(Bo(B)(BYou shoot an arrow. The arrow hits the orc warrior!:j\(B.... (B:j9(B===5.3 (1.1:j(B:j1] _(BThe orc warrior is heavily wounded.(B:j:j] 8)(B:j 9)(B:jU :)(B:jD :)(B:j (B(Bo(B.(BYou shoot an arrow. The arrow hits the orc warrior!:j :j ~(B.... (B(B6.4:j q(B _(BThe orc warrior is almost dead.(B:j< :jf 8)(B:jL 9)(B:j :)(B:j...#  (B ...#  (B ...#  (B...(B?(B@...(B...##(B---  :j#(B.....#(B.......#  #(B.... #####(B....#  (B.#(B.. ####).).  #(B. ###..  :j@(Bğ(B. #(Bğ(B  (B gnoll (polearm, asleep)  (B.  :jf" (B:jo-(B9.4 (2:j#---:j5.(B80.4 (3 _:j(B:j@:j.D  :j|D   ...............#  ...............#  ...............#  ...............#  ...............#  ...............#  :jD ...............#  ......?@......##  #.....#.......#  #.... #####....#  .#.. ####).).  #. ###.. :jOE  (Bğ(B.#  .(B:j7 (B   ...............#(B  ...............#(B  ...............#(B :j  ...............#(B  ...............#(B  ...............#(B  ...............#(B  ......(B?(B@...(B...##(B  #(B.....#(B.......#(B  #(B.... #####(B....#(B :j l .#(B.. ####).)(B #(B.  (Bğ(B.#(B  .:j (B:jl (B:j (B:jZ V _(BA gnoll is nearby!(B:j :j ,)(B:j6))(B:j:)(B:j\:)(B:jP:)(B:jl:)(B:jO (B)(BYou shoot an arrow. The arrow hits the gnoll!!  You kill the gnoll!(B:jC_ (B(B?(B.....:j_b  Fedhas appreciates your contribution to the ecosystem.(B:j=h?(B5===1.4 (1:jp(B:ju' _You hear a shout!:j(B:j (B:je(B:jϞ :jc=_(BNo target in view!:jآ:j (B:j  (B:jS*[(B _(BNo target in view!:j',:jVB(B:j\C (B:j,J(B:jHK :jpK5_(BNo target in view!:jM:jq (B:jr (B:jx (B:jy K _(BYou don't know any spells.:j | :j7 :j; g(B(BDungeon Crawl HelpManual Contents :j; (BPress one of the following keys to(B*(BTable of contents obtain more information on a certain (BA(B.Overview aspect of Dungeon Crawl.:jB< ;(BB(B.Starting Screen (B?(B: List of commands(BC(B.Attributes and Stats (B^(B: Quickstart Guide:j< (BD(B.Exploring the Dungeon (B:(B: Browse character notes(BE(B.Experience and Skills (B#(B: Browse character dump(BF(B.Monsters (B~(B: Macros help:j< (BG(B.Items (B&(B: Options help(BH(B.:j= Spellcasting (B%(B: Table of aptitudes(BI(B.Targeting (B/(B: Lookup description(BJ(B.Religion (BQ(B: FAQ:jh= D(BK(B.Mutations (BV(B: Version information(BL(B.Licence, Contact, History (B!(B: Display diagnostics:j= O(BM(B.Macros, Options, Performance (BHome(B: This screen(BN(B.Philosophy(B1(B.List of Character Species:j= (B2(B.List of Character Backgrounds(B3(B.List of Skills(B4(B.List of Keys and Commands:j3> (B5(B.Inscriptions(B6(B.Dungeon sprint modes:j:jΑ:j(B ...............#(Bmmoncure the Skirmisher (B (B...............#(BDeep Elf of Fedhas *..... (B (B...............#Health: (B52/52 (B======================== (B (B...............#Magic: (B13/13 (B======================== (B (B...............#AC:(B 11Str:(B 8  (B...............#EV:(B 16:j!Int:(B 15  (B...............#SH:(B 0Dex:(B 28  (B...............#XL: (B 9 Next: (B15% Place: (BDungeon:7  :j7(B......(B?(B@...(B...##:juRNoise: (B===------ (B Time:(B 5181.4 (0.0)  #(B.....#(B.......#m) (B+0 orcbow (B :jf#(B.... #####(B....#:jFire: m) (B+0 orcbow (B (B.#(B..####).).  :j0t#(B.###..  )(B.:jK#  :j]9(B.   :jxvFedhas appreciates your contribution to the ecosystem. (B_You hear a shout! :j;_(BNo target in view! :j;_(BNo target in view! :j;_(BNo target in view! :j=_(BYou don't know any spells.:jk(B:j (B:j[(B:j# :j l(B (BSpells (Memorise)TypeFailure Level (B a - Tukima's DanceHexes(B17% (B3(Bb - FreezeIce36%1  c - BlinkTranslocation(B52% (B2  d - Lesser BeckoningTranslocation(B52% (B2  e - Momentum StrikeConjuration/Translocation (B52% (B2  f - Searing RayConjuration(B52% (B2  g - Launch Clockwork BeeForgecraft(B75% (B3  h - Maxwell's Portable Piledriver Translocation(B75% (B3  i - AirstrikeAir98% (B4  j - Brom's Barrelling BoulderConjuration/Earth98% (B4  k - Splinterfrost ShellIce/Forgecraft100% (B7 (B8 spell levels left (B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exit:j :j" :j) V(B ...............#(Bmmoncure the Skirmisher (B (B...............#(BDeep Elf of Fedhas *..... (B (B...............#:j) Health: (B52/52 (B======================== (B (B...............#Magic: (B13/13 (B======================== (B (B...............#AC:(B 11:jL* Str:(B 8  (B...............#EV:(B 16Int:(B 15  (B...............#SH:(B 0Dex:(B 28  (B...............#XL: (B 9 Next: (B15% Place: (BDungeon:7  (B......(B?(B@...(B...##:j* Noise: (B===------ (B Time:(B 5181.4 (0.0)  #(B.....#(B.......#m) (B+0 orcbow (B #(B.... #####(B....#Fire: m) (B+0 orcbow (B (B.#(B..####).).  #(B.###..  )(B.#  (B.   Fedhas appreciates your contribution to the ecosystem. (B_You hear a shout! _(BNo target in view! :j* _(BNo target in view! _(BNo target in view! _(BYou don't know any spells.:j7 :j = O(B ...............#:j0= (Bmmoncure the Skirmisher (B (B...............#:jM= 1(BDeep Elf of Fedhas *..... :j= (B (B...............#Health: (B52/52 (B======================== (B (B...............#Magic: (B13/13 (B======================== (B :j= 9(B...............#:j= \AC:(B 11Str:(B 8 :j=  :j= h(B...............#EV:(B 16:j> .Int:(B 15 :j>  :jL> (B...............#SH:(B 0Dex:(B 28  (B...............#:jq> XL: (B 9 Next: (B15% Place: (BDungeon:7 :j>  :j> (B......(B?(B@...(B...##:j> Noise: (B===------ (B Time:(B 5181.4 (0.0) :j>  :j> e#(B.....#(B.......#:j? *m) (B+0 orcbow :j? (B :j'? f#(B.... #####(B....#:j? ]Fire: m) (B+0 orcbow (B (B.#(B..####).).  #(B.###..  )(B.:j? #  :j? (B. :j?  :j?  :j@ 1_(BNo target in view! :j@ ;_(BNo target in view! :jA@ _(BNo target in view! _(BYou don't know any spells.  :j]@ :(BThis spell is dangerous to cast!:j{@ j(BMemorise Tukima's Dance, consuming 3 spell levels and leaving 5? (B:j@ (B:j (B:j 5(B---2.4 (1 :j _:j (B:j 5(Bğ(B:j3 < (Bğ:ja You start memorising the spell.(B You continue memorising.(B:jt ) (B:j ğ(Bğ(B 2 gnolls (1 wandering)(BYou encounter a gnoll. It is wielding a +0 club.(B:j I---(B3.4 (2:j (B:jJP (B)(Bğ :j(B_(BYou encounter a gnoll. It is wielding a +0 whip.(BYou continue memorising.(B:jJ:j5(Bğ(B.:ja(Y(Bğ(B(B:j(:j(!(B==:j(4.4 (3:j0(B:j3) (B:j3Dğ (B_The gnoll shouts!:j5 :j5#(B:j6(Bğ:j(6 (B.  :jQ6BYou continue memorising.(B:j6:(Bğ(B.:j{7(Bğ:j7(B:j7(B:jC (B(Bğ(B  (B gnoll bouda (wandering):jC(Bğğ(B 2 gnolls(BYou encounter a gnoll. It is wielding a +0 whip.You encounter a gnoll bouda. It is wielding a +0 whip.(B:jD((B--:jD5.4 (4:j[M(B:jU( (B:jVO-- (B_The gnoll leaves your sight.:jV(B:j^(B:j_ :j_X_(BYou finish memorising. Spell assigned to 'a'.:jcb:j\ (B ...............#(Bmmoncure the Skirmisher (B (B...............#:j^] (BDeep Elf of Fedhas *..... (B (B...............#Health: (B52/52 (B======================== (B (B...............#Magic: (B10/13 (B==================(B------  (B...............#AC:(B 11Str:(B 8  (B...............#EV:(B 16Int:(B 15  (B...............#SH:(B 0Dex:(B 28  (B...............#XL: (B 9 Next: (B15% Place: (BDungeon:7  (B......(B?(B@...(B...##:j] $Noise: --------- (B Time:(B 5185.4 (0.0)  #(B.(Bğ(B...#(B.......#:j] m) (B+0 orcbow (B #(B.... #####(B....#:j] RFire: m) (B+0 orcbow (B :j] F(Bğ(B#(B..:j] J####).). :j] 1 #(B*:j] (B###.. :j^ F )(B.#:j^ o(Bğ(B  (B gnoll bouda (wandering) :j_ ~ (B.(Bğğ(B 2 gnolls :j_   :j2_ M_(BYou finish memorising. Spell assigned to 'a'.  :j_ Casting: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  :j_ Press: ? - help, Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 club (chance to affect: 56%):j31 !(B.:j2 O(B.(Bğ(B:jM !(Bğ:jM ((B.ğ(B(Bğğ(Bğ(B 3 gnolls (1 wandering)(B(B==6.4 (1(B  Casting: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba gnoll, wielding a +0 club (chance to affect: 56%) _The gnoll resists with significant effort.:jO :j;{ (B ...............#(Bmmoncure the Skirmisher (B (B...............#:j{ 7(BDeep Elf of Fedhas *..... (B (B...............#Health: (B52/52 (B======================== (B (B...............#:j{ ZMagic: (B7/13(B============(B------------  (B...............#AC:(B 11Str:(B 8  (B...............#:j{ /EV:(B 16:j{ .Int:(B 15 :j{  :j{ h(B...............#SH:(B 0:j| .Dex:(B 28 :jC| J (B...............#:jT| XL: (B 9 Next: (B15% Place: (BDungeon:7  (B......(B?(B@...(B...##:js| Noise: (B==------- (B Time:(B 5186.4 (0.0)  :j| #(B..(Bğ(B..#(B.......#:j| Bm) (B+0 orcbow (B :j} #(B.... #####(B....#Fire: m) (B+0 orcbow (B ğ#(B.(B*(B####).).  #(B.###..  )(B.#(Bğğ(Bğ(B 3 gnolls (1 wandering)  (B.  :jM}  (B_The gnoll resists with significant effort.  Casting: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:js} cAiming: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 club (chance to affect: 56%):j8Q <(Bğ(B.:jAR o(Bğ(B.(Bğ(B:jS :ğ(B.:j_ (Bğ(B((Bğ(B  (B gnoll bouda (distracted)(Bğğğ(B 3 gnolls (1 ally target)((B  (B dancing +0 club (minion)(B:j` -(B7.4 (1:j j (B:j6k 6  Casting: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:j`k Aiming: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba gnoll, wielding a +0 club (chance to affect: 56%) _The +0 club dances into the air!:jm :jk2 (B .#(B  .#(B  .#(B  :j2 S.#(B  .:j2 k#(B  .#(B :j2  .:j2 A#(B  .:j2 /#(B  :jH3 .(B...(Bğ(B.(B?(B.@(B.....##(B  :j3 #(B.....#(B.#(B  :j3 (#(Bğ(B..ğ(B #####(B....#(B  .#(.(B ####).:j3 >).(B :j4 E#.(B ###..(B )ğ(B #(B (Bğğ(B 2 gnolls  (B :j74 =.(B :j7 3((B:j7 :j7 (Bğ:j7 (B:j8 L(B.(Bğ(B:j>: =(Bğ(B.:jC ..(Bğ(B 3 gnolls (1 ally target)((B  (B dancing +0 club (minion)(B:jD 1(B--8:j3L (B:jN :j{m (B ...............#(Bmmoncure the Skirmisher (B .(B..............#(BDeep Elf of Fedhas *..... (B .(B..............#Health: (B52/52 (B======================== (B .(B..............#Magic: (B4(B/13(B=======(B-----------------  .(B..............#AC:(B 11Str:(B 8  .(B..............#EV:(B 16Int:(B 15  .(B..............#SH:(B 0Dex:(B 28  .(B..............#XL: (B 9 Next: (B15% Place: (BDungeon:7  .(B....(B*?(B.@(B.....##Noise: --------- (B Time:(B 5188.4 (0.0)  #(B.(Bğ(B..(Bğ(B#(B.......#m) (B+0 orcbow (B #(B..(.(B #####(B....#Fire: m) (B+0 orcbow (B .#..####).).  #.###..  )ğ#(Bğğğ(B 3 gnolls (1 ally target)  .((B  (B dancing +0 club (minion)   (B_The +0 club dances into the air!  Casting: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 whip (chance to affect: 56%):jE!(B.:j*H:(Bğ(B.:jL:jwM(Bğ:jM(B. :jkN Casting: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure):jOLonfirm with . or Enter, or press ? or * to list all spells.:jOAiming: (BTukima's Dance(B (B((Bdangerous(B; (B17%(B risk of failure)  :jPVPress: ? - help, Shift-Dir - straight line(B  :jlPaAim: (Ba gnoll, wielding a +0 whip (chance to affect: 56%)  :jP+The +0 whip dances into the air!:j1R:jR(:jR(B:jS:j4T(Bğ:jT(B.:j _"(:j_ s:j_wift, 2 ally target):j6`>((B 2 dancing weapo:j`ns (minion):j`(B:jdb:jb(B5:jHc(B==:jc!(B==:jc9.4 (1:j l(B:jm :j)n:junH_(BThe gnolls pick up the pace!(B:jq:j:j_(B :j.:j #(B :jT :j.:j*#(B :j7 :jx.:j*#(B :j :jA.:j*#(B :j :j.:jU*#(B :j :j.:j' *#(B :jg  :j .:j *#(B :j!  :jv [..(B....(Bğ(B.:j *#(B :j  :j\ ..(B.(Bğ(B..(Bğ(B.:j 6##(B :j  :j= [#.(B..((#(B.:j +#(B :j  :jR #.(B...(B #####(B....#(B :j  :j B.#..(B ##:j-#(B:jw :j-#.(B :j ###:jT...(B:j :j8)ğ(B :j(+#(B :jt :j*.(B :j :jn :jN:j(:j-(B.:j*:j!(B?ğ:j(B:j:j/(B.(Bğ:jU(B:jG:j/(B.(Bğ:j(B:j&:j(:j(B.:j:j=/(B.(Bğ:jq(B:j1 :j /(B.(Bğ:j (B:j*(B:j,:j,!(B--:jQ- 90:j5(B:j7 :j8:jP89_Your dancing +0 club closely misses the gnoll.:j8(B:j;:j :j- .:j 2#(B .:j= <#(B .:j *#(B :j .:jy *#(B :j .:jZ *#(B :j .:j" *#(B :j .:j *#(B :j] .:j ](Bğ(B......#(B :jn ...(B.(Bğ(B(((B.(Bğ(B.@(B...##(B :j Q#..(B...#(B.:j` +#(B :j ~#....(B #####(B....#(B :jL .#..(B ####).)(B.:j -#.(B :j "###.:ja -.(B:j 8)ğ(B :j +#(B :jy +.(B :j :j (:j (B.:j '(B?(B(:j< (B:j :j: /(B.(Bğ:j (B:j :j= %(B.(:j (B:jW :j /(B.(Bğ:j (B:j( :j /(B.(Bğ:j (B:j :j< /(B.(Bğ:j (B:jS (B:j :jX +(B=-:j !(B1:j[ (B:j}  :j :jH M_The gnoll attacks as it pursues you! The gnoll closely misses you.:j (B:j :j; (B.(:jL(BYou shoot an arrow. The arrow hits the gnoll!:j8B(B.((B:j (B(B?ğThe gnoll is severely wounded.:jW(BYour dancing +0 whip hits the gnoll. The gnoll hits you.:jc:j-(Bğ(B:j9(Bğ(B  (B gnoll bouda (distracted)(Bğğğ(B 3 gnolls (swift, 2 ally target)(((B 2 dancing weapons (minion):j(B:j?%(B1:j3-(B==:j[ 2:j`(B:j[ _Your dancing +0 club hits the gnoll. The gnoll closely misses you.:jt(B:j:j (B(B†(BYou shoot an arrow. The arrow hits the gnoll.  :j<You kill the gnoll!(B:j( (B:jg)  Fedhas appreciates your contribution to the ecosystem.(B:j) (B:jR)  Your dancing +0 whip falls from the air.(BYour dancing +0 club hits the gnoll.  The gnoll hits your dancing +0 club with a +0 whip.:j  :jq (B(Bğ(B.  Your dancing +0 club falls from the air.(B:jV,u(Bğ(B 2 gnolls (swift) :j,#(B:j3%(B2:j3-=(B6:j<4%==(B==:j4((B3.5 (1.1:jVB(B:jNDM _The gnoll barely misses you.(B:j+G:j (B.(BYou shoot an arrow. The arrow hits the gnoll!  :j<You kill the gnoll!(B:jb2(B.(Bğ:j(B:j7C(B?ğ(B:jO2(B)(Bğ:j(B:jw(B  (B gnoll(B:jR(B=(B64.4 (0.9:j(B:j` :j:j Y_Fedhas appreciates your contribution to the ecosystem.(B:j~:jN (B.(Bğ(BYou shoot an arrow. The arrow hits the gnoll!:j (B (BThe gnoll is severely wounded.(B:j(a(B48--(B5.5 (1.1:j(B:j1 _The gnoll hits you with a +0 whip.:jO:jT (B)(BYou shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!(B(B)(Bğ(B:j(B(B50=-(B6.6(B _Fedhas appreciates your contribution to the ecosystem.(B:j ` You kill the gnoll!(B :j _Fedhas appreciates your contribution to the ecosystem. (B You shoot an arrow. The arrow hits the gnoll bouda!  (BThe gnoll bouda is almost dead.(B  (BThe gnoll bouda gazes fiercely through you! (B (BYou feel your attacks grow feeble.(B:jׇ X(B49-(B7:jY (B==(B=(B7.7Weak (B:j (B:j  :j* 1_The gnoll bouda hits you with a +0 whip.:j :j (B You shoot an arrow. The arrow hits the gnoll bouda.  (BThe gnoll bouda is almost dead.(B:j ;(B*(B:ja (B(Bğ(B (BThe gnoll bouda utters an invocation to its god.(B:j ^(B50=(B80:j (B:j :j=,_The gnoll bouda is healed somewhat.:j:je (B)(BYou shoot an arrow.:j5:)(B:jQ:)(B:jj:)(B:j:)(B:j;:)(B:jx:)(B:j (B...(B?(B.)(Bğ(BThe arrow barely misses the gnoll bouda.(B:jw@(B1(B=:j (B9:jn(B:jU^ _The gnoll bouda completely misses you.(B:j6e (B)(BYou shoot an arrow.:jhP:)(B:jB:)(B:j:)(B:jE:)(B:jp:)(B:j:)(B:j%8} (B...(B?(B.)(Bğ:j9Q(BThe arrow barely misses the gnoll bouda.(B:j9Y(B2=(B200:jC(B:jF :j:GU_The gnoll bouda closely misses you.(B:j=[( (B:j\=)(BYou shoot an arrow.:j_:)(B:ja:j3)(B:j{D:jE3)(B:j:)(B:j:)(B:jR>:)(B:jS) (B:j#U...(B?(B.)(Bğ:j(BThe arrow closely misses the gnoll bouda.(BThe gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.(B:ju(B8(B=(B==(B1:j-(B:jS _The gnoll bouda barely misses you.(B:j?:j :j5(B):jR(BYou shoot an arrow. The arrow hits the gnoll bouda!  :j*You kill the gnoll bouda!:j5(B:j*(B:joJ(B=(B82:j(B:j g _Fedhas appreciates your contribution to the ecosystem.(B:j:jO j(B .#(B .#:jP (B :jP d.#(B .#(B :j)Q .#:jWQ (B :jQ .#:jQ P(B .#(B :j?R F.)(B†(B.....#:jR (B ..(B....(B?(B.)@.(B...##:jR Q(B #.(B....#:jS +(B.#:jnS (B #.(B...(B #####(B....#:jS (B .#..(B ####).).:jS -(B #.:j;T 0(B ###:jzT .. :jT :jU f(B )ğ(B # :jJU C(B .(B:j[b (B:j 1(B---3:j (B:j  :j ]_(BItems here: )) [ ††(B.:j :j  (B .#  (B .# :j[  (B .#  (B .#  :j (B :j .# :j / (B :j .#  :j# 1(B .# :j - (B :j# T.)(B†(B.....#  :jh (B .(B.....(B?(B.@).(B...##  :j Q(B #(B.....#:j *(B.# :j  :j (B #(B....(B #####(B....#  :jX (B .#..(B ####).).  (B #.:j 0(B ##.. :jă = (B )ğ:j /(B #  :j! 1(B .  :jA (B:j (B:jv '(B9:j 9(B==(B==---:j '(B4 _:j_ (B:j H _(BYou see here a +0 club.:j~ :j˯ (B .#  (B .#  :j7 (B .#  :j% (B :j7.#  (B :j.#  :j7% (B :jg.#  :j (B :j.#  :jұ(B :jF.)(B†(B.....#  :j  :jH(B ......(B?(B@(B)).(B...##  :jw :jQ(B #(B.....#:jɲ+(B.#:j :j(B #(B.... #####(B....#  :jg(B .#(B.. ####).).  (B #(B. #:j ##..  :j :jE(B )(B.:jݳ #  :j :jR(B .  (B:j(B:j.(B5 _:j(B:jm:j> (B :j+.# :j].#:jk :j.# :j.#:j :jI.# :j.# .#:j&z #(B.)(B†(B.....# :j#(B......@(B.)).(B...## :j8#(B.....#:j;1(B.# :j(B #(B....######(B....# (B.#(B..#(B ####).). (B. #(B..:jSc ###.. (B )(B..:j #:j :j2(B... :joV(B..(B<(B :j(B:j:<(B:j'(B6:j(B:j< (B_Found a stone staircase leading up.  (Be - a scroll labelled POTRABLODUZ(B(B7.7 (2:j@(B:jB` _(BYour attacks no longer feel as feeble.(B:jF:jux (B .# .# .# :j.# .# (B #.# (B #.# (B #:jz(B.)(B†(B.....# (B #:j(B.)).(B...## (B ##(B.....#.# :j(B #(B....######(B....#:jȒ (B.#(B..#(B ####).). (B.. #(B.. ###.. (B . )(B..#(B # (B .(B..# :jj (B ..< (B:j(B:j(B10/13(B==(B==(B8.7 (1:j?(B:j:j(B:j(B:j,(B:j(B:j&(B:j(B:j'(B:j (B:j(B:j(B:j(B:j (B:j9(B:jn(B1(B==(B==(B:j(B:j(B:j(B:jW(B:j(B:jw(B:j(B:j(B:j(B:j(B:jg(B:jNl(B2(B==(B==(B:j(B:j(B:jc(B:j(B:j(B:jg(B:j=(B:jh (B:j(B:jv(B:j(B:j%(B3:jG(B==(B==(B:j(B:j!6 (B_Magic restored.:j&(B:j'(B:jK*(B:j-(B:j1(B:j@2(B:jR4(B:j:(B:jO?(B:j@(B:j"B(B:jF(B:j~(B:j;(B==(B:j(B:j(B:j:!(B:j"(B:j $(B:jSP(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jU(B(B(B(B(B(B(B(B(B(B(B:jX(B:jY(B:jY(B:j](B:j`(B:ja(B:jVd(B:joh(B:jkk(B:j5p(B:jXq(B:j&x(B:j}(B:j~(B:j(B:j(B:jw(B:jՉ(B:jE(B:j(B:j3(B:j>(B:jf(B:j(B:jؗ(B:jS(B:j>(B:jڛ(B:jf(B:j(B:j@(B:j(B:j(B:j(B:jէ(B:jR (B There is a stone staircase leading up here.:j(B:j! (B_:j(B:j(B:j (B:jN(B:j(B:j.(B:jF(B:j(B:j(B:j(B:j&(B:j(B:j(B:j&(B:j(B:j((B:j{(B:j(B:j(B:j`(B:j(B:j (B:j (B:j(B(B(B(B(B(B(B(B(B(B:jy'(B:j'(B(B(B(B(B(B(B:jc-(B:j/(B:ju3H(B(B(B:j5(B:j5(B:j16(B:j8(B:j#:(B:j:(B:js;(B:jy<(B:j2?H(B(B(B:j@(B:jCH(B(B(B:jzG(B:jCI(B:jI(B:jJ(B:jK(B:j?N(B:jO0(B(B:jP(B:jR(B:jS(B:jS(B:jT(B:jV(B:j7W(B:jW(B:jX(B:juZ(B:jZ(B:jy[(B:jma(B:jc(B:jc(B:jkd(B:jf(B:jQh(B:jh(B:j$i(B:jj(B:j]m(B:jm(B:jn(B:j p(B:j*r(B:jtr(B:j%s(B:ju(B:jw(B:jOw(B:j^|0(B(B:j~(B:jD(B:jl0(B(B:j (B:j˅(B:jƆ(B:j" (B(B(B(B(B(B(B(B(B(B(B(B:j :jؚL(B There is a stone staircase leading up here.:jǝk (B (BYou encounter a bullfrog.(B:jj(B  #(B.F(B...  #(B.....(B  .....  ####(B ....(B  #..##(B ...  ##..#(B #(B.#(B  #..##(B ##(B.#(B  ##...##(B #(B.@#(B  #.....#####<(B.######(B :jj+ #......#...(B......>##(B  ##......(B...........#(B #...(B..............#(B #...(B..............#(B :jvF(B  (B (Bbullfrog (asleep):jv(B #...(B..............#  :jv(B #...(B..............#  :jm(B ##................#(B:j2(B71.7 (63.0):j5(B2.7 (64 _:j(B:js 3)(B:j 4)(B:j 4)(B:j 4)(B:j 4)(B:jL 4)(B:j- . (B.:js aF(BYou shoot an arrow. The arrow hits the bullfrog.:jכ :j (B.....F(B(B:j" =(B===3.7 (1.0):j< (B:jp / _The bullfrog is lightly wounded.:j :jl3)(B:jf4)(B:jTZ4)(B:j4)(B:j4)(B:j5 (B.F(BYou shoot an arrow. The arrow hits the bullfrog!:j6I(B.F(B:j>\(B... (B:j?/(B4.8 (1.1:j.G(B:jH> _(BThe bullfrog is almost dead.:jH(B:jK:j&3)(B:j4)(B:jo4)(B:j@n (B†(BYou shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!(B:j`v<(B...:j{8(B215.7 (0.9:j8(B:j>g _Fedhas appreciates your contribution to the ecosystem.(B:jR:j(B:j (B:j(B:jC _(BNo target in view!:j:jf(B:jg (B:jk(B:jTmC _(BNo target in view!:jp:jd(B:je (B:j&k(B:jlC _(BNo target in view!:jSn:jZ (B:jf[ (B:jD\ (B:jp 0(B(B:jq & (B_:jWr (B:jt (B:j8x (B:jjx (B:jfy (B:j{ (B:j}} (B:j} (B:j~ (B:jy (B:j) (B:j (B:j (B:j (B:j (B:jw (B:jŒ (B:j (B:jO (B:j (B:jx (B:j8 (B:j (B:jN (B:j# (B:j (B:jI (B:j (B:jt (B:j (B:j; (B:jƠ (B:j (B:ji (B:jѥ (B:j (B:j (B:j (B:jЪ (B:j (B:j P (B_You now have 371 gold pieces (gained 15).:jű (B:j, (B:j (B:j (B:j (B:j (B:j{ (B:j (B:jȻ (B:j (B:j (B:j' (B:j (B:jC (B:j (B:j (B:j (B:j (B:j (B:jP (B:j (B:j (B:jR (B:j (B:j (B:j (B:j (B:jQ (B:j (B:jP (B:j (B:j (B:j (B:jw (B:j P (B_You now have 385 gold pieces (gained 14).:j{ (B:j (B:js (B:j (B:j5 (B:jv (B:j (B:j! (B:jd (B:j (B:j7 (B:j_ (B:j+ (B:j (B:j (B:j (B:j (B:j (B:j? (B:j (B:jp (B:j (B:j- (B:j (B:j (B:j2 (B:j (B:j/ (B:j? (B:j} (B:j (B:j (B:j (B:j (B:j (B:j{ (B:j (B:jH (B:j (B:j (B:jR (B:j (B:j (B:j (B:j (B:j  (B:jY (B:jI (B:j  (B:jc (B:j (B:j (B:jd (B:j (B:j$ (B:j' (B:j (B:j (B:jW (B:j3 (B:ji (B:j (B:j (B:j[ (B:j (B:j (B:j (B:j (B:j (B:j (B:j< (B:ju (B:j (B:j:! (B:j! (B:jq% (B:j. x(B(B(B(B(B:jv/ (B:j@1 (B:j[6 0(B(B:j6 (B:j7 (B:jJ (B:j@N (B:jO (B:jmO (B:jS (B:j U (B:jU (B:j1V (B:jY (B:jV\ (B:jx\ (B:j] (B:j7` (B:jb (B:jb (B:jc (B:jzf (B:jh (B:ji (B:jj (B:jYn (B:j,r (B:jOr (B:js (B:jw h (B You see here a bullfrog corpse(B.:j*| 9(B (B_:j (B:j (B:jK (B:j (B:jz (B:j^ (B:j `(B(B(B(B:j (B:j (B:j (B:j (B:j (B:j# (B:jt (B:j (B:j (B:j 0(B(B:j` (B:j! (B:ji (B:j\ (B:j (B:jL (B:js (B(B(B(B(B(B(B:jT H(B(B(B:j! (B:j (B:j, (B:j; (B:j (B:jM (B:jg (B:jD (B:j H(B(B(B:j, (B:j (B:j (B:j (B:j (B:j (B:j (B:j2 (B:j (B:j` (B:j7 (B:jY (B:j (B:j (B:j (B:j (B:j (B:j; (B:j ' (B :j l(BYou encounter an orc wizard. It is wielding a +1 dagger of venom.(B:j @.................# :j .........(B........#(B .........(B........#(B #........(B........#(B #........(B........#(B ##.......(B.)(B†(B.....# ##.......(B.)).(B...## .##.....#(B.......# ..#....######(B...(B--- ...#..##(B ####).)(B.#(B ...#..#(B ####.(B..#(B ..)..##(B ##(B.o ....#:j( 8#(B ...<#(Bo(B  (B orc wizard (asleep) ....#(B ...##(B ..#:j5 $#(B:j 3(B340.7 (65.0):j Q---(B1.7 (66 _:j (B:j :jW8)(B:j=9)(B:j:)(B:jL:)(B:jkU:)(B:j:)(B:j* (B:j6o.(BYou shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!.)(B...o(B  (B(B===2.7 (1.0)(B _(BThe orc wizard is moderately wounded.(B:jY8)(B:jQ9)(B:j\:j2)(B:jh. :)(B:j{ :)(B:j (Bo.(BYou shoot an arrow. The arrow hits the orc wizard!:j ,(Bo(B:j y (B.)(B.. :j! (Bo(B  (B orc (wandering)(BThe orc wizard is almost dead.(B:j ((B3:j] (B:j< w _(BYou encounter an orc. It is wielding a +0 short sword.(B:j 8)(B:jD 9)(B:j? :)(B:jQ :)(B:j+ :)(B:jx :)(B:j (B)(BYou shoot an arrow. The arrow barely misses the orc wizard.:jC r(BThe arrow hits the orc!!  You kill the orc!(B:j 3o(B.:j :j` b.)(B..(B(B4.8 (1.1(B _Fedhas appreciates your contribution to the ecosystem.(B)(B:j^F 9)(B:jk :)(B:j (B)(BYou shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!(B:j$ `.).(B:j|" 2(B35.9:jJ, (B:j6-  :jg- I_Fedhas appreciates your contribution to the ecosystem.:j- (B:ja0 :jo (B:j` (B:j (B:j C _(BNo target in view!:ji :jl(B:j%o (B:jx(B:jz :jz=_(BNo target in view!:j|:ju(B:j (B:j0(B:j2 :jT2:j25_(BNo target in view!:j4:j_(B:jb(B:jw#(B(B(B (B_(B  Things that are here: (B a +0 short sword; a +0 chain mail; an orc corpse(B:jQ(B (B_(B:j(B:j(B:jbZ(B(B  Things that are here: :jTh(B a +0 dagger; a +0 robe; an orc corpse(B:j\i(B (B_(B(B:jK(B:j(B:j(B:j:j#(B .....#(B ....#(B :j.:j$w(B)(B†(B.....#(B :j9.:jJv(B)).(B...##(B :j\[.....#...(B....##(B :jsW....######(B....#### :j#..##(B ####).).### #..#(B ####@)(B.#:j"(B---:j##(B ####.)(B...##(B :j; ##(B.. :j־c<#(B#(B :j-##(B :j4#(B:j :jn#(B #(B ....#(B )(B†(B.....#(B )).(B...##(B #.##(B :j######(B....####(B ..##(B ####).).###(B ..#(B ####.@(B.#(B ##(B ####.)(B. ##(B ##(B. #(B . :j3=#(B :j0(B50.9 (5.0:jI---(B1.9 (6:j(B:jT$  Things that are here::jqa _a +1 dagger of venom(B; a +0 robe:ji(B:jk(B(B(B(B (B_(B(B(B(B(B:j (B:j(B:jm(B:j(B:jE (B You see here a +0 short sword.:j(B:j! (B_:jd(B:j(B:j (B (BYou encounter an orc. It is wielding a +0 flail.(B:jg #(B #(B )(B†(B.....#(B ####:j (B))....##(B #(B...#.##(B #(B..... ####....####(B #(B......  ####).).###(B ......#:j (B ####.).####(B.....#(B ####.).@(B...#:j (B :j ####(B...##(B  ###(B....#(B  :jt###(B..(Bo(B ##:j/(B (Bo(B  (B orc (asleep)(B:jZ(B5.9 (4(Bo(B.:j-(Bo(B:j! (B(Boo(B 2 orcs (1 wandering)(BThe orc shouts!:j"6(B==6.9 (5:js*(B:j 1k _(BYou encounter an orc. It is wielding a +0 dagger.(B:j2:jm8)(B:j9)(B:jP:)(B:j:)(B:j\:)(B:j) (B:jx(Bo(B.(BYou shoot an arrow. The arrow hits the orc.:j!(B.....(Boo(B(B:j7(B=7.8 (0.9:j(B:j :jC_(BThe orc is almost dead.(B:j8:j ):j7(B:j 9)(B:jj:)(B:jO"):j(B:j* (B:j)(BYou shoot an arrow. The arrow hits the orc.  You kill the orc!(B:j-(Bo(B.:j:j7 ~(B....  (B orc(B:j(/(B8.8 (1.0:jJ4(B:j?6 :jY6a_Fedhas appreciates your contribution to the ecosystem.(B:j8:j^8)(B:jC9)(B:j:)(B:j[:)(B:j{*:)(B:jU| (B)(BYou shoot an arrow. The arrow hits the orc!  You kill the orc!(B:jb(B....) (B:jH((B9:j?(B:j|n _Fedhas appreciates your contribution to the ecosystem.(B:j(B:j~ (B:jn(B:jC _(BNo target in view!:j:j(B:j! (B:j(B:jC _(BNo target in view!:j:jct (B:j_u (B:j| (B:j[} C _(BNo target in view!:j :j:I (B:j$J (B:jQ (B:jR  :j S 5_(BNo target in view!:jT :jm(B:jn (B:ju(B:jvC _(BNo target in view!:j|(B:j}(B:jP(B:jk(B:j֔(B:jڕ& (B_:j(B:j՛(B:jן(B:j[(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:je(B:jݳ(B:j׸(B:j"(B:j(B:j(B:j`(B(B(B(B:jh(B:j(B:j{ (B:j| (B:j (B:j(B:j(B:j>(B:j(B:jE(B:j (B:j(B:jb(B:j (B:j5!(B:j@#(B:j&(B:j) :j**_(BNo target in view! _ (BYou encounter an orc. It is wielding a +0 club.(B:j0#(B (B†(B.....#(B ##### :j 1_)....##(B ##(B...##(B ....##(B ##(B..(B...#(B ##....####(B ##..(B....#(B  ####).).###(B #(B..(B....##(B  ####.)(B.####..(B...##(B  ####.)(B....(B.###(B  ####(B..@##(B --- :jt1.#)(Bo(B... ##(B. (Bo(B  (B orc (wandering)(B:j3Q(B60.0))(Bo:j84(B:jL<(B:j=#---:jO=/(B70.8 (11 _:j(B:j :jM † ##### ):j  ##...##  ##.....#  ##......#  ####).).### #......##  ####.).####.....##  ####.).....###  ####..@## ###....# :j ####))(Bo(B..  ##.. (B:jé (B (B†(B #####(B )(B ##(B...##(B  ##(B..(B...#(B :j L ##..(B....#(B  ####).).###(B #(B..(B....##(B  ####.)(B.####..(B...##(B  ####.)(B....(B.###(B  ####(B..@##(B ###(B....#(B  ####))(Bo(B..  ##(B..  :j" (B:j/ (B:j (B:j \ _(BAn orc is nearby!(B:js 8)(B:jU 9)(B:jx :)(B:j :)(B:j#B (B)  You shoot an arrow. The arrow hits the orc!!  You kill the orc!(B:j9M \(B...) (B:jQ =(B===1.9 (1.1):jY (B:j\  :j\ `_Fedhas appreciates your contribution to the ecosystem.(B:jo (B:jp (B:jw (B:jx  :jx =_(BNo target in view!:jz :j$ (B:jd% (B:j, (B:j-  :j. :j`. 5_(BNo target in view!:j/ :j%(B:j (B:j4(B:j  :j=_(BNo target in view!:j:jα(B(B(B _(BNo target in view!:j~(B:j&(B:j(B:j (B:ja(B:j& (B_:j(B:j(B:jC(B:jғ(B:ju(B:j((B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j$  Things that are here::jb (B a +0 flail; an orc corpse(B:j(B:j! (B_:jt(B:j@@ (B You see here a +0 dagger.:j (B (BYou encounter an orc. It is wielding a +0 hand axe.(B:j##(B ##...## ##(B ##.....#(B :j[.####(B ##......#(B (Bo (B).).###(B #......##(B ..#.).####.....##(B ..#(B ####.).(B....###(B ...#(B ####(B...####(B ...#(B ###(B....###(B...#))@(B...#(B---#(B..#:j|(B #(B.#(B .#(B#:j(Bo(B  (B orc (wandering)(B:jg(B.(Bo(B6.9 (5.0:j"(B:jqG---(B7.9 (6 :j _:j\(B:j H _(BYou see here a +0 club.:j:j 0)(B:jE 9)(B:j( 9)(B:j 9)(B:j% 9)(B:j^p 9)(B:j (B)(BYou shoot an arrow. The arrow hits the orc!  You kill the orc!(B:j N(B...... :j 7(B===8.9 (1:j (B:jC  :j :j H_Fedhas appreciates your contribution to the ecosystem.:jM (B:j (B:jl (B:j (B:j  :j =_(BNo target in view!:j :jL(B:jqN (B:j%W(B:jXC _(BNo target in view!:jZ:jq (B:j) (B:j"(B:jC _(BNo target in view!:jB:j(B:j (B:jN(B:j :j=_(BNo target in view!:jX:j(B:j(B:j(B:j(B:j(B:jE& (B_:j(B:j(B:j(B:j (B:j (B:j(B(B(B(B(B(B(B(B:j"(B:jm1`(B(B(B(B:j40(B(B:j7(B:j;(B:j?(B:j,A(B:jnC(B:jG(B:jCK(B:jVL(B:jP(B:jS(B:jX(B:jY(B:jl_(B:je(B:ji(B:jj(B:jl(B:j5p(B:ju(B:ju(B:j x(B:jz(B:j ~(B:j~(B:j(B:j  (B #(B......#(B :j;.......#(B  #(B......#(B  :jKU#(B......#(B :jZ #(B......#(B :jʋ :jS#(B......#(B :jb ######(B...##...##(B.@(B....#(B---:jm##.....#(B..(B....# :j##(B ##......#(B..(B....# :j/(.###(B #......##(B..(B...)# .).####.....###(B..(B...## :j}###.).....###(B #(B..(B...#:j####...####(B #(B..(B..##:jڍn###....###(B..(B.##:jc####)))...##:ji(BYou pick up a parchment of Iskenderun's Mystic Blast and begin reading...:j32(B902.0):jMJ---(B1.9 (13:j(B:j͠K _You add the spell Iskenderun's Mystic Blast to your library.:j:j(B:j(B:jn(B:j(B:jw(B:j(B:j (B:jX(B:j(B:j(B:j(B:j(B:j~(B:j(B:j (B:j (B:j (B:j{ (B:j(B:jA(B:jE(B:j"(B:j(B:jY(B:j-(B:j(B:jr(B:j(B:j(B:jY(B:jH(B:j (B:j"(B:j"(B:j$(B:j=(B:jmA(B:jC0(B(B:jE(B:jG(B:jI(B:jI(B:jL(B:j.N0(B(B:j:O(B:jQ(B:j S(B:jS(B:j"U(B:jnX(B:jjY(B:jY(B:j\& (B:j\*_You now have 408 gold pieces (gained 23).:j_(B:j`(B:j$a(B:j(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jԦ(B:j(B:jx(B:j(B:j!(B:jq0(B(B:jڭ(B:j(B:jH(B(B(B:j (B:j(B:j(B:j(B:j;(B:j(B:j)0(B(B:j3(B:jaH(B(B(B:j_(B:j0(B(B:jſ(B:j(B:j0(B(B:j,(B:j(B:j0(B(B:j(B:jE(B:j0(B(B:j(B:j(B:j(B:j0(B(B:j0(B:j(B:j(B:j(B:j(B:jy(B:j(B:j(B:j(B:j(B:j50(B(B:j(B:j(B:j(B:j!(B:jq(B:j(B:j(B:j(B:j1(B:jH(B(B(B:j(B:je#......#(B #......#:j.#.....##(B #.(B.....## #(B #.....#(B #.(B......## :j.#(B #....##(B ##.(B....... :j.#(B #....#####..(B....... :j(.#(B #...###.....(B....... .#(B ####......###.(B....... :j+.####.....######.(B........ .......####(B #@(B........:ju(B441.9 (50 .....###(B #(B.......... :jw..####(B #(B.......... :jc###(B #(B.......... :j#(B #(B.......... #(B #:(B......... :j'X#(B #(B......... :j5#(B ##(B.....[(B.. :js.#(B:j!(B:jF#:jY#'(B2.9 (51:jZ*(B:jL, _Found a robe.:j.:j¶(B:j(B:j(B:j(B:jv(B:j>(B:j(B:j\(B:j(B:j(B:j(B:j(B:jT(B:j#(B:j*(B:j (B:jp(B:j9(B:j(B:j(B:js(B:jE(B:j(B:j9$ (B:jd..#(B #...###...... ..#(B ####......###(B........ ..####.....######:jU(B... ........####(B ##. ......###(B #(B.. ...####(B #.(B..##(B #.(B..(B . .#(B . .#(B  # .#(B :jz ##(B.....[ .#(B  # .#(B #:j(B .#(B ######(B :jZ.#(B .#(B :jry.#(BYou pick up a parchment of Ensorcelled Hibernation and begin reading...:j3(B7.0):j:j&(B8.9 (6:jI(B:j :jC_You add the spell Ensorcelled Hibernation to your library.:jN:j"(B:jĕ(B:j@(B:j(B:j0(B(B:j(B:j(B:j(B:j(B:j@(B:j(B:jq(B:j(B:j(B:j~(B:jO(B:j(B:jٵ(B:jP(B:j(B:j(B:j8(B:jV(B:jz(B:j(B:j(B:j> (B You see here a +0 robe.:jU(B:j! (B_:j(B:j(B:j(B:j-6(B:j8(B:j:(B:j=(B:jS>(B:jf?(B:jtB(B:j`E(B:jE(B:jF(B:jI(B:jK(B:j;M0(B(B:jkO(B:j R(B:j\R(B:jGS(B:jFV(B:jX(B:j-Y(B:jZ(B:j#\(B:jQ^(B:j^(B:j_(B:jb(B:jd(B:jd(B:je(B:jQg(B:ji(B:ji(B:jj(B:jn(B:jqj (B (BYou encounter a phantom.(B:jw(B #......#(B  (B #.............###(B  (B ##.....[......#(B.#(B  (B #...........(B...#(B  (B ##..........(B..##(B  (B ##########.(B.##(B  (B ##.(B.##(B  (B ##..##(B  (B #@.##(B  (B #(B..##(B  (B #(B.....  (B #(B......  (B :juxJ##(B......  (B #(B.......  (B W(B  (B (Bphantom (dormant)(B ........# (B ..#(B.....W# (B  (B:j 2(B64.9 (16.0):j&:jG.(B5.9 (17 _:j(B:j:j44)(B:j~9)(B:j:)(B:j9:)(B:ja:)(B:jh:)(B:j (BW(B.  You shoot an arrow. The arrow hits the phantom.:j8W(B.:j (B....W(B(B:j=(B===7.0 (1.1):j\(B:jh. _The phantom is lightly damaged.:jc:j>4)(B:j9)(B:jf:)(B:j8 :)(B:j} :)(B:j :)(B:jx :)(B:jZ :W(B.:ja H(B.......:j"b *(B8.1:jg (B:jfj i _You shoot an arrow. The arrow misses the phantom.(B:jգ 4)(B:j 9)(B:j. :)(B:j\x (BW(B.  You shoot an arrow. The arrow hits the phantom.:j Z(B.. (B:jh /(B9.0 (0.9:j (B:j \ _(BThe phantom is moderately damaged.(B:j :j 4)(B:j"! 9)(B:j9k (BW(B.  You shoot an arrow. The arrow hits the phantom!:jc T(B. (B:j] :jq )(B70.0 (1.0:j܎ (B:jЏ  :j :j L_(BThe phantom is severely damaged.(B:j :j 4)(B:j 9)(B:jS9)(B:jg:)(B:j:)(B:j:)(B:jJ"):j(B:jVn(B.W(B.....:jW-(B9 (0.9:jk^(B:jbi _You shoot an arrow. The arrow misses the phantom.(B:jv4)(B:j9)(B:j~9)(B:j@m:)(B:j׸:)(B:jj:)(B:j_P:)(B:j6W(B.:j@(B.....:j/(B1.9 (1.0:j+(B:jp _You shoot an arrow. The arrow barely misses the phantom.(B:j(BM. _You shoot an arrow. The arrow barely misses the phantom. (B The arrow hits the phantom!  :j'lYou destroy the phantom!Fedhas accepts your kill.(B:jU(B:jK(B*(B72:j(B:jr _You can now encircle yourself with summoned briar patches.(B:jf(B:j:j(B:j"(B:jC _(BNo target in view!:j3:j(B:j(B:j(B:j(B:ju(B .###.....[.....(B.#(B. #...........(B..#.(B...##(B ##########(B..##(B  ##(B..##(B ##(B..##(B ##.(B.##(B #(B.@##(B 0#(B.....#(B.......#(B......(B>(B#(B .#(B...#(B......# (B (B(B:ju)(B---:j3.9 (1:j(B:j_4 _Found a stone staircase leading down.:jx:j (B:j`(B(B(B(B(B(B:j`(B(B(B(B:j0(B(B(B(B(B(B(B(B(B(B(B:j(B:jP(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j((B:j-*(B:j-(B:j/(B:j3(B:j4(B:j6(B:j@(B(B(B(B(B(B(B:jzJ(B' (B You open the door.  (BYou encounter a dart slug.(B:j O`(B ##..##(B  :j=O+###..##(B  #...(B..####(B  #..(B......#(B :jPO :jzO##(B....(B..(B>(B#(B :jO##(B...(B....#(B #####(B ##(B....(B.....#(B :jO....[(B.#..(B.#......#(B :jO#(B..'@(B..#......#(B :jO---:jPw(B.#(B...##....##(B  +...##....#(B :j5Pi.. #(B.#######..#(B:jdP##(B ###(B ..#(B:jP :jP..(B w(B  (B dart slug (asleep) :jP (B:jP:jQ :jTX2(B852.0):jnY,(B6.9 (13 :jZ _:ju_(B:j`> _(BFound a robe.:j c:j,)(B:j0X6))(B:j8 (B'w(B.w(B  :j{(BYou shoot an arrow. The arrow hits the dart slug!  (BThe dart slug is severely wounded.(B:jn#`:j(B:jM:`(B:j (B'.  (BThe dart slug launches a dart at you.(B:j7(B1-:j((B===7:j.0):j(B:jr  :j :j _The slug dart hits you.:j":jc,)(B:j<6))(B:jJ (B†(BYou shoot an arrow. The arrow hits the dart slug.  You kill the dart slug!(B:jR:(B'.:jZ:j[ZQ(B2=(B8:j`(B:jbg _Fedhas appreciates your contribution to the ecosystem.(B:jg:jv(B:jPw (B:j}(B:j~C _(BNo target in view!:j:jV(B:jV (B:j\(B:j] :j^5_(BNo target in view!:j_:j/8(B(B:j4(B:j5 :j55_(BNo target in view!:j 9:j(B:j (B:j{(B:jV :j~=_(BNo target in view!:jZ :j (B:j) 7(B(B:jY (B:j) (B:j & (B_:j@ 2(B (B There is an open door here.(B (B_(B(B(B(B(B (B You see here a +0 robe.(B(B= (B_(B(B(B(B(B(B:jq 0(B(B:j7s (B:ju (B:j (B:j (B:ja (B:j  (B.....#..(B ###..## .....#(B #(B #.(B #.....### .....#(B #.(B ..(B #........ .....#(B #.#.(B ##......(B> :jږ (B....)#(B #....(B ###....... ....###...########......... :j 1....#(B #...(B...[.#...#...... ...##(B #(B:(B##..#..'...#...... ..##:j$ (B #@(B.##†.#...##....#:j. 6(B--- .##:jK s(B ##(B..#..+...##....# ##:jd h(B .(B.....#.#######.. #:jq }(B .#########(B .. #:j G(B ..(B :j # . ##:j 5.(B #:jї .. .:jڗ .:j `(BYou pick up a parchment of Sigil of Binding and begin reading...:jҟ :j '(B95.9 (7:j #---:j &(B6.9 (8:je (B:jz B _You add the spell Sigil of Binding to your library.:jũ :j (B:jc (B:j (B:j (B:j (B:jV (B:j (B:j (B:j4 (B:j (B:jT (B:j (B:j[ T (B (BYou encounter a dart slug.:jy (B:jz Y.#(B  ##..#:j .#(B #(B$(B....w(B..##(B ##...#(B #(B ..#(B.#(B.#(B.. ###..##(B .#(B #(B.#(B....... ##..#(B #(B........ ..#(B #(B.#(B.... ##.)#(B #(B..... ##..###(B...########.....##(B.@.(B...[(B.#...#..... ....##:jd #(B:(B##.(B.#(B..'...#..... ...#####..##†.#...##.. ..##(B ##..#..+...##.. .##(B ......#.####### :j| >.#(B .#########:j .(B w(B  (B dart slug (asleep) .#:j R(B .. .##. .#..:j̪ (B:j> -(B8.9 (2:j 4(B9.9 (3 _:jϽ (B:j( :j]3)(B:jq4)(B:j8)(B:jO8)(B:j8)(B:jJ9)(B:j? (B.  You shoot an arrow. The arrow hits the dart slug!!  You kill the dart slug!(B:jJP(B......:jO9(B===500.9 (1:jV(B:jW :jWa_Fedhas appreciates your contribution to the ecosystem.(B:jMZ:jx{(B:jG| (B:jW(B:j :j=_(BNo target in view!:j:j T(B:jT (B:jyqb(B _(BNo target in view!:j (B:j (B:j (B:jB  :j! =_(BNo target in view!:jj :jū (B:j (B:j (B:j  :j 5_(BNo target in view!:jյ :j- (B:j. (B:j/ (B:j2 (B:jF5 (B:j6 & (B_:j7 (B:j@ $ (B:jL@ #......#(B #(B$(B.......## #......#.(B.#(B.#(B.#(B.. # #......#(B #(B.#(B....... #.....# #......#(B #(B. #...... #......#(B #(B.#(B ## :j^@ d#.....)#(B #(B.:ji@ # :j@ #.....##(B #(B...########. #.....(B #(B..(B....[(B.#...# #....##(B #@##..#..'...#(B--- #(B ###..##†.#...##(B ##..#..+...##(B ......#.####### #.:j@ #########(B #.#.(B #.## #.#(B .. .:jA $..(B:jA KYou pick up a parchment of Leda's Liquefaction and begin reading...:jH ((B1:jI I---(B2.9 (2:jN (B:jO  :jO 7_You add the spell Leda's Liquefaction to your library.:jPR  :j'(B :j(B :j(B :j(B :j3~ (B (BYou encounter a ribbon worm and a dart slug.(B :jt(BM##..#(B$(B..(B.....##(B ##..(B$(B.(B.#(B.#(B.#(B..(Bw(B ###..##(B.#(B.###(B......... #..#(B.#(B....#(B )#(B.....w(B #####(B...########....(B.....[(B.#.##.##(B..#(B..'...#. #...#####..##†.# ...####..#..+...##...(Bw(B  (B ribbon worm (asleep)w(B  (B dart slug (wandering)(B(B0(B :jZ:`(B :j9:`(B :j (B`(BThe dart slug launches a dart at you.(B :j-X(B..@(B :j_5(B=3.9 (1 :j(B :jJ _The slug dart misses you.(B :j :j7)(B :jD9)(B :j  :j (B.. (BYou shoot an arrow. The arrow hits the dart slug!(B==4.8 (0.9 :j/(B :jk\ _(BThe dart slug is severely wounded.(B :jW :jR7)(B :j9)(B :jlG (B†(BYou shoot an arrow. The arrow hits the dart slug!!  You kill the dart slug!(B :j`4(B.. :jh*(B5.7 :jo(B :jqO _Fedhas appreciates your contribution to the ecosystem. :j@q(B :j s :j7)(B :j_@ 9)(B :j 9)(B :j 9)(B :j. 9)(B :jҾ 9)(B :j q (B.(Bw(B... :jk ..(Bw(B  (BYou shoot an arrow. The arrow hits the ribbon worm. :j' /(B6.7 (1.0 :j (B :j g _(BThe ribbon worm is moderately wounded.(B :j2 7)(B :jU~ 9)(B :j 9)(B :j 9)(B :jd 9)(B :j 9)(B :j (B(Bw(B.  You shoot an arrow. The arrow hits the ribbon worm! :j n(B..... (B :j /(B7.8 (1.1 :j (B :j   :j R_(BThe ribbon worm is almost dead.(B :jX* 7)(B :ju 9)(B :j 9)(B :jX9)(B :j9)(B :j?) (B :ju(B†(BYou shoot an arrow. The arrow hits the ribbon worm!  You kill the ribbon worm!(B :j!,(Bw(B :j (B.....(Bw(B   :jt(wandering)Fedhas appreciates your contribution to the ecosystem.(B :j*(B8.9 :jR(B _(BYou encounter a ribbon worm.(B)(B :j]{9)(B :j~9)(B :j9)(B :j_9)(B :j 9)(B :j (B(Bw(B.  You shoot an arrow. The arrow hits the ribbon worm! :j- :jj(B.....(Bw(B  (B :jU .(B90 :j(B :j  :jV_(BThe ribbon worm is heavily wounded.(B :j.7)(B :jz9)(B :j9)(B :j9)(B :jg9)(B :j (B(B†w(BYou shoot an arrow. The arrow hits the ribbon worm. :jg(B.... (B :jҽ :j )(B11.0 (1.1 :j1(B :j%  :j=W_(BThe ribbon worm is severely wounded.(B :j27)(B :j/9)(B :j}9)(B :jQ9)(B :j  (B.  You shoot an arrow. The arrow hits the ribbon worm!  You kill the ribbon worm!(B :j?'F(B.... :j+*(B2.1 :j1(B :j4n _Fedhas appreciates your contribution to the ecosystem.(B :jF(B :j?G (B :jwM(B :jN  :jN5_(BNo target in view! :jP :jrx(B :jy(B :jy(B :j|(B :j~(B :j& (B_ :j(B :j(B :j( (B :jT(BYou encounter a gnoll bouda and a dart slug.The gnoll bouda is wielding a +1 whip of electrocution.(B :jďB#......########## (B #......#(B# (B #......#(B ###(B ######(B ##.  :jN(B #......#(B ##(B$(B..(B.....##(B ##.. ##......#(B #(B$(B..#(B.#(B.#(B.(B†(B.(B ###..# ##......#.(B......#(B  :j .#......# :jb.(B........(B .#......# :j%#(B....#(B...(B ## # :ju#.....)#(B #(B.@(B...†(B..#(B ##(B---#.....##(B#.....#(B..(B.########..  :j(B #.....#(B (Bğ(B..w#(B ##.(B.....[.#...  :j(B #....##(B #.#(B #(B.##(B..#..'... ##...##(B (B$ :j(B###..##†.#...##.. (B)...## :jϐ(B ##..#..+...##..(B (Bğ(B  (B gnoll bouda (asleep).## :j(B ......#.######(B w(B  (B dart slug (asleep) ##.# :jc(B .######### (B #.# :jF(B ..(B :j{ (B30w(B.  Found 10 gold pieces. :jx(Bğ(B.(Bğ(Bwwandering)(B(B==-(B4.1 (2(B _The gnoll bouda shouts! :j ,)(B :j/ 6))(B :j :)(B :j(% :)(B :jv * (B :j;w .  You shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!(B :jz /w(B :j| (B.(Bğ(BFedhas appreciates your contribution to the ecosystem.(B :j/} 4(Bğ(B :j (B....(Bğ(B 2 gnoll boudas (1 wandering)  :j E(BYou encounter a dart slug.(B :j3 5(B=5.1 (1 :jB (B _(BYou encounter a gnoll bouda. It is wielding a +0 whip.(B :j ,)(B :jN 6))(B :jp  :j 2)(B :j :)(B :jD f (B)(BYou shoot an arrow. :jL;)(B :jާ(Bğ$(B  The arrow closely misses the gnoll bouda.(BThe arrow hits the gnoll bouda!  The gnoll bouda shouts!  (BThe gnoll bouda is moderately wounded.(B  (BThe gnoll bouda gazes fiercely through you!(B :jO(B.(Bğ(B :j (B.w(B...(Bğ(Bw(BYou feel your attacks grow feeble.(B :j;`(B :j;`(B :j;`(B :jj:`(B :j, (B`(BThe dart slug launches a dart at you.(B :j"` :j(B :j3n:`(B :jI(B.@(B.....(B6Weak (B :jN(B :j}Q _The slug dart misses you.(B :j,)(B :j;6))(B :j:)(B :j[ (B(Bğ(B.  You shoot an arrow. The arrow hits the gnoll bouda! :jK :jrN(Bğ(B.(B :j4(Bw(B :j^  :j3(B.. :jn(Bw(B  (B ribbon worm :jw(B  (B dart slug(BThe gnoll bouda is heavily wounded.(B :j'(B7 :j(B :j  :jH_(BYou encounter a ribbon worm.(B :j=2)(B :j :jr/))(B :j~< (B) :j(BYou shoot an arrow. The arrow hits the gnoll bouda!  You kill the gnoll bouda!(B :j@(B.w(B :jU(B.(Bğ(B :jk(B..  (B gnoll bouda :j  (B98 _Fedhas appreciates your contribution to the ecosystem.(B :j6.(B :j.h _Your Hexes skill increases to level 5!(B :j1,)(B :j6))(B :jc":)(B :jq (B(Bw$(BYou shoot an arrow. The arrow hits the gnoll bouda! :jkr4(BB(B :jx (B.w(BThe gnoll bouda is severely wounded.You encounter a bombardier beetle.(B :j&(B. (BB(B  (B bombardier beetlew(B  (B dart slug(B :j.(B9.0 (0.9 :jˑ(B :jÖv _(BThe dart slug briefly extends its eye-stalks.(B :j,)(B :jm< (B(Bw(B.  You shoot an arrow. The arrow hits the bombardier beetle.(BB(B..(B(Bw(B  (B ribbon worm(BB(B  (B bombardier beetlew(B  (B dart slug(B(B20.0 (1.0 :jAC(B :jFm _(BThe bombardier beetle is moderately wounded.(B :j (B)w(BYou shoot an arrow. The arrow hits the bombardier beetle.  (BThe bombardier beetle is moderately wounded. :j(B :j"N(B.(Bw(B :jB(B :jE9(B1.1 (1.1 :jN(B :jO  :jOZ_(BYour attacks no longer feel as feeble.(B :jS :j/ e (B)(BYou shoot an arrow. :jx (B.  The arrow barely misses the bombardier beetle.(BThe arrow hits the dart slug!!  :jх AYou kill the dart slug!(B :j D (B(Bw :jۊ y(B.Fedhas appreciates your contribution to the ecosystem.(B :j ;(Bğ(B :j d(BBğ(B  (B gnoll bouda(Bw(B  (B ribbon worm(BB(B  (B bombardier beetle :j /(B2.0 (0.9 :j (B :j   :jն <_The bombardier beetle bites you but does no damage. :jw  :j (B.  You shoot an arrow. The arrow hits the bombardier beetle!!  You kill the bombardier beetle!(B :j{>(Bğ(B. :j :j#(B :j((B31 :jx3.1 (1.1 :j (B :j  :j :j+A_Fedhas appreciates your contribution to the ecosystem. :j(B :j :j e (B)(BYou shoot an arrow. :j #) :j (B :j7 (B)(Bw(BThe arrow closely misses the gnoll bouda.(BThe arrow hits the ribbon worm! :jG N (B(Bğ :jG (B (BThe ribbon worm is heavily wounded.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.(B :jH &(B48 :jGI 6--(B4.2 :jpI Weak  :jI (B :jR (B :jT   :jiU 1_The gnoll bouda hits you with a +0 whip. :jW  :jg 8 (B)(BYou shoot an arrow. The arrow hits the gnoll bouda!  You kill the gnoll bouda!(B (B(Bw(B  (B ribbon worm (catching breath)(B  Fedhas appreciates your contribution to the ecosystem.(B(B`(B :j3  (B)(BThe ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.(B50=-  8  (B25.3+0 orcbowHeld (B :jC4 (B :jk   :j6l (_You are caught in a web! :jJ[ (B :j[  :j[ +(B :jyd (B :je I _(BYou are caught in a web! :j\g :j'(B:j)(B:j8(B:j9 :j9C_(BYou are caught in a web!:ja;:j(B:j:j(B:j(B:jI _(BYou are caught in a web!:j:j#(7(B(B:j-(B:j. :j/C_(BYou are caught in a web!:j|1:j((B:j+"(B:j&(B:j$(( _You are caught in a web! :j;(+_(B:j*:j (B:j5 (B:j3 (B:jL g _(Bcannot shoot with your +0 orcbow while caught in a web.:jw :j (B:j (B:jR(B:jN :jx;_Unknown command.(B:j$:j-5(Bw(B.:j:7(B:jR8:j8b(B1(B=(B16 ---:j8Z60(B+0 orcbow(B:jA(B:j-C( _You disentangle yourself.:jE:j; (B):jS(BYou shoot an arrow. The arrow hits the ribbon worm!  You kill the ribbon worm!(B:j7C1(B:jCr(B2=(B===7(B:jFn _Fedhas appreciates your contribution to the ecosystem.(B:jq(B ##......#(B  #......#(B  :jj #......#(B ##########(B ##(B #......#(B ##(B$(B.....(B..##(B ##:j&#......#(B #(B$(B.(B.#(B.#(B.#(B.(B†(B.(B ###.. .##......#(B #(B.#(B...(B....#(B # ..#......#(B #(B.....(B # ..#......#(B #(B.#(B....#(B...(B ## .##.....)#(B #@.(B...†(B..#(B ####.....##(B#...)(B.#(B...# #(B #.....##(B....#(B.##(B......[.#...# #(B #....###(B#.#(B .. #(B.##(B..#..'...##...##(B #(B$(B ... ###..##†.#...## )(B)...##(B #(B... ##..#..+...## ##..##(B..#(B$(B ......#. (B ##.#(B..... .# (B #.#(B ..(B:jJ(B:jM1(B---8:ji(B:j{A _Found 14 gold pieces.  Things that are here::jE _(Ba +0 whip; a +0 robe:j:j( (B:j) ;---(B:j2 (B:j$5 :j\ (B:j] :j] (B:jik (B:jk :j(B:jQ(B:j6(B:jI(B:j"*(B:j(B:jx (B_(BYour attacks no longer feel as feeble.(B:j(B:j(B:j(B:j.(B #......#(B  #......#(B ##########(B #......#(B$(B.....(B..## ####......#(B #(B$(B.(B.#(B.#(B.#.(B†(B.(B # ..##......#(B #.#(B...(B....#(B #. ...#......#(B ###.:j...(B #.#......####?(B.#(B.#(B....#...(B ###.....)##(B....#).(B...†(B..#(B ####.....##(B#...)@#...########.(B #.....##(B....#(B.##......[.#...# #:j#(B #....###(B#.#(B ..##.##..#..'...# .###...##(B #(B$(B ....###..##†.#...## ))(B) #(B...#(B ##..#..+...## ###(B ..#(B$(B#(B ......#.#### (B ##.(B...#(B .#########(B  #.#(B #(B....#(B. ..(B #.##(B:j/(B #......#(B #......#(B ##########(B  #......#(B ##(B$(B.......##(B #......#(B #(B$(B..#.#.#.(B†(B.(B ###.##......#(B #(B.#....(B...#(B #.#......#(B ###(B.....(B #.#......####?(B.#.#(B....#...(B ##.##.....)##(B....#).(B...†..#(B ### ..###.....##(B#...@.#...#:j#(B #.....##(B....#(B.##......[.#...##(B #....###(B#.#(B..(B.##.##..#..'...# ..###...##(B #(B$(B ...(B..###..##†.#... #))(B)...##(B #(B .#(B..(B.##(B ##..#..+...#..##(B ....#(B$(B#(B ......#.:jF(B ##.#(B #(B#..(B.#(B .#(B #.#(B #..#(B. .. (B #.#(B #.(B:j%.(B30.3 (2:j&"(B=:j&&(B1.3 (3:jx1(B:j~2 :j2 Things that are here::j3 _a +1 whip of electrocution(B; a +0 robe; a gnoll corpse(B:j5:j?(B:j@?(B:jA(B:jG(B:j1J(B:j;K& (B_:jM(B:j\P(B:j5T(B:jT(B:jV(B:j[(B:j?\(B:j^(B:jbk (B_p - 2 scrolls of poison(B (gained 1):jf(B:jg(B:jh(B:jk(B:j3r(B:jr(B:jt(B:jw(B:j|0(B(B:j,(B:j(B:j(B:ju(B:jԆ(B:jH(B:j(B:j8(B:jP (B_You now have 427 gold pieces (gained 19).:j8(B:j(B:j(B:j(B:jE(B:j(B:j7 (B_You now have 431 gold pieces (gained 4).(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:jL(B:jv(B:j(B:jz (B(B(B(B(B(B(B(B(B(B(B(B:j(B:j,(B:j(B:jH(B:j(B:j=(B:j  :j J(B_You now have 441 gold pieces (gained 10).:j(B:jQ(B:j(B:j(B:j(B:j)(B:jR(B:jW(B:jt0(B(B:j (B:j#(B:jZ'0(B(B:j((B:j+(B:j.(B:jQ/(B:j1(B:j5(B:j5(B:j-7(B:j: :j:J(B_You now have 455 gold pieces (gained 14).:j=(B:jZ>(B:j?(B:jA(B:jD(B:j~E(B:jF(B:jH(B:jJ0(B(B:jK(B:jN(B:jN(B:jO(B:jR :jRJ(B_You now have 467 gold pieces (gained 12).:jU :j.Uh(B (BYou encounter a ribbon worm.(B:j1c..##:jvc/###...).#...########... #####..(B..#(B.##......[.#...# ######(B#.#(B..(B.##.##..#..'... ..##(B #.(B....(B..###..##†.#... :jc|#))(B)...##(B #(B#.#(B..(B.##(B ##..#..+...# ####..##(B #(B...(B.#.#(B ......#.### (B ##.#(B #(B#....(B.#(B .#########(B  #.#(B #(B...(B.#......(B :jFd #.#(B ###.@#.#....(B  #.#(B ###(B.......  ...(B .#(B.....  .#.(B ...#(B.#(B.  #(B #(B #(B$(B..(B .(Bw(B ###(B(Bw(B  (B ribbon worm (asleep) :jd3(B:jm1(B60.0):jQo5(B2.3 (31 _:jv(B:j$y:jN8)(B:jS9)(B:j:)(B:j8:)(B:j߅:)(B:j(:)(B:j) (B:jOo(Bw(B.  You shoot an arrow. The arrow hits the ribbon worm!:j&7(B.....:jA'm(Bw(B  (B:j"(=(B===3.4 (1.1):jM0(B:jz1 :j1W_(BThe ribbon worm is heavily wounded.(B:j3:j&8)(B:j9)(B:j3!:)(B:jm:)(B:j:)(B:j l (B.  You shoot an arrow. The arrow hits the ribbon worm!  :jJ CYou kill the ribbon worm!(B:jB(B.....:jK/(B4.3 (0.9:j!(B:j" :j":j;#Y_Fedhas appreciates your contribution to the ecosystem.(B:j%:jtc(B:j{d (B:j8o(B:j#pC _(BNo target in view!:jFr:j(B:j (B:j(B:jt  :j =_(BNo target in view!:j":j(B:j:j(B:j?(B:jA :j=_(BNo target in view!:j:j (B:j (B:jG (B:j] J _(BNo target in view!:j-. (B:j/ (B:j/ (B:j#2 (B:jO; ##(B #.....##....#.##......[.#...#(B #....###(B#.#(B...##.##..#..'...#. .###...##(B #.(B......###..##†.#...# :j; ))(B)...##(B #(B#.#(B...##)##(B..#..+...# ###..##(B #(B....#.##(B........#.### :j; (B ##.#(B #(B#.....#(B...#########(B :j; .#(B #(B....#(B....(B... :j; #.#(B ###(B..#(B.#(B....#:j< #.#(B ###@(B.......0...(B :j%< 7 #(B.#:j0< ..#.(B :jJ< #(B...#(B.#(B.#:jV< P#(B #(B :jo< ^##(B$(B..(B .:jz< .:j<  :j< 9###(B # :j< #(B:jD (B:jE )(B---:jF 5.3 (1:jL (B:jN  :jN :j&N _Found a glaive.:j7P :j,B (B:jD (B:j/D (B:jF (B:jI (B:jzJ (B:jfK (B:jN (B:j Q t (B (BYou encounter a bombardier beetle.(B:jW ^#...##(B #.......###..##†.#...# )(B)...##(B #(B#.#(B...##)##(B..#..+...# :j4X A##..##(B #.(B...#.##.(B.......#.### (B ##.#(B ##.(B....#.(B..#########(B  #.#(B #..(B..#..(B.....B(B .#(B ###.(B.#.#(B....#(B. #.#(B ###..(B....:jX n...(B #.#(B........#.(B  #(B.@(B.#.#.#(B ---#(B #(B ##(B$(B. ######## (BB(B  (B bombardier beetle (asleep):jc ((B6:jd +(B7.3 (2 :jd _:j'l (B:jsn :jj7)(B:j+9)(B:j; 9)(B:jG !):j (B:jP 9)(B:j=# 9)(B:ju ) (B:jbu (B†(BYou shoot an arrow. The arrow hits the bombardier beetle!  You kill the bombardier beetle!(B:j~ 2(B....:j2 .. :j A(B4===8.2 (0.9:j (B:j  :jƉ Y_Fedhas appreciates your contribution to the ecosystem.(B:j͋ :j (B:j (B:j' (B:j   :j4 =_(BNo target in view!:j :jL (B:j (B:js (B:j]  :j =_(BNo target in view!:jó :jt(B:jź (B:j(B:j :j3=_(BNo target in view!:jQ:j>(B:j (B:j (B:j :j9:jG5_(BNo target in view!:j=:jZ~(B:j(B:j(B:jC(B:jJ(B:jI :jך (B_:j(B:jv(B:j(B:j'(B:j :j (B:jX*_You now have 479 gold pieces (gained 12).:j :jY!(B :j-(BYou encounter a dart slug.:j(B:j:j3}(B)...##(B ##.#...##)##..#..+...##. :j#..##(B #.(B...#(B.##(B........#.######:j#(B ##.(B...(B.#.(B..#########(B :jn.#(B #..(B..#(B..(B.....(B†(B#(B  :j#.#(B ###.(B.#(B.#(B....#(B.w:j_#.#(B ###(B......(B...  :jĻ+...(B :j #(B.#(B...(B....(B  :jh-.#.(B :jƼ#(B..(B.#(B.#(B.#:jO#(B #(B :jR##.@(B......#:j#(B---:j :j##########:jԾ"(B :jw(B  (B dart slug (wandering)(B:j0(B70.2 (2.0:jG---(B1.2 (3 :j _:j:(B:jj ):jr (B:j 9)(B:j?4 9)(B:jj 9)(B:j 9)(B:j$ 9)(B:jjl (B†(BYou shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!(B:ju 9(B.....:jSu . :jy 7(B===2.2 (1:j (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:j :jW (B:j+ (B:j (B:j  :j 5_(BNo target in view!:jo :j(B:j (B:j(B:j :j=_(BNo target in view!:j:jQG(B:jG(B:jxH(B:jeN(B:jP' (B :jQE(BYou encounter a dart slug.(B:jWO...##(B ##.#...##)##..#..+...##. ..##(B #....#(B.##.(B.......#.# #.#(B ##....(B.#..(B.#(B #.#(B #....#(B...(B....(B†(B# :j-Xp#.#(B ###..#(B.#.(B...#(B.†w #.#(B ###.(B...(B..... ...(B #(B.#(B..(B.....(B .#.(B #(B...#(B.#(B.#(B. #(B #(B ##(B.:jJX`#(B #(B :j^Xw(B  (B dart slug (wandering)(B:jZBw(B.0:j`(B:jbb5(B---3.2 (1 :jb _:jg(B:ji:j\7)(B:j:jH2)(B:jU9)(B:jƢ9)(B:j 9)(B:j<< (Bw†(BYou shoot an arrow. The arrow hits the dart slug.:j|g O(B....w(B  (B(B===4.3 (1.1(B _(BThe dart slug is heavily wounded.(B:jw < ) .##...:j x .#...#########  #....#.......†##  ###..#.#....#w†.  ###.........  #.#.......  #...#.#.#... #:j7x d # ##..@.....#  ########## :jGx :jTx :jcx :jqx #(B:j;! X(B )(B :j! .##.(B.. .#..(B.#########(B :j! #....#(B...(B....(B†(B##(B :j! & ###..#(B.#.(B...#w†(B.  ###.(B...(B..... :j" r #(B.#(B..(B.....(B  #(B...#(B.#(B.#(B...  #(B ##(B..@(B.....#(B  ##########(B  :j"  :j"$ :j1 (B:j:5 (B:j= (B:j ? Z _(BA dart slug is nearby!(B:j` :j67)(B:j$9)(B:jo79)(B:j9)(B:j( (B.w(BYou shoot an arrow. The arrow hits the dart slug.(B... (B(B50:j (B:j\ _(BThe dart slug is severely wounded.(B:j:j7)(B:j 9)(B:jy9)(B:j (B†(BYou shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!(B:j[9(B... :j:j!(B6:j(B:j :jP_Fedhas appreciates your contribution to the ecosystem.:j(B:j(B:j(B:j(B:jh(B:j(B:j(B:j(B:j(B:j5(B:jp(B:j(B:j(B:j" (B:j (B:jk (B:jH (B:jF(B:ju(B:jD(B:jO(B:jY(B:j(B:j(B:j(B:j(B:j(B:j%(B:jM!(B:j#(B:j'$(B:j#%(B:j&(B:j7*(B:j*(B:j+(B:j/(B:j2(B:jt3(B:j|; :j;J(B_You now have 490 gold pieces (gained 11).:j??(B:j?(B:jA(B:jD(B:jVG(B:jG(B:jCI(B:jN' (B :jFNBYou see here a dart slug corpse(B.:jhQ(B:j}R! (B_:jT(B:jY :j-Y!(B :jVYJYou see here a bombardier beetle corpse(B.:j\(B:j"]! (B_:j_(B:jb(B:jf(B:jUg(B:j9i(B:j9l(B:jNo(B:jo(B:j*w(B:j{(B:j(B:j(B:j(B:j$(B:j,0(B(B:j(B:jk(B:j(B:j(B:j(B:j3(B:jl(B:j(B:j(B:j&(B:j(B:j(B:j(B:jl(B:jl(B:jø(B:jƻ(B:j(B:j(B:j(B:j%(B:j(B:jZ(B:j(B:j(B:j,(B:j(B:j(B:j(B:ji (B You see here a dart slug corpse(B.:j(B:j7! (B_:j<(B:j'(B:j(B:j(B:j(B:j(B:j(B:j0(B:jC (B:j1 (B:jJ(B:j(B:j0(B:j(B:j(B:j(B:js(B:j8+ (B ##............##(B  ##########..##(B  ##..##:j+%(B ##########(B ##..## (B ##...(B....(B.###(B ##..## (B #...#(B.#(B.#.(B†(B.#(B ###..## (B #.#..(B.....#(B.###.....#### (B ###....(B........##........# #:j+##..#.#....#...@###......(B>(B#(B--- :j+#....#)..(B..†.(B.######.......# :j,#...).#...########.........# ....#.##......[.#...#......# :j,#.#...##.##..#..'...#......# .......###..##†.#...##....## :j6,#.#...##)##..#..+...##....# ....#.##........#.#######..# :jI,,#.....#...#########:je,d..#(BYou pick up a parchment of Flame Wave and begin reading...:jI}(B605.3 (29.0)---(B6.3 (30:jUR(B:jR< _You add the spell Flame Wave to your library.:j0W:j(B:j7(B(B:jz(B:jj0(B(B:j(B:j(B:j$(B:j$(B:jK'(B:jw*(B:j-(B:j.(B:jK0(B:j3(B:jJ7(B:j7(B:jB`(B(B(B(B:jDC(B:jHi (B You see here a dart slug corpse(B.:j>M(B:j\N! (B_:jP(B:jPT(B:je(B:jcf(B:j`i(B:jl(B:jp(B:jyp(B:js(B:ju(B:j*y(B:jy(B:j:(B:j(B:j(B:j֍0(B(B:j(B:jޕ0(B(B:j4`(B(B(B(B:jC(B:j(B:j0(B(B:j(B:j(B:jo(B:jʴ(B:j(B:jB (B There is an open door here.:jF(B:j-! 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Things that are here: _(Ba +0 falchion; a +3 ring mail(B; an orc corpse(B(B(B9.3 (1!:jVJb(B _o - a +3 ring mail(B!:j]xO(B(B(B!:jx(B(B(B(B(B!:j)(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B!:jG(B!:j(B!:j(B!:j](B(B(B(B(B(B(B!:j2 (B!:j (B!:j (B!:j(B!:j(B!:j?0(B(B!:j(B!:j(H(B(B(B!:j*(B!:j-(B!:j.(B!:j\0(B!:ja(B(B(B(B(B(B(B(B(B.###...)..##(B .###(B #(B #........#(B .....##(B  !:j b##......(B..##(B ###(B ##.......(B...##(B ##(B #............#(B #(B.. #..........#.###(B !:j4bx........:..##.#(B !:j@b...........###.(B..(B^(B..(B>(B... !:jMb...........#(B #(B..(B !:jxb234.0) !:jbb...........#(B ##.!:jb(B ..)........#(B #(B !:jbB..........##(B #!:jc(B>(B ..........#(B #(B.. !:j..........#(B #(B.......... ........###(B #(B.......... .########(B ........... ##..........(B(B(B4.3 (15(B _Found a stone staircase leading down.":jP7(B(B":jDT(B(B(B(B(B(B(B(B(B":jNZ0(B(B":jKp(B":j(B(B(B(B(B(B(B(B(B":jT (B There is a stone staircase leading down here.":j|(B (B_(B(B(B(B(B":j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B":jҺ(B":jX0(B(B":j(B":j0(B(B":j(B":j(B":jH(B":j@ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B (BYou encounter a bullfrog.(B......##(B   ........#(B ........#(B ..##(B . .(B^(B..>....#(B #(B.F .........##(B ##(B...# ..#(B ###(B...#(B  .....#(B ###(B...#(B  ...(B>(B..####..@#(B  ............###(B  .(B....###(B  (B..###(B  (B.##(B  (B  (B F(B  (B (Bbullfrog (wandering)(B...(B  (B ###....###(B  (B #####(B (B(B.F(B41.3 (17F(B.":j(B":jL":jE?M(B2.3 (18 _(B":j;^  .. . .^..>....# #.. .........## ##.F.# ....# ###...# ...# ###...# >..####..@# ......### ....###..###.##    #####(B":jM (B.(B . .(B^(B..>....#(B #(B.. .........##(B ##(B.F(B.#(B ....#(B ###(B...#(B ...#(B ###(B...#(B (B>(B..####..@#(B ......###(B ....###(B..###(B.##(B    #####(B":j (B":jB (B":jn (B":j  ":j4 R_(BA bullfrog is nearby!(B":j? 7)(B":j_!)":jk_(B":jz9)(B#:j 9)(B#:jY (BF(B.  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog croaks.  (BThe bullfrog is moderately wounded.(B#:j!_(B....F(B  (B(B(B===3.4 (1.1)#:j+d(B#:jf #:jf _You hear an angry growl.#:j#:jD1)(B#:j79)(B#:j/9)(B#:j^ (B.F(BYou shoot an arrow. The arrow hits the bullfrog!(B.F(B(B. (B(B40#:j(B#:jb _(BThe bullfrog is severely wounded.(B#:jg7)(B#:jl #:j(BF(B.  You shoot an arrow.  The arrow hits the bullfrog but does no damage.a(B#:j&5 (Ba(B  (B (Bblack bear(BF(B  (B (BbullfrogThe bullfrog is severely wounded.#:jo&(B#:jN.#:j.((B5.3 (0.9#:jG4(B#:j5 #:j5#:j5/_(BYou encounter a black bear.#:j5(B#:j49#:js) (B#:j?.  You shoot an arrow. The arrow hits the bullfrog!  #:jѵ'You kill the bullfrog!#:j۵(B#:j˷#:jH(B.a(B#:jѾ*(B#:j7(B86.3 (1.0#:j`(B _Fedhas appreciates your contribution to the ecosystem.(B#:jE7)(B#:j9)(B#:j/ (B.a(BYou shoot an arrow. The arrow hits the black bear.(B...(B7(B _The black bear is lightly wounded.#:j .. . .^..>....# #.. .........## ##...# ....# ###...# ...# ###..a# >..####..@# ......### ....###..###.##    #####(B#:j( ~(B.(B . .(B^(B..>....#(B #(B.. .........##(B ##(B...#(B ....#(B ###(B...#(B ...#(B ###(B..a#(B (B>(B..####..@#(B ......###(B ....###(B..###(B.##(B    #####(B(B(B(B _(BA black bear is nearby!(B#:jZ 7)(B#:j( (Ba.(BYou shoot an arrow. The arrow hits the black bear!#:j~ : (B#:jd #:j !(B8#:j (B#:j  #:j/ W_(BThe black bear is severely wounded.(B#:j] #:j. (B.  You shoot an arrow. The arrow hits the black bear!  You kill the black bear!(B#:j (B (B429 _Fedhas appreciates your contribution to the ecosystem.(B(B#:jh #:je_Your Ranged Weapons skill increases to level 11!(B#:jx$:j_(B$:j` (B$:je(B$:j@mJ _(BNo target in view!$:jd\8(B(B$:j`(B$:jrJ _(BNo target in view!$:j+(B(B(B _(BNo target in view!$:jt9(B$:j9(B(B(B(B (B_(B$:j>`(B(B(B(B$:j?(B$:j@(B$:jVA(B$:jA(B$:jGC(B$:jF(B$:jFH(B(B(B$:jH(B$:jI(B$:jYJ(B$:jfL(B$:jT##(B  #(B (B$(B).... ##(B ..... #(B  ....#(B .... .  ....#(B ... .###(B  ....##(B .. #(B...#(B  (B>(B....#(B . ##(B . #(B  (B---54.3 (5#(B ###...$:j U (B>(B..####(B...  # $:j!U9###(B  $:j,U%##(B $:j7U $:jGU?......#(B  $:jUU>.......(B  $:jaU(B$:jW2F(B$:j (BF(B  (B (Bsky beast (wandering)(B .......(B (BFound a club.---(B5.3 (6(B _(BYou encounter a sky beast.(B$:j$:ji$:jw((B $:jUxU Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting$:jwx4.6 (B  7.1 (B (B-2(B   h - Spellcasting (B  0.0 (B  0.6 (B (B+3(B  $:jxb(B  (B  $:jxJ(B  (B   b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B i + Hexes$:jx5.2 (B  3.6 (B (B+3(B  $:jxA c - Throwing (B  0.0 (B  1.0 (B (B 0(B  (B  (B  $:jx(B  (B  (Bj + Invocations$:jy3.9 (B  3.4 (B (B+1(B  (B d * Ranged Weapons (B (B11.0(B (B  8.0 (B (B+3(B   k - Evocations (B  0.0 (B  0.8 (B (B+1(B  $:j0y(B  (B  (B  (B  $:jMy8 e - Armour (B  0.0 (B  1.4 (B (B-2(B  (B  (B  $:jdya(Bf + Dodging6.7 (B  4.9 (B (B+2(B  (B  (B  (Bg + Stealth$:j|y6.7 (B  4.2 (B (B+3(B  (B  (B  $:jy(B  (B  (B  (B  $:jyp(B  (B  $:jy(B  (B  (B  (B  $:jy(B  (B  (B  (B  $:jye(B  (B  $:jz(B  (B  (B  (B  $:jz(B  (B  (B  (B  (B  (B  $:j4ze(B  (B  $:jRz (BThe relative cost of raising each skill is in cyan(B.  The species aptitude is in (Bwhite(B.  [(B?(B] Help$:jfzH[(B=(B] set a skill target  $:jzz[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(B%:j %:j %:j/ 9(B..## (B (Bmmoncure the Skirmisher (B...#(B$(B).... (B (BDeep Elf of Fedhas **.... (B...##(B..... #(B  (B Health: (B52/52 (B======================== (B....#(B.... .  (B Magic: (B13/13 (B======================== (B....#(B... .###(B  (B AC:(B 11Str:(B 8 ....##(B.. #(B...#(B  (B EV:(B 16Int:(B 15 (B>(B....#%:j F##(B...#(B  (B SH:(B 0Dex:(B 28 .....#####(B...# (B XL: (B 9 Next: (B42% Place: (BDungeon:7 ......#(B ###..@# (B Noise: --------- (B Time:(B 5855.3 (0.0) ......#(B ###...### (B m) (B+0 orcbow (B...(B>(B..####(B...### (B Fire: m) (B+0 orcbow (B.........(B..### .........### .......### (B F(B  (B (Bsky beast (wandering) (B......## ......# ....... _Your Ranged Weapons skill increases to level 11! _(BNo target in view! _(BNo target in view! _No target in view!  Found a club. _(BYou encounter a sky beast.(B%:j (B%:jy (B%:j (B%:j %:j 3)(B%:j_ ( (B%:jr I.F(BYou shoot an arrow.%:jfr XF(B(B%:j]t 7(B===6.3 (1%:jvy (B%:jwz  %:jz %:j: 8_The arrow hits the sky beast but does no damage.%:js (B (BYou shoot an arrow. The arrow hits the sky beast!  (BThe sky beast is moderately wounded.(BThe sky beast hits you.%:j{tZ(B49--(B7%:j޿d(B _The confined air twists around weakly and strikes you.&:j_ (B (BYou shoot an arrow. The arrow hits the sky beast!!  &:jSH(BThe sky beast is almost dead.(B&:j C(B50=-&:j[ ((B8.2 (0.9&:j'p(B _The sky beast barely misses you.(B&:j (B.  You shoot an arrow. The arrow hits the sky beast!!  You kill the sky beast!(B&:j&T(B&:j (B1(B=(B4--(B79.2 (1.0 _Fedhas appreciates your contribution to the ecosystem.(B(B _Your Invocations skill increases to level 4!(B&:j(B&:j (B&:jb(B _(BNo target in view!&:j{(B&:j| (B&:j(B&:jC _(BNo target in view!&:jH&:jCe (B(B(B(B(B2=(B(B (B_HP restored.(B(B(B(B4==(B(B(B(B(B(B(B(B(B=(B(B&:jj (B&:jLo (B&:jp (B&:jq (B&:jt (B&:j (B&:j ;(B==(B&:j (B&:j* (B&:j (B&:jb (B&:jw (B&:jt (B&:j% 0(B(B&:j` _(B(B(B(B(B(B(B(B (B_You now have 503 gold pieces (gained 13).(B(B(B&:jN 0(B(B&:j (B(B(B(B(B(B(B(B(B(B(B&:j/7 0(B(B&:jo7 0(B(B&:jF (B&:jF 0(B(B&:jK (B&:jN H(B(B(B&:jUP (B&:jP (B&:jV (B&:j\ U (B_c - a wand of warping (23) (gained 15 charges)&:jB (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B&:j~ (B&:j¤ (B&:j (B&:jz (B&:jU (B&:j٬ (B&:j (B&:j~ (B&:jw (B&:jB 0(B(B&:jl (B&:j_ (B&:j (B&:jH (B&:j (B&:jp (B&:j (B&:j (B&:j3 (B&:j (B&:j4 (B&:jq 0(B(B&:jq (B&:j (B&:j (B&:j7 (B&:j (B&:j `(B(B(B(B&:j 0(B(B&:j& (B&:j5 (B&:j (B&:j (B&:j (B&:j (B&:j (B&:j{ (B&:j (B&:j (B&:j (B&:j (B&:j (B&:j7 (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B&:j (B&:j 0(B(B&:j{ (B&:j (B&:jx (B&:j (B&:j (B&:j  (B&:j 0(B(B&:j[ (B&:j (B&:j 0(B(B&:j (B&:j  0(B(B&:j  (B&:jT (B&:j (B&:j 0(B(B&:j (B&:j" (B&:j5# (B&:jX# (B&:j[( (B&:j[6 (B(B(B(B(B(B(B&:j\ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B&:jl (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B&:j (B&:jj 0(B(B&:j] (B&:j (B&:j (B&:j (B&:j (B&:j (B&:j (B&:ji (B&:j (B&:j (B&:j 0(B(B&:j (B&:j (B&:j (B&:j3 (B&:j2 (B&:j (B&:j (B&:j (B&:j (B&:ju (B&:j (B&:j (B&:j (B&:jV (B&:j (B&:j (B&:j (B&:j (B&:j (B&:j (B&:j (B&:j (B&:j; H(B(B(B&:jF (B&:jS (B&:j (B&:jh (B&:j[$ (B&:j' (B&:j( (B&:jZ+ (B&:j 0 (B&:jv1 (B&:j]2 (B&:ji4 (B&:j6 (B&:j6; (B&:j< (B&:jL= (B&:jB  &:jB ;(B You see here a +0 war axe.&:jBE (B&:jUF ! (B_&:jG (B&:jI (B&:j'N 0(B(B&:jHO (B&:j;Q (B&:j{U (B&:jU (B&:jrV (B&:jNY (B&:j[ (B&:j\ (B&:ja (B&:ja (B&:jd 0(B(B&:jf (B&:jg (B&:j>n (B&:jrr (B&:jt (B&:jy (B&:j9} (B&:j~ (B&:j (B&:j| (B&:j# (B&:j„ (B&:j (B&:j? (B&:j΋ (B&:jg (B&:j (B&:j2 (B&:j (B&:j (B&:jD (B&:j (B&:j 0(B(B&:j (B&:j{ (B&:j 0(B(B&:j 0(B(B&:j `(B(B(B(B&:j@ (B #...##.#(B #.(B ##(B.....##(B #.#(B ##(B ........##(B ##.##(B  &:j .........#####(B...##(B  ..:(B.......##(B...#..#(B  ..........#..(B.###.##(B  .........#..(B.####..##(B  ...........###...)..##(B  (B%(B......@.(B.###........#(B ---948.2 (89.0) ........#####........##(B  .....(B/(B..#(B ##..........##(B .......##(B #............#(B ....... ##..........#.#(B ......#(B #........:..##.(B ...... ##...........###(B .....#(B #............#(B #(B ##............#(B #(B&:j (B---(B9.2 (90(B _Found a lupine talisman.(:j!@(B(:j`g(B(B(B(B(:jV(B(B(B(B(B(B#........##(B ##.##(B ..........#####...##(B :(B.......##(B...#..#(B...#(B...###.##(B=(B..#(B...####..##(B...###...)..##(B%(B.(B..###........#.(B.#####........#(B...#(B ##..........(B.##(B .....(B....#(B ##...(B.##(B #:.(B.#(B ##..(B.##(B #.....##(B....#(B ##..(B ###(B.#(B #....)..(B #.#(B(:jT&(B51.2 (2(:j;.0)(B2.2 (3(:j(B(:js* _p - a wand of polymorph (6)(:jj(:jS o(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(:jv (B(B(B(B(B(B(:j+w (B(:jЦ (B(B(B(B(B (B ###....###...#(B ####))(B)...##(B ####..##(B ####(B ##.(B ##(B...##(B #.#(B  ###(B.....##(B #.#(B  ##(B........##(B ##.##(B  ##(B..........#####...#(B ##(B.....##...#..###(B......(B.......#...###.##(B...(B=(B...(B......#...####..#.(B........###...).(B%(B...(B......###......(B...(B...#####......(B..........(B..#(B ##.(B............##(B #.............#(B ##..(BYou pick up a parchment of Confusing Touch and begin reading...(:j -(B8.2 (6(:j -(B9.2 (7(:j (B(:j  (:j ;_You add the spell Confusing Touch to your library.(:jW ):j (B):j (B):jK! (B):j$ (B):jJ( (B):j) (B):j* (B):j- (B):j!1 0(B(B):j3 (B):j8 (B):j; (B):j< (B):jA (B):j;I .##(B ####.. ######(B ##. ###(B...##(B #.):jrI ###(B.....##(B #.(B.....##(B ##.(B .....#####..):jI (B ##(B.....(B.......##...#(B ##(B.....(B........(B #(B...@...#...##(B #(B......(B #(B.....(B%(B.......(B #(B......##..(B #(B........#(B ###(B......##(B ###):jJ U(B.....#(B ##):j6J .(B ###):jBJ \(B..##(B #):jNJ ,(B ##):jpJ H..#(B ##(B):jR .(B62.2 (3):j:S -(B3.2 (4):jAY (B):j 1 _p - a ring of see invisible*:jMf(B(B(B(B(B(B(B(B(B(B(B*:j*(B(B(B(B(B(B(B(B(B(B(B*:j(B*:j|(B(B(B(B(B(B(B(B(B*:j B (B(B(B(B(B ##...............###(B ##(B...(B..(B%(B.........###.(B #(B...(B...........#####.##(B..(B............#(B ##..#(B..(B....#...##(B..(B..#(B ##..###.(B.........##(B #.....(B ##.(B........#(B ##.....(B ##@(B......##(B #......(B71.2 (8 #(B..#(B....##(B ##....(B #(B..####(B.##(B #....)(B ...#(B #(B #....(B .... ##...(B....<(B. #...(B..... #...(B....(B/(B #....####(B ######(B(B(B2.2 (9(B _Found an escape hatch in the ceiling.+:jU(B+:j[7(B(B+:juix(B(B(B(B(B+:ji0(B(B+:j j(B+:jFo(B+:jq0(B(B+:jVr(B+:jv(B+:jw(B+:jSx(B+:jy(B+:j|(B+:j!H(B(B(B+:jH(B(B(B+:jf(B+:jT (B There is an escape hatch in the ceiling here.+:j(B+:j! (B_+:j+(B+:j(B(B(B(B#.##(B ###(B ##.+:j?(B....#(B ##.......##(B #.(B.....####..#....##(B ##.(B.......#..####.##(B #.(B.........##(B #(B ........(B..##(B .......<(B...###(B ........(B.....#(B .......#(B #....#(B............##(B ######(B.....?......#(B .........####(B.......###(B#(B...#######(B  (B (B(B80.2 (8(B1.2 (9(B _e - a wand of charming (12),:jO(B(B(B,:j"(B,:jb(B,:j0(B(B,:j `(B(B(B(B,:jC (B,:j (B,:j(B,:j+ (B_i - 3 scrolls of identify (gained 1)(B(B(B(B(B(B(B,:jP (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B ......####..#. (B <(B...........#..#### (B ##(B.............##(B  (B ##(B...............##(B  (B #(B.............<...###(B  (B ##(B...................#(B  (B #(B....................#(B  (B #(B.................##(B  (B #(B........#(B 90 (B ###(B......(B..(B....####(B  (B ###(B.....(B...### (B ###(B...#### (B ##### (B (B(B(B1.2 (10.0)(B _Found a stone staircase leading up.,:j O(B(B(B,:j (B,:jH (B,:j (B,:jI (B,:j (B,:j (B,:j (B,:j 0(B(B,:j (B,:jPH(B(B(B,:j H(B(B(B,:j1H(B(B(B,:jF$(B,:j$(B,:j%(B,:jM&(B,:j'(B,:j((B,:jR-H(B(B(B,:j3(B,:j3`(B(B(B(B,:j8 (B (BYou encounter an orc. It is wielding a +0 dagger.(B,:j>" ,:jD>(B #... (B .(Bo(B....... ##..... (B ....... #....... (B ...... ##...... (B ..... ###(B ###.... (B ...##(B #.##(B ##... (B ...###..(B..#(B ##.. (B #(B...#(B......####..# (B #(B.....#..##,:j>@ (B ##.(B............## (B ##..(B.............## (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B (Bo(B  (B orc (asleep)(B #.#.(B..(B..............(B ###.(B...(B.............(B ###............###(B,:jF3(B9.2 (8.0),:jH7(B6000.2 (9 _,:jR(B,:j[\ _(BThere is a stone staircase leading up here.,:jO^-:jk2(B(BRead which item? (BScrolls (B g - a scroll of fog  t - 2 scrolls of teleportation(Bi - 3 scrolls of identify  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B c - a scroll labelled HOLOFO XYST  e - a scroll labelled POTRABLODUZ  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected-:j= -:jB (B #......(B (Bmmoncure the Skirmisher(B -:jB (B .(Bo(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......-:jB #.......(B Health: (B52/52 (B========================(B -:jB &(B ......-:jC ##......(B Magic: (B14/14 (B========================(B -:jC (B ..... ###(B ###....(B AC:(B 11-:jC .Str:(B 8-:j(C  -:j6C (B ...##(B #.##(B ##...(B EV:(B 16-:jCC /Int:(B 15-:jRC  -:j-D (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28-:jmD 2 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 -:jD #@(B...........#..##(B Noise: --------- (B Time:(B 6000.2 (0.0) -:jD -:jD ##.(B............##(B m) (B+0 orcbow-:jD (B -:jD (B ##..(B.............##(B Fire: m) (B+0 orcbow-:jD (B -:jD (B #...(B..........<...#-:jE  -:jE r(B ##..(B................ -:jDE (B #....(B...............(B (Bo(B  (B orc (asleep) -:jVE (B #.#.(B..(B..............-:jeE  -:jyE (B ###.(B...(B............. -:jE d###............### (B_There is an escape hatch in the ceiling here. -:jE M_e - a wand of charming (12) _i - 3 scrolls of identify (gained 1) -:jE *_Found a stone staircase leading up. -:jE K_(BYou encounter an orc. It is wielding a +0 dagger. -:jE U(B_(BThere is a stone staircase leading up here.-:jVJ -:jN D(B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled HOLOFO XYST (B e - a scroll labelled POTRABLODUZ -:j>N l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (BPotions (select first with (B!(B) (B d - a purple potion -:jN  f - 2 fizzy coppery potions  k - a dark potion  n - 2 fizzy dark potions  o - a pink potion  p - 2 black potions  q - a golden potion(B[(B?(B] describe selected.:j.:jM%4(B #......(B (Bmmoncure the Skirmisher(B (B .(Bo(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 #@(B...........#..##(B Noise: --------- (B Time:(B 6000.2 (0.0) .:j@##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B (Bo(B  (B orc (asleep) (B #.#.(B..(B.............. (B ###.(B...(B............. ###............### (B_There is an escape hatch in the ceiling here. _e - a wand of charming (12) _i - 3 scrolls of identify (gained 1) _Found a stone staircase leading up. _(BYou encounter an orc. It is wielding a +0 dagger. (B_(BThere is a stone staircase leading up here. (B Okay, then.(B(B(B _(B.:jr 3)(B.:j0 4)(B.:j] 8)(B.:j 9)(B.:jL99)(B.:j;9)(B.:jA (B)(BYou shoot an arrow. The arrow hits the orc!!  You kill the orc!(B.:j).:j*>(B......(B(B===1.3 (1.1(B _Fedhas appreciates your contribution to the ecosystem.(B/:j(B/:ja(B(B _(BNo target in view!/:jP(B(B(B/:jTJ _(BNo target in view!/:j(B(B(B _(BNo target in view!/:j8(B(B/:j (B/:j"$J _(BNo target in view!/:jh" /:jX& '(B/:j& (BRead which item? (BScrolls (B g - a scroll of fog  t - 2 scrolls of teleportation(Bi - 3 scrolls of identify  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B c - a scroll labelled HOLOFO XYST /:j& ( e - a scroll labelled POTRABLODUZ /:j' * l - a scroll labelled VUNAOW ZAGODU /:j(  m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected/:j /:j# /:j u(B #......(B (Bmmoncure the Skirmisher(B (B .)(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 #@(B...........#..##(B Noise: (B===------ (B Time:(B 6001.3 (0.0) ##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B  (B #.#.(B..(B..............(B  (B ###.(B...(B.............(B  ###............###(B You kill the orc! (B_Fedhas appreciates your contribution to the ecosystem. _(BNo target in view! _(BNo target in view! _(BNo target in view! _(BNo target in view!/:ji 3(B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled HOLOFO XYST (B e - a scroll labelled POTRABLODUZ  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (BPotions (select first with (B!(B) (B d - a purple potion  f - 2 fizzy coppery potions  k - a dark potion  n - 2 fizzy dark potions  o - a pink potion  p - 2 black potions  q - a golden potion(B[(B?(B] describe selected0:j 0:jf(B #......(B (Bmmoncure the Skirmisher(B (B .)(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 0:j)(B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 0:j0:j#@(B...........#..##(B Noise: (B===------ (B Time:(B 6001.3 (0.0) 0:j6##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# 0:j^r(B ##..(B................ 0:jq(B #....(B...............(B  0:j(B #.#.(B..(B..............(B 0:j (B ###.(B...(B.............(B 0:j ###............###0:jŦQ(B You kill the orc! 0:jk(B_Fedhas appreciates your contribution to the ecosystem. _(BNo target in view! _(BNo target in view! 0:jp_(BNo target in view! _(BNo target in view!0:j+_ (B As you read the scroll of identify, it crumbles to dust.0:jp7(B---2.3 (10:j(B0:j. _c -> r - a scroll of revelation0:j60:j~0:jRW(B(BRead which item? 0:jI(BScrolls (B g - a scroll of fog 0:j t - 2 scrolls of teleportation(Bi - 2 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon 0:j} p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B e - a scroll labelled POTRABLODUZ  l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected0:j $0:j-0:j4D(B #......(B (Bmmoncure the Skirmisher(B (B .)(B.......0:j]2##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 0:j*_ #@(B...........#..##(B Noise: --------- (B Time:(B 6002.3 (0.0) ##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B  (B #.#.(B..(B..............(B  (B ###.(B...(B.............(B  ###............###(B  _(BNo target in view! _(BNo target in view! _(BNo target in view! _(BNo target in view!  As you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation(B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  e - a scroll labelled POTRABLODUZ (B l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (BPotions (select first with (B!(B) (B d - a purple potion  f - 2 fizzy coppery potions  k - a dark potion  n - 2 fizzy dark potions  o - a pink potion  p - 2 black potions  q - a golden potion(B[(B?(B] describe selected0:jm0:j0:jc (B #......(B (Bmmoncure the Skirmisher(B (B .)(B.......0:j ##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 110:j Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 160:j CInt:(B 15 0:j (B...###..(B..#(B ##..(B SH:(B 00:j CDex:(B 28 0:j #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 0:j #@(B...........#..##(B Noise: --------- (B Time:(B 6002.3 (0.0) ##.(B............##(B m) (B+0 orcbow0:j o(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# 0:j (B ##..(B................ (B #....(B...............(B  (B #.#.(B..(B..............(B  0:j+ (B ###.(B...(B.............(B  0:j? F###............###(B  0:jU 1_(BNo target in view! 0:jg v_(BNo target in view! _(BNo target in view! 0:j| z_(BNo target in view!  As you read the scroll of identify, it crumbles to dust. 0:j _c -> r - a scroll of revelation0:j B (B As you read the scroll of identify, it crumbles to dust.(B3.3 (1(B _e -> a - a scroll of enchant armour0:j 0:jo #(B(BRead which item? (BScrolls (B g - a scroll of fog  t - 2 scrolls of teleportation(Ba - a scroll of enchant armour  i - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B l - a scroll labelled VUNAOW ZAGODU  m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected0:j(B #......(B (Bmmoncure the Skirmisher0:j(B (B .)(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 #@(B...........#..##(B Noise: --------- (B Time:(B 6003.3 (0.0) ##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B  (B #.#.(B..(B..............(B  (B ###.(B...(B.............(B  ###............###(B  _(BNo target in view! _(BNo target in view!  As you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour(B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  l - a scroll labelled VUNAOW ZAGODU (B m - a scroll labelled OSYSIS WIALAR (BPotions (select first with (B!(B) (B d - a purple potion  f - 2 fizzy coppery potions  k - a dark potion  n - 2 fizzy dark potions  o - a pink potion  p - 2 black potions  q - a golden0:juo potion(B[(B?(B] describe selected1:jME1:jE1:j`1:jl&(B #......(B (Bmmoncure the Skirmisher(B (B .)(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 #@(B...........#..##(B Noise: --------- (B Time:(B 6003.3 (0.0) ##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B  (B #.#.(B..(B..............(B  (B ###.(B...(B.............(B  ###............###(B  _(BNo target in view! _(BNo target in view!  As you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour1:j 1:jWY(B As you read the scroll of identify, it crumbles to dust.1:j-(B4.3 (11:j׏(B1:j 1:jӑ1:j-_l -> (Bf - a scroll of fear1:j(B1:jC 1:j4G t(B(BRead which item? (BScrolls 1:jG (B f - a scroll of fear  g - a scroll of fog  t - 2 scrolls of teleportation(Ba - a scroll of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected2:j!(B #......(B (Bmmoncure the Skirmisher(B (B .)(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 #@(B...........#..##(B Noise: --------- (B Time:(B 6004.3 (0.0) ##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B  (B #.#.(B..(B..............(B  (B ###.(B...(B.............(B  ###............###(B (BAs you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _l -> (Bf - a scroll of fear(B(B(BEnchant which item? (BArmour (B c - a +0 cloak (worn)  h - a +0 pair of gloves (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  o - a +3 ring mail(B[(B?(B2:j^3$[39;49m] describe selected3:j | (B c - a +0 cloak (worn)  h - a +0 pair of gloves (worn)(B3:jJ (B h - a +0 pair of gloves (worn) (B b - a +0 leather armour(B3:j# t (B h - a +0 pair of gloves (worn) (B b - a +0 leather armour3:j. | (B c - a +0 cloak (worn)  h - a +0 pair of gloves (worn)(B4:j.4:j`(B #......(B (Bmmoncure the Skirmisher(B (B .)(B.......##......(B (BDeep Elf of Fedhas **....(B (B .......#.......(B Health: (B52/52 (B========================(B (B ......##......(B Magic: (B14/14 (B========================(B (B ..... ###(B ###....(B AC:(B 11Str:(B 8 (B ...##(B #.##(B ##...(B EV:(B 16Int:(B 15 (B...###..(B..#(B ##..(B SH:(B 0Dex:(B 28 #(B...#(B......####..#(B XL: (B 9 Next: (B47% Place: (BDungeon:7 #@(B...........#..##(B Noise: --------- (B Time:(B 6004.3 (0.0) ##.(B............##(B m) (B+0 orcbow(B (B ##..(B.............##(B Fire: m) (B+0 orcbow(B (B #...(B..........<...# (B ##..(B................ (B #....(B...............(B  (B #.#.(B..(B..............(B  (B ###.(B...(B.............(B  ###............###(B (BAs you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _l -> (Bf - a scroll of fear(B (B As you read the scroll of enchant armour, it crumbles to dust.(B25.3 (1(B4:jd= _Your +0 cloak glows green for a moment.4:jo(B4:ja(B4:j(B4:j(B4:j0(B(B4:jA(B4:j (B(B (B (BYou encounter an ogre. It is wielding a +0 giant club.(B4:j (B ###(B.O#(B ###(B..##(B ##(B.)(B..##(B.......... #...4:j =#(B........ ##...#(B...... ###(B ###..#(B.....##(B #.##(B ##...4:j  V#(B...@(B.###....#(B ##..##(B.#.(B..#......####..##(B #<(B...........# ##(B.............## (B ##.(B..............##(B.O(B  (B (Bogre (wandering)(B...(B........(B4:j+ \(B6(B7.3 (2 _4:j% (B4:j8+ 5:j3)(B5:j5:jY./)(B5:jq8)(B5:j5:j2)(B5:j79)(B5:jU9)(B5:j (B.O(BYou shoot an arrow. The arrow hits the ogre.(B.....O(B(B(B===8.3 (1(B _The ogre is lightly wounded.5:jj)5:jPk(B5:j=w4)(B5:j8)(B5:j 9)(B5:jf9)(B5:j] 5:j#(B.O(BYou shoot an arrow. The arrow hits the ogre!(B.... (B(B9(B5:j<] _(BThe ogre is heavily wounded.(B5:j3)(B5:jk4)(B5:j5:j)5:j(B5:jgt5:jt2)(B5:j (B)(BYou shoot an arrow. The arrow hits the ogre!!  5:j;You kill the ogre!(B5:jSz(B....(B5:j5:j22(B5210.4 (1.15:j(B _Fedhas appreciates your contribution to the ecosystem.(B5:jQ 8(B(B5:j? (B5:j C _(BNo target in view!5:j 5:j (B5:j (B5:j b(B _(BNo target in view!5:j` 8(B(B5:jJ &(B 5:j 5_(BNo target in view!5:j 5:jW (B(B(B _(BNo target in view!6:j?(B(B(B(B(B (B_(B(B(B(B(B6:jG(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B6:j(B(B(B(B(B(B (B_You now have 516 gold pieces (gained 13).(B(B(B(B(B(B(B(B6:jH(B(B(B(B(B(B6:jh(B(B(B(B(B(B(B(B6:j0(B(B6:jH(B(B(B6:jf H(B(B(B6:j (B6:jU(B6:jH(B(B(B6:j((B(B(B(B(B(B(B(B(B(B6:j/(B6:j0(B6:jK8(B6:jC:0(B(B6:j:(B6:j>(B6:j?(B6:j?(B6:juA(B6:jTIx(B(B(B(B(B6:jJ(B6:jLJ(B6:jO(B6:jZ(B(B(B(B(B(B(B(B6:jM[(B6:j]H(B(B(B6:j3_(B6:jl`(B6:j`(B6:jfb0(B(B6:j:(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B6:j(B6:j(B6:js(B6:j(B6:j(B6:j (B6:jϥ(B6:jç(B6:j*(B6:jn(B6:j>(B6:j+0(B(B6:ju(B6:j-(B6:jPH(B(B(B6:j$(B6:jx0(B(B6:j(B6:jK`(B(B(B(B6:j(B6:j(B6:j(B6:j6(B6:j(B6:j(B6:ji(B6:j(B6:jf(B6:j(B6:j(B6:jJ (B6:j (B6:j|H(B(B(B6:jH(B ####..##(B  #####(B  ##(B #.#(B  ####(B #.#(B  ##(B.##(B ##.##(B  6:jUI##(B...#####...##(B  ##(B......##...#..#(B  ##(B.............#...###.##(B #(B.......@(B.....#...####..#(B---6:jIO55.4 (45.0) ##(B........(B.......###...)..(B ##.(B....(B%(B...(B......###....... #(B #..(B........(B....#####....... #(B ##..(B........(B....#(B ##.. #(B #...(B........(B...##(B #......... 6:jJ#(B ##..(B........(B...#(B ## (B ###(B ###(B........(B..##(B #.: ##.###(B ##.........#(B ##(B6:jL<---(B6:jo`_(B _(BDone exploring.7:jiO(B(B(B7:jx7:j(B0.0)........(B7:jH(B7:jK(B7:jRG _(BDone exploring.7:j8 7:jݑp (D) Dungeon (T) Temple  Where to? (Tab/Enter - D:7, ? - help) (B7:j 7(B(B7:j (B7:j7 &(B(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B7:j!P (B7:jb (B(B(B(B(B(B7:jz x(B(B(B(B(B7:j)~ (B7:jc (B7:j (B7:jp H(B(B(B7:jε (B7:j `(B(B(B(B7:j (B7:jX (B7:j (B7:j 0(B(B7:jk (B7:j< (B7:j (B7:jn (B7:jv 0(B(B7:j (B7:j (B7:jU H(B(B(B7:j (B7:j (B7:j (B7:jV (B7:j (B7:j (B7:j, (B7:j@ (B7:j (B7:j  (B7:j (B7:jW (B7:j (B7:j 0(B(B7:j (B7:j< (B7:jX H(B(B(B7:j-" (B7:j# (B7:jW$ (B7:j% (B7:j& (B7:j( (B7:j( (B7:j) (B7:j+ (B7:j"- (B7:j- (B7:j/ (B7:jD {(B(B(B(B(B(B(B(B(B(B(B(B (B There is a stone staircase leading down here.7:jnF (B7:jK V(B (B_(B8:j (B8  You climb downwards.(B(B(B8:j 8:jP!(B8:j:_(BYou encounter a boulder beetle.8:jC(BThere is a stone staircase leading up here.8:jT (B8:j͐ T(B8:j  #######(B  #(B.....#(B  #(B.@(B...#(B 86.9 (31.5) #(B.....#(B  #(B.....#(B  . .#(B B(B...#(B8:j ^B(B  (B (Bboulder beetle (asleep)(B ..#(B .#(B+##(B.......#(B 8:jN (B8:j0 ~(B _(BA boulder beetle is nearby!(B9:j!4)(B9:j9)(B9:jX9)(B9:jn>:)(B9:jw (BB.  You shoot an arrow. The arrow hits the boulder beetle!!9:j(B...B  (B(B9:j\M=(B===8.0 (1.1)9:j@s(B9:jj _(BThe boulder beetle is moderately wounded.(B9:j8)(B9:j9)(B9:jL :)(B9:j˟ (B...(BBB(rolling)(BYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.  9:j( (BThe boulder beetle is moderately wounded.(B(B909:j _(B _The boulder beetle curls into a ball and begins rolling!9:j 9:j0 8)(B9:jn 9)(B9:j :)(B9:j (B(BB(Bζ(BYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.9:j! &(B.9:j7" +.ℓ(B9:j$ )(B909:j!+ 9:jM+ 5ℓ(B9:j. c _(BThe boulder beetle is moderately wounded.(B9:jP 9:j 8)(B9:jN 9)(B9:j  9:j׹ (B(BB(Bζ(BYou shoot an arrow. The arrow hits the boulder beetle.9:j J(BBζ(B9:jL (B.ℓℓ(B.B(B1.1 (1.1ℓ(B 9:j d_(BThe boulder beetle is moderately wounded.(B9:j ) (B9:jd" =)(BYou shoot an arrow.9:j`k ;)(B9:jε ;)(B9:j(;)(B9:j>;)(B9:j;)(B9:j;)(B::j1! (BB.......(B(B..  The arrow completely misses the boulder beetle.(BThe boulder beetle hits you but does no damage.::j6.(B20::j7(B::jRC _The boulder beetle stops rolling and uncurls.::jz ::j:{(B You shoot an arrow. The arrow hits the boulder beetle!  (BThe boulder beetle is moderately wounded.(B::j}_(B38-------(B3::j݋K(B _The boulder beetle bites you!::jn> (Bℓ::j(BYou shoot an arrow. The arrow hits the boulder beetle.  (BThe boulder beetle is heavily wounded.(B::j-(B.::jK%(B9::jC=------(B4::j/(B::j( _The boulder beetle leaps!::j::j(B::j (B::jab(B _(BNo target in view!::j(B::j3 (B::jg(B::jJ _(BNo target in view!::j(B::j֊ (B::j(B::jaC _(BNo target in view!::jg::j< (B(B(B(BB (B (BA boulder beetle comes into view.(B(B40(B=(BB  (B (Bboulder beetle(B::j (B0(B---5.1 (1 _(B;:jF4)(B;:jL5)(B;:j9 (BB.  ;:jbYou shoot an arrow. The arrow hits the boulder beetle.(B.;:jWL(B1===6.0 (0.9(B _(BThe boulder beetle is heavily wounded.(B;:j7=4)(B;:jwp (BB.  You shoot an arrow. The arrow hits the boulder beetle!(B.(B2=(B7.0 (1.0(B _(BThe boulder beetle is heavily wounded.(B;:j;:j\K (B (BYou shoot an arrow. The arrow hits the boulder beetle!  (BThe boulder beetle is severely wounded.(B(B3(B=(B8.1 (1.1;:j v(B _The boulder beetle closely misses you.(B;:j f (B)(BYou shoot an arrow.;:jz #);:j6. (B;:jg ;)(B;:j1 ;)(B;:j ;:j 3)(B;:jI ;)(B;:j ;)(B;:jc  ;:je (BB......  The arrow barely misses the boulder beetle.(B(B4=(B90;:j}l (B;:jo  ;:jyp 8_The boulder beetle bites you but does no damage.;:j ( (B ;:j, nYou shoot an arrow. The arrow hits the boulder beetle!  (BThe boulder beetle is severely wounded.(B(B5(B=(B100.0 (0.9(B _The boulder beetle barely misses you.(B;:j (B (BYou shoot an arrow. The arrow hits the boulder beetle.  ;:jٝM(BThe boulder beetle is almost dead.(B;:j`/(B1.0 (1.0;:j(B;:j ;:j(_The boulder beetle bites you.;:j><:jE (B You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  (BThe boulder beetle is almost dead.(B(B32(B------(B2(B<:j d <:je<:jn_The boulder beetle bites you!<:j$<:jKS (B You shoot an arrow. The arrow hits the boulder beetle!  (BThe boulder beetle is almost dead.(B(B4(B=-----(B3<:jYVn(B _The boulder beetle barely misses you.(B<:jIa<:j^ <:j(B.  You shoot an arrow. The arrow hits the boulder beetle!  You kill the boulder beetle!(B(B<:jD  (B(B6(B/54(B=(B=(B789 (0.9 _Fedhas appreciates your contribution to the ecosystem.Your Fighting skill increases to level 5!Your Dodging skill increases to level 7!(B(B _Your Stealth skill increases to level 7!(B<:jw8(B(B<:j(B<:j <:j5_(BNo target in view!<:j<:j(B(B(B _(BNo target in view!<:jh (B(B(B _(BNo target in view!<:j{1(B(B(B(B(B7= (B_(B(B(B8(B(B(B(B39=(B(B(B(B40(B=(B<:j(B<:jk(B(B1=(B(B(B(B2(B=(B(B(B(B3=(B(B<:j(B(B5(B=(B=(B(B<:j(B<:j3p(B6(B=(B(B<:jj(B<:j'(B7<:j}(B<:jg(B(B8=(B<:j(B<:jL(B(B9(B=(B(B<:j(B<:jP(B50=(B<:j(B(B(B1(B=(B(B(B(B2=(B(B(B(B3(B=(B(B(B(B4=(B(B (B_HP restored.(B(B(B(B(B(B(B(B(B(B(B(B=:j(B########(B.....##(B.<(B...#(B #.(B....######.(B....####(B...@.(B......#(B---23.9 (20.0)...............#(B...............#(B((B......#(B....#(B+##(B.......#(B.... ###(B+#(B....(B... ....(B.. ...(B(B(B=(B---(B4.9 (21(B=:j- _Found 4 poisoned darts.=:jX (B=:j4Y =:j.i (B(B(B(B(B(B=:j (B(B(B(B(B(B(B(B(B(B(B=:jr 8(B(B'=:j (B(B(B (B_You open the door.(B #############(B #.....##(B...(B>(B#(B #.<...##(B.... #.....##(B #(B..#####.....###....##@#...........#(B9.9 (5.0)....(B........#.....#(B.....(B((B.....#(B.....#(B+##.....#(B.....#(B ###+#....##(B+##(B....#(B ....(B #(B....#(B ...#....#(B=:jY F(B(B30.9 (6=:j (B _Found a stone staircase leading down. _(BThere is an open door here.>:j-(B>:j(B>:j-(B>:jI(B>:j&(B>:j& (B_>:j (B>:jW  (B(B(B(B(B(B(B(B(B(B(B(B>:j0B (B There is an open door here.>:jU79(B (B_>:j\(B>:jb(B>:j0(B(B>:j(B(B(B (B (BYou encounter an orc. It is wielding a +0 short sword.(B(B #######(B ######(B #.....#(B #...(B>(B#(B #.<...#(B #....#(B #.....#(B...######..#####.....###(B.......@##'#....#(B.....#...#(Bo(B.......(B((B........#(B...#(B+##.......#(B...#(B ###+#....(B (Bo(B  (B orc (wandering)#####(B+##(B....#(B ....(B #(B....#(B ... (B #....#(B(B6(B7.9 (7 _(B>:jy>:j29,)(B?:j+J6))(B?:jǖ:)(B?:j:)(B?:j8:)(B?:j:)(B?:j (B)(BYou shoot an arrow. The arrow hits the orc!  You kill the orc!(B?:jP(B......?:j9(B===9.0 (1.1?:j#(B?:jcg _Fedhas appreciates your contribution to the ecosystem.(B?:j?:jSW(B(B(B _(BNo target in view!?:jo?:j(B?:j (B?:j(B?:jC _(BNo target in view!?:j?:j{8(B(B?:j(B?:j, ?:jF=_(BNo target in view!?:j?:j |(B(B(B(B(B (B_?:j(B?:j(B?:jȬ(B?:j: (B (BYou encounter an orc priest. It is wielding a +0 whip.(B(B #######(B ######(B #.....#(B. #...(B>(B#(B #.<...#(B... #....#(B #.....#(B..######..#####.......##'#.(B---o(B....(B..)(B.......(B((B.(B..#+##......(B..#(B ###+#o(B  (B orc priest (wandering)+#####(B+##(B....#(B  #(B....#(B  #....#(B(B400---(B1.0 (2 _(B@:jJ,)(B@:ju.))(B@:j0)))(B@:j J9))))(B@:j:)(B@:j:)(B@:j`WG (B.o@:j}X(BYou shoot an arrow. The arrow hits the orc priest!  The orc priest shouts!  (BThe orc priest is severely wounded.(B@:j8^(B.....o(B  (B@:jc7(B===9 (0.9@:js(B@:jz' _You hear a shout!@:jv,)(B@:ju.))(B@:j1?0)))(B@:j29))))(B@:j@:j|)@:j(B@:jC @:j:O(B)(BYou shoot an arrow. The arrow hits the orc priest!  You kill the orc priest!(B@:js(B.....(B42.8(B _Fedhas appreciates your contribution to the ecosystem.(B@:j(B(B(B _(BNo target in view!@:jY(B@:j\ (B@:j(B@:jh @:j<_(BNo target in view!@:j (B@:j (B@:j3X (B@:jzX J _(BNo target in view!@:j{ 8(B(B@:jD b(B _(BNo target in view!@:j4 g(B(B(B(B@:jT (B (BYou encounter an orc wizard. It is wielding a +0 dagger.(B@:j[ "##@:j[ |(B #(B.. ######(B #.....#(B... #...(B>(B#(B #.<...#(B.... #....#(B #.....#(B.....######..#####.....#(B..##'#(B..)@:j\ z(B.)(B.(B((B.#+##o(B.#(B ###+#.(B o(B  (B orc wizard (wandering).#(B+#####(B+##(B....#(B  #(B....#(B @:j} 1 #....#(B@:j] )(B0.@:j6 b(B(B---3.8 (1@:j H(B _The orc wizard leaves your sight.@:j= A:jm(B---(B(B _(BNo target in view!A:jw(BA:jx (BA:j(BA:jC _(BNo target in view!A:jA:js (BA:j%x (BA:j b(B _(BNo target in view!A:jS 8(B(BA:jkV (BA:jW  A:jX =_(BNo target in view!A:j[ A:j O(B(B(BA:j_ (B (B (BYou encounter an orc. It is wielding a +0 hand axe.(B(B ######(B  #(B....(B>(B ######(B #(B #(B..... #...(B>(B#(B #.<(B #(B..... #....#(B #(B #(B.....######..#####(B #(B.##'#(Bo(B..)(B.)(B.(B((B.#+##.#(B ###+#(B o(B  (B orc wizard (wandering)o(B.#(B+#####(B+##(B....#(B (Bo(B  (B orc (wandering)(B.. #.# (B #....#(BA:j; (B0.(Bo(BFound a stone staircase leading down.o(B.A:jM Fo(BA:j (B(B==4.8 (1(B _The orc wizard shouts!B:j4)(BB:jH9)(BB:jp:)(BB:j:)(BB:jc:)(BB:jբf (B)(BYou shoot an arrow.B:j;)(BB:j;(B.(Bo(B(B.o(BB:jzJ(B.......(B=5(B B:jVR_The arrow closely misses the orc wizard.(BB:jB:jc.)(BB:j9)(BB:j[:)(BB:j:)(BB:j>y (B.(Bo(BYou shoot an arrow. The arrow hits the orc wizard!o.(B(B..) (B(B6B:jV(BB:jV_ _(BThe orc wizard is almost dead.(BB:j{4)(BB:j9)(BB:j;E:)(BB:j˒ (B)(BYou shoot an arrow. The arrow hits the orc wizard.  You kill the orc wizard!(BB:jF(Bo(B)(B(B.(Bo(BB:j<(B..)(Bo(B  (B orc(B(B5B:jİ7.9 (1.1B:jB(B _Fedhas appreciates your contribution to the ecosystem.(BB:jB:j+)(BB:j).))(BB:jr0)))(BB:j2))))(BB:j-)4)))))(BB:jA(B.(Bo(B(B....(B80(B _You shoot an arrow. The arrow barely misses the orc.(BB:j3,)(BB:jB:j,))(BB:j:D 0)))(BB:jÓ 2))))(BB:jc 4)))))(BB:jD 5(B....(BoB:jAD (BB:j=F /(B9.8 (0.9B:jQ (BB:jT l _You shoot an arrow. The arrow barely misses the orc.(BB:jd b (B (BYou shoot an arrow. The arrow hits the orc.  (BThe orc is heavily wounded.(B(B50.7(B _The orc closely misses you.(BB:j ; (B)B:j: (BYou shoot an arrow. The arrow hits the orc.  You kill the orc!(BB:j *(BB:j" /(B1.7 (1.0B:j - (BB:jD2  B:j2 a_Fedhas appreciates your contribution to the ecosystem.(BB:jC B:j&8(B(BB:j Bb(B _(BNo target in view!C:j_(BC:jV{(B(B _(BNo target in view!C:jC:j!7(B(BC:jF(BC:jF(B(B (B_(B  Things that are here: (B a +0 hand axe; an orc corpse(B(BC:jI! (B_C:j2N(BC:jY0(B(BC:j^(BC:jkb(BC:jf(BC:jn(BC:j8p(BC:jr(BC:jw$  Things that are here:C:j~ (B a +0 whip; a +0 leather armour(B (B_C:j(BC:jf(BC:jg(BC:jٗ(BC:j(BC:j (B'C:j(BC:j$(BC:ju(B (B_You open the door.(B(B(B (B There is an open door here.C:j(B (B_(B(B(B(B(BC:ja(BC:j(BC:jw(BC:j(BC:joB(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BC:jD!(B'C:j I(BC:jc(BC:jg(BC:jl9 (B_You open the door.C:j"q(BC:jr(BC:j*r(B (B There is an open door here.(BC:j! (B_C:jg(BC:j#`(B(B(B(BC:j'(BC:jU(BC:j(BC:j(BC:j(B(B(B(B(B(B(B(BC:j(BC:j C:j - #.....)............# (B #(B #..................# (B #(B. #....#'#####+##....# (B.)#....#.(B.......#.... ######.(B.......#....# (B #(B........(B........(B  (B #..(B.....(B.........(B  (B ##+##(B..(B.....##...(B  (B #(B.@######(B ...(B ---74.7 (23.0) (B #(B..#(B ..(B  (B #(B+##(B (B (B (B (B (B (B(B---(B5.7 (24(B _Found a dagger.C:j(B(B(B(B(B(B(B(B'(B(B(BC:j& (BC:j1_You open the door.C:jO(B(B(BC:j (B There is an open door here.(B (B_(B(BC:j(BC:j(BC:j(BC:j(BC:j(B(B(B(B(B(B(B(BC:j(BC:j.(BC:j=1Q(B(B(B(B(B (B_You open the door.(B(B(B (B There is an open door here.C:j1(BC:j2! (B_C:j3(BC:j7(BC:j*< (B (BYou encounter a wight. It is wielding a +5 flail.(BD:j (B #'##(B  (B #..#(B  (B #..#(B  (B ##..#(B  (B #...#(B ..(B  (B #...#(B ....(B  (B ##(B+####'#(B.....(B  (B #(B......(B...#(B  (B #(B....@(B....#(B  (B #(B...(B$(B.....#(B  (B #(B.........# (B #(B.........+ (B #(B.........# (B #######(B+#(B...U(B  (B (Bwight (dormant)(B (B...U (B... (BD:j|(B86.7 (11(B7.7 (12 _(BD:j]D:j8)(BD:jc :)(BD:jR :)(BD:j :)(BD:j" :)(BD:jK :)(BD:j :)(BD:j U(B.(B......U(Bwandering)(B(B===8.0)(BD:jq r _You shoot an arrow. The arrow completely misses the wight.(BD:j 8)(BD:j!^ :)(BD:je D:jy 2)(BD:ja :)(BD:j$ :)(BD:jp (BU(B.  You shoot an arrow. The arrow hits the wight!D:jx 2(B...D:j`x s.U(B  (B(BD:j| ((B9D:j (BD:jM ^ _(BThe wight is heavily damaged.(BD:j( 8)(BD:j0 :)(BD:j3 :)(BD:j[} :)(BD:j * (BD:j )(BYou shoot an arrow. The arrow hits the wight!!  You destroy the wight!(BD:jQ F(B....D:j 1(B890D:j (BD:j  D:j <_Fedhas accepts your kill.(BD:j D:jv(BD:j]w (BD:j|(BD:j J _(BNo target in view!E:j(BE:j (BE:j b(B _(BNo target in view!E:jϪ8(B(BE:jb(B _(BNo target in view!E:jUP(B(B(BE:jC _(BNo target in view!E:j E:jޜ(BE:j(BE:jh(BE:j(BE:jV(B (B_(BE:j(BE:j (BE:j(BE:jP (B_You now have 531 gold pieces (gained 15).E:j8(BE:j(BE:j`(BE:j(BE:j(BE:j(BE:jݵ(BE:j(BE:j (B (BYou encounter a wight. It is wielding a +4 spear.(B(B E:jI(#...#.....(B #.(B..#(B.....(B ##(B+####(B'#(B.....(B #(B.........#(B #(B.....(B....#(B  #(B....(B.....#(B  #(B.....(B....#(B E:j #(B......(B...+  #(B..#(B --- #######(B+#(B.)(B.... .(B......(B......U(B##U(B  (B (Bwight (polearm, dormant)(BE:jjE:j&(B4.7 (4E:j}G---(B5.7 (5 E:j _E:j(BE:jE:j 0)(BE:jJ 9)(BE:j :)(BE:jH :)(BE:jFZ :)(BE:j E:j/ 2)(BE:j (B)(BYou shoot an arrow. The arrow hits the wight!!  You destroy the wight!(BE:j L(B......E:j (B91===6.7 (1 _Fedhas accepts your kill.(BE:j (BE:j!h _Your Hexes skill increases to level 6!(BE:j1(BE:j_3 (BE:j2:(B E:jH;=_(BNo target in view!E:j$>F:jٓ(B(B(B _(BNo target in view!F:j8(B(BF:j(BF:jv F:j5_(BNo target in view!F:jF:jX(BF:j:Z (BF:j`(BF:jaC _(BNo target in view!F:jdF:jy(BF:j{ (BF:jӁ(BF:jC _(BNo target in view!F:jF:j(BF:j(BF:j7(BF:j*(BF:j.(BNo target in view!  (BYou encounter a wight. It is wielding a +4 war axe.(BF:jf=(B #...#.....(B  #.(B..#(B.....(B  ##(B+####(B'#(B.....(B  #(B.#(B F:j> #(B.........#(B  #(B.........#(B  #(B.........#(B  #(B.........+  #(B.......@(B.#(B  #(B+#(B.)(B. .. ......U(B .....)(B. ######(B+U(B  (B (Bwight (wandering)(B   F:jAL(B0U(B.F:jLC1U(BF:jl/U(BF:jn (BUU(B (B3 wights (1 polearm, 2 wandering)You encounter a wight. It is wielding a +0 spear.(B(B---7.7 (1(B _(BYou encounter a wight. It is wielding a +0 dagger.(BF:j 0)(BF:j/ F:j0 1)(BF:jM~ :)(BF:j" :)(BF:j :)(BF:ju ) (BF:jv eU(B.  You shoot an arrow. The arrow hits the wight!F:jx F:j y 1U(B.F:jy F:j+z I(B.U(BF:j %(B.F:j 2)(B..F:j 2(B===8F:j (BF:j2 X _(BThe wight is severely damaged.(BF:j F:j F:ji -)(BF:j] 9)(BF:j :)(BF:jIC :)(BF:jC  F:j, (B)(BYou shoot an arrow. The arrow hits the wight.  You destroy the wight!(BF:jf F:j #U)F:j Y(B(B.U(B(B.)(B..UU(B (B2 wights (1 polearm,(B(B39F:j> (BF:j  F:j0 F:j C_Fedhas accepts your kill.(BF:j#[8)(BF:jH9)(BF:j4:)(BG:jL:)(BG:jt (BU(B.  You shoot an arrow.G:jG:j(B.)(B.'U(B 1 wandering)(BG:j (B The arrow hits the wight but does no damage.(B200.6 (0.9G:j(BG:j- _A wight opens the door.G:jj8)(BG:jׅ9)(BG:j:)(BG:jq_:)(BG:j:)(BG:ju:)(BG:j? (BU(B.  You shoot an arrow. The arrow barely misses the wight.(BThe arrow hits the wight!G:jA9U(B.G:jS(B.)(B...U(B)(B(B1.5(BG:j^_ _(BThe wight is severely damaged.(BG:jԆ0)(BG:j9)(BG:js,:)(BG:jہ:)(BG:j`:)(BG:j-  (BU(B.  You shoot an arrow. The arrow completely misses the wight.(BThe arrow hits the wight but does no damage.U(B.G:j1G:j:2L(B....)(BG:j3G:j3((B2.5 (1.0G:jE<(BG:j= G:j=:_(BThe wight is severely damaged.G:j=(BG:jpqG:j G:je 0)(BG:jn (BU)(BYou shoot an arrow. The arrow hits the wight!U(B.(B.(B3.4 (0.9(B _(BThe wight is heavily damaged.(BG:jWG:jո)G:j(BG:jaG:j)G:j(BG:j=XG:jX)G:jY(BG:j G:j$(BG:j)G:j_(BYou shoot an arrow. The arrow barely misses the wight.G:j28(BThe arrow hits the wight!  G:j(You destroy the wight!G:j(BG:j> G:j"(BG:jUG:j,)(B.G:jNG  (B (BwightG:j*(BFedhas accepts your kill.G:jg(BG:j7(B64.4 (1.0G:j.(BG:j G:j/_The wight hits you but does no damage.G:jG:j (B (BYou shoot an arrow. The arrow hits the wight.  (BThe wight is severely damaged.(BG:j G:j ((B5.3 (0.9G:j (BG:j F _The wight misses you.(BG:j G:j8  (B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(B(B(B96.2(B _Fedhas accepts your kill.(BG:jL (BG:jk (BG:j b(B _(BNo target in view!H:jMs(BH:jt (BH:jU}(BH:j~C _(BNo target in view!H:jH:jN(BH:jO (BH:j`b(B _(BNo target in view!H:jYV7(B(BH:j\(BH:j\(BH:jic(BH:j4e& (B_H:j+(BH:j[_  Things that are here: (B a +0 dagger; a +0 robe(B (B_(B(B #...#.....(B  ##(B+####(B'#(B.....(B  #.(B........#(B  #.#(B  #.#(B  #.#(B  #.(B+  #..)#######(B #######+#@)(B......--- #(B...))(B #(B...... #(B.....)(B #######(B'#(B  #(B   H:j.(B #...#.....(B  ##+####(B'#(B.....(B  #.#(B  #.H:jE#(B  #.#(B  #.#(B  #.+(B  #.H:jVS.)#(B #H:jbA+#.@(B. H:jqh#(B...))(B...) H:j4#(B. H:j\#(B.....)(B. H:j#H:jςN(B'#(B. H:j H:j  H:j/(B8.2 (2.0H:jݎI---(B9.2 (3H:jQ(BH:j$ _Found a club.  H:jThings that are here:H:jG H:j^J_a +5 flail(B; a +0 robeH:j=H:j g(B(B(B(BH:j (B ##+####'#.....(B  #...(B......#(B  #...#(B  #..#(B  #..#(B  #.+(B  #.....(B...)#########H:j (B #######+#(B.)(B........ #(B..@))(B...)(B[(B0 #(B.......... #(B.....)(B H:j4 #######(B'#(B  #(B H:jJ   H:ja H:j(BH:j& .(B10.2 (1H:j|(BH:j  H:j._Found a scale mail.H:jI:j(BI:j(BI:j(BI:j`(B(B(B(BI:j]$  Things that are here:I:j l(B ##+####'#.....(B  #.........#(B  #....(B.....#(B  #....(B.....#(B  #...#(B  #..+(B  #....(B....)#(B+  #+#(B.)(B. #(B...@)(B...)(B[(B. #(B. #(B.....)(B. #(B'#(B. .#(B . #(B . I:j|D (B ##+####'#.....(B #.#(B #.........#(B #.........#(B #.....(B....#(B #..+(B #.)#(B+##+#(B.)(B.#(B...)@(B...)(B[(B.#(B.#(B.....)(B.#(B'#(B..#(B ..#(B .#(B .  a +0 spear; a +0 robeI:j?\(B1(B2.2 (2 _I:jdG(BI:jX}  Things that are here: _a +4 war axe(B; a +0 robeI:j17(B(BI:j7(BI:j>(BJ:j(BJ:j2& (B_J:j<(BJ:j;#.........#(B #.#(B #.#(B #......(B...#(B #.(B..+(B #.)#########(B+#########+#(B.)(B........... #(B...))(B...)(B[(B#(B.....@(B.....#(B.....)#######(B'#(B .#(B .#(B .#(B ##(B J:jq(B ...+)#########(B+########+#(B.)(B........... J:j{#(B...))(B...)(B[(B...(B....######(B'#(B .#(B ......(BJ:j +Z(B3.2 (1(B4.2 (2J:jMF(B  Things that are here: _a +4 spear(B; a +0 robeJ:jGW O(B(B(BJ:jW (BJ:j\ (BJ:jd & (B_J:jad (BJ:jg (BJ:jl (BJ:jly (BJ:j~ (BJ:j { (B There is an open door here.(B (B_J:jC (BJ:j (BJ:jC 0(B(BJ:j (BJ:j, (BJ:j (BJ:j" (BJ:j[ x(B(B(B(B(BJ:jE H(B(B(BJ:jt) `(B(B(B(BJ:j+ (BJ:j 0 (BJ:j_9 (BJ:j[> (BJ:j@ (BJ:jvK (BJ:jN (BJ:j O (BJ:jR (BJ:jR (BJ:jVV (BJ:jV (BJ:jV (BJ:jX (BJ:j[ (BJ:j$] (BJ:j] (BJ:j8b 0(B(BJ:jm h(B(B(B'(BJ:jn (BJ:jo (BJ:jNr 9 (B_You open the door.J:jw O(B(B(BJ:jÆ B (B There is an open door here.J:j i(B (B_(B(BJ:jq (BJ:jE (BJ:j (BJ:j (BJ:jA (BJ:j (BJ:j (BJ:jP (BJ:j (BJ:jͷ 0(B(BJ:j (BJ:jQ (BJ:j (BJ:j (BJ:je (BJ:j H(B(B(BJ:jn (BJ:j 0(B(BJ:j (BJ:j (BJ:j (BJ:jE (BJ:j (BJ:j (BJ:j 0(B(BJ:j (BJ:j `(B(B(B(BJ:j (BJ:j (BJ:j} (BJ:j) (BJ:j (BJ:jV (BJ:j (BJ:jy 0(B(BJ:j H(B(B(BJ:j H(B(B(BJ:jJ2 P (B_You now have 545 gold pieces (gained 14).J:jB (BJ:j>C (B(B(B(B(B(B(B(B(B(BJ:jJ o(B'(B(B(BJ:jL 9 (B_You open the door.J:jO (BJ:jf J:jm (B #.......#....(B (Bmmoncure the Skirmisher (B #.......#....(B (BDeep Elf of Fedhas **.... (B #(B+##(B #.......#....(B Health: (B54/54 (B======================== (B #(B... #..(B.....'....(B Magic: (B14/14 (B======================== (B #(B... #.(B......#....(B AC:(B 12Str:(B 8  #(B...##(B+##.......#####(B EV:(B 17Int:(B 15  #(B...#(B....########SH:(B 0Dex:(B 28  (B..##(B...#(B....#XL: (B 9 Next: (B99% Place: (BDungeon:8  J:jn (B.......@.(B...#Noise: --------- (B Time:(B 6247.2 (33.0)  (B.......#(B..(B..#m) (B+0 orcbow (B (B..##(B...#(B....#Fire: m) (B+0 orcbow (B #(B...#(B....#  #(B...#(B....#  (B....#(B....#(Bx(B  (B (BErica (constriction, asleep) (B (B...(Bx(B.#(B....#  #######(B....#  ###### (B_You open the door. _There is an open door here. J:jn J_You now have 545 gold pieces (gained 14). _You open the door.  J:jn (BYou encounter Erica the Fiery-Tempered. She is wielding a +2 scimitar offlaming and wearing a ring of resist corrosion.J:jn (BJ:j 1  --more--(BM:j(BM:j֤ (BM:jk (BM:j M:j 8(B8.2 (34 _M:j(BM:jL _(BThere is an open door here.M:jaM:jJ 4)(BM:j 5)(BM:j 5)(BM:j- 9)(BM:jy 9)(BM:j D (B(BxM:j w(B.(BYou shoot an arrow. The arrow hits Erica!!  Erica shouts!M:jK <(B....M:j w(Bx(B  (B)(BM:j =(B===9.2 (1.0)M:jq (BM:j9  M:jo H_(BErica is moderately wounded.(BM:j4 N:j N:j (B #.......#....#(B #(B+##(B #..(B.....#....#(B #(B...(B #.(B......'....#(B #(B...(B #(B.......#....#(B #(B...##(B+##(B.......######(B #(B...#(B....########(B  .(B.##(B...#(B....#(B  .(B......'....#(B  .......#@(B...#(B  ..##...#(B....#(B   #...#(B....#(B  #...#(B....#(B ..x.#(B....#(B .....#(B....#(B #######(B....#(B  ######(BN:j8j(B(B---50(BP:j2(B (BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNone0% (Ba - Wall of Briars3 MP, Piety-0% [(B?(B] toggle between ability selection and description.P:j>P:jhEP:jeX` (B #.......#....#(B (Bmmoncure the Skirmisher (B #(B+##(B #..(B.....#....#(B (BDeep Elf of Fedhas **.... (B #(B...(B #.(B......'....#(B Health: (B54/54 (B======================== (B #(B...(B #(B.......#....#(B Magic: (B14/14 (B======================== (B #(B...##(B+##(B.......######(B AC:(B 12Str:(B 8  #(B...#(B....########EV:(B 17Int:(B 15  .(B.##(B...#(B....#SH:(B 0Dex:(B 28  .(B......'....#XL: (B 9 Next: (B99% Place: (BDungeon:8  .......#@(B...#Noise: --------- (B Time:(B 6250.2 (0.0)  ..##...#(B....#m) (B+0 orcbow (B #...#(B....#Fire: m) (B+0 orcbow (B #...#(B....#  ..x.#(B....#  .....#(B....#  #######(B....#  ######  (BYou encounter Erica the Fiery-Tempered. She is wielding a +2 scimitar of (B_(Bflaming and wearing a ring of resist corrosion. (B_(BThere is an open door here.  You shoot an arrow. The arrow hits Erica!!  Erica shouts! _(BErica is moderately wounded.(BP:j\dX(B◊◊◊◊◊◊(BP:jeP:j%f[(B1------(B1.2 (1P:jzX(B _A briar patch grows up from the ground. x6P:jb (BP:jWd ((B2P:jkj (BP:jl Q:j(BQ:j(BQ:j (BQ:j_&0(B(BQ:j((BQ:jZ/(B (B_You start resting.(BErica comes into view.(BQ:j=6<(B2==----Q:j7(Bxx(B  (B (BErica (constriction)(BQ:j=((B3Q:jA4(B4.2 (2 _Q:jE(BQ:jHQ:je (B)(BYou shoot an arrow.Q:j/%:)(BQ:jf: (B)Q:jgGFedhas protects your plant from harm.(BQ:j.:)(BQ:jĢ (B.(Bx(B.(B◊, ally target)(BThe arrow barely misses Erica.*(BQ:jz Q:jz(B{(B  (BErica mumbles some strange words.Q:j{4(BErica flickers and vanishes!Q:jC|Q:jW|"(B===Q:je|5.3 (1.1Q:j(BQ:jP _(BDeactivating autopickup; reactivate with Ctrl-A.(BQ:j(BQ:j (BQ:jo(BQ:jM Q:j5_(BNo target in view!Q:jڥQ:j=$ (B(B(B _(BNo target in view!Q:j 8(B(BQ:j (BQ:j* C _(BNo target in view!Q:j Q:ji (BQ:j3j (BQ:jZ b(B _(BNo target in view!R:j8(B(BR:j\(BR:jj _(BThere is a strange disturbance nearby!(BR:jR:j(B(B(B _(BNo target in view!R:j'zA(B #.#....#(B   #..(B.....#....#(B  #+##(B #.#....#(B  #...(B #.(B......'....#(B  #...(B #(B.#....#(B R:j|$ #...##(B+##(B.......######  (B  #(B...#(B....########  (B ..##(B...#(B....#(B  ..(B...{(B.(B◊◊(B@(B..#(B  ..(B.....#(B.(B◊(B..#(B  ..##(B...#(B◊◊(B..#(B  #..(B x(B .....(B #######(B....#(B ######(BR:j(B.(B(B---6.8 (1.5{(B _You walk carefully through the plants.R:j ^ (BR:jk ---(B(B _(BNo target in view!S:j+S:ja;(B(BPut on or remove which piece of jewellery? (BJewellery (go to first with (B"=(B) (B d - a +4 ring of slaying (worn)  j - an amulet of regeneration (worn)  k - a +6 ring of dexterity (worn)(Be - an amulet of wildshape  i - a +6 ring of intelligence  p - a ring of see invisible[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput on(B[(Btab(B] (Bequip(B|unequip U:jDU:j4JU:jR(B #.......#....#(B (Bmmoncure the Skirmisher U:jHR>(B #..(B.....#....#(B (BDeep Elf of Fedhas **.... (B #+##(B #..(B.....#....#(B Health: (B54/54 (B======================== (B #...(B #.(B......'....#(B Magic: (B12/14 (B====================(B----  #...(B #(B.......#....#(B AC:(B 12U:jcRStr:(B 8  #...##(B+##(B.......######(B EV:(B 17U:jwR@Int:(B 15  U:jR#(B...#(B....########SH:(B 0U:jRDex:(B 28  ..##(B...#(B....#U:jRXL: (B 9 Next: (B99% Place: (BDungeon:8  U:jR..(B....{(B◊◊(B@(B..#U:jRNoise: --------- (B Time:(B 6256.8 (0.0)  U:jS..(B.....#(B.(B◊(B..#U:j$S*m) (B+0 orcbow U:jYS(B ..##(B...#(B◊◊(B..#Fire: m) (B+0 orcbow (B U:juSO#...#(B....#  U:jS#...#(B....#  ..x.#(B....#  U:jT.....#(B....#  #######(B....#  U:jATf###### _(BNo target in view! _(BNo target in view! _(BThere is a strange disturbance nearby! (B_(BNo target in view! _You walk carefully through the plants. _(BNo target in view!U:ja  U:jnafTo do this, you must remove one of the following items:((B?(B for menu, (BEsc(B to cancel)(B<(B or d - a +4 ring of slaying; (B>(B or k - a +6 ring of dexterityV:jQ8(Bxx(B  (B (BErica (constriction, invisible) (B ((B?(B for menu, (BEsc(B to cancel) V:j(B (B<(B or d - a +4 ring of slaying; (B>(B or k - a +6 ring of dexterity  You remove your +6 ring of dexterity.  (BYou feel clumsy.(B (BReactivating autopickup.(B  p - a ring of see invisible (worn)  (BErica says, "The claw is nothing compared to the sucker!"(BV:jŽ8(B3==V:j5(B52257.8 (1V:jG(BV:j> _Erica hits your briar patch but does no damage.V:jV:jN e (B)(BYou shoot an arrow.V:jF :)(BV:j (B◊◊ (B_Erica hitsbriar patch but does no damage.  You shoot an arrow.  Fedhas protects your plant from harm.(B x2  V:jm The arrow hits Erica!  (BErica is heavily wounded.(B  Erica hits your briar patch with a +2 scimitar of flaming!V:j 9(B===8.9 (1.1V:j (BV:j 5 _Erica burns your briar patch terribly.V:ju V:j?ne (B)(BYou shoot an arrow.V:j5:)(BV:j V:j[~(B)Fedhas protects your plant from harm.(B x2W:j:)(BW:jb`W:j`3)(BW:j:)(BW:j:)(BW:ja[7(BMW:j[§Fedhas protects your plant from harm.(B x2misses Erica.  Erica is struck by your briar patch's thorns.  !  Your briar patch is destroyed!(BW:jh(B....(Bx(B§(B◊(B (BW:jki.(B90W:j0p(BW:jsg _Your briar patch disappears in a puff of smoke!(BW:jDe (B)(BYou shoot an arrow.W:j%:)(BW:jA ) (BW:j .(Bx(BFedhas protects your plant from harm.(BThe arrow hits Erica!W:j|)R(B◊(B (BW:j*T(B4(B==(B==W:j*"(B60W:j0(BW:j-2 W:jT2A_(BErica is almost dead.(BW:j>5W:je (B)(BYou shoot an arrow.W:j.b§ (B The arrow hits Erica! _(BErica is almost dead.(BYou shoot an arrow.  Fedhas protects your plant from harm. (B The arrow hits Erica!  You kill Erica!(BW:jC)(B◊(B(B #.......#....#(B (Bmmoncure the Skirmisher (B #..(B.....#....#(B (BDeep Elf of Fedhas **.... (B #+##(B #..(B.....#....#(B Health: (B54/54 (B======================== (B #...(B #.(B......'....#(B Magic: (B14/14 (B======================== (B #...(B #(B.......#....#(B AC:(B 12Str:(B 8  #...##(B+##(B.......######(B EV:(B 15Int:(B 15  #(B...#(B....########SH:(B 0Dex:(B 22  ..##(B...#(B....#XL: (B 9 Next: (B129% Place: (BDungeon:8  ..(B.....)(B◊(B@(B..#Noise: (B===------ (B Time:(B 6261.9 (1.0)  ..(B.....#(B.(B◊(B..#m) (B+0 orcbow (B ..##(B...#(B◊◊(B..#Fire: m) (B+0 orcbow (B #...#(B....#  #...#(B....#  ..x.#(B....#  .....#(B....#  #######(B....#  ###### (B_(BErica is almost dead.(BYou shoot an arrow.  Fedhas protects your plant from harm.(BThe arrow hits Erica!  You kill Erica! (B_Fedhas appreciates your contribution to the ecosystem.(B (B Fedhas protects your plant from harm.(BThe arrow hits Erica!  You kill Erica!(B _Fedhas appreciates your contribution to the ecosystem.Your Ranged Weapons skill increases to level 12!You have reached level 10!(BW:j  W:jς*--more--(BW:jqF *(B9/59W:jH 5/15104% W:jiZ V(B _(BX:jX:j;(B(BPut on or remove which piece of jewellery? (BJewellery (go to first with (B"=(B) (B d - a +4 ring of slaying (worn)  j - an amulet of regeneration (worn)  p - a ring of see invisible (worn)(Be - an amulet of wildshape  i - a +6 ring of intelligence  k - a +6 ring of dexterity[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput on(B[(Btab(B] (Bequip(B|unequip Y:jxhY:jvY:jH(B #.......#....#(B (Bmmoncure the Skirmisher (B #..(B.....#....#(B (BDeep Elf of Fedhas **.... (B Y:j#+##(B #..(B.....#....#(B Health: (B59/59 (B======================== (B Y:j#...(B #.(B......'....#(B Magic: (B15/15 (B======================== (B Y:j$#...(B #(B.......#....#(B AC:(B 12Str:(B 8 Y:j0 Y:jG#...##(B+##(B.......######(B EV:(B 15Y:j[@Int:(B 15  Y:j|#(B...#(B....########SH:(B 0Dex:(B 22 Y:j ..##(B...#(B....#XL: (B10 Next: (B14% Place: (BDungeon:8  Y:jU..(B.....)(B◊(B@(B..#Noise: (B===------ (B Time:(B 6261.9 (0.0)  ..(B.....#(B.(B◊(B..#m) (B+0 orcbow (B ..##(B...#(B◊◊(B..#Fire: m) (B+0 orcbow (B #...#(B....#  #...#(B....#  ..x.#(B....#  .....#(B....#  #######(B....#  ######Fedhas protects your plant from harm.Y:j:(BThe arrow hits Erica!  You kill Erica! (B_Fedhas appreciates your contribution to the ecosystem.Your Ranged Weapons skill increases to level 12! _You have reached level 10!(BY:j  To do this, you must remove one of the following items:((B?(B for menu, (BEsc(B to cancel)Y:j)(B<(B or d - a +4 ring of slaying; (B>(B or p - a ring of see invisibleZ:j (B You remove your ring of see invisible.  You feel agile.(B(B78---2.9 (1Z:j(BZ:j60 _k - a +6 ring of dexterity (worn)Z:jZ:jU(BZ:j(BZ:j(BZ:jT(BZ:j(BZ:j(BZ:j(BZ:jA (B #.#....#  (B #.......#....#  Z:j(B #+##(B #...(B....#....#  (B #...(B #..(B.....'....#  Z:j(B #...(B #.(B......#....#  Z:j Z:j(B #(B...##(B+##(B.......######  Z:j(B #(B...#(B....##  Z:j (B .(B.##(B...#(B....#Z:j, (B .(B......)@(B◊(B..#---  Z:jD$ (B Z:j^g.#(B.(B◊(B..#Z:j (B .(B.##(B...#(B◊◊(B..# (B #Z:j(B...#(B....# (B Z:j?P#...#(B....# Z:jN Z:j[p(B ..x.#(B....#  Z:jj`(B .....#(B....# Z:ju Z:ja(B #######(B....# Z:j Z:jI(B ######(BZ:j$ (B #.#.... (B #.#.... (B #(B+##(B #.......#.... Z:j(B #(B... #..(B.....'.... Z:j;;(B #(B... #.(B......#.... (B #(B...##(B+##(B....... Z:jJv(B #(B...#(B....#Z:j^#Z:j (B ..##(B...#(B....#Z:j (B .......@(B◊◊(B..# (B Z:j[.#(B.(B◊(B..# (B ..##(B...#(B◊◊(B..# (B #(B...Z:j #(B....# (B #(B...#(B....# Z:j0(B ...(B.#(B....# Z:jA@(B ....(B.Z:jP9#(B....#Z:j^ Z:jl)(B ######Z:j8#(B....# Z:j Z:jI(B ######(BZ:j /(B4.4 (1.5Z:j-(B5.4 (2Z:j,(BZ:j< Z:j=b(B q - a ring of resist corrosion  There is an open door here.Z:j>-(B6.4 (3Z:jD(BZ:jFW _You see here a +2 scimitar of flaming(B.Z:jS[:jj (B[:j [:j5 (B[:j (B[:j (B[:j; "(B§[:jQ (B[:j 7(B(B[:j  [:j r(B_Your briar patch disappears in a puff of smoke!(B[:j+ (B[:jԶ (B[:jθ (B[:jѻ (B[:j (B[:j (B[:j, (B[:j (B[:j (B[:j (B[:j (B[:jr (B[:j (B[:jx (B[:j* (B[:jt (B[:j (B[:j (B[:j (B[:j! (B[:j> (B[:j (B[:j2 (B[:jy (B[:j (B[:j! (B[:j (B[:j (B'[:j( (B[:jx (B[:j (B[:jA 9 (B_You open the door.[:j (B[:jW (B[:j (B[:j B (B There is an open door here.[:j: (B[:j ! (B_[:j (B[:j\ (B[:j (B[:j: (B[:j (B[:jp (B[:j\ (B[:j (B[:j (B[:j (B[:jY (B[:j (B[:j (B[:j & (B[:j _You open the door.[:j (B[:j (B[:j (B[:j. (B[:j (B[:j (B[:j (B[:jn B (B There is an open door here.[:j (B[:j ! (B_[:j (B[:j5" (B[:jV& (B[:j& (B[:jC( (B[:j, (B[:j. (B[:j. (B[:j0 (B[:j3 (B[:j8 (B[:j8 (B[:j; (B[:j= (B[:jSB (B[:jC (B[:jD (B[:jM (B[:jQ (B[:jR (B[:jT (B[:jV (B[:j] (B[:j] (B[:j_ (B[:jb (B[:jlg (B[:jh (B[:ji (B[:jk (B[:j-o (B[:jo (B[:jp (B[:j.s B (B There is an open door here.[:jw (B[:jx ! (B_[:jDy (B[:j| (B[:jʀ (B[:j (B[:j (B[:jͅ (B[:j (B[:j (B[:j (B[:j (B[:jC (B[:j (B[:j| (B[:j (B[:jv (B[:j (B[:jo (B[:j+ (B[:j% (B[:j (B[:j (B[:jC (B[:j. (B[:j (B[:j; (B[:j8 (B[:j (B[:j/ (B[:j (B[:j (B[:j* (B[:j (B[:j" (B[:j (B[:j (B[:jR (B[:j (B[:jh (B[:jA (B[:j" (B[:j| (B[:j& (B[:j< (B[:j (B[:j (B[:j (B[:j (B[:j (B[:j- (B[:j (B[:jx (B[:j (B[:j (B[:jV (B[:j (B[:j (B[:j (B[:jT (B[:j (B[:j (B[:j (B[:j (B[:j (B[:j (B[:j, (B[:j# (B[:j) (B[:j* (B[:j\, (B[:j0 4 _You open the door. _There is an open [:j0 >door here. _You open the door. _There is an open [:j0 door here.  [:j5 o (B You see here a +2 scimitar of flaming(B.[:j; (B[:j= ! (B_[:j|> (B[:jA (B[:jE (B[:jF (B[:jG (B[:jK (B[:jQ (B[:j|Q (B[:jR (B[:jT (B[:jY (B[:jY (B[:j![ (B[:jn] (B[:ja (B[:ja (B[:jb (B[:jd (B[:jZi (B[:jj (B[:j/k (B[:jPm (B[:j| (B[:j} (B[:j~ (B[:j (B[:ji (B[:j݃ (B[:jz (B[:j4 (B[:jz (B[:jމ (B[:j (B[:jn (B[:j (B[:j (B[:j (B[:j (B[:j (B[:j{ (B[:jۙ (B[:j (B[:j (B[:jb (B[:jA (B[:j (B[:j (B[:jr (B[:j; `(B(B(B(B[:j (B[:j (B[:jݺ (B[:jD (B[:j (B[:j^ (B[:j& 0(B(B[:j (B[:jd (B[:j q (B (BYou encounter a water moccasin.(B[:j [:j )...........#(B ..))...(B)(B[(B...#(B .........(B...+(B #(B ....)....(B...#######(B+##(B.#(B #####'#..(B..............#(B ......#..(B..............#(B ......#..(B............... ......#..(B............... [:j #.#####..(B.......@(B.....◊(B. ####.....(B..######(B.....~~ [:j" #..#.......#....#(B.....♣~ '..#.......#....#(B......♣ [:j= #..#.......#....#(B......# #..#.......'....#(B.......[:jT S(B  (B (Bwater moccasin (wandering) (B...#.......#....#[:jl (B......# #+##.......######(B.....S♣ [:j I....##(B[:j ](B325.4 (59.0)S(B.[:ja YS(B(B[:j .(B6.4 (60[:jy (B[:j 1 _The water moccasin hisses angrily.[:j \:jr8(B(B\:j(B\:jG_ _(BA water moccasin is nearby!(B\:j@\:j 8)(B\:j :)(B\:j' :)(B\:js :)(B\:jY :)(B\:jw :)(B\:jS 9S(B.\:jU 9S(B.\:j^ 4(B.....\:j_ /(B===7.4 (1\:j0` .0)\:jg (B\:jMi  \:ji [_You shoot an arrow. The arrow misses the water moccasin.(B\:jk \:jN 8)(B\:j :)(B\:j" :)(B\:j_1 (BS(B.  You shoot an arrow. The arrow hits the water moccasin!\:j: Z(B.. (B\:j; /(B8.3 (0.9\:jC (B\:jH j _(BThe water moccasin is moderately wounded.(B\:j 8)(B\:j :)(B\:j} (BS.(BYou shoot an arrow. The arrow hits the water moccasin!!\:j!<(B. \:j!(B\:j#/(B9.3 (1.0\:j*(B\:jx+ \:j+V_(BThe water moccasin is almost dead.(B\:j5P]:jM8)(B]:jpf (B)(BYou shoot an arrow.]:j;)(B]:jf;)(B]:j;)(B]:j^;)(B]:jIG9S(B.]:j  .))...)[...#..+ # ).......#######+##.# .............# .............## ............... .......@....... ............◊.(BS(B .######†....~~~ ^:j #.....♣~♣ #......♣◊ #......# #........ #......#.  (B^:j. v(B))...(B)(B[(B...#(B..+(B #(B ).....(B..#######(B+##(B.#(B .............#(B .............##(B ............... ^:j .......@(B....... .......(B.....◊(B.(BS(B .######†(B....~~~(B #(B.....♣~♣(B^:j |#(B...(B...♣◊(B#(B......#(B #(B........#(B......#(B.^:j (B^:jo <---(B^:j (B^:j  ^:j ^:j] W_(BAn electric eel is nearby!(B^:j 0)(B^:j] 3)(B^:jơ 4)(B^:j :)(B^:jDH f (B)(BYou shoot an arrow.^:jq ;)(B^:j (B)Fedhas protects your plant from harm.(B^:jA P~(BS(B^:jL (B....◊(B.(BS(Bwandering)^:j N 7(B===9 (0.9^:j[U (B^:jX e _The arrow completely misses the electric eel.(B^:j+p 0)(B^:j 3)(B^:j1:)(B^:jz:)(B^:j; (B)^:j+(BYou shoot an arrow.^:j'1;)(B_:jND (B)Fedhas protects your plant from harm.(B_:jF(BS(B~(B_:j"U(B....◊(B_:j=/(B4.9 (1.0_:j(B_:ja _The arrow barely misses the electric eel.(B_:j}8)(B_:jQ9)(B_:jw:)(B_:j :)(B_:jn:)(B_:j2 _:jt0(B....~(BSS(B  (B  You shoot an arrow. The arrow hits the electric eel.  (BThe electric eel is moderately wounded.(B_:j (B(B*The electric eel shoots out a bolt of lightning at you!(B_:jb<(B*(B_:j]<(B*(B_:j;(B*(B_:jn;(B*(B_:js (B(B*(BThe bolt of electricity hits the plant! The plant begins to die._:j;(B*(B_:jt_:juv(B.@(B....◊(B_:jwY(B6--(B5_:j(B_:j+ _:j@"_The bolt of electricity hits you._:j8)(B_:jd9)(B_:j4:)(B_:j:)(B_:js:)(B_:j' (B(BS(B~(BYou shoot an arrow. The arrow hits the electric eel._:j3.(B...._:jcXc(B7=-(B6_:jd(B_:j@ge _(BThe electric eel is heavily wounded.(B_:j10)(B_:j9)(B_:jb<:)(B_:j")_:j(B_:j# (B~(BYou shoot an arrow. The arrow hits the electric eel!!  You kill the electric eel!(B_:j@(B...._:jwI (B8(B=_:j(B87 _Fedhas appreciates your contribution to the ecosystem.(B_:j4 (B_:j g _Your Invocations skill increases to level 5!(B_:j! (B_:j (B_:jc (B_:jZ! b (B_(BNo target in view!_:j! (B_:j+ (B_:j.  _:j. D_(BNo target in view!_:jI (B_:jO (B_:j-X (B_:jWY C _(BNo target in view!_:j[ _:j (B_:j (B_:j b(B _(BNo target in view!_:j 8(B(B_:jɃ b(B _(BNo target in view!_:j` x(B(B(BNo target in view!`:j(B`:j?! (B`:j)(B`:j$+`:j2`:j 7(B(B`:j(B`:j(B`:j!O(B9=(B`:j"(B`:j). (B_HP restored.`:j$JR(B(B(B(B~(B(B(B(B (B_A nearby plant withers and dies.(B`:jO(B`:jT(B`:jV(B`:jZ (B'`:jK^( (B `:jo^bYou open the door.  (BYou encounter an electric eel.(B`:j;eq(B ..♣♣~~(B `:jge..(B♣S(B.(B♣ (B######+###(B #(B.... `:jf......#(B ###(B...#(B )...(B)(B[(B...#(B ..... `:j=f7....+(B ... #(B ).......#######(B'##(B.#(B ##'#..#(B `:jf---..#..(B..(B...###(B `:jg...#`:j~g(B......(B.........#.....(B......(B......... ####.....(B..........~(B.~(B.. #.......######†(B....~~~(B..(BS(B  (B electric eel (asleep) #.......#....#(B.....♣~♣## `:jh#.......#....#(B...(B...♣◊#(B `:j/hA#.......#....#......###(B`:j%t.(B41.9 (4`:j"va(B=(B---(B2.9 (5 `:j>v _`:ja}(B`:jA`:j@/ 3)(B`:j 4)(B`:jB 8)(B`:ja 8)(B`:j `:j۰ 1)(B`:j+ B (B(BS`:jp :(B....'`:j} @(BS(B  `:j "(B  `:j 4You shoot an arrow. The arrow hits the electric eel!`:j^ )(B===`:j 3.9 (1`:j (B`:jk I _(BThe electric eel is moderately wounded.`:j (B`:j `:jX 3)(B`:j 4)(B`:j) 8)(B`:jl8)(B`:j8)(Ba:j= (B†a:j>'(BYou shoot an arrow. The arrow hits the electric eel!  You kill the electric eel!Fedhas appreciates your contribution to the ecosystem.(B(B....'a:jA7(B94.8 (0.9a:j?M@(B _You hear a splash.a:j8(B(Ba:j (Ba:j% a:j5_(BNo target in view!a:jHa:j8(B(Ba:j|(Ba:jC _(BNo target in view!a:j "a:jx(Ba:j (Ba:j(Ba:jC _(BNo target in view!a:ja:j(Ba:j (Ba:j (Ba:j J _(BNo target in view!a:jRf(Ba:jNg(Ba:jh(Ba:jn(Ba:jqi (B (BYou encounter a lemure.(Ba:j ya:j/y(BM♣♣(B ~(B.(B♣a:j?yG(B♣♣~~(B a:j[y`..(B♣(B†(B.(B♣ a:jiyn(B######+###(B. #(B.... a:juy.........#(B..####(B...#(B .. a:jy)...(B)(B[(B...#(B.........#(B...(B5a:jy(B.a:jTz'(B+......... a:jjz.).......#######@##.# ##'(B a:jtz;.....###(B a:jzm...#.....(B...............(B.a:jz(B5(B  (B (Blemure (asleep)(B#......♣◊(Ba:j((B0a:j9>(B---5.8 (1 _a:j(Ba:j# a:jW>_(BThere is an open door here.a:jɕb:jU7)(Bb:je9)(Bb:j9)(Bb:j9)(Bb:ja9)(Bb:j9)(Bb:j (B(B5(B.  You shoot an arrow.  The arrow hits the lemure but does no damage.b:j%(B.....(B5(B(B===6b:j,(Bb:jO0( _The lemure shouts!b:jE7)(Bb:jʠ9)(Bb:j$59)(Bb:j]9)(Bb:j 9)(Bb:j- (B(B5(B.  You shoot an arrow. The arrow hits the lemure!  (BThe lemure is severely wounded.(Bb:j%:X(B.... (Bb:jA/(B7.7 (0.9b:jkK(Bb:jL* _You hear a shout! x2b:jpd7)(Bb:j9)(Bb:j.9)(Bb:jP9)(Bb:jf9)(Bb:j 9)(Bb:jiR9)(Bb:j3%(B5(B.(B.....(B8.7 (1.0(B _You shoot an arrow. The arrow completely misses the lemure.(Bb:j7)(Bb:jR9)(Bb:jۤ9)(Bb:j (B.  You shoot an arrow. The arrow hits the lemure!  You kill the lemure!(Bb:j  4(B...b:j /(B9.6 (0.9b:j (Bb:j  b:j1 0_That felt strangely unrewarding.b:j3 (Bb:j6 (Bb:j= (Bb:jR?  b:j? 5_(BNo target in view!b:j:G b:j (B(B(B _(BNo target in view!b:j% 8(B(Bb:j (Bb:j7 C _(BNo target in view!b:j b:j؁(B(B(B _(BNo target in view!c:j(Bc:jJ (Bc:jb(B _(BNo target in view!c:j((Bc:jl7(B(Bc:j(Bc:j c:j_(BNo target in view!  (BYou encounter 2 lemures.(Bc:j(B..♣(B ~◊♣(B c:j+<..♣♣(B ~(B.(B♣(B...♣♣~~(B  ..(B♣(B†(B.(B♣ (B#####+###.(B #(B.... 5 ........#(B..####(B...#(B ..5c:j}b(B)(B[(B...#(B.c:j=#(B......c:jo+(B.......@(B..#(B c:j).......#######'##(B.#(B c:jl#'#..........(B......#(B c:j #........(B........###(B#........(B ..#.c:j#.......(B 55(B (B2 lemures (wandering)c:j:y(B##......(B.........~.~..(B .c:jVn######†(B....~~~..(B .c:jl3#....#.....♣~♣#(Bc:jc:j((B.0c:jN(B.(B5(Bc:j" c:jh(B(B5(B  (B (BlemureYou encounter a lemure.(Bc:jc:j61(B---50.6 (1c:j(Bc:jd c:j)_The lemure leaves your sight. x2c:jKc:j~0)(Bc:j3)(Bc:j89)(Bc:j&q9)(Bc:j9)(Bc:jm19)(Bc:j9)(Bc:jX(B.(B5(Bc:j,(B....c:j' ..c:jN9(B===1.5 (0.9c:j (B _You shoot an arrow. The arrow closely misses the lemure.(Bc:j 0)(Bc:ji 3)(Bc:jv 9)(Bc:j" 9)(Bc:jd 9)(Bc:j (B5(BYou shoot an arrow. The arrow hits the lemure.c:j 4(B5(B.c:j- (B....5(B (B2 lemures (1 wandering)(Bc:j c:j #(B2.4c:j (Bc:j 4 _The lemure is lightly wounded.c:j' 0)(Bc:jʀ 3)(Bc:j !)c:j (Bc:j 9)(Bc:jY ( (Bc:j7[ =.  You shoot an arrow. The arrow hits the lemure.c:jB{ 7(B5(B.(B...  (B (Blemure(B(B3.3(B _The lemure is lightly wounded.c:j 0)(Bc:jV )c:j" (Bc:j) c:j* 2)(Bc:jx (B5(B.  You shoot an arrow. The arrow hits the lemure. _The lemure is lightly wounded.!  (BThe lemure is almost dead.(Bc:jD S(B.. (Bc:jY *(B4.2c:j (Bc:jc  c:j _You hear a shout!c:j7 c:jXEc:jVF)c:jG(Bc:j3)(Bc:j 9)(Bd:jC9)(Bd:j.v9)(Bd:j9)(Bd:j 9)(Bd:jlX(B.(B5(Bd:jYw9(B.....d:jyd:jTz((B5.2 (1.0d:j(Bd:j˃i _You shoot an arrow. The arrow closely misses the lemure.(Bd:jd:jnZ..♣(B ~◊♣(B .(B.♣♣(B ~(B.(B♣(B .(B..♣♣~~d:j%(B ..(B♣(B†(B.(B♣ (B######+###(B. #(B.... . .........#(B..####(B...#(B ... )...(B)(B[(B...#(B.........#(B...........(B+.(B5(B#(B ).#######@##.# ##'#.....(B...........# ...#.....(B...........###.#.....(B................#(B........ ####(B...~(B.~(B.........######†(B....~~~(B.. #.#....#(B.....♣~♣## #.#....#......♣◊(B(B5(B.(B(B---6d:j(Bd:j- d:jHF_(BThere is an open door here.d:jd:jb(B ..♣♣(B ~.♣d:j:(B ..(B.♣♣~~(B .(B.(B♣(B†(B.(B♣ d:j\t(B#######+###.(B #(B.... . d:jxc..........#..####(B...#(B ... d:j))...(B)(B[(B...#......(B...#..... d:js..........+......(B..(B5(B.#(B d:j )d:j$x(B.#######(B'##(B.# d:j{###'#....(B.......@(B....# ....#(B.###.#d:jQ(B......#(B.d:j.. #####d:j3~(B.~(B.........######†(B....~~~(B.. .#d:j&.#....#(B.....♣~♣## .#.#....#(B...(B...♣◊# .#.#....#......###(Bd:j4(B5(B.d:j+(Bd:jk,d:j~,---d:j,((B7 _d:j/5(Bd:j'8d:jz 7)(Bd:j/ 1 (B.  d:jt rYou shoot an arrow. The arrow hits the lemure!  You kill the lemure!(Bd:j 1(B'd:j 2(B===8d:jw N(B _That felt strangely unrewarding.d:j (B(B(B _(BNo target in view!d:jW P(B(B(Bd:j\ C _(BNo target in view!d:jg e:j(Be:j< (Be:j(Be:j  e:j e:j" 5_(BNo target in view!e:j"e:j3(B ...♣♣~~(B ..♣†(B.(B♣ (B########+###.(B #..(B.. . ...........#..####.(B..#(B ... .e:j())...(B)(B[(B...#.......(B..#..... ...........+......(B....#(B ).....(B..#######(B'##(B.# ####'#...(B.............# .....#(B.###e:jB.#(B......#e:j. .e:j(O#####~(B.~..e:j=u......(B.######†(B....~~~.. ..#e:j~m.#....#(B.....♣~♣## ..#e:j.#....#(B...(B...♣◊.#.#....#(B......#e:j## ..#e:j..'....#........(Be:j&p(B(B---9 _(Be:jr(Be:js(Be:jt(Be:j(Be:jH(B(B(Be:j(Be:j (Be:j(Be:j/(Be:j(Be:j(Be:jH(Be:j#(Be:j(Be:jG(Be:jF(Be:j(Be:j6(Be:j$(Be:j(Be:j(Be:j:(Be:j(Be:j(Be:j9(Be:j(Be:j%(Be:j$(Be:j(Be:j(Be:j(Be:jK(Be:j(Be:j(Be:j(Be:jG(Be:j?(Be:j<(Be:j(Be:j(Be:j(Be:jq(Be:j2(Be:j(Be:j(Be:j1(Be:j(Be:jB(Be:j(Be:j(Be:jg(Be:jq(Be:j.(Be:j(Be:j(Be:jB(Be:j(Be:j(Be:jm0(B(Be:jW(Be:j (Be:j (Be:j (Be:jH(B(B(Be:jE00(B(Be:j60(B(Be:j7(Be:j8(Be:jy(B(B(B(B(B(Be:j(B(B(B(B(B(Be:jx(B(B(B(B(Be:j(Be:j(Be:jж(Be:jϷ(Be:jH(B(B(Be:jR(Be:j(Be:j(Be:j(Be:j(Be:j3(Be:j(Be:j^(Be:j(Be:j@(Be:j(Be:j(Be:j(Be:j(Be:je(Be:jI(Be:jJ(Be:j(Be:j4(Be:j(Be:j(Be:j(Be:jT(Be:jc(Be:j (Be:j (Be:j (Be:j( (Be:j (Be:j 0(B(Be:j (Be:j (Be:j*! H(B(B(Be:j, H(B(B(Be:j/ (Be:j,0 (Be:j2 (Be:jnY (Be:jNZ (Be:j~^ (Be:ja (Be:j{b (Be:jRf (Be:jt (B(B(B(B(B(Be:j (Be:j (Be:jG (Be:j} (B(B(B(B(B(B(B(B(Be:j (Be:jp (Be:j (Be:ja (Be:j޸ (Be:j4 (Be:j (B(B(B(B(B(Be:j1 (Be:j_ (Be:j; (Be:j: (Be:j (Be:jb (Be:j 0(B(Be:j (Be:j H(B(B(Be:j H(B(B(Be:j (Be:j (Be:j (Be:j (Be:j (Be:jx (Be:jL& (B(B(B(B(B(B(B(Be:j& (Be:j1 (Be:j5 (Be:j?7 (Be:j= (Be:jg> (Be:jj? (Be:jK H(B(B(Be:jM 0(B(Be:juN (Be:jT (Be:j/U (Be:jlX (Be:jˀ (Be:j (Be:j (Be:j (Be:j (Be:jِ (Be:j (Be:j 0(B(Be:j (Be:j! (Be:j` (Be:j˩ (Be:ju (Be:j (Be:jF (Be:j (Be:j9 (Be:j (Be:j' 0(B(Be:j H(B(B(Be:j9 0(B(Be:j (Be:j (Be:j (Be:jA (Be:j (Be:j, 0(B(Be:j 0(B(Be:jZ (Be:j (B(B(B(B(B(B(Be:j 0(B(Be:jO (Be:j [ (B_You start waiting.(Be:j 6K---e:j] K(B  (B (BPikel (wandering)(Be:j 3(B447.2 (88.0)e:j6) (B (BYou encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing.(Be:jq5 1  --more--(Bf:j?G(Bf:jI# (Bf:j9I8.2 (89 _f:jZ(Bf:j[f:jI+ 7)(Bf:jޅ 9)(Bf:j 9)(Bf:j9)(Bf:jx|9)(Bf:j<9)(Bg:j:u g:jw(B.K(BYou shoot an arrow.(B...'.K(B(B(B===9.2 (1.0)(B _The arrow hits Pikel but does no damage.g:jOg:j#(B ...♣♣~~ +(B ..♣†.♣#+###.(B #..K.(B . ).#..####...#(B ... ..))...(B)(B[(B...#..(B.#.....(B...+.......(B...#.)(B.#(B'##(B.##'#(B.#.#(B.###.#..#. #.#####(B.~(B.~..#(B.######†(B....~.. #..#.....(B..#....#(B.....♣~♣##(B '..#.#....#(B...(B...♣◊# #..#.#....#(B......### #..#.'....#.(Bg:jj(B(B---50(Bg:j.#(B ...♣♣~~ .+(B ..♣†.♣ )#+###.(B #..K.(B . .).#..####...#(B ....))...(B)(B[(B...#..#.....(B...+.(B...#.)(B.#(B'##(B.##'#(B.#.#(B.###.#..#. ##.#####(B.~.~..#(B.######†(B....~~.. .#..#....(B...#....#(B.....♣~♣## .'..#....(B...#....#(B...(B...g:jΩ♣◊# ##..#.#....#(B......### ##..#.'....#.(Bg:jȵ(Bg:jD---(B1g:j(Bg:jg:j.#(B ...♣♣~~ ..+(B ..♣†.♣ .)##+###.(B #..K.(B . #.)(B.....#..####...#(B ... #...))...(B)(B[(B...#.#..... #(B..+....# #.....)(B.#(B'##.##'#.# #.#.### #.#. #.#.#.#####(B.~.~..#(B.######†(B....~~~.. ..#..#...(B....#....#(B.....♣~♣## ..'..#...(B....#....#.(B...♣◊##..#...(B....#....#..### .##..#.'....#.(Bg:je(Bg:j((B2g:jh(Bg:jg:jB z.#(B ...♣♣~~.+(B ..♣†.♣ ..)##(B+###.(B #..K.(B . +#.)(B....#..####...#(B ... .#...))..(B.)(B[(B...#.#..... .#(B..+.# .#.....)(B.#(B'##.# .#'#.# .#.#.### .#.#. .#.#. .###.#####.~.~..#(B.######†.~~~...#..#(B.#....#.♣~♣##.'..#..(B.....#....#.(B....♣◊##..#..(B.....#....#....### ..##..#.'....#.(BK(Bg:j K(B  (B (BPikel(B(B3(Bg:jPC .#(B ...♣♣~~.+(B ..♣†.♣.)#(B+###.(B #..K.(B . #+#.)(B..#..####...#(B ... ..#...)).(B..)(B[(B...#.#..... ..#(B.+.# ..#.....)(B.#K##.# ..#'#.# ..#.#.### ..#.#. ..#.#. ..###.#####..~.~.. '#(B.######†..~~~...#..#(B.#....#.(B....♣~♣##.'..#.(B......#....#......♣◊# +####..#.(B......#....#......### ...##..#.'....#.(B(B'K(B(B(B4(Bg:jP.#(B ...♣♣~~.+(B ..♣†.♣.)#(B+###.(B #..K.(B . ##+#.)g:j~(B.#..####...#(B ....#...))(B...)(B[(B...#.#......#(B.+.# #..#.....)(B.#'##.# #..#'#(B.K....#.#.#.###.#.#..#.#. #..###.#####...~.~.. #'#.(B......######†...~~~...#..#(B.#....#.(B....♣~♣##.'..#(B.#....#......♣◊# #+####..#(B.#....#......### #...##..#.'....#.(Bg:j 3K(B.g:jd(Bg:jz((B5g:j'(Bg:j)h:j\9!.#h:j9(B ...♣♣~~.+(B ..♣†.♣.)h:j9#(B+###.(B #..K.(B h:j9 #+#.)h:j9X(B.#..####...#(B h:j9.#...))(B...)(B[(B...#h:j:.#h:j: .#h:j:!(B.+h:j5:.# #h:jE:1#..#....(B.)h:j_:(B.h:jp:#'##.# #h:j:#..h:j:#'#h:j:0(B.K.....#h:j:.#h:j:.#h:j:.###h:j;.#h:j;.#h:j.;.h:j;f.#.#. ##..###.#####....~.~.. ##'#.(B......######†....~~~...#..#(B.#....#.....♣~♣##.'..#(B.#....#......♣◊# #h:j<#+####..#(B.#....#......### ##...##..#.'....#.(Bh:j5Eh:jjE,K(B.h:jh\(Bh:jB^h:j`^!(B6h:jp(Bh:j0)(Bh:j _3)(Bh:jh:j:/)(Bh:j9)(Bh:jW9)(Bh:j9)(Bh:jQ,9)(Bh:jy3K(B.h:jR(B.K(B.....h:jۜ9(B===7.1 (0.9h:j(Bh:jج h:jC_You shoot an arrow. The arrow closely misses Pikel.h:j0)(Bh:j3)(Bh:jtg9)(Bh:j9)(Bh:j  h:j  (B.K(BYou shoot an arrow. The arrow hits Pikel.h:jz [(B.......(B8.1 (1.0h:j9 (Bh:jF! / _Pikel is lightly wounded.h:j9 0)(Bh:j 3)(Bh:j 4)(Bh:jO )h:jnO (Bh:j\q 5)(Bh:j{ 5)(Bh:j 7)(Bh:j=[ 1K(B.h:jg H(B..K(B....h:j.l h:jml ((B9.0 (0.9h:jiv (Bh:jy H _You shoot an arrow. The arrow barely misses Pikel.h:jՒ 0)(Bh:jF 3)(Bh:j- 4)(Bh:j 5)(Bh:j# 5)(Bh:j^ 5)(Bh:j+ 7)(Bh:jb K(B.(B.K(B.....(B60.0 (1.0(B _You shoot an arrow. The arrow closely misses Pikel.h:j$Ph:juP-)(Bh:jY)h:j(Bh:j)h:j:(Bi:j5)(Bi:jP5)(Bi:jϥ5)(Bi:j7)(Bi:j/K(B.i:j(B.....(B9 (0.9(B _You shoot an arrow. The arrow closely misses Pikel.i:j0)(Bi:jY 3)(Bi:jm4)(Bi:jn5)(Bi:j!5)(Bi:j])i:j_](Bi:jݹ7)(Bi:jI! (BK(B......  You shoot an arrow. The arrow completely misses Pikel.i:j"/(B1.9 (1.0i:jr2(Bi:j4 i:j85i:jj5'_Pikel completely misses you.i:j5(Bi:jK4)(Bi:j\3)(Bi:ji:j)i:j\(Bi:jL5)(Bi:j5)(Bi:j@5)(Bi:j7)(Bi:j;K(B......i:j((B2i:j(Bi:ju _You shoot an arrow. The arrow misses Pikel. Pikel misses you.(Bi:j>) (Bi:j? i:j?B(BYou shoot an arrow. The arrow hits Pikel!!i:jD/(B3.8 (0.9i:jY(Bi:j[ i:j[-_(BPikel is heavily wounded.i:j5\(Bi:jڧa (B (BYou shoot an arrow. The arrow hits Pikel!  (BPikel is severely wounded.(B(B4.8 (1.0(B _Pikel closely misses you.(Bi:j0)(Bi:jX3)(Bi:jDii:jj)i:j k(Bi:j 5)(Bi:j i:j )i:j (Bi:jd 5)(Bi:jͻ 7)(Bi:jA ;K(B......i:j i:j8 ((B5.7 (0.9i:j& (Bi:j+ _You shoot an arrow. The arrow closely misses Pikel. Pikel barely misses you.(Bi:jS X (B You shoot an arrow. The arrow hits Pikel!  i:j (BPikel is severely wounded.(B(B6.7 (1.0(B _Pikel hits you but does no damage.i:j  i:jR (B)(BYou shoot an arrow. The arrow hits Pikel!  You kill Pikel!(Bi:j i:j (B(B317(B _Fedhas appreciates your contribution to the ecosystem.(Bi:j (Bi:jx (Bi:jK b(B _(BNo target in view!i:j݋8(B(Bi:jd(Bi:jlJ _(BNo target in view!j:jq(Bj:jr (Bj:j(Bj:j j:j5_(BNo target in view!j:j9j:j%e#(B ...♣♣~~(B +(B j:jqe..♣†.♣(B )#(B+###.(B #..K.(B .+#.).j:jeJ#..####...#(B .j:je#...))(B...)(B[(B...#.#.#.(B+.j:je#(B ..#.....)(B.#'##.#(B j:jf>..#'#(B.j:j:f*#(B j:jKf#.j:jyfR#(B....@(B.j:jf>###(B #.j:jf,#(B.j:jf #.j:jf,#(B.j:jf j:jf@..###.#####(B.j:j g j:jg'#j:j'gK.(B......######†(B.j:j]g j:jng,#..#(B.j:jgl#....#.(B.'..#(B.#j:jg#(Bj:jh;+####..#(B.#j:jh"(B j:j"h j:jw(Bj:j9(B---8 _j:j(Bj:jU  Things that are here: _a +0 whip of freezing(B; a +0 robej:jj:j47(B(Bj:j(Bj:jD((Bj:j1(Bj:j2& (B_j:jn5(Bj:j9(Bj:j`Wh(B(B(B(B'j:j_(Bj:j,`7(B(Bj:jnm0 (Bj:jm..♣(B ~◊♣#(B....♣♣(B ~.♣.#(Bj:jmB.>...♣♣~~(B j:jmq.....+(B .. ..♣†.♣(B j:jm.)#########(B+###.(B.#(B #..K.(B j:jn##+#.)#(B..####...#(B ... j:j)n.j:j:n))(B...)(B[(B...#(B.........#..... ...#.....(B... #j:jOn)(B......@#######'##.#(B ---j:jqn(B71.7 (3 #..#######(B'#(B.....j:jnA#(B )j:jn###(B ...#.......#(B.................... j:jn\...#.......#(B.....................j:jnA.(B........ j:jn4_(BNo target in view! j:jo_You open the door.j:jgpT _(BFound an escape hatch in the floor.j:juk:j (Bk:jT (Bk:jʇ (Bk:j (Bk:j+ (Bk:j & (B_k:j (Bk:j  (B There is an open door here.(B (B_(B(B(B(B(B(Bk:j H(B(B(Bk:j (Bk:jq (Bk:j (Bk:j (Bk:j= (Bk:j (Bk:ja (Bk:j! (Bk:j (Bk:j  H(B(B(Bk:jh (Bk:jC1 (B(B(B(B'(B(B(B (B_You open the door.k:j4 (Bk:j; 7(B(Bk:jD B (B There is an open door here.k:jO (Bk:j~P ! (B_k:jVS (Bk:jVW (Bk:j_ H(B(B(Bk:jd k:jd (B'k:jk (Bk:jk (Bk:jl (Bk:j{  (B #'##(B  #..#(B  #..#(B #######(B k:j |  ##..#(B ....... ..♣(B  #...#..(B....... #..♣(B  #...#....(B..<(B.. #..(B +####'#.....(B ... #.#(B .....#(B ###(B'######.#♣♣♣(B ........#(B #(B...@(B.#.......♣♣(B ~◊♣(B84.7 (13.0) ........#(B #(B.....#........♣♣(B ~.♣k:jS| u.....#(B #(B.....'.....>...♣♣~~.....+(B #(B.....#(B.........♣†.♣....)#########(B+###.(B.####....(B####+#.)...........#.(B.####...#(B k:jv| ......#...))...(B)(B[(B...#..(B.......#...#.............'..........k:j| ##..#.....).......#######'##.# (B_You open the door.k:j} T _(BFound a stone staircase leading up.k:j l:jv~(Bl:j(Bl:j(Bl:j(Bl:jf(Bl:j& (B_l:j(Bl:j^(Bl:j7(Bl:jI(Bl:jī(Bl:j2B (B There is an open door here.l:j(Bl:jƾ! (B_l:j(Bl:j(Bl:j(Bl:j(Bl:j(Bl:jC(Bl:jY0(B(Bl:j:(Bl:j(Bl:j(Bl:jw(Bl:j(Bl:jTo............... ...............#(B....# l:j1+##.......##...#(B....#..######(B ...#(B....#(B #(B ..#(B....#(B '##(B #(B....#(B l:jF #..#(B #(B....#(B  #..#(B #########(B)(B...#(B  ##..#(B ..(B.......@(B...#..♣(B  #...#...(B........(B...#..♣(B  #...#...(B...<(B....(B...#..(B ####'#...(B.......(B....#.#(B##(B+####'######.#♣♣♣(B .......#(B #.(B....#.......♣♣(B ~◊♣l:jk.#(B #(B.....#........♣♣(B ~.♣(Bl:j.#(B #(B.....'.....>...♣♣~~(B.....+(B #.....#.........♣†.♣(Bl:j[ 78 l:j >(BM######l:j +#....#(B+ l:j ..... l:j J+##.......#######(B ...l:j@ ..'#l:j J(B #(B.  l:j  #..#(B #########@(B...#(B #..#(B .♣l:j #...#...(B...<(B....(B...#..l:j $#...(Bl:j0@a(B90.7 (6.0)(B1.7 (7l:jK(Bl:jP  You see here (Bthe +1 trident of the Grinning Scavenger {vamp, ^Drain rPois (B_(BWill+}(B.l:jXn:jB1(Bn:j2(Bn:jG5(Bn:jp(Bn:jU(B (B_(B(B(B(Bn:j(Bn:j$(Bn:jH(B(B(Bn:j(Bn:jh(Bn:j(Bn:j(Bn:j(Bn:j(Bn:j(Bn:j(Bn:jE(Bn:j)`(B(B(B(Bn:jf (B #..######(B ...#....#(B #..#(B ..#....#(B #'##(B #....#(B #..#(B #.(B...#(B #..###########)(B...#(B ##..#(B..........(B....#..♣(B #...#(B.........(B.....#..♣(B #...#(B......<.(B......#..(B ##+####'#(B....@..(B.......#.#(B #...##(B+####(B'######.#♣♣♣(B #.....(B....#(B #.....#.......♣♣(B #.........#(B #.....#........♣ (B #.........#(B #.....'.....>... (B #.........+(B #.....#.........(B  (B #........)#########+###..####.(B  (B #######+#.)....#..####.(B  (B #......#...))...(B)(B[(B...#.......(B (B(B7.7 (6'#(B..#(B..#(B..+..###(Bn:j(Bn:jM(B======(B8.7 (7n:j(Bn:j n:j0_As you open the door, it creaks loudly!n:jn:j/ (Bn:j (Bn:j (Bn:j (Bn:j (Bn:j0 (Bn:j (Bn:j= (Bn:j 0(B(Bn:j0(B(B(B(B(B(Bn:jP(Bn:jV(Bn:j;c(Bn:jg(Bn:jr0(B(Bn:js(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(Bo:j}w(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bo:jq (B_You open the door.(B(B(B(B(B(B(B(Bo:j(Bo:jk0(B(Bo:j$(Bo:jF0(B(Bo:j(Bo:j(Bo:j30(B(Bo:jw(Bo:j(Bo:j@`(B(B(B(Bo:jH(B(B(Bo:j[(Bo:jH(B(B(Bo:jD(Bo:jyH(B(B(Bo:j(Bo:j?(B(B(B(B(B(B(Bo:j"`(B(B(B(Bo:jx(B(B(B(B(Bo:j'0(B(Bo:j((Bo:j*(Bo:j[2(Bo:j2(Bo:j60(B(Bo:j<(Bo:ja>0(B(Bo:j?(Bo:jJ(Bo:jK(Bo:j M(Bo:jjU(Bo:jB](Bo:j](Bo:jm`(Bo:jc (B'o:ji(Bo:jl(Bo:jzQ(B (B_You open the door.o:jO(B(B(Bo:jĺ(BYou open the door. _There is an open door here. _You open the door.  There is an open door here.o:jѿ(Bo:j (B_(B(B(B(B(B(Bo:j((Bo:j(Bo:j(Bo:jLH(B(B(Bo:jf(Bo:j(Bo:j(Bo:j(Bo:jg(Bo:j! (B'o:j(Bo:j(Bo:j(Bo:j%(BThere is an open door here. _You open the door. _There is an open door here. _You open the door.o:j(Bo:j(Bo:j(Bo:jc'(BYou open the door. _There is an open door here. _You open the door.  There is an open door here.(B (B_o:j((Bo:j,(Bo:j 2(Bo:j2(Bo:j5(Bo:jP9(Bo:jG`(B(B(B(Bo:jO(Bo:jbP(Bo:jQ(Bo:jS(Bo:jY(Bo:jZ(Bo:jR|(Bo:j(Bo:j(Bo:j(Bo:jƋ(Bo:jo:j@(B'o:j)(Bo:j(Bo:j(Bo:j40(BYou open the dooro:j. _There is an open door here. _You open the door. _There is an open door here. _You open the door.o:jJ(Bo:j(Bo:j(Bo:j(BThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.o:jۿ(Bo:jk! (B_o:jv(Bo:j(Bo:j0(B(Bo:j(Bo:j(Bo:j+(Bo:jb(Bo:j(Bo:j(Bo:j(Bo:j2(Bo:j<(Bo:jP(Bo:je(Bo:j?(Bo:j(Bo:jX(Bo:j(Bo:j}(Bo:j(Bo:j) (Bo:jd(Bo:j7(B(Bo:j2(BThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.o:j (Bo:j 7(B(Bo:j(BYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.o:j (B (B_(B(B(B(B(Bo:j$#(Bo:j'(Bo:j((Bo:j)(Bo:j+(Bo:j0(Bo:j1(Bo:j*3(Bo:jG5(Bo:j9(Bo:j9(Bo:j:(Bo:jV<(Bo:jV(Bo:jX(Bo:jZ(Bo:j=\(Bo:j]b(Bo:jb(Bo:jc(Bo:je(Bo:j l(Bo:jgl(Bo:jm(Bo:jo(Bo:jyH(B(B(Bo:jz(Bo:j(Bo:jb(Bo:j(Bo:j(Bo:j0(B(Bo:jD(Bo:jO(Bo:j(Bo:j(Bo:j(Bo:j(Bo:jO(Bo:jȥ(Bo:jH(Bo:j(Bo:j~(Bo:j(Bo:j(Bo:jT(Bo:j(BThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You walk carefully through the plants. You enter the shallow water.(BWater (B(B (B_Moving in this stuff is going to be slow.(B(B(B(B(B(B(B(Bo:jZC (B You enter the shallow water.o:jo:j8(BWater (Bo:j(Bo:jlP (B_Moving in this stuff is going to be slow.o:j](B(B(B(B (B You enter the shallow water.(BWater (B(B (B_Moving in this stuff is going to be slow.o:jm(Bo:j*(Bo:j(Bo:j(Bo:j4(Bo:j<O(B(B(Bo:j@(Bo:jA(Bo:jE0(B(Bo:jJ(Bo:jK(Bo:jIL(Bo:jN(Bo:jYG (B_Moving in this stuff is going to be slowo:jZ|.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow watero:jZ . o:j+Z_Moving in this stuff is goio:jTZXng to be slow.  You walk carefully through the plants. You enter the shallow water.o:j[@(BWater (Bo:j[(Bo:j_P (B_Moving in this stuff is going to be slow.o:jc(Bo:jRd*(Bo:joe(Bo:jLg(Bo:j\m(Bo:joO(B(B(Bo:js(Bo:j-u0(B(Bo:jXx(Bo:j|(Bo:j}(Bo:j}(Bo:j5(Bo:jb(Bo:j(Bo:j(Bo:j܏(Bo:je (B_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water.o:jX(BWater (B(Bo:jP (B_Moving in this stuff is going to be slow.o:j(Bo:jo:jT"(Bo:j(Bo:jb(Bo:jg(B(B(B(Bo:j s (B_Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water.(BWater (B(B (B You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.o:j6(B(B(B(B(B(B(Bo:j8R(B(B(B(B(B(B(B(B(B (B_Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.  You walk carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.(BWater (B(B (B_Moving in this stuff is going to be slow.o:jb(Bo:j&d(Bo:jh0(B(Bo:jIv(Bo:j%x(Bo:jex(Bo:j}(Bo:jB(Bo:jΣ (B(B(B .......#..♣♣♣♣♣.~♣♣♣(B ♣(B .......#..♣♣◊♣.~~~~♣~♣♣.(B .......#....~~~.(B.~~~.~..(B .......#.#~♣◊~◊~.~~♣♣~~(B #'######.#♣♣♣♣♣♣~♣♣♣(B ♣(B ....#.......♣♣♣~~◊♣(B ....#........♣♣~~(B.(B♣(B ....'.....>...♣♣~~♣(B ....#.........(B♣(B÷@(B♣(B♣(B (B------(B621.3 (122.6) ###+###..####(B.....<(B..... ......#..####(B...#(B....... .(B)(B[(B...#....(B.....#(B....... ......'..(B........#######(B ......#######(B'##.#(B #...(B.....#(B #....).....(B......###(B #..............(B(B------(B23o:jث(Bo:jȬ o:j=$_Found a stone staircase leading up.o:jp:jH(Bp:j(Bp:jT!(Bp:j{*(Bp:j-(Bp:jd-(Bp:j.(Bp:j1(Bp:jd7(Bp:j8(Bp:j<:(Bp:jEk (B There is a stone staircase leading up here.(B p:jK8(B_(Bp:jY`(B(B(B(B(B(B(B(B(Bp:jo(Bp:j_q(Bp:j@s(Bp:jt(Bp:j](B(B(B(B(B(B(B(B(B(Bp:j(Bp:j{H(B(B(Bp:j0(B(Bp:jq#....#..#(B ##..♣◊.♣♣(B>(B....###(B..#(B. ##..♣◊.♣(B ...........(B ##.♣♣♣.♣♣(B .........(B ..♣..♣◊~◊♣(B ......#(B .♣♣♣♣♣.~♣♣♣♣♣♣(B.....#(B ...♣♣◊♣.~~~~♣~♣♣(B.....#(B....~~~..~~~(B.~(B........## #~♣◊~◊~.~~♣♣~~..@(B.....#(B30.0)♣♣♣♣♣♣~♣♣♣♣♣(B♣(B.###(B..#♣♣♣~~◊♣♣....#(B ..#(B ...♣♣~~.♣♣.(B...#(B ...>...♣♣~~♣(B.....#(B ...p:jbU♣÷.♣♣.....#(B '####.....<.....#(B .###...#.......'..(B .##...(Bp:j(Bp:j.(B3.3 (11p:j(Bp:j^4 _Found a stone staircase leading down.p:jp:jW (B(B(B(B#....#..#(B ##..♣◊.♣♣(B>(B....###(B..#.(B ##..♣◊.♣(B ....(B . ##.♣♣♣.♣♣(B ...(B ..♣..♣◊~◊♣(B ♣(B......#(B .. ♣♣♣♣♣.~♣♣♣♣♣♣(B.....#(B ...(B> (B♣♣◊♣.~~~~♣~♣♣(B.....#(B.~~~..~~~(B.~(B.##(B ~♣◊~◊~.~~♣♣~~(B..#(B 0.0) ♣♣♣♣♣♣~♣♣♣♣♣(B♣(B.###(B..#(B...≈♣♣♣~~◊♣♣....#(B ...#(B #♣♣~~.♣♣....#(B #(B.... >...♣♣~~♣.....#(B ##(B.♣÷.♣♣.....#(B #(B'#.....<.....#(B .....#.'..(B .. p:jfd (Bp:jxs -(B4.3 (1p:jz (Bp:j{  p:j{ '_Found a staircase to the Lair.p:j} q:jr[(Bq:jTd(Bq:j(B(B(B(B(B(B(B(B(B(Bq:jq:j&..♣◊.♣(B ............(B ... .♣♣♣.♣♣(B .(B........(B.##(B... q:j..♣◊~◊♣(B ♣#(B......(B q:j♣♣♣.~♣♣♣♣♣♣(B.....#≈(B...(B>(B.(B ◊♣.~~~~♣~♣♣(B.....#(B.....(B ~~~..~~~.~.(B..q:jI#(B ..# ◊~◊~.~~♣♣~~..(B...(B...#(B...# q:jZ♣♣♣♣~♣♣♣♣♣♣.###.(B.#(B...≈(B.. q:j~♣♣♣~~◊♣♣....#(B #(B.@(B.#(B ###(B6.3 (2 q:j.♣♣~~.♣♣....#(B ##(B......[(B.~~♣.....#(B ###(B......q:j♣÷.♣♣.....#(B #(B'#### #.....<.....#(B q:jȇ ... q:jևB#...#.......'..(B ... q:jd....#.......#...(B ### .....########...q:jQ(B #'##.#(B q:j/..(Bq:jE(B(B7.3 (3q:j(Bq:jj# _Found a robe.q:j(Bq:j7(B(Bq:j*(Bq:j(Bq:j(Bq:jVH(B(B(Bq:j(B(B(B(B(B(Bq:j (Bq:j? 0(B(Bq:j (Bq:j- (Bq:jH (Bq:j (Bq:j (Bq:j (Bq:j% (Bq:j=& (Bq:j' (Bq:j) (Bq:j0 (Bq:j+3 (Bq:j5 (Bq:j&: (Bq:j@ (Bq:jq@ (Bq:jD 0(B(Bq:jJ (Bq:j]J (Bq:jK (Bq:jM (Bq:jQ (Bq:jhR (Bq:jS (Bq:jcZ (Bq:j j (B(B(B(B(B(B(Bq:jl (Bq:j(B....###..#...≈...#.(B  .#..##..♣◊.♣♣(B............#...#...(B  .#..##.♣♣♣.♣♣(B...........##...##..(B  .#...♣..♣◊~◊♣.♣♣......#.........#(B (BYou pick up a parchment of Dispel Undead and begin reading...q:j q:j‚ +(B70.3 (33.0)q:j .(B1.3 (34q:jO (Bq:jy  q:j 9_You add the spell Dispel Undead to your library.q:j r:j_ (Br:j (Br:j (Br:j (Br:j (Br:j 0(B(Br:j (Br:j (Br:j8 (Br:jr (Br:j (Br:j^ (Br:j+ (Br:j (Br:j (Br:j8 (Br:j (Br:j x(B(B(B(B(Br:jO (Br:jt `(B(B(B(Br:jI (Br:j (Br:j (Br:j( `(B(B(B(Br:j (Br:j% `(B(B(B(Br:j (Br:j (Br:j (Br:j (Br:j (Br:jG (Br:j (Br:j (Br:jL (Br:j (Br:j (Br:j"T `(B(B(B(Br:je (Br:jp `(B(B(B(Br:jl (B(B(B(B(B(B(Br:j (Br:jÊ (Br:j> (Br:j (Br:jB (Br:jj (Br:j) (B(B (B There is an open door here. (B (BYou encounter a drude.(Br:jN ~~~~♣~♣♣.....#.........#..~~~.~...(B.....##...##....# ~.~~♣♣~~...(B.....#...#.....# ♣~♣♣♣♣♣♣.###(B..#...≈...#..## ~~◊♣♣....#(B #.(B..#######...# ~~.♣♣....#(B ##.(B..(B...[....## ♣~~♣.....#(B ###..(B.......# ÷.♣♣.....#(B ##'####### ...<.....#(B #@(B...#(B ....(B'....#(B .....#(B....##(B..###(B .########(B... #(B.. #.#(B .(B5(B..(B .....#(B #(B. .....(B5(B  (B drude (wandering).###(B #(B .####(B.....(B #(B.....(B(B89.3 (18(B5(B.r:j (Br:jG r:j /(B90.3 (19 _r:jh (Bs:j[4)(Bs:jı8)(Bs:js:)(Bs:jyw:)(Bs:j:)(Bs:jZ:)(Bs:jh (B(B5(B.  You shoot an arrow. The arrow hits the drude.  The drude shouts!s:jMm<(B5(B.s:jc~Y(B.....(B5s:j`(B(B===1.0)s:jh(Bs:j3 _The drude is lightly wounded.s:j)s:j (Bs:j]n 8)(Bs:j2 s:j )s:jձ (Bs:j% ")s:jT% (Bs:ju :)(Bs:j2 s:j} 2)(Bs:j N(B.(B5(Bs:j, (B.....(B2.2 (0.9(B _You shoot an arrow. The arrow barely misses the drude.(Bs:j]T 4)(Bs:j 8)(Bs:j s:jH 2)(Bs:j5u :)(Bs:j :)(Bs:jN :)(Bs:j^ :)(Bs:j5 (B5(B.(B......(B3.0 (0.8s:jd (Bs:jL  s:j h_You shoot an arrow. The arrow barely misses the drude.(Bs:j 4)(Bs:j=8)(Bs:j (B.  You shoot an arrow. The arrow hits the drude!!  You kill the drude!(Bs:j"(B..s:j s:j.7(B24.0 (1.0s:jb(B _Fedhas accepts your kill.(Bs:ju(B(B(B _(BNo target in view!s:jt:jZ(B(B(B _(BNo target in view!t:jqt:j ?8(B(Bt:j6@(Bt:jB t:jBt:j2C5_(BNo target in view!t:j1Ft:j0(Bt:jj5 (Bt:jmtb(B _(BNo target in view!t:jdP8(B(Bt:jQ(Bt:jRC _(BNo target in view!t:jot:j(Bt:j@(Bt:j(B(B(B (B_(B(B(B(Bt:j(Bt:j}(Bt:j(Bt:j\0(B(Bt:j(Bt:jH(B(B(Bt:jj(Bt:jT`(B(B(B(Bt:jp`(B(B(B(Bt:j$(Bt:j<&(Bt:j&(Bt:j:(Bt:jP`(B(B(B(B(B(B(B(Bt:j|c(Bt:jd(Bt:jPf(Bt:ji(Bt:ju(Bt:j(Bt:j(Bt:j+(B(B(B(B(B(B(B(B(Bt:j _(BNo target in view! _ (BYou encounter an electric eel.(Bt:j...########....##..###..(B ##.#(B #......(B........(B ...#(B ##....#.(B.......(B ...###(B ######.#######+(B .......(B #(B..(B.......(B .......(B #.(B........(B ..~.~..(B #.(B........ ..~~~..(B #.(B........♣~♣##(B .....(B---..♣◊#(B #(B........## ...###(B ♣(B.(B♣(B♣(B.....#...(B ♣♣(B ~~♣♣(B.' ...#.(B ~~~♣~♣.♣(B~~~~~(BS(B  (B electric eel (wandering) ~~~~~(B ~~~(BS (Bt:j'(B707t:jO3.0)(BS(B~(Bt:j(Bt:j`Q---(B8.0 (14 _t:j1(Bt:ji u:j .  ...  #..  ######.#######+  #.........  #.........  #.........  #.........  #@........  #........##  ♣.♣♣.....#  ♣♣ ~~♣♣.'  ~~~♣~♣ ~~~~~  ~~~(BS(B~  ~~~~ (Bu:j/|.(B  .(B..u:j0  #.(B.  ######.#######+(B  #(B..(B.......(B  #.(B........(B  #.(B........(B  #.(B........(B  #@(B........(B u:j6 #(B........##(B  ♣(B.(B♣(B♣(B.....#(B  ♣♣(B ~~♣♣(B.' ~~~♣~♣(B~~~~~(B  ~~~(BS(B~(B ~~~~(B u:jH7(Bu:j8 (Bu:jH(Bu:jI u:jIP_(BAn electric eel is nearby!(Bu:jMu:j8)(Bu:j:)(Bu:jZm:)(Bu:j:)(Bu:j:)(Bu:jd:)(Bu:j3:)(Bu:jbT~(BS(Bu:jl B(B..~~u:ja $~~~(Bu:ju:j6(B===9.0)u:jG(B _You shoot an arrow. The arrow misses the electric eel.(Bu:j=T )u:jT(Bu:j:)(Bu:j:)(Bu:jz:)(Bu:j:)(Bu:j :)(Bu:jj  (B..~~~(BS(B  (B~(BS(BYou shoot an arrow. The arrow hits the electric eel!  (BThe electric eel is almost dead.(Bu:jz u:j{ 4(B*(Bu:jl <(B*(Bu:jo$ <(B*(Bu:jKs <(B*(Bu:j( <(B*(Bu:j <(B*(Bu:jP (B(B*The electric eel shoots out a bolt of lightning at you!(Bu:j (B@(B..~~~~The bolt of electricity misses you.(B(B9 (0.9u:jȪ (Bu:j ' _You hear a shout!u:j 8)(Bu:j :)(Bu:j :)(Bu:j :)(Bu:jB :)(Bu:jˌ u:j 2)(Bu:j (B~(BYou shoot an arrow. The arrow hits the electric eel.  You kill the electric eel!(Bu:j(B..~~~~~(B~~(B(B310.8(Bu:j.g _Fedhas appreciates your contribution to the ecosystem.(Bu:j#(B(B(B _(BNo target in view!u:j;:(Bu:jC< (Bu:jB(Bu:j(D u:jM<_(BNo target in view!u:jAp(Bu:j& x:j~&?(B~~~x:j&d~(BF(B  (B marrowcudax:jz'&(BS(B  (B electric eel (o(B  (B (Borc wizard (wand, wandering)(BYou hear a splash. x2x:j.7(B41.5 (0.9x:jEt(B _(BYou encounter a marrowcuda.(Bx:ji4)(Bx:j5)(Bx:j!9)(Bx:jx:)(Bx:jy:)(Bx:j (Bo(BYou shoot an arrow. The arrow hits the electric eel!x:j Co~(Bx:j+] (B~~~≈x:j+"≈(BSS(B  (Boo(B 2 orc wizards (1 wand, 1 wandering)  (BThe electric eel is heavily wounded.(Bx:j<3<(B*(Bx:j<(B*(Bx:jx:j4(B*(Bx:jI <(B*(Bx:j <(B*(Bx:ju (B(B*The electric eel shoots out a bolt of lightning at you!(Bx:j? ;(B*(Bx:j M(BF(B≈(Bx:j* x:jd (B.@~~~≈≈(Bx:j x:j #(B2.4x:j1 (Bx:j  x:jߤ M_The bolt of electricity misses you.(Bx:j 4)(Bx:jX! x:j" 1)(Bx:j{ (B≈(BF(BYou shoot an arrow. The arrow hits the orc wizard.x:j| (B~~(BThe orc wizard is almost dead.(Bx:j+ x:j 4(B*(Bx:jY <(B*(Bx:j9 <(B*(Bx:j x:jv 4(B*(Bx:j <(B*(Bx:j3 (B(B*The electric eel shoots out a bolt of lightning at you!(Bx:jH ;(B*(Bx:j o~(B~o(Bx:j x:je p(B.@~~~≈≈x:j (Bx:j x:j U(B4---(B3.3x:j (Bx:j 7 _The bolt of electricity hits you.x:j54)(Bx:jrK (B)(BYou shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!Fedhas appreciates your contribution to the ecosystem.(B≈(Bx:j (B~(BS(B  (B electric eelx:jo(B  (B (Borc wizard (wand, wandering)(B  You hear a splash. x2x:j<(B*(Bx:jE<(B*(Bx:jD$<(B*(By:j/<(B*(By:j؂<(B*(By:jP y:jJ(B(B*The electric eel shoots out a bolt of lightning at you!(By:j-;(B*(By:j5y:j(B.@~~~≈≈(By:j>%(B1y:j~B----(B4.2y:j[(By:j7 y:jm)_The bolt of electricity hits you.y:j:{ .#(B #...... .#(B ....#(B........(B ###(B ######(B.#######(B+#..(B #. .....(B #. ~.~..(B #. ~~~..(B #.~♣##(B ##(B........... .♣◊#(B #(B...@(B....## .###(B ♣(B.(B♣(B♣(B.....#(B ...(B ♣♣~~~~♣♣(B.'..# .#.(B ◊~~~~~~~)♣~♣(B♣(B.# .♣(B ≈~~≈~~(B ~≈~≈≈≈≈~~~~~(B ~≈≈≈≈≈≈~~~)~o(B ≈≈≈(BS(B≈≈≈≈≈~≈≈≈≈≈≈≈≈≈~o~~~(B(BS(B≈(B(B(B2=(B---5.2 (1.0y:j (By:j݅ y:j< .########....##..###.. #.#(B #.....(B... ..#(B ....#(B........(B y:j= ###(B ######(B.#######(B+#..(B #. ......(B #. .~.~..(B #. .~~~..(B #.~♣##(B ##(B..... ..♣◊#(B #(B........#####(B ♣(B.(B♣(B♣(B.....#(B ...(B ♣♣~~~~♣♣(B.'..# ..#.(B ◊~~~~~~~)♣~♣(B♣(B.# ..♣(B ≈~~≈~~(B ~≈~≈≈≈≈~~~~~(B ~≈≈≈S≈≈~~~)~o(B ≈~(By:j5E (By:jKF u(B3(B=(B---(B6y:jt] (By:j{y:j8|(BM#.......(B ..########....##..### #.....(B. ##....#(B........(B ###(B ######(B.#######(B+# .....y:jX|*~~~..(B y:j}|d♣~♣####(B....♣◊y:j|S#(B...# ..###y:j7♣(B.(B♣(B♣(B.....#~~~)~(By:j(By:j؉y:j)(B47y:jɐ(By:jz:j(BM'.......... .#.......#....##..###(B ..########....##..### #.....(B. ##....#(B........(B ###(B ######(B.#######(B+# .z:j....~~~..(B ♣~♣####(B.... ..♣◊##(B........##~~z:j-~~~~(Bz:j7(Bz:j7X(B5=(B8z:j(Bz:jz:j ...<.....#....##....# ..#.'......(B....#.......#....##(B..###(B ...########....##(B..###.. ##.#(B #.....(B..........#(B ....#(B........(B ###(B ######(B.#######+#..(B #. .......(B #. ..~.~..(B #. ..~~~..(B #z:jf&.~♣##(B ##(B......♣◊#(B #(B........#####(B ♣(B.(B♣(B♣(B.....#(B...(B ♣♣~~~~♣♣(B.'..#.#.(B ◊~~~~~~~)♣~♣♣.# ...♣(B ≈~~≈~~~~~~~~(Bz:j(Bz:ja(B6(B=(B9z:j(Bz:jz:jV. O(B(B(Bz:j3 (Bz:j4 O(B8=(Bz:j5 (Bz:j8 o (B_You start resting.(BHP restored.z:j_ X(B(B3(B{:jFa {:j(B{:j* (B{:j(B{:jC _(BNo target in view!{:j|:j(B|:jv (B|:j6(B|:jL |:jp=_(BNo target in view!|:j|:j(B|:jܠ(B|:j(B(B(B(B(B(B=(B(B(B(B(B(B(B(B(B(B(B(B(B(B|:j0(B(B|:j(B|:j:(B|:j(B|:j(B|:j(B|:j(B|:jl(B|:j(B|:j(B|:j(B|:j(B|:j(B|:jv(B|:j0(B(B|:j(B|:j(B|:jn _(BNo target in view! __(B_You start waiting.(B|:ja(Bo(B  (B orc (wandering)(Bo|:j(B|:j*`(B452.0)(B6.2 (13|:j!2(B|:j9j _(BYou encounter an orc. It is wielding a +0 flail.(B|:j;|:j)8)(B|:j&9)(B|:jv:)(B|:j:)(B|:j :)(B|:j^:)(B|:j. (B)(BYou shoot an arrow. The arrow hits the orc!  You kill the orc!Fedhas appreciates your contribution to the ecosystem.(B(B......#(B.(B===7.1 (0.9)|:j(B|:j+ _You hear a splash. x2|:jH (B|:j |:j? (B|:j (B|:j%  |:ja 5_(BNo target in view!|:jB |:j 8(B(B|:j# (B|:j0  |:j0 5_(BNo target in view!|:j2 |:j(B|:jL (B|:j+[(B _(BNo target in view!|:j-}:j(B}:j (B}:j(B}:j!C _(BNo target in view!}:j}:j|n)(B #.......'......#..(B..##..## .########...(B.#..(B #.....(B.......}:jnO#....#(B.##(B ######(B.#######(B+#. .....(B #(B.......... ~.~~ ♣~♣##}:jn#}:jn#}:jnT(B..~~~~~~~}:jn?~≈~≈≈≈≈~~~~~(B}:jr3o(B}:j_{o(B  (B (Borc wizard (wand, wandering)(B}:j|7(B---8.1 (1.0 }:j| _}:j(B}:j, 8)(B}:jF :)(B}:j#:)(B}:j:)(B}:jH:)(B}:j6}:j082)(B~:j](B....'.o(B  (B)(Bo ~:j]_(BNo target in view! _(BNo target in view! _ You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!~:j^9(B===9.0 (0.9~:jh(B~:jm_ _(BThe orc wizard is almost dead.(B~:jʼn~:j0)(B~:jm~:j2)(B~:j-:)(B~:jRz:)(B~:j~:j2)(B~:jLO:)(B~:j"n (B)(BYou shoot an arrow. The arrow hits the orc wizard.  You kill the orc wizard!(B(B....'..#(B(B550.0 (1.0~:j (B~:jn _Fedhas appreciates your contribution to the ecosystem.(B~:j8(B(B~:jd(B~:j ~:jDD_(BNo target in view!~:j;d(B~:je (B~:j:l(B~:joyJ _(BNo target in view!~:j/(B~:jB0 (B~:j:[(B _(BNo target in view!~:js;~:jW(B~:jY (B~:j_(B~:jbC _(BNo target in view!~:jb~:jJ (B #....##..## .########...(B.##..###..(B #.....(B.......#....#~:j ###(B ######(B.#######(B+#. .....(B #(B.......... ~.~~ ♣~♣### .♣◊#(B #(B.##(B' ~~~~~~~≈≈≈S≈≈~~~)~o(B~:jU (B~:j< 0(B---1 ~:j (_(B:j^(B .#######..(B #.....(B.......#....###(B ######(B.#######(B+#. .....(B #(B.......... ~.~~ ♣~♣### .♣◊#(B #(B.##(B' ##♣(B.(B♣(B♣(B ♣(B.)~~~~~~~~:jڿz~≈≈≈~~~)≈≈≈≈≈≈≈≈≈~~~~(B:jp(B:j:j---:j!(B2:jp(B:j:jY(B  #............#....###(B ######(B.#######(B+#. .....(B #(B.......... ~.~~ ♣~♣### .♣◊#(B #(B.##'(B ##♣(B.(B♣(B♣(B ..(B ♣♣~~~~♣♣(B.'..#~(BS(B~~(BS(B  (B electric eel~~~~~≈≈≈≈≈≈≈≈≈~o~~~(B:j_(B(B3(B:j}4)(B:j 5)(B:jk9)(B:j|≈ _(BNo target in view! _(BNo target in view! _ You shoot an arrow. The arrow hits the electric eel!!  You kill the electric eel! (B Fedhas appreciates your contribution to the ecosystem.(B:j\f(B.~~(B:j?(B6===9 (0.9:j#(B:j! _You hear a splash.:j:jJ(B:j(B(B _(BNo target in view!:j(B:j (B:j8(B:jU :jD_(BNo target in view!:j8(B(B:jدb(B _(BNo target in view!:j{(B(B(B _(BNo target in view!:j:jc; *#....###(B ######(B.#######(B+#. .....(B #(B.......... ~.~~ :j; P♣~♣### .♣◊#(B :j; .:j!b ##'(B ##♣.♣♣(B ..(B ♣♣~~~~♣♣(B.'..# .#◊~~~~~~~)♣)♣♣)♣(B ~≈~~≈~~~~~~~~(B ~~≈~≈≈≈≈~~~~~~~~≈≈)~~~≈≈≈≈~~~~~≈~~~~~ (B(B(B---4.9 (1.0 _(B:j~ (B ##(B ######.#######+#. .....(B #(B.......... :j ~.~~ ♣~♣#### .♣◊#(B #..##'(B ##♣(B.(B♣(B♣(B ..(B ♣~~@~♣♣.'..# .#~◊~~~~~~~)♣)♣♣)♣(B ~≈~~≈~~~~~~~~(B ~~≈≈≈≈≈≈≈≈≈≈~~~~~(B:j C (B You enter the shallow water.:jI K---(B6.5 (1.6:jp (BWater :j (B:j (B:j0  :j :j *_Moving in this stuff is going to be slow.:j2 :j(B:j(B(B _(BNo target in view!:j (B:jk (B:jҟ (B:j  :jB :jw 5_(BNo target in view!:j :j>L (B:jM (B:j3V (B:jW C _(BNo target in view!:j5b :j' (B:j‚ (B:jz (B:j C _(BNo target in view!:j :j/....(B #.......... ~.~# ~~# ♣~♣####.. .♣◊#(B #..##'(B ##♣(B.(B♣(B♣(B.....#(B ..(B ♣~~♣♣~~~~♣♣.'..# .#~◊~~~~~@~)♣)♣♣)♣(B ≈~~≈~~~~~~~~(B♣(B  ~~≈~≈≈≈≈~~~~~~~≈)≈≈≈≈~~(BF(B  (B marrowcuda (wandering)~~(BF(B~~~♣(B:j(2F(BF(B~(B:jC8:j8>(BF(B~(B:jdG(B:jI((B8.1 :jJ_:jT(B:jX:jk4)(B:j5)(B:j6 5)(B:j 5)(B:j 5)(B:j, 5)(B:jP  :jN `(B)(BYou shoot an arrow.:j (BF(B≈(B~≈≈≈≈≈(B(B===9.0 (0.9:jS) (B _The arrow closely misses the marrowcuda.(B)(B:jn 5)(B:jN :j 0)(B:j 5)(B:jb 5)(B:jl 5)(B:j ) (B:j (BF:j (B≈:j R(BYou shoot an arrow. The arrow hits the marrowcuda!:j (BF:j ,(B≈(B:j ~≈≈≈≈(BF(B  (B:jp: :j: (B60.0 (1.0(B _(BThe marrowcuda is heavily damaged.(B:j J ):jRJ (B:jz 5)(B:jl5)(B:jS:jU0)(B:jn* (B:j≈(BYou shoot an arrow. The arrow hits the marrowcuda!  You destroy the marrowcuda!:jͭ(B:j~≈≈≈(B(B*(B79 (0.9:j(B:j` _Fedhas accepts your kill.(B You can now grow a ballistomycete.(B:j.(B:jw(B:j b(B _(BNo target in view!:j(B:j(B:ju(B:j% :jL5_(BNo target in view!:j:j(B:j(B:j/(B:j :j=_(BNo target in view!:j:j(B:j (B:j<(B:j-=J _(BNo target in view!:j(B:j(B:j(B:j :jXD_(BNo target in view!:j (B ~.~#. ~~... ♣~♣####.... .♣◊#(B #(B..##'(B ##(B♣(B ♣(B.(B♣(B♣(B.....#(B ..(B ♣~~♣♣~~~~♣♣.'..# .#:jaJ~◊~~~~~~~)♣)♣(B♣(B)♣(B ≈~~≈~~@~~~~~(B♣(B  ~~≈~≈≈≈≈~~~~~~~≈)≈≈≈≈~~~~≈≈≈~≈◊~~~~~~(B:j(B:j)(B---:j;2.5 (1.6 _:j(B:jV(B:jW#---:jZ(B:jJg(B:j>hK _(BNo target in view! _:jZh+_(B:j3j:j2p(B:jq(B:jy(B:j{ :j|2__(B:j):jП7(B(B:jO(B:j8 __(B:j;:j{(B:jIv(B(B __(B:jO(B(B(B:ju(B:j4(B:j& (B_:j:(B:j(B:jW(B:j(B:j:(B:j(B:j(B(B(B(B(B(B(B(B:j (B:j- (B:j (B:j (B:jf (B:j (B:jc (B:j q (B__(B_ There is an open door here.:jg2 (B:j64 ! (B_:j9 (B:j^; (B:jJC (B:jH (B:j!N (B:jC] (B c - a wand of warping (36) (gained 13 charges)  Things that are here:(B:jz (B:j t (B_a +0 quarterstaff; a +0 robe; an orc corpse(B:jm (B:j (B:j (B:j— (B:j (B:j (B:j1 (B:j (B:j (B (BYou encounter an orc. It is wielding a +0 whip.(B:j :j #....#........(B ######.#######(B+#..(B  #...(B........#(B  #...(B........#(B  #...(B........+(B  #.....(B......#(B  ##.......(B....##(B+##(B  #........##(B'#(B....#(B  ♣(B ♣.♣♣.....#(B..@(B....#(B  ♣~~♣♣~~~~♣♣.'..#(B....#(B  ~◊~~~~~~~)♣)♣(B♣(B)#(B....#(B  ~≈~~≈~~~~~~~~(B♣(B~#(B....#(B  ~~≈~≈≈≈≈~~~~~~~♣♣(B...#(B  ~~≈≈≈≈≈≈~~~)~~~~(B (Bo(B..#(B (Bo(B  (B orc (wandering)≈≈≈≈≈≈≈≈≈≈~~~~~~(B ♣(B..#(B  ≈≈≈≈≈≈≈≈≈≈~~~~~♣~(B ♣(B.#(B  ≈≈≈≈≈≈≈≈≈≈~~~~~~~♣(B:j U(B74.7 (12.2)~(B:j +(B:j .(B5.7 (13:j (B:j6 7 _The orc leaves your sight. :je6 E_(BThere is an open door here.:jѥO(B(B(B:jګ(B:jX(B:j& (B_:jX(B:j&(B:ji (B (BAn orc comes into view.(B:jc?......(B :jn...#........(B #(B? ####.#######+#..(B #.....(B......#(B #.....#(B #.....(B......+(B #.....(B......#(B ##.....(B......##(B+##(B  :j #........##'#.@(B..#(B  ♣.♣♣.....#(B..'(B....#(B :jR~~♣♣~~~~♣♣(B.'..#(B....#(B ◊~~~~~~~)♣)♣(B♣(B)#(B....#(B ≈~~≈~~~~~~~~♣~#(B....#(B ~≈~≈≈≈≈~~~~~~~♣♣(B...#(B :jx(Bo(B  (B orc (wandering) ~:j(~~~)~~~~~~:j(B..#(B ≈~~~~~~(Bo(B♣(B.:j-.#(B :jf≈~~~~~♣~(B ♣.#(B:jHV(B6.7 (1.0)~(B:jkQ(Bo(B:jY:j-&(B7.7 (2:j*(B:j) _The orc leaves your sight.:j:j O(B(B(B:j; (B:j (B:jd (B:j{ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B#(B ##[....## #(B ###..(B.##########'#######(B......# #....##....#(B #(B......# '..........#(B ......# #....##..###(B ......# #....##..###..(B #(B.....# ..............(B +.....# #....#........(B #@(B....# ######.#######+#.(B....#(B #.........(B..#(B+###(B #........(B...#(B #.......(B....(B+ #......(B.....#(B  ##.....(B......##+## (B #.....(B...##(B'#....# (B ♣(B ♣.♣♣.....#..'....#(B(B85.7 (8:j -(B6.7 (9:j (B:jұ 4 _a - a scroll of enchant armour:j f(B(B(B(B'(B(B(B (B_You open the door.(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jY& (B:j-, (B:j- (B:j}/ (B:j%3 (B:jp8 (B:j9 (B:jL; (B:j> (B:j#B (B:j#E 0(B(B:jtF (B:jI (B:jJ (B:jL (B:jM (B:j` (B:ja (B:j? (B(B'(B(B(B (B #...####### #####'#######(B......#(B ...##....#.(B.#(B......#(B .........#..(B'.(B.....#(B ...##..###(B..#..(B....#(B ...##..###(B..##..(B...#(B ...........(B..'.(B..(B..#(B ##.(B..(B..#(B ###.#######+#(B..@(B..#(B 97.7 (11.0)  #.....(B......#(B'###(B #.....(B......#(B.. #.....(B......(B+..<#.....(B......#(B...###.....(B......##(B+###......(B..##'#....#(B♣.♣♣.....#..'....#(B ~~♣♣~~~~♣♣.'..#....#(B _You open the door. _(BFound an escape hatch in the ceiling.:ji:jA'(B:j}A(BRead which item? (BScrolls (B f - a scroll of fear  g - a scroll of fog  t - 2 scrolls of teleportation(Ba - a scroll of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon :j p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:jӟ:j:j :jy(B ###.........#######(Bmmoncure the Skirmisher (B#####'#######(B......#(BDeep Elf of Fedhas ***... (B...##....#.(B.#(B......#:jyHealth: (B59/59 (B======================== (B.........#..(B'.(B.....#Magic: (B15/15 (B======================== (B...##..###(B..#..(B....#AC:(B 12Str:(B 8 ...##..###(B..##..(B...#EV:(B 17Int:(B 15 ...........(B..'.(B..(B..#SH:(B 0Dex:(B 28 :js...#.........#.(B..(B..#XL: (B10 Next: (B37% Place: (BDungeon:8 ####.#######+#(B..@(B..#:jưNoise: --------- (B Time:(B 6797.7 (0.0)#.....(B......#(B'###m) (B+0 orcbow(B#.....(B......#(B..Fire: m) (B+0 orcbow:j(B#.....(B......(B+..<#.....(B......#(B...#:j7q##.....(B......##(B+##:j-#......(B..##'#....#♣.♣♣.....#..'....# ~~♣♣~~~~♣♣.'..#....#(BAn orc comes into view. (B_The orc leaves your sight. _a - a scroll of enchant armour _You open the door. :j8a_You open the door. _(BFound an escape hatch in the ceiling.:j:jTv(B(BEnchant which item? (BArmour :j(B c - a +1 cloak (worn)  h - a +0 pair of gloves (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance :jG{ o - a +3 ring mail(B[(B?(B] describe selected:j>&:j99 (B ###.........#######(Bmmoncure the Skirmisher (B#####'#######(B......#(BDeep Elf of Fedhas ***... (B...##....#.(B.#(B......#Health: (B59/59 (B======================== (B.........#..(B'.(B.....#Magic: (B15/15 (B======================== (B...##..###(B..#..(B....#AC:(B 12Str:(B 8 ...##..###(B..##..(B...#EV:(B 17Int:(B 15 ...........(B..'.(B..(B..#SH:(B 0Dex:(B 28 ...#.........#.(B..(B..#XL: (B10 Next: (B37% Place: (BDungeon:8 ####.#######+#(B..@(B..#Noise: --------- (B Time:(B 6797.7 (0.0)#.....(B......#(B'###m) (B+0 orcbow(B#.....(B......#(B..Fire: m) (B+0 orcbow(B#.....(B......(B+..<#.....(B......#(B...###.....(B......##(B+###......(B..##'#....#♣.♣♣.....#..'....# ~~♣♣~~~~♣♣.'..#....#(BAn orc comes into view. (B_The orc leaves your sight. _a - a scroll of enchant armour _You open the door. _You open the door. _(BFound an escape hatch in the ceiling.:jDe (B As you read the scroll of enchant armour, it crumbles to dust.:jRG5(B38.7 (1:j N(B:j[< _Your +1 cloak glows green for a while.:jHY (B:jv (B:jx (B:j `(B(B(B(B:jnj B (B There is an open door here.:j٬ 9(B (B_:j (B:j^ (B:j^ (B:jR 0(B(B:j (B:jƾ 0(B(B:j (B:j W(B(B(B:j* (B:j 9 (B_You open the door.:j (B:j) (B:j( (B:j) B (B There is an open door here.:jD (B (B_(B(B(B(B(B(B(B(B:jv  (B(B(B(B(B(B(B #..#...#(B  #......(B.....+(B..<#(B  #......(B.....#(B..(B.#(B  ##.(B....##'##(B  #........##(B'#(B...(B.#(B  ♣.♣♣.....#.(B.'...(B.#(B ~♣♣~~~~♣♣.'..#(B...(B.#(B ~~~~~~~)♣)♣♣)#(B...(B.#(B ~~≈~~~~~~~~♣~#(B..@(B.#(B 800.0) ≈~≈≈≈≈~~~~~~~♣♣(B...#(B ≈≈≈≈≈≈~~~)~~~~~~(B..# ≈≈≈≈≈≈≈≈~~~~~~~♣(B..# ≈≈≈≈≈≈≈≈~~~~~♣~♣♣(B.#(B ≈≈≈≈≈≈≈≈~~~~~~~♣(B .. ≈≈≈≈≈≈~~~~~♣~~♣♣(B .. ≈≈≈~≈◊~~~~~~~~(B .)(B. :j F(B(B9.7 (11:j 6(B _Found a dagger.:jք :j(B:jo:j(B:jx(B(B(B(B(B:j(B:j (B:j*; (B(B(B (B (BAn orc comes into view.(B##.##'##(B  #..##(B'#(B....#(B  ♣.♣♣.....#..(B'....#(B  ♣♣~~~~♣♣.'..#(B....#(B  ~~~~~~)♣)♣♣)#(B....#(B  ~≈~~~~~~~~♣~#(B...(B.#(B  ~≈≈≈≈~~~~~~~♣♣(B...#(B  ≈≈≈≈≈~~~)~~~~~~(B..#(B  ≈≈≈≈≈≈≈~~~~~~~♣(B.@#(B  ≈≈≈≈≈≈~~~~~♣~♣♣(B.#(B  ≈~~~~~~~♣(B...  ~~~~~♣~~♣♣(B.... ~≈◊~~~~~~~~(B ...)(B.. (B #(B....... (B (Bo(B  (B orc (wandering)(B #(B........ (B ....(Bo(B.....  (B(B11.7 (2.0).(Bo(B:jA(B:jD4(B2.7 (3 _:j7(B:j4)(B:j5)(B:j|i9)(B:j9)(B:j9)(B:j:)(B:jX (B)  You shoot an arrow. The arrow hits the orc!!  You kill the orc!(B:j(B...)(B.(B. (B:jz9(B===3.5 (0.8:j(B:j :ja_Fedhas appreciates your contribution to the ecosystem.(B:j.:j8(B(B:j (B:j C _(BNo target in view!:j#:j(B:j (B:j((B:jsJ _(BNo target in view!:jJg(B:jh (B:jo(B:jp :jp=_(BNo target in view!:jr:j;8 7(B(B:j8 (B:j= (B:jB (B:jC & (B_:jlE (B:j7I (B:jL (B:j0M (B:jR (B:j:U (B:jX (B:jBY (B:j[ (B:j] (B:j` (B:j` (B:j (B(B(B(B(B(B(B(B(B(B:jõ (B:j 0(B(B:j (B:j (B:jY (B:j (B:j (B:j (B:j (B:j (B:j (B:j\ H(B(B(B:j (B:jv 0(B(B:j (B:j (B:j (B:j 0(B(B:jq (B:j (B:j (B:jm (B:j (B:j# (B:j. 0(B(B:j (B(B(B(B(B(B(B(B(B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j$ H(B(B(B:j& (B:j , C (B You enter the shallow water.:j- X(BWater (B(B:j1 P (B_Moving in this stuff is going to be slow.:j7 (B:j7 (B:j+: (B:jg; (B:j^@ (B:j@ (B:jXB (B:jD (B:jK 0(B(B:jGL (B:jN (B:jS (B:j6U (B:j}U (B:jx\ (B:jb (B:j9d (B:j (B (B_You walk carefully through the plants.(B(B(B(B(B:j (B:j (B:j} (B:j (B:j (B:j (B:jї (B:j (B:j/ (B:j{ (B:jȢ (B:jئ (B:jR (B:j (B:j (B:jE (B:j (B:j (B:j< (B:j[ 0(B(B:j (B:j| (B:j (B:j (B:j (B:j (B:j (B:jA (B:j (B:j; (B:jA (B:j *(B:jc (B:j (B:j 7(B(B:j (B:j (B:ji (B:j (B:j (B (B There is an open door here.(B (B_(B(B(B(B(B:jX (B:j H(B(B(B:j (B:j (B:j (B:j (B:jE (B:j (B:jq (B:j (B:j= (B:j (B:jz (B:j (B:j! (B:j+% (B:j) H(B(B(B:jH/ C (B You enter the shallow water.:j0 @(BWater (B:j1 (B:j5 P (B_Moving in this stuff is going to be slow.:j,9 (B:j^: (B:j= 0(B(B:j@ (B:jA *(B:jB (B:jE (B:jH (B:j^I (B:jI (B:jK (B:jwO (B:jO (B:jP (B:jNV (B:jY (B:jh (B(B(B(B(B(B(B(B(B(B:ji (B:j8l (B:jl (B:jKm (B:jn (B:jq (B:j+r (B:jr (B:jut (B:j (B(B(B(B(B(B(B(B':j (B:j p(B(B (B_You open the door.:j (B:j (B:jW (B:j (B:j? (B:jx (B:jK (B:j B (B There is an open door here.:j9 (B:j0 ! (B_:j (B:j (B:j\ (B:j (B:jl (B:jͱ (B:ju (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j;Q (B:jQ (B(B(B(B(B(B(B (B There is a shaft here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jQ (B:jR (B:jS (B:jz (B:jz (B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B:j{ (B:j} (B:j (B:jP (B:j (B:jڅ (B:j$ (B:jD (B:jC (B:j/ (B:j9 0(B(B:jb (B:jc (B:j `(B(B(B(B:j< C (B You enter the shallow water.:j߫ @(BWater (B:j (B:j;  :j J(B_Moving in this stuff is going to be slow.:j (B:j1 *(B:j (B:j (B:j (B:jX (B:j (B:j* (B:jM 0(B(B:j (B:j (B:j `(B(B(B(B:j@ (B:j (B:j{ (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j` (B:j (B:j7 (B:j& (B:jq (B:j (B:j (B:j (B:j (B:j C (B You enter the shallow water.:j :j 8(BWater (B:j (B:j P (B_Moving in this stuff is going to be slow.:j( (B:je (B(B(B(B(B(B:j2 (B:j (B:j (B:jB (B:j}! (B:j'& (B:j& (B:j( (B:jB (B:j+G (B:jG (B:jH (B:jN (B:jS (B:jS (B:jkV (B:j>] M (B_You walk carefully through the plants.:jb (B:jc (B:jd (B:jGi (B:j6o (B:jo (B:jq (B:ju (B:jz (B:j{ (B:j ~ (B:jњ (B:j H(B(B(B:j (B:j (B:jL (B:j (B:j= (B:j (B:jx (B:j (B:j (B:j (B:j{ (B:j# (B:jq (B:j(B:j(B:j (B:j(B:j!(B:j(B:j(B:j%(B:j$(B:j%(B:j((B:j/(B:j8(B:ja:(B:jR;(B:j?(B:j+E(B:jE(B:jG(B:jV(B:jV](B:j](B:j_(B:jdf(B:jk(B:j l(B:j|n(B:j/t(B:jy(B:j]y(B:j}{(B:j(B:jx(B:j*(B:j(B:j(B:jA(B:jw(B:j(B:j(B:j¾(B:jk`(B(B(B(B:j@(B:jx(B:j(B:jf(B:j(B:j(B:jJ(B:j(B:j!8(B(B(B(B(B(B(B(B(B(B(B(B(B:j#(B:j'(B:j+(B:jZ,(B:j-(B:j0(B:j3(B:jm4(B:jN5(B:ja9(B:j;(B:j=(B:j>(B:jA(B:j(B:j(B:j(B:j(B:jP (B:j (B:j_ (B:j(B:jx(B:ji(B:jg(B:j(B:j(B:j(B:j(B:j!(B:j$(B:j%(B:jy&(B:j((B:j,(B:j-(B:j.(B:j0(B:j5(B:jK5(B:j6(B:jD(B:jzH(B:jI(B:j{J(B:j......#...#.#(B ♣.....#≈...(B>(B..(B.≈#(B.##(B ....#........(B.#(B..#(B ........##...##(B....#(B ........#...#(B.....#(B ♣.###..#...≈..(B.#(B..##(B ..#(B #...#######(B...#(B ..#(B ##...(B...[(B....##(B ..#(B ###.(B.......@#######(B ---:j978.0 (164.5) ..#######(B'#######.(B.....#(B ..#....##....#..#.(B.....#(B ..'..........#..'.(B.....#(B ..#....##..###..#.(B.....#(B ###....##..###..##.(B....#(B  #...............'.(B....#(B  ##....#.........#.(B....#(B ########.#######+#.....#(B:jLJ<---(B:j(B:j@ _(BDone exploring.:j:j (B:jO :jy (B:j (B:j< P(B0.0).....:j 9...(B:jP w(B(B _(BDone exploring.:j   :jO q(D) Dungeon (T) Temple (L) Lair  Where to? (Tab/Enter - D:8, ? - help) (B:j7(B(B:j(B:ja(B:jC>(B (B_:j0(B(B:j(B:j0(B(B:jM(B:j] (B:j (B:jw (B:j(B:j>(B:j0(B(B:j]O (B You see here a +0 robe.(B (B_(B(B(B(B(B(B(B(B(B:j`(B:jy(B:j{(B:j~(B:jɛH(B(B(B:j(B:j(B:j(B(B(B(B(B(B(B(B:j(B:j`(B(B(B(B:j*(B:j(B:j(B:j(B:j(B:jr(B:j8(B:j(B:j(B:j(B:j;(B:jT(B:j(B:j#(B:jx(B:jk(B:j(B:j(B:ja(B:j(B:j((B:j(B:j(B:j=(B:j(B(B (B There is a stone staircase leading down here.:j(B:j V(B (B_(B:j{((B9:j(B:j(B:j(B:j # _You climb downwards.:j-d(B ..  :jY##(B##(B#####(B #(B ........#(B.##(B..#(B #@(B.......99.5 (21.5) #(B...##(B.... .....#(B . :j|........ ........###(B .....####(B :j"..... ..... :j :j(B:j(B:jl\ _(BThere is a stone staircase leading up here.:j:jO<(B(B(B(B(B ##..(B.#########(B.#(B .......(B..#(B.##(B..#(B ##<(B.......#(B.@(B.##....(B0.0).........#(B .>(B.......... #.#((B..(B:j0(B7000.5 (1:j(B:j=F _Found 5 boomerangs. Found an escape hatch in the floor.:j:j(B:j(B:j8(B:j(B:j+(B:j(B:j_(B:j+(B:j`(B(B(B(B:j:j,##...:j(B. #########.#(B .(B.. .......(B.#(B.##..#:jNI(B...#(B ##<(B.......(B.....####(B..(B.##....(B..........(B..###(B .<(B..>(B...@(B.........(B2.5 (2:jjX..#####.(B.####:j|B(B...(B#:j(B####((B...(B#(B ###(B###:j*(B .....:j (B:jb"-(B3.5 (3:j(J(B _Found a stone staircase leading up.:j2:jO 7(B(B:jP (B:jS (B:jY (B:jiZ (B:je] (B:ja (B:jc 0(B(B:jyj (B:j (B:j (B:j (B:j (B:j& (B:jϦ H(B(B(B:j (B:j] (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:j+ v#(B../.. ###(B.... :j/ x####(B........#(B ....... ..#(B .(B$(B.... ..###(B ...#(B ..(B..<(B ##(B..#######(B ##(B......(B .(B12.5 (9.(B.####(B#(B######.#(B....(B........#.##(B....#######<....(B.....(B.####...##.(B.:(B...................###(B.........<(B..>(B...........(B....................####................####(B:j 9 I(B(B3.5 (10.0):jH S(B _Found an escape hatch in the ceiling.:j(8(B(B:j*(B:jW+ :j+5_(BNo target in view!:j~-:j:j(B (BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNone:j0% (Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-:jq21% [(B?(B] toggle between ability selection and description.:jD7:j::j` (B(Bmmoncure the Skirmisher(B#(B../..(BDeep Elf of Fedhas ***...(B###(B....Health: (B59/59 (B========================(B####(B........#Magic: (B15/15 (B========================(B......... ..#AC:(B 13Str:(B 8....(B$(B.... ..###EV:(B 17Int:(B 15........#(B ..(B..<SH:(B 0Dex:(B 28........##(B..#######(B ##(B XL: (B10 Next: (B37% Place: (BDungeon:9.......@(B...........(B .(B Noise: --------- (B Time:(B 7013.5 (0.0).........(B.####(B#(B######.#(B m) (B+0 orcbow(B............(B........#.##(B Fire: m) (B+0 orcbow(B............#######<....(B.............(B.####...##.(B.:(B...................###(B.........<(B..>(B...........(B....................####................#### (B_You climb downwards. _(BThere is a stone staircase leading up here. _Found 5 boomerangs. Found an escape hatch in the floor. _Found a stone staircase leading up. _Found an escape hatch in the ceiling. _(BNo target in view! (B Okay, then.(B(B(B _(B:j(I(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting5.4 (B  8.5 (B (B-2(B   h - Spellcasting (B  0.0 (B  0.6 (B (B+3(B  (B  (B  (B  (B   b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B i + Hexes6.7 (B  4.2 (B (B+3(B   c - Throwing (B  0.0 (B  1.0 (B (B 0(B  (B  (B  (B  (B  (Bj + Invocations5.2 (B  5.0 (B (B+1(B  (B d * Ranged Weapons (B (B12.3(B (B  8.9 (B (B+3(B   k - Evocations (B  0.0 (B  0.8 (B (B+1(B  (B  (B  (B  (B   e - Armour (B  0.0 (B  1.4 (B (B-2(B  (B  (B  (Bf + Dodging7.8 (B  5.7 (B (B+2(B  (B  (B  (Bg + Stealth7.9 (B  4.8 (B (B+3(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B :jpJ[34m (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  The species aptitude is in (Bwhite(B.  [(B?(B] Help[(B=(B] set a skill target  [(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(B:j:jJ:j5b (B(Bmmoncure the Skirmisher(B#(B../..(BDeep Elf of Fedhas ***...(B###(B....Health: (B59/59 (B========================(B####(B........#Magic: (B15/15 (B========================(B......... ..#AC:(B 13Str:(B 8....(B$(B.... ..###EV:(B 17Int:(B 15........#(B ..(B..<SH:(B 0Dex:(B 28........##(B..#######(B ##(B XL: (B10 Next: (B37% Place: (BDungeon:9.......@(B...........(B .(B Noise: --------- (B Time:(B 7013.5 (0.0).........(B.####(B#(B######.#(B m) (B+0 orcbow(B............(B........#.##(B Fire: m) (B+0 orcbow(B............#######<....(B.............(B.####...##.(B.:(B...................###(B.........<(B..>(B...........(B....................####................#### _(BThere is a stone staircase leading up here. _Found 5 boomerangs. Found an escape hatch in the floor. _Found a stone staircase leading up. _Found an escape hatch in the ceiling. _(BNo target in view! _Okay, then.(B(B(B:j(B:j:j(B(B(B(B(B (B_(B(B(B(B(B(B (B (BYou encounter a troll.(B:j(B .... ##(B.... +(B.....+ #(B../..#(B ###(B.....#########(B........#:j(B.......#(B ###(B :(B.##(B....<(B T(B.##..#######(B .(B...........(B.###########(B...........#(B T(B  (B (Btroll (asleep):j$(B......#######<####...:.......:j5(B:j"-(B5.5 (2:j:#-(B6.5 (3:jy)(B:jj _Found a parchment of Animate Dead. _(BYou see here 17 gold pieces.:j:,)(B:ji.))(B:j8)))(B:j:)(B:jvc:)(B:j:)(B:j (B.T(BYou shoot an arrow. The arrow hits the troll!:jI(B.....T(B  (B(B(B===7.5 (1:j"(B:jla _(BThe troll is moderately wounded.(B:jP4)(B:j ):j͜(B:jx:)(B:j7 :)(B:j :)(B:j (B..... (BYou shoot an arrow. The arrow hits the troll!(B8.4 (0.9:j (B:j  :j R_(BThe troll is severely wounded.(B:jO :jU( 4)(B:jw 8)(B:j :)(B:jb :)(B:j ] :)(B:jR :)(B:j :)(B:j^L ?.T(B:j'_ j(B.....(B9.4 (1.0:ja (B:jo o _You shoot an arrow. The arrow closely misses the troll.(B:jxz ,)(B:jA 6))(B:j% :j& 2)(B:jr :)(B:j < (B[:j (BYou shoot an arrow. The arrow hits the troll!  You kill the troll!Fedhas appreciates your contribution to the ecosystem.(B:j (B....(B:j  :j% 3(B843:jg C20 _The troll leather armour is intact enough to wear.:j[(B:j, :jX\_Your Stealth skill increases to level 8!(B:j%(B:j (B:j (B:j! :j!=_(BNo target in view!:j#:j(B:j% (B:jb(B _(BNo target in view!:j(B:j( (B:j(B:jC _(BNo target in view!:jo:j7(B(B:jH(B:j/(B:jW(B:j(B:jP (B_You now have 562 gold pieces (gained 17).:jL(B:j(B(B(B(B(B(B(B(B(B:j(B:j(B:j0(B(B:j=(B:j(B:jC(B:jW(B:jt :jL(B_a - a wand of flame (27) (gained 3 charges):jO(B(B(B:ju(B:j`(B(B(B(B:j(B:j (B:j (B:j(B:j(B:j?(B:j (B:j=(B:j(B:j(B:j(B:j"(B:jO'(B:j'(B:j)(B:j,(B:jU2(B:j2(B:j6(B:j4:(B:j?(B:j@(B:jB(B:jE(B:jJ(B:j8K(B:jL(B:jP(B:jU(B:jvU(B:j X(B:j[(B:j`(B:jna(B:jc(B:jm (B#....#(B ###....#(B :jn+.....+(B #.....#(B ###.....##############(B........#(B #(B...........#(B #........##:j{n7(B #(B..@......(B....##....(B--- #(B....[(B........##..##(B #(B...................(B #(B...............####(B #(B...........(B ##(B .........(B :(B.........:jn%(B :jn<..>(BYou pick up a parchment of Animate Dead and begin reading...:jw2(B377.0):jxJ---(B8.4 (18:j!(B:j :j8_You add the spell Animate Dead to your library.:jt:j\1#....#(B ###....#(B +.....+(B #.....#(B ###.....##(B #(B........#(B #(B.......#(B #(B..##(B..(B.@(B.........##....<#(B....[(B.##..##(B.#(B.##(B.#(B.#.(B.#(B.:(B..<..>.(B(B(B9.0)(B:jXB###....#(B +.....+(B #.....#(B ###(B.....#############(B... #(B............#(B  #####(B..##....<(B #(B....##..#####(B.............#(B.#######(B......:jYG#(B.####(B....#(B..:.(B...<..>....(B:juc(B:jd)(B40:jo(B:js$  Things that are here::jtd _(Ba +0 troll leather armour; a troll corpse:j{(B:j~:j *(B(BWear or take off which item? Inventory Items (BArmour (go to first with (B[(B) (B c - a +2 cloak (worn)  f - a +2 helmet (worn)  h - a +0 pair of gloves (worn)  n - a +3 leather armour (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  o - a +3 ring mail (BFloor Items(B ([(B,(B] to select) Armour(Ba +0 troll leather armour[(B?(B] describe selected [(B!(B] equip|wield|(Bwear(B|put on[(Btab(B] (Bequip(B|unequip :jHZ(B([(B,(B] to select)(B a +2 cloak (worn)    (B   (B  a - a +0 troll leather armour(B:jk :jp :jY~ X (B###....#(Bmmoncure the Skirmisher(B+.....+(BDeep Elf of Fedhas ***...(B#.....#Health: (B59/59 (B========================(B###(B.....##Magic: (B15/15 (B========================(B############(B........#AC:(B 13Str:(B 8#(B...................#EV:(B 18Int:(B 15#(B.................###(B SH:(B 0Dex:(B 28#(B..(B...........##....<(B XL: (B10 Next: (B43% Place: (BDungeon:9#(B....@(B........##..####(B Noise: --------- (B Time:(B 7040.4 (0.0)#(B.....................(B m) (B+0 orcbow(B#(B...............######(B Fire: m) (B+0 orcbow(B#(B.....................#(B.................####(B.....................##(B #(B........:(B..............(B (B.................<..>...(B ................(B  (B_You now have 562 gold pieces (gained 17). _a - a wand of flame (27) (gained 3 charges)  You pick up a parchment of Animate Dead and begin reading... _You add the spell Animate Dead to your library.  Things that are here: _(Ba +0 troll leather armour; a troll corpse(B:j ' (B :j5 -Okay, then.(B:j2 (B:j P(B _(B:j :j (B(BWear or take off which item? Inventory Items :j (BArmour (go to first with (B[(B) (B c - a +2 cloak (worn)  f - a +2 helmet (worn)  h - a +0 pair of gloves (worn)  n - a +3 leather armour (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  o - a +3 ring mail (BFloor Items(B ([(B,(B] to select) Armour(Ba +0 troll leather armour[(B?(B] describe selected [(B!(B] equip|wield|(Bwear(B|put on[(Btab(B] (Bequip(B|unequip :j (B([(B,(B] to select)(B a +2 cloak (worn)    :j (B   (B  a - a +0 troll leather armour(B:jW:jX:jW^:jp\ (B###....#(Bmmoncure the Skirmisher(B+.....+(BDeep Elf of Fedhas ***...(B#.....#Health: (B59/59 (B========================(B###(B.....##Magic: (B15/15 (B========================(B############(B........#AC:(B 13Str:(B 8#(B...................#EV:(B 18Int:(B 15#(B.................###(B SH:(B 0Dex:(B 28#(B..(B...........##....<(B XL: (B10 Next: (B43% Place: (BDungeon:9#(B....@(B........##..####(B Noise: --------- (B Time:(B 7040.4 (0.0)#(B.....................(B m) (B+0 orcbow(B#(B...............######(B Fire: m) (B+0 orcbow(B#(B.....................#(B.................####(B.....................##(B #(B........:(B..............(B (B.................<..>...(B ................(B  (B_a - a wand of flame (27) (gained 3 charges)  You pick up a parchment of Animate Dead and begin reading... _You add the spell Animate Dead to your library.  Things that are here: _(Ba +0 troll leather armour; a troll corpse _Okay, then.(B(B:jq" (B_:j(B:j*h (B You start removing your armour.(B:j/-(B1.4 (1:j(B:jj(B:jN-(B2.4 (2:j(B:ju(B(B3.4 (3(B(B:jW -(B4.4 (4:j"(B(B(B5.4 (5(B (B 79 _You continue removing your +3 leather armour.(B x5(B(B (B You finish removing your +3 leather armour.  You start putting on your armour.(B(B6.4 (6(B:j(B:j-(B7.4 (7:j}(B:j(B:j-(B8.4 (8:j(B:jd(B:j:j&(B9.4 (9:jɼ(B:j|(B:j:jN+(B50.4 (10.0):j(B:jj0 (B10:j8 :j_You continue putting on your +0 troll leather armour.(B x5  You finish putting on your +0 troll leather armour.:j(B:j(B:j :jya_(BThe armour throbs as it attunes itself to your uninjured body.:jY:j (B(B(B(B(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B:j x(B(B(B(B(B:j H(B(B(B:j%  :j% "(B:j>& M#.................###(B..(B...........##....<#(B....†(B........##..#######(B......(B.................(B.......(B........########.....#(B.......:jf& ######.(B............#####.(B.................(B...:j& W<..>#(B...:j& N......(B...#:j& ##(B....(B..(B.:j' }.....#####(...##(B ######:j&' #(B  :j<' FYou pick up a parchment of Teleport Other and begin reading...:j*4 `(B6.4 (6.0)(B7.4 (7:jZe (B:jt G _You add the spell Teleport Other to your library.:jB g(B(B(B(B:jM(B ##....<(B...†######(B...:j..........(B.########(B.........(B.######.(B....#.....:jh<..>(B0 #....:j4(B #:j (B:j/:jD :j.(B>(B.......(B?(B....#(B:jR(B:j:j&(B8.4 (1:j>'(B:j6- :jP0._Found a stone staircase leading down.:jW2:jNf(B:jf(B:j.i(B:jDzx(B(B(B(B(B:j9(B:jA(B:j(B(B(B(B(B(B:j(B:jx(B(B(B(B(B:j (B:j~H(B(B(B:jf(B:j(B:jEH(B(B(B:jBH(B(B(B:joq (B_(Bg - 2 scrolls of fog(B (gained 1):jx7(B(B:j(B:j%(B:jH(B(B(B:j(B:j{(B(B(B(B(B(B(B(B:jT`(B(B(B(B:jX(B:j(B:j(B:jE(B:j4(B:j(B:jh& (B:jA_(BYou encounter 3 yaks.(B:jI0(B(B(B(B(B(B:j35(B:j9(B:jo<(B:j ?(B:j(B:j"(B:j(B:j?H(B(B(B:jM(B:jek(B(B(B(B(B(B(B:jLl(B:jl(B:jn(B:jWu(B:jx(B:jx(B:jy(B:jz(B:j5}(B:j (B:j7(B:j(B:j(B:j(B:j5(B:j(B:j(B:jH(B:j(B:jD(B:j(B:j(B:j(B:j1(B:jx(B:j$0(B(B:js(B:j\(B(B(B(B(B(B(B(B(B(B:j˶(B:j(B:jG(B:j<(B:j(B:j (B:jg(B:j_(B:j(B:js(B:j(B:j6(B:j(B:jp(B:jx(B:j(B:j*(B:j(B:j(B:j(B:jM(B:j(B:js(B:j(B:jX(B:j (B:j(B:j,(B:j(B:j(B:j(B:j3(B:j(B:j\(B:j(B:jO(B:j(B:j|(B:jI(B:jv0(B(B:j(B:jy(B:j8(B:j(B:jG(B:j](B:j(B:j8(B:j(B:j(B:j(B:jf(B:j6(B:j(B:j^(B:j(B:j*(B:jA(B:jq :jw(B (BYou encounter a wight. It is wielding a +3 great sword of freezing.:j(B:j(:j[,#..........:j#(B ##########.......#(B  #.......#(B  #.......#(B  #.#######(B :jG #.#(B:j?J #.#(B #.#######(B...  #...U(B  ############(B  :j (B U(B  (B wight (dormant):j0$(B:jS:jXU(B!(B99.4 (41.0):j!EU(B:j5#0(B100.4 (42:j((B:j.1T _Found (Ba fizzy dark potion(B.:js3:j] 0)(B:jN 3)(B:jL 4)(B:jtA :jA 0)(B:j 5)(B:j  :j; (B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(B:j :j +U(B:j (B.....U(B(wandering)  Fedhas accepts your kill.(B:je 8(B6--:j >(B4===1.3 (0.9):j* (B:j/  :j __(BYou encounter a wight. It is wielding a +0 war axe.(B:jm :jl 0)(B:j 3)(B:jR4)(B:jl5)(B:jD9)(B:jO0 (B.U(BYou shoot an arrow. The arrow hits the wight!:j3,U(B:j (B.....UU(B 2 wights  (BThe wight is heavily damaged.(B(B2.2(B:jo _(BYou encounter a wight. It is wielding a +2 battleaxe.(B:j :j0)(B:j3)(B:j4)(B:j`o5)(B:j5)(B:j5)(B:jh7)(B:j1U(B.:j0U(B.:jL(B...U(B.)(B!(B:jN/(B3.2 (1.0:j(B:jմn _You shoot an arrow. The arrow barely misses the wight.(B:j:jn-)(B:j3)(B:jXd4)(B:j (BU(B.  You shoot an arrow. The arrow hits the wight.(B.U(B:j((B..:j((B4:jq(B:jd_ _(BThe wight is severely damaged.(B:j0)(B:j`3)(B:j. (B)(BYou shoot an arrow. The arrow hits the wight.  You destroy the wight!(B:ji-U(B.:jZ(B..  (B wight:jh(B6==(B65.1 (0.9:j(B:jJ _Fedhas accepts your kill.(B:j|:j%I0)(B:j(3)(B:j-4)(B:j/5)(B:jF~):j~(B:j5)(B:j7)(B:j^;U)(B:jPgo(B.U)(B..)(B!:jg(B:jXh:juh&(B9 (0.8:jn(B:j3p :j_pa_You shoot an arrow. The arrow barely misses the wight.(B:jr:jǸ0)(B:j( (B:j_U(B.  You shoot an arrow. The arrow hits the wight!:jM : (B:j#/(B6.8 (0.9:j)(B :j]*Q_(BThe wight is heavily damaged.(B:j,:jL] (B)(BYou shoot an arrow. The arrow hits the wight!!  You destroy the wight!(B:jGd T(B:j6i 2(B77.7:j/u (B:jw Q _Fedhas accepts your kill.(B:j (B:j (B:jl (B:j  :jl 5_(BNo target in view!:jf :j' (B:j (B:j (B:jr  :j 5_(BNo target in view!:j :jh(B:jh8(B(B:jkC _(BNo target in view!:jm:j(B:jޕ(B:jJ(B:ji................(B.:jʝ ...:j٣#.#(B #.#(B #.#(B #.#(B #.#:j(B #.#(B #.#(B ##(B.#(B...##(B....@(B.)(B..)(B!(B##(B:j@((B0:jE(B==(B---:j@8.7 (1 _:j"(B:j$  Things that are here::jv :jնF_a +2 battleaxe(B; a +0 robe:j:j. (B:j3/ (B:j> (B(B(B (B_(B:j? (B:jB (B:jC (B:jD (B:j&H $  Things that are here::j"K > (B a +0 war axe; a +0 robe:jX i (B (BYou encounter 2 wights.(B:j)g ...#(B ##.......#(B...(B#(B.#.......#(B...(B#(B#.......#(B...##.#######(B.UU##.#(B ...##.#(B ...#(B :jg #(B.#######(B...#(B #(B....).)@(B.)(B!(B#(B ---###(B UU(B 2 wights (1 polearm, dormant):jGv .(B10.7 (2:jfw 4(B1.7 (3 _:j (B:j :j$7)(B:j8)(B:j<39)(B:jv (B.U(BYou shoot an arrow.(B.U(B:j{$(B.:jY}y.UU(B)(B===2.6 (0.9:j(B:jȄ :ju5_The arrow hits the wight but does no damage.:jц:j\7)(B:jP8)(B:j&A8)(B:jۖ9)(B:js9)(B:j1 9)(B:jR 9)(B:jl O(B.U(B:j (B.:j} 'U(B:j :j 7(B.....:j *(B3.5:j (B:j o _You shoot an arrow. The arrow closely misses the wight.(B:jq 7)(B:jA]  (B.  You shoot an arrow. The arrow hits the wight.(B4.4(B _(BThe wight is moderately damaged.(B:ja 7)(B:j ; (B):jY (BYou shoot an arrow. The arrow hits the wight!!  You destroy the wight!(B:j ^ (B.  (B wight (:jo |  Fedhas accepts your kill.(BThe wight hits you from afar with a +4 trident!:j P: (B51/58 (59)---(B85.3Drain:j (B:js K _(BYou feel drained.(B:j :jH 7)(B:j] 9)(B:j 9)(B:j3 (B.U(B.  You shoot an arrow. The arrow closely misses the wight.(B:jXGo(B41(B--------(B6.2:js(B:ju> _The wight hits you from afar with a +4 trident!:j}w:jf7)(B:j$] (B.  You shoot an arrow. The arrow hits the wight.  The wight is lightly damaged.(B43=----(B7.2 (1.0(B _The wight barely misses you.(B:jd7)(B:jX9)(B:j\R9)(B:j> (B.U(B.  You shoot an arrow. The arrow closely misses the wight.(B(B5(B=(B=(B8.1 (0.9(B _The wight barely misses you.(B:jt7)(B:j9)(B:j 9)(B:j[ (B.U(B.  You shoot an arrow. The arrow barely misses the wight.(B:j]t(B6(B=(B=(B9.0:jd(B:jeQ _The wight completely misses you.(B:jg:j7)(B:jL (B. (BYou shoot an arrow. The arrow hits the wight.  (BThe wight is moderately damaged.(B:jM:j1Ma(B8(B=(B20.0 (1.0:jW^(B _The wight misses you.(B:jX:jQ7)(B:j)m (B. (BYou shoot an arrow. The arrow hits the wight!  (BThe wight is almost destroyed.(B:jEn](B50=(B9 (0.9:ju(B:jv :jw@_The wight closely misses you.(B:jx:j7)(B:jM (B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(B:jN k(B.(B:ji} (Bealth: (B52/59 (B=(B=(B501.8 :j} _Fedhas accepts your kill.(BYour life force feels restored.(B:j (B:jR  :jk :jv =_Your Dodging skill increases to level 8!:j (B:j :j (B:j (B:jY (B:jZ C _(BNo target in view!:ji :j (B:j (B:j (B:j C _(BNo target in view!:j :j-(B:j0 (B:j#(B:j :j =_(BNo target in view!:j:j(B:j(B:j(B:j~ (B:j x(B3(B= (B_(B(B(B5=(B(B(B(B7(B=(B=(B:j (B:j((B:jm)j(B9(B=(B=(B:j+(B:j/3 (B_HP restored.:j83(B:j3(B:j5(B:j@CK#(B .(B#(B...(B#(B. #.(B#(B...(B#(B #.#(B...#(B #.#######(B...#(B #.#(B #(B...#(B #.#(B #))(B.#(B #.#(B...#(B :jC#.(B...)(B.).@)(B!(B#(B ---#(B :jcJ#(B .(B#(B...(B#(B.(B #.:jJ(B#(B...(B#(B #.#(B...#(B #.#######(B...#(B #.#(B #(B...#(B :jK#.#(B #))(B.#(B #.#(B...#(B #..(B..)(B.)..@(B!(B#(B #(B :jU/(B6.8 (5.0:jUI---(B7.8 (6:j\(B:j^$  Things that are here::j^_b _a +3 great sword of freezing(B; a +0 robe:ja:j (B:j (B:j# (B:j (B:j (B:j/ & (B_:j]5 (B:j< (B:j= :(B=(B:jX~ (B:j~ y (B_(Bn - 3 fizzy dark potions(B (gained 1)(B(B(B######.####### .......(B.#(B...#(B. ######.(B#(B...(B#(B......#####(B.. #))#######(B.@(B...(B..)(B.).(B.).#############(B(B #..#(B ######.########(B...### .......(B.#(B...#(B. ######(B.(B#(B...(B#(B.(B#(B...(B#(B......#####(B.. #)#######(B..(B.....).).(B.).#############(B(B30.8 (3(B1.8 (4(B:j $  Things that are here::j9  :j L_a +4 trident(B; a +0 robe:jO :j~(B(B(B(B..:j#(B #..##.########(B...####..#(B...#(B..#.......(B#(B...(B#(B. #.(B#(B...(B#(B #.#(B...#(B #.#######(B...#(B #.#(B #(B...#(B #.#(B #@)(B.#(B #.#######(B...#:j(B #....).).(B.)(B.#(B #############(B:j((B0:j:j-(B2.8 (1 _:jS(B:j  :jrThings that are here: _a +3 great sword(B; a +0 robe:j&@(B:jE(B:jJ(B:jR(B:jX>(B (B_:j@Z(B:ju(B:jOu(B(B(B(B(B(B(B(B:j{0(B(B:j|~(B:jҀ(B:jR(B:j(B:j (B:jm(B:j)(B:jܕ(B:j(B:j(B:jÜ(B:j0(B(B:jz(B:j(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j(B:j(B:j(B:jx(B(B(B(B(B:jH(B(B(B:j$(B:j0(B(B:j(B:j(B:j(B:j+(B:j(B:j9(B:j(B:j(B:j(B:j=(B:jW(B:j(B:j(B:j(B:j`(B(B(B(B:j0(B(B:j+(B(B(B(B(B(B:jL(B(B(B(B(B(B(B(B:j H(B(B(B:j'0(B(B:jC+H(B(B(B:j.H(B(B(B:jJ`(B(B(B(B:jJ(B:jL :j%Lb(B (BA yak comes into view.(B:j^T]...........................###(B . :jT8...............<..>........................#####. ................#### ##..............# ................# ..............#####(...#. ..............#######(B###(B.# :jT.(B>(B............#(B.@.(B....... :jT#######.#######(B.#.##########.#(B #(B.#.........#:jT#.#(B #(B.#######.### #######.#######(B.:jU#..# ......#.#Y...Y(B..##.#:j$UsY(B  (B (Byak (wandering) :j>U(B......#.#..Y..Y(B.#.########(B :jeU......#.#....Y(B.. #.........(B #######.#######(B #...######(B:j/X3(B60.8 (28.0).:j%`U(B:ja.(B1.8 (29:jbf(B:jUg) _The yak leaves your sight.:j s:jr (B(B(B _(BNo target in view!:j(B:j :j7(B:jN (B:j :j=_(BNo target in view!:j:j8(B(B:ji[(B _(BNo target in view!:j:jw(B:j& (B:jɬ(B:j :jϭ=_(BNo target in view!:jp:j5(B:j(B:j(B:j#(B:jx(B:j& (B_:jē(B:j(B:jR(B:jW(B:j(B:jC(B:jҞ(B:j2(B:j(B:j(B:jz (B_The yak leaves your sight. _(BNo target in view! _ (BA yak comes into view.(B:j###(B ........#(B #####(...#.(B :j3##########.#(B .(B>(B#(B.... #######.#######.#.#########(B :jNx#.#(B #.#.........#(B :jed#.#(B #.#######.### :j#######.#######(B.@(B.#(B #..# :j......#.#(B....Y(B..#(B.#(B ##.#(B :j......#.#(B..YY(B...#(B.#(B #.######## :jƪ......#.#(B.......#(B.#(B #.........##########(B #.:j..######(B #.#(B ####(B #...#:jsYYY(B (B3 yaks (wandering)(B :jh#.#(B #..#...#(B :j2#.#######.########...#####(B #................#...#....(B:j3(B4.8 (3.0):j+Y(B.:jв=(B.Y(B:j:j'=(B.Y(B:jbYYYY(B(B:jK(B====(B5.8 (4:jd(B:j :j_The yak bellows! x3:j:j̺,)(B:jM (B.Y(BYou shoot an arrow. The arrow hits the yak!(B.Y(BY(B.(B(B6.6 (0.8(B _(BThe yak is moderately wounded.(B:j (B.Y(BYou shoot an arrow. The arrow hits the yak!:j 6Y(B.:jz U (B (BThe yak is heavily wounded.:j (B:jy :j h(B3---(B===(B-:j ((B7.5 (0.9:j (B:j  :j _The yak gores you.:j< :j (B.Y(BYou shoot an arrow. The arrow hits the yak!:j@ X (B (BThe yak is severely wounded.(B(B2----(B8.5 (1.0(B _The yak completely misses you.(B The yak gores you.:jZ (B.(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(B:j_ Y(B. (B (B2 yaks(BFedhas appreciates your contribution to the ecosystem.(B (B439 _The yak gores you but does no damage.(B _Your Hexes skill increases to level 7!(B:j :jw (BY(B.  You shoot an arrow. The arrow hits the yak!:jMB (B The yak is lightly wounded.:j4%(B6:j4=(B70:jʼnc(B _The yak barely misses you.(B:j:jZ (B You shoot an arrow. The arrow hits the yak!  :j˷I(BThe yak is moderately wounded.(B:jѸ%(B4:j-:j6!(B1:jɿ(B:j^ _The yak barely misses you.(B The yak gores you.:j:j(B ..#### (B ##.# (B ..........# (B .#####(...#. (B ..##########.# (B .(B>(B............#(B..........(B  #######.#######(B.#.#########(B #.#(B #(B.#.........#(B #.#(B #@#######.### (B #######.#######Y.(B.#(B #..# (B ......#.#.....(B.Y#(B.#(B ##.#(B  ......#.#....(B...#(B.#(B #.####### (B ......#.#...(B....#.#(B #........#######.###########(B #...#####(B #.#(B ####(B #...#(B #.#(B #..#(B #...#(B #.#######.########...#####(BY.(B(B(B40(B------(B-2:j(B:j :j:j#I_The yak attacks as it pursues you! The yak gores you! The yak gores you.:j:jV#...#####...#####.........#(B #####(...#.(B .#########.#.(B>(B............#(B..........(B  #######.#######(B.#.########.........(B #.#(B #(B.#######.##########.#######YY.#(B #..(B..#(B.#(B ##.#(B..(B..#(B.#######......#.#....(B...#.#.....#######.##################(B #..#(B #(B:jAY.(B:jq(B:j[(B42=----(B--(B3:jt(B:jg _The yak attacks as it pursues you! The yak misses you.(B:j:jc) (B:jciY.(BYou shoot an arrow. The arrow hits the yak!!:jCk:jyk3#(B:jil:j}l (B4:jl(B=:jl!(B==:jl4.4 (0.9:jr(B:jt= _(BThe yak is heavily wounded.:jAt(B:ju:j (B#(BYou shoot an arrow. The arrow hits the yak!  (BThe yak is almost dead.(B:jM%(B6:jp:=(B5.4 (1.0:jW(B:jL _The yak closely misses you.(B:j|:ju4)(B:ju3< (BY:j3G(BYou shoot an arrow. The arrow closely misses the yak.(B The arrow hits the yak!  (BThe yak is heavily wounded.(B(B8(B=(B=(B6:j;c(B _The yak misses you.(B:j* > (B†:jo (BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(B:j^ Y:j #.(B:j ~(B  (B (Byak(B:jE :j0F 9(B9(B=:jF 0(B77.3 (0.9:jN (B:jP g _Fedhas appreciates your contribution to the ecosystem.(B:j V :j (B†(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(B(B:jz g(B52/60=(B618.2:j (B _Fedhas appreciates your contribution to the ecosystem.(B:j (B:j (B:j (B:j  :j= =_(BNo target in view!:j :jZ_(B:jM` (B:jf(B:j% :j<_(BNo target in view!:j(B:j (B:j((B:j3J _(BNo target in view!:j(B  ####(B  ##(B  ..#####(...#.##########.#(B>(B..........(B  #######.#######(B.#.#########(B #.#(B #.#.........#@#######.#########.#######..(B.#(B #..#(B  ......#.#.....(B..#(B.#(B ##(B..##(B #.#######.########...#####(B (B(B(B4(B=(B=(B---9.2 (1.0 _(B  Things that are here: _a yak corpse(B; a yak corpse(B:j3 (B(B(B(B(B6(B=(B= (B_(B(B:j :j c(B8(B=(B=(B:j (B:j (B:jM (B60(B=(B=(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B(B(B(B:jO H(B(B(B:jE (B:j (B:jZ (B:j (B:j (B:j. (B:j (B:j (B:j` (B:jy ' (B :j J(BYou encounter a water moccasin.(B:j *.###(B .(B ...<(B..>(B....... .S(B..........#####. .:jI (B........#####(B .(B........#(B...(B ...(B......(B#(B.#(B ........#####((B...(B#(B.#(B :je ........#######(B###(B.#(B ........#(B.......@(B..#(B :jt --- #.:j q#.#(B.#########(B :j y#.#(B #.#.........#(B :j T#.#(B #†#######.:j $###(B :j a#.#######...#(B #..#(B :j T#.#.......#.#(B ##.#(BS(B  (B (Bwater moccasin (wandering) (B#.#.......#.#(B #.##########(B :j #.#.......#.#(B #...........(B #.###########(B #...#######.(B:j6$ (B.S(B90.2 (11.0)(B(B1.2 (12 _:j$ (B:j( :jx . <..>..... .S....... ........##### ........#... ......#.# (...#.# #########.# .......@..# .#.#########  #.  #† :j #..#  ##.#       (B:j1 (B .(B <(B..>(B..... .S(B....... ........#####(B ........#(B...(B ......(B#(B.#(B :j2((B...(B#(B.#(B ######(B###(B.#(B .......@(B..#(B .#(B.#########(B  #.(B  #†(B  ##.#(B    :jKP(B(B(B:jMf _(BA water moccasin is nearby!(B:j(B(B(B _(BNo target in view!:j\ (B(B(B _(BNo target in view!:j] (B:j (B:jp (B:j! C _(BNo target in view!:j $ :jH (B:jI (B:jX (B:j[\  :j\ =_(BNo target in view!:j^ :j (B:j :jȡ (B:j (B:j :jlN8(B(B:jh(B:jA:j8(B(B:j(B:j{:jf _###(B .(B <(B..>(B......(B S(B.........#####.(B #####(B #(B...(B .......(B#(B.#(B #####((B...(B#(B.#(B #(B###(B.#(B #.(B.......@(B.#(B .#.#(B.##(B .#(B #.#.#(B .#.#.#(B ##.#(B (B.S(B(B:jUv R(B2.0) _(B:j :j (B:jB (B:j (B:j] :j& G####...##....(B .(B..........###(B <.(B.>(B.............(B ........#####.:jj' xS(B.....######(B.....(B......(B#(B.#(B #####((B...(B#(B.#(B #######(B###(B@#(B .....#..(B........#(B #######.#(B.#########(B #(B #.#.........#(B #(B #†#######.## :jE8 #######...#(B #..#(B #.#.#(B ##.#(B #.:j8 ;#.#(B #.##########(B #.......#.#(B #...........(B(B.S(BS(B.:j}\ @(B(B3:jc (B:jYg :j ?#######<...:jv ####...##.....(B..........###(B .<.(B.>(B............S(B......#####.#####(B......(B...#((B...######(B### (B......#..(B........#(B ######.#(B.########.#......... #:j i(B #†#######.### #######...##.:j U#(B##########(B:j D(B.S(B:jA+ #S:j, ](B(B(B4:jP (B:jS  :j T +_The water moccasin hisses angrily.:jV :j%(B:j (B:j(B:j d........#.##..#.#######<.....####...##.....(B..........###(B .:jtd<.(B.>(B............S.....#####(B..#####(B....#(B.....#...(B...##((B...######(B### (B......#....(B......######.#.########.#......... #(B #†#######.#:jdD## #######...##.#(B:jBhK(B.S(B:j3jH(B.S(B:jr(B:js((B5:j|(B:j:j###########.#(B .(B .......#.##..#(B #######<.......(B ..####...##....(B .....###(B <..>.............(B ........#####(B.#.....#####(B....#....S#(B.@(B...#...(B.....(B#(B.##########((B...(B#(B.#(B #######(B###(B.#(B .....#....(B......#(B#####.#.#########(B #.#.........#(B #†#######.## ######...#(B #..#(B:j3S(B:j^.S(B  (B (Bwater moccasin(B(B6(B:j##.#(B .(B #.##..#(B #<.(B ####...##....(B ###(B .(B <..>.(B #####(B.#(B #####(B....#(B #(B..@(B..#(B S(B#(B.#####(B #####((B...(B#(B.#(B #(B##(B#.#(B#....(B......#(B.#.#########(B (B.:j+BS(B:jJ-((B7:j2(B:jC:j > q#.#(B .(B #.##..#(B #<.(B ####...##....(B ###(B .(B .<..>.(B..#####(B.#(B #####(B....#(B S#(B...@(B.#(B (B#(B.#####(B #####((B...#.#(B ####.#(B#..........#(B.#.###(B :jX _(B(B8(B:j' {........(B .(B ###########.#(B .(B .......#.##..#(B #######<.......(B ####...##....(B ....###(B .(B .<..>.........#####(B.#(B :j R#####@(B...#:j I.S#(B.....####:j ......(B..(B#(B.##########(.(B..#.#(B##########.#(B ..#..........#(B ###.#.#########(B#.#.........#(B  #†#######.##(B:j9 @(B(B9:jz (B:jk(B .(B  #.#(B .(B  #.##..#(B  #<.(B # ####...##....(B #(B.# :j###(B .(B... <..>.(B..  #####(B.#(B  #####(B.@(B..#(B  S#(B.....####(B  :jv(B#(B.#####(B  .#####(..(B.#.#(B  .#.#(B  .#.#(B  (B .#.#(B  (B #.#.#(B  (B #†#.###(B  (B (B:j(B:j*(B200:jj(B:jeI(B .(B  #.#(B .....# #.##.(B.#(B...:jI #<.....(B.... #(B  ####...##..(B...#(B.#(B :jI ###(B .....  .<..>.(B... :j Je #####(B.#(B :jJ #####(B..@(B.#(B :j#Jj S#(B.....####(B :j3J :jJ(B#(B.#####(B  #####(...#.#(B  #.#(B  #.#(B  #.#.#(B  #.#.#(B :jJ/ #†#:jdKO.###(B  (B:j;V(B:j+X((B1:j\(B:j^:j#..#######(B ## ........(B .(B......##(B  .###########.##(B......# .......#.##(B..#(B...  #######<....(B..... #(B :jw ####...##.(B....#(B.# .........(B...####(B.....#(B.# <..>.....(B..S(B...........# ..#####@#(B  #####(B....#(B  S#(B.....#### ........#(B.##### (...#.#(B  #########.#(B :j S(B  (B (Bwater moccasin (wandering) (B..........#(B :je (B .#.#########(B :je (B .#.........#(B :j0/ (B:jBD(B.S(B:ju=(B(B:j((B2:j(B:j:j....<(B  #######(B ##(B.#(B .##(B  .........(B .(B....(B..##(B  ###########.##(B...(B...# .......#(B.##(B..#(B...  #######<.(B........ #(B  ####...##(B.....#(B.#(B  ....####(B.....#(B.#(B  >(B..S(B....@(B.....# .(B.#####(B.###(B..## #####.(B...#(B ...  S#...(B..#####(B  .......#.##### (...#.#(B  ########.#(B  .........#(B  #.#########(B  (B(B.S(B:je8(B.S(B(B(B3(B:jO###..<(B #(B. .#(B #######(B ##(B.#(B .##(B .........(B .(B....(B..# ###########.##(B...(B...#:jX.......(B.#(B.##(B..#(B...#######<(B..........#####...##(B.....#(B.#(B ...####(B.@(B...#.#>(B...S(B..........(B.#####(B.###(B..##(B .#####..(B..#(B ....S#.....####(B ### ....####(... ######## .........#(B :jWE(B.S(B:jX(B(B4(B:j:j5 4)(B:jF ) (B:j =)(BYou shoot an arrow.:j :S(B.:j (B.:j 9(B===5.0 (0.8:j (B:j ] _The arrow closely misses the water moccasin.(B:j :j(` (B (BYou shoot an arrow. The arrow hits the water moccasin!!  (BThe water moccasin is severely wounded.(B:j)b-(B9 (0.9:j`ln(B _The water moccasin misses you.(B:j) (B:j5†(BYou shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!(B:j1*:j:j(B:j2(B46.8:j*(B:jBg _Fedhas appreciates your contribution to the ecosystem.(B:j:j(B:j (B:jN(B:jC _(BNo target in view!:j:j(B:jb(B(B _(BNo target in view!:j(B:jͥ (B:j[(B _(BNo target in view!:jX:j&.###(B #....<(B #(B. ..#:j0'm(B #..#(B ##(B.#(B..##(B .(B .(B......##(B .:jL(##.##(B......#(B .#(B.##(B..#(B...#:j((B .#<(B.#(B .####...##(B.....#(B.#(B :j).####@(B....#.#(B <..>(B.#(B :j).#####(B.###(B..##(B .#####..(B..#(B ....(B :j9*.S#.....####(B ###(B .#.#####:jz*(B #(...#.#(B #.#(B .#(B :j\X(B(B---7.8 (1.0 _:j`(B:jh :jhr_(BYou see here a water moccasin corpse(B.:jk:j (B:j (B:jd (B:j (B:j (B:j & (B_:jK (B:j (B:j@ (B:j" (B:j{ (B:j (B:j (B:jk (B:jf(B:j(B:j)(B:j(B:j(B:j(B:j (B:j (B:j (B:j(B:j(B:j(B:j(B:j9(B:j(B:j(B:js(B:j(B:j](B:j#(B:j (B:j (B:j$(B:j%(B:j%(B:j*(B:j,(B:j.(B:j.(B:j<0(B:j2(B:j3(B:jf4(B:j5(B:j|7(B:j8(B:j8(B:j9(B:j;(B:j[<(B:j6=(B:jX?(B:jBH(B(B(B:jH(B:jN :j^O!(B :jOF(BYou encounter a kobold. It is wielding a +0 dagger.:jO(B:jU:jWS(B  (B :jBXV#K#(B  :jX(B :jXd#(B.#(B  :jY(B :jSYc#(B.#(B  :jY(B :jY#.(B ..#(B #(B.#(B  :j*Z##(B ##.#..##(B #(B.#(B  :jzZ(B .......##(B #(B.#(B  :jZ####.##......#(B #(B.#(B  :j([b#.##..#...###@#(B  :jh[ --- :j[x##<..........#...#(B  :j\e#...##.....#.#.###(B  :jz\w####†....#.#(B  :j\v......(B..#(B  :j!]V#####.###..####...(B  :jv]hK(B  (B kobold (asleep):j]K#....#(B ##......#:j^$(B:ja_D.....####(B ########:j5fe(B #.#####(B :jh2(B214.0):ji5(B2.8 (15 _:jo(B:jmx:jk3)(B:j4)(B:ja4)(B:jR4)(B:j4)(B:j 4)(B:jW{  (B.K(BYou shoot an arrow.  The arrow hits the kobold but does no damage.(B.....K(B(B===3.7 (0.9)(B _The kobold shouts!:jȀ :j 3)(B:j 4)(B:jv# 4)(B:jͅ 4)(B:j 4)(B:j ) (B:j{ )(BYou shoot an arrow. The arrow hits the kobold.  You kill the kobold!(B:jCh :jgi +K(B:jj ( (B:j"k !.....:jk K(B  (B (Bkobold brigand (missile, wandering)(BFedhas appreciates your contribution to the ecosystem.(B:j"r *(B4.6:jv (B:j  (BYou encounter a kobold brigand. It is wielding a +0 dagger and quivering (B_(Bpoisoned darts.(B)(B:j 4)(B:j- 4)(B:jz 4)(B:j 4)(B:j)S 4)(B:jT e (B)(BYou shoot an arrow.:j^ K(B.K(B:j :j5(B.....:j</(B5.6 (1.0:j (B:j, c _The arrow barely misses the kobold brigand.(B:j/:j*10)(B:jz4)(B:jA4)(B:jA4)(B:j$34)(B:j> (B(BK(B.....(BK)(BYou shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand shouts!  The kobold brigand is lightly wounded.:jC(B((B:j C(B((B:jhC(B((B:j.C(B((B:jC(B((B:jctC(B((B:jGD(B((B:j2K(B:j (B.....@.K(B  (B kobold (wandering)(BThe kobold brigand throws a dart. The dart barely misses you.(B(B6(B:j &y _(BYou encounter a kobold. It is wielding a +0 short sword.(B:jE4 #K#  #(BK(B# :j!U7 #.#  #. ..# #.#  :j>V  #.#   #.#  #.# #@# <#...# #.### †....#.# ......# ..  ##.   (B:jn-x(B #K#(B  :jc.{#(BK(B#(B  #(B.#(B  #.(B ..#(B #(B.#(B   #(B.#(B   #(B.#(B  #(B.#(B #@#(B <#...#(B #.###(B †....#.#(B ....(B..#(B ..(B  ##.(B   (B(B(B _(BThere are monsters nearby!(B)(B:jm4)(B:j4)(B:j 4)(B:jl4)(B:je (B)(BYou shoot an arrow.:j~ (B)The arrow closely misses the kobold brigand.(B:j\jqK(BK(B.....:jYkC(B((B:jܽC(B((B:jZ&C(B((B:jzj:jnl<(B((B:jC(B((B:j  :je #(B:j! w.  The arrow closely misses the kobold.(B The kobold brigand throws a dart.  :j|6 The dart hits you!(B.....(B=(B7.5 (0.9(BPois (B(B:j59 R _(BYou are poisoned.(B:jjO 3)(B:j\ 4)(B:j+ 4)(B:jI 4)(B:jj 4)(B:jE ) (B:j? .....  You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is lightly wounded.:j :j 1(B58-:j "(B8.4:j (B:jH  _You feel sick.:j ) :j |#.#  #(BK(B#  #.#  #. ..# #.#  :j  #.#  :j(  #.# :j2  #.# :j@ +#@# <:jO #...# :jZ #.### :je †....#.# :jp ......# :j .. :j ##.:j   :j :j $(B:j (B #(B.#(B  #(BK(B#(B  #(B.#(B  #.(B ..#(B #(B.#(B   #(B.#(B   #(B.#(B  #(B.#(B #@#(B <#...#(B #.###(B †....#.#(B ....(B..#(B ..(B  ##.(B   (B-(B(B _(BA kobold brigand is nearby!(B:jY 3)(B:j 4)(B:jGY 4)(B:j 4)(B:j9 4)(B:jC7e (B)(BYou shoot an arrow.:j:)(B:j (BKThe arrow closely misses the kobold brigand.(B:j:j(BK(B.....K(B  (B kobold (wandering)(B(B((B:j =(B((B:j1G=(B((B:j,=(B((B:j:j8(B((B:j6?(B((B:jC(B((B:jNl(B.....@.(B:jb(B9(B=(B9.3:j~(B:j~ _You feel sick. The kobold brigand throws a dart. The dart closely misses you.(B:j:j0)(B:jx4)(B:j24)(B:j 4)(B:j.Y4)(B:j@K(B..:jS(... :jk[KThe arrow closely misses the kobold brigand.:j(BThe kobold brigand throws a dart. The dart closely misses you. (B You shoot an arrow. The arrow hits the kobold brigand.  :jr(BThe kobold brigand is moderately wounded.(BYou feel sick. :j The kobold shouts!:jC(B((B:j!C(B((B:jIyC(B((B:jaC(B((B:jC(B((B:jNC(B((B:jD(B((B:j+(B.....@.(B(B30.1 (0.8(B _The kobold brigand throws a dart. The dart barely misses you.(B:j3)(B:j_4)(B:j:j):j(B:j4)(B:jzP4)(B:jå; (B...:jQ.:j.  :j=You shoot an arrow. The arrow hits the kobold brigand.  :jQ(BThe kobold brigand is heavily wounded.(B:j C(B((B:jC(B((B:jeC(B((B:jC(B((B:j;C(B((B:j(k C(B((B:jt :j <(B((B:jX 7(B....:j 8.@.(B:j1 "(B=:j '(B1.0 (0.9:j (B:jp  :j :j h_You feel sick. The kobold brigand throws a dart. The dart misses you.(B:jV( 7)(B:j 4)(B:j 4)(B:j- 4)(B:j 4)(B:j ) (B:j !.....:j  :j$ U(BYou shoot an arrow. The arrow hits the kobold brigand.  :j= :(BThe kobold brigand is severely wounded.:jK (B:j C(B((B:j C(B((B:jj C(B((B:j C(B((B:j :j <(B((B:jS C(B((B:j+ D(B((B:j[ (B.....@.(B(B9:j= (B:j/  :jl "(B:j ) (B_You feel sick. The kobold brigand throws a dart. The dart closely misses you.:j (B:jG:jG0)(B:j4)(B:j!4)(B:jj54)(B:jT? (B)(BK(BYou shoot an arrow.  The arrow hits the kobold brigand but does no damage.  (BThe kobold brigand is severely wounded.(B:jAH(B.K(B:jP}(B....(B=(B2.7 (0.8:jP(B:jag (B) (B_You feel sick.:j#4)(B:j4)(B:jE4)(B:jG (B.(BK(BYou shoot an arrow. The arrow hits the kobold brigand!  (BThe kobold brigand is almost dead.(B:j7B)K(B:ja\(B... (B:jG(B=(B3.6 (0.9:j(B:j̨$ _You feel sick.:j3)(B:j4)(B:j:j0)(B:j (B)(BYou shoot an arrow. The arrow hits the kobold brigand.  You kill the kobold brigand!(B:j9 (B.:jKFedhas appreciates your contribution to the ecosystem.(BYou feel sick.:jr(B...K(B  (B kobold(B:j|<(B64.5:j(B:j7U _(BYou are no longer poisoned.(B:j37)(B:jE4)(B:j4)(B:j (B... (BYou shoot an arrow. The arrow hits the kobold.:j[(B60=(B5.4:j(B:j (B) (B_(BThe kobold is moderately wounded.(B:j;4)(B:j)4)(B:j) (B:j )(BYou shoot an arrow. The arrow hits the kobold!  You kill the kobold!(B:j)(B..:jM.(B:j*(B6.3:j(B:j) (B_Fedhas appreciates your contribution to the ecosystem.(B(B(B:jv & (B:j <_(BNo target in view!:ji  (B:j{(B:jeb (B_(BNo target in view!:j5 (B:j"(B:j$J _(BNo target in view!:j6(B:j7 (B:j<(B:j=C _(BNo target in view!:jE(B:jUF (B:j_Qb(B _(BNo target in view!:j3(B(B(B _(BNo target in view!:j*O(B:jkQ (B:jV(B:jW:jY:j _(B(B(B:j2 (B:jm 7(B(B:ji (B:j (B:j & (B_:j' (B:jo (B:j (B:j2 (B:j8 (B:j (B:j# j(B(B=(B(B:j( y(B(B##(B..:jO)  #(B. #)(B #.(B #.(B ..#(B #) ##(B ##.#..##(B --- ..(B ##(B ####.##......#(B #. ...#.##..#...###.#(B  ##<..........#.(B..#(B  #...##.....#.#.###(B  (B †....#.(B ......:jm) S(B ..(B:j/ 78 (BM(B#(B.)(B #.(B :j0 #.(B ..#(B ##(B ##.#..##(B ..(B .......# ####.##......#(B #.#(B  (B:j: y(B9.3 (3.0---(B40.3 (4:j> (B:jA __(BItems here: (B( (B)) †(B.:jD :j:(B:j;(B:jj<(B:j@(B:jB(B:jC& (B_:j^N0(B(B:jS(B:jT(B:jgb(B (B You see here a +0 dagger.(B (B_(B(B:je(B:j;g(B:jh(B:jP{(B:j[(B:j(B:j(B(B(B(B(B(B:j`(B(B(B(B:jb(B:j(B:j&(B:jB(B:jT(B:j(B:j(B:j(B:jB(B:jܵ(B:jS(B:j(B:j(B:j!0(B(B:j(B:j(B:j,(B:j(B:jZ(B:j(B:j(B:j(B:j(B:j (B:j(B:j(B:j(B:j(B:j(B:j(B:jn(B:j&0(B(B:jm(B:js(B:j(B:j(B:j(B:j](B:j(B:j(B:j(B(B(B(B(B(B:j(B:j8(B:j2(B:j(B:j(B:j(B:j3(B:jc(B:j(B:jP(B:j3(B:j(B:j(B:j:(B:j;0(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jh;(B:j8<(B:jo<(B:j?(B:j@(B:j@(B:jG(B:jG0(B(B:jG(B:jH(B:j`(B:j]e(B:jg(B:ju(B:j:y(B:j]0(B(B:j(B:jH(B:j (B(B(B(B(B(B(B(B(B(B(B(B:je :jj(B (BYou encounter a howler monkey.(B:jl:j..##.#.#.##..# ..#(B... ##(B.#.#(B.(B#(B.###.# .+(B... #(B..#.#(B.#.#(B #.# .#(Ba(B. #(B.##.(B#(B.#.#(B #.# .##:jϷ(B..#(B.##(B.#.#.#(B #.# ..#:j (B.#(B.##(B.#.#.#(B #.# ..#:j8(B.....#.#)#(B #.# ..######(B..#(B #.#.#(B #.# :j.....<(B #(B..@(B.#(B #)#(B #.# :jM..############(B.#.(B.##(B #.#(B #.#:jf...(B...(B..(B..##(B #.#(B #.#:j}#######(B.##(B...(B...#(B #.#(B #.#:j.......#.##(B..#.(B..###.#(B #.# :j7..#######<...(B.....(B..#...#(B #.#(Ba(B  (B howler monkey (asleep) :jݸ....####...##(B.....#(B.#.###(B #.# (B:j.......####†.(B..(B.#.#(B #.# (B>:jb.......#(B ###.#:j' (B:jN2(B877.0):jD,(B8.3 (48 :jp _:j(B:j7:j E#.#.#.##.. ... ##.#.#.#.###. ... #..#.#.#.# #. (Ba(B. #.##.#.#.# #. ..#.##.#.#.# #. .#.##.#.#.# #. .....#.#)# #. ###..# #.#.# #.< #..@.# #)# #.#.#..## #.# #........## #.# #.#.##......# #.# #.#.##..#...###.# #.<..........#...# #.#.....#.#.### #.###†....#.# #.>...# ###.(B:jl b(B#.#.#.##..:jl y(B ... ##(B.#.#(B.(B#(B.###.(B ... #(B..#.#(B.#.#(B #.:jm (B (Ba(B. #(B.##.(B#(B.#.#(B #.:jIm (B ..#(B.##(B.#.#.#(B #.:jm P(B .#(B.##(B.#.#.#(B #.(B .....#.#)#(B #.:jm |(B ###(B..#(B #.#.#(B #.<(B #(B..@(B.#(B #)#(B #.#(B.#.(B.##(B #.#(B #.:jn (B...(B..(B..##(B #.#(B #.:jn #(B.##(B...(B...#(B #.#(B #.#.##(B..#.(B..###.#(B #.<...(B.....(B..#...#(B #.#(B.....#(B.#.###(B #.###†.(B..(B.#.#(B #.>:jn h...#(B ###.(B:jw (B:jrx (B:j (B:j  :j3 :jL P_(BA howler monkey is nearby!(B:jY :jl 3)(B:j3 ):j-4 (B:j 8)(B:j| 9)(B:j$ (B(B†(BYou shoot an arrow. The arrow hits the howler monkey!!  You kill the howler monkey!(B:j|- :j- 0(B....:j- :j- :j- :j. (B:jL@ (B7===9.2 (0.9)(B _Fedhas appreciates your contribution to the ecosystem.(B:j (B:jr (B:j- (B:j  :j 5_(BNo target in view!:j :j)(B:j (B:j5(B:j}C _(BNo target in view!:j:j(B:j (B:j5(B:jC _(BNo target in view!:j:j"(B:jK (B:jb(B _(BNo target in view!:j(B:j(B:j(B:j(B:j :jj(B (BYou encounter a howler monkey.(B:j](BM...#..#(B.... .#.#.#.##.. ..#(B.... ##(B.#.#.#.###. .+:j(B>(B.... #(B..#.#.#.#(B #.(B ...(B†(B. #(B.##.#.#.#(B #. .#(B......#(B.##.#.#.#(B #.:jW(B...(Ba(B..#(B.##(B.#.#.#(B #.(B ...........#.#)#(B #.:j######@(B.#(B #.#.#(B #...<(B #(B...(B.#(B #)#(B #.:j############(B.#(B..##(B :j . :j............(B.......##(B #.#(B #.# :j'g#(B.##.(B.....#.:j5Z#(B..#(B..:jDr(Ba(B  (B howler monkey (wandering):jQQ.(B...(B.:j] .#:ji' (B:jR#(B....(B.:j3.# (B:j.###†....#:j.#:j' (B:jkH(Ba(B.0:j%F:ja(B:j'0 (BF(B  (B (Bbullfrog (wandering)a(B  (B howler monkey (wandering)  Found a stone staircase leading down.:j(:jR2"(B---:j290.2 (1:j;(B:jM= :jx=E_(BYou encounter a bullfrog.(B:j(?:j\3)(B:jl77)(B:jx:9)(B:je (B)(BYou shoot an arrow.:jB:)(B:j{:j:~3)(B:j(B>(BF (B_(BYou encounter a bullfrog. (B You shoot an arrow.  The arrow barely misses the howler monkey.(BThe arrow hits the bullfrog!  The bullfrog croaks.  (BThe bullfrog is moderately wounded.(B:j(B.(Ba(B(B.F(B(B.(Ba(B:jp(B......F(B  :j!S(Ba(B:j2(B===1:jF(B _The howler monkey howls!:j3)(B:jie (B)(BYou shoot an arrow.:j/:)(B:jH":)(B:jT} (B)The arrow closely misses the howler monkey.(B:j:)(B:j>:)(B:j`E.F(B:jna$(B.:ja0(Ba(B:jjH(B>(B.....:jk/(B2.1 (0.9:jDs(B:jay :jyX_The arrow closely misses the bullfrog.(B:j :j_(B)(BYou shoot an arrow.:j:)(B:j=:)(B:j. (B.:j^QFThe arrow completely misses the howler monkey.:j;(BThe arrow hits the bullfrog.:j :j(B.F(BThe bullfrog is heavily wounded.(B:j78(Ba(B:j(B3.0(B _The howler monkey closely misses you.(B:j-B (B# (BYou shoot an arrow. The arrow hits the howler monkey!  (BThe howler monkey is almost dead.(B(B9(B _The howler monkey barely misses you.(B:jET (B(B†(BYou shoot an arrow. The arrow hits the howler monkey.  You kill the howler monkey!(B:j6U ?(B.F(B:j4a (B  Fedhas appreciates your contribution to the ecosystem.(B:jEz (B84.8(B _The bullfrog closely misses you.(B:ji (B (BYou shoot an arrow. The arrow hits the bullfrog!  (BThe bullfrog is almost dead.(B:jG *(B5.7:j$ (B:j\&  :j& F_The bullfrog completely misses you.(B:j<- :jX :j /)(B:j\ :jd 2)(B:j\ 9)(B:j:j2)(B:j^:j-_2)(B:jY9)(B:j9)(B:j (B...(B†(B..F(BYou shoot an arrow. The arrow closely misses the bullfrog.(B:j*(B6.6:j7(B:j _The bullfrog misses you.(B The bullfrog closely misses you.(B:j2 .... . .... ##. >.... #..  ...†. #.#  ......#.##.#.#.#  ......#.##.#.#.#  ......F....#.#)#  ###@.# #.#.# < #....# #)# #.#..## #.# .......## #.# .##......# #.# #.##..#...###.# <..........#...# .....#.#.### † (B:j(B .... . .... ##(B. (B>(B.... #(B..  ...(B†(B. #(B.#(B  ......#(B.##.#.#.#(B  ......#(B.##(B.#.#.#(B  ......F(B....#.#)#(B  ###@(B.#(B #.#.#(B <(B #(B...(B.#(B #)#(B #(B.#(B..##(B #.#(B .......##(B #.#(B .##.(B.....#(B #.#(B #.##(B..#(B...###.#(B <....(B...(B...#...#(B ....(B.#(B.#.###(B †(B :j(B:j(B(B _(BA bullfrog is nearby!(B:jQ (B(B†(BYou shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!(B:jV (B(B97.5(B _Fedhas appreciates your contribution to the ecosystem.(B:jEf(B:jg (B:jm(B:jn :jn5_(BNo target in view!:jp:jՄ (B:jӅ (B:jB (B:jH (B:j (B:j & (B_:j ](B(B(B(B(B(B(B(B(B (B You see here a howler monkey corpse(B.(B:jp ! (B_:j (B(B(B(B(B(B(B(B:j} 0(B(B:j `(B(B(B(B:j (B:j 0(B(B:jH (B:j (B:jO 0(B(B:j (B:jO H(B(B(B:jj @ (B :j ###(B .. ###(B #(B..(B :j \##(B.####(B :j #####:j (B... .(B #.#####(B ..###:j (B..#(B .(B #.#..^##(B :j |....(B .......@#(B .#.#.#.#..##:j  "(B---:j0 z#(B ........#(B .#.#.#.##..#:jB Z..#(B ........##.#.#.#.###.#:jb +(B ..(B>(B.....#..#.#.#.#(B #.# :j} 0...#(B .....(B†(B..#.##.#.#.#(B #.###(B ........#.##.#.#.#(B #.#:j |..#(B ........#.##.#.#.#(B #.#:j7 (B ##(B......†....#.#)#(B #.#:jO ###(B ########..###.#.#(B #.#(BYou pick up a parchment of Scorch and begin reading...:j 3(B307.5 (10.0):j #---:j '(B8.5 (11:jY (B:j} 8 _You add the spell Scorch to your library.:j :j(B:jD(B:jk(B:j(B:j(B:j(B:j(B:jl(B:j)(B:jkH(B(B(B:j(B:j+(B:j(B:j (B:j(B:j(B:j(B:j&(B:jw(B:j(B:j(B:j (B:j(B:j0(B:j(B:jH(B(B(B:j(B:j(B:j (B:j)(B:j(B:j (B:j (B:jl(B:j(B:j(B:j(B:j(B:ju(B:jv(B:jq(B:j(B:j(B:j(B:j(B:j(B:j(B:j7(B:j](B:j(B:jJ(B:j (B:j (B:j (B:jq (B:j (B:ju (B:j (B:j3(B:jf(B:j`(B:j(B:j (B:j(B:j(B:j(B:j}(B:j(B:j/(B:je(B:jJ(B:jA(B:jf(B:jv0(B(B:j(B:j5!(B:j%H(B(B(B:j&(B:jH'(B:j ((B:j)(B:j+(B:j+(B:j-(B:j.(B:j0(B:j)1(B:j40(B(B:j@(B:jkB(B:jC(B:jzF(B:j'I0(B(B:jSJ(B:jP2(B:jQF #########(B :j5Q #.(B......#(B  ##.(B......#(B  :jPQ#(B..(B.(B#(B.(B#(B..#:j^Q!(B :jQ #(B.#(B.....#(B  :jQ####(B.#(B.(B#(B.(B#(B.#(B  :jQ#(B...(B[(B@...(B..#(B  #(B.....##.####(B :jQ #(B.....##.##(B  :jR#(B.........##(B .(B#(B.....###..#(B:jR :j4R~.(B#(B..... ##.##(B :jGRt.(B###(B####(B #..###:jcR'(B :j}Rz.... ..(B ##...###(B :jRr###(B #.(B ###...#:jR#(B:jXQ(B #########(B #(B.....(B..#(B ##(B....(B...#:jf(B #(B...#(B.(B#(B..#(B #(B.#.(B....#(B ####(B.#(B.(B#(B.(B#(B.#(B #(B...@....(B..#(B #(B.....##.####(B #(B.....##.##(B #(B.........##(B .(B#(B.....###..##(B.(B#(B.....#(B ##.###(B.(B###(B####(B #..####(B.... ..(B ##...### (B ###(B #.(B ###...#(B(B33.5 (25(B4.5 (26:ji(B:jt _(BYou see here a +2 scale mail of cold resistance(B.:j_v:ja# (B:j$ 3(B5.5 (1.0):j)) (B:j?* W _s - a +2 scale mail of cold resistance(B:j@, :jE(B:jE(B:jF(B:j I(B:jK(B:jmK(B:jL(B:joN(B:jO(B:j?P(B:jP(B:jR(B:jS(B:jfT(B:jT(B:jWX(B:jY(B:jZ(B:jZ(B:j\(B:j^(B:j_(B:j1h(B:jfh(B(B(B(B(B(B(B(B:ji(B:j_j(B:jj(B:jnk(B:j m(B:j9n(B:jn(B:j3o(B:jp(B:jq(B:jQr(B:jr(B:jOt(B:ju(B:j v(B:jv(B:jw(B:j y(B:jay(B:jy(B:jz}(B:j~(B:j~(B:j(B:j(B:j(B:j0(B(B:j(B:jg(B:j(B:j@(B:j(B:j(B:j2(B:j (B:j(B:j(B:jO(B:j(B:j(B:j'(B:ji(B:j(B:j(B:jY(B:j(B:j"(B:j(B:j(B:jȚ(B:jL(B:j̜(B:j(B:j(B:j(B:j(B:j(B:jS(B:j(B:j(B:j(B:j(B:j(B:j(B:jܧ(B:j(B:jx(B:jL(B:j(B:j(B:j(B:j(B:jH(B(B(B:jL(B:j(B:j(B:j˴(B:j(B:j!(B:j(B:j(B:j(B(B(B(B(B(B:j(B:j`8(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j(B:jF(B:j(B:j'(B:jo(B:j(B:j$(B:j~(B:j(B:j(B:jv(B:j(B:j(B:j=(B:j(B:j(B:jF(B:j(B:j$(B:jH(B:jk(B:j(B:j(B:j>(B:j\(B:j(B:jH(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jH(B(B(B:j(B:j(B:j,(B(B(B(B(B(B(B:j(B:j(B:j (B:j (B(B(B(B(B(B(B(B(B:j ' (B :j k(BYou encounter a wight. It is wielding a +3 dagger of protection.(B:jV#......##......(B #...#.#.(B #.#.....(B ####.#.#.#.(B ##..........######.....##.###(B #.....#.....##.##(B #@###.#.........##(B..U(B #.#.....###..#:j,H(B..#######(B #.#.....#(B ##.#(B #.########(B #..(B :jH#........#(B ##.(B ########.#(B ##(B U(B  (B wight (dormant) ...(B .....##.#####(B ######(B .................###..........##.(B:j2(B83.5 (48.0):j5(B4.5 (49 _:j(B:j':j 4)(B:j$ 8)(B:jLn :)(B:j :)(B:j  (BU(B....U(B  (B  You shoot an arrow. The arrow hits the wight!(B===5.3 (0.8)(B _(BThe wight is heavily damaged.(B:j :j4)(B:ji8)(B:j:)(B:ja :)(B:jD:)(B:j:j2)(B:jo:)(B:j;'(B.U(B(B......(B6.3 (1.0(B _You shoot an arrow. The arrow closely misses the wight.(B:jב4)(B:jR8)(B:jG6:)(B:j"):j8(B:j :jM (B.U(B(B..(B7(B _You shoot an arrow. The arrow barely misses the wight.(B:j4)(B:juq8)(B:j (B.U(BYou shoot an arrow. The arrow hits the wight.:j(B. (B(B8(B _(BThe wight is severely damaged.(B:j:jh):ji(B:jd :j(B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(B:jC(B.:j#(B:jc8(B719.1 (0.8:j&b(B _Fedhas accepts your kill.(B:j:j(B(B(B _(BNo target in view!:j((B:j* (B:j}0(B:j3 :jc4=_(BNo target in view!:j7:js (B:ju (B:j| (B:j~ C _(BNo target in view!:j :j]e (B:jf (B:ji 0(B(B:j&l (B:jn & (B_:jo (B:j (B (B (BYou encounter a wight. It is wielding a +0 morningstar.(B:jd !#:j b(B #...#.#(B #.#....:j L####.#.#.#........#######.....##.##:j; (B #(B.....#.....##.########.###.#.........#:jq (B......)@.#(B #.#.....###..(B---:j U(B..#######(B #.#.....#(B ##.(B :j& #.########(B #.(B #........#(B ##(B ########.#(B #...(B .....##.##U(B  (B wight (dormant) ######(B ............(B #....###....##(B #......(B .##(B:j 0(B90.1 (1.0:j P---(B1.1 (2 _:j< (B:jf :jQ,)(B:j.))(B:j0)))(B:jg:jPt.))))(B:jf:)))))(B:j:)(B:j?P (BU(B.  You shoot an arrow. The arrow hits the wight!U(B:j[ (B...)(B..UU(B 2 wights (1 wandering)  (BThe wight is heavily damaged.(B:j(B===2.1 (1(B _(BYou encounter a wight. It is wielding a +0 short sword.(B:jw:j+)(B:jB.))(B:j>0)))(B:j2))))(B:j4)))))(B:jEF  (B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(BU(B.(B....)U(B  (B wight (:jg^ 7(B23.0 (0.9:j1n &(B :j o_Fedhas accepts your kill.(B)(B:j_ :j ,))(B:j 0)))(B:ja 2))))(B:jf 4)))))(B:j (B)U(BYou shoot an arrow. The arrow hits the wight.:j( 1(B...):j%* U(B(B9(B _The wight is lightly damaged.:ju ,)(B:j .))(B:j6) 0)))(B:ju 2))))(B:j[  :j (B.U(BYou shoot an arrow.  The arrow hits the wight but does no damage.:jz D(B..)(B:j2 *(B4.8:j (B:j=  :j %_The wight is lightly damaged.:j ,)(B:j9H :jH ,))(B:j 0)))(B:j (B)(BYou shoot an arrow. The arrow hits the wight!  You destroy the wight!(B:jF q(B..)(B:jP2(B35.7:jr(B:jJ _Fedhas accepts your kill.(B:j`:j8(B(B:j(B:jBJ _(BNo target in view!:j8(B(B:jp(B:jC _(BNo target in view!:j:j(B:j[ (B:j(B:j6C _(BNo target in view!:jo:j(B:j(B:jǎ(B:jV.(B..:j^3(B ##:j0(B #...#.:jĜ-(B #.#:j3(B ####.#.#.:j),(B ##:jSM(B #######.....##.:j|[(B #.(B....#.....##.:jD#(B.###.#:j.:j(B.)(B.)(B..@.(B.#(B #.#.....###:j(B.:jI#(B #.#.....#(B ##(B.:j}? #.#(B #:jL(B #.#(B :jٞ #.:j$#(B:jE ...(B .....##.:jLo(B ######(B  #....###.:jK(B #......(B :j+.(B:j((B0:j>(B---6.7 (1 _:jD(B:j0$  Things that are here::ja :jY_a +3 dagger of protection(B; a +0 robe:j:j| (B:j)} (B:j (B:j (B:j] (B:j & (B_:j (B:jX (B:j' ' (B :j H(BYou encounter a steam dragon.(B:j (B ##(B #..(B #.#:j [(B ###(B ##:j! p(B #######.....#(B #.....#.....#:jK (B.:jo E##(B.###.#:j (B..)(B.)@.)(B..#(B #.#.....##---:j D(B.....#######(B #.#.....#(B :j ....:j?  #.:jo ?#(B.... #:j 4..(B... :j ##.#(B.. ...(B .....##.#(B D(B  (B (Bsteam dragon (asleep)(B. ######(B  #....###.(B #......(B .(B:j ((B7:j 4(B8.7 (2 _:jl (B:j :j+:jЏX :j~.##########.# ....).)@.)..#  D.....#######   .....  ....  ... :jD .. ...  .   :j-  :j8(B:j+:(B:j=,&:jq, :j,?.##########(B.#:j,(B :j,....)(B.)@.)(B..#(B  :j -ZD(B.....#######(B :j6- :j]- :j-..... :j- :j-.... :jP. ...  .. ...(B  .    :j7(B:j8 (B:j3@(B:jAC :jCV_(BA steam dragon is nearby!(B:jY,)(B:je.))(B:j 0)))(B:j)X9))))(B:j:)(B:j:)(B:jB (B.D(BYou shoot an arrow. The arrow hits the steam dragon!  The steam dragon hisses angrily.:j?L :jL ?)(B.):jL "(B..:jM 7D(B  :jKM 6(B(B:j~N )(B===:jN 9.7 (1:jV (B:jY  :jY :j-Z ?_(BThe steam dragon is heavily wounded.:j=Z (B:jq ):jq (B:j )):j (B:jg ))):j (B:jg 9))))(B:j :)(B:j f (B)(BYou shoot an arrow.:jC ;)(B:ju E(B.D(B:j )(B.)(B..D(B.:j` :j *(B400.6 (0.9:j (B:j  :jҫ :j9 <_The arrow closely misses the steam dragon.:j (B:j$ :j ):jl (B:j .))(B:jqk 8)))(B:j :)(B:j%" (B.)(B.)(B.. (B(catching breath):j$ (BYou shoot an arrow. The arrow hits the steam dragon!  (BThe steam dragon is almost dead.(B:j: )(B*:jqz )(B*:j ((B*:j((B*:jH:j:j:j(B:jπ (B*  (BThe steam dragon breathes steam at you.(B:j.####....)(B§§@..D.(B§...(B§...(B:j (B=====(B1.5(BCloud (B:j(B:j. :jO_The ball of steam misses you.(B:j(B:jX(B:j(B:j :j=_(BNo target in view!:jk(B:ju(B:j(B:j4 :j5_(BNo target in view!:j:j(B:jh(B:j(B:j :jv=_(BNo target in view!:j:j(B:j(B:j+(B:jC _(BNo target in view!:j:jI(B:j(B:j(B:jC _(BNo target in view!:j:jL##.#...##.#.####.#.###.#.....##.#.....#.....##..#(B.###.#.....)§(B§§@)(B..#(B #.#.....#..D.§.#(B #.#.....#(B #...§.(B #.#(B ....(B #.#(B ...(B..(B ...(B .....##.#.(B ######(B .#....###.#......(B .(B:jO{#(B§§.D(B.....:jP.D(B  (B (Bsteam dragon (catching breath)(B:jQT(B-----(B2.5 (1.0 _:j,Y(B:jR[:jr0##.#...#.:j #.#.####.#.#.##.#######.....##.##.(B....#.....##.#.#(B.###.#.....)§(B§.§@(B..#(B #.#.....###...DD..#(B #.#.....#(B #.....(B #.#:j2p(B #....(B #.#(B # (B..(B ...(B .....##.#.(B ######(B .(B #....###.#(B #......(B .#(B (B:j N#(B§§..§:j8 P-----(B3:j(B:jW _(BNo target in view! __The steam dragon leaves your sight.  Things that are here::j}_ _a +3 dagger of protection(B; a +0 robe:j<:j (B:j (B:j{! (B:j" C _(BNo target in view!:j$ :j0 (B:j2 (B:jA9 (B:j:  :j; 5_(BNo target in view!:j< :jO(B(B(B _(BNo target in view!:j/D(B:j+#(B§§.D(B  (B (Bsteam dragon (catching breath):ju2(B:j/(B4 _:jl(B:j:jͺ,)(B:j.))(B:jGL 0)))(B:j$ [ _(BNo target in view! _(BNo target in view! _No target in view!  You shoot an arro:j w. The arrow hits the steam dragon!  You kill the steam dragon! (B Fedhas appreciates your contribution to the ecosystem.(B:jG ##(B..)[)(B...(B..§.(B:j A(B7===5.3 (0.8:j (B:j A _The steam dragon scales are intact enough to wear.:j :jq (B:jr (B:jߊ (B:jƋ  :j$ =_(BNo target in view!:j :j԰ (B(B(B _(BNo target in view!:jb(B ##(B #...#:jܺ'(B #.#(B ####.#.#(B ##(B #######.....##.(B #.....#.....##.(B .:jZ#(B.###.#(B .(B...)[)(B.@)(B..#(B #.#.....###(B .(B..(B..§#(B #.#.....#(B  .(B....(B #.:j#(B  .(B...(B #.#(B :j48 ...(B :jF#.#(B ..(B ...(B .....##.:j| (B .(B ######(B  #....###.(B #......(B .(B:j((B.:jH7(B---6.3 (1.0 :js _:j(B:jF:j0:jz(B ##(B #...(B #.#(B ####.#.:j,(B ##:j(B :j#.....##:j7(B #.....#.....##:j!(B .:jC#(B.###.#:j(B ....)[)@(B.)(B..#(B #.#.....:j6(B ...(B...#(B #.#.....#(B  ..... #.:jK$#(B ...:jU .:jc #:jz$.#(B ..:j .:j :j#.#:jc(B .. ...(B .....##.:jR(B . ######(B :j #....###:jJ(B #......(B :j$(B:j%#---:j%!(B7:j+(B:j-:j%](B ##(B #:j\(B #.#(B ####.#(B ##:jh(B :j~#.....:j6(B #.....#.....:j+#(B.:j D#(B.###.#:j+#(B....)[@(B..)(B..#(B #.#.....(B..(B...#(B #.#.....#(B.. #.(B... #.(B...#(B #.(B.... ...(B .....##.:jEQ(B..... ######(B :jT"...... #....###:jwJ(B #......(B :j(B:j:jئ!(B8:jŬ(B:jA :j Things that are here::jL :jb>_(Ba +0 short sword; a +0 robe:j:jb ](B ##(B #:j (B #.(B ####.(B ##(B #.....(B #.....#.....(B #(B.#(B.###.#(B #(B....)@)(B..)(B..#(B #.#.....#(B....(B...#(B #.#.....:j (B.#(B #.(B.#(B #(B.##(B #(B. ...(B .....##(B. ######(B . #....###(B #......(B :j (B:j /(B9 _:j (B:j $  Things that are here::j3  :jP r_(B+0 steam dragon scales; a steam dragon corpse(B:j+ :j (B  #(B #(B ####(B ##(B #(B #.....#:j7 (B #(B.#(B.###.#(B #(B....@[)(B..)(B..#(B #.#(B #(B....(B...#(B #.#(B.#(B #.(B.#(B #(B.##:jM (B .#(B ...(B .....:j^ (B.#(B ######(B .#(B #....###:jn J(B #......(B :jԛ (B:jĜ '(B10 :jל _:jR (B:jz $  Things that are here::j5 L _(Ba +0 morningstar; a +0 robe:j :j-##.#.####.##.#.#.....#.#(B.#(B.###.#.#(B....)@)(B..)(B..#(B #.#.#(B....(B...#(B #.#..#(B #.#.#(B #..##(B #.#(B ...(B .....#.#(B ######(B ..#(B #....###.#......(B .(B:jV(B:j{/(B1 _:j(B:jn"$  Things that are here::jZ# _(B+0 steam dragon scales; a steam dragon corpse(B:jv(:jP :j (B(BWear or take off which item? Inventory Items (BArmour (go to first with (B[(B) (B c - a +2 cloak (worn)  f - a +2 helmet (worn)  h - a +0 pair of gloves (worn)  r - a +0 troll leather armour (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  n - a +3 leather armour :j> o - a +3 ring mail  s - a +2 scale mail of cold resistance (BFloor Items(B ([(B,(B] to select) :j Armour(B+0 steam dragon scales[(B?(B] describe selected [(B!(B] equip|wield|(Bwear(B|put on[(Btab(B] (Bequip(B|unequip :jc:j(B([(B,(B] to select)(B a +2 cloak (worn)    :jߵ (B     (B  a - +0 steam dragon scales(B:j{:j:j(B##(B (Bmmoncure the Skirmisher(B#.(B (BDeep Elf of Fedhas ***...(B#.(B Health: (B60/60 (B========================(B####.(B Magic: (B16/16 (B========================(B##....(B AC:(B 10Str:(B 8:jBa#######.....(B EV:(B 18:jό8Int:(B 15#.....#.....(B SH:(B 0Dex:(B 28#(B.##########(B.###.#.....(B XL: (B10 Next: (B77% Place: (BDungeon:9#(B....)@)(B..)(B..#(B #.#.....(B Noise: --------- (B Time:(B 7411.3 (0.0):j)#(B....(B...#######(B #.#.....(B m) (B+0 orcbow(B.(B........##.######(B Fire: m) (B+0 orcbow(B.(B........##........(B.......##########:j!^.(B.......#(B ...(B .....##(B .(B.......#(B ######(B .......(B :j@".(B.......#(B #....###.......(B #......(B .......(B (BThings that are here: :jc_+0 steam dragon scales; a steam dragon corpse(BThings that are here: _a +0 morningstar; a +0 robe  :jThings that are here: _(B+0 steam dragon scales; a steam dragon corpse(B:j(B:j" (B_:jŞ(B:jh (B You start removing your armour.(B:j9-(B2.3 (1:j)(B:jϹ(B:j:-(B3.3 (2:j(B:j0(B:j-(B4.3 (3:j?(B(B(B5.3 (4(B(B(B6.3 (5(B (B 79 _You continue removing your +0 troll leather armour.(B x5(B(B (B You finish removing your +0 troll leather armour.  You start putting on your armour.(B(B7.3 (6(B:jE(B:jvF-(B8.3 (7:jP(B:jrU(B:j&V-(B9.3 (8:jq\(B:jq(B:j3s.(B20.3 (9:jz(B:jʂ(B:j1(B1.3 (10.0):jA(B:jK0 (B12 :jpb_You continue putting on your +0 steam dragon scales.(B x5:j(B:j(B:jc _(BYou finish putting on your +0 steam dragon scales.:j:j9>(B:j>(B:j@(B:jOE(B:jlG(B:jH :jH (B_:j(J(B:jM :jM Things that are here::jP :jP<(B a +0 morningstar; a +0 robe:jfT(B:jSU! (B_:jV(B:j%Y(B:j[(B:jb\(B:j](B:jc(B:jjH(B(B(B:jNk(B:jm(B:jQn(B:jo(B:js(B:jw(B:jyw(B:jx(B:jz(B:j(}(B:j}(B:j~(B:j(B:j(B:j(B:j(B:jȉ(B:jԋ(B:j=(B:jl(B:j(B:j(B:jg(B:j(B:j(B:j(B:j(B:jL(B:j(B:jo(B:j(B:j(B:j¢(B:jq(B:j(B:j˥(B:j(B:j(B:j(B:j(B:j(B:jq(B:jǰ(B:jű(B:j(B:j(B:jx(B:j(B:j%(B:j(B:jd(B:j(B:j(B:j(B:j%(B:j(B:jm(B:j (B:jq(B:j<(B:j(B:j@(B:j(B:jK(B:j(B:j(B:j(B:jj(B:j(B:j(B:j(B:j(B:j(B:j&(B:jt(B:j(B:j (B:j(B:jB(B:j(B:j(B:j(B:j(B:jp(B:j)(B:j (B:j@(B:j(B:j|(B:jW(B:j(B:j (B:j$(B:j(B:jW(B:j(B:j(B:j(B:j0(B:j(B:j(B:j(B:j(B:j(B:ju(B:je(B:j(B:j,(B:jN(B:j+(B:j(B:j(B:j(B:j^`(B(B(B(B:j(B:j(B:jA(B:jr(B:j (B (BYou encounter an orc warrior. It is wielding a +0 flail.(B:j#########(B :jw0.......@..........#(B ####(B..###.#(B  ##(B. .#(B  #(B. .#(B #(B. .#(B #(B. #.#(B (Bo(B  (B (Borc warrior (asleep)(B :jv#(B. #.#(B :j#(Bo(B #.#(B :jE#.##(B:j~/(B55.3 (34:j,(B6.3 (35 :j _:j(B:j*:j 4)(B:j% 5)(B:j? 5)(B:j6 5)(B:j 5)(B:jC 5)(B:jc ) (B:jd u(Bo(B.  You shoot an arrow. The arrow hits the orc warrior!:jVd ,o(B:jl ) (B:j'm =.....(Bo(B  (B(Bo(B  (B orc wizard (wandering)  (BThe orc warrior is heavily wounded.(B:j(n 1(B===7.1 (0.8:jWn ):jt (B:j| r _(BYou encounter an orc wizard. It is wielding a +0 dagger.(B:j> :j3 4)(B:jW| ):j| (B:j' 5)(B:jR5)(B:jRf5)(B:jf (B)(BYou shoot an arrow.:j(Bo(B. _(BYou encounter an orc wizard. It is wielding a +0 dagger. (B You shoot an arrow.  :jThe arrow closely misses the orc warrior.(B  The arrow hits the orc wizard.  The orc wizard shouts!  (BThe orc wizard is heavily wounded.(B:j=o.(B:j(B....o(B  (B:jK((B9:jL(B:j' _You hear a shout!:j04)(B:jN$5)(B:jp5)(B:j_5)(B:j" (B(Bo(B.(BYou shoot an arrow. The arrow hits the orc warrior!  (BThe orc warrior is almost dead.(B:jy1o(B:j s (Bo(B.  You hear a shout!:j+A(B... o(B 2 orc wizards(B8.8 (0.9(B _(BYou encounter an orc wizard. It is wielding a +0 dagger.(B:jz4)(B:j5)(B:j;5)(B:j` (B)(BYou shoot an arrow. The arrow hits the orc warrior.  You kill the orc warrior!(B:jYbBo.(B:ji:ji<o.(B:jp~(B...oo(B 2 orc wizards:j]x (B99.7 _Fedhas appreciates your contribution to the ecosystem.(B:j~(B:jk _Your Ranged Weapons skill increases to level 13!(B:jK:j0 ###################  .......@..........#  #####..##########.#  ##. #.#  #. #.# :j #o #.#  #. #.#  #o #.#  #. #.#  #.## (B:jEQN(B ###################(B  .......@..........#(B  #####(B..##########.#(B :jQ ##(B. #.#(B  #(B. #.(B :jQ.#o(B #.(B #.(B #.#(B  #o(B #.(B #.(B #.(B #.##(B:jW(B:jX (B:j](B:j`e _(BThere are monsters nearby!(B:js4)(B:jH5)(B:j65)(B:jp (B)(BYou shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!(B:j7s8o(B.:jyo(B...  (B orc wizard:j!~4(B8060.6:j(B:jn _Fedhas appreciates your contribution to the ecosystem.(B:j)4)(B:j5)(B:j+5)(B:jA}5)(B:jJ (B...) (BYou shoot an arrow. The arrow hits the orc wizard!:j+/(B1.4 (0.8:j(B:j] _(BThe orc wizard is severely wounded.(B:j:j#4)(B:jT5)(B:j55)(B:jW5)(B:j( (Bo.(BYou shoot an arrow. The arrow hits the orc wizard.:j/`(B... (B:j0*(B2.2:j5(B:j6 :j7J_(BThe orc wizard is almost dead.(B:j8:j 4)(B:j`I 5)(B:jh 5)(B:j (B)(BYou shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!(B:j @(B...:j *(B3.0:j (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:jx :j (B:j (B:j (B:j C _(BNo target in view!:j :jv0 (B:j1 (B:jP6 (B:j27 C _(BNo target in view!:j8 :j(B:jt (B:j(B:j޽C _(BNo target in view!:j:j(B:jK(B:j(B:j2(B:j(B:j-& (B_:jH(B:j(B:jC(B:j(B:j(B:jx(B(B(B(B(B:j'(B:j0(B(B:j(B:jZ(B(B(B (B Items here: ))) [[[ †(B.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j7`(B(B(B(B:j8H(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j%9(B:j:(B:j9<(B:j<(B:j7=(B:j?(B:j @(B:j_@(B:jA(B:jB(B:jC(B:jD(B:jD(B:jF(B:jvG(B:jG(B:jbH(B:jI(B:jK(B:jLK(B:jK(B:jN(B:jN(B:jbO(B:jQ& (B:jQU_(Bt - 3 scrolls of teleportation(B (gained 1):jR(B:jcS(B:jS(B:jU(B:jV(B:jjV(B:jV(B:jX(B:juY(B:jY(B:j&Z(B:j)f (B(B(B(B(B(B(B(B(B(B(B(B:jf(B:j}h(B:jh(B:ji(B:jk(B:ju(B ##.#(B #.#(B #.#(B #.#:j$vs(B #)#(B #.#(B #.#(B #.#(B #.#(B #.#(B :j6v|##.#######(B #.#(B :jv#(B ##(B#(B.......#(B #.#)(B...#####(B###(B#####.#(B #..(B.(B#(B##(B #.#(B ##.(B---501.0 (38.0).(B#(B..#####.##(B :jvn##(B. #.###(B #.#####.(B #.#......(B ##.#######.......:jw(B (B #................(B (B ###########......(B (B #......(B (B:j}(B:jH~#---:jk~'(B2.0 (39:j(B:jM _Found a dagger.:j:jm (B(B(B(B(B(B(B:j (B:j ' (B :j7 F(BYou encounter a killer bee.(B:jT t(B ##.#(B  #.#(B  #)#(B  #.#(B  #.#(B  ##.#######(B :j ####(B ###.(B......#(B ..)(B...#####(B###(B#####.#(B #:j .(B..(B#(B##(B #.#(B #:j (B#(B..#####(B.##(B #.#(B .... #.#(B #.#(B :j .(B#(By(B#(B #.#(B #.####:j _(B... #.#(B #:j =(B.. ##.#######:j2 fy(B  (B killer bee (asleep):j> .:jK  #........:jY -(B :jt ##....:j #(B:j  #....:j #(B:j 3(B3.0 (1.0):j 4(B4.0 (2 _:j (B:ja :j ##.#  #.#  #)#  #.#  #.#    :jJy##### ###..  ..)...#########  .......@....### #.#  :j.#.#..#####.## #.#  ..... #.# #.#  .#y# #.#  ... #.#  ..  . (B:j j(B ##.#(B  #.#(B  #)#(B  #.#(B  #.#(B    :j #####(B ###.(B.  ..)(B...#####(B###(B#(B  :j .......@..(B..(B#(B##(B #.#(B  .(B#(B.(B#(B..#####(B.##(B #.#(B  ..... #.#(B #.#(B  .(B#(By(B#(B #.#(B :jޙ  ... #.#(B  ..  . :j (B:j\ (B:jS (B:jK  :j^ M_(BA killer bee is nearby!(B:j :j ,)(B:jK 6))(B:j5 :)(B:jF, :)(B:jgo  :j\p $(B:jp y:j2q (B.  :jq 9You shoot an arrow. The arrow hits the killer bee.  :jr %The killer bee buzzes angrily.  :jr @(BThe killer bee is moderately wounded.:js (B:jz :j{ (B.:j=| .:j| .:j| 7y(B  :j} #(B:jP~ :j~ "(B===:j~ 9 (0.9:j, (B:j  :j :jĉ !_You hear an angry buzzing noise.:jZ :jl:jm):jJn(B:jܼ:j+)):j(B:j- :jb ):j (B:jq :j$(B:j#.y:jQ(BYou shoot an arrow. The arrow hits the killer bee.  :j=(BThe killer bee is heavily wounded.:jv(B:jl:jy:j[(B:j! :jU"#(B:j"y:j%# (B.  :j#(You hear an angry buzzing noise.:j- :j."(B:j2/ .:j/ .:j/y:jj0/y(B 2 killer bees  :j0.(BYou encounter a killer bee.:j1(B:j2:j3#(B5.8:j9(B:jq; :j;:j0<_The killer bee buzzes angrily.:j?:jQ:j):j"(B:jG@ :j^A#(B:jA):j(B#.(B .. ...##(B .... ####(B.#(B. _(BNo target in view! _You see here a killer bee corpse(B.open the door. _(BFound a stone staircase leading down.:j(B:j:(B:jߒ(B:jT(B:j(B:j& (B_:j&(B:j2(B:j(B:j0(B:j (B:jB (B There is an open door here.:jި(B:j! (B_:j(B:j(B:je(B:j(B:j(B:jͲT (B There is a stone staircase leading down here.:j(B:j@! (B_:jѵ(B:jL(B:j5........#(B #.#(B #+#(B.(B#(B.(B#(B..#(B #.#(B :j_ #.(B.....#(B #.#(B #.....#.(B.....######..#.....(B......##...........##.####'################.:jN.##(B #:j#(B.#(B.#(B.>.##(B #:j)#:j6b(B.#(B ---:jD,(B7.6 (5.0):jR##(B....#(B.#(B ..:j]_####(B.#(B..#:jh!(B :jx_ #(B..(B.... :j} #(B..(B...##(B:j :jU..#(B.#(B.#:j(B ..#(B.#(B.####(B :j(B.. [#(B.##..(B #(B (B:j:(B:j-(B8.6 (6:j(B:j% _Found a pair of boots.:j=:j8 :jކ (B(BWear or take off which item? (BArmour (go to first with (B[(B) :j# A(B c - a +2 cloak (worn)  f - a +2 helmet (worn)  h - a +0 pair of gloves (worn)  t - +0 steam dragon scales (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  n - a +3 leather armour  o - a +3 ring mail:j> ;(Br - a +0 troll leather armour :jR  s - a +2 scale mail of cold resistance(B[(B?(B] describe selected :jh [(B!(B] equip|wield|(Bwear(B|put on:j} {[(Btab(B] (Bequip(B|unequip :j::j%A:jI(B........#(B #.#(B #.#(B (Bmmoncure the Skirmisher(B+#(B.(B#(B.(B#(B..#(B #.#(B #.#(B (BDeep Elf of Fedhas ***...:j~I;(B#.(B.....#(B #.#(B #..(B Health: (B60/60 (B========================(B...#.(B.....#####.#######..(B Magic: (B16/16 (B========================(B#.....(B......##...........(B AC:(B 12Str:(B 8##.####'################.(B EV:(B 19Int:(B 15#(B....###.(B SH:(B 0Dex:(B 28:jIB#(B.#(B.#(B.>.###.(B XL: (B10 Next: (B84% Place: (BDungeon:9:jI_#(B......@(B.#:jI...(B Noise: --------- (B Time:(B 7528.6 (0.0):jJS###(B....#(B.#...(B m) (B+0 orcbow(B####(B.#(B..#.(B Fire: m) (B+0 orcbow(B#(B..(B.....#(B..(B...##:jJ(B..#(B.#(B.#(B..#(B.#(B.####:j3J(B (B.. [#(B.##..:jFJa(B #(B  :jJ(B_You see here a killer bee corpse(B. _You open the door. _Found a stone staircase leading down. :jJm_There is an open door here. _There is a stone staircase leading down here. _Found a pair of boots.:j3R' (B :jR-Okay, then.(B:jS (B:j\(B:j!]1 _(B:j_:j(B(Bmmoncure the Skirmisher (Deep Elf Hunter) Turns: 7435, Time: 00:10:22 (BHealth: (B60/60AC: (B12 Str: (B 8 XL: (B10 Next: (B84% Magic: (B16/16EV: (B19 Int: (B15 God: Fedhas [***...] Gold: (B562SH: (B 0 Dex: (B28 Spells: (B6/9 levels left rFire . . . (100%)(B (Bm(B - (B+0 orcbow (BrCold . . . (100%)(B [offhand occupied] (BrNeg . . . (100%)(B (Bt(B - (B+0 steam dragon scales (BrPois .:j:O(100%)(B (Bf(B - (B+2 helmet (BrElec .(100%)(B (Bc(B - (B+2 cloak (BrCorr .(100%)(B (Bh(B - (B+0 pair of gloves (BSInv .(no boots) (BWill +....:j\(Bj(B - (Bamulet of regeneration (BStlth +++++(Bd(B - (B+4 ring of slaying :jp(BHPRegen 1.10/turn(Bk(B - (B+6 ring of dexterity :j/(BMPRegen 0.30/turn :j(B%:(B no passive effects (B@:(B no status effects :jH(BA:(B magic regeneration:jZ|:j(B........#(B #.#(B #.#(B (Bmmoncure the Skirmisher:jZ](B+#(B.(B#(B.(B#(B..#(B #.#(B #.#(B (BDeep Elf of Fedhas ***...(B#.(B.....#(B #.#(B #..(B Health: (B60/60 (B========================(B...#.(B.....#####.#######..(B Magic: (B16/16 (B========================(B#.....(B......##...........(B AC:(B 12Str:(B 8##.####'################.(B EV:(B 19Int:(B 15#(B....###.(B SH:(B 0Dex:(B 28:ju#(B.#(B.#(B.>.##:j#.(B XL: (B10 Next: (B84% Place: (BDungeon:9:j_#(B......@(B.#:jNJ...(B Noise: --------- (B Time:(B 7528.6 (0.0):j׊`###(B....#(B.#:j_...(B m) (B+0 orcbow:jf(B####(B.#(B..#:j*c.(B Fire: m) (B+0 orcbow:jC(B#(B..(B.....#(B..(B...##:jVm(B..#(B.#(B.#:jc:jpu(B..#(B.#(B.#:j ###:j܋1(B :j](B.. [#(B.#:j  #..:j&1(B :j5#:jE/(B  :ji1(B_You open the door. :j_Found a stone staircase leading down. _There is an open door here. _There is a stone staircase leading down here. :j_Found a pair of boots. :j8_Okay, then.(B:j֍ (B:jœ(B:j:j$m~+#.#.#..#(B #.#(B #.##(B......#(B #.#(B #......#.(B.....#####.#######.#.....(B......##..........:jm##.####(B'################(B #(B....##(B #.#(B.#(B.#(B.(B>(B.#.#(B........#(B ...###....#@#(B .(B ####.#(B.  #.(B......#(B.....##(B..#(B.##(B...#(B.#(B.#(B :jmH####(B....#[#(B.#(B #...(B.... #(B+#(B.(B#(B :jm3 ##.(B:jVv(B:jw:jw-(B9.6 (1 _:j1~(B:j:j&:j5(B #.........#.####.#######.....(B......##.........#.####(B'################(B #..(B..##(B #.#.#.(B>(B.##......(B....##....#(B.##:j(B ####.#@(B.#(B  #(B.........+#(B.....#####:j(B ...#(B.##(B..:j]####(B......#[...:j(B..... #(B+#.(B#(B #:j3##(B... :jb(B:j:j7"(B30:j(B:j:jMZ(B ...####.######:j`#.....(B......##.........#.####(B'################(B #...(B.##(B #(B.#(B.#.(B>(B.##(B.....(B....##.(B...#(B.##:j͜(B ####(B.#(B..######(B  #(B..@(B......+:j6#####(B :j{....#(B.#(B.#(B :j%.(B<:j!|(B.#[#.(B#:j7`.(B #(B...#.:jTH(B (B:j":<(B:j:j!(B1:j(B:j/ :j\,_Found a stone staircase leading up.:j>:j 5(B :j W#.....##.........#.####'################:j (B #(B....##(B #.#(B.#(B.(B>(B.##..(B....(B....##.(B...#(B.##:j (B ####(B.#(B..######(B  #(B.........+:j3 @#####(B :jK ......#(B.#(B.#(B .<(B....#(B.#.:j^ p####..#[#.#..(B:j~ !.....#.:j H(B (B:j (B:j :j !(B2:jC (B:j :jz \(B #.####'################:j b(B #(B....##(B #.#(B.#(B.(B>(B.##..(B.......:j̔ ##..(B..#(B.##(B ####(B.#(B..######(B  #(B.........+#####(B :j ......#@#.#(B .<....#(B.#.#:j R####......#[#.#...:j% ...##(B#.(B (B:j (B:jޞ :jL !(B3:j (B:jB :jj:j>(B  #....##(B #.#(B.#(B.(B>(B.##..(B.......##..(B..#(B.##(B ####(B.#(B..######(B :jŵs #(B.........+#.(B....#####:jٵ!(B :j......#(B.#.#(B <####:js.....#[...(B #(B+:j #:j/(B#.:j/H(B (B:jؼ(B:j:jֽ!(B4:j(B:j:j (B #.#.#.(B>(B.##...(B......##...(B.#(B.##:j(9(B ####(B.#(B..######(B  #.(B........+.(B....#####(B :jt......#(B.#.#(B <####....(B #(B+ ###...(B ...(B (B:jsX(B(B5(B:j :j;K_(BYou see here a +0 pair of boots.:j:jJ:j:(B(BWear or take off which item? Inventory Items (BArmour (go to first with (B[(B) (B c - a +2 cloak (worn)  f - a +2 helmet (worn) :j h - a +0 pair of gloves (worn)  t - +0 steam dragon scales (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  n - a +3 leather armour :j8S o - a +3 ring mail(Br - a +0 troll leather armour  s - a +2 scale mail of cold resistance (BFloor Items(B ([(B,(B] to select) Armour(Ba +0 pair of boots:jR[(B?(B] describe selected [(B!(B] equip|wield|(Bwear(B|put on[(Btab(B] (Bequip(B|unequip :j6] (B([(B,(B] to select)(B a +2 cloak (worn)    (B :jx]   :j:^  (B  (B  a - a +0 pair of boots(B:j :j :j $ (B#.#.#.(B>(B.###..(B (Bmmoncure the Skirmisher(B#....(B....#....(B (BDeep Elf of Fedhas ***...(B###...(B.#(B.##:jV$ ....(B Health: (B60/60 (B========================(B####(B.#(B..######..(B Magic: (B16/16 (B========================:ji$ (B#.(B........+..(B AC:(B 12Str:(B 8:j}$ >#.(B....#####:j$ _EV:(B 19Int:(B 15:j$ ......#(B.#.#SH:(B 0:j$ 0Dex:(B 28:j$ f.<....#(B.#.#:j$ ####(B XL: (B10 Next: (B84% Place: (BDungeon:9:j$ D......#@#.#:j9% #...(B Noise: --------- (B Time:(B 7535.6 (0.0).....(B #(B+#.#:j^% #.(B m) (B+0 orcbow(B##...(B #:jl% v#.(B Fire: m) (B+0 orcbow(B...:j% #.#.#.:j% 3(B #.:j% 1(B :j% #.:j% 4(B ...:j & /(B  :j& :(B_There is an open door here. :jD& m_There is a stone staircase leading down here. _Found a pair of boots. _Okay, then. :jR& (B_Found a stone staircase leading up. _(BYou see here a +0 pair of boots.:j), (B:j- " (B_:jC1 (B:j(7 j (B You start putting on your armour.(B:j7 -(B6.6 (1:j0; (B:j? (B:j@ :jQ@ &(B7.6 (2:jC (B:jG (B:jyH :jH &(B8.6 (3:jK (B:jO (B:jaP :jqP &(B9.6 (4:jT (B:jX (B:jqY .(B40.6 (5:ji\ (B:j^ (B3 _You continue putting on your +0 pair of boots.(B x5:ja (B:jbc (B:jzd  :jd O_(BYou finish putting on your +0 pair of boots.:jf :j (B:j (B:j (B:jx!(B':j(B:ja(B:j(B:j9 (B_You open the door.:j(B:j(B:j(B:j :j<(B There is an open door here.:j(B:j! (B_:j`(B:jA!(B:j"(B:j#(B:j#(B:j%(B:j&(B:j'(B:j((B:j)(B:jl+(B:j+(B:j,(B:j/(B:j$0(B:j0(B:jr4P (B_You now have 584 gold pieces (gained 22).:j6(B:jh6(B:j:7(B:j29(B:j:(B:j;(B:j;(B:j=(B:jk?(B:j?(B:j@(B:j&B(B:jC(B:j D(B:j7E(B:j(B......#(B :jj..(B#(B.(B#(B...#######.#######(B :j........#(B #.#(B #(B ..(B#(B.(B#(B...#(B #.#(B #†(B .......@#######.#######(B79.6 (20.0) ..............(B#(B.#(B ..............(B#(B.#(B .....:j;4.(B#(B.#(B.(B#(B.(B#(B.(B#(B..#######.########(B........#(B #.#(B ##(B.(B#(B.(B#(B.(B#(B..#(B #.#(B #(B..).....#(B #.#######(B #(B:j(B:j/(B80.6 (21:jT(B:jL# _Found a club.:jZO(B(B(B:jJ(B:j(B:j@(B:j!H(B(B(B:jj(B:j(B:j(B:j(B:j(B:j}(B:jL(B:j0(B(B:jl(B:j~(B:j(B:j(B:j (B:j(B:jO(B:j(B:jU(B:j(B:j(B(B(B(B(B(B(B(B:jA(B:j(B:j(B:j@(B:j(B:j8(B:j(B:jp(B:j p (B (BYou encounter an orange demon.(B:j(B ........#(B #.#(B :jK .(B4(B....(B#(B.(B#(B...#(B #.#(B  ..........[47m.#######.#(B ##(B..........(B......#.#..(B #(B...........(B......#.#.(B #(B...........(B......#.#.:jz(B #(B..(B#(B.(B#(B.(B#(B.(B#(B..#######.###(B #(B...........#(B #.#(B :j #(B..(B#(B.(B#(B@(B#(B.(B#(B..#(B #.#(B  #(B.....)....(B.#(B #.###:j(B #(B..(B#(B.(B#(B.(B#(B.(B#(B..#(B #(B ###(B #####:j(B #(B.(B#(B.(B#(B.(B#(B.(B#(B..:j _ #(B..........#(B:j(B4(B  (B (Borange demon (reaching, asleep):jL(B ########(B...#(B #####(B :j :j>g(B.(B4(B90.6 (10:j/ Q(B4)(B:j ((B==:j"1.6 (11:j^'(B:j(< _The orange demon screeches! You hear a shout!:jG*:j; 3)(B:je[ 8)(B:j# 8)(B:j 9)(B:j6 9)(B:jL e (B)(BYou shoot an arrow.:jQ :)(B:j! 26(B:j2 a (B The arrow closely misses the orange demon.(B (B.(B4(B.....6(B  (B (BAmaemon (wandering)4(B  (B (Borange demon (reaching)You encounter Amaemon the Diabolical Poisoner. He is wielding a +0 demon whipof venom.(B:j : 1  --more--(B:j`T(B.(B4(B:ji=(B(B:jj8 (B=2.5 (0.9:jJk) _:j s(B:j}:jً 3)(B:j 8)(B:j% 9)(B:jr 9)(B:j[ ( (B:j =)(BYou shoot an arrow.:j :)(B:jc F (B.(B4:jc #(B..:jc ..:jc  :j2d kThe arrow closely misses the orange demon.(BThe arrow hits Amaemon!!:je :je ((B3.3 (0.8:jm (B:jDo X _(BAmaemon is moderately wounded.(B:jq :jo3)(B:jM8)(B:j9)(B:jE*9)(B:j2v (B.6(BYou shoot an arrow. The arrow hits the orange demon!:jwT(B.(B4(B:j_(B.... (B:j(B4.2 (0.9(B _(BThe orange demon is moderately wounded.(B:jO:j@;3)(B:jԈ8)(B:j9)(B:j; :jH;_(B)(BYou shoot an arrow.:jK(B.6(B:jP!(B.:jd0(B4(B:jq,(B..:jW:j((B5.0 (0.8:j(B:jX :j~:j5_The arrow closely misses the orange demon.:j(B:jT:j z :j3{ /(B (BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNone0% (Ba - Wall of Briars3 MP, Piety-:j{ 0%  b - Grow Ballistomycete4 MP, Piety-17% [(B?(B] toggle between ability selection and description.:j2:j::jC(B........#(B #.#(Bmmoncure the Skirmisher(B.(B.....(B#(B.(B#(B...#(B #.#(BDeep Elf of Fedhas ***...:jC(B...........#######.###(B Health: (B60/60 (B========================(B##6(B.........(B......#.#..(B Magic: (B16/16 (B========================(B#(B...........(B......#.#..(B AC:(B 13Str:(B 8#(B..(B4(B........(B......#.#..(B EV:(B 19Int:(B 15:j.D#(B..(B#(B.(B#(B.(B#(B.(B#(B..#######.###(B SH:(B 0Dex:(B 28#(B...........#(B #.#XL: (B10 Next: (B84% Place: (BDungeon:9:jGD#(B..(B#(B.(B#(B@(B#(B.(B#(B..#(B #.#:j_DNoise: (B===------ (B Time:(B 7595.0 (0.0):jxD#(B.....)....(B.#(B #.###(B m) (B+0 orcbow:jDp(B#(B..(B#(B.(B#(B.(B#(B.(B#(B..#(B #....(B Fire: m) (B+0 orcbow:jDt(B##(B..........#(B #####:jD"#(B.(B#(B.(B#(B.(B#(B.(B#(B..##(B..........#:jD6(B  (B (BAmaemon(B########(B...#:jD(B4(B  (B (Borange demon (reaching)(B#####:jE6(BThe arrow hits Amaemon!! :j#E_(BAmaemon is moderately wounded.(BYou shoot an arrow. The arrow hits the orange demon! :j9EB_(BThe orange demon is moderately wounded.:jME~(BYou shoot an arrow. _The arrow closely misses the orange demon.(B:jLK(B.6(B:jLQ(B.(B4(B:jTs(B◊◊◊◊◊◊, ally target)(B:jUk(B3-----(B---6.0 (1:j-^(B:jI_9 _A briar patch grows up from the ground. x6:jc:j: (B):je+(BYou shoot an arrow.:j) (B:jP(B◊(BFedhas protects your plant from harm.(BThe arrow hits the orange demon.  (BThe orange demon is moderately wounded.(B:j;(B*(B:jvE (B(B4:j[wcurare, ally …)Amaemon casts a spell at the orange demon.(BThe orange demon's venom grows more potent.:jy7(B===9 (0.9:j((B:jB :js8_The orange demon stings you but does no damage.:j:joEe (B)(BYou shoot an arrow.:jđ (B.6Fedhas protects your plant from harm.(BThe arrow hits the orange demon but does no damage.:jr (B(B◊(B (BThe orange demon is moderately wounded.(B:j:jW(B4==---(B7.8:j(B:j :jO_The orange demon closely misses you.(B:j:j]( (B:jA^=)(BYou shoot an arrow.:j[ (B(B4(B6:jYuFedhas protects your plant from harm.(BThe arrow hits the orange demon!:j(B:j :j6F(B.(B4(B:je7(B◊(B:j*(B8.7:j(B:jؼa _(BThe orange demon is moderately wounded.(B:jо:j:@ e (B)(BYou shoot an arrow.:j: r.6 (B The arrow hits the orange demon! :j _(BThe orange demon is moderately wounded.(BYou shoot an arrow.  Fedhas protects your plant from harm. :j (B The arrow hits Amaemon!  (BAmaemon is moderately wounded.(B:j" (B.:j8 0(B4(B:jF #(B◊:j| 1(B (B:j; :jP #(B9.6:j (B:j Z _(BAmaemon's eyes glow red.(B:j٥ :jM e (B)(BYou shoot an arrow.:j$Q (B)Fedhas protects your plant from harm.(B:j K(B.6(B:j v (B(B◊(BThe arrow misses Amaemon.:jұ ,(B600.5:j& (B:j > _The orange demon stings you but does no damage.:j# :j3 e (B)(BYou shoot an arrow.:j+ (B(B◊(BFedhas protects your plant from harm.(BThe arrow hits the orange demon.:j-{(B5(B==(B=(B1.3 (0.8:jK:(B:j; :j=X_(BThe orange demon is heavily wounded.(B:ju?:j)e (B)(BYou shoot an arrow.:jH (B)Fedhas protects your plant from harm.(B:j,:)(B:j0z:)(B:j:)(B:j :)(B:jEjd(B....(B4◊:jj (BFedhas protects your plant from harm.The arrow barely misses the orange demon.(BAmaemon hits your briar patch with a +0 demon whip of venom.  Your briar patch is poisoned.  Amaemon claws your:jrk^ briar patch but does no damage.  Amaemon tail-slaps your briar patch but does no damage.:jl;(B52----:jm((B2.2 (0.9:jqv(B:jNx5 _The orange demon stings you from afar!:j{:j#e (B)(BYou shoot an arrow.:j~(B(B◊(BThe arrow hits the orange demon!  (BThe orange demon is heavily wounded.(B.:jl(B3=---(B3.0 (0.8:j(B:jX _The orange demon completely misses you.(B:j^:j^e (B)(BYou shoot an arrow.:jS (B)Fedhas protects your plant from harm.(B:jY:)(B:jd:)(B:jl:)(B:j:)(B:jh[:j[E(B.6(B:jj :jVj"(B:jk.:j&k ..:jk.:jk(B4:jkN◊(BThe arrow barely misses the orange demon.:jl(B:jn:jn9(B4(B=:j-o&(B9 (0.9:jx(B:jk{ :j{7_The orange demon stings you but does no damage.:je (B)(BYou shoot an arrow.:j: (B6:j(B.  Fedhas protects your plant from harm.(BThe arrow hits the orange demon!:jU (B(B◊(B (BThe orange demon is severely wounded.(B(B5=(B6(B=(B==(B4.8:j(B:jT _The orange demon barely misses you.(B:j :jFk( (B:jk):jk+(BYou shoot an arrow.:jP(B.  (BThe orange demon is severely wounded. (B_The orange demon barely misses you.(B  You shoot an arrow.  Fedhas protects your plant from harm. (B The arrow hits the orange demon!!  You kill the orange demon!(B(B◊(B  The arrow hits the orange demon!!  You kill the orange demon!(B  Fedhas accepts your kill.(BAmaemon whispers, "Once I find the ORB, I'll be cured. I'll be normal again!"(BAmaemon hits your briar patch with a +0 demon whip of venom.  Amaemon claws your briar patch but does no damage.:j:j(B6:j(B=:j!(B92:j3 5.7:j(B:j :j:j8_Amaemon tail-slaps your briar patch but does no damage.:j:ji{ (B:j| :j<} (B:j (B:j  :j1 :jZ 5_(BNo target in view!:jI :j( (B:j* (B:j9 (B:j? C _(BNo target in view!:j@ :j8(B:j9:j9(B:jH(B:jM :j N:jMN5_(BNo target in view!:jO:j((B:j:j(B:j(B:j :j4:jd5_(BNo target in view!:jq:j)(B:j:j(B:j(B:j: :j:j5_(BNo target in view!:jz:j..#.#...#######.####(B............#(B #.#(B .(B.....(B#(B.(B#(B...#(B #.#(B :j  ...:j0'#######.####:jM#:jo3(B......#.#.:j+#(B.:j......#.#.:jK#(B.................#.#...:j'#(B..(B#(B.(B#(B.(B#(B.(B#(B..#######.####:jy#(B....(B◊◊(B@(B....#(B #.#(B :j$#(B..(B#(B6(B#(B.(B#(B.(B#(B..#(B #.#(B :j$#(B....(B◊◊◊(B....#(B #.#####(B..(B#(B.(B#(B.(B#(B.(B#(B..#(B #.....:jbn##(B..........#(B ######:j#(B.(B#(B.(B#(B.(B#(B.(B#(B..#(B :j*#(B.......:j1...#(B:j -########(B...:j,.#(B:jL#####:jh(B:j!:j!6:j "(B.:j +(B:j,:j, (B7:j, ---:j -7.2 (1.5:j4(B:j-6 :j6>_(BNo target in view! :j6'_You walk carefully through the plants.:j8:jT  :j "(B:j ):j; +(BYou shoot an arrow.:j :jJ ):jc (B:j)  :j* "(B:j9* ):jX* JFedhas protects your plant from harm.(B x2:j :)(B:j2 :)(B:j< :)(B:j` (B...6(B◊◊(ally target) (B You shoot an arrow. :j Fedhas protects your plant from harm.(B x2  The arrow barely misses Amaemon.  Amaemon is struck by your briar patc:j h's thorns.  :j Amaemon hits your :j׮ Hbriar patch but does no damage.  Amaemon claws your briar patch.:j i(B8=(B===8.1 (0.9:j (B:j M _Amaemon tail-slaps your briar patch but does no damage.:j  :j0 _(B)(BYou shoot an arrow.:j" "):j" (B:jy (B)Fedhas protects your plant from harm.(B x2:j "):jg (B:j :)(B:j,c :)(B:j (B§  The arrow barely misses Amaemon.  Amaemon hits your briar patch with a +0 demon whip of venom!  Your briar patch is destroyed!:j˺ (B:j n#...6(B.(B◊(B:jm w(B9(B===(B9 (0.8:j (B:j  :jq Y_Your briar patch disappears in a puff of smoke!(B:j e (B)(BYou shoot an arrow.:j5:)(B:j (B)Fedhas protects your plant from harm.(B:jE(B§6(B:jo#(B....6(B◊(B:jW&(B60:j=:j#(B9.7:j(B:jZ/ _The arrow barely misses Amaemon.:j:j˧e (B)(BYou shoot an arrow.:j$ A (B.6:j lFedhas protects your plant from harm.(BThe arrow hits Amaemon.:j/(B◊(B:j+(B10.5:j>(B:j :j@G_(BAmaemon is heavily wounded.(B:jF!:j;) (B:ǰU (BYou shoot an arrow. The arrow hits Amaemon!:j*(B1.3:ju(B _(BAmaemon is severely wounded.(B:jTO(BThe arrow hits Amaemon! _(BAmaemon is severely wounded.(B  You shoot an arrow. The arrow hits Amaemon. :j,P (BAmaemon is severely wounded.(BAmaemon hits you with a +0 demon whip of venom!  (BYou are poisoned.(B:jQ&(B52:jTQ(B=(B----(B2.2 (0.9(BPois (B:jYX(B:jY :j5Z{_Amaemon misses you.(B Amaemon barely misses you.(B:j[:j d:jid):jd(B:jg :j#(B:j1):jTL(BYou shoot an arrow. The arrow barely misses Amaemon.:j;)(B:j^;)(B:j٫:jb):j(B:j9/ (B6(B◊(B...  Fedhas protects your plant from harm.(BYou feel sick. Amaemon closely misses you.(B Amaemon completely misses you.(B(B1----(B3.0 (0.8(B _Amaemon barely misses you.(B:jo0 :j0$(B:j1 :jC1J(BYou shoot an arrow. The arrow hits Amaemon.  :jh11(BAmaemon is almost dead.:j1^(BYou feel sick. Amaemon hits you but does no damage. Amaemon claws you.:j2:jO3(B47:jr3.(B=(B--:j3%(B9 (0.9:ji;(B:jf= :j=:j=&_Amaemon closely misses you.:j=(B:j@:j 3 < (B):j3 (BYou shoot an arrow. The arrow hits Amaemon!!  You kill Amaemon!(B:jD R (B Fedhas accepts your kill.:jE &(BYou feel sick.:jN &(B§:jbO §§:jQ :jZ /(B..#.#...#######.####(B (Bmmoncure the Skirmisher(B............#(B #.#(BDeep Elf of Fedhas ***...:j[ O(B.(B.....(B#(B.(B#(B...#(B #.#Health: (B47/60 (B==================(B------(B............#######.####(B Magic: (B16/16 (B========================(B##(B................#.#...(B AC:(B 13Str:(B 8#(B.................#.#...(B EV:(B 19Int:(B 15#(B.................#.#...(B SH:(B 0Dex:(B 28:j[ #(B..(B#(B.(B#(B.(B#(B§(B#(B..#######.####(B XL: (B10 Next: (B106% Place: (BDungeon:9:j-\ #(B.....(B◊(B@(B§...#(B #.#:jb\ Noise: (B===------ (B Time:(B 7614.7 (0.8):j] #(B..(B#(B.(B#(B§(B#(B.(B#(B..#(B #.#:jO] 6m) (B+0 orcbow:j] (B#(B....(B◊◊◊(B....#(B #.####(B Fire: m) (B+0 orcbow:j] U(B#(B..(B#(B.(B#(B.(B#(B.(B#(B..#(B #.....(B (BPois :j^ u(B##(B..........#(B ######:j^ #(B.(B#(B.(B#(B.(B#(B.(B#(B..#:j^ 6#(B..........#:j_ 6########(B...#:j,_ ##### :j[_ E(B_Amaemon closely misses you.:j_ K(BYou shoot an arrow. The arrow hits Amaemon!!  :j_ "You kill Amaemon!:j_ *Fedhas accepts your kill.:j&` ,(BYou feel sick. :jN` R_Your briar patch disappears in a puff of smoke!(B:j=b # (B :jb =You kill Amaemon!(B  :jb )Fedhas accepts your kill. :jb 0(B You feel sick. :j c A_Your briar patch disappears in a puff of smoke!:j5c =Your Invocations skill increases to level 6!:jTc 9You have reached level 11!(B:jTo   --more--:jo (B:j::j<;$(B50/64:j^; 7/17:j;1 3% :jR(B:jS :jT:j@T_:jiT(B:j3V:jiL (B .........(B>(B.........(B#(B.(B#(B...#######.###:jL a(B.............#(B #.#:jM ..(B.....(B#(B.(B#(B...#(B #.#(B  .:jEM R#######.###(B ##:jrM @.#.#(B #:jM .#.#:jM c(B #(B.................#.#..:jN (B #(B..(B#(B.(B#(B@(B#(B§(B#(B..#######.###:jMN (B #(B.....(B◊(B.(B§...#(B #.#:jN K(B #(B..(B#(B.(B#(B§(B#(B.(B#(B..#(B #.#(B :j O #(B....(B◊◊◊(B....#(B #.###:jOO 2(B #(B..(B#(B.(B#(B.(B#(B.(B#(B..#(B #....:j|O l#(B..........#(B #####:jO (B #(B.(B#(B.(B#(B.(B#:jO .#(B..#:jP B(B #(B......:j6P 4....#########...#:j`P (B:j$[ (B:j\ S(B=(B---5.7 (1.0:j!d (B:j%e  :jqe _You feel sick.:j:g :j\6(B :j\).......#.#...#######.###:j$]t(B......#(B #.#(B :j^]..(B.....(B#(B.(B#(B ............#######.###:j]##:j]4(B......#.#..:j](B..:j'^(B#(B.(B#(B.(B#(B§(B#(B..#######.###:j^^(B...@.(B§...#(B #.#(B :j^(B#(B.(B#(B§(B#(B.(B#:j^X(B..(B◊◊◊(B..:j^##:j%_ (BPois :j`_](B########(B...######:j_(B:j}o' (B :js5You walk carefully through the plants. You feel sick.:j (B..)(B(B1(B=(B---(B7.2 (1.5Cloud (B:j(B:j‡ :jR_Your briar patch disappears in a puff of smoke!(B:jl:j' (B .#.#...#.(B .#(B #.#:jt( l(B ..(B.....(B#(B.(B#(B...#(B #.#(B .(B.#.(B ##:j) .#.#:j') +(B #:jh) @.#.#(B #:j) .#.#:j) (B #(B..(B#(B.(B#(B.(B#(B.(B#(B..#######.:j=* (B #(B....@§.(B....#(B #.#:j* )(B #(B..(B#(B.(B#(B)(B#(B.(B#(B..#(B #.#:j+ (B #(B....(B◊◊◊(B....#(B #.:j<+ [(B #(B..(B#(B.(B#(B.(B#(B.(B#(B..#(B #(B ##:jx+ O(B.#(B :j+ #(B.(B#(B.(B#(B.(B#(B.(B#(B..# :j@, (B #(B.# (B #(B...# (B #####(B:j5 5 (B You feel sick.:j9 8(B80:j? (B:jA 3 _Your briar patch looks more healthy.:jB :j%> ......#(B #.#(B ..(B.....(B#(B.(B#(B...#(B #.#(B ...........#######.#####(B.....#.#..#(B..#.#.#(B.#.#.#(B..(B#(B.(B#(B.(B#(B.(B#(B..#######.####(B.....§.(B....#(B #.#(B #(B..(B#(B.(B#(B@(B#(B.(B#(B..#(B #.#(B #(B....(B◊◊◊(B....#(B #.####(B..(B#(B.(B#(B.(B#(B.(B#(B..#(B #....##(B..........#(B #####(B.(B#(B.(B#(B.(B#(B.(B#(B..#(B#(B..........#(B########(B...#(B #####(B :jb-0 (B.  :j-You feel sick.:jK/:jL4(B=:jm4!(B9:j4 :j!=(B:jA :j[A :jA6_(BYou are no longer poisoned.:jA-(BThings that are here::jB :jB:jBq_a +0 demon whip of venom(B; the demonspawn corpse of Amaemon:jC(B:jD:j*(B:j+(B:j.(B:j3(B:j5:j/7'(B2 _:j7(B:j;(B:j<'(B3:j>(B:j5B(B:j%(B4:j*=(B:j0(B:j"(B§:j(B:jpX(B5(B=(B:j(B:j :j (B:j#R_Your briar patch disappears in a puff of smoke!(B:j%(B6:j&*=(B:jD9(B:j>(B:j?:j?(B7:j?(B=:j@(B:j;C(B:jSW(B(B8(B:j^4§(B:j_(B:j`&(B60:j`*=(B:jd(B:jCg :jug (B:jhR_Your briar patch disappears in a puff of smoke!(B:jSh@(B1(B=:jth(B:j0j(B:jo(B(B2=(B(B:jr(B:j7s%(B3:j]s3(B=(B:jt(B:jxg(B(B4=(B:jfz(B:jD~(B:j"(B§:jd(B:j(B:js(B:jx (B_Your briar patch disappears in a puff of smoke!(B:jA(B:jҗ(B:jV(B:j(B:j(B:j&(B:j(B:jߢ(B:jN(B:j:(B=(B:j(B:j2(B:j(B:j(B:j(B:j(B:jY(B:j/(B:jz(B:jq(B:j(B:j((B:j(B:j5(B:j$(B :jO!................:j(B #(B....##.###########..:j(B #(B....##.(B.............:jt(B ....##(B...#######..:jNT(B ##(B...##:j{...:j,(B #:j/..(B>:jy(B #(B..........(B#(B.#...#:jR(B ##(B!(B...............#(B :j #(B....@.(B.....(B#(B.#...#(B :j38:j 9.0):j~ #)#(B.....(B..........#:j(B ##(B.###.(B.........:j(B #(B.. #..(B.............:j5(B #(B.#(B #...(B............:je(B #(B. #..#.(B#(B.#.#..####:j(B #(B. #.....(B......#:jb(B#(B. #..#.#)#.#..#:jrO#.....(B).....#(B:j^(B:j>:j'(B9.2 (20:j(B:j :j:j_Found a dagger.:j(:j o (B:jbo (B:jFq (B:js (B:jcv (B:j w (B:j!x (B:jqz (B:jX| (B:j| (B:j4~ (B:jC (B:jց (B:j> (B:j[ (B:jc (B:jÆ (B:j (B:j] & (B:j O_(Bn - 4 fizzy dark potions(B (gained 1):jz (B:jҎ (B:jߏ (B:j% (B:jړ (B:jd (B:j[ (B:jm (B:j% (B:j| (B:j (B:j[ (B:j! (B:j (B:j (B:j (B:jb (B:j (B:j (B:jb (B:j (B:jۧ (B:jy (B:j (B:j6 (B:j (B:j` (B:j (B:j, (B:jX (B:jY (B:j (B:j (B:jӲ (B:j (B:j H(B(B(B:jٽ P (B_You now have 598 gold pieces (gained 14).:j (B:je (B:j (B:j (B:j (B:jk (B:j (B:j (B:ju (B:j (B:j (B:jQ (B:j (B:j9 (B:j: (B:j (B:j< (B:j (B:jg (B:jw (B:j (B:j (B:j (B:j (B:j (B:j& (B:jY (B:j/ (B:j5 (B:j (B:j (B:j? (B:j (B:jM (B:jo (B:j= (B:j} (B:j (B:j (B:j (B:j (B:j (B:j (B:jG (B:j (B:j; (B:j; (B:j (B:j (B:jl (B:j8 (B:j (B:j? (B:jn (B:j& (B:j (B:j (B:jv (B:j (B:j (B:j!@ (B:j@ (B:jNB (B:jcD (B:jE (B:j(F (B:jF (B:juH (B:j,V (B(B(B(B(B(B(B(B(B(B(B(B:jbV (B:jV (B:jW (B:jY (B:j[ (B:jR[ (B:j \ (B:j] (B:j$_ (B:jx_ (B:jv` (B:ja (B:jx (B:jy (B:jOz (B:j| (B:jh~ (B:j~ (B:j~ (B:j (B:jg (B:j (B:j* (B:jX (B:j (B:j (B:jn (B:j (B:jo (B:j (B:j (B:j (B:j (B:jً (B:j (B:j, (B:j (B:jW (B:j (B:j (B:jK (B:j (B:j (B:jĒ (B:j< H(B(B(B:jB (B:j (B:jW (B:j (B:jܗ (B:j (B:j֘ (B:j8 (B:j (B:j (B:jr (B:j (B:jϝ (B:j (B:jΞ (B:j( (B:j) (B:j (B:jw (B:jҡ (B:jâ (B:jz (B:jʣ (B:j* (B:jk (B:jC (B:jƯ (B:jB (B:j? (B:j (B:j (B:j (B:j (B:j޽ 0(B(B:jS (B:j (B:j (B:j (B:j (B:j (B:j2 (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j: (B:j (B:jH (B:j (B:jm (B:j (B:j (B:jf (B:j6 (B:j (B:j (B:j (B:j 0(B(B:j (B:j (B:jy (B:j (B:j (B:j (B:jP 0(B(B:j (B:j `(B(B(B(B:j (B:j (B:j_ (B:j[ (B:jD (B:j, (B:j (B:j| (B:jY! (B:jQ# (B:j%& 0(B(B:j1 (B:jn2 (B:j`3 (B:j:4 (B:j8 (B:j: (B:j>; (B:j~< (B:j? 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(B_:j(B:j(B:j (B:j 0(B(B:j (B:j~ (B:j (B:j(B:jKo (B You see here a howler monkey skeleton(B.:jR(B:j?! (B_:jl(B:j,(B:js(B:j(B:j(B:j}(B:j!0(B(B:j"(B:j]%q (B There is a stone staircase leading down, spattered with blood here.:j&(B:js((B:j.)& (B_:j6*(B:j)(B10:j%(B:j(B:j(B:j :jm_You climb downwards.  Found 6 gold pieces and (Ba garnet ring(B.:j7(B:j#:j7 #######(B :j :j :jq#(B$(B...@#(B :j  75.7 (60.:j@5) #(B.#(B...#(B  :jM :jZS#(B...#(B :jr  :j...... :j.......:j :jH#(B=(B.......:j :j6........##(B:j :jV#####(B...#(B :j :j(B:jv(B:j^ :jV_(BThere is a stone staircase leading up here.:j:j(B:j(B:j(B:j(B:jL(B:j;& (B_:j(B:j(B:j0(B(B:j(B:j]!(B:j$(B:js$(B:jX%(B:j'(B:j0+(B:j+(B:jV,(B:j%0(B:jT0(B:j1(B:j4 :j?5I(B_You now have 604 gold pieces (gained 6).:j8(B:j8(B:jY9(B:j:(B:j-=(B:j=(B:j>(B:jg@(B:j(B:j(B:j(B:j(B:j(B:j:(B:jq(B:j\ (B:j (B:j (B:j (B:j.########....<##.#(B...###.#(B...###:j{#(B..(B.......(B #.(B.........(B #@(B........#(B...(B!(B.........##############(B...#(B .(B..#(B #### :j2(B  (B  (B  :joI(B (B:je1(B85.7 (10.0:j-.(B6.7 (11:j~(B:j* _v - a ring of magical power:j:j=(B:jֲ(B:j(B:j(B:j(B:jH(B:j(B:j(B:j((B:jy(B:j(B:jj(B:j(B:jx(B:j (B:j(B:jz(B:j(B:j(B:j(B:jH(B(B(B:j(B:j:(B:j(B:j@& (B:j`I_(Bk - 2 dark potions(B (gained 1):j(B:jj(B:j(B:j?(B:j :j(B (BYou encounter an ogre. It is wielding a +0 giant club.(B:jmH(B.########:jO(B. #....<##(B. #.#...##(B. ##.#...###:jN#<(B #.........:jE#(B. #..........:jq#(B.######.(B........#:jh#(B.@......(B.....####:j(B :j+###########...#:j(B :j...#:j(B :j####:j  :jsO(B  (B (Bogre (asleep):j$ (B:j/:j: :j&(B93.7 (7:j.0):j:j&(B4.7 (8:j4(B:j :j,_Found a stone staircase leading up.:jh:jmX 3)(B:j' 4)(B:j 4)(B:j4 4)(B:j| 4)(B:jw (BO(B..<(B..:j O(B(BYou shoot an arrow. The arrow hits the ogre.  The ogre shouts!  The ogre is lightly wounded.:j 9(B===5.5 (0.8:jh (B:jw  :j _You hear a shout! x5:j :j 3)(B:j 4)(B:jYB 4)(B:jދ 4)(B:j 4)(B:j (B.O(BYou shoot an arrow. The arrow hits the ogre.:j'% 2(B.<:jY% Q(B.. (B:jQ& /(B6.4 (0.9:jN* (B:ju+  :j+ K_(BThe ogre is moderately wounded.(B:j- :j 3)(B:j 4)(B:j4)(B:j\4)(B:j (BO(BYou shoot an arrow. The arrow hits the ogre!  (BThe ogre is severely wounded.(B:ja( (B:jªU.O(BYou hear a shout! x2:j,O(B:jL (B..OO(B (B3 ogresYou encounter an ogre. It is wielding a +0 giant spiked club.(B:j3*(B7.3:j(B:jp _(BYou encounter an ogre. It is wielding a +0 giant club.(B:j>:j3)(B:j]4)(B:j) (B<O(BYou shoot an arrow. The arrow hits the ogre.:jݧ"(B.:j&O(B:j,O(B:j (B.O(B (B4 ogres(BThe ogre is lightly wounded.:j*(B8.2:j)(B:jw _(BYou encounter an ogre. It is wielding a +0 giant spiked club.(B:j:j3)(B:j" (B.O(BYou shoot an arrow. The arrow hits the ogre.:j2*B<O(B:j*H(B.O(B:j+,O(B:jc (BO(B (B5 ogresThe ogre is moderately wounded.(B(B9.1(B:jp _(BYou encounter an ogre. It is wielding a +0 giant club.(B:jÇ:j5 :j(B You shoot an arrow. The arrow hits the ogre.  (BThe ogre is heavily wounded.(B:jD,(B100.0:j]k(B _The ogre barely misses you.(B:j? (B)(BYou shoot an arrow. The arrow hits the ogre!!  You kill the ogre!(B:jԿ (B.OFedhas appreciates your contribution to the ecosystem.(B:j|Y(B (B4(B:j0(B49:j(B:j' _You hear a shout!:j:jk (B<O(BYou shoot an arrow. The arrow hits the ogre.  (BThe ogre is severely wounded.(B:jl,O(B:j:n] (B The ogre misses you.(B:juW (BM:juO(B  (B (BLodul (wandering)You encounter Lodul the Thunderous. He is wielding a +0 dire flail.(B:j܃1  --more--(B:jf (B.:jhB.O(B:jow(B(B (B3(B:jtq? (B1.7 (0.8 _:jOw(B:j+:j5Hi.#(B #(B :jH..(B #....<#(B #.(B #.#...#(B #O(B ##.#...###(B #O(B #.(B #O(B #.(B #O######(B..#(B #(B..@(B..........####(B #...#(B ...#(B O(B  (B (Bogre(B:jOQ(B(B---2.7 (1.0:jqg(B:j .#(B #(B ..(B #....<#(B #.(B #.#...#(B #O(B ##.#...###(B #O(B #.(B #O(B #...(B. #O######(B.#(B #(B.####(B #(B...#(B ...#(B :j D)O(B:j ,O(B:j( }.O(B (B2 ogres(B:j) D---(B3:j3 (B:j:jQ((B :j(BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNone0% (Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-16% [(B?(B] toggle between ability selection and description.:j_:j:j-!(B(Bmmoncure the Skirmisher(B.########:j_!_(BDeep Elf of Fedhas ***...(B..#....<#Health: (B64/64 (B========================(B#.#.#...#Magic: (B17/17 (B========================:jn!z(B#O(B ##.#...###AC:(B 13:j{!Str:(B 8#O(B #.........EV:(B 19:j!Int:(B 15#.(B #...(B.......:j!_SH:(B 0Dex:(B 28:j!C#O######(B.........#:j!XL: (B11 Next: (B 4% Place: (BDungeon:10:j!#(B.O(B.@(B.........####:j!Noise: --------- (B Time:(B 8103.7 (0.0)###########(B...#:j "m) (B+0 orcbow(B...#Fire: m) (B+0 orcbow:j"+(B#### :j*"g(B OO(B (B2 ogres:j6"(B:jE" :jT" :j^"FFedhas appreciates your contribution to the ecosystem. :jw"1(B_You hear a shout!  :j"You shoot an arrow. The arrow hits the ogre.  (BThe ogre is severely wounded.(BThe ogre misses you. (B_(BYou encounter Lodul the Thunderous. He is wielding a +0 dire flail.(B:j4 :j5~(B)(BA briar patch grows up from the ground. x2  :j%5nThe ogre is struck by your briar patch's thorns.  The ogre dies!(B:j7C)O(B:jI:O:jV:(B:jOA(B◊(B@(B◊(BO(B  (B (BLodul:jyA(BO(B  (B (Bogre(B:jF[(B4-----(B5:j#G4.7 (1:jL(B:jMg _Fedhas appreciates your contribution to the ecosystem.(B:jYO:jɴ:jd.#(B #(B ..(B #....<#(B #.(B #.#...#(B #O(B ##.#...###(B #O(B #....(B.....(B #.(B #..(B.. #O######(B.:j#(B #(B.O(B◊(B.@(B.####(B :jZ#(B...#(B :j8...#(B :jq( (B:jg)O(BYou walk carefully through the plants.:jG(B(ally target)(B:j((B==:j66.2 (1.5:j#(B:j:J _The ogre hits your briar patch with a +0 giant spiked club!:js:jш ,)(B:j0 e (B)(BYou shoot an arrow.:j! ) (B:jq! OFedhas protects your plant from harm.(BThe arrow hits the ogre!!:j|( (B◊(B.O(B (B2 ogres (1 ally target)(B:ji) :j) d(B5==---(B=7.0 (0.8:j/ (B:j0  :j0 L_(BThe ogre is almost dead.(B:j2 :jJ ,)(B:j  :j _(B)(BYou shoot an arrow.:j ) (B The arrow hits the ogre!! _(BThe ogre is almost dead.:j (BYou shoot an arrow.  Fedhas protects your plant from harm. (B The arrow hits the ogre!  You kill the ogre!(B:j AYou kill the ogre!(B  Fedhas appreciates your contribution to the ecosystem.(BElectricity crackles from Lodul's apparatus.(BThe bolt of lightning misses you.(Bbolt of lightning h:jJ Zits your briar patch!!r briar patch is destroyed!(B:j (B*(ally target)(B  (B (Bogre(B:jC:jD>)O(B:j+K`(B◊(B.@(B:j\(B68Cloud (B(B _Your briar patch disappears in a puff of smoke!(B:j|l:jym+)(B:j: (B):j+(BYou shoot an arrow.:jm ) (B:j (B◊(B. Fedhas protects your plant from harm.(BThe arrow hits the ogre!:j 4(B8.6:j(B:j :jS_(BThe ogre is moderately wounded.(B:j:j,)(B:j`e (B)(BYou shoot an arrow.:j (B)Fedhas protects your plant from harm.(B:j: (BO:jJThe arrow barely misses the ogre.(B:jZ :j (B§(BThe arrow barely misses the ogre.(BLodul but does no damage.  (BLodul says, "Lodul motto: Secure Vault? My fault!"(BThe ogre is struck by your briar patch's thorns.  The ogre hits your briar patch with a +0 giant club!!  Your briar patch is destroyed!(B:j":jO(B§(B.(B(BO(B (B2 ogres(B:j*(B9.4:jF(B:j| :jZ_Your briar patch disappears in a puff of smoke!(B:jh:j*,)(B:j0.))(B:j0 (B)(BYou shoot an arrow. The arrow hits the ogre!!  You kill the ogre!(B:j ?(B.O(B:j):j&O(B:j(B§(B.  (B (Bogre(B:jM:jx(B6(B==(B=(B710.2:j(B:j :j8a_Fedhas appreciates your contribution to the ecosystem.(B:j:j,)(B:j4.))(B:j| (B)O(BYou shoot an arrow. The arrow hits Lodul!:j?(B.O(B:j!(B.:j*(B1.0:j(B:j( _Lodul is lightly wounded.:j:j,)(B:j/ (B.O(BYou shoot an arrow. The arrow hits Lodul!:j6: (B:j7((B8:j=(B:j,? :jN?:jr?0_(BLodul is moderately wounded.:j?(B:jqA:j,)(B:j.))(B:j[  :j \ (B)(BYou shoot an arrow. The arrow completely misses Lodul.:j :)(B:j :j Z(B.O.O(B:j *(B2.6:j q(B _The arrow barely misses the ogre.(B:j (B)O(BYou shoot an arrow. The arrow hits Lodul!  (BLodul is heavily wounded.(B:j (B:jW %(B7:jm Q(B=(B==(B3.4:j (B:j M _Lodul completely misses you.(B:j :jL :j +)(B:j  (BO (BYou shoot an arrow. The arrow completely misses Lodul. The arrow hits the ogre!(BThe ogre is moderately wounded.(B:j /(B4.3 (0.9:jD (B:j  :j C_Lodul barely misses you.(B:j :j,)(B:j :j(BO(BYou shoot an arrow. The arrow barely misses Lodul. The arrow hits the ogre!:jk:j((B5.1 (0.8:jS&(B:jv' :j'P_(BThe ogre is heavily wounded.(B:j():jf,)(B:j (BO (BYou shoot an arrow. The arrow barely misses Lodul. The arrow hits the ogre.  (BThe ogre is severely wounded.(B:j((B9:j(B:jI _Lodul barely misses you.(B:jH:j^,)(B:j (B)  You shoot an arrow. The arrow closely misses Lodul. The arrow hits the ogre!!  You kill the ogre!(B:j=O(B:j N(B==(B86.7:jG(B:jg _Fedhas appreciates your contribution to the ecosystem.(B:j:jZ,)(B:j!:jd,))(B:jl0)))(B:jEO2))))(B:jܣ  (B.)(B)O(BYou shoot an arrow. The arrow closely misses Lodul.(B1--(B7.6 (0.9:jR(B _Lodul hits you with a +0 dire flail.:j6P (B You shoot an arrow. The arrow hits Lodul.:j7j(B2=-(B8.4 (0.8:j>(B:j>S _(BLodul is heavily wounded.(B:j@:j/ (B# (BYou shoot an arrow. The arrow hits Lodul!  :j/ @(BLodul is almost dead.(B:j1 `(B47------(B9.2:j$7 (B:j8  :jK8 -_Lodul hits you with a +0 dire flail!:j< :jb :jc +)(B:j .))(B:j 0)))(B:jD 2))))(B:jݓ d(B.)(B)O(B:jI j(B8=-----(B20.0:j (B:j A _You shoot an arrow. The arrow barely misses Lodul.:j :j ,)(B:j^ .))(B:j 0)))(B:j? 2))))(B:j9 (B.)(B)O(BYou shoot an arrow. The arrow closely misses Lodul.:jF;c(B31(B-------(B8:j)M(B:jO4 _Lodul hits you with a +0 dire flail!!:jP:jw(B:j:j (B:jA(B:jY _(BYou are too injured to fight recklessly!:j:j(B:jL (B:jt(B:j :jS_(BYou are too injured to fight recklessly!:jo:j(B:j (B:jK(B:jJY _(BYou are too injured to fight recklessly!:j::j(B:j (B:j(B:j :jK_(BYou are too injured to fight recklessly!:j:j) :j\!_(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  You shoot an arrow. The arrow hits Lodul!  (BLodul is almost dead.(B:j>/(B1.7 (0.9:j(B:jJ _Lodul closely misses you.(B:j:j; (B$:jT(BYou shoot an arrow. The arrow hits Lodul!!  You kill Lodul!(B:jT(B:j (B(B2(B=------(B2015:j5 o2.5 (0.8 _Fedhas appreciates your contribution to the ecosystem.(B:j-&(B:j'd _Your Fighting skill increases to level 6!(B:j(:j6 (B .#(B #(B ..(B #....<#(B #.(B #.#...#(B #O(B ##.#...###(B #O(B #.........(B #.(B #....(B #)######.#(B #(B.)(B)@..####(B ###########(B...#(B ...# (B ####(B(B(B3=(B---3.5 (1.0 _(B:jx<  :j< K(B You now have 997 gold pieces (gained 393).:j= :j> H(B5(B=---:j> &(B4.5 (2:jK K(B _You see here a +0 dire flail.:j(B:j(B:j(B:j(B:jf4(B6=:j(B:je(B:j(B:jE:(B7(B:j(B:j"(B:jS(B8(B=(B:j3(B:jy(B:jL(B9=(B:j(B:j(B:j<(B40(B=:j%(B:j(B:j(B:jI:jbE(B1=(B:jh(B:j(B(B2(B(B(B(B3(B=(B(B:jd(B(B4=(B:jW(B:j(B:jtR(B46=(B:j(B:j(B:jLZ(B7(B=(B:j(B:j(B:jh:jH(B8=(B:jO(B:j(B:j(B9(B=(B(B(B(B50(B:j(B:j:jH(B1=(B:j+(B(B(B2(B=(B(B:j4(B:j6'(B3:j=(B:j_A(B:jF:jFH(B4=(B:jQJ(B:jWO(B:jO:jOQ(B5(B=(B:jQ(B:jnlg(B(B7=(B:jwm(B:js(B:jsX(B8(B=(B:jv(B:jz(B:jzO(B9=(B:j|(B:j(B:j߄:jR(B60(B=(B:j(B:j|(B:j׋'(B1:j&(B:j(B:j:j(B2:j*=(B:j(B:j(B:jy:jQ(B3(B=(B:jy(B:j(B:j%(B4:j**=(B:j(B:j :jӫ (B:j _HP restored.:j˰(B:jm(B:j (B:j :jη`(B You see here a +0 giant club(B.:jQ(B (B_(B:j8] (B Items here: ))) †(B.:j(B:j! (B_:jy(B:j(B:jNR(B(B=(B:j(B:j$  Things that are here::j; (B a +0 giant spiked club(B; an ogre corpse(B:jJ (B (BYou encounter an ogre. It is wielding a +0 giant spiked club.(B:j(B ##(B ##(B  . . #(B  .#(B. .#(B #######(B .(B..#(B. #....<#(B #.#O(B #.#...#(B #(B.. ##.#...###(B #<#(B #.........(B #@#(B #..........(B #)######.........##.))).........###############...#(B ...#(B ####(B O(B  (B (Bogre (wandering)(BO(B.55.5 (31.0)O(B:jOB:jB/O(B (B2 ogres (wandering)(B(B6.5 (32(B _(BYou encounter an ogre. It is wielding a +0 giant club.(B:jd3)(B:j4)(B:j44)(B:j0F (B.O(BYou shoot an arrow. The arrow hits the ogre!!  :jFThe ogre shouts!:jPp(B.<O(B1 wandering):j(B:jԃ:j6(B===7.4 (0.9):j(B:jYW _(BThe ogre is severely wounded.(B:jq:j5 3)(B:jtV4)(B:jɢ4)(B:j;4)(B:jh;( (B:j;.O(BYou shoot an arrow. The arrow closely misses the ogre.(B:j<:j9<D(B.O(B:jwG(B.<O(B(B:jwH/(B8.2 (0.8:jP(B:jdQ1 _The ogre shouts! You hear a shout!:jbS:j3)(B:j4)(B:jj4)(B:j۵4)(B:jgO(B.O(B:j#%(B.:jE&O(B:jJ(B..(B:j *(B9.0:j!(B _You shoot an arrow. The arrow barely misses the ogre.(B:jw( (B:j]O(BYou shoot an arrow. The arrow hits the ogre.:j) (B:j͸~.  (BThe ogre is almost dead.You encounter an ogre. It is wielding a +0 giant spiked club.:j:(B:j(B:j}((B8:j(B:j M _The ogre closely misses you.(B:j:j  (B<(BYou shoot an arrow. The arrow hits the ogre.  You kill the ogre!(B(B.O(B:jp ~(B  (B (Bogre(B:j (B660.7 (0.9(B _Fedhas appreciates your contribution to the ecosystem.(B:j :j S (B You shoot an arrow. The arrow hits the ogre.:j :jē ((B1.5 (0.8:j, (B:j}  :j _The ogre is lightly wounded.:jۣ :jd 3)(B:j 4)(B:j 4)(B:jPJ4)(B:jJ\ (B..(B.:jO(BYou shoot an arrow. The arrow barely misses the ogre.(B:js*(B2.3:j(B:jtM _The ogre closely misses you.(B:jҬ:j (BO(BYou shoot an arrow. The arrow hits the ogre!:j,nO(B (B2 ogres(B:j3*(B3.1:j$=(B:j> :j>K_(BThe ogre is moderately wounded.(B:j@:jQ. (B<(BYou shoot an arrow. The arrow hits the ogre!!  You kill the ogre!(B:j0K(B.O(B:j8~(B  (B (Bogre(B:j<7(B74.0 (0.9:j~C(B:jD :jDY_Fedhas appreciates your contribution to the ecosystem.(B:j|F:j33)(B:jE4)(B:j:j_0)(B:jy4)(B:jIv (B..(B.O(BYou shoot an arrow. The arrow closely misses the ogre.(B(B8 (0.8(B _The ogre barely misses you.(B:jS (B You shoot an arrow. The arrow hits the ogre.:jp:j#(B5.6:j(B:j+ _The ogre is lightly wounded.:j:jZ7` (B (BYou shoot an arrow. The arrow hits the ogre!  (BThe ogre is heavily wounded.(B(B6.4(B _The ogre completely misses you.(B:j8:j (B (BYou shoot an arrow. The arrow hits the ogre.(B7.2:j (B:j  :j P_(BThe ogre is severely wounded.(B:j; ; (B<:j (BYou shoot an arrow. The arrow hits the ogre!  You kill the ogre!(B:jD <:j (B:j 2(B88.0:j@ (B:j n _Fedhas appreciates your contribution to the ecosystem.(B:j (B:jϹ (B:j (B:jk C _(BNo target in view!:j :j.(B:jd/ (B:j.5(B:j,6C _(BNo target in view!:j7:jML(B:jM (B:j2T(B:j:UC _(BNo target in view!:jRX:j.(B:ju/(B:j1(B:jg5(B:j8(B:jT9& (B_:jBW(B:jj  There is a stone staircase leading up, spattered with blood here. (B Items here: ))) ††(B.(B (B_(B:jk(B:jrp(B:jp(B:jr(B:jKv(B:jz(B:j7{(B:j|(B:jF(B:jBx(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:jڿ(B:j4(B:j0(B(B:jf(B:j (B':j(B:jmp(B(B (B_You open the door.:j@ ##(B.......##(B. #(B.........#(B.+.........+ :j (B>(B.........#(B #(B.......#(B #(B:(B....#(B #(B...#(B ####(B ---84.0 (16.0)#.######...#.#(B#........#.#.#(B #######(B :j/ ########...#.##(B #....<#(B##.#.(B..###.#...#(B#..(B....##.#...###(B #<#(B...##.........(B #.##(B.###..........(B :jD S#)######.........#(B:j4(B:jJ---(B5.0 (17:j(B:j5 _Found a staircase to the Orcish Mines.:jL _(BThere is an open door here.:j :j (B:j (B:j (B:j (B:j (B:j & (B_:j (B:j (B:j5 (B:j (B:j% (B:jF (B:j (B:jj (B:j (B:j3&  (B .#(B #####(B ##(B.##(B... #(B..#.(B..+...+.(B>(B.........#(B....#(B #@.(B...#(B ##.(B..##:jq& n(B #####'##(B  #.######...#(B.#(B#........#.#.#(B ###############...#.##(B #....<:j& ;(B ##.#...###.#...#:j& =(B #......##.#...###:j& E(B #<#...##:j& ..:j& _(BYou pick up a parchment of Kinetic Grapnel and begin reading...:j1 `(B8.0 (3.0)(B9.0 (4:j5 (B:j6  :j6 3_You add the spell Kinetic Grapnel to your library.:jz9 :jq (B:jJ (B:jM (B:j| C _(BNo target in view!:j_ :j0O(B:jO(B:jzP(B:jT(B:jW(B:jX& (B_:jZY(B:j [(B:j](B:jE^(B:j^(B:ja(B:j2d(B:jd(B:jCe(B:jg(B:ji(B:ji(B:jUj(B:jsm(B:jep(B:jp(B:j:q(B:ju :j-uO(B There is a staircase to the Orcish Mines here.:j\w(B:jx! (B_:jx(B:jz(B:j|(B:j=}(B:j}(B:j(B:jB:js(B .(B #+##(B .#...##:j$#(B ##.....####(B.#(B.######.......##(B.......@##.........#(B96.0 (7:j.#(B.......(B+.........+##(B...#(B..>.........#:jLJ(B #(B..##(B.###.......#:j(B :j#(B.#(B #(B.#(B ##.(B....##(B:j ..(B>(B ..#(B ##(B...##:j0###(B #########(B'###.######...#.#:jCE#........#.#.#(B ######:jcI(B (B:j(B:jC-(B7.0 (8:j(B:j :j&_Found a stone staircase leading down.:j:jZ(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j'(B:j(B:j(B:j(B:j$(B:j`(B(B(B(B:j(B:j$(B:j(B:j(B:jO(B:jl(B:j(B:j(B:jrH(B(B(B:j(B:j(B:j0(B(B:j(B:j(B:j(B:jY(B:j=(B:j(B:j'(B:j(B:j0(B:j(B:j(B:j9(B:j:(B:j"(B:ji(B:j(B:jb(B:j:0(B(B:j}(B:jY(B:j( (B  ##(B  (B ..  (B ######(B.##(B.#(B  (B #(B...@(B....#(B 215.0 (18.0) (B #.####(B..##(B  (B #.##...(B..#(B  (B #.##.#..#(B>(B#(B (B #.##.#..#(B #(B (B #.##.#..#####.(B #+## (B #.............#...## (B ####.#########.....## :jk(B ###.#.######.......(B:j(B:j.(B6.0 (19:jp(B:jE 4 _Found a stone staircase leading down.:jLM:j4 (B:j=5 (B:j6 (B:j7 (B:j; (B:jf< (B:j< (B:j> (B:j^A (B:jG H(B(B(B:jH (B:jyI (B:jJ (B:jP 0(B(B:jP (B:jQ (B:j S (B:jU (B:jGV (B:jV (B:j$Y (B:jZ (B:jZ (B:j][ (B:j] (B:j_ 0(B(B:j` (B:ja (B:jkd (B:jd (B:je (B:jf (B:j[o (B:jo (B:j p (B:j2q (B:jUt H(B(B(B:ju (B:j (B:j7 (B(B(B(B(B(B(B(B(B(B:j# (B:jq p(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:jy (B:j (B:jQ (B:j (B:j (B:j (B:j (B:ji (B:j (B:j (B:j (B:j (B:j (B:j (B:jk (B:j (B:jf (B:j( (B:j (B:j (B:j> (B:j (B:jP (B:j (B:j$ (B:jP (B:j (B:j8 (B:j (B:j (B:j_ (B:j| (B:j (B:j (B:j` (B:j (B:j (B:j (B:jg (B:j (B:j< (B:j$ (B:j (B:j; (B:jX" (B:jT% (B (BYou encounter a centaur. It is carrying a +0 shortbow.(B:j* (B #(B+#(B #(B.#(B :j* #(B.#(B ##(B.##(B  #(B.####(B...####(B .c(B..........#(B  :j+ #(B.@(B..#(B  ##.#(B...:jF+  #.#(B ##(B #.:jd+ w#(B #.#(B:j+  ##.#######(B c(B  (B centaur (launcher, asleep) :j+ r#(B........#(B :j+ t#(B..#####.(B :j+ e#..#(B #.(B:j2 /(B63.0 (47:jf4 5(B4.0 (48 _:j8 (B:jB :j0T #+# #.#:j  #.# ##.## #.####...####  .c..........#  #.@..#  ##.#...#  #.# ###  #.#:j4 #.# ##.# :j% #........#  :jR#..#####.#  #..# #.# (B:jg(B #(B+#(B #(B.#(B #(B.#(B ##(B.##(B #(B.####(B...####(B  .c(B..........#(B  #(B.@(B..#(B  ##.#(B...#(B  :j)h#.#(B ###(B  #.#(B #.#(B ##.#(B  #(B........(B :j6ho#(B..#####.(B:jPhG #..#(B #.:jZh"(B:j(B(B(B _(BA centaur is nearby!(B:j,)(B:j5))(B:j>8)(B:jJ9)(B:j9)(B:j% (B.c(BYou shoot an arrow. The arrow hits the centaur.:jL,(B....c(B  (B):j,;(B===8 (0.8):j}2(B:j*6c _(BThe centaur is moderately wounded.(B:jX,)(B:j'5))(B:j:jd2)(B:jD9)(B:j8 (B....  :j6You shoot an arrow. The arrow hits the centaur.  :jM(BThe centaur is moderately wounded.(B:j՜:)(B:j:)(B:j }:)(B:j:)(B:j (B)(BThe centaur wields a +0 shortbow. The centaur shoots an arrow.:j~Z :)(B:j :)(B:j+ :j M(B....@(B..:j *(B5.6:j (B:j T _The arrow barely misses you.(B:j8 ,)(B:jz 5))(B:j 8)(B:j; 9)(B:j_ 9)(B:j 9)(B:jI (B.c(B....  You shoot an arrow. The arrow barely misses the centaur.(B:j# :)(B:jgr :)(B:j :)(B:j :)(B:jW :jW =(B.c(B:ja_ )(B...:j` b(B5----(B6.5 (0.9:j(i (B:jPj  :jjj 9_The centaur shoots an arrow. The arrow hits you!:j9u 2)(B:j, 5))(B:j8)(B:ji9)(B:j( (B:j8c(B...  You shoot an arrow. The arrow barely misses the centaur.(B:jٻ:)(B:j:)(B:j:)(B:j[.(B...:j[L----(B7.3 (0.8:j`(B:j:cF _The centaur shoots an arrow. The arrow hits you.:jv,)(B:j5))(B:j 8)(B:j5\8 (B...:j\ (BYou shoot an arrow. The arrow hits the centaur!  (BThe centaur is almost dead.(B:j`:)(B:j:)(B:j:)(B:j}D:)(B:j:)(B:j;)(B:j.';)(B:j(B...@(B...(B58.1(B:j :je_The centaur shoots an arrow. The arrow closely misses you.(B:j:j~+)(B:j5))(B:jF18)(B:j; (B):j;(BYou shoot an arrow. The arrow hits the centaur!  You kill the centaur!(B(B...:j (B6=(B99.0 (0.9 _Fedhas appreciates your contribution to the ecosystem.(B:j(B:j _Your Stealth skill increases to level 9!(B(B(B(B(B:j_(B7(B= (B_:j (B:j=!(B(B8(B(B(B9=(B(B:j%q(B(B60(B=(B:jK&(B:j7(B:j<(B1(B(B(B2=(B(B(B(B3(B=(B(B(B(B4=(B(B:j@(B:jpD(B:jIE(B:jF(B:jR:j`SW#(B+#(B :jSO#(B.#(B :jSO#(B.#(B :jSP##(B.##(B :j)Tz#(B.####(B...####(B :jQTN.(B..)(B.:jyT+#(B :jTt#(B..@(B.#(B :jT ---:jT78.0 (9.0:jUw##(B.#(B...#(B :j;U^#(B.#####(B :j|UR#(B.#(B:jUR#(B.#(B:jU:##(B.#:jV$(B:j!V5#(B........:jGV$#(B:jdV5#(B..#####.:jV$#(B:jV5#..#(B #.:jV$#(B:jW:jW---:jW(B:j"^(B:ja :ja:jbH_(BKey pressed, stopping explore.:jx(B:j|:j3}(B:j(B:jՅ :j:j>5_(BNo target in view!:j:jAy(B:j^z (B:jb(B _(BNo target in view!:jt (B:j:v (B:jp| (B:j~ C _(BNo target in view!:jl :j (B:j (B:j (B:j (B:j (B:jQ & (B_:j (B:jZ (B:j# (B:j % (B:j& (B:j( (B:j+ (B:j, :j, 3(B=(B:j- (B:j5 (B:jH8 (B:j9 (B:j : (B:jv= (B:j4> (B:j> (B:jA & (B:jB I_(Bo - 2 pink potions(B (gained 1):jD (B:jD (B:j_E (B:jhF (B:jH H(B(B(B:j0J (B:jL (B:j^L (B:jL (B:jM (B:j]R (B:jR (B:jkS (B:jyT (B:jV (B:jV (B:jW (B:jW (B:jY (B:j:Z (B:jZ (B:jf\ (B:j] (B:j^ (B:j^ (B:j_ (B:jb (B:jtb (B:jb (B:jc (B:je (B:jf (B:jgf (B:j^g (B:ji H(B(B(B:jk (B:jl (B:jl (B:jfm (B:jn (B:jp (B:jgq (B:jr (B:jr (B:jt (B:jYu (B:ju (B:jw (B:jx (B:jHy (B:jy (B:jz (B:jo| (B:j| (B:jW} (B:j (B:j (B:jp (B:jW (B:j' (B:j (B:j (B:j (B:j (B:j (B:j (B:jP (B:j, (B:j (B:j (B:j; (B:j (B:jО (B:jt (B:jE (B:j (B:j (B:j (B:jh (B:j] (B:j (B:jA (B:jT (B:j, (B:j (B:j (B:j~ (B:j (B:jy (B:jj (B:jz (B:j6 (B:jJ (B:j (B:ju (B:j (B:j (B:j+ (B:j (B:j{ (B:jN (B:j (B:j (B:j (B:j (B:j (B:jD (B:j (B:j 0(B(B:jN (B:jb (B:j (B:j (B:j (B:jV (B:j (B:j (B:ja (B:j (B:je (B:j (B:j (B:j (B:j0 (B:j (B:ju (B:j (B:j (B:j (B:j= (B:j (B:j (B:j (B:jC (B:j (B:j (B:j (B:ji (B:j (B:j (B (BYou encounter a centaur draugr. It is wielding a +0 dire flail.(B:j{ :j ..(B ...#(B #..(B #.# :j 8#.##..####..(B ...:j6 D.......##.#(B #.####:jd f##...#.##.#(B #.##(B.## :j z##....#.##.###.#..(B.#### :j ]..................(B....+:j  f#.........#####..(B.####:j= ##.#.#.##.#(B #(B#.##(B :js v###.#.##.#(B #@##:j #.....##.#(B #(B...#(B :jS M#.#.####..(B #(B..#(B..#(B #.#.#(B #..(B#..#(B #(B..##.#.#(B .#(B..#(B. .#(B.##.#..(B .(B.#(B..#(B #(B..#(B Z(B  (B centaur draugr (dormant)#.###(B #(B .#(B. .##(B :j ###.#(B #(B Z(B# #(B. ....#(B:j 3(B319.0 (41.0):jz :j &(B20.0 (42 :j _:jP (B:j$ :j<:j<, ...# #.. #.#:j)= ...  :j[= #.####  :j= #.##.## :j=.#...#### :j[>............+ :j>% #...........#### :j>1 ##.#.#.##.# ##.##  ###.:j>& #@## :j? #...:jj? #...#  #.:j? #..#..# :j?' #.#.# #..#..# #..# :j?' #.#.# .#..#. .#.# :j0@' #.#.. ..#..# #..# :jX@( #.### # .#. .## :j@8.# # Z# #. :j@....#:j@(B:j:jI(B ...#(B #..(B #.#(B:j8 ...(B  :jE #.####(B  :j_ #.##(B.##(B .#..(B.####(B :jt........(B....+(B :j$ #.........:jc.(B.####(B :jQ ##.#.#.##.#(B #(B#.##(B :jy ###.:jj(B #@##(B :j #...:j(B #(B...#(B  #.:jF(B #(B..#(B..#(B :j #.#.#(B #..(B#..#(B #(B..# :j #.#.#(B .#(B..#(B. .#(B.#(B :j+ #.#..(B .(B.#(B..#(B #(B..#(B :jl #.###(B #(B .#(B. .##(B:j.#(B #(B Z(B# #(B. :j:;....#(B:j (B:jf (B:j(B:j] :j:j X_(BA centaur draugr is nearby!(B:j):j(B:j^):jf^(B:j9)(B:jL9)(B:jcU :)(B:jÚ :)(B:j8 w (BZ.  You shoot an arrow. The arrow hits the centaur draugr!:j q(B.....Z  :j+ (B:j ;(B===8 (0.8):j (B:j h _(BThe centaur draugr is severely damaged.(B:j ):j (B:jt\ 5)(B:j 9)(B:j 9)(B:j> :)(B:jj 1 (BZ:jω _.  You shoot an arrow.  The arrow hits the centaur draugr but does no damage.:j &(BZ.:j 6(B...:jS *(B1.6:jј (B:jR P _(BThe centaur draugr is severely damaged.:jv (B:j :j3 .)(B:j 5)(B:jM 9)(B:j (B)  You shoot an arrow. The arrow hits the centaur draugr!  You destroy the centaur draugr!(B:j[ @(B...:j *(B2.4:j (B:jx Q _Fedhas accepts your kill.(B:j (B:jS (B:j (B:j C _(BNo target in view!:j :j9D(B:j!E (B:j-J(B:jdK :jK5_(BNo target in view!:jM:jw(B:j (B:j(B:jC _(BNo target in view!:j:j+(B:jB  (B:j?b(B _(BNo target in view!:j(B:j (B:j*(B:j :j =_(BNo target in view!:j:j(B:j(B:je(B:jm(B:j!(BZ:j _(BNo target in view!  (BYou encounter a water moccasin draugr. It is wielding a +0 mace.(B:j=(B #.##..####..(B ... (B .......##.#(B #.######...#:jz(B.## ##.##.#.(B..#### :j.................(B.....+ (B #.#####.(B..#####.#.#.##.#(B #(B#.##(B  ###.#.##.#(B ##.##(B ....:j'l#(B.@(B.#.#.####..(B #(B..#(B..#.#.#(B #..(B#..#(B #(B..#..#..(B ..#.(B.#(B #(B....##:ju6(BZ  (B water moccasin draugr (wandering).#(B Z#(B # ....(B.#(B.. #####:j(B:jU(B0(B:jV(B---3.4 (1 _(B:j:jf 4)(B:j$ !):j% (B:j'u 9)(B:j :)(B:j :)(B:jj] (BZ.  You shoot an arrow.  The arrow hits the water moccasin draugr!:jd k(B..). (B:jkf 9(B===4.2 (0.8:jRk (B:jn q _(BThe water moccasin draugr is moderately damaged.(B:jz4)(B:j,9)(B:jK,9)(B:jI4:)(B:j}* (B:j ~Z:jV~S.  You shoot an arrow.  The arrow hits the water moccasin draugr.:j&(BZ.:jچ/(B..:j/(B5.1 (0.9:j(B:j3 :jia_(BThe water moccasin draugr is heavily damaged.(B:j::j`4)(B:js9)(B:j1 (BZ:jf)  You shoot an arrow.  The arrow hits the water moccasin draugr but does no damage.:j_$(B.:j:j&(B9 (0.8:j (B:j[ g _(BThe water moccasin draugr is heavily damaged.(B:j$ :j4)(B:je} (B)  You shoot an arrow.  The arrow hits the water moccasin draugr!!  :jXPYou destroy the water moccasin draugr!(B:j) (B:j=UgFedhas accepts your kill.(B:j3 (B.:jRg(B  (B (Bboggart(BYou hear a shout!  (BYou encounter a boggart.(B:jSn(B20(B====(B6.8 (0.9:j)(B:j _You hear a shout!:j!:j* (B:j (BYou shoot an arrow. The arrow hits the boggart!  (BThe boggart is heavily wounded.(B:je(B===(B-(B7.6 (0.8:jڢ(B:jH _The boggart misses you.(B:j[:jy* (B:jR~.  You shoot an arrow. The arrow hits the boggart!!  You kill the boggart!(B:jm?.(B:j@\(B1-(B8.4:ji(B _Fedhas accepts your kill.(B:j@a (B:jb (B:jh (B:jj  :jCj :jj 5_(BNo target in view!:jl :j[ (B:j`] (B:jVc (B:jd  :j#e 5_(BNo target in view!:jzg :j| (B:j} (B:j (B:jc  :j 5_(BNo target in view!:j :jШ(B:j(B:j(B:j(B:jy.##..####..(B ...(B .##.#(B #.####(B ##...#.##.#(B #.##.##(B ....#.##.###.#...####(B ....+(B #.#####...####(B :j##.#.#.##.#(B #(B#.##(B  :j~###.#.##.#(B ##(B.##(B  :j#.....##.#(B #(B..@#(B :j90  :jh#.#.####..(B #(B..#.(B.#(B  :j#.#.#(B #..(B#.)#_#(B..#  :j·#.#.#(B .#(B..#(B).#:jk(B .#(B.#(B  :j.#.#..(B .(B.#..#(B. #(B..:jU-#(B  :j#.###(B #(B .#.(B. .##(B:j.#(B #(B .(B#. #:jո#(B.:jN#(B .#(B.:j% :jI :jJ(B:j~)(B---:j9.4 (1:j9(B_(B:j/ _Found a shimmering altar of Xom.:js:ja(B:j<---(B:j(B:jC _(BNo target in view!:j:j(B:j> (B:j(B:j$C _(BNo target in view!:j:j-z(B:j{ (B:j(B:jI :j5_(BNo target in view!:j:j(B:jΝ (B:j(B:j7 :j:j5_(BNo target in view!:j:jom (B:j|n (B:jo (B:jr (B:ju 3g(B:jx  :jQx d(B (BYou encounter a boggart.(B:j} 5(B :j~ B......##.#(B #.#### :jl~ .##...#.## #.##.#...#### :j~ 5.....................+ ######...#### #:j~ #.#.#.##.#(B #(B#.##(B  ##:j~ e##(B.##(B ....:j 7(B...##:jA y#.####..(B #..#@(B.#:jn (B #..#.(B)#(B_(B#(B..#:j M.#..#(B).#(B .#(B.#.#(B..#(B. #g.(B..###:j g(B  (B (Bboggart (wandering)(B..:j@ ,#(B.:j5 ^(B0(B(B:jֈ :j= .(B30.4 (1 _:jW D(B_(B:j :jz!8)(B:j~n9)(B:j, :j$(B:j.  :j7You shoot an arrow. The arrow hits the boggart!!  :j>iYou kill the boggart!Fedhas accepts your kill.(B:j:jG(B.:ju.:j#.:j#(B:j"(B*:j;*(B2===:jd1.2 (0.8:j<(B_(B:j :j$:j[c_You can now transform dungeon walls and trees into plant allies.(B:jB:jT(B:jU (B:j;[(B:j\ :j\:j]5_(BNo target in view!:j_:j (B:j (B:jQ=b(B _(BNo target in view!:j9 (B:j!; (B:jP (B:jR  :jJR 5_(BNo target in view!:j%T :j  (B:j (B:j (B:j  :j =_(BNo target in view!:j :je (B:j8 (B:j (B:j (B:ju d##.#(B #.####(B :j [...#.##.#(B #.##.##(B :j g....#.##.###.#...####(B +(B :j .:j5 +#####...####(B :j_ }.#.#.##.#(B #(B#.##(B :j ###.#.##.#(B ##(B.##(B :j ~#.....##.#(B #(B...##(B :j #.#.####..(B #..#.@#(B :j8 0 :jy #.#.#(B #..#.(B)#(B_(B#(B..# :j #.#.#(B .#..#(B).#(B..#(B.#(B :j #.#..(B ..#(B..#.(B..#.(B.:j ,#(B :jT #.###(B #.(B.#..#(B.#(B .##(B:j t.#(B #(B .#.(B.#:j 0 #(B.:j #(B .#.(B[$(B ..(B :j2 8.(B.(B$:jr $(B:j (B:j( )(B---:jl 2.2 (1:j ;_(B:j  _Found a cloak.:j :j"T(B---(B:j$(B:j3J _(BNo target in view!:j3(B:j5 (B:j<(B:jV= :j=5_(BNo target in view!:j?:j (B:j  (B:j(B:jC _(BNo target in view!:jG:jJ,(B:j- (B:j4(B:j(6 :ji65_(BNo target in view!:jl8:j(B:j(B:j(B:j؞(B:j(B:j& (B_:j(B:j(B:jr:j-#....#.##.###.#...#### :j.....................+ :j #.........#####...#### :j>T##.#.#.##.#(B ##.##(B :jph ###.#.##.#(B ##.##(B :jp #.....##.#(B ##(B...## :j(B #.#.####..(B #(B..#..## (B #.#.#(B #..#.(B)#_#.(B.#  #.#.#(B .#..#(B).#@(B.#.#:j(B3 :jP #.#..(B ..#..#(B...#.(B.# :j(B #.###(B #..#(B..#(B.#(B..(B##:j#.#(B #(B..#.(B.# .#. :j...#(B ..#.(B[$(B #(B... #:j####(B .(B.(B$)(B .#.:jN/(B .#. #:j|!⌠#.:j(B :jв%.#(B.:jT#(B #(B.:j(B:j:je&(B4.2 (2:j;(B_(B:j :j9_Found a long sword.:j:j(B:j (B:j(B:jC _(BNo target in view!:j:jU(B:jV(B:j{Y(B:j](B:jb(B:jc& (B_:je(B:jh(B:jl(B:jum(B:jo(B:jr(B:jv(B:jw(B:jz(B:jh}(B:j_(B:j(B:j(B:j(B:j0(B:j(B:jP (B_You now have 1001 gold pieces (gained 4).:jߡ(B:j(B:j1(B:jE(B:j(B:ji(B:j& (B:j^+_You now have 1013 gold pieces (gained 12).:jXH(B #.#.####..##..#.. (B #.#.#(B #(B#.(B.#.(B)#(B_#..(B## :j(B #.#.###(B.#.(B.#(B).#..#(B.# (B #.#..(B ...#(B..#...#.(B.#(B #.###(B .#(B..#(B..#.#(B..## :j6####.#(B #⌠#(B..#..(B#..#.# :ji.....#(B #(B..#(B.(B[(B.(B..#...# :j######(B .(B #(B...(B)(B.#..#..#:j(B :j#..(B#.@(B#..#⌠#..(B41.2 (7 :jw#..#(B.#(B..#..#..:jK(B :j}#..#(B..(B.#(B..#...:j(B #.#(B..#(B. #(B..#.## .:j#(B #(B#..#(B_(B#(B #..#.. .#(B :j;##.(B.#(B .#### .#:jjM#(B . #(B :jZ.########(B #(B :j3........#(B:j=(B:j8:jt&(B2.2 (8:j ;_(B:j/ _Found a shimmering altar of Xom.:j:j~(B:j (B:j(B:j :jm=_(BNo target in view!:j\:jg(B:jh (B:jRp(B:jq :jr5_(BNo target in view!:jVt:jv9 (B:j: (B:jA (B:jB  :jGC =_(BNo target in view!:jD :j\ (B:j ^ (B:jZe (B:jf  :jf 5_(BNo target in view!:jh :jB(BM....##.#(B ##...##(B ###(B..##..#..##(B  ##(B..#.(B)#(B_#..(B#:j=D###(B.#(B..#(B).#(B..#..(B ...#(B..#.(B..#.(B.# (B #.###(B .#(B..#(B..#(B.#(B..# ####.#(B #⌠#(B..#..#..#.#(B .....#(B #(B..#(B.(B[(B...#...#(B ######(B .(B #(B...@(B.#..#..#(B #(B..#..#..#⌠#..(B #..#(B.#(B..#(B..#..#..#(B...#(B..#(B....#(B. #(B..#(B.##(B.#:joE#(B..#(B..##(B .#(B:j0Z(B:j\+(B3.2 (1 :j] _:je4(B__:jXf(B:jyiN _(BYou see here a +0 long sword.:jmk:j (B ###.#.##.#(B ##(B #.....##(B.#(B ##...##(B #.#.####(B..##..#.(B.#(B #.#.#(B ##(B..#.(B)#(B_(B#(B..##(B #.#.###(B.#(B..#(B).#(B..#.#(B #.#..(B ...#..# #(B #.###(B .#(B..#(B..#(B.#.(B.## #####.#(B #⌠#(B..#..#..# ......#(B #..#(B.@(B...#. #######(B .(B #(B...(B)(B.#(B..#..# #(B #(B..#..#..#⌠#..(B #..##..(B #(B..#.(B..#(B..#(B... ###(B #(B.#.(B.#.(B #(B..#(B.## ..#(B#..#(B_(B#(B #..#(B.. #.###..#(B .#### #.#(B #(B .#(B:j3 (B:j :j (B4 :j _:j U(B_(B_(B:j)  :jn ;_(BYou see here a +0 cloak.:j :j(B(B(B(B(B (B_(B:jO(B:j!(B:j+#(B:jM%(B:j`((B:j,(B:j-(B:j50(B(B:j6(B:j7(B:j9(B:jZ<(B:jMD(B:jG(B:jN(B:jIN(B:jQ(B:jqR(B:j)Y0(B(B:jWrP(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jr(B:jt(B:jv(B:j&x0(B(B:j{(B:j}(B:j}(B:j~(B:j(B:j(B:j(B:j(B:j{(B:j(B:j(B:j=(B:j(B:jH(B(B(B:j(B:jR(B:j(B:j(B:j(B:j"(B:j](B:j(B:j(B:j(B:j(B:jD(B:j(B:jZ(B:jo(B:j(B:j(B:j(B:j-(B:j (B:j(B:j(B:j (B:j(B:j}(B:j(B:j(B:j(B:j(B:j(B:j (B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j`(B:jS(B:j(B:jl(B:j(B:j H(B(B(B:j (B:jf(B:jM0(B(B:jD(B:j`(B(B(B(B:j(B:j )(B(B(B(B(B(B(B(B(B(B:j+(B:j-(B:j.(B:jP/(B:j1(B:j5' (B :j5I(BYou encounter a jackal zombie.(B:j$B#.######.#(B #.....##. ..#(B ##....# ..#(B ##.#.#(B .##(B ###.#(B ..(B :jB.#(B #...#(B # .#(B #.###(B #(B #.#(B  #####.######Z(B #(B....@(B.......  #(B.###(B.######(B.  #(B.#(B #(B #(B.#(B +(B ...  #(B.#(B Z(B  (B jackal zombie (wandering)(B #(B.#(B ... :j C :j9Fa(B.Z(B77.2 (33.0):jKL(B:jUM5(B8.2 (34 _:jqT(B:j5d:j$0)(B:jek3)(B:jI):j(B:j{5)(B:j75)(B:j&5)(B:ja (B.  You shoot an arrow. The arrow hits the jackal zombie!  You destroy the jackal zombie!(B:j:j0(B......:j=(B===9.1 (0.9):j,(B:j+ :j[D_Fedhas accepts your kill.(B:j:jII(B:jJJ (B:jN(B:jP :j2P5_(BNo target in view!:jR:j(B(B(B _(BNo target in view!:j)(B:j * (B:jSDb(B _(BNo target in view!:jj(B:jc (B:j(B:jh :j5_(BNo target in view!:jS:j+(B:j.-(B:jV.(B:j 1(B:j4(B:j5& (B_:jK6(B:j7(B:j:(B:j7<(B:jh<(B:j>(B:j1BX (B (BYou encounter an adder zombie.:jnB(B:jG.##(B ##.#(B ..(B #(B :jG9#(B...#(B ## .#(B #(B.###(B ##(B .#(B  :jHq#####(B.######.(B :j4H#...(B..(B.......(B :jGHL#.###.######. #:j]H`(B #.#(B :jqHt#(B #@#(B :jH--- +:jH9(B..............Z:jH(B..#(B.###(B.#(B...###(B :jH]#(B.##(B..#:jH6(B ... ..#:jH(B :j I]#(B.#(B ##:jIuZ(B  (B adder zombie (wandering):j2Ie#(B.# ######(B:j"R0(B81.1 (2.0:j"SP---(B2.1 (3 _:jW(B:jY:j 8)(B:j 9)(B:jc :)(B:jH :)(B:j :)(B:jD :)(B:j ) (B:j gZ(B.  You shoot an arrow. The arrow hits the adder zombie!:j (B.....Z(B  (B:jڝ :j 0(B===9 (0.8:j) (B:jn  :j Y_(BThe adder zombie is almost destroyed.(B:j :j 8)(B:jW 9)(B:j :)(B:j :)(B:j7:)(B:jNm (B.  You shoot an arrow. The arrow hits the adder zombie.  :jGYou destroy the adder zombie!(B:j5(B.....:j*(B3.7:jU(B:j2J _Fedhas accepts your kill.(B:j:j(B:j- (B:j(B:j" C _(BNo target in view!:j!:jm(B:jL (B:jM(B:jC _(BNo target in view!:j:j?l7(B(B:jnH(B(B(B:jݔn (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j'(B:j(B:j(B:j(B:j0(B(B:j_(B:j+ (B (BYou encounter a gargoyle. It is wielding a +0 flail.(B##.#(B #...#(B ## ...#(B #.###(B ####(B #.(B #####.######. #(B #............ ##(B #.###.######. .##(B. #(B #.###(B ..#(B....#(B.###.#(B.######## ..+(B.......@...(B......'..(B--- ..#ŋ(B...#(B.###.#..(B.#### .##(B #.###.##.. ###.........# ######.#####(B #.#(B ŋ(B  (B (Bgargoyle (dormant)(B #.########(B #.# (B #....<##.#(B:j[2(B94.7 (11.0):jؾQ---(B5.7 (12 _:j9(B:j:j,)(B:jN.))(B:j0)))(B:j9))))(B:jY3:)(B:ja:)(B:jV (B...ŋ...ŋ  :je(B(BYou shoot an arrow. The arrow hits the gargoyle.:j=(B===6.6 (0.9):j%(B:j%d _(BThe gargoyle is moderately damaged.(B:jG ,)(B:jF :jF ,))(B:j? 0)))(B:j 9))))(B:j* "):j+ (B:jw :)(B:j& I (Bŋ.  You shoot an arrow. The arrow hits the gargoyle!(B......(B7.4 (0.8(B _(BThe gargoyle is heavily damaged.(B:jG",)(B:jdm.))(B:j0)))(B:j 2))))(B:j4)))))(B:j_i (B.ŋ  You shoot an arrow. The arrow hits the gargoyle.:jieQ(B.... (B:jAf*(B8.2:jj(B:j'l :j[lU_(BThe gargoyle is severely damaged.(B:jZn:j,)(B:jVL.))(B:j0)))(B:j2))))(B:j-i (B.ŋ  You shoot an arrow. The arrow hits the gargoyle.:j,4P(B... (B:jr4:j4#(B9.0:j:(B:j; :j;M_(BThe gargoyle is almost destroyed.(B:j=:j,)(B:j4 .))(B:jV0)))(B:j (B)  You shoot an arrow. The arrow hits the gargoyle!  You destroy the gargoyle!(B:j-(B...:j%{ (B68 _Fedhas accepts your kill.(B:j(B:jFa _Your Hexes skill increases to level 8!(B:j=:j)A(B:jF (B:jQ(B:jRJ _(BNo target in view!:jc8(B(B:jI(B:j :j'5_(BNo target in view!:j:jT (B:jU (B:jc b(B _(BNo target in view!:j (B:j (B:j (B:j (B:jD (B:j? & (B_:j (B:j (B:jT (B:j1 (B:j: (B:j (B:j7 (B:j (B:j8 (B:j (B:j (B:j (B:jO 0(B(B:j (B:j (B:jw (B:j (B:j (B:j (B:j_ (B:j9/ (B(B(B(B(B(B(B(B(B:j64 (B:j75 (B:j6 (B:j{9 (B:j}< (B:j+= (B:j? (B:jB (B:jAE (B:jE (B:jG (B:jJ (B:jqL (B:j8M (B:jO (B:ja (B:jff (B:jf (B:jh (B:jj (B:jim (B:jm (B:jo (B:jBq (B:js (B:j$t (B:j@v (B:jv (B:jqz 0(B(B:j| (B:j_  :j <(B There is an open door here.:jY (B:j8 ! (B_:ju (B:j (B:j (B:j (B:j) (B:jЖ Z (B There is an open door here.(B:j Q (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j `(B(B(B(B:jl 0(B(B:j (B:j (B(B(BNo target in view! _There is an open door here.  (BYou encounter a centaur. It is carrying a +0 shortbow.(B:j(: .......##(B ##......#.#(B #.###.....####...(B....#.###.#.###### ........'......(B...).............' ........####....(B...#.###.#...#### .......##(B ##.##.###.###.##..# #.....##(B ####.#(B #.........# ##...##(B #.#(B #####.##### ###'##(B #.#(B #.#(B #.#(B #@#(B #.#(B --- #.#.#(B #######(B #(B.#(B #.#(B .#.##(B #....<#(B #(B.#(B #.# .#...###.#...#(B #(B.#(B #.# ......##.#...###(B.#(B #.# <#...##........c(B.#(B c(B  (B centaur (launcher, wandering) .##.###........(B..#(B )........(B.##(B .)(B)).........####(B(B428.8 (29.0)c(B.(B---(B9.8 (30 _(B:jF4)(B:j֒5)(B:j5)(B:j41 (B.:j4..:jhc:jch%c(B  (B)  You shoot an arrow. The arrow hits the centaur!  The centaur shouts!  (BThe centaur is heavily wounded.(B)(B:jj;)(B:j;)(B:jIB (B)(BThe centaur wields a +0 shortbow. The centaur shoots an arrow.:j:)(B:j`:)(B:j2:)(B:j$a...@(B...:j>(B===30.6 (0.8):jN(B:jZ= _The arrow closely misses you.:ju(B:j4)(B:jl5)(B:j86 5)(B:j < (B$:j (BYou shoot an arrow. The arrow hits the centaur!!  You kill the centaur!(B:j :j? /(B...:j# :j '(B7:jw 1.4:j (B:j  :j :ji H_Fedhas appreciates your contribution to the ecosystem.:j} (B:j (B:j. (B:j (B:j J _(BNo target in view!:j] (B:j_ (B:j g (B:jh  :ji 5_(BNo target in view!:j>k :j (B:j (B:j3 (B:j C _(BNo target in view!:jA :j(B:j~ (B:j.(B:j :j:jK5_(BNo target in view!:j[:jn(B:jJo(B:jp(B:jw(B:jz(B:jp}& (B_:j~(B:jŀ(B:jP(B:j(B:j(B:j(B:jΈ(B:j(B:j](B:j(B:j(B:j(B:j(B:j' (B :j*You now have 1031 gold pieces (gained 18).:j(B:j(B:j :jE<(B_You see here a +0 shortbow.:j|(B:jm(B:j(B:jԯ(B:j5(B:j(B:j1(B:j(B:j(B:j(B:jν(B:j(B:j3(B:j(B:j(B:jI(B:j(B:jY(B:j(B:j(B:j<(B:j(B:jj(B:jC(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jY(B:j(B:j#(B:j4(B:jy(B:j,(B:j(B:j5 :jP9(B You see here a +0 flail.:j!(B:j! (B_:j5(B:j(B:jj(B:j(B:j0(B:j(B:j^(B:j(B:j(B:j (B:jD (B:j (B:jL(B:jZ(B:j(B:jB(B:j^(B:j!(B:j0&(B:j'(B:j((B:j*(B:j.(B:j/(B:j51(B:j3(B:j)6(B:jH7(B:j8(B:j;(B:j=(B:j{>(B:j?(B:jA(B:jC(B:jD(B:jE(B:jG(B:j[I(B:jJ(B:jJ(B:jL(B:jN(B:jN(B:jdO(B:jP(B:jR(B:jS(B:jT(B:jU(B:jX(B:jX(B:joY(B:jZ(B:j\(B:j1_(B:j_(B:j`(B:jb(B:jmc(B:jd(B:jf(B:jEh(B:ji(B:ji(B:jk(B:jl(B:jm(B:j#n(B:jo(B:jiq(B:jr(B:jr(B:js(B:jv(B:jv(B:jpw(B:jy(B:j|H(B(B(B:j}(B:j' (B :j](BYou encounter a two-headed ogre. It is wielding two +0 giant spiked clubs.:j(B:j#.#(B #####.#####(B #.#(B #.#(B #.#(B #.#(B :jܑD#.#(B #.#(B . #.#(B #.#(B #(B.. :j'.#(B #.#(B (BO(B... )#(B #.#(B ..... ..#(B #.########(B......  #.......@(B....... --- .##(B ###########(B.#(B.#(B. ##(B :jh :j(BO(B  (B (Btwo-headed ogre (asleep):jӓ(B:j;-(B:j}( (B:jM(B$O(B67.4 (36.:jf%0)  Found 10 gold pieces.:jF(BO(B:j8(B===8.4 (37:j(B:j˷4 _The two-headed ogre shouts in stereo!:j^:j_ 0)(B:j3 9)(B:ji T (B.(BO:j V(BYou shoot an arrow. The arrow hits the two-headed ogre!:j_ '(B.:j :j3 ,(B9.2 (0.8):j (B:jc 6 _The two-headed ogre is lightly wounded.:j :jI 0)(B:j ( (B:j^ ,.(BO:j\ V(BYou shoot an arrow. The arrow hits the two-headed ogre!:j : (B:jr :j $(B70.0:j (B:j d _(BThe two-headed ogre is moderately wounded.(B:j :jee (B)(BYou shoot an arrow.:j#:)(B:j:)(B:j~F:)(B:jv:)(B:j:)(B:j!$:)(B:jra (B(BO(B......  :j9sRThe arrow completely misses the two-headed ogre.(B:js((B8:jSy(B:j{ _The two-headed ogre closely misses you.(B The two-headed ogre barely misses you.(B:j (B# (BYou shoot an arrow. The arrow hits the two-headed ogre!:j:jœ((B1.7 (0.9:j(B:jb _(BThe two-headed ogre is severely wounded.(B:j:j (B (BYou shoot an arrow. The arrow hits the two-headed ogre!  (BThe two-headed ogre is almost dead.(B:jx/(B2.5 (0.8:j(B:j^ _The two-headed ogre completely misses you.(B x2:jk:j (B)(BYou shoot an arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!(B:jT(B:j3(B343.3:j"(B:j#g _Fedhas appreciates your contribution to the ecosystem.(B:jU%:jb(B:j (B:jƷ(B:jC _(BNo target in view!:jI:jg" (B:j# (B:j( (B:j) C _(BNo target in view!:j+ :jJz (B:jz (B:j{ (B:j~ (B:ju (B:j & (B_:j (B:j* $  Things that are here::j (B a +0 giant spiked club(B; a +0 giant spiked club:j܈ (B:j (B:jڌ ! (B_:ji (B:j (B:j (B:j (B:j (B:je (B:j (B:jf (B:jd (B:ju (B:j `(B(B(B(B(B(B (B_You now have 1041 gold pieces (gained 10).(B(B(B(B(B:j (B:j (B:j (B:j (B:j (B:j (B:j7 (B:j (B:j (B:j (B:j (B:j9 (B #.###(B ##.#.################# ...........(B'.........':ja ##.#...####(B.......!(B. ##.##..#(B ....... :j ........#(B ..... ##.#####(B ...  #.#(B #(B'#(B  #.#(B #@#######(B---83.3 (10.:j s0)  #.#(B #.(B...... :j  #.#:j b#####.(B.#####(B.:j #.#:jk #.....(B.......#.##...(B.....##..#.########..(B....#(B.#(B :j Y #........)..(B....#(B.#(B  ###########(B.#(B.#(B.#(B.. :j 7###.......(B:j (B:jQ J---(B4.3 (11:j! (B:jS  :js :j I_Found (B2 potions of moonshine(B.:j :jޥ(B:j? (B:j'(B:j`C _(BNo target in view!:j(B:j(B:jj(B:j}(B:j5(B:jJ& (B_:js(B:j{ (B There is an open door here.(B (B_:j(B(B(B(B(B(B:j'Q (B (BYou encounter a hornet.:jU(B:jD:jp6.#(B :j3.######.(B:j :j<.######.(B :j0.###(B :jV\#.#.##################(B.(By :jfD(B.........(B'.........'.. :jq#.#...####(B.......!(B.# :j#.##..#(B #(B.....@(B.#(B :j......#(B ##(B....(B.##(B :j5#.#####(B ##(B..(B.##(B :j,#.#(B :jO ##'##(B :jU#.#(B  #.#######:j!(B :jCl#.#(B #(B........:j|(By(B  (B (Bhornet (asleep) :jc(B#.#(B #####..#####. :j>#.#(B #............ :j/#.#:jY#........##:j(B:jr3(B7.3 (3.0):j+(B8.3 (4 :j _:j (B:jm :j] 7)(B:j 9)(B:jb 9)(B:jhD 9)(B:j 9)(B:j] 9)(B:j-' (B(By(B.  You shoot an arrow. The arrow hits the hornet.  The hornet buzzes angrily.:j- (B'..!(B.(By(B:j. 9(B===9.1 (0.8:jM4 (B:j5  :j5 '_The hornet is lightly wounded.:j7 :j7)(B:j69)(B:j9)(B:j9)(B:jY9)(B:jb (B.(By(BYou shoot an arrow.  The arrow hits the hornet but does no damage.:jkiS(B'.!(B.:jj((B9:jo(B:jp- _The hornet is lightly wounded.:js:j7)(B:js9)(B:j&g9)(B:j9)(B:j1 (B(By(B.  You shoot an arrow. The arrow hits the hornet.:jy(B'!(B. (B:jx+(B90.7:j(B:j [ _(BThe hornet is moderately wounded.(B:j :j7)(B:jQ9)(B:jS9)(B:j (B(By(B.  You shoot an arrow. The arrow hits the hornet!:jtS(B'(By(B:j9!(B:j/(B1.6 (0.9:j:w(B _(BThe hornet is heavily wounded.(B:j7)(B:j (B.(By(BYou shoot an arrow.  The arrow hits the hornet but does no damage.:j 0!(B:j :j#(B2.5:j(B:j :jR_(BThe hornet is heavily wounded.(B:j:j| (B You shoot an arrow. The arrow hits the hornet.  (BThe hornet is heavily wounded.(B:j (B3.4(B _The hornet barely misses you.(B:jӶ (B (BYou shoot an arrow. The arrow hits the hornet!  (BThe hornet is almost dead.(B:j /(B4.2 (0.8:j (B:jƾ  :j }_The hornet misses you.(B The hornet completely misses you.(B:j :j (B(B†(BYou shoot an arrow. The arrow hits the hornet!  You kill the hornet!(B:jُ *(B:jA 2(B75.0:jh (B:jy  :j Y_Fedhas appreciates your contribution to the ecosystem.(B:jl :j{9(B:j9 (B:j?(B:j@C _(BNo target in view!:j>B:j(B:jS (B:j(B:jC _(BNo target in view!:j:j(B:j\(B:jo(B:j(B:j(B:j} (B_(B (B You see here (B2 potions of moonshine(B.(B (B_(B(B(B(B(B(B:j(B:j(B:j@(B:j6#B (B There is an open door here.:j '(B:j'! (B_:j((B:j*(B:jU2`(B(B(B(B:j93(B:j3(B:j4(B:j6(B:j8(B:j}9(B:j;(B:j>(B:jBH(B(B(B:jE(B:jpH(B:jH(B:jI(B:j1K(B:jM(B:j N(B:jN(B:jHR(B:ja(B(B(B(B(B(B(B:jb(B:jd(B:j*e(B:j,r(B(B(B(B(B(B(B(B:js(B:jv(B:jy(B:j'}H(B(B(B:j}(B:jj~(B:j~(B:j;(B:j(B:j;0(B(B:jR(B:j(B:j(B:j(B:j(B:jZ0(B(B:j (B:jE(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j(B:j(B:j_(B:jھ(B:j(B:jp(B:j(B:jF(B:jq0(B(B:j(B:j~(B:j(B:j?(B:j(B:j(B:jX(B:j(B:j(B:jD(B:j(B:j0(B:j(B:jB (B There is an open door here.:j1(B :jS (B_:j(B:j (B:jA(B:jo(B:jp(B:j(B:j(B:j(B:j(B:j(B:j)(B:jq(B:j(B:j1(B:j(B:j (B:j (B:j (B:jA(B:j0(B(B:j (B:j(B:j(B:j(B:j#(B:j'(B:jF)(B:j:*(B:j,(B:j/(B:jG8x(B(B(B(B(B:jx8(B:j:(B:jG=(B:j=(B:j?(B:j@(B:jC(B:jrD(B:jhE(B:jHB (B There is an open door here.:jK(B:jn :jn(B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j x:jxx### ...#(B # ##.(B . #(B ##<:jx> #(B ..:jx :jx..(B ##(B.#(B  :jx(B ##(B #(B..#(B  (B :jx#(B..###(B.# (B #@(B.....# (B---549.0 (54.:j y0) :j%y##.(B #.###### ...(B #.:j8y ##.:jy(B #.### (B #.#.##(B  ################.(B...## (B  ...'.........'.......# (B  #:jy###.......!.###(B.#..## :jy (B  #(B ##......(B†(B##(B ##..##(B  :jzI(B (B:jҁ(B:jK---(B50.0 (55:j(B:j2 _Found a stone staircase leading up.:j>:j} (B:j9 (B:j (B:jYJ _(BNo target in view!:j<8(B(B:jt(B:jJ _(BNo target in view!:j(B(B(B(B(B (B_(B(B(B(B(B(B (B (BYou encounter a centaur. It is carrying a +0 orcbow.(B:jv:j ..(B  ###(B   (B # ###(B .# ..#(B #(B.# #(B ..c (B ###<### (B...#(B  .##@#(B  (B #(B..#(B  (B #(B..###.# (B #.(B.....# #.#(B.###### ..(B #(B.#(B  c(B  (B centaur (launcher, asleep) #.(B #(B.###(B  (B #(B.#.##(B  (B##############... (B:j3(B2.0 (2.0):j:j-(B3.0 (3 _:ji(B:j:j 7)(B:j 9)(B:jrC 9)(B:j (B.c<(B.c(B  (B) _:j No target in view! _(BYou encounter a centaur. It is carrying a +0 orcbow. (B You shoot an arrow. The arrow hits the centaur! :j The centaur shouts!  (BThe centaur is moderately wounded. (B You hear a shout!:j? :)(B:j :)(B:jn, :)(B:j1x : (B):jpx T(BThe centaur wields a +0 orcbow. The centaur shoots an arrow.:jY (B.<(B.@(B:j 7(B===8 (0.8:j (B:jE T _The arrow barely misses you.(B:j 7)(B:j+ 9)(B:jv 9)(B:jf 9)(B:j} 3c(B.:jF @<(B.:jt *(B4.6:jJ (B:jl! i _You shoot an arrow. The arrow barely misses the centaur.(B:j% :j 7)(B:j 9)(B:j> (B.c(BYou shoot an arrow. The arrow hits the centaur.:jVD&(B...:jE*(B5.4:jVx(B _(BThe centaur is heavily wounded.(B:jb7)(B:j! (B<(BYou shoot an arrow. The arrow hits the centaur!  You kill the centaur!(B:j9(B.:j:j4*(B:j99 (B86.2 :j^a_Fedhas appreciates your contribution to the ecosystem.(B:j$(B:j :j=]_Your Dodging skill increases to level 9!(B:j:jj(B:jü(B:j(B:j(B:jw(B:jc (B_(B(B(B(B(B(B:j  (B (BYou encounter a troll.(B(B  .(B  #(B  (B #(B  #(B #####(B.#(B :j w #(B ...#(B.#(B  T(B...(B  ###<###(B  (B #..@(B..# (B--- ##.###(B.# #(B..#(B #(B  #..###.#(B  (B #......#(B  (B #.###### T(B  (B (Btroll (wandering)(B #.#(B  (B#.###(B  (B #.#.##(B  (B(B.T(B8.2 (2.0(B---(B9.2 (3 _(B:jT TT(B(BYour Dodging skill increases to level 9! (B_(BYou encounter a troll.(B  You shoot an arrow. The arrow hits the troll. :j  The troll shouts!  The troll is lightly wounded.  The troll barely misses you.(B The troll claws you but does no damage.:j~%(B3:j0-(B====:jv)(B60.0 (0.8:j!(B:j"# _The troll claws you.:jv$:j (B The troll barely misses you.(B The troll claws you but does no damage. _The troll claws you.  You shoot an arrow.arrow hits the troll but does no damage.  The troll is lightly wounded.  The troll barely misses you.(B The troll claws you but does no damage.:j:j(B4:j=:j\(B===(B-(B9 (0.9:j (B :j@_The troll misses you.(B:j,:jvk(BThe troll barely misses you.(B The troll claws you but does no damage. _The troll misses you.(BYou shoot an arrow.  The arrow hits the troll but does no damage.  The troll is lightly wounded.:jyI-(B1.7 (0.8:j9~(B:jc :j}_The troll completely misses you.(B The troll claws you but does no damage. x2:j}3)(B:j4)(B:j+4)(B:jr(B..T(B(B2.6 (0.9(B _You shoot an arrow. The arrow barely misses the troll.(B:jQy (B You shoot an arrow. The arrow hits the troll.  The troll is lightly wounded.:jS/(B3.4 (0.8:j(B:jY :jjc_The troll misses you.(B The troll claws you but does no damage. x2:jw:j 3)(B:j 4)(B:j>) 4)(B:j~ (B..T(BYou shoot an arrow. The arrow completely misses the troll.:jo~ ~(BThe troll bites you but does no damage. The troll barely misses you.(B:j E(B=(B4.2:jt (B:j N _The troll closely misses you.(B:jx :jbu H (B (BYou shoot an arrow. The arrow hits the troll!  (BThe troll is heavily wounded.(BThe troll closely misses you.(B The troll completely misses you.(B:jv :(B56---:jv #(B5.0:jU} (B:j<~ # _The troll claws you!:j :jn(BM. (B_The troll claws you!  You shoot an arrow. The arrow hits the troll!  (BThe troll is almost dead.(BThe troll completely misses you.(B The troll barely misses you.(B:jyoZ(B7---(B8:jmt(B:j~u :juH_The troll closely misses you.(B:jW :j :j) :j(B :js :j) :j(B :j9 :j) :j(B :j`(B..T(B(B86.6(B _You shoot an arrow. The arrow barely misses the troll.(B :j>) (B :j}< :j(BYou shoot an arrow. The arrow hits the troll!!  You kill the troll!(B :j :j " :jb((B(B9=(B417.4(B _Fedhas appreciates your contribution to the ecosystem.(B :jBS a(BM #.#(B  #(B ###(B.#####(B.# #(B........#(B.##(B....(B...###@###(B #(B....##(B.###(B.#(B..#(B .# (B..###.##(B. #(B(B(B60(B=(B---8.4 (1.0(B :j[W m  There is a stone staircase leading up, spattered with blood here.  Things that are here: :jv n _(Ba +0 orcbow; a troll corpse(B :j]z  :j (B :j> 7(B(B :j5 (B :j  :j '(B1 _ :j6 (B :j- (B :j  :j (B2 :jT *=(B :j (B :j8 (B :j X(B3(B=(B :jR (B :j (B :j O(B4=(B :j (B :j< (B :j; (B :j (B :j (B :j (B :j (B :j (B :j (B :j: (B :j9 (B :j (B :j9 (B :j$ (B :j (B :j "(B= :j (B :j@ (B :j m  There is a stone staircase leading up, spattered with blood here.  Things that are here: :jk  :j^(B a +0 orcbow; a troll corpse(B :jN(B :j~! (B_ :j(B :j(B :j% (B :j% (B :jw (B :j(B :j(B :j(B :j(B :j`(B(B(B(B :j!(B :jO$(B :j$(B :jq%(B :j'(B :j*(B :j}*(B :j+(B :j,(B :j./(B :j/(B :j50(B :j1(B :j3(B :j4(B :j4(B :j*6(B :j&8(B :j{8(B :j9(B :je:(B :j<(B :jI=(B :j!>(B :j?(B :jA(B :jB(B :jB(B :jE(B :j H(B :jsH(B :jKI(B :jJ(B :jON(B :jN(B :jO(B :jV`(B(B(B(B :jdX(B :j[(B :jR\(B :jf](B :j_(B :j`(B :jha(B :j(b(B :j{c(B :jbf(B :jg(B :jg(B :ji(B :jg (B(B(B(B(B(B(B(B(B(B(B(B :j-(B :jI(B :j(B :j(B :j(B :j(B :j(B :jʕ(B :j(B :jM(B :jz :j4(Bings that are here:  :j?,_a +0 orcbow; a troll corpse  :ja(B There is a stone staircase leading up, spattered with blood here. :jڝings that are here:  :j\-_a +0 orcbow; a troll corpse :jN(Bn - 6 fizzy dark potions(B (gained 1) :j(B :j> :j(B :jo(B :j~(B :jt(B :jU(B :j(B :j}(B :j(B :jG(B :j(B :j)(B :j(B :ji(B :j(B :j(B :j(B :j<(B :j(B :j(B :j(B :j(B :j(B :j(B :jK(B :j(B :jd(B :jn(B :j(B :jW(B :j(B :j!(B :j(B :j(B :j(B :j(B :jX(B :j(B :jr(B :jG(B :j(B :j(B :j(B :j;  :j (B :j -_(BYou encounter a fire bat. :jQ(B :j(B :j :j(B :j(B :j(B :j  :j "####...## :j9 "(B  :j .##..#..##(B #(B+#(B ###(B  :j #.(B)#_#..##(B #(B.#(B #(B#...  :je ..#(B).#..#.#(B #(B.#(B (Bb#(B...  :j #..#...#..#(B ##(B.#(B#(B##(B...  :j j.#..#.#..##(B ##(B.........  :ju ..#..#..#.####(B........(B_(B.  :j .#.(B[(B...#...#(B..#(B.........  :j#...(B)(B.#..#..#(B...@(B.#  :j   :jG--- :j (B611.4 (4 :j 3.0)  :j..#..#..#⌠#(B..###.#(B#  :jW  :jt.#.#..#..#..(B #.#(B  :j  :j(s#...#..#...(B #.#(B  :jw}..#..#..#.##(B ###.#(B  :j;.#_#..#..#..(B ..#.#(B #########(B (Bb(B  (B (Bfire bat (asleep)  :jf(B..#..##.####(B #.#.#(B #.......#(B  :j#...#...#(B #.#.#(B #.#####.#(B  :j6##.#....####(B #.#.######.#####.#(B :j(B :j :j'(B2.4 (44 :j& :ja'(B_ :j'(B_ :j(_ :jD((B :j*  :j* :j* _Found a stormy altar of Qazlal. :jy, :jE (B(B(B _(BNo target in view! :jG  :jh (B :jYj  :jj (B :j7x (B :jsx   :j|x  :jx 5_(BNo target in view! :jOz  :jU (B :jCU (B :jV (B :j- 9(B_(B:jZ/ )(B20:j@6 ;(B_(B:j/` :j J(B   (B  #(B #+#(B #####(B  ##(B #.#(B###...### :j  .#(B #.#(B#(Bb#(B...(B#(BF(B#  .#(B ##.#(B#(B##(B...(B##(B##(B  ##(B ##.##(B :j  .####.:j (B_(B..@(B..#(B  #..#.:j( =#(B  :jz q#..#.....(B#(B##(B...(B##(B#...#(B  ⌠#..###.#(B#F(B#(B...(B#(BY(B#####(B  #..(B #.#(B###...###  (B #.#(B .....#(B :j  .##(B ###.########(B  #..(B ..#.#(B #:j 0(B  :jʥ (B #.#.#(B #.#(B  :j (B:j @§F(B:j nF(B(B1:j (B:j :j<#   (B #+#(B #####(B :j|#  #(B #.##(B##...###(B  #(B #.##(Bb#(B...(B#(BF#(B  #(B ##.##(B##(B...(B##(B##(B  #:j#Z(B ##.##(B :j# ####.:j#~(B_(B...@(B.#(B :j# .#..#.:j#=#(B  :j#..#.....#(B##(B...(B##(B#...#(B :j# :j##..###.##§F(B...(B#(BY#####(B :j# :j$v..(B #.##(B##...###(B :j $ .:j$s(B #.#(B .....#(B :j#$ :j(##(B ###.########(B  ..(B ..#.#(B #(B  (B #.#.#(B #.#(B  (B:j"+NF(B#(B:j9FF(B(B(B2:jE<§(B:j*N:j+j  #+#(B ##### :jm#.###(B#...### (B #.##b(B#(B...(B#(BF#(B  :j(B ##.###(B#(B...(B##(B# :jm(B ##.....(B.......# #:j ##..:j(B_:j (B :jl #..(B....@#(B :j :j...##(B#(BF(B..(B##(B#...#:j :j##.##§(B#(B...(B#(BY(B#####(B :j? .(B #.###(B#...###(B :jP (B #.#(B .(B....#(B :j[ :jHe#(B ###.########(B :j F(B  (B (Bsky (B.(B ..#.#(B ######### F(B  (B rock fish #(B #.#.#(B #.......#(B  (B :j) #.#.#(B #.#####.#(B  (B:j8F(B.:j5(B:j((B3:j:_(B:j:jhz(B:j (B:j(B:j:j>f  #+#(B ##### #.####(B...###(B ## :jh #.##b#(B...(B#(BF#(B .# :j"h ##.####(B...(B##(B##(B .# :jFh g##......(B......##(B.#:jch m ##.._(B.....#(B.#:jrh  :jh 7..F(B.....#(B.# ...###...##(B#.@(B.# ##.##§#...#Y(B#####(B :jh u (B #.####...###(B  :jh (B #.#(B .....#(B  ###.########(B :jh p (B ..#.#(B #########:jh  :ji (B #.#.#(B #.......#(B  :j"i u(B #.#.#(B #.#####.#(B :j0i  :j>i B#.#.######.#####.#(B  :jJi (B:jk D(B.F(B:jo 8F(B.:jt (B:jQu ((B4:j{ C(B_(B:j :j3)(B:j7)(B:jb9)(B:jI (B...  You shoot an arrow.:ja:j(B===5.2 (0.8_(B _The arrow hits the rock fish but does no damage.:jЗ3)(B:jI7)(B:j69)(B:jj (B.  You shoot an arrow. The arrow hits the rock fish!!  :j@You kill the rock fish!(B:j1(B...:jT*(B6.0:jsi(B _Fedhas accepts your kill.(B:j8(B(B:jշ(B:jy :j5_(BNo target in view!:jM:jYy(B:jz (B:jD(B:j :j=_(BNo target in view!:j:jq8(B(B:j(B:jC _(BNo target in view!:jy :j (B(B(B _(BNo target in view!:jZ :j{ (B  #+#(B #####(B   #.###(B#...###(B ##(B :j3|  #.##b(B#(B...(B#(BF#(B .#(B  ##.###(B#(B...(B##(B##(B .#(B  ##:j]| l(B......##.#(B ##:jx| Y_(B.....#.#(B :j| v#.....(B.......@#.#(B :j| .....##(B#(B...(B##(B#...#:j| (B :j| ..###.##§(B#(B...(B#(BY(B#####(B .(B #.###(B#...###:j} (B  #.#(B .(B....#:j*} (B :j8} s#(B ###.########(B :jD}  :jZ} g.(B ..#.#(B #########:ji} (B :ju} g#(B #.#.#(B #.......#:j} (B  :j} d #.#.#(B #.#####.#(B :j݈ X(B(B---7.0 (1.0 _:j (B:jڌ :j6 (B   #+#(B #####(B :j A #(B #.##(B##...###(B ##(B #(B #.##(Bb#(B...(B#(BF#(B .#(B #(B ##.##(B##(B...(B##(B##(B .#(B  ##(B.#.#(B ##_(B...@(B.#.#(B #....(B.........#.#(B .....#(B##(B...(B##(B#...#(B #..###.##§(B#(B...(B#(BY#####(B ..(B #.##(B##...###(B .(B #.#(B .....#(B Y(B  (B (Bice(asleep) (B##(B ###.########(B  F(B  (B (Bsky beast (B..(B ..#.#(B #########(B (Bb(B  (B (Bfire bat (asleep) (B##(B #.#.#(B #.......#(B :j:9\(B---(B8:j]J(B_(B:j   #+#(B ##### #.###(B#...###(B ## (B #.##b(B#(B...(B#(BF#(B .#(B  (B ##.###(B#(B...(B##(B##(B .#(B  (B ##.....(B.......##.#(B  ###..(B_(B.#(B  #..:jq G(B....@#.#(B  ...##(B#(B...(B##(B#...#(B  ##.##§(B#(B...(B#(BY(B#####(B  .(B #.###(B#...###(B  :j (B #.#(B .(B....#(B :j  #(B ###.########(B  F(B  (B (Bsky :j֊ v(B.(B ..#.#(B ######### :j !(B :j #(B #.#.#(B #.......#(B  :j !(B :j #.#.#(B #.#####.#(B  (B:j (B:j ((B9:j˛ :_(B:j/ :j+~  #+#(B ##### #.####(B...###(B ## :jk~ #.##b#(B...(B#(BF#(B .#(B  ##.####(B...(B##(B##(B .#(B  ##......(B......##(B.#(B  :j~ ##.._(B.....#(B.#(B  ..(B.....#(B.#(B  ...###...##(B#.@(B.#(B  :j~ c##.##§#...#Y(B#####(B  :j~ d(B #.####...###(B  :j~ (B #.#(B .....#(B  ###.########(B :j~ w (B ..#.#(B ######### :j~ (B #.#.#(B #.......#(B  :j (B #.#.#(B #.#####.#(B  :j Z#.#.######.#####.#(B  (B:j (B:j )(B30:j C(B_(B:jЎ :j #+#(B #####(B . #.####.(B..###(B .##(B  #.##b#.(B..#F#(B ..#(B  ##.####.(B..(B#(B####(B.#(B  ##..##(B.#(B  #.(B_(B.....#(B.#(B  .#.#(B.#(B  .....###...##(B#..@#(B  ###.##§#...#Y(B#####(B  #.####...###(B  :jQ#.#(B .....#(B  ###.#(B  ..#.#(B #(B   :j#.#.#(B #.#(B  (B  #.#.#(B #.#####.#(B  (B  #.#.######.#####.#(B  (B (B:j (B:j0 ((B1:j,(B:j8(B(B:j(B:jt:j!(BM #+#(B #####(B . ##...###(B .#:jlx(B #.##b#...#F#(B .  ##.####...### ##.....# #.(B_(B..... .#.............# .....###...##(B#... ###.##§#...#Y(B######.####...###:j|1 (B:j(B:j((B2:j(B:js:j^ (B:j'_ 7(B(B:j_ (B:jEd H(B(B(B:jd (B:jJg (B:jrg (B:jg (B:jl H(B(B(B:jol (B:jcm (B:jKr (B:jr (B:js (B:jw (B:j| (B:j8 (B:j (B:jƛ (B:j՟ (B:j (B:j (B:j{ (B:jç (B:jǫ (B:jl (B:j@ (B:jA (B:j (B:j (B:j (B:jr (B:j (B:jR (B:j (B:j (B:jv (B:jB (B:j (B:j (B:j7 (B:j( (B:j (B:j (B:j 0(B(B:j (B:j (B:jj (B:j (B:jT (B:j (B:j (B:jZ (B:j (B:j1 (B:jc (B:jx (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j" (B:j (B:j (B:j8 (B:j (B:j e (B ##(B :j  7 ###(B.##(B  ..(B...#(B #.(B .. #..#(B. :j9 T#(B..#(B. :jX #(B #(B.... #.##(B.##(B..:jd (B :ju X....(B....(B :j s###(B.##(B..#:j (B :j #..(B..(B.#(B :j G####.(B...##:j |(B +....(B...#(B :j  :j  e####(B....#(B  :jH ##.#.#(B  You pick up a book of Conjurations and begin reading...:j 2(B508.0):j .(B1.0 (19:jW$ (B:jJ% Q _You add the spells Magic Dart and Fulminant Prism to your library.:j& :j O(B(B(B:j (B:j (B:jމ (B:j̐ 0(B(B:j (B:jţ x(B(B(B(B(B:j (B(B(B(B(B(B(B:jM (B:j (B:j] (B:jW (B:j (B:j (B:jH (B:j :jY 0(B:j ###(B  ....  ##(B... ###(B :j ......###.###(B  .......@..(B..##(B 7.0 (6.0):j W )(B.....##(B...(B..#(B ##(B... #(B..#.(B.#(B :jG ###(B #(B..#.(B.#(B :j{ #(B #(B.....#(B :j  #.##(B.##(B..#(B :j  :j ...(B...(B..#(B :j  :j ###(B.##.(B.#(B #:j@ V(B #.....#(B :j+( (B:ju( p(B8.0 (7(B _Found a quarterstaff.:jnO(B(B(B:j% (B:jG(B    ##(B .#(B (B>(B##(B...#(B ###(B .###(B.###(B ....##(B 0.)(B.....##(B.....#:j(B .##(B.... #.(B.#(B..#(B  ####(B. #..#..#(B  #(B. #.....#(B  #(B.##.##..#:j!(B :jm#(B........#(B #:jV####.##..#(B #:jP(B #.....#(B :j(B:j1-(B9.0 (1:j9(B:j\ 4 _Found a stone staircase leading down.:j!:j (B(B(B(B(B(B(B(B(B(B(B:jy (B(B(B(B(B(B(B(B:j (B:j (B:j} (B:jX (B:j (B:j4 H(B(B(B:j x(B(B(B(B(B:j (B:js (B:j (B:j (B:j (B:j8 (B:j (B:j8 (B:jM (B:j (B:j (B:j (B:j (B:j+ (B:j (B:j (B:j (B:j/ (B:j (B:jz (B:j2 (B:j+3 (B:jc4 (B:j5 (B:j9> (B(B(B(B'(B(B:j> (B:j@ 9 (B_You open the door.:jC (B:jNC (B:jD (B:jG ' (B :jG There is an open door here.:j J (B:jJ ! (B_:jK (B:jKN (B:jP (B:jP (B:jQ (B:j_T (B:jTV (B:jV (B:jxW (B:jY (B:j\ (B:jl\ (B:j\ (B:j_ (B:jb (B:jWb (B:jc (B:j|d (B:j3f (B:juf (B:j g (B:jl (B:jo 0(B(B:jo (B:jq (B:js (B:jt (B:jt (B:jGv (B:jT (B:jѐ (B:jߑ (B:jӔ (B:jז (B:j` (B:jҜ Q(B (B_You open the door.:jL (B:j (B:jO (B:j] B (B There is an open door here.:j (B:jc ! (B_:j (B:j" (B:j (B:j (B:jʨ (B:j9 (B:jt (B(B(B(B(B(B(B(B:j (B:jO (B:j (B:jo (B:j 0(B(B:j (B:j (B:jY (B:jy (B:j (B:j (B:jF (B:j (B:j (B:j (B(B(B(B(B(B(B(B(B(B:j% (B:j9 (B(B(B(B(B(B:jzR `(B(B(B(B:jW H(B(B(B:jY (B:jfc H(B(B(B:j@g `(B(B(B(B:jg (B:jl `(B(B(B(B:j:n 0(B(B:jn (B:j_p (B:jKs (B:jks (B:jt (B:ju (B:jz (B:jz 0(B(B:j} (B:j* (B:j (B:j (B:j (B:j (B:j (B:j% (B:jg (B:jp (B:j (B:j (B:j (B:j^ (B:j֝ (B:j (B:ji (B:j' (B:jS (B:jԬ (B:j. (B:j (B:jJ (B:j# (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j@ (B:j (B:j (B:j (B:je (B:j! (B:j (B:j9 (B:j~ (B:j (B:jp 0(B(B:j (B:j H(B(B(B:j# (B(B(B(B(B(B:jk% (B:j% (B:j& (B:j) (B:j+ (B:jK, (B:j, (B:jO0 (B:j2 (B:j|3 (B:j4 (B:j6 (B:j= (B:j> H(B(B(B:j@ 0(B(B:j A (B:jD B (B There is an open door here.:jUG (B:jH ! (B_:jH (B:jJ (B:jeM (B:jM (B:jqO (B:jXQ (B:j-X (B:jX (B(B(B(B(B(B:j,[ (B':j] (B:j] (B:j,_ (B:ju (BYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.(B(B(B:jv (BThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:jx (B:jy ! (B_:jz (B:j| (B:j H(B(B(B:jQ (B:jr (B:j (B:j (B:jE (B:j3 (B:j (B:j (B:j (B:js 0(B(B:j (B:j (B:j (B:j\ (B:j (B:j̳ (B:j (B:jW (B:jp (B:j~ (B:j޽ (B:j (B:j (B:jm (B:jE (B:j (B:jE (B:jT (B:jM (B:j (B:j (B:j1 (B:j (B:jU (B:j (B:jH (B:j 0(B(B:jl (B:jK (B:jp (B:j (B:j (B:j] (B:j3 (B:j 0(B(B:jO (B:j7 (B:j (B:j (B:j (B:j (B:j; (B:j! 0(B(B:jz (B:j (B:jn (B:j (B:j (B:j (B:j (B:jr (B#(B ########(B #(B. ......#(B #(B.##(B...#(B.#(B  #(B........##(B ##########(B #(B.........(B .........#(B #(B........#(B ###(B>(B##...(B #(B.##(B...#(B.#(B ##.......(B #(B..#(B #........(B #(B.....(B...#(B ##..)....##(B #(B.###.##(B.#(B ##.##.......##..#(B .#(B #.##### #(B ##.##(B #..##.##(B #(B #.#(B # ..(B ...#(B #..##.###.#(B ##'##(B # #.##..####...(B......#(B ##...##(B # (B .......##.###.#####(B ##.....### (B ##...#.##.#(B #.##.##(B ##.......##(B:jE3(B748.0 (89.0):j.(B9.0 (90:j (B:j 4 _You open the door. _There is an open :j0 door here. _You open the door. _There is an open door here. _(Bc - a scroll labelled ILEDGH JAETA:jg (B:j :j (B:j(B:j/(B:jn(B:j(B:j(B:j>(B:j(B:jC(B:j(B:jV(B:j(B:j(B:j (B:j (B:j (B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jh (B:jw7 (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j = (B:j> (B:jU? (B:j:@ (B:jA (B:j`I (B:jIJ (B:jJ (B:jL (B:jZW x(B(B(B(B(B:jk (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j#l (B:j1n (B:jn (B:jo (B:jq (B:js (B:js (B:jt (B:j#v (B:jx (B:jx (B:jy (B:j{ (B:j} H(B(B(B:j (B:jR (B(B(B(B(B(B(B(B:j (B:j8 h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:jD (B:je (B:j (B:j (B:j# (B:j" P (B_You now have 1049 gold pieces (gained 8).:j (B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j) (B:j@ (B(B(B(B(B(B(B:j H(B(B(B:j (B:j (B:jH (B:j (B:jr (B:j H(B(B(B:j! `(B(B(B(B:j$ 0(B(B:jw$ (B:j( 0(B(B:j|4 8(B(B(B(B(B(B(B(B(B(B(B(B(B:jE 0(B(B:jE P(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jJ x(B(B(B(B(B:jK 0(B(B:jM (B:jpO (B:jO (B:jaP (B:jsQ (B:jPS 0(B(B:jS (B:jnU (B:j!W (B:jW (B:jX (B:jZ (B:j\ H(B(B(B:j:^ (B:jc (B(B(B(B(B(B:je (B:jo (B:jQ (B(B(B(B(B(B(B(B(B(B(B(B (B (BYou encounter a hornet.(B #.###.###........  (B #.###(B.###.#(B #.....###  (B #.........#(B ##....###  (B #####.#####(B ##.#....  (B #.#(B #.  (B #.#(B #.#(B #  (B ##.#(B #+(B #.  (B #..#(B #.  (B #@##(B #(B  (B #(B..#(B  (B #(B..  (B ...... .  (B ....###(B  (B ......(By(B  (B (Bhornet (asleep) (B (B ......#(B  (B ..(By(B....#(B  (B#+#(B(B812.0 (63(B3.0 (64 _(B:j :j!  :j #.###.. #.###.###.# #..... #.........# ##.... #####.##### ##.#.... #.#  #.# #.#  ##.# #+  #..#  #@## #  :j #..# #...#  ......  ....###  ......  ......#  ..(By(B....#  #+# (B:jO :j` (B #.###..(B #.###(B.###.#(B #.....:j w(B #.........#(B ##....(B #####.#####(B ##.#....(B #.#(B  #.#(B #.#(B  ##.#(B #+(B :j #..#(B  #@##(B #(B :j #(B..#(B #(B...#(B :j@ a ......  ....###(B:jn a ......  ......#(B:j  ..(By(B....#(B:jf (B:j :j^ (B:j (B:j5  :jt :j I_(BA hornet is nearby!(B:jD :jG4)(B:j5)(B:j5)(B:j5)(B:j5)(B:jJ5)(B:j* (B:jf(By(B.  You shoot an arrow. The arrow hits the hornet.  The hornet buzzes angrily.:j?C(B.....:jE(By(B.:j>:j|4(B===8 (0.8):jP(B:jE :j_The hornet is lightly wounded.:j:j?4)(B:j<5)(B:jz.5)(B:jTx5)(B:j5)(B:jK  (B(By(B.  You shoot an arrow. The arrow hits the hornet!:jW 9(By(B.:jN%(B... (B(B4.7 (0.9(B _(BThe hornet is heavily wounded.(B:jk% #(B(BRead which item? (BScrolls (B f - a scroll of fear  g - 2 scrolls of fog  t - 3 scrolls of teleportation(Ba - a scroll of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B c - a scroll labelled ILEDGH JAETA  m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:j :j8(B #.###.###........(B (Bmmoncure the Skirmisher (B #.###(B.###.#(B #.....###(B (BDeep Elf of Fedhas ****.. (B #.........#(B ##....###(B Health: (B64/64 (B======================== (B #####.#####(B ##.#....(B Magic: (B17/17 (B======================== (B #.##.#####(B AC:(B 13Str:(B 8  #.#:jf#.#(B ##(B EV:(B 20Int:(B 15  ##.##+(B #.(B SH:(B 0:j$QDex:(B 28  #..##.(B XL: (B11 Next: (B41% Place: (BDungeon:10  #@###(B Noise: (B===------ (B Time:(B 8814.7 (0.0)  #(B..#m) (B+0 orcbow (B #(B...#.(B Fire: m) (B+0 orcbow :jt(B (B.......  (B.(By(B..###  (B......(By(B  (B (Bhornet (B :j(B......#  (B.......#  #+# _(BA hornet is nearby!(BYou shoot an arrow. The arrow hits the hornet.  :jThe hornet buzzes angrily. _The hornet is lightly wounded.  You shoot an arrow. The arrow hits the hornet! _(BThe hornet is heavily wounded.(B:jT (B Okay, then.(B:j: (B:j(B:j1 _(B:j:j4)(B:j5)(B:jn-5)(B:jjw (B(By(B.  You shoot an arrow. The arrow hits the hornet!:j{}Y(B.. (B:j~/(B5.5 (0.8:j(B:je[ _(BThe hornet is almost dead.(B:j4)(B:j5)(B:j? (B(By(B.  You shoot an arrow. The arrow hits the hornet.:jD$(B.:j~E*(B6.3:jJ(B:jK :jKF_(BThe hornet is almost dead.(B:j R:jV4)(B:j (B(B†(BYou shoot an arrow. The arrow hits the hornet.  You kill the hornet!(B:jb(B.(B47.1:j0(B:jg _Fedhas appreciates your contribution to the ecosystem.(B:j:jq (B:jr (B:jw (B:jx C _(BNo target in view!:jsz :jy (B:j+ (B:j" (B:jH. J _(BNo target in view!:j(B:j (B:j!(B:j$C _(BNo target in view!:jY$:j}:jW(B(BRead which item? :j%n(BScrolls (B f - a scroll of fear  g - 2 scrolls of fog :j4% t - 3 scrolls of teleportation:ja\(Ba - a scroll of enchant armour  r - a scroll of revelation  :jz#w - a scroll of enchant weapon :jn p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability :jŃ<(B c - a scroll labelled ILEDGH JAETA :j* m - a scroll labelled OSYSIS WIALAR :j(B[(B!(B] (Bread(B|quaff|evoke:j"H[(B?(B] describe selected:j%:jF*:j71(B #.###.###........(B (Bmmoncure the Skirmisher (B #.###(B.###.#(B #.....###(B (BDeep Elf of Fedhas ****.. (B #.........#(B ##....###(B Health: (B64/64 (B======================== (B #####.#####(B ##.#....(B Magic: (B17/17 (B======================== (B :j1s#.##.#####(B AC:(B 13Str:(B 8  #.##.#(B ##(B EV:(B 20Int:(B 15  ##.##+(B #.(B SH:(B 0Dex:(B 28  #..##.(B XL: (B11 Next: (B44% Place: (BDungeon:10  :j19#@###(B Noise: (B===------ (B Time:(B 8817.1 (0.0)  #(B..#:j1Gm) (B+0 orcbow (B :j1#(B†(B..#.(B Fire: m) (B+0 orcbow :j1`(B (B.......  :j 2i(B....###  (B...... :j!2[ (B......#  :j72P(B.......#  #+#:jJ2q(BYou shoot an arrow. The arrow hits the hornet.  You kill the hornet! :j]2(B_Fedhas appreciates your contribution to the ecosystem. _(BNo target in view! :js2p_(BNo target in view! _(BNo target in view!:j55:j8(B(BEnchant which item? (BArmour (B h - a +0 pair of gloves (worn) :j8 t - +0 steam dragon scales (worn)  u - a +0 pair of boots (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  o - a +3 ring mail(Br - a +0 troll leather armour :j9 s - a +2 scale mail of cold resistance(B[(B?(B] describe selected:j_< (B h - a +0 pair of gloves (worn) :jL t - +0 steam dragon scales (worn)(B:jt? (B t - +0 steam dragon scales (worn) :j7uH u - a +0 pair of boots (worn)(B:ju6 (B t - +0 steam dragon scales (worn)  u - a +0 pair of boots (worn)(B:jV (B h - a +0 pair of gloves (worn)  t - +0 steam dragon scales (worn)(B:j :j7:j'(B:j@ :j#.###.###........(B (Bmmoncure the Skirmisher (B #.###(B.###.#(B #.....###(B (BDeep Elf of Fedhas ****.. (B #.........#(B ##....###(B Health: (B64/64 (B======================== (B #####.#####(B ##.#....(B Magic: (B17/17 (B======================== (B #.#:j#.#####(B AC:(B 13Str:(B 8  #.#:j>#.#(B ##(B EV:(B 20Int:(B 15  ##.##+(B #.(B SH:(B 0Dex:(B 28  #..##.(B XL: (B11 Next: (B44% Place: (BDungeon:10  #@###(B Noise: (B===------ (B Time:(B 8817.1 (0.0)  #(B..#:jSGm) (B+0 orcbow (B :j}#(B†(B..#.(B Fire: m) (B+0 orcbow (B (B......:j.  (B....###  (B......  :j}(B......#  (B.......#  :j#+#(BYou shoot an arrow. The arrow hits the hornet.  You kill the hornet! (B_Fedhas appreciates your contribution to the ecosystem. _(BNo target in view! _(BNo target in view! _(BNo target in view!:jx&e (B As you read the scroll of enchant armour, it crumbles to dust.:jl'?(B4---8.1 (1:js,(B:j-? _Your +0 pair of gloves glows green for a moment.:j/:jR(B:j7(B(B:j(B:j0(B(B:j,(B:j(B:j/(B:jM0(B(B:j(B:jh0(B(B:jH(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jz(B:jJ(B:j(B:jj(B:j(B:jt(B:j(B:j(B:j(B:j(B:jh(B:jl(B:j(B:j(B:jf(B:j(B:j:(B:j(B:jE(B:j8(B:jW(B:j(B:j(B:j(B:j(B:jf(B:j (B:j (B:j6 (B:jw (B:j (B:j(B:jC(B:j(B:j(B:j(B:j^(B:j(B:j(B:j(B:j(B:jk(B:j(B:j(B:j(B:j(B:jn(B:j(B:j(B:j(B:j!(B:j#(B:j#(B:j$(B:j/&(B:j'(B:j((B:j((B:j**(B:j+(B:j,(B:j,(B:j.(B:j0(B:j0(B:j1(B:jR3(B:j4(B:j5(B:j5(B:j7(B:j8(B:j8(B:j=9(B:j;(B:j>0(B(B:ji>(B:j;@(B:j (B:j (B:j (B:j(B:jZ(B:j(B:j(B:jx(B:j(B:j>(B:j(B:j(B:j>(B:j(B:j(B:j[:(B:j:0(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jS;(B:j<(B:jt=0(B(B:j>(B:jK@(B:j@(B:j A(B:j.B(B:jC(B:jD(B:jH(B:jqJ`(B(B(B(B:jJ(B:j{M(B:jM(B:jyN(B:j\(B:j^(B:j)_(B:j__(B:j=`(B:jb(B:jb0(B(B:j|(B:j(B:jʀ(B:j<(B:j(B:jIH(B(B(B:j<(B:j(B:j(B:jT(B:j(B:j(B:j0(B(B:j(B:j:(B:j(B:j(B:j(B:j(B:j(B:jh(B:j(B:jH(B(B(B:jn(B:j(B:j(B:j(B:jC(B:j(B:j(B:j(B:j(B:j)(B:j(B:jd(B:jRH(B(B(B:j(B:j+(B:j(B:j2(B:j(B:j(B:j (B:jn (B:j (B:jj (B:ju (B:j (B:jD (B:j (B:j (B:j 0(B(B:js (B:j (B:j[ (B:jQ (B:j$ (B:j' (B:j;( (B:j) (B:j. (B:j 1 (B:js1 (B:j2 (B:j6 (B:j9 (B:j0: (B:j8; (B:j? (B:jrA (B:jA (B:jZB (B:jG (B':jJ (B:j_K (B:jfL (B:jvS 9 (B_You open the door.:jBV (B:jW (B:jW (B:j^ (BYou open the door. _There is an open door here. _You open the door. _There is an open :j_ Hdoor here. _You open the door.  There is an open door here.:j (B:jB (B:jB (B:jcC (B:jkE (B:j>G (B:jG (B:jqH (B:jK y(BYou open the door. _There is an open door here. _You open the door. _:jK NThere is an open door here.   staircase to the Orcish Mines here.:jO (B:jO ! (B_:jpP (B:jQ (B:jS (B:jT (B:jU (B:jV (B:jX (B:jY (B:jY (B:jE[ (B:j9] (B:j] (B:j9^ (B:j[b (B:j%d (B:jd (B:j?e (B:jg (B:j?i (B:ji (B:j{j (B:jk (B:j n (B:jn (B:j o (B:jq T (B There is a stone staircase leading down here.:js (B:j u ! (B_:ju (B:jv (B:jIx (B:jx (B:j,y (B:jUz (B:j{ (B:jI| (B:jv| (B:j] (B:js (B:jF 0(B(B:j (B:j (B:jR (B:j (B:j. (B:jR (B:jٳ (B:jM (B:j+ (B:j} (B:j (B:jl (B:j' (B:j (B:j 0(B(B:j x(B(B(B(B(B:j@ H(B(B(B:j (B:j% (B:j (B:j (B:j `(B(B(B(B:j[ U (B There is a staircase to the Orcish Mines here.:j (B:j ! (B_:j (B:jj (B:j (B:j (B:j (B:jD (B:jn (B:j (B:j (B:j (B:j (B:jL (B:j (B:j^ (B:j9 (B:j (B:j, (B:jH (B:j (B:j (B:j (B:j (B:ja (B:j (B:j (B:jd$ (B:j& (B:j& (B:j' (B:j* (B:j, (B:jh- (B:j.. (B:jy0 (B:jg2 (B:j2 (B:jv3 (B:j6 ' (B :jD7 There is an open door here.:j8 (B:j9 ! (B_:jS: (B:j_ (B:j` : (B(B(B(B(B(B(B(B (B (BYou encounter a jackal zombie.(B#.##.##..###.#(B #.#(B #...## (B>(B###.##......#(B #.#(B #.###(B ##(B #.##.######(B #.#(B #.#(B ####.##+##(B #Z#(B #####.#### .....#...##(B ###(B.###......... #####.....##(B ##(B.....#.###.## ####.......##(B ##(B......#.#(B #.###(B .##......(B...####(B.......#.###.#.## ..+.........'...@(B.....)..........--- ..>......(B...####(B.......#.###.#... .###.......##(B ##(B.##(B.###.###.##. .#(B ##.....##(B ####.#(B #........ .#(B ##...##(B #.#(B #####.#### #######'##(B #.#(B #.#Z(B  (B jackal zombie (wandering) ###...#.#(B #.#(B #.# ....#.#.#(B #######(B #.#(B #.# ###...#.##(B #....<#(B #.#(B #.#(B(B.Z(B97456.0):jlc (B:jd 5(B57 _:jk (B:jr :j27)(B:j9)(B:j9)(B:j (B.Z(BYou shoot an arrow. The arrow hits the jackal zombie.:j(B..Z(B  (B:j;(B===9 (0.8):j &(B:j<'` _(BThe jackal zombie is severely damaged.(B:j(:j7)(B:j9)(B:jp8 e (B)(BYou shoot an arrow.:j :)(B:jI 7(B.Z:j (B:j :j '(B....:j :j #(B6.7:j (B:j  :j :j M_The arrow barely misses the jackal zombie.(B:j :jBb 7)(B:jz (B.  You shoot an arrow. The arrow hits the jackal zombie!  You destroy the jackal zombie!(B:j 1(B.:j *(B7.5:j~ (B:jZ J _Fedhas accepts your kill.(B:j :jF (B:jF (B:j0O b(B _(BNo target in view!:j (B:j (B:j (B:j C _(BNo target in view!:jz :j`(B:jc (B:j i(B:ji :jj=_(BNo target in view!:jk:j/(B:jV0(B:jz1(B:jj<(B:j>(B:j?& (B_:j'A(B:jPC(B:jE(B:jE(B:jZG(B:j>I(B:jK(B:j,L(B:j0M(B:j?O(B:jQ(B:jR(B:jS(B:j*U(B:j[W(B:jW(B:jX(B:jZ(B:j\(B:j\(B:j](B:j"a? (B You see here a +0 flail.:jc(B:jc! (B_:jd(B:jf(B:jg(B:j"h(B:jh(B:ji(B:jj(B:jj(B:jOk(B:jml(B:j3n(B:jxn(B:joo(B:jp(B:jMr(B:jr(B:j?s(B:jt(B:jPv(B:jv(B:jAw(B:jx(B:jlz(B:jz(B:j{(B:j|(B:j~(B:jE(B:j(B:jI(B:jӂ(B:j(B:jԃ(B:j (B:j(B:jY(B:j(B:jɇ(B:ja(B:j(B:j>(B:j(B:jɌ(B:j(B:j}(B:jB(B:j :j,(B (BYou encounter a burial acolyte. It is wielding a +0 whip.(B:jw##.#(B #.....##.###.#.##.###.. (B #.#(B ##....##..........#(B ### (B #.#(B ##.#.######.....##(B # :j՘(B #.#(B ###.#...........##(B  #.#(B #...##########.##(B # :j(B #.#(B #.###(B ######(B #. :j(B #.#(B #.#(B ≈≈≈≈≈(B #. :j%(B #.#(B #####(B.######(B...... #. ###.###......:jaY(B.(Bψ(B #(B--- #.....#.###(B.######(B...... # ......#.#(B #.###(B ≈≈≈≈≈(B # ......#.###.#.################## .....).............'.........'... :jy......#.###.#...####.......!.###.(B (Bψ(B  (B burial acolyte (asleep) .##.###.###.##..#(B ##......(B†(B#:j#(B ## ###.#(B #.........#(B ##.....##:j,(B # :j(B #.#(B #####.#####(B ##...##(B :j. #(B:j2(B95.5 (18.0):jH---(B6.5 (19 :j _:j(B:jϱ:jҦ :jB B(B(BGear: 22/52 gear slots (Left/Right/Tab to switch category) (BHand Weapons (go to first with (B)(B) (B m - a +0 orcbow (weapon) (B a - a +1 shortbow :jq 9Missiles (go to first with (B((B) (B g - a throwing net (BArmour (go to first with (B[(B) (B c - a +2 cloak (worn)  f - a +2 helmet (worn) :j r h - a +1 pair of gloves (worn)  t - +0 steam dragon scales (worn)  u - a +0 pair of boots (worn):j (Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  n - a +3 leather armour :jޭ o - a +3 ring mail(Br - a +0 troll leather armour  s - a +2 scale mail of cold resistance :j `Jewellery (go to first with (B"=(B) :j d(B d - a +4 ring of slaying (worn)  j - an amulet of regeneration (worn) :j a k - a +6 ring of dexterity (worn)(Be - an amulet of wildshape :j} [(BUp(B|(BDown(B] select [(BPgDn(B|(B>(B] page down [(BPgUp(B|(B<(B] page up [(BEsc(B] exit[(Btop(B]!:jq(Bt - +0 steam dragon scales (worn). The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 !:jIt can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 5.0 (14.0 -> 9.0). Your EV would remain unchanged. Your attack delay would remain unchanged. You found it on level 9 of the Dungeon. !:jHTStash search prefixes: {inventory} {rSteam} {body armour} {body armor} !:jV9Menu/colouring prefixes: identified equipped armour !:ja_________________ !:jl!:j}“His scales are his pride, shut up together as with a close seal. One is so (B!:jR(t)ake off, (d)rop, (=)adjust, or (i)nscribe.(B#:jp)(BGear: 22/52 gear slots (Left/Right/Tab to switch category) (BHand Weapons (go to first with (B)(B) (B m - a +0 orcbow (weapon)(B  a - a +1 shortbow(B Missiles (go to first with (B((B)(B (B g - a throwing net (BArmour (go to first with (B[(B)(B (B c - a +2 cloak (worn)  f - a +2 helmet (worn)(B (B h - a +1 pair of gloves (worn)  t - +0 steam dragon scales (worn)  u - a +0 pair of boots (worn)(B  b - a +0 leather armour  l - a +2 ring mail of cold resistance(B #:j) n - a +3 leather armour  o - a +3 ring mail(B  r - a +0 troll leather armour  s - a +2 scale mail of cold resistance(B Jewellery (go to first with (B"=(B)(B (B d - a +4 ring of slaying (worn)  j - an amulet of regeneration (worn)  k - a +6 ring of dexterity (worn)(B  e - an amulet of wildshape [(BUp(B|(BDown(B] select [(BPgDn(B|(B>(B] page down [(BPgUp(B|(B<(B] page up [(BEsc(B] exit[(Btop(B]#:j#:j9(B###.#(B #.....##.###.#.##.###..(B (Bmmoncure the Skirmisher(B#.#(B ##....##..........#(B ###(B (BDeep Elf of Fedhas ****..(B#.###.#.######.....##(B #(B Health: (B64/64 (B========================(B#.#(B ###.#...........##(B ##(B Magic: (B17/17 (B========================(B#.#(B #...##########.##(B #.(B AC:(B 14Str:(B 8#.#(B #.###(B ######(B #.(B EV:(B 20Int:(B 15#.#(B #.#≈≈≈≈≈#.(B SH:(B 0Dex:(B 28#.#(B #####(B.######(B......#.(B XL: (B11 Next: (B44% Place: (BDungeon:10 ###.###.........@(B......(Bψ(B#.(B Noise: --------- (B Time:(B 8996.5 (0.0) #.....#.###(B.######(B......#.(B m) (B+0 orcbow (B......#.#(B #.###(B ≈≈≈≈≈#.(B Fire: m) (B+0 orcbow (B......#.###.#.##################. .....).............'.........'... ......#.###.#...####.......!.###.(B (Bψ(B  (B burial acolyte (asleep) .##.###.###.##..#(B ##......(B†(B##(B ## ###.#(B #.........#(B ##.....##(B ##.#(B #####.#####(B ##...##(B # (B_Fedhas accepts your kill. _(BNo target in view! _(BNo target in view! _No target in view! _You see here a +0 flail. _(BYou encounter a burial acolyte. It is wielding a +0 whip.(B#:j(B#:j (B#:j(B#:j#:jV3  #.# #:jV@  #.#   #.#   #.#   #.# #.### ######  #.# #.# ≈≈≈≈≈  #.# #####.######...... ........@......(Bψ(B .###.######...... #:jWU.# #.### ≈≈≈≈≈ .#### .....). #:j(W8†##     #.# #:jC _(BNo target in view!&:jgA&:jRO(B(B(B&:jY(B&:j\V(B (B_(B&:j_(B&:jc(B&:j>h(B&:ji(B&:jz(B(B(B(B _(BNo target in view! _ Things that are here: (B a +0 whip; a +0 robe&:j (B #.....##.###.#.##.###....(B ##....##....#(B #####<(B ##.#.######.....##(B #....(B ###.#....##(B ##.#(B #...####.##(B #..#(B #(B #.###(B ##########(B #..###(B #.#(B #≈≈≈≈≈≈≈≈#(B #....####.######(B.....(B...###(B #.####......)@(B..(B...._(B #.#(B ---6.2 (3.0#.###.######(B........###(B #.###(B #.#(B #.###(B #≈≈≈≈≈≈≈≈#(B #.#.##(B #.###.#.##################....## (B)....'.........'.......# .#.###.#...####.......!.###.#..##(B..#(B ##......(B†(B##(B ##..##(B  #.........#(B ##.....##(B #.##(B####.#####(B ##...##(B #.#(B(B---(B7.2 (4&:j$(B&:j< _Found an ancient bone altar of Kikubaaqudgha.&:j':j(B':jz7(B(B':j(B':j(B':j(B':jS(B':j#.....##.###.#.##.###.###....##.#(B #####<###.#.######.....##(B #.....####.#.##(B ##.###.##...#.##(B #..#(B #.##.###(B #(B #..###.##.#(B #≈#(B #......# #####.######(B.....(B...####(B #.# #.(B..).@.(B...._#(B #.#(B 8.2 (1 #.###.######(B.####(B #.###(B #.#(B #.###(B #≈#(B #.#.##(B (B(B _(BDone exploring.(:j(B(:jx(B(:j(B(:jJ0(B.0(:jj(B(:j~(B(:j (:j:_(BDone exploring.(:j!(:j\  (D) Dungeon(T) Temple(L) Lair(O) Orcish Mines  (:j IWhere to? (Tab/Enter - D:10, ? - help) (B):jq8u[?12l[?25h  What level of the Lair of Beasts? (default 1, ? - help) (B):j^ [?25l):j\) (B):j* (B):j+ (B):j< (B):jM@ (B):j\A & (B_):jF (B):j#H (B):j>y (B):jy 8(B(B  Things that are here: (B a +0 whip; a +0 robe(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B):jT (B):jH (B):j (B):j (B):j* (B):j+ (B):j= (B):j (B):jC (B):jw (B):jx (B):j+ (B):j8 (B):jr (B):j (B):jD (B):j (B):jZ (B):jv (B):jW (B):j9 (B):jc 0(B(B):j (B):ji (B):jڷ (B):j (B):jK (B):j (B):jn (B):jr (B):j (B):jG (B):j (B):j (B):j (B):j{ (B):j (B):j (B):j (B):jP (B):j (B):j (B):j (B):j (B(B(B(B(B(B(B(B):jN (B):j@ (B):j (B):j (B):j (B):j8 (B):j (B):j (B):j (B):jf (B):j (B):j (B):j (B):jR (B):j= 0(B(B):j (B):j) 0(B(B):j (B):j 0(B(B):jA (B):j (B):j08 H(B(B(B):j= B (B You see here a +0 shortbow.):jN (B):jQ ! (B_):j)R (B):jY (B):jn (B):jo (B):jr (B):jt (B):j=w (B):jx (B):j 0(B(B):j (B):j1 (B):jՔ (B):j (B):jY 0(B(B):j (B):jn (B):j (B):jA (B):jà (B):j  ):jģ S(B There is a stone staircase leading up here.):jv (B):j (B):j5 & (B_):j (B):j +(B9):jZ (B):j (B):j (B):j-  ):j[ _You climb upwards.):j ' (B ):j CThere is a stone staircase leading down, spattered with blood here.):j R(B (B_(B):j (B):jo! (B):j " (B):j" (B):j% (B):j' (B):jx' (B):j<( (B):j* (B):j+ (B):jT, (B):j, (B):j/ (B):j0 (B):j0 (B):j1 (B):j44 (B):j5 (B):j5 (B):j6 (B):jF; ' (B ):j^; HYou see here a howler monkey skeleton(B.):j{= (B):j> " (B_):j? (B):jA (B):jB (B):jSC (B):jC (B):jvE (B):jF (B):jF (B):jI (B):jI (B):jJJ (B):jJ (B):jK (B):jM (B):j@O 0(B(B):jP (B):jQ (B):jR (B):jR (B):jS (B):jIU (B):jW 0(B(B):j/W (B):juY (B):jyZ 0(B(B):j5[ (B):jfa (B):jc (B):jd (B):jd (B):j(h Z (B There is a stone staircase leading up here.):jh (B):jIj (B):j0k ' (B_):j0l (B):j((B8):j-(B):ju0(B(B):jz! _You climb upwards.):jq (B There is a stone staircase leading down here.(B (B_(B(B(B(B(B):j(B):j(B):j)(B):j(B):j?(B):j(B):j(B):j(B):j(B):jk0(B(B):jB(B):j' (B):j (B):j (B):jo (B):j(B):j#H(B(B(B):j](B):j,(B):j(B):j(B):j(B):j&(B):jA((B):j*(B):j,(B):j10(B(B):j2(B):j5(B):jP9(B):je:(B):j<>0(B(B*:je(B(B(B(B(B(B(B(B(B(B(B (B There is a staircase to the Lair here.(B(B (B_(B*:jN(BGenerating dungeon...*:j:(Bo\\(B*:j=(B/o/ (B*:j6p(Bbuilding the Dungeon(B \o\(B*:j=(B /o/(B*:jl=(B \o\(B*:j0=(B /o/(B*:j =(B \o\(B*:jPw(Bbuilding the Lair of Beasts(B /o/(B+:j+:j (B(Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B64/64 (B========================(BMagic: (B17/17 (B========================(BAC:(B 14Str:(B 8EV:(B 20Int:(B 15SH:(B 0Dex:(B 28XL: (B11 Next: (B45% Place: (BLair:1Time: (B_You see here a howler monkey skeleton(B. _There is a stone staircase leading up here. _You climb upwards. +:j\_There is a stone staircase leading down here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!+:j(B+:jŐ(B+:jd(B+:j (B_You climb upwards.one staircase leading down here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts! _(BYou encounter 2 bullfrogs.+:j0F(BThere is a staircase back to the Dungeon here.+:jT(B+:j*^>#...#+:j._d...#(B .##...#####.##.........####............###..........#.............#.......@.....#Noise: --------- (B9079.7 (71.5).......F.....#m) (B+0 orcbow(BP#......F....#Fire: m) (B+0 orcbow(B#.............#...####......#..#(B ...###FF(B 2 bullfrogs (asleep)#..(B #..#....#(B+:j_(B+:jSl}(B _(BThere are monsters nearby!(B,:jMC (BF.,:jN(BYou shoot an arrow. The arrow hits the bullfrog.  The bullfrog gives a loud, deep croak!  (BThe bullfrog is moderately wounded.(B,:jR (BS(BThe bullfrog gives a loud, deep croak!,:j[d4 (BFS(B  (B (Bwater moccasin(BFF(B 2 bullfrogs  The bullfrog completely misses you.(B,:jyR(B====(B80.5 (0.8),:j(B,:jY _(BYou encounter a water moccasin.(B,:j,:j (B.S(BYou shoot an arrow. The arrow hits the bullfrog!  (BThe bullfrog is almost dead.The bullfrog swells and bulges.(B(B(B===(B-(B1.3,:jE(B,:jL _The bullfrog misses you.(B x2,:j,:ja (B.(BYou shoot an arrow. The arrow hits the bullfrog.  You kill the bullfrog!(B,:j (BS.Fedhas appreciates your contribution to the ecosystem.(B,:jf X(B  (B bullfrog,:jp D-(B2.1,:j) (B,:j  ,:j 9_The bullfrog hits you but does no damage.,:jSk (B.S(BYou shoot an arrow. The arrow hits the bullfrog!  ,:jk R(BThe bullfrog is heavily wounded.(B,:j} i (B(B3.0 (0.9,:j~ (B,:j# I _The bullfrog misses you.(B,:j ,:jS  (B.S(BYou shoot an arrow. The arrow hits the bullfrog.  (BThe bullfrog is severely wounded.(B(B(B8 (0.8(B _The bullfrog closely misses you.(B x2-:j%  (B.(BYou shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!(B.S(B-:jzH*(B-:jxV0 (B6-:jX 4.6 -:jva_Fedhas appreciates your contribution to the ecosystem.(B-:j|(B-:j~k _Your Ranged Weapons skill increases to level 14!(B-:j΁-:jg,)(B-:jNte (B)(BYou shoot an arrow.-:jS:)(B-:jl:)(B-:jFs:)(B-:j:)(B-:jL:)(B-:jh>.S(B-:jMl_......(B(B5.4-:jt(B-:j|d _The arrow closely misses the water moccasin.(B-:j, (B You shoot an arrow. The arrow hits the water moccasin.  The water moccasin is lightly wounded.  The water moccasin bites you but does no damage.-:j *(B6.2-:jϥ(B-:jæV _The water moccasin barely misses you.(B-:jP-:j' (B (BYou shoot an arrow. The arrow hits the water moccasin!  (BThe water moccasin is heavily wounded.(B(B7.0(B _The water moccasin completely misses you.(B-:j (B.(BYou shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!(B.(B(B5/658--(B88(B _Fedhas appreciates your contribution to the ecosystem.(B-:j@ 8(B(B-:j.D (B-:jK J _(BNo target in view!-:jA# (B-:j+$ (B-:j+ [(B _(BNo target in view!-:j. -:j7 P(B(B(B-:j8  -:j8 5_(BNo target in view!-:j: -:j(B-:j/(B-:j(B-:j?(B-:j & (B_-:j3"(B-:j ((B-:j((B-:j*(B-:j/5(B-:j=0(B(B-:j>(B-:j?-:j?I(B8==(B-:j{A(B-:jD6 (B_Magic restored.-:jH(B-:jnI(B-:jJ(B-:jL(B-:jQ(B-:jQ(B-:jR(B-:jU(B-:jY(B-:jsZ(B-:jb[(B-:j](B-:j_(B-:j`;(B==(B-:j~a(B-:j&d(B-:jyH(B(B(B-:jL|(B-:jt(B-:j(B-:jv(B-:jф(B-:j(B-:jp(B-:j~(B-:j,(B-:jG(B-:j(B-:j(B-:jI(B-:j(B-:j\(B-:jG(B-:j(B-:j4l (B (BYou encounter a cane toad.(B-:j?P#...........######................#...####.........#..#(B #...######..(B ##..#(B -:j..(B #..#(B  #..#(B  #..#(B  #@.#(B --- #........(B -:j..-:j(B .)(B #..####.##-:jɯ|(B #..(B ##(B -:jܯ(BF(B  (B (Bcane toad (asleep)-:j(B #..(B #(BF(B.(B-:j2(B100.8 (13.0)---(B1.8 (14 _(B.:jd4)(B.:j9G5)(B.:jy5)(B.:j{5)(B.:j5)(B.:jj.:j.k2)(B.:j^ (B(BF(B..:jO(BYou shoot an arrow. The arrow hits the cane toad!!  The cane toad gives a loud, deep croak!.:j..)..(BF(B  (B(B.(B.:j1(B===2.6 (0.8.:j ).:j(B.:j .:j<U_(BThe cane toad is heavily wounded.(B.:je.:j4)(B.:jE 5)(B.:j 5)(B.:jw 5)(B.:j" 5)(B.:jm (B(BF(B.(BYou shoot an arrow.  .:jn 8The arrow hits the cane toad but does no damage..:jlv K....(B.:jvw *(B3.4.:j} (B.:j~ [ _(BThe cane toad is heavily wounded.(B.:j .:jL 4)(B.:ju 5)(B.:jKZ 5)(B.:jG 5)(B.:j (B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad!.:ja d..) (B.:j7 *(B4.2.:j (B.:j  .:j N_(BThe cane toad is severely wounded.(B.:j+ .:j? 4)(B.:ju 5)(B.:j 5)(B.:jh (B.(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!(B.:jq \..)(B.:jZw 3(B515.0.:j| (B.:j}  .:j} Y_Fedhas appreciates your contribution to the ecosystem.(B.:j .:j(B.:j (B.:j$(B.:j& .:j&=_(BNo target in view!.:j)/:jf(B/:j (B/:j(B/:j&C _(BNo target in view!/:j>/:jt(B/:jg (B/:j͈(B/:jC _(BNo target in view!/:jX/:j=(B/:j>(B/:j@(B/:jB(B/:jK(B  .........####.#(B #...#####(B  ##..#(B ..(B #.(B #../:jOK####.......(B0.....(B[(B...###.)#...(B/:j(B(B---6.0 (1(B _Found a ring mail./:jv(B/:jc(B/:j(B/:j(B/:j (B/:j9 (B/:j"(B/:j#(B #####(B #...#####(B  ##..#(B ..(B ####..######............(B[(B.---###.)(B #..####.##....(B(B #..#(B #...#####(B #..(B ##..#(B   #..#(B #..#(B #..#(B #..#####.#.######........#.....(B[(B...(B ..###.(B #..####.##.(B #..#(B ##(B  #..#(B #...(B .........(B #.##.#(B(B7(B8.0 (2/:j$(B/:jJ;{ _(BYou see here a +0 halberd of protection(B./:jT=0:j~ (B0:j (B0:j (B0:j (B0:j (B0:j & (B_0:js (B0:j (B0:j (B0:jJ (B0:jj (B0:j (B0:jK (B0:j (B0:jf (B0:j (B0:j| (B0:j (B0:jS (B0:j\ (B0:j (B0:j (B0:j (B0:jN (B0:j (B0:jz (B0:j (B0:j8* (B0:j0 (B0:jy1 (B0:j3 (B0:jz7 (B0:jw< (B0:j= (B0:j> (B0:jpA (B0:jF (B0:jnG (B0:jH (B0:jJ (B0:jO (B0:jO (B0:jP (B0:jS (B0:jVW (B0:jW (B0:jkX (B0:jY (B0:j] (B0:j:^ (B0:j_ (B0:js` (B0:j(c (B0:jc (B0:jc (B0:jtu (B0:jy (B0:jz (B0:jA{ (B0:j| (B0:j (B0:ja (B0:j (B0:j (B0:jb (B0:j (B0:jX (B0:j (B0:jf (B0:jՐ (B0:j (B0:j (B0:jj H(B(B(B0:j (B0:jr (B0:j (B0:j͢ (B0:j (B0:jD (B0:jݪ (B0:j x(B(B(B(B(B0:j (B0:j1 (B0:j( (B(B(B(B(B(B(B0:j (B0:j (B0:jO (B0:j (B0:j (B0:j (B0:j (B0:jD (B0:j (B0:j (B0:j (B0:j (B0:j (B0:j (B0:jk 0(B(B0:jX 0(B(B0:j~ (B0:j (B0:j `(B(B(B(B0:j (B0:j (B0:j (B0:j (B0:j (B0:j (B0:j (B0:j (B0:j8 (B0:j (B0:j (B0:j{ (B0:j% (B0:j*& (B0:j' (B0:j( (B0:j, (B0:j- (B0:j. (B0:jS1 (B0:j3 (B0:j4 (B0:j5 (B0:ji7 (B0:j; 0(B(B0:j< (B0:j> (B0:j^C (B0:jbD (B0:jE (B0:jG (B0:j,L (B0:jM (B0:jM (B0:jQ (B0:jV (B0:jV 0(B(B0:jKX (B0:j;\ (B0:j_ (B0:jM` (B0:j@b (B0:je (B0:jf (B0:jg (B0:jj (B0:jo (B0:jo (B0:jq (B0:jr (B0:jOv (B0:j'w (B0:j x (B0:jBz (B0:j} (B0:j ~ (B0:j (B0:jV (B0:j (B0:js (B0:j (B0:jJ (B0:jo (B0:j! (B0:j3 (B0:j (B0:j (B0:j (B0:jg (B0:jӕ (B0:jJ (B0:j (B0:j (B0:j> (B0:jϟ (B0:j~ (B0:j (B0:j} (B0:j (B0:jm (B0:j4 (B0:j8 (B0:j (B0:j (B0:j (B0:j & (B0:j '_You walk carefully through the plants.0:jϷ (B0:j (B0:j (B0:jh (B0:j (B0:j9 (B0:j (B0:j (B0:j! H(B(B(B0:jO (B0:j (B0:j (B0:j (B0:j\ (B0:j (B0:j (B0:je (B0:j (B0:j (B0:j (B0:j (B0:j% (B0:j (B0:jT (B0:j/ (B0:jj (B0:jq (B0:jF (B0:jD (B0:j (B0:jA (B0:j (B0:j (B0:j (B0:j (B0:j (B0:j4 (B0:j (B0:j (B0:j (B0:j# (B0:j (B0:j (B0:j (B0:j (B0:j (B0:j* (B0:j (B0:j( (B0:j (B0:je (B0:j (B0:j (B0:j! (B0:j|% (B0:j}& (B0:j( (B0:j) (B0:j- (B0:j- (B0:jI/ (B0:jm1 (B0:j5 (B0:j)6 (B0:j7 (B0:j: (B0:jy? (B0:jH@ (B0:j\A (B0:jC (B0:j+G (B0:jG (B0:juI (B0:jL (B0:jP (B0:jR 0(B(B0:jU (B0:j_[ 0(B(B0:j^\ (B0:j_ M (B_You walk carefully through the fungus.0:j|c (B0:jc (B0:je (B0:jf (B0:j)k (B0:jk (B0:jl (B0:jmo (B0:jr (B0:js (B0:j}t (B0:jqw (B0:j{ (B0:j{ (B0:j} (B0:j~ (B0:j" (B0:js (B0:jׅ (B0:j (B0:jM (B0:j (B0:j (B0:j (B0:jԕ (B0:j (B0:jݗ (B0:j (B0:j (B0:j (B0:j_ (B0:j (B0:j (B0:j (B0:j (B0:jƭ (B0:jD l (B (BYou encounter a cane toad.(B0:jԷ (B ###(B #######◊####◊##(B ###0:j #P.........#(B #..##...#.#P..#(B ##.(B 0:j #..####...#(B #.#######..#(B #...##(B #......(B$(B.@..#(B ##...#####.0:j (BF(B.........#(B #.........#####.#...#(B #.........0:j ###...#(B ###.........(B #...#(B ............0:jF R(B #............(B<(B....(B (BF(B  (B (Bcane toad (asleep)(B ..................0:jZ (B ...###P#..........###..........(B0:j 2(B90.0 (82.0)0:j] 5(B1.0 (83 _0:j (B0:j 1:jK,)(B1:jB1.))(B1:jU0)))(B1:j9))))(B1:j':)(B1:jou:)(B1:j (B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad!  The cane toad gives a loud, deep croak!1:jd,a(B1:jV (B.(B$(B....(BF(B  (B1:j(Ba(B  (B (Bblack bear (wandering)The cane toad is moderately wounded.(B1:j;(B===8 (0.8)1:jI(B1:j\ _(BYou encounter a black bear.(B1:j,)(B1:jKD.))(B1:jE0)))(B1:j2))))(B1:jM 4)))))(B1:jȊ 5)(B1:jV 5)(B1:jv) (B.(BF(BYou shoot an arrow. The arrow closely misses the cane toad.(B1:jR@ 1:j@ ..(BF(B..(B$(B.aa(B(B(B2.6(B1:jUB 4 _The black bear growls angrily.1:j1[ ,)(B1:j .))(B1:j 0)))(B1:jE 2))))(B1:jΣ (Ba.(BYou shoot an arrow. The arrow hits the cane toad!1:j' F.(BF(B1:j X.(B$(B.(B1:j; *(B3.41:jĶ (B1:jG b _(BThe cane toad is heavily wounded.(B1:j9 ,)(B1:j .))(B1:jh 0)))(B1:j 2))))(B1:j 4)))))(B1:jM (B)(BYou shoot an arrow. The arrow barely misses the cane toad.(B1:j4 :)(B1:jA G.(BF(B1:j :.a(B1:j p..a.(BF$(B.(B1:j *(B4.21:j (B1:jh_ _The arrow barely misses the black bear.(B1:jS,)(B1:jNk.))(B1:j׷( (B1:jv.(BF(BYou shoot an arrow. The arrow hits the cane toad!1:j.a(B. (B1:j#(B5.01:j!v(B _(BThe cane toad is almost dead.(B1:j*,)(B2:j7 (B(B$F(BYou shoot an arrow. The arrow hits the cane toad.2:j@2:j2A7.a(B2:jG(B2:jH((B82:jN(B2:jPW _(BThe cane toad is almost dead.(B2:j7S2:j˲e (B)(BYou shoot an arrow.2:j:)(B2:jt) (B2:jKu6(B$F(B 2:jȼ;The arrow completely misses the cane toad.2:j)/(BThe arrow hits the black bear!  (BThe black bear is moderately wounded.(B(B0--(B6.6(B _The cane toad stings you.2:j* (B.(BYou shoot an arrow. The arrow hits the cane toad.  You kill the cane toad!(B.a(B.a(B  (B (Bblack bear(B2:j.[(B2/66--(B52:j. 7.42:j8K(B2:j*NO _Fedhas appreciates your contribution to the ecosystem.2:jVN(B2:j;P2:j,)(B2:jE( (B2:jV~(B$(Ba(BYou shoot an arrow. The arrow hits the black bear!2:j: (B2:j2(B38.22:j(B2:jd _(BThe black bear is severely wounded.(B2:j$* (B2:j/- (BYou shoot an arrow. The arrow hits the black bear.  (BThe black bear is almost dead.(BThe black bear barely misses you.(B The black bear completely misses you.(B2:j2:jf#(B9.02:jZ(B _The black bear claws you but does no damage.2:jN ### ###  ####◊####◊##  #P.........#  ##...#.#P..# ##. #..####...# #. ########..# #...## #. .....$a@..# ##... ..........# #........ #####.#...#  ###...#  #...#  #....< ...... ...###P(B2:j9 (B ###(B ###(B  ####◊####◊##(B  #P.........#(B  ##...#.#P..#(B ##.(B 2:j k#..####...#(B #.(B ########..#(B #...##(B #.(B 2:ja 8.....(B$(Ba@..#(B ##...(B ..........#(B #........(B #####.#...#(B  ###...#(B  #...#(B  #....(B<(B ......(B ...###P(B2:j (B(B(B _(BA black bear is nearby!(B3:j-; (B.3:j(BYou shoot an arrow. The arrow hits the black bear.  You kill the black bear!(B3:jjT(B3:jS`(B4=(B683:j(B3:j 3:j`_Fedhas appreciates your contribution to the ecosystem.(B3:jQ(B3:j>(B(B _(BNo target in view!3:j@W(B3:jX (B3:jn_(B3:j` 3:j`a5_(BNo target in view!3:jc3:jU(B(B(B _(BNo target in view!3:j(B3:j(B3:j (B3:j(B(B5(B= (B_(B3:j0(B(B6=(B(B3:j3 (B_HP restored.3:jR(B3:j (B3:jL!(B3:j#(B3:jp<(B ###(B ###(B ####◊####◊##(B  #P.........#(B #3:j<(B ##...#.#P..#(B #(B #..####...#(B ##..#(B #...##(B (B>(B......@....#(B ##...####(B---3:j=y202.8 (3.0.....#(B #......3:j=h##.#...#(B #3:j=Q(B ###...#(B ###(B #...#(B  #............(B<(B .......3:j=R(B ...###P#3:j=G(B ###(B3:jPH(B3:j[I---(B3.8 (43:j (B (B_Found a stone staircase leading down.(B4.8 (5(B _You now have 1064 gold pieces (gained 15).4:jK(B4:jL7(B(B4:jYP(B4:jU(B4:j:V:(B=(B4:j;h(B(B(B(B(B(B(B(B(B4:ji(B4:jll (B (BYou encounter an elephant.(B4:js#P.........#(B #....##...#.#P..#(B ##..##..####...#(B #.############..#(B #...##(B #.#(B 4:js1(B>(B...........#(B ##...#####.#(B ............#(B #.........########.#...#(B #...........(B ###...#(B ###..........#4:js(B #..@#(B .............(B #4:js.....(B<(B.....#(B #.............4:js #4:j tY.....###P#.....#4:jt##◊##.#(B ###...4:j$t{##(B #.#(B #...####...4:j6tY(B  (B (Belephant (trample, asleep)4:jGt(B#.#(B #..#(B #...##(B4:j`t#Y(B #..(B ##..#(B4:jot[..(B #..#(B4:jԛ(B7.8 (3(B8.8 (4 _(B4:jV   ##...  #..#4:jd  ##########..#  #.#  >...........#   .....#  #...#  4:jz###...# 4:j 4:j"#..@#  #............< #........... .....###P#... ##◊##.# ###... ## #.#  #.# #..#  #Y #.. ##..#  .. #..# (B4:j:(B   4:j##...(B  #..#(B  ##########..#(B  #.#(B  (B>(B...........#(B   .....#(B  #...#(B  ###...#(B  #..@#(B  #............(B<(B #...........(B .....###P#...(B ##◊##.#(B ###...(B 4:j##(B #.#(B  #.#(B #..#(B  #Y(B #..(B  ..(B 4:j(B4:j (B4:j(B4:j2a _(BAn elephant is nearby!(B4:j(4)(B4:j' 5)(B4:jz 5)(B4:j 5)(B4:j/ 5)(B4:j(B........##...#####.#(B ..........#########.#...#(B .###..@#(B ###.#(B ........(B #..YY........(B<(B #...........(B ....Y###P#...###◊##S#(B ###.......##(B #..####.....##(B #...###.(B #..(B #(BThe elephant is severely wounded.(B6:j (B.(BThe elephant tramples you! You stumble backwards!6:j; :Y.(B6:j 6Y(B6:j ](B5----(B2.16:jD (B6:j: P _The elephant barely misses you.(B6:j8 6:jj  (BS.(BYou shoot an arrow. The arrow hits the elephant!Y†(B (BY.(BThe elephant is severely wounded.(BS.(B(B(B7----(B9(B _The elephant completely misses you.(B The elephant misses you.(B6:jb (BS.(BYou shoot an arrow.  The arrow hits the elephant but does no damage.(B(B8=(B3.6 (0.7(B _(BThe elephant is severely wounded.(B6:j7:j (BS.(BYou shoot an arrow. The arrow hits the elephant!Y(B7:j (B (BThe elephant is almost dead.(BThe elephant barely misses you.(BThe elephant trunk-slaps you but does no damage.(B7:j#Y(B (B4 elephants (trample, 1 wandering)(B7:jc(B9(B=(B4.37:jq(B7:j 7:j_The elephant closely misses you.(B The elephant barely misses you.(B7:j17:j$ I(B ###(B ###(B ###◊####◊##(B #####P...........##...#.#P##..7:j (B 7:j #..####...#(B ###########...##(B 7:j l(B>(B........7:j! ##...#####.#(B ..........#########.#..@#(B .7:j! ###...#(B ###SYY#(B .7:jn" (B #..Y..(B<(B #........7:j" Y(B .....###P##7:j" A(B (B3 elephants (trample7:j# )(B##◊##.#(B ###.......##(B #..####.....Y#7:j$ K#(B #...##(B7:j' CS.(B7:j, 0Y(B7:j_/ 8Y.(B7:j/ (B7:jF0 (B7:j< Y(B (B4 elephants (trample, 1 wandering)(B.(B7:j= A(B60--5.3 (1.07:jD (B7:jE 4 _The black mamba misses you.7:jE (B7:jH 8:jb(B ###(B ###(B ###◊####◊##(B #####P...........##...#.#P##..(B #..####...#(B ###########...##(B (B>(B........##...#####.#(B .........#########.#...#(B .###.SY#(B ####(B .(B #..Y(B<(B #........(B (B3 elephants (trample)(B .....###P###◊##.#(B ###.......##(B #Y.####.....(BS.(B8:j<Y.(B8:j2Y(B8:j9Y†(B8:jM8Y.(B8:j3 (BY(B (B4 elephants (trample, 1 wandering)(B.8:j6(BThe elephant attacks as it pursues you! The elephant misses you.(BThe elephant trunk-slaps you but does no damage.8:j|6l(B55---(B68:j=(B8:j?) _The black mamba bites you.8:j$P8:j]^(B ###(B ###(B ####◊####◊##(B #####P...........##...#.#P8:jn_?##..(B #..####...#(B ###########...##(B (B>(B........8:jqd##...#####.#(B ............#########.#.YS#(B .###.Y.#(B ###Y#(B .(B #..†(B<(B (B3 elephants (trample)(B #........(B .....###P###◊##Y#(B ###.......(BS.(BY.(BY(BY.(B8:jhM (BY.8:ji{(BThe elephant attacks as it pursues you!  The elephant tramples you but does no damage.8:j 8:j(BY(B (B4 elephants (trample, 1 wandering)8:ja(B.(BThe elephant trunk-slaps you but does no damage.8:j~(B6-(B7(B 8:j&I_The black mamba completely misses you.(B8:j8:j"2(B ###(B ###(B ####◊####◊##(B #####P...........##...#.#P##..(B #..####...#(B ###########...##(B 8:jj(B>(B...........#(B ##...#####.#(B ..........YS#########.(B .###..Y#(B ###8:jz=.#(B .8:j@(B (B3 elephants (trample)(B #..†(B<(B #........(B ....Y###P#(B8:j'AS.(B8:jج (BY.(BThe black mamba attacks as it pursues you!8:j3Y(B8:jI:Y.(B8:j@9Y.(B8:jOY(B (B4 elephants (trample, 1 wandering)(B.(B8:jL'(B78:jr 88:ji(B8:jA 8:ji._The black mamba bites you but does no damage.8:j8:j(B8:j (B8:j&(B8:j)8:jũ (B ###(B ###(B ####◊####◊##(B ######P...........##...#.#P##..(B #.@####...#(B ###########..#(B #...##(B (B>(B.........YS#(B ##...#####.#(B .........#########.#..Y#(B .###...#(B ###(B (B3 elephants (trample)(B.#(B .(B #..†(B<(B #.Y......(BS.(BY.(BY(BY.(BY.(B8:j' Y(B (B4 elephants (trample, 1 wandering)(B.(B(B8=(B98:j (B8:jS ; _The black mamba barely misses you.8:jt (B8:j 8:j6 (B ###(B ###(B ####◊####◊##(B #######P.........#(B #.....##..@#.#P..#(B ##.(B 8:j|c#..####...#(B #.#8:jH##########YS#(B #...##(B #.#(B (B>(B....Y#(B ##...#####.#(B...........Y#(B #.##########.#...#(B #..(B (B3 elephants (trample)(B###...#(B ####.#...#(B .....#Y†(B<(B8:j&BS.(B8:jU3Y.(B8:j=2Y(B8:j(B8:je(B8:j| (BY.(BThe black mamba bites you!  8:j.D(BYou are poisoned.(B8:jY(B (B4 elephants (trample, 1 wandering)(B.(B8:j"(B2(B=====(B---(B30(BPois (B8:j(B8:j+ _The black mamba poisons you!8:j9:jE(B ###(B ###(B ####◊####◊##(B ########P...@.....#(B #......9:j##...#.#P..#(B ##..###(B #.S####...#(B #.###########YY#(B #...##(B #.#(B #9:j*(B>(B...Y#(B ##...#####.#(B ............#(B #.####(B (B2 elephants (trample)(B#######.#...#(B #..###...#(B ####.#.Y.#(B .....###(B9:jCS.(B9:jg4Y.(B9:j9:j+Y(B9:jT;(B(B9:j2Y(B9:je (B.YY(B (B4 elephants (trample, 1 wandering)(B.(BYou feel very sick.(B(B47----(B19:j(B9:jL _The black mamba misses you.(B9:j{9:j& (B###(B #######◊####◊##(B #########P.........#(B #.......##..S#@#P..#(B ##..#####.Y####...#(B #.##(B ##########YY#(B #...##(B #.#(B ##(B>(B...........#(B ####.#(B #......#(B #.........###########.#...#(B #.....(B ###Y..#(B ###.#.#.(B #...#(B ....####..†...(B<(B#(BS(B (B.S(B  (B (Bblack mambaYou feel very sick.(B(B43(B---(B29:j|& (B9:j ) W _The black mamba completely misses you.(B9:j+ 9:jHJ  (B (BYou shoot an arrow. The arrow hits the black mamba!  (BThe black mamba is moderately wounded.You feel very sick.(B9:j\K {(B36==(B----(B==3.1 (0.89:ja H(B _The black mamba bites you.9:j; (BY9:jҦ(BYou shoot an arrow. The arrow hits the black mamba!  (BThe black mamba is severely wounded.(BYou feel sick.9:j˩(B9:j(B9:j (BYY(B  (B (Belephant (trample)(BS(B  (B (Bblack mamba(BThe black mamba bites you but does no damage.(B5(B---(B8 (0.79:j(B9:j5 _The elephant leaves your sight.::jb (B You shoot an arrow. The arrow hits the black mamba.  ::j(BThe black mamba is severely wounded.(BYou feel sick. The black mamba misses you.(B::jHb(B4(B-(B4.6 (0.8::j[(B _The black mamba bites you but does no damage.::je (B)(BYou shoot an arrow.::j (BYThe arrow closely misses the black mamba.(BThe arrow hits the elephant!  The elephant is lightly wounded.::j SY(B (B2 elephants (trample)(B::jHD(B3(B5.4::j (B::j![ _You feel sick. The black mamba misses you.(B::j#::j&(B::jp(B(B _(BYou are too injured to fight recklessly!::jq7(B(B::jex(B _(BYou are too injured to fight recklessly!::j4< (B::jW= (B::j6C (B::jE Y _(BYou are too injured to fight recklessly!::jF ::j^ (B::j_ (B::jde (B::jf Y _(BYou are too injured to fight recklessly!::jh ::j (B::j (B::j q(B _(BYou are too injured to fight recklessly!::j8 ;:j(B;:j(B;:j(B;:jVY _(BYou are too injured to fight recklessly!;:j4;:j7(B;:j*9(B;:j@(B;:jS@;:jxB;:j) ;:j/(B You shoot an arrow.;:jDz (B)The arrow barely misses the black mamba.(B;:j'iu (B Fedhas protects your plant from harm.(B;:j;y(B.(B (B◊SY(B  (B (Belephant(BYou feel sick. The black mamba closely misses you.(B(B6.2;:j{(B;:j| ;:j|6_The black mamba bites you but does no damage.;:jg~;:jKF ;:jF_(B)(BYou shoot an arrow.;:jŽ ;:jt(B)The arrow barely misses the black mamba.(B;:jK] (B Fedhas protects your plant from harm.;:j~(B;:j(B;:jd-Y(B;:j◊S.Y(B (B2 elephants (trample)(B;:j)(B7.0;:j7(B;:jf _You feel sick. The black mamba completely misses you.(B;:j;:j ;:jd_(B)(BYou shoot an arrow.;:jfz (B)The arrow barely misses the black mamba.(B;:j8T (B◊SFedhas protects your plant from harm.(B;:jT;:jUW(B2(B-(B7 (0.7;:j[(B;:j\ ;:j\U_You feel sick. The black mamba closely misses you.(B;:j^;:j$ (B You shoot an arrow. The arrow hits the black mamba.  (BThe black mamba is almost dead.(BYou feel sick.;:j̅ (B;:jɑ (B (BThe black mamba bites you but does no damage.  The elephant tramples the plant. The plant begins to die.;:j1 C-(B8.4;:j- (B;:j 2 _The elephant trunk-slaps the plant.;:j ;:j e (B)(BYou shoot an arrow.;:j$z (B)The arrow barely misses the black mamba.(B;:jC~ ;:j~I(B◊S Fedhas protects your plant from harm.(BYou feel sick. The black mamba completely misses you.(BThe elephant tramples the plant! The elephant trunk-slaps the plant.;:jm)(B9.1;:j~s(B _The black mamba closely misses you.(B<:j e (B)(BYou shoot an arrow.<:j(7z (B)The arrow barely misses the black mamba.(B<:ju (B Fedhas protects your plant from harm.(B<:j(B<:jȕ (B◊S(BThe black mamba bites you but does no damage.<:j=M(B3=(B9 (0.8<:jƦr(B _The elephant tramples the plant! The elephant trunk-slaps the plant.<:j! <:j"(B The black mamba bites you but does no damage. _The elephant tramples the plant! The elephant trunk-slaps the plant.  <:j:You shoot an arrow. The arrow hits the black mamba.  <:j(BThe black mamba is almost dead.(B  You feel sick.  You hear a trumpeting!<:j"25<:j p(B=(B---(B====(B40.7<:j(B<:j <:ja_The black mamba bites you! The black mamba misses you.(B<:j<:j e (B)(BYou shoot an arrow.<:j5 z (B)The arrow barely misses the black mamba.(B<:j u (B Fedhas protects your plant from harm.(B<:j (B<:j  (B◊S(BYou feel sick. The elephant tramples the plant!!---(B===(B-(B1.5(B _The elephant trunk-slaps the plant. The black mamba closely misses you.(B<:je =:j(B ###(B ###(B =:j# ####◊####◊##(B ##########P.YYS.@...#(B #........=:j4##.YY#.#P..#(B ##..####.=:j0(B =:jPQ#.Y####...#(B #.##(B #.##########YY#(B #...##(B #.#(B #=:j$(B>=:j(B#(B ##...#####.#(B #..=:j............#(B #.........#####YY(B (B4 elephants (tramp=:j3le, 1 wandering)=:jm(B#######.#...#(B #..............=:j###Y..#(B ###..........#.#.#...#(B .....#####(B=:jh (B.(BYou feel sick.  =:jM(BYou are no longer poisoned.(B=:j;.S(B=:jS4Y.(B=:j`7Y.(B=:j (B(B)(BA nearby plant withers and dies.(B=:j (B=(B---(B2.5 (1.0=:j (B=:jB  =:jT >_The black mamba misses you.(B=:j=:ja h###(B ###(B ####Y####◊##(B ##P..YYS.@..#(B #.#=:j F##.Y.#.#P..#(B ##..####.##.Y####...#(B #.##(B #.◊ #=:j YY#(B #...##(B #.#(B ##.# (B>(B.#(B ##...#####.#(B #..# .#(B #.........#####.# #.#...#(B #.......####Y..#(B ###..........#.#.#.#...#(B .#(B=:j 9.S(B=:j& ~ (B ### ### =:j= ?####Y####◊## =:j  #P..YY.S@..#  ##.Y.#.#P..#  #.Y####...# #.##  #...## #.# > ##...  #.... #..... =:j * ###...... =:j O#...# (BThe black mamba attacks as it pursues you!=:j (B ###(B ###(B =:jũ ####Y####◊##(B  #P..YY.S@..#(B  =:j# ##.Y.#.#P..#(B  #.Y####...#(B #.##(B  #...##(B #.#(B (B>(B ##...(B =:jQ #....(B #.....(B =:jx % ###......=:j M(B #...#(B =:jp ) (B=:j M.Y(BThe black mamba bites you!=:j\ =.Y(B=:j 9.Y(B=:j (B=:j/ X14----(B=-=:jI !(B3=:j (B=:j! Q _* * * LOW HITPOINT WARNING * * *(B=:j =:jhe (B)(BYou shoot an arrow.>:jh3N (B>:j31 ### ### >:j4l####.####◊##  #P..YYY)@..#  ##..Y#.#P..#  #.Y####...# #.##  #...## #.# > ##...>:j4t  #.... #.....  >:jf5/ ###...... >:jrD=#...# The arrow closely misses the black mamba.>:jD;(BThe arrow hits the elephant!  >:jDN(BThe elephant is moderately wounded.(B>:j(B ###(B ###(B >:j####.####◊##(B  #P..YYY)@..#(B  >:j*##..Y#.#P..#(B  #.Y####...#(B #.##(B >:jx #...##(B #.#(B >:j$(B>>:jnN(B ##...(B  #....(B #.....(B  ###......(B #...#(B >:j8 (B.>:jqYThe black mamba misses you.(B The black mamba bites you!>:ji&0S(B>:j'|(B/66 ---------(B=4.3 (0.8>:jl.(B>:j0Q _* * * LOW HITPOINT WARNING * * *(B>:j*2>:j9 >:j |(B(BDrink which item? (BPotions (B w - 5 potions of heal wounds(Ba - a potion of ambrosia (B d - a purple potion  f - 2 fizzy coppery potions  k - 2 dark potions  n - 6 fizzy dark potions  o - 2 pink potions >:j  p - 2 black potions  q - 2 golden potions (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selected?:j?:j?:j.(B (B (Bmmoncure the Skirmisher(B (B (BDeep Elf of Fedhas ****..?:jk4(B (B Health: 1(B/66------------------------Magic: (B18/18 (B========================(BAC:(B 14?:jGStr:(B 8EV:(B 20Int:(B 15###(B ###SH:(B 0Dex:(B 28####.####◊##(B ##########(B XL: (B11 Next: (B61% Place: (BLair:1?:j3#P..Y.YS@..#(B #........#(B Noise: (B===------ (B Time:(B 9244.3 (0.0)##..Y#Y#P..#(B ##..####.#(B m) (B+0 orcbow?:j)(B#.Y####...#(B #.##(B #.◊(B Fire: m) (B+0 orcbow ?:ji3(B##########YY#(B #...##(B #.#(B ##.# (B>(B...........#(B ##...#####.#(B #..# ............#(B #.........#####.#(B YYYY(B (B4 elephants (trample) ?:j](B#######.#...#(B #...............#(B S(B  (B (Bblack mamba(B###Y..#(B ###..........#.#.#.?:jt#...#(B .............######(BYou shoot an arrow.  ?:jQuThe arrow closely misses the black mamba.(BThe arrow hits the elephant!  ?:jk=(BThe elephant is moderately wounded.?:j(BThe black mamba misses you.(B The black mamba bites you! _* * * LOW HITPOINT WARNING * * *?:j(B?:j>.Y(B?:jY.?:j(B?:jD=SY(B?:j(B?:j5(B?:j23(B/66 ========(B--5.3 (1?:j\(B?:jj _You feel much better. The black mamba closely misses you.(B?:j#@:j'( (B @:j'You shoot an arrow. The arrow hits the elephant!  (BThe elephant is heavily wounded.(B@:j**t4(B========(B==6.1 (0.8@:j1(B@:j*3 @:jH3>_The elephant misses you.(B x2@:j`5@:ju- (B You shoot an arrow. The arrow hits the elephant!  (BThe elephant is severely wounded.@:j- (B@:j/ Y5=(B8 (0.7@:j?7 (B@:j\9  @:j9 _The elephant closely misses you.(B The elephant barely misses you.(B@:j>< A:j$W (B You shoot an arrow. The arrow hits the elephant!A:j&/(B7.6 (0.8A:jM-(BA:j.V _(BThe elephant is almost dead.(BA:j1B:jbB:j(B (BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNone0% (Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-11%  c - Overgrow8 MP, Piety---B:j͙q13% [(B?(B] toggle between ability selection and description.B:j# B:jX B:jX (B (B (Bmmoncure the Skirmisher(B (B (BDeep Elf of Fedhas ****..(B (B Health: 25(B/66 (B=========(B---------------Magic: (B18/18 (B========================(BAC:(B 14Str:(B 8EV:(B 20Int:(B 15B:j ###(B ###SH:(B 0Dex:(B 28####.####◊##(B ##########(B XL: (B11 Next: (B61% Place: (BLair:1B:j #P..YYSY@..#(B #........#(B Noise: (B===------ (B Time:(B 9247.6 (0.0)##...#Y#P..#(B ##..####.#(B m) (B+0 orcbow(B#.Y####...#(B #.##(B #.◊(B Fire: m) (B+0 orcbow (B##########YY#(B #...##(B #.#(B ##.# B:jG w(B>(B...........#(B ##...#####.#(B #..# ............#(B #.........#####.#(B YYYY(B (B4 elephants (trample) B:j 2(B#######.#...#(B #...............#(B S(B  (B (Bblack mamba(B###Y..#(B ###..........#.#.#.#...#(B .............###### (B_The elephant misses you.(B x2  You shoot an arrow. The arrow hits the elephant!  B:j8 :(BThe elephant is severely wounded. B:j "(B_The elephant closely misses you.(B The elephant barely misses you.(BYou shoot an arrow. The arrow hits the elephant! _(BThe elephant is almost dead.(BB:j q (B(B◊◊, 1 ally target)B:j z(BA briar patch grows up from the ground. x2; The elephant tramples you.  You hold your ground!B:j B:j z6(B5----(B--8.6 (1B:j0 (BB:j  B:j 9_The elephant trunk-slaps you but does no damage.B:j] B:j (B###(B #######.####◊##(B ###########P..YYSY.(B◊(B.#(B #........#(B ##...#Y#P@.#(B ##..####.#.Y####...#(B #.##(B #.◊ #########YY#(B #...##(B #.#(B ##.## ...........#(B ##...#####.#(B #..#(B .#(B #.........#####.#(B ######.#...#(B #......#(B (B3(B ###Y..#(B ###.#.#.#(B #...#(B ....########..†...(B<(B#(B.Y(B (BY(BYou walk carefully through the plants. The elephant attacks as it pursues you!.(B.Y(B.Y(BB:j  (BSY(B (B4 elephants (trample, 1 ally target)(B  The elephant completely misses you.(B The elephant trunk-slaps you.  The elephant misses you.(B The elephant trunk-slaps you.  The elephant tramples the fungus. The fungus begins to die.4-B:j (B6=-----(B50.1 (1.5(B _The elephant trunk-slaps the fungus.C:jP(B###(B #######.####◊##(B ###########P...YYYY(B◊(B.#(B #........#(B ##...#S#P(B◊(B.#(B ##..####.#.Y####..@#(B #.##(B #.◊#(B ########YY#(B #...##(B #.#(B ##.##(B ..........#(B ##...#####.#(B #..#(B #(B #.........#####.#(B #####.#...#(B #......# (B ###Y..#(B ###.#.#.#.#(B  #...#(B ....#######(B#..†.........(B<(B#(B#.....(BC:j_c (B The elephant is struck by your briar patch's thorns.  C:j,`The elephant tramples your briar patch but does no damage.  The elephant completely misses your briar patch.(BC:jubW5=(B10C:jj(BC:jmU _The elephant tramples the fungus! The elephant trunk-slaps the fungus.C:jqC:j7(B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: 25(B/66 (B=========(B---------------C:jMagic: (B16/18 (B=====================(B---###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########C:j^EV:(B 20Int:(B 15C:j #P...YYYY(B◊(B.#(B #........#SH:(B 0Dex:(B 28C:j"##...#S#P◊.#(B ##..####.##(B XL: (B11 Next: (B61% Place: (BLair:1C:jH#.Y####..@#(B #.##(B #.◊#(B Noise: (B=-------- (B Time:(B 9251.1 (0.0) C:j2########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# C:j]#####.#...#(B #...............##C:jX###Y..#(B ###..........#.#.#.#(B YYYY(B (B4 elephants (trample, 1 ally target)(B#...#(B .............########..†.........(B<(B.....#C:jvu#...................#(BThe elephant tramples your briar patch but does no damage.  C:j@The elephant completely misses your briar patch. C:jf(B_The elephant tramples the fungus! The elephant trunk-slaps the fungus.  C:j.Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)C:juw (B (B (Bmmoncure the SkirmisherC:jw Deep Elf of Fedhas ****..(BHealth: 25(B/66 (B=========(B---------------C:j9x Magic: (B16/18 (B=====================(B---###(B ###C:j^x /AC:(B 14C:jx .Str:(B 8C:jx ####.####◊##(B ##########EV:(B 20C:jy Int:(B 15#P...YYYY(B◊(B.#(B #........#SH:(B 0C:jy /Dex:(B 28C:j7z ##...#S#P).#(B ##..####.##(B XL: (B11 Next: (B61% Place: (BLair:1C:jz H#.Y####..@#(B #.##(B #.◊#(B Noise: (B=-------- (B Time:(B 9251.1 (0.0) C:jz ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow C:j{ (B..........#(B ##...#####.#(B #..#C:jO{ :Fire: m) (B+0 orcbow C:j{ l(B..........#(B #.........#####.# C:j{ ]#####.#...#(B #...............##C:j| ###Y..#(B ###..........#.#.#.#(B YYYY(B (B4 elephants (trample, 1 ally target)C:jO| h(B#...#(B .............#######C:j| s#..†.........(B<(B.....#C:j| #...................#C:j| The elephant completely misses your briar patch. (B_The elephant tramples the fungus! The elephant trunk-slaps the fungus.  C:j} #Fire: m) +0 orcbowC:jT} 1Press: ? - help, Shift-Dir - straight lineC:j} Aim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)  C:j} You shoot an arrow.C:j C:j( q†Press: ? - help, Shift-Dir - straight line(B C:j Aim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)  C:j You shoot an arrow.  C:j0 QFedhas protects your plant from harm.(B  C:jw eThe arrow hits the elephant.  You kill the elephant!(BC:jg [(B◊(B (B3C:j (BC:j C:j8 C6(B5==C:j5 9 (0.8C:j (BC:j5 n _Fedhas appreciates your contribution to the ecosystem.(BC:j/ .(BC:jn  (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: 26(B/66 (B=========(B---------------C:j Magic: (B16/18 (B=====================(B---###(B ###C:j /AC:(B 14C:j Str:(B 8####.####◊##(B ##########C:j /EV:(B 20C:j /Int:(B 15C:j #P...YYY†(B◊(B.#(B #........#C:j/ /SH:(B 0C:j /Dex:(B 28C:jh ##...#S#P◊.#(B ##..####.##(B XL: (B11 Next: (B65% Place: (BLair:1C:jw H#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9251.9 (0.0) C:j ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow C:j (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B YYY(B (B3 elephants (trample, 1 ally target)(B#...#(B .............########..†.........(B<(B.....##...................#(BThe arrow hits the elephant.  You kill the elephant! C:j8 (B_Fedhas appreciates your contribution to the ecosystem.Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant (92% to hit)C:j =(B C:jY r(B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..C:j. (BHealth: 26(B/66 (B=========(B---------------C:jk Magic: (B16/18 (B=====================(B---###(B ###C:j~ /AC:(B 14C:j .Str:(B 8C:j ~####.####◊##(B ##########C:jҙ /EV:(B 20C:jΚ /Int:(B 15C:j #P...YYY†(B◊(B.#(B #........#C:jb /SH:(B 0C:jq /Dex:(B 28C:j ##...#S#P).#(B ##..####.##(B XL: (B11 Next: (B65% Place: (BLair:1C:j H#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9251.9 (0.0) C:j8 ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow C:jK (B..........#(B ##...#####.#(B #..#C:j :Fire: m) (B+0 orcbow C:j l(B..........#(B #.........#####.# C:jќ ]#####.#...#(B #...............##C:j ###Y..#(B ###..........#.#.#.#(B YYY(B (B3 elephants (trample, 1 ally target)C:j h(B#...#(B .............#######C:j^ s#..†.........(B<(B.....#C:jp #...................#C:j &You kill the elephant! C:j `(B_Fedhas appreciates your contribution to the ecosystem.C:j Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant (92% to hit)  You shoot an arrow.C:j:)(BC:jObm) (B_Fedhas appreciates your contribution to the ecosystem. (B Fire: m) +0 orcbow(B  Press: ? - help, Shift-Dir - straight lineAim: (Ban elephant (92% to hit)  You shoot an arrow.  C:jbJFedhas protects your plant from harm.(B x2C:j: (B)C:jE=The arrow barely misses the elephant.(BC:j ) (BC:jM.YThe arrow completely misses the elephant.(BThe arrow hits the elephant.C:jSC:j(BC:j)C:jX+.(BC:j  YY#P(B◊(B (B2(BS(B  (B (Bblack mamba(BC:j8I7(B2.7 (0.8C:jyN(B _The elephant is lightly wounded.D:jm7(B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: 27(B/66 (B=========(B---------------D:jMagic: (B16/18 (B=====================(B---###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########EV:(B 20D:j QInt:(B 15#P....YSY(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#Y#P◊.#(B ##..####.##(B XL: (B11 Next: (B65% Place: (BLair:1D:ju#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9252.7 (0.0) ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............##D:jR###Y..#(B ###..........#.#.#.#(B YY(B (B2 elephants (trample, 1 ally target)(B#...#(B .............#######(B S(B  (B (Bblack mamba(B#..†.........(B<(B.....#D:jɖ#...................#The arrow completely misses the elephant.(BThe arrow hits the elephant. D:j%_The elephant is lightly wounded.  Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)D:jaB(B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: 27(B/66 (B=========(B---------------Magic: (B16/18 (B=====================(B---###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########EV:(B 20Int:(B 15#P....YSY(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#Y#P).#(B ##..####.##(B XL: (B11 Next: (B65% Place: (BLair:1D:je#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9252.7 (0.0) ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow D:juf(B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B YY(B (B2 elephants (trample, 1 ally target)D:jf(B#...#(B .............#######(B S(B  (B (Bblack mamba(B#..†.........(B<(B.....##...................#D:jf:(BThe arrow hits the elephant. D:jf(_The elephant is lightly wounded.  D:jf#Fire: m) +0 orcbowD:jf1Press: ? - help, Shift-Dir - straight lineD:jfAim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)  You shoot an arrow.D:jC(B†Press: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)  You shoot an arrow.  Fedhas protects your plant from harm.(BThe arrow hits the elephant!  You kill the elephant!(B.S(BY(B.(B(B◊(B  (B (Belephant (trample)(ally target)(B (B(B28(B=(B7=(B703.5 (0.8 _Fedhas appreciates your contribution to the ecosystem.(BD:j((BD:jpg _Your Invocations skill increases to level 7!(BD:jD:jQ(B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B28(B/66 (B==========(B--------------Magic: (B17/18 (B======================(B--###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########D:j!% EV:(B 20Int:(B 15#P.....YS(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#Y#P◊.#(B ##..####.##(B XL: (B11 Next: (B70% Place: (BLair:1#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9253.5 (0.0) ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B Y(B  (B (Belephant (trample)(B#...#(B .............#######(B S(B  (B (Bblack mamba (ally target)(B#..†.........(B<(B.....##...................#You kill the elephant! (B_Fedhas appreciates your contribution to the ecosystem. _Your Invocations skill increases to level 7!Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ba black mamba ((Bseverely wounded(B, ally target, 61% to hit)D:j9 (B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B28(B/66 (B==========(B--------------Magic: (B17/18 (B======================(B--###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########EV:(B 20Int:(B 15#P.....YS(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#Y#P).#(B ##..####.##(B XL: (B11 Next: (B70% Place: (BLair:1#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9253.5 (0.0) ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B Y(B  (B (Belephant (trample)(B#...#(B .............#######(B S(B  (B (Bblack mamba (ally target)(B#..†.........(B<(B.....##...................# (B_Fedhas appreciates your contribution to the ecosystem. _Your Invocations skill increases to level 7!Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ba black mamba ((Bseverely wounded(B, ally target, 61% to hit)  You shoot an arrow.D:j"R(B†Press: ? - help, Shift-Dir - straight lineAim: (Ba black mamba ((Bseverely wounded(B, ally target, 61% to hit)  You shoot an arrow.  Fedhas protects your plant from harm.(B  The arrow hits the black mamba!  You kill the black mamba!(BD:j] (B.Fedhas appreciates your contribution to the ecosystem.(BD:jg`(B◊, ally target)(BD:jmR(B9(B44.3 (0.8D:j2u(BD:j~w: _A nearby fungus withers and dies.D:jx(BD:j{D:j1 (B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B29(B/66 (B==========(B--------------Magic: (B17/18 (B======================(B--###(B ###D:j 2 SAC:(B 14Str:(B 8####.####◊##(B ##########EV:(B 20Int:(B 15#P.....Y†(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#Y#*◊.#(B ##..####.##(B XL: (B11 Next: (B74% Place: (BLair:1D:jU2 H#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9254.3 (0.0) D:j2 ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#D:j2 Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............##D:j&3 e###Y..#(B ###..........#.#.#.#(B Y(B  (B (Belephant (trample, ally target)(B#...#(B .............#######D:jd3 s#..†.........(B<(B.....#D:j3 #...................#D:j3 *You kill the black mamba!D:j3 FFedhas appreciates your contribution to the ecosystem. D:j4 n(B_A nearby fungus withers and dies.Fire: m) +0 orcbowD:jK4 1Press: ? - help, Shift-Dir - straight lineD:j4 ZAim: (Ban elephant (lightly wounded, ally target, 92% to hit)D:j# (B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B29(B/66 (B==========(B--------------Magic: (B17/18 (B======================(B--D:j$ j###(B ###AC:(B 14D:jd$ Str:(B 8####.####◊##(B ##########EV:(B 20D:j$ /Int:(B 15D:j% #P.....Y†(B◊(B.#(B #........#SH:(B 0D:jj% /Dex:(B 28D:j% ##...#Y#.).#(B ##..####.##(B XL: (B11 Next: (B74% Place: (BLair:1D:j & H#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9254.3 (0.0) D:jk& ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#D:j& :Fire: m) (B+0 orcbow D:j& l(B..........#(B #.........#####.# D:j0' ]#####.#...#(B #...............##D:j' e###Y..#(B ###..........#.#.#.#(B Y(B  (B (Belephant (trample, ally target)(B#...#(B .............#######D:j' #..†.........(B<(B.....##...................#D:j( FFedhas appreciates your contribution to the ecosystem. D:jM( K(B_A nearby fungus withers and dies.D:jZ( #Fire: m) +0 orcbowD:j( 1Press: ? - help, Shift-Dir - straight lineD:j( mAim: (Ban elephant (lightly wounded, ally target, 92% to hit)  You shoot an arrow.D:j :)(BD:jm Yire: m) +0 orcbow(B  Press: ? - help, Shift-Dir - straight lineAim: (Ban elephant (lightly wounded, ally target, 92% to hit)  You shoot an arrow.  Fedhas protects your plant from harm.(B  The arrow hits the elephant!!.Y(B.#Y(B◊(BY(B (B2 elephants (trample, 1 ally target)(BD:j D(B30(B5.1 (0.8D:j (BD:j Z _(BThe elephant is heavily wounded.(BD:j D:jE(B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B30(B/66 (B==========(B--------------Magic: (B17/18 (B======================(B--###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########EV:(B 20Int:(B 15#P....Y*†(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#.#Y◊.#(B ##..####.##(B XL: (B11 Next: (B74% Place: (BLair:1D:jH#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9255.1 (0.0) D:j########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow D:j(B..........#(B ##...#####.#(B #..#D:jFire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B YY(B (B2 elephants (trample, 1 ally target)D:jh(B#...#(B .............#######D:js#..†.........(B<(B.....#D:j0#...................#D:jcqFedhas protects your plant from harm.(BThe arrow hits the elephant!! D:je_(BThe elephant is heavily wounded.(BFire: m) +0 orcbowD:j1Press: ? - help, Shift-Dir - straight lineD:j<Aim: (Ban elephant (92% to hit)E:j ^ (B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B30(B/66 (B==========(B--------------Magic: (B17/18 (B======================(B--###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########EV:(B 20Int:(B 15#P....Y.†(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#.#Y).#(B ##..####.##(B XL: (B11 Next: (B74% Place: (BLair:1#.Y####..@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9255.1 (0.0) ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B YY(B (B2 elephants (trample, 1 ally target)(B#...#(B .............########..†.........(B<(B.....##...................#(BThe arrow hits the elephant!! _(BThe elephant is heavily wounded.(BFire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant (92% to hit)  You shoot an arrow.E:jT (BM.YFire: m) +0 orcbow(B  Press: ? - help, Shift-Dir - straight lineAim: (Ban elephant (92% to hit)  E:j,You shoot an arrow.  Fedhas protects your plant from harm.(B  The arrow hits the elephant!!.Y(BE:j(B◊E:j(B(B1(B=(B9 (0.8(B _(BThe elephant is almost dead.(BE:jE:j' (B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(BHealth: (B31(B/66 (B===========(B-------------Magic: (B17/18 (B======================(B--###(B ###AC:(B 14Str:(B 8####.####◊##(B ##########EV:(B 20Int:(B 15#P.....Y†(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#.#.(B◊(B.#(B ##..####.##(B XL: (B11 Next: (B74% Place: (BLair:1#.Y####.Y@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9255.9 (0.0) ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B YY(B (B2 elephants (trample, 1 ally target)(B#...#(B .............########..†.........(B<(B.....##...................#Fedhas protects your plant from harm.(BThe arrow hits the elephant!! _(BThe elephant is almost dead.(BFire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)E:j(B (B (Bmmoncure the SkirmisherDeep Elf of Fedhas ****..E:jr(BHealth: (B31(B/66 (B===========(B-------------Magic: (B17/18 (B======================(B--###(B ###AC:(B 14E:j Str:(B 8####.####◊##(B ##########EV:(B 20Int:(B 15#P......†(B◊(B.#(B #........#SH:(B 0Dex:(B 28##...#.#Y(B◊(B.#(B ##..####.##(B XL: (B11 Next: (B74% Place: (BLair:1#.Y####.Y@#(B #.##(B #.◊#(B Noise: (B===------ (B Time:(B 9255.9 (0.0) ########YY#(B #...##(B #.#(B ##.##(B m) (B+0 orcbow (B..........#(B ##...#####.#(B #..#Fire: m) (B+0 orcbow (B..........#(B #.........#####.# #####.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B YY(B (B2 elephants (trample, 1 ally target)(B#...#(B .............########..†.........(B<(B.....##...................# (B_(BThe elephant is almost dead.(BFire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)  You shoot an arrow. The arrow hits the elephant!  (BThe elephant is almost dead.(BE:j(BE:j>>(B2(B8E:j;==(B6.7 (0.8E:j(BE:jFMFire: m) +0 orcbow (B Press: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Balmost dead(B, ally target, 92% to hit)  You shoot an arrow. The arrow hits the elephant!  (BThe elephant is almost dead.(B _The elephant closely misses you.(B The elephant misses you.(BE:jE:j8L ; (B.E:jcM (BYou shoot an arrow. The arrow hits the elephant.  You kill the elephant!(BE:jS C.Y(BE:j[ (B  (B (Belephant (trample,(BE:jb 2(B87.5E:jo (BE:jq  E:jor Y_Fedhas appreciates your contribution to the ecosystem.(BE:j F:jT(B ###(B ###(B###.####◊##(B #########P......†F:j2........#(B F:j±##...#.#.(B◊(B@#(B ##..####.#(B F:jQ#.Y####.Y.#(B F:j-#(B #.◊ ########YY#(B #...##(B F:j\#.##F:je##...#####.#(B #. .......F:j ......#####.F:j#(B #####.#...#(B #...............#F:j:###Y..#(B ###..........#.#.#..#(B .......F:jc#######F:j;(B #..†F:j3(B<(BF:jK(BF:j"(B4F:j:(B=(B--F:jA8.5 (1.0F:jx(BF:j _The elephant misses you.(B The elephant barely misses you.(BF:jNF:jR](B ###(B ###(B  ####.####◊##(B ##########(B #P......†@.#(B #........#...#.#.(B◊(B.#(B ##..####.##(B #.Y####.Y.#(B #.##(B #.◊# #########YY#(B #...##(B #.#(B ##.##.#(B ##...#####.#(B ..# ...........#(B #.........#####. ######.#...#(B #...............#####Y..#(B ###..........#.#.#.#(B #...#(B ..#######(BF:jqEY.(BF:j F:jro(B You walk carefully through the plants. The elephant attacks as it pursues you!F:jF:jp(B5=(B--(B60.0 (1.5F:jԈ(BF:j[ F:j_The elephant misses you.(B The elephant closely misses you.(BF:jF:jQ  F:jQ $(BF:j)R  F:jTR O(BYou shoot an arrow. The arrow hits the elephant!  F:j|R N(BThe elephant is moderately wounded.(BF:jS F:joT (B6F:jT (B=F:jV =(B==(B==F:j[V 7 (0.7F:j\ (BF:j9^  F:j^ F:j^ _The elephant misses you.(B The elephant completely misses you.(BF:j` F:jSW (B You shoot an arrow. The arrow hits the elephant.F:j\(B7=(B1.5 (0.8F:jʞ(BF:jLd _(BThe elephant is moderately wounded.(BG:j3m. (B You shoot an arrow. The arrow hits the elephant.  (BThe elephant is moderately wounded.(BThe elephant tramples you. You hold your ground!(B6(B2.2 (0.7G:jp(BG:jTsP _The elephant barely misses you.(BG:jItG:j_ (B You shoot an arrow. The arrow hits the elephant!  G:jK(BThe elephant is heavily wounded.(BG:j"(B7G:j((B3.0 (0.8G:j(BG:j& _The elephant barely misses you.(B The elephant closely misses you.(BG:j}G:j (B (BYou shoot an arrow. The arrow hits the elephant!!  G:jL(BThe elephant is severely wounded.(BG:j,G:j!(B8G:jw(BG:jw _The elephant misses you.(B The elephant completely misses you.G:j (BG:jG:j G:j(B (BYou shoot an arrow. The arrow hits the elephant!  (BThe elephant is almost dead.(BG:jm*(B4.6G:jM(BG:j G:j<d_The elephant completely misses you.(B The elephant trunk-slaps you.G:jCG:j (B.(BYou shoot an arrow. The arrow hits the elephant.  G:j @You kill the elephant!(BG:j U(BG:jx V(B8(B1835.4G:j (BG:jO  G:j/ a_Fedhas appreciates your contribution to the ecosystem.(BG:j G:j^ (B###(B #######.####◊##(B ##########G:j :#P......†(B◊(B.#(B #........#(B ##...#.#.(B◊(B@#(B ##..####.#G:j |.Y####...#(B #.##(B #.◊#(B ########YY#(B #...##(B #.#(B ##.##(B G:j? ..........#(B ##...#####.#(B #..#(BG:j v#(B #.........#####.#(B G:j #####.#...#(B #...............##(B  ###Y..#(B ###..........#.#.#.#(B #...#(B .............#######(B#..†...(B<(B.....#(BG:j (BG:jR$ "(B9G:j=% K(B=(B---6.4 (1.0G:j+ (BG:j. G:j (BG:j G:j ---G:j (BG:j (BG:jj H:j(BH:j(BH:j(BH:jS"e(B(B40=(BH:j#%(BH:j92(BH:j3H:j4L(B2(B=(BH:jI(B(B(B3=(B(BH:jP(BH:jTH:jU(B4H:j1U(B=H:jNU(BH:jV(BH:ja(BH:jMbL(B5=(BH:je(BH:j!(B§H:j؍(BH:j:(B6(BH:j(BH:j (B_Your briar patch disappears in a puff of smoke!(B(B47=(B(BH:jQ(BH:jZ(B8(B=(BH:j(BH:jAW(B(B9(BH:j(B(B50=(B(BH:jE(B(B2(B=(B(B(B(B3=(B(B(B(B4(B=(B(B(B(B5=(B(B(B(B6(B=(B(B(B(B7H:j (BH:j(BH:j% O(B8=(BH:j#(BH:j3H:j 4,§(BH:jTI(BH:jJH:jKQ(B9(B=(BH:jrM(BH:jX H:jY (BH:j@YR_Your briar patch disappears in a puff of smoke!(BH:jmZ((B60H:jv\(BH:j}c(BH:j^dH:jd(B2H:jd*=(BH:j7f(BH:jp(BH:jqX(B3(B=(BH:jr(BH:jy(BH:jzH:j{(B4H:jD=H:j(BH:jE(BH:j(BH:j@(B5(B=H:j>(BH:jD(BH:j (BH:jO(B6=(BH:j(BH:j(BH:j(BH:j(BH:j(BH:j$(BH:js(BH:j.(BH:j8(BH:j(BH:j(BH:jN(BH:j(BH:j(BH:j(BH:j:(B=(BH:j'(BH:j(BH:j(BH:j(BH:j(BH:j(BH:j$(BH:j(BH:j(BH:j(BH:jH(BH:j(BH:j (BH:j  (BH:jA (BH:j2 (BH:j (BH:j\ (BH:j` (BH:j (BH:j (BH:j" (BH:j0 H(B(B(BH:jt2 (BH:j 9 (BH:j9 (BH:jO< (BH:j? (BH:jJ (BH:jXL (BH:jM (BH:jP (BH:j2W (BH:jX (BH:jGY (BH:j[ (BH:jo (BH:jp (BH:js (BH:j9w (BH:j (BH:jf 0(B(BH:j (BH:j͑ (BH:j̒ (BH:j (BH:jΣ (BH:j (BH:j/ (BH:j޴ (BH:jͷ (BH:jm (BH:jN (BH:j6 (BH:j] (BH:j (BH:j' 0(B(BH:j (BH:j (BH:j. (BH:j= (BH:j (BH:j 0(B(BH:j (BH:j, x(B(B(B(B(BH:j (BH:jc! (BH:j# (BH:j& (BH:jd- (BH:jS. (BH:j$0 (BH:jw2 (BH:jr? `(B(B(B(BH:j2G (BH:jQ H(B(B(BH:j|U (BH:jW 0(B(BH:jn\ (BH:j` l (B (BYou encounter a death yak.(BH:jp (B #........#(B #..#####.#(B  #..#####.######........#(B #.....(B[(B.........##..###.)........##.##(B #..####.##.#(B #.#(B #..#(B ###..##(B ##.#(B #..##(B #...#(B #..####...######.P#(B ##@..............##(B ...............##..###(B ..........#.##.#####(B  ........#####.#(B ........#(B #.#(B (BY(B........(B ..#(B (BY(B  (B (Bdeath yak (asleep)(B .........(B  .........(B  H:j| &(B317.4 (H:j~ B51.0)(B8.4 (52 _H:j (BI:j8 I:jA:...#   #.#  #.....[  #..###.)  #.##   #.# #..#  ##.# #..##  #..####... ##@....... ...............  ..........#.##.#####  ........######.#  ........# #.#  (BY(B........ ..#  ......... ...  ......... ... (BI:jlt(B ...#(B   I:j#.#(B  #.....(B[(B  #..###.)(B  #.##(B   #.#(B #..#(B  ##.#(B #..##(B  #..####...(B ##@.......(B I:jl...............(B  ..........#.##.#####(B  ........#####(B ........#(B  I:j(BY(B........(B ..#(B  .........(B I:jL .........(B  I:j (BI:j (BI:jC(B I:jT_(BA death yak is nearby!(BI:j|&I:j/4)(BI:j8)(BI:j:)(BI:jA5:)(BJ:jn?:)(BJ:jo:)(BJ:jD (B.(BY(BYou shoot an arrow. The arrow hits the death yak!  The death yak bellows!  The death yak is lightly wounded.......(BY(B(B===9.2 (0.8)J:j@(B _You hear a bellow!J:jR)#..#####..##J:jT(B ......#(B #..######..#####.######.....(B[(B...###.)........##(B #..####.##.#(B  #.(B ###..##.#(B #..##(B #...#.@####...######.P(B ##.......##...............##..####..........#.##.#####........#####........#(B #.#(B.Y#..........(B ...(BJ:j`4(BY(BJ:jj(BY(B  (B (Bdeath yak(B.(B(B---20.2 (1.0J:j(BJ:j (B ##...#..#####..##(B ......#(B #..######..#####.######...(B[(B..###.).......#(B #..####.##.#(B   ###..###@#(B #..##(B #.....####...######.P(B ##...............##..........##..####......#.##.#####.....######.#(B......#(B #.Y.#(B(B---(B1(BJ:j! J:j (BM.(B ##...#..#####..##(B ......#(B #..######..#####.######...(B[(B..###.).......#(B #..####.##.#(B   ###..###.#(B #..##(B #...#..####...######.P##...............##.#...###.....(BJ:j @(B(B2J:jJ (BJ:jo(BM#.(B ##..##(B #.(B ##...#..#####..##(B ......#(B #..######..#####.######...(B[(B..###.).......#(B #..####.##.#(B   ###..##.#(B #..##(B #...#..####...######.P##....#(BJ:jX(B(B3(BJ:j"K:j(B(B(B _(BNo target in view!K:j29(BM#(B ...#####.(B ##..##(B #.(B ##...#..#####..##(B ......#(B #..######..#####.######....(B[(B...###.).......#(B #..####.##.#(B   ###..###.#(B #..##(B #...#..##(B(B(B4 _(BK:jK (BM##.####........#(B ...#####.(B ##..##(B #.(B ##...#..#####..##(B ......#(B #..######..#####.######...(B[(B...###.).......#(B #..####.##.#(B #.#(B #..#(B ###..##...(B(BY(BK:j2p (BY(B  (B (Bdeath yak(B(B5(BL:jAL:j=B/)(BL:jq}5)(BL:j5)(BL:j&L:j&0)(BL:jX5)(BL:j_5)(BL:j6 (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak!L:j!J.L:jKY.... #(BL:jP7(B===9 (0.7L:jc(BL:j*e _(BThe death yak is moderately wounded.(BL:jL:j/)(BL:j-5)(BL:jJF)L:jF(BL:j1L:j0)(BL:j=5)(BL:jY (B(BY(B.(BYou shoot an arrow.  The arrow hits the death yak but does no damage.....(B(B6.7 (0.8(BL:jǙe _(BThe death yak is moderately wounded.(BL:j4)(BL:jS5)(BL:j)5)(BL:j5)(BL:j t (B....(BYou shoot an arrow. The arrow hits the death yak.(B7.5(B _(BThe death yak is moderately wounded.(B)(BL:j 5)(BL:jeS 5)(BL:j 5)(BL:j 5)(BL:jI 5)(BL:jTI 7)(BL:j I(BY(B.(BL:jߧ .....(B(B8.2 (0.7(B _You shoot an arrow. The arrow barely misses the death yak.(BL:j 4)(BL:jX )L:j* (BL:jo 5)(BL:j (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak!L:j 7..(BL:j /(B9.0 (0.8L:j z(B _(BThe death yak is heavily wounded.(BL:j4)(BL:j~5)(BL:jI (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak!L:jL. (BL:j!((B8L:jx{(B _(BThe death yak is severely wounded.(BL:j4)(BM:j M:jd(B.# (BYou shoot an arrow. The arrow hits the death yak!M:j $+(B30.6M:j'(BM:j)W _(BThe death yak is almost dead.(BM:jY\M:jM:jƉ/)(BM:j M:jT(B(BY(B.(BYou shoot an arrow. The arrow hits the death yak.M:jG(B(B1.3 (0.7M:jt(BM:j) M:ja)I_(BThe death yak is almost dead.(BM:j0M:j4)(BM:j5)(BM:j95)(BM:j 5)(BM:j5)(BM:j5)(BM:jH7)(BM:jf/ (B(BY(B......(BYou shoot an arrow. The arrow barely misses the death yak.(BM:jS(B50------(B2.0(B _The death yak gores you!M:j-| M:jK}$(BM:j}.M:j}P(BYou shoot an arrow. The arrow hits the death yak!  M:j#~)You kill the death yak!M:jK~(BM:j?.(BM:jr (B1------(B908 (0.8 M:j7_Fedhas appreciates your contribution to the ecosystem.(B(B _Your Hexes skill increases to level 9!(BM:j8(B(BM:j!(BM:j8C _(BNo target in view!M:jLM:jŘ8(B(BM:jb(B _(BNo target in view!M:j] (B  ##(B #...#####(B ##..#(B  #....#(B ##..#####..#(B #........#(B ########.######.......(B #.....(B[(B.###.).#.##(B #..####.###.#(B #..#(B ###..##...........######.#(BM:jl (BM:j|p H(B2---3.8 (1.0 _M:jay (BM:j˂ N:jʡ O(B(B(BN:jw (BN:j N:jE H(B3=(BN:j (BN:jl (BN:j X(B4(B=(BN:j (BN:j n(B(B5=(B(B(B(B7(B=(B(B(B(B8=(BN:j;4 (B(B(B9(B=(B(BN:jyB X(B(B60(BN:jS (B(B1=(B(BN:j_ (BN:j}u p(B2(B=(B(BN:jI| (BN:j| '(B3N:j} (BN:jg (BN:j O(B4=(BN:jޖ (BN:j| (BN:j X(B5(B=(BN:jC (BN:j̨ (B(B6=(B(BN:j (BN:jz(B(B(B(B(B(B(B(BN:j(BN:j(BN:j(BN:j(BN:jm-w (B (BYou encounter a death yak and 2 yaks.(BN:jnS7#..####(B #..#(B .......#(B #..#####..#####.######.......(B #.....(B[(B........(B #..###.).......(B #.##(B #..####.(B #.#(B #..#(B ###..####.#(B #..##(B #...##.@####...######.P#---##...............##...............##..####(B ..........#.##.#####(B........######.#(B........#(B #.#(B Y(B  (B (Bdeath yak (wandering)(BYY.....(B ..#(B YY(B (B2 yaks (wandering)(B.Y......(B ...(B.(B ...(B(B496.0)S(BN:jG (B.(BThe death yak bellows! You hear a bellow! You hear an angry hiss.Y(B(BY(B(BY(B.(B (BY(BY(BYYY(B(BYS(B  (B (Bwater moccasinYou encounter a water moccasin.(B (BYou encounter a yak.(B x2  You hear a bellow! You hear a croak.(B=(B==50.8 (17(B _The yak leaves your sight. x2P:j,(BM ##...#..#####..##(B ......#(B #..######..#####.######.....(B[(B.#..###.).......#.##(B #..####.##.#(B  #.(B ###..###@#(B #..##(B #.....####...######.P(B ##...............##...............##..####.....#.##..#Y.(B.Y(BSY(BP:jf(B(B--1.0)(B _You hear a croak.P:jfP:jg(BM.(B ##...#..#####..##(B ......#(B #..######..#####.######...(B[(B.#..###.).......#.##(B #..####.##.#(B   ###..###.#(B #..##(B #...#..####...######.P##...............##.#...###.....(BP:jOw(BP:jx<--(B2P:j7}(BP:jP:j(BM#.(B ##..##(B #.P:j*(B ##...#..#####..##(B ......#(B #..######..#####.######...(B[(B.#..###.).......#@##(B #..####.##.#(B  #.(B ###..##.#(B #..##(B #...#..####...######.P##....#(BP:jp(BP:j((B3P:j(BP:juP:j P:j }(B (BAbility - do what?CostFailure P:jn (B Invocations -  X - Renounce ReligionNone0% (Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-10%  c - Overgrow8 MP, Piety---11% [(B?(B] toggle between ability selection and description.P:j+ P:jP P:jY (B#.(B ##..##(B ##..#(B #.#(B (Bmmoncure the Skirmisher(B#....#(B #..#(B #.#(B (BDeep Elf of Fedhas ****..(B##...#(B #..#(B #.#(B Health: (B66/66 (B========================(B#..#####..##(B #..#(B #.#(B Magic: (B18/18 (B========================(B#........#(B #..#####.#(B AC:(B 14Str:(B 8P:jZ =#..#####.######........#(B EV:(B 21Int:(B 15#.....(B[(B.........#(B SH:(B 0Dex:(B 28#..###.)........#(B XL: (B11 Next: (B90% Place: (BLair:1#@##(B #..####.##.#(B Noise: --------- (B Time:(B 9353.8 (0.0)#.#(B #..#(B ###..##(B m) (B+0 orcbow(B##.#(B #..##(B #...#(B Fire: m) (B+0 orcbow(B#..####...######.P###...............##...............##..####..........#.##.#####........######.#..YY....#(B #.#(BYou encounter a death yak and 2 yaks.(BThe death yak bellows! You hear a bellow! You hear an angry hiss.  P:jZ (BYou encounter a water moccasin.(B (BYou encounter a yak.(B x2  You hear a bellow! You hear a croak. _The yak leaves your sight. x2 _You hear a croak.P:jr P:jr C(B◊◊◊(BP:jps P:js 3(B5----P:js &(B4.8 (1P:j2{ (BP:j| 9 _A briar patch grows up from the ground. x3P:j~ Q:j;(B  #....#(B ##..#####..#(B #........#(B ########.######.......(B #.....(B[(B.Q:jv<.(B◊◊(B###.)#.##(B #..####.###@#(B #..#(B ###..####.#(B #.....####...######.P#....#.Y.Y.....(B ..#(BQ:j'}z(B(B6=---(B6.3 (1.5Q:jT(B _You walk carefully through the plants.Q:j|l(B ##..#####..#Q:j(B #........#(B ########.######.......Q:j(B #.....(B[(B.(B◊◊(B###.)#.##(B #..####.###(B◊(B#(B #..#(B ###..####(B #...#..####...######.P##...............#.#...###......SY......(B ...(BF(BF.(BF(B  (B bullfrog (wandering)(B70(B _(BYou encounter a bullfrog.(BQ:jQ:jZ 4)(BQ:j 5)(BQ:j- 5)(BQ:j & (BF.(BYou shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!  (BThe bullfrog is heavily wounded.(B..F(B  (Bally target)(B===8.1 (0.8(B _You hear an angry hiss. You hear a bellow! x2Q:jr()Q:j((BR:j35)(BR:jKT R:jT(BF.(BYou shoot an arrow. The arrow hits the bullfrog.R:jds. (B(B9R:j1o(BR:j[ _(BThe bullfrog is severely wounded.(BR:jR:j24)(BR:j<5)(BR:j5)(BR:j)5)(BR:j5)(BR:j5)(BR:j7)(BR:jF.(B.....(B(B7(B=(B=(B9.7R:j(B _You shoot an arrow. The arrow barely misses the bullfrog.(BR:j<4)(BR:je5)(BR:j5)(BR:j(5)(BR:j5)(BR:jH5)(BR:jg47)(BR:jzA (BF.R:j$.....R:jNs(BYou shoot an arrow. The arrow barely misses the bullfrog.(BR:jƿ(B3--(B60.5(B _The bullfrog hits you.R:j/ (B†(BYou shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!(B(B(B4=-(B11.2 (0.7(B _Fedhas appreciates your contribution to the ecosystem.(BR:j[(B(B(B _(BNo target in view!R:j(B(B(B _(BNo target in view!R:jR:jy (B(B(B _(BNo target in view!R:j R:j{O (BR:jfR (BR:jX (BR:jY C _(BNo target in view!R:jC[ R:jo(BR:jp (BR:jۀb(B _(BNo target in view!S:j}(B #..#####..#(B #........#(B ########.######.......(B #.....(B[(B.S:j73(B◊◊(B###.)#.##(B #..####.###(B◊(B#(B #..#(B ###..####.#(B #...#.@####...######.P#...............#...............##..####(B .....#.##..#.............(B .....(BS:j(BS:jy(B5(B=(B---2.2 (1.0 _S:j(B _(BNo target in view! __(BYou see here a bullfrog corpse(B.S:jQS:j/(B  #........#(B ########.######.......(B #.....(B[(B.(B◊◊(B###.)#.##(B #..####.###(B◊(B#(B #..#(B ###..####.#(B #....†####...######.P##@..............#.......##..####(B ..........#.##.#####(B ........(BYY(B  (B (Bdeath yak (wandering)(B..........(B(BY(B.(B(B(B(B6=(B8(B=(B==---(B3S:j>s(B _(BYou encounter a death yak.(BS:jR~4)(BS:j/9)(BS:jb:)(BS:j0:)(BS:j  (BY(BYou shoot an arrow. The arrow hits the death yak.S:j  (B.(BY(BThe death yak is lightly wounded.S:j....(B(ally target)(BY(B  (B (Byak(BS:ju9(B===4.0 (0.8S:jp#(BS:j%N _(BYou encounter a yak.(BS:j)S:jb4)(BS:jA9)(BS:jQ:)(BS:j] (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak!S:j0CY.(BS:j1Y(BS:j  (B..Y(B (B2 death yaks (1 wandering, 1 ally tar…)(BThe death yak is lightly wounded.S:j((B8S:jm(BS:j S:j@N_(BYou encounter a death yak.(BS:jS:j>#..#####..##(B ......#(B #..######..#####.######.....(B[(B.#(B◊◊(B###.).......#.##(B #..####.##.#(B S:jt #(B◊(B ###..##.#(B #..##(B #...#.@####...######.P(B ##.......##S:j...............##..####..........#.##.#####S:j .Y..(BY(B...#####........#(B #(B  (B (Bdeath yak (ally target)(BY.#(B..........(B ...(BS:jZS:jQx(BY(B.(BY(BS:jY(B (B2 death yaks (1 wandering, 1 ally tar…)(B.(B(B---5.8 (1.0S:j(BS:j;r _(BYou see here a bullfrog corpse(B.S:j`T:j4!(B ##...#..#####..##(B ......#(B #..######..#####.######T:j*5.....(B[(B.#(B◊◊(B###.).......T:j7'#.##(B #..####.##.#(B  #(B◊(B ###..###@#(B #..##(B #....†####...######.P(B ##...............##..........##..####....Y....#.##.#####Y......######.#(B......#(B #...#Y(BT:jE2(BY(BT:jP7.(BY(B  (B (Bdeath yak (ally target)(B(B===(B---(B6 _T:j[(BT:j4)(BT:ja5)(BT:j (B†.(BYou shoot an arrow. The arrow hits the death yak.(B===7.5 (0.7T:j(BT:jp T:j"_The death yak is lightly wounded.T:jT:j4)(BT:j5)(BT:j0 (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak.T:jRP|† (B(B8.3 (0.8T:j a(BT:jc T:jgW_(BThe death yak is moderately wounded.(BT:jk4)(BT:jP% (B(BY(B.(BYou shoot an arrow.  The arrow hits the death yak but does no damage.T:j./(BT:jw0/(B9.0 (0.7T:j[(BT:j`^ _(BThe death yak is moderately wounded.(BT:jcT:j\ 4)(BT:je 5)(BT:j 5)(BT:jn 5)(BT:j 5)(BT:j 5)(BT:j8 7)(BT:j! (BY(BYou shoot an arrow. The arrow barely misses the death yak.(BT:j T:j 2(BY(B.T:jۢ =... .T:j iY(B  (B (ByakT:j 0(B.(BT:jw =(B51------T:j &(B8 (0.8T:j0 (BT:jҰ . _The death yak gores you!T:j (B (BYou shoot an arrow. The arrow hits the death yak.T:j %(B2T:j ------(B70.6(B _(BThe death yak is moderately wounded.(BT:j6 Y. (B_The death yak gores you!  You shoot an arrow. The arrow hits the death yak. _(BThe death yak is moderately wounded.(B  You shoot an arrow.  The arrow hits the death yak but does no damage.  S(BS(B  (B (Bwater moccasin(B(B1.4(B _The death yak gores you.U:j=* (BU:j=Y.(BYou shoot an arrow. The arrow hits the death yak!  (BThe death yak is moderately wounded.(BU:jCU:jIC=S.(BU:joO(BU:jFQ`(B45(B--(B2.2U:jZ(B U:jDZ!_The death yak gores you!U:j]U:j (B(BY(BYou shoot an arrow.  The arrow hits the death yak but does no damage.  (BThe death yak is moderately wounded.(BU:j+ (B(BY(B (B2 death yaks (1 ally target)(BThe yak misses you.(B The death yak completely misses you.(BU:ja_(B6(B--(B3.0U:jG(BU:j[ _(BYou encounter a death yak.(BU:jjK (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak.  (BThe death yak is moderately wounded.(BYou hear a bellow!(BY(B (B(BY(B (B3 death yaks (1 ally target)(BThe death yak barely misses you.(B The yak gores you.(B8(B _You hear a bellow! x2U:jc (B You shoot an arrow. The arrow hits the death yak!(B4.5 (0.7(B _(BThe death yak is heavily wounded.(BU:jm.(B ##...#..#####..##(B ......#(B #..######..#####.######.....(B[(B.#(B◊◊(B###.).......#.##(B #..####.##.#(B   ###..###.#(B #..##(B #...#Y(BY(B####...######.P(B ##S..............##......##..####.....(BY(B...#.##.#####Y......#####....#(B #.#(BU:j;oJ(BY(B.(BU:j p3(BY(B†U:j'p(BU:jDqU:jhqE(BY(BS(BU:jq(BU:j)u<.Y(BU:j x1Y(BU:jxM(BY(B.(BU:ju}(BY(BY(B(BY(BU:joYY(B (B3 yaks(BU:j o(B35(B----(B-6.0 (1.5U:j(BU:j(U _You walk carefully through the plants. The death yak gores you!U:j8 ( (B.S(BYou shoot an arrow. The arrow hits the death yak!Y.(BY.(B(BY(B.(B(BY(B(BY.(B(B(BU:j U:j Y(BY(B (B4 death yaks (1 ally target)(B (B2 yaks(BU:j! h(B6(B=---(B=U:j! 8 (0.8U:j}8 {(B _(BThe death yak is severely wounded.(BU:j,  U:jq (BS.(BYou shoot an arrow. The arrow hits the death yak.  The death yak is lightly wounded.U:j (BU:j W(B7=(B7.6U:j< C(B _You hear a bellow! x2U:j (B(B§(BYou shoot an arrow. The arrow hits the death yak!  (BThe death yak is moderately wounded.(BU:j J(BY(BY(BU:j (BU:jU (B(BY(BYYour briar patch disappears in a puff of smoke!(BU:j (BU:j CY.(BU:jW (BU:jk E(B8(B8.4U:j(BU:jR _The death yak closely misses you.(BU:jV:j s V:j-t(B.Y(BYou shoot an arrow. The arrow hits the death yak!!V:j^V:jr<Y.(BV:jy (B.(BThe death yak is heavily wounded.(B(B9.1 (0.7(B _The death yak misses you.(BV:j#.(B ##..##(B #.(B ##...#..#####..##(B ......#(B #..######..#####.######....(B[(B.#.(B◊(B###.).......#@##(B #..####.##.#(B  #(B◊(B ###..##(BY(B#(B #..##(B #...#(BYY(B####...######.P(B ##(BY(BS.......##.YY.......##..####....Y....#.##.#####Y......######(B #(B(B(BY(BV:j> V:j(BY(B (B3 yaks(BThe death yak is struck by your briar patch's thorns.V:j~#(B40V:jJ(B=(B-80.1 (1.0V:jF(BV:jv4 _The death yak gores your briar patch!V:jV:jcS#(B ...####V:j`#.(B ##..##(B #.(B ##...V:jg%#..#####..##(B ......#(B #..######..#####.######.....(B[(B..V:j{#@(B◊(B###.).......#.##(B #..####.##.#(B  #(B◊(B ###..##(BY(B#(B #..##(B #...(BYY(B####...######.P(B ##(BY(BS.......##.YY.......##..####....YY...#.##.#####Y####(B(B(B.Y(BY(BV:j.V:j0(B2(BY(B (B4 yaks (1 wandering)(B(B1=(B--(B1V:jLS(B _The death yak gores your briar patch!V:j4)(BV:jAf (B)(BYou shoot an arrow.V:j#§V:j4(BYou shoot an arrow. V:j Fedhas protects your plant from harm.(Barrow hits the death yak!  (BThe death yak is almost dead.(B  !!  Your briar patch is destroyed!(BV:jBY.(BV:jV:j.(B1(B(B2(B=(B==9 (0.8V:j{(B _Your briar patch disappears in a puff of smoke!(BV:ji##.####........#(B ...#####.(B ##..##(B #.(B ##...#..#####..##(B V:ji......#(B #..######..#####.######....(B[(B..#.(B◊(B###.).......#.##(B #..####.##.#(B  #§(B ###..#V:ji#(BY(B#(B #..##(B #...V:jjG(BYY(B####...######.PV:jj(B V:jKj##(BY(BS.......##(B (B3 yaks(B.YYY......##..####V:jWj....YY...#.##.#####V:jaj(BV:j}(BY(B.(B(BY(B†(BV:j~0.(BV:jtY(B (B2 yaks(BV:jf(B3=(B---2.9 (1.0V:j (BV:j6V:j4)(BV:j5)(BW:j" (B§(BYou shoot an arrow. The arrow hits the death yak!  You kill the death yak!(BW:j1%AS.(BW:jK(1Y(BW:j)cS(BY(B(BW:j*BY.(BW:j8+J(BY(BS(BW:j+(BW:j 9..(B†(B (B3(BYY(B (B3 yaks (1 wandering)(BW:j:?e(B4(B=(B8===W:js?3.7 (0.8W:jH(BW:jJg _Fedhas appreciates your contribution to the ecosystem.(BW:jLW:j4)(BW:ji5)(BW:jS5)(BW:j# (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak.W:j=..(BW:j[*(B4.5W:j(BW:j\ _(BThe death yak is severely wounded.(BW:jW:jW:jd/)(BW:j5)(BW:j;N (B.Y(BYou shoot an arrow. The arrow hits the death yak!W:jQJ(BY(B.(BW:jUW:j>U+Y(BW:jW:(BY†(BW:jlXBS.(BW:jc.YYY(B (B4 yaks (1 wandering)(BW:jf4(B5=W:j$g#(B5.3W:jq(BW:j"sW _(BThe death yak is almost dead.(BW:j$uW:jd4)(BW:jM (BY.W:jj(BYou shoot an arrow.  The arrow hits the death yak but does no damage.W:j̴+.(BW:j(BW:j(BW:jJ(BY(B.(BW:j׷G(BY(B†(BW:jw>.Y(BW:jW:jwD(BY(B.(BW:jN0Y(BW:j#O.Y(BW:jb.(BY(BW:jXE(B6(B6.1W:j(BW:j\ _(BThe death yak is severely wounded.(BW:jW:jd)W:j(BW:j5)(BW:j+6 (B.S(BYou shoot an arrow. The arrow barely misses the death yak.(BThe arrow hits the death yak!W:jA8:(BY†(BW:j9YW:jd9#.(BW:j9W:j9,(BY(B.W:j9(BW:jC:BY.(BW:j~:7Y.(BW:j:L(BY(B.(BW:j.E(BW:jEW:jE3(B47=W:jE&(B8 (0.7W:j{N(BW:jP0 _The death yak is lightly wounded.W:jQW:j| (BS†(BYou shoot an arrow.  W:j  tThe arrow hits the death yak but does no damage.Y.(BW:jR (B(B8(B=(B7.6 (0.8(B _(BThe death yak is severely wounded.(BW:j W:j- [##◊##.#(B ###.......##.####........#(B ...#####.(B ##..##(B #.(B W:j- ##...#..#####..##(B ........#(B #..######..#####@######.(BY(B...(B[(B.#.(B◊(B###.).......#(BY(B##(B #..####.##.#(B #(BY(B ###..##S#(B #..##(B #...YY####...######.P(B (B3W:j. yaks(B ##.......##..Y.......##..####(BW:jE +§(B(B(B(BY(B.(B(BY†(BS.(BW:jtR " (BYYour briar patch disappears in a puff of smoke!(B(BY(B.(BY.(BW:jX R(B(BY(B W:jY X(B4 yaks(B.(BW:jZ 9(B9--8.6 (1.0W:jg (BW:ji  W:ji D_The death yak closely misses you.(BW:jrm W:j_ (B .....###P#######◊##.#(B ###.......##.####........#(B #..##(B #...#####.(B ##..##(B #....#(B ##...#..#####..##(B .......@#(B #..######..#####.######..(BY(B...(B[(B..#(BYY(B###.).......#.##(B #..####.##.#(B #S(B ###..##Y#(B #..##(B #...(B (B2 yaks(B.Y####...######.P(B ##YY.......##(BS(B†(B(B(BY(B(BY(B.(B(BY(B.(B (BS.(BThe death yak attacks as it pursues you!(BY(B.(BY(B (B3 yaks(B.(B(B50=--(B9(B _The death yak misses you.(BY:j(B .....###P#.######(B ##◊##.#(B ###....#Y:ji(B ##(B #.#(B #...####.#(B #.#(B #..##(B #...#####.#(B #.(B ##..##(B ##..#(B #.#(B #....#(B #..#(B #.#(B ##...#(B #..#(B #.#(B #..#####..##(B #..#(B #.#(B #.#(B #..#####.#(B #..#####(BY(B######.#(B #(BYY(B...(B[(B.#(B #S.###.).#(B #.##(B #..####.##.#(B #(B†(B#(B #..#(B ###..(B ##Y#(B #..##(B #...(B (B2 yaks(B #YY####...######.P(B ##.Y.(BY:jwY:j<Y.(BY:j BY(B(BY(B.(B(BY(B.(BS.(B†(B(BY:j8Y:jD9(B1(B=Y:jR (B-Y:j] 90Y:jf(BY:jaY:jH(B .....###P#.(B ##◊##.#(B ###....(B ##(B #.#(B #...####.(B #.#(B #..##(B #...#####.(B #.(B ##..##(B ##..#(B #.(B #....#(B #..#(B #.(B ##...#(B #..#(B #.(B #..#####..##(B #..#(B #.(B #Y:jI%.(BY(B#(B #..#####.(B #..#####(BY(B######.(B #YS...(B[(B.(B #..###.).(B #.##(B #..####.##.Y:jI(B #Y#(B #..#(B ###..(B (B2(B ##Y#(B #..##(B #S(B  (B (Bwater moccasinY:jJ(B #Y†####...######.(B ##.Y.(BY:jMA(BY(B.(BY:jQz.(B(BY(B.(BY:jvS(B(B2-(B1Y:j|(BY:jY:jז(B .....###P#.(B ##◊##.#(B ###..(B ##(B #.#(B #...####(B #.#(B #..##(B #...#####(B #.(B ##..##(B ##..#(B #(B #....#(B #..#(B #(B ##...#(B #..#(B #(B #..#####..##(B #..#(B #(B #....@.(BYY(B#(B #..#####(B #..#####.######...(B #Y....(B[(B.(B #S.###.)(B #.##(B #..####.##(B #Y#(B #..#(B ###(B ##Y#(B #..##(B #(B #Y†####...######(B ##.Y(BY:j4(BY(BY:jD(BY(B.(BY:jY:jr>(BY(B.(BY:j.(BY(B (B3 death yaks(B(B3=(B2Y:j"(BY:je Y:jf(B(BY(B.(BYou shoot an arrow. The arrow hits the death yak.Y:j+p Y:jmp(BS(BThe death yak is almost dead.(BY:j'vS(B  (B (Bwater moccasin(BY:jwa(B43(B----(B===Y:jw3.4 (0.8Y:jw(BY:j͙. _The death yak gores you!Y:j  Y:j8 (B(BY(B.(BYou shoot an arrow. The arrow hits the death yak!Y:jU Y:jg <S.(BY:jH o (B (BThe death yak is almost dead.(BY:j; "(B4Y:jU N(B=---(B4.1 (0.7Y:j t(B _The death yak completely misses you.(BY:j` > (BY(BYou shoot an arrow. The arrow hits the death yak. (BY(B  (B (Byak(BS(B  (B (Bwater moccasinThe death yak is almost dead.(B(B30(B------(B9 (0.8Y:jf (BY:jQg  Y:jmg _The death yak gores you!Y:j!m Y:jG (BY:jp (B(B _(BYou are too injured to fight recklessly!Y:j0(BY:j1 (BY:j8(BY:j:Y _(BYou are too injured to fight recklessly!Y:j<Z:j8(B(BZ:j&x(B _(BYou are too injured to fight recklessly!Z:j$Z:j0*((B Z:j*9(BAbility - do what?Z:jD-CostFailure (B Invocations -  X - Renounce ReligionNoneZ:j-0% (Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-9%  c - Overgrow8 MP, Piety---Z:j-q11% [(B?(B] toggle between ability selection and description.Z:jZ:jrZ:j>>(B.....###P#...........####(B (Bmmoncure the Skirmisher(B##◊##.#(B ###...............(B (BDeep Elf of Fedhas ****..Z:j(B##(B #.#(B #...####........(B Health: (B30(B/66 (B==========(B--------------#.#(B #..##(B #...#####(B Magic: (B18/18 (B========================(B#.(B ##..##(B ##..#(B #(B AC:(B 14Str:(B 8#....#(B #..#(B #(B EV:(B 21Int:(B 15Z:jG##...#(B #..#(B #(B SH:(B 0Dex:(B 28#..#####(BY(B.##(B #..#(B #(B XL: (B11 Next: (B98% Place: (BLair:1Z:j2#....@(BYY(BS#(B #..#####(B Noise: (B===------ (B Time:(B 9394.9 (0.0)Z:j#..#####Y######.......(B m) (B+0 orcbowZ:j(B...Z:j#.....(B[(B........(B Fire: m) (B+0 orcbow(B.Z:j)n#S.###.).......#.##(B #..####.##Z:j7#Y#(B #..#(B ###.(B (BYYY(B (B3 death yaksZ:jO(B##Y#(B #..##(B #.(B Y(B  (B (ByakZ:ju(B#Y†####...######(B S(B  (B (Bwater moccasin(B##.Y............(BYou shoot an arrow. The arrow hits the death yak.  (BThe death yak is almost dead. Z:j(B_The death yak gores you! _(BYou are too injured to fight recklessly! Z:jQ_(BYou are too injured to fight recklessly! Z:jK_(BYou are too injured to fight recklessly!Z:jg F(B◊(1 ally target)Z:j (BZ:jb ;(B1(B=Z:j b(B5----(B--5.9 (1Z:j] (BZ:j } _A briar patch grows up from the ground. The death yak completely misses you.(BZ:j< Z:j (B .....###P#.(B ##◊##.#(B ###Z:j (B ##(B #.#(B #...####(B #.#(B #..##(B #...(B #.(B ##..##(B ##..#(B  #....#(B #..#(B #(B ##...#(B #..#(B Z:j=  #..#####(BY(B.##(B #..#(B  #...@.(BYY(BS#(B #..(B #..#####Y######(B ....(B #.....(B[Z:jT V(B...(B #S.###.)Z:je l...(B #.##(B #..####.Z:j{ ..Z:j }(B #Y#(B #..#(B ###Z:j .Z:j ~(B ##Y#(B #..##(B #Z:jĔ K(B #Y†####...Z:j0 .(B ##.YZ:jV (BZ:jW Z:j >(BY(B.(BZ:j (BZ:jg (B3=(B=(B6=---(B---(B7.4 (1.5Z:j (BZ:jѷ  Z:j '_You walk carefully through the plants.Z:j Z:j (B .....###P#.(B ##◊##.#(B ###(B ##(B #.#(B #...####(B #.#(B #..##(B #...(B #.(B ##..##(B ##..#(B #....#(B #..#(B ##(B ##...#(B #..#(B #..#####(BY(B.##(B #..#(B #..@(B◊Y(B.(BY(BS#(B #..(B #..#####Y######(B ....#(B #.....(B[(B..(B #S.###.)..(B #.##(B #..####....(B #Y#(B #..#(B ...(B ##Y#(B #..##(B ...(BF(B #Y†####...(BF(B  (B (Bblink frog (wandering)(B ##.YS(B  (B (Bwater moccasin(B(BF(B.(B(BY(B.(BY.(BY(BY(B(BY(B (B.(BYou encounter a blink frog.(BThe death yak is struck by your briar patch's thorns.  The death yak dies!(B.(BF(B(B (B2 death yaks(BY(B (B2 yaks(B(B.....###P#...........##(B (Bmmoncure the Skirmisher(B##◊##.#(B ###.............(B (BDeep Elf of Fedhas ****..(B##(B #.#(B #...####......(B Health: (B34(B/66 (B============(B------------#.#(B #..##(B #...###(B Magic: (B16/18 (B=====================(B---#.(B ##..##(B ##..#AC:(B 14Str:(B:jr 0m 8#....#(B #..#EV:(B 21Int:(B 15##(B ##...#(B #..#SH:(B 0Dex:(B 28#..#####Y.##(B #..#XL: (B11 Next: (B106% Place: (BLair:1#..@(B◊(B.(BYY(BS#(B #..###(B Noise: --------- (B Time:(B 9398.4 (1.0)#..#####Y######.....(B m) (B+0 orcbow(B....#(B #.....(B[(B......(B Fire: m) (B+0 orcbow(B......(B #S.###.)..........#.##(B #..####......#Y#(B #..#(B ##(B (BYY(B (B2 death yaks(B....##Y#(B #..##YY(B (B2 yaks(B.(BF(B..#Y†####...####(B (BF(B  (B (Bblink frog (wandering)(B##.Y..........(B S(B  (B (Bwater moccasin (B_A briar patch grows up from the ground. The death yak completely misses you. (B_You walk carefully through the plants.  (BYou encounter a blink frog.(BThe death yak is struck by your briar patch's thorns.  The death yak dies! (B_Fedhas appreciates your contribution to the ecosystem.(B (B (BYou encounter a blink frog.(B  The death yak is struck by your briar patch's thorns.  The death yak dies!(B _Fedhas appreciates your contribution to the ecosystem.Your Stealth skill increases to level 10!You have reached level 12!(B  --more--(B[:j(B6(B/719-(B62 4% [:jb9(Bwater moccasin[:j  [:jQE_You feel clever.(B[:j]:jC(B .....###P#.]:j (B ##◊##.#(B ###(B ##(B #.#(B #...####(B #.#(B #..##(B #...##.(B ##..##(B ##..#..(B #....#(B #..#(B ##.(B ##...#(B #..#]:jW(B #..#####Y.##(B #..#(B #.@.(B◊(B.(BYY(BS#(B #..]:jA(B #..#####Y######(B ....##(B #.....(B[]:jWt(B ......(B #S.###.)]:jr..(B #.##(B #..####..(B #Y#(B #..#(B ]:jh...(B ##Y#(B #..##]:j.(BF(B....(B #Y†####...(B ##.Y(B]:jC(BY(B.(B]:j?(BY(B.(B]:jS.]:j(B]:j]:j3<Y.(B]:jvF(BF(B.(B]:j(B]:j_J(B8(B9 _]:j(B]:j]:ja(B #........(B .....###P#◊##.#(B ###......##(B #.#(B #...####....]:j%(B #.#(B #..##(B #...###.##(B ##..##(B ##..#(B ...#(B #....#(B #..#(B ##..#(B ##...#(B #..######Y.##(B #..#...(B◊YY(BSY#(B #..#(B #..#####.######(B ....##(B #.....(B[(B ......#(B #S.###.)...(B .......#(B #.##(B #..##(B .......#(B #Y#(B #..(B  (B (Byak(B ........(B ##Y#(B #..##(B S(B  (B water moccasin]:j>{.F.....(B #Y†####...##(B]:j33Y(B]:j (B.(BThe death yak is struck by your briar patch's thorns.]:j"aY(B(1 ally target)(B]:j#k(B9(B=(B7=]:j$#(B400]:j*(B]:j, ]:jP,A_The death yak gores your briar patch but does no damage.]:jD.]:jC(BM #..†(B<(B #........]:jrD(B .....###P##◊##.#(B ###.......##(B #..####....(B #.#(B .##.##(B ##..##(B #...#(B #.##@.#(B ##.....#####YY##]:jD##...◊YYS.#(B #..##..#####Y######....(B]:jDR....#(B ]:jD.......(B ##Y#(B ..##(B]:jxS(B]:jT5(B40=]:jT!(B1]:j\(B]:j9^]:jp (BM.##.(B #..†]:j8q (B<(B #........(B .....###P]:jXq ##◊##.#(B ###.......##(B #..####....(B #.#(B .]:jmq #.##(B ##..##(B ##.@.#(B #.]:jq R#..#(B ##...]:jq #..#####YY####...◊YYS.#(B #..#]:jq ,#...#(B]:j~ (B]:j C(B1(B2]:jT (B]:jS ]:jU )(BM######...##.(B #..†(B<(B #........]:j X(B .....###P##◊##.#(B ###.......##(B #..####....(B #.#(B ]:j .##@##(B ##..##(B #...#(B #.##..#(B ##...#..#####YY##(B #..###]:j t(B ..#(B ]:j (B]:j_ (B]:j| \(B2(B=(B3]:j (B]:j ^:j&(BM#######.#...#(B ###...#####^:jk#...##.(B #..†(B<^:jC(B #........(B .....###P##◊##.#(B ###.......##(B #..####....^:j(B #@#(B .##.##(B ##..##(B #^:j#...#(B #.##..#(B ##...#(B #..#..#(B^:j(B^:j4(B3=^:jOl(B8(B=(B=(B4^:j(B^:j^:j(BM.........########.#...#(B ^:jOh###...#####.##.^:j[##..†(B<(B #........(B .....###P##◊##.#(B ###.......##.####....(B #.#(B .#.##(B ##..##(B ##...#(B #....#(B #..#^:jʨX##..#..#(B^:jd(B^:jC(B4(B5^:jv(B^:j^:jOeY(BM(B>^:je;(B##...#####.........^:je#########.#...#(B ###...#####(B #...##.##..†.^:je(B<^:jfD(B#####................###P##◊##@#(B ###.......##(B #..####....(B #.#(B .##.##(B ##..##(B ##..###..(B^:j(B(B5(B=(B6(B^:j %(BM##########YY#(B #...##(B (B>(B.##...#####.........########.#...#(B ###...#####.(B #...##........^:jm J(B ##..†.........(B<(B#####.................@###P#◊##◊##.#(B ###.......##(B #..####....#.#(B #..##(B #...##..(B^:j) (B^:jx R(B6=(B9^:j n(B=(B==(B7(B^:js(B #.Y####...#(B #.###########..#(B #...##(B #.#(B ^:j3(B>(B.....#(B ##...#####.#(B ............#(B #.#########.#...#(B #.###...######...##.....#(B ##..†^:j1(B<(B.....#^:jQ#####...@.......#^:j\........###P#...#^:j #◊##◊##.#(B ###........^:j !##(B #.#(B #...####.....#.#(B #..##(B #...###.##(B ##..##(B ##..#(B^:j!#...#(B #....#(B #..#(B^:j3!##..#(B ##...#(B #..#(B#..#####YY##(B #..#(B^:j%3S(B^:j1nS(B  (B water moccasin^:j2\(B8(B=(B8^:j<(B^:j>_:j ##...#.#...#(B ##.(B #..####...#(B #.###########..#(B #...##(B #.#(B (B>(B...........#(B ##...#####.#(B ............#(B #...##########.#...#(B #...###...######....##.....#(B ##..†(B<(B.....#(B #####..........#(B ........###P#S...###◊##◊##.#(B ###........##(B #.#(B #...####.......#(B #..##(B #...#####.##(B ##..##(B ##..#(B#...#(B #.(B##..#(B ##...(BS.(B_:jo S.(B(B(B9=(B9_:j@ (B`:j0H0)(B`:js (BS.(BYou shoot an arrow. The arrow hits the water moccasin!`:jٞ: (B`:j%V(B50(B===10.2 (0.8`:j(B`:j$H _(BThe water moccasin is heavily wounded.`:jV(B`:jC`:j\J (B You shoot an arrow.  The arrow hits the water moccasin but does no damage.  (BThe water moccasin is heavily wounded.(B(B47(B-(B==(B1.0`:jk(B`:j, _The water moccasin bites you.`:jx`:j = (B†`:j3 B(BYou shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!(BY(BY(B  (B (Byak(B(B8(B=(B58(B _Fedhas appreciates your contribution to the ecosystem.(B`:jW `:jW 0)(B`:j_ 9)(B`:j :)(B`:j : (B†`:j V..(BYou shoot an arrow. The arrow hits the yak.`:j 4(B9=`:j #(B2.6`:j (B`:j[ * _The yak is lightly wounded.`:jc `:j"J 0)(B`:js 9)(B`:jr ")`:j (B`:jcI (BY.(BYou shoot an arrow. The arrow hits the yak.`:jQO†.(B(B50(B3.3 (0.7`:jT(B`:jWU* _The yak is lightly wounded.`:j(W`:j0)(B`:j 9)(Ba:j>C (BY.(BYou shoot an arrow. The arrow hits the yak!a:j9O†. (B(B51=(B4.0a:jkw(B _(BThe yak is moderately wounded.(Ba:j^0)(Ba:j (BY.(BYou shoot an arrow. The arrow hits the yak.(B(B2(B=(B8 (0.8a:j;(Ba:jn a:j:_(BThe yak is moderately wounded.a:j(Ba:jԯa:j~ (B (BYou shoot an arrow. The arrow hits the yak!a:j2(B35.6a:jO(Ba:jh a:jH_(BThe yak is severely wounded.(Ba:jba:jw (B(BY(BYou shoot an arrow.  a:j2The arrow hits the yak but does no damage.a:j. (B(BY(B  (B (Bdeath yaka:jj(BY(B  (B (ByakThe yak is severely wounded.(Ba:j9*(B6.4a:j)(Ba:j^+ a:j+._The yak gores you but does no damage.a:jc-a:j|(B #P......†..#(B #....##...#.#...#(B ##..#(B #..####...#(B #.##(B ##########..#(B  #.#a:j|(B (B>(B...........#(B ##...#####.#(B  ............#(B #..#########.#...#(B #...a:j|###...#####...(B #..@##.............#(B ##..†.Ya:j}(B<(B.....#(B #####........a:j'}r(B ........###P##a:j:}#◊##◊##(BY(B#(B ###......a:jQ}##(B #.#(B #...####.....a:jm} (B #.#(B #..##(B #...##(B ##.##(B ##..##a:j}##..#(B #...#(B ....#(B #..#(Ba:j4J(BY(B.(Ba:j86Y†(Ba:jx(Ba:jZi(B5=(B---7.4 (1.0a:jV(Ba:j5 c###.####◊##(B #####P......†....##...#.##..(B #..####...#(B #a:j6 ##########...##(B (B>(B........a:j>6 ##...#####.#(B .........#########.#...#(B .###..@#####(B #...##........(B ##..†Y†.......(B<(B#####..................(BY(B###P#...#a:j6 X#◊##◊##.#(B ###.......##(B #..####.....(B #.#(B ...##a:j6 q#.##(B ##..##(B #(Ba:j= (BY(B.(BY.(Ba:ji (B(B1-(B=--(B8(B _The yak attacks as it pursues you! The yak gores you.a:j`(B ###(B ###(B ###.####◊##(B #####a:j}P......†....##...#.##..(B #..####...#(B ###########...##(B (B>(B........##...#####.#(B .........#########.#..@#(B .###...#####(B #..Y##.(B ##..†.†(B<(B#####...(BY(B............###P###◊##◊##.#(B ###.......##(B #..####.....(B #.#(B ...##(Ba:jY.(B(BY(B.(B(B(B2-(B-9a:j(Ba:jb:j4)(Bb:jR5)(Bb:jj! (B(BY(B†(BYou shoot an arrow. The arrow barely misses the yak.(BThe arrow hits the death yak!  The death yak is lightly wounded.b:j.b:j^uY(B÷(B3===20.2 (0.8b:j?(Bb:jYL _The yak closely misses you.(Bb:jb:jȜ4)(Bb:j b:j (B)(BYou shoot an arrow. The arrow barely misses the yak.(Bb:jd;)(Bb:jۮ;)(Bb:jIcY(BY(B÷.(B(B9 (0.7(B _The arrow barely misses the death yak.(B The yak completely misses you.(Bb:jIb:j+ (B(BY(BY(BYou shoot an arrow. The arrow hits the yak.b:ji(Bb:j͢r(B(B4=(B1.6b:ju(B _(BThe yak is severely wounded.(Bb:j (BY.(BYou shoot an arrow.  The arrow hits the death yak but does no damage.b:j|H (B The death yak is lightly wounded.b:jCb:j*a(B5(B=(B2.4 (0.8b:jCi(B _The death yak misses you.(Bb:jM 4)(Bb:j !)b:j$ (Bb:j1 % (BY.(BYou shoot an arrow. The arrow completely misses the yak.(B(B45(B---(B3.1 (0.7b:j 7 (Bb:j8  b:j,8 Z_The yak completely misses you.(B The death yak gores you!b:j: b:jNf (B†(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(Bb:jv +(Bb:jk (B6(B---(B69 (0.8(B b:jDŽ Y_Fedhas appreciates your contribution to the ecosystem.(Bb:j b:j (B You shoot an arrow. The arrow hits the death yak.  The death yak is lightly wounded.b:j J(B7(B4.6 (0.7b:j (Bb:j  b:j 4_The death yak gores you but does no damage.b:j c:jq2 (B (BYou shoot an arrow. The arrow hits the death yak!  (BThe death yak is moderately wounded.(B27------(B5.4 (0.8c:jKu(Bc:jEv( _The death yak gores you!!c:jxc:ji8(B(Bc:j(Bc:j` _(BYou are too injured to fight recklessly!c:j:(B(B(B _(BYou are too injured to fight recklessly!c:j3(B(B(B _(BYou are too injured to fight recklessly!c:j`a(B(B(B _(BYou are too injured to fight recklessly!c:jDB _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  You shoot an arrow. The arrow hits the c:jB cdeath yak!  (BThe death yak is moderately wounded.(Bc:jD !8c:j E ?------(B6.1 (0.7c:jL (Bc:jN U _The death yak completely misses you.(Bc:jP d:j$r (B You shoot an arrow.  The arrow hits the death yak but does no damage.d:jY'G9(B9 (0.8d:j.(Bd:j70 d:j]08_(BThe death yak is moderately wounded.d:j0(Bd:j2d:jkN * (Bd:jN  (BYou shoot an arrow. The arrow hits the death yak!!  (BThe death yak is severely wounded.(Bd:jP O2--(B7.6 (0.7d:jX (Bd:j~\  d:j\ !_The death yak gores you!d:j_ e:jqG} (B ### ###  ####. e:jG #P......†..#  ##...  #..#  ##########..#  #.#  e:jHl>...........#   ............#  e:jH#..@#  ###.†(BY(B# #..e:jKI e:j`I+##..÷.†<e:jI  #####.....e:jI e:j'J+........### e:j;J*#◊##◊##.# e:joJC ## #.#  e:jJ#.# #..## e:jJ(BYou shoot an arrow. The arrow hits the death yak!  (BThe death yak is severely wounded.e:j*K(Be:j (B ###(B ###(B  ####.(B  #P......†..#(B  ##...(B  #..#e:j1!(B  ##########..#(B  #.#(B  (B>(B...........#(B   ............#(B  #..@#(B e:j! e:j!]###.†(BY(B#e:j@"(B e:jW"<#..(B e:j"Y##..(B÷.†e:j"](B<(B #####.....e:j"(B e:j"0........###e:j#(B e:jW#j#◊##◊##.#(B e:jn#n ##(B #.#(B e:j# e:j$Y#.#(B #..##(B e:j./? (B The death yak gores you.e:j0417----e:j1((B8.4 (0.8e:j7(Be:j8 e:j8C_* * * LOW HITPOINT WARNING * * *(Be:j":e:jme:j(B (BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNonee:j 0% (Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-9%  c - Overgrow8 MP, Piety---e:jq10% [(B?(B] toggle between ability selection and description.f:jBf:jKf:jXw(B###(B ###(Bmmoncure the Skirmisher(B####.####◊##(B #####(B (BDeep Elf of Fedhas ****..(B#P......†..#(B #....(B Health: 17(B/71 (B=====(B-------------------f:j@Y ##...#.#...#(B ##..#(B Magic: (B19/19 (B========================(B#..####...#(B #.##(B AC:(B 14Str:(B 8##########..#(B #...##(B #.#(B EV:(B 21Int:(B 16(B>(B...........#(B ##...#####.#(B SH:(B 0Dex:(B 28............#(B #.........##(B XL: (B12 Next: (B 6% Place: (BLair:1#######.#..@#(B #...........(B Noise: (B===------ (B Time:(B 9428.4 (0.0)f:j{Z###.†(BY(B#####..........#(B m) (B+0 orcbow(B#...##.............#(B Fire: m) (B+0 orcbow(B##..(B÷.†.......(B<(B.....#f:jZ#####...................#........###P#...........#(B (BY(B  (B (Bdeath yakf:j[(B#◊##◊##.#(B ###............f:j0[##(B #.#(B #...####.....#.#(B #..##(B #...##f:jd[;(BThe death yak is severely wounded. f:j[p(B_The death yak gores you!  You shoot an arrow. The arrow hits the death yak!  f:j[(BThe death yak is severely wounded.(BThe death yak gores you. _* * * LOW HITPOINT WARNING * * *(Bf:jmy (B(B◊◊◊◊(ally target)f:j6nB(BA briar patch grows up from the ground. x4f:j,p8=(B6----(B--9.4 (1f:jw(Bf:jJyU _The death yak completely misses you.(Bf:j{f:j % q(B ###(B ###(B ###.####◊##(B #####P......†....##...#.f:j% (##..(B #..####...#(B ###########...##(B (B>(B...........#(B ##...#####.#(B .........#########.#.(B◊(B.#(B .###.(B◊Y(B#####(B #...##.f:j& (B ##..(B÷.†(B<(B#####................###P##◊##◊##.#(B ###.......##.####.....(Bf:j- I(BY(B.(Bf:j; M (B You walk carefully through the plants.f:ji= y20(B=(B7=-----f:j= )(B30.9 (1.5f:jSE (Bf:jF  f:jF 4_The death yak gores you but does no damage.f:jEI g:j(B ###(B ###(B ####.####◊##(B #####g:j .P......†....##...#.##..(B #..####...#(B ###########...##(B (B>(B..........@#(B ##...#####.#(B g:jY..........(B◊◊(B##g:j+\#######.#.(B◊Y(B#(B .###.(B◊(B.#####(B #...##g:j.g:j(B ##..(B÷.†(B<g:jk(B#####................###Pg:j'a##◊##◊##.#(B ###.......(Bg:j (B (BThe death yak is struck by your briar patch's thorns.g:jxc1=(B==10g:j(Bg:jh5 _The death yak gores your briar patch!!g:jg:j" (B(Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(B###(B ###g:j" ;Health: 21(B/71 (B=======(B-----------------####.####◊##(B #####(B Magic: (B17/19 (B=====================(B---#P......†..#(B #....(B AC:(B 14Str:(B 8##...#.#...#(B ##..#(B EV:(B 21Int:(B 16g:j # #..####...#(B #.##(B SH:(B 0g:j, Dex:(B 28##########..#(B #...##(B #.#(B XL: (B12 Next: (B 6% Place: (BLair:1(B>(B..........@#(B ##...#####.#(B Noise: (B===------ (B Time:(B 9431.9 (0.0)..........(B◊(B◊#(B #.........##(B m) (B+0 orcbow(B#######.#.(B◊(BY#(B #...........(B Fire: m) (B+0 orcbow(B###.(B◊(B.#####..........##...##.............###..(B÷.†.......(B<(B.....#(B (BY(B  (B (Bdeath yak (ally target)(B#####...................#........###P#...........##◊##◊##.#(B ###............ (B_The death yak gores you but does no damage.  The death yak is struck by your briar patch's thorns. _The death yak gores your briar patch!!  Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ba death yak ((Balmost dead(B, ally target, 85% to hit)g:j< (B(Bmmoncure the SkirmisherDeep Elf of Fedhas ****..g:j< W(B###(B ###Health: 21(B/71 (B=======(B-----------------####.####◊##(B #####(B Magic: (B17/19 (B=====================(B---#P......†..#(B #....(B AC:(B 14Str:(B 8##...#.#...#(B ##..#(B EV:(B 21g:j> Int:(B 16#..####...#(B #.##(B SH:(B 0Dex:(B 28g:jf> s##########..#(B #...##(B #.#(B XL: (B12 Next: (B 6% Place: (BLair:1(B>(B..........@#(B ##...#####.#(B Noise: (B===------ (B Time:(B 9431.9 (0.0)..........(B◊(B)#(B #.........##(B m) (B+0 orcbowg:j9? (B#######.#.(B◊Y(B#(B #...........(B Fire: m) (B+0 orcbow(B###.(B◊(B.#####..........#g:je? k#...##.............###..(B÷.†.......(B<(B.....#(B (BY(B  (B (Bdeath yak (ally target)g:j? (B#####...................#........###P#...........#g:j? #◊##◊##.#(B ###............(BThe death yak is struck by your briar patch's thorns. g:j}@ _The death yak gores your briar patch!!  Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ba death yak ((Balmost dead(B, ally target, 85% to hit)  You shoot an arrow.g:j$ i(B◊(BFire: m) +0 orcbow(B  Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak ((Balmost dead(B, ally target, 85% to hit)  You shoot an arrow.  Fedhas protects your plant from harm.(B  The arrow hits the death yak but does no damage.(B2.6 (0.7(B _(BThe death yak is almost dead.(Bh:j.(Bh:j(Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(B###(B ###Health: 21(B/71 (B=======(B-----------------####.####◊##(B #####(B Magic: (B17/19 (B=====================(B---#P......†..#(B #....(B AC:(B 14Str:(B 8##...#.#...#(B ##..#(B EV:(B 21Int:(B 16h:j#..####...#(B #.##(B SH:(B 0Dex:(B 28h:j'/##########..#(B #...##(B #.#(B XL: (B12 Next: (B 6% Place: (BLair:1h:jq(B>(B..........@#(B ##...#####.#(B Noise: (B===------ (B Time:(B 9432.6 (0.0)h:j..........(B◊(B◊#(B #.........##(B m) (B+0 orcbowh:j(B#######.#.(B◊(BY#(B #...........(B Fire: m) (B+0 orcbow(B###.(B◊(B.#####..........##...##.............#h:jl##..(B÷.†.......(B<(B.....#(B (BY(B  (B (Bdeath yak (ally target)(B#####...................#h:j........###P#...........##◊##◊##.#(B ###............h:j.Fedhas protects your plant from harm.(BThe arrow hits the death yak but does no damage. h:jHb_(BThe death yak is almost dead.(BFire: m) +0 orcbowh:j1Press: ? - help, Shift-Dir - straight lineh:jAim: (Ba death yak ((Balmost dead(B, ally target, 85% to hit)h:j.(Bh:j+(Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(B###(B ###Health: 21(B/71 (B=======(B-----------------####.####◊##(B #####(B Magic: (B17/19 (B=====================(B---#P......†..#(B #....(B AC:(B 14Str:(B 8##...#.#...#(B ##..#(B EV:(B 21Int:(B 16#..####...#(B #.##(B SH:(B 0Dex:(B 28##########..#(B #...##(B #.#(B XL: (B12 Next: (B 6% Place: (BLair:1h:jD(B>(B..........@#(B ##...#####.#(B Noise: (B===------ (B Time:(B 9432.6 (0.0)..........(B◊(B)#(B #.........##(B m) (B+0 orcbowh:j(B#######.#.(B◊Y(B#(B #...........(B Fire: m) (B+0 orcbow(B###.(B◊(B.#####..........##...##.............#h:j<l##..(B÷.†.......(B<(B.....#(B (BY(B  (B (Bdeath yak (ally target)(B#####...................#h:jb........###P#...........##◊##◊##.#(B ###............h:jN(BThe arrow hits the death yak but does no damage. h:jb_(BThe death yak is almost dead.(BFire: m) +0 orcbowh:j^Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak ((Balmost dead(B, ally target, 85% to hit)  You shoot an arrow.h:jU|(B§  You shoot an arrow.  Fedhas protects your plant from harm.h:jQV(BThe arrow hits the death yak.  (BThe death yak is almost dead.(B  The death yak gores your briar patch!!  Your briar patch is destroyed!(Bh:j}.(B◊(B.#.#...##(B2(B3.4 (0.8h:j(Bh:j` _Your briar patch disappears in a puff of smoke!(Bh:ji:js0{ (B(Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(B###(B ###Health: 22(B/71 (B=======(B-----------------####.####◊##(B #####(B Magic: (B17/19 (B=====================(B---#P......†..#(B #....(B AC:(B 14Str:(B 8##...#.#...#(B ##..#(B EV:(B 21Int:(B 16#..####...#(B #.##(B SH:(B 0Dex:(B 28##########..#(B #...##(B #.#(B XL: (B12 Next: (B 6% Place: (BLair:1(B>(B..........@#(B ##...#####.#(B Noise: (B===------ (B Time:(B 9433.4 (0.0)...........◊#(B #.........##(B m) (B+0 orcbow(B#######.#.(B◊(BY#(B #...........(B Fire: m) (B+0 orcbow(B###.(B◊(B.#####..........##...##.............###..(B÷.†.......(B<(B.....#(B (BY(B  (B (Bdeath yak (ally target)(B#####...................#........###P#...........##◊##◊##.#(B ###............(BThe death yak gores your briar patch!!  Your briar patch is destroyed! (B_Your briar patch disappears in a puff of smoke!Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ba death yak (grey smoke, (Balmost dead(B, ally target, 85% to hit)i:j2(B(Bmmoncure the SkirmisherDeep Elf of Fedhas ****..(B###(B ###Health: 22(B/71 (B=======(B-----------------####.####◊##(B #####(B Magic: (B17/19 (B=====================(B---#P......†..#(B #....(B AC:(B 14Str:(B 8i:j= ##...#.#...#(B ##..#(B EV:(B 21Int:(B 16#..####...#(B #.##(B SH:(B 0Dex:(B 28##########..#(B #...##(B #.#(B XL: (B12 Next: (B 6% Place: (BLair:1i:jw q(B>(B..........@#(B ##...#####.#(B Noise: (B===------ (B Time:(B 9433.4 (0.0)i:j ...........)#(B #.........##(B m) (B+0 orcbow(B#######.#.(B◊Y(B#(B #...........(B Fire: m) (B+0 orcbowi:j (B###.(B◊(B.#####..........##...##.............#i:j ##..(B÷.†.......(B<(B.....#(B (BY(B  (B (Bdeath yak (ally target)(B#####...................#........###P#...........#i:j!#◊##◊##.#(B ###............Your briar patch is destroyed! (B_Your briar patch disappears in a puff of smoke!i:j5!#Fire: m) +0 orcbowi:jN!1Press: ? - help, Shift-Dir - straight linei:jc!Aim: (Ba death yak (grey smoke, (Balmost dead(B, ally target, 85% to hit)  You shoot an arrow.i:jr(BY(B§  Fire: m) +0 orcbow(B  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba death yak (grey smoke, (Balmost dead(B, ally target, 85% to hit)  You shoot an arrow.  Fedhas protects your plant from harm.(B  The arrow hits the death yak.i:j{(B§(B◊(B..#.#...##i:j{(Bi:j|i:jY}3(B8=(B4.2 (0.8Cloud (Bi:j(Bi:jW _(BThe death yak is almost dead.(Bi:jj:jv (B§  You shoot an arrow. The arrow hits the death yak!  You kill the death yak!(Bj:jy.(B†(B(B4=(B119 (0.7(B _Fedhas appreciates your contribution to the ecosystem.(Bj:j=###(B #######.####◊##(B ####j:j(B #P......†..#(B #...(B ##...#.#...#(B ##(B #..####...#(B ###########..#(B #...##(B #.(B (B>(B...........#(B ##...#####.#j:j͏E(B ..........@(B◊(B#(B #.........#(B #######.#.(B◊(B.#(B #..(B ###.(B◊(B.#####(B #...##...j:j##..(B÷.†(B<(B.....#####......j:jv.......(B ........###P#.j:j(B #◊##◊##.#(B ###.j:j-(B ##(B #.#(B #...####(Bj:jB(Bj:jn5(B=(B---5.9 (1.0j:j(Bj:j j:jѩm_(BYou see here a death yak corpse(B.j:jk:j(B(B(B(B6 (B_k:jx(Bk:j#(Bk:jY'7=(B9(B=(B==(Bk:j*(Bk:ji3(Bk:jR5T8(B=(Bk:j86(Bk:j>(Bk:j?T(B30(B=(Bk:j@(Bk:jAG(Bk:jIk:j%J-(B1=k:jBJ(Bk:jK(Bk:jQ(Bk:jRk:jRF(B2==(Bk:jFT(Bk:j(B(B3(B=(B(Bk:jl(Bk:jL(B4=(Bk:j(Bk:j(Bk:jҮ:(B5(Bk:jʰ(Bk:j(Bk:jk:j޷L(B6(B=(Bk:ji(Bk:j(Bk:jk:j'E(B7=(Bk:j(Bk:j k:jU,§(Bk:j (Bk:j<:(B8(Bk:j(Bk:jx (B_Your briar patch disappears in a puff of smoke!(Bk:jT(B40(B=(Bk:j(Bk:jw(Bk:j>L(B1=(Bk:js(Bk:j'i(B(B2(B=(B(B(B(B3=(B(B(B(B4(B(Bk:j*"(B§k:j&3(Bk:j3"(B5k:j41(B=(Bk:j5(Bk:j<` (B_Your briar patch disappears in a puff of smoke!k:j=(Bk:j=L(B6=(Bk:jj?(Bk:j G(Bk:jG:(B7(Bk:jtI(Bk:jSS(Bk:jTS(B8(B=(Bk:jV(Bk:jX_(Bk:jS`5(B50=k:j`(Bk:jb(Bk:jEz$(B(B51=(B(B(B(B2(B=(B(B(Bk:j+{k:jU{ (B3k:j9}(Bk:j^(Bk:jaO(B4=(Bk:j(Bk:j>(Bk:j*k:jZ(B5k:j3(B=(Bk:j(Bk:j(Bk:j'(B6k:j2(Bk:j(B(B7=(B(B(B(B8(B=(B(B(B(B60=(B(B(B§k:jY(Bk:j?k:j~(B1k:j3(B=(Bk:ji(Bk:j`` (B_Your briar patch disappears in a puff of smoke!k:jW(B(B2(Bk:jn(Bk:jk:j$H(B3=(Bk:j(Bk:j(Bk:j]X(B4(B=(Bk:j(Bk:jp (Bk:ju '(B5k:j (Bk:jT(Bk:jc%(B6k:j*=(Bk:j(Bk:j8(Bk:j! k:jU (B7k:j 3(B=(Bk:j"(Bk:j)(Bk:j*'(B8k:j,(Bk:j*4(Bk:j4H(B9=(Bk:j*:(Bk:j<(Bk:j*A(B71(B=(B=(B(Bk:jC(Bk:jqK(Bk:jM(Bk:j^(B(B(B(B(B(Bk:jud(Bk:j:e(Bk:jAf(Bk:jh(Bk:jm(Bk:jn:(B=(Bk:jo(Bk:j(Bk:jW`(B(B(B(Bk:j##########..#(B #...##(B>(B...........#(B ##...####..........†.#(B #.......#######.#...#(B #....k:j(B ###.†.#####.....(B #...##..........(B ##..(B÷.†.......(B<(B..(B #.######................(B (B)(B...###P#.---(B81.9 (46.0) ...#◊##◊##.#(B ###(B ####.#(B #...####(B #.#(B #..##(B #(B ##.##(B ##..##(B ##(B #...#(B #....#(B #(B ##..#(B ##...#(B #(B #..#####YY##(B #(B ##...◊YYS.#(B #(Bk:j(Bk:jN.(B2.9 (47k:j(Bk:j# _Found a great sword.k:jl:j (Bl:j{ (Bl:j(Bl:j(Bl:j(Bl:j (Bl:j(Bl:j}(Bl:j;(`(B(B(B(Bl:jV(Bl:jV(B(B(B(B(B(B (B_You walk carefully through the plants.(B(B(B(B(B(B(Bl:j.fx(B(B(B(B(Bl:jGn(Bl:jo(Bl:jAp(Bl:j`r(Bl:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bl:j`(B(B(B(Bl:jʰ(Bl:j0(B(Bl:jd(Bl:jۻ`(B(B(B(Bl:jP`(B(B(B(Bl:jx(B(B(B(B(Bl:j (B (BYou encounter a bullfrog.(B(B #(B #.######(B #.(B>(B..(B #....#(B #.#######.##.(B ####.#(B ####..#####.##.#(B ###...........###(B ##.(B"(B......#.######.F###.####.(B)(B.......##.(B ###(B #....#◊##◊##(B #..#########(B #..#(B  #..#(B ##(B F(B  (B bullfrog (wandering) #..#(B #.(B ...#(B ##(B ....#(B #.(BFl:jmN(B501.4 (18.5.(Bl:j|(Bl:jT(B2.4 (19 _(Bl:j(2 ,)(Bl:j (B.F(BYou shoot an arrow. The arrow hits the bullfrog!l:j F(B  (B(B===3.1 (0.7)(Bl:j} [ _(BThe bullfrog is severely wounded.(Bl:j l:j> ; (B.l:j^? (BYou shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!(Bl:jK T(Bl:jT l:jU !(B8l:j] (B _Fedhas appreciates your contribution to the ecosystem.(Bl:jc m:j9(Bm:j$: (Bm:jZ@(Bm:jaAC _(BNo target in view!m:jDm:jU.(Bm:j/ (Bm:j4(Bm:j5 m:j5=_(BNo target in view!m:j7m:j(Bm:j(Bm:j(Bm:jW(Bm:j (Bm:j7& (B_m:j>(Bm:jU(Bm:jl (B (BYou encounter a cane toad.(Bm:jY(B...(B #.##.)(B #.(B>(B...(B #(B #..(B #.######(B #..(B ####.#(B ##(B #..#####.##.#(B ##...........###(B #..(B"(B......#.######(B---..###.####.(B)(B.....##...(B ###(B #....#◊##◊##[.(B #..#(BF(B.(B #..#(B#..(B #..#(B (BF(B  (B (Bcane toad (asleep)(B...(B #..#(B...(B ...#(B ....#(Bm:js(B4.8 (1.0(BF(B.(Bm:jG(BF(Bm:jI---(B5.8 (2m:jeW(B _Found a leather armour and a short sword.n:je4)(Bn:jN5)(Bn:j**9)(Bn:jZk9)(Bn:jn:jE(BF(B[(Bn:j#;..(Bn:jQ9(B===6.6 (0.8n:j(B _You shoot an arrow. The arrow barely misses the cane toad.(Bn:j4)(Bn:j435)(Bn:jl9)(Bn:jpE9)(Bn:j|J(BF(B.(Bn:jnI[..(Bn:jf*(B7.4n:j!(Bn:js _You shoot an arrow. The arrow closely misses the cane toad.(Bn:j  (B (BYou shoot an arrow. The arrow hits the cane toad!  (BThe cane toad is moderately wounded.(B(B8.2n:j(Bn:jrR _The cane toad closely misses you.(Bn:jn:js6 (B (BYou shoot an arrow. The arrow hits the cane toad!!  (BThe cane toad is severely wounded.(Bn:js7 *(B9.0n:jnL (Bn:jxX X _The cane toad barely misses you.(Bn:j M (B You shoot an arrow.  The arrow hits the cane toad but does no damage.  (BThe cane toad is severely wounded.(B(B7 (0.7(B _The cane toad stings you but does no damage.n:j (B.(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!(Bn:j +(Bn:jp L (B(BMarkself n:j (B410.5 (0.8 _Fedhas appreciates your contribution to the ecosystem.(Bn:j (Bn:j  n:j ]_Your Ranged Weapons skill increases to level 15!(Bn:j n:jF(Bn:jh (Bn:j]'(Bn:j( n:j(5_(BNo target in view!n:j*o:jq(Bo:j (Bo:j(Bo:jC _(BNo target in view!o:jo:j(Bo:j_(Bo:j(Bo:j(Bo:jq (B (BYou encounter a water moccasin.(Bo:jg(B ...#(B #.(B ##.)#(B #.(B>(B ...#(B #o:jw`(B #..P(B #.#(B #..#(B ####.#(B  #..#####.##.##.###(B .(B"(B..@...#...###.####.(B)o:j1(B#...#(B ###(B #....#◊##(B ##[.#(B #..(B #..#(B #..#(B #..#(B #..#S(B  (B water moccasin (asleep) ....(B #..#(B ...S(B ...# (B ....#(Bo:j((B0o:j)(B---o:j1.5 (1 _o:j(Bo:j o:j@4)(Bo:j 5)(Bo:j5)(Bo:jA5)(Bp:jM5)(Bp:j:)(Bp:j < (B.p:j(BYou shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!(Bp:j 2..p:j; n...(B..(Bp:jA(B5===2.2 (0.7p:jP(Bp:jX p:j~a_Fedhas appreciates your contribution to the ecosystem.(Bp:jp:j0(Bp:j1 (Bp:j8(Bp:j9 p:j:5_(BNo target in view!p:j;p:j(Bp:j (Bp:j(Bp:j p:jp:j5_(BNo target in view!p:jp:jͻ(Bp:j (Bp:ja(Bp:jL p:jn=_(BNo target in view!p:jp:jN(Bp:j1(Bp:j(Bp:jO(Bp:jc (Bp:j & (B_p:j (Bp:jm(Bp:j(Bp:j0(Bp:j(Bp:j(Bp:j"(Bp:j#(Bp:j%(Bp:j,%  p:j)-(B ...#(B #.  (B ##.)#(B #.(B> (B p:ja-(B ...##(B #  (B #..P(B #.  p:j-~(B #..#(B ####.#(B p:j- p:j-U(B #..#####.##.# p:j- p:j-#.#######p:j-...### p:j- p:j-U...@............#.p:j .5(B---  p:j;.t....###.####.(B) (B p:j2###...#(B ###(B #....  p:j2(B ##[.#(B #..  (B p:j2y #..#(B #..#  (B p:j3` #..#(B #..#  p:j(3(B p:jB3U ....(B #..#  p:jT3'(B ..p:j|3\...(B ...#  p:j32(B ....#p:j3(Bp:j?/(B5.2 (3.0p:jz@#---p:j@&(B6.2 (4p:j[H(Bp:j;a p:ja#_w - an amulet of chemistryp:j|cq:j" (Bq:jL# (Bq:j$ (Bq:jd( (Bq:j/ (Bq:jp0 (Bq:j1 (Bq:jj4 (Bq:j8 (Bq:j79 (Bq:j: (Bq:j< (Bq:jB (Bq:jC (Bq:jjD (Bq:jF (Bq:j_M (Bq:jM (Bq:jHO (Bq:jQ (Bq:jX (Bq:jX (Bq:j-[ (Bq:je (Bq:jCo (Bq:jo (Bq:jq (Bq:j9v M (B_You walk carefully through the fungus.q:jh| (Bq:j| (Bq:j} (Bq:j) (Bq:j 0(B(Bq:j (Bq:j (Bq:j l (B (BYou encounter a cane toad.(Bq:jȕ A(B    q:j ###(B   ...#(B  q:j| T#..#(B   q:j ##..#(B  #(B #...#(B #.#####  q:j (B q:jI ..###P##.)#(B #.(B>(B....  (B q:jb i##(B #......  (B q:j ((BF(B####.##..P#(B #.#####  (B  #(B #..##(B ####.#(B  ..#####.##.#(B #.#######...........##  (B q:j? n....................#.###(B (BF(B  (B (Bcane toad (asleep)(B ...........###.####.(B)(B....  (B ########...#(B ###(B #....#◊  (B ##[.#q:j #..#q:j ####(Bq:j̤ 0(B24.7 (8.5q:j 4(B5.7 (9 _q:j (Bq:j r:jr:j(B(Bmmoncure the Markself (Deep Elf Hunter) Turns: 9482, Time: 00:13:08 (BHealth: (B71/71r:jj@AC: (B14 Str: (B 8 XL: (B12 Next: (B15% Magic: (B19/19EV: (B21 Int: (B16 God: Fedhas [****..] Gold: (B1064SH: (B 0 Dex: (B28 Spells: (B8/11 levels left r:jArFire . . . (100%)(B (Bm(B - (B+0 orcbow (BrCold . . . (100%)(B [offhand occupied] r:jp(BrNeg . . . (100%)(B (Bt(B - (B+0 steam dragon scales (BrPois .r:j(100%)(B (Bf(B - (B+2 helmet r:j&(BrElec .r:j(100%)(B (Bc(B - (B+2 cloak (BrCorr .(100%)(B (Bh(B - (B+1 pair of gloves (BSInv .(Bu(B - (B+0 pair of boots (BWill +....(Bj(B - (Bamulet of regeneration (BStlth +++++(Bd(B - (B+4 ring of slaying (BHPRegen 1.11/turnr:j$(Bk(B - (B+6 ring of dexterity (BMPRegen 0.32/turn r:j(B%:(B no passive effects (B@:(B no status effects r:jH(BA:(B magic regenerationr:j, r:j > (B (Bmmoncure the Markself (B r:jk> d(BDeep Elf of Fedhas ****.. (B ####Health: (B71/71 (B======================== (B ...#Magic: (B19/19 (B======================== (B r:j>? D#..#AC:(B 14r:jW? Str:(B 8  ##..#EV:(B 21r:j? @Int:(B 16  r:j? #(B #...##.#####(B SH:(B 0r:j]@ @Dex:(B 28  r:jr@ V..###P##.)#r:j@ #.(B>(B....(B XL: (B12 Next: (B15% Place: (BLair:1  r:j@ .......@..##(B #......(B Noise: --------- (B Time:(B 9525.7 (0.0) r:jtA  r:jA (BF(B####.##..P#(B #.#####(B m) (B+0 orcbow r:jA (B r:j'B #(B #..##(B ####.#r:jHB TFire: m) (B+0 orcbow (B r:jB #..#####.##.#  #.#######...........###  r:j(C ....................#.###(B (BF(B  (B (Bcane toad (asleep) (B ...........###.####.(B)(B....  ########...#(B ###(B #....#◊  r:j}C +##[.##..#### r:jC _(BNo target in view! _(BNo target in view! _No target in view! r:jC !_w - an amulet of chemistry r:jD s_You walk carefully through the fungus. _(BYou encounter a cane toad.(Br:jrE (Br:j1M (Br:jO r:jK ####  ...#  #..#  ##..#  # #...#  ..###P##.)# #.> .......@..##  (BF(B####.##..P# r:j # #..##   #..#  ...  ...... ..###) ..# ###  ##[.# (Bs:jt=(B####(B ...#(B #..#(B s:jLu##..#(B  #(B #...#(B  ..###P##.)#(B #.(B>(B .......@..##(B  (BF(B####.##..P#(B s:jnu} #(B #..##(B s:jtv #..#(B ...(Bs:jv ......(B ..###(B)(B s:jv^..#(B ###(B s:jwU##[.#(B s:j$(Bs:j (Bs:j&(B s:jS_(BA cane toad is nearby!(Bs:j,)(Bs:jV.))(Bs:j0)))(Bs:j2))))(Bs:j@4)))))(Bs:jQ5)(Bs:j) (Bs:j4(BF(B.s:jm(BYou shoot an arrow. The arrow hits the cane toad.  The cane toad croaks.s:jd.....(BF(Bs:jC9(B===6.4 (0.7s:j(Bs:j s:j*_The cane toad is lightly wounded.s:js:j+R,)(Bs:j.))(Bs:jT0)))(Bs:j8 2))))(Bs:j 4)))))(Bs:j (B.(BF(BYou shoot an arrow. The arrow hits the cane toad.s:j 6....(Bs:j /(B7.2 (0.8s:jp (Bs:j#  s:jW *_The cane toad is lightly wounded.s:jT s:j0; ,)(Bs:j .))(Bs:j 0)))(Bs:j! 2))))(Bs:jUp 4)))))(Bs:jQ 5)(Bs:j 5)(Bs:jU E.(BF(Bs:j(_ \...(BF(B...(Bs:j"a -(B9 (0.7s:jh (Bs:jk s _You shoot an arrow. The arrow closely misses the cane toad.(Bs:j ,)(Bs:j .))(Bs:jQ 0)))(Bs:jg (B.(BF(BYou shoot an arrow.  The arrow hits the cane toad but does no damage.s:jp 2..(Bs:jq *(B8.6s:jqx (Bs:jy 0 _The cane toad is lightly wounded.s:j| s:j^ ,)(Bs:j#.))(Bs:j* (B..(BYou shoot an arrow.  The arrow hits the cane toad but does no damage.(B9.3s:j(Bs:jO    The arrow hits the cane toad but does no damage. s:j_The cane toad is lightly wounded.  You shoot an arrow.  The arrow hits the cane toad but does no damage. _The cane toad is lightly wounded.s:jt:j,)(Bt:j3.))(Bt:jWt:jW_.(BF(BThe arrow hits the cane toad but does no damage. _The cane toad is lightly wounded.  You shoot an arrow.  The arrow hits the cane toad but does no damage. _The cane toad is lightly wounded.  You shoot an arrow. The arrow hits the cane toad!t:jd.t:j e* (Bt:joft:jf$(B30.0t:j@m(Bt:j o[ _(BThe cane toad is heavily wounded.(Bt:jpt:j%,)(Bt:jvt.))(Bt:jO0)))(Bt:j12))))(Bt:j`4)))))(Bt:jc5)(Bt:jw5)(Bt:jEB.(BF(Bt:jOA.....(Bt:jP-(B8 (0.8t:jW(Bt:jWZZ _You shoot an arrow. The arrow barely misses the cane toad.t:jZ(Bt:jx (B (BYou shoot an arrow. The arrow hits the cane toad!  t:jcyw(BThe cane toad is severely wounded.(B(B1.6t:jH(Bt:jm; _The cane toad stings you but does no damage.t:jzt:jSy (B You shoot an arrow.  The arrow hits the cane toad but does no damage.  t:jTM(BThe cane toad is severely wounded.(Bt:j.U*(B2.4t:j\](Bt:jZ^J _The cane toad misses you.(Bt:j`t:jII #### t:j ...#  #..#  ##..#  # #...#  ..###P##.)# #.> ......(BF(B@..##  .####.##..P#  # #..##   #..#  ...  ...... ..###) ..# ###  ##[.# (Bt:j?% <(Bt:jh& ####(B ...#(B #..#(B ##..#(B  #(B #...#(B  ..###P##.)#(B #.(B>(B ......(BF(B@..##(B  .####.##..P#(B  #(B #..##(B  #..#(B t:j& ...(B ......(B ..###(B)(B ..#(B ###(B ##[.#(B t:jS8 (Bt:j: (Bt:jvF (Bt:jI  t:jK S_(BA cane toad is nearby!(Bt:j!i S(Bt:jkj >_The cane toad misses you. _(BA cane toad is nearby! (B You shoot an arrow.  The arrow hits the cane toad but does no damage.  (BThe cane toad is severely wounded.(B(B3.2t:jq (Bt:jr  t:jr t:jr <_The cane toad misses you.(Bt:jt t:j~* (Bt:jT (BYou shoot an arrow. The arrow hits the cane toad!  (BThe cane toad is almost dead.(Bt:jt:j"1(B69-t:jD&(B9 (0.7t:j(Bt:j3 t:j_The cane toad stings you.t:ju:jm (B.(BYou shoot an arrow. The arrow hits the cane toad!  u:j{@You kill the cane toad!(Bu:jeT(Bu:jc&(B70u:jB-(B74.7 (0.8u:j(Bu:j) u:jY_Fedhas appreciates your contribution to the ecosystem.(Bu:jPu:j(Bu:j{ (Bu:j(Bu:jC _(BNo target in view!u:juu:jܸ(Bu:j (Bu:jH(Bu:jC _(BNo target in view!u:jxu:j?(Bu:j#(Bu:j(Bu:j(Bu:ju:jO(B1= (B_u:j߽(Bu:j(Bu:j[(Bu:j(Bu:j(Bu:jW(Bu:jM(Bu:j(Bu:j6(Bu:j(Bu:j/(Bu:j(Bu:j/(Bu:j(Bu:j(Bu:j:(B=(Bu:j(Bu:j (Bu:j(Bu:j"(Bu:jy(Bu:j}(Bu:j(Bu:j(Bu:jh(Bu:j (Bu:j (Bu:j (Bu:j (Bu:j (Bu:j 0(B(Bu:j (Bu:j (Bu:j (Bu:jh (Bu:j (Bu:j+ (Bu:j" (Bu:jM# (Bu:jC$ (Bu:j& (Bu:jM* (Bu:j* (Bu:jK, (Bu:jP- (Bu:jW2 (Bu:j2 (Bu:j3 (Bu:jR5 (Bu:jZJ (Bu:jZM 0(B(Bu:j)N (Bu:j3V (Bu:jsW (Bu:jX (Bu:j\_  ### (B ##.###(B #### (B #....(B ...# u:j_ c(B #...(B #..# u:jpa ^(B #..#(B ##..#u:jb  #(B #..#(B ###...#(B  #.######..###P##.)#(B  #..@..............##(B--- #........####.##..P #....###.#(B ####..## #.####(B #.#(B #..## #.(B #.#######.... #.(B .u:jb X.....(B #(B ...........##(B (B ########...#(B (B  ##[.#u:jb #(Bu:jm 2(B49.7 (15.0)u:jm K---(B50.7 (16u:j2s (Bu:jEt ' _i - a scroll of identifyu:j4v v:j% v:j[ (B(BRead which item? (BScrolls (B f - a scroll of fear  g - 2 scrolls of fog  t - 3 scrolls of teleportation(Bi - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B c - a scroll labelled ILEDGH JAETA  m - a scroll labelled OSYSIS WIALAR (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedv:j9~ z (B (Bmmoncure the Markself(B ###(BDeep Elf of Fedhas ****..(B ##.###(B ####(B Health: (B71/71 (B========================(B #....(B ...#(B Magic: (B19/19 (B========================(B #...(B #..#(B AC:(B 14Str:(B 8 #..#(B ##..#(B EV:(B 21Int:(B 16 ##..#(B ###...#(B SH:(B 0Dex:(B 28 #.######..###P##.)#(B XL: (B12 Next: (B17% Place: (BLair:1 #..@..............##(B Noise: --------- (B Time:(B 9550.7 (0.0) #........####.##..P#(B m) (B+0 orcbow(B #....###.#(B ####..##(B Fire: m) (B+0 orcbow(B #.####(B #.#(B #..## #.(B #.#######.... #.(B ............. #...........## ########...# ##[.#(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad! (B_Fedhas appreciates your contribution to the ecosystem. _(BNo target in view! _No target in view! _i - a scroll of identifyv:jۓ v:j (B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled ILEDGH JAETA (B m - a scroll labelled OSYSIS WIALAR (BPotions (select first with (B!(B) (B d - a purple potion  f - 2 fizzy coppery potions  k - 2 dark potions  n - 6 fizzy dark potions  o - 2 pink potions  p - 2 black potions  q - 2 golden potions(B[(B?(B] describe selectedw:jښ w:j$ w:j (B (Bmmoncure the Markself(B ###(BDeep Elf of Fedhas ****..(B ##.###(B ####(B Health: (B71/71 (B========================(B #....(B ...#(B Magic: (B19/19 (B========================(B #...(B #..#(B AC:(B 14Str:(B 8 #..#(B ##..#(B EV:(B 21Int:(B 16 w:j3 ##..#(B ###...#(B SH:(B 0Dex:(B 28 #.######..###P##.)#(B XL: (B12 Next: (B17% Place: (BLair:1 w:j #..@..............##(B Noise: --------- (B Time:(B 9550.7 (0.0) #........####.##..P#(B m) (B+0 orcbow(B #....###.#(B ####..##(B Fire: m) (B+0 orcbow(B #.####(B #.#(B #..## #.(B #.#######.... #.(B ............. #...........## ########...#w:jK  ##[.#(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad! (B_Fedhas appreciates your contribution to the ecosystem. w:jX ;_(BNo target in view! w:jb 2_No target in view! _i - a scroll of identifyw:j _ (B As you read the scroll of identify, it crumbles to dust.w:j^ -(B1.7 (1w:j (Bw:j + _c -> x - a scroll of amnesiaw:j x:j@g(Bx:j h(Bx:j%h(Bx:jj(Bx:jo(Bx:jpp(Bx:jp(Bx:j;r(Bx:jv(Bx:j5w(Bx:jw(Bx:jy(Bx:j~(Bx:j~(Bx:j(Bx:j(Bx:j,(Bx:j(Bx:j(Bx:j}(Bx:j(Bx:j](Bx:jȌ(Bx:j΍(Bx:j(Bx:j(Bx:jY(Bx:jv(Bx:j(Bx:j?(Bx:jʙ(Bx:j(Bx:j(Bx:ja(Bx:jՠ(Bx:j(Bx:jۦ(Bx:j>(Bx:j(Bx:j̨(Bx:j(Bx:jn(Bx:j(Bx:j(Bx:j(Bx:j(Bx:jf(Bx:jh(Bx:j(Bx:jH(Bx:j(Bx:j(Bx:j"(Bx:jr(Bx:j(Bx:j(Bx:j(Bx:j(Bx:j(Bx:j\(Bx:j(Bx:j(Bx:j(Bx:j(Bx:j (Bx:jc(Bx:j(Bx:j!(Bx:j(Bx:j(Bx:jU(Bx:j4(Bx:j#(Bx:jr(Bx:j(Bx:j(Bx:j(Bx:j(Bx:j(Bx:j(Bx:jH(B(B(Bx:j(Bx:j)(Bx:j(Bx:j(Bx:j}(Bx:j(Bx:jd(Bx:j(Bx:j(Bx:j(Bx:j(Bx:j((Bx:jG(Bx:jx(Bx:j(Bx:j(Bx:j(Bx:j(Bx:j' (B x:jI(BYou encounter a komodo dragon.(Bx:j n #.#####..#(B #.. #.........(B ... #.........(B ... #.####.#.#(B  #..#(B #(B  #.##(B x:j I #.#(B #(B  #.#.#####(B  #@......(Bl(B  #.##◊####(B  #.#(B #(B x:j P #.#(Bx:j  #.#(B #..(Bx:j& (Bl(B  (B (Bkomodo dragon (wandering)x:j2 (B #..(B #..(Bx:j> / (Bx:j2(B75.7 (24.0)x:j,(B6.7 (25 x:jN _x:j(Bx:jx:j 0)(Bx:j 3)(Bx:j 4)(Bx:jc 5)(Bx:j 5)(Bx:j5)(Bx:jH (B(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon hisses angrily.x:jO.....(Bl(B  (B(Bx:jO1(B===7.5 (0.8x:jP )x:jVT(Bx:juUb _(BThe komodo dragon is moderately wounded.(Bx:jWy:j00)(By:j13)(By:ja-4)(By:jMv5)(By:jо5)(By:jU ( (By:j (Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon.y:j  ....y:jj(By:jy:j9((B8.2 (0.7y:j(By:j y:jY_(BThe komodo dragon is heavily wounded.(By:jy:jG0)(By:jyy:j.)(By:jpdy:jd/)(By:j)y:jh(By:j X (B#.... (BYou shoot an arrow. The arrow hits the komodo dragon!(B9.0 (0.8(B _(BThe komodo dragon is almost dead.(By:jl0)(By:jݾ3)(By:j 4)(By:j}T5)(By:j; (B.y:jǧ(BYou shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!(By:jlE....(By:jŸ1(B208y:j(By:jg _Fedhas appreciates your contribution to the ecosystem.(By:j5y:j[(B(B(B _(BNo target in view!y:j(By:j- (By:j(By:j y:jy:j-5_(BNo target in view!y:j<y:j (By:j (By:jZ (By:j C _(BNo target in view!y:j y:jhT (By:jU (By:jV (By:jX (By:ji] (By:j^ & (B_y:j_ (By:j a (By:j%h #.#(B #..#(B #.#####..#(B #..#(B #.........(B ....(B #.........(B .....#.####.#.#..#(B ##.##(B y:jvh #.###(B #.#@######(B y:jh `---80.8 (1.0#..........y:jh d#.##◊####.(B)y:ji A(B#.#(B y:j@i ##y:jki 0#.#(By:ji 0#.#(By:ji 0#..(By:ji 0#..(By:jj -#..(By:jFs (By:j+t #---y:jZt &(B1.8 (2y:jx (By:jy  y:jQz _Found a falchion.y:j{ z:jo(Bz:j(Bz:j(Bz:j0(Bz:j(Bz:ju(Bz:j(Bz:j~(Bz:j\(Bz:j(Bz:j(Bz:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bz:jP(B(B(B(B(B(B(B(B(B(B(B(B(B(Bz:j(Bz:jB(Bz:j(Bz:j(Bz:j(Bz:jn(Bz:j(Bz:j!(Bz:j'(Bz:j<((Bz:j)(Bz:j-(Bz:j4(Bz:j4(Bz:jb6(Bz:j%9(Bz:jnq (B(B(B(B (B (BYou encounter a raven.(B#.#.##.#.#######...........###..........................#.###...........###.####.(B)(B...#.##.##########...#(B ###(B #....##.####(B ##[.#(B #..####.#(B ###(B #..##..##.#####..#######..####(B #..##...................◊.(B #..##.............@.......(B ...##.####.#.#.###........(B ....##..#(B #(B #.#(B ##.......(B ....##.##(B ##.##(B ...####(B ##....#.###(B #P..#(B ..###.#.######.##(B ..#b(B  (B (Braven (asleep)(B#...........#(B ..##.##◊####.(B)(B##(B b.##.####(B #...#(B(B98.8 (17.0)(B9.8 (18 _z:jv(Bz:j  #).# ###  ##[.#  ### #..# #..# ..#######..#### #..# z:j y.............◊. #..# .......@....... ...# #.#.###........ ....#  # #.# ##....... ....#  ##.## ...####   #P..# ..## ..## ..# ........# ..# .)## b.#  #...#(B{:j.(B #(B)(B.#(B ###(B  ##[.#(B  ###(B #..#(B #..#(B ..#######..####(B #..#(B {:j'.............◊.(B #..#(B .......@.......(B ...#(B #.#.###........(B ....#(B  #(B #.#(B ##.......(B ....#(B  ##.##(B ...####(B {:jQe #P..#(B ..##(B..##(B ..#(B ........#(B ..#(B{:jf.(B)(B##(B b.#(B{:j {:j(B{:j (B{:jH"(B{:j'] _(BA raven is nearby!(B{:j|:4)(B{:j9)(B{:j9)(B{:j*!){:j+(B{:j9)(B{:j:)(B{:ji {:ji(Bb.(BYou shoot an arrow. The arrow hits the raven!  The raven caws.  (BThe raven is moderately wounded.(B.....b(B  (B(B(B===600.5 (0.7){:jCn(B{:jr' _You hear a croak.{:jN4)(B{:j9)(B{:j,9)(B{:j‰{:jNJ1)(B{:jV9)(B{:j, {:j-#(B{:jr.b{:j..{:jJ/M(BYou shoot an arrow. The arrow hits the raven.{:j= {:j?#(B{:j?.{:j@.{:j@.{:j@.{:jRA.{:jA0(BThe raven is heavily wounded.{:j-B(B{:jMI{:jFK(B*{:jK(B{:j8 {:j9"(B{:j:@{:j`:3(BThe raven stares into your soul.{:j:(B{:jY<{:j=6Doom: (B29% {:jq= {:j=#(B1.2{:jE(B{:jfI {:jI{:jCJ _You feel an ill-omen....{:j}d{:je){:jf(B{:j{:j,){:j(B{:j9)(B{:jO:)(B{:j:)(B{:j b{:jE .{:ja(B{:j{:jC....(B{:jr{:j1(B2.0 (0.8{:j (B{:j {:j%Y_You shoot an arrow. The arrow barely misses the raven.(B{:j7)(B{:jqh9)(B{:je9)(B{:jJ (B...{:jN {:jwL(BYou shoot an arrow. The arrow hits the raven!  {:j,(BThe raven is almost dead.{:j(B{:j{:j*{:j/(B{:j  {:j #(B{:j @{:j :(BThe raven stares into your soul.{:j 0(BYou feel an ill-omen....{:j {:j *{:j+ (B{:j  {:j "(B{:j @{:j 3(BThe raven stares into your soul.{:j (B{:jO {:j (B81% {:j  {:j !(B8{:j (B{:j\  {:j {:j _You feel an ill-omen....{:j {:j5 ){:jP (B{:jf {:jgg ){:jg (B{:j 9)(B{:j  {:j2 $(B{:jY †{:j~ L(BYou shoot an arrow. The arrow hits the raven!  {:j %You kill the raven!{:j (B{:j {:j .{:j7 .{:jT .{:jq #(B{:j  {:jv "(B{:j 2/722{:j 1{:j 3.6 {:j  I_Fedhas appreciates your contribution to the ecosystem.{:j* (B{:j?& (B{:j'  {:j' {:j( >_Your Fighting skill increases to level 7!{:j1( (B{:j3 {:jm3 (B{:j4 {:j4 #(B{:j< (B{:j?  {:jI@ {:jt@ <_(BNo target in view!{:j.T (B{:jU {:jU (B{:j\ (B{:j`  {:ju` {:j` 5_(BNo target in view!{:jb {:jNT (B{:jU {:jU (B{:j(^ (B{:j_  {:j_ {:j` 5_(BNo target in view!{:jFb {:j(B{:j (B{:j(B{:jFC _(BNo target in view!{:j2|:j(B|:j (B|:jF(B|:jw |:j|:j5_(BNo target in view!|:j|:jGg(B|:j;h(B|:jhj(B|:jDn(B|:j/r4(BF(B|:ju(BNo target in view!  (BYou encounter a blink frog.(B|:j{}D#................#.###  #.|:j}b..###.####.(B)(B....  |:j}#.##.##########...#(B ###(B #....#◊  |:j3~#.####(B ##[.#(B #..###  #.#(B ###|:jg~d..#(B #..#(B |:j~#.#####..#######..#####(B #..#(B |:j~#...................◊.#(B #..#(B #.|:j~x.........(B ...#(B |:j0#.####.#.#.###.@.......(B ....#(B |:jX{#..#(B #(B #.#(B |:j/....#(B |:j#.##(B ##.##(B #...#######....(B |:j#.###(B #P..#(B #†.##(B#.#.######.##(B #..|:j9-#(B|:jds#...........#(B #..#(B |:j.(B (BF(B  (B (Bblink frog (wandering)|:jƀ(B#.##◊####.(B)(B##(B #..#(B |:j.  |:j!#.####(B #...#(B #(BF(B..(B |:jF.  |:jvc#.#(B #..##(B .|:j(B|:j؊^(B0(B(B|:jw)(B---|:j 4.6 (1 |:jΌ _|:j(B|:j˖|:j4)(B|:j5)(B|:jH5)(B}:j%5)(B}:jq5)(B}:j25)(B}:j^ 7)(B}:jW }:j$X#(B}:jRX§}:j{X}(BYou shoot an arrow. The arrow barely misses the blink frog.(B}:jd9..†}:j^ep...(B }:je}:je(B}:jf9(B===5.4 (0.8}:jm(B}:jo% _The blink frog blinks!}:jq}:jY(B}:j (B}:jV(B}:j }:j}:j5_(BNo target in view!}:j}:jZZ(B}:ju[ (B}:jc(B}:j e }:je5_(BNo target in view!}:j,g}:jni(B}:jj (B}:jq(B}:j)s }:j_s}:js5_(BNo target in view!}:ju}:jm&(B}:j' (B}:j3(B}:j+5C _(BNo target in view!}:jM7}:jK (B}:j~L (B}:jN (B}:jS (B}:j[ (B}:j] & (B_}:j_ (B}:j\c (B}:ji (B}:jj (B}:jxl (B}:jn (B}:jw (B}:j~ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B..###.####.(B)(B. #######...#(B ###(B #....#◊##◊##.#(B #(B ##[.#(B #..#########.#(B #(B #..#(B #..#(B #.#(B .#######..########..#(B ##.## ............◊.#.##..#(B #...# ...#(B ##..# .#.###..............#(B #..### (B #.#(B ##.........@...#(B ##...◊(B---13.4 (8.0 ##.##(B #...#######....#(B #..## #P..#(B #†.##(B .......(B ....## ##.##(B #..#(B .............# ....#(B #..#(B .............# #.(B)(B##(B #..#(B .............#(B #...#(B #...(B ...(B?..........(B #..##(B ...[...F.....(B #..#(B}:j2 (B}:j- I---(B4.4 (9}:j (B}:j & _Found a leather armour.}:j ~:j@(B~:ja(B~:j(B~:j(B~:j3Y(B~:jk' (B ~:jA(BA yak comes into view.(B~:jY###.####.(B)(B.###P~:je...#(B ###(B #....#◊##◊##.#(B ###[.#(B #..##~:j&.#(B  ~:jG#..#(B #..#(B #.#(B #..########..#(B ##.##(B #~:jr◊.#.##..#(B #...#(B #..~:ja#(B ##..#(B # ~:j#.###..............#(B #..# #.#(B ##.~:j C#(B ##...◊Y #~:j?:.##(B #...#~:jpK....#(B #..# ~:jiP..#(B #†.##(B #.~:j0....##(B ~:jm.##(B #..#(B #.~:j2#(B~:jl#(B #..#(B #.(B ~:j.(B)(B##(B #..#(B #.~:j)#(B ~:j sY(B  (B (Byak (wandering) ~:j?(B...#(B #...(B ....(B?....~:jpQ(B ..##(B ~:j3#...[.~:j0.....(B ~:j0..#(B~:jK(B0Y(B~:jzY(B (B2 yaks (wandering)(B~:j~:j$(B5.4 (1 ~:j _~:jA(B~:j~:jPd 8)(B~:j ~:j 2)(B~:j* :)(B~:jz :)(B~:j :)(B~:j :)(B~:je (BY(BYou shoot an arrow. The arrow hits the yak!~:jpg?Y.(B~:j,h*Y.~:jTh(B~:j&..~:j...YYY(B (B3 yaks (2 wandering)(B~:j9(B===6.2 (0.8~:j(B~:jcX _(BThe yak is moderately wounded.(B~:j~:j8)(B~:jP):)(B:j5:)(B:j:)(B:j6:)(B:jv (BY.(BYou shoot an arrow. The arrow hits the yak!:j BY.(B:jBY.(B:j(0....:j)(B:j)*(B7.0:jM2(B:j%5 :jJ5O_(BThe yak is severely wounded.(B:jb8)(B:j˱:)(B:jN:)(B:jO:)(B:je> (B†:j(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(B:j (BY.Fedhas appreciates your contribution to the ecosystem.(B:jZCY.(B:j......:jt.Y(B (B2 yaks(B:jǸU(B0 (B2:j 8:jo(B:j _The yak bellows!:j:je8)(B:jN:)(B:j':)(B:je (BY.(BYou shoot an arrow. The arrow hits the yak!:j &..:j;!.(B:j3(B8.6:j(B:j4 :jR$_The yak is lightly wounded.:jL:jÆ8)(B:jr:)(B:jK,:)(B:jv (BY(BYou shoot an arrow. The arrow hits the yak!:jw/Y(B:jy) (B:jzpY.(BThe yak is heavily wounded.(B:j&..Y(B  (B (Bdeath yak (wandering)(BYYY(B (B3 yaks (1 wandering)(B:jE*(B9.4:jd(B:jY :jp@_(BYou encounter a yak.(B:jU:j8)(B:jw:)(B:j\ (BY.(BYou shoot an arrow. The arrow hits the yak!:j];Y.(B:jL^CY.(B:j^!Y:j^#.(B:jl;.(B:jm:j5n)(B20.1 (0.7:j9w(B:j=x :jdxC_(BThe yak is almost dead.(B:jy:j]8)(B:j> (B†:j(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(B:jO (B(BF(BFedhas appreciates your contribution to the ecosystem.(B:j9 (BY:je.(BThe death yak bellows! You hear a loud, deep croak!:j3Y(B:jm#(BY:j(B:j(B:jH.Y(B:j .(BY(BY(B2:j F(B  (B (Bblink frog(B:j ( (B:jS M(B (B48 :jq O_(BYou encounter a blink frog.(B:j (B:j  :j :j: V_Your Dodging skill increases to level 10!(B:j* :j1o :jo ):jo (B:jK :j ):j (B:j  :j #(B:j< (BF:jg (B.:j L(BYou shoot an arrow. The arrow hits the yak!!:j# :j .:j †:j YY:j (B:j (BYY:j- (B:jR :j !(B:j 1.5:j! (B:j# U _(BThe yak is heavily wounded.(B:j% :jj :jYk ):juk (B:j :j ):j (B:j  :jZ #(B:js Y:j .:j K(BYou shoot an arrow. The arrow hits the yak.:j, :jb Y:j~ .:j (B:j' AY.(B:j -(BY(B.:j (B:jr  :j #(B:j §:j' 6(BThe yak is heavily wounded.:jF (B:jn+ :j+ .:j+ #(B:j, :j- #(B2.2:jE6 (B:j7  :j8 :j@8 _The blink frog blinks!:j=; :j#8)(B:js:)(B:j:j2)(B:j"):j>(B:jUE (B(BF:j](BYou shoot an arrow. The arrow barely misses the yak.:j=(BThe arrow hits the death yak.:j:jY:j†:j5(B:j:jY:j .:j0(B:j. :j` Y:jx .:j (B:j !:j/!(BY:jG!(B.:jx!(B:j<+:j+.:j+(BF(B  (B (Bblink frog (wandering):j+(B:j,:j-!(B9:j5(B:j6 :j7:j-7"_The death yak is lightly wounded.:j8:jT :j#(B:j.:j!K(BYou shoot an arrow. The arrow hits the yak!:j :j #(B:j@ Y:jc .:j 7(BThe yak is severely wounded.:j (B:jw*+(B:j+*(B3.6:j3(B:j4 :j$5)_The yak completely misses you.:j?5(B:j6:j :j@$(B:jw.:jJ(BYou shoot an arrow. The arrow hits the yak!  :j#You kill the yak!:j(B:j:j(BY:j (B.:j (B:j!:jB!Y:jj! .:j!(B:jd-:j-.:j-.(B (B2:j". yaks:jA.(B:j3:j3(B79:j!4 :jA4 (B5:jc44.4 (0.8:jD=(B:j> :j>:j/?A_Fedhas appreciates your contribution to the ecosystem.:jV?(B:jA:j:8)(B:j:)(B:jCc (B(BF(BYou shoot an arrow. The arrow hits the death yak.:j"f:jof(B:jf:j(g(B:jh:jhY:jh†:jh(B:ji:ji(BY:jj(B.:jj(B:j\u:ju.:ju.:jv(BF(B  (B (Bblink frog (wandering):j*v(B:jOw:jw!(B:jw5.1 (0.7:j(B:jZ :j:j"_The death yak is lightly wounded.:j:j8)(B:jIRE (B(BF:jS(B.(BYou shoot an arrow.  The arrow hits the death yak but does no damage.:jUCY.(B:j]VY:jV .:jV(B:jW:jX(BY:j0X(B†:jFX(B:jTb(B:jyc:jc!(B8:j?l(B:jm :jn:j)n"_The death yak is lightly wounded.:jJp:j\ h.###.####.(B)(B.####...#(B ###(B #....#◊##◊##.#(B  ##[.#(B #..##.# :j0] #(B #..#(B #..#(B #.# .:j] c#..########..#(B ##.##(B .◊.#.##..#(B #...#(B ...#(B ##..#(B .#.###.#(B #.. (B #.#(B ##:j] .@...#(B ##...◊ ##.##(B #...#.(BY(B..#(B #.. #P..#(B #†.##(B #..†Y....(B ....## #:j] #.##(B #..#(B #...Y......#:j:^ .#(B #..#(B #.....†......# :jp^ [#.(B)(B##(B #..#(B #.......# #...#(B #...(B ..(BF(B.(B?...:j^ s. #..##(B #...[. :j^ ##..#(B:j` M(BF(B.(B:jc 3(BF(B:jd M(BF(B.(B:jKe <Y.(B:je ;Y.(B:j8f J(BY(B.(B:jq (BF(B (B2 blink frogs (1 wandering)(B:jr 9(B---6.8 (1.0:j{ (B:j} :js.###.####.(B)(B.#...#(B ###(B #....#◊##◊##.#(B  ##[.#(B #..##.# ##(B #..#(B #..#(B #.# ..#..########..#(B ##.##:jp.◊.#.##..#(B #...#...#(B ##..# #.#.###.#(B #.. #(B #.#(B ##:j.(BY(B..#(B ##... (B ##.##(B #...#....#(B #.. (B #P..#(B #†.##(B #..Y.....(B ....###.##(B #..#(B #..Y..#:j$.#(B #..#(B #...(BF(B.†.# ##.(B)(B##(B #..#(B #.......# (B #...#(B #...(B ....(B?.. (B #..##:j5I(B #F..[...:ji(B  (B (Bblink frog ( (B #..#(B:jM(BF(B.(B:j6Y†(B:j:j+.(B:jE(BY(B.(B:j+Y(B  (B (Byak(B:jD---(B7:j(B:j7:jbf.###.####.(B)(B.#...#(B ###(B #....#◊##◊##.#(B ##[.#(B #..#.##(B #..#(B #..#(B #.# :jfD#..#..########..#(B ##..◊.#.##..#(B #.....:jfI.#(B ##.. .#.#.###.#(B #.. (B #(B #.#(B ##.(BY(B...#(B ##(B ##.##(B #...#....#(B #..:jVg(B #P..#(B #†.##(B #.Y†.....(B ....#.##(B #..#(B #.Y..(BF(B.#.#(B #..#(B #.....†.#:jg#.(B)(B##(B #..#(B #......#(B #...#(B #...(B ....(B?..(B (BF(B  (B (Bblink frog (wandering)(B #..##(B #F..[.(B  #..#(B:ji3.(B:jk3Y(B:jTu.†..FY(B  (B (Byak(B:ju:j v!(B8:j}(B:j:jJ.###.####.(B)(B.#...#(B ###(B #....#◊##◊##. #(B ##[.#(B #..#. :j-(B ###(B #..#(B #..#(B #. ##..:jl#..########..#(B ##..◊.#.##..#(B #...#(B ## #.#.#.###.#(B #..(B #(B #.#(B ##.(BY(B...#(B ##(B ##.##(B #...#Y...#(B #:j(B #P..#(B #†.##(B #..†..F..(B ....#.##(B #..#(B #.Y....#(B #..#(B #.....†.#.(B)(B##(B #..#(B #. #(B #...#(B #...(B ....(B?  #..##(B #F..[. (B #..#(B:jxC(BY(B.(B:j<Y.(B:j,Y(B:jnY(B (B2 yaks(B:j((B9:j(B:j:j B.###.####.(B) (B.#...#(B ###(B #....#◊##◊## ##(B ##[.#(B #..:jV #(B ###(B #..#(B #..#(B ##..#..##..#(B ##.◊.#.##..#(B #:jl ..:j .#(B ## ##.#.#.###.#(B #(B #(B #.#(B ##.(BY(BY...#(B ##(B ##.##(B #...#Y...#(B # #(B #P..#(B #†.##(B #..†..F..(B #.##(B #..#(B #.Y:jS 0.#(B #..#(B #.....† ◊####.(B)(B##(B #..#(B # ##(B #...#(B #...(B ....(B? #..##(B #F..[ (B #..#(B:j{ C(BY(B.(B:jȷ 4(BF(B:j (B:jθ (B:j/ <Y.(B:j6 (BF(B  (B (Bblink frog(B:j )(B30:j@ (B:j :j3 .###.####.(B) (B#.#...#(B ###(B #....#◊##◊#(B ##[.#(B #..(B ###(B #..#(B #..#(B :jk3 #..#..########..#(B .◊.#.##..#(B #...#(B #.#.#.###.#(B # :j3 #(B #(B #.#(B ##.(BY(B.YY..#(B #(B ##.##(B #...#.(BF(B..#(B #(B #P..#(B #†.##(B #..†..F..(B .######.##(B #..#(B #.Y.#(B #..#(B #.....† :j&4 #◊####.(B)(B##(B #..#(B ##(B #...#(B #...(B ....(B? #..##(B #F..[ (B #..#(B:jt6 C(BY(B.(B:j"7 F(BF(B.(B:j7 =Y.(B:jO8 7Y.(B:jv8 C(BY(B.(B:j@ (B:jA ((B1:j?I (B:jCK :j.###.####.(B)(B#.#...#(B ###(B #....#◊##◊#(B ##[.#(B #.. #(B ###(B #..#(B #..##..:j˲#..########..#(B .◊.#.##..#(B ...#(B #.#.#.###.#(B :jFJ.#(B #(B #.#(B ##...@.(BY(B..YY...#(B #(B ##.##(B #...#(BF(B...##(B #P..#(B #†.##(B #..†..F..(B #.######.##(B #..#(B #.Y.#(B #..#(B #.....†#◊####.(B)(B##(B #..#(B #:j)r#(B #...#(B #...(B ....(B? #(B #..##(B #F..[ #(B #..#(B:j:jD(BF(B.(B:j%AY.(B:j9Y.(B:jSC(BY(B.(B:j?O (B The death yak attacks as it pursues you!:j00(B=2:jo(B:jcJ _The death yak misses you.(B:jP:j$.###.####.(B) (B.##.#...#(B ###(B #....#◊## .####(B ##[.#(B #.. .#(B ###(B #..#(B #..# .#####..#..########..#.◊.#.##..#...# .####.#.#.###.Y....# ..#(B #(B #.#(B ##..@.(BY(B..Y..F..# .##(B ##.##(B #...#....# .###(B #P..#(B #†.##(B #..†..F..(B .#.######.##(B #..#(B #.Y.#(B #..#(B #.....† .##◊####.(B)(B##(B #..#(B # .####(B #...#(B #...(B ....(B? .#(B #..##(B #..(B #F..[(B .#(B #..#(B:j~&1(BF(B:j +-§(B:j?Y.(BY.(B(BY(B.(B:jhD:jD;..(B:jAF'(B-:jtF 3:jP(B:jR :jRA_The blink frog blinks! The blink frog leaves your sight.:j]U:jO#.###.####.(B) (B#.##.#...#(B ###(B #....#◊ #.####(B ##[.#(B #.. :jc7#.#(B ###(B #..#(B #..# #.#####..#..########..# #.◊.#.##..# #.....# #.####.#.#.###.Y.....# #..#(B #(B #.#(B ##.@.(BY(B..Y......# #.##(B ##.##(B #...#....# :jz#.###(B #P..#(B #†.##(B #..†..F.. :j#.#.######.##(B #..#(B #.Y #:j%.#(B #..#(B #.....† #.##◊####.(B)(B##(B #..#(B # :j#.####(B #...#(B #...(B ....(B? :j#.#(B #..##(B #..#(B #F..[ #.#(B #..#(B:jWY.(B.:jC)Y(B:j(B:jbB-(B4:j~(B:j:j 2 #..........#.### :jъ  #.................###.####.(B)(B....  #.##.##########...#(B ###(B #....#◊  #.####(B :j ##[.#(B #..####  #.#(B ###(B #..#(B #..# :j \ #.#####..#######..########..#  #:j) ..:j7 ;...◊.#.##..# :jB / #..................:jO .# :js U #.####.#.#.###.@......# :j r #..#(B #(B #.#(B ##...(BY(B.YY..  #.##(B ##.##(B #...#######....#(B :j  #.###(B #P..#(B #†.##(B #..†..F :j } #.#.######.##(B #..#(B #.Y... :j! #...........#(B #..#(B #.....† :jB W #.##◊####.(B)(B##(B #..#(B #...  #.####(B #...#(B #...(B ....(B? :j|  #.#(B #..##(B #..##F..[...(B:j@ (BY:jp *(B.(B:j 6Y.(B:j :j >(BY(B.(B:j (B:jE ((B5:j٥ (B:j :j } #.#.##.#.#######.###(B  #............#.##  #.................###.####.(B)(B...  #.##.##########...#(B ###(B #....  #.####(B :j= #[.#(B #..###  #.#(B ###(B #..#(B #..#  #.#####..#######..########..#  #...◊.#.##..#  #.............@....:jL .#  :j{ { #.####.#.#.###..(BY(B....:j .#  :j #..#(B #(B #.#(B ##....Y.Y..  :j #.##(B ##.##(B #...#######....#(B:j  #.###(B #P..#(B #†.##(B #..†..F  :j ~ #.#.######.##(B #..#(B #.Y...  :j #...........#(B #..#(B #.....†:j0 O #.##◊####.(B)(B##(B #..#(B #...  #.####(B #...#(B #...(B ....(B?:j CY.(B:jM :Y.(B:j (BY:j  *(B.(B:j (B:j ((B6:jv (B:jV :jB #.#.##.#.#.### #:j.#. #.###.####.(B)(B #.##.#...#(B ###(B #.... #.####(B ##[.#(B #.. #.#(B ###(B #..#(B #..#:j,\ #.#####..#..#..# #:j>9.◊.#.##..# #:jTW.(BY(B....#:jjk #.####.#.#.###......Y:j.#:j #..#(B #(B #.#(B ##...Y:j .#:jf #.##(B ##.##(B #...:j4####....#:jT= #.###(B #P..#(B #†.##(B #..†.. #.#.######.##(B #..#(B #.Y #:jsh.#(B #..#(B #.....:j #.##◊####.(B)(B##(B #..#(B #:j #.####(B #...#(B #...(B ....(B?:jT@Y.(B:j>Y.(B:j(B:j:j!(B7:j(B:j:j=Q #.#.##.#.#. #.#. #:j.###.####.(B)(B #.##.#...#(B ###(B # #.####(B ##[.#(B #.. #.#(B ###(B #..#(B #..# #.#####..#..:j#..#:j/ #.◊.#.##..#:jͅV #.(BY(B...Y:j݅p.# #.####.#.#.###:j.# #..#(B #(B #.#(B ##..Y:j.# #.##(B ##.##(B #...#....:j0 #.###(B #P..#(B #†.##(B #..† #.#.######.##(B #..#(B #.Y:jGc #.#(B #..#(B #:jv. #.##◊####.(B)(B##(B #..#(B # #.####(B #...#(B #...(B ....(B?:j]C(BY(B.(B:j;Y.(B:jCY.(B:j(B:j:j.!(B8:j(B:j:j ? #.#.##.#.#. #:jj .# #.###.####.(B)(B #.##.#...#(B ###(B # #.####(B ##[.#(B #.. #.#(B ###(B #..#(B #..:j l #.#####..#..#.. #.◊.#.##..:j N #.(BY(B...Y:j . #.####.#.#.###..Y:jȌ .:j܌ #..#(B #(B #.#(B ##..:j z #.##(B ##.##(B #...:j # #.###(B #P..#(B #†.##(B #..†:j)  #.#.######.##(B #..#(B #.Y #:jA o...#(B #..#(B #:j_ #.##◊####.(B)(B##(B #..#(B #:j #.####(B #...#(B #...(B ....(B:j C(BY(B.(B:j ;Y.(B:ji ?Y.(B:jh (B:j+ ((B9:j (B:j :j  #............... ####.####. #.##.##########...#(B ###(B #.:j]  #.####(B ##[.#(B # #.#(B ###(B #..#(B # #.#####..#######..######## #...................◊.#.## #(BY(B.Y.Y....... #.####.#.#@###.... #..#(B #(B #.#(B ##... #.##(B ##.##(B #...####### #.###(B #P..#(B #†.##(B # #.#.######.##(B #..(B #.Y #...........#(B #..#(B #. #.##◊####.(B)(B##(B #..#(B # #.####(B #...#(B #...(B  #.#(B #..##(B #..#(B #F(B(BY(B.(BY.(BY.(B:j# (B:j} )(B40:j# (B:j$  :j$ W_(BThe yak snorts and paws the ground.(B:j ' :j (B ###.######.##########...#(B ###(B ##(B ##[.#(B  ###(B #.####..#######..#######:j ..................◊.#..........Y.Y.Y.........####.#.#.###.....#(B #(B #@#(B ####(B ##.##(B #...########(B #P..#(B #†.##(B ##.##(B:j )#..#:j D #.#(B #..#:j% (B:j 3(BY(B:j .(BY(B  (B (Bdeath yak(B:j ((B1:j (B:j} :j<:j<0)(B:jo8)(B:j8)(B:jsR.(BY(B:j(3.(B:j)9(B===2.6 (0.8:jG(B _You shoot an arrow. The arrow barely misses the death yak.(B:jr (B You shoot an arrow. The arrow hits the death yak!  The death yak is lightly wounded.(B3.4(B _The death yak misses you.(B:j: (BY(BYou shoot an arrow. The arrow hits the death yak.:jF (BY(B  (B (Byak:jCG9(BThe death yak is lightly wounded.:jG:jH((B4.1 (0.7:jFQ(B:jS: _The death yak gores you but does no damage.:jW:j (BY.(BYou shoot an arrow. The arrow hits the death yak.:jW : (B:jh ((B8:ju!}(B _(BThe death yak is moderately wounded.(B:jʭ (BY(BYou shoot an arrow. The arrow hits the death yak!:j (BY(B (B2 yaksThe death yak is moderately wounded.(B:j &(B53:jĸ @-------(B5.6 (0.8:j_ (B:j^ ( _The death yak gores you!!:j :j (B You shoot an arrow. The arrow hits the death yak!  (BThe death yak is heavily wounded.(B:j :jմ c(B4=------(B6.4:j (B:jν J _The death yak misses you.(B:j :jy  :j (B (BYou shoot an arrow. The arrow hits the death yak!  (BThe death yak is severely wounded.(B:j :j a(B5(B=(B7.1 (0.7:j (B:j  :j ;_The death yak gores you but does no damage.:j) (B:j.(BYou shoot an arrow. The arrow hits the death yak!!  You kill the death yak!(B:j :j >.Y(B:j~)|YY(B (B2 yaks(B:jQ/'(B6:jv/](B6 (B309 (0.8:jn7(B:j8 :j8a_Fedhas appreciates your contribution to the ecosystem.(B:j::jk5 (BY.(BYou shoot an arrow. The arrow hits the yak.:jAB (B The yak is lightly wounded.:jA7(B7=:j#B,(B8.7:jW(B:jXK _The yak barely misses you.(B:j[:jl (B You shoot an arrow.  The arrow hits the yak but does no damage.:j%(B8:j(B=:j#(B9.5:j(B:j :j$_The yak is lightly wounded.:j:j8 :j$9"(B :jq92You shoot an arrow. The arrow hits the yak!  :j91(BThe yak is moderately wounded.:j9(B:jaz(B49(B---(B50.3(B:jdc! _The yak gores you!:juf:j( (B :jG`You shoot an arrow. The arrow hits the yak.  (BThe yak is heavily wounded.:jf(B:jk/(B1.0 (0.7:jv(B:j3 _The yak barely misses you.:j.(B:j:ju (B You shoot an arrow. The arrow hits the yak.  (BThe yak is heavily wounded.:jߦ (B:j6 _(B50(B---(B7:j (B:ju  :j :j̰ 6_The yak misses you.(B:j :jSw (B.(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(B:jO{ B.Y(B:j .(B  (B (Byak(B:j V(B1(B=(B5:jމ  :j (B1:j- 2.4:j (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:jm :j < (B :jf K(BYou shoot an arrow. The arrow hits the yak!!  :j F(BThe yak is heavily wounded.(B:jU o(B52(B=(B3.1:j (B:j D _The yak misses you.(B:j :j :j#(B:jW :jC(BYou shoot an arrow. The arrow hits the yak!:j'(B3:j9 (0.8:j"(B:j0] _(BThe yak is severely wounded.(B:j+ (B.(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(B(BF(B:j9(BF(B  (B (Bblink frog(B:jX(B (B24.7:j(B:jB n _Fedhas appreciates your contribution to the ecosystem.(B:j 3)(B:jU (B.(BF(BYou shoot an arrow. The arrow hits the blink frog!:j_: (B:jah(B4=(B5.4 (0.7:jh(B:jTj\ _(BThe blink frog is heavily wounded.(B:jWk:j3)(B:jB4)(B:jq4)(B:j>Y (B..(BF:ju(BYou shoot an arrow. The arrow barely misses the blink frog.(B:js@(B5(B=:j((B6.2 (0.8:j(B:ja :jP_The blink frog completely misses you.(B:j :j (B You shoot an arrow. The arrow hits the blink frog.  (BThe blink frog is heavily wounded.(B:j2(B67.0:j(B:jN _The blink frog misses you.(B x2:j:j (B(B†(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B:j *(B:jv %(B7:j n=(B74%  (B47 (0.7:jm (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:j8 :j (B(B(B _(BNo target in view!:j8 :jr (B:jê (B(B _(BNo target in view!:j2N(B:jN (B:jaX(B:j\Y :jlY5_(BNo target in view!:j[:j-(B:j:j(B:j(B:j(B:j:j(B8:jD:(B= (B_:j(B:j(B:jy'(B9:j(B:j(B:j:jI(B60=(B:jc(B:j(B:jQ:jmQ(B1(B=(B:j(B:j(B:jo'(B2:jb(B(B(B4=(B(B(B(B5(B=(B(B(B(B6=(B(B:j(B:jX(B7(B=(B:j6(B:j=(B:j='(B8:jL?(B:jD(B:joEO(B9=(B:jG(B:jL(B:jzL:jLR(B70(B=(B:jN(B:j]R(B:jR'(B1:jS(B:jX(B:jY%(B2:j*Y*=(B:jhZ(B:j^(B:jb(B:j\b(B:jc(B:jbhj (B You see here a blink frog corpse(B.:jk(B:jmo (B (BA blink frog comes into view.(B:jOzy #.#.##.#.#######......... #........................ #.................###.####:jze #.##.##########...#(B ###(B # #.####(B ##[.#(B # #.#(B ###(B #..#(B #:jzS #.#####..#######..########:jzn #...................◊.#.## #........@.......:jz"(B---:jz #.####.#.#†###(BF(B.........:jz #..#(B ###.#(B ##......... #.##(B ##.##(B #...#######.:j{ #.###(B #P..#(B #†.##(B #:jR{ #.#.######.##(B #..#(B #.(B (BF(B  (B (Bblink frog (wandering)(B #...........#(B #..#(B #:jt{ #.##◊####.(B)(B##(B #..#(B # #.####(B #...#(B #...:j{"..(B:j2(B72.7 (15.0):j#---:jɆ.(B3.7 (16 _:j(B:j7:jv 0)(B:j 3)(B:j ):j  (B:j` 5)(B:j? (B(BF(BYou shoot an arrow. The arrow hits the blink frog!!  The blink frog gives a loud, deep croak!:jN (B(BF(B§(BThe blink frog is severely wounded.:j (B:jx ....(BFF(B (B2 blink frogs (1 wandering)(B:j =(B===4.4 (0.7):jh (B:j % _The blink frog blinks!:j :j 0)(B:j3 3)(B:j8 4)(B:jH 5)(B:j 5)(B:j!5)(B:jy (B(B†(BYou shoot an arrow. The arrow hits the blink frog!  :jyAYou kill the blink frog!(B:j4~ (B(BF(B.Fedhas appreciates your contribution to the ecosystem.(B:j......(B  (B (Bblink frog(B:jGr(B=3 (B65.1:j`V(B _The blink frog gives a loud, deep croak!:j0)(B:j] 3)(B:j4)(B:j`5)(B:j :)(B:j (B§(BYou shoot an arrow. The arrow hits the blink frog!  (BThe blink frog is moderately wounded.(B:j>.....(B(B9 (0.8(B _The blink frog blinks!:jT(B:jU (B:j5](B:j-^C _(BNo target in view!:j?`:js8(B(B:j[(B _(BNo target in view!:jO:j=B(B:jC (B:jJ(B:j/KC _(BNo target in view!:j.M:j(B:jʷ (B:jS(B:j3J _(BNo target in view!:j(B:j (B:j(B:j :jI5_(BNo target in view!:j(B:j@(B:jG(B:j0 (B:j (B:j & (B_:j (B:j (B:j]! (B:j! (B:j% (B:j4+ (B:j|/ S _(BNo target in view! _:j/ G (BYou encounter a blink frog.(B:jz= .#.#.##.#.#.:j? #.#.###.####.#.##.#...#(B ###(B #.#.####(B ##[.#(B #.#.#(B ####(B #..#(B #.#.#####..#..#.#..◊.#.##.#..(B†F(B---#.####.#.#(B†(B###...(BF(B#..#(B #####.#(B ##...#.##(B ##.##(B #...#.#.###(B #P..#(B #†.##(B #.#.#.######.##(B #..#(B #.Y(B (BFF(B (B2 blink frogs (1 wandering)(B#....#(B #..#(B #..(B#.##◊####.(B)(B##(B #..#(B #..(B#.####(B #...#(B #...(B ...(B:jA [(BF(B.(B7.9 (2.0:j)B E(BF(B.(B:jJ (B:jM P---(B8.9 (3 _:jFU (B:j W :j0)(B:j3)(B:jM4)(B:jŚ5)(B:j5)(B:j/F (B†(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B:jJ (B(BF(B.Fedhas appreciates your contribution to the ecosystem.(B:jT.....(B  (B (Bblink frog(B:j Zo(B2 (B7===9.7 (0.8:jua(B:jvb :jb1_The blink frog gives a loud, deep croak!:j=d:j)0)(B:j&3)(B:j4)(B:j5)(B:j5)(B:j,g (B(BF(B†(BYou shoot an arrow. The arrow hits the blink frog.:jr8....(B:js:(B80.4 (0.7:j|(B:j4}1 _The blink frog is lightly wounded.:j.:j0)(B:jJG3)(B:j4)(B:j5)(B:jj :j5k(B(BF(B.(BYou shoot an arrow. The arrow hits the blink frog!... (B(B1.2 (0.8(B _(BThe blink frog is moderately wounded.(B:jM0)(B:j^3)(B:jr4)(B:je (B)(BYou shoot an arrow.:j:)(B:ji:)(B:j:)(B:j E(BF(B.(B:jb r..(BF(B..†.(B:j -(B9 (0.7:je (B:jY  :jz S_The arrow closely misses the blink frog.(B:j\ :jg 0)(B:j2 3)(B:jc 4)(B:j 5)(B:j 5)(B:jgQ 5)(B:j 7)(B:j) C(BF(B.(B:jo A(BF(B.(B:j L..†.(B:j9 /(B2.7 (0.8:j (B:j s _You shoot an arrow. The arrow barely misses the blink frog.(B:j $ 0)(B:jp 3)(B:j 4)(B:j:jh0)(B:j\m5)(B:j)5)(B:j 7)(B:j( (B:j(BF(B....†.(BYou shoot an arrow. The arrow misses the blink frog.(B:j/(B3.4 (0.7:j&(B:j(V _The blink frog completely misses you.(B:j):j: ###  ##[.#  #### #..# ####..#######........................@(BF(B....†.###.#.#†###....:j #####.# ##... ##.##  #P..# #†.## #.## #..# ...# #..# .)## #..#  #...# #... (B:jfGq(B ###(B  ##[.#(B  ####(B #..#(B ####..#######.................:jGO.......@(BF(B....†.###.#.#(B†(B###....(B #####.#(B ##...(B ##.##(B  #P..#(B #†.##(B #.##(B #..#(B ...#(B #..#(B :jHQ.(B)(B##(B #..#(B  #...#(B #...(B :jQ(B:j S (B:jk](B:j._[ _(BA blink frog is nearby!(B:ja:jM (B You shoot an arrow. The arrow hits the blink frog!  (BThe blink frog is heavily wounded.(B(B4.1:j(B:j` :j4_The blink frog hits you but does no damage.:jY:jU= (B (BYou shoot an arrow. The arrow hits the blink frog!  (BThe blink frog is almost dead.(B:jz>:j>&(B9 (0.8:jG(B:jyI :jIM_The blink frog closely misses you.(B:jOK:j{ (B.(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B:jT(B:j>(B1 (B95.7(B _Fedhas appreciates your contribution to the ecosystem.(B:jE6 (B:j6 :j6 "(B:j8 (B:j? (B:j,B (B:jC (B:jZD (B:jG (B:jKX (B:jY (B:j\ (B:jI` (B:jc (B:jc (B:jYe (B:jfu (B(B(B(B(B(B(B(B:j!y (B:j H(B(B(B:jDž (B:j4 ((B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jC0 F ....†...........#(B ##..#(B ## ##..............#(B #..#####YY (B ##.............##(B ##(B ##...◊YYS #(B #...#######....###.##.#..#####Y #(B #†.##(B #..†..........## #(B #..#(B #.............#(B #S #(B #..#(B #.....†.......#(B #(B #..#(B ##......#(B #Y #(B #...(B #....@..........(B ##Y(B--- #(B #..#(B ##...[.........(B #Y†(B #.............(B ##(B ...............(B ...... .(B ...............(B .....YY .(B ........####.(B?(B.(B .Y...... #.(B ........#(B ...(B ......(B ........#(B ..(B ......(B .Y...(B:j1 }(B705.7 (20.0)---(B6.7 (21:j> (B:jk> . _i - a scroll of identify:j$ :j d(B(BRead which item? (BScrolls (B f - a scroll of fear  g - 2 scrolls of fog  t - 3 scrolls of teleportation(Bi - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  :j x - a scroll of amnesia  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B m - a scroll labelled OSYSIS WIALAR :j (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:j :j  :j (B....†...........###..#(B ##..(B (Bmmoncure the Markself (B##..............##..#####YY(B (BDeep Elf of Fedhas ****..(B##.............##(B ##(B ##...◊YYS.(B Health: (B72/72 (B======================== :j7 +(B#(B #...#######....###.##.#..#####Y(B Magic: (B19/19 (B======================== (B#(B #†.##(B #..†..........##(B #.(B AC:(B 14Str:(B 8Doom: (B71% (B#(B #..##.............#(B #S(B EV:(B 21Int:(B 16 (B (B#(B #..#:j #.....†.......#(B #.(B SH:(B 0Dex:(B 28 #(B #..#(B ##.............#(B #Y(B XL: (B12 Next: (B39% Place: (BLair:1 #(B #...(B #....@..........(B ##Y(B Noise: --------- (B Time:(B 9706.7 (0.0) #(B #..#(B ##...[.........(B #Y†(B m) (B+0 orcbow(B#.............:j ##.(B Fire: m) (B+0 orcbow(B...............(B ........ ................(B .....YY. .........####.(B?(B.(B .Y......(B  #.........#(B ...(B ........(B ........#(B ..(B ........(B .Y......:j3 (B (BThe blink frog is almost dead. (B_The blink frog closely misses you.(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog! (B_Fedhas appreciates your contribution to the ecosystem. (B_i - a scroll of identify:j, :j1 (B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  m - a scroll labelled OSYSIS WIALAR :jD2 Potions (select first with (B!(B) (B d - a purple potion :j2  f - 2 fizzy coppery potions  k - 2 dark potions  n - 6 fizzy dark potions  o - 2 pink potions  p - 2 black potions  q - 2 golden potions(B[(B?(B] describe selected:j:j":j.(B....†...........###..#(B ##..(B (Bmmoncure the Markself (B##..............##..#####YY(B (BDeep Elf of Fedhas ****..(B##.............##(B ##(B ##...◊YYS.(B Health: (B72/72 (B======================== :ju(B#(B #...#######....###.##.#..#####Y(B Magic: (B19/19 (B======================== (B#(B #†.##(B #..†..........##(B #.(B AC:(B 14Str:(B 8Doom: (B71% :j͝(B#(B #..##.............#(B #S(B EV:(B 21Int:(B 16 (B (B#(B #..##.....†.......#(B #.(B SH:(B 0Dex:(B 28 :jW#(B #..#(B ##.............#(B #Y(B XL: (B12 Next: (B39% Place: (BLair:1 #(B #...(B #....@..........(B ##Y(B Noise: --------- (B Time:(B 9706.7 (0.0) #(B #..#(B ##...[.........(B #Y†(B m) (B+0 orcbow(B#.............##.(B Fire: m) (B+0 orcbow(B...............(B ........ ................(B .....YY. .........####.(B?(B.(B .Y......(B  #.........#(B ...(B ........(B ........#(B ..(B ........(B .Y......(B :j(BThe blink frog is almost dead. (B_The blink frog closely misses you.(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog! :j؞(B_Fedhas appreciates your contribution to the ecosystem. (B_i - a scroll of identify:j_ (B As you read the scroll of identify, it crumbles to dust.:j((B:j7.7 (1:j(B:jW _m -> (Bb - a scroll of blinking(B:j:j (B:j (B:j7 (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j1 (B:j@ (B:j (B:j (B:j) (B:j (B:j] (B:j (B:j (B:j (B:jd (B:j (B:jK(B:j(B:j (B #....#(B #S.###.)(B #.....†.......#(B #.##(B #..(B ##.............##(B #Y#(B #.(B #...............#(B ##Y#(B #..(B :j, {##...[.........#(B #Y†####. (B #...............######.Y..... (B ...................... :jK (B .....................YY..Y#.## (B ........####.@....###### :jb (B ........#(B #.............#(B #:jy ........#(B ##.............(B :j u.......(B #....(B  :j .....(B ....(B  ...........(B:j  :j$ ...........(B ..#...######(B :j.(B13.7 (6:jG-(B4.7 (7:j(B:jZ _(Bc - a scroll labelled PANEULILON(B:j :j (B:j (B:j (B:j (B:j (B:j8 (B:j (B:jC (B:j (B:jj (B:jy (B:j# (B:j H(B(B(B:j (B:j (B:j (B:j! (B:j (B:j (B:jx (B:j (B:j (B:jF (B:j (B:j (B:j (B:j (B:j% (B:j (B:j (B:j (B:jV (B:j (B:j(B:j(B:jg(B:j6(B:j(B:j(B:jR(B:jn(B:j(B:j(B(B(B(B(B(B(B:j(B:j#(B:jG(B:j(B:j(B:j(B:j((B:j)x(B(B(B(B(B:j/(B:j2(B:j2(B:j3(B:jB; :j;G(B_You walk carefully through the fungus.:j>(B:j6?(B:j@(B:jC(B:jJ(B:jL(B:j N(B:jP(B:jFR(B:jR(B:jS(B:jU(B:jX(B:jX(B:j]Y(B:j\(B:j\(B:j}](B:j`q (B_(Bg - 3 scrolls of fog(B (gained 1):ja(B:j[b(B:jb(B:je(B:jf(B:jf(B:jg(B:jh(B:j7j(B:jj(B:jCk(B:jm(B:jn(B:jn(B:jeo(B:jp(B:jq(B:j_r(B:jr(B:jt(B:j>u(B:ju(B:j;v(B:jx(B:jMy(B:js{(B:j{(B:j~M (B_You walk carefully through the plants.:j"(B:j(B:j\(B:jł(B:j;(B:j(B:j-(B:j(B:j+(B:j(B:j<(B:j(B:jԍ(B:j(B:j0(B:jx(B:jđ(B:j(B:j(B:j@(B:j(B:j(B:j(B:j/(B:j}(B:j.(B:jݚ(B:jZ(B:j(B:j۝(B:j(B:j(B:j(B:jp(B:j&(B:jѤ(B:j-(B:jq(B:jT(B:jl(B:jΪ(B:j$(B:j(B:jx(B:jȮ(B:j(B:j(B:j(B:jx(B:j(B:j(B:jT(B:j(B:j'(B:j(B:jv(B:j(B:jW(B:j(B:jѿ(B:jC (B You enter the shallow water.:j@(BWater (B:j;(B:j :jJ(B_Moving in this stuff is going to be slow.:jW(B:j(B:j(B:j(B:j(B:jV(B:j(B:j;(B:jf(B:j(B:j/(B:j,(B:j(B:j(B:j(B:j(B:jx(B:j(B:j(B:jfM (B_You walk carefully through the plants.:j(B:j;(B:j(B:jI(B:j(B:jR*(B:j>(B:j(B:jX(B:j(B:j(B:j (B:j(B:j6(B:j2(B:j(B:j(B:jj(B:j(B:j(B:j#(B:j(B:j(B:j(B:j H(B(B(B:jw (B:j (B:j0 (B:j (B:jj (B:j(B:j(B:j(B:j(B:j(B:j0(B(B:j(B:j*(B:j(B:jt(B:j(B:j(B:ja(B:j(B:j(B:j(B:j(B:j!(B:j(B:jE"H(B(B(B:j'#(B:j$0(B(B:j %(B:j?)`(B(B(B(B:jt*(B:j+(B:jM+(B:j+(B:j@-(B:j"/0(B(B:jP/(B:j{1(B:jQ2(B:j2(B:jn3(B:j4(B:j560(B(B:j6(B:j7(B:j8(B:j9(B:j9(B:jT;(B:j<(B:j=0(B(B:jo?(B:j;A(B:jA(B:j&(B:jW(B:j :jL k(B (BYou encounter a water moccasin.(B:jh........(B ...(B ................(B ................(B ##....#...######(B  ######..##(B #..#(B ##(B ##(B #..#(B ###(B (B"(B.#..(B ###P###..#####.###(B ................(B ##...P####..###.#.......(B  ##..##(B #..#(B ###.......(B  ##..#(B #..#(B .S.(B^(B  #...##(B #..#(B   ##...####..#(B S(B  (B water moccasin (asleep)#..###◊#..##(B #..........#(B .......###.####.###(B:jM!2(B92.4 (77.7):j"5(B3.4 (78 _:j((B:j*:jQ.. ... ...  ..## #..# ##  ## #..# ### ".#.. :jP..#####.###...... ...........@....... .P####..###.#.......  ##..## #..# ###.......  ##..# #..# .S.^...  #...## #..# .......  ##...# .......  #..###◊#..## .......  #..........# .......  .###(B:j ..(B ...(B .(B.(B.(B :j8  ..##(B #..#(B ##(B  ##(B #..#(B ###(B (B"(B.#..(B :j 0..#####.###......(B ...........@.......(B .P####..###.#.......(B  ##..##(B #..#(B ###.......(B  ##..#(B #..#(B .S.(B^(B...(B :j - #...##(B #..#(B .......(B  ##...#(B .......(B :jƞ #..###◊#..##(B .......(B :jݞ #..........#(B .......(B  .:j "(B:j 8(B(B:jg (B:j  :j `_(BA water moccasin is nearby!(B:j 8)(B:j 9)(B:ju (BS.(BYou shoot an arrow. The arrow hits the water moccasin!  The water moccasin hisses angrily.:j~ |.S(B  (B:j =(B===4.1 (0.7):jΉ (B:j c _(BThe water moccasin is moderately wounded.(B:j| :j 8)(B:jj (BS.(BYou shoot an arrow. The arrow hits the water moccasin!:j6 :j6  (B(B9 (0.8(B _(BThe water moccasin is severely wounded.(B:j (B.(BYou shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!(B:j +(B:j f(B0 (B405.6 (0.7:j (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:j :jn(B:jӑ*(B:jw(B:jC _(BNo target in view!:j:j%r(B:js (B:jy(B:jzC _(BNo target in view!:j|:jY(B:j[ (B:jcb(B:jSc :jac5_(BNo target in view!:je:jp(B:j(B:j=(B:j/(B:jA(B:j|& (B_:j(B:j(B:j5(B:j(B:j(B:j(B:j(B:j(B:jo(B:jH(B:j%(B:j[(B:ja(B:j:j#(B ##....(B ..#(B :j:####..............(B ..............(B ... .................# .................# :jO...#...######(B ...#(B ####..##(B #..#(B .# :jf(B #..#(B #..##(B ...# :j#(B #..#(B ###(B #.@.#.....(B--- :juP###..#####.###.. .................. :jQ..P####..###.#.........# ..##(B #..#(B ###...:j7# ..#(B #..#(B #...(B^(B.....# ..##(B #..#(B #...:jP :jL...####..#(B #...:j# :j1..###◊#..##(B :j5#.........#(B:j/(B9.6 (4.0:jK---(B800.6 (5:jO(B:j$/ _x - an amulet of guardian spirit:j ':j:jS (B(BPut on or remove which piece of jewellery? (BJewellery (go to first with (B"=(B) (B d - a +4 ring of slaying (worn)  j - an amulet of regeneration (worn)  k - a +6 ring of dexterity (worn)(Be - an amulet of wildshape  :j ii - a +6 ring of intelligence  p - a ring of see invisible  q - a ring of resist corrosion  :j *v - a ring of magical power  w - an amulet of chemistry  x - an amulet of guardian spirit[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput on:j (B[(Btab(B] (Bequip(B|unequip :jv-:jx4:jG<"(B#(B ##.............(B ..#(Bmmoncure the Markself (B####..............(B ...:jr<(BDeep Elf of Fedhas ****.. (B..................(B ...:j<3Health: (B72/72 (B======================== (B.................#Magic: (B19/19 (B======================== (B.................#AC:(B 14Str:(B 8Doom: (B70% (B...#...######(B ...#EV:(B 21:j<oInt:(B 16 (B (B####..##:j<Q#..#(B .#:j</SH:(B 0:j</Dex:(B 28:j=#..#:j=Q#..##(B ...#:j-=XL: (B12 Next: (B40% Place: (BLair:1 :j9=#(B #..#(B ###(B #.@.#.....:jW=Noise: --------- (B Time:(B 9800.6 (0.0) :jc=RP###..#####.###.........:jl=4m) (B+0 orcbow :j=(B........................Fire: m) (B+0 orcbow (B..P####..###.#.........# :j=V..##(B #..#(B ###.........# ..#(B #..#(B #...(B^(B.....# :j=..##(B #..#(B #.........P ...####..#(B #.........# :j>y..###◊#..##(B #.........#You kill the water moccasin! :j>_(B_Fedhas appreciates your contribution to the ecosystem. :j1>v_(BNo target in view! _(BNo target in view! :jI>:_No target in view! _x - an amulet of guardian spirit:jDT (B Okay, then.(B:jmE:jE#(B:jJ(B:jK1 _(B:jL:j$:j((B :jE Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting7.1 (B 11.3 (B (B-2(B   h - Spellcasting (B  0.0 (B  0.6 (B (B+3(B  :jg(B  (B  (B  (B  :jr b - Unarmed Combat (B  0.0 (B  1.4[34m (B (B-2(B  (B i + Hexes:j9.7 (B  6.3 (B (B+3(B  :j c - Throwing (B  0.0 (B  1.0 (B (B 0(B  :jc(B  (B  :jV(B  (B  :j,(Bj + Invocations:j7.8 (B  6.7 (B (B+1(B  :jQ(B d * Ranged Weapons (B (B15.4(B (B 11.6 (B (B+3(B   k - Evocations (B  0.0 (B  0.8 (B (B+1(B  (B  (B  (B  (B   e - Armour (B  0.0 (B  1.4 (B (B-2(B  :j|7(B  (B  (Bf + Dodging10.1 (B  8.5 (B (B+2(B  :jX(B  (B  :jD(Bg + Stealth10.5 (B  7.1 (B (B+3(B  (B  (B  :jc(B  (B  :je(B  (B  :j(B  (B  (B  (B  :jp(B  (B  :j!(B  (B  (B  (B  :j, :j5e(B  (B  :jPc(B  (B  :j`e(B  (B  :jrc(B  (B  :je(B  (B  :jc(B  (B  :j(B  (B  (BThe relative cost of raising each skill is in cyan(B.  :jThe species aptitude is in (Bwhite(B.  [(B?(B] Help:jH[(B=(B] set a skill target  :j [(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(B:jg}@(B h + Spellcasting 0.0:jK:j:j;:jU"(B#(B ##.............(B ..#(Bmmoncure the Markself (B####..............(B ...:j(BDeep Elf of Fedhas ****.. (B..................(B ...:jHealth: (B72/72 (B======================== (B.................#:jZMagic: (B19/19 (B======================== :jc(B.................#AC:(B 14:j-Str:(B 8:j,Doom: (B70% :j{(B...#...######(B ...#EV:(B 21:joInt:(B 16 (B (B####..##:j#..#(B .#SH:(B 0:j/Dex:(B 28:j)#..#:j4Q#..##(B ...#:jPXL: (B12 Next: (B40% Place: (BLair:1 :jC#(B #..#(B ###(B #.@.#.....Noise: --------- (B Time:(B 9800.6 (0.0) :jP###..#####.###.........m) (B+0 orcbow (B........................:jFire: m) (B+0 orcbow (B..P####..###.#.........# :j%..##(B #..#(B ###.........# :jH8..#(B #..#(B #...(B^(B.....# ..##(B #..#(B #.........P :jm...####..#(B #.........# ..###◊#..##(B #.........# :j(B_Fedhas appreciates your contribution to the ecosystem. _(BNo target in view! _(BNo target in view! :jx_No target in view! _x - an amulet of guardian spirit _Okay, then.(B:j(B:j:j#(B:j(B:j:j :j# (B (BSpells (Memorise)TypeFailure Level (B a - Confusing Touch:j# Hexes1% 3(Bb - Sigil of BindingHexes1%3  c - Ensorcelled Hibernation:j$ Hexes/Ice5%:j$ *2  d - FreezeIce26%:j8$ 21  e - Kinetic GrapnelForgecraft:jI$ 26%:j`$ 61  f - Magic DartConjuration26%:jp$ 1  :j{$ $g - BlinkTranslocation:j$ ;(B36% (B2  :j$ /h - Lesser BeckoningTranslocation:j$ <(B36% (B2  :j$ i - Momentum StrikeConjuration/Translocation (B36% (B2  j - ScorchFire:j$ S(B36% (B2  k - Searing Ray:j$ Conjuration:j$ \(B36% (B2  l - Launch Clockwork Bee:j$ Forgecraft:j % <(B58% (B3  :j% 9m - Maxwell's Portable Piledriver Translocation:j$% k(B58% (B3  n - Teleport OtherTranslocation:j=% \(B58% (B3  o - AirstrikeAir:j% f(B94% (B4  p - Animate DeadNecromancy:j% <(B94% (B4  :j% ;q - Brom's Barrelling BoulderConjuration/Earth:j% U(B94% (B4  r - Dispel Undead:j% Necromancy:j% j(B94% (B4  s - Flame WaveConjuration/Fire:j% <(B94% (B4  :j& 3t - Fulminant PrismConjuration/Alchemy:j& <(B94% (B4  :j'& "u - Iskenderun's Mystic Blast:j1& UConjuration/Translocation (B94% (B4 :jC& ,(B8 spell levels left :jx& d(B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exit:j2 :j9 :jB Q(B#(B ##.............(B ..#(Bmmoncure the Markself (B####..............(B ...(BDeep Elf of Fedhas ****.. (B..................(B ...Health: (B72/72 (B======================== (B.................#:jiB Magic: (B19/19 (B======================== (B.................#AC:(B 14Str:(B 8Doom: (B70% (B...#...######(B ...#EV:(B 21Int:(B 16 (B (B####..###..#(B .#SH:(B 0Dex:(B 28#..#:jB #..##(B ...#XL: (B12 Next: (B40% Place: (BLair:1 :jB #(B #..#(B ###(B #.@.#.....:jB Noise: --------- (B Time:(B 9800.6 (0.0) P###..#####.###.........m) (B+0 orcbow :jB (B........................Fire: m) (B+0 orcbow (B..P####..###.#.........# :jB ..##(B #..#(B ###.........# :jC ..#(B #..#(B #...(B^(B.....# :jC ..##(B #..#(B #.........P :j(C ^...####..#(B #.........# :j9C L..###◊#..##(B #.........# :jDC _(B_Fedhas appreciates your contribution to the ecosystem. :jRC ;_(BNo target in view! :jcC ;_(BNo target in view! :jyC x_No target in view! _x - an amulet of guardian spirit _Okay, then.(B:jHK T (B Okay, then.(B:jTL *(B:j{Q (B:j+R 1 _(B:jT :j):j-(B(BPut on or remove which piece of jewellery? (BJewellery (go to first with (B"=(B) :j-5(B d - a +4 ring of slaying (worn)  j - an amulet of regeneration (worn)  k - a +6 ring of dexterity (worn)(Be - an amulet of wildshape  i - a +6 ring of intelligence  p - a ring of see invisible  q - a ring of resist corrosion  :j-kv - a ring of magical power  w - an amulet of chemistry  x - an amulet of guardian spirit:j .N[(B?(B] describe selected :j.q[(B!(B] equip|wield|wear|(Bput on:j$.(B[(Btab(B] (Bequip(B|unequip :j:jh:jz:j(B#(B ##.............(B ..#(Bmmoncure the Markself (B####..............(B ...(BDeep Elf of Fedhas ****.. (B..................(B ...:jHealth: (B72/72 (B======================== (B.................#Magic: (B19/19 (B======================== (B.................#AC:(B 14Str:(B 8Doom: (B70% (B...#...######(B ...#EV:(B 21Int:(B 16 (B :j(B####..###..#(B .#SH:(B 0:j/Dex:(B 28:jd#..##..##(B ...#:jXL: (B12 Next: (B40% Place: (BLair:1 :j#(B #..#(B ###(B #.@.#.....:jNoise: --------- (B Time:(B 9800.6 (0.0) :j)RP###..#####.###.........:j64m) (B+0 orcbow :jAE(B........................:jL:Fire: m) (B+0 orcbow :jYa(B..P####..###.#.........# :jq..##(B #..#(B ###.........# :j..#(B #..#(B #...(B^(B.....# :j..##(B #..#(B #.........P :j^...####..#(B #.........# :j..###◊#..##(B #.........# _(BNo target in view! _(BNo target in view! _No target in view! _x - an amulet of guardian spirit :jD^_Okay, then. _Okay, then.(B:jl(B:j((B :j _:ja(B:jh (B You start removing your amulet.(B:j:j&(B1.6 (1:j (B:j(B:jj-(B2.6 (2:j(B:jL!(B:j4"-(B3.6 (3:j'(B:j-(B:jj.-(B4.6 (4:j2(B:j8(B:j9-(B5.6 (5:j=(B:j? :j?(B_You continue removing your amulet of regeneration.(B x5:j@(B:j,E(B:jXL (B You finish removing your amulet of regeneration.  You start putting on your amulet.(B:jDM-(B6.6 (6:j%R(B:jX(B:jY-(B7.6 (7:jG^(B:jjd(B:je-(B8.6 (8:jKj(B:j2q(B:jq-(B9.6 (9:jv(B:j"}(B:j^~2(B10.6 (10.0):j(B:j (B_You continue putting on your amulet of guardian spirit.(B x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.:jŇ(B:j(B:j :jގJ_(Bx - an amulet of guardian spirit (worn):jZ:jY(B:j(B:j(B:jL(B:j((B:ji& (B_:j}(B:jU(B:j(B:jJ(B:jn(B:jڸ(B:j(B:j*(B:j(B:j(B:jѾ(B:j(B:j6(B:j)(B:j(B:jM(B:jI(B:jD(B:j3(B:j(B:j(B:jg(B:jn(B:j(B:j(B:jP(B:j(B:jd(B:j(B:j(B:j(B:j90(B(B:j&0(B(B:jm(B:j(B:jW(B:j(B:j(B:j)(B:jm(B:j(B:j(B:j(B:j(B:j(B:j0(B:j(B:j(B:j(B:jI(B:j(B:j(B:jd(B:j(B:jy(B:j(B:j(B:j<(B:jv(B:jT(B:j>(B:jd(B:j(B:j(B:j(B:j(B:j (B:j (B:j (B:j (B:j (B:j(B:jE(B:j!(B:j(B:jG(B:j(B:j7(B:j (B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j (B:jIH(B(B(B:jg(B:j+(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j˫:j=(B ###(B #...#.....########.###..##.##P#.........# #..###.#.........######## #..#(B ###......... #..#(B #...(B^(B.....##..#(B #.........P#(B #..#(B #.........##(B ..##(B #........@#(B 47.6 (37 ....#(B .............(B> (B#.###(B ######.#.###◊## #..#(B ##(B ##(B :j#.##(B #.##(B #.◊##(B :j h#...####(B #.#....#(B:j(B:jl.(B8.6 (38:jS(B _Found a stone staircase leading down.:jp+(B:js(B:js(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is a stone staircase leading down here.(B (B_(B(B(B(B(B (B There is a stone staircase leading down here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jt(B:jt(B:ju(B:j}(B:j~(B:j(B:j(B:jR(B:j2(B:jё(B:j(B:j(B:j0(B:j(B:j(B:j(B:j(B:j{(B:j(B:jy(B:j(B:j(B:j(B:j(B:j(B:j`(B:j`(B:j(B:j;(B:j`(B:jr(B:j²(B:jh(B:jʴ(B:j(B:j(B:j(B:jݺ(B:je(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jw(B:jH(B(B(B:j (B:j(B:j(B:j(B:j((B:j (B:j (B:j (B:j (B:j (B:j:(B:j(B:j(B:jQ(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jL(B:j% (B:j!(B:jM"(B:j;#(B:j$(B:jp&(B:j&(B:jU((B:j91(B:j5(B:j6(B:j8(B:jb<(B:j>(B:j`?(B:j@(B:jC(B:jE(B:jE(B:jnG(B:jI(B:jXL(B:jL(B:jYN(B:jP(B:jR(B:j%S(B:jT(B:jV(B:jX(B:jY(B:jZ(B:j](B:j _(B:j7_(B:j`(B:jc(B:je(B:jf(B:jg(B:jj(B:jq(B:jr(B:jt(B:jw(B:ji.#(B #..#(B #.....(B÷.......#(B #(B #..#(B ##.............##(B # .#(B #...(B #...............#(B ## ##(B #..#(B ###...[.........##(B #. #:j̓z(B ###...............###### .(B (B((B....................... ..(B ................. ..(B ..####...........#.(B .#(B #............:jރ((B905.6 (57:j  :j_#(B ##...........(B :j =.........####...........:j(B :j W..(B:(B.....................:j.(B :jD|........................(B ........................:jUM(B (B :j`T###.####....#...#######.:jl1(B :j(B ##(B ######..##(B ##:jN(B (B :j#..##:jI(B (B:jM(B:jl.(B6.6 (58:j(B:j :j _Found 5 atropa-tipped darts.:j:j5 (B:j 6 (B:jy8 (B:jG= (B:j? (B:jh@ (B:jMB (B:jE (B:jqH (B:jI (B:j@T (B:jW (B:jZ (B:j[[ (B:jD^ (B:j` (B:j{c (B:jc (B:je (B:jg (B:j@j (B:jj (B:jAl (B:jy (B #..##(B #..###(B ###...[......... :j(B:j@(B:jE(B:j9H(B:jH(B:jJ(B:j1M(B:jO(B:j5P(B:jpQ(B:jS(B:jU(B:j*V(B:jVW(B:jVY(B:j[(B:j&\(B:j](B:j0`(B:j,c(B:jc(B:jf(B:jg(B:ji(B:jSj(B:jk(B:j1p(B:jr(B:jr(B:jt(B:jv(B:jx(B:jy(B:jz(B:j(B:j(B:j0(B(B:jՄ(B:j(B:jS(B:j(B:j(B:j0 #.###(B #P..#(B #†.##(B #..(B÷...  #.#.######.##(B #..#(B #......  #...........#(B #..#(B #.....(B÷  #.##◊####.(B)(B##(B #..##(B ## :jn #.####(B #...#(B #...(B #.  #.#(B #..####..####(B ###...[  #.#(B #..###...##.###..  #............(B((B....  #......(B22.6 (1:j0.0)  #..##.##.##  ##.###.######..:jÕ1#(B  :jϕx(B #.(B #.........:jە6#(B  :jW#.(B ##.##.....:j ....## :j_ [..................  :j7...................  :j 8####................  :j+.#.#######.####(B:j!(B:j..(B3.6 (11:jЧ(B:j& _Found a leather armour.:j:j{X (B:jX (B:j[ (B:j` (B:j+k  #.#.######.##(B #..(B #.. #...........#(B #..#(B # #.##◊####.(B)(B##(B #..##(B ##.....:jek  #.####(B #...#(B #...(B  #.#(B #..####..####(B ###...[ #.#(B #..###...##.###.....:jk  #..(B ###...........(B((B. #..(B ........ #...##.##.:jk !#(B0:jk .0):jk  (B %##.###.######.:jl . (B #.#(B #.# :jl G(B #..##.##:j(l .# :j=l E(B [........:jIl .. :jYl G(B .......... :jkl 3####. :jl b(B #.#######.#### :jl (B #(B ###(B ###(B:j0 (B(B4.6 (1(B _Found a maw talisman.:jr&(B:j '(B:j)(B:jc/(B:j2(B:j2(B:jU4(B:j6(B:ju9(B:j9(B:j ;(B:j=(B:j?(B:j*@(B:jA(B:jD(B:jE(B:jF(B:jTG(B:jK(B:jON(B:jN(B:jO(B:j\(B:j6_(B:j5`(B:jc(B:jsH (B You see here a +0 leather armour.:ju(B:jv! (B_:jw(B:jy(B:jɄ\ #.#(B #..###...##.### #..(B ###...........(B((B. #..(B ................ #..(B .........##.##.:j (B .(B %##.###.######...... (B ...(B #.##(B  (B ....######..##.## :j].[. .......:j.:j1(B31.6 (7 (B #.####..####...:jB. :jQd#.##(B #.#######.## :jah#.(B #.#(B ##:jr8#(B :jv#.(B .#(B :jh#.(B .#(B :j :jl.(B>(B .### :jO..(B .. :jυ(B :jۅ :j(B:j;-(B2.6 (8:j:%(B:j :j&_Found a stone staircase leading down.:jj:jfG(B:jH(B:jI(B:jpN(B:jQ(B:jeQ(B:jS(B:jX(B:j[(B:ji[(B:j\(B:jV_(B:ja(B:j,b(B:jc(B:je(B:jg(B:jVh(B:jwi(B:jk(B:jIm(B:jm(B:jn(B:jr(B:jt(B:jt(B:j"v(B:jw(B:j3y(B:juy(B:jz(B:jR}(B:ji(B:j(B:jv(B:jX(B:j(B:jg(B:j?(B:jƆ(B:j~(B:j(B:jT(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:jd(B:j(B:jޞ(B:j(B:jk(B:j$(B:j(B:jE(B:j(B:j(B:j(B:j(B:j(B:jt(B:j(B:j(B:j8(B:j(B:j(B:j(B:j,(B:j(B:jԸ(B:j (B:jB(B:jʼ(B:j(B:j(B:jL(B:j(B:j}(B:j(B:j(B:jP(B:jr(B:j(B:j (B:j3(B:j8T (B There is a stone staircase leading down here.:j :jf(B (BYou encounter a cane toad.(B:jv.....######..##.##............[...........:j.##.####..####.....#..###(B #.##(B #.#######.####..#(B #.#(B #.#(B ###(B :j#.#######.###(B .#(B :j#.##.##.#.#.#.#.#(B :j #........>@.....#(B .####................(BF(B :j$s#.......###.#.....(B :jSa#.......#(B ##(B .###(B#.......#(B #(B#.......#(B :jr(BF(B  (B (Bcane toad (asleep):j(B#.......#(B#.......◊(B:j :jk2(B56.6 (24.0):j5(B7.6 (25 _:j (B:j:j( 0)(B:js :j .)(B:j / 4)(B:j~ :)(B:j :)(B:j :)(B:j k (B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad.  The cane toad gives a loud, deep croak!:jrs j.....(BF(B:jPt =(B===8.3 (0.7):j { (B:jN 7 _The cane toad is lightly wounded.:ji 0)(B:jZ 3)(B:j' 4)(B:j :)(B:j%A :)(B:j (B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad!:jn V..... (B:jd *(B9.0:j' (B:jm  :j P_(BThe cane toad is moderately wounded.(B:j :jK 0)(B:js.3)(B:j}4)(B:j 5)(B:j} (B(BF(B.(BYou shoot an arrow.  The arrow hits the cane toad but does no damage.:jc7...(B:jo-(B8 (0.8:j%(B:jS&^ _(BThe cane toad is moderately wounded.(B:jI(:j0)(B:j3)(B:j(N4)(B:jY (B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad!:j5..(B:j0(B60.5 (0.7:j#(B:j\ _(BThe cane toad is severely wounded.(B:j֯:jr0)(B:j3)(B:j e (B)(BYou shoot an arrow.:jY[:)(B:j:)(B:jy (B(BF(B.The arrow completely misses the cane toad.(B:j\l.(BF(B...(B:j*(B1.2:jh(B:j- _You hear an angry hiss.:j0)(B:jf (BS(BYou shoot an arrow. The arrow hits the cane toad!:jp (B. S(B  (B water moccasin  (BThe cane toad is almost dead.(B:jr((B9:jz(B:jzY _(BYou encounter a water moccasin.(B:j|:j 0)(B:j^; (B.:j^(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!(B:jS.(B.S(B  (B water moccasin(B68 (B22.6(B _Fedhas appreciates your contribution to the ecosystem.(B:jV8)(B:j\D (BS.(BYou shoot an arrow. The arrow hits the water moccasin!!. (B(B3.4 (0.8(B _(BThe water moccasin is severely wounded.(B:j e (B)(BYou shoot an arrow.:j$ :)(B:jq :)(B:j :)(B:jM :)(B:j[ (BS....The arrow barely misses the water moccasin.:j\[ (B:j5\ :jN\ ((B4.1 (0.7:jb (B:je  :je :je ;_The water moccasin completely misses you.:je (B:jz _........[...........#...### #.## :jqz ..# #.# #.# ### .#.### .# .##.##.#.#.#.#.# ........>@S....# ............... .....###.#..... .....# ## .### :jz s.....# # .....#.....#(B:j< ........[..........:j .:j #...###(B #.##(B :j $..#(B #.#(B #.#(B ###(B .#.###(B .#(B .##.##.#.#.#.#.#(B ........>@S....#(B ...............(B .....###.#.....(B .....#(B ##(B .###(B:j) .....#(B #(B.....#(B.:j< 4(B:j' (B:j' (B:j. (B:j/  :j%/ Q_(BA water moccasin is nearby!(B:j0 :je (B)(BYou shoot an arrow.:j:)(B:j[#:)(B:jo:)(B:jV:)(B:j  (BS....The arrow barely misses the water moccasin.(B:j -(B9 (0.8:jl(B:j`W _The water moccasin closely misses you.(B:j:jp0)(B:j3)(B:jB4)(B:j5)(B:j5)(B:jg, (BS....(BYou shoot an arrow. The arrow misses the water moccasin.(B:j^-/(B5.6 (0.7:j4(B:j(L^ _The water moccasin closely misses you.(B:j........[...........#...### #.## ..# #.# #.# ### .:jC#.### .# .##.##.#.#.#.#.# ........>@S....# ............... .....###.#..... .....# ## .### .....# # :jsS.....#.....#(B:jv_%........[...........#...###(B #.##(B :j_Q..#(B #.#(B #.#(B ###(B .#.###(B .#(B :j^b.##.##.#.#.#.#.#(B ........>@S....#(B ...............(B .....###.#.....(B .....#(B ##(B .###(B.....#(B #(B.....#(B.(B:j|g(B:jFh (B:jn(B:jo :joQ_(BA water moccasin is nearby!(B:jr:jI 0)(B:j 3)(B:jT 4)(B:jl/ 5)(B:j} 5)(B:jB (BS.... (BYou shoot an arrow. The arrow misses the water moccasin.(B:j9 *(B6.3:j (B:j Z _The water moccasin completely misses you.(B:j :j/ (B (BYou shoot an arrow. The arrow hits the water moccasin!  :j{M(BThe water moccasin is almost dead.(B:ja*(B7.0:j(B:j :j/1_The water moccasin bites you but does no damage.:j:j........[...........#...### #.## ..# #.# #.# ### .#.### .# .##.##.#.#.#.#.# ........>@S....# ............... .....###.#..... .....# ## .### .....# # .....#.....#(B:j H .:j]H.......[...........#.:j}HK..###(B #.##(B ..#(B #.#(B #.#(B ###(B .:jH{#.###(B .#(B :jH.##.##.#.#.#.#.#(B :jH........>@S....#(B :jHf...............(B :jHg.....###.#.....(B :jH.....#(B ##(B .###(B.....#(B #(B:jI?.....#(B:jI.:j*I4(B:jP(B:jR (B:j[(B:j_ :j`Q_(BA water moccasin is nearby!(B:j8b:j] :j(B†(BYou shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!(B:j0*(B:jV(B (B37:j (B:jI"g _Fedhas appreciates your contribution to the ecosystem.(B:j%:j(B:j*(B:j $(B:j$ :jd%=_(BNo target in view!:j):j(B:j (B:j(B:jC _(BNo target in view!:j:j (B:j (B:j (B:j- (B:j~ (B:j & (B_:jv (B:j9 (B:j (B:j (B:j (B:j7 (B:j (B:j (B:j (B:j6 (B:j (B:j (B:jx (B:j (B:j (B:j7 (B:j (B:j H(B(B(B:j Q (B_You now have 1082 gold pieces (gained 18).:j (B:j6 (B:j (B:j (B:j 0(B(B:jS (B:j (B:jd (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:j (B:j (B:j 0(B(B:jo (B:jM (B:j (B:j (B:j (B:j (B:j (B:jq (B:j, (B:j=( (B:j( (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j( (B:j[) (B:j+ (B:j+ (B:j, (B:j, (B:j- (B:j. (B:jW/ (B:ju/ (B:ju6 0(B(B:jR7 (B:j7 (B:j9 (B:j|: (B:j: (B:jd; (B:j< (B:j= (B:j> (B:j> (B:j@ (B:j&A (B:jYA (B:jCB (B:jI (B:jJ (B:jJ (B:jaK (B:jM (B:jdO (B:jQ 0(B(B:jQ (B:jR (B:jLS (B:jT (B:jV (B:jV (B:jnW (B:jW (B:jIY (B:jAZ (B:jZ (B:j[ (B:jRd (B(B(B(B(B(B(B(B(B(B(B(B:jIf (B:j"g (B:jng (B:jg (B:jOi (B:jo (B:jGp (B:jp (B:jr (B:jt (B:jFu (B:j v (B:jw (B:jk{ (B:j{ (B:j| (B:j~ (B:j! (B:jo (B:jC (B:jd (B:j (B:j< (B:jK (B:jS (B:j (B:j (B:jN (B:j@ (B:j H(B(B(B:j1 (B:j (B:j (B:j (B:jj (B:j (B:j (B:jN (B:j (B:j (B:j (B:jˮ (B:j (B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:ju (B:j (B:jF (B:jA (B:j (B:j (B:j (B:j (B:jo (B:j (B:j (B:j (B:j (B:j{ (B:jr (B:j (B:j (B:j (B:j: (B:j (B:jM (B:j (B:j (B:j[ (B:j (B:j (B:jg (B:j (B:j (B:jw (B:j (B:j (B:j (B:jV (B:j (B:j (B:jM (B:j< (B:j (B:j (B:j= (B:j (B:j 0(B(B:j (B:jx (B:j  (B:j (B:jB$ (B:jc& (B:j& (B:j' (B:j)* (B:j+ (B:jD, (B:j- (B:j/ (B:j1 (B:jy1 (B:jD2 (B:j3 (B:jV5 (B:j5 (B:jd6 (B:j7 (B:j(9 (B:j9 (B:j~: (B:j; (B:j= (B:j= (B:jo> (B:j? (B:jA (B:jmA (B:j%B (B:jHC (B:j;D (B:jD (B:jD (B:j5F (B:j-G (B:jeG (B:jG (B:jI (B:jK (B:jKK (B:jIL (B:jM (B:j9O (B:jO (B:jnP (B:j>R (B:jS (B:j4T (B:jT (B:jV (B:jYX (B:jX (B:jY (B:js^ (B:j` (B:j` (B:ja (B:jc (B:jpe (B:je (B:jf (B:jh (B:j$j (B:jcj (B:jOk (B:jl (B:jtn (B:jn (B:jwo (B:jq (B:j6s (B:js (B:je 8(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B(B(B(B(B(B(B(B:j (B(B(B(B(B(B(B(B(B:jd (B:j (B:j (B:jD (B:j (B:j (B:jV (B:j (B:j 0(B(B:j (B:j4 T (B There is a stone staircase leading down here.:j0 (B:j ! (B_:jW (B:j (B:j (B:j> (B:j/ (B:jB (B:j (B:jS (B:jG (B:j (B:jY (B:j (B:j (B:jI (B:j# (B:j (B:j (B:jK (B:j, (B:j (B:j  (B:j (B:j! (B:js! (B:j" (B:jd) H (B You see here a +0 leather armour.:j+ (B:j[, ! (B_:j. (B:j2 (B:j4 (B:j@5 (B:j6 (B:jD (B:jG (B:jH (B:j (B:j> (B:j? (B:jDA (B:jB (B:jAC (B:jXD (B:jE (B:jG (B:j0H (B:jI (B:jQ (B:jS (B:j T (B:jT (B:jW (B:jEY (B:jY (B:jSZ (B:jj] (B:j_ (B:je_ (B:jf` (B:jDc (B:jd (B:je (B:je (B:jxh (B:ji (B:ji (B:jj (B:jm (B:jo (B:jo (B:jp (B:jts (B:jIv (B:jv (B:jw (B:j E (B You see here a +0 short sword.:j (B:j ! (B_:j (B:j: (B:j_ (B:j (B:j( (B:jܒ (B:jД (B:j; (B:j (B:j9 (B:j` (B:j (B:j2 (B:j (B:j (B:jJ (B:j (B:jإ (B:j (B:jb (B:jv (B:jɫ (B:j (B:j (B:jX (B:j (B:j (B:j (B:j) (B:ji (B:j? (B:j (B:j$ (B:j (B:jB (B:j (B:j (B:j (B:jU (B:j (B:j (B:j (B:j) (B:j (B:j 8(B(B(B(B(B(B(B(B(B(B(B(B(B:j #(B###(B #########(B ###(B ####.### :j k........#(B #.#(B #P .#P###..#(B #.#(B ##...#.# ######..#(B #.#(B #..# #(B ###...#(B #.##########..#(B # :j@ ###P##.)#(B #.(B>(B...........#(B # :jY P........##(B #...........(B†(B.# ###.##..P#(B #@#######.#...#(B ---10129.7 (16:j| 2.0) :j ####..##(B ####.#(B ###.†.####(B :j H#..#####.##.#(B #...##.. ######...........###(B ##..(B÷.†.. :j .................#.######........ ........###.####.(B)(B..........###P#:j (B  #####...#(B ###(B #....#◊##◊##.#(B ###:j (B  (B ##[.#(B #..#########.#(B #:j M(B (B :jD #..##..##.#(B #(B (B:ja <---(B:j(B:j@ _(BDone exploring.:j:j(B:jo(B:j(B:jb J...........):j ....(B0.0)...................[:j +.(B:j!(B:jH)(B:j.*@ _(BDone exploring.:j+:j0:j4(B(BWear or take off which item? (BArmour (go to first with (B[(B) (B c - a +2 cloak (worn) :j&5 f - a +2 helmet (worn)  h - a +1 pair of gloves (worn)  t - +0 steam dragon scales (worn)  u - a +0 pair of boots (worn)(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  n - a +3 leather armour  o - a +3 ring mail(Br - a +0 troll leather armour  s - a +2 scale mail of cold resistance:j<5f(B[(B?(B] describe selected :jM5[(B!(B] equip|wield|(Bwear(B|put on:j5{[(Btab(B] (Bequip(B|unequip :jz:jz:j:js(B####(Bmmoncure the Markself :j (B################.###(B (BDeep Elf of Fedhas ****.. (B........##.##P......(B Health: (B72/72 (B======================== (B.#P###..##.###...#.#(B Magic: (B19/19 (B======================== (B######..##.##..####(B AC:(B 14Str:(B 8:j7Doom: (B68% (B#(B ###...##.##########..#(B #(B EV:(B 21:jRInt:(B 16 (B (B###P##.)#:jh#.(B>(B...........#(B #(B SH:(B 0Dex:(B 28 :j........##(B #...........(B†(B.#:jXL: (B12 Next: (B43% Place: (BLair:1 ###.##..P#(B #@#######.#...#:jNoise: --------- (B Time:(B 10129.7 (0.0):jՍ####..##(B ####.#(B ###.†.####(B m) (B+0 orcbow:j(B#..#####.##.##...##..(B Fire: m) (B+0 orcbow :j (B######...........###(B ##..(B÷.†.. :j!.................#.######........ ........###.####.(B)(B..........###P#:ji(B  #####...#(B ###(B #....#◊##◊##.#(B ###(B ##[.##..#########.#(B #(B #..#:j#..##.#(B #(B (BThings that are here: :jƎ_a blink frog skeleton(B; a blink frog skeleton (B_You see here a +0 leather armour. _You see here a +0 short sword. :j܎j_(BDone exploring. _(BDone exploring.:j :jN(B Okay, then.(B:jZ:jz#(B:j9(B:jG8 _(B:j+(B:jP (B:j/"(B:j@ (B:jA(B:j]H(B:j-J@ _(BDone exploring.:j O:j :j (B(BRead which item? (BScrolls (B b - a scroll of blinking  f - a scroll of fear  g - 3 scrolls of fog :j ( t - 3 scrolls of teleportation(Br - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison  I - a scroll of immolation  V - 2 scrolls of vulnerability (B c - a scroll labelled PANEULILON (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:j:j :j8(B####(Bmmoncure the Markself (B############:jnU####.###(B (BDeep Elf of Fedhas ****.. (B........##.##P......(B Health: (B72/72 (B======================== (B.#P###..#:j#.###...#.#(B Magic: (B19/19 (B======================== (B######..##.##..####(B AC:(B 14Str:(B 8Doom: (B68% (B#(B ###...##.##########..#(B #(B EV:(B 21Int:(B 16 (B :j#o(B###P##.)##.(B>(B...........#(B #(B SH:(B 0Dex:(B 28 ........##(B #...........(B†(B.#XL: (B12 Next: (B43% Place: (BLair:1 :jM###.##..P#(B #@#######.#...#Noise: --------- (B Time:(B 10129.7 (0.0):j####..##(B ####.#(B ###.†.####(B m) (B+0 orcbow(B#..#####.##.##...##..(B Fire: m) (B+0 orcbow (B######...........###(B ##..(B÷.†.. .................#.######........ ........###.####.(B)(B..........###P#:j(B  #####...#(B ###(B #....#◊##◊##.#(B ###(B :j##[.##..#########.#(B #(B #..#:ja#..##.#(B #(B  :j%(B_You see here a +0 leather armour. _You see here a +0 short sword. _(BDone exploring. :jQ_(BDone exploring. _Okay, then. _(BDone exploring.:jT (B Okay, then.(B:jm*(B:j(B:j1 _(B:j :j(B:j(B:j(B:j4):js)(B:jA*(B:j0(B:j1 _(BDone exploring.Okay, then.(BDone exploring.Okay, then.(BDone exploring.:jp3:j (B:j (B:j (B:j (B:j (B:j (B:jq :j~ 7Okay, then.(B:j Done exploring.:j KOkay, then.(BDone exploring.:j :jDone exploring.  (D) Dungeon (T) Temple(L) Lair(O) Orcish Mines  Where to? (Tab/Enter - Lair:1, ? - help) (B:j (B:j (B:j (B:j (B:j (B:jK & (B_:j (B:j! (B:j0# (B:j# (B:j$$ (B:jt& [ (B There is a stone staircase leading down here.:j.' (B:jo( (B:j) & (B_:j) (B:j8 (B(B (B2  You climb downwards.:j'>B(B(B:j%?(B:j4B (B_(BYou encounter a torpor snail and 2 yaks.(BThere is a stone staircase leading up here.:jb(B:j4  (B  (B ##◊(B ##(B  (B ◊.(B ...(B  (B ..(B ....(B  (B #(B w####(B+#..◊.(B  (B #.(B .........(B^(B  (B #Y.#.........(B :j (B #...Y........(B  (B #....@.......(B 34.2 (4.5 :j  (B #...##.◊##..◊(B :jh (B #..(B .....(B  (B #.(B .......(B  (B #.(B ##.#.##(B  (B #(B ##(B #(Bw(B  (B (Btorpor snail (asleep) (B (BYY(B (B2 yaks (asleep) (B (B :j~/ (B:j(B:j#}(B _(BThere are monsters nearby!(B:jm Q (BwYYw(B(BYY(B(BYou shoot an arrow. The arrow hits the yak!  (BThe yak is moderately wounded.(B:j" 9(B===5.0 (0.8:j+ (B:j,  _The yak bellows!:jG. :jP (B.Y(BYou shoot an arrow. The arrow hits the yak!!:j5( (B:jI.w:jjN(BThe yak is severely wounded.(B:j 9 (B The yak gores you!:jJ(B65---(B7---(B7 (0.7Slow (B:jž(B:jJH _Being near the torpor snail leaves you feeling lethargic.:j:j (B.Y(BYou shoot an arrow. The arrow hits the yak.:j i (B (BThe yak is almost dead.(B:j .(B6.8 (1.1:j< (B:j/  :jC 6_The yak misses you.(B:j :jۏ(B:j(B:jʖ(B:jE.Y(B:j9.w(B:j (B The yak closely misses you.(B The yak misses you.(B:j\(B6=--(B8=--(B--8.3 (1.5:j(B:j (B(B== (B.(B1:jW-- (B_The yak gores you but does no damage.:ju (B ###(B # ########(B ###(B ####.#### .......#(B #.#(B #P......† :j#P###..#(B #.#(B ##...#.#. #####..#(B #.#(B #..####. (B ###...#(B #.##########..#(B #. :jJ%##P##.)#(B #.@Y..........#(B ## .......##(B #...........(B†(B.#(B # ##.##..P#(B #.#######.#...#(B # :jִ(B ####..##(B ####.#(B ###.†.##### (B #..#####.##.#(B #...##... #####...........###(B ##..(B÷.†...(B Y(B  (B (Byak (B................#.######.........(B .......###.####.(B)(B..........###P#. ####...#(B ###(B #....#◊##◊##.#(B ###.(BYou climb upwards.:j2T(B7-40.6 (3.8:j=(B:j6?U _(BYou feel yourself speed up.(B:j? :j?:j?P_(BThere is a stone staircase leading down here.:jPA:jL (B†(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(B:juV T(B:j[ (B9==(B7 (B4===1.3 (0.7:jb (B:jc  :jc Y_Fedhas appreciates your contribution to the ecosystem.(B:je :jb(B:jQ*(B:j#(B:j$C _(BNo target in view!:jn&:jS(B:jT (B:j(B:jC _(BNo target in view!:j:j<(B:j (B:j(B:j :j=_(BNo target in view!:j:jd(B:j.f (B:jdm(B:ju(B:j_v@(B---2.3 (1.0 _:j1}(B:jw(B== (B2---(B:jK (B  ##◊##  ◊....(B :j (B ..(B ....(B  (B #(B .####(B+#..◊.(B  (B #.(B .........(B^(B  (B #..#.........(B  (B #...w........(B  (B #....@Y......(B :j (B #...##.◊##..◊(B :j (B #..(B .....(B :j (B #.(B .......(B :j (B #.(B ##.#.##(B :jH (B #(B ##(B #(Bw(B  (B (Btorpor snail (B (BY(B  (B (Byak :j^4(B (B :jod (BYou climb downwards. The torpor snail bites you.  :j9Being near the torpor snail leaves you feeling lethargic.:j- (B2--(B8--(B=3.8 (2.5Slow (B:j (B:jH ! _The yak gores you.:j r _(BThere is a stone staircase leading up, spattered with blood here.:j :jh(B:ji(B:jo(B:j} (B The yak barely misses you.(B The torpor snail closely misses you.(B:j~,(B5.3 (1:jT(B:jS, (B----(B (B.:j,(B1. (B_The yak completely misses you.(B:j7h(B ###(B # :j*8########(B ###(B ####.#### .......#(B #.#(B #P......† #P###..#(B #.#(B ##...#.#. :jG8(#####..#(B #.#(B #..####. (B ###...#(B #.##########..#(B #. :jg8##P##.)#(B #w@Y..........#(B ## :j8.......##(B #...........(B†(B.#(B # :j8##.##..P#(B #.#######.#...#(B # :j8(B ####..##(B ####.#(B ###.†.##### :j8(B #..#####.##.#(B #...##... :j8#####...........###(B ##..(B÷.†... :j9;................#.######......... :j)9_.......###.####.(B)(B..........###P#. :j=9####...#(B ###(B #....#◊##◊##.#(B ###.(B:jP(B3=(B9==(B-7.6 (3.8:jE(B:j! _You climb upwards.:ji :jxP_(BThere is a stone staircase leading down here.:jd:jt6 (B You shoot an arrow. The arrow hits the torpor snail!  The torpor snail is lightly wounded.:j<78(B===8.6 (1.0:j>(B:j?s _The torpor snail closely misses you.(B The yak misses you.:j?(B:jrA:j  (B (BYou shoot an arrow. The arrow hits the torpor snail!!  (BThe torpor snail is severely wounded.(B:j u(B4(B=====(B9:j(B:j :j}_The torpor snail closely misses you.(B The yak misses you.(B:j:j` (B You shoot an arrow. The arrow hits the torpor snail.  (BThe torpor snail is severely wounded.(BThe yak barely misses you.(B:jp ^(B===(B-(B50:jj (B:j  :j 7_The torpor snail bites you but does no damage.:jx :ja B (B You shoot an arrow.  :j The arrow hits the torpor snail but does no damage.  (BThe torpor snail is severely wounded.(B:j_ <(B==(B-:jp '(B1.7 (1.1:j (B:j 4 _The yak closely misses you.:j (B:j :jJ * (B:j  (BYou shoot an arrow. The arrow hits the torpor snail!  (BThe torpor snail is almost dead.(BThe torpor snail bites you but does no damage.:j :j *(B52.8:j (B:j  :j2 :j= )_The yak completely misses you.:jG (B:j :j>) (B:j?.(BYou shoot an arrow. The arrow hits the torpor snail!  You kill the torpor snail!(B:jJ (BY(B  (B (Byak(B  :j KFedhas appreciates your contribution to the ecosystem.(BYou feel yourself speed up.(B:jOd(B6 (B730:jO :j c(B:jc :jdI_The yak completely misses you.(B:jre:j@( (B :jA{You shoot an arrow. The arrow hits the yak!  (BThe yak is moderately wounded.(B:jA'(B:jA4.5 (0.7:jI(B:jJD _The yak misses you.(B:jL:jJ~ (B (BYou shoot an arrow. The arrow hits the yak!:jK*(B5.2:jS(B:j4U :jeUO_(BThe yak is heavily wounded.(B:jW:jP6 (B You shoot an arrow.  The arrow hits the yak but does no damage.  (BThe yak is heavily wounded.(B:j7%(B6:j7:=(B6.0 (0.8:j=(B:j? :j'?>_The yak misses you.(B:j@:j  (B (BYou shoot an arrow. The arrow hits the yak!  (BThe yak is severely wounded.(B:j -(B7 (0.7:jn(B:jAO _The yak completely misses you.(B:j :j (B†(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(B:j: *:jm *(B:j  :j z(B(B= (B8:j 7.4 :j& a_Fedhas appreciates your contribution to the ecosystem.(B:j (B:j  :j :j Z_Your Spellcasting skill increases to level 1!(B:j% :jQ (B:j *(B:j b(B _(BNo target in view!:j} (B:j (B:j (B:jn  :j 5_(BNo target in view!:j :j(B:j (B:j(B:j#(B:j)(B---:j8.4 (1.0 _:jL(B:j9M(B (B2:j----(B:jri  ##◊##  :j◊....(B  (B ..(B ....(B  (B #(B .####(B+#..◊.(B :j# (B #.(B .........(B^(B :ja (B #..#.........(B :j (B #............(B  (B #....@.......(B :j (B #...##.◊##..◊(B :j (B #..(B .....(B :jL (B #.(B .......(B :j (B #.(B ##.#.##(B :j (B #(B ##(B #(B :j- (B :j- (B :j)/ (B:jO'(B7:jHP:jnP9.9 (2.5:jW(B:jY :jZ_You climb downwards.:j[ :jQ[d_(BThere is a stone staircase leading up, spattered with blood here.:jt]:j (B:j (B:jz (B:j  :j' :jP 5_(BNo target in view!:j :j(B:j(B:j(B:j (B:j & (B_:j (B:j(B:j(B:jg(B:j(B:j'(B8:j(B:j (B:j (B:jI"(B:j((B:jn)(B:j*(B:j/(B:jw0:j00(B9=:j0(B:j;2(B:j7(B:j7(B:j9(B:jv>(B:j&?(B:j[@(B:j(B:jA(B70(B=:j0(B(B:j (B:j (B:j (B:jB(B:j(B:j(B:j(B:j'(B1:j#(B:jk!(B:j!(B:j#(B:jA((B:j)(B:j{*(B:jF0(B:j1%(B2:jK1*=(B:j2(B:jz63 (B_HP restored.:j;(B:j<(B:j>(B:j\A(B:j F(B:jG(B:j^H(B:jaK(B:jP(B:j7Q(B:jR(B:j1U(B:jZ(B:jZ:(B=(B:j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:jl(B:jc(B:jP(B:j(B:j(B:j0(B(B:jj(B:jW(B:jʬ(B:j+(B:jl(B:jB(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jw(B:jo(B:j :jG(B_You walk carefully through the plants.:j(B:jY (B (BYou encounter a water moccasin.:j%(B:j' ##....##(B #### (B #◊...##(B  (B #P...##(B  (B #.....#(B  (B ##....#(B  (B #...##(B  (B ##...#(B  (B #◊...#(B :j (B #.@..#(B  (B ##....#(B  (B #...##(B  (B P....#(B (B .......(B (B ##.......S(B  (B water moccasin (wandering) #........ #......S. (B:j2(B91.4 (31.5):ja5(B2.4 (32 _:j (B:j:jt 8)(B:j :)(B:jH :)(B:j T :)(B:jN :)(B:j "):j (B:j4 (BS.(BYou shoot an arrow. The arrow hits the water moccasin!:j; -...:jm< i..S(B  (B:jp= =(B===3.1 (0.7):jB (B:jZD  :juD =_(BThe water moccasin is moderately wounded.:jD (B:j3G :ja 8)(B:jP :)(B:j :j 2)(B:j*e :)(B:j, :)(B:j ) (B:j =)(BYou shoot an arrow.:jAC;)(B:jDS.(B:j .:jĔ5.....(B:jؕ:j?!(B8:j*(B:j :jN_The arrow barely misses the water moccasin.(B:jH:j8)(B:j:)(B:jj :)(B:jeV:)(B:j9 (BS:jh.(BYou shoot an arrow. The arrow hits the water moccasin!:j!/...:j+ (B:j*(B4.5:jV(B:j6a _(BThe water moccasin is severely wounded.(B:j_:jԜ8)(B:j|:j2)(B:j-:)(B:j z) (B:jz=)(BYou shoot an arrow.:j;)(B:j;)(B:j[;)(B:jMCS.(B:jA:j֭M.......(B:jԮ/(B5.3 (0.8:j(B:jķ :jI]_The arrow barely misses the water moccasin.(B:j8)(B:jo:)(B:j^f (B)(BYou shoot an arrow.:j]:j):jܧ(B:j;)(B:j=:;)(B:j;)(B:jxCS.(B:j(....:j-...(B:j:j/#(B6.1:j(B:j :j]_The arrow barely misses the water moccasin.(B:jv8)(B:j@f (B)(BYou shoot an arrow.:jl;)(B:j;)(B:j;)(B:jrj;)(B:j;)(B:jiCS.(B:j/....:j!.(B:j8-(B8 (0.7:jQ (B:j,  You shoot an arrow. _The arrow barely misses the water moccasin. (B You shoot an arrow. _The arrow barely misses the water moccasin. :j(B You shoot an arrow. _The arrow barely misses the water moccasin.(B:j$) (B_The arrow barely misses the water moccasin. (B You shoot an arrow. _The arrow barely misses the water moccasin. :j{%(B You shoot an arrow. _The arrow barely misses the water moccasin. (B You shoot an arrow.:jn;)(B:j ;)(B:jt ;)(B:jI ;)(B:jK ;)(B:j ;)(B:j, S...... (B You shoot an arrow. :j@- q_The arrow barely misses the water moccasin. (B You shoot an arrow. :j- _The arrow barely misses the water moccasin. (B You shoot an arrow.  The arrow closely misses the water moccasin.(B:jG/ &(B69:jc/ -:j/ T(B8--(B7.5:j66 (B:j9 3 _The water moccasin bites you.:jO f (B)(BYou shoot an arrow.:jř ;)(B:j ;)(B:j4- #):j. (B:jv ;)(B:jw ;)(B:j ;)(B:j%] O (BS..:j] g....The arrow barely misses the water moccasin.(B:j"_ :jt_ ((B8.3 (0.8:jd (B:jh  :ji S_The water moccasin completely misses you.(B:jzv ^ ##....## ####  #◊...##  :jw #P...##  #.....#  ##....#  #...##  ##...#  #◊...#  #.@..#  ##.S..#  #...##  P....#  .......  ##....... :jx _ #........  #........ (B:j! (B ##....##(B ####(B  #◊...##(B :jC #P...##(B  #.....#(B  ##....#(B  #...##(B  ##...#(B :jE #◊...#(B  #.@..#(B  ##.S..#(B :j #...##(B  P....#(B .......(B:j6 ##.......(B  #........(B #........(B:jr :jG(B:j (B:j(B:j0_ _(BA water moccasin is nearby!(B:j:j*< (B :j+(BYou shoot an arrow. The arrow hits the water moccasin.  (BThe water moccasin is almost dead.(B:j,/(B9.0 (0.7:j1(B:j2 :jG31_The water moccasin bites you but does no damage.:j5:jf (B)(BYou shoot an arrow.:j.;)(B:jx;)(B:j@;)(B:j ;)(B:jYU;)(B:j͞;)(B:j-) (B:jS......The arrow closely misses the water moccasin.(B:jO8(B70-:jR(B9==(B7:j(B:j> :jA_The water moccasin misses you.(B:j:j;( ##....## ####  #◊...##  #P...##  #.....#  ##....#  #...##  ##...# :j-)e #◊...#  #.@..#  ##.S..#  #...##  P....#  .......  ##.......  #........  #........ (B:jF(B ##....##(B ####(B :jG+ #◊...##(B  #P...##(B  #.....#(B  ##....#(B  #...##(B  ##...#(B  #◊...#(B  #.@..#(B  ##.S..#(B  #...##(B :j P....#(B .......(B:jпN ##.......(B :j  #........(B #........(B:j!(B:jx (B:j(B:j! :j`_(BA water moccasin is nearby!(B:jtf (B)(BYou shoot an arrow.:jw0;)(B:jy;)(B:j;)(B:j4 ;)(B:j>[ ;)(B:je #):j (B:j ) (B:j) S:j: ..:jS .:j .:j .:j .:jV 5The arrow barely misses the water moccasin.:jj (B:j ,(B200.4:jb (B:j@  :jg I_The water moccasin closely misses you.(B:j :j > (B†:j (BYou shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!(B:jt +(B:j e(B5 (B91.2 (0.8:jq (B:j  :j? Y_Fedhas appreciates your contribution to the ecosystem.(B:j :j(B:j2:jI#(B:j4(B:jC _(BNo target in view!:j:j (B:jA (B:j(B:jC _(BNo target in view!:jg:jÞ(B:j  (B:j(B:jIC _(BNo target in view!:j:j(B:j(B:jأ(B:j(B:jث& (B_:jЭ(B:j(B:j:j\T(B1(B==(B:jʷ(B:j(B(B(B(B(B(B:jX(B:j^O(B2=(B:j(B:j(B:j 0(B(B:j_(B:j+ :jIh(B You see here a water moccasin corpse(B.:j#(B:ja! (B_:j0(B:j(B:j(B:j(B:j(B:j (B:j (B:j5:(B=(B:j(B:j(B:j]p (B (BYou encounter a komodo dragon.(B:j %(B #...##(B #...#(B ◊...#(B ...#†.:j ##...####P....#####◊.........:jd ###@......(Bl(B--- #.........:j ......#....#.~~~:j P....P~.~(B ...(B^(B..~~.:j"(Bl(B  (B (Bkomodo dragon (wandering)(B~~~:j+.(B:ja(Bl(B.(B10.2 (9.0:j(B:jA---(B1.2 (1:j0.0) _:j-&(B:j(:j 0)(B:j%m 3)(B:j 4)(B:j$9)(B:jN9)(B:j69)(B:j7 (B(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon!!  The komodo dragon hisses angrily.:j*.....:j}u(Bl(B  (B(B:j/(B===9 (0.7:jX ):j(B:jf _(BThe komodo dragon is heavily wounded.(B:j 0)(B:jf3)(B:j^4)(B:j9)(B:jC9)(B:j/= (B.(Bl(BYou shoot an arrow. The arrow hits the komodo dragon!:jD?........(B:jE/(B2.7 (0.8:jK(B:jL :j MQ_(BThe komodo dragon is heavily wounded.(B:jO:j0)(B:j!3)(B:jn4)(B:j_5)(B:je (B)(BYou shoot an arrow.:jO:)(B:jݚ:)(B:j>E(Bl(B.(B:j\...(Bl(B...(B:j:jY#(B3.5:j(B:jc _The arrow closely misses the komodo dragon.(B:j0)(B:jn[3)(B:jФ4)(B:jP (B...(BYou shoot an arrow.  The arrow hits the komodo dragon but does no damage.(B4.2 (0.7(B _(BThe komodo dragon is heavily wounded.(B:j=W0)(B:j3)(B:j4)(B:j=8e (B)(BYou shoot an arrow.:j:)(B:j:)(B:j:)(B:j^E(Bl(B.(B:j 0)(B:j4O (B.(BYou shoot an arrow. The arrow hits the komodo dragon.:jP :j4P #(B6.4:jV (B:jcW  :jW R_(BThe komodo dragon is severely wounded.(B:jY :jK 0)(B:j6 (B†(BThe arrow hits the komodo dragon. _(BThe komodo dragon is severely wounded.(B!!  You kill the komodo dragon!(B:j? ?.(B:jF ] (B20--(B3:jF (B517.1 _Fedhas appreciates your contribution to the ecosystem.(B:jK (B:jL  :j?M a_Your Invocations skill increases to level 8!(B:jN :j(B:j*(B:jo(B:jC _(BNo target in view!:j:jI(B:jJ (B:j}O(B:jCP :jP=_(BNo target in view!:j^R:j(B:j(B:j8(B:j (B:j& (B_:j((B:j(B:j](B:j(B:j(B:jBQ(B20==(B:j(B:j"& (B:jy#_Magic restored.:j)(B:j=*(B:j+(B:j..(B:j5(B:j6(B:j:7(B:j9(B:j#=(B:j=(B:j>(B:j A(B:jG(B:jG;(B==(B:jH(B:jL(B:j^P :jPy(B (BYou encounter a redback and a jumping spider.(B:jVZ(B #....##(B  :jV##.†..#(B ##...#(B :jAW&##P....####.(B #◊..........(B ###..(B†(B......:jW.(B  #.........(B  #...(B #.@..#.~~~(B--- :jWo#P....P~.~~(B  #...(B^(B..~~.~(B  ##.....~~~(Bs(B :jX]#........s(B #....#~s(B  (B (Bjumping spider (asleep)(B #.....~~.:jYXA(Bs(B  (B (Bredback (asleep)(B #.(B^(B...~.~~(B #....P.~:jX(B:j b0(B24.1 (7.0:j dG---(B5.1 (8 :jj(B:jl:j5 0)(B:j 9)(B:j f (B)(BYou shoot an arrow.:j;)(B:j `;)(B:j;)(B:j (B(Bs(B.Fedhas protects your plant from harm.(BThe arrow hits the redback.:j.:j/(Bs(B:jwJ..P~~~:jx(Bswandering)s(B:j7(B===8 (0.7:j(B:jA. _The redback is lightly wounded.:jI:j8)(B:j@b9)(B:jNf (B)(BYou shoot an arrow.:j9;)(B:jB;)(B:j>C (B(Bs:j(B.Fedhas protects your plant from harm.(BThe arrow hits the redback.:j.0.(B:jF(Bs(B.(B:jx..P~~(Bs(B  (B (Bredback(B:j:jب((B6.6 (0.8:j(B:j :jN_(BThe redback is moderately wounded.(B:j:jW):j(B:j@"3)(B:j,nf (B)(BYou shoot an arrow.:j+ (B)Fedhas protects your plant from harm.(B:j;)(B:jS;)(B:jן;)(B:j..P(Bs(B..~(B:j/(B7.3 (0.7:j(B:j :jP_The arrow closely misses the redback.(B:jI:jI 0)(B:j^ 3)(B:j f (B)(BYou shoot an arrow.:j) (B)Fedhas protects your plant from harm.(B:ju ;)(B:jc ;)(B:jA ;)(B:jS3~(B:j\..#sP~..~(B:j]*(B8.0:j&d(B:jg :jgN_The arrow barely misses the redback.(B:j}(B:jY:j(B:j(B:jz :j:jQ5_(BNo target in view!:j:j(B:j (B:j(B:j :j 5_(BNo target in view!:j:j(B:j (B:j(B:jtC _(BNo target in view!:j:js(B:jȥ:j(B:jf(B:j :j٭:j5_(BNo target in view!:jh:j\(B:j:j(B:j(B:j^ :j:j5_(BNo target in view!:j2":j7o(B(B(B(B _(BNo target in view!  (BA redback comes into view.(B(B #◊...#(B  #....##(B  ##.†..#(B  ##...##(B #(B ##P....####.#(B #◊..........(B$(B ###..(B†(B #........(B #..@.......(B ##....#(Bs(B~~~.(B #P....P~.~~.(B #...(B^(B..~~.~(B ##.....~~~(B #.........(B>s(B  (B (Bredback(B #....#~~~..(B #.....~~.~.(B #.(B^(B...~.~~(B:j9:j:(Bs:j:D(B0.(B:j=D(Bs(B.(B:jD(B:jE7(B---9.0 (1:jJ(B:jCL :jnL7_Found 17 gold pieces. Found a hole to the Spider Nest.:jN:jC (B (BYou shoot an arrow. The arrow hits the redback!  :jK(BThe redback is severely wounded.(B:j7(B===7 (0.7:j*(B:jzP _The redback closely misses you.(B:j:j) (B:jq.(BYou shoot an arrow. The arrow hits the redback!  You kill the redback!(B:j *(B:j "(B2:j  :j (B3:j/ 30.4:j (B:j  :jZ :j Y_Fedhas appreciates your contribution to the ecosystem.(B:j :j (B:jژ :j #(B:jP (B:j  :jޟ 5_(BNo target in view!:j} :j (B:j (B:j3 (B:j C _(BNo target in view!:j :j4U(B:jV (B:j](B:jb^ :j^:j^5_(BNo target in view!:jna:j o(B:jo(B:j8r(B:j*u(B:jw :jFx!(B :j}xY(BYou encounter 2 redbacks and a jumping spider.(B:jY(B ##...#(B  :jȀ#◊...#(B  #....##(B :jw ##.†..#(B  :j+e...##(B #(B  :jOn##P....####.##(B :jux#◊..........(B$(B :j_###..(B†(B :j##..:jՁ!(B :j&l#..........(B :j2##....#.~~~.~(B #P....P~.~~.~(B #...(B^(B..~~.~.~(B ##.....~~~..(Bs:j](Bs(B  (B (Bjumping spider (asleep)(B :jY#.........(B>s:jӂmss(B (B2 redbacks (asleep)(B :j#....#~~~..s(B #.....~~.~.(B:j ((B0:j)(B---:jJ 1.4 (1 :jj _:j(B:jޜ:j8)(B:j69)(B:jtS:)(B:j:)(B:jM:)(B:jp6 :)(B:j~ (B(Bs(B.(BYou shoot an arrow. The arrow hits the redback!:j J(Bs(B.(B:j 1.(B:jg :j 3..~~~:j (Bss(B (B2 redbacks (1 wandering)(B:j 9(B===2.1 (0.7:j (B:j\ Y _(BThe redback is heavily wounded.(B:j~ :j 8)(B:j' 9)(B:jUr "):jr (B:jX :)(B:j :)(B:jcN B (B(Bs:jN a>(BYou shoot an arrow. The arrow hits the redback.:jO J(Bs(B.(B:jS F(Bs(B.(B:j|\ R..~~(B:j] ((B8:jBd (B:j=e  :jUe T_(BThe redback is severely wounded.(B:jwg :j :j ):j8 (B:j;R :jR ):jR (B:j :j ):j1 (B:j?  :j #(B:j ):j +(BYou shoot an arrow.:j9 :jd9 ):j9 (B:jʃ ;)(B:jn ;)(B:jK(Bs(B~(B:j.(Bs(B.:j(B:j{%:j%.:j% .:j& .:j1&(Bs:jS&:jw&>:j&(B.:j&(B:j (:jV(#(B3.5:j/(B:jN3 :j3:j3:_The arrow completely misses the redback.:j3(B:jJ:j~K0)(B:j]:)(B:j3 :j#(B:j(Bs:j(B.:jO(BYou shoot an arrow. The arrow hits the redback!:j:j.:j-(B:jY:j((B4.3 (0.8:j(B:jo :j:j3_(BThe redback is heavily wounded.:j(B:j]:j :j):j(B:j5N :jN#(B:jN(Bs:jN(B~:jNO(BYou shoot an arrow. The arrow hits the redback.:jQ:jR(Bs:j-R(B.:jER(B:j2[(B:j\:j\((B5.0 (0.7:jc(B:jNd :jd:jd4_(BThe redback is severely wounded.:jd(B:jf:jU :jU$(B:jV(B†:j2VN(BYou shoot an arrow. The arrow hits the redback!  :jGV'You kill the redback!:jZV(B:jX:j/X(Bs:jWX(B.:jiX(B:jf:jfb(B  (B (Bredback:jf(B:jl:j4m(B1:jWm :jm (B4:jm 7:ju(B:j'w :jiw:jwA_Fedhas appreciates your contribution to the ecosystem.:jw(B:j z:j :j):j(B:jma :ja#(B:jb(B†:j5bO(BYou shoot an arrow. The arrow hits the redback!!  :jTb&You kill the redback!:job(B:jn:jn.:jo"(B:jft:jt(B0:jt (B5:jt 6.4:j{(B:j| :j}:j=}A_Fedhas appreciates your contribution to the ecosystem.:jX}(B:jQ:jj,(B:j_.:j.#(B:ju5(B:j6 :j<7:ji75_(BNo target in view!:j9:j(B:je:j(B:j(B:jp :j:j5_(BNo target in view!:j:jG (B:j :j (B:j (B:j  :j :j 5_(BNo target in view!:jW :jr (B:j (B:j< (B:j (B:j :(B ...#:j' (B ##...#(B  #◊...#(B  :je ^#....##(B  :j ##.†..#(B  ...##(B #(B  :j o##P....####.###(B :j; Z#◊..........(B$:jc (B :j g###..(B†(B.@..:j (B0:j :j #.:j# .:j? !(B :jq u#....(B†(B......(B[:j (B :j d##....#.~~~.~:jߢ (B :j n#P....P~.~~.~:j- (B :j^ #...(B^(B..~~.~.~:j (B :jȣ Q##.....~~~...~:j !(B :j M#.........(B>:j? !(B :js #....#~~~..:j (B:j (B:j~ :j "(B---:jٳ 7.4 (1:j (B:j  :jM :jp _Found a ring mail.:jh :j(7(B(B:j+(B:j/(B:j7(B:j8(B:j:(B:j)>(B:jC(B:jSD(B:j!F(B:jH(B:jIP(B:jP(B:jjR(B:jT(B:jdW(B:jZs (B (BA jumping spider comes into view.(B:j`(B ##....#(B  #...##(B  :j`7##...#(B  :j#a:#◊...#(B  :jMa8#....##(B  :jaS##.†..#(B  :jaa##...##(B ###(B  :ja^##P....####.####.P:j!bx(B #◊.........@(B$:jTb8(B---(B :jb###..(B†(B.......(B :jbR#.....(B†(B..........:jb(B :jc#....(B†(B......(B[(B....(B :jTc##....#.~~~.~~~...(B :jc#P....P~.~~.~~.~.:jc(Bs(B  (B (Bjumping spider (wandering)(B :jc#...(B^(B..~~.~.~.~~..(B :j&d##.....~~~...~(Bs(B~(B :jPd(#.........(B>:j}d6(B..(B:jn.(B40.4 (3:jo4(B1.4 (4 _:jv(B:jy:jA 2  :j :j  :j :j :j4  :jW :j|  :j :jǥ  :j ##.†..# :j, :jO  ### :jx '##P....####.####.P.  :j >#◊.........@$......  :jܦ *###..†.............  :j ##.....†.......... :j/  :j_ (#....†......[....  :j '##....#.~~~.~~~...  :j #P....P~.~~.~~.~..  #...^..~~.~.~.~~..  ##.....~~~...~(Bs(B~..  :j />.. (B:j?H(B  :j@    ##.†..#(B :j A:j@A7 ###(B :jA##P....####.####.P.(B  :jA#◊.........@(B$(B......(B  :jA###..(B†(B.............(B  :j:Bx#.....(B†(B..........(B  :j:#....(B†(B......(B[(B....(B :jx##....#.~~~.~~~...(B :j#P....P~.~~.~~.~..(B  :j#...(B^(B..~~.~.~.~~..(B :jB##.....~~~...~(Bs(B~..(B :j;(B>(B:jp (B:j (B:j"(B:jk%f _(BA jumping spider is nearby!(B:j@8)(B:j9)(B:ju:)(B:j&:)(B:jr:)(B:jr:)(B:jw  (B(Bs(BYou shoot an arrow. The arrow hits the jumping spider.  :j 7The jumping spider's many legs skitter faintly.:jeL(Bs(B~(B:j...~~(Bss(B (B2 jumping spiders (1 wandering)(B.:j(B:jH9(B===2.1 (0.7:j"(B:j0&< _The jumping spider is lightly wounded.:j@8)(B:j&9)(B:j:)(B:j(:)(B:jEv:)(B:j :j(B(Bs(Bζ(BYou shoot an arrow. The arrow hits the jumping spider.  The jumping spider is lightly wounded.:j:j7C(Bs(B~(B:j!.:j..~:j(Bs:j(:j[4(Bℓ(B:j:j !(B8:j(B:j' :j)_The jumping spider leaps!:jg4)(B:jCf (B)(BYou shoot an arrow.:jg;)(B:j;)(B:j[*;)(B:jx;)(B:j;)(B:j L(Bs(B.(B:jf.~~~.(B:j*(B3.5:j#!=ℓ(B:ja$ :j$U_The arrow barely misses the jumping spider.(B:j@* (B:jAA(Bs:j}A(Bζ:jAU(BYou shoot an arrow. The arrow hits the jumping spider!  :jA@(BThe jumping spider is heavily wounded.:jAs(BThe jumping spider pounces on you. The jumping spider closely misses you.:j B(B:jJIℓ.(B:j:L:jMT(B69-(B4.2:jS(B:j U :j3U_The jumping spider leaps!:j|W:j< (B.:j(BYou shoot an arrow. The arrow hits the jumping spider!!  You kill the jumping spider!(B:j  (B  (B (Bjumping spider(BFedhas appreciates your contribution to the ecosystem.:j(B:jb(B5---(B19:jC--:j/(B59 :j (B6:j 9:j(B:jy :jf_The jumping spider barely misses you.(B The jumping spider bites you.:jm:j$ n (B~(BYou shoot an arrow.  :j bThe arrow hits the jumping spider but does no damage.  The jumping spider is lightly wounded.:j :j3 +(B5.6:jJ (B:j̞  :jN O_The jumping spider completely misses you.(B x2:j~ :j9 f (B)(BYou shoot an arrow.:j ;)(B:j ;)(B:j (Bℓ(Bs(BThe arrow barely misses the jumping spider.(B:j& B..(B:je( *(B6.3:j/ =ℓ(B:j>1  :j1 _The jumping spider leaps!:j3 :j4 4)(B:j 5)(B:j 5)(B:j,5)(B:ja\ (B(Bs(B~:jaV(BYou shoot an arrow. The arrow hits the jumping spider!:jn\.... (B:j6p%(B6:jpE=-(B7.1 (0.8:jx(B:jy :jyZ_(BThe jumping spider is heavily wounded.(B:j{:j4)(B:jPM5)(B:jI5)(B:ja :j (B(Bs(Bζ(BYou shoot an arrow. The arrow hits the jumping spider!  (BThe jumping spider is severely wounded.(B:j.:jRD..ℓ (B:j:j7X(B20==(B8 (0.7:j3=ℓ(B:j( _The jumping spider leaps!:j:jg0)(B:j^9)(B:j < (B.:jP(BYou shoot an arrow. The arrow hits the jumping spider!  You kill the jumping spider!(B:j\(B$(B.(B:jLv(B=8 (B88.6 (0.8:j(B:j :jY_Fedhas appreciates your contribution to the ecosystem.(B:jK:j (B:j *(B:j(B:jC _(BNo target in view!:jy:jڏ(B:j (B:j(B:j; :jb=_(BNo target in view!:j:j(B:j (B:je (B:j  :j 5_(BNo target in view!:j :j (B:j (B:j (B:j  :j" =_(BNo target in view!:jr :ju (B:jj (B:j (B:j  :j =_(BNo target in view!:j] :j (B:j (B:j (B:j (B:j & (B_:jz (B:j (B:j '(B7:jO (B:jh (B:j ;(B==(B:jʭ (B:j (B:j (B:j (B:jc (B:j '(B8:j (B:j (B:j| (B:jd (B:j (B:jU (B:j (B:j (B:j- O(B9=(B:j (B:j (B:j (B:j (B:jh (B:j (B:j (B:jv (B:j :j R(B70(B=(B:j (B:j= (B:j} (B:jW (B:j (B:j (B:j (B:j (B:j :j) (B1:jl (B:jI (B:j (B:j (B:j (B:j (B:j (B:j{ (B:j :j H(B2=(B:j (B:j (B:j (B:j (B:j (B:jW (B:j (B:j{ (B:j | _(BNo target in view! _You now have 1099 gold pieces (gained 17).:j>& (B:j& (B:j' (B:j) (B:j+ k (B (BYou encounter a hell rat.(B:j1 ##....#(B #...##(B ##...#(B :j1 (Br(B#◊...#(B ..#....##(B ..###.†..#(B ...#:j1 u##...##(B ###(B ◊....:j-2 4##P....####.####.P...#◊............@......#(B---###..(B†(B.....:j2 #.....(B†(B...#....(B†(B......(B[(B.....(B?(B##....#.~~~.~~~...#P....P~.~...:j2 y(Br(B  (B hell rat (wandering):j2 #...(B^(B..~~.~.~.~~...:j2 y##.....~~~...~~~... (B:jQ4 K.(B68.6 (20.0):j=; *(B:j; b(B=(B---(B9.6 (21:jF@ (B:j@ . _The hell rat leaves your sight.:j$C :jG((B:jD)(B:j+(B:j%1(B:jk9(B:j!:(B:j<(B:j@(B:jD(B:jG :jHe(B (BYou encounter a hell rat.(B:jP##...#(B ..◊#◊...#(B ....#....##(B :jP##..#(B (Br(B##.†..#(B ....###...##(B ###(B ##◊...... ##P....####.####.P...... #◊...................# :jUQ###..(B†(B................P.....(B†(B............(B†(B......(B[(B.....(B?(B##....#.~~~.~~~:jQ)#P....P~.~~.~~.~......#...(B^(B..~~.~.~.~~.##.....~~~...~~~..(Br(B  (B hell rat (wandering)#.........(B>(B.........P◊:jQ#....#~~~...~~~.....###.....~~.~.(B:j3]4(B70.6 (1.0):jV^+(B1.6 (2 :j^ _:j8f(B:ji:j @  ..◊  :j  ....   ##..# (Br(B  ##.†..# ....#..   ### ##◊...... ##.####.P...... ............#.. †................P.  :j t†.......@.......  #....†......[.....?...  ~~~.~~~........  .~~.~~.~.......  #...^..~~.~.~.~~.......  ~~...~~~.......  ...>.........P◊  ~~...~~~.....##  (B:j$7(B  ..◊(B   ....(B   ##..#(B (Br(B :j/% ##.†..#(B ....#..(B   ###(B ##◊......(B ##.####.P......(B ............#..(B (B†(B................P.(B  (B†(B.......@.......(B :j% #....(B†(B......(B[(B.....(B?(B...(B  ~~~.~~~........(B  .~~.~~.~.......(B  #...(B^(B..~~.~.~.~~.......(B  ~~...~~~.......(B  ...(B>(B.........P◊(B  ~~...~~~.....##(B :jU& :jz/(B:jj0 (B:j8(B:j{< :j<R_(BA hell rat is nearby!(B:jV7)(B:j9)(B:j_9)(B:jV9)(B:j9)(B:jt9)(B:jFU (B.(Br:jSF(BYou shoot an arrow. The arrow hits the hell rat!  The hell rat roars deafeningly!  (BThe hell rat is heavily wounded.(B:jRG2l(B:jT: (B.:jT)....l(B  (B (Bbasilisk (wandering)r(B  (B hell rat(BYou hear a deafening roar!:j$VM(B====(B2.3 (0.7:j,_(B:jbZ _(BYou encounter a basilisk.(B:j>z7)(B:jQ9)(B:j9)(B:j]9)(B:j̪9)(B:j) (B:j(B†(BYou shoot an arrow. The arrow hits the hell rat!  You kill the hell rat!(B:j '..:jT 4...(B:jc(B (B===(B-:j=#(B3.0:jL(B:jQ _Fedhas accepts your kill.(B:j.17)(B:j}8)(B:j9)(B:jA9)(B:jd9)(B:j?9)(B:j (B(Br(BYou shoot an arrow. The arrow hits the basilisk!!  The basilisk hisses angrily.:j (B.l(BThe basilisk is heavily wounded.(B:jx +...:j ...l(B  (Br(B  (B hell rat (wandering)(B:j ;(B-:j !(B7:jy(B:j :jL_(BYou encounter a hell rat.(B:j17)(B:j~8)(B:j9)(B:j9)(B:jh9)(B:jp (B.(BYou shoot an arrow. The arrow hits the basilisk!  You kill the basilisk!(B:j0.(B:jr......(B:jy(B2(B (B604.4:j(B:jn _Fedhas appreciates your contribution to the ecosystem.(B:j2(B:j*(B:j(B:j  :j05_(BNo target in view!:j:j (B:j (B:j (B:j  :j =_(BNo target in view!:j: :j^ (B:j_ (B:j4g (B:jg  :jh 5_(BNo target in view!:jj :j[ (B:j (B:j^ (B:jS  :jr =_(BNo target in view!:j :j(B:j (B:j!(B:j"C _(BNo target in view!:j%:jW(B:jX(B:j [(B:jf_(B:j`3(Br(B:je _(BNo target in view!  (BYou encounter a hell rat.(B:jm#◊...#(B ...r(B #....####..#(Br(B.. :jm##.†..#(B #....#(B†(B. ##...##(B ###(B ##◊...... #P....####.####.P. ◊...................##..(B†(B..........:jnnP (B #.....(B†(B.:jn#....(B†(B......(B[(B..@..(B? :j.nT(B##....#.~~~.~~~...... :jAnG#P....P~.~~.~~. :jVn#...(B^(B..~~.~.~.~~. ##.....~~~...~~~.:jink.........(B>(B.........P◊:j|ny(Br(B  (B hell rat (wandering):jnP#....#~~~...~~~.....###:jn#.....~~.~.~.~~.....#(B  :jn[#.(B^(B...~.~~(B:j?rZ.(Br(B0:jU|<(B:j}>(B---5.4 (1 _:j_(B:j:j7)(B:j[9)(B:j?9)(B:j"9)(B:j@9)(B:j{ (B(B†(BYou shoot an arrow. The arrow hits the hell rat!!  :j?You kill the hell rat!(B:jۣF (B...:j ..:j%](B  Fedhas accepts your kill.(B:ju_(B (B===6.1 (0.7:jٳ(B:j) _You hear a deafening roar!:j/:jy.(B:jl/*(B:j8(B:j9 :j95_(BNo target in view!:j<:jB(B:j3 (B:j (B:jP  :j` =_(BNo target in view!:jb:j^% (B:jE& (B:j+ (B:j+ C _(BNo target in view!:j2- :j (B:j (B:j (B:j C _(BNo target in view!:j8 :j(B:j (B:j((B:j *C _(BNo target in view!:j%,:j|(B:j (B:j(B:j(B:j(B:j& (B_:jڥ(B:jv(B:j(B:j(B:j6(B:j7(B:j(B:j (B:j(B:jg(B:j;(B:j(B:j _(BNo target in view! _(Bf - 2 scrolls of fear(B (gained 1):jI(B:j m (B (BA hell rat comes into view.(B:jNV.#(B ..◊(B .#(B #(Br(B...... .##(B ###..#..... :j..#(B #....#(B†(B.....(B .##(B ###(B ##◊.........(B ..####.####.P.......#(B . .....:j#...#. (B†(B.........P :jh...(B†(B......@...:j!(B--- :jt..(B†(B......(B[(B...... :j4..#.~~~.~~~..... :jX..P~.~~.~~.~....# :j(B^(B..~~.~.~.~~.... ...~~~...~~~:j..:j14(Br(B  (B hell rat (wandering) .......(B>(B.........P◊.##P ..#~~~...~~~.....####:jg(B ## ...~~.~.~.~~.....#(B:j](B80.1 (4.0(B:jIP---(B1.1 (5 _:j(B:j<:j S ..◊ #(Br(B.........  ###..#.......  #....#†.....  ### ##◊......... ##.P.......# .. .......#...#... †........P...... :j- -†............@....... †[.............. ~~............. ~.~...........# ^.~~............ ~~~............ >.........P◊.##P# ~~~.....#### ## :j $(B:j*! ](B ..◊(B:jo!  #(Br(B.........(B  ###..#.......(B  #....#(B†(B.....(B  ###(B ##◊.........(B :j! ##.P.......#(B ..(B :j! g.......#...#...(B :j! (B†:j! [(B........P......(B :j! (B†(B............@.......(B :j! (B†:j! g[(B..............(B :j! L~~.............(B :j! b~.~...........#(B :j" (B^:j" W(B.~~............(B:j" K~~~............(B :j=" (B>(B.........P◊.##P#(B:jJ" |~~~.....####(B ##(B:ji: (B:jP; (B:jE (B:jG  :jG K_(BA hell rat is nearby!(B:jpI :j3)(B:jm4)(B:j4)(B:j4)(B:jQ8)(B:j:j&2)(B:j9)(B:j/6.(Br:j/(B:j19.:jf91....(B:jC:)(B===:jv:8 (0.7:jB(B:jC :jCe_You shoot an arrow. The arrow closely misses the hell rat.(B:jE:j3)(B:j4)(B:j"4)(B:jbp8)(B:j8)(B:j (B.(BYou shoot an arrow. The arrow hits the hell rat!!  You kill the hell rat!(B:j4....:j1..(B:j!!P(B (B2.5:jb)(B:j?, :jf,C_Fedhas accepts your kill.(B:jA(B:jB*(B:j J(B:jKC _(BNo target in view!:jlM:jy.(B:j`/ (B:j~7(B:j}8 :j85_(BNo target in view!:j::jV(B(B(B :jD_(BNo target in view!:jd (B:j (B:j (B:jI C _(BNo target in view!:j :j (B:j (B:j b(B _(BNo target in view!:jY (B:j (B:j (B:j (B:j (B:jI (B:jO (B:j( s _(BNo target in view! _You walk carefully through the fungus.:j& +#(B  #(B ..<(B .....#(B #...◊#(B :j' #............ #(B ###..#......... #(B #....#(B†(B......(B #(B ###(B ##◊.........(B :j<' .####.####.P:jF' [.#(B ...(B :j' ...........#.@.#....(B ---4.0 (1.5.......P(B†(B.............# (B†(B......(B[(B....:j' # #.~~~.~~~...#(B P~.~~.~~.~..:j' .##(B:j ( ^~~.~.~.~~.....#(B:j( V~~~...~~~.............(B:j( >..(B>(B.........P◊:j( &.##P##(B:ju2 (B:j33 I---(B5.0 (2:j; (B:j= 2 _Found a stone staircase leading up.:j? :jO(B:juP(B:jVR(B:j _(B:jd(B:j~e(B:jSg(B:jYj(B:jo(B:j p(B:jAq(B:j`s(B:j_+(B(B(B(B(B(B(B(B (B (BYou encounter a hell rat.(B:j(B ####(B (Br(B..........(B ............#◊....#(B ##.....(B #◊...<......#...(B #...◊#.........(B #.......(B ###..#...@.......(B #....#(B†(B......◊ (B ###(B ##◊........ ##.####.P.#....... ............#...#....... .............P..........(Br(B  (B hell rat (wandering) .....................##.....(B[(B........##(B ~~~.~~~.....#(B.(Br(B9.0 (4.0:j!W(Br(B(B:j,(B90.0 (5 :j _:jP(B:jԧ:j & ####:j  ........... ..  ..(Br(B........#...  ◊..........#...  ##..............  :j &#◊...<......#...  :j %#...◊#.........  :j ##..............  :j 5###..#...@....... :j  :jM #....#†......◊...  ### ##◊..............# .......#....... ...#...#....... ....P.......... :j] C............##. [..............## :jh + (B:j%z;(B ####(B ...........(B ..(B  ..(Br(B........#...(B :jz ◊..........#...(B  ##..............(B  #◊...<......#...(B  #...◊#.........(B  #..............(B :jz :jzp###..#...@.......(B  :j{#....#(B†(B......◊...(B :j3{ ###(B ##◊..............#(B :jC{Z.......#.......(B:jN{x...#...#.......(B:ji{~....P..........(B :j{w............##.(B:j{(B[(B..............##(B:j(B:j (B:jˮ(B:jY _(BA hell rat is nearby!(B:j:j3)(B:j!4)(B:j)8)(B:j>v9)(B:j9)(B:j9)(B:jGh9)(B:jv.(Br(B(Br(B:jh.....(Br(B 2 hell rats (1 wandering)(B(B===7 (0.7(B _You shoot an arrow. The arrow barely misses the hell rat.(B:jX3)(B:jV44)(B:ją8)(B:j$9)(B:j R (B.(Br:j!O(BYou shoot an arrow. The arrow hits the hell rat.:je+$..:j, .(B:j,:j:-#(B1.4:j4(B:j5 :jA6W_(BThe hell rat is moderately wounded.(B:j8:jIT3)(B:j4)(B:jW8)(B:j.@ (B.(Br(BYou shoot an arrow. The arrow hits the hell rat.:jDAN.(Br(B:jAR&..:j&S(B:jS*(B2.1:j[(B:jz][ _(BThe hell rat is severely wounded.(B:j8`:jH23)(B:jU~4)(B:j (B(B†(BYou shoot an arrow. The arrow hits the hell rat!!  You kill the hell rat!(B:j)G.(Br(B:j.:jE.(Br(B  (B hell rat ((B:jN(B (B8:j(B:j :j<_Fedhas accepts your kill.(B:j-:j3)(B:j: ):j: (B:j 8)(B:j ):j (B:j5 8)(B:j 9)(B:j/ ) (B:j} (B†(BYou shoot an arrow. The arrow hits the hell rat!  You kill the hell rat!(B:j b......(B:jD /(B3.6 (0.8:j (B:j  :j C_Fedhas accepts your kill.(B:j (B:j *(B:j  (B:j  :j =_(BNo target in view!:j :j2 (B:j3 (B:j< (B:j=  :j= 5_(BNo target in view!:j,@ :jF(B:j (B:j(B:j :j=_(BNo target in view!:jf:j(B:j (B:j(B:jY :jf5_(BNo target in view!:j:j(B:j(B:j"(B:j(B:jz.#.### ####(B ..)..(B†(B..(B ....#.:j{◊..........#...##............:ji#◊...<(B†(B.....##...◊#(B #....(B0###..#.........(B :jWv#....#(B†(B......◊....#(B ##◊........## #.####.P.......#.#...#.P...........:js.#.# ....(B[(B..#(B:j"(B:j9#)(B---:jQ#4.6 (1:j",(B:j^-# _Found a short sword.:j/:jV (B:jW (B:j&X (B:j}[ (B:j^ (B:j_ (B:j2` (B:j|b (B:jd (B:je (B:j)f (B:jg (B:jj (B:j=k (B:jl (B:jn (B:jp (B:jq (B:jq (B:jFs (B:jv (B:jv (B:jw (B:j} (B:jc (B:j (B:j߀ (B:jQ (B:j (B:j (B:j9 (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j= (B:j (B:j (B:j\ (B:j (B:j (B:j (B:j- (B:j/ (B:j (B:j (B:jެ (B:j (B:jr (B:j (B:j (B:j$ (B:jQ (B:jԵ (B:j (B:j 2(B ##(B  ##.#(B ###(B #.(B ##.#.##.####(B ..(B .(B ..(B ....#(B :j w.+(B .....(B (B^(B.(B (B>(B.........#(B ..(B #(B ---:j (B3084.0) ..(B ##..###...####### ..(B ###........ ◊.(B #◊......... ..(B ####(B ##.......P.(B ###.#.####......... ##(B ....................(B :j ..)................#.(B (B†(B............(B:jy (B:j .(B9.6 (15:jY (B:j$  :j5 ._Found a stone staircase leading down.:j= :j"S(B:j#T(B:jTU(B:jX(B:j3[(B:j[(B:j\(B:jA_(B:jb(B:jb(B:j@c(B:je(B:jg(B:jKh(B:ji(B:jAk(B:jm(B:jan(B:jko(B:jp(B:jr(B:js(B:jst(B:j~w(B:jy(B:jGz(B:j;{(B:j}(B:j(B:j_(B:j(B:j(B:j(B:jɂ(B:jY(B:jɄ(B:jK(B:jh(B:j͆(B:j(B:j(B:j(B:jӋ(B:jvM (B_You walk carefully through the plants.:jJ(B:jĐ(B:j~(B:j(B:j(B:jɔ(B:jp(B:j(B:jW(B:j(B:jb(B:j(B:j(B:j((B:jZ(B:j(B:j(B:j(B:j(B:j§(B:j(B:j(B:j(B:j̭(B:jݯ(B:j(B:jB(B:j(B:j(B:ja(B:j|(B:jj(B:j(B:jܼ(B:j(B:j~(B:j (B:jy(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jP(B:j(B:j(B:j(B:j(B:j(B:j(B:jC(B:j(B:j(B:j(B:j%(B:j(B:jo(B:jf(B:jn(B:j(B:j(B:j~(B:j(B:j7(B:j(B:j(B:j(B:j|(B:j(B:j?(B:j( (B:j (B:j (B:j(B:j(B:j4(B:j(B:j(B:jT(B:j(B:j(B:j(B:jY(B:j(B:j(B:j!"(B:j$(B:jb%(B:jh&(B:j((B:j+(B:jZ,(B:jS-(B:jR/(B:j1(B:j1(B:j2(B:j5(B:jr7(B:j7(B:j8(B:jU<(B:jQ>(B:j>(B:j?(B:jA(B:jD(B:jD(B:j F(B:jG(B:j;J(B:jJ(B:jK(B:jN(B:jP(B:j\Q(B:j@R(B:jpT(B:jV(B:j=W(B:j=X(B:jl[(B:jp](B:j](B:j^(B:j`(B:jhc(B:jPd(B:jd(B:jf(B:ji(B:jqi(B:jj(B:jvl(B:jn(B:jo(B:jp(B:js(B:jv(B:jv(B:jw(B:jy(B:j{(B:jt|(B:jG}(B:j#(B:j(B:j(B:j=(B:j((B:j(B:jM(B:jR(B:j(B:j0(B:j(B:j(B:j(B:j^(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jn(B:jի(B:j(B:j(B:j&(B:j5(B(B(B(B(B (B_You walk carefully through the plants.(B:j(B:j(B:j(B:j (B:j{ (B(B(B(B(B(B(B(B(B(B(B(B:j(B:jb(B:j<(B:j`(B(B(B(B:j(B(B(B(B(B(B(B:jX(B:j(B:j(B:j & (B:j +_You now have 1111 gold pieces (gained 12).:j(B:jt(B:j=(B:j(B:jW(B:j(B:j(B:j(B:jS#(B:j#(B:j%(B:jK+(B:j/(B:jC0(B:j%2(B:j4(B:j8(B:jn8(B:j9(B:j A(B:j](B(B(B(B(B(B(B(B:j-m(B(B(B(B(B(B(B:j|x(B(B(B(B(B:jc(B(B(B(B(B(B(B(B:j:(B:j(B:j(B:j˓(B:js(B:j(B:jN(B:j(B:jģ(B:jV(B:j(B:j(B:j(B:jM(B:j<(B:j(B:jļ(B:j (B:j(B:j`(B(B(B(B:j{(B(B(B(B(B(B(B(B:j*(B:j(B:j(B:jw(B:j(B:j5(B:j(B:j8(B:j (B:j#(B:jx(B:j(B:j2(B:jI(B:j(B:jt(B:j1(B:j(B:j(B:j(B:j(B:j(B(B(B(B(B(B(B(B:j(#...........#......#...#◊..........#........(B+.##.................#.# (B #◊...<(B†(B.....#.......## (B ##...◊#......## (B #.................♣.. (B ###..#.........(B♣(B. (B #....#(B†(B......◊........(B? ##◊......###.##.(B401.6 (92 #.P.......#...........#(B ....#...#.............(B .......P...............◊(B.............##.#◊#.<(B............##(B ####(B  ~.............#(B  .~...........##(B ~~....#(B(B(B2.6 (93:j38S(B _Found an escape hatch in the ceiling.:jɏ (B:jѐ (B:j" (B:jV (B:j s#.........(B†(B......(B  :j #...........#......#...(B  #◊.:jZ ..#.(B+.##.................#.#(B  #◊...<(B†(B.....###...◊#......##(B (B♣:jǝ (B #.........♣.. ###..#.........(B♣(B.(B>(B....#(B†(B◊..@.....(B?.(B0.0)◊.:j ......###.##.♣P.......#...........#(B #...#.......(BP.......◊(B#.#◊#.<.(B .:j ##(B ####(B ..(B.#(B :j6 @. ~.##(B:j (B:j̦ -(B3.6 (1:j (B:j  :j׭ &_Found a stone staircase leading down.:j\ :j(B:j :j(B:ji(B:j(B:j (B:j(B:jH (B:j*#(B:j%&(B:j'(B:jS((B:j*(B:j".(B:jH.(B:j/(B:j 2(B:jV5(B:j5(B:j&8(B:j.9(B:j;;(B:j;(B:j<(B:j>(B:j@(B:j@(B:jA(B:jI>.....(B†(B......(B .......#......#...(B .......#........+.(B ......#.#(B :jJ<(B†(B.....#.......###♣#(B ◊#............##.(B♣(B.##(B ...♣.....#(B ......:jJ(B♣(B.(B>(B..(B+.(B♣(B. (B†(B......◊......... ..###.##.♣.##.....#...........###(B #(B #......(B :jJPP...............◊#(B##.#◊#.<...(B#######(B$(B....#(B#(B ......(B :jQ-(B9.6 (6:jR.(B10.6 (7:jX(B:jY' _i - a scroll of identify:j\:j":jԚ?(B(BRead which item? (BScrolls (B b - a scroll of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 3 scrolls of teleportation(Bi - a scroll of identify  :j r - a scroll of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison :jkb I - a scroll of immolation  V - 2 scrolls of vulnerability (B c - a scroll labelled PANEULILON (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:jie:jl:j(B.....(B†(B............(Bmmoncure the Markself (B.......#......#...(BDeep Elf of Fedhas ****.. (B.......#........+.Health: (B72/72 (B======================== :jL(B..............#.#Magic: (B20/20 (B======================== (B<(B†(B.....#.......###♣#AC:(B 14:jbbStr:(B 8Doom: (B58% (B◊#............##.(B♣(B.##EV:(B 22Int:(B 16 (B (B..............♣.....#SH:(B 0Dex:(B 28 ...............(B♣(B.(B>(B..(B+.(B♣(B.XL: (B12 Next: (B60% Place: (BLair:2 (B†(B......◊........@.......Noise: --------- (B Time:(B 10410.6 (0.0) ..........###.##.♣.##...m) (B+0 orcbow (B...#...........###(B #Fire: m) (B+0 orcbow (B...#............. P...............◊# ........##.#◊#.<... .......#######(B$(B....# .......#...... ......## (B_You walk carefully through the plants. _You walk carefully through the plants. _You now have 1111 gold pieces (gained 12). _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _i - a scroll of identify:jԩ:j (B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled PANEULILON Potions (select first with (B!(B) (B d - a purple potion  f - 2 fizzy coppery potions :j9i k - 2 dark potions  n - 6 fizzy dark potions  o - 2 pink potions  p - 2 black potions :j} q - 2 golden potions(B[(B?(B] describe selected:jej :jq :jy @(B.....(B†(B............(Bmmoncure the Markself (B.......#......#...(BDeep Elf of Fedhas ****.. (B.......#........+.Health: (B72/72 (B======================== (B..............#.#Magic: (B20/20 (B======================== :j-y (B<(B†(B.....#.......###♣#AC:(B 14Str:(B 8Doom: (B58% :jy t(B◊#............##.(B♣(B.##EV:(B 22Int:(B 16 (B (B..............♣.....#SH:(B 0Dex:(B 28 ...............(B♣(B.(B>(B..(B+.(B♣(B.:jy {XL: (B12 Next: (B60% Place: (BLair:2 (B†(B......◊........@.......Noise: --------- (B Time:(B 10410.6 (0.0) ..........###.##.♣.##...m) (B+0 orcbow (B...#...........###(B #:jy 0Fire: m) (B+0 orcbow :j[z y(B...#............. P...............◊# ........##.#◊#.<... .......#######(B$(B....# .......#...... ......## (B_You walk carefully through the plants. _You walk carefully through the plants. _You now have 1111 gold pieces (gained 12). :jwz q_Found an escape hatch in the ceiling. _Found a stone staircase leading down. _i - a scroll of identify:j _ (B As you read the scroll of identify, it crumbles to dust.:jȎ 5(B1.6 (1:jؔ (B:j K _c -> N - a scroll of noise(B:j :j(B:j(B:j(B:jԎ(B:j1(B:j‘(B:j(B:jՔ(B:j(B:j[(B:j(B:j›(B:j(B:j(B:jh(B:j(B:j;(B:j(B:j(B:j(B:ju(B:j(B:j(B:j(B:j(B:j&(B:jή(B:jů(B:j(B:j9(B:j,(B:j(B:j,(B:j|(B:j(B:j(B:j(B:jʾ(B:j^Q (B_You now have 1126 gold pieces (gained 15).:j(B:j(B:jW(B:j(B:j(B:jC(B:j0(B:j(B:j.###.##.♣.##...#.....####### .#...#..................P:jP.........◊####. ..........##.#◊#.<...... ..#######.....####(B #......#:j ##(B ##.....##(B ...#(B #.@....#(B 22.6 (11.0).<.........#(B P◊.##P###..##......#:j####(B ##(B ##(B ◊......# :j)..#(B #.......#(B #........#(B :jIz##.......#(B #......## :jj#(B:j(B:j:j'(B3.6 (12:j(B:j2 _Found a stone staircase leading up.:j:j(B:j(B:j0(B(B:j"(B:j(B:ja(B:j`(B:jb(B:j(B:j(B:j(B:j|' (B :jE(BYou encounter a cane toad.(B:j NP.....◊####.(B :j J....##.#◊#.<......(B .......#######.....###(B ......#(B #......#(B :j ##(B ##.....##(B ######......#(B .<.........#(B P◊.##P###..##......#(B :jD x####(B ##(B ##(B #◊..@...#(B #(B ##(B  #..(B :ji ##.(B #?..(B :j (BF(B  (B (Bcane toad (asleep)(B.(B:j l#(BF(B...##◊(B:j3(B5.6 (2.0):j+(B6.6 (3 :j _:j(B:j:jXc4)(B:js5)(B:j5)(B:jM5)(B:jw5)(B:ji:)(B:j]2* (B:j2(BF(B.(BYou shoot an arrow. The arrow hits the cane toad.  The cane toad gives a loud, deep croak!:js;\.....(BF:j;#(B:j<9(B===7.3 (0.7:jC(B:jD0 _The cane toad is lightly wounded.:jF:j4)(B:j5)(B:ji]5)(B:j\9)(B:jX9)(B:j B:)(B:jK(BF(B.(B:j'K....(B:j*(B8.0:j̕(B:j :j͗m_You shoot an arrow. The arrow closely misses the cane toad.(B:j4)(B:jm5)(B:jq=5)(B:j9)(B:j :j\(B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad.:j?H...(B:j?-(B8 (0.8:jx(B:j :j*_The cane toad is lightly wounded.:j:jk4)(B:j`5)(B:jQ9)(B:j (B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad!:jR.. (B:j:jN((B9.5 (0.7:j(B:j :j9U_(BThe cane toad is heavily wounded.(B:je:jJQ4)(B:j:j˚/)(B:jD (B(BF:jj(B.(BYou shoot an arrow. The arrow hits the cane toad.:jnK. (B:j~:j$(B30.2:jp(B:jU\ _(BThe cane toad is severely wounded.(B:jg:j' 4)(B:jox (B. (BYou shoot an arrow. The arrow hits the cane toad!:jJy ((B9:j (B:jM W _(BThe cane toad is almost dead.(B:j/ :jH 4)(B:j ^ (B(BF(B.:j& j(BYou shoot an arrow.  The arrow hits the cane toad but does no damage.:jL 4.(B:jB *(B1.6:j (B:j@ W _(BThe cane toad is almost dead.(B:j :jp (B(B†(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!(B:j +(B:j D (B(B7:jH (B32.3 _Fedhas appreciates your contribution to the ecosystem.Your Spellcasting skill increases to level 2!(B:jl (B:jt  :j T_Your Hexes skill increases to level 10!(B:j :j(B:j)(B:j(B:j(B:j(B:j& (B_:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j=(B:jh(B:j(B:j(B:j(B:j{(B:jL.....######......#(B :j<.........#(B ◊.##P###..##......#(B ###(B ##(B ##(B #◊......#(B :j :jy#...(B†(B...##(B :j :ju#........#(B  :j)f##.......#(B :j6 :jDZ#......#####.:jN(B :jX'#......:jb2(B---6.3 (4.0:jm :jz)#............:jg#....##◊##..#:jd[......#(B ##(B :j ##:j1#.#◊...:j#(B:j######:j,..(B:j :j/..(B:j (B:j#---:j&(B7.3 (5:jZ(B:j4 (B_Found a robe.:jR-(B8.3 (6:j!(B:j"Z _V - 3 scrolls of vulnerability(B (gained 1):j3%:jF% (B:j7& (B:j, (B:jV-  :jr- :j~- 5_(BNo target in view!:je/ :j (B:j (B:j3 (B:j  :j :j 5_(BNo target in view!:j :jt(B:j (B:j!(B:j"C _(BNo target in view!:j%:j(B:jz (B:j(B:j8C _(BNo target in view!:j:jD~(B:j~(B:je(B:j(B:j(B:j& (B_:j(B:j(B:jc(B:j(B:j(B:j(B:jO(B:j(B:jM(B:jҘM (B_You walk carefully through the plants.:j.(B:ja7(B(B:j(B:j(B:j(B:j(B:j)(B:jv(B:j(B:j=(B:jo(B:j(B:jj(B:j(B:j1(B:j.(B:jz(B:jN(B:j5(B:j;(B:j(B:jM(B:j(B:j(B:jT(B:j(B:j(B:j:' (B :jLD(BYou encounter a skyshark.(B:j'T####......#(B <:j?m..#(B ..##......#(B :jG #◊......#(B #...(B†(B...##(B #........#(B ##.......#(B ###(B #:j#......#####.###.#..#............:j'#...........:j#....##◊##..##◊.....(BF(B[......########(B .......:j#.#◊...(B #..#.#######..(B ..#(B #:j (BF(B  (B (Bskyshark (asleep):j+d(B#..(B (B$(B..:jEg#..(B ..##(B:j2(B48.8 (10.5):j5(B9.8 (11 _:jA(B:j:j 0)(B:j} 3)(B:j:)(B:jc:)(B:j:)(B:j:)(B:j (B(BF(B.(BYou shoot an arrow. The arrow hits the skyshark!!:j......(BF(B  (B(B(B===50.5 (0.7):jh'(B:jM*L _(BThe skyshark is moderately wounded.:ju*(B:j>Q < #  :ji> #...†...##     ### #  .#####.###.#...  #............@....... :j>. ...............  :j>X#◊##..##◊....(BF(B.  [:j> #### .......  :j>$ #..#.##  :j> ..# # :j> :j>##.. $.. :j> :j>-#.. ..## :j(?(B:jy(B <(B  :jB #...(B†(B...##(B     ###(B #(B  :jh{.#####.###.#...(B :j #............@.......(B  :j^...............(B :j :j#◊##..##◊....(BF(B.(B :j [:j####(B .......(B   #..#.##(B  :j3s ..#(B #(B  :jFx#..(B (B$(B..(B:jX :jer#..(B ..##(B :j(B:j (B:j(B:jY _(BA skyshark is nearby!(B:j{8)(B:jB9)(B:jB:)(B:j:)(B:jl):)(B:js^ (B(BF(B.:jsP(BYou shoot an arrow. The arrow hits the skyshark!:j{@....(B:j|*(B1.2:j(B:j4 :jUV_(BThe skyshark is moderately wounded.(B:j0)(B:j09)(B:j1:)(B:jA:)(B:j (B(BF(B.(BYou shoot an arrow.  The arrow hits the skyshark but does no damage.:j@.....(B:j((B9:jE(B:jM :jkV_(BThe skyshark is moderately wounded.(B:j0)(B:jB3)(B:j"):j(B:jG:)(B:j(:)(B:ju:)(B:j:)(B:j% N(BF(B.(B:jS.....(B:j*(B2.6:jF(B:j :jk_You shoot an arrow. The arrow barely misses the skyshark.(B:j;20)(B:j}9)(B:jv (B(BF(B.(BYou shoot an arrow. The arrow hits the skyshark!!:j:..(B:jB*(B3.3:jf(B:jlZ _(BThe skyshark is heavily wounded.(B:jk:j>0)(B:jW3)(B:j^):j(B:j( 5)(B:ju 5)(B:j 5)(B:j 7)(B:j,X I(BF(B.(B:jm` 4.....(B:j7a *(B4.0:jYg (B:jwh  :jh d_You shoot an arrow. The arrow barely misses the skyshark.(B:jj :j (B(B(strong) (B_You shoot an arrow. The arrow barely misses the skyshark.:jD (BYou shoot an arrow.  (Bheavi(B  The skyshark bites you.  The skyshark tastes blood and grows stronger!:jT :(B6----:jg 4(B17----:jt !(B7:j= (B:jD  :jh X_The skyshark tail-slaps you! The skyshark misses you.(B:j= :j 0)(B:j2"3)(B:jp4)(B:j5)(B:jq 5)(B:j#5)(B:jb7)(B:jU(BF(B......(B:j]*(B5.4:j4(B:jPr _You shoot an arrow. The arrow closely misses the skyshark.(B:j[0)(B:j!!3)(B:jm4)(B:j.):jd(B:j5)(B:jPR5)(B:j7)(B:jc (B(BF(B......:j(BYou shoot an arrow. The arrow closely misses the skyshark.The skyshark completely misses you.(BThe skyshark tail-slaps you but does no damage.:jD(B3=---:j#(B6.1:j(B:j[ _The skyshark completely misses you.(B:j0)(B:j^3)(B:j4)(B:j85)(B:jC5)(B:j5)(B:jD7)(B:j0c (B(BF(B......:j1(BYou shoot an arrow. The arrow closely misses the skyshark.(BThe skyshark bites you but does no damage.:j,27(B0-:jP2_(B6-----(B8:jS9(B:j8< :j>g_The skyshark tail-slaps you. The skyshark closely misses you.(B:jLV :jV}(B (BYou shoot an arrow. The arrow hits the skyshark.:jKW*(B7.5:j.](B:jO^ :jt^M_(BThe skyshark is severely wounded.(B:j_:j6B (BFF(Bberserk)(BYou shoot an arrow. The arrow hits the skyshark.  (BThe skyshark is severely wounded.(BThe skyshark bites you. The skyshark enters a blood-rage!:j7n(B54----(B8.2:j>(B:j?q _The skyshark completely misses you.(B The skyshark tail-slaps you.:j\A:j} (B. (BYou shoot an arrow. The arrow hits the skyshark!!  (BThe skyshark is almost dead.(BThe skyshark bites you but does no damage.:js(B2---(B5-:j?(B====(B9:j(B:j~ :jc_The skyshark completely misses you.(B The skyshark tail-slaps you.:j:j' 0)(B:jt 3)(B:j% 4)(B:j 5)(B:j[ 5)(B:j% 5)(B:j 7)(B:jF K (BF......:jG (BYou shoot an arrow. The arrow barely misses the skyshark.(BThe skyshark bites you. The skyshark completely misses you.(B:jsH g(B49(B--(B4:jH w---(B===(B-(B9.6:jaO (B:jR E _The skyshark tail-slaps you but does no damage.:jXk 0)(B:j9 3)(B:j 4)(B:jQ 5)(B:j 5)(B:j 5)(B:j147)(B:j1 (BF......(BYou shoot an arrow. The arrow closely misses the skyshark.(B:j-(B4(B---(B3----(B60.3:j(B:j{ _The skyshark misses you.(B The skyshark tail-slaps you. The skyshark misses you.(B:j (B(B†(BYou shoot an arrow. The arrow hits the skyshark!  You kill the skyshark!(B:j*(B:j3--(B4=(B4 (B8:jE1.1 (0.8:jҵ(B:j۶ :jY_Fedhas appreciates your contribution to the ecosystem.(B:j:j (B:j )(B:jd (B:j! (B:jq" S(B5(B=(B:j$ (B:j( (B:j3) (B:jk* (B:j- (B:j. m(B5(B=(B==(B:j3/ (B:j3 (B:j~3 (B:j4 (B:j7 (B:j7 4(B6=:j7 (B:j8 (B:j< (B:j= m(B6(B==(B=(B:j> (B:jz@ (B:j@ (B:jA (B:jE (B:jE :(B7(B:jG (B:jI (B:jI :jJ c(B7(B=(B=(B:jZK (B:j-O (B:jO (B:jP (B:jcR (B:jR "(B8:jR 1(B=(B:jT (B:j9W (B:jW j(B8(B=(B=(B:jsX (B:j{Z (B:jZ (B:j[ (B:jJ_ (B:j_ "(B9:j_ *=(B:jWa (B:jZc (B:jc j(B9(B=(B=(B:jd (B:jrh (B:jh (B:ji (B:jl (B:jm ;(B50(B:jm (B:j_q (B:jq :jq (B20:jq F(B=(B==(B:jt (B:jiu (B:ju (B:jv (B:jz (B:jz S(B1(B=(B:j{ (B:j} (B:j%~ (B:j= (B:j% (B:j ;(B==(B:j| (B:j (B:j ((B52:j 3(B=(B:j (B:j (B:jp (B:j> (B:j̎ 0(B(B:j (B:j (B:j '(B3:j (B:j (B:j1 (B:j̖ (B:jE 0(B(B:j (B:jœ (B:j (B:jם (B:j[ (B:jؠ O(B4=(B:j (B:j7 (B:j (B:jU (B:j (B:j³ 0(B(B(B(B5(B=(B(B(B(B(B(B(B:j (B:j (B:j '(B6:j (B:j 0(B(B:j̽ (B:j (B:j (B:j (B:j (B:j H(B7=(B:j (B:j (B:j (B:j (B:jp (B:j (B:j (B:j p(B(B8(B=(B:j (B:j (B:jF (B:j3 (B:j (B:jr (B:jD (B:j_ (B:j '(B9:j (B:j^ (B:j (B:j (B:jg (B:j (B:j (B:j (B:ja P(B60=(B:j (B:j (B:j? (B:j (B:j (B:jY (B:j& (B:jv (B:j X(B1(B=(B:jr (B:j4 (B:j (B:j :j (B####......#(Bmmoncure the Markself (B<.........#(BDeep Elf of Fedhas ****.. (B..##......#Health: (B61/72 (B====================(B---- #(B #◊......#Magic: (B20/20 (B========================:j~ (B#...(B†(B...##AC:(B 14Str:(B 8Doom: (B54% (B#........#EV:(B 22Int:(B 16 (B (B##.......#(B ###(B #:j SH:(B 0Dex:(B 28#......#####.###.#..(B@(BXL: (B12 Next: (B68% Place: (BLair:2#............@(B†(B......Noise: (B--------- (B Time:(B 10512.1 (51.0)#....................m) (B+0 orcbow:j (B#....##◊##..##◊......:j5 ;Fire: m) (B+0 orcbow:jk (B[......########(B .......#.#◊...#..#.##:j D#####....#(B #(B@(B  (B (BHarold (missile, wandering)(B#..(B$(B..#..:j ..## (B_The skyshark misses you.(B The skyshark tail-slaps you. The skyshark misses you.:j u(BYou shoot an arrow. The arrow hits the skyshark!  You kill the skyshark! :j: (B_Fedhas appreciates your contribution to the ecosystem.(BYou encounter Harold the Weathered. He is wielding a +2 vampiric scimitar andquivering 2 throwing nets.:js (B:j_' 1  --more--(B:j(B:jeV(B---(B:j (B:jp'] (B3.1 (52 _(B:j 0)(B:j0h3)(B:j4)(B:j5)(B:jR9)(B:jʙ9)(B:j (B(B@(B.(BYou shoot an arrow. The arrow hits Harold!!:j .(B†(B.....(B@(B  (B)(B:j;(B===8 (0.7):j(B:j :jI_(BHarold is moderately wounded.(B:j:jD0)(B:jِ3)(B:js4)(B:j)5)(B:j(w9)(B:j (B.(B@(BYou shoot an arrow. The arrow hits Harold!:jm.(B†(B...(B:j*(B4.5:j(B:j :j.F_(BHarold is heavily wounded.(B:j:j0)(B:jU3)(B:jd4)(B:j~5)(B:jC (B(B†(B...(BYou shoot an arrow. The arrow hits Harold.:jD2(B25.2:jL(B:jLT _(BHarold is heavily wounded.(B:jN:j0)(B:j( 3)(B:ju 4)(B:j 5)(B:j 5)(B:j]] 5)(B:j 7)(B:jH C(B@(B.(B:j (B†(B..(B@(B...(B:js :j ((B6.0 (0.8:j5 (B:jx I _You shoot an arrow. The arrow barely misses Harold.:j8# 0)(B:j 3)(B:j 4)(B:jK (B(B@(B.(BYou shoot an arrow. The arrow hits Harold!!:j f(B†(B. (B:j! -(B7 (0.7:j*) (B:j=*  :jM* G_(BHarold is severely wounded.(B:j}, :jY 0)(B:jR 3)(B:jN s (B(B†(B. :jNN (BYou shoot an arrow. The arrow hits Harold!  (BHarold is almost dead.(B:jS :((B:j :((B:j{ :((B:j8:((B:jE:((B:j:((B:j:((B:j$0w...@(B†(B.(B:j0/(B7.5 (0.8:jp8(B:j;a _Harold throws a throwing net. The throwing net barely misses you.:j%;(B:jP0)(B:jR3)(B:jM (B(B†(B.(BYou shoot an arrow. The arrow hits Harold.:jE/(B8.2 (0.7:jJ(B:jFP _(BHarold is almost dead.(B:jv:js0)(B:j3)(B:jd  (B$(BYou shoot an arrow. The arrow hits Harold!  You kill Harold!Fedhas appreciates your contribution to the ecosystem.:j (B:j](B†(B.(B:j5(B3=:jO(B1 (B73:j 9:j$(B:j% :j%t_(BHarold gasps with his last breath, "I wish I had worked less..."(B:j(:jl(B:jl*(B:j (B:j> (B:j@ (B:jC (B:jC (B:j,E (B:j*H (B:jH :jH R(B70(B=(B:jJ (B:jM (B:jM (B:jO (B:jR (B:jR (B:j\T (B:jEX (B:jX '(B1:j0Z (B:j\ (B:j`] (B:j^ (B:jLb (B:jb (B:jFd (B:jf (B:jg O(B2=(B:jli (B:j5m (B:jOq (B:jxq (B:js (B:jv (B:jy (B:jZz (B:jP{ (B:j| (B:j (B:j (B:jҀ (B:j (B:jυ (B:js :j| 3(B=(B:j (B:j (B:j> (B:j܎ (B:jX (B:j (B:j< (B:jڕ (B:je (B:j (B:j2 (B:jl (B:j & (B:j +_You now have 1170 gold pieces (gained 26).:j (B:jn (B:jc (B:j[ (B:jĨ (B:j( (B:j (B:j (B:jҮ (B:jY (B:j (B:jE (B:j (B:jH (B:j (B:j M (B_You walk carefully through the plants.:j; (B:j (B:j (B:j (B:j (B:j (B:jy (B:jF (B:j (B:j/ (B:j@ (B:j (B:j (B:j+ (B:j (B:j (B:j (B:jK (B:j\ (B:j (B:jd (B:j (B:j & (B:j J_(Bg - 3 throwing nets(B (gained 1):jy (B:j (B:jc (B:j (B:j (B:j} (B:j (B:j (B:j (B:j (B:j (B:je (B:jJ (B:j (B:j (B:j (B:j (B:j (B:j" (B:j} (B:jY (B:j (B:j (B:j (B:jH# (B:j$ (B:j& (B:j_( (B:j 0 `(B(B(B(B:j1 (B:j92 (B:j3 (B:j5 (B:j:7 (B:j7 (B:j|8 (B:j$: (B:j; (B:j< (B:j< (B:j?  :j? G(B_You walk carefully through the plants.:j?B (B:jB (B:jD (B:jE (B:j?G (B:jG (B:jnH (B:jGJ (B:jK (B:jWL (B:jM (B:jnQ  :jQ G(B_You walk carefully through the fungus.:jT (B:jWU (B:jV (B:jY (B:j[ (B:j\ (B:j^ (B:j?` (B:jb (B:jb (B:jc (B:jSe (B:jg (B:jgh (B:jki (B:jIk (B:jWm (B:jm (B:j_o (B:jtr (B:jt (B:ju (B:jv (B:jx (B:jz (B:jT{ (B:jL| (B:j~ (B:j (B:jm (B:j (B:j (B:jw (B:j& (B:j~ (B:j- (B:j (B:j (B:j΍ (B:j (B:j (B:j) (B:j| (B:jd (B:jp (B:j (B:j5 (B:jΚ (B:j՜ (B:j (B:j? (B:j (B:jΡ (B:j (B:j (B:jT (B:j (B:j (B:jw (B:j? (B:j0 (B:j (B:j Q (B_You now have 1189 gold pieces (gained 19).:jв (B:jX :jx (B:jA (B:j͵ (B:jo (B:jܸ (B:j (B:j (B:j= (B:j& (B:j (B:j (B:j (B:j (B:j (B:jH (B:j (B:jR (B:j7 (B:jO (B:j! (B:j (B:j\ (B:j6 (B:j> (B:j (B:j (B:jx (B:j (B:j (B:j (B:jS (B:j (B:ju (B:jO (B:j{ (B:j (B:jj (B:j (B:j (B:j (B:j (B:ju (B:jC (B:j (B:jf (B:j (B:j (B:j (B:j (B:j (B:j/ (B:j (B:jT (B:jV (B:j (B:j (B:j (B:j (B:jy (B:j (B:ju (B:j (B:j (B:j (B:jc (B:jS (B:j1 (B:j (B:j3 (B:j (B:j+ (B:jO (B:j (B:j (B:j! (B:j# (B:j_$ (B:j2% (B:j(  :j*( G(B_You walk carefully through the fungus.:j=* (B:j+ :j++ (B:j@, (B:j- (B:j<0 (B:j1 (B:j;2 (B:j4 (B:jA ..(B†(B.)....... .:j/B b...........(B [..# ##◊.........(B ...# ##..........(B .... :jB (B ##..#.#####(B #..##(B  :jB ###..#.#(B #...#(B  :jB ...##(B ##...#(B  #:j C }##..##(B #....#(B  :jGC (B #...#(B #@..#(B  (B617.9 (9:j[C 5.0) :jC { #P..###########..##(B  :jC (B #...#.#P.##.##P..#(B  :jD q###...............#(B  :j:D .#.................#(B  :jQD H.................. :jD /(B  :jD H..###.###.#####..# :jD /(B  :jD ###(B ###(B ###(B ##.#(B :j,E  :j>E <(B ###:jE  :jE I(B (B:jL (B:jN .(B8.9 (96:jU (B:jV  :jW :jbW _Found a leather armour.:jZ :j(B:jC (B:j(B:jK _(BYou have 1189 gold pieces.:j:j% (B:j (B:j (B:j (B:j (B:j & (B_:j_ (B:j (B:j: (B:j (B:j (B:j (B:j (B:j (B:jU (B:j (B:j, (B:j (B:jT (B:j (B:j (B:j (B:j (B:j (B:jB (B:j (B:j (B:jf (B:j (B:jK (B:jN (B:j (B:jW (B:j (B:j (B:jq (B:j (B:jR (B:jF (B:j (B:j (B:j (B:j (B:j/ (B:j (B:jK (B:j! (B:j# (B:j% (B:j& (B:j' (B:j+ (B:j. (B:j. (B:j/ (B:jr2 (B:j}4 (B:j5 (B:j}6 (B:j28 (B:jX: (B:j: (B:j%< (B:jN> (B:j? (B:j@ (B:j@ (B:jB (B:jD (B:jD (B:j7F (B:jG (B:j I (B:jI (B:jRJ (B:jK (B:jL (B:jfL (B:jL (B:jN (B:jO (B:jO (B:jTP (B:jR (B:jS (B:j T (B:jT (B:jU (B:jW (B:jX (B:jNY (B:j[ (B:j5] (B:j] (B:j'_ (B:j` (B:jc  :jc k(B (BYou encounter a water moccasin.(B:jh (B  (B ◊S..#(B :j*i  (B #...#(B  (B ##...◊(B  :ji V(B #.....(B :ji r (B #....#(B :ji r (B ##...#(B :jj t (B ####....#(B :jpj  (B .......@#(B  (B ##......#(B  :jj k(B ###....#(B :jj  :jj f(B ##....##:j k :jk R(B #......#:jQk :jek ](B ##....#.#:jk :jk jS(B  (B water moccasin (asleep):jk ; #......##:jk *(B :j3l ##.....#(B..###.....##:jsl %(B:js /(B41.9 (23:ju ,(B2.9 (24 :ju _:jz (B:j} :jD3)(B:j4)(B:j`4)(B:j&4)(B:j?4)(B:jH9)(B:jl) (B:j'.S(BYou shoot an arrow.  The arrow hits the water moccasin but does no damage.:jޖq......S(B:j1(B===3.6 (0.7:j ):j(B:j :j+_The water moccasin hisses angrily.:j>:jO3)(B:jS3 4)(B:jM~ 4)(B:j 4)(B:j 4)(B:j[ 7 (B.:jK\ gS(BYou shoot an arrow. The arrow hits the water moccasin.:ja "..:jb *...(B:jb :j&c #(B4.3:jf (B:jg 5 _The water moccasin is lightly wounded.:ji :j 3)(B:j 4)(B:jU 4)(B:j2 4)(B:j7 (B.S(BYou shoot an arrow. The arrow hits the water moccasin!:j V... (B:j *(B5.0:j] (B:jv  :j R_(BThe water moccasin is heavily wounded.(B:jB :j 3)(B:ji 4)(B:j 4)(B:j ; (B.:j (BYou shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!(B:juJ....:j(2(B:jM(B (B4:j 7:j|(B:jg _Fedhas appreciates your contribution to the ecosystem.(B:j :jA(B:j%:ja#(B:j(B:jC _(BNo target in view!:jA:j&(B:jJ (B:j(B:j :jɠ=_(BNo target in view!:jb:jn(B:jS (B:j#"(B:j" :j7#=_(BNo target in view!:j %:j(B:jl(B:j(B:j>(B:jx(B:jБ& (B_:j(B:j(B:jԖ(B:jW(B:j@(B:j(B:j(B:j~(B:j(B:j(B:j.(B:j(B:j(B:j!(B:j(B  #.(B[(B.#(B  #...#:jY(B  #...#(B  ##...#(B  #....#(B  #◊...#(B  :je}#...##(B  ##.@.◊#(B ---9.7 (4.0 #.....#(B  #....##(B  ##...#(B ####....#(B  ........#(B  ##......#(B  ###....#(B  ##....##(B :j5(B:j&J---(B50.7 (5:j(B:j :j_Found a ring mail.:j:j(B:j(B:j(B:jv(B:j߹(B:jf(B:j(B:j,(B:j(B:jf(B:jB(B:j#(B:jE(B:j(B:jo(B:j#(B:j(B:j(B:jF(B:j(B:jv(B:j(B:j(B:j (B:j(B:j(B:j(B:jd(B:j!(B:j(B:jt(B:j(B:jz(B:j(B:j(B:j(B:j(B:jN(B:j(B:jC(B:jc(B:j(B:ji(B:jG(B:jH(B  :jo .#(B #(B ##(B .#(B ...##.###(B .##(B ......PP####..#(B .......@.....#(B 60.7 (1:j<0.0))......###.(B[(B.#(B ...#.#.(B #...#(B #(B #(B .#(B #...#(B  #.(B ##...#(B #(B ..(B #....#(B #:j3(B .(B+ #◊...#(B +.♣.(B .(B ##...##(B ....(B ##...◊#(B :j(B:j.(B1.7 (11:j](B:j4 :jj_Found a dagger.:j:j(B:j(B:j(B:j((B(B(B(B(B(B(B(B(B:jb*(B:j*(B:jT,(B:j.(B:jE1(B:j1(B:j>3(B:j6(B:j9(B:j~9(B:j;(B:j<=(B:j?(B:j@(B:jA(B:jE(B:j"I(B:jI(B:jK(B:jL(B:jyO(B:jO(B:jQ(B:j!T(B:jW(B:jUX(B:jY(B:j^ :j[^<(B There is an open door here.:j` :jaf(B (BYou encounter a cane toad.(B:jJhu................#(B ..:jhQ..(B ♣)......###.(B[(B.#(B +........#.#.#(B #...#(B #:jh....##(B #..##(B #...#(B ##♣#(B ....#####..###...#(B .♣.##(B ..........###....#(B ....#(B .......(B+.###◊...#(B .(B>(B..+.♣.(B .♣..♣...#..###...##(B ........'.####...◊#(B :jXi.♣.##...(B ..###(B #.....#(B ######(B ..##.#.##(B #....##(B ......(B .....(B ##...#(B ◊####.(B ....(B:(B..(B ####....#(B :jiv......(B ...♣...(B ........#(B (BF(B  (B (Bcane toad (asleep) (B...###(B #.(B ...(BF(B ##......#(B ....#.....(B ###....#(B##:jiP(B ##....##(B:jq4(B70.7 (9.0):js%(B1.7 (1:jWs0.0) _:jPy(B:jI{:jA  ..  .. ♣)......###.[.#  ....# #...# # ....## #..## #...#  ....#####.  .........  .......+.## .:j}k> .♣..♣...#..#  .......@'.#  ........### :j  ..##.#.##   .....   ....:..   ...♣...  :j[ #. ...(BF(B   ..... :j¬>  (B:jFb(B ..(B :jNF2 ..(B ♣)......###.(B[(B.#(B  ....#(B #...#(B :jlF* ....##(B #..##(B #...#(B  ....#####.(B  .........:jFy(B  .......(B+.##:jFD(B (B>:jF`(B .♣..♣...#..#:jF^(B  .......@'.#:jFb(B  ........###(B :jF :jFt ..##.#.##(B  :jFJ .....(B :jGn ....(B:(B..(B :j4G ...♣...(B   #.(B ...(BF(B  .....(B :jGG!:jN(B:jlO (B:jEV(B:jX :jX[_(BA cane toad is nearby!(B:jl4)(B:j5)(B:j+5)(B:jX5)(B:j5)(B:j (B(BF(B.(BYou shoot an arrow. The arrow hits the cane toad!  The cane toad gives a loud, deep croak!:j....(BF(B  (B(B:j8 =(B===2.4 (0.7):j(B:j :jZ:juW_(BThe cane toad is moderately wounded.(B:j04)(B:j ~5)(B:j5)(B:j<5)(B:j+a\ (B(BF(B.:jdaQ(BYou shoot an arrow. The arrow hits the cane toad.:jjD...(B:jk*(B3.1:jr(B:j{s^ _(BThe cane toad is moderately wounded.(B:jJu:j4)(B:j5)(B:j;5)(B:jQ] (B(BF(B.:jj(BYou shoot an arrow.  The arrow hits the cane toad but does no damage.:j=..(B:j((B8:jk(B:j^ _(BThe cane toad is moderately wounded.(B:j:j,g4)(B:j25)(B:j&\ (B(BF(B.:jpQ(BYou shoot an arrow. The arrow hits the cane toad.:j:j+S(B:jA  (B.S(B  (B water moccasin (wandering)  (BThe cane toad is moderately wounded.(B:j *(B4.5:j (B:j4` _(BYou encounter a water moccasin.(B:j3} 4)(B:j (B.S(BYou shoot an arrow. The arrow hits the cane toad!!  (BThe cane toad is almost dead.(B:jp #(BF:j *(B.(B:j h. S(B:j *(B5.2:j* (B:j%  :j3 #_The water moccasin hisses angrily.:jq :jh (B(B†(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!(B:ji E.S(B:jr {S(B  (B water moccasin:jx _(B49%  (B69:j~ (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:jy :jX 3)(B:j7I 8)(B:je (B.(BYou shoot an arrow. The arrow hits the water moccasin!!  :j You kill the water moccasin!Fedhas appreciates your contribution to the ecosystem.(B:j R...(B:jp (B(B*(B76.6 _You can now grow an oklob plant.(B:j۲ (B:j  :j :j ]_Your Ranged Weapons skill increases to level 16!(B:j{ :j`(B:j.*(B:j(B:jy :j5_(BNo target in view!:j:jt (B:j! (B:j)(B:j'*C _(BNo target in view!:j5,:jA(B:jgB (B:jI(B:jJ :jJ5_(BNo target in view!:jL:j9 (B:j: (B:jA (B:jiB A _Unknown command.(B:jtD :jZ (B:jZ (B:j[ (B:j^ (B:jf ...(B ♣)......###.(B[(B.# .+.:j g (B .......#.#.#(B #...# .#....##(B #..##(B #...# ###♣#(B ♣....#####..###...# #:j/g .♣.##:jCg *.......:jNg .# .:j]g ....#:j{g V.....(B+.###◊...# :jg ♣.(B>(B..+.♣.(B>(B.♣..♣...#..###...## .:jg .................(B'.####...◊# #.♣.##...:jh '(B†(B###(B #.....#(B0 #######(B ♣..##.#.##(B #....## :j;h C.......(B .....#(B ##... .◊####.(B ....(B:(B..#(B ####....# <......:jFh 7♣...(B' ...:jch .....####(B ##.(B ....#(B #:jh s#......#..#(B ......(B ###....#:jh #(B ###....(B ##....##.(B :jh 2......##(B:jq (B:jq 7(B---7.6 (1:j@x (B:j(B..+.(B♣(B.(B>(B.♣..♣...#..###...## :jě....................(B'.####...◊# .:j##.♣.##...........(B†(B###(B #.....# :j..#######..♣..##.#.##(B #....##.#(B ##...# :j4...◊####.(B #:j!J..#(B ####....#:j, --- #:jG.<......(B #....♣...(B'.........# :jc#.....###(B ###.(B ....#.##......# #......#(B #(B ......:j.####....# #.....##(B ###.....#(B ##....##:jw..#(B #.###.◊##...:j ...##:jǜm.#(B ###(B .####.:jќ ...#.#:jܜL..#(B#(B :j%#......##..#:j*(B ##....:j .#:j](BYou pick up a parchment of Rending Blade and begin reading...:j*.(B80.6 (3:jפ-(B1.6 (4:j(B:j :j:j1_You add the spell Rending Blade to your library.:jy:jw (B:j (B:j (B:jT (B:j. (B:j (B:j (B:jX (B:j1 (B:j (B:j (B:j (B:jM (B:j (B:j} (B:j (B:jw (B:j (B:j (B:j^ (B:j (B:j5 (B:j/ (B:j (B:j (B:j (B:j (B:j7 (B:j (B:jl (B:j (B:j (B:j (B:j% (B:jE (B:j(B:j(B:j](B:j`(B:jc (B:j (B:jy (B:jm (B:j(B:j(B:j4(B:j(B:j(B:j0(B(B:j4(B:j*(B:j(B:j)(B:j3(B:j(B:j(B:j(B:j(B:jT(B:j(B:j (B:j (B:jl"(B:jB#(B:jz#(B:j$(B:j%(B:j0&(B:j&(B:j]'(B:jD)(B:j*(B:j+(B:j,(B:j-(B:j.(B:j.(B:j/(B:jN1(B:j2(B:j.3(B:j#4(B:j9(B:jc;(B:j;(B:j=(B:j=(B:j>(B:j?(B:j?(B:jA(B:jpB(B:jB(B:jqC(B:jD(B:jE(B:jE(B:jF(B:jH(B:jbI(B:jI(B:jJ(B:jL(B:jN(B:jN(B:jP(B:jrQ(B:jR(B:jR(B:jS(B:jT(B:jU(B:jU(B:jW(B:jX(B:jZ(B:jZ(B:j[(B:j\(B:j](B:jL^(B:j)_(B:j7a(B:jLa(B:ja(B:jek (B_p - 3 scrolls of poison(B (gained 1):jg(B:jg(B:jh(B:j k(B:jm(B:jm(B:jn(B:jp(B:jzr(B:jr(B:js(B:j]v(B:j3w(B:jtw(B:jw(B:jx(B:jGz(B:jz(B:j{(B:jC|(B:j=}(B:j\}(B:j}(B:j~(B:j(B:j(B:jE(B:j (B:jÇ(B:j(B:jH(B:jd(B:j6(B:j^(B:jI(B:j;(B:j(B:jo(B:j\(B:j(B:jݙ(B:j8(B:j)(B:j(B:j"0(B(B:j(B:jΠ(B:j(B:j(B:jѣ(B:j(B:j' (B :jޫA(BYou encounter a harpy.(B:j(B #(B #(B :j5_####(B #####(B .#..(B ##.#####.#◊#########....(B .....................~.(B :jp...#◊.#######......~~~(B ###.#(B #.....#.~~#(B :jT..#(B ###(B #..@....~~Q(B .....#(B ####.......~#(B :j#...#######.##.(B'.....~~(B :jٲ ###............##.##..~(B  #◊.....................(B :j& ##.......P..##..........(B Q(B  (B (Bharpy (asleep) (B###...........#.......##.#(B ##(B:jH........#.....##....##.#....#........#.........P:jV#P##(B:jҺ3(B725.6 (44.0):j5(B6.6 (45 _:j?(B:j::j C # # :j  ##### .#.. #######.... ........~. ##......~~~  #.....#.~~#  ### #..@....~~Q  ####.......~# #.'.....~~ :j - ....##.##..~  :j, #...........  :j7 .##.......... :jB ...#.......##.# ## :jQ ....#.....##. :jZ !..(B:j P(B #(B #(B  #####(B .#..(B #######....(B :j6 ........~.(B ##......~~~(B  #.....#.~~#(B  ###(B #..@....~~Q(B :jE w ####.......~#(B :jO z#.(B'.....~~(B  :j ....##.##..~(B  ...........(B  .##..........(B ...#.......##.#(B ....#.....##.(B..(B:jM (B:j (B:jк (B:j׻  :jN H_(BA harpy is nearby!(B:j 4)(B:j 3)(B:ja 4)(B:j 5)(B:j 5)(B:juI 5)(B:j# (BQ.(BYou shoot an arrow. The arrow hits the harpy!  :j\ mThe harpy screeches!  (BThe harpy is moderately wounded.(B:j~ 9Q~(B:j) ....Q(B  (B(B:j =(B===7.3 (0.7):ji (B:jr ) _You hear a screech!:j 0)(B:jl3)(B:j]4)(B:j 5)(B:j (BQ~(BYou shoot an arrow. The arrow hits the harpy!!:j/Q.(B:jJ.. (B:j*(B8.0:j(B:jB _(BThe harpy is almost dead.:j(B:j 0)(B:j,3)(B:jD; (B.:jw(BYou shoot an arrow. The arrow hits the harpy!  You kill the harpy!(B:jŁ2Q(B:j( (B:j,~QFedhas appreciates your contribution to the ecosystem.(B:jWp.. (B(wandering)(B:jV (B(B7 :j)Z(B817 _(BYou encounter a harpy.:j;(B:j(B:jd _Your Stealth skill increases to level 11!(B:j:jP0)(B:jΝ3)(B:j4)(B:j89)(B:j9)(B:j (B~Q(BYou shoot an arrow. The arrow hits the harpy!Q~(B:jO.~... :j5(B(B:j"2(B9.4:j (B:ja _(BThe harpy is moderately wounded.(B:jc0)(B:jO3)(B:jz4)(B:j (BQ.(BYou shoot an arrow. The arrow hits the harpy!:j/Q.(B:jH. (B:j+(B30.1:jv(B:jX _(BThe harpy is severely wounded.(B:j:j 0)(B:jG3)(B:j4)(B:j5)(B:j25)(B:j\5)(B:j7)(B:j/Q.(B:jg..~~. (B:j((B8:j$(B:j(V _You shoot an arrow. The arrow barely misses the harpy.:j0((B:j@0)(B:jU3)(B:jG4)(B:jP.5)(B:j>|5)(B:j5)(B:jt ):j (B:jc 9Q.(B:j\m S...~~.(B:jgn (B64---(B17----(B1.5:jt (B:jYx  :jx y_You shoot an arrow. The arrow closely misses the harpy.(B The harpy claws you. x2:jߓ 7)(B:jN (B.Q(BYou shoot an arrow. The arrow hits the harpy!:j (B. (BThe harpy is severely wounded.(B:j D(B1----:j a(B6-----(B2.2:j (B:j|  :j X_The harpy completely misses you.(B The harpy claws you.:j :j (BQ.(BYou shoot an arrow. The arrow hits the harpy.  (BThe harpy is almost dead.(B:j : (B:jn ((B9:j (B:js  :j s_The harpy completely misses you.(B The harpy claws you but does no damage.:j͜ :j… 7)(B:j; ) (B:ju †(BYou shoot an arrow. The arrow hits the harpy!!  You kill the harpy!(B:j /.:j> 2(B:j ?-(B7:j h=(B6 (B53.6:j (B:j  :j a_Fedhas appreciates your contribution to the ecosystem.(B:j :j(B:j":jE#(B:j/(B:jB :je=_(BNo target in view!:j:j(B:jؘ (B:j(B:j̟ :j5_(BNo target in view!:j:jE(B:jF (B:j&M(B:jWNC _(BNo target in view!:jP:ja)(B:jJ*(B:j*(B:j/-(B:j/..(B2 _:j/(B:j2(B:j3(B:j4(B:ju6(B:j6:j7c(B8(B=(B=(B:j 8(B:j;(B:j};%(B3:j;*=(B:j<(B:jY>(B:j>(B:j?(B:jB(B:jB:j>Cc(B9(B=(B=(B:j"D(B:j#F(B:jFX(B4(B=(B:jfG(B:jJJ(B:jJ(B:jeK(B:jeM(B:jMl(B20(B=(B==(B:jPO(B:jQ(B:j@R'(B5:j#X(B:jZ(B:j*[(B:j[(B:j_(B:j_(B:jN`(B:j[b(B:jbh(B6=(B==(B:j d(B:j[g0(B(B:jh(B:ji(B:j&j(B:jj(B:jzm(B:jm:jmQ(B7(B=(B:jTo(B:jp(B:jp(B:j`r(B:jt(B:jFu(B:j4v(B:jw(B:jw(B:jx(B:j9{(B:j{'(B8:j|(B:jJ~(B:j~(B:j_(B:j(B:jq(B:j(B:j(B:j%(B9:j7*=(B:j(B:j[(B:j(B:j(B:j2(B:j~(B:j(B:j(B:jvY(B70(B=(B:ju(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j'(B1:j)(B:j(B:j(B:j(B:j(B:jY(B:jH(B:j$(B:jqO(B2=(B:jl(B:j(B:j(B #(B ###(B #####(B .# :jҰ#.#####.#◊#########................#◊.#######......~~~~###.#(B #...@†#.~~#(B ---65.6 (32.0)#(B ###(B #.......~~.(B> (B....#(B ####.......~#. :j|#...#######.##.(B'.....~~ ###:jg.##.##..~ #◊...............(B.P..##..........(B ###.......##.#(B :jB...#.....##....##.###(B:j(B:j#---:j'(B6.6 (33:jǽ(B:j :jľ!_Found a staircase to the Shoals.:jU:jd(B:jd(B:jXf(B:jXn0(B(B:jQo(B:jp(B:jr(B:jt(B:ju(B:jv(B:jsx(B:j{(B:jc|:(B=(B:jr}(B:j'(B:j(B:jU(B:j}(B:jH(B:jC(B:jȉ(B:ji(B:jB(B:j/C (B You enter the shallow water.:j@(BWater (B:jx(B:j3P (B_Moving in this stuff is going to be slow.:j(B:jR(B:j(B:j_(B:j(B:j*(B:jŤ(B:jS(B:j7(B:j(B:jޫ(B:j(B:jeC (B You enter the shallow water.:j@(BWater (B:j(B:jP (B_Moving in this stuff is going to be slow.:j(B:j*(B:j(B:j7(B(B:j^(B:jM (B_r - 2 scrolls of revelation (gained 1):jt(B:j(B:jJ(B:j(B:j(B:jN(B:j(B:jw(B:jW(B:j (B:j{(B:jO(B:j(B:j (B:j (B:jF(B:j(B:j(B:j(B:j"(B:j(B:jJ(B:j"(B:jE(B:j(B:j9(B:j(B:j(B:j(B:jZ(B:j2(B:j(B:j (B:j (B:j (B:jf(B:j(B:j(B:jY(B:j(B:j%(B:jx(B:j(B:jd!(B:jr#(B:j#(B:js%(B:j((B:jG+(B:j+(B:j,(B:j/(B:j1(B:j}2(B:j3(B:j<(B:j?(B:j?(B:jA(B:j7(B:j}(B:j(B:j>(B:j(B:j (B:j (B:jW (B:j(B:j-(B:j(B:j6(B:j#(B:jU(B:j(B:jn(B:jA(B:j(B:j5(B:j (B:jg"(B:je$(B:j$(B:j%(B:j'(B:j)(B:j)(B:j*(B:j,(B:j-(B:j:.(B:j/(B:j1(B:j3(B:j:4(B:jj5(B:jy7(B:j~9(B:j&:(B:jp;(B:jk=(B:j\?(B:j?(B:j@(B:j*C(B:jD(B:jE(B:jF(B:jtI(B:jK(B:jK(B:jL(B:j O(B:jP(B:jQ(B:j/R(B:jS(B:jtU(B:j"V(B:j W(B:jX(B:jrZ(B:jZ(B:j[(B:jd](B:j_(B:jZ_(B:jE`(B:j3b(B:jc(B:j,d(B:jd(B:jg(B:j h(B:juh(B:jci(B:jk(B:jl(B:jdm(B:j n(B:jo(B:jp(B:jIq(B:jq(B:j4s(B:jft(B:jt(B:jRu(B:jw(B:jx(B:j y(B:j}y(B:j|(B:j=~(B:jo~(B:j(B:jÈ(B:jT(B:j(B:jW(B:j(B:j0(B(B:j(B:j(B:j(B:j+(B:jҔ(B:jS(B:j(B:j(B:j(B:j(B:jܚ(B:j0(B:jƜ(B:jo(B:j(B:j"(B:j(B:j(B:j(B:jH(B:j(B:j(B:j(B:j(B:jN(B:j*(B:j(B:j(B:j (B:jK(B:j:(B:j(B:j (B:j(B:jٯ(B:j!(B:j(B:j(B:jA(B:j(B:j(B:j(B:j(B:jC(B:j(B:je(B:j(B:j\(B:j}(B:j:x(B(B(B(B(B:j|(B:j(B:j(B:j(B:j8(B:j(B:j4(B:j%(B:j&(B:j'(B:je'(B:jr0(B:j2(B:j2(B:j2(B:jE<(B:j=(B:j>(B:j>(B:j+G(B:jH(B:j;I(B:j J(B:jR(B:jS(B:j T(B:jT(B:j&](B:j` :j`=(B You enter the shallow water.:jCa:jRa8(BWater (B:jDb(B:jmP (B_Moving in this stuff is going to be slow.:jo(B:j:p*(B:j(B:j(B:j@(B:jI(B:j(B:j(B:jJ (B:j (B:j: (B:j (B:jT(B:j(B:j (B:j(B:j:(B:j(B:j(B:j(B:j(B:jl(B:j(B:j(B:j(B:j(B:j(B:jU (B:j!(B:j#(B:j#(B:j$(B:j&(B:j~((B:j((B:j:*(B:jB,(B:j-(B:ja.(B:j~/(B:j1(B:jN3(B:j3(B:jt(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is a stone staircase leading up here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jqv(B:j:0(B(B:j(B:jv(B:j(B:jb(B:j(B:j(B:jO(B:j(B:jº(B:j(B:j(B:j(B:jM (B_You walk carefully through the plants.:ji...............#...#............. ................P...............◊ ..(B†(B.....................##.#◊#.<. :j$.(B†(B......(B[(B..............#######... .#.~~~.~~~.............#(B #... .P~.~~.~~.~...........##(B ##...~~.~.~.~~..######....~~~...~~~..............<.........(B>(B.........@◊.##P###..##....(B882.5 (115.9)#~~~...~~~.....#######(B ####◊....~~.~.~.~~.....#(B #...(B÷. ..~.~~(B .~.....(B #..... .P.~(B ~......(B ##....(B .......(B #....(B (B ....>..(B #....(B (B .......(B #....(B (B .###....(B (B:j5(B:j.(B4.0 (117.4:j(B:j2 _Found an escape hatch in the floor.:j:jh3 (B:jB4 (B:j5 (B:jS; (B:j= (B:jj> (B:j@ (B:jB (B:jD (B:jxE (B:j G (B:jK (B:jL (B:jVM (B:jN (B:jR (B:jT (B:jvU (B:jyV (B:jX (B:j|Z (B:j[ (B:j[ (B:jE` M (B_You walk carefully through the fungus.:jUb (B:jb (B:jd (B:jTf (B:jEh (B:jh (B:j'j (B:jk (B:j n (B:jn (B:js (B:jv x(B(B(B(B(B:jQ (B:j (B:j- (B:jÄ (B:j (B:j{ (B:j (B:jŒ (B:jJ (B:j (B:j (B:j (B:j8 0(B(B:j (B:j (B:j (B:j/ (B:j (B:j (B:j (B:j (B:jj (B:jB (B:jШ (B:j/ (B:j* (B:jt (B:j (B:j (B:j (B:j (B:j2 (B:jݷ (B:jI (B:jy (B:j (B:j (B:j (B:j (B:j (B:jJ (B:jp (B:jE (B:j (B:j (B:j (B:j (B:j (B:jB (B:jr (B:jo (B:j (B:j (B:j (B:j (B:j (B:jr (B:jd (B:j & (B:j '_You walk carefully through the plants.:j (B:jq (B:j (B:jz (B:j+ (B:jg (B:j (B:j5 (B:j (B:j* (B:j' (B:j (B:j} <(B .....>..##(B # (B .###########(B #. (B :j o..#.##..##.###....##◊# (B ..................[......#### (B ......◊##..#.#◊...#(B  ..............#########..#(B  P#..####.....##(B #..##(B  :jo #◊.(B ##....#(B ##..◊#(B  ##(B #...@#(B ##P..##(B 912.0 (28.0) #....#(B #P...#(B  #....#(B ####..#(B  #.....######.##..####(B [.................#.#(B .................(B#####.##.P#.##◊####◊###(B ##(B ##(B ###(B ###(B :j :j[" (B:j)# .(B3.0 (29:jX* (B:j +  _Found a robe.:j- :j(B:j(B:j(B:jX (B:j(B:j(B:j(B:ji(B:j(B:je(B:j(B:jM(B:je(B:j(B:jO (B:jZ$(B:j&(B:j&(B:jw((B:j,(B:j.(B:j>/(B:jd0(B:j2(B:j4(B:jP5(B:j6(B:j9(B:jH;(B:j;(B:j6=(B:j@(B:j1B(B:jB(B:jpC(B:jVE(B:j=G(B:jG(B:jBH(B:jL(B:jN(B:jO(B:jO(B:jR(B:jT(B:j U(B:j V(B:jlX(B:jZ(B:jI[(B:j\(B:jF_(B:ja(B:j b(B:jc(B:je(B:jg(B:jh(B:jt(B:jZw(B:jy(B:jpz(B:j}(B:j(B:j$(B:j(B:jW(B:jI(B:jN(B:j(B:j1(B:jю(B:j(B:ja(B:j](B:j-(B:j(B:jN(B:j(B:j (B:j(B:j(B:j3(B:j(B:j(B:j(B:j(B:j(B:j֥(B:j(B:j (B:j(B:j˪(B:j(B:j6(B:j,(B:j(B:j^(B:j(B:j (B:j(B:j(B:jd(B:j(B:j"(B:j̺(B:j߻(B:j3(B:jO(B:j(B:j(B:jP(B:jo(B:j(B:j(B:j(B:jl (B (BYou encounter an elephant.(B:j(B .............◊##(B ..........##(B ..P#..#.##(B  #.##◊.(B ##....#(B  (B$(B.###(B #....#(B ##.#(B #....#(B ##..#(B ####(B #....##(B ###.#.#.###..####.....##:j(B Y......@.......[.................................###..#.####..#####.##.P####(B ####(B ##(B ##(B :j-Y(B  (B (Belephant (trample, asleep) (B:jI.Y(B41.0 (28:j%YY(B)(B:j7(B==2.0 (29:j(B:j-% _The elephant trumpets!:j:jb,)(B:j`.))(B:j0)))(B:jW2))))(B:j4)))))(B:j+ (BY(BYou shoot an arrow. The arrow hits the elephant!!  (BThe elephant is moderately wounded.(B:j} (B.Y(BYou hear a trumpeting! x2:j2Y(B:j....YY(B (B3 elephants (trample, 1 wandering)(B:j?9(B=7 (0.7):j9(B:jW _(BYou encounter an elephant.(B x2:j; :ja,)(B:j.))(B:j0)))(B:jCH2))))(B:j (B.Y(BYou shoot an arrow. The arrow hits the elephant!  (BThe elephant is heavily wounded.(B:j,Y(B:j( (B:jR.Y(BYou hear a trumpeting!:j?.Y(B:jɡ#....YY(B (B4 elephants (trample, 1 wandering)(B:j*(B3.4:jY(B:j<T _(BYou encounter an elephant.(B:j':jX,)(B:j.))(B:j50)))(B:j  (B...YY(B)(BYou shoot an arrow. The arrow hits the elephant!  (BThe elephant is severely wounded.(B:j*(B4.1:j(B:j :j_The elephant trumpets!:j:j,)(B:jX .))(B:jX0)))(B:j (B.Y(BYou shoot an arrow. The arrow hits the elephant!:j/.Y(B:j.Y:j(B:j/Y(B:j) (B:j b.Y(BThe elephant is almost dead.(B:j-Y(B:j..YYY(B (B6 elephants (trample, 2 wandering)(B:jb((B8:jv(B _(BYou encounter an elephant.(B x2:jD .◊##.....#..P#..####.....##(B #.##◊.(B ##....#(B :j{(B$(B.###(B #....#(B ##.#(B #....#(B ##..#(B ####(B #....##(B ###.#.#.###..####.....#YYY.Y...@......[.....:jHY.Y..............:jy.###..#.####..#####.##.P##.####(B ####(B ###(BY(B (B4 elephants (trample)(B:j<.Y(B:j9.Y(B:j2.Y(B:jE3Y(B:j-.Y(B:jF0Y(B:jG..YYY(B (B6 elephants (trample, 2 wandering)(B:j'9(B---5.8 (1.0:j:(B:j:j(B ...(B #..◊(B ................##(B ..P#..##.##:j42(B #.##◊.(B ##....#(B (B$(B.###(B #....#(B ##.#(B #....(B ##..#(B ####(B #(B :jQ ###.#.#@###..####.....##(B .YYY.Y[(B .Y.Y.....................###..#.####..#####.##.P(B #.####(B ####(B ########(B:j3.(B:j @Y.(B:j}".Y:j(B:jC.Y(B:j2.Y(B:j٪(B:j&(B:jdz}YY(B (B5(B:jD---(B6:jȼ(B:j:j_#.##..#....#:j̳◊..............##..P#..####.....####.##◊.(B #:jj(B (B$(B.###(B ##.#(B   ##.@#(B ####(B #....##(B ###Y#.#.###..####.....##...YY.Y........[.YY......................###..#.####..#####.##.P:j.####(B ####(B ########(B:j̶3.(B:j>Y.(B:j99.Y(B:jǸ;Y.(B:j8Y.(B:jYYY(B (B4(B:j((B7:jV(B:jR:jr 7#######.:jr r#.##..#....##...◊:jvs ..............##(B ..P#..####.....####.##◊.(B #(B$(B.###(B ##@#(B   ##..#(B ####(B #....##(B ###Y#Y#Y###..####.....##..Y...........[..Y.Y....................###..#.####..#####.##.PYY(B (B5 elephants (trample, 2 wandering)(B.####(B ####(B ########(B:j;u 3Y(B:jhv 3Y.(B:jlw 0.(B:jCx :jQx 7.Y(B:jy ;Y.(B:j^y :jpy 2Y.(B:j < (BY:j҃ (B1(BThe elephant attacks as it pursues you! The elephant closely misses you.(B:j '(B=:j 8:j (B:jk  :j C_The elephant misses you.(B:j :jG v (BY.(BYou shoot an arrow.  :j The arrow hits the elephant but does no damage.  (BThe elephant is almost dead.(B:j .Y(BY(BY.(B:j (B.YY(B (B6 elephants (trample)(BYou hear a trumpeting!  :j The elephant misses you.(B The elephant completely misses you.(B:j 8(B==9.5 (0.7:j (B:j"  :j9 _The elephant misses you.(B The elephant completely misses you.(B:j( :j: (BY.(BYou shoot an arrow.  The arrow hits the elephant but does no damage.:jC(B:jE+(B50.2:jxK(B:jpLV _(BThe elephant is almost dead.(B:jN:j` (B†(BYou shoot an arrow. The arrow hits the elephant!!  You kill the elephant!(B:ja5.Y(B:ja/.Y(B:j>mJ (B (B5:jtm_(BFedhas appreciates your contribution to the ecosystem.(B:j[tv (B(B5 (B8:jt9 _The elephant completely misses you.(B The elephant misses you.(B:j{(B:j| :j|:j}Z_Your Spellcasting skill increases to level 3!(B:jX:j0 (BY.(BYou shoot an arrow. The arrow hits the elephant.:j05.Y(B:j!1/.Y(B:j:G (B The elephant is lightly wounded.:j;:j;+(B1.6:j_C(B:jvD :jDF_The elephant misses you.(B x2:jWF:j < (BY:j .(BYou shoot an arrow. The arrow hits the elephant!  The elephant is lightly wounded.  The elephant tramples you but does no damage.:j(B:j*(B2.3:j7(B:jYI _The elephant misses you.(B:j:j  :j» (B You shoot an arrow. The arrow hits the elephant.  (BThe elephant is moderately wounded.(B:jC :jV #(B3.0:j^ (B:j  :j ~_The elephant misses you.(B The elephant closely misses you.(B:jj :j (B.Y(BYou shoot an arrow.  The arrow hits the elephant but does no damage.  :j V(BThe elephant is moderately wounded.(B:j (B:j (B:jz (B:jm ((B7:j (B:j  :j- _The elephant barely misses you.(B The elephant completely misses you.(B:j :j9 (B.Y(BYou shoot an arrow. The arrow hits the elephant.  (BThe elephant is moderately wounded.(B:j  :jُ (B The elephant closely misses you.(B The elephant misses you.(B x2:j *(B4.4:j (B:j#  :jZ K_The elephant closely misses you.(B:j :jlW (B You shoot an arrow. The arrow hits the elephant!:jm*(B5.1:jt(B:juZ _(BThe elephant is heavily wounded.(B:j w:jC(B! _(Bheavi(B  You shoot an arrow. The arrow hits the elephant! :j&D (BThe elephant is severely wounded.(BThe elephant completely misses you.(B The elephant barely misses you. (B The elephant misses you.(B:jD((B8:j`L(B:jfM :jM1_The elephant trunk-slaps you but does no damage.:jO:j =>..##(B ..........#######.......#.##..#(B #........##....◊#................##(B ..P#..####.....###.##◊.(B ##(B$(B@###(B ##.#(B  :js= ##YY#(B ####(B #....##(B ###.#Y#Y###..####.....##.....Y[........................###..#.####..#####.##.P#.####(B ####(B ######## (B The elephant misses you.(B _The elephant trunk-slaps you but does no damage.  You shoot an arrow. The arrow hits the elephant.  (BThe elephant is severely wounded.(B  The elephant tramples you! You hold your ground!  :jEFDY†(B:jF;(B60----:jGW(B17----(B6.5:j{M(B:jbNe _The elephant tramples you. You stumble backwards! The elephant trunk-slaps you.:jO:j0 (B.Y(BYou shoot an arrow. The arrow hits the elephant!:j14Y.(B:j1:(B:j;*(B7.2:jA(B:jBV _(BThe elephant is almost dead.(B:jC:j6 (B†(BYou shoot an arrow. The arrow hits the elephant!  You kill the elephant!(B:j@Z(B (B4(B:jER----(B4 :jE*(B919:j;M(B:jNg _Fedhas appreciates your contribution to the ecosystem.(B:jP:j 4)(B:j< w (BY†(BYou shoot an arrow.:j= 9.Y(B:j > Y.:jB> (B:jzG (B:jsH 2(B8.6:jpP (B:jQ  :jQ 8_The arrow hits the elephant but does no damage.:jT :jL (BY.(BYou shoot an arrow. The arrow hits the elephant!  (BThe elephant is moderately wounded.(B:jU 6#(B:jV c(B18=---(B9.3:j] (B:j^ _The elephant closely misses you.(B The elephant misses you.(B:j` :jV(q (B You shoot an arrow.  The arrow hits the elephant but does no damage.:j\)+(B60.0:j1(B:j2 :j2O_(BThe elephant is moderately wounded.(B:j4:jB (BY†:jP(BYou shoot an arrow. The arrow hits the elephant.:j5Y†(B:jc3Y.(B:j(B:j((B7:jM(B:jV :jyO_(BThe elephant is moderately wounded.(B:j3:j5`(BThe elephant is moderately wounded.(BThe arrow hits the elephant!  (BThe elephant is heavily wounded.(B  The elephant tramples you but does no damage.  The elephant trunk-slaps you.  The elephant tramples you but does no damage.:jK+(B07:j_5-(B1.4:jJ(B:j :j@N_The elephant completely misses you.(B:j:jG$,)(B:j{,Y(B:j|'(B1:j| 2.1:j(B:jX :jD_You shoot an arrow. The arrow barely misses the elephant.:j׈(B:j:j (B...P>..##(B ....#######:j'.....#.##..#:jO;(B #........:js...:j"#......:j◊:j8#................##:j@..P#..####.....##:j[_##@##◊.(B #:j+Y.###:j`(B ##Y#(B :jC :j|k ##YY#(B ####(B :j :jR###.#.#.###..####.....##:j ..:j9[:jb=.......................:jH.###..#.####..#####.##.P:j`#.####(B ####(B ######:jRO(BYou shoot an arrow. The arrow hits the elephant!  :j4(BThe elephant is severely wounded.:j(B:j3 :j$(B:j†:jP(BThe elephant tramples you! You stumble backwards!  :jbeThe elephant closely misses you.(B The elephant tramples you!:j:j.Y:j(B:j :jrY:j(B:j:j*(B48:jw<(B----(B4:jA-----(B8:js(B:jj :ja_You hold your ground! The elephant closely misses you.(B:j:j:j@((BM:jidThe elephant closely misses you.(B The elephant tramples you!:j;hold your ground! The elephant closely misses you:j$.(B:j .:j. You hold your ground:j !:j=The elephant misses you.(B:j:j (B3:j6 -----:j\#(B3.5:jt (B:j  :j :j  *_The elephant barely misses you.:j& (B:j :j 4)(B:j" (BY(BYou shoot an arrow. The arrow barely misses the elephant.The elephant completely misses you.(B x3:j# *(B4.2:j+ (B:j4- ? _The elephant trunk-slaps you but does no damage.:j/ :j  :jͱ (B$(BYou shoot an arrow. The arrow hits the elephant!  You kill the elephant!(B:j 4Y†(B:j@ Z(B (B3(B:j x----(B3 (B49:j (B:j0 g _Fedhas appreciates your contribution to the ecosystem.(B:j :j (BY†(BYou shoot an arrow. The arrow hits the elephant!  The elephant is lightly wounded.:j (B The elephant closely misses you.(B The elephant barely misses you.(B:j،@(B9(B4:j==(B5.6:jƔ(B:j :j•_The elephant misses you.(B The elephant completely misses you.(B:j:j~ (B You shoot an arrow. The arrow hits the elephant.  The elephant is lightly wounded.  The elephant barely misses you.(B x2; The elephant tramples you.:jm(B7(B-(B3-:j#(B6.3:j(B:j q _You hold your ground! The elephant completely misses you.(B:j (B You shoot an arrow.  The arrow hits the elephant but does no damage.(B7.0:j(B:j :j!_The elephant is lightly wounded.:j:j8Q (B#....P.~(B ~~#...P>..##(B .########.##..#(B .....:jy7#........◊..............###.@P#..####.....###.##◊.(B ##YY###:j](B ##Y#(B :j.#(B:j ##.†#(B ####(B :jR###.#.#.###..####.....##:j[:j=.......................:j.###..#.####..#####.##.P:j(BYou shoot an arrow. The arrow hits the elephant.  (BThe elephant is moderately wounded.(B:j (B†(BThe elephant tramples you. You stumble backwards!:jh6Y(B:jN\(B6(B-(B7:jy(B:j? _The elephant trunk-slaps you but does no damage.:j`:j (B You shoot an arrow.  The arrow hits the elephant but does no damage.  The elephant misses you.(B:jzu(B7(B4=(B8.4:j0(B:j< :jX1_The elephant trunk-slaps you but does no damage.:j:j] X (B You shoot an arrow. The arrow hits the elephant!!:jL *(B9.1:j (B:j. ] _(BThe elephant is moderately wounded.(B:j :j' (BY.(BYou shoot an arrow. The arrow hits the elephant!:j =Y.(B:jS 9$Y(B:j 8#(B:j ((B8:j} (B:j Z _(BThe elephant is heavily wounded.(B:j :j (B(B^(B...~.~~(B ~.~......#....P.~(B ~.~~~:j #...P>..##(B .########.##..#(B ...#:j( ◊:j1 B.@..............##:jS _Y.P#..####.....##:j_ ##Y##◊.#(B ##$Y###:j| (B ##†#(B #(B:j ##.†#(B ####(B #....##(B :j e###.#.#.###..####.....##[:j (.......................:j (BYou shoot an arrow. The arrow hits the elephant!  (BThe elephant is severely wounded.(BThe elephant misses you.(B The elephant trunk-slaps you.:j (B.(BThe elephant tramples you. You stumble backwards!:j 6Y(B:j F(B5(B70.5:j (B:j ? _The elephant trunk-slaps you but does no damage.:j :jj{( (B :j{You shoot an arrow. The arrow hits the elephant.  (BThe elephant is severely wounded.(B:j|"(B=:j|#(B1.2:j̓(B:jτ :ja_The elephant closely misses you.(B The elephant trunk-slaps you.:j:jj :j#k((B_:j?kc closely misses you.(B The elephant trunk-slaps you.  :jHk   :jdkrThe elephant trunk-slaps you but does no damage.  The elephant tramples the fungus. The fungus begins to die.:j}l:jl<(B6(B9:jNu(B:jv3 _The elephant trunk-slaps the fungus.:j]x:jk (BY.(BYou shoot an arrow. The arrow hits the elephant!:jYm (BY.(BThe elephant is almost dead.:jtm(B:j(v(B:jv*(B2.6:jF~(B:j :jF_The elephant closely misses you.(B x2:jπ:j #.(B^(B...~.~~(B ~.~......#(B #....P.~~~.~~~......##(B ..:j +P#(B ..>..##(B .##.#.##..##.##.◊##.:j 1#Y.#:j y#YYP#..####.....##(B :j/ ##.##◊.#(B ##....#(B :j> R#$.###(B #:jO $(B:j^ H##†#(B:jm ##.†#(B ####(B #....##(B :j ###.#.#.###..####.....#...............[..:j (B:j /.Y(B:j =Y.(B:j@ #.....~~.~.~.~~.....##(B #.(B^(B...~.~~.~~.(B #....P.~~~.~~~##(B ##...P#(B ...>..##(B ...#########.#.##..##....##..◊##..#YY.........###.YP#..####.....###.##◊.#(B #(B#$.#####(B##†#(B #....#(B  ##.†#(B ####(B #....##(B###.#.#.###..####.....####.[(B:j= (BY.(BThe elephant tramples you! You stumble backwards!:j (B38(B---(B1---(B-:j 3.6 (1.0:jD (B:j P _The elephant barely misses you.(B:j :j{7 8#.....~~.~.~.~~.....##(B #.(B^(B...~.~~.~~.~......#(B #....P.~~~.~~~......##(B ##.P#(B ..>..##(B .:j7 ##.#.##..##.##.[##.◊##..##YYY.##..P#..####.....##(B ##.##(B#$.##:j8 f(B##†#(B :j 8 >#....#(B ##.:jp8 #(B:j8 f###.#.#.###..####.....#.[.(B:jU: 5Y.(B:j%; +Y.:j8; (B:j; 8Y.(B:j2F (B:jiG (B9(B=--(B2=--(B---(B4:jP (B:jwR :jW_#.....~~.~.~.~~.....##(B #:jWH#.(B^(B...~.~~.~~.~......#(B ##....P.~~~.~~~......##(B ###.:j XGP#(B .:jX`>..##(B ..:j*X>###(B :j8XL#.#.##..##.#:jCX#.:jMX[.:jUX!##YYY.:jbX◊##..#.:jqX5#....:jX#:jX#..P#..####.....##(B :jX##.##◊.#(B ##....#(B:jX!#$.:jX$(B:jXL##†#(B :jX1#....#(B :jY##.†#(B ####(B #....##(B ####.#.#.###..####.....#.[.(B:jZ.Y:jZ(B:j*].Y:jF](B:j].Y:j^(B:jg(B:jg:jhL(B=-(B5:j|q(B:jr{ _The elephant attacks as it pursues you! The elephant barely misses you.(B x2:jt:j#.....~~.~.~.~~.....##(B #. #.(B^(B...~.~~.~~.~......#(B #. #....P.~~~.~~~......##(B ###.P#(B :j#.>..##(B #.###(B ##.#.##..##.##.[.##.YYY.◊##..#.##....:j#:jϙ#..P#..####.....##(B ##.##◊.#(B ##...:jݙ.#(B#$.#####(B #....#:ji(B ###†#(B :j@#....#(B #:j##.†#(B ####(B #....##(B #:j'b###.#.#.###..####.....######..[.(B:jǥ3.(B:jh4.Y(B:j"/.Y(B:jL/.Y(B:jn(B:j0(B-6:j(B:j :jD_A nearby fungus withers and dies.(B:j:jQ.....~~.~.~.~~.....##(B #. .(B^(B...~.~~.~~.~......#(B #. :jqQ....P.~~~.~~~......##(B ##.##.P#(B :jQ#..>..##(B #..###(B #.#.#.##..##.###.#.[.##..YYY.◊##..#.#◊:jR#....##...#..####.....##(B ##.##◊.#(B ##....#(B ##$.#####(B #....#(B #:j5R##†#(B #....#(B #P:jwR##.†#(B ####(B #....##(B ####.#.#.###..####.....######.#.[.(B:jS/.Y(B:jyT.Y:jT(B:jT/.Y(B:jJ^(B:j1`:j\`v(B3(B=(B=-(B7:jSi(B:j=l:j] Y~~.~.~.~~.....##(B #. :j^ b(B^(B...~.~~.~~.~......#(B #.P.~~~.~~~......##(B ##.##.P#(B #..:j^ _>..##(B #.:j&^ .:jB^ e####(B #.#.:jm^ #.##..##.###.#.[.##...YYY.:jx^ )◊##..#.#◊.:j^ =#....#:j^ #...#..####.....##(B :j^ #:j^ ##.##◊.#(B ##....#(B :j^ #:j^ #$.#####(B #....#(B ##P:j^ 8##†#(B :j_ V#....#(B #P.:j4_ 0##.†#(B ####(B #....##(B ####.#.#.###..####.....######.#.[.(B:j` /.Y(B:j`a /.Y(B:ja /.Y(B:jj (B:j>k 5(B40=:jSk !(B8:jr (B:jt :jH~~.~.~.~~.....##(B :j%Z#...(B÷ ...~.~~.~~.~......#(B #.P.~~~.~~~......##(B ##.##.P#(B :j:g#..>..##(B :jH#..:jU2#####:ja4(B #.#.:jnN#.##..##.###.#.:j{[.:j##....YYY.:j3◊##..#.#◊.:j4#....#:j.:jl#...#..####.....##(B :jż#.:j1##.##◊.#(B ##....#(B ##.#$.#####(B #....#(B ##P.:j###†#(B #....#(B #P.:jC6##.†#(B ####(B #....##(B ####.###.#.#.###..####.....######.##..[.(B:j^/.Y(B:j/.Y(B:j/.Y(B:j(B:j((B9:j(B:j:j~M~~.~.~.~~.....##(B #...(B÷.~.~~.~~.~......#(B #. .P.~~~.~~~......##(B ##.##.P#(B #..>..##(B #..:jM###########(B #.#.#.##..##.###.#.[.:jN##.....YYY.@....◊##..#.#◊.#....##.#...#..####.....##(B #.##.##◊.#(B ##....#(B ##.#$.#####(B #....#(B ##P.##†#(B #....#(B #P.##.†#(B ####(B #....##(B ####. ###.#.#.###..####.....######.##. .[.(B:j~P/.Y(B:jP/.Y(B:jbQ/.Y(B:j [(B:j[v(B4(B=(B=(B80:jd(B:jf:j;%~~.~.~.~~.....##(B #...(B÷. .~.~~.~~.~......#(B #. P.~~~.~~~......##(B :j<##.##.P#(B #..>..##(B #..:jX<###########(B #.#.#.##..##.###....##.[......###......YYY.@...◊##..#.#◊...##.##..##...#..####.....##(B :j<#..###.##◊.#(B ##....#(B ##..◊#$.#####(B #....#(B ##P..###†#(B #....#(B #P...#:j<"##.†#(B ####(B #....##(B ####..#.#.#.###..####.....######.##..#[.:j= #(B:j>/.Y(B:jnp (B.Y(BThe elephant attacks as it pursues you! The elephant closely misses you.(B:jNr-.Y(B:j~(B:jK(B1(B=1:j(B:jۍ? _The elephant trunk-slaps you but does no damage.:j-:j1+~~.~.~.~~.....##(B #...(B÷. ~.~~.~~.~......#(B #. .~~~.~~~......##(B ##.##..P#(B #..>..##(B #..###########(B #.#.#.##..##.###....##.[......###.YY.@..◊##..#.#◊...#(B #.Y.##..#(B #...#..####.....##(B #..###.##◊.#(B ##....#(B ##..◊##$.#####(B #....#(B ##P..###†#(B #....#(B #P...#(B .#.#.###..####.....######.##..#[.#.(B.Y(B.Y(B(B(B-2(B:jt D.~.~.~~.....##(B #...(B÷...# .~~.~~.~......#(B #. ~~~.~~~......##(B ##. ##...P#(B :j b#......# .>..##(B :j #..###########(B #.#.#.##..##.###....##◊#.[......###.Y.Y.@.◊##..#.#◊...#(B #.Y......##..#(B #...#..####.....##(B #..##(B  ##†#(B #....#(B #P...#(B .#.#.###..####.....######.##..#[.#.#(B:jG 1.Y(B:j :jʘ -.Y(B:j! 0.Y(B:jU 3Y.(B:j (B:jʥ ~(B5(B=(B==-(B3:j (B:j :j .~.~.~~.....##(B #...(B÷...# ~~.~~.~......#(B #.#.~~~......##(B ##.:j # #....P#(B #......#>..##(B #. .:j ###########(B #.#.#.##..##.###....##◊##.[......#:j r##.YYY.@◊##..#.#◊...#(B  :j) #.:j7 >##..#(B  :jG X#...#..####.....##(B :jU .#..##(B :j`  :jo B##†#(B :j~ q#....#(B #P...#(B :j :j l#.#.###..####.....######.##..#[.:j ##.#.(B:j /.Y(B:jy .:j Y(B:j0 -.Y(B:j (B:j "(B2:j :(B=(B4:j (B:j :j85~.~.~~.....##(B #...(B÷...##(B .~~.~......#(B #.#(B .~~~......##(B :j 91##.#(B .P#(B #......#>..##(B #..###########(B #.#.:j9#.##..##.###....##◊##.[......# ##.:j;9mYY.@##..#.#◊...#(B #.:j[9Y....##..#(B #...#..####.....##(B :j9#..##(B ##.##◊.#(B ##....#(B :j9e#$.#####(B #....#:j9"(B :j:##†#(B #....#(B #P...#(B .†#(B ####(B #....#(B .#.###..####.....######.##..#[.#.#.#(B:j;/.Y(B:jj</.Y(B:j1=4Y.(B:jOG (B You walk carefully through the plants. The elephant misses you.(B:j HU(B6(B==(B=:j.H (B=:jCH6.1 (1.5:jP(B:jUQ? _The elephant trunk-slaps you but does no damage.:jiS:j&..~~~.....#######(B ####◊......#(B .~.~~.....##(B :j`#...(B÷...##(B .~~.(B #..#(B ~~~##(B ##.:jtN(B ..P#(B :j#......####:jS>..##(B #. ..:j\.###########(B #.......... #.:j׻#.##..##.###....##◊##. #.:jX...@...[......######:jYYY◊##..#.#◊...#(B :jn................#########..#(B :j#M...#..####.....#..#:j:##(B:jWr.##◊.#(B ##....#(B :j1..◊#(B :j$.#####(B #....#(B ##P..# #:j†#(B #....#(B #P.:jȼ%..#(B:j†#(B ####(B #....##(B ####..#(B :jI#.###..####.....######.##..#####(B:jW5Y.(B:jY.:j(B:j_"Y.:jo(B:jC(B:jE"(B3:jT9=(B70:j(B:j  :j*n_The elephant attacks as it pursues you! The elephant closely misses you.(B x2:j:j~~~.....#(B ####◊......#(B ~.~~.....##(B #...(B÷...##(B ~~.~......#(B #.#(B ~~~......##(B :jA##.#(B #P#(B #......#>..##(B #.:jU[###########(B #. .:jb#.##..##.###....##◊##. .:jZYYY.@..[......# .:j◊##..#.#◊...#(B .#########..#(B :j+#..####.....#:j"(B :jZ.##◊.#(B ##....:j"(B :j.#####(B #....#(B ##P..##(B :jN†#(B #...:j"(B :jg†#(B ####(B #...:j0f(B .###..####.....######.##..#(B:j 9.Y(B:jx8Y.(B:j--.Y(B:j(B:jf0(B-8:j(B:j:jb9 ~~~.....#(B ####◊......#(B .~~.....##(B :j9 #...(B÷...##(B .~......#(B #.#(B ......##(B ##.:j9 N#(B #P#(B :j9 #......#####.:j9 9>..##(B :j9 #.:j9 U###########(B #.:j9 #.##Y.##.###....##◊##..#:j : Y.@.[......#Y◊##..#.#◊...#(B :j": \..#########..#(B # .:j0: @#..####.....##(B :j=: #..##:jJ: .(B # :jT: b##◊.#(B ##....#(B ##..◊#:j: (B # #####(B #....#(B ##P..##(B :j: (#(B :j: 6#(B :j ; C###..####.....######.##..#(B:j< 3.Y(B:j= 8Y.(B:j= :j= .Y:j= (B:jH (B The elephant attacks as it pursues you! The elephant misses you.(B:jI r(B7(B=(B=(B=:jJ 9:jQ (B:jR ? _The elephant trunk-slaps you but does no damage.:jT :j >.....#(B ####◊......#(B ~~.....##(B #...(B÷...##(B .~......#(B #.:j× #(B ......##(B ##.#(B #P#(B #......#####.#:j͗ 9>..##(B :jؗ #.:j a###########(B #....:j #.##.Y##.###....##◊##..#:j% GY.Y.@[......#:j: ◊##..#.#◊...#(B #:jd ...#########..#(B # #..####.....##(B :j~ ?#..##(B #. #:j N◊.#(B ##....#(B :j A##..◊#(B #:j (B #....#(B ##P..##(B #(B :j >#....#(B #P...#:j (B :jϘ # :jؘ (B ####(B #....##(B ####..#:j (B :j #:j 6..####.....######.##..#(B:j6 :.Y(B:j Y.:j (B:j (B:j '(B-:j 90:jݯ (B:j :j .....#(B ####◊......#(B .....##(B #...(B÷...##(B ~......#(B #.#(B ......##(B ##.#(B ###(B P#(B :j w#......#####.#>..##(B #.....(B†(B###########(B #....#.##.Y##.###....##◊##..##◊YY..@......#.◊##..#.#◊...#(B #:j ...#########..#(B # ..####.....##(B :j R#..##(B #. :j* N◊.#(B ##....#(B :jH A##..◊#(B #:jZ (B #....#(B ##P..##(B #.:jf #....#(B #P...#(B #P ####(B #....##(B ####..#(B :jt I#. #..####.....######.##..#(B:j0.Y(B:j/.Y(B:jt8.Y(B:j(B:j\(B4(B-(B1:j$(B:jS& :j&B_(BYou see here a +0 robe.:j(:jB.....#(B ####◊......#(B .....##(B #...(B÷...##(B ......#(B #........#(B ##(B :jC##.......#(B ###(B #P#(B #......#####.#>..##(B #.....(B†(B.####(B #...:jCj#.##..##.###....##◊##..##◊.YYY.[##.◊##..#.#◊...#(B ##.:jC#########..#(B ###. .####.....##(B :jC\#..##(B #. :jCK.#(B ##....#(B :jCD##..◊#(B ###.:jD(B #....#(B ##P..##(B #.#....#(B #P...#(B :jD#P.:jD(B #....##(B ####..#(B #. :jBD?..####.....######.##..#.(B:jE0.Y(B:j G/.Y(B:j*G0.Y(B:jN(B:jPz(B8(B=(B=(B2 _:j W(B:jX:jm (B.Y(BYou shoot an arrow.:j0.Y(B:jh(B:j 7(B===8 (0.7:j(B:j> _The arrow hits the elephant but does no damage.:j:jE ( (B:jqE #(B ####◊......#(B ##(B #...(B÷...##(B #(B #........#(B ##(B :jE ##.......#(B ###(B #P#(B :jE #......#####.###. .>..##(B #...:jE S(B†(B.)#:jE 8##(B #..:jE #.##..##.###....##◊##..##◊.:jE LY.YY.@....##.:jF ◊##..#.#◊...#(B ##.:j%F #########..#(B ###. ####.....##(B :j1F \#..##(B #. :j (B†:j(BYou shoot an arrow. The arrow hits the elephant!  You kill the elephant!(B:j7 (B#:j(B ####◊......#(B ##(B #...(B÷...##(B #(B :j [#........#(B :j,##(B :j+&##.:jE\#(B ###(B #:jQ"P#(B :ju#......#####.###.# >..##(B :j#.:jL(B†(B.).:j#:j5(B #.:j#.##..##.###....##◊##..##◊.:jUY[Y.@...##:j .:j7◊##..#†#◊...#(B :jA##..#:j`s#########..#(B ###..#:jj%.....##(B :j\#..##(B #. :jI(B ##....#(B :jc##..◊#(B ###..# :j(B #....#(B ##P..##(B #...#:j.(B (B2:j :jm(B#....#(B #P...#(B :j/#P..# #:jLv(B #....##(B ####..#(B :j[#...# :jh####.....######.##..#:j.:jXFedhas appreciates your contribution to the ecosystem.(B:j4.Y(B:j<.Y(B:j'(B34(B---(B4-----(B2 (B75.6:jZ(B:jc _The elephant tramples you! You stumble backwards! The elephant misses you.:j(B:j:jM(B:jN*(B:jU(B:jVY _(BYou are too injured to fight recklessly!:jOY:j̈́(B:jv (B:j(B:j` _(BYou are too injured to fight recklessly!:j31(B:j2 (B:j:(B:j6;Y _(BYou are too injured to fight recklessly!:j@:jõ(B:j (B:j(B:j¿Y _(BYou are too injured to fight recklessly!:jz:jf (B:j"h (B:j (B:j Y _(BYou are too injured to fight recklessly!:j" :ja (B:ja (B:jj (B:jk Y _(BYou are too injured to fight recklessly!:j*p :j (B:j (B:j (B:j :j{ :j_ (B You shoot an arrow. The arrow hits the elephant!  (BThe elephant is heavily wounded.(B:jl28----(B2-------(B6.3(B:j5m] _The elephant tramples you. You hold your ground! The elephant trunk-slaps you.:j:j, (B:j. (B:jx5 (B:j+9 ` _(BYou are too injured to fight recklessly!:j% (B:j (B:j (B:j]  :j S_(BYou are too injured to fight recklessly!:jY :jPJ(B:jK (B:jHU(B:j"VY _(BYou are too injured to fight recklessly!:jW:j(BP##......#####.###.#...(B (Bmmoncure the Markself (B##:jW#.............(B†(B.)....(B (BDeep Elf of Fedhas *****. (B###########(B #....................(B Health: 27(B/72 (B=========(B--------------- .#.##..##.###....##◊##..##◊......(B Magic: (B13/20 (B===============(B--------- ..........[......#########.......(B AC:(B 14Str:(B 8Doom: (B42% (B.....◊##..#†#◊...###..#.##(B EV:(B 22:j)CInt:(B 16 (B (B......#########YY####..#.#(B SH:(B 0Dex:(B 28 .....##:jJ#.*##(B #.....##(B XL: (B12 Next: (B97% Place: (BLair:2 #....#:jXm##.@◊#(B ###..##:jdNoise: --------- (B Time:(B 11001.4 (0.0) :jp#....#:jxH##P..###...#:jPm) (B+0 orcbow (B#....#:j3#P...#:jh#P..####(B Fire: m) (B+0 orcbow :jh(B#....##(B ####..#:j#...#.#P :j,#.....######.##..##########...... .................#.#.#.#.#.......(B YY(B (B2 elephants (trample) :j|-(B................................. ###.##.P#.##◊####◊######..###.###############(B ###(B ####(B ###(B # _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  :jFire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Bheavily wounded(B, 92% to hit):j|(BP##......#####.###.#...(B (Bmmoncure the Markself (B###.............(B†(B.)....(B (BDeep Elf of Fedhas *****. (B###########(B #....................(B Health: 27(B/72 (B=========(B--------------- :jZ.#.##..##.###....##◊##..##◊......(B Magic: (B13/20 (B===============(B--------- ..........[......#########.......(B AC:(B 14Str:(B 8Doom: (B42% :jq(B.....◊##..#†#◊...###..#.##(B EV:(B 22:jQInt:(B 16 (B :j(B......#########YY####..#.#(B SH:(B 0Dex:(B 28 :j.....##:j#.)##(B #.....##(B XL: (B12 Next: (B97% Place: (BLair:2 :j#....###.@◊#(B ###..##:jNoise: --------- (B Time:(B 11001.4 (0.0) #....#:j4##P..##:j #...#:j4m) (B+0 orcbow :j%(B#....#:j#P...##P..####(B Fire: m) (B+0 orcbow (B#....##(B ####..##...#.#P #.....######.##..##########...... .................#.#.#.#.#.......(B YY(B (B2 elephants (trample) (B................................. ###.##.P#.##◊####◊######..###.###############(B ###(B ####(B ###(B # _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  Fire: m) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Bheavily wounded(B, 92% to hit):j5g.Y (B Fire: m) +0 orcbow(B  Press: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Bheavily wounded(B, 92% to hit)  You shoot an arrow. The arrow hits the elephant!!:j@3.(B:j@3(B===:j@2.1 (0.7:jI(B:j]J :jJP_(BThe elephant is almost dead.(B:j]M:j '(B:jRP#:jxc#......#####.###.#...(B (Bmmoncure the Markself :j(B##:j#.............(B†(B.)....(B (BDeep Elf of Fedhas *****. (B###########(B #....................(B Health: 27(B/72 (B=========(B--------------- :j.#.##..##.###....##◊##..##◊......(B Magic: (B13/20 (B===============(B--------- :j..........[......#########.......(B AC:(B 14:j--Str:(B 8:jP,Doom: (B42% :j j(B.....◊##..#†#◊...#:jB]##..#.##(B EV:(B 22:jlQInt:(B 16 (B :jP(B......#########.Y#:j^###..#.#(B SH:(B 0:j$DDex:(B 28 .....##:je#.Y##(B #.....##(B XL: (B12 Next: (B97% Place: (BLair:2 #....#:jm##.@◊#(B ###..##:jµNoise: (B===------ (B Time:(B 11002.1 (0.0) :j#....#:j"4##P..##:jq#...#:j4m) (B+0 orcbow :j(B#....#:jĶ3#P...#:jh#P..####(B Fire: m) (B+0 orcbow :j<h(B#....##(B ####..#:j`#...#.#P :jzO#.....######.##..##########...... :j.................#.#.#.#.#.......(B YY(B (B2 elephants (trample) :jڷL(B................................. :jJ###.##.P#.##◊####◊######..###.###:j############(B ###(B ####(B ###(B #:j̸Aim: (Ban elephant ((Bheavily wounded(B, 92% to hit)  :jYou shoot an arrow. The arrow hits the elephant!! _(BThe elephant is almost dead.(BFire: m) +0 orcbowPress: ? - help, Shift-Dir - straight line:jtAim: (Ban elephant ((Balmost dead(B, 92% to hit):jM:(BP#:j}#......#####.###.#...(B (Bmmoncure the Markself (B##:j#.............(B†(B.)....(B (BDeep Elf of Fedhas *****. :j(B###########(B #....................(B Health: 27(B/72 (B=========(B--------------- :j_.#.##..##.###....##◊##..##◊......(B Magic: (B13/20 (B===============(B--------- ..........[......#########.......(B AC:(B 14Str:(B 8:j,Doom: (B42% :jj(B.....◊##..#†#◊...#:j]##..#.##(B EV:(B 22:j?QInt:(B 16 (B :jcP(B......#########..#:jq^###..#.#(B SH:(B 0:j.Dex:(B 28 :j.....##:j{#YY##(B #.....##(B XL: (B12 Next: (B97% Place: (BLair:2 #....###.@◊#(B ###..##:j@Noise: (B===------ (B Time:(B 11002.1 (0.0) :j[#....#:jk4##P..##:j#...#:j4m) (B+0 orcbow :j(B#....#:j 3#P...#:j6h#P..####(B Fire: m) (B+0 orcbow :j_h(B#....##(B ####..#:j{#...#.#P :jO#.....######.##..##########...... :j.................#.#.#.#.#.......(B YY(B (B2 elephants (trample) :jL(B................................. :jJ###.##.P#.##◊####◊######..###.###:j0############(B ###(B ####(B ###(B #:jOO(BYou shoot an arrow. The arrow hits the elephant!! :jv7_(BThe elephant is almost dead.:j*(BFire: m) +0 orcbow:j1Press: ? - help, Shift-Dir - straight line:jAim: (Ban elephant ((Balmost dead(B, 92% to hit)  You shoot an arrow. The arrow hits the elephant!!:j  #.....†.) #.....#....#[......#†#◊...# #..# :jN  #YY##  :jA ##.@◊# :jJ  ##P..## #...#  #P...#  ####..# :jZ#..#:j ...#:j ....:j!####◊  :j ### #### ### :ji(B_(BThe elephant is almost dead.(B :jd? Fire: m) +0 orcbow(B  :jw;Press: ? - help, Shift-Dir - straight line:jtAim: (Ban elephant ((Balmost dead(B, 92% to hit)  :j8You shoot an arrow. The arrow hits the elephant!!  :jO(BThe elephant is severely wounded.(B:jH(B  #.....(B†(B.):j(B #.....#....#[......#†#◊...#(B #..#(B   #YY##(B  :jm ##.@◊#(B :j :j ##P..##(B #...#(B :j-Z #P...#(B :jIZ ####..#(B :jl*#..#:j ...#:j....:jC####◊ (B :j ###(B ####(B ###(B :j% (B:j#.......(B†(B.).#########... .#.##..##.###....##◊##..##◊ .:jR.........[......#########.:j0◊##..#†#◊...#(B ##..#.##:jD/.#########..:jU#:jk(B :jS##(B #YY##:j.....# :j$#....#(B :j*##..◊:j0##..##(B :j##P.@##(B #...#(B :j/d#P...#(B P..####:jEU#(B ####...#.#P:j[J.######.##..##########...... :jvh.................#.#.#.#.#.............. :jI###.##.P#.##◊####◊######..###.### :j(B ############(B ###(B ####(B ###(B :j  :jcThe elephant tramples you!  * * * LOW HITPOINT WARNING * * *(B:jJ.Y(B:j19---(B8(B/20 ------(B.8 (0.7:j(B:jk _You stumble backwards! The elephant completely misses you.(B:j:jqQ(B###.............(B†(B.)....(B (Bmmoncure the Markself :jQ(B###########(B #....................(B (BDeep Elf of Fedhas *****. (B.#.##..##.###....##◊##..##◊......(B Health: 19(B/72 (B======(B------------------ ..........[......#########.......(B Magic: (B8(B/20(B=========(B--------------- :jR.....◊##..#†#◊...###..#.##(B AC:(B 14Str:(B 8Doom: (B42% :j;R(B......#########..####..#.#(B EV:(B 22Int:(B 16 (B :jcR(B.....###Y.##(B #.....##(B SH:(B 0Dex:(B 28 :jsR#....#:jRm##*Y◊#(B ###..##:jRXL: (B12 Next: (B97% Place: (BLair:2 :jR#....###P.@###...#Noise: (B===------ (B Time:(B 11002.8 (0.0) #....#:j S3#P...#:j?Sb#P..####(B m) (B+0 orcbow :jvSh(B#....##(B ####..#:jSh#...#.#P(B Fire: m) (B+0 orcbow :jS`(B#.....######.##..##########...... :jSH.................#.#.#.#.#....... .................................(B YY(B (B2 elephants (trample) (B###.##.P#.##◊####◊######..###.###:j#T############(B ###(B ####(B ###(B #:j9T9(BThe elephant tramples you!  :jbT0* * * LOW HITPOINT WARNING * * * :jT(B_You stumble backwards! The elephant completely misses you.Fire: m) +0 orcbow:jTPress: ? - help, Shift-Dir - straight lineAim: (Ban elephant ((Balmost dead(B, 92% to hit):j:(B##:j#.............(B†(B.)....(B (Bmmoncure the Markself :j(B###########(B #....................(B (BDeep Elf of Fedhas *****. :j(B.#.##..##.###....##◊##..##◊......(B Health: 19(B/72 (B======(B------------------ :jR..........[......#########.......(B Magic: (B8(B/20(B=========(B--------------- :jp.....◊##..#†#◊...###..#.##(B AC:(B 14:j-Str:(B 8:j,Doom: (B42% :jP(B......#########..#:j^###..#.#(B EV:(B 22:jmInt:(B 16 (B (B.....###Y.##(B #.....##(B SH:(B 0:j.Dex:(B 28 :j#....#:jm##)Y◊#(B ###..##:jXL: (B12 Next: (B97% Place: (BLair:2 :j#....#:jH##P.@##:jR #...#:jvNoise: (B===------ (B Time:(B 11002.8 (0.0) #....#:j3#P...#:jb#P..####(B m) (B+0 orcbow :jh(B#....##(B ####..#:jh#...#.#P(B Fire: m) (B+0 orcbow :j`(B#.....######.##..##########...... :jDE.................#.#.#.#.#....... :j_.................................(B YY(B (B2 elephants (trample) :j}[(B###.##.P#.##◊####◊######..###.###:j############(B ###(B ####(B ###(B #:j9(BThe elephant tramples you!  :j0* * * LOW HITPOINT WARNING * * * :j d(B_You stumble backwards! The elephant completely misses you.:j+#Fire: m) +0 orcbow:jP1Press: ? - help, Shift-Dir - straight line:jrmAim: (Ban elephant ((Balmost dead(B, 92% to hit):j9 † (B_You stumble backwards! The elephant completely misses you.Fire: m) +0 orcbow(B  Press: ? - help, Shift-Dir - straight line(B  :j : Aim: (Ban elephant ((Balmost dead(B, 92% to hit)  You shoot an arrow. The arrow hits the elephant!  :j: BYou kill the elephant!(B:jL ) (B:jL k.(B  (B (Belephant:jM :j#M N(BFedhas appreciates your contribution to the ecosystem.:j.M )The elephant barely misses you.:j:M (B:jN :jV :(B##:j,W S#.............(B†(B.)....(B (Bmmoncure the Markself (B###########(B #....................(B (BDeep Elf of Fedhas *****. (B.#.##..##.###....##◊##..##◊......(B Health: 19(B/72 (B======(B------------------ :jSW ..........[......#########.......(B Magic: (B9(B/20:jlW A(B=========(B=-------------- :jW Y.....◊##..#†#◊...#:jW ]##..#.##(B AC:(B 14:jW -Str:(B 8:jX ,Doom: (B41% :jHX (B......#########..####..#.#(B EV:(B 22Int:(B 16 (B (B.....###†.##(B #.....##(B SH:(B 0:jXX .Dex:(B 28 :jgX #....#:jX c##.Y◊#(B ###..##:jX XL: (B12 Next: (B100% Place: (BLair:2 #....#:jX H##P.@##:jX #...#:jX Noise: (B===------ (B Time:(B 11003.5 (0.7) #....#:j Y 3#P...#:j(Y b#P..####(B m) (B+0 orcbow :jKY (B#....##(B ####..##...#.#P(B Fire: m) (B+0 orcbow :j_Y `(B#.....######.##..##########...... :jY .................#.#.#.#.#....... .................................(B Y(B  (B (Belephant (trample) :jY [(B###.##.P#.##◊####◊######..###.###:jY ############(B ###(B ####(B ###(B #:jY ;Press: ? - help, Shift-Dir - straight line:jZ tAim: (Ban elephant ((Balmost dead(B, 92% to hit)  :j"Z ^You shoot an arrow. The arrow hits the elephant!  You kill the elephant!:jIZ GFedhas appreciates your contribution to the ecosystem.:jZ AThe elephant barely misses you.(B:j[  :j[ (B _The elephant trunk-slaps you but does no damage.  You have reached level 13!:j[ (B:jRg 1  --more--(B:j)820(B/761(B=(B3 0% :jJB(B:jJ> _(B:j :jQ(B You shoot an arrow. The arrow hits the elephant!:jث:j#(B4.2:j(B:j :j:j$M_(BThe elephant is severely wounded.(B:j;:j6l (B (BYou shoot an arrow. The arrow hits the elephant.  (BThe elephant is almost dead.(B(B9(B _The elephant barely misses you.(B x2:jC  :jD (B You shoot an arrow. The arrow hits the elephant!  (BThe elephant is almost dead.(B:jE D1(B5.6:j4N (B:jO  :jKP Q_The elephant completely misses you.(B x2:j~ :j (B.(BYou shoot an arrow. The arrow hits the elephant.  You kill the elephant!(B(B:j /(B10(B/21=(B0 (B16.3(B _Fedhas appreciates your contribution to the ecosystem.(B:j x(BMP#####.###.#(B (B†(B.) ###########(B #.............. .#.##..##.###....##◊##..##◊:j .....[......#########.......◊##..#†#◊...(B #:j $.#########..#(B ##..#. .....##(B #†.#.....##(B ##.@◊#(B ###..####P..##...#(B  #P.P..#### #....##(B ####..##...#.#P.(B #(B (B:jz(B(B---7.3 (1.0(B:j(BM##.#(B ###(B ##### :jhP......#####.###.#(B (B†(B.) ###########(B #.............. .#.##..##.###....##◊##..##◊.....[......#########.......◊##..#†#◊...(B #.#########..#(B ##..#. .....##(B #†@##.....##(B ##..◊###..####P..##...#(B #....##P...##P..########◊(B:j (B:j D---(B8:j(B:j:jD(B(B(B _Unknown command.(B:jsJ(B:jM(B:jN(B:jQ(B:j}SA2(B11:jS,(B=(B= :jS (B_:jU(B:jY(B:j^Z(B:j)\(B:j^(B:j_(B:j'a(B:jd(B:je:je3:jf=:jufM(B2(B=(B=:j}(B:j(B:jq(B:jՍ(B:jA(B:jʒ(B:jW(B:j(B:jʗ(B:j:jQ4(B=(B3(B=(B=(B:j;(B:jX(B:jפ(B:jh(B:jH(B(B(B:j(B:j:j~5(B4(B=(B==(B:j$(B(B(B(B(B(B:j(B:j(B:j^36=:jrf(B5(B==(B=(B:j(B:j5(B:j(B:j(B:j'(B:j(B:j(B:j((B:j'(B6:jE(B=(B=(B:j2(B:jU(B:jT7(B=(B:j(B:ja(B:j(B:j(B:j (B:js:jc(B7(B=(B=(B:j(B:jQ(B:j98(B:j(B:jD(B:j|(B:j(B:j(B:jh:jc(B8(B=(B=(B:j(B:j(B:j]K9=(B:j(B:j(B:j(B:j(B:j(B:j\ %(B9:jy E(B=(B=(B:j (B:jI (B:j U30(B=(B:j (B:j (B:j (B:j< (B:j? (B:j &(B20:j E(B=(B=(B:j (B:j (B:j 91(B:j (B:j  (B:jn (B:j$! (B:j# (B:jZ$ %(B1:j$ F(B=(B==(B:j% (B:j) (B:j* <(B32(B=:j0* (B:j+ (B:j- (B:j- (B:j!/ (B:jr2 (B:j2 (B:j4 (B:j96 (B:j6 _(B3===(B:j8 (B:j; (B:j< (B:j< (B:j= (B:j> (B:j~? (B:j&C (B:jC :(B4(B:jE (B:jH 0(B(B:jI (B:jN (B:jFN (B:jO (B:jR (B:j=R (B:jS (B:jV (B:jPW ;(B5(B=:jvW (B:jX (B:j.[ (B:jg[ (B:j\ (B:jB` (B:j` (B:j+b (B:jc (B:jdd L(B6=(B:je (B:jh (B:ji (B:jj (B:jm (B:j]m (B:jzn (B:jq (B:jpr :(B7(B:js (B:jnv (B:jv (B:j~x (B:j~ (B:jY~ (B:j (B:j# (B:j S(B8(B=(B:j (B:j (B:j (B:jx (B:j (B:j- (B:j (B:jɒ (B:j L(B9=(B:j (B:j (B:j| (B:jx (B:j (B:j (B:jb (B:jz (B:j ;(B40(B:jx (B:j5 (B:j (B:j| (B:j (B:j (B:j (B:j! (B:j "(B1:j (B:j (B:j (B:jX (B:j (B:j (B:j (B:j޹ (B:j (B:j S(B2(B=(B:j (B:j (B:j" (B:jz (B:jz (B:j (B:jf (B:j (B:j (B:ju (B:j: (B:j L(B3=(B:j (B:j (B:j9 (B:j (B:j (B:jB (B:j (B:j (B:j :(B4(B:j\ (B:j- (B:j (B:j (B:j (B:j8 (B:j (B:j5 (B:js S(B5(B=(B:j] (B:j (B:j9 (B:j[ (B:j (B:j (B:j (B:j (B:j L(B6=(B:j (B:j( H(B(B(B:j 0(B(B:j. (B:j (B:j/ :(B7(B:j (B:j (B(B(B(B(B(B:j (B:jG S(B8(B=(B:j (B:j (B:j (B:j/ (B:j (B:j? (B:j! (B:jr$ (B:j$ L(B9=(B:j% (B:jk* (B:j* (B:jS, (B:j2 H(B(B(B:j3 (B:j3 ;(B50(B:ju5 (B:j7 (B:j8 (B:jt9 (B:j< (B:j= (B:j]> (B:j@ (B:j@ (B:jA (B:jxE (B:jE S(B1(B=(B:jeG (B:jI (B:jMJ (B:jK (B:jN (B:jO (B:jP (B:jR (B:jS L(B2=(B:j_ (B:jc (B:ji (B:jHk (B:jo (B:jp (B:jls (B:ju (B:j_v :(B3(B:jw (B:j*{ (B:j{ (B:j| (B:j (B:jk (B:j (B:j (B:j R(B54=(B:j (B:j (B:jW (B:j (B:j3 0(B(B:jp (B:j_ (B:j (B5(B=(B(B(B(B(B(B(B(B(B(B6(B(B(B(B(B(B(B(B(B7=(B(B(B(B(B(B(B(B(B(B8(B=(B(B(B(B:j (B:j (B:jM (B:j (B:jT (B:j (B:j (B:j (B:j9 '(B9:j (B:jq (B:j (B:jC (B:jL (B:j (B:j (B:j @(B(B60:jg (B:j (B:jM (B:j (B:j (B:j4 (B:j (B:j (B:jE 7(B1=:j_ (B:j (B:j (B:jf (B:j (B:j (B:j& (B:j (B:j (B:j X(B2(B=(B:j (B:j (B:j (B:j7 (B:j! (B:j! (B:jX# (B:jo% (B:j% '(B3:j' (B:j* (B:j+ (B:j. (B:jp1 (B:j1 (B:j23 (B:ji6 (B:j6 %(B4:j7 *=(B:j{8 (B:j: (B:j: (B:j< (B:jH@ (B:j@ (B:jA (B:jC (B:j7D :j\D Q(B5(B=(B:jE (B:jH (B:j`I (B:jJ (B:jL (B:jhM (B:jN (B:jQ (B:jdR '(B6:jS (B:jU (B:jU (B:jRW (B:jSZ (B:jZ (B:j[ (B:j9^ (B:j^ (B:j_ (B:j,c (B:jc O(B7=(B:je (B:j@h (B:jh (B:jj (B:j (B:j (B:j, (B:j :j I(B70=(B:j" (B:jh (B:j4 (B:j (B:j 0(B(B:j (B:j (B:j$ %(B1:j5 3(B=(B:j (B:j (B:j (B:jF (B:jC (B:jæ (B:j6 (B:jA (B:jͪ :j (B2:jQ (B:jõ (B(B(B(B(B(B:j (B:j :j H(B3=(B:jx (B:j (B:j޼ (B:jI (B:js (B:j (B:j (B:j (B:jx :j Q(B4(B=(B:j> (B:jX (B:j (B:j (B:j' 0(B(B:j (B:j (B:j (B:jW (B:j( (B:j '(B5:j (B:j (B:jF (B:j (B:j (B:j (B:j# (B:j (B:j" :j^ H(B6=(B:j (B:jz (B:j (B:j3 (B:j (B:j (B:jP (B:j (B:j5 (B:j (B:jZ (B:j (B:j (B:j (B:j  (B:j :(B=(B:j (B:jk" (B:j$ (B:j % (B:jq& (B:j* (B:j0. (B:j8/ (B:j|0 (B:jA > (B You see here a +0 robe.:jE (B:j}F ! (B_:jG (B:jL (B:jP (B:j6Q (B:jR (B:jV (B:jX (B:jSY (B:jVZ (B:j] (B:j_ (B:jO` (B:j` (B:jc (B:je (B:jhe (B:jki (B:js & (B:js '_You walk carefully through the plants.:jv (B:jFw (B:jx (B:j{ (B:j} (B:j!~ (B:j (B:j (B:jm (B:j (B:j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j (B:j (B:j (B:j (B:jP (B:j| (B:j (B:jʾ (B:j` (B:j' (B:ju (B:j (B:j (B:jK (B:j (B:j (B:j (B:j (B:j (B:j< (B:j (B:j p (B You now have 1205 gold pieces (gained 16).(B:j2 (B:j k (B_You see here an elephant skeleton(B.:jM (B:j (B:j: (B:j k (B You see here an elephant skeleton(B.:j (B:j ! (B_:j$ (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jp (B:j (B:j (B:j (B:j (B:j\ (B:j. (B:jx (B:j (B:jR H(B(B(B:j (B:j (B:jw 0(B(B:j2 (B:jj (B:jv (B:j (B:jM (B:j (B:j* (B:jg (B:jQ (B:j7 (B:j (B:j  (B:j. (B:jN (B:j (B:jT (B:jv (B:j (B:jW (B:j (B:j (B:j (B:j (B:j (B:j  :j, p(B_(Bb - 2 scrolls of blinking(B (gained 1):j! (B:jo! (B:j " (B:j6$ (B:j% (B:jC& (B:jI' (B:jV) (B:j+ k (B (BYou encounter a skyshark.(B:j5  (B ##..........  (B #...(BF(B ..........> :j56 8 (B #....(B ........  (B ##...#(B #  (B #.....(B #...  (B #....#(B ##..  (B #...#.......... :jP6  (B ##...##(B #...#..#### :jg6 (B #...@.#(B ##.##◊.#(B #  (B :jw6 #....##(B #÷.#####(B  (B :j6 #....####(B ##÷#(B  (B :j6 u....##.###.(B÷#(B ####(B  (B ##...###.#.#.###..### :j6 7 (B #..................[(B (BF(B  (B (Bskyshark (asleep) :j7 (B (B #............(B :j7  (B ##.#.###..#.####..##(B :jC7  (B #####(B #.####(B ####(B:j@ 4(B221.8 (213.5):jqA :jA .(B24 _:jkI (B:j=K :j& 3)(B:js 4)(B:j 4)(B:j 4)(B:j2b 4)(B:j 9)(B:j (B.(BF(BYou shoot an arrow. The arrow hits the skyshark!:j- ?......:j^ P(BF(B:jE =(B===3.5 (0.7):jT (B:jk / _The skyshark is lightly wounded.:j :j{ 3)(B:j8 ):j~ (B:j ):j+ (B:j^ :j*_ 0)(B:j 4)(B:j 4)(B:jJ6)(B:j.:jU7(BF(B:jΙ.:j/....(B:j*(B4.2:jQ(B:jq _You shoot an arrow. The arrow barely misses the skyshark.(B:j3)(B:j4)(B:j&4)(B:j]4)(B:jr( (B:j.(BF(BYou shoot an arrow. The arrow hits the skyshark!!:jrV... (B:j((B9:jk(B:ja _(BThe skyshark is heavily wounded.(B:j>3)(B:j4)(B:jj):jj(B:jѶ8 (B.:jr(BF(BYou shoot an arrow. The arrow hits the skyshark.:jf:j5..(B:j*(B5.6:j*(B:jZ _(BThe skyshark is heavily wounded.(B:j:j3)(B:j.4)(B:jz \ (B.(BF:j h(BYou shoot an arrow.  The arrow hits the skyshark but does no damage.:j(4.(B:j)*(B6.3:j/(B:jG1 :jn1L_(BThe skyshark is heavily wounded.(B:jX3:jZ3)(B:je (B)(BYou shoot an arrow.:j9:)(B:jD:)(B:jc:)(B:j:)(B:j+:)(B:jt.:ju7(BF(B:j+}9....:jW}'.(B:j~*(B7.0:j(B:jƇ :j߇[_The arrow completely misses the skyshark.(B:jh (B(strong) (B You shoot an arrow. _The arrow completely misses the skyshark.(BYou shoot an arrow. The arrow hits the skyshark!  (BThe skyshark is severely wounded.(BThe skyshark bites:j9 you.  The skyshark tastes blood and grows stronger!:jȤ7(B3-:j!(B7:jp(B:j :j}_The skyshark misses you.(B The skyshark barely misses you.(B:j:jT3)(B:jS4)(B:j4)(B:j~< 4)(B:j 4)(B:j/ 4)(B:j( 6)(B:jy ......(BF(B:jz *(B8.4:j (B:j q _You shoot an arrow. The arrow barely misses the skyshark.(B:jE (B (BThe skyshark tastes blood and grows stronger! _The skyshark misses you.(B The skyshark barely misses you. (B_You shoot an arrow. The arrow barely misses the skyshark.(BYou shoot an arrow. The arrow hits the skyshark!  (BThe skyshark is almost dead.(B  The skyshark barely misses you.(B The skyshark completely :j #misses you.(B:j *(B9.1:jt (B:j > _The skyshark tail-slaps you but does no damage.:jd :j 3)(B:j%\ 4)(B:j 4)(B:j 4)(B:jD 4)(B:jq 4)(B:j 6)(B:j(2k (B......:jh2(BF(BYou shoot an arrow. The arrow barely misses the skyshark.The skyshark misses you.(BThe skyshark tail-slaps you but does no damage.:jV3((B8:j:(B:j<[ _The skyshark completely misses you.(B:jU :jV(B(B†(BYou shoot an arrow. The arrow hits the skyshark!  :jV?You kill the skyshark!(B:j_*(B:jd((B4/77:jea-(B38 (B4:jze 30.5:j;k(B:jOl :jjlY_Fedhas appreciates your contribution to the ecosystem.(B:j3n:j(B:j:*(B:j;(B:j :j:j&5_(BNo target in view!:j,:j(B:jr (B:j<(B:j/ :jF5_(BNo target in view!:j9:jܑ(B:j (B:jj(B:jC _(BNo target in view!:j:jpS(B:jnT (B:j`[(B:j\C _(BNo target in view!:j^:j(B:j4(B(B(B(B5 _(B:j(B:jC(B:j(B:j(B:j(B:j:(B:j(B:j'(B6:j(B:jՒ(B:j<(B:j͓(B:j (B:jk(B:j(B:j(B:ju:jH(B7=(B:j2(B:j(B:j(B:j(B:jt(B:j :jb(B You see here a skyshark corpse(B.:j;(B:jߢ! (B_:j(B:j(B:j(B:j1(B:j(B:jt(B:jë(B:j@:j[3(B=(B:j (B:jj(B:j˱(B:j:(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jM(B:j(B:j(B:j(B:j(B:jǿ(B:j(B:j0(B:j(B:j0(B:j$(B:j(B:j+(B:j/(B:j(B:j(B:j=(B:j(B:j(B:j (B:j(B:j(B:j(B:j(B:j(B:j(B:j7 (B:j (B:jM (B:jb (B:jw (B:jT (B:j (B:j (B:j (B:j (B:j( (B:j (B:j! (B:j# (B:j$ (B:jl% (B:j+ (B:j- (B:j. (B:j/ (B:j4 (B:j6 (B:jb7 (B:j8 (B:j= (B:j? (B:jL@ (B:jB (B:j%G (B:jH (B:jJ (B:jK (B:jP (B:jR (B:jLS (B:jT (B:jZ (B:j<\ (B:j\ (B:j,^ (B:jc (B:jve (B:je (B:j}g (B:jIl (B:jx (B:j#y (B:j{ (B:jt (B:j (B:j (B:j, (B:j{ (B:j` (B:j (B:j (B:j, (B:j (B:j (B:jƔ (B:jҗ (B:j@ (B:j (B:jI (B:j (B:jȞ (B:jw (B:j (B:j0 (B:j (B:j, (B:j (B:jة (B:j+ (B:j (B:jO (B:j (B:jW (B:jհ (B:jw (B:j (B:j (B:j (B:j (B:j (B:j (B:js (B:j (B:js (B:jؿ (B:jR (B:jy (B:j (B:js (B:j (B:j5 (B:j (B:j (B:ji (B:j# (B:jK (B:j (B:j (B:j (B:j (B:j. (B:j (B:j (B:jg (B:j (B:j (B:j (B:j (B:j (B:jD (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j= (B:j (B:j (B:j (B:j9 (B:j (B:j (B:j (B:jO (B:j (B:j (B:j (B:j[ (B:j% (B:j! (B:j| (B:j (B:j{ (B:j (B:j (B(B(B(B(B(B(B(B:j (B:je (B:j2 (B:jH (B:j (B:j (B:jo (B:jV (B:j (B:je (B:j7 (B:jy (B:j (B:j: (B:j> (B:j (B:j 0(B(B:j (B:j (B:j (B:jz (B:j` (B:jO% (B:jW( (B:j( (B:j) (B:j+ (B:j- (B:j- (B:j. (B:j0 (B:ja2 (B:j2 (B:j3 (B:j5 (B:j@7 (B:j7 (B:j8 (B:jM: (B:j; (B:jF< (B:j&= (B:j> (B:j@ (B:j@ (B:jA (B:j C (B:jD (B:j=E (B:jE (B:j~H (B:jvI (B:jJ (B:j&J (B:jxp ................#(B  ..#.#######.#..##(B  ..#.#(B ###...#(B  ...####...#(B  ..####....#(B  ..#(B #.#...#(B  ..###########..##(B  ..#.#P.##.##P..###(B  ...............#@#(B  (B---301.5 (71.0) ................##(B  ................#(B  ##.###.#####..###(B  (B ###(B ###(B ##.#(B  (B ###(B  (B (B  (B (B  (B (B  (B (B:jq <---(B:jv (B:jv @ _(BDone exploring.:jx :jFS(B:jS(B:jT(B:jxp(B0.0) ................(B:jy(B:j~(B:j@ _(BDone exploring.:j:j 5  (D) Dungeon(T) Temple:jj (L) Lair(A) Shoals  (N) Spider Nest (O) Orcish Mines  Where to? (Tab/Enter - Lair:2, ? - help) (B:j (B:j%?  :jU? 5_(BNo target in view!:jA :jM(B:j(B:jU(B:j(B:j :j (BM (B>(B.P.##....:jI#.#◊<............)(B .....◊.##(B #....##◊@.(B0:j-)##.P:jA<##:j?#..##(B:j%(B:j:j'&(B7.0 (1:j(B:jH) :j[)&_Found a stone staircase leading down.:j+:j܊(B:j(B:jڍ(B:j+(B:jU(B:j(B:jn(B:j(B:j\(B:jݝ(B:ju(B:j(B:j(B:j0(B(B:j(B:jW(B:jԱ(B:j(B:jz(B:jO(B:j (B:j(B:jv(B:jT(B:j(B:j(B:jk(B:j(B:j(B:j(B:j(B:j(B:j%(B:j{(B:j3(B:j(B:jQ(B:j(B:j&(B:jK(B:j(B:jd(B:j+(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jl(B:j<(B:jg(B:j(B:j (B:jo (B:j (B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j((B:j(B:j!(B:j#(B:j%$(B:j$(B:j+&(B:j((B:jS)(B:j/*(B:j*(B:j-(B:j.(B:j.(B:j/(B:jW2(B:j~2(B:j?3(B:j5(B:j8(B:j8(B:j:(B:j<(B:j+@(B:j@(B:jB(B:jE(B:j_H(B:jKq (B (BYou encounter a water moccasin.(B:jRY(B ♣(B♣:jSV(B (B♣(B :j*S!♣.##:j@S(B ###....(B #....:j`S...##...#(B ....#..@#(B ####:joSL#.#.....###◊.###:j}S@...............#:jS3.##.....◊:jS7.#....#:jS2#..#.:jS-.##...#:jS.S...#..P.##..##S(B  (B water moccasin (wandering):jTP...##(B>(B.P.###.####.#.........#:j@TA##.#◊...#.#(B:jVU(B59.0 (22.0).(B:jf]+(B:jf^/(B60.0 (23:jb(B:jc :j/d._The water moccasin leaves your sight.:j*f:j{ (B:j~| (B:j} (B:j (B:j 3S(B:j@ s (B (BA water moccasin comes into view.(B:j :j$ \(BM♣(B♣:jL ♣(B.(B  ♣.###(B ###...(B #.:jV #:ja $(B :jl ....#...#(B ####(B :jz K#.#.....###◊.##:j ?...............#S:j 7.#..(B :j .#:j zS(B  (B water moccasin (wandering).:j .#:j֌ P...##(B>(B.P.###.#......(B:j .(B0.0):j 4(B1.0 (1 _:j (B:j} :j4)(B:j)8)(B:jt:)(B:j=:)(B:j :)(B:jT:)(B:j (BS.(BYou shoot an arrow. The arrow hits the water moccasin!!  :jW*The water moccasin hisses angrily.:j.....S(B  (B:j7(B===7 (0.7:j(B:j :jN_(BThe water moccasin is almost dead.(B:j2:j4)(B:j 8)(B:ji:)(B:j:)(B:j:)(B:jPKf (B)(BYou shoot an arrow.:j ;)(B:j?.S(B:j"l..... (B:j *(B2.4:j(B:jc _The arrow barely misses the water moccasin.(B:j4)(B:jj`8)(B:jm:)(B:j:)(B:jSL (B†(BYou shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!(B:jTQ....(B:jZX(B (B53.1:j`(B:ja :jaY_Fedhas appreciates your contribution to the ecosystem.(B:j"d:jj(B:j:jӺ#(B:j(B:jC _(BNo target in view!:j^:jv(B:jw (B:j|(B:j}C _(BNo target in view!:j:j_( 8(B(B:j. (B:j/  :j/ =_(BNo target in view!:j 2 :j}- (B:j_. (B:j/ (B:j}2 (B:j5 (B:j6 & (B_:j7 (B:j9 (B:jz< (B:j< (B:jy= (B:j? (B:jC (B:jC (B:jWD (B:jVG (B:jOI (B:jI (B:jJ (B:jK (B:j{M (B:jM (B:j N (B:j O (B:j>Q (B:jQ (B:jQ (B:jS (B:jU  :jV e(B (BYou encounter a bullfrog.(B:jZ /.....:jZ ....(B .(B ...(B ..:jZ (B ##P.(B ...♣♣♣(B ...(B F..:j[ w♣.♣(B #.#(B ..:j[ h(B ♣.###.#.#:j+[ o###....@.#(B---:j?[ z.(B #....#####(B :jv[ n...##...#(B :j[ w....#...#(B ####(B#.#.....###◊.##:j[ ##(B:j[ S..†............#(B :j[ F(B  (B bullfrog (asleep).##.....◊.#....#(B#..#..#.##..:j[ a.#(B.....#..P.##..##(B:jc /(B9.1 (6.0:j:d #---:jad .(B70.1 (7 _:jh (B:j6k :jÎ} .....  .... .  ... ..  :j$8##P. ...  ♣♣♣ ... F..  ♣.♣ #.# ..  ♣.###.#.#  ###....@.# . #....##### ...##...#  ####  :je  ..†       :jy(B:j'w(B .....(B  :j'(h....(B .(B  ...(B ..(B  ##P.(B ...(B  ♣♣♣(B ...(B F..(B  ♣.♣(B #.#(B ..(B  ♣.###.#.#(B  ###....@.#(B :jW(.(B #....#####(B ...##...#(B:js(4   :j(P ..†(B :j($  :j(! :j/(B:ju0 (B:jd6(B:j)9 :jh9R_(BA bullfrog is nearby!(B:jg0)(B:j9)(B:j:j 2)(B:jML (B.F:j N|(BYou shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!:jUx..F(B  (B:jY7(B===8 (0.7:j\(B:joa _(BThe bullfrog is heavily wounded.(B:j y0)(B:j9)(B:j 9)(B:j a 9)(B:j 9)(B:j# 9)(B:j` 9)(B:j =.F.(B:j <.F.(B:jP H....(B:j :jͱ #(B1.5:jG (B:j q _You shoot an arrow. The arrow barely misses the bullfrog.(B:j{ 0)(B:j (BF(BYou shoot an arrow. The arrow barely misses the bullfrog.(B:j! *(B2.2:j_' (B:j( T _The bullfrog completely misses you.(B:jC+ :jZ \ .....  .... . :jLZ  ... ..  ##P. ...  ♣♣♣ ... ...  ♣.♣ #.# ..  ♣.###.#.#  :jgZ 9###....@F# :j|Z 3. #....##### ...##...#:jZ  :jZ & ####  :jZ  :jZ  ..†:jZ  :jZ  :jZ  :jZ ,   :j[ * (B:j /(B :j .....(B  ....(B .(B :j  :j j...(B ..(B  :j q##P.(B ...(B :j  :j ♣♣♣(B ...(B ...(B :j(  :j4 ♣.♣(B #.#(B ..(B :jB  :jK r♣.###.#.#(B :jX  :jd j###....@F#(B:j|  :j .(B #....#####(B :j v...##...#(B :j  :j &  :j P..†(B  :j :j  :j :j  :j& :j (B:j (B:j (B:j Y _(BA bullfrog is nearby!(B:j :j (B You shoot an arrow. The arrow hits the bullfrog.  (BThe bullfrog is heavily wounded.(B(B9:j)(B:jB :jC_The bullfrog misses you.(B:j:j (B (BYou shoot an arrow. The arrow hits the bullfrog.  (BThe bullfrog is severely wounded.(B:j*(B3.6:j~(B:j :jF_The bullfrog completely misses you.(B:j:j_V .....  .... .  ... ..  ##P. ...  ♣♣♣ ... ...  ♣.♣ #.# ..  ♣.###.#.#  ###....@F# . #....##### ...##...#  ####    ..†       (B:j<(B .....(B  ....(B .(B  ...(B ..(B  ##P.(B ...(B  :j1♣♣♣(B ...(B ...(B  ♣.♣(B #.#(B ..(B  ♣.###.#.#(B  ###....@F#(B .(B #....#####(B ...##...#(B   :j6 ..†(B    :j(B:j+ (B:jq(B _(BA bullfrog is nearby!(B:j!:j (B (BYou shoot an arrow. The arrow hits the bullfrog.  :j0G(BThe bullfrog is almost dead.(B:jK*(B4.3:jЪ(B:j :jʫ;_The bullfrog misses you.(B:j:j7 e (B)(BYou shoot an arrow.:j (BFThe arrow completely misses the bullfrog.(B:j *(B5.0:j (B:jn  :j 9_The bullfrog hits you but does no damage.:j  .....  .... .  ... ..  ##P. ... :j ( ♣♣♣ ... ... :jj  ♣.♣ #.# ..  ♣.###.#.#  ###....@F# . #....##### ...##...#  ####    ..†       :j} (B:j Y(B .....(B  ....(B .(B  ...(B ..(B  ##P.(B ...(B  ♣♣♣(B ...(B ...(B  :j ♣.♣(B #.#(B ..(B  :jģ ♣.###.#.#(B  ###....@F#(B .(B #....#####(B ...##...#(B    ..†(B    :j, (B:jN (B:j7 (B:jP  :jo K_(BA bullfrog is nearby!(B:jĴ :j15 (B†(BYou shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!(B:j>*(B:jN(B (B7:j(B:j :jY_Fedhas appreciates your contribution to the ecosystem.(B:j :js (B:jB*(B:j|B(B:jFC _(BNo target in view!:jF:j(B:ji(B:j(B:jy(B:j(B:j& (B_:j9(B:jh (B You see here a bullfrog corpse(B.:jpX##....<..##........:j........#......(B ###P.......◊:jp♣♣♣(B ..........#:jZ♣.♣(B #.#........:jS♣.###.#@#(B :j ---:j16.7 (1.0:jT` ###.....†##(B :jc^.(B #....#####:jq...##...:j##(B:j/....#...#(B :j/###(B:j#.#.....###◊.##:j##(B:j+..†........:j'....#(B:j#.##.....◊.#.:j<&...#(B:jn#..#..#.##...:j$#(B:j(B:juI---(B7.7 (2:jo(B:j :j$_Found a stone staircase leading up.:j:j(B:j (B:j(B:j :ji5_(BNo target in view!:j:j(B:jB(B:j(B:jZ (B:j(B:j :j3 (B_:j(B:j(B:j (B:j "(B:j"(B:j*(B:j10(B(B:j3(B:j7(B:jV<(B:j=(B:j@(B:j,B(B:jE(B:jF(B:jH(B:jK(B:j\P(B:jQ(B:jR(B:jT(B:jX(B:j@Y(B:jZ(B:j\(B:j `(B:j`(B:jb(B:je :jeL(B There is a stone staircase leading up here.:j(B (B_(B(B(B(B (B_You now have 1227 gold pieces (gained 22).:j(B:jӔ(B:jH(B(B(B:j0(B(B:jТ(B:j(B:jB(B:j(B:jV(B:jH(B(B(B:j(B:j[(B:j0(B:j}(B:j(B:jx(B(B(B(B(B:j(B:j(B:j(B:jJ(B:j0(B(B:j(B:j(B:j/(B:j (B:j(B:j(B:jn(B:j(B:j(B:jN(B:j(B:jL0(B(B:jW(B:jH(B(B(B:j(B:j(B:jO(B:j(B:j(B:ja(B:j(B:jK (B:j (B:j (B:j (B:j (B:j$ (B:j (B:j (B:j (B:j (B:j 0(B(B:j (B:j (B:j^ (B:j (B:j: (B:j (B:jD (B:j) (B(B(B(B(B(B(B:j$* (B:j1 (B:j4 (B:j7 (B:j8 (B:j9 (B:j< (B:jK@ (B:j@ (B:j+B (B:j]E (B:jHJ (B:jJ (B:jK (B:jQ H(B(B(B:jR (B:jpT (B:j4X (B:jcX (B:jY (B:j[ (B:jp 0(B(B:js (B:j x(B(B(B(B(B:j" (B:jA (B:j (B:jR (B:j (B:j (B:j (B:jɝ (B:j H(B(B(B:j_  :jӭ (B ##(B :j .######(B ......######(B ####(B :j \####.##.##.####. :j b#(B #.............:j/ Z#............####...##.:jF ,.###..#:j` #.#######(B #.#P.#(B ..:jp q(B....#(B #.#:j a#(B  ......(B ..:j !(B :j _ ......(B ...(B  :j EYou pick up a parchment of Soul Splinter and begin reading...:j- a(B418.7 (41.0)(B9.7 (42:j6 (B:j ? _You add the spell Soul Splinter to your library.:j :j (B:j (B:j (B:j C _(BNo target in view!:j\ :j (B:j (B:jr (B:j C _(BNo target in view!:j :j(B:j(B:j4(B:j:(B:j(B:j :j8(B_(B:jJ(B:j70(B(B:j(B:j(B:j8 (B:j (B:ja (B:j (B:jqi (B (BYou encounter a wyvern.(B:jf ### #.###### .......######(B #### :j-.####.##.##.####..##.............# (B #............## (B ##...##..###..#(B #.#######(B #@## (B #P.#(B #...#....#(B #.#.## .(B ......(B ...... .(B ......(B ...(B ... .(B ##.##....(Bk(B  (B (Bwyvern (asleep) (B.(B ..(B #..## .(B .(Bk(B #.(B>(B# .(B:j4(B22.7 (3.0):j -(B3.7 (4:j.&(B:j\'4 _Found a stone staircase leading down.:j):j f #######..# :jJ r....#  ..##  #..#  #@## :jZ  #P.# #...# :je  ....# #.#.## .:jq  :j{  ...... .:j  :j  ... ... .:j  ##.##.... .:j  .. #..## .:j` e .(Bk(B #.># .(B:j{ (B ####(B###..#(B :jN{ ....#(B  ..##(B  #..#(B  #@##(B  #P.#(B #...#(B :j{  ....#(B #.#.##(B  ......(B  ...(B ...(B ##.##....(B:j| & ..(B #..##(B .(Bk(B #.(B>(B#(B:j% (B:j (B:j (B:j W _(BA wyvern is nearby!(B:j :j4)(B:j9)(B:j"9)(B:jDo:)(B:jv:)(B:j:)(B:j] (B(Bk(B.(BYou shoot an arrow. The arrow hits the wyvern.  The wyvern hisses angrily.:j5e)..:jre5...(Bk:j|fE(B.(B:j%h)(B===:jIh4.4 (0.7:jm(B:jo- _The wyvern is lightly wounded.:jr:j<4)(B:j39)(B:jP9)(B:jv:)(B:jh:)(B:jb (B(Bk(B.(BYou shoot an arrow. The arrow hits the wyvern!!:j^dI(Bk(B.(B:jj)..:jj$.. :jAk(B:jl*(B5.1:jq(B:j=w` _(BThe wyvern is severely wounded.(B:j4)(B:j:jG2)(B:j ":)(B:j(B#(B # ...##.(B #◊.#P.(B ..(B ..##(B(B---(B8.8 (3(B _Found a hand axe.:j(B:j(B:j(B:j(B:j(B:j0(B(B:j(B:j(B:j<(B:jx(B(B(B(B(B:jf (B You see here a wyvern corpse(B.:j(B:j! (B_:jp(B:j(B:jn (B:j@ (B:j (B:j@(B:j(B:j(B:jF(B:jj(B:jf(B:j (B:j (B:j%(B:j'(B:j((B:j,Q (B_You now have 1243 gold pieces (gained 16).:j2(B:j2(B:j4(B:j0<(B:j@(B:jA(B:jC(B:jlF(B:jK(B:j(M0(B(B:jXP(B:jU(B:jhV(B:jW(B:jY(B:j\(B:j](B:j^(B:jb(B:j@f(B:j^g(B:jh(B:jj(B:j,n(B:j0o(B:jp(B:jVs(B:j6v(B:jv(B:jw(B:jz :j[z (B:jvz'_You walk carefully through the plants.:j|(B:jE}:jc}(B:j~(B:j](B:jO(B:jс(B:jǂ(B:j(B:jW(B:j(B:j(B:j4(B:j(B:j:(B:j(B:ju(B:jՑ(B:jY(B:j'(B:jn(B:jw(B:j(B:j(B:j(B:j< :jx!(B :j1(BYou encounter a komodo dragon.:j(B:jx:j(B :j̡0...#.#.....#:j(B :j U........#P#(B :j# :jAU##......###(B :j^ :jV##....◊###(B :j :jע]#.......#(B :j :ji##...#..##(B ##:j5(B :j\#....#..##(B ..#:jz(B :jl..........##(Bl(B.##:j(B :jڣc....##..(B^(B#@....#:j(B :j"..#...:j0#:jM(B :jt......#..#.###.#(B :j :je...##...#.#(B :jϤ :j :j U###(B #......:j)#(B:jE :j|j##...##P(B :j(Bl(B  (B (Bkomodo dragon (asleep):j(B :jN##.#(B ## :j (B:j# :j:jݬ!(B51.3 (22.:j 5):jS:j%(B2.3 (23 :j _:j³(B:j:j $ :j ...# :j0 ........#P# :jU ##......### :j ##....◊### :j #.......#:j  :j %##...#..## ##  :jG %#....#..## ..#  :j ..........##(Bl(B.##  ^#@....# :j  :j "..#...........## :j  :jG "......#..#.###.# :jm  :j C...##...#.# #  ### #...... :j ##...##P :j* /##.# ## :j5 (B:j#(B ...#(B ........#P#(B ##......###(B ##....◊###(B #.......#(B ##...#..##(B ##(B  #....#..##(B ..#(B  ..........##(Bl(B.##(B  (B^(B#@....#(B  ..#...........##(B  ......#..#.###.#(B  ...##...#.#(B #(B ###(B #......(B ##...##P(B ##.#(B  :jV((B:jF=(B(B _(BA komodo dragon is nearby!(B:jId0)(B:je (B)(BYou shoot an arrow.:jy:)(B:j_:)(B:j T (B.(Bl:j^(BThe arrow completely misses the komodo dragon.(B:jX..(Bl:jA(B:j͵=(B===3.0 (0.7):j(B:jJ0 _The komodo dragon hisses angrily.:j:j( (B :jSaYou shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is lightly wounded.:j ((B7:jp$(B:j&> _The komodo dragon bites you but does no damage.:j(:jr (B (BYou shoot an arrow. The arrow hits the komodo dragon!  (BThe komodo dragon is moderately wounded.(B:jpt*(B4.4:j}(B:j :jH_The komodo dragon closely misses you.(B:j:jB (B You shoot an arrow.  :j4The arrow hits the komodo dragon but does no damage.:jW:j#(B5.1:jj(B:j9 :jT_(BThe komodo dragon is moderately wounded.(B:j!:jB (B You shoot an arrow.  :j; ;The arrow hits the komodo dragon but does no damage.  :js S(BThe komodo dragon is moderately wounded.(B:j ((B8:jm(B _The komodo dragon misses you.(B:jx (B You shoot an arrow. The arrow hits the komodo dragon!  (BThe komodo dragon is heavily wounded.(B:jy *(B6.5:j~ (B:j  :j 8_The komodo dragon closely misses you.:j (B:j :juL (B# (BYou shoot an arrow. The arrow hits the komodo dragon!!:jM *(B7.2:jR (B:jS [ _(BThe komodo dragon is almost dead.(B:jV :j$ (B(B†(BYou shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!(B:j-*(B:j*3V(B (B79:j8(B:j9g _Fedhas appreciates your contribution to the ecosystem.(B:j=:j((B(B(B _(BNo target in view!:j(B:j (B:j (B:jC _(BNo target in view!:j:jD(B:j(B:j(B:j(B:j...#.#.....#(B ........#P#(B ##......###(B #:j6##....◊###(B .##.......#(B .##...#..##(B )##(B :j#....#..##(B #..#(B ..##..##(B :j@....##..(B^(B#.@...#(B :jNJ0..#.##(B :j|......#..#.###.#(B :j...##...#.#(B #(B###(B #......(B:jt##...##P(B##.:jT#(B ##(B:j6#.(B:j(B:j7(B---8.9 (1:ji(B:j :j_Found a short sword.:j :ji_(BYou see here a komodo dragon corpse(B.:jU:joS (B:jT (B:jT (B:j%X (B:j] (B:j^ & (B_:j_ (B:ja (B:jke (B:je (B:jf (B:jDi (B:j`m (B:jm (B:jn (B:jp (B:j2t (B:jt (B:ju (B:jx (B:jN~ (B:jR 0(B(B:j E (B You see here a +0 short sword.:j (B:j ! (B_:j (B:j! (B:j (B:j8 (B:jD (B:j (B:j7 (B:jô (B:j (B:j (B:j (B:j (B:j@ (B:j@ (B:j* (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jS (B:j (B:j (B:j (B:j< (B:j1 (B:j (B:ji (B:j (B:j. (B:j' (B:j (B:jV (B:j (B:j (B:j (B:j (B:j (B:jO (B:j (B:j2 (B:j(B:j(B:j(B:j'(B:j(B:j)(B:j(B:j(B:jv(B:jH(B(B(B:j(B:j"(B:j#(B:jp$(B:j&(B:jl*(B:j+(B:j+(B:j.(B:j)3(B:j3(B:j4(B:j7(B:j=(B:j=(B:j>(B:jJA(B:jE(B:j5F(B:jG(B:jI(B:jCM(B:j@N(B:jO(B:jQ(B:jfV(B:j-W(B:j_X(B:jZ(B:j](B:j|^(B:j_(B:jb(B:j]f(B:jf(B:jh(B:jCj(B:j.n(B:jn(B:jo(B:jH~' (B :j~~You see here a +0 hand axe.:jZ(B:ji! (B_:j (B:j(B:jK(B:j׍(B:j^(B:j(B:j(B:jP(B:j(B:j(B:jՠ(B:j(B:j(B:j(B:j(B:j(B:j(B:jѱ(B:j{(B:j(B:jK(B:jM(B:j(B:j(B:js(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j( (B :js#####...###.####.##.##.####...######(B #.............:jOY..........###(B #............####....<..####(B ##...##..###.. ###...........#######.#########.# ..............##.#.#P.########...##...........#.^.....#◊.#◊.#.#.# :jh ###P.:j◊............)........ ♣..........#....@......###.(B†(B.....--- :j##.#....:j....#(B ##.##... ##.#.####.............####...#..# :j...†##(B ##......♣♣♣..##.....#.(B>(B# :j&#####(B #......♣(B# #♣.P###...#◊.# :j5 #:jz##.#.P.(B ♣...........#(B  #(B ####(B #...#.(B ♣...##...##.#(B  :j###◊.###(B #.#...(B ...##...#.#.#:jK(B  .......#...#.#.....#:j0(B :j^(BYou pick up a parchment of Freezing Cloud and begin reading...:j2(B98.9 (40.0):j.(B9.9 (41:jd(B:j@ _You add the spell Freezing Cloud to your library.:j:jS(B:j0(B:jb(B:j](B:j[(B:j%(B:j(B:jZ(B:jD(B:j(B:j(B:jw(B:j] (B:j (B:j (B:j (B:j(B:ju(B:jx(B:j(B:j"(B:j(B:j(B:j(B:j|X (B (BYou encounter a komodo dragon.:j(B:jj&##...........#.^.....#◊.#◊.#.####P.......◊............) ♣♣:j&8..#...........###.(B†(B.... ♣##.#...................#(B ##.#.####.............####...#..:j&†##(B ###......♣♣♣..##.....#.(B> :j&(B.#####(B #......♣#(B #♣.P###...#◊. :j&.#(B ##.#.P.♣(B ♣........... :jG'.#(B ####(B #...#@♣(B ♣...##...## .###◊.###(B #.#....♣(B ...##...#.# ........#(B #.##.....(B ...#.#..... .◊.#....#(B #(B ###...(Bl(B.(B ........#P .#.##...#(B ##....##......# :j'Y.P.##..##(B P....##....◊##(B (Bl(B  (B (Bkomodo dragon (asleep) (B.P.###.#(B ....(B #.......(B .......#(B ...###...#..#(B #◊...#(B #....#..#:j'#(B:j05(B504.9 (5.0):j02+(B5.9 (6 :jY2 _:j8(B:j::j:j((B :j<U Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting:j.7.6 (B 11.3 (B (B-2(B  (B h + Spellcasting 3.6 (B  2.4 (B (B+3(B  (B  (B  (B  (B   b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B i + Hexes:jF10.4 (B  7.1 (B (B+3(B   c - Throwing (B  0.0 (B  1.0 (B (B 0(B  (B  (B  (B  (B  :j(Bj + Invocations8.5 (B  7.6 (B (B+1(B  :jLY(B d * Ranged Weapons (B (B16.3(B (B 12.5 (B (B+3(B   k - Evocations (B  0.0 (B  0.8 (B (B+1(B  (B  (B  :j]7(B  (B   e - Armour (B  0.0 (B  1.4 (B (B-2(B  :j7(B  (B  (Bf + Dodging10.8 (B  8.5 (B (B+2(B  :j(B  (B  (Bg + Stealth11.2 (B  8.0 (B (B+3(B  (B  (B  :j(B  (B  (B  (B  :j+(B  (B  (B  (B  (B  (B  :jF(B  (B  (B  (B  :jX(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  :jX(B  (B  :j(BThe relative cost of raising each skill is in cyan(B.  The species aptitude is in (Bwhite(B.  :j [(B?(B] Help[(B=(B] set a skill target  :jN[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(B:j :j :jx (B ##...........#.^.....#◊.#◊.#.#.(B (Bmmoncure the Markself(B###P.......◊............).......(B (BDeep Elf of Fedhas *****. (B♣♣..........#...........###.(B†(B....(B Health: (B77/77 (B======================== :j (B♣##.#...................#(B ##.##..(B Magic: (B21/21 (B======================== (B###.#.####.............####...#..(B AC:(B 14:j# Str:(B 8Doom: (B37% (B....†##(B ###......♣♣♣..##.....#.(B>(B EV:(B 22Int:(B 16 (B (B.#####(B #......♣#(B #♣.P###...#◊.(B SH:(B 0Dex:(B 28 .#:j >##.#.P.♣(B ♣...........(B XL: (B13 Next: (B 7% Place: (BLair:3 .#(B ####(B #...#@♣(B ♣...##...##.(B Noise: --------- (B Time:(B 11505.9 (0.0) .###◊.###(B #.#....♣(B ...##...#.#.(B m) (B+0 orcbow :j (B........#(B #.##.....(B ...#.#.....(B Fire: m) (B+0 orcbow (B.◊.#....#(B #(B ###...(Bl(B.(B ........#P .#.##...###....##......## .P.##..##P....##....◊##(B (Bl(B  (B (Bkomodo dragon (asleep) (B.P.###.#:j ....(B #....... .......#...###...#..# #◊...#.##....#..# :j$ (B_You see here a komodo dragon corpse(B. _You see here a +0 short sword. _You see here a +0 hand axe.  You pick up a parchment of Freezing Cloud and begin reading... :jN _You add the spell Freezing Cloud to your library. _(BYou encounter a komodo dragon.(B:j (B:j *(B:j0 (B:j :j. ^  ...◊............)...#......†.......... ........†## ###......:jbi> #......♣#  ##.#.P.♣  #### #...#@♣ :j #.#....♣  #.##.....  # ###...(Bl(B.  ##....# P.... ....  ...#(B:jW(B ^ (B ...◊............)...#......(B†(B..........(B ........:jt†##(B ###......(B>(B #......♣#(B  ##.#.P.♣(B :j2 ####(B #...#@♣(B  #.#....♣(B  #.##.....(B  #(B ###...(Bl(B.(B  ##....#(B P....(B ....(B  ...#(B:jԋ(B:j (B:j(B:j^ _(BA komodo dragon is nearby!(B:jL8)(B:j:)(B:j(;:)(B:j (B(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon hisses angrily.:jyr..(Bl(B:jM9(B===6.6 (0.7:jۘ(B:j; _The komodo dragon is lightly wounded.:j8)(B:j:)(B:jS (B.. (BYou shoot an arrow. The arrow hits the komodo dragon!:jT*(B7.3:j;\(B:j1] :jg]T_(BThe komodo dragon is moderately wounded.(B:j_:jF18)(B:ji~:)(B:jf (B)(BYou shoot an arrow.:j5;)(B:jӉ;)(B:j;)(B:j*;)(B:jnuF(Bl(B.(B:jN.......(B:jp*(B8.0:j(B:jf _The arrow completely misses the komodo dragon.(B:jQ8)(B:j) (B:j(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon!:j(B:j:j!(B7:jf (B:j G _(BThe komodo dragon is heavily wounded.:j (B:ja :j- (B (BYou shoot an arrow. The arrow hits the komodo dragon!  :j". Q(BThe komodo dragon is severely wounded.(B:j0 :j 1 #(B9.4:j]6 (B:j8  :j8 O_The komodo dragon barely misses you.(B:j); :jܵ \ (B You shoot an arrow. The arrow hits the komodo dragon.:j +(B10.1:j (B:j ` _(BThe komodo dragon is severely wounded.(B:j :j#G (B(B†:j $(BYou shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!(B:jC/U(B:j4^(B6 (B98:jl<(B:j=g _Fedhas appreciates your contribution to the ecosystem.(B:j?:jO(B:j)(B:jݲ(B:jT(B:jy(B:j(B:j(B:j(B:j(B:j%(B:j (B:j' (B :jFYou see here a komodo dragon corpse(B.:jV(B:j;! (B_:j(B:j(B:j(B:j4' (B :jGJ(BYou encounter a water moccasin.(B:j....:jB#...........###.(B†(B..... #.#............#(B ##.## :jp#.#.####.............####...#..## ..†##(B ###......♣♣♣..##.....#.(B>(B###(B #......♣#(B #♣.P###...#◊.##:j(B ##.#.P.♣(B ♣...........## :j(B ####(B #S..#.♣#(B ♣...##...##.## ##◊.###(B #.#...†♣♣♣...##...#.#.## .:j.....#(B #.##...@......#.#.....#(B ---:j....#(B #(B ###..............#P## .##...#(B ###....##......#### .:ji##..##(B P....##....◊####:j Z##.#(B ......#.. .:jAY....#(B ....###...#..#:jJS(B  (B water moccasin (wandering)..#.#(B :jas.....#....#..###(B#(B :ju..............##(B ..)..#(B :jr....##..(B^(B#.(B†(B:j/(B3.8 (3.0:jG---(B4.8 (4 :j _:j(B:j:j(3)(B:jw7)(B:jq8)(B:j9)(B:jd9)(B:jt (B.S(BYou shoot an arrow. The arrow hits the water moccasin!  The water moccasin hisses angrily....†S(B  (B(B===5.5 (0.7:j(B:j0c _(BThe water moccasin is moderately wounded.(B:j:jw†.... ....†## ###....> #......♣#  :j+##.#.P.♣ ♣....  #### #.S.#.♣# ♣...# #.#...†♣♣♣...## #.##...@......#  # ###......... ###....##. P....#:j=2 ......# ....###:jX/ ..... ......:jb)..#^#.†:jl(B:jOv@(B†(B....:jv((B ....†##(B ###....(B>(B #......♣#(B  :jv##.#.P.♣(B ♣.... :jv(B ####(B #.S.#.♣#(B ♣...#:jv}(B #.#...†♣♣♣...##:jv(B #.##...@......#:jv (B :jvN #(B ###.........:jwX(B ###....##.:jwM(B P....#:j wE(B ......#:j.wE(B ....###:j;w9(B .....:jHw:(B ......:jVw=)..#(B:jw\(B^(B#.(B†(B:j](B:jZ:jt(B:j(B:j" :j>:jIQ_(BA water moccasin is nearby!(B:jU:j;w ,)(B:j 5))(B:j< 8)(B:j%` 9)(B:jK I (B.S:j U(BYou shoot an arrow. The arrow hits the water moccasin!:jA 0....:j * (B:j *(B6.2:j- (B:j a _(BThe water moccasin is severely wounded.(B:j :j ,)(B:j .))(B:j`: 7)))(B:j (B.S(BYou shoot an arrow. The arrow hits the water moccasin.:j) A...(B:jª ((B9:j (B:jc a _(BThe water moccasin is severely wounded.(B:j :jp,)(B:jD.))(B:j= (B†:j2(BYou shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!(B:j*+s..(B(B:j605(B5 :ji3#(B7.6:j =(B:j7>g _Fedhas appreciates your contribution to the ecosystem.(B:jA:j(B:j*(B:jr(B:jC _(BNo target in view!:jY :jq(B:jr (B:jDz(B:j"J _(BNo target in view!:j(B:j< (B:j [(B _(BNo target in view!:j:jK(B:j(B:j<(B:j=(B:jM(B:j& (B_:j((B:j(B:j#.####....####...#..### .†##(B ###......♣♣♣..##.....#.(B>(B### #:j2^##(B #......♣#(B #♣.P###...#◊.##.(B ##.#.P.♣(B ♣...........#:ji$..#.♣#(B ♣...##...##.##P #◊.###(B #.#...(B†(B♣♣♣...##...#.#.# :jx.....#(B #.##†.........#.#.....#(B :j....#(B #(B ###..............#P# :j##...#(B ###@...##......####.(B---8.6 (1.0 ##..##(B #P....##....◊####. ###.#(B  #......#.......#.. ....#(B :j.....###...#.. ..#.#(B !.....#....#..#####(B :jR................##. .)..#(B ..........##..(B^(B#.(B†(B. ◊.###(B .....(...#...:j..##(B :j?......#..#.##(B:j(B:jI---(B9.6 (2:j&(B:jC" _Found 5 boomerangs.:j?:j (B:j{ 7(B(B:j (B:j (B:j (B:j (B:j M (B_You walk carefully through the fungus.:j (B:j (B:jp (B:j) (B:j (B:j (B:j (B:j_ (B:j6(B:j(B:j((B:j#<(B(B(B (B_a - 2 potions of ambrosia (gained 1)(B(B(B(B(B(B(B(B(B(B:j<0(B(B:j@(B:j>A(B:jB(B:jPqH(B(B(B:jqQ (B_You now have 1258 gold pieces (gained 15).:jRu(B:j6v(B:jw(B:jy(B:js~(B:j+(B:j[(B:jK(B:j(B:j(B:jk(B:jŒ(B:j((B:j(B:j(B:jv(B:j(B:j2(B:j(B:jX(B:j+(B:j(B:jj(B:j(B:jn(B:j8(B:j(B:j(B:jN`(B(B(B(B:j(B:j' (B :jm@(BYou encounter a wolf.(B:jU.)..#(B #.........##..(B^(B#.(B†:j!(B◊.###(B ####......(...#......... ....##(B ##.............#..#.# ##◊..#(B ###.........##...#. (B ##.P#(B ##....####(B #...... :j(B #<##(B ##..##(B ##... :j'(B #..#(B #(B ##.P#(B ##.#(B :jM #.##(B ##.##.##...#(B #.(B :jg ..#(B #......@...#(B :j ..#(B ###.......##(B :jp ####(B .......(B  :jV##Ph##....#..:j((B :j##(B #####..#.#(B:j :j)#..(B .#(B h(B  (B wolf (wandering):jKr .##(B .(B :jh,.(B :jw :j22(B38.1 (18.5):jT5(B9.1 (19 _:j(B:j  :j@)..# .^#.†  :j4<...(...# ##.......... ###.......  :jD ##.P# ##....####  :jV #<## ##..##  :jy& #..# # ##.P# ##.#  :ja #.## ##.##.##...# #.  ..# #......@...#  :jO ..# ###.......##  #### .............  :j :j4##Ph##....#..#  :j? ## #####..#.#  #.. .#  :j :j.## .  :j :j .  :j-#(B :j)..#(B .(B^(B#.(B† :jջ(B ...(...#(B ##..........(B ###.......  :j(B ##.P#(B ##....####(B  :j #<##(B ##..##(B  :j6 #..#(B #(B ##.P#(B ##.#(B  :jN #.##(B ##.##.##...#(B #.(B  :jg ..#(B #......@...#(B  :j ..#(B ###.......##(B  :jq ####(B .............(B  :j##Ph##....#..#(B :jļ##(B #####..#.#(B :j} #..(B .#(B  :j :j m.##(B .(B :j6.(B  :j(B :j (B :j(B :j   :j*G_(BA wolf is nearby!(B :j :j4)(B :jC  :jgC 1)(B :j ") :j̑ (B :jA :)(B :jR/ (B)(BYou shoot an arrow. The arrow closely misses the wolf.(B :j)| (Bh.Fedhas protects your plant from harm.(B :j;} ,S(B :j (B..PSS(B  (B (Bblack mamba :jD (Bh  (B wolf  The wolf howls!  (BYou encounter a black mamba.(B :jg ;(B===8 (0.7) :j (B :jJ " _You hear a howl! x2 :j!  :j5Y  :jg\ (B (BSpells (Memorise)TypeFailure Level  :j\ (B a - Confusing TouchHexes1% 3(Bb - Sigil of BindingHexes1%3  c - Ensorcelled HibernationHexes/Ice3%2  :j\ *d - FreezeIce17%1  :j\ 3e - Kinetic GrapnelForgecraft17% :j] .1  f - Magic DartConjuration :j#] 17%1  :jY] 1g - Soul SplinterNecromancy17% :jg \1  h - BlinkTranslocation(B26% (B2  i - Lesser BeckoningTranslocation(B26% (B2  j - Momentum StrikeConjuration/Translocation (B26% (B2  k - ScorchFire(B26% (B2  l - Searing RayConjuration(B26% (B2  m - Launch Clockwork BeeForgecraft(B45% (B3  n - Maxwell's Portable Piledriver Translocation(B45% (B3  o - Teleport OtherTranslocation(B45% (B3  p - AirstrikeAir(B86% (B4  q - Animate DeadNecromancy(B86% (B4  r - Brom's Barrelling BoulderConjuration/Earth(B86% (B4  s - Dispel UndeadNecromancy(B86% (B4  t - Flame WaveConjuration/Fire(B86% (B4  u - Fulminant PrismConjuration/Alchemy(B86% (B4 (B16 spell levels left (B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exit :jE  :j  :j$  :jA- (B..)..#(B #...............##..(B^(B#.(B†(B (Bmmoncure the Markself (B.◊.###(B ####......(...#.........(B (BDeep Elf of Fedhas *****. (B....## :j}- ##.............#..#.#(B Health: (B77/77 (B======================== (B##◊..# :j- ###.........##...#.#(B Magic: (B21/21 (B========================(B##.P###....####(B #......(B AC:(B 14Str:(B 8Doom: (B35%  :j- (B#<####..##(B ##...##(B EV:(B 22 :j- lInt:(B 16 (B (B#..# :j. m#(B ##.P###.#SH:(B 0Dex:(B 28#.##(B ##.##.##...##. :j3. XL: (B13 Next: (B 9% Place: (BLair:3..#(B #......@...# :je. Noise: (B===------ (B Time:(B 11539.8 (0.0)..#(B ###.......##m) (B+0 orcbow(B####(B ....(Bh........ :j. Fire: m) (B+0 orcbow(B##PS##....#..# :j. ##(B #####..#.##..(B .#S(B  (B (Bblack mamba :j. (B.##(B .(Bh  (B wolf.  :j. _(BA wolf is nearby!(BYou shoot an arrow. The arrow closely misses the wolf. :j. Fedhas protects your plant from harm.(BThe wolf howls!  (BYou encounter a black mamba.  :j / ,(B_You hear a howl! x2 :jE8 T (B Okay, then.(B :j9 *(B :jF@ (B :jA 1 _(B :j@C  :j 4)(B :jQZ8)(B :j2  :j(Bh.(BYou shoot an arrow. The arrow hits the wolf! :j= :jz=S.(B :j :jC(Bh.(B :j9F. (B :jX0(B40.5 (0.7 :jܻ(B :jѼ  :jP_(BThe wolf is heavily wounded.(B :j:j3 (B†  :jnYou shoot an arrow. The arrow hits the wolf!  You kill the wolf!(B:j !(Bh:j ) (B:j S.Fedhas appreciates your contribution to the ecosystem.(B:jk; (B:jN(B (B10:j 1.2:j"(B:j# :j $I_(BYou encounter a wolf.(B:j&:jE4)(B:j] (Bh.(BYou shoot an arrow. The arrow hits the black mamba!:j^DS.(B:j`!(Bh:jl< (B.:j mM(Bh 2 wolves  The black mamba is lightly wounded.:j}{(B.9(B _(BYou encounter a wolf.(B:j; (Bh.(BYou shoot an arrow.  The arrow hits the black mamba but does no damage.:jH1 (Bh:jU.(BThe black mamba is lightly wounded.:jg5.(Bh:jE(B:jB*(B2.6:j(B:jW _The black mamba completely misses you.(B The black mamba misses you.(B:je:j (Bh.(BYou shoot an arrow. The arrow hits the black mamba!:jj) (B:j.(Bh  (BThe black mamba is heavily wounded.(B:j!(Bh:jq (B.(Bh  The black mamba closely misses you.(B:jL (Bh 3 wolves:j*(B3.3:j(B:j :j;I_(BYou encounter a wolf.(B:j:j? (Bh.(BYou shoot an arrow. The arrow hits the black mamba!  (BThe black mamba is almost dead.(B:jJ (B The black mamba barely misses you.(B The wolf misses you.(B:jK *(B4.0:j2S (B:jT  :j4T /_The wolf bites you but does no damage.:jV :j (B†  You shoot an arrow. The arrow hits the black mamba!  You kill the black mamba!(B:j (Bh.Fedhas appreciates your contribution to the ecosystem.(B:j/ C(Bhhh 3 wolves:j U(B4 (B1:j 7:j (B:j  :j' B_The wolf closely misses you.(B x2:j :jP..#(B ##.##....:j |.....##. .)..#(B #...............##..(B^(B#.(B† (B◊.###(B ####......(...#.......... ...##(B ##......:j$;.#..#.# #◊..#(B :jS###.........##...#.#(B ##.P#(B :j##....####(B #......(B  #<##(B  ##..##(B ##...##P#..#(B #(B ##.P#(B ##.#(B #:j{#.##(B ##.##.##@..#(B :j#.:j..#(B #.....(B†....#(B  :j..#(B ###..(Bhhh..##(B :jw####(B .............(B:jn##P.##....#..#(B##(B #####..#.#(B #..(B .#(B:jc.##(B ..(B:j3h(B:jK(Bh.(B:jSH(Bh.(B:j:jC(Bh.(B:j Dh.(B:j\!-(B†h:j. (Bh(B 4 wolves (1 wandering)  (BYou encounter a wolf.(B:j?B(B--5.7 (1.0:jI(B:jJ :jJf_The wolf closely misses you.(B The wolf bites you but does no damage.:jL:j #.#(B #.(B #....#..## ...#(B ##.##..........##. )..#(B #...............##..(B^(B#.(B†(B###(B ####......(...#........... ..##(B ##......#..#.### ◊..#(B ###.........##...#.#(B :j` o#.P#(B ##....####(B #......(B #<##(B  ##..##(B ##...##P(B :jn #..#(B #(B ##@P#(B ##.#(B ## :j q#.##(B ##.##.##...#(B :j 4#. ..#(B #.....(B†hh..#(B ..#(B ###....(Bh..##(B :j ###(B ...h.........(B:j ##P.##....#..#(B ##(B #####..#:j .#(B#..(B .#(B.##(B .:j+ (B:j 3.(B:j .(Bh(Bh.(B:j G(Bh.(B:j ; (Bh:j0 j(BThe wolf attacks as it pursues you! The wolf bites you but does no damage.:j K(Bh.(B:j (B:j :j 0(B5-:j (B0:j G----(B6:j (B:je  :j @_The wolf attacks as it pursues you! The wolf bites you.:ju :jG 4)(B:j 9)(B:jG :)(B:j :)(B:jH :)(B:j9 D (Bh.:jT9 (BYou shoot an arrow. The arrow closely misses the wolf.(B The arrow hits the wolf!The wolf howls!  (BThe wolf is heavily wounded.(B:jg: (Bh:j< 1 (Bh:j< .(BThe wolf bites you but does no damage. The wolf misses you.(B:jH H (Bh†.:jH ..(Bhh 5 wolves  (BYou encounter a wolf.(B:jI 8(B==7.4 (0.7:jP (B:jfQ  :jQ 7_The wolf misses you.(B:jS :jҚ (Bh.(BYou shoot an arrow. The arrow hits the wolf!  (BThe wolf is severely wounded.(B:j 2.(Bh:j" ' (B :jv The wolf misses you.(B The wolf completely misses you.(B The wolf misses you.(B:j :j3 #(B8.1:j (B:j  :j< /_The wolf bites you but does no damage.:jŲ :j4)(B:j1!9)(B:j0:)(B:j (B.(BYou shoot an arrow. The arrow closely misses the wolf.:j[t(BThe arrow hits the wolf!!  You kill the wolf!(B:jm4.(Bh:j (Bh†.(B 4  Fedhas appreciates your contribution to the ecosystem.(B:jϘ(B6/78-(B (B2:j 8:j(B:j :j_The wolf misses you.(B The wolf closely misses you.(B The wolf misses you.(B:j:j%0g (B†  You shoot an arrow. The arrow hits the wolf!  :j0<You kill the wolf!(B:j1K(Bh.(B:j5C (Bh.:j5`Fedhas appreciates your contribution to the ecosystem.(B:j>/(B 3:j'D+(B71:jRDQ==(B3(B9.5:jL(B:jM :jNv_The wolf closely misses you.(B The wolf misses you.(B:jO:j^D (Bh.:j_(BYou shoot an arrow. The arrow hits the wolf!  (BThe wolf is moderately wounded.(B:jk(B:j}l:jl-(B50.2:jt(B:j2v _The wolf completely misses you.(B x2; The wolf misses you.(B:jy:jdH4)(B:j5)(B:jN5)(B:j25)(B:j:jZ0)(B:jB (Bh....(BYou shoot an arrow. The arrow closely misses the wolf.The wolf completely misses you.(B x2; The wolf barely misses you.(B(B9(B _The wolf completely misses you.(B:j :j.#(B #(B ###...#..####)# #.#(B #.(B #....#..## ..#(B ##.##.....##..# ..#(B #...............##..(B^(B#.(B† (B###(B ####......(...#........... .##(B ##...:jH<...#..#.###. ..#(B :jT###.........##...#.#(B # .P#(B :jv##....####(B #......(B <##(B :j ##.@##(B ##...##P(B :j..#(B #(B ##.P#(B ##.#(B ## .:j}##(B ##.##.##(Bhhh#(B :j#. .:jV#(B #.....(B†....:j,#(B :j.#(B ###.......##(B :j "##(B .............(B ##P.##....#..#(B##(B #####..#:j(y.#(B#..(B .#(B:jp&(Bh:j†:j( (B:j{h.(BThe wolf attacks as it pursues you! The wolf misses you.:j(B:jR$(B:j%7(B-1.9 (1.0:j.(B:jR0 :j0__The wolf bites the fungus! The fungus begins to die. The wolf bites the fungus!:j2:jV; (Bh.(BYou shoot an arrow. The arrow hits the wolf!:j; /.(Bh:jH  :jI i(B (BThe wolf is severely wounded.(B:jJ (B8=(B==(B=2.6 (0.7:jR (B:jS  :jT 2_The wolf bites you but does no damage. x2:j3V :jy #(B .#.......#.... .#(B #(B ###...#..####)## .#(B #.(B #....#..## .#(B ##.##.....##..## .#(B #....:j s.....##..(B^(B#.(B† :j (B##(B ####......(...#...........## ##(B ##......#..#.###. .:j #(B :j2 ###.........##...#.#(B ## P#(B :jD ##...@####(B #......(B ##(B :jv  ##(Bh.##(B ##...##P(B  #(B ##(BhP#(B ##.#(B ## ##(B ##.##.##(B†.(Bh#(B :j #. :j #(B #.....(B†....#(B:j l ###.......##(B :j R#(B .............:j "(B:j 4##P.##....#.:j $.#(B:j 8##(B #####..#:j $.#(B:j\ D(Bh.(B:j +(Bh.:j (B:j (B The wolf bites the fungus. The wolf attacks as it pursues you!  The wolf completely misses you.(B The wolf bites the fungus!:j 8(B--3.6 (1.0:j (B:j@ M _The wolf closely misses you.(B:j :j_y ) (B:jy .(BYou shoot an arrow. The arrow hits the wolf!  You kill the wolf!(B:jۆ ) (B:j f 2  Fedhas appreciates your contribution to the ecosystem.(B:jM h(B= (B3==:jx 4.3 (0.7:j (B:j  :j :j Y_The wolf barely misses you.(B The wolf bites the fungus!:j :jAG #P....##....◊####...#(B #(B ..#.......#....#(B #(B #(B :j|G ###...#..####)##(B #(B #.(B #....#..####..#(B #(B ##.##.....##..##(B  #....:jG .....##..(B^(B#.(B†(B...#(B :jH  ####......(...#...........##(B #(B ##....#..#.###.#(B #(B ###.....@...##...#.#(B ## #(B ##....######......(B #(B  ##.(Bh##(B ##...##P(B  #(B ##.P#(B ##.#(B ####.##.##(B†.h#(B #. (B #.....(B†....#(B   (B wolf :jH ###.......##(B.............(B##P.##....#..#(B:j]J I(Bh.(B:jHZ ( (B :jZ The wolf attacks as it pursues you! The wolf bites you but does no damage.  Something bites the fungus! The wolf barely misses you.(B:j[ )(B:j[ --5.3 (1.0:jd (B:je  :jf $_Something bites the fungus!:j h :je ( (B :j OYou shoot an arrow. The arrow hits the wolf.  The wolf is lightly wounded.:j 8(B==6.0 (0.7:j1 (B:j!  :jR S_The wolf misses you.(B Something bites the fungus!:j) :j (B.(BYou shoot an arrow. The arrow hits the wolf.  The wolf is lightly wounded.:ji| (Bh  A nearby fungus withers and dies.(B:j L.(Bh 2 wolves:j^((B7:jk(B:jI :jV:jai_The wolf bites you but does no damage. The wolf completely misses you.(B:j-:jJ4k(B #P....##....◊####...#(B  :j4X##......#.......#....#(B  #(B ##.....###...#..####)##(B  #.(B ##.#....#..####..#(B  ##.##........##..##(B :j4 #.:j4##..(B^(B#.(B†(B...#(B :j4B ####......(...#.:j4+##(B :j4 ##.:j4=#..#.###.#(B :j4. ###.:j4b##...#.#(B ##(B :j5 :j5s##...(Bh######......(B :j5 :j,5|##..##(B ##...##P(B :jV5x #(B ##.h(B :jd5 ##.##.##(B†.(B#.....(B†....#(B :j5Z  (B wolf###......:j6h.##(B.............(B :j7!(Bh:jC92(Bh.:jY9(B:j9D(Bh.(B:jDL.(Bh 2 wolves:jD9(B---7.7 (1.0:jL(B:jGN:j%,)(B:jSq$ (Bh.(BYou shoot an arrow. The arrow closely misses the wolf.(B The arrow hits the wolf.(BThe wolf is moderately wounded.(B:j{"(Bh:j|9(B===8.4 (0.7:j̃(B:j _The wolf completely misses you.(B The wolf barely misses you.(B:j~:j,)(B:j`( (B:ja)(BYou shoot an arrow. The arrow closely misses the wolf.(B:j:)(B:j:)(B:jH:)(B:jA:)(B:jjI(Bh.(B:j :j(B.....(Bh  The arrow misses the wolf.(B The wolf barely misses you.(B:j*(B9.1:jh(B _The wolf completely misses you.(B:j:j() (B:jg(.(BYou shoot an arrow. The arrow hits the wolf!  You kill the wolf!(B:j5; (B.:j5(B  (B wolf  Fedhas appreciates your contribution to the ecosystem.(B:jK;5(B2 :jw;!(B8:j.C(B:jxx :jxF_The wolf misses you.(B:jE (B (BYou shoot an arrow. The arrow hits the wolf!  :j F G(BThe wolf is heavily wounded.(B:j G 4(B60.5:jN (B:jO - _The wolf misses you.:jP (B:jqU :j /(B ###....##......####...#(B P....##....◊####...#(B  ..#.......#....#(B #(B ###...#..####)##(B #.(B #....#..####..#(B ##.##........##..##(B #.........##..(B^(B#.(B†(B...#(B ####......(...#...........##(B ##.........@...#..#.###.#(B ###.....(Bh...##...#.#(B ####....######......(B  ##..##(B ##...##P(B #(B ##..#(B ##.#(B ####.##.##(B†..#(B #.#.....(B†.#(B#####(B.............(B(Bh.:jz (B:j (B:j 8(B--1.5 (1.0:jU (B:j M _The wolf closely misses you.(B:j| :j! (B.(BYou shoot an arrow. The arrow hits the wolf!  :ji ;You kill the wolf!(B:j *(B:j M(B (B4:j= ==2.2 (0.7:j (B:jͬ  :j A_Fedhas appreciates your contribution to the ecosystem.:j (B:j :jM (B:j *(B:jL (B:j% C _(BNo target in view!:j* :j~ N###....##......####...#(B :j~ #P....##....◊####...#(B ##......#.......#....#(B  #(B ##.....###...#..####)##(B  :j #.(B ##.......#....#..####..#(B  ##.##.:j& t..........##..##(B  #.:j ...##..(B^(B#.(B†(B...#(B  :j j####......(...#.##(B :j ~##....@..#..#.###.#(B :j ###.:j v##...#.#(B ##(B :j| n##....######......(B :j n##..##(B ##...#:j #P(B#(B ##.(B  ##.##.##:j #(B  :j- 6#.....(B†.:j8 9...#(B :j (B:j͍ )(B---:j 3.2 (1.0 :j _:jX (B:j :jW.(B:j/:j/---:j*/(B:j7(B:j7C _(BNo target in view!:j ;:j(B:j (B:j(B:j :j5_(BNo target in view!:j@:jX(B:jY (B:j`(B:jaC _(BNo target in view!:j7d:jȶ 8(B(B:j (B:j_  :j :j 5_(BNo target in view!:j :j= (B:j (B:j (B:j (B:ji (B:j & (B_:j (B:j (B:j 0(B(B:j (B:jW (B:jd (B:j (B:j` (B:j (B:j (B:j) (B:j (B:j (B:j (B:ja (B:jX (B:j (B:jK (B:j (B:j (B:j! (B:jM (B:j (B:j (B:j2 (B:jg (B:j (B:j! (B:jK& (B:j& (B:jY' (B:jD* (BNo target in view! _(B_You now have 1273 gold pieces (gained 15).:j, (B:j- (B:jC. (B:jB4 (B:j 5 (B:j5 (B:j9 Q (B_You now have 1283 gold pieces (gained 10).:j< (B:j< (B:j@ (B:j8C (B:jeF (B:jKG (B:jH (B:jI (B:jM (B:jkM (B:j?U (B(B(B(B(B(B:j4X (B:jX (B:jY (B:jZ (B:j] (B:j ^ (B:ji^ (B:j` (B:je (B:je (B:j+g (B:ji (B:jl (B:jl (B:jm (B:jp (B:jHs (B:js (B:jBu (B:jv (B:j{ (B:j H(B(B(B:j (B:jy (B:jr (B:jm (B:j (B:j (B:j\ (B:j (B:j (B:j (B:j0 (B:j (B:j (B:j (B:jà k (B_p - 4 scrolls of poison(B (gained 1):jy (B:j٤ (B:j¥ (B:jϦ (B:jM (B:j (B:jv (B:jح (B:jJ (B:j (B:j` (B:j (B:j (B:j (B:j9 (B:jM (B:j2 (B:j (B:j_ (B:j (B:j (B:jz (B:j (B:j (B:jp(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j"(B:jm`(B(B(B(B:j (B:jH(B(B(B:js(B:j$ (B(B(B(B(B(B(B(B(B(B(B(B:j,`(B(B(B(B:jM2(B:j3(B:j/5(B:j7(B:j>(B:j?(B:jJA(B:jE :jE!(B :jE=You see here a wolf corpse(B.:jI(B:j K :jK (B_:j(M(B:j-O(B:jpT(B:j[U(B:jV(B:jZ(B:j^(B:j_(B:j*a(B:jc(B:jUi(B:jk(B:j.m(B:jn(B:jr(B:js(B:jt(B:jy(B:j|(B:j?(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j(B:j8(B:j(B:j=(B:ju(B:j(B:j(B:j}(B:j(B:j(B:j(B:jH(B:j (B (BYou encounter 2 hell rats and a water moccasin.(B:j (B ..#(B #.....†....#(B ..##.#####.......###:j9=###............(B #.####P.##....#..##(B ##..#####..#.##:jL(B :j]S(B #..#(B ##..#.###(B :j(Br(B.(B[(B ####..#(B #.###.#.:j(B :j(Br(B#...#.#..##(B #.......(B :j}.......@#.#(B ##..#.##:j(B ...#(B #####.#:j(B #.#...#..#.#(B ###:j(B #.###......(B :jG<#(B #..##.##(B ..##(B .#S(B  (B water moccasin (wandering) :jr##.#(B .#(Brr(B 2 hell rats (wandering)(B ..# :j#(B:j[.S(B622.2 (59.0):j.(B.(Br(B.S(B:jz(B  (B hell rat(B:jo.(B3.2 (60:j(B:j B _Found a chain mail. The hell rat leaves your sight.:jC:j,)(B:j,.))(B:jl7)))(B:jſ9)(B:jSe (B)(BYou shoot an arrow.:j d:)(B:j :)(B:jX (B.(Br(BThe arrow closely misses the water moccasin.(B:j1(Br(B:j (B.S(BThe water moccasin hisses angrily. The hell rat roars deafeningly!:j & (B.......S(B(Brr(B 2 hell rats (1 wandering)(BYou encounter a hell rat.(B:j C(B====(B9 (0.7:j ):j (B:j ) _You hear a deafening roar!:j :jVC ):jC (B:j .))(B:j 0)))(B:j/ (B(Br(BYou shoot an arrow. The arrow hits the water moccasin!!:j-0 /.(B:j1 I(Br(B.(B:jM: ... (Br(B(B:ju; *(B4.6:jD y(B _(BThe water moccasin is severely wounded.(B:jF :j!g ,)(B:j .))(B:j 0)))(B:j^ (B†(BYou shoot an arrow. The arrow hits the water moccasin!  You kill the water moccasin!(B:j` D.(Br(B:jor ...(Brr(B 2 hell rats(B:jx (B (B===(B-(B5.3:j (B:jn g _Fedhas appreciates your contribution to the ecosystem.(B:j :j 5 ,)(B:j .))(B:j| :j 1)))(B:j^" (B.(Br(BYou shoot an arrow. The arrow hits the hell rat!:j#G.(Br(B:j8....(B(B-(B6.0:j8r(B _(BThe hell rat is heavily wounded.(B:j::j,)(B:j .))(B:j2 :j#(B:j .:j8 O(BYou shoot an arrow. The arrow hits the hell rat!  :j 'You kill the hell rat!:j (B:j3$:j$(Br:j$(B:j' :j ("(B:j9((Br:j^(1(BFedhas accepts your kill.:j((B:jG:jG'...:jGX(Br(B 3 hell rats (1 wandering):jG(B:jP:j|Q&(B :jQ!(B7:j](B:j^ :j&_:jU_H_(BYou encounter a hell rat.(B x2:ja:jj:j+)(B:j@.))(B:j U0)))(B:j)))):jڣ(B:j4)))))(B:j4D5)(B:j9)(B:jN (B.(Br:jP~(BYou shoot an arrow. The arrow closely misses the hell rat.(B x2:j:jF:j(B:jC (B(Br:jJ(B.(BYou hear a croak.:jC (B(Br:j"(B...F(B  (B bullfrog(Brrr(B 3 hell rats (1 wandering)(BYou encounter a bullfrog.(B:j:j (B:jW 7.4:j(B:j :j""_You hear a deafening roar!:jY,)(B:j"s.))(B:jӿ))):j (B:j_2))))(B:j^))))):jR^(B:j; :jv;(B.F:jc(BYou shoot an arrow. The arrow closely misses the hell rat.:j;(BThe arrow hits the hell rat!  :j6(BThe hell rat is almost dead.:jͬ(B:j#0(Br(B:jc(B:jY:jvB†(Br(B:jw!(Br:j*(B.(B:jֻV.†(Br(B..:j O(Br(B(B:j':jC(B====:jS#(B8.1:js(B:jM5 _The hell rat roars deafeningly!:j,)(B:j8.))(B:j (BF.(BYou shoot an arrow. The arrow hits the hell rat.:jL.(Br(B:jE.(Br(B:jI0.(B:j:jlW(B===(B-(B8:jm(B:jl :jW_(BThe hell rat is moderately wounded.(B:j:j ,)(B:jKY (B.F(BYou shoot an arrow. The arrow hits the hell rat!:j0ZM.(Br(B:jZE.(Br(B:j[/.(Br:j[(B:j\3(Br(B:jhx(Br(B 4 hell rats (1 wandering)(B:jiD-(B9.5:jr(B:js :jtH_(BThe hell rat is almost dead.(B:j1v:j$ ,)(B:j )):j3 (B:j|h 0)))(B:j  (B†F(BYou shoot an arrow. The arrow barely misses the hell rat.(BThe arrow hits the bullfrog.  The bullfrog is lightly wounded.(Br(B (B.(Br(BYou hear a deafening roar!.(Br(B (B.(BrYou encounter a hell rat.(B:jE .(Brrrrr(B 5 hell rats (1 wandering)(B:j CP: (B75/76 (78):j `-(B====(B30.2Drain:j (B:j  :j U_The hell rat bites you. (BYou feel drained.(B:j :j F (B(B†:j' (BYou shoot an arrow. The arrow hits the hell rat!  You kill the hell rat!(B:j .F(B(Br(B.(B.(Br(B:j* E.(Br(B:jD :j j(Brrrr(B 4(B:j (B (B5===(B-(B9:jO b(B _Fedhas accepts your kill.(B:j+! :j͝ ,)(B:j (B.F(BYou shoot an arrow. The arrow hits the bullfrog!:j) M.(Br(B:j H.(Br(B:j C.(Br(B:j .:j 0(Br(B:jS (B (BrrrThe bullfrog is heavily wounded.(B:j(B6=(B-(B1.6:ja"(B:j#8 _The bullfrog hits you but does no damage.:jq&:jn (B†(BYou shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!(B:jP.(Br(B:j˞I(Br(B.(B:j(Brrrr(B 4 hell rats (1 wandering)(B:ja(B= (B2.3:j(B:jg _Fedhas appreciates your contribution to the ecosystem.(B:j/:jg (B.(Br(BYou shoot an arrow. The arrow hits the hell rat.:j (B(Br(B.(BThe hell rat is lightly wounded.:j(B:j&(B6----P: (B18/21 ----(B3.0:j(B:j& _The hell rat bites you!:j:jP (B(Br(B.(BYou shoot an arrow.  The arrow hits the hell rat but does no damage.  (BThe hell rat is almost dead.(B:j(B:j'(B7:jC(B:jcS _The hell rat barely misses you.(B x2:j:jr (B†(BYou shoot an arrow. The arrow hits the hell rat!  :j?You kill the hell rat!(B:jB.(Br(B:j (B.(Br(BFedhas accepts your kill.(B:j#e(Br(B 3(B:j(D(B7=---:j&)H(B (B4.4:j91(B:jX2 :j}2F_The hell rat completely misses you.(B:jh5:jץf (B)(BYou shoot an arrow.:j ;)(B:jB (B.(Br(BThe arrow completely misses the hell rat.(BThe hell rat roars deafeningly!:jM (Br(B.(Br(B(B:j$N 8(B3--:jmN (B7-----(B(B=====(B5.1:jV (B:jW l _The hell rat bites you. The hell rat completely misses you.(B:jZ :j 4)(B:j 9)(B:j g ] (B(Br(B.:jJg t(BYou shoot an arrow. The arrow closely misses the hell rat.(B:jh %(B8:jAh i=(B===(B--(B8:jo (B:jp _The hell rat misses you.(B The hell rat closely misses you.(B:j/s :j f (B)(BYou shoot an arrow.:j ;)(B:j3G H.(Br(B:j"Q (B(Br(B.The arrow completely misses the hell rat.(B:jGX D--(B6.5:jb^ (B:j_ I _The hell rat misses you.(B:j#b :ja (B(Br(B.(BYou shoot an arrow. The arrow hits the hell rat.  The hell rat is lightly wounded.:j(B:j)(B7.2:jn(B:j :j_The hell rat misses you.(B The hell rat closely misses you.(B:j:j (B(Br(B.(BYou shoot an arrow. The arrow hits the hell rat!  (BThe hell rat is severely wounded.(B:j(B:j:j[(B4=-(B9:j(B:jT _The hell rat completely misses you.(B:j:j~(BThe hell rat is severely wounded.(B _The hell rat completely misses you. (B You shoot an arrow.  The arrow hits the hell rat but does no damage.  barely misses you.(B The hell rat closely misses you.(B:jt(B9(B=(B=(B8.6:j(B:j :jdB_The hell rat barely misses you.(B:j:j (B.(BYou shoot an arrow. The arrow hits the hell rat!  You kill the hell rat!(B:j| (B 2Fedhas accepts your kill.(B:jW(B1 (B9.3:j(B:j :j_The hell rat completely misses you.(B The hell rat misses you.(B:jT:j2 (B You shoot an arrow. The arrow hits the hell rat.  (BThe hell rat is moderately wounded.(B:j^3(B40.0:j(B:jQ _The hell rat closely misses you.(B:j:jC (B.(BYou shoot an arrow. The arrow hits the hell rat!!  You kill the hell rat!(B:jrO (B.(B  (B hell ratFedhas accepts your kill.(B:jU }(B5(B= (B7:j^^ (B:jY_ T _The hell rat completely misses you.(B:jya :j: ,)(B:j :j= ,))(B:j 0)))(B:j~# 2))))(B:jr 4)))))(B:jo 5)(B:j` 5)(B:jj ( (B:jk U...†..(Br:jk \(BYou shoot an arrow. The arrow closely misses the hell rat.:jl (B:jm :jn (B20:j3n -(B=(B=:j\n (B:jtn 1.4:jv (B:jy  :j/z :jgz M_The hell rat completely misses you.(B:j ,)(B:j :j ,))(B:jXU0)))(B:jؤ2))))(B:jS4)))))(B:j5)(B:jP5)(B:j (B...†..(Br(BYou shoot an arrow. The arrow barely misses the hell rat.(B:j)(B2.1:j(B:jP _The hell rat misses you.(B:jKM (B# :jH(BYou shoot an arrow. The arrow hits the hell rat!:j'(B8:j(B:jV _(BThe hell rat is almost dead.(B:j:j ..# #.....†....#  .....  ..........#  .##....#..##  ##..#####..#.##  . #..# ##..#. ..[ ####..# #.###.:jUw .#...#.#..## #....... ...†..(Br(B@#.# ##..#. ...........# #####. #.#...#..#.#  #.###......  # #..##.##  ..## .#  ##.# .#  ..#(B:jV(B ..#(B #.....†....#(B  .....:j7W(B  ..........#(B  .##....#..##(B  :jDW##..#####..#.##(B  :jcW.(B #..#(B ##..#.(B :jW..(B[(B ####..#(B #.###.:jW(B :jW.#...#.#..##(B #.......(B :jW...†..(Br(B@#.#(B ##..#.(B :jWr...........#(B #####.:jW(B :jW#.#...#..#.#(B :j X :jXr#.###......(B :j%X :jCX#(B #..##.##(B ..##(B .#(B :jX` ##.#(B  :jXB..#(B :j#`(B:j`(B:jkh(B:jNi :jiK_(BA hell rat is nearby!(B:j[k:j (B†(BYou shoot an arrow. The arrow hits the hell rat.  You kill the hell rat!(B:j*(B:j O(B (B3.5:j$(B:j% :j,%D_Fedhas accepts your kill.(B:jA':jyO(B:j[n)(B:j3u(B:jUvC _(BNo target in view!:jx:j (B:js (B:j= (B:j (B:j (B61(B=(B==(B(B (B_Magic restored.(B:j (B:j (B:jh (B:j (B:j (B:j :jF H(B7=(B:j (B:j (B:jM :j} (B==:j (B:j (B:jN# (B:j% 0(B(B:j* p(B(B8(B=(B:jY, (B:j- (B:j. (B:jE (B(B(B(B(B(B9(B(B(B(B(B(B(B(B(B70=(B:jH 0(B(B:jH (B:j/J (B:jM (B:jP 0(B(B:jTQ (B:jQ :j R Q(B1(B=(B:jSS (B:jZW (B:jW (B:jAY (B:j[ (B:j[ (B:jcg (B:jg (B(B2(B(B(B:jh (B:jk (B:j]l (B:jfm (B:jo (B:jq 0(B(B:j~u g(B(B3=(B:ju (B:jw (B:j3x (B:jy (B:j| (B:jx| (B:jb} (B:jv (B:j :j 9(B4(B=:j (B:j (B:j2 (B(B(B(B(B(B:j (B:jx '(B5:j (B:js (B:jڏ (B:j (B:j0 (B:j (B:j (B:j (B:jm O(B6=(B:j (B:jb  :j -(B_HP restored.:j (B:jk (B:j (B:j $  Things that are here::j3 ' (B :jb a hell rat corpse(B; a bullfrog corpse(B; a hell rat corpse(B:j۹ (B:jغ ! (B_:j2 (B:j (B:j! (B:j (B:jE (B:j (B:j (B #..#(B ########..#(B #.##(B ##.##.##(B†..#:jX (B ..####(B #.....(B†....#(B ..##.#####.......#####(B #####................##.#.(B #.####P.##....#..)....##.P(B ##..#####.........##(B #..#(B ##..#.....(B[(B@.####..#(B #.(B---78.5 (35.:j -0)#...#.#..##(B #..........†..†.#.#(B ##..:j #.(B^(B............#(B ###:j {#.##.#...#..#.#:j #(B ###.###......(B #.#(B #.:j g.##.##..##(B .#:j p...(B ##.#(B .#(B:j (B:jX c(B=(B---(B9.5 (36:j (B:j  :jW :j _Found a sling.:j+ :j+7(B(B:j(B:jk"(B:jl(B(B(B(B(B(B(B:jo(B:js(B:j+t(B:j (B(B(B(B(B(B:j(B:j(B:j(B:jԉ(B:j(B:jF0(B(B:jו(B:j (B:j(B:jW(B:j(B:j(B:jp(B:j6(B:j$(B:j0(B(B:jù(B:j*' (B :jYou see here a +0 sling.:j(B:j  (B_(B(B(B(B(B(B(B(B(B:j(B:j(B:j(B:j|(B:j (B:j(B:j(B:j(B:j(B:j(B:j 0(B(B:j (B:j(B:j>(B:j(B:j(B:jX%(B(B(B(B(B(B(B:j'(B:j*(B:j,(B:j.(B:jSRx(B(B(B(B(B:jR(B:jS(B:ji(B(B(B(B(B(B(B(B(B(B:jj(B:jk(B:jl(B:j}(B(B(B(B(B(B(B(B:j(B:jԃ(B:j(B:j(B:j5(B:j`(B:j(B:j(B:jVM (B_You walk carefully through the plants.:jՔ(B:j\(B:j(B:jʦ(B:j(B:j (B:j(B:j(B:j(B:ji(B:j(B:j(B:jθ(B:j.(B:jһ(B:j(B:j(B:jX(B:j%(B:j;(B:j(B:j(B:jG(B:j(B:j,(B:j7(B:j9(B:j(B:j(B:j(B:jr(B:j(B:jr(B:j(B:j(B:jP(B:j(B:jf(B:j!(B:j(B:j((B:j(B:jb(B:j(B:jH(B(B(B:j (B:j(B:j=(B:j[(B:j(B:j(B:j(B:jQ(B:j(B:j(B:j(B:jA(B:j@(B:jk (B (BYou encounter a basilisk.(B:j " :jg s(B #...<.... (B .(B #l(B #........ (B .#.(B ##........ (B ......(B #◊.◊##.##. (B #....#(B ##.◊##.## :j (B ##.#..#(B #..◊##.##(B  :j (B #◊.#...(B ##..##..#(B  :j (B #..##.#(B ##.##.## :j (B #.@##.#(B ###..#..#. :j (B #...#.####.#.#.... :j/ (B ##..............### :jM (B #.###.#####..◊.. :jh (B ##(B ###(B #....#..#.:j 9 (B#.◊.....).(B l(B  (B basilisk (asleep) (B ###....... :j H(B #....... :j U(B #.#.#.#..(B:j^f(B723.0 (43.5(B4.0 (44 _:j(B:j_ / #...< :j . #l  .#.  ......  #....# ##. ##.#..# #..◊##.##  #◊.#... ##..##..#  #..##.# ##.##.:j  #.@##.# ###..#.. #...#.####.#.#.... ##.............. #.###.#. ## ### ..#. ):jS 8 (B:j۩ *(B:j3 G#...<(B .(B #l(B  .#.(B  ......(B  #....#(B ##.(B ##.#..#(B #..◊##.##(B :j  #◊.#...(B ##..##..#(B  #..##.#(B ##.##.(B #.@##.#(B ###..#..(B #...#.####.#.#....(B ##..............(B #.###.#.(B ##(B ###(B :j( ..#.(B)(B:j (B:jij (B:j (B:j7  :j[ S_(BA basilisk is nearby!(B:j :j 3)(B:j4)(B:j|4)(B:j8)(B:jh18)(B:j~9)(B:j5W (Bl...:j...l(B  (B  You shoot an arrow. The arrow hits the basilisk!  The basilisk hisses angrily.:j:(B===7 (0.7):jn(B:j :jW_(BThe basilisk is moderately wounded.(B:j:jv(3)(B:jP}4)(B:j.4)(B:j8)(B:jRe8)(B:j̲!):j(B:j9)(B:jS (B.l(BYou shoot an arrow. The arrow misses the basilisk.(B:j.[9.....:jz[(B:jd\)(B5.4:jb(B:jeh _(BThe basilisk hisses menacingly.(B:jZ}3)(B:jD4)(B:j4)(B:jrf8)(B:jٳ:j'1)(B:j :j (B..... (BYou shoot an arrow. The arrow hits the basilisk!  :jL(BThe basilisk is severely wounded.(B:j :jf(B (BThe basilisk gazes at you.(B:j:j"(B6.1:j(B:j. :j_"_You easily resist.:jG.3)(B:jz4)(B:jD4)(B:j8)(B:j7e8)(B:jȴ9)(B:j`l.....(B:j.'(B8:jf (B:j& :j_d_You shoot an arrow. The arrow misses the basilisk.(B:j+3)(B:j|w4)(B:jw4)(B:j 8)(B:j_ 8)(B:jش ) (B:j+ †(BYou shoot an arrow. The arrow hits the basilisk!  You kill the basilisk!(B:jE 9.....:j D(B:j W(B (B67.5:j (B:j  :j a_Fedhas appreciates your contribution to the ecosystem.(B:j :je (B:j/ )(B:j (B:j  :j 5_(BNo target in view!:j :j (B:j֦ (B:j (B:j=  :j\ =_(BNo target in view!:je :jN(B:jO(B:jtP(B:jR(B:jS(B:jT :jU (B_:jU(B:jW(B:jZX(B:jX(B:jXY(B:j]Z(B:j[(B:j$\(B:j\(B:js_(B:ja(B:ja(B:j1b(B:jrc(B:jd(B:jEe(B:je(B:jf(B:jg(B:ji0(B(B:jk(B:jl(B:jMm(B:jm(B:jn(B:j&q(B:j4u`(B(B(B(B:ju(B:j&v(B:jw(B:jXz(B:jz(B:j{(B:j}(B:j(B:jt(B:jY(B:jN(B:jk(B:jH(B(B(B:jY(B:j(B:j(B:j(B:j(B:j(B:j_(B:j(B:j0(B(B:jQ(B:j(B:j@(B:j͜(B:j(B:j(B:j (B:j(B:j :jd(B_N - 2 scrolls of noise(B (gained 1):j(B:j(B:j5(B:jx(B:j7(B:j(B:j}& (B:j+_You now have 1303 gold pieces (gained 20).:j(B ....#...#(B ##(B (B)(B..(B #.#.....###◊(B #..(B ..†.(B #.◊(B .##.....◊.(B #(B #..#..#.(B  ...(B .....#..P.##(B  #.#(B P...##(B>(B.P.##(B  #.##(B ###.#.......(B ##@.#(B ##.##.#◊..(B---46.5 (19.0) :j##(B #..##(B #...<.....(B #..##.##(B #.........)(B #..#†..##(B ##........◊.(B #......#(B #◊.◊##.##...(B ##....##(B ##.◊##.####◊(B ##.#..##(B #..◊##.##(B ##(B #◊.#...#(B ##..##..#(B #(B #..##.##(B ##.##.#####(B:jl(B:jI---(B7.5 (20:j(B:j :j_Found a long sword.:j(B:j:j(B:j(B:j> :jn=_(BNo target in view!:j{:ji(B:j(B:j(B:jK(B:j(B:jC& (B_:jt(B:j(B:jS(B #....##:j...(B) ...##...#(B ....(B ....#...#(B ##(B)(B..#(B #.###◊.(B ..†.........#.◊(B .##.....◊.#.:jW##.##(B #..#..#:jZ#...#(B .....#..P.##:j(B #@#(B P...##(B>(B.P.##(B8.5 (1:j.0):jb #.##(B ###.#.:j(B ##..#(B ##.##.#◊...  :j7##(B #..##(B #...<......(B Drain  :jDr#..##.##(B #.........):jN.:jV1(B :ja.:ji1(B :jt!....#:j%.#..#(B:j#(B:j,(B9.5 (2:j%(B:j :j_Found a club.:j:j=(B:j=(B:j:@(B:jC(B:jG(B:jH(B:j8J(B:jK(B:jM(B:jrN(B:jO(B:jS(B:j'W(B:jX(B:j$Y(B:jZ\(B:j^(B:jp_(B:j`(B:je :jeG(B_You walk carefully through the plants.:jDh(B:jh(B:j j(B:jm(B:jXp(B:j&q(B:jr(B:j(B:j(B:j(B:j(B:j~(B:j(B:j1(B:j(B:j2(B:j(B:j(B:j(B:jD(B:j(B:j(B:j(B:j(B:jo(B:j(B:j(B:jM (B_You walk carefully through the plants.:j(B:j(B:jײ(B:j0(B:j(B:j(B:j(B:j(B:jA(B:j(B:j(B:jD (B You see here a +0 long sword.:j(B:j&! (B_:j(B:ja(B:j3(B:j6(B:j(B:jj(B:j (B:j(B:j,(B:jt(B:j(B:jK(B:j(B:j(B:j@(B:j(B:jj(B:j (B:j(B:j(B:j(B:j(B:j(B:jN(B:j(B:j(B:jV (B:j (B:j. (B:je(B:j(B:j(B:j(B:jY(B:j(B:j(B:jA(B:j(B:j(B:j(B:j (B:j@"(B:jU, (B   #(B ◊..#(B .###.  (B :j,j#.(B #..#(B .....  (B #(B>(B #..(B#(B ###..  (B :j2-+.....(B ###  (B .#..(B .....  (B  ..♣(B ##...  (B #.(B♣(B ###P..  (B #P@♣♣♣(B ♣♣♣♣.....(B756.0) ##...♣♣(B ♣.♣##.#  (B ###.##.#(B ♣.###.#.#  (B  #◊.##..#####.....†##  (B :j-f ##.......##....#####(B :j-}###...(B)#....##...#(B  :j-#............#...#(B ####  (B #.#)..#..#.#.....###◊.#  (B #.##..◊....(B÷...........(B:jn6(B:jv7-(B6.5 (27:j>(B:j?4 _Found a stone staircase leading down.:jA:jr4(B:j~5(B:jy6(B:j9(B:j;(B:j<(B:j!>(B:jMA(B:jsN (B (B  (B ##(B ..(B/ ..(B  :jN(B #.(B ...♣(B ...(B #  :jN(B #.(B ◊..##(B#(B#(B .###  :jN#.##..#.l(B #(B .  :j%O#(B>(B◊#..(B#(B...(B+ ###  :jgO #.....#...##  :jO#..#..(B#(B÷÷.(B#(B ...  #..@.♣(B ##:jO(B7.5 (1:jO .0):jO :jPn####.(B♣(B ###P  :j>P(B #P.♣♣♣(B ♣♣♣♣....  :jZP{(B ##...♣♣(B ♣.♣##.#.  :jeP :jP(B ###.##.#(B ♣.###.#.  :jP :jQ(B #◊.##..#####.....†#(B l(B  (B (Balligator (drag, asleep)(B (B ##.##....#####(B (B ###...(B)#....##...#(B  (B #............#...#(B ###(BYou encounter an alligator.(B:j[(B:j\,(B8.5 (2:j+d(B:je :je_Found two human skeletons.:jog:j(B:jU(B:j(B:jC _(BNo target in view!:j:j (B:j0 (B:j, (B:j-  :jC- 5_(BNo target in view!:j. :j4 (B:j5 (B:j.@ (B:j9A  :jKA 5_(BNo target in view!:j{C :jg.(B:j9/(B:j7(B:j8 :j#8=_(BNo target in view!:j9:ja(B:jZ(B:j,(B:jF(B:jU* (B  :j| #####(B ##(B ##(B ...(B/ :j  #.(B ...♣(B ...(B  :j#.(B ◊..##(B#(B##(B .###  (B #.##..#.l.#(B ....  (B :jA#(B>(B◊#..(B#(B...(B+  #.....#...#(B♣(B ###  :j=(B #..#@.(B#(B÷÷.(B#(B♣(B ....:jq(B0 #....♣#.(B÷♣#(B♣(B..  (B :j####.(B♣(B #(B ###P  (B #P.♣♣♣(B ♣♣♣♣....  :j3(B #...♣♣(B ♣.♣##.#.  (B ###.##.#(B ♣.###.#.  (B :j◊.##..#####.....†(B  ##.......##....#:j,####  (B :j!a###...(B)#....##...#(B:j<(B:jS:jp%(B9.5 (1:j[(B:j H _Found a human skeleton(B.:j:jj(B:j~(B:j(B:j(B:j(B:j(B:jz(B:j6(B:j)(B:j(B:j`(B:j(B:jC(B:j(B:j(B:j(B:j(B:j9(B:j#(B:j(B:j(B:j(B:j(B:j(B:ja(B:j(B:j(B:j(B:j(B:j2(B:j(B:j(B:j](B:j(B:jS (B_a - a wand of flame (38) (gained 11 charges):jQ(B:j(B:j(B:j(B:j(B:jH(B:jw(B:j(B:j(B:jh(B:jt(B:j(B:jW(B:j(B:jQ(B:j(B:j(B:ju(B:j"(B:j(B:j (B:j2 (B:j (B:jr (B:j (B:j~ (B:j(B:j(B:j(B:j(B:j0(B(B:j`(B:j(B:jj(B:j(B:j(B:jS(B:j(B:j{(B:j+ (B:j"(B:jv"(B:j#(B:j$(B:j&(B:j&(B:jF'(B:j^)(B:j+(B:jg,(B:j,(B:j.(B:j0(B:j1(B:jO1(B:jp9(B:jd;(B:j><(B:j<(B:j@(B:j6C(B:jC(B:j{D(B:jLG(B:jI0(B(B:juJ(B:jM(B:jP(B:jP(B:juQ(B:jWT(B:jU(B:jTV(B:jV(B:jHX(B:jY(B:jY(B:j[(B:j](B:j=`(B:j`(B:ja(B:j5d(B:j f(B:jyf(B:jg(B:ji(B:j l(B:jbl(B:jxm(B:j p(B:jTr(B:jr(B:jt(B:j+v(B:j2x(B:jx(B:jLy(B:j{(B:j&}(B:j}(B:jz~(B:ju(B:j(B:j(B:jD(B:j(B:ju(B:jц(B:j(B:jI(B:j9(B:j(B:jB(B:j(B:j(B:jd(B:j(B:jL(B:j3(B:j(B:jE(B:j(B:j(B:jH(B:jԖ(B:j/(B:j(B:js(B:j(B:jq(B:j(B:j(B:j~(B:j(B:j(B:j(B:j(B:jQ(B:j(B:j=(B:jΪ(B:j(B:j(B:j(B:j(B:j(B:jĹ(B:j(B:j(B:j/(B:j?(B:j(B:j(B:jv(B:j(B:j(B:jt(B:j(B:j(B:j?(B:j}(B:j(B:j(B:j(B:j(B:jn(B:j(B:j(B:jl(B:j(B:j((B:j(B:j%(B:j(B:j<(B:j(B:j/(B:j(B:j3(B:j(B:j9(B:j(B:j(B:jV(B:j(B:j& (B:j (B:jE (B:j (B:j (B:jy (B:j (B:j (B:j (B:jS (B:j (B:jR (B:j (B:j (B:j  (B:j (B:j! (B:j$ (B:j% (B:j& (B:ja) (B:jX, (B:j, (B:jJ. (B:jz0 (B:jW2 (B:j2 (B:j3 (B:j5 (B:jB8 (B:j8 (B:j9 (B:j; (B:j= (B:j_> (B:j? (B:jzA (B:jY (B:j] O (B(B(B(B(B(B(B (B (BYou encounter a komodo dragon.(B(B ##......#.......#....# ##.....###...#..####)##(B #.......#....#..####..#(B .................##..##(B ...........##..(B^(B#.(B÷...#(B .....(...#...........#(B .............#..#.###.#(B ##.........##...#.##.###(B  ##....######...@.......(B  ##..##(B ##...##PP##(Bl(B ####..#(B ##.##(B ##(B .##(B÷..###..#(B .(B†....##..##(B .....####(B #...#(B(Bl(B  (B (Bkomodo dragon ( (B........#(B ####(B #....#..##(B ##(B #####..#.##(B ##.#(B(Bl(B845.5 (66.0).(B:jzf Q(Bl(B:jg 4(B6.5 (67 _:jp (B:js :j ##.... .....###...#..####)## #.......#....#..####..# ..........##..## :jX..##..^#.÷...# (...#...........## ....#..#.###.# #...#.##.###  #...@.....(Bl(B.  :j ##...##PP##.  ##.## ### ÷..# ##..# .†....# #..## #...# ##.## #.# ##.#(B:j-(B ##....(B .....###...#..####)##(B :jf8.......#....#..####..#(B ..........##..##(B :j..##..(B^(B#.(B÷...#(B (...#...........##(B ....#..#.###.#(B :j#...#.##.###(B  #...@.....(Bl(B.(B :jz  ##...##PP##.(B :jp ##.##(B ###(B ÷..#(B ##..#(B†....#(B #..(B:j #...#(B ##.(B:j@ #.(B:j6 :jC(B:j(B:jm(B:j :jP_(BA komodo dragon is nearby!(B:j:j0)(B:jXk3)(B:j4)(B:j 5)(B:j"Y5)(B:j (B(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon!:j*M.... (B:j)<(B===7.2 (0.7):j*(B:ji _(BThe komodo dragon is moderately wounded.(B:jT 0)(B:j 3)(B:j>= 4)(B:j 5)(B:j. 2 (B....(BYou shoot an arrow. The arrow hits the komodo dragon.(B9(B _(BThe komodo dragon is moderately wounded.(B:j` ):j` (B:j :j .)(B:j 4)(B:jo 5)(B:j!  :jU (B(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon!!:j L... (B:jg :j "(B8.6:j (B:j"  :j] M_(BThe komodo dragon is almost dead.(B:j :j3 0)(B:j 3)(B:j 4)(B:j!( (B:jK!=)(BYou shoot an arrow.:j)q:)(B:j:)(B:j:)(B:jr$E(Bl(B.(B:j-:j?.l..(Bl(B....(B:jo/)(B9.3:j8(B:jI; :js;H_The arrow completely misses the komodo dragon.:j;(B:jS0)(B:j:jԢ.)(B:j :jV4(B):jc+(BYou shoot an arrow.:jB:)(B:jݓ:)(B:j "):jb(B:j6:)(B:j0:j>(Bl(B.(B:j:jCm.(Bl(B.....(B:jT:jn#(B50.0:j(B _The arrow barely misses the komodo dragon.(B)(B:j (B.(BYou shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!(B:jh?.(B:jV7(B7-:jN(B (B77:jH$(B:j% :j%Y_Fedhas appreciates your contribution to the ecosystem.(B:j4(:j[(B:j\)(B:jd(B:jTf :jwf:jf5_(BNo target in view!:ji:j>(B:j?(B:jA(B:jE(B:jSF& (B_:jeH(B:jEK(B:jK(B:jM(B:jR(B:jS7(B7=:j%T(B:jV(B:jZ(B:jA^(B:j^(B:jg`(B:jb(B:jie(B:je(B:jg(B:jh(B:jk(B:jk(B:j/m(B:jp(B:js(B:jwt"(B=:jt(B:ju(B:jx(B:jz(B:j{(B:j|(B:ji(B:j' (B :j%G(BYou encounter 2 blink frogs.(B:jKI...#.......#....#(B :jzR.###...#..####)##(B :jߊz..#....#..####..#(B ....##..##(B :j*##..(B^(B#.(B÷...#(B :jB<#...........##(B :jm#..#.###.#(B #(B :j .....##...#.##.###.#(B .######.........@.#(B :j--- ##(B ##...##PP##.#(B  ##.######(B ..#(B #(B ##..#(B ..# :jr#(B #..##(B .## :j|Q###(B #...#(B ..(BFF(B (B2 blink frogs (asleep)(B#(B ##.##(B (BF(B# :j..##(B #.#(B (BF(B. :jˌ$(B:j/(B8.7 (8.0:jO---(B9.7 (9 _:j2(B:j.:j )##^#.÷...###.# # .#.##.###.# .......@.# ##...##PP##.# # ##.###### ..# # ##..# ..# # #..## .##  #...# .. ##.## (BF(B# #.# (BF(B. ##.#(B :jkU+(B :jU)##(B(B^(B#.(B÷...#(B :jUu##.#(B #(B  :jU.#.##.###.#(B  :jUj.......@.#(B :jU{ ##...##PP##.#(B :jU ##.######(B ..#(B  :jVu ##..#(B ..#(B  :jVk #..##(B .##(B :j+V` #...#(B ..(B :jSVx ##.##(B (BF(B#(B :jbV #.#(B (BF(B.(B  :j2(B(B(B _(BThere are monsters nearby!(B :j98)(B :j9)(B :jS9)(B :j :j11)(B :j19)(B :ju= (B(BF(B.(BYou shoot an arrow. The arrow hits the blink frog!(BF(B.(B....(BFF1 wandering)(B(B===60.4 (0.7(B _(BThe blink frog is moderately wounded.(B :jh :j) :jN(B :j@9)(B :j>9)(B :j9)(B :j (B(BF(B.(BYou shoot an arrow. The arrow hits the blink frog!  :jU(BThe blink frog is heavily wounded.(B :jE(BF(B.(B :j :j<...(BF(B(B1.1(B :jy  :j8_The blink frog gives a loud, deep croak! :jV8)(B :jf :jg1)(B :j%9)(B :jL9)(B :ja (B(BF(B.(BYou shoot an arrow. The arrow barely misses the blink frog.(BThe arrow hits the blink frog!!  :jaV(BThe blink frog is severely wounded.(B :j9(BF(B.(B...(B(B8(B _You hear a loud, deep croak! x2 :j9 :j0)(B :j,99)(B :jΞ (B(BF(B.(BYou shoot an arrow. The arrow hits the blink frog. :jF(BF(B.(B :j2(BF(B :j  :jd(B.(BF(B :jl(B3 blink frogsThe blink frog is severely wounded.(B :j)(B2.5 :jZ(B :juU _(BYou encounter a blink frog.(B :ji :j8)(B :jz f (B)(BYou shoot an arrow. :jXf;)(B :j#) :jD(B :j  :j 3)(B :jg ;)(B :j ~ (B)The arrow closely misses the blink frog.(B x2 :jY 4(BF(B. :j (B :j E(BF(B.(B :jR (BF(B.(B..(B(B3.2(B :jT _ _The arrow barely misses the blink frog.(B :jq~ f (B)(BYou shoot an arrow. :j   :j! $(B :j~ (B†(BThe arrow closely misses the blink frog.(BThe arrow hits the blink frog!!  You kill the blink frog!(B :j K(BF(B.(B :j 2(BF(B :j  (B(BFF(1 wandering)(BFedhas appreciates your contribution to the ecosystem.(BYou encounter a blink frog.(B (Bealth: (B77/78 -(B (B89 _The blink frog completely misses you.(BYour life force feels restored.(B(B _Your Spellcasting skill increases to level 4!(B :j  :j  :jg 0)(B :j 9)(B :j/, !) :jr, (B :j 9)(B :j ] (B(BF(B. :j9 (BYou shoot an arrow. The arrow barely misses the blink frog.(BThe arrow hits the blink frog! :j (BF :j *(B.(B :jm (B(BF(B..(BFThe blink frog is moderately wounded.(B :j v(B1---agic: (B20/21 :j >--(B4.6 :j (B :j   :jn _The blink frog hits you! :j  :jJ^ 8)(B :j 9)(B :jb9)(B :jT9)(B :j9)(B :jE (B(BF :j(B.(BYou shoot an arrow. The arrow misses the blink frog.(B x2  The arrow hits the blink frog!! :j72(BF(B :j; (B§ :j2(BFThe blink frog is almost dead.You encounter a blink frog.(B :j (BF :j*(B.(B :j..(BF(B (B4 blink frogs(B# :j(B :j*(B5.3 :jh (B :j% _The blink frog blinks! :j!:j8)(B!:j&9)(B!:j* (B!:j(B†(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B!:jK(BF(B.(B!:j(BF(B.(B(BF(B.(B!:j4<..#!:jR(B (B3(B!:jB(B2=-!:jN(B0 (B9!:j 6.0!:j4(B!:jg _Fedhas appreciates your contribution to the ecosystem.(B!:j!:j:8)(B!:j^9)(B!:j!)!:j(B!:j'09)(B!:jJ; (B)!:ju(BYou shoot an arrow. The arrow barely misses the blink frog.(B!:j|{ (B)The arrow closely misses the blink frog.(B!:j';)(B!:j{(BF(B.(B(BF(B.(B(BF(B.(B!:j&..!:j.!:j:.!:jV(B!:j!:jچ (B.!:j 7!:jv(B!:jؓ !:jܥY_The arrow barely misses the blink frog.(B!:j~!:j0)(B!:j9)(B!:jg:)(B!:jo<(BF†(B!:jE(BF(B.(B!:jسK(BF(B.(B!:j6.(B!:ju[(B1==(B7.4!:j(B!:jl _You shoot an arrow. The arrow barely misses the blink frog.(B!:j!:j08)(B!:j !:jM1)(B!:j (B)(BYou shoot an arrow. The arrow barely misses the blink frog.(B!:jL(BF(B.(B!:ja!:jD(BF(B.(B!:j{(BF!:j†(B!:jC&(B!:j&!:j&#(B8.1!:j3.(B!:j?/ !:jb/V_The arrow completely misses the blink frog.(B!:j1!:jxF* (B!:jF(B†(BYou shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!(B!:jyHJ(BF(B.(B!:jH (BF!:jI*(B.(B!:jPZ(B (B2(B!:j"f(B3(B=29 (B208(B _Fedhas appreciates your contribution to the ecosystem.(B!:jz (B†(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B!:j} :(BF†(B!:jZ (B  (B (Bblink frog(B!:j (B(B8(B19.5 _Fedhas appreciates your contribution to the ecosystem.!:jC (B!:j6 (B!:j d _Your Dodging skill increases to level 11!(B!:j !:jo 8)(B!:jX (B(BF(B.(BYou shoot an arrow. The arrow hits the blink frog.!:j (B!:j D(B==(B!:j 70.2!:j (B!:j  !:j{ #_The blink frog is lightly wounded.!:j' !:j (B#:j` (B#:j@ O(B9=(B#:j (B#:j (B#:j (B#:j( (B#:j> (B#:j (B#:jٞ (B#:j (B#:j (B60(B=(B(B(B#:j (B#:j8 (B#:j (B#:jѯ (B#:jT (B#:jD o(B(B1(B(B#:j8 (B(B(B(B(B(B#:j O(B2=(B#:j{ (B#:jV (B#:j (B#:j (B#:jT (B#:j) (B#:j (B#:j (B#:j; X(B3(B=(B#:jb (B#:j H(B(B(B#:j (B#:j% (B#:j (B#:j (B#:jn '(B4#:j (B#:jn (B#:jH (B(B(B(B(B(B(B5=(B(B(B#:jV 0(B(B#:j0(B(B#:j[(B(B(B6(B=(B(B#:jH(B(B(B#:j#(B#:jk(B#:j(B#:j!(B#:j"'(B7#:j #(B#:j&(B#:j&(B#:j((B#:j+0(B(B#:js,(B#:j.(B#:jb/'(B8#:j2(B#:j2(B#:j3(B#:j%4(B#:j:H(B(B(B#:j;(B#:j6<#:jP<H(B9=(B#:j@(B#:jB0(B(B#:jC(B#:jF(B#:jwF(B#:jG(B#:jJ(B#:jKY(B70(B=(B#:jL(B#:jN(B#:j1O(B#:jP(B#:jS(B#:j3T(B#:jU(B#:jX(B#:jY'(B1#:jN[(B#:j^(B#:j'_(B#:j`(B#:jb(B#:jc(B#:jd(B#:jrg(B#:jg#:jhH(B2=(B#:ji(B#:jk(B#:jcl(B#:jm(B#:j(q(B#:jZq(B#:jr(B#:jt(B#:jt%(B3#:ju3(B=(B#:j}x(B#:j=}0(B(B#:j0~(B#:j(B#:jX(B#:j(B#:js?(B(B4#:jׇ(B#:j߉(B#:j(B#:j(B#:j(B#:j(B#:j(B#:j(B#:j O(B5=(B#:j5(B#:j^(B#:jӗ(B#:jƘ(B#:j(B#:j?(B#:jc(B#:jY(B#:jş#:jQ(B6(B=(B#:j(B#:j#0(B(B#:jܣ(B#:j)(B#:jY(B#:j(B#:jZ(B#:j(B#:j(B#:jͮ(B#:j#:j޲ (B7#:j'(B#:j(B#:j(B#:jʹ(B#:j׿(B#:j(B#:jo(B#:j(B#:jxO(B8=(B#:j(B#:j@(B#:jb(B#:j(B#:j(B#:j(B#:jF(B#:j(B#:j(B#:j|$  Things that are here:#:jM (B a blink frog corpse(B; a blink frog corpse(B#:j9(B (B_#:j(B#:jR(B#:j(B#:j"(B=#:j(B#:j(B#:jj (B You see here a blink frog corpse(B.#:jl(B#:jC! (B_#:jx(B(B(B(B(B#:j(B#:j(B(B(B(B(B(B(B(B(B#:j(B#:j(B#:j ! #:j4!G(B_You walk carefully through the fungus.#:jK#(B#:j#(B#:j]$(B#:j&(B#:j|)(B#:j)(B#:j*(B#:j,(B#:j.(B#:jQ/(B#:j/(B#:j*2(B#:jq5(B#:j6(B#:j6(B#:j98(B#:j9(B#:j0:(B#:j>0(B(B$:j"(B(B(B(B(B(B(B(B####(B #...#(B ##..# ....#(B ##.##(B #P.## .#..##(B #.#(B ##..# #..#.##(B ##.#(B #..## ##..#.####..##(B #...# (B #.###.#.#...#(B ###...# (B #..........◊###.##..# (B ##..#.###.####......# (B ####(B #.@..###(B---980.1 (101.5) ###(B #..#◊##(B #..###(B  ##(B[(B #.(B ..(B ..(B (B---(B12(B$:j# $:j:$_Found a plate armour.$:j%$:j(B$:j(B$:j(B$:j^(B$:j(B$:j(B$:j(B$:j(B$:j(B$:jM(B$:jS(B$:je(B$:j:(B$:j 0(B(B$:jF (B You see here a +0 plate armour.$:j(B$:j,! (B_$:j/(B$:j}(B$:j (B$:jr (B$:j>`H(B(B(B$:j`(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B$:jp(B$:jhr(B$:jr(B$:js(B$:j^w(B$:jy(B$:j z(B$:jY{(B$:j(B$:j܁(B$:j=(B$:j-(B$:j(B$:j$(B$:j(B$:jF(B$:jM(B$:j(B$:j(B$:j&(B$:jC(B$:jʕ(B$:j(B$:j(B$:j3(B$:j8(B$:j(B$:jʝ(B$:j@(B$:j(B$:jJ(B$:jI(B$:j(B(B(B(B(B(B(B$:j& (B$:jE._c - a wand of warping (42) (gained 6 charges)$:j(B$:jP(B$:j(B$:j>(B$:j(B$:jR(B$:j(B$:j $:jG(B_You walk carefully through the plants.$:j9(B$:j(B$:jG(B$:j3(B$:j(B$:jj(B$:j(B$:j(B$:j(B$:jF(B$:j(B$:j?(B$:j(B$:jA(B$:j(B$:j(B$:jH(B$:j(B$:jz(B$:j(B$:j(B$:j6(B$:j(B$:j`(B$:j(B$:j(B$:jm(B$:j(B$:j(B$:jp(B$:j(B$:j<(B$:j(B$:jg(B$:j#(B$:j(B$:jl (B$:j (B$:j (B$:j (B$:j  (B$:j6 (B$:j (B$:j (B$:j2 (B$:j (B$:j (B$:j> (B$:j (B$:j (B$:jX (B$:j (B$:j9 (B$:j (B$:j (B$:jO (B$:jR (B$:j (B$:j, (B$:j (B$:j (B$:jS (B$:j (B$:j (B$:j (B$:j+ (B$:j (B$:jl (B$:j (B$:j (B$:jh (B$:j" (B$:jC# (B$:j# (B$:j$ (B$:jq% (B$:j& (B$:j& (B$:j' (B$:ji) (B$:j + (B$:j9+ (B$:jx+ (B$:j, (B$:j- (B$:j&. (B$:j. 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You kill the blink frog!(B*:jVES.(B*:jXJ(BF(B.(B*:j`.P(B  (B (Bblink frog(B*:jgV(B (B49*:jXp(B*:j`rg _Fedhas appreciates your contribution to the ecosystem.(B*:jpt*:j4)(B*:j5)(B*:jc9)(B*:jʯ:)(B*:j2 *:j 2)(B*:j6Q ) (B*:j)R =)(BYou shoot an arrow.*:jn ) (B*:jA R)The arrow closely misses the blink frog.(B*:j? DS.(B*:j *:j- E(BF(B.(B*:j& DS.(B*:j /...*:jg .*:j +P(B*:j '(B*:j 2.6*:j (B*:jI E _Fedhas protects your plant from harm.*:j (B*:j" 4)(B*:j:o 5)(B*:jS 5)(B*:j C (B(BF*:jc l(B.(BYou shoot an arrow. The arrow hits the black mamba!*:j *:j S*:j #.(B*:j |..S(B  (B*:jY (B*:jp *:j #(B3.3*:j (B*:jY  *:j *:j O_(BThe black mamba is heavily wounded.(B*:j *:j2f 4)(B*:j 5)(B*:j f (B)(BYou shoot an arrow.*:jL ;)(B*:jU ;)(B*:j ;)(B*:j1 ;)(B*:jPy ES.(B*:jNz G(BF(B.(B*:j5 e.......(B*:j *(B4.0*:jJ (B*:jێ a _The arrow closely misses the black mamba.(B*:jȨ 4)(B*:j (BS.(BYou shoot an arrow. The arrow hits the black mamba!*:j@ *:jM -(BF(B.*:j[ (B*:jh ; (B*:jE ((B7*:j(B*:j *:j P_(BThe black mamba is severely wounded.(B*:ja+:j (B†(BYou shoot an arrow. The arrow hits the black mamba!!  +:jCYou kill the black mamba!(B+:jW F(BF(B.(B+:j *(BF(B  (B (Bblink frog(B+:j0`(B5 (B65.4+:j9(B+:j): +:jS:a_Fedhas appreciates your contribution to the ecosystem.(B+:j<+:j8f (B)(BYou shoot an arrow.+:j;)(B+:j;)(B+:jd;)(B+:jzh;)(B+:j;)(B+:jB;)(B+:jK (B§(BF(BThe arrow closely misses the blink frog.(B+:jRc......(B+:j T2(B6.1+:jZ(B+:j], _The blink frog blinks!+:jPv4)(B+:jR9)(B+:j 9)(B+:jV:)(B+:j:)(B+:j:)(B+:j< (B)(BYou shoot an arrow. The arrow misses the blink frog.(B+:j̅L(BF(B.(B+:ju0.†+:j)....+:j&P(B+:j((B8+:jϗ(B+:j ] _Fedhas protects your plant from harm.(B+:j(4)(B+:j9)(B+:j9E:)(B+:j:)(B+:jlf (B)(BYou shoot an arrow.+:j+;)(B+:jx;)(B+:jM(BF(B.(B+:j[.......(B+:j+:j6#(B7.5+:j(B+:j` _The arrow closely misses the blink frog.(B+:j-4)(B+:j7 9)(B+:jc :)(B+:j f (B)(BYou shoot an arrow.+:j` ;)(B+:j`f ;)(B+:j ;)(B+:j M(BF(B.(B+:j +..+:j 1...(B+:j# +:j6 #(B8.2+:j (B+:j ` _The arrow closely misses the blink frog.(B+:j Q #####. #.#  ####.......#.+:j B  ..#.......  .##.....+:j   .....P#+:j  +:j  +:j+ +:j8 #.#..#+:jC ! ..... # #....###P.## +:jN  +:j[ ..◊. #.#P....#...# +:jh 5 .## #.@...###<.# +:jt  +:j~ .......†....#+:j  ...◊...........+:j  +:j :....(BF(B..........+:j  ...............+:j  +:j ............... +:j #............#..◊....< +:j !..P.......###..◊#...†+:j ' .. (B+:j (B #####.(B #.#(B  ####.......#.+:j (B  ..#.......(B  .##.....(B  +:jʴ +:j @.....P#+:jҶ d(B  #.#..#(B .....(B #(B #....###P.##(B  ..◊.(B #.#P....#...#(B  .##(B #.@...###<.#(B  .......†....#(B ...◊...........(B ....(BF(B..........(B ...............(B ...............(B ............#..◊....<(B ..P.......###..◊#...†(B ..(B +:j (B+:jD (B+:j (B+:j  +:j M_(BA blink frog is nearby!(B+:j" +:j]4)(B+:j9)(B,:j%&D (B(BF,:j]&k(B.(BYou shoot an arrow. The arrow hits the blink frog.,:jL.:.(B,:j/((B9,:j16(B,:jy7_ _(BThe blink frog is moderately wounded.(B,:j9,:j4)(B,:j (B§(BYou shoot an arrow. The arrow hits the blink frog!  (BThe blink frog is severely wounded.(B,:jQc.(B,:jx *(B9.6,:j`(B,:j%% _The blink frog blinks!,:j#,:j8n(B,:j"o (B,:j!v(B,:j{J _(BNo target in view!,:jr(B(B(B(B (B (BA blink frog comes into view.(B(B ####.......#.#.###..#...#....#.......##.....#(B #......##.......#.....##......P#◊#.....#.#(B #...####.#..####..###.#......(B ###....###P.##(B  ..◊..##.#P....#...#(B  .##....#.P...###<.#(B #(B #......@†....##..####P◊.§.........#.#.....(B?......................#..◊....<(BF(B  (B (Bblink frog(BP.......###..◊#...†(B##...(BF(B#...#...◊##.....(B ##..####....(B(B0§(B(BF(B ,:j(B(BF(B  (B(wandering),:jJ(BFound a scroll of identify. The blink frog blinks!,:j8(B---40.6 (1,:j(B,:j00 _The blink frog leaves your sight.,:jX,:j4)(B,:jQ5)(B,:j*9)(B,:ju9)(B,:j9)(B,:j :)(B,:jz\ ; (B),:j\ +(BYou shoot an arrow.,:j K(BF(B.(B,:j 9....,:j +...(B,:j 9(B===1.3 (0.7,:j (B,:jD ` _The arrow closely misses the blink frog.(B,:j 4)(B,:j ),:j (B,:jhm 5)(B,:jQ 9)(B,:j 9)(B,:jS :)(B,:jܝ [ (B(BF(B.,:j }(BYou shoot an arrow. The arrow barely misses the blink frog.(B,:jl 7...,:j c..(BF(B,:j ,:j #(B2.0,:jN (B,:jó 7 _The blink frog gives a loud, deep croak!,:j ,:j 4)(B,:jQ 5)(B,:j% 5)(B,:j 5)(B,:j- (B(BF(B.(BYou shoot an arrow. The arrow hits the blink frog!!,:j8 t... .(B,:jK (B7(B _(BThe blink frog is heavily wounded.(B,:j 4)(B,:jl[5)(B,:jا5)(B,:jG (B(B†,:j(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B,:j~...(B,:j M(B (B7,:j  3.4,:jf(B,:j ,:jY_Fedhas appreciates your contribution to the ecosystem.(B,:jD-:j"(B-:j#*(B-:ji+(B-:jx,C _(BNo target in view!-:jh.-:j(B-:j (B-:j(B-:jD -:j~5_(BNo target in view!-:j-:j(B-:j (B-:j(B-:jC _(BNo target in view!-:j-:j_(B-:j`(B-:jwb(B-:jg(B-:jj -:jji(B (BA blink frog comes into view.(B-:jr...#....#.......##.....(B .#......##.......#.....#....#......P#◊#.....#.-:j (Bc - 7 potions of curing(B1:jT1:js(B1:j(B1:j(B1:j?(B1:j(B1:j(B1:j (B1:j"(B1:j|%(B1:j%(B1:jj'(B1:j})(B1:jB,(B1:j,(B1:j.(B1:jI0(B1:j\3(B1:j3(B1:jK5(B1:j7(B1:j :(B1:j:(B1:j><(B1:j=(B1:j?(B1:j2@(B1:jvA(B1:jH........◊..##.#P...(B #.....##....#.P...#...(B #...#.#.......†.....##....#....◊............◊...................##.............1:jH(B .......#........(B†(B...(B #.........1:jH(B 1:jH|##@......P##(B 1:jH_##.....##....#...#(B 1:jIT#.#....#.##1:j!I(B #.....###........(B 1:jEI\......#(B1:j]I .......(B ......#..1:jxIO(B #....##1:jI8..(B 1:jQ-(B9.1 (61:jQ.(B60.1 (71:jV(B1:jn+ _f - a wand of mindburst (10)1:jp2:j_U (B2:jU (B2:jaV (B2:jY (B2:jl\ (B2:j]] (B2:j`^ (B2:j_ (B2:jb (B2:jc (B2:jjd (B2:j1f (B2:jh (B2:ji (B2:j j (B2:jm (B2:j~p (B2:jp (B2:j r (B2:js (B2:jv (B2:jv (B2:jlw (B2:j{ (B2:jm} (B2:j} (B2:j~ (B2:jW (B2:j (B2:j (B2:j (B2:jR (B2:jV (B2:j· (B2:j (B2:jR (B2:jj (B2:j (B2:j (B2:j (B2:j (B2:j. (B2:j (B2:j% (B2:jʖ (B2:jJ (B2:j (B2:jI (B2:j, (B2:j (B2:j (B2:j (B2:j؟ (B2:j (B2:j (B2:j (B2:j< (B2:jb (B2:j (B2:jХ (B2:j (B2:j (B2:jԨ (B2:j (B2:j (B2:j (B2:j (B2:j (B2:j (B2:j (B2:j (B2:j (B2:j\ (B2:j (B2:j (B2:j2 (B2:j (B2:j( (B2:j (B2:j (B2:j# (B2:jO (B2:jӿ (B2:js (B2:j (B2:j (B2:j (B2:j M (B_You walk carefully through the plants.2:jc (B2:j (B2:j (B2:j (B2:j (B2:j; (B2:j (B2:j2 (B2:j (B2:j (B2:jt (B2:j (B2:j (B2:j (B2:ji (B2:jW (B2:j (B2:j? (B2:jU (B2:j (B2:j9 (B2:j (B2:j (B2:j] (B2:j (B2:jU (B2:j (B2:j (B2:j 0(B(B2:jZ (B2:j (B2:j J...###.#....#.###..#### 2:j #..#.#.....###........#..(B #.... #P.........#.....(B ...(B . 2:j a##.............#(B 2:j, #........#....#(B ...# 2:j; o.###....##....###(B 2:jc T.(B ##.####◊.....###(B#..###..#..P#.#(B2:j ##...#◊.###..@#(B89.6 (29.5)2:j #.......#(B #◊.....#(B 2:j ........#....#.....#.#(B .##....#.#..P........#(B  2:j #.#..#####....#..##...###...(B #...###..(B #.2:j ###(B #...##(B .#.(B #..2:j #(B2:j ...##(B ...#(B >.(B2:j2 (B2:j 2:j* ((B90.6 (302:j  (B2:j* 2 _Found an escape hatch in the floor.2:j9 3:j|b3:jhW(B(BRead which item? 3:jh(BScrolls (B b - 2 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog 3:jh% t - 3 scrolls of teleportation3:jh9(Br - 2 scrolls of revelation  3:jh$w - a scroll of enchant weapon  3:jhEx - a scroll of amnesia  p - 4 scrolls of poison 3:ji! I - a scroll of immolation 3:ji N - 2 scrolls of noise 3:j4i% V - 3 scrolls of vulnerability 3:j@i(B[(B!(B] (Bread(B|quaff|evoke3:jKiH[(B?(B] describe selected4:j+4:j4:j (B...###.#....#.#......##..####....(B (Bmmoncure the Markself (B#..#.#.....###........#..(B #....(B (BDeep Elf of Fedhas *****. (B#P.........#.....(B ...(B .....(B Health: (B78/78 (B======================== (B##.............#.....(B Magic: (B21/21 (B======================== (B#........#....#...#..(B AC:(B 14Str:(B 8Doom: (B24% .###....##....###EV:(B 22Int:(B 16 .(B ##.####◊.....###SH:(B 0Dex:(B 28#..###..#..P#.#XL: (B13 Next: (B28% Place: (BLair:4##...#◊.###..@#Noise: --------- (B Time:(B 12290.6 (0.0)#.......#(B #◊.....#m) (B+0 orcbow (B........#....#.....#.#Fire: m) (B+0 orcbow (B.##....#.#..P........##.#..#####....#..##...###...(B #...###..(B #...###(B #...##(B .#.(B #.....##(B ...#(B >. (B_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _n -> (Bc - 7 potions of curing (B_f - a wand of mindburst (10) _You walk carefully through the plants. _Found an escape hatch in the floor.4:j 4:jVn(B Okay, then.(B(B4:j/"(B4:j"1 _(B4:j5&4:jc*(B4:j+(B4:jZ,(B4:j/(B4:jqI(B4:jK& (B_4:jL(B4:jR0(B(B4:jVS(B4:j`T(B4:jW(B4:jY(B4:jmZ(B4:jZ(B4:j `(B4:jc(B4:jc(B4:jCe(B4:j^g(B4:ji(B4:jj(B4:jk(B4:jio(B4:jr0(B(B4:jbw0(B(B4:j z(B4:jz(B4:j{(B4:j~(B4:j"4:jXp.##....#...#...◊##.........#(B ....#.#......##..####.......##(B ...###........#..##(B #.......#(B 4:j+...#.........#....##......###(B .......##....(B P..........##(B 4:jЉ....#(B #..###.......#... 4:j##....###(B #..#...#(B !..#. 4:je##◊.....###......#...... 4:j ##..#..P#.#..#..@......#4:j;(B7.6 (7 #◊.###...#.##.#◊...###..4:jT}#(B #◊.....#####.##(B 4:jqj#....#.....#.#(B .#(B 4:jŊ.#..P........#(B ##(B ###....#..##...(B#...###..(B #...(B  4:j#...##(B ..#.(B #..(B  ...##(B #...#(B >.#(B4:jS(B4:jN-(B8.6 (84:j|(B4:jZn (B_Found (Ba potion of moonshine(B.4:j-(B9.6 (94:jW(B4:j\ _(Bc - 8 potions of curing(B (gained 1)4:j۳4:ja(B4:j>(B4:j(B4:j(B4:j(B4:jw(B4:j(B4:j(B4:j(B4:j(B4:j(B4:j(B4:j3(B4:j(B4:j(B4:j(B4:j}(B4:j (B4:j(B4:j(B4:j(B4:j(B4:j(B4:je(B4:j(B4:j(B4:j$(B4:j(B4:jz (B4:j (B4:j (B4:j(B4:j(B4:j+(B4:j-(B4:j(B4:jh(B4:j(B4:j(B4:j(B4:j(B4:j(B4:j(B4:j* (B4:j!(B4:j"(B4:jb#(B4:j$(B4:j&(B4:jL'(B4:j'(B4:jv*(B4:j,(B4:j,(B4:j-(B4:j/(B4:j$8#...#....##......###(B ##....(B P..........##(B  #..###.......#...(B 4:jM8##(B #..#...##!..#.#(B ###......#......##(B 4:j8P#.#..#.........#.#(B ..#.##.#◊...###..##(B .....#####.####..#(B ....#.#(B #.#(B #.#@#(B 4:j8312.6 (14:j8 3.0) 4:j9~......#(B .##(B ###...... 4:j.9i#..##...#.(B #.####...4:j<9]#..(B #....(B #4:jc9.#(B  ..#.(B #...(B .4:jo9-##(B 4:j9o #...#(B >.#(B .4:j9(B 4:j9A(B[(B 4:j9#. 4:j9#(B4:je@(B4:jA.(B3.6 (145:j(B5:j  5:j/5:j9_Found ice dragon scales.5:j5:jL(B5:jP(B5:j(B5:js(B5:j)(B5:j](B5:j0(B(B5:j(B5:jW(B5:j(B5:jf&H(B(B(B5:j'(B5:j)(B5:jK,(B5:j,(B5:j.(B5:j0(B5:jX2(B5:j2(B5:j.4(B5:j6(B5:j :(B5:j:(B5:j;(B5:j@M (B_You walk carefully through the fungus.5:jB(B5:jAC(B5:jD(B5:j1G(B5:jI(B5:jJ(B5:jN0(B(B5:j-Q(B5:jQ(B5:jR(B5:jU(B5:jUW(B5:jW(B5:jX(B5:jZ0(B(B5:j[(B5:j[(B5:j\(B5:j](B5:jL^(B5:j^(B5:j b(B5:jc0(B(B5:jQd(B5:jsh(B5:jmi(B5:ji(B5:jwk0(B(B5:jl(B5:jl(B5:jZm(B5:jSn(B5:jfo(B5:jo(B5:j"p(B5:jr(B5:j2v0(B(B5:jv(B5:j^x(B5:jz0(B(B5:js{(B5:j~(B5:jp0(B(B5:jӂ(B5:j!(B5:j'(B5:j(B5:j^(B5:j(B5:j(B5:jY(B5:j(B5:j](B5:j(B5:j{(B5:j(B5:j(B5:j (B (BYou encounter a bullfrog.(B####P..#.(B  #.#.....#(B ..#(B .# ........###..#(B ... .........##....(B ##.# ...............(B ...## ◊....<.........#(B ##....# ◊#...†..........#...#... ◊##.........#.F......# ####.......##(B #@....## ####.......#(B ##......## .##......###(B ##........# ........######.......... .....#.................# ##!..#.#.....##.....#.## (B F(B  (B bullfrog (asleep) #......##...###....#### ......#.#.#..#.....# ..###..####........# (B(B36.1 (22.5(B7.1 (23 _(B6:jq3)(B6:j) (B6:jż.F(BYou shoot an arrow. The arrow hits the bullfrog!!  The bullfrog croaks.6:j iF(B  (B6:j%(B====6:j(B8 (0.76:j  )6:j(B6:jK 6:jbP_(BThe bullfrog is almost dead.(B6:j6:j^3)(B6:j8)(B6:j.9)(B6:j{9)(B6:j89)(B6:j (B....F(BYou shoot an arrow. The arrow closely misses the bullfrog.(B6:jD`(B===(B-(B8.56:j (B6:j!Q _The bullfrog closely misses you.(B6:j$6:jyg3)(B6:j8)(B6:j9)(B6:jM9)(B6:j9)(B6:j7 (B.6:j...F(BYou shoot an arrow. The arrow barely misses the bullfrog.(B6:jD-(B9.26:j(B6:jW _The bullfrog barely misses you.(B6:jC (B†(BYou shoot an arrow. The arrow hits the bullfrog!!  6:j3 ?You kill the bullfrog!(B6:j}$ T(B6:jQ+ 0(B396:j1 (B6:ji3  6:j3 Y_Fedhas appreciates your contribution to the ecosystem.(B6:j6 6:j (B6:jk (B6:jP (B6:j (B6:j7 (B6:j (B6:j (B6:j4 (B6:j (B6:j$ (B6:jh (B6:j  6:jJ !(B 6:jY AYou see here a bullfrog corpse(B.6:j (B6:j ! (B_6:j" (B6:j* (B6:j (B6:j^ (B6:j (B6:j (B6:j- (B6:j (B6:j (B6:jR (B6:j (B6:j (B6:j (B6:j_ (B6:j@ (B6:j (B6:j (B6:j (B6:j (B6:j) (B6:j\ (B6:j (B6:j (B6:j (B6:jl (B6:j (B6:j (B6:j (B6:j (B6:j (B6:j (B6:jZ (B6:j (B6:j (B6:j (B6:j (B6:j (B6:j (B6:jm (B6:j (B6:jN (B6:j (B6:j (B6:jA (B6:je (B6:j# (B6:j (B6:jj (B6:j (B6:jw M (B_You walk carefully through the fungus.6:j (B6:j (B6:j (B6:jC (B6:jH" (B6:j# (B6:jL$ (B6:j' (B6:j* (B6:j+ (B6:j- (B6:ju/ (B6:j1 (B6:j2 (B6:j*4 (B6:j6 (B6:jM: (B6:j: (B6:j1< (B6:j> (B6:jVA (B6:j B (B6:jC (B6:j[F (B6:jFI (B6:jJ (B6:jK (B6:jN (B6:jQ (B6:j]R (B6:jT (B6:juV (B6:jyY (B6:jEZ (B6:j[ (B6:j_ (B6:jP` (B6:ja (B6:jQf Q (B_You now have 1328 gold pieces (gained 14).6:ji (B6:ji (B6:jUk (B6:jn (B6:jp (B6:jq (B6:j1s (B6:j+u (B6:jSw (B6:jx (B6:jy (B6:j{ (B6:j} (B6:jP~ (B6:j (B6:jQ (B6:j] (B6:j9 (B6:j (B6:j (B6:j (B6:j (B6:j (B6:j (B6:j (B6:j (B6:j (B(B(B(B(B(B(B6:j@ (B6:j/ (B6:j (B6:j (B6:jަ (B6:j (B6:jZ (B6:j (B6:j (B6:j* (B6:j' (B6:j, (B6:j (B6:j (B6:jr (B6:jI (B6:j (B6:j (B6:j (B6:jl (B6:j (B6:j (B6:j (B6:jB (B6:j (B6:j (B6:jv (B6:j~ 0(B(B6:jL (B6:j (B6:j (B6:j (B6:jA (B6:j (B6:j (B6:j% (B6:j3 (B6:j (B6:j (B6:j (B6:j (B6:jM (B6:j (B6:j" (B6:jY (B6:j (B6:j 0(B(B6:j (B6:j (B6:jT (B6:j (B6:j (B6:jY (B6:jW (B6:j (B6:jZ (B6:j (B6:j (B6:j (B6:j (B6:j (B6:j5 (B6:j (B6:jo (B6:jP (B6:j (B6:j (B6:jE (B6:j! (B6:j" (B6:j" (B6:jt# (B6:j% (B6:j% (B6:jK& (B6:j ' (B6:j' (B6:j( (B6:jT) (B6:j) (B6:j+ (B6:jm, (B6:j, (B6:j- (B6:j=. 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The arrow hits the komodo dragon!  The komodo dragon hisses angrily.7:j ...(Bl(B  (B(B7:jۛ 2(B===80.1 (0.77:j )7:j$ (B7:j$  7:jQ T_(BThe komodo dragon is moderately wounded.(B7:jQ 7:jx 4)(B7:jZ 9)(B7:j 9)(B7:jb [ (B(Bl(B.7:jb U(BYou shoot an arrow. The arrow hits the komodo dragon!7:j"k ?...(B7:jbl ((B87:j( ~(B _(BThe komodo dragon is heavily wounded.(B7:j 4)(B7:j 9)(B7:jN (B(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon!7:j1# S.. (B7:jS$ *(B1.57:j+ (B7:j, ` _(BThe komodo dragon is severely wounded.(B7:j. 7:jH4)(B7:j^f (B)(BYou shoot an arrow.7:j^;)(B7:j':m.(Bl(B.(B7:jd;*(B2.28:j(B8:jyb _The arrow barely misses the komodo dragon.(B8:j4)(B8:j*f (B)(BYou shoot an arrow.8:jx;)(B8:jL(Bl(B.(B8:j4.(B8:j((B98:j(B8:jD _The arrow closely misses the komodo dragon.8:j(B8:jw8:j (B(B†(BYou shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!(B8:j)U(B8:j8:jM((B298:j 3.68:j(B8:j@O _Fedhas appreciates your contribution to the ecosystem.8:j(B8:j8:j(B8:j" (B8:j(B8:j4C _(BNo target in view!8:j:8:jo(B8:j7(B(B8:jd#(B(B (B_(B (B You see here a komodo dragon corpse(B.(B8:j? (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B8:jT@(B8:j~A(B8:jD(B8:jb(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B8:jUgH(B(B(B8:ji(B8:jW ..##...###....####(B  .#.#.#..#.....###(B  ..####.......†#.#####(B  ..#(B ###........#.P#.#(B  #.###P.............##(B  #............#....##(B  #.####............#(B  #.#(B ###........###(B  .##(B ##... (B---95.6 (12.0) .(B #.....P.#.....(B:(B#(B  (B[(B ......####.◊#..#(B  .(B .#..##(B .##(B (B>(B#(B  #(B #..(B ..(B  (B ##(B ...(B  (B ..##(B  (B # (B  (B(B---(B6.6 (138:jŋ(B8:jX; _Found a stone staircase leading down.9:j/?(B(B(B(B(B(B(B(B(B(B(B(B(B9:j0(B9:j%1(B9:jl3(B9:j6(B9:j+7(B9:jH8(B9:j:(B9:j^=(B9:j>(B9:j|?(B9:jJA(B9:jC(B9:jD(B9:jYE(B9:jIN$ (B9:jvNJ#..#.....###(B  9:jN(#.......(B†(B#.#####(B  ##........#.P#.#(B  P.............##(B  ........#....##(B  9:jT....#(B  ###........######(B  9:j@U(B ##........##..##(B  (B #.....P.#.....@#(B  (B ......####.◊#..#(B  (B .#..##(B #..###.(B>(B#(B  (B #..(B #...(B ####(B  (B ##(B #....(B  (B ##..##(B  ##..(B  .#(B   (BYou pick up a parchment of Frozen Ramparts and begin reading...9:j\5(B502.6 (6.0)9:jeE(B3.6 (7(B9:jKfA _You add the spell Frozen Ramparts to your library.9:jj9:j (B9:j (B9:jM (B9:j (B9:j (B9:jY (B9:j (B9:jk(B9:jc(B9:j7(B9:j(B9:j(B9:j (B9:j (B9:jw (B9:j (B9:j x(B(B(B(B(B9:j(B9:j$(B9:jM (B_You walk carefully through the plants.9:j(B9:j(B9:j(B9:jk (B9:j"(B9:j#(B9:j{$(B9:jB'(B9:j1(B9:j3(B(B(B(B(B(B(B(B(B9:j*4(B9:j7(B9:j9(B9:j:(B9:jq<(B9:j>(B9:j!A(B9:jB(B9:jH?#(B ##........##..##(B  #.....P.#......#(B  ......####.◊#..##(B 9:j^I 9:jkI.#..##(B #..###.(B>(B#(B 9:jI 9:jI#..(B #...#####(B 9:jI 9:j$J##..(B #....#(B 9:jFJ 9:jtJr#.P###..##(B 9:jJ} .#....##..#(B  9:jJj#......@.##(B 9:jbK 9:jKV....#....#(B 9:jK 9:jL.(B #.#...◊#(B  9:jALY##...###(B  9:j}L^...#.#(B 9:jLV ...#...(B 9:jL...#(B ###(B ...(B 9:jL 9:jfN 9:jN+(B16.1 (12.9:jN 5)  9:jNa(BA malevolent force fills the Lair of Beasts...(B9:j]1  --more--(B;:jI#(B*;:j(B;:j ;:jU(B(B==========Mark (BWith a horrendous wail, an alarm goes off!  (BA sentinel's mark forms upon you.(B;:jd9@(B;:jɭ ;:j2#_You hear an angry hiss. x2;:j;:j (B;:j (B;:j (B;:jj  ;:j 5_(BNo target in view!;:j ;:jQ (B;:j (B;:j} (B;:j  ;:j 5_(BNo target in view!;:j <:j<<:j@(B (BSpells (Memorise)TypeFailure Level <:j AR(B a - Confusing TouchHexes1% 3<:jLA?(Bb - Sigil of BindingHexes<:juA1%<:jA93  c - Ensorcelled HibernationHexes/Ice<:jA2%<:jB\2  d - FreezeIce17%1  e - Kinetic GrapnelForgecraft<:j8B17%1  <:jFBf - Magic Dart<:jyB!Conjuration17%1  <:jB1g - Soul SplinterNecromancy17%<:jC+1  h - BlinkTranslocation<:jACX(B26% (B2  i - Lesser Beckoning<:jkCTranslocation<:jCW(B26% (B2  j - Momentum Strike<:jChConjuration/Translocation (B26% (B2  k - Scorch<:jC Fire<:jD<(B26% (B2  <:j9D*l - Searing RayConjuration<:jhDW(B26% (B2  m - Frozen Ramparts<:jD Ice<:jDn(B45% (B3  n - Launch Clockwork BeeForgecraft<:jD<(B45% (B3  <:jE9o - Maxwell's Portable Piledriver Translocation<:j:EV(B45% (B3  p - Teleport Other<:jcETranslocation<:jE\(B45% (B3  q - AirstrikeAir<:jET(B86% (B4  r - Animate Dead<:jENecromancy<:jF^(B86% (B4  s - Brom's Barrelling Boulder<:j=FConjuration/Earth<:jhFU(B86% (B4  t - Dispel Undead<:jFNecromancy<:jFj(B86% (B4  u - Flame WaveConjuration/Fire<:jF;(B86% (B4 <:jG-(B17 spell levels left <:jQG'(B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help<:jG=[(BEsc(B] exitB:j B:j(B##(B ##........##..##(B  (B (Bmmoncure the MarkselfB:j@(B#.....P.#......#(B  (B (BDeep Elf of Fedhas *****.B:j(B......####.◊#..##(B  (B Health: (B78/78 (B========================B:jD(B.#..##(B #..###.(B>(B#(B  (B Magic: (B21/21 (B========================B:j(B#..(B #...#####(B  (B AC:(B 14B:j>-Str:(B 8B:j^1Doom: (B22%B:j##..(B #....#(B  (B EV:(B 22B:j0Int:(B 16B:j#.P###..##(B  (B SH:(B 0Dex:(B 28B:j#(.#....##..#(B  (B XL: (B13 Next: (B29% Place: (BLair:4B:jU#......@.##(B  (B Noise: (B==========(B Time:(B 12516.1 (0.0)B:j....#....#(B  (B m) (B+0 orcbowB:j(B.(B #.#...◊#(B  (B Fire: m) (B+0 orcbowB:j(B##...###(B  (B (BMark B:jD(B...#.#B:jE B:jn=...#... B:j1(B B:jV...#(B ### B:j1(B B:j(... B:jR:(B  B:j0(B B:jH(BA malevolent force fills the Lair of Beasts...B:jI(BWith a horrendous wail, an alarm goes off!  B:j :(BA sentinel's mark forms upon you. B:j79(B_You hear an angry hiss. x2 B:j\;_(BNo target in view! B:j|5_(BNo target in view!B:j)T (B Okay, then.(BB:j~(BB:je(BB:j1 _(BB:jC:j(BC:j%(BC:jC(BC:jC:j(BC:j(BC:j(BC:jC:j(BC:j(BC:j(BC:jC:j (BC:jP (BC:j (BC:j~ C:j (BC:j^ (BC:jA (BC:j ) _Unknown command.C:j9 (BC:js D:j(BD:j(BD:j(BD:jD:j=(BD:j(BD:j*(BD:jD:jڦ D:j (B ###..######(B  #(B #...##..##(B  #.....P.#......#(B  ......####.◊#..##(B  D:j .#..##(B #..###.(B>(B#(B  #..(B #...#####(B  D:j* ##..(B #....#(B  #.P###..##(B  D:jt .#....##@.#(B  #........##(B  ....#....#(B  D:j +.(B #.#...◊#(B  ##...###(B  #(B  D:j ...(B  ...#(B ### ...D:jK (BD:j (BD:jƱ `(B---------(B (B7.1 (1 D:jR _D:j (BD:jF D:j .####....#(B .#(B #D:j .######(B ##(B ##........##..##(B  #.....P.#......#(B .....####.◊#..##(B .#..##(B #..###.(B>(B#(B  #..(B #...#####(B ##..(B #....#(B D:j [ #.P###@.##(B  .#....##..#(B  #........##(B  ....#....#(B .(B #.#...◊#(B  ##...###(B  ...#.#(B D:jb ...#...(B  ...#(B ###(B D:j% (BD:j I---------(B8D:jL(BD:jD:j)D:j*(BM....#....#####....#(B .#(B ###.######(B ##(B ##........##..##.....P.#......#(B ......####.◊#..#D:j+.#..##(B #..###.(B>(B..(B #######..(B #.@..#(B #.P###..#.#....##..D:je+#........##....#....#(B  (BD:j2(BD:j3'(B9D:jw8(BD:j:E:j8 #.###PE:j .......##(B #....#....##(B #.####....#(B .#(B #.######(B .##(B ##........##..##(B .(B #.....P.#......#(B E:jg(B[(B.....####.◊#..##(B E:j.E:j.#..##(B #..###.(B>(B#(B #E:j3 e(B #..(B #@..#####(B ##..(B #....#(B  #.P###..##(B E:jr  .#....##..#(B  #........##(B  ....#....#(B E:j .(B #.#...◊#(B  ##...###(B  ...#.#(B E:j-(BE:j((B20E:j(BE:jE:j[4(BM..#(B ####.P#.###P......##E:j4d....#....#####....#(B #.#(B ###.######(B ##(B ##........##..## .#.....P.#......#(B E:j 5N(B[(B......####.◊#..# ..#..##(B #@.###.(B> (B#..(B #######..(B #....(B #.P###..#.#....##..#(B  E:jo5E.#(BE:j>>(BE:jv?'(B1E:jE(BE:jdHE:jL}####.......(B†(B#.#####(B  E:j M.#(B ###........#.P#.#(B  .###P......... ............#....# E:jM.####............#(B  (B ###........######(B  ##(B #...##..##(B  (B #.....P.#......#(B  (B ......####@◊#..##(B  (B E:jMA.#..##(B #..###.(B>(B#(B  #..(B #...#####(B  ##..(B #....#(B  #.P###..##(B  .#....##..#(B  E:jN#........##(B  ....#....#(B  .(B #.#...◊#(B  (BE:jW(BE:jAX'(B2E:j%^(BE:j`E:jY .#..#.....###(B  ####.......(B†(B#.#####(B  E:jY #(B ###........#.P#.#(B  ###P..... .....#....#E:j+Z b ####............#(B  #(B ###........######(B  #(B ##........##..##(B  E:jZ #.....P.#..@...#(B  ......####.◊#..##(B  .#..##(B #..###.(B>(B#(B  #..(B #...#####(B  ##..(B #....#(B  #.P###..##(B  E:jZ .#....##..#(B  #........##(B  ....#....#(B  (BE:jb (BE:jcc '(B3E:jh (BE:jj E:j?N#.#..#.....###(B  .(B†(B#.#####(B  (B ###.#.P#.#(B  P.......##(B  E:j*@.#....##(B  ......#(B  (B ###.E:jy@.######(B  (B ##.##..##(B  #.....P.#...@..#(B  ......####.◊#..##(B  E:j@1.#..##(B #..###.(B>(B#(B  #..(B #...#####(B  ##..(B #....#(B  #.P###..##(B  .#....##..#(B  #.E:j@##(B  ....#....#(B  (BE:jJ(BE:jK'(B4E:jP(BE:jRRF:j.#..#.....###(B  .(B†(B#.#####(B  ###.F:jK#.P#.#(B  #P.##(B  #....##(B  .F:j.....#(B  ###........######(B  ##.##..##(B  #.....P.#....@.#(B  ......####.◊#..##(B  F:jٖ.#..##(B #..###.(B>(B#(B  #..(B #...#####(B  ##..(B #....#(B  #.P###..##(B  .#....##..#(B  F:j#.##(B  ....#....#(B  (BF:j(BF:j'(B5F:j(BF:j^F:j#.......(B†(B#.#####(B  .#.P#.#(B  P..F:jms...##(B  ..#....##(B  #F:j....#(B  #..######(B  (B ..##..##(B  #.....P.#......#(B  ......####.◊#.@##(B  F:j#..##(B #..###.(B>(B#(B  #..(B #...#####(B  ##..(B #....#(B  (B #.P###..##(B  .#....##..#(B  F:jr#........##(B  ....#....#(B  F:jMu.(B #.#...◊#(B  (BF:j (BF:j'(B6F:j(BF:joF:j'.#.P#.#(B  .....##(B  .F:j(:#....##(B  ....#(B  ########(B  (B .##..##(B  F:jZ(K#.....P.#......#(B  ......####.◊#..##(B  #..##(B #..###.@#(B  #..(B #...#####(B  ##..(B #....#(B  (B #.P###..##(B  F:j(z.#....##..#(B  #........##(B  ....#....#(B  .(B #.#...◊#(B  (B ##...###(B  (BF:jp/(BF:j=0'(B7F:jQ4(BF:j5^ _(BThere is a stone staircase leading down here.F:j8F:j (BF:j4 (BF:j (BF:j (BF:j (BF:j9 (BF:j (BF:j^ (BF:jц (BF:j4 (BF:j (BF:j* (BF:j8 (BF:j (BF:jԋ (BF:jٍ (BF:j (BF:j[ (BF:j2 (BF:j (BF:jސ (BF:jg (BF:j (BF:j (BF:jД (BF:j (BF:jl (BF:jM (BF:jh (BF:j (BF:jC (BF:jT [ (B_You start waiting.(BF:j (Bll(B  (B (Bkomodo dragon(BF:j F:j .(B36.1 (9F:j 0(B7.1 (10.0)F:jK (BF:j1  F:j@ F:jL J_(BYou encounter a komodo dragon.(BF:jH G:jyl3)(BG:j7)(BG:j/9)(BG:jI9)(BG:jݓ9)(BG:j9)(BG:j&N (B.(BlG:j&T(BYou shoot an arrow. The arrow hits the komodo dragon!G:j,,T..... (BG:j-:(B===8 (0.7)G:j 2(BG:j&3b _(BThe komodo dragon is moderately wounded.(BG:jO5G:jG:j3/)(BG:j'7)(BG:j8r9)(BG:j9)(BG:j5G:j2)(BG:jDU( (BG:juUg.....(BYou shoot an arrow. The arrow hits the komodo dragon.G:jV)(B8.5G:j[(BG:j^ G:j^c_(BThe komodo dragon is moderately wounded.(BG:jZq3)(BG:j7)(BG:j9)(BG:jM9)(BG:j9)(BG:j: (B)G:j+(BYou shoot an arrow.G:j- :)(BG:jss N.(Bl(BG:jy M.....(BG:jz )(B9.2G:j~ (BG:j b _The arrow barely misses the komodo dragon.(BG:j 3)(BG:j 7)(BG:j% 9)(BG:jwn 9)(BG:j_ (B.(Bl(BYou shoot an arrow. The arrow hits the komodo dragon.G:j ;...(BG:j '(B9G:j (BG:j _ _(BThe komodo dragon is heavily wounded.(BG:j G:jW 3)(BG:jG 7)(BG:j !)G:jG (BG:j (B... (BYou shoot an arrow. The arrow hits the komodo dragon!G:j* *(B40.6G:jn (BG:j ` _(BThe komodo dragon is severely wounded.(BG:j G:jw 3)(BG:j?2 7)(BG:j~ 9)(BG:j N (B.(BlG:j T(BYou shoot an arrow. The arrow hits the komodo dragon.G:j 9..(BG:j. )(B1.3G:j (BG:jW ` _(BThe komodo dragon is severely wounded.(BG:j< G:j3)(BG:j6>7)(BH:j^ (B(B†(BYou shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!(BH:jsH:jMs`..(BH:j}:(B1312.0H:jM(BH:j|O _Fedhas appreciates your contribution to the ecosystem.H:j(BH:jtH:j~(BH:jE(BH:j(BH:j H:j5_(BNo target in view!H:jH:jPk(BH:jRl(BH:jp(BH:jDrC _(BNo target in view!H:j/sH:j)V(BH:jW(BH:j \(BH:j6]C _(BNo target in view!H:j_H:j;(BH:j<(BH:jA(BH:jBC _(BNo target in view!H:jdEH:j_1 (BH:j1 (BH:jN2 (BH:jL4 (BH:j4 (BH:jh5 (BH:j8 (BH:jE9 (BH:j9 (BH:j; (BH:j< (BH:j< (BH:j? (BH:jC? (BH:j? (BH:j@ (BH:jJB [ (B_You start waiting.(BH:j;G (Bl(B---(Bl(B  (B (Bkomodo dragonH:jYG 3(BH:jL /(B6.0 (4.0H:jM H---(B7.0 (5H:jQ (BH:jMR X _(BYou encounter a komodo dragon.(BH:jS H:jC 3)(BH:j 7)(BH:j9)(BH:jlaH:ja2)(BH:j/9)(BH:jZ9)(BH:j? (B.(Bl(BYou shoot an arrow. The arrow hits the komodo dragon.I:jq..(B†(B..(BI:j6(B===7 (0.7I:j. (BI:j4 _The komodo dragon is lightly wounded.I:jI:ja3)(BI:j7)(BI:jb9)(BI:j1B9)(BI:j9)(BI:j 7 (B.I:jBo(Bl(BYou shoot an arrow. The arrow hits the komodo dragon!I:ja.(B†(B.. I:j(BI:j3)(B8.4I:j(BI:jY I:ju\_(BThe komodo dragon is moderately wounded.(BI:jI:jF!3)(BI:jFk7)(BI:j9)(BI:j-9)(BI:j!I: (B)I:jgI+(BYou shoot an arrow.I:j :)(BI:j2")I:jk(BI:j)..I:jS)s(Bl(B.(B†(B..(BI:js*)(B9.1I:j/(BI:j2J _The arrow barely misses the komodo dragon.I:j2(BI:jC3)(BI:j7)(BI:ji9)(BI:j$9)(BI:jl (B.(Bl(BYou shoot an arrow. The arrow hits the komodo dragon.I:jrO(B†(B..(BI:js'(B8I:jx(BI:jy I:jyY_(BThe komodo dragon is heavily wounded.(BI:j{I:jI:jU/)(BI:j)7)(BI:j:t9)(BI:je (B)(BYou shoot an arrow.I:jG.(Bl(BI:j9..(BI:j*(B50.5I:j(BI:j I:j Q_The arrow completely misses the komodo dragon.(BI:j9I:j|3)(BI:j87)(BI:jU< (B..I:jf(BYou shoot an arrow.  The arrow hits the komodo dragon but does no damage.I:j`)(B1.2I:j(BI:j7 I:j^\_(BThe komodo dragon is moderately wounded.(BI:jI:jz 3)(BI:jK 7)(BI:j@ J (B(B†lI:j+A T(BYou shoot an arrow. The arrow hits the komodo dragon!I:jG 7.(BI:j}H '(B9I:jM (BI:jN  I:j%O Y_(BThe komodo dragon is heavily wounded.(BI:jQ I:j 3)(BI:j S (B.(BlI:j (BYou shoot an arrow.  The arrow hits the komodo dragon but does no damage.  (BThe komodo dragon is heavily wounded.(BI:j ,.(BI:j 4(B2.6I:jZ (BI:jy b _(BThe sentinel's mark upon you fades away.(BI:j I:jك (B (BYou shoot an arrow. The arrow hits the komodo dragon.  I:j7 Q(BThe komodo dragon is severely wounded.(BI:j 8(B3--I:j V(B19---(B3.3I:j< (BI:jA  I:j] _The komodo dragon bites you!I:jp J:jb\ (B You shoot an arrow. The arrow hits the komodo dragon.J:jcJ:jc1(B4--J:jc#(B4.0J:jh(BJ:jj` _(BThe komodo dragon is severely wounded.(BJ:jkJ:j ( (BJ:jI=)(BYou shoot an arrow.J:j<]C (B(BlJ:j]T(BThe arrow closely misses the komodo dragon.(BJ:jR^((B7J:jHc(BJ:jEd J:jjdO_The komodo dragon barely misses you.(BJ:j/fJ:jZ( (B J:j>[You shoot an arrow. The arrow hits the komodo dragon.  (BThe komodo dragon is severely wounded.(BJ:j[J:j[3(B20=--J:j\#(B5.4J:j`(BJ:jaV _The komodo dragon closely misses you.(BJ:jcJ:j3 [18d(B.(BYou shoot an arrow. The arrow hits the komodo dragon!  You kill the komodo dragon!(BJ:j;`.(BJ:j|A:(B026.1J:jF(BJ:jH J:jFHY_Fedhas appreciates your contribution to the ecosystem.(BJ:j9JJ:j(BJ:j (BJ:j(BJ:j J:j=_(BNo target in view!J:jJ:j (BJ:j" (BJ:j& (BJ:j' C _(BNo target in view!J:j) J:j:(BJ:j(BJ:jE(BJ:j(BJ:jKO(B5=(BJ:jŵ(BJ:j(BJ:j(BJ:j˷(BJ:jir (B_You start resting.(BMagic restored.J:j*(B---J:j2/(B8.1 (2.0J:jJ:jz(B1(B=(B==---(B9.1 (3 J:j _J:jx(BJ:jK:j (BK:j (BK:j< (BK:j (BK:jS K:j Q(B6(B=(BK:j (BK:j (BK:j (BK:j^ (BK:jo (BK:j (BK:j (BK:j (BK:j1 [(B7(B==(BK:j (BK:ja (BK:j (BK:j (BK:j (BK:j^ (BK:j (BK:j (BK:j\ O(B8=(BK:j (BK:j 3 (B_HP restored.K:jz (BK:j (BK:jI (BK:j! (BK:j-# (BK:j# (BK:j $ (BK:ju% (BK:j' (BK:j4( (BK:j( (BK:jK, ' (B K:jy, FYou see here a komodo dragon corpse(B.K:j- (BK:j. A(B= (B_K:j/ (BK:j0 (BK:j:3 (BK:j3 (BK:j`4 (BK:j5 (BK:j7 (BK:jy7 (BK:j8 (BK:j9 (BK:j< (BK:j< (BK:j= (BK:j? (BK:jPA (BK:jA (BK:jB (BK:jD (BK:jE (BK:jE (BK:jF (BK:j9H (BK:jI (BK:j J (BK:j;K (BK:j~L (BK:jN (BK:j\N (BK:j4O (BK:jP (BK:jR (BK:jlR (BK:jBS (BK:jU (BK:juW (BK:jW (BK:jKX (BK:jJZ (BK:j[ (BK:j\ (BK:j] (BK:j7_ (BK:j` (BK:j` (BK:j?a (BK:jc (BK:jd (BK:j:e (BK:je (BK:jh (BK:j5j (BK:jj (BK:j|m (BK:jjq M (B_You walk carefully through the fungus.K:jx (BK:j1y (BK:j=z (BK:jm (B(B(B(B(B(B(B(B(B(B(BK:jڌ (BK:j (BK:j (BK:j (BK:jƑ (BK:j (BK:j (BK:j (BK:j (BK:j (BK:jؚ (BK:j (BK:jÝ (BK:j (BK:j, (BK:j9 (BK:j (BK:j (BK:jI (BK:j~ (BK:j< (BK:jٰ `(B(B(B(BK:jٲ (BK:j (BK:j& (BK:j (BK:j (BK:jK (BK:js (BK:jK (BK:j/ (BK:j (BK:j (BK:j (BK:j4 (BK:j (BK:j8 (BK:jN (BK:j& (BK:jw (BK:j (BK:j (BK:jr (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:jX (BK:j (BK:j (BK:j (BK:jO Q (B_You now have 1347 gold pieces (gained 19).K:jE (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j@ (BK:j} (BK:jr (BK:j (BK:j (BK:j (BK:j (BK:j7 (BK:j% (BK:jg (BK:j' 0(B(BK:j (BK:jo (BK:jd (BK:j (BK:j (BK:jw (BK:j (BK:js (BK:jG (BK:j (BK:j (BK:jR (BK:j& (BK:j (BK:j (BK:jd (BK:jf (BK:j H(B(B(BK:j6 (BK:j (BK:j (BK:j (BK:j (BK:j! (BK:j" (BK:j/# (BK:j# (BK:j( (BK:j) (BK:j|* (BK:j + (BK:jC, (BK:jz- (BK:j- (BK:jZ. (BK:j0 (BK:jL1 (BK:j1 (BK:j2 (BK:j4 (BK:j 6 (BK:jt6 (BK:j6 (BK:j8 (BK:j: 0(B(BK:j; (BK:j< (BK:jX> (BK:j> (BK:j? (BK:jA (BK:jKC (BK:jC (BK:jD (BK:jF (BK:jI (BK:jOI (BK:jIJ (BK:j;L (BK:j N (BK:j`N (BK:jP (BK:jjR (BK:jT (BK:jT (BK:jU (BK:jW (BK:jY (BK:jY (BK:jZ (BK:j0\ (BK:j] (BK:j^ (BK:j^ (BK:j` (BK:ja (BK:job (BK:jb (BK:j$e (BK:jf (BK:jDg (BK:jg (BK:j*i (BK:ji (BK:jj (BK:jbj (BK:jjk (BK:j}l (BK:jl (BK:jCm (BK:jn (BK:j5p (BK:jp (BK:j/q (BK:js (BK:ju (BK:ju (BK:jv (BK:jw (BK:jHy (BK:jy (BK:jz (BK:j | (BK:jq} (BK:j} (BK:j~ (BK:j, (BK:jρ (BK:ja (BK:jF (BK:jh (BK:j (BK:j` (BK:j* (BK:j! M (B_You walk carefully through the plants.K:j (BK:j (BK:jy (BK:j (BK:jÓ (BK:j$ (BK:jK (BK:j$ (BK:j (BK:jp (BK:jl (BK:j (BK:j (BK:j (BK:j (BK:j (BK:jΣ (BK:j (BK:jߤ (BK:j (BK:jl (BK:j (BK:jO (BK:j (BK:j (BK:j, (BK:j (BK:j; (BK:j` (BK:j (BK:j (BK:j (BK:jϴ 0(B(BK:j (BK:j (BK:j· (BK:j (BK:j= (BK:j' (BK:j (BK:j= (BK:jʻ (BK:j (BK:jͽ (BK:j (BK:j (BK:j (BK:j! (BK:jg (BK:j (BK:j= (BK:jU (BK:j (BK:jB (BK:j9 (BK:js (BK:j (BK:j (BK:jY (BK:j (BK:j (BK:j (BK:j (BK:j (BK:j/ (BK:j (BK:j (BK:j@ (BK:jy (BK:jI (BK:j? (BK:j (BK:j1 (BK:jC (BK:j (BK:jQ (BK:j (BK:j (BK:j (BK:j (BK:jf (BK:j^  (B_You now have 1361 gold pieces (gained 14).(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BK:j (BK:j (BK:j (BK:j (BK:j (B ...................(B  ........................(B K:j >........................(B ........................(B ........................(B .......................K:j/ u(B #....................K:j@ u(B #....................K:jP (B K:ji #...@................(B K:j ##...................(B .......................K:j (B #.....................#K:j (B K:j ..#....#..............#.(B K:j #(B #.....##...........###(B K:j ##....(B #.###.####..#(BK:j  K:j6 ##...(B ####..#(B #.##(B K:jQ X#.#(B ###(BK:j! 4(B666.1 (107.0)K:j" %(B7K:j" 8K:j' (BK:j) ' _i - a scroll of identifyK:j+ L:jƹ L:j W(B(BRead which item? L:jϾ (BScrolls (B b - 2 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 3 scrolls of teleportation(Bi - a scroll of identify  r - 2 scrolls of revelation  L:j w - a scroll of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - a scroll of immolation L:j  N - 2 scrolls of noise L:j % V - 3 scrolls of vulnerability L:j& (B[(B!(B] (Bread(B|quaff|evokeL:j9 H[(B?(B] describe selectedL:j9 L:jt L:jҹ L:j (B...................(B (Bmmoncure the Markself(B........................(B (BDeep Elf of Fedhas *****.L:j^ G(B........................(B Health: (B78/78 (B========================(B........................(B Magic: (B21/21 (B========================(B........................(B AC:(B 14Str:(B 8Doom: (B20%L:jt .......................(B EV:(B 22Int:(B 16L:j #....................(B SH:(B 0Dex:(B 28L:j #....................(B XL: (B13 Next: (B32% Place: (BLair:4L:j #...@................(B Noise: --------- (B Time:(B 12667.1 (0.0)L:j ##...................(B m) (B+0 orcbow(B.......................(B Fire: m) (B+0 orcbow(B#.....................#L:j# z..#....#..............#.L:j< #(B #.....##...........#####....(B #.###.####..#L:jN ##...(B ####..#(B #.##L:j_ 1#.#(B ### L:ju (B_You see here a komodo dragon corpse(B. _You walk carefully through the fungus. L:j ^_You now have 1347 gold pieces (gained 19). _You walk carefully through the plants. L:j J_You now have 1361 gold pieces (gained 14). _i - a scroll of identifyL:j L:j< s(B(BIdentify which item? (\ to view known items) L:jj (BPotions (select first with (B!(B)  d - a purple potion (B f - 2 fizzy coppery potions  k - 2 dark potions L:j 1 o - 2 pink potions  p - 2 black potions L:j } q - 2 golden potions(B[(B?(B] describe selectedN:jN:jN:jN:jQ(B...................(B (Bmmoncure the MarkselfN:j(B........................(B (BDeep Elf of Fedhas *****.(B........................(B Health: (B78/78 (B========================(B........................(B Magic: (B21/21 (B========================(B........................(B AC:(B 14Str:(B 8N:jDoom: (B20%.......................(B EV:(B 22Int:(B 16#....................(B SH:(B 0Dex:(B 28#....................(B XL: (B13 Next: (B32% Place: (BLair:4N:j#...@................(B Noise: --------- (B Time:(B 12667.1 (0.0)N:j##...................(B m) (B+0 orcbowN:j'(B.......................(B Fire: m) (B+0 orcbowN:j@l(B#.....................#N:jT..#....#..............#.#(B #.....##...........###N:jh##....(B #.###.####..#N:j##...(B ####..#(B #.###.#(B ### N:j(B_You see here a komodo dragon corpse(B. _You walk carefully through the fungus. N:j_You now have 1347 gold pieces (gained 19). _You walk carefully through the plants. _You now have 1361 gold pieces (gained 14). N:jץ_i - a scroll of identifyN:j_ (B As you read the scroll of identify, it crumbles to dust.N:j~-(B8.1 (1N:j(BN:j N:j!_f -> b - 2 potions of brillianceN:jO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j,(BO:jߵ(BO:jk(BO:j(BO:jV(BO:j](BO:j(BO:jR(BO:j(BO:j{(BO:j(BO:j(BO:j(BO:j(BO:jv(BO:j.(BO:j(BO:j\(BO:j(BO:j{(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j7(BO:j(BO:jp(BO:jg(BO:j|(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j(BO:j$(BO:j(BO:j[(BO:j(BO:j(BO:j(BO:j(BO:jg(BO:j(BO:j(BO:j O:jJ(B_You now have 1367 gold pieces (gained 6).O:j(BO:j(BO:j(BO:j(BO:ju(BO:j(BO:j(BO:jw(BO:j(BO:j$(BO:jd(BO:j|(BO:j(BO:j(BO:jd(BO:j(BO:j(BO:j(BO:j(BO:j,(BO:j(BO:j(BO:j7(BO:j(BO:jj(BO:j(BO:j(BO:j(BO:j(BO:j;(BO:j(BO:jy(BO:j(BO:jU(BO:j(BO:j(BO:j(BO:j(BO:j(BO:jY(BO:j(BO:j<(BO:jt(BO:j (BO:jN (BO:j (BO:j (BO:j (BO:jj (BO:j (BO:j?(BO:j(BO:j(BO:jE(BO:j(BO:j(BO:j O:j2a(B (BYou encounter 2 yaks.(BO:ja (B . O:j4(B #(B ...Y..(B  ##(B .#(B Y....(B # O:j@/#.###.(B ....(B # (B #....(B ...(B # (B #....(B ..(B # (B ...#.(B ##....... O:j(B #..#(B #....#O:j  (B #◊@########.....## (B ###.....##..##.#.## (B ##....#....#...##(B  (B #..###.##.###.#O:j#(B (B ####(B #.####(B ###(BO:j (B ###(BYY(B 2 yaks (asleep)O:j-(BO:j"!2(B96.1 (28.0)O:j)",(B7.1 (29 O:jB" _O:j&(BO:j(O:j2 3)(BO:j0 8)(BO:jd| 8)(BO:j? O:j 1)(BO:jd 8)(BO:jSt  O:jt I(BYY.....YY(B1 wandering)  You shoot an arrow. The arrow hits the yak!  The yak bellows!  (BThe yak is heavily wounded.(BO:jv ;(B===8 (0.7)O:j} (BO:j~  O:j  _You hear a bellow! x2O:jρ O:jB 3)(BO:jO 8)(BO:jD 8)(BO:j8 8)(BO:jm9 8)(BO:jj (B.(BYou shoot an arrow. The arrow hits the yak.O:j E.Y(BO:j: 2Y(BO:jE > (B..O:jߏ ..Y(B  (BThe yak is heavily wounded.(BO:j *(B8.5O:jM (BO:jI  O:jo H_(BYou encounter a yak.(BO:j O:jO:j)O:jJ (BO:jmO:jn)O:jo(BO:jO:j)O:j(BO:j O:j )O:jB (BP:jAP:jo)P:j(BP:jeP:j f)P:jkf(BP:jxP:j)P:j(BP:j(P:j6.P:jYP:j&(BP:jTP:j.P:j+YP:j}(BP:j P:j .P:j .P:jX .P:j .P:j .P:jm (BP:j P:jZ#(B9.2P:jk(BP:j~ P:j<P:jG_You shoot an arrow. The arrow closely misses the yak.P:j(BP:j/P:j0)P:j0(BP:j|P:j})P:j~(BP:jP:j)P:ju(BP:jB P:jF"(BP:j.P:j[ .P:j .P:j!C(BYou shoot an arrow. The arrow hits the yak!P:jS#P:j$!(B9P:j +(BP:j9- P:j-P:j.0_(BThe yak is severely wounded.P:jL/(BP:jB2P:jP:j)P:j4(BP:j P:j )P:j?(BP:jxYP:jZ)P:j^[(BP:j  P:j"(BP:j.P:jYP:j`J(BYou shoot an arrow. The arrow hits the yak!P:jʨP:j..P:jYP:j(BP:jܰP:j~.P:jұ.P:j4.P:j(BP:jP:j%(B700.6P:j(BP:j P:jP:j+_(BThe yak is almost dead.P:j6(BP:jP:jP:j)P:jR(BP:jP:j6)P:j(BP:jr( (BP:js\Y(BYou shoot an arrow. The arrow hits the yak.P:jsI.Y(BP:jYt2Y(BP:ju P:ju(B.Y(BThe yak is almost dead.(BP:jv2Y(BP:jl}n.YYY(B 5 yaks (1 wandering)P:j3~*(B1.3P:j(BP:j  P:j2C_(BYou encounter a yak.(B x2P:jP:j3)(BP:j8)(BP:jcoK (BY.P:jo(BYou shoot an arrow. The arrow closely misses the yak.(B The arrow hits the yak!P:jp*(B2.0P:jIw(BP:j>x P:j\xO_(BThe yak is heavily wounded.(BP:jazP:j¥3)(BP:j (BYY(BYou shoot an arrow. The arrow hits the yak.P:jK(BP:jF.Y(BP:jYI.Y(BP:j.P:j)Y(BP:j3.P:jK)Y(BP:j;(BP:j P:j2!(B7P:j (BP:j  P:j" C_(BThe yak is almost dead.(BP:j  P:j| = (B†P:j (BYou shoot an arrow. The arrow hits the yak.  You kill the yak!(BP:j =YY(BP:j (BP:j@ B.Y(BP:j =Y.(BP:j' P:jA B.Y(BP:j 6Y(B 4P:j P:j ;(B1933.4P:j (BP:j  P:j a_Fedhas appreciates your contribution to the ecosystem.(BP:j P:j 9 (B.P:j ]Y(BYou shoot an arrow. The arrow hits the yak!!P:jV YP:j #.(BP:j J (B.YP:j I(BThe yak is almost dead.(BP:j (BP:je P:j (B3--(B0--(B4.1P:j (BP:j* ! _The yak gores you.P:j< P:ja3)(BP:j (BY(BYou shoot an arrow. The arrow closely misses the yak.(B The arrow hits the yak.P:jP:j!(B8P:jq(BP:jm P:j$_The yak is lightly wounded.P:jQ:jU= (B†Q:jnV(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(BQ:jgX=Y.(BQ:jY.Q:j*Y)Y(BQ:jYI.Y(BQ:j^aAY(B 3Q:jfc(B4--(B45.5Q:jl(BQ:jmg _Fedhas appreciates your contribution to the ecosystem.(BQ:j&pQ:jop (BY.(BYou shoot an arrow. The arrow hits the yak!Q:jrG.Y(BQ:jU (B (BThe yak is heavily wounded.Q:j (BQ:j8(B1==Q:jޗ#(B6.2Q:j(BQ:jП Q:j6_The yak misses you.(BQ:jQ:jrR (B You shoot an arrow. The arrow hits the yak!Q:js((B9Q:j9z(BQ:j"{Q _(BThe yak is almost dead.(BQ:j!}Q:jfi (B.Y(BYou shoot an arrow. The arrow hits the yak.Q:j]ti (B (BThe yak is almost dead.(BQ:ju*(B7.6Q:j{(BQ:j|D _The yak misses you.(BQ:j~Q:jB (B†(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(BQ:j .Q:j )Y(BQ:j! .Q:j2 )Y(BQ:jp 2(B 2 yaksQ:j Z(B5=(B8.3Q:j/ (BQ:jB  Q:j[ Y_Fedhas appreciates your contribution to the ecosystem.(BQ:j Q:jx R (B You shoot an arrow. The arrow hits the yak.Q:jy F(B==(B9.0Q:j (BQ:j * _The yak is lightly wounded.Q:jj Q:jTo 9 (B.Q:jo uY(BYou shoot an arrow.  The arrow hits the yak but does no damage.Q:jz B (B The yak is lightly wounded.Q:j{ Q:j{ !(B7Q:jb (BQ:jm 3 _The yak barely misses you.Q:jw (BQ:j R:j;O (B.Y(BYou shoot an arrow. The arrow hits the yak!R:jWn (B (BThe yak is severely wounded.(BR:jX+(B10.4R:j _(BR:j_O _The yak completely misses you.(BR:j$bR:jY (B #(B ......##(B .#(B .....(B ##.###.(B ....(B #.#(B #....(B ...(B #.(B #....(B .Y(B #.R:jZ (B ...#.(B ##.(B #.Y#(B #....#...#(B #◊.########.....##(B ###@....##..##.#.###R:jPZ k(B ##....#....#...##(B  #..###.##.###.##(B  ####(B #.####(B R:j]Z 8##(B R:jgZ 1 ###(BR:jqZ  R:jZ q(B Y(B  (B yakR:j] ;†Y(BR:jc (BR:jd %(B6R:jd =(B=(B---R:jd 1.4 (1.0R:jj (BR:jTl R:jO (B†(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(BR:jQ /Y(BR:jAZ : (BR:j` I(B85===2.1 (0.7R:jg (BR:jii g _Fedhas appreciates your contribution to the ecosystem.(BR:jOk R:j 3)(BR:j%! (B† (BYou shoot an arrow. The arrow hits the yak!R:j*"((B8R:j'(BR:j( R:j(J_(BThe yak is moderately wounded.(BR:jx*S:j3)(BS:j (B†Y(BYou shoot an arrow. The arrow hits the yak!(B(B3.5(BS:j  S:j. S:jB /_(BThe yak is heavily wounded.S:jM (BS:jn S:jQ (B (BYou shoot an arrow. The arrow hits the yak.  (BThe yak is severely wounded.(BS:j}*(B4.2S:ji(BS:j S:jS:j)_The yak completely misses you.S:j(BS:jS:j^ (B†(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(BS:jye2S:je"(BS:jekS:jk((B77S:jk6S:j'l 9S:jBr(BS:j-sg _Fedhas appreciates your contribution to the ecosystem.(BS:jWuS:j*(BS:j (BS:j(BS:j S:jے5_(BNo target in view!S:j S:j(BS:j (BS:j(BS:j S:jS:j5_(BNo target in view!S:j S:j"  (B  (B #(B ......(B . ##(B .#(B .....(B #. #.###.(B ....(B #S:j>#  (B #....(B ...(B # (B #....(B ..(B # (B ...#.(B ##....... (B #.†#(B #....#.S:jU# l (B #◊@########.....##.S:j# ` (B ###.....##..##.#.##S:j# i (B ##....#....#...##S:j# f (B #..###.##.##S:j# #.##S:j# 5 (B ###S:j"$ #(B #.####(B ###(B ###(B S:j+ (BS:j- @(B---5.9 (1.0 _S:j2 (BS:j4  S:j4 S:j4 __(BYou see here a yak corpse(B.S:j 7 S:jE  (B  (B  (B #(B ......(B . ##(B .##......(B # #.###........(B # (B #..........(B #S:jXE  (B #........(B # (B #....#.#(B ##... (B #@†#(B #....#. (B #◊†########....S:jF  (B ###.....##..##.#.# (B ##....#....#...## (B #..###.##.###.## (B ####(B #.####(B ###(B ###(B S:jN (BS:jtP S:jP ;---(B6 S:jP _S:j=W (BS:jQY S:js(BS:jl (BS:j (BS:j T:j(BT:j (BT:j!(BT:j/$T:jQ(BM ....##T:j◊P....(B ...(B #(B ......(B ..T:j6#(B .##...#.###....................#(B #...@#.##....#..#.†#(B #....#..T:j#.(B #◊†########.....# (B #(B ###.....##..##.#.#...###.#(B #(B #.#(BT:j(BT:jMX(B8=(B7T:j>(BT:jT:j\(B  .(B T:jڰ#......(B ....##(B ◊P(B ..T:jp(B ##(B ......#...T:j 8##(B .##T:j$-#(B #.T:j1*#.###T:j=#.T:j^4(B #.T:jx;....#(B #.T:jJ(B #....@.....#(B #.(B #....#.#.#.#(B ##.....T:j(B #..#.†##(B #....#...(B #.(B #◊†########.....##.(B #(B ###.....##..##.#(B ##....#....#...##(B #..###.##.###.##T:j:(B ####(B #.####(B ###(BT:jF9 ###(BT:jj(BT:jF((B8T:j;(BT:jT:jg(BT:jh (BT:jm(BT:j9nC _(BNo target in view!T:jaoU:j@O(B(B(BU:j(BU:j((BU:j & (B_U:j\(BU:j8(BU:jK(BU:j(BU:j7(BU:jI(BU:j(BU:j+:(B=(BU:jX(BU:j(BU:j(BU:j(BU:j(BU:jj(BU:jp(BU:j(BU:jG(BU:j, (BU:jZ (BU:j (BU:j(BU:j\& (BU:j{'_You walk carefully through the fungus.U:j(BU:jA(BU:j(BU:j6(BU:j5(BU:jr(BU:j(BU:j_(BU:j(BU:j (BU:j$& (BU:j$U_(Bt - 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(B_Found an escape hatch in the ceiling. _(Bc - 9 potions of curing(B (gained 1) _There is a stone staircase leading down here. _You walk carefully through the plants.  (BYou encounter Urug the Orcish Ballista. 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or * to list all spells._:j&|Aiming: (BTukima's Dance(B (B(safe; 1% risk of failure)  _:j5;Press: ? - help, Shift-Dir - straight line_:jBnAim: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail and_:jR?quivering javelins (asleep, ally target, chance to affect: 47%)_:j^.oonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BTukima's Dance(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail and_:j^quivering javelins (asleep, ally target, chance to affect: 47%)  Fedhas protects your plant from harm.(B_:jiYo(B(B_:j>j6(B==1.5 (1_:jts(B_:jt- _Urug resists with some effort._:jva:j6l*(B.######......#(B (Bmmoncure the Markself(B......####.......#(B (BDeep Elf of Fedhas *****.(B..*...(B ...#....#......(B Health: (B78/78 (B========================a:jl(B......#(B .#......##.....(B Magic: (B12/21 (B=============(B-----------..(B .......(B #....#......P#◊(B AC:(B 14Str:(B 8Doom: (B15%  #........###...####.#..###(B EV:(B 22Int:(B 16 #.###(B ................####....###(B SH:(B 0a:jl.Dex:(B 28 a:jlQ#...#(B #........(B◊◊◊(B.◊..##.#P....#.(B XL: (B13 Next: (B39% Place: (BLair:4 a:j#md...####....(B #..(B◊(B@(B◊(B##....#.P...###(B Noise: (B==------- (B Time:(B 13041.5 (0.0) a:jOmf.....#.....(B #..(B◊(B#(B◊(B#.......(B÷....##(B m) (B+0 orcbow (B...........##....#....◊..........(B Fire: m) (B+0 orcbow (B.###...........◊................. a:jm~.#.#..#........##................ #.......#.......#........(B÷.......(B o(B  (B (BUrug (missile, ally target) a:jm (B#...........#..................#. ............##.......P.......###. a:jm<.............##.....##....#...#..a:jnCasting: (BTukima's Dance(B (B(safe; 1% risk of failure)  a:jnMConfirm with . or Enter, or press ? or * to list all spells.a:j-n|Aiming: (BTukima's Dance(B (B(safe; 1% risk of failure)  a:j=n;Press: ? - help, Shift-Dir - straight linea:jLnAim: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail andquivering javelins (ally target, chance to affect: 47%)a:jB(BM.oConfirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail anda:jCquivering javelins (ally target, chance to affect: 47%)  Fedhas protects your plant from harm.(Ba:jM(Ba:jN9(B3=a:jN&(B2.5 (1a:j4W(Ba:jX- _Urug resists with some effort.a:jZb:j(B.######......#(B (Bmmoncure the Markself(B......####.......#(B (BDeep Elf of Fedhas *****.(B......(B ...#....#......(B Health: (B78/78 (B========================b:j^(B...(B*(B..#(B .#......##.....(B Magic: (B10(B/21 (B===========(B-------------..(B .......(B #....#......P#◊(B AC:(B 14Str:(B 8Doom: (B15%  b:j#.b:j.......###...####.#..###(B EV:(B 22Int:(B 16 b:j$#.###(B ................####....###(B SH:(B 0b:j5.Dex:(B 28 b:jXQ#...#(B #........(B◊◊◊(B.◊..##.#P....#.(B XL: (B13 Next: (B39% Place: (BLair:4 b:j...####....(B #..(B◊(B@(B◊(B##....#.P...###(B Noise: (B==------- (B Time:(B 13042.5 (0.0) .....#.....(B #..(B◊(B#(B◊(B#.......(B÷....##(B m) (B+0 orcbow b:j(B...........##....#....◊..........(B Fire: m) (B+0 orcbow b:jv(B.###...........◊................. b:jc.#.#..#........##................ b:j#.......#.......#........(B÷.......(B o(B  (B (BUrug (missile, ally target) (B#...........#..................#. ............##.......P.......###. .............##.....##....#...#..Casting: (BTukima's Dance(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BTukima's Dance(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail andquivering javelins (ally target, chance to affect: 47%)b:j~(BM.oConfirm with . or Enter, or press ? or * to list all spells.Aimb:j}(B  Press: ? - help, Shift-Dir - straight line(B: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail andquivering javelins (ally target, chance to affect: 47%)  Fedhas protects your plant from harm.(Bb:j(Bb:j-(B3.5 (1b:j(Bb:j& b:jA_Urug resists with some effort.b:jc:j (B.######......#(B (Bmmoncure the Markself(B......####.......#(B (BDeep Elf of Fedhas *****.(B......(B ...#....#......(B Health: (B78/78 (B========================c:jO ,(B......#(B .#......##.....(B Magic: (B7(B/21(B========(B----------------..(B ...(B*(B...(B #....#......P#◊(B AC:(B 14Str:(B 8c:jv Doom: (B15%  #........###...####.#..###(B EV:(B 22c:j .Int:(B 16 c:j #.###(B ................####....###(B SH:(B 0c:j .Dex:(B 28 c:j Q#...#(B #........(B◊◊◊(B.◊..##.#P....#.(B XL: (B13 Next: (B39% Place: (BLair:4 c:j d...####....(B #..(B◊(B@(B◊(B##....#.P...###(B Noise: (B==------- (B Time:(B 13043.5 (0.0) c:j .....#.....(B #..(B◊(B#(B◊(B#.......(B÷....##(B m) (B+0 orcbow c:j3 (B...........##....#....◊..........(B Fire: m) (B+0 orcbow c:jP v(B.###...........◊................. c:jq c.#.#..#........##................ c:j #.......#.......#........(B÷.......(B o(B  (B (BUrug (missile, ally target) c:j (B#...........#..................#. ............##.......P.......###. .............##.....##....#...#..Casting: (BTukima's Dance(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j |Aiming: (BTukima's Dance(B (B(safe; 1% risk of failure)  c:j& Press: ? - help, Shift-Dir - straight lineAim: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail andc:j6 7quivering javelins (ally target, chance to affect: 47%)c:jO 2(oc:j ((B  (B dancing +2 eveningstar of holy wrath …)Aim(B  c:j Press: ? - help, Shift-Dir - straight line(B: (BUrug, wielding a +2 eveningstar of holy wrath, wearing a +0 scale mail andquivering javelins (ally target, chance to affect: 47%)  c:j Fedhas protects your plant from harm.(B  The +2 eveningstar of holy wrath dances into the air!c:j :((Bc:jG :((Bc:j3 h (B((BUrug throws a javelin.c:j  (B((BThe javelin pierces through your briar patch!c:j<= (B((BThe javelin pierces through you but does no damage.c:j ;((Bc:j ;((Bc:jk3 ..(B◊(B@(B◊(B..(Bc:j4 -(B4.5 (1c:j= (Bc:j5? < _The javelin pierces through your briar patch.c:j&A d:j~e (B)(BYou shoot an arrow.d:j7:)(Bd:j*:)(Bd:j; (B.oFedhas protects your plant from harm.(BThe arrow hits Urug!!d:jB.((Bd:jCz..(B◊(B (Bd:j 7(B=5.2 (0.7d:jW(Bd:jEU _(BUrug is moderately wounded.(Bd:jod:je (B)(BYou shoot an arrow.d:jbY:)(Bd:j2 (BM.(B◊(BThe arrow hits Urug!! _(BUrug is moderately wounded.(B but does no damage.  d:j;(B8(B=d:j!(B9d:j(Bd:j| d:j5_Your dancing +2 eveningstar of holy wrath hits Urug!d:jd:j e (B)(BYou shoot an arrow.d:jw- :)(Bd:j| (B.oFedhas protects your plant from harm.(BThe arrow hits Urug but does no damage.d:j| B.((Bd:j ;(B◊(Bd:j *(B6.6d:j (Bd:jD  d:jX D_(BUrug is heavily wounded.(Bd:jq d:jt e (B)(BYou shoot an arrow.d:j9 : (B)d:j GFedhas protects your plant from harm.(Bd:jxR :)(Bd:j :)(Bd:j :)(Bd:j< :)(Bd:j' :)(Bd:j~ { (B.o(BThe arrow completely misses Urug.d:j% 7....d:jX W.(B◊(B (Bd:j *(B7.3d:ju (Bd:j  d:jE D_Your dancing +2 eveningstar of holy wrath hits Urug!d:j6: (B)d:je+(BYou shoot an arrow.d:j_^x(B◊(B (B The arrow completely misses Urug. _Your dancing +2 eveningstar of holy wrath hits Urug!  You shoot an arrow.  Fedhas protects your plant from harm. (B The arrow  (BUrug is almost dead.(Bd:j1_*(B8.0d:j+h(Bd:j\iC _Your dancing +2 eveningstar of holy wrath hits Urug.d:jke:jg(( (Be:j(=)(BYou shoot an arrow.e:jl,((BUrug is almost dead. (B_Your dancing +2 eveningstar of holy wrath hits Urug.  You shoot an arrow.  Fedhas protects your plant from harm. (B The arrow hits Urug!!  e:j:You kill Urug!(Be:jC.((Be:jk(B◊(B((B  (B dancing +2 eveningstar of holy wrath …)(Be:j(B9(B/22(B=(B3427e:j(Be:jig _Fedhas appreciates your contribution to the ecosystem.(Be:je:j(Be:j- (Be:j(Be:jC _(BNo target in view!e:je:jq(Be:j9 (Be:j(Be:j e:j5_(BNo target in view!e:j?e:j(Be:j (Be:j9(Be:j{C _(BNo target in view!e:jUe:j (Be:j (Be:j (Be:j >(((Be:j! (Be:j & (B_e:jP (Be:j% (B)e:j (Be:j? 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(Be:j? l(B7(B=(B=(Be:jB (Be:j3E (Be:jYE (Be:jG (Be:jJ (Be:jK (Be:j*M (Be:jP (B(B8(B=(B=(Be:j?S (Be:j9\ H(B(B(Be:j^h "(B§e:jt (B§e:jx (Be:j;y ?Cloud (Be:j{ (Be:j4 0 (B§ e:j \_Your briar patch disappears in a puff of smoke!(B x2e:j (B§e:j (Be:j j(B9(B=(B=(Be:jf (Be:j { (B_Your briar patch disappears in a puff of smoke!(B x2e:jJ *(Be:jZ (Be:j (Be:js (Be:j (Be:j (Be:jD S(B20(B=(B=e:jw (Be:jc (Be:jm !(B§e:j (Be:j (Be:j (Be:j ` (B_Your briar patch disappears in a puff of smoke!e:j (Be:jJ %(B1e:je E(B=(B=(Be:jy (Be:j (Be:j) <Cloud (Be:j> (Be:jA !(B§e:j; (Be:j *(Be:jY (Be:j@ ( (Be:j a§ _Your briar patch disappears in a puff of smoke!(Be:j (Be:jb k(B2(B=(B==(Be:ju (Be:j9 & (Be:jo R_Your briar patch disappears in a puff of smoke!(Be:j= (Be:j ?Cloud (Be:j (Be:j H(BM#e:j .. .########(B ####.......#....(B ...#....#.(B ......#(B .#......##.....(B ..e:j ....(B #....#......P#◊ (B #.(B ......(B§####e:j7 ,###(B .e:jU r(B§((B§.....####....### #...#(B #........(B§@..◊..##.#P....#.(B---####.....#.....##....#.P...##.....(B #...#.#.......(B÷....## ....e:ju ##....#....◊ .###...........◊........................e:j (B .........(B e:j ^##.......P.......###.(B (Be:j 78 (BM !##. #(B #.(B .e:jJ . .####..###(B ####.......#....(B ...#....#.(B e:j\ |......#(B .#......##.....e:jl (B ......(B #....#......P#◊ e:jz (B #.(B ......(B§###e:j ####(B .(B§(@.....####....### e:j ##...#(B e:j ...(B§§..◊..##.#P....#.####.....#.....##....#.P...# e:j .....#.....(B #...#.#.......(B÷....##(B Cloud .e:j g(B.(B e:j .e:j  ..e:j 6.......#..........e:j# (Be:jp! ..(B85.7 (37.0)..(Be:j~" #---e:j" 1(B6.7 (38e:j* (Be:j, n _Your briar patch disappears in a puff of smoke!(B x2 e:j, t_(BYou see here a +2 eveningstar of holy wrath(B.e:j. f:jt (Bf:jt (Bf:jw (Bf:j| (Bf:j (Bf:j & (B_f:j (B  Things that are here: (B 4 javelins; a +0 scale mail(B(B== (B_(B(B(B(B(B(B(B(B(Bf:j (Bf:j (Bf:j (Bf:j (Bf:j (Bf:jB (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bf:jz (Bf:j  (Bf:j (Bf:ju (Bf:j (Bf:jM (Bf:j+ (B(B(B(B(B(B(B(B(B(B(B(Bf:j+ (Bf:j/ (Bf:j"1 (Bf:ja1 (Bf:j{7 (Bf:j8 (Bf:j9 0(B(Bf:j: (Bf:j < (Bf:j> (Bf:j> (Bf:jB 0(B(Bf:j4D 0(B(Bf:jE (Bf:j* (Bh:j* (Bh:j, (Bh:j2 (Bh:j3 (Bh:j4 (Bh:j5 (Bh:j7 (Bh:j: (Bh:j; (Bh:j; (Bh:j>= (Bh:j> (Bh:j8? 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The skyshark bites you but does no damage.n:j- n:j] a(B7-(B1--n:jp $(B10.4n:j% (Bn:j3'  n:j`' h_The skyshark closely misses you.(B The skyshark tail-slaps you.n:ju* n:j 3)(Bn:j 8)(Bn:jG: 9)(Bn:j 9)(Bn:j 9)(Bn:jAn:j~2)(Bn:jg9)(Bn:j) (Bn:j2......n:j#(BFn:jc(BYou shoot an arrow. The arrow closely misses the skyshark.n:j B(BThe skyshark bites you but does no damage.n:jLn:j|S(B8=(B1.1n:j1(Bn:j8 n:j_The skyshark completely misses you.(B The skyshark misses you.(Bn:jw3)(Bn:j48)(Bo:jz@9)(Bo:j9)(Bo:jY9)(Bo:j *9)(Bo:jw9)(Bo:j`y......(BF(Bo:j((B8o:j/(Bo:jq _You shoot an arrow. The arrow barely misses the skyshark.(Bo:j (B You shoot an arrow.  The arrow hits the skyshark but does no damage.  The skyshark is lightly wounded.o:j*(B2.5o:j(B _The skyshark misses you.(B The skyshark completely misses you.(B x2o:jo:j<3)(Bo:jЃ8)(Bo:j9)(Bo:jpo:j2)(Bo:jj9)(Bo:j9)(Bo:j9)(Bo:jU= (B..o:jU....(BF(BYou shoot an arrow. The arrow closely misses the skyshark.o:jU~The skyshark closely misses you.(B The skyshark completely misses you.(Bo:jIW%(B2o:jpW6==(B3.2o:j_(Bo:jnE _The skyshark tail-slaps you but does no damage.o:j; (B o:jH(BYou shoot an arrow. The arrow hits the skyshark.o:jߖ"(B=o:j!(B9o:j(Bo:jh] _(BThe skyshark is moderately wounded.(Bo:jo:j4'(B(strong) (B You shoot an arrow. The arrow hits the skyshark. _(BThe skyshark is moderately wounded.(B  You shoot an arrow. The arrow hits the skyshark!  (BThe skyshark is moderately wounded.(B  The skyshark bites you.  The skyshark tastes blood and grows stronger!o:jp(V(B3--(B0o:j(7---(B4.6o:jK(Bo:jbM o:jMk_The skyshark tail-slaps you. The skyshark completely misses you.(Bo:jSPo:jL3)(Bo:j8)(Bo:j> 9)(Bo:jA o:j 2)(Bo:j !)o:jX (Bo:jg 9)(Bo:j1 9)(Bo:j [ (B......o:j3 (BF(BYou shoot an arrow. The arrow barely misses the skyshark.The skyshark closely misses you.(BThe skyshark tail-slaps you but does no damage.o:j! *(B5.3o:j (Bo:j  o:j R_The skyshark closely misses you.(Bo:j? q (B You shoot an arrow.  The arrow hits the skyshark but does no damage.o:jB o:j@B #(B6.0o:jIJ (Bo:jL  o:jiL O_(BThe skyshark is moderately wounded.(Bo:jO o:j * (Bo:j  (BYou shoot an arrow. The arrow hits the skyshark!!  (BThe skyshark is severely wounded.(BThe skyshark completely misses you.(B The skyshark tail-slaps you.o:j- (B19----(B====(B7o:j (Bo:jE  o:jt K_The skyshark closely misses you.(Bo:je o:ja (B You shoot an arrow. The arrow hits the skyshark.  (BThe skyshark is severely wounded.o:j(BThe skyshark misses you.(B The skyshark closely misses you.(Bo:jVo:jrP(B4--(B20o:jH=(B===(B-o:j #(B7.4o:ju(Bo:j# o:jGF_The skyshark completely misses you.(Bo:jp:j)3)(Bp:jqv8)(Bp:j@9)(Bp:j/9)(Bp:jO[!)p:j[(Bp:j!)p:jX(Bp:j.9)(Bp:jL p:jMP(B......(BF(BYou shoot an arrow. The arrow barely misses the skyshark.The skyshark misses you.(B The skyshark completely misses you.(Bp:jlOD-(B8.1p:jY(Bp:j^ p:j_I_The skyshark barely misses you.(Bp:jWq (B You shoot an arrow.  The arrow hits the skyshark but does no damage.p:jĄ((B8p:jH(Bp:jΐ p:jM_(BThe skyshark is severely wounded.(Bp:jp:jP3)(Bp:j68)(Bp:j,9)(Bp:j9)(Bp:j99)(Bp:jBi9)(Bp:j9)(Bp:j) (Bp:j/ f......FF(Bberserk)p:j (BYou shoot an arrow. The arrow closely misses the skyshark.(BThe skyshark bites you! The skyshark enters a blood-rage!p:j p:j3 2(B66--p:jt U(B18--(B9.5p:j((Bp:j9 p:j_The skyshark closely misses you.(B The skyshark completely misses you.(Bp:j5p:jo6 (BThe skyshark bites you! The skyshark enters a blood-rage! _The skyshark closely misses you.(B The skyshark completely misses you. (B You shoot an arrow. The arrow hits the skyshark!  (BThe skyshark is almost dead.(B  The skyshark closely misses you.(B  The skyshark tail-slaps you but does no damage.p:j7p:jF7=(B0----p:jt7`(B7---(B20.2p:j>(Bp:j`@+ _The skyshark tail-slaps you!p:jBp:j p:j(B(B†(BYou shoot an arrow. The arrow hits the skyshark!!  You kill the skyshark!(Bp:j *(Bp:j p:jo I--(B089p:jk (Bp:j@  p:j a_Fedhas appreciates your contribution to the ecosystem.(Bp:j p:j7 (Bp:jA (Bp:j (Bp:j  p:je =_(BNo target in view!p:jι p:j (Bp:j) (Bp:j (Bp:j C _(BNo target in view!p:j p:j,(Bp:jv (Bp:j(Bp:j p:j.5_(BNo target in view!p:jq:jE(Bq:jG(Bq:jHM(Bq:jS(Bq:jT& (B_q:j W(Bq:j(^(Bq:j^O(B8=(Bq:j`(Bq:jJf(Bq:jf'(B1q:jh(Bq:j,o(Bq:jo(Bq:jq(Bq:jv(Bq:jwj(B9(B=(B=(Bq:jx(Bq:jV(Bq:j,O(B2=(Bq:j50(B(Bq:j(Bq:j (Bq:j(Bq:j#&(B20q:jAE(B=(B=(Bq:j=(Bq:j(Bq:jX(B3(B=(Bq:j(Bq:j(Bq:j?(Bq:j(Bq:j(Bq:jj(B1(B=(B=(Bq:j(Bq:j?(B(B4q:j(Bq:j(Bq:j]S(B2(B=(B==q:jm(Bq:jj(Bq:j6 (B_Magic restored.q:j}(Bq:j(Bq:jg(B(B5=(Bq:j2(Bq:jR (Bq:j (Bq:j (Bq:j(Bq:jj;(B==(Bq:j(Bq:jd(Bq:jq:jQ(B6(B=(Bq:j(Bq:ji(Bq:jV"(Bq:j$(Bq:j+(Bq:j+(Bq:j-(Bq:j2(Bq:j3'(B7q:jD5(Bq:j:(Bq:j;(Bq:j<(Bq:jxA(Bq:jA(Bq:jD(Bq:jJ(Bq:jaJ'(B8q:jpL(Bq:j#Q(Bq:jQ(Bq:jS(Bq:jcY(Bq:jY(Bq:jj[(Bq:ja(Bq:jaO(B9=(Bq:jc(Bq:jJj(Bq:jj(Bq:jTl(Bq:jp(Bq:j_q(Bq:jXs(Bq:jy(Bq:jzq:j@zR(B70(B=(Bq:j|(Bq:j#(Bq:jO(Bq:ju(Bq:j(Bq:j(Bq:j/(Bq:jB(Bq:j'(B1q:j(Bq:j(Bq:jJ(Bq:jL(Bq:jڣ0(B(Bq:jޤ(Bq:j(Bq:jO(B2=(Bq:j(Bq:jI(Bq:jĴ(Bq:j(Bq:j޼(Bq:j0(B(Bq:j(Bq:jq:jBQ(B3(B=(Bq:j(Bq:j1(Bq:j(Bq:j(Bq:j(Bq:jU(Bq:j?(Bq:j:(Bq:j2'(B4q:j(Bq:je(Bq:j(Bq:j(Bq:j(Bq:j(Bq:jB(Bq:j(Bq:jO(B5=(Bq:jD(Bq:j(Bq:jm(Bq:j(Bq:j(Bq:jU(Bq:j(Bq:j!(Bq:j"%(B6q:j"3(B=(Bq:j$(Bq:j*(Bq:j*(Bq:jG.(Bq:jR4(Bq:j{4(Bq:j6(Bq:jw<(Bq:j<'(B7q:j>(Bq:jkE(Bq:jF(Bq:jG(Bq:jM(Bq:jN(Bq:jFP(Bq:jW(Bq:jWq:jX0(B8=q:jX(Bq:j Z(Bq:j^3 (B_HP restored.q:jc(Bq:jKd(Bq:jf(Bq:ji(Bq:jp(Bq:jp(Bq:jr(Bq:j(v(Bq:j?(Bq:j(B(B(B(B(B=(B(B(B(B(B (B_You now have 1433 gold pieces (gained 24).(B(B(B(Bq:jC0(B(Bq:j{(Bq:j(Bq:jչ0(B(Bq:jw(Bq:j(Bq:j0(B(Bq:j(Bq:j(Bq:j(Bq:jk(Bq:j:(Bq:jx(Bq:j(Bq:jR(Bq:j(Bq:j(Bq:j (Bq:js(Bq:j(Bq:j(Bq:j(Bq:j(Bq:j(Bq:j(Bq:j0(B(Bq:jD(Bq:j(Bq:j(Bq:j(Bq:j:(Bq:j (Bq:j (Bq:j (Bq:jQ (B_You now have 1444 gold pieces (gained 11).q:j(Bq:j(Bq:j(Bq:jk(Bq:ja!(Bq:j!(Bq:jK#(Bq:j%(Bq:j*(Bq:jq+(Bq:jP,(Bq:j1(Bq:jn2f (B (BYou encounter a yak.(Bq:j|?R(B q:j?♣♣♣(B♣(B..Y(B ♣♣(B #♣♣#(B--- q:j?t########P.♣.....##(B q:j?#.....◊...###.....(B q:j@.##..........◊....P(B q:jHA8#...............(B .................Y(B  (B yak (asleep) ................◊##(B ...............◊#(B ................##(Bq:jL2(B93.9 (73.0)q:jSQ---(B4.9 (74 _q:j+w(Bq:jiq:jX q:j S . q:j  q:j 3♣♣♣♣..Y q:j  q:jȑ ♣♣....... q:j֑  q:j =#♣♣@......#  q:j #P.♣.....## q:j  q:j $#.....◊...###..... q:j  q:j& M.##..........◊....P  #.................. q:j6  q:jc H.............  ...........# q:jp  q:j "........... q:j $ . q:j (Bq:j+(B .(B  q:jY++♣♣♣(B♣(B..Y(B  ♣♣.......(B  #♣♣@......#(B  q:j}+l#P.♣.....##(B  q:j+#.....◊...###.....(B  q:j+}.##..........◊....P(Bq:j+ q:j+v#..................(B q:j ,8...........q:j,*..(B q:j!, q:j/,8...........q:j>,-#(Bq:jG, q:jX,............q:j`,/(B q:jq,2.(Bq:j2(Bq:j3 (Bq:j8(Bq:j~< q:j<M_(BA yak is nearby!(Bq:jP0)(Bq:j3)(Bq:j9)(Bq:j29)(Br:j:9)(Br:j܄9)(Br:j+ (B.Y.....Y(B  (B  You shoot an arrow. The arrow hits the yak!!r:j=(B===5.6 (0.7)r:jF(Br:j}\ _(BThe yak is heavily wounded.(Br:j0)(Br:j<3)(Br:jP9)(Br:j)9)(Br:j=9)(Br:jpg9)(Br:j (B.Y(BYou shoot an arrow. The arrow hits the yak!r:jZ...... (Br:j߼*(B6.3r:j(Br:j r:jO_(BThe yak is severely wounded.(Br:j(0)(Br:j03)(Br:jjz4)(Br:jJ9)(Br:jf9)(Br:j_) (Br:jS`†(BYou shoot an arrow. The arrow hits the yak!  You kill the yak!(Br:jAmh (B.....(B  r:j nXFedhas appreciates your contribution to the ecosystem.(Br:jr2(B97.0r:jw(Br:jxy( _You hear a bellow!r:j(Br:j (Br:j(Br:j r:j[=_(BNo target in view!r:jr:jZZ (Br:jH[ (Br:jHa (Br:jvb  r:jb =_(BNo target in view!r:jge r:jm} (Br:jl~ (Br:j (Br:j  r:jG =_(BNo target in view!r:jމ s:j4(Bs:j(Bs:j(Bs:jY(Bs:j* s:j`(B (BYou encounter a yak.(Bs:jL s:j ♣..♣♣♣♣♣(B♣(B....♣♣.....†.Y#♣♣.#(B s:j4 a##P.♣.....##(B #.....◊...###..##..........◊....P.#......................Y(B  (B yak (wandering)................◊##...............◊##.s:j $(Bs:jLY.(B0s:j*(Bs:j>(B---8.0 (1 _s:j(Bs:j s:jK0)(Bs:j3)(Bs:j4)(Bs:j-9)(Bs:j2y9)(Bs:jb9 (B.s:j2\Y(BYou shoot an arrow. The arrow hits the yak.s:jk+Y(Bs:j (B.†...Y(B 2 yaks (1 wandering)  The yak is lightly wounded.s:j#7(B===7 (0.7s:j(Bs:jcN _(BYou encounter a yak.(Bs:js:j%_0)(Bs:j3)(Bs:jK4)(Bs:jB5)(Bs:jʚ (B....(BYou shoot an arrow. The arrow hits the yak!(B9.4(Bs:j4 s:jG_(BThe yak is heavily wounded.(Bs:js:j00)(Bs:j{3)(Bs:js4)(Bs:j%5)(Bs:jGY (BY.(BYou shoot an arrow. The arrow hits the yak.s:jY9Y.(Bs:ja;...(Bs:jas:j+b%(B500.1s:jqg(Bs:jh s:jhG_(BThe yak is heavily wounded.(Bs:jqks:jQSs:jT-)(Bs:js:j.)(Bs:j)s:j(Bs:j: (B.(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(Bs:j@ 9 (B.s:jA qYFedhas appreciates your contribution to the ecosystem.(Bs:jJ y....(B  (B yaks:jR D (B9%508 s:jAR ,_The yak bellows! You hear a bellow!s:jY (Bs:jZ g _Your Invocations skill increases to level 9!(Bs:j] s:j@9 0)(Bs:j 3)(Bs:j< )s:js (Bs:jI" 5)(Bs:j/t G (B....s:jjt +(BYou shoot an arrow.s:j>u s:jnu #(B1.5s:j{ (Bs:j|  s:j| +_The arrow hits the yak but does no damage.s:j! s:jK 0)(Bs:jA 3)(Bs:j 4)(Bs:j/ 5)(Bs:jz (BY(BYou shoot an arrow. The arrow hits the yak!s:j|  (BY.(BThe yak is lightly wounded.s:j T...Y(B 2 yakss:j *(B2.2s:j (Bs:j N _(BYou encounter a yak.(Bs:j s:j 0)(Bs:j.D3)(Bs:jh4)(Bs:j (BY.(BYou shoot an arrow. The arrow hits the yak!!s:j8<Y.(Bs:j"..s:j(Bs:j((B9s:j(Bs:j> _(BThe yak is severely wounded.s:j(Bs:jt:j0)(Bt:j-L3)(Bt:j~ (B..(BYou shoot an arrow. The arrow hits the yak.t:j&*(B3.6t:jM(Bt:jsV _(BThe yak is severely wounded.(Bt:j4t:j=0)(Bt:j|?3)(Bt:j t:j(BY.(BYou shoot an arrow. The arrow hits the yak.Y.(Bt:j3.(Bt:j֚*(B4.3t:j(Bt:j{> _(BThe yak is severely wounded.t:j(Bt:jt:j 0)(Bt:j* .t:j!+h(B.!!  You kill the yak!(Bt:j.4Y†(Bt:j9l.(B  (B yakt:jA'(B8t:j]A 5.0t:jH(Bt:jKg _Fedhas appreciates your contribution to the ecosystem.(Bt:j^Mt:j\0)(Bt:j#t:j$.)(Bt:j.r9)(Bt:j&9 (B.t:j4\Y(BYou shoot an arrow. The arrow hits the yak!t:jP... (Bt:j((B7t:j(Bt:jY t:jJ_(BThe yak is moderately wounded.(Bt:jt:jUt:j:-)(Bt:j3)(Bt:jC ~ (B..(BYou shoot an arrow. The arrow hits the yak.t:jD *(B6.4t:jK (Bt:j!M @ _(BThe yak is moderately wounded.t:jM (Bt:jP t:j 0)(Bt:jF 3)(Bt:j ( (Bt:j gY.(BYou shoot an arrow. The arrow hits the yak!t:j .t:j * (Bt:j *(B7.1t:jH (Bt:j.  t:j P_(BThe yak is severely wounded.(Bt:j t:jo 0)(Bt:jv (B.(BYou shoot an arrow. The arrow hits the yak!!  You kill the yak!(Bt:jR o.(B(B18t:j# (Bt:jp3 g _Fedhas appreciates your contribution to the ecosystem.(Bt:j? t:j(Bt:jT (Bt:jEb(B _(BNo target in view!u:jGJ(Bu:jM (Bu:jR(Bu:jVC _(BNo target in view!u:j\u:j$ (Bu:j(>(B(B u:j8D_(BNo target in view!u:j S(Bu:jT(Bu:jTV(Bu:jZ(Bu:j`(Bu:jc& (B_u:j d(Bu:j8g(Bu:j o(Bu:jwp(Bu:jx(Bu:jx0(B(Bu:jr|0(B(Bu:j(Bu:j-(Bu:j7(Bu:j(Bu:j(B(B(B(B(B(B(B(B (B You see here a yak corpse(B.(B (B_(B(Bu:jp (B (BYou encounter a komodo dragon.(Bu:j:♣♣♣(B♣(B♣(B ♣...♣(B♣(B♣♣♣(B♣(B♣(B ♣♣♣♣(B♣(B.........♣(B ♣♣.....†......#.♣#♣♣.......#@....(B--- ######P.♣.....##..# ....◊...###.........##(B ..........◊....P....#(B ......................(B .......................(B (Bl(B  (B (Bkomodo dragon (wandering) (B.............◊###....... .....(Bl(B◊##(B #...... (B(B14.8 (7.0(Bl(B.(Bu:jh(B---(B5.8 (8 _u:j*(Bv:jXs(BYou encounter a komodo dragon.(B  Your movement speed is average.  Your attack delay is about 0.7 (and cannot be improved with additional weapon  skill).  Your damage rating with your +0 orcbow is about 28 (Base 11 x 145% (Dex) x 151% (Skill) + 4 (Slay)).(Bv:j(Bv:j` _(BYour base attributes are Str 8, Int 16, Dex 22.v:jsw:j0P(B(B(Bw:jcH _Unknown command.(By:j#y:j/)(By:j6D5)(By:jD9)(By:j(:)(By:j.:)(By:jf (B)(BYou shoot an arrow.y:ja;)(By:jjU (B.....(Bll(B.The arrow closely misses the komodo dragon.(B(B===6.5 (0.7(By:jj7 _The komodo dragon hisses angrily.y:j`4)(By:j25)(By:j/9)(By:j}:)(By:jq :)(By:jB{ (B(Bl(B.(BYou shoot an arrow.y:ju|y:j|J....(By:j<~*(B7.2y:j=(By:j y:jD_The arrow hits the komodo dragon but does no damage.y:j4)(By:j3h 5)(By:j 9)(By:j" :)(By:j  (B(Bl(B.(BYou shoot an arrow. The arrow hits the komodo dragon!... (B(B9(B _(BThe komodo dragon is moderately wounded.(By:j A y:j ♣♣♣♣♣ ♣...♣♣♣♣♣♣♣  ♣♣♣♣♣.........♣  ♣♣.....†......#.♣  #♣♣.......#@.....# #..#..## .....## .P....# ........ ........... ..◊###....... ..◊## #...... (By:j[ y(B ♣♣♣(B♣(B♣(B ♣...♣(B♣(B♣♣♣(B♣(B♣(B  ♣♣♣♣(B♣(B.........♣(B  ♣♣.....†......#.♣(B  #♣♣.......#@.....#(B #..#..##(B .....##(B .P....#(B........(B...........(B ..◊###.......(B..◊##(B #......(By:jY(B}:j[ (B}:j]a(B}:jbC _(BNo target in view!}:j%e}:jP+(B}:jJ, (B}:j4(B}:j6 }:j$6=_(BNo target in view!}:je9}:jD8(B(B}:j(B}:jh }:j=_(BNo target in view!}:j}:j (B(B(B(B(B (B_(B}:jQ (B(B(B(B##(B†(B.#..##(B #.........##(B ◊....P....###(B ...........#####(B .#..##.#(B ..#◊###...###(B ....##(B ##..........#†...##(B ##..........#.#(B #(B #........(B--- ##.#####(B  ##.##(B  ####.......(B #....(B ..........(B #.<..(B #...#.# .....(B #.......###(B #(B ...(B(B5.9 (2.0---(B6.9 (3(B}:jP  }:jz _i - a scroll of identify}:j̼ ~:j<~:jvW(B(BRead which item? ~:j(BScrolls (B b - 2 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog ~:j% t - 4 scrolls of teleportation~:jǞ6(Bi - a scroll of identify  ~:jԞ!r - 2 scrolls of revelation  ~:j%w - a scroll of enchant weapon  ~:jx - a scroll of amnesia ~:j( p - 4 scrolls of poison ~:j&! I - a scroll of immolation ~:j4 N - 2 scrolls of noise ~:jU% V - 3 scrolls of vulnerability ~:jr(B[(B!(B] (Bread(B|quaff|evoke~:jH[(B?(B] describe selected~:jP~:j\~:j%`(B....##(B†(B.#..##(Bmmoncure the Markself ~:j\`(B#.........##(BDeep Elf of Fedhas *****. (B◊....P....###.Health: (B78/78 (B======================== (B............#####(B .#~:jk`ZMagic: (B22/22 (B======================== ~:j`(B.............##.#(B ..#AC:(B 14~:j`-Str:(B 8~:j`/Doom: (B6% ~:j`...◊###.........###(B ....EV:(B 23~:j`.Int:(B 16 ~:j`...##(B ##..........#†...~:j`]SH:(B 0Dex:(B 28 ~:ja...##(B ##..........#.#XL: (B13 Next: (B53% Place: (BLair:5 ....#(B #........@....#~:jraNoise: --------- (B Time:(B 13536.9 (0.0) .....(B ##........#####m) (B+0 orcbow ~:ja/(B.....(B ##.#......#Fire: m) (B+0 orcbow (B.....(B ####....... #....~:ja.......... #.<..(B #.........#.# ~:jbu.....(B #.......###(B # ~:j!bP.....(B ......... ..... ~:jUb_(B_Fedhas appreciates your contribution to the ecosystem. ~:jxb;_(BNo target in view! ~:jb;_(BNo target in view! ~:jb;_(BNo target in view! ~:jb_No target in view! ~:jb_i - a scroll of identify~:jە~:j'(B(BIdentify which item? (\ to view known items) (BPotions (select first with (B!(B)  d - a purple potion (B k - 2 dark potions ~:jN o - 2 pink potions  p - 2 black potions  q - 2 golden potions~:j`(B[(B?(B] describe selected:j:j:j(B....##(B†(B.#..##(Bmmoncure the Markself (B#.........##(BDeep Elf of Fedhas *****. :jI(B◊....P....###.Health: (B78/78 (B======================== (B............#####(B .#:j"ZMagic: (B22/22 (B======================== :j-(B.............##.#(B ..#:j=RAC:(B 14Str:(B 8:jM/Doom: (B6% :jXa...◊###.........###(B ....:jf/EV:(B 23:jq.Int:(B 16 :j...##(B ##..........#†...:j/SH:(B 0:j.Dex:(B 28 :j...##(B ##..........#.#:jXL: (B13 Next: (B53% Place: (BLair:5 :jR....#(B #........@....#Noise: --------- (B Time:(B 13536.9 (0.0) .....(B ##........#####:j *m) (B+0 orcbow :j(B.....(B ##.#......#:j(:Fire: m) (B+0 orcbow :j8u(B.....(B ####....... #....:jH$.......... :jXq#.<..(B #.........#.# :jju.....(B #.......###(B # :jy;.....(B ......... :j..... :j(B_Fedhas appreciates your contribution to the ecosystem. _(BNo target in view! :j;_(BNo target in view! :jT_(BNo target in view! _No target in view! :j_i - a scroll of identify:jJ :jY(B As you read the scroll of identify, it crumbles to dust.:j1-(B7.9 (1:ju(B:jU _k -> (Bh - 2 potions of haste(B:j :j݃ O(B(B(B:j (B:j (B:jČ 0(B(B:j (B:jm (B:j (B:jʘ (B:j (B:j (B:jĦ (B:jϨ (B:j h (B You see here a basilisk corpse(B.:j (B:j̴ ! (B_:j (B:jU (B:j' (B:j* (B:j (B:j (B(B(B(B(B(B(B(B(B:j (B:j (B:j; (B:j (B:j: (B:j (B:ji (B:j (B:j (B(B(B(B(B(B(B (B  (B (B♣(B..(B  (B ♣♣..(B  (B ...♣(B  (B (B♣$(B..♣(B  ♣♣♣♣♣(B ....♣(B  .♣♣(B ♣♣...♣(B  .♣(B ♣...♣(B  (B ♣@.(B♣(B  #..##(B ##♣♣#..♣(B  ##(B #P#....# ###(B #....#.#(B  ....#####(B #...#.##(B  .....##.#(B ##...###(B  (B ...###.....#(B  (B .....#†...##(B  (B  #..........#.### (B (BYou pick up a parchment of Mephitic Cloud and begin reading...(B48.9 (11.0)(B9.9 (12:j (B:j @ _You add the spell Mephitic Cloud to your library.:jj :j(B:j(B:j(B:j(B:j< :jZg(B (BYou encounter a blink frog.(B:jH (BF(B.♣(B  (B (B♣(B..(B  ♣♣..(B  ...♣(B  (B ♣(B♣$(B..♣(B  ♣♣♣♣(B . ♣♣(B ♣ #.♣♣.@.♣(B  ...#(B  ♣..(B♣:j*(B ##♣♣#..♣(B  .##(B #P#....#(B  .:j?###(B #....#.#(B  :jLq#####(B #...#.## :jo(BF(B  (B (Bblink frog (asleep):je(B##.#(B ##...##:j$(B:jD###.....#(B  .#†...(B:jG .(B0.0):jC 5(B50.9 (1 _:j(B:j:jO _ (BF(B.♣  :jO ♣..  ♣♣..  ...♣  ♣♣$..♣  ♣....♣  ♣♣...♣  ♣.@.♣  ♣..♣♣ :jO = ##♣♣#..♣  #P#....# :jO 2 #....#.#  #...#.## :jP . ##...### .....# :jP /†...## (B:j(B (BF(B.♣(B  (B♣(B..(B  ♣♣..(B  ...♣(B  ♣(B♣$(B..♣(B  ♣....♣(B  ♣♣...♣(B  ♣.@.♣(B  ♣..(B♣(B♣(B  ##♣♣#..♣(B  #P#....#(B  #....#.#(B  #...#.##(B  ##...###(B .....#(B †...##(B (B(B(B:j% :jPM_(BA blink frog is nearby!(B:j:j:j'1)(B:j:j1)(B:jo9)(B:jz9)(B:jP9)(B:jl9)(B:jl (B§(BF(BYou shoot an arrow. The arrow hits the blink frog.  The blink frog is lightly wounded.......(BF(B(B===1.6 (0.7(B _The blink frog blinks!:j::jCe (B)(BYou shoot an arrow.:j?:)(B:jy< (B§:jɉs(BF(BThe arrow closely misses the blink frog.(B:jEl:j_(B:j1( (B:j .l(B  (B basilisk (wandering)(BF(B  (B (Bblink frog(BThe blink frog blinks!:j}*(B2.3:j(B:jS _(BYou encounter a basilisk.(B:ja:jք4)(B:jj:j/)(B:j 9)(B:jl:)(B:j:)(B:j:)(B:jT:)(B:jP:jE(BF(B.(B:jF§l(B:jȭd.....(B:jB(B3.0(B _You shoot an arrow. The arrow misses the blink frog.(B:j7:j.)(B:jv#5)(B:juf (B)(BYou shoot an arrow.:j;)(B:jq ;)(B:j,o;)(B:j;)(B:j> :j E(BF(B.(B:jx:j>.l(B:j4..:j/...(B:j((B7:j9!(B:j(` _The arrow closely misses the blink frog.(B:jW4)(B:jr% (B(BF(B§(BYou shoot an arrow. The arrow hits the blink frog!!  (BThe blink frog is almost dead.(BThe basilisk hisses angrily.:jb.:jl♣.l(B (B:j:jëA(B====(B4.4:j(B:j% _The blink frog blinks!:j:jW^ 7)(B:j& 8)(B:j :j 2)(B:jH (B(B†(BYou shoot an arrow. The arrow hits the blink frog.  You kill the blink frog!(B:jR (B...(B  Fedhas appreciates your contribution to the ecosystem.(B:j>_ :j_ 4(B*(B:jX5 (B11  (BThe basilisk gazes at you.You are slowing down.(B:jK 1  --more--(B:j\.@.(B:j ; (B4===(B-(B5.1(BPetr (B_(B _Your Spellcasting skill increases to level 5!(B:jk:j8..♣(B♣(B..(B ♣♣.l(B .(B†(B.♣♣(B♣$(B. ♣♣♣♣:je.. ...♣♣♣♣...♣(B #....♣(B .#(B ♣.@(B♣(B♣###♣♣#..♣(B ##(B P#....##....#..#####(B #...#.#:jT.##.#(B ##...###(B ...###.....#(B ..#†...#.#.###(B :jI.l(B:j]L(B(B----:jM(B6.6 (1.5 _(B:j7♣..(B ♣♣..(B .(B†(Bl♣♣(B♣$(B.. ♣♣♣♣....♣ ...♣♣♣♣...♣(B #....♣(B .#(B ♣..(B♣(B♣###♣♣#.@♣(B ##(B P#....###....#:j ..#####(B #...#.#.##.#(B ##...###(B ...###.....#(B ..#†...#.#.###(B ..#(B :j(B:j$" (B.l(BThe basilisk gazes at you.(B:j/:j/ ♣..  (B♣♣..  (B.†.♣  (B♣♣$.l(B♣ :j0 (B♣....♣  (B♣♣...♣ :j0 (B♣...♣  (B♣..♣♣ :jC0 ##♣♣(B#.@(B♣  #P(B#....# :jU0= (B#....#.# :j0l (B#...#.##  #(B#...#(B## (B#.....# (B#†...## (B.#.###  (B:j2 (B 2 ---(BYou easily resist. You have turned to stone.:j G1  --more--(B:j # (B:jS i8.1+0 orcbowStone (B_:j (B:jo K(B.l(B:jx D(B(B9.1 (2:j (B:j O(B.l(B:j (B:j* -(B60.1 (3:j (B:j O(B.l(B:j (B:j ,(B1.1 (4:j (B:j O(B.l(B:j (B:j ,(B2.1 (5:j (B:j}( (B:j2 l (B (BThe basilisk gazes at you.(B:j83  :jW3 :(B You easily resist.:j> 1  --more--(B:j7 (B3.1 (6 _:j]/(B:jM?L(B(B=4.1 (7:jE(B:jn^* (B_The basilisk bites you but does no damage. (B4--(B1--(BThe basilisk bites you!  --more--(B:jN? (B=5.1 (8 _:jB(B:j(B:jC(B0---:ja(B0---(B6.1 (9:j(B:j (B ♣..(B  ♣♣..(B  .(B†(B.♣(B  ♣(B♣$(B..♣(B  ♣....♣(B  ♣♣...♣(B  ♣...♣(B  ♣.l(B♣(B♣(B  ##♣♣#.@♣(B  #P#....#(B  #....#.#(B  #...#.##(B  ##...###(B #.....#(B #†...##(B .#.###(B  :j I_The basilisk bites you!  The basilisk bites you but does no damage.:j?(B23 =-8 (10.2):j$K(B+0 orcbow(B:j$(B:j9^ _(BYou turn to flesh and can act again.(B:j:jB(B:jC:-(B:jJ(B:jK :jL;_Unknown command.(B:j;O:j(B:jҨ (B:j(B:jA _Unknown command.(B:j:j$@(B:jRA (B:jG(B:jH :jH3_Unknown command.(B:jK:j(B:j1 (B:jӕ(B:jߖA _Unknown command.(B:j:jU/(B:j0 (B:j9(B:j:A _Unknown command.(B:j=:jӴ(B:jص (B:j(B:j)A _Unknown command.(B:jM:j=(B:j> (B:jE(B:jF:jH:j(B:j (B:jd(B:jj:j:jT8(B(B:jY(B:jl:jд(B:j (B:j-'(B:jgC (B:jzD (B:jM (B:jN :juQ :j _(B(B(B:j< (B:j= (B:jH (B:jzJ :j׾ 3)(B:j- 4)(B:j: 4)(B:j? :j 0)(B:j}o ...l(B(B==7.5 (0.7)(B _You shoot an arrow. The arrow barely misses the basilisk.(B:j 3)(B:j~ 4)(B:j> 4)(B:jj:j.k):j>k(B:j  :jN(B...l(BYou shoot an arrow. The arrow barely misses the basilisk.(B(B1=(B8.2:j2p(B _The basilisk closely misses you.(B:j  :j*!(B (BYou shoot an arrow. The arrow hits the basilisk!  (BThe basilisk is heavily wounded.(B:j"X(B1-(B9:jT*(B:j,Q _The basilisk closely misses you.(B:j.:jM (B (BYou shoot an arrow. The arrow hits the basilisk!:j-P*(B9.6:jV(B:jfXV _(BThe basilisk is almost dead.(B:jeZ:j (B†(BYou shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk!(B:j (B(B570.3(B _Fedhas appreciates your contribution to the ecosystem.(B:jaZ(BM ..♣(B (B♣(B..♣♣..:jQ[(B .(B†(B ♣(B♣$(B..♣ ♣♣♣♣(B  ♣....♣.♣♣...♣#.♣♣...♣.(B ♣.@(B♣(B♣ ..###♣♣#..♣(B #P#... .####....#.# ..#.(B:jd(B:jeS(B2(B=(B==:jWf2(B---1.3 (1.0:jbk(B:jwm :jnd_(BYou see here a basilisk corpse(B.:jq:j X(BM  ..♣:j o(B (B♣(B..♣♣..(B .(B†(B ♣(B♣$ (B♣♣♣♣(B  ♣....♣.♣♣...♣#.♣♣.@.♣.(B ♣.†(B♣(B♣.###♣♣#..♣ .###P#....# ..#.(B ##....#†..(B:j (B:j :j l(B2=---(B2 _:j (B:j :j0hg(B(B(B(B:j r(B:jr(B:jx(B:j(y(B:jy(B:ji}(B:j~h(B3(B===(B:j~(B:j(B:j (B:j(B:j(B:j(B:jۉ(B:j(B:j'(B4:j (B:j (B:jX(B:j7(B:jc0(B(B:j(B:jZ(B:jĦ:jH(B5=(B:j(B:j(B:j(B:j(B:j(B:jq(B:jԷ(B:jڼ(B:jX(B6(B=(B:j5(B:j(B:j(B:j(B:j`(B:j0(B(B:j(B:jV'(B7:j(B:j(B:j(B:j(B:j9(B:j(B:j(B(B(B8=(B:j(B:j(B:j(B:j(B:j(B:j(B:j`(B(B(B(B:j,(B:j4.0(B(B:j1(B:j2:(B=(B:jh3(B:j5& (B:j6+_You now have 1461 gold pieces (gained 17).:j9(B:j::(B:j:(B:jAj (B You see here a blink frog corpse(B.:jDm (B (BYou encounter a blink frog.(B:jJ .♣(B  (BF♣(B  (B .♣♣ ♣..♣ (B ..♣(B  (B ♣(B♣(B..♣(B  (B ♣♣♣..♣(B  (B ♣.†@♣(B  (B ♣(B♣(B...♣(B  ♣(B  ♣....♣(B  ♣♣(B  ♣♣...♣(B♣(B  .♣(B  ♣...♣♣(B  #(B ♣.†(B♣(B♣(B  (BF(B  (B (Bblink frog (asleep) (B#(B ##♣♣#..♣(B :jJ #P#....#(B  #(B #....#.#(B :jV2(B95.3 (23.0):jaX5(B6.3 (24 _:jB](B:j`:js7)(B:j8)(B:j%;8)(B:j?9)(B:j9)(B:j9 (B.:jM(BF(BYou shoot an arrow. The arrow hits the blink frog.  The blink frog gives a loud, deep croak!:j:jv....(BF(B:jQ=(B===7.0 (0.7):jP(B _The blink frog is lightly wounded.:jt3)(B:ja8)(B:j8)(B:jY9)(B:j (B.(BF(BYou shoot an arrow. The arrow hits the blink frog!!:jX... (B:j((B7:j(B:j,] _(BThe blink frog is severely wounded.(B:j:j>E7)(B:jN8)(B:jI9)(B:j6:j:2)(B:jp:jK.(BF(B:jV:j9=....(B:j@:j#(B8.4:j(B:j :j__You shoot an arrow. The arrow misses the blink frog.(B:j:j3)(B:jj8)(B:jW8)(B:j 9)(B:jW9)(B:j]N.(BF(B:j$L....(B:jL*(B9.1:j&(B :jW_You shoot an arrow. The arrow misses the blink frog.(B:jg:j*:j*1)(B:jw8)(B:jG!):j(B:jV9)(B:j^:j]^K.(BF(B:j:g:jug;...(B:jh:jh!(B8:jon(B:jo :jof_You shoot an arrow. The arrow barely misses the blink frog.(B:jr:j (B You shoot an arrow. The arrow hits the blink frog.  (BThe blink frog is severely wounded.(B:j:j=%(B600.5:j(B:jK _The blink frog misses you.(B:j:j5s 3)(B:j (B(BF(BYou shoot an arrow. The arrow misses the blink frog.:j (B:j :j' #(B1.2:j4 (B:j  :j D_The blink frog barely misses you.(B:j :j $:jo 5 .♣  .♣  .♣♣:j # ♣.. ..♣ :jN  ♣♣..♣  ♣♣♣(BF(B.♣  ♣.†@♣  ♣♣...♣ :j3 ♣....♣  ♣♣...♣♣  ♣...♣♣ # ♣.†♣♣ # ##♣♣#..♣  #P#....# #  (B:j}L(B .♣(B  .(B♣(B  .♣♣(B ♣..(B ..♣(B  ♣(B♣(B..♣(B  ♣♣♣(BF(B.♣(B  ♣.†@♣(B  ♣(B♣(B...♣(B  ♣....♣(B  ♣♣...♣(B♣(B  ♣...♣♣(B  ♣.†(B♣(B♣(B  ##♣♣#..♣(B  #P#....#(B   :jÀ(B:j (B:j}z(B _(BA blink frog is nearby!(B:j2 (B (BYou shoot an arrow. The arrow hits the blink frog.  (BThe blink frog is almost dead.(B:j<:ja!(B9:j(B:jc#A _The blink frog hits you but does no damage.:j} (B(B†(BYou shoot an arrow. The arrow hits the blink frog.  You kill the blink frog!(B:jHT(B:jĎ/(B56:j 2.6:jh(B:jϘ :ja_Fedhas appreciates your contribution to the ecosystem.(B:j:j.g(B(B(B(B:j 1(B:j1(B:jE2(B:j76j (B You see here a blink frog corpse(B.:j;(B:j<! (B_:j(=(B:j?(B:jB(B:jB(B:jC(B:j-E(B:jJ(B:jJ(B:jK(B:jL(B:jO(B:jO(B:jTP(B:jQ(B:j2V(B:jV(B:jW(B:jbX(B:jZ(B:j[(B:j[(B:j\(B:ja(B:j b(B:jb(B:jc(B:jf(B:jxg(B:jh(B:jh(B:j{k(B:jk(B:jl(B:jm(B:jp(B:jp(B:jhq(B:j^r(B:jt(B:j8t(B:jt(B:jAu(B:jv(B:jw0(B(B:j>(B:jڄ(B:j(B:j(B:j_(B:j(B:jT(B:jە(B:j(B:jn (B (BYou encounter a chaos spawn.(B:jO(B :jz ♣♣♣(B (B♣(B♣♣♣..♣(B :jY4...♣..♣(B♣(B :j;÷.......♣♣(B :j]{ ♣.@.(B♣(B♣(B ---:jyN ♣♣...♣(B :j :j]♣♣♣♣♣..(B♣(B♣(B  :jd♣.......(B♣(B  :j&^♣.....♣..♣(B  :jιW.....♣♣♣..(B♣(B 4(B  (B chaos spawn (asleep) ...♣♣(B ♣♣.♣♣(B:j- ..(B ♣♣..♣(B :jw.(B ♣..♣♣(B:jd (B(BF(B17.6 (15.:j 0)  :jEFound a black bear skeleton(B.:jT (B.(B4(BThe chaos spawn hisses angrily. You hear a loud, deep croak!:j4(BF(B÷:jw(BF(B  (B (Bblink frog (wandering)4(B  (B chaos spawn:jJ---(B8.6 (16:jQD(B44(B:j= _(BYou encounter a blink frog.:j4(B:j:j(B:j (B:j (B:jH _Unknown command.(B:jV,)(B:j)):j(B:jl ):jl(B:j!):j(B:j9)(B:jl (B(B4(B.(BYou shoot an arrow. The arrow hits the chaos spawn!!(BF(B (B.(BFThe chaos spawn is severely wounded.(B.....(BF(B (B2 blink frogs (wandering)4(B  (B(B===9.3 (0.7):j n<44(B:jwU _(BYou encounter a blink frog.(B:jy:j(B  ♣♣♣ ♣♣♣♣.. ..4.♣..♣♣(B  FF......♣♣(B  (B ♣...(B♣(B♣(B  ♣♣.@.♣(B  ♣♣♣♣♣..(B♣(B♣(B  ♣.......(B♣(B  ♣.....♣..♣(B  .....♣♣♣..(B♣(B  ...(B♣(B♣(B ♣♣.♣♣ 4(B  (B chaos spawn..(B ♣♣..♣ (B.(B ♣..♣♣ (B ♣♣..♣(B  (B.4(B4(B(B---20.3 (1.0(B44(B:j/(B  ♣♣♣ ♣♣♣♣.. ....♣..♣♣(B  :jjFF.4.. (B ♣...(B♣(B♣(B  ♣♣...♣(B  ♣♣♣♣♣.@(B♣(B♣(B  (B♣(B.......(B♣(B  (B♣(B.....♣..♣(B  .....♣♣(B♣(B..(B♣(B  ...(B♣(B♣(B ♣♣.♣♣ ..(B ♣♣..♣ (B .(B ♣..♣♣ (B (B ♣♣..♣(B  (B ♣♣♣(B†(B.♣♣(B  (B (B:jr3(BF(B:j0(B4:jj(B:jx.(BF(B  (B (Bblink frog (wandering)4(B  (B chaos spawn:j0 :jD---(B1:jNC44(B:j(:j J ♣♣♣ :j @♣♣♣♣.. ...(BF(B♣..♣♣(B  FF..4. (B ♣...(B♣(B♣(B  :j ♣♣...♣(B  (B♣(B♣♣♣♣..(B♣(B♣(B  :j/ y(B♣(B......@(B♣(B  :j E♣.....♣..♣(B  :j .....♣♣(B♣(B..(B♣(B  ...♣♣(B ♣♣.♣♣ :j( P..(B ♣♣..♣ :jl .(B ♣..♣♣ (B ♣♣..♣(B  :j c♣♣♣(B†(B.♣♣(B  :j v♣.(B†(B.♣♣(B  (B:j K(BF(B.(B:j D.(B4(B:jP L.(BF(B:j c(BF4(B:j 1(B==2:jh C44(B:j  :j 1_The blink frog gives a loud, deep croak!:j :j+i 3)(B:j 8)(B:j 9)(B:jNN 9)(B:jU (B§(BYou shoot an arrow. The arrow hits the chaos spawn!  You kill the chaos spawn!Fedhas accepts your kill.(B:jܼ .(BF(B:j .:j 0(BF(B:j ....(BF(B (B2 blink frogs (1 wandering)(B:j0 (B47=3.0 (0.7 _The chaos spawn degenerates into a cloud of primal chaos!(B:j :jI 4§(B:jG b _Your Hexes skill increases to level 11!(B:j :j5 3)(B:j 8)(B:j+!):j ,(B:j^w (B.(BF(BYou shoot an arrow. The arrow hits the blink frog.:j{xJ.(BF(B:j<>..(B:jC((B7:j(B:j :j+_The blink frog is lightly wounded.:js:jz 3)(B:j8)(B:j"g (B.(BF(BYou shoot an arrow. The arrow hits the blink frog!.(BF(B:j.n8.(B:jio*(B4.4:jHyt(B _(BThe blink frog is heavily wounded.(B:j{:j#|♣♣♣♣♣♣♣..♣....♣..♣♣:jmFF......♣♣(B ♣(BF(B..(B♣(B♣♣♣.(BF(B.(B♣(B♣♣♣♣..(B♣(B♣.......(B♣(B♣.....♣.@♣:j*}.....♣♣(B♣(B..(B♣(B.♣♣(B ♣♣.♣♣(B ♣♣..(B ..♣(B ♣♣..♣(B ♣♣♣(B†(B.♣.(B†(B.♣♣(B ♣♣...♣(B :j"G.(BF(B:jP.:jo0(BF(B:jO(B:j9(B---5.4 (1.0:jS(B:jg3)(B:j]4)(B:jPA8)(B:j (B)(BYou shoot an arrow. The arrow barely misses the blink frog.(B:j:)(B:j&9:)(B:j:)(B:jj (B.(BF(BThe arrow closely misses the blink frog.(B.(BF(B:j-....:jQ.(BF(B:j9(B===6.1 (0.7:j&(B:j :j8_The blink frog gives a loud, deep croak!:j :j(B.(BF(BYou shoot an arrow. The arrow hits the blink frog.  (BThe blink frog is heavily wounded.(B:j3(Bw(B:jr  :j? (B(Bw(B  (B brain worm  The blink frog closely misses you.(B:jX :j !(B8:jR(B:j :jO_(BYou encounter a brain worm.(B:j':j(♣♣♣♣..♣....♣..♣♣FF..w...♣♣(B ♣...(B♣(B♣♣♣...♣♣♣♣♣(BF(B.(B♣(B♣♣......(BF♣(B♣.....♣..♣:j(f.....♣♣(B♣(B.@(B♣:j(n(B♣♣(B ♣♣.♣♣:j(x(B ♣♣..(B ..♣♣:j2)](B ♣♣..♣(B :j)♣♣♣(B†(B.♣.(B†(B.♣♣(B ♣♣...♣(B .:j)(B:j,:j8-.:jv-0(BF(B:j..:j7(BF:j7(B:j:( (B:j:c(Bw(BThe blink frog attacks as it pursues you!:j>N.(BF(B:jF; (B.:jG(Bw(B  (B brain worm  The blink frog hits you but does no damage.:j_H8(B--7.8 (1.0:jO(B:jS> _The blink frog completely misses you.:jRT(B:jbW:j( (B:j=)(BYou shoot an arrow.:j+ :)(B:ja~ (B.(BF(BThe arrow closely misses the blink frog.:j@ (B:j 8(B==8.5 (0.7:j (B:j  :jO :j _The blink frog closely misses you.(B The blink frog misses you.(B:jL :j~ e (B)(BYou shoot an arrow.:jY :)(B:js N.(Bw(B:jl 8 (B.:j l(BF(BThe arrow closely misses the blink frog.(B:j *(B9.2:j" (B _The blink frog misses you.(B The blink frog closely misses you.(B:j e (B)(BYou shoot an arrow.:ji :)(B:jP N.(Bw(B:j(^ 8 (B.:j^ l(BF(BThe arrow closely misses the blink frog.(B:j2` ((B9:jh f(B _The blink frog misses you.(B x2:jk :j) (B:j(B†(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B:j9 (B§:j(BF(BFedhas appreciates your contribution to the ecosystem.(B:j(B  (B (Bblink frog(B:j((B6----(B19----(B38:j] 30.6:j(B:jC> _The blink frog hits you! The blink frog blinks!:j:jh4)(B:j(f (B)(BYou shoot an arrow.:jC;)(B:ja;)(B:jġ.(Bw(B(BF(B.(B:jC=..(B:j`*(B1.3:jA(B:jY _The arrow closely misses the blink frog.(B:jž:jK4)(B:j5)(B:j?5)(B:jc5)(B:jM.(Bw(B:j8 (B.:j(BF(B...(BYou shoot an arrow. The arrow barely misses the blink frog.(B:j*(B2.0:j(B:j: _The blink frog hits you but does no damage.:jY:j* (B.(Bw(BYou shoot an arrow. The arrow hits the blink frog! :j+(B (BThe blink frog is moderately wounded.(B:j,D(B9=---:j,U(B20=---(B7:j/3(B:j@4 :j55M_The blink frog closely misses you.(B:j7:j Nf (B)(BYou shoot an arrow.:j:jF3)(B:j ;)(B:jX :j*^ 3)(B:j  :j #(B:j (BF:j (B...The arrow completely misses the blink frog.(B(B3.4:j n(B _The blink frog completely misses you.(B:jO :jY (B You shoot an arrow. The arrow hits the blink frog!  (BThe blink frog is heavily wounded.(B:jD Z(B7-(B4.1:j} (B _The brain worm bites you. The blink frog completely misses you.(B:j :jL (B You shoot an arrow.  The arrow hits the blink frog but does no damage.  (BThe blink frog is heavily wounded.(B:j ((B8:j; (B:j  :j+ _The brain worm barely misses you.(B The blink frog closely misses you.(B:jם :j q< (B :jYq(BYou shoot an arrow. The arrow hits the blink frog.  (BThe blink frog is severely wounded.(B:jrU(B8-(B1:jrP(B=(B=(B5.5:jw(B:j} :j=~E_The blink frog misses you.(B:jd:j?U (B.(BYou shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!(B:jCa (B(Bw(B  (B brain worm:jbb  Fedhas appreciates your contribution to the ecosystem.(B:j:(B296.2:jAj(B _The brain worm misses you.(B:j, :jt X Fedhas appreciates your contribution to the ecosystem.rain worm(Brain worm  (BThe brain worm is severely wounded.(BYou hear an angry hiss.   closely misses you.(B:j ((B9:j(B:j :j#_You hear a roar!:j:jc (B (BYou shoot an arrow. The arrow hits the brain worm.:jd#(B7.6:jk(B:j)nX _(BThe brain worm is almost dead.(B:jrq:j (B†(BYou shoot an arrow. The arrow hits the brain worm!!  You kill the brain worm!(B:jܕ (BFedhas appreciates your contribution to the ecosystem.(B:j(B2(B=(B==(B8.3(B _You hear an angry hiss.:j68 (B:j[ (B(B _(BNo target in view!:jm (B(B(B _(BNo target in view!:j2 (B:j5 (B:j`< (B:jVE J _(BNo target in view!:jo\(BM ♣♣♣(B ♣♣♣♣..♣(B ....♣..♣♣(B FF......♣♣(B :jD♣...(B♣(B ♣♣...♣(B (B♣(B♣♣♣♣..(B♣(B♣(B (B♣(B.......(B♣(B ♣.....♣.@♣..♣♣(B♣(B..(B♣(B .♣♣(B ♣♣.♣..(B ♣♣..♣♣..(B(B3:jg(B3  (B (Bsmoke demon:jՁ2(B:ji(B9=(B---9.3 (1.0:j (B _(BYou encounter a smoke demon.(BThings that are here: _a brain worm corpse(B; a blink frog corpse(B:ja:j + ♣♣♣  ♣♣♣♣..♣  ....♣..♣♣  FF......♣♣  ♣...♣♣  ♣♣...♣  ♣♣♣♣♣..♣♣  ♣.(B3.....♣  :j >♣.@♣  ♣..♣ :j  ...♣♣ ♣♣.♣ .. ♣♣.. . ♣..♣ ♣♣..♣  ♣♣♣†.♣♣  ♣.†.♣♣ :j^ ,  (B:j .i(B ♣♣♣(B  ♣♣♣♣..♣(B  ....♣..♣♣(B  FF......♣♣(B  :jw. ♣...(B♣(B♣(B  ♣♣...♣(B  (B♣(B♣♣♣♣..(B♣(B♣(B  (B♣(B.(B3.....(B♣(B  ♣.@♣(B  :j.:j/P(B♣(B..(B♣(B  ...♣♣(B ♣♣.♣(B ..(B ♣♣..(B :j/.(B ♣..♣(B ♣♣..♣(B :j/g ♣♣♣(B†(B.♣♣(B :j00 :jB0h♣.(B†(B.♣♣(B :jP0 :j0 :j8(B:j9:j95---(B:j?(B:jB\ _(BA smoke demon is nearby!(B:jG:j,)(B:j5))(B:jcK:j6L2)(B:j:j_2)(B:je (B)(BYou shoot an arrow.:j]84.(B3:jτl(B (B..l(B  (B basilisk  The arrow closely misses the smoke demon.(B(B===40.0 (0.7(B _(BYou encounter a basilisk.(B:j):jm (B:jY5))(B:j8)(B:j1J (B.l:ju(BYou shoot an arrow. The arrow barely misses the basilisk.(BThe arrow hits the smoke demon!:j 0.(B3:j< : (B:j  ((B7:j[ (B:j g _(BThe smoke demon is moderately wounded.(B:j[ W (B You shoot an arrow. The arrow hits the basilisk.:j F(B==(B1.4:j (B:j2 / _The basilisk is lightly wounded.:j7 :j- < (B :ji (BYou shoot an arrow. The arrow hits the basilisk.  (BThe basilisk is moderately wounded.The smoke demon gestures at you.(B:j (B54(B-----(B16-------(B2.1:jG (B:j g _(BSomething smites you!(B The basilisk bites you!:j :j (B.(B3  You shoot an arrow. The arrow hits the basilisk!  (BThe basilisk is heavily wounded.(B:j @(B(B8:j4 (B:j  :j B_The basilisk barely misses you.(B:j :j*W (B You shoot an arrow. The arrow hits the basilisk.:jǒ*(B3.5:jJ(B:jZ _(BThe basilisk is heavily wounded.(B:j:ja,)(B:jͬ (B)(BYou shoot an arrow. The arrow barely misses the basilisk.(B:jj:)(B:jI4.(B3:je (B.lThe arrow barely misses the smoke demon.(B:jXvT (B (BThe basilisk gazes at you.:jv(B:j/x*(B4.2:j@(B _You easily resist.:jo>:j> (B_You easily resist.  You shoot an arrow. The arrow hits the basilisk!  (BThe basilisk is severely wounded.(Bsmoke demon completely misses you.(B  The smoke demon hits you but does no damage.  The smoke demon completely misses you.(B:j\F' (B :jFE(BThe basilisk gazes at you.(B:jG?(B5(B-----:jG(B7:jG9=------(B9:jP(B:jQ :jQ_You easily resist.:jT:jF; (B :jFH(BYou shoot an arrow. The arrow hits the basilisk!:jG*(B5.6:j0M(B:j N :j,NH_(BThe basilisk is almost dead.(B:jP:j^R,)(B:jȥ) (B:jl(BYou shoot an arrow. The arrow closely misses the basilisk.The smoke demon barely misses you.(B The smoke demon misses you.:j>The smoke demon completely misses you.(B:j*(B6.3:j(B:j.9 _The basilisk bites you but does no damage.:jB:jz (B†(BYou shoot an arrow. The arrow hits the basilisk!  You kill the basilisk!(B:j (B  Fedhas appreciates your contribution to the ecosystem.(B:jv ;(B1607.0:jo (B:jf  :j _The smoke demon misses you.(B The smoke demon closely misses you.(B x2:jo :jɠ < (B :j (BYou shoot an arrow. The arrow hits the smoke demon!  (BThe smoke demon is severely wounded.(BThe smoke demon completely misses you.(B The smoke demon misses you.(B:jm (B56=(B8(B=(B=:j !(B7:j (B:j  :jͪ I_The smoke demon completely misses you.(B:j :j\!) (B:j!.(BYou shoot an arrow. The arrow hits the smoke demon!  You kill the smoke demon!(B:j):j*L(B:j0( (B:j0E(B=(B1:j0 8.4 :j1D_Fedhas accepts your kill.(B:jv6(B:j7 :j7e_(BYou feel the doom around you dissipate.(B:j ::j;(B:jS (B:j~(B:j_ :ju:j5_(BNo target in view!:j):jM(B:jV (B:j5(B:j.C _(BNo target in view!:j:j(B:jF (B:j@(B:j$ :jV=_(BNo target in view!:j:jc(B:jMd (B:jj(B:jYk :jk=_(BNo target in view!:j0n:j&I(B:j (B:jA (B:j!B '(B7:jB (B:j'G (B:jqG (B:jY G(B(B(B(B(B(B8(B(B(B(B(B(B(B:j^ (B:jP^ O(B9=(B:j=d (B:jDm H(B(B(B:jq H(B(B(B:jwt (B:jku Y(B70(B=(B:jwv (B:jy (B:jz 0(B(B:j{ (B:j (B:j (B:j (B(B1(B(B(B(B(B(B(B(B(B2=(B(B(B(B(B(B(B(B(B(B3(B=(B(B(B(B(B(B(B(B(B(B4(B(B(B(B(B(B(B(B(B5=(B(B(B(B(B:j (B:jZ (B:j (B:j (B:j' p(B6(B=(B(B:j (B:j (B:j (B:j (B:jz (B:j; (B:j (B:j~ '(B7:j( (B:j (B:j3 (B:j (B:j' (B:j (B:jY (B:jJ (B:j :j H(B8=(B:j (B:j (B:j= (B:j (B:j (B:jD (B:j} (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:j :(B=(B:jK (B:j (B:j) (B:j (B:j! (B:jF (B:j (B:j (B:j (B:j (B:jY (B:j (B:jf (B:j (B(B(B(B(B(B:j; m (B (BYou encounter a brain worm.(B:j /(B ....♣..♣♣(B  FF......♣♣(B  ♣...♣♣(B  ♣♣...♣(B  :j ♣♣♣♣♣..(B♣(B♣(B  ♣(B♣(B.......♣(B  ♣♣(B♣(B.....♣††♣(B  ♣.....♣♣♣..♣(B  :j ♣..@(B♣(B♣♣(B ♣♣.♣♣(B--- :j _♣..♣(B♣(B ♣♣..♣:j+ d(B .....(B ♣..♣♣:j@ (B (Bw(B.....(B♣(B ♣♣..♣(B :j` ♣♣♣(B♣(B♣♣(B ♣♣♣(B†(B.♣♣(B  :j ♣.(B†(B.♣♣(B (Bw(B  (B brain worm (wandering) ♣♣...♣(B  ♣♣♣♣♣♣(B ♣....♣(B  .....♣♣(B ♣♣...♣♣(B :j :j% 3(B722.4 (74.0):j' Q---(B3.4 (75 _:j, (B:j/ :j4)(B:j8)(B:jB :jC 2)(B:j :j 2)(B:ja :j 2)(B:j< :)(B:j (B.(Bw(BYou shoot an arrow. The arrow hits the brain worm.:jV n.....(Bw(B:j :jX *(B===4.1 (0.7:j ):j (B:j 8 _The brain worm is lightly wounded.:jn 4)(B:j6 8)(B:j :jÇ 2)(B:jS :j 2)(B:ji6 :)(B:j] O (B.(Bw:j R(BYou shoot an arrow. The arrow hits the brain worm.:j߉ Y.... (B:jT ((B8:j ~(B _(BThe brain worm is moderately wounded.(B:j 4)(B:ju 8)(B:ja :)(B:j :)(B:jB (B(B†(BYou shoot an arrow. The arrow hits the brain worm!!  :jBYou kill the brain worm!(B:js....(B:jK2(B25.5:j$(B:j$n _Fedhas appreciates your contribution to the ecosystem.(B:jN9(B:j;:j;(B:jA(B:jCC _(BNo target in view!:jEF:j(B:j (B:j](B:jrC _(BNo target in view!:j:j\%(B(B(B _(BNo target in view!:jh(B(B(B _(BNo target in view!:j@k:js(B:j:u(B:j0v(B:j}(B:jĒ(B :j8(B_(B:jx(B:j*(B:j(B:jh(B:je(B:jrH(B(B(B:jU(B:j(B:jT(B:j>(B:j(B:j(B:jH(B(B(B:jT(B:jg(B:j(B:j(B:j(B:j(B:j@(B:j(B:j (B:j (B:j(B:ji(B:j\(B:j(B:j(B:j(B:j m (B (BYou encounter a blink frog.(B:j@.(B ♣♣♣♣..♣(B  ..(B ....♣..♣♣(B .(B FF......♣♣(B .♣♣.(B ♣...♣♣(B (BF(B..(B ♣♣(B♣(B.(B ♣♣...♣(B ....(B (B♣(B...(B ♣♣♣♣♣..♣♣♣...♣..(B♣(B ♣♣.......♣(B♣(B...?.(B♣(B♣(B ♣♣♣.....♣††♣(B ♣.@.♣♣(B ♣.....♣♣♣..♣(B---:j. ♣♣...♣♣♣...♣♣♣(B ♣♣.♣(B (B♣(B♣...♣♣..♣♣(B ♣♣..(B ♣♣♣.......♣(B ♣..♣(B ♣....(B†(B...(B♣(B♣♣(B ♣♣..♣:j.C....♣♣♣♣(B♣(B♣♣♣(B ♣♣♣(B†(B.♣♣(B (BF(B  (B (Bblink frog (asleep):j/(B.♣♣(B ♣.(B†(B.♣♣(B  ♣♣♣♣♣(B ♣♣...♣(B :j/ ♣...♣♣♣♣♣♣♣(B ♣....♣(B:j@0(B34.5 (9.0:j CT---(B5.5 (10.0) _:jRk(B♣♣♣(B:j763)(B:j7)(B:j9)(B:jiS9)(B:j{9)(B:j9)(B:j; :j:<H(B.(BF:j<Q(BYou shoot an arrow. The arrow hits the blink frog!:jI:jI....:jJ.?:jJ@(BF(B  :j5K(B:jIK(B:jL:jL*(B===6.2 (0.7:j8M ):jU:jIU♣:jU (B♣:j&V♣:jeV♣:jqV(B:jX :jlX:j~X9_(BThe blink frog is moderately wounded.:jX(B:j&[:j3)(B:j#):j(B:j90!):j0(B:j:j2)(B:j9)(B:j :jZH(B.(BF:jTQ(BYou shoot an arrow. The arrow hits the blink frog!:j+:j+0....?:jv,(B:j-:j-!(B9:j4:j45♣(B♣:j 5 ♣:jS5(B♣:ja5(B:j6 :j6:j66_(BThe blink frog is heavily wounded.:j7(B:j49:j.U:jcU/)(B:j 7)(B:j!):j(B:jI9)(B:jk9)(B:j9)(B:jK9)(B:j N.(BF(B:jnT......?(B:ja*(B7.6:j^(B♣(B♣♣(B:js _You shoot an arrow. The arrow barely misses the blink frog.(B:j:jR/)(B:j% 7)(B:ju 9)(B:jq (B.(BF(BYou shoot an arrow. The arrow hits the blink frog.:j* :jh =.?(B:j *(B8.3:j ♣♣(B♣(B♣(B:j \ _(BThe blink frog is heavily wounded.(B:jh :jr 3)(B:ju 7)(B:jcA 9)(B:j 9)(B:jl 9)(B:j8 !):j8 (B:jֆ 9)(B:j8 N.(BF(B:j ^....?(B:jt *(B9.0:j :j I(B♣(B♣♣:j (B:j  :j e_You shoot an arrow. The arrow barely misses the blink frog.(B:j 3)(B:jS ) (B:jTS .(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B:jh y.?(B(B37:jp :jp ~(B♣(B♣♣(B♣:jq (B:j:s g _Fedhas appreciates your contribution to the ecosystem.(B:j4v :j~(B:j (B:jt(B:j~C _(BNo target in view!:j:jJ(B:jcL (B:jFS(B:jTC _(BNo target in view!:jW:jk(B:jn (B:ju(B:jv :jv=_(BNo target in view!:jy:jN(B:j (B:j$(B:j}&C _(BNo target in view!:j8):j(B:j(B:j(B:j(B:jͧ(B:j& (B_:j(B:j(B:j(B:j8(B:j] :ji(B_I - 2 scrolls of immolation(B (gained 1):j(B:jn(B:j(B:jz(B:jY :j~g(B (BYou encounter a blink frog.(B:jG(B ♣(B♣(B ♣.♣♣♣♣...(B .......♣..♣♣:js...(B ...(B÷.......♣♣♣(B ♣....(B ♣...:jF(BF(B.....(B♣(B ♣♣♣...(B ♣♣..♣....(B♣(B♣...♣(B ♣♣♣♣♣.♣..@♣..♣(B ♣♣.....(B---:ja♣(B♣(B.....(B♣(B♣(B ♣♣♣....(B♣♣(B♣♣...♣♣(B ♣.....♣♣♣:jJ(B ♣(B♣(B...♣♣♣...♣♣♣(B  ♣♣...♣♣..♣♣(B  :j}♣♣(B♣(B.......♣(B ♣(B (BF(B  (B (Bblink frog (asleep)(B ♣....(B†(B...♣♣♣(B ♣♣(B :j....♣♣♣♣(B♣(B♣♣♣(B ♣♣♣(B†(B :j.♣♣:jZ(B ♣.(B†(B.:jS(B:j (B42.7 (3.0---(B3.7 (4 _:jY ♣♣♣(B♣♣(B♣(B♣(B:j,)(B:jk5))(B:j8)(B:jv9)(B:j9)(B:jvq9)(B:j3 (B(BF(B.(BYou shoot an arrow. The arrow hits the blink frog!  The blink frog gives a loud, deep croak!  (BThe blink frog is moderately wounded.(B:jt0F(B:jM (B......F(B  (B (Bcane toad (wandering):jF(B  (B (Bblink frog(BYou hear an angry hiss.:jt9(B===4.4 (0.7:j(B♣♣♣♣♣(B♣(B:jT _(BYou encounter a cane toad.(B:j:j>3)(B:j(7)(B:jj9)(B:j)9)(B:jD}9)(B:jwe (B)(BYou shoot an arrow.:j: (B):j@The arrow closely misses the blink frog.(B:j,kN (B.(BF:j?(BThe arrow closely misses the cane toad.:j(B.(BF(B....(BF(B(B5.1(B♣♣♣(B♣♣♣(B♣(B _The cane toad croaks.:j):j(B:jF7)(B:jM9)(B:jV9)(B:j; (B(BF(BYou shoot an arrow. The arrow hits the blink frog!  (BThe blink frog is severely wounded.(B (B.(BF(BYou hear a croak..(BF(Bl(B:jdD...l(B  (B basilisk (wandering)(BFF(B (B2 blink frogs(B:j~E((B8:jL(B♣(B♣(B♣♣♣(B♣♣(B:jP _(BYou encounter a blink frog.(B (BYou encounter a basilisk.:jP(B:j:j/)(B:jg7)(B:j,9)(B:j݄ (B(B†(BYou shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!:j!(B:j  :j<H(B.(BF:jGN(BFedhas appreciates your contribution to the ecosystem.:j(B:j-(Bx(B:j- (B.(BF(BThe basilisk hisses angrily.:j:jACl......:jTl:ja#(B:jM  (B (Bblink frog:jxx(B  (B small abomination (wandering, regener…):j'(B4:j֟ 6.5:je$♣:jL(B♣♣(B♣:j(B♣:j¨#(B♣:j\ _(BYou encounter a small abomination.(B:j:j3)(B:j!7)(B:jYs9)(B:jѿ (B.(BF(BYou shoot an arrow. The arrow hits the cane toad.:jg0l(B:jJ (B.l(BThe cane toad is lightly wounded.:j=]...l(B 2 basilisks:j*(B7.2:jJ:j(B♣(B♣(B♣♣(B♣♣(B _(BYou encounter a basilisk.(B:j!:j:j=/)(B:j# 7)(B:jm 9)(B:jj (B§(BYou shoot an arrow. The arrow hits the cane toad.  (BThe cane toad is moderately wounded.(B:j J.(Bx(B:j׿ F(B†F(B:j 0(Bw(B:j 7 (B.:j Gl(BThe blink frog blinks!:j| ;.l(B:j ..(Bx(B  (B small abomination (wandering, regener…)(Bw(B  (B brain worm:j~ ((B9:j ♣♣(B♣(B♣(B♣♣♣(B:jt U _(BYou encounter a brain worm.(B:j :j 3)(B:j& 7)(B:jVs (B.(Bx(BYou shoot an arrow. The arrow hits the cane toad!:j`v L.(BF(B:j L. (B:j :j׊ #(B8.6:j7 #♣:j ♣(B♣(B♣♣♣(B♣(B _(BThe cane toad is heavily wounded.(B:j :j ,)(B:j  (B.l(BYou shoot an arrow. The arrow hits the cane toad!  (BThe cane toad is severely wounded.(B.l(B.(Bw(B.(BF(B:jp d (B(B9.3:j>! (B♣♣(B♣(B♣(B♣♣:jv! 6(B♣(B:j"$ a _(BThe basilisk hisses menacingly.(B:j' :j (B.(BYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!(B:j}:j,(BF(B:jJ.(Bw(B:j.§l(B:j;.l(B:j` I(Bx(B.(B:j.ll(B 2 basilisks(BF(B  (B (Bblink frog(B:j3(B550.0:jY%8♣♣:j%d(B♣(B♣♣(B:j' :j'a_Fedhas appreciates your contribution to the ecosystem.(B:j*:jcv ♣♣♣♣♣.(B♣(B♣♣♣...........♣..♣♣....(B÷.......(Bx(Bl♣♣(B ♣....(B ♣F.(Bw(B.l.♣(B ♣♣(B♣(B...(B ♣:jv (B ♣....(B♣(B♣...(B♣(B ♣♣♣(B ♣...♣..(B♣(B ♣♣.....♣(B♣(B..@..(B♣(B♣(B ♣♣♣.....♣†(B♣♣♣(B♣...♣♣(B ♣.....♣♣♣.(B ♣♣...♣♣♣...♣♣♣(B ♣...♣♣..♣♣(B ♣♣♣(B♣(B.......♣(B ♣.♣....(B†(B...♣♣♣(B ♣♣.....♣♣♣♣(B♣(B♣♣♣(B ♣♣♣(B†(B.(B (Bx(B  (B small abomination (wandering, regener…).♣♣(B ♣.(B†(B.♣(B (Bw(B  (B brain worm♣♣♣♣♣(B ♣♣...♣(B:j { 3(BF(B:j §(Bx(B.(Bw(B:j :j ,§(B:jL  :j a(B.(BThe blink frog blinks!:j  :jf y(B.(BThe basilisk gazes at you.(B:j] 9(B---1.0 (1.0:jT I♣♣(B♣:j 1(B♣(B:j  :j$ 5_You easily resist. The blink frog leaves your sight.:j :j6 (B ♣♣(B ♣♣♣(B ♣(B :j ♣.(B♣(B♣♣♣..♣(B ..(B .......♣..♣♣(B ...(B ...(B÷.......♣♣(B ...l♣♣(B ♣.....(B ♣...♣♣.§.xl.♣(B ♣♣(B♣(B...♣(B ♣♣...♣♣w...♣♣.♣♣♣..♣:j u♣...♣@.(B♣(B ..:j i♣(B♣(B.....(B♣(B♣(B ♣♣♣.....♣††(B♣♣(B♣(B♣(B...♣♣(B ♣.....♣♣♣..:j x♣♣...♣♣♣...♣♣♣(B ♣♣.:j ♣♣...♣♣..♣♣(B ♣♣(B♣(B.......♣(B ♣..(B (B ♣....(B†(B...♣♣♣(B ♣♣.....♣♣♣♣(B♣(B♣♣♣(B ♣♣♣(B (B .♣♣:j& w.(B†(B.♣(B (B:j (B:j} D---(B2:jbh(B♣♣♣♣(B:j:j5;(B ♣♣(B ♣♣♣(B ♣(B ♣.(B♣(B♣♣♣..♣(B ..(B .......♣..♣♣(B ...(B ...(B÷.......♣♣(B :j.6...l♣♣(B ♣......(B ♣...♣♣(B .§.xl.♣(B ♣♣(B♣(B...♣(B ♣♣...♣(B ♣w...♣♣.♣♣♣..♣♣:j7.♣...♣..(B♣(B♣(B ..♣♣♣.....(B♣(B♣(B ♣♣♣.....♣††♣:j#8 ♣(B♣♣♣(B...♣♣(B ♣.....♣♣♣..♣♣(B♣(B...♣♣♣...♣♣♣(B ♣♣.♣(B♣(B♣...♣♣..♣♣(B ♣♣(B♣(B.......♣(B ♣..♣(B ♣....(B†(B...♣♣♣(B ♣♣.....♣♣♣♣♣♣♣♣(B ♣♣♣(B:jE(B:jG((B3:jN♣♣♣♣(B♣(B:jQ:j>(B ♣♣(B ♣♣♣(B ♣(B :jw(B♣(B♣.(B♣(B♣♣♣..♣(B ..(B .......♣..♣♣(B ...(B ...(B÷.......♣♣(B :jw...l♣♣(B (B♣(B♣.......(B ♣...♣♣(B .§.xl.♣(B ♣♣(B♣(B@..♣(B ♣♣...♣(B :jƋ"♣w...♣♣...(B♣(B♣♣(B ♣♣♣♣♣..♣♣(B ♣...♣..(B♣(B♣(B :jW0..♣(B :jj♣♣.....♣♣(B ♣♣♣.....♣††:jt0♣(B:j♣(B♣(B♣♣...♣♣(B ♣.....♣♣♣..♣(B:j.♣♣...♣♣♣...♣♣♣(B ♣♣.♣♣(B(B♣(B♣...♣♣..♣♣(B ♣(B:jm♣♣.......♣(B ♣..♣(B:j ♣....(B†(B...♣♣♣(B ♣♣.(B:j3l(B:jۚhl(B  (B basilisk:j,((B4:j♣♣(B♣(B♣(B:j:jx W (B  :j (B :j ♣(B♣(B ♣♣(B ♣♣♣(B  ♣(B .♣(B♣(B♣.(B♣(B♣♣♣..♣(B  ..(B ........♣..♣♣(B  :j :...(B ♣...(B÷.......♣♣(B  ...l♣♣(B ♣♣@......♣♣...♣♣(B  :j .§.xl.♣(B ♣♣(B♣(B...♣♣♣♣♣♣♣♣...♣(B  :j6 ♣w...♣♣...(B♣(B♣♣(B ♣♣♣♣♣..♣♣(B  :jK `♣...♣..(B♣(B♣(B :j\ :..♣(B  :jt ♣♣.l...♣♣(B ♣♣♣.....♣††♣(B  :j ♣(B♣(B♣(B♣(B...♣♣(B ♣.....♣♣♣..♣(B  ♣♣...♣♣♣...♣♣♣(B ♣♣.♣♣ ♣♣...♣♣..♣♣(B ♣♣..♣ ♣♣.......♣(B ♣..♣♣ (B:j! ?.l(B:j* (B:j+ ((B5:j81 S(B♣♣(B♣:j3 :jD4)(B:ji9)(B:j:)(B:j<, (B(Bw(BYou shoot an arrow. The arrow hits the basilisk!:js-Cl.(B:j(=.. (Bw(B  (B brain worm(B===7 (0.7:j@\♣♣♣(B:j?A] _(BThe basilisk is moderately wounded.(B:jND:j,4)(B:j{9)(B:jr (B.. (BYou shoot an arrow. The arrow hits the basilisk!:j*(B6.4:jX♣(B♣(B:jV _(BThe basilisk is almost dead.(B:jw:j< 4)(B:j 9)(B:j :)(B:jr& :)(B:jUq P (B.(Bw:jq (BYou shoot an arrow. The arrow closely misses the basilisk.(BThe arrow hits the brain worm!:jr El.(B:jnt 3l(B:j| .l(B 2 basilisks (B:j} *(B7.1:j0 a(B♣(B♣(B:j"  :jA O_(BThe brain worm is severely wounded.(B:j :j` 4)(B:j% (B†(BYou shoot an arrow. The arrow hits the basilisk!  You kill the basilisk!(B:j< L(Bw(B.(B:jS :j 7.l(B:j .(B  (B basilisk (B:j '(B6:j 8♣(B♣♣(B _Fedhas appreciates your contribution to the ecosystem.(B:j :jS 4)(B:j* 9)(B:j$ (B(B†(BYou shoot an arrow. The arrow hits the brain worm!!  You kill the brain worm!:j (B:jA 4(BF(B:j.†(BF(B  (B (Bblink frog(B:j*(B8.5:j8♣(B♣:j4(B♣(B:j :jY_Fedhas appreciates your contribution to the ecosystem.(B:j:jR 4)(B:j9)(B:jp:)(B:jӾ :j0$(B:ju§(BYou shoot an arrow. The arrow hits the basilisk!!  (BThe basilisk is heavily wounded.(Bl:j#.(B:jm.† (B:j*(B9.2:j#7(B♣(B♣:j6(B♣(B:jF :j_The blink frog blinks!:j:jɚ4)(B:jq9)(B:j7:)(B:jR:)(B:jOl(B†(B:jAL..(B:j((B9:j7(B♣(B♣:j6(B♣(B:j :j5\_You shoot an arrow. The arrow barely misses the basilisk.(B:j:j4)(B:jX (B(BF(BYou shoot an arrow. The arrow hits the basilisk.:j. (BF(B  (B (Bblink frog:j[(B:jy+(B60.6:jm(B♣(B♣(B♣(B:jc  :j M_(BThe basilisk is severely wounded.(B:jf :j/4)(B:j=9)(B:j:)(B:j:jI):j(B:jK1;l†(B:j<5J(BF(B.(B:j?V(B†(B.(B:j?*(B1.3:j?F:jnFT♣♣♣(B:jGj _You shoot an arrow. The arrow barely misses the basilisk.(B:jJ:jn? (B.(BYou shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk!(B(BF(B.(B.(BF(B  (B (Bblink frog(B (B72.0 _Fedhas appreciates your contribution to the ecosystem.(B♣(B♣♣(B:jGk _Your Stealth skill increases to level 12!(B:j 4)(B:j.& 5)(B:jq ] (B(BF(B.:jq R(BYou shoot an arrow. The arrow hits the blink frog.:j~ 6.(B:j9 ((B7:j m(B♣(B♣(B♣(B:j 1 _The blink frog is lightly wounded.:j= :j 4)(B:j J ) (B:jJ (BF(B§(BYou shoot an arrow. The arrow hits the blink frog.  (BThe blink frog is moderately wounded.(B:jT J. (B:j/V *(B3.4:jj (B♣(B♣♣(B _The blink frog blinks!:jk :j 7)(B:j= (B.(BF(BYou shoot an arrow. The arrow hits the blink frog...(B(B4.1(B♣♣♣(B _(BThe blink frog is moderately wounded.(B:j>:j0)(B:jS3)(B:j^U4)(B:j5)(B:j4 5)(B:j\5)(B:jd (B(BF(B......(BYou shoot an arrow. The arrow barely misses the blink frog.(B:j:jܼ!(B8:jl(B♣♣(B♣(B:j$ :j[L_The blink frog misses you.(B:j*0)(B:j23)(B:jՁ4)(B:jK5)(B:j 5)(B:j3o5)(B:ja( (B:j(BF(B.....(BYou shoot an arrow. The arrow barely misses the blink frog.(B:j&*(B5.5:jS(B♣♣♣(B:jZ _The blink frog closely misses you.(B:j: (B):j+(BYou shoot an arrow.:j5q:)(B:jõ:)(B:j:)(B:jDU:)(B:jӥ:j3)(B:j (B(BF(B.....The arrow completely misses the blink frog.(B:j9*(B6.2:j[O♣♣(B:jQ Z _The blink frog closely misses you.(B:jw&0)(B:jw3)(B:j>4)(B:jyN5)(B:ji5)(B:j 5)(B:jmY J(BF(B.....(B:jZ ((B9:jc l(B♣♣(B♣(B:jQg _You shoot an arrow. The arrow misses the blink frog.(B The blink frog misses you.(B:j (B(B†(BYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!(B:jQ f♣(B:j˖ 2(B87.6:j R♣♣♣(B:j# g _Fedhas appreciates your contribution to the ecosystem.(B:j :jp (B:jp (B:j,y (B:jFz C _(BNo target in view!:j%} :j (B:jz (B:jX (B:j)  :jh 5_(BNo target in view!:j :j@(B:j, (B:j(B:j :j=_(BNo target in view!:jU:jW(B:jX (B:j*_(B:j>J _(BNo target in view!:ja7(B(B:jQc(B:je(B:j4}>(B (B_:j~(B:j΁(B:j(B:j"(B:jP(B:j(B:j0(B(B:j`(B:jq(B:jI(B:j(B:jա(B:j9(B:jת(B:j(B:j(B:jo(B:j(B:j(B:j(B:jص(B:js(B(B(B(B(B(B(B:j(B:jS(B:j>(B:j(B:j?(B:jz (B:j (B:jq (B:j (B:j(B:j(B:j(B:j(B:j(B:j&(B:j(B:j!(B:j'(B:j)((B:j)(B:j@-h (B You see here a basilisk corpse(B.:j1(B:j2! (B_:j3(B:jF8j (B You see here a brain worm corpse(B.:j:(B:j =v (B (BA small abomination comes into view.(B:j&F(B ♣♣♣(B ♣♣♣(B ♣♣♣(B  :jFn♣(B ♣.♣♣♣.(B♣(B♣♣♣..♣(B ..♣.........♣..♣♣(B ...♣.♣...(B÷.......♣♣.(Bx(B.(B†(B♣♣(B ♣♣♣.(B†(B.....♣♣...♣(B ......♣(B ♣♣(B♣(B...♣♣♣♣♣♣♣♣...(B ♣....(B♣(B♣.†.(B♣(B♣♣(B ♣♣♣♣♣..(B :j1G♣...♣†.(B♣(B♣(B ♣♣......(B ♣(B♣(B..@..(B♣(B♣(B ♣♣♣.....♣†(B--- :j`G(B♣♣♣♣(B...♣♣(B ♣.....♣♣♣.(B :jG♣(B♣(B...♣♣♣...♣♣♣(B ♣♣(B ♣♣...♣♣..♣♣(B ♣♣(B ♣♣♣.......♣(B ♣.:jG(B :jG♣....(B†(B...♣♣♣(B ♣♣.(B (Bx(B  (B small abomination (wandering, regener…) ....♣♣♣♣(B♣(B♣♣♣(B ♣♣♣(B†(B.(B:jH .♣♣(B ♣.(B†(B.♣(B♣♣♣♣♣(B:j4H9♣♣...♣(B:jR2(B81.6 (14.0):jTQ---(B2.6 (15 _:j\e(B♣♣(B♣♣:j]#♣(B:j`:jZf3)(B:j[7)(B:j/9)(B:j W9)(B:j9)(B:jl9)(B:jbG (B.(Bx(BYou shoot an arrow. The arrow hits the small abomination.:jYQ:jER.....(Bx(Bregenerating):jR:jR6(B===3.3 (0.7):jZ:j[♣(B♣(B♣♣♣(B:jJ\ :j]2_The small abomination is lightly damaged.:j^:jN3)(B:jO7)(B:j89)(B:j9)(B:j9)(B:j5 (B.(Bx(BYou shoot an arrow. The arrow hits the small abomination!!:jmis.... (B(B4.0♣(B♣♣♣(B _(BThe small abomination is almost destroyed.(B:j3)(B:j7)(B:jmC9)(B:j9)(B:j; (B.:j(BYou shoot an arrow. The arrow hits the small abomination!  You destroy the small abomination!(B:j}t....(B:j$0(B97:j >(B♣(B♣:j 6(B♣(B:jJ _Fedhas accepts your kill.(B:j:j](B:j< (B:j(B:jC _(BNo target in view!:j-:jv(B:jx:j'y(B:j(B:jC _(BNo target in view!:j:jh (B:j (B:j (B:jl  :j =_(BNo target in view!:j; :j (B:j (B:j` (B:j  :jH 5_(BNo target in view!:jȣ :jO(B:jP(B:jX0(B(B:jEX(B:jZ& (B_:jx[(B:j](B:jb(B:jc(B:jd(B:jf(B:jj(B:jl(B:jl(B:jFo(B:js(B:jt(B:ju(B:jw(B:j|(B:j}(B:j~(B:j(B:j3z(B ♣(B :jw ♣♣♣(B ♣♣♣(B ♣(B ..♣(B♣♣(B ♣.♣♣♣.♣♣♣♣..(B .....(B♣(B ♣.........♣).....(B♣(B ♣.♣...(B÷.........(B†(B♣♣♣(B ♣♣♣.(B†(B.....♣♣:j-(B♣(B....@.♣♣♣♣♣...♣♣♣♣♣♣♣(B---9.7 (5.0:jK(B♣♣(B♣♣....(B♣(B♣.†.♣♣♣(B ♣♣♣:j♣♣♣...♣(B†(B.♣♣(B ♣♣..:jތ8♣(B♣(B.....♣♣(B ♣♣♣...(B♣♣(B♣...♣♣(B ♣....(B ♣♣:j...♣♣(B ♣♣...♣♣..♣♣(B ♣♣♣.......♣(B :jōg♣....(B†(B...♣♣♣(B:j(B:jJ---(B90.7 (6:j6(B♣♣:j^♣♣(B♣(B:ji# _Found a short sword.:j!:j"(B:j(B(B _(BNo target in view!:j (B:j  (B:j (B:j| :j5_(BNo target in view!:jx:j (B:j̸ (B:jA(B:j :j=_(BNo target in view!:jV:j?8(B(B:jF[(B _(BNo target in view!:j2U:jq (B:j (B:j (B:j $ (B:j' (Bh:j' (B:j +  :j)+ b(B (BYou encounter a raiju.(B:j2 ♣(B ♣♣♣(B ♣♣♣(B .♣(B♣♣:j#3 (B ♣.♣♣♣.♣♣♣♣.(B♣(B ♣.♣(B♣(B).....(B♣(B♣(B ♣.♣...(B÷♣(Bh(B.....(B†(B♣♣♣(B ♣♣♣.(B†(B.....:j3 (B (B♣(B...@..(B♣(B♣♣♣♣...:j3 (B (B♣♣(B♣♣....(B♣(B♣.†.♣♣♣(B :jU4 ♣♣♣...♣(B†(B.♣♣(B ♣♣:jz4 I(B ♣(B♣(B.....♣♣(B ♣♣♣(B ♣(B♣(B♣♣...♣♣(B ♣:j4 (B ♣♣...♣♣♣...♣(B (Bh(B  (B (Braiju (wandering)(B ♣♣:j4 Z...♣♣..♣♣ (B ♣♣♣.♣ :j65 :jW5 }(B ♣....(B†(B...♣♣♣(B:j? ((B0:j`B :jB -(B1.7 (1 _:j[J $(B♣:jJ }♣♣♣(B♣♣(B:ja :j,)(B:j8.))(B:jm30)))(B:ji9)(B:jU9)(B:jQ9 (B(Bh(B.....(Bh(B  (B(BYou shoot an arrow. The arrow hits the raiju!  The raiju barks!:j:9(B===2.4 (0.7:jADZ♣(B♣(B♣:jDP(B♣♣(B:j&GZ _(BThe raiju is moderately wounded.(B:jfJ:j ,)(B:jd[.))(B:j?0)))(B:j 9)(B:jO9)(B:j9)(B:j G.(Bh(B:j<....(B:j:jE#(B3.1:jT(B♣(B♣(B♣(B♣(B♣(B♣(B:j :j`_You shoot an arrow. The arrow barely misses the raiju.(B:jYQ,)(B:j.))(B:j7)))(B:j=@9)(B:j) (B:jJ.(Bh(BYou shoot an arrow.  The arrow hits the raiju but does no damage.:jՖ;...(B:j((B8:j@5♣♣:j\(B♣♣(B♣(B:j :j$[_(BThe raiju is moderately wounded.(B:j,)(B:j .))(B:jj 7)))(B:j (B...(BYou shoot an arrow. The arrow hits the raiju!:j" *(B4.5:j b♣(B♣(B♣:jI K♣(B♣(B:j W _(BThe raiju is heavily wounded.(B:j :j ,)(B:jN .))(B:j; 7)))(B:j. 9)(B:jE 9)(B:jHH 9)(B:j (B).(Bh(B...(BYou shoot an arrow. The arrow barely misses the raiju.(B:j ;(B*(B:j ;(B*(B:j?L ;(B*(B:j (B(B*The raiju bursts into living lightning!(B:j ;(B*(B:j9<(B*(B:jl:j4(B*(B:j@#§:j3(Bh(B:j^...@..(B:j:j3(B69---:jW(B19----(B5.2:jC♣(B♣:j(B♣♣(B♣(B♣(B:j# :jP8_The living lightning hits you! The raiju blinks!:j0)(B:j, 9)(B:j_* (B:j_.(BYou shoot an arrow. The arrow hits the raiju!!  You kill the raiju!(B:j|jK..:jj+(B:jpa---(B3-----:jp*(B709:j^wJ♣♣♣:jw_(B♣♣(B♣(B:jMyg _Fedhas appreciates your contribution to the ecosystem.(B:jp(B:j] (B:j(B:jό :j5_(BNo target in view!:j~:jw6(B:j7 (B:j>(B:j}? :j?:j?5_(BNo target in view!:j5B:jG8(B(B:jM(B:jO :j)O=_(BNo target in view!:jVR:jB(B:jeC (B:jK(B:jLC _(BNo target in view!:jbO:j3 (B:jT4 (B:j5 (B:j`: (B:js; '(B70 :j; _:j< (B:jXC (B:jC P(B20=(B:j\P (B:jU (B:jTV (B:jW (B:j] (B:j ^ '(B1:jU_ (B:jc (B:jd j(B1(B=(B=(B:je (B:jk (B:j!l (B:jm (B:jq (B:jr 7(B2=:jr c(B2(B=(B=(B:jAs (B:jx 0(B(B:jy (B:j (B:j (B(B(B(B3(B=(B3(B=(B==(B(B(B(B(B(B(B(B(B(B4(B:j (B:jL ;(B==(B:j (B:j (B:jX (B:j< (B:jر (B:jp O(B5=(B:j (B:j (B:jb (B:jp (B:j (B:j( 0(B(B:jF (B:ji X(B6(B=(B:j (B:j (B:j (B:j (B:j (B:j (B:j@ (B:j6 ?(B(B7:j[ (B:j! (B:jj" (B:jX# (B:j( (B:ju) (B:j* (B:je1 g(B(B8=(B:j2 (B:j; (B:j D (B:jD (B:jF (B:jI (B:jO (B:jP (B:jcR (B:jY (B:j5b (B:jcc (B:jd (B:jh (B:ji :j :j :j .(B:jU ]♣♣(B  ÷(B$(B?♣♣(B ♣♣♣(B ♣♣♣(B ...♣(B♣♣(B♣(B ♣.♣♣♣.♣(B♣(B.....@.(B♣(B♣(B ♣.......(B---823.9 (28.0)(B♣(B♣(B♣(B).....♣♣(B ♣.♣...(B÷.♣......(B†(B♣♣♣(B ♣♣♣.(B†(B..♣...(B♣(B♣(B......♣♣♣♣♣...♣♣♣....♣(B (B♣♣(B♣♣....(B♣(B♣.†.♣♣♣(B.♣♣♣(B ♣♣♣...♣(B†(B.♣♣(B ♣(B♣(B.....♣♣(B ♣(B♣(B♣♣...♣♣(B ♣.(B ♣♣...♣♣♣.(B:j (B(B=(B---(B4.9 (29♣(B♣♣(B♣(B♣(B♣(B _Found a wolf skeleton(B.:j7(B(B:j(B:j(B:jw(B:j(B:j/(B:jD(B:j(B:j((B:jH(B(B(B(B(B(B:j'(B:j(B:j(B:j(B:j (B:j-(B:j(B:j(B:j(B:jB(B:j(B:j(B (B♣♣(B♣♣♣♣♣(B :jJ5  ♣..(B÷(B$(B@♣♣♣♣(B ♣♣♣....♣♣.....♣♣♣♣(B ♣.♣:j].(B ♣(B♣(B.......(B♣(B♣(B ♣(B :jp(B♣(B♣(B♣(B).....♣♣(B ♣.(B :j}M♣......(B†(B♣♣♣:j5(B ♣♣♣:j(B ♣...(B♣♣(B......♣♣♣♣♣.:j....♣(B♣(B♣(B♣(B♣♣....♣♣.†.:j♣.♣♣♣(B ♣♣♣...♣(B†(B.♣♣:jQ(B ♣♣.....♣(B:j40a(B30.9 (6.0)(B1.9 (7:jm0♣♣♣♣(B♣(B♣(B♣(B:jr1- _a - a scroll of enchant armour:j3:j!(B(BRead which item? (BScrolls (B b - 2 scrolls of blinking  f - 2 scrolls of fear  g - 3 scrolls of fog  t - 4 scrolls of teleportation(Ba - a scroll of enchant armour  r - 2 scrolls of revelation  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  V - 3 scrolls of vulnerability (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected:j :j (B (B (Bmmoncure the Markself(B (B (BDeep Elf of Fedhas *****.(B (B Health: (B78/78 (B========================(B (B Magic: (B23/23 (B========================(B (B AC:(B 14Str:(B 8 (B EV:(B 23Int:(B 16SH:(B 0Dex:(B 28♣♣♣♣(B♣(B♣♣XL: (B13 Next: (B70% Place: (BLair:5♣..(B÷(B$(B@♣♣♣♣♣♣♣(B Noise: --------- (B Time:(B 13831.9 (0.0)....♣♣.....♣♣♣♣♣.♣(B m) (B+0 orcbow(B.(B ♣(B♣(B.......(B♣(B♣(B ♣..(B Fire: m) (B+0 orcbow♣(B♣(B♣(B).....♣♣(B ♣.♣♣......(B†(B♣♣♣(B ♣♣♣♣...♣(B♣(B......♣♣♣♣♣.(B ....♣(B♣(B♣(B♣(B♣♣....♣♣.†.(B ♣.♣♣♣(B ♣♣♣...♣(B†(B.♣(B ♣♣♣.....♣(B  _(BNo target in view! _(BNo target in view! _(BNo target in view! _No target in view! _Found a wolf skeleton(B. _a - a scroll of enchant armour:jk:j(B(BEnchant which item? (BArmour (B h - a +1 pair of gloves (worn)  t - +0 steam dragon scales (worn)  u - a +0 pair of boots (worn):jN(Bb - a +0 leather armour  l - a +2 ring mail of cold resistance  o - a +3 ring mail(Br - a +0 troll leather armour  s - a +2 scale mail of cold resistance:jh`(B[(B?(B] describe selected:jZ (B h - a +1 pair of gloves (worn)  t - +0 steam dragon scales (worn)(B:jg (B t - +0 steam dragon scales (worn)  u - a +0 pair of boots (worn)(B:j{:j:j&(B (B (Bmmoncure the Markself(B (B (BDeep Elf of Fedhas *****.(B (B Health: (B78/78 (B========================(B :j '(B Magic: (B23/23 (B========================(B (B AC:(B 14Str:(B 8:j' :j,'K(B EV:(B 23:j;'0Int:(B 16:jI'/SH:(B 0:jW'0Dex:(B 28:jy'J♣♣♣♣(B♣(B♣♣:j'XL: (B13 Next: (B70% Place: (BLair:5:j'v♣..(B÷(B$(B@♣♣♣♣:j(♣♣♣(B Noise: --------- (B Time:(B 13831.9 (0.0)....♣♣.....♣♣♣♣:j(N♣.♣(B m) (B+0 orcbow(B.(B ♣(B♣(B.......(B♣(B♣(B ♣..(B Fire: m) (B+0 orcbow♣(B♣(B♣(B).....♣♣(B ♣.♣♣......(B†(B♣♣♣(B ♣♣♣♣...♣(B♣(B......♣♣♣♣♣.(B ....♣(B♣(B♣(B♣(B♣♣....♣♣.†.(B ♣.♣♣♣(B ♣♣♣...♣(B†(B.♣:j( (B ♣♣♣.....♣(B  _(BNo target in view! _(BNo target in view! _(BNo target in view! :j)_No target in view! :j1)?_Found a wolf skeleton(B. :j=)_a - a scroll of enchant armour:j6 :j6_(B As you read the scroll of enchant armour, it crumbles to dust.:js85(B52.9 (1:ja?W♣♣♣♣(B♣:j?B♣♣(B:jsE :jE:jE0_Your +0 pair of boots glows green for a moment.:jI:jsg(B(B(B(B:jp(B:j((B:jh(B:j(B:jd(B:ji(B (B_You now have 1475 gold pieces (gained 14).:j(B:j#(B:j((B:jm> (B You see here a wolf skeleton(B. (B (BYou encounter a small abomination.(B(B ♣(B♣(B♣♣♣♣♣(B ♣.@÷..♣♣♣♣(B (Bx(B......♣♣.....♣♣♣♣(B ...♣♣♣(B ♣♣.......♣♣(B ♣..(B ♣♣(B♣(B).....♣♣(B(B♣(B ♣......(B†(B♣♣♣(B ♣...♣♣......♣♣♣(B (Bx(B  (B small abomination (fast, dormant) ....♣♣♣♣♣♣....♣♣(B ♣.♣♣♣(B ♣♣♣..(B ♣(B ♣♣...(B:j-(B5.9 (3:j4(B6.9 (4 _:j♣(B♣(B♣♣(B♣♣(B♣:j6(B♣(B:j:j{6,)(B:j@x6))(B:j:)(B:j5:)(B:j;]:)(B:j:)(B:jD (B(Bx:j(BYou shoot an arrow. The arrow hits the small abomination! (B.(BxThe small abomination is heavily damaged.(B..(Bx(B..(Bxx(B 2 small abominations (1 fast, 1 strong)(B===7.6 (0.7♣♣♣♣♣♣♣(B♣(B _(BYou encounter a small abomination.(B:j,)(B:j 6))(B:j|X:)(B:jO (B.(Bx:jZ(BYou shoot an arrow. The arrow hits the small abomination!!:jcC.(Bx(B:j\-(Bt(B:j) (B:jpe(BxThe small abomination is severely damaged.(B:j..(Bt(B  (B (Bmountainshell (warded):jMWxxx(B 3 small abominations (1 fast, 1 stro…):jI*(B8.3:j(B♣(B♣♣♣♣♣(B♣(B♣:j (B:jP _(BYou encounter a mountainshell.(B (BYou encounter a small abomination.:j(B:j۾:j ,)(B:j7Y6))(B:jK (B.(BYou shoot an arrow. The arrow hits the small abomination!:jC.(Bx(B:j-(Bx(B:j8.(B:j*(B9.0:j♣♣♣♣(B♣♣(B♣:jֹ6(B♣(B:jκd _(BThe small abomination is almost destroyed.(B:j:ji1,)(B:jE (B.(BYou shoot an arrow. The arrow hits the small abomination!  You destroy the small abomination!:jƄ(B:jں.(Bx(B.(Bx(B.(B 2 small abominations (1 fast, 1 regen(B7♣(B♣♣♣♣♣(B♣(B♣ _Fedhas accepts your kill.(B:j) 4)(B:j t (B.(Bx(BYou shoot an arrow. The arrow hits the small abomination!:jlu 4(Bx(B.:ju (B:jtv C.(Bt(B:j~ :jS ..(B:j :jb $(B40.4:j t(B♣♣(B♣♣(B♣♣:jO 5♣(B:j  :j؉ ^_(BThe small abomination is almost destroyed.(B:ju :j'  :j( (B.(BYou shoot an arrow. The arrow hits the small abomination.  You destroy the small abomination!(B:jG+ :j+ @.(Bx(B:j5 d(B  (B small abomination (regenerating:je6 ):jU< '(B1:j< 1.1:jC :jD (B♣(B♣♣♣(B♣♣♣(B♣(B:jE  :jF D_Fedhas accepts your kill.(B:j I :jF,)(B:jS6))(B:jP (B.(Bt(BYou shoot an arrow. The arrow hits the mountainshell!:jtB.(Bx(B:jd.(B(B8(B♣♣(B♣♣(B♣(B♣(B♣(B♣(B _The mountainshell is warded from harm.:j:j,)(B:j5( (B:j<6_.(BYou shoot an arrow. The arrow hits the mountainshell.:j<*(B2.5:j@D:jtE(B♣(B♣♣(B♣(B♣(B:jF :jUG'_The mountainshell is warded from harm.:jJ:j2 (B♣(B♣♣♣(B♣(B♣♣(B ♣..@..♣♣♣♣(B ♣....(Bxt(B.♣♣.....♣♣♣♣(B ♣:j3 P....♣♣♣(B ♣(B♣(B.♣♣(B ♣♣..(B ♣♣(B♣(B).....♣(B ♣♣(B ♣......(B†(B♣(B ♣♣...♣♣......♣....♣♣♣♣♣♣....♣♣.♣.♣♣♣(B ♣♣♣...♣(B†(B♣(B ♣♣.(B:jj8 G(Bt(B.(B:j^C B.(Bx(B:jP (B:jQ )(B---:jQ 3.5 (1.0:j^ ♣♣♣♣(B♣♣(B:j` p _(BYou see here a wolf skeleton(B.:j :j7 ,)(B:j[ 6))(B:j (B.(Bx(BYou shoot an arrow. The arrow hits the small abomination!:jB . (B(B===4.2 (0.7:j4 (B♣♣(B♣♣(B♣(B♣(B _(BThe small abomination is severely damaged.(B:j,)(B:jz (B.(Bt(BYou shoot an arrow. The arrow hits the small abomination!:j:7 (B(B9♣♣♣♣♣♣(B _(BThe small abomination is almost destroyed.(B:j::j (B(Bx(B.(BYou shoot an arrow. The arrow hits the mountainshell! (B(B5.6♣(B♣(B♣♣♣♣(B _The mountainshell is lightly wounded.:je (B(B*(B  :j(BYou shoot an arrow. The arrow hits the mountainshell!  (BThe mountainshell is moderately wounded.(B:ju (B@ΔΔΔ..♣♣ΔΔΔ:juΔΔ(BThe mountainshell fractures the ground with its footsteps.(B:j:jS(B65----(B18:j3Y------(B=====(B6.3:j%:j♣(B♣(B♣♣(B♣♣(B:jJ :j&_The falling rubble hits you!!:j:j5 :j˴V(B You shoot an arrow. The arrow hits the mountainshell!:ja(B===(B--(B7.0:j&:j♣(B♣(B♣♣♣(B♣(B:j :jQ_(BThe mountainshell is heavily wounded.(B:j:j~E (B(B*:j(B (BYou shoot an arrow. The arrow hits the mountainshell!!  (BThe mountainshell is almost dead.(B:jpm (B@ΔΔΔΔΔΔΔΔ:j`Δ(BThe mountainshell fractures the ground with its footsteps.:j1(B:j˸d----(B=====(B7:j(B♣♣♣♣♣(B♣(B:j :j_The falling rubble hits you.:j :jB e (B)(BYou shoot an arrow.:j (BξThe arrow barely misses the mountainshell.(BThe arrow hits the small abomination!  :j \(BThe small abomination is severely damaged.(B:j> 2ξ(B:j' b(Bt(B@Δζ(B:j4( a(B===(B--(B8.4:j4 y♣(B♣(B♣♣♣ζ♣:j5 (B:j7 [ _The pile of debris collapses into dust.(B x2:j: :jع (Bξ(BThe small abomination is severely damaged. (B_The pile of debris collapses into dust.(B x2  You shoot an arrow.  The arrow hits the mountainshell but does no damage.  (BThe mountainshell is almost dead.(B:j (BζζThe pile of debris collapses into dust.(B:jI :j (B55(B----(B6----------(B9.1:jZ ♣♣♣♣(B♣(Bζ(B:j / _The mountainshell headbutts you!:j :je (BξThe pile of debris collapses into dust. (B_The mountainshell headbutts you!  You shoot an arrow.  The arrow hits the mountainshell but does no damage.  (BThe mountainshell is almost dead.(B:jq ξ(Bξ(Bξ(B:j :j ℓζζζ(B(B8(B♣(B♣♣♣ℓζζξζζ♣(B _The pile of debris collapses into dust.(B x4:j (B(B†(BYou shoot an arrow. The arrow hits the mountainshell!!  You kill the mountainshell!(B:jȜ :j(BξFedhas appreciates your contribution to the ecosystem.(B:jcG.(Bx(B:jܨζℓ(Bx(B  (B small abomination (regenerating):jH(B56=---(B450.5(B♣♣(B♣♣(B♣(Bξζℓζ♣(B:j :jR_The pile of debris collapses into dust.(B:j:j`A (Bζ(BYou shoot an arrow. The arrow hits the small abomination!  (BThe small abomination is severely damaged.(B:jm}ζ(Bζ(B (Bℓℓ.♣♣ζℓℓℓℓℓ The pile of debris collapses into dust.(B x3(B1.2♣♣♣♣♣ℓℓℓζℓ♣(B _The small abomination completely misses you.(B:j (Bζ(BYou shoot an arrow. The arrow hits the small abomination.  (BThe small abomination is severely damaged.(B:j"4ζ(B:jZdξ(Bζ(B:j[b (Bℓ.ζℓℓThe pile of debris collapses into dust.(B x4:jc'(B7:jc4=-(B9:jJj♣♣♣♣(B♣ζℓℓ.♣♣ζℓζℓℓℓℓℓ♣(B:j/yY _The small abomination misses you.(B:jH :jI^(B..ℓ.) (BYou shoot an arrow. The arrow hits the small abomination!  (BThe small abomination is almost destroyed.(B(B2.6:jUb♣(B♣(B♣♣♣ℓζℓ..♣♣ζℓℓℓℓ(B♣(B _The small abomination closely misses you.(B:jSR( (B:jR=)(BYou shoot an arrow.:j::)(B:j, 0.(Bx(B@.ℓ...♣♣ℓ.....(B(B=(B3.3(B♣(B♣(B♣♣(B♣(Bℓ...♣♣ℓ(B♣(B _The arrow barely misses the small abomination.(B:jAw  (B You shoot an arrow. The arrow hits the small abomination.  (BThe small abomination is almost destroyed.(B(B74.0♣♣♣♣♣ℓ♣(B _The small abomination misses you.(B:jw (B(B†(BYou shoot an arrow. The arrow hits the small abomination!!  You destroy the small abomination!(B:j8 :j _.(B:jk }(B8(B=(B=(B57:jR (B♣♣♣♣♣ℓ...♣♣ℓ(B♣(B:jٖ J _Fedhas accepts your kill.(B:j :j(B:jc  (B:j%(B:j%C _(BNo target in view!:j0(:j|8(B(B:j(B:j :j5_(BNo target in view!:j:j4(B:j5 (B:j=;(B:j.<C _(BNo target in view!:ju>:j(B:j  (B:j~!b(B _(BNo target in view!:j(B ♣♣♣♣♣♣♣(B ♣.@(B÷..♣♣♣♣(B :j ...ℓ...♣♣ℓ....♣♣♣♣(B  ....♣♣♣(B ♣♣.♣♣(B :j/ ♣..(B ♣♣(B♣(B).....♣(B ♣(B ♣......(B†(B♣(B ♣...♣(B♣(B......(B ....♣♣♣♣♣♣....♣♣:jO(B ♣.♣♣♣(B ♣♣♣...♣(B ♣(B ♣♣:j_(B:jF;....♣♣.(B(B---5.7 (1.0 _♣♣♣♣♣(B♣(B♣(B♣(B _(BYou see here a mountainshell corpse(B.:jS:jp(B:jm(B:j>(B:j(B:jʇ.(B8 _:j(B:j](B:j%(B9:jE(B=(B=(B:j4(B:j6(B:j(B:jϔ(B:j(B:j:jH(B9=(B:j(B:j5(B:j:jӟd(B20(B=(B=(B:j(B:j(B:j(B:jF(B:j(B:jn:j:(B60(B=:jc(B1(B=(B=(B:jn(B:j(B:j(B:jB(B:jƵ(B:j"(B:j(B:j(B:j?:jki(B12(B=(B=(B:j7(B:j(B:jN(B:j3(B:j(B:jz(B:j6(B:j(B:j@:j]N(B2=(B3:j}F(B=(B==(B:j(B:j(B:j(B:j(B:j (B:jy(B:j(B:j(B:jt(B(B(B(B3(B===(B(B(B(B(B:j(B:jj(B:jk(B:j(B:j'(B4:j(B:jW(B:j3(B:j0(B:j](B:j(B:j (B:j(B:j:jH(B5=(B:je`(B(B(B(B:j0(B(B:j(B:j_ (B:j!:j!Q(B6(B=(B:jA"(B:j?((B:j((B:j)(B:jo-0(B(B:j5.(B:j44?(B(B7:j4(B:j8(B:j|8(B:jU9(B:jxK(B:jL(B:jM(B:jdR(B:jgS'(B8:jT(B:jY(B:jwZ(B:j\(B:j|`(B:j`(B:ja(B:jUf(B:jf:jfH(B9=(B:ji(B:jml(B:jm(B:jn(B:j't(B:jlt(B:ju(B:jy(B:jEz:j`zR(B70(B=(B:j9{(B:je0(B(B:jF(B:j(B:jމ(B:jŊ(B:j(B:j''(B1:j(B:jn0(B(B:jY(B:j!(B:jo(B:j6(B:jI(B:j:jH(B2=(B:j(B:j(B:jܨ(B:j(B:j(B:j(B:j(B:j(B:j:j!Q(B3(B=(B:j(B:j"(B:j(B:j_(B:jS(B:j(B:jھ(B:j(B:jQ'(B4:j(B:j(B:j(B:ju(B:j~(B:j](B:j (B:j(B:j*:jNH(B5=(B:j6(B:jJ(B:j(B:j(B:jU(B:j(B:j(B:jn(B(B6(B=(B(B:jt(B:j0(B(B:j0(B(B:j(B:j(B:j:'(B7:j (B:j (B:j] (B:js (B:j{(B:j(B:jQ(B:j(B:jg(B8=(B(B:j(B:jj(B:j(B:jx(B:ju (B:j"(B:jQ#(B:j-$(B:jX&(B:j+(B:j%,(B:j,(B:j7(B:j< :jX=(B (BYou encounter a manticore, a blink frog and a chaos spawn.(B:jK(B(B♣(B♣(B♣(B ♣♣♣♣♣♣♣.♣♣♣(B♣(B..♣♣.†(B÷..♣♣♣♣.......@..♣♣.....♣♣♣♣---Þ(B♣(B♣♣♣.......♣♣(B♣♣(B♣♣..♣(B ♣♣♣).....♣♣(B ♣♣.(B ♣......(B†(B♣♣(B .(B ♣...♣♣........(B ....♣♣♣♣♣♣...(B Þ(B  (B (Bmanticore (asleep)!F(B ♣.♣♣♣(B ♣♣♣.(B (BF(B  (B (Bblink frog (asleep)(B♣(B4(B.(B ♣(B ♣♣(B (B4(B  (B chaos spawn (asleep) ♣(B:jW3(B920.7 (65.0):jYXI(B=(B1.7 (66:jBh:jh(B♣♣♣(B♣(B♣(B♣44(B:jjN _Found (Ba pink potion(B.:jm:jM 4)(B:j 9)(B:j 9)(B:j6 :)(B:jO :)(B:jD (B.Þ(BYou shoot an arrow. The arrow hits the blink frog!!  :j The blink frog gives a loud, deep croak!  (BThe blink frog is severely wounded.(B:j0 #(BF:jF *(B.(B:j .....Þ(Bwandering)F(B  :jm d(B(B44(B:jL =(B===2.4 (0.7):jf :j (B♣(B♣(B♣♣♣♣(B♣(B44(B:j 1 _The chaos spawn laughs maniacally.:j\ :jpm4)(B:j9)(B:j9)(B:ja:)(B:j\C (B(BF:j"]k(B.(BYou shoot an arrow. The arrow hits the blink frog!:j]*(B4:j]*(B.(B:j_DÞ.(B:j jZ... (B:jj*(B3.1:jr(B♣(B♣♣(B♣(B♣(B♣4(B♣(B4(B:jtX _(BThe blink frog is almost dead.(B:jZw:jP4)(B:j9)(B:j39)(B:jL (B.(BYou shoot an arrow. The arrow hits the blink frog!!  :jLBYou kill the blink frog!(B:jO4(Bh(B:j\ (B(BX(BFedhas appreciates your contribution to the ecosystem.(B4.(B:jsp:j_q....(BX(B  (B (Blarge abomination (wandering, regener…)h(B  (B (Braiju (wandering)(B4(B  (B chaos spawn:js0(B68:ji}:j~(B♣♣♣(B♣♣(B4(B♣(B4(B:j _(BYou encounter a raiju.(B (BYou encounter a large abomination.(B:j:j:j.)(B:j9)(B:jJ9)(B:j:)(B:j (B.Þ(BYou shoot an arrow. The arrow hits the chaos spawn.  The chaos spawn is lightly wounded.:j....(Bhh(B(B4.5:j (B♣♣♣(B♣(B♣♣(B4♣4(B _The raiju barks!:j(B♣(B♣♣(B ♣(B♣(B♣♣(B♣(B♣♣(B .♣♣♣(B♣(B..♣♣.(B†(B÷..♣♣♣♣(B .:j4.♣♣.....♣♣♣♣(B ..Þ....♣♣(B♣(B♣♣♣.♣♣(B :jO♣(B♣(B♣♣..♣(B ♣♣♣).....♣♣(B (B♣♣(B.(B ♣......(B†(B♣.(B ♣...♣♣......♣.4(B ....♣♣♣♣♣♣.(B!(B.(B ♣.♣♣♣(B ♣♣♣..(B♣hX(B ♣(B ♣♣.(B♣♣(B:jN@.Þ(B:jB (B:j 9(B---5.5 (1.0:j♣♣♣♣♣♣♣(B♣(B:j?,(B♣(B♣♣(B ♣♣♣♣♣♣♣(B :j+-.♣♣♣♣..♣♣.(B†(B÷..♣♣♣♣(B .♣♣.....♣♣♣♣(B ...Þ...♣♣♣♣♣♣.♣♣(B ♣♣♣♣..♣(B ♣♣♣).....♣♣(B ♣♣(B.(B ♣...♣♣......♣:j-m.4(B ....♣♣♣♣♣♣....♣(B!(B.(B ♣.♣♣♣(B ♣♣♣.♣hX(B ♣(B ♣♣.♣(B:j2CÞ.(B:j;ZÞ(B(B:jE<D---(B6:jqCk♣♣♣♣(B♣♣:jC-♣(B:ja:jh(B ♣♣♣(B ♣♣♣♣(B♣(B♣♣(B :j.♣♣♣♣..♣♣.@(B÷..♣♣♣♣(B ....Þ.....♣♣.....♣♣♣♣(B .......♣♣(B♣(B♣♣♣.......♣♣(B ♣♣♣♣..♣(B ♣♣(B♣(B)..♣♣(B♣♣(B ♣......(B†(B♣♣♣(B ♣...♣(B♣(B......♣♣.4....♣♣♣♣♣♣....♣♣:jM(B!(B.(B ♣.♣♣♣(B ♣♣♣...♣♣hX♣♣♣...(B:j34(B:j!?.Þ(B:j2:j6c4(B  (B chaos spawn:j"W/(B7:jX](B♣♣(B♣♣♣(B♣(B4(B♣(B4(B _(BYou see here a mountainshell corpse(B.:j.:j? ♣♣♣(B (B♣♣(B♣♣♣♣♣(B .♣♣♣♣..♣♣.(B†(B@..♣♣♣♣(B ♣.....Þ....♣♣.....♣♣♣♣(B ♣.♣♣♣♣♣(B♣(B.♣♣(B ♣♣♣♣♣.4♣(B ♣♣(B♣(B).....♣(B ♣♣♣.(B ♣......(B†(B♣(B ♣.(B ♣...♣(B♣(B......♣.4(B ....♣♣♣♣♣♣....♣♣.(B(B!(B.(B ♣.♣♣♣(B ♣♣♣...♣(B†(B♣hX(B ♣(B ♣♣.(B:jd34(B:j=.Þ(B:j:jv.4(B  (B chaos spawn:jJ/(B8 _:j:j♣(B♣(B♣♣(B♣4(B♣(B4(B:j :jj_(BYou see here a wolf skeleton(B.:j:j ,)(B:j 6))(B:j :)(B:jc :)(B:j; ] (B(B4(B.:j S(BYou shoot an arrow. The arrow hits the chaos spawn.:j( z(B†(B..(B4(B(B===9.2 (0.7(B♣♣(B4♣4(B _The chaos spawn is lightly wounded.:jmb ,)(B:j] .))(B:j ))):j  (B:joh ) (B:jh o(Bh(BYou shoot an arrow. The arrow hits the chaos spawn!!:ji :.4(B:j [.(B†h(B  (B (Braiju(B4(B  (B chaos spawn(B9(B♣(B♣♣♣(B♣4(B♣(B4(B _(BThe chaos spawn is almost dead.(B:jsH,)(B:jY.))(B:j  (B§(BYou shoot an arrow. The arrow hits the chaos spawn.  You kill the chaos spawn!:jVCFedhas accepts your kill.(B:j' :jf(B.(B†(B  The chaos spawn degenerates into a cloud of primal chaos!(B:j)(B`:j.)(B`:j[((B`:j((B`:j (B.(B†(B.§(BThe manticore flicks its tail.(BThe volley of spikes skewers you!:j(B0---(B1---(B30.6Barbs (B:j(B♣(B♣♣♣♣(B§(B♣(B:j>8 _Barbed spikes become lodged in your body.:jE:j+,)(B:jww.))(B:j8)))(B:j"):j#(B:js (B(Bh(B.(BYou shoot an arrow. The arrow hits the manticore!!  (BThe manticore is moderately wounded.(B.(BÞ♣♣.(B†§h(B  (B (Braiju(B:jqt)(B1.3:j(B♣(B♣♣♣(B♣§(B♣(B _(BThe raiju stops to sniff the ground.(B:jy,)(B:jP.))(B:j#&8)))(B:j~w (B.(Bh(BYou shoot an arrow. The arrow hits the raiju.Þ(B:j">.♣♣.(B†(BÞ(B  (B (Bmanticoreh(B  (B (Braiju(B:jτ)(B2.0:j`(B♣(B♣♣♣(B♣(B _The raiju is lightly wounded.:jI:jLJ+)(B:j:ju,))(B:j>8)))(B:j5) (B:jv6(Bh:j6(B.:j6(BYou shoot an arrow. The arrow misses the raiju.(BThe arrow hits the manticore but does no damage.:jA;(B†(B:j0CY(B1---(B7:jV(B♣(B♣♣♣♣♣(B _(BThe manticore is moderately wounded.(B:ji:jj):j-j(B:jҹ:j3)):jL(B:j :jd ))):j~ (B:jv\ :j+]#(B:jj]):j]Q(BYou shoot an arrow. The arrow misses the raiju.:j](B:j:j|):j(B:j ;)(B:jP ;)(B:jI (B(Bh†(B.Þ...The arrow barely misses the manticore.(B:jz )(B`:j/ )(B`:j{A ((B`:j0 0 (B`  :j I(BThe manticore flicks its tail.(B:jX ((B`:j/ d(B†(B@...(B:jB1 9(B2=--:j1 "(B3.4:js8 t(B♣♣(B♣(B:j"< X _The volley of spikes misses you.(B:j Q ,)(B:jo (B(B†(B (BYou shoot an arrow. The arrow hits the raiju!  (BThe raiju is moderately wounded.(B:j :j 4(B*(B:j (B(B*The raiju bursts into living lightning!(B:ja ;(B*(B:jԮ #(B*:j2 (B:j N§(B***h(B:j? b (B(B†(B@.:j H(BThe living lightning hits you! The raiju blinks!:j )(B`:jj )(B`:jǺ ((B`:j y (B`  (BThe manticore flicks its tail.(B:jqV((B`:jd(B†(B@...(B:j;(B58----:j=V(B18----(B4.1:j-♣♣♣♣(B♣♣(B:jJX _The volley of spikes misses you.(B:j0)(B:j (B(Bh(B.(BYou shoot an arrow. The arrow hits the raiju.  (BThe raiju is heavily wounded.(B:jJ(B(B8:j(B♣(B♣♣♣(B♣♣(B:j q _(BYou carefully extract the barbed spikes from your body.(B:jq- (B.Þ(BYou shoot an arrow. The arrow hits the raiju!:j>-. (B(B9=---(B5.5♣♣♣♣♣(B♣(B:j? :j@M_(BThe raiju is almost dead.(B:jB:jCf :jf@(B(B†:jQg(BYou shoot an arrow. The arrow hits the raiju!  You kill the raiju!(B:jPx (B  Fedhas appreciates your contribution to the ecosystem.(B:j~)(B`:j+((B`:j % (B(B†(B.(BThe manticore flicks its tail.(BThe volley of spikes skewers you.:j-%(B8:j.~-----(B76.2Barbs (B:j4(B♣(B♣♣♣♣(B♣(B:j8 :j92_Barbed spikes become lodged in your body.:j<:j.8,)(B:jg6))(B:j9 (B(B†(B.(BYou shoot an arrow. The arrow hits the manticore.:jw'(B9:j(B♣(B♣♣♣(B♣♣(B:j[ _(BThe manticore is heavily wounded.(B:j:j2{,)(B:j6))(B:j (BÞ.(BYou shoot an arrow. The arrow hits the manticore!:j=(B†(B.:j+ (B:jA)(B7.6:j\(B♣(B♣(B♣♣♣(B♣:j(B:j :jN_(BThe manticore is severely wounded.(B:j :j֏,)(B:j (B.(BYou shoot an arrow. The arrow hits the manticore!!  You kill the manticore!(B:j♣.(B†(B(B:j*-(B98.3♣♣♣(B♣♣(B _Fedhas appreciates your contribution to the ecosystem.(B:j-u(B:jv(B:j |(B:j|C _(BNo target in view!:j:j^ (B:j8_ (B:je (B:jf C _(BNo target in view!:ji :j 7(B(B:j b(B _(BNo target in view!:j(B:jΣ(B:j;(B:jFC _(BNo target in view!:jP:jtO(B(B(B:j(B:j(B9=(B9= (B_:j(B:j(B:j_(B:j}(B:jm (B:j(B20(B=(B=(B(B:j% (B_(BYou carefully extract the barbed spikes from your body.(B(B60(B=(B(B(B(B(B(B(B1(B=(B=(B:j1&o(B(B(B1(B:jN+0(B(B:jC,(B:jJ1(B:j/2j(B2(B=(B=(B:j3(B:jA8(B:j8:j8H(B2=(B:j9(B:j<(B:j =(B:j=(B:jC(B:j*H(B3(B=(B==(B(B:jv(B(B3(B=(B(B:j.(B(B(B(B(B(B:j(B:js(B4(B==(B(B(B(B:j8(B:j%0(B(B:j(B:jO(B:j)O(B5=(B:j(B:j8(B:j(B:j(B(B(B(B(B(B6(B=(B(B:jL(B:jK(B:j1(B:j4(B:jj(B:jq(B:j(B:j:j (B7:j[(B:j(B:j(B:j"`(B(B(B(B:j&(B:jJ&'(B8:jX*(B:j*(B:j+(B:j+(B:j53(B:jf3(B:j4(B:j8(B:j9H(B9=(B:j9(B:jN?(B:jx?(B:jO@(B:jC(B:jbD(B:jHE(B:jL(B(B70(B=(B(B:jO(B:j P(B:jT(B:j[(B:j\(B:jY](B:jka(B:ja'(B1:j/c(B:ju(B:jv(B:jZy(B:j|(B:j}(B:j(B:jNJ(B:jO(B2=(B:j6(B:jܐ(B:j(B:jW(B:j(B:j(B:jϞ(B:j>(B:jDX(B3(B=(B:jU(B:jӨ(B:j%(B:j(B:jt(B:jdo(B(B(B(B4:j(B:j (B:jj(B:jm(B:j9(B:j(B:j;(B:j(B(B5=(B(B(B(B(B:j(B:j90(B(B:j(B:je:jQ(B6(B=(B:j(B:j(B:j_(B:j(B:j(B(B(B(B(B7(B:j-(B:ji(B:jQ(B:j(B:j(B:j(B:j)(B:jO(B8=(B:j/(B:jE 0(B(B:j| (B:j(B:j (B You see here a mountainshell corpse(B.(B:j! (B_:j(B:j!H(B(B(B:j"(B:j9'0(B(B:j(v (B (BA large abomination comes into view.(B:j6(B(B♣(B♣(B♣(B ♣♣♣♣(B♣(B♣♣.♣♣♣♣..♣♣.†÷(B†(B.♣♣♣♣(B .......@..♣♣.....♣♣♣♣(B --- .......♣♣(B♣(B♣♣♣.......♣♣(B  (B♣♣(B♣♣..♣(B ♣♣♣).....♣♣(B  (B♣♣(B.(B ♣......(B†(B♣(B .(B ♣...♣♣......(B ..(B ....♣♣♣♣♣♣...(B (BX(B  (B (Blarge abomination (wandering, regener…)(B (B!(B.(B ♣.♣♣♣(B ♣(B ♣.(BX(B  ♣♣(B ♣(B:jB2(B99.3 (61.0):j Dn(B=(B---(B4000.3 (62 _:j3L♣(B♣(B♣♣(B♣♣♣(B:jE`:j&:j>'.)(B:j|q9)(B:jx9)(B:j:)(B:ji:)(B:j6:)(B:j%L (B(BX(B.(BYou shoot an arrow. The arrow hits the large abomination!.....(BXregenerating)(B(B===1.0 (0.7)♣♣♣♣♣♣(B♣(B _(BThe large abomination is moderately damaged.(B:jY (B:jܺ (B:jq (B:j  :j K_(BYou cannot walk through the dense trees.:jq :jT)(B♣(B♣♣(B ♣(B♣(B♣♣♣♣♣(B .♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ........@.♣♣.....♣♣♣♣(B :j0.♣♣♣♣♣♣.♣♣(B ♣(B♣(B♣♣..♣(B ♣♣♣).....♣♣(B :j♣♣.(B ♣......(B†(B♣.(B ♣...♣♣......♣..(B ....♣♣♣♣♣♣.:jQ(B!(BX(B ♣.♣♣♣(B ♣♣♣..(B ♣..(B ♣(B ♣♣.(B :j♣♣:j H(B (B:j(B:j@(B---2.0 (1.0 _:j(B♣♣♣(B♣♣(B♣(B♣(B:jG(B♣(B♣♣(B ♣(B♣♣♣(B♣(B♣♣(B :j>H{.♣♣♣(B♣(B..♣♣.(B†(B÷(B†(B.♣♣♣♣(B .........@♣♣.....♣♣♣♣(B .♣♣♣♣♣♣.♣♣(B ♣♣♣♣..♣(B ♣♣♣).....♣♣(B ♣♣(B.(B ♣...♣♣......♣..(B ....♣♣♣♣♣♣....♣(B!(BX(B ♣.♣♣♣(B ♣♣♣.♣..(B ♣(B ♣♣.♣(B:jL(B:jTMD---(B3:j0Uw♣♣♣♣(B♣(B:j?n:j 8(B ♣♣♣(B ♣♣♣♣♣♣♣(B .♣♣♣♣..♣♣.@(B÷(B†(B.♣♣♣♣(B ..........♣♣.....♣♣♣♣(B .......♣♣(B♣(B♣♣♣.......♣♣(B ♣♣♣♣..♣(B ♣♣(B♣(B)..♣♣(B♣♣(B ♣......(B†(B♣♣♣(B ♣...♣♣......♣♣......♣♣♣♣♣♣....♣♣(B!(BX(B ♣.♣♣♣(B ♣♣♣...♣♣..♣♣♣...(B(B(B4(B♣(B♣♣♣♣(B♣♣(B _(BYou see here a mountainshell corpse(B.:jJ:jM♣♣♣(B ♣(B♣(B♣♣♣♣♣(B :jfv.♣♣♣♣..♣♣.(B†(B@(B†(B.♣♣♣♣(B ♣..........♣♣.....♣♣♣♣(B ♣.♣♣♣♣♣(B♣(B.♣♣(B ♣♣♣♣♣..♣(B ♣♣(B♣(B).....♣(B ♣♣♣.(B ♣......(B†(B♣(B ♣.(B ♣...♣(B♣(B......♣..(B ....♣♣♣♣♣♣....♣♣.(B!(BX(B ♣.♣♣♣(B ♣♣♣...♣(B†(B♣..(B ♣(B ♣♣.(B:j!(B:j/(B5 _:j->(B♣(B:jp _(BYou see here a wolf skeleton(B.:j:jg ♣♣♣(B ♣(B♣(B♣♣♣♣♣(B .♣♣♣♣..♣♣.(B†(B÷@.♣♣♣♣(B ♣..........♣♣.....♣♣♣♣(B ♣..♣♣♣♣♣(B♣(B.♣♣(B ♣.♣♣♣♣..♣(B ♣♣(B♣(B).....♣♣(B ♣.♣♣.(B ♣......(B†(B♣♣♣(B ♣.(B ♣...(B♣♣(B......♣..(B ....♣♣♣♣♣♣....♣♣.†:jݏ A(B!(BX(B ♣.♣♣♣(B ♣♣♣...♣(B†(B.♣..(B ♣(B ♣♣.(B:jΘ 4(BX(B:j3 (BX(B  (B (Blarge abomination (regenerating)(B:j /(B6 _:j (B♣♣♣♣♣(B _(BYou see here a raiju corpse(B.:j0 :jRo,)(B:j\.))(B:j 8)))(B:j:)(B:jQt:)(B:j (B(BX(B.(BYou shoot an arrow. The arrow hits the large abomination!!:j(B†(B÷.. (B:j7(B===7 (0.7:j♣♣♣(B♣(B♣♣(B:j6c _(BThe large abomination is heavily damaged.(B:j:j,)(B:j.))(B:j/8)))(B:j#|:)(B:j (B(B†(B÷..(BYou shoot an arrow. The arrow hits the large abomination.:jh*(B7.4:jk(B♣(B♣♣(B♣♣(B♣(B _(BThe large abomination is heavily damaged.(B:jq:j-[,)(B:jè.))(B:jj8)))(B:jE:)(B:jf (B)(BYou shoot an arrow.:jQ;)(B:jyW#):jW(B:jc.(BX(B(B†(B÷....(B(B8.1♣♣♣♣(B♣♣(B _The arrow barely misses the large abomination.(B:jF:j~+)(B:jP:.))(B:j؍8)))(B:jD (B(BX(B.(BYou shoot an arrow. The arrow hits the large abomination!!:j|(B†(B÷. (B:jU((B8:j:jG(B♣(B♣♣♣(B♣(B♣(B:j :j(V_(BThe large abomination is almost destroyed.(B:j:jn,)(B:j)):j(B:j  :j (B(B†(B÷  You shoot an arrow.  The arrow hits the large abomination but does no damage.:j :j #(B9.5:j k(B♣(B♣♣♣♣♣:j (B:j L _(BThe large abomination is severely damaged.:j (B:j :jNL ,)(B:j .))(B:j (B.(BX(BYou shoot an arrow. The arrow hits the large abomination!:j (B÷:j +(B10.2:j (B♣(B♣♣(B♣♣(B:jW d _(BThe large abomination is almost destroyed.(B:jo :jQ ,)(B:j ( (B:j (B†X(BYou shoot an arrow. The arrow hits the large abomination.:j @(B(B9:j ♣♣♣♣♣♣(B _(BThe large abomination is severely damaged.(B:ju ` (B You shoot an arrow. The arrow hits the large abomination.:j (B1.6(B♣(B♣♣(B♣(B♣♣ _(BThe large abomination is severely damaged.(B:j":j2,(B÷.:jr(Bseverely damag(B!!  You destroy the large abomination!(B:jT(B:jc3(B822.3:jg♣♣♣♣♣♣(B:j :j<_Fedhas accepts your kill.(B:j:j(B:jB (B:j(B:jK :jt5_(BNo target in view!:jҶ:j (B:j (B:j&(B:j'C _(BNo target in view!:jf*:j,z(B ♣♣♣(B ♣♣♣♣♣♣♣(B .♣♣♣♣..♣♣.(B†(B@(B†(B.♣♣♣♣(B  ..........♣♣.....♣♣♣♣(B ♣(B .♣♣♣♣♣(B♣(B.♣♣(B ♣(B ♣♣♣♣..♣(B ♣♣(B♣(B).....♣♣(B ♣(B ♣♣.(B ♣......(B†(B♣♣♣(B  .(B ♣...♣♣......(B ..(B ....♣♣♣♣♣♣....♣♣.(B (B!(BX(B ♣.♣♣♣(B ♣♣♣...♣(B†(B ♣..(B ♣(B ♣♣(B:j|(B:j҄)(B---:j 3.3 (1.0 _:j?n♣♣♣♣♣(B:j :j#j_(BYou see here a wolf skeleton(B.:j:jT (B ♣♣♣(B ♣♣♣♣♣♣♣:j e(B .♣♣♣♣..♣♣.@(B÷(B†(B.♣♣♣♣(B  ..........♣♣.....♣♣♣♣(B  .♣♣♣♣♣♣.♣♣(B  ♣♣♣♣..♣(B ♣♣(B♣(B).....♣(B (B♣(B♣.(B ♣......(B†(B♣(B .:j (B ♣...♣♣......(B ..(B ....♣♣♣♣♣♣....♣♣:j2 (B (B!(BX(B ♣.♣♣♣(B ♣♣♣...♣(B ♣..(B ♣:jҒ H(B ♣♣(B:j (B:j B---(B4 :jA _:j :jG z(B♣♣♣(B♣♣(B♣:j -♣(B:jӪ  :j i_(BYou see here a mountainshell corpse(B.:j- :j| F(B ♣♣♣(B ♣(B♣♣♣(B♣(B♣♣(B .♣♣♣♣..♣♣@(B†(B÷(B†(B.♣♣♣♣(B ..........♣♣.....♣♣♣♣(B .♣♣(B♣(B♣♣♣.......♣♣(B ♣♣♣♣..♣(B ♣♣♣)....♣♣(B ♣♣.(B ♣......(B†(B♣♣♣(B .(B ♣...♣♣......(B ..(B ....♣♣♣♣♣♣....(B (B!(BX(B ♣.♣♣♣(B ♣♣♣...(B ♣..(B ♣(B ♣♣(B(B(B5 _:j :j (B♣(B♣♣♣(B♣♣(B:jh :jF-(B(B♣(B♣♣(B ♣(B♣(B♣♣♣♣♣.♣♣♣(B♣(B..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ........@.♣♣.....♣♣♣♣(B .......♣♣(B♣(B♣♣♣.......♣♣(B ♣(B♣(B♣♣..♣(B ♣♣♣).....♣♣(B (B♣♣(B.(B ♣......(B†(B♣♣♣(B ♣...♣♣......♣.....♣♣♣♣♣♣....(B!(BX♣.♣♣♣(B ♣♣♣..♣..(B ♣(B ♣♣(B ♣♣(B:jh6(B:j8((B6:jf?K♣♣♣♣♣:j?_♣(B♣(B♣(B:jB:jH(B (B♣(B♣(B♣(B ♣♣♣♣♣♣♣(B .♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣:jU(B .......@..♣♣.....♣♣♣♣(B .♣♣♣♣♣♣.♣♣(B (B♣♣(B♣♣..♣(B ♣♣♣).....♣♣(B (B♣(B♣.(B ♣......(B†(B .:jzT(B ♣...♣♣......(B ..(B ....♣♣♣♣♣♣(B (B!(B.(B ♣.♣♣♣(B ♣♣♣:j(B ♣..(B ♣(B ♣♣(B :j(B:j(B7♣(B♣(B♣(B♣(B♣:j"i(B (B♣(B♣(B♣♣(B♣♣♣♣♣♣♣:ji.♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣.@...♣♣.....♣♣♣♣♣.♣♣(B♣(B♣♣♣.♣♣♣(B♣♣(B♣♣..♣♣(B ♣♣♣).....♣♣(B ♣(B♣(B.(B ♣......(B†(B ..(B ♣...♣♣:jj(B ...(B ....♣♣♣♣♣♣..(B (B!(B.♣(B♣(B ♣.♣♣♣(B ♣♣♣(B ♣..(B ♣(B :jj :jw(B:j>y((B8:j♣(B♣♣(B♣(B♣(B♣(B♣(B:jʃ:jL 6(B :j*M (B♣(B♣(B♣♣(B♣♣♣♣♣♣♣:jM ..♣♣♣(B♣(B..♣♣.(B†(B÷(B†(B.♣♣♣♣:jN ?.........♣♣.....♣♣♣♣♣♣♣♣♣♣♣.......♣♣♣(B♣(B♣♣..♣♣(B ♣♣♣).....♣♣:jN (B ♣(B♣(B.(B ♣......(B†:jN f♣♣♣(B.(B:j-] (B:jQ_ :j_ !(B9:jf :j4g ♣♣(B♣ ♣♣(B♣(B♣♣(B:jkj :jD *(B:j ♣♣(B (B♣(B♣(B♣♣(B♣♣♣♣♣♣♣:jD ...♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣:jX Z..........♣♣.....♣♣♣♣:j ](B ♣.......♣♣♣♣♣♣.......♣♣:j (B ♣♣♣♣♣.@♣♣(B ♣♣♣).....♣(B :j@ x♣♣..♣(B ♣......(B†:jd (B .....(B ♣...♣♣........♣♣......♣♣♣♣♣♣:j (B!(B.♣(B♣(B♣♣(B (B♣(B.♣♣♣(B ♣♣:j ♣..(B ♣(B (B♣(B:j x ♣(B♣(B.(B (B♣:j (B:j( A(B(B20:j. :j. (B♣♣♣♣(B♣(B♣(B (B♣(B♣♣:j2 :j2 (B ♣♣(B (B♣(B♣(B♣♣(B♣♣♣♣♣♣♣...♣♣♣(B♣(B..♣♣.(B†(B÷(B†(B.♣♣♣♣............♣♣.....♣♣♣♣:j63 (B ♣.......♣♣♣♣♣♣.......♣♣♣♣♣♣♣..♣♣(B ♣♣♣).....(B ♣(B♣(B@.♣(B ♣......(B†(B♣.......♣♣...♣♣....:j4 (B♣(B....♣♣......♣♣♣♣♣♣♣(B:ju? (B:jnP (B1(B♣(B♣(B♣♣(B♣!(B.♣♣♣♣(B (B♣(B♣(B♣♣(B:j{Q(B♣♣(B ♣♣(B♣♣(B♣♣♣♣♣♣♣(B ...♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ............♣♣.....♣♣♣♣(B ♣.......♣♣♣♣♣♣.......♣(B ♣♣♣♣♣..♣♣(B ♣♣♣).....(B (B♣♣(B..♣.♣♣(B♣(B ♣......(B ♣@......(B♣♣...♣♣...♣....♣♣......♣♣♣♣♣♣(B♣!(B.♣♣♣♣(B ♣.♣♣♣(B ♣(B ♣..(B ♣(B ♣(B (B♣♣(B.(B (B♣(B♣ (B(B(B2(B♣(B♣..♣.(B♣♣♣(B♣(B!(B.♣(B♣(B♣(B♣(B♣♣(B♣(B♣(B:j7|(B♣♣(B ♣♣♣♣♣♣♣♣♣♣♣(B ...♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ............♣♣.....♣♣♣(B ♣.......♣♣♣♣♣♣.......(B ♣♣♣♣♣..♣♣(B ♣♣♣)....(B ♣♣..♣.(B♣(B♣♣(B ♣(B♣(B♣.......♣♣...♣♣(B♣(B@...♣♣......♣♣♣♣♣:j|:♣(B!(B.♣(B♣(B♣(B♣(B ♣.♣♣♣(B  ♣..♣(B ♣(B ♣(B  ♣(B♣(B..(B (B♣(B♣.(B ....:j|H(B♣(B..(B:j(B:j((B3:jm:jږW(B♣..♣.♣(B♣:j"(B♣!(B.♣(B♣(B♣♣(B♣♣(B♣♣:j@(B:j:jx (B:jty (B:jPz (B:j| (B:j0 (B:j (B:j (B:j (B:j (B:j_ (B:j (B:j (B:jb (B:jڌ (B:j o (B_(Bo - 3 pink potions(B (gained 1):jّ (B:j (B:jz (B:j (B:j (B:j (B:j (B:j (B:j (B:j (B:jd (B:j (B:j (B:j͟ (B:j (B:js (B:j; (B:j (B:j (B:j (B:j^ (B:j© (B:j (B(B (B (BYou encounter a ynoxinul.(B:jz " ♣♣..♣.♣♣♣(B ♣......(B†(B ♣♣.......♣♣...♣♣....(B ♣(B♣(B....♣♣......♣♣♣♣♣♣.(B ♣..♣♣♣♣(B ♣.♣♣♣(B ..♣♣(B ♣(B ♣(B ..(B♣(B♣(B(B♣(B♣..♣(B(B♣(B...(B♣(B♣(B♣♣.@.(B♣(B♣(B♣(B......(B÷(B3(B  ♣♣♣♣..♣..(B  .....(B ♣...(B ♣♣♣♣♣(B ♣(B♣(B♣(B ♣...♣♣♣(B (B3(B  (B (Bynoxinul (wandering)(B ♣♣♣♣♣......(B ♣♣.....†....#♣♣.......#...(B(B32.3 (9(B3(B.(B(B(B3.3 (10.0)(B♣(B♣(B♣(B♣(B♣(B..(B♣(B♣(B♣(B♣♣(B _Found a wolf skeleton(B.:j0)(B:j; 9)(B:j| :j˟ 2)(B:j :j 2)(B:j: :)(B:j4  :j (B(B3(B÷  You shoot an arrow. The arrow hits the ynoxinul!  The ynoxinul bellows!  (BThe ynoxinul is heavily wounded.(B:j +3(B:j7 n (Bu(BYou hear a roar! x2:j :j> ....u(B  (B (Bcyan ugly thing (wandering)(B3(B  (B (Bsmoke demon (wandering)3(B  (B (Bynoxinul(B:jb 1(B===4.0 (0.7:j| ):j| :j ♣(B♣♣♣(B♣♣..(B♣♣♣♣(B♣(B:jj _(BYou encounter a smoke demon.(B (BYou encounter a cyan ugly thing.(B:j :jc ):j (B:jUg :jg 1)(B:jõ :)(B:j\ :)(B:j=y (B.(BYou shoot an arrow. The arrow hits the ynoxinul!!  :jy @You kill the ynoxinul!(B:j| 63.(B:j~ ,u(B:j F (Bu.:j CFedhas accepts your kill.(B:j *....:j uu(B (B2 ugly things (1 (B:j 0(B47:j P(B♣(B♣♣:jƗ (B♣(B♣(B♣(B..♣(B♣♣♣(B:jH \ _(BYou encounter a purple ugly thing.(B:j :jh 0)(B:j 9)(B:jy<:)(B:j֚:)(B:j"):j(B:j'r (B.....(B3uu:j(&(B(B3  (B(BYou shoot an arrow. The arrow hits the smoke demon!!  The smoke demon roars!  (BThe smoke demon is heavily wounded.(B:j(*(B5.4:j/♣♣(B♣(B♣♣♣..(B♣♣(B♣(B♣(B:j5N _The purple ugly thing gurgles horribly! You hear a roar!:j 0)(B:ji9)(B:j:)(B:j:)(B:jM:j]O2)(B:j :j$(B:jٟu:j.:j.2(BYou shoot an arrow.  :jU:The arrow hits the smoke demon but does no damage.:j:jV.:jxu.:j(B:j:j(B÷:j:j.:j ...:jZuu:j#(B:j :jG#(B6.1:j(B♣♣♣(B♣(B♣(B..(B♣♣♣♣♣(B:jx :j:j7_(BThe smoke demon is heavily wounded.:jּ(B:jվ:j>:j):j(B:jF:jQ):jR(B:j:j):j΢(B:j:j8):jW(B:jP< (B.:j:Qhu(BYou shoot an arrow. The arrow hits the cyan ugly thing!  :jcQ/The cyan ugly thing is lightly wounded.:jR(B3:j[...(B3uu(B3  (B (Bsmoke demon:jx(B(B8♣♣(B♣♣♣(B..(B♣(B♣♣♣♣(B _The cyan ugly thing basks in the mutagenic energy from its kin and changes!:jn0)(B:jh9)(B:j:)(B:j (Bu.(BYou shoot an arrow. The arrow hits the smoke demon!:j T... (B:j*(B7.5:jbP(B♣(B♣♣:j(B♣(B♣(B♣(B..♣(B♣♣(B:j5)` _(BThe smoke demon is almost dead.(B:j& ♣♣♣♣♣..♣♣(B ♣(B ♣♣♣).....(B ♣♣..♣.♣♣♣(B ♣..(B (B♣(B♣.......♣♣...♣♣..(B ♣♣....♣♣......♣♣♣♣(B ♣..♣♣♣♣(B ♣.♣♣♣(B ♣(B ♣..♣(B♣(B ♣(B ♣♣♣..(B♣(B♣(B (B♣♣(B..♣(B (B♣(B.@.♣♣(B♣(B♣...(B♣(B (B♣(B....(B3u(B÷.♣♣♣(B♣(B..♣...u...(B...(B ♣♣♣♣♣(B u(B  (B (Bpurple ugly thing(B♣♣(B ♣...♣♣(B ♣♣♣♣♣.(B ♣♣.....†(B(B3.(B.(B:j)u:j\*(B3  (B (Bsmoke demon(B:j+)(B---:j+8.5 (1.0:j2>♣(B♣:j7(B♣(B♣♣(B..(B♣(B♣♣(B♣♣(B:j9:jk(BM.......♣♣♣♣♣♣.......♣:jN R♣♣♣♣♣..♣♣(B ♣(B ♣♣♣)(B ♣♣..♣.♣♣♣(B ♣...(B (B♣(B♣.......♣♣...♣♣...:j ♣♣....♣♣......♣♣♣♣♣♣..♣♣♣♣(B ♣.♣♣♣(B ♣♣..♣(B♣(B ♣(B ♣♣♣..♣(B♣(B♣(B♣(B@.(B♣(B (B♣(B...(B♣♣♣♣...(B♣(B :jG♣(B♣(B...(B3.u(B÷.♣uu(B  (B (Bpurple ugly thing(B♣(B:jr(B:j@#((B*:j ;;(B*:j`;2(B:jr&(B*:j{ (B*  (BThe smoke demon gestures at you.(B:jYD (B@(B§§§♣.3..u...♣..♣(BThe ball of steam hits you. You resist.(B7-(B2--(B===9Cloud (B:jSWW♣(B♣♣♣(B..♣(B♣♣(B..♣(B♣(B♣@(B§♣♣♣(B:jkX :jX)_The purple ugly thing leaves your sight.:j![:j|.....♣♣(B ♣.......♣♣♣♣♣♣..♣♣♣♣♣..♣♣(B ♣(B ♣♣♣)(B ♣♣..♣.♣♣♣(B ♣..(B ♣♣.......♣♣...♣♣..(B ♣(B♣(B....♣♣......♣♣♣♣(B (B♣(B..♣♣♣♣(B ♣.♣♣♣(B (B♣(B..♣(B♣(B ♣(B ♣(B♣(B@.♣♣(B (B♣(B♣(B§§♣(B ♣..(B§♣♣♣♣..§♣(B (B♣(B...3.u(B÷.♣♣♣♣..♣..u....(B ...(B ♣♣♣(B ♣...♣(B.(B§.(B§(B♣(B33  (B (Bsmoke demon(B(B---40:j♣(B♣♣♣(B♣..♣(B♣(B♣@.(B♣♣.(B§(B♣(B♣♣(B:j:jHJv ♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ............♣♣.....♣♣♣.......♣♣♣♣♣♣...♣♣♣♣♣..♣♣(B ♣(B ♣♣♣)(B ♣♣..♣.♣♣♣(B ♣...(B (B♣(B♣.......♣♣...♣♣..♣(B♣(B....♣♣......♣♣♣♣♣(B♣(B..♣♣♣♣(B ♣.♣♣♣.@♣♣(B ♣(B ♣(B♣(B♣..(B♣♣(B♣(B♣.(B§(B♣(B .(B§.♣♣♣♣..(B§♣(B♣(B♣(B..(B33.u(B÷♣♣♣♣..♣u....(B♣...(B ♣♣♣♣(B(B3§u(B...u(B  (B (Bpurple ugly thing(B3  (B (Bsmoke demon(B(B8=(B3==---(B1♣♣(B♣(B♣(B♣(B♣♣..(B♣(B♣..(B♣(B♣(B♣(B:jN:j; 8)(B:j "):js (B:j :)(B:j - ; (B):j . +(BYou shoot an arrow.:j{  :j| (B3§  The arrow barely misses the smoke demon.(BThe arrow hits the purple ugly thing!:j~  :jB (Bu(B§  (BThe purple ugly thing is moderately wounded.(B:j .:j 4. (B:j` )(B===:j 2.2 (0.7:j :j] ♣:j (B♣:j (B♣:j ♣:j O(B♣♣(B..(B♣:jZ ,♣..♣:j ♣:jƑ -♣(B:jP  :j :j @_The purple ugly thing is engulfed in a cloud of scalding steam.:jg :jM 8)(B:jUX 9)(B:jΨ (B.(BYou shoot an arrow. The arrow hits the smoke demon!!  You kill the smoke demon!(B:j 3u(B:jK (Bu(B§  Fedhas accepts your kill.(B:jU ..u(B (B2 ugly things(BXX(B  (B (Bthrashing horror (trample, wandering)(B(B=(B59♣(B♣(B♣(B♣(B♣(B♣(B♣..(B♣(B♣(B♣♣(B:jU N _The purple ugly thing is engulfed in a cloud of scalding steam.:j  :j f_(BYou encounter a thrashing horror.(B:joS 8)(B:j :)(B:j t (B§  You shoot an arrow. The arrow hits the purple ugly thing!!:j u:j #.(B:j T (B...:jZ ..♣..(B..(BThe purple ugly thing is almost dead.(B:j*(B3.6:jG*#♣:j*O(B♣(B♣♣♣(B♣..♣(B♣(B..♣(B♣(B♣(B _The thrashing horror leaves your sight.:jR8)(B:j 9)(B:j( (B†(BYou shoot an arrow. The arrow hits the purple ugly thing!!  You kill the purple ugly thing!(B:j3X(B:j,.(B:jCu.(B:jq (B..(B  (B (Bpurple ugly thing(BXFedhas appreciates your contribution to the ecosystem.(B:j C(B==(B7:j 4.3:j 7^(B♣♣♣♣♣(B♣..(B♣(B♣..♣♣♣(B _The thrashing horror leaves your sight.:j8)(B:j%9)(B:jV (BX(BYou shoot an arrow. The arrow hits the purple ugly thing.X.(B..X(B  (B (Bthrashing horror (trample, wandering)(B.(B(B5.0:jSH♣♣♣:j (B♣♣♣♣(B..(B♣♣(B..♣(B♣♣(B:jb :jǍ2_The purple ugly thing is lightly wounded.:j :j8)(B:jDZ:jZ):jZ(B:j f (B)(BYou shoot an arrow.:j ;)(B:jL;)(B:j (B(BX(B.The arrow closely misses the purple ugly thing.(BThe arrow hits the thrashing horror.  The thrashing horror roars!:j;u†(B:jb+...(BX)(B(B7♣(B♣(B♣♣(B♣(B♣..(B♣(B♣u.(B♣♣(B _The thrashing horror is lightly damaged.:jVt8)(B:j :j(B(BX(B.(BYou shoot an arrow. The arrow hits the purple ugly thing.:j>K(BX(B.(B:jQ u:jc#.(B:j.:j((B:j,*(B6.4:jB?♣(B♣:jm\(B♣♣♣u.♣:j(B♣(B..♣(B♣(B♣(B:jx8 _The purple ugly thing is lightly wounded.:j:jC (B(BX:jz(B†(BYou shoot an arrow.  The arrow hits the purple ugly thing but does no damage.:jV!(BX:j*(B.(B:j' (B :j)The purple ugly thing is lightly wounded.:j:j#(B7.1:j6(B♣♣:j♣(B♣♣(B♣(Bu(BX(B♣:jD(B♣(B..(B♣:j(B:jG _The purple ugly thing tail-slaps you but does no damage.:j:j&  (B_The purple ugly thing tail-slaps you but does no damage.  You shoot an arrow. The arrow hits the purple ugly thing!  (BThe purple ugly thing is moderately wounded.(BThe thrashing horror completely misses you.(Bthrashing horror tramples you but does no damage. :jr Q The thrashing horror completely misses you.(B:jY :j (B8♣♣(B♣(B♣♣(B♣(B♣(Bu(BX(B♣(B♣(B..♣♣(B♣(B _The thrashing horror misses you.(B:j  :j$ `(B)(BYou shoot an arrow.:jtf  (B ♣♣(B ♣♣♣♣♣♣♣♣♣♣♣(B  ...♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ............♣♣:jf (B ♣.......♣♣♣♣♣♣..♣♣♣♣♣..♣♣(B ♣(B ♣♣♣)(B ♣♣..♣.(B♣(B♣♣(B ♣..(B ♣♣.......♣♣...♣♣.:jf x(B ♣(B♣....♣♣......♣♣♣♣:jf (B (B♣(B@.♣♣♣♣(B ♣.♣♣♣:jg (B (B♣(B..♣♣(B ♣(B ♣:jg ♣(B♣(Bu(BX(B♣♣(B ♣(B♣(B..(B ♣..†:jg "♣♣:jg U♣...♣(B :jh ^♣.....u(B÷.:jdh T♣♣♣(B♣(B♣..:jh '.....(B  :jh ?The arrow barely misses the purple ugly thing.:jh sThe purple ugly thing closely misses you.The thrashing horror completely misses you.(B:ju S(BX(B.(B:jv 8(B4--:jv (B1:jv ---:j+w #(B8.5:j ♣..♣.(B♣(B♣(B♣♣:j U♣(B♣u.(B♣:jO x♣(B..♣(B♣(B♣(B:j H _The thrashing horror tramples you. You stumble backwards!:ju :j * (B:j% u.(BYou shoot an arrow. The arrow hits the thrashing horror!  (BThe thrashing horror is moderately damaged.(BThe thrashing horror misses you.:jK (B:j ; (B:j *(B9.2:j }♣..♣.(B♣♣(B♣:j ♣♣(B♣(B..(B♣(B♣..♣(B♣:jK -♣(B:j  :j0 Z_The thrashing horror closely misses you.(B:jc| (B(BX(B.(BYou shoot an arrow. The arrow hits the purple ugly thing.  (BThe purple ugly thing is heavily wounded.(B:jȆ (B The thrashing horror barely misses you.(B The thrashing horror misses you.(B:j ((B9:jd(B♣(B..♣.♣(B♣:j׏#♣(B♣:j(B♣(B♣..♣(B♣♣:j(B♣:j(B:jEG _The purple ugly thing tail-slaps you but does no damage.:j:jS (B(BX(B.(BYou shoot an arrow. The arrow hits the purple ugly thing!  (BThe purple ugly thing is severely wounded.(BThe thrashing horror completely misses you.(B:j: (B:jf(B5=-(B50.6:jq(B♣(B..♣.(B♣(B♣(B♣♣(B♣♣..(B♣(B♣..♣(B♣(B♣(B:j`'_ _The thrashing horror barely misses you.(B:jr (B.(BX(BYou shoot an arrow. The arrow hits the purple ugly thing.:j~A(B:j+MYou shoot an arrow. The arrow hits the purple ugly thing.  (BThe purple ugly thing is severely wounded.(B  The purple ugly thing completely misses you.The thrashing horror barely misses you.(B:j\(B2=--(B1.3:jsQ(B♣(B..♣.(B♣:j}♣♣♣♣(B..♣(B♣(B..♣♣(B♣(B:j Y _The thrashing horror closely misses you.(B:j:j(BThe thrashing horror barely misses you. (B_The thrashing horror closely misses you.(BYou shoot an arrow. The arrow hits the purple ugly thing.  (BThe purple ugly thing is severely wounded.(BThe thrashing horror tramples you but does no damage.:j%*(B2.0:j C(B♣(B..♣.♣♣(B♣(B♣♣(B♣(B♣..(B♣(B♣♣(B:jI _The thrashing horror misses you.(B The purple ugly thing misses you.(B:j64(B♣♣(B ♣♣♣♣♣♣♣♣♣♣♣(B ...♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ............♣♣.....♣♣♣♣.......♣♣♣♣♣♣....♣♣♣♣♣..♣♣(B ♣(B ♣♣♣)(B♣(B..♣.♣♣♣(B ♣....♣♣.......♣♣...♣♣..♣♣@...♣♣......♣♣♣♣♣(B♣(B.(BX(B♣(B♣(B♣♣(B ♣.♣♣♣♣u.♣♣(B ♣(B ♣♣(B♣(B..♣♣(B(B♣(B♣..♣(B♣..†♣♣(B ♣♣...♣(B ♣(B♣(B.....u(B÷.(B♣♣♣♣..♣..(B:j&(BX(B.(B(BX(B.(B.(BX(Bu.(B:j (B (BThe purple ugly thing attacks as it pursues you!(B--3.0 (1.0:j[♣..♣.(B♣♣:j♣♣(B.u♣(B♣(B♣♣♣♣(B♣♣(B:jG _The purple ugly thing tail-slaps you but does no damage.:j:jn *(B♣♣(B ♣♣(B♣♣(B♣♣♣♣♣♣♣(B ...♣♣♣♣..♣♣.(B†(B÷(B†(B.♣♣♣♣(B ............♣♣.....♣♣♣♣♣.......♣♣♣♣♣♣.......♣♣♣♣♣♣..♣♣(B ♣(B ♣♣♣)♣♣..♣.(B♣(B♣(B♣(B ♣....♣@......♣♣...♣♣...♣(B♣(B.(BX(B..♣♣......♣♣♣♣♣♣(B♣(B.u♣(B♣(B♣♣(B ♣.♣♣♣(B ♣♣..♣♣(B ♣(B ♣♣(B♣(B..♣♣(B(B♣♣(B..♣(B ♣..†♣♣(B ♣♣...♣(B♣♣.....u(B÷.(B (B(BX(B.The thrashing horror completely misses you.(Bu.(B:jr  (B The thrashing horror tramples you but does no damage.  The purple ugly thing attacks as it pursues you!(B6(B=(B--(B4:jj (B♣(B♣..♣.♣♣(B♣(B♣..♣♣♣(B♣(B♣:jȹ (B♣♣♣(B _The purple ugly thing tail-slaps you but does no damage.:j\ :j4 f (B)(BYou shoot an arrow.:j u(BYou shoot an arrow.  The arrow barely misses the purple ugly thing.(B:j thrashing horror tramples you but does no damage.  The thrashing horror completely misses you.(B  The thrashing horror closely misses you.(B x2:j (B3(B=(B==(B==7 (0.7:jٓ C♣..♣.(B♣(B♣(B♣(B♣..♣(B♣(B♣(B♣♣♣♣(B:jJ Y _The purple ugly thing barely misses you.(B:j :j' (B (BYou shoot an arrow. The arrow hits the purple ugly thing!  (BThe purple ugly thing is almost dead.(BThe thrashing horror completely misses you.(B:j(B5.4♣♣..♣.♣(B♣♣♣(B..♣♣♣(B♣(B♣♣(B♣(B♣(B:jQ _The thrashing horror misses you.(B:j:j]1 (B†(BYou shoot an arrow. The arrow hits the purple ugly thing!!  You kill the purple ugly thing!(B:jM= (B(BX(B  (B (Bthrashing horror (trample)(B  :jP>*Fedhas appreciates your contribution to the ecosystem.(BThe thrashing horror tramples you. You hold your ground!  The thrashing horror barely misses you.(B The thrashing horror misses you.(B:jC:(B596.1:jFLf♣♣..♣.♣.♣(B♣(B♣..♣(B♣♣(B♣(B♣(B♣♣(B♣(B:jQRD _The thrashing horror tramples you but does no damage.:j^V:jYf (B)(BYou shoot an arrow.:jm;)(B:j U(BX(B.(B:j0(B68:jk♣(B♣(B..♣.(B♣(B♣♣(B♣(B♣♣(B♣(B♣♣(B♣(B :jY_The arrow closely misses the thrashing horror.(B:j:j (B_The arrow closely misses the thrashing horror.(B  You shoot an arrow. The arrow hits the thrashing horror  (BThe thrashing horror is moderately damaged.(B  The thrashing horror completely misses you. (B The thrashing horror barely misses you.(B:jF(B==(B7.5:j:j{♣(B♣(B..♣.(B♣(B♣(B♣♣(B♣(B♣(B♣♣(B♣(B _The thrashing horror completely misses you.(B:j:jxThe thrashing horror barely misses you.(B _The thrashing horror completely misses you.(BYou shoot an arrow. The arrow hits the thrashing horror!  (BThe thrashing horror is heavily damaged.(B  losely misses you.(B x2:ju*(B8.2:jz♣♣..♣.♣♣(B♣:j♣..♣♣♣♣♣♣(B♣♣(B:j\ _The thrashing horror completely misses you.(B:j:jެ  (B   The thrashing horror closely misses you.(B x2 _The thrashing horror completely misses you.(BYou shoot an arrow. The arrow hits the thrashing horror.  (BThe thrashing horror is heavily damaged.(B  :j* ((B9:j (B♣(B♣..♣.(B♣(B♣(B♣:jJ ♣(B..♣(B♣(B♣♣♣(B :j R_The thrashing horror barely misses you.(B:j :j f (B)(BYou shoot an arrow.:j& ;)(B:j܃ r(BX(B.bar(B  The arrow barely misses the thrashing horror.bar(B  closely misses you.The thrashing horror barely misses you.(B(B9.6:j ♣(B♣(B..♣.(B♣(B♣(B♣(B♣(B..♣(B♣(B♣♣♣(B♣(B♣♣(B _The thrashing horror tramples you but does no damage.:jh (B.(BX(BYou shoot an arrow. The arrow hits the thrashing horror!  (BThe thrashing horror is severely damaged.(B:j+n (B(B760.3:j♣(B♣(B..♣.♣(B♣:j>♣(B..♣♣♣♣(B♣(B♣♣(B♣(B:j\ _The thrashing horror closely misses you.(B x2:j(:jV (B_x2  You shoot an arrow. The arrow hits the thrashing horror!  (BThe thrashing horror is almost destroyed.(B  The thrashing horror tramples you but does no damage.  The thrashing horror barely misses you.(B  :j9*(B1.0:j(B♣(B♣..♣.(B♣(B♣(B♣(B♣..♣♣♣(B♣(B♣♣♣(B♣(B _The thrashing horror completely misses you.(B:js* (B:js†(BYou shoot an arrow. The arrow hits the thrashing horror!  You destroy the thrashing horror!(B:jj+(B:j:jZ*(B927:j(B♣♣♣♣♣..♣(B♣(B♣♣♣(B♣:j :jH<_Fedhas accepts your kill.(B:j :j(B:j (B:jA(B:j :j :j5_(BNo target in view!:j:jO(B(B(B _(BNo target in view!:jk 8(B(B:j} (B:jx~  :j~ 5_(BNo target in view!:j :jS(B:j:j(B:j(B:j(B:jL:jf/(B8= :j} (B_:j>(B:j(B:jK(B:jƕ(B:j(B:j(B:j(B:j(B:j(B:jA(B:jb`(B(B(B(B:j(B:j:(B=(B:j(B:j(B:j(B:jk(B:j/(B:j(B:j0(B(B:j(B:j(B:jH(B(B(B:j(B:jE0(B(B:j(B:j(B:j(B:j(B:j/(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:j(B:jj(B:j(B:jw(B:ju(B:j(B:j>(B:j0(B(B:j(B:j 0(B(B:jg(B:j(B:j'3h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:j~3(B:j9`(B(B(B(B:j?(B:j*@(B:j@(B:jB(B:j(E(B:jF0(B(B:j,G(B:jI(B:j J(B:jK(B:jqK(B:j*O(B:jXO(B:jO(B:jjR(B:jcU(B:jU(B:j5V(B:jX(B:jZ(B:j[(B:j[(B:j\(B:j.b(B:jb(B:jc(B:jd(B:jHg(B:jg(B:jDh(B:joi(B:jm(B:j6n(B:jn(B:jIp(B:jw(B:j?x(B:jx(B:jy(B:j|(B:jO}(B:j}(B:jc(B:j2(B:j~(B:jH(B(B(B:j(B:j(B:jr(B:j(B:j(B:j(B:j(B:jk(B:j(B:j (B:j(B:j˜(B:j' (B :jE(BYou encounter a death yak.(B:jm(B #####(B♣(B♣♣♣♣♣(B ♣♣♣(B ###.........♣♣♣♣..(B #.#..##♣..........(B ##(B #...##(B #♣♣♣.....##..#....#(B ♣♣♣♣♣..♣#....@..##(B ♣♣..(B---#.....#.P#(B ♣♣...##...#.###(B ♣♣.†..#..#(B ##(B ♣..♣♣♣:jߧ#..(B ♣..♣♣...(B ♣♣..♣♣(B Y(B  (B (Bdeath yak (wandering)(B....(B ♣♣..♣Y...(B ♣..†♣:j(B :j3♣♣...(B:jo2(B96.7 (35.0):jN#---:j.(B7.7 (36 _:j (B:jC:j 4)(B:jvX 9)(B:jd :)(B:jz :)(B:j=="):jn=(B:jw:)(B:j< (B.:jT....(BY(B.(BY(BYou shoot an arrow. The arrow hits the death yak!  :ju>The death yak bellows!  The death yak is lightly wounded.:j=(B===8.4 (0.7):j0(B:jW! _You hear a bellow!:j:jE4)(B:jx9)(B:j:)(B:j(:)(B:ju:)(B:j:)(B:jw"):j(B:j`M(BY(B.(B:jh*..:jh/...(B:ji*(B9.1:jo(B:jsr _You shoot an arrow. The arrow barely misses the death yak.(B:j4)(B:j9)(B:j@#9)(B:jNr:)(B:jA:)(B:j ) (B:j (BY(B.(BYou shoot an arrow. The arrow hits the death yak!:jy:j].... (B:j:j!(B8:j(B:jp^ _(BThe death yak is moderately wounded.(B:j!:j\4)(B:j9)(B:j9)(B:j|K:)(B:jS (B....(BYou shoot an arrow.  The arrow hits the death yak but does no damage.:jE,(B100.5:jp(B:j :jP_(BThe death yak is moderately wounded.(B:j:j-4)(B:j9)(B:j9)(B:j:)(B:jCo:jo2)(B:j:)(B:jp:)(B:j\:j8](BY:jQ](B:jz` :j`#(B:j`(BY:ja(B.:j.ad(BYou shoot an arrow. The arrow barely misses the death yak.:jMa(B:ji:jNi.:jmi.:ji .:jiU(BY(B (B2 death yaks:ji(B.:ji..:jj(B:jTk:jk#(B1.2:jq(B:jlu :ju:ju5_(BYou encounter a death yak.:j v(B:j\:jŌ):j(B:jV:j):j(B:jX' :j' ):j' (B:jNs  :js #(B:jt (BY:jt (B.:jt Q(BYou shoot an arrow. The arrow hits the death yak!:ju :jw (BY:j4w (B.:jTw (B:jڀ :j< .:j] .:jz (B:j :j !(B9:j (B:j;  :j :j 5_(BThe death yak is heavily wounded.:jӋ (B:j :j :j3 ):jQ (B:jf :jfg ):jg (B:j4  :j #(B:jԺ .:j .:j I(BYou shoot an arrow. The arrow hits the death yak.:jA :j #(B2.6:j? (B:j  :j :j 5_(BThe death yak is heavily wounded.:j9 (B:jM :jYK :jK ):jK (B:j7 9)(B:j ^ (B(BY(B.:j j(BYou shoot an arrow.  The arrow hits the death yak but does no damage.:jH :ja (BY:jm (B.:jy (B:j *..:j (B:jI *(B3.3:j< (B:jr  :j M_(BThe death yak is heavily wounded.(B:j :j14)(B:j; (B):j0+(BYou shoot an arrow.:j};)(B:j :jM(BYThe arrow completely misses the death yak.(B:j) (B:j(BY:j(B.:jP(BThe arrow hits the death yak but does no damage.:jm:j-(BY(B.:j(B:j%..Y(B (B3 death yaks (1 wandering):jF&(B:jY'*(B4.0:j.(B:j / :jG/N_(BYou encounter a death yak.(B:j1:jM (BY.:jYQ(BYou shoot an arrow. The arrow hits the death yak.:jS :ju(B (BThe death yak is heavily wounded.(B:j(B:j :j>(B(BY:j(B.:j8(BThe death yak gores you.:j(B:j :j8 O(B3--(B2:jX --:js !(B7:jl(B:jT _(BYou encounter a death yak.(B:j:j+ :j+R(B You shoot an arrow. The arrow hits the death yak!:j+-:jT-(B4:jc---:ju-#(B5.4:j 5(B:jW6\ _(BThe death yak is severely wounded.(B:j8:jc8 (BY(BYou shoot an arrow. The arrow hits the death yak!(BY(B.(B (BY.(BThe death yak is almost dead.(BY(B (B4 death yaks (2 wandering)(B(B60----(B19-----(B6.1:jL:(B:j; :j;!_The death yak gores you!:j=:jCN (BY.:jC(BYou shoot an arrow. The arrow hits the death yak!  (BThe death yak is almost dead.(B:jF (B(BY(B.(BThe death yak bellows!:jOE(BY1(B:j P:jLPE(B51(B-------:jZP(B7:jfP -----:jrP!(B8:jW(B:j%Yj _The death yak barely misses you.(B The death yak gores you!:jZ:j:A r (B You shoot an arrow.  The arrow hits the death yak but does no damage.:jA :jB 1(B8=-:j B #(B7.5:jH (B:j_I  :jI Q_(BThe death yak is almost dead.(B:jK :j,:j;.}(B (BAbility - do what?CostFailure :jW.c(B Invocations -  X - Renounce ReligionNone:je.O0% (Ba - Wall of Briars3 MP, Piety-:j|.90%  b - Grow Ballistomycete4 MP, Piety-:j.82%  c - Overgrow8 MP, Piety---2%  :j.d - Grow Oklob:j.6 MP, Piety--:j/q22% [(B?(B] toggle between ability selection and description.:j/:j:j6M(B (B (Bmmoncure the Markself(B (B (BDeep Elf of Fedhas *****.(BHealth: (B51(B/78 (B===============(B---------#####(B♣(B♣♣♣♣♣(B ♣♣♣(B Magic: (B18/23 (B==================(B------###.........♣♣♣♣..(B AC:(B 15Str:(B 8#.#..##♣..........(B EV:(B 23Int:(B 16##(B #...##(B #♣♣♣.......(B SH:(B 0Dex:(B 28:jT##..#....#(B ♣♣♣♣♣..♣(B XL: (B13 Next: (B92% Place: (BLair:5#....@..##♣♣..(B Noise: (B===------ (B Time:(B 14107.5 (0.0):j#...(BYY(B#.P#♣♣...(B m) (B+0 orcbow:jR(B##...#.###:j♣♣.†..(B Fire: m) (B+0 orcbow(B#..#(B ##♣..♣♣♣:jk#(BY(B.♣..♣♣...:j$♣♣..♣♣(B (BYYY(BY(B (B4 death yaks (1 wandering)(B.Y..♣♣..♣:jS....♣..†♣♣♣...(BThe death yak is almost dead.:jk4(BThe death yak bellows! :j{c_The death yak barely misses you.(B The death yak gores you!  :jYou shoot an arrow.  :jThe arrow hits the death yak but does no damage. _(BThe death yak is almost dead.(B:jV,Y.:jw(B:j :j!(B(BY(B.(BA briar patch grows up from the ground. x4  The death yak completely misses you.(BThe death yak gores you but does no damage.:j:j(B◊◊◊(B@(B◊, 1 ally t…)(B:jq[(B2(B=(B5:jC---(B--8.5 (1:j(B:jk _(BThe death yak snorts and paws the ground.(B:j :j(B #####(B♣(B♣♣♣♣♣(B ♣♣♣♣###.........♣♣♣♣..♣:jG(B #.#..##♣.........##(B #...##(B #♣♣♣.......##..#(B◊(B@..#(B ♣♣♣♣♣..♣♣#...(B◊(B.(B◊(B.##(B ..♣#...(BYY(B#.P#(B .:j[s##...#.###♣♣.†..:j}#.(BY(B#(B ##♣..♣♣♣♣#..(B ♣..♣♣(B :jY..(B ♣♣..♣♣(B....♣:j}♣(B....♣..†♣♣(B:jUEY.(B:jT(BY(B.(B (B.(BY(BYou walk carefully through the plants.  The death yak attacks as it pursues you!(BY(B.(B(BY(B.(BY.(B:j  (B(BYYally target)(BThe death yak gores you!! The death yak gores your briar patch!  The death yak completely misses you.(B(B39(B----(B11(B-------(B==10.0 (1.5:j$ (B:j' % _The death yak bellows!:j* :j $:jИ j(B #####(B♣(B♣♣♣♣♣(B ♣♣♣♣###.........♣♣♣♣..♣♣(B #.#..##♣.....:j (B #..@##(B #♣♣♣.....##..#(B◊◊(B..#(B ♣♣♣♣♣..♣♣:j #...(B◊Y◊(B.##(B ♣:j= #...(BYY(B#.P#(B ....:jP K##...#.###:j` (♣♣.†..:jp #.(BY(B#(B ##♣..♣♣♣♣♣:j 8#..(B :j ♣..♣♣(B.(B ♣♣..♣♣(B♣♣..:j̙ %♣(B:j> (B:j :j (B:j L(BY(B.(B:j (B:j .(B10:jo (B:j  :j T_The death yak gores your briar patch! The death yak gores your briar patch.:j :jo(B #####(B♣(B♣♣♣(B♣(B♣(B ♣♣♣♣###.........♣♣♣♣..♣♣(B #.#.@##♣......(B #...##(B #♣♣♣.....##..#(B◊◊(B..#(B ♣♣♣♣♣..♣♣♣♣#...(B◊Y◊(B.##(B ♣.♣#...(BYY(B#.P#(B .....##.(BY(B.#.###♣♣.†..♣♣.#..#(B ##♣..♣♣♣♣♣♣#..(B ♣..♣♣(B ♣♣..♣♣(B (B(B§(BThe death yak gores your briar patch. The death yak gores your briar patch! x2  Your briar patch is destroyed!(B.(BY(B(B2(B(B40(B----(B--2(B♣(B:j :j%R_Your briar patch disappears in a puff of smoke!(B:j:j(B #####(B♣(B♣♣♣(B♣(B♣(B ♣♣♣♣♣♣♣:j:###..@......♣♣♣♣..♣♣.(B÷ #.#..##♣.......(B #...##(B #♣♣♣.....##..#(B◊◊(B..#(B ♣♣♣♣♣..♣♣♣(B#...(B§Y◊(B.##(B ♣.♣♣#...(BYY(B#.P#(B .....:j]##..(BY(B#.###♣♣.†..♣♣..#..#(B ##♣..♣♣♣♣♣♣♣#..(B ♣..♣♣(B ♣(B:jD= (B§:j(BThe death yak is struck by your briar patch's thorns.  The death yak gores your briar patch!  Your briar patch is destroyed!(B:j8K(BY(B.(B:jM(BY(B.(B:jI(BY(B.(B:j <(B1(B:j (B12=---(B---(B3:jxG♣(B _Your briar patch disappears in a puff of smoke!(B:jK '#####(B♣(B♣♣♣♣♣(B ♣###.♣♣♣♣..♣♣.(B÷#.#..##♣.:jL ♣##(B #...##(B #♣♣♣.♣##..#(B◊◊(B..#(B ♣♣♣♣(B#...(BYY(BY.##(B ♣♣..♣.♣:j(L #..(BY(B..#.P#(B ♣♣.♣(B (B3:j\L (B##...#.###(B ♣♣.†..♣♣.#..#(B ##(B ♣..♣.:jmL $#..(B :jxL ]♣..♣♣(B ♣(B:j0O H.(BY(B:jnP (B:jP (B:j'T E (B(B§:jVT U(BThe death yak is struck by your briar patch's thorns.:j] ~.Y(B (B2(B:j` B-(B4:jf :jf 5♣(B:jg b _The death yak completely misses your briar patch.(B:jej :jd #####(B♣(B♣♣♣♣♣(B ♣###.♣♣♣♣..♣♣.(B÷÷(B†(B#.#..##♣.♣♣.##(B #...##(B #♣♣♣.♣##..#◊◊..#(B ♣♣(B♣(B♣♣..♣(B ♣#....YY.##(B ♣♣..♣.♣#...YY#.P#(B ♣♣.♣##...#.###(B ♣♣.†..♣♣....(B #..#(B ##(B ♣..♣.♣(B #..(B ♣..♣♣(B ♣(B (B(B(B1(B==5(B♣(B:j@`:j`#####(B♣(B♣♣♣(B♣(B♣(B ♣###.♣♣♣♣..♣♣.(B÷÷(B†(B.#.#..##♣.♣♣.##(B #...##(B #♣♣♣.:j`$♣♣♣♣♣♣.:j`##..#◊◊..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣#....YY.##(B ♣♣..♣.♣:j`>#...YY#.P#(B ♣♣.:j`)♣♣.(B:j`g##...#.###(B ♣♣.†..♣♣.....:j`"(B:jaQ#..#(B ##(B :ja♣..♣:ja).♣(B:j+a.#..(B :jSae♣..♣♣(B ♣(B:jk(B:jlu(B3(B=(B=(B--:jl 6:jr=(B♣(B:j>u:j#####(B♣(B♣♣♣(B♣(B♣(B ♣###.:jf+♣♣♣♣..♣♣.(B÷÷(B†(B.♣#.#..##♣.♣♣.##(B #...##(B #♣♣♣.♣♣♣♣♣♣.##..#◊◊..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣#....YY.##(B :j♣♣..♣.♣#...YY#.P#(B ♣♣.♣♣.:j`##...#.###(B ♣♣.†..♣♣.:j^#..#(B ##(B ♣..♣:jώ-.♣ (B:j:(B:jC--(B7:jO♣♣(B:jU:j #####(B♣(B♣♣♣♣♣(B ♣(B :j7 ###.♣♣♣♣..♣♣.(B÷÷(B†(B.♣:jQ #.#..##♣.....♣♣.##(B #...##(B #♣♣♣.♣♣♣♣♣♣.:jr ##..#◊◊..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣)#....YY.##(B :j l♣♣..♣.♣♣♣♣♣♣.#...YY#.P#(B :j 9♣♣.......♣♣.:j h##...#.###(B ♣♣.†..♣♣......♣:j G#..#(B ##(B :j !♣..♣.♣ :j$ #(B:jƓ (B:jD (B2(B4(B=(B=(B8:jK "♣:jw 6(B♣(B:j :j!)(B:j]#####(B♣(B♣♣♣♣♣(B ♣♣♣♣♣♣♣♣♣♣♣###.........♣♣♣(B♣(B..♣♣.(B÷÷(B†(B.♣♣♣#.#..##♣...@.........♣♣.....:js##(B #...##(B #♣♣♣♣♣♣♣:j##..#◊◊..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣♣♣):jy#....YY.##(B ♣♣..♣.♣♣♣♣♣♣..:jf#...YY#.P#(B ♣♣.......♣♣...♣:jެk##...#.###(B ♣♣.†..♣♣......♣♣:j..#(B ##(B ♣..♣♣♣♣♣♣♣.♣♣♣♣(B#..(B :j1♣..♣♣(B :j5♣♣♣(B:j!....(B :j,♣:j:(♣♣(B:je(B:j/((B9:jL♣♣(B:jl:jl:jm4#####(B♣(B♣♣♣♣♣(B ♣(B ###.♣♣♣(B♣(B..♣♣.(B÷÷(B†(B.♣#.#..##♣.....♣♣.....♣##(B #...##(B #♣♣♣.:j8m#♣♣♣♣♣♣. :jm##..#◊◊..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣). :jmk#....YY.##(B ♣♣..♣.♣♣♣♣♣♣. :jme#...YY#.P#(B ♣♣.......♣♣...♣ :jm##...#.###(B ♣♣.†..♣♣......♣ (B:jm:jq3(BY(B:jz(BY(B  (B (Bdeath yak(B:jI(B20(B♣(B♣(B♣(B:ja#####(B♣(B♣♣♣♣♣(B ♣♣♣(B♣(B ###..Y......♣♣♣♣..♣♣.(B÷÷(B†(B.♣♣♣♣(B #.#..##♣.....♣♣.....♣ ##(B #...##(B #♣♣♣.♣♣(B♣(B♣♣♣. #..#◊◊..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣♣♣). ....YY.##(B :j♣(B♣(B..♣.♣♣♣♣♣♣. ...YY#.P#(B ♣♣.......♣♣...♣♣. #...#.###(B ♣♣.†..♣♣......♣(B #..#(B ##(B ♣..♣♣♣(B♣:jߏ6(B :j3(BY(B:ju.(BY(B  (B (Bdeath yak(B:j(B3(B=(B5(B=(B=(B1:jfs♣(B♣♣(B♣:j-♣(B:j:j#####(B♣(B♣♣♣♣♣(B ♣♣(B♣♣(B♣(B :j###...Y.....♣♣♣♣..♣♣.(B÷÷(B†(B.♣♣♣♣(B #.#..##♣.....♣♣.....♣ #(B #...##(B #♣♣♣.:j,G♣♣(B♣(B♣♣♣. :j|..#◊◊..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣♣♣).YY.##(B ♣♣..♣.♣♣♣♣♣♣.YY#.P#(B ♣♣.......♣♣...♣♣. ...#.###(B ♣♣.†..♣♣......♣(B ..#(B ##(B :j♣..♣♣♣♣♣♣♣.♣♣♣♣(B :j :j#3(BY(B:j2 .(BY(B  (B (Bdeath yak(B:j| :j !(B2:jdj(B♣(B♣♣(B♣:jG(B♣♣♣(B♣:j:jJ ,)(B:jy .))(B:j 0)))(B:ji4 9)(B:j 9)(B:j 9)(B:j% (B...... (BYou shoot an arrow. The arrow hits the death yak.:jA(7(B===7 (0.7:j-9♣♣:j-h♣♣♣♣(B♣(B:jI/W _(BThe death yak is almost dead.(B:j1:jQ,)(B:j.))(B:j S0)))(B:jj9)(B:j9)(B:j/L9)(B:j (B(B†(BYou shoot an arrow. The arrow hits the death yak!!  You kill the death yak!(B:j F......(B:j_(B4=(B53.4:j♣(B♣♣♣(B♣♣♣(B♣(B:j> :jmY_Fedhas appreciates your contribution to the ecosystem.(B:jX:j(B:j (B:j(B:j :jR=_(BNo target in view!:j:j (B:j (B:j (B:j/  :j^ =_(BNo target in view!:j :jy #####♣♣♣♣♣♣(B ♣♣(B♣♣(B♣(B  ###....(B†(B....♣♣♣♣..♣♣.(B÷÷(B†(B.♣♣♣♣(B  #.#..##♣.:jy ....♣♣.....♣ (B #...##(B #♣♣♣.♣♣(B♣(B♣♣♣.♣ .:jz #◊◊..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣♣♣).YY.##(B :jQz 1♣(B♣(B..♣.♣♣♣♣♣♣. .YY#.P#(B ♣♣.......♣♣...♣♣.#.###(B ♣♣.†..♣♣......♣ .:jdz D#(B ##(B :jsz z♣..♣♣♣♣♣♣♣.♣(B ♣ :jz ,(B:j- (B:j T(B6(B=(B=:j 0(B---4.4 (1.0 :j _:j (B♣(B♣♣♣(B♣:j0 -♣(B:j :j}K#####♣♣♣♣♣♣(B (B♣(B♣(B♣♣(B♣(B ###....(B†(B....♣♣♣(B♣(B..♣♣.(B÷÷(B†(B.♣♣♣♣(B #.#..##♣.....♣♣.....♣♣♣♣(B #...##(B #♣♣♣.♣♣♣♣♣♣.♣ #◊◊..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣).....♣ .YY.##(B ♣(B♣..♣.♣♣♣♣♣♣......(B† (BYY#.P#(B ♣♣.......♣♣...♣♣. .#.###(B ♣♣.†..♣♣......♣♣♣♣♣♣. #(B ##(B ♣..♣♣♣♣♣♣♣.♣♣♣♣(B ♣(B  :j(B---(B5♣(B♣♣♣(B♣(B♣(B:j (B:j (B(B(B(B5(B7(B=(B=(B(B:jX(B:jY(B(B(B(B(B(B(B6(B=(B8(B=(B=(B(B(B(B(B(B(B(B(B(B9(B=(B=(B(B(B(B7=(B(B(B(B(B(B(B20(B=(B=(B(B(B(B8(B(B(B(B1(B=(B=(B(B(B(B(B(B(B9(B=(B(B(B(B2(B=(B=(B(B(B(B(B(B(B50=(B:j8Z(B:j]r (B_You start resting.(BMagic restored.:jhu♣(B♣(B÷♣:jUi(B♣(B♣(B♣(B♣♣(B♣(B:j,t2(B427.0):j1ux(B3(B=(B==(B3.4 (18 :ju _:j|♣♣(B♣(B♣ (B♣♣♣(B♣(B♣(B:j~:j-(B:j%C (B:jZ[(B _(BNo target in view!:js:js,8(B(B:j.(B:jk/ :j/=_(BNo target in view!:j1:j~ 8(B(B:j (B:j  :j. =_(BNo target in view!:j1 :j(B:j(B:j(B:jܩ(B:j& (B_:j(B:jj(B:j::(B1(B:j(B:j(B:j#(B:j(B:j(B:j;(B==(B:j½(B:j(B:j6S(B2(B=(B:j(B:jr(B:j(B:j,(B:j(B:jN(B:j(B:j;(B:jL(B3=(B:j(B:j(B:jb(B:j(B:j4(B:j(B:j (B:j`(B:j:(B4(B:j(B:j`(B:j(B:j(B:j0(B(B:j?(B:j(B:j]:(B5(B:j(B:j(B:j'(B:jm(B:jq(B:j(B:jg(B:j(B:j8R(B56=(B:j(B:jl(B:j(B:j&(B:jL(B:jZ(B:j(B:j{ r(B(B7(B=(B:jQ (B:j(B:jx(B(B(B(B(B:j(B:jK:js (B8:jT0(B(B:j(B:jn (B:j(#(B:j#(B:j8$(B:j'(B:j(O(B9=(B:j((B:j*(B:j+(B:jA+(B:j9.(B:j.(B:j.(B:j1(B:j!2Y(B60(B=(B:j2(B:j5(B:jy5(B:j5(B:j]7(B:j7(B:j7(B:j;(B:jr;'(B1:j;(B:j=(B:j=(B:j&>(B:j"A(B:jA(B:j B(B:jTD(B:jDO(B2=(B:jNE(B:jG(B:jH(B:jH(B:jK(B:jqK(B:jK(B:jN(B:jOX(B3(B=(B:jO(B:jQ(B:jR(B:jUR(B:jT(B:jHU(B:jU(B:jX(B:juX'(B4:jX(B:j[(B:j%\(B:jx\(B:j_(B:jS_(B:j_(B:jAb(B:jb:jbH(B5=(B:j]c(B:je(B:jIf(B:j$g(B:j>j(B:jj(B:jk(B:j!o(B(B6(B=(B(B:jr(B:j)s(B:js(B:jw(B:jw(B:jw(B:jd{(B:j{'(B7:jK|(B:j (B:jk(B:jՀ(B:j(B:jZ(B:jÅ(B:j(B:j-'(B8:j(B:jW(B:j(B:jH(B:jՐ(B:j(B:j\(B:j(B:j>:jpH(B9=(B:j(B:j`(B:j(B:jD(B:j(B:jʞ(B:j[(B:j'(B:jŢY(B70(B=(B:jx(B:j(B:jR(B:j(B:j(B:j(B:j(B:j(B:j'(B1:j(B:jY(B:j(B:je(B:jG(B:j(B:jf(B:j0(B:jO(B2=(B:jO(B:j(B:j8(B:j(B:jT(B:j(B:jF(B:j8(B:j:jQ(B3(B=(B:j{(B:j5(B:j(B:j(B:jl>(B(B(B(B(B4(B(B(B(B(B(B(B(B(B5=(B(B(B(B(B(B(B(B:jo(B:j:jEQ(B6(B=(B:j(B:j}(B:j(B:j(B:j(B:j(B:j(B:j(B:j'(B7:j7 (B:j (B:j (B:j (B:j(B:j'(B:j(B:j(B:jO(B8=(B:j?(B:j3 (B_HP restored.:j (B:j (B:j}!(B:j#(B:j &(B:j}&(B:j'(B:j)(B:jq,(B:j,(B:jt-(B:j.(B:j 2(B:j2:(B=(B:j13(B:j4(B:j8(B:j+9(B:j9(B:j:(B:j>0(B(B:jX?(B:j@(B:j7D(B:jD(B:j4E(B:j1F(B:jH(B:j I(B:jI(B:jJ(B:jN(B:jIO(B:jO(B:jQ(B:jrS(B:jS(B:jkT(B:jW' (B :jWDYou see here an ugly thing corpse(B.:jZ(B:j\ :jM]m(B (BYou encounter a thrashing horror.(B:jgYY.##(B ♣♣..♣.♣♣♣♣♣♣......(B†(B♣ Y#.P#(B ♣♣.......♣♣...♣♣..... :j5h #.###(B ♣(B♣(B.†..♣♣......♣♣♣♣♣♣.. (B ##(B ♣..♣♣♣♣♣♣♣.♣♣♣♣(B ♣♣♣(B ♣..♣♣(B ♣♣♣(B ♣♣♣..(B♣(B♣(B (B♣♣(B..♣(B  (B♣(B..†♣♣(B  ♣♣..@(B♣(B ♣(B♣(B......(B÷..(B  ♣♣♣♣..♣..X(B  .....(B ♣....(B ♣♣♣♣♣(B ♣(B♣(B♣(B♣(B ♣...♣♣♣♣(B X(B  (B (Bthrashing horror (trample, wandering)(B :jh♣♣♣♣♣.......(B ♣♣.....†.....(B #♣♣.......#....(B:jt0(B236.4 (93:jSu:ju.(B7.4 (94 _:j|M(B♣(B♣♣:jB}(B♣(B..(B♣(B♣♣(B♣♣♣(B:j:jM ):jN(B:j]9)(B:j2):jJ*2)(B:jxz:)(B:j\:)(B:j:)(B:jv :jw`(B)(BYou shoot an arrow.:jؿ3.(B:jS......:jp(B(B===8.1 (0.7):j"♣:j@ (B♣(B♣(B♣(B..♣(B♣♣(B♣(B♣(B♣(B:j] :j[_The arrow completely misses the thrashing horror.(B:j(B:j (B:j(B:jC _(BNo target in view!:j>:j(B:j (B:jK(B:jq :j5_(BNo target in view!:j:j;(B:j (B:j[(B _(BNo target in view!:j:j_ (B:j (B:jI (B:jܓ J _(BNo target in view!:j (B:j (B:j (B:j C _(BNo target in view!:j :j (B:ja (B:j (B:j (B:j# 3X(B:jS _(BNo target in view!  (BA thrashing horror comes into view.(B:j x(B #.P♣♣.......♣♣...♣♣..... #.##:j ♣♣.†..♣♣......♣♣♣♣♣♣ (B ##(B :j C(B♣(B..♣♣♣♣♣♣♣.♣♣♣♣(B ♣♣♣(B ♣..♣♣(B ♣♣♣(B ♣♣..♣♣(B   (B♣♣(B....†(B♣(B♣(B (B♣(B♣♣♣...(B♣♣(B...♣(B♣(B ♣(B♣(B.@....(B÷..(B ♣♣♣♣..♣.(B .....(B ♣♣(BX(B  (B (Bthrashing horror (trample, wandering)(B:jB s########P.♣.....##(B†(B.#.(B:j cX(B0.(B:j l(B(B---9.1 (1 _♣(B♣♣♣(B♣(B♣(B♣♣(B♣(B:j 0)(B:j!3)(B:jS4)(B:j5)(B:j15)(B:jcls (B(BX(B.(BYou shoot an arrow. The arrow hits the thrashing horror!!  The thrashing horror roars!....(BX(B  (B)(B:j)(B===:j 8 (0.7:j.♣♣♣(B♣(B♣♣(B♣(B♣(B:jti _(BThe thrashing horror is heavily damaged.(B:j0)(B:j3)(B:jfY4)(B:j|5)(B:je (B)(BYou shoot an arrow.:jUS:)(B:j:)(B:j5(BX(B÷:j-A(BX(B.(B:jr..(BX(B.(B÷..(B:j+(B40.5:j♣♣♣♣(B♣(B♣♣:j:♣♣(B:je _The arrow barely misses the thrashing horror.(B:j(0)(B:jw3)(B:j  (B.. (BYou shoot an arrow. The arrow hits the thrashing horror!!  (BThe thrashing horror is almost destroyed.(B:j:*(B:jO (B(BX(B.(BThe thrashing horror churns violently!(B:jm(B, strong)(B(B1.2:j4Y(B♣(B♣(B♣(B♣♣(B♣♣(B♣(B _The thrashing horror seems to grow stronger.)(B:j{e (B)(BYou shoot an arrow.:j:)(B:jW=:)(B:j:)(B:j:)(B:j*:j*3)(B:jwE(BX(B.(B:jP :j͇(B..(B÷..The arrow barely misses the thrashing horror.The thrashing horror closely misses you.:j(B:jN((B9:j(B♣♣(B♣♣♣(B♣♣(B♣♣(B:j`X _The thrashing horror misses you.(B:j$ :j_(B)(BYou shoot an arrow.:jG:)(B:jU:)(B:je:j3)(B:j:)(B:j6C :)(B:j :)(B:jK  (BY#.P#(B ♣♣.♣♣...♣♣ .#.###(B ♣(B♣(B.†..♣♣......♣♣♣♣♣♣ #(B ##(B ♣..♣.♣♣♣♣(B :j  ♣..♣♣(B ♣♣♣(B  ♣♣..♣♣(B (B♣(B♣..♣(B (B♣(B..†♣♣(B ♣♣:j (B ♣♣...(B♣♣(B...♣♣:j (B ♣(B♣(B@.(BX(B...(B÷..:j (B ♣♣♣(B♣(B..♣...(B .....:j 3(B ♣...:j .(B ♣♣♣♣♣(B ♣♣♣♣(B ♣...:j :(B ♣♣♣♣♣:j C(B ♣♣.....†:j /(B #♣♣:j .#:j (B :j= #P.♣.....##(B†(B.#The arrow closely misses the thrashing horror.(B:jH (BX.(BThe thrashing horror tramples you! You stumble backwards!:jW (B3--(B1---(B2.6:j| ♣(B♣(B♣♣..(B♣(B♣(B:j K _The thrashing horror tramples you but does no damage.:j"; (B.(BYou shoot an arrow. The arrow hits the thrashing horror!  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The arrow hits the death yak!  The death yak bellows!:jXa..(BY(B(B===6.0 (0.7):jZf:jfl♣(B _The death yak is lightly wounded.:jp ,)(B:jr$ 6))(B:j$ :)(B:j :)(B:j :)(B:jt :)(B:j :)(B:j L(BY(B.(B:j 3...:j "..(B:j :j !(B7:j (B:j6% r _You shoot an arrow. The arrow barely misses the death yak.(B:j> ,)(B:jB (B. (BYou shoot an arrow. The arrow hits the death yak!(B7.4:j =(B♣(B:j ^ _(BThe death yak is moderately wounded.(B:j :j ,)(B:j;0\ (B(BY(B.:j0R(BYou shoot an arrow. The arrow hits the death yak!!:j=fY(B(BY(B:jEY(BY(B (B3 death yaks (1 wandering)(B:jG*(B8.1:jN=(B♣(B:jP\ _(BThe death yak is severely wounded.(B:j\:jpX (B.(BY(BYou shoot an arrow. The arrow hits the death yak!  (BThe death yak is almost dead.(BThe death yak bellows!(BY(B.(B:j{(BY(B(B1---(B0----(B8:jj♣(B _The death yak gores you!:j˓ :j"(B :j:You shoot an arrow. The arrow hits the death yak.  (BThe death yak is almost dead.(B:j(B0---(B19-----(B9.5:jǴ<♣(B:j&' _The death yak gores you.:j:jRW (B.(BYou shoot an arrow. The arrow hits the death yak!  You kill the death yak!(B(BY(B.(B(BY(B.(B(B (B2(B(B (B (Bmmoncure the Markself(B (B (BDeep Elf of Fedhas *****.(B (B Health: (B70/78 (B=====================(B--- (B Magic: (B19/23 (B===================(B----- (B AC:(B 15Str:(B 8 (B EV:(B 23Int:(B 16SH:(B 0Dex:(B 28:jEYZ #####(B♣(B♣♣♣(B♣(B♣(B ♣♣♣♣♣♣♣♣(B XL: (B13 Next: (B101% Place: (BLair:5###...@†....♣♣♣♣..♣♣.(B÷÷ Noise: (B===------ (B Time:(B 14320.2 (0.7)#.#..##♣.............♣♣(B m) (B+0 orcbow(B##(B #...##(B #♣♣♣.......♣♣♣♣♣(B Fire: m) (B+0 orcbow(B##..#.(BY(B..#(B ♣♣♣♣♣..♣♣♣♣#....(BY(BY.##♣♣..♣.♣♣♣#....Y#.P#♣♣.......♣(B (BYY(B (B2 death yaks(B##...#.###♣♣.÷..♣♣...#..#(B ##♣..♣♣♣♣♣♣♣.#..♣..♣♣(B ♣♣ (B_The death yak gores you!  You shoot an arrow. The arrow hits the death yak.  (BThe death yak is almost dead. (B_The death yak gores you.  You shoot an arrow. The arrow hits the death yak!  You kill the death yak!(B (B_Fedhas appreciates your contribution to the ecosystem.You have reached level 14!(B:j?f1  --more--(B:jdB(B6/8444 1% :jl(B:jym7 _(B:jAo:j^:j#####(B♣(B♣♣♣(B♣(B♣(B ♣###....@....♣♣♣♣..♣♣.(B÷#.#..##♣.......♣♣.##(B #...##(B #♣♣♣.......♣##..#.Y..#(B ♣♣(B♣(B♣♣..♣(B ♣#....YY.##(B :j♣♣..♣.♣#....Y#.P#(B ♣♣.......♣##...#.###(B ♣♣.(B÷..♣♣....:jw(B #..#(B ##(B :j5o♣..♣.♣(B #..(B :jG♣..♣♣(B ♣(B (B:j(B:j:jS(B20=(B---:j1.2 (1.0 :j _:jb7$♣:j7(B _(BYou see here a death yak corpse(B.:j #####(B♣(B♣♣♣♣♣(B ♣:jQ ###....(B†(B@...♣♣♣♣..♣♣.(B÷÷÷.#.#..##♣.♣♣.##(B #...##(B #♣♣♣.♣♣♣♣♣♣.##..#.Y..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣#....YY.##(B ♣♣..♣.♣#....Y#.P#(B ♣♣.:jp ♣♣.(B##...#.###(B ♣♣.(B÷..♣♣.....(B:j o#..#(B ##(B ♣..♣.♣:j P(B#..(B :j e♣..♣♣(B ♣(B:j (B:j (B7=---(B2 _♣(B:j :j! -#####(B♣(B♣♣♣♣♣(B ♣###....(B†(B.@..♣♣♣♣..♣♣.(B÷÷÷.♣#.#..##♣.♣♣.##(B #...##(B #♣♣♣.♣♣♣♣♣♣.:j ##..#.Y..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣#....YY.##(B ♣♣..♣.♣#....Y#.P#(B ♣♣.♣♣..(B :j ##...#.###(B ♣♣.(B÷..♣♣.(B #..#(B ##(B ♣..♣.♣(B #..(B ♣..♣♣(B ♣♣♣(B ♣(B (B:ju 4(BY(B:j (BY(B  (B (Bdeath yak:j 3(B:j9 :jb !(B3:j" +(B♣:j[ -♣(B:jA :j )(B:j #####(B♣(B♣♣♣(B♣(B♣(B ♣♣♣♣♣♣♣♣♣♣♣###....(B†(B....♣♣♣(B♣..♣♣.(B÷÷÷.#.#.Y##♣..@..........♣♣....##(B #...##(B #♣♣♣♣♣♣♣##..#.Y..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣♣♣)#....YY.##(B ♣♣..♣.♣♣♣♣♣♣.#....Y#.P#(B ♣♣.......♣♣...##...#.###(B ♣♣.(B÷..♣♣......♣..#(B ##(B ♣..♣♣♣♣♣♣♣.♣♣♣♣(B #..(B ♣..♣♣(B ♣♣♣(B  ...(B ♣(B ♣♣♣)(B (B:j 3(BY(B:jı .(BY(B  (B (Bdeath yak:j 2(B:j s(B1(B=(B=(B4:j} $(B♣:j ?♣♣(B:j :jB#####(B♣(B♣♣♣(B♣(B♣(B ♣:jJ(B ###..(BY(B.(B†(B....♣♣♣(B♣(B..♣♣.(B÷÷÷.♣#.#..##♣.....♣♣.:jh##(B #...##(B #♣♣♣.:j$♣♣♣♣♣♣.:j##..#.Y..#(B ♣(B♣♣(B♣♣..♣♣♣♣(B ♣♣♣).:j(#....YY.##(B :j D♣♣..♣.♣♣♣♣♣♣.:j&(#....Y#.P#(B :j>♣♣.......♣♣...♣:ju##...#.###(B ♣♣.(B÷..♣♣......♣:jG#..#(B ##(B :jѮ♣..♣:j .♣:j$#..(B :jA♣..♣♣(B ♣♣♣(B ♣...(B ♣♣..♣♣(B ♣♣♣).(B:j53(BY(B:j@.(BY(B:j:jl(BY(B (B2 death yaks(B:jm%(B8:j<(B=(B5:jJ♣♣♣:j#(B:j:jW-:j!/#####(B♣(B♣♣♣♣♣(B ♣(B ###.Y.(BY†(B....♣♣♣♣..♣♣.(B÷÷÷.♣#.#..##♣.....♣♣.....♣##(B #...##(B #♣♣♣.♣♣♣♣♣♣. ##..#.Y..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣). #....YY.##(B ♣♣..♣.♣♣♣♣♣♣. #....Y#.P#(B ♣♣.......♣♣...♣ ##...#.###(B ♣♣.(B÷..♣♣......♣(B  (B (Bdeath yak(B#..#(B ##(B ♣..♣.♣#..(B ♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B...(B ♣♣..♣♣(B ♣♣♣).(B:j1G.(BY(B:j2.(BY(B:jM;.:j$<l(BY(B (B2 death yaks(B:j<s(B2(B=(B=(B6:jHb♣♣∩(B:j#####(B♣(B♣♣♣♣♣(B ♣♣♣(B♣(B :jt###..Y.(BY(B....♣♣♣♣..♣♣.(B÷÷÷.♣♣♣♣(B #.#..##♣.....♣♣.....♣ ##(B #...##(B #♣♣♣.♣♣♣♣♣♣. #..#.Y..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣). ....YY.##(B :j=♣♣..♣.♣♣♣♣♣♣. ....Y#.P#(B ♣♣.......♣♣...♣♣. #...#.###(B ♣♣.(B÷..♣♣......♣(B  (B (Bdeath yak (B#..#(B ##(B ♣..♣.♣ #..(B :jH♣..♣♣(B ♣♣♣(B ♣♣♣∩(B÷ ...(B ♣♣..♣♣(B ♣♣♣).(B:j7(B†Y(B:j.(BY(B:j.(BY(B (B2 death yaks(B:jw((B7:j♣♣♣(B♣(B♣:jj6(B∩(B:jU:j6 #####(B♣(B♣♣♣♣♣(B ♣♣(B♣♣(B♣(B ###...Y(B†Y(B...♣♣♣♣..♣♣.(B÷÷÷.♣♣♣♣(B #.#..##♣.....♣♣.....♣ #(B #...##(B #♣♣♣.♣♣♣♣♣♣. ..#.Y..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣).YY.##(B ♣(B♣(B..♣.♣♣♣♣♣♣.Y#.P#(B ♣♣.......♣♣...♣♣. ...#.###(B ♣♣.(B÷..♣♣......♣(B  (B (Bdeath yak (B..#(B ##(B ♣..♣♣♣♣♣♣(B♣(B.♣ ..(B ♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣(B ♣♣..♣♣(B ♣♣♣)...(B)(B(BY(B.(BY(B.(BY(B (B2 death yaks(B(B98(B♣(B♣♣(B♣(B♣♣(B♣∩(B:j#####♣♣♣♣♣♣(B ♣♣(B♣♣(B♣(B  ###....Y....♣♣♣(B♣(B..♣♣.(B÷÷÷.♣♣♣♣(B  #.#..##♣.(BY(B.....♣♣.....♣ (B #...##(B #♣♣♣.♣♣♣♣♣♣.♣ .#.Y..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣).YY.##(B (B♣(B♣..♣.♣♣♣♣♣♣.Y#.P#(B ♣♣.......♣♣...♣♣.#.###(B ♣♣.(B÷..♣♣......♣(B  (B (Bdeath yak(B#(B ##(B ♣..♣(B♣(B♣(B♣(B♣♣♣.♣ .(B ♣..♣♣(B ♣♣♣(B ♣♣♣∩(B÷♣ .(B ♣♣..♣♣(B ♣♣♣)...(B)(B(BY(B.(BY(B:j}(B†Y(B (B2 death yaks(B:js(B3(B=(B=(B9:j:j(B♣(B♣♣(B♣(B♣(B♣(B:j:j ,)(B:j .))(B:j@ 0)))(B:j 2))))(B:j ( (B:j .(BY(BYou shoot an arrow. The arrow hits the death yak!!.(BY(B:jz 4...(B:j 7(B===9 (0.7:j (B♣♣♣♣(B♣♣(B∩:j (B:j ^ _(BThe death yak is moderately wounded.(B:j :j ,)(B:j .))(B:jv 0)))(B:j (B.(BY(BYou shoot an arrow. The arrow hits the death yak!:j ;...(B:j +(B30.6:j^ ♣(B♣(B♣♣(B♣♣:j (B∩(B _(BThe death yak is heavily wounded.(B:jn ,)(B:jB:jB,))(B:j0)))(B:jO (B.(BY:jki(BYou shoot an arrow.  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(B ##(B ♣..♣(B♣♣♣♣♣♣.♣:jC♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣ (B:j.(BY(B.(BY(B:j$(B:jͺD---(B3:jr$(B♣:j♣♣(B♣(B♣(B♣♣∩(B:j:j :j #####♣♣♣♣♣♣(B (B♣(B♣(B♣(B♣♣♣♣♣(B♣(B♣♣(B ....(B†(B....♣♣♣(B♣(B..♣♣.(B÷÷÷.♣♣♣♣(B #..##♣....(BY(B.(BY(B...@..♣♣.....♣♣♣♣(B ##(B #♣♣♣.♣♣(B♣(B♣♣♣.♣♣(B Y..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣).....♣♣(B .##(B (B♣(B♣..♣.♣♣♣♣♣♣......(B†(B♣ #.P#(B ♣♣.......♣♣...♣♣. .###(B ♣♣.(B÷..♣♣......♣♣♣♣♣♣. ##(B ♣..♣♣♣♣♣♣♣.♣.(B♣(B..♣♣(B ♣♣♣(B ♣♣♣∩(B÷♣♣♣..♣♣(B ♣♣♣)...(B))(B♣(B ♣(B.(BY(B.(BY(B(B(B1=(B4(B♣(B♣(B♣♣(B♣(B♣(B∩(B:jc♣♣♣♣♣♣(B (B♣(B♣♣♣♣(B♣(B♣♣(B♣(B♣♣(B :j....(B†(B....♣♣♣♣..♣♣.(B÷÷÷.♣♣♣♣(B :j0..##♣.....(BY(B.(BY(B...@.♣♣.....♣♣♣♣(B :j[?##(B #♣♣♣.:jP♣♣(B♣(B♣♣♣.:j>%♣♣(B :jx..#(B ♣♣(B♣(B♣♣..♣♣♣♣(B ♣♣♣).....♣♣(B :j+.##(B :j'(B♣(B♣..♣.♣♣♣♣♣♣......(B†(B♣ :jO!.P#(B :j5♣♣.......♣♣...♣♣......♣ :j~###(B ♣♣.(B÷..♣♣......♣♣♣♣♣♣. #:j(B :j♣..♣:j .♣:j@ .:j♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣♣♣♣♣.:j♣♣..♣♣(B ♣♣♣)...(B))(B♣(B ♣:j(B:j :jt(.(BY:j(B:j{:j(.(BY:j(B:j(B:j0((B5:jiC:jC(B♣(B♣♣(B♣♣(B♣(B♣(B♣(B:jV:jg ♣♣♣♣♣♣(B (B♣(B♣♣♣♣(B♣(B♣♣(B♣(B♣♣(B (B†(B....♣♣♣(B♣(B..♣♣.(B÷÷÷.♣♣♣♣(B ##♣......(BY(B.(BY(B...@♣♣.....♣♣♣♣(B ##(B #♣♣♣.♣♣♣♣♣♣.♣♣(B #(B ♣♣♣♣♣..♣♣♣♣(B ♣♣♣).....♣♣(B ##(B ♣♣(B P#(B ♣♣.♣♣...♣♣......♣(B ♣♣.(B÷..♣♣......♣♣♣♣♣♣....♣(B ♣..♣.♣.♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣♣♣♣♣.♣♣..♣♣(B ♣♣♣)...(B))(B♣(B ♣(B:jGh E.(BY(B:ji :j!i @.(BY(B:jxt [(B(B=(B6:jJ ♣♣♣♣♣♣(B:j E(B :j; ##♣♣♣♣♣♣(B ♣♣♣♣♣♣♣♣♣♣♣(B .(B†(B....♣♣♣♣..♣♣.@(B÷÷.♣♣♣♣(B :jC ♣.......(BY(B.(BY(B...♣♣.....♣♣♣♣(B :j !#(B #♣♣♣.......♣♣♣♣♣♣.......♣♣(B  ♣♣♣♣♣..♣♣♣♣(B ♣♣(B♣(B)..♣♣(B #(B (B♣(B♣..♣.♣♣♣♣♣♣......(B†(B♣♣♣(B ......♣♣...♣(B♣(B......♣♣ #♣♣.(B÷..♣♣..........♣♣♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣...♣♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣♣♣♣♣...(B.(BY(B.(BY(B(B(B2(B=(B7:j !♣♣♣(B♣♣♣♣(B _(BYou see here a mountainshell skeleton(B.:jb] ♣♣♣♣♣♣(B ♣♣♣♣♣♣♣♣(B♣(B♣♣(B (B†(B....♣♣♣♣..♣♣.(B÷@(B÷.♣♣♣♣(B ♣ #♣.(BY(B.(BY(B..♣♣.....♣♣♣♣(B ♣ (B #♣♣♣.♣♣♣♣♣(B♣(B.♣♣(B ♣ (B ♣♣♣♣♣..♣♣♣♣(B ♣♣(B♣(B).....♣(B ♣(B ♣♣..♣.♣♣♣♣♣♣......(B†(B♣(B ♣(B ♣♣.♣♣...♣(B♣(B......♣(B ♣♣.(B÷..♣♣......♣♣♣♣♣♣....♣♣.♣..♣.♣...♣(B†(B♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣♣♣♣♣.(B.(BY(B.(BY(B(B(B8 _(B♣(B♣♣♣(B♣(B:jw _(BYou see here a wolf skeleton(B.:jk;>(B (BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNone0% (Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-2%  c - Overgrow8 MP, Piety---1%  d - Grow Oklob6 MP, Piety--22% [(B?(B] toggle between ability selection and description.:j4:j :j(B (B (Bmmoncure the Markself(B (B (BDeep Elf of Fedhas *****.(B (B Health: (B82/84 (B=======================(B-:j3 (B Magic: (B24/24 (B========================(B (B AC:(B 15Str:(B 8 (B EV:(B 23Int:(B 16SH:(B 0Dex:(B 28 #♣♣♣♣♣♣(B ♣♣♣♣♣(B♣(B♣♣♣♣♣XL: (B14 Next: (B 1% Place: (BLair:5 :j?.(B†(B....♣♣♣♣..♣♣.(B÷@(B÷.♣♣♣♣♣(B Noise: --------- (B Time:(B 14338.3 (0.0) #♣.........(BY(B.(BY(B.♣♣.....♣♣♣♣:jx♣(B m) (B+0 orcbow(B#♣♣♣.......♣♣♣♣♣(B♣(B.......♣♣(B ♣(B Fire: m) (B+0 orcbow(B♣♣♣♣♣..♣♣♣♣(B ♣♣(B♣(B).....♣♣(B ♣♣♣..♣.♣♣♣♣♣♣......(B†(B♣♣♣(B ♣♣♣.......♣♣...♣(B♣(B......♣♣♣♣(B (BYY(B (B2 death yaks(B♣♣.(B÷..♣♣......♣♣♣♣♣♣....♣♣.♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣...♣(B†:j(B♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣♣♣♣♣.... (B_(BThe death yak is heavily wounded.(BYou shoot an arrow.  The arrow hits the death yak but does no damage. _(BThe death yak is heavily wounded. :j(B_You see here a mountainshell skeleton(B. _(BYou see here a wolf skeleton(B.:j#T (B Okay, then.(B:j% (B:j5.(B:ju/1 _(B:j 2:jp:jbs((B :js(BAbility - do what?CostFailure (B Invocations -  X - Renounce ReligionNone:jt 0% :jtj(Ba - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete:jNv4 MP, Piety-:juva2%  c - Overgrow8 MP, Piety---1%  d - Grow Oklob6 MP, Piety--:jjw 22% :jwh[(B?(B] toggle between ability selection and description.:j:jb:ju:j!(B (B (Bmmoncure the Markself(B (B (BDeep Elf of Fedhas *****.(B (B Health: (B82/84 (B=======================(B- (B Magic: (B24/24 (B========================(B (B AC:(B 15:j_Str:(B 8 (B EV:(B 23Int:(B 16SH:(B 0:jOcDex:(B 28 #♣♣♣♣♣♣(B ♣♣♣♣♣(B♣(B♣♣♣♣♣XL: (B14 Next: (B 1% Place: (BLair:5 :jeh.(B†(B....♣♣♣♣..♣♣.(B÷@(B÷.♣♣♣♣♣(B Noise: --------- (B Time:(B 14338.3 (0.0) :j#♣.........(BY(B.(BY(B.♣♣.....♣♣♣♣♣(B m) (B+0 orcbow:j)(B#♣♣♣.......♣♣♣♣♣(B♣(B.......♣♣(B ♣(B Fire: m) (B+0 orcbow:j(B♣♣♣♣♣..♣♣♣♣(B ♣♣(B♣(B).....♣♣(B ♣:j♣♣..♣.♣♣♣♣♣♣......(B†(B♣♣♣(B ♣:j♣♣.......♣♣...♣(B♣(B......♣♣♣♣(B (BYY(B (B2 death yaks:jn(B♣♣.(B÷..♣♣......♣♣♣♣♣♣....♣♣.:jZ_♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣...♣(B†:j(B♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣♣♣♣♣....:j2(BYou shoot an arrow.  :j6The arrow hits the death yak but does no damage. :j;_(BThe death yak is heavily wounded. :jg(B_You see here a mountainshell skeleton(B. :jS_(BYou see here a wolf skeleton(B. _Okay, then.:jj(B:j'L(BY(B.(B:jC.(BY(B:j (B◊(B@(B◊◊(1 ally target)(B:j %(B1:j :---(B9.3 (1:j l(B♣(B♣♣♣♣(B:j 9 _A briar patch grows up from the ground. x3:j_ :j) e (B)(BYou shoot an arrow.:j  :j̓ $(B:j* .(BY(BFedhas protects your plant from harm.(BThe arrow hits the death yak.  (BThe death yak is heavily wounded.(B:j :jЧ 6(B◊(B:jg B(B3===40.0 (0.7:j (B♣(B♣♣(B♣♣(B:j+ 4 _The death yak gores your briar patch.:jV :joe (B)(BYou shoot an arrow.:jo*(B.(BYThe death yak is heavily wounded. (B_The death yak gores your briar patch.!  (BThe death yak is severely wounded.(B:j,;(B◊(B:jZ(B2=--(B7:jn♣♣♣♣♣(B:j\4 _The death yak gores your briar patch!:jZ:j! e (B)(BYou shoot an arrow.:jr (B(B◊(BFedhas protects your plant from harm.(BThe arrow hits the death yak.:j(B1.4(B♣(B♣♣♣♣(B _(BThe death yak is severely wounded.(B:j:ne (B)(BYou shoot an arrow.:j'§ (B The arrow hits the death yak but does no damage.  (BThe death yak is severely wounded.(BThe death yak gores your briar patch.death yak is struck by your briar patch's thorns.  The death yak gores your briar patch!!  Your briar patch is destroyed!(B:j6(B:j:j #(B2.1:j#w♣♣♣(B♣♣(B:j '` _Your briar patch disappears in a puff of smoke!(B:j;:j,)(B:jJ (B.(BY(BYou shoot an arrow. The arrow hits the death yak!:jpKE(BY(B.(B:j[(B:jh(B4=(B3(B=(B=(B8:jl(B♣(B♣♣(B♣(B♣(B:jo :j5rV_(BThe death yak is severely wounded.(B:j{:jL"B (B You shoot an arrow.  :j"The arrow hits the death yak but does no damage.  (BThe death yak is severely wounded.(B:j$*(B3.5:j,t♣(B♣(B∩(B:jw.R _The death yak closely misses you.(B:j"1:j7 ,)(B:j (B(BY(BYou shoot an arrow. The arrow barely misses the death yak.(BThe arrow hits the death yak!!:j *(B4.2:jc e(B♣(B♣♣♣(B♣:j -∩(B:jˏ ^ _(BThe death yak is moderately wounded.(B:jP :jy (B You shoot an arrow.  The arrow hits the death yak but does no damage.  (BThe death yak is severely wounded.(B(B9:j ♣♣♣♣♣∩(B:j A _The death yak gores you but does no damage.:jT (B You shoot an arrow. The arrow hits the death yak!  (BThe death yak is almost dead.(B:j i(B78--(B2-:j #(B5.6:j|% (B♣(B♣♣♣(B♣(B:j& ' _The death yak gores you!:j( :je (B†(BYou shoot an arrow. The arrow hits the death yak!  You kill the death yak!(B:jQ=.(BY(B(B  (B (Bdeath yak ((B (B--(B5--(B36.3 _Fedhas appreciates your contribution to the ecosystem.(B(B♣(B♣♣(B♣∩(B _Your Spellcasting skill increases to level 6!(B:j (B You shoot an arrow. The arrow hits the death yak!  (BThe death yak is moderately wounded.(B:j*(B7.0:jH~♣♣♣(B♣(B♣(B:jy :j,_The death yak gores you but does no damage.:js:j :jf(B You shoot an arrow. The arrow hits the death yak!  (BThe death yak is heavily wounded.(B(B7:j#l(B♣(B♣∩(B:jɥ :j4_The death yak gores you but does no damage.:j&:jre (B)(BYou shoot an arrow.:j/3:)(B:jN.(BY(B:j`(B93=(B8.4:jMP(B♣♣♣(B♣:jZ6♣∩(B:jC _The arrow completely misses the death yak.:j(B:j:j (B♣ (BYou shoot an arrow. The arrow hits the death yak!!  (BThe death yak is almost dead.(B:jZ(B63----(B18:jcW-----(B====(B9.1:j'w♣♣♣♣(B♣(B:j ( _The death yak gores you!!:j:jF (B (BYou shoot an arrow. The arrow hits the death yak.  :j+ H(BThe death yak is almost dead.(B:j (B47(B---------(B4---------(B===(B-(B8:j ♣(B♣(B _The death yak gores you!!:j :jb Z(BThe death yak is almost dead.(B _The death yak gores you!!  You shoot an arrow. The arrow hits the death yak.  (BThe death yak is almost dead.(B _The death yak gores you!!  You shoot an arrow. The arrow hits the death yak.:jc E-(B50.5:jk (B♣(B♣♣(B♣(B♣∩(B:jdl ) _The death yak gores you!! :jl 1 You shoot an arrow. The arrow hits the death yak.  (BThe death yak is almost dead.(B _The death yak gores you!!  You shoot an arrow. The arrow hits the death yak. _(BThe death yak is almost dead.(B:jn :j  :j (B You shoot an arrow. The arrow hits the death yak!  (BThe death yak is almost dead.(B:j _(B5=---(B1.2:j R(B♣(B♣♣(B♣:j 4(B♣(B:j_ U _The death yak completely misses you.(B:j :jl (B†(BYou shoot an arrow. The arrow hits the death yak!  :jl@You kill the death yak!(B:jzT(B:j:ja(B8(B-----(B59:jc♣(B♣∩(B:j :j:jPY_Fedhas appreciates your contribution to the ecosystem.(B:j:jI(B:j( (B:ji(B:j :jΏ5_(BNo target in view!:ji:j(B(B(B _(BNo target in view!:js(B(B(B _(BNo target in view!:jV #♣♣♣♣♣♣(B ♣♣♣♣♣♣♣♣(B♣(B♣♣:jTV.(B†(B....♣♣♣♣..♣♣.@(B÷(B◊(B.♣♣♣♣(B #♣.....♣♣(B◊(B....♣♣♣♣(B :jV#(B #♣♣♣.♣♣♣♣♣♣.♣♣(B :jV#(B ♣♣♣♣♣..♣♣♣♣(B ♣♣(B♣(B).....:jV$♣(B :jV#:jVv(B ♣♣..♣.♣♣♣♣♣♣......(B†:jVD(B♣(B #:j]W-(B ♣♣.♣♣...♣(B♣(B...... #(B ♣♣.(B÷..♣♣......♣♣♣♣♣♣....♣♣(B ♣..♣.♣...♣(B ♣..♣♣(B ♣♣♣(B ♣♣♣(B∩(B÷♣♣♣♣♣(B:jUc(B:jd:j!e9(B---2.9 (1.0 _:jJ♣♣♣(B♣:j@♣(B♣:j$  Things that are here::j~ :j_a death yak corpse(B; a death yak corpse(B; a mountainshell skeleton(B:jʅ:j(B:j&(B:j(B:j (B:j;(B6(B=(B= (B_(B(B(B9(B=(B(B(B(B7(B=(B=(B(B(B(B(B(B(B50=(B(B(B:jM<l(B8(B=(B=(B:j}=(B:jJ3§(B:jO(B:jO(B:jP(B:j@Tx (B_Your briar patch disappears in a puff of smoke!(B:jT:jT3(B1(B:jU(B:jZ(B:j/[l(B9(B=(B=(B:jQ\(B:j^(B:j^(B:j_(B:j d(B:j|d:jdf(B2(B20(B=(B=:jd(B:je(B:j,h(B:j{h(B:jSi(B:jbm(B:jm(B:jn(B:jp(B:jKq:jxq(B3(B=(B1(B=(B=(B:jr(B:ju(B:jv(B:jw(B:jx(B:j y(B:j!z(B:j|(B:j|}4(B4=:j}c(B2(B=(B=(B:j~(B:jπ(B:j(B:j(B:j(B:j:j(B3:jE(B=(B=(B:j(B:jĈ(B:j:(B5(B:j(B:j(B:jڎ(B:j(B:j((B:j"(B6:j(B=:j’c(B4(B=(B=(B:j (B:j(B:jY(B:j^(B:j(B:j(B:jΦ(B:j 4§(B:jT(B:jGR(B7=(B5:j[E(B=(B=(B:j}(B:jx (B_Your briar patch disappears in a puff of smoke!(B:j(B:j (B:j (B:jZ(B:j?(B:j(B:jW:(B8(B:j(B:j$(B:jO:(B=(B:jiZ(B(B(B(B(B(B9(B(B(B(B(B(B(B(B:j(B:jR(B60=(B:j(B:j(B:j<(B:j(B:j(B:jh(B:j(B:j (B:j '(B1:j (B=:j (B:j(B:jh(B:j(B:j(B:j<H(B(B(B:jF??(B(B2:j?(B:jo(B(B(B(B(B(B(B(B3=(B(B(B(B(B(B(B(B(B(B4(B=(B(B(B(B(B:jE2(B:j83(B:j4(B:j9(B:j=?(B5(B:j?(B:jUA(B:jA(B:j'F(B:jF(B:jfG(B:jJ(B:jK'(B6:jZK(B:j Q(B:jX(B:j~Y(B:jb\(B:j\(B:j](B:je(B:j f(B7=(B(B(B(B:jf(B:j(B(B(B(B(B8(B=(B(B(B(B(B(B(B(B(B(B9(B(B(B(B(B(B(B(B(B70=(B(B(B(B(B(B(B(B(B(B1(B=(B:j$(B:j(B:j(B:j(B:j(B:jY(B:j:(B:j(B(B2(B(B(B:j+(B:j<?(B(B3:j(B:j>(B(B(B(B(B(B(B(B4=(B(B(B(B(B(B(B(B(B(B5(B=(B(B(B(B(B(B(B(B(B(B6(B(B(B:jr(B:j(B:j0(B(B:j(B:jg(B7=(B(B:j(0(B(B(B(B(B(B(B(B8(B=(B(B(B:j)0(B(B:j,(B:j-(B:j&.(B:jO0(B:j0'(B9:jV1(B:j4(B:j5(B:j6(B:ju8(B:j8(B:j9(B:j<(B:j=((B80:j=(B:jt@(B:j@(B:jTA(B:jD(B:j?E(B:jE(B:jG(B:jHO(B1=(B:jI(B:jqL(B:jL(B:jcM(B:jR(B:jR(B:j+S(B:jV(B:j[:j\Q(B2(B=(B:j](B:j_(B:jRd0(B(B:jd(B:j(e(B:je(B:jEh(B:jvh:jh (B3:jVi(B:jn0(B(B:jn(B:jNq(B:jq(B:jDr(B:jy(B(B4=(B(B:jٚ(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B(B(B(B:jǞ(B:jp0(B(B:j(B:j`(B(B(B(B:jĦ(B:j(B:j(B:j(B:j'(B(B(B(B(B(B(B(B:j(B:j(B:j0(B(B:j0(B(B:j (B:jĶ(B:j (B:j}0(B(B:j(B:j(B:j(B:jw(B:jQ' (B :j}DYou see here a death yak skeleton(B.:j(B:j! (B_:j](B:j(B:jy(B:j(B:j(B:j(B:jH(B(B(B:j(B:j(B:j`(B(B(B(B:j{(B:j)(B:j!(B:jy(B:j(B:j-(B:j (B:jT0(B(B:jN(B:j(B:j(B:j(B:jl+(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B:jG-(B:j(B:j?b _(BThe komodo dragon is moderately wounded.(B:jA:jb7)(B:j 9)(B:j9)(B:jV9)(B:jȨ9)(B:j9)(B:jG (B(Bl(B.(BYou shoot an arrow.  :jI;The arrow hits the komodo dragon but does no damage.:j:R:jSo......(B(B7.3:j[(B:j^Q _(BThe komodo dragon is moderately wounded.:j^(B:j7)(B:j-9)(B:j9)(B:jXo9)(B:j 9)(B:j  (B.(Bl(BYou shoot an arrow. The arrow hits the komodo dragon.:jI....(B:j:j#(B8.0:j (B:j=! :j!Q_(BThe komodo dragon is heavily wounded.(B:j#:jK7)(B:j9)(B:j9)(B:j^=9)(B:j (B.(Bl(BYou shoot an arrow. The arrow hits the komodo dragon.:jB...(B:jϔ((B7:j(B:j :j;Y_(BThe komodo dragon is heavily wounded.(B:j:j 07)(B:jg9)(B:j9)(B:j(...(BYou shoot an arrow. The arrow hits the komodo dragon.(Bheavi(B  The arrow hits the komodo dragon but does no damage.:j):j*#(B9.4:j3(B:j4 :j4:j5Q_(BThe komodo dragon is heavily wounded.(B:j7:jt7)(B:jS9)(B:j79)(B:j (B.(BYou shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!(B:jo....(B:jV 3(B640.1:j (B:j g _Fedhas appreciates your contribution to the ecosystem.(B:jM :jK (B:j (B:j (B:j C _(BNo target in view!:j :j (B:j (B:j (B:j7  :jV =_(BNo target in view!:j :j (B:j (B:jK (B:j  :j D_(BNo target in view!:j(B:jp(B:j@(B:j(B:j+V(B (B_(B:j@,(B:j1(B:j1(B:j4(B:jD :j,E:(B You see here a +0 rapier.:jJ(B:jK! (B_:j$N(B:jX(B #.#.......##(B #..(B ♣.(B ##.........##(B ....(B ♣♣(B ####.#.....##....(B  ##.............(B  #............#(B :jX7 #.#..........##(B #.#....◊#########.).#.....◊.#.(B$:jXO(B#.##......(B---:jY: #.#........:jYS#.......(B".......:jBY#........#................#.#...........◊#####:jY......#(B .....#(B  #(B:jq:j*r((B3.1 (3.0:jsI---(B4.1 (4:jt|(B:j}\ _(Bc - a scroll labelled HIMECA UCAMN(B:jP:j (B:j (B:j# (B:j (B:j (B:j (B:j (B:j (B:j (B:j# (B:j* (B:j* (B:jk (B:j (B:j2 Q (B_You now have 1519 gold pieces (gained 16).:j (B:j (B:j/ (B:jY (B:j (B:j (B:j{ (B:j# (B:j (B:jC (B:j (B:j (B:jQ (B:j (B:jB (B:j (B:jB (B:j (B:j (B:j (B:js (B:j (B:j: (B:j (B:j (B:j (B:jf (B:jF (B:j (B:j1 (B:j (B:jZ (B:j] (B:j (B:j (B:j (B:j (B:j (B:j (B:jt (B:j ' (B :j0 ^(BYou encounter a slime creature and a mountainshell.(B:jR (B #..#.).......(B ##..........#.(B ####...........#(B #.......(B".......:j (B ####........#......(B #.#........#.#.....(B ##.......◊#####....(B ##.:j F##(B ...:j +(B #:j ##(B  ##(B #(B .......#.#(B :j C ....#(B:j S#....#..(B #.............(B .#(B (Bt(B  (B (Bmountainshell (asleep, warded):j0 (B#....(B##...(B##..(Bt(B ..<(B j(B  (B slime creature (asleep)#◊..(B# ..j.(B# ..#(B :jL @ ...(B:j 2(B57.1 (13.0):j ,(B8.1 (14 :j _:j (B:j :j*j #..#.) ##.... ####... #......." :j_*####...... #.#....... ##.......◊ ##.......##  #.@.....##  #.......#  .......#.#  ...........#  #...........#..  :j*j.#.............  #....##...##..(Bt(B ..< :j*T#◊..# ..j.# ..# (B:j$(B :jo#..#.)(B ##....(B ####...(B #.......(B" ####......(B #.#.......:j(B ##.......◊(B :je##.......##(B  :jq#.@.....##(B  :j#.......#(B  .......#.#(B :j? ...........(B:jc #...........#..(B :j ] .#.............(B  :j#....(B##...(B##..(Bt(B ..<:j2(B :jD#◊..(B# ..j.(B# ..#(B :j(B:j} (B:j (B:j5"  :ji" W_(BThere are monsters nearby!(B:jH 4)(B:j 5)(B:j 5)(B:jPH 9)(B:j 9)(B:jy :)(B:j3 (Bj.(BYou shoot an arrow. The arrow hits the slime creature.:jT< N......j:j< #(B:j= ;(B===8 (0.7):jFE (B:jDI < _The slime creature is lightly wounded.:jkd 4)(B:j :j 0)(B:jZ 5)(B:jkP 5)(B:jl 5)(B:j : (B.:jj k....(BYou shoot an arrow. The arrow hits the slime creature.:j6 *(B9.5:jx (B:j < _The slime creature is lightly wounded.:j 4)(B:jnf 5)(B:jV 5)(B:j<5)(B:j5)(B:j| (Bj.(BYou shoot an arrow. The arrow hits the slime creature.:j.:j,...(B:j+(B60.2:j$(B:j^N  You shoot an arrow. The arrow hits the slime creature. _The slime creature is lightly wounded.  You shoot an arrow. The arrow hits the slime creature. _The slime creature is lightly wounded.  You shoot an arrow. The arrow hits the slime creature. _The slime creature is lightly wounded.:j:jW/)(B:jn[5)(B:jA5)(B:j5)(B:jbQj. (B_The slime creature is lightly wounded.  You shoot an arrow. The arrow hits th:jQme slime creature. _The slime creature is lightly wounded.  You shoot an arrow. The arrow hits th:jQe slime creature. _The slime creature is lightly wounded.  You shoot an arrow. The arrow hits the slime creature!!:j)]/...:jv]+ (B:j)^:j:^!(B9:ju(B _(BThe slime creature is heavily wounded.(B:j ):ja(B:j65)(B:j,-):jp-(B:j-~) (B:jp~=)(BYou shoot an arrow.:j@;)(B:j";)(B:jr;)(B:jWe...j...(B:j*(B1.6:j(B:jg _The arrow completely misses the slime creature.(B:j4)(B:jG5)(B:jK5)(B:j}C (Bj.:j(BYou shoot an arrow. The arrow hits the slime creature.  (BThe slime creature is severely wounded.(B:j=..(B:j*(B2.3:j#|(B _(BThe slime creature jiggles.(B:j2?4)(B:j5)(B:j) (Bj(BYou shoot an arrow. The arrow hits the slime creature!! (Bj.(BThe slime creature is almost dead.(B:jU.j(B 2 slime creatures:j2*(B3.0:jx(B _(BYou encounter a slime creature.(B:j4)(B:j# (B.(BYou shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!(B:j%1j(B:j{( (Bj.Fedhas accepts your kill.(B:j1c.j(B(1 wandering):j:<((B7:jjA(B:jxB :jCS_(BYou encounter a slime creature.(B:jG:j]4)(B:jc5)(B:jP 5)(B:j3 9)(B:j 9)(B:jvW N (B....:jX W.(BYou shoot an arrow. The arrow hits the slime creature!!:jTY *(B4.4:j4c {(B _(BThe slime creature is moderately wounded.(B:j_d :j ):jb (B:j! 5)(B:j :jE 0)(B:jT 9)(B:j* 9)(B:j{ : (Bj:jW .(BYou shoot an arrow. The arrow hits the slime creature!!j.(B:j .:j .:j6 ..:ji .:j (B:j :j #(B5.1:jۓ (B:j  :j[ :j B_(BThe slime creature is severely wounded.:jĚ (B:j :j ):jG (B:j7 :j ):j (B:jH_ :j_ ):j_ (B:j 5)(B:jV (Bj.(BYou shoot an arrow. The arrow hits the slime creature.j.(B:j:jv.:j.:j .:j j:j#(B:j :jB!(B8:jr(B:j  :jJ!:js!;_(BThe slime creature is severely wounded.:j!(B:j#:jj:jי):j(B:j:j5):jV(B:j`A:jA):jA(B:jL` :jtk#(B:jk.:jk.:j,l.:jUlN(BYou shoot an arrow. The arrow hits the slime creature.:jAn:jp#(B6.5:j+z(B:j| :j|:j3}6_(BThe slime creature is almost dead.:jW}(B:j9:jj.:j.):j.(B:j~:j):j(B:j:j$):j>(B:j  :j!#(B:j&"j:jT".:j"V(BYou shoot an arrow. The arrow hits the slime creature.:j#4j.(B:j-/=..(B:j0*(B7.2:j.9(B:j:C  You shoot an arrow. The arrow hits the slime creature. :j;_(BThe slime creature is severely wounded.(B  You shoot an arrow. The arrow hits the slime creature. :j8;W_(BThe slime creature is almost dead.(B :ji;= You shoot an arrow. The arrow hits the slime creature. :jz;Q_(BThe slime creature is almost dead.(B:j^?:j)V4)(B:j5)(B:jf (B)(BYou shoot an arrow.:jG;)(B:j;)(B:j:jB3)(B:jBW;)(B:j: (Bj:j`.The arrow barely misses the slime creature.(B x2:jpj:j~.:j(B:j#.:jXd.(Bt(B.(Bt:ji(B.:jw(B:j((B9:j@(B:j1 :jV)_The mountainshell growls angrily.:j:4)(B:j[2< (B.:j2(BYou shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!(B:j4F(Bt(B.(B:jrk:jk.(B  (B slime creature(B78.6(B _Fedhas accepts your kill.(B:j:j34)(B:j p5)(B:j-: (Bj:j-^.(BYou shoot an arrow. The arrow hits the slime creature.:j.(B(B9.3(B _The slime creature is lightly wounded.:j@8 :j8 /)(B:jb  :j (B(B*(B (BYou shoot an arrow. The arrow hits the slime creature!  :jĐ <(BThe slime creature is moderately wounded.:jԐ (B:jj (Bj.(BThe mountainshell fractures the ground with its footsteps.(B:jz rΔΔ@ΔΔ(B:j}| &(B73:j| g----(B1----(B=====:j| $(B70.0:j (B:j  :j %_The falling rubble hits you!:jt :jV+  :j+ (B You shoot an arrow. The arrow hits the slime creature!  (BThe slime creature is heavily wounded.(B:js- >(B===(B--:j- !(B7:jC n(B _The slime creature misses you.(B:j_= ) (B:j= (B*(BYou shoot an arrow. The arrow hits the slime creature.  (BThe slime creature is heavily wounded.(B:j& (BΔ@ΔΔΔ(BThe mountainshell fractures the ground with its footsteps.(B:j-(x(B1----(B0-----:j((B=====:j(#(B1.4:j<(B:j>+ _The falling rubble hits you.:jLA:jw (Bζ(BYou shoot an arrow. The arrow hits the slime creature!  (BThe slime creature is severely wounded.(B:j:jξ:j (B:jf :j(B The pile of debris collapses into dust.(B x2:jZ:jQ(B21=(B===(B--(B2.1:j%ξζ(B _The slime creature hits you but does no damage.:jHS (B.(BYou shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!(B:jSC(Bt(B.(B:j _Yζℓ(B:je[(B8--(B8:jsζ(B _Fedhas accepts your kill.(B:j8(B(B:jl(B _(BNo reachable target in view!:j(B:j (B:jl(B _(BNo reachable target in view!:jp8(B(B:j'(B:j6 :j.,N_(BNo reachable target in view!:j (B:jϙ (B:j (B:j  :jW ?_(BNo reachable target in view!:jV :j (B:jM (B:jٷ (B:j  :j< ?_(BNo reachable target in view!:j2 :j|A#..#.).#:j| ##..........#.#####..#.#.......(B".####........#.#.#........#.#.:j|K##.......◊#####.:j|c##ζΔ.....##(B .:j}#ℓ.@....##(B .#Δ......#(B :j$}#.:j2}..:j@}B#Δ#(B .:jM}#.:j[}FΔΔ.#(B:jh}#.:jv}VΔ.#..(B :j}1..#.:j}V(Bt(B..Δ.#.:j}l#....(B##...(B##...:j}..<.:j ~#◊..(B# ....(B# ..#(B ..:j7~(B:j4ξ(B:j—m(B* (B_(BNo reachable target in view! :jJ The pile of debris collapses into dust.(B:j!p (Bj(BThe mountainshell fractures the ground with its footsteps.(B:j (BΔΔΔΔ@ΔΔ.ΔΔΔ:jij(B  (B slime creaturej(BThe falling rubble hits you!:j(B63--(B18---(B=====:jՄ((B3.8 (1.0:jtFℓξ(B:jՏY _(BYou encounter a slime creature.(B:j:jo (Bξ(BYou shoot an arrow. The arrow hits the pile of debris!  The pile of debris begins to collapse.  (BThe pile of debris is almost destroyed.(B:jh4ζ(B:jO.ζℓ(B:j9(B9=--:j3_(B===(B--(B4.5 (0.7:jEζℓ(B:j1[ _The pile of debris collapses into dust.(B x2:j:j&:j '#..#.).#.##.#.#####.#.#.(B".####.#.#.#.#.#.##.◊#####.##ΔΔΔ....##(B .#.Δ.@...##(B .#ΔΔ.....#(B #.......Δ.Δ#Δ#(B .#.ζΔ.#(B ##.:j'aΔℓ.#..(B .:j+'.#.:jL'sΔ..(Bt(B..ξ(B .#.:j{'f#....(B##...(B##....(B ..<.#◊..(B# ...j(B# ..#(B ..(B:j34ζ(B:j=3ξ(B:jH4ξ(B:jUKj.(B(Bt(B.(Bℓ(B(B4--(B-----(B5.5 (1.0:j>^\ξℓℓ(B:j_[ _The pile of debris collapses into dust.(B x3:ja:j˩(B:ji<---(B:j(B:j :j ?_(BNo reachable target in view!:j:j 0#.#....◊####..#.).#..(B ##.#.######...........#(B #.:jSg(B"..###.#..#.#..##.......◊#####.##ΔΔΔ..#.Δ.....#:jc....:jmx(B #ξΔ.....#(B :jx#.:jm......Δ.Δ#ℓ#(B :je...ζξ.#(B :j ##..:jͿ|Δℓ(Bt(B#..(B .:j.#.......Δ.....ξ(B #.#....(B##..j(B##....(B ..<#◊..#(B ....#(B ..#.(B:j4ζ(B:jk0ζ(B:j;j.(B:jH(Bt(B.(B:jwℓζ.ζ..(B:j((B6:j9ζ(B:j[ _The pile of debris collapses into dust.(B x2:j:jl(B:j[m (B:j~(B:jT _(BNo reachable target in view!:jPk (B:jl (B:jov (B:jw M _(BNo reachable target in view!:jFz :jP (B:jP (B:jZ (B:j[ M _(BNo reachable target in view!:jt] :j,. #.#.#(B #.#....◊#####..#.).#..(B ##.#.######...........#(B #.(B"..###.#..#.#..##....@..◊#####.##ΔℓΔ..#.Δ.....#....(B #ζζ.....#(B #.......Δ.Δ#.#(B ...(Bt(Bζ.#(B  ##..Δ..#..(B ..#.......Δj....ξ(B #.#....##...##....(B ..<(B:j= 4ξ(B:jL ξ(Bj.(B.(B:jM m.ℓj(B:jN &(B20:jO N(B=(B=(B7:jMX Mξξ(B:jL[ 6 _(BNo reachable target in view! _The pile of debris collapses into dust.(B x2 _(BNo reachable target in view! _The pile of debris collapses into dust.(B x2:j] :jϨX◊####.#.):j .#...#....#.######.#.........(B".###.#.:j©#.#.#.###.◊#####Δ.ξ.@..##(B #.ξ.....##(B ζℓ(B  #......Δ.Δ#:j"(B #..(Bt(Bj(B ##.Δ..#......#...ξ.#:j S#....(B##...(B##....(B ..<◊..#(B ....#(B ..#(B .(B:j0ξ(B:jξ(B(Bt(Bℓ(Bj(Bζ.ζζℓ....ζj(B  (B slime creature(B58:ju(B:jY _The pile of debris collapses into dust.(B x2 :j_(BNo reachable target in view! _The pile of debris collapses into dust.(B x2:j$:jm4)(B:j9)(B:jjSζ _(BNo reachable target in view! _The pile of debris collapses into dust.(B x2 _The pile of debris collapses into dust.(B x2  You shoot an arrow. The arrow hits the slime creature!!  (BThe slime creature is heavily wounded.(Bζ(B:jG^2ζ(B:jc`N(Bt(Bζ(B:jjo..ℓℓ (B:jk%(B====:jk((B9.2 (0.7:jYuZζℓζ(B:jw[ _The pile of debris collapses into dust.(B x3:jӁ:j4)(B:j9)(B:j- (Bj.(BYou shoot an arrow. The arrow hits the slime creature!:j39ℓ.ℓℓ......ℓ.ℓ (B:j9%(B1:j9c(B=(B=(B===(B-:j9!(B9:j$BKℓ.ℓ(B:jC :jC[_(BThe slime creature is severely wounded.(B:jF:j8)(B:j (Bj.(BYou shoot an arrow. The arrow hits the slime creature!:jI(Bt(B.(B:j>U.. (B:jE-(B80.6:j!]ℓℓ.ℓ(B:jC :jN_(BThe slime creature is almost dead.(B:j:j< (B.:jU(BYou shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!(B:jʎ+(B:ju2(B61.3:j=ℓ(B:jJ _Fedhas accepts your kill.(B:js:j  (B....... (BYou shoot an arrow. The arrow hits the mountainshell!  (BThe mountainshell is moderately wounded.(B:jC *(B2.0:jd (B:jћ N _The mountainshell misses you.(B:jX :j< \ (B You shoot an arrow. The arrow hits the mountainshell!:jC %(B2:jd N(B=(B=(B7:j (B:j b _(BThe mountainshell is moderately wounded.(B:j :j v (B You shoot an arrow.  The arrow hits the mountainshell but does no damage.:j *(B3.4:jo (B:ju b _(BThe mountainshell is moderately wounded.(B:j :j!5f (B)(BYou shoot an arrow.:je (B(Bt(BThe arrow barely misses the mountainshell.(B(B7=(B4.1(B _The mountainshell barely misses you.(B:jO' (B :jiP5You shoot an arrow. The arrow hits the mountainshell.:j1Q%(B3:j^QN(B=(B=(B8:jZ(B:j[ :j#[Y_(BThe mountainshell is heavily wounded.(B:j]:ja (B(B*(BYou shoot an arrow. The arrow hits the mountainshell!  (BThe mountainshell is heavily wounded.(B:j:Vj (BΔΔ...ΔΔΔΔ:jzVΔ@Δ(BThe mountainshell fractures the ground with its footsteps.(B:j\(B58(B---(B1:j٫--(B=====(B5.5(B _The falling rubble hits you!:jw (B (BYou shoot an arrow. The arrow hits the mountainshell!(B===(B--(B6.2:j̉(B:jɊH _(BThe mountainshell is severely wounded.:j(B:j:jA (B(B*(B (BYou shoot an arrow. The arrow hits the mountainshell!  (BThe mountainshell is almost dead.(B:j! ( (B:j(" LΔΔΔΔΔ@Δ:jH" Δ:jX" Δ:jw" Δ:j" M(BThe mountainshell fractures the ground with its footsteps.:j" (B:j8% (B6(B---(B0---(B=====:j% !(B9:ji1 (B:j3  :j3 _The falling rubble hits you.:j5 :j > (B(B†(BYou shoot an arrow. The arrow hits the mountainshell!  You kill the mountainshell!(B:jG (BξFedhas appreciates your contribution to the ecosystem.(B:jV /ξ(B:jc[ 4ξ(B:j8i hζ(B:jr (B1=(B10===(B--(B7.6:je} Bξξ(B:j~  :j$ M_The pile of debris collapses into dust.(B x3:je :j_e (B:je --(B(B _(BNo target in view!:j#(B:j!  (B:jX)(B:j* :j*=_(BNo target in view!:j7:j (B:j:j(B:j)(B:jE* :jf*=_(BNo target in view!:j`Q:j03#..#.)#....##..........#.#####.:jF4..#.......(B"........####..Δ.Δ...#..#.#.Δ.Δ.Δ..#.###..ΔζΔξ.◊######..ΔΔ...##(B .#....Δ.@##(B #..ξ....#(B  #.......Δ.#.#(B .#...Δ#(B ##.......Δ...#.............ξ:j5.##....(B##...(B##....(B ..<.#◊..#(B ....#(B ..#(B ....(B .(B:jdH:jI,ζ(B:jX2ζ(B:jiℓζζ(B(B---8.6 (1.0:j0(B(B:j}?(B:jD(B:jD(B:jF(B:jaI(B:jIP(B70=(B:j K(B:j"P(B:jP(B:j5R(B:j$V(B:jmV(B:j+W(B:jf\(B:jZiX(B1(B=(B:jj(B:j}n(B:jo(B:j~p(B:jv0(B(B:jx(B:j{(B:j6|'(B2:jq~(B:j(B:j,(B:jʄ(B:j(B:jȉ(B:jQ(B:jR(B:j'(B3:jc(B:j"(B:j(B:j?(B:j(B:jB(B:j۝(B:jG(B:j:j(B4:j=:j(B:jʨ(B:jc(B:j(B:jѫ(B:jB(B:joX(B5(B=(B:j(B:jk(B:j(B:j(B:j(B:j<(B:jҼ(B:j(B:j (B6:j(B:jK(B:j(B:jl(B:j(B:jF(B:j1(B:j(B:jvg(B7=(B(B:j(B:j\(B:jH(B(B(B:j3(B:j(B:jDQ(B8(B=(B:jC(B:j3(B:ji(B:j8(B:j(B:jJ(B:j(B:j?(B(B9:jn(B:j#0(B(B:jI(B:j*(B(B(B(B(B80(B(B(B(B(B(B(B(B(B1=(B(B(B(B(B:jf-H(B(B(B:j5(B(B2(B=(B(B:j<0(B(B:j>(B:jC(B:jiD(B:jE(B:jH(B:j I'(B3:jJ(B:jP(B:jUQ(B:jR(B:jU(B:jV(B:jX(B:jf(B:jUg:jg(B4:jg*=(B:jk(B:jn(B:j+r(B:jr(B:js(B:jNv(B:j(B:j(B:jT(B:j(B:jV(B:j(B:jh(B:j(B:j\(B:j(B=(B(B(B(B(B(B(B:j3(B:jޢ(B:jã(B:j(B:jf(B:jJ(B:j(B:j(B:j(B:j3(B:js(B:j&(B:jӻt (B (BYou encounter a small abomination.(B:j2##.......◊#####..:jm.##.......#####.......#......†##...:j......:j--#.......#.:jF.#. :j~.........#.##.......##.. ...........#.........#.# :j..........#..P...............(B† :j`(B.....................#.. :j\...##...##....#.@....<...:j --- :ja..##....##..####...........##.(B†:j5(B##..(B #..#(B #...........###:j....(B ......#............#.....(B ....................P(B ...............#P....:j(Bx(B  (B small abomination (wandering, fast) ...(Bx(B.......##....(B:j0 ...........##.(B...........(B ##..#...##(B:jw(B677.6 (89.0).(Bx(B:j^:j+.(B:j":j"ex(B (B:j.(B8.6 (90:jZ(B:j7 _The small abomination leaves your sight.:jy:j (B:j (B:j< (B:j, (B:j  :j !(B :j O(BA small abomination comes into view.(B:j" L(B #####.:jP x......(B†(B##...........#.# :j` 0.........#.##:jo ##..:j ..#.:j ).#.#:jҾ (.#..P:j 9........(B†:j &(B......:j; !#.:jM A##...##....#......<:j` ##.:j{ ^####@..........##.(B† :j s(B ##..(B #..#(B :j #.:j A....(B ......#.:jƿ ..:j .:j .:j 7(B..:j) (Bx(B  (B small abomination (wandering, fast)..(B:jA W..(Bx(B..........##..#...##:j] .:ju /##(B ##.##...#:j #(B:j5 :jP _(B0.0).(Bx(B:j +.(B:j 5:j Rx(B (B:jH -(B9.6 (1:j' (B:j?  :j[ 1_The small abomination leaves your sight.:jZ :js(B(B(B(B (B (BA small abomination comes into view.(B:jz......(B†(B##.....#.# .........#.####....#..#.#.#..P:j3{w........(B†(B....#.##...##....#<##.####...........##.(B† (B ##..(B #..#(B :jH{^#.....(B ......#.:jn{b..(B ........P:j}{j(B .......#P....:j{C(B #...#:j{-(B##.:j{(Bx(B  (B small abomination (wandering, fast)#.:j{B.##..#...##(B:j{}.....(Bx(B.....######.##...#(B:j{T....<..####...##...(B:j~K(B0.(B:j4x(B (B:jh.(B80.6 (1:j(B:jܐ7 _The small abomination leaves your sight.:j:jE 7(B(B:jF (B:jK (B:jN (B_The small abomination leaves your sight.  (BA small abomination comes into view.(B _The small abomination leaves your sight. :jN (BA small abomination comes into view.(B _The small abomination leaves your sight.  (BA small abomination comes into view.(B:jW J(B .#.:jW K# .........#.####....#..:jW .#.##..P........(B†(B.....:jX !#.:jX ##...##....#:j!X #<##.:j/X S####...........##.(B† :j=X (B ##..(B #..#(B ##.:jLX ]....(B ......#...:j[X O(B ........P:jhX >(B ......:jX #P....(B(Bx(B  (B small abomination (wandering, fast):jX c.......(Bx(B.<..####...##...:jY 5..................(B:jZ l(B0(Bx(B.(B:jc (B:jUe 4(B1.6 (1 _:j!m (B:jNo :jjk .......##.........#.#...............†......#..:j......<..#........†  ##.. #..# ##........  .... #.@.......  ... ................. :j2...............#P #............#:j ##...........#:jˏ #.............#:j׏ :j:.......(Bx(B...####:j .........<..:j#(B:j++(B .......##.........#.#...............(B†(B......#........<..#........:j),(B† (B ##..(B #..#(B ##........ (B ....(B :j9,#.@....... (B ...(B .................:j,(B :j,@...............#P:j,(B #............#(B ##...........#:j-(B :j.-G#.............#(B :j/.......(Bx(B...####(B .........<..(B:j9(B:juD:jD(B:j(B _(BA small abomination is nearby!(B)(B:j5)(B:jI-5)(B:j}5)(B:jz5)(B:j= (B(Bx(B.(BYou shoot an arrow. The arrow hits the small abomination!:jQ=(Bx(B.(B...(Bx(B  (Bfast)(B===2.3 (0.7:jD(B:jGj _(BThe small abomination is heavily damaged.(B:j8|4)(B:j5)(B:j 5)(B:jB T (B.(BYou shoot an arrow. The arrow hits the small abomination!  You destroy the small abomination!(B...(B:jX '(B1:jy 3.0:j (B:j`  :j K_Fedhas accepts your kill.(B:jv (B:j~ (B:j} (B:j C _(BNo target in view!:jg :j (B:j (B:j (B:jϴ C _(BNo target in view!:j; :jƹ (B:j (B:j (B:j C _(BNo target in view!:j :j(B:j (B:j(B:j_(B:j(B:j& (B_:j(B:j(B:j0(B(B:j/0(B(B:jfI(B #.......#...# (B ...#.##.......## (B #...#.........#.# (B #...#..P...............(B† (B .#.........# (B #....##...#(B#....#......< (B #◊..##....#(B#..####...........##(B ##....(B#..####...........###(B ..........@#............#(B---5.0 (2.0 ...(B>(B.....P(B ...#P..(B##...##.(B ##...##(B #...##..#..(B ....######.##.(B ....<..####...##.(B:jV(B:jVXI---(B6.0 (3:j`(B:job :jb-_Found a staircase to the Slime Pits.:je:j(B:j (B:j-(B:j :jJ5_(BNo target in view!:j:jWp(B(B(B _(BNo target in view!:j*(B:jz (B:j (B:j C _(BNo target in view!:j :j (B(B(B _(BNo target in view!:jV (B:jp g(B(B(B(B:jq & (B_:js (B:j3x H(B(B(B:j(B............(B ..................#P:j] a(B ....##............##..:j (B #..(B ##...........##...(B #@............#:j3 &(B90.0 (4:ju  .:j ..:j˫ ######:j ):j$ M<..######.#:jm ..(B #(B #....#..........:j #.........##◊##........(B[(B.:jŬ (B :j T...#(B ###(B:j (B:j :j &(B1.0 (5:j (B:j  :jN _Found a rapier.:j :jBO(B(B(B:jF(B:jK(B:jNM(B:jJO(B:jS(B:j?U(B:jX0(B(B:j\(B:js`(B(B(B(B:j(B(B(B(B(B(B(B:jp(B:jv(B:jϚ(B:jk(B(B(B #...........#..P...(B .#.............##....#(B#...(B##....#<#◊..##....(B##..####(B #..(B###....(B#..######......#....#......(B>(B..#.........#.....@..(B##..........(B7.0 (6 #.(B:(B.(B##...(B###..........(B ##.##(B#...(B##..........(B .............##(B #...).......<..##.#.##.#....#(B #.(B ###.....(B #(B #.........#.....#...........#(B:j*(B:j-(B8.0 (7:j(B:j43 :jh3O_Found a parchment of Kinetic Grapnel(B.:j:j|= [?12l[?25h[?1049l [?1l>:j  [?1051l[?1052l[?1060l[?1061l