E;jn Player: mmoncure Game: Crawl (trunk) Server: crawl.dcss.io Filename: 2026-06-24.02:49:01.ttyrec Time: (1782269341) Wed Jun 24 02:49:01 2026 E;j{E;jN [?1051l[?1052l[?1060l[?1061hE;jP .[?1049h(B[?7h[?1h=E;jQ 7[?1034h(BE;jR [?25lE;jY E;jQ^ E;jp '(BE;jq Welcome, mmoncure.(B Please select your species. SimpleIntermediateAdvanced (Ba - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode E;jr h - Deep Elf(B q - Tenguz - Felid i - Barachir - CoglinA - Mummy (BDeep Elves have a strong affinity for all kinds of magic, but are very fragile. E;jr 5They regenerate magical power rapidly. (B+ - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Conjurer(BE;jWPE;jUE;j`(BWelcome, mmoncure the Deep Elf.(B Please select your background. WarriorAdventurerMage (Ba - Fighteri - Artificer(Bq - Hedge Wizard (Bb - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer(Bs - Summoner (Bd - Hunterl - Delver(Bt - Necromancer (Be - Brigand(BWarrior-mageu - Forgewright Zealot(Bm - Warper(Bv - Fire Elementalist (Bf - Berserkern - Hexslinger(Bw - Ice Elementalist (Bg - Cinder Acolyteo - Enchanter(Bx - Air Elementalist (Bh - Chaos Knightp - Reaver(By - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. (B+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Conjurer(BE;jE;jE;j(B(Bmmoncure the ConjurerDeep Elf(BHealth: (B10/10 (B========================(BMagic: (B6/6(B========================(BAC:(B 2Str:(B 4EV:(B 11Int:(B 22SH:(B 0Dex:(B 13XL: (B 1 Next: (B 0% Place: (BDungeon:1Noise: --------- (B Time:(B 0.0 (0.0)-) (BNothing wieldedCast: Magic Dart(BE;jE;jMk##(B.#(B.#####(B.##(B.ß≈ß≈ß(B..#(B.~≈≈≈~(B.@#(B.ß≈ß≈ß(B..#(B.#####(B.##(B.###(BE;j(BE;jUE;j(BWelcome, mmoncure the Deep Elf Conjurer.The heart of this dungeon contains the fabled artefact, the Orb of Zot.(BE;j(BE;j%E;j/(BPress (B?(B for a list of commands and other information.E;jKCu(B _(BFound a staircase leading out of the dungeon.E;j*P(B(B(B _Unknown command.(BE;jo(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a - Fighting (B  0.0 (B  1.4 (B (B-2(B  (B f + Spellcasting 3.0 (B  2.4 (B (B+3(B  (B  (B  (B  (B   b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B g + Conjurations 4.3 (B  4.2 (B (B+1(B  (B  (B  (B  (B  (B  (B  (B  (B   c - Armour (B  0.0 (B  1.4 (B (B-2(B  (B  (B  (Bd + Dodging2.4 (B  2.1 (B (B+2(B  (B  (B  (Be + Stealth2.4 (B  1.8 (B (B+3(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  ;j9s7;2H(B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  The species aptitude is in (Bwhite(B.  [(B?(B] Help[(B=(B] set a skill target  [(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(BE;jґ(B g * Conjurations (B (B 4.3(BE;j?(B a + Fighting 0.0E;jW E;j5^ E;jVc (B(Bmmoncure the ConjurerDeep Elf(BHealth: (B10/10 (B========================(BMagic: (B6/6(B========================(B##AC:(B 2Str:(B 4.#EV:(B 11Int:(B 22E;jc 0.#####(B.##SH:(B 0Dex:(B 13.ß≈ß≈ß(B..#XL: (B 1 Next: (B 0% Place: (BDungeon:1.~≈≈≈~(B.@#Noise: --------- (B Time:(B 0.0 (0.0)E;jc {.ß≈ß≈ß(B..#-) (BNothing wielded.#####(B.##Cast: Magic Dart(B.###(BWelcome, mmoncure the Deep Elf Conjurer.The heart of this dungeon contains the fabled artefact, the Orb of Zot.(BPress (B?(B for a list of commands and other information. _(BFound a staircase leading out of the dungeon. E;j\d 3_Unknown command.(BE;j h (BE;jj (BE;j9n (BE;jp E;jz (BE;jV 7(B(BE;j (BE;jB (BE;j & (B_E;jA (BE;j+ (BE;j (BE;j H(B(B(BE;j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j (B(B(B(B(B(B(BE;j (BE;j (BE;j (BE;j@ (BE;j (BE;jg (BE;jU (BE;jq (BE;j (B #######(B ##.....##(B #(B #.#####.##(B #(B.#.ß≈ß≈ß.(B.#(B #(B.(B[(B@~≈≈≈~(B.<#(B #(B.#(B.ß≈ß≈ß(B..#(B #.#(B.#####(B.##E;j .(B ##(B. .##..(B #(B ####(BE;j  (B.......... ########(B.##.....##(B #(B.#.#####.##(B #(B.#.ß≈ß≈ß..#(B #(B.@.~≈≈≈~(B.<#(B #(B.#(B.ß≈ß≈ß(B..#(B #(B.#(B.#####(B.##(B ..##(B. .##(B ... ##(B ##(B ##(B..#(B..#(B..E;j  2(B10.0 (10.0)E;j .(B1.0 (11E;jw# (BE;j& h _(BYou see here a scarf of harm(B.E;j( E;j(BE;j(BE;j}(BE;jV(B(B (B_E;j(BE;jҋ(BE;j0(B(BE;j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You see here a scarf of harm(B.(B (B_(B(B (B (BYou encounter an endoplasm.(BE;j...#(B ..#(B ..########(B #(B.##(B.....##(B #(B.#(B.#####.##(B #(B.#(B.ß≈ß≈ß..#(B #(B.[.~≈≈≈~.(B<(B#(B #.#.ß≈ß≈ß..#E;j9 (B #@#.#####.##(B.##.....#(B....########(B E;j Magic Dart#j##(B..#(B #(B..#(B #(B..#j(B  (B endoplasm (asleep) #(B..#(B #(B..#(BE;j3(B8.0 (7.0)E;j 4(B9.0 (8 _E;j(BE;jE;j0 (BE;jP2 (BE;j7 (BE;j8 [ _(BAn endoplasm is nearby!(BE;j: E;j01(B ..#(B .(B.########(B #(B.##(B.....##(B #(B.#(B.#####.##(B #(B.#(B.ß≈ß≈ß..#E;ji1(B #(B.(B[(B.~≈≈≈~.(B<(B#(B #(B.#.ß≈ß≈ß..##(B.#.#####.##(B.##....#(B.....######E;j1#j##(B..#(B  #(B #(B..#(B #(B..#(B #(B..#(B #(B..#(Br(B  (B quokka (asleep) .(Br(B.#(BE;j4@(Br(B.E;j<}(Br(B(B20.0 (1E;jI(BE;jJQ _(BYou encounter a quokka.(BE;j)\E;jP(B ..########(B #.##(B.....##(B #.#(B.#####.##(B #.#(B.ß≈ß≈ß..#(B #.(B[(B.~≈≈≈~.(B<(B#(B #(B.#.ß≈ß≈ß..##(B.#.#####.######(B..##....#(B..@(B..######E;j6(B #j##(B..#(B  #(B #(B..#(B E;j#(B..#(B #(B..#(B #(Br(B.#(B .(B..#(B #(B.#(BE;jAC(Br(B.E;jA(Br(B.E;j(BE;jh((B1E;j-(BE;j9(B ..#E;j(B #.##.....##(B #.#.#####.##(B #.#.ß≈ß≈ß..#E;j(B #.(B[(B.~≈≈≈~.(B<(B#(B #.#.ß≈ß≈ß..#(B ##(B.#.#####.##(B ####(B..##.....##E;j^ (B #(B.@(B...##(B #j##(B..#(B #(B. #.(B.##(B. #r.#(B.. #..###(B #..#E;jw(B ...#(B #.#(BE;j&(BE;j'E;j'!(B2E;jc-(BE;j/E;j (B(Br(BThe helpless endoplasm fails to defend itself.  You hit the endoplasm.E;jl (Bjj(Br(B  (B quokka  The endoplasm is lightly wounded.  (BThe endoplasm freezes you.(BE;j٘x(B7(B/10 --------(B3E;j{(BE;j. E;jA_You are frozen.E;jE;jx (B ..######## (B (Bmmoncure the Conjurer(B #.##.....## (B (BDeep Elf(B #.#.#####.## (B Health: (B7(B/10(B================(B--------E;j @ #.#.ß≈ß≈ß..# (B Magic: (B5/6(B====================(B---- #.[.~≈≈≈~.<# (B AC:(B 2Str:(B 4E;jV  #.#.ß≈ß≈ß..# (B EV:(B 11Int:(B 22 ##(B.#.#####.## (B SH:(B 0Dex:(B 13 ####(B..##.....## (B XL: (B 1 Next: (B 0% Place: (BDungeon:1 #(B.@(B...######## (B Noise: --------- (B Time:(B 23.0 (0.0) E;jw _#(B.##(Br(B.# (B -) (BNothing wielded #(B. #.(B.# (B Cast: (BMagic Dart #(B. #r.#  (B.. #..#  E;j +## #..# (B j  (B endoplasm ...# (B (Br(B  (B quokka E;j #.# Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j MConfirm with . or Enter, or press ? or * to list all spells.E;ji Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (lightly wounded, 100% to hit)  E;j *The magic dart hits the endoplasm.E;j @(Br(B.E;j z(B        E;j/  #.(B[<(B#(B   E;j          #(B. #.(B.#(B  E;j #(B.  ..  ##(B #..#(B(Br(B  (B quokka ...#(B #.#(B E;j r(B8===(B16=4.0 (1E;j! (BE;j# Sonfirm with . or Enter, or press ? or * to list all spells.E;j%# {Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;ja# Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (lightly wounded, 100% to hit)  E;j# hThe magic dart hits the endoplasm. _You kill the endoplasm!(BE;j% E;j](B ..######## (B (Bmmoncure the Conjurer(B #.##.....## (B (BDeep Elf(B #.#.#####.## (B Health: (B8/10(B===================(B----- E;j,^#.#.ß≈ß≈ß..# (B Magic: (B4/6(B================(B-------- #.[.~≈≈≈~.<# (B AC:(B 2Str:(B 4 #.#.ß≈ß≈ß..# (B EV:(B 11Int:(B 22 E;j^##(B.#.#####.## (B SH:(B 0Dex:(B 13 ####(B..##.....## (B XL: (B 1 Next: (B16% Place: (BDungeon:1 #(B.@(B†(B..######## (B Noise: (B=-------- (B Time:(B 24.0 (0.0) #(B.##(B..# (B -) (BNothing wielded E;j^h#(B. #.(B.# (B Cast: (BMagic Dart #(B. #r.#  (B.. #..#  ## #..# (B (Br(B  (B quokka ...#  #.# E;j _Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j2_:Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba quokka (100% to hit)  E;jP_&The magic dart hits the quokka.E;jg(B         #.(B[E;jg<(B#(B        E;jFhB    #(B. #.(B.#(B  #(B.  ..  ##(B  E;jhn...#(B #.#(B E;jnl(B255.0 (1Magic Dart(BE;j u(BE;juSonfirm with . or Enter, or press ? or * to list all spells.E;jYvwAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba quokka (100% to hit)  The magic dart hits the quokka. _You kill the quokka!(BE;jUxE;jf(BE;j$g(BE;j6h(BE;j7j(BE;jj(BE;jk(BE;jl(BE;jfl(BE;jdm(BE;j-o(BE;joE;joM(B5====(BE;jp(BE;j{r(BE;jrE;jrI(B9==(BE;jUt(BE;ju(BE;j@v(BE;jqw(BE;jDy(BE;jy(BE;joz(BE;jF|(BE;j|=(B====(BE;j}(BE;j(BE;j1V(B==(B6====E;jM(BE;j=(BE;j`6 (B_Magic restored.E;jU(B10/10===(BE;j(BE;jO3 (B_HP restored.E;j0(BE;jt(BE;j_(BE;j2(BE;j(BE;jޏ(BE;jܐ(BE;j(BE;jm (B (BYou encounter an endoplasm.(BE;je=(B #.#.#####.##E;j(B #.#.ß≈ß≈ß..#(B #.(B[(B.~≈≈≈~.(B<(B#E;j?(B #.#.ß≈ß≈ß..##.#.#####.######..##.....##..(B†(B..########(B  #.##..#(B E;jם #@##..#(B - #(B.##r.#(B ...#..#E;j(BMagic Dart.##(B.#..#(B.j(B .E;j ...#(B.#(B ..#.#j(B  (B endoplasm (asleep)E;j-t#(B. ...#(B ####E;jZ(BE;j2(B36.0 (11.0)E;j>(B====(B-E;j&.(B7.0 (12 _E;j(BE;jE;j |     #.[<#    E;j- ^  ####  #..†  #.##..# E;j O #@##..#  #.##r.#  ...#..#  .##.#..#  .j ....#  .# ..#.#  #. ...  # #### (BE;j (B     #.(B[<(B#(B      ####(B  #..(B†(B  #.##..#(B  #@##..#(B  #(B.##r.#(B  ...#..#(B  .##(B.#(B .j(B .. .#(B ..#.#(B  #(B. ... #(B ####(B E;j (BE;j (BE;j (BE;j[  E;j U_(BAn endoplasm is nearby!(BE;jC E;j(B#.#.#####.##(Bmmoncure the Conjurer(B#.#.ß≈ß≈ß..#(BDeep ElfE;jC(B#.(B[(B.~≈≈≈~.(B<(B#Health: (B10/10 (B========================(B#.#.ß≈ß≈ß..#Magic: (B5/6(B====================(B----##.#.#####.##AC:(B 2Str:(B 4####..##.....##EV:(B 11E;jWInt:(B 22#..(B†(B..########SH:(B 0Dex:(B 13#.##..#XL: (B 1 Next: (B25% Place: (BDungeon:1#@##..#Noise: --------- (B Time:(B 37.0 (0.0)#(B*(B##r.#-) (BNothing wielded...#..#Cast: (BMagic Dart.##(B.#..#E;j(B.j(B ....#(B.#(B ..#.#j(B  (B endoplasm (asleep)#(B. ...#(B #### _(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)E;jA<(B*(BE;jH<(B*(BE;jr(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j}Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.E;j,K(BE;jգB (B...E;jK(B  (B kobold (wandering)You kill the endoplasm!(BE;jc>(B41=8.0 (1E;j(BE;jk _(BYou encounter a kobold. It is wielding a +0 club.(BE;jE;jDB`     #.[<#  E;jBa    ####  #..†  E;jB#.##..#  E;jB.#@##..# E;jB E;jB9#.##r.#  ...#..# E;jB E;jB.##.#..# E;jB5 .K ....# E;jB E;jC.# ..#.# E;jC E;jC#. ... E;j$C E;j1C?# #### (BE;jI(B    E;j #.(B[<(B#(B     E;j ####E;j"(B E;j E;j<#..(B†E;j((B  E;j Y#.##..#(B E;j E;j(_#@##..#(B  E;j_m#(B.##r.#(B  E;j<...#..#(B E;j E;jY.##(B.#(BE;j2 .K(B ..E;j E;jp.#(B ..#.#(B  E;j;#(B. ... E;j2a#(B ####(B E;j(BE;j (BE;j(BE;j E;j-I_(BA kobold is nearby!(BE;jE;j (B#.#.#####.##(Bmmoncure the Conjurer(B#.#.ß≈ß≈ß..#(BDeep ElfE;j<(B#.(B[(B.~≈≈≈~.(B<(B#Health: (B10/10 (B========================(B#.#.ß≈ß≈ß..#E;jL2Magic: (B4/6E;jWC(B================(B--------E;jbA##.#.#####.##AC:(B 2E;jj/Str:(B 4E;ju(####..##.....##E;j/EV:(B 11E;j0Int:(B 22E;jW#..(B†(B..########E;jSH:(B 0Dex:(B 13#.##..#E;jXL: (B 1 Next: (B41% Place: (BDungeon:1E;j6#@##..#E;jNoise: (B=-------- (B Time:(B 38.0 (0.0)E;jG#(B*(B##r.#E;j<-) (BNothing wieldedE;j...#..#E;j :Cast: (BMagic DartE;jF.##(B.#..#E;j$U(B.K(B ....#E;j<`(B.#(B ..#.#E;jHoK(B  (B kobold (wandering)E;jP3#(B. ...E;j[<#(B #### E;jq8_(BA kobold is nearby!E;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j;Press: ? - help, Shift-Dir - straight lineE;jfAim: (Ba kobold, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)E;jd<(B*(BE;jR<(B*(BE;jK(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.E;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold but does no damage.E;jnq(B..K(BE;j6(B==9.0 (1E;j(BE;j6! _The kobold shouts!E;jEE;ju^(B#.#.#####.##(Bmmoncure the Conjurer(B#.#.ß≈ß≈ß..#(BDeep Elf(B#.(B[(B.~≈≈≈~.(B<(B#Health: (B10/10 (B========================(B#.#.ß≈ß≈ß..#E;j^Magic: (B3(B/6(B============(B------------##.#.#####.##AC:(B 2Str:(B 4E;j^W####..##.....##EV:(B 11E;j^Int:(B 22#..(B†(B..########E;j_SH:(B 0Dex:(B 13#.##..#XL: (B 1 Next: (B41% Place: (BDungeon:1#@##..#Noise: (B===------ (B Time:(B 39.0 (0.0)E;j!_#(B*(B##r.#-) (BNothing wielded...#..#E;j-_:Cast: (BMagic DartE;j6_FK##(B.#..#E;jC_3(B.. ....#E;jL_`(B.#(B ..#.#E;jW_cK(B  (B koboldE;jb_3#(B. ...E;jk_<#(B #### E;j_2(B_The kobold shouts!  E;j_Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j_xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j1`Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 club (100% to hit)E;j<(B*(BE;jd(BM)Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 club (100% to hit)  The magic dart hits the kobold.E;j4<(B..E;jAv(B50--40.0 (1Magic Dart(BE;j (BE;jM E _You kill the kobold!(BE;jE;jhE;j%n(B#.#.#####.##(Bmmoncure the Conjurer(B#.#.ß≈ß≈ß..#(BDeep Elf(B#.(B[(B.~≈≈≈~.(B<(B#Health: (B10/10 (B========================E;jOn(B#.#.ß≈ß≈ß..#Magic: (B2(B/6(B========(B----------------##.#.#####.##E;j`n^AC:(B 2Str:(B 4E;jqnW####..##.....##EV:(B 11E;jnInt:(B 22#..(B†(B..########SH:(B 0E;jn0Dex:(B 13E;jn6#.##..#E;jnXL: (B 1 Next: (B50% Place: (BDungeon:1E;jn6#@##..#E;joNoise: (B=-------- (B Time:(B 40.0 (0.0)#(B.##r.#E;j"o<-) (BNothing wieldedE;j/o...#..#E;j8o1Cast: Magic DartE;jBoP)##(B.#..#E;jZo3(B.. ....#E;jfo`(B.#(B ..#.#E;jo3#(B. ...E;joz#(B #### (B_You kill the kobold!E;joCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;joMConfirm with . or Enter, or press ? or * to list all spells.E;jo`Aiming: Magic Dart (B(safe; 1% risk of failure)  E;jo;Press: ? - help, Shift-Dir - straight lineE;joIThat beam is likely to hit you. Continue anyway? (BE;j p(BE;j E;j (B#.#.#####.##(Bmmoncure the Conjurer(B#.#.ß≈ß≈ß..#(BDeep Elf(B#.(B[(B.~≈≈≈~.(B<(B#Health: (B10/10 (B========================(B#.#.ß≈ß≈ß..#E;jT Magic: (B3(B/6(B========(B====------------##.#.#####.##AC:(B 2Str:(B 4####..##.....##EV:(B 11Int:(B 22#..(B†(B..########SH:(B 0E;jl fDex:(B 13#.##..#E;jw XL: (B 1 Next: (B50% Place: (BDungeon:1#@##..#E;j Noise: (B=-------- (B Time:(B 40.0 (0.0)#(B.##r.#E;j -) (BNothing wielded...#..#Cast: Magic DartE;j )##(B.#..#(B.. ....#E;j `(B.#(B ..#.#E;j 3#(B. ...E;j =#(B ####E;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE;j2 [That beam is likely to hit you. Continue anyway? Okay, then.(BE;jE (BE;j (BE;jz! (BE;j" 1 _(BE;j# E;j (BE;j (BE;jE (BE;j (BE;j & (B_E;j (BE;j, (BE;jT '(B4E;j` K(B====(B====(BE;j> (BE;j: (BE;jZ (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j =(B====(BE;j (BE;j (BE;j E;j 5(B5====E;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j =(B====(BE;j (BE;jg (BE;j R(B6====(BE;j (BE;j (BE;j? 0(B(BE;jv (BE;j+ (BE;j (BE;j5 (BE;j (BE;j_ (BE;jv (BE;j (BE;j? (BE;j (BE;j (BE;j =(B====(BE;j2 (BE;j (BE;jo (BE;j (BE;ji (BE;j $  Things that are here:E;j c (B a +0 club; a kobold corpse(BE;j+ (BE;j ! (B_E;j (BE;jf (BE;j/ (BE;jt (BE;j3 (BE;j (BE;j (BE;j (BE;j (BE;jk (BE;j (BE;j_ (BE;j (BE;j (BE;ji (BE;j (BE;j (BE;j@ (BE;j+ (BE;jR (BE;j (BE;j (BE;j (BE;j (BE;jR (BE;j (BE;j q (B (BYou encounter a frilled lizard.(BE;j# a(B #.#.ß≈#(B.. ....l(B. ##.#.##(B... .... ####..##..#(B .. .... #..(B†(B..####E;j$ ]#(B. ..... #.##..#(B .. .#(B.. #.##..#(B. ..#(B ####.##r.##(B.#(B.#(B #.....#..##(B..@####.)##.#..#(B-E;j,$ O####.....(B.......#E;j5$ (B #.##(B.#(B.#...#.#E;jB$ -(BMagic DartE;jM$ N #(B.##.#.#.....#E;jb$ (B #(B.##.#.#(B #####E;j$ X(B #(B.......E;j$ l(B  (B frilled lizard (asleep)(B .(B..#..##E;j$ (B E;j$ E##(B.....E;j$ %....#(BE;j. 2(B64.0 (24.0)E;j2 O-(B5.0 (25 _E;j4 (BE;j6 E;j #.. ....l.  ... ....  # .. .... #..† E;jȑ#. .....   .. .#.. #.##..#  #. ..# ####.##r.#  #.#.# #.....#..#  E;jӑ.#..@####.) E;jݑ ####.......E;j E;j #.##.#.#E;j E;j #.#E;j E;j" E;jM#.##.#.# #####  E;jW#....... E;jd ...#..## E;jr ##..... E;j| E;j....# E;j(BE;j+y(B #(B.. ....l(B.  ... ....  #(B .. .... #..(B†(B #(B. .....   .. .#(B.. #.##..#(B  #(B. ..#(B ####.##r.#(B  #(B.#(B.#(B #.....#..#(B  #(B..@####.)(B  ####.....(B..  #.##(B.#(B.#(B  #(B.#(B #(B.##.#.#(B  #(B.......(B  .(B.. ##(B. ....#(BE;j54(BE;j7 (BE;jK~(B _(BA frilled lizard is nearby!(BE;jL!(B[(B.~(B......(B[(B....#(B #.#.ß≈#(B.. ....l(B.. ##.#.##(B.........#(B ####..##..(B.. ..... #..(B†(B..####E;j!(B.#(B........ #.(B......#(B.. #.##.#(B....#(B ####.##r#.#@#(B #....(B...####.)##.#E;j"+####(B...........#.....##.#.#(B ######(B........(B..#..####.....(BE;j,(BE;j13(B6.0 (1.0)E;j7(BE;j8 E;j8_Found a ring mail.E;jy:E;jl( +(B#.(B[(B.~≈(B (Bmmoncure the Conjurer(B......(B[(B....#(B #.#.ß≈(B (BDeep Elf(B#(B.. ....l(B.. ##.#.##(B Health: (B10/10 (B========================(B#(B.........#(B ####..##..(B Magic: (B5/6E;j( x(B====================(B----#(B... ..... #..(B†(B..####(B AC:(B 2Str:(B 4.#(B........ #.##..#EV:(B 11Int:(B 22......#(B.. #.##..#SH:(B 0Dex:(B 13E;j( #(B...(B*(B#(B ####.##r.#XL: (B 1 Next: (B50% Place: (BDungeon:1E;j( `#.#@#(B #.....#..#E;j) Noise: --------- (B Time:(B 66.0 (0.0)#(B...####.)##.#..#-) (BNothing wieldedE;j) |####(B............#Cast: (BMagic DartE;j&) L#(B.##.#.#...#.#E;j/) B#(B.##.#.#.....#E;jL) a#(B.##.#.#(B #####E;j\) l(B  (B frilled lizard (asleep)#(B.......E;jk) ?.(B..#..####..... E;jz) 2(B_Found a ring mail.  E;j) Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j) Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j) ;Press: ? - help, Shift-Dir - straight lineE;j * CAim: (Ba frilled lizard (asleep, 100% to hit)E;jv ;(B*(BE;j ;(B*(BE;j ;(B*(BE;j]Z ;(B*(BE;j (B.l (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  E;j Aim: (Ba frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.E;j :(B....E;jE cl(B  (BE;j 5(B=7.0 (1E;j2 (BE;j ` _(BThe frilled lizard is heavily wounded.(BE;jl E;j n(B#.(B[(B.~≈(B (Bmmoncure the Conjurer(B......(B[(B....#(B #.#.ß≈(B (BDeep Elf(B#(B.. ....... ##.#.##(B Health: (B10/10 (B========================(B#(B......l(B..#(B ####..##..(B Magic: (B4/6(B================(B--------E;j\ C#(B... ..... #..(B†(B..####(B AC:(B 2Str:(B 4.#(B........ #.##..#EV:(B 11Int:(B 22......#(B.. #.##..#SH:(B 0Dex:(B 13#(B...(B*(B#(B ####.##r.#XL: (B 1 Next: (B50% Place: (BDungeon:1E;j #.#@#(B #.....#..#Noise: (B=-------- (B Time:(B 67.0 (0.0)#(B...####.)##.#..#-) (BNothing wielded####(B............#Cast: (BMagic Dart#(B.##.#.#...#.##(B.##.#.#.....##(B.##.#.#(B #####l(B  (B frilled lizard#(B........(B..#..####..... (B_(BThe frilled lizard is heavily wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j Press: ? - help, Shift-Dir - straight lineAim: (Ba frilled lizard ((Bheavily wounded(B, 100% to hit)E;j6 ;(B*(BE;j0 ;(B*(BE;jz ;(B*(BE;j K(BM†E;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba frilled lizard ((Bheavily wounded(B, 100% to hit)  The magic dart hits the frilled lizard.E;jV C(B....E;j k(B88.0 (1Magic Dart(BE;jG (BE;j M _You kill the frilled lizard!(BE;j E;j*(BE;j(BE;jM(BE;j(BE;jj(BE;j(BE;jS (BE;j (BE;j (BE;j7(BE;j<(B5====E;j(BE;j(BE;j=(BE;j{(BE;j(BE;j(BE;jK(BE;j(BE;j(BE;j(BE;j (BE;j4(BE;j=(B====(BE;j(BE;j "(BE;j_"E;jt"(B6E;j~"-====(BE;j#(BE;j&(BE;j'(BE;j.((BE;jZ)(BE;j+(BE;j/m (B (BYou encounter an endoplasm.(BE;j(B#.##(B...#(B E;jYj(B........##(B.#(B #.(B[(B.~≈(B.......(B[(B....#(B #.#.ß≈(B.......#(B ##.#.(B †(B..#######..##..E;jn(B #(B...........##..(B†(B..####E;j{P.#(B...........##.##.E;jy......#@(B.....##.#(B-E;j#(B....#######.##r##(B.#.#(B #.....#E;j(BMagic Dart#(B...####.)##.#..#E;jb####(B............##E;jtj(B  (B endoplasm (asleep)#E;j"..(BE;j0.(B77.0 (9E;j.$R-(B8.0 (10.0) _E;j*(BE;j,E;j? (B#.#.##(B (Bmmoncure the Conjurer(B.........#(B .#(B #.#.ß≈(B (BDeep Elf(Bj(B........##(B.#(B #.(B[(B.~≈(B Health: (B10/10 (B========================(B.......(B[(B....#(B #.#.ß≈(B Magic: (B5/6(B====================(B----#(B..........#(B ##.#.##(B AC:(B 2Str:(B 4#(B......†(B..#######..##..(B EV:(B 11Int:(B 22#(B...........##..(B†(B..####(B SH:(B 0Dex:(B 13.#(B....(B*(B......##.##..#XL: (B 1 Next: (B58% Place: (BDungeon:1......#@(B.....##.##..#Noise: --------- (B Time:(B 78.0 (0.0)#(B....#######.##r.#-) (BNothing wielded##(B.#.#(B #.....#..#Cast: (BMagic Dart#(B...####.)##.#..#####(B............##(B.##.#.#...#.#j(B  (B endoplasm (asleep)#(B.##.#.#.....##(B.##.#.#(B ######....... (B_(BYou encounter an endoplasm.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)E;j ;(B*(BE;j ;(B*(BE;j_- ;(B*(BE;j| ;(B*(BE;j3 ;(B*(BE;jo (B.j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.E;j $Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (asleep, 100% to hit)  E;j7 ,The magic dart hits the endoplasm.E;j8 M(B.....j  E;jr "(BE;je) 5(B=9.0 (1E;j0 (BE;j1  E;j1 M_(BThe endoplasm is heavily wounded.(BE;j3 E;j {(B#.#.##(B (Bmmoncure the Conjurer(B.........#(B .#(B #.#.ß≈(B (BDeep Elf(B.........##(B.#(B #.(B[(B.~≈(B Health: (B10/10 (B========================E;j (B.j.....(B[(B....#(B #.#.ß≈(B Magic: (B4/6(B================(B--------#(B..........#(B ##.#.##(B AC:(B 2Str:(B 4#(B......†(B..#######..##..(B EV:(B 11E;j Int:(B 22#(B...........##..(B†(B..####(B SH:(B 0Dex:(B 13.#(B....(B*(B......##.##..#XL: (B 1 Next: (B58% Place: (BDungeon:1......#@(B.....##.##..#E;j^ CNoise: (B=-------- (B Time:(B 79.0 (0.0)#(B....#######.##r.#-) (BNothing wielded##(B.#.#(B #.....#..#Cast: (BMagic Dart#(B...####.)##.#..#E;j ####(B............##(B.##.#.#...#.#(Bj  (B endoplasmE;j #(B.##.#.#.....##(B.##.#.#(B ######....... E;j T(B_(BThe endoplasm is heavily wounded.E;j (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE;j sAim: (Ban endoplasm ((Bheavily wounded(B, 100% to hit)E;j= ;(B*(BE;jF_ ;(B*(BE;jʩ ;(B*(BE;j ;(B*(BE;j@ ?(BM.  E;jP@ Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  E;j@ Press: ? - help, Shift-Dir - straight line(B: (Ban endoplasm ((Bheavily wounded(B, 100% to hit)  The magic dart hits the endoplasm.E;jI ?(B.....E;jT m(B7580.0 (1Magic Dart(BE;jo[ (BE;j\  E;j\ :_You kill the endoplasm!(BE;jq^ E;jY%E;j)M(B#.#.##(B (Bmmoncure the Conjurer(B.........#(B .#(B #.#.ß≈(B (BDeep ElfE;j).(B.........##(B.#(B #.(B[(B.~≈(B Health: (B10/10 (B========================E;j*(B.......(B[(B....#(B #.#.ß≈(B Magic: (B3(B/6(B============(B------------#(B..........#(B ##.#.##(B AC:(B 2Str:(B 4#(B......†(B..#######..##..(B EV:(B 11Int:(B 22E;jI*#(B...........##..(B†(B..####(B SH:(B 0Dex:(B 13.#(B...........##.##..#XL: (B 1 Next: (B75% Place: (BDungeon:1E;jj*U......#@(B.....##.##..#Noise: (B=-------- (B Time:(B 80.0 (0.0)#(B....#######.##r.#E;j*-) (BNothing wielded##(B.#.#(B #.....#..#Cast: Magic Dart#(B...####.)##.#..#####(B............#E;j*#(B.##.#.#...#.##(B.##.#.#.....##(B.##.#.#(B ######....... E;j*A(B_You kill the endoplasm!E;j+Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;jA+Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (BE;j+(BE;j;E;jiM(B#.#.##(B (Bmmoncure the Conjurer(B.........#(B .#(B #.#.ß≈(B (BDeep ElfE;j;(B.........##(B.#(B #.(B[(B.~≈(B Health: (B10/10 (B========================(B.......(B[(B....#(B #.#.ß≈(B Magic: (B3(B/6(B============(B------------#(B..........#(B ##.#.##(B AC:(B 2Str:(B 4E;j #(B......†(B..#######..##..(B EV:(B 11Int:(B 22#(B...........##..(B†(B..####(B SH:(B 0Dex:(B 13.#(B...........##.##..#XL: (B 1 Next: (B75% Place: (BDungeon:1......#@(B.....##.##..#Noise: (B=-------- (B Time:(B 80.0 (0.0)E;jn#(B....#######.##r.#-) (BNothing wielded##(B.#.#(B #.....#..#Cast: Magic Dart#(B...####.)##.#..#####(B............##(B.##.#.#...#.##(B.##.#.#.....##(B.##.#.#(B #####E;j\#.......Confirm with . or Enter, or press ? or * to list all spells.E;jAiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE;j؛mThat beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.E;jr(BThat beam is likely to hit you. Continue anyway? (B(BE;jE;j(B#.#.##(B (Bmmoncure the ConjurerE;j(B.........#(B .#(B #.#.ß≈(B (BDeep Elf(B.........##(B.#(B #.(B[(B.~≈(B Health: (B10/10 (B========================E;jA(B.......(B[(B....#(B #.#.ß≈(B Magic: (B4/6(B============(B====--------#(B..........#(B ##.#.##(B AC:(B 2Str:(B 4#(B......†(B..#######..##..(B EV:(B 11Int:(B 22E;j#(B...........##..(B†(B..####(B SH:(B 0Dex:(B 13.#(B...........##.##..#XL: (B 1 Next: (B75% Place: (BDungeon:1E;j......#@(B.....##.##..#Noise: (B=-------- (B Time:(B 80.0 (0.0)#(B....#######.##r.#-) (BNothing wieldedE;j ##(B.#.#(B #.....#..#Cast: Magic Dart#(B...####.)##.#..#E;j####(B............##(B.##.#.#...#.#E;j8#(B.##.#.#.....#E;jd#(B.##.#.#(B #####E;j #.......E;j/jAiming: Magic Dart (B(safe; 1% risk of failure)  E;j@;Press: ? - help, Shift-Dir - straight lineE;jOmThat beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.E;j^l(BThat beam is likely to hit you. Continue anyway? Okay, then.(BE;j,(BE;j (BE;jU(BE;j1 _(BE;j E;j (BE;j (BE;je (BE;j (BE;js & (B_E;j (BE;j (BE;jY (BE;j (BE;j (BE;j0 r(B5(B====(B====(BE;j (BE;j (BE;j1 (BE;j (BE;j (BE;jY (BE;j (BE;j (BE;j (BE;jB (BE;jd (BE;j =(B====(BE;j (BE;jN (BE;j E;j K(B6====(BE;j; (BE;j (BE;j S(B #.##.#(B.#(B #(B #.#.##(B.#(B .#(B #.#.ßE;j] #(B...##(B.#(B #.(B[(B.~(B.E;jz (B[(B....#(B #.#.ß(B #(B..........#(B ##.#.#(B #†(B..#######..##.(B #(B.##..(B†(B..###E;j i(B .#(B.....##.##..#(B-8.0 (8.......#.(B.....##.##..##(B.#(B.#(B...(B.#######.##r.#>(B. ##(B.#(B.#(B #.....#..#E;j U#(B #(B..(B.####.)##.#..#####(B............#(B #(B.##.#.#...E;j9 #.#(B #(B.##.#.#.....#(B #.##.#.#(B #####(BE;j (BE;j G-(B9.0 (9E;j (BE;jo 2 _Found an escape hatch in the floor.E;j. E;j(BE;j(BE;j(BE;j (BE;j(BE;jV(BE;jr(BE;jE(BE;j(BE;jd(BE;j&(BE;j-(BE;j(BE;j=(B====(BE;j\(BE;j(BE;jp(BE;j(BE;j(BE;jS(BE;j(BE;j(BE;j^(BE;j(BE;j(BE;j(BE;j(BE;j2(BE;jg(BE;j(BE;j< (BE;j (BE;j (BE;j (BE;jY (BE;j^ (BE;jW(BE;j(BE;j(BE;j(BE;j(BE;j$(BE;j(BE;j(BE;j(BE;j@(BE;j(BE;jP(BE;jU (BE;j (BE;j!(BE;jv"(BE;j#(BE;j$(BE;jo$(BE;j&(BE;j'(BE;j((BE;j((BE;j)(BE;j*(BE;j*(BE;jl+(BE;j-(BE;j%2(BE;j2(BE;j:3(BE;j6(BE;jl9(BE;j9(BE;j:(BE;j;>(BE;jG.....#.#.#....#######.##r.#(B ......>..##.#(B.#(B #.....#..#(B E;jH..##.#..###..(B.####.)##.#..#(B ##.######(B............#(B #..##(B #(B.##.#.#...#.#(B ##..##(B #(B.##.#.#.....#(B E;jAHW##..###(B.##(B.#(B.#(B.#####(B ##...#(B. E;j`H ###(B..@(B.#..##(B 106.0 (17.0)E;jH ####(B.......  ....#:(B.  E;jHY#(B.###(B E;jH@(B>(B.E;jHM ###(B E;jO(BE;jS.(B7.0 (18E;jgY(BE;jtZ4 _Found a stone staircase leading down.E;j]E;j, (BE;j (BE;j (BE;j (BE;jS (BE;j (BE;j (BE;j, (BE;j% y......>..##.#.#(B #.....#..#(B ..##.#..###...####(B.)##.#..#(B  ##.######...(B.........#(B E;jd% #..##(B #(B.##(B.#.#..(B.#.#(B ##.(B.##(B #(B.##(B.#(B.#.(B....#(B ##(B..###(B.##(B.#(B.#(B.#####(B E;j% ##(B...#(B...(B......(B ###(B....#(B..##(B)#(B ##(B.@(B.....#(B8.0).....#:#(B.#(B.###(B #E;j% #(B.#(B>(B.#.####(BE;j% .#.(BE;j% ,#.(BE;jy, (BE;jV0 -(B9.0 (2E;j5 (BE;j6  _Found a mace.E;j8 E;jc(BE;j܀(BE;j(BE;j(BE;j (BE;jD(BE;j(BE;j(BE;jҏ(BE;j%(BE;j(BE;j(BE;j(BE;jۖ(BE;jI(BE;j"(BE;jě(BE;j(BE;j(BE;j (B#..###...####.)##.#..#(B  ##.######.......(B.....#(B E;jԨ#..##(B #.##.#.#(B...#.#(B ##..##(B #.##(B.#.#(B.....#(B ##..###(B.##(B.#.#(B.#####(B ##...#.(B......(B...(B E;jI###.(B...#(B..##(B)#(B ####(B.....(B..##(B.#(B E;j #.....#@(B....#(B #.#.###(B.#####(B E;j&#.#(B>(B.(B ..#(B #.#######E;j;6#.(B E;jU  E;jv<You pick up a parchment of Slow and begin reading...E;j.(B13.0 (4E;j-(B4.0 (5E;jŸ(BE;j6 _You add the spell Slow to your library.E;jE;j (BE;j (BE;jt (BE;jy (BE;j (BE;j (BE;j; (BE;j (BE;j (BE;j (BE;j (BE;j (BE;ju (BE;j (BE;j (BE;j (BE;j] (BE;j (BE;jm (BE;j > (B You see here a +0 mace.E;j_ (BE;j? ! (B_E;j (BE;jW (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;jF (BE;jw (BE;j (BE;jJ (BE;j (BE;j (BE;j  (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j  (BE;j (BE;j (BE;j#! (BE;jF" (BE;j$ (BE;j% (BE;j& (BE;jn' (BE;jW+ (BE;j, (BE;j;- (BE;j$. (BE;j/ (BE;j 2 (BE;j2 (BE;jD3 (BE;j4 (BE;j7 0(B(BE;j8 0(B(BE;j< (BE;j< (BE;j= (BE;jy? (BE;jB (B (BYou encounter a kobold. It is wielding a +0 short sword.(BE;jI (B ###....#..##)##.#(B ####(B.......##.#(B #(B.....#.....#E;j;I (B #.#.###.#####(B E;jI #.#(B>(B....#(B #.#######(B #.#(B  #.#(B  #@#(B  #(B.K(B...#(B E;jI ] ######(BMagic Dart  E;jJ lK(B  (B kobold (asleep)E;j(J (BE;jR 2(B30.0 (16.0)E;jXT ,(B1.0 (17 E;jT _E;jIZ (BE;j\ E;j'(B###....#..##)##.#(Bmmoncure the Conjurer(B####(B.......##.#E;jN(BDeep Elf(B#(B.....#.....#Health: (B10/10 (B========================(B#.#.###.#####E;j2uMagic: (B5/6(B====================(B----E;j#.#(B>(B....#AC:(B 2Str:(B 4#.#######EV:(B 11Int:(B 22#.#SH:(B 0Dex:(B 13#.#XL: (B 1 Next: (B75% Place: (BDungeon:1#@#Noise: --------- (B Time:(B 131.0 (0.0)E;j#(B.K(B.(B*(B.#-) (BNothing wielded#######E;jDCast: (BMagic DartK(B  (B kobold (asleep) E;jck(B_(BYou encounter a kobold. It is wielding a +0 short sword.E;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jMConfirm with . or Enter, or press ? or * to list all spells.E;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jPress: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)E;jR<(B*(BE;jq(B.K (B Confirm with . or Enter, or press ? or * to list all spells.E;jĞAim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)  E;jy~The magic dart hits the kobold.  (BThe kobold is severely wounded.(BE;j,X(B.K(B  E;jt-(BE;j%(B====E;jۦ&(B2.0 (1E;j(BE;jx E;jE;j_The kobold shouts!E;jE;jU  .##)##.#  ####.......##.#  #.....#.....#  #.#.###.#####  #.#>....# E;j J #.#  #.# #.# E;j )#@# E;j A#..K..# #######E;j E;j E;j E;j E;j' E;j2 (BE;jƦ (B .##)##.#(B  ####(B.......##.#(B E;j  #(B.....#.....#(B  #.#.###.#####(B  E;j {#.#(B>(B....#(B E;j)  E;jM &#.#E;j\ ((B E;ji  E;j J#.#(B E;j E#.#(BE;j  E;jç F#@#(BE;jۧ  E;j #(B..K(B..#(B E;j) 4#######(B E;jY % E;j E;j׭ (BE;j8 (BE;j (BE;j~  E;j E;j 1_(BA kobold is nearby!E;j (BE;j{ E;j&I(B###....#..##)##.#(Bmmoncure the Conjurer(B####(B.......##.#(BDeep ElfE;j?',(B#(B.....#.....#Health: (B10/10 (B========================(B#.#.###.#####E;jT'2Magic: (B4/6E;js'C(B================(B--------E;j'#.#(B>(B....#AC:(B 2E;j'/Str:(B 4E;j'8#.#######E;j'/EV:(B 11E;j'0Int:(B 22E;j'(#.#E;j'%SH:(B 0E;j'0Dex:(B 13E;j((#.#E;j#(XL: (B 1 Next: (B75% Place: (BDungeon:1E;j2((#@#E;j( Noise: (B====(B----- (B Time:(B 132.0 (0.0)#(B..K(B*(B.#-) (BNothing wielded#######Cast: (BMagic DartK(B  (B kobold _(BA kobold is nearby!E;j((BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j(xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j)Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword ((Bseverely wounded(B, 100% to hit)E;jvE;jTv(B)Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j}vwAiming: (BMagic Dart(B (B(safe; 1% risk of failure) E;jv< Press: ? - help, Shift-Dir - straight lineE;jvXAim: (Ba kobold, wielding a +0 short sword ((BsevE;jv:erely wounded(B, 100% to hit)  E;jv*The magic dart hits the kobold.E;j}*(B. E;j((B83E;j b=(B---(B3.0 (1Magic DartE;j(BE;jχ(BE;j E;j7_You kill the kobold!(BE;jE;j^(BE;j(BE;j(BE;jh(BE;j(BE;j(BE;jN(BE;j(BE;j_(BE;j&(BE;jJE;je (B5E;ju====E;j(BE;j\(BE;jf(BE;j(BE;jZ(BE;j(BE;j (BE;j(BE;j(BE;j#(BE;jH(BE;js(BE;jE;j6(B====(BE;j(BE;j(BE;jE;j(B6E;j====E;j(BE;j(BE;j (BE;j (BE;j (BE;j (BE;j(BE;j(BE;j(BE;j (BE;j(BE;j(BE;j(BE;j(BE;jj!' (B E;j("You see here a +0 short sword.E;jx%(BE;jy&$(B==== E;j& (B_E;j'(BE;j)(BE;j,(BE;j -(BE;j^.(BE;j#1(BE;j>4(BE;j5(BE;j6(BE;j8(BE;j:(BE;jf;(BE;j<(BE;j>(BE;jA E;jB!(B E;j*B?(BYou encounter a bat.(BE;jI(B ##..###.##.#.#.#####(B ##...#...........#E;jJt###....#..##(B)##.#(B ####.......##.#E;jJ:(B #.....#.....#E;j:J:(B #.#.###.#####E;jtJ(B #.#(B>(B....#######(B #.#######E;jJ#(B..(B?(B@#(B #.#E;jJ.(B----E;jJ(B #b##.#(B #.#E;jJg(B #.###.#E;jJ-(BMagic DartE;jJA#..)..#E;j K########E;j\Kb(B  (B bat (wandering)(BE;jMMb(B485.0).E;jN)(B.bE;jN(BE;jO=(B.b(BE;jU(BE;jWF-(B9.0 (16 E;j=W _E;jY\(BE;j^E;jo |    )##.#      E;jp H  #.#>....#  ######  E;jEp  #..b@# #.#  #.##.# #.#  #.###.#  #..)..#  ####### (BE;j E;j 5(B   E;j  E;j E;jR )##.#(B        #.#(B>(B....#(B  ######(B  E;j > #(B..b@#(B #.#(B  #(B.##.#(B #.#(B  #.###.#(B  #..)..(B ###(BE;j# $ E;j (BE;j: (BE;jH (BE;j T _(BA bat is nearby!(BE;jZ E;j$ (Bb(B?(BYou hit the bat.  (BThe bat is moderately wounded.(BE;jm(Bb.E;j^(Bb  (BE;j.(B=50E;j.0)E;j(BE;j3 _The bat hits you but does no damage.E;jנE;j|(B ##..###.##.#.#.(B ##...#.#(B ###....#..##(B)##.#(B ####.##.#(B #.....#.....#(B #.#.###.#####E;jPU(B #.#(B>(B....#(B ######(B #.#(B #(Bb.@(B.#(B #.#E;j(B #(B.##(B.#(B #.##(B #(B.###.#(B #(B..)..#(B #######(BE;j(B.bE;j{(Bb.E;j`(BE;j$((B1E;j(BE;j3 _The bat hits you but does no damage.E;j _(BYou see here (Ba scroll labelled VOURIXOTTA(B.E;jE;j(B##..###.##.#.#.####(B (Bmmoncure the Conjurer(B##...#...........#(B (BDeep Elf(B###....#..##(B)##.#(B Health: (B10/10 (B========================E;j (B####.......##.#(B Magic: (B5/6(B====================(B----#.....#.....#(B AC:(B 2E;jStr:(B 4#.#.###.#####(B EV:(B 11Int:(B 22#.#(B>(B....#E;j_SH:(B 0Dex:(B 13E;j5C######(B #.#######E;j@XL: (B 1 Next: (B83% Place: (BDungeon:1E;j6#(Bb(B*(B@(B.#(B #.#Noise: (B=-------- (B Time:(B 151.0 (0.0)E;j#(B.##(B.#(B #.#E;j<-) (BNothing wieldedE;j j#(B #(B.###.#E;j:Cast: (BMagic DartE;jeE#(B..)..#E;jr########E;jT(Bb  (B bat E;ju_(BYou see here (Ba scroll labelled VOURIXOTTA(B.  E;j;Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jIMConfirm with . or Enter, or press ? or * to list all spells.E;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j;Press: ? - help, Shift-Dir - straight lineE;joAim: (Ba bat ((Bmoderately wounded(B, 100% to hit)E;jn)(B.b  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.E;j)wAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba bat ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the bat.E;jf, (Bb.  (BThe bat is severely wounded.(BE;j$3: (BE;j4-(B2.0 (1E;j^:(BE;j; E;j;%_The bat hits you but does no damage.E;j ?E;jvQ   ) E;j? #.#>....#  ######  E;j~ #(Bb.@.# #.#  #.##.# #.#  # #.###.# E;j# #..)..#  E;jɗ####### E;jL>(BE;j/(B   )  #.#(B>(B....#(B  ######(B   #(Bb.@(B.#(B #.#(B  #(B.##(B.#(B #.#(B  #(B #(B.###.#(B  #(B..)(B ####(B E;jg6(BE;j7 (BE;jk=(BE;j?T _(BA bat is nearby!(BE;j0AE;j(B##..###.##.#.#.####(B (Bmmoncure the Conjurer(B##...#...........#(B (BDeep Elf(B###....#..##(B)##.#(B Health: (B10/10 (B========================(B####.......##.#(B Magic: (B4/6(B================(B--------#.....#.....#(B AC:(B 2Str:(B 4#.#.###.#####(B EV:(B 11Int:(B 22#.#(B>(B....#SH:(B 0Dex:(B 13######(B #.#######XL: (B 1 Next: (B83% Place: (BDungeon:1#(Bb(B*(B@(B.#(B #.#E;jNoise: (B=-------- (B Time:(B 152.0 (0.0)#(B.##(B.#(B #.#-) (BNothing wielded#(B #(B.###.#Cast: (BMagic Dart#(B..)..########(Bb  (B bat _(BA bat is nearby!E;jY(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat ((Bseverely wounded(B, 100% to hit)E;j-.C(B†  E;jg.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE;j.Aim: (Ba bat ((Bseverely wounded(B, 100% to hit)  The magic dart hits the bat.E;j6)(B. E;j <l(B913.0 (1Magic Dart(BE;jaB(BE;jDB _You kill the bat!(BE;j$FE;jM (BE;j (BE;j (BE;j݈ (BE;j (BE;j (BE;j^ (BE;j (BE;jJ (BE;j> (BE;j T(B5====(BE;j (BE;j( (BE;j (BE;jŖ (BE;j+ 0(B(BE;jz (BE;jI (BE;jo (BE;j (BE;j6 (BE;jʠ =(B====(BE;jߡ (BE;j (BE;j R(B6====(BE;jԥ (BE;jg &(B-E;jƳ .(B61.0 (8E;j G-(B2.0 (9E;j[ (BE;j- Z _(Bc - a scroll labelled VOURIXOTTA(BE;jW E;jCj(BE;jk(BE;j m(BE;jo(BE;js(BE;js(BE;j)u(BE;j.w(BE;jЇ(BE;j(B(B (B You see here a bat corpse(B.(B(B==== (B_(B(B(B(B(B(BE;jN(BE;jz(BE;jы(BE;j(BE;j(BE;j (BE;j_(BE;jד(BE;j%(BE;jW(BE;js(BE;jt(BE;jx(BE;jћ(BE;j(BE;j(BE;jm (B (BYou encounter an endoplasm.(BE;jΤ(B #.....#.(B #.#.###.(B #.#(B>(B....##(B #.########(B #†...#(B #.#(B .j(B #.##.#(B #.#(B #(B. #.##.###.#(B  #(B.###.##..)..#(B  #(B.@...########E;j(B #######(B  Magic Dart j(B  (B endoplasm (asleep)E;j.(B70.0 (8E;j+(B1.0 (9 E;j _E;j(BE;jKE;jr #.#>   ### #†...# #.#  E;jp.j #.##.# #.#  #. #.  #.###.##..)..#  E;jx#.@...#  ####### E;j,(BE;jǂ (B #.#(B>(B   E;j ###(B #†...#(B #.#(B  .j(B #.##.#(B #.#(B  #(B. #.E;j (B  #(B.###.##..)..#(B E;j! l #(B.@...#(B E;j i #######(B   E;j E;jĊ (BE;j (BE;jl (BE;jX [ _(BAn endoplasm is nearby!(BE;j[ E;j(B#.....#.(B (Bmmoncure the Conjurer(B#.#.###.(B (BDeep Elf(B#.#(B>(B....(B Health: (B10/10 (B========================(B######(B #.######(B Magic: (B5/6(B====================(B----E;jӍ###(B #†...#(B #.#AC:(B 2Str:(B 4.j(B #.##.#(B #.#EV:(B 11E;jInt:(B 22#(B. #.##.###.#SH:(B 0E;j0Dex:(B 13E;ju#(B*(B###.##..)..#E;jXL: (B 1 Next: (B91% Place: (BDungeon:1#(B.@...########E;j6Noise: --------- (B Time:(B 171.0 (0.0)#######-) (BNothing wieldedE;j6Cast: (BMagic Dartj(B  (B endoplasm (asleep) _(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j`xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jz;Press: ? - help, Shift-Dir - straight lineE;j?Aim: (Ban endoplasm (asleep, 100% to hit)E;jf;(B*(BE;jC< (B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm!(B.. (B#.....#.(B (Bmmoncure the Conjurer(B#.#.###.(B (BDeep Elf(B#.#(B>(B....(B Health: (B10/10 (B========================(B######(B #.######(B Magic: (B5/6(B====================(B----###(B #†...#(B #.#AC:(B 2Str:(B 4.. #.##.#(B #.#EV:(B 11Int:(B 22#(B. #.##.###.#SH:(B 0Dex:(B 13#(B.###.##..)..#XL: (B 1 Next: (B108% Place: (BDungeon:1#(B.@...########Noise: (B=-------- (B Time:(B 172.0 (1.0)#######-) (BNothing wieldedCast: (BMagic Dart  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm! (B_You kill the endoplasm!You have reached level 2!(BE;jUL1  --more--(BE;ji E(B5/156/8--E;j. `(B2 3% Magic Dart(BE;j (BE;j 7 _(BE;jc E;jz (BE;j{ 7(B(BE;j| (BE;j} & (B_E;j~ (BE;j (BE;j. 0(B(BE;j: (BE;j (BE;jׁ (BE;jԂ (BE;j& E;jI J(B7===(BE;j (BE;j (BE;j (BE;j* (BE;j (BE;j_ (BE;j (BE;j܇ (BE;j (BE;j (BE;jۉ (BE;jC <(B===(BE;j (BE;j (BE;j Q(B8===(BE;j] (BE;jp (BE;jX (BE;j (BE;j- (BE;j (BE;j (BE;jQ (BE;j (BE;j! (BE;j@ (BE;j{ (BE;j (BE;j֙ (BE;j (BE;j$ E;j6 (B===E;ji (BE;j (BE;j (BE;j; (BE;j (BE;j (BE;j. (BE;jX (BE;j (BE;j (BE;j (BE;j" (BE;ju (BE;j٤ (BE;j (BE;jۦ (BE;j, (BE;jΧ (BE;j (BE;jp (BE;jƩ (BE;j (BE;j/ (BE;j- (BE;j (BE;j߭ (BE;j (BE;j (BE;j (BE;jI (BE;jZ (BE;j (BE;j (BE;jV (BE;ja (BE;j (BE;j (BE;j& (BE;jL (BE;j9 (BE;j (BE;j (BE;j (BE;j (BE;jW (BE;j (BE;j (BE;jԿ (BE;j (BE;j (BE;jF (BE;j n (B (BYou encounter a ball python.(BE;j ###....#...........#.......#.......#.#.#....##......>..##.#.#(B E;j Z ..##.#..###...##(B ##.######..##(B.######(B #..##(B #.#(B....S(B...#(B ##..##(B #.#(B #@#(B ##..###.#(B- #.#(B ##...#..#.####....(BMagic Dart#.#####.#.#E;j #..#.##.#(B S(B  (B ball python (constriction, asleep)#.##.##.#(B ######(B #.#E;j #.#####(B #(B†...#(B #.#(BE;j 2(B97.0 (25.0)E;j O-(B8.0 (26 _E;j (BE;j; E;ji@` > E;j6Ak ##.###### #..##  ....S...#   #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.##### #†...# (BE;j.s(B >(B E;j  ##(B.######(B #..##(B  ....S(B...#(B   #@#(B  #.#(B  #.#(B  #.#(B  #.#(B  #.#(B  #.#(B  #.#(B   #.#####(B #(B†...#(B E;j](BE;j (BE;jy(BE;j\ _(BA ball python is nearby!(BE;j{E;j^(B###....#........(B (Bmmoncure the Conjurer(B....#.......#...(B (BDeep Elf(B.....#.#.#....##(B Health: (B15/15 (B========================(B......>..##.#.#(B Magic: (B7/8E;jOC(B=====================(B---..##.#..###...##(B AC:(B 2Str:(B 4##.######..(B EV:(B 11Int:(B 22##(B.######(B #..##(B #.#(B SH:(B 0Dex:(B 13....S(B.(B*(B.#(B ##..##(B #.#(B XL: (B 2 Next: (B 3% Place: (BDungeon:1#@###..###.#(B Noise: --------- (B Time:(B 198.0 (0.0)#.###...#..(B -) (BNothing wielded#.####....(B Cast: (BMagic Dart#.#####.#.##..#.##.#(B S(B  (B ball python (constriction, asleep)#.##.#E;j #.#(B ######(B #.##.#####(B #(B†...#(B #.# _(BA ball python is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (asleep, 100% to hit)E;j;(B*(BE;j.† (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  E;j/Aim: (Ba ball python (asleep, 100% to hit)  The magic dart hits the ball python!E;j*5f(B..(BE;j:|(B6/16 6=9.0 (1Magic Dart(BE;jI@(BE;jAJ _You kill the ball python!(BE;jBE;jz E;j (B###....#........(B (Bmmoncure the Conjurer(B....#.......#...(B (BDeep ElfE;j (B.....#.#.#....##(B Health: (B16/16 (B========================(B......>..##.#.#(B Magic: (B6/8(B==================(B------..##.#..###...##(B AC:(B 2Str:(B 4##.######..(B EV:(B 11Int:(B 22##(B.######(B #..##(B #.#(B SH:(B 0Dex:(B 13....†(B...#(B ##..##(B #.#(B XL: (B 2 Next: (B 6% Place: (BDungeon:1#@###..###.#(B Noise: (B=-------- (B Time:(B 199.0 (0.0)#.###...#..(B -) (BNothing wielded#.####....(B Cast: Magic Dart#.#####.#.##..#.##.#(B #.##.#(B #.#(B ######(B #.#(B E;jN #.#####(B #(B†...#(B #.#(B  (B_You kill the ball python!Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (B(BE;j E;j>% (B###....#........(B (Bmmoncure the Conjurer(B....#.......#...(B (BDeep Elf(B.....#.#.#....##(B Health: (B16/16 (B========================E;j& (B......>..##.#.#(B Magic: (B6/8(B==================(B------..##.#..###...##(B AC:(B 2Str:(B 4##.######..(B EV:(B 11Int:(B 22##(B.######(B #..##(B #.#(B SH:(B 0Dex:(B 13....†(B...#(B ##..##(B #.#(B XL: (B 2 Next: (B 6% Place: (BDungeon:1#@###..###.#(B Noise: (B=-------- (B Time:(B 199.0 (0.0)#.###...#..(B -) (BNothing wielded#.####....(B Cast: Magic DartE;jt& ~#.#####.#.##..E;j& #.##.#(B #.##.#(B #.#(B ######(B #.#(B #.#####(B #(B†...#(B #.#(B Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE;j,' That beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (B(BE;j E;j`(B###....#........(B (Bmmoncure the Conjurer(B....#.......#...(B (BDeep Elf(B.....#.#.#....##(B Health: (B16/16 (B========================(B......>..##.#.#(B Magic: (B7/8(B==================(B===---E;j..##.#..###...##(B AC:(B 2Str:(B 4##.######..(B EV:(B 11Int:(B 22##(B.######(B #..##(B #.#(B SH:(B 0Dex:(B 13....†(B...#(B ##..##(B #.#(B XL: (B 2 Next: (B 6% Place: (BDungeon:1#@###..###.#(B Noise: (B=-------- (B Time:(B 199.0 (0.0)#.###...#..(B -) (BNothing wielded#.####....(B Cast: Magic Dart#.#####.#.##..#.##.#(B #.##.#(B E;j@#.#(B ######(B #.#(B #.#####(B #(B†...#(B #.#(B Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? E;j`(B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? Okay, then.(BE;jN(BE;j (BE;j(BE;j1 _(BE;jVE;j(BE;j(BE;j(BE;j(BE;j & (B_E;j (BE;j (BE;j} (BE;j (BE;j$(BE;jn(B8(B===(B===(BE;j(BE;jA(BE;j(BE;j (BE;j(BE;jf(BE;j(BE;j0(B(BE;j9(BE;jr(BE;j(BE;jo(BE;jw(BE;j(BE;jD<(B===(BE;j(BE;jk (B You see here a ball python corpse(B.E;j!(BE;j!! (B_E;jL"(BE;jW$(BE;j&l (B (BYou encounter a hobgoblin.(BE;j'T(B #.##.##(B .###(B#. .......###(B.##(B #(B. .....#.#.#.#..(B... .g(B ......>..(B..##(B. ..##.#..###(B .(B... ##.##(B #(B.##(B.######(B #..##(B...@.†...#(B ##.(B-#(B.##(B.####.#(B #(B.. #.#(B ##(BMagic Dart##(B. #.#(B ##(B .##.#(B ##.#(B g(B  (B hobgoblin (asleep)(B #.#(B #.#(B #.#(B #####(B(B207.0 (8-(B8.0 (9 _(BE;j  # .# #. .. ###.## #.  #..... .g > ....##. E;j4 m ....  #.##.######  #...@.†...#  E;j #.##.####.#  #.. #.#  ###. #.#  .##.#  ##.#  #.#  #.#  #.# (BE;jC (B #(B .#(B #. .. ###(B.##(B #(B.  #..(B... .g(B >(B ..(B..##(B.  E;jSC >.(B...  #(B.##(B.######(B  #(B...@.†...#(B  E;jC #(B.##(B.####.#(B  #(B.. #.#(B  ###(B. #.#(B  .##.#(B ##.#(B  #.#(B E;j@D f#.#(B #.#(B E;jI (BE;jO (BE;jnU (BE;jhV  E;jxV E;jV L_(BA hobgoblin is nearby!(BE;j\X E;j$(B#.##.#...(B (Bmmoncure the Conjurer(B#(B.###....#...(B (BDeep Elf(B#.......#......(B Health: (B16/16 (B========================E;jY(B###(B.##(B #(B. .....#.#.#.(B Magic: (B7/8(B=====================(B---#..(B... .g(B ......>..##(B AC:(B 2Str:(B 4..(B..##(B. ..##.#..###(B EV:(B 11E;jInt:(B 22.(B...##.###(B SH:(B 0Dex:(B 13#(B.##(B*(B######(B #..##(B XL: (B 2 Next: (B 6% Place: (BDungeon:1#(B...@.†...#(B ##..#(B Noise: --------- (B Time:(B 208.0 (0.0)#(B.##(B.####.###..(B -) (BNothing wieldedE;jI#(B.. #.###.(B Cast: (BMagic Dart###(B. #.###(B.##.###.#g(B  (B hobgoblin (asleep)#.##.##.#(B ##### _(BA hobgoblin is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j>Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)E;j,6;(B*(BE;j=;(B*(BE;jԍn(B.g (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.E;j(B..g(B  (BE;j5(B=9.0 (1E;j<(BE;j-\ _(BThe hobgoblin is severely wounded.(BE;jE;j+d(B#.##.#...(B (Bmmoncure the Conjurer(B#(B.###....#...(B (BDeep Elf(B#.......#......(B Health: (B16/16 (B========================E;jud(B###(B.##(B #(B. .....#.#.#.(B Magic: (B6/8(B==================(B------#..(B... .. ......>..##(B AC:(B 2Str:(B 4E;jd..(B..##g(B ..##.#..###(B EV:(B 11Int:(B 22.(B...##.###(B SH:(B 0Dex:(B 13#(B.##(B*(B######(B #..##(B XL: (B 2 Next: (B 6% Place: (BDungeon:1#(B...@.†...#(B ##..#(B Noise: (B=-------- (B Time:(B 209.0 (0.0)E;j#e #(B.##(B.####.###..(B -) (BNothing wielded#(B.. #.###.(B Cast: (BMagic Dart###(B. #.###(B.##.###.#E;j^eg(B  (B hobgoblin#.##.##.#(B ##### E;jqeU(B_(BThe hobgoblin is severely wounded.E;je(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;je&Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin ((Bseverely wounded(B, 100% to hit)E;j;(B*(BE;j(BM.gCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba hobgoblin ((Bseverely wounded(B, 100% to E;jGhit)  The magic dart hits the hobgoblin but does no damage.E;j/(B.(B10.0 (1(B _(BThe hobgoblin is severely wounded.(BE;j] # .# #. .. ###.## #.  #..... .. > ....##.  ...g  #.##.######  #...@.†...#  #.##.####.#  #.. #.#  ###. #.#  .##.#  ##.#  #.#  #.#  #.# (BE;j 0[(B #(B .#(B #. .. ###(B.##(B #(B.  #..(B... .. E;jJ0>(B ..(B..##(B.  .(B..g(B  E;j0#(B.##(B.######(B  #(B...@.†...#(B  #(B.##(B.####.#(B  #(B.. #.#(B  ###(B. #.#(B  .##.#(B E;jC1##.#(B  #.#(B #.#(B #.#(B E;j8(BE;ji: (BE;j?(BE;j AZ _(BA hobgoblin is nearby!(BE;jBE;j(BE;j (BE;jU(BE;j~ E;j3_Unknown command.(BE;jE;j (B#.##.#...(B (Bmmoncure the Conjurer(B#(B.###....#...(B (BDeep Elf(B#.......#......(B Health: (B16/16 (B========================E;jˆ (B###(B.##(B #(B. .....#.#.#.(B Magic: (B5/8(B===============(B---------#..(B... .. ......>..##(B AC:(B 2Str:(B 4..(B..##(B. ..##.#..###(B EV:(B 11Int:(B 22.(B..gE;j( i##.###(B SH:(B 0Dex:(B 13#(B.##(B*(B######(B #..##(B XL: (B 2 Next: (B 6% Place: (BDungeon:1#(B...@.†...#(B ##..#(B Noise: (B=-------- (B Time:(B 210.0 (0.0)#(B.##(B.####.#E;j· ##..(B -) (BNothing wielded#(B.. #.###.(B Cast: (BMagic Dart###(B. #.###(B.##.###.#g(B  (B hobgoblin#.##.##.#(B ##### _Unknown command.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j sConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin ((Bseverely wounded(B, 100% to hit)E;j (B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j YAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin ((Bseverely wounded(B, 100% to hit)  The magic dart hits the hobgoblin.E;j k(B.(BE;j l(B131.0 (1Magic Dart(BE;j (BE;j  E;j :_You kill the hobgoblin!(BE;j E;j9 (BE;jl (BE;j (BE;j (BE;jY (BE;j (BE;j2 (BE;j S(B6===(BE;j) (BE;j (BE;j (BE;jz (BE;j% (BE;jd (BE;j (BE;j (BE;j (BE;j (BE;j (BE;jn p(B7(B===(B===(BE;j (BE;j[ (BE;j (BE;j> (BE;j (BE;j (BE;j_ (BE;j  (BE;jI (BE;j (BE;jR (BE;j <(B===(BE;j (BE;j (BE;j Q(B8===(BE;jY (BE;j (BE;j% (BM  #(B #.###(B  .###....#(B #. ......#.....#(B##(B.##(B #(B.#.....#.#.#.#(B..... ... ......>..(B##(B.....##(B.#(B....##.#.(B..[(B............ ##.##.##@######..#(B-22.0 (11.0)...(B.†(B...##..##(B.##(B.####(B.#E;j% ##.#(B #(B.. #.###...###.#(BE;j- (BE;j2 H-(B3.0 (12E;j69 (BE;j;  _Found a robe.E;j< E;j(BE;j (BE;j`*`(B _Unknown command.(BE;j(BE;jN(BE;j(BE;j(BE;j(BE;j& (B_E;jj(BE;ju(BE;j(BE;j(BE;j2(BE;j(BE;jn (B (BYou encounter a ball python.(BE;jb(B #(B  ##(B .(B #.#E;jh(B #S(B #.(B #.#(B #. #(B #.#(B #(B. .###....#.(B E;jn#. ......#....(B #(B##(B.######(B.#.....#.#.#(B...@(B.............>...##(B.....##(B.#(B....##.(B....[(B....(B........#E;j-(BMagic DartE;jh...###(B.##.######.E;j##(B #(B...(B..†...#(B ##.E;jh#(B.##(B.####.#E;j##(B S(B  (B ball python (constriction, asleep)E;jL#(B. #.(B. E;j#.#E;j #E;j$1#(B. ##E;jOD#.(B #.#E;jo%.##.#(BE;jj'3(B5.0 (2.0)E;j/E;j/J(B===(B6.0 (3 _E;j6(BE;j8E;j 9 #  E;j, b## .  #S #.  #. #  E;jC t#.  #.  ###.######.# #...@.......> E;jV .##.....##.#.. E;jc ....[......  E;jE ...###.##.######  ## #.....†...#  #.##.####.#  #. #.. #.#  #. ###. #.#  .##.# (BE;j@ (B #(B  ##(B .(B  E;jA #S(B #.(B  #. #(B  #(B.  #. E;j>A  #(B##(B.######(B.#(B #(B...@(B.......>E;joA (B .##(B.....##(B.#(B.. ....[(B....(B..E;jA   E;jA ...###(B.##.######(B  E;jA ##(B #(B...(B..†...#(B E;jA  E;jA #(B.##(B.####.#(B  #(B. #.(B. #.#(B  E;j B u#(B. ###.(B  E;jB 1.##.#(BE;j^I (BE;jO (BE;j(U (BE;j$V  E;j..(B Noise: --------- (B Time:(B 226.0 (0.0).##(B.....##(B.#(B....##.#..#(B -) (BNothing wieldedE;jc....[(B....(B........(B ##.#(B Cast: (BMagic DartE;jc...###(B.##.######(B #..E;jc&##(B #(B...(B..†...#(B ##.#(B.##(B.####.#E;jc##(B S(B  (B ball python (constriction, asleep)E;jcg#(B. #.(B. #.##E;jd#(B. ###.(B #.#.##.# E;jd3_(BA ball python is nearby!E;j*d(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;jZdxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jjd;Press: ? - help, Shift-Dir - straight lineE;jyd@Aim: (Ba ball python (asleep, 100% to hit)E;j3;(B*(BE;j;(B*(BE;j;(B*(BE;jJO^(B.S (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba ball python (asleep, 100% to hitE;jO)  The magic dart hits the ball python.  (BThe ball python is severely wounded.(BE;jV(B...S(B  )(BE;j^5(B=7.0 (1E;j_e(BE;jf. _The ball python hisses angrily.E;jShE;j{(B#...(B (Bmmoncure the Conjurer(B#(B #...(B (BDeep Elf(B##.(B #.#.(B Health: (B16/16 (B========================(B#(B.#.(B #.#.(B Magic: (B6/8(B==================(B------(B#S#(B #.##.#.(B AC:(B 2Str:(B 4#(B.E;j |.###....#.(B EV:(B 11Int:(B 22#.......#....(B SH:(B 0Dex:(B 13#(B##(B*(B######(B.#.....#.#.(B XL: (B 2 Next: (B13% Place: (BDungeon:1#(B...@(B.............>..(B Noise: (B=-------- (B Time:(B 227.0 (0.0)E;j6|].##(B.....##(B.#(B....##.#..#(B -) (BNothing wielded....[(B....(B........(B ##.#(B Cast: (BMagic Dart...###(B.##.######(B #..E;jU|&##(B #(B...(B..†...#(B ##.#(B.##(B.####.#E;jd|##(B S(B  (B ball python (constriction)E;jo|g#(B. #.(B. #.##E;j|#(B. ###.(B #.#.##.# E;j|?(B_The ball python hisses angrily.  E;j|Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j|(Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python ((Bseverely wounded(B, 100% to hit)E;j;(B*(BE;j,;(B*(BE;jE;j† (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)E;jLonfirm with . or Enter, or press ? or * to list all spells.E;j/{Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jHVPress: ? - help, Shift-Dir - straight line(B  E;jrAim: (Ba ball python ((Bseverely wounded(B, 100% to hit)  E;j~.The magic dart hits the ball python.E;j݈#(B.E;j..E;jΐ'(B7E;jD8.0 (1Magic Dart(BE;j(BE;jG2 _You kill the ball python!E;jm(BE;jњE;jQ(BE;j(BE;jF (BE;j (BE;j6 (BE;jB(BE;jl(BE;j%(B7E;j===E;j(BE;jt(BE;j(BE;j(BE;j(BE;j(BE;j{(BE;j(BE;jl(BE;j(BE;j(BE;j(BE;j-E;j>5(B===(BE;jT(BE;j6(BE;j9(B8===E;j(BE;j!(BE;jy#(BE;jo%(BE;j%(BE;j'(BE;j((BE;j*(BE;j*(BE;j,(BE;jw.(BE;je0(BE;j0(BE;j1(BE;j3(BE;jh5(BE;j5<(B===(BE;j6(BE;j8(BE;j:(BE;j;(BE;jp<(BE;j >(BE;j?(BE;jF@(BE;jLA(BE;jC(BE;jE(BE;jF(BE;j*G(BE;jH(BE;jJ(BE;jCK(BE;jAL(BE;jHV (B .(B # ##.(B E;j{Vi (B #.#(B E;jV E;jVE;jV(B #†#(B #(B E;jV E;j W##(B##(B##(B #.#(B .## E;jW\(B .... #.#(B ...E;j8W E;jBWE;jcWo(B #(B..####.######.#E;jpW E;jWE;jW_(B #..##............ E;jWE;jW|(B #@(B.##.....##.#..E;jX (B-E;jX E;j4X(B #(B....[(B............E;jBX E;juX(B #(B...###(B.##.######(B E;jX E;jX(B #####(B #.....†...#(BE;jX E;jX%(BE;jX#.##.####.#E;jX"(BE;jX E;j YE;jYU(B #.##...(B #.E;j9Y##(BE;jEY E;jSYE;jsYU(B #.####.(B #.E;jY##(BE;jY E;jYC(B .##.#E;jYB (B ##.#E;j ZZ(BYou pick up a parchment of Grave Claw and begin reading...E;j'`2(B435.0)E;j cH-(B4.0 (16E;jg(BE;j i< _You add the spell Grave Claw to your library.E;j"lE;j(BE;j (BE;ja(BE;jW E;j|3_Unknown command.(BE;jE;j (BE;j (BE;j (BE;j| (BE;jB (BE;j$  E;jA (B_E;j+ (BE;j (BE;j^ (BE;j (BE;j (BE;j (BE;jG (BE;j (BE;j\ (BE;jp (BE;j (BE;j' (BE;j (BE;j% (BE;j"' (BE;j' (BE;j( (BE;jW* (BE;j+ (BE;j), (BE;j, (BE;jg. (BE;j/ (BE;j&0 (BE;j0 (BE;j2 (BE;j,4 (BE;j4 (BE;j&5 (BE;j6 (BE;j7 (BE;j%8 (BE;j8 (BE;j9 (BE;j5; (BE;j; (BE;j/< (BE;j6> (BE;j? (BE;j? (BE;j@ (BE;jB (BE;jC (BE;jC (BE;jD (BE;jE (BE;jbG (BE;jH 0(B(BE;j|I (BE;jJ (BE;j7K (BE;jK (BE;jM (BE;jN (BE;jN (BE;jO (BE;jQ (BE;jR (BE;j4S (BE;j{T (BE;jU (BE;j|W (BE;jW (BE;jxX (BE;jY (BE;jZ[ (BE;j[ (BE;jM\ (BE;j] (BE;j^ (BE;j_ (BE;j_ (BE;ja (BE;jWb (BE;jb (BE;j[c (BE;j5e (BE;jf (BE;jf (BE;jh (BE;jh (BE;j4j (BE;jj (BE;jk (BE;jl (BE;j^n (BE;jn (BE;jmo (BE;jp (BE;jq (BE;jCr (BE;jr (BE;js (BE;jt (BE;jt (BE;jhu (BE;jv (BE;jEw (BE;jw (BE;jw (BE;jz (BE;jz (BE;j%{ (BE;j{ (BE;jW} (BE;jo (B    #(B. .#(B  )##(B..  E;j ..#(B.   ...   #(B.. #.. ##(B##(B..##(B##(B  #(B.....@.(B.# .(B E;jԆ 71.0 (27 #(B#(B##(B##(B##.#(B .(B #(B E;j  #...##...(B##.(B .(B ###.##.###.#(B #.E;j [(B #^..##...#†#(B #(B #.(B #.######.#.#(B .###.E;j0 (B (B #........#.#(B ......(B E;jQ (B ####..####.######.#....(B (B #..##...............(B E;jd (BE;j (BE;j .(B2.0 (28E;jX (BE;j  _Found a sling.E;jV E;j[(BE;j(BE;j0(B(BE;jl (BE;j (BE;j (BE;j* (BE;j(BE;j(BE;j(BE;j(BE;j(BE;jH(BE;j(BE;j (BE;j(BE;j(BE;j<(BE;jV(BE;j5(BE;j(BE;j(BE;j[(BE;jA!(BE;j!(BE;jV"(BE;j$(BE;jd&(BE;j&(BE;j'(BE;j)(BE;j+(BE;j ,(BE;j,(BE;j.(BE;jg0(BE;j0(BE;j@1(BE;j2(BE;jR4(BE;j4(BE;jq5(BE;j6(BE;j8(BE;j8(BE;j9(BE;jP<(BE;j|<(BE;j,=(BE;j@C (B_You now have 13 gold pieces.E;jRB(BE;jB(BE;jKC(BE;jE(BE;j[Hl (B (BYou encounter a hobgoblin.(BE;jY(B .(B>(B #g(B . # E;jY(B #####(B #(B.## (B #....###(B ..#(B # (B #)##..(B.######(B.#(B.### (B #...#.(B......#(B #....(B......(B.....#(B  E;jY##..(B#.....(B......#(B Magic Dart E;j Z`#..#(B.............. #.... E;j#Z(B ####..(B##(B##(B....#(B+#(B..##(B #.... E;jKZe(B #........(B##(B.###(B ..#(B #.....(B g(B  (B hobgoblin (asleep) E;jmZy(B ########.##(B.#(B .##(B #(B  #...##...##(B..(B . .(B #.#...E;jZ(B  ###.##.###.###(B #.(B #.#...(BE;jl/(B85.0 (13E;jw.(B6.0 (14E;jo}(BE;jt~4 _Found a stone staircase leading down.E;jE;jv ^ .> #gE;j  .. #.  ##### #.##   ..# #  .######.#.###  .......@....#  #...............#  ##..#...........#  E;j #..#..............  ####..####....#+#..##  #........##.### ..#  #.# .##  #.. . .   #. (BE;j(B .(B>(B #g(B .. #(B.  #####(B #(B.##(B  E;jՍ ..#(B #(B  .######(B.#(B.###(B  .......@(B....#(B  #....(B......(B.....#(B  ##..(B#.....(B......#(B E;j #..#(B..............  ####..(B##(B##(B....#(B+#(B..##(B  #........(B##(B.###(B ..#(B  #(B.#(B .##(B E;j #(B..(B . .(B   #.(B E;j.(BE;j (BE;j(BE;jZ _(BA hobgoblin is nearby!(BE;jlE;jb(B(Bmmoncure the Conjurer(B.(B>Deep Elf(B#gHealth: (B16/16 (B========================(B..E;jMagic: (B7/8(B=====================(B---#(B.AC:(B 2Str:(B 4######(B.##EV:(B 11Int:(B 22E;j#....###(B ..#(B #SH:(B 0E;jDex:(B 13#)##..(B.######(B*(B#(B.###E;j/XL: (B 2 Next: (B17% Place: (BDungeon:1E;j@h#...#.(B.......@(B....#E;jOxNoise: --------- (B Time:(B 286.0 (0.0)E;jc{#....(B......(B.....#E;j-) (BNothing wielded##..(B#.....(B......#Cast: (BMagic DartE;jb#..#(B.............. #.....E;j####..(B##(B##(B....#(B+#(B..##(B #.....E;jD#........(B##(B.###(B ..#(B #.....(B g(B  (B hobgoblin (asleep)E;j########.##(B.#(B .##(B #.....#...##...##(B..E;j5(B. .(B #.#...###.##.###.####.(B #.#... _(BA hobgoblin is nearby!E;jQ(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;jjxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jyPress: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)E;j0;(B*(BE;j{;(B*(BE;j;(B*(BE;j;(B*(BE;j\g (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(BE;j2]: (Ba hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  (BThe hobgoblin is almost dead.(BE;j_ (B.g(BThe hobgoblin shouts! You hear a shout! x2E;jh#(B.E;j2hr...gg(B 2 hobgoblins(BE;jw6(B==7.0 (1E;j~(BE;j E;j!N_(BYou encounter a hobgoblin.(BE;jE;j8> (B(Bmmoncure the Conjurer(B.(B>Deep Elf(B#(B.Health: (B16/16 (B========================(BggMagic: (B6/8(B==================(B------#(B.AC:(B 2Str:(B 4######(B.##EV:(B 11Int:(B 22#....###(B ..#(B #SH:(B 0Dex:(B 13#)##..(B.######(B*(B#(B.###XL: (B 2 Next: (B17% Place: (BDungeon:1#...#.(B.......@(B....#Noise: (B==------- (B Time:(B 287.0 (0.0)#....(B......(B.....#-) (BNothing wielded##..(B#.....(B......#Cast: (BMagic Dart#..#(B.............. #.....####..(B##(B##(B....#(B+#(B..##(B #.....#........(B##(B.###(B ..#(B #.....(B gg(B 2 hobgoblins########.##(B.#(B .##(B #.....#...##...##(B..(B. .(B #.#...###.##.###.####.(B #.#... (B_(BYou encounter a hobgoblin.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin ((Balmost dead(B, 100% to hit)E;j E;jk4(B*(BE;j;(B*(BE;j ;(B*(BE;jd† (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j0ePress: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin ((Balmost dead(B, 100% to hit)  The magic dart hits the hobgoblin.E;junF(B.g(BE;ju(B...  (B hobgoblin(BE;jV>(B24-8.0 (1E;j(BE;j] E;jx:_You kill the hobgoblin!(BE;jE;jO .> #. E;j5.† #g E;j2 ##### #.##   ..# #  .######.#.###  .......@....#  #...............#  ##..#...........#  #..#..............  ####..####....#+#..## E;j3, #........##.### ..#  E;j^>#.# .##  #.. . .  E;jw #. E;j(BE;j̑(B .(B>(B #(B. E;jX.†(B #g(B  #####(B #(B.##(B   ..#(B #(B  E;j1.######(B.#(B.###(B  .......@(B....#(B  E;jt#....(B......(B.....#(B  E;j##..(B#.....(B......#(B E;j E;jQ#..#(B.............. E;j ####..(B##(B##(B....#(B+#(B..##(B E;j# #........(B##(B.###(B ..#(B E;j0 E;jS#(B.#(B .##(B E;j` E;j#(B..(B . .(B  E;j3 #.(B E;jݛ(BE;j:-(BE;j٫(BE;j^a _(BA hobgoblin is nearby!(BE;j(BE;j> (BE;jd(BE;jA _Unknown command.(BE;jPE;jc (B(Bmmoncure the Conjurer(B.(B>Deep Elf(B#(B.E;j 6Health: (B16/16 (B========================(B.†Magic: (B5/8(B===============(B---------#gAC:(B 2E;j .Str:(B 4E;j #####E;j 7#(B.##E;j %EV:(B 11E;j /Int:(B 22E;j f#....###(B ..#(B #E;j %SH:(B 0E;j* /Dex:(B 13E;j[ x#)##..(B.######(B*(B#(B.###XL: (B 2 Next: (B24% Place: (BDungeon:1#...#.(B.......@(B....#E;jy Noise: (B=-------- (B Time:(B 288.0 (0.0)E;j {#....(B......(B.....#E;j 1-) (BNothing wieldedE;j q##..(B#.....(B......#E;j /Cast: (BMagic DartE;j b#..#(B.............. #.....E;j ####..(B##(B##(B....#(B+#(B..##(B #.....E;j] #........(B##(B.###(B ..#(B #.....(B g(B  (B hobgoblin########.##(B.#(B .##(B #.....E;j~ #...##...##(B..(B. .(B #.#...E;j ###.##.###.###E;j 1#.(B #.#... E;j> _Unknown command.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (100% to hit)E;j}C ;(B*(BE;jk ;(B*(BE;j (B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)E;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  E;j JAim: (Ba hobgoblin (100% to hit)  E;j )The magic dart hits the hobgoblin.E;j 1(B...E;j E;j E;j "(BE;j6 6(B319.0 (1E;je 6Magic Dart(BE;j (BE;j  E;j "_You kill the hobgoblin!E;j (BE;ji E;jpJt(B(B(B(B(B6===(B(B(B(B(B(B (B (BYou encounter a hobgoblin.(Bg(B-.(B........(B#.....Magic Dart....g(B  (B hobgoblin (wandering)(B(B91.0 (2(BE;j E;j.f-(B2.0 (3 _(BE;j (B(Bmmoncure the Conjurer(B.g(BDeep Elf(B#(B.Health: (B16/16 (B========================(B.†Magic: (B5/8(B===============(B---------#(B.AC:(B 2Str:(B 4######(B.##EV:(B 11Int:(B 22#....###(B ..#(B #SH:(B 0Dex:(B 13#)##..(B.######(B*(B#(B.###XL: (B 2 Next: (B31% Place: (BDungeon:1#...#.(B.......@(B....#Noise: --------- (B Time:(B 292.0 (0.0)#...(B............#-) (BNothing wielded##..(B#...........#Cast: (BMagic Dart#..#(B.............. #.....####..(B##(B##(B....#(B+#(B..##(B #.....#........(B##(B.###(B ..#(B #.....(B g(B  (B hobgoblin########.##(B.#(B .##(B #.....#...##...##(B..(B. .(B #.#...###.##.###.####.(B #.#... (B_(BYou encounter a hobgoblin.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (100% to hit)E;jo!;(B*(BE;j m;(B*(BE;j[;(B*(BE;j;(B*(BE;jQ;(B*(BE;j2(B(B>(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. E;jd(B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin (100% to hit)  The magic dart hits the hobgoblin!E;j^(B.†(B...E;j3M.(BE;js(B7=3.0 (1Magic Dart(BE;j(BE;jO _You kill the hobgoblin!(BE;j%(BE;j! (BE;j(BE;jA _Unknown command.(BE;jdE;j(BE;j,(BE;j_(BE;j(BE;j& (B_E;j(BE;j(BE;j:S(B6===(BE;j(BE;j (BE;j (BE;j (BE;j (BE;j (BE;j(BE;j+(BE;j(BE;je(BE;jf(BE;jE;j5(B===(BE;jt(BE;j(BE;j%(B7E;j,===(BE;j(BE;j|(BE;j(BE;j(BE;j(BE;jz(BE;jc(BE;j(BE;j(BE;j(BE;j!(BE;j!E;j"g(B8(B===(B===(BE;j3#(BE;j%(BE;jw'(BE;j'(BE;j((BE;j9*(BE;j+(BE;j),(BE;j,(BE;j`/(BE;j0(BE;j0(BE;jV1(BE;j2(BE;j4(BE;j#5E;jB55(B===(BE;j5(BE;j7(BE;jU: E;j:(B (BYou encounter a kobold. It is wielding a +0 short sword and quivering stones.(BE;jVIw#(B. K#(B.##E;jI#(B. .#(B..##(B.##(B...#(B....... ##(B..... #(B..(B.(B>(B.  E;jI#(B.#(B.####(B.##(B E;jI@#(B...- E;jIH###.######(B.E;jI#####(B #.##(B Magic DartE;j J#....###(B #.(B.#(B #(BE;j+J^ #)##...######.#.###(BE;j. #.#.####.## E;jǬ #..@.......  ###.######.  ##### #.##   #..# #  E;jڬ$##.#.###  E;j.....#  E;jE;j.....#  E;j!.....# E;j+  E;j8" (BE;jC(B #(B. .#(B.##(B  #(B. K#(B..  ##(B.##(B...#(B  E;jC.......  ##(B..... #(B..(B.(B>(B. E;jC#(B.#(B.####(B.##(B  #(B..@(B....... E;jC E;jCP###.######(B. E;jC #####(B #.##(B  E;jBD #.(B.#(B   ##.(B  .(B....#(B  E;jD=.. ... E;jD E;jU(BE;j ^ (BE;je(BE;jfW _(BA kobold is nearby!(BE;jShE;j(B (B (Bmmoncure the Conjurer(B E;j#(B. (B.#(B.## (B (BDeep Elf(B #(B. (B.#(B.. (B Health: (B16/16 (B========================(B ##(B.##K(B..# (B Magic: (B7/8(B=====================(B--- (B....... (B AC:(B 2Str:(B 4 E;j##(B.....(B EV:(B 11Int:(B 22 E;j#(B..(B.(B>(B.(B SH:(B 0Dex:(B 13E;j+ E;jFH#(B.#(B.####(B.## (B XL: (B 2 Next: (B37% Place: (BDungeon:1 E;jd#(B..@(B....... (B Noise: --------- (B Time:(B 309.0 (0.0) E;js###.######(B. (B -) (BNothing wielded  ##### #.##E;jT(B Cast: (BMagic Dart E;jg #....### #.(B.# # E;jE #)##...######.#.### E;j) #...#.........(B....# (B K(B  (B kobold (missile, wandering) #..........(B.....# E;j E;jj##..#......(B.....#  #..#.............. #....E;jMConfirm with . or Enter, or press ? or * to list all spells.E;jBAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  E;j9You miscast Magic Dart. Nothing appears to happen.E;j=(B #(B. .#(B.##(B  #(B. .#(B..    E;j!          #####(B #.##(B  E;j*n #.(B.#(B   E;j:5  KE;jG:)(B E;jR! E;j]  E;jfContam: 10% (B==10.0 (1E;j(BE;jw  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 short sword and quivering stones (wandering,  E;jxhasn't noticed you, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The kobold shouts!E;jE;j f(B(Bmmoncure the Conjurer(B#(B. .#(B.##(BDeep Elf(B#(B. .#(B..Health: (B16/16 (B========================(B##(B.##K(B..#Magic: (B6/8(B==================(B------(B.......AC:(B 2Str:(B 4##(B.....EV:(B 11E;jfInt:(B 22 Contam: 10% #(B..(B.(B>(B.SH:(B 0Dex:(B 13#(B.#(B*(B####(B.##XL: (B 2 Next: (B37% Place: (BDungeon:1#(B..@(B.......E;jzNoise: (B==------- (B Time:(B 310.0 (0.0)###.######(B.E;jO-) (BNothing wielded#####E;j4#.##E;j9Cast: (BMagic DartE;j˔#....###(B #.(B.#(B ##)##...######.#.###E;jڔG#...#.........(B....#E;jlK(B  (B kobold (missile)E;j:#..........(B.....#E;j:##..#......(B.....#E;j B#..#..............(B #.... E;j2(B_The kobold shouts!  E;j@Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;jYxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jf;Press: ? - help, Shift-Dir - straight lineE;j}cAim: (Ba kobold, wielding a +0 short sword and quivering stones (100% to hit)E;j;(B*(BE;j,;(B*(BE;j){E;jp{4(B*(BE;j/) (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.E;jpnAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.E;jl(B..(B>(B.E;j'D(BE;jht(B41-1.0 (1Magic Dart(BE;j(BE;j4- _You kill the kobold!E;jI(BE;jE;jCS E;jX (B(Bmmoncure the Conjurer(B#(B. .#(B.##E;jX (BDeep Elf(B#(B. .#(B..Health: (B16/16 (B========================(B##(B.##)(B..#Magic: (B5/8(B===============(B---------(B.......AC:(B 2Str:(B 4##(B.....EV:(B 11E;jX Int:(B 22 Contam: 10% #(B..(B.(B>(B.SH:(B 0E;jY Dex:(B 13#(B.#(B.####(B.##E;jY XL: (B 2 Next: (B41% Place: (BDungeon:1#(B..@(B.......E;j:Y Noise: (B=-------- (B Time:(B 311.0 (0.0)###.######(B.-) (BNothing wieldedE;jKY H######.##E;j]Y 0Cast: Magic DartE;joY #....###(B #.(B.#(B ##)##...######.#.###E;jY K#...#.........(B....#E;jY r#..........(B.....###..#......(B.....#E;jY w#..#..............(B #....(B  E;jY (B_You kill the kobold!Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  E;jZ Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (BE;j"Z (BE;j{f E;jl b(B(Bmmoncure the ConjurerE;jl (B#(B. .#(B.##(BDeep Elf(B#(B. .#(B..Health: (B16/16 (B========================(B##(B.##)(B..#Magic: (B5/8E;jl (B===============(B---------(B.......AC:(B 2E;jl Str:(B 4##(B.....EV:(B 11E;jm TInt:(B 22 Contam: 10% E;j!m #(B..(B.(B>(B.SH:(B 0Dex:(B 13E;j8m ]#(B.#(B.####(B.##XL: (B 2 Next: (B41% Place: (BDungeon:1#(B..@(B.......E;jPm Noise: (B=-------- (B Time:(B 311.0 (0.0)###.######(B.E;jfm O-) (BNothing wielded#####E;j~m d#.##Cast: Magic DartE;jm #....###(B #.(B.#(B #E;jm #)##...######.#.####...#.........(B....#E;jm r#..........(B.....###..#......(B.....#E;jm %#..#..............(B #....(B Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  E;j n sPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? E;jn (B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (BE;j0n (BE;jXE;j(B(Bmmoncure the Conjurer(B#(B. .#(B.##(BDeep Elf(B#(B. .#(B..Health: (B16/16 (B========================E;j(B##(B.##)(B..#Magic: (B5/8(B===============(B---------(B.......AC:(B 2Str:(B 4##(B.....EV:(B 11Int:(B 22 Contam: 10% #(B..(B.(B>(B.E;jSH:(B 0Dex:(B 13#(B.#(B.####(B.##E;jXL: (B 2 Next: (B41% Place: (BDungeon:1#(B..@(B.......E;j Noise: (B=-------- (B Time:(B 311.0 (0.0)###.######(B.E;j!-) (BNothing wielded######.##E;j10Cast: Magic DartE;jI#....###(B #.(B.#(B ##)##...######.#.###E;jZ~#...#.........(B....##..........(B.....#E;jmK##..#......(B.....#E;j|l#..#..............(B #....(B E;jsPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? E;j~(B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? E;j(B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (BE;j(BE;jKE;jb(B(Bmmoncure the ConjurerE;jĚ(B#(B. .#(B.##(BDeep Elf(B#(B. .#(B..Health: (B16/16 (B========================(B##(B.##)(B..#Magic: (B6/8E;j(B===============(B===------(B.......AC:(B 2Str:(B 4##(B.....EV:(B 11Int:(B 22 Contam: 10% E;j#(B..(B.(B>(B.SH:(B 0Dex:(B 13E;j#(B.#(B.####(B.##E;j*XL: (B 2 Next: (B41% Place: (BDungeon:1#(B..@(B.......E;j;Noise: (B=-------- (B Time:(B 311.0 (0.0)###.######(B.E;jLO-) (BNothing wielded#####E;jbd#.##Cast: Magic DartE;jr#....###(B #.(B.#(B #E;jw#)##...######.#.####...#.........(B....#E;jK#..........(B.....#E;j{##..#......(B.....##..#..............(B #....E;j›r(B That beam is likely to hit you. Continue anyway? E;j؛~(B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? E;j5(B[Y]es or [N]o only, please.E;jl(BThat beam is likely to hit you. Continue anyway? Okay, then.(BE;jU(BE;j (BE;j(BE;j1 _(BE;jE;j(w(BE;jnw(BE;jx(BE;j{(BE;jx|& (B_E;j}(BE;j)(BE;jd(BE;j(BE;jt(BE;jσ'(B7E;jI(B===(B===(BE;j(BE;j(BE;j(BE;j_(BE;jl(BE;j(BE;j(BE;jٍ(BE;jT;8% (BE;jp(BE;j(BE;jE;j W(B8(B===(B===6E;j=(BE;j[(BE;jQ(BE;j94(BE;j(BE;j(BE;j.92(BE;j>(BE;j(BE;j791(BE;j/(BE;jǟ(BE;j;F(B===(BE;j-(BE;j֤\ (B_Your magical contamination has completely faded away.E;j (BE;j}(BE;j(BE;j(BE;jk(BE;j(BE;j(BE;j(BE;j(BE;j(BE;j(BE;jܺ(BE;jl(BE;jڽ(BE;j(BE;j_(BE;jX(BE;j(B(B(B(B(B(BE;j (B(B(B(B(B(B(B(B(B(B(B(BE;jQ(B .#(B E;j: .#(B ##.#(B .#(B ...(B .#(B ..(B .#E;jS(B .##########(B..##(B.......E;jq|#(B......@(B.#(B E;j -E;j#(B.##(B.#(B..(B.####(B  #.(B #.#.##(B...##(B #.(B #.#...(B....#E;j(B ####.##)(B..###(B.....E;j3 .......(B......(B.(B!(B...E;j ##...(B..####.#(B$(B#(B. #...(B>(B.(B......#(B.#(B ##.#.####.###(BE;j%(B3E;j 20.0)E;j !-E;jB'(B2.0 (21E;jK$(BE;jd% E;j{%E;j%5_(Bd - a scroll labelled ICYEHA VALUE;j%(BE;j\(E;j| (BE;j~ (BE;j (BE;j͂ (BE;j (BE;j9 (BE;j (BE;j (BE;jx (BE;j (BE;j& (BE;j (BE;j (BE;j (BE;jE (BE;jx (BE;je (BE;j (BE;jG (BE;jn (BE;j l (B (BYou encounter a hobgoblin.(BE;j #..(B #.##..(B ..##########..##.......#.......(B.#(B .#.##.#...####(B ..#.(B #.#.##.(B..##(B #(B.#(B.#.(B #.#..(B...(B..#(B.....E;j ####.##)(B..###(B..(B...#(B.#(B .......(B....###...(B..####(B.#(B$(B#(B.....#...(B>(B....(B...#(B.#(B ###(B.E;j{ 6Magic Dart##.#.####(B.###(B.#(B#..†..(B.....(B ..###.######..(B.. g(B  (B hobgoblin (asleep) ##.##(B ##(B.. E;j .###(B #..#(B #(B .g(B ...######.#.###(BE;j] ](B6.0 (4.0)g(B.E;j{ Pg(BE;j 4(B7.0 (5 _E;j (BE;j } _(BYou see here (Ba smoky pink potion(B.E;jP E;j #.. #.# #..   ##  E;jF..# .  .#### ..  E;j<#. #.#.##...## #.#.  #. #.#.......#.....  )..###.....#.#  .......@....#  ##.....####.#$#.....  #...>.......#.# ###.  #.###.# E;j#..†....... .. ###.######.... # #.## ##.g  #..# # .. (BE;j)(B #..(B #.#(B #..(B   E;jS*##(B  .(B.#(B .  .####(B ..  E;j*c#.(B #.#.##.(B..##(B #(B.#(B.  #.(B #.#..(B...(B..#(B.....  )(B..###(B..(B...#(B.#(B  E;j+.......@(B....#(B  ##...(B..####(B.#(B$(B#(B.....  #...(B>(B....(B...#(B.#(B ###(B.  #(B.###(B.#(B E;jE+*#..†..(B.....(B .. ###.######..(B.. #.##(B ##(B.E;j+s #..#(B #(B ..E;j2(BE;j= (BE;jB(BE;jBZ _(BA hobgoblin is nearby!(BE;jCE;jB#..(B ..##########..##.......(B ..#......(B..#(B #(B #(B.##.##.#..(B.####(B .#(B... #.(B #.#.##(B...##(B.#(B.#.(B #.(B #.#..(B.....#(B.....(B  E;jP6####.##)(B..###(B.....#(B.#(B  ........(B......(B!(B....#(B  ##.....####.#@#.....#...(B>(B.......#(B.#(B ###.(B E;jw##.#.####.###(B.#(B ..†.......(B...###.######.(B... #.##(B .##(B.g##(B #..#(B #(B #(B ...######.#.###(B ..#..........#(BE;jD!(B.E;j:+(BE;jm(B8.0 (1Magic Dart (B_E;je(BE;j3g(BE;jg(B  (B hobgoblin(BE;j?(B9.0 (2Magic DartE;j(BE;j6 _You now have 22 gold pieces (gained 9).E;jE;jT(B#..(B ..######(Bmmoncure the Conjurer(B####..##.......(B ..(BDeep Elf(B#......(B..#(B #(B #(B.#E;j$U`Health: (B16/16 (B========================(B#.##.#..(B.####(B .#(B...Magic: (B7/8(B=====================(B---E;jU(#.(B #.#.##(B...##(B.#(B.#.AC:(B 2Str:(B 4#.(B #.#..(B.....#(B.....EV:(B 11Int:(B 22  ####.##)(B..###(B.....#(B.#SH:(B 0Dex:(B 13  ........(B......(B!(B....#XL: (B 2 Next: (B41% Place: (BDungeon:1##.....####.#@#.....E;jUiNoise: --------- (B Time:(B 339.0 (0.0)#...(B>(B.......#(B*(B#(B ###.-) (BNothing wielded##.#.####.###(B.#Cast: (BMagic Dart#..†.......(B..g###.######.(B...E;j VT#.##(B .##(B..g(B  (B hobgoblin ###(B #..#(B #(B #(B .. E;j_V...######.#.###(B ..# .............# (B_You now have 22 gold pieces (gained 9).  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jVConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jVqPress: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (100% to hit)E;j<(B*(BE;jg(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)E;jgonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin (100% to hit)  E;jZ*The magic dart hits the hobgoblin.E;j(B. (B(B=40.0 (1E;jb(BE;jx E;jN_(BThe hobgoblin is severely wounded.(BE;jE;j! #..   ## ..  ..# # #.#  .#### .#...  #. #.#.##...##.#.#. E;j " #. #.#.......#.....  )..###.....#.#  ......!....#  #@#.....  #...>#.# ###.  E;j"#g#  #..†...  ... #.## .##.. #..# # # .. ..# (BE;jȹ(B #..(B   ##(B ..  ..#(B #(B #(B.#(B  .####(B .#(B... E;j #.(B #.#.##(B...##(B.#(B.#.(B  #.(B #.#..(B.....#(B.....(B  )(B..###(B.....#(B.#(B  ......(B!(B....#(B  #@#.....(B E;jv #...(B>(B#(B.#(B ###.(B  #g#(B  #..†(B...  ... #.##(B .##(B..E;j #..#(B #(B #(B .. ..#(BE;jU(BE;jT (BE;jw(BE;jFZ _(BA hobgoblin is nearby!(BE;jE;j(BE;j  (BE;j*(BE;jp+A _Unknown command.(BE;j -E;j$(B#..(B ..######(Bmmoncure the Conjurer(B####..##.......(B ..(BDeep Elf(B#......(B..#(B #(B #(B.#E;j_Health: (B16/16 (B========================(B#.##.#..(B.####(B .#(B...Magic: (B6/8E;j=(B==================(B------#.(B #.#.##(B...##(B.#(B.#.AC:(B 2Str:(B 4#.(B #.#..(B.....#(B.....EV:(B 11Int:(B 22  E;ji####.##)(B..###(B.....#(B.#SH:(B 0Dex:(B 13  ........(B......(B!(B....#XL: (B 2 Next: (B41% Place: (BDungeon:1##.....####.#@#.....Noise: (B=-------- (B Time:(B 340.0 (0.0)#...(B>(B.......#(B*(B#(B ###.E;j&-) (BNothing wielded##.#.####.###g#Cast: (BMagic Dart#..†.......(B...E;j6###.######.(B...#.##(B .##(B..E;j]dg(B  (B hobgoblin E;j###(B #..#(B #(B #(B .. ..######.#.###(B ..# .............# _Unknown command.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE;jsAim: (Ba hobgoblin ((Bseverely wounded(B, 100% to hit)E;j|?† (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j@VPress: ? - help, Shift-Dir - straight line(B  E;j@Aim: (Ba hobgoblin ((Bseverely wounded(B, 100% to hit)  The magic dart hits the hobgoblin.E;jxG0(B.E;jQk(B81.0 (1Magic Dart(BE;jV(BE;j|W E;jW:_You kill the hobgoblin!(BE;jYE;j(BE;j(BE;jh(BE;j|(BE;j(BE;j(BE;jp(BE;j(BE;j(BE;j(BE;jQ(B7===(BE;j0(BE;j(BE;j(BE;j(BE;j(BE;j\(BE;j(BE;j(BE;j(BE;j(BE;j(BE;jE;jg(B8(B===(B===(BE;j(BE;jW (BE;j (BE;j (BE;j< (BE;j -(B #..(B #.#(B  #..(B ..######(B  ####..##.......(B ..E;ju 6(B #......(B..#(B #(B #(B.#(B #.##.#..(B.####(B .#.(B.. #.(B #.#.##(B...##.#(B.#(B.  #.(B #.#..(B.....#(B.....  ####.##)(B..###(B.....#(B.#E;j .......(B.......@(B....#(B E;j -E;j ##...(B..####(B.#.#(B.....E;j #...(B>(B....(B...#(B.#(B ###(B.E;j a#.#.####(B.###†#E;j f(B #..†..(B.....E;j  ".(B..E;j 1###.######.. #E;j (B #.##(B .##(B..###(B #..#(B #(B #(B ..######.#.###(B ..#(BE;j -(B9.0 (8E;j' H-(B50.0 (9E;j- (BE;j. 9 _(Bf - a smoky pink potionE;j. (BE;j0 E;jlG (BE;jL (BE;jQ (BE;jR  E;jR ;_Unknown command.(BE;jT E;js(BE;jq(BE;j(BE;j(BE;j(BE;j& (B_E;j(BE;jõ(BE;j(BE;j<(B===(BE;jɸ(BE;jv(BE;j(BE;j(BE;j,(BE;j(BE;j8(BE;j(BE;j"(BE;j(BE;j(BE;jO(BE;j(BE;j(BE;jK(BE;j(BE;j)(BE;jy(BE;j(BE;j(BE;j(BE;j(BE;j(BE;jZ(BE;j(BE;j$(BE;jh(BE;j(BE;j(BE;jR(BE;j(BE;jT(BE;j(BE;jD(BE;j(BE;j(BE;j(BE;j(BE;j8(BE;j(BE;j:(BE;j?(BE;j0(B(BE;j (BE;j(BE;j(BE;j(BE;j(BE;j!(B'E;j( (B E;j_You open the door.  (BYou encounter an endoplasm.(BE;jN(B.#(B..#(B #(B #.#(B ########(B .(B #.#(B #.#..(B..#(B E;j[.(B #.#(B #...##(B.#(B .(B ..#######(B.#(B.##(B.####### .##...@(B....... ....#(B #####(B.#.##(B'####### E;j#...#####.#...#(B... Magic Dart #.##...##.#.#.#(B.... #.......#.....#(B..... ..###.....#.###(B.....#j(B  (B endoplasm (asleep) E;jp...........####(B.....#E;j#.#.#.....#j(B....#...#.#####E;jC%.#(BE;j ;(B64.0 (14.0)j.E;j'V(Bj(BE;jB5(B5.0 (15 _E;j(BE;jE;jIe  .#  ..# # #.# ######## .E;j #.# #.#....# . #.# #...##.# . ##.#.##.####### .......@.......  #####.#.##'####### E;j.#....#.......#..... .###.....# .....####.(Bj...# .....#.....# (BE;j (B  .#(B  ..#(BE;j9 ~ #.#(B ########(B #.#(B #.#..(B..#(B #.#(B #...##(B.#(B E;j ##(B.#(B.##(B.#######(B .......@(B.......  #####(B.#.##(B'#######(B E;j˗ .#(B....#(B.......#(B.....E;jߗ u.###(B.....#(B E;j .....####(B.j...#(BE;j y.....#(B.....#(BE;j (BE;j (BE;jF (BE;jf [ _(BAn endoplasm is nearby!(BE;jV E;jm! 6(B(Bmmoncure the ConjurerDeep Elf(B.#Health: (B16/16 (B========================(B..#Magic: (B7/8(B=====================(B--- #(B #.#(B ########AC:(B 2Str:(B 4 E;j! .(B #.#(B #.#..(B..#EV:(B 11Int:(B 22 .(B #.#(B #...##(B.#SH:(B 0E;j! PDex:(B 13 .(B ..#######(B.#(B.##(B.#######XL: (B 2 Next: (B48% Place: (BDungeon:1 .##......(B.......@(B.......Noise: --------- (B Time:(B 365.0 (0.0) E;j" ....#(B #####(B.#.##(B*(B#######-) (BNothing wielded E;j" #...#####.#...#(B...Cast: (BMagic Dart E;j." #.##...##.#.#.#(B.... #.......#.....#(B..... E;j>" g..###.....#.###(B.....#E;jO" Z(Bj  (B endoplasm E;jj" o...........####(B.j...# E;j" .####.#.#.....#(B.....# ......#.#####.# E;j" 2_(BAn endoplasm is nearby!E;j" (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j" Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j" rPress: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (100% to hit)E;j <(B*(BE;j` <(B*(BE;j <(B*(BE;jST <(B*(BE;j (B.  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E;j#.......#.....#(B..... ..###.....#.###(B.....# E;j...........####(B.....# .####.#.#.....#(B.....# E;j7......#.#####.# E;jSA(B_You kill the endoplasm!E;jwCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j`Aiming: Magic Dart (B(safe; 1% risk of failure)  E;jPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (BE;j(BE;jE;jә (B(Bmmoncure the ConjurerDeep Elf(B.#Health: (B16/16 (B========================(B..#E;jMagic: (B6/8(B==================(B------ #(B #.#(B ########AC:(B 2E;jqStr:(B 4 .(B #.#(B #.#..(B..#EV:(B 11Int:(B 22 .(B #.#(B #...##(B.#SH:(B 0Dex:(B 13 .(B ..#######(B.#(B.##(B.#######E;jXL: (B 2 Next: (B55% Place: (BDungeon:1 .##......(B.......@(B.......Noise: (B=-------- (B Time:(B 366.0 (0.0) E;j....#(B #####(B.#.##(B'#######E;jȚ0-) (BNothing wielded E;j՚P#...#####.#...#(B...E;j/Cast: Magic Dart E;jE#.##...##.#.#.#(B.... E;jZ#.......#.....#(B..... 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E;j^8#.......#.....#(B..... ..###.....#.###(B.....# ...........####(B.....# E;jx.####.#.#.....#(B.....# ......#.#####.#E;jsPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? E;j(B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.E;jZ(BThat beam is likely to hit you. Continue anyway? (BE;j(BE;jD>E;jE (B(Bmmoncure the ConjurerDeep Elf(B.#Health: (B16/16 (B========================(B..#E;jEMagic: (B7/8(B==================(B===--- #(B #.#(B ########AC:(B 2Str:(B 4 .(B #.#(B #.#..(B..#EV:(B 11Int:(B 22 E;jE.(B #.#(B #...##(B.#SH:(B 0E;jFDex:(B 13 .(B ..#######(B.#(B.##(B.#######E;j4FXL: (B 2 Next: (B55% Place: (BDungeon:1 .##......(B.......@(B.......E;jTFGNoise: (B=-------- (B Time:(B 366.0 (0.0) ....#(B #####(B.#.##(B'#######E;jeF-) (BNothing wielded #...#####.#...#(B...E;j{F/Cast: Magic Dart E;jFE#.##...##.#.#.#(B.... E;jFZ#.......#.....#(B..... 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(B_E;jz(BE;j|(BE;j~(BE;j(BE;j(BE;jM+.# ..# #.#(B ######## #.#(B #(B.#....# #.#(B #(B...##.#(B E;jr.#######.#(B.##.####### #...........(B.......... ..#(B #####.#.##'#######(B .#####.#...#(B...@(B.#(B - ##...##.#.#.#(B.....#(B ......#.....#(B.....#E;jÏ"##.....#.###(B.....# ..####(B.....#(B ###.#.#.....(B#.#####.(B E;j#.###†#(B ##(B....#(B.(BE;j.(B73.0 (7E;jܙc(B===(B-(B4.0 (8E;jh(BE;jC E;jSL_(Be - a scroll labelled RIXUEDICRO(BE;jE;jL(BE;j(BE;jJ(BE;j(BE;j^(BE;j(BE;j(BE;jw(BE;jl (B (BYou encounter a hobgoblin.(BE;j (B######### ##.#....#...##. ..#######.#.##(B.#######...........(B.........E;jE(B #.##(B'#### ..#####.#...#(B....(B.#(B E;jK##...##.#.#.#(B....(B.#(B ....#..(B.#.....#.##Cast: (BMagic Dartg(B  (B hobgoblin (asleep)#(B....# ###....(B..g(B....##..(BE;j-(B5.0 (1E;j 4(B6.0 (2 _E;jd)(BE;j*   #...##.###. ..E;jl  ##'####### #.....##.....##...@.##.....##.....##.....##.....#†# ##....# #....#E;jW ..g...  .##..(BE;j}(B   #...##.#(B##(B. ..  ##(B'#######(B #(B....(B.#(B#(B....(B.#(B#(B...@(B.#(B#(B.....#(B#(B.....#(BE;j#(B.....#(B#(B.....#(B†#(B ##(B....#(B #(B....#(B ..g(B...  E;j(BE;j˽ (BE;j^(BE;j7 E;jNL_(BA hobgoblin is nearby!(BE;jE;j%(B#.#(B ########(Bmmoncure the Conjurer (B#.#(B #.#....#E;j{&(BDeep Elf (B#.#(B #...##.#Health: (B16/16 (B======================== (B..#######.#.##(B.#######Magic: (B7/8(B=====================(B--- #............(B.........AC:(B 2Str:(B 4 ..#(B #####.#.##(B'#######E;j&/EV:(B 11E;j'Int:(B 22 ..#####.#...#(B....(B.#SH:(B 0E;jc'Dex:(B 13 ##...##.#.#.#(B....(B.#E;j'XL: (B 2 Next: (B55% Place: (BDungeon:1 ......#.....#(B...@(B.#E;j'#Noise: --------- (B Time:(B 376.0 (0.0) ###.....#.###(B...(B*(B.#-) (BNothing wielded E;j(.........####(B.....#Cast: (BMagic Dart E;j!(O###.#.#.....#(B.....# E;jo(;....#.#####.#(B.....# #.###†#(B ##(B....#g(B  (B hobgoblin (asleep) E;j}( .......E;j(#(B....# ###....(B..g(B...E;j(F.##.. _(BA hobgoblin is nearby!E;j)(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j@)MConfirm with . or Enter, or press ? or * to list all spells.E;jk)xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j)yPress: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)E;js<(B*(BE;j<(B*(BE;j <(B*(BE;jT <(B*(BE;j <(B*(BE;j (B.  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It is wielding a +0 dagger.E;j\(BE;jlE;jYm#(B ..(B #.'....#(B ... E;jm(B ..#(B ###.#....##(B. ...#(B E;jmZ#...#....#(B.. ..#E;jm(B E;j0n#.#####..#(B.#(B ..#######E;jkn(B E;jn###'#####.##g#(B #.##..... E;jn..(B #...(B......#(B .#(B #.#.##### E;jo##(B #....(B.....#(B .#(B #.#.ß≈ß≈ß #E;j>o(B #...(B..(B....##(B.#(B #.(B[(B.~≈≈≈~ E;j{o##(B #...(B....[..@(B.#(B #.#.ß≈ß≈ßE;jo(B------ E;jo(B.(B .(B #.#.(B.........#(B ##.#.##### E;jp(B #.(B #.#.(B.....÷..#######..##.....E;j3p+(BMagic Dart E;jWp#(B #.##.#.(B..........##..(B†(B..####E;jup ### E;jp<###....#.(B..........##.##..E;jp##(BE;jp.#....(B...#(B......##.##..#(B g(B  (B goblin (asleep)E;jqm#.#.#(B....#######.##r.#(B E;j_q......>..##(B.#(B.#(B #.....#..#(B E;jq\..##.#..###...####.)##.#..#(BE;jE;j)(B405.0 (16E;jE;jՓ------E;j%(B6.0 (17 E;j _E;j(BE;jE;jf .. #.'....# ...  ..# ###.#. ...#  #..... ..# E;jfp #..#  ###'####  #.........# .#  #.........# .# #E;jf #.........##.# #.[E;jgM #.......[..@.# . . #.#..........# E;j7g! #. #.#......÷..## # E;j_g*..........##..†.........E;jg ...#......E;jg #....#####E;jg >..##.#.# E;jh9 ) (BE;j(B ..(B #.'....#(B ...(B  ..#(B ###.E;jC Z#(B. ...#(B E;jc  E;j #...E;j P(B.. ..#(B E;j  E;j d#.(B.#(B E;jB  E;jn *###'###E;j $#(B E;j #...(B......#(B .#(B E;j  #....(B.....#(B .#(B E;j? #...(B..(B....##(B.#(B #.(B[E;jm (B #...(B....[..@(B.#(B E;j .(B #.#.(B.........#(B E;j i #.(B #.#.(B.....÷..##E;j (B E;j5 >..........##..(B†E;jD )(B.........E;jk E;j 4...#(B......E;j  E;j >#(B....#####E;j "(BE;j5 >..##(B.#(B.#(B E;jc E;j )E;j "(BE;j (BE;jh (BE;j, (BE;j' ^ _(BA goblin is nearby!(BE;jE (B#(B ..(B #.'....#...(Bmmoncure the ConjurerE;jF z(B..#(B ###.#....##(B. ...#(BDeep Elf(B#...#....#(B.. ..#Health: (B16/16 (B========================E;jF (B#.#####..#(B.#(B ..#######(B Magic: (B7/8(B=====================(B---###'#####.##g#(B #.##.....(B AC:(B 2E;jF -Str:(B 4 E;jF 6..(B #...(B......#(B .#(B #.#.#####(B EV:(B 11Int:(B 22 E;jHG =##(B #....(B.....#(B .#(B #.#.ß≈ß≈ß(B SH:(B 0Dex:(B 13 E;jG #(B #...(B..(B....##(B*(B#(B #.(B[(B.~≈≈≈~(B XL: (B 2 Next: (B62% Place: (BDungeon:1 E;jG k##(B #...(B....[..@(B.#(B #.#.ß≈ß≈ß(B Noise: --------- (B Time:(B 406.0 (0.0) E;jG .(B .(B #.#.(B.........#(B ##.#.#####(B -) (BNothing wieldedE;jH #.(B #.#.(B.....÷..#######..##.....(B Cast: (BMagic Dart E;j7H #(B #.##.#.(B..........##..(B†(B..####### E;jQH C###....#.(B..........##.##..# E;jiH g....#....(B...#(B......##.##..#E;jH g(B  (B goblin (asleep) .....#.#.#(B....#######.##r.# E;jH ......>..##(B.#(B.#(B #.....#..# E;jH 5..##.#..###...####.)##.#..# E;j I ._(BA goblin is nearby!E;j0I (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jQI MConfirm with . or Enter, or press ? or * to list all spells.E;jI xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jI ;Press: ? - help, Shift-Dir - straight lineE;jI QAim: (Ba goblin, wielding a +0 dagger (asleep, 100% to hit)E;j ;(B*(BE;j ;(B*(BE;j4 ) E;j 5 c(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jY Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.E;jh <(B...E;j: s(B5=7.0 (1Magic Dart(BE;j (BE;j L _You kill the goblin!(BE;jB E;j (B#(B ..(B #.'....#...(Bmmoncure the ConjurerE;jd d(B..#(B ###.#....##(B. ...#(BDeep Elf(B#...#....#(B.. ..#Health: (B16/16 (B========================(B#.#####..#(B.#(B ..#######(B Magic: (B6/8(B==================(B------###'#####.##)#(B #.##.....(B AC:(B 2Str:(B 4 ..(B #...(B......#(B .#(B #.#.#####(B EV:(B 11Int:(B 22 ##(B #....(B.....#(B .#(B #.#.ß≈ß≈ß(B SH:(B 0Dex:(B 13 #(B #...(B..(B....##(B.#(B #.(B[(B.~≈≈≈~(B XL: (B 2 Next: (B65% Place: (BDungeon:1 ##(B #...(B....[..@(B.#(B #.#.ß≈ß≈ß(B Noise: (B=-------- (B Time:(B 407.0 (0.0) .(B .(B #.#.(B.........#(B ##.#.#####(B -) (BNothing wielded#.(B #.#.(B.....÷..#######..##.....(B Cast: Magic Dart #(B #.##.#.(B..........##..(B†(B..####### ###....#.(B..........##.##..# ....#....(B...#(B......##.##..# .....#.#.#(B....#######.##r.# ......>..##(B.#(B.#(B #.....#..# ..##.#..###...####.)##.#..# (B_You kill the goblin!Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (B(BE;jE;j(B#(B ..(B #.'....#...(Bmmoncure the Conjurer(B..#(B ###.#....##(B. ...#(BDeep Elf(B#...#....#(B.. ..#E;jSeHealth: (B16/16 (B========================E;j(B#.#####..#(B.#(B ..#######(B Magic: (B7/8E;jB(B==================(B===---E;jޏ###'#####.##)#(B #.##.....(B AC:(B 2E;j-Str:(B 4 E;j6..(B #...(B......#(B .#(B #.#.#####(B EV:(B 11E;je.Int:(B 22 E;j##(B #....(B.....#(B .#(B #.#.ß≈ß≈ß(B SH:(B 0E;j.Dex:(B 13 E;j#(B #...(B..(B....##(B.#(B #.(B[(B.~≈≈≈~(B XL: (B 2 Next: (B65% Place: (BDungeon:1 E;j_##(B #...(B....[..@(B.#(B #.#.ß≈ß≈ß(B Noise: (B=-------- (B Time:(B 407.0 (0.0) E;jБ.(B .(B #.#.(B.........#(B ##.#.#####(B -) (BNothing wielded#.(B #.#.(B.....÷..#######..##.....(B Cast: Magic Dart E;j#(B #.##.#.(B..........##..(B†(B..####### E;jAC###....#.(B..........##.##..# E;j....#....(B...#(B......##.##..# .....#.#.#(B....#######.##r.# ......>..##(B.#(B.#(B #.....#..# ..##.#..###...####.)##.#..#E;jߒCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j MConfirm with . or Enter, or press ? or * to list all spells.E;j6`Aiming: Magic Dart (B(safe; 1% risk of failure)  E;j^;Press: ? - help, Shift-Dir - straight lineE;j8That beam is likely to hit you. Continue anyway? E;j Okay, then.E;j“(BE;jԟ(BE;jE;j(BE;j(BE;j E;j:_E;jz(BE;j~E;j8(B(B(B(B (B_E;j(BE;j(BE;j&(BE;jn(BE;jP0(B(BE;j(BE;jg(BE;jE;j g(B8(B===(B===(BE;jf(BE;j(BE;jA(BE;j(BE;j(BE;j(BE;j(BE;jH(BE;j(BE;j(BE;j(BE;j(BE;j(B(B(B(B===(BE;j(BE;jE(BE;jS' (B E;jB (BYou encounter a quokka.(B†#(B ##....#(B  ...(B #.##....##(B .....(Br(B ...(B #........#(B ..(B$(B.. ##..(B #####....#(B .... ..(B #.'....#(B ... ...(B  ..#(B ###.#....##(B.. ...#(B  #...#....#(B.. ..#(B  #.#####..#(B.#(B ..######## (B ###'#####.##@#(B #.##.....#(B- #.........##.#(B #.#.#####. #(B #.........##.#(B #.#.ß≈ß≈ß(BMagic Dart  #.........##.#(B #.(B[(B.~≈≈≈~. #(B #.......(B[(B....#(B #.#.ß≈ß≈ß. (B .(B #.#........(B..#(B ##.#.#####.(B (Br(B  (B quokka (asleep) (B #.(B #.#......(B÷.(B.#######..##.....# (B #.##.#.......(B....##..(B†(B..######## ##....#...........##.##..#(BE;j#.(B15.0 (8E;j$N-(B6.0 (9 _E;j,(BE;j/J _(BYou see here a +0 dagger.E;j5E;j J†#   .....(Br(B   ..$..   ....  ..  ... ...  ..# ##.. ...#  #.. ..#  #.#  #@# . #.# # #.#  #.# #.[ # [....#  . ..#  #. ÷..##  ..† (BE;j_ †#(B   .....(Br(B   ..(B$(B..   ....  ..(B  ... ...(B  ..#(B ##(B.. ...#(B  #(B.. ..#(B  #(B.#(B  E;j_ #@#(B  #.#(B  #.#(B  E;j` $#.#(B #.(B[(B (B[(B....#(B  .(B ..#(B  #.(B ÷.(B.## (B ..(B†(BE;js (BE;jz (BE;j- (BE;j ^ _(BA quokka is nearby!(BE;j E(B#†#(B ##....#(Bmmoncure the Conjurer (B...(B #.##....##(B .....(BrDeep Elf (B...(B #........#(B ..(B$(B..Health: (B16/16 (B======================== (B##..(B #####....#(B ....E;jjE3Magic: (B7/8(B=====================(B---..(B #.'....#(B ... ...AC:(B 2Str:(B 4E;jE..#(B ###.#....##(B.. ...#EV:(B 11E;jE/Int:(B 22E;jEQ#...#....#(B.. ..#E;joFSH:(B 0Dex:(B 13#.#####..#(B*(B#(B ..########(B XL: (B 2 Next: (B65% Place: (BDungeon:1###'#####.##@#(B #.##.....#(B Noise: --------- (B Time:(B 416.0 (0.0) .(B #.........##.#(B #.#.#####.(B -) (BNothing wielded #(B #.........##.#(B #.#.ß≈ß≈ß.(B Cast: (BMagic Dart#.........##.#(B #.(B[(B.~≈≈≈~. #(B #.......(B[(B....#(B #.#.ß≈ß≈ß.E;jG.(B #.#........(B..#(B ##.#.#####.(B (Br(B  (B quokka (asleep)#.(B #.#......(B÷.(B.#######..##.....##.##.#.......(B....##..(B†(B..######## ##....#...........##.##..# _(BA quokka is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j&GvPress: ? - help, Shift-Dir - straight lineAim: (Ba quokka (asleep, 100% to hit)E;jv;(B*(BE;j`;(B*(BE;j2;(B*(BE;j;(B*(BE;jp;(B*(BE;jXE;jXA(B.(Br E;jHv(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba quokka (asleep, 100% to hit)  The magic dart hits the quokka.(B.....(Br(B  (B(B=7.0 (1(B _(BThe quokka is heavily wounded.(BE;j(B(B(B _Unknown command.(BE;j†#   ......   ..$.(Br(B   ....  ..  ... ...  ..# ##.. ...# E;jO #.. ..#  #.#  #@# . #.# # #.#  #.# #.[ # [....#  . ..#  #. ÷..##  ..E;j^1† (BE;j-7 †#(B   ......   ..(B$(B.(Br(B   ....  ..(B  ... ...(B  ..#(B ##(B.. ...#(B  E;jl7 0#(B.. ..#(B  #(B.#(B  #@#(B  #.#(B  #.#(B  #.#(B #.(B[(B (B[(B....#(B  .(B ..#(B  #.(B E;j7 `÷.(B.## (B ..E;j7 H(B†(BE;j> (BE;jB (BE;jH (BE;jI W _(BA quokka is nearby!(BE;j/K E;j-P(B#†#(B ##....#E;j`Pi(Bmmoncure the Conjurer (B...(B #.##....##(B ......(BDeep Elf (B...(B #........#(B ..(B$(B.(BrE;j~Pk(BHealth: (B16/16 (B======================== E;jPg(B##..(B #####....#(B ....E;jP2Magic: (B6/8E;jPB(B==================(B------E;jPb..(B #.'....#(B ... ...E;jP/AC:(B 2E;jP.Str:(B 4E;jPw..#(B ###.#....##(B.. ...#E;jP/EV:(B 11E;jQInt:(B 22#...#....#(B.. ..#E;jQ^SH:(B 0Dex:(B 13E;j5Q#.#####..#(B*(B#(B ..########(B XL: (B 2 Next: (B65% Place: (BDungeon:1E;jbQ###'#####.##@#(B #.##.....#(B Noise: (B=-------- (B Time:(B 417.0 (0.0) .(B #.........##.#(B #.#.#####.(B -) (BNothing wielded E;jxQ#(B #.........##.#(B #.#.ß≈ß≈ß.(B Cast: (BMagic DartE;jQ#.........##.#(B #.(B[(B.~≈≈≈~. E;jQ#(B #.......(B[(B....#(B #.#.ß≈ß≈ß.E;jQ.(B #.#........(B..#(B ##.#.#####.(B (Br(B  (B quokkaE;jQ#.(B #.#......(B÷.(B.#######..##.....#E;jQv#.##.#.......(B....##..(B†(B..######## E;jQ ##....#...........##.##..# E;jQ._(BA quokka is nearby!E;jQ(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jRMConfirm with . or Enter, or press ? or * to list all spells.E;jRxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j&R;Press: ? - help, Shift-Dir - straight lineE;j9RoAim: (Ba quokka ((Bheavily wounded(B, 100% to hit)E;jY;(B*(BE;j~;(B*(BE;j8;(B*(BE;j;(B*(BE;j. (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.E;j{Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j)VPress: ? - help, Shift-Dir - straight line(B  E;j^Aim: (Ba quokka ((Bheavily wounded(B, 100% to hit)  The magic dart hits the quokka.E;j.3(B...E;j..E;j6(B728.0 (1E;j6Magic Dart(BE;j)(BE;jE _You kill the quokka!(BE;jJE;j E;j (B#†#(B ##....#(Bmmoncure the Conjurer E;j% i(B...(B #.##....##(B ......E;jP (BDeep Elf E;j (B...(B #........#(B ..(B$(B..E;jػ Health: (B16/16 (B======================== (B##..(B #####....#(B ....E;j 2Magic: (B5/8E;j5 B(B===============(B---------E;j` b..(B #.'....#(B ... ...E;j /AC:(B 2E;j .Str:(B 4E;j w..#(B ###.#....##(B.. ...#E;j /EV:(B 11E;j /Int:(B 22E;jJ Q#...#....#(B.. ..#E;jZ /SH:(B 0E;j /Dex:(B 13E;j #.#####..#(B.#(B ..########(B XL: (B 2 Next: (B72% Place: (BDungeon:1E;j ###'#####.##@#(B #.##.....#(B Noise: (B=-------- (B Time:(B 418.0 (0.0) E;j6 .(B #.........##.#(B #.#.#####.(B -) (BNothing wielded E;js #(B #.........##.#(B #.#.ß≈ß≈ß.(B Cast: Magic DartE;j #.........##.#(B #.(B[(B.~≈≈≈~. E;j #(B #.......(B[(B....#(B #.#.ß≈ß≈ß.E;j> .(B #.#........(B..#(B ##.#.#####.E;jr #.(B #.#......(B÷.(B.#######..##.....#E;j v#.##.#.......(B....##..(B†(B..######## E;jп ##....#...........##.##..# E;j >(B_You kill the quokka!E;j/ Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jX MConfirm with . or Enter, or press ? or * to list all spells.E;j `Aiming: Magic Dart (B(safe; 1% risk of failure)  E;j lPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? E;j (BE;jM (BE;j+ E;j3 '(BE;j 4 X#†#(B ##....#E;j84 2(Bmmoncure the Conjurer E;j`4 i(B...(B #.##....##(B ......E;j4 (BDeep Elf E;j4 (B...(B #........#(B ..(B$(B..E;j4 dHealth: (B16/16 (B======================== E;j5 g(B##..(B #####....#(B ....E;j95 2Magic: (B6/8E;jc5 B(B===============(B===------E;j5 b..(B #.'....#(B ... ...E;j5 /AC:(B 2E;j5 .Str:(B 4E;j5 w..#(B ###.#....##(B.. ...#E;j6 /EV:(B 11E;j=6 /Int:(B 22E;jg6 #...#....#(B.. ..#SH:(B 0E;j6 /Dex:(B 13E;j6 #.#####..#(B.#(B ..########(B XL: (B 2 Next: (B72% Place: (BDungeon:1E;j7 ###'#####.##@#(B #.##.....#(B Noise: (B=-------- (B Time:(B 418.0 (0.0) E;j77 .(B #.........##.#(B #.#.#####.(B -) (BNothing wielded E;jn7 #(B #.........##.#(B #.#.ß≈ß≈ß.(B Cast: Magic DartE;j7 #.........##.#(B #.(B[(B.~≈≈≈~. E;j7 #(B #.......(B[(B....#(B #.#.ß≈ß≈ß.E;j7 .(B #.#........(B..#(B ##.#.#####.E;j$8 #.(B #.#......(B÷.(B.#######..##.....#E;jS8 v#.##.#.......(B....##..(B†(B..######## E;jy8 !##....#...........##.##..#E;j8 Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j8 MConfirm with . or Enter, or press ? or * to list all spells.E;j8 `Aiming: Magic Dart (B(safe; 1% risk of failure)  E;j%9 ;Press: ? - help, Shift-Dir - straight lineE;jP9 CThat beam is likely to hit you. Continue anyway? Okay, then.E;js9 (BE;j? (BE;jyC (BE;jI (BE;jJ 1 _(BE;j4L E;j(BE;j(BE;j(BE;j^(BE;jy& (B_E;j(BE;jn(BE;jC'(B7E;joI(B===(B===(BE;j(BE;j(BE;j(BE;jF (BE;j"(BE;j#(BE;jD$(BE;j8&(BE;j&(BE;j'(BE;j)(BE;j*E;j*(B===E;j*(BE;ja4(BE;j(7(BE;j8E;j@8(B8E;je8===E;j8(BE;j;(BE;j/?(BE;jB(BE;jB(BE;j3D(BE;jF(BE;jcI(BE;j;J(BE;j{K(BE;jM(BE;jP(BE;j4Q(BE;jR(BE;jU(BE;jX(BE;jxY<(B===(BE;j~[(BE;js^(BE;jVa(BE;ja(BE;jc(BE;jf(BE;jKi(BE;ji(BE;jPk(BE;jm(BE;jrp(BE;jq(BE;j{r(BE;ju0(B(BE;j`w(BE;j{N (B_You now have 31 gold pieces (gained 9).E;j}(BE;j~(BE;j(BE;j(BE;j(BE;ju(BE;jȉ(BE;jČ(BE;jk(BE;j(BE;j(BE;j(BE;j(BE;j(BE;j(BE;jѝ(BE;j(BE;j2(BE;jz(BE;j(BE;j(BE;j](BE;jg(BE;j(BE;j:(BE;j(BE;jׯ& (BE;j%)_You now have 46 gold pieces (gained 15).E;j(BE;jpE;j(BE;j(BE;jF(BE;j E;j=(B (BYou encounter a kobold. It is wielding a +1 short sword of electrocution.(BE;j.....#(B ..#(B .....K(B ..#(B .... E;jy.....#(B .... .....#(B ... .....#(B ..##(B .....#(B #####+##(B #....#(B #......##(B.####(B.#(B #....###......##@(B.....#(B E;j-E;jN.....##.......#.######(B #....##.......E;jv*(B E;jqMagic Dart .'....##........(B.E;j[ .#....##.......(B.##E;j!(B E;jZ.#....#.......(B..#(BK(B  (B kobold (asleep) ####..#.###...(B..###(B ####.##)#(B #####(B.##.....##(B .....##.#(B #.#.#####.#(BE;jv2(B41.0 (23.0)E;jE;jH-(B2.0 (24 _E;j (BE;jE;jBB p(B.....#(Bmmoncure the Conjurer E;jC f(B.....#(B.....K(BDeep Elf (B.....#(B....Health: (B16/16 (B======================== (B.....#(B....Magic: (B7/8(B=====================(B--- .....#(B...AC:(B 2Str:(B 4 .....#E;jnC D(B..##EV:(B 11Int:(B 22 .....#(B #####+###(B..SH:(B 0Dex:(B 13 E;jC {#....#(B #......##(B*(B####(B.#XL: (B 2 Next: (B72% Place: (BDungeon:1 #....###......##@(B.....#E;jC Noise: --------- (B Time:(B 442.0 (0.0) ......##.......#.######-) (BNothing wielded E;j(B....E;jE;j(B(Bmmoncure the Conjurer (B#(B......(BDeep Elf E;jA(B##(B......Health: (B16/16 (B======================== (B#E;jOW#(B..†(B...###E;j[;Magic: (B4(B/8E;jg|(B============(B------------ #########(B........#E;jq%AC:(B 2E;jy-Str:(B 4 E;j;.........(B........+E;j/EV:(B 11E;jsInt:(B 22 #########(B........#E;j%SH:(B 0E;j.Dex:(B 13 E;jg...#(B ..(B........#E;jXL: (B 2 Next: (B100% Place: (BDungeon:1 E;jq...#(B ..(B.......@#E;jNoise: (B=-------- (B Time:(B 460.0 (1.0) ...#(B ..(B........#-) (BNothing wielded ...#(B ..(B........#Cast: (BMagic Dart E;j(...#(B ..(B........# ...#(B ..(B......####.## E;j=...#(B #####(B+###(B........ ...#(B #......##(B.####.## E;jUc...###......##(B......# ....##.......#.######E;jeCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jpMConfirm with . or Enter, or press ? or * to list all spells.E;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j}Press: ? - help, Shift-Dir - straight lineAim: (Ba frilled lizard (100% to hit)  E;j'The magic dart hits the frilled lizard.E;j' (BE;jp_You kill the frilled lizard!You have reached level 3!(BE;jT 1  --more--(BE;j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (BE;j b (B20/209--(B253 0% Magic Dart(BE;jh (BE;j3i M _You feel agile.(B x2E;jj E;jE;jc(B(BWear or take off which item? E;je(BArmour (go to first with (B[(B) E;j0(B a - a +0 robe (worn)E;jf(B[(B?(B] describe selected E;j+[(B!(B] equip|wield|(Bwear(B[(Btab(B] (Bequip(B|unequip E;jE;jE;jt(B(Bmmoncure the Conjurer (B#(B......(BDeep Elf (B##(B......Health: (B20/20 (B======================== (B#E;j3#(B..†(B...###Magic: (B4(B/9(B==========(B-------------- #########(B........#AC:(B 2E;j-Str:(B 4 E;j;.........(B........+E;j+/EV:(B 12E;j9.Int:(B 22 E;jRE#########(B........#E;j^%SH:(B 0E;jm.Dex:(B 15 E;jg...#(B ..(B........#E;jXL: (B 3 Next: (B 0% Place: (BDungeon:1 E;jq...#(B ..(B.......@#E;jNoise: (B=-------- (B Time:(B 460.0 (0.0) E;j....#(B ..(B........#-) (BNothing wielded ...#(B ..(B........#E;j^Cast: Magic Dart ...#(B ..(B........# E;jmt...#(B ..(B......####.## E;j...#(B #####(B+###(B........ E;jj...#(B #......##(B.####.## E;jG...###......##(B......# E;j....##.......#.######E;jE(BThe magic dart hits the frilled lizard. E;j._You kill the frilled lizard!E;j2*You have reached level 3!E;jrYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile.(B x2E;jT (B Okay, then.(BE;j` (BE;j (BE;j" 1 _(BE;j E;jW^w(B(BWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items (BHand Weapons  a - a +1 short sword of electrocution(B[(B?(B] describe selected [(B!(B] equip|(Bwield(B|wear[(Btab(B] (Bequip(B|unequip E;jΖ (BE;jE;jE;jz.(BE;j(Bmmoncure the Conjurer (B#(B......(BDeep Elf (B##(B......E;jzHealth: (B20/20 (B======================== (B#E;jW#(B..†(B...###E;j;Magic: (B4(B/9E;j A(B==========(B-------------- E;j1%#########(B........#AC:(B 2Str:(B 4 .........(B........+EV:(B 12Int:(B 22 E;jL#########(B........#SH:(B 0Dex:(B 15 E;j[...#(B ..(B........#XL: (B 3 Next: (B 0% Place: (BDungeon:1 ...#(B ..(B.......@#E;jNoise: (B=-------- (B Time:(B 460.0 (0.0) ...#(B ..(B........#E;j0-) (BNothing wielded E;jh...#(B ..(B........#E;j%Cast: Magic Dart E;j)...#(B ..(B........# ...#(B ..(B......####.## ...#(B #####(B+###(B........ ...#(B #......##(B.####.## ...###......##(B......# ....##.......#.###### (B_You kill the frilled lizard!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile.(B x2 _Okay, then.(BE;jA E;jE(B You hear the crackle of electricity.E;j(B-5 (0.5b) (B+1 short sword (elec)(BE;jO (BE;j! E;j!7_b - a +1 short sword of electrocution (weapon)E;j#E;jn (BE;jo (BE;jo (BE;jq (BE;jr ;(B5===E;js (BE;jt (BE;ju (BE;j!v (BE;jv (BE;jDx (BE;jx (BE;jyy (BE;jz (BE;j<{ (BE;j| (BE;j^} (BE;j~ p(B6(B===(B===(BE;j~ (BE;jE (BE;j (BE;jc (BE;j (BE;j (BE;j (BE;jυ (BE;j9 (BE;j (BE;j (BE;j8 E;j_ 5(B===(BE;jw (BE;j (BE;jy R(B7==(BE;j2 (BE;jǎ (BE;j( (BE;jݏ (BE;jm (BE;j (BE;j (BE;j (BE;jW (BE;j (BE;j (BE;j '(B8E;j. 0(B==(B===E;j8 (BE;j. (BE;j (BE;j (BE;j (BE;j (BE;jf (BE;jN (BE;j (BE;j (BE;jŸ (BE;j_ (BE;j <(B===(BE;jy (BE;j (BE;jq E;j (B9E;j ===E;j (BE;j (BE;j (BE;jb (BE;j (BE;jK (BE;je (BE;jq (BE;j (BE;j (BE;jZ (BE;j (BE;j (BE;j{ (BE;j) (B'E;j (BE;j <(B===(BE;jm (BE;j  E;jK S(B E;jW ;######(B E;j  ......(B #(B #(B  #(B..†(B...## ###############....(B.(B>(B....E;j ;-(B83.5 (23.0) E;j. ^#########.##(B.####E;j . ...#(B ..(B........# E;j f...#(B ..(B........# E;j ~...#(B ..(B........##+###. E;j 3(B_You open the door.E;jh V _(BFound a stone staircase leading down.E;j E;j7(B(BE;j (BE;j6(BE;j(BE;jƛ& (B_E;ja(BE;jV(BE;j (BE;j(BE;j(BE;jo(BE;j(BE;j(BE;j(BE;ji(BE;j(BE;j(BE;j#(BE;j(BE;ju(BE;j(BE;je(BE;jB (B There is an open door here.E;jƵ(BE;j! (B_E;jܶ(BE;j(BE;j(B(B(B (B There is a stone staircase leading down here. (B (BYou encounter an endoplasm.(B########(B  #......#(B  #......#(B  #..†.(B..###(B ....(B...(B.####..'.>@(B......j....(B....##(B.######(B.  ......(B....##(B.#(B Magic Dart  ..........##(B.#(B  ..........##(B.#(B  ..........##(B.#(B j(B  (B endoplasm (asleep) (B ..........##(B.#(B  ........####(B.##(B (B90.5 (7.0)(B1.5 (8 _(BE;j'E;jo g      E;j҇   #..†...###....########### ....'.>@......j ....##.######.# E;j ? ....##.#  #.#  E;j #.#  E;j% #.#  E;j. #.#  E;j6 #.##  E;j? $(BE;jh (B        #..†.(B..###(BE;j ...(B.###########(B ....'.>@(B......j(B ....##(B.######(B.#(B  ....##(B.#(B  E;j v#(B.  #(B.  E;j #(B.#(B  #(B.E;j   E;j 2#(B. E;j  E;j& (BE;j:& E;j& (BE;j!+ (BE;jP, [ _(BAn endoplasm is nearby!(BE;j. E;ja ##(B #......#(B #......#(B #..†...###(B .....(B...#E;j?b (B.'.(B>(B.j#.##(B.######(B.#....##.#(B .##.#(B.##.#(B.E;jJb :##.#(B .##.E;jab 8#(B.####.E;jb .##(B E;ji (BE;jj 4(B2.5 (1 _E;j*p (BE;jr E;jn #(B #......#(B #......#(B E;j #..†...###(B .#(B '.(B>(B.j#(B .E;j ##(B.######(B.##(B  .##.#(B E;j @ .##.#(B E;j E;jN (BE;j& ((B3E;j (BE;j- E;j`#(B  #......#(B  #......#(B  #..†...###(B E;j`.#(B '.(B>(B.j#(B .E;ja##(B.######(B.##(B .##.#(B .E;j&a###.#(B E;j0a E;j?aE;jg(BE;jh((B4E;jm(BE;jnE;j"(B(Bmmoncure the ConjurerDeep Elf(BHealth: (B20/20 (B========================(B########Magic: (B8/9(B=====================(B---#......#AC:(B 2Str:(B 4  #......#EV:(B 12Int:(B 22  #..†...###SH:(B 0E;j2#Dex:(B 15 ##.......(B.############XL: (B 3 Next: (B 0% Place: (BDungeon:1 .........(B.'.(B>(B...@(B*(B..j#Noise: --------- (B Time:(B 494.5 (0.0) ##.......(B.##(B.######(B.##b) (B+1 short sword (elec) (B..........##.#E;jE#jCast: (BMagic Dart ..........##.# ..........##.# E;jV#..........##.#E;jg#j(B  (B endoplasm (asleep) ..........##.# ........####.## E;jt#_###+###........ (B_(BAn endoplasm is nearby!E;j#(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;j#Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)E;jvm;(B*(BE;jr;(B*(BE;j&(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (asleep, 100% to hit)  E;jp,The magic dart hits the endoplasm!E;j1(B...E;js(B3=5.5 (1Magic Dart(BE;j*(BE;jLH _You kill the endoplasm!(BE;jE;jb`(BE;j`E;j`(BE;jva(BE;jb(BE;jOc(BE;jc(BE;je(BE;je(BE;jEf(BE;jg(BE;j&hQ(B9===(BE;jh(BE;jhj(BE;jk(BE;jl(BE;jl(BE;jn(BE;jpn (B (BYou encounter a ball python.(BE;jy& #(B ......#(B ......#(B ..†...###(B ..##(B E;j z'(B.(B>(B.....@(B..#(B - ..##(B.######(B.##(B ##.#(B .#(BMagic Dart##.#(B .#E;jz##.#(B S###.#(B ##E;j)z}S(B  (B ball python (constriction, asleep) E;j8z*(BE;jCz E;j-(B9.5 (4E;jG-(B500.5 (5 E;jԊ _E;jI(BE;jE;j ###### .....#(B #(B †...###.....############E;jSJ'.(B>(B........#(B ##.######@##(B ##.#(B #(B.#(B E;j##.#(B #(B.#(B ##.#(B .S#(B##.#(B ###(B##.#(B ####.# +###........(B ..##.####.##(BE;j3 (BE;j -(B1.5 (1E;js(BE;jE;jO .†E;jo###########>........##@## #.#E;j{ #.# .S# ####(BE;j:(BE;j=†(B##########(B(B>(B........#(B#@##(BE;jX #(B.#(BE;j- #(B.#(B .S#(B ###(BE;j8E;j.(BE;j (BE;j(BE;j E;jN_(BA ball python is nearby!(BE;j^E;jۗ(B(Bmmoncure the ConjurerDeep Elf (B######Health: (B20/20 (B======================== (B.....#Magic: (B8/9(B=====================(B--- .....#AC:(B 2E;j jStr:(B 4 .†...###EV:(B 12Int:(B 22 .......############SH:(B 0Dex:(B 15 .......'.(B>(B........#XL: (B 3 Next: (B 3% Place: (BDungeon:1 .......##.######@##E;jܘSNoise: --------- (B Time:(B 501.5 (0.0) .......##.#(B #(B*(B#b) (B+1 short sword (elec) (B.......##.#(B #(B.#Cast: (BMagic Dart .......##.#(B .S# .......##.#(B ### .......##.#S(B  (B ball python (constriction, asleep) .....####.## +###........ ..##.####.## _(BA ball python is nearby!E;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j){Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (asleep, 100% to hit)E;j<(B*(BE;j4_† (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (asleep, 100% to hit)  The magic dart hits the ball python.E;j;9(B..E;jb@s(B5=2.5 (1Magic Dart(BE;jE(BE;jFJ _You kill the ball python!(BE;jUGE;j)(BE;j)7(B(BE;j,H(B(B(BE;j-(BE;j-(BE;j.(BE;j/(BE;j/(BE;j0(BE;j1(BE;j1E;j2J(B9===(BE;j2(BE;j*4(BE;j5(BE;j,5(BE;j5(BE;j:7(BE;ju80(B(BE;j(9(BE;j4:(BE;j:(BE;j0;(BE;j;(BE;j>?k (B You see here a ball python corpse(B.E;je@(BE;j@C(B=== (B_E;jA(BE;jRC(BE;jC(BE;jC(BE;jD(BE;jzE(BE;jF(BE;jF(BE;j4G(BE;jAH(BE;j I(BE;j;I(BE;jI(BE;jL0(B(BE;jcL(BE;jQO (B_You now have 57 gold pieces (gained 11).E;jZR(BE;jR(BE;j4S(BE;jU(BE;jU(BE;j,V(BE;jV(BE;jX(BE;j}Y(BE;jY(BE;jY(BE;j\(BE;j\(BE;j ](BE;jY](BE;j`_(BE;j>`(BE;jw`(BE;j`(BE;jk`(B(B(B(BE;j?n(BE;jLo(BE;jo(BE;j%p(BE;jr(BE;js(BE;js(BE;jyt(BE;jdv(BE;jHw(BE;jw(BE;jw(BE;jy(BE;jz(BE;jd{(BE;j|(BE;j ~(BE;jW(BE;j$(BE;jH(BE;jR(BE;j(BE;j (BE;j߄(BE;jd(BE;jlm (B (BYou encounter an endoplasm.(BE;j .##.#########........############ ............(B.........'.(B>(B........# .##'#########(B........##.######.## .E;jl#.....#(B ............##.#(B #.# .#.....#(B ............##.######.# .#.....#(B ............##.##....†# ##E;j&(B j(B...........##.##.##### ##.....#(B ....##.##.# .#E;jPe(B .......@..####.##.#E;jm/(B-#E;j((B #####(B+###(B.........# (B ##....#(B #......##.####(B.####E;j(BMagic Dart###......##......#.##.......#.###### ####....##.......#.#E;jj(B  (B endoplasm (asleep) (B #.'....##.E;j3........# ##.#....##........##.#....#..E;j(.......#(BE;j2(B26.5 (24.0)E;j#O-(B7.5 (25 _E;j(BE;jE;j .........'.>####........#. ............##.# #.#  ............#.#  ............##.##....†# E;j^ j...........##.##.#####  ............##.##.#  .......@..#.#  #####+###.........#   ####.####   E;jnF    E;jx$(BE;j[(B.........'.(B>(B####(B........#.(B ............##.#(B #.#(B  ............#.#(B E;j[ ............##.##....†#(B  j(B...........##.##.#####(B  ............##.##.#(B  .......@..#.#(B  #####(B+###(B.........#(B   ####(B.####(B E;j\/  E;j\E;j1\ E;j{c(BE;jf (BE;jn(BE;jr E;jBrM_(BAn endoplasm is nearby!(BE;jsE;j (B.##.#########........############(B (Bmmoncure the Conjurer (B............(B.........'.(B>(B........#(B (BDeep Elf (B.##'#########(B........##.######.##(B Health: (B20/20 (B======================== (B.#.....#(B ............##.#(B #.#(B Magic: (B8/9(B=====================(B--- .#.....#(B ............##.######.#(B AC:(B 2Str:(B 4 .#.....#(B ............##.##....†#(B EV:(B 12Int:(B 22 ##.....#(B j(B...........##.##.#####(B SH:(B 0Dex:(B 15 ##.....#(B ............##.##.#XL: (B 3 Next: (B 5% Place: (BDungeon:1 .#.....#(B ......(B*(B@..####.##.#Noise: --------- (B Time:(B 527.5 (0.0) .#.....#(B #####(B+###(B.........#b) (B+1 short sword (elec)(B##....#(B #......##.####(B.####Cast: (BMagic Dart .##....###......##......# ........##.......#.###### ####....##.......#.#j(B  (B endoplasm (asleep)#.'....##.........# ##.#....##........## ...#....#.........# _(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)E;jw;(B*(BE;jND;(B*(BE;jÏ;(B*(BE;j;(B*(BE;j.;(B*(BE;jfv'(B.j E;jv Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (asleep, 100% to hit)  E;jv,The magic dart hits the endoplasm.E;je(B.....j(BE;j5(B=8.5 (1E;j_(BE;jm0 _The endoplasm is lightly wounded.E;j E;jZ.........'.>####........#. ............##.# #.#  ............#.# E;j ............##.##....†#  .(Bj..........##.##.#####  ............##.##.#  .......@..#.#  #####+###.........#   ####.####       (BE;j#{W(B.........'.(B>E;j{"(B####(B........#.(B ............##.#(B #.#(B  ............#.#(B  ............##.##....†#(B  .j..........##.##.#####(B  ............##.##.#(B  .......@..#.#(B  #####(B+###(B.........#(B   ####(B.####(B   E;j4(BE;j (BE;jߍ(BE;j[ _(BAn endoplasm is nearby!(BE;jtE;j   (B.##.#########........############(B (Bmmoncure the Conjurer (B............(B.........'.(B>(B........#(B (BDeep Elf (B.##'#########(B........##.######.##(B Health: (B20/20 (B======================== (B.#.....#(B ............##.#(B #.#(B Magic: (B7/9(B==================(B------ .#.....#(B ............##.######.#(B AC:(B 2Str:(B 4 .#.....#(B ............##.##....†#(B EV:(B 12Int:(B 22 ##.....#(B .j..........##.##.#####(B SH:(B 0Dex:(B 15 ##.....#(B ......(B*(B.....##.##.#XL: (B 3 Next: (B 5% Place: (BDungeon:1 .#.....#(B .......@..####.##.#Noise: (B=-------- (B Time:(B 528.5 (0.0) .#.....#(B #####(B+###(B.........#b) (B+1 short sword (elec)(B##....#(B #......##.####(B.####Cast: (BMagic Dart .##....###......##......# ........##.......#.###### ####....##.......#.#(Bj  (B endoplasm#.'....##.........# ##.#....##........## ...#....#.........# _(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (lightly wounded, 100% to hit)E;jc #(B*E;j d (BE;j ;(B*(BE;j\ ;(B*(BE;jF;(B*(BE;j(B.j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  E;jeAim: (Ban endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.E;j1((B.....E;jE-(B9.5 (1E;jc(BE;j, E;jc)_The endoplasm is lightly wounded.E;j%E;jp.........'.>####........#. ............##.# #.#  ............#.#  ............##.##....†#  ............##.##.#####  ..(Bj.........##.##.#  .......@..#.#  #####+###.........#   ####.####       (BE;j1H(B.........'.(B>(B####(B........#.(B ............##.#(B #.#(B E;j9 ............#.#(B  ............##.##....†#(B  ............##.##.#####(B  ..j.........##.##.#(B  .......@..#.#(B  #####(B+###(B.........#(B  E;j: ####(B.####(B   E;jE:E;jgC(BE;jF (BE;jM(BE;jN[ _(BAn endoplasm is nearby!(BE;j"PE;j (B.##.#########........############(B (Bmmoncure the Conjurer (B............(B.........'.(B>(B........#(B (BDeep Elf (B.##'#########(B........##.######.##(B Health: (B20/20 (B======================== (B.#.....#(B ............##.#(B #.#(B Magic: (B6/9(B================(B-------- .#.....#(B ............##.######.#(B AC:(B 2Str:(B 4 .#.....#(B ............##.##....†#(B EV:(B 12Int:(B 22 ##.....#(B ............##.##.#####(B SH:(B 0Dex:(B 15 ##.....#(B ..j.........##.##.#XL: (B 3 Next: (B 5% Place: (BDungeon:1 .#.....#(B ......(B*(B@..####.##.#Noise: (B=-------- (B Time:(B 529.5 (0.0) .#.....#(B #####(B+###(B.........#b) (B+1 short sword (elec)(B##....#(B #......##.####(B.####Cast: (BMagic Dart .##....###......##......# ........##.......#.###### ####....##.......#.#(Bj  (B endoplasm#.'....##.........# ##.#....##........## ...#....#.........# _(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (lightly wounded, 100% to hit)E;jgE;jh4(B*(BE;j;(B*(BE;j;(B*(BE;j(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.(B....E;jE;j(B830.5 (1Magic Dart(B(B _You kill the endoplasm!(BE;j,<U(B(B(B(B(B(B(B(B7==(B(B(B(B(B(B(B(B(B(B(B(B(B8(B==(B===(B(B(B(B(B(B(B(B(B(B(B(B(B===(B(B(B(B9===(B(BE;jiAH(B(B(BE;jT`(B(B(B(BE;j*(BE;j`(B(B(B(BE;j(BE;j(BE;jE;j5(B===(BE;jZ(BE;j(BE;j@(BE;j(BE;jݰ(BE;jy(BE;jx(BE;j0(B(BE;j(BE;j0(B(BE;j(BE;jq`(B(B(B(BE;j(BE;j0(BE;j(BE;jk(BE;jY(BE;j0(B(BE;jb(BE;j= `(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j (BE;j (B(B(B(B(B(B(BE;j` `(B(B(B(BE;j (BE;j+ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j+ (BE;j۫ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j< `(B(B(B(BE;j2 (B(B(B(B(B(B(B(BE;jnE `(B(B(B(BE;juF (BE;jpG (BE;j*K H(B(B(BE;jM (BE;joM (BE;jN (BE;jP (BE;j`S (BE;jV H(B(B(BE;jX (BE;jY (BE;j^ 0(B(BE;j` (BE;j)a (BE;jb (BE;je (BE;jj H(B(B(BE;jl (BE;jm (BE;jv| (B(B(B(B(B(B(B(B(B(BE;j 0(B(BE;j (BE;j (BE;j( (BE;j@ (B(B(B(B(B(B(B(B(B(BE;j (B(B(B(B(B(B(B(B(B(B(B(B(B(B (B (BYou encounter an endoplasm.(BE;j@ : (B #.##.#.##...##.#.#.#.....#... (B #.##.#.....(B..#.....#.....#... #####.##)..###.(B....#.###.....#... #..............(B.....####.....#... #####....(B.####.#(B.#.....#.....#... (B #...(B>(B..(B.....#(B.#####.#.....#### (B ##.#.####(B.###(B÷#(B.###(B ##....#(B #. (B #..(B÷........##....###. (B ###.######..@(B....#........##.(B- #.##(B.....##(B....#####....##. ###(B #..#(B.#####(B ..###(B #.'....##.(BMagic Dart.######.#.###(B ..#(B ###.#....##......#(B ..#(B #...#....#.. .............#(B j##(B #.#####..#.#(B j(B  (B endoplasm (asleep) .#...........#(B .####'#####.##)# .#........(B .##.........##.# .####....#+#..##(B #.........##.#(B(B606.5 (76.0)-(B7.5 (77 _E;jFF (BE;j P E;jX #.  #...#.##)............####.#.#  #...>.......#.###  ##.#.####.###÷#.###   #..÷.............#  #..@....# #.##.....##....# #..#.##### ..###  ..#  ..#  j##  .#) .# (BE;jZ(B #. (B #.(B..#.##)(B....(B.......(B.####.#(B.# (B #...(B>(B..(B.....#(B.### (B ##.#.####(B.###(B÷#(B.###(B   #..(B÷.......(B......# (B #..@(B....#(B #.##(B.....##(B....#(B #..#(B.#####(B ..###(B  ..#(B  ..#(B  j##(B  .#)(B .#(B E;j8(BE;j (BE;jz(B _(BAn endoplasm is nearby!(BE;j>+(B E;j/?#.##.#.##...##.#.#.#.....#...(B (Bmmoncure the Conjurer(B#.##.#.....(B..#.....#.....#...(B (BDeep Elf (B#####.##)..###.(B....#.###.....#...(B Health: (B20/20 (B======================== (B#..............(B.....####.....#...(B Magic: (B8/9(B=====================(B--- #####....(B.####.#(B.#.....#.....#...(B AC:(B 2Str:(B 4#...(B>(B..(B.....#(B.#####.#.....####(B EV:(B 12Int:(B 22##.#.####(B.###(B÷#(B.###(B ##....#(B #.(B SH:(B 0Dex:(B 15#..(B÷.......(B......#.##....###.(B XL: (B 3 Next: (B 8% Place: (BDungeon:1###.######..@(B....#........##.(B Noise: --------- (B Time:(B 607.5 (0.0)#.##(B.....##(B*(B...#####....##.(B b) (B+1 short sword (elec) (B###(B #..#(B.#####(B ..###(B #.'....##.(B Cast: (BMagic Dart ..######.#.###(B ..#(B ###.#....##. .............#(B ..#(B #...#....#.. .............#(B j##(B #.#####..#.#(B j(B  (B endoplasm (asleep) .#...........#(B .####'#####.##)# .#..............(B .##.........##.# .####....#+#..##(B #.........##.# _(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)E;j<(B*(BE;j<(B*(BE;jVW<(B*(BE;j(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.(B....E;jOE(BE;ji(B12=8.5 (1Magic Dart(B(B _You kill the endoplasm!(BE;j `(B(B(B(B(B(B(B(B(B(B(B9===(B(BE;j& (B(B(B(B(B(B(B(B(B(B(B(BE;j (BE;j (BE;j! <(B===(BE;j" (BE;jW( x(B(B(B(B(BE;j0 H(B(B(BE;j2 (BE;j4 (BE;js (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j_t H(B(B(BE;ju 0(B(BE;ju (BE;j(} (BE;j~ (BE;jw 0(B(BE;j) (BE;j 0(B(BE;j8 (BE;jڇ (BE;j P(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j P(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j֤ 0(B(BE;j§ (BE;jx (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j H(B(B(BE;j (BE;jN (BE;j 0(B(BE;j (BE;j% (BE;jV (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j 0(B(BE;jA (BE;j' (BE;jn (BE;j (BE;j (BE;j (BE;j5 (BE;jc x(B(B(B(B(BE;j (BE;j (BE;j (BE;jz (BE;j (BE;j 0(B(BE;j (BE;j x(B(B(B(B(BE;jn (BE;j 0(B(BE;j (BE;j (BE;ja (BE;j (BE;j> `(B(B(B(BE;jZ (BE;j (BE;j4 (BE;j (BE;jy (BE;j! (BE;j" (BE;j<' (BE;jf* (BE;j: (BE;j6; (B(B(B(B(B(B(B(B(B(BE;jU= (BE;j> 0(B(BE;jA> (BE;jC `(B(B(B(BE;jfG (BE;j,K H(B(B(BE;jb (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;jd (BE;jUe (BE;je (BE;jm (B(B(B(B(B(B(B(BE;j6o (BE;j| `(B(B(B(BE;jB} (BE;jو (B(B(B(B(B(B(B(B(BE;jw (BE;jщ (BE;j (BE;j̵ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B (BYou encounter an endoplasm.(BE;j ..##.................>..##.#..##.....##.#....##.#..### (B #....[...............##.##### (B #...###.##.######.#####..##(B  #####(B #..(B...(B÷...#.#(B ##..##(B  #.##.####.#.#(B ##..(B #.##...(B.#.#.#(B ##..(B #.####.##.#.#(B #####(B #@##.#.#(B #...#(B ##(B- #(B.##.#.#(B #.###(B  ...#.#.#(B #.#(B Magic Dart #(B.###.#.###.#(B #(B. #.#.....######(B #(B. #.#######(B†...#(B j(B  (B endoplasm (asleep)(B #(B. #.....#(B #.##.#(B j(B. #####.#(B #.##.##(B #.###.##..)(BE;j (B79.5 (71.0)-(B80.5 (72 _E;j3 (BE;j E;j?lb .....>  .  #....[............  E;jlw##..  ##### #.....÷...#.#   #.##.####.#.#  #.##....#.#.#  #.####.##.#.#  #@##.#.# #...#  #.##.#.# #.###  ...#.#.# #.#  #.###.#.###.#  #. #.#.....  #. †...#  #.  E;jl9  j.   E;jl()(BE;j s(B .....> (B . (B #....[............ (B ##..(B  #####(B #..(B...(B÷...#.#(B   #.##.####.#.#(B  #.##...(B.#.#.#(B  #.####.##.#.#(B  #@##.#.#(B #...#(B  #(B.##.#.#(B #.###(B  ...#.#.#(B #.#(B  #(B.###.#.###.(B #(B. #.#.....(B #(B. †...#(B  #(B.   j(B.   )(BE;j(BE;j (BE;j(BE;je[ _(BAn endoplasm is nearby!(BE;jE;jFJ(B #..##.................>..##.#(B (Bmmoncure the Conjurer(B#..##.....##.#....##.#..###..(B (BDeep Elf(B#....[...............##.#####(B Health: (B20/20 (B========================(B#...###.##.######.#####..##Magic: (B8/9(B=====================(B---#####(B #..(B...(B÷...#.#(B ##..##(B AC:(B 2Str:(B 4#.##.####.#.#(B ##..##(B EV:(B 12Int:(B 22#.##...(B.#.#.#(B ##...(B SH:(B 0Dex:(B 15#.####.##.#.#(B ########.(B XL: (B 3 Next: (B12% Place: (BDungeon:1#@##.#.#(B #...#(B ##(B Noise: --------- (B Time:(B 680.5 (0.0)#(B*(B##.#.#(B #.###b) (B+1 short sword (elec)(B...#.#.#(B #.#Cast: (BMagic Dart#(B.###.#.###.##(B. #.#.....#######(B. #.#######(B†...#(B j(B  (B endoplasm (asleep)#(B. #.....#(B #.##.#j(B. #####.#(B #.##.###.###.##..) _(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)E;jx<(B*(BE;jE;j.4(B*(BE;j7<(B*(BE;jE;j(4(B*(BE;jH<(B*(BE;ji% J(Bj.  E;j% Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.E;j. F(B.....E;j. Bj  (BE;jO2 5(B=1.5 (1E;jyG z(B _(BThe endoplasm is heavily wounded.(BE;j H(B #..##.................>..##.#(B (Bmmoncure the Conjurer(B#..##.....##.#....##.#..###..(B (BDeep ElfE;j5 (B#....[...............##.#####(B Health: (B20/20 (B========================(B#...###.##.######.#####..##Magic: (B7/9(B==================(B------#####(B #..(B...(B÷...#.#(B ##..##(B AC:(B 2Str:(B 4#.##.####.#.#(B ##..##(B EV:(B 12Int:(B 22#.##...(B.#.#.#(B ##...(B SH:(B 0Dex:(B 15#.####.##.#.#(B ########.(B XL: (B 3 Next: (B12% Place: (BDungeon:1#@##.#.#(B #...#(B ##(B Noise: (B=-------- (B Time:(B 681.5 (0.0)#(B*(B##.#.#(B #.###b) (B+1 short sword (elec)(B...#.#.#(B #.#Cast: (BMagic Dart#(B.###.#.###.##(B. #.#.....#######(B. #.#######(B†...#(B j  (B endoplasm#(Bj #.....#(B #.##.#(B.. #####.#(B #.##.###.###.##..) (B_(BThe endoplasm is heavily wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm ((Bheavily wounded(B, 100% to hit)E;j E;j 4(B*(BE;jd <(B*(BE;jH <(B*(BE;j <(B*(BE;j] 6(BM.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  E;j@^ Press: ? - help, Shift-Dir - straight line(B: (Ban endoplasm ((Bheavily wounded(B, 100% to hit)  The magic dart hits the endoplasm!E;jf (B.....(BE;jo (B62.5 (1Magic Dart (B_You kill the endoplasm!(BE;jMp (BE;jsq c _Your Dodging skill increases to level 3!(BE;j{r E;j (BE;j (BE;j (BE;jf (BE;jw & (B_E;ji (BE;j (BE;js (BE;j (B(B(B8===(B(BE;j (B(B(B(B(B(B(B(B(B(B(B9(B===(B===(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B===(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;ja (BE;j (BE;j (BE;j (BE;jr (BE;j (BE;j (BE;j (BE;ja 0(B(BE;j (BE;jV `(B(B(B(BE;ji 0(B(BE;j (BE;j (BE;j (BE;j (BE;j (B(B(B(B(B(B(BE;jT (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j9 (BE;jq (BE;j (BE;j. H(B(B(BE;j (BE;j `(B(B(B(BE;j= (BE;j (BE;jh (BE;j (BE;j (BE;j (BE;j (BE;j^ (BE;j (BE;j (BE;j1 (BE;j (BE;j!! (BE;je# (BE;j# (BE;j0$ (BE;j% (BE;je& (BE;j& (BE;jH' (BE;j) (BE;j+ (BE;jL+ (BE;j2 x(B(B(B(B(BE;j: (BE;j!= (BE;j= (BE;j> (BE;jJ@ (BE;j#B (BE;jUB (BE;jTC (BE;jG (BE;jI (BE;jI (BE;jJ (BE;jK (BE;jM (BE;jM (BE;jN (BE;jP (BE;j*R (BE;jmR (BE;j S (BE;jT (BE;jU (BE;jU (BE;jV (BE;j^ (BE;j p(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;jǃ (BE;j (BE;j (BE;j֎ (BE;j" (BE;jđ (BE;jc (BE;j (BE;jn (BE;j (B You see here a ball python skeleton(B.(B (B_(BE;j (BE;jZ H(B(B(BE;j (BE;j (BE;j (BE;j (BE;j (BE;j (BE;j7 (BE;jߨ (BE;j (BE;jc (BE;j (BE;js (BE;j (BE;j? (BE;j (BE;j (BE;j (BE;jt (BE;j (BE;j (BE;jθ (BE;jչ (BE;j* (BE;j9 (BE;jc (BE;jU 0(B(BE;j (BE;j (BE;j (BE;j (BE;j (BE;j= E (B #................ (B #####.....####.# (B#...(B>(B.......#. (BE;j `##.#.####.###(B÷ (B#..(B÷......... (B###.######... (B #####(B #.##.....## E;j (B #(B....###(B #..#.###### E;j #)##(B.@(B.######.#.###(B -750.5 (6E;j 8.0) E;j #(B...#(B..(B...........#(B # E;j- ###.(B....(B..........#(B #E;j}  ##(B..#..(B.........#### (B#..#(B...(B............ E;j ####(B..##(B##.(B...#+#..###E;j  E;j |#..(B......##.###....#(B E;j  E;j ####(B##(B##.##.######.#E;j E;j-  E;jR /#...##...##...........E;jf #(BE;j :-(BE;j (BE;j  E;j H_(BKey pressed, stopping explore.E;j (BE;j (BE;j (BE;j  E;jM ;_Unknown command.(BE;jE;j(BE;jM(BE;j*(BE;jF(BE;j(BE;j1& (B_E;j#(BE;j[(BE;j](BE;j(BE;jL(BE;j(BE;jJ0(B(BE;jN(BE;j>(BE;j(BE;j](BE;j(BE;j(BE;j(BE;jZ(BE;jU(BE;j(BE;j(BE;j (BE;j(BE;j(BE;j(BE;jZP(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j(BE;j'(BE;j((BE;j)(BE;j,(BE;j 6(B(B(B(B(B(B(BE;j7(BE;jm9(BE;j;(BE;j=(BE;jU(BE;jY(BE;jh(BE;ji(BE;jj(BE;jtl(BE;j;m(BE;jm(BE;jp(BE;jq(BE;jmr(BE;js(BE;ju(BE;j"w0(B(BE;jw(BE;jz(BE;j-}H(B(B(BE;jL (B You see here a hobgoblin skeleton(B.(B (B_(B(B(B(B(B(B(BE;j(BE;j(BE;j8H(B(B(BE;j8(B(B(B(B(B(B(B(B(B(B(B(B(BE;j(B #.....#######.#.##.######### ###..##......................... ........#######.#.##'#########.. .##.#...#####.#...#.....#........ .##.#.##.(B..##.#.#.#.....# .##.#....(B...#.....#.....#..... .##)..###(B.....#.###.....#........ .........(B....(B..####.....#........ .....####.#.#...@(B.#.....#........(B76.5 (26 ..(B>(B.......#.#####(B.#.....#######+ .#.####.###÷#.###(B.##....#(B #...... ..(B÷.............#(B.##....###...... ##.######.......#(B........## (B #.##.....##....#####....##...... (B #..#.######..###(B #.'....##...... ###.#.###(B #..#(B ###.#....##...... ........#(B #..#(B #...#....#(BE;j+(BE;j!(BE;j/@ _(BDone exploring.E;jE;jO(B(B(BE;j_(B..#(B...0E;j.0).(B÷....... .....(BE;jw(B(B _(BDone exploring.E;j"#Y  (D) Dungeon  Where to? (? - help) (BE;jԥ O(B(B(BE;j (BE;j (BE;j & (B_E;j (BE;j (BE;jF h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j} (BE;jF (BE;j (BE;j (BE;j (BE;j (BE;j (BE;jH (BE;j) (BE;j9 0(B(BE;j (BE;j- (BE;j H(B(B(BE;j_ (BE;j h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BE;j (BE;j (BE;j (BE;j (BE;jN  E;j U(B There is a stone staircase leading down here.E;j (BE;j (BE;j & (B_E;j (BE;jL (B2  You climb downwards.E;j5(B(B(B (B_(BYou encounter an endoplasm.(BFound (Ba fuming cyan potion(B.  There is a stone staircase leading up here.E;jjE(BE;j1Sg(B #j(B #(B.#(B ... ..##(B# #(B.#(B.#E;j4T #(B...+ #(B...# #(B..@(B#93.0 (16.5) #(B..(B!(B# #(B...#Magic Dart .....# ###(B.... #(B....j(B  (B endoplasm (asleep)(B #(B.... ...... E;j [(BE;jr(BE;j8t E;jtM_(BAn endoplasm is nearby!(BE;jtE;j] E;j< (B (BSpells (Memorise)TypeFailure Level (B a - Searing RayConjurationE;j 2% 2(Bb - SlowHexes12%1  c - Grave ClawNecromancy19%2  d - Fulminant PrismConjuration/Alchemy 41% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 (B7 spell levels left (B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exitE;j= (B a - Searing RayConjuration2% 2 (B e - Iskenderun's Mystic Blast Conjuration/Translocation (B41% (B4(BE;j E;j (B(Bmmoncure the Conjurer(B#j(BDeep ElfE;j2 (B#(B.#Health: (B20/20 (B========================(B...Magic: (B9/9(B========================(B..##(B#AC:(B 2Str:(B 4#(B.#(B.#EV:(B 12Int:(B 22#(B...+SH:(B 0Dex:(B 15#(B...#XL: (B 3 Next: (B16% Place: (BDungeon:2#(B..@(B#Noise: --------- (B Time:(B 793.0 (0.0)#(B..(B!(B#E;j b) (B+1 short sword (elec)(B#(B...#Cast: (BMagic Dart.....####(B....#(B....j(B  (B endoplasm (asleep)#(B.......... E;j _There is a stone staircase leading down here.  You climb downwards. _(BYou encounter an endoplasm.(BFound (Ba fuming cyan potion(B.  E;j  ~There is a stone staircase leading up here. _(BAn endoplasm is nearby!(BE;j#- E;j3 (B(Bmmoncure the Conjurer(B#j(BDeep Elf(B#(B.#Health: (B20/20 (B========================(B...Magic: (B9/9E;j3 (B========================(B..##(B#AC:(B 2Str:(B 4#(B.#(B.#EV:(B 12Int:(B 22#(B...+SH:(B 0Dex:(B 15#(B...#XL: (B 3 Next: (B16% Place: (BDungeon:2E;j?4 i#(B..@(B#Noise: --------- (B Time:(B 793.0 (0.0)#(B..(B!(B#b) (B+1 short sword (elec)(B#(B...#Cast: (BMagic Dart.....####(B....#(B....j(B  (B endoplasm (asleep)#(B..........  You climb downwards. _(BYou encounter an endoplasm.(BFound (Ba fuming cyan potion(B.  There is a stone staircase leading up here. _(BAn endoplasm is nearby!(BMemorise Searing Ray, consuming 2 spell levels and leaving 5? E;j4 0(B(BE;jfd(B(B4.0 (1 _(BE;jm(BE;jg-(B5.0 (2E;j(BE;j@(BE;jE(B6.0 (3(BE;jA(BE;j_(BYou encounter an endoplasm.(BFound (Ba fuming cyan potion(B. E;j  There is a stone staircase leading up here. _(BAn endoplasm is nearby! (B_You start memorising the spell.(B You continue memorising.(B x2E;js(B(B _(BYou finish memorising. Spell assigned to 'b'.E;jCc _ #j #.#E;jd E ... ..### #.#.# E;jd ,#...+ #...# E;je q#..@# #..!# #...# .....# E;j3e ###....E;jRe  E;j\e #....E;je  E;jg M#.... ......(BE;j i(B #j(BE;j q #(B.#(B ... E;j) 3..##(B#E;j7  E;jV U#(B.#(B.#E;j  E;j 3#(B...+E;j  E;j 8#(B...# E;j #(B..@(B# #(B..(B!(B# E;j! 9#(B...# E;j0 .....#E;jK  E;j_ 9###(B.... E;jx 9#(B.... E;j 7#(B.... E;j ...... E;j (BE;j (BE;j (BE;j [ _(BAn endoplasm is nearby!(BE;j> E;jH)(B ..E;jH #j###(B.#(B..  ..##(B# #(B.#(B.# #(B...+ #(B.@(B.#E;j I #(B..<(B# #(B..(B!(B# #(B...#E;jI2 .(B....#E;j9IA###(B.... E;jPI1 #(B.... E;jeI0#(B.....E;j{I......E;jI(BE;jU(BE;j4(B7.0 (1 _E;j(BE;jE;je##(B ..  #j#####(B.#(B....  ..##(B# #(B.#(B.# #@(B..+ #(B...# #(B..<(B# #(B..(B!(B# #(B...# .(B....####(B....  #(B..... #.....(BE;j(BE;jw((B8E;j(BE;jsE;jW  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BE;j$(B (B (Bmmoncure the Conjurer(B ##(B (BDeep Elf(B ..(B Health: (B20/20 (B========================(B #j####(B Magic: (B7/9(B==================(B------ #(B.#(B..E;j%I(B AC:(B 2Str:(B 4 (B....(B EV:(B 12Int:(B 22 (B..##(B# (B SH:(B 0Dex:(B 15 #(B.#(B.# (B XL: (B 3 Next: (B16% Place: (BDungeon:2 E;jD&#@(B..+ (B Noise: --------- (B Time:(B 798.0 (0.0) #(B...# (B b) (B+1 short sword (elec)(B #(B..<(B# (B Cast: (BMagic Dart #(B..(B!(B#  #(B...#  .....# (B j(B  (B endoplasm (asleep) ###....  #.....  #..... (B_(BAn endoplasm is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  E;j&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(BE;jS E;j b(B(Bmmoncure the ConjurerE;j (B##(BDeep Elf(B..Health: (B20/20 (B========================(B#j####Magic: (B9/9(B==================(B======#(B.#(B..AC:(B 2Str:(B 4....EV:(B 12Int:(B 22..##(B#SH:(B 0Dex:(B 15#(B.#(B.#XL: (B 3 Next: (B16% Place: (BDungeon:2#@(B..+Noise: --------- (B Time:(B 798.0 (0.0)#(B...#b) (B+1 short sword (elec)(B#(B..<(B#Cast: (BMagic Dart#(B..(B!(B##(B...#.(B....#j(B  (B endoplasm (asleep)E;j ###(B....#(B.....#..... (B_(BAn endoplasm is nearby!E;jM 8(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 2% risk of failure)  E;j ^Press: ? - help, Shift-Dir - straight lineOkay, then.(BE;j= (BE;jo (BE;j (BE;j 1 _(BE;j E;ja %(B(Bmmoncure the Conjurer(B##(BDeep Elf(B..Health: (B20/20 (B========================E;j+b -(B#j####Magic: (B8/9(B=====================(B---#(B.#(B..AC:(B 2Str:(B 4....EV:(B 12Int:(B 22..##(B#SH:(B 0Dex:(B 15#(B*(B#(B.#XL: (B 3 Next: (B16% Place: (BDungeon:2E;jb #@(B..+Noise: --------- (B Time:(B 798.0 (0.0)#(B...#b) (B+1 short sword (elec)(B#(B..<(B#Cast: (BMagic Dart#(B..(B!(B##(B...#.(B....#j(B  (B endoplasm (asleep)E;jFc M###(B....#(B.....#..... _Okay, then.Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)E;jN E;j 4(B*(BE;j ;(B*(BE;j K;(B*(BE;jx(B.j  Casting: (BSearing Ray(B (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  E;jPress: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.E;jq(B...j  (BE;j5(B=9.0 (1E;j(BE;j= E;jmP_(BThe endoplasm is moderately wounded.(BE;jE;je(B(Bmmoncure the Conjurer(B##(BDeep Elf(B..Health: (B20/20 (B========================(B#(B.####E;j(Magic: (B7/9E;jE (B==================(B------#(Bj#(B..AC:(B 2Str:(B 4....EV:(B 12Int:(B 22..##(B#SH:(B 0Dex:(B 15#(B*(B#(B.#XL: (B 3 Next: (B16% Place: (BDungeon:2#@(B..+E;jiNoise: (B=-------- (B Time:(B 799.0 (0.0)#(B...#b) (B+1 short sword (elec)(B#(B..<(B#Cast: (BMagic Dart#(B..(B!(B##(B...#.(B....#j  (B endoplasm###(B....#(B.....#..... (B_(BThe endoplasm is moderately wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm ((Bmoderately wounded(B, 100% to hit)E;j*;(B*(BE;jF;(B*(BE;j0@(BM.j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban endoplasm ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the endoplasm.E;jsT(B.. (BE;jG(B800.0 (1(B _(BThe endoplasm is almost dead.(BE;j4O(B(Bmmoncure the Conjurer(B##(BDeep Elf(B..Health: (B20/20 (B========================(B#(B.####Magic: (B6/9(B================(B--------#(B.#(B..AC:(B 2Str:(B 4.j..EV:(B 12Int:(B 22..##(B#SH:(B 0Dex:(B 15#(B*(B#(B.#E;jOXL: (B 3 Next: (B16% Place: (BDungeon:2#@(B..+Noise: (B=-------- (B Time:(B 800.0 (0.0)#(B...#b) (B+1 short sword (elec)(B#(B..<(B#Cast: (BMagic Dart#(B..(B!(B##(B...#E;jP;.(B....#j  (B endoplasm###(B....#(B.....#..... (B_(BThe endoplasm is almost dead.E;jgQ(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm ((Balmost dead(B, 100% to hit)E;jq;(B*(BE;j?(BM.  E;j LCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(BE;j: (Ban endoplasm ((Balmost dead(B, 100% to hit)  The magic dart hits the endoplasm.E;j5(B..E;jk(B91.0 (1Magic Dart(BE;j(BE;j_O _You kill the endoplasm!(BE;j] (BE;jӅ (BE;j9 `(B _Unknown command.(BE;j"(BE;jvE;j(BE;j)(BE;j(BE;j  E;jZ (B_E;j(BE;j+(BE;jE;j= (B7E;j^==E;jy(BE;j(BE;j(BE;j(BE;j(BE;j(BE;j[(BE;jt(BE;j\(BE;j(BE;j(BE;j (BE;jE;j (B8E;j0(B==(B===E;j(BE;j(BE;jW(BE;j(BE;j(BE;j(BE;jU(BE;j`(BE;jP(BE;j(BE;j$(BE;j|(BE;j'E;jT(B===E;jv(BE;jl(BE;j(BE;jE;j(B9E;j===E;j(BE;j(BE;j E;j? (BE;j`_Magic restored.E;j(BE;jrE;j(BE;j(BE;jc(BE;j(BE;j(BE;j(BE;j E;j!(B E;j+There is a stone staircase leading up here.E;jE;js#.####E;jZ#(B.#(B..E;j-(B....E;jF(B..##(B# E;j #E;jA8#.(B..+E;jqR#(B..(B.# E;jR#(B..<(B# E;jR#(B..@(B# E;j -E;j814E;jt 3.0)E;j1#(B...# E;j......# E;j(+..###(B....E;jV E;jU#(B.....(BE;j(#(B.....E;j) E;jJ..E;jw....E;j^.#(B.....(B[(B E;j E;j!(BE;j (E;j(-E;j('(B5.0 (14E;j.(BE;ji= E;j@ (BE;j+A_Found a chain mail.E;jE;jg(B===E;j'(B6.0 (15E;j( (BE;ji E;jE;j,_(Bj - a fuming cyan potionE;j(BE;j3E;j(BE;jh(BE;j(BE;j(BE;j(BE;j (BE;jf(BE;j[(BE;j E;j3c(B (BYou encounter a quokka.(BE;jE;jG(B ....(B E;j0 ..##(B#E;j Q #(B.#(B.#E;j9.#(B...+E;j.E;j-..<(B#E;j..E;j]#(B.###(B...E;j%(B.....E;jCd..###(B....(Br(B.....E;jeA #(B.........#E;j-(BMagic DartE;jC #(B.........#E;j5(B..........#E;j(B.E;jB(B[(B...#E;j-u(Br(B  (B quokka (asleep)E;j}A####(B.......##E;jW(B #(B......##E;j(BE;jU E;j (B7E;j .0)E;j@E;j$(B8.0 (2 E;j- _E;j(BE;jE;j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BE;j%L(B (BYour spells (cast)TypeFailure Level (B a + Magic DartConjuration1% 1 (Bb - Searing RayConjuration2%2 Select a spell to cast [(B?(B] help [(B!(B]/[(BI(B] toggle spell headers [(BEsc(B] exitE;ja(B....(Bmmoncure the Conjurer(B..##(B#(BDeep Elf(B#(B.#(B.#Health: (B20/20 (B========================(B#(B...+Magic: (B9/9(B========================(B#(B...#AC:(B 2Str:(B 4#(B..<(B#EV:(B 12Int:(B 22#(B...(B#SH:(B 0Dex:(B 15#(B.###(B...(B#XL: (B 3 Next: (B19% Place: (BDungeon:2.......@(B#Noise: --------- (B Time:(B 818.0 (0.0)..###(B....(Br(B.....b) (B+1 short sword (elec)(B#(B.........#Cast: (BMagic Dart#(B.........#(B..........#(B.#(B.....(B[(B...#(Br(B  (B quokka (asleep)####(B.......###(B......##(BThere is a stone staircase leading up here. _Found a chain mail. _(Bj - a fuming cyan potion (B_(BYou encounter a quokka.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B(B....(Bmmoncure the Conjurer(B..##(B#(BDeep Elf(B#(B.#(B.#Health: (B20/20 (B========================(B#(B...+Magic: (B9/9(B========================(B#(B...#AC:(B 2Str:(B 4#(B..<(B#EV:(B 12Int:(B 22#(B...(B#SH:(B 0Dex:(B 15#(B.###(B...(B#XL: (B 3 Next: (B19% Place: (BDungeon:2.......@(B;jp37m#Noise: --------- (B Time:(B 818.0 (0.0)..###(B....(Br(B.....b) (B+1 short sword (elec)(B#(B.........#Cast: (BMagic Dart#(B.........#(B..........#(B.#(B.....(B[(B...#(Br(B  (B quokka (asleep)####(B.......###(B......##(BThere is a stone staircase leading up here. _Found a chain mail. _(Bj - a fuming cyan potion (B_(BYou encounter a quokka.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B (B Okay, then.(B(B(B _(BE;jE% (B....(Bmmoncure the Conjurer(B..##(B#(BDeep Elf(B#(B.#(B.#Health: (B20/20 (B========================(B#(B...+Magic: (B8/9(B=====================(B---#(B...#AC:(B 2Str:(B 4#(B..<(B#EV:(B 12Int:(B 22#(B...(B#SH:(B 0Dex:(B 15#(B.###(B...(B#XL: (B 3 Next: (B19% Place: (BDungeon:2.......@(B#Noise: --------- (B Time:(B 818.0 (0.0)..###(B...(B*r(B.....b) (B+1 short sword (elec)(B#(B.........#Cast: (BMagic Dart#(B.........#(B..........#(B.#(B.....(B[(B...#(Br(B  (B quokka (asleep)####(B.......###(B......## _Okay, then.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba quokka (asleep, 100% to hit)E;jd  (B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba quokka (asleep, 100% to hit)  The magic dart hits the quokka!(B.(B23=9.0 (1Magic Dart(BE;j (BE;j L _You kill the quokka!(BE;j(O(B(B(BE;j](BE;j (BE;j(BE;j(BE;j(BE;j(BE;jS(BE;jEE;j2(B9===E;j(BE;j(BE;jB(BE;jt(BE;j (BE;j(BE;j(BE;j(BE;j0(BE;j(BE;j(BE;jx0(B(BE;j(BE;j(BE;j)`(B #...+(B #(B...# #(B..<(B# #(B...##.###(B...#....(B....(B########..###(B....(B.......(B #(B...(B......#.(B #(B.@(B.......#(B-25.0 (6 #(B.##(B....#(B.....(B[(B...##(B.#######(B ##(B ..... .(B$(B...... .<#(B(BE;j1=(B===(B-E;j1&(B6.0 (7E;jM:(BE;ja; E;j;,_Found a stone staircase leading up.E;j=E;j/ 7(B(BE;j (B(B (B (BYou encounter a bat.(BE;j (B #<(B.#.##....(B....########E;j ###(B...........(B #(B.........####(B..(B. #(B..#(B....#(B.....(B[(B#Cast: (BMagic Dart#b(B  (B bat (asleep)(B.b(B.......#(BE;j} ((B0E;j 4(B7.0 (1 _E;j (BE;j E;joUE;jcs #...# #..<# #...# #.###...# E;j2de........########  ..###...........  #.........#.  E;jdp###.........#  #...@.......#  #....#.....[...#  #.#####.......##  # #......##  ........#  .$......#  .......<#  .b.......# (BE;j (B #...#(B #(B..<(B# #(B...# #.###(B...# ....(B....########(B  E;j|..###(B...........(B  #(B.........#.(B  ###(B..(B.......#(B  #(B...@(B.......#(B  #(B....#(B.....(B[(B...#(B  #(B.#####(B.......##(B  #(B #(B......##(B ........#(B E;j$.(B$(B......#(B  .......<#(B .b(B.......#(B E;jU (BE;j (BE;j~%(BE;j)[ _(BA bat is nearby!(BE;jE;j<(B.#.##....(B....###########(B...........(B ###(B ....#....#(B.@(B...(B[(B#.#####(B.......##(B ##(B  ..(B$E;j(B#(B.......<(B.b(B.#(BE;j˭(BE;j/(B8 _E;j(BE;j E;j' :.#.##....(B....###########(B...........(B ###(B #(B..E;j( #....#(B.....(B[(B#####@(B......#(B ##(B  ....(B$(B.#(B.......<(B...b(B... .#l(B  (B frilled lizard (asleep)(B.. .##(B.l##(B.#(BE;jg2 (BE;j ; ((B9E;jB (BE;jD Y _(BYou encounter a frilled lizard.(BE;jE E;j/ ]#.##....(B....########E;j ###(B...........(B ###(B #.(B.#....#(B.....(B[(B#####(B.......#(B ##(B  E;j #(B.....(B$(B...#(B.......<E;j 8#(B.....bE;j !(B.E;j ;#(B.....#E;j8 (B... .##(B.l##(B.#E;jg P(B..... ..##(B ....E;j (BE;jR )(B30E;j (BE;j) E;j (B#.###...#(Bmmoncure the Conjurer(B....(B....########(BDeep Elf(B..###(B...........Health: (B20/20 (B========================(B#(B.........#.Magic: (B8/9(B=====================(B---###(B.........#AC:(B 2Str:(B 4E;j o#.(B..........#EV:(B 12E;j2 Int:(B 22#....#(B.....(B[(B...#SH:(B 0Dex:(B 15#.#####(B.......##XL: (B 3 Next: (B23% Place: (BDungeon:2#(B #@(B.....##Noise: --------- (B Time:(B 830.0 (0.0)#(B.(B*(B......#b) (B+1 short sword (elec)(B...(B$(B......#Cast: (BMagic Dart...#(B.......<##(B.....b(B.......##(B.....#(B.......#b(B  (B bat (asleep)(B... .##(B.l##(B.#(B.#l(B  (B frilled lizard (asleep)(B..... ..##(B .... _(BYou encounter a frilled lizard.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat (asleep, 100% to hit)E;jg<(B*(BE;j"d<(B*(BE;j0(Bb.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)E;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba bat (asleep, 100% to hit)  The magic dart hits the bat.E;jE;j !(Bb.E;jP(Bb(B$(BE;jzE;jfW(Bb  (BE;j5(B=1.0 (1E;j(BE;j E;jnO_(BThe bat is severely wounded.(BE;j?E;j  ........########  ..###...........  #.........#.  ###.........#  #...........#  .....[...#  #.......##  # #@.....##  #.(Bb......#  ...$......#  ...#.......<#  #.............#  #.....#.......#  ... .##.l##.#.#  ..... ..## .... (BE;jWE;jXH(B  ....(B....########(B  ..###(B...........(B  #(B.........#.(B  ###(B.........#(B  #.(B..........#(B  E;jeY.....(B[(B...#(B  #(B.......##(B  #(B #@(B.....##(B  #(B.b......#(B  ...(B$(B......#(B  ...#(B.......<#(B #(B.............#(B #(B.....#(B.......#(B  ... .##(B.l##(B.#(B.#(B  ..... ..##(B .... E;j`(BE;j;b (BE;j$j(BE;jhl^ _(BThere are monsters nearby!(BE;j qE;jŇ(B #.###...#(B (Bmmoncure the Conjurer(B ....(B....######## (B (BDeep Elf(B ..###(B........... (B Health: (B20/20 (B========================(B #(B.........#. (B Magic: (B7/9E;jR(B==================(B------ ###(B.........# (B AC:(B 2Str:(B 4 #.(B..........# (B EV:(B 12Int:(B 22 E;jى` #....#(B.....(B[(B...# (B SH:(B 0Dex:(B 15 #.#####(B.......## (B XL: (B 3 Next: (B23% Place: (BDungeon:2 # #@(B.....## (B Noise: (B=-------- (B Time:(B 831.0 (0.0) #(B........# (B b) (B+1 short sword (elec)(B (B...(B$(B......# (B Cast: (BMagic Dart (B...#(B.......<#  #(B.............#  #(B.....#(B.......# (B b  (B bat (B... (B.##(B.l##(B.#(B.# (B l(B  (B frilled lizard (asleep) (B..... (B..## (B.... Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat ((Bseverely wounded(B, 100% to hit)  The magic dart hits the bat.E;j|(B                #(B       E;jݓ.  E;j l(B  (B frilled lizard (asleep)(B ...  ..... ..##(B .... E;j5(B52.0 (1E;jA(BMConfirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba bat ((Bseverely wounded(B, 100% to hit)  The magic dart hits the bat. _You kill the bat!(BE;jM }  ........########  ..###...........  #.........#.  ###.........#  #...........#  .....[...#  #.......##  # #@.....##  #........#  ...$......#  ...#.......<#  #.............#  #.....#.......#  ... .##.l##.#.#  ..... ..## .... (BE;j/S (B  ....(B....########(B  ..###(B...........(B  #(B.........#.(B  ###(B.........#(B  #.(B..........#(B  .....(B[(B...#(B  #(B.......##(B  #(B #@(B.....##(B  #(B........#(B  ...(B$(B......#(B  ...#(B.......<#(B #(B.............#(B #(B.....#(B.......#(B  ... .##(B.l##(B.#(B.#(B ..... ..##(B .... (BE;jz (B(B _(BA frilled lizard is nearby!(BE;jݳ........###########(B...........(B ###(B ..#....#(B.....(B[(B#####(B.......#(B #E;j3 ##(B  #(B..#(B.......(B$(B#(B....#(B.......<E;j#(B....(B...(B..#(B...(B..##(B.l##(B.#.(B... ..##(B ...(B. (B#(B ..E;j(BE;j7(B-3 _E;j(BE;jE;j#X###...........(B ####(B ..#....#(B.....(B[(B#####(B.......#(B ###(B ..####(B........#(B....#(B.......<.(B...E;j1$.(B....#(B.....##(B.l##(B.#(B... ..##(B ........(B ..(B#(B ......  ..E;j~.(BE;j9B-(B4E;j@(BE;jI E;jIG_(BYou see here 10 gold pieces.E;jLE;ju(B..###...........(Bmmoncure the Conjurer(B#(B.........#.(BDeep ElfE;j>(B###(B.........#Health: (B20/20 (B========================(B#..(B.........#Magic: (B6/9(B================(B--------#....#(B.....(B[(B...#AC:(B 2Str:(B 4#.#####(B.......##EV:(B 12Int:(B 22#(B ##(B......##SH:(B 0Dex:(B 15..####(B........#XL: (B 3 Next: (B25% Place: (BDungeon:2.......@(B......#E;jVyNoise: --------- (B Time:(B 834.0 (0.0)E;jc#(B....#(B.(B*(B.....<#E;jyb) (B+1 short sword (elec)(B#(B...(B..........#Cast: (BMagic Dart#.(B....#(B.......#(B.....##(B.l##(B.#(B.#(B..... ..##(B ....l(B  (B frilled lizard (asleep)(B.....(B ..(B#(B ....... ..(B#(B .. _(BYou see here 10 gold pieces.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba frilled lizard (asleep, 100% to hit)E;jF<(B*(BE;j<(B*(BE;j(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)E;jgonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.(B...E;j^(B7==(B6=5.0 (1Magic Dart(BE;j (BE;j[T _You kill the frilled lizard!(BE;j(BE;j(BE;jA!(BE;j(%(BE;j%(BE;j=2(BE;je6(BE;j6(BE;j^<(BE;j{@(BE;j@(BE;jC(BE;jQ(BE;jS;(B==(BE;j,U(BE;jZ(BE;j[Q(B8===(BE;j\(BE;jtb0(B(BE;jzc(BE;jp(BE;j#.(B....(B###(B.(B###(B#(B.#(BE;jU#.(B....(B#(B÷(B#(B........######E;jfm(B###(B.#############(BE;j(BE;ji 4(B8.0 (1 _E;ji(BE;jE;jRE;j"#....#.<#(B .#(B #..........(B...#(B ...#.....#....(B...#(B ##....(B..##(B..##(B.#(B.###(B .E;j#(B..###(B.....#(B #.E;j(B###(B.....#(B .(B#(B÷(B#(B.....#(B ##.####(B###(B.(B###(B.(B)(B...#(B ...(B #(B#(B÷(B#(B.#(B ..(B #(B###(B.(B∩(B.(B###(B.###(B .(B#(B÷(B#(B..#(B E;jo#..(B#..(B...(B#(B÷(B#(B......(B..######(B###(B.############(BE;j(BE;j`((B9E;j=(BE;jSE;j #....#.<#(B .#(B #.(B....#(B ...#.....#...(B....#(B ##......##(B..##(B.#(B.###(B .E;jH #(B..###(B.....#(B #.(B###(B.....#(B .(B#(B÷(B#(B.....#(B E;j [##.####(B###(B.(B###(B.(B)(B...#(B ...(B #(B#(B÷(B#(B.#(B ..(B #(B###(B.(B∩(B.(B###(B.###(B .(B#(B÷(B#(B..#(B #...(B#...(B..(B#(B÷(B#(B...######(B###(B.###(B E;j (BE;j )(B60E;j (BE;jx E;j .........#(B  #....#...(B....<#(B  .#(B #.........(B...(B.#(B  ...#.....#...(B...(B.#(B  ##E;j <##..##(B.#(B.###(B  ..#(B..###(B.....#(B  #(B###(B.....#(B  ........(B...(B#(B÷(B#(B.....#(B  E;jΖ ##.#####(B##(B.(B###(B.@(B...#(B  ...(B ##(B÷(B#(B.........#(B  ..(B ##(B##(B.(B∩(B.(B###(B.##.....(B.....(B#(B÷(B#(B..#(B#....(B.(B###(B.(B###(B#(B.#(B#....(B.(B#(B÷(B#(B........(B######E;j (B###(B.##############(BE;j) (BE;j ((B1E;j (BE;j _(BYou see here (Bthe +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}(B.E;j F;j F;j9 l(B(BWield or unwield which item (- for none)?(B- - Unarmed (BInventory Items (BHand Weapons (go to first with (B)(B) (B b - a +1 short sword of electrocution (weapon) F;jh (B c - a +2 short sword of freezing (BFloor Items(B ([(B,(B] to select) Hand Weapons(B F;j the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}(B[(B?(B] describe selected [(B!(B] equip|(Bwield(B|wear[(Btab(B] (Bequip(B|unequip F;jF<F;jN (B ................#(Bmmoncure the Conjurer(B#....#...(B....<#(BDeep Elf(B.#(B #.........(B...(B.#Health: (B20/20 (B========================(B...#.....#...(B...(B.#Magic: (B9/9(B========================(B##......##..##(B.#(B.###AC:(B 2Str:(B 4  ........#(B..###(B.....#EV:(B 12Int:(B 22  #.......(B...(B###(B.....#SH:(B 0Dex:(B 15  ........(B...(B#(B÷(B#(B.....#XL: (B 3 Next: (B26% Place: (BDungeon:2  ##.#####(B##(B.(B###(B.@(B...#Noise: --------- (B Time:(B 861.0 (0.0)  ...(B ##(B÷(B#(B.........#b) (B+1 short sword (elec)(B..(B ##(B##(B.(B∩(B.(B###(B.###Cast: Magic Dart.....(B.....(B#(B÷(B#(B..##....(B.(B###(B.(B###(B#(B.##....(B.(B#(B÷(B#(B........######(B###(B.############## (B_Found a tengu skeleton(B. _(BYou see here a +2 short sword of freezing(B. _c - a +2 short sword of freezing _(BThere is an entrance to Xyahiq's Armour Shoppe here. _You can access your shopping list by pressing '$'. _(BYou see here (Bthe +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}(B.F;jWT (B Okay, then.(BF;j%] (BF;jCc(BF;j5d1 _(BF;jhF;jf(BF;jn-(B2.0 (1F;j@u(BF;jv F;jvF;jvZ_(Bd - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}F;jv(BF;j"yF;j3P(BF;jPF;j Q(BF;jAR(BF;jV(BF;jY(BF;j0Z(BF;j[(BF;j](BF;j`(BF;j'a(BF;jAb(BF;j.d(BF;jg(BF;jg(BF;jfh(BF;jj(BF;jm(BF;jm(BF;jn(BF;jlp(BF;j s(BF;js(BF;jt(BF;joy(BF;j{(BF;jP|(BF;jN}(BF;j(BF;jς(BF;j(BF;j(BF;j(BF;j(BF;j(BF;jZ(BF;j.(BF;jQ(BF;jʎ(BF;jď(BF;jӑ(BF;j(BF;j(BF;j(BF;j<(BF;jƚ(BF;j3(BF;j((BF;j~(BF;j9(BF;j(BF;j(BF;jR(BF;j-(BF;j(BF;j(BF;j۪(BF;j(BF;j(BF;jG(BF;j)(BF;j(BF;j8(BF;j(BF;j(BF;j(BF;j#(BF;jp(BF;j(BF;j(BF;j"(BF;j(BF;j3(BF;j F;j$f(B (BYou encounter a hobgoblin.(BF;j (B ...#.....#.......#(B g##......##..##.#.###(B ........#..###.....#(B #(B #(B..........###.....#(B F;jLy♣(B. .(B..........#(B÷#.....#(B ♣#(B.##(B.#######.(B#(B##.....#(B F;jZ....... ##(B÷(B#(B.........#F;jy(B F;j.♣(B.....###(B###(B.(B∩(B.###.###(B F;j.......@........#(B÷#..#(B F;j....###(B.....(B###(B.####.###F;j(B F;jQ♣(B #(B.....(B#(B÷(B#(B.........(BMagic Dart ######(B###(B.########(B ######F;ja(B F;jg(B  (B hobgoblin (asleep) (BF;j F;j2(B797.0)F;j-(B80.0 (18 F;j _F;j(BF;jF;j|  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? (BF;jQ<F;j?(B(BAdjust which item? (BHand Weapons (go to first with (B)(B) (B b - a +1 short sword of electrocution (weapon) F;j?(B c - a +2 short sword of freezing (B d - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-} (BArmour (go to first with (B[(B) F;j@@(B a - a +0 robe (worn)(B F;jHk F;j9o...#.....#.......#(Bmmoncure the Conjurer(Bg##......##..##.#.###(B (BDeep Elf F;jnot(B........#..###.....#(B Health: (B20/20 (B========================(B#(B #(B..........###.....#(B Magic: (B9/9 F;jo>(B========================(B♣(B. .(B..........#(B÷#.....#(B AC:(B 2Str:(B 4 F;jo♣#(B.##(B.#######.(B#(B##.....#(B EV:(B 12Int:(B 22....... ##(B÷(B#(B.........#(B SH:(B 0 F;joDex:(B 15.♣(B.....###(B###(B.(B∩(B.###.###(B XL: (B 3 Next: (B26% Place: (BDungeon:2 F;jp.......@........#(B÷#..#Noise: --------- (B Time:(B 880.0 (0.0)....###(B.....(B###(B.####.###(B b) (B+1 short sword (elec) F;j8pg(B♣(B #(B.....(B#(B÷(B#(B.........(B Cast: (BMagic Dart######(B###(B.######## F;jkp"###### F;jpNg(B  (B hobgoblin (asleep) _Okay, then. (B_(Bd - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-} (B_(BYou encounter a hobgoblin. F;jp(BAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? (Bd - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}  F;jpAdjust to which letter? ((B?(B for menu, (BEsc(B to quit)(B F;jB (B_(Bd - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}(B _(BYou encounter a hobgoblin.(B(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  F;j\(Bd - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}  Adjust to which letter? ((B?(B for menu, (BEsc(B to quit)Okay, then.(B F;j (B F;j(B F;j1 _(B F;jl F;j{|  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? (B F;jx D(B(BAdjust which item? (BHand Weapons (go to first with (B)(B) (B b - a +1 short sword of electrocution (weapon) (B c - a +2 short sword of freezing (B d - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-} (BArmour (go to first with (B[(B) (B a - a +0 robe (worn)(B F;jH F;jZ...#.....#.......#(Bmmoncure the Conjurer(Bg##......##..##.#.###(B (BDeep Elf(B........#..###.....#(B Health: (B20/20 (B========================(B#(B #(B..........###.....#(B Magic: (B9/9(B========================(B♣(B. .(B..........#(B÷#.....#(B AC:(B 2Str:(B 4♣#(B.##(B.#######.(B#(B##.....#(B EV:(B 12Int:(B 22....... ##(B÷(B#(B.........#(B SH:(B 0Dex:(B 15.♣(B.....###(B###(B.(B∩(B.###.###(B XL: (B 3 Next: (B26% Place: (BDungeon:2.......@........#(B÷#..#Noise: --------- (B Time:(B 880.0 (0.0)....###(B.....(B###(B.####.###(B b) (B+1 short sword (elec) F;j?[T(B♣(B #(B.....(B#(B÷(B#(B.........(B Cast: (BMagic Dart######(B###(B.##############g(B  (B hobgoblin (asleep)(Bd - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}  F;j[Adjust to which letter? ((B?(B for menu, (BEsc(B to quit) _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? (Bd - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}  Adjust to which letter? ((B?(B for menu, (BEsc(B to quit)(B F;j.(BMAdjust to which letter? ((B?(B for menu, (BEsc(B to quit)(B _Okay, then. F;jQ/(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? (B d - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-}to which letter? ((B?(B for menu, (BEsc(B to quit)(B  a(B(B _(Bd - a +0 robe (worn) F;jk/ F;j   g##  ..  # #..  ♣. ...÷  ♣#.##.####.....#  F;jʌ ....... ##÷#.........#  .♣.....######.∩.###.###  .......@........#÷#..#  F;j>....###.....###.####. ♣ #.....#÷#...... ######### ###### (B F;j$ U(B   g##(B  ..  #(B #(B..  ♣(B. .(B..÷  F;j5% h♣#(B.##(B.#(B#(B##.....#(B  ....... ##(B÷(B#(B.........#(B  F;j% W.♣(B.....###(B###(B.(B∩(B.###.###(B  .......@........#(B÷#..#(B  ....###(B.....(B###(B.####.(B ♣(B #(B.....(B#(B÷(B#(B......(B ######(B###(B ####(B  F;j%  F;j- (B F;j7 (B F;j> (B F;j @ Z _(BA hobgoblin is nearby!(B F;jA  F;jx(B .#(B #......#(B.#.(B..#.....#.......#(B g##(B......##..##.#.###(B ........#..###.....# F;j(B #(B #(B...###.....# F;jO(B ♣(B. .(B..........#(B÷#.....#♣♣#(B.##(B.#######.###.....#♣(B.......#(B ##(B÷#.........#(B .♣(B....@######.(B∩(B.###.###♣(B................#(B÷#..#(B ....###(B.....(B##(B#.####.## F;jpq♣♣(B.. #(B.....(B#(B÷#........♣(B. ######(B##(B#.#######♣######(B F;j#K(B.g(B F;jwOg(B F;j 4(B1.0 (1 _ F;j(B F;j F;j (B.#(B #.............#(Bmmoncure the Conjurer(B.#.(B..#.....#.......#(BDeep Elf(B.##(B......##..##.#.###(B Health: (B20/20 (B========================(Bg(B.......#..###.....#(B Magic: (B8/9(B=====================(B---#(B #(B..........###.....#(B AC:(B 2Str:(B 4 F;jr♣(B. .(B..........#(B÷#.....#(B EV:(B 12Int:(B 22♣♣#(B.##(B.#######.###.....#(B SH:(B 0Dex:(B 15 F;j2♣(B.....(B*(B.#(B ##(B÷#.........#(B XL: (B 3 Next: (B26% Place: (BDungeon:2.♣(B....@######.(B∩(B.###.###(B Noise: --------- (B Time:(B 881.0 (0.0)♣(B................#(B÷#..#(B b) (B+1 short sword (elec)(B♣(B....###(B.....(B##(B#.####.##(B Cast: (BMagic Dart♣♣(B.. #(B.....(B#(B÷#........♣(B. ######(B##(B#.#######♣######g(B  (B hobgoblin (B_(BA hobgoblin is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j6Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (100% to hit) F;j?C;(B*(B F;jh;(B*(B F;j;(B*(B F;j#4N† (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin (100% to hit)  The magic dart hits the hobgoblin. F;j<@(B.... F;jEt(B30=2.0 (1Magic Dart(B F;jL(B F;j"NH _You kill the hobgoblin!(B F;jOF;jxF;j}(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingF;jŭ0.6 (B  1.4 (B (B-2(B  (B h + Spellcasting 3.3 (B  2.4 (B (B+3(B  (B  (B  F;j^(B  (B   b - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B i * Conjurations (B (B 4.9(B (B  4.2 (B (B+1(B  (B  (B  (B  (B  F;j c - Short Blades (B  0.0 (B  1.0 (B (B 0(B  (B  (B   d - Ranged Weapons (B  0.0 (B  0.6 (B (B+3(B  F;j(B  (B  (B  (B  F;jW(B  (B  F;jˮ e - Armour (B  0.0 (B  1.4 (B (B-2(B  F;jޮX(B  (B  F;j+(Bf + DodgingF;j63.0 (B  2.8 (B (B+2(B  (B  (B  (Bg + StealthF;j2.9 (B  1.8 (B (B+3(B  F;j#e(B  (B  F;j4c(B  (B  F;jEe(B  (B  F;jSc(B  (B  F;jle(B  (B  F;j|c(B  (B  F;je(B  (B  F;jc(B  (B  F;je(B  (B  F;jc(B  (B  F;jůe(B  (B  F;jӯc(B  (B  F;j(B  (B  (B  (B  F;j e(B  (B  F;j"(BThe relative cost of raising each skill is in cyan(B.  The species aptitude is in (Bwhite(B.  F;jJ[(B?(B] Help[(B=(B] set a skill target  F;jp[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(BF;jF;j F;j7F;jNq(B.#(B #.............#F;j(Bmmoncure the Conjurer(B.#.(B..#.....#.......#(BDeep ElfF;j(B.##(B......##..##.#.###(B Health: (B20/20 (B========================(B†(B.......#..###.....#(B Magic: (B8/9(B=====================(B---F;jͼ#(B #(B..........###.....#(B AC:(B 2Str:(B 4F;j♣(B. .(B..........#(B÷#.....#(B EV:(B 12Int:(B 22F;j♣♣#(B.##(B.#######.###.....#(B SH:(B 0Dex:(B 15F;j6♣(B.......#(B ##(B÷#.........#(B XL: (B 3 Next: (B30% Place: (BDungeon:2F;j)@.♣(B....@######.(B∩(B.###.###(B Noise: (B=-------- (B Time:(B 882.0 (0.0)F;j?♣(B................#(B÷#..#(B b) (B+1 short sword (elec)F;jqt(B♣(B....###(B.....(B##(B#.####.##(B Cast: Magic Dart♣♣(B.. #(B.....(B#(B÷#........F;j♣(B. ######(B##(B#.#######♣F;j+######F;jMConfirm with . or Enter, or press ? or * to list all spells.F;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jѽxPress: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (100% to hit)  F;jbThe magic dart hits the hobgoblin. _You kill the hobgoblin!(BF;j(BF;j?(B(BF;j* (B(BDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) (BHand Weapons (select all with (B)(B) (B b - a +1 short sword of electrocution (weapon)  a - the +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-} (B c - a +2 short sword of freezing Armour (select all with (B[(B) (B d - a +0 robe (worn) (B[(BUp(B|(BDown(B] select[(BEsc(B] exit Letters toggle [(B.(B|(BSpace(B] toggle selected[(Btop(B]F;j8F;j`G(B.#(B #.............#(Bmmoncure the Conjurer(B.#.(B..#.....#.......#(BDeep Elf(B.##(B......##..##.#.###(B Health: (B20/20 (B========================(B†(B.......#..###.....#(B Magic: (B8/9(B=====================(B---F;jG#(B #(B..........###.....#(B AC:(B 2Str:(B 4♣(B. .(B..........#(B÷#.....#(B EV:(B 12Int:(B 22♣♣#(B.##(B.#######.###.....#(B SH:(B 0Dex:(B 15♣(B.......#(B ##(B÷#.........#(B XL: (B 3 Next: (B30% Place: (BDungeon:2F;jG@.♣(B....@######.(B∩(B.###.###(B Noise: (B=-------- (B Time:(B 882.0 (0.0)F;jG♣(B................#(B÷#..#(B b) (B+1 short sword (elec)F;jH(B♣(B....###(B.....(B##(B#.####.##(B Cast: Magic DartF;jH♣♣(B.. #(B.....(B#(B÷#........F;j%H♣(B. ######(B##(B#.#######♣F;j3H+######F;jAHAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jXHxPress: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (100% to hit)  F;jH~The magic dart hits the hobgoblin. _You kill the hobgoblin!Okay, then.(BF;jN (BF;jS(BF;jT1 _(BF;jVF;jc (B_You kill the hobgoblin!(B _Okay, then.(B  You unwield your +1 short sword of electrocution.  Your +1 short sword of electrocution stops crackling. F;j (BYou feel stupid.(B  The +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-} is covered in frost.F;jM=(B0-3.0 (1F;jfa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(BFire: a) (B+2 sling {freeze, rF++ rN+++ F;j(BF;j(BF;jV _a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-}F;jF;jt (B The +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-} is covered in frost._a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} unwield the +2 sling of Disarray {freeze, rF++ rF;juN+++ Int-2 Stlth-}.  You feel clever.(Bstops glowing.  You hear the crackle of electricity.F;j{Z(B2-(B4F;j{b) (B+1 short sword (elec)(BCast: Magic Dart(BF;j(BF;j F;jۂF;j/_b - a +1 short sword of electrocution (weapon)F;jF;jÀ(B(B(B(B(B(B(B(B9===(B(BF;j(BF;jI(BF;j(BF;jE(BF;j(BF;jˋ F;jH}(B (BYou encounter a goblin. It is wielding a +0 club.(BF;j5...#.....#.......#(B ..##(B......##..##.#.#F;j}(B . †.(B......#..###....##(B.#.(B.........###....(B ♣(B....(B.........#(B÷#....(B ♣♣#(B.##(B.#######.###....F;j(B ♣(B.......#(B ##(B÷#........F;jɖ(B ♣(B.♣(B.....###(B##(B#.(B∩(B.###F;jږ(B F;jg.(B..........#(B÷#..F;j (B ♣(B....###(B.....###.####.F;j,(B ♣♣(B... #..(B...#(B÷#......(BMagic DartF;jX ♣(B.g#(B #########.#####(B ♣(B.. F;j ♣♣(B. g(B  (B goblin (asleep)(B.F;j .F;j-(B7.0 (3F;j +(B8.0 (4 F;jk _F;j(BF;jF;jI(B ..##.#..##.#.(B ..†.(B......#..###...##(B.#.(B.........###(B ♣(B.....#(B÷#♣#(B.##(B.#######.###(B ♣.(B......#(B ##(B÷#...(B ♣(B.♣(B.....###(B#(B##.(B∩(B.###(B ♣(B................#(B÷#.(B ♣(B...@###.....###.####(B ♣♣(B...#(B #.....#(B÷#....(B ♣(B.g##(B #########.####(B ♣(B.. #####(B ♣♣(B. .. ....F;j(BF;jn-(B9.0 (1F;j(BF;jF;j(Bg. _(BYou encounter a goblin. It is wielding a +0 club.(B  You unwield your +1 short sword of electrocution.  Your +1 short sword of electrocution stops crackling.  (BYou feel stupid.(B  The +2 sling of Disarray {freeze, rF++ rN+++ Int-2 Stlth-} is covered in frost. a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-}F;j(Bg(B(B===(B0(B====(B90a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(BFire: a) (B+2 sling {freeze, rF++ rN+++ (BF;j((BF;jo! _The goblin shouts!F;j;F;j9 u (B(B)(BYou shoot a sling bullet.F;j } (Bg  The sling bullet barely misses the goblin.(BF;j e(B===(B-(B1.4 (1.4F;j (BF;j N _The goblin barely misses you.(BF;jv F;jY* (BF;j)(BYou shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.F;j:(B(B2-(B2.8F;j(BF;j7E _You kill the goblin!(BF;jF;jf(BF;j (BF;j~(BF;j F;jD_(BNo target in view!F;j(BF;jQ(BF;j(BF;j(BF;j((B ..†.#..###.##(B.#.(B.........###(B ♣(B.....#(B÷#♣♣#(B.##(B.#######.###F;j, (B ♣(B.......#(B ##(B÷#...(B ♣(B.♣(B.....######.(B∩(B.###(B ♣(B................#(B÷#(B ♣(B....###.....###.###(B ♣♣(B.@)#(B #.....#(B÷#....(B0.0 ♣(B..##(B #########.###(B ♣(B..#(B ######(B  ♣♣(B.(B>(B ..)(B ...#.(B..##(B ..##(B(B(B---3.8 (1(B _Found a war axe. Found a stone staircase leading down.F;j| (BF;jX <---(BF;j (BF;j C _(BNo target in view!F;jT F;j7(B(BF;j(BF;j (BF;jZ(BF;j& (B_F;j(BF;jz(BF;jG(BF;j0(B(BF;j(BF;j (BF;j>#0(B(BF;j|#(BF;j1(B(B(B (B There is a stone staircase leading down here.(B (B_(BF;jS3(BF;j"7(BF;j8(BF;j8(BF;j;(BF;j`(B(B(B(BF;j(BF;jI(BF;j (BF;jF(BF;j1(BF;j^(BF;jz(BF;j(BF;jd (BF;j (BF;j)#(BF;j*'(BF;j/((BF;j2(BF;j4(BF;jN7(BF;jrK0(B(BF;j[(BF;j`(BF;j!d(BF;j%e(BF;j0(B(BF;j\(BF;j&0(B(BF;j5(BF;jB(BF;jC(BF;jδ(BF;j(BF;jO(BF;j;(BF;j (BF;j(BF;j(BF;j(BF;j(BF;jZ(BF;j(BF;j(BF;j^(BF;j1(BF;jJ(BF;j(BF;j9(BF;jn(BF;j(BF;j(BF;jo(BF;j(BF;j(BF;j0(B(BF;jL(BF;j0(B(BF;j(BF;j!0(B(BF;j%H(B(B(BF;j;0(B(B(B(B(B(B(BF;j7(B #......(B #....#.....(B[(B#(B .###.#####...#(B. .(B..#(B.#(B ##...F;j7f#(B.####(B....####(B.#(B.................#(B.(B?(B...#(B #....#......#(B..)..###...........#.♣@#...#.....#.#(B...(B.##......##..##.F;j7U#♣(B..(B.†(B.......#..###.##.#(B..........###.♣..(B...........#(B÷#.F;j8♣♣#.##(B.#######.###.♣...(B...(B.#(B ##(B÷#.....F;jJ8♣.♣.(B...(B.######.(B∩(B.##♣................#(B÷F;jGK78 F;jK(BM##(B #........(B #....#.....(B[F;jKo(B#(B .###.###F;jK.(B .(B..#(B.#(B #####(B....####F;jK?#(B...........F;jL(B?(B...#(B #....##(B..@(B..##F;j&L .F;j1Le♣.#(B...#.....#....F;jUL.(B..(B.##(B......##..F;jdL#♣(B..(B.†..(B.....#..###.F;jL9...(B....F;jL1(B F;jL9#(B.###F;jL9(B F;jL".....#F;jLI(B (BF;jbX3(B918.8 (25.0)F;j(B9.8 (26(B _(BYou see here a +2 heavy flail(B.F;jF;j| (BF;jO} (BF;jx~ (BF;j0 (BF;jԅ (BF;j" & (B_F;j% (BF;js H(B(B(BF;j ~ (B_(Be - 2 scrolls labelled RIXUEDICRO(B (gained 1)F;jP (BF;j (BF;j (BF;jp (BF;jӚ (BF;jI (BF;jB (BF;j (BF;jĢ (BF;j (BF;j (BF;j (BF;j] (BF;jĨ (BF;j (BF;j (BF;j (BF;jb (BF;jQ (BF;jA (BF;j (BF;j 0(B(BF;jԸ (BF;jh (BF;j (BF;j8 (BF;jD (BF;jY 0(B(BF;jȾ (BF;j (BF;j (BF;j (BF;jk (BF;j (BF;j 0(B(BF;j (BF;jg (BF;j! H(B(B(BF;j( (BF;jH (BF;j (BF;jh (BF;j` (BF;jC (BF;js (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jf (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jH (BF;j (BF;j (BF;j C(B #.#.#(B #...+(B. #(B . #...#(B.. #(B. .. #..<#F;j |(B... #(B. ###(B.#(B #...#(B....#(B.###(B..<(B.###.###...#(B.......F;j0 ..#(B.................###(B #@####(B #(B38.8 (19F;jH #....#(B ###(B #.##.#(B #.....F;j^ (B #.##.##(B #....#...F;jt n(B #.##..###.#####..F;j c#.###...#.#(B ##..F;j (B #.####....####...(B #.#..........F;j Q(B #.....###....#....F;j (BF;j(BF;j.(B9.8 (20F;jg Q(B _Found a stone staircase leading up.F;jeY(B(B(B(B(B(B(B(BF;j^(BF;j_(BF;j_(BF;jed(BF;jl(B ....#(B.#(B ..#F;j7m(B #(B.#(B #F;jTm2##(B #(B.#(B #..(B #(B.#(B .(B #..F;jmg(B #(B.#(B ..(B #..(B #(B.#(B ###(B.#(B #..F;jm#(B.###(B..<(B.###.###(B.......@(B............F;jm(B41F;jm.0)F;jml)(B.........(B.........###F;jm(B.....##(B.#.#######(B #F;jn####(B ###(B....#(B ###(B #.##(B.#(B #.F;j0n(B #.##.##(B #....#(B #.##..###.#####F;jEn](B #.###...#.#(B ##F;jnR(B #.####....####(BF;jqv(BF;j|w-(B2.8 (3F;j}(BF;j~ F;j_Found a sling.F;jcF;j1(BF;jn2(BF;j.4(BF;j{8(BF;jB;(BF;j;(BF;j=(BF;j?(BF;jB(BF;jC(BF;jD(BF;jG(BF;jI(BF;j.J(BF;jVK(BF;jM(BF;jP(BF;jP(BF;j R(BF;jT(BF;jV(BF;j2W(BF;j.(B(B(B(B(B(B(B(B (B_You now have 73 gold pieces (gained 6).(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BF;j}(BF;ji(BF;j(BF;j(BF;j((BF;j(BF;j7`(B(B(B(BF;j[*(B(B(B (B_You now have 76 gold pieces (gained 3).(B(B(B(B(B(B (B_You now have 81 gold pieces (gained 5).(B(B(B(B(B(B(BF;j(BF;j(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BF;jr(BF;j(BF;j(BF;j(BF;j(BF;jX(BF;jd(BF;j(BF;j(BF;j(BF;j F;jI(B_You now have 91 gold pieces (gained 10).F;joq (B (BYou encounter a frilled lizard.(BF;j?#....#(B  #....#(B  #....#(B  #....#(B ##########(B #....#(B .....#(B #....#(B ....#(B #....###(B...#######................(B..#####.##.#.####(B..........##.#.#(B ........#########.#.#(Bl(B..##(B..##(B #......#.#(B.. ##(B. #......#.#(B l(B  (B frilled lizard (asleep)(B. ##(B #......#.#(B #(B #......#.###.(B #............(BF;j 2(B742.0)F;j 5(B5.8 (33 _F;j(BF;jF;j1 A    F;js -   #....#  F;j ########## #....#  .........# #....#  .........# #.. .........#######.. .......@.......... .........#####.##. F;jT ............#.#  ........#########.#.#  l..##..## .#.#  .. ##. .#.#  . ## .#.# F;jo  . F;j !..(BF;j L(B     F;j[   #....#(B  ##########(B #....#(B  .........#(B #....#(B  .........#(B #..F;ju ](B .........#######..F;j ^(B .......@..........F;j (B F;j A.........#####.##.F;j (B F;jɒ ...........F;jؒ ?.#.#(B  F;j 5........#########.F;j '(B F;j vl(B..##(B..##(B F;j& 2.(BF;j8  F;jT l.. ##(B. .#.#(B F;jr 7 . ##(B F;j .#.#(B  .(B ..(BF;j (BF;j (BF;j (BF;j f _(BA frilled lizard is nearby!(BF;j] 5(B)(BF;j&9(B)(BF;jZ;(B)(BF;j;(B)(BF;j;(B)(BF;jZ;(B)(BF;jY (B.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The sling bullet freezes the frilled lizard.F;j:aX(B......F;ja+(BF;j e9(B3===7.2 (1.4F;jKe )F;jj(BF;j k F;j7kG_You kill the frilled lizard!(BF;jmF;j(BF;j (BF;jߍ(BF;j"C _(BNo target in view!F;jF;jŁ(BF;j>F;jk(BF;j(BF;j C _(BNo target in view!F;jF;j (BF;jɢ(BF;j(BF;j(BF;j(BF;j}& (B_F;jJ(BF;jӭ(BF;jP(BF;j±(BF;jϲ(BF;jӴ(BF;jط(BF;j*(BF;jT(BF;j(BF;jd(BF;j(BF;j(BF;j(BF;jG(BF;j(BF;j(BF;j(BF;jS(BF;j(BF;jR(B(B (B (BYou encounter a goblin. It is wielding a +0 dagger.(BF;j#.........#######........#.(B.......................#..(B.......#####.##.#.#####...(B............##.##....(B....#########.##...##(B..##(B #......##..(B ##(B..#(B #......#.#(B #.(B ##.#(B #......#.#(B ##(B #@#(B #......#.###(B---#(B...g(B>(B...#(B #............#(B.###)...........(B #(B............##.#.##(B #############(B ###...(B #.##(B g(B  (B goblin (asleep)(B #.##(B #.##(B #.##(B(B83.2 (6.0---(B4.2 (7(B _Found a stone staircase leading down.F;j 5(B)(BF;j< 9(B)(BF;jk (B)(BYou shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.F;j1s (B>(B.(BF;jw A(B5===5.6 (1.4F;j| (BF;j} E _You kill the goblin!(BF;jq F;j(BF;j& (BF;j&b(B _(BNo target in view!F;j*(BF;jq(BF;j(BF;j(BF;j(BF;j& (B_F;j8(BF;jq(BF;j(BF;j(BF;j(BF;j\(BF;j%(BF;j(BF;j$(BF;j.(BF;j/(BF;j(BF;j0(B(BF;j?(BF;j(BF;j(BF;jT (B There is a stone staircase leading down here.F;j(BF;j! (B_F;jc(BF;j$  Things that are here:F;je (B a +0 dagger; a goblin corpse(BF;j(BF;j! (B_F;j(BF;jf(BF;j[0(B(BF;jS (BF;j& (BF;jx(BF;j(BF;jy(BF;j%(BF;j((BF;j`)(BF;j*(BF;j.(BF;j1(BF;j1(BF;j3(BF;j6(BF;j*9(BF;jG9(BF;j :(BF;j">(BF;jIB(BF;jC(BF;jD(BF;jrG(BF;jI(BF;jGJ(BF;jL(BF;jXM(BF;jO(BF;jP(BF;jP(BF;jQ(BF;j T(BF;jT(BF;jtU(BF;j W(BF;jBY(BF;jZ0(B(BF;j+](BF;j](BF;j](BF;j^(BF;jl`(BF;jVc (B (BYou encounter a kobold. It is wielding a +0 dagger and quivering stones.(BF;jj (B ##...)>...###  (B ##.###.......)  (B #..#(B #............  (B #.##(B #############  (B #.#(B  (B #.#(B F;jFjx (B #.#(B  (B #.##K#(B  (B ..#(B F;jj---  (B #####(B  (B  (B  (B  (B K(B  (B kobold (missile, asleep)  (B  (B F;jj1 (BF;jt (BK(B1003.6 (18.0)K)(BThe kobold shouts!F;jy:((BF;j:((BF;jm)(B..F;jE%(B====F;jb'(B4.6 (19F;j!(BF;j%P _The kobold throws a stone. The stone hits you but does no damage.F;j{'F;j 1(B)(BF;jM\ 4(B)(BF;je t (B(B)(BYou shoot a sling bullet.F;jz (BK(B..  The sling bullet closely misses the kobold.(BF;j :((BF;jF :((BF;jO :((BF;j2 s(B.K(B@(B.(B===(B-(B6.0 (1.4)(B _The kobold throws a stone. The stone closely misses you.(BF;j F;jŁ 1(B)(BF;ju C (B(B)F;j 1(BYou shoot a sling bullet.F;jZ3K(B.F;ji(BF;j9D-(B7.4F;jc"(BF;ji#[ _The sling bullet barely misses the kobold.(BF;j'%F;jp&Y ##...)>.. ##.. #..#  F;j&#.##  #.# #.# #.# #.##.#  #@K.# F;j& ##### F;j&F;j&&F;j'(BF;j)(B ##...)>..(B ##..(B #..#(B  #.##(B  #.#(BF;jf #.#(B #.#(BF;jW #.##(B.#(B  #@K(B.#(B  #####(B F;j$F;j(BF;j (BF;j((BF;j8W _(BA kobold is nearby!(BF;jF;j2 F;j,3(B)(BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.F;j8:*(BF;j=2(B78.8F;jeB(BF;juCE _You kill the kobold!(BF;jDF;jv(BF;j(BF;j(BF;j(BF;jm(BF;j(BF;j(BF;j$  Things that are here:F;jܪ F;ji(B a +0 dagger; 2 stones; a kobold corpse(BF;j(BF;j! (B_F;jǯ(BF;jn(BF;j(BF;j(BF;jK(BF;j((BF;j(BF;j(BF;j5(BF;j}(BF;j@(BF;j(BF;j(BF;j((BF;j(BF;j<(BF;j(BF;j(BF;j(BF;j/ F;j[`(B (BYou encounter a bat.(BF;j@#(B F;j`g#...####.##(B #......#.###(B F;juw##...)(B>(B........(B F;j;##.###.......)(B F;jf#..#(B #............##.#.(B F;jM#.##(B #############(B ###...(B #.#(B #.##(B #.#(B ####(B F;j1#.##(B F;j#.###.(B.###(B #.##F;j (B F;jr#.##.#..@#(B #.##F;j4'(B--- F;jX#.).####(B......≈≈(B #.##F;jh(B F;jv#####(B ##(B..≈≈~≈b(B #.#.F;j(B F;jn.≈≈≈(B..≈(B #...F;j(B F;j.≈≈(B.#(B.. #..(B)F;j F;j.≈≈(B.#(B #(B #.♣.(B b(B  (B bat (wandering)F;j(B .≈(B.###...(B F;j8.~(B.#F;j9L#♣..(B ♣##F;jJ(BF;j`(B14.8 (6.0b≈(BF;j(BF;jP---(B5.8 (7 _F;j(BF;j 9(B)(BF;j%O :(B)(BF;jW ;(B)(BF;j( ;(B)(BF;j@3 ;(B)(BF;j̀ ;(B)(BF;j ;(B)(BF;j# F(Bb≈(BF;j$ ?(Bb~(BF;j$ A(Bb≈(BF;j% I(Bb≈(BF;j- (B.b.≈(Bb(BF;j/ 9(B===7.2 (1.4F;je5 (BF;jh6 r _You shoot a sling bullet. The sling bullet barely misses the bat.(BF;j>8 F;j9(B)(BF;jHd (B†  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.F;jlh(B.(BF;jwp2(B98.6F;jv(BF;jv* _You kill the bat!F;jw(BF;jxF;j¥(BF;j (BF;jd(BF;jV F;jeF;j5_(BNo target in view!F;jȹF;jk(BF;jF;j(BF;jT(BF;j(BF;j?i (B (BYou encounter a jackal.(BF;j(B #...)(B>(B...##.....###.......)..#(B .....##.#.####(B #############(B ###...(B#.##F;jH######(B..###(B ..#(B...###(B....).####@(B.†...≈≈F;j ####(B ##(B..≈≈~.(B F;j6.≈≈≈(B..F;j;3.(BF;jFih(B  (B jackal (asleep)F;jR\(Bh~(B.÷F;jZ F;j.♣.(BF;j*(B0.0F;j7(B---9.6 (1F;je(BF;j F;jD_Found a barachi skeleton(B.F;jF;jH_7 ##...)> F;j_[#..#  #.##   #.# #.# ####  F;j_ #.###..### .  F;j_#.##.#...###.... F;j_ F;j_6#.).####@.†...≈≈ F;j_* ##### ##..≈≈~≈≈ F;j`! .≈≈≈..≈ F;j&` F;j7`!.≈≈.#.. #..) F;jB`.≈≈.# # F;jN`  .≈.##  F;je`.~.#  F;jn`Jh~.÷ (BF;jD(B ##...)(B>(B F;jg#..#(B  #.##(B  F;j #.#(B #.#(B ####(B  #.###(B..###(B .  #.##.#(B...###(B....  F;j#.).####@(B.†...≈≈(B  F;j#####(B ##(B..≈≈~≈≈(B F;j e .≈≈≈(B..≈(B F;j F;j .≈≈(B.#(B.. #..(B)F;j, F;js.≈≈(B.#(B #(B  F;j}_.≈(B.##(B  F;j].~(B.#(B  F;j?h~(B.÷ F;j F;j(BF;jNF;jd5---(BF;j(BF;j^ _(BA jackal is nearby!(BF;jf9(B)(BF;j ^:(B)(BF;j:(B)(BF;j:(B)(BF;j?:(B)(BF;j;(B)(BF;ju (B(B)(BYou shoot a sling bullet.F;j% (BhThe sling bullet completely misses the jackal.(BF;j&; (BhF;j'J(B.  The jackal barks! You hear a bark!F;j',h(BF;j').r(BF;j*3b(BF;j[+5(B.hF;jo+(BF;j),3h(B.F;j,M≈b(BF;j-!rF;j-(B.F;j8 (B.....hhh(B 3 jackals (1 wandering)b(B  (B bat (wandering)F;j8r(B  (B rat (wandering)(BF;j<::(B===21.0 (1.4F;jA(BF;jC _(BYou encounter a jackal.(B x2; (BYou encounter a rat.(B (BYou encounter a bat.(BF;j[9(B)(BF;j:(B)(BF;j:(B)(BF;jz=:(B)(BF;j:(B)(BF;j u (B(B)(BYou shoot a sling bullet.F;j& (B(B)(BThe sling bullet closely misses the jackal.(BF;j[p"(Bb.F;j\q%(Bb.F;j?rCh~(BF;jsG(Bb≈(BF;jwt3h(BF;jt(BF;j6uAh~(BF;ju(B.F;jnvF;j|v (B.F;jv)r(BF;jIw!(Bb.F;jw:h(B.F;j(B... 2 jackals(Bb(BF;j*(B2.4F;j<(BF;jb _The sling bullet barely misses the jackal.(BF;js1(B)(BF;j4(B)(BF;j45(B)(BF;jO6(B)(BF;j6(B)(BF;j(B)F;j(BF;j `8(B)(BF;j)(Bb†F;j") (BF;j:vh(BYou shoot a sling bullet. The sling bullet misses the bat.F;jF(BF;j (B.bF;jӪ<h~(BF;jU9h(B.F;jhF;j(B.F;jm!(Bb†F;j*r~F;j(BF;j,9h(B.F;j8h(B.F;jU(B...≈≈h(B 3 jackals(BF;j(*(B3.8F;j(BF;j F;j(D_The bat barely misses you.(BF;j ##...)> #..#  #.##   #.# #.# ####  F;j7#.###..### .  #.##.#...###....  #.).####@(Bb†...≈≈  ##### ##..≈≈~≈≈  h≈≈≈..≈  .≈≈.#.. #..)F;jC F;jL`h≈≈.# #  h≈.##  F;jY-.~r#  F;jb6.~.÷ (BF;jf %(B ##...)(B>(B #..#(B  #.##(B   #.#(B F;jf O#.#(B ####(B  #.###(B..###(B .  #.##.#(B...###(B.... F;jg  F;j g #.).####@(Bb†...≈≈(B F;jg  F;j*g #####(B ##(B..≈≈~≈≈(B  F;j7g jh≈≈≈(B..≈(B F;jJg  F;jUg .≈≈(B.#(B.. #..(B)F;j^g  h≈≈(B.#(B #(B F;jlg  F;jwg dh≈(B.##(B F;jg  F;jg O.~r#(B  F;jg @.~(B.÷ F;jm (BF;jrn (BF;jt (BF;j'v ^ _(BThere are monsters nearby!(BF;jw  F;jބ(B #...####.##(B ##.###(B ##...)(B>(B...### F;j(B ##.###)..........(B #..#(B #............##.#.# F;j#(B #.##(B #############(B ###..(B #.#(B  F;j0 #. F;jF(B #.#(B ####(B #. F;jwk(B #.###(B..###(B .(B #.(B #.##.#(B.@(B.###....(B #. F;j(B #.).####(B.b†...≈≈(B #.# F;j#####(B ##(B..≈≈~≈≈(B #.# F;j(B h≈≈≈(B..≈(B #.. F;j(B .≈≈(B.#(B..(B #. F;jۅ(B h≈≈(B.#(B #(B #.♣(B h(B  (B jackal F;j}(B h≈(B.##(B # F;jZ(B .~r##♣. F;jO.~.(B÷#(B F;j"(Bb. F;j8h(B. F;j:r(B. F;j(B F;jj((B-- F;ju4 F;j 0 F;jʥ(B F;jզ  F;jE_The bat barely misses you.(B F;j F;js. F;j.d(B #...####.##(B #......#.(B ##...)(B>(B...###(B ##.###.)(B #..#(B #.##.#. F;j.,(B #.##(B #(B ###(B #.#(B #.(B #.#(B #### F;j.,(B #. F;j.(B #.###(B..###(B .(B #. F;j.(B #.##.#@(B.b###....(B #. F;j /x(B #.).####(B..†...≈≈(B #.(B #####(B ##h(B.≈≈~≈≈(B #. F;j$/(B .≈≈≈(B..≈(B #(B .≈≈(B.#..(B # F;j;/(B h≈≈(B.#(B #(B #.(B h≈r## F;j\/(B #(B .~.#(B #♣(B F;jf/0 .~.(B÷ F;jr/- ♣(B F;j1((B.b F;j(3 (Bb. F;jR43h(B. F;j4!(Bb. F;j50h(B F;j5r F;j5(B F;j>Yh(B 2 jackals. F;j>r(B  (B rat (wandering)(B F;j?T(B---(B5 F;jF(B F;jH"F;jU7(B #...#(B ##.#(B #......#.(B #...####.##(B ##.#"F;j75(B ##...)(B>(B...###(B ##.###).......(B #..#(B #............##.#(B #.##(B #############(B ###(B #.#(B  #(B #.#(B ####(B #(B #.###@(B.###(B .(B #"F;j7(B #.##(B.#(B.b.###....(B #(B #.)(B.####h(B.†...≈≈(B #"F;j7#####(B ##h(B.≈≈~≈≈(B #(B .≈≈≈..≈(B #(B .≈≈(B.#..(B #"F;j8(B h≈≈r#(B #(B #(B h≈.##"F;j(8{(B #(B .~.##(B"F;j="(Bb."F;j&@9 (Bh"F;jU@?(B.  The rat squeaks loudly."F;j@"F;j@1h(B."F;jA"F;j4A#(B.b"F;jB!(B."F;jB8h(B."F;jKJFr(B"F;jFK1(B==6"F;jQ(B"F;jR "F;j S6_The bat misses you.(B"F;jT"F;j (B #...####.##(B #......#.  "F;jSM(B ##...)(B>(B...###........  (B ##.###.......)  (B #..#(B #......##  (B #.##(B #############(B #  (B #.#(B  (B #.#(B ####(B  (B #.###(B.h###(B .(B  "F;jm(B #.##@#b..###....(B  "F;j(B #(B.)(B.####h.(B†...≈≈(B  "F;j(B #####(B ##..≈≈~≈≈(B  "F;j(B .≈≈≈..≈(B  (B .≈≈.#..(B  "F;jđ(B h≈≈.#(B #(B h(B  (B jackal  "F;jב(B h≈r##(B  (B .~."F;j#(B  (B .~.(B÷"F;j(Bb"F;j(B."F;jؗ,h(B"F;jh(Bb  (B bat(B"F;j0(B-7"F;j(B"F;j "F;j[_The bat hits you but does no damage. The bat misses you.(B"F;j"F;j  (B ##...)(B>(B...###......  "F;jT (B ##.###.......)  (B #..#(B #......##  (B #.##(B #############(B #  (B #.#(B "F;j o(B #.#(B #### "F;j (B #.###(Bbh###(B .  "F;j (B #(B.##(B.#h..###....  "F;j (B #(B.)@####h.(B†...≈≈  "F;j m(B #####(B ##..≈≈~≈≈  "F;j (B .≈≈≈..≈  (B .≈≈.#..  (B h≈≈.#(B #  "F;j0 ](B h≈r##(B  "F;j 6(B .~.  "F;j t(B .~.(B÷ (B"F;j +(B.b."F;j ,h(B"F;j (B."F;jj (B"F;jb B-(B8"F;j (B"F;j  "F;j %_The bat hits you but does no damage."F;ji #F;jE} #F;j} Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B#F;j}=(B #F;j̉M##...)>...###.......(B (Bmmoncure the Conjurer(B ##.###.......)......(B (BDeep Elf(B #..# #............##(B Health: (B20/20 (B========================(B #.## ############# #(B Magic: (B7/9(B==================(B------ #.#(B AC:(B 2Str:(B 4 #.# #### (B EV:(B 12#F;jInt:(B 20 #.###h(B.### . (B SH:(B 0#F;j?Dex:(B 15 #F;j#(B.##b#h..###.... (B XL: (B 3 Next: (B39% Place: (BDungeon:2 #F;j*#(B.)@####h.†...≈≈ (B Noise: (B=-------- (B Time:(B 1028.8 (0.0)#F;j< ##### ##..≈≈~≈≈ (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt#F;jP(B .≈≈≈..≈ (B Fire: a) (B+2 sling {freeze, rF++ rN+++ #F;je2(B .≈≈.#..  #F;jwh≈≈.# #  #F;jh≈r## (B h(B  (B jackal #F;jj.~.# (B b  (B bat #F;j.~.÷  #F;jD(B_The bat hits you but does no damage.  #F;jϊCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  #F;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line#F;j6Aim: (Ba bat (78% to hit)#F;j\ h#F;j Db(Bjackal (82% to hit)$F;jV(B ##...)(B>(B...###.......(B (Bmmoncure the Conjurer (B ##.###.......)......(B (BDeep Elf (B $F;j<#..#(B #............##(B Health: (B20/20 (B======================== (B #.##(B #############(B #(B Magic: (B7/9(B==================(B------  #.#AC:(B 2Str:(B 4  #.#(B ####EV:(B 12Int:(B 20  #.###h(B.###(B .SH:(B 0Dex:(B 15  #(B.##(B*(B#h..###....$F;j)XL: (B 3 Next: (B39% Place: (BDungeon:2  #(B.)@####h.(B†...≈≈$F;jNoise: (B=-------- (B Time:(B 1028.8 (0.0)  #####(B ##..≈≈~≈≈$F;ja) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B .≈≈≈..≈$F;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B .≈≈.#..  h≈≈.#(B #  $F;jh≈r##h(B  (B jackal  .~.#$F;j&(Bb  (B bat  .~.(B÷ $F;j>V (B_The bat hits you but does no damage.  $F;jSCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  $F;joConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  $F;jmPress: ? - help, Shift-Dir - straight lineAim: (Ba jackal (82% to hit)$F;j1 (B.  $F;jYou focus your ray upon the jackal. The searing ray misses the bat.(BThe searing ray hits the jackal!$F;jl(B*(Bb  (B bat(B$F;j`8 (Bb.  $F;j$aYou kill the jackal!(B(Press (B.(B to maintain the ray.)$F;jb1h(B$F;jj.h(B  (B jackal(Bb  (B bat(B$F;jnd(B42=9.8 (1(BRay $F;j'o(B$F;j u(B$F;jv $F;j1vF_The bat closely misses you.(B$F;jw$F;j$F;j:(B*(B$F;j 9 B(B*(B$F;j +(B.b.$F;j $F;j݅ ,h(B.$F;jc (B$F;j] (B6--(B-30(B+ (B$F;j (B$F;jv _The searing ray misses the bat.(B The bat closely misses you.(B$F;jN %F;j@(B*(B%F;ja (B.The searing ray misses the bat.(B The searing ray hits the jackal!%F;jg(B*(Bb  (B bat(B%F;j!!(Bb.%F;j@;.(Bb%F;j] (B You kill the jackal!(B%F;jG(B5-----%F;jL(B6-(B1(B++ (B%F;j/(B%F;jN %F;j-_The bat hits you but does no damage.%F;j%F;j~A: (B.%F;jA<(BThe searing ray hits the bat!%F;jFG(B*(B%F;j<(B*(B%F;jj (B..You kill the bat!(B%F;jI^---(B8=2%F;j(B%F;j7 _You finish channelling your searing ray.%F;j%F;jV (B%F;jʻ (B%F;j (B%F;j (B%F;j; (B%F;j (B%F;j (B%F;j (B%F;j_ (B%F;j (B%F;j (B%F;j (B%F;j} (B%F;j (B%F;jv (B%F;j/ (B%F;j S(B6===(B%F;jd (B%F;jq (B%F;j (B%F;jb (B%F;jA (B%F;jr (B%F;j (B%F;ji (B%F;j (B%F;j< (B%F;j (B%F;jx o(B7(B===(B==(B%F;j (B%F;jn (B%F;j (B%F;jC (B%F;j (B%F;j (B%F;jl (B%F;j (B%F;j (B%F;j (B%F;j (B%F;j] ;(B==(B%F;j$ (B%F;j (B%F;j %F;j J(B8===(B%F;j (B%F;j= (B%F;j (B%F;j< (B%F;jj (B%F;j (B%F;j (B%F;j (B%F;j (B%F;j (B%F;j (B%F;jS %F;jn (B9%F;j I(B===(B===(B%F;j (B%F;jk (B%F;j (B%F;j0 (B%F;j (B%F;jh (B%F;j (B%F;j (B%F;j (B%F;j5 (B%F;j (B%F;jO (B%F;j (B%F;jP (B%F;j (B%F;j <(B===(B%F;j (B%F;j< (B%F;j,  %F;jG e(B (BA jackal comes into view.(B%F;j) (B ##...)(B>(B...###.....(B ##.###.......).....%F;j) (B #..#(B #.....##.#(B #.##(B #####(B ###...(B #.#(B #.##(B #.#(B ####(B #.##%F;j * (B #.###.(B.###(B . #.##%F;j* (B %F;j1* #.##.#..(B.###(B.... #.##(B %F;jQ* #.).####@(B.†...≈≈(B #.##%F;je* &(B-- %F;jw* #####(B ##(B..≈≈~≈≈(B #.#.%F;j* (B .≈≈≈(B..≈(B #...%F;j* (B .≈≈(B.#(B.. #..(B)%F;j*  h≈≈(B.#(B #(B #.♣.%F;j* (B .≈(B.##(B #...(B h(B  (B jackal(B .~(B.#(B #♣..(B %F;j + d.~(B.÷ ♣##(B %F;j+ ♣.%F;j0+ (B%F;j, \(B54.8 (22.0)h(B.%F;j-- ,r(B%F;j5 r(B  (B rat(B%F;j6 "--%F;j7 .(B5.8 (23 _%F;j= (B%F;jH? &F;jq* ##...)>&F;j #..#  #.##   #.# #.# ####  #.###..### .  &F;jը #.##.#...###....  &F;j;#.).####@.†...≈≈  &F;jF##### ##..≈≈~≈≈  .≈≈≈..≈ &F;j: h≈≈.#.. #..) &F;j!Gr≈≈.# #  .≈.## &F;j5 .~.#  &F;jG6.~.÷ (B&F;jfA(B ##...)(B>(B #..#(B  &F;jA#.##(B   #.#(B #.#(B ####(B  #.###.(B.###(B .  #.##.#..(B.###(B....  &F;jA#.).####@(B.†...≈≈(B  &F;jB#####(B ##(B..≈≈~≈≈(B  &F;j=Be.≈≈≈(B..≈(B  &F;jOBh≈≈(B.#(B.. #..(B) &F;jaBr≈≈(B.#(B #(B  &F;jqB_.≈(B.##(B  &F;jB].~(B.#(B  &F;jB5.~(B.÷ &F;jB &F;jI(B&F;jJ (B&F;jP(B&F;jQS &F;jhSW_(BThere are monsters nearby!(B&F;jg9(B)(B&F;j:(B)(B&F;j>2 (B.  &F;jynYou shoot a sling bullet. The sling bullet hits the jackal!  The sling bullet freezes the jackal.&F;j &F;j2r(B.&F;j8r(B.&F;j-(B.r(B  (B rat(B&F;jC (B51===7.2 (1.4&F;j(I) _You kill the jackal!(B&F;j(B&F;j &F;jZ_Your Conjurations skill increases to level 5!(B&F;j%&F;j9(B)(B&F;jW> (B†&F;jJX(BYou shoot a sling bullet. The sling bullet hits the rat.  The sling bullet freezes the rat.&F;j;bj(B.(B&F;j f2(B38.6&F;jl(B&F;jm &F;jm<_You kill the rat!(B&F;jo'F;j(B'F;j (B'F;j=(B'F;j(B'F;jN(B'F;j(B'F;jY(B'F;jL(B'F;j1(B'F;j(B'F;j(B'F;j(B'F;jX#..#(B #............##.#.####.##(B #############(B ###'F;je#.#(B#.##.#.#(B ####(B #(B #.###.###.(B.###(B ###(B.. #.##.'F;j#.##.#.(B..###(B....≈(B #.##.).####..(B†...≈≈≈(B #.#'F;j#####(B ##.(B.≈≈~≈≈≈(B #.#..(B 'F;jt#@≈≈≈#....(B---60.6 (2.0 'F;j#(B.≈≈(B.#(B..≈(B #..(B)'F;j ..≈≈(B.#(B #.(B #.♣.###(B.≈(B.##(B #....'F;j (B..~(B.#(B #♣..(B..~(B.÷ 'F;j>t♣##)(B.≈(B... 'F;j[..≈≈(B÷)(B.♣♣♣#.♣..'F;jp(B'F;j(B'F;jI---(B1.6 (3'F;j(B'F;j5 'F;jR<_Found a barachi skeleton(B.'F;j 'F;j6__(BYou see here a rat corpse(B.'F;j|'F;j(B'F;j(B'F;j(B'F;j(B'F;jw(B ##(B #############(B ###....(B#.#########..###(B ###(B...#..(B.###(B....≈#'F;j).####(B..†...≈≈####(B ##(B..≈≈~..(B #†≈≈≈(B...(B.#..(B)0#(B..≈≈(B.#(B #.♣.###(B.≈(B.##(B ...(B÷'F;jѥ≈≈≈≈≈≈(B..♣♣.♣.(B (B'F;j(B'F;j-(B2.6 (1'F;j(B'F;jNJ _Found a centaur skeleton(B.'F;j(F;jL(B(F;j(B(F;j(B(F;j(B(F;jA(B(F;j(B(F;j(B(F;j(B(F;j{(B(F;jͨ(B(F;j(B(F;jˬ(B(F;j(B(F;jӰ(B(F;jf(B(F;jȴ(B(F;jO(B(F;jûf (B (BYou encounter a bat.(B(F;j(B #.##.#...###....≈(B #.##(B #.).####.(B.†...≈≈≈(B #.##(F;j(B #####(B ##(B..≈≈~≈≈≈(B #.(B #†≈≈≈(B..≈≈(B #..(B (F;j##.≈≈(B.#..≈(B #..(B) (F;j#..≈≈(B.#(B #.(B #.♣.(B (F;j##.≈(B.##(B #.(F;j7♣.(B.~(B.##(B #♣♣@(B.~(B.÷♣(B ♣##♣(B÷)(B.≈(B...♣(B ♣.♣(B..≈≈(B÷)(B.♣(B ♣♣#(F;jV ≈≈≈≈≈≈(B..♣(B ♣≈≈≈§§≈≈≈≈≈♣(B ♣.♣≈≈≈≈≈≈≈≈≈≈≈≈(F;jmib(B  (B bat (wandering)(F;j♣≈≈§§§§§≈§≈≈§(B ♣..(F;j#(B(F;j♣≈≈≈≈§§≈§≈b§§(B ♣♣.(B ♣.(B(F;j (B5.6 (3≈≈§≈§§§≈≈§§≈≈≈≈§§§§§≈≈(B(F;j4(B6.6 (4 _(F;jt§§§≈≈≈b§(B(F;j(F;jt9(B)(B(F;j:(B)(B(F;j ;(B)(B(F;j]V;(B)(B(F;j;(B)(B(F;j;(B)(B(F;jl8C (Bb§(F;j8(BYou shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.(F;j9K(Bb≈(B(F;j9(F;j9C(Bb≈(B(F;j:(F;j:C(Bb≈(B(F;jv;(F;j;C(Bb≈(B(F;jE(B.§≈≈§§§≈≈≈≈≈§(F;jF(Bb  §≈§§§§≈≈≈§≈≈≈(B(F;j.G9(B===8.0 (1.4(F;jOh§§§≈§§§§§(F;jO"§(B(F;j%Q (F;jKQO_(BThe bat is heavily wounded.(B(F;jR(F;jYBU   #.).†...≈≈≈ (F;jB) ##### ##..≈≈~≈≈≈  #†≈≈≈..≈≈  ##.≈≈.#..≈ #..) #..≈≈.# #.  ##.≈.##  ♣..~.##  ♣@.~.÷♣  ♣÷).≈...♣  (F;jC5♣..(Bb≈÷).♣  ..♣  §≈≈≈♣  ≈≈≈§§§  ♣≈§≈§§§§≈≈≈§≈  ♣≈≈≈§§§≈≈≈≈§§ (B)F;jE(B   #.)(B.†...≈≈≈(B  )F;jg#####(B ##(B..≈≈~≈≈≈(B  #†≈≈≈(B..≈≈(B  ##.≈≈(B.#..≈(B #..(B) #..≈≈(B.#(B #.(B  ##.≈(B.##(B  ♣.(B.~(B.##(B )F;j ♣@(B.~(B.÷♣(B  ♣(B÷)(B.≈(B...♣(B  ♣(B..b≈(B÷)(B.♣(B  ..♣(B  §≈≈≈♣(B )F;jv ≈≈≈§§§(B  ♣≈§≈§§§§≈≈≈§≈(B  ♣≈≈≈§§§≈≈≈≈§§(B )F;j(B)F;jj (B)F;jة(B)F;jT _(BA bat is nearby!(B)F;j)F;j@9(B)(B)F;j= (B≈(BYou shoot a sling bullet. The sling bullet hits the bat.  )F;j9>)The sling bullet freezes the bat.)F;jH(B.≈≈§≈§§§§≈≈≈≈≈≈≈§§§§≈(B )F;jIq§§(B (B)F;jtL2(B59.4)F;jcS`§§§§§§(B)F;j]T )F;jwT4_You kill the bat!(B)F;jsU)F;jd(B)F;j@ (B)F;j(B)F;j% )F;j@5_(BNo target in view!)F;j۱)F;j5 (B)F;j6 (B)F;jA8 (B)F;j@ ;(B....)F;jcF (B ).####..(B†...≈≈####(B ##(B..≈≈~.)F;jF (B #†≈≈≈(B...##(B.≈≈(B.#..(B).(B.≈≈(B.#(B #.♣.##(B.≈(B.##(B .♣(B..~(B.##♣)F;j%G ♣♣.(B.~(B.÷♣♣(B ♣##♣(B÷@(B.≈(B...♣(B ♣.(B..≈≈(B÷)♣♣#♣≈≈≈≈≈≈(B...≈≈≈≈≈≈§≈≈≈≈♣♣≈≈§§§§≈≈≈≈≈≈≈.♣)F;jG ♣≈≈§§§§≈≈≈≈§≈♣.(B (B)F;jN j(B0.0§§§§≈≈§≈≈≈§§§§§§≈≈≈≈§§§§§≈§≈≈≈§≈§(B)F;jP 6(B---70.4 (1 )F;j/P _)F;j`V n§§§≈≈§§§§)F;jV /§≈≈≈§§(B)F;jZ x _(BYou see here a +2 dagger of draining(B.)F;j@\ *F;j (B*F;j (B*F;jJ (B*F;jb (B*F;j# 3b(B*F;j ' (B *F;j̐ ?(BYou encounter a bat.(B*F;jM #.##.#...###....≈(B #.##.).####(B..†...≈≈≈(B #.########(B ##(B..≈≈~≈≈≈(B #.##†≈≈≈(B..≈≈(B #....*F;jã ##(B.≈≈(B.#..≈(B #..(B)#(B..≈≈(B.#(B #.(B #.♣.###(B.≈(B.##(B #..(B..~(B.##(B #♣...♣♣(B.@~(B.÷♣♣(B ♣##---♣(B÷)(B.≈(B...♣(B ..*F;jo (B..≈≈(B÷)(B.♣(B ♣♣#♣≈≈≈§§≈(B..♣(B ♣...§§≈≈§≈≈≈≈≈♣(B ♣.♣≈≈§§≈≈§≈≈≈≈≈≈♣.b(B  (B bat (wandering)♣♣§§§§§≈≈≈≈§§≈♣...(B♣≈§§§§§≈≈≈§§§♣♣..(B♣≈§§§≈§≈≈≈§≈§♣..*F;j #(B*F;jr (B0§§≈≈≈≈≈≈≈§≈≈≈*F;j A§≈(B*F;j *F;j -(B1.4 (1 _*F;j| C§§§*F;j C§≈≈≈§§(B*F;jL +F;jV   #.).####..†...≈≈≈ +F;j ##### ##..≈≈~≈≈≈  #†≈≈≈..≈≈  ##.≈≈.#..≈ #..) #..≈≈.# #.  ##.≈.##  ♣..~.## +F;jfI ♣♣.@~.÷♣♣  ♣÷).≈...♣  ♣..≈≈÷).♣  ♣§§≈≈≈≈..♣  ≈§♣  ≈≈§§§  ♣♣§§§§≈≈≈≈≈§§≈b  +F;jҫa♣§§§§§§≈≈≈§§≈§   (B+F;j{E(B   #.).####(B..†...≈≈≈(B  +F;jE#####(B ##(B..≈≈~≈≈≈(B  #†≈≈≈(B..≈≈(B  ##(B.≈≈(B.#..≈(B #..(B) #(B..≈≈(B.#(B #.(B  ##(B.≈(B.##(B  +F;jcF♣(B..~(B.##(B  ♣♣(B.@~(B.÷♣♣(B  ♣(B÷)(B.≈(B...♣(B  ♣(B..≈≈(B÷)(B.♣(B  ♣§§≈≈≈≈(B..♣(B  ≈§♣(B  ≈≈§§§(B  +F;jG<♣♣§§§§≈≈≈≈≈§§≈b(B  ♣§§§§§§≈≈≈§§≈§(B   +F;jN(B+F;j'O (B+F;jU(B+F;jV +F;jVN_(BA bat is nearby!(B+F;jX+F;jY 9(B)(B+F;j| ;(B)(B+F;j L ;(B)(B+F;j, ;(B)(B+F;j ;(B)(B+F;j1 ;(B)(B+F;j0 ;(B)(B+F;j} E(Bb§(B+F;jV I(Bb≈(B+F;j K(Bb≈(B+F;j5 3(Bb≈+F;jJ (B+F;j D≈(B÷+F;j' R≈≈≈≈≈≈(Bb.≈§≈§§§≈≈(Bb≈§§§§≈≈§§§§§≈≈§≈≈≈(B+F;jS 9(B===2.8 (1.4+F;j{ §§§§≈§§§§§≈≈§(B+F;j k _You shoot a sling bullet. The sling bullet misses the bat.(B+F;j +F;jc 9(B)(B+F;j5K ;(B)(B+F;jx (Bb.  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.+F;js ((Bb÷+F;j / (Bb+F;j- ≈+F;j> N(BThe bat is heavily wounded.(B+F;jv p§≈≈≈≈≈§≈≈≈≈§ §≈§≈§≈≈≈≈≈≈§≈≈≈§§≈§≈≈§§§§(B+F;j *(B4.2+F;j Q§§§(B+F;jM  +F;js >_The bat closely misses you.(B+F;j +F;jg#= (B†+F;j#(BYou shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.+F;j-v≈≈§≈≈≈≈≈≈≈≈≈§≈+F;j!.(B ≈(B (B+F;j1'(B7+F;j1 5.6+F;j9q§§§§(B+F;j : +F;j&:<_You kill the bat!(B+F;j;,F;ju(B,F;jv (B,F;j~(B,F;jC _(BNo target in view!,F;jـ,F;jb(B,F;j(B,F;j(B,F;j(B,F;jC (B You enter the shallow water.,F;jy@(BWater (B,F;j(B,F;j ,F;j*_Moving in this stuff is going to be slow.,F;j' (B ,F;j<You see here a bat corpse(B.,F;j=(B,F;j51(B _,F;j(B,F;j I#.).####..(B†...≈≈≈(B #.####.#####(B ##(B..≈≈~≈≈≈(B #.#....,F;j_ (B #†≈≈≈..≈≈(B #.....###(B.≈≈(B.#..≈(B #..(B)..##(B..≈≈(B.#(B #.(B #.♣.#.##(B.≈(B.##(B #....#♣(B..~(B.##(B #♣...†,F;jw♣♣(B..†(B.÷♣♣(B ♣##.#,F;j♣(B÷)(B.≈@(B..♣(B ♣...,F;j#(B---,F;j♣(B..≈≈(B÷)(B.♣(B ♣♣#.##,F;j♣≈≈≈≈≈≈(B..♣(B ♣....,F;j≈≈≈≈,F;jC≈♣(B ♣.,F;jp≈≈≈≈≈≈§§§≈≈≈≈≈(B ♣....,F;j♣♣≈≈§§§§§≈≈≈≈§≈§(B ♣....#,F;j?♣≈≈§≈§§§≈≈≈§§§§≈(B ♣♣..)#,F;j♣≈≈§§§§≈≈≈≈≈§§§≈(B ♣..##,F;jN(B ♣..##(B,F;j]#####(B ##..≈≈~≈≈≈(B #.#....(B #†≈≈≈..≈≈(B #.....##,F;jO##(B.≈≈.#..≈(B #..(B)..##(B..≈≈.#(B #.(B #.♣.#...##(B.≈(B.##(B #....##♣(B..~(B.##(B #♣...†..,F;j♣♣(B..†(B.÷♣♣♣##.#.,F;j♣(B÷)(B.≈.(B..♣(B ....,F;j♣(B..≈≈(B÷@(B.♣(B ♣♣#.##,F;j4♣≈≈≈≈≈≈(B..♣(B ♣......,F;jO'≈≈≈≈≈♣.♣,F;j`o≈≈≈≈≈≈§§§≈≈≈≈≈(B ♣...,F;ju♣♣≈≈§§§§§≈≈≈≈§≈§(B ♣....##,F;j. ≈≈§≈§§§≈≈≈§§§§≈§(B ♣♣..)#(B♣≈≈§§§§≈≈≈≈(B ♣..##(B ≈≈≈≈≈§≈≈≈≈§♣..##(B,F;j_ b♣♣.(B>(B#(B,F;j*}(B8.2 (2.6§≈≈≈≈≈≈≈§≈§,F;j*w≈§§§≈≈§§§≈(B,F;j+#---,F;j,&(B9.2 (3,F;jS3^§≈§§§§§§,F;j~3`§§§§§§(B,F;j7 ,F;j8t_(BYou see here a +1 hand axe of draining(B.,F;j_9-F;jq(B-F;jKq(B-F;jCs(B-F;jw(B-F;ji{(B-F;j1|& (B_-F;j}(B-F;j(B-F;j(B-F;j|(B-F;j (B-F;jI(B-F;j΋(B-F;j((B-F;jǍ(B-F;j(B-F;jڒ(B-F;j(B-F;ji(B-F;jv(B-F;jX(B-F;jz(B-F;j(B-F;j=(B-F;j(B-F;j(B-F;jY(B-F;jV(B-F;j(B-F;j>(B-F;j(B-F;jҪ(B-F;j(B-F;jڭ(B-F;j(B-F;jP(B-F;j(B-F;jƳ(B-F;j(B-F;jE(B-F;j(B-F;jܸ(B-F;j(B-F;j*(B-F;j<(B-F;jv(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j}(B-F;j(B-F;jC (B You enter the shallow water.-F;j@(BWater (B-F;j(B-F;jP (B_Moving in this stuff is going to be slow.-F;j(B-F;j*(B-F;j(B-F;j(B-F;j(B-F;j7(B-F;j(B-F;jI(B-F;j(B-F;j(B-F;j3(B-F;j?c (B You see here a bat corpse(B.-F;j(B-F;j! (B_-F;j(B-F;j(B-F;j(B-F;j(B-F;jK(B-F;j(B-F;j(B-F;j (B-F;j2(B-F;j(B-F;j(B-F;j(B-F;jU(B-F;j\(B-F;j(B-F;j(B-F;ju(B-F;jA (B-F;jI (B-F;ju (B-F;jx (B-F;j(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j2(B-F;jg(B-F;j(B-F;j -F;j Things that are here:-F;j#W (B a +0 dagger; 2 stones; a kobold corpse-F;j6(B-F;j(B-F;j9 (B_(B-F;j9!(B-F;j"(B-F;j"(B-F;j#(B-F;j.(B-F;j/(B-F;j/(B-F;j0(B-F;ji2(B-F;j84(B-F;j4(B-F;jI6(B-F;jH8(B-F;j9(B-F;j':(B-F;j';(B-F;j=(B-F;j?(B-F;j@(B-F;j@(B-F;jC(B-F;jE(B-F;jE(B-F;jF(B-F;jI(B-F;j'K(B-F;j[K(B-F;jDL(B-F;jM(B-F;jO(B-F;jP(B-F;jP(B-F;jR(B-F;jyT(B-F;jT(B-F;jU(B-F;jX$  Things that are here:-F;jZM (B a +0 dagger; a goblin corpse-F;jZ(B-F;j](B-F;jx]! (B_-F;j)^(B-F;j`(B-F;jc(B-F;jc(B-F;j2e(B-F;j#h(B-F;j@k(B-F;jk(B-F;jm(B-F;jo(B-F;jr(B-F;jr(B-F;jct(B-F;jbw(B-F;jy(B-F;jz(B-F;j8{(B-F;jv}(B-F;j(B-F;j (B-F;j3(B-F;j(B-F;jr(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j&(B-F;j(B-F;j(B-F;j(B-F;j(B-F;jՔ(B-F;j(B-F;jǘ(B-F;j(B-F;j(B-F;jM(B-F;j(B-F;jܝ(B-F;j(B-F;j(B-F;j(B-F;jޢ(B-F;j (B-F;j*(B-F;jM(B-F;jq(B-F;jm(B-F;j1(B-F;j (B-F;jE(B-F;jL(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j](B-F;j(B-F;j9(B-F;j(B-F;j(B-F;jT(B-F;jͺ(B-F;j(B-F;jM(B-F;jr(B-F;j̽(B-F;j(B-F;j>(B-F;j](B-F;j(B-F;j(B-F;jD(B-F;jd(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j(B-F;jR (B There is a stone staircase leading up here.-F;jO(B-F;j! (B_-F;jn(B-F;j(B-F;j(B-F;j(B-F;jv(B-F;j(B-F;j(B-F;j(B-F;jU(B-F;jl(B-F;j(B-F;j(B-F;j(B-F;jI(B-F;j(B-F;j(B-F;j(B-F;j (B-F;j(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j_0(B(B-F;ju(B-F;j[(B-F;j0(B(B-F;j6(B-F;j(B-F;jU0(B(B-F;j(B-F;j(B-F;j(B-F;j4(B-F;j(B-F;jU(B-F;j(B-F;j<(B-F;j0& (B-F;jRX_(Be - 3 scrolls labelled RIXUEDICRO(B (gained 1)-F;j(B-F;jH(B-F;j(B-F;j(B-F;j'(B-F;jl(B-F;j(B-F;j(B-F;j(B-F;j(B-F;j_(B-F;j (B-F;j (B-F;j (B-F;j{ (B-F;j (B-F;jk(B-F;j(B-F;jC(B-F;j (B-F;j(B-F;j!(B-F;j(B-F;j(B-F;j(B-F;j%(B-F;jx(B-F;j  (B'-F;j  (B You open the door.  (BYou encounter a bat.(B-F;j|%#(B######(B ##...#(B ###.#(B #.#.#####(B ## ....######(B.#.#...#(B ... ...........(B......#(B ..≈(B. ##########.....##(B# ≈(B..≈(B?(B ##..##.#(B.#.≈(B..≈(B. ####..##(B..@(B'# #(B ###...###(B...#.§(B.b≈(B. -F;j%)#(B #...#.#(B #(B..<(B# ≈(B..≈(B. #(B ####.###.#(B #(B...# ..≈(B. ###..<.###.###(B...# ... .............(B....#####(B###(B b(B  (B bat (asleep) ...........###(B...........(B #.##########(B #(B.........#.(B -F;j%g#....#(B ###.........#(B-F;j,3(B153.8 (74.6)-F;j-5(B4.8 (75 _-F;j2(B-F;ju4 -F;j4q_(BFound (Ba scroll labelled RIXUEDICRO(B.-F;j6-F;j[P{ ##### # #...# # ## #.#-F;jP ... .......# ..≈. ....### ≈..≈? # #..##.#.#.≈..≈. # ###..##..@'# # ###...###...#.§.b≈. #-F;jP+ #...#.# #..<# ≈..≈. #-F;jP) ####.###.# #...# ..≈. -F;jP..<.#...# ... ....-F;jP'....######## ##....-F;jP  #....-F;jQD   (B-F;j(B #####(B #...#(B #(B ## #(B.#(B ... .(B......#(B ..≈(B. -F;jS!....##(B# ≈(B..≈(B?(B  #..##.#(B.#.≈(B..≈(B.  ###..##(B..@(B'# ###...###(B...#.§(B.b≈(B.  #...#.#(B #(B..<(B# ≈(B..≈(B.  ####.###.#(B #(B...# ..≈(B..<.#(B...# ... ....(B....#####(B###(B -F;jh##(B.... #(B.... -F;jZ(B-F;j (B-F;jU(B-F;j$ -F;jC-F;jeF_(BA bat is nearby!(B-F;j.F;j8.F;jt(B(BRead which item? (BScrolls .F;jj c - a scroll labelled VOURIXOTTA (B d - a scroll labelled ICYEHA VALU .F;j( e - 3 scrolls labelled RIXUEDICRO .F;j (B[(B!(B] (Bread(B|quaff[(B?(B] describe selected0F;j 0F;j0F;j(B#(Bmmoncure the Conjurer (B######(BDeep Elf (B#0F;j`#...#Health: (B20/20 (B======================== (B###.#(B #.#.#####(B ##Magic: (B9/9(B======================== (B....######(B.#.#...#(B ...0F;jt/AC:(B 20F;j-Str:(B 4 0F;j...........(B......#(B ..≈(B.EV:(B 120F;j.Int:(B 20 0F;j##########.....##(B# ≈(B..≈(B?(BSH:(B 00F;j@Dex:(B 15 #0F;j#..##.#(B.#.≈(B..≈(B.0F;jXL: (B 3 Next: (B57% Place: (BDungeon:2 #0F;j###..##(B..@(B'#Noise: --------- (B Time:(B 1154.8 (0.0) 0F;j-#(B ###...###(B...#.§(B.b≈(B.0F;j?Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt 0F;j (B#(B #...#.#(B #(B..<(B# ≈(B..≈(B.0F;jIFire: a) (B+2 sling {freeze, rF++ rN+++ 0F;j&(B#(B ####.###.#(B #(B...# ..≈(B. ###..<.###.###(B...# ... .............(B....#####(B###b(B  (B bat (asleep) 0F;j]K...........###(B........... 0F;jzL#.##########(B #(B.........#. #....#(B ###.........# (B_There is a stone staircase leading up here. _(Be - 3 scrolls labelled RIXUEDICRO(B (gained 1)  0F;jFYou open the door. _(BYou encounter a bat. 0F;j(B_(BFound (Ba scroll labelled RIXUEDICRO(B. _(BA bat is nearby!(B0F;j , (B(B?(B§(BAs you read the scroll labelled RIXUEDICRO, it crumbles to dust.  0F;j],i(BYou feel strangely unstable.(B It was a scroll of teleportation.0F;jd-0F;ju-](B5.8 (1(BTele (B0F;jO3(B0F;j[4 0F;jj4$_e -> t - 2 scrolls of teleportation0F;j51F;j9 ##### #1F;j7x #...# # ## #.# ... .......# ..≈. 1F;jL....### ≈..≈? # #..##.#.#.≈..≈. # ###..##..@'# # ###...###...#.§.b≈. #1F;j_S #...#.# #..<# ≈..§. # ####.###.# #...# ..≈. 1F;jn..<.#...# ... ....1F;j~7....######## ##.... 1F;j' #....  1F;j( (B1F;jA(B #####(B #...#(B #(B ## #(B.#(B ... 1F;jҦ=.(B......#(B ..≈(B. ....##(B# ≈(B..≈(B?(B 1F;j #..##.#(B.#.≈(B..≈(B.  ###..##(B..@(B'# ###...###(B...#.§(B.b≈(B.  #...#.#(B #(B..<(B# ≈(B..§(B. 1F;jj ####.###.#(B #(B...# ..≈(B. .<.#(B...# ... ....(B....#####(B###(B ##(B.... #(B....1F;j! 1F;j(B1F;jí(B1F;j:(B1F;j 1F;jM_(BA bat is nearby!(B1F;j1(B)(B1F;j:(B)(B1F;jY;(B)(B1F;j;(B)(B1F;jH (B.  You shoot a sling bullet. The sling bullet hits the bat.  The sling bullet freezes the bat.1F;j.(B'.§(B.§≈..(B1F;j!@(B8===7.2 (1.41F;j(B1F;j I _You kill the bat!(B1F;j((B1F;j)(B1F;j\*(B1F;j8/(B1F;j+2q (B (BYou encounter a frilled lizard.(B1F;j8a(B #####(B  1F;j8#...#(B .#(B #.#.#####(B###########.#.#...#(B......l1F;j 9......#(B....≈(B.§.....###(B.≈(B..≈(B?(B. #..##(B.#(B.#.≈(B..≈(B. 1F;jG9###..##(B...@(B#  ###...###(B...#.§(B.§≈.(B  #...#.#(B #(B..<#(B.≈(B..§.(B 1F;j9 ####.###.#(B #(B...#(B....≈(B...<.###.###(B...#(B.... ....(B....#(B####### l(B  (B frilled lizard (asleep)1F;j9###(B....(B .#(B #(B....(B 1F;j9 1F;jAq§(B..0.0§≈§≈§(B.≈§.(B...≈..(B.....##(B#####(B1F;jC)(B---1F;jC8.2 (1 _1F;jK(B1F;jML _(BThere is an open door here.1F;jN1F;j%D8(B)(B1F;j:(B)(B1F;j:(B)(B1F;j{&:(B)(B1F;jp:(B)(B1F;jB:(B)(B1F;j † (B_(BYou encounter a frilled lizard. (B_(BThere is an open door here.  You shoot a sling bullet. 1F;j\ The sling bullet hits the frilled lizard.  The frilled lizard seems to slow down.  The sling bullet freezes the frilled lizard.1F;j (§(B....≈(B.≈(B..§(B...§(B.§≈(B..1F;j u...§§(B.§(B......#######1F;j I (B60===9.6 (1.4 1F;j F_You kill the frilled lizard!(B1F;j{" (B1F;j.#  1F;j<# ]_Your Stealth skill increases to level 3!(B1F;j$ 1F;jk (B1F;jO (B1F;j (B1F;j  1F;j 5_(BNo target in view!1F;jQ 1F;j U (B1F;jU (B1F;jV (B1F;j[ (B1F;je Z(B#####(B  1F;j f #...#(B #.#(B #.#.####(B#########1F;jgf ######.#.#...(B#......† ...............(B#....§(B.. ########.....##(B#.≈(B..≈(B?(B.≈(B #..##.#.(B#@≈(B..≈(B..≈1F;j{f (B0.0 ###..##(B...'(B####_######...###(B...#.≈..§..(B  1F;jf #...#.#(B #(B..<#.§.§≈..(B 1F;jf f##.###.#(B #(B...#...§§.§(B #..<.###.###(B...#.......(B.(B....########(B1F;jg l........###(B.....(B 1F;j?g c##########(B #.#.(B1F;j(BFound a faded altar of an unknown god.1F;jz Q (B Your surroundings suddenly seem different.1F;j (B1F;j, )(B---1F;j6 60.6 (11F;j (B1F;ji  1F;j 8_Found a +0 robe and a Handbook of Applied Construction.1F;jl  1F;j| B_(BYou see here a +0 robe.1F;j 2F;j(B2F;j(B2F;jj(B2F;j(B2F;j(B2F;j& (B_2F;j(B2F;j"(B2F;j(B2F;ja(B2F;j(B2F;j (B2F;j(B2F;j(B2F;j?(B2F;j (B ###(B  #(B.......#(B  #(B.......#(B  #[..@(B...#(B ---(B ...2F;j2#(B  2F;jD.######(B.......#(B  2F;ja$ #..##.#.#.2F;jr#(B  2F;jKYou pick up a Handbook of Applied Construction and begin reading...2F;j-(B3.6 (32F;j-(B4.6 (42F;jz(B2F;je  2F;jsYou add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.2F;j2F;j&- (B2F;j- 2F;j- (B2F;j. (B2F;j1 (B2F;j3 (B2F;jn4 (B2F;j5 (B2F;j7 (B2F;j(: (B2F;j: (B2F;j; (B2F;j= (B2F;j? (B2F;j? 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(B You see here a +0 sling.4F;j](B4F;j! (B_4F;j(B4F;jk(B4F;j¶(B4F;j(B4F;j8(B4F;j(B4F;je(B4F;j(B4F;j (B4F;j(B4F;j(B4F;j;(B4F;jg(B4F;j(B4F;j(B4F;j6(B4F;j_(B4F;jp(B4F;j(B4F;j7(B4F;j@(B4F;j@(B4F;jl(B4F;j(B4F;j(B4F;jT (B There is a stone staircase leading down here.4F;jj(B4F;j! (B_4F;j(B4F;j<$  Things that are here:4F;jN 4F;jpa(B a +0 dagger; a goblin skeleton(B4F;j(B4F;j8! (B_4F;j@(B4F;j(B4F;j=(B4F;j(B4F;j(B4F;j{(B4F;j:(B4F;jZ(B4F;j(B4F;j=(B4F;j(B4F;jR(B4F;jE(B4F;jd(B4F;j(B4F;j(B4F;j(B4F;j(B4F;j(B4F;j(B4F;j(B4F;j(B4F;j&(B4F;ja(B4F;j\(B4F;j(B4F;j(B4F;jQ (B4F;j= (B4F;j (B4F;j (B4F;j (B4F;j(B4F;j(B4F;j(B4F;j(B4F;jT(B4F;jo$  Things that are here:4F;j!q (B a +0 dagger; 2 stones; a kobold skeleton(B4F;j$(B4F;j$! (B_4F;j%(B4F;jb'(B4F;jC*(B4F;jz*(B4F;j+(B4F;j.(B4F;j0(B4F;jG1(B4F;j2(B4F;j4(B4F;jd7(B4F;j7(B4F;j =0(B(B4F;j~=(B4F;j=(B4F;j ?(B4F;j@(B4F;jB(B4F;jIC(B4F;jvD(B4F;jF(B4F;jI(B4F;jI(B4F;j(B#4F;jq(B 4F;jH♣♣..)#(B4F;j(B4F;j:(B4F;j>Z _(BPartly explored, can't reach some places.4F;j5F;ji5F;jj(B (BSpells (Memorise)TypeFailure Level 5F;jjG(B a - SlowHexes14% 15F;jjT(Bb - Construct Spike LauncherForgecraft21%5F;jk52  c - Grave ClawNecromancy21%5F;jk72  d - Launch Clockwork BeeForgecraft5F;jFk38% (B3  e - Fulminant PrismConjuration/Alchemy 43% 4 5F;jck f - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  g - Forge Blazeheart Golem Fire/Forgecraft 80% 4 5F;jk,(B5 spell levels left 5F;jkd(B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exitEF;j(5EF;j:EF;jDe(B#÷≈≈≈..≈≈≈≈.##.....###(B (Bmmoncure the Conjurer(B##.≈≈.#..≈≈..##..(B)..###(B (BDeep ElfEF;jD(B#(B..≈≈.###...###.♣.#...#(B Health: (B20/20 (B========================(B##.≈(B.##(B #####(B #....##..(B Magic: (B9/9(B========================(B♣(B..~(B.###♣...†...(B AC:(B 2EF;jD/Str:(B 4EF;jE♣♣(B..÷(B.÷♣♣♣##.#...(B EV:(B 12Int:(B 20♣(B÷).≈.(B..♣♣......(B SH:(B 0Dex:(B 15♣♣(B..≈≈÷)(B.♣♣♣#.##.#(B XL: (B 3 Next: (B60% Place: (BDungeon:2♣≈≈≈≈≈≈.@♣♣.......(B Noise: --------- (B Time:(B 1328.2 (0.0)♣≈≈≈≈≈≈≈≈≈≈≈♣♣.♣.....(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B♣≈≈≈≈≈≈≈≈≈≈≈§§≈≈(B ♣.......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ EF;jEc(B♣♣≈≈≈§§§≈≈≈≈§§≈≈≈≈(B ♣....###♣≈≈≈§§≈≈≈≈≈§§§§≈≈≈(B ♣♣..)#(B #EF;jE♣≈≈≈§§§≈≈≈≈§§§§≈≈≈(B ♣..##(B #≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈(B ♣..##≈≈≈§§§≈≈≈≈≈§§≈≈≈(B ♣♣.(B>(B#EF;j8F♣♣..)# (B_You see here a rat skeleton(B.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a bat skeleton(B. _You see here a barachi skeleton(B. _(BPartly explored, can't reach some places.EF;jPT (B Okay, then.(BEF;jSQ (BEF;jX(BEF;j.Y1 _(BEF;jOZEF;ja(BEF;jF (BEF;j(BEF;jQA _Unknown command.(BEF;jaEF;j(BEF;j(BEF;j(BEF;j1(B÷.....÷(B.≈(B..≈≈(B÷.EF;j2(BEF;j:(BEF;j;Z _(BPartly explored, can't reach some places.EF;j=GF;j0(BGF;j1 (BGF;j:(BGF;j< GF;j6<;_Unknown command.(BGF;j=GF;jw GF;jm z(B(BLevel 2 of the Dungeon (B<<<(B>>(B_(B∩(B(Press (B?(B for help) #.##.#...###....≈..#(B #.###...#.#(B ##......##  #.).####..(B÷...≈≈≈≈.###.####....####........#  GF;j #####(B ##..≈≈~≈≈≈≈..##.#...................#  #(B÷≈≈≈..≈≈≈≈.##.....###....#.......<#  ##.≈≈.#..≈≈..##..(B)..###.............#  #..≈≈.###...###.♣.#...#.....#.......#  ##.≈.##(B #####(B #....##......##..##.#.###  ♣..~.###♣...†.......#..###.....#  GF;j† :♣♣..÷.(B÷♣♣GF;jۆ ♣##.#..........###.....#  ♣(B÷).≈...♣GF;j L♣.............#(B÷#.....#  GF;j P♣♣..≈≈(B÷).♣GF;j ,♣♣#.##.#######.###.....#  GF;j J ♣≈≈≈≈≈≈.@♣ GF;j o♣.......#(B ##(B÷#.........#  GF;j5 ♣≈≈≈≈≈≈≈≈≈≈≈♣ (B ♣.♣.....######.(B∩(B.###.###  GF;ja c♣≈≈≈≈≈≈≈≈≈≈≈§§≈≈ (B ♣................#(B÷#..#  ♣♣≈≈≈§§§≈≈≈≈§§≈≈≈≈ ♣....###.....###.####.####  GF;j ♣≈≈≈§§≈≈≈≈≈§§§§≈≈≈ ♣♣..)#(B #.....#(B÷#.........#  GF;j  ♣≈≈≈§§§≈≈≈≈§§§§≈≈≈ (B ♣..##(B #########.#########   ≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈ (B ♣..########  GF;j  ≈≈≈§§§≈≈≈≈≈§§≈≈≈ (B ♣♣.(B>(B#  ♣♣..)# GF;jч  ♣....# GF;jڇ  ♣♣...## GF;j 2 ♣...##(BHF;j 1O(B@(B≈(BHF;jRA≈≈(BIF;jWA≈≈(BIF;jA≈≈(BIF;j?A≈≈(BIF;jڍA≈≈(BIF;j=A≈≈(BIF;jt?≈ (BIF;jR& (B   ##♣##(BIF;jC(B  (BIF;j%C(B  (BIF;jiC(B  (BIF;j4(BIF;j'(BIF;j (BIF;jɈ(BIF;ju(BIF;j(BIF;jS(BIF;j^) 9 (B JF;j-9 (B JF;jL9 (B JF;jv9 (B JF;j^E≈ (BJF;jG≈≈(BJF;jFG≈≈(BJF;jrG≈≈(BJF;j IG≈≈(BJF;jG≈≈(BJF;jcG≈≈(BJF;jЪE@≈(BJF;j3 T.(B@(BJF;jC..(BJF;jE♣.(BJF;j D#♣(BJF;jK+ B##(BJF;j B##(BJF;j B##(BJF;j (B #.##.#...###....≈..#(B #.###...#.#(B ##......##JF;j/ 7.#(BJF;j' 3 (B JF;j' #.###..###(B ####...##(B #.##..###.#####.......##~.JF;j( (BJF;j  (B #.#(B #########(B #.##.##(B #....#.....(B[(B...#.JF;jH '~(BJF;j (B #.##.##.#(B ####...........######JF;jH .JF;ja '.(BJF;j 3 (B JF;jF #.##(B #################....#(B ###.........#...)##.(BJF;j/ (B #..#(B #............##.#.##########(B #.........#....# JF;j_/'#(BJF;j| (B ##.###.......)..................###..............# JF;ja(B KF;j (B ##...)(B>(B...###.........................#############KF;j(B KF;jҶ (B #...####.##(B #......#.###..<.###.###...#........(B)#.KF;j7'#(BKF;jk (B #...#(B ##.#(B #......#.#(B ####.###.#(B #...#....≈....#)KF;j'.(BKF;jPG (B #...###..#(B #......#.#(B #...#.#(B #..<#.≈..≈..≈§#.)KF;j8Q(BKF;j3 (B KF;j#...##..##(B #......#.#(B ###...###...#.≈..§..≈§###..(BKF;jӈ (B #........#########.#.####..##...'####(B_####'.#KF;j'7..(BKF;j@$ (B #...............##.#.##..##.#.#.≈..≈..§.#.#.KF;j$'.(BKF;j^ (B #.........#####.##.#.##########.....###.≈..≈.§§.#.#####KF;jN^7..(BKF;j (B #.....................................#....≈§.§.#.....##KF;jH'.(BKF;jb (B #.........#######........######.#.#...#......†..#.....#.#(BKF;j (B #.........#(B #....###.###(B #.#.###############.....##KF;j'.(BKF;jiG3 (B KF;jG#.........#(B #....#(B #...####...#.......##..........#.#(BKF;j0 (B ###########(B #....#(B ###...######.......##############KF;j0'.(BKF;jm~ (B #....#(B ###..............# KF;j~'#(BKF;j (B #....#(B ########[......#KF;jE- (B KF;ji` (B #....##.......# KF;jj(B KF;jT` (B #....##.......# KF;j(B KF;j?P (B ###############KF;j- (B KF;j-*  KF;j* (B KF;j 8 (B KF;j 8 (B KF;jv (BKF;j (BKF;j! (BKF;j5 (BKF;j (BKF;j (BKF;j˂ (BKF;j(BKF;j$l(BKF;j(BLF;j|LF;j(B#(B÷≈≈≈..≈≈≈≈.##.....###(B (Bmmoncure the Conjurer(B##(B.≈≈.#..≈≈..##..(B)..###(B (BDeep Elf(B#(B..≈≈.###...###.♣.#...#(B Health: (B20/20 (B========================(B##(B.≈(B.##(B #####(B #....##..(B Magic: (B9/9(B========================(B♣(B..~(B.###♣...†...(B AC:(B 2Str:(B 4♣♣(B..÷(B.÷♣♣♣##.#...(B EV:(B 12Int:(B 20♣(B÷)(B.≈(B...♣♣......(B SH:(B 0Dex:(B 15♣♣(B..≈≈(B÷)(B.♣♣♣#.##.#(B XL: (B 3 Next: (B60% Place: (BDungeon:2♣≈≈≈≈≈≈(B.@♣♣.......(B Noise: --------- (B Time:(B 1328.2 (0.0)♣≈≈≈≈≈≈≈≈≈≈≈♣♣.♣.....(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B♣≈≈≈≈≈≈≈≈≈≈≈§§≈≈(B ♣.......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B♣♣≈≈≈§§§≈≈≈≈§§≈≈≈≈(B ♣....###♣≈≈≈§§≈≈≈≈≈§§§§≈≈≈(B ♣♣..)#(B #♣≈≈≈§§§≈≈≈≈§§§§≈≈≈(B ♣..##(B #≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈(B ♣..##≈≈≈§§§≈≈≈≈≈§§≈≈≈(B ♣♣.(B>(B#♣♣..)# (B_You see here a barachi skeleton(B. _(BPartly explored, can't reach some places. _Okay, then. _Unknown command. _(BPartly explored, can't reach some places. _Unknown command.(B(BLF;j,(BLF;jLF;jkE  _Okay, then.(BUnknown command.(BPartly explored, can't reach some places.  (D) Dungeon  Where to? (Tab/Enter - D:2, ? - help) (BLF;j (BLF;j (BLF;j\ (BLF;j (BLF;jD (BLF;j) & (B_LF;j8 (BLF;jm p (B You see here a +1 hand axe of draining(B.LF;j׺ (BLF;j ! (B_LF;jN (BLF;jx (BLF;j C (B You enter the shallow water.LF;jg @(BWater (BLF;j (BLF;jW 8 _Moving in this stuff is going to be slow.LF;j! e (B You see here a bat skeleton(B.LF;j* (BLF;j LF;j! )(B _LF;j (BLF;j (BLF;j+ (BLF;j (BLF;j (BLF;j (BLF;jo (BLF;j (BLF;j (BLF;j (BLF;j (BLF;j/ (BLF;jh (BLF;j (BLF;j (BLF;j (BLF;j7 (BLF;jZ e (B You see here a rat skeleton(B.LF;j (BLF;j ! (B_LF;j (BLF;j (BLF;j 0(B(BLF;j (BLF;jo 0(B(BLF;j (BLF;j (BLF;j (BLF;jb! (BLF;j" (BLF;j" (BLF;j$ (BLF;j& (BLF;j& (BLF;j' (BLF;j) (BLF;jW+ (BLF;j+ (BLF;j, (BLF;jc. (BLF;j/ (BLF;j"0 (BLF;j0 (BLF;jQ2 (BLF;j4 (BLF;jB4 (BLF;j4 (BLF;j7 $  Things that are here:LF;j/: q (B a +0 dagger; 2 stones; a kobold skeleton(BLF;j; (BLF;j<< ! (B_LF;j= (BLF;j> (BLF;j@ (BLF;j@ (BLF;jA (BLF;jB (BLF;jYD (BLF;jD (BLF;jWE (BLF;jF (BLF;jBH (BLF;jH (BLF;jCI (BLF;jJ (BLF;jL (BLF;jL (BLF;jM (BLF;j6O (BLF;jP (BLF;jP (BLF;jQ (BLF;jJS (BLF;j3U (BLF;joU (BLF;jWV (BLF;jW (BLF;j Y (BLF;jNY (BLF;j!Z (BLF;jE[ (BLF;j.] (BLF;j~] (BLF;jO^ (BLF;jb_ (BLF;ja (BLF;jb (BLF;j[b (BLF;je $  Things that are here:LF;jzf g (B a +0 dagger; a goblin skeleton(BLF;jDi 9(B (B_LF;jmj (BLF;jk [ (B There is a stone staircase leading down here.LF;jm (BLF;jo (BLF;jt > (B_(BLF;j( (BLF;jC$3  You climb downwards.LF;j4(BLF;j(BLF;ju(BLF;j#  (B_(BYou encounter a goblin and a clockroach.(BFound a flail and (Ba knobbly glowing staff(B.  There is a stone staircase leading up here.MF;j(BMF;j (B  (B #(B.  (B #(B.  (B #(B.  (B #(B.   (B #####(B. #(B  ##(B..(B|(B..#####(B...  (B .....g(B........)  (B .......@(B.#(B 58.3 (30.1)  (B .#(B.#####(B.#(B MF;jȩ? (B.#(B  (B.#(B  (B.#(B  (B..B(B  (B (Bclockroach (asleep, warded) (B (B.#(B g(B  (B goblin (asleep)  (B B#(B  (BMF;j(BMF;j۱(BMF;jƲ MF;jP_(BThere are monsters nearby!(BMF;jPF;j+H(B (Bmmoncure the Conjurer (B #(B.(BDeep Elf (B #(B.PF;jIHealth: (B20/20 (B======================== (B #(B.Magic: (B8/9(B=====================(B---  #(B.AC:(B 2Str:(B 4  #####(B.#EV:(B 12Int:(B 20  ##(B..(B|(B..#####(B...SH:(B 0PF;jIDex:(B 15  (B.....g(B*(B.......)XL: (B 3 Next: (B60% Place: (BDungeon:3  (B.......@(B.#Noise: --------- (B Time:(B 1358.3 (0.0)  (B.#(B.#####(B.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B (B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B (B.#  (B.#  (B..B(B  (B (Bclockroach (asleep, warded) (B (B.#g(B  (B goblin (asleep)  B#  PF;jI_(BThere are monsters nearby!(BCasting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linePF;jJOAim: (Ba goblin, wielding a +0 club (asleep, 100% to hit)PF;j9(B.g  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1  Press: ? - help, Shift-Dir - straight line(BPF;j : (Ba goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  (BThe goblin is heavily wounded.(BPF;jӜ_(B.g  (BPF;jK(B====(B9.3 (1PF;j(BPF;jG! _The goblin shouts!PF;jPF;j!& (B (B (Bmmoncure the Conjurer(B #(B.(B (BDeep Elf(B #(B.(B Health: (B20/20 (B========================PF;j' (B #(B.(B Magic: (B7/9(B==================(B------ #(B.(B AC:(B 2Str:(B 4 #####(B. # (B EV:(B 12Int:(B 20 ##(B..(B|(B..#####(B... (B SH:(B 0Dex:(B 15 (B..............) (B XL: (B 3 Next: (B60% Place: (BDungeon:3 (B......)@(B.#(B Noise: (B====(B----- (B Time:(B 1359.3 (0.0) (B.#(B.#####(B.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B (B.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B (B.# PF;j ( ,(B.# (B..(B B(B  (B (Bclockroach (asleep, warded)(B (B.#(B g  (B goblin B#Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 club ((Bheavily wounded(B, 100% to hit)  The magic dart hits the goblin.PF;j)0 g(B #(B. #(B. #(B. #(B.  #(B  PF;jZ0 n     PF;jw0 T.#(BPF;j0 PF;j0 ..PF;j0 +PF;j4 l(B2=(B---(B60.3 (1PF;j: (BPF;j< FMConfirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba goblin, wielding a +0 club ((Bheavily wPF;jJ< ounded(B, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!(BPF;j= QF;jٮ(B (Bmmoncure the Conjurer (B #(B.(BDeep Elf (B #(B.Health: (B20/20 (B======================== (B #(B.QF;j&Magic: (B6/9(B================(B--------  #(B.AC:(B 2Str:(B 4  QF;jH(#####(B.#EV:(B 12Int:(B 20  ##(B..(B|(B..#####(B...QF;jZ]SH:(B 0Dex:(B 15 QF;jl? (B..............)QF;j|XL: (B 3 Next: (B62% Place: (BDungeon:3 QF;j (B......)@(B.#Noise: (B=-------- (B Time:(B 1360.3 (0.0)  QF;jz(B.#(B.#####(B*(B#QF;jׯ^a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B QF;jk(B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ QF;jY(B (B.#  QF;j?(B.#  (B..B(B  (B (Bclockroach (asleep, warded) QF;jIE(B (B.# QF;jU QF;jj.B#  QF;j(B_You kill the goblin!Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  QF;jMConfirm with . or Enter, or press ? or * to list all spells.QF;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  QF;j˰;Press: ? - help, Shift-Dir - straight lineQF;jWAim: (Ba clockroach (asleep, damage-immune at range, 100% to hit)QF;j<(B*(BQF;jQ<(B*(BQF;j<(B*(BQF;j <(B*(BQF;jS_(B*(BB(B.(B.....B(B(B(B1.3 (1(BMCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba clockroach (asleep, damage-immune at range, 100% to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.QF;jMQF;j (B (Bmmoncure the Conjurer (B #(B.(BDeep Elf (B #(B.QF;jj @ Health: (B20/20 (B======================== (B #(B.Magic: (B5/9(B=============(B-----------  #(B.AC:(B 2Str:(B 4  #####(B.#EV:(B 12Int:(B 20  ##(B..(B|(B..#####(B...SH:(B 0Dex:(B 15  (B..............)XL: (B 3 Next: (B62% Place: (BDungeon:3  (B......)@(B.#Noise: (B=-------- (B Time:(B 1361.3 (0.0)  (B.#(B.#####(B*(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B (B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B (B.#  (B.#  (B..B(B  (B (Bclockroach (warded) (B B#  (B.#  (B_The magic dart hits the clockroach. The clockroach is warded from harm.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba clockroach (damage-immune at range, 100% to hit)QF;jv <(B*(BQF;jX <(B*(BQF;jH <(B*(BQF;j< <(B*(BQF;j6 ;B(B.QF;jX? ,(B..QF;j? ...QF;j@ -(B2.3 (1QF;jG (BQF;jH  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)QF;jH Lonfirm with . or Enter, or press ? or * to list all spells.QF;jI 0Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba clockroach (damage-immune at range, 100% to hit) QF;jNI H_The magic dart hits the clockroach. The clockroach is warded from harm.QF;j/K RF;j(B (Bmmoncure the Conjurer (B #(B.(BDeep Elf (B #(B.Health: (B20/20 (B======================== (B #(B.RF;j!Magic: (B4(B/9(B==========(B--------------  #(B.RF;j3AC:(B 2Str:(B 4  #####(B.#EV:(B 12Int:(B 20  ##(B..(B|(B..#####(B...SH:(B 0Dex:(B 15  (B..............)RF;jlXL: (B 3 Next: (B62% Place: (BDungeon:3  (B......)@(B.#Noise: (B=-------- (B Time:(B 1362.3 (0.0)  (B.#(B.#####(B*(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B RF;j7.(B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B (B.#  (B.#  (B.BRF;jrB(B  (B (Bclockroach (warded) (B (B.#  (B.#  RF;jg(B_The magic dart hits the clockroach. The clockroach is warded from harm.  RF;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RF;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba clockroach (damage-immune at range, 100% to hit)RF;je<(B*(BRF;j<(B*(BRF;j|<(B*(BRF;jWE9B(B.RF;jCF9B(B.RF;jM+(B..RF;jMO'(B5RF;jO:===(B3.3 (1RF;jV(BRF;jX  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)RF;jXonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  RF;jX_Aim: (Ba clockroach (damage-immune at range, 100% to hit) RF;jXH_The magic dart hits the clockroach. The clockroach is warded from harm.RF;jZRF;jO< #. RF;jO#.RF;jRP #. #. #####. #  ##..|..#####...  ..............)  ......)@.# RF;jiP+.#.#####.# .#RF;jzP RF;jPPB# .# .. RF;jP.#RF;jP RF;jP.#RF;jP RF;jQ(BRF;j RF;jc (B #(B. #(B. #(B. #(B.RF;j " #####(B. #(B  ##(B..(B|(B..#####(B...  ..............) RF;j a ......)@(B.#(BRF;jc  .#(B.#####(B.#(B.#(BB#(B.#(B...#(B.#(BRF;jo (BRF;j RF;j (BRF;jc (BRF;j  RF;j U_(BA clockroach is nearby!(BRF;j; RF;jY (B (Bmmoncure the Conjurer (B RF;j #(B.(BDeep Elf (B #(B.Health: (B20/20 (B======================== RF;j= (B #(B.Magic: (B4(B/9(B==========(B--------------  #(B.AC:(B 2Str:(B 4  #####(B.#EV:(B 12Int:(B 20 RF;jP  RF;j ##(B..(B|(B..#####(B...SH:(B 0Dex:(B 15 RF;j  RF;j .(B..............)RF;jƵ XL: (B 3 Next: (B62% Place: (BDungeon:3 RF;j׵  RF;j U(B......)@(B.#RF;j Noise: (B=-------- (B Time:(B 1363.3 (0.0) RF;j  RF;jW (B.#(B.#####(B*(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B (B.#RF;jk ?Fire: a) (B+2 sling {freeze, rF++ rN+++ RF;j A(B B#  RF;j *(B.# RF;j  RF;j˶ "(B..RF;j B(B  (B (Bclockroach (warded) (B RF;j *(B.# RF;j  RF;jG n(B.#  _(BA clockroach is nearby!RF;j| (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  RF;j MConfirm with . or Enter, or press ? or * to list all spells.RF;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  RF;j Press: ? - help, Shift-Dir - straight lineAim: (Ba clockroach (damage-immune at range, 100% to hit)RF;j<(B*(BRF;jQL:B(B.RF;jU$(B.RF;jCVRF;jiV&(B4.3 (1RF;j9](BRF;j^MRF;j^Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  RF;j^VPress: ? - help, Shift-Dir - straight line(BRF;jv_: (Ba clockroach (damage-immune at range, 100% to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.RF;jaSF;j(B #.  (B #.(B  SF;j^#.(B  #(B.  #####(B. #  SF;jn(B SF;jG##(B..(B|(B..#####...(B  .(B.............(B)  .(B.....)<(B.#(B  .#.#####@#(B   #B#(B  #(B.#(B  #(B.#(B ...SF;jo@ ..#(B SF;j{ SF;ji#(B.#(B ##SF;j"(BSF;j SF;j+(BSF;j2SF;jT!(B5SF;jY(BSF;j SF;jM_The clockroach closely misses you.(BSF;jSF;jUGB(B #.SF;jG(Bmmoncure the Conjurer (B #.(BDeep Elf (B #.SF;jG}Health: (B20/20 (B======================== (B SF;jG+#(B.SF;jhHMagic: (B3(B/9(B========(B----------------  #####(B.#AC:(B 2Str:(B 4  ##(B..(B|(B..#####...EV:(B 12Int:(B 20  SF;jH.(B.............(B)SH:(B 0SF;jH.Dex:(B 15 SF;jH SF;jH .(B.....)<(B.#XL: (B 3 Next: (B62% Place: (BDungeon:3  .#.#####@#SF;jINoise: (B=-------- (B Time:(B 1365.3 (0.0)  #B#SF;jDIa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B #(B.#SF;jWI?Fire: a) (B+2 sling {freeze, rF++ rN+++ SF;jdI(B SF;jsI5#(B.# SF;jI SF;jIa(B...  (B..#SF;jImB(B  (B (Bclockroach (warded) SF;jIb(B #(B.#  SF;j ##(B. TF;j  (BThe searing ray hits the clockroach.  (BThe clockroach is moderately wounded.TF;j o(B(Press (B.(B to maintain the ray.) TF;jE _The clockroach bites you.  The searing ray hits the clockroach! _You kill the clockroach!(BTF;j " (BTF;j (Press (B.(B to maintain the ray.) _The clockroach bites you.  The searing ray hits the clockroach! TF;jt *_You kill the clockroach!TF;j rYour Fighting skill increases to level 1!You have reached level 4!(BTF;j 1  --more--(BUF;jQLn(B20/251---(B14UF;jL 6% UF;jR(BUF;jSK _You feel clever.(BUF;jUUF;jb (BUF;jT 7(B(BUF;jP  UF;j G(B You stop channelling your searing ray.UF;jh UF;j )(B _UF;j (BUF;jO (BUF;j O(B1=(BUF;j (BUF;j (BUF;je (BUF;j (BUF;j (BUF;jJ UF;jp E2==(BUF;j (BUF;jd (BUF;j (BUF;jK (BUF;j (BUF;jb UF;j c(B2(B=(B=(BUF;j (BUF;j (BUF;j\ (BUF;j (BUF;j (BUF;jW "(B3UF;j >==(B==(BUF;j (BUF;j (BUF;j (BUF;jv (BUF;j (BUF;j j(B3(B=(B=(BUF;jh (BUF;j (BUF;jr (BUF;j (BUF;j (BUF;j1 H(B4==(B==UF;jk (BUF;j (BUF;j (BUF;j (BUF;jO (BUF;j| (BUF;j %(B4UF;j E(B=(B=(BUF;j>! (BUF;j" (BUF;jQ# (BUF;j$ (BUF;j' (BUF;j#( `(B5==(B==(BUF;j5) (BUF;j$, (BUF;jz, (BUF;jc- (BUF;j=0 (BUF;j0 UF;j0 c(B5(B=(B=(BUF;j2 (BUF;j6 3 (B_HP restored.UF;jY6 (BUF;j7 (BUF;j; (BUF;j< '(B6UF;jB< H(B==(B===(BUF;j= (BUF;j1A (BUF;jgA (BUF;jB (BUF;jE (BUF;j>F :(B=(BUF;jPG (BUF;j\I (BUF;jI (BUF;jK (BUF;jM (BUF;jN <(B===(BUF;j3O (BUF;jU (B(B7==(B(BUF;jV (BUF;j>W (BUF;jtX (BUF;jZ (BUF;j.[ (BUF;jF\ (BUF;j^ (BUF;j2_ (BUF;jg` (BUF;j\c ?(B(B8UF;jc G(B==(B==(BUF;jd (BUF;jg 0(B(BUF;jh (BUF;jj (BUF;jk (BUF;jEl (BUF;jn (BUF;jo (BUF;jp (BUF;jos (BUF;js n(B9(B==(B==(BUF;jt (BUF;jw (BUF;jw (BUF;jx (BUF;jZ{ (BUF;j{ (BUF;j} (BUF;j 0(B(BUF;jJ (BUF;j (BUF;j X(B10/11(B==(B==UF;j (BUF;jK (BUF;jI (BUF;j (BUF;j͆ (BUF;j (BUF;j܉ (BUF;j (BUF;jm (BUF;j (BUF;ja (BUF;j (BUF;j %(B1UF;j H(B==(B===(BUF;jݓ (BUF;j 6 (B_Magic restored.UF;jb (BUF;j (B (BYou encounter a goblin. It is wielding a +0 hand axe.(BUF;j  (B  (B #(B. (B #(B. (B #(B. (B #(B.UF;j}   (B #####(B. # (B ##(B..(B|(B..#####g(B.. (B ..............) (B ......)@(B.#(B-- (B.#(B.#####.# (B #†# (B #(B.# (B #(B.# (B .(B..UF;j ^g(B  (B goblin (wandering)  (B .(B.# (B #(B.# ##.(BUF;jO 3(B409.3 (41.0)UF;j Q--(B10.3 (42 _UF;j (BUF;j@ \ _(BThere is a stone staircase leading up here.UF;j VF;jٍ 1(B)(BVF;jk :(B)(BVF;jX& :(B)(BVF;jp :(B)(BVF;j (B)(BYou shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.VF;j <(B....VF;j E(B7===1.7 (1.4)VF;jP (BVF;j& E _You kill the goblin!(BVF;j VF;jӫ (BVF;j (BVF;j] (BVF;jr  VF;j 5_(BNo target in view!VF;ji WF;j7(BWF;j(BWF;j(BWF;j(BWF;j4(BWF;j?& (B_WF;j(BWF;j;(BWF;j(BWF;jg<(B===(BWF;j (BWF;j  (B .# (B #(B.# WF;jf(B #(B.# (B #(B.# WF;jG(B #(B.#(B  (B #(B.#(B  (B #####(B.#(B # (B ###(B..(B|(B@(B.#####)..WF;j(B--- (B #(B.......(B.......(B) (B #(B.......)<(B.##(B.## (B #(B..#(B.#####(B.# (B #(B. #(B. #†#WF;j( (B #(B #(B #.# (B #.# WF;jHg(B ... (B ..#WF;jf(BWF;j_  (B .# (B #.# (B #.# (B #.# (B #.# (B #.#WF;j (B #####(B.#(B # (B ###(B..@.(B.#####).. (B #(B........(B)WF;j> (B #(B.)<(B.##(B.##  (B #(B..#(B.#####(B.#  (B #(B. #(B. #†# (B #(B #(B. #.# WF;j[#(B #.#  (B ...  WF;jkF(B ..#(BWF;j /(B3.7 (2.0WF;j!I---(B4.7 (3WF;j'(BWF;j+s _(BYou see here a staff of alchemy(B.WF;j,-XF;j(BXF;jn-(B5.7 (1XF;j(BXF;j XF;jA_e - a staff of alchemy(BXF;jXF;j&4 (BXF;j4 (BXF;j5 (BXF;j8 (BXF;j\; (BXF;j; (BXF;j< (BXF;j> (BXF;j A (BXF;jcA (BXF;j[B (BXF;jC (BXF;jhF (BXF;jF (BXF;jG (BXF;jI (BXF;jK (BXF;j3L (BXF;jM (BXF;jO (BXF;jQ (BXF;jaQ (BXF;jZR (BXF;j-T (BXF;jV (BXF;jgV (BXF;j;W (BXF;jX (BXF;j^  #.# #####.## ###(B.....#####).. (B ##.(B.............(B) (B #..(B..(B...)<.##.##XF;j_  (B #..#.#####.# (B #.(B #.#(B #†#XF;j(_ (B #(B #.#(B #.#(B XF;j;_  (B #@#(B #.#(B XF;jL_  (B #(B.....#(B ...(B XF;jc_  (B #(B...#(B.#(B ..#(B XF;js_  (B #(B.#(B. .. #.#XF;j_ A (B #(B.##(B (B$(B##(B ##. (B #(B #(B. XF;j_ J(B #(BXF;j_ . (BXF;j_ / (BXF;jh (B21.7 (6  You now have enough gold to buy a +0 kite shield on D:2.  You can access your shopping list by pressing '$'.XF;ji -(B2.7 (7XF;jn (BXF;jo 8 _You now have 108 gold pieces (gained 17).XF;j%q YF;j(BYF;jh(BYF;j2(BYF;jg(BYF;jʪ(BYF;j2(BYF;j (BYF;j֭(BYF;jL(BYF;j(BYF;ja(BYF;jγ(BYF;j(BYF;j(BYF;j߶(BYF;j+(BYF;j(BYF;j(BYF;j(BYF;j¾(BYF;j(BYF;j(BYF;j (BYF;j(BYF;j(BYF;j(BYF;jP (B_You now have 128 gold pieces (gained 20).YF;j(BYF;jo(BYF;j(BYF;j(BYF;j;(BYF;j(BYF;jA(BYF;j(BYF;j(BYF;j(BYF;j(BYF;j(B #..#.#(B #.#(B  #(B..#.##(B ##.#(B  YF;j #(B.....##....(B  #(B...#.#.#..#(B  #.#(B....#(B #.##(B YF;j #.##(B..##(B ##(B.#(B  #(B #.#.###(B.#(B  #.##.#(B..#(B YF;j #.(B ##@(B..#(B  ..........#(B YF;j ###(B.(B$(B.....#(B  ######(B....YF;jm#(B.###(BYF;jCn.#(B .#(B YF;jq6.#(BYF;j.(B31.7 (9YF;j%(B2.7 (1YF;j 0.0)YF;j(BYF;ja _(Be - a scroll labelled BYOQAQ SOEFEQOGAQ(BYF;j^YF;j(BYF;j(BYF;j(BYF;j(BYF;jL(BYF;j(BYF;jv (BYF;jh (BYF;j (BYF;j (BYF;jo(BYF;j(BYF;jp(BYF;j(BYF;j(BYF;jM(BYF;j(BYF;jZ(BYF;jP (B_You now have 138 gold pieces (gained 10).YF;j6(BYF;j(BYF;j(BYF;j(BYF;j#(BYF;jo(BYF;j(BYF;jx (BYF;j8"(BYF;j"(BYF;j1#(BYF;j$(BYF;jK+X(B #.....##....(B YF;jt+ #..(B.#.#.#..#(B  #.#.(B...#(B #.##(B #.##.(B.##(B ##(B.YF;j+ #(B #.#(B.###(B.#(B YF;j+@ #(B #.##(B.#(B..#(B  #.##(B.###.(B..#(B  #.(B......(B...#(B  ####(B.....@(B.#(B 9.7 (7YF;j,.0) YF;j,S ######(B.......(B>YF;j,(B YF;j*,d ##(B.###(B.##YF;j6,!(B YF;jg, .#(B .#(B  ..YF;jt, YF;j,..YF;j, YF;j, YF;j?2(BYF;j 3YF;jF3'(B40.7 (8YF;j6(BYF;jp8 YF;j8._Found a stone staircase leading down.YF;j:ZF;j@ (BZF;j (BZF;jX (BZF;j (BZF;j +(B #...#.#.#..#(B  #.#.(B...#(B #.#(B #.##.(B.##(B ##(B.#(B  #(B #.#(B.###(B.#(B ZF;j  #(B #.##(B.#(B..#(B  #.##(B.###(B...#(B  #..(B........#(B  ####(B......(B.###(B.##<(B ######(B.@(B.....(B>(B.ZF;j 0 ZF;j# r ##(B.###(B.##(B. .#(B  #(B.#(B #(B.#(B ZF;j1 ... .ZF;j9 ".. ...ZF;jA ZF;j (BZF;jZ -(B1.7 (1ZF;j (BZF;j 2 _Found a stone staircase leading up.ZF;j [F;j(B[F;j(B[F;j(B[F;jE(B[F;j(B[F;j?(B[F;j(B[F;j(B[F;j(B[F;j(B[F;j(B[F;j (B(B(B(B(B(B(B(B(B(B(B(B[F;jMx(B(B(B(B(B[F;j1#...#.#.#..#(B #..(B #.#....#(B #.###..(B .. #.##..##(B ##.##.#(B .. #(B #.#.###.#(B #..(B .. #(B #.##.#..#(B #.#(B .# #.##.###...#(B #.#(B (B/(B#(B # #..........#(B #.#(B .###(B..# ####.....(B..###.##<(B.....(B< (B ######(B.......@(B..#(B 7.7 (6 ##(B.###(B.##(B.##(B  #.#(B #.#(B .#(B #.#(B #..(B .. #.#(B ####(B.##(B ...(B .#(B ...(B ##(B ...(B [F;jq (B[F;j -(B8.7 (7[F;j (B[F;jJ2 _Found a stone staircase leading up.[F;j [F;jX_(BThere is a stone staircase leading down here.[F;j[F;jCY (B[F;jZ 7(B(B[F;jj_ (B[F;jb (B (BYou encounter a goblin. It is wielding a +0 club.(B[F;jh x...#.#.#..#(B #..(B .#....#(B #.###..(B... .##..##(B ##.##.#(B...  #.#.###.#(B #..(B... [F;j i  #.##.#..#(B #.##(B.#(B .##.###...#(B #.##(B/(B#(B .#(B .#(B #.##(B.###(B..#.[F;jXi w###(B.##<(B.....(B<(Bg######.(B......>@(B.#(B ##(B.###(B.##(B.##(B #.#(B #.##(B.#(B #.#(B #..(B.[F;jki ..[F;jvi #.#(B ####(B.##(B[F;ji ...(B ..#(B g(B  (B goblin (asleep)...(B #[F;ji ###(B [F;ji [F;jp ((B0[F;jr 4(B9.7 (1 _[F;jw (B[F;jS{ \F;j$1(B)(B\F;j1:(B)(B\F;jK:(B)(B\F;j:(B)(B\F;j6:(B)(B\F;j( :(B)(B\F;jw ; (B)\F;jex (BYou shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.\F;j o(B....(B<(B.\F;jN B(B8===51.1 (1.4\F;jÉ (B\F;j  \F;j 7_You kill the goblin!(B\F;jL \F;j@ \F;jwF (B...#.#.#..#(B #..(Bmmoncure the Conjurer (B.#....#(B #.###..(B...(BDeep Elf \F;jF +(B.##..##(B ##.##.#(B...Health: (B25/25 (B========================(B#.#.###.#(B #..(B...Magic: (B10/11 (B=====================(B---#.##.#..#(B #.##(B.#AC:(B 2\F;jF Str:(B 4 .##.###...#(B #.##(B/(B#(B .#EV:(B 12Int:(B 21 \F;jG 5..........#(B #.##(B.###(B..##SH:(B 0Dex:(B 15 ###......(B.###(B.##<(B.....(B<(B)XL: (B 4 Next: (B18% Place: (BDungeon:3\F;j8G f######.(B......>@(B.#\F;jJG Noise: (B===------ (B Time:(B 1451.1 (0.0)\F;jZG ##(B.###(B.##(B.##\F;jkG Da) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt\F;jG q(B#.#(B #.##(B.#\F;jG @Fire: a) (B+2 sling {freeze, rF++ rN+++ \F;jG \(B#.#(B #..(B...\F;jG #.#(B ####(B.##...(B ..#\F;jG P...(B ###... \F;jG >(B_You kill the goblin!\F;jG Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  \F;j H MConfirm with . or Enter, or press ? or * to list all spells.\F;jH Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\F;j3H IThat beam is likely to hit you. Continue anyway? (B\F;jDH (B]F;j ]F;j2"(B...#.#.#..#(B #..(Bmmoncure the Conjurer (B.#....#(B #.###..(B...(BDeep Elf ]F;j}"X(B.##..##(B ##.##.#(B...Health: (B25/25 (B========================(B#.#.###.#(B #..(B...Magic: (B11/11 (B=====================(B===#.##.#..#(B #.##(B.#AC:(B 2Str:(B 4 ]F;j".##.###...#(B #.##(B/(B#(B .#EV:(B 12]F;j".Int:(B 21 ]F;j"..........#(B #.##(B.###(B..##SH:(B 0]F;j"Dex:(B 15 ###......(B.###(B.##<(B.....(B<(B)]F;j#XL: (B 4 Next: (B18% Place: (BDungeon:3######.(B......>@(B.#Noise: (B===------ (B Time:(B 1451.1 (0.0)]F;j###(B.###(B.##(B.##a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt]F;j0#q(B#.#(B #.##(B.#]F;j>#@Fire: a) (B+2 sling {freeze, rF++ rN+++ ]F;jU#(B#.#(B #..(B...#.#(B ####(B.##]F;jm#p...(B ..#...(B ###]F;j{#...]F;j#Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  ]F;j#MConfirm with . or Enter, or press ? or * to list all spells.]F;j#`Aiming: Magic Dart (B(safe; 1% risk of failure)  ]F;j#;Press: ? - help, Shift-Dir - straight line]F;j#[That beam is likely to hit you. Continue anyway? Okay, then.(B]F;j)(B]F;j* (B]F;jT/(B]F;j01 _(B]F;j1]F;j}>(B]F;j>(B]F;j?(B]F;jB(B]F;jE(B]F;jF& (B_]F;j$H(B]F;jKR (B There is a stone staircase leading up here.]F;jN(B]F;jO! (B_]F;j(Q(B]F;j;S(B]F;jU(B]F;jTV(B]F;j?W(B]F;j^(B#.#(B #.#(B .#.##(B ##.#(B ........#]F;j.^....##....(B ....... ...#.#.#..#(B #(B....... .#....#(B #.###.(B.....]F;jI^.##(B ##.##.#(B...#(B  #.#.###.#(B #..(B...  #.##.#..#(B #.##(B.#(B .##.###...#(B #.##@#(B .#]F;jb^(B--- ..........#(B #.##.###..## ]F;ju^###.......###.##<(B.....(B<(B)]F;j^######.......(B>(B.(B.###.####.###.##(B.##]F;j^#.#(B #.##(B.#..#(B]F;jd-(B4.1 (3]F;jee(B===(B---(B5.1 (4]F;j&j(B]F;jm* _c - a wand of iceblast (14)]F;jn^F;jE(B^F;j(B^F;j(B^F;j>(B^F;j(B^F;j9(B^F;j"(B^F;j0(B^F;j' (B ^F;jB(BYou encounter an adder.(B^F;jQD(B### .(B #.#(B #†##(B.##(BS(B...(B%(B. ..^F;jy#.#(B #.##(B.##(B...^F;j#.##(B ##.##(B.#(B.#....##....(B...........^F;j..#.#.#..#(B #(B........ .#....#(B #.###(B......# ^F;j.##..##(B ##.##(B.#(B...##(B.## ^F;j(B #.#.###.#(B #(B...@(B.....# ^F;j(B #.##.#..#(B #(B.##.###(B..#(B ^F;j.##.###...#(B #.##.#(B .#(B ^F;j..........#(B #.##(B.###..## ^F;j2###.......###.##<(B.....(B<(B)(B..#^F;j>z(BS(B  (B adder (asleep)#^F;jY#...(B^F;jr-(B6.1 (1^F;j -(B7.1 (2^F;j(B^F;j' _Found a medusa talisman.^F;jZ^F;jfY(B..#.#####.#(Bmmoncure the Conjurer (B.(B #.#(B #†##(B.##(BS(B...(B%(B. ..(BDeep Elf (B..#.#(B #.##(B.#(B......#(B...^F;jgHealth: (B25/25 (B======================== (B..#.##(B ##.##(B........#(B.#Magic: (B10/11 (B=====================(B--- .....##....(B...........AC:(B 2Str:(B 4 ^F;jqg...#.#.#..#(B #(B........EV:(B 12Int:(B 21 .#....#(B #.###(B......#SH:(B 0Dex:(B 15 .##..##(B ##.##(B.#(B.(B*(B.##(B.##XL: (B 4 Next: (B18% Place: (BDungeon:3#.#.###.#(B #(B...@(B.....#Noise: --------- (B Time:(B 1457.1 (0.0)#.##.#..#(B #(B.##.###(B..#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.##.###...#(B #.##.#(B .#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..........#(B #.##(B.###..## ###.......###.##<(B.....(B<(B)^F;jg######.......(B>(B..###.##(BS(B  (B adder (asleep)##.###.##(B.###.#(B #.##(B.##.#(B #..... (B_Found a medusa talisman.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (asleep, 100% to hit)^F;j8;(B*(B^F;j;(B*(B^F;j@;(B*(B_F;jG;(B*(B_F;jJ;(B*(B_F;jr'(B.(BS (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells._F;j{Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  _F;j"Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (asleep, 100% to hit)  The magic dart hits the adder._F;j R(B.(BS(B_F;jO{(B.....(BS(B_F;jh5(B=8.1 (1_F;jc:%(B_F;ji, _The adder is lightly wounded._F;j_F;j](B..#.#####.#(Bmmoncure the Conjurer (B.(B #.#(B #†##(B.##(B....%(B. ..(BDeep Elf _F;j(B..#.#(B #.##(B.#(B......#(B...Health: (B25/25 (B======================== (B..#.##(B ##.##(B....(BS(B...#(B.#Magic: (B9/11(B===================(B----- .....##....(B...........AC:(B 2_F;jStr:(B 4 ...#.#.#..#(B #(B........EV:(B 12Int:(B 21 .#....#(B #.###(B......#SH:(B 0Dex:(B 15 .##..##(B ##.##(B.#(B.(B*(B.##(B.##XL: (B 4 Next: (B18% Place: (BDungeon:3#.#.###.#(B #(B...@(B.....#_F;jqXNoise: (B=-------- (B Time:(B 1458.1 (0.0)#.##.#..#(B #(B.##.###(B..#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.##.###...#(B #.##.#(B .#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..........#(B #.##(B.###..## ###.......###.##<(B.....(B<(B)_F;j######.......(B>(B..###.##(BS(B  (B adder##.###.##(B.###.#(B #.##(B.##.#(B #..... _F;j (B_The adder is lightly wounded.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._F;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  _F;j&Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (lightly wounded, 100% to hit)_F;jlQ;(B*(B_F;jڜ;(B*(B_F;j};(B*(B_F;j/ (BM.(BS(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B_F;j`/ }: (Ban adder (lightly wounded, 100% to hit)  The magic dart hits the adder._F;j6 .(B..._F;j8 -(B9.1 (1_F;j? (B_F;j?  _F;j@ _The adder is lightly wounded._F;j B `F;j) `F;jl Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B`F;j~(B..#.#####.#(B (Bmmoncure the Conjurer (B. #.# #†##.##....%. .. (B (BDeep Elf `F;jV(B..#.# #.##.#......#... (B Health: (B25/25 (B======================== (B..#.## ##.##........#.# (B Magic: (B7/11(B===============(B--------- .....##.....(B....S(B..... (B AC:(B 2Str:(B 4 ...#.#.#..# #(B...(B*(B.... (B EV:(B 12Int:(B 21 `F;j.#....# #.###(B...(B*(B..# (B SH:(B 0Dex:(B 15 `F;j&.##..## ##.##(B.#(B.(B*(B.##(B.## (B XL: (B 4 Next: (B18% Place: (BDungeon:3  #.#.###.# #(B...@(B.....# (B Noise: (B=-------- (B Time:(B 1459.1 (0.0) `F;j> #.##.#..# #(B.##.###(B..# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt `F;j (B.##.###...# #.##.# .# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..........# #.##(B.###..## ###.......###.##<(B.....<)  ######.......>..###.## (B (BS(B  (B adder ##.###.##.## #.# #.##.# #.# #..... (B_The adder is lightly wounded.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (lightly wounded, 77% to hit)`F;j2@=(B..#.#####.#(Bmmoncure the Conjurer (B.(B #.#(B #†##(B.##(B....%(B. ..(BDeep Elf (B..#.#(B #.##(B.#(B......#(B...`F;jt@Health: (B25/25 (B======================== (B..#.##(B ##.##(B........#(B.#Magic: (B7/11(B===============(B--------- .....##....(B.....(BS(B.....`F;j@AC:(B 2Str:(B 4 ...#.#.#..#(B #(B........EV:(B 12Int:(B 21 .#....#(B #.###(B......#SH:(B 0Dex:(B 15 .##..##(B ##.##(B.#(B.(B*(B.##(B.##`F;j#AXL: (B 4 Next: (B18% Place: (BDungeon:3#.#.###.#(B #(B...@(B.....#Noise: (B=-------- (B Time:(B 1459.1 (0.0)#.##.#..#(B #(B.##.###(B..#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt `F;jaA(B.##.###...#(B #.##.#(B .#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..........#(B #.##(B.###..## ###.......###.##<(B.....(B<(B)`F;jAt######.......(B>(B..###.##(BS(B  (B adder##.###.##(B.###.#(B #.##(B.#`F;jA#.#(B #..... (B_The adder is lightly wounded.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  `F;jAMConfirm with . or Enter, or press ? or * to list all spells.`F;jAAiming: (BSearing Ray(B (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (lightly wounded, 77% to hit)`F;j"C(B*(B`F;jC(B*(B`F;j-s(B*(B (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (lightly wounded, 77% to hit)  The searing ray hits the adder.`F;j's. (B.`F;jsa(BSThe adder is heavily wounded.(B`F;j{((B..`F;j|'(B=`F;j|M60.1 (1(BRay (B`F;jU(B`F;j `F;jɄZ_(Press (B.(B to maintain the ray.)`F;j`F;jf <(B*(B`F;j =(B*(B`F;jKm (B(B†(BThe searing ray hits the adder!`F;jr G(B*(B`F;j `F;j 8(B*(B`F;j} [(B.(B†(B.`F;j .`F;j v(B31--1(B+ (B`F;j% :(B%(B`F;jD  `F;jd >_You kill the adder!(B`F;j  `F;j <(B*(B`F;j =(B*(B`F;j& =(B*(B`F;j| =(B*(B`F;j! `F;ju ](B.(B†(B..`F;j (B6----(B2(B++ `F;j# (B`F;j (B`F;j aF;j(BaF;j<(BaF;j(BaF;jM (B You stop channelling your searing ray.aF;jdaF;j)(B _aF;j(BaF;j~(BaF;j(BaF;j(BaF;j(BaF;j@(BaF;j(BaF;j(BaF;j R(B7==(BaF;jD(BaF;j (BaF;j (BaF;j (BaF;j (BaF;jH (BaF;j`(BaF;j(BaF;j(BaF;j,(BaF;j(BaF;jn(B8(B==(B==(BaF;j(BaF;j(BaF;jS(BaF;j-(BaF;j(BaF;j(BaF;jz(BaF;j(BaF;j\(BaF;j (BaF;j"(BaF;j6#n(B9(B==(B==(BaF;j}$(BaF;j&(BaF;j'(BaF;jh((BaF;j*(BaF;j*(BaF;j+(BaF;j.(BaF;j.(BaF;j"0(BaF;j2(BaF;j3aF;j$3"(B10/11aF;j<3G(B==(B==(BaF;j4(BaF;j6(BaF;j7(BaF;j8(BaF;j;(BaF;j<(BaF;jx=(BaF;j@(BaF;jC@(BaF;j'B(BaF;jE(BaF;jfEaF;jEf(B1(B==(B===(BaF;jF(BaF;j K(BaF;jRN(BaF;jN(BaF;jO(BaF;jR(BaF;jQU(BaF;jU(BaF;jV(BaF;jY(BaF;j ] aF;j/]h(B (BYou encounter a ribbon worm.(BaF;j"eaF;jFe#.....#####).. .............(B) (Bw(B... aF;je...)<.##.####(B ... ##(B #.#####.##(B ##(B.##(B... .## aF;je%#.#(B #†##.##(B....%(B. .(B... #.#(B #.##(B.#(B......#.(B.. #.##(B ##.##(B........#(B.#aF;je1..##....(B...........#(B .#.#.#..#(B #(B...(B†(B.@(B..#(B aF;j*f....#(B #.###(B......#(B.#(B #..##(B ##.##(B.#(B...##.##(B #.#.###.#(B #(B....(B.....aF;jOf#(B.##.#..#(B #(B.##(B.###..#(B aF;jqf4#.###...#(B #.##(B.#(B .#(B (Bw(B  (B ribbon worm (asleep) aF;jfj........#(B #.##(B.###..## aF;jff#.......###.##<.....(B<(B) aF;jfl######.......(B>(B..###.##(BaF;jp2(B84.1 (22.0)aF;jgraF;jr%(B5.1 (23 aF;jr _aF;jyaF;jy4(B%(BaF;j&|bF;jfa ####.#(B # #.....#####)..(B ...##........(B) (Bw(B...#(B .....)<.##.####(B ....##(B ####.##(B ##(B.##(B... .##†##.##(B....(B%(B. ....(B #.##(B.#... #.##(B ##.###..##....(B.......@(B...##.#.#..###(B...(B†(B....## ....#(B #.###(B......#(B.#(B .##(B ##.##(B.#(B...##(B.#.###.#(B #(B........(B..#..#(B #(B.##(B.###.(B.# #.###...#(B #(B.##(B.#(B .#(B .(B #.##(B.###..## #.......###.##<.....(B<(B)(B(B(B===(B6.1 (1.0)%(BbF;j_ q(B #.#(B  ###.#(B #(B ##(B... #####)..(B ....##(B .......(B) .(Bw(B...#(B ....)<.##.####(B #(B....##(B bF;jQ_ .#####.##(B ##(B.##(B... .##(B bF;jp_ E.#(B #†##.##(B....%(B. .... .#(B #.##(B.##... .##(B ##.##bF;j_ #.#(B .##.....(B..........#(B bF;j_ |#.#.#..###(B...(B†(B....# bF;j_ ...#(B #.###(B......#(B.#(B bF;j_ ..##(B ##.##(B.#(B...##(B.##(B bF;j_ .#.###.#(B #(B.......(B..#(B bF;j_ .##.#..#(B #(B.##(B.###(B..#(BbF;j` 1###...#(B #(B.##(B.#(B ..#(B .#(B #.##.###..##(BbF;jj i(Bww(Bcatching breath)(BbF;jo =(B`(BbF;jD =(B`(BbF;j =(B`(BbF;jYQ <(B`(BbF;jh E (B..%bF;j (B.  (BThe ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.bF;j   6  (B7+2 sling {freeze, rF++ rN+++ bF;j" .Held (BbF;jܪ :(B%(BbF;j ' _You are caught in a web!bF;j_ bF;j (BbF;j΃ 9(B8bF;j (BbF;j < _You struggle to detach yourself from the web.bF;j cF;j j  Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BcF;jA z(B #.#(B (Bmmoncure the Conjurer (B####.# # ##... (B (BDeep Elf (B.....#####).. ....## (B Health: (B25/25 (B======================== (B............) .(Bw(B...# (B Magic: (B9/11(B===================(B----- ....)<.##.#### #(B....## (B AC:(B 2Str:(B 4 cF;j .#####.## ##(B.##(B... .## (B EV:(B  6 Int:(B 21 .# #†##.##(B....(B%(B. .... (B SH:(B 0cF;j BDex:(B 15 .# #.##.#.(B.....#... (B XL: (B 4 Next: (B31% Place: (BDungeon:3 .## ##.##...(B....@#.# (B Noise: --------- (B Time:(B 1488.1 (0.0) ..##........(B.......# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.#.#..###..(B.(B†(B....## (B Fire: a) +2 sling {freeze, rF++ rN+++ ...# #.###..(B....#(B.#cF;j :(B Held ..## ##.##.#(B...##(B.## .#.###.# #.........# (B (Bw(B  (B ribbon worm (catching breath) .##.#..# #.##.###..# .###...# #.##.# ..# .......# #.##.###..## (B_You struggle to detach yourself from the web.  cF;j Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(BdF;j|dF;jvX(B #.#(Bmmoncure the Conjurer (B####.##(B ##(B...(BDeep Elf (B.....#####)..(B ....##dF;jHealth: (B25/25 (B======================== (B............(B) .(Bw(B...#dF;j%,Magic: (B11/11 (B===================(B===== ....)<.##.####(B #(B....##AC:(B 2Str:(B 4 .#####.##(B ##(B.##(B... .##EV:(B  6 Int:(B 21 .#(B #†##.##(B....(B%(B. ....SH:(B 0dF;jDex:(B 15 .#(B #.##(B.#(B......#...XL: (B 4 Next: (B31% Place: (BDungeon:3 .##(B ##.##(B.......@#.#Noise: --------- (B Time:(B 1488.1 (0.0) ..##.....(B..........#dF;j҆ia) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.#.#..###(B...(B†(B....##Fire: a) +2 sling {freeze, rF++ rN+++ ...#(B #.###(B......#(B.#Held ..##(B ##.##(B.#(B...##(B.## dF;j.#.###.#(B #(B.......(B..#dF;j(Bw(B  (B ribbon worm (catching breath) dF;j+X.##.#..#(B #(B.##(B.###(B..# .###...#(B #(B.##(B.#(B ..# dF;j.......#(B #.##.###..## (B_You struggle to detach yourself from the web.  Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  dF;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.(BdF;j֗(BdF;jn(BdF;j(BdF;j1 _(BdF;j/dF;jQ(B.(Bw(BdF;js<(BdF;j5(B12 9.1 (1(B+2 sling {freeze, rF++ rN+++ (BdF;jQ9%(BdF;jۖ( _You disentangle yourself.dF;jeF;j  eF;jCasting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BeF;jߓ(B #.#(B (Bmmoncure the Conjurer (B####.# # ##... (B (BDeep Elf eF;ja(B.....#####).. ....## (B Health: (B25/25 (B======================== (B............) .....# (B Magic: (B9/11(B===================(B----- ....)<.##.#### #w(B...## (B AC:(B 2Str:(B 4 eF;ji.#####.## ##(B.##(B*(B.. .## (B EV:(B 12Int:(B 21 .# #†##.##(B....(B*(B. .... (B SH:(B 0Dex:(B 15 .# #.##.#.(B....(B*(B#... (B XL: (B 4 Next: (B31% Place: (BDungeon:3 eF;j,.## ##.##...(B....@#.# (B Noise: --------- (B Time:(B 1489.1 (0.0) ..##........(B.......# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.#.#..###..(B.(B†(B....## (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B...# #.###..(B....#(B.# eF;jy..## ##.##.#(B...##(B.## .#.###.# #.........# (B (Bw(B  (B ribbon worm .##.#..# #.##.###..# .###...# #.##.# ..# eF;j`.......# #.##.###..## (B_You disentangle yourself.  eF;j'JCasting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  eF;jEyPress: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (95% to hit)eF;jRX(B #.#(Bmmoncure the Conjurer (B####.##(B ##(B...(BDeep Elf (B.....#####)..(B ....##eF;jRRHealth: (B25/25 (B======================== (B............(B) .....#Magic: (B9/11(B===================(B----- eF;jR....)<.##.####(B #(Bw(B...##AC:(B 2Str:(B 4 .#####.##(B ##(B.##(B... .##EV:(B 12Int:(B 21 .#(B #†##.##(B....%(B. ....SH:(B 0Dex:(B 15 .#(B #.##(B.#(B.....(B*(B#...eF;jRXL: (B 4 Next: (B31% Place: (BDungeon:3 .##(B ##.##(B.......@#.#Noise: --------- (B Time:(B 1489.1 (0.0) ..##.....(B..........#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.#.#..###(B...(B†(B....##eF;jSFire: a) (B+2 sling {freeze, rF++ rN+++ (B...#(B #.###(B......#(B.# ..##(B ##.##(B.#(B...##(B.## eF;j=S.#.###.#(B #(B.......(B..#(Bw(B  (B ribbon worm .##.#..#(B #(B.##(B.###(B..# eF;jiS.###...#(B #(B.##(B.#(B ..# .......#(B #.##.###..## eF;jS (B_You disentangle yourself.  Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eF;jSAiming: (BSearing Ray(B (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (95% to hit)eF;jC(B*(BeF;jC(B*(BeF;j7n(B*(B (B Casting: (BSearing Ray(B (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ribbon worm (95% to hit)  The searing ray hits the ribbon worm!eF;j+ (B.(BwThe ribbon worm is heavily wounded.(BeF;j":%(B.eF;j7(B==90.1 (1eF;j<>(BRay (BeF;j;(BeF;jj eF;jR_(Press (B.(B to maintain the ray.)eF;jdeF;j <(B*(BeF;j =(B*(BeF;jd (B(B*(B (BThe searing ray hits the ribbon worm.eF;j C(B*(BeF;j- T(B.(Bw(BeF;j. U(B.. (BeF;j[ %(B8eF;jm =--(B--1eF;j <(B+ (BeF;j- (BeF;j& ^ _(BThe ribbon worm is severely wounded.(BeF;j eF;j<(B*(BfF;jD~ (B%(BThe searing ray hits the ribbon worm!fF;jtG(B*(BfF;j:h<(B*(BfF;j=(B*(BfF;jU(B..%(B.fF;j(B7----(B4=-(B2(B++ (BfF;j(BfF;jJ _You kill the ribbon worm!(BfF;jfF;j<(B*(BfF;j1=(B*(BfF;jP{=(B*(BfF;jT=(B*(BfF;jV(B..%(B.fF;jU--(B-3fF;jk(BfF;jg 7 _You finish channelling your searing ray.fF;j7#fF;j3 (BM  #### ####.#(B #(B ##(B... #####)..fF;j3 m#........(B) .....#(B fF;j44 ....)<.##.####(B #(B....##(B ####.##(B ##(B.##(B.....###†##.##(B....%(B....... #.##.#.. .##(B ##.###.# fF;j4 ..##.....(B..........# #.#.#..###(B...(B†(B....##.##.##.#(B ..#(BfF;j= (BfF;j= B-(B4fF;j?D (BfF;jF gF;jɚb(BM   #### gF;j ####.#(B #(B ###(B... #####)..#........(B) .....#(B gF;jq...)<.##.####(B #(B....##(B ####.##(B ##(B.##(B.....###†##.##(B....@(B....... #.##.#(B...#####(B ##.###.### ..##.....(B..........#gF;jZ#(B..##.###..(BgF;j13S(BgF;j?S(B  (B ball python (constriction, wandering)(BgF;jgF;j!!(B5gF;j(BgF;j8 gF;jXH_(BYou encounter a ball python.(BgF;j gF;jB_(BYou see here a medusa talisman.gF;jhF;j+ #.#  #.#  #.# ####  # ###... ).. ....## hF;j+) .....# )< #....##  ##.##.....###  #†##.##....@....... hF;j ,5 #.##.#......#...###  ##.##........#.### ..........# #...†....##  #.###......#.# ##.##.#...##.##  #.S.......#   (BhF;jP(B #.#(B  #.#(B  #.#(B ####(B  #(B ###(B... hF;jL<)..(B ....##(B ) .....#(B )<(B #(B....##(B hF;j ##(B.##(B.....###(B  #†##.##(B....@(B.......  #.##.#(B......#(B...###(B  ##.##(B........#.###(B .........#(B...(B†(B....hF;j #.###(B......#(B.#(B ##.##(B.#(B...##(B.#(B #(B.S(B.....(B.. hF;j(BhF;j (BhF;j(BhF;j\ _(BA ball python is nearby!(BhF;jhF;j5(B)(BhF;jy6(B)(BiF;ji :(B)(BiF;jj;(B)(BiF;jw;(B)(BiF;j;(B)(BiF;jM (B.  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python seems to slow down.  The sling bullet freezes the ball python.iF;jP3(BS(BiF;j.Y} (B...(B†(B.iF;jWY(BS(B  (B adder.  You kill the ball python!(BiF;j+]A(B5===6.5 (1.4iF;jXd(BiF;jWe iF;jkeC_(BYou encounter an adder.(BiF;jogiF;jI4(B)(BiF;j$5(B)(BiF;j)J (B.  You shoot a sling bullet. The sling bullet hits the adder!  The adder seems to slow down. The sling bullet freezes the adder.iF;jUR5(B..iF;jVf(B8==(B487.9iF;j+[(BiF;j[D _You kill the adder!(BiF;jn]iF;j7iF;j;(B #.#(Bmmoncure the Conjurer(B#.#(BDeep Elf(B#.#####Health: (B25/25 (B======================== (B####.##(B ###(B...iF;j;Magic: (B7/11(B===============(B--------- .....#####)..(B ....##AC:(B 2Str:(B 4 ............(B) .....#EV:(B 12Int:(B 21 iF;j<....)<.##.####(B #(B....##SH:(B 0Dex:(B 15 .#####.##(B ##(B.##(B.....###XL: (B 4 Next: (B48% Place: (BDungeon:3 .#(B #†##.##(B....@(B.......Noise: (B===------ (B Time:(B 1497.9 (0.0) .#(B #.##.#(B......#(B...###iF;jG<a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.##(B ##.##(B........#.###Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..##.....(B..........# #.#.#..###(B...(B†(B....## ...#(B #.###(B......#(B.# ..##(B ##.##(B.#(B...##(B.## iF;j[<.#.###.#(B #(B.......(B..# iF;jy<.##.#..#(B #.##.###..# (B_You kill the adder!Casting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiF;j<aThat beam is likely to hit you. Continue anyway? (B(BiF;jy iF;jr~ (B #.#(Bmmoncure the Conjurer(B#.#iF;j~ Q(BDeep Elf(B#.#####iF;j DHealth: (B25/25 (B======================== (B####.##(B ###(B...Magic: (B7/11(B===============(B--------- .....#####)..(B ....##AC:(B 2Str:(B 4 ............(B) .....#EV:(B 12iF;jL Int:(B 21 ....)<.##.####(B #(B....##iF;ji SH:(B 0Dex:(B 15 .#####.##(B ##(B.##(B.....###iF;j XL: (B 4 Next: (B48% Place: (BDungeon:3 .#(B #†##.##(B....@(B.......Noise: (B===------ (B Time:(B 1497.9 (0.0) iF;j d.#(B #.##.#(B......#(B...###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.##(B ##.##(B........#.###iF;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..##.....(B..........# #.#.#..###(B...(B†(B....## ...#(B #.###(B......#(B.# iF;j ..##(B ##.##(B.#(B...##(B.## iF;j .#.###.#(B #(B.......(B..# .##.#..#(B #.##.###..#Confirm with . or Enter, or press ? or * to list all spells.iF;j Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.iF;j& r(BThat beam is likely to hit you. Continue anyway? (B(BjF;j %jF;jy+(B #.#(Bmmoncure the Conjurer(B#.#(BDeep Elf(B#.#####jF;j+3Health: (B25/25 (B======================== (B####.##(B ###(B...Magic: (B7/11(B===============(B--------- jF;j+.....#####)..(B ....##AC:(B 2Str:(B 4 ............(B) .....#EV:(B 12Int:(B 21 ....)<.##.####(B #(B....##SH:(B 0jF;j~,Dex:(B 15 .#####.##(B ##(B.##(B.....###XL: (B 4 Next: (B48% Place: (BDungeon:3 .#(B #†##.##(B....@(B.......Noise: (B===------ (B Time:(B 1497.9 (0.0) jF;j,c.#(B #.##.#(B......#(B...###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.##(B ##.##(B........#.###Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..##.....(B..........# #.#.#..###(B...(B†(B....## jF;j,...#(B #.###(B......#(B.# jF;j,..##(B ##.##(B.#(B...##(B.## jF;j,e.#.###.#(B #(B.......(B..# .##.#..#(B #.##.###..#Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.jF;j-I(BThat beam is likely to hit you. Continue anyway? jF;j"-(B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (BjF;j,-(BkF;jpkF;ju(B #.#(Bmmoncure the Conjurer(B#.#(BDeep Elf(B#.#####Health: (B25/25 (B======================== (B####.##(B ###(B...Magic: (B8/11(B===============(B==------- kF;juw.....#####)..(B ....##AC:(B 2kF;juvStr:(B 4 ............(B) .....#EV:(B 12Int:(B 21 ....)<.##.####(B #(B....##SH:(B 0kF;ju.Dex:(B 15 kF;ju.#####.##(B ##(B.##(B.....###kF;juXL: (B 4 Next: (B48% Place: (BDungeon:3 kF;ju.#(B #†##.##(B....@(B.......kF;j'v4Noise: (B===------ (B Time:(B 1497.9 (0.0) .#(B #.##.#(B......#(B...###kF;j>vCa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt kF;jUv(B.##(B ##.##(B........#.###Fire: a) (B+2 sling {freeze, rF++ rN+++ kF;jjvM(B..##.....(B..........# kF;jvs#.#.#..###(B...(B†(B....## kF;jv...#(B #.###(B......#(B.# kF;jv..##(B ##.##(B.#(B...##(B.## kF;jv.#.###.#(B #(B.......(B..# kF;jv=.##.#..#(B #.##.###..#kF;jvBThat beam is likely to hit you. Continue anyway? kF;jv5(B[Y]es or [N]o only, please.kF;j wI(BThat beam is likely to hit you. Continue anyway? kF;jw5(B[Y]es or [N]o only, please.kF;jTwl(BThat beam is likely to hit you. Continue anyway? Okay, then.(BkF;j~(BkF;j (BkF;j|(BkF;j:1 _(BkF;jkF;jKkF;j+((B kF;jUU Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingkF;j}1.1 (B  2.8 (B (B-2(B  (B i + Spellcasting 3.6 (B  2.4 (B (B+3(B  kF;j(B  (B  (B  (B  kF;jм b - Staves (B  0.0 (B  1.0 (B (B 0(B  (B j * Conjurations (B (B 5.2(B (B  5.0 (B (B+1(B  kF;j*} c - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B   k - Alchemy (B  0.0 (B  0.8 (B (B+1(B  (B  (B  (B  (B  kF;jS d - Short Blades (B  0.0 (B  1.0 (B (B 0(B   l - Evocations (B  0.0 (B  0.8 (B (B+1(B   e - Ranged Weapons (B  0.0 (B  0.6 (B (B+3(B  kF;jcc(B  (B  kF;jb(B  (B  kF;jX(B  (B  kF;j½ f - Armour (B  0.0 (B  1.4 (B (B-2(B  kF;jӽ(B  (B  (Bg + DodgingkF;j3.3 (B  2.8 (B (B+2(B  kF;j(B  (B  (Bh + StealthkF;j3.2 (B  2.4 (B (B+3(B  kF;j;(B  (B  (B  (B  kF;jIe(B  (B  kF;jYc(B  (B  kF;jue(B  (B  kF;jc(B  (B  kF;je(B  (B  kF;jc(B  (B  kF;jҾe(B  (B  kF;jݾc(B  (B  kF;jX(B  (B  kF;j kF;jc(B  (B  kF;j#X(B  (B  kF;j.t(BThe relative cost of raising each skill is in cyan(B.  kF;j9[The species aptitude is in (Bwhite(B.  kF;jF;[(B?(B] HelpkF;jZH[(B=(B] set a skill target  kF;j[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(BkF;j7(BoMaces & Flails7 (B (B-3(B  (B p(BAxes q - Hexes kF;jz'6 (B (B+3(Bd - Polearms0.0 (B  1.7 (B (B-3(B   r - SummoningskF;j0.0 (B  0.8 (B (B+1(B  e - Staves s - NecromancykF;j}7 (B (B+2(Bf - Unarmed CombatkF;jG1.4 (B (B-2(B   t - Forgecraft0.0 (B  0.8 (B (B+1(B  g - ThrowingkF;j0.0 (B  1.0 (B (B 0(B   u - Translocations (B  0.0 (B  0.8 (B (B+1(B    (B  (B   v - Alchemy0.0 (B  0.8 (B (B+1(B  kF;j  h - Short Blades (B  0.0 (B  1.0 (B (B 0(B   w - Fire Magic0.0 (B  0.8 (B (B+1(B   i - Long Blades (B  0.0 (B  1.2 (B (B-1(B   x - Ice Magic0.0 (B  0.8 (B (B+1(B  j - Ranged Weapons (B  0.0 (B  0.6 (B (B+3(B   y - Air MagickF;j0.0 (B  0.8 (B (B+1(B  z - Earth MagickF;j#N0.0 (B  0.8 (B (B+1(B  k - Armour0.0 (B  1.4 (B (B-2(B  kF;j-(B l + Dodging 3.3 (B  2.8 (B (B+2(B   0 - Invocations0.0 (B  0.8 (B (B+1(B  kF;j7m - ShieldskF;jC0.0 (B  1.4 (B (B-2(B   1 - EvocationskF;jV0.0 (B  0.8 (B (B+1(B  kF;jc(B n + Stealth 3.2 (B  2.4 (B (B+3(B   2 - Shapeshifting (B  0.0 (B  1.0 (B (B 0(B  kF;jvduseful(B|(Ball(BlF;jZ lF;jZ lF;ja lF;ji (B #.#(Bmmoncure the Conjurer(B#.#(BDeep Elf(B#.#####lF;j(j Health: (B25/25 (B======================== (B####.##(B ###(B...Magic: (B8/11lF;j:j (B=================(B------- .....#####)..(B ....##lF;jGj RAC:(B 2Str:(B 4 lF;jUj m............(B) .....#EV:(B 12lF;jj Int:(B 21 ....)<.##.####(B #(B....##SH:(B 0lF;jj .Dex:(B 15 lF;jj .#####.##(B ##(B.##(B.....###lF;jj XL: (B 4 Next: (B48% Place: (BDungeon:3 lF;jj .#(B #†##.##(B....@(B.......lF;jj Noise: (B===------ (B Time:(B 1497.9 (0.0) lF;jj .#(B #.##.#(B......#(B...###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt lF;jj (B.##(B ##.##(B........#.###lF;jRk ?Fire: a) (B+2 sling {freeze, rF++ rN+++ lF;jck (B..##.....(B..........# #.#.#..###(B...(B†(B....## ...#(B #.###(B......#(B.# ..##(B ##.##(B.#(B...##(B.## lF;jk .#.###.#(B #(B.......(B..# .##.#..#(B #.##.###..#lF;jk That beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (B[Y]es or [N]o only, please.lF;jk (BThat beam is likely to hit you. Continue anyway? _Okay, then.(BlF;j+r (BlF;jr (BlF;jx (BlF;jz lF;j (BlF;j|! (BlF;j% (BlF;j&  lF;j& 3_Unknown command.(BlF;j( lF;jh (BlF;ji (BlF;jj (BlF;jn (BlF;jo & (B_lF;jp (BlF;js (BlF;jt (BlF;ju (BlF;jkx (BlF;jx (BlF;jz (BlF;j| (BlF;jo} P(B9==(BlF;j~ (BlF;j (BlF;j" (BlF;jO (BlF;j (BlF;jF (BlF;js (BlF;jlj (BlF;j (BlF;je (BlF;j (BlF;jE lF;jX i(B10/11(B==(B==(BlF;jڏ (BlF;j (BlF;j< (BlF;j (BlF;j (BlF;jV (BlF;j (BlF;jB (BlF;j (BlF;j (BlF;j (BlF;j %(B1lF;j H(B==(B===(BlF;j (BlF;j4 (BlF;jF (BlF;jp (BlF;jť (BlF;j (BlF;jc (BlF;j (BlF;jū (BlF;j (BlF;j (BlF;je (BlF;jб (BlF;j8 (BlF;j) (BlF;j| <(B===(BlF;j (BlF;jU (BlF;j: (BlF;jT (BlF;j (BlF;jv (BlF;j] (BlF;j (BlF;j (BlF;j (BlF;j (BlF;j (BlF;j (BlF;j (BlF;j4 (BlF;j\ (BlF;jn (BlF;jW (BlF;jH (BlF;jc (BlF;j (BlF;j (BlF;jR (BlF;j (BlF;jX (BlF;jW (BlF;j (BlF;j (BlF;j& (BlF;j (BlF;j (BlF;j (BlF;j? (BlF;jo (BlF;j (BlF;j (BlF;jy (BlF;ja (BlF;jl (BlF;j (BlF;j (BlF;jA (BlF;jX (BlF;j (BlF;j (BlF;js (BlF;jT (BlF;j (BlF;j (BlF;jw (BlF;j (BlF;j< (BlF;jk (BlF;j% (BlF;j; (BlF;js (BlF;j (BlF;j (BlF;j (BlF;jL (BlF;j (BlF;j (BlF;j3 (BlF;jj (BlF;j (BlF;j (BlF;j (BlF;j (BlF;jH (BlF;j (BlF;j| (BlF;j (BlF;j. (BlF;jK(BlF;j(BlF;j(BlF;j1(BlF;jl(BlF;j(BlF;j(BlF;jj(BlF;j (BlF;j (BlF;j (BlF;j} (BlF;jF (BlF;j(BlF;j(BlF;j(BlF;j(BlF;j}(BlF;j(BlF;jg(BlF;j(BlF;jE(BlF;jr(BlF;j (BlF;j(BlF;j%(BlF;jY(BlF;j(BlF;jT(BlF;j(BlF;j(BlF;j(BlF;j(BlF;j!(BlF;j"(BlF;j"(BlF;jj$(BlF;j%(BlF;j&(BlF;j&(BlF;j((BlF;j*(BlF;jE*(BlF;j*(BlF;j-(BlF;jH/(BlF;j/(BlF;j01(BlF;j1(BlF;j3(BlF;j3(BlF;j4(BlF;j5(BlF;j7(BlF;j7(BlF;j8(BlF;j-:(BlF;j <(BlF;j)<(BlF;j<(BlF;j/>(BlF;j?(BlF;j@(BlF;j@(BlF;j"B(BlF;jC(BlF;jD(BlF;jD(BlF;jiF(BlF;jH(BlF;jXH(BlF;jH(BlF;jK$  Things that are here:lF;jNc (B a +0 club; a goblin corpse(BlF;j Rg (B (BYou encounter 3 orcs.(BlF;jV\#...............#(B ##.# .#..###...(B†(B..(B..###.# #(B #.###......#(B.#(B #.# #lF;j\(B ##.##.#...##(B.##(B #.# ###.#(B #......(B...#(B #.# .#..#(B #.##.###(B..#(B #.# lF;j\#...#(B #.##.#(B #(B..#(B #.# .lF;j\...#(B #.##(B.###(B..########.# .lF;j\j...###.##<(B.....@).......#lF;j\!(B--- lF;j\##.......(B>(B..###(B.########## lF;j](B ##.###.##.##(B #(Bo(B  #.#(B #.##.#(B #(Bo(B lF;j'] #.#(B #.....(B (B$o(B lF;j3] #.#(B ####.##(B ##(B lF;jC](Booo(B 3 orcs (asleep) (B ...(B ..lF;jS]Y#(B  ...(B ##lF;j]]"#(B lF;jh]2 ...(BlF;jlf3(B549.9 (52.0)lF;j&gK---(B50.9 (53lF;jm(BlF;jyv lF;jv_Found 15 gold pieces.lF;jw lF;jwlF;jxN_(BThere is a stone staircase leading up here.lF;jzmF;jN 5(B)(BmF;j# [(Boo(BFound 15 gold pieces. mF;j^ &_(BThere is a stone staircase leading up here.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.  The orc shouts!  (BThe orc is heavily wounded.(BmF;jߛ (BmF;j (BomF;j (B.mF;j C (B(BomF;j۠ P(B.  The orc shouts! x2; You hear a shout! x2mF;j (B(Booo(B(BThe orc hits you with a +0 mace.mF;jw v(B3--(B====(B2.3 (1.4mF;j )mF;jG (BmF;j & _You hear a loud squeak.mF;j nF;j?  nF;j?Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BnF;j.5 C(B#...............# ##.# (B (Bmmoncure the Conjurer (B.#..###...†....## #.# (B (BDeep Elf (B# #.###......#.# #.# (B Health: (B23/25 (B======================(B-- # ##.##.#...##.## #.# (B Magic: (B9/11nF;jf5 (B===================(B----- ###.# #......(B...# #.# (B AC:(B 2Str:(B 4 .#..# #.##.###(B..# #.# (B EV:(B 12Int:(B 21 #...# #.##.# #(B..# #.# (B SH:(B 0Dex:(B 15 nF;j6 ....# #.##.###(B..########.# (B XL: (B 4 Next: (B48% Place: (BDungeon:3 nF;j&6 ....###.##<.(B....@).......# (B Noise: (B====(B----- (B Time:(B 1552.3 (0.0) ##.......>..###o########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt nF;jN6 L(B ##.###.##.## #onF;j6 #(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.# #.##.# #(B.  #.# #..... (B$o(B  #.# ####.## ##nF;j6 |(B (Booo(B 3 orcs  ... ..# nF;j6 ' ... ###  ... nF;j6 7(B_You hear a loud squeak.  nF;j/7 Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  nF;j@7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  nF;jP7 ;Press: ? - help, Shift-Dir - straight linenF;j7 SAim: (Ban orc, wielding a +0 short sword (86% to hit)oF;j^ (Bo*(BoF;j(B*(Bo (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)oF;jLonfirm with . or Enter, or press ? or * to list all spells.oF;j|Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  oF;jVPress: ? - help, Shift-Dir - straight line(B  oF;jAim: (Ban orc, wielding a +0 falchion and wearing a +0 leather armour (86% to  hit)oF;j C(B#...............# ##.# (B (Bmmoncure the Conjurer (B.#..###...†....## #.# (B (BDeep Elf (B# #.###......#.# #.# (B Health: (B23/25 (B======================(B-- # ##.##.#...##.## #.# (B Magic: (B9/11oF;j: (B===================(B----- ###.# #......(B...# #.# (B AC:(B 2Str:(B 4 .#..# #.##.###(B..# #.# (B EV:(B 12Int:(B 21 oF;jZ f#...# #.##.# #(B..# #.# (B SH:(B 0Dex:(B 15 ....# #.##.###(B..########.# (B XL: (B 4 Next: (B48% Place: (BDungeon:3 ....###.##<.(B....@).......# (B Noise: (B====(B----- (B Time:(B 1552.3 (0.0) ##.......>..###)########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B ##.###.##.## #(Bo(B(B Fire: a) (B+2 sling {freeze, rF++ rN+++ oF;j (B #.# #.##.# #(B.  #.# #..... (B$o(B  #.# ####.## ##oF;j |(B (Booo(B 3 orcs  ... ..# oF;j  ... ### oF;j  ...oF;jZ Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 2% risk of failure)  oF;jm Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 falchion and wearing a +0 leather armour (86% to  oF;j 0hit)  The searing ray hits the orc.oF;jb '(B ##.#(B (B†(B..(B..##(B #.#(B  oF;j C#(B.#(B #.#(B  ##(B.##(B #.#(B  oF;j- #.#(B   #.#(B oF;j;  oF;jC #(B..#(B #.#(B oF;jn D #.##(B.#oF;jɚ u###.#(B #<(B.oF;j՚ J....#(B oF;j (B>(B..###(B*(B##########(B  oF;j) C #(Bo(B oF;jW 4 #.#(B  oF;jd  oF;jm - #.#(B oF;j   oF;j _ #.#(B  ##(BoF;j  2 orcs oF;j H(B ...(B oF;j4 B  ...(B  oF;jA 2 ...(BoF;j  (B)Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 falchion and wearing a +0 leather armour (86% to  hit)  oF;j The searing ray hits the orc.  You kill the orc!(BThe searing ray hits the orc!oF;jw (B*(B  (B orc(BoF;j<=(B*(BoF;jsg (B(B*(B oF;jWYou kill the orc!(BThe searing ray hits the orc.oF;j (B(Bo(B.  (BThe orc is severely wounded.(BoF;jG))(BoF;j(B4=(B54==(B--(B3.3 (1(BRay (BoF;jT(BoF;j oF;jR_(Press (B.(B to maintain the ray.)oF;jpF;j  =(B*(BpF;jK_ >(B*(BpF;j# x (B)(BThe searing ray hits the orc!pF;j H(B*(BpF;j> =(B*(BpF;jyL 2(Bo(BpF;jX (B)))(Bo(B  (B orcYou kill the orc!(BpF;jW^ (B=(B8--(B7----(B4(B+ (BpF;j\f (BpF;ji m _(BYou encounter an orc. It is wielding a +0 falchion.(BpF;jzk qF;j{=(B*(BqF;j$>(B*(BqF;j>(B*(BqF;j3c (B(B*(B (BThe searing ray hits the orc!qF;j;(Bo(B.qF;jG))(BqF;jݳp(B7------(B5qF;j=(B++ (BqF;j(BqF;j qF;jC_(BThe orc is almost dead.(BqF;j׽qF;j=(B*(BrF;j`>(B*(BrF;jkx (B)(BThe searing ray hits the orc!rF;jrH(B*(BrF;j=(B*(BrF;jQ: (B)rF;jk))(B.  You kill the orc!(BrF;j V--(B606rF;j(BrF;jt rF;j1_You finish channelling your searing ray.rF;j5rF;j (BrF;jV (BrF;j: (BrF;j? 3r(BrF;j f (B (BYou encounter a rat.(BrF;j -...rF;j @(B5=.rF;j ...rF;j 9.(B.......rF;j  r(B  (B rat (wandering)(BrF;jK U(B0(BrF;j +(B7.3 (1 rF;j _rF;j" (BrF;j sF;j(BsF;jB (BsF;je(BsF;j sF;jϾ3_Unknown command.(BsF;jsF;j9(B#...............#(B ##.#(Bmmoncure the Conjurer sF;jt(B.#..###...(B†(B..(B..###.#(BDeep Elf (B#(B #.###......#(B.##.#sF;j Health: (B25/25 (B======================== (B#(B ##.##.#...##(B.###.#Magic: (B6/11sF;j(B=============(B----------- ###.#(B #......(B...##.#sF;j\AC:(B 2Str:(B 4 sF;j.#..#(B #.##.###(B..##.#EV:(B 12sF;j.Int:(B 21 sF;j#...#(B #.##.#(B #(B..##.#SH:(B 0sF;j Dex:(B 15 ....#(B #.##(B.###(B..########.#sF;j9XL: (B 4 Next: (B60% Place: (BDungeon:3 ....###.##<(B.....@)(B.......#Noise: --------- (B Time:(B 1557.3 (0.0) sF;jY9##.......(B>(B..###(B*(B##########a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.###.##.##(B #)sF;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B#.#(B #.##.#(B #)#.#(B #.....(B r(B.#.#(B ####.##(B ##sF;jr(B  (B rat...(B ..#sF;jT...(B ###... _Unknown command.sF;jICasting: (BSearing Ray(B (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  sF;j(kPress: ? - help, Shift-Dir - straight lineAim: (Ba rat (100% to hit)sF;j7<(B*(BtF;jgA<(B*(BtF;j(B$ (B Casting: (BSearing Ray(B (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  tF;jJPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba rat (100% to hit)  The magic dart hits the rat!tF;j[)))(BtF;j=(B1=8.3 (1tF;j(BtF;j tF;j4_You kill the rat!(BtF;jrtF;j (BtF;j (BtF;j (BtF;j  tF;j' 3_Unknown command.(BtF;j tF;j (BtF;j (BtF;jq (BtF;j~ (BtF;j? & (B_tF;j_ (BtF;jƚ (BtF;j (BtF;jɜ (BtF;j (BtF;jx R(B7==(BtF;j (BtF;j 0(B(BtF;jݦ (BtF;j (BtF;jͨ (BtF;j (BtF;jج 0(B(BtF;j (BtF;j (BtF;j i (B (BYou encounter an adder.(BtF;jø (B8(B==(B==(B-(BSS(B  (B adder (wandering)tF;jU J(BS(B64.3 (6.tF;j (BtF;j N-(B5.3 (7 _tF;jB (BtF;j uF;j t(B#...............#(B ##.#uF;jg i(Bmmoncure the Conjurer (B.#..###...(B†(B..(B..###.#(BDeep Elf (B#(B #.###......#(B.##.#Health: (B25/25 (B======================== (B#(B ##.##.#...##(B.###.#Magic: (B7/11uF;j؏ (B===============(B--------- ###.#(B #......(B...##.#AC:(B 2Str:(B 4 .#..#(B #.##.###(B..##.#EV:(B 12Int:(B 21 #...#(B #.##.#(B #(B..##.#SH:(B 0Dex:(B 15 ....#(B #.##(B.###(B..########.#XL: (B 4 Next: (B61% Place: (BDungeon:3 ....###.##(BS(B....(B*(B@)(B.......#Noise: --------- (B Time:(B 1565.3 (0.0) uF;j k##.......(B>(B..###)##########a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.###.##.##(B #)Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.#(B #.##.#(B #)#.#(B #.....(B (B$(B.uF;jT F#.#(B ####.##(B ##(BS(B  (B adder (wandering)...(B ..#...(B ###... uF;j !(B_(BYou encounter an adder.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uF;jِ Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (wandering, hasn't noticed you, 100% to hit)uF;jj ;(B*(BuF;j2 ;(B*(BuF;j ;(B*(BuF;j ;(B*(BuF;j& <(BS (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.uF;j \Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder!uF;j! (B....(BS(B  (BuF;j_" '(B=uF;j" 6.3 (1uF;j!) (BuF;j!*  uF;jt* J_(BThe adder is severely wounded.(BuF;j, vF;j((B#...............#(B ##.#(Bmmoncure the Conjurer (B.#..###...(B†(B..(B..###.#vF;j;(BDeep Elf (B#(B #.###......#(B.##.#Health: (B25/25 (B======================== (B#(B ##.##.#...##(B.###.#Magic: (B6/11(B=============(B----------- ###.#(B #......(B...##.#AC:(B 2vF;jpStr:(B 4 .#..#(B #.##.###(B..##.#EV:(B 12Int:(B 21 #...#(B #.##.#(B #(B..##.#SH:(B 0Dex:(B 15 ....#(B #.##(B.###(B..########.#XL: (B 4 Next: (B61% Place: (BDungeon:3 ....###.##<(BS(B...(B*(B@)(B.......#Noise: (B=-------- (B Time:(B 1566.3 (0.0) ##.......(B>(B..###)##########a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.###.##.##(B #)vF;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B#.#(B #.##.#(B #)#.#(B #.....(B (B$(B.#.#(B ####.##(B ##(BS(B  (B addervF;j) T...(B ..#...(B ###... (B_(BThe adder is severely wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linevF;j~ pAim: (Ban adder ((Bseverely wounded(B, 100% to hit)vF;jU;(B*(BvF;j;(B*(BvF;j;(B*(BvF;jL(BM.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure) vF;j]Mo Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban adder ((Bseverely wounded(B, 100% to hit  The magic dart hits the adder!vF;jU.(B....vF;jZ6(B737.3 (1vF;ja(BvF;jbD _You kill the adder!(BvF;jdvF;j (BvF;j (BvF;j (BvF;jt (BvF;j (BvF;jx (BvF;j (BvF;j R(B7==(BvF;j (BvF;j (BvF;j (BvF;j (BvF;j (BvF;j (BvF;j (BvF;j* (BvF;jl (BvF;j (BvF;j (BvF;j n(B8(B==(B==(BvF;j (BvF;jo (BvF;j (BvF;j (BvF;jt (BvF;j (BvF;j (BvF;jt (BvF;j (BvF;j (BvF;j (BvF;jV n(B9(B==(B==(BvF;j (BvF;j8 (BvF;jg (BvF;j (BvF;jI (BvF;j (BvF;j (BvF;j (BvF;j (BvF;jd (BvF;j: (BvF;jl vF;j "(B10/11vF;j G(B==(B==(BvF;jE (BvF;jn (BvF;j (BvF;j (BvF;jT (BvF;j (BvF;j (BvF;j] (BvF;j (BvF;j) (BvF;j (BvF;j\ #(B==vF;jr (BvF;j (BvF;j` (BvF;j vF;j 2(B1===vF;j (BvF;j6 (BvF;j (BvF;j (BvF;j (BvF;jm (BvF;jm (BvF;j (BvF;j (BvF;j (BvF;jX  vF;jo  Things that are here:vF;j @ (B a +0 mace; a +0 ring mailvF;j' (BvF;j ! (B_vF;j (BvF;j $  Things that are here:vF;j h (B a +0 short sword; an orc corpse(BvF;j" (BvF;jD# C(B=== (B_vF;j8$ (BvF;j( _ (B Items here: )) [[ †(B.vF;j* (BvF;j+ ! (B_vF;j+ (BvF;j- (BvF;j. (BvF;j/ (BvF;jD0 (BvF;j3 (BvF;j4 (BvF;j5 (BvF;jO9 P (B_You now have 153 gold pieces (gained 15).vF;j: (BvF;j: (BvF;j; (BvF;j< (BvF;j> (BvF;j> (BvF;j? (BvF;jA (BvF;jC (BvF;j D (BvF;j\E (BvF;jG (BvF;j/J (BvF;jhJ (BvF;jK (BvF;jeM (BvF;j%O (BvF;jJO (BvF;jO (BvF;jP (BvF;jR (BvF;jR (BvF;jT (BvF;j8X (BvF;jZ (BvF;jZ (BvF;j,\ (BvF;j ^ (BvF;jc` (BvF;j` (BvF;ja (BvF;jic (BvF;j{e (BvF;je (BvF;j g (BvF;j3h (BvF;jXi (BvF;ji (BvF;jj (BvF;j~k (BvF;jm (BvF;jn (BvF;jn (BvF;jp (BvF;jr (BvF;jr (BvF;j[t (BvF;ju (BvF;jdx (BvF;jx (BvF;jy (BvF;j (BvF;j (BvF;jވ (BvF;jr (BvF;j׊ (BvF;jC (BvF;jΌ (BvF;j0 (BvF;j (BvF;j3 (BvF;jn (BvF;j (BvF;jY (BvF;j (BvF;jQ (BvF;j# (BvF;jh (BvF;jɘ ' (B vF;j B(BYou encounter an adder.(BvF;j (B ######.......(B>(B..###)#####(B ##(B.###.##.##(B #)#(B #(B.#(B #.##.####)#(B #(B.#(B #.........#####(B ##(B.######.#####.....(B #####(B.... ..#(B #.####(B vF;j ..(B......###########.#(B #####(B...............#(B ..#############(B- ######(B...#(B  #(B.#(B... #(B. .##(B.#(B #(B. ##(B #(B #(B.(BS(B  (B adder (asleep) vF;j W.. #(BS (BvF;j 3(B610.3 (43.0)vF;j1 3(BS(B.vF;j G(BS(BvF;j^ !-vF;jl '(B1.3 (44vF;jQ (BvF;j  vF;j "_The adder hisses angrily.vF;j wF;jJ` >..###) ##. #)#  #.# wF;j)#  #.# .. ##.##. #####.... ..# #. ........###########.#  #####...............#  .......@#  ######...# #.#...  wF;j#. .##.#  #. ## #  #. .(BS(B #.(BwF;jC*Z(B (B>(B..###)(B ##(B. #)#(B  #(B.#(B wF;j*)#(B  #(B.#(B ..(B ##(B.##.(B #####(B.... ..#(B #.(B ..(B......###########.#(B  #####(B...............#(B wF;j+ .......@#(B  ######(B...#(B #(B.#(B...  #(B. .##(B.#(B #(B. ##(B #(B wF;j+#(B. .(BS(B #(B. wF;j0(BwF;j1 (BwF;j7(BwF;j8 wF;j8I_(BAn adder is nearby!(BwF;j;wF;j& 5(B)(BwF;jp 6(B)(BwF;j 6(B)(BwF;jU 6(B)(BwF;jP 6(B)(BwF;j D (B(BSwF;j (B.(BYou shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder.wF;jO 9(BS(B.wF;j 2(B...wF;j 1(B===2.7 (1.4wF;j )wF;j/ (BwF;j1  wF;jU &_The adder is lightly wounded.wF;jڨ wF;jة 5(B)(BwF;jI 6(B)(BwF;j?6(B)(BwF;j9u (B(B)(BYou shoot a sling bullet.wF;j;(BS(B.wF;j9(BS(B.wF;j\$(B.wF;jwF;j#(B4.1wF;j(BwF;j wF;jU_The sling bullet closely misses the adder.(BwF;jxF;j(B######.......(B>(B..###)#####(B (Bmmoncure the Conjurer(B##(B.###.##.##(B #)#(BDeep ElfxF;j(B#(B.#(B #.##.####)#Health: (B25/25 (B========================(B#(B.#(B #.........#####(B Magic: (B10/11 (B=====================(B---##(B.######.#####.....(B AC:(B 2Str:(B 4#####(B.... ..#(B #.####(B EV:(B 12Int:(B 21xF;j..(B......###########.#SH:(B 0Dex:(B 15#####(B...............#XL: (B 4 Next: (B73% Place: (BDungeon:3.......@#############Noise: (B===------ (B Time:(B 1614.1 (0.0)######(B*(B..#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(BS(B#(B...Fire: a) (B+2 sling {freeze, rF++ rN+++ xF;j&y(B#(B. .##(B.##(B. ##(B ##(B.(BS(B  (B adder..#(B. _The sling bullet closely misses the adder.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (lightly wounded, 100% to hit)xF;j(BS(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)xF;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (lightly wounded, 100% to hit)  The magic dart hits the adder.xF;j|P(B. (BxF;ja((B--xF;j5.1 (1xF;j(BxF;jW _(BThe adder is heavily wounded.(BxF;j]xF;j :(B xF;j ######.......>..###)#####(B (Bmmoncure the Conjurer(B ##(B.###.##.## #)# (B (BDeep Elf(B #(B.# #.##.####)# (B Health: (B25/25 (B========================(B xF;j4 7#(B.# #.........#####(B Magic: (B9/11(B===================(B----- ##(B.######.#####.....(B AC:(B 2Str:(B 4 #####(B.... ..# #.####(B EV:(B 12xF;j Int:(B 21 ..(B......###########.# (B SH:(B 0Dex:(B 15 #####(B...............# (B XL: (B 4 Next: (B73% Place: (BDungeon:3 xF;j (B.......@############# (B Noise: (B=-------- (B Time:(B 1615.1 (0.0) ######(B.(B†(B.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B #(B.#(B... (B Fire: a) (B+2 sling {freeze, rF++ rN+++ xF;j, (B #(B. (B.##(B.#  #(B. ## #  #(B.(B (BS(B  (B adder xF;jU (B.. #(B.xF;jx Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xF;j Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linexF;j Aim: (Ban adder ((Bheavily wounded(B, 100% to hit)  The magic dart hits the adder!xF;j2 (B (B>(B..###)(B xF;jw n #)#(B  #(B.#(B )#(B  #(B.#(B ..(B .xF;j =(B  ..#(B #.(B .#(B  .....#(B    xF;j, \   #(B.  #(B. ##(B  #(B. ..(B #(B. xF;j 6(B866.1 (1xF;j (BxF;j xF;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  xF;j Aim: (Ban adder ((Bheavily wounded(B, 100% to hit)  The magic dart hits the adder! _You kill the adder!(BxF;j yF;j`(ByF;ju (ByF;j(ByF;j yF;jΖ;_Unknown command.(ByF;jdyF;jS yF;jτ (B (BSpells (Memorise)TypeFailure Level (B a - SlowHexes12% 1yF;j L(Bb - Construct Spike LauncherForgecraftyF;j 19%yF;j 2  yF;j) c - Grave ClawyF;j5 NecromancyyF;jQ 19%yF;jd 2  yF;jz 0d - Launch Clockwork BeeForgecraftyF;j 236% (B3  yF;j e - Fulminant PrismyF;j Conjuration/AlchemyyF;j 238% (B4  yF;j "f - Iskenderun's Mystic BlastyF;j LConjuration/Translocation 38% (B4  yF;j' 7g - Forge Blazeheart GolemFire/ForgecraftyF;jS 277% (B4 yF;jo ,(B7 spell levels left yF;j '(B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] helpyF;j =[(BEsc(B] exitF;jF;jF;jF;jB(B######.......(B>(B..###)#####(B (Bmmoncure the ConjurerF;jH(B##(B.###.##.##(B #)#(BDeep Elf(B#(B.#(B #.##.####)#Health: (B25/25 (B========================(B#(B.#(B #.........#####(B Magic: (B9/11(B===================(B-----##(B.######.#####.....(B AC:(B 2F;jStr:(B 4#####(B.... ..#(B #.####(B EV:(B 12Int:(B 21..(B......###########.#SH:(B 0Dex:(B 15#####(B...............#XL: (B 4 Next: (B86% Place: (BDungeon:3.......@#############F;jiNoise: (B=-------- (B Time:(B 1616.1 (0.0)######(B.(B†(B.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B...Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B. .##(B.##(B. ##(B ##(B...#(B.  F;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder ((Bheavily wounded(B, 100% to hit)  The magic dart hits the adder! _You kill the adder! _Unknown command.(BF;jF;j$-(BF;j%######.......(B>(B..###)#####(B (Bmmoncure the Conjurer(B##(B.###.##.##(B #)#(BDeep Elf(B#(B.#(B #.##.####)#Health: (B25/25 (B========================(B#(B.#(B #.........#####(B Magic: (B9/11(B===================(B-----##(B.######.#####.....(B AC:(B 2F;jx%Str:(B 4#####(B.... ..#(B #.####(B EV:(B 12Int:(B 21..(B......###########.#SH:(B 0Dex:(B 15#####(B...............#XL: (B 4 Next: (B86% Place: (BDungeon:3.......@#############F;j&Noise: (B=-------- (B Time:(B 1616.1 (0.0)######(B.(B†(B.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B...Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B. .##(B.##(B. ##(B ##(B...#(B.  Aim: (Ban adder ((Bheavily wounded(B, 100% to hit)  The magic dart hits the adder! _You kill the adder! _Unknown command.F;j9&(BThis spell is astonishingly dangerous to cast!(BMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 3? (B(BF;j>(BF;jN@3(B-7.1 (1 F;j@ _F;jF(BF;j~M(BF;jND(B10/11==-F;jN&(B8.1 (2F;jS(BF;jY(BF;jZF;jZ&(B9.1 (3F;j_(BF;jf(BF;jfF;jg'(B20.1 (4F;j7k(BF;jp(BF;jqF;jq&(B1.1 (5F;ju(BF;jw& (BF;jw_You start memorising the spell.(B You continue memorising.(B x4F;jx(BF;j|(BF;j ~^ _(BYou finish memorising. Spell assigned to 'c'.F;jF;jKF;jO}(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingF;j P;1.3 (B  2.8 (B (B-2(B  (B i + Spellcasting 3.7 (B  2.4 (B (B+3(B  (B  (B  (B  (B  F;jP b - Staves (B  0.0 (B  1.0 (B (B 0(B  (B j * Conjurations (B (B 5.3(B (B  5.0 (B (B+1(B  F;jP c - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B   k - Translocations (B  0.0 (B  0.8 (B (B+1(B  F;jPV(B  (B  F;jP l - Alchemy (B  0.0 (B  0.8 (B (B+1(B  F;jP d - Short Blades (B  0.0 (B  1.0 (B (B 0(B  F;jQW(B  (B  F;j0Q e - Ranged Weapons (B  0.0 (B  0.6 (B (B+3(B   m - Evocations (B  0.0 (B  0.8 (B (B+1(B  F;jFQb(B  (B  F;jWQX(B  (B  F;jgQ f - Armour (B  0.0 (B  1.4 (B (B-2(B  F;jxQX(B  (B  F;jQ+(Bg + DodgingF;jQ3.4 (B  2.8 (B (B+2(B  F;jQ(B  (B  (Bh + StealthF;jQ3.3 (B  2.4 (B (B+3(B  F;jQe(B  (B  F;jQc(B  (B  F;jQe(B  (B  F;jQV(B  (B  F;jR F;jRe(B  (B  F;j)Rc(B  (B  F;j6RX(B  (B  F;j@R F;jMRV(B  (B  F;jXR F;jcRe(B  (B  F;j{Rc(B  (B  F;jRe(B  (B  F;jRc(B  (B  F;jRX(B  (B  F;jRt(BThe relative cost of raising each skill is in cyan(B.  F;jR[The species aptitude is in (Bwhite(B.  F;jR;[(B?(B] HelpF;jRH[(B=(B] set a skill target  F;j5S[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(BF;jvA@(B k + Translocations 0.0F;j $ TargetTarget--  --  --  --  --  --  -- F;jb$ S --  --  --  --  F;j$ C--  --  (Ba(B-(Bz(B] set[(B-(B] clear selected targetcost(B|(Btargets(BF;j [?12l[?25hF;jG 30 (BF;jN#4(BF;j}[?25lF;jsO(B4.0 (BF;j}current training targets, if any.(B=(B] set aall targetsF;jjF;jF;jF;jo (B######.......(B>(B..###)#####(B (Bmmoncure the Conjurer(B##(B.###.##.##(B #)#(BDeep Elf(B#(B.#(B #.##.####)#F;jHealth: (B25/25 (B========================(B#(B.#(B #.........#####(B Magic: (B10/11 (B=====================(B---##(B.######.#####.....(B AC:(B 2Str:(B 4#####(B.... ..#(B #.####(B EV:(B 12Int:(B 21..(B......###########.#SH:(B 0Dex:(B 15#####(B...............#XL: (B 4 Next: (B86% Place: (BDungeon:3F;jS.......@#############Noise: --------- (B Time:(B 1621.1 (0.0)######(B.(B†(B.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B...Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B. .##(B.##(B. ##(B ##(B.F;jԯ-..#(B. _You kill the adder! _Unknown command.(BThis spell is astonishingly dangerous to cast! (B_Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 3? (B_You start memorising the spell.(B You continue memorising.(B x4 _(BYou finish memorising. Spell assigned to 'c'.F;j(BF;j (BF;j(BF;jC(BF;j(BF;j(BF;j4"(BF;j#F;j>#Q(B1=== (B_F;j#(BF;j%(BF;jF'(BF;j'(BF;j3((BF;jC)(BF;j*(BF;jX+(BF;j+(BF;j:-(BF;jS3(B #.#(B #.........##(B.######.#####.....F;j|3#####(B....(B ..#(B #.####....(B....###########.#(B #####(B...............#(B .....(B...#############(B F;j3######(B.(B†(B.####(B  #(B.#.(B...#(B  #(B.@(B.##.#(B 4.1 (3 #(B.###(B #(B ..(B##(B.#(B>F;j>4!(B.F;j8(BF;j9-(B5.1 (4F;j=(BF;j>4 _Found a stone staircase leading down.F;j.@F;jz (BF;j{ 7(B(BF;j} (BF;j (BF;j& <(B===(BF;jɁ (BF;jق (BF;jw (BF;j (BF;j (BF;j (BF;j' ' (B F;jH M(BYou encounter a goblin and an orc.(BF;j&  #####....(B ..#(B #.  F;jW o.....(B...###########.#(B  (B #####(B...............#(B  (B .....(B...##### F;j { (B ######(B.(B†(B.####(B  (B #(B.#(B....#(B  F;jƒ 8(B #...##.#  (B #.###(B #  (B #@#(B  F;j (B........(B.....g(B.  #######(B.####(B.#(Bo F;j$ (B (B #(B.#  (B #(B>(B#  (B ..#F;jM (Bo(B  (B orc (asleep)  (B ###g(B  (B goblin (asleep) F;jn M (B (BF;j -(B7.1 (2F;j +(B8.1 (3 F;j8 _F;j (BF;j F;j1.9(B F;j.#####....(B ..#(B #.###(B (Bmmoncure the Conjurer (B .....(B...###########.#(BDeep Elf (B #####(B...............#Health: (B25/25 (B======================== (B .....(B...#############Magic: (B10/11 (B=====================(B---  F;j.M######(B.(B†(B.####AC:(B 2Str:(B 4  #(B.#(B....#EV:(B 12Int:(B 21  #...##.#SH:(B 0Dex:(B 15  F;jN/#.###(B #XL: (B 4 Next: (B86% Place: (BDungeon:3  #@#Noise: --------- (B Time:(B 1628.1 (0.0)  (B........(B*(B....g(B.a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B #######(B.####(B.#(Bo(BFire: a) (B+2 sling {freeze, rF++ rN+++ (B #(B.# F;j/ #(B>(B#  (B..#(Bo(B  (B orc (asleep)  ###g(B  (B goblin (asleep)   F;j$00(B_(BYou encounter a goblin and an orc.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 dagger (asleep, 100% to hit)F;jz<(B*(BF;j]<(B*(BF;j <(B*(BF;jX <(B*(BF;j (Bo(B.  Confirm with . or Enter, or press ? or * to list all spells.AimF;j V(B  Press: ? - help, Shift-Dir - straight line(B: (Ba goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  (BThe goblin is severely wounded.(BF;jw (Bg.F;j ^(B....(Bo(BF;j^ W(Bg  (BF;jd 6(B==9.1 (1F;j3 (BF;j6  F;jU _The goblin shouts!F;j F;jv9(B)(BF;j:(B)(BF;j ;(B)(BF;jS;(B)(BF;j (B)(BYou shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.F;jƣ-(Bo(B.F;j 0(Bo(B.F;j74(B....F;j @(B7=30.5 (1.4F;jߴ(BF;j F;j7_You kill the goblin!(BF;j F;jv9(B)(BF;j::(B)(BF;j] ;(B)(BF;jV ;(B)(BF;j (B)(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.F;j٬ F;j /(B....F;j d(B1===(B91.9F;j (BF;j B _You kill the orc!(BF;jL F;jVn (BF;jDo (BF;jt (BF;j+u  F;jSu =_(BNo target in view!F;jxw F;jf(BF;jg(BF;jnh(BF;jk(BF;jn(BF;jo& (B_F;j0q(BF;jFs(BF;jcv(BF;jv(BF;jw(BF;j>{(BF;j}(BF;j,~(BF;j(BF;j(BF;jI(BF;jF;j׃5(B===(BF;j(BF;j(BF;j(BF;j(BF;jƊ(BF;jь(BF;j(BF;j<(BF;j(BF;j$  Things that are here:F;jR (B a +0 mace; a +0 leather armour; a +0 daggerF;j"(BF;j F;j% (B_F;j(BF;jK(BF;jԪ(BF;jhf (B (BYou encounter a bat.(BF;j(B ........###########.#(B  #####...............#(B  ........#############(B F;j6 ######.(B†(B.####(B #.#..(B..#(B  #...##(B.#(B  #.####(B.#(B  .######.####.###(B  ......(B......)@(B.#(B--- F;jaY #######(B.####(B.#(B.#(B  #.#(B #(B.#(B.#(B  F;jw#(B>(B#(B #(B.F;j#(B.#(B ..#(B #(B.#F;jJ(B$(B#(B F;jϸ###(B #(B..(B.bb(B  (B bat (wandering)F;jL(B #(B.#F;jI(B.#(B F;j-...(B.. F;j' F;j7(B8.9 (7.0.F;j)b(BF;ju (B.F;j;b(B..F;j/#---F;jH&(B9.9 (8F;j(BF;j|) _The bat leaves your sight.F;jF;jҽ (BF;j (BF;jt (BF;j (BF;j h (B (BA bat comes into view.(BF;j #####...............#(B ........#############(B ######.(B†(B.####(B F;j  #.#....#(B #...##.#(B #.####(B.#(B .######(B.####(B.###........(B....).(B.#(B F;j #######.####.#@#(B  #.#(B #.#(B.#(B #(B>(B#(B #.#(B.#(B ..#(B #.#(B$(B#(B###(B #.b(B.. #.#(B.#(B F;j b(B  (B bat (wandering)..(B... #(B.#(BF;j .(B0.F;j 'b(BF;j K(B.b(BF;j0 1b(B.F;ji (BF;j 5(B40.9 (1 _F;jp (BF;j5 F;ji5(B)(BF;j6(B)(BF;jhD6(B)(BF;j6(B)(BF;j6(B)(BF;j'6(B)(BF;j\x8(B)(BF;je%(Bb.F;jCF;je (Bb.F;jk%(BbF;j,(B$(BF;j7%(BbF;jW.F;j (Bb(B..  You shoot a sling bullet. The sling bullet barely misses the bat.(BF;jLY(B4-(B===F;j2.3 (1.4F;j(BF;j _The bat hits you.F;jF;jv5(B)(BF;je6(B)(BF;jF;j1(B)(BF;j 6(B)(BF;jHF;jUI1(B)(BF;j6(B)(BF;j98(B)(BF;j) (B.b  You shoot a sling bullet. The sling bullet barely misses the bat.F;j>* (BF;j* F;j+ (B.F;j5+ bF;j], L(Bb(B$(BF;j3 9(B....F;j)5 *(B3.7F;j; (BF;j = K _The bat barely misses you.(BF;j> F;j (B #####...............#(Bmmoncure the ConjurerF;j; (B........#############(BDeep Elf(B######.(B†(B.####Health: (B24/25 (B=======================(B-#.#....#Magic: (B10/11 (B=====================(B---#...##.#AC:(B 2Str:(B 4#.####(B.#EV:(B 12F;j Int:(B 21.######(B.####(B.###SH:(B 0Dex:(B 15F;j o........(B....).(B.#F;j XL: (B 4 Next: (B89% Place: (BDungeon:3#######.####.#@#F;j4 Noise: (B===------ (B Time:(B 1643.7 (0.0)F;j~ l#.#(B #.#(B*(B#F;j Da) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;jߡ (B#(B>(B#(B #.#(Bb#F;j @Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j= r(B..#(B #.#(B$(B#F;jm V###(B #.(B...F;j C#.#(B.#F;jĢ V(Bb  (B batF;j %..(B...F;j1 5#(B.# F;je D(B_The bat barely misses you.F;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jƣ MConfirm with . or Enter, or press ? or * to list all spells.F;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j( ;Press: ? - help, Shift-Dir - straight lineF;jN 0Aim: (Ba bat (100% to hit)F;j (B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)F;j Lonfirm with . or Enter, or press ? or * to list all spells.F;j {Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j3 VPress: ? - help, Shift-Dir - straight line(B  F;jc hAim: (Ba bat (100% to hit)  The magic dart hits the bat.F;j 0(B.F;jR X(B5=(B90F;j --F;j 4.7 (1F;j (BF;j B _You kill the bat!(BF;j F;jR)O(B(B(BF;j)(BF;j*(BF;j+(BF;j.(BF;j/(BF;j0(BF;j.2(BF;j2%(B1F;j3,===(BF;j4(BF;j6(BF;j8(BF;jc9:(B=(BF;j:(BF;j+<(BF;jo>(BF;j4?(BF;j9@(BF;jA(BF;jC(BF;j`D(BF;jhE(BF;jqH(BF;jIF;j`I5(B===(BF;jPJ(BF;jM F;jNJ(B_You now have 169 gold pieces (gained 16).F;j P(BF;jP(BF;jQ(BF;jR(BF;jT(BF;j%U(BF;jU(BF;jKX(BF;jZ(BF;jZ(BF;j[(BF;j](BF;j`(BF;j`(BF;ja(BF;jc(BF;je(BF;j f(BF;jg(BF;ji(BF;jck0(B(BF;j l(BF;jtm(BF;j5o(BF;jo(BF;jwp(BF;js(BF;jst(BF;ju(BF;ju(BF;j#w(BF;jx(BF;jHy(BF;jy(BF;j%{(BF;j|0(B(BF;jt}(BF;j~(BF;j(BF;j(BF;j(BF;j(BF;jr(BF;j(BF;j(BF;j(BF;j<(BF;jވ(BF;ju(BF;j(BF;j(BF;j(BF;j (BF;j(BF;jP(BF;j(BF;j(BF;jȒ(BF;j<(BF;j(BF;jR(BF;j(BF;j(BF;j(BF;j2(BF;j(BF;j(BF;j(BF;j[(BF;j՞(BF;jZ(BF;j(BF;j}(BF;j(BF;jR(BF;jɤ(BF;jf(BF;j(BF;j(BF;jj(BF;j(BF;j(BF;j۫(BF;ja(BF;j(BF;jV(BF;j(BF;j(BF;j(BF;j(BF;j(BF;jc(BF;j(BF;jg(BF;j(BF;j}(BF;j&(BF;jj(BF;jҼ(BF;jD(BF;j(BF;j(BF;jD(BF;j(BF;j(BF;jH(BF;jr(BF;j(BF;j(BF;j(BF;j(BF;j$(BF;j(BF;j(BF;j!(BF;j(BF;jc(BF;jr(BF;j(BF;j((BF;j(BF;j(BF;jD(BF;j(BF;jY(BF;j(BF;j(BF;jd(BF;jO(BF;j(BF;j(BF;j6(BF;j9(BF;j(BF;j|(BF;j(BF;j(BF;jP(BF;j(BF;jU(BF;j%(BF;j>(BF;j(BF;j(BF;j(BF;j(BF;j(BF;j$(BF;j(BF;j(BF;j(BF;j(BF;j(BF;j5(BF;j(BF;jq(BF;j (BF;j(BF;j(BF;j(BF;j(BF;j(BF;j(BF;j,(BF;j(BF;j (BF;jn(BF;j(BF;jp(BF;j(BF;jL(BF;j' (B F;jW(BYou encounter an orc. It is wielding a +0 morningstar of protection.F;j(BF;j #####........(B #(B #.#######(B #####.#(B ......#(B F;jdX###################.........#(B #.#######.(B #.#(B #.(B F;jE#.#(B F;j--- F;j#F;j#.#(B #(B.......(Bo(B. #F;j^#.#(B ##(B.##(B...## ##.#(B ##F;jL#(B ### ##.F;j0(B #F;j?#.#(B F;j"s(Bo(B  (B orc (wandering) F;jTa##(B #.#(B F;jx.##(B #.####(B F;jf#.######....#######.(BF;j2(B94.7 (50.0)F;jO-(B5.7 (51 _F;j(BF;j4"F;j(B#####........(Bmmoncure the Conjurer (B#(B #.#######(BDeep Elf (B#####.#Health: (B25/25 (B======================== (B......#Magic: (B10/11 (B=====================(B--- ##################AC:(B 2Str:(B 4#.........#EV:(B 12F;j[Int:(B 21#.#######.#SH:(B 0Dex:(B 15#.#(B #.#XL: (B 4 Next: (B90% Place: (BDungeon:3#.#(B #@#Noise: --------- (B Time:(B 1695.7 (0.0) ##.#(B #(B..(B*(B....(Bo(B.a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##.#(B ##(B.##(B...##F;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B##.#(B ###(B ### ##.# ##.#(Bo(B  (B orc (wandering) F;jF##(B #.# F;j .##(B #.#### #.######....#######.F;juCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F;j2Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 morningstar of protection (wandering, hasn't noticedyou, 100% to hit)F;j|O<(B*(BF;jš<(B*(BF;j!$(B*F;j(BF;j5<(B*(BF;j(Bo(B.  Aim(B  Press: ? - help, Shift-Dir - straight line(BF;j: (Ban orc, wielding a +0 morningstar of protection (wandering, hasn't noticedyou, 100% to hit)  The magic dart hits the orc.  (BThe orc is heavily wounded.(BF;jB(B....(Bo(B  (BF;jX6(B==6.7 (1F;j(BF;j} F;j֖_The orc shouts!F;jF;j>+ (B#####........(Bmmoncure the Conjurer (B#(B #.#######(BDeep Elf F;j+ (B#####.#F;j, dHealth: (B25/25 (B======================== F;j9, (B......#F;jo, 3Magic: (B9/11F;j, A(B===================(B----- F;j, ###################F;j, %AC:(B 2F;j- .Str:(B 4F;j(- :#.........#F;jA- %EV:(B 12F;ji- /Int:(B 21F;j- N#.#######.#F;j- %SH:(B 0F;j- /Dex:(B 15F;j. f#.#(B #.#F;j/. XL: (B 4 Next: (B90% Place: (BDungeon:3F;jW. f#.#(B #@#F;j. Noise: (B==------- (B Time:(B 1696.7 (0.0) F;j. #F;j. #.#(B #(B..(B*(B...(Bo(B..F;j// Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;j[/ (B#F;j/ #.#(B ##(B.##(B...##F;j/ ?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j/ (B#F;j 0 n#.#(B ###(B ### F;j0 #F;jE0 "#.# #F;jm0 #.#F;j0 g(Bo(B  (B orc F;j0 F##(B #.# F;j0 ].##(B #.#### F;j1 C#.######....#######.F;jY1 Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j1 MConfirm with . or Enter, or press ? or * to list all spells.F;j1 xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j1 ;Press: ? - help, Shift-Dir - straight lineF;j+2 Aim: (Ban orc, wielding a +0 morningstar of protection ((Bheavily wounded(B, 100% to  hit)F;j~ ;(B*(BF;j ;(B*(BF;j- ;(B*(BF;jLz :(BF;j{ &(Bo(B.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 morningstar of protection ((Bheavily wounded(B, 100% to  hit)  The magic dart hits the orc.F;jт %(B...F;j F;jd .(B-7.7 (1F;jӌ (BF;jJ  F;jy F;j H_(BThe orc is severely wounded.(BF;j" F;jL(B#####........(Bmmoncure the Conjurer (B#(B #.#######(BDeep Elf (B#####.#F;j˦Health: (B25/25 (B======================== (B......#Magic: (B8/11F;j (B=================(B------- ##################AC:(B 2F;jGhStr:(B 4#.........#F;jr%EV:(B 12F;j/Int:(B 21F;j˧s#.#######.#SH:(B 0F;j/Dex:(B 15F;j(f#.#(B #.#F;jYXL: (B 4 Next: (B90% Place: (BDungeon:3F;jf#.#(B #@#F;jĨNoise: (B=-------- (B Time:(B 1697.7 (0.0) #F;j #.#(B #(B..(B*(B..(Bo(B...a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;jr(B##.#(B ##(B.##(B...##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#F;j}#.#(B ###(B ### #F;j"#.# #F;j#.#F;jFg(Bo(B  (B orc F;juF##(B #.# F;j].##(B #.#### F;jҪC#.######....#######.F;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j)MConfirm with . or Enter, or press ? or * to list all spells.F;jWxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j;Press: ? - help, Shift-Dir - straight lineF;jʫAim: (Ban orc, wielding a +0 morningstar of protection ((Bheavily wounded(B, 100% to  hit)F;j;(B*(BF;j A;(B*(BF;j(BM)  Confirm with . or Enter, or press ? or * to list all spells.AimF;j)#(B  F;jkPress: ? - help, Shift-Dir - straight line(B: (Ban orc, wielding a +0 morningstar of protection ((Bheavily wounded(B, 100% to  hit)  F;j'The magic dart hits the orc.F;jǗ2(B...F;j5(B38.7 (1F;j(BF;jâ F;jF;j34_You kill the orc!(BF;jF;j F;j (B#####........(Bmmoncure the Conjurer (B#(B #.#######F;jj (BDeep Elf (B#####.#Health: (B25/25 (B======================== (B......#F;j 3Magic: (B7/11F;j d(B===============(B--------- ##################F;j %AC:(B 2F;j hStr:(B 4#.........#F;j %EV:(B 12F;j /Int:(B 21F;j s#.#######.#SH:(B 0F;j< /Dex:(B 15F;jd f#.#(B #.#F;j XL: (B 4 Next: (B93% Place: (BDungeon:3#.#(B #@#F;j Noise: (B=-------- (B Time:(B 1698.7 (0.0) #F;j g#.#(B #(B.....)...F;jH Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;jr (B#F;j #.#(B ##(B.##(B...##F;j ?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j (B#F;j n#.#(B ###(B ### F;jB #F;jo "#.# #F;j #.# ##(B #.# .##(B #.#### #.######....#######. F;j ;(B_You kill the orc!F;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j; MConfirm with . or Enter, or press ? or * to list all spells.F;jh `Aiming: Magic Dart (B(safe; 1% risk of failure)  F;j ;Press: ? - help, Shift-Dir - straight lineF;j IThat beam is likely to hit you. Continue anyway? (BF;j6 (BF;jF;j(B#####........(Bmmoncure the Conjurer (B#(B #.#######F;j?(BDeep Elf (B#####.#F;jHealth: (B25/25 (B======================== (B......#F;jM3Magic: (B7/11F;jqA(B===============(B--------- F;j###################F;j%AC:(B 2F;j.Str:(B 4F;j:#.........#F;j%EV:(B 12F;j5/Int:(B 21F;j]s#.#######.#SH:(B 0F;j/Dex:(B 15F;jf#.#(B #.#F;jXL: (B 4 Next: (B93% Place: (BDungeon:3#.#(B #@#F;jNoise: (B=-------- (B Time:(B 1698.7 (0.0) F;j8#F;j\g#.#(B #(B.....)...F;jMa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;j(B#F;j#.#(B ##(B.##(B...##F;j$?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jK(B#F;jtn#.#(B ###(B ### F;j#F;j#.# F;j#F;j#.# F;jF##(B #.# F;jL].##(B #.#### F;j}C#.######....#######.F;jMConfirm with . or Enter, or press ? or * to list all spells.F;j`Aiming: Magic Dart (B(safe; 1% risk of failure)  F;j;Press: ? - help, Shift-Dir - straight lineF;jE8That beam is likely to hit you. Continue anyway? F;jw(B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? F;j(BF;j(BF;jyF;j5E(B#####........F;j2(Bmmoncure the Conjurer F;jG(B#(B #.#######F;j?(BDeep Elf (B#####.#F;j Health: (B25/25 (B======================== (B......#F;jL3Magic: (B8/11F;jvd(B===============(B==------- ##################F;j%AC:(B 2F;j.Str:(B 4F;j:#.........#F;j%EV:(B 12F;j9/Int:(B 21F;jaN#.#######.#F;j|%SH:(B 0F;j/Dex:(B 15F;jf#.#(B #.#F;jXL: (B 4 Next: (B93% Place: (BDungeon:3F;jf#.#(B #@#F;jJNoise: (B=-------- (B Time:(B 1698.7 (0.0) F;jzv##.#(B #(B.....)...F;jMa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;j(B#F;j#.#(B ##(B.##(B...##F;j,?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jR(B#F;j~}#.#(B ###(B ### #F;j#.# F;j#F;jc#.# ##(B #.# F;j].##(B #.#### F;j@C#.######....#######.F;jjjAiming: Magic Dart (B(safe; 1% risk of failure)  F;j;Press: ? - help, Shift-Dir - straight lineF;j8That beam is likely to hit you. Continue anyway? F;j5(B[Y]es or [N]o only, please.F;jT(BThat beam is likely to hit you. Continue anyway? Okay, then.F;j5(BF;j(BF;j (BF;j (BF;j 1 _(BF;j F;jD (BF;j; (BF;j (BF;j< (BF;jr & (B_F;j (BF;j (BF;jS '(B9F;j G(B==(B==(BF;j (BF;jA (BF;j (BF;j (BF;j (BF;j3 (BF;jQ (BF;jc (BF;j (BF;j (BF;je (BF;j) p(B10/11(B==(B==(BF;j& (BF;j (BF;j< (BF;j5 (BF;j (BF;j_ (BF;jN (BF;j (BF;j (BF;jm (BF;j (BF;j F;j (B1F;j; H(B==(B===(BF;j (BF;j (BF;j (BF;j0 (BF;j5 (BF;j (BF;jb (BF;j (BF;j: (BF;j (BF;j5 0(B(BF;j (BF;j (BF;j^ (BF;j $(B===F;j2 (BF;j; (BF;j F;j_ M(B #.#######(B F;j 3#.#(B F;j ....#(B F;j ############### F;j$ R(B #.........#(B F;jW 6#.#######.#(B F;j #.#(B #.#(B #(B #F;j #.#(B ##.####(B.#(B....F;j #.#(B #(B....@(B)...#F;j( (B- F;jd #.#(B ##(B.##(B...###(B F;j #.#(B ####(B.###(B F;j 2 #.#(B .F;j ,#(B F;j0 f #.#(B #(B.# F;j_ ~(B #.#(B #(B.# F;j 0(B #.###F;jI 5#(B.# F;j~ h#####....#######(B.# .......#........F;j $.(BF;j #.#F;jb S(B .#(B ..F;j +#(B F;j .#F;j -(B .#F;j #.F;j> .#(B .#F;ji #.#F;j /.#(B .#F;j #.#(B #.#(B .#(B ##F;j #.#(B ##.####(B.#(B.F;j+ #.#(B #(B.....@(B...#(B F;j "#.#(B ##(B.##(B...###(B #.#(B ####(B.###(B #.#(B #(B.#(B#.#(B #(B.#(BF;j |#.#(B #(B.#(BF;j: #.####(B #(B.#(B....#######(B.#(B F;jh F;j 3(B712.7 (14.0)F;jD !-F;j '(B3.7 (15F;j (BF;j2  F;jy q_(BYou see here a +0 morningstar of protection(B.F;jY F;jh (BF;jJ (BF;j (BF;j$ (BF;j (BF;j & (B_F;jL (BF;j+ (BF;j (BF;j (BF;j (BF;j (BF;je (BF;j3 (BF;jl (BF;jt (BF;j (BF;jq (BF;j (BF;jG (B(B(B(B(B(B(B(B(BF;j (BF;j (BF;j (BF;j (BF;j (BF;jm (BF;j (BF;j (BF;jp (BF;j (BF;j (BF;j (BF;j e(B ###(B  F;jK ...F;jU (B F;j} 8 #.#(B F;j \#####(B #.#(B F;j ....#(B #.#(B ###.#(B #.#(BF;j #.#(B #.#############(B.(B∩F;jC k(B##.####.#..(B....22.7 (9F;jr u.0)  #.....)..(B.#############F;j }##.##...###(B ####.###(B #.F;j T#(B #.#(BF;j  #.F;j 4#(B #.F;jZ W#(B ######.#(BF;j (BF;j 1(B3.7 (10.0)F;jX (BF;j * _Found Plog's General Store.F;j F;j(BF;jp(BF;jl(BF;j (BF;jӘ(BF;j{(BF;j$(BF;j(BF;j(BF;j(BF;j((BF;j(B(B(B(B(B(B(B(BF;j(BF;j(BF;j~(BF;jQ(BF;j(BF;j(BF;j^(BF;j(BF;jZ(BF;jѯ(BF;j(BF;j(BF;jOF;j(B(BWelcome to Plog's General Store! What would you like to do? (B (Ba - (B 18 gold 2 atropa-tipped darts(Bb - (B 88 gold a parchment of Call Canine Familiar  (Bc - (B 130 gold a parchment of Forge Blazeheart Golem(Bd - (B 40 gold 2 scrolls of identify (unknown)  (Be - (B 20 gold a scroll of identify (unknown)  (Bf - (B 75 gold a scroll of revelation (unknown)  (Bg - (B 25 gold a +0 whip (BYou have 169 gold pieces. (B[(BEsc(B] exit[(B!(B] (Bbuy(B|examine items[(Ba(B-(Bg(B] mark item for purchase [(B/(B] sort (type)[(BA(B-(BG(B] put item on shopping listF;j (B (Ba - (B 18 gold 2 atropa-tipped darts(Bc - (B (Bd + (B 40 gold 2 scrolls of identify (unknown)(B After the purchase, you will have 129 gold pieces.(B[(BEnter(B] buy marked itemsF;j (B (Bd + (B 40 gold 2 scrolls of identify (unknown)  (Be + (B 20 gold a scroll of identify (unknown)(B0(BF;j (Bb - d + (B (Be + (B 20 gold a scroll of identify (unknown)  (Bf + (B 75 gold a scroll of revelation (unknown)(B34F;j $(BF;jg[ Purchase items for 135 gold? (y/N)(BF;jlk+b - c - F;jk (Bd - (B 25 gold a +0 whip(B F;jk1(BdF;jk%(BF;jk9(BD(BF;jgi F;j.o F;jt b(B(Bmmoncure the ConjurerF;ju &Deep Elf (B###Health: (B25/25 (B======================== (B...Magic: (B11/11 (B======================== (B#.#F;j0u \AC:(B 2Str:(B 4 F;jWu #.####EV:(B 12Int:(B 21 #.#F;jgu [#(B.#SH:(B 0F;ju .Dex:(B 15 F;ju #.#F;ju 7##(B.#F;ju XL: (B 4 Next: (B93% Place: (BDungeon:3 F;ju Y#.#############(B.@#F;ju xNoise: --------- (B Time:(B 1730.7 (7.0) F;jv P#.#.............(B.#F;jv Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;jv F(B)...##############F;j2v ?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j;v (B..### F;jCv ### F;jMv #F;jVv #F;j^v #F;jgv #F;jzv AThat beam is likely to hit you. Continue anyway? F;jv 4(B_Okay, then. F;jv (B_You see here a +0 morningstar of protection(B. _Found Plog's General Store.  F;jv bThere is an entrance to Plog's General Store here.  c -> i - 3 scrolls of identify (gained 2)F;jy V (B_Okay, then.(B _F;jy You see here a +0 morningstar of protection(B. _Found Plog's General Store.  There is an entrance to F;jy !Plog's General Store here.  F;jy 3c -> i - 3 scrolls of identify (gained 2)  F;j z (r - a scroll of revelation; i - 4 scrollF;jz s of identify (gained 1)F;jX~ (BF;js  F;j Z_(BThank you for shopping at Plog's General Store!F;jI F;j)=F;j?W(B(BRead which item? F;j?(BScrolls (B t - 3 scrolls of teleportation(Bi - 4 scrolls of identify  F;j?r - a scroll of revelation F;j?:(B d - a scroll labelled ICYEHA VALU F;j@ e - a scroll labelled BYOQAQ SOEFEQOGAQ (B[(B!(B] (Bread(B|quaff|evokeF;j)@H[(B?(B] describe selectedF;jF;jF;j (B(Bmmoncure the ConjurerDeep Elf (B###Health: (B25/25 (B======================== (B...F;j(Magic: (B11/11 (B======================== (B#.#AC:(B 2Str:(B 4 #.####EV:(B 12F;jInt:(B 21 #.##(B.#SH:(B 0F;jyDex:(B 15 #.###(B.#F;j4XL: (B 4 Next: (B93% Place: (BDungeon:3 #.#############(B.@#F;jcNoise: --------- (B Time:(B 1730.7 (0.0) #.#.............(B.#F;joa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B)...##############F;j|?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j(B..### F;j### ###F;j#F;j(B_You see here a +0 morningstar of protection(B. _Found Plog's General Store.  F;j+9There is an entrance to Plog's General Store here.  F;j30c -> i - 3 scrolls of identify (gained 2)  F;jFFr - a scroll of revelation; i - 4 scrolls of identify (gained 1) F;j_R_(BThank you for shopping at Plog's General Store!F;jE F;j (B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  d - a scroll labelled ICYEHA VALU (B e - a scroll labelled BYOQAQ SOEFEQOGAQ (BPotions (select first with (B!(B) (B f - a smoky pink potion F;j j - a fuming cyan potion(B[(B?(B] describe selectedF;jF;jMF;j8(B(Bmmoncure the ConjurerDeep Elf (B###Health: (B25/25 (B======================== (B...Magic: (B11/11 (B======================== (B#.#AC:(B 2F;jmStr:(B 4 #.####EV:(B 12Int:(B 21 #.##(B.#SH:(B 0F;j|BDex:(B 15 #.#F;j##(B.#XL: (B 4 Next: (B93% Place: (BDungeon:3 #.#############(B.@#F;jxNoise: --------- (B Time:(B 1730.7 (0.0) F;jP#.#.............(B.#F;jɰa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B)...##############F;jְ?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j,(B..### ### #F;j>##F;jSt#(B_You see here a +0 morningstar of protection(B. F;j^#_Found Plog's General Store.  F;jn9There is an entrance to Plog's General Store here.  F;jz0c -> i - 3 scrolls of identify (gained 2)  F;jFr - a scroll of revelation; i - 4 scrolls of identify (gained 1) F;jR_(BThank you for shopping at Plog's General Store!F;jX_ (B As you read the scroll of identify, it crumbles to dust.F;j -(B1.7 (1F;ja(BF;j& F;jAD_d -> (Bg - a scroll of fog(BF;jF;jm F;jp (B(BRead which item? (BScrolls (B g - a scroll of fog  t - 3 scrolls of teleportationF;j!p V(Bi - 3 scrolls of identify  r - a scroll of revelation F;jCp #(B e - a scroll labelled BYOQAQ SOEFEQOGAQ (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedF;j F;j^ F;jt (B(Bmmoncure the ConjurerDeep Elf (B###Health: (B25/25 (B======================== (B...F;j VMagic: (B11/11 (B======================== (B#.#AC:(B 2Str:(B 4 #.####EV:(B 12Int:(B 21 F;jӜ #.##(B.#SH:(B 0Dex:(B 15 F;j K#.###(B.#F;j XL: (B 4 Next: (B93% Place: (BDungeon:3 F;j Y#.#############(B.@#F;j xNoise: --------- (B Time:(B 1731.7 (0.0) F;j P#.#.............(B.#F;j Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;j! F(B)...##############F;j, ?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j6 (B..### F;j? ### F;jI #F;jQ #F;jZ #F;jb #F;j (BThere is an entrance to Plog's General Store here.  c -> i - 3 scrolls of identify (gained 2)  r - a scroll of revelation; i - 4 scrolls of identify (gained 1) _(BThank you for shopping at Plog's General Store!  F;jÝ >As you read the scroll of identify, it crumbles to dust. F;jϝ D_d -> (Bg - a scroll of fog(BF;jǟ F;jX s(B(BIdentify which item? (\ to view known items) F;ji (BScrolls (select first with (B?(B)  e - a scroll labelled BYOQAQ SOEFEQOGAQ F;jw _Potions (select first with (B!(B) F;j 0(B f - a smoky pink potion F;j j - a fuming cyan potion(B[(B?(B] describe selectedF;j F;j F;jڙ (B(Bmmoncure the ConjurerDeep Elf (B###Health: (B25/25 (B======================== (B...Magic: (B11/11 (B======================== (B#.#AC:(B 2Str:(B 4 #.####EV:(B 12Int:(B 21 #.##(B.#SH:(B 0F;j: `Dex:(B 15 #.###(B.#XL: (B 4 Next: (B93% Place: (BDungeon:3 #.#############(B.@#Noise: --------- (B Time:(B 1731.7 (0.0) #.#.............(B.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;jJ (B)...##############Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..### F;jX ### F;je ##F;j ^##(BThere is an entrance to Plog's General Store here.  F;j 0c -> i - 3 scrolls of identify (gained 2)  F;j Fr - a scroll of revelation; i - 4 scrolls of identify (gained 1) F;j _(BThank you for shopping at Plog's General Store!  As you read the scroll of identify, it crumbles to dust. F;j' D_d -> (Bg - a scroll of fog(BF;j _ (B As you read the scroll of identify, it crumbles to dust.F;j -(B2.7 (1F;jm (BF;j+ 0 _e -> W - a scroll of brand weaponF;j٬ F;jF;j,(B(BRead which item? (BScrolls (B g - a scroll of fog F;jZ t - 3 scrolls of teleportation(Bi - 2 scrolls of identify  r - a scroll of revelation  F;jW - a scroll of brand weapon [(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedF;jF;jF;jj (B(Bmmoncure the ConjurerDeep Elf (B###Health: (B25/25 (B======================== (B...F;j(Magic: (B11/11 (B======================== (B#.#AC:(B 2Str:(B 4 #.####EV:(B 12F;jxInt:(B 21 #.##(B.#F;j%SH:(B 0F;jyDex:(B 15 #.###(B.#F;jXL: (B 4 Next: (B93% Place: (BDungeon:3 F;jY#.#############(B.@#F;jxNoise: --------- (B Time:(B 1732.7 (0.0) F;jP#.#.............(B.#F;ja) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B)...##############Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..### ### #F;j###F;j^(Br - a scroll of revelation; i - 4 scrolls of identify (gained 1) F;jY_(BThank you for shopping at Plog's General Store!  F;jJAs you read the scroll of identify, it crumbles to dust. _d -> (Bg - a scroll of fog(BAs you read the scroll of identify, it crumbles to dust. _e -> W - a scroll of brand weaponF;j$F;js(B(BIdentify which item? (\ to view known items) F;j(BPotions (select first with (B!(B)  f - a smoky pink potion F;j((B j - a fuming cyan potion(B[(B?(B] describe selectedF;j* F;j1 F;j7 (B(Bmmoncure the ConjurerDeep Elf (B###Health: (B25/25 (B======================== (B...Magic: (B11/11 (B======================== (B#.#AC:(B 2F;j"8 Str:(B 4 #.####EV:(B 12Int:(B 21 #.##(B.#SH:(B 0Dex:(B 15 #.###(B.#F;jA8 XL: (B 4 Next: (B93% Place: (BDungeon:3 #.#############(B.@#F;jN8 Noise: --------- (B Time:(B 1732.7 (0.0) #.#.............(B.#F;j\8 Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;jf8 F(B)...##############F;js8 ?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j8 ,(B..### ### #F;j8 #F;j9 #F;j9 #F;j,9 ^(Br - a scroll of revelation; i - 4 scrolls of identify (gained 1) F;j59 Y_(BThank you for shopping at Plog's General Store!  F;j=9 >As you read the scroll of identify, it crumbles to dust. F;jT9 3_d -> (Bg - a scroll of fogF;jl9 x(BAs you read the scroll of identify, it crumbles to dust. _e -> W - a scroll of brand weaponF;jC _ (B As you read the scroll of identify, it crumbles to dust.F;jD -(B3.7 (1F;jH (BF;jI  F;jI G_f -> (Bc - a potion of curing(BF;jK F;jhF;j(B(BRead which item? (BScrolls (B g - a scroll of fog F;j" t - 3 scrolls of teleportation(Bi - a scroll of identify  r - a scroll of revelation  F;j:W - a scroll of brand weapon [(B!(B] (Bread(B|quaff|evokeF;jEH[(B?(B] describe selectedF;jF;jF;j!o(B(Bmmoncure the ConjurerDeep Elf F;jG(B###F;j{Health: (B25/25 (B======================== (B...Magic: (B11/11 (B======================== (B#.#AC:(B 2Str:(B 4 #.####EV:(B 12F;jInt:(B 21 #.##(B.#SH:(B 0Dex:(B 15 #.###(B.#XL: (B 4 Next: (B93% Place: (BDungeon:3 F;jY#.#############(B.@#F;jNoise: --------- (B Time:(B 1733.7 (0.0) #.#.............(B.#F;jCa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;j F(B)...##############F;j#?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j.(B..### F;j: ### F;jC#F;jN#F;jW#F;jc#F;joV(BAs you read the scroll of identify, it crumbles to dust. F;j_d -> (Bg - a scroll of fog(BAs you read the scroll of identify, it crumbles to dust. F;jg_e -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. F;jG_f -> (Bc - a potion of curing(BF;jF;j'(BF;j5(BIdentify which item? (\ to view known items) (BPotions (select first with (B!(B) F;jt j - a fuming cyan potion(B[(B?(B] describe selectedF;juF;j{F;j((B(Bmmoncure the ConjurerDeep Elf (B###F;j\Health: (B25/25 (B======================== (B...Magic: (B11/11 (B======================== (B#.#F;jo\AC:(B 2Str:(B 4 F;jy(#.####F;j%EV:(B 12F;jBInt:(B 21 #.#F;j6#(B.#F;j%SH:(B 0F;jBDex:(B 15 #.#F;j҂7##(B.#F;jA9XL: (B 4 Next: (B93% Place: (BDungeon:3 #.#############(B.@#Noise: --------- (B Time:(B 1733.7 (0.0) #.#.............(B.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B)...##############Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..### ### ####(BAs you read the scroll of identify, it crumbles to dust. _d -> (Bg - a scroll of fog(BAs you read the scroll of identify, it crumbles to dust. _e -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _f -> (Bc - a potion of curing(BF;jʍ_ (B As you read the scroll of identify, it crumbles to dust.F;j-(B4.7 (1F;j(BF;j F;jM_(Bj - a potion of moonshine(BF;j3F;jT (BF;jb 7(B(BF;j (BF;j (BF;j. (BF;j (BF;j (BF;j; (BF;j (BF;j: (BF;j (BF;j (BF;j (BF;jc (BF;j (BF;j2 (BF;j| (BF;j (BF;j (BF;jH (BF;j (BF;j (BF;jf (BF;j (BF;j (BF;jݧ (BF;j (BF;jn (BF;j (BF;j* (BF;jR (BF;jC (BF;j (BF;j (BF;jî (BF;j% (BF;j (BF;ji (BF;jʲ (BF;jp (BF;j (BF;jn (BF;jy (BF;j (BF;j (BF;jθ (BF;j (BF;j$ (BF;js (BF;j) (BF;j (BF;j (BF;j (BF;jڿ (BF;jz (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j: (BF;jy (BF;jR (BF;j (BF;j (BF;j` (BF;j (BF;j (BF;j (BF;jP (BF;j (BF;jv (BF;j% N (B (BYou encounter a rat.F;jC (BF;j o########## ##(B .# F;j h########(B ##(B .# F;j t........(B .r(B .. .#######F;j (B.###(B. .#(B ... .#(B  #F;j (B #### (B ...#(B #.F;j# =#.# (B #F;j, P##.#(B #.##.# F;j; +(B #.F;jR #.#(B #.#############.∩# (B F;jt #.#(B ##.####.#..............# F;j (B #.#(B #.....(B)...##############(B r(B  (B rat (asleep) (B #.#(B ##.##.(B..### F;j (B #.#(B ####.### (B #.##.#(BF;jZ 2(B528.0)F;j{ 5(B3.7 (19 _F;jA (BF;j F;j (B##########(Bmmoncure the Conjurer (B##(BDeep Elf (B#(B.#F;j Health: (B25/25 (B======================== (B########(B ##(B .#Magic: (B10/11 (B=====================(B--- ........(B .r(B ..F;jC! zAC:(B 2Str:(B 4 .#######(B.###(B.EV:(B 12Int:(B 21 .#(B...SH:(B 0F;j! Dex:(B 15 .##(B*(B#XL: (B 4 Next: (B93% Place: (BDungeon:3 #############(B #@####(B Noise: --------- (B Time:(B 1753.7 (0.0)#.........#(B #.##.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;j! (B#.#######.#(B #.###.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j " (B#.#(B #.#(B #.#############.∩#F;jF" #.#(B ##.####.#..............##.#(B #.....(B)...##############(B r(B  (B rat (asleep)F;jc" #.#(B ##.##.(B..####.#(B ####.####.#F;j" P#.# (B_(BYou encounter a rat.F;j" (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j" Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j" sPress: ? - help, Shift-Dir - straight lineAim: (Ba rat (asleep, 100% to hit)F;jm ;(B*(BF;jٷ ;(B*(BF;j 9(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba rat (asleep, 100% to hit)  The magic dart hits the rat.F;j7 :(B...F;jV =(B4=4.7 (1F;j (BF;j  F;j 4_You kill the rat!(BF;jy F;j (BF;j (BF;j. (BF;j7 (BF;j (BF;j (BF;jE (BF;j (BF;j (BF;jp (BF;j F;j 2(B1===F;j (BF;j_ (BF;j (BF;jY (BF;j (BF;jO (BF;j (BF;j (BF;j: (BF;j( (BF;j (BF;j4 (BF;jo (BF;j, (BF;j4! (BF;j" (BF;j" <(B===(BF;j# (BF;j$ (BF;j% (BF;j& (BF;js& (BF;jV( (BF;j) (BF;jM) (BF;j) (BF;j* (BF;j+ (BF;j+ (BF;jw, (BF;jF. (BF;j/ (BF;jX/ (BF;j/ (BF;j1 (BF;j2 (BF;j3 (BF;j3 (BF;j5 (BF;j,6 (BF;j]6 (BF;j7 (BF;j8 (BF;j9 (BF;j(: (BF;j: (BF;ju< (BF;j= (BF;j7> (BF;j> (BF;jW@ (BF;jA (BF;jA (BF;jB (BF;jC (BF;jD (BF;j_E (BF;j!F (BF;j=M p..#(B #.#(B #.#(B .# ..##.#(B #.#(B .# ..##.#(B #.##.# ..##.#(B #.##.#F;jpM (B<(B).......#(B #.##.# #)####(B #(B.##.# #)#F;j}M ###(B.##(B.# #)#F;jM K.....(B.# ..F;jM (B ###@###..#(B - F;jM }##.(B........#(B #..#F;jM "(B  F;jN #.#############(B.###.##(B F;jN ##.#(B #(B.....#(B F;j1N w...#(B ###.###(B F;jPN {###############(B #.#(B F;j]N v (B #.........#(B #.#F;jxN (B (B #.#######.#(B #.###F;jN 0(B F;jN (B #.#(B #.#(B #.#############.F;jN I(B (BF;jS 2(B717.0)F;jhT H-(B2.7 (18F;jW (BF;jX  F;jX A_(Bd - 2 emerald potions(BF;jZ F;j(BF;j6(BF;j(BF;j(BF;j>(BF;j(BF;j?(BF;j(BF;j(BF;j(BF;j(BF;j"(BF;ja(BF;j(BF;j(BF;j(BF;j' (B F;jF(BYou encounter an endoplasm.(BF;j^(B #.#(B #(B #.#(B #j#(B F;jJ#(B #.#(B #(B.#(B .#(B #(B #.#(B #(B.#(B .#(B #(B #.#(B #(B.##.#(B #F;j.#(B #(B.##.#(B (B<(B).......#F;ji(B.##.#(B #########F;j(B.##.#(B #(B F;j-.#(B F;j #(B..(B....#(B ###F;j&l#####.###(B..#(B F;jA............(B..(B.#(B #(B..#(BF;jL#############.###.##(B .#(B #.....F;jf(B j(B  (B endoplasm (asleep) F;jq6.#(B ###.###F;j|6(B ######F;jI(B #.#(B F;j ###F;j"(BF;j#.........#(B #.#(B #.#(BF;j@(B.j5.7 (3.0)F;j,U(Bj(BF;j 4(B6.7 (4 _F;j (BF;j( F;j8 #.# # #.# #.# # #.# #(Bj# .# # #.# #.# .# # #.# #.##.#  #.##.# <) #.##.#  #.##.# # ###@##.# # #......# #.###..# ...# #..# ###.###.##      #.#   #.# (BF;jS(B #.#(BF;jب #.#(B #(B.#(B #.#(B #(Bj#(B .#(B  #.#(B #(B.#(B .#(B F;j #.#(B #(B.##.#(B F;j'# #(B.##.#(B (B<(B)(B #(B.##.#(B F;jGk #(B.##.#(B F;jaq ###@##.#(B F;j #(B..(B....#(B F;jt#.###(B..#(B F;j..(B.#(B #(B..#(BF;jɩJ###.###.##(BF;jש F;j F;j F;j F;j C #.#(B  F;j-: #.#(B F;jۯ(BF;jİ (BF;j(BF;j[ _(BAn endoplasm is nearby!(BF;jF;jaF;j1(B)(BF;j|P5(B)(BF;j5(B)(BF;j5(B)(BF;j.F;jA.1(B)(BF;j+|t (B(B)(BYou shoot a sling bullet.F;jU;(B)(BF;j )(B.jF;j0 .(B...F;j ..F;j 9(B===8.1 (1.4F;j (BF;j*  F;j? @_The sling bullet barely misses the endoplasm.F;jJ (BF;j" F;j1%(B#.#(Bmmoncure the Conjurer (B#F;js%#.#(B #(B.#(BDeep Elf (B##.#(B #(B.#(B .#F;j%Health: (B25/25 (B======================== (B##.#(B #(Bj#(B .#Magic: (B10/11 (B=====================(B--- ##.#(B #(B.##.#AC:(B 2F;j%Str:(B 4 ########.#(B #(B.##.#F;j%/EV:(B 12F;j&.Int:(B 21 F;j5&(B<(B).......#(B #(B.##.#F;jE&/SH:(B 0F;jS&.Dex:(B 15 F;j|&v##########(B #(B*(B##.#F;j&XL: (B 4 Next: (B94% Place: (BDungeon:3 ####@##.#F;j&Noise: (B===------ (B Time:(B 1778.1 (0.0) #F;j&#(B..(B....#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##############.###(B..#F;j&?Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j'(B............(B..(B.#(B #(B..# F;j 'C.#############.###.## F;jA'.#F;jM'#.....#F;jl'Z(Bj  (B endoplasm F;j{' .#F;j' ###.### F;j'<#############(B #.#F;j' ###F;j':#.........#(B #.#F;j' #.# F;j'W(B_The sling bullet barely misses the endoplasm.F;j(Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j$(MConfirm with . or Enter, or press ? or * to list all spells.F;jA(xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j[(;Press: ? - help, Shift-Dir - straight lineF;js(7Aim: (Ban endoplasm (100% to hit)F;jq;(B*(BF;j#(B*F;j(BF;jo;(B*(BF;jQ(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  F;jQtAim: (Ban endoplasm (100% to hit)  The magic dart hits the endoplasm!F;jX#(B.F;jX'...F;jXF;jYF;jY(BF;ju]>(B6--9.1 (1F;jb(BF;jbH _You kill the endoplasm!(BF;jdF;j,}(BF;jp}(BF;jb~(BF;j(BF;j؀(BF;j(BF;jX(BF;j(BF;j6(BF;j(BF;jF%(B1F;jT,===(BF;j (BF;jP(BF;jY(BF;j(BF;j-(BF;j(BF;j(BF;jnj(BF;j (BF;j`(BF;jI(BF;j(BF;j(BF;j@(BF;j-(BF;j<(B===(BF;j*(BF;j9(BF;j(BF;jA(BF;j(BF;j(BF;jӗ(BF;j(BF;j(BF;j(BF;j^(BF;j(BF;j)(BF;jڜ(BF;j(BF;j(BF;jq(BF;j(BF;j(BF;jˠ(BF;jA(BF;jI(BF;j)(BF;jY(BF;jȣ(BF;j֤(BF;j(BF;jť(BF;j;(BF;j](BF;jc(BF;j(BF;j(BF;j(BF;j(BF;j (BF;j(BF;j>(BF;jŬ(BF;j(BF;j)(BF;j (BF;jO(BF;jo(BF;j(BF;j(BF;jӰ(BF;j (BF;j(BF;j(BF;j(BF;j(BF;jM(BF;j(BF;jҶ(BF;j (BF;j(BF;j(BF;j=(B .. F;j:?(B>(B#(B ##(B.#(B ..#(B.#(B .#(B #F;jJE(B .#(B F;jf#.#(B #.###.#(B ##(B.#(B F;j%.#(B #......##(B ##(B.#(B .#########.###.@#(B ---F;j*(B800.1 (21.0) F;jϿ6...........#.#.#(B.#(B ..##.##(B.#(B F;j#..#(B #.##.##(B.. F;j##.#(B #.##.####(B F;jR #.#(B #.##.#(B   #.#(B #.##.#(B  F;jk #.#(B #.##.#(B  #.#(B #.##.#(BF;j^(BF;j !-F;j6'(B1.1 (22F;j (BF;j4 _Found a stone staircase leading down.F;j~F;j(BF;j7(B(BF;jk(BF;j(BF;j2(BF;j(BF;j#(BF;jK(BF;jk(BF;j(BF;jp(BF;jP(BF;js(BF;j(BF;jܬ(BF;j(BF;jܭ(BF;j=(BF;jN(BF;j8(BF;jr(BF;j(BF;jy(BF;j)(BF;j_(BF;j(BF;jo(BF;j0(B(BF;j'(BF;j(BF;jJ(BF;j(BF;j(BF;j(BF;jb(BF;j(BF;jٻ(BF;j(BF;j޼(BF;j(BF;j*(BF;j((BF;jq(BF;j(BF;jӾ(BF;j(BF;j(BF;j(BF;j9(BF;j(BF;j<(BF;j(BF;j(BF;j (BF;j(BF;j (BF;jw(BF;j(BF;jv(BF;j(BF;ja(BF;j (BF;j(BF;j(BF;j(BF;j(BF;jH(BF;jV(BF;j(BF;jG(BF;j(BF;j(BF;j(BF;j(BF;j(BF;jV(BF;j(BF;j(BF;ja(BF;j(BF;j(BF;j@(BF;j(BF;j(BF;j(BF;j~(BF;j9(BF;j}(BF;j(BF;j7(BF;jE(BF;j,0(B(BF;ju(BF;jT(BF;j(BF;j(BF;j (BF;j(BF;j>(BF;j(BF;j)(BF;j(BF;j_(BF;j(BF;j(BF;j(BF;j\(BF;j(BF;j(BF;j(BF;j$(BF;j(BF;j`(B(B(B(BF;j(BF;j(BF;j(BF;j5(BF;j(BF;j%(BF;jN(BF;j(BF;j-(BF;j}(BF;j(BF;jL(BF;j(BF;j(BF;j(BF;jH(BF;j(BF;j(BF;j(BF;jx(BF;j(BF;j(BF;j(BF;jP(BF;j5(BF;jf.....#(B #.#(B  #.#(B  F;j7##.#(B  F;j....####.########## #(B #.......#.........# #(B #.######.########.#(B # #(B##.#(B #F;j(B36.1 (35 #(B ..)(B....#.#(B # #F;j(B #########.#(B ## #F;j7(B ############(B #.#(B ##.F;jOU(B #.######..........#(B #.#(B ##.# #####)........#######.#(B #.#(B ##.##F;jj/(B  F;jk.......(B).......#(B #.#(B #.###.##(B  <.##.######....##(B #.#(B #......##F;jr(B  #.##(B ##.##.....#####.#########.#F;jI(B (BF;j(BF;jy.(B7.1 (36F;j: (BF;j_  _Found a dagger.F;j F;jE(BF;j8(BF;j[(BF;jm(BF;j (BF;jv(BF;j(BF;jU(BF;j (BF;jr (BF;j (BF;j (BF;j (BF;jt (BF;j (BF;j (BF;j0(B(BF;jn(BF;j=(BF;j(BF;j(BF;j (BF;jU(BF;j(BF;jh(BF;j(BF;j @ (B You see here a +0 dagger.F;j"(BF;jB#! (B_F;j$(BF;j&(BF;j@((BF;j((BF;jy)(BF;j*(BF;jn+0(B(BF;j ,(BF;j.(BF;j0(BF;j60(BF;jR1(BF;j3(BF;jR6(BF;j6(BF;j7(BF;j$:(BF;j)<(BF;jM<(BF;j>(BF;j(BF;j(BF;j(BF;j(BF;j(BF;j0(B(BF;j (BF;j (BF;j (BF;j (BF;j(BF;jP(BF;j.(BF;jp(BF;j(BF;j(BF;j(BF;j(BF;j(BF;j@(BF;j(BF;j(BF;j(BF;j)(BF;j(BF;j(BF;j(BF;j*(BF;j$ (BF;jy (BF;j!(BF;jt"(BF;ji#(BF;j#(BF;j,$(BF;j%(BF;j&(BF;j&(BF;j'(BF;j)(BF;jT*(BF;jb*(BF;j-O (B_You now have 44 gold pieces (gained 10).F;j/(BF;jS/(BF;j/(BF;jr1(BF;jO2(BF;j2(BF;j3(BF;j~4(BF;j5(BF;j5(BF;jY6(BF;jc7(BF;je8(BF;j8(BF;j>9(BF;ja:(BF;jZ;(BF;j;(BF;j(<(BF;j4?(BF;j@(BF;jA@(BF;j@(BF;jA(BF;jC(BF;j+C(BF;jC(BF;jD(BF;jE(BF;jE(BF;jEF(BF;jG(BF;jH0(B(BF;j=I(BF;jJ(BF;jK(BF;jK(BF;jVL(BF;jM(BF;juN(BF;jN(BF;jHO(BF;jP(BF;jVQ(BF;jQ(BF;j R(BF;j|T(BF;jMU(BF;jnU(BF;jV(BF;jwW(BF;jjX(BF;jX(BF;jWY(BF;jZ(BF;j[[(BF;j[(BF;j\(BF;jx](BF;j5^(BF;j^(BF;j_(BF;j.`(BF;j a(BF;jDa(BF;ja(BF;jc(BF;jd(BF;j(BF;j.(B83.1 (4F;j.(B4.1 (47F;jc(B _(Bf - a dark potion(BF;jF;j (BF;ji (BF;j (BF;j7 (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j2 (BF;j (BF;j (BF;j (BF;j (BF;jD (BF;j (BF;j (BF;j (BF;jw (BF;j (BF;j (BF;j (BF;j3 (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jr (BF;j (BF;jo (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j` (BF;j (BF;jL (BF;j (BF;j (BF;jQ (BF;j (BF;jA (BF;j (BF;j+ (BF;j (BF;j (BF;j] (BF;j9 (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jS (BF;j (BF;jV (BF;jw (BF;j (BF;jU (BF;j (BF;j (BF;j? (BF;j (BF;j9 (BF;j\ (BF;j (BF;j. (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jT (BF;j (BF;jN (BF;ju (BF;j (BF;j/ (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j< (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jA T (B There is a stone staircase leading down here.F;j (BF;ju ! (B_F;j (BF;j (BF;j. (BF;j (BF;j (BF;j (BF;j (BF;jV (BF;j  (BF;j (BF;j (BF;jY (BF;j (BF;j& (B#.#.######## #..........# ###.######.# F;j& ...##(B #.# ####(B #.# ..#(B #.###(B #.#(B ##.#..(B #.#(B #..#(B.##(B.#F;j& O.#(B #.#F;j' K(B$(B.....(B$ F;j' (B#.#(B ##.##(B.>#F;j)' +#(B.# F;j@' #.#(B ##.#.#..#(B .#(B ##.###..F;jU' .#(B #.#(B ##.##(B ##..F;jj' #(B.###.##(B ##.#(BF;j' ......##(B ##.##(B #######.###..#(B .......#.#.#.#(B  F;j' (Bt - 4 scrolls of teleportation(B (gained 1)  You pick up a parchment of Sublimation of Blood and begin reading...F;j1+ /(B911.1 (2F;j+ .(B2.1 (28F;j/ (BF;j0  F;j0 8_You add the spell Sublimation of Blood to your library.F;j2 F;j(BF;j(BF;j(BF;j(BF;jJ(BF;j(BF;j(BF;jN(BF;já(BF;j.(BF;jO (B_You now have 58 gold pieces (gained 14).F;j(BF;j (BF;j(BF;j(BF;j#(BF;j(BF;j(BF;jE(BF;j(BF;j(BF;jO(BF;j(BF;j(BF;j(BF;j}(BF;j(BF;jг(BF;j(BF;j(BF;jҵ(BF;j(BF;jķ(BF;jW(BF;jԺ(BF;j(BF;jp(BF;jN (B_You now have 63 gold pieces (gained 5).F;j۾(BF;j(BF;j(BF;j(BF;j(BF;j(BF;jF(BF;j?(BF;j%(BF;j](BF;j(BF;j](BF;j;(BF;jm(BF;j(BF;jH(BF;j(BF;jD(BF;j(BF;j\(BF;j1(BF;ji(BF;j(BF;j(BF;j(BF;j'(BF;j(BF;j(BF;j(BF;j(BF;j(BF;jz(BF;j[(BF;j(BF;jD(BF;j(BF;j(BF;j?(BF;j(BF;j;(BF;jA(BF;j(BF;j(BF;j(BF;jT(BF;j(BF;j(BF;jV(BF;j (BF;jD(BF;j(BF;j(BF;j(BF;j(BF;jZ(BF;j((BF;j(BF;jZ(BF;j(BF;j](BF;j+(BF;j(BF;j(BF;j (BF;j(BF;j(BF;jy(BF;j6(BF;j(BF;jF(BF;j(BF;ja(BF;jk(BF;j(BF;j(BF;jS(BF;jX(BF;j(BF;j(BF;j?(BF;j(BF;jQ(BF;j(BF;j(BF;j(BF;j(BF;jn(BF;j(BF;j(BF;j(BF;j(BF;j/ (BF;j (BF;j\ (BF;j (BF;j  (BF;j (BF;j) (BF;j (BF;jp (BF;jh (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jG (BF;jf (BF;j (BF;jm (BF;j (BF;j (BF;j (BF;j (BF;jd (BF;jJ (BF;j! (BF;j^ (BF;j (BF;j (BF;j (BF;j (BF;jd (BF;j@ (BF;j (BF;j (BF;j  (BF;jT (BF;j (BF;jO (BF;j (BF;j' (BF;j (BF;j (BF;j (BF;j (BF;jI (BF;j (BF;j (BF;j (BF;jp (BF;j (BF;j)! (BF;j" (BF;j# (BF;j# (BF;jL$ (BF;j{% (BF;j' 0(B(BF;j' (BF;j2) (BF;jx* (BF;j* (BF;j + (BF;j2, (BF;j- (BF;jQ- (BF;j- (BF;j. (BF;j/ (BF;j/ (BF;j\0 (BF;j0 (BF;jN1 (BF;jp1 (BF;j1 (BF;jj2 (BF;j2 (BF;j2 (BF;j&3 (BF;j3 (BF;je4 (BF;j4 (BF;j&5 (BF;jq6 (BF;ju7 (BF;j7 (BF;j8 (BF;j?9 (BF;jt: (BF;j: (BF;j"; (BF;j< (BF;jo= (BF;j= (BF;j5> (BF;jF? (BF;jG@ (BF;ju@ (BF;j@ (BF;jA (BF;jB (BF;jB (BF;jC (BF;jE (BF;jF (BF;jVF (BF;jF (BF;jG (BF;jH (BF;jcI (BF;jI (BF;jJ (BF;jK (BF;jK (BF;j/L (BF;jLM (BF;jEN (BF;joN (BF;jN (BF;j*P (BF;jP (BF;j/Q (BF;jQ (BF;jS 0(B(BF;jT (BF;jBT (BF;jqU (BF;j@V (BF;jV (BF;jV (BF;jW (BF;j_X (BF;jX (BF;jY (BF;jY (BF;jZ (BF;jZ (BF;jA[ (BF;jY\ (BF;j] (BF;j] (BF;jb^ (BF;j_ (BF;j5` (BF;je` (BF;j` (BF;jd (B'F;ji (BYou now have 58 gold pieces (gained 14). _You now have 63 gold pieces (gained 5).open the door.  (BYou encounter 2 hobgoblins, an orc and 2 gnolls.(B F;jCi (BA hobgoblin is quivering stones. A hobgoblin is quivering stones. A gnoll is (B (Bquivering stones. The orc is quivering stones. A gnoll is quivering stones.(BF;jXo u(B #.....# (B F;jo #...#.# (B #####.# (B #.#F;jo M (B #.#F;jo (B #(B ######.# F;jo (B F;jo g#g#(Bğ(B #(B......#F;jp & (B F;jLp -≈≈≈≈≈≈#.(B.#####(B  (B ......'@##(B  (B F;jlp }≈≈≈≈≈≈###(B  (B F;jp #(Bo(B#(Bğ(B#(B  F;jp X(B ####(B F;jp b (B #.#(B F;jp 1 (B F;jp 2##.#(B F;jp | (B (Bğğ(B 2 gnolls (missiles, asleep)F;jp ^#######.(B∩(B#(B F;jq  (B (Bo(B  (B orc (missile, asleep) ..........#(B F;j-q  (B gg(B 2 hobgoblins (missiles, asleep) F;j:q .###########(B F;jPq - (BF;j  (Bg#g#ğ(B81.1 (69(Bo(B#ğğğ(Bwandering)(Bo(B)gg1 wandering)(BThe orc shouts! The hobgoblin shouts!F;jH ;((BF;j ;((BF;j'& ;((BF;jp :((BF;j; :((BF;jX :((BF;jR :((BF;j @ (B..'@≈≈≈(Bğğ(B 1 wandering)  The orc throws a stone. The stone barely misses you.(B(B===2.1 (70F;j (BF;jJ _The gnoll shouts!F;jH F;j] #...###(B  #.....#(B  #...#.#(B F;j^  #####.#(B  #.#(B  (B #.#(B  (B #(B ######(B.#(B  g#g#ğ(B #(B......#(B F;j^  ≈≈≈≈≈≈#(B.@##### .(B.....'. ≈≈≈≈≈≈### (Bo(B#(Bğ(B# #### .#(B  (Bğ(B  (B gnoll (missileF;jR_ /) ##.#(B  #######.(B∩(B#(B  (B .........#(B  (BF;jVi 8 (B You hear a shout!F;j/m ;((BF;j] ;((BF;j ;((BF;jK ;((BF;j$ ;((BF;j ;((BF;jc< 3 (B.'.≈≈≈(BThe orc throws a stone. The stone hits you.(B4-(B3.1 (1.0)(B _You hear a shout!F;j(B#...### (B (Bmmoncure the Conjurer(B#.....# (B (BDeep Elf(B#...#.# (B Health: (B24/25 (B=======================(B-F;jgq#####.# (B Magic: (B10/11 (B=====================(B---#.# (B AC:(B 2Str:(B 4#.# (B EV:(B 12Int:(B 21#(B ######(B.# (B SH:(B 0F;jPDex:(B 15g#g#ğ(B #(B......# (B XL: (B 4 Next: (B96% Place: (BDungeon:3≈≈≈≈≈≈#(B.@##### (B Noise: (B===------ (B Time:(B 1983.1 (0.0).(B.....'(B*(B## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B≈≈≈≈≈≈### (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(Bo(B#(Bğ(B#F;ju #### #.# (B (Bğ(B  (B gnoll (missile)##.# (B (Bo(B  (B orc (missile) #######.(B∩(B# .........# (B_You hear a shout!  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba gnoll, quivering stones (100% to hit)F;jD<(B*(BF;j<(B*(BF;j~<(B*(BF;j/(B'.≈≈ (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  F;j/!Press: ? - help, Shift-Dir - straight line(B: (Ba gnoll, quivering stones (100% to hit)  The magic dart hits the gnoll.  (BThe gnoll is moderately wounded.(BF;jz4;((BF;j;((BF;j;((BF;jX;((BF;jdZ(B'.≈≈(BF;jGh;((BF;j;((BF;j;((BF;jkJ;((BF;jsF;j3((BF;j3;((BF;j/ (B.'.≈≈≈(BThe gnoll throws a stone. The stone hits you. The orc throws a stone.F;jg1c(B18------(B4.1 (1F;j6(BF;j8" _The stone hits you.F;j9F;j U(B#...### (B (Bmmoncure the Conjurer(B#.....# (B (BDeep Elf(B#...#.# (B Health: (B18/25 (B=================(B-------#####.# (B Magic: (B9/11(B===================(B-----#.#F;j  (B AC:(B 2Str:(B 4#.# (B EV:(B 12Int:(B 21#(B ######(B.# (B SH:(B 0Dex:(B 15g#g#ğ(B #(B......# (B XL: (B 4 Next: (B96% Place: (BDungeon:3F;j i≈≈≈≈≈≈#(B.@#####F;j (B Noise: (B===------ (B Time:(B 1984.1 (0.0)F;j. X.(B.....'(B*(B##F;jP $ (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B≈≈≈≈≈≈### (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jy (B#(Bo(B#(Bğ(B# ####F;j  #.#F;j (B (Bğ(B  (B gnoll (missile)##.#F;j (B (Bo(B  (B orc (missile) F;jŸ B#######.(B∩(B# F;jָ .........# F;j 3(B_The stone hits you.  F;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j MConfirm with . or Enter, or press ? or * to list all spells.F;j8 Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF;jQ Aim: (Ba gnoll, quivering stones ((Bmoderately wounded(B, 100% to hit)F;jp <(B*(BF;j@R <(B*(BF;j <(B*(BF;j (B'.≈≈ (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)F;j0 onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba gnoll, quivering stones ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the gnoll.F;j F;j /(B--5.1 (1F;j (BF;j"  F;jC Q_(BThe gnoll is heavily wounded.(BF;j F;jȲ(B#...### (B (Bmmoncure the Conjurer(B#.....# (B (BDeep ElfF;j-S(B#...#.# (B Health: (B18/25 (B=================(B-------#####.# (B Magic: (B8/11(B=================(B-------#.# (B AC:(B 2Str:(B 4#.# (B EV:(B 12Int:(B 21#(B ######(B.# (B SH:(B 0Dex:(B 15F;jPg#g#ğ(B #(B......# (B XL: (B 4 Next: (B96% Place: (BDungeon:3≈≈≈≈≈≈#(B.@##### (B Noise: (B=-------- (B Time:(B 1985.1 (0.0).(B.....'(B*(B## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B≈≈≈≈≈≈###F;jk (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(Bo(B#(Bğ(B# #### #.# (B (Bğ(B  (B gnoll (missile)##.# (B (Bo(B  (B orc (missile) #######.(B∩(B# .........# (B_(BThe gnoll is heavily wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F;jд3Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba gnoll, quivering stones ((Bheavily wounded(B, 100% to hit)F;j<(B*(BF;jHH<(B*(BF;j]<(B*(BF;jT(BM'.≈≈Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba gnoll, quivering stones ((Bheavily wounded(B, 100% to hit)  The magic dart hits the gnoll.F;j-(B6.1 (1F;j(BF;j F;j I_(BThe gnoll is heavily wounded.(BF;jF;j{ (B#...### (B (Bmmoncure the Conjurer(B#.....# (B (BDeep Elf(B#...#.#F;j  (B Health: (B18/25 (B=================(B-------#####.# (B Magic: (B7/11(B===============(B---------#.# (B AC:(B 2Str:(B 4#.# (B EV:(B 12Int:(B 21#(B ######(B.# (B SH:(B 0Dex:(B 15g#g#ğ(B #(B......# (B XL: (B 4 Next: (B96% Place: (BDungeon:3≈≈≈≈≈≈#(B.@#####F;j  (B Noise: (B=-------- (B Time:(B 1986.1 (0.0).(B.....'(B*(B## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B≈≈≈≈≈≈### (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(Bo(B#(Bğ(B# #### #.# (B (Bğ(B  (B gnoll (missile)##.#F;jT I (B (Bo(B  (B orc (missile) #######.(B∩(B# .........# (B_(BThe gnoll is heavily wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba gnoll, quivering stones ((Bheavily wounded(B, 100% to hit)F;jL <(B*(BF;j <(B*(BF;j <(B*(BF;j1 (B'.≈≈ (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  F;j82 XPress: ? - help, Shift-Dir - straight line(B: (Ba gnoll, quivering stones ((Bheavily wounded(B, 100% to hit)  The magic dart hits the gnoll.  (BThe gnoll is severely wounded.(BF;j 6 ;((BF;j ;((BF;j ;((BF;j ;((BF;jYi ;((BF;js F;jƲ 3((BF;j] :((BF;jWI x@(B.'.≈≈≈(BF;jqJ 7(B9=F;jJ Y(B8==(B7.1 (1F;jO (BF;jQ  F;j:Q P_The orc throws a stone. The stone misses you.(BF;jR F;jx F;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BF;j^ (B #...### (B (Bmmoncure the Conjurer(B #.....# (B (BDeep Elf(B F;j #...#.# (B Health: (B19/25 (B==================(B------ #####.# (B Magic: (B6/11(B=============(B----------- #.# (B AC:(B 2Str:(B 4 #.# (B EV:(B 12Int:(B 21 # ######(B.# (B SH:(B 0F;j Dex:(B 15 g#g#ğ #(B......# (B XL: (B 4 Next: (B96% Place: (BDungeon:3 ≈≈≈≈≈≈#(B.@##### (B Noise: (B=-------- (B Time:(B 1987.1 (0.0) ....(B..'.##F;j t(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ≈≈≈≈≈≈###(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #(Bo(B#(Bğ(B# #### #.#(B (Bğ(B  (B gnoll (missile) ##.#(B (Bo(B  (B orc (missile) #######.∩# .........# (B_The orc throws a stone. The stone misses you.F;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(BF;jAF;j! (B#...### (B (Bmmoncure the Conjurer(B#.....# (B (BDeep Elf(B#...#.# (B Health: (B19/25 (B==================(B------#####.# (B Magic: (B8/11F;j"(B=============(B====-------#.# (B AC:(B 2Str:(B 4#.# (B EV:(B 12Int:(B 21#(B ######(B.# (B SH:(B 0Dex:(B 15g#g#ğ(B #(B......#F;j" (B XL: (B 4 Next: (B96% Place: (BDungeon:3≈≈≈≈≈≈#(B.@##### (B Noise: (B=-------- (B Time:(B 1987.1 (0.0).(B.....'.## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B≈≈≈≈≈≈### (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(Bo(B#(Bğ(B# #### #.# (B (Bğ(B  (B gnoll (missile)##.#F;j" (B (Bo(B  (B orc (missile) #######.(B∩(B# .........# (B_The orc throws a stone. The stone misses you.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.(BF;j'(BF;jV( (BF;jL-(BF;j.1 _(BF;j/F;j|H(B#...### (B (Bmmoncure the Conjurer(B#.....# (B (BDeep ElfF;jH=(B#...#.# (B Health: (B19/25 (B==================(B------#####.# (B Magic: (B7/11(B===============(B---------#.# (B AC:(B 2Str:(B 4#.# (B EV:(B 12F;j_(BThere is an open door here.F;jɜF;j΢ (B#.....# (B (Bmmoncure the Conjurer(B#...#.# (B (BDeep ElfF;j (B#####.#F;jŤ (B Health: (B29/29 (B========================F;jϤ (B#.#F;j  (B Magic: (B10/12 (B====================(B----#.# (B AC:(B 2Str:(B 4#(B ##(B ######(B.#F;j+  (B EV:(B 12Int:(B 21#g#g#(Bğ(B##(B......# (B SH:(B 0Dex:(B 15#≈≈≈≈≈(B*(B#(B..#####F;jL (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;j^ j_(B......@(B.##F;j (B Noise: (B====(B----- (B Time:(B 2017.1 (0.0)F;j <#≈≈≈≈≈≈###F;j w (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;jݥ (B##(#(#KF;j s (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j L(B####(B ##F;j  F;j' #.#F;j? F;jJ ##.#F;j (B (Bğ(B  (B gnoll (missile) #########.(B∩(B#F;j (B gg(B 2 hobgoblins (missiles) ...........#F;j (B K(B  (B kobold (missile) ############ F;j˦ ;_(BThere is an open door here.  F;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j MConfirm with . or Enter, or press ? or * to list all spells.F;j0 xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jK ;Press: ? - help, Shift-Dir - straight lineF;jd DAim: (Ba gnoll, quivering stones (100% to hit)F;j# $≈F;j  (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba gnoll, quivering stones (100% to hit)  The magic dart hits the gnoll.  (BThe gnoll is moderately wounded.(BF;j "(F;j (BF;jJ "(F;j K (BF;jÞ :((BF;j :((BF;j:5 :((BF;jɆ H≈≈≈(B..F;j/ :((BF;jB :((BF;jv$ :((BF;js (B≈≈(B.  The hobgoblin throws a stone. The stone hits you. The hobgoblin throws a stone.F;jt F;jt (B20F;j u (B--------F;j)u (B1F;j?u ==F;jWu 6(B=(B---F;jyu &(B8.1 (1F;j~| (BF;j} " _The stone hits you.F;jJ F;j #...###(B  #.....#(B  F;jC7#...#.#(B  F;jb#####.#(B  #.#(B  (B #.#(B  (B #(B ##(B ######(B.#(B  F;jť#g#g#ğ##(B......#(B  #≈≈≈≈≈≈#@(B.##### _(B......'. #≈≈≈≈≈≈### ##(#(#K(B  ####(B ## .#(B  F;jK(B  (B kobold (missile)(B ##.#(B  (B ########.(B∩(B#(B  (B ..........#(B  (BF;j&(BF;jβ7(#(BF;jr(F;j(BF;j F;j@ L(B'≈(BF;j] 2-----------F;jt !(B9F;j3(BF;j F;j/_The kobold throws a stone. The stone hits you.F;jF;j(B#...### (B (Bmmoncure the Conjurer(B#.....# (B (BDeep Elf(B#...#.# (B Health: (B20(B/29 (B================(B--------F;jN #####.#F;ju (B Magic: (B10/12 (B====================(B----F;j#.#F;jN (B AC:(B 2F;j/Str:(B 4F;jÞ#.#F;jޞN (B EV:(B 12F;j0Int:(B 21F;j#(B ##(B ######(B.# (B SH:(B 0F;j+/Dex:(B 15F;jKK#g#g#ğ##(B......#F;j (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;jj#≈≈≈≈≈≈#@(B.#####F;j (B Noise: (B=-------- (B Time:(B 2019.1 (0.0)F;j؟j_(B......(B*(B.##F;jw (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;j9(B#≈≈≈≈≈≈###F;jR (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(#(#K ####(B ## #.# (B K(B  (B kobold (missile)F;jf##.# F;jt9########.(B∩(B#F;j F;j..........#F;j F;jĠN(B_The kobold throws a stone. The stone hits you.  F;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jMConfirm with . or Enter, or press ? or * to list all spells.F;j.xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jG;Press: ? - help, Shift-Dir - straight lineF;jeEAim: (Ba kobold, quivering stones (100% to hit)F;jF;j4(B*(BF;jG:F;j:(B'≈ (B Confirm with . or Enter, or press ? or * to list all spells.F;j:AimF;j:#(B  F;j:VPress: ? - help, Shift-Dir - straight line(BF;j:R: (Ba kobold, quivering stones (100% to hit  F;j;)The magic dart hits the kobold.  F;j%;O(BThe kobold is moderately wounded.(BF;j@;((BF;j;((BF;jU(B'≈(BF;jc(B19(B-(B20.1 (1F;j(BF;j.= _The kobold throws a stone. The stone hits you.F;j)F;jn .(BF;jo #...###F;jp S (B (Bmmoncure the ConjurerF;jp (B#.....#F;j1p A (B (BDeep ElfF;jOp (B#...#.#F;jp (B Health: (B19(B/29 (B===============(B---------F;jp #####.#F;jp R (B Magic: (B9/12F;jp C(B==================(B------F;jp #.#F;jq N (B AC:(B 2F;j%q /Str:(B 4F;j3q #.#F;jIq N (B EV:(B 12F;j[q 0Int:(B 21F;jlq #(B ##(B ######(B.#F;jxq X (B SH:(B 0F;jq /Dex:(B 15F;jq K#g#g#ğ##(B......#F;jq  (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;jq j#≈≈≈≈≈≈#@(B.#####F;jr (B Noise: (B=-------- (B Time:(B 2020.1 (0.0)F;j)r j_(B......(B*(B.##F;jNr w (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;jjr 9(B#≈≈≈≈≈≈###F;jr s (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jr *(B##(#(#KF;jr n ####(B ## #.#F;jr (B K(B  (B kobold (missile)F;jr ##.#F;jLs F;j_s 9########.(B∩(B#F;jls F;jts ..........#F;js F;js N(B_The kobold throws a stone. The stone hits you.  F;js Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;js Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jt ;Press: ? - help, Shift-Dir - straight lineF;j#t Aim: (Ba kobold, quivering stones ((Bmoderately wounded(B, 100% to hit)F;j $(B*F;je (BF;j, !( F;jq c(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, quivering stones ((Bmoderately wounded(B, 100% to hit)  F;j *The magic dart hits the kobold!F;j! u(B'≈(BF;j $ F;j1$ &(B1.1 (1F;jH* (BF;j>+  F;j_+ F;jt+ _You kill the kobold!F;j}+ (BF;j. F;j1<F;jA(B#...### (B (Bmmoncure the Conjurer(B#.....#F;j}G^ (B (BDeep Elf(B#...#.#F;jG (B Health: (B19(B/29 (B===============(B---------F;jG #####.#F;j@H (B Magic: (B8/12(B================(B--------#.# (B AC:(B 2Str:(B 4#.# (B EV:(B 12Int:(B 21#(B ##(B ######(B.# (B SH:(B 0Dex:(B 15#g#g#ğ##(B......#F;jZH (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;jvHj#≈≈≈≈≈≈#@(B.#####F;jH (B Noise: (B=-------- (B Time:(B 2021.1 (0.0)F;jH?_(B......'.##F;jHw (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;jH9(B#≈≈≈≈≈≈###F;jIM (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(#(#( ####(B ## #.# (B ##.# F;j.I/(B  F;j(B_You kill the kobold!F;jICasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jIMConfirm with . or Enter, or press ? or * to list all spells.F;jI`Aiming: Magic Dart (B(safe; 1% risk of failure)  F;jJPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (BF;j?J(BF;jhF;j (B#...### (B (Bmmoncure the ConjurerF;j {(B#.....# (B (BDeep Elf(B#...#.#F;j  (B Health: (B19(B/29 (B===============(B---------F;j#  #####.#F;jh  (B Magic: (B9/12(B================(B==------#.#F;js N (B AC:(B 2F;j~ /Str:(B 4F;j #.#F;j N (B EV:(B 12F;j 0Int:(B 21F;j #(B ##(B ######(B.#F;j X (B SH:(B 0F;j /Dex:(B 15F;j,K#g#g#ğ##(B......#F;j> (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;j]j#≈≈≈≈≈≈#@(B.#####F;jz (B Noise: (B=-------- (B Time:(B 2021.1 (0.0)F;j?_(B......'.##F;jw (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;j9(B#≈≈≈≈≈≈###F;js (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j*(B##(#(#(F;j F;jE####(B ##F;j F;j  #.#F;j F;j,0(B F;j7 ##.#F;jB F;jX/(B  F;jl9########.(B∩(B#F;jx F;j/(B  F;j..........#F;j F;j0(B F;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jMConfirm with . or Enter, or press ? or * to list all spells.F;j`Aiming: Magic Dart (B(safe; 1% risk of failure)  F;j2;Press: ? - help, Shift-Dir - straight lineF;jG8That beam is likely to hit you. Continue anyway? F;jP Okay, then.F;j\(BF;j(BF;jd (BF;j(BF;j1 _(BF;jF;j (B ..####(B #(B ##(B ######F;j #g#g#(Bğ(B##(B......#≈≈≈≈≈≈#(B..#####_(B......'@##(B #≈≈≈≈≈≈###(B F;j #(#(#((B #(B(Bğ(B  (B gnoll (missile)gg(B 2 hobgoblins (missiles)(B ########### (BF;jV (BF;jY 9((BF;j= 9((BF;j& 9((BF;j 8((BF;j0((BF;jHg,((BF;jC≈≈≈≈(B.'F;j"(B5F;jʹn(B---(B10/12(B==(B==F;j&(B2.1 (1F;j(BF;j F;jF;j2_The hobgoblin throws a stone. The stone hits you.F;jF;j-[(B#.....# (B (Bmmoncure the ConjurerF;jk[$(B#...#.# (B (BDeep Elf(B#####.# (B Health: (B15(B/29 (B============(B------------F;j{[#.#F;j[R (B Magic: (B9/12F;j[C(B==================(B------F;j[#.#F;j[N (B AC:(B 2F;j[/Str:(B 4F;j\#(B ##(B ######.# (B EV:(B 12F;j\/Int:(B 21F;j9\#g#g#(Bğ(B##(B......# (B SH:(B 0Dex:(B 15F;jP\`#≈≈≈≈≈≈#(B..#####F;jg\ (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;j}\l_(B......(B*(B@##F;j\ (B Noise: (B=-------- (B Time:(B 2022.1 (0.0)#≈≈≈≈≈≈###F;j\ (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;j\s (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j\L(B####(B ##F;j]+ #.# ##.#F;j,] (B (Bğ(B  (B gnoll (missile) F;jI]########.(B∩(B# (B gg(B 2 hobgoblins (missiles) F;ja]..........#F;jy] F;j]########### F;j]Q(B_The hobgoblin throws a stone. The stone hits you.  F;j ^Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F;j^xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j2^;Press: ? - help, Shift-Dir - straight lineF;jN^Aim: (Ba gnoll, quivering stones ((Bmoderately wounded(B, 100% to hit)F;j#(B*F;j(BF;j?≈(B' F;j4( Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba gnoll, quivering stones ((Bmoderately wF;jB3ounded(B, 100% to hit)  F;jR(The magic dart hits the gnoll.  F;juN(BThe gnoll is moderately wounded.(BF;j&:((BF;j.R:((BF;j:((BF;j:((BF;j;:((BF;jψ:((BF;jK≈≈≈≈(B.'F;j -(B3.1 (1F;j,(BF;jS _The hobgoblin throws a stone. The stone hits you but does no damage.F;jjF;j(B#.....# (B (Bmmoncure the ConjurerF;jH$(B#...#.# (B (BDeep Elf(B#####.# (B Health: (B15(B/29 (B============(B------------F;j#.# (B Magic: (B8/12(B================(B--------#.# (B AC:(B 2F;j/Str:(B 4F;jt#(B ##(B ######.#F;j} (B EV:(B 12Int:(B 21F;jy#g#g#(Bğ(B##(B......#F;j0} (B SH:(B 0Dex:(B 15F;jQ`#≈≈≈≈≈≈#(B..#####F;jd (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;jl_(B......(B*(B@##F;j (B Noise: (B=-------- (B Time:(B 2023.1 (0.0)F;j2#≈≈≈≈≈≈###F;j (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;js (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jL(B####(B ##F;j* #.# F;j9 ##.#F;jo (B (Bğ(B  (B gnoll (missile) ########.(B∩(B#F;j (B gg(B 2 hobgoblins (missiles) ..........#F;j ###########F;j F;jd(B_The hobgoblin throws a stone. The stone hits you but does no damage.  F;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jMConfirm with . or Enter, or press ? or * to list all spells.F;j,xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jQ;Press: ? - help, Shift-Dir - straight lineF;jmAim: (Ba gnoll, quivering stones ((Bmoderately wounded(B, 100% to hit)F;j;(B*(BF;jrk(B≈(B'F;jr Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. F;js(B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j!sVPress: ? - help, Shift-Dir - straight line(B  F;j9sAim: (Ba gnoll, quivering stones ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the gnoll.F;jt"(B6F;jt(B=F;jt&(B4.1 (1F;j{(BF;j|@ _(BThe gnoll is severely wounded.F;j}(BF;jF;j D(B#.....#F;j (B (Bmmoncure the Conjurer(B#...#.# (B (BDeep Elf(B#####.#F;j (B Health: (B16(B/29 (B=============(B-----------F;j #.#F;j. R (B Magic: (B7/12F;jJ C(B==============(B----------F;jg #.# (B AC:(B 2Str:(B 4F;j{ t#(B ##(B ######.#F;j (B EV:(B 12Int:(B 21#g#g#(Bğ(B##(B......#F;j } (B SH:(B 0Dex:(B 15F;j `#≈≈≈≈≈≈#(B..#####F;j (B XL: (B 5 Next: (B 7% Place: (BDungeon:3F;j l_(B......(B*(B@##F;j& (B Noise: (B=-------- (B Time:(B 2024.1 (0.0)F;j4 2#≈≈≈≈≈≈###F;jJ w (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltF;j` *(B##(#(#(F;jl s (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jy L(B####(B ##F;j F;j #.#F;j F;j ##.#F;j (B (Bğ(B  (B gnoll (missile) F;j C########.(B∩(B#F;j o (B gg(B 2 hobgoblins (missiles) F;j ..........#F;j"  ###########F;j: F;jT Q(B_(BThe gnoll is severely wounded.F;j (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j MConfirm with . or Enter, or press ? or * to list all spells.F;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j ;Press: ? - help, Shift-Dir - straight lineF;j Aim: (Ba gnoll, quivering stones ((Bseverely wounded(B, 100% to hit)F;j ;(B*(BF;j] F;j ^ :(BM(F;j/^ Casting: (BMagic Dart(B (B(safe; 1% risk of failure) F;jI^ N Confirm with . or Enter, or press ? or * to list all spells.F;j\^ &Aim(B  F;j^ Press: ? - help, Shift-Dir - straight line(B: (Ba gnoll, quivering stones ((Bseverely wounded(B, 100% to hit)  F;j^ (The magic dart hits the gnoll!F;j q ( (BF;jCq ≈(B'gg(B 2 hobgoblins (missiles)F;jMq "(B  F;jdq You kill the gnoll!F;jqq (BF;jv :((BF;j :((BF;j:((BF;je:((BF;j&:((BF;j:((BF;j1≈≈≈≈(B.'(B4(B--(B155.1 (1F;j(BF;j@ _The hobgoblin throws a stone. The stone hits you.F;jF;jń(B#.....# (B (Bmmoncure the ConjurerF;j&,(B#...#.# (B (BDeep Elf(B#####.# (B Health: (B14(B/29 (B===========(B-------------#.#F;jy (B Magic: (B6(B/12(B============(B------------#.# (B AC:(B 2Str:(B 4#(B ##(B ######.#F;jN (B EV:(B 12F;j/Int:(B 21F;jh#g#g#(##(B......#F;jÅN (B SH:(B 0F;j݅/Dex:(B 15F;j `#≈≈≈≈≈≈#(B..#####F;j (B XL: (B 5 Next: (B15% Place: (BDungeon:3F;j%l_(B......(B*(B@##F;jD (B Noise: (B=-------- (B Time:(B 2025.1 (0.0)F;jL2#≈≈≈≈≈≈###F;jo (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;js (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;ja(B####(B ## #.#F;j ##.#F;j (B gg(B 2 hobgoblins (missiles) ########.(B∩(B#F;jՆ% ..........# F;j߆###########F;j F;jQ(B_The hobgoblin throws a stone. The stone hits you.  F;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F;j6Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF;jJHAim: (Ba hobgoblin, quivering stones (100% to hit)F;j;(B*(BF;j<#;(B*(BF;jn;(B*(BF;jLg≈≈≈(B'  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin, quivering stones (100% to hit)  The magic dart hits the hobgoblin.F;j`(B7==(B6.1 (1F;j(BF;j F;j,N_(BThe hobgoblin is severely wounded.(BF;jF;j1 ((B#.....# (B (Bmmoncure the Conjurer(B#...#.# (B (BDeep Elf(B#####.# (B Health: (B14(B/29 (B===========(B-------------#.# (B Magic: (B6(B/12F;jQ1 (B============(B------------#.# (B AC:(B 2Str:(B 4#(B ##(B ######.# (B EV:(B 12Int:(B 21#g#g#(##(B......# (B SH:(B 0Dex:(B 15F;jp1 `#≈≈≈≈≈≈#(B..#####F;j{1 (B XL: (B 5 Next: (B15% Place: (BDungeon:3F;j1 l_(B......(B*(B@##F;j1 (B Noise: (B=-------- (B Time:(B 2026.1 (0.0)#≈≈≈≈≈≈###F;j1  (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;j1 s (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;j1 V(B####(B ## F;j1 #.#F;j1  ##.#F;j1 o (B gg(B 2 hobgoblins (missiles) F;j1 9########.(B∩(B#F;j1 8 ..........# ###########F;j1 F;j 2 U(B_(BThe hobgoblin is severely wounded.F;j2 (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j&2 MConfirm with . or Enter, or press ? or * to list all spells.F;j32 xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jS2 Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin, quivering stones ((Bheavily wounded(B, 100% to hit)F;jz| ;(B*(BF;j$ ;(B*(BF;j ;(B*(BF;jxa ?(BM(Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  F;ja Press: ? - help, Shift-Dir - straight line(B: (Ba hobgoblin, quivering stones ((Bheavily wounded(B, 100% to hit)  The magic dart hits the hobgoblin!F;jj ≈≈≈(B'  (B hobgoblin (missile)(BF;jn '(B6F;jn 7.1 (1F;jv (BF;jw H _You kill the hobgoblin!(BF;joy F;je(B#.....# (B (Bmmoncure the Conjurer(B#...#.# (B (BDeep ElfF;jf(B#####.# (B Health: (B14(B/29 (B===========(B-------------#.# (B Magic: (B5(B/12(B==========(B--------------#.# (B AC:(B 2Str:(B 4F;j'f#(B ##(B ######.# (B EV:(B 12F;j5f/Int:(B 21F;jAfh#g#(#(##(B......#F;jMfN (B SH:(B 0F;jYf/Dex:(B 15F;jmf`#≈≈≈≈≈≈#(B..#####F;jzf (B XL: (B 5 Next: (B16% Place: (BDungeon:3F;jfl_(B......(B*(B@##F;jf (B Noise: (B=-------- (B Time:(B 2027.1 (0.0)F;jf#≈≈≈≈≈≈### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;jf (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B####(B ##F;jf #.#F;jf ##.#F;jf (B g(B  (B hobgoblin (missile) F;jgB########.(B∩(B# F;j g..........#F;jg ###########F;jg F;j:g(B_You kill the hobgoblin!Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jcgConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF;jlgHAim: (Ba hobgoblin, quivering stones (100% to hit)F;jW;(B*(BF;j];(B*(BF;jC;(B*(BF;j(;(B*(BF;j3;(B*(BF;j#F;j#(BM≈≈≈≈(B.' Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba hobgoblin, quivering stones (100% to hit)  F;j$%The magic dart hits the hobgoblin.F;j(a(B5(B=(B8.1 (1F;j,(BF;j- F;j-I_(BThe hobgoblin is almost dead.(BF;j3/F;jM(B#.....# (B (Bmmoncure the Conjurer(B#...#.# (B (BDeep Elf(B#####.# (B Health: (B15(B/29 (B============(B------------#.#F;j (B Magic: (B4(B/12(B========(B----------------#.# (B AC:(B 2Str:(B 4#(B ##(B ######.# (B EV:(B 12F;j/Int:(B 21F;j#g#(#(##(B......# (B SH:(B 0Dex:(B 15F;j #≈≈≈≈≈≈#(B..##### (B XL: (B 5 Next: (B16% Place: (BDungeon:3F;jl_(B......(B*(B@##F;j  (B Noise: (B=-------- (B Time:(B 2028.1 (0.0)F;j2#≈≈≈≈≈≈###F;j' (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;j8s (B Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jDV(B####(B ## F;jO #.#F;j ##.# (B g(B  (B hobgoblin (missile) ########.(B∩(B# ..........# ########### F;j(B_(BThe hobgoblin is almost dead.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jMConfirm with . or Enter, or press ? or * to list all spells.F;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j;Press: ? - help, Shift-Dir - straight lineF;jAim: (Ba hobgoblin, quivering stones ((Balmost dead(B, 100% to hit)F;j ;(B*(BF;jU;(B*(BF;j;(B*(BF;j`;(B*(BF;j6;(B*(BF;jo(BM(Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimF;j3(B  Press: ? - help, Shift-Dir - straight line(B: (Ba hobgoblin, quivering stones ((Balmost dead(B, 100% to hit)  The magic dart hits the hobgoblin.F;jC≈≈≈≈(B.'(BF;j5(B79.1 (1F;j(BF;jH _You kill the hobgoblin!(BF;jF;j F;j (B#.....# (B (Bmmoncure the Conjurer(B#...#.# (B (BDeep ElfF;j (B#####.# (B Health: (B15(B/29 (B============(B------------#.#F;j  \ (B Magic: 3(B/12F;j (B======(B------------------#.# (B AC:(B 2Str:(B 4F;j2 #(B ##(B ######.# (B EV:(B 12Int:(B 21F;j@ #(#(#(##(B......# (B SH:(B 0Dex:(B 15F;jL `#≈≈≈≈≈≈#(B..#####F;jb  (B XL: (B 5 Next: (B17% Place: (BDungeon:3_(B......'@## (B Noise: (B=-------- (B Time:(B 2029.1 (0.0)F;jq #≈≈≈≈≈≈### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;j  (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B####(B ## #.# ##.# (B  F;j ########.(B∩(B# (B  ..........# F;j (B  ########### (B  (B_You kill the hobgoblin!F;j 0Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  F;j Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (BF;j (BF;jF;jo(B#.....# (B (Bmmoncure the Conjurer(B#...#.# (B (BDeep Elf(B#####.# (B Health: (B15(B/29 (B============(B------------#.#F;j (B Magic: (B4(B/12(B======(B==----------------#.# (B AC:(B 2Str:(B 4#(B ##(B ######.# (B EV:(B 12F;jݱ}Int:(B 21#(#(#(##(B......# (B SH:(B 0Dex:(B 15#≈≈≈≈≈≈#(B..##### (B XL: (B 5 Next: (B17% Place: (BDungeon:3_(B......'@##F;j (B Noise: (B=-------- (B Time:(B 2029.1 (0.0)#≈≈≈≈≈≈### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##(#(#(F;j (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B####(B ##F;j #.# F;j!>##.# (B  F;j,k########.(B∩(B# (B  F;j7E..........# (B  F;jE########### F;jR0(B F;jqCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF;j[That beam is likely to hit you. Continue anyway? 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F;jǘH_(BYou encounter a ball python.(BF;j(BF;j (BF;j(BF;jF;j f  ###  ##.##  ##.#.##F;j' .###.########### #.## ##..........#.###.#@#  ##.#.## #.#.## ... #F;j8 ;....# #..## #.#### #... #F;jS 8<# #..# #...F;ji S #S.#(BF;j,(B  ###(B  ##.##(B F;j;,t ##.#.##(B.###.###########(B.##(B ##..........#(B.###.F;jT,6#@#(B  ##.#.##(B #(B.#(B.##(B ...F;jg,....#(B #(B..##(BF;j,i.####(B #(B...F;j,<#(B #(B..#(B #(B...F;j,q #S(B.#(BF;j]2(BF;jJ3 (BF;jG8(BF;jc9\ _(BA ball python is nearby!(BF;j;F;jZ(B(Bmmoncure the ConjurerDeep Elf(BHealth: (B29/29 (B========================(B###Magic: (B11/12 (B======================(B--##.##AC:(B 2Str:(B 4  ##.#.##EV:(B 12F;jËMInt:(B 21 ##.###.###########SH:(B 0Dex:(B 15 #.##(B ##..........#F;jۋXL: (B 5 Next: (B17% Place: (BDungeon:4 ##.###.#########@#Noise: --------- (B Time:(B 2454.6 (0.0)  ##.#.##F;jO#(B*(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B####.##(B...Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#....#F;j,#(B..## #.#####(B... F;j=a#<##(B..#F;jSS(B  (B ball python (constriction, asleep) #.##(B... #.#F;jiS#S(B.# #.# F;jz3_(BA ball python is nearby!F;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jMConfirm with . or Enter, or press ? or * to list all spells.F;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (asleep, 100% to hit)F;j<(B*(BF;j) <(B*(BF;ji<(B*(BF;jo<(B*(BF;jJ<(B*(BF;jM(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  F;jMAim: (Ba ball python (asleep, 100% to hit)  The magic dart hits the ball python.F;jSp(B......#(B.F;jW5(B=5.6 (1F;j[(BF;j] F;j]<_You kill the ball python!(BF;j^F;j.(BF;j.(BF;j(/(BF;j]2(BF;j#3(BF;j\3(BF;j6(BF;j]6(BF;j6(BF;j9(BF;j9F;j9I(B2==(BF;j:(BF;j;6 (B_Magic restored.F;j3@(B #####.####.#.## ##.###.###########F;ji@H.##(B ##........(B..#.###.######### (B ##.#.##(B -8.6 (3 ####.##(B #(B...).....F;jy@j....#(B #(B..#######F;j@$.<F;j@6#(B..# F;j@-#.#(BF;jWF(BF;jG!-F;jG&(B9.6 (4F;j K(BF;jK F;jL_Found a whip.F;jMF;jq (BF;jh (BF;j@ (BF;j (BF;jľ (BF;j? (BF;j/ (BF;j (BF;j (BF;j (BF;j (BF;j (BF;j (BF;jm #(B==F;j (BF;jT (BF;j (BF;j] (BF;j (BF;j (BF;j (BF;jz (BF;j (BF;j (BF;j (BF;j$  F;j? g(B (BYou encounter a black bear.(BF;jU #.###.########### .##(B ##........(B..# #.###.#########(B.# ##.##.######## F;j{ ###.##(B #(B...(B)...... ....#(B #(B..######## F;j k.####(B #(B.......... F;j <#(B #(B..######## F;j .#(B #(B..@(B....# F;j .#(B #(B..####(B.#(B .#(B F;j U#(B..#(B F;j -.#(B F;j a(B....(B .#(B F;j ;######(B F;j 9.#(B  F;j( wa(B  (B (Bblack bear (asleep) F;j5 4(B.#(B F;jF F;jT F;jZ .(B64.6 (5F;jq +(B5.6 (6 F;j _F;j~ (BF;jY F;jS(B ##.#.##(B F;jAa##.###.###########(B ##........(B..###.#########(B.#(B  ##.#.##(B ##(B.######## F;jY####.##(B #(B...)...... #....#(B #(B..######## F;jk`#.####(B #(B.......... F;j{#<#F;ju(B #(B.@######## #.#F;ji(B #(B.......# #.#F;j(B #(B..####(B.# #.#F;je(B #(B..# #.#F;j\(B a(B.... #.#F;j1######(B F;j25#.# #.#(BF;j+&(BF;j'-(B6.6 (1F;j*(BF;j,F;j4  F;jwCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BF;je F;j q(B (BYour spells (cast)TypeF;j QFailure Level  a + Magic DartConjurationF;jՓ }(B1%(B 1 (B b - Searing RayConjurationF;j 7(B1% 2 F;j\  c - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 (BSelect a spell to cast [(B?(B] help [(B!(B]/[(BI(B] toggle spell headers [(BEsc(B] exitF;j F;j F;j_ (B ##.#.##(Bmmoncure the Conjurer (B##.###.###########F;j (BDeep Elf (B#.##(B ##........(B..#F;j Health: (B29/29 (B======================== (B##.###.#########(B.#Magic: (B12/12 (B========================(B##.#.####(B.########AC:(B 2F;j lStr:(B 4 ####.###(B...)......EV:(B 12Int:(B 21 #....##(B..########SH:(B 0F;jC Dex:(B 15 #.#####(B..........XL: (B 5 Next: (B17% Place: (BDungeon:4 #<##(B.@########F;ja Noise: --------- (B Time:(B 2466.6 (0.0) #.##(B.......#F;j a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.##(B..####(B.#F;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.##(B..# F;j c#.#a(B.... #.####### F;j ^#.# #.# (B_You kill the ball python! F;j .(B_Magic restored. F;j, _Found a whip. _(BYou encounter a black bear.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F;jA (BF;j~ F;j 4(B ##.#.##(Bmmoncure the Conjurer (B##.###.###########(BDeep Elf (B#.##(B ##........(B..#F;j8 Health: (B29/29 (B======================== (B##.###.#########(B.#Magic: (B12/12 (B========================F;j (B##.#.####(B.########AC:(B 2Str:(B 4 ####.###(B...)......EV:(B 12Int:(B 21 #....##(B..########SH:(B 0Dex:(B 15 #.#####(B..........F;j XL: (B 5 Next: (B17% Place: (BDungeon:4 #<##(B.@########Noise: --------- (B Time:(B 2466.6 (0.0) #.#F;j #(B.......#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.##(B..####(B.#F;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.##(B..# #.#F;j 8a(B.... #.#F;j )###### #.# F;j. K#.# (B_You kill the ball python! F;j@ B(B_Magic restored. _Found a whip. F;j[ 6_(BYou encounter a black bear.F;jw (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BF;jm$  F;j$ N(B Okay, then.(BF;jw% (BF;j) (BF;j>* 1 _(BF;j+ F;jk (BM ##.##(B  ##.#.##(B #.###.##########F;j .##(B ##........(B. ##.###.#########(B.#(B  ##.#.##F;j #(B.######## ####.##(B.).........######## #.####(B........ #<########(B.....# #.##(B..####.##(BF;j= (BF;j +(B7.6 (1 F;j _F;j (BF;j F;j(BM ###(B  ##.##(B  ##.#.##(B #.###.##########F;j ..##(B ##........(B. ##.###.#########(B.#(B  ##.#.###(B.######## ####.##F;j*(B.).........######## #.####(B........ #<######## #.#F;jE=#(B.......#F;jW #(BF;j(BF;j((B8F;j(BF;jNF;j&(B#(B #(B .##(B F;jy#.###########(B .##(B ##........(B..#(B #.###.#########(B.#(B .##(B.########(B ##.#F;j3#(B..@(B)...... ....#(B #(B..########(B .#####(B..........(B <#(B #(B..######## .#(B #(B.......#(B F;j.#(B #(B..####.# .#(B #(B..#(B F;j.#(B a(B....(B .#(B F;j/######(BF;j}(BF;jM((B9F;j(BF;jF;j ###(B ##.##(B .#.##(B F;j .###.####(B ##(B ##..#(B .###.#F;j҇ #.#(B .#.##(B ##(B.#(B..##(B F;j z#(B...@(B.#(B F;j 5#(B..#F;j K(B. ####(B F;j 5#(B...F;j% K(B #(B F;j6 9#..(B F;jH 9#(B #..F;j\ }(B #(B #..(B F;jo 9#(B #..F;j #(B #(B a....(B F;j (BF;jr F;j "(B70F;jl (BF;j^ H _(BYou see here a +0 whip.F;j F;j\ 0 ###(B .##(B .#.##(B ###.#(B  ##.#(B ###.#.#(B F;j .#.##(B ##(B.#(B.#.##(B #(B...)F;jZ #(B #(B..#(B. #..(B  #(B  F;j =   F;j (BF;j- /(B1 _F;j (BF;j F;j+W(B .##(B #.##(B .#(B  ##.#(B .#.#(B #.##(B ##(B.#(B.# .##(B #(B...).#(B #(B..#F;jb+(B. #.(B F;jC2(BF;jB3((B2F;j~7(BF;j8F;j!3(B ##(B .##(B .#(B ##.F;ja3#(B .#.#(B .##(B ##(B.#F;j3W(B.# ##(B #(B...).# #(B #(B..#(B. #.(B # F;j4P(BF;j@:(BF;jn:F;j:!(B3F;j>(BF;j_@F;jl(B ##(B .#F;j;c(B .#(B .#F;j.#(B ##(B ##(B.#(B.###(B  #(B...).#(B  #(B..#(B. #.F;j}(B .#(B. F;j(BF;ju((B4F;jS(BF;jF;j(B #(B .#(B #.#(B F;j#(B ##(B.#(B.###(B  #.(B..).#(B F;j#.(B.#(B.....##.(B ..#(B.##..#(B ...#.#(B .###..####.#(B # (BF;j(BF;j.((B5F;j#(BF;j%F;j}8 (B.#(B.#(B .#(B F;j8 ..#(B .#.#(B .#(B  F;j8 ##.#(B.###(B #..(B.).#(B #..#(B.....#(B #.(B...#(B.#(B #..#(B..F;j9 O...#.#(B .#(B..##(B#..####.#(B .#(B..#(B#..#(B .. .#F;j9 ea....(B .. .# (BF;j#A (BF;jA ((B6F;jE (BF;jG F;jH >#(B.#(B #(B.#(B #(B.#(B  #(B.. #(B #(B.#(B .#(B #(B.#(B ##.#(B.###(B #...(B).#(B #..#(B.....#(B #.F;jJH (B....#(B.#(B #..########(B.......#.#(B #(B.#(B..##(B ##..####.#(B #F;jH T(B.#(B..#(B#..#(B #(B....#(Ba....(B .....#(B F;jN (BF;jeO F;joO !(B7F;jYS (BF;jU F;j(BM #(B.# ########F;j(B. ....... #######.#(B #(B.#(B #.########@###F;j`z.(B).........#(B ########(B....#.........(B....#(B.###(B.....##.....#(BF;j(BF;jc((B8F;j(BF;jF;jwx(BM #(B.## ########(B. ....... F;jx/#######.#(B #@#(B #.########(B.###.(B).....(B....#(B F;jy#..########(B.....#.#..###....#(BF;je(BF;j((B9F;j(BF;jdF;jWHp(BM.  #(B.####(B... ########(B......j ....... #######.#(B #(B.#(B F;jHc#.########(B.###...(B).....(B....###(B...#j(B  (B endoplasm (asleep).F;jH.##.#..#(BF;j&R(BF;j=S)(B80F;jW(BF;jYU _(BYou encounter an endoplasm.(BF;jZF;j@##(B.  #(B.####(B... ########F;jTA(B......j .......###### #######.#(B #(B.#(B #.########(B.##.(B).....(B....#(B########(B...........(B....#.#(B########(B.......(B....####(BF;jJ(BF;jJF;jK!(B1F;jO(BF;jRF;jlj(B##(B.  F;jۋ#@####... ########(B......j .......###### #######.#(B #.########(B.##.(B).....(B....#(B ########(B....F;j.......(B....#.#(B########.......(BF;j@(BF;jh((B2F;jʚ(BF;jƜF;jFP###(B..#F;j###(B... #########(B......j ........####### F;jg#######(B  ##.########(B.###...(B).....(B....########(B.....#.......(B....#F;j$########(B............#(B #.#..####(BF;j (BF;j((B3F;j(BF;jF;jeW(B(B(BF;j;8(B(Bmmoncure the Conjurer(B###(BDeep Elf(B#(B..Health: (B29/29 (B========================F;j(B#(B.#Magic: (B11/12 (B======================(B--#(B.#AC:(B 2F;j~Str:(B 4#(B.#EV:(B 12Int:(B 21#(B.#SH:(B 0Dex:(B 15#(B.####(B...F;jXL: (B 5 Next: (B17% Place: (BDungeon:4 ##########@(B*(B.....jNoise: --------- (B Time:(B 2483.6 (0.0) F;j4U........##(B.#######F;jHCa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt F;jV(B#######.##(B.#F;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B##.########(B.###F;j&Z#...(B).....(B....#F;j9E#..########(B.....#F;jj(B  (B endoplasm (asleep)#.........(B....#.##..########(B.......F;j;#.......#(B #.#..#### F;jEN(B_(BYou encounter an endoplasm.F;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jMConfirm with . or Enter, or press ? or * to list all spells.F;j3xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jG;Press: ? - help, Shift-Dir - straight lineF;j?Aim: (Ban endoplasm (asleep, 100% to hit)F;jt;(B*(BF;jg;(B*(BF;j4;(B*(BF;j;(B*(BF;jE;(B*(BF;j!Z (Bj.  The magic dart hits the endoplasm.F;j<k(B.....j  (BF;jH'(B=F;j4.6 (1F;j(BF;j) F;jV_(BThe endoplasm is severely wounded.(BF;j`F;j ;F###(B F;j;#(B..(B #(B.#(B #(B.#(B #(B.#(B #(B.#(B ##(B.####(B. #(B.@(B....j.#(B #(B.#F;j;.#(B #(B.#(B ##.##(B.###(BF;j-<#...(B).....(B....#(B#..#F;j\<#(B.....#(B #.(B....#.#(BF;j<s#..##(B.......(B F;j>(Bj.F;jC(BF;jD0(B-5F;jEI(BF;j$KF;jn i###(B #..(B F;jA #.#(B #.#(B #.#(B #.#(B ##(B.#(B.####(B. #(B..@(B..j...(B>(B#(B #(B.#.#(B #.#(B ##.#.###(B#...(B).........#(B#..#F;j v.....#(B #....#.#(B#..#.F;jٛ -(B F;jҞ (Bj.F;j4 (BF;j$ !-F;j] !(B6F;j (BF;jj  F;j &_Found a stone staircase leading down.F;jJ F;j (B(Bmmoncure the Conjurer(B###(BDeep Elf(B#..F;j Health: (B29/29 (B========================(B#.#Magic: (B10/12 (B====================(B----#.#AC:(B 2Str:(B 4#.#EV:(B 12Int:(B 21#.#(B ##(B.SH:(B 0Dex:(B 15#(B.####(B.....XL: (B 5 Next: (B17% Place: (BDungeon:4 ########(B..@(B*(Bj....(B>F;jN ](BNoise: --------- (B Time:(B 2486.6 (0.0) ......##(B.#########a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#####.##.#F;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##.########.####...(B).........#F;j t#..########.....#(Bj  (B endoplasmF;j #.............#.##..########.......#.......#(B #.#..#### (B_Found a stone staircase leading down.  F;jF HCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  F;jx Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm ((Bseverely wounded(B, 100% to hit)F;jp (B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.F;j\ Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm ((Bseverely wounded(B, 100% to hit)  The magic dart hits the endoplasm.F;j 2K(BF;j 1 (B.F;j K(B  (B kobold (missile, wandering)You kill the endoplasm!(BF;j 8(B1==F;j: 6(B9=7.6 (1F;jd (BF;jz  F;j _(BYou encounter a kobold. It is wielding a +0 club and quivering poisoned darts.(BF;j F;j5<###(B F;j5#..(B #.#(B #.#(B #.#(B #.#(B ###K##(B.####(B. #(B.(B>(B.#(B #(B.#.#(B #.#(B  #..#.....#(B F;j'6F;j9%(B.F;j]:&K(BF;jz?(BF;j@'(B-F;j@ 8F;jFE(BF;jwGF;jm###(B ..#..(B ..#.#(B .##.#(B .##.#(B .##.#(B .###(B.##(B.####(B....K(B. #(B.(B>(B.#(B #(B.#(B..#(B #.#(B  #..#.....#(B (B.K(BK)(B(B===9F;j(BF;j! _The kobold shouts!F;j:F;j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  F;j^Confirm with . or Enter, or press ? or * to list all spells.(BF;jql(B (B (Bmmoncure the Conjurer(B ### ..(B (BDeep Elf(B #.. ..(B Health: (B29/29 (B========================(B #.# .#(B Magic: (B9/12(B==================(B------ F;je#.# (B.#(B AC:(B 2Str:(B 4 #.# (B.#(B EV:(B 12Int:(B 21 #.# (B.###.## (B SH:(B 0Dex:(B 15 #(B.####(B....... (B XL: (B 5 Next: (B19% Place: (BDungeon:4 ##### #(B....@(B***(BK>.. (B Noise: (B===------ (B Time:(B 2489.6 (0.0) ....# #(B.##########. (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B###.# #.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B ##.########.###  #...).........#  #..########.....#(B K(B  (B kobold (missile)  #.............#.#  #..########.......  #.......# #.#..#### (B_The kobold shouts!  F;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 club and quivering poisoned darts (83% to hit)F;j ,(B(Bmmoncure the Conjurer(B###(B ..(BDeep Elf(B#..(B ..Health: (B29/29 (B========================(B#.#(B .#Magic: (B9/12(B==================(B------#.#(B .#AC:(B 2Str:(B 4#.#(B .#EV:(B 12Int:(B 21#.#(B .###(B.##SH:(B 0Dex:(B 15#(B.####(B.......F;j ~XL: (B 5 Next: (B19% Place: (BDungeon:4 ######(B....@(B*(B..K(B>(B..Noise: (B===------ (B Time:(B 2489.6 (0.0) ....##(B.##########(B.a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B###.##.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##.########.####...(B).........##..########.....#K(B  (B kobold (missile)#.............#.##..########.......#.......#(B #.#..#### (B_The kobold shouts!  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 club and quivering poisoned darts (83% to hit)F;jT C(B*(BF;jf C(B*(BF;j x) (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 club and quivering poisoned darts (83% to hit)  The searing ray hits the kobold.F;j] G(B*(BF;j s (B...)You kill the kobold!(BF;j (B10/12==(B-90.6 (1(BRay (BF;j (BF;j  F;j R_(Press (B.(B to maintain the ray.)F;j F;j9(B*(BF;j4 <(B*(BF;jU=(B*(BF;jh>(B*(BF;jF(B...)(BF;j<h(B9/12 --(B---F;j](B1(B+ (BF;jo(BF;j.F;j(BF;jҐ:--(BF;j(BF;jFA _Unknown command.(BF;j8F;jF`(BF;j+a(BF;jb(BF;jfM (B You stop channelling your searing ray.F;jg1(B _F;jph(BF;jik(BF;jk(BF;jxl(BF;jo(BF;joT(B10/12==(BF;j q(BF;jmr(BF;jr(BF;jhs(BF;jv(BF;jw(BF;jw(BF;jy(BF;j-z(BF;jz(BF;jI}(BF;j}l(B1(B==(B==(BF;j~(BF;jc(BF;j(B(B(B(B(B(B(B(BF;j-(BF;jT(B2(B==(B==F;j‹(BF;j(BF;j_(BF;jD(BF;j(BF;j(BF;j(BF;j(BF;j(BF;j:(BF;j؛(BF;j؞(BF;j6(BF;jZ(BF;j ###(B #..(B #..(B ...(B #.#(B #.#(B F;j(#.#(B #.#(B ##.#(B #(B.#(B .##.#(B #(B.###(B.###(B.#(B.####(B...#F;jP(B #(B.......@)(B>(B....#F;j2#(B #(B.###(B.#(B.# .#(B #.#(B F;jͦ F;j+2###(B #..(B ...#..(B ...(B ..#.#(B #.#(B ..#.#(B #.#(B .#(B #.#(B #.#(B .#(B #.#(B #(B.###(B.###(B.#(B #.####(B.#(B F;jʬ #.(B.......@(B>(B....#(B #(B #.#(B.#(B.#(B #(B #.#(B F;j3(B5054.0)F;jDJ(B==(B6.6 (15F;j(BF;jo$  Things that are here:F;j _(Ba +0 club; 4 poisoned darts; a kobold corpse(BF;jF;jӥ(BF;j(BF;j(BF;j5(BF;j`(BF;j]& (B_F;j^(BF;jŰ(BF;j(BF;jC(BF;j(BF;j(BF;j7(BF;j(BF;j/(BF;j(BF;jȽ(BF;j(BF;jƾ(BF;j,(BF;jc(BF;j(BF;j;(BF;j(BF;j(BF;j(BF;j(BF;j(BF;jE(BF;j(BF;ja(BF;j(BF;j\(BF;j(BF;j^(BF;j(BF;j(BF;jD(BF;j (BF;j (BF;j(BF;jR(BF;j(BF;j(BF;j(BF;j (BF;j(BF;j6(BF;jf(BF;j(BF;j}(BF;j(BF;jE(BF;j(BF;j(BF;j_(BF;j'(BF;js(BF;j(BF;j(BF;j(BF;jj(BF;j(BF;j(BF;j0(B(BF;ju(BF;j#(BF;jF(BF;j(BF;jL(BF;j(BF;j(BF;j(BF;j(BF;j (BF;j (BF;j# (BF;j (BF;j-(BF;j(BF;j(BF;j(BF;j(BF;j+(BF;jl(BF;j(BF;jF(BF;j(BF;j(BF;j(BF;j1(BF;jh(BF;j(BF;j (BF;j!(BF;j#(BF;j$(BF;j$(BF;j%(BF;j((BF;j)(BF;j)(BF;j+(BF;j>-(BF;j-(BF;j.(BF;j?/(BF;j1(BF;jN2(BF;j2(BF;j4(BF;j;6(BF;j6(BF;j7(BF;jF8(BF;j:(BF;jY:(BF;j;(BF;j&<(BF;j>(BF;j??(BF;j?(BF;jgB(BF;jpD(BF;jD(BF;jE(BF;jG(BF;jI(BF;jhJ(BF;jJ(BF;jL(BF;j|M(BF;jM(BF;j)N(BF;jN(BF;jlP(BF;jP(BF;jQ(BF;jtS(BF;jbU(BF;jU(BF;jU(BF;jGW(BF;jX(BF;j+Y(BF;jbY(BF;jZ(BF;j\(BF;j/](BF;j](BF;j^(BF;jG`(BF;j`(BF;j`(BF;j,b(BF;jc(BF;jc(BF;j5d(BF;jcg(BF;ji(BF;j5j(BF;jj(BF;jl(BF;j`q9#########.#.######(B #.#......#(B ##(B #.########(B F;jq.#(B #.#(B ...#(B ##.##(B .#.#####...##(B ............#(B #####(B ..######...##(B ##(B....#(B ..#(B ##.######@(B..#(B 46.6 (40 F;jq..#(B #(B........(B.#(B..#(B ..#(B ########(B.#(B..#(B... #(B.#(B.#(B.#(B #(B ##(B. . .. F;jrH.#(B.#(B (B>(Bß(B .#(B #(B . #(B. .(BF;jv(BF;jEw.(B7.6 (41F;jz(BF;j |: _Found a staircase to the Ecumenical Temple.F;j}F;jG .#.######(B #.#......#(B  #.#(B F;j #(B #.#(B #(B ##.##(B #.#####...##(B .#(B ######(B ######...##(B ##(B....#(B #(B ##.######(B.@(B.#(B #(B #.(B........#(B..#(B #(B #(B.#(B..#(B... #(B.#(B.#.###(B.##.#(B. ..(B.(BF;jZ .#(B.#(B .(B#.(B ..(BF;j (BF;j 3(B8.6 (1.0)F;jo (BF;jq F;j :(B  F;j #.#...... #######(B ..#(B ##.## #.#####...## ...........#(B ############...##(B ##(B....#(B ##.######(B...#(B  #.(B.......@#..########(B.#(B..#...(B #(B.#(B.#(B.###.(B..#(B.#(B.#(BF;j (BF;j ((B9F;j$ (BF;j; F;jx#.########(B  #.#(B F;jY.#(B ##.# .#####.. ..........#(B ###### ######...##(B ##(B....###(B.. #(B ##.######(B...##(B... #(B #..(B.......#(B..# #(B ########.#@(B.#...(B #.#(B.#(B.#####(B.#(B. .. #(B.#(B.#(B (B>(Bß##(B.#(B.#(B .#(BF;jnD.#.#(B. F;j. .(B #(B #(B.F;j(BF;j)(B50F;jX(BF;jF;jJ(BF;j{ (BF;jݾ(BF;jF;ji?(BF;jq@ (BF;jD(BF;jfFF;j #.#(B #.#(B #(B ##.##(B F;j#####...##(B #(B ######(B ...##(B ##(B....###..(B  ##.######(B..(B.##(B...(B  #.#(B..#(B  #.#(B.@#...(B #.#(B.#(B.###.(B ##(B.#.#(B.. #(B.#.#ß(B>(Bß#(B#.#.#(B ..#(B.#.#.(B ##(B.#(B.(B .(B #(B #(B.#.(B F;ju+.#(BF;j3h(BF;jgF(B.h(BF;j h(B  (B jackal (wandering)(BF;j ((B1F;j(BF;j F;jCC_(BYou encounter a jackal.(BF;j8F;j r #.#(B ##.# ####.. ........#(B ###### F;jr "####...##(B ##(B....###.. (B ##.######(B..(B.##...(B ........(B...#(B..###(B..#########.#(B..#(B...#(B #.#.#@####(B..#(B .#(B.#ß(B>(Bß##.#(B.#(B...#(B.#(B.#.###.(B . #(B #h(B.#.(B.#(B .#(B .F;jt 9h(B.F;j8z (BF;j3{ ((B2F;j (BF;j4 F;j? ##.# ###.. .......#(B ###### ###...##(B ##(B....###.. F;j ~(B ##.######(B..(B.##...(B .........(B..#(B..###..#(B ########.#(B..#...#(B  #.#.#(B.####(B..#(B .#.#ß(B>(Bß#(B #.#.#(B...#(B .#.#(B.###h.(B .(B #(B #(B..#..#(B .#(B .(B  F;j !(B.F;j +(BF;j? F;j !(B3F;j (BF;jM F;j##.. ......#(B ######(B ## ##...##(B ##(B....###..(B . .  ##.######(B..(B.##...(B ..(B.(B!F;j(B........(B.#(B..###.(B.#(B. ########.#(B..#...#(B..  #.#.#(B.###(B.##(B..#(B .#.#ß@ß#(B #.#.#(B...#(B .#.#(B.###.(B ..#(B #(B..#.(B.#(B. .##(B..(B.  .##(B . ####(BF;j(BF;j((B4F;je(BF;j F;jj@_Found (Ba dark potion(B.F;jd _(BThere is a staircase to the Ecumenical Temple here.F;jqF;j (BF;j (BF;j (BF;j\ (BF;j /(B5 _F;jn (BF;jd 0(BTempleF;jn (B #################(B #ℓ(Bζζζζζζζζζ(Bℓ(Bζ(Bℓ(Bζζ(B#(B #(Bζζζζζζζζ(Bℓ(Bζζζζζζ(B#(B F;jo #(Bζζζζ(Bℓ(Bζζ(Bℓ(Bζζζ(Bℓ(Bζζζ(B#(B #(Bζζζ(B..(B_(B...(B_(B._(Bζζζ(B#(B #(Bζζζ(B.........(Bζζζ(B##ℓ(Bζζ(B_(B........(Bζζζ(B##(Bζζζ(B.........ℓℓ(Bζ(B##(Bζζζ_(B...@(B..._(Bζζζ(B##ℓ(Bζζ(B.........(Bζζζ(B##(Bζζζ_(B.......(B_ζζζ(B#F;jp @#(Bζζζ(B.........(Bζζζ(B##(Bζζζ(B...._(B.(B_(B._(Bζζ(Bℓ##(Bζζζζζζζζζ(Bℓℓ(Bζζζζ(B##(Bζζζζζζζζζζ(Bℓ(Bζ(Bℓ(Bζζ(B#F;jap #(Bζζζζ(Bℓ(Bζζζζζζζζζζ(B##################(BF;jb /(B7.1 (2.5F;j _(B.(B___(BF;j  F;ja _You climb downwards. Welcome to the Ecumenical Temple! Found eleven altars. _(BThere is a staircase back to the Dungeon here.F;j F;j (B(BDungeon Crawl HelpManual Contents (BPress one of the following keys to(B*(BTable of contents F;j@ *obtain more information on a certain (BA(B.Overview aspect of Dungeon Crawl.(BB(B.Starting Screen (B?(B: List of commandsF;jX G(BC(B.Attributes and Stats (B^(B: Quickstart Guide(BD(B.Exploring the Dungeon (B:(B: Browse character notesF;jo (BE(B.Experience and Skills (B#(B: Browse character dumpF;j H(BF(B.Monsters F;j (B~(B: Macros help(BG(B.F;j UItems (B&(B: Options helpF;j (BH(B.Spellcasting (B%(B: Table of aptitudesF;j (BI(B.Targeting (B/(B: Lookup descriptionF;j H(BJ(B.Religion F;j {(BQ(B: FAQ(BK(B.F;j `Mutations (BV(B: Version informationF;jc Y(BL(B.Licence, Contact, History F;jr (B!(B: Display diagnostics(BM(B.F;j Macros, Options, Performance (BHome(B: This screen(BN(B.Philosophy(B1(B.List of Character SpeciesF;j _(B2(B.List of Character BackgroundsF;j (B3(B.List of Skills(B4(B.List of Keys and CommandsF;j N(B5(B.InscriptionsF;j N(B6(B.Dungeon sprint modesF;j%F;j,F;j)6J(B#################(Bmmoncure the Conjurer(B#ℓ(Bζζζζζζζζζ(Bℓ(Bζ(Bℓ(Bζζ(B#(BDeep ElfF;j"7(B#(Bζζζζζζζζ(Bℓ(Bζζζζζζ(B#Health: (B29/29 (B========================(B#(Bζζζζ(Bℓ(Bζζ(Bℓ(Bζζζ(Bℓ(Bζζζ(B#Magic: (B12/12 (B========================(B#(Bζζζ(B..(B_(B..._(B.(B_ζζζ(B#AC:(B 2Str:(B 4#(Bζζζ(B.........(Bζζζ(B#EV:(B 12Int:(B 21#ℓ(Bζζ(B_(B........(Bζζζ(B#SH:(B 0Dex:(B 15#(Bζζζ(B.........ℓℓ(Bζ(B#XL: (B 5 Next: (B19% Place: (BTemple#(Bζζζ_(B...@(B..._(Bζζζ(B#Noise: --------- (B Time:(B 2557.1 (0.0)#ℓ(Bζζ(B.........(Bζζζ(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(Bζζζ_(B.......(B_ζζζ(B#Fire: a) (B+2 sling {freeze, rF++ rN+++ F;jo7(B#(Bζζζ(B.........(Bζζζ(B##(Bζζζ(B....(B_(B.(B_(B._(Bζζ(Bℓ##(Bζζζζζζζζζ(Bℓℓ(Bζζζζ(B#F;j7#(Bζζζζζζζζζζ(Bℓ(Bζ(Bℓ(Bζζ(B##(Bζζζζ(Bℓ(Bζζζζζζζζζζ(B################## (B_Found a staircase to the Ecumenical Temple. _(BYou encounter a jackal. F;j7(B_Found (Ba dark potion(B. _There is a staircase to the Ecumenical Temple here. F;j7_You climb downwards. Welcome to the Ecumenical Temple! Found eleven altars. _(BThere is a staircase back to the Dungeon here.F;jj?(BF;jG@ (BF;j[F(BF;jaGF;jhF;jt(B(BDungeon Overview and Level Annotations F;j-(BBranches:(B (press (BG(B to reach them and (B?/b(B for more information) (BDungeon(B (4/15)(B Temple(B (1/1)(B D:4 F;jTThe Realm of Zot is guarded by orbs of fire. Altars:(B (press (B_(B to reach them and (B?/g(B for information about gods) (BAshenzari(BCheibriadosDithmenos(BElyvilon (BFedhas(BGozag ($59)HepliaklqanaF;jr~Kikubaaqudgha (BMakhlebNemelex Xobeh(BOkawaruQazlal F;jp(BRu(BSif MunaTrog(BUskayaw F;j9Vehumet(BWu JianF;j(BXomF;jx(BYredelemnul (BZin(BThe Shining One F;j(BShops:(B (press (B$(B to reach them - yellow denotes antique shop) F;jsD:2 (B[(B D:3 (B*(BG;jaG;j"2#################(Bmmoncure the Conjurer(B#ℓ(Bζζζζζζζζζ(Bℓ(Bζ(Bℓ(Bζζ(B#G;jU27(BDeep Elf(B#(Bζζζζζζζζ(Bℓ(Bζζζζζζ(B#Health: (B29/29 (B========================(B#(Bζζζζ(Bℓ(Bζζ(Bℓ(Bζζζ(Bℓ(Bζζζ(B#Magic: (B12/12 (B========================G;jg2(B#(Bζζζ(B..(B_(B..._(B.(B_ζζζ(B#G;jw2]AC:(B 2Str:(B 4G;j2#(Bζζζ(B.........(Bζζζ(B#EV:(B 12G;j2Int:(B 21#ℓ(Bζζ(B_(B........(Bζζζ(B#SH:(B 0Dex:(B 15G;j2#(Bζζζ(B.........ℓℓ(Bζ(B#XL: (B 5 Next: (B19% Place: (BTempleG;j2#(Bζζζ_(B...@(B..._(Bζζζ(B#G;j3Noise: --------- (B Time:(B 2557.1 (0.0)#ℓ(Bζζ(B.........(Bζζζ(B#G;j3Na) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;j$3(B#(Bζζζ_(B.......(B_ζζζ(B#G;j13JFire: a) (B+2 sling {freeze, rF++ rN+++ G;j=3~(B#(Bζζζ(B.........(Bζζζ(B#G;jR3G#(Bζζζ(B....(B_(B.(B_(B._(Bζζ(Bℓ##(Bζζζζζζζζζ(Bℓℓ(Bζζζζ(B#G;jx3#(Bζζζζζζζζζζ(Bℓ(Bζ(Bℓ(Bζζ(B#G;j3p#(Bζζζζ(Bℓ(Bζζζζζζζζζζ(B#G;j3################# G;j3j(B_You climb downwards. Welcome to the Ecumenical Temple! Found eleven altars. G;j3X_(BThere is a staircase back to the Dungeon here.  G;j3(A) AshenzariG;j3"(E) Elyvilon(G) GozagG;j4(H) Hepliaklqana  G;j4K(K) Kikubaaqudgha (O) Okawaru(Q) Qazlal(S) Sif Muna  G;j 4#(T) Trog(W) Wu JianG;j44d(Y) Yredelemnul (1) TSO  Where to? (_ - list branches, Tab/Enter - D:4, ? - help) G;j=4(BG;j#|(BG;j|(BG;j(BG;j (BG;j(BG;j4& (B_G;j(BG;jǓ(BG;j(BG;j/(BG;jL(BG;jZ(BG;j (BG;j](BG;j(BG;j`(BG;j(BG;j4(BG;jݭ(BG;j- (B ####(B (B#ζ......ζ(Bζ(B.(Bζℓ(B.(Bζζ#G;jf(B (B#.ξ.ζ(Bζ(Bξ(Bζ(Bξ(Bζ(Bζζ(Bζℓξζ#(B (B#ζ.ξζζξ.(Bζ(B.(Bζ(B.(Bζℓℓζ#G;j}(B (B#ξζ.(B..(B_(B..._(B._ℓξζ#(B (B#.ζ(Bζ(B.........ℓℓζ#G;j2a(B (B#(Bζ(Bξ.(B_(B........ℓξζ#(B (B#..ξ(B.........(B.(Bℓζ#G;j]m(B (B#ζζ.(B@...<(B..._ℓζζ#(B61.1 (4 (B#(Bℓ(Bζ(Bζ(B.........ℓℓζ#G;jt)(B (B#.ζ._(B.......(B_(Bℓζζ#(B (B#.ζζ(B........G;j.ℓζζ#(B (B#.ζ.(B...._(B.(B_G;j(B._ℓζℓ#(B (B#ζ.(Bζ(B..ζξ..(BℓζG;jℓℓζζ#(B (B#ζζ.(Bζ(B.ζ.ζζζ(BζG;jڷ3ξ(B.(Bζζ#G;j(B (B#..ζ(Bζ(Bζ..(Bζ(B.ζξ.(Bℓℓζ# G;j R(B ####(BG;j9(BG;jͿ(BG;ji _(BThere is a glowing golden altar of the Shining One here.G;j G;j$Q  G;jhQR(B You kneel at the altar of the Shining One. G;jfX1  --more--(B G;jw G;jF{(BThe Shining One (BFollowers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can  G;j!|even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. (BGranted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-) G;j|You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. (B[(B!(B]: (BOverview(B|Powers|Wrath [(BJ(B/(BEnter(B]: join religion G;j&Z  G;ja  G;ju(B2(B==(B==(B-(G;jhh(B  (B jackal (wandering)(B(G;jFV(B5.6 (5h(B.(G;j(B(G;j E-(B6.6 (6 (G;jA _(G;j(B(G;j(G;j  ###### ##  ##. . .  #...##... ...!  (G;j q.#..###..#.  ..#...#..  #.#.#.###.#  ##.#.#...# #.#.#ß@ß# #.#.#...# .#.#.###h#  . ..# #..  #..#. .#.  #... . .#  (G;j e# . . .  ## ## (B)G;jX(B ######(B ##(B  ##(B. . .  #(B..(B.##...(B ..(B.(B!(B  )G;j>.#(B..###.(B.#(B.  ..#...#(B..  #.#.#(B.###(B.#(B  ##.#.#(B...#(B #.#.#ß@ß#(B #.#.#(B...#(B .#.#(B.###h#(B  .(B ..#(B #(B.. #.(B.#(B. .#(B. )G;j</#(B..(B. . .#(B  #(B . . . ##(B ##(B )G;j(B)G;j (B)G;j(B)G;j )G;jI_(BA jackal is nearby!(B)G;j)G;j5 (B##...##(Bmmoncure the Conjurer (B......#(B ######(B ##(BDeep Elf of the Shining One ...... (B##...##(B ##(B....###..(B . .Health: (B29/29 (B========================(B##.######(B..(B.##...(B ..(B.(B!(BMagic: (B11/12 (B======================(B--#........(B.#(B..###.(B.#(B.AC:(B 2Str:(B 4########.#(B..#...#(B..EV:(B 12Int:(B 21#.#.#(B.###(B.#SH:(B 0Dex:(B 15##.#.#(B...#XL: (B 5 Next: (B20% Place: (BDungeon:4#.#.#ß@ß#Noise: --------- (B Time:(B 2576.6 (0.0)#.#.#(B..(B*(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.#.#(B.###h#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.(B ..#(B #(B..#.(B.#(B. .#(B.#(B..(B.. .#h(B  (B jackal (wandering)#(B .. .#### _(BA jackal is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba jackal (wandering, hasn't noticed you, 100% to hit))G;jh(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure))G;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal but does no damage.)G;jPh(B)G;j%(B====)G;j&(B7.6 (1)G;jo(B)G;j )G;j_The jackal barks!)G;j)G;j|P(B##...##(Bmmoncure the Conjurer (B......#(B ######(B ##(BDeep Elf of the Shining One ...... (B##...##(B ##(B....###..(B . .)G;jPHealth: (B29/29 (B========================(B##.######(B..(B.##...(B ..(B.(B!(BMagic: (B10/12 (B====================(B----#........(B.#(B..###.(B.#(B.AC:(B 2Str:(B 4########.#(B..#...#(B..EV:(B 12Int:(B 21#.#.#(B.###(B.#SH:(B 0Dex:(B 15##.#.#(B...#XL: (B 5 Next: (B20% Place: (BDungeon:4)G;jQ#.#.#ß@ß#Noise: (B====(B----- (B Time:(B 2577.6 (0.0)#.#.#(B..h#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.#.#(B.###(B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.(B ..#(B #(B..#.(B.#(B. .#(B.#(B..(B.. .#h(B  (B jackal#(B .. .####Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba jackal (100% to hit)  The magic dart hits the jackal.  (BThe jackal is moderately wounded.(B)G;j*S=(B=(B---)G;jQS&(B8.6 (1)G;jY(B)G;jZG _The jackal misses you.(B)G;j\)G;j!)G;j ###### ##  ##. . .  #...##... ...!  .#..###..#.  ..#...#..  #.#.#.###.#  ##.#.#...# #.#.#ß@ß# )G;j##.#.#..h# .#.#.###.#  . ..# #..  #..#. .#.  #... . .#  # . . .  ## ## (B)G;j (B ######(B ##(B  ##(B. . .  #(B..(B.##...(B ..(B.(B!(B  .#(B..###.(B.#(B.  ..#...#(B..  #.#.#(B.###(B.#(B  ##.#.#(B...#(B )G;jr #.#.#ß@ß#(B #.#.#(B..h#(B .#.#(B.###(B.#(B  .(B ..#(B #(B.. #.(B.#(B. .#(B. #(B..(B. . .#(B  #(B . . . ##(B ##(B )G;j (B)G;j <---(B)G;j (B)G;j W _(BA jackal is nearby!(B)G;jf *G;j*G;j(B##...##(Bmmoncure the Conjurer (B......#(B ######(B ##(BDeep Elf of the Shining One ...... (B##...##(B ##(B....###..(B . .*G;jHealth: (B29/29 (B========================(B##.######(B..(B.##...(B ..(B.(B!(BMagic: (B6(B/12(B============(B------------#........(B.#(B..###.(B.#(B.AC:(B 2Str:(B 4########.#(B..#...#(B..EV:(B 12Int:(B 21*G;j#.#.#(B.###(B.#SH:(B 0Dex:(B 15##.#.#(B...#*G;jXL: (B 5 Next: (B20% Place: (BDungeon:4#.#.#ß@ß#Noise: (B=-------- (B Time:(B 2578.6 (0.0)#.#.#(B..h#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.#.#(B.###(B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.(B ..#(B #(B..#.(B.#(B. .#(B.#(B..(B.. .#h(B  (B jackal#(B .. .##*G;j## (B_The jackal misses you. _(BA jackal is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is astonishingly dangerous to miscast (34% risk of failure)! Continueanyway? *G;j(B*G;j(B+G;j+G;j((B##...##(Bmmoncure the Conjurer (B......#(B ######(B ##(BDeep Elf of the Shining One ...... +G;j1B(B##...##(B ##(B....###..(B . .Health: (B29/29 (B========================(B##.######(B..(B.##...(B ..(B.(B!(BMagic: (B10/12 (B============(B========----+G;jX#........(B.#(B..###.(B.#(B.AC:(B 2Str:(B 4########.#(B..#...#(B..EV:(B 12+G;jpInt:(B 21#.#.#(B.###(B.#SH:(B 0+G;jwDex:(B 15##.#.#(B...#+G;jXL: (B 5 Next: (B20% Place: (BDungeon:4+G;j#.#.#ß@ß#Noise: (B=-------- (B Time:(B 2578.6 (0.0)+G;j\#.#.#(B..h#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.#.#(B.###(B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ +G;j (B.(B ..#(B #(B..#.(B.#(B. .#(B.+G;j:#(B..(B.. .#h(B  (B jackal#(B .. .#### +G;j_(BA jackal is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is astonishingly dangerous to miscast (34% risk of failure)! Continueanyway? Okay, then.+G;j(B+G;jX(B+G;j (B+G;jY(B+G;jC1 _(B+G;jt+G;jB(B##...##(B (Bmmoncure the Conjurer (B......# ###### ## (B (BDeep Elf of the Shining One ...... +G;jp(B##...## ##(B....###.. (B. (B. (B Health: (B29/29 (B======================== (B ##.######(B..(B.##... (B..(B.(B!(B (B Magic: (B9/12(B==================(B------  #........(B.#(B..###.(B.#(B. (B AC:(B 2Str:(B 4  ########.#(B..#...#(B.. (B EV:(B 12Int:(B 21 #.#.#(B.###(B.# (B SH:(B 0Dex:(B 15+G;j ##.#.#(B...#(B XL: (B 5 Next: (B20% Place: (BDungeon:4 +G;jS#.#.#ß@ß#+G;j(B Noise: (B=-------- (B Time:(B 2578.6 (0.0) #.#.#(B..†#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B .#.#(B.###(B.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B +G;j+{. (B..# #(B..  +G;j6#.(B.#(B. (B.#(B.  +G;jP7#(B..(B. (B. (B.# (B h(B  (B jackal +G;jی# (B. (B. (B.  ## ## (Bfailure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+G;jAim: (Ba jackal ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the jackal.+G;jY(B  ##(B   . .  +G;j ..(B.(B!(B        +G;jD     .(B ..#(B  #.(B.#(B.  +G;jb#(B..(B. .  #(B . . . +G;j{F##(B  +G;j8j(B10/12==(B19.6 (1+G;jȠ(B+G;jT  Confirm with . or Enter, or press ? or * to list all spells.+G;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  +G;j Aim: (Ba jackal ((Bmoderately wounded(B, 100% to hit)  +G;jbThe magic dart hits the jackal. _You kill the jackal!(B+G;j+G;jUt +G;jy ?(B##...##+G;jy (Bmmoncure the Conjurer (B......#(B ######(B ##+G;j z :(BDeep Elf of the Shining One ...... +G;jz (B##...##(B ##(B....###..(B . .+G;j)z eHealth: (B29/29 (B========================+G;jXz (B##.######(B..(B.##...(B ..(B.(B!+G;jez :(BMagic: (B9/12+G;j{ (B==================(B------#........(B.#(B..###.(B.#(B.AC:(B 2Str:(B 4########.#(B..#...#(B..EV:(B 12Int:(B 21#.#.#(B.###(B.#SH:(B 0Dex:(B 15+G;j"{ G##.#.#(B...#+G;jL{ XL: (B 5 Next: (B21% Place: (BDungeon:4#.#.#ß@ß#+G;j[{ Noise: (B=-------- (B Time:(B 2579.6 (0.0)+G;jg{ S#.#.#(B..†#+G;j{ Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt+G;j{ (B.#.#(B.###(B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ +G;j{ (B.(B ..#(B #(B..+G;j{ {#.(B.#(B. .#(B.+G;j{ #(B..(B.. .##(B .+G;j| . .+G;j'| ##+G;jN| ## +G;ja| >(B_You kill the jackal!+G;j| Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  +G;j| MConfirm with . or Enter, or press ? or * to list all spells.+G;j| `Aiming: Magic Dart (B(safe; 1% risk of failure)  +G;j| ;Press: ? - help, Shift-Dir - straight line+G;j| 1That beam is likely to hit you. Continue anyway? +G;j| (B+G;j} (B+G;jo +G;j% q(B##...##(Bmmoncure the Conjurer +G;j` (B......#(B ######(B ##(BDeep Elf of the Shining One ...... +G;j (B##...##(B ##(B....###..(B . .+G;j eHealth: (B29/29 (B========================+G;jϗ (B##.######(B..(B.##...(B ..(B.(B!+G;j :(BMagic: (B9/12+G;j B(B==================(B------+G;j #........(B.#(B..###.(B.#(B.+G;j/ /AC:(B 2+G;jM .Str:(B 4+G;jr r########.#(B..#...#(B..+G;j~ /EV:(B 12+G;j 0Int:(B 21+G;jژ #.#.#(B.###(B.#SH:(B 0Dex:(B 15+G;j G##.#.#(B...#+G;j XL: (B 5 Next: (B21% Place: (BDungeon:4+G;j N#.#.#ß@ß#+G;j7 Noise: (B=-------- (B Time:(B 2579.6 (0.0)+G;ji #.#.#(B..†#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt+G;j} q(B.#.#(B.###(B.#+G;j KFire: a) (B+2 sling {freeze, rF++ rN+++ +G;j (B.(B ..#(B #(B..+G;j̙ {#.(B.#(B. .#(B.+G;jߙ M#(B..(B.+G;j . .#+G;j$ K#(B .. .####+G;j- MConfirm with . or Enter, or press ? or * to list all spells.+G;jV `Aiming: Magic Dart (B(safe; 1% risk of failure)  +G;jk ;Press: ? - help, Shift-Dir - straight line+G;j 8That beam is likely to hit you. Continue anyway? +G;j (B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (B+G;j (B+G;jd +G;j0 q(B##...##(Bmmoncure the Conjurer +G;jm M(B......#(B ######(B ##(BDeep Elf of the Shining One ...... (B##...##(B ##(B....###..(B . .+G;j eHealth: (B29/29 (B========================+G;j (B##.######(B..(B.##...(B ..(B.(B!+G;j }(BMagic: (B10/12 (B==================(B==----+G;j: #........(B.#(B..###.(B.#(B.AC:(B 2+G;jN .Str:(B 4+G;j^ r########.#(B..#...#(B..+G;jx /EV:(B 12+G;j 0Int:(B 21+G;j j#.#.#(B.###(B.#+G;j /SH:(B 0+G;j 0Dex:(B 15+G;j G##.#.#(B...#+G;j XL: (B 5 Next: (B21% Place: (BDungeon:4#.#.#ß@ß#+G;j Noise: (B=-------- (B Time:(B 2579.6 (0.0)+G;j" S#.#.#(B..†#+G;j0 Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt+G;jO q(B.#.#(B.###(B.#+G;jZ KFire: a) (B+2 sling {freeze, rF++ rN+++ +G;j| (B.(B ..#(B #(B..+G;j {#.(B.#(B. .#(B.+G;j M#(B..(B.+G;j . .#+G;j .#(B .. .+G;j ##+G;j  ##+G;j@ jAiming: Magic Dart (B(safe; 1% risk of failure)  +G;jO ;Press: ? - help, Shift-Dir - straight line+G;jo 8That beam is likely to hit you. Continue anyway? +G;j 5(B[Y]es or [N]o only, please.+G;j I(BThat beam is likely to hit you. Continue anyway? +G;j #Okay, then.(B+G;j (B+G;j (B+G;j6 (B+G;j 1 _(B+G;j! +G;j(B+G;j+G;j(B+G;j(B+G;j-+G;j+h(B+G;j +G;jK(B (BYou encounter a jackal.+G;j(B+G;j+G;jh(B  (B jackal (wandering)(B+G;jF%+G;j|(B+G;j'(B-+G;j 80.6 (1 +G;j _+G;j(B+G;j\,G;j-(B,G;j /:-(B,G;j4(B,G;j6 ,G;j%63_Unknown command.(B,G;j7,G;j e ###### ##  ##. . .  #...##... ...!  .#..###..#.  ..#...#..  #.#.#.###.#  ##.#.#...# #.#.#ß@ß# #.#.#..†# .#.#.###.#  . ..# #h.  #..#. .#.  #... . .#  # . . .  ## ## (B,G;j (B ######(B ##(B  ##(B. . .  #(B..(B.##...(B ..(B.(B!(B  .#(B..###.(B.#(B.  ..#...#(B..  ,G;j #.#.#(B.###(B.#(B  ##.#.#(B...#(B #.#.#ß@ß#(B #.#.#(B..†#(B ,G;jL .#.#(B.###(B.#(B  .(B ..#(B #h(B. #.(B.#(B. .#(B. #(B..(B. . .#(B  #(B . . . ##(B ##(B ,G;j (B,G;j۝ (B,G;jʣ (B,G;j W _(BA jackal is nearby!(B,G;j ,G;j<< ((B##...##(Bmmoncure the Conjurer (B......#(B ######(B ##(BDeep Elf of the Shining One ...... ,G;j< (B##...##(B ##(B....###..(B . .,G;j< Health: (B29/29 (B========================(B##.######(B..(B.##...(B ..(B.(B!(BMagic: (B9/12(B==================(B------#........(B.#(B..###.(B.#(B.AC:(B 2Str:(B 4########.#(B..#...#(B..,G;j@= EV:(B 12Int:(B 21#.#.#(B.###(B.#SH:(B 0Dex:(B 15##.#.#(B...#XL: (B 5 Next: (B21% Place: (BDungeon:4#.#.#ß@ß#Noise: --------- (B Time:(B 2580.6 (0.0),G;j= #.#.#(B..(B*(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.#.#(B.###(B.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.(B ..#(B #h(B.#.(B.#(B. .#(B.#(B..(B.,G;j> . .#h(B  (B jackal#(B .. .#### _(BA jackal is nearby!(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  ,G;jC> Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line,G;ji> 3Aim: (Ba jackal (100% to hit),G;j= <(B*(B,G;jU † (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure),G;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  ,G;j Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba jackal (100% to hit)  The magic dart hits the jackal.,G;jY N†(B.,G;jp =(B2=1.6 (1,G;j (B,G;j E _You kill the jackal!(B,G;jW -G;jgi(B-G;j]j(B-G;j9k(B-G;jn(B-G;j&o(B-G;j\p(B-G;jr(B-G;jsT(B10/12==(B-G;jt(B-G;ju(B-G;jxv(B-G;jw(B-G;j z0(B(B-G;j{(B-G;j}(B-G;jZ~(B-G;j*(B-G;j(B(B1(B==(B==(B-G;j(B-G;j(B-G;j:(B-G;j;(B-G;jf(B-G;jɉ(B-G;j(B-G;j(B-G;j$(B-G;j(B-G;j (B-G;jl(B2(B==(B==(B-G;j(B-G;j(B-G;j0(B(B-G;jB(B-G;j(B-G;j(B-G;jR(B-G;j(B-G;jH(B-G;jm(B-G;j(B-G;j(B-G;ju(B-G;j(B-G;jn-G;j4(B==(B-G;j(B-G;j(B-G;jM(B-G;j(B-G;j|(B-G;j(B-G;js(B-G;j(B-G;j(B-G;j(B-G;j(B-G;j6(B-G;j(B-G;j7(B-G;j(B-G;j(B-G;jfo (B_(Bf - 2 dark potions(B (gained 1)-G;j(B-G;j(B-G;j(B-G;jN(B-G;j*n (B (BYou encounter a ball python.(B-G;j####(B ..#(B #(B #(B.#(B  #.(B #(B.#(B #(B #(B. #(B.#(B -G;j;#(B ######(B ##(B.###(B.#(B #(B ##....###(B....#(B.#(B ####...##...##(B....#(B ......#..###..#..(B.# ####.#..#...#..#@(B.#(B-#.#.#.###.#.#(B.#(B...S(B..##.#.#...#.#(B.##.######.#.#ß>ß#.#(B.#(B .#(B#.#.#..†#.#(B.#(B .#(B-G;jr.#.#.###.#(B.#.(B .#(B S(B  (B ball python (constriction, asleep).(B ..#(B #†(B. (B!(B-G;j#..#.(B .#..#(B#......#(B-G;jW(B6009.0)S(B.-G;j6QS)(B-G;jMO-(B1.6 (20 _-G;j!(B-G;je(B######..#(Bmmoncure the Conjurer(B#(B #(B.#(BDeep Elf of the Shining One ......(B#.(B #(B.#Health: (B29/29 (B======================== (B##(B. #(B.#Magic: (B11/12 (B======================(B-- -G;jD#(B ######(B ##(B.###(B.#AC:(B 2Str:(B 4 #(B ##....###(B....#(B.#EV:(B 12Int:(B 21 ####...##...##(B....#SH:(B 0Dex:(B 15 ......#..###..#..(B.#XL: (B 5 Next: (B22% Place: (BDungeon:4 ####.#..#...#..#@(B*(B#Noise: --------- (B Time:(B 2601.6 (0.0)-G;j7=#.#.#.###.#.#(B.#(B..S(B...a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.#.#...#.#(B.##.#####Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.#.#ß>ß#.#(B.#(B .#-G;jH#.#.#..†#.#(B.#(B .#.#.#.###.#(B.#.(B .#-G;jbvS(B  (B ball python (constriction)-G;j.(B ..#(B #†(B. (B!(B#..#.(B .#..##...-G;jY...# (B_(BYou encounter a ball python.-G;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  -G;j,8Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (100% to hit)-G;j <(B*(B.G;j<(B*(B.G;j'(B. .G;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (100% to hit)  The magic dart hits the ball python..G;jȐ:(B....G;jʔ'(B3.G;j =2.6 (1.G;jv(B.G;j˛ .G;j<_You kill the ball python!(B.G;j.G;j(B.G;jB(B.G;j(B.G;j"(B.G;j"(B.G;j~#(B.G;j &(B.G;j)(B(B(B(B2==(B.G;j7*(B.G;ju,(B.G;j.(B.G;j.(B.G;jw/(B.G;j61(B.G;j2(B.G;j3(B.G;j3(B.G;js8(B.G;j|:(B.G;j:(B.G;j;(B.G;j=(B.G;jF?(B.G;j?#(B==.G;j?(B.G;j@(B.G;jB(B.G;jD(B.G;jE(B.G;jE(B.G;j%G(B.G;jI0(B(B.G;jJ(B.G;jT...##...##.. ......#..###.(B.#...# ####.#..#...#.(B.#..# (B #.#.#.###.#(B.#.#...... (B ##.#.#...#.#.##.##### .G;jBTQ(B #.#.#ß(B>(Bß#.#.#(B .# (B #.#.#..†#.#.##.# (B .#.#.###.#.#.#.# (B .(B ..#(B #†.#@#(B -.G;jT<.#.(B #..#(B..#(B ...(B ..##(B...#(B #(B .(B ###(B......#(B .######(B #(B .G;j[.(B11.6 (9.G;j\K-(B2.6 (10.0).G;jb(B.G;jd .G;j@dD_(Bk - a lumpy black potion(B.G;jYf.G;j4(B.G;j={(B(B _(BNo target in view!.G;j=2G;j(B2G;j(B2G;j2(B2G;jm(B2G;jt(B2G;jl& (B_2G;j(B2G;j(B2G;j(B2G;j5(B2G;j(B2G;j(B2G;jn(B2G;j(B2G;jC(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j(B2G;jZ(B2G;j(B2G;j(B2G;j(B2G;j(B2G;jG(B2G;j(B2G;j5(B2G;j_(B2G;j}(B2G;jZ(B2G;jd(B2G;j(B2G;j(B2G;jn(B2G;j(B2G;j;(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B2G;j(B2G;j(B2G;j(B2G;jj(B2G;j(B2G;j(B2G;jF(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j\(B2G;j(B2G;ju (B2G;j (B2G;j (B2G;jC (B2G;j (B2G;j (B2G;j(B2G;jp(B2G;j(B2G;j(B2G;j(B2G;j7(B2G;jI(B2G;jc(B2G;j0(B(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j(B2G;j3(B2G;j(B2G;j(B2G;j(B2G;j|(B2G;j(B2G;j!3'(B2G;j' (B You open the door.  (BYou encounter an orc wizard, an orc priest and 3 orcs.(B2G;j0(B #(B .(B ###.......###.# (B ##(B #.######..##.#(B #(B #######.##.#(B ....(B....##.#(B  #####(B......#(B  #######(B.###..#(B 2G;j90......(B..#(B #..#(B ###.###.##(B 2G;jO0.#@.....#2G;ji0(B 2G;j0F#'####(B.#2G;j0(B 2G;j0i(B.o.(B #.#2G;j0(B (B.....(B #.#2G;j0(B (B...(Bo(B...(B#.#2G;j1(B +(Bo.o_...(B+.#2G;j1yo(B  (B (Borc priest (asleep)2G;j31(B#(B....!..(B###2G;jW1yo(B  (B (Borc wizard (asleep)2G;jn1(B#(B.(Bo(B.....(B#2G;j1l(Booo(B 3 orcs (asleep)(B2G;j:l(B39.6 (27(Bo.(B2G;jD (Bo(Bo.o(Bo(B(Bo(Bwander2G;jEing)(Bo(Booo(B(BThe orc shouts! x3; The orc priest shouts!2G;j^FTo(B.(B2G;jGB(Bo.(B2G;j-H (Bo2G;j@H .2G;jJH(B2G;jFS (Boo(BThe orc priest looks braver for a moment.(B2G;jkT%(B====2G;jT((B40.6 (282G;j[<(B_(B2G;jk% _The orc wizard shouts!2G;jl 2G;j(m_(BFound (Ba potion of curing(B. Found a radiant altar of Vehumet.2G;jn4G;j #(B .(B ###.......###.#(B ##(B #.######..##.#(B #(B #######.##.#(B ....(B....##.#(B #####(B......#(B #######(B.###..#(B .....(B...#(B #..#(B ###(B.###(B.##(B #(B.@(B....#(B #(Bo(B####(B.#(B (B...(B.(B #.#(B #(B....(B..(B #.#(B#(B.oo(Bo...#.#(B+(B..._(B...+.#(B #o(B...!(B..###(B #(B....(B...#(B o(B.(Bo(B.(B(Bo.(B(B(B4G;jE(B4G;jCi(B==(B--(B1.6 (1.0)4G;j<(B_(B4G;jNO _The orc completely misses you.(B4G;j,4G;j #(B .(B ###.###.#(B  ##(B #.######..##.#(B  #(B #######.##.#(B  ........##.#(B  #####......#(B 4G;j:  #######.###..#(B  .....(B...#(B #.(B.#(B  ###(B.###(B.##(B 4G;j , #(B..@(B...#(B  #(Bo(B####(B.#(B  (B..(B..(B #.#(B  #(B..(Boo..(B #.#(B  #(B.(Bo.....#.#(B  +o..(B_(B...+.#(B 4G;j  (B (Bo(B  (B orc#....(B!(B..###(B 4G;j b (B#.......#(B 4G;j V (B (B4G;j F(Bo(B'(B4G;jD2o(B4G;j*3o(B4G;ji/(Bo(B4G;j5o...o(B  (B (Borc priest(Bo(B  (B (Borc wizardoo(B 2 orcs(B4G;jpT(B---(B24G;j(B4G;j!g _The orc attacks as it pursues you! The orc misses you.(B4G;jH"4G;jD2(B .(B ###.###.#(B  ##(B #.######..##(B.#(B  #(B #.##(B.#(B  .4G;j2##(B.#(B  #####....(B..#(B  #######.###(B..#(B  ........#(B #(B..#(B  4G;j2x###(B.###(B.##(B 4G;j2 4G;j2&#(B.(Bo(B.@(B..#(B  #'####(B.#(B  4G;j3i.o..(B #.#(B  4G;j3N#.oo...(B #.#(B 4G;j!3 4G;jG3#o......#.#(B  +...(B_(B...+.#(B 4G;jT3 (B (Bo(B  (B orc4G;jd3P#....(B!(B..###(B 4G;j~3/ (B4G;j33#.#(B 4G;j4X (B (B4G;j50(B.(Bo4G;j(6(B4G;j:82o(B4G;j=-(Bo(B4G;jx>(B4G;jxH.o(Bo(B 2 orcs(B4G;jI2(B--4G;jJ!(B34G;jR$(B_4G;jR(B4G;jT 4G;jT*_The orc priest leaves your sight.4G;jFw4G;j  4G;j`  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B5G;j)(B . ###.......###.# (B (Bmmoncure the Conjurer (B## #.######..##.# (B (BDeep Elf of the Shining One ......5G;j(B # #######.##.# (B Health: (B29/29 (B========================(B ........##.# (B Magic: (B10/12 (B====================(B---- 5G;j#####....(B..# (B AC:(B 2Str:(B 45G;j 5G;j&#######.###(B..# (B EV:(B 125G;j6/Int:(B 215G;j^ ........# #(B..# (B SH:(B 0Dex:(B 155G;jl 5G;j{###(B.###(B.## (B XL: (B 5 Next: (B23% Place: (BDungeon:45G;j 5G;j#(B..o@(B..# (B Noise: --------- (B Time:(B 2643.6 (0.0) #(Bo(B####(B.# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ..o. #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ 5G;j:(B #.oo... #.#  5G;j #o......#.# 5G;j 5G;j$}+..._...+.# (B (Boo(B 2 orcs5G;jEI #....!..###  #.......# 5G;jd(B_The orc priest leaves your sight.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  5G;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  5G;jPress: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 dagger and wearing a +0 ring mail (88% to hit)5G;j X (B*o(B5G;j C(B.#(B6G;jM(B .(B ###.......###.# (B (Bmmoncure the Conjurer (B##(B #.######..##(B.# (B (BDeep Elf of the Shining One ......(B#(B #######.##(B.# (B Health: (B29/29 (B========================(B........##(B.# (B Magic: (B10/12 (B====================(B----#####....(B..# (B AC:(B 26G;j_MHStr:(B 4#######.###(B..# (B EV:(B 12Int:(B 21........#(B #(B..# (B SH:(B 0Dex:(B 15###(B.###(B.##6G;jN (B XL: (B 5 Next: (B23% Place: (BDungeon:4#(B..(B*(B@(B..# (B Noise: --------- (B Time:(B 2643.6 (0.0)#(Bo(B####(B.# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B..o.(B #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.oo...(B #.# #o......#.# +...(B_(B...+.# (B (Boo(B 2 orcs#....(B!(B..### #.......#  (B_The orc priest leaves your sight.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(BThe searing ray hits the orc.6G;jz:(Bo(B' 6G;jƘ2(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  The searing ray hits the orc.  (BThe orc is heavily wounded.(B6G;j (B(Bo(B(Press (B.(B to maintain the ray.)6G;jt(B==4.6 (1(BRay (B6G;jF;(B_(B6G;jM 6G;j\=_The orc barely misses you.(B6G;j6G;jt (B(B)(BYou shoot a sling bullet.6G;jR (B)The sling bullet closely misses the orc.(BThe sling bullet hits the orc! The sling bullet freezes the orc.6G;jv (BoYou kill the orc!(B6G;j(Bo(Bo(B  (B (Borc priesto(B  (B orc(B6G;jz(B7--(B5=6.0 (1.46G;j(B6G;j 6G;jJ_You stop channelling your searing ray. The orc hits you with a +0 dagger.6G;j 7G;j (B7G;j (B7G;j8#(B7G;j$A _Unknown command.(B7G;j%7G;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  7G;j ^Confirm with . or Enter, or press ? or * to list all spells.(B7G;jsY(B . ###.......###.# (B (Bmmoncure the Conjurer (B## #.######..##.# (B (BDeep Elf of the Shining One ......(B # #######.##.# (B Health: (B27/29 (B======================(B-- ........##.# (B Magic: (B8/127G;j(B================(B-------- #####....(B..# (B AC:(B 2Str:(B 4 #######.###(B..# (B EV:(B 12Int:(B 21 ........# #(B..# (B SH:(B 0Dex:(B 15 ###(B.###(B.## (B XL: (B 5 Next: (B25% Place: (BDungeon:4 #(B.)o@(B..# (B Noise: (B===------ (B Time:(B 2646.0 (0.0) #o####(B.# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B 7G;j7..o. #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.oo... #.#  #o......#.#  7G;jQ+..._...+.# (B o(B  (B (Borc priest(B 7G;jq#....!..### (B (Bo(B  (B orc #.......#7G;j:Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 dagger and wearing a +0 ring mail ((Bheavily wounded(B,  88% to hit)8G;j;X (B*o(B8G;j B*(B*(B8G;jӌ (B.oAim: (Ban orc priest, wielding a +0 dagger (86% to hit)8G;j m(B . ###.......###.# (B (Bmmoncure the Conjurer (B## #.######..##.# (B (BDeep Elf of the Shining One ......(B # #######.##.# (B Health: (B27/29 (B======================(B-- ........##.# (B Magic: (B8/12(B================(B-------- #####....(B..# (B AC:(B 2Str:(B 4 8G;j #######.###(B..# (B EV:(B 12Int:(B 21 ........# #(B..# (B SH:(B 0Dex:(B 15 ###(B.###(B.## (B XL: (B 5 Next: (B25% Place: (BDungeon:4 #(B.))@(B..# (B Noise: (B===------ (B Time:(B 2646.0 (0.0) #o####(B.# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ..o. #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.oo... #.#  #o......#.# 8G;j  +..._...+.# (B o(B  (B (Borc priest(B 8G;j #....!..### (B (Bo(B  (B orc #.......#8G;j  8G;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  8G;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  8G;j Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 dagger (86% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc!8G;jj (B .(B   .#(B  #(B .#(B  8G;j#(B.#(B       #(B..#(B    #(B.)(B*(B@(B..#(B   8G;j ..o.(B #.#(B   #.#(B    +...(B_8G;j(B  #....(B!(B..###(B  (B8G;j*+  8G;j`7(B**(B8G;j (B(B*(B You kill the orc!(BThe searing ray hits the orc priest!8G;j (Bo'(BThe orc priest is severely wounded.(B8G;jX,o(B8G;j)o(B  (B (Borc wizard(B8G;jB:(B9==8G;jt(B6-7.0 (1(BRay (B8G;jb (B8G;jv ` _(Press (B.(B to maintain the ray.)8G;j$:G;j5(B*(B:G;j>I7(B**(B:G;jq9(B***(B:G;j09)o(B:G;jo:G;j#'(B:G;j-(Bo(B:G;j(B..(Bo(B  (B orc(B:G;j (B8--(B---(B8:G;j2<(B+ (B:G;j;(B_(B:G;j :G;j Q_The searing ray misses the orc priest.(B:G;j:G;j^  (B)(BThe searing ray hits the orc priest!  You kill the orc priest!(B(B*(Bo(B  (B (Borc wizardo(B  (B orc(B:G;j5 f (B(B*(B :G;j oThe Shining One accepts your kill.(BThe searing ray hits the orc wizard!:G;jx C(B*(B:G;j#@ >)o(B:G;j@ F(Bo(B'(B:G;jRH "(B.:G;jM :G;jM (B8=(B7----(B49==9(B++ (B:G;jT (B:G;jU \ _(BThe orc wizard is heavily wounded.(B:G;jsW ;G;jA  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B;G;js (B . ###.......###.# (B (Bmmoncure the Conjurer ;G;j |(B## #.######..##.# (B (BDeep Elf of the Shining One ......(B # #######.##.# (B Health: (B28/29 (B=======================(B- ........##.# (B Magic: (B5(B/12(B==========(B-------------- #####....(B..# (B AC:(B 2Str:(B 4 #######.###(B..# (B EV:(B 12;G;j[ fInt:(B 21 ........# #(B..# (B SH:(B 0Dex:(B 15 ###(B.###(B.## (B XL: (B 5 Next: (B49% Place: (BDungeon:4 #(B.(Bo(Bo@(B..# (B Noise: (B==------- (B Time:(B 2649.0 (0.0) #'####(B.# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ;G;j /.... #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.oo... #.# (B (BRay++ (B #o......#.#  +..._...+.# (B o(B  (B (Borc wizard(B #....!..### (B (Bo(B  (B orc #.......#Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  ;G;j` Press: ? - help, Shift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe ((Bheavilywounded(B, 83% to hit)(B=G;j?(B=G;jx@(B=G;jB(B=G;jB(B=G;j"D(B=G;jkF(B=G;jF=G;jFe(B3(B==(B==(B=G;jXH(B=G;jL(B=G;jM(B=G;j N(B=G;j+O(B=G;j U =G;jDUZ(B Items here: ))) [[ †(B.=G;jW(B=G;jpX! (B_=G;jY(B=G;j0^' (B =G;jp^7Items here: )) [ †(B.=G;jB`(B=G;ja! (B_=G;jvb(B=G;jeB (B There is an open door here.=G;jg(B=G;jhB(B== (B_=G;ji(B=G;jl(B=G;j n(B=G;jn(B=G;jo(B=G;jr(B=G;j1t(B=G;jt(B=G;ju(B=G;jw(B=G;jy(B=G;jEz(B=G;j{(B=G;jf}(B=G;jM(B=G;j(B=G;j (B=G;jC(B=G;j(B=G;j(B=G;jt (B_(Bc - 2 potions of curing(B (gained 1)=G;jm(B=G;jҌ(B=G;j(B=G;j(B=G;j(B=G;j4(B=G;jǑ(B=G;jՓ3'(B=G;j(B=G;j(B=G;j2(B=G;jK9 (B_You open the door.=G;j(B=G;j(B=G;j~(B=G;j@B (B There is an open door here.=G;j (B=G;jD =G;jR (B_=G;jġ(B=G;j=(B=G;j_(B=G;j(B=G;j(B=G;j(B=G;j(B=G;jF(B=G;j(B=G;j(B=G;j(B=G;j3(B=G;jz(B=G;j(B=G;jmH(B(B(B=G;ju(B=G;jy(B=G;jƯ(B=G;j(B=G;jv(B=G;j0(B(B=G;j8(B=G;j(B=G;j(B=G;jȵ(B=G;j;(B=G;j9(B=G;j\(B=G;j(B=G;j(B=G;jV(B=G;jh(B=G;j(B=G;j%(B=G;j(B=G;jӽ(B=G;j#(B=G;j~(B=G;j(B=G;jd(B=G;j(B=G;j (B=G;j}(B=G;jh(B=G;j(B=G;j(B=G;j(B=G;je(B=G;j(B=G;j(B=G;j(B=G;j(B=G;j(B=G;j(B=G;jl(B=G;jx(B=G;j(B=G;j(B=G;ja(B=G;jc(B=G;j(B=G;j(B=G;j9(B=G;jT(B=G;j(B=G;j(B=G;j(B=G;j (B=G;jZ(B=G;j(B=G;ji(B=G;j(B=G;j9(B=G;j0(B(B=G;j(B=G;j (B=G;j(B=G;j4(B=G;j(B=G;j(B=G;j (B=G;j(B=G;j(B=G;j(B=G;j(B=G;j(B=G;j(B=G;j0(B(B=G;j|(B=G;j(B=G;jR(B=G;jP(B=G;j(B=G;j(B=G;j(B=G;j(B=G;jC(B=G;j(B=G;j/(B=G;j(B=G;j(B=G;j(B=G;j:(B=G;j(B=G;jh(B=G;j)(B=G;jm(B=G;j4(B=G;j(B=G;j(B=G;jE(B=G;j (B=G;jH (B #.....+...(B_(B...+.#(B =G;j####.#####.......###(B #.......##.......#(B  #.##.##.###.....##(B  #.##.##.##.#####'###(B  #.......(B.....#(B #...##(B =G;j ####.##.##..##(B ####.#(B  #(B.##.##(B.#.##(B ##.##(B =G;jV #(B..@.(B...##.###.##(B -- ####(B.######.#.##(B  =G;j#(B.#######.##(B  #(B.........#(B =G;j@Z###########(B =G;j_ =G;jpHYou pick up a parchment of Ozocubu's Armour and begin reading...=G;jX3(B721.0 (71.0)=G;jvI--(B2.0 (72=G;j;;(B_(B=G;jiB _You add the spell Ozocubu's Armour to your library.=G;j>G;jy  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  >G;j'z^Confirm with . or Enter, or press ? or * to list all spells.(B>G;j>G;j((B >G;jI(BYour spells (cast)Type>G;j:AFailure Level (B a - Magic Dart>G;jJConjuration>G;j7(B1% 1 >G;jF(B b + Searing RayConjuration>G;j9(B1%(B 2 >G;jhz(B c - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 >G;j3(BSelect a spell to cast [(B?(B] help [(B!(B]/[(BI(B] toggle spell headers [(BEsc(B] exit?G;j?G;j?G;j!(B#.....+...(B_(B...+.#(B (Bmmoncure the Conjurer?G;j7"C(B####.#####.......###(B (BDeep Elf of the Shining One ......(B#.......##.......#Health: (B29/29 (B========================(B#.##.##.###.....##Magic: (B13/13 (B========================?G;j#(B#.##.##.##.#####'###AC:(B 2?G;j$/Str:(B 4?G;j;$#.......(B.....#(B #...##EV:(B 12Int:(B 21?G;j$####.##.##..##(B ####.#SH:(B 0?G;j$0Dex:(B 15?G;j%R#(B.##.##(B.#.##(B ##.##XL: (B 5 Next: (B70% Place: (BDungeon:4?G;j>%#(B..@.(B...##.###.##Noise: --------- (B Time:(B 2722.0 (0.0)?G;j%v####(B.######.#.##?G;j%Ya) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#######.##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.........#?G;j&V########### (B_You open the door. ?G;jL&i_There is an open door here.  You pick up a parchment of Ozocubu's Armour and begin reading... ?G;jn&;_You add the spell Ozocubu's Armour to your library.  ?G;j&Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  ?G;j&^Confirm with . or Enter, or press ? or * to list all spells.(B?G;j^(?G;j..(B?G;j|.#.....+...(B_(B...+.#(B (Bmmoncure the Conjurer(B####.#####.......###(B (BDeep Elf of the Shining One ......(B#.......##.......#Health: (B29/29 (B========================?G;j/(B#.##.##.###.....##Magic: (B13/13 (B========================?G;j&/(B#.##.##.##.#####'###AC:(B 2Str:(B 4?G;jY/#.......(B.....#(B #...##EV:(B 12?G;jq/0Int:(B 21?G;j/####.##.##..##(B ####.#?G;j/SH:(B 0Dex:(B 15#(B.##.##(B.#.##(B ##.##XL: (B 5 Next: (B70% Place: (BDungeon:4?G;j20#(B..@.(B...##.###.##?G;jN0Noise: --------- (B Time:(B 2722.0 (0.0)####(B.######.#.##?G;j0Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt?G;j0e(B#(B.#######.##?G;j0KFire: a) (B+2 sling {freeze, rF++ rN+++ ?G;j01(B#(B.........############ (B_You open the door. _There is an open door here.  ?G;jL1You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library.  ?G;j1Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B?G;j7 ?G;j7N(B Okay, then.(B?G;j~9 (B?G;j=(B?G;j>1 _(B?G;j|@?G;j (B?G;jW ?G;j} (B?G;j# (B?G;j (B?G;j. (B?G;j & (B_?G;j (B?G;ju (B?G;jG (B?G;j (B?G;j (B?G;j (B?G;j- (B?G;j (B?G;j (B?G;j (B?G;j (B?G;j  (B?G;j (B?G;j (B?G;jq (B?G;j: (B?G;j (B?G;j_ (B?G;j( (B?G;j (B?G;j (B?G;j (B?G;jN" (B?G;js" (B?G;jT# (B?G;j% (B?G;j& (B?G;jj' (B?G;j' (B?G;j) (B?G;j+ (B?G;j+ (B?G;j~, (B?G;j. (B?G;j/ (B?G;j/ (B?G;j0 (B?G;j2 (B?G;jS4 (B?G;j4 (B?G;j5 (B?G;jq7 (B?G;j8 (B?G;j9 (B?G;j>: (B?G;j; (B?G;jJ= (B?G;jw= (B?G;j~> (B?G;jA (B?G;jyJ J(B ........(B ((B.... #####...#(B #(B... #######.###(B. #(B... ........###(B.##(B... ###.##.(B ......#(B #.))?G;jJ ..(B ....#(B ###'###.(B #(B..#(B ###(B ##.....#.##(B.@#####...(B #......?G;jgK i(B35.0 (13.0)##(B.....(B.....####......#.#(B.##(B..####(B.....+...(B_(B..?G;jK #(B...(B...####.#####......#####.##.......##......#.##.##.##.###.....(B #.##.##.##.#####'##(B #............#(B #...?G;jK z(B ####.##.##..##(B ####?G;jL I(B (B?G;j_ (B?G;jta .(B6.0 (14?G;jj 9(B_(B?G;jOl  ?G;jjl _Found 3 boomerangs.?G;j2n @G;j(B@G;j(B@G;j)(B@G;j(B@G;j((B@G;j5(B@G;j (B@G;j(B@G;j+`(B(B(B(B@G;j4(B@G;j(B@G;jr(B@G;j #(B@G;j`&(B@G;j&(B@G;j'(B@G;j*(B@G;j6/(B@G;jr/0(B(B@G;j1(B@G;jd4(B@G;j15(B@G;jt6(B@G;jO8(B@G;j>:(B@G;j:(B@G;j;(B@G;j=(B@G;j?(B@G;j@(B@G;jA(B@G;j>D(B@G;jIG(B@G;jU@G;j^(B.#.#.###.#.#(B (Bmmoncure the Conjurer@G;j<_(B.(B ..#...#†.#(B (BDeep Elf of the Shining One ......(B#..#.(B #..#.(B Health: (B29/29 (B========================(B#...(B ...##..(B Magic: (B13/13 (B========================(B#(B .(B ###....(B AC:(B 2Str:(B 4.###(B #.####(B EV:(B 12Int:(B 21####(B.##(B...(B #(B ####(B SH:(B 0Dex:(B 15@G;ji_3##(B.####(B.........(B ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4@G;j_.......@(B.((B..... ####(B Noise: --------- (B Time:(B 2744.0 (8.0)@G;j%`%.g(B..###.##(B...##(B ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B #.##..(B.##..(B ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ @G;j8`M(B#..###.##......@G;jw` ##@G;j`#....(B......#......(B......###(B g(B  (B (BIjyb (wand, asleep)@G;j`(B###.##(B.###..#(B ###(B ##.@G;j9a#(B #(B.#.##..#####...(B #....###..........####..Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. @G;j^ag(B_Okay, then. (B_Found 3 boomerangs.  @G;jae(BYou encounter Ijyb the Inquisitive. She is wielding a +0 club, wearing a +2@G;ja[leather armour of fire resistance and carrying a wand of paralysis.(B@G;jq1  --more--(BCG;j (BCG;jT (BCG;j E(B.g(BCG;j Zg(B)(BCG;j ( (BCG;j 5.0 (9 CG;j_ _CG;j (BCG;j! DG;j (B(BEvoke which item? (BWands  c - a wand of iceblast (14) (B[(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedEG;j,EG;jEG;jBA(B.#.#.###.#.#(B (Bmmoncure the Conjurer(B.(B ..#...#†.#(B (BDeep Elf of the Shining One ......EG;j~(B#..#.(B #..#.(B Health: (B29/29 (B========================EG;j(B#...(B ...##..(B Magic: (B13/13 (B========================EG;j(B#(B .(B ###....(B AC:(B 2Str:(B 4.###(B #.####(B EV:(B 12Int:(B 21EG;j####(B.##(B...(B #(B ####(B SH:(B 0Dex:(B 15EG;j;3##(B.####(B.........(B ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4EG;j.......@(B.((B..... ####(B Noise: --------- (B Time:(B 2745.0 (0.0)EG;j..g(B.###.##(B...##(B ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltEG;j(B#(B #.##..(B.##..(B ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ EG;jSM(B#..###.##......EG;ja ##EG;j#....(B......#......(B......#EG;j##(B g(B  (B (BIjyb (wand)EG;j(B###.##(B.###..#(B ###(B ##.EG;j?#(B #(B.#.##..#####...(B #....###..........####..EG;jCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  EG;jLConfirm with . or Enter, or press ? or * to list all spells. EG;jpR(B_Okay, then. (B_Found 3 boomerangs.  (BYou encounter Ijyb the Inquisitive. She is wielding a +0 club, wearing a +2 (B_(Bleather armour of fire resistance and carrying a wand of paralysis.(BEG;j=(B EG;j9\.#.#.###.#.#(B (Bmmoncure the ConjurerEG;j(B EG;jf. ..#...#†.#(B (BDeep Elf of the Shining One ......EG;j(B EG;j^#..#. #..#.(B Health: (B29/29 (B========================(B EG;j#... ...##..(B Magic: (B13/13 (B========================EG;j(B EG;j# . ###....(B AC:(B 2Str:(B 4EG;j EG;jCm.### #.####(B EV:(B 12EG;jhInt:(B 21 ####(B.##... # ####(B SH:(B 0EG;j>Dex:(B 15 EG;j##(B.####(B......... ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4 EG;ja..(B******(B@(B.((B..... ####(B Noise: --------- (B Time:(B 2745.0 (0.0) EG;jA.(B*(Bg(B*(B###.##(B...## ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B # #.##..(B.##.. ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #..###.##...... ## EG;jQJ#....(B......# EG;j EG;jL......(B......# ##(B g(B  (B (BIjyb (wand)EG;j](B EG;j ###.##.###..# ### ##.EG;j EG;j# #.#.##..#####... #..EG;j  EG;jL ..###..........####..EG;j d(BYou encounter Ijyb the Inquisitive. She is wielding a +0 club, wearing a +2 EG;j v(B_(Bleather armour of fire resistance and carrying a wand of paralysis.EG;j C(BAiming: (BIceblastEG;j= B(BPress: ? - help, Shift-Dir - straight lineEG;jW lAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  EG;j (and carrying a wand of paralysisEG;j>m (B.#.#.###.#.#(B (Bmmoncure the ConjurerEG;jm (B.(B ..#...#†.#(B (BDeep Elf of the Shining One ......EG;jn (B#..#.(B #..#.(B Health: (B29/29 (B========================EG;j^n (B#...(B ...##..(B Magic: (B13/13 (B========================EG;jn (B#(B .(B ###....(B AC:(B 2EG;jn /Str:(B 4EG;j o .###(B #.####(B EV:(B 12Int:(B 21EG;jNo R####(B.##(B...(B #(B ####(B SH:(B 0Dex:(B 15##(B.####(B.........(B ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4EG;jo (......(B`(B@(B.((B..... ####(B Noise: --------- (B Time:(B 2745.0 (0.0)EG;jo ..g(B.###.##(B...##(B ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltEG;jfp k(B#(B #.##..(B.##..(B ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#..###.##......EG;jp J###....(B......#EG;jp A......(B......#EG;jq ##(B g(B  (B (BIjyb (wand)EG;j[q (B###.##(B.###..#(B ###(B ##.EG;jq #(B #(B.#.##..#####...(B #..EG;jq ..###..........####..EG;jr d(BYou encounter Ijyb the Inquisitive. She is wielding a +0 club, wearing a +2 EG;jr (B_(Bleather armour of fire resistance and carrying a wand of paralysis.(BAiming: (BIceblastEG;jkr B(BPress: ? - help, Shift-Dir - straight lineEG;jr lAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  EG;jr and carrying a wand of paralysisEG;j4 C(B`(BEG;j C(B`(BEG;jW D(B`(BEG;j D(B#(BEG;jz P(B######(BEG;j}S _(Bleather armour of fire resistance and carrying a wand of paralysis.(B  Aiming: (BIceblast(B  Press: ? - help, Shift-Dir - straight lineAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  and carrying a wand of paralysis  The mass of ice explodes! The iceblast engulfs Ijyb!FG;j^E(B.g(BFG;jcf_(B....... (BFG;jhM(B======(B6.0 (1FG;jn(BFG;jpR _(BIjyb is heavily wounded.(BFG;jqFG;j FG;jʄ s(B(BEvoke which item? (BWands FG;j  c - a wand of iceblast (13) (B[(B!(B] read|quaff|(BevokeFG;j `(B[(B?(B] describe selectedFG;jZZ FG;jb FG;jIj .(BFG;jk .#.#.###.#.#(B (Bmmoncure the Conjurer(B.(B ..#...#†.#(B (BDeep Elf of the Shining One ......(B#..#.(B #..#.(B Health: (B29/29 (B========================(B#...(B ...##..(B Magic: (B13/13 (B========================(B#(B .(B ###....(B AC:(B 2Str:(B 4.###(B #.####(B EV:(B 12Int:(B 21####(B.##(B...(B #(B ####(B SH:(B 0Dex:(B 15##(B.####(B.........(B ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4.......@(B.((B..... ####(B Noise: (B======(B--- (B Time:(B 2746.0 (0.0)...g###.##(B...##(B ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B #.##..(B.##..(B ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ FG;jk i(B#..###.##......###....(B......#......(B......###(B g(B  (B (BIjyb (wand)(B###.##(B.###..#(B ###(B ##.#(B #(B.#.##..#####...(B #....###..........####..Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight lineAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  and carrying a wand of paralysis  The mass of ice explodes! The iceblast engulfs Ijyb! _(BIjyb is heavily wounded.(BFG;j (B .#.#.###.#.#(B (Bmmoncure the ConjurerFG;j (B . ..#...#†.#(B (BDeep Elf of the Shining One ......(B #..#. #..#.(B Health: (B29/29 (B========================(B #... ...##..(B Magic: (B13/13 (B========================(B # . ###....(B AC:(B 2Str:(B 4 .### #.####(B EV:(B 12FG;j Int:(B 21 ####(B.##... # ####(B SH:(B 0Dex:(B 15 ##(B.####(B......... ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4 ..(B*****(B@(B.((B..... ####(B Noise: (B======(B--- (B Time:(B 2746.0 (0.0) ..(B*(Bg###.##(B...## ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B # #.##..(B.##.. ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #..###.##...... ## #....(B......#  ......(B......# ##(B g(B  (B (BIjyb (wand)(B FG;j ?###.##.###..# ### ##. # #.#.##..#####... #.. ..###..........####..(BThe mass of ice explodes! The iceblast engulfs Ijyb! _(BIjyb is heavily wounded.(BAiming: (BIceblast(BPress: ? - help, Shift-Dir - straight lineAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  and carrying a wand of paralysis ((Bheavily wounded(B)FG;j~ (B.#.#.###.#.#(B (Bmmoncure the Conjurer(B.(B ..#...#†.#(B (BDeep Elf of the Shining One ......(B#..#.(B #..#.(B Health: (B29/29 (B========================(B#...(B ...##..(B Magic: (B13/13 (B========================(B#(B .(B ###....(B AC:(B 2Str:(B 4.###(B #.####(B EV:(B 12Int:(B 21####(B.##(B...(B #(B ####(B SH:(B 0Dex:(B 15FG;jy $##(B.####(B.........(B ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4......(B`(B@(B.((B..... ####(B Noise: (B======(B--- (B Time:(B 2746.0 (0.0)...g###.##(B...##(B ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B #.##..(B.##..(B ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#..###.##......###....(B......#......(B......###(B g(B  (B (BIjyb (wand)(B###.##(B.###..#(B ###(B ##.#(B #(B.#.##..#####...(B #....###..........####..(BThe mass of ice explodes! The iceblast engulfs Ijyb! _(BIjyb is heavily wounded.(BAiming: (BIceblastFG;j (BPress: ? - help, Shift-Dir - straight lineAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  and carrying a wand of paralysis ((Bheavily wounded(B)FG;j$!C(B`(BFG;j8lC(B`(BFG;jHD(B#(BGG;jKN(B####(BGG;jF[M_(BIjyb is heavily wounded.(BAiming: (BIceblast(B  Press: ? - help, Shift-Dir - straight line: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  and carrying a wand of paralysis ((Bheavily wounded(B)  The mass of ice explodes! The iceblast engulfs Ijyb.GG;jbI (B......gGG;jV (BIjyb is severely wounded.(BGG;jԷ(BGG;j͸-(B7.0 (1GG;j(BGG;j GG;j޿7_Ijyb zaps a wand. You resist with some effort.GG;jGG;jde GG;jf '(BGG;j g L(BEvoke which item? (BWands GG;j g , c - a wand of iceblast (12) GG;j4g (B[(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedHG;jHG;jHG;jHG;jH(B.#.#.###.#.#(B (Bmmoncure the Conjurer(B.(B ..#...#†.#(B (BDeep Elf of the Shining One ......(B#..#.(B #..#.(B Health: (B29/29 (B========================HG;j(B#...(B ...##..(B Magic: (B13/13 (B========================(B#(B .(B ###....(B AC:(B 2Str:(B 4.###(B #.####(B EV:(B 12Int:(B 21####(B.##(B...(B #(B ####(B SH:(B 0Dex:(B 15##(B.####(B.........(B ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4HG;j-.......@(B.((B..... ####(B Noise: (B======(B--- (B Time:(B 2747.0 (0.0)...g###.##(B...##(B ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B #.##..(B.##..(B ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ HG;j9(B#..###.##......###....(B......#......(B......###(B g(B  (B (BIjyb (wand)(B###.##(B.###..#(B ###(B ##.HG;jc#(B #(B.#.##..#####...(B #....###..........####..HG;jzPress: ? - help, Shift-Dir - straight lineAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  HG;jdand carrying a wand of paralysis ((Bheavily wounded(B)  HG;jThe mass of ice explodes! The iceblast engulfs Ijyb.  (BIjyb is severely wounded. (B_Ijyb zaps a wand. You resist with some effort.HG;j'(B .#.#.###.#.#(B (Bmmoncure the ConjurerHG;j'(B . ..#...#†.#(B (BDeep Elf of the Shining One ......(B #..#. #..#.(B Health: (B29/29 (B========================(B #... ...##..(B Magic: (B13/13 (B========================(B # . ###....(B AC:(B 2Str:(B 4 .### #.####(B EV:(B 12Int:(B 21 HG;j (####(B.##... # ####(B SH:(B 0Dex:(B 15 HG;j7(##(B.####(B......... ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4HG;jI( HG;jk(H..(B*****(B@(B.((B..... ####(B Noise: (B======(B--- (B Time:(B 2747.0 (0.0) HG;j(..(B*(Bg###.##(B...## ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltHG;j((B HG;j(# #.##..(B.##.. ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B HG;jL)[#..###.##...... ## #....(B......#  ......(B......# ##(B g(B  (B (BIjyb (wand)(B ###.##.###..# ### ##. # #.#.##..#####... #.. ..###..........####..(BIjyb is severely wounded. (B_Ijyb zaps a wand. You resist with some effort.  HG;j~)Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight lineAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  HG;j)fand carrying a wand of paralysis ((Bseverely wounded(B)HG;j3A(B.#.#.###.#.#(B (Bmmoncure the Conjurer(B.(B ..#...#†.#(B (BDeep Elf of the Shining One ......HG;j4{(B#..#.(B #..#.(B Health: (B29/29 (B========================(B#...(B ...##..(B Magic: (B13/13 (B========================(B#(B .(B ###....(B AC:(B 2Str:(B 4.###(B #.####(B EV:(B 12Int:(B 21####(B.##(B...(B #(B ####(B SH:(B 0Dex:(B 15##(B.####(B.........(B ....(B XL: (B 5 Next: (B70% Place: (BDungeon:4HG;j<41......(B`(B@(B.((B..... ####(B Noise: (B======(B--- (B Time:(B 2747.0 (0.0)...g###.##(B...##(B ######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltHG;j4:(B#(B #.##..(B.##..(B ......(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#..###.##......###....(B......#......(B......###(B g(B  (B (BIjyb (wand)(B###.##(B.###..#(B ###(B ##.HG;j4>#(B #(B.#.##..#####...(B #....###..........####..(BIjyb is severely wounded. (B_Ijyb zaps a wand. You resist with some effort.  HG;j5<Aiming: (BIceblastHG;j 5B(BPress: ? - help, Shift-Dir - straight lineHG;j05lAim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  HG;jD5^and carrying a wand of paralysis ((Bseverely wounded(B)HG;j7C(B`(BHG;jC(B`(BHG;jD(B#(BHG;jN(B####(BHG;j(B) (B_Ijyb zaps a wand. You resist with some effort.  Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight line HG;j:0(B Aim: (BIjyb, wielding a +0 club, wearing a +2 leather armour of fire resistance  and carrying a wand of paralysis ((Bseverely wounded(B)  The mass of ice explodes! The iceblast engulfs Ijyb!HG;jS (B......(B(B888.0 (1(B _You kill Ijyb!(BIG;j@k(B .#.#.###.#.(B .(B ..#...#†.(B #..#.(B #..#(B #...(B ...##(B #(B .(B ###(B .###(B #.(B ####(B.##(B...(B #(B .##(B.####.(B .((B.....(B .)###(B.##(B...##(B ##(B #(B.##...##..(B  #..###(B.##......(B  #.....(B.....#(B .......(B.....#(B  ###.##.###..#(B ###(B ##(B #(B #.#.##..#####...(B #(B ..###.####(BIG;j(BIG;jIG;j A(B------(B9IG;j(BIG;jIG;jo (B .#.#.###.#(B .(B ..#...#†IG;j"p a(B #..#.(B #..(B #...(B ...##(B #(B .(B ###(B .###(B #.(B ####(B.##...(B #(B #(B.##(B.####.(B #(B.((B.....(B (B<(B....)###(B.##(B...##(B #(B. #.##...##..(B IG;jBp #..###.##......(B #..........#(B ......#(B IG;j\p ###.##.###..#(B ###(B  #(B #.#.##..#####...(B #IG;jpp T(B ..###.####(BIG;jAx IG;jx 2<(BIG;jfy &------IG;jy "(B50IG;j (BIG;j  IG;j3 ,_Found a stone staircase leading up.IG;j IG;j (B .#.#.###.(B .(B ..#...#(B #..#.(B #(B #...(B ...(B #(B .(B ###IG;j (B .###(B #.#(B ####(B.##...(B #(B  #(B.##(B.####.(B  #(B.((B.....(B IG;j .<(B....)###(B.##(B...##(B IG;j ]#(B.. #.##...##..(B IG;j % #(B.IG;j$ .###.##......IG;j0 =(B #(B.IG;j< .IG;jG .#IG;jW D(B .(B...IG;jc .#IG;j (B ###(B.##.###..#(B ###(B IG;j ` #(B.#.#.##..#####...(B IG;j  ..###IG;j˻ .(BIG;j` (BIG;j ((B1IG;j (BIG;j JG;j%(B .(B ..#..#(B.JG;jl#..#.(B #(B. #...(B ..#(B. #(B .(B ##JG;j)#(B.JG;j1.###(B JG;j#(B #(B. ####(B.##...(B #(B JG;j֯(#(B.##(B.####(B.........(B #(B.#(B..........((B JG;j#(B.<(B....@###.##...##(B #JG;j ######(B..#(B #.##...##..(B ..JG;j$(B #(B..###.##......(B JG;jD #(B..........#(B.(B...JG;j`..#JG;j|(B ###(B.##.###..#(B ###JG;j̰(B #(B.#.#.##..#####...(B #(B..###..........##JG;j###.#.##..####....JG;j(BJG;jp(BJG;jk((B2JG;j#(BJG;j JG;j3Z(B e - a wand of paralysis (13)  Things that are here:JG;jPJG;jc&(B3.0 (2JG;j(BJG;j JG;jJG;j<_a +0 club; a +2 leather armour of fire resistanceJG;j'(BJG;jLG;jLG;jC}(B(BPick up what? 5/52 gear slots (_ for help) LG;jm(BHand Weapons (select all with (B)(B)(Ba - a +0 club Armour (select all with (B[(B) LG;j; b - a +2 leather armour of fire resistance LG;j(B[(BUp(B|(BDown(B] select[(BEsc(B] exit LG;j'Letters toggle [(B.(B|(BSpace(B] toggle selected[(Btop(B]MG;j*J  b + a +2 leather armour of fire resistanceMG;jfi(B[(BEnter(B] accept (1 chosen)MG;jMG;jMG;j(B.(B ..#...(B (Bmmoncure the Conjurer(B#(B.#..#.(B #(B (BDeep Elf of the Shining One ......(B#(B.#...(B ...(B Health: (B29/29 (B========================(B#(B.MG;jX#(B .(B ###(B Magic: (B13/13 (B========================(B#(B..###(B #.(B AC:(B 2Str:(B 4#(B #(B. ####(B.##...(B #(B EV:(B 12Int:(B 21MG;jd#(B.##(B.####(B.........SH:(B 0Dex:(B 15MG;j|#(B.#(B..........((B.....XL: (B 5 Next: (B88% Place: (BDungeon:4MG;j<#(B.<(B....@###.##...##(B ##(B Noise: --------- (B Time:(B 2753.0 (0.0)MG;jG######(B..#(B #.##...##..(B ..(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B..###.##......MG;jKFire: a) (B+2 sling {freeze, rF++ rN+++ MG;jG(B#(B..........#MG;j.(B...........####(B.##.###..#(B ###(B MG;jH#(B.#.#.##..#####...MG;j(B #(B..###..........##(B MG;jB###.#.##..####....(B MG;jR(BThe mass of ice explodes! The iceblast engulfs Ijyb! MG;j_You kill Ijyb! MG;j0C(B_Found a stone staircase leading up.  MG;j:#e - a wand of paralysis (13)  MG;jDThings that are here: MG;jMT_a +0 club; a +2 leather armour of fire resistance(BMG;j(BMG;j-(B4.0 (1MG;j(BMG;j MG;jM_f - a +2 leather armour of fire resistance(BMG;j)MG;jm7(BMG;j7(BMG;jt9(BMG;j=(BMG;jN@(BMG;j@(BMG;j>B(BMG;j[D(BMG;jHF(BMG;jF(BMG;jG(BMG;jJ(BMG;jL(BMG;jL(BMG;jN(BMG;j@P(BMG;jQ(BMG;jZR(BMG;jJS(BMG;jT(BMG;jRV(BMG;jV(BMG;jlW(BMG;jX(BMG;jZ(BMG;j[(BMG;j\(BMG;j_(BMG;j@`(BMG;j`(BMG;jCa(BMG;jYc(BMG;j e(BMG;j(BMG;j(BMG;j(BMG;jZ(BMG;j(BMG;jI(BMG;j(BMG;j(BMG;jk(BMG;j(BMG;j(BMG;j<(BMG;j/(BMG;j(BMG;j(BMG;j (BMG;j(BMG;j(BMG;jD(BMG;jx(BMG;j(BMG;j(BMG;j(BMG;j(BMG;j(BMG;j(BMG;j(BMG;j<(BMG;jT(BMG;j(BMG;j(BMG;j5(BMG;j(BMG;j(BMG;j<(BMG;j(BMG;j(BMG;j(BMG;j(BMG;j(BMG;j}(BMG;j*0(B(BMG;j`(BMG;j (BMG;ji(BMG;j(BMG;j(BMG;j(BMG;jm(BMG;j(BMG;j(BMG;j[(BMG;j-(BMG;jL(BMG;j(BMG;j(BMG;jE###.#(B #.#(B ..#.#(B #.#(B #.#.#(B #.#(B #.#.#(B #.######(B ######.#.#(B #...##..(B #........#(B #.#.##.#(B MG;jj#.####.###(B #.#.##.#(B #.#####(B #.#.##.#(B #...@(B.#(B #.#.##.#(B 97.0 (43.0) #####(B.#(B #.#.##.#(B ##MG;j(B .#(B #.#.##.####.MG;j(B )#(B #.#.........MG;j'(B .#(B #.<....)###.(B ##(B ######..#(B #.(B MG;j#..###(B #......(B ....(BMG;j(BMG;j3MG;jL'(B8.0 (44MG;j(BMG;j, _Found a dagger.MG;jNG;j- (BNG;j (BNG;jS (BNG;j (BNG;j (BNG;j7 (BNG;j (BNG;j# (BNG;j (BNG;j3 (BNG;j (BNG;j (BNG;j (BNG;j (BNG;j (BNG;j! (BNG;jw (BNG;j (BNG;jd (BNG;j# @ (B You see here a +0 dagger.NG;jK% (BNG;j% ! (B_NG;j' (BNG;j( (BNG;j3* (BNG;j* (BNG;jg+ (BNG;j, (BNG;j9. (BNG;j. (BNG;jY/ (BNG;j0 (BNG;j1 (BNG;j,2 (BNG;j2 (BNG;j,4 (BNG;jL5 (BNG;j5 (BNG;j 6 (BNG;j7 (BNG;j8 (BNG;jA9 (BNG;j': (BNG;j; (BNG;j-= 0(B(BNG;j> (BNG;jQ? 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The sling bullet freezes the orc.WG;jH (B.(Bo(BYou kill the orc!(BWG;jI #(B.WG;jI /(Bo(BWG;j+K ,o(BWG;jM w (B.(Bo(BThe orc shouts!WG;jN K)(Bo(BWG;jOW (B..o(B  (B (Borc priest (wandering)oo(B 2 orcs (1 missile)(BWG;jZ <(B903.4 (1.4)WG;ja (BWG;jf p _(BYou encounter an orc priest. It is wielding a +0 club.(BWG;j4h XG;j! (B..##....# (B (Bmmoncure the Conjurer (B##..#...#o(B.# (B (BDeep Elf of the Shining One ...... (B..#..#..#(B..#XG;jV!  (B Health: (B29/29 (B======================== (B##.#.#.#......(B (Bo(B.# (B Magic: (B12/13 (B======================(B-- XG;j! ..#.#.##.#####(B #)# (B AC:(B 2Str:(B 4 (B>(Bß#.#.##.#(B #(Bo(B# (B EV:(B 12Int:(B 21 .†#.#.##.#(B #(B.# (B SH:(B 0XG;jX" Dex:(B 15 ##.#.#.#.#(B #####(B*(B# (B XL: (B 5 Next: (B90% Place: (BDungeon:4 ..#†.#.#.#(B #....@# (B Noise: (B===------ (B Time:(B 2973.4 (0.0) ##..#..#.#(B #.##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..##...#.#(B #.#XG;j~" (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##.......###.# XG;j" b#.######..##.# #.#######.##.#XG;j" (B o(B  (B (Borc priest (wandering) (B..........##.#XG;j" x (B (Boo(B 2 orcs (1 missile) XG;j" (B[(B.#####......# #######.###..#XG;j"  XG;j1# (B_(BYou encounter an orc priest. It is wielding a +0 club.(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  XG;j?# MConfirm with . or Enter, or press ? or * to list all spells.XG;j]# Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineXG;jn# EAim: (Ban orc, wielding a +0 whip (100% to hit)XG;jn ;(B*(BXG;j o (B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.XG;jy MAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 whip (100% to hit)  The magic dart hits the orc.XG;j ? (B.oXG;j P(BThe orc is moderately wounded.(BXG;j XG;j M(B.(Bo(BXG;j? S(B.(Bo(BXG;j (B.oo(B (B2 orc priests (1 wandering)(BXG;j 6(B--4.4 (1XG;j (BXG;j w _(BYou encounter an orc priest. It is wielding a +0 short sword.(BXG;j YG;j4(B)(BYG;jAM5(B)(BYG;jK5(B)(BYG;j (B.o(BYou shoot a sling bullet. The sling bullet barely misses the orc.YG;j((BYG;j5I(B.o(BYG;j3R(B.(Bo(BYG;jL)(Bo(BYG;jkXo(B(BYG;ja8(B==5.8 (1.4YG;j(BYG;j@ _The sling bullet hits the orc but does no damage.YG;j\YG;jk.##....#(B #..#...#(B .(B.#(B .#..#..#(B o(B.#(B #.#.#.#......(B .o#(B YG;jl@.#.#.##.#####(B #)#(B ß(B>(Bß#.#.##.#(B #(Bo(B#(B .†#.#.##.#(B #(B.#(B #.#.#.#.#(B #####(Bo(B#(B YG;jMl.#†.#.#.#(B #(B...@(B.#(B YG;jZl#..#..#.#(B #(B.#####(B .##...#.#(B #.#(B #YG;jylN.###.#(B #.######..##.#YG;jl?(B #.#.##.#YG;jl!(B YG;jl)  (B (Borc priest(B.##.#(B .(B[(B.#####......#(B #.###..#(B YG;jn2o(BYG;joI(B.o(BYG;jqR(B.(Bo(BYG;jgx.o(B (B2 orc priests(BYG;jxyh(B3==(B--60YG;j(BYG;j$L _The orc closely misses you.(BYG;jlZG;j`E#...##....#(B ZG;j .###..#...#(B ..#(B #...#..#..#(B .o#(B .###.#.#.#......(B ..#ZG;j(B ZG;jE#...#.#.##.#####(B #o#ZG;j(B ZG;jk#ß(B>(Bß#.#.##.#(B #.#ZG;j(B ZG;je#..†#.#.##.#(B #o#ZG;j(B ZG;j"i.###.#.#.#.#(B #####(Bo(B#ZG;j,(B ZG;jS#...#†.#.#.#(B #(B..@(B..#(B ZG;jqg.###..#..#.#(B #(B.#####ZG;j(B ZG;jN#...##...#.#(B #.#ZG;j2(B .###ZG;j.###.#ZG;j(B ZG;j".##.######..##.#ZG;j (B ZG;j#.#.##.#ZG;j!(B ZG;j(Bo(B  (B orc.##.#(B ZG;j .(B[(B.#####......#(B #.###..#ZG;j (B ZG;j:X(B.(Bo(BZG;j-(Bo(BZG;jn.ZG;ji(Bo(B 2 orcs (1 missile)(BZG;jT(B---(B7ZG;j(BZG;jZG;jtt#...##....#(B .###..#...#(B ..#(B .#...#..#..#(B .o#(B #.###.#.#.#......(B ..#(B ZG;jt.#...#.#.##.#####(B #o#(B .#ß(B>(Bß#.#.##.#(B #.#(B .#..†#.#.##.#(B #.#(B #.###.#.#.#.#(B #####(Bo(B#(B ZG;j u.#...#†.#.#.#(B #(B.@(B.(Bo(B.#(B ZG;j;uZ.###..#..#.#(B #(B.#####(B #...##...#.#(B #(B.#(B .###.###(B.#ZG;jRu(B .##.######..##(B.#(B ZG;jiuo.###.#.##(B.#(B ZG;juc.##(B.#(B ZG;ju.(B[(B.#####....(B..#(B #.###..#ZG;ju (B ZG;jx0(Bo(B.ZG;jxZG;jxQ(B.(Bo(BZG;j(BZG;jyB-(B8ZG;j,(BZG;j;ZG;jo5 t (B(B)(BYou shoot a sling bullet.ZG;j t (B)The sling bullet closely misses the orc.ZG;je _(BThe sling bullet hits the orc. The sling bullet freezes the orc.ZG;j` .o(BZG;j  ZG;j u(B.oYou kill the orc!(BZG;j (Bo(Bo(B  (B (Borc priesto(B  (B orc(BZG;jW a(B8-(B1===ZG;j 80.2 (1.4(B _The orc hits you with a +0 whip. The orc closely misses you.(B[G;j>k  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B[G;jI(B##...##....#[G;j(B (Bmmoncure the Conjurer (B..###..#...# ..# (B (BDeep Elf of the Shining One ...... [G;j(B.#...#..#..# .o# (B Health: (B28/29 (B=======================(B- [G;j(#.###.#.#.#...... ..# (B Magic: (B11/13 (B====================(B---- .#...#.#.##.##### #o# (B AC:(B 2[G;j;Str:(B 4 .#ß>ß#.#.##.# #.# (B EV:(B 12[G;jq.Int:(B 21 [G;jx.#..†#.#.##.# #.# (B SH:(B 0[G;j.Dex:(B 15 [G;j #.###.#.#.#.# #####(B.# (B XL: (B 5 Next: (B91% Place: (BDungeon:4 [G;j?t.#...#†.#.#.# #(B.@oo(B.# (B Noise: (B===------ (B Time:(B 2980.2 (0.0) ..###..#..#.# #(B.##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##...##...#.# #(B.#[G;j[(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..###.......###(B.# [G;jnf..##.######..##(B.# .###.#######.##.#[G;j(B o(B  (B (Borc priest [G;j/(B.............##.#[G;j΋(B (Bo(B  (B orc [G;j...[.#####......# ##########.###..# (B_The orc hits you with a +0 whip. The orc closely misses you.[G;j$Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  [G;jAMConfirm with . or Enter, or press ? or * to list all spells.[G;jbyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  [G;j~;Press: ? - help, Shift-Dir - straight line[G;jAim: (Ban orc, wielding a +0 whip ((Bmoderately wounded(B, 86% to hit)\G;jroo (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)\G;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (86% to \G;j hit)\G;j} (B##...##....#(B (Bmmoncure the Conjurer (B..###..#...# ..# (B (BDeep Elf of the Shining One ...... \G;j u(B.#...#..#..# .o# (B Health: (B28/29 (B=======================(B- #.###.#.#.#...... ..# (B Magic: (B11/13 (B====================(B---- \G;j» l.#...#.#.##.##### #o# (B AC:(B 2\G;jͻ -Str:(B 4 \G;j x.#ß>ß#.#.##.# #.# (B EV:(B 12\G;j Int:(B 21 .#..†#.#.##.# #.# (B SH:(B 0\G;j .Dex:(B 15 \G;j= #.###.#.#.#.# #####(B.# (B XL: (B 5 Next: (B91% Place: (BDungeon:4 \G;j\ E.#...#†.#.#.# #(B.@)o(B.# (B Noise: (B===------ (B Time:(B 2980.2 (0.0) \G;j ..###..#..#.# #(B.##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt \G;j [(B##...##...#.# #(B.#\G;j e(B Fire: a) (B+2 sling {freeze, rF++ rN+++ \G;j (B..###.......###(B.# ..##.######..##(B.# \G;j Z.###.#######.##.#(B o(B  (B (Borc priest (B.............##.#(B (Bo(B  (B orc \G;j ...[.#####......# \G;j$ ##########.###..#\G;j2 MConfirm with . or Enter, or press ? or * to list all spells.\G;jM yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  \G;ji Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (86% to  \G;j| /hit)  The searing ray hits the orc.\G;j (B ..#(B  .o#(B  ..#(B \G;jL & #o#(B (B>(B #.#(B †(B #.#(B   †\G;j W(B #(B.@(B*(Bo(B.#(B    #(B.#(B   \G;j Z#(B.#(B \G;j R#(B.#(B \G;j M (B(B[\G;j b(B..#(B  \G;j,  \G;jh (B(B*(B Press: ? - help, Shift-Dir - straight line(B  \G;j wAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (86% to  \G;j hit)  \G;j $The searing ray hits the orc.  \G;j "You kill the orc!\G;j <(BThe searing ray hits the orc priest.\G;j\ C(B*(B\G;j y (Bo(BThe orc priest is moderately wounded.\G;j* (B\G;j =o)(B\G;j (B.o(B (B2 orc priests(B\G;j \G;j/ 6(B2-1.2 (1\G;j= &(BRay \G;jE (B\G;j (B\G;j$  \G;jI Z_(Press (B.(B to maintain the ray.)\G;j ]G;j0 (B(B*(BThe searing ray hits the orc priest.]G;j+C(B*(B]G;jxC(B*(B]G;jO(B.o(B]G;j( (B]G;jzoo(B.  (BThe orc priest is severely wounded.(B]G;j87(B9=]G;jvd(B0---(B2]G;j<(B+ (B]G;j$(B]G;j ]G;jE_The orc priest closely misses you.(B]G;j%]G;j'5 ~ (B)(BThe searing ray hits the orc priest.  ]G;ju5 AYou kill the orc priest!(B]G;j: (B*(B  (B (Borc priest(B]G;j= (B(B*(B The Shining One accepts your kill.]G;j <(BThe searing ray hits the orc priest.]G;jr C(B*(B]G;j=o)(B]G;jZ"(B.]G;jz#]G;j+(B##...##....# (B (Bmmoncure the Conjurer (B..###..#...#..#]G;j+ (B (BDeep Elf of the Shining One ...... (B.#...#..#..#.o# (B Health: (B30/30 (B======================== (B#.###.#.#.#......(B ..# (B Magic: (B9/13(B================(B-------- .#...#.#.##.#####(B #o# (B AC:(B 2]G;j,Str:(B 4 .#ß(B>(Bß#.#.##.#(B #.#]G;j,~ (B EV:(B 12Int:(B 21 ]G;j&,.#..†#.#.##.#(B #.# (B SH:(B 0]G;j7,.Dex:(B 15 ]G;jJ,h#.###.#.#.#.#(B #####(B.#]G;jZ, (B XL: (B 5 Next: (B116% Place: (BDungeon:4 ]G;jj,.#...#†.#.#.#(B #(B.@o)(B.#]G;j{, (B Noise: (B==------- (B Time:(B 2983.2 (1.0) ]G;j,h..###..#..#.#(B #(B.#####]G;j,x (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt ]G;j,(B##...##...#.#(B #(B.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ ]G;j,(B..###.......###(B.# (B (BRay++ ]G;j,(B..##.######..##(B.# .###.#######.##(B.#]G;j:- (B o(B  (B (Borc priest (B.............##(B.# ...(B[(B.#####....(B..# ##########.###..# (BThe orc priest is severely wounded. (B_The orc priest closely misses you.]G;ja-(BThe searing ray hits the orc priest.  You kill the orc priest!The Shining One accepts your kill.]G;jv-<(BThe searing ray hits the orc priest.]G;j.' (B]G;j._(BThe orc priest is moderately wounded.(BYou have reached level 6!(B]G;jA81  --more--(B^G;jD x(B5/354---(B6 8% ^G;jt (B^G;j] 7 _(B^G;j _G;jKK (B(B*_G;j<(BThe searing ray hits the orc priest._G;j7 C(B*(B_G;jjC(B*(B_G;j (Bo)(B.  (BThe orc priest is heavily wounded.(BYou finish channelling your searing ray._G;j`:*(B_G;j _G;j%(B@(BThe orc priest invokes the aid of Beogh against you.(B_G;jL-(B4_G;j(B_G;jw _G;j_You are unaffected._G;j#`G;j.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BaG;j?T (B Okay, then.(BaG;j; (BaG;j(BaG;j-1 _(BaG;jaG;jV aG;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BaG;jF I(B##...##....#aG;jG (B (Bmmoncure the Conjurer (B..###..#...# ..# (B (BDeep Elf of the Shining One ...... (B.#...#..#..# .o# (B Health: (B35/35 (B======================== (B#.###.#.#.#...... ..# (B Magic: (B7(B/14(B============(B------------ .#...#.#.##.##### #o# (B AC:(B 2Str:(B 4 aG;j'G L.#ß>ß#.#.##.# #.# (B EV:(B 12Int:(B 21 .#..†#.#.##.# #.# (B SH:(B 0Dex:(B 15 aG;jAG #.###.#.#.#.# #####(B.# (B XL: (B 6 Next: (B 8% Place: (BDungeon:4 aG;jdG O.#...#†.#.#.# #(B.@o)(B.# (B Noise: (B==------- (B Time:(B 2984.2 (0.0) aG;j~G %..###..#..#.# #(B.##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##...##...#.# #(B.#aG;jG e(B Fire: a) (B+2 sling {freeze, rF++ rN+++ aG;jG (B..###.......###(B.# ..##.######..##(B.# .###.#######.##.#aG;jH (B o(B  (B (Borc priest (B.............##.# ...[.#####......# ##########.###..# _Okay, then.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aG;j/H IAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 short sword ((Bheavily wounded(B, 86% to hit)aG;j6D(B##...##....#aG;j (B (Bmmoncure the Conjurer (B..###..#...#..# (B (BDeep Elf of the Shining One ...... (B.#...#..#..#.o# (B Health: (B35/35 (B======================== (B#.###.#.#.#......(B ..#aG;j (B Magic: (B7(B/14(B============(B------------ aG;j.#...#.#.##.#####(B #o# (B AC:(B 2aG;j-Str:(B 4 aG;j.#ß(B>(Bß#.#.##.#(B #.# (B EV:(B 12aG;jInt:(B 21 .#..†#.#.##.#(B #.#aG;j~ (B SH:(B 0Dex:(B 15 aG;j h#.###.#.#.#.#(B #####(B.#aG;j (B XL: (B 6 Next: (B 8% Place: (BDungeon:4 aG;j8.#...#†.#.#.#(B #(B.@(B*(B)(B.# (B Noise: (B==------- (B Time:(B 2984.2 (0.0) aG;jO..###..#..#.#(B #(B.##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt aG;jf(B##...##...#.#(B #(B.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ aG;ju(B..###.......###(B.# ..##.######..##(B.# .###.#######.##(B.# (B o(B  (B (Borc priest (B.............##(B.# ...(B[(B.#####....(B..# ##########.###..# aG;j>Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 short sword ((Bheavily wounded(B, 86% to hit)  The searing ray hits the orc priest.aG;jC(B*(BbG;jC(B*(BbG;j.pRo)(B.  AimbG;jp(B  Press: ? - help, Shift-Dir - straight line(B: (Ban orc priest, wielding a +0 short sword ((Bheavily wounded(B, 86% to hit)  The searing ray hits the orc priest.  (BThe orc priest is almost dead.(B  (Press (B.(B to maintain the ray.)bG;jqbG;jq(B2---(B5.2 (1(BRay (BbG;jx(BbG;jNz= _The orc priest hits you with a +0 short sword.bG;j{bG;jz / (B)(BThe searing ray hits the orc priest.  You kill the orc priest!(B(B*(B(BbG;j4 5(B*(BbG;j3 9(B*(BbG;j~ (B.(B@))(B.(B.(BbG;jώ (B3=--(B6(B--bG;j (B206(B+ (B_The Shining One accepts your kill.(BbG;j (BbG;jx  bG;j Y_Your Invocations skill increases to level 1!(BbG;j cG;jYcG;j(B (BYour spells (describe)TypeFailure Level (Ba - Magic DartConjuration1%1 cG;j b + Searing RayConjuration1% 2 (Bc - Iskenderun's Mystic BlastConjuration/Translocation 26%cG;j(B4 cG;j7Select a spell to describe [(B?(B] help [(B!(B]/[(BI(B] toggle spell headerscG;jgp (BSearing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical cG;jp power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2School: ConjurationFail: 1%Power: 58%cG;jp 1Damage: 2d6 (max 2d8) Accuracy: +++++cG;jq Range: 4Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.fG;jl (B (BYour spells (describe)TypeFailure Level (Ba - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 (B c - Iskenderun's Mystic Blast Conjuration/Translocation 26%(B 4 Select a spell to describe [(B?(B] help [(B!(B]/[(BI(B] toggle spell headersgG;j- gG;jZgG;jL(B##...##....# (B (Bmmoncure the Conjurer (B..###..#...#..# (B (BDeep Elf of the Shining One ...... (B.#...#..#..#.o# (B Health: (B33/35 (B======================(B-- #.###.#.#.#......(B ..# (B Magic: (B6(B/14(B==========(B-------------- .#...#.#.##.#####(B #o# (B AC:(B 2gG;jStr:(B 4 .#ß(B>(Bß#.#.##.#(B #.# (B EV:(B 12Int:(B 21 .#..†#.#.##.#(B #.# (B SH:(B 0gG;jDex:(B 15 #.###.#.#.#.#(B #####(B.#gG;j (B XL: (B 6 Next: (B20% Place: (BDungeon:4 gG;j.#...#†.#.#.#(B #(B.(B@))(B.#gG;j= (B Noise: (B==------- (B Time:(B 2986.2 (0.0) gG;jQj..###..#..#.#(B #(B.(B#####gG;jex (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt gG;j.(B##...##...#.#(B #(B.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..###.......###(B.#gG;j (B (BRay+ (B..##.######..##(B.# .###.#######.##(B.# (B  .............##(B.# (B  gG;j# d...(B[(B.#####....(B..# gG;j@ (B  ##########.###..# (B (B(Press (B.(B to maintain the ray.) gG;jX 6_The orc priest hits you with a +0 short sword.  gG;jk SThe searing ray hits the orc priest.  You kill the orc priest! gG;j (B_The Shining One accepts your kill. _Your Invocations skill increases to level 1!(BgG;j((BgG;j)(BgG;jC/(BgG;jFgG;jǩ(BgG;jD(BgG;j(BgG;jn (B##########.###..#(B  gG;jn(B (BYou stop channelling your searing ray.gG;j1(B _gG;j(BgG;j(BgG;jeT(B7(B==(BgG;jr(BgG;j׷(BgG;j(BgG;j(BgG;j̺(BgG;j?%(B4gG;jT*=(BgG;j^(BgG;jT(BgG;jm(B8(B==(B=(BgG;jѿ(BgG;jy(BgG;j(BgG;j(BgG;j(BgG;jT(BgG;jF(BgG;j+(BgG;jvgG;jc(B5(B=(B=(BgG;j(BgG;j(BgG;j'(B9gG;jF(B=(B==(BgG;j!(BgG;j(BgG;j(BgG;j(BgG;j(BgG;j(BgG;j.(BgG;j%(BgG;j"(B=gG;j(BgG;j#(BgG;j(BgG;j+(B10/14gG;j0G(B==(B==(BgG;j(BgG;j (BgG;jU(BgG;jj(BgG;jL(BgG;jw(BgG;jk(BgG;j(BgG;jLgG;jjf(B1(B==(B=(BgG;j(BgG;jV(BgG;j(BgG;j(BgG;j{(BgG;j(BgG;j&(BgG;j(BgG;j3(BgG;j;(BgG;j(BgG;jdgG;jyd(B2(B=(B==(BgG;j(BgG;jx(BgG;j(BgG;j(BgG;jf(BgG;j(BgG;j(BgG;j(BgG;jJgG;jie(B3(B==(B==(BgG;j(BgG;j)(BgG;jk(BgG;j(BgG;jn(BgG;j(BgG;j(BgG;j(BgG;j(BgG;j (BgG;j(BgG;jgG;je(B4(B==(B==(BgG;j(BgG;j (BgG;j|(BgG;j(BgG;j(BgG;jb (B Items here: ))) [ ††(B.gG;jW(BgG;j! (B_gG;j'(BgG;j?  gG;jbThings that are here:gG;j?  gG;jr I(B a +0 club; 3 boomerangs; a +0 scale mailgG;j"(BgG;j-#! (B_gG;j$(BgG;jj&(BgG;jp((BgG;j(gG;j)4(B==(BgG;j'*(BgG;j+(BgG;ji-(BgG;j-(BgG;j.(BgG;j0(BgG;j73(BgG;j!4(BgG;j55(BgG;j.8$  Things that are here:gG;j1:a (B a +0 whip; an orc corpse(BgG;je<(BgG;jC=! 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(BYou encounter 2 kobolds.A kobold is quivering stones.(B(B ############(B  ########..........#(B ####........########.#(B .....######(B #.#(B .........(B...######(B #.#(B ###(B ##..............@#(B #.###.##(B--  #.###.####.####(B'###.########...# (B #.#(B #.#(B #...#KK(B.#.............. ##.###.#(B #####⌠(B.⌠#####.#####...#.....#(B ##(B+##(B #.#(B ##.## .((B>(B....#(B#.#(B #.#(B KK(B 2 kobolds (1 missile, asleep) ####.#.######(B #.######.##(B  #.#......#(B ###..........(B  #.########(B #....#####.#.(B(B3121.2 (135.0)--(B26 _(BiG;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One ......(BHealth: (B35/35 (B========================(B############Magic: (B13/14 (B======================(B--iG;j>########..........#AC:(B 2Str:(B 4 ####........########.#EV:(B 12Int:(B 21 ......#######iG;j(M#.#SH:(B 0iG;j7.Dex:(B 15 iG;jc}.........(B...######(B #.#iG;jp###(B XL: (B 6 Next: (B20% Place: (BDungeon:4 iG;j##..............@#(B #.#iG;j##.##(B Noise: --------- (B Time:(B 3122.2 (0.0)  iG;j#.###.####.####(B*(B###.########...#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltiG;j.(B#.#(B #.#(B #...#KK(B.#..............(B Fire: a) (B+2 sling {freeze, rF++ rN+++ iG;j' (B##.###.#(B #####⌠(B.⌠#####.#####...# .......###(B+##(B #.#(B ##.## .((B>(B....#iG;jZ #.#(B #.#(B KK(B 2 kobolds (1 missile, asleep) ####.#.#######.######.###.#......####..........iG;jz #.#########....#####.#. (B_(BA kobold is quivering stones.iG;j P(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  iG;j Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)iG;j](B'KKKK) (B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  iG;j ^Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  iG;j^l(BThe kobold is severely wounded.(B  The kobold shouts! x2iG;jc;((BiG;j:K(B.iG;j(BiG;jK(B====(B3.2 (1iG;jڸ(BiG;j+P _The kobold throws a stone. The stone hits you but does no damage.iG;jȻiG;j9(B (B (Bmmoncure the ConjureriG;jm(B (B (BDeep Elf of the Shining One ......(B (B Health: (B35/35 (B========================(B iG;j############ (B Magic: (B12/14 (B====================(B----  ########..........# (B AC:(B 2iG;j-Str:(B 4 iG;jv####........########.# (B EV:(B 12iG;jŝInt:(B 21 ......####### #.# (B SH:(B 0iG;jԝ.Dex:(B 15 iG;j.........(B...###### #.# ### (B XL: (B 6 Next: (B20% Place: (BDungeon:4 iG;j8##..............@# #.# ##.##(B Noise: (B====(B----- (B Time:(B 3123.2 (0.0) iG;jT #.###.####.####)###.########...#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt iG;jI(B #.# #.# #...#K(B..#..............(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##.###.# #####⌠(B.⌠#####.#####...# iG;jr.......# ##(B+## #.# ##.## .(>....#iG;ju#.# #.# (B KK(B 2 kobolds (1 missile) iG;j'####.#.###### #.######.## iG;j' #.#......# ###.......... iG;jʞ( #.######## #....#####.#.iG;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  iG;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  iG;j;Press: ? - help, Shift-Dir - straight lineiG;j#XAim: (Ba kobold, wielding a +0 dagger (haloed, 100% to hit)  iG;j3'The magic dart hits the kobold.iG;jKiG;j(B.iG;j'(BiG;j(    ....#(B .#(B  #.#(B iG;jI #.#(B ###(B ..iG;ja(B #.#(B  #.###.. iG;jp(B #.#(B #.#(B iG;jz............iG;j..#(B iG;j..iG;jçF.#(B ##(B+##(B #.#(B ##.((B>(B....#(BiG;j#.#(B #.#(B K(B  (B kobold (.iG;j(B #.. (B #.(B ###.iG;j)A.. (B #.iG;j4H(B #....iG;j<(BiG;j'c(B=(B---(B4.2 (1iG;j(BiG;j!iG;jӲConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  iG;jVPress: ? - help, Shift-Dir - straight line(B  iG;jeAim: (Ba kobold, wielding a +0 dagger (haloed, 100% to hit)  iG;j bThe magic dart hits the kobold. _You kill the kobold!(BiG;jjG;jP jG;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BjG;j=(B jG;j9l(B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One ......(B (B Health: (B35/35 (B========================(B jG;jn############ (B Magic: (B10/14 (B=================(B------- jG;j ########..........# (B AC:(B 2Str:(B 4 jG;jv####........########.# (B EV:(B 12jG;j.Int:(B 21 jG;jv......####### #.# (B SH:(B 0jG;j.Dex:(B 15 jG;j............###### #.# ### (B XL: (B 6 Next: (B20% Place: (BDungeon:4 jG;j##..............@# #.# ##.##(B Noise: (B=-------- (B Time:(B 3124.2 (0.0) jG;j #.###.####.####K###.########...#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt jG;j=(B #.# #.# #...#(B...#..............(B Fire: a) (B+2 sling {freeze, rF++ rN+++ jG;jR(B##.###.# #####⌠(B.⌠#####.#####...# jG;jpr.......# ##(B+## #.# ##.## .(>....#jG;j#.# #.# (B K(B  (B kobold (missile) ####.#.###### #.######.##  #.#......# ###..........  #.######## #....#####.#.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  jG;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  jG;jPress: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 club and quivering stones ((Bseverely wounded(B,  haloed, 87% to hit)jG;j7 =(B jG;j7 (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One ......(B (B Health: (B35/35 (B========================(B ############ (B Magic: (B10/14 (B=================(B------- jG;j7 ########..........# (B AC:(B 2Str:(B 4 jG;j8 v####........########.# (B EV:(B 12jG;j8 Int:(B 21 ......####### #.# (B SH:(B 0jG;j+8 .Dex:(B 15 jG;ja8 ............###### #.# ### (B XL: (B 6 Next: (B20% Place: (BDungeon:4 jG;j8 ##..............@# #.# ##.##(B Noise: (B=-------- (B Time:(B 3124.2 (0.0) jG;j8  #.###.####.####)###.########...#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt jG;j8 (B #.# #.# #...#(B...#..............(B Fire: a) (B+2 sling {freeze, rF++ rN+++ jG;j8 (B##.###.# #####⌠(B.⌠#####.#####...# .......# ##(B+## #.# ##.## .(>....#jG;j8 #.# #.# (B K(B  (B kobold (missile) ####.#.###### #.######.## jG;j8 O #.#......# ###..........  #.######## #....#####.#.jG;j9 MConfirm with . or Enter, or press ? or * to list all spells.jG;j+9 yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  jG;j9 Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 club and quivering stones ((Bseverely wounded(B,  haloed, 87% to hit)  The searing ray hits the kobold.jG;j> '(BjG;jT>    ....#(B .#(B  #.#(B jG;ji> ...jG;j> #.#(B ###(B .....jG;j> ^(B #.#(B jG;j> #.###.####.####(B*(B###. jG;j> (B #.#(B #.#(B jG;j> K.............#(B jG;j> ..jG;j> .#(B ##(B+##(B #.#(B ##.jG;j? v((B>(B....#(BjG;j? {#.#(B #.#(B jG;j-? '.jG;jA? B(B #..jG;jY? h(B  (B #.jG;jr? A(B ###...jG;j? (B  (B #.(B #....(B (BjG;j =(B*(BjG;jN ?(B*(BjG;j p(BM)(B..  jG;j Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 club and quivering stones ((Bseverely wounded(B,  haloed, 87% to hit)  The searing ray hits the kobold.  You kill the kobold!(BjG;j! %(B1jG;j" ~=(B=5.2 (1(BRay (BjG;j' (BjG;j(  jG;j( Z_(Press (B.(B to maintain the ray.)jG;j* jG;j(BjG;jQ(BjG;j#(BjG;jM (B You stop channelling your searing ray.jG;j1(B _jG;j(BjG;j (BjG;j (BjG;j (BjG;jh (BjG;j (BjG;jk(BjG;j(BjG;jS(B2(B=(B==jG;j,(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j(BjG;j%(B3jG;j&G(B==(B==(BjG;j(BjG;jn(BjG;j(BjG;j\(BjG;j(BjG;j(BjG;j(BjG;j !(BjG;j!%(B4jG;j!G(B==(B==(BjG;j"(BjG;j$(BjG;j%(BjG;j&(BjG;jw&(BjG;j)*  There is an open door here.jG;jX*^ (B Items here: ( )) †(B.jG;j,(BjG;j,! (B_jG;jh-(BjG;j.(BjG;j0(BjG;j]0(BjG;j1(BjG;j4!(B'jG;jI7A (B You open the door.  jG;j`7C(BYou encounter 5 kobolds.(BjG;jb?Z####################..........# ####........########.# ......#######(B #. ............######(B #.###.....(B..#(B #.##.## jG;j?(B #.###.####.####)###.########...# (B #.#(B #.#(B #...#(B.(B.(B.(B#..............###.#(B #####⌠@⌠#####.#####...(B-- jG;j?.......#(B ##(B'##(B #.#(B ##.# jG;j?N.((B>(B....#(B ..K(B #.#(B #.#(B ##.#.######(B ....K(B #.######.# jG;j?k(B #.#......#(B.......###.......... jG;j?((B #.########(B!(B.(B$(B...K#....#####.#.(B KKKKK(B 5 kobolds (asleep) jG;j@(B #.#(B ##K(B..K(B.#####.#(B #...(BjG;j%@##.##(B #######.#(B #.#(B ###.(B jG;j9@4###...##(B jG;jR@#.#(B #.#(B #.(BkG;jR[(B394.0)K(B.kG;j2K(B.kG;j>9K(B.kG;j9K(B.kG;j3K(BkG;j1 (B.kG;j$ GK(BThe kobold shouts! x3kG;j7z (BKKKKKKK(B 6 koboldskG;jppK(BYou encounter a kobold. It is wielding a +0 dagger.(BkG;j`(B======(B40.2 (15kG;j (BkG;j- kG;j-_The kobold shouts! x2kG;jN. kG;jh.v_(BFound 11 gold pieces and (Ba black potion(B.kG;j/mG;j]   mG;j^ Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BmG;j (BmG;je (BmG;j (BmG;j  mG;j E_(BYou don't know that spell.mG;j nG;j_* (BnG;jA`)(BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.nG;jbb!(B.nG;jd8K(B.nG;jd9K(B.nG;jenG;je1K(B.nG;jf!KnG;jf,(B$(BnG;joQ(B 4(BnG;jut;(B11.6 (1.4)nG;j@|(BnG;j}E _You kill the kobold!(BnG;jnG;j (B)(BYou shoot a sling bullet. The sling bullet hits the kobold.  nG;j,The sling bullet freezes the kobold.nG;j0K(BnG;j9K(B.nG;j}5K(B.nG;j#nG;j42K(B.nG;j (BnG;j'`(B===(B-(B3.0nG;j4(BnG;j  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freeze _You kill the kobold!(B nG;j You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freeze _You kill the kobold!(BnG;jnG;j}~c########.......... ####........######## ......#######(B ......######### ##...(B..##.## (B #.###.####.####)###.########...nG;j~(B #.#(B #...#(B...#.............. ##.######⌠(B.(B⌠#####.#####...# nG;j4.......#(B ##@##(B #.#(B ##.# .((B>(B#(B.(B..(BK(B.#(B #.#(B ####.#.######(B...KK(B..#(B #.######.## (B #.#......#(B.....K(B.###..........#######(B!(B.(B$(B....#....#####.#(B ##(B.....#####.#(B #..##.##(B #######.#(B ## ###...##(B #nG;jp(B .......#(B ######(B ##.##(BnG;j͊K(B.K(B.K(B.nG;jɏ(BnG;jn(B4-(B---(B4nG;j| 0nG;j(BnG;j]m _The kobold hits you with a +0 dagger.re is an open door here.  Things that are here:nG;jG _(Ba +0 whip; a +0 daggernG;jxnG;j@ (B)(BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.nG;jB@K(B.(BnG;jC4K(B.nG;jD4K(B.nG;jQ (B 3You kill the kobold!(BThe kobold hits you with a +0 dagger.  The kobold hits you with a +0 short sword.nG;j+Ut(B1---(B==5.4 (1.4nG;j](BnG;jq_N _The kobold barely misses you.(BnG;j}aoG;jP(B ########### (B ########......... ####........##############(B  ..#####(B ###(B ##.............(B..#(B #.#(B ##.###.####.####)###.########...# (B #.#(B ...#(B...(B#.............. oG;j)Q##.###.#(B #####⌠@⌠#####.#####... ...(B ##)##(B ##.## .((B>(B....#(B #.KKK.#(B #.#(B #.#(B oG;j'R####.#.######.(B......#(B #.######.##......#(B.......###.........oG;j=R#######(B!(B.(B$(B....#....#####.#(B #.#(B ##(B.....####.. (B ##.##(B ######### oG;jIRX###...##(B #.#(B oG;jTAK)(BoG;jU?(B.K(BoG;jc(BoG;j_d8(B---60oG;jk(BoG;jmoG;jv  oG;jZCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BoG;jw*(B ############ (B (Bmmoncure the Conjurer (B ########..........# (B (BDeep Elf of the Shining One ...... oG;j(B####........########.# (B Health: (B31/35 (B=====================(B--- ......####### #.# (B Magic: (B12/14 (B====================(B---- ............###### #.# ### (B AC:(B 2oG;jStr:(B 4 ##.............(B..# #.# ##.##(B EV:(B 12Int:(B 21  #.###.####.####)###.########...#(B SH:(B 0Dex:(B 15  #.# #.# #...#(B...(B#..............(B XL: (B 6 Next: (B21% Place: (BDungeon:4 ##.###.# #####⌠@⌠#####.#####...#(B Noise: --------- (B Time:(B 3146.4 (0.0) oG;j.......# ##K## #.# ##.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.(>....# #.(B.KK.# #.# #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B####.#.######.(B......# #.######.##  #.#......#(B.......###..........  #.########!.$....#....#####.#.(B KKK(B 3 kobolds  #.# ##.....#####.# #...  ##.## #######.# #.# ###. ###...## #.# #.# #. oG;j(B_The kobold barely misses you.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oG;j/ Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (haloed, 87% to hit)pG;jAc_KK(Bshort sword (83pG;jG(B ############ (B (Bmmoncure the Conjurer (B ########..........# (B (BDeep Elf of the Shining One ...... (B####........########.# (B Health: (B31/35 (B=====================(B--- pG;j/......####### #.# (B Magic: (B12/14 (B====================(B---- ............###### #.# ### (B AC:(B 2Str:(B 4 ##.............(B..# #.# ##.##(B EV:(B 12Int:(B 21 pG;jW C #.###.####.####)###.########...#(B SH:(B 0Dex:(B 15  #.# #.# #...#(B...(B#..............(B XL: (B 6 Next: (B21% Place: (BDungeon:4 ##.###.# #####⌠@⌠#####.#####...#(B Noise: --------- (B Time:(B 3146.4 (0.0) .......# ##)## #.# ##.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.(>....# #.(B.KK.# #.# #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B####.#.######.(B......# #.######.##  #.#......#(B.......###..........  #.########!.$....#....#####.#.(B KKK(B 3 kobolds  #.# ##.....#####.# #...  ##.## #######.# #.# ###. ###...## #.# #.# #.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  pG;j Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (83% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.pG;j&(B      #.#(B pG;j@& #.#(B ###(B  #.#(B  pG;j&6 #.#(B #.#(B   ##(B*(B##(B #.#(B ((B>(B....#(B  #.#(B #.#(B    #(B!(B.(B$(B....#pG;j/)(B 2 (B #.#(B ##(B.....#####.#(B  ##.##(B #######.#(B #.#(B  #.#(B #.#(B pG;jsv (B)Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 short sword (83% to hit)  pG;jtYou focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!(BThe searing ray hits the kobold.pG;jy(B*(B  (B kobold(BpG;j=(B*(BpG;jA?(B*(BpG;jU (BK(B.  You kill the kobold!(BpG;j ^A)(B...pG;j2b|(B2==7.4 (1(BRay (BpG;jh(BpG;ji pG;jiZ_(Press (B.(B to maintain the ray.)pG;j9kpG;j ) (BpG;jLj R)(BThe searing ray hits the kobold.pG;j q(B*(B(BpG;j =(B*(BpG;jq% ?(B*(BpG;jp ?(B*(BpG;j @))(B.pG;jF .pG;jr (B1--(B8(B+ (BpG;j (BpG;j E _You kill the kobold!(BpG;j qG;j(BqG;j(BqG;j=(BqG;jM (B You stop channelling your searing ray.qG;j9(B2 _qG;j(BqG;j(BqG;j7P(B2==(BqG;j(BqG;jD(BqG;j(BqG;j!(BqG;jC#(BqG;j#(BqG;j7%(BqG;j'(BqG;jy((B3=(B3(B==(B==(BqG;j9*(BqG;jk,(BqG;j,(BqG;j'.(BqG;j0(BqG;j 1(BqG;j;(BqG;j>(BqG;jZ?(BqG;jA(BqG;j?D(BqG;jD%(B4qG;jD-(B=(B=qG;jDe(B4(B==(B==(BqG;jF(BqG;jH(BqG;jI(BqG;jqJ(BqG;j.M(BqG;jM(BqG;jN(BqG;jQ(BqG;jR(BqG;jS(BqG;jU(BqG;jVqG;j:V(B5qG;j\V`(B=(B=(B==(BqG;jW(BqG;j[(BqG;j$^(BqG;jr^(BqG;j_(BqG;jd*  There is an open door here.qG;jg' (B qG;jg:Items here: )))) ††(B.qG;j9j(BqG;jj! (B_qG;jl(BqG;jn(BqG;jq(BqG;jq(BqG;jr(BqG;ju(BqG;jQw(BqG;jw:(B=(BqG;j4y(BqG;j{(BqG;j|}(BqG;j}(BqG;j(BqG;j(BqG;jJ(BqG;j(BqG;jԊO (B_You now have 74 gold pieces (gained 11).qG;jI(BqG;j(BqG;j(BqG;j(BqG;jS(BqG;jz(BqG;jڕ(BqG;jٞ#.###...............#(B #.### #.#(B #.###.####.####)###.########. #qG;j.#(B #.#(B #.#(B #...#..(B.#........... #.###.###.#(B #####⌠.⌠#####.#####. #qG;j:#(B ###)###(B #.#(B ## ....((B>(B....#(B ##(B..)(B..##(B #.#(B #######.#.######(B...(B....#(B #.#####(B #.#......#(B..(B.(B....###(B #.########@..(B....#....####(B-- qG;j{##(B #.#(B ##(B.(B....#####.#(B #(B ##.##(B #######.#(B #.#(B # .#####...##(B #.#(B #.#(B ..........#(B ######(B ##.###.#(B ######...##(B ##....###....#.#(B qG;j #(B ##.######...##...##....#(B #(B #.........#..###..#...#(B  ########.#..#...#..#..#####qG;j(BqG;jǣ2(B69.4 (21.0)qG;j"--qG;jƤ((B70.4 (22qG;j(BqG;j qG;j >_(Bn - a black potion(BqG;jrqG;jm (BqG;jln (BqG;jo (BqG;j" (BqG;j (BqG;j (BqG;j (BqG;j (BqG;j؋ (BqG;j; (BqG;j (BqG;j (BqG;j (BqG;j/ (BqG;j* (BqG;j $  Things that are here:qG;jJ ' (B qG;jj Ua +0 short sword; a +0 short sword; a kobold corpse(BqG;j- (BqG;j ! (B_qG;j (BqG;jʵ *  There is an open door here.qG;jо  qG;j [(B Items here: )))) ††(B.qG;jW (BqG;j+ ! (B_qG;j (BqG;j (BqG;j5 (BqG;j (BqG;j (BqG;jp (BqG;j (BqG;j2 (BqG;ja (BqG;j"  qG;j9 $ There is an open door here.qG;jA  qG;ji X(B Items here: ( )) †(B.qG;jE (BqG;j  qG;j (B_qG;j (BqG;jt (BqG;j (BqG;j (BqG;jq (BqG;j (BqG;j (BqG;j (BqG;j) (BqG;jx (BqG;j (BqG;js (BqG;j (BqG;j  (BqG;j (BqG;j  (BqG;j5 (BqG;j\ (BqG;j (BqG;j (BqG;j+ (BqG;jN (BqG;j (BqG;jx (BqG;j (BqG;j, (BqG;j (BqG;j (BqG;j (BqG;j3 (BqG;j (BqG;jJ (BqG;j%! (BqG;j# (BqG;j% (BqG;j& (BqG;j' (BqG;j) (BqG;j1+ (BqG;j+ (BqG;j_, (BqG;j]/ (BqG;j+1 (BqG;j1 (BqG;j2 (BqG;j5 (BqG;j[7 (BqG;j7 (BqG;j8 (BqG;j; (BqG;jD> (BqG;j> (BqG;j? (BqG;jB (BqG;jpD (BqG;jD (BqG;jE (BqG;jH (BqG;jJ (BqG;jJ (BqG;jK (BqG;jGN (BqG;jO (BqG;j*P (BqG;jP (BqG;jHS (BqG;jT (BqG;jmU (BqG;jV (BqG;jX (BqG;jpZ (BqG;jZ (BqG;j[ (BqG;jG^ (BqG;j_ (BqG;jR` (BqG;j6a (BqG;j d (BqG;je (BqG;j"f (BqG;jf (BqG;jZn `(B(B(B(BqG;jn (BqG;jAp (BqG;jp (BqG;jKq (BqG;js (BqG;jt (BqG;jgu (BqG;j^v (BqG;jx (BqG;jy (BqG;jYz (BqG;j1{ (BqG;j} (BqG;j~ (BqG;jA (BqG;j5 (BqG;j; (BqG;j (BqG;j؃ (BqG;j (BqG;jZ (BqG;j (BqG;jՇ (BqG;jz (BqG;j; (BqG;jˋ (BqG;jA (BqG;j͌ (BqG;j> (BqG;j (BqG;jB (BqG;j+ (BqG;j (BqG;j (BqG;jw (BqG;j7 (BqG;j (BqG;j (BqG;jF (BqG;j> (BqG;jڛ (BqG;j" (BqG;jn (BqG;jq (BqG;j (BqG;j6 (BqG;j (BqG;jO (BqG;j (BqG;jy  qG;j i(B (BA black bear comes into view.(BqG;j S(B ##.########.##. qG;j\ .##(B #...(B).........###(B #. qG;jg e.#(B #..########.....#(B ##.#(B #.............#.#####.(B #..########............(B qG;j #......(B.#(B #.#..######..(B qG;j #..####(B.#(B #.#..#(B ##.qG;j (B ##(B..####(B.(B###(B..(B..#(B #(B a(B.....(B.(B@.....(B...#(B  #########(B.(B######.#(B  ###(B.#(B #.#(B qG;j( ; ..#(B.#qG;jG (B #.#(B #.#(B.#(B #.#(BqG;j[  qG;jr #.#(B.#(B #.########(B a(B  (B (Bblack bear (asleep)(B qG;j ######.#(B.#(B #...##....(B #qG;j |.(B.#(B #.#.##.###(B qG;j B#.####.###(B #.#.##.#qG;j #(BqG;j 0(B211.4 (41qG;j qG;j .(B2.4 (42 _qG;jջ (BqG;j rG;jkR  #. #...) #.rG;jk  ##. . ##...... .# #.#.. .# #.#..#  ##..####.###....#  a......@........#  rG;jLl#########.######.#  ###.# #.#  ..#.# #.#  #.#.# #.#  #.#.#  .#  .#    (BrG;j(B  #.(B #...(B) #.(B rG;ju' ##.(B .(B ##......(B .#(B #.#..(B rG;j#.#(B #.#..#(B  ##(B..####(B.(B###(B..(B..#(B  a(B.....(B.(B@.....(B...#(B  #########(B.(B######.#(B  ###(B.#(B #.#(B  ..#(B.#(B  #.#(B.#(B  rG;j#.#(B.#(B  .#(B  .#(B   rG;j (BrG;j  (BrG;j(BrG;j[ _(BA black bear is nearby!(BrG;jrG;j-(B)(BrG;j/(B))(BrG;j/1(B)))(BrG;jz3(B))))(BrG;j]5(B)))))(BrG;jT6(B)(BrG;jn] (B.a(BYou shoot a sling bullet. The sling bullet hits the black bear.  rG;j]TThe sling bullet freezes the black bear.  The black bear growls angrily.rG;jTd(B....(B.(Ba(B  (B(BrG;je=(B===3.8 (1.4)rG;jj(BrG;jl rG;j:lQ_(BThe black bear is moderately wounded.(BrG;jmrG;j.S-(B)(BrG;jB/(B))(BrG;j1(B)))(BrG;jP5 3(B))))(BrG;j rG;j߄ 0(B)))))(BrG;j6 (B.a(BYou shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.rG;j =(B.a(BrG;j# M(B..(B.(BrG;jx *(B5.2rG;jv (BrG;j  rG;j N_(BThe black bear is heavily wounded.(BrG;jW sG;j  sG;jMCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BtG;jF(B#.## ##.########.### #.(B (Bmmoncure the Conjurer (B.## #...).........### #.(B (BDeep Elf of the Shining One ...... (B.# #..########.....# ##.(B Health: (B35/35 (B======================== tG;jF3(B## #.............#.#####..(B Magic: (B12/14 (B====================(B---- #..########............(B AC:(B 2Str:(B 4 #......(B.# #.#..######..(B EV:(B 12Int:(B 21 #..####(B.# #.#..# ##.(B SH:(B 0Dex:(B 15 ##.(B.####(B.(B###....# #.(B XL: (B 6 Next: (B22% Place: (BDungeon:4tG;j G tG;jG*...a(B***(B@........# ##(B Noise: (B===------ (B Time:(B 3215.2 (0.0) tG;j+G#########(B.(B######.# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StlttG;j8G(B tG;jFG###(B.# #.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ tG;jPG(B tG;jYGG..#(B.# #.# tG;jgGL #.#(B.# #.# tG;jvG tG;jG#.#.# #.########(B a(B  (B (Bblack beartG;jG:(B ######.#.# #...##.... tG;jG$#........# #.#.##.### tG;jG#.####.### #.#.##.# tG;jGU(B_(BThe black bear is heavily wounded.tG;jG(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  tG;jGMConfirm with . or Enter, or press ? or * to list all spells.tG;jGyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  tG;jG;Press: ? - help, Shift-Dir - straight linetG;jGyAim: (Ba black bear ((Bheavily wounded(B, 90% to hit)tG;jw(B#.####.########.####.(B (Bmmoncure the Conjurer (B.###...(B).........###(B #.(B (BDeep Elf of the Shining One ...... (B.#tG;jT#..########.....#(B ##.(B Health: (B35/35 (B======================== (B###.............#.#####..(B Magic: (B12/14 (B====================(B----#..########............(B AC:(B 2Str:(B 4tG;j #......(B.#(B #.#..######..(B EV:(B 12Int:(B 21#..####(B.#(B #.#..#(B ##.(B SH:(B 0Dex:(B 15tG;jy##(B..####(B.(B###(B..(B..#(B #.(B XL: (B 6 Next: (B22% Place: (BDungeon:4tG;jM...a(B..(B*(B@.....(B...#(B ##(B Noise: (B===------ (B Time:(B 3215.2 (0.0)#########(B.(B######.#tG;jha) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B###(B.#(B #.#tG;j|Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..#(B.#(B #.#tG;jX#.#(B.#(B #.#tG;j#.#(B.#(B #.########(B a(B  (B (Bblack beartG;j(B######.#(B.#(B #...##....#.......(B.#(B #.#.##.###tG;j>#.####.###(B #.#.##.# tG;jU(B_(BThe black bear is heavily wounded.tG;j(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tG;j&Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linetG;j@rAim: (Ba black bear ((Bheavily wounded(B, 90% to hit)tG;jdC(B*(BtG;jC(B*(BtG;j(B*(B (B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)tG;j3onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba black bear ((Bheavily wounded(B, 90% to hit)  The searing ray hits the black bear.tG;jG tG;jG(B.a(BThe black bear is severely wounded.(BtG;jNK(B.(B.(BtG;jOs(B-6.2 (1(BRay (BtG;j/U(BtG;j7V tG;jZVZ_(Press (B.(B to maintain the ray.)tG;jWtG;j5(B*(BtG;jw7(B**(BtG;j`3 9(B***(BtG;js} ;(B****(BtG;jM @(B.a(BtG;j =(B..a(B.tG;j5 (BtG;j %(B1tG;j ?--(B---tG;j. ](B7(B+ (BtG;j9 (BtG;j@ ? _The searing ray misses the black bear.tG;jk (BtG;j tG;j5(B*(BtG;j (B(B*(B (BThe searing ray hits the black bear!uG;jC(B*(BuG;jfC(B*(BuG;j (B..a(B.(Ba(B(berserk)The black bear is almost dead.(BuG;j--(B=-(B8(B++ (BuG;jL(BuG;jýV _(BThe black bear goes berserk!(BuG;jFuG;j5(B*(BuG;jO[ (B.  The searing ray hits the black bear!uG;jSG(B*(BuG;j7(B**(BuG;j9(B***(BuG;j2 (B...(B.(BYou kill the black bear!(BuG;j9 $ (B0-(B589 _You finish channelling your searing ray.  Your Dodging skill increases to level 4!Your Stealth skill increases to level 4!(BuG;jsG (B _Your Conjurations skill increases to level 6!(BvG;j(BvG;j (BvG;j(BvG;j vG;j3_Unknown command.(BvG;jcvG;j(BvG;j(BvG;j.(BvG;j(BvG;j& (B_vG;j(BvG;j(BvG;j(BvG;j(BvG;j(BvG;jvG;jDH(B1=(BvG;jF(BvG;j (BvG;j!(BvG;j""(BvG;j#(BvG;j$(BvG;j$(BvG;j&(BvG;j&(BvG;j'(BvG;jP)(BvG;j)vG;j)(B2vG;j)F(B=(B==(BvG;j*(BvG;jh,(BvG;j,(BvG;j-(BvG;j/(BvG;jH/(BvG;jG0(BvG;j1(BvG;j>2vG;jN2(B3vG;j]2G(B==(B==(BvG;jI3(BvG;j4(BvG;j5(BvG;j 6(BvG;j7(BvG;j8(BvG;j8(BvG;j:(BvG;j:(BvG;j;(BvG;j<(BvG;jG=vG;jW=(B4vG;js=G(B==(B==(BvG;jc>(BvG;j B(BvG;jC(BvG;jC(BvG;jD(BvG;j\F(BvG;jG(BvG;jH(BvG;jH(BvG;jJ(BvG;jK(BvG;j L(BvG;jL(BvG;j(N(BvG;jbPS(B(B==(BvG;jP(BvG;jS(BvG;jhU0(B(BvG;jU(BvG;jW(BvG;jX(BvG;jX(BvG;jY(BvG;jZ(BvG;j(BvG;jh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BvG;ji(BvG;j(BvG;j(BvG;jU(BvG;j (BvG;jT(BvG;jLj(BvG;j(BvG;j(BvG;jB(BvG;j(BvG;ǰ(BvG;j(BvG;j(BvG;jB(BvG;j(BvG;jĐ0(B(BvG;j(BvG;j!(BvG;j0(BvG;jd(BvG;jb(BvG;j(BvG;j(BvG;j(BvG;j\(BvG;j(BvG;jL(BvG;jo(BvG;j(BvG;j(BvG;j(BvG;j(BvG;j\(BvG;j(BvG;j(BvG;jߣ(BvG;j(BvG;j(BvG;j(BvG;j(BvG;j֧(BvG;j(BvG;j(BvG;j(BvG;jg(BvG;j֭`(B(B(B(BvG;j_(BvG;j9(BvG;j(BvG;jF(BvG;jd(BvG;j](BvG;j(BvG;jB(BvG;j(BvG;jy(BvG;j(BvG;j((BvG;j(BvG;jO(BvG;j(BvG;j/(BvG;jC(BvG;j(BvG;jq(BvG;jּ(BvG;j(BvG;j(BvG;j(BvG;j(BvG;j(BvG;j](BvG;j(BvG;j(BvG;jd(BvG;j(BvG;j9(BvG;j(BvG;j(BvG;j(BvG;jF(BvG;j(BvG;j{(BvG;j(BvG;j3(BvG;j|(BvG;j(BvG;j(BvG;jI(BvG;jr(BvG;j\(BvG;j(BvG;j9(BvG;j(BvG;j(BvG;j(BvG;j(BvG;j(BvG;jb (B #.#(B #.####### (B #(B.#(B #.####### (B #(B.#(B #....... (B #(B.#(B ######### (B #(B.#(B vG;j(B #(B.#(B ##### (B #(B.#(B #.... (B #(B.(B############.### vG;j(B #........#(B -77.2 (58.0)vG;j? (B ###vG;j####### vG;j#(BvG;j vG;j0(B vG;je!(BvG;j (B (B##.##vG;j vG;j; (B##.#.##vG;j (B  (B##<###.##vG;j(I(B (BvG;jC:-(BvG;jo(BvG;jO vG;jd2_(BDone exploring.vG;jwG;j}(BwG;j ~(BwG;j~(BwG;j...............(B.(B............(B0wG;j(.0)wG;j (BwG;ju(BwG;jt wG;j/:_(BDone exploring.wG;jiwG;jA v  (D) Dungeon (T) Temple  Where to? (Tab/Enter - D:4, ? - help) (B{G;j3](B{G;j](B{G;j!^(B{G;je(B{G;jf(B{G;jg> (B_(B{G;ji(B{G;jj(B{G;j k(B{G;jkk(B{G;jn0(B(B{G;jn(B{G;jn(B{G;jUp(B{G;jq(B{G;jSq(B{G;jq(B{G;jls(B{G;jt(B{G;j_t(B{G;jt(B{G;jx(B{G;jy`(B(B(B(B{G;jy(B{G;jz(B{G;jz(B{G;j{(B{G;j|(B{G;j|(B{G;j;}(B{G;j~(B{G;jE(B{G;j(B{G;j(B{G;j (B(B(B(B(B(B(B(B(B(B(B(B{G;jֱ(B{G;jH(B(B(B{G;j(B{G;j(B{G;j:(B{G;jh(B{G;jf(B{G;j(B{G;j(B{G;j(B{G;jѼ(B{G;jy(B{G;j(B{G;jd(B{G;j(B{G;j(B{G;j`(B{G;j(B{G;jH(B{G;jW(B{G;j(B{G;js(B{G;j(B{G;j(B{G;jQ(B{G;j(B{G;j~(B{G;j(B{G;j[(B{G;j(B{G;j@(B{G;j(B{G;j"(B{G;jA(B{G;jk(B{G;j(B{G;jf(B{G;j(B{G;jj(B{G;j(B{G;jX(B{G;j6(B{G;j(B{G;j+(B{G;j}(B{G;j\(B{G;j(B{G;j(B{G;j&(B{G;j(B{G;j@ (B You see here a +0 dagger.{G;j\(B{G;j! (B_{G;j(B{G;j`(B{G;j(B{G;j5(B{G;j(B{G;j(B{G;j (B{G;j(B{G;j#(B{G;j (B{G;jF (B{G;j (B{G;jf (B{G;j (B{G;j (B{G;j* (B{G;j (B{G;j (B{G;j (B{G;j_ (B{G;j! (B{G;j[ (B{G;j (B{G;j (B{G;j (B{G;j (B{G;j (B{G;jA (B{G;j (B{G;j6 (B{G;jv (B{G;j (B{G;j (B{G;jt (B{G;j< (B{G;j (B{G;j (B{G;j (B{G;j (B{G;j (B{G;j (B{G;jc (B{G;j (B{G;j (B{G;j- (B{G;j (B{G;j (B{G;j (B{G;j (B{G;j ' (B {G;jK 4There is a stone staircase leading down here.{G;j| (B{G;jc! (B{G;j" & (B_{G;j" (B{G;jd (B{G;j- (B_You see here a{G;j +0 dagger. _There is a stone staircase leading down here.  You climb downwards.  (BYou hear the sound of rushing water.(B {G;jJ (BThere is an entrance to a sewer on this level. Hurry and find it before the (B (Bportal rusts away!(B{G;j1  --more--(B}G;j3 (B5}G;j>w (B ##(B }G;j?  ... #######(B ....#(B.....#(B  .(Bj(B........#(B  ......(B...(B.####(B.  ......(B.(B  ......(B...(B##(B!(Be(B..  .....[(B.###(B . (B#(B#(B..... #(B..... #(B....#(B e(B  (B (BDuvessa (asleep)(B #(B..#(B. (Bj(B  (B (Bjelly (asleep)(B ####(B.  (BYou encounter Duvessa, Sister of Dowan and a jelly.(B}G;jb  --more--}G;jc(BG;jD +(B (B(Bj(Bee(Bj(BFound (Ba lumpy brown potion(B and a robe.G;jI =(B===317.7 (40.5)G;jQ (BG;j W  _Duvessa shouts!G;jW  G;jX G;jX N_(BThere is a stone staircase leading up here.G;j4Z G;jX G;jz" }(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingG;j" ;1.9 (B  2.8 (B (B-2(B  (B i + Spellcasting 4.3 (B  3.0 (B (B+3(B  (B  (B  (B  (B  G;jB#  b - Staves (B  0.0 (B  1.0 (B (B 0(B  (B j * Conjurations (B (B 6.0(B (B  5.9 (B (B+1(B   c - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B k + Translocations 1.5 (B  1.7 (B (B+1(B  (B  (B   l - Alchemy (B  0.0 (B  0.8 (B (B+1(B   d - Short Blades (B  0.0 (B  1.0 (B (B 0(B  (B  (B  G;j#  e - Ranged Weapons (B  0.0 (B  0.6 (B (B+3(B  (B m + Invocations1.3 (B  1.7 (B (B+1(B  (B  (B   n - Evocations (B  0.0 (B  0.8 (B (B+1(B  G;j# C f - Armour (B  0.0 (B  1.4 (B (B-2(B  (B  (B  G;j;$ (Bg + Dodging4.0 (B  3.5 (B (B+2(B  (B  (B  (Bh + Stealth4.0 (B  3.0 (B (B+3(B  G;jZ$ (B  (B  (B  (B  G;jm$ X(B  (B  G;j{$ c(B  (B  G;j$ G;j$ e(B  (B  G;j$ V(B  (B  G;j$ G;j$ e(B  (B  G;j$ V(B  (B  G;j$ G;j$ X(B  (B  G;j$ p(B  (B  G;j$ e(B  (B  G;j % c(B  (B  G;j% X(B  (B  G;j,% t(BThe relative cost of raising each skill is in cyan(B.  G;j:% [The species aptitude is in (Bwhite(B.  G;jv% \[(B?(B] Help[(B=(B] set a skill target  [(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targetsG;j% (BG;jgG;jQgG;jmnG;j v(B(Bmmoncure the ConjurerDeep Elf of the Shining One ......(BHealth: (B35/35 (B========================(B##G;jDv6Magic: (B14/14 (B========================(B... #######AC:(B 2Str:(B 4....#(B.....#G;jvEV:(B 12Int:(B 21.(Bj(B........#SH:(B 0Dex:(B 15......(B...(B.####(B.XL: (B 6 Next: (B58% Place: (BDungeon:5......(B.(B@(B.(B......Noise: (B===------ (B Time:(B 3317.7 (0.0)......(B...(B##(B!(Be(B..a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;jv(B.....[(B.###(B .Fire: a) (B+2 sling {freeze, rF++ rN+++ #(B#(B.....G;jwj#(B.....#(B....#G;jKwne(B  (B (BDuvessa(B#(B..#(B.(Bj(B  (B (Bjelly(B####(B.  G;jWw(BThere is an entrance to a sewer on this level. Hurry and find it before theportal rusts away!G;jewDYou encounter Duvessa, Sister of Dowan and a jelly.G;jw(BFound (Ba lumpy brown potion(B and a robe. _Duvessa shouts! _(BThere is a stone staircase leading up here.G;j}(BG;j~ (BG;j(BG;j؅G;j]'G;j*(B(BGear: 6/52 gear slots (Left/Right/Tab to switch category) (BHand Weapons (go to first with (B)(B) G;j +(B a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} (B b - a +1 short sword of electrocution  c - a +2 short sword of freezing Armour (go to first with (B[(B) (B d - a +0 robe (worn) (B f - a +2 leather armour of fire resistance G;j8+Magical Staves (go to first with (B|(B)  e - a staff of alchemy(BG;j#G;j G;jm(B(Bmmoncure the ConjurerDeep Elf of the Shining One ......(BHealth: (B35/35 (B========================(B##Magic: (B14/14 (B========================(B... #######AC:(B 2Str:(B 4....#(B.....#EV:(B 12G;j#Int:(B 21.(Bj(B........#SH:(B 0Dex:(B 15......(B...(B.####(B.XL: (B 6 Next: (B58% Place: (BDungeon:5......(B.(B@(B.(B......G;jINoise: (B===------ (B Time:(B 3317.7 (0.0)G;jjw......(B...(B##(B!(Be(B..G;jWa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.....[(B.###(B .Fire: a) (B+2 sling {freeze, rF++ rN+++ #(B#(B.....G;jj#(B.....#(B....#G;jme(B  (B (BDuvessaG;jX(B#(B..#(B.G;jt(Bj(B  (B (BjellyG;j5(B####(B.  G;jm(BThere is an entrance to a sewer on this level. Hurry and find it before theG;jportal rusts away!G;jDYou encounter Duvessa, Sister of Dowan and a jelly.G;jo(BFound (Ba lumpy brown potion(B and a robe. G;j_Duvessa shouts! G;jN_(BThere is a stone staircase leading up here.G;j(BG;j (BG;j%(BG;j(G;jiG;j(B(BDrink which item? (BPotions (B c - 2 potions of curing (B g - a potion of magic G;j(B j - a potion of moonshine  d - 2 emerald potions  f - 2 dark potions  k - a lumpy black potion  l - a puce potion G;j! n - a black potion (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedG;j G;jG;jm(B(Bmmoncure the ConjurerDeep Elf of the Shining One ......(BHealth: (B35/35 (B========================(B##Magic: (B14/14 (B========================(B... #######AC:(B 2Str:(B 4....#(B.....#EV:(B 12G;jDInt:(B 21.(Bj(B........#SH:(B 0Dex:(B 15......(B...(B.####(B.XL: (B 6 Next: (B58% Place: (BDungeon:5G;j5......(B.(B@(B.(B......Noise: (B===------ (B Time:(B 3317.7 (0.0)......(B...(B##(B!(Be(B..a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.....[(B.###(B .Fire: a) (B+2 sling {freeze, rF++ rN+++ #(B#(B.....#(B.....#(B....#e(B  (B (BDuvessa(B#(B..#(B.(Bj(B  (B (Bjelly(B####(B.  G;j^(BThere is an entrance to a sewer on this level. Hurry and find it before theportal rusts away!You encounter Duvessa, Sister of Dowan and a jelly.(BFound (Ba lumpy brown potion(B and a robe. _Duvessa shouts! _(BThere is a stone staircase leading up here.G;j?T (B Okay, then.(BG;j (BG;j8(BG;j 1 _(BG;j#G;jm G;jp t(B(BRead which item? (BScrolls G;jp (B g - a scroll of fog  t - 4 scrolls of teleportation(Br - a scroll of revelation  W - a scroll of brand weapon G;jq (B c - a scroll labelled ZUKLESMEPN (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedG;jSG;j3G;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One ......(BHealth: (B35/35 (B========================(B##Magic: (B14/14 (B========================(B... #######AC:(B 2Str:(B 4....#(B.....#EV:(B 12Int:(B 21.(Bj(B........#SH:(B 0Dex:(B 15......(B...(B.####(B.XL: (B 6 Next: (B58% Place: (BDungeon:5......(B.(B@(B.(B......Noise: (B===------ (B Time:(B 3317.7 (0.0)......(B...(B##(B!(Be(B..a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.....[(B.###(B .Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j#(B#(B.....#(B.....#(B....#e(B  (B (BDuvessa(B#(B..#(B.(Bj(B  (B (Bjelly(B####(B.  (Bportal rusts away!You encounter Duvessa, Sister of Dowan and a jelly.G;j(BFound (Ba lumpy brown potion(B and a robe. _Duvessa shouts! _(BThere is a stone staircase leading up here. _Okay, then.(BG;j (B.(Bj(BAs you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings.G;jK4(Bj(BG;jP (B You sensed 4 altars, and 5 shops/portals.G;juh (B (BYou encounter a jelly.(BG;j : (B *,,,,,*(B *,,+********,*,,,***,,*,,**,*###(B.##(B...≈(B...#(B.,,,,,,,,,G;j" =**,**,,###(B.##(B.(B_(B.≈(B._(B.##,,,,,,,,, ****,***,###(B.##(B...≈:(B..#(B.,,,,,,,,, ,,,,,**,,(B....##(B+.,,,,,,,,, ,,,,,,,,,G;j6 N##(B..,,****,*, ,,,,,,,,,G;jD N###(B.,,****,*, ,,,,,,,,,G;jR >,,,,**,** ,,,,,,,,,,,,,,,,,, ,,,,,,,,,G;j` ,**,,*,** ,,,,,,,,,G;jo @#(B....,***,,,,* G;jy ,,****+**G;j ####(B...e,*(B *,,,,* ,,**ß,,,ß(B#G;j9 (B####(B....,*(B *,,,,* ,,**,,,,,(B#(B#(B.......,***,,,,* ****,,,**(B#(B#(B..#(B..#(B.##(B....,,,,,,,,*(B e(B  (B (BDowan (wandering) (B,***_,,*,(B#(B####(B..#(B.##(B....,,,*,,,,*(B (Bjj(B (B2 jellies (1 wandering) G;jd (B,,************,,,,**,,,,,,,*,,,,,(BYou encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger of venom.(BG;jA 1  --more--(BG;j @4e(B.G;jK(BG;jM2 (B---G;j@M8.7 (1 _G;jV(BG;jI[N  Found a parchment of Anguish(B.G;j4\x _(BFound a sparkling altar of Nemelex Xobeh and a sacrificial altar of Ru.G;j ^G;jG;ju'(BG;jZ(BLevel 5 of the Dungeon (B<(B<<>>>(B^^^^^^^^^^(B∩∩∩∩∩_(B_ (B(Press (B?(B for help) *,,*(B ****,,,,,,,**,,****,,*,**(B **,,,,,,,,,,,,,,,*  *,,**(B **,,,,*,**,,,,,,,,,,,*(B *,,,,,,,,,,,,,,_,*  *,,,***(B **,,,,(B<(B,,,,****,,***,***,,,,,,,,,,,,,,,,*  *,,,,,*(B *,,+********,*,,,***,,**,,,,,,,,,,,,,,,,*  G;jW*,,**,*###.##...≈...#.,,,,,,,,,**,,,,,,,,,,,,,,,,*  G;j**,**,,###.##.(B_(B.≈._.##,,,,,,,,,**,,,,,,,,,,,,,,,,*  *****,***,###.##...≈:..#.,,,,,,,,,**,,,,,,,,,,,,,,,,* G;j G;j G**,,,,,**,,....#########+.,,,,,,,,,,,,,,,,,,,,,,,,,,**  G;jG**,,,,,,,,,,....#.....###..,,****,*,***,,,,,,*,,,,,,**  G;j&F*,,,,,,,,,,,..........####.,,****,*,,**,,*****,******  G;j5m*,,,,,,,,,,,..j.......####.,,,,**,**,***,,****(B>(B*  G;jCU*,,,,,,,,,,,.......@.......,,,,,,,,,,,,,,,**,,,*  G;jQA*,,,,,,,,,,,.........##e..j,**,,*,**,,******,*,*  G;j`w*,,,,,,,,,,,.....[.####....,***,,,,**,,,**(B *,*,*  G;joc*,,,,****+**##.....####...e,*(B *,,,,***,,,***,*,*  G;j~e**,,,**ß,,,ß##.....####....,*(B *,,,,***,*,,,,,*,*  G;jY**,,**,,,,,##....##.......,***,,,,**(B∩,***,,**,* G;j ***********,,,**##..#..#.##....,,,,,,,,***,***,,*,,*  ***,,,,,,,***_,,*,#####..#.##....,,,*,,,,***,,*,,,*,** G;j G;jg*,,,,,,,,,,************,,,,**,,,,,,,*,,,,,,*,,,,*,*(B<(B* G;jC *,*,,,,,,,**********,,,,,,,,,,,,,,,,*,,,,,,,,****,*,* G;j G;j;*,**,,,,,,*,,,,,,,,,,,,,,,,,,*,******,,,,,,,,,**,,*,* G;j G;jw*+**,,,,,,,,,,,,,,,*,,,,,,,,,*,*(B *,,,*****~***,,**,*(BG;j,G;j,G;j0?(B *,,,,,*(B *,,+********,*,,,***,,(B (Bmmoncure the Conjurer(B*,,**,*###(B.##(B...≈(B...#(B.,,,,,,,,,(B (BDeep Elf of the Shining One ......G;j?(B**,**,,###(B.##(B.(B_(B.≈(B._(B.##,,,,,,,,,(B Health: (B35/35 (B======================== G;j@:(B****,***,###(B.##(B...≈:(B..#(B.,,,,,,,,,(B Magic: (B14/14 (B======================== (B,,,,,**,,(B....#########(B+.,,,,,,,,,(B AC:(B 2Str:(B 4 ,,,,,,,,,(B....#(B.....###(B..,,****,*,(B EV:(B 12Int:(B 21 ,,,,,,,,,(B..........####(B.,,****,*,(B SH:(B 0Dex:(B 15 G;j-@,,,,,,,,,(B..(Bj(B...(B...(B.####(B.,,,,**,**(B XL: (B 6 Next: (B58% Place: (BDungeon:5 ,,,,,,,,,(B......(B.(B@(B.(B......,,,,,,,,,(B Noise: --------- (B Time:(B 3318.7 (0.0) G;jR@,,,,,,,,,(B......(B...(B##e(B..(Bj(B,**,,*,**(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j@(B,,,,,,,,,(B.....[(B.####(B....,***,,,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,****+**(B#(B#(B.....####(B...e,*(B *,,,,* G;j@,,**ß,,,ß(B#(B#(B.....####(B....,*(B *,,,,* ,,**,,,,,(B#(B#(B....##(B.......,***,,,,*(B e(B  (B (BDuvessa G;j@w(B****,,,**(B#(B#(B..#(B..#(B.##(B....,,,,,,,,*(B e(B  (B (BDowan (wandering) G;jAL(B,***_,,*,(B#(B####(B..#(B.##(B....,,,*,,,,*(B (Bjj(B (B2 jellies (1 wandering) G;j+A|(B,,************,,,,**,,,,,,,*,,,,,(BYou feel aware of your surroundings.  G;j_AYou sensed 4 altars, and 5 shops/portals.  (BYou encounter a jelly. (B_(BYou encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger of venom.G;jA(BFound a parchment of Anguish(B. _(BFound a sparkling altar of Nemelex Xobeh and a sacrificial altar of Ru.G;jB (BG;jK(BG;jLNG;jx  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j *(B *,,,,,* *,,+********,*,,,***,,(B (Bmmoncure the Conjurer (B *,,**,*###.##...≈...#.,,,,,,,,,(B (BDeep Elf of the Shining One ...... G;j (B **,**,,###.##._.≈._.##,,,,,,,,,(B Health: (B35/35 (B======================== (B****,***,###.##...≈:..#.,,,,,,,,,(B Magic: (B12/14 (B====================(B---- ,,,,,**,,....#########+.,,,,,,,,,(B AC:(B 2G;j -Str:(B 4 G;j ,,,,,,,,,...(B.#(B.....###..,,****,*,(B EV:(B 12G;j Int:(B 21 ,,,,,,,,,...(B.......####.,,****,*,(B SH:(B 0G;j% .Dex:(B 15 G;jW >,,,,,,,,,..(Bj(B...(B...(B.####.,,,,**,**(B XL: (B 6 Next: (B58% Place: (BDungeon:5 G;jy :,,,,,,,,,...(B...(B.(B@(B***(B....,,,,,,,,,(B Noise: --------- (B Time:(B 3318.7 (0.0) G;j ,,,,,,,,,...(B...(B...(B##e..(Bj(B,**,,*,**(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,,,,,,,...(B..[(B.####....,***,,,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j n(B,,****+**##.(B....####...e,* *,,,,* G;j K,,**ß,,,ß##.(B....####....,* *,,,,* G;j ,,**,,,,,##....##.......,***,,,,*(B e(B  (B (BDuvessa G;j% (B****,,,**##..#..#.##....,,,,,,,,*(B e(B  (B (BDowan (wandering) G;jM (B,***_,,*,#####..#.##....,,,*,,,,*(B (Bjj(B (B2 jellies (1 wandering) G;j] 8(B,,************,,,,**,,,,,,,*,,,,, G;jj g_(BFound a sparkling altar of Nemelex Xobeh and a sacrificial altar of Ru.  G;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G;j #Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (90% to hit)G;j@G;ju(B *,,,,,*(B *,,+********,*,,,***,,(B (Bmmoncure the Conjurer(B*,,**,*###(B.##(B...≈(B...#(B.,,,,,,,,,(B (BDeep Elf of the Shining One ......(B**,**,,###(B.##(B.(B_(B.≈(B._(B.##,,,,,,,,,(B Health: (B35/35 (B======================== G;jH(B****,***,###(B.##(B...≈:(B..#(B.,,,,,,,,,(B Magic: (B14/14 (B====================(B==== ,,,,,**,,(B....#########(B+.,,,,,,,,,(B AC:(B 2Str:(B 4 G;j ,,,,,,,,,(B....#(B.....###(B..,,****,*,(B EV:(B 12Int:(B 21 G;j ,,,,,,,,,(B..........####(B.,,****,*,(B SH:(B 0G;j,.Dex:(B 15 G;jDn,,,,,,,,,(B..(Bj(B...(B...(B.####(B.,,,,**,**(B XL: (B 6 Next: (B58% Place: (BDungeon:5 G;jW:,,,,,,,,,(B......(B.(B@(B.(B......,,,,,,,,,(B Noise: --------- (B Time:(B 3318.7 (0.0) G;j,,,,,,,,,(B......(B...(B##e(B..(Bj(B,**,,*,**(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j(B,,,,,,,,,(B.....[(B.####(B....,***,,,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j(B,,****+**(B#(B#(B.....####(B...e,*(B *,,,,* ,,**ß,,,ß(B#(B#(B.....####(B....,*(B *,,,,* ,,**,,,,,(B#(B#(B....##(B.......,***,,,,*(B e(B  (B (BDuvessa G;j*w(B****,,,**(B#(B#(B..#(B..#(B.##(B....,,,,,,,,*(B e(B  (B (BDowan (wandering) G;jV(B,***_,,*,(B#(B####(B..#(B.##(B....,,,*,,,,*(B (Bjj(B (B2 jellies (1 wandering) (B,,************,,,,**,,,,,,,*,,,,,G;joCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;jMConfirm with . or Enter, or press ? or * to list all spells.G;jAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;jAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (90% to hit)Okay, then.(BG;j(BG;j (BG;jM(BG;j1 _(BG;jG;j G;j7 (B(BRead which item? (BScrolls (B g - a scroll of fog G;j^  t - 4 scrolls of teleportation(BW - a scroll of brand weapon (B c - a scroll labelled ZUKLESMEPN G;jj (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedG;j G;jG G;jt (B *,,,,,*(B *,,+********,*,,,***,,(B (Bmmoncure the Conjurer(B*,,**,*###(B.##(B...≈(B...#(B.,,,,,,,,,(B (BDeep Elf of the Shining One ......(B**,**,,###(B.##(B.(B_(B.≈(B._(B.##,,,,,,,,,(B Health: (B35/35 (B======================== (B****,***,###(B.##(B...≈:(B..#(B.,,,,,,,,,(B Magic: (B14/14 (B======================== (B,,,,,**,,(B....#########(B+.,,,,,,,,,(B AC:(B 2G;j Str:(B 4 ,,,,,,,,,(B....#(B.....###(B..,,****,*,(B EV:(B 12Int:(B 21 ,,,,,,,,,(B..........####(B.,,****,*,(B SH:(B 0Dex:(B 15 G;j n,,,,,,,,,(B..(Bj(B...(B...(B.####(B.,,,,**,**(B XL: (B 6 Next: (B58% Place: (BDungeon:5 G;j :,,,,,,,,,(B......(B.(B@(B.(B......,,,,,,,,,(B Noise: --------- (B Time:(B 3318.7 (0.0) G;j ,,,,,,,,,(B......(B...(B##e(B..(Bj(B,**,,*,**(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j (B,,,,,,,,,(B.....[(B.####(B....,***,,,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j= (B,,****+**(B#(B#(B.....####(B...e,*(B *,,,,* G;jn ,,**ß,,,ß(B#(B#(B.....####(B....,*(B *,,,,* ,,**,,,,,(B#(B#(B....##(B.......,***,,,,*(B e(B  (B (BDuvessa G;j w(B****,,,**(B#(B#(B..#(B..#(B.##(B....,,,,,,,,*(B e(B  (B (BDowan (wandering) G;j L(B,***_,,*,(B#(B####(B..#(B.##(B....,,,*,,,,*(B (Bjj(B (B2 jellies (1 wandering) G;j 9(B,,************,,,,**,,,,,,,*,,,,,G;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j MConfirm with . or Enter, or press ? or * to list all spells.G;j yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j ;Press: ? - help, Shift-Dir - straight lineG;j Aim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (90% to hit)_Okay, then.(BG;j (B.(Bj(BAs you read the scroll of teleportation, it crumbles to dust.G;j{ Ke(B!(BG;j 0(Bj(B.G;j ###.##...≈...#.###.##.(B_(B.≈._.###.##...≈:..#..##+.##..###.#...####...e#G;jJ ####....##.......##(B..#(B..#.##....(Bjj(B (B2 jelliesG;jW T(B#####(B..#.##....G;jh #(BG;j d(B9.7 (1(BTele (BG;j (BG;j  G;j H_(BYou feel strangely unstable.(BG;j G;jM(B *,,**,*###.##...≈...#.,,,,,,G;j@(B **,**,,###.##.(B_(B.≈._.## *****,***(B.###.##...≈:..#. *,,,,,**,(B.....#########+.G;j,,,,(B.....#(B.....###..,,****,*(B.......####.,,****,*(B.####.,,,,**,*G;j(Bj(B.(B..(B<(B..e(B....,,,,,,,,G;j'(B.G;j4N##(B!(B.j.,**,,*,*G;jQQ[(B.(B####....,***,,,,G;ja****+*(B##(B#(B.....####...e,*(B *,,,,G;j|,**ß,,,ß##(B.....####....,*(B *,,,, G;j]*,,**,,,,,##(B....##.......,***,,,, G;ju*****,,,**##(B..#(B..#.##....,,,,,,,, G;j,,***_,,*,#####(B..#.##....,,,*,,,,(B (Bj(B  (B (BjellyG;jr(B,,***********#(B.,,,**,,,,,,,*,,,,,,,,,,,,G;j!,*(BG;j #(B.G;j60(Bj(BG;j1e(B.G;j(BG;jA((B20G;j"(BG;jG;jq(B **,**,,###.##.(B_(B.≈._.##*****,**#(B.###(B.##...≈:..#.,,,,,**(B......#########+.,,(B.#(B.....###..,,****G;jq(B.......####.,,****,(B.####.,,,,**,<(B.e(B.....,,,,,,,(Bj..(B..##(B!(B.j.,**,,*(B.(B.(B@(B.(B####....,***,,,G;j^sN****+(B###(B#(B..(B...(B####...e,*(B * *,,,**ß,,,ß##(B.....####....,*(B * **,,**,,,,,##(B....##.......,*** ******,,,**##(B..#(B..#.##....,,, ,,,***_,,*,#####(B..#.##....,,,*G;js,,***********#(B..,,**,,,,,,,*,,(B...(Bo(B,,,*G;jt(Bo(B  (B orc (wandering),*,,,,,,,,*,******(BG;jߐ(BG;j (B*,,,,,,,,,,***********#..,,** *,*,,,,,,,**********,,...o *,**,,,,,(B.*,,,,,,,,,,,,,,,,,,*,** *+**,,,,,,,,*,,,,,,,,,*,*(B *(B∩**,,,,,,(B..,*****,,,,,#,,,*,,,** *+**,,,,,,*#(B.**(B ***,#(B..,,*,*,,, *,**##(B..######(B..#*,*,,,* *(B...(B....#**,,(B∩,,*, **S(B.◊(B..(B.(B@(B.(B..#,,,,*,,, (B *,**,,,,(B......(B..(B÷..#,*,,,*,*, (B *,,*,,,,(B......#'#(B....#*,,,*,, (B **,,,,,,(B÷^(B...........#**,,,,, (B *,,^,,ß(B..Pℓℓ,)(B..,(B...#(B ** (B *,,,,,,(B.§ζℓ(B.ζℓ(B......#(B *,,,,S(B  (B (Bwater moccasin (asleep) (B **,,,,,,ξξζ(B.,ℓζ§(B..,^(B.#(B *,,,,,,,(B  *,,,,,,,ξξζ^ℓ(B.ℓℓ§(B...÷#(B *,******(B  *,**(B>(B**(B *,*(B  (BYou encounter an orc. It is wielding a +0 dagger.(BG;j( (B G;j'{Your surroundings suddenly seem different.  (BYou encounter a water moccasin.(BG;jW (B.S(BFound two oni skeletons, a dwarf skeleton(B and a sling.(B.S(BG;jq> (Bℓ(B.ξξζ(B..ℓξℓξS(B(Bζζζ(B.,ℓζξξG;jζζ^(B..ξ^(BThe water moccasin hisses angrily.G;j2(B1G;jHℓℓξζ(B..ℓξℓζζξζζ^(B..ξ(BG;j) _The orc leaves your sight.G;jG;j-1(B *,*,,...o,, (B *,**,,,,,(B.#(B.,,,,,,,,,,,,,,,,,*,* (B *+**,,,,,.(B..*,*, (B *(B∩**,,,,,,.(B..*****,,,,,#,,,*,,,* G;j1f(B *+**,,,,(B.,*#(B.#*(B ***,#(B..,,*,*,,, (B *,**,,,,(B..##(B..######(B..#*,*,,,* (B *,,(B.............#**,,(B∩,,* (B **G;j3_◊#,,,,*, (B *,**G;j3(B.S(B.(B.(B@(B.(B÷..#,*,,,*(B *,,*G;j\4(B...(B.(B#'#(B....#*,,(B **,,,,,(B.÷^(B..ℓ(B..(B....(B..#**,,G;jx4(B *,,^,,(Bß..Pℓ(B.ℓ)(B......#(B **G;j)5(B *,,,,,(B.ξξζ(B..ℓξℓξ(B....#(B **ζζζ(B..ℓζξξ(B..^(B.#(B *(B G;j5Oζξζζ^(B..ξ^§(B...÷#(B *,*****(B (Bh(B  (B (Bhound (asleep)G;j6@(B *,**,,,ζζℓℓ(B>(B.h,(B...(Bh(B.##(B *,*(B h(B  (B jackal (asleep)(B *,**^,,,,,,,,^,,,,,,,*(B *,*(BG;j;D (Bh(B.  (BYou encounter a hound and a jackal.(BFound a stone staircase leading down.G;jdEG;jkF3(Bh(B.G;jGD(B.S(BG;jK:h(B.G;jW((B.G;jWℓℓ(BP...ℓℓξℓ(B.ℓℓξζζℓℓ(B.hζζζζζℓ^ℓ(B.ξζ(Bh(B.ℓG;jW6h(BG;jZ1(B==2G;jEcℓℓξζℓ^ℓ(B.ξζ§ζ(BG;jeeC _The hound barks! The jackal barks! You hear a shout!G;jgG;jI -*,,,*#..,,** G;j)J j*,*,,,,,,,**********,,...o,,,,,,, *,**,,,,,(B.#.,,*,* G;jJ *+**,,,,,(B...,,,,,,,*,,,,,,,,,*,*(B *(B∩**,,,,,,(B...*****,,,,,#,,,*,,,** G;j[K d*+**,,,,.,*#(B.#*(B ***,#(B..,,*,*,, *,**,,,,.(B.##(B..######(B..#*,*,,,*,, *,,,,,,,.(B......#**,,(B∩ **,,,,,,.(B...◊(B..(B.(B@(B.(B..#,,,,*,,G;jL *,**,,,.(B....S(B.(B..(B÷..#,*,,,**,,*,,,.(B......#'#(B....#*,,,***,,,,,.(B÷^(B...........#**,,G;jgL *,,^,,ßℓℓ(BP...)(B...(B...#(B **,G;jvL ,,,,,ℓℓξℓ(B.ℓℓζζζ(B....#(B *,*G;jL ξζζℓℓ.hℓζζ(B..^(B.#(B *,,,,,,,G;jM *,,,,,,ζζζℓ^ℓ(B.ζζ§(B.(Bh(B.÷#(B *,******G;j2M e*,**,,,ζζℓ.ℓ..,.....##(B *,*(BG;jRO <(Bh(B.G;jR G;j.S 3S(B.G;jT ;h(B.G;j_ #ℓG;j:_ (B.ζℓ(B...hℓℓℓ(B..G;jE_ .G;j_ h(B  (B jackalℓℓ^(B..ζℓ(BG;ja 1(B--3G;j (B*,**,,,,,.#.,,,,,,,,,,,,,,,,,*,**(B Health: (B19(B/35 (B=============(B----------- G;j> *+**,,,,,...,,,,,,,*,,,,,,,,,*,* (B Magic: (B9/14(B===============(B--------- G;jj? 3*∩**,,,,,,...*****,,,,,#,,,*,,,**(B AC:(B 2Str:(B 4 *+**,,,,.,*#(B.#* ***,#..,,*,*,,,,(B EV:(B 12G;jS@ Int:(B 21 *,**,,,,..##(B..######(B..#*,*,,,*,,,(B SH:(B 0Dex:(B 15 *,,,,,,,....(B...(B...(B....#**,,∩,,*,,(B XL: (B 6 Next: (B58% Place: (BDungeon:5 **,,,,,,....(B...†@(B.(B..#,,,,*,,,*,,,(B Noise: (B=-------- (B Time:(B 3327.7 (0.0) G;jA  *,**,,,.ℓℓ.(B...(B.(Bh(B÷..#,*,,,*,*,,,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j{A (B *,,*,,,..ℓℓℓ(B..#'#(B....#*,,,*,,,,,(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;jA (B **,,,,,.ℓℓℓℓℓ(B...ζ(B....#**,,,,,,,, G;jMB *,,^,,ßℓξPℓℓ.)§ℓ.(B...# **,,,,,,, G;jB *,,,,,ℓℓℓξ.ℓ.§ℓℓ....# *,,,,,,,(B S(B  (B (Bwater moccasin G;j C (B **,,,,,ξℓ..ζ..ℓ.ℓ....# *,,,,,,,(B h(B  (B jackal G;j\C - *,,,,,,ζℓ.ℓ^...^....÷# *,****** G;jC . *,**,,,ζζℓ.ℓ..,.....## *,* G;jD Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;jD MConfirm with . or Enter, or press ? or * to list all spells.G;jD yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;jGE ;Press: ? - help, Shift-Dir - straight lineG;jE Aim: (Ba water moccasin ((Bseverely wounded(B, haloed, 83% to hit)  G;jE /The searing ray hits the water moccasin!G;jbM q(B... ∩..##(B.#*(B ***,#(B...##(B.#(B....#**,,(B∩G;jN ......(B* (B ℓℓ(B.  .ℓℓ(B.# (B ℓℓℓG;j[O (B.# (B *,,^,,ßℓξ(BP.#(B G;jO  G;jgP Aℓℓξ(B.ℓ(B.§ℓℓ(B....#(B h(B  (B jackal (B ℓ(B..ζ.(B.ℓ(B.ℓ(B..(B..#(B G;jP   G;jbQ ℓ(B.ℓ^(B...^(B....÷#(B  G;jQ  G;j R G;j (B**G;js (BG;j' 9(B***(BG;jP: G;j ; 7(B****(BG;j 4(B...†G;jW n(B..ℓ(B.ℓ(B.ℓ(B.÷ℓℓℓℓ(B.ζζ(B.ξ(BP.ℓ.ζζG;j j(B.ℓξℓ(B.ℓG;j u(B...^(B..ℓ^ℓAim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba water moccasin ((Bseverely wounded(B, haloed, 83% to hit)  G;j& zThe searing ray hits the water moccasin!  You kill the water moccasin!(B  G;jS T(Press (B.(B to maintain the ray.)G;jq G;j# ((B*,,,,,,,,,,***********#..,,**,,,,(B (Bmmoncure the Conjurer (B*,*,,,,,,,**********,,...o,,,,,,,(B (BDeep Elf of the Shining One ...... G;jܡ (B*,**,,,,,(B.#.,,,,,,,,,,,,,,,,,*,**(B Health: (B19(B/35 (B=============(B----------- *+**,,,,,(B...,,,,,,,*,,,,,,,,,*,*(B Magic: (B9/14(B===============(B--------- G;j# *(B∩**,,,,,,(B...*****,,,,,#,,,*,,,**(B AC:(B 2Str:(B 4 G;jV *+**,,,,.,*#(B.#*(B ***,#(B..,,*,*,,,,(B EV:(B 12G;j .Int:(B 21 G;j *,**,,,,.(B.##(B..######(B..#*,*,,,*,,,(B SH:(B 0G;jۢ .Dex:(B 15 G;j O*,,,,,,,.(B......(B...(B....#**,,(B∩,,*,,(B XL: (B 6 Next: (B101% Place: (BDungeon:5 G;jZ O**,,,,,,.(B......†@(B.(B..#,,,,*,,,*,,,(B Noise: (B==------- (B Time:(B 3328.7 (1.0)  G;jţ E*,**,,,.(B..ℓ(B.ℓ(B.(B.(Bh(B÷..#,*,,,*,*,,,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;j (B*,,*,,,.(B..ℓ(B...#'#(B....#*,,,*,,,,,(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;jT (B**,,,,,.(B÷ℓℓℓℓ(B.ζζζ(B....#**,,,,,,,,(B (BRay G;jʤ (B*,,^,,ß(B.ξ(BP.ℓ.ζζℓ.(B...#(B **,,,,,,,G;j Q*,,,,,ℓ(B.ℓξℓℓ(B.§ℓℓ(B....#(B *,,,,,,,(B h(B  (B jackalG;jw k**,,,,,ξ(B.ℓ(B.ζ.(B.ℓ(B.ℓ(B..(B..#(B *,,,,,,,*,,,,,,ζ(B...^(B..ℓ^ℓ(B...÷#(B *,*******,**,,,ζζℓ.ℓ..,.....##(B *,*Press: ? - help, Shift-Dir - straight lineG;j Aim: (Ba water moccasin ((Bseverely wounded(B, haloed, 83% to hit)  The searing ray hits the water moccasin!  G;j -You kill the water moccasin!G;j o(B(Press (B.(B to maintain the ray.) G;j= D_The jackal closely misses you.(B x2G;j # (B G;j' /The searing ray hits the water moccasin!  G;j4 'You kill the water moccasin!(B  (Press (B.(B to maintain the ray.) _The jackal closely misses you.(B x2  Your Fighting skill increases to level 2!G;jy 8You have reached level 7!(BG;j   --more--G;jF (BG;jAE(B22(B/405G;jB;-(B7 0% G;jK(BG;jL G;jL1_(BG;jNG;j<  G;j  (Bh(BYou shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet freezes the jackal.  (BThe jackal is severely wounded.(BG;j$* (BG;jT%(Bo(BYou stop channelling your searing ray.  (BYou encounter a jackal.(BG;j(; (BhG;j>)k(B.  The jackal completely misses you.(BG;j4 (B....§^(B..§(B.ℓℓℓG;jc5§ζ(BP...ℓℓ(B.ℓ^ζℓ(B..ξℓ(B.(Bo(B  (B orcℓ(B..(B..hh(B 2 jackals (1 wandering)ℓ(Bo(B.^(B.ℓℓ(BYou encounter an orc. It is wielding a +0 hand axe.(BG;j6(B3(B10/15==(B=30.1 (1.4G;j?§^(B..§(B.ℓℓ§ζG;j`@ℓ^ζℓℓ(Bo(B.^(B.ℓ(BG;jEO _The jackal closely misses you.(BG;jGG;j < (BhG;j |(B.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.G;j C (B(BoG;j r(B.  (BThe jackal is severely wounded.(BG;jh G;j >hζ(BG;j G;j wξ(B.ζζζξ^(B.ζℓζ(B.ℓ(B.ℓ(BPhζ.ζ(B..^ℓ(B.ξξℓ(B.ℓ(B...(Bo(Bζζ(B.ℓ(B...^(B..G;j G;j` #(B1.5G;j G;jG ξ(B.ζζζξ^(B.ζℓ(BPhζ.ζG;j{ 2ξξℓ(B.ℓG;j -ℓ(BG;j4  G;j _The jackal closely misses you.(B The jackal misses you.(BG;j G;jsu (B(B)(BYou shoot a sling bullet.G;j 0<(B)(BG;j8}<(B)(BG;jp<(B)(BG;j<(B)(BG;jId<(B)(BG;j<(B)(BG;jD (BhζG;jPUThe sling bullet closely misses the jackal.(BG;j"(BoG;j+(Bζ(BG;j) (BG;j(BoG;jJ(BξG;ju1(BThe jackal barks!G;jG;jhG;j ℓG;j(BG;j ℓ(B.(B.(Bhζℓ(B.ζh#'ℓζℓζζ(B.ξG;jC(B.ℓℓ(B.ℓζζ(B...ℓℓℓ(B..h^(BG;jva(B18(B---(B2.9G;jbnℓℓζℓℓℓζG;j3ℓℓℓ(BG;j' _The jackal bites you. x2G;jG;j ****_,,*,#####..#.##.... ,,,*#..,,** ,*,,,,,,,**********,,...o,,,,,,,, ,**,,,,,.#.,G;jf#,*,*** +**,,,,,...,,,,,,,*,,,,,,,,,*,*(B ∩**,,,,,,...*****,,,,,#(B.,,*,,,*** +**,,,,.,*#.#*(B ***,#(B...,*,*,, ,**,,,,..##(B..######(B..#*,*,,,*,, ,,,,,,,.(B.(B@(B.(B...#**,,(B∩ G;j*,,,,,,..(B.....†(B...(B.#(B....*,, G;j*,**,,,..(B...ℓ(B..h(B÷..#,*,(B.,* *,,*,,,..ζℓ(B.ζh#'#(B....#*,,,* **,,,,,.ξ^ℓζℓζζ(B..(B....#**,,G;j*,,^,,ßξℓ(BPζζξ(Bo(B.ℓℓ(B...#(B **,G;j,,,,,ℓ.ℓ(B.ℓζζ(B...(B....#(B *, *G;jξ.(B....ℓℓℓ.(B....#(B *,,,,,,,, G;j&*,,,,,,ζ...^...^....(B÷#(B *,*******(BG;j;hζ(BG;jo;h(B.G;j !(BoG;j',(Bℓ(BG;jWℓℓℓℓℓζℓℓℓℓℓℓℓζ)(B.ℓ(B.^ℓ(B.ζℓ(B.ℓℓ(B......G;j (B9(B=--(B1(B==(B=(B--G;j2 30G;j%ℓG;j\ℓℓζℓℓℓℓℓℓ(B.ℓℓ(BG;j G;jo_The jackal attacks as it pursues you! The jackal closely misses you.(BG;j\!G;j-W,***_,,*,#####..#.##....,*#..,,**, *,G;jq-*,,...o, **,,,,,.#.,*,* **,,,,,...,*,,,,,(B.,,,*,*(B * **,,,,,,...*****,,,,,#(B..,*,,,* **,,,,.,*#.#*(B ***,#(B...,*,*, **,,,,..##(B..######(B..#*,*,,,*,.G;j-W#**,,(B∩,,*,,,* ,,,,,,.G;j-†.h(B..(B#(B....#,,,*,,,,* G;j-,**,,,...(B..ℓ(B.h(B.÷..#,*(B...*,*, G;j-,,*,,,..ℓℓℓℓℓ#'#(B....#*,(B.,*,,,,,,* *G;j-,,,,,.ξζℓℓℓℓℓ(Bo(B.....#**,* G;j.*,,^,,ßξℓ(BPℓℓζ)(B......#(B **,* G;j?.*,,,,,ℓ.^ℓ.ℓℓ(B.ℓ(B.....#(B *,* *,,,,,ξ.ℓ.(B....#(B *,* G;jS.,,,,,,ζ...^...^....(B÷#(B *,*(BG;j1:h(B.G;j<4(BoG;jg4,(Bℓ(BG;j5)h.G;j6(BG;j>ℓℓ(B...ℓℓℓ(B.ℓG;j>(B.ℓℓ§(B.ℓ(B..ℓ(B.ℓℓ(BG;j?"--G;j?!(B4G;jKHsℓℓℓℓℓℓ§(B.ℓG;jH0ℓℓ(BG;jI G;jIA_The jackal closely misses you.(BG;jKG;j},***_,,*,#####..#.##....,*###(B...,**, ,*(B.....o, *,,,,,.#.,G;jݻ}(B....,,(B.,,*,* *,,,,,...,*(B$(B.?,,(B..,,*,*(B *, *,,,,,,...*****,,(B..,#(B...*,,,****, *,,,,.,*#.#*(B ***(B.#(B...,*,*, *,,,,..##(B..######(B.(B.#*,*,,,*,,,,,*.G;jh(B.(B@(B.(B.#**,,(B∩,,*,,,*.G;j †.h(B..(B#(B....#,,,*,,,,* G;j"**,,,...ℓℓ(B....÷..#,#(B...#,*, ,G;j:*,,,..ℓℓℓℓℓ#(Bo(B#(B....#*(B...*,,,,,,* G;jP,,,,,.ξζ.(B.ℓ§ℓ(B.ℓ(B....#**,(B. G;j,,^,,ßξℓP(B.ℓℓ§(B.ℓ(B....#(B **,*(B G;j,,,,,ℓ.^.ℓℓ(B..(B......#(B *,*(B G;j G;j"4h(B.G;j G;j(B Found 9 gold pieces and a scroll of identify.  The jackal attacks as it pursues you!G;j(BG;jG(B.h(BG;j5G;jNE(Bo(B'(BG;j(B.ℓℓℓ(B...ℓℓ§(B...ℓ(B.ℓ§(B..G;jF7.ℓ(B..G;jG;j9!(B5G;jDWℓℓℓℓℓ§G;j#ℓ(BG;j G;j)_The jackal bites you but does no damage.G;jpG;j}***_,,*,#####..#.##....,,,**####(B....**,**#(B....(B..,(B.* ,,,,,.#.,(B......,(B..,*,* ,,,,,...,G;jz}#(B$(B.?.,(B...,*,*(B *, ,,,,,,...*****,(B....#(B...*,,,****,* ,,,,.,*#.#*(B **#(B.#(B...,*,*,* ,,,,..##.(B.######(B..(B#*,*,,,*,,,,,*.G;j}h(B.(B@(B.(B#**,,(B∩,,*,,,*.G;j}†.(B.h(B.(B#(B.(B...#,,,*,,,,* *G;j},,,...ℓ.ℓℓℓ(B.(Bo(B..#(B.#(B...#,*, G;j}*,,,..ℓℓ.(B..#'#(B...(B.#*(B...#,,,,,,*G;j}.ξζ.ℓℓ§(B..(B....(B.#**(B..*G;j~+(B * ,G;j'~^,,ßξℓPℓ(B.ℓ§(B.....(B.#(B **(B..G;j:~6*(B *G;jQ~ℓ.^.ℓ(B..(B......(B.#(B *,(B.G;j~~s*(B ξ.ℓ.ℓ..(B G;j?(B.h(BG;jXC(B.h(BG;j6(Bo(B÷G;jE_(B...ξξξξξG;jZℓ(B.ℓ(BG;jǐ"(B8G;j:(B-(B6G;j<ξ(BG;j&$ _The jackal bites you.G;j2G;jK 7*****####....**,,,,,,,*,G;j*L *******#*#(B..(B....,.,,*,.#.,,,,,,(B....(B...,..,*,******,...,,,,,,(B.#(B$(B.(B?.,...,*,*(B *,,,*****,(B...(B.#...*,,,****,**.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B ..##..######(B..#*,*,,(B.G;jLL **(B ......(B.....h(B..(B###(B..(Bo(B.,*,,,**G;jjL 1.......†..oh#@(B.(B..#,,,*,,,,***,...ℓ.....(B÷..#(B.(B#(B...#,*,,,,,,,,, G;jL ",,,..ℓℓ.ξξ#'#..(B..#*(B...#,,,,,,*** ,,,.ξζ.ℓξξξ...(B...#**(B....,,,,,*(B *, G;jL ^,,ßξℓPℓℓ.§..(B....#(B *(B * ,G;jL x,,ℓ.^.ℓℓ...(B.....#(B *,G;jL *(B (Bw(B  (B ribbon worm (asleep)G;jL ξ.ℓ.ℓ..G;jM (B.#(B *,,(Bw(B,,,,,*(B G;j6M ,(Bo(B  (B orc (missile, asleep)ζ...^..(B.^(B....÷#(B *,********(B G;jXM h(B  (B jackalℓζℓ.ℓ..,.....##(B *,*(BG;jW hG;j*X (Bbites you but does no damage. _The jackal bites you.  (BYou encounter an orc and a ribbon worm.(B  (BThe orc is quivering boomerangs.(B  You and your allies can now gain power from killing the unholy and evil. (B You can now call upon the Shining One for a divine shield.(BG;jQY (BG;jY (BG;jU^ ] (B.  Found Lypnanupt's Assorted Antiques.G;jy_ 9h(B.G;jbi (B.(Bo(B  (B orc (missile,G;ji asleep)whh(B 2 jackals(B  You hear a distant slurping noise.G;jj (B*9(B=(B2(B=(B==(B-G;j{l 7G;j?s (BG;jt  G;jt +_The ribbon worm leaves your sight.G;jv G;j *#*#......,.,.#.,,,,,,.(B...(B...,..,*,*****.G;j .#(B$(B.(B?.,.(B *,,,...*****,(B...(B.#...*,,,****,**.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B .##..######h(B.#*,*,(B..*,,,,,*G;j@ ..........h(B.###(B..(Bo(B.,*,,,****G;jS |.†..o.#(B..(B..#,,,*,,G;jf nℓ.....(B÷..#@#...#,*,,,,,,,,G;jy xℓℓ.ξξ#'#(B..(B..(B#*...#,,,,,,***G;j `ξζ.ℓξζζ(B......#**....G;j (B G;j ^,,ßξℓPℓℓℓ§(B......#(B **...* G;j ,,,ℓ.^.ℓℓ(B.... *,..*(Bξ.ℓ.ℓ.ℓ(B..w.G;j% ζ...^.(B..^(B....÷#(B *,*******ℓζℓ.ℓ.(B.......#*(B G;j= Y^,,,,,,,,^,,,,,,,*(BG;j I(B.h(BG;j !(B.G;j 'h(BG;j: (B(Bo(B§(Bo(B)G;j 9(BThe orc shouts! You hear a shout!G;j :((BG;jY :((BG;j :((BG;j :((BG;jtE :((BG;j ^(B..(B.(B..G;j :((BG;j :((BG;jU6 :((BG;je :((BG;j :((BG;j 3(Bo(BG;j% &(B..G;j@& (B.(B...(Bo(B 2 orcs (1 missile)ξℓ(B..ℓ(BG;jm' "16G;j' 3--(B==8G;j/ G;j/ E§§ξ(BG;jt1 B _The orc throws a boomerang. The boomerang hits you.G;j3 G;jEa .#.,,,,,,.......,..,*,*****.#(B$(B.(B?.,.(B *,,G;ja ,...*****,(B...(B.#...*,,,****,**.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B .##..######(B..#*,*,..*,,,,,*....(B......(Bo(Bh###..o.,*,,,****(B.†.(B...#h(B...#,,,*,,ℓ..ℓ(B..÷..#(B.(B#...#,*,,,,,,,,G;ja ℓℓ.ξξ#'#(B..(B.(B@#*...#,,,,,,***ξζ.ℓξζζ(B..G;ja 3*....(B G;ja m^,,ßξℓPℓℓℓ§(B *** G;jb ,,,ℓ.^.ℓℓ§(B. *,*(BG;j&b Hξ.ℓ.ℓ.(B.wG;j:b ζ...^.ξ(B.^(B....÷#(B *,*******(B  (B orcG;jOb ℓζℓ.ℓ.ℓ(B..ℓ(B...#(B G;jib ^,,,,,,,,^ℓξξ(B...,* ,,^,(BG;jje H(B.h(BG;jfh @ (B.hG;jh }(BFound an oni skeleton(B. The jackal attacks as it pursues you!G;jl O(B.(Bh(BG;jPn L(B.(Bo(BG;jx (B.ℓℓℓ(B.ξζG;jx P(B....ζζ(BG;jCz 0(B-9G;j ℓℓℓξ§ξℓζζ(BG;jL G _The jackal misses you.(BG;jp G;js  G;jtCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;jM (B,,,,.#.,,,,,,.......,..,*,******,(B (Bmmoncure the Conjurer (B,,,,...,,,,,,.#$.?.,...,*,* *,,,(B (BDeep Elf of the Shining One *..... (B,,,,,...*****,....#...*,,,****,**(B Health: 16(B/40 (B=========(B--------------- ,,,.,*#.#* **#.#...,*,*,,,,,,,* (B Magic: (B10/15 (B================(B-------- ,,,..##..######(B..#*,*,..*,,,,,** (B AC:(B 2Str:(B 4 ,,,.........(B...(B.(Bo(B###..o.,*,,,****(B EV:(B 12Int:(B 21 ,,,.......†.(B...#h(B...#,,,*,,,,***,(B SH:(B 0Dex:(B 15 ,,,...ℓ.....(B÷..#(B.(B#...#,*,,,,,,,,,(B XL: (B 7 Next: (B 0% Place: (BDungeon:5 ,,,..ℓℓ.ξξ#'#(B..h@#*...#,,,,,,***,(B Noise: (B=-------- (B Time:(B 3339.9 (0.0) ,,,.ξζ.ℓξℓℓℓ(B...(B..(B#**....,,,,,* *,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B^,,ßξℓPℓℓ.ξ.(B.....# **...,,,,,* **(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,ℓ.^.ℓℓ§..(B.....# *,..,,,,,* ,,,ξ.ℓ.ℓ.ζ..(B.....# *,w.,,,,,* ,,,ζ...^.ξ.^....÷# *,******** (B (Bo(B  (B orc ,,,ℓζℓ.ℓ........## *,* (B hh(B 2 jackals ^,,,,,,,,^ℓζζ...,* *,* ,,^,,,,,,,,,,,,,,* *,* (B_The jackal misses you.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;jAAim: (Ba jackal (haloed, 87% to hit)G;j=a k (B#h@(BG;jށ o##(B*(B@(BG;jB<N*#h(BG;j\(B.oAim: (Ban orc, wielding a +0 hand axe and wearing a +0 chain mail (90% to hit)G;jY(B,,,,.#.,,,,,,.......,..,*,******,(B (Bmmoncure the Conjurer (B,,,,...,,,,,,.#(B$(B.(B?.,...,*,*(B *,,,(B (BDeep Elf of the Shining One *..... G;jLZ(B,,,,,...*****,(B...(B.#...*,,,****,**(B Health: 16(B/40 (B=========(B--------------- ,,,.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B Magic: (B10/15 (B================(B-------- ,,,..##..######(B..#*,*,..*,,,,,**(B AC:(B 2Str:(B 4 ,,,......(B......(B.(Bo(B###..o.,*,,,****(B EV:(B 12Int:(B 21 G;jZ,,,......(B.†.(B...#h(B...#,,,*,,,,***,(B SH:(B 0Dex:(B 15 ,,,...ℓ..(B...÷..#(B*(B#...#,*,,,,,,,,,(B XL: (B 7 Next: (B 0% Place: (BDungeon:5 ,,,..ℓℓ.ξξ#'#(B..h@#*...#,,,,,,***,(B Noise: (B=-------- (B Time:(B 3339.9 (0.0) ,,,.ξζ.ℓξℓℓℓ(B...(B..(B#**....,,,,,*(B *,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B^,,ßξℓPℓℓ(B.ξ(B......#(B **...,,,,,*(B **(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;jZ(B,,,ℓ.^.ℓℓ§(B.......#(B *,..,,,,,* ,,,ξ.ℓ.ℓ.ζ(B.......#(B *,w.,,,,,* ,,,ζ...^.ξ(B.^(B....÷#(B *,********(Bo(B  (B orc ,,,ℓζℓ.ℓ.(B.......##(B *,*hh(B 2 jackals ^,,,,,,,,^ℓζζ(B...,*(B *,* ,,^,,,,,,,,,,,,,,*(B *,* G;j"[(B_The jackal misses you.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;jP[Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;j[dAim: (Ban orc, wielding a +0 hand axe and wearing a +0 chain mail (90% to hit)G;j (B†(BYou focus your ray upon the orc. The searing ray hits the jackal!G;jӶ(B*(B  (B jackal(BG;j (B(B*(B You kill the jackal!(BThe searing ray hits the orc.G;j}TC(B*(BG;j3) (BG;jl.(BoThe orc is moderately wounded.(B(Press (B.(B to maintain the ray.)G;jٳ(B.(B.(B..ℓζG;j,!(B÷G;j(B1=(B1=40.9 (1(BRay (BG;j6ξℓG;j7ζζζ(BG;j8 G;jf1_The jackal bites you but does no damage.G;jG;jcj<(B*(BG;j (B(B*(BThe searing ray hits the orc.G;j C(B*(BG;jC(B*(BG;j'o: (B†G;jo_(BoThe orc is heavily wounded.(BG;jz(B...ζζℓζζℓℓ(BG;jd|(B17(B=(B0-(B-1(B+ (BG;jζζℓζℓζζℓ(BG;j: _The jackal bites you but does no damage. x2G;j|G;j (B(B*(BThe searing ray hits the orc but does no damage.G;j6 C(B*(BG;jF C(B*(BG;j C(B*(BG;j31 U (B#$.? .... **#.#. ######.(B*(B# .......(B*(B##.†....#(B*(B....÷..#(B*(B##..h@#........#G;jx1 , ^ζζ......#  ^.ℓℓℓζ......#  ℓζ......#  ^.ζ.^....÷#  .......## *,* ^G;j1 A^÷ℓℓ...,* *,* ^G;j1 \ *,* (BThe orc is heavily wounded.(BG;jL #(B$(B.(B? ...(B. **#(B.#(B. ######(B.(B*(B#(B G;j f......(B.(B*(B##(B.†.(B...#(B*(B....÷..#(B*(B##(B..h@#(B......(B..(B#(B ^ζζ(B......#(B  G;j ^.ℓℓℓζ(B......#(B  G;j nℓζ(B......#(B G;j ^.ζ(B.^(B....÷#(B  G;j u.......##(B *,*(B ^G;j ^(B÷ℓℓ(B...,*(B G;j ^G;j *(B G;j (B..†(Bo(Bℓℓ(B.ℓG;j ℓ(B.ℓ(BThe jackal bites you. The orc hits you with a +0 hand axe.G;j| 11----(B9/15 ---(B=2(B++ (BG;j! Dℓℓ(BG;j# Q _* * * LOW HITPOINT WARNING * * *(BG;jb& G;j G;j (B(B*(BThe searing ray hits the orc but does no damage.G;j C(B*(BG;j_ C(B*(BG;ja C(B*(BG;j (B#$.? .... **#.#. G;j? ######.(B*(B# .......(B*(B##.†....#(B*(B.G;jO i...÷..#(B*(B##..h@#G;j] "........# G;jj 2^ℓζ......# G;jw  G;j 3^.ℓℓℓℓ......# G;j 4 .ℓ......# G;j | ^.ℓ.^....÷#  .......## *,* ^G;j A^÷ℓ.ℓ..,* *,* ^G;j  *,* G;j! u(BThe orc is heavily wounded.(BYou finish channelling your searing ray.G;j `#(B$(B.(B?G;j # ...(B. **#(B.#(B. ######(B.(B*(B#(B G;j _......(B.(B*(B##G;j (B.†.(B...#(B*(B.G;j G...÷..#(B*(B#G;j# #(B..h@#(B......(B..(B#G;j/ (B ^ℓζ(B......#(B G;j>  G;jM ^.ℓℓℓℓ(B......#(B  G;j[ c.ℓ(B......#(B G;jf ^.ℓ(B.^(B....÷#(B  G;jr u.......##(B *,*(B ^G;j ^(B÷ℓ(B.ℓ(B..,*(B G;j G^(B G;jp C (B(BoG;j 4(BThe jackal bites you.G;j ( (BG;j3 #$.? .... **#.#. ######.(B*(B# G;jA [.......(B*(B##G;jK $.†....#G;jX =...÷..#(B*(B#G;jc =#..h@#........#G;jp  ^G;j )ℓζ......# G;j F ^.ℓℓℓℓ......#  G;j ).ℓ......# G;j G;j ,^.ℓ.^....÷# G;j r (B (Boo(B 2 orcs (1 missile)G;j |.......## *,* ^^÷ℓ.ℓ..,* *,* ^G;j/ X *,* * * * LOW HITPOINT WARNING * * *(BG;j #(B$(B.(B? ...(B.G;j L **#(B.#(B. ######(B.(B*(B#(B ......(B.(B*(B##G;jL (B.†.(B...#(B...÷..#(B*(B##(B..h@#G;j\ M(B......(B..(B#G;jf 2(B ^G;jt Yℓζ(B......#(B G;j  G;j ^.ℓℓℓℓ(B......#(B G;j G;j Y.ℓ(B......#(B G;j G;j ^.ℓ(B.^(B....÷#(B G;jɻ G;jֻ u.......##(B *,*(B ^G;j ^(B÷ℓ(B.ℓ(B..,*(B G;j ^G;j *(B G;j . (B.G;j z.†(Bo(Bℓξ§ξG;j ξξG;j ξξG;j ℓG;j F(B.ℓ(B.  G;j $The orc hits you with a +0 hand axe.G;jv 9(B/40 -----(B8----G;j +(B3G;jH gξ§ξξℓℓ(BG;jh Q _* * * LOW HITPOINT WARNING * * *(BG;j* G;jG*G;j,t(B(BRead which item? (BScrolls G;j,(B g - a scroll of fog  t - 3 scrolls of teleportation(BW - a scroll of brand weapon G;j-(B c - a scroll labelled ZUKLESMEPN (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedG;jG;jOG;j(B,,,,.#.,,,,,,.......,..,*,******,(B (Bmmoncure the Conjurer G;j(B,,,,...,,,,,,.#(B$(B.(B?.,...,*,*(B *,,,(B (BDeep Elf of the Shining One *..... (B,,,,,...*****,(B...(B.#...*,,,****,**(B Health: 9(B/40(B=====(B------------------- ,,,.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B Magic: (B8/15G;jA(B============(B------------ G;j),,,..##..######(B..#*,*,..*,,,,,**(B AC:(B 2G;jLStr:(B 4 ,,,......(B......(B..###..o.,*,,,****(B EV:(B 12Int:(B 21 G;je,,,......(B.†.(B...#†(Bo(B..#,,,*,,,,***,(B SH:(B 0G;jr.Dex:(B 15 G;j',,,...ℓ..(B...÷..#(Bo(B#...#,*,,,,,,,,,(B XL: (B 7 Next: (B 1% Place: (BDungeon:5 G;j1,,,..ℓℓ.ξξ#'#(B..h@#*...#,,,,,,***,(B Noise: (B==------- (B Time:(B 3343.9 (0.0) G;j,,,.ξζ.ℓξ(B......(B..(B#**....,,,,,*(B *,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;jN(B^,,ßξℓPℓℓℓℓ(B......#(B **...,,,,,*(B **(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,ℓ.^.ℓℓξ§ξ(B.....#(B *,..,,,,,* ,,,ξ.ℓ.ℓ.(B.ξξ(B.....#(B *,w.,,,,,* G;j ,,,ζ...^.ℓξξ(B....÷#(B *,********G;j(Boo(B 2 orcs (1 missile) ,,,ℓζℓ.ℓ.(B.....ℓ(B.##(B *,*G;jah(B  (B jackal G;j8^,,,,,,,,^(B÷.ℓ(B...,*(B *,* G;jDT,,^,,,,,,,,,,,,,,*(B *,*G;jQ5(BThe orc is heavily wounded.G;jec(BYou finish channelling your searing ray.  The jackal bites you.  G;jv* * * LOW HITPOINT WARNING * * *(BThe orc hits you with a +0 hand axe. _* * * LOW HITPOINT WARNING * * *G;j(BG;jET (B Okay, then.(BG;jS (BG;j%(BG;jT G;je+_(BG;j G;jJ(G;jD+(B(BDrink which item? (BPotions (B c - a potion of curing G;j+% g - a potion of magic G;j+ j - a potion of moonshine  d - 2 emerald potions  f - 2 dark potions  k - a lumpy black potion  l - a puce potion  n - a black potion G;j,(B[(B!(B] read|(Bquaff(B|evokeG;j,H[(B?(B] describe selectedG;jCG;jG;j G;jB.'(BG;j.,,,,.#.,,,,,,.......,..,*,******,(B (Bmmoncure the Conjurer (B,,,,...,,,,,,.#(B$(B.(B?.,...,*,*(B *,,,(B (BDeep Elf of the Shining One *..... (B,,,,,...*****,(B...(B.#...*,,,****,**(B Health: 9(B/40(B=====(B------------------- G;j.,,,.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B Magic: (B8/15G;j.A(B============(B------------ G;j.,,,..##..######(B..#*,*,..*,,,,,**(B AC:(B 2G;j.-Str:(B 4 G;j /,,,......(B......(B..###..o.,*,,,****(B EV:(B 12Int:(B 21 G;j?/,,,......(B.†.(B...#†(Bo(B..#,,,*,,,,***,(B SH:(B 0G;jV/.Dex:(B 15 G;ji/',,,...ℓ..(B...÷..#(Bo(B#...#,*,,,,,,,,,(B XL: (B 7 Next: (B 1% Place: (BDungeon:5 G;j/1,,,..ℓℓ.ξξ#'#(B..h@#*...#,,,,,,***,(B Noise: (B==------- (B Time:(B 3343.9 (0.0) G;j/,,,.ξζ.ℓξ(B......(B..(B#**....,,,,,*(B *,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j/(B^,,ßξℓPℓℓℓℓ(B......#(B **...,,,,,*(B **(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j0(B,,,ℓ.^.ℓℓξ§ξ(B.....#(B *,..,,,,,* G;j!0,,,ξ.ℓ.ℓ.(B.ξξ(B.....#(B *,w.,,,,,* G;j>0,,,ζ...^.ℓξξ(B....÷#(B *,********G;jR0T(Boo(B 2 orcs (1 missile) G;je0,,,ℓζℓ.ℓ.(B.....ℓ(B.##(B *,*G;j|0ah(B  (B jackal G;j0?^,,,,,,,,^(B÷.ℓ(B...,*(B *,* ,,^,,,,,,,,,,,,,,*(B *,*(BYou finish channelling your searing ray.  G;j0The jackal bites you.  G;j0s* * * LOW HITPOINT WARNING * * *(BThe orc hits you with a +0 hand axe. G;j0i_* * * LOW HITPOINT WARNING * * * _Okay, then.(BG;j7( (BG;j74(Bo(B.  G;j 8You feel better.G;j>F) (BG;j|Fℓℓℓ§ℓℓξζℓ(B.ζℓℓℓℓℓ(B..G;jfG0.  The jackal bites you but does no damage.G;jHG;jH15(B/40====(B9==(B-G;jUI4.9 (1G;jRℓℓℓζℓℓℓℓℓ(BG;jnT _The jackal closely misses you.(B The orc closely misses you.(BG;jVG;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j:(B,,,,.#.,,,,,,.......,..,*,******,(B (Bmmoncure the Conjurer (B,,,,...,,,,,,.#$.?.,...,*,* *,,,(B (BDeep Elf of the Shining One *..... (B,,,,,...*****,....#...*,,,****,**(B Health: 15(B/40 (B=========(B--------------- G;j},,,.,*#.#* **#.#...,*,*,,,,,,,* (B Magic: (B7(B/15(B===========(B------------- ,,,..##..######(B..#*,*,..*,,,,,** (B AC:(B 2Str:(B 4 G;j,,,.........(B...(B..###..o.,*,,,****(B EV:(B 12Int:(B 21 ,,,.......†.(B...#(Bo(B...#,,,*,,,,***,(B SH:(B 0Dex:(B 15 ,,,...ℓ.....(B÷..#o#...#,*,,,,,,,,,(B XL: (B 7 Next: (B 1% Place: (BDungeon:5 G;j1,,,..ℓℓ.ξξ#'#(B..h@#*...#,,,,,,***,(B Noise: (B=-------- (B Time:(B 3344.9 (0.0) G;j!,,,.ξζ.ℓξℓ..(B...(B..(B#**....,,,,,* *,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B^,,ßξℓPℓℓℓℓℓ(B.....# **...,,,,,* **(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,ℓ.^.ℓℓℓ§ℓ(B.....# *,..,,,,,* G;j h,,,ξ.ℓ.ℓ.ℓξζℓ(B....# *,w.,,,,,* G;jj,,,ζ...^..ζℓℓ...÷# *,******** (B (Boo(B 2 orcs (1 missile) G;j78,,,ℓζℓ.ℓ..ℓℓℓ...## *,* (B h(B  (B jackal ^,,,,,,,,^÷.....,* *,* ,,^,,,,,,,,,,,,,,* *,* Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 hand axe and wearing a +0 chain mail ((Bmoderatelywounded(B, haloed, 92% to hit)G;j K (BooG;j P(Bshort sword and quivering boomerangs (86% to hit)G;j"0(B,,,,.#.,,,,,,.......,..,*,******,(B (Bmmoncure the Conjurer (B,,,,...,,,,,,.#(B$(B.(B?.,...,*,*(B *,,,(B (BDeep Elf of the Shining One *..... G;ji0(B,,,,,...*****,(B...(B.#...*,,,****,**(B Health: 15(B/40 (B=========(B--------------- ,,,.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B Magic: (B7(B/15(B===========(B------------- ,,,..##..######(B..#*,*,..*,,,,,**(B AC:(B 2G;j^1Str:(B 4 ,,,......(B......(B..###..o.,*,,,****(B EV:(B 12G;j{1.Int:(B 21 G;j1,,,......(B.†.(B...#(Bo(B...#,,,*,,,,***,(B SH:(B 0G;j)2.Dex:(B 15 G;jJ2/,,,...ℓ..(B...÷..#(B*(B#...#,*,,,,,,,,,(B XL: (B 7 Next: (B 1% Place: (BDungeon:5 G;j2>,,,..ℓℓ.ξξ#'#(B..h@#*...#,,,,,,***,(B Noise: (B=-------- (B Time:(B 3344.9 (0.0) ,,,.ξζ.ℓξℓ(B.....(B..(B#**....,,,,,*(B *,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j'33(B^,,ßξℓPℓℓℓℓℓ(B.....#(B **...,,,,,*(B **(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j3(B,,,ℓ.^.ℓℓℓ§ℓ(B.....#(B *,..,,,,,* G;j3,,,ξ.ℓ.ℓ.ℓξζℓ(B....#(B *,w.,,,,,* G;j3,,,ζ...^.(B.ζℓℓ(B...÷#(B *,********G;j4(Boo(B 2 orcs (1 missile) ,,,ℓζℓ.ℓ.(B.ℓℓℓ(B...##(B *,*G;j\4ah(B  (B jackal G;jp4^,,,,,,,,^(B÷.....,*(B *,* ,,^,,,,,,,,,,,,,,*(B *,*G;j4MConfirm with . or Enter, or press ? or * to list all spells.G;j4yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j&5;Press: ? - help, Shift-Dir - straight lineG;j65Aim: (Ban orc, wielding a +0 short sword and quivering boomerangs (86% to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.G;j)Press: ? - help, Shift-Dir - straight line(B: (Ban orc, wielding a +0 short sword and quivering boomerangs (86% to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.  (BThe orc is moderately wounded.(B!G;ju(B*(B  (B orc(BG;j<(B*(BG;j.=(B*(BG;j9 (B(Bw(BYou kill the orc!(B(Press (B.(B to maintain the ray.)G;jYRV(B..)(BoG;jRT(B.ℓ(B.G;jXSζ^(Bw(B  (B ribbon worm(Bo(B  (B orcG;jwSℓℓh(B  (B jackal(BG;jYs(B=5.9 (1(BRay (BG;jdℓ§ℓζζℓℓℓℓℓ(BG;j k G;jMk[_The jackal bites you. The orc barely misses you.(BG;joG;j: v (B)(BThe searing ray hits the orc!G;j,y G;jz (B*(Bh(B  (B jackal(BG;j <(B*(BG;j =(B*(BG;j) =(B*(BG;jˀ E (B..)G;j )(catching breath)You kill the orc!The jackal misses you.(BG;j C(B`(BG;jj (B(B`The ribbon worm expels a string of sticky webbing.(BG;j& D(B`(BG;jSt D(B`(BG;j6 D(B`(BG;ji)@ℓ(B.....(B.(B.)(B.....ℓ§(B....ℓℓ(B.ℓ^(B....G;j(B6(B--(B26(B+ (BG;j:(BG;jA _The stream of webbing misses you.(B The jackal closely misses you.(BG;jM(BG;jX(BG;j&(BG;j7 G;jWG;jc_Unknown command.G;jn(BG;jG;jr.#(B$(B.(B?.,.G;jF6(B *,,,...*****,(B...(B.#...*,,,****,**.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B G;jXk.##..######(B..#*,*,..*,,,,,*G;jq....(B......(B..###..o.,*,,,****G;j{†.(B...#)(Bw(B..#,,,*,G;j,G;j̳cℓ..(B...÷..#)#...#,*,,,,,,,,G;jℓℓ.ξ(B.#'#(B..h(B.(B#*...#,,,,,,***G;j8zξζ.ℓξℓ(B.....(B.(B@#**....G;j](B G;j{N^,,ßξℓPℓℓ(B.)G;jδ-(B **G;j* G;j D,,,ℓ.^.ℓℓℓ§G;j_(B *,(B ξ.ℓ.ℓ.ℓℓℓG;jwG;jζ...^.(B.ℓ^(B....÷#(B *,*******G;j۵<ℓζℓ.ℓ.(B.......#G;jO%(B G;jcf^,,,,,,,,ℓℓ(B.....,* G;j,,^G;jKℓℓℓℓ(B..(B?G;j(B*,G;jٶ(BG;jſ/ (B.G;j(Bw(BYou stop channelling your searing ray. Found (Ba scroll of teleportation(B.G;j&(B.G;j§(B.^ξ(B.§(B.ξ§(B.G;j(B-7§§ξ(B _The jackal bites you but does no damage.G;jȣ;,...*****,....#...*,,,****,**G;j.,*#.#*(B **#(B.#(B...,*,*,,,,,,,*(B .##..######(B..#*,*,..*,,,,,*....(B........###..o.,*,,,****†.(B...#)(B...#,,,*,,ℓ....(B.÷..#(Bw(B#...#,*,,,,,,,,ℓℓ.ξ(B.#'#(B..h.#*...#,,,,,,***ξζ.ℓξ(B......(B..(B#**....(B ^,,ßξℓPℓℓ(B.)(B **G;j* ,,,ℓ.^.ℓℓℓ§(B *,(B ξ.ℓ.ℓ.§(B.ℓwG;jζ...^.(B.ℓ^(B....÷#(B *,*******G;j4ℓζℓ.ℓ.(B.......#*(B ^,,,,,,,,^ξ(B.§(B...,* ,,^G;jt(B.ξ§(B...(B?(B*,ζξ(B.ξ(B...G;j_'ß,,,,,**(B *(BG;jrI(B.h(BG;jbξ§ℓξξ(B.G;jξ(B.ℓξξξζξξℓξξζξζζℓζ(BG;j"(B7G;jf(B==(B--(B8G;j-§ξG;j:lξξζξξξζξζζζ(BG;jG;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;js'(BG;jm7,,,,,...*****,....#...*,,,****,**(B (Bmmoncure the Conjurer (B,,,.,*#.#* **#.#...,*,*,,,,,,,* (B (BDeep Elf of the Shining One *..... (B,,,..##..######..#*,*,..*,,,,,** (B Health: 15(B/40 (B=========(B--------------- ,,,..............###..o.,*,,,****(B Magic: (B5(B/15(B========(B---------------- ,,,.......†.(B...#)(B...#,,,*,,,,***,(B AC:(B 2Str:(B 4 ,,,...ℓ.....(B÷..#(Bw(B#...#,*,,,,,,,,,(B EV:(B 12Int:(B 21 ,,,..ℓℓ.ξ.#'#(B....#*...#,,,,,,***,(B SH:(B 0G;jxDex:(B 15 ,,,.ξζ.ℓξ...(B...(B.(Bh#**....,,,,,* *,(B XL: (B 7 Next: (B 2% Place: (BDungeon:5 ^,,ßξℓPℓℓ.).(B...(B.(B@# **...,,,,,* **(B Noise: --------- (B Time:(B 3348.9 (0.0) G;jB,,,ℓ.^.ℓℓξ§ℓ(B...(B..(B# *,..,,,,,* (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j3(B,,,ξ.ℓ.ℓ.ξξ.(B.....# *,w.,,,,,* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,ζ...^.ξ.ℓ(B....÷# *,******** G;j̆q,,,ℓζℓ.ℓ...ξξξ(B..## *,* G;j f^,,,,,,,,^ξζξξ..,* *,* (B (Bw(B  (B ribbon worm (catching breath) ,,^,,,,,,ℓξξζξ.?,* *,* (B h(B  (B jackal G;jc,*,,,,,,,ζζζℓζ..,* *,* ,',,,,,,,,ß,,,,,** **,* (B_The jackal bites you but does no damage.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba jackal (haloed, 87% to hit)G;ja _ (B*h(BG;j 6w(B*G;j d(BAim: (Ba ribbon worm (catching its breath, 95% to hit)G;j@(B,,,,,...*****,....#...*,,,****,**(B (Bmmoncure the Conjurer (B,,,.,*#.#* **#.#...,*,*,,,,,,,* (B (BDeep Elf of the Shining One *..... (B,,,..##..######..#*,*,..*,,,,,** (B Health: 15(B/40 (B=========(B--------------- ,,,..............###..o.,*,,,****(B Magic: (B5(B/15(B========(B---------------- ,,,.......†.(B...#)(B...#,,,*,,,,***,(B AC:(B 2Str:(B 4 ,,,...ℓ.....(B÷..#(Bw(B#...#,*,,,,,,,,,(B EV:(B 12Int:(B 21 ,,,..ℓℓ.ξ.#'#(B....#*...#,,,,,,***,(B SH:(B 0Dex:(B 15 ,,,.ξζ.ℓξ...(B...(B..(B#**....,,,,,* *,(B XL: (B 7 Next: (B 2% Place: (BDungeon:5 ^,,ßξℓPℓℓ.).(B...(B.(B@# **...,,,,,* **(B Noise: --------- (B Time:(B 3348.9 (0.0) ,,,ℓ.^.ℓℓξ§ℓ(B...(B..(B# *,..,,,,,* (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,ξ.ℓ.ℓ.ξξ.(B.....# *,w.,,,,,* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,ζ...^.ξ.ℓ(B....÷# *,******** ,,,ℓζℓ.ℓ...ξξξ(B..## *,* ^,,,,,,,,^ξζξξ..,* *,* (B (Bw(B  (B ribbon worm (catching breath) ,,^,,,,,,ℓξξζξ.?,* *,* (B h(B  (B jackal ,*,,,,,,,ζζζℓζ..,* *,* ,',,,,,,,,ß,,,,,** **,* Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (catching its breath, 95% to hit)  The searing ray hits the jackal.G;jFG;jG(B **#(B.#(B. ######(B..#(B ........#G;jG(B.†.(B..#(B......(B.*(B ^(B.)(B.  ^.ℓℓξ§ℓ(B  G;j!H6ξξ(B. G;jH ^.ξ(B.ℓ(B ..ξ(B  ^G;jH^ξζξξ(B..,*(B *,*(B ^ℓξξζξ(B.(B?(B,*(B ζζζℓζ(B..,*(B G;jMI< **,*(BG;j<(B*(BG;jf (B(B*(B G;j6Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ribbon worm (catching its breath, 95% to hit)  G;jThe searing ray hits the jackal.  You kill the jackal!(BThe searing ray hits the ribbon worm!G;jCC(B*(BG;j/( (BG;j|)G;j(BwG;jLThe ribbon worm is heavily wounded.(BG;j8)(B.G;jϕx(Bζ§(B.ζζζℓℓℓℓℓG;jە0ℓζℓζG;jℓℓζξζℓζζζζℓζℓℓℓ(BG;j6(B==9.9 (1(BRay (BG;j٦ζζζℓℓℓℓℓℓℓζξζℓζζζℓζℓℓℓ(BG;j G;j٨R_(Press (B.(B to maintain the ray.)G;jxG;j <(B*(BG;j(  G;j( _(B(B*(B G;j( =(BThe searing ray hits the ribbon worm.G;jv C(B*(BG;jR C(B*(BG;j N.(Bw(BG;j( 0))G;j( ℓζ(B...ℓℓℓ(B÷ℓζℓ ℓℓℓℓ(B.G;j* (B4(B--(B-50(B+ (BG;j7 §ℓℓℓℓζℓℓℓℓ(B÷ℓζℓℓℓζζℓζℓℓℓ(B _(BThe ribbon worm is almost dead.(BG;j8 G;j& (B(B*(B (BThe searing ray hits the ribbon worm.G;j}C(B*(BG;j=C(B*(BG;jC(B*(BG;jpX (B)).G;jq(Bw(B(catching breath)(BThe ribbon worm is almost dead.(BG;j4y( (BG;jvyw(B`The ribbon worm expels a string of sticky webbing.(BG;jD(B`(BG;jD(B`(BG;j#eD(B`(BG;jKaζ)ζ(B...(B.(B@ℓℓζ(B...(B..(Bℓζ(B.....ℓ(B.^(B....÷G;jℓ(B.ℓℓ(B.^ℓℓζℓ(B..ℓℓℓℓℓ(B..G;jK--(B=1G;j+=(B++ (BG;jζℓℓℓ(B.ℓℓℓζℓℓℓℓℓ(BG;jGR _The stream of webbing misses you.(BG;j\G;j C (B(B.G;j} D(BThe searing ray hits the ribbon worm!G;ju G(B*(BG;j& <(B*(BG;jB =(B*(BG;j =(B*(BG;j  G;j' r(B)).ℓℓ(B...(B..(B.ℓ(B.ℓ(B.ℓ§ℓℓℓξ(B..ℓ(B...÷.ℓ(B.§(B..ℓ§(B.  You kill the ribbon worm!(BG;j _3--(B2G;j ℓℓ(B.ℓℓℓ(B.ℓG;j rℓℓℓℓℓℓ§§(BG;j 7 _You finish channelling your searing ray.G;j G;j~ 8(B(BG;j (BG;j׃ A _Unknown command.(BG;j G;jpk(B .,*#.#*(B **#.#...,*,*,,,,,,,*(B .##..######(B..#*,*,..*,,,,,*....(B........###..o.,*,,,****†.(B...#)(B...#,,,*,,ℓ..(B...÷..#)#...#,*,,,,,,,,ℓℓ.ξ(B.#'#(B....#*...#,,,,,,***ξζ.ℓξ(B.ℓℓ(B.....#**....(B ^,,ßξℓPℓℓ(B.ℓ(B.ℓ(B..(B..(B#(B *** ,,,ℓ.^.ℓℓℓℓ(B.ℓ(B *,(B ξ.ℓ.ℓ.§ℓℓwζ...^.ℓξ^(B....÷#(B *,******* ,',,,,,,,(B.ßξξ(B...**(B **,* ,*,,,,,,,***,(BG;j=ℓ(B..G;jb ℓ)(B..ξ(B.ℓ(B.....ξℓ(B.ℓ(B.....G;jG;j(B17G;j((B=G;j3!(B--G;jN3 G;je _G;j)yℓℓℓ(B.ℓ§ξG;jg(BG;jG;j\`(B .##..######..#*,*,..*,,,,,*G;j\O.....(B.......###..o.,*,,,****G;j]†.(B...#)(B...#,,,*,,ℓ..(B...(B÷..#)#...#,*,,,,,,,,ℓℓ.ξ(B.#'#(B....#*...#,,,,,,***ξζ.ℓξℓ(B.......#**....(B ^,,ßξℓPℓℓℓ)(B *** ,,,ℓ.^.ℓℓξ(B.ℓ(B *,(B ξ.ℓ.ℓ.§(B..wζ...^.(B.ξℓ(B.ℓ(B.(B.(B÷#(B *,*******ℓζℓ.ℓ.(B.......#(B G;jY~,*,,,,,,,(B.......,***,,* ,,ß,,,,*(BG;j܋x(B..ζζ(B.ζζG;jjζζ^(B..ζζζζζζG;jtfζℓζℓℓℓ(BG;jC--(B4G;j!ζG;j՛`ζζζζζℓℓℓ(BG;jG;jM(B ............###..o.,*,,,****(B.†.(B...#)(B...#,,,*,,ℓ..(B...÷..#)#...#,*,,,,,,,,ℓℓ.ξ(B.#'#(B....#*...#,,,,,,***ξζ.ℓξ(B........#**....(B ^,,ßξℓPℓℓ(B.)(B *** G;j d,,,ℓ.^.ℓℓζζ(B *,(B ξ.ℓ.ℓ.wζ...^.ζζ^*******ℓζℓ.ℓ.(B......(B.(B#(B ^,,,,,,,,^(B÷ζζζ(B..,*(B.ß..... ,,,,,,,,,,,,,,,,*,****(BG;j(#ℓℓℓℓℓℓℓζ(B.ℓℓζℓζℓξ(B.(B4(B==(B5ℓζζζℓℓℓℓℓζ(B.ℓℓζℓζ(BG;jO+p _(BYou see here an oni skeleton(B.G;j-G;j 8(B(BG;jC (BG;j͝ G;j_ `,†....#)...#,,,*,,,, G;j` g*,,,...ℓ.(B....÷..#)#...#,,, G;j` *,,,..ℓℓ.(B..#'#(B....#*...#***G;j3` ,.ξζ.ℓℓ(B........#**....,,,,,*(B * ,G;jH` ^,,ßξℓPℓℓℓ)(B......#(B **...,,,,,*(B * G;jb` ,,,,ℓ.^.ℓ(B.ζζ(B......#(B *,..,,,,,*(B G;j` ,,ξ.ℓ.ℓζζζ(B......#(B *,w.,,,,,*,ζ...^ξζℓ^(B..(B..(B÷#(B *,******** G;j` *,,,ℓζℓ.ℓℓ(B..ℓℓℓℓ@##(B *,*(B G;j` *^,,,,,,,[^(B÷ℓζ(B.ℓ(B..(B#(B *,* G;j` ,,,^,,,,,(B..ℓζℓζℓ(B?(B.#(B *,*G;j` V*(B..ξζℓ(B..?G;ja C#(B *,* ,,'G;ja Q(Bßζ(B....##G;jKa **,* ^,*(B..ℓℓ(B....***,,* ,,G;j\a 8(Bß......,,,,**G;jva M(B.......#,** ***,G;ja #*(BG;jp %(B.G;j=p ..§ℓℓℓ§ξℓℓℓξξζℓℓ^(B..ℓG;jVp (B...ℓℓℓ(B.(Bℓ^ξξℓ(B.ℓℓξℓℓξξ§(B.G;jop 4ℓ(B..G;jq "(B8G;jq =G;jq !(B6G;jz G;j{ ℓℓℓ§ξℓξξℓℓ^(B..ℓℓℓℓℓℓξξ(BG;j|  G;j| 1_Found a leather armour and a scroll of identify.G;jh~ G;j\(B *ℓ.....(B÷..#)#...#,*,,,,,,,,ℓℓ.(B..#'#(B....#*...#,,,,,,*** ,,,,.ξζ.ℓ(B.........#**....(B ^,,ßξℓPℓ(B..§G;j(B ** ,,,,ℓ.^.ℓℓℓℓ§ξ(B *,(B ξ.ℓ.ℓℓℓℓξG;jzwζ...^ζℓℓ^(B..ℓ(B.÷#(B *,******* *,,,ℓζℓ.ℓ(B...ℓℓℓ(B..(B#(B ^,,,,,,,ℓ^ξξℓ(B.ℓ@(B.(B# ,,,^,,,,,(B..ℓξℓℓℓ(B?(B*,G;jqξξ§(B...? *,,,,,,*,(B.......##,* ***,,*,,,**,,,,,,,(BG;jd~ζ(B.ζ(B..ζ§ℓζζℓξζ(B..ζ^(B.ℓ(B.ℓℓ(B....ℓG;j[^ζζℓℓ(B.(B.ℓ(B.(Bℓℓζℓ(BG;j((B7G;jζζ§ℓζℓξζℓℓℓℓξG;j۹ℓℓζ§ℓ(Bßℓ(BG;jEG;jЀ5(B ℓℓ...#'#....#*...#,,,,,,*** ,,,,.ξζ.ℓ(B.........#**....(B ^,,ßξℓPℓ(B..§ζ(B.ζ(B...#(B ** ,,,,ℓ.^.ℓ(B..ζ§ℓ(B *,(B G;jξ.ℓ.ℓℓℓζℓξζ(B...#(B *,wG;j;ζ...^(B..ζ^(B.ℓ(B..÷#(B *,******* *,,,ℓζℓ.ℓℓℓ(B....ℓ(B.##(B *,*(B ^,,,,,,,[^ζζℓℓ(B... G;jV(B,,,^,,,,,(B..ℓξ(B.ℓ*,G;jkℓℓζ§(B.(B..(B?'G;j(Bßℓ(B....##(B *(B.G;jʁ.##(B.....,,(B.# *****,,***,,,,,*****(BG;jȏξξ§ℓℓℓξℓξℓℓ(B..ℓℓℓℓG;jKℓℓℓ(B....G;j)nℓ(B.ζℓ(B...G;ji(B5==(B==(B8G;jsξξ§ℓℓℓℓℓℓℓℓ(B.ζℓζ(BG;jHζℓ(B...ℓℓℓξℓℓℓℓℓζℓξℓ(B.G;jfℓℓℓℓ(B.ℓ(B.ℓ^(B.ℓ(B.ℓℓ^ℓℓ(B..ζ(B.ℓℓ(B.G;jZ-(B9.9 (2G;jKG;jznζℓℓξℓℓℓℓζℓξℓG;jSℓℓℓℓℓℓℓ^ℓℓG;jGζℓℓℓ(BG;j G;jѲ]_(Bt - 4 scrolls of teleportation(B (gained 1)G;jsG;j ,,,.ξζ.ℓ.ζℓ...ℓ..#**....,,,,,*(B *, ^,,ßξℓPℓℓℓξℓℓℓℓ(B..#(B **...,,,,,*(B * ,,,ℓ.^.ℓℓζℓξℓ(B....#(B *,..,,,,,*(B G;j3 uξ.ℓ.ℓℓℓℓℓ(B.ℓ(B...#(B *,w.,,,,,*(B ζ...^ℓ(B.ℓ^ℓ(B...÷#(B *,********(B ℓζℓ.ℓℓ(B.ℓ(B.ℓ(B...##(B *,*(B G;jE I^,,,,,,,ℓ^ℓℓ(B.....#(B *,*(B ,,^,,,,,.(B..ζ(B...(B..(B#(B *,*(B *,,,,,,.ℓℓℓ§(B..(B.(B@#(B *,*(B G;j ',,,,,,.(B.ß....(B.(B##(B **,*(B *,,,,,,.(B........***,,*(B ,,,,,,,,.(B.ß......,,,,**(B.(B.......#.****(B*,.##.*(B*,,*,,,##(B.....,,.#(B*,,***(B.....#****(B ,,,,,*(BG;jg /ζℓ(B.ℓ(B.ℓℓℓℓ(B..ℓ(B.ℓ(B.ℓ(B.^ℓℓ(B.ℓ(B.÷ℓℓ(B..(B9(B=(B60.9 (1G;j ℓℓ(B..ℓℓ(B.^ℓℓℓ(BG;j (B.ζℓ(B....§ℓ(B....ξ(B.ℓ(B.ξℓ(B..ℓ(B.ℓ§(B.ζℓζζζ(BG;j! -(B1.9 (2G;j( §ℓℓℓℓ§(B.ζℓζζζ(BG;j) ' _i - a scroll of identifyG;j- G;jG;j(B(BRead which item? (BScrolls (B g - a scroll of fog  t - 4 scrolls of teleportationG;jW(Bi - a scroll of identify  W - a scroll of brand weapon G;j4(B c - a scroll labelled ZUKLESMEPN (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedG;jRG;jG;j_(B,,,.ξζ.ℓ.ζℓ...ℓ..#**....,,,,,*(B *,(B (Bmmoncure the Conjurer (B^,,ßξℓPℓℓ(B.ζℓ(B.....#(B **...,,,,,*(B **(B (BDeep Elf of the Shining One *..... (B,,,ℓ.^.ℓℓ§ℓ(B......#(B *,..,,,,,*G;j'Health: (B19(B/40 (B===========(B------------- ,,,ξ.ℓ.ℓℓξ(B.ℓℓ(B....#(B *,w.,,,,,*G;j':Magic: (B5(B/15(B========(B---------------- ,,,ζ...^ℓ(B.ξℓ(B....÷#(B *,********AC:(B 2Str:(B 4 ,,,ℓζℓ.ℓℓ(B..ℓ(B....##(B *,*EV:(B 12Int:(B 21 ^,,,,,,,ℓ^ℓ(B......#(B *,*SH:(B 0G;jRDex:(B 15 ,,^,,,,,.(B.ℓℓℓ(B..(B..(B#(B *,*XL: (B 7 Next: (B 2% Place: (BDungeon:5 ,*,,,,,,.§(B.ζℓζ(B.(B.(B@#(B *,*G;jNoise: --------- (B Time:(B 3361.9 (0.0) ,',,,,,,.(B.ßζζ(B..(B.(B##(B **,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,*,,,,,,.(B........***,,*G;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,,,,,,.(B.ß......,,,,** G;j,,,,,,,,.(B.......#.**** ,,,,,,*,.(B......##.* G;j$**,,*,,,##(B.....,,.# ****,,***(B.....#**** ,,,,,*,,,,***** G;jP(B_You finish channelling your searing ray. _Unknown command. _(BYou see here an oni skeleton(B. G;jn_Found a leather armour and a scroll of identify. _(Bt - 4 scrolls of teleportation(B (gained 1) _i - a scroll of identifyG;jG;jh(B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled ZUKLESMEPN Potions (select first with (B!(B) G;j{(B d - 2 emerald potions  f - 2 dark potions  k - a lumpy black potion  l - a puce potion G;j{ n - a black potion(B[(B?(B] describe selectedG;j{ G;j G;jT '(BG;j ,,,.ξζ.ℓ.ζℓ...ℓ..#**....,,,,,*(B *,(B (Bmmoncure the Conjurer (B^,,ßξℓPℓℓ(B.ζℓ(B.....#(B **...,,,,,*(B **(B (BDeep Elf of the Shining One *..... (B,,,ℓ.^.ℓℓ§ℓ(B......#(B *,..,,,,,*Health: (B19(B/40 (B===========(B------------- G;j ,,,ξ.ℓ.ℓℓξ(B.ℓℓ(B....#(B *,w.,,,,,*Magic: (B5(B/15(B========(B---------------- ,,,ζ...^ℓ(B.ξℓ(B....÷#(B *,********AC:(B 2Str:(B 4 ,,,ℓζℓ.ℓℓ(B..ℓ(B....##(B *,*G;j; EV:(B 12Int:(B 21 ^,,,,,,,ℓ^ℓ(B......#(B *,*G;jP ]SH:(B 0Dex:(B 15 G;jd ,,^,,,,,.(B.ℓℓℓ(B..(B..(B#(B *,*G;jw XL: (B 7 Next: (B 2% Place: (BDungeon:5 G;j ,*,,,,,,.§(B.ζℓζ(B.(B.(B@#(B *,*Noise: --------- (B Time:(B 3361.9 (0.0) ,',,,,,,.(B.ßζζ(B..(B.(B##(B **,*G;j Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j R(B,*,,,,,,.(B........***,,*G;j IFire: a) (B+2 sling {freeze, rF++ rN+++ G;j Q(B,,,,,,,,.(B.ß......,,,,** G;j ,,,,,,,,.(B.......#.**** ,,,,,,*,.(B......##.* **,,*,,,##(B.....,,.# G;j; Z****,,***(B.....#**** ,,,,,*,,,,***** G;jP h(B_You finish channelling your searing ray. _Unknown command. G;jw _(BYou see here an oni skeleton(B. _Found a leather armour and a scroll of identify. G;j t_(Bt - 4 scrolls of teleportation(B (gained 1) _i - a scroll of identifyG;j ( (BG;j? ℓ(B...ℓℓ(B..ℓℓ^ℓℓℓ(B.G;jT S÷ℓℓ(B....ℓG;jd Kℓℓℓ(B.ℓG;jw <ℓ(B..ℓG;j jℓℓℓ(BAs you read the scroll of identify, it crumbles to dust.G;j "(B6G;j <(B=(B2.9 (1G;j G;jI ℓℓℓ^ℓ§ℓℓℓ(B.ℓℓ(BG;jt  G;j M_c -> (Bf - a scroll of fear(BG;j G;jrC^,,ßξℓPℓℓ.ℓ......#(B **...,,,,,*(B * ,,,,ℓ.^.ℓζ§(B..ℓ(B....#(B *,..,,,,,*(B ,ξ.ℓ.ℓζξℓ(B......#(B *,w.,,,,,*,ζ...^ζℓℓ^ℓ(B...÷#(B *,******** *,,,ℓζℓ.ℓ(B.ℓℓ(B.....##(B *,*(B G;jދ6*^,,,,,,,[^(B÷ℓℓ(B....#(B *,* ,,,^,,,,,(B......ℓ(B..#(B *,**,,,,,,§§ℓℓℓ(B.ℓ(B..(B#(B *,* ,,',,,,,,(B..ßℓ(B..ℓ@##(B **,* ^,*,,,,,,(B...ℓℓℓ(B...(B#**,,* ,,,(B..ß........,,**,(B........#(B.## **,##(B.#(B G;jQ***,,*,,,##(B.....,,(B.#***,,**#***#,,,,,*,,(B..####*(B *,*****,****(BG;jY(B.§ℓℓ(B.ℓζℓ(B..ℓ(B.^(B.ℓ(B.ℓℓℓℓ^(B÷..ζℓℓ(B...ζ§(B.ℓ(B..(B.(Bζζ(Bß...(B.(B...(B3G;j*3§ℓζℓ(B..ℓζℓ(B.ℓℓℓℓζ§(B.ℓζζ(BG;jEvH,,,,ℓ.^.ℓ.§ℓℓ.ℓ...#(B *,..,,,,,*(B ,ξ.ℓ.ℓζζℓ(B..ℓ(B...#(B *,w.,,,,,*G;jv,ζ...^ζℓ(B.^(B....÷#(B *,******** **,,,ℓζℓ.(B>(Bℓ(B.ℓℓℓ(B...##(B *,*(B *^,,,,,,(B.ℓ^(B÷......#(B *,* *,,,^,,,,ζ(B.ζℓℓ(B.....#(B *,*G;jv*,,,,,ζζ§(B.ℓ(B.....#(B *,*,'G;jv-ζζ(BßG;jv8#(B **,* ,G;jv^,*,,,,,ℓ(B.....(B.(B@(B.(B.#**,,* *,,G;jw(Bß..(B...(B...(B!(B.#* *G;jw(B.G;j(w8#(B.#### G;jAw***G;jQw:#.(B G;jw ***,,*,,(B.##(B......,.# (B *****,,**##**# (B *,,,,,*,(B...###G;jw(B  *,*****,###*(B  *,,,,,,,G;jw#*(BG;j(B.ℓζ(B..ℓ(B.ℓℓ(B..ℓℓ(B.....[^ℓ(B.ℓℓℓζ(B..ℓ§(B..ℓ(B..ℓ(BG;j6<(B20(B=G;j[!(B4G;jߏζ(B..ℓℓℓ(B.ℓℓℓζζℓ§ℓ(BG;jΑS _Found (Ba potion of curing(B.G;j^G;j{G;jξ.ℓ..ℓζ..ℓ....#(B *,w.,,,,,*(B ζ...ℓℓ(B..ℓℓ(B...÷#(B *,********(B *,,,ℓζℓ.(B>(B........##(B *,*(B ^,,,,,,.[^ℓ(B.ℓ(B....#(B *,*(B G;j,,,^,,,,ℓℓζ(B.......#(B *,*(B ,,*,,,,,ζℓ§(B.#(B *,*(B ',,,,,ζζℓ(Bß.....##(B **,*(B G;j^,*,,,,,.(B.ℓ(B..#(B..#(B ,,,,,,,.(B..ßG;j.r.(B!(B.#*(B ,G;j@.(B......(B..(B#(B.####(B G;j[V*.##.#(B G;jp*,,*,,.##(B......,.#(B *****,,**#(B.....##**G;j"#(B G;j*,,,,,*,.(B..####*(B *,*****,###G;jV*(B *,,,,,,,*(B G;j5*********(BG;j+Kℓ^(B.ℓ(B..ℓℓℓ(B÷ℓ(B.ℓ§ℓξ§ℓ(B.ℓ(BG;j5-g(B7=(B==(B5G;j4ℓ(B.ℓℓℓ(B÷ℓℓℓ§ℓℓℓℓ(BG;j*7G;jd(BG;j e (BG;j@l(BG;jnG;j ℓ.^.ℓ.§ℓℓ.ℓ...#(B *,..,,,,,*(B ξ.ℓ..ℓℓ§ℓ(B.....#(B *,w.,,,,,*(B ,,,ζ...ℓℓ(B.ℓ^(B....÷#(B *,******** ,,,ℓζℓ.(B>(Bℓ(B..ℓ(B....##(B *,*(B ^,,,,,,.ℓℓ(B÷ℓ(B.....#(B *,*(B ^,,,,ℓℓℓ§ℓ(B.....#(B *,*(B *,,,,,ζℓξ§(B......#(B *,*(B ,',,,,,ζℓ(B.ß....(B.(B##(B **,*(B *,,,,,.ℓℓ(B.....(B.(B@###..#(B ..(B.ß(B.(B.(B!(B.#* ,.(B.#### ,,,,,,*..(B......##(B.#(B,,*,,.#.,(B.#(B***,,**#(B.....##*## ,,,,,*,..(B.####* ,*****,###* ,,,,,,,*(BG;j %(B..^ℓℓ(B.ℓ^(B÷.ℓ(B.§(B.ℓ(B.G;j3 ((B6G;j ^§^ℓℓ§(BG;j| n _(BYou hear the slow rusting of a distant drain.(BG;jKξ.ℓ..ℓℓ§......#(B *,w.,,,,,*(B ζ...ℓℓ.(B.^ℓ(B...(B÷#(B *,********(B ℓζℓ.(B>(Bℓ.ℓ(B.ℓ(B...##(B *,*(B ,,,.ℓ^(B÷.ℓ(B....#(B *,*(B ,^,,,,ℓℓ.§(B......#(B *,*(B *,,,,,ζℓξ§(B......#(B *,*(B ',,,,,ζℓℓ(Bß.....##(B **,#(B *,,,,,.ℓ.(B..#l(B.#(B ,,,,,...(Bß(B.!(B.#*(B ...(B......#(B.(B####(B *.##(B.#(B *,,*,,.##(B......(B..#(B*,,**#.(B....#####(B ,,,,*,...####*(B l(B  (B (Biguana (wandering) (B*****,###*(B,,,,,G;jU*(B *******(BG;jO(B.l(BG;jY,(B....ℓ(B.l(B(B(B7G;j/(BG;jBY _(BYou encounter an iguana.(BG;jξ.ℓ..ℓℓ§......#(B *,w.,,,,,*(B ζ...ℓℓ..^....(B÷#(B *,*(B ℓζℓ.(B>(Bℓ..(B..ℓ..##(B *,*(B G;jV.ℓ^(B÷......#(B *,*(B ^,,,,ℓℓ.§(B......#(B *,*(B ,,,,,ζℓξ§(B......#(B *,#(B ,,,,,ζℓℓß(B.....##(B **(B.#(B ,,,,,.ℓ.###(B..#(B ...ß(B.l(B.#*(B .G;je#(B.(B####(B *.G;j.##(B.#(B ,,*,,.##.(B.....(B..#(BG;j3,,**#.....#####(B*,...####*(B G;jH>*(B G;jܥ(BG;jժ](B1=(B=8G;jr(BG;j!7 _The iguana bites you but does no damage.G;jG;j4 (Bξξ(BYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.G;jT5 G;jy5 o(B8(B==(B=(B==G;j5 70.3 (1.4G;j< Lξξ(BG;j= N _The iguana barely misses you.(BG;jq? G;jz,ξ.ℓ..ℓℓ§......#(B *,w.,,,,,* ,,ζ...ℓℓ.ℓ^(B....(B÷#(B *,* ,G;j,ℓζℓ.(B>(Bℓ.(B......##(B *,*,.ℓ^ξξ(B.....#(B *,* ,^,,,,ℓℓ.ξ(B......#(B *,* *,,,,,ζℓξξξ(B.....#(B *,# ',,,,,ζℓℓ(Bß.....##(B **.# *,,,,,.ℓG;j (B.(B###(B..#,...(Bß(B.(Bl(B.#*,(B.#(B.(B####,*(B..##(B.# *,,*,,.##(B......(B..#G;j*,,**#.(B....#####,*,...####* *****,###* ,,,,,,**(BG;jBl(B!(BG;jWζζζ(BG;j8(B---10G;jR;ζ(BG;jG;jX  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j>(BG;j<---(BG;j(BG;jK _(BYou don't know that spell.G;j<G;j Q(B.ℓ(B.ℓ(B.ℓζℓℓζℓ(B(B2(B=(B=2G;j ℓζ(B.ℓζℓℓ(BG;j N _The iguana barely misses you.(BG;j G;j>  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j" (B,,ξ.ℓ..ℓℓ§......# *,w.,,,,,* (B (Bmmoncure the Conjurer (B,,ζ...ℓℓ..^....÷# *,******** (B (BDeep Elf of the Shining One *..... (B,,ℓζℓ.>ℓ.ℓ.ℓ...## *,* (B Health: (B22(B/40 (B=============(B----------- G;j7# 5,,,,,,.ℓ^ζ.ℓ....# *,* (B Magic: (B6(B/15(B=========(B--------------- ,^,,,,ℓℓ.ζℓℓ(B....# *,* (B AC:(B 2Str:(B 4 *,,,,,ζℓξζζ.(B....# *,# (B EV:(B 12G;jZ# :Int:(B 21 ',,,,,ζℓℓß.ℓ(B...## **.# (B SH:(B 0Dex:(B 15 *,,,,,.ℓ....(B...(B.(B###(B..# (B XL: (B 7 Next: (B 2% Place: (BDungeon:5 G;j# g,,,,,,...ß..(B...(B.(B@l(B!(B.#* (B Noise: (B=-------- (B Time:(B 3372.3 (0.0) G;j# l,,,,,,......(B...#(B.(B#### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,,,*......(B..##(B.#G;j# e(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j$$ |(B*,,*,,.##...(B...(B..# G;jE$ ***,,**#.....##### ,,,,*,...####*(B l(B  (B (Biguana (B*****,###* ,,,,,,* ******* G;jd$ (B_The iguana barely misses you.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j$ MConfirm with . or Enter, or press ? or * to list all spells.G;j$ yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j$ }Press: ? - help, Shift-Dir - straight lineAim: (Ban iguana (haloed, 91% to hit)G;j3(B,,ξ.ℓ..ℓℓ§......#(B *,w.,,,,,*(Bmmoncure the Conjurer G;jf(B,,ζ...ℓℓ.(B.^(B....(B÷#(B *,********(BDeep Elf of the Shining One *..... (B,,ℓζℓ.(B>(Bℓ.ℓ(B.ℓ(B...##(B *,*G;jjHealth: (B22(B/40 (B=============(B----------- ,,,,,,.ℓ^ζ(B.ℓ(B....#(B *,*Magic: (B6(B/15G;jA(B=========(B--------------- G;j,^,,,,ℓℓ.ζℓℓ(B....#(B *,*AC:(B 2G;jStr:(B 4 *,,,,,ζℓξζζ(B.....#(B *,#EV:(B 12G;jInt:(B 21 ',,,,,ζℓℓ(Bß.ℓ(B...##(B **.#G;j SSH:(B 0Dex:(B 15 G;j" *,,,,,.ℓ.(B......(B.(B###(B..#G;j5 XL: (B 7 Next: (B 2% Place: (BDungeon:5 G;jI ,,,,,,...(Bß.....(B.(B@(B*!(B.#*G;je Noise: (B=-------- (B Time:(B 3372.3 (0.0) ,,,,,,...(B......#(B.(B####G;j a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,,,*...(B.....##(B.#G;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,,*,,.##(B......(B..# G;j ***,,**#.(B....##### ,,,,*,...####*l(B  (B (Biguana G;j .(B*****,###* ,,,,,,* G;j *******G;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j" MConfirm with . or Enter, or press ? or * to list all spells.G;j Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban iguana (haloed, 91% to hit)  The searing ray hits the iguana.G;jWC(B*(BG;jC(B*(BG;j-  G;j*k.^....÷#  >ℓ.ℓ.ℓ...## *,* G;jF^ζ.ℓ....# *,* ,^ζℓℓ....# *,* ζζ.....# *,# G;jY}ß.ℓ...## **.# .......###..# G;jpß......@(B***(B#* ......#.#### G;j|.....##.#........#G;jz....#########*G;j<Aim(B  G;jPress: ? - help, Shift-Dir - straight line(B: (Ban iguana (haloed, 91% to hitG;j )  G;jRThe searing ray hits the iguana.  The iguana is lightly wounded.  G;j T(Press (B.(B to maintain the ray.)G;jJ(B  .^(B....(B÷#(B  (B>(Bℓ.ℓ(B.ℓ(B...##(B *,*(B ^ζ(B.ℓ(B....#(B *,*(B ^ζℓℓ(B....#(B *,*(B G;jζζ(B.....#(B *,#(B ß.ℓ(B...##(B **.#(B ......(B.(B###(B..#(B G;j=ß.....(B.(B@(B***(B#*(B ......#(B.(B####(B .....##(B.#(B......(B..#(B....#####(B####*(BG;j[G;j% (Bℓℓℓ(B.ℓℓl(B!(B.  The iguana bites you!G;j11-------(B7(B==(B=3.3 (1(BRay (BG;jqℓℓℓℓℓζℓ(BG;jQ _* * * LOW HITPOINT WARNING * * *(BG;juG;jޒ (B(B*(B (BThe searing ray hits the iguana!G;jC(B*(BG;j7C(B*(BG;j( (BG;jOA^(B......G;j`;ℓ(B..ℓG;jm!ℓ(B.G;jwℓG;jpl(B!(B.  (BThe iguana is heavily wounded.G;j(BG;jO(B6(B--(B4(B+ (BG;jbNℓℓ(BG;j> _The iguana bites you but does no damage.G;j9(B*(BG;jV<(B*(BG;j=(B*(BG;j§(B÷§(B...l(B!(B.G;jq(B5(B---(B-5(B++ (BG;j~;ℓ(BG;j G;j_The searing ray misses the iguana.(B The iguana closely misses you.(BG;j"G;j (B(B*(BThe searing ray hits the iguana but does no damage.G;jC(B*(BG;j(C(B*(BG;j| (Bξζξℓξξξℓξξξ(B.ξl(B!(B.  G;jI|x(BThe iguana is heavily wounded.(BYou finish channelling your searing ray.G;jO}^2=------(B4G;j^}%(B---G;jf}3(B=6G;jzξζξξξℓξξ(BG;jO _The iguana closely misses you.(BG;jzG;jW  G;jWCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G;j X(BG;j^9(B,,ξ.ℓ..ℓℓ§......# *,w.,,,,,* (B (Bmmoncure the Conjurer (B,,ζ...ℓℓ..ξζξ..÷# *,******** (B (BDeep Elf of the Shining One *..... G;jL^X(B,,ℓζℓ.>ℓ.ℓξξξ..## *,* (B Health: 12(B/40 (B=======(B----------------- ,,,,,,.ℓ^ℓξ.....# *,* (B Magic: 2(B/15G;j^(B===(B--------------------- ,^,,,,ℓℓ.ξξ.(B....# *,* (B AC:(B 2Str:(B 4 *,,,,,ζℓξ.ξ.(B....# *,# (B EV:(B 12Int:(B 21 ',,,,,ζℓℓß..(B...## **.# (B SH:(B 0Dex:(B 15 G;j_*,,,,,.ℓ....(B...(B.(B###(B..# (B XL: (B 7 Next: (B 2% Place: (BDungeon:5 ,,,,,,...ß..(B...(B.(B@l(B!(B.#* (B Noise: (B==------- (B Time:(B 3376.3 (0.0) ,,,,,,......(B...#(B.(B#### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,,,*......(B..##(B.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,,*,,.##...(B...(B..# ***,,**#.....##### ,,,,*,...####*(B l(B  (B (Biguana (B*****,###* ,,,,,,* ******* G;j_(B_The iguana closely misses you.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G;j`2Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban iguana ((Bheavily wounded(B, haloed, 91% to hit)G;j (B,,ξ.ℓ..ℓℓ§......#(B *,w.,,,,,*(Bmmoncure the Conjurer (B,,ζ...ℓℓ.(B.ξζξ..(B÷#(B *,********(BDeep Elf of the Shining One *..... G;jͦ (B,,ℓζℓ.(B>(Bℓ.ℓξξξ..##(B *,*Health: 12(B/40 (B=======(B----------------- ,,,,,,.ℓ^ℓξ(B.....#(B *,*G;j *Magic: 2(B/15(B===(B--------------------- ,^,,,,ℓℓ.ξξ(B.....#(B *,*AC:(B 2Str:(B 4 *,,,,,ζℓξ(B.ξ(B.....#(B *,#EV:(B 12G;jh Int:(B 21 ',,,,,ζℓℓ(Bß.....##(B **.#SH:(B 0Dex:(B 15 *,,,,,.ℓ.(B......(B.(B###(B..#XL: (B 7 Next: (B 2% Place: (BDungeon:5 G;j ,,,,,,...(Bß.....(B.(B@(B*!(B.#*G;j Noise: (B==------- (B Time:(B 3376.3 (0.0) ,,,,,,...(B......#(B.(B####G;j a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,,,*...(B.....##(B.#G;jǧ ?Fire: a) (B+2 sling {freeze, rF++ rN+++ G;jݧ m(B*,,*,,.##(B......(B..# G;j ***,,**#.(B....##### ,,,,*,...####*G;j l(B  (B (Biguana (B*****,###* G;j ,,,,,,* *******G;j1 Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j= MConfirm with . or Enter, or press ? or * to list all spells.G;jV yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;ja ;Press: ? - help, Shift-Dir - straight lineG;j Aim: (Ban iguana ((Bheavily wounded(B, haloed, 91% to hit)  The searing ray hits the iguana.G;jE C(B*(BG;j_: C(B*(BG;j+ [  .ξζξ..÷#  >ℓ.ℓξξξ..## *,* ^ℓξ.....# *,* ,^ξξ.....# *,* .ξ.....# *,# ß.....## **.# .......###..# ß......@(B***(B#* ......#.#### G;jn .....##.#........#....#########*Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban iguana ((Bheavily wounded(B, haloed, 91% to hit)  G;jƇ The searing ray hits the iguana.  (BThe iguana is heavily wounded.(B  (Press (B.(B to maintain the ray.)G;jeXV(B  .ξζξ..(B÷#(B  (B>(Bℓ.ℓξξξ..##(B *,*(B G;jX^ℓξ(B.....#(B *,*(B ^ξξ(B.....#(B *,*(B .ξ(B.....#(B *,#(B G;jYEß.....##(B **.#(B ......(B.(B###(B..#(B ß.....(B.(B@(B***(B#*(B ......#(B.(B####(B .....##(B.#(B......(B..#(B....#####(B####*(BG;jd (BℓζζζζζℓℓℓℓℓζℓG;jdgζl(B!(B.  The iguana bites you.G;j*fj9(B/40 --3=G;jLfd(B7.3 (1(BRay (BG;j(Bℓ.ℓℓℓℓ..##(B *,*(B G;jr.ℓ^(B÷ℓℓℓℓ..#(B *,*(B G;j^,,,,ℓℓ.ζζℓ(B....#(B *,*(B G;j,,,,,ζℓξℓζ(B.....#(B *,#(B G;j,,,,,ζℓℓß(B.....##(B **(B.#(B ,,,,,.ℓ.G;jQ###(B..#(B G;j-...ß(B.G;jc(B!(B.#*(B G;j.G;jT#(B.(B####(B G;j*.G;jP.##(B.#(B G;j),,*,,.##.(B.....(B..#(B ,,**#.....#####(B*,...##G;j7$##*(B G;jC6*(BG;jP G;jR(B..ℓ(B.ℓℓ§§(BG;j;(B--9G;jkℓℓ§§(BG;j5 _You stop channelling your searing ray.G;j G;jc_(BYou see here an iguana corpse(B.G;jrG;jlξ.ℓ..ℓℓ§......#(B *,w.,,,,,*(B ζ...ℓℓ.ℓℓℓζ..(B÷#(B *,*G;jGm(B ℓζℓ.(B>(Bℓ.ℓℓℓℓ..##(B *,*(B .ℓ^(B÷..ℓℓ..#(B *,*(B ,,,,ℓℓ.ζℓ.ℓ...#(B *,#(B G;jmmJζℓξℓℓ§....#(B *(B.#(B ζℓℓß§(B....##(B *#(B.#(B G;j{mx.ℓ.###(B.(B.#(B G;jm...ß.(B......†@(B.(B#*(B .G;jmR#(B.####(B G;jm*.....(B...##.#(B *,,.##........G;jm##(BG;jmC,,**#.....#####(B G;jm>*(B G;ju(BG;jv10(B/40=3=--(B80 _G;jz(BG;jLξξ(BG;j݄-(B1.3 (2G;jLξξ(BG;jmP _(Bc - a potion of curing(BG;j͉G;j G;jpW(B(BRead which item? G;jm(BScrolls (B f - a scroll of fear  g - a scroll of fog G;j% t - 4 scrolls of teleportationG;j:(BW - a scroll of brand weapon G;j[(B!(B] (Bread(B|quaff|evokeG;jH[(B?(B] describe selectedG;jG;jG;jm(Bξ.ℓ..ℓℓ§......#(B *,w.,,,,,*(Bmmoncure the Conjurer (Bζ...ℓℓ.ℓℓℓζ..(B÷#(B *,********(BDeep Elf of the Shining One *..... G;jk(Bℓζℓ.(B>(Bℓ.ℓℓℓℓ..##(B *,*Health: 10(B/40 (B======(B------------------ ,,,,.ℓ^(B÷..ℓℓ..#(B *,*Magic: 3(B/15(B====(B-------------------- ,,,,ℓℓ.ζℓ.ℓ...#(B *,#AC:(B 2G;j-Str:(B 4 G;j,,,,ζℓξℓℓ§....#(B *(B.#EV:(B 12G;jInt:(B 21 ,,,,ζℓℓß§ξ(B...##(B *#(B.#SH:(B 0G;j.Dex:(B 15 G;j,,,,.ℓ...ξ(B....###(B.(B.#G;jXL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j,,,,...ß.(B......†@(B.(B#*G;j/Noise: --------- (B Time:(B 3381.3 (0.0) G;jAi,,,,.....(B....#(B.####G;jUCa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;jb_(B,,,*.....(B...##.#G;jsIFire: a) (B+2 sling {freeze, rF++ rN+++ G;j'(B,*,,.##........# G;j*,,**#.....##### G;j ,,*,...####* ***,###* G;j,,,,* ***** G;jJ(B_* * * LOW HITPOINT WARNING * * *G;j>(BThe searing ray hits the iguana! G;j%_You kill the iguana! G;jE(B_You stop channelling your searing ray. G;j_You see here an iguana corpse(B. _(Bc - a potion of curing(BG;j< (B Okay, then.G;j(BG;j (BG;j (BG;j 1 _(BG;j G;j{(BG;j| (BG;j(BG;j G;j3_Unknown command.(BG;jG;j` Kζζ(BG;jҞ +(B2.3 (1 G;j _G;j (BG;j G;j6 @ζζ(BG;j7 ((B3G;j= ;ζ(BG;j? G;jdMℓℓ(BG;jRfU1(B4(B==G;jjf!(B4G;jkNℓℓ(BG;jPnG;j8ℓ(B.ℓ(B.ℓℓℓ(BG;j((B5G;j3ℓℓG;j=&ℓℓ(BG;jwG;j (B(B(B _Unknown command.(BG;j8G;jC'(BG;j+DT(BLevel 5 of the Dungeon (B<(B<<>>>(B^^^^^^^^^(B∩∩∩∩_(B_∩ (B(Press (B?(B for help)G;j:D G;jE**,,,,,,.......†....#)...#,,,*,,,,***,**~~*~~**,*(B *,*  *,**,,,...ℓ.....(B÷..#)#...#,*,,,,,,,,,*~*~*~*~*,***,*  *,,*,,,..ℓℓ...#'#....#*...#,,,,,,***,*~*~*(B∩*~*,,,,,*  **,,,,,.ξζ.ℓ.ζℓ...ℓ..#**....,,,,,*(B *,*********,**,,*  *,,^,,ßξℓPℓℓ.ℓ......#(B **...,,,,,*(B **********  *,,,,,ℓ.^.ℓ.§ℓℓ.ℓ...#(B *,..,,,,,*  **,,,,,ξ.ℓ..ℓℓ§......#(B *,w.,,,,,*  *,,,,,,ζ...ℓℓ.ℓℓℓζ..(B÷#(B *,********  G;j&E*,**,,,ℓζℓ.(B>(Bℓ.ℓℓℓℓ..##(B *,*  G;jZE*,**^,,,,,,.ℓ^(B÷..ℓℓ..#(B *,*  *,*,,,^,,,,ℓℓ.ζℓ.ℓ...#(B *,#  G;jE*,,,,*,,,,,ζℓξℓℓℓ....#(B *.#  *,,,,',,,,,ζℓℓß§ℓ.ℓ.##(B *#.#  **,^,*,,,,,.ℓ....ℓ...###..#  G;jE;**,,,,,,,,...ß.ℓℓ....†@.#* G;jE G;jE*,,,,,,,,.........#.#### G;jE G;jE**,,,,,,*........##.# G;jF G;jF***,,*,,.##........# G;j$F G;j>F*****,,**#.....##### G;jGF G;j]F*,,,,,*,...####* G;jfF G;jF*,*****,###* G;jF G;jF*,,,,,,,* G;jF G;jF*********G;jF(BG;j. G;j28 (Bξ.ℓ..ℓℓ§......#(B *,w.,,,,,*(Bmmoncure the Conjurer G;j`8 (Bζ...ℓℓ.ℓℓℓζ..(B÷#(B *,********(BDeep Elf of the Shining One *..... G;j|8 (Bℓζℓ.(B>(Bℓ.ℓℓℓℓ..##(B *,*G;j8 Health: 11(B/40 (B======(B------------------ G;j8 ,,,,.ℓ^(B÷..ℓℓ..#(B *,*Magic: (B4(B/15G;j8 A(B======(B------------------ G;j8 P,,,,ℓℓ.ζℓ.ℓ...#(B *,#G;j9 %AC:(B 2G;j%9 Str:(B 4 ,,,,ζℓξℓℓℓ....#(B *(B.#G;jZ9 ,EV:(B 12Int:(B 21 ,,,,ζℓℓß§ℓ(B.ℓ.##(B *#(B.#SH:(B 0G;jl9 .Dex:(B 15 G;j9 ,,,,.ℓ...(B.ℓ(B...###(B.(B.#G;j9 XL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j9 ,,,,...ß.ℓℓ(B....†@(B.(B#*G;j9 Noise: --------- (B Time:(B 3385.3 (0.0) G;j9 i,,,,.....(B....#(B.####G;j9 a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,*.....(B...##.#G;j: IFire: a) (B+2 sling {freeze, rF++ rN+++ G;j+: '(B,*,,.##........# G;jA: *,,**#.....##### G;jT: ,,*,...####* G;jp: ***,###* ,,,,* G;j: P***** (B_You stop channelling your searing ray. G;j: G_You see here an iguana corpse(B. G;j: 0_(Bc - a potion of curing G;j: -(B_Okay, then. G;j: 9(B_Unknown command. G;j: _Unknown command.G;j: (BG;jb< (BG;jA (BG;jD G;j(B.ℓ(B.ℓ(B...G;jG;j$(B6.3 (1 G;j _G;j$ℓG;j (BG;j$G;jo3%(B.G;j34ℓ(B..G;j5"(B5G;j05(B==G;j5!(B7G;jg:<ℓ(BG;j<G;jC'(B.G;jDT2=(B8G;jI(BG;jLG;j (BG;j ((B9G;j (BG;j^ G;j (BG;j )(B90G;j (BG;j2 G;jm(BG;jne(B6==(B=(B1G;jLs(BG;jwuG;jN(BG;jO]3(B=(B2G;jR(BG;jTG;jHξξξ(BG;jj((B3G;j@Bξξ(BG;jRG;j2(BG;j3((B4G;j9Lξξ(BG;j;G;j~ζζℓℓℓℓ(BG;jDg(B7=(B==(B5G;jLUζℓℓ(BG;jG;jX Bℓℓ(BG;j T4=(B6G;jo %ℓℓG;j Lℓℓℓ(BG;j_ G;j> Nℓ(B.....G;jO ((B7G;jװ Mℓℓ(BG;j G;j,(B..G;jv(B8(B==(B=(B8G;j(BG;jG;jQp(BG;j q!5G;j4qK(B=(B=(B9G;j/v(BG;j%xG;j3(BG;j4*(B400G;j9(BG;j;G;j;ℓ(BG;jώ((B1G;j<ℓ(BG;jFG;j '(B.G;j v(B9(B=(B==(B2G;j (BG;j? G;j (BG;j !6G;j (B=G;j !(B3G;j9 (BG;j G;j;ℓ(BG;j((B4G;j<ℓ(BG;j G;j4K(BG;jRL{(B10/15(B==(B==(B5G;jYR(BG;j9UG;jG;j9ξ(B.G;jG;j !(B6G;jG;j4ξ(BG;jG;j|:ζ(BG;jD}:(B17(B=G;jn}!(B7G;j(BG;jG;jc (BG;jH ((B8G;j ;ζ(BG;jA G;jq ;ℓ(BG;j4r v(B1(B==(B=(B9G;jw $ℓG;jw (BG;jz G;jѲ(BG;j˳G;jܳ"(B10G;j$ℓG;j,(BG;jbG;jJ$'(B.G;jN%"(B8G;j{%=G;j%!(B1G;j+(BG;j--G;j(BG;j '(B2G;jF.(B=(B==G;jp!(B2G;j(BG;jG;j=S(BG;j'T((B3G;jGY(BG;j8[G;j Aζζ(BG;j# ((B4G;jd ζG;j "ζ(BG;j G;jp *ℓℓG;jq *ℓ(BG;jr ;(B9(B=G;jr !(B5G;jw $ℓG;jw (BG;jy G;jrKζℓ(B.G;jpℓℓ(B.ℓℓ(BG;jt(B3(B==(B=(B6G;jdGℓℓℓ(BG;jG;jI_?ℓ(B.G;j_?...ℓ(B..G;j`((B7G;jf(BG;jg G;jgX_(BYou hear the slow rusting of a drain nearby.(BG;jiG;jMU(B.ℓ(B.G;jS((B8G;j<ℓ(BG;j.G;j{'(B.G;j!}#(B20G;j<}$=(B=G;je}!(B9G;j7(BG;jG;j.^.ℓ.§ℓℓ.ℓ...#(B *,..,,,,,*(B .ℓ..ℓℓ§......#(B *(B...,,,,,*(B G;jT...ℓℓ.ℓℓℓζ..(B÷#(B *(B.#******* ζℓ.(B>(Bℓ.ℓℓℓℓ..##(B *(B.#(B G;j.ℓ^(B÷..ℓℓ..#(B *(B.#(B G;jℓℓ.ζℓ.ℓ...#(B *(B.#(B G;jζℓξℓℓ.....#(B *(B.#(B G;jζℓℓß§....##(B ##(B.(B#(B G;j?.ℓ........###@(B.(B#(B ...ßG;jZ4.†(B..G;je(B.G;jS(B..#(B.####G;jb,*........##.#(B.#...G;jC#(B*#.....##### ,*,.G;j..####* **,#G;j% ##* G;j8&,,,*(BG;j(BG;j G;j!L(B4(B=(B==G;j!"(B20G;jE((BG;ju*G;j(BG;jT (BG;jZ(BG;jG;j] ℓPℓℓ.ℓ......#(B **...,,,,,*(B *** ^.ℓ.§ℓℓ.ℓ...#(B #(B...,,,,,*(B G;jO^ ℓ..ℓℓ§......#(B #(B...,,,,,*(B ..ℓℓ.ℓℓℓζ..(B÷#(B #(B.#******* ℓ.(B>(Bℓ.ℓℓℓℓ..##(B #(B.#(B G;jr^ .ℓ^(B÷..ℓℓ..#(B #(B.#(B G;j^ ℓℓ.ζℓ.ℓ...#(B #(B.#(B G;j^ ζℓξℓℓ.....#(B #(B.(B#(B G;j^ ζℓℓß§....##(B ##@#(B G;j^ j.ℓ........###(B..(B#(B G;j^ :...ß.......†(B..G;j_ .G;j_ /#(B.#G;j2_ ### G;jA_ ,*........##G;j\_ ..#(BG;jg_ .#G;j_ ...G;j_ ##(BG;j_ *#.....##### *,.G;j_ 2..####* *,###*(BG;jk (BG;j{m ((B1G;jr (BG;jEu G;j 6(BMG;j tζ.ℓ.ζℓ...ℓ..#**.,***** ℓPℓℓ.ℓ......#(B *G;j *** G;j +^.ℓ.§ℓℓ.ℓ G;j hℓ..ℓℓ§......#(B #(B...,,,,, G;j[ K..ℓℓ.ℓℓℓζ..(B÷******* G;j| Jℓ.(B>(Bℓ.ℓℓℓℓ..#G;j A.ℓ^(B÷..ℓℓG;j ℓℓ.ζℓ.ℓG;j /ξℓℓ.....#(B G;j Rζℓℓß§....##(B ##G;j( ℓ..G;jT ####(B.. 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(B_(BYou hear the slow rusting of a drain nearby.(BPress: ? - help, v - describe, . - travel(BLypnanupt's Assorted Antiques.G;j (BG;j(BG;j1 _(BG;j-G;j(BG;j (BG;j(BG;j G;j u(BM,##.##....***,,*,, **####....**G;j4 !,(B..,,,*,,,, #*#......(B..,,,,,,,,*(B..****......,(B...#,****##(B.,,,,,,,,**,, G;j[ g,.#(B$(B.(B?.,.(B...#(B.*(B *(B..,*****~***,, *,....#...#(B...####(B.#*G;jl v* **#.#....#.#(B.......#(B *~*~*~*~ G;j ###..##.#...#(B..(B...(B#*(B **~~*~~*G;j ..###..(B∩(B..#(B.(B.(B@#*###~**~**~ G;j ...#)...#...#(B..(B..(B###.#*~~*~~**,*(B G;j r÷..#)#...#.#(B.........#~*~*~*~*,** G;j #....##...#(B......###.#~*~*(B∩*~*,,,.########G;j (BG;j (BG;j  O(B6(B2.3 (1 _G;j % (BG;jB' G;j ##..#..#.##....,,,,,,,,***,***,,* #####..#.##....,,,*,(B...***,,*,,,* *####....***,(B..,,,*,,,,*,* *#G;j8 ..,,,,,,,,*(B.****,* .......,.(B..#,****##(B.,,,,,,,, .#(B$(B.(B?.,..(B..#.*(B *(B..,*****~***, G;jM ~,....#...#(B...####(B.#**~*~*~*~*,*** G;jW s*#.#....#.#(B.. *~*~*~*~*,*(B * G;j ##..##.#...#(B...(B.(B@#*(B **~~*~~**,*(B *.###..(B∩(B..#(B..(B.(B#####~**~**~*,*(B * ..#)...#..G;j ###.#*~~*~~**,*(B ..#)#...#....#~*~*~*~*,***..##...#G;j F###.#~*~*(B∩*~*,,,, .G;j ℓ..#*#..G;j :#(B #.#********,**, .G;j( ...#(B ##.#(B ###***** ℓ...#(B #.#(B ....#(B #........#(BG;j_* (BG;j + ((B3G;j. (BG;j/ G;jq....##.......,***,,,,**(B∩,***,,* #..#..#.##....,,,,,,(B..#**,***,,*, G;j"r####..#.##....,,,*,(B...***,,*,,,*, ####....***,(B..,,,*,,,,*,*(B< (B#..,,,,,,,,*(B.****,*, .G;j.rQ.....,...#,***###(B.,,,,,,,,**,,*, G;jOr#(B$(B.(B?.,....#.*(B #(B..,*****~***,,**, G;j`r....#...#(B...####(B.(B#**~*~*~*~*,***, #.#....#.#(B..G;jlrA *~*~*~*~*,*(B *, G;jr#..##.#..(B.#(B....(B.(B##(B **~~*~~**,*(B *,G;jr.###..(B∩(B..#(B...#####~**~**~*,*(B *, .G;jr!#)...#..G;jr[###.#*~~*~~**,*(B *, .#)#...#G;jr.....#~*~*~*~*,*** .G;jrk..##...#(B......###.#~*~*(B∩*~*,,,, G;jrℓ..#*#...(B......#(B #.#********,**,, ...#(B ##..(B......#(B ###****** (BG;j6~(BG;jF((B4G;j`(BG;j)G;j(BM.####(B *,*,,,,,..##.......,***(B∩* #G;jI..,,,(B..#**,***#.##....(B.##*,,*,,,*, ####....**,(B.....*,,,,*,*(B< (B#........,,,,,,,,*(B......,,**** G;j......,...#,***###(B....,,,,,**,, #(B$(B.(B?.,....#.*(B #(B..(B.#****~***,, ....#...#...####@#**#....#.#(B.....(B..(B#(B *~*~*~*~ #..##.#..(B.#(B.....##(B **~~*~~* ...###..(B∩(B..#(B...#####~**~**~*,*(B *,(B. (B.G;jԼm ....(B (BG;j(BG;j((B5G;j(BG;jG;jT.....####...e,*(B *,,,,***,,,***,*, .##....,*(B *(B....#**,*,,,,,*, ....##.......,***(B....#*(B∩,***,,* ..#..#.##....,,,,(B....#**,***,,*,G;jU]..#.##....,,,*(B....###,,*,,,*,* ###....**G;jU*(B......#,,,,*,*(B<(B*..,,,,,,,,*(B......(Bo(B,****,*,* .....,...#,***###(B.(B......,,**,,*,* (B$(B.(B?.,....#.*(B #(B.(B@(B.(B#****~***,,**,* ...#...#...####(B.(B###~*~*~*~*,***,* .#....#.#....(B...#(B *~*~*~*~*,*(B *,*##.#...#.(B....##(B **~~*~~**,*(B *,* .G;jU.###..(B∩(B#####~**~**~*,*(B *,* #)...#..G;jU###.#*~~*~~**,*(B *,*(B (Bo(B  (B orc (wandering) #)#...#G;jU5.....#~*~*~*~*,***,*(B G;jV..##...#.(B.....###.#~*~*(B∩*~*,,,,,*(BG;jVk#*#..#(B #.#********,**,,*(BG;j\T(B.(Bo(BG;je(BG;j4g;(B7(B=G;jg!(B6G;jm(BG;joh _(BYou encounter an orc. It is wielding a +0 short sword.(BG;jpG;jlJ]####...e,*(B *,,,,***,,,***,*,*G;jJ####....,*(B #(B....#**,*,,,,,*,*##.,**#(B....#*(B∩,***,,**,* .#..#.##....,,,(B.....#**,***,,*,,*..#.##....,,,#(B....###,,*,,,*,*....**,G;jJ#(B......#(B.,,,*,*(B<(B*(B ,#(B.****,*,*(B G;jK,...#,***###(B..(B....(Bo(B.,**,,*,*(B .(B?.,....#.*(B #(B.(B.(B@#****~***,,**,*(B G;jK}#...#...####(B.###~*~*~*~*,***,*(B G;jK#....#.#....(B...#(B *~*~*~*~*,*(B *,*(B ##.#...#.(B....#G;j&K#(BG;j:K###..(B∩(B..#(B...#(B G;j]K)...#...#(B....###.#*~~*~~**,*(B *,*(B )#...#.#.(B...G;jlKe(B##...#.....(B G;jOM(B.(Bo(BG;jZ(BG;jt[((B7G;jb(BG;jdG;jpc [.####....,***,,,,**,,,**(B *,*,*(B ####...e,*(B #(B....#**,,,***,*,*(B ##....,*(B #(B....#**,*,,,,,*,*(B .##.......,*##(B....#*(B∩,***,,**,*(B ..#.##....,,,(B.....#**,***,,*,,*(B G;jc ..#.##....,,,#(B....###,,*,,,*,* #....**#(B......#(B..,,*,*(B<(B*(B G;jc z..,,,,,,,,#(B.(B#***,*,*(B G;jc ..,...#,***###(B.(B@(B.(B....(Bo(B.**,,*,*(B G;jd ?.,....#.*(B #(B..(B.(B#####~##*,,**,*(B G;j#d .#...#...####(B.###~*~*~*~*,***,*(B ...#.#....(B...#(B *~*~*~*~G;jDd "(B G;jOd f##.#...#.(B....##(B **~~*~~*G;jZd "(B G;jd !###..(B∩(B#####~**~**~*,*(B *,*(B ...#..###.#*~~*~~**,*(B *,*(B #...#...#~*~*~*~*,***G;jd ,*(B ##...####.#~*~*(B∩*~*,,,,,*(BG;jk 2(Bo(B.G;ju T(Bo(B(BG;jv 1(B==8G;j| (BG;j % _The orc shouts!G;jQ  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;jyT (B Okay, then.(BG;j' (BG;jD(BG;j1 _(BG;jG;j  G;j;Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j((B.[.####....,***,,,,**,,,** *,*,* (B (Bmmoncure the Conjurer (B...####...e,* #....#**,,,***,*,* (B (BDeep Elf of the Shining One *..... G;j(B...####....,* #....#**,*,,,,,*,* (B Health: (B27(B/40 (B================(B-------- G;j7V..##.......,*##....#*∩,***,,**,* (B Magic: (B13/15 (B====================(B---- #..#.##....,,,(B.....#**,***,,*,,* (B AC:(B 2G;jb-Str:(B 4 G;jn#..#.##....,,,#(B....###,,*,,,*,** (B EV:(B 12G;j.Int:(B 21 G;j#....**,,,,,,,#(B......#..,,*,*<* (B SH:(B 0G;j.Dex:(B 15 G;jq......,,,,,,,,#(B...(B.....#***,*,* (B XL: (B 7 Next: (B 8% Place: (BDungeon:5 ...,...#,***###(B.(B@(B.(B...(Bo(B..**,,*,* (B Noise: (B==------- (B Time:(B 3448.3 (0.0) G;j*?.,....#.* #(B..(B.(B#####~##*,,**,* (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;jM(B.#...#...####(B.###~*~*~*~*,***,* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;jYZ(B....#.#.....(B..# *~*~*~*~*,* *,* G;js'##.#...#.....## **~~*~~**,* *,* G;j###..∩..#...#####~**~**~*,* *,* (B (Bo(B  (B orc ...#...#....###.#*~~*~~**,* *,* #...#.#.........#~*~*~*~*,***,* G;j##...#......###.#~*~*∩*~*,,,,,* _Okay, then.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;jMConfirm with . or Enter, or press ? or * to list all spells.G;jaAiming: Searing Ray (B(safe; 1% risk of failure)  G;jSPress: ? - help, Shift-Dir - straight line(BG;j G;j (B.[.####....,***,,,,**,,,**(B *,*,*(B (Bmmoncure the Conjurer G;jB (B...####...e,*(B #(B....#**,,,***,*,*(B (BDeep Elf of the Shining One *..... (B...####....,*(B #(B....#**,*,,,,,*,*(B Health: (B27(B/40 (B================(B-------- G;jl ..##.......,*##(B....#*(B∩,***,,**,*(B Magic: (B13/15 (B====================(B---- #..#.##....,,,(B.....#**,***,,*,,*(B AC:(B 2G;jy -Str:(B 4 G;j #..#.##....,,,#(B....###,,*,,,*,**(B EV:(B 12G;j .Int:(B 21 G;j #....**,,,,,,,#(B......#(B..,,*,*(B<(B*G;j /SH:(B 0G;j .Dex:(B 15 G;j w......,,,,,,,,#(B...(B.....#***,*,*G;j XL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j ...,...#,***###(B.(B@(B.(B...(Bo(B..**,,*,*G;j7 Noise: (B==------- (B Time:(B 3448.3 (0.0) ?.,....#.*(B #(B..(B.(B#####~##*,,**,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.#...#...####(B.###~*~*~*~*,***,*G;jK IFire: a) (B+2 sling {freeze, rF++ rN+++ G;jU (B....#.#....(B...#(B *~*~*~*~*,*(B *,* G;jc ##.#...#.(B....##(B **~~*~~**,*(B *,* G;j ###..(B∩(B..#(B...#####~**~**~*,*(B *,*G;j [(Bo(B  (B orc ...#...#.(B...###.#*~~*~~**,*(B *,* #...#.#.........#~*~*~*~*,***,* ##...#......###.#~*~*(B∩*~*,,,,,* _Okay, then.G;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G;j Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;j IThat beam is likely to hit you. Continue anyway? (BG;j( (BG;j)$G;j-(B.[.####....,***,,,,**,,,**(B *,*,*(B (Bmmoncure the Conjurer G;j.(B...####...e,*(B #(B....#**,,,***,*,*(B (BDeep Elf of the Shining One *..... (B...####....,*(B #(B....#**,*,,,,,*,*(B Health: (B27(B/40 (B================(B-------- G;j@...##.......,*##(B....#*(B∩,***,,**,*(B Magic: (B15/15 (B====================(B==== #..#.##....,,,(B.....#**,***,,*,,*(B AC:(B 2G;jP.-Str:(B 4 G;j\.#..#.##....,,,#(B....###,,*,,,*,**(B EV:(B 12G;ji..Int:(B 21 G;j.#....**,,,,,,,#(B......#(B..,,*,*(B<(B*SH:(B 0G;j..Dex:(B 15 G;j.w......,,,,,,,,#(B...(B.....#***,*,*G;j.XL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j....,...#,***###(B.(B@(B.(B...(Bo(B..**,,*,*G;j.Noise: (B==------- (B Time:(B 3448.3 (0.0) G;j.?.,....#.*(B #(B..(B.(B#####~##*,,**,*G;j/Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j/(B.#...#...####(B.###~*~*~*~*,***,*Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j7/(B....#.#....(B...#(B *~*~*~*~*,*(B *,* G;jh/##.#...#.(B....##(B **~~*~~**,*(B *,* ###..(B∩(B..#(B...#####~**~**~*,*(B *,*(Bo(B  (B orc ...#...#.(B...###.#*~~*~~**,*(B *,* G;j/#...#.#.........#~*~*~*~*,***,* ##...#......###.#~*~*(B∩*~*,,,,,*Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  G;j/;Press: ? - help, Shift-Dir - straight lineG;j/8That beam is likely to hit you. Continue anyway? G;j/#Okay, then.(BG;j6(BG;j7 (BG;j>(BG;j>1 _(BG;j@G;j@2(Bo(B.G;j%(BG;j 'C(B8(B--G;j' 9.3 (1 G;j2' _G;jd-(BG;jn/G;j8  Aiming: Searing Ray(B  Press: ? - help, Shift-Dir - straight line(B  That beam is likely to hit you. Continue anyway? (B_Okay, then.(B  G;j\Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j[ (B.[.####....,***,,,,**,,,** *,*,* (B (Bmmoncure the Conjurer (B...####...e,* #....#**,,,***,*,* (B (BDeep Elf of the Shining One *..... (B...####....,* #....#**,*,,,,,*,* (B Health: (B28(B/40 (B================(B-------- G;j -..##.......,*##....#*∩,***,,**,* (B Magic: (B13/15 (B====================(B---- #..#.##....,,,(B.....#**,***,,*,,* (B AC:(B 2Str:(B 4 #..#.##....,,,#(B....###,,*,,,*,** (B EV:(B 12Int:(B 21 #....**,,,,,,,#(B......#..,,*,*<* (B SH:(B 0Dex:(B 15 G;jڅ ......,,,,,,,,#(B...(B.....#***,*,* (B XL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j %...,...#,***###(B.(B@(B***(Bo...**,,*,* (B Noise: --------- (B Time:(B 3449.3 (0.0) G;j ?.,....#.* #(B..(B.(B#####~##*,,**,* (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j (B.#...#...####(B.###~*~*~*~*,***,* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j8 '(B....#.#.....(B..# *~*~*~*~*,* *,* ##.#...#.....## **~~*~~**,* *,* ###..∩..#...#####~**~**~*,* *,* (B (Bo(B  (B orc G;jI '...#...#....###.#*~~*~~**,* *,* G;jU P#...#.#.........#~*~*~*~*,***,* ##...#......###.#~*~*∩*~*,,,,,* G;j` 5(B_Okay, then.G;jq zCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j} MConfirm with . or Enter, or press ? or * to list all spells.G;j yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j ;Press: ? - help, Shift-Dir - straight lineG;j mAim: (Ban orc, wielding a +0 short sword and wearing a +0 ring mail (88% to hit)G;j (B.[.####....,***,,,,**,,,**(B *,*,*(B (Bmmoncure the Conjurer (B...####...e,*(B #(B....#**,,,***,*,*(B (BDeep Elf of the Shining One *..... G;jI (B...####....,*(B #(B....#**,*,,,,,*,*(B Health: (B28(B/40 (B================(B-------- ..##.......,*##(B....#*(B∩,***,,**,*(B Magic: (B13/15 (B====================(B---- #..#.##....,,,(B.....#**,***,,*,,*(B AC:(B 2Str:(B 4 #..#.##....,,,#(B....###,,*,,,*,**(B EV:(B 12Int:(B 21 G;j\ #....**,,,,,,,#(B......#(B..,,*,*(B<(B*SH:(B 0G;jo .Dex:(B 15 G;j w......,,,,,,,,#(B...(B.....#***,*,*G;j XL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j ...,...#,***###(B.(B@(B*(B..(Bo(B...**,,*,*G;jϧ Noise: --------- (B Time:(B 3449.3 (0.0) G;j ?.,....#.*(B #(B..(B.(B#####~##*,,**,*G;j Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt G;j k(B.#...#...####(B.###~*~*~*~*,***,*G;j IFire: a) (B+2 sling {freeze, rF++ rN+++ G;j! (B....#.#....(B...#(B *~*~*~*~*,*(B *,* G;jw ##.#...#.(B....##(B **~~*~~**,*(B *,* ###..(B∩(B..#(B...#####~**~**~*,*(B *,*(Bo(B  (B orc ...#...#.(B...###.#*~~*~~**,*(B *,* G;j %#...#.#.........#~*~*~*~*,***,* G;j ~##...#......###.#~*~*(B∩*~*,,,,,* (B_Okay, then.G;j zCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j¨ MConfirm with . or Enter, or press ? or * to list all spells.G;jب yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j ;Press: ? - help, Shift-Dir - straight lineG;j fAim: (Ban orc, wielding a +0 short sword and wearing a +0 ring mail (88% to hit)G;j C(B*(BG;jOH C(B*(BG;jߖ ) (B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)G;j+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 short sword and wearing a +0 ring mail (88% to hit)  The searing ray hits the orc!G;j G(B*(BG;j (B(B.(B..)You kill the orc!(BG;j u(B==50.3 (1(BRay (BG;j (BG;j ` _(Press (B.(B to maintain the ray.)G;j G;jI9(B*(BG;jb<(B*(BG;j=(B*(BG;j*>(B*(BG;jW{Y(B.(B..)(BG;ja|G;j|(B2-(B--1(B+ (BG;j(BG;j&G;jBg(BG;jSh:--(BG;jn(BG;jao G;jo;_Unknown command.(BG;jgqG;j [.####....,***,,,,**,,,**(B *,*,*(B ####...e,*(B #(B....#**,,,***,*,*(B G;j M####....,*(B #(B....#**,*,,,,,*,*(B ##.,*##(B....#*(B∩,***,,**,*(B ..#.##....,,,(B.....#**,***,,*,,*(B ..#.##....,,,#(B....###,,#,,,*,**(B ....**,G;jZ 8#(B......#(B..(Bo(B,*,*(B<(B*(B ,#(B.##**,*,*(B G;jw ,...#,***###(B.(B.(B@(B.(B.)(B...#*,,*,*(B G;j .,....#.*(B #(B...#####~###,,**,*(B G;j ~#...#...####(B.###~*~*~*~*,***,*(B G;j #.#....(B...#(B *~*~*~*~*,*(B *,*(B .#...#..(B..G;j˭ #(BG;jޭ ..(B∩(B..#...#####~**~**~*,*(B *,*(B G;j {(Bo(B  (B orc (wandering)#...#..G;j +(B G;j" G;j (B(Bo(B.  You stop channelling your searing ray.G;j$ 3l(BG;j Z (Bl(B  (B (Biguana (wandering)o(B  (B orc(BYou encounter an orc. It is wielding a +0 whip.(BG;j/ 2(B2G;j (BG;j R _(BYou encounter an iguana.(BG;j G;j8 .####....,***,,,,**,,,**(B *,*,*(B ####...e,*(B #(B....#**,,,***,*,*(B G;j w####....,*(B #(B....#**,*,,,,,*,*(B ##.,###(B....#*(B∩,***,,**,*(B #.##....,,(B......#**,***,,*,,*(B #.##....,,,#(B....###,(B.#(B.,,*,**(B **,G;j #(B......#(B.(Bo(B..*,*(B<(B*(B ,G;j )#(B.G;j ;##**,*,*(B G;j ,...#,***###(B..(B.(B@(B.(B)(B...#*,,*,*(B G;jo ,....#.*(B #(B...#####l###,,**,*(B ...#...####(B.###~*~*~*~*,***,*(B #.#......(B .#...#...(BG;j ..(B∩(B..#...#####~**~**~*,*(B *,*(B #...#....###.#*~~*~~**,*(B *,*(B G;j G;jX(B.(Bo(BG;jBl~(BG;jYl(B(BG;j:(B29=G;jZ(B3=(B==3G;jn!(BG;jZ" G;jt"#_The iguana hisses angrily.G;j3$G;j####....,***,,,,**,,,**(B *,*,*(B ####...e,*(B #(B....#**,,,***,*,*(B G;j,?####....,*(B #(B....#**,*,,,,,*,*(B .,###(B....#*(B∩,***,,**,*(B #.##....,,(B......#**,*#*(B.,*,,*(B #.##....,,,#(B....###,(B.#(B..,*,**(B **,#(B......#(B....#,*(B<(B*(B G;jH,#(B.(Bo(B##**,*,*(B G;jY,...#,***###(B...(B.(B@l(B...#*,,*,*(B G;jq....#.*(B #(B...#####~###,,**,*(B G;j}#...####.###~*~*~#~*,***,*(B G;j..(B∩(B..#...#####~**~**~*,*(B *,*(B G;jp#...#....###.#*~~*~~**,*(B *,*(B G;j G;jX(B.(Bo(BG;j (BG;j #(B26G;j C(B--(B-4G;j](BG;jR G;jn_The iguana bites you.G;jG;jb  G;jCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;jY (B####....,***,,,,**,,,** *,*,* (B (Bmmoncure the Conjurer G;jZ (B####...e,* #....#**,,,***,*,* (B (BDeep Elf of the Shining One *..... (B####....,* #....#**,*,,,,,*,* (B Health: (B26(B/40 (B===============(B--------- #.......,###....#*∩,***,,**,* (B Magic: (B11/15 (B=================(B------- G;jZ #.##....,,..(B....#**,*#*.,*,,* (B AC:(B 2Str:(B 4 #.##....,,,#(B....###,(B.#..,*,** (B EV:(B 12G;j7Z Int:(B 21 ..**,,,,,,,#(B......#(B....#,*<* (B SH:(B 0G;jIZ .Dex:(B 15 G;jZZ +...,,,,,,,,#(B...(B...(B..##**,*,* (B XL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j}Z \,...#,***###(B...(B.(B@l(Bo(B..#*,,*,* (B Noise: (B=-------- (B Time:(B 3454.3 (0.0) G;jZ ....#.* #..(B.#####~###,,**,* (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..#...####.###~*~*~#~*,***,* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;jZ _(B.#.#.......# *~*~*~*~*,* *,* #...#.....## **~~*~~**,* *,* G;jZ ..∩..#...#####~**~**~*,* *,* (B l(B  (B (Biguana G;jZ (B#...#....###.#*~~*~~**,* *,* (B (Bo(B  (B orc .#.#.........#~*~*~*~*,***,* ..#......###.#~*~*∩*~*,,,,,* G;j[ (B_The iguana bites you.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j[ Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;jh[ BAim: (Ban iguana (haloed, 91% to hit)G;j7 "(B####....,***,,,,**,,,**(B *,*,*(Bmmoncure the Conjurer (B####...e,*(B #(B....#**,,,***,*,*G;j (BDeep Elf of the Shining One *..... (B####....,*(B #(B....#**,*,,,,,*,*Health: (B26(B/40 (B===============(B--------- #.......,###(B....#*(B∩,***,,**,*Magic: (B11/15 (B=================(B------- #.##....,,(B......#**,*#*(B.,*,,*AC:(B 2Str:(B 4 #.##....,,,#(B....###,(B.#(B..,*,**EV:(B 12Int:(B 21 G;jЏ ..**,,,,,,,#(B......#(B....#,*(B<(B*SH:(B 0Dex:(B 15 ...,,,,,,,,#(B...(B...(B..##**,*,*XL: (B 7 Next: (B 8% Place: (BDungeon:5 ,...#,***###(B...(B.(B@(B*o(B..#*,,*,*G;j *Noise: (B=-------- (B Time:(B 3454.3 (0.0) ....#.*(B #(B...#####~###,,**,*G;j a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..#...####.###~*~*~#~*,***,*G;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.#.#.......#(B *~*~*~*~*,*(B *,* G;j8 #...#.....##(B **~~*~~**,*(B *,* ..(B∩(B..#...#####~**~**~*,*(B *,*G;jW l(B  (B (Biguana (B#...#....###.#*~~*~~**,*(B *,*(Bo(B  (B orc G;jl i.#.#.........#~*~*~*~*,***,* ..#......###.#~*~*(B∩*~*,,,,,*G;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G;j Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;j bAim: (Ban iguana (haloed, 91% to hit)  The searing ray hits the iguana.G;j (B*(Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban iguana (haloed, 91% to hit)  The searing ray hits the iguana.  (BThe iguana is moderately wounded.(BG;j&C(B*(BG;jqpC(B*(BG;j (B(Bo(BThe searing ray misses the orc.(BG;j : (BoG;jQp(B(Press (B.(B to maintain the ray.)G;j( (BG;j?(Bo(B.  (BYou encounter an orc. It is wielding a +0 short sword.(BG;j (Bl(B...o(B  (B (Borc wizard (wandering)G;j2oo(B 2 orcs (1 wandering)(BYou encounter an orc wizard. It is wielding a +0 dagger.(BG;jZj(B2(B--(B=5.3 (1G;j>(BRay (BG;j(BG;j$ _The iguana bites you.G;jG;jL (B(B*(BThe searing ray hits the iguana.G;j\C(B*(BG;jOC(B*(BG;jLC(B*(BG;jH(B.(Bo(B (Bo(B.  (BThe iguana is heavily wounded.(BG;jOPl(B...oG;jO5(B(BG;jPd(B6(B+ (BG;j?g(B _The orc closely misses you.(B The iguana misses you.(BG;jG;jW(B(BRead which item? G;jJ(BScrolls (B f - a scroll of fear G;j g - a scroll of fog  t - 4 scrolls of teleportation(BW - a scroll of brand weapon G;j[(B!(B] (Bread(B|quaff|evokeG;jLH[(B?(B] describe selectedG;jG;jfG;jQ(B####....,***,,,,**,,,**(B *,*,*(Bmmoncure the Conjurer (B####...e,*(B #(B....#**,,,***,*,*(BDeep Elf of the Shining One *..... (B####....,*(B #(B....#**,*,,,,,*,*G;jIHealth: (B22(B/40 (B=============(B----------- #.......,###(B....#*(B∩,***,,**,*Magic: (B11/15 (B=================(B------- #.##....,,(B......#**,*#*(B.,*,,*AC:(B 2Str:(B 4 G;j#.##....,,,#(B....###,(B.#(B..,*,**EV:(B 12Int:(B 21 ..**,,,,,,,#(B......#o(B..(Bo(B#,*(B<(B*SH:(B 0Dex:(B 15 ...,,,,,,,,#(B...(B..o(B..##**,*,*G;jJXL: (B 7 Next: (B 8% Place: (BDungeon:5 ,...#,***###(B...(B.(B@l(B...#*,,*,*Noise: (B==------- (B Time:(B 3456.3 (0.0) ....#.*(B #(B...#####~###,,**,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..#...####.###~*~*~#~*,***,*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.#.#.......#(B *~*~*~*~*,*(B *,*(BRay+ G;jx(B#...#.....##(B **~~*~~**,*(B *,* ..(B∩(B..#...#####~**~**~*,*(B *,*l(B  (B (Biguana (B#...#....###.#*~~*~~**,*(B *,*o(B  (B (Borc wizard G;jj(B.#.#.........#~*~*~*~*,***,*(Boo(B 2 orcs (1 wandering) ..#......###.#~*~*(B∩*~*,,,,,*(BYou encounter an orc. It is wielding a +0 short sword.You encounter an orc wizard. It is wielding a +0 dagger. G;j"(B_The iguana bites you.  The searing ray hits the iguana.  (BThe iguana is heavily wounded. (B_The orc closely misses you.(B The iguana misses you.(BG;j+](B####....,***,,,,**,,,**(B *,*,*(Bmmoncure the Conjurer (B####...e,*(B #(B....#**,,,***,*,*(BDeep Elf of the Shining One *..... (B####....,*(B #(B....#**,*,,,,,*,*Health: (B22(B/40 (B=============(B----------- G;j`,#.......,###(B....#*(B∩,***,,**,*Magic: (B11/15 (B=================(B------- #.##....,,(B......#**,*#*(B.,*,,*AC:(B 2G;j,Str:(B 4 #.##....,,,#(B....###,(B.#(B..,*,**EV:(B 12Int:(B 21 ..**,,,,,,,#(B......#o(B..o#,*(B<(B*SH:(B 0Dex:(B 15 ...,,,,,,,,#(B...(B..(Bo(B..##**,*,*XL: (B 7 Next: (B 8% Place: (BDungeon:5 G;j^-},...#,***###(B...(B.(B@l(B...#*,,*,*Noise: (B==------- (B Time:(B 3456.3 (0.0) ....#.*(B #(B...#####~###,,**,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..#...####.###~*~*~#~*,***,*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.#.#.......#(B *~*~*~*~*,*(B *,*(BRay+ (B#...#.....##(B **~~*~~**,*(B *,* ..(B∩(B..#...#####~**~**~*,*(B *,*l(B  (B (Biguana (B#...#....###.#*~~*~~**,*(B *,*o(B  (B (Borc wizard (B.#.#.........#~*~*~*~*,***,*(Boo(B 2 orcs (1 wandering) ..#......###.#~*~*(B∩*~*,,,,,* (B_The iguana bites you.  G;j}-^The searing ray hits the iguana.  (BThe iguana is heavily wounded. G;j-~(B_The orc closely misses you.(B The iguana misses you.G;j-Press: ? - help, Dir - look around, f - activateLook: (Ban iguana ((Bheavily wounded(B, haloed, chance to affect: 98%)G;j "(B####....,***,,,,**,,,**(B *,*,*(Bmmoncure the Conjurer (B####...e,*(B #(B....#**,,,***,*,*G;j (BDeep Elf of the Shining One *..... (B####....,*(B #(B....#**,*,,,,,*,*Health: (B22(B/40 (B=============(B----------- #.......,###(B....#*(B∩,***,,**,*Magic: (B11/15 (B=================(B------- #.##....,,(B......#**,*#*(B.,*,,*AC:(B 2Str:(B 4 #.##....,,,#(B....###,(B.#(B.(Bo(B,*,**EV:(B 12Int:(B 21 ..**,,,,,,,#(B......#o(B...#,*(B<(B*SH:(B 0Dex:(B 15 ...,,,,,,,,#(B...(B..o(B..##**,*,*XL: (B 7 Next: (B 8% Place: (BDungeon:5 ,...#,***###(B...(B.(B@l(B...#*,,*,*Noise: (B==------- (B Time:(B 3456.3 (0.0) ....#.*(B #(B...#####~###,,**,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..#...####.###~*~*~#~*,***,*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.#.#.......#(B *~*~*~*~*,*(B *,*(BRay+ G;jq (B#...#.....##(B **~~*~~**,*(B *,* ..(B∩(B..#...#####~**~**~*,*(B *,*G;j l(B  (B (Biguana (B#...#....###.#*~~*~~**,*(B *,*o(B  (B (Borc wizard (B.#.#.........#~*~*~*~*,***,*(Boo(B 2 orcs (1 wandering) ..#......###.#~*~*(B∩*~*,,,,,*Look: (Ban iguana ((Bheavily wounded(B, haloed, chance to affect: 98%)  G;j ;As you read the scroll of fear, it crumbles to dust.  G;j  You assume a fearsome visage. The iguana looks frightened!  The orc looks frightened! The orc wizard looks frightened!  The orc looks frightened!  The orc shouts!G;j ?(B.o(BG;j{ oll(B(fleeing)(Bo(B(fleeing)o(Bfleeing)(BAs you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The iguana looks frightened!  The orc looks frightened! The orc wizardshouts!  You stop channelling your searing ray.G;j! ;(B*(BG;j9 F (B)lG;jr (BThe orc wizard gestures wildly while chanting.(BThe orc wizard flickers and vanishes!G;j {(Boo(B 2 orcs (fleeing)(BG;j @(B3(B=G;j  7.3 (1G;j, (BG;j _(BDeactivating autopickup; reactivate with Ctrl-A.(BG;j G;j ....,***,,,,**,,,**(B *,*,*(B ...e,*(B #(B....#**,,,***,*,*(B ....,*(B #(B....#**,*,,,,,*,*(B .,###(B....#*(B∩,***,(B.**,*(B .##....,,(B......#**,##*(B..*,,*(B .##....,,,#(B....###(B..#(B.(Bo(B.*,**(B **,#(B......#{(B...#,*(B<(B*(B ,#(B....(B..o(B.##**,*,*(B ...#,***###(B....(B.(B@l(B..#*,,*,*(B #.*(B #(B...#####~###,,**,*(B #...####.###~*~*~#~*,***,*(B #.#.#(B *~*~*(B~(B#(B ...#.....##(B **~~*~(B~(B(B∩(B..#...#####~**~##~*,*(B *,*(B ...#....###.#*~~*~~**,*(B *,*(B (Bo(B.(B.o(B(B.(Bl(B(B.G;jA(BG;j\G;jw"(B---G;j 8G;j(BG;j G;j Things that are here:G;jQ _(Ba +0 short sword; a +0 ring mailG;jSG;jtt p...e,*(B #....#*,*,*(B G;jt N....,*(B #(B....#**(B.#,,,,,*,*(B ......,###(B....#*(B∩.#**,.**,*(B G;jt ##....,,.(B.....#**(B.##*.o*,,*(B G;ju ##....,,,#(B....###(B..#...*,**(B G;j"u **,,,,,,,#(B......#(B....#,*(B<(B*(B G;j8u ,,G;jFu )#(B.G;jYu V(Bo(B##**,*,*(B G;ju #,***###(B.....)(B.(Bl(B.#*,,*,*(B #.*(B #...#####@###,,**,*(B #...####.###~*~#~#~*,***,*(B G;ju ....#(B *~*~#(B~(B#~*,*(B *,*(B G;ju .G;ju e##(B **~~#~(B~(B*G;jqv (B (B∩(B#####~**(B~(B##~(B.#....###.#*~~#~~**,*(B *,*(B #.........#~*~*~*~*,***,*(B   (B orcG;jv .....###.#~*~*(B∩*~*,,,,,*(B......#(B #.#********,**,,*(BG;jy  G;j/z D(B You enter the shallow water.G;j { G;j*{ 3(Bo(B.G;j{ El(B.(BG;j,} 6(Bo(B.G;j} (BG;j~ G;j~ 2l(B.G;j9 (BG;j] G;j (B2G;j E==---(B9.9 (1.6G;jċ 8(BWater (BG;j] (BG;jR  G;jm *_Moving in this stuff is going to be slow.G;jp G;j ..#,,,, ......,###(B∩.#**,.* ##....,,...(B...#**(B.##*.o*,G;j8 ,#..(B..###(B.(Bo(B#...*,* **,,,,,,,#...(B...#(B.l..#,*(B<(B*(B .,#....(B....##**,*, ..#,***###.....)(B...#*,.*(B #...#####~###,,* #...####.###~*~#@#~*,* .#.......#(B *~*~#(B~(B#~*,*(B .#.....##(B **~~#~(B~(B* (B∩(B..#...#####~**(B~(B##~ ..#.G;jn .#*~~#~~###.........#~*~*~*~*,** #......###(B∩*~*,,,, .(B #.#********,**G;j P##(B ******(BG;j& (BG;j 6(Bo(B.G;jr 2l(B.G;j (BG;j "(B4G;j (B=G;j #(B61.5G;j" (BG;j$ G;jZ......,##(B∩.#**,.* ##....,,......#**(Bo(B##*.o*,,#....###(B.l#...*,* G;j**,,,,..(B..#(B....#,*(B<(B*(B .,..(B...##**,*, ..#,***###.....)(B...#*,.*(B #...#####~###,,* #...####.###~*~#~#~*,* .#.......#(B *(B .#.....##(B **~~#~(B~(B# G;j(B∩(B..#...#####~**(B~(B##~# ..#.G;j.#*~(B~(B#~~###.........#~#(B~(B*~*~*,** G;j[#......###.#~#~*(B∩*~*,,,, .G;j(B #.#********,**##(B ******(BG;j (B.G;j1l(B.G;j/(B.G;j[lG;j*(BG;j)(B3.1G;j (BG;j G;j 5(B G;j b##....,,..*.##*.o*,,#....###(B..#...*,* **,,,,.(B.#(B....#,*(B<(B*(B .,.(B...##**,*, ..#,***##)(B...#*,.*(B #...#####~###,,* #...####.###~*~#~#~#,* G;j .#.......#(B *~*~#(B~(B#~#,*(B G;j |.#.....##(B **~~#@(B~(B# G;j (B∩(B..#...#####~*#(B~(B##~# ..#.G;j ~.#*(B~~(B#~~##(B~Water G;j0 I(B# .......#(BG;j (BG;j (B5=(B=(B3(B==(B=(B4.7G;j (BG;j G;j0 .##....,,,#....###..#...*,** .**,,,,,,,#......#(B....#,*(B< G;j z(B..,#......(B..##**,*,* ...#,***###.....)(B...#*,,*,*.#.*(B #...#####~###,,**,* .#...####.###~#(B~(B#~#~#,***,*#.......#(B #~#~#(B~(B#~#,*(B *,* ...#G;jȀ `#(B *#~(B~(B#~(B~(B#*,*(B *,* .(B∩(B..#...#####~*#@##~#,*(B *,* .G;j .###.##(B~~(B#~(B~(B##,*(B *,* G;j #G;j .....#(B~(B#(B~(B*~#(B~(B#,***,*G;j' ###.#~#~*(B∩(B#~#,,,,,* G;j7 _..#(B #.#*##*##**,*G;jT j*,,*.#(B ###(B *******G;jt @.#(B .# .######G;j !##(BG;jS (BG;j9 )(B6.3G;jr (BG;je  G;j _Found a glowing drain.G;j` G;j}..**,,,,,,,#......#....#,*(B<(B..,#........##**,*,* ,...#,***###.....)...#*,,*,*G;j..#.*(B #...#####~###,,**,*#...####.###~#~#~#~#,***,*#.......#(B #~#~#(B~(B#~#,*(B *,*..##(B ##~~#~(B~(B#*,*(B *,*(B∩(B..#...#####~##(B~(B##~#,*(B *,* #.G;j..###.##(B~(B@#~~##,*(B *,* .#G;j/.....#(B~(B#(B~(B#~#~#,***,* .G;j)/w###.#~#~#(B∩(B#~#,,,,,* ..G;j:/U.#(B #.#*#####**,**,,* #G;jJ/^.#(B ###(B ******* G;j]/(#.#(B G;jx/)#.# #.######## #.G;j/##(BG;j:(BG;j<u(B4(B=(B==(B7.9G;jB(BG;j>C G;jdCQ_(BYou hear the slow rusting of a drain.(BG;j]EG;j1 ?##....,,,#....###..#...*,* .**G;j1 #......#(B....#,*(B<(B*(B ..,,,,,,,,#......(B..##**,*,*(B #,***###.....)(B...#*,,*,*(B .#.*(B #...#####~###,,**,*(B G;j1 ..####.###~#(B~(B#~#~#,***,*(B #..(B #~#~#(B~(B#~#,*(B *,*(B G;j1 .#.....##(B ##~(B~(B#~(B~(B#*,*(B *,*(B G;j2 %.(B∩G;j,2 (B#####~##@##~#,*(B *,*(B .G;jB2 ###.##(B~~(B#~(B~(B##,*(B *,*(B #G;jo2 ...#(B~(B#(B~(B#~#(B~(B#,***,*(B #G;j2 ###.#~#~#(B∩(B#~#,,,,,*(B .G;j2 #(B #.#*#####**,**,,*(B .G;j2 #(B ###******* (B........#(B .########(BG;jR> (BG;jv? V(B6=(B9.5G;jD (BG;jF G;j**,,,,,,,#......#....#,*(B<(B*(B ,,#.G;j.##**,*,*(B #,***###.....)...#*,,*,*(B #.*(B #...#####~###,,**,*(B #...####.###~#~#~#~#,***,*(B ....#(B #~#~#~#~#,*(B *,*(B .##(B ##~(B~(B#~~##,*(B *,*(B (B∩(B#####~##(B~(B##~#,*(B *,*(B G;j6.#....###.##~~#@(B~(B##,*(B *,*(B #.........#~#~#~#(B~(B#,***,*(B G;j.....###.#~#~#(B∩(B#~#,,,,,*(B G;j-......#(B #.#*#####**,**,,*(B #(B ###(B ******G;jb*(B#(B#(B ########(B #(BG;j (BG;j7 w(B5(B==(B==(B71.1G;j(BG;jG;jd(B .,..##**,*, ..#,***##G;j' )...#*,.*(B #...#####~###,,* #...####.###~#~#~#~#,* .#.......#(B #~#~(B .#.....##(B ##~(B~(B#~~## (B∩(B..#...#####~##(B~(B##~ ..#..##~~#~(B~(B## .#.........#~#~#@#~#,** G;jE #......###(B∩(B#~#,,,, .(B #.#*#####**,**G;jY P(BWater (B#(BG;j/,(BG;j@-](B7(B=(B2.7G;j1(BG;j3G;j5(B G;jY.#,***##)...#*,.*(B #...#####~###,,* #...####.###~#~#~#~#,* .#.......#(B #~#(B .#.....##(B ##~~#~~## (B∩(B..#...#####~##(B~(B##~# ..#.G;jx.##~~#~(B~(B## .#.........#~#~#~#~#,** G;j#......###,,, .G;j(B #.#*#####**,**##(B ******G;jP(BWater (B#(BG;j/(BG;jϾ%(B3G;j0G;j(BG;j G;jI_(BThere is a glowing drain here.G;jG;j5~ (BG;j (BG;j (BG;j (BG;j /(B4 _G;jB (BG;j_ (B(B===(Ba Sewer  The world spins around you as you enter the gateway.  G;j_You enter a sewer!G;j*dm(B  (B #####(B  (B ≈≈≈(B  (B .(B~~(B  G;jKd](B ...  (B G;j_d##(B.##(B  (B ##(B...##(B  G;jd(B #(B.(B...(B.#(B  (B G;jd#(B.(B.(B@(B.(B.#(B  G;jd(B G;jd#(B.(B.(B∩(B.(B.#(B  (B G;jd##(B...##(B  (B #####G;je' (B G;j:e= (B  G;jJe(B (B  (B (B  (B G;j`eZ(B  (B G;jge(BG;j"(B8G;jͱ((B6.2 (2.5G;j(BG;j¸ _(BReactivating autopickup.(BFound a gate leading back out of this place.G;jd^ _(BThere is an empty arch of ancient stone here.G;jG;jr (BG;j! (BG;j! (BG;j]# (BG;j$ & (B_G;j(% (BG;j& (BG;j' (BG;j' (BG;j( (BG;j.) (BG;j) (BG;j+ (BG;jy+ R(B29=(BG;j, (BG;j- (BG;j- (BG;j@. (BG;j/ (BG;j0 (BG;j0 (BG;j1 (BG;j2 (BG;j2 (BG;j3 (BG;j4 ((B30G;j4 E(B=(B=(BG;j4 (BG;j5 (BG;j6 (BG;j6 (BG;jk7 (BG;j7 (BG;j7 (BG;ju8 (BG;j8 (BG;j8 (BG;je9 (BG;j9 G;j9 Q(B1(B=(BG;j9 (BG;j: (BG;j;; (BG;j; (BG;j< (BG;j@= (BG;j= (BG;j> (BG;j ? (BG;j? (BG;j@ (BG;j;A O(B2=(BG;jA (BG;jB (BG;j2C (BG;jC (BG;jD (BG;j6E (BG;jE (BG;jF (BG;jG (BG;j|G (BG;jH (BG;jI G;j#I Q(B3(B=(BG;jI (BG;jJ (BG;j>K (BG;jK (BG;jL (BG;j,M (BG;jM (BG;jO (BG;jP O(B4=(BG;j~P (BG;jR (BG;jRR (BG;jR (BG;j,T (BG;jzT (BG;jT (BG;jU (BG;jQV (BG;jV (BG;jW (BG;j:X G;jQX c(B5(B=(B=(BG;jX (BG;jOZ (BG;jmZ (BG;jZ (BG;j\ (BG;jj\ (BG;j\ (BG;j^ (BG;jD^ (BG;j^ (BG;j` (BG;jb` G;js` Q(B6(B=(BG;j` (BG;jUb (BG;jb (BG;j/c (BG;jc (BG;jc (BG;jc (BG;jd (BG;jd (BG;jd (BG;je (BG;je O(B7=(BG;jf (BG;jf (BG;jf (BG;jf (BG;jg (BG;jg (BG;jg (BG;ji (BG;jmi (BG;ji (BG;jl (B(B8(B=(B(B(BG;jl (BG;jm (BG;jm (BG;jn (BG;jn (BG;jo (BG;j p (BG;jpp (BG;jq (BG;jq O(B9=(BG;jr (BG;js (BG;j0t (BG;ju (BG;ju (BG;j*v (BG;jv (BG;j@x (BG;jx k(B40(B=(B=(BG;jy (BG;jM{ 3 (B_HP restored.G;jX| (BG;j| (BG;j#} (BG;j~ (BG;j (BG;j (BG;j (BG;j (BG;j (BG;jS (BG;j (BG;j: (BG;jr (BG;j :(B=(BG;ju (BG;j (BG;j (BG;jЉ (BG;j^ (BG;j (BG;jL (BG;j (BG;j` (BG;j (BG;j (BG;jH (BG;j (BG;jv (BG;j (BG;j (BG;jW (BG;j (BG;j (BG;j (BG;jm (BG;jƙ (BG;j` (BG;j֛ (BG;j? (BG;j$ (BG;jϠ ' (B G;j ^(BYou encounter a kobold. It is wielding a +0 dagger.(BG;j ?(BG;j X≈################(B G;j (B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#(B G;jD ≈(B.(B~~~~~..~~~(B.(B~~(B.#(B G;jW K(B.....(B.(B@........#(B #############.###(B  G;jg L##...##(B G;ju M #.....#(BG;j J#..∩..#(BG;j #..∩..#(B K(B  (B kobold (asleep)G;j *##...##(BG;j 0#####(B G;j G;jq 3(B532.2 (56.0)G;jѭ G;j .(B3.2 (57 _G;jV (BG;j G;j/-(B)(BG;jBQ(B))G;jQ(BG;j1(B)))(BG;j3(B))))(BG;j0 5(B)))))(BG;j{ 6(B)(BG;j3 (B)(BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.G;j [(B.....(B.(BG;j 1(B===4.6 (1.4G;j )G;jb (BG;j - _You kill the kobold!G;jE (BG;jX G;jfG (BG;jH (BG;jM (BG;j0O  G;jRO =_(BNo target in view!G;jQ G;jla G;jCg (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....G;jg (BHealth: (B40/40 (B========================(BMagic: (B14/15 (B======================(B--AC:(B 2Str:(B 4≈################EV:(B 12G;jg 0Int:(B 21G;jg E(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0Dex:(B 15G;jg ≈(B.(B~~~~~..~~~(B.(B~~(B.#G;jg XL: (B 7 Next: (B 8% Place: (Ba Sewer)(B.....(B.(B@........#G;j h Noise: (B===------ (B Time:(B 3534.6 (0.0)#############.###G;jh Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;j&h 4(B##...##G;j/h KFire: a) (B+2 sling {freeze, rF++ rN+++ G;j;h 4(B#.....#G;jFh %#..∩..#G;jh q#..∩..###...####### _(BNo target in view!  G;jh Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;jh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  G;jh ;Press: ? - help, Shift-Dir - straight lineG;jh IThat beam is likely to hit you. Continue anyway? (BG;jh (BG;jxG;jb(B(Bmmoncure the ConjurerG;j7rDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(BMagic: (B15/15 (B======================(B==AC:(B 2Str:(B 4G;jG≈################EV:(B 12Int:(B 21G;jbE(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0Dex:(B 15G;js≈(B.(B~~~~~..~~~(B.(B~~(B.#G;jXL: (B 7 Next: (B 8% Place: (Ba SewerG;j)(B.....(B.(B@........#Noise: (B===------ (B Time:(B 3534.6 (0.0)#############.###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##...##G;j0KFire: a) (B+2 sling {freeze, rF++ rN+++ G;j[(B#.....##..∩..##..∩..###...#######G;j1Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  G;j٬Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? Okay, then.(BG;jݱ(BG;jѲ (BG;j8(BG;j"1 _(BG;jG;j7(B(BG;j(BG;j(BG;j(BG;j5& (B_G;j(B(B (B (BYou encounter a shadow imp and a kobold.(BG;j<(B..(B~(B.(B~(B≈##5≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#(B.≈≈(B.(B~~~~~(B..(B~~~(B.~~.#K(B.)(B........#(B---##.###(B ##...##(B #.....#(B #..(B∩..#(B #..∩..#5(B  (B shadow imp (asleep)(B ##...##K(B  (B kobold (asleep) (B #####(B(B.K(B5.6 (1G;jOK(BG;j|G---(B6.6 (2 G;j _G;jH(BG;jG;jM -(B)(BG;j /(B))(BG;j_1(B)))(BG;j3(B))))(BG;jx5(B)))))(BG;jE (B.5(BYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.G;jGA(B.K(BG;jL(B...(B.(B5(BG;jM9(B===8.0 (1.4G;jR(BG;jSe _The shadow imp shouts, "Scamper hence, thou gorbellied milk-livered wormtrail!"G;jUG;j((B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B.Magic: (B14/15 (B======================(B--(B.(B~(BAC:(B 2Str:(B 4G;j.(B~(B≈################EV:(B 12Int:(B 21.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0G;j0Dex:(B 15G;j075≈≈(B.(B~~~~~(B..(B~~~(B.~~.#XL: (B 7 Next: (B 8% Place: (Ba SewerG;jS..K(B...(B*(B@..(B........#G;jaNoise: (B===------ (B Time:(B 3538.0 (0.0)G;jq%###############.###G;jzoa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##...##G;jKFire: a) (B+2 sling {freeze, rF++ rN+++ G;j (B#.....#G;jX#..(B∩..##..∩..#G;jS5(B  (B shadow imp##...##K(B  (B kobold##### (B_The shadow imp shouts, "Scamper hence, thou gorbellied milk-livered wormtrail!"G;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  G;jMConfirm with . or Enter, or press ? or * to list all spells.G;j7Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;jONAim: (Ba kobold, wielding a +0 short sword (100% to hit)G;j% ;(B*(BG;jqr ;(B*(BG;j ;(B*(BG;j (B.5 (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.G;j+ Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  G;jW Aim: (Ba kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold.G;j G;j 7)K(BG;j j(B..(B.(B (BG;j 6(B--9.0 (1G;j= (BG;jS [ _(BThe kobold is moderately wounded.(BG;j G;ja|(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B.Magic: (B13/15 (B====================(B----(B.(B~G;j|(BAC:(B 2Str:(B 4.(B~(B≈################EV:(B 12Int:(B 21G;j|S.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0Dex:(B 15G;j|.≈≈(B.(B~~~~~(B..(B~~~(B.~~.#G;j|XL: (B 7 Next: (B 8% Place: (Ba SewerG;j|.5)K(B..(B*(B@..(B........#G;j }Noise: (B=-------- (B Time:(B 3539.0 (0.0)G;j}%###############.###G;j%}Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;j-} (B##...##G;j8}KFire: a) (B+2 sling {freeze, rF++ rN+++ G;jA} (B#.....#G;jz}#..(B∩..##..∩..#5(B  (B shadow imp##...##G;j}cK(B  (B koboldG;j} ##### G;j}T(B_(BThe kobold is moderately wounded.G;j}(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j}MConfirm with . or Enter, or press ? or * to list all spells.G;j}xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j};Press: ? - help, Shift-Dir - straight lineG;j}Aim: (Ba kobold, wielding a +0 short sword ((Bmoderately wounded(B, 100% to hit)G;j;(B*(BG;j;(B*(BG;j`a(BM)Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimG;ja=(B  Press: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 short sword ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the kobold.G;jsc@(B.5(BG;jlk](B..(B.(BG;jo.(B40.0 (1G;j v(BG;jvE _You kill the kobold!(BG;jxG;j-(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B.Magic: (B12/15 (B===================(B-----(B.(B~G;j.(BAC:(B 2Str:(B 4.(B~(B≈################EV:(B 12Int:(B 21G;j...≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#G;j;./SH:(B 0G;jD.0Dex:(B 15G;jd..≈≈(B.(B~~~~~(B..(B~~~(B.~~.#G;j}.XL: (B 7 Next: (B 8% Place: (Ba SewerG;j...5)(B..(B*(B@..(B........#G;j.Noise: (B=-------- (B Time:(B 3540.0 (0.0)G;j.%###############.###G;j.Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;j. (B##...##G;j.KFire: a) (B+2 sling {freeze, rF++ rN+++ G;j/ (B#.....#G;j9/3#..(B∩..#G;jP/#..∩..#5(B  (B shadow imp##...####### G;jj/>(B_You kill the kobold!G;j/Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j/MConfirm with . or Enter, or press ? or * to list all spells.G;j/xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j/;Press: ? - help, Shift-Dir - straight lineG;j/7Aim: (Ba shadow imp (100% to hit)G;j5;(B*(BG;j;(B*(BG;j;(B*(BG;j6T(BM)5G;jtCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimG;jy(B  Press: ? - help, Shift-Dir - straight line(BG;jr: (Ba shadow imp (100% to hit)  The magic dart hits the shadow imp.G;jUj(B..(B.(B (BG;jG;j(B3G;j=G;j&(B1.0 (1G;j#(BG;j$ G;j$N_(BThe shadow imp is heavily wounded.(BG;jS'G;jBr(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B.Magic: (B12/15 (B===================(B-----(B.(B~(BAC:(B 2Str:(B 4.(B~(B≈################G;jBEV:(B 12Int:(B 21.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0G;jB0Dex:(B 15G;jC.≈≈(B.(B~~~~~(B..(B~~~(B.~~.#G;j0CXL: (B 7 Next: (B 8% Place: (Ba SewerG;jJC..)5(B..(B*(B@..(B........#G;jbCNoise: (B=-------- (B Time:(B 3541.0 (0.0)G;jqC%###############.###G;jCOa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;jC (B##...##G;jCKFire: a) (B+2 sling {freeze, rF++ rN+++ G;jC (B#.....#G;jXD#..(B∩..##..∩..#5(B  (B shadow imp##...####### (B_(BThe shadow imp is heavily wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  G;jDConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;jDsAim: (Ba shadow imp ((Bheavily wounded(B, 100% to hit)G;j̏;(B*(BG;j+;(B*(BG;j!T(BM)5G;j"Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimG;jN"'(B  Press: ? - help, Shift-Dir - straight line(B: (Ba shadow imp ((Bheavily wounded(B, 100% to hit)  The magic dart hits the shadow imp.G;j#G;j $+Z(BG;j-E (B.(B.G;j6.(B Z(B  (B adder zombie (wandering)(BThe shadow imp is severely wounded.(BG;j/-(B2.0 (1G;j(7(BG;j8 G;j8:_(BYou encounter an adder zombie.G;j8(BG;j:G;jr (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(BZG;js Magic: (B11/15 (B=================(B-------(B.(B~(BAC:(B 2Str:(B 4.(B~(B≈################EV:(B 12Int:(B 21.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#G;jcs SH:(B 0Dex:(B 15.≈≈(B.(B~~~~~(B..(B~~~(B.~~.#XL: (B 7 Next: (B 8% Place: (Ba Sewer..))5(B.(B*(B@..(B........#Noise: (B=-------- (B Time:(B 3542.0 (0.0)###############.###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##...##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.....##..(B∩..#G;jws #..∩..#5(B  (B shadow imp##...##G;js uZ(B  (B adder zombie (wandering)G;js ##### G;js Q(B_(BYou encounter an adder zombie.G;js (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  G;js MConfirm with . or Enter, or press ? or * to list all spells.G;js Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;jt tAim: (Ba shadow imp ((Bseverely wounded(B, 100% to hit)G;jþ ;(B*(BG;j  L(B.5G;jL rCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba shadow imp ((Bseverely wounded(B, 100% to hit)  The magic dart hits the shadow imp.G;j) K(B.Z(BG;j T(B.(B (BG;j -(B3.0 (1G;j (BG;j  G;j J_(BThe shadow imp is almost dead.(BG;j G;j(BG;j (BG;jx/(BG;j0) _Unknown command.G;j0(BG;j2G;jY (B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *.....(B G;j (B Health: (B40/40 (B========================(B (B.(B Magic: (B10/15 (B================(B-------- Z(B~(BG;j y(B AC:(B 2Str:(B 4G;j  G;j (B.(B~(B≈################ (B EV:(B 12G;j >Int:(B 21 G;j!(B.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~# (B SH:(B 0Dex:(B 15 G;j4!m(B.≈≈(B.(B~~~~~(B..(B~~~(B.~~.# (B XL: (B 7 Next: (B 8% Place: (Ba Sewer G;j_!l(B..))(B..5@..(B........# (B Noise: (B=-------- (B Time:(B 3543.0 (0.0) G;jp!###############.### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;j~!(B G;j!s##...## (B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j!(B G;j!/#.....#  #..∩..# G;j! G;j"S#..∩..# (B 5(B  (B shadow imp ##...## (B Z(B  (B adder zombie (wandering) #####  G;j"_Unknown command.G;j,"Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  G;jC"MConfirm with . or Enter, or press ? or * to list all spells.G;jV"xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  G;jd";Press: ? - help, Shift-Dir - straight lineG;j|"vAim: (Ba shadow imp ((Balmost dead(B, 100% to hit)G;jP*O(B . G;jf*eZ(B~(B   G;ju* G;j*   G;j*G;j* G;j*   G;j*  G;j*G;j+ #..(B∩ #..∩..#(B    G;j$+:#####(B G;jG,VContam: 10% (B-G;jS,4.0 (1G;jV2(BG;j3!G;j3Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. G;j3(B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j4VPress: ? - help, Shift-Dir - straight line(B  G;j4Aim: (Ba shadow imp ((Balmost dead(B, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.G;j5G;j>f(BG;jg:-(BG;jom(BG;jn G;jn3_Unknown command.(BG;j/pG;jSG  G;jGCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j} (B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B .(B Magic: (B8/15(B============(B------------ Z~(B AC:(B 2Str:(B 4 .~≈################ (B EV:(B 12Int:(B 21 Contam: 10%  .≈~≈≈(B~~(B≈(B~~(B≈(B~(B≈~≈≈≈~# (B SH:(B 0Dex:(B 15 .≈≈(B.(B~~~~~(B..(B~(B~~.~~.# (B XL: (B 7 Next: (B 8% Place: (Ba Sewer ..))(B..5@..(B........# (B Noise: --------- (B Time:(B 3544.0 (0.0) ###############.### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ##...## (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.....#  #..∩..#  #..∩..# (B 5(B  (B shadow imp ##...## (B Z(B  (B adder zombie (wandering) #####  _Unknown command.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba shadow imp ((Balmost dead(B, haloed, 88% to hit)G;j(B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B .(B Magic: (B8/15(B============(B------------ Z~(B AC:(B 2Str:(B 4 .~≈################ (B EV:(B 12Int:(B 21 Contam: 10%  G;j.≈~≈≈(B~~(B≈(B~~(B≈(B~(B≈~≈≈≈~# (B SH:(B 0Dex:(B 15 .≈≈(B.(B~~~~~(B..(B~(B~~.~~.# (B XL: (B 7 Next: (B 8% Place: (Ba Sewer ..))(B..(B.(B@..(B........# (B Noise: --------- (B Time:(B 3544.0 (0.0) ###############.### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ##...## (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.....#  G;jVd#..∩..#  #..∩..# (B 5(B  (B shadow imp ##...## (B Z(B  (B adder zombie (wandering) ##### G;jeXConfirm with . or Enter, or press ? or * to list all spells.G;jtyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j;Press: ? - help, Shift-Dir - straight lineG;jAim: (Ba shadow imp ((Balmost dead(B, haloed, 88% to hit)  The searing ray hits the shadow imp.  G;jAYou kill the shadow imp!(BG;j(B . Z(B~(B .(B~(B≈(B  .≈(B~(B≈(B~(B≈≈≈~#(B  .≈≈(B~~(B.~~.#(B  ..))(B..(B*(B@..(B........#(B      G;j> #..(B∩ #..∩..#(B Z(B  (B adder zombie (wandering)(B  G;j:#####(B G;j 7(B**(BG;jAd 9(B***(BG;jخ ;(B****(BG;j (BM.ZAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B: (Ba shadow imp ((Balmost dead(B, haloed, 88% to hit)  The searing ray hits the shadow imp.  G;j% You kill the shadow imp!(B  The Shining One accepts your kill.(BG;j J(B~(BZ(BG;j )(B..(B.(BZ(BG;jO (B9==(B10==5.0 (1(BRay (BG;jk (BG;j ` _(Press (B.(B to maintain the ray.)G;j G;j35(B*(BG;j97(B**(BG;j9(B***(BG;j&;(B****(BG;jnF(B~(BZ(BG;j8o@≈Z(BG;j.x)(B..(B.(B(B8--(B--6(B+ G;jx(BG;j (BG;jɀG;j (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B.Magic: (B7(B/15(B===========(B-------------(B.(B~(BAC:(B 2G;j Str:(B 4.(B~(B≈################EV:(B 12Int:(B 21 Contam: 10% (B.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0Dex:(B 15.≈≈(B.Z(B~~~~(B..(B~~~(B.~~.#XL: (B 7 Next: (B10% Place: (Ba Sewer..))(B..(B*(B@..(B........#Noise: --------- (B Time:(B 3546.0 (0.0)###############.###G;j+ a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##...##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.....#(BRay+ G;j> i(B#..(B∩..##..∩..#G;jN xZ(B  (B adder zombie##...##G;jg |##### (B_(Press (B.(B to maintain the ray.)  G;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j uPress: ? - help, Shift-Dir - straight lineAim: (Ban adder zombie (100% to hit)G;jd G;j.e 4(B*(BG;j (B~(BZ (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B  G;jܯ )Press: ? - help, Shift-Dir - straight line(B: (Ban adder zombie (100% to hit)  The magic dart hits the adder zombie.  (BThe adder zombie is moderately damaged.(BG;j \(B~.(B (BG;j ?(B=7.0 (1G;j (BG;j 5 _You stop channelling your searing ray.G;j G;j (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================G;jl (B.Magic: (B6(B/15(B=========(B---------------(B.(B~(BAC:(B 2Str:(B 4.(B~(B≈################EV:(B 12Int:(B 21 Contam: 10% (B.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0Dex:(B 15.≈≈(B.(B~~~~~(B..(B~~~(B.~~.#XL: (B 7 Next: (B10% Place: (Ba SewerG;j ..))(B.Z(B*(B@..(B........#Noise: (B=-------- (B Time:(B 3547.0 (0.0)###############.###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##...##G;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.....##..(B∩..##..∩..#G;jο Z(B  (B adder zombie##...####### G;j (B_You stop channelling your searing ray.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  G;j Press: ? - help, Shift-Dir - straight lineAim: (Ban adder zombie ((Bmoderately damaged(B, 100% to hit)G;j(B.ZCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder zombie ((Bmoderately damaged(B, 100% to hit)  The magic dart hits the adder zombie.G;j(BG;j-(B8.0 (1G;jz(BG;j^ _(BThe adder zombie is heavily damaged.(BG;jG;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B.Magic: (B5(B/15(B========(B----------------(B.(B~(BAC:(B 2Str:(B 4.(B~(B≈################G;jEV:(B 12Int:(B 21 Contam: 10% (B.≈(B~(B≈≈(B~~(B≈(B~~(B≈(B~(B≈(B~(B≈≈≈~#SH:(B 0Dex:(B 15.≈≈(B.(B~~~~~(B..(B~~~(B.~~.#G;jgXL: (B 7 Next: (B10% Place: (Ba Sewer..))(B..Z@..(B........#Noise: (B=-------- (B Time:(B 3548.0 (0.0)###############.###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##...##Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j (B#.....##..(B∩..##..∩..#Z(B  (B adder zombieG;j2##...#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;jDAim: (Ban adder zombie ((Bheavily damaged(B, haloed, 100% to hit)  The magic dart hits the adder zombie.  G;jP8(BThe adder zombie is almost destroyed.G;jZ(BG;j^(B6(B=(B9.0 (1G;jk(BG;j:= _The adder zombie bites you but does no damage.G;jG;j (BG;j&  (BG;j(BG;j;A _Unknown command.(BG;jG;j G;jѳ Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BG;j; (B (B (Bmmoncure the ConjurerG;jp ((B (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B .G;j :(B Magic: (B4(B/15(B======(B------------------ .~(B AC:(B 2Str:(B 4G;j  .~≈################ (B EV:(B 12Int:(B 21 Contam: 10%  .≈~≈≈(B~~(B≈(B~~(B≈(B~(B≈~≈≈≈~# (B SH:(B 0Dex:(B 15G;j : .≈≈(B.(B~~~~~(B..(B~(B~~.~~.# (B XL: (B 7 Next: (B10% Place: (Ba SewerG;j  G;j J..))(B..Z@..(B........# (B Noise: (B=-------- (B Time:(B 3549.0 (0.0) G;j ###############.### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B G;j5 ##...## (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.....# G;jI  #..∩..#  G;ja #..∩..# (B Z(B  (B adder zombie ##...## G;j 8 #####  _Unknown command.G;j ICasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  G;j Press: ? - help, Shift-Dir - straight lineAim: (Ban adder zombie ((Balmost destroyed(B, haloed, 90% to hit)G;j@ (B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *.....G;j q(B (B Health: (B40/40 (B========================(B .(B Magic: (B4(B/15(B======(B------------------ .~G;j E(B AC:(B 2Str:(B 4 .~≈################ (B EV:(B 12Int:(B 21 Contam: 10%  G;j .≈~≈≈(B~~(B≈(B~~(B≈(B~(B≈~≈≈≈~# (B SH:(B 0Dex:(B 15G;j̬  G;j +.≈≈(B.(B~~~~~(B..(B~(B~~.~~.# (B XL: (B 7 Next: (B10% Place: (Ba SewerG;j i ..))(B..(B.(B@..(B........# (B Noise: (B=-------- (B Time:(B 3549.0 (0.0) G;j6 ###############.### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B G;jO ##...## (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B G;j_ #.....#  G;jn #..∩..# G;j  #..∩..# (B Z(B  (B adder zombie ##...## G;jܭ " ##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineG;j Aim: (Ban adder zombie ((Balmost destroyed(B, haloed, 90% to hit)  G;j sThe searing ray hits the adder zombie!  You destroy the adder zombie!(BG;j3 9(BG;jo S . .(B~(B G;jz 0.(B~(B≈G;j #(B G;j  G;j ).≈(B~G;jó q(B≈(B~(B≈≈≈~#(B G;j׳  .≈≈G;j _(B~~(B.~~.#(B G;j״ B ..))(B..(B*(B@..(B........#(B       #..(B∩G;j g #..∩(B G;j  G;j 0#####(B G;j) G;js 7(B**(BG;j#O 9(B***(BG;j' ;(B****(BG;j_ n)(B..(B.(BAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder zombie ((Balmost destroyed(B, haloed, 90% to hit)  The searing ray hits the adder zombie!  You destroy the adder zombie!(B  The Shining One accepts your kill.(B(B=50.0 (1(BRay (B(B _(Press (B.(B to maintain the ray.)G;j(BG;j(BG;j+(BG;jJ G;jf3_Unknown command.(BG;jKG;j(BG;j(BG;jS(BG;j G;jG(B You stop channelling your searing ray.G;jK$8% G;jh)(B _G;j(BG;j(BG;j"(B5G;j"(B==6G;j(BG;j (BG;j.(BG;j!4G;j(BG;j(BG;j(BG;j !2G;j (BG;j_ (BG;j6 (BG;j )(BG;j8(BG;jo\ (B_Your magical contamination has completely faded away.G;j_(B6==(B=(BG;j(BG;j(BG;j(BG;jm(BG;j(BG;j(BG;j(BG;j(BG;jT_(B7=(B==(BG;j(BG;j>(BG;j(BG;j (BG;j!(BG;jS"(BG;j"(BG;jN%(BG;j%(BG;j&(BG;j((BG;j&)G;j8)f(B8(B==(B=(BG;j)(BG;j+(BG;j+(BG;j,(BG;j-(BG;j.(BG;j.(BG;je0(BG;j0G;j0 (B9G;j0.(B=(B==G;j0(BG;j2(BG;j04(BG;j4(BG;j5(BG;j7(BG;j8(BG;j9(BG;j;(BG;j<(BG;jT=(BG;j?(BG;j1@G;j>@$(B10/15G;jr@G(B==(B==(BG;jA(BG;j0D(BG;jD(BG;jE(BG;jH(BG;jbI(BG;j K(BG;jUM(BG;jM(BG;j?O(BG;jR(BG;jRG;jR (B1G;jSF(B==(B=(BG;jT(BG;jW(BG;jW(BG;jFY(BG;j[(BG;j=\(BG;j](BG;ju_(BG;j_G;j_f(B2(B=(B==(BG;j`(BG;jc(BG;jd(BG;j e(BG;jq(BG;jq(BG;j(B..(B.(B(BG;j*(B5.4G;j+(BG;jJ _You kill the ball python!(BG;j|G;ju(BG;j| (BG;j(BG;jpC _(BNo target in view!G;j1G;j(BG;j (BG;j(BG;j G;j&=_(BNo target in view!G;jG;j((BG;j% (BG;jI(BG;j{C _(BNo target in view!G;j G;j(BG;jn(BG;j(BG;j(BG;j(BG;j& (B_G;j(BG;j2 (BG;j (BG;j (BG;j (BG;j (BG;jI(BG;j(BG;j (BG;je(BG;j(BG;j(BG;j(BG;j(BG;j(BG;j?(BG;j(BG;j(BG;jpl (B (BYou encounter a dart slug.(BG;j (B ≈≈(B ≈≈(B (B~(B.G;jN!≈≈(B ≈≈(B (B~~(B (B~(B##(B~(B####(B~(B#(B......#(B..~(B......(B.(B@(B~~(B---...w(B..(B~(B#(B~(B##(B #.(B~(B≈G;j!#(B #.(B~~(B#(B #.(B~(B≈#(Bw(B  (B dart slug (asleep)(B G;j!q#.(B~(B≈#(B G;j!z#(B.(B~(B≈#(BG;j!2#.~~#(BG;jo(0(B10.4 (5.0G;j)P---(B1.4 (6 _G;jd.(BG;jD0G;j:w-(B)(BG;jȿ/(B))(BG;j{ 9(B)))(BG;jX (B.  You shoot a sling bullet. The sling bullet hits the dart slug!  The sling bullet freezes the dart slug.G;j^g(B.(B.(B.G;j1c1(B1===G;j[c2.8 (1.4G;jh(BG;jiH _You kill the dart slug!(BG;jakG;j(BG;j (BG;jy(BG;jw G;j=_(BNo target in view!G;jvG;j](BG;j (BG;j<(BG;jC _(BNo target in view!G;jjG;j(BG;j (BG;j(BG;j G;j5_(BNo target in view!G;jpG;j6 (BG;j57 (BG;j7 (BG;j: (BG;j<< (BG;j:= & (B_G;j= (BG;j? (BG;j6A (BG;jB (BG;jIB (BG;joE (BG;j>G (BG;jG (BG;jBH (BG;jJ (BG;jL (BG;j M (BG;jM (BG;jP (BG;j"V C (B You enter the shallow water.G;jV @(BWater (BG;jW (BG;jc\ P (B_Moving in this stuff is going to be slow.G;j^ m (B (BYou encounter an endoplasm.(BG;jd G###############≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B~(B#G;jd ≈≈≈≈≈≈≈≈≈≈(B~(B≈(B~(B.#≈≈≈≈≈≈≈≈(B~(B.~~#(B ~~≈≈~≈≈≈≈(B~(B~~~~###(B~(B##(B~(B##~####~##G;je nj.(B..#..~#(B---G;j>e (B...(B.(B...(B~~(B#(B...........#(B.(B~(B≈#G;j_e ≈###(B~~(B#(B~(B####.~(B~(B#G;jpe ≈(B~~(B≈(B~(B≈(B~(B #.~≈#≈≈≈≈≈≈≈≈(B #.~~#G;je j(B  (B endoplasm (asleep)≈≈≈≈≈≈≈≈≈(B G;je  #.~≈#G;je Z≈≈≈≈≈≈≈≈≈(B #.~≈#G;je (≈≈≈≈(B G;je 2 #.~≈#(BG;j[h 7(B.j8.4 (5.6G;jtn U(Bj(BG;jo Z---(B9.4 (6 _G;ju (BG;jkw G;j4   ≈≈≈≈≈≈≈#  ≈≈≈≈≈≈≈≈#  ≈≈≈≈≈≈≈≈~#  G;j{≈≈≈≈≈≈≈≈≈≈≈~≈~.#  ≈≈≈≈≈≈≈≈≈≈~.~~#  ~~≈≈~≈≈≈≈~~~~~#  ##~##~##~  G;jZ.(Bj.....@...#..~#  G;j.............~~# G;j G;j&...........#.~≈#  G;jì!≈###~~#~~# G;jά G;jڬ&≈~~≈~≈~ #.~≈# G;j G;j.≈≈≈≈≈≈≈≈ #.~~# G;j G;j8≈≈≈≈≈≈≈≈≈ #.~≈#  G;j6≈≈≈≈≈≈≈≈≈≈ #.~≈# G;j$, ≈≈≈≈ #.~≈# G;j0(BG;jhDn(B   ≈≈≈≈≈≈≈#(B  ≈≈≈≈≈≈≈≈#(B  ≈≈≈≈≈≈≈≈(B~(B#(B  G;jL≈≈≈≈≈≈≈≈≈≈≈(B~(B≈(B~(B.#(B  ≈≈≈≈≈≈≈≈≈≈(B~(B.~~#(B  ~~≈≈~≈≈≈≈(B~(B~~~~#(B  ##(B~(B##(B~(B##~(B  G;jbMg.j....(B.(B@.(B..#..~#(B  ......(B...(B.(B...(B~~(B#(B  ...........#(B.(B~(B≈#(B  ≈###(B~~(B#(B~~(B ≈(B~~(B≈(B~(B≈(B~(B  ≈≈≈≈≈≈≈≈(B #.~~#(B  ≈≈≈≈≈≈≈≈≈(B  ≈≈≈≈≈≈≈≈≈≈(B  ≈≈≈≈(B G;j*T(BG;j U (BG;jxZ(BG;jL[ G;ja[M_(BAn endoplasm is nearby!(BG;j\G;j-(B)(BG;jdI/(B))(BG;jO1(B)))(BG;jG3(B))))(BG;j965(B)))))(BG;j=t (B(B)(BYou shoot a sling bullet.G;j;(B)(BG;jeLG;j.Ml(B.j(B..j...(B.(BG;jM:(B===20.8 (1.4G;jrS(BG;j@`e _The sling bullet barely misses the endoplasm.(BG;jl-(B)(BG;j/(B))(BG;j1(B)))(BG;juT3(B))))(BG;j) (BG;j0|.j  You shoot a sling bullet. The sling bullet hits the endoplasm.  The sling bullet freezes the endoplasm.G;j{(B.jG;ji(B.(B.(B (BG;j(*(B2.2G;j(BG;jP G;jm@_(BThe endoplasm is almost dead.G;j(BG;j-(B)(BG;j/(B))(BG;j4f( (BG;jvfL(B)(BYou shoot a sling bullet.G;j #(B)G;jh(BG;j ;(B)(BG;jM ;(B)(BG;j ;(B)(BG;j= "(B.jG;j( Q(B.....j(B.(BG;j! *(B3.6G;j (B _The sling bullet completely misses the endoplasm.(BG;j1 -(B)(BG;jY] v (B.  You shoot a sling bullet. The sling bullet hits the endoplasm.  G;jH^ .The sling bullet freezes the endoplasm.G;j!f >(B.(BG;jj G;jPk #(B5.0G;jp (BG;jOt  G;ju A_You kill the endoplasm!(BG;jq (BG;j (BG;j (BG;j (BG;jJ (BG;j (BG;jҍ (BG;j (BG;j (BG;j (BG;jy (BG;je (BG;j C (B You enter the shallow water.G;jZ G;j 8(BWater (BG;j (BG;j P (B_Moving in this stuff is going to be slow.G;jx (BG;j *(BG;j) (BG;j (BG;jH ' (B G;j ^(BYou encounter a kobold. It is wielding a +0 dagger.(BG;j (B ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B~(B≈≈≈≈≈≈≈≈≈≈≈≈(B~(B≈~.#G;jW (B ≈(B~(B≈≈≈≈≈≈≈≈≈≈(B~(B.~~#G;j (B (B~~~(B≈≈(B~(B≈≈≈≈(B~(B~~~~#G;j K###(B~(B##(B~(B##(B~(B####~##G;jܱ (B..........(B...#(B..~#G;j ≈(B.....(B...(B.(B.....~~#.(B...#.~≈#G;j1 #(B---G;j_ q#≈###(B~~(B#~####.~~#G;j (B ~~≈(B~~(B≈(B~(B≈(B~(B≈≈#.~≈#G;j (B ~(B~(B≈≈≈≈≈≈≈≈≈≈#.~~#G;j M≈(B~(B≈≈≈≈≈≈≈≈≈G;j 3≈≈#.~≈#G;j" (B~G;jG 6(B≈≈≈≈#.~≈#G;jq K(B  (B kobold (asleep)≈≈≈≈≈≈G;j >≈≈#.~≈#≈≈≈#.G;j ~~#G;j̳ ############.G;j +~≈#######(BG;j /(B9.6 (4.6G;jv Q---(B30.6 (5 _G;j (BG;jy G;jQ4(B)(BG;j@ (B)G;j(BG;ja89(B)(BG;j:(B)(BG;jG;jt3(B)(BG;j:(B)(BG;jj5(B.K G;jj(B_Moving in this stuff is going to be slow. _(BYou encounter a kobold. It is wielding a +0 dagger. (B You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.  The kobold shouts!  (BThe kobold is severely wounded.(BG;jl,K(BG;jQxL (B....(B.G;jTy|(BKK(B 2 kobolds (1 missile)(BYou hear a shout!G;jz9(B===2.0 (1.4G;j(BG;jԊ  G;j(BYou encounter a kobold. It is wielding a +0 short sword and quivering poisoned (B_(Bdarts.(BG;jG;jG;j0(B)(BG;jp8(B)(BG;j(Y9(B)(BG;j:(B)(BG;je:(B)(BG;j8= ) (BG;j> )(BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.G;jE . (B..G;jGF ..(B.(B  (B kobold (You kill the kobold!(BG;jJ C(B((BG;jH +(B(G;j (BG;j C(B((BG;jT* +(B(G;j#+ (BG;jnv C(B((BG;j% C(B((BG;j C(B((BG;jR K(B.K(BG;jY X(B....(B.(B@G;j*Z (BG;j^ *(B3.4G;jd (BG;jg  G;jg `_The kobold throws a dart. The dart misses you.(BG;j0} 4(B)(BG;j 8(B)(BG;j& 9(B)(BG;j\ G;j5] 3(B)(BG;j :(B)(BG;j ) (BG;j )(BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.G;j U(B....(B.(BG;j 2(BG;j ( (BG;j` H4.8 _You kill the kobold!(BG;j (BG;j& j _Your Translocations skill increases to level 2!(BG;jU (BG;j (BG;j (BG;j# J _(BNo target in view!G;jG (BG;j@I (BG;jO (BG;jgP  G;jCQ =_(BNo target in view!G;j~R G;j(BG;j(BG;j(BG;j (BG;j (BG;j?  G;jQ  (B_G;j(BG;jB(BG;j6(BG;j(BG;jd(BG;j(BG;j(BG;j)(BG;j(BG;j (BG;j#(BG;j& (B (BYou encounter a kobold. It is wielding a +0 short sword.(BG;j,(B ###############(B .~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#G;jd- (B .~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B .~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B .≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B ~~(B~(B≈≈~≈≈≈≈~~~~~#G;j-(B ###(B.###(B~(B##(B~(B##(B~(B####~##(B #≈≈(B.)(B....#..~#(B---G;j-=K≈≈≈≈(B.(B...(B..(B........~~#(B.#≈≈(B........(B.....#.~≈#G;j%.###(B.#≈###(B~~(B#(B~(B####.~~#G;jW.(B ...(B~~(B~≈~(B~(B≈(B~G;j.N(B≈(B~(B≈≈#.~≈#G;j.(B #(B..(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~~#G;j.OK(B  (B kobold (wandering)(B #(B.~≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(BG;j)/ #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B ≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#G;jh/#(BG;j]7/(B7.8 (3.0G;j8G---(B8.8 (4 G;j8 _G;jU=(BG;jG;j-(B)(BG;jM/(B))(BG;j$1(B)))(BG;jnG;jeo2(B))))(BG;j;(B)(BG;jxG;j(B)G;j(BG;jQu (B(B)(BYou shoot a sling bullet.G;j (B.  The sling bullet barely misses the kobold.(BG;jIi(B.)(B.(B≈≈≈G;j#(BG;jN)(B===G;j40.2 (1.4G;j(BG;jֲ G;j(_The kobold shouts!G;jG;j[(BG;j (BG;jk(BG;j G;jq5_(BNo target in view!G;jG;jl'(BG;j?((BG;j&*(BG;jr,(BG;j0(BG;j1& (B_G;jk3(BG;j99(B #G;j+:(B .~≈≈≈≈≈≈≈≈≈≈≈#(B .~~≈≈≈≈≈≈≈≈≈#(B .~~≈≈≈≈≈≈≈≈~##.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.##(B. .≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B.. ~~~≈≈~≈≈≈≈~~~~~#G;jp:L(B ###(B.###(B~(B##(B~(B##~####~##(B #≈≈(B.)@.(B..#..~#G;j:(B---.≈≈≈≈(B...(B...~~#G;j:9(B.#≈≈G;j:>(B.......#.~≈# G;j(;(B ###(B.#≈###(B~~(B#(B~(B####.~~#G;jY;(B .(B..(B~~~(B≈~~≈(B~(B≈~≈≈#.~≈#G;j;(B #(B..(B~~~(B≈≈≈≈≈≈≈≈#.~~#G;j;(B #(B.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈#.~≈#G;j;(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈# (B G;j/<4≈#.~≈#(BG;jA9(B #G;jeB(B+.(B~(B≈≈##(B.(B~~(B≈≈##(B.(B~~G;jB(B≈≈≈~#(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#G;jB(B #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B ... ~~~≈≈~≈≈≈≈~~~~~#G;jC(B ###(B.(B###(B~(B##(B~(B##~####~##G;j@C(B #≈≈(B.(B@...#..~#(B.≈≈≈≈.~~#G;jwCV(B.#≈≈.#.~≈#G;jC#(B ###(B.#≈###(B~~(B#G;jC~####.~~#(B .(B..~(B~~(B≈~~≈(B~(B≈~≈≈#.~≈#G;j6D(B #(B..(B~(B~(B~(B≈≈≈≈≈≈≈≈≈≈#.~~#(B G;jvD(B #(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈#G;jD(B (B #(B.(B~~(B≈≈≈≈≈≈#.~≈#G;jD(B (B ≈#.~≈#(B (BG;jL.(B10G;j{NI---(B2.2 (2G;j]S(BG;jW G;jW_(BItems here: (B( (B)) ††(B.G;jYG;j4 (BG;j,6 (BG;je< (BG;j=  G;j`> 5_(BNo target in view!G;j.@ G;j(BG;j< (BG;j#(BG;j% G;jT%=_(BNo target in view!G;j'G;jm(BG;jn(BG;jo(BG;jt(BG;jG;jj.(BG;jy##############(B (Bmmoncure the Conjurer(B+.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Health: (B40/40 (B========================(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~(B Magic: (B15/15 (B========================(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.(B AC:(B 2Str:(B 4#(B...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~(B EV:(B 12Int:(B 21.(B..(B~(B~~~≈≈~≈≈≈≈~~~~~(B SH:(B 0G;j׉cDex:(B 15###(B.(B###(B~(B##(B~(B##~####~#(B XL: (B 7 Next: (B11% Place: (Ba SewerG;j #≈≈@)(B...........#..~(B Noise: --------- (B Time:(B 3642.2 (0.0)G;jO+...≈≈≈≈(B.(B.............~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltG;j(B#...#≈≈(B.............#.~≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ G;j(B##K(B ###(B.#≈###(B~~(B#~####.~~G;j͊w.(B..(B~~~(B≈~~≈~≈~≈≈#.~≈G;j  #.(B.(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~~(B K(B  (B (Bkobold (missile, wandering)G;jY(B#.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈ (B_No target in view! G;j_(BItems here: (B( (B)) ††(B. G;jw_(BNo target in view! _(BNo target in view!  G;jh(BYou encounter a kobold. It is wielding a +2 dagger of distortion and quiveringG;j(stones.(BG;jɗ  --more--G;jN(BG;j (BG;j# (BG;j5, ;K(B.G;j4 ZK(B)(BG;jg6 )(B===G;j6 3.2 (1G;j< (BG;jA  Items here: (B( (B)) ††(B. _(BNo target in view! _(BNo target in view!  (BYou encounter a kobold. It is wielding a +2 dagger of distortion and quiveringstones. (B_The kobold shouts! You hear a shout! x3G;j:C G;jKM+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B.(B~~(B≈≈≈≈≈≈≈#G;jNK#(B.(B~~(B≈≈≈≈≈≈≈≈~##(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.##(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#.(B..~~~~≈≈~≈≈≈≈~~~~~####(B.###(B~(B##(B~(B##~####~##G;jSN;(B.K(B.#≈≈(B.(B)(B.(B..........#..+(B...≈≈≈≈@(B.(B.~~#G;jN}#(B..K#≈≈(B..(B#.~≈#G;jN##.(B ###(B.#≈###(B~~(B#~####.~~#G;jN(B .(B..~(B~~(B≈~~≈(B~(B≈~≈≈#.~≈#G;j)O#(B..(B~(B~(B~(B≈≈≈≈≈≈≈≈≈≈#.~~##(B.(B~(B≈~≈≈G;jYO#.~≈#(B KK(B (B2 kobolds (1 missile, 1 wandering)G;jO(B#(B.(B~~(B≈≈≈#.~≈#G;jO}#(B.(B~(B≈≈#.~≈#≈#.~~#G;jO(BG;jCV3(B5(BG;jX( (BG;jXK(B.  (BYou encounter a kobold. It is wielding a +0 short sword.(BG;j[(B.G;jcT (B(B5(B  (B ufetubus (wandering)K(B  (B (Bkobold (missile)You encounter an ufetubus.(BG;jd2(B---4G;j7k(BG;jNl G;jil&_The kobold leaves your sight.G;jmG;jYi+.~≈#(B #(B.~~≈≈≈≈≈≈≈≈≈#(B G;ji#(B.~~≈≈≈≈≈≈≈≈~#(B #(B.(B~(B~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B ...~~~(B~(B≈≈~≈≈≈≈~~~~~#(B ###(B.###(B~(B##(B~(B##~####~##(B G;j%j.(B.(B5(B#≈≈(B.)(B.(B#..~#(B +.(B.K≈≈≈≈(B.(B~~#(B #.(B..#≈≈(B.#.~≈#(B ##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B G;jj$...(B~~~(B≈~~≈(B~(B≈(B#(B..~(B~~(B≈≈≈≈≈≈≈(B#(B.(B~(B≈(B~(B≈≈≈≈≈#.~≈#(B #(B.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B #(B.(B~(B≈≈≈≈≈≈≈≈(B G;js(BG;j}tD---(B5G;j3{(BG;jn|G;j+.~≈#(B #.~~≈≈≈≈≈≈≈≈≈≈#(B #.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B G;jj#.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B ...~~~(B~(B≈≈~≈≈≈≈~~~~~#(B ###(B.###(B~(B##(B~(B##(B~(B####~##(B ..(B5(B#≈≈(B.)(B.G;j(B#..~#(B +..K≈≈≈≈(B.~~#(B #..(B.#≈≈(B.#.~≈#(B ##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B ...(B~~(B~≈~~≈(B~(B≈(B~(BG;j(\#(B..(B~~~(B≈≈≈≈≈≈≈(B#.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B G;jZF#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B #(B.(B~(B≈≈≈≈≈≈(B G;j  (B.G;j5K(B  (B (Bkobold (missile)(BG;j((B6G;j(BG;jH;jW-.(BH;j-+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(Bmmoncure the Conjurer(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(BDeep Elf of the Shining One *.....(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#Health: (B40/40 (B========================H;j .x(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#Magic: (B14/15 (B======================(B--#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#AC:(B 2Str:(B 4...~~~(B~(B≈≈~≈≈≈≈~~~~~#EV:(B 12Int:(B 21H;j.)###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0Dex:(B 15.5(B.#≈≈(B.)(B...(B........#..~#XL: (B 7 Next: (B11% Place: (Ba Sewer+..K≈≈≈≈(B.(B*(B@(B.(B..........~~#Noise: --------- (B Time:(B 3646.2 (0.0)#..(B.#≈≈(B..(B...(B........#.~≈#H;j.*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B...(B~~(B~≈~~≈(B~(B≈(B~(B≈≈#.~≈#H;jC/=#(B..(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~~##.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#K(B  (B (Bkobold (missile)(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j/#(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;j/%Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +2 dagger of distortion and quivering stones (100% tohit)H;jt:(B*(BH;j:(B*(BH;j H;j 3(B*(BH;j^ :(B*(BH;jz :(B*(BH;j H;j> .≈≈≈≈(B.(B.(B onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +2 dagger of distortion and quivering stones (100% tohit)  The magic dart hits the kobold.H;j| '(B=H;j 7.2 (1H;j (BH;jH  H;j R_(BThe kobold is heavily wounded.(BH;j+ H;jc] t(B+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j+^ 4(Bmmoncure the ConjurerH;j;^ w(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(BDeep Elf of the Shining One *.....(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#Health: (B40/40 (B========================(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#Magic: (B13/15 (B====================(B----#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#AC:(B 2Str:(B 4...~~~(B~(B≈≈~≈≈≈≈~~~~~#H;j^ EV:(B 12Int:(B 21###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0Dex:(B 15.5(B.#≈≈(B.)(B...(B........#..~#H;j^ XL: (B 7 Next: (B11% Place: (Ba SewerH;j_ +..K≈≈≈≈(B.(B*(B@(B.(B..........~~#Noise: (B=-------- (B Time:(B 3647.2 (0.0)#..(B.#≈≈(B..(B...(B........#.~≈#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B...(B~~(B~≈~~≈(B~(B≈(B~(B≈≈#.~≈##(B..(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~~##.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#K(B  (B (Bkobold (missile)H;j` $(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈##(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;jq` Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;j` Aim: (Ba kobold, wielding a +2 dagger of distortion and quivering stones ((BheavilyH;j` -wounded(B, 100% to hit)H;j ;(B*(BH;jk ;(B*(BH;j@;(B*(BH;j;(B*(BH;jC;(B*(BH;jc$7(BMH;j,%)Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +2 dagger of distortion and quivering stones ((Bheavilywounded(B, 100% to hit)  The magic dart hits the kobold.H;j'H;j',(B5(BH;j])15(BH;j,( (BH;j-O)You kill the kobold!(BH;j5( (BH;jG6≈≈≈≈(B.(B.(B5(B  (B shadow imp(BYou encounter a shadow imp.(BH;j+:'(B2H;j:8.2 (1H;jr@(BH;jA H;j(_The ufetubus leaves your sight.H;jH;j (B +.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# (B (Bmmoncure the Conjurer(B H;j#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# (B (BDeep Elf of the Shining One *.....(B #.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~# (B Health: (B40/40 (B========================(B H;j #.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.# (B Magic: (B12/15 (B===================(B----- #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~# (B AC:(B 2Str:(B 4 (B...~~~(B~(B≈≈~≈≈≈≈~~~~~# (B EV:(B 12Int:(B 21H;j ###(B.###(B~(B##(B~(B##(B~(B####~## (B SH:(B 0H;j>Dex:(B 15 H;j X.5(B.#≈≈(B.)(B...(B........#..~# (B XL: (B 7 Next: (B12% Place: (Ba Sewer H;jpn+..)≈≈≈≈(B.(B.(B@(B.(B..........~~# (B Noise: (B=-------- (B Time:(B 3648.2 (0.0) H;j#..(B.#≈≈(B..(B...(B........#.~≈# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;j##. ###(B.#≈###(B~~(B#(B~(B####.~~# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B H;jLY(B...(B~~(B~≈~~≈(B~(B≈(B~(B≈≈#.~≈#  #(B..(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~~#  H;j#.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈# (B 5(B  (B shadow imp H;j#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#  H;jG#(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#  H;js≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~# (B_The ufetubus leaves your sight.  H;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba shadow imp (100% to hit)H;j9(B   H;j[T        H;j  H;j  H;j  H;j#  H;j~f  ##5(B   H;j0  H;j%  H;j4# H;jH;j%(B3=Contam: 10% (B-9.2 (1H;j_((BH;j*$  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba shadow imp (100% to hit) _You miscast Magic Dart. Nothing appears to happen.H;jY,H;jYH;j7t(B+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j(Bmmoncure the Conjurer(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(BDeep Elf of the Shining One *.....(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#Health: (B40/40 (B========================(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#H;jwMagic: (B12/15 (B===================(B-----H;j.z#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#H;jAC:(B 2Str:(B 4...~~~(B~(B≈≈~≈≈≈≈~~~~~#EV:(B 12H;jTInt:(B 21 Contam: 10% H;j###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0Dex:(B 15H;jK:.5(B.#≈≈(B.)(B...(B........#..~#XL: (B 7 Next: (B12% Place: (Ba SewerH;j+..)≈≈≈≈(B.(B.(B@(B.(B..........~~#H;jNoise: --------- (B Time:(B 3649.2 (0.0)H;j#..(B.#≈≈(B..(B...(B........#.~≈#H;jUa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##5(B ###(B.#≈###(B~~(B#(B~(B####.~~#H;jKFire: a) (B+2 sling {freeze, rF++ rN+++ H;j(B...(B~~(B~≈~~≈(B~(B≈(B~(B≈≈#.~≈#H;j#(B..(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~~#H;j(#.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;jY#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j#(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~# (B_You miscast Magic Dart. Nothing appears to happen.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j(MConfirm with . or Enter, or press ? or * to list all spells.H;jpAiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (BH;j(BH;j H;j .(BH;jW F+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j 4(Bmmoncure the ConjurerH;j‡ _(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j <(BDeep Elf of the Shining One *.....H;j ](B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#H;j* fHealth: (B40/40 (B========================H;jR Y(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#H;ju wMagic: (B13/15 (B===================(B=----H;j z#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#H;jň /AC:(B 2H;j /Str:(B 4H;j4 ...~~~(B~(B≈≈~≈≈≈≈~~~~~#EV:(B 12Int:(B 21 Contam: 10% H;jl ###(B.###(B~(B##(B~(B##(B~(B####~##H;j ^SH:(B 0Dex:(B 15H;j :.5(B.#≈≈(B.)(B...(B........#..~#XL: (B 7 Next: (B12% Place: (Ba SewerH;j +..)≈≈≈≈(B.(B.(B@(B.(B..........~~#H;j4 Noise: --------- (B Time:(B 3649.2 (0.0)H;ju #..(B.#≈≈(B..(B...(B........#.~≈#a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B##5(B ###(B.#≈###(B~~(B#(B~(B####.~~#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B...(B~~(B~≈~~≈(B~(B≈(B~(B≈≈#.~≈#H;j #(B..(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~~#H;j+ #.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j^ #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;jۋ #(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j 3≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;jC Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j} MConfirm with . or Enter, or press ? or * to list all spells.H;j͌ `Aiming: Magic Dart (B(safe; 1% risk of failure)  H;j ;Press: ? - help, Shift-Dir - straight lineH;j/ 8That beam is likely to hit you. Continue anyway? H;jT Okay, then.H;jv (BH;j (BH;ji H;j (BH;j( (BH;j6  _H;jr (BH;j" H;j , (B +.~≈#(B #(B.~~≈≈≈≈≈≈≈≈≈≈#(B #(B.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B #(B.(B~(B~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B ...~~~(B~(B≈≈~≈≈≈≈~~~~~#(B ###(B.###(B~(B##(B~(B##~####~##(B .(B..#≈≈(B.).#..~#(B +.(B.)≈≈≈≈.~~#(B #.(B..#≈≈.#.~≈#(B ##5(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B ...(B~~~(B≈~~≈(B~(B≈~≈≈#.~≈#(B #(B..~(B~~(B≈≈≈≈≈≈≈≈≈#.~~#(B #(B.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B #(B.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B #(B.(B~(B≈≈≈≈≈≈≈#.~≈# (B ≈#.~~#(B(B(B50.2 (1 _(BH;j?(B +.~≈#H;jb(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈#(B #(B.(B~~(B≈≈≈≈≈≈≈≈~#(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B .(B..~~~~≈≈~≈≈≈≈~~~~~#H;j (B ###(B.###(B~(B##(B~(B##~####~##(B ...#≈≈(B.(B)H;j.#..~#H;j(f(B +(B..)≈≈≈≈H;jXw.~~#(B #(B...#≈≈H;j.#.~≈#H;j(B ##5(B ###(B.#≈###(B~~(B#~####.~~#H;j(B .(B..~(B~~(B≈~~≈(B~(B≈~≈≈#.~≈#H;j^(B #(B..(B~(B~(B~(B≈≈≈≈≈≈H;j≈≈≈≈#.~~#(B #(B.(B~(B≈~≈≈≈≈≈#.~≈#(B H;j(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B H;j(B #(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j[(B (B ≈#.~~#(B (BH;j5(BH;j^H;j!(B1H;j[(BH;jYH;j!H;j=((B+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (Bmmoncure the ConjurerH;j)(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (BDeep Elf of the Shining One *.....(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B Health: (B40/40 (B========================(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B Magic: (B12/15 (B===================(B-----#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B AC:(B 2Str:(B 4H;jS).(B..~~~~≈≈~≈≈≈≈~~~~~#(B EV:(B 12Int:(B 21 Contam: 10% H;j)+###(B.###(B~(B##(B~(B##~####~##(B SH:(B 0Dex:(B 15...#≈≈(B.(B)(B.(B..........#..~#(B XL: (B 7 Next: (B12% Place: (Ba SewerH;j)5+(B..)≈≈≈≈@(B.(B............~~#(B Noise: --------- (B Time:(B 3651.2 (0.0)H;jF*#(B...#≈≈(B...(B..........#.~≈#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;jT*(B##5(B ###(B.#≈###(B~~(B#~####.~~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j*(B.(B..~(B~~(B≈~~≈(B~(B≈~≈≈#.~≈##(B..(B~(B~(B~(B≈≈≈≈≈≈≈≈≈≈#.~~##(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B H;j*#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B H;j*#(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B H;j+,≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;jK+d(B  (B_Okay, then.H;jv+yCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j+MConfirm with . or Enter, or press ? or * to list all spells.H;j+`Aiming: Magic Dart (B(safe; 1% risk of failure)  H;j+Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (BH;jF,(BH;jșH;j֡(B+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (Bmmoncure the ConjurerH;jc(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (BDeep Elf of the Shining One *.....(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B Health: (B40/40 (B========================(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B Magic: (B12/15 (B===================(B-----H;j#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B AC:(B 2Str:(B 4.(B..~~~~≈≈~≈≈≈≈~~~~~#(B EV:(B 12Int:(B 21 Contam: 10% ###(B.###(B~(B##(B~(B##~####~##(B SH:(B 0H;j0Dex:(B 15H;jB1...#≈≈(B.(B)(B.(B..........#..~#(B XL: (B 7 Next: (B12% Place: (Ba SewerH;j)+(B..)≈≈≈≈@(B.(B............~~#(B Noise: --------- (B Time:(B 3651.2 (0.0)#(B...#≈≈(B...(B..........#.~≈#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;jǣ(B##5(B ###(B.#≈###(B~~(B#~####.~~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j (B.(B..~(B~~(B≈~~≈(B~(B≈~≈≈#.~≈##(B..(B~(B~(B~(B≈≈≈≈≈≈≈≈≈≈#.~~##(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;jK(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B H;je#(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B ≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#(B Confirm with . or Enter, or press ? or * to list all spells.H;jФAiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? H;j (B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? (BH;jH(BH;j H;jr (B+.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (Bmmoncure the ConjurerH;j (B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (BDeep Elf of the Shining One *.....(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B Health: (B40/40 (B========================(B#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B Magic: (B13/15 (B===================(B=----#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B AC:(B 2Str:(B 4H;jg .(B..~~~~≈≈~≈≈≈≈~~~~~#(B EV:(B 12Int:(B 21 Contam: 10% H;j ###(B.###(B~(B##(B~(B##~####~##(B SH:(B 0H;j 0Dex:(B 15H;j 1...#≈≈(B.(B)(B.(B..........#..~#(B XL: (B 7 Next: (B12% Place: (Ba SewerH;jL )+(B..)≈≈≈≈@(B.(B............~~#(B Noise: --------- (B Time:(B 3651.2 (0.0)#(B...#≈≈(B...(B..........#.~≈#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B##5(B ###(B.#≈###(B~~(B#~####.~~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j (B.(B..~(B~~(B≈~~≈(B~(B≈~≈≈#.~≈#H;j $#(B..(B~(B~(B~(B≈≈≈≈≈≈≈≈≈≈#.~~##(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j (B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;jT (B #(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j ](B ≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;j 0(B H;j Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;j 8That beam is likely to hit you. Continue anyway? H;jd (B[Y]es or [N]o only, please.(BThat beam is likely to hit you. Continue anyway? Okay, then.(BH;j (BH;j ! (BH;j( (BH;j) 1 _(BH;j* H;jH (BH;jI (BH;jO (BH;jQ  H;jQ H;jJR A_(BWhy would you want to do that?H;jS H;j(BH;jaH;j(BH;j (BH;j2 H;jH;jA_(BWhy would you want to do that?H;jAH;jJ(BM ##############K(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈~(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B...≈~≈≈≈≈≈≈≈≈≈≈~.(B ...~~~~≈≈~≈≈≈≈~~~~~(B ###(B.(B###(B~(B##(B~(B##~####~#(B ...#≈≈(B.(B#..+(B..)≈≈≈≈..~~(B...#≈≈(B.............#.~≈##5(B ###(B.#≈###(B~~(B#~####.~~#≈≈K(B  (B kobold≈(B≈(B.~≈≈≈≈≈≈≈≈(BH;jL3K(BH;jIP$(B'H;jP'K(BH;jXH;jX.H;jYWK(B 2 kobolds(BH;jZH;jZ&(B2.2 (1H;jgb(BH;jj H;j&kH;jRkE_(BYou encounter a kobold. It is wielding a +0 whip.H;jnk(BH;jl H;jlH;jl_(BItems here: (B( (B)) ††(B.H;j-oH;j(B####################(B '.(B~(B≈≈≈≈≈≈≈≈H;jU≈H;j(B #K(B~~(B≈≈≈≈≈≈≈≈≈H;j(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~H;j(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.H;j(#(B...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~H;jQ(B #(B.(B..~~~~(B≈≈(B~(B≈≈≈≈~~~~~H;j~S(B ###@###~##~##~####H;jf(B ...#≈≈(B.(B)H;j#..~H;j<g(B +.(B.)≈≈≈≈H;j[...~~H;j(B #..K#≈≈(B.............#.~≈H;j(B##(B. ###(B.#≈###(B~~(B#~####.~~H;j#(B~(B .(B..(B~~~(B≈~~≈~≈~≈≈#.~≈H;j$s#(B #.(B.(B~~~(B≈≈H;jL≈#.~~H;j(B #.(B~(B≈(B~(B≈≈≈≈H;j≈#.~≈H;j/(B #.~~H;j≈#.~≈H;j(BH;j3(B5(BH;j- KH;jn(B.H;jH;j(B.H;jKH;j3(BH;j5 (B5(B  (B ufetubusKK(B 2 koboldsH;jw (BH;j H;j? (B4H;jb .(B=(B==H;j (B3 H;j  _H;j{(BH;jH;j*(BH;j%####################H;jM(B (B5(B.H;j2A #(B.(B~~H;jP(B≈H;jwc(B #(B.K(B~H;j$(B≈≈≈≈H;j(B #(B.(B~~(B≈≈~≈H;j(B #(B...(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.H;j0.(B #(B.(B@(B.~~~~(B≈≈~≈≈≈≈~~~~(B ###(B.(B###(B~(B##~##~####H;jr(B ...#≈≈(B.)(B.....#..(B +.K)≈≈≈≈(B..............~H;j'(B #...#≈≈(B.............#.(B ##.(B ###(B.#≈###(B~(B~#~####.~H;j(B #~(B ..(B.(B~~~(B≈~~≈~≈~≈≈#.(B  (B koboldH;j<#(B #..(B~~~(B≈#.~(B #.~≈~≈#.~(BH;jS(B'(B5(BH;j,K(BH;jA"(B.H;jo/(B5(BH;jgK(B 2 kobolds(BH;jz((B4H;j(BH;jH;je*(BH;j`e%####################H;jeSK(B.(B~(B≈H;je3(B.(B~H;je$5(BKH;j!f≈≈≈H;jMf3(B~~(B≈≈H;jvf≈H;jfd≈(B~(B≈≈≈≈≈≈≈≈≈≈~.H;jf](B...~~~~(B≈≈~≈≈≈≈~~~H;jg(B ###(B.###(B~(B##~##~####~H;jCgf(B ...#≈≈(B.)...H;jig #..H;jg[+.K)≈≈≈≈(B......H;jg .H;jgA...#≈≈(B.............H;jhu#.(B ###(B.#≈###~~#~###H;j>h}~(B ..(B.(B~~~(B≈~~≈~≈~H;jjhK#(B #..~~~(BH;jj#(B.H;jk/(B5(BH;jlF(B~(BK(BH;j5n$(B'H;jln'K(BH;jv(BH;j xH;j8x!(B5H;j(BH;jH;jH;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B####################(B Magic: (B10/15 (B================(B--------H;j(B'.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4#K(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21 Contam: 10% H;jW#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0H;j0Dex:(B 15H;j2#(B5(BK(B~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~(B XL: (B 7 Next: (B12% Place: (Ba SewerH;jI#(B.(B@(B.(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~(B Noise: --------- (B Time:(B 3655.2 (0.0)H;j:#(B...~~~~(B≈≈~≈≈≈≈~~~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;jo(B###(B.###(B~(B##~##~####~(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j_(B...#≈≈(B.)...........#..H;jg+.K)≈≈≈≈(B..............~H;j#...#≈≈(B.............#.~(B (B5(B  (B ufetubusH;j_X##.(B ###(B.#≈###~~#~####.~(B KK(B 2 kobolds#~(B ..(B.(B~~~(B≈~~≈~≈~≈≈#.~H;j#(B #..~~~≈≈≈≈≈≈≈≈≈≈#.~ (B_(BYou encounter a kobold. It is wielding a +0 whip. H;j|(B_Items here: (B( (B)) ††(B.  H;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMMConfirm with . or Enter, or press ? or * to list all spells.H;j~The spell is quite dangerous to miscast ((B21%(B risk of failure)! Continue anyway?(BH;j(BH;jr H;j (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....H;j$ m(BHealth: (B40/40 (B========================H;j_ (B####################(B Magic: (B14/15 (B================(B======--H;j (B'.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2H;j /Str:(B 4H;j #K(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12H;jP TInt:(B 21 Contam: 10% H;j #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15H;j 2#(B5(BK(B~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~(B XL: (B 7 Next: (B12% Place: (Ba SewerH;j I#(B.(B@(B.(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~(B Noise: --------- (B Time:(B 3655.2 (0.0)H;jQ #(B...~~~~(B≈≈~≈≈≈≈~~~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B###(B.###(B~(B##~##~####~(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j _(B...#≈≈(B.)...........#..H;j g+.K)≈≈≈≈(B..............~H;j #...#≈≈(B.............#.~(B (B5(B  (B ufetubusH;jh ##.(B ###(B.#≈###~~#~####.~(B KK(B 2 koboldsH;j #~(B ..(B.(B~~~(B≈~~≈~≈~≈≈#.~H;j S#(B #..~~~≈≈≈≈≈≈≈≈≈≈#.~ H;j |(B_Items here: (B( (B)) ††(B.  H;j( Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jT MConfirm with . or Enter, or press ? or * to list all spells.H;j zThe spell is quite dangerous to miscast ((B21%(B risk of failure)! Continue anyway?H;j Okay, then.H;j (BH;j. (BH;jo (BH;jI% (BH;jN& 1 _(BH;j' H;jh H;jԐN Confirm with . or Enter, or press ? or * to list all spells.H;jzThe spell is quite dangerous to miscast ((B21%(B risk of failure)! Continue anyway?H;j# (BH;jwB_Okay, then.(B  H;jRCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B21%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BH;j1(B (B (Bmmoncure the Conjurer(B H;jX(B (BDeep Elf of the Shining One *.....H;j(B H;j(B Health: (B40/40 (B========================(B H;j'####################(B Magic: (B12/15 (B===================(B-----H;jE H;jt(B'.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2H;j/Str:(B 4H;j H;j#K(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12H;jTInt:(B 21 Contam: 10% H;j+ H;j\#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0H;j0Dex:(B 15H;j H;j '#5K(B~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~(B XL: (B 7 Next: (B12% Place: (Ba Sewer H;j>?#(B.(B@(B.(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~(B Noise: --------- (B Time:(B 3655.2 (0.0)H;j| H;j#(B...~~~(B~≈≈~≈≈≈≈~~~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j(B H;j ###(B.###~##~##~####~(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j4(B H;jaN...#≈≈(B.)...........#..H;j H;jS+.K)≈≈≈≈(B..............~H;j H;j#...#≈≈.............#.~(B (B5(B  (B ufetubusH;j2 H;j^y##. ###.#≈###~~#~####.~(B KK(B 2 koboldsH;j H;j)#~ ...~~~≈~~≈~≈~≈≈#.~H;j H;j1# #..~~~≈≈≈≈≈≈≈≈≈≈#.~ H;j'_Okay, then.H;jjCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B21%(B risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight lineH;j1DAim: (Ban ufetubus (haloed, 83% to hit)H;j H;jD2(B*H;jk'5(BH;j"XK(B*5(BKH;jP#^Aim: (Ba kobold, wielding a +0 short sword (83% to hit) H;jŘ(B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *..... H;j6(B (B Health: (B40/40 (B======================== H;j`(B H;j####################(B Magic: (B12/15 (B===================(B----- H;jޙ(B'.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 H;j H;j#K(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21 Contam: 10%  #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15 H;j H;j#(B5)~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~(B XL: (B 7 Next: (B12% Place: (Ba Sewer H;j@N#(B.(B@(B.(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~(B Noise: --------- (B Time:(B 3655.2 (0.0) H;j#(B...~~~(B~≈≈~≈≈≈≈~~~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;jߛ###(B.###~##~##~####~(B Fire: a) (B+2 sling {freeze, rF++ rN+++  H;j(B H;j0S...#≈≈(B.)...........#.. H;jfX+.K)≈≈≈≈(B..............~ H;j#...#≈≈.............#.~(B (B5(B  (B ufetubus H;jɜ~##. ###.#≈###~~#~####.~(B KK(B 2 kobolds H;j.#~ ...~~~≈~~≈~≈~≈≈#.~ H;j,2# #..~~~≈≈≈≈≈≈≈≈≈≈#.~ H;jWMConfirm with . or Enter, or press ? or * to list all spells. H;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight line H;jTAim: (Ba kobold, wielding a +0 short sword (83% to hit)  H;j 'The searing ray hits the kobold.  H;j?%You kill the kobold! H;jj(B H;j:(B H;j   H;j<≈≈≈(B  H;j≈≈≈ H;j(B H;j- H;jO≈≈≈ H;jr(B H;jg#(B5*~(B≈≈≈≈≈≈ H;j(B H;j٦ H;j≈≈≈ H;j "(B  H;jN3(B~(B≈≈ H;jn(B H;j!(B~ H;jǧ"(B H;j H;j +.K) H;j#(B H;jN.... H;jv H;jl##.(B ###(B.#≈ H;jҨX(B  (B kobold H;j(B H;j&j#~(B ..(B.(B~~~ H;jI(B H;ji-#(B  H;j# H;j9(B**(B H;jC ) H;jcDPress: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 short sword (83% H;jD to hit)  H;jD*The searing ray hits the kobold.  H;jDQYou kill the kobold!(B  You hear a splash H;j%E .  H;jHE'The searing ray hits the kobold! H;jJ H;j,K$(B* H;jUK"(B H;j->(B**(B H;jF[ (B')(B. H;jG(B)(BYou kill the kobold! H;ji(B(Press (B.(B to maintain the ray.) H;j8% (B==6.2 (1(BRay (B H;je(B H;j  H;jD_The ufetubus misses you.(B The ufetubus barely misses you.(B x3 H;j H;j^ (B H;j8 (B H;j(B H;jX) _Unknown command. H;j(B H;jX H;jK (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B####################(B Magic: (B11/15 (B=================(B------- H;j@L (B'.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 H;jmL #)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12 H;jL SInt:(B 21 Contam: 8%  H;jL #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15 H;j'M y#(B5)~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~(B XL: (B 7 Next: (B12% Place: (Ba Sewer#(B.(B@(B.(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~(B Noise: (B==------- (B Time:(B 3656.2 (0.0) H;jgM #(B...~~~~(B≈≈~≈≈≈≈~~~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jM (B###(B.###(B~(B##~##~####~(B Fire: a) (B+2 sling {freeze, rF++ rN+++  H;jM (B...#≈≈(B.)...........#..(B (BRay  H;jM x(B+.K)≈≈≈≈(B..............~ H;jN #...#≈≈(B.............#.~(B (B5(B  (B ufetubus H;jEN y##.(B ###(B.#≈###~~#~####.~ H;jwN #~(B ..(B.(B~~~(B≈~~≈~≈~≈≈#.~ H;jN T#(B #..~~~≈≈≈≈≈≈≈≈≈≈#.~ H;jN Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j%O ;Press: ? - help, Shift-Dir - straight line H;jRO EAim: (Ban ufetubus (haloed, 100% to hit)  H;jO (The magic dart hits the ufetubus.  H;jO :(BThe ufetubus is heavily wounded. H;jO (BYou stop channelling your searing ray. The ufetubus barely misses you.(B H;jtQ V(B39-(B2 H;jQ 8==6(B- H;jQ 7.2 (1 H;jY (B H;jW[ ]  Press: ? - help, Shift-Dir - straight line(B  H;j[ }Aim: (Ban ufetubus (haloed, 100% to hit)  The magic dart hits the ufetubus.  H;j[ (BThe ufetubus is heavily wounded.(B  You stop channelling your searing ray. The ufetubus barely misses you.  H;j\ 2(B_The ufetubus hits you. H;j]  H;j (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B39/40 (B=======================(B- H;jb####################(B Magic: (B11/15 (B=================(B------- H;j(B'.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 H;j٘#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12 H;jSInt:(B 21 Contam: 6%  H;j2#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0 H;jo0Dex:(B 15 H;j#(B.)~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~(B XL: (B 7 Next: (B12% Place: (Ba Sewer H;jΙa#(B.(B@(B.(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~(B Noise: (B=-------- (B Time:(B 3657.2 (0.0) H;j#(B..5~~~~(B≈≈~≈≈≈≈~~~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j7(B###(B.###(B~(B##~##~####~(B Fire: a) (B+2 sling {freeze, rF++ rN+++  H;jl_(B...#≈≈(B.)...........#.. H;jg+.K)≈≈≈≈(B..............~ H;j՚#...#≈≈(B.............#.~(B (B5(B  (B ufetubus H;jy##.(B ###(B.#≈###~~#~####.~ H;j5#~(B ..(B.(B~~~(B≈~~≈~≈~≈≈#.~ H;j^T#(B #..~~~≈≈≈≈≈≈≈≈≈≈#.~ H;j;Press: ? - help, Shift-Dir - straight line H;jAim: (Ban ufetubus ((Bheavily wounded(B, haloed, 100% to hit)  H;j՛(The magic dart hits the ufetubus.  H;j;(BThe ufetubus is severely wounded. H;j%j(BThe ufetubus completely misses you.(B The ufetubus hits you.  H;jB3The ufetubus slips past you! The ufetubus hits you. H;j H;j(B4 H;j--- H;j 4 H;j6&(B8.2 (1 H;j<(B H;j  H;j. H;jLB_The ufetubus barely misses you.(B H;jl H;j(B H;jP (B H;j(B H;j  H;je H;j_Unknown command. H;j(B H;j^ H;jt ) (B H;jHu L(B)(BYou shoot a sling bullet. H;jE (B(B5(BThe sling bullet barely misses the ufetubus. H;j GThe ufetubus misses you.(B The ufetubus hits you. H;jG %(B1 H;j I-----1(B== H;j 9.6 (1.4 H;j/ (B H;j   H;j _The ufetubus closely misses you.(B The ufetubus completely misses you.(B H;j  H;j E (B(B. H;j \(BYou shoot a sling bullet. The sling bullet hits the ufetubus.  H;j. UThe sling bullet freezes the ufetubus.  You kill the ufetubus! H;jQ (B H;j 2K(B H;j: (BK(B  (B kobold H;jDThe Shining One accepts your kill.(B H;j=(B2=-(B2==(B H;j361.0 H;jk%(B H;j&  H;j&>_Your magical contamination has completely faded away. H;j( H;j (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B32/40 (B===================(B----- H;j=####################(B Magic: (B11/15 (B=================(B------- H;jjK(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 H;j#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21 H;j#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15 H;jT"#(B.*~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~(B XL: (B 7 Next: (B13% Place: (Ba Sewer H;ja#(B.(B@(B.(B≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~(B Noise: (B===------ (B Time:(B 3661.0 (0.0) H;j؁#(B...~~~~(B≈≈~≈≈≈≈~~~~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B###(B.###(B~(B##~##~####~(B Fire: a) (B+2 sling {freeze, rF++ rN+++  H;jC_(B...#≈≈(B.)...........#.. H;jmg+.K)≈≈≈≈(B..............~ H;j#...#≈≈(B.............#.~(B K(B  (B kobold H;jׂy##.(B ###(B.#≈###~~#~####.~ H;j#~(B ..(B.(B~~~(B≈~~≈~≈~≈≈#.~ H;j8S#(B #..~~~≈≈≈≈≈≈≈≈≈≈#.~  H;jdU(B_Your magical contamination has completely faded away.  H;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells. H;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j#;Press: ? - help, Shift-Dir - straight line H;jmGAim: (Ba kobold, wielding a +0 whip (100% to hit) H;j;(B*(B H;j#(B* H;j/(B H;jh H;jh(B)  H;j&i Casting: (BMagic Dart(B (B(safe; 1% risk of failure) H;j]iLonfirm with . or Enter, or press ? or * to list all spells. H;ji{Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jiVPress: ? - help, Shift-Dir - straight line(B  H;jjAim: (Ba kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold. H;jtn)(B.(B)(B H;jt H;j u  H;j?u(B H;jy6(B--2.0 (1 H;jH(B H;j  H;j H;j܂7_You kill the kobold!(B H;j H;j4(B H;j H;j4--(B H;jp(B H;jA _Unknown command.(B H;j H;jڀ(B ####################(B ).(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ H;j}}#)(B~~(B.(B)(B~≈~ H;jƁ(B..(B≈(B~(B.(B~~~~(B≈≈~≈≈≈≈~~~ H;ja##(B.(B###(B~(B##~##~#### H;jf...#≈≈(B.)(B...........#.. H;j;+(B..... H;jx  H;j(B~ H;jق"~~~(B≈≈ H;j5#.~≈~≈≈≈≈≈≈≈≈≈≈≈#.~ H;jH(B (B H;j35(B H;jĎ5(B  (B shadow imp(B H;j4.(B-3  H;jl _ H;j(B H;je H;jB#####################(B).(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ H;jFC'#)(B~ H;jdC[(B#(B.(B~~(B≈ H;jC~ H;jCJ#(B.(B)~(B≈ H;jC~≈~. H;jCD#(B...≈(B~ H;j D(B~.~ H;j^D#(B.(B..~~~~(B≈≈(B~(B≈≈≈≈~~~~ H;jmD0###@###~##~##~####~# H;jDr...#≈≈(B.(B)(B...........#.. H;jD`+.(B.)≈≈≈≈(B....... H;jD.~~ H;jEt(B#...#≈≈(B.............#.~≈ H;j:E(B##(B. ###5#≈###(B~~(B#~####.~ H;jE#(B~(B .(B..(B~~~(B≈~~≈~≈~≈≈#.~≈#(B #.(B.(B~~~(B≈≈≈≈≈≈≈≈≈≈#.~(B #.(B~(B≈(B~(B≈≈ H;jE*#.~≈#.~~≈≈ H;jE%#.~≈(B H;jG75(B. H;j9P(B H;jQ H;jQ(B2 H;jQ==- H;jQ!(B4 H;jY(B H;j[ H;jL ######################(B).(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#)(B~~(B≈≈≈≈≈≈≈≈##(B.(B~~(B≈≈≈≈≈≈≈≈~##(B.(B)~(B≈≈≈≈≈≈≈≈≈≈≈≈~≈~.##(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~##(B...~~~~≈≈~≈≈≈≈~~~~~####(B.(B###(B~(B##(B~(B##~####~##...#≈≈(B.(B@(B.(B..........#..+(B..)≈≈≈≈(B..(B.~~##(B...#≈≈5(B.#.~≈###.(B ###(B.#≈###(B~~(B#~####.~~##~(B .(B..~(B~~(B≈~~≈(B~(B≈~≈≈#.~≈##(B #(B..(B~(B~(B~(B≈≈≈≈≈≈≈≈≈≈#.~~#(B #(B.(B~(B≈~≈≈≈≈#.~≈##(B.(B~~(B≈≈≈≈≈≈#.~≈##.~≈≈#.~≈#(B H;j 85(B. H;jo (B H;j '(B3 H;j  5 H;j% (B H;j+ _(BItems here: (B( (B)) ††(B. H;j-  H;jL  H;jM y(B).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B  H;jM L#)~~≈≈≈≈≈≈≈≈≈ H;jN +#(B  H;jJN Z#(B.~~≈≈≈≈≈≈≈≈≈ H;jnN ,~#(B  H;jN #(B.(B)(B~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B  H;jN #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B  H;j O #(B...~~~(B~(B≈≈~≈≈≈≈~~~~~#(B  H;j:O ###(B.###(B~(B##(B~(B##~####~##(B  H;jmO .(B..#≈≈(B.)(B..(B.........#..~#(B  H;jO X+.(B.)≈≈≈≈5 H;jO ..~~#(B  H;jO w#.(B..#≈≈(B.(B.. H;j2P 8(B#.~≈#(B  H;jmP ##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B  H;jP #~(B ...(B~~~(B≈~~≈(B~(B≈~≈≈#.~≈ H;jQ ##(B H;jYQ #(B #(B..~(B~~(B≈≈≈≈≈≈≈≈≈≈#.~~ H;jQ ##(B H;jQ #(B.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B  H;jQ W#(B.~(B~(B≈ H;jR $(B H;jFR O#(B.(B~(B≈≈ H;jqR $(B H;jR  ≈ H;jR #.~~ H;jR ##(B H;j^ (B H;j`  H;j a (B= H;j4a 6 H;ji (B H;jk   H;jlk  H;jk ,_The shadow imp barely misses you. H;jk (B H;jem H;j/.(BH;j90).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (Bmmoncure the ConjurerH;je0(B#)~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B (BDeep Elf of the Shining One *.....H;j0(B#(B.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B Health: (B33/40 (B===================(B-----H;j0#(B.(B)(B~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B Magic: (B11/15 (B=================(B-------H;j1#(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B AC:(B 2H;jG1/Str:(B 4H;ji1#(B...~~~(B~(B≈≈~≈≈≈≈~~~~~#(B EV:(B 12H;j10Int:(B 21H;j1###(B.###(B~(B##(B~(B##~####~##(B SH:(B 0H;j1/Dex:(B 15H;j1R.(B..#≈≈(B.)(B..(B.........#..~#(B XL: (B 7 Next: (B13% Place: (Ba SewerH;j 2X+.(B.)≈≈≈≈5@(B.(B...........~~#(B Noise: (B=-------- (B Time:(B 3666.0 (0.0)H;j+2 #.(B..#≈≈(B.(B...(B.........#.~≈#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;je23(B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j2(B#~(B ...(B~~~(B≈~~≈(B~(B≈~≈≈#.~≈#H;j2#(B #(B..~(B~~(B≈≈≈≈≈≈≈≈≈≈#.~~#H;j2#(B.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B 5(B  (B shadow impH;j2#(B.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j3#(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j33≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;j63Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jN3MConfirm with . or Enter, or press ? or * to list all spells.H;ji3xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j3;Press: ? - help, Shift-Dir - straight lineH;j3FAim: (Ba shadow imp (haloed, 100% to hit)  H;j36The magic dart hits the shadow imp but does no damage.H;jI5H;j5(B2H;j52H;j5==H;j5&(B7.0 (1H;jV=(BH;jS>H;jx>Lonfirm with . or Enter, or press ? or * to list all spells.H;j>{Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j>VPress: ? - help, Shift-Dir - straight line(B  H;j>SAim: (Ba shadow imp (haloed, 100% to hit)  H;j?<The magic dart hits the shadow imp but does no damage. H;j3?_The shadow impH;jG?youH;j^?.H;j@H;jH;jw/(B).~≈H;j!#(B H;jz#)~~≈≈≈≈≈≈≈≈≈≈#(B H;j<}#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B #.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B #(B...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B H;jy#(B...~~~(B~(B≈≈~≈≈≈≈~~~~~#(B H;j###(B.###(B~(B##(B~(B##(B~(B####~##(B H;j..(B.#≈≈(B.)(B.H;j5(B#..~#(B H;jFT+..)≈≈≈≈5(B.H;jl4(B~~#(B H;jb#..(B.#≈≈(B.H;j1#.~≈#(B H;j##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B H;j&#~(B ...(B~~(B~≈~~≈(B~(B≈(B~H;jQ#(BH;jz#(B #(B..(B~~~(B≈≈≈≈≈≈≈H;j$(BH;j#.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B H;j|#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈H;j$(BH;jFe#(B.(B~(B≈≈≈≈≈≈H;jy"(B H;j H;jH;j%(B.5H;j(BH;j%(BH;jRH;jq (B-H;j 8H;jF(BH;jH;j(B).~≈#(B #)~~≈≈≈≈≈≈≈≈≈≈#(B H;j6#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B #.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B #...≈~≈≈≈≈≈≈≈≈≈≈~.~~#(B H;jN#(B...~~(B~~(B≈≈~≈≈≈≈~~~~~#(B H;j.###(B.###(B~(B##(B~(B##(B~(B####~##(B ...#≈≈(B.)(B.H;j#..~#(B +..)≈≈≈≈(B.5(B.H;j4(B~~#(B H;j@#...#≈≈(B.H;j1#.~≈#(B H;j ##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B H;j*#~(B ...(B~~(B~≈~(B~(B≈(B~(B≈~H;jV#(BH;jr#(B #.(B.(B~~(B~≈≈≈≈≈≈(BH;j#(B.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B #(B.(B~~(B≈≈≈≈≈≈≈≈≈≈(B#(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈(B H;j'(B.5H;j9(BH;j(BH;j9(B3-H;j !(B9H;j((BH;jH;jY (B).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(Bmmoncure the ConjurerH;j (B#)~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(BDeep Elf of the Shining One *.....(B#.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#Health: (B33/40 (B===================(B-----H;jԬ \#.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#H;j wMagic: (B11/15 (B=================(B-------H;j X#...≈~≈≈≈≈≈≈≈≈≈≈~.~~#H;j /AC:(B 2H;j, /Str:(B 4H;jO #(B...~~(B~~(B≈≈~≈≈≈≈~~~~~#EV:(B 12H;jn 0Int:(B 21H;j ###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0H;j /Dex:(B 15H;j­ ...#≈≈(B.)(B.(B...(B.......#..~#H;j 1XL: (B 7 Next: (B13% Place: (Ba Sewer+..)≈≈≈≈(B..5@(B.(B.........~~#H;jC Noise: --------- (B Time:(B 3669.0 (0.0)H;jS #...#≈≈(B...(B...(B.......#.~≈#H;ju Na) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#H;j JFire: a) (B+2 sling {freeze, rF++ rN+++ H;jڮ (B#~(B ...(B~~(B~≈~(B~(B≈(B~(B≈~≈≈#.~≈#H;j #(B #.(B.(B~~(B~≈≈≈≈≈≈≈≈≈≈#.~~#H;j& #(B.(B~(B≈(B~(B≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;jP 5(B  (B shadow imp#(B.(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;jv #(B.(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;j MConfirm with . or Enter, or press ? or * to list all spells.H;jƯ xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jܯ ;Press: ? - help, Shift-Dir - straight lineH;j FAim: (Ba shadow imp (haloed, 100% to hit)  H;j *The magic dart hits the shadow imp.  H;j. M(BThe shadow imp is heavily wounded.(BH;jر H;j P(B0-(B=H;j 70.0 (1H;j (BH;jԼ  H;j H;j _The shadow imp hits you.H;j H;j5(B).~≈H;j #(B H;j#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B H;j#.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#(B H;j#.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#(B H;j%#...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~#(B H;jE#...~~(B~~(B≈≈(B~(B≈≈≈≈~~~~~#(B H;jo###(B.###(B~(B##(B~(B##(B~(B####~##(B H;jb...#≈≈(B.)(B.H;j.#..~#(B H;jx+..)≈≈≈≈(B..5(B.H;jt(B~~#(B #...#≈≈(B.H;j1#.~≈#(B H;j##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#(B H;j7#~(B ..(B.(B~(B~~≈~(B~(B≈(B~(B≈(B~(B≈H;jX#(BH;jf#(B #(B..(B~(B~~≈≈≈≈≈≈≈≈≈H;j{'#.~~#(BH;j#(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈#(B H;jW#(B.~~≈≈≈≈≈≈≈≈H;j3#.~≈#(BH;jt#.~≈≈≈≈≈≈≈≈≈#.~≈#(B H;jiH;j{%(B.5H;j(BH;j(BH;jH;j1(B2==H;j (B-H;j  1H;j(BH;j H;j( |(B).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(Bmmoncure the Conjurer(B#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(BDeep Elf of the Shining One *.....H;j( (B#.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#Health: (B30/40 (B==================(B------#.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#Magic: (B11/15 (B=================(B-------H;j( t#...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~#H;j) /AC:(B 2H;j) .Str:(B 4H;j5) #...~~(B~~(B≈≈(B~(B≈≈≈≈~~~~~#EV:(B 12H;jK) /Int:(B 21H;jX) ###(B.###(B~(B##(B~(B##(B~(B####~##H;jd) /SH:(B 0H;j|) /Dex:(B 15H;j) ...#≈≈(B.)(B..(B...(B......#..~#H;j) XL: (B 7 Next: (B13% Place: (Ba SewerH;j* +..)≈≈≈≈(B...5@(B.(B........~~#H;j:* Noise: --------- (B Time:(B 3671.0 (0.0)#...#≈≈(B....(B...(B......#.~≈#H;jK* Na) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;jj* (B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#H;jz* JFire: a) (B+2 sling {freeze, rF++ rN+++ H;j* (B#~(B ..(B.(B~(B~~≈~(B~(B≈(B~(B≈(B~(B≈≈#.~≈#H;j* A#(B #(B..(B~(B~~≈≈≈≈≈≈≈≈≈≈#.~~##(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j* f5(B  (B shadow impH;j* l#(B.~~≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j'+ P#.~≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;j;+ xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j\+ ;Press: ? - help, Shift-Dir - straight lineH;jm+ Aim: (Ba shadow imp ((Bheavily wounded(B, haloed, 100% to hit)  H;j|+ #The magic dart hits the shadow imp.H;j, 5(B=2.0 (1H;j2 (BH;j3 MH;j3 sConfirm with . or Enter, or press ? or * to list all spells.Aim(B  H;j4 VPress: ? - help, Shift-Dir - straight line(BH;jW4 : (Ba shadow imp ((Bheavily wounded(B, haloed, 100% to hit)  The magic dart hits the shadow imp. _(BThe shadow imp is almost dead.(BH;j5 H;jQ u(B).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j (Bmmoncure the Conjurer(B#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j ;(BDeep Elf of the Shining One *.....H;j (B#.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#H;jϗ vHealth: (B30/40 (B==================(B------H;j ^#.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#H;j Magic: (B10/15 (B================(B--------#...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~#H;j /AC:(B 2H;j$ .Str:(B 4H;jT #...~~(B~~(B≈≈(B~(B≈≈≈≈~~~~~#EV:(B 12H;jk /Int:(B 21H;j ###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0H;j /Dex:(B 15H;j ...#≈≈(B.)(B..(B...(B......#..~#H;jӘ XL: (B 7 Next: (B13% Place: (Ba SewerH;j +..)≈≈≈≈(B...5@(B.(B........~~#H;j Noise: (B=-------- (B Time:(B 3672.0 (0.0)H;j: #...#≈≈(B....(B...(B......#.~≈#H;jW Na) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#H;j JFire: a) (B+2 sling {freeze, rF++ rN+++ H;j (B#~(B ..(B.(B~(B~~≈~(B~(B≈(B~(B≈(B~(B≈≈#.~≈#H;j #(B #(B..(B~(B~~≈≈≈≈≈≈≈≈≈≈#.~~#H;j) #(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;jF f5(B  (B shadow impH;jg l#(B.~~≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j M#.~≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j 3≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;j MConfirm with . or Enter, or press ? or * to list all spells.H;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j ;Press: ? - help, Shift-Dir - straight lineH;j ~Aim: (Ba shadow imp ((Balmost dead(B, haloed, 100% to hit)  H;jś =The magic dart hits the shadow imp but does no damage.  H;jӛ 1(BThe shadow imp is almost dead.H;j (BH;j# :*(BH;jNu (B@(BThe shadow imp gestures at you.(BH;jv 5(B13.0 (1H;j~ (BH;j  H;j( H;j7 _You are unaffected.H;jр H;j(B ).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# (B (Bmmoncure the ConjurerH;j(B #)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# (B (BDeep Elf of the Shining One *.....H;j%(B H;jM #.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~# (B Health: (B31/40 (B==================(B------H;jb #.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.# (B Magic: (B9/15H;jwB(B==============(B----------H;j H;j#...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~# (B AC:(B 2H;j.Str:(B 4H;j H;j#...~~(B~~(B≈≈(B~(B≈≈≈≈~~~~~# (B EV:(B 12H;j>Int:(B 21 H;j###(B.###(B~(B##(B~(B##(B~(B####~## (B SH:(B 0H;j~Dex:(B 15 ...#≈≈(B.)(B..(B...(B......#..~# (B XL: (B 7 Next: (B13% Place: (Ba Sewer H;j3d +..)≈≈≈≈(B...(B.(B@(B.(B........~~# (B Noise: (B=-------- (B Time:(B 3673.0 (0.0) H;jL #...#≈≈(B....(B...(B......#.~≈# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j[(B ##. ###(B.#≈###(B~~(B#(B~(B####.~~# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jm(B #~ ..(B.(B~(B~~≈~(B~(B≈(B~(B≈(B~(B≈≈#.~≈# H;j # #(B..(B~(B~~≈≈≈≈≈≈≈≈≈≈#.~~#  H;j #(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈# (B 5(B  (B shadow imp H;jp#(B.~~≈≈≈≈≈≈≈≈≈≈≈≈#.~≈# H;j H;jV#.~≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#  H;j7≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~# H;jMConfirm with . or Enter, or press ? or * to list all spells.H;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j ;Press: ? - help, Shift-Dir - straight lineH;j6 ~Aim: (Ba shadow imp ((Balmost dead(B, haloed, 100% to hit)  H;jM kThe magic dart hits the shadow imp.  You kill the shadow imp!(BH;j=)+(B )H;jm)S  #)(B  H;jx)H;j) H;j) H;j)H;j) H;j) H;j)H;j)  H;j *H;j$*  H;j<*H;jG* H;jQ* H;j\*H;ju*,  +..)H;j*.(B  H;j*<  ##.(B H;j* H;j*3 #~(B H;j*  H;j*2 #(B H;j* H;j+ H;j+H;j0+ H;jE+ H;j+/  H;j/H;j/.(B54.0 (1H;j6(BH;j7MH;j8Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j*8VPress: ? - help, Shift-Dir - straight line(BH;j@8v: (Ba shadow imp ((Balmost dead(B, haloed, 100%H;jc8 to hit)  H;jr8-The magic dart hits the shadow imp.  H;j8pYou kill the shadow imp!(B _The Shining One accepts your kill.H;j8(BH;j:H;jH;jtu(B).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j(Bmmoncure the Conjurer(B#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j;(BDeep Elf of the Shining One *.....H;j(B#.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#H;jvHealth: (B31/40 (B==================(B------H;j^#.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#H;j&3Magic: (B8/15H;j;B(B============(B------------H;jLt#...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~#H;j]AC:(B 2Str:(B 4H;j#...~~(B~~(B≈≈(B~(B≈≈≈≈~~~~~#H;j/EV:(B 12H;j/Int:(B 21H;j###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0H;j$/Dex:(B 15H;j9...#≈≈(B.)(B..(B...(B......#..~#H;jRXL: (B 7 Next: (B15% Place: (Ba SewerH;je+..)≈≈≈≈(B...(B.(B@(B.(B........~~#H;jNoise: (B=-------- (B Time:(B 3674.0 (0.0)H;j#...#≈≈(B....(B...(B......#.~≈#H;jNa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j(B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#H;jJFire: a) (B+2 sling {freeze, rF++ rN+++ H;j=(B#~(B ..(B.(B~(B~~≈~(B~(B≈(B~(B≈(B~(B≈≈#.~≈##(B #(B..(B~(B~~≈≈≈≈≈≈≈≈≈≈#.~~#H;jq#(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈##(B.~~≈≈≈≈≈≈≈≈≈≈≈≈#.~≈##.~≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~# H;jL(B_The Shining One accepts your kill.H;jyCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;j`Aiming: Magic Dart (B(safe; 1% risk of failure)  H;j!;Press: ? - help, Shift-Dir - straight lineH;j+1That beam is likely to hit you. Continue anyway? H;j8(BH;jV(BH;jxH;j́A(B).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(Bmmoncure the Conjurer(B#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#H;j(BDeep Elf of the Shining One *.....(B#.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#H;jvHealth: (B31/40 (B==================(B------H;j"^#.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#H;j:3Magic: (B9/15H;jOB(B============(B==----------H;j\t#...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~#H;jg/AC:(B 2H;j~.Str:(B 4H;j#...~~(B~~(B≈≈(B~(B≈≈≈≈~~~~~#EV:(B 12Int:(B 21H;j###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0Dex:(B 15...#≈≈(B.)(B..(B...(B......#..~#H;jXL: (B 7 Next: (B15% Place: (Ba SewerH;jB+..)≈≈≈≈(B...(B.(B@(B.(B........~~#H;j^Noise: (B=-------- (B Time:(B 3674.0 (0.0)H;jz#...#≈≈(B....(B...(B......#.~≈#H;jNa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j܃(B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#H;jJFire: a) (B+2 sling {freeze, rF++ rN+++ H;j$(B#~(B ..(B.(B~(B~~≈~(B~(B≈(B~(B≈(B~(B≈≈#.~≈#H;j\#(B #(B..(B~(B~~≈≈≈≈≈≈≈≈≈≈#.~~##(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈##(B.~~≈≈≈≈≈≈≈≈≈≈≈≈#.~≈##.~≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j|3≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jDŽMConfirm with . or Enter, or press ? or * to list all spells.H;j`Aiming: Magic Dart (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight lineH;j([That beam is likely to hit you. Continue anyway? Okay, then.(BH;j(BH;jō (BH;j(BH;j _H;j(BH;jڗH;jO H;j (B (BSpells (Memorise)TypeFailure Level H;j 7(B a - SlowHexesH;j- 12% 1H;j: ;(Bb - Construct Spike LauncherH;jD ForgecraftH;jU 17%H;ji 2  H;jz 2c - Fulminant PrismConjuration/AlchemyH;j k(B30% (B4  d - Launch Clockwork BeeForgecraftH;j ;(B34% (B3  H;j e - Ozocubu's ArmourH;j IceH;j \(B34% (B3  f - Forge Blazeheart GolemH;j HFire/Forgecraft75% (B4H;j % Grave ClawH;j/ NecromancyH;jI (B17%H;j_ 2H;jj  H;ju 6Sublimation of Blood NecromancyH;j (B17%H;j 2 H;j ,(B8 spell levels left H;j d(B[(BTab(B] (BMemorise(B|Describe|Hide|Show [(BCtrl-F(B] search [(B?(B] help[(BEsc(B] exitH;j> H;j H;j (B).~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(Bmmoncure the ConjurerH;j (B#)(B~~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(BDeep Elf of the Shining One *.....(B#.~(B~(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#Health: (B31/40 (B==================(B------#.)~≈≈≈≈≈≈≈≈≈≈≈≈~≈~.#Magic: (B9/15(B==============(B----------H;j #...≈(B~(B≈≈≈≈≈≈≈≈≈≈~.~~#AC:(B 2Str:(B 4H;jI #...~~(B~~(B≈≈(B~(B≈≈≈≈~~~~~#EV:(B 12Int:(B 21###(B.###(B~(B##(B~(B##(B~(B####~##SH:(B 0H;jh Dex:(B 15...#≈≈(B.)(B..(B...(B......#..~#H;j XL: (B 7 Next: (B15% Place: (Ba SewerH;j +..)≈≈≈≈(B...(B.(B@(B.(B........~~#H;j Noise: (B=-------- (B Time:(B 3674.0 (0.0)H;jƒ #...#≈≈(B....(B...(B......#.~≈#H;jג Na) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B##.(B ###(B.#≈###(B~~(B#(B~(B####.~~#Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j: (B#~(B ..(B.(B~(B~~≈~(B~(B≈(B~(B≈(B~(B≈≈#.~≈#H;jQ #(B #(B..(B~(B~~≈≈≈≈≈≈≈≈≈≈#.~~#H;jg #(B.(B~(B≈~≈≈≈≈≈≈≈≈≈≈≈#.~≈##(B.~~≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#H;j #.~≈≈≈≈≈≈≈≈≈≈≈≈≈#.~≈#≈≈≈≈≈≈≈≈≈≈≈≈≈#.~~#H;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j MConfirm with . or Enter, or press ? or * to list all spells.H;jГ `Aiming: Magic Dart (B(safe; 1% risk of failure)  H;j rPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? H;j 8_Okay, then.(BH;j T (B Okay, then.(BH;jG (BH;j@ (BH;j 1 _(BH;j H;j(BH;jz(BH;j(BH;j (BH;j!+(B10/15H;j!2== (B_H;j#(BH;j&0(B(BH;jZ((BH;j*(BH;j?+H;jl+H(B2=(BH;j,(BH;j/(BH;jo0'(B1H;j0F(B==(B=(BH;j2(BH;j4(BH;j4(BH;j6(BH;jx9(BH;j9H;j9Q(B3(B=(BH;j:(BH;j<(BH;j5<(BH;j =(BH;jk>(BH;j>m(B2(B=(B==(BH;j?(BH;j@(BH;j@(BH;jA(BH;j C(BH;jGCO(B4=(BH;j;D(BH;jfE(BH;jEk(B3(B==(B=(BH;jF(BH;jG(BH;jH(BH;jI(BH;jK(BH;jL(BH;jgM(BH;jN(BH;jEOj(B5(B=(B=(BH;jP(BH;j9Q(BH;jrQ%(B4H;jQF(B=(B==(BH;j]R(BH;jbU0(B(BH;jV(BH;jX(BH;jY(BH;jSZ(BH;j[(BH;j[%(B6H;j[(B=(B5(B==(B==(BH;j(](BH;jl_(BH;j_(BH;jEa(BH;jc(BH;j$d(BH;je(BH;jh(BH;jQh(BH;ji(BH;j3l(BH;jlH;jl(B7H;jlC=(B==(BH;jfn(BH;jp(BH;jp(BH;jNr(BH;jt(BH;j(u(BH;jv(BH;jx(BH;j6y(BH;jz(BH;jx(BH;j1H;jKQ(B8(B=(BH;j1(BH;j،(BH;jA(BH;jՏ(BH;j’(BH;j(BH;j(BH;j[(BH;j(BH;j$(BH;j(BH;jIH;jiH(B9=(BH;j(BH;j(BH;j(BH;j(BH;jQ(BH;j(BH;jɣ(BH;j2(BH;jH;j(B40H;jE(B=(B=(BH;j2(BH;j(BH;jѮ(BH;j/(BH;j(BH;jp(BH;j͵(BH;j(BH;j_(BH;j(BH;jܻ(BH;j(BH;j(BH;j(BH;j(BH;jdH;j}3(B=(BH;j`(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j/(BH;jp(BH;j(BH;j~(BH;j(BH;j(BH;j(BH;j-(BH;j(BH;j(BH;j(BH;j@(BH;j(BH;j(BH;j(BH;jU(BH;j(BH;j(BH;j(BH;j_(BH;j(BH;jJ(BH;j}(BH;j (BH;j1(BH;j (BH;jeB (B There is an open door here.H;j(BH;j! (B_H;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j2(BH;j.(BH;j(BH;j(BH;j/(BH;j!(BH;j(BH;j (BH;j (BH;j (BH;j (BH;j%(BH;j|(BH;j(BH;j_(BH;j(BH;j(BH;j(BH;j~(B #)~~≈≈≈≈≈(B H;jh#≈(B~(B #.~~≈≈≈≈≈≈≈≈≈≈≈≈(B #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B #≈(B~(B.#...≈(B~(B≈≈≈≈≈≈≈≈≈≈(B #(B~~(B.#...(B~~(B~~≈≈~≈≈≈≈~H;j(B ##(B.####(B.###~##~##~##H;j(B H;jw#...#≈≈(B.)(B...........H;j>(B +.(B.(B)≈≈≈≈(B............(B H;jOa#.(B.(B@#≈≈.............H;j\&(B- H;jjP##.####.#≈###~~#~###H;j(B #(B~~(B.#...~~~≈~~≈~≈~≈≈H;j(B H;j#≈(B~(B.#..~~~≈≈≈≈≈≈≈≈≈≈(B H;j#≈(B~(B.#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B H;j#(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B (B H;j#≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈H;jN(B (B H;j #≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B H;j3i(B ##.#################(B H;j<(BH;j?&c78 (BM).~≈)H;j&(B #.~~≈≈≈)~≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈#(B~~(B.#...(B~~(B~~≈≈~≈≈≈≈~#(B.####(B.###~##~##~##(B#.(B..(B#≈≈(B.)(B....H;j&(B+.(B.(B@≈≈≈≈(B.....H;j&(B.(B.(B.#≈≈(B.............H;j&|(B##.####.#≈###~~#~###H;j&#(B~~(B.#...(B~~(B~≈~~≈~≈~≈≈H;j&*≈H;j'$≈~(BH;j.3(B726.0 (52.0)H;j/!-H;j 0'(B7.0 (53H;j5(BH;j8$  Things that are here:H;j8 H;j8X_a +2 dagger of distortion(B; 5 stonesH;j(:H;j(BH;j(BH;j(BH;js(BH;j(BH;j& (B_H;jw(BH;jV(BH;j(BH;j(BH;j)(BH;j. (B'H;jK4 H;j4(B You open the door.  (BYou encounter a kobold, a bat zombie, a kobold brigand zombie and 2 bats.(BH;j?(B ).~(B #≈(B~(B.#)~~(B #≈(B~(B.#.~~H;j?H(B #≈(B~(B.#.)~(B++ #≈(B~(B.#...≈~(B.. #~(B~(B.#...~~~~≈≈~≈≈≈(B.#⌠#. ##(B.####.###~##~##~(B⌠K(B.Z(B..#(B..(B.#≈≈(B.)(B.Z_(B.⌠.'@.)≈≈≈≈(B...H;j?B(B⌠b(B.b(B..#(B..(B.#≈≈(B...(B.#⌠#. ##(B.####.#≈###~~#~H;j@(B.. #~(B~(B.#...~~~≈~~≈~≈~(B++ #≈(B~(B.#..~~~H;j @(B #≈(B~(B.#.~≈~Z(B  (B bat zombie (dormant)H;j=@(B #~(B~(B.#.~~Z(B  (B kobold brigand zombie (dormant)H;j^@ #≈(B~(B.#.~bb(B 2 bats (asleep)(B #≈~.'.~H;j|@K(B  (B kobold (asleep)(BH;jE](B.Z(B9.0 (2.0)H;jF#(B.bH;juF((B.bH;jF(BH;jF!(B.H;jG'Z(BH;jOGH;jbG!(Bb.H;jG@(B.b(BH;j]HD(B.K(BH;jHD(B.Z(BH;jIH;jI(B.bH;jTIH;jnII(B.b(BH;jIH;jJ1Z(B.H;jRZZ(Bwandering)bb1 wandering)K(BH;jjS7(B==30.0 (3H;j>Y(BH;j@^! _The kobold shouts!H;j _ H;j&_P_(BFound an ancient bone altar of Kikubaaqudgha.H;j`H;j~ (B ).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the ConjurerH;j (B #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B40/40 (B========================(B #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B14/15 (B======================(B-- (B++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4H;j  (B.. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12Int:(B 21 H;j (B.#⌠#. (B##(B.####.###~##~##~(B SH:(B 0Dex:(B 15H;j  H;j) u(B⌠ZK(B...#(B..(B.#≈≈(B.).........(B XL: (B 7 Next: (B15% Place: (Ba SewerH;j@  H;jV v(B.._(B.⌠bZ@.)≈≈≈≈(B..........(B Noise: (B==------- (B Time:(B 3730.0 (0.0) H;jp (B⌠.....#(B..(B.#≈≈(B...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;j (B.#⌠#b (B##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B H;j (B.. #~(B~(B.#...~~~≈~~≈~≈~ H;j8 -(B++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈ #≈(B~(B.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B bat zombie #~(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombie (wandering) #≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈(B bb(B 2 bats (1 wandering) #≈~.'.~≈≈≈≈≈≈≈≈≈≈≈(B K(B  (B koboldConfirm with . or Enter, or press ? or * to list all spells.H;jq zAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat zombie (haloed, 100% to hit)  The magic dart hits the bat zombie.  (BThe bat zombie is moderately damaged.(BH;j< 8b(B.H;jm #(B.H;j &b(BH;jq D(B.K(BH;j 6b(B.H;jr (B ) #≈(B~(B.#)H;j (B ++  ..  .#⌠#.  ⌠Z(BH;j + .#⌠#.  ..  H;j +++   H;j [(B Z(BH;j H;jT H;ju _(B39-(B-1.0 (1H;jd (BH;j  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba bat zombie (haloed, 100% to hit)  The magic dart hits the bat zombie.  (BThe bat zombie is moderately damaged. H;j y(B_The bat zombie barely misses you.(B x2; The bat zombie hits you.H;jr H;j (B ).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B H;j, #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B39/40 (B=======================(B- #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B13/15 (B====================(B---- (B++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 (B.. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12Int:(B 21 H;jF (B.#⌠#. (B##(B.####.###~##~##~(B SH:(B 0Dex:(B 15 H;j\ (B⌠Z(B.K(B..#(B..(B.#≈≈(B.).........(B XL: (B 7 Next: (B15% Place: (Ba SewerH;j { (B.._(B.⌠b'@.)≈≈≈≈(B..........(B Noise: (B=-------- (B Time:(B 3731.0 (0.0) H;j #(B⌠..b(B..#(B..(B.#≈≈(B...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B H;j (B.#⌠#. (B##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B H;j (B.. #~(B~(B.#...~~~≈~~≈~≈~ H;j (B++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈ H;j #≈(B~(B.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B bat zombie H;j  #~(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombie H;j$ #≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈(B bb(B 2 bats (1 wandering) H;j9 #≈~.'.~≈≈≈≈≈≈≈≈≈≈≈(B K(B  (B koboldH;jJ MConfirm with . or Enter, or press ? or * to list all spells.H;j\ xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jm ;Press: ? - help, Shift-Dir - straight lineH;j Aim: (Ba bat zombie ((Bmoderately damaged(B, haloed, 100% to hit)  The magic dart hits the bat zombie!  You destroy the bat zombie!H;j (BH;jR (B.bH;j ((B.H;j )b(BH;j b(B⌠  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  H;j OAim: (Ba bat zombie ((Bmoderately damaged(B, haloed, 100% to hit)  The magic dart hits the bat zombie!  You destroy the bat zombie!(B  The Shining One accepts your kill.(BH;j A(B.K(BH;je H;j{ D(B.Z(BH;j 1b(B.H;j '(Bb'H;j( (B ) #≈(B~(B.#)(B H;j( s++  ..  .#⌠#.  .#⌠#.  ..  H;j( ++  H;j( Q (B kobold brigand zombie H;j( tbb(B 2 bats (1 wandering)(B H;j) K(B  (B kobold(B H;j) H;ju- -(B2.0 (1H;j5 (BH;j7  H;j;7 F_The bat closely misses you.(BH;jh8 H;j&t(B ).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B H;jt#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B39/40 (B=======================(B- #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B12/15 (B===================(B----- (B++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 (B.. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12Int:(B 21 (B.#⌠#. (B##(B.####.###~##~##~(B SH:(B 0Dex:(B 15 H;jtz(B⌠...K(B.#b(B.(B.#≈≈(B.).........(B XL: (B 7 Next: (B15% Place: (Ba Sewer H;jtv(B.bZ(B.⌠.'@.)≈≈≈≈(B..........(B Noise: (B=-------- (B Time:(B 3732.0 (0.0) H;jt(B⌠.....#(B..(B.#≈≈(B...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;ju(B.#⌠#. (B##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B H;j-u (B.. #~(B~(B.#...~~~≈~~≈~≈~ (B++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈ H;ju#≈(B~(B.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombie #~(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B bb(B 2 bats (1 wandering) #≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈(B K(B  (B kobold #≈~.'.~≈≈≈≈≈≈≈≈≈≈≈Confirm with . or Enter, or press ? or * to list all spells.H;juAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat (haloed, 100% to hit)  H;jutThe magic dart hits the bat.  (BThe bat is moderately wounded.(BH;jv@(B.(BbH;jv%(B.H;jv'b(BH;jwK(B.K(BH;jwH;j x7_Z(BH;jXxH;jqxE(B.b(BH;jxH;jx (Bb'H;jI1(B ) H;j#≈(B~(B.#)(B ++  ..  .#⌠#.  .#b(B#. H;j* ..  ++ H;ĵH;j-(B3.0 (1H;j(BH;j  H;j)'Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba bat (haloed, 100% to hit)  H;jIThe magic dart hits the bat.  (BThe bat is moderately wounded. (B_The bat hits you but does no damage.H;jGH;jj |(B ).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....H;jj (B #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B39/40 (B=======================(B- #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B11/15 (B=================(B------- (B++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 (B.. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12H;j9k Int:(B 21 (B.#⌠#. (B##(B.####.###~##~##~(B SH:(B 0Dex:(B 15 (B⌠.....#(B..(B.#≈≈(B.).........(B XL: (B 7 Next: (B15% Place: (Ba SewerH;jUk  H;jmk (B.._Z(B⌠K(B'@.)≈≈≈≈(B..........(B Noise: (B=-------- (B Time:(B 3733.0 (0.0) H;jk (B⌠.....#(B..(B.#≈≈(B...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;jk (B.#b(B#. (B##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B H;jk (B.. #~(B~(B.#...~~~≈~~≈~≈~ (B++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈H;jk  #≈(B~(B.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombieH;jk  #~(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B bb(B 2 bats (1 wandering)H;jl  #≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈(B K(B  (B koboldH;jl 6 #≈~.'.~≈≈≈≈≈≈≈≈≈≈≈H;j5l Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMl Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j^l ;Press: ? - help, Shift-Dir - straight lineH;jnl Aim: (Ba bat ((Bmoderately wounded(B, haloed, 100% to hit)  The magic dart hits the bat.H;j~n +(Bb⌠H;jn ((Bb.H;jeo +(B.KH;jxo (BH;jo (B⌠bH;jp ?(B.Z(BH;jx (B ) #≈(B~(B.#)(BH;jDy  ++  ..  .#⌠#.  .#⌠#.  ..  ++ H;jUy  H;jgy i  (B bat(BH;jL} 8(B40=H;j{} W(B2==(B4.0 (1H;j (BH;j MH;j sConfirm with . or Enter, or press ? or * to list all spells.Aim(B  H;jۆ Press: ? - help, Shift-Dir - straight line(B: (Ba bat ((Bmoderately wounded(B, haloed, 100% to hit)  H;j \The magic dart hits the bat. _You kill the bat!(BH;jG H;jla   H;ja Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BH;j (B ).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the ConjurerH;j l(B #≈~.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B #≈~.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B40/40 (B========================(B H;j #≈~.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B10/15 (B================(B-------- ++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 .(B. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12Int:(B 21 H;j& .#⌠(B#. (B##(B.####.###~##~##~(B SH:(B 0Dex:(B 15 H;j8 6⌠..(B...#(B..(B.#≈≈.).........(B XL: (B 7 Next: (B15% Place: (Ba Sewer H;j\ M.._(B.Z(BbK@.)≈≈≈≈..........(B Noise: (B=-------- (B Time:(B 3734.0 (0.0)H;jo  H;j} ⌠..(B...#(B..(B.#≈≈...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;j .#⌠(B#. (B##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B H;j .(B. #~(B~(B.#...~~~≈~~≈~≈~ H;j #++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈ #≈~.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombie H;j #~~.#.~~≈≈≈≈≈≈≈≈≈≈(B b  (B batH;j  #≈~.#.~≈≈≈≈≈≈≈≈≈≈≈(B K(B  (B kobold H;j k#≈~.'.~≈≈≈≈≈≈≈≈≈≈≈ (B_You kill the bat!H;j# Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j6 MConfirm with . or Enter, or press ? or * to list all spells.H;jH Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;jX UAim: (Ba kobold, wielding a +0 club (haloed, 87% to hit)H;j(B ).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B #≈~.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B #≈~.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B40/40 (B========================H;j<(B #≈~.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B10/15 (B================(B-------- ++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 .(B. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12Int:(B 21 H;jo.#⌠(B#. (B##(B.####.###~##~##~(B SH:(B 0Dex:(B 15 ⌠..(B...#(B..(B.#≈≈.).........(B XL: (B 7 Next: (B15% Place: (Ba Sewer .._(B.Z(Bb)@.)≈≈≈≈..........(B Noise: (B=-------- (B Time:(B 3734.0 (0.0)H;j ⌠..(B...#(B..(B.#≈≈...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;j.#⌠(B#. (B##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B H;j.(B. #~(B~(B.#...~~~≈~~≈~≈~ H;j++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈ #≈~.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombie #~~.#.~~≈≈≈≈≈≈≈≈≈≈(B b  (B batH;j #≈~.#.~≈≈≈≈≈≈≈≈≈≈≈(B K(B  (B kobold #≈~.'.~≈≈≈≈≈≈≈≈≈≈≈Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 club (haloed, 87% to hit)  H;j'The searing ray hits the kobold.H;j(B ) #≈(B~(B.#)(B H;j#≈(B~(B. #≈(B~(B. ++  ..  .#⌠#.  ⌠..≈(B.)(B .._(B.Z(Bb(B*(B@.)≈≈≈≈(B. H;j ⌠..H;j,.≈(B..H;j: H;jU.#⌠#. H;j^ H;jx .. H;j H;j++  H;jC#≈(B~(B.H;j H;j"#~(B~(B. #≈(B~(B.H;jZ' (B†  Aiming: (BSearing Ray(BPress: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 club (haloed, 87H;j':% to hit)  The searing ray hits the kobold.  H;j'OYou kill the kobold!(Bbat!H;j-G(B*(BH;j{) (BH;j{(B*(BYou kill the bat!(BThe searing ray hits the kobold brigand zombie.H;jC(B*(BH;j= (B⌠ZH;jL(BThe kobold brigand zombie is lightly damaged.H;jD(B.⌠Z(B)H;j'(B=H;j5.0 (1H;j&(BRay H;j(BH;j&(BH;jc' H;jz'R_(Press (B.(B to maintain the ray.)H;j7)H;j^ 5(B*(BH;jVg (B(B*(B (BThe searing ray hits the kobold brigand zombie!H;jn C(B*(BH;j C(B*(BH;jT O(B.⌠Z(B)H;jU +(B9/15 H;jU 3--(B-H;j V 6H;j'V <(B+ (BH;j^ (BH;j_  H;j_ H;j_ D_(BThe kobold brigand zombie is moderately damaged.H;j_ (BH;ja H;j_#5(B*(BH;ju (B(B*(BThe searing ray hits the kobold brigand zombie!H;jC(B*(BH;jC(B*(BH;j3QF(B†Z(BH;j%["(B.⌠H;j\N(B8-----H;j\^(B7(B++ (BH;jf(BH;jg H;j/gY_(BThe kobold brigand zombie is heavily damaged.(BH;jhH;j (B(B*(B (BThe searing ray hits the kobold brigand zombie!H;j%C(B*(BH;j`8 H;j8 <(B*(BH;jņ C(B*(BH;j (B.⌠†Z(BThe kobold brigand zombie is severely damaged.(BYou finish channelling your searing ray.H;j L(B37----H;j 3(B=8H;j^ (BH;jF  H;jT $_The kobold brigand zombie hits you.H;j H;j   H;jQ Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BH;jmG(B ).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B #≈~.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....H;j`(B #≈~.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B37/40 (B======================(B-- #≈~.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B6(B/15H;jR(B=========(B--------------- H;j++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 H;j.(B. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12Int:(B 21H;j H;j4 .#⌠(B#. (B##(B.####.###~##~##~(B SH:(B 0Dex:(B 15 H;jQ6⌠..(B...#(B..(B.#≈≈.).........(B XL: (B 7 Next: (B15% Place: (Ba Sewer H;jo>.._(B.⌠†Z@.)≈≈≈≈..........(B Noise: (B==------- (B Time:(B 3738.0 (0.0) H;j⌠..(B...#(B..(B.#≈≈...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;j.#⌠(B#. (B##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B .(B. #~(B~(B.#...~~~≈~~≈~≈~ H;jk++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈ H;j#≈~.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombie H;je#~~.#.~~≈≈≈≈≈≈≈≈≈≈ #≈~.#.~≈≈≈≈≈≈≈≈≈≈≈H;j 5 #≈~.'.~≈≈≈≈≈≈≈≈≈≈≈ H;j C(B_The kobold brigand zombie hits you.  H;j7Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  H;jQMConfirm with . or Enter, or press ? or * to list all spells.H;jfyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  H;jv;Press: ? - help, Shift-Dir - straight lineH;jAim: (Ba kobold brigand zombie ((Bseverely damaged(B, haloed, 94% to hit)H;j (B).~≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B#≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈(B Health: (B37/40 (B======================(B--#≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈(B Magic: (B6(B/15(B=========(B---------------H;j (B++ #≈(B~(B.#...≈~≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4.. #~(B~(B.#...~~~~≈≈~≈≈≈(B EV:(B 12Int:(B 21.#⌠#. ##(B.####.###~##~##~(B SH:(B 0Dex:(B 15⌠.....#(B..(B.#≈≈(B.).........(B XL: (B 7 Next: (B15% Place: (Ba SewerH;j$ .._(B.⌠†(B*(B@.)≈≈≈≈(B..........(B Noise: (B==------- (B Time:(B 3738.0 (0.0)⌠.....#(B..(B.#≈≈(B...........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.#⌠#. ##(B.####.#≈###~~#~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j= (B.. #~(B~(B.#...~~~≈~~≈~≈~(B++ #≈(B~(B.#..~~~≈≈≈≈≈≈≈≈H;jb K#≈(B~(B.#.~≈~≈≈≈≈≈≈≈≈≈(B Z(B  (B kobold brigand zombie#~(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈H;jo #≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈#≈~.'.~≈≈≈≈≈≈≈≈≈≈≈ H;j} C(B_The kobold brigand zombie hits you.  H;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  H;j MConfirm with . or Enter, or press ? or * to list all spells.H;jò yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  H;jֲ ;Press: ? - help, Shift-Dir - straight lineH;j Aim: (Ba kobold brigand zombie ((Bseverely damaged(B, haloed, 94% to hit)H;j C(B*(BH;jG C(B*(BH;j7 C(B*(BH;je (B.⌠†Z (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  H;j Press: ? - help, Shift-Dir - straight line(B: (Ba kobold brigand zombie ((Bseverely damaged(B, haloed, 94% to hit)  The searing ray misses the kobold brigand zombie.(B(Press (B.(B to maintain the ray.)H;j3 k(B9.0 (1(BRay (BH;j (BH;j ] _The kobold brigand zombie barely misses you.(BH;j H;j_  (B(B*(B (BThe searing ray hits the kobold brigand zombie!H;j*WC(B*(BH;jǢC(B*(BH;jYC(B*(BH;j: (B.⌠†Z(BThe kobold brigand zombie is almost destroyed.(BH;j;9(B2---H;j;T(B5(B-(B40H;j;<(B+ (BH;jB(BH;jqC2 _The kobold brigand zombie hits you.H;jDH;jF: (B)  The searing ray hits the kobold brigand zombie!  You destroy the kobold brigand zombie!(BH;j@ p(B*(B(BH;jQ 7(B**(BH;j 9(B***(BH;jk H;j 7(B****(BH;j0{ $(B.⌠†)H;j ---(B6--(B91(B++ (BH;jb (BH;j S _The Shining One accepts your kill.(BH;j| H;jY(BH;ja(BH;j(BH;jHM (B You stop channelling your searing ray.H;jn1(B3 H;j_H;jO(BH;j~(BH;j(BH;j.(BH;j#(BH;jT(B6(B==(BH;j(BH;jM (BH;j (BH;j4(BH;j)(BH;jO(B4=(BH;j(BH;j(BH;j(BH;j:(BH;j(BH;jS_(B7==(B=(BH;j(BH;j"(BH;jF#(BH;j%(BH;j#)(BH;jG)R(B5(B=(B=H;jX)(BH;j#,(BH;j 0(BH;j%0"(B8H;j/0%=(B==H;j;0(BH;j]2(BH;j5(BH;j5(BH;j7(BH;j;(BH;j;(BH;jf=(BH;j@(BH;jiA(B6(B=(B9(B==(B=(BH;jhC(BH;jSG(BH;jG(BH;jI(BH;j;M(BH;jM(BH;j P(BH;jT(BH;jTO(B7=(BH;jV(BH;jZ(BH;j![+(B10/16H;j6[F(B=(B==(BH;j](BH;j+a(BH;ja(BH;jTc(BH;jf(BH;j g(BH;ji(BH;jpl(BH;jl(B8(B=(B1(B==(B=(BH;jn(BH;jq(BH;jq(BH;j?t(BH;jw(BH;j/x(BH;j(BH;j(BH;j6m(B2(B=(B==(BH;j(BH;j(BH;j7(B9=H;j(BH;j(BH;j(BH;j4(BH;j(BH;j((BH;j(BH;j(BH;jk(BH;j͠'(B3H;jנF(B==(B=(BH;jݢ(BH;jn(BH;jܦ&(B40H;jE(B=(B=(BH;j(BH;j (BH;j%(BH;j(BH;j(BH;jck(B4(B=(B==(BH;j(BH;j(BH;j(BH;j(BH;j(BH;js:(B=(BH;j~(BH;j(BH;jDk(B5(B==(B=(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;jk(B6(B=(B==(BH;j (BH;j(BH;j(BH;jQ(BH;j(BH;j@  There is an open door, spattered with blood here.H;j\> (B You see here a +0 club.H;j(BH;j! (B_H;jT(BH;j(BH;j(BH;j(BH;jm(BH;j-(BH;j(BH;j|;(B==(BH;j(BH;j(BH;jf(BH;j(BH;j(BH;j#(B'''H;j  (B You open the gate.  (BYou encounter a bat.(BH;j"A#≈~.#.)~(B##+++(B###≈~(B.#...≈~(B##....(B.##~(B~(B.#...~~~~(B#..#⌠#(B.###(B.####.###~##(B +.⌠...(B..#...#≈≈.).....H;jJ#(B+..._.(B⌠†)..)≈≈≈≈......(B +.(B⌠.....(B#...#≈≈.......(B #..#⌠#.(B###.####.#≈###~(B #..(B.(B@(B.(B##~~.#...~~~≈~~H;jX"(B--H;j`4 ##'''###≈~.#..~~~≈≈≈≈H;jw=(B #(B~(B...≈(B #≈~.#.~≈~≈≈≈≈≈(B #≈b(B..≈(B##~~.#.~~≈≈≈≈≈≈H;j(B #(B~(B...(B~(B##≈~.#.~(B#≈(B...≈(B##≈~.'.~H;jfb(B  (B bat (asleep)H;j(B#(B~(B...≈(B###.###########(BH;j#(B~(B...(B~(B##~~(B H;j8 #≈~(B H;j H;j32(B83.0 (42.0)H;jP--(B4.0 (43 _H;j!(BH;j"H;j{(B#≈~.#.)~≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B##+++(B###≈~(B.#...≈~≈≈≈≈(B (BDeep Elf of the Shining One *.....H;j|(B##....(B.##~(B~(B.#...~~~~≈≈(B Health: (B40/40 (B========================(B#..#⌠#(B.###(B.####.###~##(B Magic: (B15/16 (B======================(B--(B+.⌠...(B..#...#≈≈.).....(B AC:(B 2H;j/|/Str:(B 4H;jX|+..._.(B⌠†)..)≈≈≈≈......(B EV:(B 12Int:(B 21H;j{|+.(B⌠.....(B#...#≈≈.......(B SH:(B 0H;j|0Dex:(B 15H;j|#..#⌠#.(B###.####.#≈###~(B XL: (B 7 Next: (B19% Place: (Ba SewerH;j|#..(B.(B@(B.(B##~~.#...~~~≈~~(B Noise: --------- (B Time:(B 3784.0 (0.0)H;j}##'(B*(B'###≈~.#..~~~≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j4}(B#(B~(B...≈(B #≈~.#.~≈~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jR}(B#≈b(B..≈(B##~~.#.~~≈≈≈≈≈≈H;jl}(B#(B~(B...(B~(B##≈~.#.~≈≈≈≈≈≈≈H;j}(B#≈(B...≈(B##≈~.'.~≈≈≈≈≈≈≈(B b(B  (B bat (asleep)H;j}(B#(B~(B...≈(B###.###########H;j}(B#(B~(B...(B~(B##~~H;j} ≈H;j~ #≈~H;j~ ≈ H;j<~G(B_(BYou encounter a bat.H;j]~(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  H;j~MConfirm with . or Enter, or press ? or * to list all spells.H;j~xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j~;Press: ? - help, Shift-Dir - straight lineH;j~8Aim: (Ba bat (asleep, 100% to hit)H;j<(B*(BH;jH/(Bb. H;jL Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jVPress: ? - help, Shift-Dir - straight line(B  H;jLAim: (Ba bat (asleep, 100% to hit)  H;j'The magic dart hits the bat.H;jj)(Bb.H;jgD (B'b  H;j](BThe bat is moderately wounded.(BH;j5(B=5.0 (1H;j#(BH;j$ H;j%H;j2%6_The bat misses you.(BH;j&H;j  ##+++###≈~. ##.....##~~. #..#⌠#.###. +.⌠.....#...#≈≈.) +..._.⌠†)..) +.⌠.....# #..#⌠#.# #...@.# ##''(Bb## #~...≈  #≈...≈# #~...~# #≈...≈# #~...≈# #~...~##~~  #≈~ (BH;jX (B ##+++(B###≈~(B. ##....(B.##~(B~(B. #..#⌠#(B.###(B. +.⌠...(B..#...#≈≈.)(B H;jX +..._.(B⌠†)..)(B +.(B⌠.....(B# #..#⌠#.(B# #..(B.(B@(B.(B# ##''b## #(B~(B...≈(B  #≈(B...≈(B# #(B~(B...(B~(B# H;jY \#≈(B...≈(B# H;jY #(B~(B...≈(B# #(B~(B...(B~(B##~~(B  H;j(Y 8#≈~(B H;j_ (BH;j` (BH;j h (BH;ji  H;ji F_(BA bat is nearby!(BH;jj  H;j(B #≈~.#.)~≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B (B##+++(B###≈~(B.#...≈~≈≈≈≈(B (BDeep Elf of the Shining One *..... H;j}(B (B##....(B.##~(B~(B.#...~~~~≈≈(B Health: (B40/40 (B========================(B (B#..#⌠#(B.###(B.####.###~##(B Magic: (B14/16 (B=====================(B--- (B+.⌠...(B..#...#≈≈.).....(B AC:(B 2Str:(B 4 (B+..._.(B⌠†)..)≈≈≈≈......(B EV:(B 12 H;j?Int:(B 21 H;j(B+.(B⌠.....(B#...#≈≈.......(B SH:(B 0Dex:(B 15 H;j(B#..#⌠#.(B###.####.#≈###~(B XL: (B 7 Next: (B19% Place: (Ba Sewer H;j<(B#..(B.(B@(Bb##~~.#...~~~≈~~(B Noise: (B=-------- (B Time:(B 3785.0 (0.0) H;j(B##'''###≈~.#..~~~≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B H;j(B#(B~(B...≈ #≈~.#.~≈~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++  H;j#(B H;j-(B#≈(B...≈(B##~~.#.~~≈≈≈≈≈≈ H;jG(B#(B~(B...(B~(B##≈~.#.~≈≈≈≈≈≈≈ H;jc(B#≈(B...≈(B##≈~.'.~≈≈≈≈≈≈≈(B b  (B bat H;jx(B#(B~(B...≈(B###.########### H;j(B#(B~(B...(B~(B##~~ ≈ #≈~ ≈ H;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight line H;j~Aim: (Ba bat ((Bmoderately wounded(B, haloed, 100% to hit)  H;j#The magic dart hits the bat.  H;jO(BThe bat is severely wounded.(B H;j(B )(B )(B H;jM     H;j9 (B H;j  H;j 9#≈~(B  H;jD-(B6.0 (1 H;j\(B H;j0MAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B: (Ba bat ((Bmoderately wounded(B, haloed, 100% to hit)  The magic dart hits the bat.  (BThe bat is severely wounded. (B_The bat closely misses you.(B H;j H;jn ##+++###≈~. ##.....##~~. #..#⌠#.###. H;j +.⌠.....#...#≈≈.) +..._.⌠†)..) +.⌠.....# #..#⌠#.# #...@(Bb# ##'''## #~...≈  #≈...≈# H;j #~...~# H;j#≈...≈# H;j#~...≈# H;j H;j#~...~##~~  H;j H;j##≈~  H;j2(B H;j^(B ##+++(B###≈~(B. H;j##....(B.##~(B~(B. #..#⌠#(B.###(B. +.⌠...(B..#...#≈≈.)(B +..._.(B⌠†)..)(B H;j+.(B⌠.....(B# #..#⌠#.(B# H;jK#..(B.(B@(Bb# H;j H;j##'''## H;j͑^#(B~(B...≈(B  H;jՑ H;jޑW#≈(B...≈(B# H;j H;je#(B~(B...(B~(B# H;j H;jW#≈(B...≈(B# H;j  H;j^#(B~(B...≈(B# H;j  H;jA#(B~(B...(B~(B##~~(B  H;jW= #≈~(B  H;j(B H;j (B H;j(B H;j  H;j֢F_(BA bat is nearby!(B H;j% H;j (B #≈~.#.)~≈≈≈≈≈≈(B (Bmmoncure the Conjurer H;j 6(B (B##+++(B###≈~(B.#...≈~≈≈≈≈(B (BDeep Elf of the Shining One *.....(B (B##....(B.##~(B~(B.#...~~~~≈≈(B Health: (B40/40 (B========================(B H;j0 (B#..#⌠#(B.###(B.####.###~##(B Magic: (B13/16 (B===================(B----- (B+.⌠...(B..#...#≈≈.).....(B AC:(B 2Str:(B 4 H;jK (B+..._.(B⌠†)..)≈≈≈≈......(B EV:(B 12Int:(B 21 H;j ,(B+.(B⌠.....(B#...#≈≈.......(B SH:(B 0Dex:(B 15 (B#..#⌠#.(B###.####.#≈###~(B XL: (B 7 Next: (B19% Place: (Ba Sewer H;j >(B#..(B.(B@(B†##~~.#...~~~≈~~(B Noise: (B=-------- (B Time:(B 3786.0 (0.0) H;j (B##'''###≈~.#..~~~≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j (B H;j (B#(B~(B...≈ #≈~.#.~≈~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++  H;j# X(B (B#≈(B...≈(B##~~.#.~~≈≈≈≈≈≈ (B#(B~(B...(B~(B##≈~.#.~≈≈≈≈≈≈≈ H;jF |(B#≈(B...≈(B##≈~.'.~≈≈≈≈≈≈≈(B b  (B bat (B#(B~(B...≈(B###.########### H;jW  H;ja (B#(B~(B...(B~(B##~~ ≈ H;jo #≈~ ≈ H;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line H;j Aim: (Ba bat ((Bseverely wounded(B, haloed, 100% to hit)  The magic dart hits the bat! H;j (B )(B  H;j )(B    (B  (B  H;j$  H;j0 6 (B H;j> d#≈~(B  (B H;j ^(B4==(B7.0 (1 H;j (B H;j nConfirm with . or Enter, or press ? or * to list all spells. H;j/ Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  H;jL Aim: (Ba bat ((Bseverely wounded(B, haloed, 100% to hit)  H;j \The magic dart hits the bat! _You kill the bat!(B H;j  H;j+4 (B H;jn4 (B H;j!6 (B H;j9 (B H;jz9 (B H;j< (B H;jB (B H;jB (B H;jD (B H;jG (B H;jeG k(B5(B==(B=(B H;jI (B H;jK (B H;jCL (B H;jM (B H;j_P (B H;jP (B H;j4R (B H;jT (B H;jT (B H;jV (B H;jX (B H;j4Y  H;jCY (B6 H;jQY F(B=(B==(B H;jZ (B H;j<_ (B H;ja (B H;jb (B H;jc (B H;jkg D (B There is a dry fountain here. H;jui (B H;j8j ! (B_ H;jk (B H;jm (B H;jjp (B H;jp (B H;jq (B H;j;u (B H;jiw (B H;jw ;(B==(B H;jAy (B H;jM} ,(B''' H;jЁ (B You open the gate.  (BYou encounter a kobold and an ufetubus.(B H;j. (B #≈~.#)~~(B #≈~.#.~~(B #≈~.#.)(B #(B#+++###≈~.#...≈~(B########.....##~~.#...~~≈≈≈(B~(B≈≈(B#..#⌠#.###.####.##K(B.....'.⌠.....#...#≈≈.)(B......'(B..(B._(B.⌠†)..)≈≈≈≈..(B5(B.....'@(B⌠.(B....#...#≈≈...(B- H;jf ≈≈≈(B~(B≈(B~(B#(B.(B.(B#⌠(B#.###.####.#(B##### ##....(B†##~~.#...~~(B #(B#'''###≈~.#..~~~(B #~(B...≈(B##≈~.#.~≈~(B #≈(B...≈(B##~~.#.~~ H;j o(B5(B  (B ufetubus (asleep)(B #~.(B..(B~(B##≈~.#.~≈≈≈(B K(B  (B kobold (asleep)(B #≈.(B..≈(B##≈~.'.~≈≈(B#~...≈###.#######(B H;jX e(B.(B5(B98.0 (11.0) H;j@ B(B.K(B H;j’ ,5(B H;j N (B The kobold shouts! The ufetubus shouts! 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or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban ufetubus (haloed, 83% to hit)  (H;j hThe searing ray hits the ufetubus!  You kill the ufetubus!(B(H;j* (B #≈(B~(B. ##(B+++###≈(B~(B.#...≈(B~(B....##(B~~(B.#...(B~~(B#⌠#...)(H;j_ s(B*(B † (H;j ≈(B~(B.(B ≈(B~(B.' (B . (B   (B(H;jc >(B**(B(H;j B(B*(B(H;j B(B*(B(H;jK (B..)(B....(BAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  (H;jK Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban ufetubus (haloed, 83% to hit)  The searing ray hits the ufetubus!  You kill the ufetubus!(B  (H;j)L DThe Shining One accepts your kill.(B(H;jQQ }(B20=10.0 (1(BRay (B(H;jV (B(H;jW ` _(Press (B.(B to maintain the ray.)(H;jX )H;js #≈~.#.)~≈##+(B++###≈(B~(B.#...≈~ )H;jNs #######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~ ≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~## .....'.⌠...(B..#...#≈≈.)........... ....5'..._.⌠(B†).(B.)≈≈≈≈..)H;js 5..'.⌠K....(B#(B..(B.#≈≈.. ≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~### ####(B ##....(B†##(B~~(B@#...~~~≈~~≈~≈~≈≈(B ##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈#~...≈##≈(B~.(B#.~≈~≈≈#≈...≈##(B~~(B.#.~~≈≈)H;j!t #~...~##≈(B~(B.#.~≈≈#≈..Z≈##≈(B~(B.'.~≈#~...≈###(B.##################~...~##(B~~(B ≈≈≈≈≈~~##)(B$$(B###≈~(B ≈≈≈≈≈..(B)H;jg (B)H;j\ ;(B--1)H;jg (B)H;jQ  )H;j` '_You stop channelling your searing ray.)H;j *H;j (B*H;j(B*H;j(B*H;j2K(B*H;j (B You start resting.(BA kobold comes into view.(B*H;j)(B5=--K(B  (B kobold(B*H;jY3((B0*H;j54(B2.0 (1 _*H;j=(B*H;j@+H;j(B#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... +H;jl(B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B40/40 (B======================== (B≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: (B14/16 (B=====================(B--- .....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†K.(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 +H;j..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0+H;j.Dex:(B 15 +H;j"≈≈~≈~#..#⌠#.#(B##(B*(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer +H;jH####(B ##....(B†##(B~~(B@#...~~~≈~~≈~≈~≈≈(B Noise: --------- (B Time:(B 3812.0 (0.0)+H;j##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt+H;j<(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈+H;jjc#≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B K(B  (B kobold#~...≈###(B.##################~...~##(B~~+H;j)(B≈≈≈≈≈~~+H;jY##)(B$$(B###≈~≈≈≈≈≈.. +H;jL(B_(BA kobold comes into view.+H;j(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  +H;jMConfirm with . or Enter, or press ? or * to list all spells.+H;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  +H;j;Press: ? - help, Shift-Dir - straight line+H;jIAim: (Ba kobold, wielding a +0 dagger (100% to hit)+H;j1;(B*(B+H;j) (B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  +H;jPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold.+H;jKp(B..(B(B+H;j5(B=3.0 (1+H;jL(B+H;jlE _You kill the kobold!(B+H;j,H;j (B,H;j)(B,H;j(B,H;j*2Z(B,H;j ,H;j(B You start resting.(BA rock fish zombie comes into view.(B,H;jZ(B  (B rock fish zombie,H;jj%((B0,H;j'<(B-4.0 (1 _,H;j.(B,H;jT6-H;jJg (B#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B40/40 (B======================== -H;jg (B≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: (B13/16 (B===================(B----- .....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0Dex:(B 15 ≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer ####(B ##....(B†#Z(B~*(B@#...~~~≈~~≈~≈~≈≈(B Noise: --------- (B Time:(B 3814.0 (0.0)##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈-H;jh #~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈#≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie#~...≈###(B.##################~...~##(B~~(B≈≈≈≈≈~~##)(B$$(B###≈~≈≈≈≈≈.. (B_(BA rock fish zombie comes into view.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  -H;jh xPress: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie (100% to hit)-H;j4 ;(B*(B-H;j: Z# (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)-H;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba rock fish zombie (100% to hit)  The magic dart hits the rock fish zombie.-H;j /(B~~(B-H;j %(B4-H;j A==(B=5.0 (1-H;j, (B-H;jV  -H;jo )_The rock fish zombie is lightly damaged.-H;j .H;jJ.(B.H;j"Kk#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B40/40 (B======================== (B≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: (B13/16 (B===================(B----- .....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0Dex:(B 15 ≈≈~≈~#..#⌠#.#(B#Z(B*(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer .H;jCK=####(B ##....(B†##(B~~(B@#...~~~≈~~≈~≈~≈≈(B Noise: (B=-------- (B Time:(B 3815.0 (0.0)##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt.H;jXK(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ .H;jmK(B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈.H;jK#≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie.H;jKP#~...≈###(B.#################.H;jK%#~...~##(B~~.H;jK)(B≈≈≈≈≈~~.H;jKB##)(B$$(B###≈~.H;jK≈≈≈≈≈.. .H;jKH(B_The rock fish zombie is lightly damaged.  .H;jKCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  .H;jKMConfirm with . or Enter, or press ? or * to list all spells..H;jKxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  .H;j"LPress: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie (lightly damaged, haloed, 100% to hit).H;j^F(BM#.H;jZCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim.H;j#(B  .H;j̒VPress: ? - help, Shift-Dir - straight line(B.H;jےK: (Ba rock fish zombie (lightly damaged, ha.H;jloed, 100% to hit)  .H;j3The magic dart hits the rock fish zombie..H;j-(B.(B.H;jڝ-(B6.0 (1.H;j(B.H;j .H;j<1_The rock fish zombie is lightly damaged..H;j.H;jg (B#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer.H;j (B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... .H;j (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B40/40 (B======================== .H;j (B≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: (B12/16 (B==================(B------ .H;jA .....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 .H;j| ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 .H;j ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0.H;j .Dex:(B 15 .H;j "≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer .H;j j####(B ##....(B†##(B~(BZ@#...~~~≈~~≈~≈~≈≈(B Noise: (B=-------- (B Time:(B 3816.0 (0.0).H;jI ##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt.H;jv (B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ .H;j (B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈.H;j }#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈.H;j #≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie.H;j u#~...≈###(B.##################~...~##(B~~.H;j )(B≈≈≈≈≈~~.H;j1 Z##)(B$$(B###≈~≈≈≈≈≈...H;jN MConfirm with . or Enter, or press ? or * to list all spells..H;jq xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  .H;j ;Press: ? - help, Shift-Dir - straight line.H;j ]Aim: (Ba rock fish zombie (lightly damaged, haloed, 100% to hit)  .H;j kThe magic dart hits the rock fish zombie but does no damage.  The rock fish zombie is lightly damaged..H;je -(B7.0 (1.H;j (B.H;j  .H;j K_The rock fish zombie closely misses you.(B.H;jV /H;j (B#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer/H;jn (B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B40/40 (B======================== (B≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: (B11/16 (B================(B-------- .....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 /H;j ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0Dex:(B 15 /H;j "≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer /H;j j####(B ##....(B†##(B~(BZ@#...~~~≈~~≈~≈~≈≈(B Noise: (B=-------- (B Time:(B 3817.0 (0.0)/H;j ##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt/H;js j(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈/H;j }#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈/H;j #≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie/H;j P#~...≈###(B.#################/H;j %#~...~##(B~~/H;j )(B≈≈≈≈≈~~/H;j, Z##)(B$$(B###≈~≈≈≈≈≈../H;jR Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  /H;js MConfirm with . or Enter, or press ? or * to list all spells./H;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  /H;j ;Press: ? - help, Shift-Dir - straight line/H;j ]Aim: (Ba rock fish zombie (lightly damaged, haloed, 100% to hit)  /H;j <The magic dart hits the rock fish zombie but does no damage./H;j8 /H;jc &(B8.0 (1/H;jI( (B/H;j) /H;j) M/H;j) MConfirm with . or Enter, or press ? or * to list all spells./H;j) Aim/H;j) #(B  /H;j* VPress: ? - help, Shift-Dir - straight line(B/H;j,* K: (Ba rock fish zombie (lightly damaged, ha/H;jK* loed, 100% to hit)  /H;ji* nThe magic dart hits the rock fish zombie but does no damage. _The rock fish zombie is lightly damaged./H;j, 0H;ji`   0H;j` Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B0H;j (B #≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B 0H;j G##+++###≈~.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######.....##~~.#...~~~~≈≈~≈≈≈≈~(B Health: (B40/40 (B======================== 0H;j (B≈≈~≈≈#..#⌠#.###.####.###~##~##~##(B Magic: (B9/160H;jA K(B=============(B----------- 0H;jW .....'.⌠....(B.#...#≈≈.)...........(B AC:(B 20H;jr -Str:(B 4 0H;j ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 0H;j ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 00H;j PDex:(B 15 ≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer 0H;j 5#### ##....†##(B~(BZ@#...~~~≈~~≈~≈~≈≈(B Noise: (B=-------- (B Time:(B 3818.0 (0.0) 0H;j+ ##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B 0H;jj c#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈ 0H;j G#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈..Z≈##≈~.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie 0H;j $#~...≈###.#################0H;jı 6 #~...~##~~ ≈≈≈≈≈~~ 0H;j u##)$$###≈~ ≈≈≈≈≈.. (B_The rock fish zombie is lightly damaged.  0H;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0H;j yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  0H;j- Press: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie (lightly damaged, haloed, 100% to hit)0H;j52.(B0H;j2D#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B40/40 (B======================== (B≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: (B9/160H;j2(B=============(B----------- .....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 0H;j3....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 120H;j3.Int:(B 21 0H;j03..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 00H;jP3.Dex:(B 15 0H;jo3"≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer 0H;j3r####(B ##....(B†##(B~*(B@#...~~~≈~~≈~≈~≈≈(B Noise: (B=-------- (B Time:(B 3818.0 (0.0)0H;j3##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt0H;j4(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ 0H;jF4(B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈0H;j4}#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈0H;j4#≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie0H;j5A#~...≈###(B.##################~...~##(B~~(B≈≈≈≈≈~~##)(B$$(B###≈~≈≈≈≈≈..Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  0H;j5;Press: ? - help, Shift-Dir - straight line0H;j5]Aim: (Ba rock fish zombie (lightly damaged, haloed, 100% to hit)  0H;j6=The searing ray hits the rock fish zombie but does no damage.1H;jpCC(B*(B1H;jC1H;j(B~(BZPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba rock fish zombie (lightly damaged, haloed, 100% to hit)  The searing ray hits the rock fish zombie but does no damage.  The rock fish zombie is lightly damaged.  (Press (B.(B to maintain the ray.)  The rock fish zombie barely misses you.(B(B10/16==(B=9.0 (1(BRay (B(B1H;jA _The rock fish zombie splashes around in the water.1H;jo1H;jL (B(B*1H;j[(B (BThe searing ray hits the rock fish zombie.1H;j':C(B*(B1H;jU (B(B~(BZ1H;j4V(BThe rock fish zombie is moderately damaged.(B1H;j.1H;jN(B33-----(B9/16 --(B20(B+ 1H;j(B1H;j(B1H;j  1H;j,(_The rock fish zombie bites you!1H;j1H;j (B(B*(BThe searing ray hits the rock fish zombie.1H;jC(B*(B2H;j2 (B5(BThe rock fish zombie is moderately damaged.(B2H;jl(B~(BZ5(B  (B (BGrinder (wandering)(BZ(B  (B rock fish zombie(B8(B---(B1(B++ (B(B _The rock fish zombie splashes around in the water. x22H;j1 2H;j(B(B*(BThe searing ray hits the rock fish zombie but does no damage.2H;juUC(B*(B2H;j) (B5#(B~(BZ5(BThe rock fish zombie is moderately damaged.(BYou finish channelling your searing ray.  Grinder shouts!2H;j:*(B2H;j:. (B@(BGrinder gestures at you.(BYou are unaffected. The rock fish zombie bites you.(B2------(B=22H;j`(B _The rock fish zombie splashes around in the water.3H;j  3H;jP  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B3H;j=(B 3H;j#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B 3H;j##+++###≈~.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... 3H;j#(B#######.....##~~.#...~~~~≈≈~≈≈≈≈~(B Health: (B32/40 (B===================(B----- 3H;jU≈≈~≈≈#..#⌠#.###.####.###~##~##~##(B Magic: (B6(B/163H;jK(B=========(B--------------- 3H;jڝ.....'.⌠....5(B#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 123H;j.Int:(B 21 3H;j..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 03H;j<.Dex:(B 15 3H;ju"≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer 3H;j&#### ##....†##(B~(BZ@#...~~~≈~~≈~≈~≈≈(B Noise: (B===------ (B Time:(B 3822.0 (0.0)3H;j! 3H;j{##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt3H;j(B 3H;j#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ 3H;j (B 3H;jbs#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈3H;j 3H;j¢}#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈3H;j 3H;j(#≈..Z≈##≈~.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B 5(B  (B (BGrinder3H;jO(B 3H;j#~...≈###.#################(B Z(B  (B rock fish zombie3H;j 3H;j1#~...~##~~ ≈≈≈≈≈~~ 3H;j-##)$$###≈~ ≈≈≈≈≈.. 3H;jZR(B_The rock fish zombie splashes around in the water.  3H;jCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  3H;jݤMConfirm with . or Enter, or press ? or * to list all spells.3H;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  3H;jI;Press: ? - help, Shift-Dir - straight line3H;j~Aim: (Ba rock fish zombie ((Bmoderately damaged(B, haloed, 100% to hit)4H;jf(B#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B32/40 (B===================(B----- ≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: (B6(B/16(B=========(B--------------- .....'.⌠...(B.5(B#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 4H;j..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 04H;j.Dex:(B 15 4H;j7"≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer 4H;jO####(B ##....(B†##(B~*(B@#...~~~≈~~≈~≈~≈≈(B Noise: (B===------ (B Time:(B 3822.0 (0.0)##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt4H;j(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ 4H;j (B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈4H;j?}#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈4H;j#≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B 5(B  (B (BGrinder4H;j(B#~...≈###(B.#################(B Z(B  (B rock fish zombie#~...~##(B~~4H;jk(B≈≈≈≈≈~~##)(B$$(B###≈~4H;j8≈≈≈≈≈..4H;jCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  4H;jMConfirm with . or Enter, or press ? or * to list all spells.4H;j yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  4H;j=;Press: ? - help, Shift-Dir - straight line4H;jwAim: (Ba rock fish zombie ((Bmoderately damaged(B, haloed, 100% to hit)  The searing ray hits the rock fish zombie but does no damage.4H;j'C(B*(B4H;j k(B.5Aim(B  Press: ? - help, Shift-Dir - straight line(B4H;jk: (Ba rock fish zombie ((Bmoderately damaged(B, haloed, 100% to hit)  4H;jkDThe searing ray hits the rock fish zombie but does no damage.  4H;jk`(BThe rock fish zombie is moderately damaged.(B  4H;j2lZ(Press (B.(B to maintainay.)4H;j4H;jڄE(B~(BZ(B4H;j%(B34H;jT-3.0 (1(BRay (B4H;j(B4H;jz} _(BGrinder says, "You look like you could use a good racking."(B4H;jȕ4H;jY (B(B*(BThe searing ray hits the rock fish zombie but does no damage.4H;j C(B*(B4H;j (B)5(BThe rock fish zombie is moderately damaged.4H;j >(BThe rock fish zombie bites you.4H;j^ H(B~(BZ(B4H;j 4H;j (B294H;j4 Z--(B5(B---4H;j ](B4(B+ (B4H;jl! (B4H;j# A _The rock fish zombie splashes around in the water.4H;j% 5H;jj( (B5H;jx(B*(BThe searing ray hits the rock fish zombie but does no damage.5H;j C(B*(B5H;jXu(BM5§(BThe rock fish zombie bites you. _The rock fish zombie splashes around in the water.  The rock fish zombie misses you. (B x2(B~(BZ(B--(B5(B++ (B5H;jr}6(B _Grinder blinks!5H;j6H;jҹK (B(B*6H;j?B(BThe searing ray hits the rock fish zombie.6H;jUC(B*(B6H;jh. (B.6H;j3i5(BThe rock fish zombie is heavily damaged.(BYou finish channelling your searing ray.  The rock fish zombie splashes around in the water.6H;jqt\(B.~(BZ(B6H;ju^4-(B66H;j~(B6H;j _(BGrinder says, "My boss said I was rubbish. His entrails said otherwise."(B6H;jg7H;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B7H;j.(B7H;j2 #≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B 7H;jH##+++###≈~.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... 7H;j\(B#######.....##~~.#...~~~~≈≈~≈≈≈≈~(B Health: (B29/40 (B=================(B------- 7H;jp≈≈~≈≈#..#⌠#.###.####.###~##~##~##(B Magic: 2(B/167H;j(B===(B--------------------- .....'.⌠....(B.#...#≈≈.)...........(B AC:(B 27H;jStr:(B 4 ....5'..._.⌠(B†5.(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0Dex:(B 15 7H;j"≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer 7H;j5#### ##....†##(B~(BZ@#...~~~≈~~≈~≈~≈≈(B Noise: (B==------- (B Time:(B 3826.0 (0.0) 7H;j!##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt7H;j4(B 7H;jI#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B 7H;j`x#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈ 7H;js#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈ 7H;j#≈..Z≈##≈~.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B 5(B  (B (BGrinder(B 7H;j#~...≈###.#################(B Z(B  (B rock fish zombie7H;j@ #~...~##~~ ≈≈≈≈≈~~ 7H;j-##)$$###≈~ ≈≈≈≈≈.. 7H;j!(B_(BGrinder says, "My boss said I was rubbish. His entrails said otherwise."(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line7H;j?Aim: (Ba rock fish zombie ((Bheavily damaged(B, haloed, 100% to hit)7H;j(B#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer7H;j0(B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B29/40 (B=================(B------- ≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: 2(B/16(B===(B--------------------- .....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†5.(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0Dex:(B 15 ≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer ####(B ##....(B†##(B~*(B@#...~~~≈~~≈~≈~≈≈(B Noise: (B==------- (B Time:(B 3826.0 (0.0)##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈#≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B 5(B  (B (BGrinder(B#~...≈###(B.#################(B Z(B  (B rock fish zombie#~...~##(B~~(B≈≈≈≈≈~~##)(B$$(B###≈~≈≈≈≈≈..Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Bheavily damaged(B, haloed, 100% to hit)  The searing ray hits the rock fish zombie.8H;j`2C(B*(B8H;jyq)5onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba rock fish zombie ((Bheavily damaged(B, haloed, 100% to hit)  The searing ray hits the rock fish zombie.  (BThe rock fish zombie is heavily damaged.(B8H;j (B(B~(BZ(B(Press (B.(B to maintain the ray.)  The rock fish zombie closely misses you.(B(B30=(B7.0 (1(BRay (B(B8H;jQH _The rock fish zombie splashes around in the water.8H;ja (B(B*(B (BThe searing ray hits the rock fish zombie.8H;jC(B*(B8H;j-(B.(B5(B(B~(BZ(B18H;j1p--(B8(B+ (B8H;jE(B _(BThe rock fish zombie is severely damaged.(B8H;jt (B(B*(BThe searing ray hits the rock fish zombie.8H;jC(B*(B8H;j'  (B(B~(BZ(BThe rock fish zombie is severely damaged.(BThe rock fish zombie bites you!  The rock fish zombie splashes around in the water.8H;jx(B20(B--------(B9(B++ (B8H;j(B8H;j _Grinder hits you.8H;j9H;jvR (B(B*(BThe searing ray hits the rock fish zombie.9H;j; C(B*(B9H;j (B§(BThe rock fish zombie splashes around in the water. _Grinder hits you.  You finish channelling your searing ray.x39H;j @(B.~(BZ9H;j,( 0Z(B  (B rock fish zombie(B1(B------0-(B30(B _Grinder blinks!:H;j:H;j(B(BRead which item? (BScrolls (B g - a scroll of fog  t - 4 scrolls of teleportation:H;j(BW - a scroll of brand weapon [(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected;H;j;H;j);H;j(B#≈~.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B##+(B++###≈(B~(B.#...≈~≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *..... (B#######..(B...##(B~~(B.#...~~~~≈≈~≈≈≈≈~(B Health: (B21(B/40 (B============(B------------ ≈≈~≈≈#..#⌠(B#.###(B.####.###~##~##~##(B Magic: 0(B/16------------------------ ;H;jL.....'.⌠...(B..#...#≈≈.)...........(B AC:(B 2Str:(B 4 ....5'..._.⌠(B†).(B.)≈≈≈≈............(B EV:(B 12Int:(B 21 ..5..'.⌠K....(B#(B..(B.#≈≈.............(B SH:(B 0;H;j].Dex:(B 15 ;H;j"≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~###(B XL: (B 7 Next: (B20% Place: (Ba Sewer ;H;j8-####(B ##....(B†##(B~(BZ@#...~~~≈~~≈~≈~≈≈(B Noise: (B==------- (B Time:(B 3830.0 (0.0)##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#~...≈##≈(B~.(B#.~≈~≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ ;H;jf(B#≈...≈##(B~~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈#~...~##≈(B~(B.#.~≈≈≈≈≈≈≈≈≈≈≈≈≈#≈..Z≈##≈(B~(B.'.~≈≈≈≈≈≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie#~...≈###(B.##################~...~##(B~~(B≈≈≈≈≈~~##)(B$$(B###≈~;H;jZN≈≈≈≈≈.. (B_Grinder hits you.  The searing ray hits the rock fish zombie.  (BThe rock fish zombie is severely damaged.(BYou finish channelling your searing ray.  The rock fish zombie splashes around in the water. x3 _Grinder blinks!;H;j (B5(BAs you read the scroll of teleportation, it crumbles to dust.  (BYou feel strangely unstable.;H;j8(B;H;j5(B  (B (BGrinder(BZ(B  (B rock fish zombie;H;jyU(B--1.0 (1(BTele ;H;j(B;H;j(B;H;j= ;H;j\3_The rock fish zombie splashes around in the water.;H;j7;H;jԜ;H;j##+++##..≈~ #######...(B..##(B~(B~~~~≈≈~≈≈≈≈~ ≈≈~≈≈#..#⌠#(B.###5####.###~##~##~## .....'.⌠....(B.#...#≈≈.)...........5'..._.⌠(B†).(B.)≈≈≈≈.5..'.⌠K....#(B...#≈≈. ≈≈~≈~#..#⌠#.#(B##(B.(B####.#≈###~~#~### ####(B ##....(B†##(B~(BZ(B.(B#...~~~≈~~≈~≈~≈≈(B ##'''###≈(B~(B@#..~~~≈≈≈≈≈≈≈≈~...≈;H;jW~≈~≈≈(B~~.(B#.~~≈~...~##≈(B~(B.#.~≈≈..Z≈##≈(B~(B.'~...≈###(B.#################~##(B~~(B ≈≈≈≈≈~~#)(B$$(B###≈..(B ≈~(B;H;jI(B.5(B;H;j (B (BGrinder says, "There's only one good use for a tongue: cutting it out.";H;j9T(BThe rock fish zombie completely misses you.(B;H;j͵31=;H;jK(B=-(B2;H;jE(B;H;j ;H;j3_The rock fish zombie splashes around in the water.;H;jL;H;j8F#######.....##~~~~~≈≈~≈≈≈≈~ ;H;jS≈≈~≈≈#..#⌠#.#(B##(B.####.###~##~##~## .....'.⌠.....(B#.5.#≈≈.)...........5'..._.⌠(B†).(B.)≈≈≈≈.;H;j@5..'.⌠K....#(B...#≈≈. ;H;jոt≈≈~≈~#..#⌠#.#(B##(B.####.#≈###~~#~### ;H;j####(B ##....(B†##(B~(BZ(B.(B#...~~~≈~~≈~≈~≈≈(B ;H;jZ##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈~...≈;H;js~≈~≈;H;j≈;H;j?(B~~.(B#.~~≈;H;jŹQ~...~##≈(B~.(B#.~≈;H;j≈..Z≈##≈(B~(B.'~...≈###(B.#################;H;j\~##(B~~(B ≈≈≈≈≈~~;H;j^#)(B$$(B###≈..;H;jck(B ≈~#########(B;H;jI(B;H;jU/(B-3;H;j(B;H;j _Grinder blinks!;H;j^;H;j] E≈≈~≈≈#..#⌠#.###.####.###~##~##~## ;H;j^ .....'.⌠.....(B#.5.#≈≈.)...........5'..._.⌠(B†).(B.)≈≈≈≈.5..'.⌠K....#(B...#≈≈. ≈≈~≈~#..#⌠#.#(B##(B.####.#≈###~~#~### ;H;j?^ ####(B ##....(B†##(B~(BZ.#...~~~≈~~≈~≈~≈≈;H;jZ^ (B ;H;ju^ ##'''###≈(B~.(B#..~~~≈≈≈≈≈≈≈≈~...≈;H;j^ ~≈~≈;H;j^ ≈;H;j^ ?(B~~(B@#.~~≈;H;j^ Q~...~##≈(B~.(B#.~≈;H;j^ W≈..Z≈##≈(B~.(B';H;j_ P~...≈###(B.#################;H;jf_ \~##(B~~(B ≈≈≈≈≈~~;H;j_ #)(B$$(B###≈..(B ≈~######### ;H;j_ "(B;H;jj (B;H;j1s @(B ;H;js >##################(B ;H;js t≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ;H;jt r~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ;H;jYt ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B~(B#(B ;H;jyt L~≈≈≈≈≈≈≈≈≈≈≈≈(B~(B≈(B~(B@#(B .≈~≈≈≈≈≈≈≈≈≈≈(B~.~~(B#(B ;H;jt y.~~~~≈≈~≈≈≈≈(B~~~~~(B#(B ;H;jt .###~##~##(B~(B####(B~(B##(B ;H;jfu .).......(B....#(B..~#(B ;H;ju {≈............(B..(B~(B~#(B ;H;ju {.............#(B.(B~(B≈#(B ;H;ju Y.#≈###~~#~####(B.(B~(B~;H;ju "#(B ;H;jv G.~~~≈~~≈~≈~≈≈#.~≈#(B;H;j} (B;H;j (B;H;j M(B2(B=-;H;jV +(B4;H;j] (B;H;j2@ _Your surroundings suddenly seem different.I(B=H;jJ(B=H;jM(B=H;jt[(B=H;j[(B=H;j`_(B=H;jd(B=H;jlj0(B(B=H;j-m(B=H;jq(B=H;juu0(B(B=H;jyw(B=H;j{(B=H;j~(B=H;j(B=H;jr(B=H;j (B Items here: (B( (B)) ÷÷(B.(B (B_(B=H;j(B=H;j՛(B=H;jw(B=H;j#(B=H;jO(B=H;j(B=H;j(B=H;j8(B=H;j&(B=H;j(B=H;j<(B=H;j(B=H;j6(B=H;js(B=H;jh(B=H;j(B=H;j(B=H;j(B=H;jS(B=H;jm(B=H;j) (B You see here a +0 short sword.(B (B_(B  There is an open door here. (B You see here a +0 whip.(B (B_(B(B(B(B(B=H;jgA(B=H;j\H(B(B(B=H;j!`(B=H;jhdj (B (BGrinder comes into view.(B=H;jrw####################(B #(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈=H;j!_(B #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B ##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈ #######.....##(B~~.(B#...~~~~≈≈~≈≈≈≈~ ≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~## .....'.⌠.....#(B...#≈≈.)..............5'..._.⌠(B†).(B.)≈≈≈≈............ ..5..'.⌠K...5(B#...#≈≈.............(B 5(B  (B (BGrinder (wandering) (B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### =H;jj####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈(B ##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈(B=H;j\(B32.8 (28.85(B.=H;jǞY5(B(B=H;jȟ8(B===3.8 (29=H;j(B=H;j˵% _Grinder shouts!?H;j!(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B####################(B Magic: (B15/16 (B======================(B--?H;jj#(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21?H;j#≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15?H;jϙ,#≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer?H;j?##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B===------ (B Time:(B 3933.8 (0.0) ?H;j(#######.....##(B~*.(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt ?H;jo(B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)........... ?H;j....5'..._.⌠(B†5.(B.)≈≈≈≈............ ?H;jϚ..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder ?H;j(B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### ?H;j####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈?H;j-f##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ (B_Grinder shouts!  ?H;j;Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  ?H;jIMConfirm with . or Enter, or press ? or * to list all spells.?H;jwxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  ?H;jmPress: ? - help, Shift-Dir - straight lineAim: (BGrinder (100% to hit)?H;j<(B*(B?H;j:<(B*(B?H;j"5) (B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (BGrinder (100% to hit)  The magic dart hits Grinder.(B~.(B(B--4.8 (1(B _Grinder is lightly wounded.@H;j  @H;jQCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B@H;j(B (B (Bmmoncure the Conjurer@H;j(B (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B ####################(B Magic: (B13/16 (B===================(B----- #(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 @H;j#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21 #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0@H;j?Dex:(B 15 @H;j #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer @H;j9!##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 3934.8 (0.0) @H;jX#######.....##(B~*.(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt @H;j(B≈≈~≈≈#..#⌠#.#(B##(B*(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ @H;jj(B.....'.⌠.....#5(B..#≈≈.)........... @H;ji....5'..._.⌠†).(B.)≈≈≈≈............ @H;j..5..'.⌠K....#...#≈≈.............(B 5(B  (B (BGrinder @H;j'v(B≈≈~≈~#..#⌠#.###.####.#≈###~~#~### #### ##....†##~~.#...~~~≈~~≈~≈~≈≈@H;j@ @H;jZr##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ (B_Grinder is lightly wounded.  @H;jxCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  @H;jMConfirm with . or Enter, or press ? or * to list all spells.@H;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  @H;j;Press: ? - help, Shift-Dir - straight line@H;jJAim: (BGrinder (lightly wounded, 85% to hit)@H;j"(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B####################(B Magic: (B13/16 (B===================(B-----#(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21#≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15#≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 3934.8 (0.0) #######.....##(B~*.(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#5(B..#≈≈.)........... ....5'..._.⌠(B†).(B.)≈≈≈≈............ ..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder (B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### ####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ (B_Grinder is lightly wounded.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BGrinder (lightly wounded, 85% to hit)@H;jD(B*(B@H;j;D(B*(B@H;jD(B*(B@H;j6(B~.(B5. (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(BPress: ? - help, Shift-Dir - straight line(B: (BGrinder (lightly wounded, 85% to hit@H;j!)  The searing ray misses Grinder.  (Press (B.(B to maintain the ray.)@H;j9j (B (BGrinder gestures at you.(B@H;jss(B=5.8 (1(BRay (B@H;jJ(B _You resist with some effort.@H;j =(B*(B@H;j >(B*(B@H;j' ) (B@H;j4 k(B*(BThe searing ray hits Grinder but does no damage.@H;j D(B*(B@H;j (B5§(BGrinder is lightly wounded.@H;j ^(B~.(B.(B@H;j m(B--6(B+ (B@H;jn (B@H;j  @H;j _Grinder blinks!@H;j AH;j=(B*(BAH;j z>(B*(BAH;jB(B*(BAH;jtB(B*(BAH;j_K(B~(B5(BAH;jUk{(B~.(B..(BAH;jl(B2---(B7(B++ (BAH;j~(BAH;jAH;jI  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BBH;j"5(B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B ####################(B Magic: (B10/16 (B===============(B--------- #(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21 #≈(B~(B5#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15 BH;jh"#≈(B~*(B#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer ##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 3937.8 (0.0) #######.....##(B~~.(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt BH;j #'(B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)...........(B (BRay++ (B....5'..._.⌠†).(B.)≈≈≈≈............ ..5..'.⌠K....#...#≈≈.............(B 5(B  (B (BGrinder (B≈≈~≈~#..#⌠#.###.####.#≈###~~#~### #### ##....†##~~.#...~~~≈~~≈~≈~≈≈ BH;j###'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ (B_Grinder blinks!  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  BH;j#MConfirm with . or Enter, or press ? or * to list all spells.BH;jW$(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineBH;jg%QAim: (BGrinder (lightly wounded, haloed, 88% to hit)BH;j o(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B####################(B Magic: (B10/16 (B===============(B---------#(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21#≈(B~(B5#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15#≈(B~*(B#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 3937.8 (0.0) #######.....##(B~~.(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)...........(B (BRay++ (B....5'..._.⌠(B†).(B.)≈≈≈≈............ ..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder (B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### ####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ (B_Grinder blinks!  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BGrinder (lightly wounded, haloed, 88% to hit)BH;j;C(B*(BBH;j1KC(B*(BBH;jkC(B*(BBH;j]u.5 (B Confirm with . or Enter, or press ? or * to list all spells.(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (BGrinder (lightly wounded, haloed, 88% to hit)  The searing ray misses Grinder.  (Press (B.(B to maintain the ray.)BH;j(J(B..(BBH;j.t(B==8.8 (1(B (BBH;j(BBH;jn { _(BGrinder says, "Mostly I couldn't keep them alive."(BBH;j( (BBH;jaX(B*(BThe searing ray hits Grinder.BH;j C(B*(BBH;j)X C(B*(BBH;j C(B*(BBH;j ( (BBH;j `§5(BGrinder is lightly wounded.BH;j D(B....BH;j (BBH;j >(B9/16 --BH;j@ ](B9(B+ (BBH;j (BBH;j  BH;j$ _Grinder blinks!CH;jb/CH;j/9(B*(BCH;j ~=(B*(BCH;j=(B*(BCH;j=(B*(BCH;jb85(B.CH;j_md(B....(BCH;jnC--(B--CH;jnG40(B++ (BCH;jw(BCH;jhyCH;jI (BCH;jJ :--(BCH;jU (BCH;jV  CH;j8V ;_Unknown command.(BCH;jW DH;j<(B*(BDH;jng=(B*(BDH;j@%(B*DH;j(BDH;jy =(B*(BDH;jf> (B..DH;jgX..(BYou finish channelling your searing ray.DH;j)o:*(BDH;j!K} (B@(BGrinder gestures at you.(BDH;jLf(B8(B-(B1DH;jV(BDH;j%X DH;jfX_You are unaffected.DH;jYFH;jX&   FH;j& Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BFH;jp (B (B (Bmmoncure the Conjurer(B FH;j3q (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B ####################(B Magic: (B6(B/16(B=========(B--------------- #(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21 FH;jYq #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15 FH;j|q #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba SewerFH;jq  FH;jr ##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 3941.8 (0.0) #######.....##(B~~*(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt FH;j[r (B≈≈~≈≈#..#⌠#.#(B##(B*(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B.(B*(B.#≈≈.)........... ....5'..._.⌠†).5)≈≈≈≈............ FH;jtr ..5..'.⌠K....#...#≈≈.............(B 5(B  (B (BGrinder FH;jr {(B≈≈~≈~#..#⌠#.###.####.#≈###~~#~### #### ##....†##~~.#...~~~≈~~≈~≈~≈≈ FH;jr 7##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ FH;jr 3(B_You are unaffected.  FH;jr Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  FH;jr MConfirm with . or Enter, or press ? or * to list all spells.FH;j(s yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  FH;jCs ;Press: ? - help, Shift-Dir - straight lineFH;jRs JAim: (BGrinder (lightly wounded, 85% to hit)GH;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================GH;j(B####################(B Magic: (B6(B/16GH;j(B=========(B---------------#(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2GH;jStr:(B 4#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21#≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0GH;j0Dex:(B 15GH;j8,#≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba SewerGH;j##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 3941.8 (0.0) #######.....##(B~~*(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt GH;jL(B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)........... ....5'..._.⌠(B†).5)≈≈≈≈............ ..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder (B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### GH;j####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈GH;j+7##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ GH;jA3(B_You are unaffected.  GH;j}Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GH;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  GH;j;Press: ? - help, Shift-Dir - straight lineGH;jBAim: (BGrinder (lightly wounded, 85% to hit)GH;jUD(B*(BGH;jD(B*(BGH;jfGH;j$(B*GH;j(B GH;j(B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)GH;j!Lonfirm with . or Enter, or press ? or * to list all spells.GH;jB|Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  GH;j_VPress: ? - help, Shift-Dir - straight line(B  GH;jSAim: (BGrinder (lightly wounded, 85% to hit)  GH;j The searing ray hits Grinder!GH;jC) (BGH;jOC5(B.  (BGrinder is moderately wounded.(BGH;jN>(B..(BGH;jP6(B==2.8 (1GH;j3P>(BRay (BGH;jY(BGH;j([ GH;jY[R_(Press (B.(B to maintain the ray.)GH;j\GH;j=(B*(BGH;jCl>(B*(BGH;j (B(B*(BThe searing ray hits Grinder.GH;j@ D(B*(BHH;j:5(B.HH;j<(B.(B.HH;j m(B--3(B+ (BHH;j#(BHH;j$X _(BGrinder is moderately wounded.(BHH;j1&HH;j%(B*HH;j3(BHH;j0 (B(B*(BThe searing ray hits Grinder!HH;j}D(B*(BHH;jD(B*(BHH;j$N5(B.(BHH;j3+(B..HH;j4"(B5HH;j4(B--(B=-(B4(B++ (BHH;js=(BHH;j>U _(BGrinder is heavily wounded.(BHH;j@HH;j6L (B(B*HH;jo5(BThe searing ray hits Grinder.HH;jD(B*(BHH;j.D(B*(BIH;j+8,(B*IH;ja8(BIH;j< (B5IH;jM((B.(B..  (BGrinder is heavily wounded.(BYou finish channelling your searing ray.4---(B=5IH;j(BIH;jK _Grinder barely misses you.(BIH;jfIH;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BIH;jB" (B (B (Bmmoncure the ConjurerIH;j" (B (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B IH;j" m####################(B Magic: 2(B/16IH;j" (B===(B--------------------- #(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2IH;j" >Str:(B 4 IH;j" #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12IH;j" ?Int:(B 21 IH;j" #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0IH;j # ?Dex:(B 15 IH;j1# #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer IH;jD# !##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B==------- (B Time:(B 3945.8 (0.0) IH;j`# #######.....##(B~~(B5#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt IH;j# G(B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)........... IH;j# Y....5'..._.⌠†).(B.)≈≈≈≈............ ..5..'.⌠K....#...#≈≈.............(B 5(B  (B (BGrinder (B≈≈~≈~#..#⌠#.###.####.#≈###~~#~### IH;j# 4#### ##....†##~~.#...~~~≈~~≈~≈~≈≈IH;j# < ##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈ IH;j# D(B_Grinder barely misses you.IH;j$ Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  IH;j&$ MConfirm with . or Enter, or press ? or * to list all spells.IH;jP$ Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIH;j^$ }Aim: (BGrinder ((Bheavily wounded(B, haloed, 88% to hit)IH;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================(B####################(B Magic: 2(B/16(B===(B---------------------IH;j,#(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21#≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0IH;j<0Dex:(B 15IH;jU,#≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba SewerIH;j?##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B==------- (B Time:(B 3945.8 (0.0) IH;j#######.....##(B~~*(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt IH;jo(B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)........... IH;j1e....5'..._.⌠(B†).(B.)≈≈≈≈............ ..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder IH;jN(B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### IH;jg####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈IH;jCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IH;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  IH;jШ;Press: ? - help, Shift-Dir - straight lineIH;jAim: (BGrinder ((Bheavily wounded(B, haloed, 88% to hit)  The searing ray hits Grinder.IH;j5Aim(B  Press: ? - help, Shift-Dir - straight line(B: (BGrinder ((Bheavily wounded(B, haloed, 88% to hit)  The searing ray hits Grinder.  (BGrinder is severely wounded.(B  (Press (B.(B to maintain the ray.)IH;j3=(B6.8 (1(BRay (BIH;j'(BIH;j_K _Grinder barely misses you.(BIH;jJH;jt\=(B*(BJH;jrr (B5(BThe searing ray misses Grinder.JH;jj (B (BGrinder gestures at you.(BJH;jY2-(B7(B+ (BJH;j#(BJH;ju+ _You resist with some effort.JH;jKH;j;(B(BEvoke which item? (BWands  c - a wand of iceblast (11)(Be - a wand of paralysis (13) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedLH;j&6 LH;j(= LH;jF (B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================LH;jDG y(B####################(B Magic: 2(B/16(B===(B---------------------#(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2LH;juG -Str:(B 4#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21#≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15LH;jH #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B==------- (B Time:(B 3947.8 (0.0) #######.....##(B~~(B5#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)...........(B (BRay+ LH;jMH (B....5'..._.⌠(B†).(B.)≈≈≈≈............ LH;jXH V..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder (B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### LH;jbH ####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈LH;jvH n##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈(BGrinder is severely wounded.LH;jH (B(Press (B.(B to maintain the ray.) _Grinder barely misses you.LH;jH (BThe searing ray misses Grinder.  (BGrinder gestures at you. (B_You resist with some effort.LH;j[f (B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *.....(B LH;jf C(B Health: (B40/40 (B========================(B ####################(B Magic: 2(B/16(B===(B--------------------- #(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 LH;jf #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12LH;jf Int:(B 21 #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15LH;jf  LH;j g #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba SewerLH;jg  LH;j1g !##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B==------- (B Time:(B 3947.8 (0.0) LH;jRg #######.....##(B~~(B5#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt LH;jg (B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ LH;jg l(B.....'.⌠.....#(B...#≈≈.)...........(B (BRay+ (B....5'..._.⌠†).(B.)≈≈≈≈............ ..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder (B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### LH;jg #### ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈ LH;j h ##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈(BThe searing ray misses Grinder.  (BGrinder gestures at you. LH;j)h x(B_You resist with some effort.  Aiming: (BParalyseLH;jBh (BPress: ? - help, Shift-Dir - straight lineAim: (BGrinder ((Bseverely wounded(B, haloed, chance to affect: 48%)MH;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One *.....(BHealth: (B40/40 (B========================MH;jR(B####################(B Magic: 2(B/16(B===(B---------------------#(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4#≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21MH;jj#≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15MH;j,#≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba SewerMH;j?##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B==------- (B Time:(B 3947.8 (0.0) MH;j֌#######.....##(B~~(B*#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt MH;j(B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ MH;j(B.....'.⌠.....#(B...#≈≈.)...........(B (BRay+ MH;j<(B....5'..._.⌠(B†).(B.)≈≈≈≈............ MH;jX..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder MH;jZ(B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### ####(B ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈MH;j>(BThe searing ray misses Grinder.  MH;jȍm(BGrinder gestures at you. (B_You resist with some effort.  MH;jލ<Aiming: (BParalyseMH;jB(BPress: ? - help, Shift-Dir - straight lineMH;jAim: (BGrinder ((Bseverely wounded(B, haloed, chance to affect: 48%)MH;jij55(B(paralysed)(BMH;jk?(B=8.8 (1MH;j#(BMH;j9  MH;jTo(BGrinder gestures at you.(B _You resist with some effort. MH;jk Aiming: (BParalyse(B  Press: ? - help, Shift-Dir - straight lineMH;jAim: (BGrinder ((Bseverely wounded(B, haloed, chance to affect: 48%) MH;jB_Grinder becomes paralysed! You stop channelling your searing ray.MH;j_NH;j.y (B You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.NH;j/\3=(B50.2 (1.4NH;j9(BNH;j:> _(BGrinder is severely wounded.NH;j:(BNH;jd<NH;j_ (B You shoot a sling bullet. The sling bullet hits Grinder.NH;j;*(B1.6NH;j~(BNH;jӗ NH;j H_(BGrinder is severely wounded.(BNH;jNH;jC_ (B You shoot a sling bullet. The sling bullet hits Grinder.NH;jNH;j#(B3.0NH;j(BNH;j V _(BGrinder is severely wounded.(BNH;j NH;jr (B_(BGrinder is severely wounded.(B  You shoot a sling bullet. The sling bullet hits Grinder. _(BGrinder is severely wounded.(B  You shoot a sling bullet. The sling bullet hits Grinder. _(BGrinder is severely wounded.(B  You shoot a sling bullet. The sling bullet hits Grinder.NH;j_r4(B=(B==(B4.4NH;ju(BNH;jE NH;jW? You shoot a sling bullet. The sling bullet hits Grinder. NH;jdQ_(BGrinder is severely wounded.(B NH;jz You shoot a sling bullet. The sling bullet hits Grinder. _(BGrinder is severely wounded.(B NH;j You shoot a sling bullet. The sling bullet hits Grinder. _(BGrinder is almost dead.(BNH;jNH;jg _ (B You shoot a sling bullet. The sling bullet hits Grinder.NH;jh *(B5.8NH;jq (BNH;js  You shoot a sling bullet. The sling bullet hits Grinder. _(BGrinder is severely wounded.(B NH;j`s  You shoot a sling bullet. The sling bullet hits Grinder. _(BGrinder is almost dead.(B  You shoot a sling bullet. The sling bullet hits Grinder. _(BGrinder is almost dead.(BNH;jt NH;j(B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One *.....(B (B Health: (B40/40 (B========================(B NH;j$####################(B Magic: 3(B/16(B====(B-------------------- #(B~~(B.).~≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 2Str:(B 4 #≈(B~(B.#)~~≈≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 12Int:(B 21NH;j}= #≈(B~(B.#.~~≈≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 15 #≈(B~(B.#.)~≈≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 7 Next: (B20% Place: (Ba Sewer ##+++###≈(B~(B@#...≈~≈≈≈≈≈≈≈≈≈≈(B Noise: (B===------ (B Time:(B 3955.8 (0.0) NH;j˝Z#######.....##(B~~.(B#...~~~~≈≈~≈≈≈≈~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B≈≈~≈≈#..#⌠#.#(B##(B.(B####.###~##~##~##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....'.⌠.....#(B...#≈≈.)........... ....5'..._.⌠†).(B.)≈≈≈≈............ ..5..'.⌠K...(B.#...#≈≈.............(B 5(B  (B (BGrinder (paralysed) NH;j(B≈≈~≈~#..#⌠#(B.###(B.####.#≈###~~#~### #### ##...(B.†##(B~~(B.#...~~~≈~~≈~≈~≈≈ NH;j##'''###≈~.#..~~~≈≈≈≈≈≈≈≈≈≈Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  NH;j%Press: ? - help, Shift-Dir - straight lineAim: (BGrinder ((Balmost dead(B, paralysed, haloed, 100% to hit)  The magic dart hits Grinder.  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(BOH;j G(B8=(B==OH;j (BOH;jx (BOH;jz (BOH;j (BOH;j (BOH;jh (BOH;j (BOH;j (BOH;j (BOH;j m(B9(B==(B=(BOH;j (BOH;j (BOH;j (BOH;j (BOH;jd (BOH;j (BOH;j~ (BOH;j" (BOH;j5# (BOH;j% (BOH;j]( (BOH;j( q(B10/16(B=(B==(BOH;j|* (BOH;jJ- (BOH;j- (BOH;j|1 (BOH;j5 0(B(BOH;j+7 (BOH;j9 (BOH;jP: m(B1(B==(B=(BOH;j'< (BOH;j> (BOH;j@? (BOH;j@ (BOH;jC (BOH;jC (BOH;jE (BOH;jP (BOH;jrQ m(B2(B=(B==(BOH;j?T (BOH;jX (BOH;jX (BOH;jsZ (BOH;j] (BOH;j] (BOH;j_ (BOH;j#b (BOH;jb (BOH;jWd (BOH;jg (BOH;jBh m(B3(B==(B=(BOH;ji (BOH;j m (BOH;jmm (BOH;j/o (BOH;j r (BOH;jYr (BOH;js (BOH;jv (BOH;jv OH;jv (B4OH;jv F(B=(B==(BOH;jx (BOH;j{ (BOH;j{ (BOH;j} (BOH;j (BOH;j (BOH;j (BOH;j (BOH;j5 OH;j^ d(B5(B==(B=(BOH;j1 (BOH;j (BOH;jʼn (BOH;j (BOH;j? 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PH;j4 ≈≈≈~≈~#..(B#⌠#.###(B.####(B.#≈###~~#~## PH;j #####(B ##.(B...÷##(B~~(B.#...(B~~(B~≈~~≈~≈~≈PH;j (B PH;j ##(B'''###≈(B~(B.#..~~(B~(B≈≈≈≈≈≈≈PH;j (B #~(B...≈##≈(B~(B.#.~≈PH;j =(B #≈...≈##~~.#.~PH;j (BPH;je (BPH;j (BPH;jU  PH;j} PH;j H_(BKey pressed, stopping explore.PH;jz (BPH;j (BPH;j (BPH;j  PH;j 5_(BNo target in view!PH;j QH;jg(B(B(B(BQH;j(BQH;j^& (B_QH;jV(BQH;ju(BQH;j(BQH;j7(BQH;j(BQH;j0]  There is an open door, spattered with blood here.  Things that are here:QH;j= (B a +0 dagger; a +0 clubQH;jG(BQH;jF! (B_QH;jq(BQH;j(BQH;j u (B (BA rock fish zombie comes into view.(BQH;j#≈~.#.~~≈≈≈≈≈≈≈(B #≈~.#.)~≈≈≈≈≈≈≈(B##+++###≈~(B.#...≈~QH;j~######(B##.....##~(B~(B.#...~~~~≈≈~QH;jo≈≈≈~≈≈(B#..#⌠#.###.####.###~##~QH;j5....(B.'.⌠.....#.(B..#≈≈.)......QH;j.....(B.'..._(B.(B⌠÷)..)≈≈≈≈....... QH;j(B ...5.(B.'.⌠.(B...(B.(B#...#≈≈........ QH;j(B ≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~ (B #####(B #(B#..(B..(B÷##~~.#...~~~≈~~≈(B ##'''###≈~.#..~~~≈≈≈≈≈QH;j(B #(B~(B...≈##≈~.#.~≈~≈≈≈≈≈≈(B QH;j5y#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈(B QH;j#(B~(B...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie (wandering)QH;jL #≈(B...≈##≈~.'.~QH;j"(BQH;j} #(B~(B..Z≈###.############(BQH;j9? #~...~##~~(B QH;j QH;j\(B4.8 (3Z(BZ(BQH;j4(B5.8 (4 _QH;j>(BQH;jRH;j (B#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B#≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B##+++###≈~(B.#...≈~≈≈≈≈≈(B Health: (B40/40 (B========================RH;j (B######(B##.....##~(B~(B.#...~~~~≈≈~(B Magic: (B15/16 (B======================(B--≈≈≈~≈≈(B#..#⌠#.###.####.###~##~(B AC:(B 2Str:(B 45....(B.'.⌠.....#.(B..#≈≈.)......(B EV:(B 13Int:(B 21RH;j ^.....(B.'..._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15...5.(B.'.⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba SewerRH;j  ≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: --------- (B Time:(B 4095.8 (0.0)RH;j 7#####(B #(B#..(B..*(B##~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B~(B...≈##≈~.#.~≈~≈≈≈≈≈≈RH;j t(B#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈RH;j (B#(B~(B...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombieRH;j' #≈(B...≈##≈~.'.~≈≈≈≈≈≈≈≈(B#(B~(B..Z≈###.#############~...~##~~RH;j= b≈≈ (B_(BA rock fish zombie comes into view.RH;j (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Bseverely damaged(B, 100% to hit)RH;j^ <(B*(BRH;j* <(B*(BRH;j1 <(B*(BRH;j"F <(B*(BRH;j. <(B*(BRH;j| RH;j Z(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.RH;j {Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  RH;j VPress: ? - help, Shift-Dir - straight line(B  RH;j Aim: (Ba rock fish zombie ((Bseverely damaged(B, 100% to hit)  The magic dart hits the rock fish zombie.RH;jk D(B÷'...RH;j + (BRH;j 5(B=6.8 (1RH;j (BRH;j  RH;j7 U_(BThe rock fish zombie is almost destroyed.(BRH;j SH;j(BSH;j (BSH;j(BSH;jSH;jͫ(B#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B#≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B##+++###≈~(B.#...≈~≈≈≈≈≈(B Health: (B40/40 (B========================SH;j(B######(B##.....##~(B~(B.#...~~~~≈≈~(B Magic: (B14/16 (B=====================(B---≈≈≈~≈≈(B#..#⌠#.###.####.###~##~(B AC:(B 2Str:(B 4SH;j5....(B.'.⌠.....#.(B..#≈≈.)......(B EV:(B 13Int:(B 21SH;j^.....(B.'..._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15...5.(B.'.⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba SewerSH;j1≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: (B=-------- (B Time:(B 4096.8 (0.0)#####(B #(B#..(B..*(B##~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B~(B...≈##≈~.#.~≈~≈≈≈≈≈≈(B#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈SH;j(B#(B~(B...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombieSH;jAQ#≈(B..Z≈##≈~.'.~≈≈≈≈≈≈≈≈(B#(B~(B...≈###.#############~...~##~~≈≈ (B_(BThe rock fish zombie is almost destroyed.SH;js(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  SH;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  SH;j ;Press: ? - help, Shift-Dir - straight lineSH;jzAim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)SH;j <(B*(BSH;jN<(B*(BSH;j<(B*(BSH;j<(B*(BSH;j'6 (BMZ(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(BSH;j6 : (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)  The magic dart hits the rock fish zombie but does no damage.SH;j@ :(B÷'..SH;jhB -(B7.8 (1SH;jR (BSH;j U c _(BThe rock fish zombie is almost destroyed.(BSH;jV SH;jG(B#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B#≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B##+++###≈~(B.#...≈~≈≈≈≈≈(B Health: (B40/40 (B========================(B######(B##.....##~(B~(B.#...~~~~≈≈~(B Magic: (B13/16 (B===================(B-----≈≈≈~≈≈(B#..#⌠#.###.####.###~##~(B AC:(B 2SH;jH.Str:(B 4SH;j%I| 5....(B.'.⌠.....#.(B..#≈≈.)......(B EV:(B 13Int:(B 21.....(B.'..._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15...5.(B.'.⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba Sewer≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: (B=-------- (B Time:(B 4097.8 (0.0)#####(B #(B#..(B..*(B##~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B~(B...≈##≈~.#.~≈~≈≈≈≈≈≈(B#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈(B#(B~(B..Z~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie#≈(B...≈##≈~.'.~≈≈≈≈≈≈≈≈(B#(B~(B...≈###.#############~...~##~~≈≈ (B_(BThe rock fish zombie is almost destroyed.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)SH;j<(B*(BSH;j*<(B*(BSH;j/<(B*(BTH;ju5I(BMZTH;j5(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimTH;j6E(B  Press: ? - help, Shift-Dir - straight line(B: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)  The magic dart hits the rock fish zombie but does no damage.TH;jH(B÷'.(B4==(B8.8 (1TH;j_L(BTH;jM TH;jNU_(BThe rock fish zombie is almost destroyed.(BTH;jNOTH;j3/(B#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B#≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....TH;j4& (B##+++###≈~(B.#...≈~≈≈≈≈≈(B Health: (B40/40 (B========================(B######(B##.....##~(B~(B.#...~~~~≈≈~(B Magic: (B13/16 (B===================(B-----≈≈≈~≈≈(B#..#⌠#.###.####.###~##~(B AC:(B 2Str:(B 45....(B.'.⌠.....#.(B..#≈≈.)......(B EV:(B 13Int:(B 21.....(B.'..._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15...5.(B.'.⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba Sewer≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: (B=-------- (B Time:(B 4098.8 (0.0)#####(B #(B#..(B..*(B##~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B~(B...≈##≈~.#.~≈~≈≈≈≈≈≈(B#≈(B..Z≈##~~.#.~~≈≈≈≈≈≈≈TH;jV5(B#(B~(B...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie#≈(B...≈##≈~.'.~≈≈≈≈≈≈≈≈(B#(B~(B...≈###.#############~...~##~~≈≈ (B_(BThe rock fish zombie is almost destroyed.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  TH;j5zConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)TH;j<(B*(BTH;j<(B*(BTH;j(BMZ(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure) TH;jp! Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)  The magic dart hits the rock fish zombie.TH;j*,(B÷'TH;j+-(B9.8 (1TH;js3(BTH;j4 TH;j35]_(BThe rock fish zombie is almost destroyed.(BTH;jt6TH;jM 1 TH;j!N d##+++###≈~.  ##.....##~~.  ≈≈≈~≈≈#..#⌠#.###.  5.....'.⌠.....#...#≈≈.)  ......'..._.⌠÷)..)  ...5..'.⌠.....#  #@#  ##### ##....÷# ##'''## #~.. #≈... #~... #≈... #~...TH;jN 6  (BTH;j 7(B TH;j ##+++###≈~(B.  ##.....##~(B~(B.  ≈≈≈~≈≈(B#..#⌠#.###. (B 5....(B.'.⌠.....#.(B..#≈≈.) (B .....(B.'..._(B.(B⌠÷)..) (B ...5.(B.'.⌠.(B...(B.(B#  #@(B# TH;j2 #####(B #(B#..(B..(B÷# ##'''## TH;jo #(B~(B.. #≈(B... #(B~(B...TH;j ; #≈(B... TH;j V#(B~(B...  TH;j (BTH;jp (BTH;j (BTH;j  TH;j [_(BA rock fish zombie is nearby!(BTH;j TH;jh(B#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the ConjurerTH;jwi(B#≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B##+++###≈~(B.#...≈~≈≈≈≈≈(B Health: (B40/40 (B========================(B######(B##.....##~(B~(B.#...~~~~≈≈~(B Magic: (B12/16 (B==================(B------≈≈≈~≈≈(B#..#⌠#.###.####.###~##~(B AC:(B 2Str:(B 45....(B.'.⌠.....#.(B..#≈≈.)......(B EV:(B 13Int:(B 21.....(B.'..._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15...5.(B.'.⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba SewerTH;ji≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: (B=-------- (B Time:(B 4099.8 (0.0)#####(B #(B#..(B..*(B##~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B~(B..Z≈##≈~.#.~≈~≈≈≈≈≈≈(B#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈TH;jgj(B#(B~(B...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie#≈(B...≈##≈~.'.~≈≈≈≈≈≈≈≈(B#(B~(B...≈###.#############~...~##~~≈≈ _(BA rock fish zombie is nearby!TH;jj(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TH;jj-Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)TH;j<(B*(BTH;j (B÷'  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  TH;j Confirm with . or Enter, or press ? or * to list all spells. (B Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)  The magic dart hits the rock fish zombie but does no damage.TH;jr /(B100.8 (1TH;j(BTH;j TH;jq]_(BThe rock fish zombie is almost destroyed.(BTH;jUH;j`UH;jah ##+++###≈~.  ##.....##~~.  ≈≈≈~≈≈#..#⌠#.###.  5.....'.⌠.....#...#≈≈.)  ......'..._.⌠÷)..)  ...5..'.⌠.....#  #@#  ##### ##....÷# ##'''## #~.. #≈... #~...UH;j]a\ #≈... #~...  (BUH;j(k(B ##+++###≈~(B. UH;j) ##.....##~(B~(B.  ≈≈≈~≈≈(B#..#⌠#.###. (B 5....(B.'.⌠.....#.(B..#≈≈.) (B .....(B.'..._(B.(B⌠÷)..) (B ...5.(B.'.⌠.(B...(B.(B#  #@(B#  #####(B #(B#..(B..(B÷# ##'''## #(B~(B.. #≈(B... #(B~(B... #≈(B... #(B~(B...  UH;j2(BUH;j3 (BUH;j;(BUH;j=a _(BA rock fish zombie is nearby!(BUH;jq>UH;j  UH;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BUH;j͚ =(B UH;j #≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B #≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B UH;j3 ###+++###≈~.#...≈~≈≈≈≈≈(B Health: (B40/40 (B======================== (B ########.....##~~.#...~~~~≈≈~(B Magic: (B10/16 (B===============(B---------  ≈≈≈~≈≈#.(B.#⌠#.###.####.###~##~(B AC:(B 2UH;j kStr:(B 4  5.....'.(B⌠.....#.(B..#≈≈.)......(B EV:(B 13Int:(B 21  ......'.(B.._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15  ...5..'.(B⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba Sewer UH;j 1 ≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: (B=-------- (B Time:(B 4100.8 (0.0) UH;j  ##### ##(B..(B..*(B##~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltUH;j (B UH;j3 #(B#''(B*(B###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ UH;jA (B UH;j] o#(B~(B..Z≈##≈~.#.~≈~≈≈≈≈≈≈UH;j| f #≈(B...≈##~~.#.~~≈≈≈≈≈≈≈ UH;j #~...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie UH;j 4#≈...≈##≈~.'.~≈≈≈≈≈≈≈≈UH;jƜ  UH;j %#~...≈###.############ UH;j #~...~##~~ ≈≈ UH;j 8_(BA rock fish zombie is nearby!UH;j0 (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  UH;jJ MConfirm with . or Enter, or press ? or * to list all spells.UH;j_ yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  UH;jy Press: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)UH;jc(B#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the ConjurerUH;jq(B#≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B##+++###≈~(B.#...≈~≈≈≈≈≈(B Health: (B40/40 (B========================UH;j(B######(B##.....##~(B~(B.#...~~~~≈≈~(B Magic: (B10/16 (B===============(B---------UH;j≈≈≈~≈≈(B#..#⌠#.###.####.###~##~(B AC:(B 2UH;j.Str:(B 4UH;jG5....(B.'.⌠.....#.(B..#≈≈.)......(B EV:(B 13UH;ji/Int:(B 21UH;j+.....(B.'..._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15UH;ja...5.(B.'.⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba Sewer≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: (B=-------- (B Time:(B 4100.8 (0.0)UH;j#####(B #(B#..(B..*(B##~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltUH;j'(B##'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ UH;jC(B#(B~(B..Z≈##≈~.#.~≈~≈≈≈≈≈≈UH;j]t(B#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈UH;j(B#(B~(B...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombieUH;j`#≈(B...≈##≈~.'.~≈≈≈≈≈≈≈≈UH;jm(B#(B~(B...≈###.############UH;j#~...~##~~UH;j ≈≈ UH;j8_(BA rock fish zombie is nearby!UH;j (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  UH;j$MConfirm with . or Enter, or press ? or * to list all spells.UH;jDyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  UH;jc;Press: ? - help, Shift-Dir - straight lineUH;j{zAim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)VH;j$+D(B*(BVH;jS|(B* (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)VH;j|onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  VH;j|Aim: (Ba rock fish zombie ((Balmost destroyed(B, 100% to hit)  VH;j|=The searing ray hits the rock fish zombie but does no damage.VH;jD(B*(BVH;j; (BZVH;j|(B.  (BThe rock fish zombie is almost destroyed.(BVH;j#"3(B÷'..VH;j%#(B1=(B=1.8 (1(BRay (BVH;j5*(BVH;j0+ VH;jx+R_(Press (B.(B to maintain the ray.)VH;j,VH;jc|=(B*(BVH;j>(B*(BVH;jn>(B*(BVH;j>dB(B*(BVH;j;Z(B#VH;j<(B÷'..'#VH;jη9(B0-VH;jf(B--2(B+ (BVH;j)(BVH;jWH;j WH;jު Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BWH;jң=(B WH;j#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B #≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....(B ##+++###≈~.#...≈~≈≈≈≈≈(B Health: (B40/40 (B======================== (B ########.....##~~.#...~~~~≈≈~(B Magic: (B8(B/16(B============(B------------ WH;j: ≈≈≈~≈≈#.(B.#⌠#.###.####.###~##~(B AC:(B 2Str:(B 4 WH;jX 5.....'.(B⌠.....#.(B..#≈≈.)......(B EV:(B 13Int:(B 21 WH;jr ......'.(B.._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0Dex:(B 15 WH;j6 ...5..'.(B⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba Sewer WH;j ≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: --------- (B Time:(B 4102.8 (0.0) WH;jä ##### ##(B..(B..(B÷Z#~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B WH;jۤ#(B#'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B WH;j#(B~(B...≈##≈~.#.~≈~≈≈≈≈≈≈(B (BRay+ (B WH;j a#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈ WH;j&#~...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombie #≈...≈##≈~.'.~≈≈≈≈≈≈≈≈ WH;jW#~...≈###.############ #~...~##~~ ≈≈ (B_(Press (B.(B to maintain the ray.)  WH;jvCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WH;j(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  WH;jPress: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Balmost destroyed(B, haloed, 100% to hit)WH;jP/(B#≈~.#.~~≈≈≈≈≈≈≈(B (Bmmoncure the Conjurer(B#≈~.#.)~≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One *.....WH;j(B##+++###≈~(B.#...≈~≈≈≈≈≈(B Health: (B40/40 (B========================(B######(B##.....##~(B~(B.#...~~~~≈≈~(B Magic: (B8(B/16(B============(B------------≈≈≈~≈≈(B#..#⌠#.###.####.###~##~(B AC:(B 2Str:(B 45....(B.'.⌠.....#.(B..#≈≈.)......(B EV:(B 13WH;j٠+Int:(B 21.....(B.'..._(B.(B⌠÷)..)≈≈≈≈.......(B SH:(B 0WH;j/Dex:(B 15WH;j 3...5.(B.'.⌠.(B...(B.(B#...#≈≈........(B XL: (B 7 Next: (B60% Place: (Ba SewerWH;j2≈≈≈~≈~#..#⌠(B#@(B###.####.#≈###~~(B Noise: --------- (B Time:(B 4102.8 (0.0)WH;jM(#####(B #(B#..(B..(B÷(B*(B#~~.#...~~~≈~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltWH;jk(B##'''###≈~.#..~~~≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ WH;j~-(B#(B~(B...≈##≈~.#.~≈~≈≈≈≈≈≈(B (BRay+ (B#≈(B...≈##~~.#.~~≈≈≈≈≈≈≈WH;j(B#(B~(B...~##≈~.#.~≈≈≈≈≈≈≈≈(B Z(B  (B rock fish zombieWH;j̡#≈(B...≈##≈~.'.~≈≈≈≈≈≈≈≈(B#(B~(B...≈###.#############~...~##~~≈≈WH;j"xCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  WH;jEPress: ? - help, Shift-Dir - straight lineAim: (Ba rock fish zombie ((Balmost destroyed(B, haloed, 100% to hit)  The searing ray hits the rock fish zombie.WH;jZ(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  WH;jPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba rock fish zombie ((Balmost destroyed(B, haloed, 100% to hit)  The searing ray hits the rock fish zombie.  (BThe rock fish zombie is almost destroyed.(B  (Press (B.(B to maintainay.)WH;j<t(B==3.8 (1(B (BWH;jR(BWH;jp WH;jS_The rock fish zombie closely misses you.(BWH;jWH;j<% (B#  The searing ray hits the rock fish zombie.  You destroy the rock fish zombie!(BWH;j+ q(B*(B(BWH;j{ (B#WH;jZ "(B7WH;j (B--(B34(B+ (BWH;j (BWH;j͉ S _The Shining One accepts your kill.(BWH;j; XH;jD8(BXH;j>--(B5(B++ (BXH;j@(BXH;jEBXH;j (BXH;j (BXH;jQ(BXH;j XH;j;_Unknown command.(BXH;jgXH;j(BXH;jD(BXH;j(BXH;ja XH;jG(B You stop channelling your searing ray.XH;jXH;j)(B _XH;j(BXH;j(BXH;jG(BXH;j(BXH;j(BXH;jSXH;jnM(B8(B==(BXH;j(BXH;jH(BXH;j(B(B(B(B(B(B(B9(B==(B=(BXH;j(BXH;j(BXH;j4(BXH;j(BXH;j(BXH;j?(BXH;j(BXH;j(BXH;j(BXH;j1(BXH;j(BXH;jR+(B10/16XH;jsF(B=(B==(BXH;j(BXH;j(BXH;j>0(B(BXH;jT(BXH;j(BXH;j(BXH;j (BXH;jq'(B1XH;jF(B==(B=(BXH;j(BXH;jN(BXH;j(BXH;j(BXH;ji(BXH;j(BXH;j (BXH;j (BXH;j XH;j f(B2(B=(B==(BXH;j(BXH;j(BXH;jD(BXH;j(BXH;jo(BXH;j(BXH;j) (BXH;j"(BXH;j%(BXH;j)(BXH;jg+(BXH;j+XH;j,f(B3(B==(B=(BXH;jP0(BXH;j04(BXH;j4(BXH;j5(BXH;j29(BXH;j9(BXH;j;(BXH;j=(BXH;jF>XH;jg>d(B4(B=(B==(BXH;j?(BXH;jA(BXH;jB(BXH;j^C(BXH;jaH(BXH;jH(BXH;jK(BXH;ji& (BXH;ji_Magic restored.XH;jqm(BXH;jon(BXH;j)p(BXH;ju(BXH;jAw(BXH;jw(BXH;j\z(BXH;jx~' (B XH;j~There is an open gate here.XH;j9(B (B_XH;j (BXH;j(BXH;jȝXH;j!z≈≈≈~≈≈#..#⌠#.###.####.###~##5...(B..'.⌠...(B..#...#≈≈.).........(B..'..(B._.(B⌠÷)..)≈≈≈≈......(B ...5.(B.'.⌠...(B..#...#≈≈.......(B ≈≈≈~≈~(B#..#⌠#.###.####.#≈#XH;j^;(B #####(B #(B#....(B÷##~~.#...~~~≈~~(B ##'''(B###≈~.#..~~~≈≈≈≈(B XH;jv#(B~..(B.≈(B##≈~.#.~≈~≈≈≈≈≈(B XH;j#≈(B..(B@≈(B##~~.#.~~≈≈≈≈≈≈(B--38.8 (3XH;j3.0) XH;js#(B~...~(B##≈~.#.~≈≈≈≈≈≈XH;j՞(B #≈(B...(B≈(B##≈~.'.~≈≈(B #(B~(B...≈(B###.###########XH;j(B #(B~(B...(B~(B##~~(B XH;j| ##)(B$$(B###≈~(B XH;j!r ##(B!(B## #≈~(B XH;j>g #∩(B ###(B  XH;j0 XH;j(BXH;j#(B==XH;jEA(B--(B9.8 (34XH;j(BXH;jA; _Found a gate leading back out of this place.XH;jtYH;j (BYH;jm (BYH;j (BYH;j(BYH;j(BYH;j(BYH;j(BYH;j'(BYH;ju(BYH;j(BYH;j[(BYH;j(BYH;j (BYH;j (BYH;j5"(BYH;jv$(BYH;j&(BYH;j&(BYH;j'(BYH;j)(BYH;ja+(BYH;j+(BYH;j,(BYH;j/(BYH;j/(BYH;j0(BYH;j3O (B_You now have 87 gold pieces (gained 13).YH;j76(BYH;j6(BYH;j7(BYH;j9(BYH;jf@i(B #####(B ##....(B÷##~~.#...~~~≈~(B ##'''###≈~.#..~~~≈≈≈(B #(B~(B...≈(B##≈~.#.~≈~≈≈≈≈(B #≈(B...≈(B##~~.#.~~≈≈≈≈≈(B #(B~(B...(B~(B##≈~.#.~≈≈≈≈≈≈(B #≈(B...≈(B##≈~.'.~≈≈≈≈≈≈YH;j@(B #(B~..(B.≈(B###.##########(B #(B~..(B.(B~(B##~~(B  #(B#)@.(B###≈~(B  ##(B!(B## #≈~(B  #∩(B# ###(B  ### YH;jJ (B46.8 (7.0)  You now have enough gold to buy a +0 kite shield on D:2.  You can access your shopping list by pressing '$'.YH;jK-(B7.8 (8YH;jR(BYH;jS8 _You now have 109 gold pieces (gained 22).YH;j UZH;j(BZH;j*(BZH;j(BZH;j,(BZH;j7(BZH;j(BZH;j(BZH;j(B ##'''###≈~.#..~~~≈≈≈(B~(B...≈ZH;j:~≈~≈≈~~.#.~~≈(B~(B...(B~(B##≈~.#.~≈≈(B...≈(B##≈~.'(B~(B...≈(B###.##########(B.~(B##~~(B ZH;jY #(B#).(B.(B###≈(B #(B#@(B##(B ZH;jqd #∩(B# ###(B## ZH;j ZH;j-(B8.8 (1ZH;j-(B9.8 (2ZH;j(BZH;jS _(Bo - 2 lumpy brown potions(BZH;j[H;j(B[H;j<(B[H;j_(B[H;j(B[H;jT(B[H;j(B[H;j8(B[H;jA (B You see here a +0 trident.[H;j(B[H;j^! (B_[H;j.(B[H;j@(B[H;j(B[H;j(B[H;j(B[H;j(B[H;jM(B[H;j(B[H;j!(B[H;j(B[H;j(B[H;j(B[H;j(B[H;j(B[H;j(B[H;j#(B[H;j(B[H;j(B[H;j(B[H;j(B[H;j(B[H;j; (B[H;j (B[H;j (B[H;jr (B[H;j$ [H;ja<(B There is an open gate here.[H;j (B[H;j! (B_[H;j(B[H;j$(B[H;j(B[H;jL(B[H;j)(B[H;j(B[H;j+[H;j+(B #≈~.#)~~(B #≈~.#.~~(B #≈~.#.)~(B #(B#+++(B###≈~.#...(B########(B#...(B..##~~.#...~(B#≈≈≈(B~(B≈≈(B#..#⌠#.###.####.(B!(B....(B..(B'(B.(B⌠.....#...#≈≈.)[H;j+(B)....(B..(B'(B..(B._(B.⌠÷)..)≈≈≈≈.(B!(B....(B..(B@(B.(B⌠.....#...#≈≈..(B59.8 (10.0)[H;j,#≈≈≈(B~(B≈(B~(B#.(B.(B#⌠#.###.####.#[H;j,(B########(B#.(B...÷##~~.#...~[H;j",^#(B#'(B''###≈~.#..~~[H;j5,l#~.(B..≈(B##≈~.#.~≈~[H;jJ,#≈.(B..≈(B##~~.#.~~≈(B [H;j[,#~..(B.(B~(B##≈~.#.~≈≈(B [H;jr,r#≈..(B.≈(B##≈~.'.~≈≈[H;j,W(B #~...≈###.######[H;j,1(B [H;j,(B[H;j6(B[H;j7[H;j;7((B60.8 (11[H;j}>(B[H;j@ [H;j;@_Found a club.[H;j@ [H;j@F_(BThere is an open gate here.[H;j9B\H;jc(B\H;jŖ(B\H;j~(B\H;j̜(B\H;j(B\H;j~& (B_\H;j5(B\H;j(B\H;jɭ(B #≈~.#)~(B #≈~.#.~(B #≈~.#.)(B #(B#+++###≈~.#..\H;j)((B #########.....##~~.#..(B ##≈≈≈(B~(B≈≈(B#..#⌠#.###.###(B##(B!(B..(B....(B'.⌠.....#...#≈≈∩(B!(B)..(B....(B'..._(B.⌠(B÷)..)≈≈≈(B #(B!(B..(B..(B@.'(B.⌠.....#...#≈≈\H;jI(B1.8 (1.0) ##≈≈≈(B~(B≈(B~(B#..#⌠#.###.###\H;j\(B #########.(B...÷##~~.#..(B ##''(B'###≈~.#..\H;jl{(B #~...≈##≈~.#.(B #≈...≈##~~.#.~\H;j~|(B #~...~##≈~.#.~(B #≈...≈##≈~.'.~\H;jP(B #~...≈###.(B\H;jI(B\H;j\H;j-&(B2.8 (2\H;jȾ(B\H;jӿ \H;j-_Found a gate leading back out of this place.\H;jA\H;jG 7(B(B\H;jI (B\H;jL (B\H;jzO (B\H;jP (B\H;jQ (B\H;jWT (B\H;jyV (B\H;jV (B\H;jeX (B\H;jZ (B\H;j ] (B\H;j] (B\H;j^ (B\H;j` (B\H;jb (B\H;jUc (B\H;jd (B\H;jf (B\H;jh (B\H;ji (B\H;jHj (B\H;jr q (B #≈  (B #≈  (B #≈  (B ##+++###≈  (B #(B########.....##~  \H;jr (B ##≈≈≈(B~(B≈≈(B#..#⌠#.  (B ###(B!..(B....'.⌠.....#.  (B #∩(B!(B)(B..(B....'..._.⌠(B÷).  (B #@.....(B.'.⌠.....#.  (B ##≈≈≈(B~(B≈(B~(B#..#⌠#.  \H;j s (B #(B########....(B÷##~  (B ##'''###≈  \H;js D(B #~...≈##≈  \H;jOs (B #≈...≈##  (B #~...~##≈  (B #≈...≈##≈  (B #~...≈(B\H;j -(B7.8 (5\H;j \H;j͉ &(B8.8 (6\H;jӔ (B\H;j  \H;j M_(Bp - a glowing dark potion(B\H;j ]H;j(B]H;j(B]H;jD(B]H;j(B]H;jp(B]H;jz(B]H;j=(B]H;j> (B You see here a +0 club.]H;j@(B]H;j! (B_]H;jf(B]H;jj(B]H;j(B]H;j(B]H;j ]H;jp(B_(Bo - 3 lumpy brown potions(B (gained 1)]H;j}(B]H;j(B]H;j(B]H;j(B]H;j}(B]H;j_(B]H;jo (B_(Bl - 2 puce potions(B (gained 1)]H;j(B]H;j(B]H;j (B]H;j (B]H;j (B]H;jy(B]H;j(B]H;j(B]H;j^(B]H;j(B]H;j(B]H;j8(B]H;j(B]H;j(B]H;j(B]H;j(B]H;j(B]H;j(B]H;j (B]H;j,!(B]H;j"(B]H;j1#(B]H;j?$(B]H;j]&(B]H;j((B]H;j{((B]H;j|)(B]H;j, ]H;j-!(B ]H;j+-There is an open gate here.]H;j{/(B]H;j*0! (B_]H;jH1(B]H;j3(B]H;js5(B]H;j5(B]H;j6(B]H;j8(B]H;j&:(B]H;j:(B]H;jb;(B]H;j>"(B''']H;jA (B You open the gate.  (BYou encounter a shadow imp.(B]H;jI(B #(B~(B..5≈(B#  #≈(B...≈(B#############]H;j$J(B #(B~(B...(B~(B##~~.(B).~≈≈≈≈(B #≈(B...(B~(B##≈~.#)~~≈≈≈≈(B #≈(B...(B~(B##≈~.#.~~≈≈≈≈(B ≈(B...(B≈(B##≈~.#.)~≈≈≈≈(B ]H;jdJb##'''###≈~.#...≈~≈≈(B ########(B#.@(B..(B.##~~.#...~~~~(B ##≈≈≈~≈≈(B#.(B.(B#⌠#.###.####.###~ (B ###.......'(B.(B⌠.(B..(B..#...#≈≈.)... ]H;jJ(B #∩.)..(B....'..._(B.⌠÷)..)≈≈≈≈.... ]H;jJ(B ###...(B....'.⌠.(B....#...#≈≈.....(B ]H;jJa##≈≈≈(B~(B≈(B~(B#..#(B⌠#.###(B.####.#≈##(B 5(B  (B shadow imp (asleep)]H;jJ(B ###(B######..(B..÷##~~.#...~~~]H;jJm(B ##'(B''###≈~.#..~~~≈]H;jJ((B ]H;jJL#~...≈##≈~.#.~≈~≈≈≈(B]H;jS2(B83.8 (15.0)]H;jU5(B4.8 (16 _]H;j \(B]H;j]^H;jo4(B)(B^H;jۼ5(B)(B^H;j 9(B)(B^H;jnX9(B)(B^H;j 9(B)(B^H;j:(B)(B^H;jK (B.5(BYou shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.^H;j7L ,Z(B^H;joM 0 (B.^H;jM 5(BThe shadow imp shouts, "Back with thee, thou spongy shard-borne  canker-blossom!"^H;jsW (B..(B.(B'5Z(B  (B crocodile zombie (drag, wandering)^H;jkX 1(B===6.2 (1.4^H;jX )^H;j` (B^H;ja C _(BYou encounter a crocodile zombie.^H;ja (B^H;jc ^H;j 4(B)(B^H;j-- 5(B)(B^H;jy 9(B)(B^H;j 9(B)(B^H;j3 t (B(B)(BYou shoot a sling bullet.^H;j ;(B)(B^H;j@ A (B.Z^H;jw The sling bullet barely misses the shadow imp.(BThe sling bullet hits the crocodile zombie.^H;j J(B.5(B^H;j\ (B.(B.(B'Z(Bg)^H;jM *(B7.6^H;j (B^H;jK 7 _The crocodile zombie is lightly damaged.^H;j ^H;j. 4(B)(B^H;jj 5(B)(B^H;j 9(B)(B^H;j/ t (B(B)(BYou shoot a sling bullet.^H;jkY ;(B)(B^H;j (B.ZThe sling bullet closely misses the shadow imp.(BThe sling bullet hits the crocodile zombie.^H;jm N(B.5(B^H;j? K(B.Z(B^H;j _(B..(B.(B'..^H;j *(B9.0^H;j (B^H;jk 7 _The crocodile zombie is lightly damaged.^H;j\ ^H;j4(B)(B^H;jDb5(B)(B^H;jet (B(B)(BYou shoot a sling bullet.^H;j6(B.5 ^H;j(B The sling bullet closely misses the shadow imp.(BThe sling bullet hits the crocodile zombie. _The crocodile zombie is lightly damaged.  You shoot a sling bullet.  The sling bullet closely misses the shadow imp.(BThe sling bullet hits the crocodile zombie.^H;j(B.^H;j-(B5(B^H;j"(B.^H;j?&Z(B^H;j : (B^H;j +(B90.4^H;j(B^H;j ^H;j3__(BThe crocodile zombie is moderately damaged.(B^H;j_H;jz (B (BYou shoot a sling bullet. The sling bullet hits the shadow imp.  _H;jM(BThe shadow imp is heavily wounded.(B_H;j:*(B_H;j (B.Z(BThe shadow imp gestures at you.(B_H;jS8@(B_H;jD*(B1.8_H;j>(B_H;j- _H;j_You are unaffected._H;j_H;j0Z (B(B.(BZ_H;j(BYou shoot a sling bullet. The sling bullet hits the shadow imp.  (BThe shadow imp is almost dead.(B_H;j~: (B_H;jj\(B37--(B3.2_H;jo(B_H;jk _The shadow imp hits you. The shadow imp barely misses you.(B_H;jx`H;j`H;j"b(B(Bmmoncure the Conjurer`H;jW(B#(B~(B...≈(B#(BDeep Elf of the Shining One *.....`H;j>(B#≈(B...≈(B#############(B Health: (B37/40 (B======================(B--`H;jm7(B#(B~(B...(B~(B##~~.(B).~≈≈≈≈≈(B Magic: (B12/16 (B==================(B------(B#≈(B...(B~(B##≈~.#)~~≈≈≈≈(B AC:(B 2`H;jStr:(B 4#≈(B...(B~(B##≈~.#.~~≈≈≈≈(B EV:(B 13`H;j/Int:(B 21≈(B...(B≈(B##≈~.#.)~≈≈≈≈(B SH:(B 0Dex:(B 15`H;j##5Z(B'###≈~.#...≈~≈≈(B XL: (B 7 Next: (B63% Place: (Ba Sewer`H;j=########(B#.@(B..(B.##~~.#...~~~~(B Noise: (B===------ (B Time:(B 4193.2 (0.0)`H;j0##≈≈≈~≈≈(B#.(B.(B#⌠#.###.####.###~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt`H;j-(B###.......'(B.(B⌠.(B..(B..#...#≈≈.)...(B Fire: a) (B+2 sling {freeze, rF++ rN+++ `H;j(B#∩.)..(B....'..._(B.⌠÷)..)≈≈≈≈....`H;j=###...(B....'.⌠.(B....#...#≈≈.....`H;jQ##≈≈≈(B~(B≈(B~(B#..#(B⌠#.###(B.####.#≈##(B 5(B  (B shadow imp`H;jѬ###(B######..(B..÷##~~.#...~~~≈(B Z(B  (B crocodile zombie (drag)`H;j!M##'(B''###≈~.#..~~~≈≈`H;j^&#~...≈##≈~.#.~≈~≈≈≈`H;j7(BThe shadow imp is almost dead. `H;j˭d(B_The shadow imp hits you. The shadow imp barely misses you.`H;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  `H;j!MConfirm with . or Enter, or press ? or * to list all spells.`H;jdThe spell is quite dangerous to miscast ((B17%(B risk of failure)! Continue anyway?(B`H;j(BaH;j:(B*(BaH;j[(B*(BConfirm with . or Enter, or press ? or * to list all spells. (B The spell is quite dangerous to miscast ((B17%(B risk of failure)! Continue anyway?(B You erupt in a blast of force!  aH;jThe mystic blast hits the crocodile zombie!  (BThe crocodile zombie is moderately damaged.(BaH;j-l(B'  The mystic blast hits the crocodile zombie!  (BThe crocodile zombie is moderately damaged.(B  The crocodile zombie is knocked back by the mystic blast.  The mystic blast hits the shadow imp!  You kill the shadow imp!(B  aH;j-NThe Shining One accepts your kill.(BaH;jn8Z(B'Z(B  (B crocodile zombie (drag)aH;j2?( (BaH;jY?Q40==------(B4aH;j?(B=====aH;j@=(B4.2 (1 _You feel better.aH;jH(BaH;jJh _Your Spellcasting skill increases to level 5!(BaH;jKaH;jp!(B~aH;j0(BZ(BaH;jq(BaH;jE(B-----(B5 aH;j _aH;j(BaH;jaH;j;(B(Bmmoncure the Conjurer(B#(B~(B...≈(B#aH;j@<;(BDeep Elf of the Shining One *.....(B#≈(B...≈(B#############(B Health: (B40/40 (B========================aH;jP<J(B#(B~(B...(B~(B##~~.(B).~≈≈≈≈≈(B Magic: (B11/16 (B================(B--------aH;j<(B#≈(B...(B~(B##≈~.#)~~≈≈≈≈(B AC:(B 2Str:(B 4#≈(B...(B~(B##≈~.#.~~≈≈≈≈(B EV:(B 13Int:(B 21≈(B..(BZ≈(B##≈~.#.)~≈≈≈≈(B SH:(B 0Dex:(B 15##'(B*(B'###≈~.#...≈~≈≈(B XL: (B 7 Next: (B64% Place: (Ba Sewer########(B#.@(B..(B.##~~.#...~~~~(B Noise: --------- (B Time:(B 4195.2 (0.0)aH;j=##≈≈≈~≈≈(B#.(B.(B#⌠#.###.####.###~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltaH;j=-(B###.......'(B.(B⌠.(B..(B..#...#≈≈.)...(B Fire: a) (B+2 sling {freeze, rF++ rN+++ aH;jJ=(B#∩.)..(B....'..._(B.⌠÷)..)≈≈≈≈....aH;jc=###...(B....'.⌠.(B....#...#≈≈.....aH;j=Q##≈≈≈(B~(B≈(B~(B#..#(B⌠#.###(B.####.#≈##(B Z(B  (B crocodile zombie (drag)aH;j=t###(B######..(B..÷##~~.#...~~~≈aH;j=e(B##'(B''###≈~.#..~~~≈≈aH;j=%#~...≈##≈~.#.~≈~≈≈≈ aH;j=W(B_Your Spellcasting skill increases to level 5!aH;j=Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B16%(B risk of failure)  aH;j>MConfirm with . or Enter, or press ? or * to list all spells.aH;j>xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  aH;j6>;Press: ? - help, Shift-Dir - straight lineaH;jS>Aim: (Ba crocodile zombie ((Bmoderately damaged(B, haloed, 100% to hit)aH;jÆaH;j2(B.(BZ aH;j (B Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B16%(B risk of failure)aH;j8gonfirm with . or Enter, or press ? or * to list all spells.(B  aH;jSAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  aH;jlVPress: ? - help, Shift-Dir - straight line(B  aH;jŇAim: (Ba crocodile zombie ((Bmoderately damaged(B, haloed, 100% to hit)  The magic dart hits the crocodile zombie.aH;j:(BaH;j4:(B2==aH;jk (B=aH;jw6.2 (1aH;j9(BaH;j aH;jޜ<_(BThe crocodile zombie is heavily damaged.aH;j(BaH;jDbH;j  bH;jDCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BbH;jc(B (B (Bmmoncure the Conjurer(B #~...≈# (B (BDeep Elf of the Shining One *.....(B #≈...≈#############(B Health: (B40/40 (B========================(B bH;jc#~...~##~~.).~≈≈≈≈≈(B Magic: (B10/16 (B===============(B--------- (B#≈(B...(B~(B##≈~.#)~~≈≈≈≈(B AC:(B 2Str:(B 4 (B#≈(B...(B~(B##≈~.#.~~≈≈≈≈(B EV:(B 13Int:(B 21bH;jc bH;jc≈(B...(B≈(B##≈~.#.)~≈≈≈≈(B SH:(B 0Dex:(B 15 bH;j%d(B##'Z(B'###≈~.#...≈~≈≈(B XL: (B 7 Next: (B64% Place: (Ba Sewer bH;jDdB########(B#.@(B..(B.##~~.#...~~~~(B Noise: (B=-------- (B Time:(B 4196.2 (0.0) bH;j_d##≈≈≈~≈≈(B#.(B.(B#⌠#.###.####.###~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt bH;jd(B ###.......'(B.(B⌠.(B..(B..#...#≈≈.)...(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #∩.).....(B.'..._(B.⌠÷)..)≈≈≈≈.... bH;jdw ###......(B.'.⌠.(B....#...#≈≈..... bH;jd##≈≈≈~≈~#..#⌠#.###.####.#≈##(B Z(B  (B crocodile zombie (drag) bH;jd&#########....÷##~~.#...~~~≈bH;jd+ ##'''###≈~.#..~~~≈≈ bH;jd#~...≈##≈~.#.~≈~≈≈≈ (B_(BThe crocodile zombie is heavily damaged.bH;jd(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  bH;jeMConfirm with . or Enter, or press ? or * to list all spells.bH;jCe;Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba crocodile zombie ((Bheavily damaged(B, haloed, 94% to hit)bH;j~ (B(Bmmoncure the Conjurer(B#(B~(B...≈(B#(BDeep Elf of the Shining One *.....(B#≈(B...≈(B#############(B Health: (B40/40 (B========================bH;j f(B#(B~(B...(B~(B##~~.(B).~≈≈≈≈≈(B Magic: (B10/16 (B===============(B---------(B#≈(B...(B~(B##≈~.#)~~≈≈≈≈(B AC:(B 2Str:(B 4bH;j #≈(B...(B~(B##≈~.#.~~≈≈≈≈(B EV:(B 13Int:(B 21bH;j ≈(B...(B≈(B##≈~.#.)~≈≈≈≈(B SH:(B 0bH;j 0Dex:(B 15bH;j  ##'(B*(B'###≈~.#...≈~≈≈(B XL: (B 7 Next: (B64% Place: (Ba SewerbH;jT 0########(B#.@(B..(B.##~~.#...~~~~(B Noise: (B=-------- (B Time:(B 4196.2 (0.0)##≈≈≈~≈≈(B#.(B.(B#⌠#.###.####.###~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltbH;j -(B###.......'(B.(B⌠.(B..(B..#...#≈≈.)...(B Fire: a) (B+2 sling {freeze, rF++ rN+++ bH;j (B#∩.)..(B....'..._(B.⌠÷)..)≈≈≈≈....bH;j ###...(B....'.⌠.(B....#...#≈≈.....##≈≈≈(B~(B≈(B~(B#..#(B⌠#.###(B.####.#≈##(B Z(B  (B crocodile zombie (drag)###(B######..(B..÷##~~.#...~~~≈(B##'(B''###≈~.#..~~~≈≈bH;j8 #~...≈##≈~.#.~≈~≈≈≈Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  bH;jD MConfirm with . or Enter, or press ? or * to list all spells.bH;jr Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linebH;j Aim: (Ba crocodile zombie ((Bheavily damaged(B, haloed, 94% to hit)  The searing ray hits the crocodile zombie!bH;jxb C(B*(BbH;j C(B*(BbH;j }(B(B~.(BZbH;jC Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba crocodile zombie ((Bheavily damaged(B, haloed, 94% to hit)  bH;j] The searing ray hits the crocodile zombie!  (BThe crocodile zombie is severely damaged.(BbH;j (B=7.2 (1(BRay (B(B _(Press (B.(B to maintain the ray.)bH;j bH;j<] (B(B*(B (BThe searing ray hits the crocodile zombie!bH;jS C(B*(BbH;j C(B*(BbH;jE  (B##(B!(B[(B!(B## #(B~(B...≈(B# #≈(B...≈(B##############(B#(B~(B...(B~(B##~~.(B).~≈≈(B#≈(B...(B~(B##≈~.#)~~≈(B#≈(B...~(B##≈~.#.~~≈(B#≈(B..(BZ≈(B##≈~.#.)~≈≈≈(B #(B#'@(B'###≈~.#...≈~≈≈≈######(B#..(B...(B##~~.#...~~~~≈bH;jE =(B ##≈≈≈~≈≈(B#.(B.(B#⌠#(B.(B###.####.###~####.......'(B.⌠.....#...#≈≈.)bH;jE #∩.)...(B...'..(B._(B.⌠(B÷)..)≈≈bH;j F b###....(B...'.⌠.....#...#≈≈......bH;j$F ##≈≈≈(B~(B≈(B~(B#.(B.#⌠#.#(B##(B.####.#≈###bH;j3F ####(B####(B#....÷##~(B~(B.#.~bH;jvF ##'''###≈~.#..~~(BThe crocodile zombie is almost destroyed.(BThe crocodile zombie bites you!bH;jR ~ (B The crocodile zombie drags you backwards!  You stop channelling your searing ray.bH;jS &(B29bH;jS <-------(B9/16 bH;jS >--(B8bH;jn\ (BbH;j]  bH;j] _Found a robe, (Ba black potion(B and (Ba silvery potion(B.bH;j^ bH;j (B## ##(B!(B[(B!(B## #(B~(B...≈(B##≈(B...≈(B###############(B#(B~(B...(B~(B##~~.(B).~≈≈(B#≈(B...~(B##≈~.#)~~≈bH;j4(B#≈(B...(BZ(B##≈~.#.~~≈(B#≈(B..(B@≈(B##≈~.#.)~≈≈≈(B ##'''###≈~.#...≈~≈≈≈######(B#..(B...(B##~~.#...~~~~≈≈bH;jG(B ##≈≈≈~≈≈(B#.(B.#⌠#.###.####.###~##bH;jS###.......'(B.⌠...(B..#...#≈≈.)bH;jy#∩.)....(B..'..._.(B⌠÷)..)≈≈bH;j###.....(B..'.(B⌠...(B..#...#≈≈.......bH;j##≈≈≈~≈(B~(B#..#⌠#(B.###.####.#≈###bH;j=#########....(B÷##~~.#.bH;j@~~(BThe crocodile zombie bites you!bH;jצP (B The crocodile zombie drags you backwards!bH;jЧ(B22(B-----------(B10/16==(B-9bH;j(BbH;j!Q _Found (Ba silvery potion(B.bH;jlcH;jAu   cH;ju Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BcH;j5(B (B (Bmmoncure the Conjurer(B ##!##(B (BDeep Elf of the Shining One *.....(B ##![!##cH;jo(B Health: (B22(B/40 (B=============(B----------- #~...≈#(B Magic: (B8(B/16(B============(B------------cH;j cH;j2(B#≈(B...≈(B###############(B AC:(B 2Str:(B 4cH;j? cH;jV(B#(B~(B...(B~(B##~~.).~≈≈≈≈≈≈≈(B EV:(B 13cH;jg?Int:(B 21 cH;j(B#≈(B...~(B##≈~.#)~~≈≈≈≈≈≈(B SH:(B 0Dex:(B 15cH;j cH;j6(B#≈(B...(BZ(B##≈~.#.~~≈≈≈≈≈≈(B XL: (B 7 Next: (B64% Place: (Ba SewercH;j cH;j`(B#≈(B..(B@≈(B##≈~.#.)~≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 4199.2 (0.0) cH;jC(B##'''###≈~.#...≈~≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt cH;jV(B ########(B#..(B...(B##~~.#...~~~~≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ cH;jfp(B ##≈≈≈~≈≈#.(B.#⌠#.###.####.###~## cH;j|q ###.......'(B.⌠...(B..#...#≈≈.)..... cH;j #∩.)......'..._.⌠÷)..)≈≈≈≈......(B Z(B  (B crocodile zombie (drag) cH;j7 ###.......'.⌠.....#...#≈≈....... cH;j ##≈≈≈~≈~#..#⌠#.###.####.#≈###~  #########....÷##~~.#...~~~≈~~ (B_Found (Ba silvery potion(B.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cH;jAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linecH;jAim: (Ba crocodile zombie ((Balmost destroyed(B, haloed, 94% to hit)dH;js(B(Bmmoncure the Conjurer(B##(B!(B##(BDeep Elf of the Shining One *.....dH;jut(B##(B!(B[(B!(B##Health: (B22(B/40 (B=============(B-----------(B#(B~(B...≈(B#Magic: (B8(B/16(B============(B------------(B#≈(B...≈(B###############(B AC:(B 2Str:(B 4#(B~(B...(B~(B##~~.(B).~≈≈≈≈≈≈≈(B EV:(B 13Int:(B 21#≈(B...~(B##≈~.#)~~≈≈≈≈≈≈(B SH:(B 0dH;jt0Dex:(B 15dH;jt#≈(B...*(B##≈~.#.~~≈≈≈≈≈≈(B XL: (B 7 Next: (B64% Place: (Ba SewerdH;jt9#≈(B..(B@≈(B##≈~.#.)~≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 4199.2 (0.0)dH;jt##'''###≈~.#...≈~≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltdH;jXu(B########(B#..(B...(B##~~.#...~~~~≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##≈≈≈~≈≈(B#.(B.#⌠#.###.####.###~#####.......'(B.⌠...(B..#...#≈≈.).....dH;ju#∩.)....(B..'..._.(B⌠÷)..)≈≈≈≈......(B Z(B  (B crocodile zombie (drag)  ###.....(B..'.(B⌠...(B..#...#≈≈.......##≈≈≈~≈(B~(B#..#⌠#(B.###.####.#≈###~#########....(B÷##~~.#...~~~≈~~Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dH;juyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  dH;ju;Press: ? - help, Shift-Dir - straight linedH;jvAim: (Ba crocodile zombie ((Balmost destroyed(B, haloed, 94% to hit)  The searing ray hits the crocodile zombie!dH;j6ZAim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba crocodile zombie ((Balmost destroyed(B, haloed, 94% to hit)  dH;jAThe searing ray hits the crocodile zombie!  (BThe crocodile zombie is almost destroyed.(B  (Press (B.(B to maintain the ray.)dH;j7(B=200.2 (1dH;j>(BRay (BdH;j(BdH;j dH;jdH;j  _The crocodile zombie bites you.dH;jeH;jcU##(B!(B##[(B!(B## #(B~(B...≈(B# #≈(B...≈(B##############eH;jdh(B #(B~(B...(B~(B##~~.(B).~≈≈≈≈≈≈(B #≈(B...(B~(B##≈~.#)~~(B #≈(B...(BZ(B##≈~.#.~~(B #≈(B...(B≈(B##≈~.#.)~eH;jEd(B #(B#'@(B'###≈~.#...≈~eH;jUdo########(B#(B.....(B##~~.#...~~~~eH;jd≈≈≈~≈≈(B#.(B.(B#⌠#(B.(B###.####.###~####......(B.'.⌠.....#...#≈≈.)....eH;jd7(B #∩.(B)...(B...'..(B._(B.⌠(B÷)..)≈≈≈≈eH;jdd(B ###(B.'.⌠.....#...#eH;j0e(B ##≈≈≈(B~(B≈(B~(B#.(B.#⌠#.#(B##(B.####.#≈###eH;jue(B ####(B####(B#....÷##~(B~(B.#...~~~≈(B ##'''###≈~.#eH;je%≈≈(BeH;jgQ(B~(BZ(BeH;js (B You stop channelling your searing ray.  The crocodile zombie attacks as it pursues you!eH;jt:(B-1eH;j~(BeH;jX _The crocodile zombie barely misses you.(BeH;j eH;jT_(BThere is an open gate, spattered with blood here.eH;j/eH;jr  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BeH;j (B ##!##(B (Bmmoncure the Conjurer(B ##![!## (B (BDeep Elf of the Shining One *.....eH;jW(B #~...≈# (B Health: (B22(B/40 (B=============(B----------- eH;jz#≈...≈##############(B Magic: (B6(B/16eH;jM(B=========(B---------------eH;j eH;jҌ(B#(B~(B...(B~(B##~~.).~≈≈≈≈≈≈(B AC:(B 2eH;j>Str:(B 4 eH;j(B#≈(B...(B~(B##≈~.#)~~≈≈≈≈≈(B EV:(B 13eH;j?Int:(B 21 eH;j6(B#≈(B...~(B##≈~.#.~~≈≈≈≈≈(B SH:(B 0eH;jD0Dex:(B 15eH;jS eH;jg(B#≈(B..(BZ≈(B##≈~.#.)~≈≈≈≈≈(B XL: (B 7 Next: (B64% Place: (Ba Sewer #(B#'@(B'###≈~.#...≈~≈≈≈(B Noise: (B=-------- (B Time:(B 4201.2 (0.0)eH;jō eH;j########(B#(B.....(B##~~.#...~~~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt eH;j(B ##≈≈≈~≈≈(B#.(B.(B#⌠#(B.(B###.####.###~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ eH;j9`(B ###.......(B'.⌠.....#...#≈≈.).... eH;js #∩.)......(B'..(B._(B.⌠(B÷)..)≈≈≈≈..... eH;j ###.......'.⌠.....#...#≈≈......(B Z(B  (B crocodile zombie (drag) eH;j> ##≈≈≈~≈~#..#⌠#.###.####.#≈###eH;jȎ eH;jڎ,#########....÷##~~.#...~~~≈~ eH;j"##'''###≈~.#..~~~≈≈≈ eH;jQ_(BThere is an open gate, spattered with blood here.  eH;jVCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  eH;jMConfirm with . or Enter, or press ? or * to list all spells.eH;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  eH;j;Press: ? - help, Shift-Dir - straight lineeH;jڏAim: (Ba crocodile zombie ((Balmost destroyed(B, haloed, 94% to hit)fH;j6(B ##!##(B (Bmmoncure the Conjurer(B ##![!## (B (BDeep Elf of the Shining One *.....(B fH;jW#~...≈# (B Health: (B22(B/40 (B=============(B----------- fH;jiz#≈...≈##############(B Magic: (B6(B/16fH;jC(B=========(B---------------fH;j fH;j(B#(B~(B...(B~(B##~~.).~≈≈≈≈≈≈(B AC:(B 2Str:(B 4fH;j fH;j(B#≈(B...(B~(B##≈~.#)~~≈≈≈≈≈(B EV:(B 13fH;j?Int:(B 21 fH;jE(B#≈(B...~(B##≈~.#.~~≈≈≈≈≈(B SH:(B 0Dex:(B 15fH;jU fH;jD(B#≈(B...(B≈(B##≈~.#.)~≈≈≈≈≈(B XL: (B 7 Next: (B64% Place: (Ba Sewer fH;j(#(B#'@(B'###≈~.#...≈~≈≈≈(B Noise: (B=-------- (B Time:(B 4201.2 (0.0) fH;j########(B#(B.....(B##~~.#...~~~~≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt fH;jiA(B ##≈≈≈~≈≈(B#.(B.(B#⌠#(B.(B###.####.###~#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B ###.......(B'.⌠.....#...#≈≈.)....  #∩.)......(B'..(B._(B.⌠(B÷)..)≈≈≈≈..... fH;j ###.......'.⌠.....#...#≈≈......(B Z(B  (B crocodile zombie (drag) fH;j> ##≈≈≈~≈~#..#⌠#.###.####.#≈###fH;j fH;j'#########....÷##~~.#...~~~≈~fH;j( ##'''###≈~.#..~~~≈≈≈fH;j$Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  fH;jA;Press: ? - help, Shift-Dir - straight linefH;jmAim: (Ba crocodile zombie ((Balmost destroyed(B, haloed, 94% to hit)  fH;jz1The searing ray hits the crocodile zombie!  fH;j2You destroy the crocodile zombie!fH;jKThe Shining One accepts your kill.(BfH;jq{(B ##(B!(B##(BfH;jt ##(B!(B[(B!(B##  fH;jj#(B~(B...≈(B# fH;j fH;jV#≈(B...≈(B#fH;j ) fH;j99)(BfH;jH fH;jp`#≈(B..*(BfH;j  fH;j  fH;j .fH;j) fH;j0(B #∩.(B)...(B.....) (B ...'.⌠.....#..  fH;jS5(B ##≈≈≈(B~(B≈(B~(B#.(B.#⌠#.#(B##(B. (B fH;jw####(B####(B#....÷##~(B~(B.fH;j1(B fH;j(B fH;jfH;j0 (BfH;j&<(B*(BfH;jx(B~.(BPress: ? - help, Shift-Dir - straight line(B  fH;j|xAim: (Ba crocodile zombie ((Balmost destroyed(B, haloed, 94% to hit)  The searing ray hits the crocodile zombie!  You destroy the crocodile zombie!(B  The Shining One accepts your kill.(BYou feel better. You feel your power returning.fH;jC}*(B*4fH;j{}(B=(B7(B=(B8=2.2 (1fH;j}>(BRay (BfH;j(BfH;jʈ fH;jR_(Press (B.(B to maintain the ray.)fH;jwfH;j (BfH;j fH;jΉ (BfH;j (BfH;jܣ A _Unknown command.(BfH;jd fH;jl{(BM ##(B!(B## fH;j0#(B!(B[(B!(B#(B~(B...≈(B# ≈(B...≈(B##############fH;j(B~fH;jC(B~~.(B).~≈fH;j)fH;j(B~fH;j!(B~fH;j5(B#≈(B.(B@(B.(B≈(B#fH;jZ7)~≈≈(B fH;jn##'''###≈fH;jy≈~≈≈fH;j(B ########(B#(B.....(B##~~.#...~~~~≈fH;j##≈≈≈~≈≈(B#..#⌠#.###.####.###~#(B (BRay (B#fH;jˆ#(BfH;j.(B..'..._(B.⌠÷).(B fH;jW⌠(B....(B.#..fH;j)(B..#⌠#.#fH;j[#####....(B÷##~~.(BfH;j?(B(B5=(B=(B8=(B==(B--3fH;j+(BfH;jV5 _You stop channelling your searing ray.fH;j˟gH;jv(BM #∩(B#  ##(B!(B## #(B!(B[(B!(B#(B~(B...≈(B# ≈(B...≈(B##############gH;j:xZ(B~(B~~.(B).~≈)(B~(B~≈(B...(B≈)~≈≈(B ##'''###≈≈~≈≈#########(B..(B...##~~.#...~~~~≈#.(B ..(B..'.⌠....~≈~#..#⌠#.###.(BgH;jʂ(BgH;jʃC--(B4gH;j(BgH;j; _Found a gate leading back out of this place.gH;jgH;jr(BM# #∩(B#  ##(B!(B## gH;j!s*#(B!(B[(B!(B#(B~(B...≈(B# ≈(B...(B≈(B##############(B~(B~~.(B).~≈)(B~(B~≈(B...(B≈)~≈≈gH;js 6 ###  (BrH;js ](B  ....#*(B∩.#(B ...#**(B.##(B ..###(B..#(B rH;j A..#(B....#,*(B<(B*(B ....#(B [(B..(B  #~#(B #@#(B  #~#~#~#~#,*(B *,*(B rH;j  ##~~#~~##,*(B *,*(B (B∩~(B##~#,*(B *,*(B #~~##,*(B ~(B .(B rH;j! < ###(B rH;j (BrH;j (BrH;j- w(B _(BAn iguana is nearby!(BsH;j]*(B##....,*(B #....#**.#,,,,,*,*(Bmmoncure the Conjurer (B......,###(B....#*(B∩.#**,.**,*sH;j](BDeep Elf of the Shining One **.... (B##....,,...(B...#**(B.##*.o*,,*Health: (B40/40 (B======================== (B##....,,,#..(B..###(B..#...*,**sH;j]5Magic: (B15/16 (B======================(B-- **,,,,,,,#...l(B..#(B....#,*(B<(B*AC:(B 2sH;j^-Str:(B 4 sH;j%^.,,,,,,,,#....(B....##**,*,*EV:(B 13sH;jO^Int:(B 21 ..#,***###.....[(B..(B.#*,,*,*sH;jh^SH:(B 0Dex:(B 15 ..#.*(B #...#####(B*(B###,,**,*sH;j^XL: (B 7 Next: (B68% Place: (BDungeon:5 sH;j^#...####.###~#~#@#~#,***,*Noise: (B===------ (B Time:(B 4331.1 (0.0) sH;j^.#.......#(B #~#~#~#~#,*(B *,*sH;j^Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt sH;j^(B..#.....##(B ##~~#~~##,*(B *,*sH;j^IFire: a) (B+2 sling {freeze, rF++ rN+++ sH;j_∩(B..#...#####~##(B~(B##~#,*(B *,*sH;j&_(BWater sH;jA_(B..#....###.##~~#~~##,*(B *,* .#.........#~#~#~#~#,***,*sH;j~_l(B  (B (Biguana (slow) (B#......###.#~#~#.#~#,,,,,* sH;j_.......#(B #.#*#######,**,,* .......#(B ###******* sH;j__(BAn iguana is nearby!(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  sH;j_MConfirm with . or Enter, or press ? or * to list all spells.sH;j`xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  sH;j!`;Press: ? - help, Shift-Dir - straight linesH;j4`yAim: (Ban iguana ((Bmoderately wounded(B, slow, 100% to hit)sH;jR;(B*(BsH;j;(B*(BsH;jH(B.l (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B  sH;j@IZPress: ? - help, Shift-Dir - straight line(B: (Ban iguana ((Bmoderately wounded(B, slow, 100% to hit)  The magic dart hits the iguana.  (BThe iguana is severely wounded.(BsH;jwUv[~ (B(BsH;jg5(B--2.1 (1sH;jo(BsH;jp5 _The iguana is no longer moving slowly.sH;jgtsH;j;H4(B)(BsH;jk5(B)(BsH;j. (B.sH;j1l(BYou shoot a sling bullet. The sling bullet hits the iguana.  The iguana seems to slow down. The sling bullet freezes the iguana.sH;jRU~ (B(slow)sH;j(BsH;j7(B==3.5 (1.4sH;jM(BsH;j sH;jF_(BThe iguana is almost dead.(BsH;jsH;j4(B)(BsH;j (B[(BYou shoot a sling bullet. The sling bullet hits the iguana.  sH;j+The sling bullet freezes the iguana.sH;j.A~(BsH;j54c(B6==(B744.9sH;jm:(BsH;j; sH;j0I7_You kill the iguana!(BsH;j-JsH;j-(BsH;j-(BsH;j.(BsH;j6(BsH;j=(BsH;jN>(BsH;j?(BsH;jD(BsH;jJ(BsH;j(K*(BsH;jRL(BsH;jtO$  Things that are here:sH;jvSG (B a +0 ring mail; a +0 short swordsH;jZ(BsH;j[! (B_sH;j#](BsH;j`(BsH;jgS(B(B==(BsH;jh(BsH;jm(BsH;j'r(BsH;jr(BsH;js(BsH;jFw(BsH;j}(BsH;jf~(BsH;j(BsH;jg(BsH;j(BsH;j(BsH;j$(BsH;jY(BsH;j:(BsH;j(BsH;j(BsH;jΝ(BsH;jB(BsH;jx(BsH;j (BsH;j%(BsH;jί(BsH;jA(BsH;jk(BsH;j(BsH;j(BsH;j<(BsH;j(BsH;j(BsH;j5(BsH;j(BsH;j|(BsH;j(BsH;j(BsH;j(BsH;j(BsH;j(BsH;jp=**#.###.##...≈:..#.,,,,,,,,,**,,, sH;j.0**......#########+(B..(B[(B.,,,,,,,,,,, ,,......#..(B...###.(B...#***,*,***,, ,,..........(B..####(B...###*,*,,**,, ,,...........(B.####(B.....##.##,***, ,,.........<(B.........,,,,,, ,,......j....##(B!...(B.#*..#.##,,*** ,,.......[.####(B....(B.#*#....#*,,,* sH;j*+####.....####(B.(B@(B..(B.#(B #....#**,,,(B---48.5 (13.6) sH;j:,,,ß##.....####(B..(B.(B.(B.#(B #....#**.#, ,,,,##....##.(B.(B....(B.(B.###....#*(B∩.#* ,,**##..#..#(B.##(B............#**.## ,,*,#####..#.##(B.......#....###..# *****####....*#(B.......#......#...(B  ***#*#........(B.....?..#........##(B  ,,,,.......,..(B.#(B.######.....[...#(B  ,,,,.#(B$(B.(B?.,....#.*(B #...#####~###(B (BsH;j(BsH;jJ---(B9.5 (14sH;ja(BsH;j& _Found a pair of gloves.sH;juH;jVJ (BM,,(B_(B.≈._.###.###.##...≈:..#.(B....,,,,,** **########+.(B.(B[(B.,,,,,,,,,#(B.....###.(B...#***,*,*uH;jJ (B.....####(B...###*,*,,**,(B...####(B.....##.##,***...<.(B.(B.....(B........,,,,,,j....##(B!(B..#.##,,** ,,.......[*,,,* uH;jJ (*+##(B.uH;j|K (B,,ß.####(B....(B.#(B *.#, ,,,,##....##..(B......###....#*(B∩.#*#.(B......#.(B ...#.######(BuH;jZ (BuH;jf\ 4(B50.5 (1.0)uH;jd (BuH;jf vH;j=P6(BMvH;jPy*..≈...#.,,(B_(B.≈._.##,(B....#.###.##...≈:..#..(B...(Bo(B,,,,** **########+.(B.(B[(B..,,,,,,,,vH;jP#(B.....###..(B..#***,*,*(B.....####(B...###*,*,,**,vH;j\Q(B.....####(B.(B....##.##,***.(B..<(B..(B.....(B........,,,,,,j....##(B!(B..#.##,,** ,,.......[*,,,* *+##,, ,,,ß##.....####(B.....#(B #....#**.#,.(Bo(B  (B orc (wandering)#vH;j{Q(B.....(B?..#(BvH;j|UvH;jU1(Bo(B.vH;jWovH;j'W(BvH;jW(BvH;jbovH;jbo(B  (B (Borc wizard(BvH;jcvH;jc!(B1vH;jck(BvH;jl vH;jl#_The orc leaves your sight.vH;jknvH;j=r,,,,*(B 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wizard(BvH;j((B3vH;j(BvH;j~ _(BYou see here (Ba lumpy brown potion(B.vH;jrvH;jv ,(B_(B.≈._.##,..o.#...≈:..#..(B.........#########+..(B[(Bo(B.,,,,,,, ,,,#..(B...###..(B..#***,*,***vH;jv ....(B..####(B...###*,*,,.....(B.####(B.....##.##,***...<..(B....(B.........,,,,,.....##(B!..(B..##..#.##,,**[.##*#....#*,,, **+####....(B vH;jw u* ß,,,ß.# ,,,,,##..(B.#(B∩**##..#..#.##(B........* _,,*,#####....###.. ******..*..#*#........(B.....?..# vH;jx S,,,,,.......,...#.#####[...(BvH;j1{ O(B.o(BvH;j (BvH;j &(B4 vH;j _vH;jˑ (BvH;j vH;jw ;**#.###.##...≈:..#......,,,,**, vH;j {**......#########+(B..(B[(B..,,,,,,,, ,,......#..(B...###.(B..o#***,*,***....(B..####(B...###*,*,,**,.vH;j ####(B.....##.##,*.<..(B.............,,,,,,..##(B!...(B.##..#.##,,***.[.####(B....(B.#*#....#*,,, *+####.....####(B.(B@(B..(B.#(B #....#* ,,,ß##.....####(B....(B.#(B #....#**.# vH;jc ",,,,##....##.(B.(B.....(B.###....#*(B∩.#***##..#..#(B.##(B......#**.#*,#####..#.##(B.#....###. 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)(B60wH;j (BwH;j= wH;j ..##(B!(B....##..#.##,,****[.####(B.....#*#....#*,,,**(B ####....wH;j@ +o(B.#(B #..(B..#**,,,** ,ß###(B.....#(B #.(B...#**.#,,, ,,##.(B..##(B....#*(B∩.#** **##..#..#.##(B............#**.##*. *,#####....###..#. *wH;jR **wH;j l(B..#..#....# *#*#.....(B.....(B..(B@(B?..##** ,,..#(B.(B#####[...#*,#(B$(B.(B?..(B....#.*(B #...#####~###, **,....#...#...####.###~#~#~#~#,* (B **#.#....#.#.......#(B wH;jR B####..##.#...#.....##(B ##~~#~~# ......###..(B∩(B..#...#####~##~##~#)...#...#..##~~#~~# .(B÷..#)#...#.#.........#~#~#~#~(BwH;j H(B.o(BwH;j @(B(B1wH;jT (BwH;jQ xH;j](BxH;jk (BxH;j(BxH;jv xH;j3_Unknown command.(BxH;jxH;j*^ ##(B!(B....##..#.##,,*[.####(B.....#*#..(B..#*,,,**(B *.....####(B.....#(B #.(B...#**,,,* xH;j^ ß##.....####(B...o(B.#(B #(B....#**.#, ,##....##.(B.###(B....#*(B∩.#**,. *##..#..#.##(B....#**.##*. ,#####..#.##(B.#....###..#.####...(B.##(B.#......#....#, #*#.(B..(B#.xH;j^ )##**, ,.#(B.######.....[...#*, ,.#(B$(B.(B?......#.*(B #...#####~###,,* *,....#...#...####.###~#~#~#~#,* (B..##.#...#.....##(B ##~~#~~##,*(B ÷..#)#...#.#.#~#~#~#~#,*(BxH;j>b I(B.o(BxH;j!n (BxH;jjo /(B2 _xH;j{w (BxH;jay  xH;jy E_(BYou see here a scroll of identify.xH;j{ yH;jeyH;jO'(ByH;jv(BRead which item? Inventory Items (BScrolls (B g - a scroll of fog  t - 3 scrolls of teleportationyH;j(BW - a scroll of brand weapon (BFloor Items(B ([(B,(B] to select) ScrollsyH;j(Ba scroll of identify [(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedyH;j (B([(B,(B] to select)(B a scroll of fog  yH;j m(B   a - a scroll of identify(BzH;j zH;jzH;j(B..........##(B!(B....##..#.##,,******(B (Bmmoncure the Conjurer zH;jڼ[(B......[.####(B.....#*#..(B..#*,,,**(B *(B (BDeep Elf of the Shining One **.... (B###.....####(B.....#(B #.(B...#**,,,***(B Health: (B40/40 (B======================== (Bß##.....####(B.....#(B #(B....#**.#,,,,(B Magic: (B16/16 (B======================== zH;ja(B,##....##.(B......o###(B....#*(B∩.#**,.(B AC:(B 2Str:(B 4 *##..#..#.##(B............#**.##*..(B EV:(B 13Int:(B 21 ,#####..#.##(B..(B.....(B#....###..#...(B SH:(B 0Dex:(B 15 **####...(B.##(B..(B.....(B#......#....#,(B XL: (B 7 Next: (B74% Place: (BDungeon:5 zH;j`#*#......(B.....(B..(B@(B..(B#........##**,(B Noise: --------- (B Time:(B 4362.5 (0.0) ,........(B...#(B.######.....[...#*,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,.#(B$(B.(B?......#.*(B #...#####~###,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,....#...#...####.###~#~#~#~#,** zH;jv8**#.#....#.#.......#(B #~#~#~#~#,* ###..##.#...#.....##(B ##~~#~~##,*(B o(B  (B (Borc wizard (B.....###..(B∩(B..#...#####~##~##~#,* ...#)...#...#....###.##~~#~~##,* (B÷..#)#...#.#.........#~#~#~#~#,** (B_a +0 ring mail; a +0 short sword _Found a pair of gloves. _The orc leaves your sight. _You see here (Ba lumpy brown potion(B. _Unknown command. _(BYou see here a scroll of identify.zH;jjzH;j(B(BIdentify which item? (\ to view known items) (BPotions (select first with (B!(B) zH;j d - 2 emerald potions (B f - 2 dark potions  k - a lumpy black potion  l - 2 puce potions  n - 2 black potions  o - 3 lumpy brown potions zH;jK p - a glowing dark potion  q - 2 silvery potions(B[(B?(B] describe selectedzH;j zH;j zH;j' zH;j (B..........##(B!(B....##..#.##,,******(B (Bmmoncure the Conjurer zH;j (B......[.####(B.....#*#..(B..#*,,,**(B *(B (BDeep Elf of the Shining One **.... (B###.....####(B.....#(B #.(B...#**,,,***(B Health: (B40/40 (B======================== (Bß##.....####(B.....#(B #(B....#**.#,,,,(B Magic: (B16/16 (B======================== (B,##....##.(B......o###(B....#*(B∩.#**,.(B AC:(B 2Str:(B 4 *##..#..#.##(B............#**.##*..(B EV:(B 13Int:(B 21 ,#####..#.##(B..(B.....(B#....###..#...(B SH:(B 0zH;j Dex:(B 15 **####...(B.##(B..(B.....(B#......#....#,(B XL: (B 7 Next: (B74% Place: (BDungeon:5 #*#......(B.....(B..(B@(B..(B#........##**,(B Noise: --------- (B Time:(B 4362.5 (0.0) ,........(B...#(B.######.....[...#*,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,.#(B$(B.(B?......#.*(B #...#####~###,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,....#...#...####.###~#~#~#~#,** **#.#....#.#.......#(B #~#~#~#~#,* zH;j ###..##.#...#.....##(B ##~~#~~##,*(B o(B  (B (Borc wizard (B.....###..(B∩(B..#...#####~##~##~#,* ...#)...#...#....###.##~~#~~##,* (B÷..#)#...#.#.........#~#~#~#~#,** (B_a +0 ring mail; a +0 short sword _Found a pair of gloves. _The orc leaves your sight. _You see here (Ba lumpy brown potion(B. _Unknown command. zH;jQ ;_(BYou see here a scroll of identify.zH;j (B.o(BAs you read the scroll of identify, it crumbles to dust.zH;j (BzH;j zH;j &(B3.5 (1zH;j (BzH;j  zH;j T_d -> (Br - 2 potions of resistance(BzH;j {H;j {H;j= Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B{H;j (B..........##!....##..#.##,,******(B (Bmmoncure the Conjurer {H;j* (B......[.####.....#*#....#*,,,** *(B (BDeep Elf of the Shining One **.... (B###.....####.....# #....#**,,,***(B Health: (B40/40 (B======================== (Bß##.....####.....# #....#**.#,,,,(B Magic: (B14/16 (B=====================(B--- ,##....##...(B.....###(B....#*∩.#**,.(B AC:(B 2Str:(B 4 {H;j G*##..#..#.##(B....o(B.......#**.##*..(B EV:(B 13Int:(B 21 ,#####..#.##(B..(B..*..(B#....###..#...(B SH:(B 0Dex:(B 15 **####....##(B..(B..*..(B#......#....#,(B XL: (B 7 Next: (B74% Place: (BDungeon:5 #*#.........(B..(B..(B@(B..(B#........##**,(B Noise: --------- (B Time:(B 4363.5 (0.0) {H;j3 G,...........#(B.######.....[...#*,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,.#$.?......#.* #...#####~###,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,....#...#...####.###~#~#~#~#,** **#.#....#.#.......# #~#~#~#~#,* ###..##.#...#.....## ##~~#~~##,* (B o(B  (B (Borc wizard (B.....###..∩..#...#####~##~##~#,* ...#)...#...#....###.##~~#~~##,* ÷..#)#...#.#.........#~#~#~#~#,** (B_d -> (Br - 2 potions of resistance{H;j (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (84% to hit){H;j (B..........##(B!(B....##..#.##,,******(B (Bmmoncure the Conjurer {H;j 1(B......[.####(B.....#*#..(B..#*,,,**(B *(B (BDeep Elf of the Shining One **.... (B###.....####(B.....#(B #.(B...#**,,,***(B Health: (B40/40 (B======================== (Bß##.....####(B.....#(B #(B....#**.#,,,,(B Magic: (B14/16 (B=====================(B--- ,##....##.(B.......###(B....#*(B∩.#**,.(B AC:(B 2Str:(B 4 *##..#..#.##(B....o(B.......#**.##*..(B EV:(B 13{H;j "Int:(B 21 ,#####..#.##(B..(B.....(B#....###..#...(B SH:(B 0Dex:(B 15 **####...(B.##(B..(B..*..(B#......#....#,(B XL: (B 7 Next: (B74% Place: (BDungeon:5 #*#......(B.....(B..(B@(B..(B#........##**,(B Noise: --------- (B Time:(B 4363.5 (0.0) ,........(B...#(B.######.....[...#*,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,.#(B$(B.(B?......#.*(B #...#####~###,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,....#...#...####.###~#~#~#~#,** **#.#....#.#.......#(B #~#~#~#~#,* {H;j ###..##.#...#.....##(B ##~~#~~##,*(B o(B  (B (Borc wizard (B.....###..(B∩(B..#...#####~##~##~#,* ...#)...#...#....###.##~~#~~##,* (B÷..#)#...#.#.........#~#~#~#~#,** (B_d -> (Br - 2 potions of resistance(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (84% to hit){H;j C(B*(B{H;j$ (B*(B (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure){H;j% onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (84% to hit)  The searing ray hits the orc wizard!{H;j0s C(B*(B{H;j (B.o(BThe orc wizard is heavily wounded.(B{H;j R(B.(B.(B{H;j t(B==4.5 (1(BRay (B{H;j (B{H;jQ  {H;j R_(Press (B.(B to maintain the ray.){H;j {H;jA<(B*(B|H;jO( (B|H;jP_(B*(BThe searing ray hits the orc wizard.|H;jVC(B*(B|H;jC(B*(B|H;j!8M(B.(Bo(B|H;jB((B..|H;jC|H;jD(B3--(B-5(B+ (B|H;jK(B|H;jL |H;jMN_(BThe orc wizard is heavily wounded.(B|H;j O|H;jQ7<(B*(B|H;j=(B*(B|H;jj=(B*(B|H;jh"=(B*(B|H;jyp(B..(B.(Bo(B|H;jC{---(B6(B++ (B|H;j6(B|H;j |H;j_The searing ray misses the orc wizard.(B The orc wizard completely misses you.(B|H;j5|H;j+ (B(B*(B (BThe searing ray hits the orc wizard.|H;j C(B*(B|H;jV C(B*(B|H;jk C(B*(B|H;j3 5 (B..|H;j (B.|H;j (Bo|H;j 8(BThe orc wizard is almost dead.|H;ji @(BYou finish channelling your searing ray.|H;ja i(B37--(B2-|H;j )(B=7|H;jf |H;j] (B|H;jH 8 _The orc wizard hits you with a +0 dagger.|H;j }H;jn\(B..........##!....##..#.##,,******(B (Bmmoncure the Conjurer }H;j\](B......[.####(B.....#*#..(B..#*,,,** *(B (BDeep Elf of the Shining One **.... (B###.....####(B.....# #.(B...#**,,,***(B Health: (B37/40 (B======================(B-- ß##.....####(B.....# #(B....#**.#,,,,(B Magic: (B11/16 (B================(B-------- ,##....##.(B.......###(B....#*∩.#**,.(B AC:(B 2Str:(B 4 *##..#..#.##(B............#**.##*..(B EV:(B 13Int:(B 21 ,#####..#.##(B..(B.....(B#....###..#...(B SH:(B 0Dex:(B 15 }H;j8^**####...(B.##(B..(B..(B)(B..(B#......#....#,(B XL: (B 7 Next: (B74% Place: (BDungeon:5 #*#......(B.....(B..(B@(B..(B#........##**,(B Noise: (B==------- (B Time:(B 4367.5 (0.0) ,........(B...#(B.######.....[...#*,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,.#$.?......#.* #...#####~###,,*(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,....#...#...####.###~#~#~#~#,** **#.#....#.#.......# #~#~#~#~#,* ###..##.#...#.....## ##~~#~~##,* (B o(B  (B (Borc wizard (B.....###..∩..#...#####~##~##~#,* ...#)...#...#....###.##~~#~~##,* }H;jv^)÷..#)#...#.#.........#~#~#~#~#,**}H;j^Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}H;j!_Aim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe ((Balmost dead(B,  haloed, 100% to hit)  The magic dart hits the orc wizard.}H;j](B!(B[(B   ∩[(B$(B.(B?    (B∩(B )(B  (B÷..#)(B (B(B9-8.5 (1}H;j&(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe ((Balmost dead(B,  haloed, 100% to hit)  The magic dart hits the orc wizard. _You kill the orc wizard!(B}H;js(B}H;jc:-(B}H;j(B}H;jA _Unknown command.(B}H;jq~H;j(BM<...............,,,,,,,....##(B!(B..(Bo(B.##..#.##,,***** ......[*#...(B.#*,,,**(B ###~H;jNx..(B..#**,,,*** ß.####(B #.(B...#**.#,,,, ,##....##(B........###(B....#*(B∩.#**, *##..(B.....#**.##* ,#~H;j#.##(B..(B...(B###..#... **####....###....# #*#(B..(B.....(B...##**.......(B...#(B.######.....[...#*,, ,.#(B$(B.(B?...(B...#.*(B #...#####~###,,*(Bo(B  (B orc (wandering)~H;jQ2(B~H;jT(B.(Bo(B~H;j;"T(Bo(B(B~H;jG#8(B8=9~H;j~+(B~H;jU.; _The orc shouts!  Things that are here:~H;jj/G _(Ba +0 dagger; a +0 robe~H;j1~H;j3....####.....##.##,***,,<..(B.............,,,,,,,.....##(B!(B....##..#.##,,**** .......[.####(B...(Bo(B.#*#....#(B ####.....####(B.....#(B #....#**,,,** ,ß##.....####(B.....#(B #..(B..#**.#,,, ~H;j44,,##....##(B..###(B....#*(B∩.#**, **##..#..#.##(B......#**.##* *,#####..#.##~H;j59(B.#....###..#.. ***####....##(B.(B...(B)(B.(B.##....# *#*#(B..(B.....(B.#........##** ,,.......(B....#(B.######.....[...#*, ,,.#(B$(B.(B?..(B....#(B.*(B #...#####~###,,,....#.(B..#.(B..####.###~#~#~#~#,* ~H;jg5(B **#.#...(B.#.#(B.......#(B #~#~#~#~#,* ####..##.#..(B.#.....##(B ##~~#~~##,*...###..(B∩(B..#...#####~##~##~#,*(B~H;j 9Q(B.(Bo(B~H;jNC(B~H;jDl(B2==(B--70 _~H;jjL(B~H;jwN~H;jb,.####...###*,*,, ,...(B.####(B.....##.##,***,, ,<..(B.............,,,,,,, ,.....##(B!(B....##..#.##,,**** ~H;j ,.......[.####(B.....#*#....# +####.....####(B...(Bo(B.#(B #....#**,,,*~H;jqß##.....####(B.....(B#(B #....#**.#, ,,,##....##(B..###(B....#*(B∩.#** ,**##..#..#.##(B......#**.##* ,*,#####..#.##(B.....(B..#(B....###..#. *~H;jS***####....##(B....(B)(B..##.... **#*#.......(B.........#........##*,........(B...#(B.######.....[...#* ,,,.#(B$(B.(B?.(B.....#(B.*(B #...#####~###, ***,....#(B...#.(B..####.###~#~#~#~#, ~H;jy(B **#.#..(B..#.#(B.......#(B #~#~#~#~#, #####..##.#...##(B ##~~#~~##,(B~H;jX(B.(Bo(B~H;j(B~H;jC--(B1~H;ja(B~H;j~H;j,#......#***,*,***,, ,,..####(B...###*,*,, ,,....####(B.....##.##,*** ,,~H;j<..(B.............,,,,,, ,,.....##(B!(B....##..#.##,,* ,,.......[.####(B.....#*#....# *+####.....####(B....(B.#(B #....#**,~H;j;ß##.....####(B..o.(B.#(B #....#**.#, ,,,,##....##(B..###....#*(B∩. ,,**##..#..#(B.##(B......#**.## ,,*,#####..#.##(B....(B...#(B....###..#~H;j ***####....##(B....)(B..##... ***#*#........(B........#........##,.........(B..#(B.######.....[...# ,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~### ****,....#..(B.#(B...####.###~#~#~#~# *(B **#.#....#..#(B #~#~#~#~#(B~H;j3(Bo(B~H;js(Bo(B 2 orcs (1 wandering)(B~H;j W(B9=(B=~H;j 2~H;j (B~H;j  ~H;j >_The orc closely misses you.(B~H;j H;j(H;jc](B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer (B,,............####(B..(Bo(B###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B39/40 (B=======================(B- H;j,,.........<..(B.............,,,,,,(B Magic: (B8(B/16(B============(B------------ ,,...........##(B!(B....##..#.##,,***(B AC:(B 2Str:(B 4 H;j,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13Int:(B 21 *+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0Dex:(B 15 ,,,ß##.....####(B..o.(B.#(B #....#**.#,(B XL: (B 7 Next: (B79% Place: (BDungeon:5 ,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B=-------- (B Time:(B 4372.5 (0.0) H;j,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*****####....##(B....)(B..#......#... ***#*#........(B........#........## ,,,,.........(B..#(B.######.....[...#(B (Boo(B 2 orcs (1 wandering) ,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~### H;j****,....#..(B.#(B...####.###~#~#~#~# *(B **#.#....#.#.......#(B #~#~#~#~# (B_a +0 dagger; a +0 robe _The orc closely misses you.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B16%(B risk of failure)! Continue anyway?(BH;j(BH;jRH;j^'(B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer (B,,............####(B..(Bo(B###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B39/40 (B=======================(B- ,,.........<..(B.............,,,,,,(B Magic: (B12/16 (B============(B======------ ,,...........##(B!(B....##..#.##,,***(B AC:(B 2Str:(B 4 H;j_=,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13Int:(B 21 *+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0Dex:(B 15 ,,,ß##.....####(B..o.(B.#(B #....#**.#,(B XL: (B 7 Next: (B79% Place: (BDungeon:5 H;j>_,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B=-------- (B Time:(B 4372.5 (0.0) H;ja_,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jn_(B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j{_(B*****####....##(B....)(B..#......#... ***#*#........(B........#........## H;j_,,,,.........(B..#(B.######.....[...#(B (Boo(B 2 orcs (1 wandering) H;j_,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~### H;j_u****,....#..(B.#(B...####.###~#~#~#~# H;j_k*(B **#.#....#.#.......#(B #~#~#~#~# H;j_E(B_The orc closely misses you.H;j_Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j`MConfirm with . or Enter, or press ? or * to list all spells.H;j`The spell is quite dangerous to miscast ((B16%(B risk of failure)! Continue anyway?Okay, then.H;j`(BH;jj(BH;jk (BH;js(BH;j^t _H;jjt(BH;j1vH;j1(B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer (B,,............####(B..(Bo(B###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B39/40 (B=======================(B- ,,.........<..(B.............,,,,,,(B Magic: (B11/16 (B================(B-------- H;j{,,...........##(B!(B....##..#.##,,***(B AC:(B 2Str:(B 4 ,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13Int:(B 21 *+####.....####(B....(B.# #....#**,,,(B SH:(B 0H;jeDex:(B 15 ,,,ß##.....####(B..(B)(B.(B.# #....#**.#,(B XL: (B 7 Next: (B79% Place: (BDungeon:5 ,,,,##....##(B..(B..(B@(B..(B.###....#*∩.#*(B Noise: (B=-------- (B Time:(B 4372.5 (0.0) ,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*****####....##(B....)(B..#......#... ***#*#........(B........#........## ,,,,.........(B..#(B.######.....[...#(B (Boo(B 2 orcs (1 wandering) H;j,,,,.#$.?....(B..#(B.# #...#####~### ****,....#..(B.#(B...####.###~#~#~#~# H;jŏ(* **#.#....#.#.......# #~#~#~#~#H;jCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B16%(B risk of failure)  H;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j*Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 whip (haloed, 100% to hit)  The magic dart hits the orc!H;j*T(B.(Bo(BH;j<[(B  ∩[(Bo(B  (B orc (H;j՟b(B$(B.(B?   H;j0`(B2==(B3.5 (1H;j(BH;jnonfirm with . or Enter, or press ? or * to list all spells.(B  H;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  H;j!^Aim: (Ban orc, wielding a +0 whip (haloed, 100% to hit)  H;j+\The magic dart hits the orc! _You kill the orc!(BH;jH;jvT(B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer (B,,............####(B...###*,*,,**,,(B (BDeep Elf of the Shining One **.... H;jv(B,,............####(B..(Bo(B..##.##,***,(B Health: (B39/40 (B=======================(B- ,,.........<..(B.............,,,,,,(B Magic: (B11/16 (B================(B-------- ,,...........##(B!(B....##..#.##,,***(B AC:(B 2Str:(B 4 ,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13H;jIw}Int:(B 21 *+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0Dex:(B 15 ,,,ß##.....####(B..*.(B.#(B #....#**.#,(B XL: (B 7 Next: (B79% Place: (BDungeon:5 H;jiw,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B=-------- (B Time:(B 4373.5 (0.0) H;jw,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jw(B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jw(B*****####....##(B....)(B..#......#... ***#*#........(B........#........## H;jw,,,,.........(B..#(B.######.....[...#(B (Bo(B  (B orc (wandering) H;jw,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~### H;jx****,....#..(B.#(B...####.###~#~#~#~# *(B **#.#....#.#.......#(B #~#~#~#~#H;j-xCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jxConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 100% to hit)H;j;(B*(BH;j;(B*(BH;jl;(B*(BH;j;(B*(BH;jK&(B.H;j(Bo(BAim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban orc, wielding a +0 short sword and wearing a +0 leather armour  H;j(wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  (BThe orc is heavily wounded.(BH;j ,(B..H;jN(B.(B)(Bo(B  (BH;jB5(B=4.5 (1H;j(BH;j _The orc shouts!H;j!H;jH(B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer H;j(B,,............####(B...###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B39/40 (B=======================(B- H;j,,.........<..(B.....(Bo(B.......,,,,,,(B Magic: (B10/16 (B===============(B--------- ,,...........##(B!(B....##..#.##,,***(B AC:(B 2Str:(B 4 ,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13Int:(B 21 *+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0Dex:(B 15 H;jk,,,ß##.....####(B..*.(B.#(B #....#**.#,(B XL: (B 7 Next: (B79% Place: (BDungeon:5 ,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B==------- (B Time:(B 4374.5 (0.0) ,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j(B*****####....##(B....)(B..#......#... ***#*#........(B........#........## ,,,,.........(B..#(B.######.....[...#(B (Bo(B  (B orc H;jH,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~### ****,....#..(B.#(B...####.###~#~#~#~# H;j*(B **#.#....#.#.......#(B #~#~#~#~#Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;jEAim: (Ban orc, wielding a +0 short sword and wearing a +0 leather armour ((Bheavilywounded(B, 100% to hit)H;j;(B*(BH;jnb;(B*(BH;j;(B*(BH;j1(B.(Bo(BConfirm with . or Enter, or press ? or * to list all spells.H;j|Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 short sword and wearing a +0 leather armour ((Bheavilywounded(B, 100% to hit)  H;j6The magic dart hits the orc but does no damage.H;jrc(B..(B.(B)..H;jt5(B-5.5 (1H;jU(BH;j\U _(BThe orc is heavily wounded.(BH;jcH;jk(B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer (B,,............####(B...###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B39/40 (B=======================(B- ,,.........<..(B.............,,,,,,(B Magic: (B9/16(B=============(B----------- ,,...........##(B!(B...(Bo(B##..#.##,,***(B AC:(B 2H;jkStr:(B 4 ,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13Int:(B 21 *+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0H;jlDex:(B 15 ,,,ß##.....####(B..*.(B.#(B #....#**.#,(B XL: (B 7 Next: (B79% Place: (BDungeon:5 ,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B=-------- (B Time:(B 4375.5 (0.0) ,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jlm(B*****####....##(B....)(B..#......#... ***#*#........(B........#........## ,,,,.........(B..#(B.######.....[...#(B (Bo(B  (B orc ,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~### ****,....#..(B.#(B...####.###~#~#~#~# *(B **#.#....#.#.......#(B #~#~#~#~#Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;j maAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 short sword and wearing a +0 leather armour ((Bheavilywounded(B, 100% to hit)H;j;(B*(BH;j;(B*(BH;j]W(BM)Confirm with . or Enter, or press ? or * to list all spells.Aim(B  H;jW8Press: ? - help, Shift-Dir - straight line(B: (Ban orc, wielding a +0 short sword and wearing a +0 leather armour ((Bheavilywounded(B, 100% to hit)  The magic dart hits the orc.H;je(B.(B.(B)(BH;jhj(B40=(B10/16==(B806.5 (1H;jr(BH;js H;js<_You kill the orc!(BH;juH;j (B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer (B,,............####(B...###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B40/40 (B======================== (B,,.........<..(B.............,,,,,,(B Magic: (B9/16(B=============(B----------- ,,...........##(B!(B...)##..#.##,,***(B AC:(B 2Str:(B 4 ,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13Int:(B 21 *+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0Dex:(B 15 ,,,ß##.....####(B..(B)(B.(B.#(B #....#**.#,(B XL: (B 7 Next: (B80% Place: (BDungeon:5 ,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B=-------- (B Time:(B 4376.5 (0.0) ,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jU (B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*****####....##(B....)(B..#......#... ***#*#........(B........#........## ,,,,.........(B..#(B.######.....[...#(B  H;jȫ ,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~###(B  ****,....#..(B.#(B...####.###~#~#~#~#(B  *(B **#.#....#.#.......#(B #~#~#~#~#(B  (B_You kill the orc!Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  H;j Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (B(BH;j+H;jg (B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer (B,,............####(B...###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B40/40 (B======================== (B,,.........<..(B.............,,,,,,(B Magic: (B10/16 (B=============(B==--------- ,,...........##(B!(B...)##..#.##,,***(B AC:(B 2Str:(B 4 ,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13Int:(B 21 *+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0Dex:(B 15 ,,,ß##.....####(B..(B)(B.(B.#(B #....#**.#,(B XL: (B 7 Next: (B80% Place: (BDungeon:5 ,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B=-------- (B Time:(B 4376.5 (0.0) ,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*****####....##(B....)(B..#......#... ***#*#........(B........#........## ,,,,.........(B..#(B.######.....[...#(B  ,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~###(B  ****,....#..(B.#(B...####.###~#~#~#~#(B  *(B **#.#....#.#.......#(B #~#~#~#~#(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - stH;j raight lineThat beam is likely to hit you. Continue anyway? Okay, then.(B(B(BH;j(BH;j1 _(BH;jH;j%}H;j((B H;j́ Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.4 (B  4.2 (B (B-2(B  (B i + Spellcasting 5.1 (B  3.6 (B (B+3(B  H;j(B  (B  (B  (B  H;jE b - Staves (B  0.0 (B  1.0 (B (B 0(B  (B j * Conjurations (B (B 6.8(B (B  5.9 (B (B+1(B   c - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B  (B k + Translocations 2.5 (B  2.5 (B (B+1(B  H;j`V(B  (B  H;ju l - Alchemy (B  0.0 (B  0.8 (B (B+1(B  H;j d - Short Blades (B  0.0 (B  1.0 (B (B 0(B  H;jW(B  (B  H;j e - Ranged Weapons (B  0.0 (B  0.6 (B (B+3(B  (B m + InvocationsH;jۂ2.4 (B  2.5 (B (B+1(B  H;jV(B  (B  H;j  n - Evocations (B  0.0 (B  0.8 (B (B+1(B  H;j# f - Armour (B  0.0 (B  1.4 (B (B-2(B  H;j=6(B  (B  (Bg + Dodging4.6 (B  3.5 (B (B+2(B  H;jc(B  (B  (Bh + Stealth4.8 (B  3.0 (B (B+3(B  (B  (B  (B  (B  (B  (B  H;j(B  (B  (B  (B  H;j؃+(B  (B  (B  (B  (B  (B  H;je(B  (B  H;j(B  (B  (B  (B  H;j5(B  (B  (B  (B  H;jY (BThe relative cost of raising each skill is in cyan(B.  The species aptitude is in (Bwhite(B.  [(B?(B] HelpH;jlH[(B=(B] set a skill target  H;j̄[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(BH;jH;jjH;j]H;j(B,,......#.....###....#***,*,***,,(B (Bmmoncure the Conjurer H;j(B,,............####(B...###*,*,,**,,(B (BDeep Elf of the Shining One **.... (B,,............####(B.....##.##,***,(B Health: (B40/40 (B======================== H;j(B,,.........<..(B.............,,,,,,(B Magic: (B10/16 (B===============(B--------- H;jN,,...........##(B!(B...)##..#.##,,***(B AC:(B 2Str:(B 4 H;jl,,.......[.####(B.....#*#....#*,,,*(B EV:(B 13H;j|.Int:(B 21 H;j*+####.....####(B....(B.#(B #....#**,,,(B SH:(B 0H;j.Dex:(B 15 H;j޽a,,,ß##.....####(B..(B)(B.(B.#(B #....#**.#,(B XL: (B 7 Next: (B80% Place: (BDungeon:5 H;j,,,,##....##(B..(B..(B@(B..(B.###....#*(B∩.#*(B Noise: (B=-------- (B Time:(B 4376.5 (0.0) H;j,,**##..#..#(B.##(B....(B........#**.##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,*,#####..#.##(B....(B...#(B....###..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*****####....##(B....)(B..#......#... ***#*#........(B........#........## H;j,,,,.........(B..#(B.######.....[...#(B  H;j,,,,.#(B$(B.(B?....(B..#(B.#(B #...#####~###H;jž/(B  H;j־o****,....#..(B.#(B...####.###~#~#~#~#H;j/(B  H;j*(B **#.#....#.#.......#(B #~#~#~#~#(B H;j-Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jCMConfirm with . or Enter, or press ? or * to list all spells.H;jV`Aiming: Magic Dart (B(safe; 1% risk of failure)  H;jPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? _Okay, then.(BH;j2(BH;j (BH;j(BH;jH;jf**......#########+..(B[(B..,,,,,,,,#.....###.(B...#***,*,***,.####(B...###*,*,,,H;j....####(B.....##.##,***,<..(B.............,,,,,,.....##(B!(B...)##..#.##,,* ,,,.......[.####(B...(B..#*#....# **+####.....####(B...(B..#(B #....#**, ß,,,ß##.....####@(B.(B)..#(B #....#**.#H;j8x,,,##....##(B.(B.(B###....#*(B∩.,**##..#..#(B.##(B......#** _,,*,#####..#.##(B.......#....###H;jr***####....##(B....)(B..##.. ****#*#..(B........#.....H;j,..........(B.#(B.######.....[... ,,,,,.#(B$(B.(B?.....(B.#(B.#(B #...#####~# *****,....#...#...####.###~#~#~#~(BH;j (BH;ju3(B-7.5 (1 H;j _H;jw(BH;jH;jk(BM#.###.##...≈:..#......,,,,** ,**H;j########+.(B.(B[(B..,,,,,,,,#..(B..#***,*,*####(B...###*,*,,**,...####(B.....##.##,***<..(B.............,,,,,....##(B!..(B.)##..#.##,,** ,,,.......[*, **+##(B.(B,, ß,,,ßH;jz.####(B..(B)..#(B *H;j6Y,,##....##..(B....(B..###H;j\(B∩ ,,,**##..#..#.##(B............#**.##H;jh..#.#(BH;j2e(BH;j e(B  (B (BDuvessa (wandering)(BH;j!B-(B8H;j*(BH;j/-H;j(B **,**,,###.##.(B_(B.≈._.##,..o.,,,,*,**#.###.##...≈:..#......,,,,,**..(B....#########+..(B[(B..H;jPo,..(B....#(B.....###..e.#***,*,H;jP,H;jQ(B.(B####...###*,*,(B.(B####(B.....##.##,(B.(B@(B..(B.e.,(B.h.(B##(B....)##..#.##,(B.[(Bj(B####...(B..#*#....# ,,****+##(B#(B#(B.....####.....#(B #....# ,H;jQ,**ß,,,ß##(B.....####..(B)..#(B #....# ,,**,,,,,##(B....##H;jR.###....#*,,,**##(B..#(B..#.##.# H;jyR,***_,,*,#####(B..#.##.#.... ,,*####....##....)..#(BH;j\v(Bj.(Be(B.H;jyh(BH;ji[(B35---(B5H;js(BH;ju H;juU_The hound bites you. The hound closely misses you.(BH;jv H;jvN_(BThere is a stone staircase leading up here.H;jyH;jE (BH;jQ (BH;jc (BH;j 3e(B.H;j (BH;j H;j7 (B4----(B3(B==(B=(B6H;j (BH;j : (B-H;j W(B=(B4(B.. H;j x(B_The jelly completely misses you.(B The hound bites you.H;j (B ###(B #.....#(B #.<(B H;j% ##.##(B #.#####(B ###(B H;j8 _##.#.##(B #.#(B H;jD  H;j ##<###.###.#(B ###(B #(B.##(B ##(B....#(B #..(B ##(B.###(B.#####(B #.#(B ##(B.(B#(B.(B##(B #.#(B ##(Bj(B##(B #.(B #@#(B #.#H;j9 (B #(Bh(B#(B #.(B #(B.(B#(B #H;jF (B H;jl {##(B.##(B #H;jw (B H;j #(B...#######(B #(B #(B...#(B #H;j t(Bh(B  (B (BhoundH;j (B H;jH #(B...#####.#(B #(Bj(B  (B (Bjelly(B H;jx #####(B ##(B>(B##(B #.#(B ##.#.######.#H;j (BH;j"G %(B5H;jG B=(B-8.0 (2.5H;jM (BH;jO  H;j.P _You climb upwards.H;jQ  H;j=Q X_(BThere is a stone staircase leading down here.H;j9S H;j1   H;jz Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BH;j .(BH;j<  ### #.....# #.<(B (Bmmoncure the Conjurer(B ##.## #.##### ###(B (BDeep Elf of the Shining One **....H;j f(B ##.#.## #.# (B Health: (B35/40 (B=====================(B--- ##<###.###.# ###(B Magic: (B11/16 (B================(B-------- #(B.## ##(B....# #..(B AC:(B 2Str:(B 4 ##(B.###(B.##### #.#(B EV:(B 13Int:(B 21 H;j ##(B.(B#(B.(B## #.#(B SH:(B 0H;j, 0Dex:(B 15H;j?  H;jr ##(Bj(B## #.#(B XL: (B 7 Next: (B80% Place: (BDungeon:4 H;j #@# #.#(B Noise: --------- (B Time:(B 4388.0 (0.0) H;j #h# #.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j (B H;j, _#(B.(B# #.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B ##(B.## #.# #(B...####### #.# H;jK #.........# #.#(B (Bh(B  (B (Bhound(B H;j #...#####.# #.#(B (Bj(B  (B (Bjelly(B ##### ##>## #.# H;j ##.#.######.# H;j M_(BThere is a stone staircase leading down here.  H;j" Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;j9 AAim: (Ba hound (haloed, 87% to hit)H;j3i (B@(Bh(BH;jNjH;j]@Aim: (Ba jelly (haloed, 100% to hit)H;jY .(BH;j p###(B #.....#(B #.<(B (Bmmoncure the Conjurer(B##.##(B #.#####(B ###(B (BDeep Elf of the Shining One **....(B##.#.##(B #.#Health: (B35/40 (B=====================(B---##<###.###.####(B Magic: (B11/16 (B================(B--------#(B.##(B ##(B....##..(B AC:(B 2Str:(B 4##(B.###(B.######.#(B EV:(B 13Int:(B 21##(B.(B#(B.(B###.#(B SH:(B 0Dex:(B 15##(B*(B###.#(B XL: (B 7 Next: (B80% Place: (BDungeon:4#@##.#(B Noise: --------- (B Time:(B 4388.0 (0.0)#(Bh(B##.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j @(B#(B.(B#H;j t#.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j T(B##(B.##H;j #.#H;j _#(B...#######(B #.#H;j, #(B.........#(B #.#(B (Bh(B  (B (BhoundH;jF (B#(B...#####.#(B #.#(B (Bj(B  (B (BjellyH;ja (B#####(B ##(B>(B##(B #.#H;jk ##.#.######.#H;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j MConfirm with . or Enter, or press ? or * to list all spells.H;j Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;j AAim: (Ba jelly (haloed, 100% to hit)  H;j BYou focus your ray upon the jelly. The searing ray hits the jelly!H;j,m (Bj(BAim: (Ba jelly (haloed, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  (BThe jelly is heavily wounded.(B  (Press (B.(B to maintain the ray.)  (BThe hound pauses to sniff the ground.H;jm f(BThe hound bites you but does no damage. The jelly hits you but does no damage.H;jn t(B==9.0 (1(BRay (BH;jCt (BH;ju  H;j$v /_The hound barely misses you.H;j>v (BH;j{y H;jVL(BH;jM(BH;jR(BH;jS H;jS3_Unknown command.(BH;jZUH;jO (B(B.(BThe searing ray hits the jelly!(B*(BH;jJ (B(B.(BYou kill the jelly!(BH;j\(B690(B+ (B(B _The hound barely misses you.(BH;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BH;jB(B ### #.....# #.<(B (Bmmoncure the Conjurer(B ##.## #.##### ###(B (BDeep Elf of the Shining One **....(B ##.#.## #.# (B Health: (B35/40 (B=====================(B--- ##<###.###.# ###(B Magic: (B9/16(B=============(B-----------H;j #(B.## ##(B....# #..(B AC:(B 2Str:(B 4H;j H;j##(B.###(B.##### #.#(B EV:(B 13H;j0Int:(B 21H;j H;j##(B.(B#(B.(B## #.#(B SH:(B 0H;j0Dex:(B 15H;j! H;jB##(B.(B## #.#(B XL: (B 7 Next: (B86% Place: (BDungeon:4H;js #@# #.#(B Noise: (B==------- (B Time:(B 4390.0 (0.0) H;j#h# #.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltH;j(B H;j#(B.(B# #.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j(B H;j##(B.## #.#(B (BRay+ H;j(B H;j=#(B...####### #.#H;j( H;j8#.........# #.#(B (Bh(B  (B (BhoundH;jE(B H;j[#...#####.# #.#H;je H;j}##### ##>## #.#H;j H;j##.#.######.# H;jF(B_The hound barely misses you.H;jCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;j)(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  H;jH;Press: ? - help, Shift-Dir - straight lineH;jcAAim: (Ba hound (haloed, 87% to hit)H;jK(B###(B #.....#(B #.<(B (Bmmoncure the Conjurer(B##.##(B #.#####(B ###(B (BDeep Elf of the Shining One **....(B##.#.##(B #.#H;jHealth: (B35/40 (B=====================(B---##<###.###.####(B Magic: (B9/16(B=============(B-----------#(B.##(B ##(B....##..(B AC:(B 2Str:(B 4##(B.###(B.######.#(B EV:(B 13Int:(B 21##(B.(B#(B.(B###.#(B SH:(B 0H;j~Dex:(B 15##(B.(B##H;jհ#.#(B XL: (B 7 Next: (B86% Place: (BDungeon:4#@##.#(B Noise: (B==------- (B Time:(B 4390.0 (0.0)#(B*(B#H;j,#.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.(B##.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jT(B##(B.##H;jG#.#(B (BRay+ H;j/p(B#(B...#######(B #.#H;jO#(B.........#(B #.#(B (Bh(B  (B (BhoundH;j[p(B#(B...#####.#(B #.#H;jj#####(B ##(B>(B##(B #.#H;jz##.#.######.# H;jF(B_The hound barely misses you.H;jCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jñ(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  H;jͱ;Press: ? - help, Shift-Dir - straight lineH;j9Aim: (Ba hound (haloed, 87% to hit)H;jD(B*(BH;jG D(B*(BH;j0 D(B*(BH;jN (Bh.(B..  Confirm with . or Enter, or press ? or * to list all spells.(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hound (haloed, 87% to hit)  The searing ray misses the hound.(B  (Press (B.(B to maintain the ray.)(B1.0 (1(B (B(B _The hound closely misses you.(B The hound bites you but does no damage.H;j H;j (B(B*(B (BThe searing ray hits the hound!H;jX D(B*(BH;j< D(B*(BH;j D(B*(BH;j< (B(Bh.(B..  (BThe hound is heavily wounded.(BH;j-= &(B6H;jR= (B8(B-(B2(B+ (BH;jB (BH;jD N _The hound closely misses you.(BH;jE H;j (B(B*(B (BThe searing ray hits the hound.H;j}i D(B*(BH;j D(B*(BH;jKD(B*(BH;jNq (B(Bh.(B..  H;jOI(BThe hound is severely wounded.(BH;jZP(B7(B---(B3(B++ (BH;j9U(BH;jV _The hound misses you.(B The hound closely misses you.(BH;jWH;j= (B(B†(BThe searing ray hits the hound.H;juA%(B*H;jAL(B(BH;j=(B*(BH;j?(B*(BH;j%?(B*(BH;ju H;ju(B(B†.(B..  You kill the hound!(BH;jn}V--(B924H;j (BH;j H;j)_You finish channelling your searing ray.H;j"H;j2 (BH;j44 (BH;j8 (BH;j9 ) _Unknown command.H;j9 (BH;j7; H;j(BH;jL(BH;j(BH;jh(BH;j(BH;jG(BH;j(BH;jH(B7=(BH;jY(BH;j (BH;j "(B8H;j 2(B==(BH;j (BH;jk (BH;j (BH;j (BH;j (BH;j/(BH;j(BH;j(BH;jQH;j]Y(B8(B=(B9H;jpF(B==(B=(BH;j%(BH;j (BH;jP(BH;j(BH;j7(BH;j(BH;j%(BH;jc0(B(BH;j(BH;j/(BH;juH;j0(B9=H;jR(B10/16(B=(B==H;j(BH;j3(BH;j'(BH;jD(BH;j(BH;j(BH;j(BH;j2(BH;jo (B_You start resting.(BHP restored.H;j2$)(B--H;jt(3(B4062.0)H;j)s(B40(B=(B=(B1H;j)e(B==(B=--(B7.0 (13 _H;jT-(BH;j.H;jC(BH;jkD(BH;jE(BH;jF(BH;j:H(BH;jM(BH;jN(BH;j'O(BH;jO(BH;jQ(BH;jQm(B2(B=(B==(BH;jR(BH;jLS(BH;jU:(B=(BH;jU(BH;j=W(BH;jY(BH;jbZ(BH;js[(BH;j[(BH;j_\(BH;j^(BH;jH^'(B3H;jZ^F(B==(B=(BH;jj(BH;jj>(B(B(B(B(B(B(B(B4(B=(B==(B(B(B(B(B(B(B(B(B(B5(B==(B=(BH;jl(BH;jo(BH;jp(BH;jp(BH;jr(BH;j[r(BH;jr(BH;js(BH;js(BH;j:t(BH;jsxr (B_You start resting.(BMagic restored.H;jp (BH;j/(B23.0 (16H;j(B6(B=(B==(B4.0 (17 _H;j(BH;jH;j4 H;j (B(BLevel 4 of the Dungeon (B<<<>(B>>>_(B(Press (B?(B for help) #####.#(B #.#.##.#(B ####.##...###.#######.##.#  H;j #.#(B #.#.##.####.....................##.#  #####)#(B #.#..........(........(B[(B.#####......#  ###(B #.....#(B #.<....(B)###.##...############.###..#  ##.##(B #.#####(B ######..#(B #.##...##...........#(B #..#  ##.#.##(B #.#H;j #..###.##......#########.###.##  ##<###.###.#######..........######.))...#  H;j K#.##(B ##....##...............#H;j ###'####.#  H;j u##.###.######.#####.##.###..#(B #######.....##.#  ##.#.##H;j6 #.#(B #.#.#.##..#####....#.......#.#  ##.###.#(B #..###..........####.......#.# H;jA ( #@#H;j^ y#.#(B ###.#.##..####.....'...(B_(B...+.#  H;jm 1#(B†(B#H;j `#.#(B ##......####.#####.......###  #.#H;j #.######.##.......##.......#  ##.###.##.##.##.##.###.....##  #...#######(B #.#H;j ##.##.##.##.#####'###  H;j =#.........#(B #.#H;j #............#(B #...##  #...#####.#(B #.#H;j F####.##.##..##(B ####.#  H;j #####(B ##(B>(B##(B #.#H;j #.##.##.#.##(B ##.##  ##.#.######.##.......##.###.##  #.###.....#.#H;j/ 4####.######.#.##  ##.#.####...#H;j< Q#.#######.##  ##.##(B #####H;jE +#.........#(BH;j-H;j-H;j8(B###(B #.....#(B #.<(B (Bmmoncure the Conjurer(B##.##(B #.#####(B ###(B (BDeep Elf of the Shining One **....(B##.#.##(B #.#H;j68Health: (B40/40 (B========================(B##<###.###.####(B Magic: (B16/16 (B========================(B#(B.##(B ##(B....##..(B AC:(B 2H;jG8/Str:(B 4H;jd8##(B.###(B.######.#(B EV:(B 13Int:(B 21H;j8##(B.(B#(B.(B###.#(B SH:(B 0Dex:(B 15H;j8N##(B.(B##H;j8#.#(B XL: (B 7 Next: (B92% Place: (BDungeon:4H;j8(#@#H;j8#.#(B Noise: --------- (B Time:(B 4424.0 (0.0)H;j.9#(B†(B##.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.(B##.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(B.###.##(B...#######(B #.##(B.........#(B #.#(B H;j?9#(B...#####.#(B #.#(B H;jK9#####(B ##(B>(B##(B #.#H;j[9m(B ##.#.######.#(B  H;jj9G(B_You finish channelling your searing ray. H;j9\_Unknown command. (B_You start resting. H;j9}(B_HP restored. _You start resting. (B_Magic restored.H;j; (BH;j?(BH;j@H;jd(B ##.##(B #.#####(B #####.#.##(B #.#(B ##<###.######.##(B ##.....#.###.#####H;jX(B ##(B.#(B.##(B  ##(B.(B##(B  #>#(B (B.H;j(B##(B.(B##(B#(B...##.###.....#.#(B (BH;j(BH;j-(B5.0 (1H;j(BH;j H;ja_(BYou see here a hound corpse(B.H;jH;jF(B ##.#.##(B #.#(B H;jG##<###.#####.##(B ##.....#.###.#####H;j7G9(B ##(B.#(B.##(B  ##(B.##(B  #>#(B H;jiG(B†H;j}G(B##(B.(B##(B...(B#######H;jG?#(B....#H;jG#(BH;jG_##.#.####...#(B (BH;j{N(BH;jP&(B6 H;j>P _H;jT(BH;jVH;jT(B ##<###.#####.##(B ##.....#.###.#####(B ##(B.#(B.##(B  ##(B.##(B  #>#(B (B†.(B##@###(B...(B########(B....(B.....#(B##.##(B #####(B (BH;j`X(B(B7(BH;jaH;j #.##(B ##....#(B #...##.###.#####(B #.##(B.#.##(B #.#(B #(B.##(B #.#(B #>#(B H;j )#.#(B #(B†(B#(B #.#(B #(B.(B#(B #.#(B ##(B.(B##.#(B #(B..(B@#######(B #.#(B H;j ;#(B.....(B....#(B #.#(B #(B...(B#####(B.#(B #.#(B H;jS #####(B ##(B>(B##(B ##.#.######.#(B#.###.....#.#(B##.#.####...#(B#(B #####(B#(BH;jO (BH;jL H;je !(B8H;j (BH;jN H;j (BH;j (BH;jy (BH;j6 H;jU(BH;jU (BH;jvZ(BH;j\H;jp(BH;jq (BH;jt(BH;jvH;j(BH;j (BH;j-(BH;jlH;j##.###.#####(B #.####.##(B #.#(B .##(B #.#(B >#(B #.#(B #(B†(B#(B H;j[9#.#(B #(B.#(B #.#(B ##(B.(B##.#(B #(B.(B..(B#######(B #.#(B #(B.(B..(B@(B..(B...#(B #.#(B #(B.(B..(B#####(B.#(B #.#(B H;jo#####(B ##(B>(B##(B #.#(B  H;jx##.#.#####H;j:#.#(B#.###.....H;j;#.#(B##.#.####..H;j.#(B#(B #####(B#(B H;j(BH;j((B9H;j(BH;jH;j##.###.#####(B #.###.#.##(B #.#(B ##.##(B #.#(B H;j n#>#(B #.#(B H;j#(B†(B#(B #.#(B #.#(B #.#(B H;j(Q##(B.##(B H;jn#.#(B #(B..(B.(B#(B #.#(B #(B.#(B #.#(B #(B..(B.(B#####(B.#(B #.#(B H;j5#####(B ##(B>(B##(B #.#(B H;jMH;j(BH;j)(B30H;j(BH;j#H;j  M##.###.#####(B #.###.#.##(B #.#(B ###.##(B #.#(B ##>#(B H;jI p#.#(B ##(B†(B#(B #.#(B #.#(B #.#(B ##.##(B #.#(B H;j #(B...#(B #.#(B #(B.#(B #.#(B H;j #(B...#####(B.#(B #.#(B H;j #####(B ##(B>(B##(B #.#(B H;jb H;j (BH;j ((B1H;j (BH;j H;j S##.###.#####(B #.#####.##.#.##(B #.#(B #.##.##(B #.#(B #.#>#(B H;j p#.#(B ##(B†(B#(B #.#(B #.#(B #.#(B ##.##(B #.#(B H;j #(B...#(B #.#(B H;j +#(B.H;j V#(B #.#(B H;j) #(B...#####(B.(B#(B #.#(B H;jD #####(B ##(B>(B##(B #.#(B H;jO H;jm H;j (BH;j ((B2H;j (BH;j4 H;j##.###.#####(B #.#####.###.#.##(B #.#(B #.###.##(B #.#(B #.#>#(B #.#(B #H;j#(B†(B#(B #.#(B ##.#(B #.#(B ##.##(B #.#(B #(B...#(B #.#(B #(B.H;j~#(B #.#(B #(B...#####(B.(B#(B #.#(B #####(B ##(B>(B##(B #.#(B ##.#(B.#.###(B.##.#.##(B H;j'(BH;j((B3H;j(BH;jSH;j&#.##(B #.#(B #.#.#(B #.#(B #.>#(B #.#(B ####(B†(B#(B #.#(B #.#(B #.#(B ##.##.#(B #.(B..#######(B #.#(B H;jk##.(B.....(B...(B#(B #.#(B #...#####@#(B #.#(B #####(B ##(B>(B##(B #.#(B  H;j{###(B.(B#(B.(B######.#(B #(B.###(B.....H;j#&#.#(BH;j#3##.#.####..H;j#%.#(BH;j##(B #####(B#(B H;j)(BH;j*((B4H;j.(BH;j0H;jX1w(B  ##.##(B .#H;j19(B #>#(B ##.(B†(B ##.(B ##.##(B ...#######H;j1,......(B..H;j1((B..#####H;j1g####(B ##@##H;j1(B H;j1x##(B.(B#(B.(B#####H;j<2#(B.(B###(B.(B....#(BH;j6(BH;j7((B5H;j;(BH;j= H;j=P_(BThere is a stone staircase leading down here.H;jb>H;j (BH;j (BH;j (BH;jW (BH;j &(B6 H;j _H;j (BH;j. L (B5  You climb downwards.H;j;= ,,***,,*,,,,,,,,*(B *,*,**,,,(B∩,,,*, ,,*****,***#(B..*****,*,,,,**,,,,,, *,,,******(B #(B..,**,,,***,,**,,**** *,,,,,,,,*(B *(B...*,,******,**,,**(B H;j= *,,,****,##*#(B..*,****,**,,,,,,* **,,*(B *,(B...#(B..#,##*,,***,,**,**,,*(B ***#(B...(B..(B,(B.(B#*,,*#**,,*,***,,**(B *#(B..(B..(B#(B.(B##(B....,,,,,,,*H;j= *,,,***(B *#(B..(B..(B@(B..(B..#***,,***,**H;j= u*,,,,,*(B #(B...########,*,,,***,,*H;j= U*,,**,*###(B.##...≈...#.,,,,o,,,,*H;j> `**,**,,###.##.(B_(B.≈._.##,..o.,,,,* H;j*> )***,**#.###.##...≈:..#......,,,,* H;j4> E,,,,**......#########+..(B[(B..,,,,,,H;jK> P(B  ,,,,,,......#.....###..e.#***,*,*H;jb> P(B  ,,,,,,............####...###*,*,,H;j~> P(B  ,,,,,,............####.....##.##,H;j> I(B (BH;jR /(B7.5 (2.5H;j (BH;j  H;j _(BLevel annotation: Dowan, Duvessa(B _(BThere is a stone staircase leading up here.H;j(BH;j(BH;j(BH;j\(BH;j (BH;j(& (B_H;jn(BH;j(BH;j^(BH;j(BH;j(BH;j%(BH;jW(BH;j(BH;j(BH;jx (BH;jT(BH;j!(BH;j(BH;j(BH;j(BH;jk(BH;j0(BH;j9 (BH;j4$(BH;jr$(BH;j$(BH;js&(BH;j*(BH;j*(BH;jJ+(BH;j-(BH;j1(BH;j2(BH;jD2(BH;j3(BH;j7(BH;jLh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BH;jO(BH;j)P(BH;jMP(BH;jQ(BH;jU(BH;j0V(BH;jV(BH;jY(BH;j\(BH;ji](BH;j](BH;jW`(BH;jkck (B (BYou encounter a scorpion.(BH;j:i(B  ******(B*,,,,******(B ,,*,,*(B *******(B ,,,,,,*(B *,,,,,***(B ,,*,,,,,,,,*(B #####***,,#*,,,*(B *,,,*,,,,,,*(B #..(B.(B#*,,(B..#*,,,*(B ,,*,,,,,,,,*(B #.#.##(B..(Bs∩(B.,,*,*(B **,***#..**###.#@(B..(B.#*,,,,,,*(B *****(B #..,##...###(B.(B.#*,,*****(B H;jti,,,,*(B #...#..###**#(B.#*,,**(B ***,##*#..#.##**,**.(B..,,,*(B ** (B *,...#..#.##*,,***.(B.#*,*(B **,, H;ji%(B ***#.......#*,,###*.(B.#,**(B **(Bs(B  (B (Bscorpion (asleep) H;ji8(B*(B ##....#.##.....,..(B.,,*(B *,,,,(B ***(B *#....<....#***,,***,***,,,,H;ji"(BH;jiK*(B #...########,*,,,***,,**,,,,H;ji#(BH;j-nM(Bs(B.52.5 (15.0)H;juH;jv>(Bs(BH;jw.(B3.5 (16H;j|(BH;j}8 _Found Vikijyur's Antique Armour Emporium.H;jH;jQos(B(Bmmoncure the Conjurer(B******(BDeep Elf of the Shining One **.... (B**,,,,******Health: (B40/40 (B======================== (B,,*,,,,,,,,********H;joMagic: (B15/16 (B======================(B-- *,,,*,,,,,,**,,,,,***AC:(B 2Str:(B 4 ,,*,,,,,,,,*(B #####***,,#*,,,*EV:(B 13Int:(B 21 *,,,*,,,,,,*(B #..(B.(B#*,,(B..#*,,,*H;jo]SH:(B 0Dex:(B 15 H;jo,,*,,,,,,,,*(B #.#.##(B.(Bs(B.(B∩(B.,,*,*H;j pXL: (B 7 Next: (B92% Place: (BDungeon:5 H;j"p**,***#..**###.#@(B*.(B.#*,,,,,,*H;j.pNoise: --------- (B Time:(B 4453.5 (0.0) H;j:p*****(B #..,##...###(B.(B.#*,,*****H;jKpMa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jep(B,,,,*(B #...#..###**#(B.#*,,**H;jpIFire: a) (B+2 sling {freeze, rF++ rN+++ H;jp(B***,##*#..#.##**,**.(B..,,,*(B ****,...#..#.##*,,***.(B.#*,*(B **,,H;jp***#.......#*,,###*.(B.#,**(B **,,,(B (Bs(B  (B (Bscorpion H;jp(B*(B ##....#.##.....,..(B.,,*(B *,,,, ***(B *#....<....#***,,***,***,,,, H;jpI,,*(B #...########,*,,,***,,**,,,, H;jqI(B_Found Vikijyur's Antique Armour Emporium.  H;j"qCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  H;j0qMConfirm with . or Enter, or press ? or * to list all spells.H;joqxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j{q;Press: ? - help, Shift-Dir - straight lineH;jq5Aim: (Ba scorpion (100% to hit)H;jX;(B*(BH;j;(B*(BH;jN&(B.H;jN(Bs (B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.H;jNAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba scorpion (100% to hit)  H;jN(The magic dart hits the scorpion.H;jW"(B.H;j>W4(B..(BH;jX'(B=H;jX4.5 (1H;j](BH;j^ H;j^)_The scorpion is lightly wounded.H;jl`H;j^ s(B(Bmmoncure the Conjurer(B******(BDeep Elf of the Shining One **.... (B**,,,,******Health: (B40/40 (B======================== (B,,*,,,,,,,,********H;j^ Magic: (B14/16 (B=====================(B--- *,,,*,,,,,,**,,,,,***AC:(B 2Str:(B 4 ,,*,,,,,,,,*(B #####***,,#*,,,*EV:(B 13Int:(B 21 *,,,*,,,,,,*(B #..(B.(B#*,,(B..#*,,,*H;j^ $SH:(B 0Dex:(B 15 ,,*,,,,,,,,*(B #.#.##(B...(B∩(B.,,*,*H;j_ XL: (B 7 Next: (B92% Place: (BDungeon:5 **,***#..**###.#@(B*.s(B#*,,,,,,*H;j2_ >Noise: (B=-------- (B Time:(B 4454.5 (0.0) *****(B #..,##...###(B.(B.#*,,*****H;jS_ +a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,,*(B #...#..###**#(B.#*,,**Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jf_ (B***,##*#..#.##**,**.(B..,,,*(B ***H;jt_ *,...#..#.##*,,***.(B.#*,*(B **,,H;j_ ***#.......#*,,###*.(B.#,**(B **,,,(B (Bs(B  (B (Bscorpion H;j_ (B*(B ##....#.##.....,..(B.,,*(B *,,,, H;j_ g***(B *#....<....#***,,***,***,,,, H;j_ I,,*(B #...########,*,,,***,,**,,,, H;j_ @(B_The scorpion is lightly wounded.  H;j_ Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;j` Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;j&` FAim: (Ba scorpion (lightly wounded, 100% to hit)H;jm ;(B*(BH;j k(BM(Bs(B.  H;jp Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion.H;j 4(B.(BH;j -(B5.5 (1H;j (BH;j / _The scorpion is lightly wounded.H;j H;jv  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j w^Confirm with . or Enter, or press ? or * to list all spells.(BH;jKz(B (B (Bmmoncure the Conjurer (B ******(B (BDeep Elf of the Shining One **.... (B**,,,,******(B Health: (B40/40 (B======================== (B,,*,,,,,,,,* ******* (B Magic: (B12/16 (B==================(B------ *,,,*,,,,,,* *,,,,,*** (B AC:(B 2Str:(B 4 ,,*,,,,,,,,* #####***,,#*,,,* (B EV:(B 13Int:(B 21 *,,,*,,,,,,* #..(B.(B#*,,..#*,,,* (B SH:(B 0H;jDex:(B 15 ,,*,,,,,,,,* #.#.##(B...∩.,,*,* (B XL: (B 7 Next: (B92% Place: (BDungeon:5 **,***#..**###.#@(B*(Bs(B.#*,,,,,,* (B Noise: (B=-------- (B Time:(B 4455.5 (0.0) H;j***** #..,##...###(B.(B.#*,,***** (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B,,,,* #...#..###**#(B.#*,,** (B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jʓ(B***,##*#..#.##**,**.(B..,,,* ***  *,...#..#.##*,,***..#*,* **,, H;j ***#.......#*,,###*..#,** **,,,(B (Bs(B  (B (Bscorpion (B* ##....#.##.....,...,,* *,,,, H;j'*** *#....<....#***,,***,***,,,, H;j',,* #...########,*,,,***,,**,,,, H;j@(B_The scorpion is lightly wounded.  H;j&Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jUConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba scorpion (lightly wounded, haloed, 90% to hit)H;jA(B(Bmmoncure the Conjurer(B******(BDeep Elf of the Shining One **.... (B**,,,,******Health: (B40/40 (B======================== H;j&(B,,*,,,,,,,,********Magic: (B12/16 (B==================(B------ *,,,*,,,,,,**,,,,,***AC:(B 2Str:(B 4 H;j,,*,,,,,,,,*(B #####***,,#*,,,*EV:(B 13Int:(B 21 H;j*,,,*,,,,,,*(B #..(B.(B#*,,(B..#*,,,*SH:(B 0H;jDex:(B 15 ,,*,,,,,,,,*(B #.#.##(B...(B∩(B.,,*,*H;jXL: (B 7 Next: (B92% Place: (BDungeon:5 H;j**,***#..**###.#@(B*s(B.#*,,,,,,*H;j,Noise: (B=-------- (B Time:(B 4455.5 (0.0) H;j?*****(B #..,##...###(B.(B.#*,,*****a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jX(B,,,,*(B #...#..###**#(B.#*,,**Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jq(B***,##*#..#.##**,**.(B..,,,*(B ***H;j*,...#..#.##*,,***.(B.#*,*(B **,,H;j***#.......#*,,###*.(B.#,**(B **,,,(B (Bs(B  (B (Bscorpion H;j(B*(B ##....#.##.....,..(B.,,*(B *,,,, ***(B *#....<....#***,,***,***,,,, H;jI,,*(B #...########,*,,,***,,**,,,, H;j(B_The scorpion is lightly wounded.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;j&Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba scorpion (lightly wounded, haloed, 90% to hit)H;j,(B*(B (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  H;j,Aim: (Ba scorpion (lightly wounded, haloed, 90% to hit)  The searing ray hits the scorpion.H;jwC(B*(BH;j (B(Bs.The scorpion is moderately wounded.(B(B.(B3=(B=6.5 (1(BRay (B(B _(Press (B.(B to maintain the ray.)H;j[ (B(B.(BThe searing ray hits the scorpion!H;jN(B*(BH;j"(BH;jh5(B*(BH;jB9(B*(BH;j1(B..(B.H;jH;ja(B(Bmmoncure the ConjurerH;j|(B******(BDeep Elf of the Shining One **.... (B**,,,,******H;j Health: (B40/40 (B======================== (B,,*,,,,,,,,*H;j,*******H;jAMagic: (B12/16 (B==================(B------ H;jh*,,,*,,,,,,**,,,,,***AC:(B 2Str:(B 4 H;j,,*,,,,,,,,*(B #####***,,#*,,,*EV:(B 13Int:(B 21 H;j*,,,*,,,,,,*(B #..(B.(B#*,,(B..#*,,,*H;j/SH:(B 0H;j.Dex:(B 15 H;j,,*,,,,,,,,*(B #.#.##(B...(B∩(B.,,*,*H;jXL: (B 7 Next: (B104% Place: (BDungeon:5 **,***#..**###.#@(B..(B.#*,,,,,,*Noise: (B==------- (B Time:(B 4457.5 (1.0) H;jy*****(B #..,##...###(B.(B.#*,,*****a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,,,*(B #...#..###**#(B.#*,,**Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jf(B***,##*#..#.##**,**.(B..,,,*(B ***(B (BRay+ (B*,...#..#.##*,,***.(B.#*,*(B **,,H;j***#.......#*,,###*.(B.#,**(B **,,,H;j/(B  H;j*(B ##....#.##.....,..(B.,,*(B *,,,,H;j/(B  H;ja***(B *#....<....#***,,***,***,,,,H;jr(B  ,,*(B #...########,*,,,***,,**,,,,H;jq(B (BThe searing ray hits the scorpion.  H;j(<(BThe scorpion is moderately wounded. H;jCq(B_(Press (B.(B to maintain the ray.)  H;j\PThe searing ray hits the scorpion! _You kill the scorpion!H;jkJYour Stealth skill increases to level 5!(BH;j (B_(Press (B.(B to maintain the ray.)  The searing ray hits the scorpion! _H;j You kill the scorpion!(B  Your Stealth skill increases to level 5! (B Your Conjurations skill increases to level 7! have reached level 8!(BH;j91  --more--(BH;jΘ(B5/457---(B28 2% H;j(BH;j H;jE_You feel clever.(BH;juH;jˮ(BH;j8(BH;j(BH;jFM (B You stop channelling your searing ray.H;j*1(B _H;j(BH;j(BH;jK'(B3H;jV==H;ji(BH;jܼ(BH;j(BH;j(BH;jB(BH;j(BH;jR(BH;j (BH;j/(BH;js(BH;j(BH;j(BH;jJm(B4(B==(B=(BH;j(BH;j(BH;j.(BH;j(BH;jy(BH;j(BH;j(BH;jk(BH;j%(B5H;jF(B=(B==(BH;j.(BH;j#(BH;jm(BH;j(BH;jR(BH;jq(BH;j(BH;jc(BH;jH;jd(B6(B==(B=(BH;jo(BH;j(BH;j (BH;j(BH;j(BH;j (BH;j(BH;j(BH;j(BH;j.(BH;j(BH;j:%(B7H;jGF(B=(B==(BH;j(BH;jt6 (B_Magic restored.H;j&(BH;jz(BH;j(BH;j(BH;jG(BH;jz(BH;j(BH;j^(BH;j (BH;j( (BH;j (BH;j(BH;j(BH;jx;(B==(BH;j(BH;jm(BH;j(BH;j(BH;j_(BH;jY(BH;j(BH;jR(BH;jw(BH;j(BH;j?q _(BThere is an entrance to Vikijyur's Antique Armour Emporium here.H;jpAH;jH;j.'(BH;jj(BWelcome to Vikijyur's Antique Armour Emporium! What would you like to do?  (Ba - (B 285 gold a polished buckler  (Bb - (B 225 gold an embroidered cloak(Bc - (B 135 gold a helmet  d - (B 540 gold a plate armour  H;j}Ce - (B 120 gold a ring mail  H;j(Bf - (B 27 gold a robe  (Bg - (B 27 gold a robe  h - (B 120 gold a scale mail H;j(B (Bi - (B 210 gold a shiny scale mail You have 109 gold pieces. H;j](B[(BEsc(B] exitH;j R[(B!(B] (Bbuy(B|examine items[(Ba(B-(Bi(B] mark item for purchase [(B/(B] sort (type)H;j[(BA(B-(BI(B] put item on shopping listH;j wg(Ba $  You are short 176 gold pieces for the purchase.H;j@wi(B[(BEnter(B] buy shopping listH;jvR(Bb $ 401(BH;jbR(Bc $ 536(BH;jb5 H;j<$(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B45/45 (B======================== (B******H;j=Magic: (B17/17 (B======================== (B,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*#(B....,***EV:(B 13H;j=Int:(B 22 ,,,,,*(B ########(B..(B#*,,(B.#H;j4=SSH:(B 0Dex:(B 15 H;jX=5,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B 2% Place: (BDungeon:5 H;jg=,,,,,*(B #.#.##...@(B..(B.#,*H;jv=Noise: --------- (B Time:(B 4480.5 (0.0) H;j=#..**###.#....##(B...(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j=|(B#..,##...###..##(B..(B#####H;j=?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j=a(B#...#..###*##.##(B..#* H;j>k*#..#.##**,*#..(B....*(B ********* H;j0>.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B e(B  (B (BDuvessa (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j?>#....#.##.....(B....e(B:(B*(B *,,,,,,,,,, H;j>#....<....#***,.###,***,,,,,,,,,,You have reached level 8! _You feel clever. (B_You stop channelling your searing ray. _Magic restored. H;j>_(BDuvessa comes into view. (B_(BThere is an entrance to Vikijyur's Antique Armour Emporium here.H;jVF(BH;jnG (BH;jM(BH;jN H;jNU_(BYou can access your shopping list by pressing '$'.H;jPH;j * ######*  #....,***  ########..#*,,.#  #...##....##...#  #.#.##...@...#,* H;j#....##......# ###..##..##### #..#* ....* .##.# ..#.#* ....e:* <H;j(BH;jɀ(B ######*(B  #(B....,***(B  ########(B..(B#*,,(B.#(B  #...##(B.(B...(B##(B...#(B  #.#.##...@(B..(B.#,*(B #....##(B...(B...#(B ###..##(B..(B#####(B #(B..#*(B....*(B .##(B.#(B ..#(B.#*(B ....e(B:(B*(B <(BH;j-8(B(BH;j4(BH;jV _(BDuvessa is nearby!(BH;jH;jH;j(B(BRead which item? (BScrolls (B g - a scroll of fog  t - 3 scrolls of teleportationH;j:(BW - a scroll of brand weapon H;j [(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedH;jH;jH;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B45/45 (B======================== (B******Magic: (B17/17 (B======================== (B,,,,,*######*AC:(B 2H;j]Str:(B 4 ,,,,,*#(B....,***EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,,(B.#H;jISH:(B 0Dex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B 2% Place: (BDungeon:5 ,,,,,*(B #.#.##...@(B..(B.#,*Noise: --------- (B Time:(B 4480.5 (0.0) #..**###.#....##(B...(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#..,##...###..##(B..(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#...#..###*##.##(B..#* *#..#.##**,*#..(B....*(B ********* H;jl.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B e(B  (B (BDuvessa (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j#....#.##.....(B....e(B:(B*(B *,,,,,,,,,, #....<....#***,.###,***,,,,,,,,,, (B_You stop channelling your searing ray. _Magic restored. _(BDuvessa comes into view. (B_(BThere is an entrance to Vikijyur's Antique Armour Emporium here. H;j_(BYou can access your shopping list by pressing '$'. _(BDuvessa is nearby!(BH;jy (B Okay, then.(B(B(B _(BH;jשH;j'(BH;j |(BEvoke which item? (BWands  c - a wand of iceblast (11)(Be - a wand of paralysis (12) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedH;j H;j H;jK (B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B45/45 (B======================== (B******Magic: (B17/17 (B======================== (B,,,,,*######*AC:(B 2H;j Str:(B 4 ,,,,,*#(B....,***EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,,(B.#SH:(B 0Dex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B 2% Place: (BDungeon:5 H;j ,,,,,*(B #.#.##...@(B..(B.#,*Noise: --------- (B Time:(B 4480.5 (0.0) #..**###.#....##(B...(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jٳ (B#..,##...###..##(B..(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j a(B#...#..###*##.##(B..#* H;j k*#..#.##**,*#..(B....*(B ********* H;j .#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B e(B  (B (BDuvessa H;j, (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;jA #....#.##.....(B....e(B:(B*(B *,,,,,,,,,, #....<....#***,.###,***,,,,,,,,,, H;jW `(B_Magic restored. _(BDuvessa comes into view. H;jm p(B_(BThere is an entrance to Vikijyur's Antique Armour Emporium here. H;j _(BYou can access your shopping list by pressing '$'. _(BDuvessa is nearby! H;j ?(B_Okay, then.(BH;j9 T (B Okay, then.(BH;j| (BH;j= (BH;j 1 _(BH;j H;j:e(B.H;j(BH;j84(B1.5 (1 _H;j}(BH;jH;j:e(B.H;j(BH;j((B2H;j(BH;j H;jR:e(B.H;j (BH;j ((B3H;j(BH;jH;j 9e(B.H;j(BH;j6((B4H;jI!(BH;j#H;jH;jpX(B(BEvoke which item? H;jG(BWands  c - a wand of iceblast (11)H;j(Be - a wand of paralysis (12) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedH;j:H;jH;j$(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B45/45 (B======================== (B******H;j9Magic: (B17/17 (B======================== (B,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*H;j#(B....,***EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,,(B.#SH:(B 0Dex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B 2% Place: (BDungeon:5 ,,,,,*(B #.#.##...@(B..(B.#,*H;j!Noise: --------- (B Time:(B 4484.5 (0.0) #..**###.#....##(B...(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#..,##...###..##(B..(B#####H;j[Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#...#..###*##.##(B.e#* *#..#.##**,*#..(B....*(B ********* H;j.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B e(B  (B (BDuvessa H;j (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, #....<....#***,.###,***,,,,,,,,,, (B_(BDuvessa comes into view. (B_(BThere is an entrance to Vikijyur's Antique Armour Emporium here. _(BYou can access your shopping list by pressing '$'. _(BDuvessa is nearby! H;js(B_Okay, then. (B_Okay, then.(BH;j4(B (B (Bmmoncure the Conjurer(B (B (BDeep Elf of the Shining One **.... (B*(B Health: (B45/45 (B======================== (B******H;jm>(B Magic: (B17/17 (B======================== (B,,,,,* ######* (B AC:(B 2Str:(B 4 H;j,,,,,* #(B....,*** (B EV:(B 13Int:(B 22 ,,,,,* ########(B..(B#*,,(B.# (B SH:(B 0Dex:(B 15 H;jv,,,,,* #...##(B.(B...(B##(B...# (B XL: (B 8 Next: (B 2% Place: (BDungeon:5 ,,,,,* #.#.##...@(B..(B.#,* (B Noise: --------- (B Time:(B 4484.5 (0.0) H;j>#..**###.#....##(B*..(B...# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jwo(B#..,##...###..##(B.*(B##### (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#...#..###*##.##(B.e#* H;jI*#..#.##**,*#..(B....* ********* H;j|.#..#.##*,,*##.(B.##(B.# **,,,,,**,(B e(B  (B (BDuvessa (B.......#*,,####(B..#(B.#* **,,,,,,,,, H;j#....#.##.....(B....(B.(B:(B* *,,,,,,,,,, #....<....#***,.###,***,,,,,,,,,, _Okay, then. H;j5(B_Okay, then.H;j2Aiming: (BParalyseH;j:B(BPress: ? - help, Shift-Dir - straight lineH;jCAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (chance to  affect: 30%)H;j(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B45/45 (B======================== (B******Magic: (B17/17 (B======================== (B,,,,,*######*H;jAC:(B 2Str:(B 4 ,,,,,*#(B....,***EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,,(B.#SH:(B 0H;jDex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#H;j,XL: (B 8 Next: (B 2% Place: (BDungeon:5 H;j;,,,,,*(B #.#.##...@(B..(B.#,*H;jHNoise: --------- (B Time:(B 4484.5 (0.0) H;jW|#..**###.#....##(B...(B...#H;jeCa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B#..,##...###..##(B..(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jk(B#...#..###*##.##(B.*#* H;jk*#..#.##**,*#..(B....*(B ********* H;j.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B e(B  (B (BDuvessa H;jӠ(B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;jW#....<....#***,.###,***,,,,,,,,,, _Okay, then. H;jg(B_Okay, then.Aiming: (BParalyseH;j#B(BPress: ? - help, Shift-Dir - straight lineH;jOxAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (chance to  affect: 30%)H;jUxfe(B. _ Aiming: (BParalyse(BPress: ? - help, Shift-Dir - straight lineAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (chance to  affect: 30%)  Duvessa easily resists.H;jk(BH;j 7(B===5.5 (1H;j(BH;j H;jH;j_(BDuvessa says, "When magic and the sword combine, nothing stands against them."(BH;jH;jzH;j|X(B(BEvoke which item? H;j}G(BWands  c - a wand of iceblast (11)H;j}(Be - a wand of paralysis (11) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedH;jH;jH;jt$(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B45/45 (B======================== (B******H;jMagic: (B17/17 (B======================== (B,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*#(B....,***EV:(B 13H;j/Int:(B 22 ,,,,,*(B ########(B..(B#*,,(B.#SH:(B 0Dex:(B 15 H;j,,,,,*(B #...##(B.(B...(B##(B...#H;jXL: (B 8 Next: (B 2% Place: (BDungeon:5 H;j,,,,,*(B #.#.##...@(B..(B.#,*H;jNoise: (B===------ (B Time:(B 4485.5 (0.0) H;j%|#..**###.#....##(B...(B...#H;j5Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B#..,##...###..##e(B.(B#####H;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B#...#..###*##.##(B..#* *#..#.##**,*#..(B....*(B ********* .#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B e(B  (B (BDuvessa (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j<#....<....#***,.###,***,,,,,,,,,,H;j<Aiming: (BParalyseH;jB(BPress: ? - help, Shift-Dir - straight lineH;jlAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (chance to  H;j-0affect: 30%)  Duvessa easily resists. H;jM_(BDuvessa says, "When magic and the sword combine, nothing stands against them."(BH;j`&(B (B (Bmmoncure the ConjurerH;j&-(B (B (BDeep Elf of the Shining One **.... (B*(B Health: (B45/45 (B======================== (B******H;j&>(B Magic: (B17/17 (B======================== (B,,,,,* ######* (B AC:(B 2Str:(B 4 H;j&,,,,,* #(B....,*** (B EV:(B 13Int:(B 22 H;j&,,,,,* ########(B..(B#*,,(B.# (B SH:(B 0H;j&.Dex:(B 15 H;j$'F,,,,,* #...##(B.(B...(B##(B...# (B XL: (B 8 Next: (B 2% Place: (BDungeon:5 H;jH'H,,,,,* #.#.##...@(B..(B.#,* (B Noise: (B===------ (B Time:(B 4485.5 (0.0) H;jj'#..**###.#....##(B*..(B...# (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j'(B#..,##...###..##e(B.(B##### (B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j'(B#...#..###*##.##(B..#* *#..#.##**,*#..(B....* ********* H;j'.#..#.##*,,*##.(B.##(B.# **,,,,,**,(B e(B  (B (BDuvessa H;j' (B.......#*,,####(B..#(B.#* **,,,,,,,,, #....#.##.....(B....(B.(B:(B* *,,,,,,,,,, H;j(]#....<....#***,.###,***,,,,,,,,,,(BDuvessa easily resists. H;j,(_(BDuvessa says, "When magic and the sword combine, nothing stands against them."(BAiming: (BParalyseH;j<(B(BPress: ? - help, Shift-Dir - straight lineH;jQ(jAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (haloed,  H;jg(chance to affect: 30%)H;j[(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*H;jq[&Health: (B45/45 (B======================== (B******Magic: (B17/17 (B======================== (B,,,,,*######*H;j[ AC:(B 2Str:(B 4 ,,,,,*#(B....,***EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,,(B.#SH:(B 0Dex:(B 15 H;j[5,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B 2% Place: (BDungeon:5 H;j[,,,,,*(B #.#.##...@(B..(B.#,*H;j[Noise: (B===------ (B Time:(B 4485.5 (0.0) H;j[|#..**###.#....##(B...(B...#H;j[Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j!\(B#..,##...###..##*(B.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j6\a(B#...#..###*##.##(B..#* H;jc\y*#..#.##**,*#..(B....*(B ********* .#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B e(B  (B (BDuvessa H;j~\(B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j\#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, #....<....#***,.###,***,,,,,,,,,,H;j\(BDuvessa easily resists. _(BDuvessa says, "When magic and the sword combine, nothing stands against them."(BAiming: (BParalyse(BPress: ? - help, Shift-Dir - straight lineAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (haloed,  chance to affect: 30%)H;j>jee(B(paralysed)(BH;j?-(B6.5 (1H;jF(BH;jGM_(BDuvessa says, "When magic and the sword combine, nothing stands against them."(BAiming: (BParalyse(B H;j H Press: ? - help, Shift-Dir - straight line(B: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail (haloed,  chance to affect: 30%) _Duvessa becomes paralysed!H;jIH;jM ****** ,,,,,######*#(B....,*##########(B..#*,(B..#H;jM...##(B.(B...(B##(B..#(B∩..(B.# #..**###.#....##@(B..(B...#,##...###..##e(B.(B####H;jN.#..###*##.##(B..(B#*(B *#..#.##**,*#..(B....H;jNI*(B ********* .H;j%N,,*##.(B.##(B.#(B **,,,,,**, .H;jAN......#*,,####(B..#(B.#*(B **,,,,,,,, H;jWN#....#.##.....(B....(B.(B:(B*(B *,H;jfN<....#***(B..###(B.#* H;jqN4...########,*,,,***,,(BH;jR3e(BH;jZe(B  (B (BDowan (wandering)(BH;j$\2(B---7H;j4b(BH;jldH;j (Be(B.  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.H;jYe(B(BH;j9(B===8.9 (1.4H;jq;(B _Dowan shouts!H;j (Be(B.  You shoot a sling bullet. The sling bullet hits Duvessa.  The sling bullet freezes Duvessa.H;jn8e(B.H;j (BH;j+(B90.3H;j(BH;j * _Duvessa is lightly wounded.H;j H;j  (Be(B.  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.H;j(BH;j*(B1.7H;j@(BH;j H;j_Duvessa is lightly wounded.H;jH;jȑH;j[l(B(Bmmoncure the Conjurer (B*(BDeep Elf of the Shining One **.... (B******Health: (B45/45 (B======================== (B,,,,,*######*Magic: (B13/17 (B==================(B------ ,,,,,*#(B....,*##AC:(B 2H;jStr:(B 4 ,,,,,*(B ########(B..#*,(B..#EV:(B 13Int:(B 22 ,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0Dex:(B 15 ,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#H;jXL: (B 8 Next: (B 2% Place: (BDungeon:5 #..**###.#....##@(B..(B...#Noise: (B===------ (B Time:(B 4491.7 (0.0) H;jd#..,##...###..##e(B.(B#####a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#...#..###*##.##e(B.(B#*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*#..#.##**,*#..(B....*(B ********* .#..#.##*,,*##.(B.##(B.#(B **,,,,,**, .......#*,,####(B..#(B.#*(B **,,,,,,,,,(B e(B  (B (BDuvessa (paralysed) (B#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,,(B e(B  (B (BDowan (B#....<....#***(B..###(B.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,,H;jޙ(BThe sling bullet hits Duvessa but does no damage. _Duvessa is lightly wounded.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B13%(B risk of failure)! Continue anyway?(B(BH;jBP ;(B*(BH;jӜ ;(B*(BH;j%  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B13%(B risk of failure)! Continue anyway?(B You erupt in a blast of force! The mystic blast hits Dowan!  H;jp D(BDowan is heavily wounded.(BH;j.B (B.(Beee(B  (B(BThe mystic blast hits Duvessa.  (BDuvessa is moderately wounded.(B  Duvessa is knocked back by the mystic blast.  Duvessa collides with Dowan.  (BDowan is heavily wounded.(BH;jB H(Buvessa is moderately wounded.(BH;jD k------(B=====(B2.7 (1H;j J (BH;jJ  H;jJ _Duvessa is no longer paralysed.H;jL H;jA (BH;j# (BH;j{ (BH;j A _Unknown command.(BH;j% H;jې H;j s(B(BEvoke which item? (BWands H;jӒ  c - a wand of iceblast (11)(Be - a wand of paralysis (10) [(B!(B] read|quaff|(BevokeH;jݒ `(B[(B?(B] describe selectedH;j(BH;jH;j"H;j+y(B(Bmmoncure the Conjurer (B*H;j+X(BDeep Elf of the Shining One **.... (B******H;j+dHealth: (B45/45 (B======================== H;j,@(B,,,,,*######*H;j,Magic: (B13/17 (B==================(B------ ,,,,,*H;j.,k#(B....,*##AC:(B 2H;j:,-Str:(B 4 H;jF,,,,,,*(B ########(B..#*,(B..#H;jP,%EV:(B 13H;jX,.Int:(B 22 H;jm,,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0H;jw,.Dex:(B 15 H;j,H,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#XL: (B 8 Next: (B 2% Place: (BDungeon:5 H;j,q#..**###.#....##@(B..(B...#H;j,6Noise: (B=====(B---- (B Time:(B 4492.7 (0.0) #..,##...###..##(B..(B#####a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j,(B#...#..###*##.##e(B.(B#*Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j-(B*#..#.##**,*#..(B.e(B..*(B ********* H;j -.#..#.##*,,*##.(B.##(B.#(B **,,,,,**, H;jR-".......#*,,####(B..#(B.#*(B **,,,,,,,,,(B e(B  (B (BDuvessa H;je-7(B#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,,(B e(B  (B (BDowan H;j-:(B#....<....#***(B..###(B.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,,(BDuvessa is knocked back by the mystic blast.  Duvessa collides with Dowan.  H;j-(BDowan is heavily wounded.Duvessa is moderately wounded. (B_Duvessa is no longer paralysed. _Unknown command.(BH;j]N(B (B (Bmmoncure the Conjurer (B*H;jNy(B (BDeep Elf of the Shining One **.... (B******H;jN0(B Health: (B45/45 (B======================== (B,,,,,* ######* (B Magic: (B13/17 (B==================(B------ ,,,,,* #(B....,*## (B AC:(B 2Str:(B 4 H;jN,,,,,* ########(B..#*,(B..# (B EV:(B 13H;jN.Int:(B 22 H;jN,,,,,* #...##(B.(B...(B##(B...# (B SH:(B 0H;jO.Dex:(B 15 H;jEOO,,,,,* #.#.##(B.(B..∩..(B.#(B.# (B XL: (B 8 Next: (B 2% Place: (BDungeon:5 H;jlO#..**###.#....##@(B..(B...# (B Noise: (B=====(B---- (B Time:(B 4492.7 (0.0) #..,##...###..##(B**(B##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jO(B#...#..###*##.##e(B*(B#* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jO(B*#..#.##**,*#..(B*(Be(B*(B.* ********* .#..#.##*,,*##.(B.##(B.# **,,,,,**, H;jO.......#*,,####(B..#(B.#* **,,,,,,,,,(B e(B  (B (BDuvessa H;jP(B#....#.##..........:* *,,,,,,,,,,(B e(B  (B (BDowan (B#....<....#***..###.#**,,,,,,,,,, H;j$Pe...########,*,,,***,,**,,,,,,,,,, (B_Duvessa is no longer paralysed. H;j.P"_Unknown command.H;jEP<Aiming: (BIceblastH;jPPB(BPress: ? - help, Shift-Dir - straight lineH;jhPAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail ((Bmoderatelywounded(B, haloed)H;j (B(Bmmoncure the Conjurer (B*(BDeep Elf of the Shining One **.... (B******Health: (B45/45 (B======================== (B,,,,,*######*Magic: (B13/17 (B==================(B------ ,,,,,*#(B....,*##AC:(B 2Str:(B 4 H;j3 ,,,,,*(B ########(B..#*,(B..#EV:(B 13Int:(B 22 ,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0Dex:(B 15 H;j =,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#XL: (B 8 Next: (B 2% Place: (BDungeon:5 #..**###.#....##@(B..(B...#Noise: (B=====(B---- (B Time:(B 4492.7 (0.0) #..,##...###..##(B`.(B#####a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#...#..###*##.##e(B.(B#*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*#..#.##**,*#..(B.e(B..*(B ********* .#..#.##*,,*##.(B.##(B.#(B **,,,,,**, .......#*,,####(B..#(B.#*(B **,,,,,,,,,(B e(B  (B (BDuvessa (B#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,,(B e(B  (B (BDowan H;j Q(B#....<....#***(B..###(B.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,, (B_Duvessa is no longer paralysed. _Unknown command.Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight lineAim: (BDuvessa, wielding a +0 short sword and wearing a +0 ring mail ((Bmoderatelywounded(B, haloed)H;j: D(B#(BH;j, W(B######(BH;j /) (B (Bwounded(B, haloed)  The mass of ice explodes! The iceblast engulfs Duvessa!  (BDuvessa is heavily wounded.(BThe iceblast engulfs Dowan!  H;jK You kill Dowan!(B  (BDuvessa weeps, and shakes her weapon.(BH;j$N (Be(B.Duvessa goes berserk!(BH;j0Y(B..(B.)(B.e(B(berserk)(BH;j`e(B7=======(B3.7 (1H;je(BH;j!f _You hear a shout!H;j.hH;j H;jQ (B(BEvoke which item? (BWands  c - a wand of iceblast (10)(Be - a wand of paralysis (10) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedH;jHVH;jWH;jzP(B(Bmmoncure the Conjurer (B*(BDeep Elf of the Shining One **.... (B******Health: (B45/45 (B======================== (B,,,,,*######*Magic: (B13/17 (B==================(B------ ,,,,,*#(B....,*##AC:(B 2Str:(B 4 ,,,,,*(B ########(B..#*,(B..#EV:(B 13Int:(B 22 ,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0Dex:(B 15 ,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#XL: (B 8 Next: (B 7% Place: (BDungeon:5 #..**###.#....##@(B..(B...#H;ja{|Noise: =======-- (B Time:(B 4493.7 (0.0) #..,##...###..##e(B.(B#####a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#...#..###*##.##(B..(B#*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*#..#.##**,*#..(B.)(B..*(B ********* H;j{.#..#.##*,,*##.(B.##(B.#(B **,,,,,**, H;j{,.......#*,,####(B..#(B.#*(B **,,,,,,,,,(B e(B  (B (BDuvessa (berserk) H;j{(B#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j{#....<....#***(B..###(B.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,,(BDuvessa is heavily wounded.H;j{:(BThe iceblast engulfs Dowan!  H;j{ You kill Dowan!H;j{G(BDuvessa weeps, and shakes her weapon.H;j|%Duvessa goes berserk! H;j|*(B_You hear a shout!H;jV (B (B (Bmmoncure the Conjurer (B*(B (BDeep Elf of the Shining One **.... (B******(B Health: (B45/45 (B======================== (B,,,,,* ######* (B Magic: (B13/17 (B==================(B------ ,,,,,* #(B....,*## (B AC:(B 2Str:(B 4 ,,,,,* ########(B..#*,(B..# (B EV:(B 13Int:(B 22 ,,,,,* #...##(B.(B...(B##(B...# (B SH:(B 0Dex:(B 15 ,,,,,* #.#.##(B.(B..∩..(B.#(B.# (B XL: (B 8 Next: (B 7% Place: (BDungeon:5 #..**###.#....##@(B..(B...# (B Noise: =======-- (B Time:(B 4493.7 (0.0) #..,##...###..##e(B*(B##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#...#..###*##.##(B*(B*#* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*#..#.##**,*#..(B.(B***(B* ********* .#..#.##*,,*##.(B.##(B.# **,,,,,**, .......#*,,####(B..#(B.#* **,,,,,,,,,(B e(B  (B (BDuvessa (berserk) (B#....#.##..........:* *,,,,,,,,,, #....<....#***..###.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,,You kill Dowan!(BDuvessa weeps, and shakes her weapon.Duvessa goes berserk! (B_You hear a shout!  Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight line(BH;j܏ (B(Bmmoncure the Conjurer (B*(BDeep Elf of the Shining One **.... (B******Health: (B45/45 (B======================== (B,,,,,*######*Magic: (B13/17 (B==================(B------ ,,,,,*#(B....,*##AC:(B 2Str:(B 4 H;j ,,,,,*(B ########(B..#*,(B..#EV:(B 13Int:(B 22 H;j" ,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0Dex:(B 15 H;j> ,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#H;jJ XL: (B 8 Next: (B 7% Place: (BDungeon:5 H;jV q#..**###.#....##@(B..(B...#H;jr Noise: =======-- (B Time:(B 4493.7 (0.0) H;j s#..,##...###..##e(B`(B#####H;j Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j e(B#...#..###*##.##(B..(B#*H;j IFire: a) (B+2 sling {freeze, rF++ rN+++ H;j (B*#..#.##**,*#..(B.)(B..*(B ********* H;j .#..#.##*,,*##.(B.##(B.#(B **,,,,,**, H;j ,.......#*,,####(B..#(B.#*(B **,,,,,,,,,(B e(B  (B (BDuvessa (berserk) H;jA (B#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;jZ "#....<....#***(B..###(B.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,,You kill Dowan!(BDuvessa weeps, and shakes her weapon.H;jg %Duvessa goes berserk! H;jt 1(B_You hear a shout!  H;j <Aiming: (BIceblastH;j S(BPress: ? - help, Shift-Dir - straight line(BH;j D(B`(BH;j(D(B#(BH;jV(B######(BH;jR  (BDuvessa weeps, and shakes her weapon.H;jU&Duvessa goes berserk! (B_You hear a shout!  Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight line(BThe mass of ice explodes! The iceblast engulfs Duvessa!H;j (Be(B...(B)(B.. (BDuvessa is severely wounded.(BH;j(B30(B--------(B4=(B4.7 (1H;jX(BH;js _Duvessa barely misses you.(B Duvessa hits you with a +0 short sword!H;j4H;jH;jB(B(BEvoke which item? (BWands  c - a wand of iceblast (9)(Be - a wand of paralysis (10) [(B!(B] read|quaff|(BevokeH;j`(B[(B?(B] describe selectedH;jVH;j3^H;j{fu(B(Bmmoncure the Conjurer (B*(BDeep Elf of the Shining One **.... (B******Health: (B30(B/45 (B================(B-------- ,,,,,*######*Magic: (B14/17 (B===================(B----- ,,,,,*#(B....,*##AC:(B 2H;jfStr:(B 4 ,,,,,*(B ########(B..#*,(B..#EV:(B 13Int:(B 22 ,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0Dex:(B 15 ,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#H;jfXL: (B 8 Next: (B 7% Place: (BDungeon:5 H;jf#..**###.#....##@(B..(B...#Noise: =======-- (B Time:(B 4494.7 (0.0) H;jf#..,##...###..##e(B.(B#####a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jf(B#...#..###*##.##(B..(B#*Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jf(B*#..#.##**,*#..(B.)(B..*(B ********* H;j$gq.#..#.##*,,*##.(B.##(B.#(B **,,,,,**, .......#*,,####(B..#(B.#*(B **,,,,,,,,,(B e(B  (B (BDuvessa (berserk) (B#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j1g#....<....#***(B..###(B.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,, H;j;gm(B_You hear a shout!  Aiming: (BIceblastH;jdgJ(BPress: ? - help, Shift-Dir - straight line(BThe mass of ice explodes! The iceblast engulfs Duvessa!  (BDuvessa is severely wounded. (B_Duvessa barely misses you.(B Duvessa hits you with a +0 short sword!H;j"(B (B (Bmmoncure the Conjurer (B*(B (BDeep Elf of the Shining One **.... (B******H;jIC(B Health: (B30(B/45 (B================(B-------- ,,,,,* ######* (B Magic: (B14/17 (B===================(B----- ,,,,,* #(B....,*## (B AC:(B 2Str:(B 4 H;j},,,,,* ########(B..#*,(B..# (B EV:(B 13Int:(B 22 ,,,,,* #...##(B.(B...(B##(B...# (B SH:(B 0Dex:(B 15 ,,,,,* #.#.##(B.(B..∩..(B.#(B.# (B XL: (B 8 Next: (B 7% Place: (BDungeon:5 #..**###.#....##@(B..(B...# (B Noise: =======-- (B Time:(B 4494.7 (0.0) H;j#..,##...###..##e(B*(B##### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#...#..###*##.##(B*(B*#* (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*#..#.##**,*#..(B.(B***(B* ********* .#..#.##*,,*##.(B.##(B.# **,,,,,**, .......#*,,####(B..#(B.#* **,,,,,,,,,(B e(B  (B (BDuvessa (berserk) (B#....#.##..........:* *,,,,,,,,,, #....<....#***..###.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,,Press: ? - help, Shift-Dir - straight line(BThe mass of ice explodes! The iceblast engulfs Duvessa!  H;jP(BDuvessa is severely wounded. (B_Duvessa barely misses you.(B Duvessa hits you with a +0 short sword!  Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight line(BH;jjy(B(Bmmoncure the Conjurer (B*H;j(BDeep Elf of the Shining One **.... (B******Health: (B30(B/45 (B================(B-------- ,,,,,*######*Magic: (B14/17 (B===================(B----- ,,,,,*H;jk#(B....,*##AC:(B 2H;j-Str:(B 4 H;j,,,,,*(B ########(B..#*,(B..#EV:(B 13H;j.Int:(B 22 H;j,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0H;j.Dex:(B 15 H;j$,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#H;j0XL: (B 8 Next: (B 7% Place: (BDungeon:5 H;jcf#..**###.#....##@(B..(B...#Noise: =======-- (B Time:(B 4494.7 (0.0) #..,##...###..##e(B`(B#####H;j{Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B#...#..###*##.##(B..(B#*Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j(B*#..#.##**,*#..(B.)(B..*(B ********* H;j.#..#.##*,,*##.(B.##(B.#(B **,,,,,**, H;j,.......#*,,####(B..#(B.#*(B **,,,,,,,,,(B e(B  (B (BDuvessa (berserk) H;j(B#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j7#....<....#***(B..###(B.#**,,,,,,,,,, ...########,*,,,***,,**,,,,,,,,,,H;jEPress: ? - help, Shift-Dir - straight line(BThe mass of ice explodes! The iceblast engulfs Duvessa!  H;jY5(BDuvessa is severely wounded. H;jd(B_Duvessa barely misses you.(B Duvessa hits you with a +0 short sword!  H;jy<Aiming: (BIceblastH;jS(BPress: ? - help, Shift-Dir - straight line(BH;j.D(B`(BH;jNzD(B#(BH;j6LV(B######(BH;j#k78  The mass of ice explodes! The iceblast engulfs Duvessa!  (BDuvessa is severely wounded. (B_Duvessa barely misses you.(B Duvessa hits you with a +0 short sword!  The mass of ice explodes! The iceblast engulfs Duvessa!H;j{) (BH;j{ue(B...(B)(B.. H;jV|B(BDuvessa is almost dead.(BH;j3}#(B19H;jD}(B------H;jT}&(B5.7 (1H;j_(BH;j2 H;j@0_Duvessa hits you with a +0 short sword!H;jH;jH;j'(BH;j/1(BEvoke which item? H;jRF(BWands  c - a wand of iceblast (8)H;j~:(Be - a wand of paralysis (10) H;j[(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedH;jV H;j*^ H;jae (B(Bmmoncure the Conjurer (B*(BDeep Elf of the Shining One **.... (B******H;je Health: (B19(B/45 (B==========(B-------------- ,,,,,*######*H;je Magic: (B14/17 (B===================(B----- ,,,,,*#(B....,*##AC:(B 2Str:(B 4 ,,,,,*(B ########(B..#*,(B..#EV:(B 13H;je .Int:(B 22 H;jf ,,,,,*(B #...##(B.(B...(B##(B...#SH:(B 0Dex:(B 15 ,,,,,*(B #.#.##(B.(B..∩..(B.#(B.#H;j (BH;j (BH;j (BH;j L(B4=(BH;j (BH;j (BH;jF l(B4(B=(B=(BH;j (BH;j (BH;jm (BH;j (BH;j (BH;j^ (BH;j (BH;j (BH;j (B5(B=(B5(B=(B==(BH;j (BH;j[ (BH;j (BH;jD (BH;j (BH;j (BH;jS (BH;jd (BH;j k(B6(B==(B=(BH;j (BH;j (BH;j_ L(B6=(BH;j (BH;jg (BH;j (BH;j (BH;j (BH;jD j(B7(B=(B=(BH;j (BH;j (BH;j S(B7(B=(BH;j" (BH;j& (BH;j' (BH;j( (BH;j. (BH;j. k(B8(B=(B==(BH;j80 (BH;jE6 6 (B_Magic restored.H;j6 (BH;j8 (BH;j= (BH;jR> L(B8=(BH;j? (BH;j@E (BH;jE (BH;jG (BH;jK (BH;jSL ;(B==(BH;jM (BH;jS (BH;j@T (BH;jIU (BH;j)\ (BH;j:] S(B9(B=(BH;j] (BH;jb (BH;jb (BH;jc (BH;jf (BH;jf (BH;jch (BH;jk (BH;j$l (BH;j0m (BH;j]s (BH;js #(B30H;js <=(B=(BH;ju (BH;jz (BH;j{ (BH;jz| (BH;j (BH;jځ (BH;jZ (BH;j@ (BH;j L(B1=(BH;j (BH;ji (BH;j (BH;jY (BH;j6 (BH;j| (BH;j (BH;j (BH;j (BH;j5 (BH;j (BH;jT ((B32H;ja *=(BH;j (BH;j (BH;j. (BH;jت (BH;jb (BH;j (BH;j (BH;jU (BH;j (BH;j. (BH;jϼ (BH;j; '(B3H;jW 3(B=(BH;jȾ (BH;jY (BH;j (BH;j (BH;j (BH;j k (B (BYou encounter a scorpion.(BH;j (B-s(B  (B (Bscorpion (wandering)(Bs(BH;jD 2(B47.7 (43.0)H;j' O-(B8.7 (44 _H;j (BH;j H;j5(B)(BH;j6(B)(BH;j=6(B)(BH;jr6(B)(BH;jy6(B)(BH;j 6(B)(BH;jzm u (B(B)(BYou shoot a sling bullet.H;j E(B.s(BH;j o(B.(B)(B....H;j n(B4=(B===50.1 (1.4)H;j' (BH;j| E _The sling bullet barely misses the scorpion.H;j (BH;jX H;jW .(BH;j x(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B34/45 (B==================(B------ ******Magic: (B17/18 (B======================(B-- ,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*#(B....,*##EV:(B 13H;j Int:(B 22 ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;jU VDex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B20% Place: (BDungeon:5 ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#Noise: (B===------ (B Time:(B 4550.1 (0.0) #..**###.#(B....##(B*..(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#..,##...###..##)(B.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#...#..###*##.##(B..#* *#..#.##**,*#..(B.)(B..*(B ********* H;j .#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B s(B  (B (Bscorpion (wandering) (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j #....#.##.....(B.s..(B.(B:(B*(B *,,,,,,,,,, #....<....#***..###.#**,,,,,,,,,, (B_The sling bullet barely misses the scorpion.Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j Press: ? - help, Shift-Dir - straight lineAim: (Ba scorpion (wandering, hasn't noticed you, 100% to hit)H;jA, H;j, 4(B*(BH;j,y H;jsy 4(B*(BH;jO <(B*(BH;j<(B*(BH;j_$(B*H;j_(BH;j@H;j3(Bs(B.H;j[ (BsH;ju(B.H;j{7(B.(B)H;jh(B..(Bs(BH;j6(B--1.1 (1H;j(BH;j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)H;jȼLonfirm with . or Enter, or press ? or * to list all spells.H;j{Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba scorpion (wandering, hasn't noticed you, 100% to hit) H;j8_The magic dart hits the scorpion but does no damage.H;jH;jv(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B34/45 (B==================(B------ ******Magic: (B16/18 (B=====================(B--- ,,,,,*######*H;jAC:(B 2Str:(B 4 ,,,,,*#(B....,*##EV:(B 13H;jInt:(B 22 ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;j˃.Dex:(B 15 H;jك,,,,,*(B #...##(B.(B...(B##(B...#H;jXL: (B 8 Next: (B20% Place: (BDungeon:5 H;j,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;jNoise: (B=-------- (B Time:(B 4551.1 (0.0) H;j0#..**###.#(B....##(B*..(B...#H;jyCa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B#..,##...###..##)(B.(B#####H;j?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;ja(B#...#..###*##.##(B..#* H;j݄*#..#.##**,*#..(B.)(B..*(B ********* H;j.#..#.##*,,*##.(Bs(B##(B.#(B **,,,,,**,(B (Bs(B  (B (Bscorpion H;j(B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j;#....<....#***..###.#**,,,,,,,,,, H;j6T(B_The magic dart hits the scorpion but does no damage.  H;jNCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j`MConfirm with . or Enter, or press ? or * to list all spells.H;jyxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jpPress: ? - help, Shift-Dir - straight lineAim: (Ba scorpion (100% to hit)H;j{<(B*(BH;j<(B*(BH;jJi<(B*(BH;j<(Bs(B.H;j?](B.(B)(B..H;jK-(B2.1 (1H;j(BH;j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)H;jLonfirm with . or Enter, or press ? or * to list all spells.H;jNAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba scorpion (100% to hit) _The magic dart hits the scorpion but does no damage.H;jH;j($(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B34/45 (B==================(B------ ******H;j)Magic: (B15/18 (B====================(B---- ,,,,,*######*AC:(B 2H;jc)Str:(B 4 ,,,,,*#(B....,*##EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0Dex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B20% Place: (BDungeon:5 H;j),,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#Noise: (B=-------- (B Time:(B 4552.1 (0.0) #..**###.#(B....##(B*..(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#..,##...###..##)(B.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j)a(B#...#..###*##.##(B..#* H;j)*#..#.##**,*#..(B.(Bs(B..*(B ********* H;j).#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (Bs(B  (B (Bscorpion H;j&*O(B.......#*,,####(B..#(B.#*(B **,,,,,,,,, #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;jD*;#....<....#***..###.#**,,,,,,,,,, H;j`*T(B_The magic dart hits the scorpion but does no damage.  H;j}*Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;j*Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba scorpion (100% to hit)H;ju<(B*(BH;j<(B*(BH;jm:(Bs(B) H;j(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.H;jCAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba scorpion (100% to hit)  The magic dart hits the scorpion.H;jpe(B.(B) (BH;j](B6=(B3.1 (1H;j#(BH;jT% H;jf%H;j%O_(BThe scorpion is moderately wounded.(BH;j|'H;jiu$(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B34/45 (B==================(B------ ******H;juMagic: (B15/18 (B====================(B---- ,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*#(B....,*##EV:(B 13Int:(B 22 H;ju,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0Dex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B20% Place: (BDungeon:5 ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;j}vNoise: (B=-------- (B Time:(B 4553.1 (0.0) #..**###.#(B....##(B*..(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#..,##...###..##)(B.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#...#..###*##.##(Bs(B.#* H;jv*#..#.##**,*#..(B.)(B..*(B ********* H;jw.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (Bs(B  (B (Bscorpion (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, #....<....#***..###.#**,,,,,,,,,, H;jXw-(B_(BThe scorpion is moderately wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;jcwxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jwPress: ? - help, Shift-Dir - straight lineAim: (Ba scorpion ((Bmoderately wounded(B, 100% to hit)H;jz<(B*(BH;j[(BM(Bs(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure) H;j@ Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba scorpion ((Bmoderately wounded(B, 100% toH;j8 hit)  The magic dart hits the scorpion.H;j7(B.(BH;j$5(B54.1 (1H;j (BH;j! H;j!O_(BThe scorpion is moderately wounded.(BH;j#H;j (B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*H;jA UHealth: (B35/45 (B==================(B------ ******Magic: (B14/18 (B==================(B------ ,,,,,*######*AC:(B 2H;jN DStr:(B 4 ,,,,,*H;jZ <#(B....,*##H;je /EV:(B 13H;j} .Int:(B 22 H;j ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;j cDex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B20% Place: (BDungeon:5 H;j ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;jO .Noise: (B=-------- (B Time:(B 4554.1 (0.0) #..**###.#(B....##(B*..(B...#H;j a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#..,##...###..##(Bs.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j a(B#...#..###*##.##(B..#* H;j *#..#.##**,*#..(B.)(B..*(B ********* H;j .#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (Bs(B  (B (Bscorpion H;j (B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j* #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j5 ;#....<....#***..###.#**,,,,,,,,,, H;j@ V(B_(BThe scorpion is moderately wounded.H;j^ (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j ;Press: ? - help, Shift-Dir - straight lineH;j |Aim: (Ba scorpion ((Bmoderately wounded(B, haloed, 100% to hit)H;j: R(BM(BsH;j$; (B)Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  H;j3; Press: ? - help, Shift-Dir - straight line(B: (Ba scorpion ((Bmoderately wounded(B, haloed,H;j@;  100% to hit)  H;jN; ,The magic dart hits the scorpion.H;jD (BH;jE -(B5.1 (1H;j'L (BH;jM  H;j+M L_(BThe scorpion is heavily wounded.(BH;jN H;jH;j$(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B35/45 (B==================(B------ ******H;jKMagic: (B10/18 (B=============(B----------- ,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*#(B....,*##EV:(B 13H;jb.Int:(B 22 H;j|,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;jDex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#H;jXL: (B 8 Next: (B20% Place: (BDungeon:5 H;jҸ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;jNoise: (B=-------- (B Time:(B 4555.1 (0.0) H;j#..**###.#(B....##(Bs..(B...#H;j Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B#..,##...###..##)(B.(B#####H;j%?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j(B#...#..###*##.##(B..#* *#..#.##**,*#..(B.)(B..*(B ********* H;j.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (Bs(B  (B (Bscorpion H;j˹(B.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;j"#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, #....<....#***..###.#**,,,,,,,,,,(BThe magic dart hits the scorpion. H;j,_(BThe scorpion is heavily wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jDMConfirm with . or Enter, or press ? or * to list all spells.H;jgThe spell is quite dangerous to miscast ((B12%(B risk of failure)! Continue anyway?(BH;j{(BH;j`G;(B*(BH;j (B† (B_(BThe scorpion is heavily wounded.(B H;jm Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B12%(B risk of failure)! Continue anyway?(B You erupt in a blast of force! The mystic blast hits the scorpion!H;j"H;j`3(BH;j (B-----(B7(B=====(B6.1 (1 H;j٨A_You kill the scorpion!(BH;j(BH;j H;jðI_Your Invocations skill increases to level 3!H;jܰ(BH;jH;j 8(B(BH;j (BH;j  H;j- ;_Unknown command.(BH;ji H;j)K(BH;jK(BH;j N(BH;j T(BH;j]Uh(B6=(B1= H;jU (B_H;j&W(BH;jW\(BH;j1`h (B (BYou encounter a drude.(BH;j g(B-----5(B  (B drude (wandering)(B5H;j8g.(BH;j#}((B7H;j~R-----(B8.1 (2 _H;j(BH;jJH;j5(B)(BH;j?6(B)(BH;j:6(B)(BH;j}6(B)(BH;j$ 6(B)(BH;jr 6(B)(BH;j (B(B5(B.  You shoot a sling bullet. The sling bullet hits the drude.  The sling bullet freezes the drude.H;j? 9(B5(B.H;j b(B†(B)(B..H;j `(B5(B  (BH;j (B2(B=(B==(B===9.5 (1.4H;j (BH;j  H;j L_(BThe drude is moderately wounded.(BH;j H;j (B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*H;j UHealth: (B36/45 (B===================(B----- ******Magic: (B11/18 (B==============(B---------- ,,,,,*######*AC:(B 2H;j& DStr:(B 4 ,,,,,*H;j? #(B....,*##EV:(B 13Int:(B 22 H;jU ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;j^ .Dex:(B 15 H;jn ,,,,,*(B #...##(B.(B...(B##(B...#H;j XL: (B 8 Next: (B27% Place: (BDungeon:5 H;j ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;j Noise: (B===------ (B Time:(B 4559.5 (0.0) H;j #..**###.#(B....##(B*..(B...#H;j Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j (B#..,##...###..##)(B.(B#####H;j ?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j a(B#...#..###*##.##(B..#* H;j *#..#.##**,*#..(B.)(B..*(B ********* H;j .#..#.##*,,*##.(B5(B##(B.#(B **,,,,,**,(B (B5(B  (B drude H;j- .......#*,,####(B..#(B.#*(B **,,,,,,,,, H;jL #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;jY ;#....<....#***..###.#**,,,,,,,,,, H;je S(B_(BThe drude is moderately wounded.H;j| (BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B12%(B risk of failure)  H;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j Press: ? - help, Shift-Dir - straight lineAim: (Ba drude ((Bmoderately wounded(B, 100% to hit)H;j=<(B*(BH;jԊ<(B*(BH;j<(B*(BH;j*#A(B5(B. H;j# Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B12%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba drude ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the drude.H;j0X(B†(B)(B.H;j1((B--H;j160.5 (1H;j9(BH;j:Z _(BThe drude is moderately wounded.(BH;j<H;jb(B(Bmmoncure the ConjurerH;j@fDeep Elf of the Shining One **.... (B*Health: (B36/45 (B===================(B----- ******Magic: (B10/18 (B=============(B----------- ,,,,,*######*H;jM/AC:(B 2H;j[-Str:(B 4 H;jfS,,,,,*#(B....,*##H;jp/EV:(B 13H;j.Int:(B 22 H;j,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;jDex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#H;jޙXL: (B 8 Next: (B27% Place: (BDungeon:5 H;j,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;jNoise: (B=-------- (B Time:(B 4560.5 (0.0) H;j%#..**###.#(B....##(B*..(B...#H;j=Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jZ(B#..,##...###..##)(B.(B#####H;jp?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;ja(B#...#..###*##.##(B..#* H;j*#..#.##**,*#..(B5(B)(B..*(B ********* H;j.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (B5(B  (B drude H;j=.......#*,,####(B..#(B.#*(B **,,,,,,,,, #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, #....<....#***..###.#**,,,,,,,,,, H;jWS(B_(BThe drude is moderately wounded.H;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jÛAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;jۛqAim: (Ba drude ((Bmoderately wounded(B, 100% to hit)H;j$(B*H;j(BH;jB6$(B*H;j6(BH;j׀8(BMH;j1(B5(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  H;j"VPress: ? - help, Shift-Dir - straight line(BH;j-: (Ba drude ((Bmoderately wounded(B, 100% to hit)  H;j89The magic dart hits the drude but does no damage.H;j#!(B†H;jT0(B)(BH;jv'(B7H;j1.5 (1H;j"(BH;jT H;jmL_(BThe drude is moderately wounded.(BH;jH;j!(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... H;ja(B*Health: (B37/45 (B===================(B----- ******Magic: (B9(B/18H;jN(B============(B------------ ,,,,,*H;jQ######*AC:(B 2H;jDStr:(B 4 ,,,,,*H;jNj<#(B....,*##H;jҋ/EV:(B 13H;j.Int:(B 22 H;j6,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;jӌ.Dex:(B 15 H;j,,,,,*(B #...##(B.(B...(B##(B...#H;j+RXL: (B 8 Next: (B27% Place: (BDungeon:5 ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;j:Noise: (B=-------- (B Time:(B 4561.5 (0.0) H;jd#..**###.#(B....##(B*..(B...#H;jCa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j(B#..,##...###..##)(B.(B#####H;jō?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jt(B#...#..###*##.##(B5(B.#* H;j*#..#.##**,*#..(B.)(B..*(B ********* H;j/.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (B5(B  (B drude H;jM.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;jo#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j;#....<....#***..###.#**,,,,,,,,,, H;jS(B_(BThe drude is moderately wounded.H;jŎ(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight lineH;j3qAim: (Ba drude ((Bmoderately wounded(B, 100% to hit)H;j<(B*(BH;j&(BM(B5(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure) H;j&r Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba drude ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the drude.H;j*J(B5(B)(BH;jo2(BH;j3=(B10/18=H;j3&(B2.5 (1H;j;(BH;j= H;j*=I_(BThe drude is heavily wounded.(BH;j?H;j5z H;jd b(B(Bmmoncure the ConjurerH;j Deep Elf of the Shining One **.... (B*Health: (B37/45 (B===================(B----- ******H;j FMagic: (B6(B/18H;jЁ X(B========(B---------------- ,,,,,*H;jہ "######*H;j /AC:(B 2H;jZ Str:(B 4 ,,,,,*#(B....,*##EV:(B 13Int:(B 22 H;j ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0Dex:(B 15 H;j ,,,,,*(B #...##(B.(B...(B##(B...#H;j XL: (B 8 Next: (B27% Place: (BDungeon:5 H;j ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;j Noise: (B=-------- (B Time:(B 4562.5 (0.0) H;j# #..**###.#(B....##(B5..(B...#H;jA Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jc (B#..,##...###..##)(B.(B#####H;j ?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j a(B#...#..###*##.##(B..#* H;jτ *#..#.##**,*#..(B.)(B..*(B ********* H;j .#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (B5(B  (B drude H;j. .......#*,,####(B..#(B.#*(B **,,,,,,,,, H;jV #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;jy <#....<....#***..###.#**,,,,,,,,,,H;j <(BThe magic dart hits the drude. H;j 8_(BThe drude is heavily wounded.H;jʅ (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j MConfirm with . or Enter, or press ? or * to list all spells.H;j zThe spell is quite dangerous to miscast ((B12%(B risk of failure)! Continue anyway?H;j1 (BH;jO (BH;j };(B*(BH;j^(B†5(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure) H;jv Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B12%(B risk of failure)! Continue anyway?(B You erupt in a blast of force! The mystic blast hits the drude.  (BThe drude is almost dead.(BH;jj-----(B=====(B3.5 (1H;j(BH;j$= _The drude is knocked back by the mystic blast.H;jH;jS (BH;j& (BH;j (BH;ji A _Unknown command.(BH;jb H;j[j(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B37/45 (B===================(B----- ******Magic: (B5(B/18H;j[*(B======(B------------------ ,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*#(B....,*##EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,.(B.#H;j \SSH:(B 0Dex:(B 15 H;j\,,,,,*(B #...##(B.(B...(B##(B...#H;j%\XL: (B 8 Next: (B27% Place: (BDungeon:5 H;jG\,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;jg\0Noise: (B=====(B---- (B Time:(B 4563.5 (0.0) #..**###.#(B....##(B*..(B...#H;jw\Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j\(B#..,##...###..##)(B.(B#####H;j\?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j\t(B#...#..###*##.##(B5(B.#* H;j\*#..#.##**,*#..(B.)(B..*(B ********* H;j\.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B (B5(B  (B drude H;j\.......#*,,####(B..#(B.#*(B **,,,,,,,,, H;jB]#....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,, H;j`]S#....<....#***..###.#**,,,,,,,,,, _Unknown command.H;j]Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B12%(B risk of failure)  H;j]MConfirm with . or Enter, or press ? or * to list all spells.H;j]xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j]Press: ? - help, Shift-Dir - straight lineAim: (Ba drude ((Balmost dead(B, 100% to hit)H;j<(B*(BH;jH;j>/(B.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1%  Press: ? - help, Shift-Dir - straight line(BH;jp: (Ba drude ((Balmost dead(B, 100% to hit)  The magic dart hits the drude.  You kill the drude!(BH;jN(B†(B)H;j3(BH;j(B8=(B9=(B----(B4.5 (1H;j- (BH;j7  H;j_ E_The Shining One accepts your kill.(BH;j0 H;j4b H;jh (B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B38/45 (B====================(B---- ******Magic: 4(B/18(B=====(B------------------- H;jh ;,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*#(B....,*##EV:(B 13Int:(B 22 H;ji ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0H;ji .Dex:(B 15 H;j-i ,,,,,*(B #...##(B.(B...(B##(B...#H;j@i XL: (B 8 Next: (B29% Place: (BDungeon:5 H;jWi ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#H;ji Noise: (B=-------- (B Time:(B 4564.5 (0.0) H;ji #..**###.#(B....##(B†..(B...#H;ji Ca) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;ji (B#..,##...###..##)(B.(B#####H;ji ?Fire: a) (B+2 sling {freeze, rF++ rN+++ H;ji a(B#...#..###*##.##(B..#* H;jj *#..#.##**,*#..(B.)(B..*(B ********* H;j3j .#..#.##*,,*##.(B.##(B.#(B **,,,,,**,H;jHj /(B  H;jPj .......#*,,####(B..#(B.#*(B **,,,,,,,,,H;j^j /(B  H;jlj #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,,H;jj d(B  #....<....#***..###.#**,,,,,,,,,,H;jj /(B  H;jj L(B_The Shining One accepts your kill.H;jj yCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jj MConfirm with . or Enter, or press ? or * to list all spells.H;jj `Aiming: Magic Dart (B(safe; 1% risk of failure)  H;jj ;Press: ? - help, Shift-Dir - straight lineH;jj IThat beam is likely to hit you. Continue anyway? (BH;jk (BH;jVXH;j_M(B(Bmmoncure the ConjurerDeep Elf of the Shining One **.... (B*Health: (B38/45 (B====================(B---- ******Magic: (B5(B/18(B=====(B=------------------ ,,,,,*######*AC:(B 2Str:(B 4 ,,,,,*H;j_#(B....,*##EV:(B 13Int:(B 22 ,,,,,*(B ########(B..(B#*,.(B.#SH:(B 0Dex:(B 15 ,,,,,*(B #...##(B.(B...(B##(B...#XL: (B 8 Next: (B29% Place: (BDungeon:5 ,,,,,*(B #.#.##(B.(B..(B@(B..(B.#.#Noise: (B=-------- (B Time:(B 4564.5 (0.0) #..**###.#(B....##(B†..(B...#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#..,##...###..##)(B.(B#####H;j`-Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#...#..###*##.##(B..#* *#..#.##**,*#..(B.)(B..*(B ********* H;j*`G.#..#.##*,,*##.(B.##(B.#(B **,,,,,**,(B  .......#*,,####(B..#(B.#*(B **,,,,,,,,,H;jR`d(B  #....#.##.....(B....(B.(B:(B*(B *,,,,,,,,,,(B  #....<....#***..###.#**,,,,,,,,,,(B H;j_`Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;jk``Aiming: Magic Dart (B(safe; 1% risk of failure)  H;j`Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? Okay, then.(BH;jf(BH;j'g (BH;jr(BH;j s1 _(BH;jtH;jѺ(BH;j)(BH;j(BH;j(BH;j& (B_H;j1(BH;j(BH;j_(B6=(B==(BH;j(BH;j0(BH;j(BH;jj(BH;j(BH;j3'(B9H;j(BH;j(BH;j"(B7H;j===(B=(BH;j(BH;j(BH;je(BH;j?(BH;jJ(BH;j(BH;jo(BH;j(BH;j[&(B40H;jyi=(B8=(B=(BH;j[(BH;j(BH;j5(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j* H;jL (B1(B=9=(B==(BH;j (BH;j(BH;j(BH;jt(BH;j(BH;j(BH;j(BH;j;(BH;jpH;jj(B10/18(B==(B=(BH;j"(BH;j(BH;j~H;jH(B2=(BH;j!(BH;j|'(BH;j'(BH;j)(BH;j,(BH;j=-'(B1H;jZ-E(B=(B=(BH;j2/(BH;je30(B(BH;j5(BH;j 8(BH;j8X(B3(B=(BH;j>:(BH;j]@(BH;j@m(B2(B=(B==(BH;jUB(BH;jF(BH;jF(BH;jH(BH;jM(BH;jNN(BH;jO(BH;j T(BH;jT7(B4=H;jTf(B3(B==(B=(BH;jCV(BH;j[(BH;j\(BH;j](BH;ja(BH;j\b(BH;jc(BH;jh(BH;jij(B5(B=(B=(BH;jj(BH;j+p3 (B_HP restored.H;jpl(B4(B=(B=(BH;js(BH;jv(BH;jw(BH;jx(BH;j1F(B(B(B(B(B=(B5(B=(B==(B(B(B(B(BH;j(BH;jm(BH;jo(BH;j%(BH;j|H;jd(B6(B==(B=(BH;jL(BH;j(BH;j؝(BH;j(BH;j,(BH;j(BH;j(BH;js(BH;jթH;jc(B7(B=(B=(BH;j(BH;j(BH;jް(BH;j(BH;j (BH;j(BH;j(BH;j(B(B8(B=(B==(BH;j_(BH;jQ(BH;jE(BH;j(BH;j(BH;jh (B You see here a scorpion corpse(B.H;j|(BH;j#! (B_H;j(BH;j$  Things that are here:H;jl (B a +0 short sword; a +0 ring mail; the elf corpse of DuvessaH;j(BH;j(BH;j! (B_H;j(BH;j(B****** ,,,,,*######* ,,,,,*#(B....,### ,,,,,*(B ########(B..#*(B...##...##..(B..##(B...##.#.##..(B.∩(B...#. #..**###.#....##†(B..(B...# H;jK#..,##...###..##)(B.(B##### #...#..###*##.##@(B.(B#*(B - *#..#.##**,*#(B.(B..(B)(B..(B#(B ********* .#..#.##*,,*##(B..(B##(B.(B#(B **,,,,,**,##H;j[(B.(B#(B..###(B.# ...########,*(B...***.(B.**,,,,,,,,,,(B  .##...≈...#.(B....o,,,(B.#*,,,,,,,,,,(B  H;jx.##.(B_(B.≈._.##,..o.,,,,**,,,,,,,,,,(B (BH;j[(B ,,,,,######*#(B....(B.###########(B..#*(B...#...##..(B..##(B...##∩(B...#. #..**###.#....##†(B....H;j?,##...###..##)(B.(B####.#..###*##(B.##.(B.(B##(B *#..#.##**,*#(B.(B..(B@(B..(B#(B ********* .,,*##(B..(B##(B.(B#(B **,,,,,**, .H;j......#*,,####(B.(B.#.#*(B **,,,,,,,,.#(BH;j..#H;jO(B.... .##...≈:..#......,,,,**,,,,,,,,,,H;jI(B (BH;j3(B606.5 (42.0)H;j.c(B==(B-(B7.5 (43H;j(BH;j$  Things that are here:H;j| H;j_a +0 dagger of venom(B; a +0 robe; the elf corpse of Dowan(BH;j!H;ju(BH;j(BH;jx(BH;j(BH;j)$(BH;j%& (B_H;j&(BH;jL((BH;j*(BH;j*(BH;j,(BH;j /(BH;j2 (B (BYou encounter an ogre. It is wielding a +0 giant club.(BH;j9*(B ########..#*...#*(B #...##.(B...##...#(B *(B #.#.##..(B.(B∩(B...#.#(B .**###.#....##(B†(B.....#(B .,##...###..##)(B.#####(B ..#..###*##.##(B..##(B H;j:b..#.##**,*#...).(B.(B#(B *********** ..#.##*,,*##..##.#(B **,,,,,**,,, .....#*,,####..#@#*(B **,,,,,,,,,,, .H;j5:..#.##..(B.....(B...:(B#(B *,,,,,,,,,,,<....####(B..###(B.(B#**,,, H;jB:l.########,#(B...***(B..**,,H;jP:i≈...#(B.....o,,(B..#*,, H;jt:#.(B_(B.≈._.##(B.....,,(B..#*,,H;j:tO(B  (B (Bogre (wandering) H;j:(B#...≈:..#(B......,,(B..#*,,H;j:!(B H;j:########+..(B[(B..,,,(B..O,,,(BH;j:*....###..e.#***,*,***,,,,,,*,,,,H;j:#(BH;j>\(B9.5 (2.0)O(B.H;jVO(B(BH;j}((B==H;j10.5 (3H;j (BH;j7 _The ogre shouts!H;jH;j"9(B)(BH;j=n:(B)(BH;j6:(B)(BH;j;(B)(BH;j;(B)(BH;ja (BO(B.  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.H;jukV(B:.(B..H;jm7(B=1.9 (1.4H;ju(BH;j4v+ _The ogre is lightly wounded.H;j xH;jc5(B)(BH;j:(B)(BH;j[:(B)(BH;jH;(B)(BH;ju (B(B)(BYou shoot a sling bullet.H;j:O(B.H;j8O(B.H;jZB(B..(BH;j*(B3.3H;j(BH;j H;jS_The sling bullet barely misses the ogre.(BH;jH;j5(B)(BH;j!:(B)(BH;jlM (BO.H;jl(BYou shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.H;jwU(B.(B (BH;jx*(B4.7H;j(BH;jЁY _(BThe ogre is moderately wounded.(BH;jH;j:lH;j~tV(B,,,*(B ########..#*...#(Bmmoncure the Conjurer (B,,,*(B #...##.(B...##...#(BDeep Elf of the Shining One **.... H;jt(B,,,*(B #.#.##..(B.(B∩(B...#.#Health: (B45/45 (B======================== (B.**###.#....##(B†(B.....#Magic: (B14/18 (B==================(B------ .,##...###..##)(B.#####AC:(B 2Str:(B 4 H;jt..#..###*##.##(B..##EV:(B 13Int:(B 22 H;ju..#.##**,*#...).(B.(B#(B ***********(B SH:(B 0H;j u.Dex:(B 15 H;j;u..#.##*,,*##..##.#(B **,,,,,**,,,(B XL: (B 8 Next: (B29% Place: (BDungeon:5 H;jmu+.....#*,,####..#@#*(B **,,,,,,,,,,,(B Noise: (B===------ (B Time:(B 4614.7 (0.0) H;ju...#.##..(B.....(B...:(B#(B *,,,,,,,,,,,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;juq(B...<....####(B..###O#**,,,,,,,,,,,,(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.########,#(B...***.(B.**,,,,,,,,,,,, H;ju#...≈...#(B.....o,,(B..#*,,,,,,,,,,,, #.(B_(B.≈._.##(B.....,,(B..#*,,,,,,,,,,,,(B O(B  (B (Bogre H;ju(B#...≈:..#(B......,,(B..#*,,,,,,,,,,,, H;ju########+..(B[(B..,,,(B...,,,,,,,,,,,,, .....###..e.#***,*,***,,,,,,*,,,,H;j(vz(BThe sling bullet freezes the ogre. _(BThe ogre is moderately wounded.H;jov(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;jvzThe spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?H;jv(BH;jv(BH;jE;(B*(BH;jݎ;(B*(BH;jR(B:.(BOCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;jThe spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?(B H;j*You erupt in a blast of force! The mystic blast hits the ogre.  (BThe ogre is heavily wounded.(BH;jE------(B=====H;j4&(B5.7 (1H;jF(BH;j< _The ogre is knocked back by the mystic blast.H;j:H;jX(B,,,*(B ########..#*...#(Bmmoncure the Conjurer (B,,,*(B #...##.(B...##...#(BDeep Elf of the Shining One **.... (B,,,*(B #.#.##..(B.(B∩(B...#.#Health: (B45/45 (B======================== H;j3(B.**###.#....##(B†(B.....#Magic: (B13/18 (B=================(B------- .,##...###..##)(B.#####AC:(B 2Str:(B 4 ..#..###*##.##(B..##EV:(B 13Int:(B 22 H;j..#.##**,*#...).(B.(B#(B ***********(B SH:(B 0H;j,.Dex:(B 15 H;j<..#.##*,,*##..##.#(B **,,,,,**,,,(B XL: (B 8 Next: (B29% Place: (BDungeon:5 H;jN-.....#*,,####..#@#*(B **,,,,,,,,,,,(B Noise: (B=====(B---- (B Time:(B 4615.7 (0.0) H;j_...#.##..(B.....(B...*(B#(B *,,,,,,,,,,,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jz(B...<....####(B..###(B.(B#**,,,,,,,,,,,,(B Fire: a) (B+2 sling {freeze, rF++ rN+++ H;j(B.########,#(B...***.(B.**,,,,,,,,,,,, H;jw#...≈...#(B.....o,,(B.O#*,,,,,,,,,,,, H;jĦ,#.(B_(B.≈._.##(B.....,,(B..#*,,,,,,,,,,,,(B O(B  (B (Bogre (B#...≈:..#(B......,,(B..#*,,,,,,,,,,,, ########+..(B[(B..,,,(B...,,,,,,,,,,,,, H;j֦t.....###..e.#***,*,***,,,,,,*,,,, (B_The ogre is knocked back by the mystic blast.  H;j@Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)  H;j_MConfirm with . or Enter, or press ? or * to list all spells.H;jzxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight lineH;jAim: (Ban ogre, wielding a +0 giant club ((Bheavily wounded(B, 100% to hit)H;j<(B*(BH;jB<(B*(BH;j5O(B.  Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)H;jBonfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  H;jAim: (Ban ogre, wielding a +0 giant club ((Bheavily wounded(B, 100% to hit)  The magic dart hits the ogre.H;jL(B:.(BH;jd(B=(B----(B6.7 (1H;j0(BH;j=V _(BThe ogre is heavily wounded.(BH;jZH;j(B,,,*(B ########..#*...#(Bmmoncure the Conjurer (B,,,*(B #...##.(B...##...#(BDeep Elf of the Shining One **.... (B,,,*(B #.#.##..(B.(B∩(B...#.#Health: (B45/45 (B======================== (B.**###.#....##(B†(B.....#Magic: (B12/18 (B================(B-------- .,##...###..##)(B.#####AC:(B 2Str:(B 4 H;jP..#..###*##.##(B..##EV:(B 13Int:(B 22 ..#.##**,*#...).(B.(B#(B ***********(B SH:(B 0Dex:(B 15 ..#.##*,,*##..##.#(B **,,,,,**,,,(B XL: (B 8 Next: (B29% Place: (BDungeon:5 H;j%.....#*,,####..#@#*(B **,,,,,,,,,,,(B Noise: (B=-------- (B Time:(B 4616.7 (0.0) ...#.##..(B.....(B...*(B#(B *,,,,,,,,,,,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B...<....####(B..###(B.(B#**,,,,,,,,,,,,(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.########,#(B...***.O**,,,,,,,,,,,, #...≈...#(B.....o,,(B..#*,,,,,,,,,,,, H;jσ7#.(B_(B.≈._.##(B.....,,(B..#*,,,,,,,,,,,,(B O(B  (B (Bogre H;j(B#...≈:..#(B......,,(B..#*,,,,,,,,,,,, H;j########+..(B[(B..,,,(B...,,,,,,,,,,,,, .....###..e.#***,*,***,,,,,,*,,,, H;jO(B_(BThe ogre is heavily wounded.H;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jhMConfirm with . or Enter, or press ? or * to list all spells.H;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight lineH;jÄAim: (Ban ogre, wielding a +0 giant club ((Bheavily wounded(B, 100% to hit)H;j<(B*(BH;j"^(BMO(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  H;j"Press: ? - help, Shift-Dir - straight line(B: (Ban ogre, wielding a +0 giant club ((Bheavily wounded(B, 100% to hit)  The magic dart hits the ogre.H;j.;(B:(BH;j/_(B3=(B7.7 (1H;j8(BH;j9> _(BThe ogre is heavily wounded.H;j9(BH;j=H;j1;(B,,,*(B ########..#*...#(Bmmoncure the Conjurer (B,,,*(B #...##.(B...##...#(BDeep Elf of the Shining One **.... (B,,,*(B #.#.##..(B.(B∩(B...#.#Health: (B45/45 (B======================== (B.**###.#....##(B†(B.....#Magic: (B12/18 (B================(B-------- H;jN.,##...###..##)(B.#####AC:(B 2Str:(B 4 ..#..###*##.##(B..##EV:(B 13Int:(B 22 ..#.##**,*#...).(B.(B#(B ***********(B SH:(B 0Dex:(B 15 H;j..#.##*,,*##..##.#(B **,,,,,**,,,(B XL: (B 8 Next: (B29% Place: (BDungeon:5 H;j+.....#*,,####..#@#*(B **,,,,,,,,,,,(B Noise: (B=-------- (B Time:(B 4617.7 (0.0) H;j...#.##..(B.....(B...*(B#(B *,,,,,,,,,,,,(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jq(B...<....####(B..###O#**,,,,,,,,,,,,(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.########,#(B...***.(B.**,,,,,,,,,,,, H;j2w#...≈...#(B.....o,,(B..#*,,,,,,,,,,,, H;jC7#.(B_(B.≈._.##(B.....,,(B..#*,,,,,,,,,,,,(B O(B  (B (Bogre H;j](B#...≈:..#(B......,,(B..#*,,,,,,,,,,,, H;jhm########+..(B[(B..,,,(B...,,,,,,,,,,,,, H;j}'.....###..e.#***,*,***,,,,,,*,,,, H;jO(B_(BThe ogre is heavily wounded.H;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j;Press: ? - help, Shift-Dir - straight lineH;jAim: (Ban ogre, wielding a +0 giant club ((Bheavily wounded(B, haloed, 100% to hit)H;jWH(BMOH;jW(B.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban ogre, wielding a +0 giant club ((BheavH;jXhily wounded(B, haloed, 100% to hit)  The magic dart hits the ogre.H;jj (B:H;j;(B)(BH;j>)(B.(B.(B. (BThe sling bullet freezesH;j the bombardier beetle. _(BThe bombardier beetle is moderately wounded.(B  (BThe bombardier beetle is almost dead.(BH;j-;*(BH;j H;*(BH;j~;*(BH;j;*(BH;j28 (B*(BThe bombardier beetle sprays incendiary fluid at you.(BH;jx@)(B.(B.(B.H;j*(B2.3H;jղ(B _The burning spray misses you.(B(B)(BH;j:(B)(BH;jF:(B)(BH;j;(B)(BH;jT(BH;jBC.  (BThe bombardier beetle is almost dead.The bombardier beetle sprays incendiary fluid at you. (B_The burning spray misses you.(BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle. H;jO8 The sling bullet freezes the bombardier beetle.H;j)(B.(B.(B.H;j3(BH;j*3(B413.7H;j(BH;j=P _You kill the bombardier beetle!(BH;jH;j5 (BH;j (BH;j(BH;j (BH;j(BH;j#(B==H;j(BH;j(BH;j H;j Things that are here:H;j' (B H;jca +0 giant club(B; an ogre corpse(BH;jt(BH;j` H;j~ (B_H;j (BH;j-' (BH;j-*(B #...##....##...#(B *(B #.#.##..(B.(B∩(B...#.#(B **###.#....##(B†(B.....#(B H;j.s,##...###..##)(B.#####(B H;j.h#..###*##.##(B..##(B H;j..~#.##**,*#...)(B..#(B ************ .H;jD.#.##*,,*##(B..##(B.(B#(B **,,,,,**,,,,H;j[...#*,,####(B..#.##(B **,,,,,,,,,H;jq.#.##...(B.....(B.(B)@#(B *,,H;j."(B---H;j.<....####(B..###(B.(B#**, H;j.J########,#...**#(B..(B#*, .H;j.H..≈...#.....o,(B...#*, H;j..(B_(B.≈._.##.....,(B...#*, H;j....≈:..#......(B....#*, #######+..(B[(B..,(B.....,, H;j.r....###..e.#*##(B.#(B.#**H;j /*H;j/$####...###*,*,,**,,*****,****H;j./U(BYou pick up a parchment of Shock and begin reading...H;j9/(B5.7 (2.0H;j:#---H;j:&(B6.7 (3H;jB(BH;jC H;jC)_You add the spell Shock to your library.H;j,FH;j* O(B(B(BH;j (BH;jH (BH;j˽ (BH;j= (BH;j (BH;j (BH;j_ (BH;j (BH;jO (BH;j (BH;j (BH;j (BH;jR (BH;j (BH;j6 (BH;j{ (BH;j (BH;j_ (BH;j (BH;j (BH;j (BH;j (BH;j (BH;j (BH;j (BH;jE (BH;j (BH;j (BH;j (BH;j (BH;j% (BH;j (BH;j (BH;j? (BH;js (BH;j (BH;j (BH;j (BH;j (BH;jK (BH;jS (BH;jA (BH;jv (BH;j (BH;jy (BH;j (BH;j (BH;j (BH;j# (BH;jd' (BH;j' (BH;j) (BH;j, (BH;j(1 (BH;jl1 (BH;j>4 (BH;j5 (BH;jK8 (BH;j8 (BH;j9 (BH;ja= (BH;j@@ j (B (BYou encounter an iguana.(BH;jM 2##...(B∩(B...#.#(B ...##(B†(B.....#(B #..##).#####(B ##.##..##(B *#...)..#(B #######**##*** *##..##.#(B ##(B.....##(B...,,***(B ####..#.##(B ##(B.(B.....(B....§,,,,*(B H;j6M ...).#(B #(B..(B....?(B....§,,_,*(B ###..###.###(B..(B..(B@(B..(B....l,,,,*(B #...###..##(B..(B.(B.(B...(B....§,,,,*(B H;jHM i..........##(B...(B....(B.....,,,,*(B #.........##(B..(B..........,,,,*(BH;j[M .........##.(B...........,,,,*(B(B[(B..........(B...........,,,**(B l(B  (B iguana (asleep) H;jM J...####.#(B.###(B......#(B....,,**(B####.#..*#(B..#####(B.###***(BH;jM k.##.##.###..#***(B>(B#(BH;jP Ml§(B71.7 (15.0)H;jY |§(B.§§l(BH;jZ .(B2.7 (16H;ja (BH;jb ) _The iguana hisses angrily.H;jqe H;j[∩†)H;j)..# #######**##***  ##.....##...,,***  ##.......... ).# #......?.... .###....@..... H;j !..##..........§.,,,,* H;j...##..........H;j# H;j,!..##............,,,,* H;j5%.##............,,,,* [H;j> ...............,,,** H;jI=.###......#....,,** #..#####.###*** H;jS,># (BH;je(B∩(B(B†(B)(B)..#(B #######**##***(B  ##(B.....##(B...,,***(B H;jf ##(B.(B.....(B.... ).#(B #(B..(B....?(B.... .###(B..(B..(B@(B..(B... H;jHf..##(B..(B.(B.(B...(B...§(B.,,,,*(B H;jVf...##(B...(B....(B... H;jefx..##(B..(B..........H;jxfT.##.(B...........H;jf#(B[H;jfu(B....(B...........,,,**(B H;jfX.###(B......#(B....H;jf H;jf_#(B..#####(B.###H;jf#(BH;jfP(B>(B#(BH;jp(BH;jp (BH;j9y(BH;j?zX _(BAn iguana is nearby!(BH;j.|H;jp%1(B)(BH;jCr4(B)(BH;jv5(B)(BH;j{6(B)(BH;j6(B)(BH;jht (B(B)(BYou shoot a sling bullet.H;j;(B)(BH;j%3l(B.H;j3l(BH;j8 f (B§(B.§H;jr (B..(B..l(B....l(B 2 iguanas (1 wandering)  The sling bullet barely misses the iguana.(BH;j =(B===4.1 (1.4)H;jN(BH;jCR _(BYou encounter an iguana.(BH;j H;jL1(B)(BH;jd_4(B)(BH;jƬ5(B)(BH;j:6(B)(BH;jES (Bl(B.  H;jE You shoot a sling bullet.H;jFH;j#F3l(B.H;j>H3l(B.H;jnH?.l(BH;jjRl(B...(B..(B.H;jS*(B5.5H;j[(BH;j}]C _The sling bullet hits the iguana but does no damage.H;j2_H;jAV 1(B)(BH;jϣ 4(B)(BH;jk ) (BH;j l(B.  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet freezes the iguana.  The iguana is lightly wounded.H;j H;j) =l.(BH;j `(B.(Bl(BH;j3 H;jW #(B6.9H;jF (BH;j*  H;j? #_The iguana hisses angrily.H;j H;j 1(B)(BH;j; t (B(B)(BYou shoot a sling bullet.H;j ;(B)(BH;j ;(B)(BH;j0;(B)(BH;j;(B)(BH;jv;(B)(BH;j Fl(B.(BH;j-l.H;j(BH;jM (Bl.H;jXThe sling bullet completely misses the iguana.(BH;j,(B.....H;j*(B8.3H;j$(BH;j% H;j%A_The iguana closely misses you.(BH;j 'H;j% (Bh(BYou shoot a sling bullet. The sling bullet hits the iguana.  H;j%The iguana seems to slow down. The sling bullet freezes the iguana.  (BThe iguana is heavily wounded.(BH;j?') (BH;j`'jl.(BThe iguana is no longer moving slowly.H;j'Q(B.h(BH;jL2qh(B  (B hound (wandering)H;jH3*(B9.7H;j=(BH;j>P _(BYou encounter a hound.(BH;j?H;j$H;j-X(B##...(B∩(B...#.#(Bmmoncure the Conjurer (B...##(B†(B.....#(BDeep Elf of the Shining One **.... (B#..##).#####H;j-Health: (B45/45 (B======================== (B##.##..##Magic: (B14/18 (B==================(B------ *#...)..#(B #######**##***AC:(B 2H;j.Str:(B 4 *##..##.#(B ##(B.....##(B...,,***H;j./EV:(B 13H;j3..Int:(B 22 H;jP.####..#.##(B ##(B.(B.....(B.....,,,,*SH:(B 0H;j_..Dex:(B 15 H;ju........).#(B #(B..(B....?(B.....,,_,*H;j.XL: (B 8 Next: (B41% Place: (BDungeon:5 H;j.###..###.###(B..(B..(B@l(B.(B.....,,,,*H;j.Noise: (B===------ (B Time:(B 4679.7 (0.0) H;j..#...###..##(B..(B.(Bl(B...(B.....,,,,*H;j&/Aa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..........##(B...(B....(B.....,,,,*Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jE/(B#.........##(B..(B..........,,,,* H;jX/..........##.(B.........h(B.,,,,* H;jv/..(B[(B..........(B...........,,,**ll(B 2 iguanas H;j/...####.#(B.###(B......#(B....,,**H;j/_h(B  (B hound (wandering) H;j/...####.#..*#(B..#####(B.###*** H;j/.....##.##.###..#***(B>(B#(BThe iguana is no longer moving slowly. _(BYou encounter a hound.H;j0(BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)  H;j?0Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?(BH;jW0(BH;j:(B*(BH;jwB#(B*H;jB-(BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?(B You erupt in a blast of force! The mystic blast hits the iguana.  H;jBJ(BThe iguana is severely wounded.(BH;jV(Bh(B.  You erupt in a blast of force! The mystic blast hits the iguana.  (BThe iguana is severely wounded.(B  H;jThe iguana is knocked back by the mystic blast.  The mystic blast hits the iguana.  (BThe iguana is moderately wounded.(B  The iguana is knocked back by the mystic blast.H;jɘ\(B..(Bl.lH;j?(Bh(BH;j(l------(B=====(B80.7 (1H;jb(BH;jb _The hound barks!H;jH;j (BH;j (BH;j (BH;j  H;j ;_Unknown command.(BH;j H;js j(B##...(B∩(B...#.#H;js s(Bmmoncure the Conjurer (B...##(B†(B.....#(BDeep Elf of the Shining One **.... (B#..##).#####Health: (B45/45 (B======================== (B##.##..##H;j Magic: (B13/18 (B=================(B------- *#...)..#(B #######**##***H;j& /AC:(B 2H;jm Str:(B 4 *##..##.#(B ##(B.....##(B...,,***EV:(B 13Int:(B 22 ####..#.##(B ##(B.(B.....(B.....,,,,*SH:(B 0H;j .Dex:(B 15 H;j .......).#(B #(B..(B....?(B.....,,_,*H;j eXL: (B 8 Next: (B41% Place: (BDungeon:5 ###..###.###(B..(B..(B@(B*.(Bl(B....,,,,*H;j% Noise: (B=====(B---- (B Time:(B 4680.7 (0.0) H;j -.#...###..##(B..(B.(B.(B...(B.....,,,,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..........##(B...(B....(B.....,,,,*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.........##(B.l(B.......(Bh(B..,,,,* ..........##.(B...........,,,,* H;j ..(B[(B..........(B...........,,,**ll(B 2 iguanas H;jĀ ...####.#(B.###(B......#(B....,,**(Bh(B  (B hound H;j ...####.#..*#(B..#####(B.###*** H;j H.....##.##.###..#***(B>(B# H;j _Unknown command.H;j Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)  H;j' MConfirm with . or Enter, or press ? or * to list all spells.H;jJ xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jc ;Press: ? - help, Shift-Dir - straight lineH;jo qAim: (Ban iguana ((Bseverely wounded(B, 100% to hit)H;j ;(B*(BH;j[(Bh(B.  Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B  H;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban iguana ((Bseverely wounded(B, 100% to hit)  The magic dart hits the iguana but does no damage.H;j'3l(B.H;jpH;j}=l.(BH;jH;jC2(Bh(B.H;j (;(B.(BH;jF)d(B=(B----(B1.7 (1H;j>2(BH;j3Y _(BThe iguana is severely wounded.(BH;j"5H;j"(B##...(B∩(B...#.#(Bmmoncure the Conjurer (B...##(B†(B.....#H;j#(BDeep Elf of the Shining One **.... (B#..##).#####Health: (B45/45 (B======================== (B##.##..##H;j #uMagic: (B12/18 (B================(B-------- H;j#*#...)..#(B #######**##***AC:(B 2H;j,#-Str:(B 4 H;j6#*##..##.#(B ##(B.....##(B...,,***EV:(B 13H;jA#.Int:(B 22 H;jS#####..#.##(B ##(B.(B.....(B.....,,,,*SH:(B 0H;j^#.Dex:(B 15 H;jo#.......).#(B #(B..(B....?(B.....,,_,*H;j{#XL: (B 8 Next: (B41% Place: (BDungeon:5 H;j####..###.###(B..(B..(B@(B*(Bl(B.....,,,,*H;j#Noise: (B=-------- (B Time:(B 4681.7 (0.0) H;j# .#...###..##(B..(B.(B.(B...(B.....,,,,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j#(B..........##(B..l(B....h(B....,,,,*H;j#IFire: a) (B+2 sling {freeze, rF++ rN+++ H;j$(B#.........##(B..(B..........,,,,* ..........##.(B...........,,,,* H;jP$..(B[(B..........(B...........,,,**H;j^$ll(B 2 iguanas ...####.#(B.###(B......#(B....,,**(Bh(B  (B hound ...####.#..*#(B..#####(B.###*** H;j$H.....##.##.###..#***(B>(B# H;j$R(B_(BThe iguana is severely wounded.H;j$(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j$MConfirm with . or Enter, or press ? or * to list all spells.H;j$Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH;j$yAim: (Ban iguana ((Bseverely wounded(B, haloed, 100% to hit)H;jnZ(BMl(B.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  H;jooPress: ? - help, Shift-Dir - straight line(B: (Ban iguana ((Bseverely wounded(B, haloed, 100% to hit)  The magic dart hits the iguana.H;jp8(Bh(B.H;jw (Bl.(BThe iguana is almost dead.(BH;j(BH;jل_(B3=(B2.7 (1H;j(BH;j_ _(BThe iguana hisses menacingly.(BH;j]H;j!H;j((B##...(B∩(B...#.#(Bmmoncure the Conjurer H;j((B...##(B†(B.....#(BDeep Elf of the Shining One **.... (B#..##).#####Health: (B45/45 (B======================== (B##.##..##Magic: (B9(B/18H;j(K(B============(B------------ H;j(*#...)..#(B #######**##***AC:(B 2H;j(-Str:(B 4 H;j(*##..##.#(B ##(B.....##(B...,,***EV:(B 13H;j).Int:(B 22 H;j)####..#.##(B ##(B.(B.....(B.....,,,,*SH:(B 0H;j%).Dex:(B 15 H;j0).......).#(B #(B..(B....?(B.....,,_,*H;jM)XL: (B 8 Next: (B41% Place: (BDungeon:5 H;jX)###..###.###(B..(B..(B@l(B.(B.....,,,,*H;jj)Noise: (B=-------- (B Time:(B 4682.7 (0.0) H;j).#...###..##(B..(B.(Bl(B..h(B.....,,,,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..........##(B...(B....(B.....,,,,*H;j)Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.........##(B..(B..........,,,,* ..........##.(B...........,,,,* ..(B[(B..........(B...........,,,**ll(B 2 iguanas ...####.#(B.###(B......#(B....,,**H;j)(Bh(B  (B hound ...####.#..*#(B..#####(B.###*** H;j *|.....##.##.###..#***(B>(B#(BThe iguana is almost dead. H;j-*X(B_(BThe iguana hisses menacingly.H;j7*(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;jq*The spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?(B(BH;j ;(B*(BH;j9 ;(B*(BH;j0n (B*(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?(B H;jnn You erupt in a blast of force! The mystic blast hits the hound!  (BThe hound is heavily wounded.(BH;j@ (B(B*(BThe hound is knocked back by the mystic blast.  The mystic blast hits the iguana.  (BThe iguana is almost dead.(BH;j' (B(Bh(BThe iguana is knocked back by the mystic blast.  The mystic blast hits the iguana.  (BThe iguana is severely wounded.H;jb(BH;j 5l(BH;j(B.(B.(B...(Bl(BH;jj-----(B=====(B3.7 (1H;j(BH;jQ H;jk8_The iguana is knocked back by the mystic blast.H;jH;ji1(B)(BH;jC (B(Bh(B.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.H;jD El.(BH;jD :(Bh(B.H;j`E .l(B.H;jqE (BH;jF El.(BH;jO (BH;jP t(B10/18=(B===(B--H;jP ((B5.1 (1.4H;jX (BH;jY T _(BThe iguana is almost dead.(BH;j[ H;j7 (B(B.(BYou shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet freezes the iguana.H;j~ 3(Bh.(BH;j (Bl.You kill the iguana!(BH;j@ V(B  (B iguanaH;j :(B4--H;j #(B6.5H;j (B _The hound closely misses you.(B The hound barely misses you.(BH;j A(BH;j̲ /M(slow) _The hound closely misses you.(B The hound barely misses you. (B You shoot a sling bullet. The sling bullet hits the iguana.  The iguana seems to slow down. The sling bullet freezes the iguana.  H;j۲ 2(BThe iguana is severely wounded.H;j (BH;jP g(B29(B---------(B7.9H;j (BH;jl N _The hound bites you. The iguana bites you! The hound bites you.H;jR H;jUH;j6(B##...(B∩(B...#.#(Bmmoncure the Conjurer (B...##(B†(B.....#(BDeep Elf of the Shining One **.... (B#..##).#####Health: (B29(B/45 (B===============(B--------- ##.##..##Magic: (B6(B/18H;j:(B========(B---------------- *#...)..#(B #######**##***AC:(B 2Str:(B 4 *##..##.#(B ##(B.....##(B...,,***EV:(B 13Int:(B 22 H;jK####..#.##(B ##(B.(B.....(B.....,,,,*H;jY/SH:(B 0H;jj.Dex:(B 15 H;j.......).#(B #(B..(B....?(B.....,,_,*H;jXL: (B 8 Next: (B44% Place: (BDungeon:5 H;j###..###.###(B..(B..(B@(Bh.(B.....,,,,*H;jNoise: (B===------ (B Time:(B 4687.9 (0.0) H;j1.#...###..##(B..(B.(Bl(B...(B.....,,,,*a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..........##(B...(B....(B.....,,,,*Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.........##(B..(B..........,,,,* H;j..........##.(B...........,,,,* ..(B[(B..........(B...........,,,**l(B  (B iguana (slow) ...####.#(B.###(B......#(B....,,**(Bh(B  (B hound ...####.#..*#(B..#####(B.###*** .....##.##.###..#***(B>(B#H;j8(BThe iguana is severely wounded. H;j_(B_The hound bites you. The iguana bites you! The hound bites you.  H;jCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jThe spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?(BH;j(BH;jb:(B*(BH;j/(B. (B_The hound bites you. The iguana bites you! The hound bites you. H;jh Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B11%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B  The spell is quite dangerous to miscast ((B11%(B risk of failure)! Continue anyway?H;jg(B You erupt in a blast of force! The mystic blast hits the hound!H;j&(B**H;j̺"(BH;j( * (BH;jd y†You kill the hound!(BThe mystic blast hits the iguana.H;jE(B.(BH;j(B7(B=----(B50(B=====H;j&(B8.9 (1H;j"((BH;j+) H;j>)H;je)_You kill the iguana!H;jt)(BH;jG,H;jP% 8(B(BH;j+ (BH;j+ A _Unknown command.(BH;j. H;j ....##...#(B #...(B∩(B...#.#(B ..##(B†(B.....#(B ..##).##### H;jH#.##..##(B #...)..#(B #######**###**(B ..##.#(B ##(B....,***(B H;jw6###..#.##(B #(B.(B,*(B ......).#(B #(B...(B..(B@(B?(B_,*(B ##..###.###(B...(B..(B*(B #...###..##(B...†H;j.*(B ..##(B...,,,*(B##(B..,,,*(B.##(B..*(B(B[(B.......(B.....####.#.###(B......#(B.....,H;j7####.#..*#..#####.###***(BH;jA§§(BH;jE(B-----(B9 H;j _H;j(BH;jH;jL#..#*...#(B ....##...#(B .(B∩(B...#.#(B H;j##(B†(B.....#(B .##).##### .##..##(B H;j ...)..#(B #######**####*(B ..##.#(B ##(B.....***(B ##..#.##(B #(B..(B...§§,,*(B .....).#(B #(B....(B..?..(B...§§_,*(B ###.###(B....(B.(B§,,*(B H;j###..##(B...†,,*(B##(B.,,*(B##(B.,,*(B.##*(B (B[(B........(B...H;j6H.####.#.###......#.....,(BH;j*§§H;j(BH;jR(B30(B=-----H;j&"(B90H;j (BH;j H;j& |(B ....##(B∩(B...# .H;jV x##(B†(B....).####..##(B H;j *..)..#(B #######**####* #..##.#(B ##(B..(B...(B##(B.....*** ##..#.##(B ##(B...(B.....(B...§§,, .....).#(B #(B._ #..###.##H;j >(B.(B, ..##(B...†(B. .####.#.###(B......#(B......**.*#..#####.###***(BH;j 9§§§§H;j% #§§(BH;j "(B8H;j C=(B=(B1H;jK (BH;j 9 #§§(B.§(B...§(B.§(B(B2.9 (2H;jN@ (BH;jA  H;j:B @_(Bf - a scroll of fear(BH;jD H;j(BH;j(BH;j>(BH;j (BH;j/ (BH;j (BH;j_(BH;jk(B1=9=(B==H;j (BH;jV(BH;j(BH;j1(BH;j(BH;j"(BH;jG(BH;jp(BH;j(BH;j^(B32=(B10/18H;jF(B==(B=(BH;j+(BH;j"(BH;j#(BH;j#(BH;j%(BH;j%(BH;j+&(BH;j((BH;j)'(B1H;j&)E(B=(B=(BH;j]*(BH;j-(BH;j-Z(B3(B=(BH;jc.(BH;j0(BH;j0(BH;jh1(BH;j2(BH;j53m(B2(B=(B==(BH;j3(BH;jm5(BH;j5(BH;j6(BH;j7g(B(B4=(BH;j8(BH;j<(BH;jc<(BH;jP=(BH;j@(BH;j@'(B3H;j@F(B==(B=(BH;jA(BH;j]D(BH;jD%(B5H;jD3(B=(BH;jE(BH;j_H(BH;jH(BH;jI(BH;jL(BH;jvMl(B4(B=(B=(BH;j{N(BH;jP(BH;jP(BH;jQ(BH;jT(BH;jwUH;jUH(B6=(BH;jV(BH;jX(BH;jjYk(B5(B=(B==(BH;j{Z(BH;jl](BH;j](BH;j^(BH;jb(BH;j,c(BH;jd(BH;j>g(BH;jgH;jg9(B7(B=H;jgd(B6(B==(B=(BH;ji(BH;jvk(BH;jk(BH;jl(BH;jo(BH;jo(BH;jq(BH;js(BH;jmtj(B7(B=(B=(BH;jNu(BH;jx(BH;jxH;jxH(B8=(BH;jz(BH;j'}(BH;jz}(BH;jZ~(BH;j' (BH;j:K_You start resting.(BMagic restored.H;j`K#(B.....H;j%.........H;j/D(B.7219.0).H;jv%(B8H;j\(B=(B==(B2.9 (30 _H;j(BH;jH;jA (BH;jmB (BH;jC (BH;jG (BH;j+H H;jEH Q(B9(B=(BH;jkI (BH;jM (BH;jN (BH;j=O (BH;jeR (BH;jR (BH;jS (BH;jW (BH;j_W ;(B==(BH;j`X (BH;j.[ (BH;ji[ H;jw[ I(B40=(BH;j\ (BH;j2` (BH;j` (BH;jca (BH;jb (BH;jc (BH;jc (BH;jce (BH;jve (BH;je (BH;jzg (BH;jg @(B1(B=H;jg (BH;jLh (BH;jj (BH;jNj (BH;j!k (BH;jm (BH;j3n (BH;j o (BH;jXq (BH;jq %(B2H;jq *=(BH;j3r (BH;js (BH;js (BH;jXt (BH;jv (BH;j'v (BH;jv (BH;jx (BH;jx (BH;j/y (BH;jz (BH;jz %(B3H;jz 3(B=(BH;j{ (BH;j} (BH;jv} (BH;j} (BH;j> (BH;ju (BH;jJ (BH;jˁ (BH;j (BH;j} (BH;j (BH;j҄ O(B4=(BH;j (BH;j (BH;j( (BH;j (BH;j (BH;jފ (BH;j (BH;j (BH;jJ %(B5H;jc E(B=(B=(BH;j (BH;j 3 (B_HP restored.H;jc E#..#*...#(B ##...#(B .(B∩(B...#.#(B ##(B†(B.....#(B ##).##### H;j V##..##(B ..)..#(B #######**#####(B ..##.#(B ##(B.(B....#**(B H;j b#..#.##(B #§§,*(B H;j 45.9 (23 H;j ....).#(B #(B.....(B.(B.H;jÜ n§,*(B ###.###(B.....H;j՜ l*(B ###..##(B...†H;j Q,*(B##(B.H;j .,*(BH;j -##(B.H;j -,*(B H;j .##H;j- [*(B........(B... H;j9 A####.#.###......#......(BH;j% #§§#§§§(B(B6.9 (24(B _Found a shadowy altar of Dithmenos.H;jc[ (BH;j<\ (BH;jj] (BH;j a (BH;jUd (BH;je (BH;je (BH;jg (BH;ji (BH;jGj (BH;jj (BH;jn (BH;jq (BH;jsr :(B=(BH;js (BH;ju (BH;jw (BH;jx <Cloud (BH;j@y (BH;j{ (BH;j?~ (BH;j~ (BH;j (BH;j (BH;j3 (BH;jф (BH;j (BH;jL (BH;j (BH;j (BH;j (BH;j (BH;j (BH;j1 H;jS "(BH;je (BH;j< (BH;j& i ...#(B ####(B H;jb 1#(B H;j J ############## #H;jĠ (B ##...(B..##(B....§###H;j (B ##....(B........§(B.§#H;j #(B #.....(B.....(B...(B§_(B.#(B H;jR ###.....(B.....(B...(B.(B.(B.#(B ..##...†.(B.H;jt /#(B H;j 54.9 (8H;j .0)H;jڡ ##.....H;j _(B....(B.#(B H;j" 1.....(B.....H;jF /#(B H;ji 0.....(B....H;j -#(BH;j ..H;jˢ -##(B H;j =#.###....(B..#H;j ###(B H;j> ~#..*#..#####(B.######(B H;jh o##.###..#**#(B>(B#(B H;j .,..,...#*,,,H;j $*(BH;j H;j, #H;jS (B..H;jp .H;j .H;j (BH;j׬ H;j &(B5.9 (9H;j (BH;jd  H;j H;j &_Found a stone staircase leading down.H;jk H;j(BH;j(BH;j(BH;j"(BH;j&(BH;j'(BH;j((BH;j>,(BH;j/(BH;j50(BH;j1(BH;jO4(BH;j 8(BH;j8(BH;j3:(BH;j<(BH;j?(BH;j@(BH;jA(BH;j{D(BH;jI(BH;j_J(BH;jK(BH;jN(BH;jQ(BH;jQ(BH;jR(BH;jT(BH;j.W(BH;jX(BH;j#Y(BH;j]T (B There is a stone staircase leading down here.H;j`(BH;ja! (B_H;jb(BH;jzd(BH;jg(BH;jh(BH;ji(BH;jl(BH;jzo(BH;j/p(BH;jp(BH;jzr(BH;jOu(BH;jv(BH;jv(BH;jbx(BH;j{(BH;js|(BH;j }(BH;j|~(BH;j(BH;j(BH;j](BH;j}(BH;j1(BH;jɈ(BH;j(BH;j (BH;jՐ(BH;j|(BH;j(BH;j(BH;j(BH;j;(BH;jD(BH;j(BH;je(BH;j-(BH;j(BH;j(BH;jh#..........##................# #+..(B[(B........................## #....####.#.###......#......## ##...####.#..*#..#####.###### #H;jשf#.....##(B.##.###..####># .....H;j0(B...,...##...# ...)##..#.##(B..######.#.# .H;jl...#*#....##(B.(B..(B##(B #.#.#H;j..#(B #....#*#(B..(B@###.#.#(B72.9 (1H;j٪ 7.0)H;j)..#(B #....#*(B#(B.(B#.....#.#H;jZ..###....#(B#(B∩(B.###(B.(B.##.#H;jk.........#(B#*.###(B..#..#H;jD#....###..#..(B.#.## H;j...)..#......#....#(B.#(B<(B* H;j1......#........####.#,* H;j?_.######.....[...#*..#,* .#(B #...####H;jl+#~###,.##,*(BH;jY(BH;j.(B3.9 (18H;j(BH;jt- _Found Vastrai's Book Emporium.H;jH;j$m H;jn\ Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BH;j`H;ja(B (BYour spells (cast)H;jTypeH;jFailure Level H;jC(B a - Magic DartConjurationH;j@S(B1% 1  b - Searing RayH;j{NConjuration(B1% 2 H;j|(B c + Iskenderun's Mystic Blast Conjuration/Translocation 10% 4 H;j;3(BSelect a spell to cast [(B?(B] help [(B!(B]/[(BI(B] toggle spell headers [(BEsc(B] exitH;j H;j} H;j5 i(B.#..........##................#H;j 2(Bmmoncure the Conjurer H;j m(B#+..(B[(B........................##H;j :(BDeep Elf of the Shining One **.... H;jK H(B#....####.#.###......#......##H;j dHealth: (B45/45 (B======================== H;j I(B##...####.#..*#..#####.######H;j dMagic: (B18/18 (B======================== H;j$ (B##.....##(B.##.###..####>#AC:(B 2H;jb -Str:(B 4 H;j .........(B.....,...##...#EV:(B 13H;j Int:(B 22 ...)##..#.##(B..######.#.#SH:(B 0H;j .Dex:(B 15 H;jK ....#*#....##(B.(B..(B##(B #.#.#H;j} XL: (B 8 Next: (B50% Place: (BDungeon:5 H;j ....#(B #....#*#(B..(B@###.#.#H;j Noise: --------- (B Time:(B 4773.9 (0.0) H;j .(B)..#(B #....#*(B#(B.(B#.....#.#H;jC Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jt (B....###....#(B#(B∩(B.###(B.(B.##.#H;j IFire: a) (B+2 sling {freeze, rF++ rN+++ H;j (B...........#(B#*.###(B..#..# ......#....###..#..(B.#.## H;j ...)..#......#....#(B.#(B<(B* H;jI b......#........####.#,* .######.....[...#*..#,* H;jz .#(B #...#####~###,.##,* (B_Found a shadowy altar of Dithmenos. H;j `_Found a stone staircase leading down. _There is a stone staircase leading down here. H;j &_Found Vastrai's Book Emporium.  H;j  Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  H;j? ^Confirm with . or Enter, or press ? or * to list all spells.(BH;j H;j- '(BH;j t.#..........##................#(Bmmoncure the Conjurer H;j (B#+..(B[(B........................##(BDeep Elf of the Shining One **.... (B#....####.#.###......#......##H;j dHealth: (B45/45 (B======================== H;j" I(B##...####.#..*#..#####.######H;jQ dMagic: (B18/18 (B======================== H;jz (B##.....##(B.##.###..####>#AC:(B 2H;j -Str:(B 4 H;j _.........(B.....,...##...#H;j /EV:(B 13H;j .Int:(B 22 H;jB ...)##..#.##(B..######.#.#SH:(B 0H;jl .Dex:(B 15 H;j ....#*#....##(B.(B..(B##(B #.#.#H;j XL: (B 8 Next: (B50% Place: (BDungeon:5 H;j ....#(B #....#*#(B..(B@###.#.#H;j Noise: --------- (B Time:(B 4773.9 (0.0) H;jK .(B)..#(B #....#*(B#(B.(B#.....#.#H;j| Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;j (B....###....#(B#(B∩(B.###(B.(B.##.#H;j IFire: a) (B+2 sling {freeze, rF++ rN+++ H;j }(B...........#(B#*.###(B..#..# H;j? J......#....###..#..(B.#.## H;jo ...)..#......#....#(B.#(B<(B* H;j 1......#........####.#,* H;j 1.######.....[...#*..#,* H;j: ?.#(B #...#####~###,.##,* H;js n(B_Found a shadowy altar of Dithmenos. _Found a stone staircase leading down. H;j Z_There is a stone staircase leading down here. _Found Vastrai's Book Emporium.  H;j RCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BH;j$ ' (B H;j:% -Okay, then.(BH;j& (BH;j[7 (BH;j8 1 _(BH;ju: H;j(BH;jx (BH;j|(BH;jH;j(BH;jy (BH;j(BH;jH;j.#.##..# ##+..(B[(B.....(B..H;j..## ##....####.#(B.###......#......###...####.#(B..*#..#####.#######.....##(B.##(B.###..####(B>(B#..(B....,...##...#H;j.)##..#.##(B.(B.(B######.#.#H;jk.#*#....##(B...(B##(B #.#.#H;jH.#(B #....#*#(B.(B@(B.(B###.#.# .H;j.(B)..#(B #....#*(B#(B.(B#(B..(B...#.#H;j.###....#(B#(B∩.(B###(B..##.#.#(B##.###H;j9.(B.#..#H;j :.#....###(B..#..H;j]r.#.##.)..#......#(B....#.H;jf#(B<(B*.#(B..####.H;jS#,* #.######.....[(B...#*..#,* H;jY#.#(B #...#####~###,.##,*(BH;j(BH;jH;j$(B4.9 (1 H;j _H;jL (BH;j H;j] U###+..(B[(B..#H;j9^ Q#....####.#(B.####H;jd^ C##...####.#(B..*#..#####.####H;j^ #.....##.##(B.###..####(B>(B#(B H;j^ K.............(B...,...##...# H;j^ _#....)##..#.##(B..######.#.# H;j _ e#.....#*#....##(B...(B##(B #.#.# H;ji_ y#.....#(B #....#*#(B...(B###.#.# H;j_ #..(B)..#(B #....#*(B#@#.....#.#H;j_ f....###....#(B#(B∩.(B###..##.# H;j_ k#............#(B##(B.(B###..#..# #H;jN` #....###(B..#...#.## #....)..#......#(B....#.#(B<(B*....#......(B..####.#H;j` H,* .#.######.....[(B...#*H;j` ..#,* H;j` U.#.#(B #...#####~###,.H;j` ##,* H;ja 8...####.###~#~#~#~#,***,*(BH;jc 2(Bo(BH;ji (Bo(B  (B orc (wandering)(BH;jk ((B5H;jQr (BH;jx H;j! 2.###....####.#.#### H;j #.####...####.#..*#..#####.#### H;j .####.....##.##.###..####(B>(B#(B e................,...##...# H;j I##....)##..#.##..######.#.# #H;j d#.....#*#....##.(B..##(B #.#.# #H;jV w#.....#(B #....#*#(B..(B.###.#.# #H;j #..(B)..#(B #....#(B##(B.(B#.....#.# .......###....#(B#@(B.(B###..##.# H;j ##............#(B##(B.(B###..#..# ###....###(B..(B#...#.## #H;j8 #....)..#......#(B....#.#(B<(B* .........#......o(B.####.#,*H;j^ p#.######.....[.(B..#*..#,*(BH;jت .#.#(B #...#####~###,.##,* #...####.###~#~#~#~#,***,* .#.......#(B #~#~#~#~#,*(B *,*(BH;jr 4(Bo(BH;jƶ ".H;j& (Bo(B  (B orc (wandering)(BH;jU ((B6H;j| (BH;j  H;j H;j X_(BThere is an entrance to Vastrai's Book Emporium here.H;j H;jH;jɻ(B(BWelcome to Vastrai's Book Emporium! What would you like to do?  (Ba - (B 418 gold a parchment of Borgnjor's Revivification H;jH(B (Bb - (B 58 gold a parchment of Construct Spike Launcher  c -  130 gold a parchment of Forge Blazeheart GolemH;j(Bd - (B 88 gold a parchment of Inner Flame  (Be - (B 58 gold a parchment of Lesser Beckoning H;j] (Bf - (B 40 gold a parchment of Magic Dart H;jH g -  130 gold a parchment of Martyr's KnellH;jW^h - (B 184 gold a parchment of Metabolic Englaciation  H;jb(Bi - (B 40 gold a parchment of Poisonous Vapours  H;jսZ(Bj - (B 40 gold a parchment of Sandblast  H;j(Bk - (B 88 gold a parchment of Teleport Other (BYou have 109 gold pieces. H;j2](B[(BEsc(B] exitH;jk[(B!(B] (Bbuy(B|examine itemsH;j[(Ba(B-(Bk(B] mark item for purchase [(B/(B] sort (type)H;j[(BA(B-(BK(B] put item on shopping listH;j(Bbuy|(Bexamine(Bexamine item[(BEnter(B] describeH;jY $ (BH;jY (A parchment of Sandblast. H;jZ oA brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. H;jIZ H;jrZ /Stash search prefixes: {in_shop} {book} H;jZ 7Menu/colouring prefixes: identified spellbook book H;jZ  SpellsH;jZ Type H;j[ LevelH;jG[ Known  H;jo[ L(Ba - SandblastEarth1 noH;j[ (BH;j` H;jna ^(BWelcome to Vastrai's Book Emporium! What would you like to do? H;ja c(B a -  418 gold a parchment of Borgnjor's Revivification H;ja | (Bb - (B 58 gold a parchment of Construct Spike Launcher(B H;jb Z c -  130 gold a parchment of Forge Blazeheart GolemH;jIb [(Bd - (B 88 gold a parchment of Inner Flame  H;jxb _(Be - (B 58 gold a parchment of Lesser Beckoning H;jb  (Bf - (B 40 gold a parchment of Magic Dart  g -  130 gold a parchment of Martyr's Knell(B  h - (B 184 gold a parchment of Metabolic Englaciation  H;jb d(Bi - (B 40 gold a parchment of Poisonous Vapours H;j-c y (Bj - (B 40 gold a parchment of Sandblast(B  H;jXc ^(Bk - (B 88 gold a parchment of Teleport Other H;jc 2(BYou have 109 gold pieces. H;jc ](B[(BEsc(B] exitH;jc [(B!(B] buy|(Bexamine(B itemsH;jd ~[(Ba(B-(Bk(B] examine item H;jd [(B/(B] sort (type) [(BEnter(B] describe[(BA(B-(BK(B] put item on shopping listH;jH;jH;j'(BH;j_.###....####.#.###......#......##(B (Bmmoncure the Conjurer (B.####...####.#..*#..#####.######(B (BDeep Elf of the Shining One **.... (B.####.....##.##.###..####(B>(B#Health: (B45/45 (B======================== (Be................,...##...#H;jMagic: (B18/18 (B======================== (B##....)##..#.##..######.#.#H;j/AC:(B 2H;j-Str:(B 4 H;jQ##.....#*#....##.(B..##(B #.#.#EV:(B 13H;jInt:(B 22 ##.....#(B #....#*#(B..(B.###.#.#H;jՕ/SH:(B 0H;j.Dex:(B 15 H;jo##..(B)..#(B #....#(B##(B.(B#.....#.#H;jXL: (B 8 Next: (B50% Place: (BDungeon:5 H;j|.......###....#(B#@(B.(B###..##.#H;j*Noise: --------- (B Time:(B 4776.9 (0.0) H;j^s##............#(B##(B.(B###..#..#H;jMa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jb(B##.......#....###(B..(B#...#.##H;jIFire: a) (B+2 sling {freeze, rF++ rN+++ H;j (B##....)..#......#(Bo(B...#.#(B<(B* H;jKL.........#.......(B.####.#,* H;jjX..#.######.....[.(B..#*..#,*H;js(Bo(B  (B orc (wandering) H;j٘V..#.#(B #...#####~###,.##,* H;j #...####.###~#~#~#~#,***,* H;jAd.#.......#(B #~#~#~#~#,*(B *,* H;j|L(B_There is a stone staircase leading down here. H;j&_Found Vastrai's Book Emporium.  H;jCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  H;j6LConfirm with . or Enter, or press ? or * to list all spells. H;jc4(B_Okay, then. H;j{X_(BThere is an entrance to Vastrai's Book Emporium here.H;j(BH;jH;j(BH;jӯ(BH;jH;j(BH;jT (BH;jY(B _Unknown command.(BH;jH;jCI H;jJ (B(BWield or unwield which item (- for none)?(B- - Unarmed H;j5J Hand Weapons (go to first with (B)(B) (B a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} H;jMK L(B b - a +1 short sword of electrocution  c - a +2 short sword of freezing Magical Staves (go to first with (B|(B)  e - a staff of alchemy(B[(B?(B] describe selected [(B!(B] equip|(Bwield(B|wear[(Btab(B] (Bequip(B|unequip H;j H;j( H;j"3 (B.###....####.#.###......#......##(B (Bmmoncure the Conjurer (B.####...####.#..*#..#####.######(B (BDeep Elf of the Shining One **.... (B.####.....##.##.###..####(B>(B#Health: (B45/45 (B======================== (Be................,...##...#H;j3 Magic: (B18/18 (B======================== (B##....)##..#.##..######.#.#AC:(B 2Str:(B 4 H;j3 p##.....#*#....##.(B..##(B #.#.#H;j$4 /EV:(B 13H;jS4 .Int:(B 22 H;j4 ##.....#(B #....#*#(B..(B.###.#.#SH:(B 0Dex:(B 15 ##..(B)..#(B #....#(B##(B.(B#.....#.#H;j4 XL: (B 8 Next: (B50% Place: (BDungeon:5 H;j5 |.......###....#(B#@(B.(B###..##.#H;jL5 Noise: --------- (B Time:(B 4776.9 (0.0) H;j5 (##............#(B##(B.(B###..#..#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##.......#....###(B..(B#...#.##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##....)..#......#(Bo(B...#.#(B<(B* .........#.......(B.####.#,* ..#.######.....[.(B..#*..#,*(Bo(B  (B orc (wandering) H;j,6 V..#.#(B #...#####~###,.##,* H;j[6 #...####.###~#~#~#~#,***,* H;j6 d.#.......#(B #~#~#~#~#,*(B *,* H;j6 >(B_Found Vastrai's Book Emporium.  H;j6 Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  H;j%7 LConfirm with . or Enter, or press ? or * to list all spells. H;j`7 (B_Okay, then. _(BThere is an entrance to Vastrai's Book Emporium here. H;j7 3_Unknown command.(BH;jz@  H;j@ N(B Okay, then.(BH;jgB (BH;jlI (BH;jJ 1 _(BH;jXL H;jD >#  )H;j2### H;jY..## #.#.# H;j| H;j...H;j )..# ##.# #@.# ##.# ..# )...#.#<* H;j.####.#,* H;j= [...H;jn  H;j##H;j H;j  H;j *,* H;j(BH;jM(B (B>(B#(B  H;jUK)###(B ..##(B #.#.#(B  (B..(B. )..#(B ##(B.(B#(B #@(B.(B#(B ##(B.(B#(B (B..(B#H;j8(B )H;j~(B...#.#(B<(B.####H;j/(B[.(B..  ##H;jl4(B H;j H;j(BH;j (BH;j!(BH;j H;j O_(BAn orc is nearby!(BH;jH;jV(B.###....####.#.###......#......##(B (Bmmoncure the Conjurer H;j$W(B.####...####.#..*#..#####.######(B (BDeep Elf of the Shining One **.... H;jWW_(B.####.....##.##.###..####(B>(B#H;jWHealth: (B45/45 (B======================== (Be................,...##...#H;jWMagic: (B17/18 (B======================(B-- ##....)##..#.##..######.#.#AC:(B 2Str:(B 4 ##.....#*#....##.(B..##(B #.#.#EV:(B 13H;jtXInt:(B 22 ##.....#(B #....#*#(B..(B.###.#.#SH:(B 0Dex:(B 15 H;jX##..(B)..#(B #....#(B##(B.(B#.....#.#H;jYXL: (B 8 Next: (B50% Place: (BDungeon:5 .......###....#(B#@(B.(B###..##.#Noise: --------- (B Time:(B 4776.9 (0.0) H;jIY##............#(B##(B*(B###..#..#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jY(B##.......#....###(B..(B#...#.##Fire: a) (B+2 sling {freeze, rF++ rN+++ H;jY(B##....)..#......#(Bo(B...#.#(B<(B* .........#.......(B.####.#,* H;jZX..#.######.....[.(B..#*..#,*H;j-Zs(Bo(B  (B orc (wandering) H;jbZV..#.#(B #...#####~###,.##,* H;jZ #...####.###~#~#~#~#,***,* H;jZe.#.......#(B #~#~#~#~#,*(B *,*H;jZCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  H;j*[MConfirm with . or Enter, or press ? or * to list all spells.H;j^[xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j[;Press: ? - help, Shift-Dir - straight lineH;j[qAim: (Ban orc, wielding a +0 short sword (wandering, hasn't noticed you, 100% to  hit)H;j;(B*(BH;jB(Bo(B.  H;jQvAiming: (BMagic Dart(B (B(safe; 1%  H;jVPress: ? - help, Shift-Dir - straight line(BH;jt: (Ban orc, wielding a +0 short sword (wandering, hasn't noticed you, 100% to  H;jWhit)  The magic dart hits the orc.  The orc is lightly wounded.H;jKf(B.o(B(BH;jK(B====(B7.9 (1H;j(BH;jY _The orc shouts!H;jH;jt(B.###....####.#.###......#......##(B (Bmmoncure the Conjurer H;j(B.####...####.#..*#..#####.######(B (BDeep Elf of the Shining One **.... (B.####.....##.##.###..####(B>(B#H;j%Health: (B45/45 (B======================== (Be................,...##...#H;jTuMagic: (B16/18 (B=====================(B--- H;jpy##....)##..#.##..######.#.#AC:(B 2H;jStr:(B 4 ##.....#*#....##.(B..##(B #.#.#EV:(B 13H;j.Int:(B 22 H;j##.....#(B #....#*#(B..(B.###.#.#SH:(B 0H;j' .Dex:(B 15 H;jM ##..(B)..#(B #....#(B##(B.(B#.....#.#H;jz XL: (B 8 Next: (B50% Place: (BDungeon:5 H;j |.......###....#(B#@(B.(B###..##.#H;j Noise: (B====(B----- (B Time:(B 4777.9 (0.0) H;jB!,##............#(B##(B*(B###..#..#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##.......#....###(Bo.(B#...#.##H;js!IFire: a) (B+2 sling {freeze, rF++ rN+++ H;j!(B##....)..#......#(B....#.#(B<(B* H;j!L.........#.......(B.####.#,* H;j!X..#.######.....[.(B..#*..#,*H;j4"g(Bo(B  (B orc H;j["V..#.#(B #...#####~###,.##,* H;jz" #...####.###~#~#~#~#,***,* H;j"d.#.......#(B #~#~#~#~#,*(B *,* H;j"/(B_The orc shouts!  H;j"Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;j#MConfirm with . or Enter, or press ? or * to list all spells.H;jB#xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jl#;Press: ? - help, Shift-Dir - straight lineH;j#eAim: (Ban orc, wielding a +0 short sword (lightly wounded, haloed, 100% to hit)H;j?r:(BH;jr)H;jrCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jrMConfirm with . or Enter, or press ? or * to list all spells.H;jWsAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 short sword (lightH;jsNly wounded, haloed, 100% to hit)  The magic dart hits the orc!H;jO~C(B.(BH;jc(B=(B---(B8.9 (1H;jÉ(BH;jKB _You kill the orc!(BH;jJH;jIH;jQ((B.###....####.#.###......#......##(B (Bmmoncure the Conjurer (B.####...####.#..*#..#####.######(B (BDeep Elf of the Shining One **.... H;j0R_(B.####.....##.##.###..####(B>(B#H;jmRdHealth: (B45/45 (B======================== H;jR3(Be................,...##...#H;jRuMagic: (B15/18 (B====================(B---- H;jSy##....)##..#.##..######.#.#AC:(B 2H;j(B#Health: (B45/45 (B======================== (Be................,...##...#Magic: (B16/18 (B====================(B=--- ##....)##..#.##..######.#.#AC:(B 2H;jStr:(B 4 ##.....#*#....##.(B..##(B #.#.#EV:(B 13Int:(B 22 H;j~##.....#(B #....#*#(B..(B.###.#.#SH:(B 0H;jÞDex:(B 15 ##..(B)..#(B #....#(B##(B.(B#.....#.#H;j XL: (B 8 Next: (B50% Place: (BDungeon:5 .......###....#(B#@(B.(B###..##.#H;j\Noise: (B=-------- (B Time:(B 4778.9 (0.0) H;js##............#(B##(B.(B###..#..#H;j՟a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##.......#....###)(B.(B#...#.##H;jIFire: a) (B+2 sling {freeze, rF++ rN+++ H;jN(B##....)..#......#(B....#.#(B<(B* H;j.........#.......(B.####.#,* ..#.######.....[.(B..#*..#,* H;jƠV..#.#(B #...#####~###,.##,* H;j #...####.###~#~#~#~#,***,* H;j%e.#.......#(B #~#~#~#~#,*(B *,*H;j`Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  H;jMConfirm with . or Enter, or press ? or * to list all spells.H;jϡ`Aiming: Magic Dart (B(safe; 1% risk of failure)  H;jPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? Okay, then.(BH;j&(BH;j (BH;j(BH;jS1 _(BH;j1H;j.(BH;j/(BH;j0(BH;j4(BH;j6H;j6j(B7(B=(B= (B_H;j7(BH;jr?(BH;ja@(BH;jB(BH;jE(BH;jE(BH;j.G(BH;j8K(BH;jL%(B8H;j[LF(B=(B==(BH;jwM(BH;jQ(BH;j`(BH;j`(BH;j2a(BH;jc(BH;jf(BH;jf(BH;jh(BH;j1j(BH;jpl(BH;jl(BH;jm(BH;jn(BH;j`r(BH;jr;(B==(BH;js(BH;j  (B(B(B(B(B(B(B(B(B(B(B(BH;j^x(B(B(B(B(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j(BH;j>(BH;j:(BH;jU(BH;j@(BH;j(BH;jL(BH;j(BH;j(BH;j(BH;j(BH;j(BH;jL (BH;jS(BH;j(BH;ja(BH;j(BH;jA(BH;j(BH;j(BH;j9(BH;j!(BH;j"(BH;j#(BH;j&(BH;j])(BH;j)(BH;j+(BH;j-(BH;jy1(BH;j1(BH;jh>(BH;jXB(BH;jE(BH;jDF(BH;jG(BH;jJ(BH;j~M(BH;j N(BH;jgO(BH;jQ(BH;j U(BH;jqU(BH;jV(BH;jY(BH;j\(BH;j\(BH;j^(BH;jOa(BH;jre(BH;je(BH;jg(BH;jj(BH;jhn(BH;jo(BH;jp(BH;j/zH;jL(B(BWelcome to Lypnanupt's Assorted Antiques! What would you like to do? (B (Ba - (B 56 gold a dagger H;jy(B (Bb - (B 890 gold an incandescent granite talisman  (Bc - (B 196 gold a runed orb  d -  25 gold a murky silvery potion  (Be - (B 168 gold 2 potions of curing(Bf - (B 140 gold a quarterstaff  H;jτ?g - (B 154 gold a rapier (B (Bh - (B 140 gold a glowing ivory ring  (Bi - (B 140 gold a small diamond ring  j -  28 gold a scroll labelled KIXOSA JECSOSTRERE H;j݄W(B k - 1120 gold a tin of tremorstones (2/2) H;j2(BYou have 109 gold pieces. H;j(B[(BEsc(B] exit[(B!(B] (Bbuy(B|examine itemsH;j![(Ba(B-(Bk(B] mark item for purchase [(B/(B] sort (type)H;j7[(BA(B-(BK(B] put item on shopping listH;jj(Bj $  After the purchase, you will have 81 gold pieces.H;jfi(B[(BEnter(B] buy shopping listH;j(Bh $  You are short 59 gold pieces for the purchase.(BH;j 1(Bi $ 1H;j2 @99 gold pieces for the purchase.(BH;j (B (Ba - (B 56 gold a dagger  (Bd + (B 25 gold a murky silvery potionH;j- w(B After the purchase, you will have 84 gold pieces.(Bmarked items H;jUZ Purchase items for 25 gold? (y/N)(BH;jz (B (Bd - (B 168 gold 2 potions of curing(B  e - (B 140 gold a quarterstaff54rapier (B g $  140 gold a glowing ivory ringsmall diamond 28croll labelled KIXOSA JECSOSTRERE H;j$ (B j - 1120 gold a tin of tremorstones (2/2)(B (B84 gold pieces. You are short 224 gold pieces for the purchase.(B(Bj(Bshopping list(BJ(BH;j8 R(Bc $ 420(BH;j!1(Bb $ 13H;j!@10 gold pieces for the purchase.(BH;jGS(Bj $ 243(BH;j % (B (Bd - (B 168 gold 2 potions of curing (B (Bi + (B 28 gold a scroll labelled KIXOSA JECSOSTRERE(B After the purchase, you will have 56 gold pieces.H;j̛ *(Bmarked items H;jT Z Purchase items for 28 gold? (y/N)(BH;j  (Bi $ (B1120 gold a tin of tremorstones (2/2)(B (B56 You are short 2430 gold pieces for the purchase.(B(Bi(Bshopping list(BI(BH;jhxH;jH;j?((B**_,,*,#####..#.##.......#....###(B (Bmmoncure the Conjurer (B********####(B....##(B..(B..[..#......#(B (BDeep Elf of the Shining One **.... (B******#*#(B.....(B...(B........#.......(B Health: (B45/45 (B======================== (B.,,,,,,...(B.......(B.#.######.....[.(B Magic: (B18/18 (B======================== H;j{j(B.,,,,,,.#(B$(B.(B?...(B..(B.#.#(B #...#####~(B AC:(B 2Str:(B 4 H;j`..*****,....#(B...#(B..(B.####.###~#~#~(B EV:(B 13Int:(B 22 #.#*(B **#.#..(B.(B.(B#(B.(B#.(B..(B....#(B #~#~#~(B SH:(B 0Dex:(B 15 #..######..##(B.#(B..(B.#(B.....##(B ##~~#~(B XL: (B 8 Next: (B50% Place: (BDungeon:5 ...........###(B..(B@(B..(B#...#####~##~#(B Noise: --------- (B Time:(B 4806.9 (28.0) H;jB1....†....#((B...#(B...(B#(B....###.##~~#~(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (Bℓ.....(B÷..#[#.(B.(B.(B#(B.(B#(B.(B..(B......#~#~#~(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (Bℓ...#'#....##(B...#(B......###.#~#~#. .ℓ.ζℓ...ℓ..###.(B..(B..(B....#(B #.#*#### H;jPℓℓ.ℓ......#(B ##(B..(B......#(B ### H;j.ℓ.§ℓℓ.ℓ...#(B #(B..(B...(B...# ..ℓℓ§......#(B #(B..(B......# .ℓℓ.ℓℓℓζ..(B÷#(B #.########H;jjAiming: Magic Dart (B(safe; 1% risk of failure)  H;jFPress: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? (B_Okay, then.(BThere is an entrance to Lypnanupt's Assorted Antiques here.  (Bd - a murky silvery potion(BH;jֺ"That beam is likely to hit you. Continue anyway? (B_Okay, then.(B  There is an entrance to Lypnanupt's Assorted Antiques here.  (Bd - a murky silvery potionc - a scroll labelled KIXOSA JECSOSTRERE(B  Thank you for shopping at Lypnanupt's Assorted Antiques!(B _(BYou can access your shopping list by pressing '$'.H;jG#(B(B(B(B(B (B_(BH;j%(BH;j)(BH;j)(BH;j9+(BH;j-(BH;j1(BH;j22(BH;j3(BH;j18(BH;j:(BH;j:(BH;j<(BH;j6?(BH;jL(BH;jL(BH;jP(BH;j_,,,,****+####.....####.....#(B #..,,,**ß,,,ß##...(B..####..(B)..#(B #.. H;j`{(B **,,**,,,,,##...(B.##.(B.......### *******,,,**##..#(B..#(B.##......... ,,,,***_,,*,#####(B..#(B.##.......#.. H;j`j,,,,,********####(B....##(B....[..#.. ,,,,*****#####(B.....(B...........#.. ,,,.#.,,,(B.....(B.....(B....#.######.. H;j`z,,,...,,,,,,.#(B$.(B@.(B.(B....#.#(B #... ,,,,...****#(B..(B...(B#.(B..#(B...####.### H;j`,,.,*#.#*(B ###(B.(B#(B..(B..#(B.#.......#(B # H;ja,,..##..######(B..##(B.#.(B..#.....##(B # H;jVa,,...........(B..(B.###(B..∩(B..#...# ,,.......†..(B..#(...#(B..(B.#....###.#H;ja(B  ,,...ℓ.....(B÷..#[#...#(B.#(B.........#H;ja(B  ,,..ℓℓ...#'#(B..(B..##...#(B......###.#H;ja/(B  H;jaL,,.ξζ.ℓ.ζℓ...ℓ..###.........#(B #.#H;ja1(B H;jb(BH;jk4(B11.9 (5.0)H;jlH;jm&(B2.9 (6H;jt(BH;ju' _i - a scroll of identifyH;jvH;jH;jqd(B(BRead which item? (BScrolls (B f - a scroll of fear  g - a scroll of fog  t - 3 scrolls of teleportation(Bi - a scroll of identify  W - a scroll of brand weapon (B c - a scroll labelled KIXOSA JECSOSTRERE (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedH;jS H;j (B*,,,,****+####.....####.....#(B #..(B (Bmmoncure the Conjurer (B**,,,**ß,,,ß##...(B..####..(B)..#(B #..(B (BDeep Elf of the Shining One **....(B**,,**,,,,,##...(B.##.(B.......###..(B Health: (B45/45 (B======================== (B*******,,,**##..#(B..#(B.##..........(B Magic: (B18/18 (B======================== (B,,,,***_,,*,#####(B..#(B.##.......#..(B AC:(B 2Str:(B 4 ,,,,,********####(B....##(B....[..#..(B EV:(B 13Int:(B 22 ,,,,*****#####(B.....(B...........#..(B SH:(B 0Dex:(B 15 ,,,.#.,,,(B.....(B.....(B....#.######..(B XL: (B 8 Next: (B50% Place: (BDungeon:5 ,,,...,,,,,,.#(B$.(B@.(B.(B....#.#(B #...#(B Noise: --------- (B Time:(B 4812.9 (0.0) ,,,,...****#(B..(B...(B#.(B..#(B...####.###(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B,,.,*#.#*(B ###(B.(B#(B..(B..#(B.#.......#(B #(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,..##..######(B..##(B.#.(B..#.....##(B # ,,...........(B..(B.###(B..∩(B..#...##### ,,.......†..(B..#(...#(B..(B.#....###.#(B  ,,...ℓ.....(B÷..#[#...#(B.#(B.........#(B  ,,..ℓℓ...#'#(B..(B..##...#(B......###.#(B H;j  ,,.ξζ.ℓ.ζℓ...ℓ..###.........#(B #.#(B (BThere is an entrance to Lypnanupt's Assorted Antiques here.  (Bd - a murky silvery potionc - a scroll labelled KIXOSA JECSOSTRERE(BThank you for shopping at Lypnanupt's Assorted Antiques! _You can access your shopping list by pressing '$'. _i - a scroll of identify(B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled KIXOSA JECSOSTRERE Potions (select first with (B!(B) (B d - a murky silvery potion  f - 2 dark potions  k - a lumpy black potion  l - 2 puce potions  n - 2 black potions  o - 4 lumpy brown potions  p - a glowing dark potion  q - 2 silvery potions(B[(B?(B] describe selectedH;jH;j#H;jr (B*,,,,****+####.....####.....#(B #..(B (Bmmoncure the Conjurer (B**,,,**ß,,,ß##...(B..####..(B)..#(B #..(B (BDeep Elf of the Shining One **....(B**,,**,,,,,##...(B.##.(B.......###..(B Health: (B45/45 (B======================== (B*******,,,**##..#(B..#(B.##..........(B Magic: (B18/18 (B======================== (B,,,,***_,,*,#####(B..#(B.##.......#..(B AC:(B 2Str:(B 4 ,,,,,********####(B....##(B....[..#..(B EV:(B 13H;j Int:(B 22 ,,,,*****#####(B.....(B...........#..(B SH:(B 0Dex:(B 15 ,,,.#.,,,(B.....(B.....(B....#.######..(B XL: (B 8 Next: (B50% Place: (BDungeon:5 ,,,...,,,,,,.#(B$.(B@.(B.(B....#.#(B #...#(B Noise: --------- (B Time:(B 4812.9 (0.0) ,,,,...****#(B..(B...(B#.(B..#(B...####.###(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt H;jK7(B,,.,*#.#*(B ###(B.(B#(B..(B..#(B.#.......#(B #(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,..##..######(B..##(B.#.(B..#.....##(B # H;jp,,...........(B..(B.###(B..∩(B..#...##### ,,.......†..(B..#(...#(B..(B.#....###.#H;j/(B  H;j,,...ℓ.....(B÷..#[#...#(B.#(B.........#H;j/(B  H;j,,..ℓℓ...#'#(B..(B..##...#(B......###.#H;j{(B  ,,.ξζ.ℓ.ζℓ...ℓ..###.........#(B #.#H;j0(B H;j (BThere is an entrance to Lypnanupt's Assorted Antiques here.  (Bd - a murky silvery potionH;j+/c - a scroll labelled KIXOSA JECSOSTREREH;jF(BThank you for shopping at Lypnanupt's Assorted Antiques! _You can access your shopping list by pressing '$'. H;jj_i - a scroll of identifyH;j8= H;j=(B As you read the scroll of identify, it crumbles to dust.(B3.9 (1(B _c -> T - a scroll of torment(BH;j(BH;jՂ(BH;j(BH;j(BH;jT(B(B(B(B(B(BH;j (B(B(B(B (B_You now have 65 gold pieces (gained 9). (B (BYou encounter a sleepcap.(B(B **,,,**ß,,,ß##.....####..(B)..#(B  **,,**,,,,,##....##........## **********,,,**##..#.(B.#.##..... ,,,,,,,***_,,*,#####(B..#(B.##,,,,********####(B....##....[,,**########(B.............. *,,,,,.#.(B.....(B..(B.#.##### *,,,,,...(B....f(B..(B#...(B......#.#(B # *,,,,,,...****#(B.(B@(B..(B.#...#...####. *,,,,.,*#.#*(B ###(B.(B#(B....#.#....... *,,,,..##..######(B..(B##(B.#(B...#.....,,,............(B..###..(B∩(B..#...#,,,†....#((B...#...#.... **,,,...ℓ.....(B÷..#[#(B...#.#.......(B f(B  (B sleepcap (dormant)*,,,..ℓℓ...#'#....##(B...###(B,,,.ξζ.ℓ.ζℓ...ℓ.(B.###...#(B^,,ßξℓPℓℓ.ℓ......#(B ##........#(B(B.f(B6.9 (3H;j Ef(BH;j S(B7.9 (4 _(BI;jb<y )..#  #.#..#.###....[########...........................f.#.........#.# #.@...# ###.#....#..##.#...###..∩†....#(.÷..#[#..##..###. ^  (BI;j<](B )..#(B  #(B.#(B..#(B.###(B....[########(B............(B..(B.(B..(B..........f(B.(B#...(B......#.#(B #(B.(B@(B..(B.#(B ###(B.(B#(B....#(B..(B##(B.#(B...###..(B∩(B†....#((B.÷..#[#(B..##(B..###(B.^(B I;j<8(B(BI;j(BI;j I;jI;j0K_(BA sleepcap is nearby!(BI;jI;j I;j (B **,,,**ß,,,ß##.....####..(B)..#(B (Bmmoncure the ConjurerI;j1 v(B**,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... (B**********,,,**##..#.(B.#.##.......(B Health: (B45/45 (B======================== I;jB (B,,,,,,,***_,,*,#####(B..#(B.##.......(B Magic: (B14/18 (B==================(B------ I;jO ,,,,,,,,********####(B....##....[..(B AC:(B 2I;j_ -Str:(B 4 I;jm ,,,,,,,**########(B................(B EV:(B 13I;j{ .Int:(B 22 I;jX *,,,,,.#.(B.....(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 *,,,,,...(B.....f(B.(B#...(B......#.#(B #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#(B.(B@(B..(B.#...#...####.(B Noise: --------- (B Time:(B 4817.9 (0.0) *,,,,.,*#.#*(B ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B*,,,,..##..######(B..(B##(B.#(B...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ I;j (B,,,,,............(B..###..(B∩(B..#...## ,,,,,.......†....#((B...#...#....## **,,,...ℓ.....(B÷..#[#(B...#.#.......(B f(B  (B sleepcap ,*,,,..ℓℓ...#'#....##(B...#......## ,,,,,.ξζ.ℓ.ζℓ...ℓ.(B.###(B.........# I;j ,,^,,ßξℓPℓℓ.ℓ......#(B ##........# (B_(BYou encounter a sleepcap. I;j A(B_(BA sleepcap is nearby!I;jC (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B(BI;j (B.(Bf _(BA sleepcap is nearby!(B I;j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B You miscast Iskenderun's Mystic Blast. Space twists in upon itself.I;j& (BI;j ------Contam: 20% (B8.9 (1-Tele -Move (BI;j P(B _You are magically locked in place.I;j8{](B **,,,**ß,,,ß##.....####..(B)..#(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... I;j6|(B**********,,,**##..#.(B.#.##.......(B Health: (B45/45 (B======================== (B,,,,,,,***_,,*,#####(B..#(B.##.......(B Magic: (B12/18 (B================(B-------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13Int:(B 22 Contam: 20% I;j|*,,,,,.#.(B.....(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 *,,,,,...(B.....(B..(B#...(B......#.#(B #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#(B*(B@(B..(B.#...#...####.(B Noise: --------- (B Time:(B 4818.9 (0.0) *,,,,.,*#.#*(B ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B*,,,,..##..######(B..(B##(B.#(B...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,,,............(B..###..(B∩(B..#...##(B -Tele -Move ,,,,,.......†....#((B...#...#....## I;j}**,,,...ℓ.....(B÷..#[#(B...#.#.......(B f(B  (B sleepcap ,*,,,..ℓℓ...#'#....##(B...#......## ,,,,,.ξζ.ℓ.ζℓ...ℓ.(B.###(B.........# ,,^,,ßξℓPℓℓ.ℓ......#(B ##........#Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba sleepcap (haloed, 100% to hit)  The searing ray hits the sleepcap.I;jpfAiming: (BSearing Ray(B (B(safe; 1%  Press: ? - help, Shift-Dir - straight line(B: (Ba sleepcap (haloed, 100% to hit)  The searing ray hits the sleepcap.  (BThe sleepcap is moderately damaged.(B  (Press (B.(B to maintain the ray.)I;jPt(B==9.9 (1(BRay (BI;jQ(BI;jW _The sleepcap barely misses you.(BI;jTI;j ](B **,,,**ß,,,ß##.....####..(B)..#(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... I;jz (B**********,,,**##..#.(B.#.##.......(B Health: (B45/45 (B======================== (B,,,,,,,***_,,*,#####(B..#(B.##.......(B Magic: (B8(B/18(B==========(B-------------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13Int:(B 22 Contam: 20% *,,,,,.#.(B.....(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 *,,,,,...(B.....(B..(B#...(B......#.#(B #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#f@(B..(B.#...#...####.(B Noise: (B==------- (B Time:(B 4819.9 (0.0) I;j**,,,,.,*#.#*(B ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B*,,,,..##..######(B..(B##(B.#(B...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,,,............(B..###..(B∩(B..#...##(B -Tele -Move (BRay (B,,,,,.......†....#((B...#...#....## **,,,...ℓ.....(B÷..#[#(B...#.#.......(B f(B  (B sleepcap ,*,,,..ℓℓ...#'#....##(B...#......## ,,,,,.ξζ.ℓ.ζℓ...ℓ.(B.###(B.........# ,,^,,ßξℓPℓℓ.ℓ......#(B ##........#I;j|(B(Press (B.(B to maintain the ray.) _The sleepcap barely misses you.I;j{Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B(BI;j I;j|;(B **,,,**ß,,,ß##.....####..(B)..#(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... (B**********,,,**##..#.(B.#.##.......(B Health: (B45/45 (B======================== I;j (B,,,,,,,***_,,*,#####(B..#(B.##.......(B Magic: (B8(B/18(B==========(B-------------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13Int:(B 22 Contam: 20% *,,,,,.#.(B.....(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 *,,,,,...(B.....(B..(B#...(B......#.#(B #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#f@(B..(B.#...#...####.(B Noise: (B==------- (B Time:(B 4819.9 (0.0) *,,,,.,*#.#*(B ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B*,,,,..##..######(B..(B##(B.#(B...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,,,............(B..###..(B∩(B..#...##(B -Tele -Move (BRay (B,,,,,.......†....#((B...#...#....## I;j%**,,,...ℓ.....(B÷..#[#(B...#.#.......(B f(B  (B sleepcap ,*,,,..ℓℓ...#'#....##(B...#......## ,,,,,.ξζ.ℓ.ζℓ...ℓ.(B.###(B.........# ,,^,,ßξℓPℓℓ.ℓ......#(B ##........#Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B[Y]es or [N]o only, please.(BThe spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B(BI;jn I;jaz (B **,,,**ß,,,ß##.....####..(B)..#(B (Bmmoncure the ConjurerI;jz }(B**,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... (B**********,,,**##..#.(B.#.##.......(B Health: (B45/45 (B======================== (B,,,,,,,***_,,*,#####(B..#(B.##.......(B Magic: (B12/18 (B==========(B======-------- I;jz ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13Int:(B 22 Contam: 20% *,,,,,.#.(B.....(B..(B.(B..(B.......#.#####(B SH:(B 0I;j{ .Dex:(B 15 I;j{ *,,,,,...(B.....(B..(B#...(B......#.#(B #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#f@(B..(B.#...#...####.(B Noise: (B==------- (B Time:(B 4819.9 (0.0) *,,,,.,*#.#*(B ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B*,,,,..##..######(B..(B##(B.#(B...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ I;j{ (B,,,,,............(B..###..(B∩(B..#...##(B -Tele -Move (BRay I;j"| r(B,,,,,.......†....#((B...#...#....## **,,,...ℓ.....(B÷..#[#(B...#.#.......(B f(B  (B sleepcap I;j6| k,*,,,..ℓℓ...#'#....##(B...#......## I;jB| ,,,,,.ξζ.ℓ.ζℓ...ℓ.(B.###(B.........# ,,^,,ßξℓPℓℓ.ℓ......#(B ##........#I;j`} gThe spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B[Y]es or [N]o only, please.(BThe spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?Okay, then.(BI;jŅ (BI;j (BI;j (BI;jh 8 _(BI;j&b  Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;jw(B **,,,**ß,,,ß##.....####..)..# (B (Bmmoncure the Conjurer (B **,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... (B**********,,,**##..#..#.##.......(B Health: (B45/45 (B======================== I;j(B,,,,,,,***_,,*,#####..#.##.......(B Magic: (B10/18 (B=============(B----------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13Int:(B 22 Contam: 20% I;j)s*,,,,,.#....(B..(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 *,,,,,......(B..(B..(B#...(B......#.# #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#f@(B..(B.#...#...####.(B Noise: (B==------- (B Time:(B 4819.9 (0.0) *,,,,.,*#.#* ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt I;j(B*,,,,..##..######(B..(B##.#...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,,,............(B..###..∩..#...##(B -Tele -Move (BRay (B,,,,,.......†....#((B...#...#....## **,,,...ℓ.....÷..#[#...#.#.......(B f(B  (B sleepcap ,*,,,..ℓℓ...#'#....##...#......## ,,,,,.ξζ.ℓ.ζℓ...ℓ..###.........# I;j,,^,,ßξℓPℓℓ.ℓ......# ##........# _Okay, then.Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI;jXAim: (Ba sleepcap ((Bmoderately damaged(B, haloed, 100% to hit)I;j6](B **,,,**ß,,,ß##.....####..(B)..#(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... I;jwj(B**********,,,**##..#.(B.#.##.......(B Health: (B45/45 (B======================== (B,,,,,,,***_,,*,#####(B..#(B.##.......(B Magic: (B10/18 (B=============(B----------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13I;jInt:(B 22 Contam: 20% *,,,,,.#.(B.....(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 *,,,,,...(B.....(B..(B#...(B......#.#(B #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#(B*(B@(B..(B.#...#...####.(B Noise: (B==------- (B Time:(B 4819.9 (0.0) I;jwn*,,,,.,*#.#*(B ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B*,,,,..##..######(B..(B##(B.#(B...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B,,,,,............(B..###..(B∩(B..#...##(B -Tele -Move (BRay (B,,,,,.......†....#((B...#...#....## I;jG**,,,...ℓ.....(B÷..#[#(B...#.#.......(B f(B  (B sleepcap ,*,,,..ℓℓ...#'#....##(B...#......## ,,,,,.ξζ.ℓ.ζℓ...ℓ.(B.###(B.........# ,,^,,ßξℓPℓℓ.ℓ......#(B ##........#I;jCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  I;jConfirm with . or Enter, or press ? or * to list all spells.(BRestarting spell(B: (BSearing Ray(B (B(safe; 1% risk of failure)  I;jPress: ? - help, Shift-Dir - straight lineAim: (Ba sleepcap ((Bmoderately damaged(B, haloed, 100% to hit)  I;j2"The searing ray hits the sleepcap.I;jRrfAim: (Ba sleepcap ((Bmoderately damaged(B, haloed, 100% to hit)  I;jrThe searing ray hits the sleepcap.  (BThe sleepcap is moderately damaged.(B  (Press (B.(B to maintain the ray.)  (BYou are no longer firmly anchored in space.(B  (BYou are able to move again.(BI;jso(B20.9 (1(BRay (BI;jكo(B _The sleepcap barely misses you.(BI;j (B(B*(BThe searing ray hits the sleepcap.I;jGO  I;jO 4(BfI;jIP K(BThe sleepcap is heavily damaged.(BI;jQ ((B1I;jQ <(B+ (BI;jY (BI;jo[ 8 _The sleepcap barely misses you.I;j[ (BI;jm] I;j*Q (B(B*(B (BThe searing ray hits the sleepcap!I;j+(B4-(B9(B/18 - I;j{\(B_The sleepcap barely misses you. (B The searing ray hits the sleepcap!  (BThe sleepcap is severely damaged.(B  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.I;j1  --more--(BI;j0 ) )..# I;jz 8 #.#..#.###....[########.............................#.........#.# #(B*(B@...# ###.#....#..##.#...###..∩†....#(.÷..#[#..##..###.I;j ; ^  (BI;jB (BI;jc   2 (B2+2 sling {freeze, rF++ rN+++ (BI;j (BI;j9 w (B )..#(B  #I;jo (B.#(B..#(B.###(B....[########(B.......I;j e.....(B..(B.(B..(B.....I;j .....(B..(B#...(B......#.#(B I;jB #f@(B..(B.#(B ###(B.(B#(B....#I;j (B..(B##(B.#(B...###..(B∩(B†....#((B.÷..#[#(B..##(B..###(B.I;j^ =^(B  I;jt R_You stop channelling your searing ray.  The sleepcap releases spores at you.I;j' (BI;je" g(B39----(BI;j" f13 =-3.9 (2(B+2 sling {freeze, rF++ rN+++ (BI;j+- (BI;j,/ F _(BYou wake up.(BI;jG I;j^d(BI;jf:-(BI;jjo(BI;jq) _Unknown command.I;j.r(BI;jtI;jɶ  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;jb '(BI;j: W **,,,**ß,,,ß##.....####..)..# (B (Bmmoncure the Conjurer (B **,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... (B**********,,,**##..#..#.##.......(B Health: (B39/45 (B====================(B---- ,,,,,,,***_,,*,#####..#.##.......(B Magic: (B7(B/18(B=========(B--------------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13Int:(B 22 Contam: 20% I;j *,,,,,.#....(B..(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 I;j F*,,,,,......(B..(B..(B#...(B......#.# #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 I;j& "*,,,,,,...****#f@(B..(B.#...#...####.(B Noise: (B=-------- (B Time:(B 4823.9 (0.0) *,,,,.,*#.#* ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt I;jU (B*,,,,..##..######(B..(B##.#...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ I;j f(B,,,,,............(B..###..∩..#...## I;j _,,,,,.......†....#((B...#...#....## I;j **,,,...ℓ.....÷..#[#...#.#.......(B f(B  (B sleepcap I;j' 5,*,,,..ℓℓ...#'#....##...#......## I;jR a,,,,,.ξζ.ℓ.ζℓ...ℓ..###.........# ,,^,,ßξℓPℓℓ.ℓ......# ##........# I;j _Unknown command.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;jy Press: ? - help, Shift-Dir - straight lineAim: (Ba sleepcap ((Bseverely damaged(B, haloed, 100% to hit)I;j *(B **,,,**ß,,,ß##.....####..)..# (B (Bmmoncure the Conjurer (B **,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **.... I;j L(B**********,,,**##..#..#.##.......(B Health: (B39/45 (B====================(B---- ,,,,,,,***_,,*,#####..#.##.......(B Magic: (B7(B/18(B=========(B--------------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 I;j ,,,,,,,**########(B................(B EV:(B 13Int:(B 22 Contam: 20% *,,,,,.#....(B..(B..(B.(B..(B.......#.#####(B SH:(B 0Dex:(B 15 I;j *,,,,,......(B..(B..(B#...(B......#.# #.(B XL: (B 8 Next: (B50% Place: (BDungeon:5 *,,,,,,...****#(B.(B@(B..(B.#...#...####.(B Noise: (B=-------- (B Time:(B 4823.9 (0.0) I;j *,,,,.,*#.#* ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B*,,,,..##..######(B..(B##.#...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ I;j2 [(B,,,,,............(B..###..∩..#...## ,,,,,.......†....#((B...#...#....## **,,,...ℓ.....÷..#[#...#.#.......(B f(B  (B sleepcap I;j ,*,,,..ℓℓ...#'#....##...#......## ,,,,,.ξζ.ℓ.ζℓ...ℓ..###.........# ,,^,,ßξℓPℓℓ.ℓ......# ##........# Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  I;jL Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba sleepcap ((Bseverely damaged(B, haloed, 100% to hit)  The searing ray hits the sleepcap.I;j (B )..#(B  #(B.#(B..#(B.I;j Y...[###(B.................#.#(B (B*(B ..#(B.#(B.(B∩(B†(B÷..#[#(B..##(B..###(B.I;j H^(B I;jA 6(B.(Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba sleepcap ((Bseverely damaged(B, haloed, 100% to hit)  The searing ray hits the sleepcap.  You destroy the sleepcap!(BI;jI ( (BI;jJ 40/46(B8(B=(B3=4.9 (1(BRay (B_(Press (B.(B to maintain the ray.)I;jBT (BI;jU  I;j[V ^_Your Fighting skill increases to level 3!(BI;jVX I;j^5(B*(BI;j-(B.(BI;jZ"(B7I;j(B-18(B5(B+ (B_I;jW(BI;jgI;j 5(B*(BI;jJd-(B.(BI;joeI;je(B6(B--6(B6(B++ (BI;j}(BI;jwI;j(B(B(B _Unknown command.(BI;jI;j(B(BGear: 6/52 gear slots (Left/Right/Tab to switch category) (BHand Weapons (go to first with (B)(B) I;j(B a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} (B b - a +1 short sword of electrocution  c - a +2 short sword of freezing Armour (go to first with (B[(B) (B d - a +0 robe (worn) (B f - a +2 leather armour of fire resistance I;j1Magical Staves (go to first with (B|(B)  e - a staff of alchemy(BI;j (B I;j Y I;ja I;jk](B **,,,**ß,,,ß##.....####..(B)..#(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##........##(B (BDeep Elf of the Shining One **....  I;jl(B**********,,,**##..#.(B.#.##.......(B Health: (B40/46 (B====================(B----  I;j1l,,,,,,,***_,,*,#####(B..#(B.##.......(B Magic: (B6(B/18(B========(B---------------- ,,,,,,,,********####(B....##....[..(B AC:(B 2Str:(B 4 ,,,,,,,**########(B................(B EV:(B 13 I;jl/Int:(B 22 Contam: 16% *,,,,,.#.(B.....(B..(B.(B..(B.......#.#####(B SH:(B 0 I;jl.Dex:(B 15  I;jlh*,,,,,...(B.....(B..(B#...(B......#.#(B #.(B XL: (B 8 Next: (B53% Place: (BDungeon:5  I;jlN*,,,,,,...****#(B.(B@(B..(B.#...#...####.(B Noise: (B==------- (B Time:(B 4826.9 (0.0)  I;j(m*,,,,.,*#.#*(B ###(B.(B#(B....#.#.......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt  I;jOm (B*,,,,..##..######(B..(B##(B.#(B...#.....#(B Fire: a) (B+2 sling {freeze, rF++ rN+++  I;jum(B,,,,,............(B..###..(B∩(B..#...##(B (BRay++  I;jm(B,,,,,.......†....#((B...#...#....##  I;jm**,,,...ℓ.....(B÷..#[#(B...#.#.......  I;jma,*,,,..ℓℓ...#'#....##(B...#......##  I;jm,,,,,.ξζ.ℓ.ζℓ...ℓ.(B.###(B.........#  I;jng,,^,,ßξℓPℓℓ.ℓ......#(B ##........# I;jBnAim: (Ba sleepcap ((Bseverely damaged(B, haloed, 100% to hit)  I;jSn)The searing ray hits the sleepcap.  I;j~n)You destroy the sleepcap!  I;jnp(B_(Press (B.(B to maintain the ray.)  I;jn:_Your Fighting skill increases to level 3!  I;jn_Unknown command. I;jn(B I;j_v(B I;jw(B I;j(B I;j I;j7(B(B I;j((B I;jA _Unknown command.(B I;j I;jL(B(B(B (B You stop channelling your searing ray. I;j.(B1=(B7(B=4(B _(B(B2(B(B(B0(B(B(B(B8=(B=8% (B(B(B(B2(B=(B6(B(B I;jh0(B I;j0!4 I;j0(B I;j32(B I;j<5(B I;j5 I;j5`(B9=(B==2(B I;j67(B I;j:(B I;j;!1 I;j6;(B I;jX<(B I;jX@(B I;j@ I;j@R(B3=(B I;j8B(B I;jF  I;jFV(B_Your magical contamination has completely faded away. I;jG+(B10/18 I;j0GF(B==(B=(B I;jH(B I;j|K(B I;jK(B I;jM(B I;jO(B I;j"P(B I;j)R(B I;jT(B I;jT I;jU(B4(B=(B1(B=(B=(B I;jV(B I;jSZ(B I;jO[(B I;j[(B I;j`0(B(B I;jFa(B I;jc(B I;j0d%(B5 I;jSdx=(B2(B=(B==(B I;je(B I;jh(B I;jvs(B I;ju(B I;j(B(B(B(B(B(B(B(B6(B=(B=(B3(B==(B=(B(B(B(B(B(B(B(B(B(B4(B=(B=(B(B(B(B=(B(B(B(B(B(B(B5(B=(B==(B(B(B(B(B(B(B(B(B(B6(B==(B=(B(B(B(B(B(B(B(B(B(B7(B=(B=(B(B(B(B(B(B(B(B(B I;j(B8(B=(B==(B(B I;j(B I;j(B I;j(B I;j(B I;j(B I;js(B I;j7(B I;j(B I;j(B I;j (B I;j7(B I;j(B I;j/(B I;j(B I;j)&;(B==(B I;j['(B I;j+(B I;j1H(B(B(B I;j 3(B I;jH8(B I;j"9(B I;j:(B I;j=(B I;jA (B (BYou encounter a kobold geomancer. It is wielding a +0 dagger.(B I;jQ (B **,,,**ß,,,ß##.....####(B **,,**,,,,,##....##...(B ***#*******,,,**##..#..#.## (B ***,,(B..,,,***_,,*,#####..#.## (B *,,,,(B...,,,********####....## (B *,*,,(B..K(B.,########## (B *,**,(B.....#(B..(B....... (B *+**,(B.(B......#........ (B *(B∩**,(B.....(B..(B@#####.....#...(B--  *+**,(B.(B$(B...##(B.(B#*(B ####.# (B *,**,(B.....##(B..(B######..##.#... (B *,,,,(B..,...(B...........###..(B∩(B. (B **,,,,,,...(B....÷....#(...#...(B *,**,,,..(B....ℓ(B..÷..#[#...#.#(B K(B  (B (Bkobold geomancer (asleep)(B *,,*,,,..ℓ(B....#ℓ#....##...#.(B **,,,,,.(B÷^(B...ℓ(B....ℓ..###....(B *,,^,,ßξℓPℓℓ.ℓ......#(B ##...(B I;j0T\(B.K(B67.9 (41.0) I;jz](B.K(B(B.....#'ℓ(B.....ℓ(B I;jq I;jqI--(B8.9 (42 _ I;j"Dℓ(B I;j/4(B)(B I;jq8(B)(B I;j"(B) I;j(B I;j) (B I;j.K(BYou shoot a sling bullet.  The sling bullet hits the kobold geomancer!  I;j5The sling bullet freezes the kobold geomancer. I;j  I;j (B. I;j K I;j (B I;jim(B.(B ^(B...... I;ju)(B=== I;j 70.3 (1.4 I;j ) I;jk(B I;j  I;j I;j?_(BThe kobold geomancer is moderately wounded. I;j(B I;j I;j4(B)(B I;jA(B I;jM(B.(BK (B_(BThe kobold geomancer is moderately wounded.  I;j<(B You shoot a sling bullet.  I;j2The sling bullet hits the kobold geomancer.  I;j)5The sling bullet freezes the kobold geomancer. I;j=O(B.(Bℓ(B I;j*(B1.7 I;j=ℓ(B I;jb _(BThe kobold geomancer is heavily wounded.(B I;j I;jS  I;j[ (B**,,,**ß,,,ß##.....####(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##...(B (BDeep Elf of the Shining One **.... I;j[ (B***#*******,,,**##..#..#.##(B Health: (B46/46 (B========================(B***,,(B..,,,***_,,*,#####..#.##(B Magic: (B14/18 (B==================(B------ I;j(\ *,,,,(B...,,,********####....##(B AC:(B 2Str:(B 4 I;jE\ *,*,,(B....,##########.........(B EV:(B 13 I;ja\ /Int:(B 22 I;j\ #*,**,(B.....#(B....(B..............(B SH:(B 0Dex:(B 15*+**,(B.....(B...(B......#.........(B XL: (B 8 Next: (B53% Place: (BDungeon:5 I;j\ p*(B∩**,(B.....(B.(BK@#####.....#...#.(B Noise: (B===------ (B Time:(B 4871.7 (0.0) I;j-] .*+**,(B.(B$(B...##(B.(B#*(B ###.#....#.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt I;j] (B*,**,(B.....##(B..(B######..##.#...(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,,,,(B..,...(B...........###..(B∩(B. I;j] [**,,,,,,...(B....÷....#(...#... I;j] *,**,,,..(B.......÷..#[#...#.#(B K(B  (B (Bkobold geomancer I;j] (B*,,*,,,..(B.....#'#....##...#.**,,,,,.(B÷^(B.ℓ(B......ℓ..###.... I;j] b*,,^,,ßξℓPℓℓ.ℓ......#(B ##... I;j^ L(BThe sling bullet freezes the kobold geomancer.  I;j1^ C_(BThe kobold geomancer is heavily wounded. I;jT^ (BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  I;jd^ MConfirm with . or Enter, or press ? or * to list all spells. I;j^ The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B I;j^ (B I;j:(B*(B I;j;7K(B.(B..(B ξξ(B.ℓ(B..ξξξConfirm with . or Enter, or press ? or * to list all spells. (B The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B I;j8You erupt in a blast of force!  The mystic blast hits the kobold geomancer!  (BThe kobold geomancer is severely wounded.(B------(B=====(B2.7 (1 I;jBξξ(B.ℓ(B..ξξ(B _The kobold geomancer is knocked back by the mystic blast. I;jC I;j>(B**,,,**ß,,,ß##.....####(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##...(B (BDeep Elf of the Shining One **.... I;jA?4(B***#*******,,,**##..#..#.##(B Health: (B46/46 (B========================(B***,,(B..,,,***_,,*,#####..#.##(B Magic: (B13/18 (B=================(B-------*,,,,(B...,,,********####....##(B AC:(B 2Str:(B 4*,*,,(B....,##########.........(B EV:(B 13Int:(B 22*,**,(B.....#(B....(B..............(B SH:(B 0Dex:(B 15 I;jY?+*+**,(B.....(B...(B......#.........(B XL: (B 8 Next: (B53% Place: (BDungeon:5 I;j?*(B∩**,(B...K(B.(B.*(B@#####.....#...#.(B Noise: (B=====(B---- (B Time:(B 4872.7 (0.0)*+**,(B.(B$(B...##(B.(B#*(B ###.#....#.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B*,**,(B.....##(B..(B######..##.#...(B Fire: a) (B+2 sling {freeze, rF++ rN+++  I;j?(B*,,,,(B..,...(B...........###..(B∩(B.**,,,,,,...(B....÷....#(...#... I;j@*,**,,,..(B.......÷..#[#...#.#(B K(B  (B (Bkobold geomancer I;j:@ (B*,,*,,,..(B.....#'#....##...#.**,,,,,.ξξ(B.ℓ(B..ξξξ.ℓ..###.... I;jK@b*,,^,,ßξℓPℓℓ.ℓ......#(B ##... I;jZ@Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  I;jk@MConfirm with . or Enter, or press ? or * to list all spells. I;j@xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;j@Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold geomancer, wielding a +0 dagger and wearing a +0 robe ((Bseverelywounded(B, 100% to hit) I;jt;(B*(B I;j;(B*(B I;j((B.Konfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;j(FPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold geomancer, wielding a +0 dagger and wearing a +0 robe ((Bseverelywounded(B, 100% to hit)  The magic dart hits the kobold geomancer. I;j02(B..(B ℓ(B...ζζℓ(B I;j3d(B=(B----(B3.7 (1 I;jQ;ξξ(B....ζζℓ(B I;j2>^ _(BThe kobold geomancer is almost dead.(B I;jA I;j(B**,,,**ß,,,ß##.....####(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##...(B (BDeep Elf of the Shining One **.... I;j(B***#*******,,,**##..#..#.##(B Health: (B46/46 (B========================(B***,,(B..,,,***_,,*,#####..#.##(B Magic: (B12/18 (B================(B--------*,,,,(B...,,,********####....##(B AC:(B 2Str:(B 4*,*,,(B....,##########.........(B EV:(B 13Int:(B 22*,**,(B.....#(B....(B..............(B SH:(B 0 I;j/Dex:(B 15 I;j4+*+**,(B.....(B...(B......#.........(B XL: (B 8 Next: (B53% Place: (BDungeon:5 I;j*(B∩**,(B....K(B.*(B@#####.....#...#.(B Noise: (B=-------- (B Time:(B 4873.7 (0.0)*+**,(B.(B$(B...##(B.(B#*(B ###.#....#.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B*,**,(B.....##(B..(B######..##.#...(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,,,,(B..,...(B...........###..(B∩(B.**,,,,,,...(B....÷....#(...#...*,**,,,..(B.......÷..#[#...#.#(B K(B  (B (Bkobold geomancer(B*,,*,,,..(B.....#ℓ#....##...#. I;j**,,,,,.ξξ(B....ζζℓ.ℓ..###....*,,^,,ßξℓPℓℓ.ℓ......#(B ##... I;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. I;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line I;j+Aim: (Ba kobold geomancer, wielding a +0 dagger and wearing a +0 robe ((Balmostdead(B, 100% to hit) I;j ;(B*(B I;j7(BM I;jʑ)Confirm with . or Enter, or press ? or * to list all spells.Aim(B  I;jVPress: ? - help, Shift-Dir - straight line(B I;j͒: (Ba kobold geomancer, wielding a +0 dagger and wearing a +0 robe ((Balmost I;j'gdead(B, 100% to hit)  The magic dart hits the kobold geomancer. I;j/(B..(Bℓζℓ(B...ζℓ I;joP(B (B I;jyY(B3=(B6 I;j4.7 (1 I;jℓζℓ(B...ζℓℓ(B I;jQ  I;jjA_You kill the kobold geomancer!(B I;ju I;j  I;j (B**,,,**ß,,,ß##.....####(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##...(B (BDeep Elf of the Shining One **.... I;j -(B***#*******,,,**##..#..#.##(B Health: (B46/46 (B========================(B***,,(B..,,,***_,,*,#####..#.##(B Magic: (B12/18 (B================(B--------*,,,,(B...,,,********####....##(B AC:(B 2 I;jϊ .Str:(B 4 I;j *,*,,(B....,##########.........(B EV:(B 13Int:(B 22*,**,(B.....#(B....(B..............(B SH:(B 0 I;j. /Dex:(B 15 I;j +*+**,(B.....(B...(B......#.........(B XL: (B 8 Next: (B63% Place: (BDungeon:5 I;j p*(B∩**,(B....)(B..(B@#####.....#...#.(B Noise: (B=-------- (B Time:(B 4874.7 (0.0) I;j^ .*+**,(B.(B$(B...##(B.(B#*(B ###.#....#.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt I;j (B*,**,(B.....##(B..(B######..##.#...(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B*,,,,(B..,...(B...........###..(B∩(B. I;j **,,,,,,...(B....÷....#(...#...*,**,,,..(B.......÷..#[#...#.# I;j0 &(B *,,*,,,..(B.....#ℓ#....##...#.(B **,,,,,.ℓζℓ(B...ζℓℓ.ℓ..###.... I;j 0(B  I;j *,,^,,ßξℓPℓℓ.ℓ......#(B ##...(B   I;j H(B_You kill the kobold geomancer! I;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;j1 MConfirm with . or Enter, or press ? or * to list all spells. I;j Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line I;j IThat beam is likely to hit you. Continue anyway? (B I;j (B I;j I;jD(B**,,,**ß,,,ß##.....####(B (Bmmoncure the Conjurer(B**,,**,,,,,##....##...(B (BDeep Elf of the Shining One **.... I;j[(B***#*******,,,**##..#..#.##(B Health: (B46/46 (B========================(B***,,(B..,,,***_,,*,#####..#.##(B Magic: (B13/18 (B================(B=-------*,,,,(B...,,,********####....##(B AC:(B 2Str:(B 4 I;j*,*,,(B....,##########.........(B EV:(B 13 I;j/Int:(B 22 I;j*,**,(B.....#(B....(B..............(B SH:(B 0 I;j/Dex:(B 15 I;jH+*+**,(B.....(B...(B......#.........(B XL: (B 8 Next: (B63% Place: (BDungeon:5 I;jp*(B∩**,(B....)(B..(B@#####.....#...#.(B Noise: (B=-------- (B Time:(B 4874.7 (0.0) I;j.*+**,(B.(B$(B...##(B.(B#*(B ###.#....#.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt I;j(B*,**,(B.....##(B..(B######..##.#...(B Fire: a) (B+2 sling {freeze, rF++ rN+++  I;jM(B*,,,,(B..,...(B...........###..(B∩(B.**,,,,,,...(B....÷....#(...#...*,**,,,..(B.......÷..#[#...#.# I;j0(B  I;j&J*,,*,,,..(B.....#ℓ#....##...#. I;j80(B  I;jf|**,,,,,.ℓζℓ(B...ζℓℓ.ℓ..###.... I;js(B *,,^,,ßξℓPℓℓ.ℓ......#(B ##... I;j0(B  I;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jMConfirm with . or Enter, or press ? or * to list all spells. I;j`Aiming: Magic Dart (B(safe; 1% risk of failure)  I;j;Press: ? - help, Shift-Dir - straight line I;j8That beam is likely to hit you. Continue anyway?  I;j#Okay, then.(B I;j(B I;j (B I;j(B I;j28 _(B I;j7(B(B I;j^(B I;j(B I;j& (B_ I;j(B I;j(B I;j(B I;j(B I;j(B I;jl(B4(B=(B=(B I;j(B I;jH(B I;j(B I;j(B I;j(B I;j\(B I;j(B I;j (B I;j` (B I;j (B I;j(B I;j3k(B5(B=(B==(B I;j6(B I;j(B I;jB(B I;jj(B I;jJ(B I;j(B I;j(B I;j(B I;j[%(B6 I;jmF(B==(B=(B I;j (B I;j#(B I;j7$(B I;j6%(B I;j>)(B I;j^)(B I;j*(B I;j-(B I;j. I;j%.K(B7(B=(B= I;j1.(B I;j'0(B I;j2(B I;j2(B I;j'4(B I;j6(B I;j+7(B I;j<8(B I;jj<(B I;j<%(B8 I;j<F(B=(B==(B I;j{>(B I;jbB(B I;jNE(B I;jE(B I;jF(B I;jfJ(B I;jN(B I;jhO(B I;jP(B I;jS(B I;jwX(B I;jX(B I;jE`(B I;j}`(B I;jb(B I;jCc#(B== I;jRc(B I;je(B I;jh(B I;jwm(B I;jdn(B I;jp(B I;jr(B I;jXw(B I;jw(B I;jy(B I;j}(B I;jS~(B I;j(B I;jiN (B_You now have 73 gold pieces (gained 8). I;j(B I;jx(B I;j3(B I;j(B I;j (B I;j(B I;j(B I;jI(B I;jƝ(B I;je(B I;jß(B I;j (B I;j.(B I;j(B I;j(B I;j(B I;jS(B I;j(B I;j(B I;j(B I;jb(B I;j(B I;j(B I;j'(B I;j(B I;jS(B I;j(B I;jx(B(B(B(B(B I;j(B I;j(B I;j(B I;j(B I;j(B I;j(B I;j0(B I;j(B I;j(B I;jK(B I;j(B I;j(B I;j(B I;j(B I;j5(B I;j(B I;jg(B I;j(B I;js(B I;jI(B I;jl  (B #.................... (B ##...(B..........(B÷....# I;j  (B #.##(B.........ℓ..(B÷.. I;j (B #(B..#(B.◊(B.ℓℓℓ(B...ℓ#'#... I;j  I;j (B ##.(B..ℓℓℓ(B÷ℓℓ..ℓζζζ.ℓ. I;j  I;j (B #.(B.^ℓℓ(Bßζℓ(BP..ℓℓ I;j  (B #.(B...(Bℓζζζ(B...§ℓℓ.ℓ I;j  I;j0 (B ##.(B..(Bℓℓℓζ§ℓ.ℓℓ§ I;j>  I;j (B #..@(B.◊(Bℓζζξξℓℓ.ℓℓℓζ.(B-910.7 (36.0) I;j (B #(B.(B##ℓℓ(B.....(B>(Bℓ.ℓℓℓℓ.. I;j (B #.#*^(B.(Bℓℓℓ(B.÷.ℓ^(B÷..ℓℓ (B #.#,(B.ℓζΔζζ(B.ℓℓ.ζℓ.ℓ. I;j (B #..,(B.#ℓ§ζζ(B.ζℓξℓℓ. I;j9 (B #..,(B÷ℓ(B.ζζζ(B.ζℓℓß§.... I;jn (B ##.^(B.#,ξℓ(BP..ℓ...... I;j (B *#.(B..,ℓ(B$(B.....ß. (B *,,,,,,,,......(B I;j (B...ℓ(B.ℓ(B.ℓ^(B. I;jU ..ßℓ(B.ℓℓℓℓξ(B.ζζℓζ I;ja s(B.(Bℓℓ(B.ℓℓℓ I;jo eℓℓℓℓℓ(B.ℓ I;j| W(B.ζΔζ(B.ℓ I;j 0ξℓζℓ I;j J'ℓℓℓℓℓ I;j ℓ I;j F(B.ℓ(B I;j H-(B1.7 (37 I;j$ <ℓℓℓℓ I;jN$ ℓℓζζℓζℓℓ(B.ℓℓℓℓ(B.ℓ I;jk$ %ζξℓζℓ I;j|$ ℓ I;j$ ℓ I;j$ (B I;j% ) _Found two dwarf skeletons. I;j' I;jb(BI;j(BI;jV(BI;ju(BI;j5(BI;j(BI;j(BI;jQ(BI;j (B ##.....(B÷....#((B #(B.##(B..ℓ..(B÷..#[(B #(B..#(B.◊ℓ#'#..(B I;j L##(B......÷^(B...ℓζζζ.ℓ..#(B #(B..^(B.ℓ(Bß..P..ℓℓ......#(B I;j #(B...ℓ(B.ℓℓℓ(B.ζζ§ℓℓ.ℓ...#(B I;j5 ##(B.(B...(Bℓℓℓξ(B.ζℓℓ§......#I;jI (B I;j #(B....(B◊.(Bℓℓℓℓζζ.ℓℓℓζ..(B÷#(B I;j #.##(B.(B@(B..(Bℓℓℓℓ(B..ℓℓℓℓ..##(B2.7 (1I;j .0) I;j #.##^(B...(B..÷.[^(B÷..ℓℓ..#I;j (B I;j  #.#(B...(BℓΔℓ(B...ζ.ζℓ.ℓ...#(B I;j #(B....#ℓξℓℓℓ(B.ℓξℓℓ.....#I;jy (B #(B...÷'ℓ(B.ℓ(B.ℓ(B.ζℓß§....##(B I;j ##(B.^(B.#ℓ(B$(B.P..ζ........#(B I;j ##(B...ℓ(B.(B$(B.....ß(B I;j #(B÷.,(B..............#(B I;j <**,,,,,,*..##(BI;jr ξξξ§ξ(B..ξ(B.ß§ξ(BP.ξ(B..ξ(B.^(B.ℓℓ(B..(B.ζ(B.ℓ(B.ℓℓI;j K(B.ℓ(B>(Bℓ(B..ℓℓℓℓ(B.ℓ(B.ζ§(B.ℓ(B.ξ(B..§ℓ(B.ℓℓ(B.(B$(B.P.ℓℓ(B.I;j4 -(B3.7 (2I;j ξ§ξ§ξ(BP.ξℓℓℓℓℓℓℓℓI;j ℓΔℓ(B.ℓ(B.ℓ§(B.ℓI;j u§ℓ(B.ℓℓℓ(BI;j  I;j 9_Found an oni skeleton(B.I;jv" I;j(BI;j7(B(BI;j(BI;j(BI;j2<Cloud (BI;j?(BI;jN(BI;j B(B(BI;j(BI;j== (B There is a shaft here.I;jx(BI;jLI;j>Cloud (B_I;j(BI;jX (BI;j$(BI;j$(BI;j'(BI;j)(BI;j,(BI;jw-*(BI;jZ/(BI;j4(BI;jR4(BI;j36(BI;j:O (B_You now have 89 gold pieces (gained 16).I;j>(BI;j>(BI;j@(BI;jE(BI;j~E(BI;jbG(BI;j'MN (B_You now have 96 gold pieces (gained 7).I;j|Q(BI;jQ(BI;j;T(BI;jV(BI;jZ(BI;j[(BI;jZ](BI;j|_(BI;ja(BI;jGb(BI;jc(BI;jee(BI;j3j(BI;jk(BI;j l(BI;jRp(BI;jt(BI;jt(BI;ju(BI;jw(BI;j (B(B(B(B(B(B(B(B(B(B(B(BI;j;(BI;jɎ(BI;jˏ(BI;j(BI;j(BI;j0(BI;jY(BI;j](BI;j(BI;jt(BI;j0(B(BI;j(BI;jZ(BI;jC(BI;j(BI;j5(BI;j[(BI;j(BI;j(BI;j?(BI;jl(BI;j(BI;j(BI;j(BI;j(BI;j{(BI;j(BI;jF(BI;j(BI;j2(BI;j((BI;j(BI;jU(BI;j(BI;jY(BI;j*(BI;jy(BI;j(BI;jd (BI;j(BI;j(BI;j(BI;j!(BI;j&(BI;j&(BI;j')(BI;jw0(BI;j4(BI;j5(BI;j+7(BI;jE>(BI;jC(BI;jWC<Cloud (BI;jF(BI;jL(BI;jQ(BI;jR(BI;jT(BI;j[(BI;j&a(BI;ja*(BI;jd(BI;j0rH (B You see here a +0 leather armour.I;jv(BI;jv! (B_I;jy(BI;j(BI;j̃(BI;j!(BI;j,(BI;j(BI;j0(B(BI;j<(BI;j(BI;j(BI;j<Cloud (BI;j-(BI;j(BI;jx(BI;jʪ(BI;j׭(BI;jK(BI;j(BI;j*(BI;j(BI;jF(BI;j(BI;j (BI;jc(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;jo(BI;jD(BI;j(BI;j(BI;j(BI;j 0(B(BI;j(BI;jG(BI;j(BI;ju(BI;j(BI;jS(BI;jl (BI;j (BI;j(BI;j(BI;jZ(BI;j(BI;j(BI;j(BI;j0(B(BI;j(BI;j(BI;jR!(BI;j!(BI;j"(BI;j&(BI;j^*(BI;j*(BI;j+(BI;j-(BI;j0(BI;j0(BI;jJ1(BI;j3(BI;j5(BI;j+6(BI;j6(BI;j9(BI;j<(BI;jG<(BI;j=(BI;j@!(B'I;jB(BI;jC(BI;jC(BI;jL6 (B I;jL(B *,,,,,,,,,. (B *,,,,****+# I;jLl(B **,,,**ß,,,ß (BI;jL**,,**,,,,,I;jL I;jMZ(B #########**,,,** I;j$Mh(B ###(B.......##*_,,*, I;j@M~(B #(B.(B.........#****** I;jVMw(B #.#.......####### I;jrM(B ♣@♣♣......#.......(B66.7 (53.0)I;jM I;jM](B #'#♣.............. I;jM(B #(B∩(B#♣.....)...#### I;jM3(B #+#♣......##.##(B  (B ♣.♣♣......##..## (B #.........I;jN I;j4N(B ##.............(B÷ (B #.##............(B÷I;jPNh (B #..#.◊.ℓ......#'# I;jbN3(B_You open the door.I;jvOP _(BFound Oppy's Assorted Antiques.I;jDQI;j(BI;j'(BI;j(BI;j(BI;j(BI;j& (B_I;j(BI;jB (B There is an open door here.I;j?(BI;j! (B_I;jj(BI;jpI;j(B(BWelcome to Oppy's Assorted Antiques! What would you like to do?  (Ba - (B 544 gold a shimmering eveningstarb - (B 51 gold a falchion (B (Bc - (B 680 gold a phantom mirror I;jI d -  15 gold a bubbling sapphire potion  e -  51 gold a potion of curing(Bf - (B 127 gold a scroll of revelation  I;jMg - (B 127 gold a scroll of revelation I;j(B h -  68 gold a crooked copper wand You have 96 gold pieces. (B[(BEsc(B] exitI;j[(B!(B] (Bbuy(B|examine itemsI;j[(Ba(B-(Bh(B] mark item for purchase I;jJ[(B/(B] sort (type)I;j[(BA(B-(BH(B] put item on shopping listI;j+ (Ba $  You are short 448 gold pieces for the purchase.(B[(BEnter(B] buy shopping listI;jQ(Be $ 99(BI;j. I (B a $  544 gold a shimmering eveningstar (B (Bd + (B 15 gold a bubbling sapphire potion(B After the purchase, you will have 81 gold pieces.(Bmarked items I;jZ Purchase items for 15 gold? (y/N)(BI;jik> (B d $  51 gold a potion of curing(B  e - (B 127 gold a scroll of revelation (B g -  68 gold a crooked copper wand(B (B81 You are short 514 gold pieces for the purchase.(B(Bg(Bshopping list(BG(BI;j q(Bc $ 1194 gold pieces for the purchase.(BI;jk \(Be $ f $ 448(BI;jI;jbI;jI;j(B **,,,**ß,,,ß(B (Bmmoncure the Conjurer(B I;j**,,**,,,,,(B (BDeep Elf of the Shining One **....(B #########**,,,**(B Health: (B46/46 (B========================(B ###.......##*_,,*,(B Magic: (B18/18 (B========================(B #(B..........#******(B AC:(B 2Str:(B 4I;j9 #(B.#.......########(B EV:(B 13Int:(B 22 I;jQ♣.♣♣......#.......(B SH:(B 0I;jsCDex:(B 15 I;j(B#'(B#♣..............(B XL: (B 8 Next: (B63% Place: (BDungeon:5 I;j (B#@(B#♣.....)...#####(B Noise: --------- (B Time:(B 4968.7 (2.0)I;j (B#+#♣......##.##(B #(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B I;j<♣.♣♣......##..####(B Fire: a) (B+2 sling {freeze, rF++ rN+++ I;jU(B I;jm#................. I;jA##.............(B÷..I;jO #.##............(B÷ I;j_ #..#.◊.ℓ......#'#(B  I;jr##.....ℓ(B÷^.ℓ.....(B I;j: #..^.ℓßξζP..ℓℓ..I;ju(B  (B_You now have 96 gold pieces (gained 7). I;j.A_You see here a +0 leather armour. _You open the door. I;jD&_Found Oppy's Assorted Antiques. I;j[Y_There is an open door here.  There is an entrance to Oppy's Assorted Antiques here.I;j(Bopen the door. _Found Oppy's Assorted Antiques. _There is an open door here.  There is an entrance to Oppy'sI;j9 Assorted Antiques here.  (Bs - a bubbling sapphire potion(Bank you for shopping at Oppy's Assorted Antiques!I;jR (BI;jq c _(BYou can access your shopping list by pressing '$'.I;jI;j(BI;j(BI;jN(BI;j-(BI;j/(BI;j0& (B_I;j&1(BI;j:B (B There is an open door here.I;j=(BI;j2A! (B_I;jA(BI;jH(BI;jK(BI;jL(BI;jL(BI;j\(BI;j`(BI;ja(BI;jUb(BI;j,k(BI;jOo(BI;jo(BI;jp(BI;jx(BI;j{(BI;j|(BI;js}(BI;j(BI;j(BI;jn(BI;j)(BI;j(BI;jT(BI;j(BI;j(BI;j(BI;jr(BI;j(BI;jۦ(BI;jb(BI;j*(BI;j(BI;j (BI;jP(BI;j(BI;j(BI;je(BI;j!(BI;j%(BI;j(BI;j(BI;jm(BI;j(BI;j(BI;j(BI;j'(BI;j(BI;j-(BI;j(BI;jM(BI;j(BI;jD(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j&(BI;j(BI;j(BI;j(B(B(B(B(B(BI;j!(BI;j(BI;j(BI;j (BI;j(BI;j@(BI;j(BI;j(BI;j(BI;jh(BI;j(BI;j (BI;jO#(BI;j#(BI;j$(BI;j((BI;j+(BI;jR+(BI;j,(BI;j/(BI;j-3(BI;j3(BI;j4(BI;j7(BI;j::(BI;j:(BI;j;(BI;j>(BI;jB(BI;jC(BI;j)D(BI;j G(BI;jJ(BI;j}J(BI;jK(BI;j$N(BI;jP(BI;j%Q(BI;jR(BI;j4U(BI;jWi (B (BYou encounter an adder.(BI;j=_(B **,,,,,**......#########'..(B[(B... (B **,,,,,,(B.......(BS(B#(B.....###....### (B *,,,,,,,(B..............####...### (B *,,,,,,,(B..............####.....# I;j_(B *,,,,,,,(B...........<(B............ (B *,,,,,,,,,(B...........##....[##.. (B *,,,,,,,,,..(B.(B....(B[(B.####.....### (B *,,,,****+####(B....(B.####.....#(B # (B **,,,**ß,,,ß##(B.(B@(B..(B.####..(B)..#(B #. (B **,,**,,,,,##(B..(B.(B.(B##........###. ######**,,,**##(B..(B#.(B.#.##......... .....##*_,,*,#####.(B.#.### ......#*******####.(B...##....[..# .....##########....(B....I;j_#.(B (BS(B  (B adder (wandering) .....#..............(B....#.######.(B ..............#.....(B....#.#(B #...I;j_!(B I;j`b....)...#####.....#...#...####.##(BI;jb9(B.968.0)I;jl'SI;jNl2(BI;jPmI;jkm'(B7.7 (29I;ju(BI;jv I;jv%_The adder leaves your sight.I;jxI;j(BI;j\(BI;j(BI;jO(BI;j I;je(B (BAn adder comes into view.(BI;jL(B *****,**#.###.##...≈:..#..I;jI(B **,,,,(B.##(B.....(BS(B#########'..(B[(B..(B **#(B......(B *(B.####...#(B *(B....####(B *(B..I;j9O<(B.........(B *(B.....(B.....(B....##....[(B *,,,,,,(B.....(B.....(B[(B.####.....###(B *,,,,****+####@(B..(B..####.....#(B #I;jQ,**ß,,,ß##(B.(B.(B.(B..####..(B)..#(B # I;je(B **,,**,,,,,##(B...(B.##..### I;jw~#######**,,,**##(B..#(B..#.##.I;jW#*_,,*,#####(B..#.##.......#I;j..#*******####.(B...##....[..#(B (BS(B  (B adder (wandering)I;j_.##########.....(B...........#(B I;jm......#.......(B....#.######(BI;j(l...........#.........#.#(B #..(BI;j((B.0I;jF .0)I;jQSI;j:(BI;jI;j&(B8.7 (1I;j$(BI;j& I;j8&%_The adder leaves your sight.I;j'I;jT (BI;j (BI;j (BI;j (BI;j k (B (BAn adder comes into view.(BI;j N(B **,**,,###.##.(B_(B.≈._.##(B ****#(B.*##(B.###(BS(B##...≈:..#..I;j& X(B **,,,(B..##(B......#########'..(B[(B.(B **#(B......(B *I;j} .####...#(B *(B....####(B *<(B.........(B *(B.....##....[(B *,,,,,(B.....(B..(B@(B..(B.[(B.####.....#I;j _(B *,,,,*(B###.###(B#.(B.(B...####.....#(B ,**ß,,,ß##(B..(B...####..(B)..#(B  **,,**,,,,,##(B....##..## ########**,,,**##(B..#(B..#.##I;j# Y.#*_,,*,#####(B..#.##.......(B (BS(B  (B adder (wandering)..#*******####.(B...##....[..(BI;jD .##########.....(B...........(B ♣#.I;jm +.#.#####(BI;jF a(B.(BS(B0I;js I;j M(B.(BS(BI;j3 W(BS(B(BI;jC -(B9.7 (1I;j8 (BI;jZ ( _The adder hisses angrily.I;jg I;j >(B**,**,,###.##.(B_(B.≈._.##...(B (Bmmoncure the Conjurer(B****#(B.*##(B.###(B.##...≈:..#....(B (BDeep Elf of the Shining One **....(B**,,,(B..##(B......#########'..(B[(B.(B Health: (B46/46 (B========================(B**,,,,(B........(BS(B.#(B.....###....#(B Magic: (B17/18 (B======================(B--I;jr }*,,,,,(B................####...#(B AC:(B 2Str:(B 4*,,,,,(B................####....(B EV:(B 13Int:(B 22I;j X*,,,,,(B.....(B.....(B...<(B..........(B SH:(B 0Dex:(B 15*,,,,,(B.....(B..*..(B.....##....[##(B XL: (B 8 Next: (B63% Place: (BDungeon:5I;j d*,,,,,(B.....(B..(B@(B..(B.[(B.####.....##(B Noise: --------- (B Time:(B 4999.7 (0.0)I;j #*,,,,*(B###.###(B#.(B.(B...####.....#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j& X(B**,,,**ß,,,ß##(B..(B...####..(B)..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B**,,**,,,,,##(B....##........## I;j8 u########**,,,**##(B..#(B..#.##....... I;jb .......##*_,,*,#####(B..#.##.......(B (BS(B  (B adder ........#*******####.(B...##....[.. .......##########.....(B........... I;j b♣......#..................#.##### (B_The adder hisses angrily.  I;j Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;j MConfirm with . or Enter, or press ? or * to list all spells.I;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;j ;Press: ? - help, Shift-Dir - straight lineI;j 3Aim: (Ban adder (100% to hit)I;j;(B*(BI;jpm;(B*(BI;j;(B*(BI;j.(BS (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)I;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (100% to hit)  The magic dart hits the adder.I;j ](B.(B..(BI;jM8(B=5000.7 (1I;jP(BI;jO, _The adder is lightly wounded.I;jI;ja-(BI;j**,**,,###.##.(B_(B.≈._.##...(B (Bmmoncure the Conjurer(B****#(B.*##(B.###(B.##...≈:..#....(B (BDeep Elf of the Shining One **....(B**,,,(B..##(B......#########'..(B[(B.(B Health: (B46/46 (B========================(B**,,,,(B.........(B.#(B.....###....#(B Magic: (B16/18 (B=====================(B---*,,,,,(B........(BS(B.......####...#(B AC:(B 2I;jStr:(B 4*,,,,,(B................####....(B EV:(B 13Int:(B 22I;jX*,,,,,(B.....(B.....(B...<(B..........(B SH:(B 0Dex:(B 15*,,,,,(B.....(B..*..(B.....##....[##(B XL: (B 8 Next: (B63% Place: (BDungeon:5I;j,|*,,,,,(B.....(B..(B@(B..(B.[(B.####.....##(B Noise: (B=-------- (B Time:(B 5000.7 (0.0)I;jG#*,,,,*(B###.###(B#.(B.(B...####.....#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;jf(B**,,,**ß,,,ß##(B..(B...####..(B)..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ I;j|`(B**,,**,,,,,##(B....##........## I;ju########**,,,**##(B..#(B..#.##....... I;j9.......##*_,,*,#####(B..#.##.......(B (BS(B  (B adder ........#*******####.(B...##....[.. I;jr.......##########.....(B........... ♣......#..................#.##### I;j(B_The adder is lightly wounded.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jDConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (lightly wounded, 100% to hit)I;j2#(B*I;j3(BI;jz;(B*(BI;jY(BM.(BSI;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban adder (lightly wounded, 100% to hit)  The magic dart hits the adder.I;j(B.(B..(B (B(B1.7 (1(B _(BThe adder is severely wounded.(BI;jV(B**,**,,###.##.(B_(B.≈._.##...(B (Bmmoncure the ConjurerI;jV5(B****#(B.*##(B.###(B.##...≈:..#....(B (BDeep Elf of the Shining One **....(B**,,,(B..##(B......#########'..(B[(B.(B Health: (B46/46 (B========================I;jV'(B**,,,,(B.........(B.#(B.....###....#(B Magic: (B15/18 (B====================(B----*,,,,,(B................####...#(B AC:(B 2Str:(B 4*,,,,,(B.......(BS(B........####....(B EV:(B 13Int:(B 22*,,,,,(B.....(B.....(B...<(B..........(B SH:(B 0Dex:(B 15*,,,,,(B.....(B..*..(B.....##....[##(B XL: (B 8 Next: (B63% Place: (BDungeon:5I;jBW*,,,,,(B.....(B..(B@(B..(B.[(B.####.....##(B Noise: (B=-------- (B Time:(B 5001.7 (0.0)*,,,,*(B###.###(B#.(B.(B...####.....#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B**,,,**ß,,,ß##(B..(B...####..(B)..#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B**,,**,,,,,##(B....##........## ########**,,,**##(B..#(B..#.##....... .......##*_,,*,#####(B..#.##.......(B (BS(B  (B adder ........#*******####.(B...##....[.. .......##########.....(B........... I;j~W♣......#..................#.##### (B_(BThe adder is severely wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jWPress: ? - help, Shift-Dir - straight lineAim: (Ban adder ((Bseverely wounded(B, 100% to hit)I;jĤ;(B*(BI;js(BM.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimI;j(B  Press: ? - help, Shift-Dir - straight line(B: (Ban adder ((Bseverely wounded(B, 100% to hit  The magic dart hits the adder.I;jr(B..(B(BI;jt %(B6I;j @=(B42.7 (1I;j(BI;j I;jI;jA6_You kill the adder!(BI;jI;j4h I;jo (B**,**,,###.##.(B_(B.≈._.##...(B (Bmmoncure the ConjurerI;j

(B,,*,,,*,,,,,,*(B ***#(B..#**,,*,,,,,,,,*(B  *(B..###**,***#..**##(B *#(B...(B######(B #..,##(B #&I;j#(B #...#..(B #@.(B.(B#***,##*#..#.(B37.7 (20.0) ##.(B.(B#(B *,...#..#.(B #.(B.(B#(B ***#.......(B #(B..##(B ##....#(B #(B...###(B *#....<.(B #(B.....#(B #...###(B &I;j#(B..##(B.####.##...≈(B &I;jO##.##(B..###.##.(B_(B.≈(B #####.###.###.##...≈(B&I;j4(B&I;j(.(B8.7 (21&I;ja (B&I;j. 4 _Found a stone staircase leading down.&I;j 'I;je(B'I;jf(B'I;jhg(B'I;jk(B'I;jn(B'I;jo(B'I;jo(B'I;jr(B'I;j=u(B'I;ju(B'I;jAv(B'I;jw(B'I;jdz(B'I;jz(B'I;jP{(B'I;j|(B'I;j(B'I;j(B'I;j(B'I;j(B'I;j(B'I;j6(B'I;j`(B'I;j(B'I;j(B'I;jd(B'I;j(B'I;j(B'I;j(B'I;jF(B'I;j:(B'I;jK(B'I;j(B'I;j-(B'I;j (B'I;j(B'I;j(B'I;j^(B'I;j(B'I;j(B'I;jY(B'I;jѢ(B'I;j(B'I;j2(B'I;jA(B'I;j(B'I;j(B'I;j(B'I;jn(B'I;j (B'I;j(B'I;j;(B'I;j(B'I;j|(B'I;j<(B'I;jж(B'I;jg(B'I;j޹(B'I;j(B'I;jؽ(B'I;jH(B'I;j(B'I;j(B'I;j(B'I;j(B'I;jG(B'I;j(B'I;jY(B'I;j(B'I;j,(B'I;j(B'I;j(B'I;j=(B'I;j(B'I;j(B'I;j#(B'I;j(B'I;jx(B'I;j9(B'I;j(B'I;j(B'I;jK(B'I;j(B'I;j,(B'I;jh(B'I;j(B'I;j(B'I;j.(B'I;j(B'I;j;(B'I;j(B'I;j(B'I;j(B'I;j#(B'I;j(B'I;js(B'I;j'(B'I;j(B'I;j9(B'I;jN(B'I;jb(B'I;j(B'I;j(B'I;j(B'I;j(B'I;j(B'I;j(B'I;j(B'I;j(B'I;jU(B'I;jk(B'I;j (B'I;jq(B'I;j(B'I;j(B'I;jA(B'I;j(B'I;j}(B'I;j(B'I;j(B'I;j(B'I;j)(B'I;j(B'I;j(B'I;jk (B'I;j (B'I;j3"(B'I;j*(B'I;j,(B'I;j?-(B'I;j|.(B'I;j0(B'I;j3(B'I;j3(B'I;j4(B'I;j6(B'I;j8(B'I;j`9(B'I;jJ:(B'I;j<(B'I;ju>(B'I;j>(B'I;j?(B(I;j (I;jL(B There is a stone staircase leading up here.(I;j(B(I;j! (B_(I;j(B(I;j/ (B(I;j1 (B(I;j (B(I;j (B(I;j(B(I;j'(B(I;j(B(I;j (B(I;j(B(I;j B(B(I;joBH(B(B(B(I;jD(B(I;jE(B(I;jWG(B(I;j6J(B(I;jN(B(I;jO(B(I;jP(B(I;jS(B(I;jW(B(I;j7X(B(I;jZ(B(I;jG](B(I;jRc0(B(B(I;jc(B(I;j{g(B(I;jj(B(I;jlj(B(I;jrl(B(I;jo(B(I;jr(B(I;js(B(I;jt(B(I;jFw(B(I;j|(B(I;j|(B(I;j.~(B(I;j(B(I;j(B(I;jq(B(I;j'(B(I;j9$  Things that are here:(I;j (I;j!(B (I;jfa +0 dagger of venom(B; a +0 robe; the elf skeleton of Dowan(I;jÌ(B(I;jq(B(I;j0! 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(B)I;jW (B)I;j (B)I;j (B)I;j (B)I;j (B)I;j (B)I;j (B)I;j (B)I;j (B)I;j4 (B)I;jN (B)I;j (B)I;j (B)I;j8 (B)I;j' (B)I;j (B)I;jz (B)I;j (B)I;j (B)I;j (B)I;j (B)I;jt (B)I;jU (B)I;j@ (B)I;j (B)I;j^ (B)I;jm (B)I;j (B)I;j(B)I;j(B)I;j(B)I;jr(B)I;j(B)I;jz(B)I;j (B)I;j (B)I;j(B)I;j(B)I;jQ(B)I;j*(B)I;jMC (B You enter the shallow water.)I;j((BWater )I;j(B)I;jo(B)I;j )I;j4J(B_Moving in this stuff is going to be slow.)I;j(B)I;jH(B)I;jQ (B)I;j!(B)I;j $(B)I;jR$(B)I;j>%(B)I;j&(B)I;jH*(B)I;j*(B)I;j+(B)I;ji-(B)I;j/(B)I;j0(B)I;jX2(B)I;j3(B)I;j5(B)I;jC6(B)I;jI7(B)I;j8(B)I;j;(B)I;j;<(B)I;j<(B)I;j?(B)I;jGB(B)I;jB(B)I;jC(B)I;jE(B)I;jG(B)I;jH(B)I;jWJ(B)I;jo##............###.###..#..###.......#....###).#...#.## .)I;jKp..##....[..#......#....#.#<# ............#........####.#.#..#.######.....[...##..#.# .)I;jop....#.#(B #...#####~###..##.# .)I;jp..#...####.###(B~(B#(B~(B#~#~#.###.# )I;jp..#.#.......#(B #~#~#~#~#.#(B #.# )I;jp.#...#.....##(B ##@(B~(B#~~##.#(B #.#)I;jp)(B69.1 (35.4)I;jq..(B∩(B..#...#####~##~##~#.#(B #.# .)I;jcq#...#....###.##~~#~(B~(B##.#(B #.# )I;jsqy..#.#.........#~#~#~#(B~(B#.###.# )I;jqK...#......###.#~#~#.#~#.....# )I;jqE#.........#(B #.#########.##..# )I;jq6##........#(B ###)I;jq#######)I;jq#........#)I;jr*#........#(B)I;jr(B)I;jXz(B)I;j{ )I;j{2_(BDone exploring.)I;j|*I;j,O(B(B(B*I;jX....#..####....##..~###..~#~#.~#~#.~~##.(B0.0)~##(B~(B##~#.#(B #.~~#~(B~(B##.#(B #..###....(B*I;jZ(B*I;jj_(B _(BDone exploring.+I;j^  +I;j^p(D) Dungeon (T) Temple  Where to? (Tab/Enter - Sewer @ (x,y), ? - help) (B+I;jj(B+I;jّ(B+I;jܓ(B+I;j(B+I;jޣ(B+I;jؤ& (B_+I;j(B+I;j'(B+I;j(B+I;j(B+I;j(B+I;j,(B+I;j˲(B+I;jC(B+I;jU(B+I;j(B+I;j(B+I;jp(B+I;j(B+I;jL(B+I;j(B+I;jL(B+I;j(B+I;jO(B+I;j(B+I;j(B+I;j(B+I;j(B+I;ji(B+I;j*(B+I;j%(B+I;jOP(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B There is a stone staircase leading down here.(B(B (B_(B+I;j((B6+I;j(B+I;j-(B+I;j(B+I;j4# _You climb downwards.+I;jT(B  (B  (B  (B  +I;j"(B  (B  (B  (B #######(B  (B +I;j#(B..(B..(B@#(B  (B94.2 (25.1) +I;jM[#(B..(B...(B#(B  (B .....(B...(B#(B  (B ###(B.....#(B  (B #(B.....#(B  (B ##(B...##(B  (B (B #(B...  (B +I;jq(B #(B... (B (B +I;jZ (B (B+I;j{(B+I;ji(B+I;j\ _(BThere is a stone staircase leading up here.+I;jO+I;jSG(B(B(B(B(B+I;jG& (B_+I;jJH(B+I;j:J(B+I;jM(B+I;jM(B+I;jN(B+I;j_P(B+I;j[S(B+I;jS(B+I;j{T(B+I;j=V(B+I;jX(B+I;jY(B+I;jY(B+I;jX[(B+I;j](B+I;jM^(B+I;j^(B+I;j`(B+I;jd(B+I;jd(B+I;jd(B+I;jg(B+I;ji(B+I;ji(B+I;jj(B+I;j8l(B+I;jo(B+I;juo(B+I;jo(B+I;jeq(B+I;jr(B+I;jDs(B+I;js(B+I;jt(B+I;jx(B+I;jx(B+I;jy(B+I;jtz(B+I;j{(B+I;jH|(B+I;j|(B+I;j}(B+I;j(B+I;jJ(B+I;j(B+I;jX(B+I;j(B+I;j(B+I;jq(B+I;j(B+I;j<(B+I;j~(B+I;j(B+I;jZ(B+I;j(B+I;j(B+I;j7(B+I;jq(B+I;j(B+I;j`(B+I;j(B+I;j(B+I;j(B+I;j(B+I;j?(B+I;j{(B+I;jʙ(B+I;j(B+I;jo(B+I;j(B+I;jʝ(B+I;j$(B+I;j(B+I;j'(B+I;jp(B+I;j(B+I;j(B+I;jݤ(B+I;jq(B+I;jӧ(B+I;j"(B+I;j(B+I;j(B+I;j%(B+I;j(B+I;j(B+I;j(B+I;j!(B+I;js(B+I;j(B+I;jn(B+I;j(B+I;j+(B+I;jR(B+I;j(B+I;jW(B+I;jǹ(B+I;jں(B+I;j(B+I;ji(B+I;jȽ(B+I;j(B+I;j](B+I;j(B+I;j8(B+I;j4(B+I;j +I;jg(B (BYou encounter a black bear.(B+I;je#.#(B #.###(B #...#(B ###.#(B #.#(B #.#(B ##########.#(B  #..........#(B  #@##########(B #a(B  #######(B +I;jI a(B  (B (Bblack bear (asleep) (B+I;jL (B221.2 (27.0(B/(Ba(BFound (Ba crooked copper wand(B.+I;jYa(B(B,I;jP)(B===,I;j2.2 (28,I;j(B,I;j! ,I;jF_The black bear growls angrily.,I;j.-I;jl-I;js(B#.#(Bmmoncure the Conjurer(B#.###-I;js(BDeep Elf of the Shining One **....(B#...#Health: (B46/46 (B========================(B###.#Magic: (B14/18 (B==================(B------#.#-I;j t^AC:(B 2Str:(B 4-I;jt#.#EV:(B 13Int:(B 22##########.#SH:(B 0Dex:(B 15#..........#XL: (B 8 Next: (B64% Place: (BDungeon:6#@##########Noise: (B===------ (B Time:(B 5222.2 (0.0)-I;jt#(B/(Ba(B.(B...(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B########Fire: a) (B+2 sling {freeze, rF++ rN+++ (Ba(B  (B (Bblack bear-I;jt(BFound (Ba crooked copper wand(B. _The black bear growls angrily.  -I;jtCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  -I;juMConfirm with . or Enter, or press ? or * to list all spells.-I;j%uThe spell is quite dangerous to miscast ((B19%(B risk of failure)! Continue anyway?(B-I;ju(B.I;j[.I;j(B#.#(Bmmoncure the Conjurer(B#.###(BDeep Elf of the Shining One **.....I;j0(B#...#Health: (B46/46 (B========================(B###.#.I;jGMagic: (B18/18 (B==================(B======#.#.I;j*AC:(B 2Str:(B 4#.#EV:(B 13Int:(B 22##########.#SH:(B 0Dex:(B 15#..........#XL: (B 8 Next: (B64% Place: (BDungeon:6#@##########Noise: (B===------ (B Time:(B 5222.2 (0.0).I;j#(B/(Ba(B.(B...(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B########Fire: a) (B+2 sling {freeze, rF++ rN+++ (Ba(B  (B (Bblack bear (B_The black bear growls angrily.  .I;jbCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..I;jThe spell is quite dangerous to miscast ((B19%(B risk of failure)! Continue anyway?Okay, then..I;j(B.I;j(B.I;j (B.I;j(B.I;j _.I;j(B.I;j.I;j.I;j ##.##.#(B #.###(B #...#(B .I;jA/###.#(B .I;j#.#(B  #.#(B ##########.#(B #(B.(B@(B..(B......#(B  #(B.(B##########.I;jٝ#(B/(Ba.(B.(B..(B#(B ######## (B.I;j(B.I;j5.I;jL"(B---.I;jY 3.2 (1 .I;j  _.I;j(B.I;j/I;jC##.##(B #.#(B #.###(B #...#(B ###.#(B /I;j#.#(B #.#(B #(B.#(B #(B./I;jI(B#(B #(B.(B#(B #(B/(Ba.(B...#(B ########(B/I;j3a(B/I;j /I;jE a(B  (B (Bblack bear(B/I;j[#---/I;jv!(B4/I;j=(B/I;jI/I;j7 ##.##(B  #.#(B  /I;j '#.###(B  #...#(B  ###.#(B  #.#(B  #.#(B  #(B.#(B  #(B.#(B  #(B.#(B /I;jν  #(B/(Ba.a..#(B  ########(B  /I;j :  (B  /I;j (B  (B  (B (B/I;j (B/I;jr ((B5/I;j (B/I;j 0I;jys##.##(B  #.#(B 0I;j #.###(B  #...#(B  ###.#(B  #.#(B  0I;j#.#(B  #(B.#(B  #(B.0I;j#(B  #(B.#(B 0I;j #(B/(Ba.a..#(B  #(B  0I;j(   0I;j:'  (B0I;ja0I;j(B0I;jFa(B  (B (Bblack bear0I;jh3(B0I;j'(B======0I;j!(B60I;j (B0I;j"0I;jj P##.##(B  0I;j #.#(B  #.###(B  #...#(B  ###.#(B  0I;j  #.#(B  #.#(B  #(B.#(B  #(B.#(B 0I;j Z #a#(B 0I;j _ #(B/(Ba.a..#(B 0I;j 9 #(B 0I;j M      (B0I;j 7a(B.0I;j$(B0I;j?0I;jb!(B70I;j(B0I;j+|##.##(B  #.#(B  #.###(B 0I;jx| #...#(B  ###.#(B  #.#(B  #.#(B  #0I;j|2(B.#(B  #(B.a(B.#(B  #(B.#(B 0I;j|_ #(B/(Ba.a..#(B 0I;j|9 #(B 0I;j|  0I;j| 0I;j|   0I;j|(B0I;j(B0I;j(((B80I;jv(B0I;jЍ0I;j (B##.## (B (Bmmoncure the Conjurer(B#.# (B (BDeep Elf of the Shining One **....(B#.### (B Health: (B46/46 (B========================(B#...#0I;j G (B Magic: (B17/18 (B======================(B--###.# (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 22#.# (B SH:(B 0Dex:(B 150I;j5 ##########(B.# (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B.a(B..(B.*(B@(B..(B.# (B Noise: --------- (B Time:(B 5228.2 (0.0)#(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########0I;jP   0I;jg (B a(B  (B (Bblack bear0I;jy )(B  0I;j 0I;j 5(B_Okay, then.0I;j Casting: (BFulminant Prism(B (B((Bquite dangerous(B; (B19%(B risk of failure)  0I;jش MConfirm with . or Enter, or press ? or * to list all spells.0I;j Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0I;j 7Aim: (Ba black bear (100% to hit)0I;j. ;(B*(B0I;jU ;(B*(B0I;j ;(B*(B0I;j D(B.a(B0I;j M(B.(B..(B0I;j 5(B=9.2 (10I;j (B0I;j7   Casting: (BFulminant Prism(B (B((Bquite dangerous(B; (B19%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba black bear (100% to hit) _The magic dart hits the black bear but does no damage.0I;jA 1I;j;(B##.## (B (Bmmoncure the Conjurer(B#.#1I;j/< (B (BDeep Elf of the Shining One **....(B#.### (B Health: (B46/46 (B========================(B#...# (B Magic: (B16/18 (B=====================(B---###.#1I;jV<% (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 22#.#1I;j< (B SH:(B 0Dex:(B 15##########(B.# (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B..a(B.(B.*(B@(B..(B.# (B Noise: (B=-------- (B Time:(B 5229.2 (0.0)1I;j<#(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..#1I;j< (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########1I;j<  1I;j< (B a(B  (B (Bblack bear1I;ji=(B   (B_The magic dart hits the black bear but does no damage.  1I;j=Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  1I;j=Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  1I;j=rPress: ? - help, Shift-Dir - straight lineAim: (Ba black bear (100% to hit)1I;j;(B*(B1I;j\;(B*(B1I;jb(B.a (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba black bear (100% to hit)  The magic dart hits the black bear.1I;j3(B..(B1I;j.(B30.2 (11I;j$(B1I;jR&1 _The black bear is lightly wounded.1I;j4(1I;jH(B##.## (B (Bmmoncure the Conjurer1I;j(B#.# (B (BDeep Elf of the Shining One **....(B#.### (B Health: (B46/46 (B========================1I;j4(B#...# (B Magic: (B15/18 (B====================(B----###.# (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 22#.# (B SH:(B 01I;jDex:(B 15##########(B.# (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B...a(B.*(B@(B..(B.#1I;j (B Noise: (B=-------- (B Time:(B 5230.2 (0.0)1I;j&@#(B.##########1I;j?x (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt1I;jME(B#(B/(Ba.a..#1I;jc (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########1I;jv 1I;j  (B a(B  (B (Bblack bear1I;j(B 1I;j  1I;jB(B_The black bear is lightly wounded.  1I;j2Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  1I;jMMConfirm with . or Enter, or press ? or * to list all spells.1I;jjAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1I;jHAim: (Ba black bear (lightly wounded, 100% to hit)1I;j #(B*1I;jI(B1I;j81I;j191(BM.aCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  1I;jC9Press: ? - help, Shift-Dir - straight line(B: (Ba black bear (lightly wounded, 100% to 1I;j98hit)  The magic dart hits the black bear.1I;jJ?1I;j?.(B.(B1I;j@1I;j@V(B6=(B1.2 (11I;jE(B1I;jIG 1I;jmG+_The black bear is lightly wounded.1I;jMI2I;jQ2I;jrXD(B##.##2I;jXI (B (Bmmoncure the Conjurer(B#.# (B (BDeep Elf of the Shining One **....(B#.### (B Health: (B46/46 (B========================(B#...# (B Magic: (B12/18 (B================(B--------###.# (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 222I;jX#.# (B SH:(B 0Dex:(B 15##########(B.#2I;jXW (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B....a(B.(B@(B..(B.# (B Noise: (B=-------- (B Time:(B 5231.2 (0.0)#(B.##########2I;j Y (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..#2I;jY (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########2I;j+Y  2I;j\Y (B a(B  (B (Bblack bear2I;jqY(B 2I;jY  2I;jYA(BThe magic dart hits the black bear. 2I;jY*_The black bear is lightly wounded.  2I;jZCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2I;jZThe spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B2I;j4Z(B2I;j+Q :(B*(B2I;j :(B*(B2I;j aCasting: (BMagic Dart(B (B(safe; 1% risk of failure) 2I;j Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B 2I;j! You erupt in a blast of force! The mystic blast hits the black bear!  (BThe black bear is moderately wounded.(B2I;jC Q(B..(B (B2I;jc j-----(B=====(B2.2 (12I;j (B2I;j  2I;j <_The black bear is knocked back by the mystic blast.2I;j 2I;j.(B2I;j/ (B2I;jY4(B2I;j}5A _Unknown command.(B2I;j73I;j&?(B##.## (B (Bmmoncure the Conjurer(B#.# (B (BDeep Elf of the Shining One **....(B#.### (B Health: (B46/46 (B========================(B#...#3I;ji? (B Magic: (B11/18 (B==============(B----------###.# (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 22#.# (B SH:(B 0Dex:(B 15##########(B.#3I;j? (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B...a(B.*(B@(B..(B.# (B Noise: (B=====(B---- (B Time:(B 5232.2 (0.0)#(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########3I;j@]   (B a(B  (B (Bblack bear(B   _Unknown command.Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba black bear ((Bmoderately wounded(B, 100% to hit)3I;j;(B*(B3I;j(B.a (B Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  3I;jAim: (Ba black bear ((Bmoderately wounded(B, 100% to hit)  The magic dart hits the black bear.3I;j1(B.(B3I;jd(B=(B----(B3.2 (13I;j(B3I;jK\ _(BThe black bear is heavily wounded.(B3I;j3I;j) ,(B##.## (B (Bmmoncure the Conjurer(B#.# (B (BDeep Elf of the Shining One **....(B#.###3I;jZ  (B Health: (B46/46 (B========================(B#...# (B Magic: (B10/18 (B=============(B-----------###.# (B AC:(B 23I;j MStr:(B 4#.# (B EV:(B 13Int:(B 22#.# (B SH:(B 0Dex:(B 15##########(B.# (B XL: (B 8 Next: (B64% Place: (BDungeon:63I;j& [#(B....a(B*(B@(B..(B.# (B Noise: (B=-------- (B Time:(B 5233.2 (0.0)#(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..#3I;jQ P (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########   (B a(B  (B (Bblack bear(B 3I;jn   3I;j (B_(BThe black bear is heavily wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  3I;j MConfirm with . or Enter, or press ? or * to list all spells.3I;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  3I;j Press: ? - help, Shift-Dir - straight lineAim: (Ba black bear ((Bheavily wounded(B, haloed, 100% to hit)3I;jkJ (BM(B.(BaCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B3I;jJ : (Ba black bear ((Bheavily wounded(B, haloed, 100% to hit)  The magic dart hits the black bear.3I;jIP : (B3I;jKQ -(B4.2 (13I;jV (B3I;jW  3I;jW O_(BThe black bear is severely wounded.(B3I;jY 4I;jb4I;ji(B##.## (B (Bmmoncure the Conjurer(B#.# (B (BDeep Elf of the Shining One **....4I;jCi(B#.### (B Health: (B46/46 (B========================(B#...#4I;ji (B Magic: (B6(B/18(B========(B----------------###.# (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 22#.# (B SH:(B 0Dex:(B 15##########(B.# (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B....(B.(Ba@(B..(B.#4I;jiN (B Noise: (B=-------- (B Time:(B 5234.2 (0.0)#(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########4I;jj   (B a(B  (B (Bblack bear(B 4I;jj  (BThe magic dart hits the black bear. _(BThe black bear is severely wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?(B(B4I;jVs :(B*(B4I;j 4I;j_ a(B..(B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B10%(B risk of failure)! Continue anyway?4I;j (B You erupt in a blast of force! The mystic blast hits the black bear!  (BThe black bear is almost dead.(B4I;j "(B74I;j b(B=----(B=====(B5.2 (14I;j (B4I;j  4I;j <_The black bear is knocked back by the mystic blast.4I;j 5I;j(B##.## (B (Bmmoncure the Conjurer(B#.# (B (BDeep Elf of the Shining One **....5I;j"(B#.### (B Health: (B46/46 (B========================(B#...# (B Magic: (B6(B/18(B========(B----------------###.# (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 22#.# (B SH:(B 0Dex:(B 15##########(B.# (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B...a(B.*(B@(B..(B.# (B Noise: (B=====(B---- (B Time:(B 5235.2 (0.0)#(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########   (B a(B  (B (Bblack bear(B  5I;jU (B_The black bear is knocked back by the mystic blast.  Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba black bear ((Balmost dead(B, 100% to hit)5I;jW=;(B*(B5I;j*(B.a (B Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B10%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  5I;jPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba black bear ((Balmost dead(B, 100% to hit)  The magic dart hits the black bear.5I;jt1(B.(B5I;j>(B=(B----5I;j&(B6.2 (15I;j(B5I;j 5I;jJ_(BThe black bear is almost dead.(B5I;j5I;j (B##.## (B (Bmmoncure the Conjurer(B#.# (B (BDeep Elf of the Shining One **....(B#.### (B Health: (B46/46 (B========================(B#...#5I;j  (B Magic: (B5(B/18(B======(B------------------###.# (B AC:(B 2Str:(B 4#.# (B EV:(B 13Int:(B 22#.# (B SH:(B 0Dex:(B 15##########(B.# (B XL: (B 8 Next: (B64% Place: (BDungeon:6#(B....a(B*(B@(B..(B.#5I;jR N (B Noise: (B=-------- (B Time:(B 5236.2 (0.0)#(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B/(Ba.a..# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########5I;jd   5I;jw  (B a(B  (B (Bblack bear(B 5I;j   5I;j Q(B_(BThe black bear is almost dead.5I;j (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5I;j *Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba black bear ((Balmost dead(B, haloed, 100% to hit)5I;j1[7(BM5I;j[†Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba black bear ((Balmost dead(B, haloed, 100% to hit)  5I;j[-The magic dart hits the black bear.5I;jb5(B.(B5I;j-c2(B5I;jai((B735I;ji7.2 (15I;jn(B5I;jo 5I;joC_You kill the black bear!(B5I;jjq5I;jF (B5I;jG (B5I;jK (B5I;jL A _Unknown command.(B5I;jO 6I;jB (B6I;j (B6I;jb (B6I;j(B6I;j6I;jT(B6(B== (B_6I;jr(B6I;jU(B6I;j(B6I;j^(B6I;j(B6I;j(B6I;j(B6I;j(B6I;j0 6I;jN X(B7==(B=(B6I;j (B6I;j"(B6I;j2#(B6I;j#(B6I;j'(B6I;j'(B6I;j'(B6I;j*(B6I;j+^(B8=(B=(B6I;j,(B6I;j.(B6I;jB/(B6I;j/(B6I;j62(B6I;j2(B6I;j2(B6I;j5(B6I;j5"(B96I;j 6==(B==(B6I;jp6(B6I;j_9(B6I;j9(B6I;j:(B6I;j<(B6I;j4=(B6I;j=(B6I;j?(B6I;j?6I;j@j(B10/18(B==(B=(B6I;jj@(B6I;jaC(B6I;jC(B6I;jD(B6I;jF(B6I;j)G(B6I;jG(B6I;jJ(B6I;jJl(B1(B=(B=(B6I;jK(B6I;jtM(B6I;jM(B6I;jN(B6I;jP(B6I;jP(B6I;j/Q(B6I;j S(B6I;jmS6I;jSf(B2(B=(B==(B6I;jS(B6I;jV(B6I;jV(B6I;jhW(B6I;jY(B6I;jCZ(B6I;jZ(B6I;j](B6I;j](B6I;j^(B6I;j`(B6I;jMa6I;jcaf(B3(B==(B=(B6I;ja(B6I;jd(B6I;jkd(B6I;jd(B6I;j0g(B6I;jg(B6I;jg(B6I;jj(B6I;jkl(B4(B=(B=(B6I;jTk(B6I;jm(B6I;jm(B6I;j6n(B6I;jwq(B6I;jq(B6I;jGr(B6I;jt(B6I;ju6I;j*ud(B5(B=(B==(B6I;ju(B6I;jTx(B6I;jx(B6I;j,y(B6I;jh{(B6I;j{(B6I;j-|(B6I;j;~(B6I;j~6I;j~d(B6(B==(B=(B6I;jH(B6I;j(B6I;j (B6I;jp(B6I;j(B6I;j (B6I;js(B6I;jÈ(B6I;j)6I;j:(B76I;jCE(B=(B=(B6I;j(B6I;jL(B6I;j(B6I;jA(B6I;j(B6I;j (B6I;jD(B6I;j (B6I;jO%(B86I;jgF(B=(B==(B6I;j(B6I;jt 6I;j0(B_Magic restored.6I;j(B6I;j(B6I;j(B6I;ję(B6I;j;(B6I;j(B6I;j (B6I;j&j (B You see here a black bear corpse(B.6I;jz(B6I;j_! (B_6I;jݤ(B6I;jh(B6I;j(B6I;j6I;j%4(B==(B6I;jʪ(B6I;j!(B6I;j(B6I;jV(B6I;j(B6I;j(B6I;j?(B6I;j(B6I;jZ(B6I;j(B6I;jû(B6I;jP(B6I;j(B6I;j}(B6I;jk(B6I;j(B6I;j`(B6I;jC(B6I;j!(B6I;j(B6I;j(B6I;jk(B6I;js(B6I;j(B6I;j(B6I;j(B6I;j(B6I;jt(B6I;j(B6I;j(B6I;j/(B6I;j(B6I;j(B6I;j(B #.###(B ..(B.#(B.####...#(B 6I;j9...(B..ß.#(B ###.#(B ..(B..◊(B.##(B #.#(B #.(Bß.(B..#(B #.#(B .(B....###########.#(B #(B...(B##....†.....#(B  #(B..(B###.##########(B  6I;jk#@.....#(B -6I;j  6I;j##6I;j$(B 6I;j  6I;j6I;j6I;j6I;j6I;jt 6I;jR2(B87.2 (50.0)6I;jaH-(B8.2 (516I;j(B6I;j?+ _f - a wand of mindburst (16)6I;j47I;j3(B7I;j$(B7I;j(B7I;j[(B7I;j(B7I;jH(B7I;j(B7I;j(B7I;j(B7I;jN(B7I;jِ(B7I;j4(B7I;j(B7I;jR(B7I;j5(B7I;j(B7I;jyr (B (BYou encounter a bullfrog zombie.(B7I;j..Z(B..##(B.#(B.#(B #.#(B......#(B.#(B  #.#(B .#(B.#(B..#(B.#(B #.###7I;j(B......#(B.###...##(B......ß.#(B ###.##(B.(B...(B◊(B.(B##(B #.##(B.(Bß(B..(B.#(B #.#7I;j##(B.(B@.(B.(B.###########.####.(B.(B.##....†.....##.(B.(B###.###########.(B.....#7I;j;########Z(B  (B bullfrog zombie (dormant)7I;j4(B91.2 (3.0)7I;jc4(B2.2 (4 _7I;jF(B7I;j-7I;j 4(B)(B7I;jG9(B)(B7I;j7I;jF3(B)(B7I;j*:(B)(B7I;jd*:(B)(B8I;jKl:(B)(B8I;jx (B.Z(BYou shoot a sling bullet.  8I;j1The sling bullet hits the bullfrog zombie!8I;jpH(B.Z(B8I;jœJ(B..(B..8I;j_(BZ(B  (B(B===3.6 (1.4(B _(BThe bullfrog zombie is moderately damaged.(B8I;jQ4(B)(B8I;jP9(B)(B8I;j:(B)(B8I;j6:(B)(B8I;j.@ (B.Z8I;j/i(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie!8I;j0H(B.Z(B8I;j7?(B..(B8I;j88I;j8#(B5.08I;jN(B _(BThe bullfrog zombie is heavily damaged.(B8I;jt4(B)(B8I;j߿9(B)(B8I;j  (B.Z(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie.8I;j39(B.(B8I;j8I;j#(B6.48I;j&(B8I;ja _(BThe bullfrog zombie is heavily damaged.(B8I;j 8I;j;4(B)(B8I;jA8I;jSB(B.(BZ (B_(BThe bullfrog zombie is heavily damaged.(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie. _(BThe bullfrog zombie is heavily damaged.(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie.8I;jL (B You shoot a sling bullet.  The sling bullet hits the bullfrog zombie. 8I;j[L_(BThe bullfrog zombie is heavily damaged.(B  You shoot a sling bullet.  The sling bullet hits the bullfrog zombie.  (BThe bullfrog zombie is severely damaged.(B8I;jM*(B7.88I;jS(B8I;j4TX _The bullfrog zombie closely misses you.(B8I;jV9I;jD (BThe bullfrog zombie is severely damaged.(B _The bullfrog zombie closely misses you.9I;jqDp(Balmost destroy (B The bullfrog zombie hits you but does no damage.9I;jF[(B3--(B9.29I;jT(B9I;j$Y 9I;j*Z&_The bullfrog zombie hits you.9I;j~`9I;jD (B(B.9I;j(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie.  You destroy the bullfrog zombie!(B9I;j'( (B9I;jO--(B5300.69I;jh(B9I;jS _The Shining One accepts your kill.(B9I;j9I;j(B9I;j (B9I;ja(B9I;j 9I;j9I;j5_(BNo target in view!9I;j9I;jw(B9I;j\x (B9I;j}(B9I;jGC _(BNo target in view!9I;j.9I;j (B9I;j. (B9I;j (B9I;jW (B9I;jp & (B_9I;j^ (B9I;j: (B9I;j '(B49I;j (B9I;j (B9I;jB (B9I;j (B9I;jL (B9I;j (B9I;j2 (B9I;j (B9I;j0 9I;jN H(B5=(B9I;j (B9I;jR (B9I;jw (B9I;j* (B9I;j (B9I;j 0(B(B9I;j (B9I;ju (B9I;j (B9I;j< (B9I;jh j(B6(B=(B=(B9I;j (B9I;j:  (B_HP restored.(B #...#(Bß).(B. .. .. #...###(B.#(B.##.##(B......#(B.#(B #.#(B #(B.#(B..#(B.#(B  #.#(B.......#(B.###(B #...#(B..(B....(Bß.###.#(B....(B◊(B.##(B #.(B #@(Bß(B.(B..#(B #.(B---9.6 (9.0 #(B.(B.(B.(B..###########.###(B.(B..##....†.....(B #(B..###.#########(B #.(B.....#########(B(B---(B10.6 (10.0)(B _Found a short sword.:I;jx(B:I;j(B:I;j(B:I;j(B:I;j(B:I;j(B:I;j$ (B(B(B(B(B(B (B (BYou encounter a wyvern zombie.(B(B #...(B.Z(B..(B ..#(B ##...(B...(B .(B..##(B #..(Bß)..(B .(B....(B #...(B....##(B.#.#(B ##.(B..#.#(B ##(B...#(B.(B#(B..(B#.#(B #(B...(B....(B#(B.####(B..(B@(B..(B.ß.#####(B.(B..(B.◊(B.##(B (B.(B#.(Bß.(B..#(B .(B..#(B..(B...########(B...##....†...(B #(B..###.#######(B Z(B  (B (Bwyvern zombie (dormant)(B#.(B.....#########(B:I;jd'3(B2.6 (2.0):I;jo)O(B=(B3.6 (3 _:I;j 1(B:I;j3:I;jv .Z.. ..#  ..... ...## :I;j ..ß).. .....  ......##.#.#  .........#.#  #...#.#..#.#  :I;j4U#.......#.###  #..@...ß.#  :I;j@####....◊.##  :I;jU2#.#.ß...#  ...#.....#:I;j^ :I;jl#######...# :I;j #..##:I;j :I;j#......# :I;j :I;j7######## (B;I;j](B .Z(B..(B ..#(B  ..(B...(B .(B..##(B  ..ß)..(B .(B....(B ;I;j] ..(B....##(B.#.#(B  .........#.#(B  ;I;j]#(B...#(B.(B#(B..(B#.#(B  ;I;j ^#(B...(B....(B#(B.###(B ;I;j^ ;I;j*^#(B..(B@(B..(B.ß.#(B ;I;j:^ ;I;jG^###(B.(B..(B.◊(B.##(B  ;I;j\^#(B.(B#.(Bß.(B..#(B ;I;ji^ ;I;jv^.(B..#(B..(B...#;I;j^z(B #######(B...#;I;j^s(B #(B..##(B ;I;j^7#.(B...;I;j^ ;I;j^#####;I;j^+(B ;I;jf(B;I;jg (B;I;jm(B;I;jn^ _(BA wyvern zombie is nearby!(B;I;jq;I;jv 4(B)(B;I;jR 9(B)(B;I;j :(B)(B;I;jZ :(B)(B;I;j_ :(B)(B;I;j, :(B)(B;I;jD A (B.Z;I;jYD (BYou shoot a sling bullet.  The sling bullet hits the wyvern zombie!  The wyvern zombie is lightly damaged.;I;jsP t(B.)(B..(B..;I;jP O(BZ(B(B;I;jR 9(B===5.0 (1.4;I;jX (B;I;jY  ;I;jY ;I;jY _You hear a shout!;I;j[ I;jS..ß)..(B .....(B #...#(B ...Z(B..##(B.#(B.#(B ##.##(B ...(B..M(B...#(B.#(B >I;jM.#(B #..(B.#(B.#(B..#(B.#(B #.###(B....#(B.####...(B #(B......ß.#(B ###.####(B.(B...(B◊(B.(B#(B #.#(B #.#(B.(Bß(B..(B.#(B #.#...#(B.(B@(B..(B.###########.########(B..(B.##....†.....#>I;j(B #(B..(B###.###########(B......#(B########(B>I;j$(B.>I;j'Z(B>I;j>I;jD(B.Z(B>I;j=(B.M(B>I;j(B>I;j#--->I;j!(B8>I;jI(B>I;j>I;j......##.#.#(B ##.##(B ....(B..M(B..#(B.#(B .#(B #...#Z#(B..#(B.#(B #.###>I;ji(B....#(B.####...#(B  #.(B.....ß.#(B ###.#(B ###(B....◊(B.#>I;j(B #.#(B  #.#(B.(Bß(B...(B#(B #.#(B ...#(B.....(B###########.#(B #######@(B..(B##....†.....#(B  >I;j#(B..(B###.##########(B #(B...(B...#(B #######>I;j1,#(B >I;jK(B.Z(B>I;j%(B>I;j((B9>I;jj(B>I;jn>I;j8g(B ......M..#.#(B .#(B #...#(B.#(B..#(B.#(B #.###(B.Z(B..#(B.####...#(B  #.(B.....ß.#(B ###.#(B ###(B....◊(B.#(B #.#(B  #.#.(Bß.(B..#(B #.#(B ...#(B.(B....(B###########.#(B #######(B...(B##....†.....#(B  #(B.(B@###.##########(B #(B....(B..#(B ########(B (B.Z(BM(B>I;j4>(BM.M(B  (B (BMenkaure(B>I;j?)(B20>I;jfE(B>I;j H>I;j_ (B #...#.#M.#.#(B #.###.(B...#(B.###>I;j $#...#(B >I;j y #.(B.Z(B...ß.#(B >I;jE ###.#(B ###(B....◊(B.##>I;jv E(B #.#(B >I;j #.#.(Bß.(B..#(B >I;j ,#.#(B >I;j ...#(B..(B...###########.#(B >I;jq q#######(B..(B.##....†.....#(B >I;j  >I;j #(B..(B###(B.##########(B >I;j> #(B..(B@(B..(B.#(B >I;j >########(B >I;j K(B.Z(B>I;j* .M(B>I;j I(B.Z(B>I;j J(BM.>I;j M(B  (B (BMenkaure(B>I;j G(B1(B>I;j-5(B >I;j#...#.#..#.#(B #.###(B #......M#.###(B #...#(B #..(B....ß.#(B ###.#(B ###(B....◊.##(B #.#(B #.#Zß...#(B >I;j,#.#(B >I;j...#(B.....###########.#(B >I;j5#######(B...##.(B...†.....#(B #(B.(B.(B###(B.(B##(B >I;jd#(B.(B..(B@(B..(B#(B >I;j0#(B >I;j.>I;jԆ4.Z(B>I;jW2M(B>I;j>I;ju(BM.M(B  (B (BMenkaure(B>I;jʐ>I;j<!(B2>I;jĖ(B>I;j?I;j#...#.#..#.#(B #.###(B #.#.###(B ?I;j1#...#(B #..M...ß.#(B ###.#(B ###....◊.##(B #.#(B #.#.ß...#(B #.#(B ...#.Z...###########.#(B #######...##(B..(B..†.....#(B ?I;j#(B..###(B.(B##(B ?I;jH#(B..(B..(B@(B.(B#(B ?I;jg#?I;j1(B ?I;j(B?I;j`?I;j!(B3?I;j(B?I;j?I;j/?I;j~>.........#.#(B ?I;j-#.#(B ?I;j6#...#.#..#.#(B ?I;j.#.###(B  ?I;j5#.......#.###(B ?I;je.#...#(B ?I;j4#..M...ß.#(B ?I;j.###.#(B ?I;j7###....◊.##(B ?I;jA,#.#(B ?I;jna#.#.ß...#(B #.#(B ?I;jS...#.Z...###########.#(B ?I;j#######...##(B...(B.†(B.....#(B ?I;j%K#..###@##########?I;j`o#(B...(B...(B#(B ?I;j0########(B?I;j(B?I;j7?I;jd!(B4?I;j%(B?I;j?I;j_ ##.#.#(B ##.# ........#.#(B #.#(B ?I;jp 5...#.#..#.#(B ?I;j b#.###(B #.......#.###(B ?I;j= b#...#(B #..M...ß.#(B ?I;j e###.#(B ###....◊.##(B ?I;j3 ,#.#(B ?I;j a#.#.ß...#(B #.#(B ?I;jC S...#.Z...###########.#(B ?I;j #######...##(B.(B@(B..(B†(B.....#(B ?I;je [#..###(B.(B##########?I;j e#...(B.(B..(B#(B ?I;j% C########(B?I;jE" (B?I;j$ ((B5?I;j~) (B?I;jp, ?I;j V##.#.#(B ##.##(B #.#(B #.#(B #.#..#.#(B #.###(B .#.###(B ?I;j #...#(B #..M...ß.#(B ###.#(B ###....◊.##(B #.#(B #.#.ß...#(B #.#(B ...#.Z...##(B.#(B #...##(B..(B@(B.(B†(B.....#(B #..###(B.(B#(B ?I;jl #...(B...#(B ########(B?I;j (B?I;j ((B6?I;je (B?I;j ?I;j}##.#.#(B ##.##(B  #.#(B #.#(B  .?I;j]~#.#..#.#(B #.###(B  #.###(B #...#(B  #..M...ß.#(B ###.#(B  ###....◊.##(B #.#(B  #.#.ß...#(B ?I;j~#.#(B  ...#.Z...##(B.#(B ?I;j #...##(B.(B..(B@†(B.(B....#(B  #..###(B.#?I;jmY(B  #......#(B ?I;j; ########(B ?I;j$J   (B ?I;jyd (B  (B ?I;jI (B (B?I;j‰(B?I;jX?I;jŋ!(B7?I;jԐ(B?I;j@I;j+ ~##.#.#(B ##.##(B  @I;j"#.#(B #.#(B  #.#..#.#(B #.###(B  #.###(B #...#(B  #..M...ß.#(B ###.#(B  ###....◊.##(B #.#(B  #.#.ß...#(B #.#(B  ...#.Z...##(B.#(B  #...##(B..(B..(B@(B..(B...#(B  #..###(B.#(B  #......#(B  #(B       (B@I;j|%3Z(B@I;j+Z(B  (B (Bwyvern zombie(B@I;j+@I;jI,@I;j,!(B8@I;jQ1(B@I;j3 @I;j3n_(BYou see here a black bear corpse(B.@I;j6@I;jD2##.#.#(B ##.##(B  #.#(B #.#(B  .#..#.#(B #.###(B @I;j7E #.###(B #...#(B  ..M...ß.#(B ###.#(B  ....◊.##(B #.#(B  #.#.ß...#(B #.#(B  ...#.Z...##(B.#(B  @I;jE...##(B...(B.(B†@(B..(B..#(B  #..###Z#(B  #......#(B  #(B     @I;j-F'  (B@I;j-I7Z(B.@I;jnQ(B@I;j*S/(B9 _@I;jX(B@I;jZ@I;jRb##.#.#(B ##.##(B  #.#(B #.#(B  #..#.#(B #.###(B  #.###(B @I;j#...#(B  .M...ß.#(B ###.#(B  #....◊.##(B #.#(B  #.#.ß...#(B #.#(B  #.Z...##(B.#(B  @I;jL...##(B.Z(B..†(B.(B@(B..(B.#(B  #..###(B.#(B  #......#(B  #(B       (B@I;jB(B.Z(B@I;jǾ(B@I;jǿ)(B30@I;j-(B@I;j$@I;jU@I;j(B(BEvoke which item? (BWands  c - a wand of iceblast (7)(Be - a wand of paralysis (10)  @I;j"f - a wand of mindburst (16) @I;jܢ[(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedBI;j)BI;j_V (B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B18/18 (B======================== (B.M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 #####...##(B..Z(B.†(B.(B@(B..(B.# (B Noise: --------- (B Time:(B 5330.0 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########   (B Z(B  (B (Bwyvern zombie(B   (B_You hear a shout!  (BYou encounter Menkaure, Prince of Dust.(BMenkaure shouts!  (BMenkaure casts a spell at you. (B_You are unaffected. _You see here a black bear corpse(B. (B Okay, then.(B(B(B _(BDI;jH DI;jJ (B(BEvoke which item? (BWands  c - a wand of iceblast (7)(Be - a wand of paralysis (10)  DI;jJ f - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedFI;jsFI;j{FI;j(B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.###FI;j΄#...# (B Magic: (B18/18 (B======================== (B.M...ß.####.#FI;j (B AC:(B 2Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 FI;j#####...##(B..Z(B.†(B.(B@(B..(B.# (B Noise: --------- (B Time:(B 5330.0 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B######## FI;j  (B Z(B  (B (Bwyvern zombie(B  FI;j (BYou encounter Menkaure, Prince of Dust.(BMenkaure shouts!  (BMenkaure casts a spell at you. FI;j!2(B_You are unaffected. FI;jK_You see here a black bear corpse(B. _Okay, then.(BFI;j(B##.#.# ##.## (B (Bmmoncure the Conjurer (B...#.# #.#(B (BDeep Elf of the Shining One **.... (B#..#.# #.### (B Health: (B46/46 (B======================== FI;jv](B...#.### #...# (B Magic: (B18/18 (B======================== (B.M...ß.# ###.# (B AC:(B 2Str:(B 4 FI;jU#....◊.## #.# (B EV:(B 13Int:(B 22 #.#.ß...# #.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 FI;j? #####...##(B..Z(B.†(B.(B@(B..(B.# (B Noise: --------- (B Time:(B 5330.0 (0.0)  #..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B #......#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B ######## FI;j_(B Z(B  (B (Bwyvern zombie(B (B_You are unaffected. _You see here a black bear corpse(B. _Okay, then.Aiming: MindburstFI;jSPress: ? - help, Shift-Dir - straight line(BGI;jW H(B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.###GI;j  (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B18/18 (B======================== (B.M...ß.####.# (B AC:(B 2GI;j IStr:(B 4 #....◊.##GI;j Y#.# (B EV:(B 13GI;jĮ SInt:(B 22 #.#.ß...##.#GI;jҮ O (B SH:(B 0GI;jޮ .Dex:(B 15 GI;j R..#.Z...###########(B.#GI;j  (B XL: (B 8 Next: (B75% Place: (BDungeon:6 GI;j/ #####...##(B..Z(B.†(B.(B@(B..(B.#GI;jV t (B Noise: --------- (B Time:(B 5330.0 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltGI;jj !(B#......#GI;j (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########GI;j GI;j GI;j (B Z(B  (B (Bwyvern zombieGI;jϯ (B GI;jۯ GI;j GI;j |(B_You are unaffected. _You see here a black bear corpse(B. GI;j I_Okay, then.Aiming: MindburstGI;j1 ^Press: ? - help, Shift-Dir - straight lineOkay, then.(BGI;j (BGI;j4 P(B _(BGI;j!GI;jO)(B(BEvoke which item? (BWands  c - a wand of iceblast (7)(Be - a wand of paralysis (10)  GI;jw)f - a wand of mindburst (16) [(B!(B] read|quaff|(BevokeGI;j)`(B[(B?(B] describe selectedII;jlII;jII;jw (B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B18/18 (B======================== (B.M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 #####...##(B..Z(B.†(B.(B@(B..(B.# (B Noise: --------- (B Time:(B 5330.0 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########   (B Z(B  (B (Bwyvern zombie(B   (B_You are unaffected. _You see here a black bear corpse(B. _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight line _Okay, then.(BII;j'(BII;j2c##.#.# ##.## (B (Bmmoncure the Conjurer (B...#.# #.#(B (BDeep Elf of the Shining One **.... (B#..#.# #.### (B Health: (B46/46 (B======================== (B...#.### #...# (B Magic: (B18/18 (B======================== II;jO(B.M...ß.# ###.# (B AC:(B 2Str:(B 4 II;j^x#....◊.## #.# (B EV:(B 13II;jjInt:(B 22 #.#.ß...# #.# (B SH:(B 0II;ju.Dex:(B 15 II;j ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 II;jX#####...##(B..Z(B***(B@(B..(B.# (B Noise: --------- (B Time:(B 5330.0 (0.0) II;jQ #..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B #......#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B ######## (B Z(B  (B (Bwyvern zombie(BAiming: MindburstPress: ? - help, Shift-Dir - straight line _Okay, then.Aiming: (BParalyse(BPress: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%)II;j7H(B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.###II;j (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B18/18 (B======================== (B.M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 #.#.ß...#II;jl#.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 #####...##(B..(B*(B.†(B.(B@(B..(B.# (B Noise: --------- (B Time:(B 5330.0 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########  II;j- (B Z(B  (B (Bwyvern zombie(B   Aiming: MindburstPress: ? - help, Shift-Dir - straight line II;jY_Okay, then.Aiming: (BParalyseII;jNj(BPress: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%)II;j[II;jk[=(B.Z(BII;j]=(B.Z(BII;jc(BII;jd)(B===II;je1.0 (1II;ji(BII;j k  II;j5kPress: ? - help, Shift-Dir - straight line _Okay, then.(B  Aiming: (BParalyseII;j[kB(BPress: ? - help, Shift-Dir - straight lineII;jpkAim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%) _The wyvern zombie resists with significant effort.II;jnJI;jfJI;jhX(B(BEvoke which item? JI;jik(BWands  c - a wand of iceblast (7)(Be - a wand of paralysis (9)  f - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedJI;jJI;j7JI;j>>(B##.#.#JI;j ##.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.###JI;j (B Health: (B46/46 (B======================== (B...#.####...#JI;j' (B Magic: (B18/18 (B======================== (B.M...ß.#JI;jH[###.# (B AC:(B 2JI;j~Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 JI;j%#.#.ß...##.#JI;jO (B SH:(B 0JI;jȕ.Dex:(B 15 JI;jٕR..#.Z...###########(B.#JI;j (B XL: (B 8 Next: (B75% Place: (BDungeon:6 JI;j+#####...##(B....Z(B.(B@(B..(B.#JI;jV (B Noise: (B===------ (B Time:(B 5331.0 (0.0)JI;jqO#..###(B.##########JI;jx (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltJI;j!(B#......#JI;j (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########JI;j JI;j JI;j (B Z(B  (B (Bwyvern zombieJI;j/(B JI;j> JI;j\ JI;jo:Press: ? - help, Shift-Dir - straight line JI;j'_Okay, then.JI;jtAiming: (BParalyse(BPress: ? - help, Shift-Dir - straight lineJI;jǗ[Aim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%) JI;j3_The wyvern zombie resists with significant effort.JI;j'(BJI;j##.#.# ##.## (B (Bmmoncure the Conjurer (B...#.# #.#(B (BDeep Elf of the Shining One **.... JI;j(B#..#.# #.### (B Health: (B46/46 (B======================== JI;j7(B...#.### #...# (B Magic: (B18/18 (B======================== JI;jR#(B.M...ß.# ###.# (B AC:(B 2Str:(B 4 #....◊.## #.# (B EV:(B 13JI;je.Int:(B 22 JI;jw#.#.ß...# #.# (B SH:(B 0JI;j.Dex:(B 15 JI;j ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 JI;jp#####...##(B....Z(B*(B@(B..(B.# (B Noise: (B===------ (B Time:(B 5331.0 (0.0) JI;j( #..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B #......#JI;jBe(B Fire: a) (B+2 sling {freeze, rF++ rN+++ JI;jR*(B ########JI;j` JI;j JI;jڸ(B Z(B  (B (Bwyvern zombieJI;j(BJI;j JI;j  JI;j%;Press: ? - help, Shift-Dir - straight lineJI;j=[Aim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%) JI;j[:_The wyvern zombie resists with significant effort.  JI;ji<Aiming: (BParalyseJI;jyB(BPress: ? - help, Shift-Dir - straight lineJI;jdAim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%)JI;jJ(B##.#.###.##JI;j (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.###JI;j (B Health: (B46/46 (B======================== JI;j  (B...#.###JI;j #...#JI;jb (B Magic: (B18/18 (B======================== (B.M...ß.####.#JI;j (B AC:(B 2Str:(B 4 #....◊.##JI;j #.#JI;jO (B EV:(B 13JI;j.Int:(B 22 JI;jt#.#.ß...##.# (B SH:(B 0JI;j .Dex:(B 15 JI;jQR..#.Z...###########(B.#JI;jf (B XL: (B 8 Next: (B75% Place: (BDungeon:6 JI;j#####...##(B....*(B.(B@(B..(B.# (B Noise: (B===------ (B Time:(B 5331.0 (0.0)#..###(B.##########JI;j (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......#JI;jj (B Fire: a) (B+2 sling {freeze, rF++ rN+++ JI;j6-(B######## JI;jL JI;jb (B Z(B  (B (Bwyvern zombieJI;j|(B JI;j  JI;j;Press: ? - help, Shift-Dir - straight lineJI;j[Aim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%) JI;jv_The wyvern zombie resists with significant effort.  Aiming: (BParalyseJI;jH(BPress: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%)JI;j @†Z(BJI;j (BJI;j JI;j &(B2.0 (1JI;j (BJI;j   JI;j Aim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%) _The wyvern zombie resists with significant effort. JI;j Aiming: (BParalyse(B  Press: ? - help, Shift-Dir - straight lineJI;j Aim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%) _The wyvern zombie resists with significant effort.JI;jH KI;jhKI;jKk(B(BEvoke which item? (BWands  c - a wand of iceblast (7)KI;jxk9(Be - a wand of paralysis (8)  KI;jkf - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedKI;jwKI;jKI;j(B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.#KI;jɇ (B (BDeep Elf of the Shining One **.... (B#..#.##.###KI;j (B Health: (B46/46 (B======================== (B...#.####...#KI;j (B Magic: (B18/18 (B======================== (B.M...ß.####.#KI;jO (B AC:(B 2KI;jSStr:(B 4 #....◊.###.#KI;j!O (B EV:(B 13KI;j1SInt:(B 22 #.#.ß...##.#KI;jCO (B SH:(B 0KI;jWDex:(B 15 ..#.Z...###########(B.#KI;jj (B XL: (B 8 Next: (B75% Place: (BDungeon:6 KI;j#####...##(B....†Z@(B..(B.#KI;j݈ (B Noise: (B===------ (B Time:(B 5332.0 (0.0)#..###(B.##########KI;jx (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltKI;j !(B#......#KI;j (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########KI;j* KI;j? KI;jR (B Z(B  (B (Bwyvern zombie(B KI;j~  KI;jAim: (Ba wyvern zombie (lightly damaged, chance to affect: 61%) _The wyvern zombie resists with significant effort.  Aiming: (BParalyseKI;j(BPress: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%) KI;jщ3_The wyvern zombie resists with significant effort.KI;jr&(B##.#.# ##.## (B (Bmmoncure the Conjurer (B...#.# #.#(B (BDeep Elf of the Shining One **.... KI;jЩd(B#..#.# #.### (B Health: (B46/46 (B======================== (B...#.### #...# (B Magic: (B18/18 (B======================== (B.M...ß.# ###.# (B AC:(B 2Str:(B 4 #....◊.## #.# (B EV:(B 13Int:(B 22 #.#.ß...# #.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 KI;j1#####...##(B....†Z@(B..(B.# (B Noise: (B===------ (B Time:(B 5332.0 (0.0)  #..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B #......#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B ######## (B Z(B  (B (Bwyvern zombie(BKI;jaPress: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%) _The wyvern zombie resists with significant effort.  Aiming: (BParalyse(BPress: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%)KI;j:(B##.#.###.## (B (Bmmoncure the Conjurer KI;j(B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B18/18 (B======================== (B.M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.#KI;jq (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.#KI;j (B XL: (B 8 Next: (B75% Place: (BDungeon:6 KI;j#####...##(B....†*@(B..(B.#KI;j8 (B Noise: (B===------ (B Time:(B 5332.0 (0.0)KI;jLO#..###(B.##########KI;jd (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......#KI;jx (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########KI;j  KI;j (B Z(B  (B (Bwyvern zombie(B KI;jƳ KI;j۳F Press: ? - help, Shift-Dir - straight lineKI;jcAim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%) KI;j:_The wyvern zombie resists with significant effort.  KI;j <Aiming: (BParalyseKI;j$B(BPress: ? - help, Shift-Dir - straight lineKI;j4]Aim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%)KI;jiZZ(B(paralysed)(BKI;j-(B3.0 (1KI;j(BKI;j  Aim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%) _The wyvern zombie resists with significant effort. KI;j+ Aiming: (BParalyse(B  Press: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (lightly damaged, haloed, chance to affect: 61%) _The wyvern zombie becomes paralysed!KI;jnLI;j7e (BM(BYou shoot a sling bullet.  The sling bullet hits the wyvern zombie.LI;je(BM M(B  (B (BMenkaure(B (BLI;j~(B4.4 (1.4(B _(BThe wyvern zombie is moderately damaged.(BLI;j (BM(B.  You shoot a sling bullet.  The sling bullet hits the wyvern zombie.LI;jB(B(B5.8LI;jP(BLI;jB LI;jo You shoot a sling bullet.  The sling bullet hits the wyvern zombie. _(BThe wyvern zombie is moderately damaged. LI;jj(B You shoot a sling bullet.  The sling bullet hits the wyvern zombie. LI;jT_(BThe wyvern zombie is moderately damaged.(BLI;jALI;j 6(B.M (B_(BThe wyvern zombie is moderately damaged.(BYou shoot a sling bullet.  The sling bullet hits the wyvern zombie. _(BThe wyvern zombie is moderately damaged.LI;j< j(BYou shoot a sling bullet.  The sling bullet hits the wyvern zombie.LI;j] (BLI;jO *(B7.2LI;j (BLI;j B  You shoot a sling bullet.  The sling bullet hits thLI;j  e wyvern zombie. LI;jX _(BThe wyvern zombie is moderately damaged. (B You shoot a sling bullet.  The sling bullet hits the wyvern zombie. _(BThe wyvern zombie is heavily damaged.(BLI;j MI;jMI;j@ (B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B14/18 (B==================(B------ .M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 #####...##(B..M(B.†Z@(B..(B.# (B Noise: (B===------ (B Time:(B 5337.2 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########   (B M(B  (B (BMenkaure(B (B Z(B  (B (Bwyvern zombie (paralysed)(B  (BYou shoot a sling bullet.  The sling bullet hits the wyvern zombie. _(BThe wyvern zombie is heavily damaged.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (B(BMI;jo 9(B* (BMI;j (B.MCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. MI;j (B The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway?(BYou erupt in a blast of force!  MI;jf The mystic blast hits the wyvern zombie.  (BThe wyvern zombie is heavily damaged.(BMI;j EZ(B.(BMI;j k------(B=====(B8.2 (1MI;j (BMI;j E _The wyvern zombie is knocked back by the mystic blast.MI;j NI;j NI;j (B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B10/18 (B=============(B----------- .M...ß.####.#NI;j  (B AC:(B 2Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 NI;j ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 #####...##(B...MZ(B.(B@(B..(B.#NI;j6  (B Noise: (B=====(B---- (B Time:(B 5338.2 (0.0)#..###(B.##########NI;jH  (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......#NI;jb j (B Fire: a) (B+2 sling {freeze, rF++ rN+++ NI;jq -(B######## NI;j NI;j (B M(B  (B (BMenkaureNI;j (B (B Z(B  (B (Bwyvern zombie (paralysed)NI;j (B NI;j NI;j G(BThe mystic blast hits the wyvern zombie.  NI;j (BThe wyvern zombie is heavily damaged. (B_The wyvern zombie is knocked back by the mystic blast.  NI;j* Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (BNI;jI (BOI;j9(B* (BOI;j9(B* (BOI;jn,(B†Z (B You erupt in a blast of force!  The mystic blast hits the wyvern zombie.  (BThe wyvern zombie is heavily damaged.(B  The wyvern zombie is knocked back by the mystic blast.  The wyvern zombie collides with Menkaure.  Menkaure is lightly damaged.OI;j4XZ(B(BOI;j 5%-----OI;j5&(B9.2 (1OI;j:(BOI;j; OI;j;2_The wyvern zombie is no longer paralysed.OI;j=PI;jl (B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: (B6(B/18(B========(B---------------- .M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.# (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 #####...##(B...M†Z@(B..(B.# (B Noise: (B=====(B---- (B Time:(B 5339.2 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########   (B M(B  (B (BMenkaure(B (B Z(B  (B (Bwyvern zombie(B  (BThe wyvern zombie collides with Menkaure.  Menkaure is lightly damaged. _The wyvern zombie is no longer paralysed.  Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (B(BPI;j\ 9(B* (BPI;j $(BZConfirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway?(BYou erupt in a blast of force!mystic blast hits the wyvern zombie.  (BThe wyvern zombie is severely damaged. (B knocked back by the mystic blast. (B(B7(B=----(B40.2 (1(B _(BMenkaure gestures ominously.(BQI;j QI;jLU(B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: 3(B/18QI;j (B====(B-------------------- .M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.#QI;j (B EV:(B 13Int:(B 22 #.#.ß...##.# (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 #####...##(B...M†Z@(B..(B.#QI;jHF (B Noise: (B=====(B---- (B Time:(B 5340.2 (0.0)#..###(B.########## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B######## QI;jff  (B M(B  (B (BMenkaure(B (B Z(B  (B (Bwyvern zombie(B  QI;j(BThe wyvern zombie is severely damaged.(BThe wyvern zombie is knocked back by the mystic blast. QI;j?_(BMenkaure gestures ominously.QI;j(BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  QI;jMConfirm with . or Enter, or press ? or * to list all spells.QI;jThe spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (BQI;j6(BRI;j9(B* (BRI;j @(BZ(B.(B  (BYou erupt in a blast of force!  The mystic blast hits the wyvern zombie.  (BThe wyvern zombie is severely damaged.(B  The wyvern zombie is knocked back by the mystic blast.  The wyvern zombie collides with Menkaure.  RI;jK@J(BMenkaure is moderately damaged.(BRI;jBH-----(B1.2 (1RI;j H(BRI;jMI` _(BThe wyvern zombie is almost destroyed.(BRI;jKSI;j?  (B Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  SI;j9@ ^Confirm with . or Enter, or press ? or * to list all spells.(BSI;jZA SI;jA (BSI;jG (BSI;jH ` _(BYou don't have enough magic to cast this spell.SI;jK TI;j8 ##.##  #.#  #.###  #...#  ###.#  #.#  #.# ##########.# #...MZ.@...#  #..###.##########    (BTI;j/(B ##.##(B  #.#(B  #.###(B  #...#(B  ###.#(B  #.#(B  #.#(B ##########(B.#(B TI;jN#(B...MZ(B.(B@(B..(B.#(B TI;j]} #..###(B.##########(B  TI;jn  TI;j{TI;j TI;jTI;jl(BTI;j>(B(B TI;jX_(BThere are monsters nearby!(BTI;jUI;jf6y (B Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BUI;jm7 (BUI;jh<(BUI;j= UI;j=Z_(BYou don't have enough magic to cast this spell.UI;j?UI;j. (BUI;j (BUI;j9 (BUI;j A _Unknown command.(BUI;j VI;j&(B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... VI;j='(B#..#.##.### (B Health: (B46/46 (B======================== (B...#.####...# (B Magic: 2(B/18(B==(B---------------------- .M...ß.####.# (B AC:(B 2VI;j_'Str:(B 4 #....◊.###.# (B EV:(B 13VI;j{'Int:(B 22 #.#.ß...##.# (B SH:(B 0VI;j'.Dex:(B 15 VI;j'R..#.Z...###########(B.#VI;j' (B XL: (B 8 Next: (B75% Place: (BDungeon:6 VI;j'#####...##(B...MZ(B*(B@(B..(B.#VI;j' (B Noise: (B=====(B---- (B Time:(B 5341.2 (0.0)VI;j'O#..###(B.##########VI;j' (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#......#VI;j( (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B########VI;j6( VI;jk( VI;j( (B M(B  (B (BMenkaureVI;j((B (B Z(B  (B (Bwyvern zombieVI;j((B VI;j( VI;j(_Unknown command.VI;j)Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  VI;j)Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  VI;j*);Press: ? - help, Shift-Dir - straight lineVI;jB)Aim: (Ba wyvern zombie ((Balmost destroyed(B, haloed, 100% to hit)VI;j6r) (BVI;jqr^†Zasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VI;jrxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  VI;jrVPress: ? - help, Shift-Dir - straight line(B  VI;jrAim: (Ba wyvern zombie ((Balmost destroyed(B, haloed, 100% to hit)  VI;jr-The magic dart hits the wyvern zombie.VI;jAu?(B.M(BVI;jG{(BVI;jd(B=(B----(B2.2 (1VI;j(BVI;j؃ VI;jR_(BThe wyvern zombie is almost destroyed.(BVI;jVI;j^y(BThe magic dart hits the wyvern zombie. _(BThe wyvern zombie is almost destroyed.(B  You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  (BThe wyvern zombie is almost destroyed. (B The wyvern zombie bites you! x2VI;j\:*(BWI;jB (BM(B(fast)Menkaure mumbles some strange words.(B(B26(B-----------3==(B==--(B3.6 (1.4(B _Menkaure seems to speed up.XI;joXI;jt(B(BRead which item? (BScrolls XI;j(B f - a scroll of fear  g - a scroll of fog  t - 3 scrolls of teleportation(BW - a scroll of brand weapon XI;j( T - a scroll of torment XI;j(B[(B!(B] (Bread(B|quaff|evokeXI;jH[(B?(B] describe selectedZI;j4 ZI;jH< ZI;jeC (B##.#.###.## (B (Bmmoncure the Conjurer (B...#.##.# (B (BDeep Elf of the Shining One **.... (B#..#.##.### (B Health: (B26(B/46 (B=============(B----------- ...#.####...#ZI;jC \ (B Magic: 3(B/18(B====(B-------------------- .M...ß.####.# (B AC:(B 2Str:(B 4 #....◊.###.#ZI;jC (B EV:(B 13Int:(B 22 #.#.ß...##.#ZI;jC  (B SH:(B 0Dex:(B 15 ..#.Z...###########(B.# (B XL: (B 8 Next: (B75% Place: (BDungeon:6 ZI;jC #####...##(B....MZ@(B..(B.#ZI;jC  (B Noise: (B===------ (B Time:(B 5343.6 (0.0)#..###(B.##########ZI;j D x (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltZI;jD !(B#......#ZI;j#D j (B Fire: a) (B+2 sling {freeze, rF++ rN+++ ZI;j,D -(B######## ZI;j?D ZI;jKD (B M(B  (B (BMenkaure (fast)ZI;jXD (B (B Z(B  (B (Bwyvern zombieZI;jdD ((B  ZI;jqD 8(BYou shoot a sling bullet.  ZI;jD /The sling bullet hits the wyvern zombie.  ZI;jD ~(BThe wyvern zombie is almost destroyed.(BThe wyvern zombie bites you! x2  ZI;jD q(BMenkaure mumbles some strange words. (B_Menkaure seems to speed up.ZI;jS d (B As you read the scroll of teleportation, it crumbles to dust.ZI;jT 15------(B-4.6 (1(BTele (BZI;jZ (BZI;j[ s _(BYou feel strangely unstable.(B The wyvern zombie bites you!ZI;j/] ZI;j^ b.#.#(B ##.##(B  #.#(B #.#(B  ..#.#(B #.###(B  #.###(B ZI;j_ #...#(B  M...ß.#(B ###.#(B  ....◊.##(B ZI;j_ +#.#(B ZI;j_ n .#.ß...#(B #.#(B ZI;j,_  .ZI;j6_ #.Z...#ZI;jY_ U(B.(B#(B  ZI;j{_ ...##(B....MZ(B.(B@(B..(B#(B  #..###(B.#ZI;j_ (B ZI;j_ ; #......#(B ZI;j_  #ZI;j_ 2(B  ZI;j_   ZI;j `  ZI;j-`  ZI;j\` (BZI;j{b A(B.(BZ(BZI;je (B†M(BThe wyvern zombie attacks as it pursues you!ZI;jn V (B The wyvern zombie bites you but does no damage.ZI;jo 4------(B--(B5ZI;ju (BZI;j!v + _The wyvern zombie bites you.ZI;jGx ZI;jN .#.#(B ##.##(B  .#.#(B #.#(B  .#.#(B #.###(B  .#.###(B #..(B.#(B  ZI;j ...ß.#(B ###(B.#(B  ◊.##(B #(B.#(B  #.ß...#(B #(B.(B#(B  #.Z...#(B.(B#(B  ZI;j ...##.(B...†MZ(B.(B@(B.(B#(B  #..###.#ZI;j 0(B  ZI;j )#......#(B ZI;jÕ  #ZI;j͕ !(B ZI;jו  ZI;j  ZI;j# 5    (BZI;j (BZI;j: (B .#####(B  .....  ##(B...##ZI;jm (B  ##(B.....##(B  ##(B.......##(B.  ZI;j J#(B.(B.....(B.....  ..##(B.(B..(B)(B..(B..≈(B.≈(B  ZI;j #(B...(B..(B@(B..(B..≈Z≈(B  ZI;j |....#(B.....(B..≈≈≈(B ZI;jâ  ZI;jѢ #(B ##(B....(B.####(B  ZI;j ^##(B...##(B ZI;j E##(B....###ZI;j (B Z(B  (B bullfrog zombie (wandering)ZI;j< e.#(B#(B. ZI;j  ZI;jߪ (B Your surroundings suddenly seem different.  (BYou encounter a bullfrog zombie.(BZI;jB P(B∩(BZ(BZI;jP (BZI;jM e54=(B--ZI;jY +(B6ZI;jg (BZI;j K _Found a short sword. Found Botaruff's Magic Scroll Boutique.ZI;jl [I;j1(B .#####(B .(B.... ##(B...##(B ##(B.....##(B ##(B.##.(B #.[I;jy(B.##(B...(B)(B.(B...≈(B.≈(B #(B.≈(B∩(B≈(B.#(B.≈≈Z[I;j(B.#(B. ##(B...(B..#### (B ##(B...##(B ##(B.... .###(B. .#(B # (B #(B.[I;j2Z(B[I;jzZ(B  (B bullfrog zombie (wandering)[I;jB-(B7[I;jd(B[I;jk\I;j^'(B .#####(B .(B.... ##(B...##(B ##(B.....##(B ##(B.##.#(B #.(B.##(B...(B)(B....≈Z≈(B #(B.≈(B∩(B≈(B.(B#(B.≈≈Z#(B.#(B.#(B ##(B..(B...####(B.. ##(B...##(B. ##(B.... .###(B. .#(B #(B #.(BZ(B.Z(B  (B bullfrog zombie (wandering)\I;j((B8\I;j_(B\I;j(B .#####(B .(B....(Bo(B ##(B...##(B ##(B.....##(B ##(B.##.(B.#(B. #(B.Z..(B.##(B...(B)(B....≈.≈(B #(B.≈(B∩(B≈(B.(B#(B.≈≈Z(B.#(B.#(B.#(B.(B##(B.(B....####(B .. #(B. ##(B...###(B.#(B #(B. ##(B..... #(B. .###.(Bo(B  (B orc (asleep)(B.. .#(B #(B.. #.(B\I;j8\I;j Z(B.Z(B  (B bullfrog zombie (wandering)(B5=(B=(B9(B _(BYou encounter an orc. It is wielding a +0 dagger.(B\I;j>` F.######(B. .(B....o(B. ##(B...##(B.#(B #(B...##(B.. ..Z##..#(B.#(B$(B #(B.....\I;j` (B ...(B.(B.(B##(B..(B.)(B....≈.≈#(B.#(B.#(B....(B......≈(B∩(B≈(B.....(B..(B@#.......≈≈Z#(B.#(B.#(B.(B#(B.(B##.....####(B .. #(B.(B###...##(B #(B.#(B #(B.#(B ##....\I;j` (B.. #(B.#(B .###.\I;j` #(B ..#(B .#(B #(B ... #.(B\I;j` < .)⌠(B\I;jYd 2Z(B\I;jn .Z(B  (B bullfrog zombie (wandering)\I;j o !6\I;jYo 1=(B50\I;ju (B\I;jv  \I;j w $_Found 12 gold pieces and a trident.\I;jJy \I;j\I;j(B #.....o(B .. ##(B...##.#(B #(B. ##(B....Z##..(B .#(B ##(B.......##.#(B.#.#(B$(B #(B..........(B...(B.##(B...)....≈.≈(B.#(B.#(B.#(B...(B.......≈(B∩(B....(B...(B#.......≈≈Z#.#.#.#@##.....####(B ..(B #(B.(B###...##(B #.#(B #(B.(B#(B ##......(B  .###.#(B . #(B...(B)(B(B(B1(B _Found (Ba runed long sword(B.]I;j(B  ..(B ##...##.#(B #(B. ##(B....Z##]I;j..(B .#(B ##(B.......##.#.#.#(B$(B #(B..........(B ....(B.##(B...)....≈.≈.#.#.#(B..........≈(B∩(B......(B..(B#≈Z#.#.#.#(B.(B##.....####(B ..(B #@###...##(B #.#(B #(B.(B#(B ##......(B  .###.##(B.#(B#(B#(B(B(B6=(B==(B2(B]I;j& %(B .#(B #.(B ##....Z##..(B .#(B ##(B.......##.]I;j& Y#.#.#(B$(B #(B....(B ....(B.##(B...)....≈.≈.#.#.#(B..........≈(B∩(B.....(B..#≈Z#.#.#.#(B.(B##.....####(B ..(B #(B.(B###...##(B #.#(B #@#(B ##......(B  .###.]I;j>' #(B (B.(B #(B.#(B#(B#(B. .+]I;jA (B7(B=(B3(B]I;jn_ O(B(B(B]I;ji H(B(B(B]I;jOm (B]I;jo _(B7==(B=(B]I;jp (B]I;jau (B]I;j"w (B]I;j{ (B]I;j (B]I;j" K8=(B]I;j? (B]I;jq (B]I;j۬ (B]I;jp (B]I;j{ (B]I;j" ^(B8=(B=(B]I;j (B]I;jL H(B(B(B]I;jw (B]I;j F(B19=(B]I;j$ (B]I;jb w(B(B9=(B==(B]I;j1 (B]I;j H(B(B(B]I;jm (B(B20(B=(B(B]I;j (B]I;j Y(B10/18(B==(B=]I;j (B]I;j (B]I;jj H(B(B(B]I;jsA (B(B(B(B(B1=(B1]I;j0B (B=(B=(B(B(B(B(B(B(B(B(B(B2(B=(B==(B(B]I;jXI (B]I;jL k(B2(B=(B(B]I;jN 0(B(B]I;jlP (B]I;j΃ (B(B3(B==(B=(B(B(B(B]I;j (B]I;j" (B]I;jɏ ^(B3=(B=(B]I;j (B]I;j (B]I;jղ ]I;j }(B4(B=(B=(B(B]I;j H(B(B(B]I;j (B]I;j L(B4=(B]I;jA (B]I;j (B]I;j> k(B5(B=(B==(B]I;jg (B]I;jy (B]I;j (B]I;j$ (B]I;j (B]I;j (B]I;jH (B]I;j k(B(B5(B=(B]I;j (B]I;jH (B(B6(B==(B=(B]I;jBn (B]I;jx (B]I;j| (B]I;j} (B]I;j (B]I;j [ (B_You start resting.(B]I;j ZZ(B  (B (Bwyvern zombie (wandering)(B(B.85.6 (32.0) (BZ(B  (BYou encounter a wyvern zombie.(B(B6.6 (33]I;j R(B _The wyvern zombie leaves your sight.^I;j^ (B(B(B(B(B6=(B7(B=(B=(B^I;j (B^I;jO(B^I;j,P(B^I;jׁ(B(B(B(B (B_You start resting.(BMagic restored.(B7(B=(BZ(B9.6 (3.0).Z(B  (B (Bwyvern zombie (wandering)(B(B8(B=(B==(B90.6 (4 _(B_I;jp ..(B Z#(B ##.......##.#.#.#(B$(B #(B.._I;jʜ ..(B .....##(B...)....≈.≈.#.#.#(B..........≈(B∩(B.....(B..#≈Z#.#.#.#(B.##.....####(B ..(B #(B.(B###...##(B #.#(B #(B.(B#(B ##......(B  .###._I;jk #(B #(B..(B..(B #(B.....(B....(B #.(B .#(B..##(B.)⌠(B.... ...(B)#(B##(B. ##(B.#(B#(B#(B.. .+.(B_(B#(B (B#(B#(B .._I;j$ (B_I;js -(B1.6 (1_I;j (B_I;j{  _I;jdz 4_Found a snail-covered altar of Cheibriados._I;j _I;j36(B _I;j4#.#.#(B$(B #...(B .....##(B...)....≈.≈.#.#.#(B..........≈(B∩(B......(B..#≈Z#(B.#.#.#(B.##.....####(B ...(B #(B.###...##(B .#(B.#(B. #(B.(B#(B ##....(B....?(B.(B#(B.(B#(B .###.#(B #(B..(B..(B #(B.....(B.....(B#(B #.(B #(B..##(B.(B)⌠(B.#(B.(B#(B +#(B#(B...(B.(B#(B +#(B#(B`I;j%M(B(B2(B _Found a scroll of identify.`I;jP`I;jn`I;jx(B(BLevel 6 of the Dungeon(B<(B_∩(B(Press (B?(B for help)`I;jIyo .. (B ##...##  .# #. (B ##....Z##  ... Z# ##.......##.  #.#.#(B$(B #...........  .....##...)....≈.≈  .#.#.#..........≈(B∩(B≈  ........#.......≈≈Z  #.#.#.#.##.....####  ... #.###...##  .#.#. #.#(B ##.... `I;jy ....(B?.#.#(B  .###.  # #....@# .# # ..........# #.  .#..##.)⌠.#.#  ... ...(B)(B##+##.  #. ##.###.  . (B #. .+.(B_(B ####### (B ## ## .. #....<# .# +## ####.....#  .........# ####.....# (B  #.....# .... ..###...##`I;j{(BbI;j bI;j} (B#.#.#(B$(B #...........(Bmmoncure the Conjurer(B.....##(B...)....≈.≈(BDeep Elf of the Shining One **....(B.#.#.#(B..........≈(B∩(B≈Health: (B27(B/46 (B==============(B----------(B......(B..#.......≈≈ZMagic: (B18/18 (B========================(B#(B.#.#.#(B.##.....####AC:(B 2Str:(B 4...(B #(B.###...##EV:(B 13Int:(B 22.#(B.#(B. #(B.(B#(B ##....SH:(B 0Dex:(B 15....?(B.(B#(B.(B#(B .###.XL: (B 8 Next: (B75% Place: (BDungeon:6#(B #(B..(B..(B@#(B .#(B #Noise: --------- (B Time:(B 5392.6 (0.0).....(B.....(B#(B #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.#(B..##(B.(B)⌠(B.#(B.(B#(BFire: a) (B+2 sling {freeze, rF++ rN+++ (B... ...(B)#(B#(B+#(B#(B.#.(B ##(B.#(B#(B#(B..(B #(B. .+.(B_(B##(B (B#(B#(B ...(B#(B +#(B#You encounter a wyvern zombie. (B_The wyvern zombie leaves your sight. _You start resting. (B_Magic restored. _Found a snail-covered altar of Cheibriados. _Found a scroll of identify.(B(BcI;j(B #.#.#(B$(B #.(B ...(B..##(B...)....≈.≈#.#(B.#(B.#.(B..cI;j.≈(B∩(B≈(B..(B.....(B.#.≈≈Z(B.#(B.#(B.#(B.#(B.##.....####(B.....[#(B.###...##cI;j#(B.#(B.#(B..(B#(B.(B#(B ##....(B.?(B.(B#(B.(B#(B .###.(B #(B #(B.(B..(B@(B.(B#(B .#(B #(B.#(B #.cI;j#(B.#(B..##(B.(B)⌠(B.(B#(B.(B#(B.cI;j3@. ...(B)#(B#(B+#(B#(B.(B.#(B. ##(B.#(B#(B#(B..cI;jO.. #(B.+.+.(B_(B.. ###(B#(B#(B ..#cI;jeG(B .(B#(B cI;jI+#(B#(BcI;jt 2Z(BcI;jcI;jZ(B  (B (Bwyvern zombie (wandering)(BcI;j[-(B3.6 (1cI;j!(BcI;j#\ _Found (Ba pair of embroidered boots(B.cI;j%cI;jrn(B #.#.#(B$(B #cI;jr.(B ...(B..##...)....≈.≈(B #.#(B.#(B.#(B...≈(B∩(B≈...(B.....Z#.≈≈ZcI;jr#(B.#.#(B.#(B.#.##.....####(B ...(B..[#.###...##cI;j-s(B.#(B.#(B.#(B..(B#.#(B ##....cI;jIs(B.(B?(B.(B#(B.(B#(B .###.(B #(B #(B..(B@(B..(B#(B .#(B #cI;j`sQ(B.#(B #.cI;j{s/(B.#(B.#(B.(B.(B##(B.(B)⌠(B.(B#(B.(B#(B.cI;js(B .(B...(B?(B .(B..(B)#(B#(B+#cI;js#.#(B.#(B.#(B #cI;jsm#(B.#(B#(B#(B..cI;jsF(B... #(B.+.+.(B_(B.F(B  (B (BbullfrogcI;js(B.. #####(B .(B.#cI;j t(B.#(B .#(B +##(BcI;j{ (B.F(BYou encounter a bullfrog.(BFound (Ba scroll labelled TUBUIPRERPH(B.cI;jڇYF(B(BcI;jAL(B8(B==4cI;jB(B _The bullfrog croaks.dI;jD(B ...(B Z#(B ####.#(B.#.#(B$(B #...........(B .....##...)....≈.≈#(B #.#(B.#.#(B...≈(B∩(B≈(B.....(B...(B..Z..≈≈Z#(B.#.#(B.#(B.#.##.....####(B ...(B..(B[#.###...##dI;j#(B.#(B.#(B.(B#(B..(B#.#(B ##...(B.....(B..(B@(B.(B#.#(B .###.#(B.#(B.#(B....(B.#(B .#(B #(B ...(B.(B.....(B...#(B #.#(B.#(B..##(B.)⌠(B.(B#(B.dI;j  ...(B..(B?(B .(B..(B)#(B#(B+##.#.#(B.#(B.##(B.#(B#(B#(B.. .F(B.... #.(B+.+.(B_(B.(B .(B..... #####(B ..#.#.#(B +##(BdI;j3F(BdI;jK6F(B.dI;jF(B  (B (Bbullfrog(B.(BdI;j1(B--5dI;j9(BdI;j _(BThe bullfrog snags a nearby blue-tailed skink with its tongue.(BdI;jS _(BYou see here a scroll of identify.dI;jdI;jC :F(B.dI;j (BdI;j C--(B6dI;j (BdI;j  dI;j _i - a scroll of identifydI;j( gI;j(B...(B Z#(B ##.......##.(Bmmoncure the Conjurer(B#(B.#.#(B$(B #...........(BDeep Elf of the Shining One **....(B.....##...)....≈.≈gI;j2Health: (B28(B/46 (B==============(B----------#(B #.#(B.#.#(B..........≈(B∩(B≈Magic: (B17/18 (B======================(B--(B.....(B...(B..Z#.......≈≈ZAC:(B 2Str:(B 4gI;jC#(B.#.#(B.#(B.#.##.....####EV:(B 13gI;jO0Int:(B 22gI;j[...(B..(B[#.###...##SH:(B 0gI;ji0Dex:(B 15gI;j#(B.#(B.#(B.(B#(B..(B#.#(B ##....XL: (B 8 Next: (B75% Place: (BDungeon:6.....(B..(B@(B.(B#.#(B .###.gI;jNoise: --------- (B Time:(B 5396.6 (0.0)gI;j:.#(B.#(B.#(B*...(B.#(B .#(B #a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltgI;j(B...(B.(B.....(B...#(B #.Fire: a) (B+2 sling {freeze, rF++ rN+++ gI;j(B.#(B.#(B..##(B.)⌠(B.(B#(B.#.gI;j!(B...(B.F(B?(B .(B..(B)#(B#(B+##.gI;jV](B.#.#(B.#(B.##(B.#(B#(B#(B..F(B  (B (BbullfroggI;j|(B..(B.... #.(B+.+.(B_(B..(B..... #####(B ..#.#gI;j..#(B +## gI;j8(B_i - a scroll of identify  gI;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gI;j;Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bullfrog (100% to hit)gI;jL<(B*(BgI;jݙ<(B*(BgI;jF. (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.gI;jCAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba bullfrog (100% to hit)  The magic dart hits the bullfrog.gI;j;F(B.gI;jt(B..(B. (BgI;j15(B=7.6 (1gI;j(BgI;j] _(BThe bullfrog is moderately wounded.(BgI;jgI;j-(B...(B Z#(B ##.......##.(Bmmoncure the Conjurer(B#(B.#.#(B$(B #...........(BDeep Elf of the Shining One **....(B.....##...)....≈.≈Health: (B28(B/46 (B==============(B----------#(B #.#(B.#.#(B..........≈(B∩(B≈Magic: (B16/18 (B=====================(B---gI;j{(B.....(B...(B..Z#.......≈≈ZAC:(B 2Str:(B 4#(B.#.#(B.#(B.#.##.....####EV:(B 13Int:(B 22...(B..(B[#.###...##SH:(B 0Dex:(B 15gI;j#(B.#(B.#(B.(B#(B..(B#.#(B ##....gI;jXL: (B 8 Next: (B75% Place: (BDungeon:6gI;j+.....(B..(B@(B.(B#.#(B .###.Noise: (B=-------- (B Time:(B 5397.6 (0.0)gI;jD.#(B.#(B.#(B.*..(B.#(B .#(B #a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltgI;j(B...(B.(B..(BF(B..(B...#(B #.gI;jKFire: a) (B+2 sling {freeze, rF++ rN+++ gI;j7(B.#(B.#(B..##(B.)⌠(B.(B#(B.#.gI;j_(B...(B..(B?(B .(B..(B)#(B#(B+##.gI;j (B.#.#(B.#(B.##(B.#(B#(B#(B..F(B  (B (Bbullfrog(B..(B.... #.(B+.+.(B_(B..(B..... #####(B ..#.#.#(B +## (B_(BThe bullfrog is moderately wounded.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bullfrog ((Bmoderately wounded(B, haloed, 100% to hit)hI;j(BMF(B.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure) hI;j Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba bullfrog ((Bmoderately wounded(B, haloed, 100% to hit)  The magic dart hits the bullfrog.hI;j/2Z(BhI;j:Z(B  (B (Bwyvern zombie (wandering)(BhI;j{a(B9(B=(B8.6 (1hI;j1(BhI;j\3 hI;j3L_(BThe bullfrog is heavily wounded.(BhI;j5iI;jj  iI;j  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BiI;jB=(B iI;j... Z# ##.......##. (B (Bmmoncure the Conjurer(B #.#.#$ #........... (B (BDeep Elf of the Shining One **....(B .....##...)....≈.≈ (B Health: (B29(B/46 (B===============(B--------- # #.#.#.#.Z........≈∩≈ (B Magic: (B14/18 (B==================(B------ .....(B...(B..Z#.......≈≈Z (B AC:(B 2Str:(B 4 #.#.#(B.#(B.#.##.....#### (B EV:(B 13Int:(B 22 (B...(B..(B[#.###...## (B SH:(B 0Dex:(B 15 #.#(B.#(B.(B#(B..(B#.# ##.... (B XL: (B 8 Next: (B75% Place: (BDungeon:6 ...(B..(B..(B@(B.(B#.# .###. (B Noise: (B=-------- (B Time:(B 5398.6 (0.0) iI;jpD.#.#(B.#(B.(BF(B..(B.# .# # (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ...(B.(B.....(B...# #. (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B .#(B.#(B..##(B.)⌠.#.#.  ...(B..(B?(B .(B..(B)(B##+##.  iI;j.#.#.#.##.###.. (B F(B  (B (Bbullfrog(B iI;j...... #.+.+._. (B Z(B  (B (Bwyvern zombie (wandering)(B ...... ##### ..#  iI;jp.# .# +## (B_(BThe bullfrog is heavily wounded.iI;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  iI;jMConfirm with . or Enter, or press ? or * to list all spells.iI;jAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiI;j Aim: (Ba bullfrog ((Bheavily wounded(B, haloed, 88% to hit)iI;j? (B...(B Z#(B ##.......##.(Bmmoncure the Conjurer(B#(B.#.#(B$(B #...........(BDeep Elf of the Shining One **....iI;jF@ (B.....##...)....≈.≈Health: (B29(B/46 (B===============(B---------#(B #.#(B.#.#(B.Z........≈(B∩(B≈Magic: (B14/18 (B==================(B------(B.....(B...(B..Z#.......≈≈ZAC:(B 2Str:(B 4#(B.#.#(B.#(B.#.##.....####EV:(B 13Int:(B 22...(B..(B[#.###...##SH:(B 0Dex:(B 15#(B.#(B.#(B.(B#(B..(B#.#(B ##....iI;j~@ XL: (B 8 Next: (B75% Place: (BDungeon:6.....(B..(B@(B.(B#.#(B .###.Noise: (B=-------- (B Time:(B 5398.6 (0.0).#(B.#(B.#(B.*..(B.#(B .#(B #iI;j@ 2a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B...(B.(B.....(B...#(B #.Fire: a) (B+2 sling {freeze, rF++ rN+++ iI;j@ (B.#(B.#(B..##(B.)⌠(B.(B#(B.#.iI;j@ (B...(B..(B?(B .(B..(B)#(B#(B+##.iI;j@ (B.#.#(B.#(B.##(B.#(B#(B#(B..iI;j@ F(B  (B (Bbullfrog(B..(B.... #.(B+.+.(B_(B.iI;j A Z(B  (B (Bwyvern zombie (wandering)(B.(B..... #####(B ..#iI;jA 9.#.#(B +##iI;j+A Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  iI;j;A MConfirm with . or Enter, or press ? or * to list all spells.iI;jUA yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  iI;jyA ;Press: ? - help, Shift-Dir - straight lineiI;jA Aim: (Ba bullfrog ((Bheavily wounded(B, haloed, 88% to hit)  The searing ray hits the bullfrog.iI;j D(B*(BiI;j (B.ZAiming: (BSearing Ray(BPress: ? - help, Shift-Dir - straight line(BiI;j c: (Ba bullfrog ((Bheavily wounded(B, haloed, 88% to hit)  The searing ray hits the bullfrog.  (BThe bullfrog is severely wounded.(B  (Press (B.(B to maintain the ray.)iI;j N(B.Z(BiI;j$ F(B.(BZ(B(BiI;j (B4(B---(B5==(B=9.6 (1(BRay (BiI;j (BiI;j g _The bullfrog barely misses you.(B The bullfrog hits you.iI;j jI;jGd (B(B.(BThe searing ray hits the bullfrog!jI;jk(B*(BZ(B  (B (Bwyvern zombie(BjI;j=(B*(BjI;jL(B.Z(BjI;j3A(B..(BjI;j (B---(B4/19---(B81400(B+ (B_You kill the bullfrog!(BjI;j (BjI;j! jI;j"Z_Your Spellcasting skill increases to level 6!(BjI;jc$kI;j #.#.#(B$(B #...(B.......##...)....≈.≈#(B #(B.#(B.#.#(B..........≈(B∩kI;jf (B...(B.....(B..Z#≈Z#(B.#(B.#(B.#(B.#.##.....####(B......Z[#.###...##(B #(B.#(B.#(B.(B#(B..(B#.#(B ##....(B.....(B....(B#(B.#(B .###..#.#.#(B.(B@(B..(B.#(B .#(B #(B....(B.....(B...#(B #.(B kI;j #(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.kI;j .....(B?(B .(B..(B)#(B#(B+##.kI;j (B.#(B.#(B.#(B.##.#(B#(B#(B..a(B..(B.... #.+(B.+.(B_(B.kI;j $a(B  (B (Bblack bear (wandering)(B..(B...(B.. #####(B ..#kI;j sZ(B  (B (Bwyvern zombiekI;j6 (B.#(B...#(B .#(B +# (BkI;ji @ (B.ZkI;j E(BYou stop channelling your searing ray.kI;j! E(B.a(BkI;j 0 Ya(B(BkI;j0 ;(B--1kI;j> (BkI;j?  kI;j? O_(BYou encounter a black bear.(BkI;jA oI;joI;j<s(B(BEvoke which item? (BWands oI;j`d c - a wand of iceblast (7)(Be - a wand of paralysis (7)  oI;j}f - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedqI;jqI;jqI;jqI;j (B#.#.#(B$(B #...........(Bmmoncure the ConjurerqI;jf(B.......##...)....≈.≈(BDeep Elf of the Shining One **....(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈Health: (B24(B/46 (B============(B------------(B...(B.....(B..Z#.......≈≈ZqI;jwMagic: (B14/19 (B=================(B-------qI;j-(B.#(B.#(B.#(B.#(B.#.##.....####AC:(B 2Str:(B 4qI;j.......[#.###...##EV:(B 13Int:(B 22qI;j#(B.#(B.#(B.(B#Z(B.(B#.#(B ##....qI;j_SH:(B 0Dex:(B 15qI;j.....(B....(B#(B.#(B .###.XL: (B 8 Next: (B81% Place: (BDungeon:6qI;j".#.#.#(B.(B@(B..(B.#(B .#(B #qI;j9Noise: --------- (B Time:(B 5401.6 (0.0)qI;jV.....(B.....(B...#(B #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltqI;jZ(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.Fire: a) (B+2 sling {freeze, rF++ rN+++ qI;jN(B.....(B?(B .(B..(B)#(B#(B+##.(B.#(B.#(B.#(B.##.#(B#(B#(B...a.(B.... #.+(B.+.(B_(B.a(B  (B (Bblack bear(B..(B...(B.. #####(B ..#qI;jsZ(B  (B (Bwyvern zombieqI;j(B.#(B...#(B .#(B +## qI;j(B_The bullfrog barely misses you.(B The bullfrog hits you.  The searing ray hits the bullfrog! qI;j$'_You kill the bullfrog! qI;j6I_Your Spellcasting skill increases to level 6!qI;jI(BYou stop channelling your searing ray. _(BYou encounter a black bear.(BqI;j(B #.#.#$ #........... (B (Bmmoncure the Conjurer(B qI;j6(B.......##...)....≈.≈ (B (BDeep Elf of the Shining One **....(B # #(B.#(B.#.#(B..........≈∩≈ (B Health: (B24(B/46 (B============(B------------ (B...(B.....(B..Z#.......≈≈Z (B Magic: (B14/19 (B=================(B------- qI;j&U(B.#(B.#(B.#(B.#(B.#.##.....#### (B AC:(B 2Str:(B 4 qI;jA(B.......[#.###...## (B EV:(B 13Int:(B 22 qI;j] #(B.#(B.#(B.(B#Z(B.(B#.# ##.... (B SH:(B 0qI;ju>Dex:(B 15 qI;jM(B.....(B..*.(B#(B.# .###. (B XL: (B 8 Next: (B81% Place: (BDungeon:6 qI;j.#.#.#(B.(B@(B..(B.# .# # (B Noise: --------- (B Time:(B 5401.6 (0.0) (B.....(B.....(B...# #. (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B #(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#. (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B qI;j(B.....(B?(B .(B..(B)#(B#+##.  (B.#(B.#(B.#(B.##.#(B#(B#..  qI;j/(B.a.(B.... #.+.+._. (B a(B  (B (Bblack bear(B qI;jI (B..(B...(B.. ##### ..# (B Z(B  (B (Bwyvern zombieqI;j[(B (B.#(B...# .# +## qI;juI _Your Spellcasting skill increases to level 6!qI;jz(BYou stop channelling your searing ray. _(BYou encounter a black bear.qI;j(BAiming: (BParalyse(BPress: ? - help, Shift-Dir - straight lineqI;jSAim: (Ba wyvern zombie (haloed, chance to affect: 61%)rI;js0.(BrI;j0 #.#.#(B$(B #...........(Bmmoncure the Conjurer(B.......##...)....≈.≈(BDeep Elf of the Shining One **....(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈rI;j0Health: (B24(B/46 (B============(B------------rI;j0(B...(B.....(B..Z#.......≈≈ZrI;j0wMagic: (B14/19 (B=================(B-------rI;j 1(B.#(B.#(B.#(B.#(B.#.##.....####AC:(B 2rI;j%1Str:(B 4.......[#.###...##EV:(B 13rI;jY1uInt:(B 22#(B.#(B.#(B.(B#*(B.(B#.#(B ##....SH:(B 0Dex:(B 15rI;jm1.....(B....(B#(B.#(B .###.rI;j~1XL: (B 8 Next: (B81% Place: (BDungeon:6rI;j1.#.#.#(B.(B@(B..(B.#(B .#(B #rI;j1Noise: --------- (B Time:(B 5401.6 (0.0).....(B.....(B...#(B #.rI;j1Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltrI;j1Z(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.Fire: a) (B+2 sling {freeze, rF++ rN+++ rI;j1(B.....(B?(B .(B..(B)#(B#(B+##.rI;j 2(B.#(B.#(B.#(B.##.#(B#(B#(B..rI;j$2.a.(B.... #.+(B.+.(B_(B.a(B  (B (Bblack bearrI;j72(B..(B...(B.. #####(B ..#rI;jM2sZ(B  (B (Bwyvern zombierI;jd2(B.#(B...#(B .#(B +## _Your Spellcasting skill increases to level 6!rI;jw2D(BYou stop channelling your searing ray. rI;j2y_(BYou encounter a black bear.(BAiming: (BParalyserI;j2(BPress: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (haloed, chance to affect: 61%)rI;j"arI;jL(B.rI;j+ZZrI;jd>(B(paralysed)(BrI;j;(B5(B=rI;j`(B5=(B===2.6 (1rI;j (BrI;j rI;j> You stop channelling your searing ray. _(BYou encounter a black bear.(B rI;jQX Aiming: (BParalyse(B  rI;j[;Press: ? - help, Shift-Dir - straight linerI;jfRAim: (Ba wyvern zombie (haloed, chance to affect: 61%) rI;j(_The wyvern zombie becomes paralysed!rI;jrI;j^\(B#.#.#(B$(B #...........(Bmmoncure the Conjurer(B.......##...)....≈.≈(BDeep Elf of the Shining One **....rI;j^(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈Health: (B25(B/46 (B=============(B-----------(B...(B.....(B..Z#.......≈≈ZMagic: (B14/19 (B=================(B-------(B.#(B.#(B.#(B.#(B.#.##.....####AC:(B 2Str:(B 4.......[#.###...##EV:(B 13Int:(B 22#(B.#(B.#(B.(B#Z(B.(B#.#(B ##....SH:(B 0Dex:(B 15rI;j_&.....(B..*.(B#(B.#(B .###.XL: (B 8 Next: (B81% Place: (BDungeon:6rI;j_g.#.#.#(B.(B@(B..(B.#(B .#(B #Noise: (B===------ (B Time:(B 5402.6 (0.0)rI;j6_.....(B.....(B...#(B #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.rI;jB_KFire: a) (B+2 sling {freeze, rF++ rN+++ rI;jM_(B.....(B?(B .(B..(B)#(B#(B+##.rI;jV_(B.#a#(B.#(B.##.#(B#(B#(B..rI;j`_...(B.... #.+(B.+.(B_(B.a(B  (B (Bblack bearrI;jz_*(B..(B...(B.. #####(B ..#Z(B  (B (Bwyvern zombie (paralysed)rI;j_(B.#(B...#(B .#(B +## (B_The wyvern zombie becomes paralysed!  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie (paralysed, haloed, 100% to hit)rI;ja(B.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.rI;j&`Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba wyvern zombie (paralysed, haloed, 100% to hit)  The magic dart hits the wyvern zombie.rI;j7;(B.(BrI;jI6(B--3.6 (1rI;j(BrI;jʽ4 _The wyvern zombie is lightly damaged.rI;jsI;jKB(B#.#.#(B$(B #...........(Bmmoncure the ConjurersI;j~B(B.......##...)....≈.≈(BDeep Elf of the Shining One **....(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈sI;jBHealth: (B25(B/46 (B=============(B-----------(B...(B.....(B..Z#.......≈≈ZsI;jBFMagic: (B13/19 (B================(B--------(B.#(B.#(B.#(B.#(B.#.##.....####sI;jB^AC:(B 2Str:(B 4sI;jB.......[#.###...##EV:(B 13Int:(B 22sI;jB#(B.#(B.#(B.(B#Z(B.(B#.#(B ##....sI;jB_SH:(B 0Dex:(B 15sI;jC&.....(B..*.(B#(B.#(B .###.XL: (B 8 Next: (B81% Place: (BDungeon:6sI;j'C.#.#.#(B.(B@(B..(B.#(B .#(B #sI;jZC Noise: (B=-------- (B Time:(B 5403.6 (0.0).....(B.....(B...#(B #.sI;jC^a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.sI;jCKFire: a) (B+2 sling {freeze, rF++ rN+++ sI;jC(B..a(B..(B?(B .(B..(B)#(B#(B+##.(B.#(B.#(B.#(B.##.#(B#(B#(B..sI;jC...(B.... #.+(B.+.(B_(B.a(B  (B (Bblack bearsI;jC(B..(B...(B.. #####(B ..#sI;jCZ(B  (B (Bwyvern zombie (paralysed)sI;jC(B.#(B...#(B .#(B +## sI;jDE(B_The wyvern zombie is lightly damaged.  sI;j'DCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;j;DMConfirm with . or Enter, or press ? or * to list all spells.sI;jQDAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linesI;jaD^Aim: (Ba wyvern zombie (lightly damaged, paralysed, haloed, 100% to hit)sI;j(BM.aCasting: (BMagic Dart(B (B(safe; 1% risk of failure) sI;jg Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba wyvern zombie (lightly damaged, paralysed, haloed, 100% to hit)  The magic dart hits the wyvern zombie.sI;jIU(B.(B (BsI;jV-(B4.6 (1sI;j(BsI;jb _(BThe wyvern zombie is moderately damaged.(BsI;jYsI;j&\(B#.#.#(B$(B #...........(Bmmoncure the Conjurer(B.......##...)....≈.≈(BDeep Elf of the Shining One **....sI;j{;(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈Health: (B25(B/46 (B=============(B-----------(B...(B.....(B..Z#.......≈≈ZMagic: (B12/19 (B===============(B---------(B.#(B.#(B.#(B.#(B.#.##.....####AC:(B 2Str:(B 4.......[#.###...##EV:(B 13Int:(B 22sI;jk#(B.#(B.#(B.(B#Z(B.(B#.#(B ##....SH:(B 0Dex:(B 15.....(B..*.(B#(B.#(B .###.XL: (B 8 Next: (B81% Place: (BDungeon:6sI;j.#.#.#(B.(B@(B..(B.#(B .#(B #sI;j Noise: (B=-------- (B Time:(B 5404.6 (0.0).....(B.....(B...#(B #.sI;jOa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltsI;j Z(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.Fire: a) (B+2 sling {freeze, rF++ rN+++ sI;j!(B...a.(B?(B .(B..(B)#(B#(B+##.sI;j7o(B.#(B.#(B.#(B.##.#(B#(B#(B.....(B.... #.+(B.+.(B_(B.sI;jRa(B  (B (Bblack bear(B..(B...(B.. #####(B ..#sI;jfZ(B  (B (Bwyvern zombie (paralysed)sI;j~(B.#(B...#(B .#(B +## (B_(BThe wyvern zombie is moderately damaged.sI;j(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;j;Press: ? - help, Shift-Dir - straight linesI;jAim: (Ba wyvern zombie ((Bmoderately damaged(B, paralysed, haloed, 100% to hit)sI;jG(BMa(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba wyvern zombie ((Bmoderately damaged(B, paralysed, haloed, 100% to hit)  The magic dart hits the wyvern zombie but does no damage.(B.(B(B6(B3=(B5.6 (1(B _(BThe wyvern zombie is moderately damaged.(BsI;j6.(BsI;j6 sI;j7e#.#.#$ #........... (B (Bmmoncure the ConjurersI;j"7(B sI;jK7(B.......##...)....≈.≈ (B (BDeep Elf of the Shining One **....sI;jg7(B sI;j7[# #(B.#(B.#.#(B..........≈∩≈ (B Health: (B26(B/46 (B=============(B-----------sI;j7 sI;j7(B...(B.....(B..Z#.......≈≈Z (B Magic: (B12/19 (B===============(B---------sI;j 8 sI;jU8(B.#(B.#(B.#(B.#(B.#.##.....#### (B AC:(B 2sI;jz8/Str:(B 4sI;j8 sI;j8(B.......[#.###...## (B EV:(B 13sI;j8/Int:(B 22sI;j9 sI;jJ9 #(B.#(B.#(B.(B#Z(B.(B#.# ##.... (B SH:(B 0sI;jl9/Dex:(B 15sI;j9 sI;j9*(B.....(B....(B#(B.# .###. (B XL: (B 8 Next: (B81% Place: (BDungeon:6sI;j9 sI;j:<.#.#.#(B.(B@(B..(B.# .# # (B Noise: (B=-------- (B Time:(B 5405.6 (0.0)sI;jX: sI;j:(B.....(B.(Ba(B...(B...# #. (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltsI;j:(B sI;j;]#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#. (B Fire: a) (B+2 sling {freeze, rF++ rN+++ sI;j9;(B sI;jh;(B.....(B?(B .(B..(B)#(B#+##. sI;j; sI;j;(B.#(B.#(B.#(B.##.#(B#(B#.. sI;j; sI;j;(B...(B.... #.+.+._. (B a(B  (B (Bblack bearsI;j<(B sI;jK<(B..(B...(B.. ##### ..# (B Z(B  (B (Bwyvern zombie (paralysed)sI;jz<(B sI;j<k(B.#(B...# .# +## sI;j<  sI;jTSy(B_(BThe wyvern zombie is moderately damaged.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba wyvern zombie ((Bmoderately damaged(B, paralysed, haloed, 100% to hit)sI;jtT$(B sI;jT#.#.#(B$(B   )(B  #(B sI;jTV(B∩(B≈(B  sI;jT)    sI;j U(    sI;j+UL  .###.(B  sI;jJUd .#(B #(B  sI;jeUt #.(B  .#.(B sI;j|U  sI;jU+ sI;jU.. sI;jU #.+(B.+.(B_(B.(B  sI;jUq #####(B ..#(B  sI;jVB .#(B  sI;j{WdContam: 10% (B-6.6 (1sI;j`(BsI;jaMsI;jbLCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(BsI;j:b: (Ba wyvern zombie ((Bmoderately damaged(B, paralysed, haloed, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.sI;jcsI;jCV (B#.#.#(B$(B #...........(Bmmoncure the Conjurer(B.......##...)....≈.≈sI;jV (BDeep Elf of the Shining One **....(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈Health: (B26(B/46 (B=============(B-----------(B...(B.....(B..Z#.......≈≈ZMagic: (B11/19 (B=============(B-----------sI;jV -(B.#(B.#(B.#(B.#(B.#.##.....####AC:(B 2Str:(B 4sI;jV .......[#.###...##EV:(B 13Int:(B 22 Contam: 10% sI;jV #(B.#(B.#(B.(B#Z(B.(B#.#(B ##....sI;jV _SH:(B 0Dex:(B 15sI;j W .....(B..*.(B#(B.#(B .###.sI;jW XL: (B 8 Next: (B81% Place: (BDungeon:6sI;j2W .#.#.#(B.(B@(B..(B.#(B .#(B #sI;jDW Noise: --------- (B Time:(B 5406.6 (0.0)sI;jUW .....(B.(Ba(B...(B...#(B #.sI;joW Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltsI;jW Z(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.Fire: a) (B+2 sling {freeze, rF++ rN+++ sI;jW (B.....(B?(B .(B..(B)#(B#(B+##.sI;jW (B.#(B.#(B.#(B.##.#(B#(B#(B..sI;jW ...(B.... #.+(B.+.(B_(B.sI;j X fa(B  (B (Bblack bearsI;jX (B..(B...(B.. #####(B ..#sI;jTX Z(B  (B (Bwyvern zombie (paralysed)(B.#(B...#(B .#(B +## sI;jmX (B_You miscast Magic Dart. Nothing appears to happen.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;jX MConfirm with . or Enter, or press ? or * to list all spells.sI;jX xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;jX ;Press: ? - help, Shift-Dir - straight linesI;jX Aim: (Ba wyvern zombie ((Bmoderately damaged(B, paralysed, haloed, 100% to hit)sI;j (B (B.(Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;j sPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba wyvern zombie ((Bmoderately damaged(B, paralysed, haloed, 100% to hit)  The magic dart hits the wyvern zombie.  (BThe wyvern zombie is heavily damaged.(BsI;j m(B19(B----(B=7.6 (1sI;j@ (BsI;jH  sI;jx a_The black bear bites you! The black bear barely misses you.(B x2sI;j| sI;j. (B#.#.#(B$(B #...........(Bmmoncure the ConjurersI;jF/ (B.......##...)....≈.≈(BDeep Elf of the Shining One **....(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈Health: (B19(B/46 (B=========(B---------------(B...(B.....(B..Z#.......≈≈ZsI;j`/ wMagic: (B10/19 (B============(B------------sI;jr/ -(B.#(B.#(B.#(B.#(B.#.##.....####AC:(B 2Str:(B 4sI;j/ f.......[#.###...##EV:(B 13sI;j/ TInt:(B 22 Contam: 10% sI;j/ E#(B.#(B.#(B.(B#Z(B.(B#.#(B ##....SH:(B 0Dex:(B 15sI;j/ .....(B..*.(B#(B.#(B .###.sI;j/ XL: (B 8 Next: (B81% Place: (BDungeon:6.#.#.#(B.(B@(B..(B.#(B .#(B #Noise: (B=-------- (B Time:(B 5407.6 (0.0)sI;j/ .....(B.(Ba(B...(B...#(B #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltsI;j 0 (B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.sI;j!0 KFire: a) (B+2 sling {freeze, rF++ rN+++ sI;j20 (B.....(B?(B .(B..(B)#(B#(B+##.sI;jC0 (B.#(B.#(B.#(B.##.#(B#(B#(B..sI;jW0 ...(B.... #.+(B.+.(B_(B.a(B  (B (Bblack bearsI;jh0 (B..(B...(B.. #####(B ..#sI;jy0 Z(B  (B (Bwyvern zombie (paralysed)sI;j0 (B.#(B...#(B .#(B +## sI;j0 (B_The black bear bites you! The black bear barely misses you.(B x2  sI;j0 Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;j0 MConfirm with . or Enter, or press ? or * to list all spells.sI;j0 xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  sI;j0 ;Press: ? - help, Shift-Dir - straight linesI;j0 Aim: (Ba wyvern zombie ((Bheavily damaged(B, paralysed, haloed, 100% to hit)sI;j R (B(B. (B Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba wyvern zombie ((Bheavily damaged(B, paralysed, haloed, 100% to hit)  The magic dart hits the wyvern zombie.  (BThe wyvern zombie is heavily damaged.(B  The black bear completely misses you.(B  The black bear claws you but does no damage.sI;j 15--(B1=(B8.6 (1sI;jR (BsI;jM  sI;jw _The black bear claws you.sI;j tI;j(B#.#.#(B$(B #...........(Bmmoncure the ConjurertI;jq(B.......##...)....≈.≈(BDeep Elf of the Shining One **....(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈Health: 15(B/46 (B=======(B-----------------tI;j(B...(B.....(B..Z#.......≈≈ZtI;jwMagic: (B10/19 (B============(B------------tI;j(B.#(B.#(B.#(B.#(B.#.##.....####tI;j^AC:(B 2Str:(B 4tI;jf.......[#.###...##EV:(B 13tI;jTInt:(B 22 Contam: 10% tI;j #(B.#(B.#(B.(B#Z(B.(B#.#(B ##....tI;j_SH:(B 0Dex:(B 15tI;j1.....(B..*.(B#(B.#(B .###.tI;jDXL: (B 8 Next: (B81% Place: (BDungeon:6tI;jf.#.#.#(B.(B@(B..(B.#(B .#(B #tI;j}Noise: (B=-------- (B Time:(B 5408.6 (0.0)tI;j.....(B.(Ba(B...(B...#(B #.tI;jOa) (B+2 sling {freeze, rF++ rN+++ Int-2 StlttI;j(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.tI;jKFire: a) (B+2 sling {freeze, rF++ rN+++ tI;j(B.....(B?(B .(B..(B)#(B#(B+##.tI;j(B.#(B.#(B.#(B.##.#(B#(B#(B..tI;j...(B.... #.+(B.+.(B_(B.tI;jfa(B  (B (Bblack beartI;j((B..(B...(B.. #####(B ..#tI;j9Z(B  (B (Bwyvern zombie (paralysed)tI;jO(B.#(B...#(B .#(B +## tI;jg9(B_The black bear claws you.  tI;jwCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  tI;jMConfirm with . or Enter, or press ? or * to list all spells.tI;jxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  tI;j;Press: ? - help, Shift-Dir - straight linetI;jAim: (Ba wyvern zombie ((Bheavily damaged(B, paralysed, haloed, 100% to hit)tI;j9(BtI;jg@ #.#.#$   .......##...)  # #.#.#.#.∩≈  ..........  tI;ju.#.#.#.#.#  .......[#tI;j  tI;jJ#.#.#.#Z.#.#   tI;j.......(B*(B.#.# .###.  .#.#.#.@...# .# # tI;jQ ......a......# #.  tI;j#.#.#..##.)⌠.#.#.  .....? ...)##+##.  tI;j/`.#.#.#.##.###..  tI;j....... #.+.+._.  ....... ##### ..# tI;j^  .#...# .# +## tI;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  tI;j :Press: ? - help, Shift-Dir - straight line tI;j* (B Aim: (Ba wyvern zombie ((Bheavily damaged(B, paralysed, haloed, 100% to hit)  tI;j; 0The magic dart hits the wyvern zombie.  tI;jP T(BThe wyvern zombie is severely damaged.(BtI;j(B #.#.#(B$(B   .......##...)(B  tI;j]'#(B #(B.#(B.#.#(B.(B∩(B≈(B  ...(B.....(B..  .#(B.#(B.#(B.#(B.#(B  tI;jrL.......[#(B  tI;j#(B.#(B.#(B.(B#Z(B.(B#.#(B  tI;j .....(B..*.(B#(B.#(B .###.(B  tI;j.#.#.#(B.(B@(B..(B.#(B .#(B #(B  tI;j.....(B.(Ba(B...(B...#(B #.(B  tI;j",#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.(B  tI;jO.....(B?(B .(B..(B)#(B#(B+tI;je tI;jv.#(B.#(B.#(B.##.#(B#(B#(B.. tI;j...(B.... #.+(B.+.(B_(B.(B tI;j tI;j..(B...(B.. #####(B ..#(B  tI;jx.#(B...#(B .#(B tI;j tI;j}D (B(B.tI;j(BThe black bear bites you. The black bear claws you.  * * * LOW HITPOINT WARNING * * *(BtI;j)2-tI;j &(B9.6 (1tI;j(BtI;jD tI;jE_The black bear misses you.(BtI;j!wI;jwI;j(B#.#.#(B$(B #...........(Bmmoncure the ConjurerwI;j(B.......##...)....≈.≈(BDeep Elf of the Shining One **....(B#(B #(B.#(B.#.#(B..........≈(B∩(B≈Health: 12(B/46 (B======(B------------------(B...(B.....(B..Z#.......≈≈ZMagic: (B6(B/19wI;j.(B=======(B-----------------(B.#(B.#(B.#(B.#(B.#.##.....####AC:(B 2Str:(B 4.......[#.###...##wI;jA/EV:(B 13wI;jInt:(B 22 Contam: 10% #(B.#(B.#(B.(B#Z(B.(B#.#(B ##....SH:(B 0Dex:(B 15wI;j.....(B....(B#(B.#(B .###.wI;j1ZXL: (B 8 Next: (B81% Place: (BDungeon:6.#.#.#(B.(B@(B..(B.#(B .#(B #wI;jwNoise: (B=-------- (B Time:(B 5409.6 (0.0).....(B.(Ba(B...(B...#(B #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltwI;j(B#(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.wI;jeFire: a) (B+2 sling {freeze, rF++ rN+++ (B.....(B?(B .(B..(B)#(B#(B+##.(B.#(B.#(B.#(B.##.#(B#(B#(B.....(B.... #.+(B.+.(B_(B.a(B  (B (Bblack bear(B..(B...(B.. #####(B ..#Z(B  (B (Bwyvern zombie (paralysed)wI;j(B.#(B...#(B .#(B +##wI;jR(BThe black bear bites you. The black bear claws you.  wI;jt* * * LOW HITPOINT WARNING * * * (B_The black bear misses you.wI;j7Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  wI;jgMConfirm with . or Enter, or press ? or * to list all spells.wI;jThe spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (BwI;j(BxI;j9(B* (BxI;jf9(B* (BxI;j۶m(BM(B*(B xI;j@The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway?xI;jv=(BYou erupt in a blast of force!  xI;j.The mystic blast hits the wyvern zombie. xI;j (BThe wyvern zombie is severely damaged.(BThe wyvern zombie is knocked back by the mystic blast.  The wyvern zombie slams into the rock wall.xI;ju(BhThe wyvern zombie is almost destroyed.(B  xI;jThe mystic blast hits the blaxI;jEck bear!  xI;j(BThe black bear is heavily wounded.(B  The black bear is knocked back by the mystic blast.  You hear a bark!  Something shouts, "Flee, thou puny sow-suckled scut!"xI;j(BhxI;j (B.xI;j[8Z(B.xI;j.xI;j.xI;j (BaxI;jM xI;j(Bh(B  (B houndZ(B  (B (Bwyvern zombie (paralysed)(BxI;j!%-----xI;jz!F(B=====(B10.6 (1xI;j*(BxI;j,1 _You hear a shout! You hear a bark!xI;j.zI;jw.......##...)....≈.≈(B #(B #(B.#(B.#(B.#(B..........≈(B∩(B≈(B zI;j@.(B..(B..(B.....Z#≈≈Z(B zI;jv.#(B.#(B.#(B.#(B.#.#####(B zI;jo.....Z[#.###...##(B zI;j#.#(B.#(B.#(B..#(B.#(B ##....(B ...(B...(B...(B#(B.(B#(B .###zI;j.#(B.#(B.#(B.....(B###(B .#(B #zI;jD.(B.....(B..(B@(B..(B..#(B #.(B zI;jE#(B.#(B.#a(B.(B##(B.(B)⌠(B.(B#(B.(B#(B.(B zI;j.(B....(B?(B .(B..)#(B#(B+#zI;j.#(B.#(B.#.##(B.#(B#(B#(B...zI;j.(B......(B #(B.+.+.(B_zI;j;(B.(B.(Bh(B....(B #####(B .(B.#zI;j#...#(B .#(B +##(B zI;jzI;j54(Bh(B.zI;jZ:a(B.zI;j*(BzI;jQ,Z(B7(B=(B-----zI;j,!(B1zI;j7(BzI;jf:zI;jN zI;jW (B.......##...)....≈.≈(Bmmoncure the ConjurerzI;jX ;(B#(B #(B.#(B.#(B.#(B..........≈(B∩(B≈(BDeep Elf of the Shining One **....zI;jX (B.(B..(B..(B.....Z#.......≈≈ZzI;j"Y Health: 12(B/46 (B======(B------------------zI;jwY A.#(B.#(B.#(B.#(B.#.##.....####Magic: 3(B/19(B===(B---------------------zI;jY m(B......Z[#.###...##zI;jY /AC:(B 2zI;jZ .Str:(B 4zI;jZ #.#(B.#(B.#(B..#(B.#(B ##....zI;j>Z /EV:(B 13zI;jlZ SInt:(B 22 Contam: 10% zI;jZ ...(B...(B...(B#(B.(B#(B .###.SH:(B 0zI;jZ /Dex:(B 15zI;j[ .#(B.#(B.#(B.....(B###(B .#(B #zI;j[ XL: (B 8 Next: (B81% Place: (BDungeon:6.(B.....a(B.(B@(B..(B..#(B #.Noise: --------- (B Time:(B 5411.6 (0.0)zI;j[ :#(B.#(B.#(B.(B.(B##(B.(B)⌠(B.(B#(B.(B#(B.zI;j[ Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltzI;j[ (B.(B....(B?(B .(B..)#(B#(B+##.zI;j!\ JFire: a) (B+2 sling {freeze, rF++ rN+++ zI;jU\ (B.#(B.#(B.#.##(B.#(B#(B#(B...zI;j\ .(B..(Bh(B...(B #(B.+.+.(B_(B.zI;j\ .(B......(B #####(B .(B.#zI;j\ fa(B  (B (Bblack bearzI;j] ~(B.#...#(B .#(B +##zI;jj^ [(Bh(B  (B houndZ(B  (B (Bwyvern zombie (paralysed)(BYou hear a bark!  Something shouts, "Flee, thou puny sow-suckled scut!" _You hear a shout! You hear a bark!  Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (B(B{I;j!(B* {I;j(B{I;jSd9(B* (B{I;j|u(B(Bh(B.  {I;jICasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway?(Berupt in a blast of force! The mystic blast hits the black bear.  {I;j(BThe black bear is heavily wounded.(B  The black bear is knocked back by the mystic blast.{I;j <(Bh(B.{I;jfa(B.(B..(B{I;jD-----(B====={I;jW&(B2.6 (1{I;j(B{I;j {I;jz_You hear a bark!{I;j {I;jq .{I;jʫ D##...)....≈.≈(B {I;j #(B #.#(B.#(B.#.(B.(B5{I;j1 ](B≈(B∩(B≈(B {I;j[ j.....(B.....(B.#.{I;j &≈≈Z(B {I;j .#(B.#.#(B.#(B.#(B.##.....####(B {I;j .(B....(B.Z[#(B.###...##(B {I;j\ #.#(B.#(B.#(B..#(B.#(B ##....(B {I;j ..(B.....(B..(B#(B.(B#(B .###.(B {I;j .#(B.#(B.#(B.(B....(B###(B .#(B #(B {I;j O..(B..a(B.{I;j0 P#(B #.(B {I;jq #.#(B.#(B..##(B.(B)⌠(B.(B#(B.(B#(B. {I;j .(B...h(B?(B (B...)#(B#(B+#(B#(B.(B {I;j .#(B.#.#.##(B.#(B#(B#(B...(B{I;j .......(B #(B.+.+.(B_(B.+{I;j .......(B ###(B#(B#(B .(B.#(B {I;j֯ .#...#(B .(B#(B +#(B#(B {I;j (B5(B  (B white imp (wandering)(B.{I;j  {I;j (B(BhYou encounter a white imp.(B{I;j {I;jU =(B.a(B{I;jƵ {I;j D(B.Z(B{I;j( {I;jr Y(B.(B5(B{I;j .(Bh(B  (B hound{I;j (B5(B  (B white impZ(B  (B (Bwyvern zombie(B{I;j$ !3{I;jY 8% {I;j (B-----{I;j !(B3{I;jc (B{I;j  {I;jk 2_The wyvern zombie is no longer paralysed.{I;jP |I;j  |I;jS  |I;j Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  |I;j FConfirm with . or Enter, or press ? or * to list all spells.|I;j (B}I;j<(B }I;jk.......##...)....≈.≈ (B (Bmmoncure the Conjurer}I;j(B }I;jw# #.#.#.#..........≈∩≈ (B (BDeep Elf of the Shining One **....}I;j*(B }I;jd..........(B5(B#.......≈≈Z (B Health: 13(B/46 (B======(B------------------}I;j }I;js.#.#.#.#.#.##.....#### (B Magic: 1(B/19}I;jL(B=(B-----------------------}I;j }I;j;.....(B..[#(B.###...## (B AC:(B 2}I;j=Str:(B 4 }I;j#.#.#(B.#Z(B.#(B.# ##.... (B EV:(B 13}I;jRInt:(B 22 Contam: 8% }I;j! }I;jU.....(B..(B.*(B#(B.(B# .###. (B SH:(B 0}I;j/Dex:(B 15}I;j }I;j(.#.#.#(B.(B.*..(B### .# # (B XL: (B 8 Next: (B81% Place: (BDungeon:6}I;j }I;jS4.....a(B.(B..(B@(B..(B.# #. (B Noise: --------- (B Time:(B 5413.6 (0.0)}I;j} }I;j,#.#.#(B.(Bh(B##(B.(B)⌠(B.(B#(B.#. (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt}I;j(B }I;j3.....? (B...)#(B#+##. (B Fire: a) (B+2 sling {freeze, rF++ rN+++ }I;jd(B }I;j{.#.#.#.##(B.#(B#(B#... }I;j }I;jR....... #(B.+.+._.+  }I;j&....... ##### ..# (B a(B  (B (Bblack bear}I;jI(B }I;jw.#...# .# +## (B (Bh(B  (B hound}I;j }I;j. (B (B5(B  (B white imp}I;j }I;j5(B Z(B  (B (Bwyvern zombie }I;jjI(B_The wyvern zombie is no longer paralysed.  }I;jCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  }I;jMConfirm with . or Enter, or press ? or * to list all spells.}I;j%yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  }I;jS;Press: ? - help, Shift-Dir - straight line}I;j}Aim: (Ba wyvern zombie ((Balmost destroyed(B, 95% to hit)}I;j }I;jc W(B.......##...)....≈.≈(Bmmoncure the Conjurer(B#(B #.#(B.#(B.#.(B.........≈(B∩(B≈(BDeep Elf of the Shining One **....(B.....(B.....(B5(B#.......≈≈Z}I;j Health: 13(B/46 (B======(B------------------}I;j. (.#(B.#.#(B.#(B.#(B.##.....####Magic: 3(B/19(B=(B==---------------------.(B....(B..[#(B.###...##AC:(B 2Str:(B 4}I;jX #.#(B.#(B.#Z(B.#(B.#(B ##....}I;j) EV:(B 13Int:(B 22 Contam: 8% ..(B.....(B..(B#(B.(B#(B .###.SH:(B 0Dex:(B 15.#(B.#(B.#(B.(B....(B###(B .#(B #XL: (B 8 Next: (B81% Place: (BDungeon:6..(B...a(B.(B..(B@(B..(B.#(B #.Noise: --------- (B Time:(B 5413.6 (0.0)#.#(B.#(B.(Bh(B##(B.(B)⌠(B.(B#(B.(B#(B.a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt}I;jg (B.(B....(B?(B (B...)#(B#(B+#(B#(B.}I;j JFire: a) (B+2 sling {freeze, rF++ rN+++ }I;jǝ (B.#(B.#.#.##(B.#(B#(B#(B...}I;j .......(B #(B.+.+.(B_(B.+}I;jo .......(B ###(B#(B#(B .(B.#}I;j oa(B  (B (Bblack bear}I;jў (B.#...#(B .(B#(B +#(B#}I;j Uh(B  (B hound}I;j# .}I;jP w(B5(B  (B white imp}I;j rZ(B  (B (Bwyvern zombie}I;jП (BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  }I;j MConfirm with . or Enter, or press ? or * to list all spells.}I;j2 yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  }I;j^ ;Press: ? - help, Shift-Dir - straight line}I;j }Aim: (Ba wyvern zombie ((Balmost destroyed(B, 95% to hit)  }I;j Okay, then.}I;j֠ (B}I;jN (B}I;jϬ }I;j (B}I;j (B}I;jD  }I;jp _}I;j (B}I;j| I;jI;j(B(BRead which item? (BScrolls (B f - a scroll of fear I;jH g - a scroll of fog  t - 2 scrolls of teleportationI;j%W(Bi - a scroll of identify  W - a scroll of brand weapon I;j T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evokeI;jH[(B?(B] describe selectedI;jI;jI;jI;j[(B.......##...)....≈.≈(Bmmoncure the ConjurerI;jũ(B#(B #.#(B.#(B.#.(B.........≈(B∩(B≈I;j;(BDeep Elf of the Shining One **....I;j;(B.....(B.....(B5(B#.......≈≈ZI;jkHealth: 13(B/46 (B======(B------------------I;j.#(B.#.#(B.#(B.#(B.##.....####Magic: 3(B/19(B===(B---------------------.(B....(B..[#(B.###...##AC:(B 2I;j.Str:(B 4I;jA#.#(B.#(B.#Z(B.#(B.#(B ##....EV:(B 13I;jRInt:(B 22 Contam: 8% I;j..(B.....(B..(B#(B.(B#(B .###.I;jث/SH:(B 0I;j/Dex:(B 15I;j..#(B.#(B.#(B.(B....(B###(B .#(B #I;j[XL: (B 8 Next: (B81% Place: (BDungeon:6I;j..(B...a(B.(B..(B@(B..(B.#(B #.I;jNoise: --------- (B Time:(B 5413.6 (0.0)I;j)#.#(B.#(B.(Bh(B##(B.(B)⌠(B.(B#(B.(B#(B.I;jNa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;jL(B.(B....(B?(B (B...)#(B#(B+#(B#(B.I;jwJFire: a) (B+2 sling {freeze, rF++ rN+++ I;j(B.#(B.#.#.##(B.#(B#(B#(B...I;jխ.......(B #(B.+.+.(B_(B.+I;j.......(B ###(B#(B#(B .(B.#I;j>oa(B  (B (Bblack bearI;jo(B.#...#(B .(B#(B +#(B#I;j^h(B  (B hound.I;jЮw(B5(B  (B white impI;j rZ(B  (B (Bwyvern zombieI;j^(BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  I;jMConfirm with . or Enter, or press ? or * to list all spells.I;jƯyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j;Press: ? - help, Shift-Dir - straight lineI;j Aim: (Ba wyvern zombie ((Balmost destroyed(B, 95% to hit) _Okay, then.I;ja(BI;jZT (B Okay, then.(BI;j (BI;j(BI;jU1 _(BI;jI;jkI;j(B(BDrink which item? (BPotions (B c - a potion of curing  g - a potion of magic  r - 2 potions of resistance I;jx j - a potion of moonshine  d - a murky silvery potion  f - 2 dark potions  k - a lumpy black potion  l - 2 puce potions  n - 2 black potions I;j\ o - 4 lumpy brown potions  p - a glowing dark potion  q - 2 silvery potions I;j s - a bubbling sapphire potion (B[(B!(B] read|(Bquaff(B|evokeI;j3H[(B?(B] describe selectedI;j8F I;jO I;jZ (B.......##...)....≈.≈(Bmmoncure the ConjurerI;jD[ (B#(B #.#(B.#(B.#.(B.........≈(B∩(B≈I;j|[ ;(BDeep Elf of the Shining One **....I;j[ (B.....(B.....(B5(B#.......≈≈ZI;j[ Health: 13(B/46 (B======(B------------------I;j\ .#(B.#.#(B.#(B.#(B.##.....####I;jF\ =Magic: 3(B/19I;jy\ B(B===(B---------------------I;j\ .(B....(B..[#(B.###...##I;j\ /AC:(B 2I;j ] .Str:(B 4I;jH] #.#(B.#(B.#Z(B.#(B.#(B ##....EV:(B 13I;j] RInt:(B 22 Contam: 8% I;j] ..(B.....(B..(B#(B.(B#(B .###.I;j] /SH:(B 0I;j^ /Dex:(B 15I;jE^ .#(B.#(B.#(B.(B....(B###(B .#(B #I;j~^ XL: (B 8 Next: (B81% Place: (BDungeon:6I;j^ ..(B...a(B.(B..(B@(B..(B.#(B #.I;j_ Noise: --------- (B Time:(B 5413.6 (0.0)I;j_ w#.#(B.#(B.(Bh(B##(B.(B)⌠(B.(B#(B.(B#(B.a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j_ (B.(B....(B?(B (B...)#(B#(B+#(B#(B.I;j` JFire: a) (B+2 sling {freeze, rF++ rN+++ I;jC` (B.#(B.#.#.##(B.#(B#(B#(B...I;jz` .......(B #(B.+.+.(B_(B.+I;j` .......(B ###(B#(B#(B .(B.#I;j` oa(B  (B (Bblack bearI;ja (B.#...#(B .(B#(B +#(B#I;jFa ^h(B  (B hound.I;jxa w(B5(B  (B white impI;ja rZ(B  (B (Bwyvern zombieI;ja T(BConfirm with . or Enter, or press ? or * to list all spells.I;jb yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j@b ;Press: ? - help, Shift-Dir - straight lineI;jtb |Aim: (Ba wyvern zombie ((Balmost destroyed(B, 95% to hit) I;jb &_Okay, then. I;jb _Okay, then.I;jb (BI;jn T (B Okay, then.(BI;jo (BI;jy (BI;j3z  _I;jgz (BI;j| I;jI;jW(B(BRead which item? I;j(BScrolls I;j:-(B f - a scroll of fear I;j^# g - a scroll of fog I;j% t - 2 scrolls of teleportationI;j6(Bi - a scroll of identify  I;j!W - a scroll of brand weapon I;jA( T - a scroll of torment I;jn(B[(B!(B] (Bread(B|quaff|evokeI;jH[(B?(B] describe selectedI;j}I;jm~I;jzI;j(B.......##...)....≈.≈(Bmmoncure the ConjurerI;j(B#(B #.#(B.#(B.#.(B.........≈(B∩(B≈I;j;(BDeep Elf of the Shining One **....I;jܐ(B.....(B.....(B5(B#.......≈≈ZI;j1Health: 13(B/46 (B======(B------------------I;jl.#(B.#.#(B.#(B.#(B.##.....####I;j=Magic: 3(B/19I;jB(B===(B---------------------I;j.(B....(B..[#(B.###...##AC:(B 2Str:(B 4I;jP#.#(B.#(B.#Z(B.#(B.#(B ##....I;j_/EV:(B 13I;jRInt:(B 22 Contam: 8% I;j..(B.....(B..(B#(B.(B#(B .###.SH:(B 0I;j/Dex:(B 15I;j.#(B.#(B.#(B.(B....(B###(B .#(B #I;jXL: (B 8 Next: (B81% Place: (BDungeon:6I;j̓..(B...a(B.(B..(B@(B..(B.#(B #.I;jNoise: --------- (B Time:(B 5413.6 (0.0)I;j6)#.#(B.#(B.(Bh(B##(B.(B)⌠(B.(B#(B.(B#(B.I;jbNa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j(B.(B....(B?(B (B...)#(B#(B+#(B#(B.I;jÔJFire: a) (B+2 sling {freeze, rF++ rN+++ I;j(B.#(B.#.#.##(B.#(B#(B#(B...I;j!.......(B #(B.+.+.(B_(B.+I;jK.......(B ###(B#(B#(B .(B.#I;jqoa(B  (B (Bblack bearI;j(B.#...#(B .(B#(B +#(B#I;j•^h(B  (B hound.I;jw(B5(B  (B white impI;jrZ(B  (B (Bwyvern zombieI;jN(BAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j;Press: ? - help, Shift-Dir - straight lineI;j|Aim: (Ba wyvern zombie ((Balmost destroyed(B, 95% to hit) I;j&_Okay, then. I;j&_Okay, then. I;j7 _Okay, then.I;jk(BI;jC (B(BhI;jGe(B.  As you read the scroll of teleportation, it crumbles to dust.I;jvH(B.Z(BI;jD(B.a(BI;j%(B.I;j7(B5(BI;j/5(B.h(BI;jy(BI;j~6(B4.6 (1(BTele (BI;j(BI;j I;j=H_(BYou feel strangely unstable.(BI;j]I;j.##...)....≈.≈(B #(B #.#(B.#.#(B....I;j≈(B∩(B≈(B ...(B..(B....(B..#.≈≈Z(B .#.#(B.#(B.#.#(B5(B##.....####(B ..(B.....[#(B.###...##(B #.#(B.#(B.#(B..#(B.#(B ##....(B ..Z#(B.(B#(B .###.(B I;j.#.#(B.#(B..(B...(B###(B .#(B #(B ...(B...a(B.(Bh.(B@(B..(B#(B #.(B I;j+#.#(B.#(B..##(B.(B)⌠(B.#(B.(B#(B.⌠I;j@.....(B?(B.(B...)#(B#(B+#(B#(B. I;j.#.#.#(B.##(B.#(B#(B#(B...(B I;j....(B...(B #(B.+(B.+.(B_(B.+(BI;j...(B....(B ###(B#(B#(B ..#(B .#(B...#(B .(B#(B +#(B#(B.⌠(B. .⌠(BI;jL(B.(BZ(BI;jH3(B.h(BI;j&$ I;j&)  # #.#.#.#...∩≈  ...........#  I;j&w.#.#.#.#.#(B5(B#  I;j'........[#.#I;j'  I;jW'n#.#.#.#..#.#   .........#.# .###. I;jm' I;j'N.#.#.#...Z.### .# #  I;j'}......a..(Bh(B@..# #.  I;j'?#.#.#..##.)⌠.#.#.⌠  I;j':.....?....)##+##.  I;j';.#.#.#.##.###...  I;j'c....... #.+.+._.+  I;j (w....... ##### ..#  I;j!(^.#...# .# +##. I;j5( I;jK(e⌠. .⌠ (BI;j6(B )(B  #(B #.#(B.#.#(B...I;j8(B∩(B≈(B  ...(B..(B....(B..#(B  .#.#(B.#(B.#.#(B5(B#(B  ..(B.....[#(B.#I;j+(B  I;j#.#(B.#(B.#(B..#(B.#(B   I;j...(B.....(B.(B#(B.(B#(B .###.(B I;j I;j".#.#(B.#(B..(B.(BZ(B.(B###(B .#(B #(B  I;j?...(B...a(B.(B.h(B@(B..(B#(B #.(B  I;j)#.#(B.#(B..##(B.(B)⌠(B.#(B.(B#(B.⌠(B  I;j.....(B?(B.(B...)#(B#(B+#(B#(B.  I;j.#.#.#(B.##(B.#(B#(B#(B...(B  I;jk....(B...(B #(B.+(B.+.(B_(B. ...(B....(B ###(B#(B#(B ..#(B  I;j@.#(B...#(B .(B#(B +#(B#(B.  ⌠(B. .⌠(B I;j( (BI;jOk.a(BThe hound attacks as it pursues you! The hound bites you.I;j%(B.I;j7(B5(BI;j3Z(BI;j#  (Bh* * * LOW HITPOINT WARNING * * *(BYou encounter a killer bee zombie.(BI;jl (Bh(B 2 hounds (1 wandering)I;jeZ(B (B2 zombies (1 wandering)(BThe wyvern zombie misses you.(BI;jh10-4I;jC==4(B=5I;j!(BI;j"P _(BYou encounter a hound.(BI;j %I;j).I;j##...)....≈.≈(B #(B #.#.#.#(B....≈(B∩(B≈(B ...h.....(B..#.≈≈Z(B .#.#(B.#.#.#(B.##.....####(B ...(B....[#(B5(B###...##(B #.#.#(B.#(B..#(B.#(B ##....(B ..(B.#(B.(B#(B .###.(B I;j.#.#(B.#(B..(B.Z(B.(B###(B .#(B #(B .I;jxa(B.(Bh.(B@(B.(B#(B #.(B #.#.#(B..##(B.(B)⌠(B.#(B.(B#(B.⌠(B......(B?(B..(B..)#(B#(B+#(B#(B.I;j'.#.#.#(B.##(B.#(B#(B#(B...(B #I;j<....(B...(B #(B.+.+.(B_(B.+(BI;jR....(B...(B ###(B#(B#(B...#(B I;jh.#...#(B ..(B#(B +#(B#(BZ(B   (B houndI;j.⌠(B. .⌠(B   (B (Bwyvern zombie(BI;ju3Z(BI;jm5(B.h(BI;jM@(B.a(BI;jE(B.(BZ(BI;jY(B.(B5(BI;jM.Z(B (B2 zombies (1 wandering)(BI;j[1-2(B6I;jZ(BI;j I;j8_The hound misses you.(BI;jI;j2#(B #.#.#.#..........≈(B∩(B≈(B ...h.......#I;j28≈≈Z(B .#.#.#.#.#.#####(B ...(B...[#.###...##(B #.#.#(B.#(B..#5#(B ##....(B .....(B...(B.#(B.#(B .###I;j2.#.#.#(B..(B..Z###(B .#(B .#I;j3.....(B...a(B.(Bh..(B#(B+#(B.... I;jG3#.#.#..##(B.)⌠@(B#.#(B.⌠(B..I;jZ3.....(B?(B...(B.)#(B#(B+#(B#(B..I;j3.#.#.#(B.##(B.#(B#(B#(B.(B..(B #I;j3.......(B #.(B+.+(B.(B_(B.+(B I;j3.......(B ###(B#(B#(B...#(BI;j3#...#(B ..##(B+#(B#(B.(B I;j3c.⌠.(B Z⌠(B I;j34#(B.. ..I;j4 Z(B  (B (Bwyvern zombie(BZ(B  (B killer bee zombie (wandering)(BI;jI7!(B.I;j@K(B.a(BI;jAI;jA5(B.h(BI;jA(B.I;jA.(BZ(BI;j3C8(B5(BI;jyO).Z(B5(B  (B white impZ(B  (B (Bwyvern zombie(BI;jP9(B-7I;jX(BI;jZD _Your magical contamination has completely faded away.I;j[I;jBxI;j(B #(B #.#.#.#..........≈(B∩(B≈(Bmmoncure the Conjurer(B...h.......#.......≈≈ZI;j8(BDeep Elf of the Shining One **....(B.#.#.#.#.#.##.....####Health: 11(B/46 (B=====(B-------------------....(B...[#.###...##Magic: 0(B/19------------------------I;jK#.#.#(B.#(B..#.#(B ##....AC:(B 2I;j`.Str:(B 4I;j.....(B...(B.#(B5(B#(B .###.EV:(B 13Int:(B 22.#.#.#(B..(B..(B.(B###(B .#(B .#SH:(B 0I;jDex:(B 15.....(B.....(B.(BZ(B.(B#(B+#(B....I;jˀXL: (B 8 Next: (B81% Place: (BDungeon:6I;jM#.#.#..##a)(Bh(B@(B#.#(B.⌠(B..Noise: --------- (B Time:(B 5417.6 (0.0)I;j.....(B?(B...(B.)#(B#(B+#(B#(B...I;j&Na) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;jI(B.#.#.#(B.##(B.#(B#(B#(B.(B..(B #(B.I;jpFire: a) (B+2 sling {freeze, rF++ rN+++ (B.......(B #.(B+.+(B.(B_(B.+(BTele I;j(B.......(B ###(B#(B#(B...#I;j.#...#(B ..##(B+#(B#(BZI;jƁa(B  (B (Bblack bear(B.⌠.(B .⌠(Bh(B  (B houndI;j#(B.. ..(B5(B  (B white impI;jqZ(B  (B (Bwyvern zombie I;j(B_(BYou encounter a hound. (B_The hound misses you. I;j2U(B_Your magical contamination has completely faded away.  I;jGCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j\The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (BI;j|(BI;jT # ∩≈    .#.#.#  ......I;j  #.#.#.#..#.#   .........#(B5(B# .###.  .#.#.#.....### .# .#  ...........Z.#+#....  #a)(Bh(B@#.#.⌠..  I;jգ.....?....)##+##...  .#.#.#.##.###... #.  I;ja #.+.+._.+  I;jO #####...#  I;j! ..##+##Z  .⌠. .⌠ I;j:G #.. .. I;jPBThe hound misses you.(B _I;jYour magical contamination has completely faded away.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.I;jThe spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway?(BYou miscast Iskenderun's Mystic Blast.I;jz (B #(B (B∩(B≈(B    .#.#.#I;jC{ (B  ....(B..  #.#.#(B.#(B..#.#(B   .....(B...(B.#(B5(B#(B .###.(B I;j[{ .#.#.#(B..(B..(B.(B###(B .#(B .#(B I;jv{ .....(B.....(B.(BZ(B.(B#(B+#(B....  I;j{ #a)(Bh(B@(B#.#(B.⌠(B..  I;j{ .....(B?(B...(B.)#(B#(B+#(B#(B... I;j{  .#.#.#(B.##(B.#(B#(B#(B.(B..(B #(B. I;j{  #.(B+.+(B.(B_(B.+(B I;j{ I;j | f ###(B#(B#(B...I;j|  I;j6| ..##(B+#(B#(BZ(B  I;j^| .⌠.(B .⌠(B  #(B.. .. I;jZ Z (B A strange surge of energy strikes you from nowhere.I;j . (B ...h.#.......≈≈Z(B .#.#.#.#.#(B.##.....####(B .......[#(B.###...##I;j (B #(B.#.#.#..#(B.#(B ##....(B .(B........#(B5(B#(B .###.(B .#(B.#(B.#...(B..###(B .#(B .#(B ..(B.......(B..(BZ(B.#(B+#....(B #(B.#(B.#(B.(B.(B##a)(Bh(B§(B#(B.(B#(B.⌠..(B .....(B?.(B@(B..)#(B#+##...(B .#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.(B ....(B...(B #(B.(B+.+.(B_(B.+I;j u(B ..(B.....(B #####...#(B .#(B...#(B ..##+##Z(B #(B .⌠.(B .⌠(B #..(B ..(B....* * * LOW HITPOINT WARNING * * *(BI;j "⌠I;j 2(Bh(BI;j! #(B.I;j< )Z(BI;jj  I;j (B   .#  .#  I;j 0#.#.#  I;j՜  I;j x.........#(B5(B# .###.  I;j G.#.#.#.....### .# .# I;j+  .............#+#....  #.#.#..##aZ⌠§#.#.⌠.. I;jG  I;j] o.....?.@.(Bh(B)##  I;jx 9.#.#.#.##.###... #.  I;j {....... #.+.+._.+  ....... ###I;j C  .#...# I;jԝ K  # .⌠. .⌠ I;j  #.. .. I;j  I;j9 .... I;jM B(BYour surroundings seem slightly different.I;jbu (B   .#(B  I;ju D.#(B  #(B.#(B.#(B   .(B........#(B5(B#(B .###.(B  .#(B.#(B.#...(B..###(B .#(B .#(B  ..(B.......(B..(B..#(B+#....(B  I;ju #(B.#(B.#(B.(B.(B##aZ⌠§(B#(B.(B#(B.⌠..(B  .....(B?.(B@(B.h)#(B#(B  I;ju #.#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.(B  I;jv ....(B...(B #(B.(B+.+.(B_(B.+(B  ..(B.....(B ###(B  .#(B...#(B I;jCv  #(B .⌠.(B .⌠(B  #..(B ..(B  I;jWv /....(B I;jS} (B   .#  .#  #.#.#   I;j} `.........#(B5(B# .###.  .#.#.#.....### .# .#  .............#+#....  #.#.#..##aZ⌠§#.#.⌠..  .....?.@.(Bh(B)##  .#.#.#.##.###... #.  ....... #.+.+._.+  I;j} ....... ###  .#...#  I;j} A # .⌠. .⌠  I;j~ '#.. ..  I;j*~ .... I;jA~ b(BThe black bear bites you.  * * * LOW HITPOINT WARNING * * *I;jY~ (BI;jT @(B   .#(B  .#(B  #(B.#(B.#(B   I;jU .(B........#(B5(B#(B .###.(B  .#(B.#(B.#...(B..###(B .#(B .#(B  ..(B.......(B..(B..#(B+#....(B  #(B.#(B.#(B.(B.(B##aZ⌠§(B#(B.(B#(B.⌠..(B  I;j`U .....(B?.(B@(B.h)#(B#(B  .#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.(B  I;jU L....(B...(B #(B.(B+.+.(B_(B.+(B  ..(B.....(B ###I;jU (B  .#(B...#(B  I;jU #(B .⌠.(B .⌠(B  I;jU m#..(B ..(B  I;jU ,....(B I;jFZ Q (B.(B5I;jZ l(BThe black bear closely misses you.(B The black bear claws you.I;j[ 3(Bh.(BI;jF\ B)Z(BI;jee (BI;jf 2(B/46 ----1=----Contam: 17% (B=8.6 (1I;jn (BI;juo Q _* * * LOW HITPOINT WARNING * * *(BI;j)q I;jI;j#u(B(BDrink which item? (BPotions I;jgr(B c - a potion of curing  g - a potion of magic  r - 2 potions of resistance  j - a potion of moonshine  d - a murky silvery potion  f - 2 dark potions  k - a lumpy black potion  l - 2 puce potions  n - 2 black potions  o - 4 lumpy brown potions  p - a glowing dark potion I;j} q - 2 silvery potions I;j s - a bubbling sapphire potion (B[(B!(B] read|(Bquaff(B|evokeI;jH[(B?(B] describe selectedI;jK I;jT I;j` (B...h.......#.......≈≈Z(Bmmoncure the Conjurer(B.#.#.#.#.#(B.##.....####(BDeep Elf of the Shining One **....(B.......[#(B.###...##Health: 2(B/46(B=(B-----------------------I;ja k#(B.#.#.#..#(B.#(B ##....Magic: 1(B/19(B=(B-----------------------.(B........#(B.#(B .###.AC:(B 2Str:(B 4.#(B.#(B.#...(B.(B5(B###(B .#(B .#EV:(B 13Int:(B 22 Contam: 17% ..(B.......(B..(B..#(B+#....SH:(B 0Dex:(B 15I;jJa #(B.#(B.#(B.(B.(B##a)⌠§(B#(B.(B#(B.⌠..XL: (B 8 Next: (B81% Place: (BDungeon:6.....(B?.(B@(Bh(BZ(B)#(B#+##...Noise: (B=-------- (B Time:(B 5418.6 (0.0)I;jra .#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.I;ja a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B....(B...(B #(B.(B+.+.(B_(B.+I;ja JFire: a) (B+2 sling {freeze, rF++ rN+++ I;ja (B..(B.....(B #####...#(B.#(B...#(B ..##+##Z#I;ja .⌠.(B .⌠a(B  (B (Bblack bearI;jb .(B#..(B ..(Bh(B  (B hound(B5(B  (B white imp....(B Z(B  (B (Bwyvern zombie(B* * * LOW HITPOINT WARNING * * *(BYour surroundings seem slightly different.  I;j?b The black bear bites you.  * * * LOW HITPOINT WARNING * * *The black bear closely misses you.(B The black bear claws you. _* * * LOW HITPOINT WARNING * * *(BI;jEs t (B Okay, then.(B(BI;ju (BI;jv 1 _(BI;j_x I;jX I;jY t(B(BRead which item? (BScrolls I;j Z (B f - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation(Bi - a scroll of identify  W - a scroll of brand weapon  T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedI;jI;j I;j(B...h.......#.......≈≈Z(Bmmoncure the Conjurer(B.#.#.#.#.#(B.##.....####I;ji(BDeep Elf of the Shining One **....(B.......[#(B.###...##Health: 2(B/46(B=(B-----------------------#(B.#.#.#..#(B.#(B ##....Magic: 1(B/19(B=(B-----------------------.(B........#(B.#(B .###.AC:(B 2Str:(B 4I;j+.#(B.#(B.#...(B.(B5(B###(B .#(B .#EV:(B 13I;jSInt:(B 22 Contam: 17% I;j..(B.......(B..(B..#(B+#....SH:(B 0I;j/Dex:(B 15I;j#(B.#(B.#(B.(B.(B##a)⌠§(B#(B.(B#(B.⌠..XL: (B 8 Next: (B81% Place: (BDungeon:6I;j9.....(B?.(B@(Bh(BZ(B)#(B#+##...I;jVNoise: (B=-------- (B Time:(B 5418.6 (0.0)I;jpP.#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j(B....(B...(B #(B.(B+.+.(B_(B.+I;jJFire: a) (B+2 sling {freeze, rF++ rN+++ I;j(B..(B.....(B #####...#(B.#(B...#(B ..##+##Z#I;j.⌠.(B .⌠a(B  (B (Bblack bearI;j?(B#..(B ..(Bh(B  (B hound(B5(B  (B white imp....(B Z(B  (B (Bwyvern zombie(BYour surroundings seem slightly different.  I;jZQThe black bear bites you.  * * * LOW HITPOINT WARNING * * *I;jldThe black bear closely misses you.(B The black bear claws you. I;ji_* * * LOW HITPOINT WARNING * * * _Okay, then.(BI;j#T (B Okay, then.(BI;ji% (BI;j.(BI;j/1 _(BI;j[1I;j- I;j (B(BRead which item? (BScrolls (B f - a scroll of fear  g - a scroll of fog  t - a scroll of teleportationI;j a(Bi - a scroll of identify  W - a scroll of brand weapon  T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedI;jI;jI;j«s(B...h.......#.......≈≈Z(Bmmoncure the Conjurer(B.#.#.#.#.#(B.##.....####(BDeep Elf of the Shining One **....(B.......[#(B.###...##I;jpHealth: 2(B/46(B=(B-----------------------#(B.#.#.#..#(B.#(B ##....Magic: 1(B/19(B=(B-----------------------.(B........#(B.#(B .###.AC:(B 2Str:(B 4I;j+.#(B.#(B.#...(B.(B5(B###(B .#(B .#EV:(B 13I;j)SInt:(B 22 Contam: 17% I;j4..(B.......(B..(B..#(B+#....I;j=/SH:(B 0I;jF/Dex:(B 15I;j#(B.#(B.#(B.(B.(B##a)⌠§(B#(B.(B#(B.⌠..XL: (B 8 Next: (B81% Place: (BDungeon:6I;j?.....(B?.(B@(Bh(BZ(B)#(B#+##...Noise: (B=-------- (B Time:(B 5418.6 (0.0)I;jѬP.#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j(B....(B...(B #(B.(B+.+.(B_(B.+Fire: a) (B+2 sling {freeze, rF++ rN+++ I;j;Z(B..(B.....(B #####...#(B.#(B...#(B ..##+##Z#.⌠.(B .⌠a(B  (B (Bblack bear(B#..(B ..(Bh(B  (B houndI;jTw(B5(B  (B white impI;js....(B Z(B  (B (Bwyvern zombie(BThe black bear bites you.  I;j1* * * LOW HITPOINT WARNING * * *I;jThe black bear closely misses you.(B The black bear claws you. _* * * LOW HITPOINT WARNING * * * I;j^_Okay, then. _Okay, then.(BI;jr(B...h.......#.......≈≈Z(Bmmoncure the Conjurer(B.#.#.#.#.#(B.##.....####(BDeep Elf of the Shining One **....I;j(B.......[#(B.###...##Health: 2(B/46(B=(B-----------------------#(B.#.#.#..#(B.#(B ##....Magic: 1(B/19I;jB(B=(B-----------------------I;j.(B........#(B.#(B .###.AC:(B 2I;j.Str:(B 4I;j.#(B.#(B.#...(B.5###(B .#(B .#I;j/EV:(B 13I;jSInt:(B 22 Contam: 17% I;j2..(B.......(B..(B..#(B+#....I;jI^SH:(B 0Dex:(B 15I;jp!#(B.#(B.#(B.(B.(B##a)⌠§(B#(B.(B#(B.⌠..I;j#XL: (B 8 Next: (B81% Place: (BDungeon:6.....(B?.(B@hZ(B)#(B#+##...I;jNoise: (B=-------- (B Time:(B 5418.6 (0.0)I;j.#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.I;jNa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j(B....(B...(B #(B.(B+.+.(B_(B.+I;jJFire: a) (B+2 sling {freeze, rF++ rN+++ I;j&(B..(B.....(B #####...#(B.#(B...#(B ..##+##Z#.⌠.(B .⌠a(B  (B (Bblack bear(B#..(B ..(Bh(B  (B hound(B5(B  (B white imp....(B Z(B  (B (Bwyvern zombie(BThe black bear closely misses you.(B The black bear claws you. _* * * LOW HITPOINT WARNING * * * _Okay, then. I;j_Okay, then.Press: ? - help, Dir - look around, f - activateLook: (Ba black bear ((Bheavily wounded(B, haloed, chance to affect: 97%)I;j s(B...h.......#.......≈≈Z(Bmmoncure the Conjurer(B.#.#.#.#.#(B.##.....####(BDeep Elf of the Shining One **....(B.......[#(B.###...##I;jq Health: 2(B/46(B=(B-----------------------#(B.#.#.#..#(B.#(B ##....Magic: 1(B/19(B=(B-----------------------I;j} .(B........#(B.#(B .###.AC:(B 2Str:(B 4I;j +.#(B.#(B.#...(B.(B5(B###(B .#(B .#EV:(B 13I;j SInt:(B 22 Contam: 17% I;j ..(B.......(B..(B..#(B+#....I;j /SH:(B 0I;j /Dex:(B 15I;j# #(B.#(B.#(B.(B.(B##a)⌠§(B#(B.(B#(B.⌠..XL: (B 8 Next: (B81% Place: (BDungeon:6I;jA .....(B?.(B@Zh(B)#(B#+##...I;jK Noise: (B=-------- (B Time:(B 5418.6 (0.0)I;js .#(B.#(B.#(B.(B##(B.(B#(B#(B#(B... #.I;j Na) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j (B....(B...(B #(B.(B+.+.(B_(B.+I;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..(B.....(B #####...#(B.#(B...#(B ..##+##Z#.⌠.(B .⌠I;j a(B  (B (Bblack bear(B#..(B ..I;j ^(Bh(B  (B houndI;j w(B5(B  (B white impI;j' ....(B Z(B  (B (Bwyvern zombie I;j1 .(B_Okay, then.I;jV 7Press: ? - help, Dir - look around, f - activateI;jg Look: (Ba black bear ((Bheavily wounded(B, haloed, chance to affect: 97%)  I;jx As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The wyvern zombie is unaffected.  I;j GThe black bear looks frightened! The white imp looks frightened!I;j/ (BI;j I;j Ea(B.(BI;jG 6(B5(B.I;jr (B.a(B(fleeing)(Bh(B(fleeing)(B5I;j 9(B(fleeing)(BI;j -(B9.6 (1I;jH (BI;j,  Press: ? - help, Dir - look around, f - activateLook: (Ba black bear ((Bheavily wounded(B, haloed, chance to affect: 97%)  I;jG As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The wyvern zombie is unaffected.  I;jR The black bear looks frightened! The white imp looks frightened! _The hound looks frightened! The wyvern zombie closely misses you.I;j[ (BI;j I;j(B ...h.#.≈≈Z(B .#(B.#(B.#.#.#.##.....####(B..(B..(B....[#.###...##(B #(B.#(B.#(B.#..#.#(B ##....(B .........#5#(B .###.I;j'(B .#(B.#(B.#(Bo(B....###(B .#(B .#(B ..(B...(B..(B...a(B..#(B+#....(B #(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.⌠..(B.(B.?(B@(B.(BZh(B)#(B#+##...I;jMO(B .#(B.#(B.#(B.(B##(B.(B#(B#(B#(B...(B #.(B ....(B.(B..(B #.(B+.+.(B_(B.+(B ..(B..... ##I;jd###...#(B.#(B...#(B ..##+##ZI;jq#(B #(B... .⌠.(B .⌠I;j##(B.. #..(B ..(B..#(Bo(B  (B orc (wanderI;j=ing)(B ....I;j(BI;j. (B.h(BYou encounter an orc. It is wielding a +0 hand axe.(BI;jB(B.a(BI;jFZ(B.(BI;j$ (B   .#.#.#  ...... I;j$ #.#.#.#..#.#   .........#5# .###.  .#.#.#(Bo(B....### .# .#  I;j$_...........a.#+#....  I;j %#.#.#..##.)⌠.#.#.⌠..  ......?@Z..h##I;j6%M  .#.#.#.##.###... #. I;j@% I;jU%G....... #.+.+._.+ I;jx%t .......   ..#...#   I;j%Q# #... .⌠. .⌠  I;j%[##.. #.. ..  ..#I;j%I;j%k(BThe orc shouts! You hear a bark!  The wyvern zombie attacks as it pursues you!I;j=(B   .#(B.#(B.#(B  ..(B..(B..  #(B.#(B.#(B.#..#.#(B   .........#5#(B .###.(B  I;j?.#(B.#(B.#(Bo(B....###(B .#(B .#(B  ..(B...(B..(B...(B.a(B.#(B+#....(B  #(B.#(B.#(B..(B##(B.(B)⌠(B.(B#(B.#.⌠..(B  I;jT.....(B.?(B@Z(B.(B.h(B#(B#(B I;ji I;ju5.#(B.#(B.#(B.(B##(B.(B#(B#(B#(B...(B #.(B I;j I;j....(B.(B..(B #.(B+.+.(B_(B.+(B  I;j<..(B..... I;j I;je..#(B...#(B  I;j#(B #(B... .⌠.(B .⌠(B  I;j##(B.. #..(B ..(B  ..#(BI;j (B.(Bo(BThe wyvern zombie bites you.I;j_Lh(B)(BI;j(BI;jG(B====(B20I;jd((BI;ja) I;jw)C_* * * LOW HITPOINT WARNING * * *(BI;jp+I;j I;j˫ u(B(BDrink which item? (BPotions I;j T(B c - a potion of curing  g - a potion of magic I;j ! r - 2 potions of resistance I;j6  j - a potion of moonshine  d - a murky silvery potion  f - 2 dark potions  k - a lumpy black potion I;jD  l - 2 puce potions I;j]  n - 2 black potions I;jg o - 4 lumpy brown potions I;jx p - a glowing dark potion I;j  q - 2 silvery potions I;j % s - a bubbling sapphire potion I;j (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedI;j$I;j$I;jh:.(BI;j+;!...h.......#.......≈≈Z(Bmmoncure the Conjurer(B.#(B.#(B.#.#.#.##.....####(BDeep Elf of the Shining One **....(B..(B..(B....[#.###...##Health: 2(B/46(B=(B-----------------------#(B.#(B.#(B.#..#.#(B ##....Magic: 1(B/19(B=(B-----------------------(B.........#5#(B .###.AC:(B 2Str:(B 4.#(B.#(B.#(B.....###(B .#(B .#EV:(B 13I;j_;zInt:(B 22 Contam: 17% ..(B...(Bo.(B...(B.a(B.#(B+#....SH:(B 0Dex:(B 15I;j;#(B.#(B.#(B..(B##(B.(B)⌠h(B#(B.#.⌠..I;j;XL: (B 8 Next: (B81% Place: (BDungeon:6I;j;.....(B.?(B@Z(B.(B.(B)#(B#+##...I;j;Noise: (B====(B----- (B Time:(B 5420.6 (0.0)I;j;.#(B.#(B.#(B.(B##(B.(B#(B#(B#(B...(B #.I;j;Oa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j;(B....(B.(B..(B #.(B+.+.(B_(B.+I;j<KFire: a) (B+2 sling {freeze, rF++ rN+++ I;j<L(B..(B..... #####...#I;j<(B..#(B...#(B ..##+##Z#(B #(B... .⌠.(B .⌠I;js<a(B  (B (Bblack bear (fleeing)(B##(B.. #..(B ..h(B  (B hound (fleeing)..#(Bo(B  (B orcI;j<....(B Z(B  (B (Bwyvern zombie (B_The hound looks frightened! The wyvern zombie closely misses you.I;j<(BYou encounter an orc. It is wielding a +0 hand axe.(BThe orc shouts! You hear a bark!  I;j+=The wyvern zombie attacks as it pursues you!  The wyvern zombie bites you. _* * * LOW HITPOINT WARNING * * *(BI;jLgB(Bh(Bh(B.(B.a(B(B.o(B(B.(Bh(B (B(Bh(B 2 hounds (1 fleeing)  You feel better. The wyvern zombie barely misses you.(B13(B/46=====2=(B=(B---(B1.6 (1(B _The wyvern zombie bites you but does no damage.I;j9<I;j?t(B(BRead which item? (BScrolls I;j2?(B g - a scroll of fog  t - a scroll of teleportation(Bi - a scroll of identify  I;j=?!W - a scroll of brand weapon I;j_? T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evokeI;jn?H[(B?(B] describe selectedI;jvI;j`I;jf(B...h.......#.......≈≈Z(Bmmoncure the Conjurer(B.#(B.#(B.#.#.#.##.....####(BDeep Elf of the Shining One **....(B..(B..(B.(Bh(B..[#.###...##Health: 13(B/46 (B======(B------------------I;j#(B.#(B.#(B.#..#.#(B ##....Magic: 2(B/19(B==(B----------------------(B.........#5#(B .###.AC:(B 2Str:(B 4I;j.#(B.#(B.#(B.....###(B .#(B .#EV:(B 13Int:(B 22 Contam: 17% ..(B...(B..(B...(B..h#(B+#....SH:(B 0Dex:(B 15#(B.#(B.#(B.o(B##(B.(B)⌠a(B#(B.#.⌠..XL: (B 8 Next: (B81% Place: (BDungeon:6.....(B.?(B@Z(B.(B.(B)#(B#+##...I;jݏNoise: (B=-------- (B Time:(B 5421.6 (0.0).#(B.#(B.#(B.(B##(B.(B#(B#(B#(B...(B #.a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B....(B.(B..(B #.(B+.+.(B_(B.+Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..(B..... #####...#(B..#(B...#(B ..##+##Z#(B #(B... .⌠.(B .⌠a(B  (B (Bblack bear (fleeing)I;j(B##(B.. #..(B ..h(Bh(B 2 hounds (1 fleeing)..#(Bo(B  (B orc....(B Z(B  (B (Bwyvern zombieI;j<#(BThe orc shouts! You hear a bark!  The wyvern zombie attacks as it pursues you!  The wyvern zombie bites you. _* * * LOW HITPOINT WARNING * * *(BYou feel better. The wyvern zombie barely misses you. I;jKH(B_The wyvern zombie bites you but does no damage.I;j (B.(Bh(BAs you read the scroll of teleportation, it crumbles to dust.I;jn   .#.#.# I;jץ^ ......  I;j @#.#.#(Bh(B#..#.#   .........#5# .###.  .#.#.#.....### .# .#  ............h#+#.... I;jLs #.#.#.(Bo(B##.)⌠a#.#.⌠.. I;j ......?@Z..)##  .#.#.#.##.###... #.  ....... #.+.+._.+  .......   ..#...#   # #... .⌠. .⌠  ##.. #.. ..  ..#(BI;jI;jA4(B   .#(B.#(B.#(B  ..(B..(B..  #(B.#(B.#(Bh(B#..#.#(B   .........#5#(B .###.(B I;jn .#(B.#(B.#(B.....###(B .#(B .#(B  ..(B...(B..(B...(B..h#(B+#....(B  I;js#(B.#(B.#(B.o(B##(B.(B)⌠a(B#(B.#.⌠..(B  .....(B.?(B@Z(B.(B.(B)#(B#(B  .#(B.#(B.#(B.(B##(B.(B#(B#(B#(B...(B #.(B  ....(B.(B..(B #.(B+.+.(B_(B.+(B  ..(B.....  ..#(B...#(B  #(B #(B... .⌠.(B .⌠(B  ##(B.. #..(B ..(B  ..#(BI;jϕ% (B(Bhh(B  (BYou feel strangely unstable.(B The orc hits you with a +0 hand axe.  * * * LOW HITPOINT WARNING * * *(BI;j1-(B2.6 (1(BTele (BI;j(BI;jy _Cornered, the hound turns to fight! The wyvern zombie barely misses you.(BI;j֥I;jp(B .#.#.#.#.#.##.....####(B ..(B...(B..(B.[#.###...##(B I;jp] #.#(B.#(Bh(B#(B..#.#(B ##....(B....(B.....(B.#5#(B .###.I;js#(B.#.#(B.#(B.....###(B .#(B .#(B .(B...(B......(B..(Bh(B#+#....(B.#(B.#(B.#(B.o(B##(B.)⌠a(B#(B.#.⌠..(B.....(B..?.(BZ(B..(B)#(B#+##...(B .#.#.#@##.###...(B #.(B....(B....(B#.+.+.(B_(B.+(B #(B....(B....(B#####...#(B...#(B...#(B.#(B ..##+##Z##(B #(B... .#(B .⌠.(B .⌠(B ##(B.. .##..(B ..(B ..#(B .#(B #(B.#(B )#...(B I;jrwR(B.(Bh(BI;j^|P(B.(Bh(Ba(B.Z(B.(B(B.o(B(B.(BhI;j|(BI;jV(BI;jD/(B-3I;j_(BI;j _Found a hand axe.I;jI;j =(B ........[#.###...##(B  #(B.#.#.#(B..#.#(B ##......(B.....(B..(B.#5#(B .###.#.#(B.#.#(Bh(B....###(B .#(B .#(B ...(B....(B....(B..a#+#....I;j #(B.#(B.#.(B.##(B.)h.#.#.⌠..(B ...(B.(B..(B.(Bo(BZ(B...(B)(B##+##...I;jD #(B.#(B.#(B.(B#(B.(B##.###...(B #.(B.....(B..(B@(B..(B#.+.+.(B_(B.+(B #I;jD (B.(B#####...#(B....#(B...(B#(B.(B#(B ..##+##ZI;jc t##(B #(B...#(B.#(B .⌠.(B .⌠(B ##(B..#.##..(B ..I;jt u(B ..#(B..#(B I;j 0#(B.#(B #)#..(B (Bh(B  (B hound .#(B   I;j: Q(B.(BZ(BI;j S(B.(Bh(BI;j+ LZ(Bo(BI;j (BI;j 0(B?(BI;j] ?Z(BI;jq 2=3=-(B4I;j (BI;j* I;jȨ(B #.#.#.#..#.#(B ##......(B.....(B..(B.#5#(B .###..#.#(B.#.#(B.....###(B .#(B .#...(B....(Bh(B.....a#+#....(B #(B.#.#(B.#.(B.##.)h.#.#.⌠(B...(B..Z(B?(B....(B)(B##+##.(B.#(B.#(B.#(B.(B#(Bo(B##.###...(B #(B....(B.....(B#.+.+.(B_(B.+(B .#####...#(B...#(B...(B#(B.(B#(B ..##+##Z##(B #(B...(B#.#(B .⌠.(B .⌠(B ##(B..#.##..(B ..(B ..#(B..#(B#(B.#..(BI;jK(BI;jW(B ###(B  ..#(B  #(B.(B#(B ####(B.(B#####(B.#(B ..(B<(B....#(B ##(B.####(B.(B#######(B  #(B.(B#(B  ..#(B  ###(B (B  (B  (B  (B (BI;j: (B<I;j"B(BYour surroundings suddenly seem different.I;jI(BI;j)L5(B5I;j(BI;j9 _Found a stone staircase leading up.I;ji9####(B ..#(B #(B.(B#(B .(B..####(B.(B#####(B.#(B .<(B.(B...#(B ##(B.####(B.(B#(B #(B.(B#(B ..#(B####(BI;j@(BI;jCB3(B6I;jH(BI;jALI;j[j####(B ..#(B I;j(\#.#(B ..(B.####(B.(B#####(B.#(B .I;jp^(B..(B..#(B ##(B.####(B.(B#(B #.#(B ..I;j^Q#(B####(BI;j{f(BI;jiI;jiN3(B=(B4I;j-j6(B=(B==1I;j?j!(B7I;jn(BI;jVq\ _(BThere is a stone staircase leading up here.I;jvI;j9 7(B(BI;j (BI;jb (BI;j B9% (B_I;j6 (BI;j (BI;j; 97(BI;jX (BI;jx (BI;j_ g(B5==(B=5(BI;j (BI;jN (BI;j- 34=I;jM *3(BI;j` (BI;jJ(BI;jB91(BI;j(BI;j(BI;j I;j: (B6I;j F=(B=(BI;jT (BI;j\ (B_Your magical contamination has completely faded away.I;j(BI;j(BI;j(BI;jI;jM5(B=(BI;j(BI;j(BI;j"(B7I;jGT=(B=(B(BI;j"(BI;j#(BI;j$(BI;j()(BI;j)(BI;j*(BI;j/(BI;j^0!6I;jV\B=(B(BI;jrw(B(B8=(B==(BI;jrs(B(B(B(B(B7(B=(B(B(B(B9==(B=(B(BI;jt(BI;ju(BI;ju(BI;j(BI;j5(BI;j(BI;jƛ(BI;jW8=(B10/19I;jE(B=(B=(BI;j_(BI;j*(BI;ja(BI;j(BI;jw(BI;j(BI;jA(BI;j(BI;jNl(B1(B=(B=(BI;jϧ(BI;jɫ(BI;jM(B19=(BI;j(BI;j!(BI;j(BI;j(BI;jf(BI;j '(B2I;j*F(B=(B==(BI;j(BI;jh(BI;jT(B20(B=(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j'(B3I;j F(B==(B=(BI;j1(BI;jV(BI;j(BI;jQ(BI;j(BI;jL(B1=(BI;ji(BI;j](BI;j'(B4I;j4E(B=(B=(BI;j(BI;j'(BI;jc(BI;j(BI;j(BI;j~(BI;jN(BI;j(BI;j"(B2I;j~(B=(B5(B=(B=(BI;jB(BI;j- (BI;j\ (BI;j(BI;j(BI;jU(BI;j(BI;j(BI;jI;j%W(B3=(B=(BI;jX(BI;j (BI;j k(B6(B=(B==(BI;j"(BI;jz'(BI;j((BI;j0*(BI;j/(BI;j5H(B(B(BI;jY6(B4=(B7(B==(B=(BI;j7(BI;j<(BI;jX>(BI;ju>(BI;j"(BI;j(BI;j(BI;j~(BI;ju%(B8I;jE(B=(B=(BI;jQ (BI;j(BI;j S(B5(B=(BI;j(BI;jA(BI;j?(BI;j(B(B(B9(B=(B==(BI;j(BI;j (BI;j"0(B(BI;j&(BI;j&4(B6=I;j '(BI;j'(BI;jW,(BI;j-(BI;jL.(BI;j2(BI;j3#(B==I;j3(BI;jl4(BI;j7(BI;j8"(B7I;j81(B=(BI;j9(BI;jBH(B(B(BI;jjC(BI;j2D(BI;jD(BI;j3H(BI;jH(BI;jI(BI;jM(BI;jNL(B8=(BI;jRO(BI;jS(BI;jT(BI;jQU(BI;jY(BI;jPZ(BI;jZ(BI;j^(BI;js_(BI;j`(BI;je(BI;jfI;jfL(B9(B=(BI;jg(BI;jk(BI;jl(BI;j!m(BI;j r(BI;jr(BI;j_s(BI;jy(BI;jt~e(B30=(B(BI;j(BI;j(BI;j(BI;j(BI;jD(BI;j(BI;j(BI;jg(BI;j (BI;j(BI;jS(B1(B=(BI;j(BI;j(BI;jٟ(BI;j(BI;jT(BI;j(BI;j(BI;jǭ(BI;j(BI;j(BI;j׳(BI;j"(B2I;j۴*=(BI;j(BI;j(BI;jr(BI;j?(BI;j|(BI;jU(BI;j(BI;j"H(B(B(BI;j(BI;jR(B33=(BI;j(BI;j (BI;j(BI;j(BI;jN(BI;j](BI;j(BI;j(BI;jS(B4(B=(BI;j(BI;jQ0(B(BI;j$(BI;j(BI;j(BI;jf(BI;j8(BI;j(BI;j(BI;j(BI;jxI;jH(B5=(BI;jd(BI;j(BI;j0(B(BI;j(BI;j(BI;jr(BI;j; (BI;j (BI;j (BI;j(BI;jp(B6(B=(B(BI;j%(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j (BI;j!I;j"H(B7=(BI;j"(BI;j)(BI;j,0(B(BI;jj/(BI;j00(B(BI;j4(BI;j5(BI;j6(BI;j9(BI;j:%(B8I;j ;3(B=(BI;j;(BI;j@(BI;j6A(BI;jA(BI;jG(BI;jI(BI;jJ(BI;jQH(B(B(BI;jU(B(B9=(B(BI;jZ(BI;jaZ(BI;j[(BI;j_(BI;j``(BI;j a(BI;jQh(BI;ji&(B40I;j)j3(B=(BI;jDk(BI;jdq0(B(BI;jr(BI;jv(BI;jw(BI;jy(BI;jE~(BI;jx~(BI;jx(BI;j(BI;jiI;jt`(B1=(B(BI;jÊ(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j|(BI;j (BI;j˝(BI;jjI;jQ(B2(B=(BI;jK(BI;jG(B(B(B(B(B(B(B(B(B(B(B3=(B(B(B(B(B(B(B(B(B(B4(B=(B(B(BI;j(BI;j(BI;j(BI;j(BI;jq(BI;j0(B(BI;j}(BI;jC(BI;jI;j1H(B5=(BI;j(BI;j(BI;j"(BI;jB(BI;j(BI;j (BI;j(BI;j (BI;j(BI;j[(BI;jj(BI;jzI;jK(B6(B=(B=I;j(BI;j(BI;jS I;j~-(B_HP restored.I;j(BI;jT(BI;j(BI;jy(BI;jb (BI;j* (BI;j (BI;j](BI;j(BI;j(BI;j(BI;j(BI;jl(BI;jp:(B=(BI;jk(BI;j(BI;jX#(BI;j$(BI;j'%(BI;j7'(BI;ju*(BI;j+(BI;j+(BI;j-(BI;j/(BI;j]0(BI;j 1(BI;jU2(BI;j6(BI;j7(BI;j28(BI;j9(BI;j#=(BI;jU=(BI;j=(BI;j?(BI;jB(BI;jJC(BI;jC(BI;jE(BI;jI(BI;jLJ(BI;jJ(BI;jL(BI;jO(BI;jO(BI;jP(BI;jQ(BI;jU(BI;j#V(BI;jV(BI;jW(BI;j]H(B(B(BI;j^(BI;ja(BI;jgb(BI;jb(BI;jRd(BI;ji(BI;ji(BI;jHj(BI;jk(BI;jo(BI;jAp(BI;jp(BI;jOr(BI;jv(BI;jw(BI;j*z0(B(BI;j}(BI;j|~(BI;j~(BI;j(BI;jH(B(B(BI;j(BI;j(BI;ju(BI;j(BI;jL(BI;ju(BI;j0(B(BI;j(BI;j؛(BI;j k (B (BMenkaure comes into view.(BI;j###....◊.##(B..#.#.ß...##(B.....#.Z...####I;jNS(B..########...##..(B..... #..###.##(B.(B?(B#(B.#(B ##(B #......#I;j#(B....M#(B #(B.(B#(B ########(B #(B...(B..(B#(B.(B#(B  #@#(B  #.#(B  #.#(B #.#(B I;j #.###(B #...#(BM(B  (B (BMenkaure (wandering)(B ###.#(B #.#(B #.#(BI;j4(B57245.0)I;j,5(B36 _I;j(BI;jI;jI;j4~(B###....◊.##(Bmmoncure the ConjurerI;j(B..#.#.ß...#(BDeep Elf of the Shining One **....(B#(B..I;j...#.Z...####(B Health: (B46/46 (B========================(B..#I;j$E#######...##..(B Magic: (B15/19 (B==================(B------(B.....#..###.#(B AC:(B 2Str:(B 4#(B.(B?(B#(B.#(B ##(B #......#(B EV:(B 13Int:(B 22#(B....M#(B #(B.(B#(B ########(B SH:(B 0Dex:(B 15#(B...(B..(B#(B.(B#I;ji'XL: (B 8 Next: (B81% Place: (BDungeon:6#@#Noise: --------- (B Time:(B 5573.6 (0.0)I;j)#.#I;j0a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.#I;jJ`#.####...#I;jjM(B  (B (BMenkaure (wandering)(B###.##.##.# I;j(B_Your magical contamination has completely faded away. _HP restored. _(BMenkaure comes into view.I;j9(BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  I;juConfirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway? (BI;j6(BI;jI;j{(B###....◊.##(Bmmoncure the Conjurer(B..#.#.ß...#(BDeep Elf of the Shining One **....I;j(B#(B.....#.Z...####(B Health: (B46/46 (B========================(B..#I;j! #######...##..(B Magic: (B19/19 (B==================(B======(B.....#..###.#(B AC:(B 2Str:(B 4#(B.(B?(B#(B.#(B ##(B #......#(B EV:(B 13Int:(B 22#(B....M#(B #(B.(B#(B ########(B SH:(B 0Dex:(B 15#(B...(B..(B#(B.(B#XL: (B 8 Next: (B81% Place: (BDungeon:6#@#Noise: --------- (B Time:(B 5573.6 (0.0)#.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.##.####...#M(B  (B (BMenkaure (wandering)(B###.##.##.# (B_HP restored. _(BMenkaure comes into view.(BCasting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B9%(B risk of failure)! Continue anyway?Okay, then.(BI;jE#(BI;j% (BI;j,(BI;j+-1 _(BI;j/I;j U..(B #.#.ß...#(B.....#.Z...####(B .(B.########...##.....(B.. #..###.##.(B?(B#(B.#(B ##...#....M#(B #(B.#######(B #....(B.(B#(B.(B#(B #(B.(B#(B (B..(B.###(B...##.(B #...(B(B.M(B(B4.6 (1 _(BI;jpWI;j2 ^(B #.....#.Z...####I;js (B ..########...##.......(B #..###.##.(B?(B#.#(B ##...I;jp Q....#(B #.#######I;j (B #...M(B.#(B.#(B I;j^ #(B.(B#(B ###.##(BI;j @(B(B5I;j8 (BI;j, I;j@(B  ..########...##.......(B #..###.##.(B?(B#.#(B ##.......#(B #.######(B #...M(B.#(B.#(B #(B.#(B ##(B.(B.(B..###..#(BI;jPl_(B(B6(BI;jt(B .....(B #..###.##.(B?(B#.#(B ##.......#(B #.######(B #...M(B.#(B.#(B #(B.#(B ##(B..(B###(B.(B#####(B ##.#(BI;j(BI;jH(B======(B7I;j(BI;jI;j=g(BI;ji(BI;ji(BI;jo(BI;jAq(BI;jr(BI;jx(BI;jx(BI;jz(BI;jG~(BI;jT(BI;jb(BI;j0(B(BI;j(BI;jɌH(B(B(BI;j H(B(B(BI;jϖ(BI;je(BI;j^(BI;j(BI;j(BI;j=(BI;jh(BI;jY(BI;j3(BI;j(BI;j(BI;j(BI;jU(BI;j(BI;j(BI;j(BI;jλ(BI;jּ(BI;j6(BI;j7(BI;j*(BI;j^(BI;j(BI;j(BI;j0(B(BI;j(BI;j(BI;j/(BI;j(BI;j0(B(BI;j(BI;j(BI;j2(BI;j(BI;jz(BI;jW0(B(BI;j(BI;j(BI;j(BI;j'(BI;j(BI;j(BI;j9(BI;j(BI;j(BI;js (BI;jL (B_You start waiting.(BMenkaure comes into view.(BI;jZMM(B  (B (BMenkaure (wandering)(BI;j^"2(B99.6 (22.0)I;jm$7(B600.6 (23 _I;j)(BI;jT,I;j~/   What are your orders?(B  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.I;j2OT (B Okay, then.(BI;jQ (BI;j~W(BI;jX1 _(BI;jz[I;jC(B.....#..###.#(B (Bmmoncure the Conjurer(B#.(B?(B#.#(B ##(B #......#(B (BDeep Elf of the Shining One **....(B#.....#(B #.#(B ########(B Health: (B46/46 (B========================(B#...MM#(B.#Magic: (B18/19 (B======================(B--#(B.#AC:(B 2Str:(B 4#(B.#EV:(B 13Int:(B 22#(B.(B#SH:(B 0Dex:(B 15I;j#(B*(B#XL: (B 8 Next: (B81% Place: (BDungeon:6#@###Noise: --------- (B Time:(B 5600.6 (0.0)#(B...(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B###(B.(B#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.#I;j#.##.#M(B  (B (BMenkaure (wandering)(B#.###..#####(B ##.# _Okay, then.Casting: (BIskenderun's Mystic Blast(B (B((Bquite dangerous(B; (B9%(B risk of failure)  I;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jPress: ? - help, Shift-Dir - straight lineAim: (BMenkaure (wandering, hasn't noticed you, 100% to hit)I;j4;(B*(BI;j/;(B*(BI;jg;(B*(BI;jp(B.M (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1%  Press: ? - help, Shift-Dir - straight line(B: (BMenkaure (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Menkaure.  Menkaure is lightly damaged.(B.(B..(BM(B(B(B===1.6 (1I;j(BI;j4 _Menkaure shouts! You hear a shout! x3I;jMI;j (B.....#..###.#(B (Bmmoncure the Conjurer(B#.(B?(B#.#(B ##(B #......#(B (BDeep Elf of the Shining One **....I;j! (B#.....#(B #.#(B ########(B Health: (B46/46 (B========================(B#...M(B.#(B.#Magic: (B17/19 (B=====================(B---#M#AC:(B 2Str:(B 4#(B.#EV:(B 13Int:(B 22I;j! #(B.(B#SH:(B 0Dex:(B 15#(B*(B#XL: (B 8 Next: (B81% Place: (BDungeon:6#@###Noise: (B===------ (B Time:(B 5601.6 (0.0)#(B...(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j" (B###(B.(B#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.##.#I;j" #.#I;j" M(B  (B (BMenkaure(B#.##I;j # #..#####(B ##.# (B_Menkaure shouts! You hear a shout! x3  I;j/# Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;j<# MConfirm with . or Enter, or press ? or * to list all spells.I;j# Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BMenkaure (lightly damaged, 100% to hit)I;jzr ;(B*(BI;j ;(B*(BI;j _(B.(B..(B I;j (B Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.I;j Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  I;j uAim: (BMenkaure (lightly damaged, 100% to hit)  The magic dart hits Menkaure.I;j 6(B--2.6 (1I;j (BI;j6  I;j K_(BMenkaure is moderately damaged.(BI;j I;jG(B.....#..###.#(B (Bmmoncure the Conjurer(B#.(B?(B#.#(B ##(B #......#(B (BDeep Elf of the Shining One **....(B#.....#(B #.#(B ########(B Health: (B46/46 (B========================(B#...M(B.#(B.#Magic: (B16/19 (B====================(B----#M#I;jTG)AC:(B 2Str:(B 4#(B.#EV:(B 13Int:(B 22#(B.(B#SH:(B 0Dex:(B 15#(B*(B#XL: (B 8 Next: (B81% Place: (BDungeon:6I;j:H#@###Noise: (B=-------- (B Time:(B 5602.6 (0.0)#(B...(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B###(B.(B#I;jmHFire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.##.#I;jH#.#I;jHM(B  (B (BMenkaure(B#.##I;jI#..#####(B ##.# (B_(BMenkaure is moderately damaged.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BMenkaure ((Bmoderately damaged(B, 100% to hit)I;j;(B*(BI;j;(B*(BI;jl:j(B .(B..(BAim(B  Press: ? - help, Shift-Dir - straight line(B: (BMenkaure ((Bmoderately damaged(B, 100% to hit)  I;j:The magic dart hits Menkaure.  (BMenkaure is moderately damaged.Menkaure calls on the powers of darkness!(BI;j<(B31(B--------(B7=(B=I;j>3.6 (1I;jEF(B _Your body is wracked with pain!I;jHI;j;- (B.....#..###.#(B (Bmmoncure the Conjurer(B#.(B?(B#.#(B ##(B #......#(B (BDeep Elf of the Shining One **....I;j- (B#.....#(B #.#(B ########(B Health: (B31(B/46 (B================(B--------#...M(B.#(B.#Magic: (B16/19 (B====================(B----#M#AC:(B 2Str:(B 4#(B.#EV:(B 13Int:(B 22I;j. J#(B.(B#SH:(B 0Dex:(B 15#(B*(B#XL: (B 8 Next: (B81% Place: (BDungeon:6I;j. #@###Noise: (B==------- (B Time:(B 5603.6 (0.0)#(B...(B#I;jP/ a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B###(B.(B#I;jc/ AFire: a) (B+2 sling {freeze, rF++ rN+++ I;j*0 r(B#(B.##.##.#I;jA0 M(B  (B (BMenkaure(B#.###..#I;j0 A####(B ##.# (B_Your body is wracked with pain!  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j0 xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jr1 Press: ? - help, Shift-Dir - straight lineAim: (BMenkaure ((Bmoderately damaged(B, 100% to hit)I;jm ;(B*(BI;j1 ;(B*(BI;j !(B.MCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j  SAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BMenkaure ((Bmoderately damaged(B, 100% to hit)  The magic dart hits Menkaure.I;j|$ ;(B..(BI;j' 5(B-4.6 (1I;j u(B _(BMenkaure is heavily damaged.(BI;j(B.....#..###.#(B (Bmmoncure the Conjurer(B#.(B?(B#.#(B ##(B #......#(B (BDeep Elf of the Shining One **....(B#.....#(B #.#(B ########(B Health: (B31(B/46 (B================(B--------#...M(B.#(B.#I;j@Magic: (B15/19 (B==================(B------#(B.#AC:(B 2Str:(B 4#M#EV:(B 13Int:(B 22#(B.(B#SH:(B 0Dex:(B 15#(B*(B#XL: (B 8 Next: (B81% Place: (BDungeon:6I;j#@###Noise: (B=-------- (B Time:(B 5604.6 (0.0)#(B...(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B###(B.(B#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.##.##.#M(B  (B (BMenkaureI;jݩ[(B#.###..#####(B ##.# I;j(B_(BMenkaure is heavily damaged.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jPress: ? - help, Shift-Dir - straight lineAim: (BMenkaure ((Bheavily damaged(B, 100% to hit)I;j;(B*(BI;jUC(BM.MCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (BMenkaure ((Bheavily damaged(B, 100% to hitI;jCB)  The magic dart hits Menkaure but does no damage.I;j;M5(B.(BI;j(B###(B.(B#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.##.##.##.###..#####(B ##.#Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j}Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat beam is likely to hit you. Continue anyway? Okay, then.(BI;j (BI;j (BI;j(BI;j1 _(BI;jI;j4(BI;jF(BI;j(BI;j(BI;jZ(B33=(B1I;j:L(B=(B= (B_I;j(BI;j(BI;j (BI;j(BI;jR (BI;j (BI;jd (BI;j(BI;jm(B2(B=(B==(BI;j*(BI;jHr(B(B4(B=(BI;j(BI;j(BI;j(BI;j(BI;jo!(BI;j!(BI;j?"(BI;j&(BI;jO'(B5=(B3(B==(B=(BI;jb((BI;j6,(BI;j,(BI;j5-(BI;jF1(BI;j1(BI;j92(BI;jP6?(B(B4I;j6E(B=(B=(BI;j$7(BI;j8<(BI;j<X(B6(B=(BI;j}=(BI;j@(BI;jVA(BI;jA(BI;jP(B(B5(B=(B=(B(B(B(B(B(BI;j4QO(B7=(BI;jS(BI;jW(BI;jbXk(B6(B=(B==(BI;j&Y(BI;j\(BI;jO](BI;j](BI;ja(BI;jbX(B8(B=(BI;jc(BI;j}g(BI;jg%(B7I;j(hF(B==(B=(BI;jh(BI;j m(BI;j~m(BI;jn(BI;js(BI;jt(BI;j'u(BI;j.y(BI;jy7(B9=I;jzc(B8(B=(B=(BI;jz(BI;j(BI;j(BI;jO(BI;js(BI;j(BI;j(BI;j(BI;jKk(B9(B=(B==(BI;jX(BI;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  I;jPress: ? - help, Shift-Dir - straight line(B  That beam is likely to hit you. Continue anyway? (B_Okay, then.(B _Magic restored.I;jY(B40(B=(BI;j(BI;jP(BI;j~(BI;j<(BI;jT(BI;j(BI;jC(BI;jS(B(B==(BI;jk(BI;j9(BI;jyI;jH(B1=(BI;jq(BI;j(BI;j(BI;j(BI;j0(B(BI;jٴ(BI;j(BI;jI;jQ(B2(B=(BI;j߸(BI;j(BI;j0(B(BI;j~(BI;jy(BI;j%(BI;j (BI;j (BI;j (BI;j(BI;jR7(B3=I;j(BI;j(BI;jg(BI;jr(BI;jf(BI;ja(BI;j (BI;jR(BI;j(BI;j(BI;j(BI;jn(BI;jX(B4(B=(BI;j (BI;jD (BI;j (BI;jx (BI;jG(BI;j(BI;j(BI;j (BI;j1I;jH(B5=(BI;j(BI;j^(BI;j(BI;j~(BI;j"(BI;j"(BI;j#(BI;j((BI;j((BI;j*(BI;j0(BI;jD1j(B6(B=(B=(BI;jf2(BI;j~53 (B_HP restored.I;jU:(BI;j/;(BI;jX<(BI;j>(BI;jB(BI;jB(BI;jD(BI;jE(BI;jIJ(BI;jIK(BI;j"L(BI;jBN(BI;jR(BI;j.V (B (BYou encounter an orc wizard. It is wielding a +0 dagger.(BI;jmR(B ###....◊.##(B .. #.#.ß...#(B #(B.. ...#.Z...(B..#(B #######...##..(B..... #..###.##(B.(B?(B#(B.#(B ##(B #......#I;jn#(B....(B.(B#(B #(B.(B#(B #########(B.o(B.(B..(B#(B.(B#(B -.#(B I;jo\.#(B #.#(B#.####(B..o(B  (B orc wizard (wandering)###.I;jo#(B#(B #.#(BI;jyI;jU|+(B60.6 (52.0)I;j.~;(B=(B-I;j~.(B1.6 (53 _I;jކ(BI;j%I;j>A(B###....◊.##(Bmmoncure the Destroyer(B..#.#.ß...#(BDeep Elf of the Shining One **....(B#(B.....#.Z...####(B Health: (B46/46 (B========================(B..#I;jNB#######...##..(B Magic: (B18/19 (B======================(B--(B.....#..###.#(B AC:(B 2Str:(B 4#(B.(B?(B#(B.#(B ##(B #......#(B EV:(B 13Int:(B 22#(B....(B.(B#(B #(B.(B#(B ########(B SH:(B 0Dex:(B 15#(B.o(B.(B.*(B#(B.(B#XL: (B 8 Next: (B94% Place: (BDungeon:6#@#Noise: --------- (B Time:(B 5661.6 (0.0)#.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.##.####(B...#o(B  (B orc wizard (wandering)###.##.#I;jB#.#Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)I;jV;(B*(BI;j;(B*(BI;j4L(B.oI;j:5Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard but does no damage.I;j=I;j_=(B..(Bo(B(B===2.6 (1I;jC(BI;jE I;jE_The orc wizard shouts!I;jHI;jp((B###....◊.##(Bmmoncure the Destroyer(B..#.#.ß...#(BDeep Elf of the Shining One **....(B#(B..I;jћ]...#.Z...####(B Health: (B46/46 (B========================(B..########...##..(B Magic: (B17/19 (B=====================(B---(B.....#..###.#(B AC:(B 2Str:(B 4#(B.(B?(B#(B.#(B ##(B #......#(B EV:(B 13Int:(B 22I;j|#(B....(B.(B#(B #(B.(B#(B ########(B SH:(B 0Dex:(B 15#(B..o(B.*(B#(B.(B#XL: (B 8 Next: (B94% Place: (BDungeon:6#@#I;j[Noise: (B===------ (B Time:(B 5662.6 (0.0)#.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.##.####(B...#I;j~Zo(B  (B orc wizardI;j!###.#I;j"#.##.# I;jB(B_The orc wizard shouts!  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jMConfirm with . or Enter, or press ? or * to list all spells.I;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI;j6dAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)I;j;(B*(BI;jIv(B.. (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  I;j[JRThe magic dart hits the orc wizard.  The orc wizard is lightly wounded.I;jP;(B*(BI;jE0 ^ (B{(B  I;j0 (BThe orc wizard gestures wildly while chanting.(BThe orc wizard flickers and vanishes!I;j-3 -(B3.6 (1I;j]A (B _(BDeactivating autopickup; reactivate with Ctrl-A.(BI;j  I;j5Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j[(B ###....◊.## (B (Bmmoncure the Destroyer(B I;j[ .. #.#.ß...# (B (BDeep Elf of the Shining One **....(B #.. ...#.Z...####(B Health: (B46/46 (B========================I;j\(B I;j\k..# #######...##..(B Magic: (B15/19 (B==================(B------ ...(B.. #..###.#(B AC:(B 2Str:(B 4I;j\ I;jE]#.?#(B.# ## #......#(B EV:(B 13Int:(B 22I;j]/ #..(B..(B.(B# #(B.(B# ########(B SH:(B 0Dex:(B 15 I;j5_#.(B.{(B..(B#(B.(B#(B XL: (B 8 Next: (B94% Place: (BDungeon:6 #@#(B Noise: (B===------ (B Time:(B 5663.6 (0.0) #.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B #.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.# I;j_e#.###  #...# (B  ###.# (B  #.# (B  #.# (B  (B_(BDeactivating autopickup; reactivate with Ctrl-A.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;j'`MConfirm with . or Enter, or press ? or * to list all spells.I;jH`Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(BI;jN C*@(BI;jcK#(B*(BI;j~9*#(BI;jZ(B.(B*(B*(BI;jZB*(B*(BI;js =(B.*(BI;j(B###....◊.##(Bmmoncure the Destroyer(B..#.#.ß...#I;j(BDeep Elf of the Shining One **....(B#(B.....#.Z...####(B Health: (B46/46 (B========================(B..########...##..(B Magic: (B15/19 (B==================(B------(B.....#..###.#(B AC:(B 2Str:(B 4#(B.(B?(B#(B.#(B ##(B #......#(B EV:(B 13I;jjInt:(B 22#(B....(B.(B#(B #(B.(B#(B ########(B SH:(B 0Dex:(B 15#(B..{(B.*(B#(B.(B#XL: (B 8 Next: (B94% Place: (BDungeon:6#@#Noise: (B===------ (B Time:(B 5663.6 (0.0)#.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.##.####(B...####.##.##.# (B_(BDeactivating autopickup; reactivate with Ctrl-A.(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(BI;j1C(B*(BI;j=[C(B*(BI;jC(B*(BI;j-9o(B.I;j.(Bo(BI;j (B..(B..(Bo(B  (B orc wizard (invisible)(Bo(B  (B orc (wandering)I;jBi(B(Press (B.(B to maintain the ray.)I;jI;j(B6==(B-4.6 (1(BRay (BI;j (BI;j I;je_(BYou encounter an orc. It is wielding a +0 dagger.(BI;jI;jK<(B*(BI;jg@(B*(BI;jBA(B*(BI;jD2B(B*(BI;js}L(B.(Bo(BI;jE~5(Bo(B.I;j߆G(B.(B.(BI;jև(B5--(B---(B5(B+ (BI;j(BI;jȏI;j (B(B*(B (BThe searing ray hits the orc wizard.I;j; C(B*(BI;j C(B*(BI;j (B(B*The orc wizard is moderately wounded.(BI;j! I (B.(BoI;j" e(BThe searing ray misses the orc.(BThe orc shouts!I;j, o (B(B.(Bo(BoI;j- T(BThe orc wizard barely misses you.(BI;j- (B4---(B===6(B++ (BI;j6 8(B _You hear a shout!I;j7 I;jSN (B(B*(BThe searing ray hits the orc wizard.I;jC(B*(BI;j (B)(BThe orc wizard is moderately wounded.(BThe searing ray hits the orc!I;jG(B*(BI;j(B**(BI;jkf (B.)(B.(BoI;jdbYou kill the orc!(BYou finish channelling your searing ray.I;j(B3--(B3--(B-I;jL7I;j(BI;jx I;j*_The orc wizard hits you with a +0 dagger.I;jI;j5  I;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j (B ###....◊.## (B (Bmmoncure the Destroyer(B .. #.#.ß...# (B (BDeep Elf of the Shining One **....(B #.. ...#.Z...####(B Health: (B43/46 (B======================(B-- ..# #######...##..(B Magic: (B11/19 (B=============(B----------- ...(B.. #..###.#(B AC:(B 2Str:(B 4 #.?#(B.# ## #......#(B EV:(B 13Int:(B 22 #..(B..(B.(B# #(B.(B# ########(B SH:(B 0Dex:(B 15 #.(B.)(B.(Bo#(B.(B#(B XL: (B 8 Next: (B94% Place: (BDungeon:6 #@#(B Noise: (B==------- (B Time:(B 5667.6 (0.0) #.#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B #.#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.# #.###  #...# (B o(B  (B orc wizard (invisible) ###.#  #.#  #.# Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe ((Bmoderatelywounded(B, slightly transparent, haloed, 88% to hit)I;j?9(B ###....◊.## (B (Bmmoncure the Destroyer(B .. #.#.ß...# (B (BDeep Elf of the Shining One **....(B I;j #.. ...#.Z...####(B Health: (B43/46 (B======================(B-- ..# #######...##..(B Magic: (B11/19 (B=============(B----------- ...(B.. #..###.#(B AC:(B 2Str:(B 4 #.?#(B.# ## #......#(B EV:(B 13Int:(B 22 I;j #..(B..(B.(B# #(B.(B# ########(B SH:(B 0Dex:(B 15 I;j#.(B.)(B.(B)#(B.(B#I;j (B XL: (B 8 Next: (B94% Place: (BDungeon:6I;jF #@#I;j8(B Noise: (B==------- (B Time:(B 5667.6 (0.0) I;j[8#.#I;j(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B #.#I;j}(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B I;j8#.#I;j I;jB#.### I;j> #...# (B o(B  (B orc wizard (invisible) I;jO###.# I;j9 #.#  #.# I;jAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j;Press: ? - help, Shift-Dir - straight lineI;j|Aim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe ((BmoderatelyI;jQwounded(B, slightly transparent, haloed, 88% to hit)  I;j4+The searing ray hits the orc wizard!  I;jUAYou kill the orc wizard!(BI;j(B   ..   #(B..  ..#(B  .....  #(B.(B?(B#(B.#(B ##(B  I;j)#(B....(B.(B#(B #(B.(B#(B  #(B..)(B.*(B#(B.(B#(B #@#(B I;j?F#.#(BI;jL I;jfF#.#(BI;jN #.#(B I;jU#.###(B I;jY#(B...#(B I;jq###.#(B #.#(BI;j4 #.#(BI;jC>(B**(BI;jB(B*(BI;jI;j;(B*(BI;jD(B..(B.(B)Press: ? - help, Shift-Dir - straight line(B  I;jDAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe ((Bmoderatelywounded(B, slightly transparent, haloed, 88% to hit)  I;jE.The searing ray hits the orc wizard!  I;jEDYou kill the orc wizard!(B  I;j0E+(BReactivating autopickup.I;jI;j< 3#######....◊.#I;jJ< .(B.. .#(B #.#.ß...#(B #.(B ...#.Z...#######(B..###(B .#(B #######...##...<(B.....##.#(B #..###.#I;jr< (B #(B.(B?(B#(B.#.#(B ##(B #......##(B....Z###(B.(B#(B ########I;j< 8)(B.(B)#(B.(B#(B###o##@#(B #...#(B.(B#(B I;j< ...#.#(B.(B#(B #.#.(B .#(B.#(BI;j< .....(B ##(B.####.....(B #(B...#(B I;j< `Z(B  (B centaur zombieI;j< #.(B ...(B ###.#(B I;j= 9#.#(B I;j @ L(B.(BZ(BI;j@ (BoI;j@ (BI;jI .(Bo(B  (B orc (polearm)Z(B  (B centaur zombieI;jzK '(B4I;jK T(B=(B=(B-4 I;jK _I;jnR (BI;jT I;j^ G(B ...I;j .#(B #.#.ß...(B #(B.. ...#.Z...#######.(B.###(B .#(B #######...##...<...(B..##.#(B #..###.#I;j (B #.(B?(B#(B.#.#(B ##I;j ...I;j h#....(B.###(B.#I;j ######I;j (B #..)oZ#(B.(B#(BI;j `###.##(B.(B#(B I;j  #...I;j% ...#I;j2 $#.#.(B I;j@ u.....(B ##(B.###I;jT #I;je P(B #(B...I;jp "#.#(BI;j C)Z(BI;ju  I;j (B(Bo(BThe centaur zombie attacks as it pursues you!  The centaur zombie hits you but does no damage.I;j .(Bo(B  (B orc (polearm)Z(B  (B centaur zombieI;j '(B=I;j! 5I;j (BI;j V _The centaur zombie barely misses you.(BI;j I;j)c"(B #..(B ...#.Z...#######..###(B .#(B #######...##...<.....##.#(B #..###.#I;jwc(B #.(B?(B#.#.#(B ##.......###.#######(B #..).(Bo(B#(B.#(B##.##Z#(B  #...#(B.(B...#I;jc$#.#.(B I;jc}.....(B ##(B.(B####I;jco(B #(B...(B I;jc0##(B I;jc2#.##(BI;je(B.I;je-(BZ(BI;jgL)(Bo(BI;j'r (B The orc attacks as it pursues you! The orc completely misses you.(BI;jsB-(B6I;jy(BI;jzu _The centaur zombie closely misses you.(B The centaur zombie kicks you.I;jj|I;j!|###..###(B .#(B #######...##..I;j!.<.....##.#(B #..###.#(B #.(B?(B#.#.#(B ##.......###.######(B #..).)#(B.#(BI;j"##.##(Bo(B#(B  #...#ZI;j"5...#.#(B.I;j "5(B#.#.(B I;j6"w.....(B ##(B.(B###I;jK"Y#(B #(B..(B.I;jX"(B I;jb"-##(B.I;jk" I;jz"5#(B.#I;j"8##.(BI;j$KZ(Bo(BI;j2%(BI;j,(BI;j-t(B5(B=(B=(B-I;j. 7I;j3(BI;j\5I;j1  I;j}Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;je A(B ###..### .# #######...##..(B (Bmmoncure the Destroyer(B .<.....##.# #..###.#(B (BDeep Elf of the Shining One **....(B I;j #.?#.#.# ## #......#(B Health: (B33/46 (B=================(B------- #.....###.# ########(B Magic: (B13/19 (B================(B-------- #..).)#(B.#(B AC:(B 2I;j /Str:(B 4I;j  I;jŮ (###.##Z#I;jЮ K(B EV:(B 13I;jۮ 0Int:(B 22I;j  I;j ;#...#o#I;j K(B SH:(B 0I;j 0Dex:(B 15I;j  I;j L...#.#(B*(B#I;j> (B XL: (B 8 Next: (B96% Place: (BDungeon:6 #.#. .#@#I;j_ (B Noise: --------- (B Time:(B 5677.6 (0.0) I;j ..... ##(B.(B### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B I;j #..... #(B..(B.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B I;jů S#. ... ###(B.#  I;jί D#(B.# I;jٯ  I;j #.# (B (Bo(B  (B orc (polearm) I;j #.# (B Z(B  (B centaur zombie I;j #.##  I;j3 #..# (B_The centaur zombie closely misses you.(B The centaur zombie kicks you.  I;jQ Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j` MConfirm with . or Enter, or press ? or * to list all spells.I;jo yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j} ;Press: ? - help, Shift-Dir - straight lineI;j VAim: (Ban orc, wielding a +0 trident (haloed, 91% to hit)I;jm (B###..###(B .#(B #######...##..(B (Bmmoncure the Destroyer(B.<.....##.#I;jm y#..###.#(B (BDeep Elf of the Shining One **....(B#.(B?(B#.#.#(B ##(B #......#(B Health: (B33/46 (B=================(B-------#.....###.#(B ########(B Magic: (B13/19 (B================(B--------I;jm #..).)#(B.#AC:(B 2I;jm /Str:(B 4I;jn x###.##Z#EV:(B 13Int:(B 22I;jn #...#(Bo(B#SH:(B 0Dex:(B 15I;j0n ...#.#(B*(B#XL: (B 8 Next: (B96% Place: (BDungeon:6I;j (B.)I;jYcZ(BThe centaur zombie is heavily damaged.(BI;jZ#(B32I;j;ZT(B--(B=80I;jMZ=(B++ (BI;j&a(BI;j{bm _The centaur zombie misses you.(B The centaur zombie kicks you.I;jRdI;j*< L (B(B*I;j^< Y(B (BThe searing ray hits the centaur zombie!I;jb C(B*(BI;j C(B*(BI;j5 v (B.)Z(BThe centaur zombie is severely damaged.(BYou finish channelling your searing ray.(B0(B--(B1--(B1I;jR6 (BI;j7  I;j7 m_The centaur zombie hits you. The centaur zombie barely misses you.(BI;j9 I;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j2:(B I;j 3###..### .# #######...##..(B (Bmmoncure the Destroyer(B .<.....##.# #..###.#(B (BDeep Elf of the Shining One **....(B #.?#.#.# ## #......#(B Health: (B30(B/46 (B===============(B--------- #.....###.# ########(B Magic: (B9(B/19(B===========(B------------- #..).)#(B.#I;j&3(B AC:(B 2Str:(B 4 I;j03###.##(B.#(B EV:(B 13I;jB3?Int:(B 22 I;jQ3#...#)#(B SH:(B 0I;jb3?Dex:(B 15 I;jr3<...#.#Z#I;j3(B XL: (B 8 Next: (B97% Place: (BDungeon:6 I;j3=#.#. .#@#I;j3(B Noise: (B==------- (B Time:(B 5681.6 (0.0)I;j3 I;j3..... ##(B.(B### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j4v(B #..... #(B..(B.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #. ... ###(B.#  #(B.#  I;j64#.# (B Z(B  (B centaur zombie #.# I;jp4 I;j4#.##  I;j4#..# I;j4l(B_The centaur zombie hits you. The centaur zombie barely misses you.I;j4Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j4MConfirm with . or Enter, or press ? or * to list all spells.I;j4yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j4;Press: ? - help, Shift-Dir - straight lineI;j5Aim: (Ba centaur zombie ((Bseverely damaged(B, haloed, 100% to hit)I;jw+(B ###..### .# #######...##..(B (Bmmoncure the Destroyer(B .<.....##.# #..###.#(B (BDeep Elf of the Shining One **....I;j (B #.?#.#.# ## #......#(B Health: (B30(B/46 (B===============(B--------- #.....###.# ########(B Magic: (B9(B/19(B===========(B------------- #..).)#(B.#(B AC:(B 2Str:(B 4 ###.##(B.#(B EV:(B 13Int:(B 22 #...#)#(B SH:(B 0Dex:(B 15 I;jt4...#.#(B.(B#(B XL: (B 8 Next: (B97% Place: (BDungeon:6 #.#. .#@#(B Noise: (B==------- (B Time:(B 5681.6 (0.0) ..... ##(B.(B### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B #..... #(B..(B.# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #. ... ###(B.#  #(B.# I;j #.# (B Z(B  (B centaur zombie #.# I;j9 #.##  #..# I;jAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI;j Aim: (Ba centaur zombie ((Bseverely damaged(B, haloed, 100% to hit)  The searing ray hits the centaur zombie!  You destroy the centaur zombie!The Shining One accepts your kill.I;j(BI;jQ(B  .#(B  .<(B I;j #.(B?(B#.#.#(B ##(B  ###.#(B  #..).)#(B.#(B   I;j (B*(B#(B #.#.(B .#@#(B .....(B   I;j/k #(B..(B.#(B  I;jLQ#.(B ...(B I;j^ I;jtW#(B.#(B I;j?#.#(B I;j0#.#(BI;j I;j1#.##(BI;j5 #..#(BI;j<(B*(BI;jd=(B*(BI;j(B.)(B.(BPress: ? - help, Shift-Dir - straight line(B  I;jJlAim: (Ba centaur zombie ((Bseverely damaged(B, haloed, 100% to hit)  The searing ray hits the centaur zombie!  You destroy the centaur zombie!(B  The Shining One accepts your kill.(BYou feel better.I;j(B1(B=(B92.6 (1(BRay (BI;j(BI;ji I;jZ_(Press (B.(B to maintain the ray.)I;jFI;j*<(B*(BI;ju=(B*(BI;j=(B*(BI;j+c(B.)(B.(BI;j(B2=(B--3(B+ (BI;jt(BI;jI;j(BI;jB(BI;j(BI;j8M (B You stop channelling your searing ray.I;jI;j)(B _I;j(BI;j07(B(BI;j(BI;j(BI;j+(B10/19I;j=I;j!(BI;j(BI;ji(BI;jI;jK(B33=(BI;jL(BI;jH(B(B(BI;j(BI;j,I;jF (B1I;jE(B=(B=(BI;j%(BI;jf(BI;jZ(B4(B=(BI;j7(BI;j(BI;j(BI;jh(BI;j(BI;j(BI;j(BI;j%(BI;jm(B2(B=(B==(BI;j(BI;j(BI;jI;jH(B5=(BI;j'(BI;j(BI;jS(BI;jm(BI;j|(BI;j'(B3I;jF(B==(B=(BI;jV(BI;jO(BI;j(BI;j'(BI;j(BI;jC I;j~ Q(B6(B=(BI;j (BI;jS(BI;j l(B4(B=(B=(BI;j(BI;jn(BI;j(BI;jW(BI;jy(BI;j(BI;j(BI;jg%(BI;j &I;jH&(B7=(B5(B=(B=(BI;j((BI;jN,(BI;j,(BI;j1(BI;j2(BI;j3(BI;j4(BI;j@9(BI;j9I;j99(B8(B=I;j9d(B6(B=(B==(BI;jP;(BI;j?(BI;j@(BI;j#B(BI;jF(BI;jJG(BI;j9I(BI;jHM(BI;jM%(B7I;jNF(B==(B=(BI;jzO(BI;jS(BI;jTI;jTH(B9=(BI;jfb(BI;j$i(BI;ji(BI;jm(BI;jr(BI;jsI;jsc(B8(B=(B=(BI;ju(BI;j{z(BI;jz(BI;j||(BI;jڂq(B(B40(B=(BI;j(BI;j(BI;jsI;jd(B9(B=(B==(BI;j(BI;jk(BI;j(BI;j(BI;j:(BI;jؖI;j0(B1=I;j(BI;jc(BI;j(BI;j[(BI;j(BI;jͥ(BI;jI;jǦ4(B==(BI;j^(BI;j(BI;jc(BI;j(BI;jR(BI;jX(B2(B=(BI;j(BI;j0(B(BI;j(BI;j0(B(BI;j(BI;j(BI;jL(BI;jE(BI;jm(BI;jI;jH(B3=(BI;j(BI;j0(B(BI;j(BI;j(BI;j6(BI;j(BI;j(BI;jI;j6(B4I;ji3(B=(BI;j(BI;j0(B(BI;j(BI;j`(BI;j60(B(BI;jT(BI;j{(BI;j(BI;j(B(B5=(B(BI;j(BI;j~(BI;j$(BI;j (BI;j] (BI;j (BI;jw(BI;j(BI;j(BI;j(BI;jI;jK(B6(B=(B=I;j(BI;j\0(B(BI;j#0(B(BI;j$(BI;jS'(BI;j,(BI;j,(BI;j.(BI;j3' (B I;j3You see here a +0 trident.I;jm8(BI;jK9! (B_I;j:(BI;jH(BI;jiO(BI;jP:(B=(BI;j+R(BI;jW$  Things that are here:I;jZ I;jZ7(B a +0 dagger; a +0 robeI;j7`(BI;j d9 (B_(BI;je(BI;jlj(BI;jj(BI;jm(BI;j5o(BI;js0(B(BI;jz0(B(BI;j)|(BI;j|(BI;j~(BI;j_(B #...#.#..#.#(B  I;j̍#.......#.#(B #(B #..M...ß.(B .#####(B ####....◊.(B .(B.... .#(B #.#.ß..(B #(B..(B ...#.Z..##(B.###(B..(B###(B .#(B #######..(B....<(B...(B.(B.(B##.##..(B #.###(B.(B@#.#.#(B ##(B #..--(B #(B....(B.###.#(B ###(B ##(B..(B)(B.)#.#(B ###(B.##.##.(B..#)#...#(B.#.##.#.(B .#.#.....(B ##.####.....(B #...#I;j(BI;jP3(B743.6 (60.0)I;jI;j'(B4.6 (61I;je&(B I;jI_(Bt - a scroll of teleportation(BI;j7I;jTGg(B(B(B(BI;jJ(BI;jK(BI;jM(BI;j*P(BI;j6U(BI;jU(BI;jW(BI;jY(BI;j_(BI;j_(BI;ja(BI;jOd(BI;jh(BI;jVi(BI;jj(BI;jm(BI;jr(BI;jRs(BI;jt(BI;jdz(BI;j3(BI;j(BI;j(BI;jE(BI;j(BI;jp(BI;j(BI;j(BI;j(BI;j' (B I;jAJ(BYou encounter a centaur zombie.(BI;j-p#........(B ...##(B I;jc.....ß)..(B .....(B  .........##.#.#(B  #(B.#.........#.#(B  #(B.##...#.#..#.#(B #(B #.......#.###(B #(B #(B.(B#(B #..M...ß.#(B ~.#Z#####.###(B.####....◊.##(B I;jS...(B.......@(B..(B.#(B #.#.ß...#(B ##.###(B..####(B.(B......#.Z...##.###..###(B .#########...##....<.....##.#(B #..###I;j##.###..#.#.#(B ##(B #.....#.....###.#(B ######(B Z(B  (B centaur zombie (wandering)##..).)#.#(B###.##.#(B #...#)#(BI;j 4(B51.6 (7.0)I;j_+(B2.6 (8 I;j _I;jp(BI;j'I;jx-(B)(BI;ju/(B))(BI;j 1(B)))(BI;j_ 3(B))))(BI;j I;j 0(B)))))(BI;j 6(B)(BI;jH @ (B.ZI;jH h(BYou shoot a sling bullet.  The sling bullet hits the centaur zombie.I;j]K A(B.Z(BI;jT p(B....Z(BI;jU )(B===I;j V 4.0 (1.4I;j] (BI;jY_ 5 _The centaur zombie is lightly damaged.I;ja I;j<& -(B)(BI;jr /(B))(BI;j 1(B)))(BI;j 3(B))))(BI;j6[ (B.Z(BYou shoot a sling bullet.  The sling bullet hits the centaur zombie.I;j^ =(B.Z(BI;jf ?.. (BI;jg *(B5.4I;jo (BI;jIp c _(BThe centaur zombie is moderately damaged.(BI;jr I;jR-(B)(BI;jz/(B))(BI;jfF (B.ZI;jh(BYou shoot a sling bullet.  The sling bullet hits the centaur zombie.I;j-.Z(BI;ju (BI;jc I;j #(B6.8I;j(BI;j;` _(BThe centaur zombie is heavily damaged.(BI;jI;j   Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j ^Confirm with . or Enter, or press ? or * to list all spells.(BI;j(B# ........ ...## (B (Bmmoncure the Destroyer(B .....ß).. ..... (B (BDeep Elf of the Shining One **....(B .........##.#.# (B Health: (B46/46 (B========================(B I;j#.#.........#.# (B Magic: (B17/19 (B=====================(B--- #(B.##...#.#..#.# (B AC:(B 2Str:(B 4 #(B.# #.......#.### (B EV:(B 13Int:(B 22 # #(B.(B# #..M...ß.# (B SH:(B 0Dex:(B 15 I;j9~.#.#####.###(B.####....◊.## (B XL: (B 8 Next: (B99% Place: (BDungeon:6 ......(B...Z@(B..(B.# #.#.ß...# (B Noise: (B===------ (B Time:(B 5756.8 (0.0) ##.###(B..####(B.(B......#.Z...##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B ##.###..### .#########...##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B ....<.....##.# #..### ##.###..#.#.# ## #..... #.....###.# ######(B Z(B  (B centaur zombie ##..).)#.#  I;j <###.##.#  #...#)# I;jk(B_(BThe centaur zombie is heavily damaged.(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba centaur zombie ((Bheavily damaged(B, haloed, 100% to hit)I;jc (B#........(B ...##(Bmmoncure the Destroyer(B.....ß)..(B .....(BDeep Elf of the Shining One **....(B.........##.#.#Health: (B46/46 (B========================I;j B(B#(B.#.........#.#Magic: (B17/19 (B=====================(B---#(B.##...#.#..#.#AC:(B 2Str:(B 4#(B.#(B #.......#.###EV:(B 13Int:(B 22#(B #(B.(B#(B #..M...ß.#SH:(B 0Dex:(B 15~.#(B.#####.###(B.####....◊.##(B XL: (B 8 Next: (B99% Place: (BDungeon:6I;j ...(B......(B*(B@(B..(B.#(B #.#.ß...#(B Noise: (B===------ (B Time:(B 5756.8 (0.0)I;jˆ ##.###(B..####(B.(B......#.Z...##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.###..###(B .#########...##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B....<.....##.##..#####.###..#.#.#(B ##(B #.....#.....###.#(B ######(B Z(B  (B centaur zombie##..).)#.####.##.##...#)#Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j< Press: ? - help, Shift-Dir - straight lineAim: (Ba centaur zombie ((Bheavily damaged(B, haloed, 100% to hit)  The searing ray hits the centaur zombie.I;j\ C(B*(BI;j! +(B*I;j$" (BI;jRp I;jp <(B*(BI;j >(B...ZI;j Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba centaur zombie ((Bheavily damaged(B, haloed, 100% to hit)  The searing ray hits the centaur zombie.  I;j" (BThe centaur zombie is severely damaged.(B  (Press (B.(B to maintain the ray.I;j> )  I;je KThe centaur zombie closely misses you.(BI;jQ I;jo .(B-7.8 (1I;j >(BRay (BI;jt (BI;j  I;j I;j 1_The centaur zombie kicks you but does no damage.I;j I;j (B(B*(B (BThe searing ray hits the centaur zombie!I;jY C(B*(BI;jɤ C(B*(BI;j C(B*(BI;jJ I;j K"(BI;j7K...ZI;jK:(BThe centaur zombie is almost destroyed.I;jK(BI;j&MI;j`M(B6I;jzM-I;jM-I;jM!(B8I;jM$(B+ I;jM(BI;jT(BI;jU I;jCVI;jvV_The centaur zombie barely misses you.(B The centaur zombie closely misses you.(BI;jXI;jl (B.(BThe searing ray hits the centaur zombie!  You destroy the centaur zombie!I;j;m3The Shining One accepts your kill.I;jZm(BI;jsI;jt$(B*I;jt"(BI;jI;jq(B**I;j(BI;j:I;ja;(B***I;j;(BI;jlI;jL(B****I;jo(BI;jL(B....(BI;j  (B#........(B ...##(Bmmoncure the Destroyer(B.....ß)..(B .....(BDeep Elf of the Shining One **....(B.........##.#.#Health: (B46/46 (B========================(B#(B.#.........#.#Magic: (B17/19 (B====================(B=---#(B.##...#.#..#.#AC:(B 2Str:(B 4#(B.#(B #.......#.###EV:(B 13Int:(B 22#(B #(B.(B#(B #..M...ß.#SH:(B 0Dex:(B 15~.#(B.#####.###(B.####....◊.##(B XL: (B 8 Next: (B101% Place: (BDungeon:6...(B.......@(B..(B.#(B #.#.ß...#(B Noise: (B==------- (B Time:(B 5759.8 (1.0)##.###(B..####(B.(B......#.Z...##(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B##.###..###(B .#########...##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B....<.....##.##..###(B (BRay++ (B##.###..#.#.#(B ##(B #.....#.....###.#(B ########..).)#.####.##.##...#)#(BThe searing ray hits the centaur zombie!  (BThe centaur zombie is almost destroyed. (B_The centaur zombie barely misses you.(B The centaur zombie closely misses you.(BThe searing ray hits the centaur zombie!  You destroy the centaur zombie!The Shining One accepts your kill.(B (B_You feel your power returning.  You have reached level 9!(B  --more--(BI;j2*  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 24, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? (BI;jd 1(B51/5120I;j K-(B479 0% I;j e(B _You feel agile.(B x2I;j I;j(BI;j(BI;j(BI;jM (B You stop channelling your searing ray.I;jOI;j| (B8=(B _(B(B(B(B(B(B(B(B(B9(B=(B=(B(B(B(B(B(B(B20(B=(B==(B(B(B(B(B(B(B(B (B (BA white imp comes into view.(B(B ..(B ...##(B .....(Bß).(B5(B .....(B .....(B....##.#.#(B #.#..(B.......#.#(B #.##.(B..#.#..#.#(B #.#(B #(B.......#.###(B #(B #.#(B (B.(B##..M...ß.#(B ~.#.#####(B.###(B.(B####....◊.##(B ..(B...@(B.(B#(B #.#.ß...#(B --##.###(B..####(B...(B....#.Z...####.###..####(B.(B##...##......<.....##(B.#(B #..###.##.###..#.#(B.#(B.##(B #......##.....###.#(B ##(B5(B  (B white imp (wandering) (B(B66.8 (7--(B7.8 (8 _(BI;j0E8(B)(BI;j9(B)(BI;j6"(B)I;j~(BI;jD4:(B)(BI;jJ:(B)(BI;j:(B)(BI;jF) (BI;j%.(B5(BYou shoot a sling bullet.  The sling bullet hits the white imp but does no damage.I;j,h(BI;j$(B.I;j:(B5(BI;j~.(B...I;j(B..(Bh(B  (B hound (wandering)I;jm(B5(B  (B white imp(BI;j29(B===9.2 (1.4I;jc (BI;j$ _The white imp shouts!I;j4I;jo8(B)(BI;j,9(B)(BI;j}:(B)(BI;j:(B)(BI;j&t (B(B)(BYou shoot a sling bullet.I;ju;(B)(BI;j1 (B(B)(BThe sling bullet barely misses the white imp.(BI;j1 (B.(Bh(BThe sling bullet closely misses the hound.(BI;j0 (B(B5(B..(B..h(B  The hound barks!I;j8C(B*(BI;jC(B*(BI;jC(B*(BI;j"C(B*(BI;j{y (B.(BhThe white imp gestures at you.I;j|(BI;jj+(B..I;jg9(B..(BI;jV;(B42-----I;j@(B==(B70.6I;j(BI;j* _The puff of frost hits you!I;j)I;j¼ (B)I;j(BI;j 9(B)(BI;jX9(B)(BI;jͧ:(B)(BI;j+C (B(B)I;jX1(BYou shoot a sling bullet.I;jJ;(B)(BI;j#(B)I;j(BI;jX(B.(Bh(BI;j: (B.I;j+(B...I;j(B..(BThe sling bullet barely misses the hound.(BThe white imp shouts, "Slither hence, thou simpering bat-fowling scut!"(BI;jC(B*(BI;j2I C(B*(BI;jF C(B*(BI;j C(B*(BI;j^0 (B.(BhThe white imp gestures at you.(BThe puff of frost hits you!I;jt: [(B..(B..(BI;j < p(B34(B--------(B2.0I;jD (BI;jJE  I;jiE a_(BThe hound pauses to sniff the ground.(BI;jG I;j 8(B)(BI;j 9(B)(BI;j/4 (B.(Bh(BYou shoot a sling bullet.I;jX5 H(B.(B5I;ji5 (BI;j6 I;j6 5(B.h(BI;j07 Y(B.(B5(BI;j? (BI;j@ *(B3.4I;jH (BI;jI B _The sling bullet hits the hound but does no damage.I;jJK I;jѕD (B(B*I;j(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;jSConfirm with . or Enter, or press ? or * to list all spells. (B You erupt in a blast of force! The mystic blast hits the hound!  I;j(BThe hound is heavily wounded. (B The hound is knocked back by the mystic blast.  The hound slams into the rock wall.  (BThe hound is almost dead.(BI;j( (BI;jQaThe hound completely misses you.(BI;jI;j"Y(B.(B5(BI;j"(BhI;j.(BS(B  (B (Bwater moccasin (wandering)(Ba(B  (B (Bblack bearh(B  (B hound(B5(B  (B white imp(BI;jPI;jh(B16I;jx5-----(B=====I;j(B4I;j 0I;ju(BI;jY _(BYou encounter a water moccasin.(BI;jI;jl+Zß).a(B .....(B....##.#.##.#..(B......#.(B..#.#(B #(B.......#.###I;j+#(B #.#(B (B5(B##..M...ß.~.#.#####(B.###(Bh(B####....◊.##.....(B.....(B....(B####(B.#.ß...I;j ,##.###S.####@(B..(B....#.Z...#####..####(B.(B#########...##......<.....##(B.(B#(B #..###.###.###..#.#(B.#(B.##...(B #.....###.#######..).)#.#(B(Bh(B  (B hound ###.##.#(B (B5(B  (B white imp(B #...#)I;jH,W(B...#.#.#(BI;j#.>(B.h.(BI;j.2S(BI;j_22a(BI;j7 (B.(B5(BThe hound bites you.I;j8,(B.SI;j8(BI;j@l..S(B  (B (Bwater moccasin (wandering)(Ba(B  (B (Bblack bearh(B  (B houndI;j9 (B10(B/20(B=(B==(BI;j: (BI;j> (BI;j> (BI;j{@ (BI;jYB (BI;jB X(B2(B=(BI;j3C (BI;jMG (BI;jG ((B11I;jG F(B==(B=(BI;jTT (BI;jY (BI;j!Z (BI;j[ (BI;jOa (BI;ja (BI;jc (BI;jg (BI;jh %(B3I;jPh w=(B2(B=(B=(BI;ji (BI;jn (BI;jn (BI;jp (BI;jvt (BI;jt (BI;jav (BI;jz (BI;j{ %(B4I;j{ ;(B=(B3I;j{ E(B=(B=(BI;j} (BI;j' (BI;jr (BI;j (BI;j$ (BI;j l(B4(B=(B=(BI;j (BI;j (BI;j (BI;j. (BI;j (BI;j I;j͒ H(B5=(BI;jP (BI;j (BI;j m(B5(B=(B==(BI;j_ (BI;j (BI;ju (BI;jb (BI;jۡ (BI;j (BI;j0 (BI;j (BI;j %(B6I;j6 i(B=(B6(B==(B=I;jG (BI;jZ (BI;j (BI;j} (BI;j (BI;j (BI;je (BI;j (BI;j (BI;j" I;jK 0(B7=I;j c(B7(B=(B=(BI;j (BI;jP (BI;j (BI;j (BI;j (BI;j6 (BI;j (BI;j (BI;j- I;j c(B8(B=(B=(BI;j (BI;j (BI;j X(B8(B=(BI;jw (BI;j (BI;js (BI;j (BI;j (BI;j I;j1 K(B9(B=(B=I;jA (BI;j (BI;j (BI;j I;j H(B9=(BI;j (BI;jV (BI;j (BI;j (BI;j (BI;jd I;j e(B20(B=(B==(BI;j (BI;j (BI;j (BI;j (BI;j q(B(B50(B=(BI;j (BI;j (BI;j (BI;jw (BI;jg (BI;j ;(B==(BI;j (BI;j (BI;j} O(B1=(BI;j (BI;j (BI;jB (BI;j (BI;j (BI;j % (BI;j) (BI;j) (BI;j* (BI;j, (BI;jx0 (BI;j0 (BI;j1 (BI;j6 (BI;j: (BI;j; :(B=(BI;j< (BI;j ? (BI;jpA (BI;jJD ' (B I;jD K(BA wyvern zombie comes into view.(BI;jL #(B #.#(B .##..M...ß.#~.#.#####.###.####....◊.##I;j6L ....(B...S......####.#.ß...###.###(B..####.......#.Z...###I;jL (B ##.###(B..####†#########...##.(B ....Z(B.....##.##(B #..###.(B ##.###(B..#(B.(B#.#.##(B #......I;jL (B #(B...(B..(B###.#(B #######(B I;jL ##(B..)(B.(B@#.##(B (B-----(B I;j5M ###(B.(B##.(B  #(B...#)#(B ...#.#(B.I;jeM x#(B.#.(B .#(B.#(B.....(B ##(B.###Z(B  (B wyvern zombie (wandering)I;jtM L#(B.....(B I;jM z#(B...##.(B ...(B I;jM +###.#I;jM ((B #I;jM ".#(BI;jV 3(B850.4 (66.0)I;jX J-----(B1.4 (67 I;jX _I;jm (BI;j9p   I;jcp Things that are here:I;j!q G _(Ba +0 dagger; a +0 robeI;js I;jlA-(B)(BI;j6(B))(BI;j9(B)(BI;j$:(B)(BI;j:q:(B)(BI;j=:(B)(BI;j F (B<ZI;j 8(BYou shoot a sling bullet.  I;j /The sling bullet hits the wyvern zombie.I;j` =(B.Z(BI;j(B...(B..(BZ(BI;j 1(B===2.8 (1.4I;j* )I;j(BI;j I;jR_(BThe wyvern zombie is almost destroyed.(BI;j I;jo-(B)(BI;j&6(B))(BI;j9(B)(BI;jS:(B)(BI;j (B.Z(BYou shoot a sling bullet.  The sling bullet hits the wyvern zombie but does no damage.I;j۠!(B.I;j'Z(BI;jũ?(B..(BI;j*(B4.2I;jr(BI;j I;jղR_(BThe wyvern zombie is almost destroyed.(BI;j۴I;jk-(B)(BI;j6(B))(BI;j(B.Z (B_(BThe wyvern zombie is almost destroyed.(BYou shoot a sling bulletI;jG .  The sling bullet hits the wyvern zombie but does no damage. _(BThe wyvern zombie is almost destroyed.(BYou shoot a sling bullet.  The sling bullet hits the wyvern zombie but does no damage.I;j;)Z(BI;jT 4(B.(BI;j *(B5.6I;j&(BI;jk  You shoot a sling bullet.  The sling bullet hits the wyvern zombie but does no damage. I;j[_(BThe wyvern zombie is almost destroyed.(B I;j< You shoot a sling bullet.  The sling bullet hits thI;j)e wyvern zombie but does no damage. I;jU_(BThe wyvern zombie is almost destroyed.(BI;jI;j (B.(B.  You destroy the wyvern zombie!(BI;j& *(BI;j, (B47.0 _The Shining One accepts your kill.(BI;j2 (BI;j3 g _Your Invocations skill increases to level 4!(BI;j5 I;j8 (BI;j@9 (BI;j? (BI;j@ C _(BNo target in view!I;jRC I;j (BI;j$ (BI;jѕ (BI;j (BI;j (BI;j & (B_I;j (BI;j (BI;jا (BI;jG (BI;jѩ (BI;j (BI;jj (BI;jۯ (BI;j (BI;j (BI;j (BI;j (BI;j (BI;jo (BI;j (BI;j (BI;jz (BI;j (BI;j (BI;j (BI;jd (BI;j (BI;j (BI;jM (BI;j (BI;j (BI;j (BI;j@ (BI;j (BI;j (BI;j (BI;j0 (BI;j< (BI;j (BI;j (BI;jn (BI;j (BI;j (BI;jN (BI;j (BI;jV (BI;j` (BI;j[ (BI;j (BI;j (BI;j1 (BI;j (BI;jL (BI;j (BI;j (BI;j`(BI;j(BI;j(BI;j(BI;j (BI;js (BI;j (BI;j9 (BI;j(BI;j(BI;j(BI;j*R (B There is a stone staircase leading up here.I;j:!(BI;j!! (B_I;j)#(BI;j?%(BI;j((BI;j)(BI;j*(BI;j,(BI;j00(BI;j0(BI;j1(BI;j]7(BI;jC(B ~~≈.(B .#(B #.#(B #......(B ~~(B.#(B.#(B #.#(B .##..M(B I;j3D?~(B.#(B.###.####.(B .(B.......####.(B ##(B.###..####......I;j[D(B ####(B.###..####†######(B I;jD#..(B.(B..<.....##.##(B  #.##.###..#.#.#.##(B  I;jD#@#(B #.....###.#(B---76.0 (19.0)I;jD.....(B...(B#(B ##..).)#.##I;jD(B.###(B.#(B.(B##(B ###.##.##I;jE(B #(B #(B. ###...#)#I;j#E(B #(B. #...#.#.#(B I;jEs#(B. ###.#...#.#(B I;jE.. #.....###.###(B (B>(B. #.....#(B #...##.....#(B ###.#(BI;jM(BI;jN#---I;jN'(B7.0 (20I;jT(BI;jU4 _Found a stone staircase leading down.I;jWI;j3(BI;jɱ(BI;j(BI;jѶ(BI;jH(BI;j(BI;jɻ(BI;j (BI;j(BI;j9(BI;j(BI;j(BI;jj(BI;j(BI;jf(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j0(BI;j"(BI;jy(BI;j(BI;j(BI;j?(BI;j(BI;j(BI;j(BI;ja(BI;j(BI;j(BI;ju(BI;j(BI;jY(BI;ji(BI;j(BI;j(BI;jZ(BI;jd(BI;j(BI;jM(BI;j(BI;j(BI;j%(BI;jv(BI;j (BI;j(BI;j(BI;j(BI;j(BI;j](BI;jp(BI;j(BI;j_(BI;jM(BI;j (BI;jB(BI;j(BI;jH(BI;j(BI;j(BI;jL(BI;j(BI;j@(BI;j(BI;j(BI;j(BI;j'(BI;jn(BI;j(BI;j (BI;j9 (BI;jq (BI;j' (BI;j(BI;jc(BI;j(BI;j(BI;jT (B There is a stone staircase leading down here.I;j(BI;j! (B_I;j/(BI;j(BI;j&(BI;j(BI;j>(BI;j(BI;j!(BI;j!(BI;je"(BI;j#(BI;j%(BI;j0&(BI;j&(BI;jX((BI;j+(BI;jU,(BI;j,(BI;jC.(BI;j0(BI;j 1(BI;j1(BI;j,4(BI;jk6(BI;j6(BI;jI7(BI;j8(BI;j;(BI;j<(BI;j<(BI;j">(BI;jA(BI;jA(BI;jhB(BI;j D(BI;jF(BI;jF(BI;jG(BI;jtI(BI;jK(BI;jDL(BI;jL(BI;jTN(BI;jP(BI;jP(BI;jKQ(BI;jR(BI;j]T(BI;jT(BI;j/U(BI;jW(BI;jY(BI;jY(BI;jOZ(BI;j[(BI;j^(BI;j^(BI;jY_(BI;j?a(BI;j=c(BI;jc(BI;jDd(BI;je(BI;jg(BI;jg(BI;j?h(BI;jCi(BI;jk(BI;jk(BI;jIl(BI;jon(BI;jp(BI;jq(BI;jq(BI;jr(BI;jLu(BI;ju(BI;jv(BI;jw(BI;jvy(BI;jy(BI;jZz(BI;jV{(BI;j}(BI;j!~(BI;j~(BI;j(BI;j(BI;j\(BI;j҂(BI;j*(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j݊(BI;j:(BI;jr(BI;jL(BI;j}(BI;j (BI;j2(BI;j:(BI;j(BI;j(BI;j(BI;j(BI;jF(BI;j(BI;j(BI;j(BI;jM(BI;j(BI;j(BI;jD(BI;j(BI;j(BI;j(BI;j5(BI;j`(BI;j̨(BI;jҪ(BI;j(BI;j?(BI;j(BI;jr(BI;jz(BI;j(BI;j?(BI;j(BI;j[(BI;jǶ(BI;jJ(BI;j(BI;jp(BI;j(BI;jH(BI;jڽ(BI;j̿(BI;j (BI;j(BI;j(BI;j(BI;j(BI;jJ(BI;j(BI;j@(BI;j(BI;j6(BI;j(BI;jB(BI;j(BI;j.(BI;j(BI;j(BI;j$(BI;j(BI;j (BI;j(BI;j(BI;jg(BI;jo(BI;jJ(BI;j(BI;j((BI;j_(BI;j[(BI;j(BI;j,(BI;jF(BI;j(BI;j((BI;jq(BI;j`(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j/(BI;j\(BI;j(BI;j(BI;j(BI;j(BI;jij (B (BYou encounter a phantom.(BI;j] U(B ~~~~.(B .#(B #.##(B #(B..W~~≈.(B .#(B #.#(B ##(B..~~~~.#.#(B #.#(B #(B..~~(B ~.#.#####.###I;j #(B..(B. ......(B #(B... ##.###..####.(B (B..(B#####.###..####†(B #(B.(B##.....<.....##.#.##.###..#.#.#(B ##.##.##.#(B #.....##(B I;j R#(B.(B.......#(B ##..).)#(B #(B.###.#.##(B ###.##.I;j Y###.#.#(B ###...#)I;j ##..#.#(B #...#.#.(B W(B  (B (Bphantom (dormant)I;j (B#(B.##.##.####.#...#.#.##....##.....###.I;j s#.....>.##.....#(B #.(BI;j 0(B944.0 (67I;jt ,(B5.0 (68 I;j _I;j (BI;j I;j50 ~~~~. .# I;js #..W~~≈. .# #.#  #..~~ #.#  #..~~  #...  #... I;j& ..#† #.#I;j < I;j7#@# ##.##.##.# I;j˚8 #........# ##..).) #.###.#.## I;j #.###.#.# )I;j #.##..#.#  I;j #.##. I;j[A#.##. #.....> (BI;j4(B ~~~~.(B .#(B  #(B..W~~≈.(B .#(B #.#(B  #(B..~~(B #.#(B  I;j4?#(B..~~(B  #(B..(B.  #(B...  (B..(B#†(B I;j46#(B.(B#I;j5<I;j 5(B I;j5)#@#I;j/5(B I;j<5v##.##.##.#(B  I;j]5#(B.(B.......#(B ##..).)(B I;jm5q#(B.###.#.##(B  I;j5{#(B.###.#.#(B )I;j5(B I;j5k#(B.##..#.#(B I;j5 I;j5C#(B.##.I;j5(B I;j55#.##.I;j5(B I;j 6M#.....>(B I;j.=(BI;j> (BI;j F(BI;jGX _(BA phantom is nearby!(BI;jDJI;jw4(B)(BI;j5(B)(BI;j]5(B)(BI;js9(B)(BI;j9(B)(BI;jC:(B)(BI;j> (B.W(BYou shoot a sling bullet. The sling bullet hits the phantom.I;jƙG~W(BI;j[~(B..(B.I;jϣX.(BW(B(BI;j)(B===I;j6.4 (1.4)I;j(BI;j@. _The phantom is lightly damaged.I;jbI;jF4(B)(BI;j"5(B)(BI;jb5(B)(BI;j95(B)(BI;j (B.W(BYou shoot a sling bullet.  The sling bullet hits the phantom but does no damage.I;jY(B.(B..(BI;jI;jܕ#(B7.8I;j(BI;j. _The phantom is lightly damaged.I;jI;j4(B)(BI;j 5(B)(BI;jc 5(B)(BI;j$& t (B(B)(BYou shoot a sling bullet.I;jC{ ;(B)(BI;jm ;(B)(BI;j ;(B)(BI;j\ E.W(BI;j^ I(B.W(BI;jf _(B...(B.(BI;ji *(B9.2I;jo (BI;jr  I;j's I;jcs V_The sling bullet closely misses the phantom.(BI;jآ I;jA (B)I;jd (BI;j1  I;j (B(B.(BW(BYou shoot a sling bullet.  I;j" <The sling bullet hits the phantom but does no damage.I;j (BI;j I;jy $(B50.6I;j (BI;j%  I;js (_The phantom is lightly damaged.I;j I;jS I;j#(BI;j(B*I;jT(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  I;jrFConfirm with . or Enter, or press ? or * to list all spells.I;j(BI;j1 I;j2#(BI;j.2WI;ja2(B.I;j2`(BYou erupt in a blast of force! The mystic blast hits the phantom.  I;j2The phantom is lightly damaged.I;j-5I;j{5(B16I;j5-----I;j5(B=====I;j6'(B10I;j<(BI;j;> I;j>1_The phantom is knocked back by the mystic blast.I;ju@I;j|>H(B.W(BI;j H(BI;jIG(B-----(B2I;jP(BI;jSI;jo D (B(B*I;jC R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;jj ;(B*(BI;j R (BW(B.I;j` .I;j (B I;j `(BYou erupt in a blast of force! The mystic blast hits the phantom!  I;j޼ J(BThe phantom is heavily damaged.(BI;j (B3---------(B=====(B3I;j+ (BI;j ? _The phantom is knocked back by the mystic blast.I;j I;j 4(B)(BI;j 5(B)(BI;j 35(B)(BI;j15(B)(BI;jt (B(B)(BYou shoot a sling bullet.I;j";(B)(BI;j1;(B)(BI;j }K(B.W(BI;jW~I;j~>.W(BI;j"_(B..(B..(BI;j&>(B===(B--I;jA((B5.0 (1.4I;j(BI;j I;j1N_The sling bullet barely misses the phantom.(BI;j'I;jH4(B)(BI;jR5(B)(BI;j( (BI;jO(B)I;j*1(BYou shoot a sling bullet.I;j ;(B)(BI;jNZ;(B)(BI;j;(B)(BI;j;(B)(BI;jB>K(B.W(BI;j:GW(B....(B.I;jmG(BI;jQIE(B4=-----I;jpI#(B6.4I;jO(BI;jRK _The sling bullet barely misses the phantom.I;jS(BI;jj(B)I;jk(BI;j ( (BI;jY2(B.(BWI;j[(BYou shoot a sling bullet. The sling bullet hits the phantom.I;j) (BI;jo] (BThe phantom is severely damaged.(BI;jO*(B7.8I;j(BI;j7 _The phantom hits you but does no damage.I;jpI;jjk (B You shoot a sling bullet. The sling bullet hits the phantom.  I;jK(BThe phantom is severely damaged.(BI;jX(B49-(B5I;jQ(B=(B==(B9.2I;j (BI;j$ _The phantom hits you.I;jI;j t (B(B)(BYou shoot a sling bullet.I;jsk ;(B)(BI;jV ;(B)(BI;j ;(B)(BI;jW ;(B)(BI;j #(B)I;j (BI;j ;(B)(BI;jX= : (B§I;j= gWThe sling bullet closely misses the phantom.(BI;jF I;j>G #..~~~~.#.#(B #.#(B #..~~(B ~.#.#####.###.I;j.##.....#(B #.######.###.....#(B ###(B #.#(B #.....#(B #(BI;jc #(B..#(B..(B.....(BI;jd h(B3----(B60.6I;j=l (BI;j'n C _The phantom hits you. The phantom blinks! You blink.I;jo I;j$`   #.#  #..~~  #...  #...  ..† #§< #.##.# ##W##.##.#  #..@.....# ##..).) #.###.#.##  #.###.#.# ) #.##..#.#  #.##. #.##. #.....>  . I;jd` 0 #.#  (BI;j (B  #.#(B  #(B..~~(B  #(B...(B  #(B...(B  ..†I;j :(B #§<(B #.##.#(B ##W##(B.(B##.#(B I;j  #(B.(B.@.(B.(B...#(B ##..).)(B #(B.(B###.#(B.##(B  #.###.#.#(B )(B #.##..#.#(B  #.##.(B #.##.(B #.....>(B  .(B  #.#(B  I;j(BI;j (BI;j(BI;jX _(BA phantom is nearby!(BI;jI;jI;jY)(B. _The phantom hits you. The phantom blinks! You blink. _(BA phantom is nearby!(B  The sling bullet hits the phantom but does no damage.  (BThe phantom is severely damaged.(B  The phantom barely misses you.(B(B4---(B6(B==(B=(B2.0I;j'(BI;jQ7 _The phantom hits you but does no damage.I;j(I;jT (B§W(BYou shoot a sling bullet. The sling bullet hits the phantom.  I;jMUR(BThe phantom is almost destroyed.(BI;j\u#..~~~~.#.#(B #.#(B .###..~~(B ~.#.#####.###.###...(B ..###...(B ##.###..####....#####.###..####†##I;j]#.##(B.....<.....##.##(B #.##(B.(B##.###..####§##(B.(B##.#(B #.....###.#(B..§.@...#(B ##..).)#.###(B.###W#(B.(B##(B ###.##.##(B I;ju] #.###.#.#(B ###...#)#(B #.##..#(B#.##.##(B#.##....##.....###.## #.....>.##.....#(B #...#######.###.....#(B ###.#.#(B #.....#(B #.(BI;jf7.(BI;j3h](B38---(B3.4I;j9o(BI;jpC _The phantom hits you. The phantom blinks! You blink.I;jrI;j (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j (B.(BYou erupt in a blast of force! The mystic blast hits the phantom.  You destroy the phantom!I;j#LThe Shining One accepts your kill.(BI;jg.(BI;j(B40=--(B2-----(B8(B=====(B40I;j=(BI;jH _You feel better.I;jI;j(BI;j8(BI;j(BI;jI(BI;jI;j6(B3=----I;j2(BI;j(BI;j(BI;j (BI;j (BI;j,#(BI;j#(BI;jA$(BI;j&(BI;j+I;j+(B1(B=(B=(B4(B=(B=(B(BI;j,(BI;j-(BI;jO.(BI;jZ1(BI;j1(BI;jH3(BI;j 6(BI;j?6m(B5(B=(B==(BI;j7(BI;j9(BI;j?:I;j:Q(B2(B=(BI;j\;(BI;jO>(BI;jx>(BI;j?(BI;jPB(BI;j Cm(B6(B==(B=(BI;jD(BI;jG(BI;jRHO(B3=(BI;j>I(BI;j L(BI;jQL(BI;jL(BI;j O(BI;jOj(B7(B=(B=(BI;jP(BI;jS(BI;j"T(BI;jT(BI;jW(BI;jqXX(B4(B=(BI;j7Y(BI;jVv(BI;jwj(B8(B=(B=(BI;j{(BI;j8}(BI;ja}(BI;j(B(B(B5=(B(B(BI;j(B9(B=(B=(B(BI;ji(BI;j(BI;j(BI;j(BI;j=(BI;jF(B(B(B6(B=(B20(B=(B==(B(B(B(B(B(B(B(B(B(B7=(B(B(B(B==(B(B(B(B(B(B(B(B(B(B8(B=(B(B(B(B(B(B(B(B(B(B(B(B(B9=(B(B(B(B(B(B(B(B(B(B50(B=(B(B(B(B(B(B(B(B(B(B(B(B(B1=(B(BI;j(BI;jUH(B(B(BI;j](BI;j9(BI;j(BI;j(BI;j(BI;jp(BI;jK(BI;j(BI;j(BI;j(BI;j:(B=(BI;j(BI;j(BI;j (B #.#..(B #(B..~~~~(B.#.#(B #.##.(B #(B...~~≈.(B .#(B #.#(B  #(B..~~~~.#.#(B #.#(B  #(B..~~~~.#.#####.(B #(B..(B.~(B .............(B..####(B...(B ##.###..####.(B[(B..(B$(B.(B...(B#####.###..####†(B #@##.....<.....##.(B-----(B6008.4 (44.0) #.##.##.###..#.#.#(B ##.##.##.#(B #.....##(B #(B........#(B ##..).)#(B #(B.###.#.##(B ###.##.(B #(B.###.#.#(B ###...#)(B #(B.##..#.#(B #...#.#.(B #(B.##.##.####.#...#.#.##....##.....###.(BI;j(BI;jL-----(B9.4 (45I;j1(BI;j" _Found a scale mail.I;j*"I;jO(B(B(BI;j8(BI;j}j (B (BYou encounter a phantom.(BI;j>(BM...(B.#W(B.....#(B .~~~~(B.##.(B.~~≈.##~(B.#.#(B #.#(B .~~~~(B.#.#####.###I;jj(B #(B...(B~.............(B..####(B...(B#(B .I;jg~(B[(B..(B$(B.(B..(B@#####.###..####†(B?(B.#####.##.....<.....##.(B #(B.I;j(B##..#.#.##(B.##.##.#(B #.....##I;j...W(B  (B (Bphantom (wandering)(B#I;j B(B#.I;j^#(BI;j](B.W(B0.0)I;j!XW(B(BI;j4.(B10.4 (1I;j>(BI;j@ I;j@Q_Found (Ba scroll labelled QOOVU MOYSMA(B.I;jCI;j} .#......#  #.W~~~~.#.#  #...~~≈.#.# #.#  I;j5Z#..~~~~.#.# #.#  #..~~~~. #...~. ..####...#  I;j6[..$...@#† ?.#####.#< #.# ##.#  #... ##..).) #.## I;jK #. I;j) #. I;jӡ#(BI;jMt (B .#(B......#(B  I;jt #(B.W~~~~(B.#.#(B  #(B...~~≈.#.#(B #.#(B  #(B..~~~~(B.#.#(B #.#(B  #(B..~~~~(B. #(B...(B~.(B ..####(B...(B#(B  (B[(B..(B$(B.(B..(B@#†(B (B?(B.#####.#<(B #(B.(B#(B ##(B.#(B  #(B...(B ##..).)(B #(B.##(B  #(B. )(B #(B. (BI;jv (BI;j~ (BI;j+  I;jD :_(BA phantom is nearby!I;j* (BI;j 4(B)(BI;j5(B)(BI;jg5(B)(BI;j5(B)(BI;j5(B)(BI;jRt (B(B)(BYou shoot a sling bullet.I;j;(B)(BI;jK(B.W(BI;jd(B...(B..(BI;j!9(B===1.8 (1.4I;j(BI;j I;j9O_The sling bullet closely misses the phantom.(BI;joI;j4(B)(BI;j5(B)(BI;j(5(B)(BI;jˆ5(B)(BI;j=t (B(B)(BYou shoot a sling bullet.I;j);(B)(BI;j`x;(B)(BI;j)(B.W(B(B.W(B(B..(B..(B(B3.2I;j(BI;j I;jV_The sling bullet closely misses the phantom.(BI;jp4(B)(BI;jh@5(B)(BI;jt (B(B)(BYou shoot a sling bullet.I;j;(B)(BI;j);(B)(BI;jv;(B)(BI;jh;(B)(BI;j K(B.W(BI;je(B....(B.(BI;j*(B4.6I;j(BI;js  You shoot a sling bullet. _The sling bullet closely misses the phantom. (B You shoot a sling bullet. I;j_The sling bullet closely misses the phantom. (B You shoot a sling bullet. _The sling bullet barely misses the phantom.(BI;j064(B)(BI;jDt (B(B)(BYou shoot a sling bullet.I;j;(B)(BI;j$I;j7%(B)I;jb%(BI;j^t;(B)(BI;jo;(B)(BI;j9 ;(B)(BI;j\ M(B.(BW(BI;j2f #(B.I;jf ..I;jf ..I;jh *(B6.0I;j$p (BI;j-s  I;jbs # You shoot a sling bullet. I;js =_The sling bullet closely misses the phantom. I;js ;(B You shoot a sling bullet. I;js <_The sling bullet barely misses the phantom. I;jXt (B You shoot a sling bullet. _The sling bullet barely misses the phantom.(BI;jڌ W§bar(BThe sling bullet hits the phantom.  The phantom is lightly damaged.I;j (B#.#(B #)#(B I;j t.#(B .... ....#(B #(B.... ....(B.#####(B..... .....(B.#(B......#(B ..#.#(B #.##.~≈.#.#(B #.#(B #(B I;jז #W(B.(B~~~~(B.#.#(B #.#(B I;j  I;j' #(B.(B@~~~~(B.#.#####.###I;jM (B I;j{ t#(B...(B~.(B............I;j ..####(B.(B§(B.(B####(B.###..####.I;j (B[(B..(B$(B.(B..§#####.###..####†I;j v(B?(B.#####.##.....<.....##.I;j{ (B #.##.##.###..#.#.##.##.##.#(B #.....###........#(B ##..).)#I;j 6#.#.##(B ###.#I;j aThe phantom closely misses you.(B The phantom hits you. The phantom blinks!I;jA (BI;j 7(B0-I;ju #(B7.4I;j (BI;j  _You blink.I;jӯ I;j D (B(B*I;jj R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j !ZI;jc :Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j X(BYou erupt in a blast of force! The mystic blast hits the phantomI;j ! I;j : (BThe phantom is heavily damaged.I;jH (BThe phantom is knocked back by the mystic blast.  The phantom slams into the rock wall.I;j+ "WI;j  I;j `Z(B  (B bullfrog zombie (wandering)I;j I;j 0(B1=I;j (B16I;j' -----I;jG (B=====I;jr (B8I;j 0I;j (BI;j(  I;jx S_(BThe phantom is heavily damaged.(BI;j I;j@ I;j"(BI;j.I;jZI;j4[(BYou shoot a sling bullet. The sling bullet hits the phantom.I;j( (BI;j.I;jZI;jGR(BThe phantom is severely damaged.(BI;jrN(B.(B..#I;j@#(B.# I;j@#(B.#ZI;j(7(B...I;jK(BI;j%(B7I;j=----I;j7(B===(B--I;j ((B9.8 (1.4I;j5(BI;j R _The phantom barely misses you.(B x2I;jI;jD (B(B*I;jR(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j  (B(B.(BYou erupt in a blast of force! The mystic blast hits the phantom!  I;jAYou destroy the phantom!(BI;j- (B.I;jZI;jKThe Shining One accepts your kill.(BI;j[|Z(B  (B bullfrog zombieI;jby(B=(B3-----(B22I;j(B=====I;j(B20I;j  0I;j. (BI;j  I;j_You hear a bark!I;jI;j D (B(B*I;j R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j;(B*(BI;j+XZ(B  The mystic blast hits the bullfrog zombie!  (BThe bullfrog zombie is heavily damaged. I;jXX(B The bullfrog zombie is knocked back by the mystic blast.  I;jX7The bullfrog zombie slams into the rock wall!  I;jX](BThe bullfrog zombie is severely damaged.(BI;j}sI;js(B.I;js .I;jt1(B (BI;ju>(B9(B/20 I;ju%----------I;ju!(B1I;jJ(BI;j I;j߁I;j_You hear a bark!I;jI;j@/ (B.I;jZI;j^RCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j= (BI;j2(B6(B--------(B===(B--I;jp!(B2I;j}(BI;j%/4 _You erupt in a blast of force!I;jB 4(B)(BI;j7 (B(B.(BZ(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie.I;j 3(Bh(BI;j ; (B(Bh(B  (B houndZ(B  (B bullfrog zombie  (BThe bullfrog zombie is severely damaged.(BI;j J--(B4.2 (1.4I;j (BI;j  I;j$ I_The bullfrog zombie barely misses you.(BI;j I;jQ  (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j (B(B.(BYou erupt in a blast of force!  I;j> zThe mystic blast hits the bullfrog zombie!  You destroy the bullfrog zombie!(BI;j T(B.(Bh(BI;j Q(B.(Bh(BI;js *(BI;j\ 2--------(B3(B=====I;j '(B50I;j r(B _The Shining One accepts your kill.(BI;j  #.# #)#  .# ....  .# #....  .#####.....  .#......#  #(Bh(B.~~~~.#.#  #...~~≈.#.# #.#  #..~~~~.#.# #.# I;j8 #.@~~~~.# #...~..... ..####...####.# [..$....##† ?.#####.#< I;je@#.# ##.#  #... ##..).)I;jo.  (BI;jvy(B #.#(B #)#(B  .#(B ....  .#(B #(B....  .#####(B..... I;jBw .#(B......#(B  #(Bh(B.~~~~(B.#.#(B  #(B...(B~~≈.#.#(B #.#(B  I;jTw#(B..(B~~~~(B.#.#(B #.#(B  I;j{w#(B.(B@~~~~(B.#(B I;jwf#(B...(B~.(B.... I;jwp..####(B...(B####(B.#I;jw(B I;jw(B[(B..(B$(B.(B...##†I;jw(B I;jwc(B?(B.#####.#<I;jw(B I;jw7#(B.#I;jx(B I;jxe##(B.#(B  I;j7x#(B...(B ##..).)(B I;jKx I;jt(BI;j$ (BI;ju(B _(BA hound is nearby!(BI;jD4(B)(BI;jT5(B)(BI;ju (B.(Bh(BYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.I;j9(B.h(BI;j/(B..(BI;jn3=----(B===(B--I;j((B6.6 (1.4I;j(BI;j, _The hound is lightly wounded.I;jI;j* ( (B I;j Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B--(BI;j (BI;j g _(BYou don't have enough magic to cast this spell.I;j>J #.# #)#  .# ....  .# #....  .#####.....  .#......#  #..~~~~.#.#  #...~~≈.#.# #.#  #.(Bh(B~~~~.#.# #.#  #.@~~~~.#I;j #...~..... ..####...####.# [..$....##† ?.#####.#< #.# ##.#  #... ##..).)I;j.  (BI;j@f(B #.#(B #)#(B  .#(B ....  .#(B #(B....  .#####(B.....  .#(B......#(B  #(B..~~~~(B.#.#(B  I;j#(B...(B~~≈.#.#(B #.#(B  I;j.#(B.h(B~~~~(B.#.#(B #.#(B  #(B.(B@~~~~(B.#(B #(B...(B~.(B.... ..####(B...(B####(B.#(B I;jȯ(B[(B..(B$(B.(B...##†(B I;j(B?(B.#####.#<(B I;j 7#(B.#I;j\(B ##(B.#I;j%&(B  I;j8#(B...(B ##..).)I;jO.(B  I;j(BI;j (BI;j (BI;j6] _(BA hound is nearby!(BI;js (B Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j  (BI;j(BI;je` _(BYou don't have enough magic to cast this spell.I;jI;jm ( (B I;j KCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j (BI;j (BI;j  I;j Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)I;jϢ onfirm with . or Enter, or press ? or * to list all spells.(B _(BYou don't have enough magic to cast this spell. I;j" T Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B I;j4 U_(BYou don't have enough magic to cast this spell.I;j I;j)  #.# #)#  .# ....  .# #....  .#####.....  .#......#  #..~~~~.#.#  #...~~≈.#.# #.# I;j  #.(Bh(B~~~~.#.# #.#  #.@~~~~.# #...~..... ..####...####.# [..$....##† ?.#####.#< #.# ##.#  #... ##..).)I;j .  (BI;j [ ~(B #.#(B #)#(B  .#(B ....  .#(B #(B....  .#####(B.....  I;j[ V.#(B......#(B  #(B..~~~~(B.#.#(B  #(B...(B~~≈.#.#(B #.#(B  #(B.h(B~~~~(B.#.#(B #.#(B  #(B.(B@~~~~(B.#(B #(B...(B~.(B.... ..####(B...(B####(B.#(B (B[(B..(B$(B.(B...##†I;j[ (B (B?(B.#####.#<(B I;j[ #(B.#(B ##(B.#I;j[ [(B  #(B...I;j[ ~(B ##..).)(B  I;jf (BI;jg (BI;jo (BI;j I;j^ onfirm with . or Enter, or press ? or * to list all spells.(B _(BYou don't have enough magic to cast this spell.  Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B I;j _(BYou don't have enough magic to cast this spell.(BA hound is nearby!(BI;j I;jV( (B I;jCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  I;jFConfirm with . or Enter, or press ? or * to list all spells.I;j(BI;j$ (BI;jb(BI;j I;jZ_(BYou don't have enough magic to cast this spell.I;jaI;j|x 8(B(BI;j (BI;jn A _Unknown command.(BI;j I;jt (B(B)(BYou shoot a sling bullet.I;j8;(B)(BI;j9;(B)(BI;j;(B)(BI;jqU (B..(B.hI;jV(BThe sling bullet completely misses the hound.(BI;j&(B46I;j---I;j#(B8.0I;j(BI;j I;jI;j_The hound bites you. x2I;jI;jt  (B (BYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.  (BThe hound is moderately wounded.(BI;jiU(B7=--4I;jP(B=(B=(B9.4I;jO(BI;jgP _The hound barely misses you.(B x2I;j0I;j# R(BMI;jZ & (B_The hound barely misses you.(B x2  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.  (BThe hound is severely wounded.(BI;jf I;j $(B30.8I;j (BI;j  I;j _The hound closely misses you.(B The hound barely misses you.(BI;j I;j " (B(B.(BYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.I;j+T(BI;j1I (B8(B=I;j2p(B5(B=(B==(B42.2 I;j(2>_You kill the hound!(BI;j:9(BI;j9 I;j :U_Your Dodging skill increases to level 6!(BI;j:<I;jWe(BI;jRf (BI;jYm(BI;jnA _Unknown command.(BI;jypI;j (BI;j% (BI;j (BI;j (BI;j & (B_I;j (BI;j (BI;j "(B6I;j ===(B=(BI;j (BI;jg (BI;jη (BI;j4 (BI;jP (BI;j I;j H(B9=(BI;jb (BI;j| (BI;j ^(B7=(B=(BI;j< (BI;j4 (BI;j (BI;j_ (BI;j (BI;jH (BI;jd (BI;j9 (BI;j &(B50I;j i(B=8=(B=(BI;j (BI;j (BI;j( (BI;j; (BI;j (BI;j (BI;j (BI;j (BI;j I;j, (B1=(B9=(B=(BI;j (BI;jh (BI;j (BI;j (BI;j (BI;j (BI;js (BI;jc (BI;j >(B10(B/20I;j F(B=(B==(BI;j (BI;j (BI;j :(B=(BI;je (BI;j (BI;j (BI;j0 (BI;j (BI;j{ n(B11(B==(B=(BI;j (BI;j (BI;j (BI;j (BI;j (BI;j (BI;j(BI;j(BI;jl(B2(B=(B=(BI;j+(BI;j(BI;j(BI;j(BI;j{(BI;j(BI;jW(BI;j (BI;jrl(B3(B=(B=(BI;j(BI;j (BI;j (BI;j="(BI;j$(BI;j$(BI;je&(BI;jF)(BI;j)'(B4I;j)E(B=(B=(BI;j*(BI;j-(BI;j-(BI;j0(BI;j2(BI;j.3(BI;j\4(BI;j7(BI;j7m(B5(B=(B==(BI;j8(BI;j;(BI;j/<(BI;j<(BI;j>(BI;j>(BI;j?(BI;j1A(BI;jUCi (B (BAn orc comes into view.(BI;j:O(B6(B==(B=(B---..(Bo(B  (B orc (wandering)I;jxOm(B(Bo(BI;jCW2(B63.2 (31.0)I;jnXH---(B4.2 (32 I;jX _I;j_(BI;jaI;j.W #.# #)#  .# ....  I;j4.# #....  .#####.....  .#......#  #..~~~~.#.#  #...~~≈.#.# #.#  #..~~~~.#.# #.#  #.@~~~~.# #...~..... ..####...####.# [..$....##† ?.#####.#I;j< I;j#.# I;j ##.#I;j  I;j#.. ##..).)I;j  I;j! (BI;ju(B #.#(B #)#(B  .#(B ....  .#(B #(B....  .#####(B.....  .#(B......#(B  #(B..~~~~(B.#.#(B  #(B...(B~~≈.#.#(B #.#(B  #(B..(B~~~~(B.#.#(B #.#(B  #(B.(B@~~~~(B.#(B #(B...(B~.(B.... ..####(B...(B####(B.#(B (B[(B..(B$(B.(B...##†(B (B?(B.#####(B.#<(B #(B.#(B ##(B.#(B  #(B.. ##..).)(B  (B(BI;j (BI;jU _(BAn orc is nearby!(BI;jI;j5(B)(BI;jhh6(B)(BI;j6(B)(BI;j 6(B)(BI;j1U 6(B)(BI;j 6(B)(BI;jg (B)(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.I;j2 X(B..(B...I;j w(B. (BI;ji =(B===5.6 (1.4)I;jE (BI;jH B _You kill the orc!(BI;j& I;jgQ (BI;jT (BI;j2[ (BI;j\ C _(BNo target in view!I;j`m I;j'L (BI;jLM (BI;jeT (BI;jSU C _(BNo target in view!I;jW I;je"(BI;jg# (BI;j4+(BI;j,C _(BNo target in view!I;j.I;jP(BI;jCR (BI;j7Z(BI;jn[C _(BNo target in view!I;j.]I;j(BI;j'(BI;j(BI;j>(BI;jq(B7(B=(B= (B_I;jg(BI;j (BI;jA!(BI;j"(BI;jP&(BI;j&(BI;j((BI;j+(BI;j?,j(B8(B=(B=(BI;j-(BI;j0(BI;jB1(BI;j2(BI;j_6(BI;j6(BI;j8(BI;j <(BI;j<R(B9(B=(B=I;j<(BI;j>(BI;jA(BI;j1B(BI;j$D(BI;j`G(BI;jG(BI;jI(BI;jM(BI;jtMI;jMe(B20(B=(B==(BI;jUO(BI;j*R(BI;jU(BI;j[U(BI;jW(BI;jY(BI;jx](BI;j](BI;jw_(BI;jb(BI;jd(BI;jae(BI;jf(BI;j]i(BI;jml(BI;jl;(B==(BI;j{n(BI;jp(BI;js(BI;j{s(BI;jt(BI;jx(BI;jx(BI;jz(BI;j}N (B_You now have 90 gold pieces (gained 9).I;j(BI;j(BI;j(BI;j%(BI;j^(BI;j(BI;j(BI;jn(BI;jߊ(BI;j(BI;j(BI;jÔ(B .#......#(B  #..~~~~.#.#(B  #...~~≈.#.#(B  I;j #..~~~~.#.#(B  #..~~~~.#.######(B #...~......##(B.###(B...(B####.(B..####.##(B.....(B..[(B.....(B..#####.####.###(B.(B@(B.(B#####.##.....<.(B---I;j/####(B #.##.##.###(B ##.##.##.#(B #(B #..).....#(B #I;jO^(B #.###.#.##(B I;jhn#.#(B  #.##..#.#(B  I;jo#.##.##.###(B #.##....##.(BI;j2(B84.6 (19.0)I;j+J---(B5.6 (20I;j~(BI;j I;jV_(Bc - a scroll labelled QOOVU MOYSMA(BI;jȤI;jU (BI;j=V (BI;jV (BI;jZ (BI;j\ (BI;j] (BI;j] (BI;j_ (BI;jZb (BI;jb (BI;jc (BI;j`f (BI;ji (B (BYou encounter a centaur. It is carrying a +0 shortbow.(BI;j\p (B .#####....(B .#......#(B #..~~~~.#(B #...~~≈.#(B.##(B #..~~~~.(B..c(B #..~~~~.#(B .. #####(B #...~....I;jp _(B ###(B.(B###(B.(B..####...####.(B #(B..(B..(B@..(B[(B.......#####I;jq 0(B....#(B.(B###(B.(B.(B.###...(B. #(B #####(B I;j2q #.(B ##.##.##.(B #..).....I;j?q (B #.###.#.#(B c(B  (B (Bcentaur (launcher, asleep)I;jNq .(B #.###.#.#I;joq (B #.##..#.#(B #.##.##.#(BI;j  (Bc(B7.0)c(B)(BThe centaur shouts!  Something shouts, "Run away, thou gleeking wibble-sucking varlet!"I;jć :)(BI;ji :)(BI;j!:)(BI;j~n (B)(BThe centaur wields a +0 shortbow. The centaur shoots an arrow.I;js25(BI;j (B.(B..(B@5(B  (B shadow impThe arrow misses you.(BI;jS7(B===8.6 (3I;j(BI;jU _(BYou encounter a shadow imp.(BI;jiI;ju, -(B)(BI;jGy 6(B))(BI;j< :(B)(BI;j (B.(B..(BYou shoot a sling bullet. The sling bullet hits the centaur.  I;j KThe sling bullet freezes the centaur.  The centaur is lightly wounded.I;j :)(BI;jd :)(BI;j˰ :)(BI;j :)(BI;jSE K(B.5(BI;jL (B.(B..(B@(BThe centaur shoots an arrow. The arrow barely misses you.(BI;j Q :)(BI;j :)(BI;jl :)(BI;j9 ](B.(B..(BI;j: &(B44I;j: ----I;j: )(B90.0 (1.4I;jA (BI;jB ? _The centaur shoots an arrow. The arrow hits you!I;jC I;j-(B)(BI;j<86(B))(BI;jP:(B)(BI;j@ (B.cI;jM(BYou shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.I;jt(B.I;j (B(B..(B (B  (BThe centaur is moderately wounded.(BI;j:)(BI;j(&:)(BI;j[r:)(BI;jzR(B..(B@(BI;jQ*(B1.4I;j(BI;j|u _The centaur shoots an arrow. The arrow completely misses you.(BI;j-(B)(BI;j 6(B))(BI;jLb  (B(B..(BYou shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  (BThe centaur is moderately wounded.(BI;jyf :)(BI;j :)(BI;j Z(B..(B (BI;jc :)(BI;j\[ :)(BI;j (B(B..(BThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.I;j r(B30(B----------(B2.8I;jе (BI;j " _The arrow hits you!I;jq I;j (B .#####(B .#......(B #..~~~~.◊(B #...~~≈.(B.#####(B #..~~~~.(B ..... #..~~~~.(B .c5(B #####(B #...~I;j6(B ###(B.(B###(B...####...####(B #(B.(B..(B@(B..(B.(B[(B.#####(B.#(B.(B###(B...#####.##I;jQ#(B.#(B #(B.(B #####(B #.##.##(B..I;j]0 ##.##.#####I;jh9(B #..)I;ju3(B #.###.#.I;j(B #.###.#.(B 5(B  (B shadow impI;j}(B #.##..#.(B #.##.##.(BI;j(BI;j3)(BI;jP),)(BI;j.K(B.(B5(BI;j0A(B.(Bc(BI;j7 @I;j7(BI;j8%(B3I;j8 0I;j>(BI;j? I;j!@d_The centaur shoots an arrow. The arrow barely misses you.(BI;jAI;j  I;j (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j ;(B*(BI;j. 9(B Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  I;j. Confirm with . or Enter, or press ? or * to list all spells.(BYou erupt in a blast of force! The mystic blast hits the centaur.is knocked back by the mystic blast.  The centaur slams into the rock wall.I;j (B.(BThe centaur is knocked back by the mystic blast.  The centaur slams into the rock wall.  I;j` (BThe centaur is moderately wounded.(B  The mystic blast hits the shadow imp!  You kill the shadow imp!(B  The Shining One accepts your kill.(BI;j [c(B.(BI;jf (B1(B------(B17----(B5I;j @(B=====(B4I;j (BI;j > _You feel better. You feel your power returning.I;j I;j h.#####..#......##..~~~~.#◊(B #...~~≈.#.(B.#####(B I;jHh#..~~~~.#(B....c(B #..~~~~.#(B...(B #####(B #...~.###(B.(B###(B.(B..####...####.#(B.(B[(B.#####.I;jkh_.(B....#(B.(B###(B.(B..#####.##.#(B.#(B #.(B #####(B #.##.##.I;jwhb..(B ##.##.##.###(B I;jh9#..).#.###.#.#I;jhN#.###.#.#(B #.##..#.#I;jh(B #.##.##.#(B (BI;jj2c(BI;jlE(B.c(BI;jcr.c(B  (B (Bcentaur (launcher)I;jr2(BI;jsG(B-----(B5I;jy(BI;j:{I;j (B .#####(B .#......(B #..~~~~.(B ◊(B #...~~≈.(B ..#####(B #..~~~~.(B ..... #..~~~~.I;j!(B .(B..(B #####(B #...~(B ###c###(B...####...####(B #(B.(B[(B.#####(B .....#(B.(B###(B...#####.##I;j!(B #(B.#(B #(B.(B #####(B #.##.##I;j1!>(B .. ##.##.##I;j`!.(B ###I;j!9(B #..)I;j!3(B #.###.#.I;j!3(B #.###.#.I;j!e(B #.##..#.(B #.##.##.I;j!(BI;jv1 I;j1Z(B The centaur unwields a +0 shortbow. The centaur hits you.I;jA3=(B26(B--I;jY3(B8I;jb3=---I;jm3.(B=----I;j3!(B6I;j<(BI;j5> I;ja>:_The centaur misses you.(BI;j@I;j[  Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;jR0#(B .#####...(B (Bmmoncure the Destroyer(B .#......(B (BDeep Elf of the Shining One **....(B I;j0#..~~~~.(B Health: (B26(B/51 (B============(B------------ ◊#...~~≈.(B Magic: (B16/20 (B===================(B----- ..##### #..~~~~.(B AC:(B 2Str:(B 4I;j0 I;j0.(B.... #..~~~~.(B EV:(B 14Int:(B 22I;j0 I;j0(B.(B..(B ##### #...~...(B SH:(B 0Dex:(B 17I;j1 ###c###(B...####...####(B XL: (B 9 Next: (B25% Place: (BDungeon:6 I;jJ1p#(B.(B..(B@(B..(B.(B[(B.......#####(B Noise: (B=-------- (B Time:(B 6096.8 (0.0) I;jZ1...(B..#(B.(B###(B...#####.##...(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B I;jz1#.# #(B.(B ##### #.##.##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B I;j1B(B.. ##.##.## I;j15### #..).... I;j1#.###.#.(B c(B  (B (Bcentaur (launcher)I;j1(B #.###.#. #.##..#. #.##.##. (B_The centaur misses you.I;j2Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  I;j*2MConfirm with . or Enter, or press ? or * to list all spells.I;j42yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;jK2;Press: ? - help, Shift-Dir - straight lineI;j`2Aim: (Ba centaur, carrying a +0 shortbow ((Bmoderately wounded(B, haloed, 94% to hit)I;ju(B.#####...(B (Bmmoncure the Destroyer(B.#......(B (BDeep Elf of the Shining One **....I;j(B#..~~~~.(B Health: (B26(B/51 (B============(B------------◊#...~~≈.(B Magic: (B16/20 (B===================(B-----(B..#####I;j]#..~~~~.(B AC:(B 2I;j;Str:(B 4.....I;j]#..~~~~.(B EV:(B 14I;j0Int:(B 22I;j.(B..(B #####(B #...~...(B SH:(B 0Dex:(B 17I;j9"###(B*(B###(B...####...####(B XL: (B 9 Next: (B25% Place: (BDungeon:6I;j^s#(B.(B..(B@(B..(B.(B[(B.......#####(B Noise: (B=-------- (B Time:(B 6096.8 (0.0)I;j.....#(B.(B###(B...#####.##...(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j(B#(B.#(B #(B.(B #####(B #.##.##(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..##.##.######..)....#.###.#.(B c(B  (B (Bcentaur (launcher)(B#.###.#.#.##..#.I;j#.##.##.I;jLCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  I;j`;Press: ? - help, Shift-Dir - straight lineI;jmAim: (Ba centaur, carrying a +0 shortbow ((Bmoderately wounded(B, haloed, 94% to hit)The searing ray hits the centaur.I;j;0C(B*(BI;j:{C(B*(BI;jy(B.(B.(BcPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba centaur, carrying a +0 shortbow ((Bmoderately wounded(B, haloed, 94% to hit)The searing ray hits the centaur.  I;j(BThe centaur is heavily wounded.(B  (Press (B.(B to maintain the ray.)  The centaur barely misses you.(B The centaur kicks you. The centaur hits you.I;j20---(B=7.8 (1(BRay I;j(BI;j(BI;j% _The centaur kicks you.I;jI;j& (B(B*(B (BThe searing ray hits the centaur!I;jr C(B*(BI;j C(B*(BI;j; (B.(B.(Bc(BThe centaur is almost dead.(BI;j~ (B5-(B8(B+ (BI;j (BI;j _The centaur barely misses you.(B The centaur closely misses you.(BI;j I;j<z (B)(BThe searing ray hits the centaur.I;j2A%(B*I;jyAK(B(BI;j>(B**(BI;jB(B*(BI;j(f(B.(B.(B)(BI;j-----(B99(B++ (BI;j3(BI;jl4 I;jy4@_You kill the centaur!(BI;j%6I;j@[(BI;j[(BI;j](BI;jlbM (B You stop channelling your searing ray.I;jcM(B21(B _I;je(BI;jmi(BI;ji(BI;jIk(BI;j&o(BI;jo7(B6=I;jo(BI;j-q(BI;jt(BI;jtS(B2(B=(BI;jw(BI;jx(BI;jx(BI;j-z(BI;j-}(BI;j}j(B7(B=(B=(BI;j~(BI;jM(BI;j(BI;j(BI;jO(BI;jL(B3=(BI;jΏ(BI;j(BI;jj(B8(B=(B=(BI;j (BI;jޭ(BI;j:(BI;j(BI;jC(BI;jS(B4(B=(BI;j;(BI;jA(BI;jjj(B9(B=(B=(BI;j(BI;j(BI;j>(BI;jf(BI;j(BI;j(BI;j(BI;jf(BI;j"(B5I;jw=(B20(B=(B==(BI;j(BI;jB(BI;jk(BI;jy(BI;j0(B(BI;j(BI;j(BI;j;(B6(B=I;j(BI;j=(BI;j(BI;j;(B==(BI;j1(BI;jE(BI;j(BI;j9(BI;j6(BI;jo(BI;j(BI;j@(BI;jtL(B7=(BI;j(BI;j^(BI;j(BI;j(BI;jN(BI;j(BI;j(BI;j(BI;jF(BI;j(BI;jU(BI;j"(B8I;j1(B=(BI;j$(BI;j>(BI;jc(BI;j}(BI;jl(BI;j(BI;j(BI;j(BI;jSL(B9=(BI;j&(BI;j(BI;j(BI;j(BI;j(BI;jC(BI;jF(BI;j< (BI;jk (BI;j (BI;j(BI;j+<(B30(B=I;j@(BI;j(BI;jm(BI;j(BI;j(BI;j5(BI;jz(BI;j(BI;j;(BI;j4(B1=I;j(BI;j(BI;j(BI;j(BI;jP (BI;jG#(BI;js#(BI;j$(BI;j'(BI;j'(BI;j!)(BI;j,(BI;j,S(B2(B=(BI;j.(BI;j-1(BI;jj1(BI;jw2(BI;j5(BI;j5(BI;j6(BI;j9(BI;j9L(B3=(BI;j:(BI;j=(BI;j*>(BI;jU?(BI;jA(BI;jA(BI;jC(BI;j F(BI;j7F(BI;jkG(BI;jI(BI;jI;(B4(B=I;jJ(BI;j(K(BI;jM(BI;jM(BI;j$O(BI;jQ(BI;jQ(BI;jR(BI;jU(BI;jU(BI;jV(BI;jY(BI;jQZ"(B5I;jjZ*=(BI;j[(BI;j^(BI;j^(BI;j `(BI;j}b0(B(BI;jc(BI;jsf(BI;jf:(B6(BI;jg(BI;joj(BI;jj(BI;jk(BI;jsn(BI;jn(BI;jo(BI;jq(BI;j"r(BI;jZs(BI;jv(BI;j_v:(B37=I;j|v(BI;jw(BI;jz(BI;j@z(BI;jM{(BI;j~(BI;j(BI;j(BI;j(BI;jMZ(B8(B=(BI;j(BI;jp0(B(BI;j(BI;je(BI;j(BI;jҗ(BI;j(BI;jӚ(BI;j(BI;jž(BI;jޞH(B9=(BI;j(BI;j(BI;j(BI;j (BI;j7(BI;j`(BI;j(BI;j%(BI;j&(B40I;j3(B=(BI;j˫(BI;jR(BI;j~(BI;j(BI;j4(BI;jZ(BI;jo(BI;j(BI;j(BI;j(BI;j~(BI;jƺI;jݺH(B1=(BI;j-(BI;j^(BI;j(BI;j(BI;jG(BI;jw(BI;j(BI;j(BI;j3(BI;jS(BI;j(BI;j~X(B2(B=(BI;j{(BI;j(BI;j+(BI;jZ(BI;j5(BI;jl(BI;jw(BI;jO(BI;j%(B3I;j*=(BI;j(BI;j(BI;j(BI;j(BI;j(BI;jS(BI;jj(BI;j(BI;j1(BI;jy(BI;jh(BI;jI;jQ(B4(B=(BI;j(BI;j(BI;j(BI;j(BI;j(BI;jB(BI;jv(BI;j(BI;ji%(B5I;j*=(BI;j(BI;j(BI;jM(BI;jV(BI;j(BI;j(BI;j(BI;j#(BI;jQ(BI;jy(BI;j(BI;jI;jQ(B6(B=(BI;j (BI;jN(BI;j(BI;j (BI;j~ (BI;j (BI;j (BI;j(BI;jI;j0H(B7=(BI;j(BI;j(BI;j-(BI;jF(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(!(BI;j!%(B8I;j!3(B=(BI;j"(BI;j3&(BI;jZ&(BI;jY'(BI;j)(BI;j)(BI;j*(BI;j-(BI;j.(BI;j)/(BI;j2(BI;jT2I;jq2H(B9=(BI;j3(BI;j6(BI;j6(BI;j7(BI;j:(BI;j]:(BI;j;(BI;j=(BI;je>Y(B50(B=(BI;j?(BI;jA(BI;jPB(BI;jC(BI;jUF(BI;jF(BI;jG(BI;jaJ(BI;jJ(BI;jK(BI;jkO(BI;jOI;jOH(B1=(BI;jBQ(BI;jS(BI;jJV(BI;jV(BI;jW(BI;jLZ(BI;j](BI;j](BI;jj(BI;jό(B(B(B(B(B(B(B=(B(B(B(B(B(B(B(B(B(B(BI;j(BI;jw(BI;jw(BI;j`(BI;j(BI;jؓ(BI;j(BI;jC(BI;j1(BI;j\(BI;jC(BI;j(BI;j̞(BI;j;(BI;jK(BI;j(BI;j(BI;j(BI;j~(BI;j(BI;ja(BI;j(BI;jv(BI;j(BI;j(BI;jq(BI;j(BI;j(BI;j(BI;jM(BI;j(BI;jl(BI;j0(B(BI;j(BI;jE(BI;j I;jb(B (BYou encounter a hound.(BI;jb (B # (Bh(B.... ##(B  I;j#(B...##(B!(B#(B. # (B #(B........  (B #(B.~~~(B..#(B .# I;j(B #(B.(B~~~~(B.#(B  I;jh(B ##~~~~~~#(B I;j I;j(B #(B..(B~~~~(B.#(B  I;j!(B #(B.(B@◊(B..(B◊(B.#(B --I;j7 I;jl^(B #.#(B..(B######(B  (B #.##(B..(B....#(B I;j: #.##(B..(B....#(B #####(B ##.##.####)###...### I;j3}#(B...#.##.......(B[(B....(B (Bh(B  (B hound (asleep) #(B.#......#.###...###(B #(B...#.####.#(B #####(B #####......#(BI;j4(B22223.0)I;jJ@--(B3I;jq4 _I;jc(BI;jI;j(B(BGear: 6/52 gear slots (Left/Right/Tab to switch category) (BHand Weapons (go to first with (B)(B) I;j)(B a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} (B b - a +1 short sword of electrocution  c - a +2 short sword of freezing Armour (go to first with (B[(B) (B d - a +0 robe (worn) (B f - a +2 leather armour of fire resistance I;j_Magical Staves (go to first with (B|(B)  e - a staff of alchemy(BI;jAI;j1I;jR(B #(B (Bmmoncure the Destroyer(B (Bh(B.... ##I;j(BDeep Elf of the Shining One **....(B #(B...##(B!(B#(B.I;jf#(B Health: (B51/51 (B========================(B #(B.........(B Magic: (B20/20 (B========================(B #(B.~~~(B..#.#(B AC:(B 2Str:(B 4I;j] #(B.(B~~~~(B.#.(B EV:(B 14Int:(B 22 ##~~~~~~#SH:(B 0Dex:(B 17 #(B..(B~~~~(B.#XL: (B 9 Next: (B29% Place: (BDungeon:6 I;jt#(B.(B@◊(B..(B◊(B.#Noise: --------- (B Time:(B 6223.8 (0.0) #.#(B..(B######a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B I;jp#.##(B..(B....#I;jJFire: a) (B+2 sling {freeze, rF++ rN+++ I;j(B I;j#.##(B..(B....#(B ##### ##.##.####)###...### I;j#(B...#.##.......(B[(B....(B (Bh(B  (B hound (asleep) I;j/^#(B.#......#.###...### I;j\#(B...#.####.#(B ##### I;j|G#####......#(BThe centaur is almost dead. I;j(B_The centaur barely misses you.(B The centaur closely misses you.I;j(BThe searing ray hits the centaur. _You kill the centaur! (B_You stop channelling your searing ray. _(BYou encounter a hound.(BI;j(BI;j (BI;jH(BI;jI;j (Bh(B.... ##  #...##!#.  I;j#........  #.~~~..#  #.~~~~.#  ##~~~~~~#  #..~~~~.#  #.@◊..◊.# I;j! #.#..######  #.##......#  #.##......# #####  ##.##.####) #........[ #.#...... #...#. #####   (BI;jw(B (Bh(B.... ##(B  #(B...##(B!(B#(B.  #(B........  #(B.~~~(B..#(B  #(B.(B~~~~(B.#(B  ##~~~~~~#(B I;jxG #(B..(B~~~~(B.#(B  #(B.(B@◊(B..(B◊(B.#(B I;jXx #.#(B..(B######(B  #.##(B..(B....#(B  #.##(B..(B....#(B  ##.##.####)(B #(B........(B[(B #(B.#......(B #(B...#.(B  I;j_(BI;js (BI;j0(BI;j I;j!I;j?H_(BA hound is nearby!(BI;jI;j0 4(B)(BI;j] 5(B)(BI;jT25(B)(BI;j5(B)(BI;j5(B)(BI;jM5(B)(BI;j=I (B.(BhI;jt(BYou shoot a sling bullet. The sling bullet hits the hound!  The sling bullet freezes the hound.  The hound barks!I;j6 "(B.I;jN /(Bh(BI;j*(B.(B.(B~(B.h(B  (B(B===5.2 (1.4I;j 0(BI;j1? _(BThe hound is heavily wounded.I;j1(BI;j2I;j'4(B)(BI;j^q5(B)(BI;j5(B)(BI;jh 5(B)(BI;jWt (B(B)(BYou shoot a sling bullet.I;j3;(B)(BI;j;(B)(BI;jT6T(B.(Bh(BI;j67#(B.I;jC7/(Bh(BI;j@i(B..~(B.(BI;jB*(B6.6I;jH(BI;j;KJ _The sling bullet closely misses the hound.I;jdK(BI;j|_4(B)(BI;jW5(B)(BI;jt (B(B)(BYou shoot a sling bullet.I;j'D;(B)(BI;j};(B)(BI;j;(B)(BI;j';(B)(BI;jp<(B.h(BI;jqL~(Bh(BI;jy4(B....I;jz*(B8.0I;j(BI;jZ _The sling bullet barely misses the hound.(BI;jI;j  (B (BYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.  (BThe hound is severely wounded.(BI;j:(B45---I;j #(B9.4I;j.(BI;j& _The hound bites you. x2I;jI;j- (B(B*(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;j4f (B(B*(BYou erupt in a blast of force!  The mystic blast hits the withered plant!  The withered plant begins to crumble. The withered plant begins to die.I;jg (B(B†(BThe withered plant is lightly damaged.  The mystic blast hits the hound!I;j2Z(BI;j= (B◊Z(B  (B bullfrog zombie  You kill the hound!(BI;jy---(B16-----(B30I;j>(B=====(B30I;j 0I;j(BI;j Z _(BYou encounter a bullfrog zombie.(BI;jI;j'68(B)(BI;j̆:(B)(BI;je:(B)(BI;j:(B)(BI;jl:(B)(BI;j t (B(B)(BYou shoot a sling bullet.I;j@;(B)(BI;jM&(B.I;j,N)Z(BI;j!OI;j5O,Z(B.I;jeI(B.~~~~I;j+f(BI;j g%(B7I;jDgu=----(B===(B--(B1.8 (1.4I;jn(BI;jo I;jHpV_The sling bullet barely misses the bullfrog zombie.(BI;jqI;j8(B)(BI;j:(B)(BI;j4= :(B)(BI;jN 0 (B.I;j {Z(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie.I;jJ H~Z(BI;j2 0~ZI;jO (BI;j͐ (BI;j $(B6I;jӑ 6--(B3.2I;j (BI;j  I;jؘ (_The bullfrog zombie is lightly damaged.I;jw I;j  (B(B.(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie!  (BThe bullfrog zombie is moderately damaged.(BI;j n (B The withered plant crumbles away.I;j BThe bullfrog zombie completely misses you.(BI;j^ (B1--(B8(B=(B=(B4.6I;j (BI;jt , _The bullfrog zombie hits you.I;jA I;j 9(BI;j The bullfrog zombie completely misses you. (B_The bullfrog zombie hits you..(Bheavi(Bbullfrog zombie completely misses you.(BI;j& %(B2I;j9 6--(B6.0I;jȪ (BI;jʫ  I;jݫ J_The bullfrog zombie misses you.(BI;j I;j*(BThe bullfrog zombie completely misses you. (B_The bullfrog zombie misses you.(BYou shoot a sling bullet.  The sling bullet hits the bullfrog zombie.  (BThe bullfrog zombie is heavily damaged.(B(B7.4I;j0(BI;j1 I;j11_The bullfrog zombie barely misses you.I;j1(BI;jU3I;j6r(BM (B_The bullfrog zombie barely misses you. (B You shoot a sling bullet.  The sling bullet hits the bullfrog zombie.  (BThe bullfrog zombie is severely damaged.(BI;j1%(B9I;jG-(B=(B=I;ji#(B8.8I;j(BI;j6Z _The bullfrog zombie barely misses you.(B x2I;jI;j  (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BI;jXZ  (BZ(BYou erupt in a blast of force!  The mystic blast hits the bullfrog zombie.  (BThe bullfrog zombie is almost destroyed.(BI;jxc L~ (BI;jd (B3=(B5----(B=====(B90I;jk (BI;jm G _The bullfrog zombie is knocked back by the mystic blast.I;jn I;j[(B #(B (Bmmoncure the DestroyerI;j(B (B..... ##(BDeep Elf of the Shining One **....(B I;jȩ#(B...##(B!(B#(B.#(B Health: (B43/51 (B====================(B---- #(B.........(B Magic: (B14/20 (B================(B-------- #(B.~~~(B..#.#(B AC:(B 2I;jStr:(B 4 #(B.(B~~~~(B.#.(B EV:(B 14Int:(B 22 ##~~Z~~~#SH:(B 0Dex:(B 17 I;jW#(B.†*(B~~~(B.#XL: (B 9 Next: (B30% Place: (BDungeon:6 I;ju#(B.(B@(B...(B◊(B.#Noise: (B=====(B---- (B Time:(B 6239.8 (0.0)I;j #.#(B..(B######a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j(B #.##(B..(B....#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B I;jߪ#.##(B..(B....#(B ##### I;jd##.##.####)###...### I;j#(B...#.##.......(B[(B....(B Z(B  (B bullfrog zombieI;j(u #(B.#......#.###...### I;jN#(B...#.####.#(B ##### #####......# I;jX(B_The bullfrog zombie is knocked back by the mystic blast.  I;j:Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I;j4Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bullfrog zombie ((Balmost destroyed(B, haloed, 100% to hit)I;jB7~Z (B Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B7%(B risk of failure)I;jBonfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  I;jAim: (Ba bullfrog zombie ((Balmost destroyed(B, haloed, 100% to hit)  The magic dart hits the bullfrog zombie.I;j|z (B (BThe bullfrog zombie is almost destroyed.(BI;j(B0--(B5==(B=(B----I;j'(B40.8 (1I;jt(BI;j~  I;j _The bullfrog zombie hits you.I;j] I;j=(B I;j#(B (Bmmoncure the Destroyer(B (B..... ## (B (BDeep Elf of the Shining One **....(B I;jn#(B...##(B!(B#(B. #(B Health: (B40/51 (B==================(B------ #(B........ .(B Magic: (B14/20 (B================(B-------- #(B.~~~(B..# .#(B AC:(B 2Str:(B 4 #(B.(B~~~~(B.# .(B EV:(B 14Int:(B 22 I;j##~~~~~~# (B SH:(B 0Dex:(B 17 #(B.†(B~~~~(B.# (B XL: (B 9 Next: (B30% Place: (BDungeon:6 #(B.(B@(B...(B◊(B.# (B Noise: (B=-------- (B Time:(B 6240.8 (0.0) #.#(B..(B###### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;j v(B #.##(B..(B....# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #.##(B..(B....# #####  I;j9'##.##.####)###...### #(B...#.##.......[....(B Z(B  (B bullfrog zombie I;j\H#(B.#......#.###...###I;jH #(B...#.####.# #####  I;j#####......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jPress: ? - help, Shift-Dir - straight lineAim: (Ba bullfrog zombie ((Balmost destroyed(B, haloed, 100% to hit)  I;jxThe magic dart hits the bullfrog zombie.  You destroy the bullfrog zombie!(BI;jp'(BI;j ..... ##(B      I;j            I;j  I;j,   ......(B[(B #(B.#......I;j\(B #(B...#.(B  I;j/5(B11.8 (1I;j](BI;j  I;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  I;jTAim: (Ba bullfrog zombie ((Balmost destroyed(B, haloed, 100% to hit)  The magic dart hits the bullfrog zombie.  You destroy the bullfrog zombie!(B _The Shining One accepts your kill.(BI;j*I;j (BI;j(BI;j(BI;jT(BI;jӆ(BI;jl(BI;jO(BI;j(B1=(B5==(BI;j(BI;j(BI;j(BI;j6(BI;j (BI;jK(BI;jɔ(BI;jϗ(BI;jn%(B2I;j(B=(B6(B==(B=(BI;j(BI;j(BI;j(BI;jQ(BI;jϡ(BI;j(BI;j(BI;j(BI;jR(B7(B=(B=I;j(BI;j֥(BI;j(BI;jߧO(B3=(BI;jǨ(BI;j0(B(BI;j(BI;j3(BI;jj(B8(B=(B=(BI;j(BI;j-(BI;jI;jQ(B4(B=(BI;j(BI;j(BI;j(BI;j5(BI;jԺ(BI;j I;j&(B9I;j9E(B=(B=(BI;j¼(BI;jӿ(BI;j!(BI;jR(BI;j(BI;jCO(B5=(BI;j[(BI;jd(BI;j&(B20I;jF(B=(B==(BI;j(BI;j(BI;jD(BI;j(BI;j(BI;jX(B6(B=(BI;j(BI;j (BI;jG(BI;j(BI;j(BI;j;(B==(BI;j(BI;j(BI;j_(BI;j(BI;j3(BI;j{O(B7=(BI;j(BI;jT(BI;j(BI;jR(BI;j(BI;j=(BI;j(BI;j(BI;j,(BI;jl(BI;j|(BI;j"X(B8(B=(BI;j(BI;j(BI;j(BI;jp(BI;j(BI;j(BI;j(BI;j (BI;j I;j' H(B9=(BI;jy (BI;j(BI;jW(BI;j(BI;j(BI;j(BI;j(BI;j(BI;j(BI;jv(BI;jy(BI;jI;jR(B50(B=(BI;jE(BI;j(BI;j%(BI;j`(BI;j=!(BI;jx!(BI;j"(BI;j%(BI;jk%I;j%H(B1=(BI;j&(BI;j)(BI;jg8K (B .##(B #.(B ##(B.##(B ##(B ..... ##(B #I;j8.(B #(B...##(B!(B#(B.(B)(B#(B #(B........ #(B.(B~~~(B.(B.#(B .#(B  (B.(B~~~~(B.#(B .#(B ##~~~~~~#(B .(B I;j9#(B.†(B@~~~(B.#(B #(B-78.8 (37.0) I;j!9#(B.(B.(B...(B◊(B.#(B I;j693#(B I;jI9#(B.(B#(B..(B######(B I;jd9#(B #(B.(B##(B..(B....#(B I;j}95 #(B I;j9#.##(B......#(B #####(B  I;j9##.##(B.####)###...####(B I;j:z#...#(B.##.......(B[(B.....(B #.#..(B....#.###...####(B #...#.####.#(B #####(BYou enter the shallow water.  I;j:1Moving in this stuff is going to be slow.I;jtB(BI;j C!-I;j!Cb(B80.4 (38.6(BWater (BI;jH(BI;jI" _Found a long sword.I;jKI;j52 (BI;j2 (BI;j4 (BI;j7 (BI;j; (BI;j; (BI;j9= (BI;jq? (BI;jA (BI;jaD  I;j}D l(B (BA wyvern zombie comes into view.(BI;jK (B .#.....(B #(B #(B. I;jPL m....#...(B #(B. #(B. .##(B #..(B #(B.##(B.##(B #(B ##.(B ......(B ##(B #(B.Z.(B I;jrL #(B...(B##(B!(B#(B.(B)(B.. #(B I;jL D#(B.......(B..I;jL 5.#(B  I;jL #(B.(B~~~(B..(B#(B .#(B  I;jL #(B.(B~~@~(B.(B#(B .##(B I;j;M m##~~~~~~#(B .#.(B #(B.(B†(B~~~~(B.(B#(B #..(B I;jM #(B.(B....(B◊(B.(B#(B #..(B #(B.#(B..######(B #..(B I;jM #(B.##(B......#(B #..(B Z(B  (B wyvern zombie (wandering) I;j1N #.##(B......#(B #####(B #(B I;jhN ##.##(B.####)###...####..(B #...#.##.......(B[(B.......(BI;j\O @Z(B.2.0 (1I;jtO .6)I;jW (BI;jX I;jX .(B3.6 (3.2 _I;j%_ (BI;j` I;j :(B I;j G.#......(B (Bmmoncure the Destroyer (B #(B #(B.....#...(B (BDeep Elf of the Shining One **.... 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Inventory Items I;je(BArmour (go to first with (B[(B) I;jn(B d - a +0 robe (worn) (B f - a +2 leather armour of fire resistance I;j(BFloor Items(B ([(B,(B] to select) ArmourI;j  I;j a +2 pair of bootsI;j' (B[(B?(B] describe selected [(B!(B] equip|wield|(BwearI;jA (B[(Btab(B] (Bequip(B|unequip I;jog(B([(B,(B] to select)I;ji(B a +0 robe (worn)(B (B I;jA a - a +2 pair of boots(BI;jI;jGI;jI;jRw(B..(B ##...##(Bmmoncure the Destroyer(B.#(B.#.(B ##(B....Z##(BDeep Elf of the Shining One **....(B..(B..Z#(B ##(B.......##.Health: (B51/51 (B========================I;j(B#(B #.#(B.#(B$(B #(B...........Magic: (B20/20 (B========================(B.....(B...##(B...)....≈.≈AC:(B 2I;jStr:(B 4#.#(B.#.#(B.(B#(B..(B........≈(B∩(B≈EV:(B 14Int:(B 22....(B.(B.(B.(B...(B.#.......≈≈ZSH:(B 0I;jDex:(B 17  #.#.#.#.#(B.#(B.#(B.(B#(B.(B#.##.....####XL: (B 9 Next: (B33% Place: (BDungeon:6 ...(B?.....(B....(B...(B@#.###...##Noise: --------- (B Time:(B 6324.6 (0.0) #.#.#.#.#(B.#(B.#(B.(B#(B.(B.#.#(B ##....a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt I;j4(B.............(B...(B.#.#(B .###.Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.#.#.#.#.#.#(B.#(B..(B.(B.(B.###(B .#(B #.# ..........(B...(B........#'#.... 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You can access your shopping list by pressing '$'.I;j-(B5.6 (6I;j(BI;j I;j2_You now have 102 gold pieces (gained 12).I;jI;j (BI;jb (BI;jS (BI;j (BI;j (BI;j (BI;jh (BI;j (BI;j (BI;j% (BI;jغ (BI;j (BI;j& (BI;jI (BI;j (BI;j\ (BI;j% (BI;j (BI;jo (BI;j (BI;j/ (BI;j (BI;j (BI;j (BI;j (BI;j (BI;jB (BI;j (BI;j (BI;jw (BI;j (BI;jE (BI;j (BI;jE (BI;j (BI;j (BI;jK (BI;j! (BI;j (BI;j (BI;j9 (BI;j (BI;j (BI;j (BI;j (BI;j (BI;j2 (BI;j (BI;jU (BI;j (BI;j (BI;j| (BI;j< (BI;j (BI;j (BI;jF (BI;j (BI;j (BI;j K (B_i - 2 scrolls of identify (gained 1)I;j (BI;j@ (BI;j% (BI;j (BI;j (BI;j` (BI;jQ (BI;j" (BI;jS" (BI;j" (BI;j# (BI;jV' (BI;j' (BI;j( (BI;j&- K (B_i - 3 scrolls of identify (gained 1)I;j. (BI;j/ (BI;j/ (BI;j92 (BI;j-4 (BI;jf4 (BI;j5 (BI;jj7 (BI;j9 (BI;j9 (BI;j: (BI;j= (BI;j> (BI;j? (BI;j:@ (BI;j0B (BI;j5D (BI;jD (BI;jsE (BI;jG (BI;j/I (BI;jYI (BI;jJ (BI;j4L (BI;jN (BI;jN (BI;jO (BI;jQ (BI;jxT 0(B(BI;jT (BI;jV (BI;jrX (BI;jX (BI;jY (BI;j\] (BI;j] (BI;jG^ (BI;jb { (B_(Bt - 2 scrolls of teleportation(B (gained 1)I;jd (BI;jd (BI;je (BI;jh (BI;jj (BI;jQj (BI;jk (BI;jm (BI;jn (BI;jo (BI;jo (BI;j5r (BI;js (BI;j"t (BI;jt (BI;jw (BI;jy (BI;j z (BI;j"{ (BI;j&} (BI;j~ (BI;j1 (BI;j. (BI;j/ (BI;j (BI;j3 (BI;j (BI;jD (BI;jl (BI;j (BI;j (BI;j (BI;jo (BI;j (BI;j (BI;j (BI;jZ (BI;j (BI;j (BI;j (BI;j (BI;jĘ (BI;j̙ (BI;j1 (BI;jQ (BI;j (BI;j (BI;j (BI;j (BI;jҢ (BI;j P (B_You now have 115 gold pieces (gained 13).I;j (BI;j (BI;j (BI;j (BI;jЬ (BI;j (BI;j (BI;j (BI;jH (BI;js (BI;j (BI;j (BI;j (BI;j' (BI;j (BI;j (BI;j o(BI;j  #############(B  ##(B.(B...(B@(B...(B...##(B ##(B..(B....(B.(B..(B....#(B I;j # #(B.#(B.#(B.(B#(B.(B#.#(B.#(B..##(B I;j$ ##(B...(B.....(B.(B.(B.....#(B ##I;j5 (B I;jI F#(B.#(B.#(B.#(B.#(B.#.#(B.#(B..###..(B I;ji %##(B...(B.......(B...(B.....#.(B .#(B (B I;j #.#.#(B.#(B.#.#(B.#(B.#.#....(B ..I;j (B (B ##...(B.......(B.........(B ##.(B (B #.#.#.#.#.#.#.#.#.#.#(B ##..(B (BI;jy 7 (B80.6 (45.0)  You now have enough gold to buy a scroll of revelation on D:5.  You can access your shopping list by pressing '$'.(B1.6 (46(B _You now have 129 gold pieces (gained 14).I;jGI;jJt(B(BRead which item? (BScrolls I;jJ(B g - a scroll of fog  t - 2 scrolls of teleportation(Bi - 3 scrolls of identify  W - a scroll of brand weapon I;jJ' T - a scroll of torment I;jJ;(B c - a scroll labelled QOOVU MOYSMA I;j#K  e - a scroll labelled TUBUIPRERPH (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedI;j3I;jlI;j(B (B (Bmmoncure the Destroyer(B (B (BDeep Elf of the Shining One **....(B I;j[(B Health: (B51/51 (B========================(B (B Magic: (B20/20 (B========================(BAC:(B 5Str:(B 4EV:(B 14Int:(B 22SH:(B 0Dex:(B 17#############I;jXL: (B 9 Next: (B33% Place: (BDungeon:6I;jN##(B.(B...(B@(B...(B...##Noise: --------- (B Time:(B 6381.6 (0.0)##(B..(B....(B.(B..(B....#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B.#(B.(B#(B.(B#.#(B.#(B..##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(B...(B.....(B.(B.(B.....#(B ###(B.#(B.#(B.#(B.#(B.#.#(B.#(B..###..I;j##(B...(B.......(B...(B.....#.(B .#(B I;j#.#.#(B.#(B.#.#(B.#(B.#.#....(B ..I;j(B ##...(B.......(B.........(B ##.(B I;j#Q#.#.#.#.#.#.#.#.#.#.#(B ##..I;j(B  (B_i - 3 scrolls of identify (gained 1) _(Bt - 2 scrolls of teleportation(B (gained 1) _You now have 115 gold pieces (gained 13).  You now have enough gold to buy a scroll of revelation on D:5.  You can access your shopping list by pressing '$'. _You now have 129 gold pieces (gained 14).I;j I;j (B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  c - a scroll labelled QOOVU MOYSMA I;j (B e - a scroll labelled TUBUIPRERPH (BPotions (select first with (B!(B) (B d - a murky silvery potion  f - 2 dark potions  k - a lumpy black potion I;j3 l - 2 puce potions  n - 2 black potions I;j o - 4 lumpy brown potions I;j< p - a glowing dark potion  q - 2 silvery potions I;j(% s - a bubbling sapphire potion I;j5 t - a grey potionI;jB`(B[(B?(B] describe selectedI;jV I;jV I;j\ I;jdc =(B I;jc m(B (Bmmoncure the Destroyer(B (B (BDeep Elf of the Shining One **....(B (B Health: (B51/51 (B========================(B I;jd (B Magic: (B20/20 (B========================(BAC:(B 5Str:(B 4EV:(B 14Int:(B 22SH:(B 0Dex:(B 17#############XL: (B 9 Next: (B33% Place: (BDungeon:6##(B.(B...(B@(B...(B...##I;jd Noise: --------- (B Time:(B 6381.6 (0.0)##(B..(B....(B.(B..(B....#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B.#(B.(B#(B.(B#.#(B.#(B..##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(B...(B.....(B.(B.(B.....#(B ##I;je #(B.#(B.#(B.#(B.#(B.#.#(B.#(B..###..##(B...(B.......(B...(B.....#.(B .#(B #.#.#(B.#(B.#.#(B.#(B.#.#....(B ..(B ##...(B.......(B.........(B ##.(B #.#.#.#.#.#.#.#.#.#.#(B ##..(B  I;j{e v(B_i - 3 scrolls of identify (gained 1) _(Bt - 2 scrolls of teleportation(B (gained 1) _You now have 115 gold pieces (gained 13).  You now have enough gold to buy a scroll of revelation on D:5.  You can access your shopping list by pressing '$'. _You now have 129 gold pieces (gained 14).I;jcs  I;js Y(B As you read the scroll of identify, it crumbles to dust.I;j}t -(B2.6 (1I;jx (BI;jy  I;jy M_c -> V - a scroll of vulnerability(BI;j<{ I;jI;jYW(B(BRead which item? I;j$(BScrolls (B g - a scroll of fog  t - 2 scrolls of teleportation(Bi - 2 scrolls of identify  W - a scroll of brand weapon  V - a scroll of vulnerability  T - a scroll of torment I;jʝ(B e - a scroll labelled TUBUIPRERPH (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedI;jpI;jI;j(B (B (Bmmoncure the Destroyer(B I;jR(B (BDeep Elf of the Shining One **....(B (B Health: (B51/51 (B========================(B (B Magic: (B20/20 (B========================(BAC:(B 5Str:(B 4I;jEV:(B 14Int:(B 22SH:(B 0Dex:(B 17#############XL: (B 9 Next: (B33% Place: (BDungeon:6##(B.(B...(B@(B...(B...##I;jNoise: --------- (B Time:(B 6382.6 (0.0)##(B..(B....(B.(B..(B....#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B.#(B.(B#(B.(B#.#(B.#(B..##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(B...(B.....(B.(B.(B.....#(B ##I;jJ1#(B.#(B.#(B.#(B.#(B.#.#(B.#(B..###..##(B...(B.......(B...(B.....#.(B .#(B #.#.#(B.#(B.#.#(B.#(B.#.#....(B ..I;ju(B ##...(B.......(B.........(B ##.(B #.#.#.#.#.#.#.#.#.#.#(B ##..(B  I;j(B_You now have 115 gold pieces (gained 13).  You now have enough gold to buy a scroll of revelation on D:5.  You can access your shopping list by pressing '$'. _You now have 129 gold pieces (gained 14).  I;jAs you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability(BI;j_I;ja (B(BIdentify which item? (\ to view known items) (BScrolls (select first with (B?(B)  e - a scroll labelled TUBUIPRERPH I;j{Potions (select first with (B!(B) (B d - a murky silvery potion  f - 2 dark potions  k - a lumpy black potion  l - 2 puce potions  n - 2 black potions  o - 4 lumpy brown potions  p - a glowing dark potion  q - 2 silvery potions  s - a bubbling sapphire potion I;jz t - a grey potion(B[(B?(B] describe selectedI;j+I;jF+I;j 1I;j{7(B (B (Bmmoncure the DestroyerI;j72(B (B (BDeep Elf of the Shining One **....(B (B Health: (B51/51 (B========================(B (B Magic: (B20/20 (B========================(BAC:(B 5Str:(B 4EV:(B 14I;j7[Int:(B 22SH:(B 0Dex:(B 17#############XL: (B 9 Next: (B33% Place: (BDungeon:6##(B.(B...(B@(B...(B...##Noise: --------- (B Time:(B 6382.6 (0.0)I;je8%##(B..(B....(B.(B..(B....#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B.#(B.(B#(B.(B#.#(B.#(B..##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(B...(B.....(B.(B.(B.....#(B ###(B.#(B.#(B.#(B.#(B.#.#(B.#(B..###..I;j8##(B...(B.......(B...(B.....#.(B .#(B #.#.#(B.#(B.#.#(B.#(B.#.#....(B ..(B ##...(B.......(B.........(B ##.I;j8(B #.#.#.#.#.#.#.#.#.#.#(B ##..(B  (B_You now have 115 gold pieces (gained 13).  You now have enough gold to buy a scroll of revelation on D:5.  You can access your shopping list by pressing '$'. _You now have 129 gold pieces (gained 14).  I;j"9As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability(BI;jF_ (B As you read the scroll of identify, it crumbles to dust.I;jG-(B3.6 (1I;jK(BI;jL I;jL)_e -> s - a scroll of butterfliesI;j`NI;jp I;j '(BI;j (BRead which item? (BScrolls (B g - a scroll of fog  t - 2 scrolls of teleportationI;j* (Bi - a scroll of identify  s - a scroll of butterflies  W - a scroll of brand weapon  V - a scroll of vulnerability  T - a scroll of torment I;jp (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedI;j I;j I;j (B (B (Bmmoncure the DestroyerI;j (B (B (BDeep Elf of the Shining One **....(B (B Health: (B51/51 (B========================(B (B Magic: (B20/20 (B========================(BAC:(B 5Str:(B 4I;j 'EV:(B 14Int:(B 22SH:(B 0Dex:(B 17#############XL: (B 9 Next: (B33% Place: (BDungeon:6##(B.(B...(B@(B...(B...##Noise: --------- (B Time:(B 6383.6 (0.0)##(B..(B....(B.(B..(B....#I;j ia) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.#(B.#(B.(B#(B.(B#.#(B.#(B..##Fire: a) (B+2 sling {freeze, rF++ rN+++ (B##(B...(B.....(B.(B.(B.....#(B ##I;j; #(B.#(B.#(B.#(B.#(B.#.#(B.#(B..###..##(B...(B.......(B...(B.....#.(B .#(B I;j{ #.#.#(B.#(B.#.#(B.#(B.#.#....(B ..(B ##...(B.......(B.........(B ##.(B #.#.#.#.#.#.#.#.#.#.#(B ##..(B I;j j(BYou can access your shopping list by pressing '$'. _You now have 129 gold pieces (gained 14).  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability(BAs you read the scroll of identify, it crumbles to dust. _e -> s - a scroll of butterfliesI;j I;jz '(BI;j %(BIdentify which item? (\ to view known items) (BPotions (select first with (B!(B)  d - a murky silvery potion (B f - 2 dark potions  k - a lumpy black potion I;j l - 2 puce potions  n - 2 black potions  o - 4 lumpy brown potions  p - a glowing dark potion  q - 2 silvery potions  s - a bubbling sapphire potion I;jV z t - a grey potion(B[(B?(B] describe selectedI;j v| (B d - a murky silvery potion (B f - 2 dark potions(BI;jb z (B f - 2 dark potions (B k - a lumpy black potion(BI;j z (B k - a lumpy black potion (B l - 2 puce potions(BI;ju (B l - 2 puce potions (B n - 2 black potions(BI;jf| (B n - 2 black potions (B o - 4 lumpy brown potions(BI;j bI;j5hI;jn(B (B (Bmmoncure the Destroyer(B (B (BDeep Elf of the Shining One **....(B (B Health: (B51/51 (B========================(B I;j=oq(B Magic: (B20/20 (B========================(BAC:(B 5Str:(B 4EV:(B 14Int:(B 22SH:(B 0Dex:(B 17#############XL: (B 9 Next: (B33% Place: (BDungeon:6##(B.(B...(B@(B...(B...##Noise: --------- (B Time:(B 6383.6 (0.0)I;jUo##(B..(B....(B.(B..(B....#I;jdoOa) (B+2 sling {freeze, rF++ rN+++ Int-2 StltI;jo(B#(B.#(B.#(B.(B#(B.(B#.#(B.#(B..##I;joJFire: a) (B+2 sling {freeze, rF++ rN+++ I;jo(B##(B...(B.....(B.(B.(B.....#(B ##I;jo#(B.#(B.#(B.#(B.#(B.#.#(B.#(B..###..I;jo##(B...(B.......(B...(B.....#.(B .#(B I;jo#.#.#(B.#(B.#.#(B.#(B.#.#....(B ..I;jp(B ##...(B.......(B.........(B ##.I;j;p(B #.#.#.#.#.#.#.#.#.#.#(B ##..(B (BYou can access your shopping list by pressing '$'. I;jnpo_You now have 129 gold pieces (gained 14).  As you read the scroll of identify, it crumbles to dust. I;jp_c -> V - a scroll of vulnerability(BAs you read the scroll of identify, it crumbles to dust. _e -> s - a scroll of butterfliesI;j}_ (B As you read the scroll of identify, it crumbles to dust.I;j~-(B4.6 (1I;jނ(BI;jɃ I;j)_o -> b - 4 potions of brillianceI;jI;jU(BI;j(BI;j@(BI;j)(BI;j"(BI;j(BI;j(BI;j̘(BI;j(BI;j(BI;jD(BI;j(BI;j(BI;j+(BI;jȞ(BI;j(BI;j (BI;jH(BI;jۡ(BI;j(BI;jw(BI;j(BI;jM(BI;j(BI;j(BI;j3(BI;j(BI;j(BI;jH(BI;je(BI;j(BI;j9(BI;j5H(B(B(BI;j(BI;jg(BI;j(BI;j(BI;jɴ(BI;j0(B(BI;j(BI;j (BI;j$(BI;jl(BI;j (BI;j(BI;j+(BI;jp(BI;j(BI;j_(BI;j(BI;j (BI;j(BI;jf(BI;j(BI;j;(BI;j&(BI;j(BI;jG(BI;jt(BI;jh(BI;j(BI;j(BI;j(BI;j(BI;jb(BI;jf0(B(BI;jG(BI;j(BI;j0(B(BI;jL(BI;jD(BI;jD' (B I;jeZ(BYou encounter an orc. It is wielding a +0 club.(BI;j#######(B ...(B ......##(B ####(B #.##(B I;j.......#(B #..(B ....#(B #.#.#..##(B #.##.....(B ........#(B ####....#(B # I;j,!.#.#.#..###.....#(B .(Bo (B..........#.##.#####(B.# I;j:#.#.#.#.....##(B.(B.(B....(B.#(B I;jO..........#####(B.(B@(B.(B####(B I;jd.#.#.#.#.##(B ##(B.....(B##(B I;jq.........####(B.......(B##.(B #.#.#.#.#.##I;j[(B..(B...(B I;j..........##(B...)(B....≈(B.≈#(B I;jn.#.#.#.#.#(B..........≈(B∩(B≈#(B (Bo(B  (B orc (asleep) .........(B...#(B.......≈≈≈I;j(B #.#.#.#.#(B.#(B.##(B.....#####(B I;j A..........#.###...##(BI;j3(B4028.0)I;j,(B3.6 (19 I;j _I;ji(BI;jnI;jU1(B)(BI;j:(B)(BI;j""(B)I;j(#(BI;jm:(B)(BI;j:(B)(BI;j(Bo(B. _o -> b - 4 potions of brilliance _(BYou encounter an orc. It is wielding a +0 club.(B  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.  The orc shouts!  (BThe orc is heavily wounded.(BI;jL(B.(B...I;jY`o(B  (BI;j1(B===5.0 (1.4I;j/ )I;jT(BI;j& I;jC_You hear a shout! x3I;jI;j81(B)(BI;j):(B)(BI;j):(B)(BI;j!:(B)(BI;jo (B)(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.I;jr+o(BI;juC (B(BoI;j^uA(BYou kill the orc!(BI;jbw (Bo(B.  (BYou encounter an orc wizard. It is wielding a +0 dagger.(BI;jS&(B...(Bo(B  (B orc wizard (wandering)(Bo(B  (B orc (missile)(BI;jFI;j#(B6.4I;j (BI;jk I;jt_(BYou encounter an orc. It is wielding a +0 mace and quivering boomerangs.(BI;jI;j^1(B)(BI;j:(B)(BI;jl:(B)(BI;j(J:(B)(BI;j( (BI;j(B)I;jc(BYou shoot a sling bullet. The sling bullet barely misses the orc.I;j!(BI;jNI;j(B)I;j(BI;j@$ I;j$"(BI;j$(BoI;j$(BoI;j%@The sling bullet closely misses the orc wizard.I;j:%(BI;j &I;jI&(BI;j'I;j.()I;jJ((BI;j@1 (B.I;j1(B..I;j1 .I;j1(BoI;j1#(BI;j2 I;j[3I;j3#(B7.8I;j&;(BI;j< I;j<I;j<_The orc wizard shouts!I;j>I;jQ I;jQ#(BI;j$RoI;jTRCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  I;jqRMConfirm with . or Enter, or press ? or * to list all spells.I;jR(BI;jrU I;jU"(BI;jU.I;j#VoI;jBV=(BYou erupt in a blast of force!I;j_I;j`oI;j/`&(BpriestI;jL`Yo(B  (B orc wizardI;jaI;ja(B16I;ja-----I;jb(B8I;j#b 0I;jIi(BI;jo I;j5pI;j`pQ_(BYou encounter an orc priest. It is wielding a +0 morningstar.I;jp(BI;j+rJ;jm~[  Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;j~v'(BJ;j wz####### ... (B (Bmmoncure the Destroyer J;jGw(B......## #### #.## (B (BDeep Elf of the Shining One **.... J;jw(B.......# #.. ....# (B Health: (B51/51 (B======================== J;jw(B#.#.#..## #.##..... (B Magic: (B14/20 (B================(B-------- J;jx........# ####....# # (B AC:(B 5J;j?x-Str:(B 4 J;jmx.#.#.#..###.....# o. (B EV:(B 14J;jx.Int:(B 22 J;jx..........#.##.#####(B.# (B SH:(B 0J;jx.Dex:(B 17 J;j5yR#.#.#.#.....##(B.(B.(B..*(Bo(B.# (B XL: (B 9 Next: (B33% Place: (BDungeon:6 J;jyy=..........#####(B.(B@(B*(B#### (B Noise: (B===------ (B Time:(B 6408.8 (0.0) J;jy.#.#.#.#.## ##(B.....(B## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jy(B.........####(B.......(B##. (B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j=z(B#.#.#.#.#.##(B.(B.......(B... J;jmzo..........##(B...)(B....≈.≈# J;jz.#.#.#.#.#..........≈∩≈# (B o(B  (B orc priest J;j {............#.......≈≈≈# (B o(B  (B orc wizard J;j={1#.#.#.#.#.#.##.....##### J;jl{(..........#.###...## J;j{Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B6%(B risk of failure)  J;j{MConfirm with . or Enter, or press ? or * to list all spells.J;j |yAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  J;j0|;Press: ? - help, Shift-Dir - straight lineJ;j[|mAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (haloed, 88% to  J;jx| hit)J;jv '(BJ;jɖ #######J;j ...J;j 3(Bmmoncure the Destroyer J;j& r(B......##(B ####(B #.##J;jI :(BDeep Elf of the Shining One **.... J;jr |(B.......#(B #..(B ....#J;j dHealth: (B51/51 (B======================== J;j֗ d(B#.#.#..##(B #.##.....J;j uMagic: (B14/20 (B================(B-------- J;j& ........#(B ####....#(B #J;jP %AC:(B 5J;jh -Str:(B 4 J;j .#.#.#..###.....#(B o(B.J;j /EV:(B 14J;j .Int:(B 22 J;jϘ ..........#.##.#####(B.#J;j %SH:(B 0J;j .Dex:(B 17 J;j #.#.#.#.....##(B.(B.(B...(Bo(B.#J;j4 XL: (B 9 Next: (B33% Place: (BDungeon:6 J;jM ..........#####(B.(B@(B*(B####J;jn Noise: (B===------ (B Time:(B 6408.8 (0.0) J;j .#.#.#.#.##(B ##(B.....(B##J;j Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j h(B.........####(B.......(B##.J;jЙ IFire: a) (B+2 sling {freeze, rF++ rN+++ J;j (B#.#.#.#.#.##(B.(B.......(B... J;jR t..........##(B...)(B....≈(B.≈# .#.#.#.#.#(B..........≈(B∩(B≈#o(B  (B orc priest J;jr ~.........(B...#(B.......≈≈≈#J;jԚ o(B  (B orc wizard #.#.#.#.#(B.#(B.##(B.....##### J;j %..........#.###...##J;j5 Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B6%(B risk of failure)  J;jK MConfirm with . or Enter, or press ? or * to list all spells.J;j Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ;j mAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (haloed, 88% to  J;j? hit)J;j J;j #(B*J;j7 (BJ;j4 J;j4 $(B*J;jA5 (B J;ju5 gonfirm with . or Enter, or press ? or * to list all spells.(B  J;j5 Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  J;j5 VPress: ? - help, Shift-Dir - straight line(B  J;j6 wAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (haloed, 88% to  J;j;6 hit)  J;jT6 $The searing ray hits the orc wizard!J;ji J;j $(B*J;j0 (BJ;j  J;ju "(BJ;j )J;j oJ;j ?(BThe orc wizard is moderately wounded.J;j (BJ;j  J;j= "(BJ;jc -(B.(BoJ;j (B.J;j i(B(Press (B.(B to maintain the ray.)J;j J;j[ (B*J;jw (BJ;js* J;j* (B*J;j* (BJ;jz  J;jF{ "(BJ;jm{ (B.J;j{ .J;j{ FThe orc wizard points at you and mumbles some strange words.J;j{ (BJ;j} J;j} (B-J;j~ 9.8 (1J;j1~ &(BRay J;jM~ (BJ;j (BJ;j  J;j͇ J;j ,_The magic dart hits you but does no damage.J;j9 J;j9(B*(BJ;jJ;j;(B*(BJ;jLL (B(B*J;jhLU(B (BThe searing ray hits the orc wizard!J;j J;j2#(BJ;jU$(B*J;j~(B J;j=(BThe orc wizard is severely wounded.J;jĝ<(BThe searing ray hits the orc priest.J;jJ;jr?o(B.(BJ;jAK(B.o(BJ;j1(BoJ;j(BJ;j;(B.o(B  (B orc (missile)J;js(BJ;ja(B---(B10(B+ (BJ;j|(BJ;jk J;jQ_(BThe orc priest is moderately wounded.(BJ;jJ;jl9(B*(BJ;j/} (B)(BThe searing ray hits the orc wizard!J;j5(B*o(B  (B orc (missile)(BJ;jz (B)You kill the orc wizard!(BThe searing ray hits the orc priest!  J;jÈAYou kill the orc priest!(BJ;j(B*o(B  (B orc (missile)(BJ;jn (B$The Shining One accepts your kill.J;j<(BThe searing ray hits the orc.J;jvG(B*(BJ;j[,/(Bo(BJ;jy5Y$))(B.J;j5wo(B  (B orc(BJ;j:d(B2/523-(B6J;j:q=-(B1(B++ (BJ;jB(BJ;jJDB _You kill the orc!(BJ;jEJ;j8 ... J;jS #### #.## . #.. ....# #. J;j# ......# ####....# # ......# (Bo(B. .....#.##.#####$# .....##....)).# #.@.#### J;jC ##.....## #.......##. #........... #...)....≈.≈# ..........≈∩≈# J;j\r...#.......≈≈≈# .#.##.....#####  (BJ;j {(B ...(B  ####(B #.##(B .(B #..(B ....#(B .(B  J;j{......#(B ####....#(B #(B ......#(B (Bo(B. .....#.##.#####$#(B .....##(B.(B.(B..(B))(B.#(B J;j{$#(B.(B@(B.(B####(B  ##(B.....(B##(B #(B.......(B##.(B #(B.(B.......(B...(B #(B...)(B....≈(B.≈#(B..........≈(B∩(B≈#(B J;j*|n...#(B.......≈≈≈#(BJ;jF|.#(B.##(B.....#####(BJ;jU| J;jׄ(BJ;j(BJ;j(BJ;j J;j]G_(BAn orc is nearby!(BJ;jJ;j(B#######...(Bmmoncure the Destroyer (B......##(B ####(B #.##J;j(BDeep Elf of the Shining One **.... (B.......#(B #..(B ....#J;jCHealth: (B52/52 (B======================== (B#.#.#..##(B #.##.....Magic: (B12/20 (B==============(B---------- ........#(B ####....#(B #AC:(B 5Str:(B 4 .#.#.#..###.....#(B (Bo(B.EV:(B 14J;jInt:(B 22 ..........#.##.#####$#SH:(B 0Dex:(B 17 #.#.#.#.....##(B.(B.(B..(B))(B.#J;jXL: (B 9 Next: (B36% Place: (BDungeon:6 J;j..........#####(B.(B@(B*(B####J;jNoise: (B=-------- (B Time:(B 6411.8 (0.0) J;j.#.#.#.#.##(B ##(B.....(B##J;jMa) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j"h(B.........####(B.......(B##.J;jEIFire: a) (B+2 sling {freeze, rF++ rN+++ J;j_(B#.#.#.#.#.##(B.(B.......(B...J;j'(BRay++ J;j(B..........##(B...)(B....≈(B.≈# J;jY.#.#.#.#.#(B..........≈(B∩(B≈#(Bo(B  (B orc .........(B...#(B.......≈≈≈# J;j #.#.#.#.#(B.#(B.##(B.....##### ..........#.###...## J;j~|_(BAn orc is nearby!(BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  J;j;Press: ? - help, Shift-Dir - straight lineJ;jcAim: (Ban orc, wielding a +0 dagger and wearing a +0 chain mail (100% to hit)J;j];(B*(BJ;j;(B*(BJ;j;(B*(BJ;jF:)(Bo J;jFd(B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  J;jGPress: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 dagger and wearing a +0 chain mail (100% to hit)  The magic dart hits the orc but does no damage.J;jQ_))(B.(BJ;jR7(B2.8 (1J;j\(BJ;j\ J;j ]J;j]'_You stop channelling your searing ray.J;jf^J;j |(B#######...(Bmmoncure the Destroyer J;j (B......##(B ####(B #.##(BDeep Elf of the Shining One **.... (B.......#(B #..(B ....#Health: (B52/52 (B======================== J;j+ (B#.#.#..##(B #.##.....Magic: (B11/20 (B=============(B----------- J;j: ........#(B ####....#(B #J;jH %AC:(B 5J;jU -Str:(B 4 J;ja .#.#.#..###.....#(B )(B.J;jp ]EV:(B 14Int:(B 22 J;j~ ..........#.##.#####(Bo(B#SH:(B 0J;j .Dex:(B 17 J;j #.#.#.#.....##(B.(B.(B..(B))(B.#J;j XL: (B 9 Next: (B36% Place: (BDungeon:6 ..........#####(B.(B@(B*(B####J;j Noise: (B=-------- (B Time:(B 6412.8 (0.0) .#.#.#.#.##(B ##(B.....(B##a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.........####(B.......(B##.J;j IFire: a) (B+2 sling {freeze, rF++ rN+++ J;j` (B#.#.#.#.#.##(B.(B.......(B... ..........##(B...)(B....≈(B.≈# .#.#.#.#.#(B..........≈(B∩(B≈#(Bo(B  (B orc J;j $.........(B...#(B.......≈≈≈# #.#.#.#.#(B.#(B.##(B.....##### ..........#.###...## J;j (B_You stop channelling your searing ray.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J;j xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  J;j ;Press: ? - help, Shift-Dir - straight lineJ;j cAim: (Ban orc, wielding a +0 dagger and wearing a +0 chain mail (100% to hit)J;jb ;(B*(BJ;j# ;(B*(BJ;js 7(BMJ;j $(Bo(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimJ;j #(B  J;j Press: ? - help, Shift-Dir - straight line(B: (Ban orc, wielding a +0 dagger and wearing a +0 chain mail (100% to hit)  The magic dart hits the orc.J;j S)(B.(BJ;j _(B2=(B3.8 (1J;j (BJ;j * _The orc is lightly wounded.J;j* J;jl6  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;jJ;j"(B#######...(Bmmoncure the Destroyer (B......##(B ####(B #.##(BDeep Elf of the Shining One **.... (B.......#(B #..(B ....#Health: (B52/52 (B======================== (B#.#.#..##(B #.##.....Magic: (B8(B/20J;j^(B=========(B--------------- ........#(B ####....#(B #AC:(B 5Str:(B 4 .#.#.#..###.....#(B )(B.J;jy1EV:(B 14Int:(B 22 ..........#.##.#####$#SH:(B 0Dex:(B 17 J;j#.#.#.#.....##(B.(B.(B..(B)(Bo(B.#J;j!XL: (B 9 Next: (B36% Place: (BDungeon:6 ..........#####(B.(B@(B.(B####Noise: (B=-------- (B Time:(B 6413.8 (0.0) .#.#.#.#.##(B ##(B.....(B##J;ja) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.........####(B.......(B##.J;jIFire: a) (B+2 sling {freeze, rF++ rN+++ J;j*(B#.#.#.#.#.##(B.(B.......(B... J;jA..........##(B...)(B....≈(B.≈# J;jY.#.#.#.#.#(B..........≈(B∩(B≈#(Bo(B  (B orc J;jfr.........(B...#(B.......≈≈≈# J;jz#.#.#.#.#(B.#(B.##(B.....##### J;j_..........#.###...##(BThe magic dart hits the orc. J;j#_The orc is lightly wounded.  J;jCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  J;jMConfirm with . or Enter, or press ? or * to list all spells.J;jǖThe spell is quite dangerous to miscast ((B14%(B risk of failure)! Continue anyway?(BJ;j(BJ;jJ;j((B#######...(Bmmoncure the Destroyer (B......##(B ####(B #.##(BDeep Elf of the Shining One **.... J;j-D(B.......#(B #..(B ....#Health: (B52/52 (B======================== (B#.#.#..##(B #.##.....J;jyMMagic: (B12/20 (B=========(B=====---------- ........#(B ####....#(B #AC:(B 5Str:(B 4 .#.#.#..###.....#(B )(B.EV:(B 14Int:(B 22 J;j..........#.##.#####$#SH:(B 0Dex:(B 17 #.#.#.#.....##(B.(B.(B..(B)(Bo(B.#J;jXL: (B 9 Next: (B36% Place: (BDungeon:6 ..........#####(B.(B@(B.(B####J;jhNoise: (B=-------- (B Time:(B 6413.8 (0.0) .#.#.#.#.##(B ##(B.....(B##a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j&(B.........####(B.......(B##.Fire: a) (B+2 sling {freeze, rF++ rN+++ J;jG(B#.#.#.#.#.##(B.(B.......(B... J;jc..........##(B...)(B....≈(B.≈# .#.#.#.#.#(B..........≈(B∩(B≈#J;j(Bo(B  (B orc .........(B...#(B.......≈≈≈# J;j#.#.#.#.#(B.#(B.##(B.....##### ..........#.###...## J;j(B_The orc is lightly wounded.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  J;jConfirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast ((B14%(B risk of failure)! Continue anyway?J;j#Okay, then.(BJ;j (BJ;j (BJ;j(BJ;jr1 _(BJ;j J;jAO(B ...(B ##(B ####(B #.##(B ......#(B #..(B ....#(B .#.#..##(B #.##.....(B #.....#(B ####....#(B .#(B J;jB#.#.#..###.(B....#(B )(B. ....#.##(B.(B#####$#(B .#.#.#.....##(B....(B)(Bo.(B#(B #####(B..(B@####(B #.#.#.#.##(B ##(B.....(B##(B ####(B.##.(B .#.#.#.#.##(B...(B##(B...)(B....≈(B.≈#(B #.#.#.#.#(B.≈(B∩(B≈#(B  .#.#.#.#.J;jUB-(B J;jDD(Bo(B)(BJ;jM(BJ;jN<(B-4.8 (1 _J;j5S(BJ;jTJ;j2 (B You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is lightly wounded.J;j3(B3(B=====(B=(B===6.2 (1.4J;j<(BJ;j=q _The orc closely misses you.(B The orc hits you but does no damage.J;j?J;j  (B)(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.(B(B7.6J;j (BJ;ji  J;j 4_You kill the orc!(BJ;jQ J;jc *(B ##(B #####(B ...(B ##(B ####(B #.##(B J;j m....#(B #..(B ....#(B #.#..##(B #.##.....(B #(B ......#(B ####....#(B .#J;j #.#..###.....#(B )(B........#.##(B.#####$#(B J;j #.#.#.....##(B.(B...(B@)(B.(B#(B J;jԂ ........#####(B...(B#####.#.#.##(B .##(B ......##..##J;ja ".(B J;jo l#.#.#.#.##(B...........(B J;jЃ ........##(B...)(B....≈.≈#(BJ;j #.#.#.#.(B.........≈(B∩(B≈#(BJ;jQ ........(B.#(B.......≈≈≈#(B #.#.#.#.#.##.....#####J;j\ (BJ;j> (BJ;jB 8(B---80J;j (BJ;jf  J;j W_(BItems here: )) [[(B.J;j J;j###(B  ...(B ##(B ####(B #.##(B J;ji#(B #..(B ...(B.#(B # .#..##(B #.##...(B...#(B #(B ####....#(B (B.(B#(B.(B#(B J;j#.#..###.....#(B (B.(B)(B.(B J;jkt#.##(B.#####$#(B J;j.#.#.....##(B..(B..(B)@(B.(B#(B J;j{#####(B.(B..(B####(B J;j#.#.#.##(B ##(B..(B.(B..##(B J;j?####(B.....J;jla..##.(B .#.#.#.##(B......J;j{'.....(BJ;jH##(B...)..J;jʕ](B #.#.#.#..(B......J;j 4(B#.....J;j-(B J;jO(BJ;j?^(B4(B=(B=---J;j((B9 _J;j4(BJ;j$  Things that are here:J;j߫ J;jK_(Ba +0 morningstar; a +0 ring mailJ;j J;je(B ####(B J;j###(B #(B...(B ##(B ######(B.##(B J;jl..#(B #..(B ....#(B #(B J;j~#..##(B #.##.(B.....(B#(B J;j....#(B ####....#(B..(B#(B.(B#(B.#J;j#..###.....#(B #(B..(B)(B..(B.#J;jp.....#.##.#####@#(B #.#.....##(B...(B.(B))(B.(B#(B ......#####(B..(B.(B####J;jv#.#.##(B ##(B....####J;jDa.(B #.#.#.##.(B..........J;jWu(B ......##.(B..)....≈.J;j>≈#(B#.#.#....J;j,≈(B∩(B≈#(B.......#.......≈≈≈#(BJ;j(BJ;j0(B20 _J;j(BJ;jL (B_a +0 morningstar; a +0 ring mail  You now have enough gold to buy a helmet on D:5, buy a glowing ivory ring on  D:5, or buy a small diamond ring on D:5.  You can access your shopping list by pressing '$'.  You now have 142 gold pieces (gained 13).  Things that are here:J;j-(B1.6 (2J;j (BJ;ji; _a +0 mace; 3 boomerangs; a +0 leather armourJ;jHJ;jJ;j}(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingJ;j3.6 (B  5.7 (B (B-2(B  (B i + Spellcasting 6.6 (B  4.2 (B (B+3(B  (B  (B  J;jW(B  (B  J;jں b - Staves (B  0.0 (B  1.0 (B (B 0(B  (B j * Conjurations (B (B 8.6(B (B  7.6 (B (B+1(B  J;j_ c - Unarmed Combat (B  0.0 (B  1.4 (B (B-2(B   k - Translocations (B  4.0 (B  4.2 (B (B+1(B  J;j&(B  (B   l - Alchemy (B  0.0 (B  0.8 (B (B+1(B  J;j d - Short Blades (B  0.0 (B  1.0 (B (B 0(B  J;jW(B  (B  J;jn e - Ranged Weapons (B  0.0 (B  0.6 (B (B+3(B  (B m + InvocationsJ;j4.3 (B  4.2 (B (B+1(B  J;jǼl(B  (B  J;j n - Evocations (B  0.0 (B  0.8 (B (B+1(B  J;j/ f - Armour (B  0.0 (B  1.4 (B (B-2(B  J;jZ(B  (B  (Bg + DodgingJ;j6.1 (B  4.9 (B (B+2(B  J;j(B  (B  (Bh + StealthJ;j߽6.5 (B  4.2 (B (B+3(B  J;je(B  (B  J;j2c(B  (B  J;jFX(B  (B  J;ju J;jV(B  (B  J;j J;je(B  (B  J;jV(B  (B  J;j J;jVe(B  (B  J;jnc(B  (B  J;je(B  (B  J;jÿc(B  (B  J;je(B  (B  J;jc(B  (B  J;j]X(B  (B  J;jt(BThe relative cost of raising each skill is in cyan(B.  J;j[The species aptitude is in (Bwhite(B.  J;j[(B?(B] Help[(B=(B] set a skill target  J;jP[(B/(B] auto(B|(Bmanual(B mode [(B*(B] (Buseful(B|all(B skills [(B!(B] training(B|(Bcost(B|targets(B J;jڣ @(B l + Alchemy 0.0J;jTargetTarget--  --  --  --  --  --  --  --  --  --  J;j9--  --  --  J;jt0--  (Ba(B-(Bz(B] set[(B-(B] clear selected targetcost(B|(Btargets(BJ;j?[?12l[?25h0 (BJ;j͵ #4(BJ;jB [?25lJ;j(B4.0 (Bcurrent training targets, if any.(B=(B] set aall targetsJ;jAJ;j J;j(B(Bmmoncure the Destroyer(B####(BDeep Elf of the Shining One **.... (B####(B...Health: (B52/52 (B======================== (B..##(B ######(B.##J;jMagic: (B14/20 (B================(B-------- ...#(B #..(B ....#(B #AC:(B 5J;jStr:(B 4 #..##(B #.##.(B.....(B#EV:(B 14J;j.Int:(B 22 J;j*....#(B ####....#(B..(B#(B.(B#(B.#SH:(B 0Dex:(B 17 J;jC.#..###.....#(B #(B..(B)(B..(B.#J;j<XL: (B 9 Next: (B36% Place: (BDungeon:6 ......#.##.#####@#Noise: --------- (B Time:(B 6421.6 (0.0) J;jvw#.#.....##(B...(B.(B))(B.(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#####(B..(B.(B####Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.#.#.##(B ##(B.....## .....####(B.......##. #.#.#.##.(B.......... J;jT......##.(B..)....≈.≈# J;je.#.#.#..........≈(B∩(B≈# ........#.......≈≈≈#J;jT(BYou now have enough gold to buy a helmet on D:5, buy a glowing ivory ring on  D:5, or buy a small diamond ring on D:5.  J;jd9You can access your shopping list by pressing '$'.  J;j0You now have 142 gold pieces (gained 13).  J;jHThings that are here: _a +0 mace; 3 boomerangs; a +0 leather armourJ;j(BJ;j (BJ;j(BJ;jJ;j7(B(BJ;jm(BJ;j(BJ;jR(B5==(BJ;jB(BJ;j(BJ;j(BJ;j+(BJ;j(BJ;j(BJ;j=(BJ;j(BJ;jZ'(B6J;j}F(B==(B=(BJ;j(BJ;jR(BJ;j(BJ;jT(BJ;jP(BJ;j(BJ;j(BJ;j{ (B(B7(B=(B=(B(B(B(B(BJ;j*(BJ;jzj(B8(B=(B=(BJ;jh(BJ;j(BJ;j(BJ;j(BJ;j(BJ;j4(BJ;jp(BJ;j!(BJ;j "j(B9(B=(B=(BJ;j*$(BJ;j%'(BJ;j^'(BJ;j)(BJ;jO-(BJ;j-(BJ;j 0(BJ;jP3(BJ;ju4l(B20(B=(B==(BJ;jc6(BJ;j=(BJ;j`A(BJ;jA(BJ;j`D(BJ;j|G$  Things that are here:J;jJ' (B J;jK a +0 morningstar; a +0 ring mailJ;jN(BJ;jO! (B_J;jOR(BJ;j~ J;jom(B Items here: )) [[(B.(BJ;jS! (B_J;j(BJ;jԌ(BJ;j(BJ;j;(B==(BJ;jK0(B(BJ;j7....#(B #..(B ....#(B # J;jx.#..##(B #.##......# .....#(B ####....#..#.#.# J;ju#.#..###.(B....#(B #..)...#J;jx....#.##(B.#####)#(B J;j/.#.#.....##(B..(B..(B)).#(B ...#####(B.(B.(B.####(B #.#.#.##(B ##(B..(B..(B.##(B J;j ###(B...(B...(B@##.(B40.6 (19.0) .#.#.#.##(B....(B.......(B....J;j\.##(B...)(B....(B≈(B.(B≈##(B>(B# #.#.#.#..(B....(B....(B≈(B∩(B≈#J;j....#(B.......≈≈≈# .#.#.#.#.##(B.....#####.#.###(B...#J;jL#(B #.#.#..#.#(B ##(B....(B#.#(B .###.(BJ;j!(BJ;jsJ;jٴ'(B1.6 (20J;jN(BJ;j J;j-._Found a stone staircase leading down.J;jJ;jE (BJ;jF (BJ;jH (BJ;jK (BJ;jN (BJ;jTO (BJ;j'Q (BJ;jP^ (BJ;j\c (BJ;jc (BJ;je (BJ;jGh (BJ;jj (BJ;j@k (BJ;jxl (BJ;ju J;j{ (B(BWelcome to Botaruff's Magic Scroll Boutique! What would you like to do? (B a -  198 gold 3 scrolls of amnesia (unknown)J;j} (Bb - (B 66 gold a scroll of amnesia (unknown)  (Bc - (B 124 gold a scroll of enchant weapon (unknown) (B d -  66 gold a scroll of feare - (B 33 gold a scroll of identify  (Bf - (B 33 gold a scroll of identify (B g -  49 gold a scroll of teleportation You have 142 gold pieces. (B[(BEsc(B] exit[(B!(B] (Bbuy(B|examine items[(Ba(B-(Bg(B] mark item for purchase [(B/(B] sort (type)J;jl} [(BA(B-(BG(B] put item on shopping listJ;j (Ba $  You are short 56 gold pieces for the purchase.(B[(BEnter(B] buy shopping listJ;j3p(Bb $ 122 gold pieces for the purchase.(BJ;j  J;j I(B (Ba $ (B 198 gold 3 scrolls of amnesia (unknown)  (Bc -  d +  66 gold a scroll of fear After the purchase, you will have 76 gold pieces.(Bmarked items J;j (B d + 66 gold a scroll of fear (B (Be + (B 33 gold a scroll of identifyJ;jkA(Bg - 43(BJ;j (B (Be + (B 33 gold a scroll of identify  (Bf + (B 33 gold a scroll of identify(B10(BJ;j[ Purchase items for 132 gold? (y/N)(BJ;jHc - (B (Bd - (B 49 gold a scroll of teleportation J;jR>(B(B0 gold pieces. You are short 254 gold pieces for the purchase.(B(Bd(Bshopping list(BD(BJ;j?R(Bc $ 378(BJ;j :(Bd $ 427J;j (BJ;j:J;jz J;jT s(B#..###.....#(B #..)...#(Bmmoncure the Destroyer (B.....#.##(B.#####)#(B..(BDeep Elf of the Shining One **.... J;j (B.#.....##(B....)).#(B.##Health: (B52/52 (B======================== (B.....#####(B...####(B..Magic: (B20/20 (B======================== (B#.#.##(B ##(B.....##(B .#(B #AC:(B 5Str:(B 4 ....####.(B....(B.(B.##(B.(B##(B.##.EV:(B 14Int:(B 22 .#.#.##..(B....(B..(B.(B....(B....SH:(B 0J;j .Dex:(B 17 J;j# .....##..(B.)(B..(B..(B≈.≈##(B>(B##J;j> XL: (B 9 Next: (B36% Place: (BDungeon:6 #.#.#....(B....(B..(B≈@≈#Noise: --------- (B Time:(B 6444.6 (3.0) J;jW .......#.(B....(B..(B≈≈≈#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jm h(B.#.#.#.##(B....(B.(B#####J;j Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....#.###(B...## J;j #.#..#.#(B ##(B.... .....#.#(B #.###. J;j O.#.....###..#(B #.# .........#'#.... J;j #..##.)⌠.#.#.⌠..(BThings that are here: _a +0 morningstar; a +0 ring mail J;j ;_Items here: )) [[(B. J;j -_Found a stone staircase leading down.  J;j There is an entrance to Botaruff's Magic Scroll Boutique here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1)J;j (B_Items here: )) [[(B. _Found a stone staircase leading down.  There is an entraJ;j ynce to Botaruff's Magic Scroll Boutique here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1)  J;jA (Bf - a scroll of fear(B  Thank you for shopping at Botaruff's Magic Scroll Boutique!J;j (BJ;j  J;j U_(BYou can access your shopping list by pressing '$'.J;jS J;j J;j/W(B(BRead which item? J;jOm(BScrolls (B f - a scroll of fear  g - a scroll of fog J;j t - 2 scrolls of teleportation(Bi - 2 scrolls of identify  s - a scroll of butterflies  W - a scroll of brand weapon  V - a scroll of vulnerability J;j  T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedJ;jRJ;j[J;j3c9(B#..###.....#(B #..)...#(Bmmoncure the Destroyer (B.....#.##(B.#####)#(B..J;jjc(BDeep Elf of the Shining One **.... (B.#.....##(B....)).#(B.##J;jvcdHealth: (B52/52 (B======================== J;jc(B.....#####(B...####(B..Magic: (B20/20 (B======================== (B#.#.##(B ##(B.....##(B .#(B #AC:(B 5Str:(B 4 ....####.(B....(B.(B.##(B.(B##(B.##.J;jd!EV:(B 14Int:(B 22 .#.#.##..(B....(B..(B.(B....(B....SH:(B 0Dex:(B 17 .....##..(B.)(B..(B..(B≈.≈##(B>(B##J;jPdXL: (B 9 Next: (B36% Place: (BDungeon:6 #.#.#....(B....(B..(B≈@≈#Noise: --------- (B Time:(B 6444.6 (0.0) J;j|d.......#.(B....(B..(B≈≈≈#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.#.#.#.##(B....(B.(B#####J;jd,Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....#.###(B...## #.#..#.#(B ##(B.... .....#.#(B #.###. J;jd}.#.....###..#(B #.# .........#'#.... #..##.)⌠.#.#.⌠.. J;je(B_Found a stone staircase leading down.  There is an entrance to Botaruff's Magic Scroll Boutique here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1)  J;j(e(Bf - a scroll of fear(BThank you for shopping at Botaruff's Magic Scroll Boutique! _(BYou can access your shopping list by pressing '$'.J;jwlJ;jo'(BJ;jo(BIdentify which item? (\ to view known items) (BPotions (select first with (B!(B) J;jo d - a murky silvery potion (B f - 2 dark potions  k - a lumpy black potion  l - 2 puce potions J;jo8 n - 2 black potions  p - a glowing dark potion J;joA q - 2 silvery potions  s - a bubbling sapphire potion J;jo t - a grey potionJ;jp`(B[(B?(B] describe selectedJ;jJ;jJ;js(B#..###.....#(B #..)...#(Bmmoncure the Destroyer (B.....#.##(B.#####)#(B..(BDeep Elf of the Shining One **.... J;jFk(B.#.....##(B....)).#(B.##Health: (B52/52 (B======================== (B.....#####(B...####(B..J;jxMagic: (B20/20 (B======================== (B#.#.##(B ##(B.....##(B .#(B #AC:(B 5Str:(B 4 ....####.(B....(B.(B.##(B.(B##(B.##.EV:(B 14Int:(B 22 .#.#.##..(B....(B..(B.(B....(B....SH:(B 0Dex:(B 17 J;j.....##..(B.)(B..(B..(B≈.≈##(B>(B##J;jXL: (B 9 Next: (B36% Place: (BDungeon:6 J;j#.#.#....(B....(B..(B≈@≈#J;j©xNoise: --------- (B Time:(B 6444.6 (0.0) J;jש.......#.(B....(B..(B≈≈≈#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j(B.#.#.#.##(B....(B.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j&(B.....#.###(B...## #.#..#.#(B ##(B.... .....#.#(B #.###. .#.....###..#(B #.# J;j".........#'#.... J;j0s#..##.)⌠.#.#.⌠.. (B_Found a stone staircase leading down.  J;j}fThere is an entrance to Botaruff's Magic Scroll Boutique here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1)  (Bf - a scroll of fear(BThank you for shopping at Botaruff's Magic Scroll Boutique! _(BYou can access your shopping list by pressing '$'.J;jj_ (B As you read the scroll of identify, it crumbles to dust.J;jt-(B5.6 (1J;j(BJ;jQ _f -> A - 2 potions of attraction(BJ;jJ;j3]J;j`(B(BRead which item? (BScrolls (B f - a scroll of fear J;j` g - a scroll of fog  t - 2 scrolls of teleportation(Bi - a scroll of identify  s - a scroll of butterflies  W - a scroll of brand weapon  V - a scroll of vulnerability J;ja( T - a scroll of torment J;j+a(B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedJ;jJ;j<J;jJ;j[e(B#..###.....#(B #..)...#(Bmmoncure the Destroyer (B.....#.##(B.#####)#(B..(BDeep Elf of the Shining One **.... (B.#.....##(B....)).#(B.##Health: (B52/52 (B======================== J;j\(B.....#####(B...####(B..Magic: (B20/20 (B======================== (B#.#.##(B ##(B.....##(B .#(B #AC:(B 5Str:(B 4 ....####.(B....(B.(B.##(B.(B##(B.##.EV:(B 14Int:(B 22 .#.#.##..(B....(B..(B.(B....(B....SH:(B 0Dex:(B 17 .....##..(B.)(B..(B..(B≈.≈##(B>(B##XL: (B 9 Next: (B36% Place: (BDungeon:6 J;j#.#.#....(B....(B..(B≈@≈#Noise: --------- (B Time:(B 6445.6 (0.0) J;j:.......#.(B....(B..(B≈≈≈#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.#.#.#.##(B....(B.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.....#.###(B...## #.#..#.#(B ##(B.... J;j.....#.#(B #.###. .#.....###..#(B #.# .........#'#.... #..##.)⌠.#.#.⌠..(Bi - a scroll of identify; i - 2 scrolls of identify (gained 1)  (Bf - a scroll of fear(BThank you for shopping at Botaruff's Magic Scroll Boutique! _(BYou can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attraction(BJ;jJ;js(B(BIdentify which item? (\ to view known items) J;j (BPotions (select first with (B!(B)  d - a murky silvery potion (B k - a lumpy black potion  l - 2 puce potions J;j8 n - 2 black potions  p - a glowing dark potion J;j( q - 2 silvery potions J;j4% s - a bubbling sapphire potion J;jz t - a grey potion(B[(B?(B] describe selected J;jE J;j J;j6 J;j(B#..###.....#(B #..)...# J;j4(Bmmoncure the Destroyer (B.....#.##(B.#####)#(B..(BDeep Elf of the Shining One **.... (B.#.....##(B....)).#(B.##Health: (B52/52 (B========================  J;jM(B.....#####(B...####(B..Magic: (B20/20 (B========================  J;jo(B#.#.##(B ##(B.....##(B .#(B #AC:(B 5 J;jStr:(B 4 ....####.(B....(B.(B.##(B.(B##(B.##.EV:(B 14 J;jInt:(B 22 .#.#.##..(B....(B..(B.(B....(B.... J;j]SH:(B 0Dex:(B 17  J;j.....##..(B.)(B..(B..(B≈.≈##(B>(B## J;jXL: (B 9 Next: (B36% Place: (BDungeon:6 #.#.#....(B....(B..(B≈@≈# J;jNoise: --------- (B Time:(B 6445.6 (0.0) .......#.(B....(B..(B≈≈≈#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.#.#.#.##(B....(B.(B#####Fire: a) (B+2 sling {freeze, rF++ rN+++  J;j6(B.....#.###(B...## #.#..#.#(B ##(B....  J;ju.....#.#(B #.###. .#.....###..#(B #.# .........#'#....  J;jo#..##.)⌠.#.#.⌠..(Bi - a scroll of identify; i - 2 scrolls of identify (gained 1)  (Bf - a scroll of fear(BThank you for shopping at Botaruff's Magic Scroll Boutique! _(BYou can access your shopping list by pressing '$'.  J;jAs you read the scroll of identify, it crumbles to dust. _f -> A - 2 potions of attraction(B J;jd_ (B As you read the scroll of identify, it crumbles to dust. J;jK J;jg&(B6.6 (1 J;j(B J;j  J;jM_l -> (Bw - 2 potions of heal wounds(B J;jH J;jw J;jzt(B(BRead which item? (BScrolls  J;j{(B f - a scroll of fear  g - a scroll of fog  t - 2 scrolls of teleportation(Bs - a scroll of butterflies  W - a scroll of brand weapon  J;j{7 V - a scroll of vulnerability  T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selected J;jI (B"J;j "J;j"J;js(B#..###.....#(B #..)...#(Bmmoncure the Destroyer (B.....#.##(B.#####)#(B..(BDeep Elf of the Shining One **.... "J;j3k(B.#.....##(B....)).#(B.##Health: (B52/52 (B======================== (B.....#####(B...####(B.."J;jMagic: (B20/20 (B======================== (B#.#.##(B ##(B.....##(B .#(B #AC:(B 5Str:(B 4 ....####.(B....(B.(B.##(B.(B##(B.##.EV:(B 14Int:(B 22 "J;j.#.#.##..(B....(B..(B.(B....(B...."J;j]SH:(B 0Dex:(B 17 "J;j.....##..(B.)(B..(B..(B≈.≈##(B>(B##"J;jXL: (B 9 Next: (B36% Place: (BDungeon:6 "J;j#.#.#....(B....(B..(B≈@≈#"J;j5xNoise: --------- (B Time:(B 6446.6 (0.0) "J;jAq.......#.(B....(B..(B≈≈≈#"J;ja) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.#.#.#.##(B....(B.(B#####"J;jFire: a) (B+2 sling {freeze, rF++ rN+++ (B.....#.###(B...## "J;jY#.#..#.#(B ##(B.... "J;jB.....#.#(B #.###. "J;j.#.....###..#(B #.# .........#'#.... #..##.)⌠.#.#.⌠..(BThank you for shopping at Botaruff's Magic Scroll Boutique! "J;j\_(BYou can access your shopping list by pressing '$'.  "J;j >As you read the scroll of identify, it crumbles to dust. 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"J;jCM_l -> (Bw - 2 potions of heal wounds(B"J;jT (B Okay, then.(B"J;j  (B"J;j-(B"J;j _"J;j(B"J;jm"J;j;(B"J;j<(B"J;jH(B"J;jQ(B"J;j T(B"J;j0U& (B_"J;jbW(B"J;jrZ(B"J;jP](B"J;j](B"J;j_(B"J;jab(B"J;jNe(B"J;je(B"J;jbg(B"J;jm(B"J;jo(B"J;jAp(B"J;j-r(B"J;jt(B"J;jw(B"J;jx(B"J;jz(B"J;jo(B"J;j0(B(B"J;j(B"J;j\(B"J;j(B ####(B ##(B "J;j#(B...(B .#(B #(B ######(B.##(B .#(B #..(B>(B...(B.###(B.#(B "J;js##(B #.##(B....(B..(B#(B.(B#(B  ####....#(B.(B.(B#(B.(B#(B.(B#(B ###.....#(B #(B.(B.(B)(B...(B##### ...#.##.#####)#(B.(B@(B...(B..#(B52.6 (6##....)).#.#####(B.#"J;jq..#####...####....# #.##(B ##.....##"J;j*#.##.# "J;j<..####.......##.##.##.# ."J;jI#.##.........(B........# ."J;jד;..##...)....≈.≈"J;j##(B>(B#### #.#....≈∩≈#(B # "J;j 7.....#.......≈≈≈#(B"J;jٜ(B"J;jŝ-(B3.6 (7"J;jͤ(B"J;j4 _Found a stone staircase leading down."J;j]#J;j(B#J;jD (B#J;j (B#J;j+(B#J;j(B#J;jB(B#J;jv(B#J;j(B#J;j(B#J;jJ(B#J;j(B#J;jF (B#J;j"(B#J;j"(B#J;j9$(B#J;j&(B#J;j;((B#J;j((B#J;j;*(B#J;j^.(B#J;j;(B#J;j<(B#J;js?(B#J;j{B(B#J;jE(B#J;jE(B#J;j6G(B#J;jOM(B#J;j;P(B#J;jiP(B#J;jR(B#J;jT(B#J;jV(B#J;jcW(B#J;jcY(B#J;jZ(B#J;j](B#J;j](B#J;j[_(B#J;ja(B#J;jd(B#J;jCd(B#J;je(B#J;jm(B#J;j'p(B#J;jp(B#J;j6r(B#J;j u(B#J;jx(B#J;jy(B#J;jz(B#J;jZ}(B#J;j(B#J;jH(B#J;j (B#J;jb(B#J;j(B#J;j9(B#J;j(B#J;j(B#J;ja(B#J;jގ(B#J;jv(B#J;j(B#J;j(B#J;jX(B#J;j(B#J;j+(B#J;j~(B#J;j(B#J;jV(B#J;j&(B#J;j.(B#J;j(B#J;j(B#J;ju(B#J;j(B#J;j(B#J;j(B#J;j(B#J;j/(B#J;jq(B#J;j(B#J;jƴ(B#J;jն(B#J;j(B#J;jз(B#J;jh(B#J;jd(B#J;j(B#J;jA(B#J;j(B#J;jٿ(B#J;j>(B#J;j(B#J;j(B#J;j(B#J;jS(B#J;j(B#J;j(B#J;j(B#J;jU(B#J;jZ(B#J;jT(B#J;j(B#J;j,(B#J;jn(B#J;jD(B#J;js(B#J;jK(B#J;j(B#J;j #J;jTN(B There is a stone staircase leading down here.#J;jA(B#J;jX #J;j (B_#J;j(B#J;j(B#J;j{(B#J;j(B#J;j(B#J;j(B#J;j(B#J;jZ(B#J;j(B#J;j(B#J;j9(B#J;j(B#J;jX (B#J;j (B#J;j0 (B#J;j (B#J;j. 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(Tab/Enter - D:6, ? - help) (B0J;j (B0J;j (B0J;j (B0J;j (B0J;js (B0J;j{ & (B_0J;j} (B0J;j (B0J;j (B0J;j} (B0J;j (B0J;j (B0J;j% (B0J;ji (B0J;j (B0J;jE (B0J;j (B0J;j4 (B0J;j (B0J;j# (B0J;jT (B0J;j (B0J;j (B0J;j (B0J;j/ (B0J;j (B0J;j_ (B0J;j (B0J;j (B0J;j! (B0J;je (B0J;j (B0J;jV (B0J;j (B0J;j| (B0J;j (B0J;j (B0J;j (B0J;j (B0J;j (B0J;j (B0J;j (B0J;j; (B0J;j(B0J;j(B0J;jm(B0J;ju(B0J;j (B0J;j. 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You destroy the killer bee zombie!(B4J;j (B5J;j> 5J;j> f(B5(B=(B==(B5J;jC@ (B5J;j$B (B5J;jlB (B5J;jC (B5J;jE (B5J;jE 5J;jE H(B8=(B5J;jMG (B5J;jI (B5J;jgI '(B65J;jI F(B==(B=(B5J;jJ (B5J;jL (B5J;jL (B5J;j$N (B5J;j+P (B5J;jP X(B9(B=(B5J;j$R (B5J;jT (B5J;jzT %(B75J;jT E(B=(B=(B5J;jU (B5J;jW (B5J;jX (B5J;jY (B5J;j2[ (B5J;jz[ (B5J;j\ (B5J;j^ (B5J;j&_ &(B505J;jC_ u=(B8(B=(B=(B5J;j` (B5J;j'b (B5J;jb (B5J;j8d (B5J;jf (B5J;jXf (B5J;jg (B5J;jKi (B5J;ji 5J;ji c(B9(B=(B=(B5J;jj (B5J;jl (B5J;j.m 5J;jCm Q(B1(B=(B5J;jn (B5J;jp (B5J;jp (B5J;j!r (B5J;jt (B5J;j\t 5J;jwt (B205J;jt F(B=(B==(B5J;ju (B5J;jw (B5J;j x 5J;j0x 0(B2=5J;jJ;jyM8(B)(B>J;jm:(B)(B>J;j:(B)(B>J;jX0:(B)(B>J;jg:(B)(B>J;j_ (B.(Bo(BYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.>J;j-o(B.>J;j(B.>J;jQ)(Bo(B>J;j(B...o(B  (B orc(B>J;j+(B21.1>J;j.(B>J;jg >J;j/_The orc shouts! The orc wizard shouts!>J;j>J;j8(B)(B>J;j51:(B)(B>J;j|:(B)(B>J;j't (B(B)(BYou shoot a sling bullet.>J;j4;(B)(B>J;jLZX(B.(Bo(B>J;j^.o(B>J;jg(B...(Bo(B  (B orc wizard(Bo(B  (B orc(B>J;ji&(B40>J;jNi<1==(B2.5>J;jp(B>J;jq >J;jqS_The sling bullet closely misses the orc.(B>J;js?J;j21(B)(B?J;jS:(B)(B?J;jŞ:(B)(B?J;j:(B)(B?J;jF:(B)(B?J;jMJ(B.o(B?J;j1)o?J;j5(B?J;j(Bo?J;jX(B?J;jJ (B.(B.?J;j .?J;j<o(B 2 orcs?J;j/{(BYou shoot a sling bullet. The sling bullet barely misses the orc.(B?J;j*(B3.9?J;j(B?J;jZj _(BYou encounter an orc. It is wielding a +0 flail.(B?J;j?J;j,[?J;jz[(B)?J;j[(B?J;jϤO (B(Bo.?J;j(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.?J;jW4(Bo(B?J;jq (Bo(B.  (BThe orc is heavily wounded.(B?J;jk4(Bo(B.?J;jb (B(Bo(B.  ?J;j%b(BYou encounter an orc. It is wielding a +0 whip.(B?J;jQ(B.(Bo(B?J;j&(B.?J;j(Bo?J;j(B?J;j~(Boo(B 3 orcs (1 wandering)(B?J;jZ'(B1?J;j 5.3?J;jp(B?J;jA3 _The orc hits you but does no damage.?J;jNAJ;j  AJ;j?KCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BAJ;j AJ;j (B(Bmmoncure the DestroyerDeep Elf of the Shining One ***...(BHealth: (B41/52 (B==================(B------#AJ;j Magic: (B17/21 (B===================(B-----(B..AJ;j- /AC:(B 5AJ;j7 /Str:(B 4AJ;jb d#######(Bo(B##EV:(B 14AJ;j 0Int:(B 22AJ;j F#(B.....(B....AJ;j _SH:(B 0Dex:(B 17AJ;j j#(B...(Bo(B.(B....AJ;j( XL: (B 9 Next: (B38% Place: (BDungeon:7AJ;jV ###(B.(B@(Bo..(B....AJ;j Noise: (B===------ (B Time:(B 6725.3 (0.0)#...(B....(B....AJ;jݠ a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#.#(B.....(B..(Bo(B.Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.#(B.....(B....AJ;j J#.#(B.........AJ;j( J#<#(B.........AJ;jP Zo(B  (B orc wizardAJ;jr @###(B.........AJ;j m(Booo(B 3 orcs (1 wandering)AJ;j 4#(B.........AJ;j #........AJ;j H(BYou encounter an orc. It is wielding a +0 whip. AJ;j< D(B_The orc hits you but does no damage.  AJ;j :Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AJ;j The spell is quite dangerous to miscast ((B14%(B risk of failure)! Continue anyway?(BAJ;j (BBJ;j =(B BJ;j (B (Bmmoncure the Destroyer(B (B (BDeep Elf of the Shining One ***...(B (B Health: (B41/52 (B==================(B------ # (B Magic: (B17/21 (B===================(B----- .. (B AC:(B 5Str:(B 4 #######(Bo(B## (B EV:(B 14Int:(B 22 #(B..(B*****.. (B SH:(B 0BJ;j} ?Dex:(B 17 BJ;j #(B..(B*o***.. (B XL: (B 9 Next: (B38% Place: (BDungeon:7 BJ;j; 2###(B.(B@o****.. (B Noise: (B===------ (B Time:(B 6725.3 (0.0) BJ;jz #...(B.(B*****.. (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B BJ;j #.#(B..(B*****(Bo(B. (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B BJ;j W#.#(B.....(B....  BJ;j D#.#(B.........  BJ;jW #<#......... (B o(B  (B orc wizard BJ;j ###......... (B (Booo(B 3 orcs (1 wandering) #.........  #........ Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BJ;j) zThe spell is quite dangerous to miscast ((B14%(B risk of failure)! Continue anyway?BJ;jo *Aiming: (BFulminant Prism(B (B((Bquite dangerous(B; (B14%(B risk of failure)  Press: ? - help, Dir - move target(BCJ;j (B...(B..*******(BDJ;jH*******DJ;jY(B...(B..(BDJ;j(B (B (Bmmoncure the Destroyer(B (B (BDeep Elf of the Shining One ***...(B DJ;jڏ(B Health: (B41/52 (B==================(B------ # (B Magic: (B17/21 (B===================(B----- .. (B AC:(B 5Str:(B 4 #######(Bo(B## (B EV:(B 14Int:(B 22 DJ;j+#(B.....(B.... (B SH:(B 0Dex:(B 17 DJ;jd#(B...(Bo(B.(B.... (B XL: (B 9 Next: (B38% Place: (BDungeon:7DJ;jN ###(B.(B@(Bo..(B.... (B Noise: (B===------ (B Time:(B 6725.3 (0.0) DJ;j#...(B....(B.... (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B DJ;j<#.#(B.....(B.(Bo(B.. (B Fire: a) (B+2 sling {freeze, rF++ rN+++ DJ;jmh(B #.#(B.....(B.... DJ;j #.#(B.........  #<#......... (B o(B  (B orc wizardDJ;j DJ;j4###......... (B (Booo(B 3 orcs (1 wandering) #.........  DJ;jm#........ The spell is quite dangerous to miscast ((B14%(B risk of failure)! Continue anyway?DJ;jǒpAiming: (BFulminant Prism(B (B((Bquite dangerous(B; (B14%(B risk of failure)  Press: ? - help, Dir - move target(BYou conjure a prism of explosive energy!  The orc shouts!DJ;j.o(B.DJ;j<(BDJ;jDJ;jѕK)(Bo(BDJ;jR/(BDJ;j DJ;j$#(B  ..  #######)##(B  #(B...  #(B...  DJ;jc ###(B.(B@(Bo.(B*(B....  #(B...  #.#DJ;j/(B.  DJ;jQ#.#(B... DJ;jQ#.#(B... DJ;jm#<#(B......... (ally target) DJ;jf###(B......... (Boo(B(B DJ;j#(B......... *(B  (B fulminant prismDJ;jà/(B DJ;j.-(B6.3 (1DJ;jC**(BDJ;j<  DJ;jѬAiming: (BFulminant Prism(B (B((Bquite dangerous(B; (B14%(B risk of failure)  Press: ? - help, Dir - move target(B  You conjure a prism of explosive energy!  The orc shouts! _The orc misses you.(BDJ;jEJ;js  EJ;j (B(Bo(B.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  (BThe orc is heavily wounded.(BEJ;j %(B.EJ;j 2(Bo(BEJ;j1  EJ;j  !(B EJ;jm fThe orc hits you with a +0 dagger. The orc wizard barely misses you.(BEJ;j `(B38-(B7.7 (1.4EJ;j: (BEJ;j< _ _(BYour fulminant prism crackles loudly.(BEJ;j? FJ;jSFJ;j.(B)(BFJ;jP"(B)FJ;jP(BFJ;ja(B.o (B The orc hits you with a +0 dagger. The orc wizard barely misses you. (B_(BYour fulminant prism crackles loudly.(BYou shoot a sling bullet. The sling bullet barely misses the orc.FJ;jџ(BThe sling bullet hits the orc but does no damage.but does no damage.  The orc hits your fulminant prism but does no damage.FJ;jì1(B.(BFJ;j; (B#FJ;j-(B  FJ;j<The orc wizard misses you.(BFJ;jQ#########(BFJ;jM`>###############FJ;j`2##########(BFJ;j; (B)Your fulminant prism explodes!(BThe blast of energy engulfs the orc!FJ;j# (B)You kill the orc!(BThe blast of energy engulfs the orc!FJ;jj (B)You kill the orc!(BThe blast of energy engulfs the orc wizard!FJ;j (B)You kill the orc wizard!(BThe blast of energy engulfs the orc!FJ;j(B...(B..(B..(B..(B.(B..(B...(B)(B.FJ;jJ(B...(B..FJ;j(B9=(B8=(B40FJ;j<========(B9.1FJ;j(BFJ;jQ * _You kill the orc!FJ;jr (BFJ;jO"GJ;j> *(BGJ;j> ##(B .. #######)####(B......(B...#(B #(B..(B@(B...(B...####(B..(B))(B..(B...#GJ;j}? #(B.(B......(B)(B...##(B.#(B.GJ;j? R(B##.#(B.GJ;j? 8#.#(B.GJ;j@ y#<#(B.###(B.GJ;j@ +#.(BGJ;jK (BGJ;jLM (--------GJ;juM ((B300GJ;jT (BGJ;j|X  GJ;jX  Things that are here:GJ;jY  GJ;j!Z r_(Ba +0 dagger; a +0 robe; an orc corpse(BGJ;j\ GJ;jJ (B##(B ..(B #######)###(B GJ;jJ u#(B.(B#(B  #(B..(B)(B....(B..#(B ###(B..(B))(B...(B..#(B #(B..(B.....(B)(B..#(B#(B.#(B.#(B#.#(B.#.#(B.##<#(B.GJ;jK @####.(BGJ;jSW (BGJ;jY (B9(B=(B=--------(B1 _GJ;j` (BGJ;jj HJ;j##(B (B.(B. #)###(B #(B.HJ;j0,#(B HJ;j?}#(B.(B.(B)(B.....(B.#(B ###(B.(B.(B))(B....(B.#(B #(B.)(B..(B.#(B #.#(B.#(B. HJ;jK(B(B40(B=(B2(BHJ;jg}(BHJ;jA (BHJ;j(BHJ;jĕHJ;j{ G####(B (B...(B #)###(B #(B.#(B #(B..)(B......(B#(B ###(B..))(B.....(B#(B #(B.HJ;j )(B...(B#(B#(B#.#(B..(B#.#(B.HJ;j K#.(B HJ;j* (BHJ;j, ((B3HJ;j3 (BHJ;j6 HJ;j`(B######(B.#(B. HJ;j#(B....(B....#######@###(B HJ;j@q#(B...(B......(B#(B HJ;jd| #(B..)(B......(B#(B HJ;j###(B..))(B...(B#(BHJ;j5#.(B......)HJ;j(B...#(B#.#(B.HJ;j-#(BHJ;jN8#.#(B.HJ;jbe.(B#.#(B.HJ;jE#.#<#.#HJ;j (BHJ;jm*(BHJ;jJ,t(B20(B=(B=(B4HJ;j3(BHJ;j6  HJ;j6Things that are here:HJ;j7 HJ;j8^_(Ba +0 flail; an orc corpse(BHJ;j/:IJ;jidk(B######(B.#(B #(B.(B@(B...(B....#######)####(B.#(B.##....(B...(B..#(B  #..)(B.(B...(B..#(B###(B..))(B.....#(B#..(B.....)(B...#(B#.#(B...#(B#.#(B.....(B#.#.#.(B(BIJ;jPf/(B5 _IJ;jm(BIJ;joIJ;j######(B.(B#(B.#(B.(B#######)####(B.(B#(B.#IJ;jC#....(B.(B.(B...#(B #..)(B......#(B###.(B.)).....#(BIJ;jo#...(B....)...#(B#.#.(B........#(B#.#...........(B IJ;j(BIJ;j0(B16IJ;j^(BIJ;jIJ;j #(B #######(B.(B#(B.IJ;jέ #(B.(B#######)####(B.(B#(B.##.........#(B #IJ;j $#..)..IJ;j 6....#(B###..IJ;j V(B#.....(BIJ;j) #.#..IJ;j +(B IJ;j IJ;j) (BIJ;j t(B1(B=(B==(B7IJ;j (BIJ;jH IJ;j2 ###(B...(B#(B ########(B.(B#(B.(B#(B.IJ;j2 #######)####(B.(B#(B.(B##.IJ;j3 #(B (B.(B#(B #..)......#(B (B.(B#IJ;j3 ###..)).....#(B .##.)...#(B .#IJ;jo4 #.#.#(B .##.#.(B.. IJ;j= (BIJ;j? ((B8IJ;jF (BIJ;j J JJ;jp7####(B #(B..(B #(B.(B#(B ##JJ;j7<######(B.(B#(B..(B...##(B.########)####(B.(B#(B.(B##.JJ;j7]##(B.(B#(B #JJ;j 97#..)......##(B.(B#(B###..)).....##(B.#(B#.)...##JJ;jB9(B.#(B#.#.##(B.#(B#.#.(B... JJ;j9 JJ;jHC(BJJ;j7E((B9JJ;jK(BJJ;j~NJJ;j~EW####(B #(B.(B.(B #(B.(B#######(B ######(B.(B#(B...(B..#(B #(B.#(B #######)####(B.(B#(B.(B#####(B #.##(B.(B#(B.(B#(B #..)......##(B.JJ;jE(B#(B.(B####..)).....##(B.#(B.##.JJ;jFs)...##(B.#(B.#JJ;jF#.#.##(B.#(B.##.#.JJ;j1GP(B...(B.. JJ;jQ(BJJ;jSJJ;j&TR(B2=(B40JJ;jZ(BJJ;je]JJ;jѳ####(B #..(B #.#######(B ######(B.(B#(B....(B.#(B #(B.#(B #JJ;j )####(B.(B#(B.(B#####(B #.##.#(B.(B#(B #..)......##.#(B.(B#(B ###..)).....##.#(B.#(B JJ;j#.)...##.#(B.#(B #.#.##.#(B.#(B JJ;jµ#.#..JJ;jY.(B.. JJ;j(BJJ;j(JJ;jH=(B==(B1JJ;j(BJJ;jJJ;j (BJJ;jU (BJJ;j (BJJ;j KJ;jr((B #####..(B #(B.(B#######KJ;jR)$######(B.(B#(B....(B.....(B...(B#######)####.#@#####.........##.#(B.(B#(B )#(B.(B#(B.# #<#..........#(BKJ;j1(BKJ;j2((B2KJ;j.8(BKJ;j@KJ;jk(B #####..(B .#############(B.(B#(B...(B..#......(B...(B...########)####.#(B.(B#####.........(B ) ###..))(B.(B#(B.# ###..........(BKJ;j(BKJ;jKJ;j^Z(B3(B=(B3KJ;jU(BKJ;jb(B ####..(B #.#############.#(B.....KJ;j......(B...(B.#######)####.#(B.(B####.........(B ) ###..)).......)(B.(B#(B..#.........(BKJ;jN(BKJ;jZKJ;j!(B4KJ;j (BKJ;jKJ;jlt(B ####..(B #############.#(B...........(B.#######)####.#(B.(B####.........(B ) ###..)).......)#......(B...(B####........(BKJ;jq(BKJ;jUr((B5KJ;jw(BKJ;jHzKJ;j a(B ..(B KJ;j #############.#(B...........(B.#######)####.#(B.####.........(B ) ###..)).......)#.........(B....(B#(B.(B#(B.(B#(B.#(B.#(B.##(B #(B.. #(BKJ;j0 (BKJ;jM ((B6KJ;j (BKJ;jI KJ;j^ KJ;j1 C(B(BRead which item? 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(B#<#..........#(B.#(B.#(B.# ###..........#(B #(B.. ##.........(B ####........(BThe blast of energy engulfs the orc! _You kill the orc!(BThings that are here: _a +0 dagger; a +0 robe; an orc corpse(BThings that are here: _a +0 flail; an orc corpse(BLJ;jT (B Okay, then.(BLJ;jI (BLJ;j(BLJ;j 1 _(BLJ;j>#LJ;j(B #############.#(B...........(B.#######)####.#(B.####.........(B ) ###..)).......)#......LJ;j,(B....(B.......(B+....#(B.(B#(B.(B#(B.(B##(B....#(B.(B#(B.(B#(B.(B(B(B4=(B7.1 (1 _(BMJ;j S(B ######.#.....MJ;j J......(B.#######)####.#(B.####.........(B ) ###..)).......)...##.#(B.(B#(B ##......(B...##(B.(B#(B.(B#(B.(B##MJ;j (B....(B...(B@(B...(B+#(B.(B#(B.(B#(B.(B##<MJ;je ...#.#(B.(B#.#(B MJ;j #(B #(B..(B #(BMJ;j(BMJ;j&((B8MJ;j7(BMJ;j:MJ;j ######.#.....#(B #......(B......#(B  #)####.#(B.#####(B  #.##.#(B.#(B..  #..)......##.#(B.#(B.#..)).....##.#(B.(B#(B.(B# .)...##.#(B.(B#(B.(B#(B .#.##(B.(B#(B.(B#(B.(B##(B .#.(B+ .#.#(B.(B#(B.(B#(B.(B##(B <#....#.#(B.(B#(B.(B#(B .#(B #(B.(B.(B.(B#(B  #.(B ##### (BMJ;j(BMJ;jG(B9(BMJ;j@n ######.#.....#(B #......#(B #)####.#.#####(B #.##.#.#(B.. #..)......##.#.#(B.#(B ..)).....##.#.#(B.(B#(B )...##.#.#(B.(B#(B #.##(B.#(B.(B#(B.(B##(B #.(B+ #.#(B.#(B.(B#(B.(B##(B #.#.#.#(B.(B#(B .#(B #.(B.(B#(B #.(B ####(B (B(B5(B=(B50MJ;jr (BMJ;jSv MJ;j| ######.#.....#(B #.#(B )####.#.#####(B .##.#.#(B..(B ..)......##.#.#(B.#(B ..)).....##.#.#(B.(B#(B )...##.#.#(B.(B#(B .##(B.#(B.(B#(B.(B##(B .(B+ .#(B.#(B.(B#(B.(B##(B .#.#.#(B.(B#(B .#(B #.(B..(B#(B .(B #####(B MJ;jo @(B(B1MJ;j (BNJ;jr#(B+#(B..(B..(B....NJ;j'(B..(B....(B..(B....(B.(B....+#(B+#(BNJ;j% (BNJ;j^ NJ;j5!(B2NJ;j/=(BNJ;jw?! _You open the door.NJ;j@{NJ;jNJ;j}######.#.....#(B #.#(B.#NJ;jhU)####.#.#####(B.#NJ;j>##.#.#..(B ..#NJ;jO)......##.#.#.#(B ..#NJ;jIx)).....##.#.#.#(B (B..(B .)...##.#.#.#(B (B.(B#(B+#(B.##(B.#(B.#(B.(B##(B..(B#(B.#(B.#(B.(B##(B.(B#.#.#.#(B (B..(B#(B #...#(B (B.(B#(B+#(B+#(B #####(B .#(B ...#(B.#(BNJ;j@(B(B3NJ;j(BNJ;jS _(BThere is an open door here.NJ;j ######.#.....#(B #.#(B.#(B )####.#.#####(B.#(B ##.#.#..(B...#(B )......##.#.#.##(B..#(B . )).....##.#.#.##(B..(B ..)...##.#.#.##(B.(B#(B+#(B.##(B.#(B.#(B.(B##(B.(B#(B'#(B.#(B.#(B.(B##(B.(B#.#.#.##(B.(B#(B #...##(B.(B#(B+#(B+#(B ######(B.#(B ...#(B.#(B..#(B(B(B6=(B4 _(BOJ;j?######.#.....#(B #.#.#(B )####.#.#####.#(B .##.#.#..(B...#(B .. ......##.#.#.##(B..#(B .. 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It is wielding a +0 dagger.(B[J;j? [J;jڬ (B....(B..(B'.##(B.##(B[J;j T(B.(Bo(B[J;jQ (B(B5(B _You open the door.\J;j#e ###.###(B  #(B.#(B ###(B'##(B....#(B #(B....#(B #(B....(B#(B #(B....(B#(B B#(B.###(B....(B###(B...(B....(B.(B'(B.(B@(B...(B.....##(B.###(B....(B##(B!(B#\J;je ](B #(B....(B#(B .(B (B.....(B#(B#(B..(Bo(B.... B(B  (B bombardier beetle (asleep).....(Bo(B  (B orc (wandering)(B...\J;jh \J;jh N(B.(Bo(B\J;jq (B\J;jr ((B6\J;jy (B\J;j{ c _(BYou encounter a bombardier beetle.(B\J;j{ ###.###(B #(B.#(B ###(B'##(B \J;jގ #(B....#(B #(B....#(B #(B....(B#(B #(B....(B#(B B#(B.###(B....(B###(B..#..(B....'(B.(B#.##(B.###(B....(B##(B!(B#(B.(B^(B#(B....(B#(B .(B #(B .\J;j( - (Bo(B  (B orc (wandering)(B...(Bo(B.....(B..(B\J;j V(B.(Bo(B\J;j (B\J;j ((B7\J;jڠ (B\J;j8 ]J;j?(B###.###(Bmmoncure the Destroyer(B#(B.#(BDeep Elf of the Shining One ***...(B###(B'##Health: (B52/52 (B========================(B#(B....#]J;j,@0Magic: (B20/21 (B======================(B--#(B....#AC:(B 5Str:(B 4#(B....(B#EV:(B 14Int:(B 22#(B....(B#SH:(B 0Dex:(B 17B#(B.###(B....(B###(B..#XL: (B 9 Next: (B40% Place: (BDungeon:7]J;j@@..(B....'(B..(B@(B...(B...#]J;jf@yNoise: --------- (B Time:(B 6817.1 (0.0)]J;jr@.##(B.###(B..*.(B##(B!(B#(B.(B^]J;j~@V(Ba) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt]J;j@h(B#(B....(B#(B .]J;j@KFire: a) (B+2 sling {freeze, rF++ rN+++ ]J;j@D(B#(B.....(B#]J;j@X#(B.....#(B.......]J;j@(Bo(B  (B orc (wandering)(B.........]J;j@_(B....(Bo(B......]J;j@Casting: (BFulminant Prism(B (B((Bquite dangerous(B; (B14%(B risk of failure)  ]J;jAMConfirm with . or Enter, or press ? or * to list all spells.]J;j+AxAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  ]J;jAA;Press: ? - help, Shift-Dir - straight line]J;jJAAim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour (wandering,  hasn't noticed you, 100% to hit)]J;jӌ<(B*(B]J;j_<(B*(B]J;jq!<(B*(B]J;jl<(B*(B]J;j<(B*(B]J;j(Bo(B.onfirm with . or Enter, or press ? or * to list all spells.(B  ]J;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc but does no damage.]J;j1(Bo(B]J;jV (B(B...(B..(Boo(B 2 orcs (1 wandering)(BThe orc shouts!]J;j6(B==8.1 (1]J;j?(B]J;ji _(BYou encounter an orc. It is wielding a +0 club.(B]J;jx^J;j3###.###(B #(B.#(B ###(B'##(B #(B....#(B ^J;j#(B....#(B #(B....(B#(B #(B....(B#(B ^J;jB#(B.###(B....(B###(B..#(B ...(B...'(B.(B#(B .##(B.###(B....(B##(B!(B#(B.(B^(B.#(B....(B#(B .(B #(B.(B....(B#(B ^J;jZ{.. .(Bo(B...(B^J;jS;(Bo(B.^J;jk8(Bo(B.^J;jPX(Bo(B(B^J;j((B9^J;j (B^J;j~  _The orc shouts!^J;j{ ^J;j^ ###.###(B #(B.#(B ###(B'##(B #(B....#(B #(B....#(B ^J;j^ #(B.(B...(B#(B #(B.(B...(B#(B #B#.###(B.(B...(B###(B.(B.#(B ^J;jX_ p....(B..'.#(B .##.###(B.(B...(B##(B!(B#(B.(B^(B.#(B.(B...(B#(B (B.(B. .#(B..(B...(B#(B .##(B.....#^J;j_ D(B #(B...(Bo(B....(B .(Bo(B........(B....(B^J;jra <(Bo(B.^J;jb N(B.(Bo(B^J;ji (B^J;jj ^J;jj R(B1==(B--^J;jk 20^J;jp (B^J;jr ^J;j )###.###(B #.#(B ###'##(B #....#(B #(B....#(B ^J;j #(B....#(B ##(B..(B.(B.#(B (B.(B#(B ^J;j> `B#.###(B..(B..(B###(B..(B#(B .....(B.'.#(B .##.###(B..(B..(B##(B!(B#(B.^(B.#(B..(B.(B.#(B (B...(B ..^J;j #(B.....#(B ##(B.(B#(B .#(B..o..#(B .#(B.(B.......(B #(B  (B orc^J;jҪ ..(Bo(B.......(B...........(B^J;j 4(Bo(B^J;jδ .(Bo(B 2 orcs(B^J;jе C--(B1^J;j (B^J;j _J;j w (B###.###(Bmmoncure the Destroyer(B#.#(BDeep Elf of the Shining One ***...(B###'##Health: (B52/52 (B========================(B#....#Magic: (B20/21 (B======================(B--#(B....#AC:(B 5Str:(B 4#(B....#(B #EV:(B 14Int:(B 22#(B..(B.(B.#(B (B.(B#SH:(B 0Dex:(B 17B#.###(B..(B..(B###(B..(B#XL: (B 9 Next: (B40% Place: (BDungeon:7.....(B.'..(B..*(B@(B...(B#Noise: --------- (B Time:(B 6821.1 (0.0).##.###(B..(B..(B##(B!(B#(B.^(B...a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B..(B.(B.#(B (B...(B ...Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B..(Bo(B..#(B ##(B.(B#(B .#(B.....#(B .#.(B.......(B #(Boo(B 2 orcs..(Bo(B.................. (B_The orc shouts!  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour (100% to hit)_J;j :(B* (B_J;j2i :(B* (B_J;jd (Bo(B.  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  _J;j Aim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour (100% to hit)The magic dart hits the orc._J;jF <(Bo(B._J;jT 3o(B_J;j  (B(B..(Bo(B  (B orc wizard (wandering)(Boo(B 2 orcs_J;j 3(BThe orc is lightly wounded._J;j 5(B=2.1 (1_J;j (B_J;j" r _(BYou encounter an orc wizard. It is wielding a +0 dagger.(B_J;j `J;j/(B###.###(Bmmoncure the Destroyer(B#.#(BDeep Elf of the Shining One ***...(B###'##Health: (B52/52 (B========================(B#....#Magic: (B19/21 (B=====================(B---#(B....#AC:(B 5Str:(B 4#(B....#(B #EV:(B 14Int:(B 22#(B..(B.(B.#(B (B.(B#SH:(B 0Dex:(B 17B#.###(B..(B..(B###(B..(B#`J;jK0XL: (B 9 Next: (B40% Place: (BDungeon:7.....(B.'..(B..*(B@(B...(B#Noise: (B=-------- (B Time:(B 6822.1 (0.0).##.###(B..(B..(B##(B!(B#(B.^(B...a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt`J;jb0(B#(B..(Bo(B.#(B (B...(B ...Fire: a) (B+2 sling {freeze, rF++ rN+++ `J;j0(B#(B.....#(B ##(B.(B#(B .`J;j0a#(B.....#(B .#`J;j0}.(B.(Bo(B.....(B #`J;j0eo(B  (B orc wizard (wandering)`J;j00..o.......`J;j0I(Boo(B 2 orcs`J;j0...........`J;j1 Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour (lightly  wounded, haloed, 100% to hit)`J;j}<(B*(B`J;jC(Bo(B.  `J;jAim(B  Press: ? - help, Shift-Dir - straight line(B`J;j;p: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour (lightly  `J;jK'wounded, haloed, 100% to hit)  `J;jh&The magic dart hits the orc.  `J;jQ(BThe orc is moderately wounded.(B`J;jF(Bo.(B`J;j> (B(B.(Bo(Bo(BThe orc wizard shouts!`J;jZ#*`J;j(B`J;j (B(Boo(B 2 orcs{(B  (BThe orc wizard mumbles some strange words.(BThe orc wizard flickers and vanishes!`J;j'(B=`J;j43.1 (1`J;j(B`J;j _(BDeactivating autopickup; reactivate with Ctrl-A.(B`J;j`J;j` ####.###(B #.#(B ###'##(B ######....#(B ....#....#(B ...#....#(B (B..(B#(B #(B....#(B (B..(B#(B `J;ja B#.###(B...(B.(B###(B..(B#(B ......(B'.#(B `J;jfa .##.###(B...(Bo(B##(B!(B#(B.^(B..._#(B....##(B..(B.#(B.#(B.....####(B.(B#(B ..#.o...#(B .#(B .........(B #(B   (B orc (B`J;j e @(Bo.(B`J;jm (B`J;j n &(B20`J;j1n <=(B--4`J;jv (B`J;jmw  `J;jw /_Found a hide-covered altar of Uskayaw.`J;jby aJ;j D (B###.###(Bmmoncure the Destroyer(B#.#(BDeep Elf of the Shining One ***...(B###'##(B #####Health: (B52/52 (B========================(B#....#(B ....Magic: (B19/21 (B=====================(B---#....#(B ...AC:(B 5Str:(B 4#....#(B (B..(B#EV:(B 14Int:(B 22#(B....#(B (B..(B#SH:(B 0Dex:(B 17B#.###(B...(B.(B###(B..(B#XL: (B 9 Next: (B40% Place: (BDungeon:7......(B'...(B.o*(B@(B..(B#Noise: --------- (B Time:(B 6824.1 (0.0).##.###(B...(B.(B##(B!(B#(B.^(B..._a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B....##(B..(B.#(B....Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.....####(B.(B#(B ...#.o...#(B .#(B .........(B #(Bo(B  (B orc..{..................Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour ((Bmoderatelywounded(B, haloed, 100% to hit)aJ;jaJ;j(B.o(Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  aJ;jVPress: ? - help, Shift-Dir - straight line(B  aJ;j$Aim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour ((BmoderatelyaJ;jA?wounded(B, haloed, 100% to hit)  aJ;jM6The magic dart hits the orc but does no damage.aJ;j(BaJ;j?aJ;jb.(B=5.1 (1aJ;jaJ;j%3_(BaJ;jO aJ;ju:_(BThe orc is moderately wounded.aJ;j(BaJ;j"aJ;j2(B ###.###(B (Bmmoncure the Destroyer(B #.#(B (BDeep Elf of the Shining One ***...(B aJ;jV###'## ##### (B Health: (B52/52 (B========================(B #....# (B.... (B Magic: (B18/21 (B====================(B---- #....# (B... (B AC:(B 5Str:(B 4 aJ;j#....# (B..(B# (B EV:(B 14Int:(B 22 aJ;j3#(B....# (B..(B# (B SH:(B 0Dex:(B 17  B#.###(B...(B.(B###(B..(B# (B XL: (B 9 Next: (B40% Place: (BDungeon:7 aJ;j ......(B'...(B..o(B@(B..(B# (B Noise: (B=-------- (B Time:(B 6825.1 (0.0)  .##.###(B...(Bo(B##(B!(B#(B.^(B..._ (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltaJ;j(B aJ;j #(B....##(B..(B.#(B.... (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B aJ;j) #(B.....####(B.(B# (B... aJ;j  aJ;j %#.o...# (B.# (B.  ........ # (B (Bo(B  (B orcaJ;j ! aJ;j!3..{....... ...........aJ;j!Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour ((BmoderatelyaJ;j!`wounded(B, haloed, 100% to hit)  The magic dart hits the orc.aJ;j$Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  aJ;j%Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour ((Bmoderatelywounded(B, haloed, 100% to hit)  aJ;ji%sThe magic dart hits the orc.  (BThe orc is almost dead.(BaJ;j-((B aJ;j. #.#(B  #####(B aJ;j.,  ....  aJ;j.{ ...   (B..(B#(B  aJ;j/c (B..(B#(B  aJ;j//   aJ;jF/ aJ;j[/-   aJ;j/  ...aJ;j/  aJ;j/+ .#(B .aJ;j0K  #(BaJ;j\0F(Boo(B 2 orcsaJ;j|0<(B  aJ;j0 aJ;j2-(B6.1 (1aJ;j:;_(BaJ;j;3 _The orc hits you but does no damage.aJ;j=aJ;j ; (B)aJ;j (BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.aJ;j/ (BoaJ;je #.(BaJ;j (BaJ;j7 ?(B.o(BaJ;jæ t(B  (B orc(BaJ;jū %(B9aJ;j C=(B==7.5 (1.4aJ;jz (BaJ;j  aJ;j; 4_You kill the orc!(BaJ;j bJ;j (B)(BYou shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.bJ;j (BbJ;j+(BbJ;j.*(B8.9bJ;j8{(BbJ;jk bJ;j4_You kill the orc!(BbJ;jbJ;j (B ###.###(B #.#(B ###'##(B #####(B #....#(B ....bJ;jR U(B #(B....#(B ...(B #(B....#(B ..#(B #(B..(B.(B.#(B .(B.(B#(B B#.###(B..(B..(B###(B..(B#bJ;j (B .....(B.'..(B...(B@(B...(B#bJ;j% (B .##.###(B..(B..(B##(B!(B#(B.^(B..._(B #(B.{(B.(B.##(B...(B#(B....bJ;j (B #(B..(Bo(B..####(B.(B#(B .(B..(B #(B.....#(B .#(B .bJ;j |(B .(B.......(B #bJ;j (Bo(B  (B orc (wandering)(B ..(B.bJ;j# `. (B .(BbJ;j <(Bo(B.bJ;j C(Bo(Bo(BbJ;j (BbJ;j o(B  (B orc wizard (invisible)(Bo(B  (B orc(BbJ;j {(B20(B=(B=(B---9bJ;j 0bJ;j" (BbJ;j p _(BYou encounter an orc. It is wielding a +0 short sword.(BbJ;j  bJ;j= ]_(BItems here: )) [ ††(B.bJ;j cJ;j7(B #.#(B ###'##(B ######....#(B .... #(B....#(B ... #(B....#(B ..#(B cJ;j 8l#(B....#(B (B..(B#(B B#.###(B...(B.(B###(B..(B#(B ......(B'...(B..(B)(B...(B#(B .##.###....##@#.(B^(B..._(B #.oo.##(B...(B#....(B #.....####(B.(B#(B ...(B #.....#(B (B.(B#(B .(B........(B #(B.....cJ;j%8"(BcJ;jx8>....(B cJ;jmC(BcJ;jDL---(B30 _cJ;j2J(BcJ;jK _(BYou see here (Ba murky silvery potion(B.cJ;jMcJ;j 1###.###(B #.#(B  ###'##(B #####(B #....#(B ....(B #(B....#(B ...(B #(B....#(B ..#(B cJ;j U#(B..(B.(B.#(B .(B.(B#(B B#.###(B..(B..(B###(B..(B#(B .....(B.'..(B...(B@(B...(B#(B .##.###(B..(Bo(Bo##(B!(B#(B.^(B..._(B #(B..(B.(B.##(B...(B#(B....(B #(B.....####(B.(B#(B .(B..(B #(B.....#(B .#(B .(B .(B..#cJ;j %o(B  (B orc wizard (invisible) ..(B.(Bo(B  (B orc...........(BcJ;j Go(B.(BcJ;jV cJ;j >(Bo.(BcJ;j (BcJ;j3 &(B1 cJ;j| _cJ;jg ;_(BcJ;j  cJ;j ]_(BItems here: )) [ ††(B.cJ;j dJ;j_(B###.###(Bmmoncure the Destroyer(B#.#(BDeep Elf of the Shining One ***...(B###'##(B #####Health: (B52/52 (B========================(B#....#(B ....Magic: (B19/21 (B=====================(B---#(B....#(B ...dJ;jz AC:(B 5Str:(B 4#(B....#(B ..#EV:(B 14Int:(B 22#(B..(B.(B.#(B .(B.(B#SH:(B 0Dex:(B 17B#.###(B..(B..(B###(B..(B#XL: (B 9 Next: (B40% Place: (BDungeon:7.....(B.'..(B.o(Bo@(B...(B#Noise: --------- (B Time:(B 6831.9 (0.0).##.###(B..(B..(B##(B!(B#(B.^(B..._a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B..(B.(B.##(B...(B#(B....Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.....####(B.(B#(B .(B..#(B.....#(B .#(B ..(B.......(B #o(B  (B orc wizard (invisible)..(B........(Bo(B  (B orc...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linedJ;j.Aim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, haloed, 100% to hit)  The magic dart hits the orc wizard but does no damage.dJ;jAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, haloed, 100% to hit)  The magic dart hits the orc wizard but does no damage.  (BThe orc wizard points at you and mumbles some strange words.dJ;j(BdJ;j5V(B1-(B20dJ;j@=(B=2.9 (1dJ;jߓ;_(BdJ;j' _The magic dart hits you.dJ;j{eJ;jS%(BeJ;j& (BeJ;j.(BeJ;j/ eJ;jR0;_Unknown command.(BeJ;j&2eJ;j(  Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  eJ;j( ^Confirm with . or Enter, or press ? or * to list all spells.(BeJ;j? (B ###.###(B (Bmmoncure the DestroyereJ;j |(B #.#(B (BDeep Elf of the Shining One ***...(B ###'## ##### (B Health: (B51/52 (B=======================(B- #....# .... (B Magic: (B18/21 (B====================(B---- #....# ... (B AC:(B 5Str:(B 4 #.(B...# ..# (B EV:(B 14Int:(B 22 #.(B.(B.(B.# .(B.(B# (B SH:(B 0Dex:(B 17 eJ;jK B#.###.(B.(B..(B###(B..(B# (B XL: (B 9 Next: (B40% Place: (BDungeon:7  ......'.(B.(B.o(Bo@(B...(B# (B Noise: (B=-------- (B Time:(B 6832.9 (0.0) eJ;j  .##.###.(B.(B..(B##(B!(B#(B.^(B..._ (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B #.(B.(B.(B.##(B...(B#.... (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B #..(B...####(B.(B# ...  eJ;j #.....# (B.# .  ........ # (B o(B  (B orc wizard (invisible) ..........(B (Bo(B  (B orc ...........eJ;jX Casting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eJ;j Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  eJ;j 'transparent, haloed, 88% to hit)fJ;jl(B###.###(Bmmoncure the Destroyer(B#.#(BDeep Elf of the Shining One ***...(B###'##(B #####Health: (B51/52 (B=======================(B-#....#(B ....Magic: (B18/21 (B====================(B----#(B....#(B ...AC:(B 5Str:(B 4#(B....#(B ..#EV:(B 14Int:(B 22#(B..(B.(B.#(B .(B.(B#SH:(B 0Dex:(B 17B#.###(B..(B..(B###(B..(B#XL: (B 9 Next: (B40% Place: (BDungeon:7.....(B.'..(B.o*(B@(B...(B#fJ;jaNoise: (B=-------- (B Time:(B 6832.9 (0.0).##.###(B..(B..(B##(B!(B#(B.^(B..._fJ;ja) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B..(B.(B.##(B...(B#(B....Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B.....####(B.(B#(B .(B..#(B.....#(B .#(B ..(B.......(B #fJ;jo(B  (B orc wizard (invisible)..(B........(Bo(B  (B orc...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, haloed, 88% to hit)  The searing ray hits the orc wizard.fJ;j!g)Press: ? - help, Shift-Dir - straight line(B: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, haloed, 88% to hit)  The searing ray hits the orc wizard.  The orc wizard is lightly wounded.fJ;j" !fJ;j'G(B*(BfJ;jt7(B**(BfJ;jͿ9(B***(BfJ;j- (B.(B.(B)oYou kill the orc!(B(Press (B.(B to maintain the ray.)fJ;j(B49-(B=3.9 (1(BRay (BfJ;j#:_(BfJ;j$ fJ;j%*_The orc wizard hits you with a +0 dagger.fJ;j&fJ;j ) (BfJ;j )(BThe searing ray hits the orc wizard!  You kill the orc wizard!(BfJ;j %(B*fJ;j` "(BfJ;j! 7(B**(BfJ;jr 9(B***(BfJ;j ;(B****(BfJ;j \(B.(B.(B))(BfJ;j< -(B7-(B14(B+ (BfJ;j :_(BfJ;j R _(BReactivating autopickup.(BfJ;j gJ;j{gJ;j|(B #.#(B ###'##(B ######....#(B .... #(B....#(B ... #(B....#(B ..#(B #(B....#(B (B..(B#(B B#.###(B...(B.(B###(B..(B#(B ......(B'...)))(B...(B#(B .##.###....##@#.(B^(B..._(B #....##(B...(B#....(B #.....####(B.(B#(B ...(B gJ;j;}_#.....#(B (B.(B#(B .(B ........(B #(B.....(B.... (BgJ;j(BgJ;jgJ;jM(B50=(B8=(B--5gJ;j9_(BgJ;j̘M (B_You stop channelling your searing ray.gJ;jљ"--gJ;j&(B6.9 (2gJ;j:_(BgJ;j gJ;jR_(Bd - 2 murky silvery potions(B (gained 1)gJ;jhJ;j9###'##(B ######....#(B .(B...(B #(B....#(B .(B.. .hJ;j#(B....#(B .(B.#(B (B^(B##(B....#(B .(B.#(B ...B#.###..(B..###.(B.(B#(B ..........'...)))(B.(B.(B.(B#(B.(B.....##.###....##(B.(B#(B.^.(B.._(B. #....##(B.(B@(B.(B#....(B #.....####(B.(B#(B ...(B #.....#(B (B.(B#(B .(B ........(B (B.(B#(B..(B...## (BhJ;j(BhJ;j0hJ;j&(B7.9 (1hJ;j:_(BhJ;jhJ;jh#....#(B ....(B #....#(B #(B... ..#.(B...#(B #(B..#(B ##(B^(B#(B #.(B...#(B #(B..#(B ....(B B#.###...(B.###(B..#(B.....(B  ......'...)))(B...(B#(B.(B....(B  .##.###....##(B.(B#(B.^(B..._.(B  #....##(B...(B#....(B #.....####@#(B ...(B #.....#(B #(B.(B#(B .(B ........(B (B..(B#(B ..(B.(B#(B..(B.(B..###(B ##(BhJ;jZ(BhJ;jDhJ;jl(B9(B=(B=(B8hJ;j:_(BhJ;jhJ;j#...(B ..#(B ##(B^(B#...#(B #(B..#(B ....B#.###....###(B..#.........'...)))(B...#..hJ;j-##.###....##(B.(B#(B.^(B..._(B #.(B..(B#....(B #.....####(B.(B#(B  #@#(B ....(B....(B....(B#(B .....(B....(B..(B#(B..(B....(B..(B####(B ..###(B.hJ;j(BhJ;j2@(B1(B=hJ;j!(B9hJ;j(BhJ;jhJ;jǃ (B #(B ##(B^(B#hJ;j #(B..#(B ....B#.####(B..#.......'...))).##.###....##.#(B.(B^(B..._(B .(B..(B#....(B #.##(B.(B#(B ...####(B.(B#(B ....(B....(B...(B@#(B .#(B....(B.(Bh(B...#########hJ;j #hJ;j2 f(Bh(B  (B hound (asleep)hJ;jސ (BhJ;j )(B40hJ;j/ :_(BhJ;j P _(BYou encounter a hound.(BhJ;j iJ;j9(B #....#(B #..#(B ##(B^(B#(B #....#(B #.(B.#(B ....(B B#.###....###.(B.#.....(B ......'...)))..(B.#.....iJ;j(B .##.###....##.#(B.(B^(B..._.(B #....##..(B.(B#....(B #.(B....####(B.(B#(B ...(B #.(B....####(B.(B#(B .(B (B.(B#(B (B.(B#(B...(B..(Bh(B..(B (B..(B##(B.####(B..iJ;j/(BiJ;jF&(B20iJ;jN(B=(B=(B1iJ;j :_(BiJ;jRiJ;jn& ((B #....#(B #..#(B ##(B^(B#(B #....#(B #..#(B ....(B B#.###....###..#.....(B ......'...)))...#.....(B .##.###....##.#.(B^(B..._.(B #....##...#....(B #(B.....####.#(B ...(B #(B....(B.(B####(B.(B#(B .(B (B.(B#(B iJ;j& <(B.(B#(B..(B...(Bh(B..(B (B.(B###(B.#####(B..iJ;j& .iJ;j-1 (BiJ;jV2 X(B2=(B2iJ;jG :_(BiJ;jI iJ;j, )(B #....#(B #..#(B ....B#.###(B....###..#..........(B.'...)))...#.....(B .##.###(B....##.#.(B^(B..._.(B ##(B....##...#...iJ;j (B...(B..(B####.#(B ...(B #(B...(B..(B####(B.(B#(B ..(B....(B.......(B#(B iJ;j H#.....h..(B (B.(B#########(B ....(B.(B#####(B ∩.(B#(BiJ;jL (BiJ;jR ((B3iJ;jy :_(BiJ;j c(B #....#(B #..#(B ....(B B#.###(B....###..#.....(B ......(B'...)))...#.....(B .##.###(B....##.#.(B^(B..._.(B ##(B....##...#....iJ;j d(B #(B..(B...(B####.#(B ...#(B..(B...(B####(B.#(B .(B .#(B (B.(B#.....h..(B (B.(B##(B.(B#####iJ;j (B..iJ;je .(B....(B#(B∩..#(B#(B#.(B.##(BiJ;j (BiJ;j %(B1iJ;j .(B=(B==iJ;j !(B4iJ;jU :_(BiJ;j jJ;jB#.###....###..#...........(B'...)))...#.....(B .##.###(B....##.#.(B^(B..._.(B ##(B....##...#...(B #(B.....####.#(B ...(B.##(B.(B....(B####(B.#(B .(B....(B.......(B..#(B #.....h..jJ;j(B (B.(B#########(B #####(B (B.(B #(B.(B..(B...(B#(B#(B∩..#(B.jJ;j #(B#.(B... ##(B #(B. #(B.jJ;j(BjJ;j((B5jJ;j:_(BjJ;jjJ;j "i......'...)))...#.....(B .##.###(B....##.#.(B^(B..._.(B ##(B....##...#...jJ;jN"#(B #(B.....####.#(B ...#(B.##(B.....####(B.#(B .#(B...(B.......(B...#(B #.....h..jJ;j'(B.##############(B (B.(B#(B #(B.(B.(B.....(B #(B#(B∩(B..(B#(B...(B #(B#.(B...... ##(B.#(B..... . #(B....... #(B.......jJ;j*(BjJ;j`,C(B=(B6jJ;j(3(BjJ;j5jJ;j b(B .##.###....##.#.(B^(B..._.(B #(B ##(B....##...#...#(B. #(B.....####.#(B ...(B #(B.##(B.....####(B.#(B .jJ;jO #(B.............#(B .#.....h....#########(BB(B#####(B (B.(B#(B #(B........(B..#jJ;jz T(B #(B#(B∩(B..(B#(B...(B..#(B #(B#..(B.(B...(B..#jJ;j (B ##(B.#(B.....#(B ..#(B.......jJ;j (BB(B  (B bombardier beetle (wandering) .#jJ;j e#(B.......##(B .jJ;j (B.jJ;jۣ *(BjJ;jۤ ((B7jJ;j (BjJ;j 7 _The bombardier beetle leaves your sight.jJ;ji jJ;j (B #(B ##....##...#...(B #(B. #(B.....####.#(B ...(B #(B.##(B.....####.#(B .jJ;jA (B.##(B.............#(B ...#.....h....#########(BB(B#####(B #(B.(B#####(B ..#(B...(B@(B...(B...#jJ;jW (B #(B#(B∩(B..(B#(B..(B...#jJ;jg (B #(B#...(B.(B.(B...#jJ;jt r(B ##(B.(B#(B.(B.jJ;j .(B...#jJ;j z(B ..#(B...(B....jJ;j (B .##.(B...(B...jJ;j v(BB(B  (B bombardier beetle (wandering)jJ;j ##(B .(B....(B..(B ...jJ;jM T(B.(BB(BjJ;j F(BB(BjJ;j D(B==(B8jJ;j3 (BjJ;j jJ;jA.(B #.##.#(B ####.#(B .##(B.............#(B ....#.....h.....#########jJ;j8 z#####(B #(BB(B####(B ..#(B.(B... #(B#(B∩(B.(B@#.....#jJ;jU K(B #(B#...jJ;ja g(B ##(B.(B#(B.jJ;jr (B (B..(B#(B..(B.....##.(B..jJ;j T##(B .(B...jJ;j  jJ;j .....jJ;j(BjJ;j((B9jJ;j(BjJ;jkJ;joC#(B .##(B.............#(B ....#.....h.....##############(B #B#####kJ;jp(B ..#(B.....(B.(B.(B... #(B#(B∩(B..(B#(B #(B#.(B@(B...(B...#kJ;jmp(B ##(B.(B#(B (B..(B#.(B.(B.....(B..(B##..(B.##(B ...(B.. ..(B.....(B..kJ;jjx(BkJ;jy)(B50kJ;j(BkJ;jjkJ;j. .##.............#(B .....#.....h......#########.#####(B #B.#####kJ;jq E(B ..#(B.(B... #(B#(B∩(B..(B#(B.(B #(B#...kJ;j (B ##@#.....##(B..(B#.......(B...(B##......(B.(B.(B.(B##(B ......(B##(B.. ....(B#(B.. ..(B...#(B.(B!(BkJ;j (BkJ;jڞ ((B1kJ;jA (BkJ;jn [ _Found (Ba bubbling sapphire potion(B.kJ;js kJ;j(B ..#.....h..(B ........#########(B .......(B...#####(B  #B.....(B...#####(B ..#...(B.......#kJ;j(r(B ##(B∩.(B.(B#(B.(B....#(B ##.(B...(B....#(B ##(B.(B#.....#kJ;j<(B #@(B.(B#.......(B#(B∩.(B....(B##.kJ;jr2(B#(B#...(B###(B .(B##(B..(B  #(B.. ....kJ;j~I(B...#(BkJ;jA##(B.(B!kJ;jD(B ##(BkJ;j1(BkJ;j!((B2kJ;j;(BkJ;j.lJ;jt(BlJ;j? (BlJ;j(BlJ;j lJ;jO(BlJ;jQ (BlJ;jWV(BlJ;jXlJ;j (B .########(B ....#####(B  #B........#####lJ;j= ~(B. #(B..#.....(B.....#lJ;jn (B..#(B.###(B∩..#(B.....#lJ;j (B....(B.#(B##.(B..(B.....#(B....(B.∩#(B##(B.(B#.....##(B.(B.(B...(B#(B..(B#.......lJ;j4 (B#(B∩(B...(B@(B.(B##lJ;jT .lJ;j (B #(B#...(B###(B .lJ;j a(B ##(B..(B lJ;j ! #(B..lJ;j (B#(B ....(B...#(BlJ;j; A##(B.(B!lJ;jx N(B ## (BlJ;j (BlJ;jT ((B3lJ;jX" (BlJ;j#  lJ;j%$ lJ;jb$ _Found a phantasmal passage.lJ;j2& mJ;j|`(B .#.....h(B mJ;jU.....#######(B ..#####mJ;jC(B #B........#####mJ;jG[(B #(B..#..........#mJ;j~r#(B.(B###(B∩..#.....#mJ;jJ(B.#(B##........#mJ;jP#(B...(B..∩#(B##.#.....##(B....(B@#..#.(B∩(B.....(B##.mJ;jnl(B#...(B###(B .......(B ##(B..(B#(B ....(B #(B..##(B ....mJ;jØR(B .(B..#mJ;j\##(B.(B!(B###mJ;j(BmJ;jX(BmJ;jĢ((B4mJ;j&(BmJ;jbmJ;j.(B .##...#(B  .#.....(B .....######(B .mJ;jc/N.######.(B #B.######(B.. #(B.(B.#..........##(B...#(B.(B###(B∩..#.....#(B.#(B##........##(B..(B...(B@(B#(B##.#.....#mJ;j/u#(B..#(B.....(B#..#.mJ;j/K(B∩(B.....(B##mJ;j/j.(B#...(B###(B .mJ;j+0......(B ##(B..#(B ....mJ;j\0(B #(B..##(B ....(B ..(B.#(B.mJ;j0o##.(B!(B .###(BmJ;jk8(BmJ;j9((B5mJ;j?(BmJ;j@ mJ;j1AF_(BThere is a phantasmal passage here.mJ;jCnJ;j8(BnJ;j  (BnJ;j(BnJ;j(BnJ;j&(B6 nJ;j _nJ;jR(BnJ;j"; (Ba Necropolis  nJ;j<The world spins around you as you enter the gateway.nJ;je.#..#.#..#▓≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ nJ;j©....(B©(B#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #######..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ nJ;jT####.....#▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈ nJ;jDd..⌠#..##.##(B#########▓▓≈≈≈≈≈≈≈≈≈≈≈ nJ;j.#.#.#..##(B##.(B.....(B###▓≈≈≈≈≈≈≈≈≈≈≈ #..+.#..#(B##..(B......(B##▓≈≈≈≈≈≈≈≈≈≈≈ #..+..##.(B#...(B.......(B#▓≈≈≈≈≈≈≈≈≈≈≈ nJ;j.#.#.....#...♣(B..(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈ nJ;j!..⌠#.....(B#...(B.......(B#▓≈≈#≈≈≈≈≈≈≈≈ nJ;jm++++.....(B#...(Bß◊(B.(B♣(B...#▓(B≈≈≈≈≈≈≈≈≈≈≈ .........(B#...(B...(B.(B...#▓(B≈≈≈≈≈≈≈≈≈≈≈ nJ;j.........(B#...♣.(B◊ß...(B#▓(B≈≈≈≈≈≈≈≈≈≈≈ nJ;j#########(B#..........(B#(B▓(B≈≈#≈≈≈≈≈≈≈≈(B  nJ;j.⌠.......(B#...♣..♣...(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈nJ;j/(B  nJ;j.........(B+..........(B#▓≈≈≈≈≈≈≈≈≈≈≈nJ;jޞg(B  .........+.........##▓ž≈≈≈≈≈≈≈≈≈≈nJ;jI(B (BnJ;j /(B8.4 (2.5nJ;j (BnJ;j . _You enter an ornate necropolis!nJ;jr  nJ;j P_(BThere is an empty arch of ancient stone here.nJ;j oJ;j [?12l[?25hoJ;jR  Search for what [Enter for "."]? (BoJ;j4 .oJ;j [?25loJ;jj oJ;jV '(BoJ;j X(B32 matches(B: (Btravel(B [toggle: (B!(B], by (Btype(B [(B/(B], (Bhide(B useless & duplicates [(B=(B] (B a - [Necropolis] a crystal quarterstaff(Bb - [Necropolis] a short sword  c - [Necropolis] a leather armour  oJ;j Td - [Necropolis] a pair of gloves  e - [Necropolis] a scroll of enchant armour  f - [Necropolis] a scroll of enchant weapon (B g - [Necropolis] a garnet ring  h - [Necropolis] a notched marble ring(Bi - [Necropolis] a potion of might  j - [Necropolis] 11 gold pieces  oJ;j 0k - [Necropolis] 11 gold pieces  l - [Necropolis] 12 gold pieces  m - [Necropolis] 15 gold pieces  n - [Necropolis] 16 gold pieces  o - [Necropolis] 19 gold pieces  p - [Necropolis] 21 gold pieces  q - [Necropolis] 22 gold pieces  r - [Necropolis] 22 gold pieces  oJ;jB s - [Necropolis] 4 gold pieces  t - [Necropolis] 9 gold pieces  u - [Necropolis] 9 gold pieces  v - [Necropolis] a huge runed translucent gate oJ;jl [(BUp(B|(BDown(B] select [(BPgDn(B|(B>(B] page down [(BPgUp(B|(B<(B] page up [(BEsc(B] exit[(Btop(B]qJ;j  w - [Necropolis] a huge runed translucent gate(Bxhuge runed translucent gate  yhuge runed translucent gate  zqJ;jphuge runed translucent gate  Ahuge runed translucent gate  Bhuge runed translucent gate  C - [Necropolis] a huge runed translucent gate qJ;jڕ D - [Necropolis] a roughly hewn altar of Beogh  Etransporter  Fa transporter (Bbot(BrJ;j) i (B a - [Necropolis] a crystal quarterstaff(B  brJ;jc ;short sword  cleather armour  drJ;jp pair of gloves  erJ;j )scroll of enchant armour  frJ;j scroll of enchant weapon rJ;j R(B g - [Necropolis] a garnet ring(B rJ;j \(B h - [Necropolis] a notched marble ring(B  rJ;j irJ;j potion of might  rJ;j jrJ;j 11 gold pieces  rJ;j &k - [Necropolis] 11 gold pieces  rJ;j+ &l - [Necropolis] 12 gold pieces  rJ;j{ &m - [Necropolis] 15 gold pieces  rJ;j &n - [Necropolis] 16 gold pieces  rJ;j &o - [Necropolis] 19 gold pieces  rJ;j &p - [Necropolis] 21 gold pieces  rJ;j &q - [Necropolis] 22 gold pieces  rJ;j &r - [Necropolis] 22 gold pieces  rJ;j %s - [Necropolis] 4 gold pieces  rJ;j\ %t - [Necropolis] 9 gold pieces  rJ;j %u - [Necropolis] 9 gold pieces  rJ;jY Wv - [Necropolis] a huge runed translucent gate(BtoprJ;jr (BwJ;jwJ;jwJ;j(B.#..#.#..#▓≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer wJ;j(B©....(B©(B#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B#######..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B####.....#▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== (B..⌠#..##.##(B#########▓▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 .#.#.#..##(B##.(B.....(B###▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 #..+.#..#(B##..(B......(B##▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 #..+..##.(B#...(B.......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis .#.#.....#...♣(B..(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6858.4 (0.0) ..⌠#.....(B#...(B.......(B#▓≈≈#≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B++++.....(B#...(Bß◊(B.(B♣(B...#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.........(B#...(B...(B.(B...#▓(B≈≈≈≈≈≈≈≈≈≈≈ .........(B#...♣.(B◊ß...(B#▓(B≈≈≈≈≈≈≈≈≈≈≈ #########(B#..........(B#(B▓(B≈≈#≈≈≈≈≈≈≈≈(B  .⌠.......(B#...♣..♣...(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈(B  .........(B+..........(B#▓≈≈≈≈≈≈≈≈≈≈≈(B  .........+.........##▓ž≈≈≈≈≈≈≈≈≈≈(B  (B_Found a phantasmal passage. _There is a phantasmal passage here.  The world spins around you as you enter the gateway. _You enter an ornate necropolis! _(BJ;jjmThere is an empty arch of ancient stone here.  Search for what [Enter for "."]? (B.wJ;jC(BwJ;j (BwJ;j!(BwJ;j1 _(BwJ;jwJ;j5wJ;jǏ(B(Bmmoncure the Destroyer (Deep Elf Conjurer) Turns: 6751, Time: 00:20:10 (BHealth: (B52/52wJ;jAC: (B 5 Str: (B 4 XL: (B9 Next: (B41% Magic: (B21/21EV: (B14 Int: (B22 God: the Shining One [***...] Gold: (B10wJ;jSH: (B 0 Dex: (B17 Spells: (B10/21 levels left wJ;j(BrFire + + . (33%)(B (Ba(B - (B+2 sling {freeze, rF++ rN+++ Int-2 Stlth-} wJ;j.m(BrCold . . . (100%)(B (no offhand) wJ;j;(BrNeg + + + (0%)(B (Bd(B - (B+0 robe (BrPois .wJ;ja(100%)(B (no helmet) (BrElec .(100%)(B (no cloak) (BrCorr .wJ;jno(100%)(B (no gloves) (BSInv .wJ;j(Bg(B - (B+2 pair of boots (BWill .....wJ;j(no amulet) wJ;j)(BStlth +wJ;j(no ring) wJ;j.(BHPRegen 0.28/turnwJ;j(no ring) wJ;j/(BMPRegen 0.34/turn wJ;jǐN(B%:(B no passive effects wJ;jِC(B@:(B glowing wJ;jH(BA:(B magic regenerationyJ;jЗyJ;jpo(B.#..#.#..#▓≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B©....(B©(B#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B#######..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B####.....#▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== yJ;jƦ(B..⌠#..##.##(B#########▓▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 .#.#.#..##(B##.(B.....(B###▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 #..+.#..#(B##..(B......(B##▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0yJ;jܦ.Dex:(B 17 yJ;jZ#..+..##.(B#...(B.......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis yJ;jL?.#.#.....#...♣(B..(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6858.4 (0.0) ..⌠#.....(B#...(B.......(B#▓≈≈#≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt yJ;jsJ(B++++.....(B#...(Bß◊(B.(B♣(B...#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ yJ;j(B.........(B#...(B...(B.(B...#▓(B≈≈≈≈≈≈≈≈≈≈≈ yJ;j.........(B#...♣.(B◊ß...(B#▓(B≈≈≈≈≈≈≈≈≈≈≈ yJ;jħ#########(B#..........(B#(B▓(B≈≈#≈≈≈≈≈≈≈≈yJ;jѧ/(B  yJ;j.⌠.......(B#...♣..♣...(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈yJ;j/(B  yJ;j .........(B+..........(B#▓≈≈≈≈≈≈≈≈≈≈≈yJ;jg(B  .........+.........##▓ž≈≈≈≈≈≈≈≈≈≈yJ;j(/(B  yJ;j6:(B_Found a phantasmal passage. yJ;j@+_There is a phantasmal passage here.  yJ;jM:The world spins around you as you enter the gateway. yJ;jY&_You enter an ornate necropolis! yJ;jo_(BThere is an empty arch of ancient stone here. _Search for what [Enter for "."]? (B.yJ;jJ (ByJ;ji(ByJ;jyJ;j_ (ByJ;j$` (ByJ;ja (ByJ;j%w (ByJ;j'~ (ByJ;j & (B_yJ;j (ByJ;j" (ByJ;j (ByJ;jL (ByJ;jk (ByJ;jX (ByJ;j, (ByJ;jn (ByJ;j (ByJ;jW (ByJ;jF (ByJ;j (ByJ;jҭ (ByJ;j (ByJ;j] (ByJ;j (ByJ;jؽ (ByJ;jK (ByJ;j (ByJ;j (ByJ;j (ByJ;j4 (ByJ;js (ByJ;j (ByJ;j (ByJ;je yJ;j (B''yJ;jE (ByJ;j (ByJ;j (ByJ;jL ? (B_You open the large door.yJ;jV (ByJ;j (ByJ;j (ByJ;j G (B There is a large open door here.yJ;j (ByJ;j ! (B_yJ;j (ByJ;j (ByJ;j (ByJ;js (ByJ;jj (ByJ;j (ByJ;j 0(B(ByJ;j (ByJ;j (ByJ;j$ (ByJ;j$ (ByJ;jN% (ByJ;jE* (ByJ;j2 (ByJ;j2 (ByJ;j3 (ByJ;j: (ByJ;jw? (ByJ;j@ (ByJ;jB (ByJ;jG (ByJ;jmM (ByJ;jM (ByJ;j O (ByJ;jT (ByJ;j] (ByJ;je] (ByJ;ju^ (ByJ;jd (ByJ;ji (ByJ;j4j (ByJ;jJk (ByJ;jTp (ByJ;ju (ByJ;ju (ByJ;j w (ByJ;j| (ByJ;j (ByJ;j߄ (ByJ;jf (ByJ;jދ (ByJ;j1 (ByJ;j (ByJ;j (ByJ;j (ByJ;j (ByJ;j (ByJ;j" (ByJ;j (ByJ;j (ByJ;jj (ByJ;j (ByJ;jȽ (ByJ;j (ByJ;jJ (ByJ;jf (ByJ;j ((B''yJ;j (ByJ;j (ByJ;j (ByJ;j ? (B_You open the large door.yJ;j (ByJ;jM (ByJ;j (ByJ;j G (B There is a large open door here.yJ;jQO (B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(ByJ;jUY `(B(B(B(ByJ;j[a (ByJ;ja (ByJ;jUc (ByJ;jih (ByJ;j>r (ByJ;jr (ByJ;jDt (ByJ;jy (ByJ;j~ (ByJ;j~ (ByJ;j (ByJ;j (ByJ;j (ByJ;j (ByJ;j (ByJ;j (ByJ;j (ByJ;jZ (ByJ;j (ByJ;jգ (ByJ;j (ByJ;jѮ (ByJ;jh (ByJ;j% (ByJ;jk (ByJ;j (ByJ;j} (ByJ;j (ByJ;j (ByJ;j^ (ByJ;j (ByJ;j< (ByJ;j (ByJ;j" (ByJ;jp (ByJ;jI (ByJ;j (ByJ;j[ (ByJ;jM (ByJ;j o (B_(BYou encounter dustin's ghost.(ByJ;j (ByJ;j (ByJ;jL (ByJ;jA (ByJ;jv .######################▓ .#....................#▓≈≈# .#.........(B####.#▓ yJ;j .#.#..#..........(B#..#.#▓ .#.#ß.'..........'.ß#.#▓ .#.#..#.........(B.(B#..#.#▓ .#.####.#####(B##(B#.(B####.(B#▓≈≈# yJ;j !.#......#(B#~(B###(B.(B#.(B...(B..(B#▓ .#......##(B#(B=(B.≈(B.#(B@(B...(B..(B#▓(B901.4 (4yJ;j 3.0) yJ;j .#......#.(B)(B.(B#⌠(B.+....(B..(B#▓≈ yJ;j- .'......#(B#.(BZ(B≈(B..+....(B..(B#▓ .'yJ;jM #(B#(B$(B..(B.(B≈(B+....(B..(B#▓ .yJ;j ##....(B#§(B+(B......(B#▓ (B.#......#(B#.(B#..≈(B#(B......(B#▓(B≈(BZ(B  (B (Bdustin's ghost (B⌠##(B##..≈(B##......(B#(B▓(B ##.####.##(B#####(B#.(B####.(B#▓(B ▓#.#..#...#..#.#▓≈≈≈≈#(ByJ;j (ByJ;j( (ByJ;j-+  yJ;jQ+ i_(BDustin's ghost turns its malevolent gaze towards you.(ByJ;j- zJ;jO(B(BWear or take off which item? (BArmour (go to first with (B[(B) (B d - a +0 robe (worn)  g - a +2 pair of boots (worn) (B f - a +2 leather armour of fire resistance(B[(B?(B] describe selected zJ;jj[(B!(B] equip|wield|(BwearzJ;jº(B[(Btab(B] (Bequip(B|unequip |J;jp/|J;jd(B.######################▓≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#....................#▓≈≈#≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#.####..........(B####.#▓≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#.#..#..........(B#..#.#▓≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== (B.#.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 .#.#..#.........(B.(B#..#.#▓≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 .#.####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 .#......#(B#~(B###(B.(B#.(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis .#......##(B#(B=(B.≈(B.#(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6901.4 (0.0) .#......#.(B)(B.(B#⌠(B.+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.'......#(B#.(BZ(B≈(B..+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.'......#(B#(B$(B..(B.(B≈(B+....(B..(B#▓≈≈≈≈≈≈≈≈≈ .#......#....(B#§(B+(B......(B#▓(B≈≈≈≈≈≈≈≈≈ .#......#(B#.(B#..≈(B#(B......(B#▓(B≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (B[31|J;jsemdustin's ghost (B⌠#......#(B##..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈ ##.####.##(B#####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈ ▓#.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈ (B_You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _(BYou encounter dustin's ghost. (B_(BDustin's ghost turns its malevolent gaze towards you.(B (B Okay, then.(B(B(B _(B|J;j  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B|J;jE|J;jG(B (BYour spells (cast)TypeFailure Level (B a - Magic DartConjuration|J;jG(B1% 1 (B b + Searing RayConjuration(B1%(B 2 |J;jG(B c - Iskenderun's Mystic Blast Conjuration/Translocation (B6%(B 4 (Bd - Fulminant Prism|J;jGConjuration/Alchemy|J;jH(B14%|J;j4H(B4 |J;jCHSelect a spell to cast [(B?(B] help [(B!(B]/[(BI(B] toggle spell headers [(BEsc(B] exit~J;jL~~J;j@~J;j(B.######################▓≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer ~J;jU(B.#....................#▓≈≈#≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#.####..........(B####.#▓≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#.#..#..........(B#..#.#▓≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== (B.#.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 .#.#..#.........(B.(B#..#.#▓≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 ~J;j~\.#.####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ~J;j.#......#(B#~(B###(B.(B#.(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ~J;j˔.#......##(B#(B=(B.≈(B.#(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6901.4 (0.0) ~J;jr.#......#.(B)(B.(B#⌠(B.+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt ~J;ja(B.'......#(B#.(BZ(B≈(B..+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ ~J;j#(B.'......#(B#(B$(B..(B.(B≈(B+....(B..(B#▓≈≈≈≈≈≈≈≈≈ ~J;jD.#......#....(B#§(B+(B......(B#▓(B≈≈≈≈≈≈≈≈≈ ~J;jgd.#......#(B#.(B#..≈(B#(B......(B#▓(B≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost ~J;j{(B⌠#......#(B##..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈ ~J;j##.####.##(B#####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈ ~J;j;▓#.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈ ~J;j?(B_There is a large open door here. ~J;j7_(BYou encounter dustin's ghost. ~J;jo(B_(BDustin's ghost turns its malevolent gaze towards you. ~J;jʕ.(B_Okay, then.~J;jוzCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  ~J;j^Confirm with . or Enter, or press ? or * to list all spells.(B~J;j~J;j1w(B.######################▓≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#....................#▓≈≈#≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... ~J;jp(B.#.####..........(B####.#▓≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#.#..#..........(B#..#.#▓≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== (B.#.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 .#.#..#.........(B.(B#..#.#▓≈≈≈≈≈≈≈≈≈(B EV:(B 14~J;j.Int:(B 22 ~J;j\.#.####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ~J;jģ.#......#(B#~(B###(B.(B#.(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ~J;j.#......##(B#(B=(B.≈(B.#(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6901.4 (0.0) ~J;jr.#......#.(B)(B.(B#⌠(B.+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt ~J;j6a(B.'......#(B#.(BZ(B≈(B..+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ ~J;jQ(B.'......#(B#(B$(B..(B.(B≈(B+....(B..(B#▓≈≈≈≈≈≈≈≈≈ ~J;jh.#......#....(B#§(B+(B......(B#▓(B≈≈≈≈≈≈≈≈≈ ~J;jd.#......#(B#.(B#..≈(B#(B......(B#▓(B≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost ~J;j(B⌠#......#(B##..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈ ~J;j̤##.####.##(B#####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈ ~J;j▓#.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈ (B_There is a large open door here. _(BYou encounter dustin's ghost. ~J;j(B_(BDustin's ghost turns its malevolent gaze towards you. (B_Okay, then.Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  ~J;j^Confirm with . or Enter, or press ? or * to list all spells.(B~J;j{< (B Okay, then.~J;j(B~J;j (B~J;jӺ(B~J;j1 _(B~J;jJ;j0w(B.######################▓≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#....................#▓≈≈#≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... J;jS1(B.#.####..........(B####.#▓≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#.#..#..........(B#..#.#▓≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== (B.#.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 .#.#..#.........(B.(B#..#.#▓≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 .#.####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 .#......#(B#~(B###(B.(B#.(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis .#......##(B#(B=(B.≈(B.#(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6901.4 (0.0) J;j1.#......#.(B)(B.(B#⌠(B.+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B.'......#(B#.(BZ(B≈(B..+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j1(B.'......#(B#(B$(B..(B.(B≈(B+....(B..(B#▓≈≈≈≈≈≈≈≈≈ .#......#....(B#§(B+(B......(B#▓(B≈≈≈≈≈≈≈≈≈ .#......#(B#.(B#..≈(B#(B......(B#▓(B≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost (B⌠#......#(B##..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈ J;j1##.####.##(B#####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈ ▓#.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  J;j2Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelJ;j*2M(BThe floor.  This square is lit by a halo.J;j> =@.(BJ;j E(B.(B.(BJ;jH m+(B.(BA huge runed translucent gate.J;j \.(B+(BThe floor.J;j /L.(B.(BJ;j p⌠(B.(BA fountain of clear blue water.J;j7v (B#⌠(Bstone wall.J;jQJ;j7H.(B#  The floor.J;j8 J;j &).J;j (, g - get itemItem hereJ;j, }:(B (Ba crystal quarterstaff(B.  The floor.J;j~=(B)a notched marble ring(B.J;je>  J;ji? <(B(B=J;j? (B.J;j7@ +(B  The floorJ;j@ .J;jN .ZHere: (Bdustin's ghost (fire blocked by a translucent stone wall)  J;jO Some shallow water.J;jm) (BJ;jnS.(BZ(BThe floor.J;j&.ZHere: (Bdustin's ghost (fire blocked by a translucent stone wall)  Some shallow water.J;j (BDustin's ghost. The apparition of dustin the the Skirmisher, a novice Gargoyle Hunter of J;jZCheibriados. Max HP: 48 Will: ++ AC: +++ EV: +++ J;j rF: ... (B rC: +.. rPois: ∞ rNeg: ∞ rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human J;j;Speed: 100% (travel: 58%) (normally travels slower than youJ;j| ) J;jJ;jAYou have about 50% to hit with the +2 sling of Disarray. J;j%It has about 65% to hit you. J;jJ;j@Attack Max Damage J;jmHit 13 J;j|J;jDIt is immune to torment; and resistant to miasma and drowning. J;j]It is insubstantial and immune to ensnarement. It can fly. It can open doors.J;jW(B.######################▓≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#....................#▓≈≈#≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#.####..........(B####.#▓≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#.#..#..........(B#..#.#▓≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== (B.#.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 J;j̢%.#.#..#.........(B.(B#..#.#▓≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 .#.####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 .#......#(B#~(B###(B.(B#.(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis J;jZ).#......##(B#(B=(B.≈(B.#(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6901.4 (0.0) .#......#.(B)(B.(B#⌠(B.+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jƣ(B.'......#(B#.Z≈(B..+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B.'......#(B#(B$(B..(B.(B≈(B+....(B..(B#▓≈≈≈≈≈≈≈≈≈ .#......#....(B#§(B+(B......(B#▓(B≈≈≈≈≈≈≈≈≈ J;j3d.#......#(B#.(B#..≈(B#(B......(B#▓(B≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost J;j(B⌠#......#(B##..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈ ##.####.##(B#####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈ J;jפ▓#.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  J;j"sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.J;jjPress: ? - help, v - describe, . - travelHere: (Bdustin's ghost (fire blocked by a translucent stone wall)  Some shallow water.J;ja(B.######################▓≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer J;jk(B.#....................#▓≈≈#≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#.####..........(B####.#▓≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#.#..#..........(B#..#.#▓≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 (B======================== (B.#.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 .#.#..#.........(B.(B#..#.#▓≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 .#.####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 J;j.#......#(B#~(B###(B.(B#.(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis J;j;).#......##(B#(B=(B.≈(B.#(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6901.4 (0.0) .#......#.(B)(B.(B#⌠(B.+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jǁa(B.'......#(B#.(BZ(B≈(B..+....(B..(B#▓≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j(B.'......#(B#(B$(B..(B.(B≈(B+....(B..(B#▓≈≈≈≈≈≈≈≈≈ .#......#....(B#§(B+(B......(B#▓(B≈≈≈≈≈≈≈≈≈ J;jgd.#......#(B#.(B#..≈(B#(B......(B#▓(B≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost J;j(B⌠#......#(B##..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈ ##.####.##(B#####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈ J;j▓#.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  J;jLConfirm with . or Enter, or press ? or * to list all spells. J;jp_Okay, then.Press: ? - help, v - describe, . - travelHere: (Bdustin's ghost (fire blocked by a translucent stone wall)  Some shallow water.J;j  (BJ;j\(BJ;j1 _(BJ;j>J;jh 'J;j 'J;j, ''J;jW (BJ;j** §J;j* ≈J;j* *§(BJ;j_, J;jX- &(B2.4 (1J;j8 >(B _You open the huge gate.J;j~B J;j#....................#▓≈≈# #.####....####.#▓≈≈≈≈ #.#..#.J;j;...#..#.#▓≈ #.#ß.'....'.ß#.#▓≈ #.#..#...#..#.(B#▓≈ #.####.#####(B##(B#(B.(B####.(B#▓≈≈# #......##~(B###(B.(B#(B.....(B.(B#▓≈≈≈≈ #......##(B#(B=(B.≈(B.#.....(B.(B#▓≈ #......#.(B)(B.(B#⌠(B.(B'(B.(B@(B...(B.(B#▓≈ '......##.(BZ(B≈.(B.(B'(B.....(B.(B#▓≈ J;j#'......##(B$(B...§'(B.....(B.(B#▓≈ #......#....(B#≈'(B.....(B.(B#▓(B≈ #......##.(B#..§(B#(B......(B#▓(B≈ #......###..≈(B##......(B#(B▓(B≈ #.####.##(B#####(B#.(B####.(B#▓≈ #.#..#..........#..#.(B#▓≈≈≈≈# #.#ß.'.'.ß#.#▓≈≈≈≈≈≈(B~(BZ(BJ;j≈§≈(B(B3J;j!(BJ;jqJ;j.########.#▓≈≈≈≈ .#..#..........#..#.#▓≈ .#ß.'....'.ß#.(B#▓≈ .#..#.#..#.(B#▓≈ .####.#####(B##(B#.(B####.(B#▓≈≈# ......##~(B###.(B#(B......(B#▓≈≈≈≈ ......###(B=(B.≈.(B#......(B#▓≈ ......#.(B)(B.(B#⌠.'(B......(B#▓≈ ......##.~(BZ(B..'(B..(B@(B...(B#▓≈ ......##(B$(B...≈'(B......(B#▓≈ ......#....(B#≈'(B......#▓(B≈ ......##.(B#.§≈(B#......#▓(B≈ ......###..≈(B##......(B#(B▓(B≈ .####.###(B####(B#.(B####.(B#▓≈ .#..#..........#..#.(B#▓≈≈≈≈# .#ß.'....'.ß#.(B#▓≈≈≈≈≈≈ .#..#.#..#.#▓≈(B.(B(B4J;j6(BJ;jJ;j_ G≈(BZ(BJ;jw _(B(B5(BJ;j(BJ;jS((B6J;j~(BJ;j#J;j.(BZ(B(B(B7J;j(BJ;jJ;jI  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;jK(B.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B19/21 (B=====================(B--- .####.#######(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 ......###=.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ......#.).#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ......##.~≈.Z(B***(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6907.4 (0.0) ......##$...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#....#≈'(B......#(B▓≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B......##.#..≈(B#......#(B▓≈≈≈≈≈≈≈≈≈≈≈ ......###..≈#(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈ .####.########.####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost (B.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈≈≈ .#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈ (B_You open the huge gate.  Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost (83% to hit)J;js(o(B.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== J;j(}(B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B19/21 (B=====================(B--- .####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 J;j-+......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0J;ja+.Dex:(B 17 J;j+......#.(B)(B.(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis J;j,......##.~≈.(BZ(B'(B.*(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 6907.4 (0.0) ......##(B$(B...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j-(B......#....(B#≈'(B......#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j-(B......##.(B#..≈(B#......#▓(B≈≈≈≈≈≈≈≈≈≈≈ J;j,.......###..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈ J;jq.X.####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost J;j{/N(B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ .#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈ J;j/7(B_You open the huge gate.  J;jc0Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J;j0Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost (83% to hit)J;jC(B*(BJ;j9<J;jS<(B*(BJ;j T(B* (B Casting: (BSearing Ray(B (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Bdustin's ghost (83% to hit)  The searing ray hits dustin's ghost!J;j (B.(BZ(BDustin's ghost is lightly damaged.(B..(BJ;j_t(B==8.4 (1(BRay (BJ;jR(B _(Press (B.(B to maintain the ray.)J;j  5(B*(BJ;j 7(B**(BJ;j (B(B*(B (BThe searing ray hits dustin's ghost.J;jf C(B*(BJ;j߼ J;j ;.(BZ..J;ji (BJ;j J;jU (B8J;j -J;j% !(B--J;j 9J;j $(B+ J;jR (BJ;j (BJ;j5 _ _(BDustin's ghost is moderately damaged.(BJ;js J;jG5(B*(BJ;j7(B**(BJ;j. (B(B*(BThe searing ray hits dustin's ghost!J;jC(B*(BJ;j@G'(BZ(BJ;jkW(B------(BJ;js(BJ;jt J;ju;_Unknown command.(BJ;jZxJ;j[(B(BDrink which item? (BPotions (B g - a potion of magic  r - 2 potions of resistance (B w - 2 potions of heal wounds(Bb - 4 potions of brilliance  A - 2 potions of attraction (B j - a potion of moonshine  d - 2 murky silvery potions  k - a lumpy black potion  n - 2 black potions  p - a glowing dark potion  q - 2 silvery potions  s - a bubbling sapphire potion  t - a grey potion (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedJ;j J;j J;j m(B.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... J;j (B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21J;jl ------------------------ .####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 Contam: 10% ......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0J;j\ t Dex:(B 17 ......#.(B)(B.(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ......##.~≈..'(BZ.(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) ......##(B$(B...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#....(B#≈'(B......#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B......##.(B#..≈(B#......#▓(B≈≈≈≈≈≈≈≈≈≈≈ ......###..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈ .####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost (B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ .#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈J;j Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  J;j `Press: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B, haloed, 100% to hit)  The magic dart hits dustin's ghost. _(BDustin's ghost is almost destroyed. (B_Unknown command.(BJ;jj T (B Okay, then.(BJ;jA (BJ;j-P(B _(BJ;j+~(B(BRead which item? (BScrolls (B f - a scroll of fear  g - a scroll of fog  t - 2 scrolls of teleportation(Bs - a scroll of butterflies  W - a scroll of brand weapon  V - a scroll of vulnerability  T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedJ;j8G J;juM J;jhY m(B.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... J;jY (B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21------------------------ .####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 Contam: 10% ......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0J;jY .Dex:(B 17 J;j`Z ......#.(B)(B.(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ......##.~≈..'(BZ.(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) J;jZ ......##(B$(B...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jZ (B......#....(B#≈'(B......#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;jZ i(B......##.(B#..≈(B#......#▓(B≈≈≈≈≈≈≈≈≈≈≈ ......###..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈ J;j[ X.####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost J;j+[ (B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ J;j<[ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ J;j[[ @.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈J;js[ ;Press: ? - help, Shift-Dir - straight lineJ;j[ Aim: (Bdustin's ghost ((Balmost destroyed(B, haloed, 100% to hit)  J;j[ )The magic dart hits dustin's ghost. J;j[ =_(BDustin's ghost is almost destroyed. J;j[ V(B_Unknown command. _Okay, then.(BJ;jf ' (B J;jf -Okay, then.(BJ;jg (BJ;jp (BJ;jq 1 _(BJ;jt J;j J;jA (B(BEvoke which item? (BWands  c - a wand of iceblast (6)(Be - a wand of paralysis (6)  J;j f - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedJ;j`J;j9iJ;js'(BJ;jtR.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21------------------------ J;j t7.####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 J;j8t......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14J;jQtRInt:(B 22 Contam: 10% J;jht+......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 J;jt......#.(B)(B.(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis J;jtl......##.~≈..'(BZ.(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) ......##(B$(B...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#....(B#≈'(B......#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B......##.(B#..≈(B#......#▓(B≈≈≈≈≈≈≈≈≈≈≈ J;j#u......###..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈ J;jMuX.####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost J;ju(B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ J;juy.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈Aim: (Bdustin's ghost ((Balmost destroyed(B, haloed, 100% to hit)  The magic dart hits dustin's ghost. _(BDustin's ghost is almost destroyed. (B_Unknown command. _Okay, then. J;jv8_Okay, then.(BJ;j'(BJ;jg.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21------------------------ .####.#######(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 J;jAO......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 Contam: 10% J;jw......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ......#.).(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis J;j......##.~≈..'Z(B*(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) J;j......##$...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j֞(B......#....(B#≈'(B......#(B▓≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j(B......##.(B#..≈(B#......#(B▓≈≈≈≈≈≈≈≈≈≈≈ J;j......###..≈#(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈ J;jX.####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost J;jB(B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ J;jr.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈ _Unknown command. _Okay, then. J;j+_Okay, then.Aiming: (BMindburst(BPress: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B, haloed, chance to affect: 28%)J;jl'(BJ;jX.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer J;jI(B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21------------------------ .####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 Contam: 10% ......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ......#.(B)(B.(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ......##.~≈..'(BZ.(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) ......##(B$(B...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#....(B#≈'(B......#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B......##.(B#..≈(B#......#▓(B≈≈≈≈≈≈≈≈≈≈≈ ......###..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈ .####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost (B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ .#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈ _Okay, then. _Okay, then.AimingJ;j: (BMindburst(BPress: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B, haloed, chance to affect: 28%)  Okay, then.(B(B(B _(BJ;j3 J;j6 s(B(BEvoke which item? (BWands J;jN6 P c - a wand of iceblast (6)(Be - a wand of paralysis (6)  f - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedJ;jBY J;j J;j (B.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer J;j)  (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21------------------------ .####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 Contam: 10% ......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ......#.(B)(B.(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ......##.~≈..'(BZ.(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) ......##(B$(B...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#....(B#≈'(B......#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B......##.(B#..≈(B#......#▓(B≈≈≈≈≈≈≈≈≈≈≈ ......###..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈ J;j $.####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost (B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ .#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈ _Okay, then. _Okay, then.Aiming: (BMindburst(BPress: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B, haloed, chance to affect: 28%) _Okay, then.(BJ;j ?(B.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21------------------------ .####.#######(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~##(B#.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 Contam: 10% ......###=.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ......#.).#⌠.(B***....(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ......##.~≈..(B*(BZ(B*(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) ......##$...≈(B***....(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#....(B#≈'(B......#(B▓≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B......##.#..≈(B#......#(B▓≈≈≈≈≈≈≈≈≈≈≈ ......###..≈#(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈ .####.#######(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost (B.#..#..........#..#.#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.#▓≈≈≈≈≈≈≈≈≈≈≈ .#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈Press: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B, haloed, chance to affect: 28%) _Okay, then.Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B;j 49m, haloed)J;jm(B.####..........####.#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B.#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... J;j(B.#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Health: (B52/52 (B======================== (B.#..#..........#..#.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 0(B/21------------------------ .####.#####(B##(B#.(B####.(B#▓≈≈#≈≈≈≈≈≈≈≈(B AC:(B 5Str:(B 4 ......##~(B###.(B#(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 14Int:(B 22 Contam: 10% J;j-N ......###(B=(B.≈.(B#......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 ......#.(B)(B.(B#⌠.'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B XL: (B 9 Next: (B41% Place: (Ba Necropolis ......##.~≈..'(BZ`(B@(B...(B#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=-------- (B Time:(B 6919.4 (0.0) ......##(B$(B...≈'(B......(B#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B......#....(B#≈'(B......#▓(B≈≈≈≈≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B......##.(B#..≈(B#......#▓(B≈≈≈≈≈≈≈≈≈≈≈ ......###..≈(B##......(B#(B▓(B≈≈≈≈≈≈≈≈≈≈≈ .####.###(B####(B#.(B####.(B#▓≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdustin's ghost (B.#..#..........#..#.(B#▓≈≈≈≈#≈≈≈≈≈≈ .#ß.'..........'.ß#.(B#▓≈≈≈≈≈≈≈≈≈≈≈ .#..#..........#..#.#▓≈≈≈≈≈≈≈≈≈≈≈Press: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B, haloed, chance to affect: 28%) _Okay, then.Aiming: (BIceblast(BPress: ? - help, Shift-Dir - straight lineAim: (Bdustin's ghost ((Balmost destroyed(B, haloed)J;jLC(B#(BJ;jjZ(B#########(BJ;j(B.(BAiming: (BIceblast(B  Press: ? - help, Shift-Dir - straight line(B  Aim: (Bdustin's ghost ((Balmost destroyed(B, haloed)  The mass of ice explodes! The iceblast engulfs dustin's ghost.  Dustin's ghost partially resists.  You destroy dustin's ghost!(BJ;jU c'(B..(B'(B..J;j (B§≈§(B..(B.(B#§§#..§..#(BJ;jd 8% (B70=======(B20.4 (1  Dustin's ghost partially resists.  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J;jP; "(B30J;jDB (BJ;j3C  J;jXC __h - the +0 quarterstaff of Untruth {drain, Int+3 Dex+2 SInv}(BJ;jE J;j######################▓≈≈≈≈....#..........#▓≈≈# .♣....#.####.####.#▓≈ ..♣...#.#..#.#..#.#▓≈ ..ß...#.#ß.'.J;j'.ß#.#▓≈◊...#.#..#..........#..#.#▓≈≈≈≈ ......#.####.#(B#######.####.#▓≈≈# ..◊...#......#(B#~(B###(B.(B#......#▓≈ ..ß...#......##(B#@(B.(B≈(B.#(B......#▓≈ .J;j.....#......(B#(B...(B#⌠(B.(B'......#▓≈ J;j ♣.....'......(B##(B.(B~≈.(B.(B'......#▓≈J;j@'......#(B#(B$...(B≈'......#▓≈J;jRo#......#....(B#≈'......#▓≈J;j]#......(B##.(B#..≈(B#(B......#▓≈ J;j~.....⌠#......#(B##..≈#(B#......#▓≈ J;j#######.####.####(B####.(B####.#▓≈ ▓▓▓▓▓▓#.#..#.#..#.#▓≈(BJ;j-&§§J;j_W§≈§§'..≈#...#....#(BJ;j6o4(B=(B=(B1J;jު(BJ;jJ§§#(BJ;j2-(B2.0 (2J;jo(BJ;j] J;j_i - a ring of positive energyJ;jJ;j?.#....................#▓≈≈#J;jΙd♣....#.########.#▓≈≈ ...♣...#.#..#.#..#.#▓ ß..ß...#.#ß.'J;j.'.ß#.#▓ ◊..◊...#.#..#.#..#.#▓.....#.####.#######(B#.####.#▓≈≈# ◊..◊...#......##~(B###.(B#......#▓≈≈ J;jß..ß...#......(B###(B..(B≈.(B#(B......#▓ J;j♣......#......(B#(B.(B@(B.(B#⌠.'......#▓ .J;j(q♣.....'......(B##(B.(B~§§§§......#▓ J;jNh.......'......#(B#(B$.(B§§≈§......#▓J;jg.#......#(B....(B#§'......#▓.#......#(B#.(B#..≈#......#▓J;j<⌠#......#(B##..≈(B##......#▓ ########.####.###(B#####.####.#▓ ▓▓▓▓▓▓▓#.#..#..........#..#.#▓ ≈≈≈≈≈≈▓#.#ß.'.'.ß#.#▓(BJ;jTN(B.(B§(BJ;j!5J;jS(B=(B=(B3.0 (1J;j(BJ;jfJ;jR(BJ;jaS (BJ;j^(BJ;j^J;jJ;j(B(BPut on or remove which piece of jewellery? 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You enter the shallow water. _Moving in this stuff is going to be slow. _(BYou see here the +0 quarterstaff of Untruth {drain, Int+3 Dex+2 SInv}(B. _h - the +0 quarterstaff of Untruth {drain, Int+3 Dex+2 SInv} (B_i - a ring of positive energyJ;j$≈§.§(B.(B§≈§(BJ;j%-(B5 (0.5J;j+(BJ;jZ,3 _i - a ring of positive energy (worn)J;j .J;jJ;jd(B ♣########.#▓≈≈≈.♣J;j.... J;jß..ßß.'J;j( '.ß J;j2◊..◊..#J;j<#.. 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J;j ≈≈≈≈≈▓#....ß(B#...(B.(B#oo#(Bß..#..###### J;j #≈≈≈≈▓#..(B#.(B##(B...(B.(B#o.(B##.(B$(B#..#▓▓▓▓▓ J;jʭ ≈≈≈≈≈▓#..(B#.......(B#(B....(B$(Bß#..#▓≈ J;jܭ ≈≈≈≈≈▓#.........ß(B########..#▓≈J;j x(Bo(B  (B (Borc warrior J;j j(B#≈≈≈≈▓#....................#▓≈J;j o(B  (B orc priest▓#....................#▓≈J;j> (BZ(B  (B (Bdrugrobin's ghost(B▓######################▓≈(Booooo(B 6 orcsJ;jO (BJ;j (BJ;jH (BJ;j J;jVJ;j2(B(BWield or unwield which item (- for none)?(B- - Unarmed J;jelHand Weapons (go to first with (B)(B) (B a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} (B b - a +1 short sword of electrocution  c - a +2 short sword of freezing  h - the +0 quarterstaff of Untruth {drain, Int+3 Dex+2 SInv} J;jlMagical Staves (go to first with (B|(B)  e - a staff of alchemy(B[(B?(B] describe selected [(B!(B] equip|(Bwield(B|wear|put onJ;j9{[(Btab(B] (Bequip(B|unequip J;j|J;jJ;jG(B≈≈≈≈≈▓#..#.##....#..##.(B$(B#..#...◊.(B (Bmmoncure the Destroyer J;jn(B≈≈#≈≈▓#....ß(B#(B....(B#(B..(B#(Bß..#..#.....(B (BDeep Elf of the Shining One ***... (B≈≈≈≈≈▓#....(B##....(B#(B..#(B#..#..#...◊.(B Health: (B52/52 (B======================== J;j (B≈≈≈≈≈▓#..........(B#(B.(B#.o.(B$(B#..#...ß.(B Magic: (B21/21 (B======================== (B≈≈≈≈≈▓#..........(B+o(B#...[#..#...♣.(B AC:(B 5Str:(B 4 ≈≈≈≈≈▓#......(B#...+.#o_(B.(B$(B#..'....♣(B EV:(B 14Int:(B 22 ≈≈≈≈≈▓#......(B#...+.#o(Bß.(B$(B#..'.....(B SH:(B 0Dex:(B 17 J;j)n≈≈≈≈≈▓#......(B....+.(B#...(B[(B#..#.....(B XL: (B 9 Next: (B70% Place: (Ba Necropolis J;j≈≈≈≈≈▓#......(B...(B@(B#Z(B#...)#..#.....(B Noise: --------- (B Time:(B 7037.5 (0.0) ≈≈≈≈≈▓#....(B##(B...(B.(B#o.(B##..#..#⌠....(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B≈≈≈≈≈▓#....ß(B#...(B.(B#oo#(Bß..#..######(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#≈≈≈≈▓#..(B#.(B##(B...(B.(B#o.(B##.(B$(B#..#▓▓▓▓▓ J;jĪ≈≈≈≈≈▓#..(B#.......(B#(B....(B$(Bß#..#▓≈≈≈≈ ≈≈≈≈≈▓#.........ß(B########..#▓≈≈≈≈(B (Bo(B  (B (Borc warrior (B#≈≈≈≈▓#....................#▓≈≈≈≈(B o(B  (B orc priest J;j≈≈≈≈≈▓#....................#▓≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost (B≈≈≈≈≈▓######################▓≈≈≈≈(B (Booooo(B 6 orcs (B_The orc warrior leaves your sight. J;j(/_(BYou encounter an orc. It is wielding a +0 dagger.You encounter an orc and an orc priest. (B_The orc priest leaves your sight.  (BYou encounter an orc. It is wielding a +0 dagger. (B_The orc shouts! x2J;j' (B J;j -Okay, then.(BJ;j  (BJ;j(BJ;j1 _(BJ;jxJ;j #..ßß...≈(B###(B#◊J;j ..(B#.o.(B$(Bß(B+o(B#...[J;j< b♣(B#(B...(B+(B.(B#o_(B.(B$(B#..'....♣ß..(B....+.(B#...(B[(B#..#.....(B#Z(B#...)#....#(B#(B...(B@(B#o.(B##..#..#⌠J;j ß(B#....#oo#(Bß..#..###### #(B#.(B##(B....#o.(B##.(B$(B#..#▓▓▓▓▓ ≈#...(B....#..(B..(B$(Bß#..#▓≈≈≈≈.......ß(B########. #................. ≈J;j .........##(B#####(B##(B###########▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓(BJ;jL B(Bo.(BJ;j -.oJ;j: (BJ;j* .J;j4 /(Bo(BJ;j (BJ;j\ -(B8.5 (1J;j (BJ;j u _(BDrugrobin's ghost makes a sound of rattling chains.(BJ;j+ J;j(B≈≈#≈≈▓#....ß#....#..#ß..#..#.....(B (Bmmoncure the Destroyer (B≈≈≈≈≈▓#....(B##....(B#(B..#(B#..#..#...◊.(B (BDeep Elf of the Shining One ***... (B≈≈≈≈≈▓#..........(B#(B.(B#...(B$(B#..#...ß.(B Health: (B52/52 (B======================== (B≈≈≈≈≈▓#..........(B+(B.(B#.o.[#..#...♣.(B Magic: (B21/21 (B======================== (B≈≈≈≈≈▓#......(B#(B...(B+o#o_(B.(B$(B#..'....♣(B AC:(B 5Str:(B 4 ≈≈≈≈≈▓#......(B#...+.#o(Bß.(B$(B#..'.....(B EV:(B 14Int:(B 22 ≈≈≈≈≈▓#......(B....+.(B#...(B[(B#..#.....(B SH:(B 0Dex:(B 17 J;j≈≈≈≈≈▓#......(B....#Z(B#...)#..#.....(B XL: (B 9 Next: (B70% Place: (Ba Necropolis ≈≈≈≈≈▓#....#(B#(B...(B@(B#oo(B##..#..#⌠....(B Noise: --------- (B Time:(B 7038.5 (0.0) ≈≈≈≈≈▓#....ß(B#....#o.#(Bß..#..######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j\(B#≈≈≈≈▓#..(B#.(B##(B....#o.(B##.(B$(B#..#▓▓▓▓▓(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j"(B≈≈≈≈≈▓#..#...(B....#..(B..(B$(Bß#..#▓≈≈≈≈ J;j<t≈≈≈≈≈▓#.........ß(B########..#▓≈≈≈≈ J;jJ#≈≈≈≈▓#....................#▓≈≈≈≈(B (Bo(B  (B (Borc warrior J;jw(B≈≈≈≈≈▓#....................#▓≈≈≈≈(B o(B  (B orc priest J;j(≈≈≈≈≈▓###(B#####(B##(B############▓≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost J;j(B≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈(B (Booooo(B 6 orcs J;j1(B_The orc shouts! x2 J;j&_Okay, then. J;jn(B_(BDrugrobin's ghost makes a sound of rattling chains.J;jA(BPress: ? - help, v - describe, . - travelJ;j)(BThe floor.  J;j$This square is lit by a halo.J;jN]@#(BA translucent stone wall.J;jZ(B# (B_Okay, then.(B J;jm_(BDrugrobin's ghost makes a sound of rattling chains. (B Press: ? - help, v - describe, . - travel(B  Here: (Bdrugrobin's ghost, wielding a weapon of venom (haloed, fire blocked by a  translucent stone wall)e floor.J;j_ E (BDrugrobin's ghost. J;j` wThe apparition of drugrobin the the Cleaver, a novice Human Reaver of Uskayaw. Max HP: 71 Will: ++ AC: ++ EV: +++  rF: ... (B rC: +.. rPois: ∞ rNeg: ∞ rElec: . (BThreat: Lethal Class: Undead Size: Medium Int: Human J;j1` You have about 76% to hit with the +2 sling of Disarray. It has about 65% to hit you. AttackMax Damage Hit: weapon of venom 8 + venom J;jG` OIt is immune to torment; and resistant to miasma and drowning. J;j]` `It is insubstantial and immune to ensnarement. It can fly. It can open doors.J;jj(B≈≈#≈≈▓#....ß#....#..#ß..#..#.....(B (Bmmoncure the Destroyer J;j+k(B≈≈≈≈≈▓#....(B##....(B#(B..#(B#..#..#...◊.(B (BDeep Elf of the Shining One ***... (B≈≈≈≈≈▓#..........(B#(B.(B#...(B$(B#..#...ß.(B Health: (B52/52 (B======================== (B≈≈≈≈≈▓#..........(B+(B.(B#.o.[#..#...♣.(B Magic: (B21/21 (B======================== (B≈≈≈≈≈▓#......(B#(B...(B+o#o_(B.(B$(B#..'....♣(B AC:(B 5J;j=k-Str:(B 4 J;jmk.≈≈≈≈≈▓#......(B#...+.#o(Bß.(B$(B#..'.....(B EV:(B 14Int:(B 22 ≈≈≈≈≈▓#......(B....+.(B#...(B[(B#..#.....(B SH:(B 0J;jk.Dex:(B 17 J;jkQ≈≈≈≈≈▓#......(B....#(BZ(B#...)#..#.....(B XL: (B 9 Next: (B70% Place: (Ba Necropolis J;jk\≈≈≈≈≈▓#....#(B#(B...(B@(B#oo(B##..#..#⌠....(B Noise: --------- (B Time:(B 7038.5 (0.0) J;jk ≈≈≈≈≈▓#....ß(B#....#o.#(Bß..#..######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jk\(B#≈≈≈≈▓#..(B#.(B##(B....#o.(B##.(B$(B#..#▓▓▓▓▓(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;jl(B≈≈≈≈≈▓#..#...(B....#..(B..(B$(Bß#..#▓≈≈≈≈ J;j#lt≈≈≈≈≈▓#.........ß(B########..#▓≈≈≈≈ J;j8l#≈≈≈≈▓#....................#▓≈≈≈≈(B (Bo(B  (B (Borc warrior J;jNl(B≈≈≈≈≈▓#....................#▓≈≈≈≈(B o(B  (B orc priest J;jml(≈≈≈≈≈▓###(B#####(B##(B############▓≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost J;jle(B≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈(B (Booooo(B 6 orcs _Okay, then. (B_(BDrugrobin's ghost makes a sound of rattling chains.J;jl(BPress: ? - help, v - describe, . - travelHere: (Bdrugrobin's ghost, wielding a weapon of venom (haloed, fire blocked by a  translucent stone wall)  The floor.J;j(B≈≈#≈≈▓#....ß#....#..#ß..#..#.....(B (Bmmoncure the Destroyer J;j0(B≈≈≈≈≈▓#....(B##....(B#(B..#(B#..#..#...◊.(B (BDeep Elf of the Shining One ***... (B≈≈≈≈≈▓#..........(B#(B.(B#...(B$(B#..#...ß.(B Health: (B52/52 (B======================== (B≈≈≈≈≈▓#..........(B+(B.(B#.o.[#..#...♣.(B Magic: (B21/21 (B======================== J;jeL(B≈≈≈≈≈▓#......(B#(B...(B+o#o_(B.(B$(B#..'....♣(B AC:(B 5Str:(B 4 J;j5≈≈≈≈≈▓#......(B#...+.#o(Bß.(B$(B#..'.....(B EV:(B 14Int:(B 22 J;j'≈≈≈≈≈▓#......(B....+.(B#...(B[(B#..#.....(B SH:(B 0Dex:(B 17 J;j J≈≈≈≈≈▓#......(B....#Z(B#...)#..#.....(B XL: (B 9 Next: (B70% Place: (Ba Necropolis J;j?\≈≈≈≈≈▓#....#(B#(B...(B@(B#oo(B##..#..#⌠....(B Noise: --------- (B Time:(B 7038.5 (0.0) J;jp ≈≈≈≈≈▓#....ß(B#....#o.#(Bß..#..######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j(B#≈≈≈≈▓#..(B#.(B##(B....#o.(B##.(B$(B#..#▓▓▓▓▓(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B≈≈≈≈≈▓#..#...(B....#..(B..(B$(Bß#..#▓≈≈≈≈ ≈≈≈≈≈▓#.........ß(B########..#▓≈≈≈≈ J;j#≈≈≈≈▓#....................#▓≈≈≈≈(B (Bo(B  (B (Borc warrior J;j3(B≈≈≈≈≈▓#....................#▓≈≈≈≈(B o(B  (B orc priest J;j^(≈≈≈≈≈▓###(B#####(B##(B############▓≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost J;j(B≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈(B (Booooo(B 6 orcs J;j_Okay, then. J;jn(B_(BDrugrobin's ghost makes a sound of rattling chains.J;jA(BPress: ? - help, v - describe, . - travelJ;jHere: (Bdrugrobin's ghost, wielding a weapon of venom (haloed, fire blocked by a  translucent stone wall)  J;j The floor.J;jY (BJ;j4(BJ;j81 _(BJ;j:J;jCJ;j'(BJ;jBz(BRead which item? (BScrolls (B f - a scroll of fear J;jx g - a scroll of fog  t - 2 scrolls of teleportation(Bs - a scroll of butterflies  W - a scroll of brand weapon  V - a scroll of vulnerability J;j  T - a scroll of torment (B[(B!(B] (Bread(B|quaff|evoke[(B?(B] describe selectedJ;jzJ;j%{J;j،J;jY'(BJ;j≈≈#≈≈▓#....ß#....#..#ß..#..#.....(B (Bmmoncure the Destroyer J;j2y(B≈≈≈≈≈▓#....(B##....(B#(B..#(B#..#..#...◊.(B (BDeep Elf of the Shining One ***... (B≈≈≈≈≈▓#..........(B#(B.(B#...(B$(B#..#...ß.(B Health: (B52/52 (B======================== (B≈≈≈≈≈▓#..........(B+(B.(B#.o.[#..#...♣.(B Magic: (B21/21 (B======================== (B≈≈≈≈≈▓#......(B#(B...(B+o#o_(B.(B$(B#..'....♣(B AC:(B 5Str:(B 4 ≈≈≈≈≈▓#......(B#...+.#o(Bß.(B$(B#..'.....(B EV:(B 14Int:(B 22 ≈≈≈≈≈▓#......(B....+.(B#...(B[(B#..#.....(B SH:(B 0Dex:(B 17 ≈≈≈≈≈▓#......(B....#Z(B#...)#..#.....(B XL: (B 9 Next: (B70% Place: (Ba Necropolis J;jn|≈≈≈≈≈▓#....#(B#(B...(B@(B#oo(B##..#..#⌠....(B Noise: --------- (B Time:(B 7038.5 (0.0) ≈≈≈≈≈▓#....ß(B#....#o.#(Bß..#..######(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j(B#≈≈≈≈▓#..(B#.(B##(B....#o.(B##.(B$(B#..#▓▓▓▓▓(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B≈≈≈≈≈▓#..#...(B....#..(B..(B$(Bß#..#▓≈≈≈≈ J;jt≈≈≈≈≈▓#.........ß(B########..#▓≈≈≈≈ J;j#≈≈≈≈▓#....................#▓≈≈≈≈(B (Bo(B  (B (Borc warrior J;j(B≈≈≈≈≈▓#....................#▓≈≈≈≈(B o(B  (B orc priest J;j(≈≈≈≈≈▓###(B#####(B##(B############▓≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost J;j (B≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈(B (Booooo(B 6 orcs J;j_Okay, then. J;j%n(B_(BDrugrobin's ghost makes a sound of rattling chains.J;j2A(BPress: ? - help, v - describe, . - travelJ;jmHere: (Bdrugrobin's ghost, wielding a weapon of venom (haloed, fire blocked by a  J;jtranslucent stone wall) J;j-_(BThe floor.J;jT (B Okay, then.(BJ;j  (BJ;j(BJ;j J;j,+_(BJ;j!J;j`≈#.##.(B$(B◊#ß(B##(Bß.(B##.#(B#..◊(B#(B.(B#...(B$(BßJ;j....(B+(B.(B#.o.[#..#...♣.(Bo#o_(B.♣(B#...+.#o(Bß.(B$(B#..'(B+.(B#...(B[(B....(B...(B@(B#Z(B#...)#..#.J;jЈ(B##(B....#oo(B##..#..#⌠.... ≈..ß(B##(Bß..#..###### #J;j (B#.(B##(B....#o.(B##.(B$(B#..#▓▓▓▓▓(B#.......(B#(B....(B$(Bß ≈.ß(B######## #J;j d....................######################(BJ;j=o.(BJ;jF(B.o(BJ;jC(Bo.(BJ;j (BJ;j4(B9.5 (1 _J;j(BJ;jQJ;j02#..ßß..J;j10.≈(B##J;j2+#(B#J;jj2%◊..J;j2?(B#...(B$J;j3(BßJ;jf3f(B+(B.(B#o..[J;j3♣J;j4(B#(B...(B+(B.(B#o_(B.(B$(B#..'....♣J;jk4E(Bo#o(Bß.J;j4.J;j&5(B....+.(B#...(B[(B#..#J;jp5W(B#Z(B#...)J;j5..#(B#(B...(B@(B#oo(B##..#..#⌠J;j6ß(B#....#oo#(Bß..#..###### #J;jr6(B#.(B##(B....#..(B##.(B$(B#..#▓▓▓▓▓ ≈J;j6#...J;j=7D..(B$(Bß#..#▓≈≈≈≈J;j7U.......ß(B####### #J;j7.J;j8......... J;jk8 ≈J;j8##(B#####(B##(B###########▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓J;j9(BJ;j@DE.o(BJ;jN (B.J;j O&o(BJ;jQ1(B.oJ;jhR(BJ;j`g(BJ;j/i)(B40J;j(BJ;jJ;j J;j C≈#.##.(B$(B◊#ß(B##(Bß.(B##.#(B#..◊(B#(B.(B#...(B$(Bß....(B+(B.(B#...[#..#...♣.o.♣J;j (B#...+.#o(Bß.(B$(B#..'J;j (B+o(B#...(B[(B....(B...(B@(B#Z(B#...)#..#.(B##(B....#oo(B##..#..#⌠.... ≈..ß(B#J;j B#(Bß..#..###### #J;j) ((B#.(B##(B....#o.(B##.(B$(B#..#▓▓▓▓▓(B#.......(B#(B....(B$(Bß ≈.ß(B######## #....................######################(BJ;j .(Bo.J;j4 (BJ;jH Ao_(BJ;j (BJ;j8 ((B1J;j (BJ;j J;j@+'''J;j'(BJ;j @ (B(BZJ;j:H.(BYou open the huge gate.J;jJ;jq(Bo.(B(Bo.(B(Bo.(B(Bo.(BJ;j@(B(B2J;j J;j 4(B_(BJ;j, r _(BDrugrobin's ghost says, "I'll split you in two!"(BJ;jJ;jA#..ßß...≈(B###(B#◊..(B#...(B$(Bß'.(B#o..[♣(B#(B...'.(B#o_(B.(B$(B#..'....♣(Bo.#o(Bß..(B....Z.(B#...(B[(B#..#(B#o(B#...)..#(B#(B...(B@(B#oo(B##..#..#⌠ß(B#.#(Bß..#..###### #(B#.(B##(B....#..(B##.(B$(B#..#▓▓▓▓▓ ≈#.....(B$(Bß#..#▓≈≈≈≈.......ß(B####### #.......... ≈##(B#####(B##(B###########▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓(B'(BZ(BJ;jCC(Boo(BJ;j(BJ;j8A(Bo.(BJ;j E.o(BJ;j R'(Bo(BJ;j ?(Bo.(BJ;j(BJ;j((B3J;j0(BJ;j3J;j, (B(B*(BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;j+ ;(B*(BJ;j} (B)(BYou erupt in a blast of force! 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(BWands  c - a wand of iceblast (5)J;jr[(Be - a wand of paralysis (6)  f - a wand of mindburst (16) J;j[(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedJ;jzJ;j_J;j(B▓#......#...'.#(B?ß.(B$(B#..'..........(B (Bmmoncure the Destroyer J;j+(B▓#.........)).#...(B[(B#..#..........(B (BDeep Elf of the Shining One ***... (B▓#.........o#.#o..)#..#..........(B Health: (B52/52 (B======================== (B▓#....##...o#.o##..#..#⌠........⌠(B Magic: (B20/21 (B======================(B-- ▓#....ß#..o.#..#ß..#..###########(B AC:(B 5Str:(B 4 ▓#..#.##...o#o.##.(B$(B#..#▓▓▓▓▓▓▓▓▓▓(B EV:(B 14Int:(B 22 ▓#..#.......#....(B$(Bß#..#▓≈≈≈≈≈≈≈≈▓(B SH:(B 0J;jC.Dex:(B 17 J;jT`▓#........(Bo(Bß(B########..(B#▓≈≈≈≈≈≈≈≈▓(B XL: (B 9 Next: (B70% Place: (Ba Necropolis J;j}▓#.........(Bo(B.(BZ..(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈▓(B Noise: --------- (B Time:(B 7054.5 (0.0) J;j▓#...........(B.......(B..(B#▓≈≈≈≈≈≈≈≈▓(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;j\(B▓########(B##(B############▓≈≈≈≈≈≈≈≈▓(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈▓ J;j`≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bo(B  (B (Borc warrior J;j (B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost J;j>(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bo(B  (B orc ≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(BThe mystic blast hits the orc!  You kill the orc!(BThe mystic blast hits drugrobin's ghost!  J;j`Drugrobin's ghost is lightly damaged. _Drugrobin's ghost is knocked back by the mystic blast. _(BDrugrobin's ghost shouts, "There is no future for me!"(BJ;j.(B▓#......#...'.#?ß.$#..'..........(B (Bmmoncure the Destroyer (B▓#.........)).#...[#..#..........(B (BDeep Elf of the Shining One ***... J;j(B▓#.........o#.#o..)#..#..........(B Health: (B52/52 (B======================== (B▓#....##...o#.o##..#..#⌠........⌠(B Magic: (B20/21 (B======================(B-- ▓#....ß#..o.#..#ß..#..###########(B AC:(B 5Str:(B 4 ▓#..#.##...o#o.##.$#..#▓▓▓▓▓▓▓▓▓▓(B EV:(B 14Int:(B 22 ▓#..#.......#....$ß#..#▓≈≈≈≈≈≈≈≈▓(B SH:(B 0Dex:(B 17 J;j >▓#........(Bo(Bß(B########..#▓≈≈≈≈≈≈≈≈▓(B XL: (B 9 Next: (B70% Place: (Ba Necropolis J;j< _▓#.........(Bo*(BZ(B**(B@(B...(B..#▓≈≈≈≈≈≈≈≈▓(B Noise: --------- (B Time:(B 7054.5 (0.0) J;jY ▓#..........(B***.....(B..#▓≈≈≈≈≈≈≈≈▓(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jj (B▓##########(B############▓≈≈≈≈≈≈≈≈▓(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j| z(B▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈▓ J;j i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ J;j ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bo(B  (B (Borc warrior J;j (B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost (B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bo(B  (B orc J;j ≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(BDrugrobin's ghost is lightly damaged. _Drugrobin's ghost is knocked back by the mystic blast. J;j!Y_(BDrugrobin's ghost shouts, "There is no future for me!"J;j!(BAiming: (BIceblast(BPress: ? - help, Shift-Dir - straight lineJ;j/!kAim: (Bdrugrobin's ghost, wielding a weapon of venom (lightly damaged, haloed)J;jgX (B*Z(BJ;j1/o(B*J;jE1M*(B*(B*.(BJ;j (B▓#......#...'.#(B?ß.(B$(B#..'..........(B (Bmmoncure the Destroyer (B▓#.........)).#...(B[(B#..#..........(B (BDeep Elf of the Shining One ***... J;j^ (B▓#.........o#.#o..)#..#..........(B Health: (B52/52 (B======================== (B▓#....##...o#.o##..#..#⌠........⌠(B Magic: (B20/21 (B======================(B-- ▓#....ß#..o.#..#ß..#..###########(B AC:(B 5J;j Str:(B 4 ▓#..#.##...o#o.##.(B$(B#..#▓▓▓▓▓▓▓▓▓▓(B EV:(B 14Int:(B 22 ▓#..#.......#....(B$(Bß#..#▓≈≈≈≈≈≈≈≈▓(B SH:(B 0J;j .Dex:(B 17 J;jŬ `▓#........(Bo(Bß(B########..(B#▓≈≈≈≈≈≈≈≈▓(B XL: (B 9 Next: (B70% Place: (Ba Necropolis J;j ▓#.........(Bo(B.(BZ.`(B@(B...(B..(B#▓≈≈≈≈≈≈≈≈▓(B Noise: --------- (B Time:(B 7054.5 (0.0) J;jE V▓#...........(B.......(B..(B#▓≈≈≈≈≈≈≈≈▓(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B▓########(B##(B############▓≈≈≈≈≈≈≈≈▓(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈▓ J;j j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bo(B  (B (Borc warrior (B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈(B (BZ(B  (B (Bdrugrobin's ghost J;j (B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (Bo(B  (B orc J;j f≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈J;jҭ (BDrugrobin's ghost is lightly damaged. _Drugrobin's ghost is knocked back by the mystic blast. J;j _(BDrugrobin's ghost shouts, "There is no future for me!"(BAiming: (BIceblast(BPress: ? - help, Shift-Dir - straight line(BJ;j C(B`(BJ;jLD(B`(BJ;jD(B`(BJ;jD(B#(BJ;jP(B######(BJ;j%b^ _(BDrugrobin's ghost shouts, "There is no future for me!" J;j\b(B Aiming: (BIceblast(B  Press: ? - help, Shift-Dir - straight line(B  J;jbFThe mass of ice explodes! The iceblast engulfs the orc warrior!  J;jb(BThe orc warrior is moderately wounded.(B  The iceblast engulfs drugrobin's ghost! Drugrobin's ghost partially resists.J;j|.(Bo(B(B.Z(BJ;jθN.(Bo(BJ;jp(B.(B..(B.(B  (BJ;jJ;jw(B1==(B======(B5.5 (1J;j(BJ;jX J;j\_(BDrugrobin's ghost is moderately damaged.(BJ;j#J;j3(Bo(BJ;jJ;j8(B.Z(BJ;jd+.(BoJ;j{(BJ;jB.(Bo(BJ;jl&e(Bo(B 2 orcs(BJ;j((H(B------(B6J;j3(BJ;jF6J;j<  (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;j .(Bo(BYou erupt in a blast of force!  The mystic blast hits drugrobin's ghost.  J;j ,(BDrugrobin's ghost is moderately damaged.(B  Drugrobin's ghost is knocked back by the mystic blast.  Drugrobin's ghost collides with the orc warrior.  (BThe orc warrior is heavily wounded.(BJ;j =(B.o(BJ;j 3(Bo(BJ;j\ 4(BZ(BJ;j@ C.(Bo(BJ;j e(Bo(B 3 orcs(BJ;jM" m(B17-----(B=====(B-J;j" !(B7J;j. (BJ;j|0 b _(BDrugrobin's ghost is moderately damaged.(BJ;j2 J;jE (B(B*J;j R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;j(<(B*(BJ;j~\)Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J;j~+(BYou erupt in a blast of force! The mystic blast hits the orc warrior!  (BThe orc warrior is almost dead.(B  The orc warrior is knocked back by the mystic blast.  The orc warrior slams into the stone wall.J;je(B**Z(B  (B (Bdrugrobin's ghostooo(B 3 orcsJ;j#(BJ;jq.(Bo(BYou kill the orc warrior!(B  The mystic blast hits drugrobin's ghost!  (BDrugrobin's ghost is heavily damaged.(B  Drugrobin's ghost is knocked back by the mystic blast.  Drugrobin's ghost collides with the orcJ;jW.  (BThe orc is almost dead.(BJ;jLL.(Bo(BJ;jG(B.o(BJ;jC(BZ..(BJ;jU (B3----------J;j(B58 _(BDrugrobin's ghost is heavily damaged.(BJ;j(BJ;j|K _Your Stealth skill increases to level 7!J;j(BJ;jJ;jД (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;j;(B*(BJ;j;(B*(B Confirm with . or Enter, or press ? or * to list all spells.(BYou erupt in a blast of force!  The mystic blast hits drugrobin's ghost! J;j< (BDrugrobin's ghost is severely damaged.(B  Drugrobin's ghost is knocked back by the mystic blast.  Drugrobin's ghost collides with the orc.J;j<(B*(BJ;j5  (B)(BThe orc is severely wounded.(B (BDrugrobin's ghost is severely damaged.(BThe mystic blast hits the orc!.(Bo(B.(Bo(B(BZ...(B 2 orcs(B(B10(B--------(B9(B _You kill the orc!(BJ;jv J;jv #......#...'.#(B?ß.(B$(B#..'.' #.)).#...(B[(B#..#.J;j 7# #.o#.#o..)#..#.J;j # #....##...o#.o##..#..#⌠.⌠# #....ß#..o.#..#ß..#..# #..#.##...o#o.##.(B$(B#..#▓# #..#.J;j* #....(B$(Bß#..(B#▓≈▓# #.ß(B#J;j f(B.(B.(B#▓≈▓# #.J;j /(BoZ.J;jh B(B#▓≈▓# #.J;j ?(Bo(B)(B.J;jå .(B#▓≈J;j ▓# #J;j !(B#J;j^ ▓≈J;jo ▓#J;j ≈J;j¦ ▓J;j #≈≈≈≈#≈J;j *#≈≈#≈(BJ;j H.(Bo(BJ;js D.(BZ(BJ;jT B.(Bo(BJ;j> (BJ;j J;j (B-----J;j "(B60J;j (BJ;jg J;jG(Bo(B)(BJ;j$(BoZJ;j(BJ;j(BJ;j3.(BoJ;j(BJ;j*(BJ;j+%-----J;j ,!(B1J;j6(BJ;j9J;jC(B.o(BJ;j8(B.Z(BJ;jF(Bo(B)(BJ;j_(BJ;j'](B11=--(B2J;j(BJ;jJ;j (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ;j}(;(B*(BJ;j%z (B)(BYou erupt in a blast of force! The mystic blast hits the orc!J;jJ;jF(B**(B  (B orc(BJ;j(B*J;j(BJ;j < (B)J;j `You kill the orc!(BThe mystic blast hits the orc!J;j*@(B*(BJ;jRw  (B(BZ(BYou kill the orc!(BThe mystic blast hits drugrobin's ghost.  (BDrugrobin's ghost is severely damaged.(BJ;j9a(B.(B)(B.(BJ;jsr(B7(B/21 ----(B=====J;jË!(B3J;j(BJ;j J;j7_Drugrobin's ghost is knocked back by the mystic blast.J;j̚J;js) (BJ;js(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B5%(B risk of failure)  J;ju^Confirm with . or Enter, or press ? or * to list all spells.(BJ;j;(B*(BJ;j& ) (BJ;j7' h(BZ(B.(B.(B)(B.J;j@( (B (BYou erupt in a blast of force!  The mystic blast hits drugrobin's ghost!  (BDrugrobin's ghost is almost destroyed.(BJ;j?* f3---------(B4J;j\F (BJ;jtH  J;jH 7_Drugrobin's ghost is knocked back by the mystic blast.J;jK J;j -(B)(BJ;j= (B))J;j{ (BJ;j. J;j J;j7-(B)(BJ;j/(B))(BJ;jM1(B)))(BJ;j.3(B))))(BJ;jJ;j0(B)))))(BJ;jJ;j1(B)(BJ;j (B.o(BYou shoot a sling bullet. The sling bullet hits the orc priest!  J;jb /The sling bullet freezes the orc priest.J;j&;.o(BJ;jq4.(B.(B)(B.(B (BJ;j@6>(B10(B/22J;j6_(B=(B=(B===3.7 (1.4J;jB(BJ;j~D] _(BThe orc priest is severely wounded.(BJ;jFJ;jFW-(B)(BJ;j/(B))(BJ;j1(B)))(BJ;jJ 3(B))))(BJ;j 6)(BThe sling bullet freezes the orc priest. _(BThe orc priest is severely wounded. (B You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.  J;j You kill the orc priest!(B  The Shining One accepts your kill.(BJ;jԸ .(B.(B)(B.(B(BJ;jĿ (B1(B/23(B=(B=(B55.1J;j\ (BJ;j  J;j '_You feel your power returning.J;jm J;j (BJ;jʳ (BJ;j (BJ;j[ C _(BNo target in view!J;j J;j+9(BJ;j*; (BJ;jF(BJ;j\H J;jH5_(BNo target in view!J;jJJ;jqG(BJ;jH(BJ;jL(BJ;jV(BJ;jAX((B12J;jXL(B=(B= (B_J;j_](BJ;j\e(BJ;jf(BJ;jj(BJ;jr(BJ;js(BJ;j(BJ;j(BJ;jί'(B3J;jE(B=(B=(BJ;jw(BJ;j(BJ;j(BJ;j>(BJ;jM(BJ;jC(BJ;j(BJ;j(BJ;jWl(B4(B=(B=(BJ;jW(BJ;j(BJ;j(BJ;js(BJ;j$(BJ;j(BJ;j?(BJ;jc(BJ;j,l(B5(B=(B=(BJ;j(BJ;j(BJ;j(BJ;j!(BJ;j*(BJ;j+l(B6(B=(B=(BJ;jU1(BJ;jY8(BJ;jI9(BJ;jW?(BJ;jHD(BJ;jD(BJ;jH(BJ;jP(BJ;jPT(B7(B=(B=J;j(Q(BJ;jT(BJ;j\(BJ;j_](BJ;ja(BJ;j?k(BJ;j l(BJ;jo(BJ;jx(BJ;jyl(B8(B=(B=(BJ;j}(BJ;j0(B(BJ;j(BJ;j(BJ;jc(BJ;j(BJ;j2(BJ;j6J;j\c(B9(B=(B=(BJ;jl(BJ;jf(BJ;jN(BJ;j(BJ;j(BJ;j(BJ;j!(BJ;j(BJ;jJ;jd(B20(B=(B=(BJ;j(BJ;j0(B(BJ;j(BJ;j(BJ;j%j(B1(B=(B=(BJ;jB(BJ;j(BJ;j(BJ;j (BJ;j~(BJ;j(BJ;j'(BJ;j"(BJ;jc$j(B2(B=(B=(BJ;j ((BJ;jC10(B(BJ;j5(BJ;j>(BJ;j?(BJ;j D(BJ;jL(BJ;jWM%(B3J;jsMF(B=(B==(BJ;jQ(BJ;j.\(BJ;j6e(BJ;jf(BJ;ji(BJ;j)n(BJ;ju0(B(BJ;jx(BJ;j{$  Things that are here:J;j%≈▓#.........)).#...(B[(B#..#. ≈▓#..o#.#o..)#..#. J;j≈▓#....##...o#.o##..#..#⌠. ≈▓#....ß#..o.#..#ß..#..######### ≈▓#..#.##...o#o.##.(B$(B#..#▓▓▓▓▓▓▓▓▓ ≈▓#..#.......#....(B$(Bß#..(B#▓≈≈≈≈≈≈≈≈ ≈▓#.........ß(B########..(B#▓≈≈ J;j}≈▓#...)(B..(B)(B.(B.(B.(B...(B#▓≈≈ ≈▓#..(B..(B)@.(B..(B...(B#▓≈≈J;jڈ(B--- ≈▓#######(B#(B##(B############▓≈≈ J;j\≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈ J;jMq≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#J;j](≈≈≈≈≈≈#≈≈#J;j,≈≈≈≈(BJ;j۔ (B≈▓#.)).#...(B[(B#..#≈▓#J;j1.o#.#o..)#..#≈▓#....#(B#...o#.o##..#..#⌠≈▓#....ß(B#(B..o.#..#ß..#..≈▓#..#.#(B#...o#o.##.(B$(B#..#J;j≈▓#..#.......#....(B$(Bß#..#▓≈▓#.ß(B#..#▓≈▓#J;j(B.(B)(B..(B)(B.(B.....#▓≈▓#J;jA(B.(B@).(B.(B....#▓≈▓J;jZh(B#(B##(B#▓≈▓J;j≈#≈≈≈≈#J;j≈#≈≈#J;j>(Ba +0 falchion; an orc corpseJ;j(BJ;j&(B109.1 (34.0)---(B10.1 (35 _(B _(BItems here: (B)(B) [ †(B.J;j۷J;j(B(BPick up what? 9/52 gear slots (_ for help) (BHand Weapons (select all with (B)(B)(Ba - a +0 flail  b - the +9 flail of Pandemonium {vamp, *Rage rPois Int+8 Dex-4} Armour (select all with (B[(B) J;jԻ c - a +1 chain mail Carrion an orc corpse (B[(BUp(B|(BDown(B] select[(BEsc(B] exit Letters toggle [(B.(B|(BSpace(B] toggle selected[(Btop(B]J;j (BJ;js(BJ;jLJ;j J;jf(B≈≈▓#.........)).#...(B[(B#..#........(B (Bmmoncure the Destroyer (B≈≈▓#.........o#.#o..)#..#........(B (BDeep Elf of the Shining One ***... J;j(B≈≈▓#....#(B#...o#.o##..#..#⌠.......(B Health: (B57/57 (B======================== (B≈≈▓#....ß(B#(B..o.#..#ß..#..#########(B Magic: (B23/23 (B======================== (B≈≈▓#..#.#(B#...o#o.##.(B$(B#..#▓▓▓▓▓▓▓▓(B AC:(B 5Str:(B 4 J;j ≈≈▓#..#.......#....(B$(Bß#..#▓≈≈≈≈≈≈≈(B EV:(B 15Int:(B 22 J;j ≈≈▓#.........ß(B########..#▓≈≈≈≈≈≈≈(B SH:(B 0J;j .Dex:(B 17 J;jF w≈≈▓#.........(B.(B)(B..(B)(B.(B.....#▓≈≈≈≈≈≈≈(B XL: (B10 Next: (B 2% Place: (Ba Necropolis J;j O≈≈▓#.........(B...(B@).(B.(B....#▓≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 7110.1 (0.0) J;j ≈≈▓######(B##(B##(B############▓≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jj (B≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j B(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈≈J;j /(B  J;j ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B  ≈≈≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈J;jQ /(B  J;jn ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B  _(BNo target in view! J;j 5_No target in view!  Things that are here: J;j _a +0 falchion; an orc corpse _(BItems here: (B)(B) [ †(B.  J;j -Okay, then.(BJ;j(BJ;j (BJ;j%(BJ;j&1 _(BJ;j8)J;j%J;j' (B(BPick up what? 9/52 gear slots (_ for help) (BHand Weapons (select all with (B)(B)(Ba - a +0 flail J;j' b - the +9 flail of Pandemonium {vamp, *Rage rPois Int+8 Dex-4} Armour (select all with (B[(B)  c - a +1 chain mail Carrion J;j(an orc corpse (B[(BUp(B|(BDown(B] select[(BEsc(B] exit J;j(Letters toggle [(B.(B|(BSpace(B] toggle selected[(Btop(B]J;j (B b + the +9 flail of Pandemonium {vamp, *Rage rPois Int+8 Dex-4}(B[(BEnter(B] accept (1 chosen)J;j(J;jC4J;jA'(BJ;jdA(≈≈▓#.........)).#...(B[(B#..#........(B (Bmmoncure the Destroyer (B≈≈▓#.........o#.#o..)#..#........(B (BDeep Elf of the Shining One ***... (B≈≈▓#....#(B#...o#.o##..#..#⌠.......(B Health: (B57/57 (B======================== (B≈≈▓#....ß(B#(B..o.#..#ß..#..#########(B Magic: (B23/23 (B======================== J;jEB(B≈≈▓#..#.#(B#...o#o.##.(B$(B#..#▓▓▓▓▓▓▓▓(B AC:(B 5Str:(B 4 J;jB≈≈▓#..#.......#....(B$(Bß#..#▓≈≈≈≈≈≈≈(B EV:(B 15Int:(B 22 ≈≈▓#.........ß(B########..#▓≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 J;jBw≈≈▓#.........(B.(B)(B..(B)(B.(B.....#▓≈≈≈≈≈≈≈(B XL: (B10 Next: (B 2% Place: (Ba Necropolis J;jWCF≈≈▓#.........(B...(B@).(B.(B....#▓≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 7110.1 (0.0) ≈≈▓######(B##(B##(B############▓≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jC(B≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;jC(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ J;j:D≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈≈(B  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈J;jWD (B  ≈≈≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈J;jD`(B  _(BNo target in view! J;jD_No target in view!  J;jDHThings that are here: _a +0 falchion; an orc corpse J;j7Ep_(BItems here: (B)(B) [ †(B. J;jME8_Okay, then.(BJ;jW(BJ;j_YJ;jY&(B1.1 (1J;jod(BJ;je!J;j fp_No target in view!  Things that are here: _a +0 falchion; an orc corpse J;jff_(BItems here: (B)(B) [ †(B. _j - the +9 flail of Pandemonium {vamp, *Rage rPois Int+8 Dex-4}(BJ;jhJ;j (BJ;jl (BJ;jy (BJ;j (BJ;j (BJ;jj (BJ;j (BJ;j (BJ;j ' (B J;j B(BAn orc comes into view.(BJ;j+ ≈≈▓##...'.#(B?ß.(B$(B#..'J;j, ≈≈▓#.........)).#...(B[(B#..#≈≈▓#..........#.#o..)#..#≈≈▓#....(B##....#.o##..#..#⌠.....≈≈▓#....ß(B#(B....#..#ß..#..#######≈≈▓#..#.(B##.(B..o(B#o.##.(B$(B#..#▓▓▓▓▓▓≈≈▓#..#....(B..o(B#....(B$(Bß#..#▓≈≈▓#(B.(Bß(B########..#▓≈≈▓#.(B.(B)......#▓≈≈▓#.......(B.....(B))......#▓≈≈▓####(B####(B##(B############▓▓▓▓▓▓▓▓(B▓▓▓▓(B▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈(Boo(B 2 orcs#≈≈≈≈#(B≈≈≈≈J;j _(B#≈≈#(BJ;j S(B.o(B2J;jD! (B.J;j[! )o(BJ;j1 (BJ;jx2 4(B3.1 (2 _J;j> (BJ;jC@ $  Things that are here:J;j@  J;j2A a_(Ba +0 hand axe; an orc corpse(BJ;jaC J;jV-(B)(BJ;j_ (B)(BYou shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.J;j+(B.oJ;jK(BJ;jcL)(Bo(BJ;jbt(B  (B orc(BJ;j9(B===4.5 (1.4J;j(BJ;jE J;ji4_You kill the orc!(BJ;jJ;j (B (BYou shoot a sling bullet. The sling bullet hits the orc.  J;j jThe sling bullet freezes the orc.  (BThe orc is almost dead.(BJ;j6 *(B5.9J;j$ (BJ;js  J;j ._The orc closely misses you.J;j (BJ;jk J;jq ( (B J;jvq You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  (BThe orc is almost dead.(BJ;js *(B7.3J;j~ (BJ;j  J;j: %_The orc hits you but does no damage.J;j؂ J;jt-(B)(BJ;j(B))J;j(BJ;j1(B)))(BJ;j3(B))))(BJ;jm5(B)))))(BJ;j(B)J;j(BJ;j 6(B)(BJ;j_j (B....(B..o(BYou shoot a sling bullet. The sling bullet barely misses the orc.J;jj(BJ;jlJ;j@l(B3J;jOl--J;jsl#(B8.7J;jy(BJ;j|n _The orc misses you.(B The orc hits you with a +0 dagger.J;j+ J;jd(B)(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.J;jة"J;j2(BJ;j\(B4--(B20.1J;j(BJ;j * _You kill the orc!J;j8(BJ;jqJ;j(BJ;j' (BJ;j(BJ;j J;j=_(BNo target in view!J;j J;j>(BJ;jë(BJ;j%(BJ;j(BJ;j] J;j (B_J;j)(BJ;jQ(BJ;j(BJ;j(BJ;jE(BJ;jS%(B5J;j}*=(BJ;j(BJ;jU(BJ;j(BJ;j8(BJ;j(BJ;j(BJ;j(BJ;j(BJ;j6J;jJ(B6J;jY(B=J;jf(BJ;j/(BJ;jg (BJ;j (BJ;j (BJ;j (BJ;jB (BJ;j (BJ;j (BJ;j  (BJ;j (BJ;j! (BJ;j! J;j! H(B7=(BJ;jW% (BJ;jG  J;jCH -(B_HP restored.J;jO (BJ;j1P (BJ;j T (BJ;jW   J;j X Things that are here:J;jw]  J;j] V(B a +0 dagger; a +0 scale mail; an orc corpseJ;j] (BJ;je (BJ;je  J;jf (B_J;j8i (BJ;j%l  J;jSl  Things that are here:J;jVq  J;juq !(B J;jq #a +0 flail; an orc corpseJ;jq (BJ;jz (BJ;j{  J;j8{ (B_J;j* (BJ;j6 (BJ;jr (BJ;j "(B=J;j: (BJ;j (BJ;jĘ (BJ;jv (BJ;j (BJ;j (BJ;j (BJ;j (BJ;j$ (BJ;j# (BJ;jV (BJ;j (BJ;j (BJ;jq (BJ;jN ≈▓#..#.##....#..##.(B$(B#..#...◊#≈≈▓#....ß(B#(B....(B#(B..(B#(Bß..#..#J;j f≈▓#....(B##....(B#(B..#(B#..#..#...◊≈▓#..........(B#(B.(B#...(B$(B#..#...ß≈▓#..........'.(B#...[#..#...♣.≈▓#......(B#...(B'(B.#(B._.(B$(B#..'....♣≈▓#......(B#...(B'(B.#(B?ß.(B$(B#..'.....≈▓#J;j (B..(B))(B.(B#...(B[(B#..#.....≈▓#J;j! (B.(B@(B#.(B#...)#..#.....J;j/ "(B---J;jK ≈▓#....(B##(B...(B.(B#..(B##..#..#⌠....J;j[ ≈▓#....ß(B#...(B.(B#..#(Bß..#..###### J;j~ #≈≈≈≈▓#..(B#.(B##(B...(B.(B#..(B##.(B$(B#..#▓▓▓▓▓J;j ▓#..(B#.......(B#(B....(B$(Bß#..#▓▓#........)ß(B########..#▓ #≈≈≈≈▓#.........))..)......#▓▓#............))......#▓▓######################▓(BJ;j! b▓#..#.......#..o.(B$(Bß#..#...ß.J;jr ≈≈▓#..#.(B##....(B#(B..(B##.(B$(B#..#...◊#≈≈▓#....ß(B#(B....(B#(B..#ß..(B#..#.....▓#....(B##....(B#(B..#(B#..(B#..#...◊.▓#.(B#(B.(B#...(B$(B#..#...ß.J;j ▓#.J;j (B...(B'(B.(B#(B.(B..[(B#..#...♣..J;j ▓#......(B#...(B'(B.#.(B_.(B$(B#..'....♣J;j ▓#......(B#...(B'(B.#(B?ß.(B$(B#..'.▓#.J;jJ )@(B.(B#...(B[(B#..#.J;ji ▓#.......(B..(B.(B#.(B#...)#..#..J;j ▓#....(B##.(B..(B.(B#..(B##..#..#⌠..... J;j ≈≈≈≈▓#....ß(B#(B.(B..(B.(B#..#(Bß..#..#######J;j ▓#..#.(B##....(B#(B..(B##.(B$(B#..#▓▓▓▓▓▓▓#..#J;j .(B#(B....(B$(Bß(B#..#▓≈ J;j" ≈≈≈≈▓#.J;j: )ß(B#######(B#..#▓≈▓#.J;jS K))..)......#▓≈J;jz ]▓#............))......#▓≈(BJ;j 2(B37.1 (17.0)J;jK #---J;j| '(B8.1 (18J;j (BJ;j m  There is a huge open translucent gate, spattered with blood here.  Things that are here:J;j-  J;jL _(Bthe +3 mace of Tortfeasance {freeze, Dex+5}(B; a +1 ring mail(B; an orc corpse(BJ;j J;jJ;j~(B(BPick up what? 10/52 gear slots (_ for help) J;j(BHand Weapons (select all with (B)(B) (B a - the +3 mace of Tortfeasance {freeze, Dex+5} (BArmour (select all with (B[(B) J;j" b - a +1 ring mail J;jCarrion J;jan orc corpse J;j*(B[(BUp(B|(BDown(B] selectJ;j9C[(BEsc(B] exit J;jHLetters toggle [(B.(B|(BSpace(B] toggle selectedJ;j8[(Btop(B]J;j3 (B a + the +3 mace of Tortfeasance {freeze, Dex+5}(B[(BEnter(B] accept (1 chosen)J;jmJ;j'qJ;j1(B≈≈≈≈▓#..#.......#..o.(B$(Bß#..#...ß..(B (Bmmoncure the Destroyer J;j(B≈≈≈≈▓#..#.(B##....(B#(B..(B##.(B$(B#..#...◊..(B (BDeep Elf of the Shining One ***... (B≈#≈≈▓#....ß(B#(B....(B#(B..#ß..(B#..#......(B Health: (B57/57 (B======================== (B≈≈≈≈▓#....(B##....(B#(B..#(B#..(B#..#...◊..(B Magic: (B23/23 (B======================== (B≈≈≈≈▓#..........(B#(B.(B#...(B$(B#..#...ß..(B AC:(B 5Str:(B 4 J;j≈≈≈≈▓#.......(B...(B'(B.(B#(B.(B..[(B#..#...♣..(B EV:(B 15Int:(B 22 ≈≈≈≈▓#......(B#...(B'(B.#.(B_.(B$(B#..'....♣.(B SH:(B 0Dex:(B 17 ≈≈≈≈▓#......(B#...(B'(B.#(B?ß.(B$(B#..'......(B XL: (B10 Next: (B 2% Place: (Ba Necropolis ≈≈≈≈▓#.......(B..(B)@(B.(B#...(B[(B#..#......(B Noise: --------- (B Time:(B 7138.1 (0.0) J;j≈≈≈≈▓#.......(B..(B.(B#.(B#...)#..#......(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B≈≈≈≈▓#....(B##.(B..(B.(B#..(B##..#..#⌠.....(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B≈≈≈≈▓#....ß(B#(B.(B..(B.(B#..#(Bß..#..####### ≈≈≈≈▓#..#.(B##....(B#(B..(B##.(B$(B#..#▓▓▓▓▓▓ ≈≈≈≈▓#..#.......(B#(B....(B$(Bß(B#..#▓≈≈≈≈≈(B  ≈≈≈≈▓#........)ß(B#######(B#..#▓≈≈≈≈≈(B  ≈≈≈≈▓#.........))..)......#▓≈≈≈≈≈(B  ≈≈≈≈▓#............))......#▓≈≈≈≈≈(B  (B_a +0 dagger; a +0 scale mail; an orc corpse(BThings that are here: _a +0 flail; an orc corpse(BThere is a huge open translucent gate, spattered with blood here.  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J;j_≈▓#....ß#....#..#ß..(B#..########## ≈▓#..#.##....#..##.(B$(B#..#▓▓▓▓▓▓▓▓▓J;j_,(B  ≈▓#..#.......#....(B$(Bß(B#..#▓≈≈≈≈≈≈≈≈(B  ≈▓#........)ß(B######(B##..#▓≈≈≈≈≈≈≈≈(B  ≈▓#.........))..)......#▓≈≈≈≈≈≈≈≈J;j_(B  (B_a +0 flail; an orc corpse(BThere is a huge open translucent gate, spattered with blood here.  Things that are here: _(Bthe +3 mace of Tortfeasance {freeze, Dex+5}(B; a +1 ring mail(B; an orc corpse J;j`(B_(Bk - the +3 mace of Tortfeasance {freeze, Dex+5} (B_a - a scroll of enchant armourJ;jJ;j֊v(B(BEnchant which item? (BArmour J;j-(B d - a +0 robe (worn) J;j D(B f - a +2 leather armour of fire resistanceJ;j`(B[(B?(B] describe selectedJ;jJ;jJ;jC(B≈▓#.........ß########..#......♣..(B (Bmmoncure the Destroyer (B≈▓#..#.......#..o.(B$(Bß(B#..#...ß..ß..(B (BDeep Elf of the Shining One ***... (B≈▓#..#.##....#..##.(B$(B#..#...◊..◊..(B Health: (B57/57 (B======================== J;j(B≈▓#....ß#....(B#(B..#ß..(B#..#.........(B Magic: (B23/23 (B======================== (B≈▓#....##....(B#(B..(B##..(B#..#...◊..◊..(B AC:(B 5Str:(B 4 ≈▓#..........(B#.(B#(B...$(B#..#...ß..ß..(B EV:(B 15Int:(B 22 ≈▓#..........'(B.(B#(B...(B[(B#..#...♣.....(B SH:(B 0Dex:(B 17 J;j≈▓#......(B#(B...'(B.#.(B_(B.$(B#..'....♣....(B XL: (B10 Next: (B 2% Place: (Ba Necropolis ≈▓#......(B#(B...'(B.#(B@ß(B.$(B#..'.........(B Noise: --------- (B Time:(B 7145.1 (0.0) ≈▓#.........)[(B.(B#.(B..[(B#..#.........(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jxT(B≈▓#..........(B#(B.(B#.(B..(B)(B#..#.........(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B≈▓#....##....#..(B##(B..(B#..#⌠........ ≈▓#....ß#....#..#ß..(B#..########## ≈▓#..#.##....#..##.(B$(B#..#▓▓▓▓▓▓▓▓▓(B  ≈▓#..#.......#....(B$(Bß(B#..#▓≈≈≈≈≈≈≈≈(B  ≈▓#........)ß(B######(B##..#▓≈≈≈≈≈≈≈≈(B  ≈▓#.........))..)......#▓≈≈≈≈≈≈≈≈(B  J;j(B_a +0 flail; an orc corpse(BThere is a huge open translucent gate, spattered with blood here.  Things that are here: _(Bthe +3 mace of Tortfeasance {freeze, Dex+5}(B; a +1 ring mail(B; an orc corpse (B_(Bk - the +3 mace of Tortfeasance {freeze, Dex+5} (B_a - a scroll of enchant armourJ;j@T (B Okay, then.(BJ;j  (BJ;j: (BJ;j 1 _(BJ;jf J;j (BJ;j (BJ;jׅ (BJ;j< (BJ;j (BJ;j & (B_J;j8 (BJ;jx S (B There is a roughly hewn altar of Beogh here.J;j (BJ;j ! (B_J;j (BJ;j (BJ;jݸ (BJ;jX (BJ;j (BJ;j (BJ;j :...........#.....♣....# J;j@ .........ß####(B####..#......♣...# ..#.......#..o.(B$(Bß(B#..#...ß..ß...# J;j >..#.##....(B#(B..(B##.(B$(B#..#...◊..◊...# ....ß#....(B#(B..#ß..(B#..#..........# ....##....#..(B##(B..(B#..#...◊..◊...# ....#.(B#(B...$(B#..#...ß..ß...# ...J;j .'.(B#(B...(B[(B#..#...♣......# J;j ?......#...'.(B#.(B_.@(B#..'....♣.....' ......#...'.(B#(B.ß(B.$(B#..'...J;j ' ...J;j )[.(B#(B...[(B#..#...# J;j. ..........#.(B#(B...(B)(B#..#....# J;jD y....##....#..(B##..(B#..#⌠........⌠#. J;jW ....ß#....(B#(B..#ß..(B#..############. J;j ..#.##....(B#(B..#(B#.(B$(B#..#▓▓▓▓▓▓▓▓▓▓#. ..J;j .(B#(B....(B$(Bß(B#..#▓≈≈≈≈≈≈≈≈▓#. J;j j........)ß########..#▓≈≈≈≈≈≈≈≈▓#.(BJ;j (B8.1 (3  You now have enough gold to buy a scroll of teleportation on D:6, or buy a  potion of curing on D:5.  You can access your shopping list by pressing '$'.J;j -(B9.1 (4J;j :_(BJ;j 7 _You now have 54 gold pieces (gained 22).J;j( J;ja(B ß########.♣#J;j.(B#(B..o.(B$(Bßß..ß##....(B#(B..#(B#.(B$J;jw(B◊..◊..ß#....(B#(B..#ß..J;j*`....##....#..(B##◊..◊J;j?Q......#.(B#(B...$J;j`(Bß..ß.'.(B#(B...(B[J;jo♣...J;j#...'.(B#._..(B#..'....♣.....'ß(B.J;j(B.J;j...)[.(B#(B...[(B#..##.#.(B#(B...(B)(B..J;jٰn(B.(B#(B..(BJ;j@..(B##J;j"(B#### J;j.........))..)......#▓≈≈≈≈≈≈≈≈▓#.(B (BJ;jڿ(BJ;j.(B50.1 (1J;j:_(BJ;j(BJ;j|-(B1.1 (2J;j(BJ;j7 _You now have 65 gold pieces (gained 11).J;jsJ;jLHE(B #J;j~H>.#..o.(B$(Bßß..ßJ;jaI.##....(B#(B..#(B#.(B$(B◊..◊..ß#....#..#ß......##....#..(B##J;jyI◊..◊......(B#(B.(B#...(B$J;jJ(Bß..ßJ;j/Jr'.(B#(B...(B[♣...J;jJ#...'.(B#.(B_(B..(B#..'....♣.....'ßJ;jJ....)[.(B#(B...(B@(B#..#J;jJ #J;jiM.#.(B#(B...(B)##....(B#(B..(B##(B..(B#..#⌠⌠(B..(B#(B. ............))......#▓≈≈≈≈≈≈≈≈▓#.(B (BJ;jg(BJ;j8hJ;jh&(B2.1 (1J;jr;(B_(BJ;j u J;juL_(BYou see here a +0 pair of gloves.J;jwJ;jDwJ;jyc(B(BWear or take off which item? J;j7z2Inventory Items (BArmour (go to first with (B[(B) (B d - a +0 robe (worn)  g - a +2 pair of boots (worn) (B f - a +2 leather armour of fire resistance (BFloor Items(B ([(B,(B] to select) Armour(Ba +0 pair of gloves[(B?(B] describe selected J;jz[(B!(B] equip|wield|(Bwear(B|put on[(Btab(B] (Bequip(B|unequip J;j[ (B([(B,(B] to select)(B a +0 robe (worn)  (B (B J;j B a - a +0 pair of gloves(BJ;jJ;jZJ;j(B..#.......#..o.(B$(Bß#..#...ß..ß...#.(B (Bmmoncure the Destroyer J;jM'(B..#.##....(B#(B..#(B#.(B$(B#..#...◊..◊...#.(B (BDeep Elf of the Shining One ***... 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J;j[..#.##....#..(B##.(B$(B#..#▓▓▓▓▓▓▓▓▓▓#. ..#.......#....(B$(Bß(B#..#▓≈≈≈≈≈≈≈≈▓#.(B  J;j........)ß####(B####..#▓≈≈≈≈≈≈≈≈▓#.(B  .........))..)......#▓≈≈≈≈≈≈≈≈▓#.J;j(B  ............))......#▓≈≈≈≈≈≈≈≈▓#.(B J;j(BYou now have enough gold to buy a scroll of teleportation on D:6, or buy a  potion of curing on D:5.  You can access your shopping list by pressing '$'. _You now have 54 gold pieces (gained 22). _You now have 65 gold pieces (gained 11). J;j7D_(BYou see here a +0 pair of gloves.J;j(BJ;j&" (B_J;jp(BJ;j j (B You start putting on your armour.(BJ;jF -(B3.1 (1J;j:_(BJ;j`6(BJ;jG8-(B4.1 (2J;jRJ;jS4(B_(BJ;jiE(B(B5.1 (3J;jnJ;j o_J;j'o(BJ;jP|(BJ;j}J;j}&(B6.1 (4J;j(BJ;j(BJ;j:J;j&(B7.1 (5J;jJ;j(B_J;j2(BJ;j J;j"(BJ;j6 J;j3]_You continue putting on your +0 pair of gloves.(B x5J;j^J;j(BJ;j(BJ;j J;jJ;jP_(BYou finish putting on your +0 pair of gloves.J;jKJ;j J;j &(B J;j( ##J;jF ##.(B$J;jl (B◊..◊J;j >..ß#....#..#ß..J;j ....J;j H##....#..(B##J;j ◊..◊J;j ......(B#(B.(B#...(B$(Bß..ßJ;j L'.(B#...[J;j ♣...J;j] #...'.(B#._..(B#..'....♣.....'ßJ;j .J;j w...)[.(B#(B....(B#..#J;j #J;j= .#J;jn ##....(B#(B..(B##(B..(B#..#⌠J;j ⌠J;j Jß#....#..(B#(BßJ;j( ##########J;jU D.#..(B##(B.J;j| @(B.(B#(B.J;j #(BJ;j Pß(B###(B# J;j ?#####################▓≈≈≈≈≈≈≈≈▓##J;j$ 0(B J;jB (BJ;j (BJ;j J;j $(B8.1 (1 J;jJ _J;jY (BJ;j!  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You can access your shopping list by pressing '$'.J;j6 -(B2.1 (2J;j@ (BJ;j"B 7 _You now have 86 gold pieces (gained 21).J;j D J;j!O#.'.#...[#..#...♣......# J;j7" ##...'.#._..(B#..'....♣.....' #......#...'.#.ß..(B#..'..........' #.........)[.#....(B#..#.# #..#.#...)(B#..#.# #....##....#..(B##(B..(B#..#⌠⌠# J;jS"#....ß#....(B#(B..#ß(B..(B#..############ J;jh"#..#.##....(B#(B.(B.(B##(B..(B#..#▓▓▓▓▓▓▓▓▓▓# J;j"#..#.......(B#(B.(B...(B@ß(B#..#▓≈≈≈≈≈≈≈≈▓# #..J;j"L)ß(B########..#▓J;j"≈▓# #J;j"H..))..)......#▓J;j"≈▓# #J;j"@....))......#▓≈▓# J;j"######################▓J;j" ≈▓# J;j #Y▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈▓▓ J;j#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#(BJ;jh1(BJ;j2J;j2&(B3.1 (1J;j?I;(B_(BJ;j] (B You now have enough gold to buy a +0 kite shield on D:2.  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J;j+#####################▓≈▓## J;j[▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓J;j1≈≈≈≈≈≈(BJ;j(BJ;j?-(B5.1 (1J;j;(B_(BJ;jJ;j `(BM##.##..◊..◊J;jE.(B#(B.(B#...(B$(Bß..ß....'.(B#...[(B#..#...♣......#'.(B#(B.(B_(B♣J;jcT#...'.(B#(B.ß..(B#..'')[.(B#(B....(B......#.#(B...(B)(B#..#.J;j{L.#(B##⌠........⌠J;jf..ß#....(B#(B..(B#(BßJ;j############(B##(B..(B#..#▓▓▓▓▓▓▓▓▓J;jN#.......#..(B...(Bß J;j........)ß##(B######..#▓≈≈≈≈≈≈≈≈▓#.(BJ;j(BJ;j((B6J;j:_(BJ;jJ;j (BMßß....##....(B#(B..(B##..◊..◊(B#(B.(B#...(B$(Bß..ß....'.(B#...[(B#..#...♣......#.'.(B#(B._♣#...'.(B#.(Bß(B..(B#..'')[.(B#(B....(B......#.(B#(B...(B)(B#..#..##....#..#(B#⌠........⌠..ß(B#(Bß############....(B#(B..(B##(B..(B#..#▓▓▓▓▓▓▓▓▓ J;jY..#.......(B#(B...(B..(Bß(B#..#▓≈≈≈≈≈≈≈≈▓#.ß###(BJ;j(BJ;j((B7J;jz(BJ;jJ;j' R(BM#.##.(B$(B◊..◊ß#....#..#ß....##....#..(B##..◊..◊(B#(B.(B#...(B$(Bß..ß....'.(B#...[(B#..#...♣......#.'.(B#.(B_♣#...'.(B#.(Bß(B..(B#..''J;j )[.(B#(B....(B..(B#(B..(B.J;j .#(B##⌠........⌠..ß#....#..(B#(Bß########## ..#.##....#..(B##(B..(B#..#▓▓▓▓▓▓▓▓▓▓#...(B# (BJ;j (BJ;j ((B8J;jE (BJ;jb O _(BYou see here a +0 short sword.J;j J;j b#..#.......#..o.(B$(Bß#..#...ß..ß...# J;j l#..#.##....(B#(B..#(B#.(B$(B#..#...◊..◊...# #....ß#....#..#ß..(B#..#..........# #....##....#..(B##..(B#..#...◊..◊...# #.(B#(B.(B#...(B$(B#..#...ß..ß...# J;j #..........'.(B#(B...(B[(B#..#.# J;j% #......#...'.(B#.(B_(B..(B#..'....♣.....' #J;j= #...'.(B#.(Bß(B..(B#..'.' #J;jP )[.(B#(B..(B@(B.(B#..#.# J;jf #..........#.(B#(B...(B)(B#..#..# J;jx #....##....(B#(B.(B.(B##(B..(B#..#⌠........⌠# J;j #....ß#....(B#(B..#ß(B..(B#..############ J;j #..#.##....(B#(B..#(B#..(B#..#▓▓▓▓▓▓▓▓▓▓# #..#.......#.....ß(B#..#▓J;j ≈▓# #J;j L)ß####(B####..#▓J;j ≈▓# #J;j3 ))..)......#▓≈▓# #............))......#▓≈▓(BJ;j (BJ;j> &(B9 J;je _J;jp (BJ;jA J;j6(BMJ;j.ß#######...♣......(B#(B..o.(B$(BßJ;jß..ßJ;j w#.##....(B#(B..#(B#.(B$J;jQ(B◊..◊ß#....#..#ßJ;j?....J;jQk##....#..(B##..◊..◊J;je[(B#(B.(B#(B...$J;jx(Bß..ßJ;j....'.(B#(B...(B[(B#..#...♣......#_J;j♣#...'.(B#.(Bß@(B.(B#..''J;jY.)[.(B#(B....J;j(B......#.(B#(B...(B)(B#..#.. 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J;jx ▓#....##....#..(B##..(B#..#⌠........⌠ ▓#....ß#....#..#ß..(B#..########## J;j▓#..#.##....#..##..(B#..#▓▓▓▓▓▓▓▓▓▓ J;j▓#..#.......(B#(B.....ß(B#..#▓J;j≈▓ ▓#J;j͈O)ß########..#▓≈▓(BJ;jߔ(BJ;jΕ((B1J;jf(BJ;j7 J;joW_(BThere is a roughly hewn altar of Beogh here.J;jJ;jB#.#..........# #............#.....♣....# #.........ß####(B####..#......♣...# #..#.......#..o.(B$(Bß(B#..#...ß..ß...# J;j1N#..#.##....(B#(B..#(B#.(B$(B#..#...◊..◊...# #....ß#....(B#(B..#ß(B..(B#..#..........# J;jW#....##....(B#(B.(B.(B##(B..(B#..#...◊..◊...# #...#.(B#(B...$(B#..#...ß..ß...# #....'.(B#(B..(B@[(B#..#...♣......# J;j#......#...'.(B#.(B_(B..(B#..'....♣.....' J;j#......#...'.(B#.(Bß(B..(B#..'.' 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J;j/c..........(B#(B.(B#...)(B#..#..J;jc\#. ....##....#..(B##..(B#..#⌠........⌠#. ....ß#....#..#ß..(B#..############. ..#.##....#..##..#..#▓▓▓▓▓▓▓▓▓▓#.(BJ;jp(BJ;jq((B3J;jy(BJ;j(BJ;j-(B4.1 (2J;jI(BJ;j8 _You now have 112 gold pieces (gained 11).J;jQJ;jM O(B(B(BJ;jQ (BJ;jK_ (BJ;j` (BJ;jc (BJ;jg (BJ;jl (BJ;j`l (BJ;jm (BJ;jn (BJ;j.r (BJ;jr (BJ;jt (BJ;j{y (BJ;jy (BJ;j:{ (BJ;j O (B_You now have 116 gold pieces (gained 4).J;j (BJ;j" (BJ;jĉ (BJ;j (BJ;j ≈≈≈≈▓#...♣..♣...#.......⌠....⌠... ≈≈≈≈▓#+..... ≈≈≈≈▓##+............... ▓▓▓▓▓###........#......... ######################..........# #....................#..........# J;j #....................#.....♣....# #.........ß(B########..#......♣...# #..#.......(B#(B.(B...(B@ß(B#..#...ß..ß...# #..#.##....(B#(B.(B.(B##(B.(B.(B#..#...◊..◊...# #....ß#....(B#(B..#ß(B.(B.(B#..#..........# J;j/ #....##....#..(B##(B.(B.(B#..#...◊..◊...# #..#.#....(B#..#...ß..ß...# #..'.#...[(B#..#...♣......# #......#...'.#.(B_(B..(B#..'....♣.....' #......#...'.#.ß..(B#..'..........' #.........)[.#....#..#..........#(BJ;j (B9.1 (5  You now have enough gold to buy a scroll of enchant weapon on D:6, or buy a  scroll of revelation on D:5.  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J;j&*(B≈≈≈≈▓##.........+................(B Health: (B57/57 (B======================== J;j[*(B▓▓▓▓▓###........#................(B Magic: (B23/23 (B======================== J;j~*}(B######################..........#(B AC:(B 6J;j*-Str:(B 4 J;j*v#....................#..........#(B EV:(B 15J;j+.Int:(B 22 J;j%+x#....................#.....♣....#(B SH:(B 0J;jO+.Dex:(B 17 J;j+#.........ß(B########..#......♣...#(B XL: (B10 Next: (B 2% Place: (Ba Necropolis J;j+J#..#.......(B#(B.(B...(B@ß(B#..#...ß..ß...#(B Noise: --------- (B Time:(B 7180.1 (0.0) J;j,&#..#.##....(B#(B.(B.(B##(B..(B#..#...◊..◊...#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt J;jV,(B#....ß#....(B#(B..#ß(B..(B#..#..........#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ J;j,(B#....##....#..(B##(B..(B#..#...◊..◊...# #..........#.#....(B#..#...ß..ß...# J;j,Y#..........'.#...[(B#..#...♣......#J;j,/(B  J;j(-#......#...'.#._..(B#..'....♣.....'(B  J;j[-b#......#...'.#.ß..(B#..'..........'J;j-/(B  J;j-5#.........)[.#....#..#..........#J;j-/(B  J;j.H(B_You now have 116 gold pieces (gained 4).  J;jn.uYou now have enough gold to buy a scroll of enchant weapon on D:6, or buy a  scroll of revelation on D:5.  J;j.8You can access your shopping list by pressing '$'. J;j.0_You now have 128 gold pieces (gained 12). J;j/Q_(BPartly explored, unvisited transporter.J;ji0 (BJ;j6(BJ;j'9J;jH [?12l[?25h  J;j Eenough gold to buy a scroll of enchant weapon on D:6, or buy a  J;j Ascroll of revelation on D:5.  You can access your shoppinJ;j Fg list by pressing '$'. _You now have 128 gold pieces (gained 12)J;j. . J;jJ I_(BPartly explored, unvisited transporterJ;j Q.  Search for what [Enter for "."]? (BK;j.K;j1[?25lK;j[$K;j&'(BK;j'(B19 matches(B: (Btravel(B [toggle: (B!(B], by (Btype(B [(B/(B], (Bhide(B useless & duplicates [(B=(B] K;j) a - [Necropolis] a +0 dagger (1 further duplicate)(Bb - [Necropolis] a +0 falchion  c - [Necropolis] a +0 flail (1 further duplicate)  d - [Necropolis] a +0 hand axe (1 further duplicate)  e - [Necropolis] a +0 short sword  f - [Necropolis] a +1 chain mail(Bg - [Necropolis] a leather armour  h - [Necropolis] a +1 ring mail(Bi - [Necropolis] a +0 scale mail  j - [Necropolis] a scroll of enchant weapon (B k - [Necropolis] a garnet ring(Bl - [Necropolis] a potion of might  m - [Necropolis] 16 gold pieces  n - [Necropolis] 19 gold pieces  o - [Necropolis] 9 gold pieces  p - [Necropolis] 9 gold pieces  q - [Necropolis] a roughly hewn altar of Beogh  r - [Necropolis] a transporter  s - [Necropolis] a transporterK;jCK;jDK;jqMK;j1WE(B≈≈≈≈▓#...♣..♣...#.......⌠....⌠...(B (Bmmoncure the Destroyer (B≈≈≈≈▓#..........+................(B (BDeep Elf of the Shining One ***... K;j1]t (B≈≈≈≈▓##.........+................(B Health: (B57/57 (B======================== (B▓▓▓▓▓###........#................(B Magic: (B23/23 (B======================== (B######################..........#(B AC:(B 6Str:(B 4 #....................#..........#(B EV:(B 15Int:(B 22 #....................#.....♣....#(B SH:(B 0Dex:(B 17 #.........ß(B########..#......♣...#(B XL: (B10 Next: (B 2% Place: (Ba Necropolis #..#.......(B#(B.(B...(B@ß(B#..#...ß..ß...#(B Noise: --------- (B Time:(B 7180.1 (0.0) #..#.##....(B#(B.(B.(B##(B..(B#..#...◊..◊...#(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#....ß#....(B#(B..#ß(B..(B#..#..........#(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#....##....#..(B##(B..(B#..#...◊..◊...# #..........#.#....(B#..#...ß..ß...# #..........'.#...[(B#..#...♣......#(B  #......#...'.#._..(B#..'....♣.....'(B  #......#...'.#.ß..(B#..'..........'(B  #.........)[.#....#..#..........#(B (BYou now have enough gold to buy a scroll of enchant weapon on D:6, or buy a  scroll of revelation on D:5.  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K;j+ '.(B K;jR (B K;j#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓######################▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# K;j. K;j&&.(B K;jJ (B K;j#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#. K;j&.(B K;j' K;jd( K;j2'(B K;jy2≈≈≈≈▓#...♣..♣...#.......⌠....⌠...(B (Bmmoncure the Destroyer  K;j2(B≈≈≈≈▓#..........+................(B (BDeep Elf of the Shining One ***...  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K;j<;...##..'..##...##..+.#..###...... K;j <;....#..'..##...##..+..##.#....... K;j/<{♣...#..#.#..#.#..#.#.....#...♣..(B∩ ....#..#⌠.........⌠#.....#.......K;j@<(BK;jyAJ(B=(BO(BK;jCK;jC7(B:Z:(BK;j N5§(BK;jO((B6K;jW(BK;jX K;jY?_You enter the transporter and appear at another place.K;jZK;jBu &ŵ▓#.K;ju M#▓≈▓#..........§.©.......#▓≈▓#.....##(B##(B#(B##(B######..#▓≈≈ŵ≈▓#.....#⌠.(B$$:=$$(B?.⌠#..#▓≈K;ju 5▓#.....#.#.(BZ(B#O#..#.(B#..#▓≈▓#.##..(B#..#(B#(B..(B.##..(B#..#▓≈K;ju ▓##..#.(B#..#(B#(B..(B.(B##(B.(B.(B#..#▓≈ K;ju *≈≈▓##..#.(B#.(B#.(B.(B#(B.(B#(B..(B#.(B#..#▓≈≈#≈≈#≈K;ju ▓#.##..(B#!..(B..(B©@(B...©(B#..#▓≈▓#.....(B#K;jv E..#▓≈#..#.....#▓..#⌠.K;j)v 3⌠#..##.# .###..#.#..#.#..#.#.#..####.K;j9v 4##..'..##...##..+.#..###.K;jIv 1#..'..##...##..+..##.#. K;jgv ...#..#.#..#.#..#.#.....#...♣..(B∩.#..#⌠.⌠#.....#.(BK;j K;j# B.O(BK;j (BK;j K;j !(B7K;j (BK;jè   K;j (BMmoncure's ghost screams, "Zot is a myth, the ORB is a fable, you'll soon be a (B_(Btale!"(BK;j K;jq~ŵ▓#.#▓≈▓#....§.©.......#▓≈K;jr▓#.....####(B###(B#####(B#(B..#▓≈≈ŵ≈▓#.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈▓#.....#.#.Z(B#.(B#..#.(B#..#▓≈▓#.##..#..#(B#O(B..(B##(B..(B#..#▓≈▓##..#.#..#(B#(B.(B.(B.(B##(B..(B#..#▓≈▓##..#.#.(B#..(B#(B.(B#(B..(B#(B.(B#..#▓≈≈#≈≈#≈K;j(r▓#.##..#(B!...(B.(B©(B.(B@(B..©(B#..#▓≈▓#.....#K;j;r..#▓≈#..#K;jKr/.....#▓..#⌠.⌠#..##.# K;j`r]###..#.#..#.#..#.#.#..####......# .##..'..##...##..+.#..###.K;jpr=#..'..##...##..+..##.#.K;jr K;jru#..#.#..#.#..#.#.....#...♣..(B∩..(B K;jrk#..#⌠.⌠#.....#.(B (BK;jC:©(BK;jW((B8K;jI(BK;jqK;j<!▓#.K;j#▓≈ ▓#...©.©.......#▓≈ ▓#.....##(B#(B#(B##(B#####(B##(B..#▓≈≈ŵ≈ ▓#.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈ K;j,▓#.....#.#..(B#.#..(B#.(B#..#▓≈ ▓#.##..#..#(B#(BZ..(B##(B..(B#..#▓≈ K;j▓##..#.#..##.O(B.(B##(B.(B.(B#..#▓≈ K;j▓##..#.#.(B#..(B#(B.(B#(B..(B#(B.(B#..#▓≈≈#≈≈#≈ K;j▓#.##..#(B!....©(B..(B@(B.©(B#..#▓≈ ▓#.....#K;j;..#▓≈#..#.....#▓..#⌠.K;j&⌠#..##.#K;j:V..#.#..#.#..#.#.#..####......# ##..'..##...##..+.#..###.K;jU#(B O(B  (B (BogreK;jq(B#..'..##...##..+..##.#.(BZ(B  (B (Bmmoncure's ghostK;jW(B#..#.#..#.#..#.#.....#...♣..(B∩...K;jq(B#..#⌠.⌠#.....#.(BK;jF(B.(BO(BK;j E.(BZ(BK;j*(BK;j+K;j+!(B9K;j4(BK;jn6K;j 3#.#▓≈ #.K;j0 .©.©.......#▓≈ #.....###########(B##(B..#▓≈≈ŵ≈ #.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈ #.....#.#..(B#.#..#.(B#..#▓≈ K;jW #.##..#..#(B#.(BZ(B.##.(B.(B#..#▓≈ K;jh ##..#.#..##..O(B##.(B.(B#..#▓≈ K;jv ##..#.#.#..(B#.(B#(B..(B#(B.(B#..#▓≈≈#≈≈#≈ K;j #.##..#(B!....©(B...(B@(B©(B#..#▓≈ #.....#K;j ..#▓≈ #..#K;j .....#▓ #..#⌠.⌠#..##.#▓ #..#.#..#.#..#.#.#..####......# #..'..##...##..+.#..###.# #..'..##...##..+..##.#.K;j # K;j p#..#.#..#.#..#.#.....#...♣..(B∩...# #..#⌠.⌠#.....#.K;j #(BK;jp M(B.(BO(BK;j .K;j 0(BZ(BK;j (BK;j4 )(B60K;j (BK;j K;j̰.#▓≈ .©.©.......#▓≈ .....#(B#####(B..#▓≈≈ŵ≈ K;j .....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈ .....#.#..#.#..(B#.(B#..#▓≈ .##..#..#(B#...#(B#(B..(B#..#▓≈ #K;jP%..#.#..##..(BZ(B##(B..(B#..#▓≈ #..#.#.#..(B#.(B#O(B.(B#(B.(B#..#▓≈≈#≈≈#≈ .##..#(B!....©.(B...(B@(B#..#▓≈ .....#K;jb..#▓≈ ..#K;jr;.....#▓≈ ..#⌠.⌠#..##.#K;j~ ▓ K;j)..#.#..#.#..#.#.#..####......###▓ K;j0..'..##...##..+.#..###.K;j=##▓ ..'..##...##..+..##.#.K;j #▓ K;jͱ..#.#..#.#..#.#.....#...♣..(B∩...#▓ ..#⌠.⌠#.....#.#▓(BK;jL(B.(BO(BK;jL.(BZ(BK;j(BK;j((B1K;jm(BK;j K;j?_(BThere is a transporter here.K;jK;j D (B(B*K;jU R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j22 ;(B*(BK;j} (B(B.Z(BYou erupt in a blast of force! The mystic blast hits the ogre!  (BThe ogre is heavily wounded.(BK;j 1O(BK;j R(B.(B (BK;j <(B19-----K;j$ @(B=====(B2K;j (BK;jX  K;jx ._The ogre is knocked back by the mystic blast.K;j K;j}D (B(B*K;j}R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j_;(B*(BK;j;O(B.K;jY C(Basting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B  You erupt in a blast of force! The mystic blast hits mmoncure's ghost!  (BMmoncure's ghost is moderately damaged.(B  Mmoncure's ghost is knocked back by the mystic blast.  K;j 2Mmoncure's ghost collides with the ogre.K;jq!8(B.Z(BK;jy,: (BK;j-K(B5---------K;j-!(B3K;j6(BK;j7W _(BThe ogre is severely wounded.(BK;j9K;jS D (B(B*K;jS R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;jR #(B*K;j (BK;jd (B)(BYou erupt in a blast of force! The mystic blast hits the ogre!K;jy (B*Z(B  (B (Bmmoncure's ghost(BK;jO { (B)(BZ..(B K;j(P You kill the ogre!(BThe mystic blast hits mmoncure's ghost.  (BMmoncure's ghost is moderately damaged.(BK;j.U r(B2-------(B54K;jH] (BK;jZ^  K;js^ 6_Mmoncure's ghost is knocked back by the mystic blast.K;j` K;jK;j(B(BEvoke which item? (BWands  c - a wand of iceblast (4)(Be - a wand of paralysis (6)  K;jSf - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke(B[(B?(B] describe selectedK;jjK;jK;j (B....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer K;j (B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== K;j3 (B.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B12/23 (B============(B------------ .....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6Str:(B 4 .##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15Int:(B 22 K;j #..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 #..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis K;j Z.##..#(B!....©.(BZ..(B@(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7264.1 (0.0) .....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt K;j 6(B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..#⌠.........⌠#..##.###########▓▓ ..#.#..#.#..#.#.#..####......###▓ ..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost (B..'..##...##..+..##.#..........#▓ K;jK '..#.#..#.#..#.#.....#...♣..(B∩...#▓ ..#⌠.........⌠#.....#..........#▓Confirm with . or Enter, or press ? or * to list all spells.(BYou erupt in a blast of force! The mystic blast hits the ogre!  K;jz You kill the ogre!(BThe mystic blast hits mmoncure's ghost.  (BMmoncure's ghost is moderately damaged. (B_Mmoncure's ghost is knocked back by the mystic blast.K;jhT (B Okay, then.(BK;j= (BK;j(BK;jd 1 _(BK;j."K;jK;j(B(BDrink which item? (BPotions (B g - a potion of magic  r - 2 potions of resistance K;jN(B w - 2 potions of heal wounds(Bb - 4 potions of brilliance  A - 2 potions of attraction (B j - a potion of moonshine  d - 2 murky silvery potions  k - a lumpy black potion  n - 2 black potions  p - a glowing dark potion K;j; q - 2 silvery potions  s - a bubbling sapphire potion  t - a grey potion (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selected K;j K;j0 K;j{'(B K;jp....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***...  K;j1(B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== (B.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B12/23 (B============(B------------ .....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6 K;jLStr:(B 4 .##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15Int:(B 22 #..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17  K;j,#..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis .##..#(B!....©.(BZ..(B@(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7264.1 (0.0)  K;jʝ.....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt  K;j(B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..#⌠.........⌠#..##.###########▓▓ ..#.#..#.#..#.#.#..####......###▓  K;j ..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost (B..'..##...##..+..##.#..........#▓  K;j?..#.#..#.#..#.#.....#...♣..(B∩...#▓ ..#⌠.........⌠#.....#..........#▓(BYou erupt in a blast of force! The mystic blast hits the ogre!  K;j\iYou kill the ogre!(BThe mystic blast hits mmoncure's ghost.  K;j(BMmoncure's ghost is moderately damaged. (B_Mmoncure's ghost is knocked back by the mystic blast. _Okay, then.(B K;jV  K;jN(B Okay, then.(B K;j  (B K;jP(B K;j  K;j+_(B K;j K;j (B) K;j¢ (B K;j /(B))(B K;j?; ( (B K;j; L(B)(BYou shoot a sling bullet. K;jf ;(B)(B K;j ;(B)(B K;jS ;(B)(B K;j&{ ;(B)(B K;jw ?(B.Z(B K;j 8(B.Z(B K;jm M..©.(B K;j[ >(B===(B-- K;j{ ((B5.5 (1.4 K;j} (B K;j ? _The sling bullet barely misses mmoncure's ghost. K;j !K;j)xD (B(B*!K;j~xR(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B!K;j) (B!K;jD(BZ..(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  (BMmoncure's ghost is moderately damaged.(B!K;j4q(B9(B/23 ---(B=====!K;ja'(B60!K;j(B!K;jD _Mmoncure's ghost is knocked back by the mystic blast.!K;j"K;jM (B....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== "K;j (B.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B9(B/23(B=========(B--------------- .....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6Str:(B 4 "K;j˄ .##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15"K;j .Int:(B 22 "K;j #..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0"K;j .Dex:(B 17 "K;jr #..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis "K;j {.##..#(B!....©.(BZ..(B@#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7266.5 (0.0) "K;j܅ .....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt "K;j (B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ "K;j @(B..#⌠.........⌠#..##.###########▓▓ "K;j= )..#.#..#.#..#.#.#..####......###▓ "K;je ..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost "K;j (B..'..##...##..+..##.#..........#▓ ..#.#..#.#..#.#.....#...♣..(B∩...#▓ "K;j ...#⌠.........⌠#.....#..........#▓"K;jΆ e(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  "K;j @(BMmoncure's ghost is moderately damaged. "K;j U(B_Mmoncure's ghost is knocked back by the mystic blast.  "K;j :Press: ? - help, v - describe, . - travel"K;jI Q(BA transporter.  This square is lit by a halo."K;jJ F.@(BThe floo"K;j r."K;jB.(B.(B#K;j$Z(B.(BHere: (Bmmoncure's ghost ((Bmoderately damaged(B, haloed)e floor.#K;j (BMmoncure's ghost. The apparition of mmoncure the the Skirmisher, a novice Deep Elf Hunter of #K;jZVFedhas. Max HP: 52 Will: ++ AC: ++ EV: ++++ #K;j rF: ... rC: ... (BrPois: ∞ rNeg: ∞ rElec: . (BThreat: Lethal Class: Undead Size: Medium Int: Human You have about 58% to hit with the +2 sling of Disarray. It has about 65% to hit you. Attack Max Damage Hit 12 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnaremen#K;j4t. It can fly. It can open doors.%K;j (B....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer %K;j)!(B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== %K;j!(B.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B9(B/23(B=========(B--------------- .....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6Str:(B 4 %K;j!R.##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15Int:(B 22 #..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 %K;jY"#..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis .##..#(B!....©.Z(B..(B@(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7266.5 (0.0) .....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..#⌠.........⌠#..##.###########▓▓ ..#.#..#.#..#.#.#..####......###▓ %K;j"..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost (B..'..##...##..+..##.#..........#▓ %K;j#..#.#..#.#..#.#.....#...♣..(B∩...#▓ ..#⌠.........⌠#.....#..........#▓(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  (BMmoncure's ghost is moderately damaged. (B_Mmoncure's ghost is knocked back by the mystic blast.  Press: ? - help, v - describe, . - travel%K;j/#Here: (Bmmoncure's ghost ((Bmoderately damaged(B, haloed)  The floor.%K;j(B....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... %K;jC(B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== (B.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B9(B/23(B=========(B--------------- .....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6%K;j-Str:(B 4 %K;j@.##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15Int:(B 22 #..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 #..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis %K;jr.##..#(B!....©.(BZ..(B@(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7266.5 (0.0) .....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..#⌠.........⌠#..##.###########▓▓ ..#.#..#.#..#.#.#..####......###▓ %K;j..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost (B..'..##...##..+..##.#..........#▓ ..#.#..#.#..#.#.....#...♣..(B∩...#▓ ..#⌠.........⌠#.....#..........#▓(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  %K;j(BMmoncure's ghost is moderately damaged. (B_Mmoncure's ghost is knocked back by the mystic blast.  Press: ? - help, v - describe, . - travel%K;jHere: (Bmmoncure's ghost ((Bmoderately damaged(B, haloed)  The floor.%K;jB (B%K;j(B%K;jk1 _(B%K;j,%K;js-(B)(B%K;j$/(B))(B%K;jt (B(B)(BYou shoot a sling bullet.%K;jH[;(B)(B%K;j9;(B)(B%K;jI;(B)(B%K;j>;(B)(B%K;j*?(B.Z(B%K;jt..©.(B.Z.(B%K;j*f(B===(B--(B7.9 (1.4%K;j4(B%K;jY %K;j1_The sling bullet barely misses mmoncure's ghost.%K;jA&K;jt+-(B)(B&K;js (B(B.Z(BYou shoot a sling bullet.  The sling bullet hits mmoncure's ghost but does no damage.&K;jy (B (BMmoncure's ghost is moderately damaged.(B&K;j܃(B6-(B10(B/23=--(B9.3&K;jX(B&K;jQ) _Mmoncure's ghost hits you.&K;j3&K;j (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B&K;j/- (B(BZ.(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost!  (BMmoncure's ghost is heavily damaged.(B&K;jC.(B6(B/23 ----(B=====(B700&K;j7(B&K;j8D _Mmoncure's ghost is knocked back by the mystic blast.&K;j:'K;j (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B'K;jC;(B*(B'K;j (B(BZ...(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  (BMmoncure's ghost is heavily damaged.(B'K;jj(B7=2--------'K;j%!(B1'K;jΤ(B'K;jTK _Mmoncure's ghost is knocked back by the mystic blast.'K;j'K;j'(B'K;j׵(BEvoke which item? (BWands  c - a wand of iceblast (4)(Be - a wand of paralysis (6)  'K;jf - a wand of mindburst (16) [(B!(B] read|quaff|(Bevoke'K;j`(B[(B?(B] describe selected)K;j-f)K;j4o)K;j y(B....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== )K;jGy(B.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 2(B/23(B==(B---------------------- .....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6Str:(B 4 .##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15)K;j^y.Int:(B 22 )K;jy#..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 )K;jy#..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis )K;jy.##..#(B!....©(BZ...(B@(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7271.3 (0.0) )K;jy.....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt )K;jy(B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..#⌠.........⌠#..##.###########▓▓ ..#.#..#.#..#.#.#..####......###▓ )K;jz..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost )K;jzN(B..'..##...##..+..##.#..........#▓ )K;jz..#.#..#.#..#.#.....#...♣..(B∩...#▓ ..#⌠.........⌠#.....#..........#▓ (B_Mmoncure's ghost is knocked back by the mystic blast.  )K;j7zCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  )K;jEzMConfirm with . or Enter, or press ? or * to list all spells.)K;jQze(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  )K;j^z(BMmoncure's ghost is heavily damaged. (B_Mmoncure's ghost is knocked back by the mystic blast.)K;jH(B....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... (B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== )K;jݜc(B.....#⌠.$$:=$(B$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 2(B/23(B==(B---------------------- .....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6Str:(B 4 .##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15)K;jKInt:(B 22 #..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 )K;j,#..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis )K;jd..##..#!....©Z(B***(B@(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7271.3 (0.0) .....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt )K;j(B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B..#⌠.........⌠#..##.###########▓▓ )K;j)..#.#..#.#..#.#.#..####......###▓ )K;j..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost )K;j:(B..'..##...##..+..##.#..........#▓ )K;j-..#.#..#.#..#.#.....#...♣..∩...#▓ )K;jȝ...#⌠.........⌠#.....#..........#▓)K;j՝e(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  )K;j=(BMmoncure's ghost is heavily damaged. )K;jU(B_Mmoncure's ghost is knocked back by the mystic blast.  )K;jAiming: (BMindburst(BPress: ? - help, Shift-Dir - straight line)K;j Aim: (Bmmoncure's ghost ((Bheavily damaged(B, chance to affect: 28%)*K;j4(B....................#▓≈≈≈≈≈≈≈≈≈≈≈(B (Bmmoncure the Destroyer (B..........©.©.......#▓≈≈≈≈≈≈≈≈≈≈≈(B (BDeep Elf of the Shining One ***... *K;j05T(B.....########(B#####(B..#▓≈≈ŵ≈≈≈≈≈≈≈≈(B Health: (B57/57 (B======================== (B.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Magic: 2(B/23(B==(B---------------------- *K;jQ5.....#.#..#.#..(B#.(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6Str:(B 4 *K;jf5.##..#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B EV:(B 15*K;j5KInt:(B 22 #..#.#..##...(B##(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B SH:(B 0Dex:(B 17 *K;j5#..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈(B XL: (B10 Next: (B 5% Place: (Ba Necropolis *K;j5.##..#(B!....©(B*...(B@(B#..#▓≈≈≈≈≈≈≈≈≈≈≈(B Noise: (B=====(B---- (B Time:(B 7271.3 (0.0) *K;j5.....####(B#########..#▓≈≈≈≈≈≈≈≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt *K;j5(B..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ *K;j6i(B..#⌠.........⌠#..##.###########▓▓ ..#.#..#.#..#.#.#..####......###▓ *K;j|6..'..##...##..+.#..###........##▓(B (BZ(B  (B (Bmmoncure's ghost (B..'..##...##..+..##.#..........#▓ ..#.#..#.#..#.#.....#...♣..(B∩...#▓ ..#⌠.........⌠#.....#..........#▓(BYou erupt in a blast of force! The mystic blast hits mmoncure's ghost.  (BMmoncure's ghost is heavily damaged. (B_Mmoncure's ghost is knocked back by the mystic blast.  *K;j6Aiming: (BMindburst(BPress: ? - help, Shift-Dir - straight lineAim: (Bmmoncure's ghost ((Bheavily damaged(B, chance to affect: 28%)*K;j G.(BZ(B*K;jB#: (B*K;j$N3=(B-*K;j$&(B2.3 (1*K;j.(B*K;j70/  (BMmoncure's ghost is heavily damaged.(B _Mmoncure's ghost is knocked back by the mystic blast.  Aiming: (BMindburst(B  Press: ? - help, Shift-Dir - straight line*K;j0Aim: (Bmmoncure's ghost ((Bheavily damaged(B, chance to affect: 28%) _Mmoncure's ghost's mind is blasted!*K;j32-K;jp-K;j,(B)(B-K;jj/(B))(B-K;jt (B(B)(BYou shoot a sling bullet.-K;j;(B)(B-K;jQ;(B)(B-K;j;(B)(B-K;jJ;(B)(B-K;j7 ?(B.Z(B-K;j"9 8(B.Z(B-K;jtE M..©.(B-K;jF w(B===(B-(B-(B3.7 (1.4-K;jO (B-K;jP @ _The sling bullet closely misses mmoncure's ghost.-K;j8R .K;js (B Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B.K;j:-(B.K;j#(B.K;jR%` _(BYou don't have enough magic to cast this spell..K;j\&/K;jx t (B(B)(BYou shoot a sling bullet./K;j# ;(B)(B/K;jq ;(B)(B/K;j ;(B)(B/K;j# ;(B)(B/K;j_[ ;(B)(B/K;j ;(B)(B/K;j (B..©.(B..Z(BThe sling bullet closely misses mmoncure's ghost./K;j?(B6-4/K;jP(B=(B=(B5.1/K;j(B/K;j ) _Mmoncure's ghost hits you./K;j= 0K;jyR (B You shoot a sling bullet. The sling bullet hits mmoncure's ghost.  The sling bullet freezes mmoncure's ghost.  (BMmoncure's ghost is almost destroyed.(B0K;jS0K;jSa(B48----(B6.50K;j\(B0K;j]p _Mmoncure's ghost closely misses you.(B Mmoncure's ghost hits you!0K;j_1K;ji (B You shoot a sling bullet.  The sling bullet hits mmoncure's ghost but does no damage.  (BMmoncure's ghost is almost destroyed.(B1K;jO(B9---5(B=(B=(B7.91K;j(B1K;j 1K;j6_Mmoncure's ghost hits you but does no damage.1K;j1K;j0 ( (B1K;jk L(B)(BYou shoot a sling bullet.1K;j #(B)1K;j (B1K;j+6 ;(B)(B1K;j ;(B)(B1K;jB ;(B)(B1K;jo ;(B)(B1K;jj ;(B)(B1K;jX ( (B1K;j ..©.(B..Z(BThe sling bullet closely misses mmoncure's ghost.1K;j 1K;j #(B9.31K;j (B1K;j  1K;j 1K;j /_Mmoncure's ghost closely misses you.1K;j (B1K;j 3K;jD  (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B3K;jP` (B(BZ(BYou erupt in a blast of force!  The mystic blast hits mmoncure's ghost but does no damage.  (BMmoncure's ghost is almost destroyed.(B3K;jbT2---(B=====3K;j5b((B8003K;j.k(B3K;jlM _Mmoncure's ghost misses you.(B3K;jn4K;j'& J(BMmoncure's ghost is almost destroyed.(B _Mmoncure's ghost misses you.(Bshoot a sling bullet. The sling bullet hits mmoncure's ghost.sling bullet freezes mmoncure's ghost.  Mmoncure's ghost hits you but does no damage.4K;jx' 4K;j' h(B50=(B===(B--4K;j' ((B1.7 (1.44K;jg3 (B4K;j4 T _Mmoncure's ghost barely misses you.(B4K;jq6 5K;jСt (B(B)(BYou shoot a sling bullet.5K;j;(B)(B5K;j< ;(B)(B5K;j ;(B)(B5K;j ;(B)(B5K;j") ;(B)(B5K;jv ;(B)(B5K;j (B..©.(B..Z(BThe sling bullet closely misses mmoncure's ghost.5K;j a3=----(B3.15K;j4 (B5K;jE  5K;jh O_Mmoncure's ghost closely misses you.(B5K;j5 6K;jP (B You shoot a sling bullet.  The sling bullet hits mmoncure's ghost but does no damage.  (BMmoncure's ghost is almost destroyed.6K;j Q(B6K;jQ6K;jQ#(B4.56K;jmZ(B6K;j3[ 6K;jN[9_Mmoncure's ghost hits you but does no damage. x26K;j\6K;j =(BM_Mmoncure's ghost hits you but does no damage. x2  You shoot a sling bullet.  The sling bullet hits mmoncure's ghost but does no damage.  (BMmoncure's ghost is almost destroyed.(B6K;j& @(B1(B=6K;jZ i(B4(B=(B=(B5.96K;j (B6K;jX  6K;j F_Mmoncure's ghost barely misses you.(B6K;j 7K;jp (B You shoot a sling bullet. The sling bullet hits mmoncure's ghost.  7K;jDThe sling bullet freezes mmoncure's ghost.  (BMmoncure's ghost is almost destroyed.(B7K;j27K;j\U(B47--(B7.37K;j(B7K;j  7K;jD_Mmoncure's ghost hits you.7K;j7K;j ( (B7K;j L(B)(BYou shoot a sling bullet.7K;jP ;(B)(B7K;jǜ ;(B)(B7K;j ;(B)(B7K;j}3 ;(B)(B7K;j ;(B)(B7K;j ;(B)(B7K;j~$ (B..©.(B..Z(BThe sling bullet barely misses mmoncure's ghost.  Mmoncure's ghost hits you!  7K;j$o(BMmoncure's ghost says, "You will make such fine fertiliser."(B7K;j%7K;j%|(B1----5(B=(B=7K;j%#(B8.77K;j.(B7K;j. 7K;j/6_Mmoncure's ghost hits you but does no damage.7K;j08K;jc(B. (B (BMmoncure's ghost says, "You will make such fine fertiliser." 8K;j](B_Mmoncure's ghost hits you but does no damage.  You shoot a sling bullet. The sling bullet hits mmoncure's ghost!  The sling bullet freezes mmoncure's ghost.  You destroy mmoncure's ghost!(B  The Shining One accepts your kill.(B8K;jJT(B8K;jh1 (B2/588K;j--(B7=(B==(B1990.1 _You feel your power returning.8K;j4(B8K;j$ 8K;jP]_Your Dodging skill increases to level 7!(B8K;j*9K;jĠL#.#▓ #.©.©.......#▓ #.....####(B##(B..#▓≈≈ŵ #.....#⌠.(B$$:=$$(B?.⌠(B#..#▓ 9K;j$#.....#.#..(B#.#..#.(B#..#▓ #.##..#..#(B#...##.(B.(B#..#▓ ##..#.#..##..(B.(B##.(B.(B#..#▓ ##..#.#.#..(B#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈# #.##..#(B!....©(B...(B@(B©(B#..#▓ #.....(B#..#▓ #..#.....#▓ #..#⌠.⌠#..##.# #..#.#..#.#..#.#.#..####......### 9K;j#..'..##...##..+.#..###.## #..'..##...##..+..##.#.# #..#.#..#.#..#.#.....#...♣..(B∩...# #..#⌠.⌠#.....#.#(B9K;je(B9K;j"(B89K;j]==(B=(B---10 _9K;jp(B9K;jY9K;jJ +▓######################▓ ▓#...........#▓ ▓#..........©.©.......#▓≈≈ ▓#.....##(B#(B########(B##(B..#▓≈≈ŵ 9K;j ▓#.....#⌠.(B$$:=$$(B?.⌠(B#..#▓ ▓#.....#.#..(B#.#..(B#(B.(B#..#▓ ▓#.##..#..#(B#.(B.(B.##(B..(B#..#▓ ▓##..#.#..#(B#.(B..(B##(B..(B#..#▓≈≈≈≈≈ ▓##..#.#.#..#.(B#(B.(B@(B#.#..#▓≈≈#≈≈# 9K;j ▓#.##..#(B!....©(B....©(B#..#▓ ▓#.....##(B###########..#▓≈≈≈≈≈≈≈≈≈ ▓#..#############.....#▓▓▓▓▓▓▓▓▓ ##..#⌠.........⌠#..##.######## ##..#.#..#.#..#.#.#..#### ##..'..##...##..+.#..### 9K;j .#..'..##...##..+..##.#.......... .#..#.#..#.#..#.#.....#...♣..(B∩...(B9K;jA (B9K;jy D---(B29K;j (B9K;j%  9K;jE  Things that are here:9K;j  9K;j  9K;j$ the +7 giant spiked club of Uskayaw, Bedighting {elec, Str+2 Int+3}(B; an ogre _corpse(B9K;j :K;j@<▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ ##########(B##(B##(B###(B#####▓≈ #...........#▓≈ #..........©.©.......#▓≈≈≈≈ #.....#######(B###(B#(B##(B..#▓≈≈ŵ #.....#⌠.(B$$:=$$(B?.⌠(B#..#▓≈ #.....#.#..#.#.(B.(B#(B.(B#..#▓≈ #.##..#..##...#(B#(B..(B#..#▓≈ ##..#.#..##...#(B#@(B.(B#..#▓≈≈≈≈≈≈≈ ##..#.#.#..#.(B#(B.(B)(B#(B.(B#..#▓≈≈#≈≈# #.##..#(B!....©(B...(B.(B©(B#..#▓≈ #.....####(B#######(B##..#▓≈≈≈≈≈≈≈≈≈≈ #..#############.....#▓▓▓▓▓▓▓▓▓▓▓ #..#⌠.........⌠#..##.###########▓ #..#.#..#.#..#.#.#..### #..'..##...##..+.#..#### #..'..##...##..+..##.#..........#(B;K;j(B;K;j7(B33 _;K;j(B;K;j;K;j"^≈≈ž≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ;K;je▓▓▓▓▓▓▓▓▓▓(B▓▓▓(B▓▓▓▓▓▓▓▓▓≈ #########(B##(B##(B########▓≈ .;K;j?...........#▓≈ ;K;jg..........©.©.......#▓≈≈≈≈ ;K;jm.....####(B####(B#(B####(B..#▓≈≈ŵ ;K;j.....#⌠.(B$$:=$$(B?(B.(B⌠(B#..#▓≈ ;K;j.....#.#..#.(B#(B..(B#(B.(B#..#▓≈ ;K;j.##..#..##...#(B#(B.(B@(B#..#▓≈ #;K;jC..#.#..##...#(B#(B..(B#..#▓≈≈≈≈≈≈≈;K;je.#.#.#..#.#(B.(B)(B#(B.(B#..#▓≈≈#≈≈# ;K;jz.##..#(B!....©.(B...©(B#..#▓≈ ;K;j.....#####(B#####(B###..#▓≈≈≈≈≈≈≈≈≈≈≈ ;K;j?..#############.....#▓▓▓▓▓▓▓▓▓▓▓≈ ;K;j/..#⌠.........⌠#..##.###########▓▓ ;K;j ..#.#..#.#..#.#.#..#;K;jxa###▓ ..'..##...##..+.#..####▓(B;K;j8(B;K;jF;K;jR(B9;K;j}!=(B=;K;j!(B4;K;jL(B;K;j;K;j;K;j(BM≈ ≈≈ž≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ▓▓▓▓▓▓▓▓▓(B▓▓▓▓(B▓▓▓▓▓▓▓▓ #########(B##(B##(B########...............©.©(B......(B.#▓≈≈≈###(B#########(Bŵ;K;j⌠.(B$$:=$$(B?(B.(B⌠ .....#.#..#.#..(B# ;K;jt.##..##...#(B#(B.(B≈≈≈≈ ;K;j? #..#.#.#..#.#.)(B#(B.(B#..#▓≈≈#≈≈#≈≈≈≈≈....##(B### (B;K;jN(B;K;j7;K;jf!(B5;K;j(B;K;j;K;jG6(BM;K;jGd≈ ≈≈ž≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ▓▓▓▓▓▓▓▓▓(B▓▓▓▓(B▓▓▓▓▓▓▓▓ #########(B##(B##(B########...(B.(B#;K;jG.....©.©(B.......(B#▓≈≈≈###(B#########..(B#▓≈≈ŵ;K;jGo⌠.(B$$:=$$(B?(B.;K;jH(B....#.#..(B#.(B#(B..(B# .##.;K;j5H7...(B## ;K;jPH#..#.#..#(B#...#(B#(B..(B#..#▓≈≈≈≈≈≈≈≈≈≈≈;K;j]H.;K;jhH .;K;jqH;K;j~H#;K;jH(B;K;jU(B;K;jV;K;j.V!(B6;K;j](B;K;j` ;K;ja  ;K;ja3There is a fountain of clear blue water here. ;K;j?aV_You take a small sip from the fountain. Refreshing.(B;K;jj(B;K;jNk (B;K;jr(B;K;jVt;K;j(B;K;j (B;K;j(B;K;j;K;j` ≈ž▓(B▓▓▓▓(B▓(B#(B##(B##;K;ja (B#▓ #.(B#▓ #.©.©;K;j1a .(B#▓ #.....(B#.(B.(B#▓≈≈ŵ ;K;jOa #.....#⌠.(B$$:=$$(B?@⌠(B#..#▓ ;K;jba #.....#.#..(B#.(B#(B..(B#(B.(B#..#▓ ;K;jxa #.##..#..##..(B.(B##.(B.(B#..#▓ #;K;ja #..#.#..#(B#...##.(B.(B#..#▓ #;K;ja #..#.#.#..(B#.#.)#.(B#..#▓≈≈#≈≈# ;K;jb #.##..#(B!....©....(B©(B#..#▓ #.....;K;jb 4####(B##..#▓ ;K;j"b #..#.....#;K;j:b *▓ #..#⌠.⌠#..##.;K;jRb #(B;K;jo (B;K;j*q (B4=(B10(B/23(B=(B=;K;jpq ((B7 _;K;jx (B;K;jz ;K;jf V≈ž(B▓(B▓▓(B▓▓▓(B▓ ▓(B#(B##(B##(B#▓ ▓#.(B#▓ ▓#;K;j .©(B.(B©.(B#▓ ▓#.....(B#(B..(B#▓≈≈ŵ ▓#.....#⌠.(B$$:=$$(B@(B.(B⌠(B#..#▓ ;K;j z▓#.....#.(B#..(B#(B.(B#(B..(B#(B.(B#..#▓ ▓#.##..#..##.(B..(B##(B.(B.(B#..#▓ ;K;j ▓##..#.#..#(B#.(B..(B##(B..(B#..#▓ ;K;j ▓##..#.#.#..(B#.#.)(B#.(B#..#▓≈≈#≈≈# ;K;j ▓#.##..#(B!....©....(B©(B#..#▓ ;K;j, ▓#.....##(B##(B#######(B##..#▓ ▓#..#.....# ##..#⌠;K;j@ 2.⌠#..##.#(B;K;j (B;K;j ((B8;K;j (B;K;j (B;K;j -(B9.1 (2;K;j (B;K;j  ;K;j '_w - a scroll of enchant weapon;K;j =K;j|≈ž ≈(B▓(B▓▓(B▓▓▓=K;j_(B▓ ≈▓(B#(B##(B##(B##(B#▓ ŵ▓#.(B#▓ ≈▓#.©(B.(B©.(B#▓ ≈▓#.....=K;jvZ(B#(B..(B#▓≈≈ŵ =K;j≈▓#.....#⌠.(B$$:=$(B@(B..(B⌠(B#..#▓ =K;j≈▓#.....#.(B#..(B#(B.(B#(B..(B#(B.(B#..#▓ =K;j≈▓#.##..#..#(B#(B.(B.(B.(B##(B..(B#..#▓ =K;j≈▓##..#.#..#(B#.(B..(B##(B..(B#..#▓ =K;j≈▓##..#.#.#..(B#.(B#.)#.(B#..#▓≈≈#≈≈# =K;j"X≈▓#.##..#(B!....©....(B©(B#..#▓ ≈▓#.....####(B########(B#..#▓▓#..#.....##..#⌠.⌠#..##.(B=K;j (B=K;j =K;j (B5=K;j Q(B=1=(B==K;j ((B300.1 (1=K;j(B=K;j!( (B =K;j;"iYou now have enough gold to buy a helmet on D:5.  You can access your shopping list by pressing '$'.=K;j"-(B1.1 (2=K;j.+(B=K;jR,7 _You now have 137 gold pieces (gained 9).=K;j.?K;jU≈ž≈(B▓▓(B▓(B▓▓▓▓(B▓?K;j≈▓(B#(B##(B##(B##(B#▓ ≈ŵ▓#?K;j.#▓≈▓#(B.(B©(B.(B©.#▓?K;j≈▓#.....?K;jC(B#(B..#▓≈≈ŵ?K;j≈▓#.....(B#⌠.(B$$:=(B@(B...(B⌠(B#..#▓?K;j≈▓#.....(B#.(B#.(B.(B#(B.(B#(B..(B#.(B#..#▓?K;j/≈▓#.##..(B#..#(B#(B..(B.(B##(B.(B.(B#..#▓?K;jD≈▓##..#.(B#..#(B#(B..(B.##..(B#..#▓?K;jT≈▓##..#.#.#..(B#.#.)#.(B#..#▓≈≈#≈≈#?K;jc≈▓#.##..#(B!....©....(B©(B#..#▓?K;jx≈▓#.....##(B###(B########..#▓▓#..?K;jF#.....##..#⌠.⌠#..##.(B?K;j(B?K;jg-(B2.1 (1?K;j(B?K;j (B You now have enough gold to buy a glowing ivory ring on D:5, or buy a small  diamond ring on D:5.  You can access your shopping list by pressing '$'.?K;j(B6=(B12(B=(B=(B3.1 (2?K;jq(B?K;j ?K;j<*_You now have 156 gold pieces (gained 19).?K;j}?K;j* +≈ž≈?K;j+ ▓(B▓▓▓▓(B▓(B▓▓▓▓(B▓≈▓?K;j'+ (B#(B##(B##(B##(B#▓≈ŵ▓#.#▓≈▓#?K;j\+ (B.(B©(B.(B©.#▓≈▓#.....(B#(B..#▓≈≈ŵ?K;j+ ≈▓#.....(B#⌠.(B$$:(B@(B...(B.⌠(B#..#▓?K;j+ ≈▓#.....(B#.(B#(B..(B#(B.(B#(B..(B#.(B#..#▓?K;j+ ≈▓#.##..(B#..(B##(B...(B#(B#..(B#..#▓?K;j+ ≈▓##..#.(B#..#(B#(B...(B##..(B#..#▓ ?K;j[, #≈≈▓##..#.#.#..(B#.(B#.)#.#..#▓≈≈#≈≈#≈▓#.##..#(B!....©....(B©(B#..#▓≈▓#.....###(B##########..#▓?K;j, +▓#..#.....##..#⌠?K;j, ).⌠#..##.(B?K;j\B (B?K;jFC ?K;j^C &(B4.1 (1?K;j&K (B?K;jV (B?K;j?W z(B3(B=(B=(B5.1 (2?K;j[ (B?K;j2] 1 _m - a ring of protection from fire?K;j_ @K;j @K;j" (B(BPut on or remove which piece of jewellery? 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(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Health: (B58/58 (B======================== KK;jT(B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B23/23 (B======================== KK;ja(B≈≈≈≈≈≈ž≈ž≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AC:(B 6KK;j-Str:(B 4 KK;j≈≈▓▓▓▓▓▓▓(B▓▓▓(B▓▓(B▓▓▓▓(B▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈(B EV:(B 15KK;j.Int:(B 22 KK;j≈≈▓######(B##(B##(B##(B##(B########▓≈≈≈≈≈≈≈(B SH:(B 0KK;j.Dex:(B 17 KK;j$≈ŵ▓#.........(B.......(B....#▓≈≈≈≈≈≈≈(B XL: (B10 Next: (B19% Place: (Ba Necropolis KK;j|7≈≈▓#.........(B.(B©(B.(B@(B...(B....#▓≈≈≈≈≈≈≈(B Noise: --------- (B Time:(B 7361.6 (0.0) ≈≈▓#.....(B#############(B..#▓≈≈ŵ≈≈≈≈(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt KK;j(B≈≈▓#.....(B#⌠..(B.:.....(B⌠(B#..#▓≈≈≈≈≈≈≈(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B≈≈▓#.....(B#.(B#.(B.(B#(B.(B#(B..(B#.(B#..#▓≈≈≈≈≈≈≈ ≈≈▓#.##..(B#..(B##...(B##..(B#..#▓≈≈≈≈≈≈≈ ≈≈▓##..#.(B#..#(B#...##..#..#▓≈≈≈≈≈≈≈KK;j(B  ≈≈▓##..#.(B#.#..(B#.#.)#.(B#..#▓≈≈#≈≈#≈KK;j/(B  KK;j{≈≈▓#.##..#⌠....©....©(B#..#▓≈≈≈≈≈≈≈KK;jf(B  ≈≈▓#.....#############..#▓≈≈≈≈≈≈≈KK;jH{(B  (B_There is a fountain of clear blue water here. KK;jc_Partly explored, unvisited transporter. _There is a transporter landing site here. _(BThere is a transporter here. KK;j{=_You enter the transporter and appear at another place. KK;j9_(BDone exploring.KK;j(BKK;j(BKK;j(BKK;jm4(Bž(BKK;j(BKK;j& (B_KK;jD(BKK;jY(BKK;j(BKK;j(BKK;j:(BKK;j!(BKK;j0(BKK;j3(BKK;jM4(BKK;j5(BKK;j9(BKK;j>(BKK;j>(BKK;jk?(BKK;jC(BKK;jG(BKK;jG(BKK;jH(BKK;j7M(BKK;j-Q(BKK;joQ(BKK;jR(BKK;jU(BKK;jMY(BKK;jY(BKK;jZ(BKK;jt^(BKK;ja(BKK;ja(BKK;jb(BKK;j2h(BKK;jk(BKK;jl(BKK;jl(BKK;jfo(BKK;jSs(BKK;js(BKK;jt(BKK;jx(BKK;j}(BKK;j1~(BKK;j&(BKK;j%(BKK;jP(BKK;j(BKK;j(BKK;j(BKK;jq(BKK;j(BKK;j(BKK;j(BKK;jҝ(BKK;jJ(BKK;j(BKK;jI(BKK;j{(BKK;j٨(BKK;j*(BKK;jr(BKK;j(BKK;j(BKK;j5(BKK;jd:''(BKK;j(BKK;j(BKK;jy(BKK;j8& (BKK;jY_You open the large door.KK;j(BKK;j(BKK;j(BKK;j$S (B There is a large open translucent door here.KK;j(BKK;j KK;j (B_KK;jN(BKK;j6(BKK;jd(BKK;j(BKK;j(BKK;j(BKK;j(BKK;jC(BKK;j(BKK;j(BKK;j(BKK;jd(BKK;j-(BKK;j+ KK;j_L(B There is a huge open translucent gate here.KK;j(BKK;j! (B_KK;j(BKK;j(BKK;j(BKK;j"(BKK;j (BKK;jI (BKK;j(BKK;jF(BKK;jG(BKK;jk KK;jA(B There is a large open door here.KK;j(BKK;j! (B_KK;j(BKK;j(BKK;j$(BKK;j$(BKK;j%(BKK;j}((BKK;j?,(BKK;j,(BKK;jw-(BKK;j/(BKK;jS3(BKK;j3(BKK;j4(BKK;j6(BKK;j9(BKK;j9(BKK;j:(BKK;j<(BKK;jBA(BKK;jA(BKK;jB(BKK;j\D(BKK;jH(BKK;j I(BKK;jI(BKK;jK(BKK;jO(BKK;jO(BKK;joP(BKK;j;R(BKK;jV(BKK;jsV(BKK;jV(BKK;jZ'(B''KK;j.^(BKK;j^(BKK;j'_(BKK;jb? (B_You open the large door.KK;jg(BKK;jXh(BKK;jHi(BKK;jlG (B There is a large open door here.KK;jp(BKK;jdq! (B_KK;jq(BKK;j%t(BKK;jgy(BKK;jy(BKK;jz(BKK;j|(BKK;jG(BKK;j(BKK;j(BKK;j(BKK;j(BKK;jȢ(BKK;j}(BKK;jԥ(BKK;j(BKK;j(BKK;j(BKK;j(BKK;j(BKK;j(BKK;jx(BKK;j(BKK;j8(BKK;j(BKK;j(BKK;jv(BKK;jݼ(BKK;j(BKK;jI(BKK;j#≈≈#≈≈▓##..#.#.#.≈≈≈≈≈≈▓#.##..#⌠..▓#.....####▓▓▓▓▓▓▓▓▓▓▓#..#######KK;jž≈≈≈≈≈≈≈▓▓#(B##########..#⌠.....≈≈≈≈≈≈≈≈≈▓#(B##(B.....(B.(B###..#.#..#.≈≈≈≈≈≈≈≈ž▓(B##(B......(B..(B##..'..##..≈≈≈≈≈≈≈≈≈≈▓(B##..'..##..≈≈≈≈≈≈≈≈ž▓(B#(B...(B@(B..(B♣...#..#.#..#.(B405.6 (44.0)KK;jD9≈≈≈≈≈≈#≈≈▓(B#(B...(B.(B...(B...(B#..#⌠.....≈≈≈≈≈≈≈≈≈(B▓#...(B♣.(B◊ß...(B#..'''''''≈≈≈≈≈≈≈≈≈(B▓#...(B.(B.(B.....(B#.........KK;j}≈≈≈≈≈≈≈≈≈(B▓#(B...ß(B◊.♣...(B#.........≈≈≈≈≈≈#≈≈(B▓(B#..........(B##########≈≈≈≈≈≈≈≈≈(B▓(B#...♣..♣...(B#.......⌠.≈≈≈≈≈≈≈≈≈▓(B#..........'.........KK;jS≈≈≈≈≈≈≈≈≈▓##.........'.........(BKK;j (BKK;j(BKK;j KK;j__(BThere is a gate leading back out of this place here.KK;jKK;j (BKK;jܱ (BKK;j (BKK;j (BKK;jX %(B6.6 (1KK;j .0) _KK;j (BKK;j^ 3(BDungeon:7KK;jFi (B .##.............#(B  ..............#...(B KK;ji ..............##(B ..........#####(B  #.(B #B........#####(B  #(B.. #(B.(B.#..........#(B  KK;ji #(B...#(B.(B###(B∩..#.....#(B  KK;ji #(B...(B...#(B##........#(B KK;ji N #(B..(BB..(B@(B#(B##.#.....#(B  #(B..#(B.....(B#..#.......(B KK;jj  KK;j)j z#(B#(B∩(B.....(B##.......(B  #(B#...(B###(B  ##(B..#(B ....(BKK;jAj  KK;j]j #(B..##(B ....(B (BB(B  (B bombardier beetle KK;jj ..(B.#(B. ##.(B!(B . KK;jj K###(B  Welcome back to the Dungeon!KK;jn :*(BKK;j :*(BKK;j/ (B(B..The bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you.KK;j g(B===8.1 (2.5Fire (BKK;jl (BKK;jѕ g _(BYou are covered in liquid fire! Move or burn!(BKK;j  KK;j N_(BThere is a collapsed entrance here.KK;j MK;j; d(B .##.#(B....#(B. ...(B.. ...#####(B #(B. #(B..#####MK;j; (B #(B.. #(B.(B.#.#MK;j@< (B #(B..(B.(B#(B.(B#(B##(B∩..#.....#(B #(B..(B....#(B##.#(B #(B.(B.B.(B@.(B#(B##.#.....#(B #(B..#(B.....(B#..#.MK;j< }(B #(B#(B∩(B....(B.##.(B #(B#...(B###(B . (B ##(B..#(B ....(B #.(B.##(B ....(B ...#(B. MK;j<  ##.(B!(B .  ###(BMK;j? (B(B.B(BYou shake off some of the fire as you move.MK;jG (BMK;jH h(B7-(B---9.1 (1.0MK;jN (BMK;jN  MK;jN R_(BThe liquid fire burns you. You resist.(BMK;jP MK;j~D (B(B*MK;jR(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BMK;jL(BB..(B (B Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure) MK;j% Confirm with . or Enter, or press ? or * to list all spells.(Berupt in a blast of force!  The mystic blast hits the bombardier beetle!  MK;js(BThe bombardier beetle is moderately wounded.(B  The bombardier beetle is knocked back by the mystic blast.MK;jMK;jO(B8=(B19MK;jV-----(B=====(B10MK;j(BMK;j MK;j R_(BThe liquid fire burns you. You resist.(BMK;jNK;j(B .##.#(B.... .(B......#(B... .....NK;jZP(B .... ..........#####(B #(B.. #(B...#####(B #(B.(B..(B#(B..(B#NK;j.#(B #(B.(B..(B#(B.(B#(B##(B∩..#.....#(B #(B.(B.....#(B##.#(B #(B.B.(B@(B.(B.(B#(B##.#.....#(B #(B.(B.(B#(B.....(B#..#.NK;j5C#(B #(B#(B∩(B...(B..##.(B #(B#...(B###(B .(B ##(B..#(B ....(B #.(B.##(B .... NK;jR(B ...#(B.NK;jU ##.(B!(B .# NK;j-(B ###NK;j(BNK;jM(BNK;jQNK;jgT(B20=----(B-----NK;j+(B1NK;j(BNK;j NK;jJ_(BYou shake off the liquid fire.(BNK;jNK;j ~ (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NK;jܔ (BNK;jK ;(B*(BNK;j#. x(B†(BConfirm with . or Enter, or press ? or * to list all spells.NK;jW. (BYou erupt in a blast of force!  The mystic blast hits the bombardier beetle.  (BThe bombardier beetle is severely wounded.NK;j. (BThe bombardier beetle is knocked back by the mystic blast.  The bombardier beetle slams into the rock wall.NK;j6 ?(B..(BNK;j; (B=(B16----(B20(B=====NK;j; !(B2NK;jA (BNK;jB P _You kill the bombardier beetle!(BNK;joD NK;j(B .##.#(B .......(B.......#(B .(B......(B......(B .(B.....(B.........#####NK;jH(B #(B...#(B.........#####(B #(B...(B#(B..(B#.#(B #(B...(B#(B.(B#(B##(B∩..#.....#(B #(B......#(B##NK;jUy.#(B #(B†.(B@(B..(B.(B#(B##.#.....#(B #(B..(B#(B.....(B#..#.(B #(B.(B #(B#(B∩(B..(B...##.#(B #(B#(B.###(B . (B ##(B..#(B .... NK;je(B #.(B.##(B ....(B ...#(B.  ##.(B!(B .# (B ###(BNK;j (BNK;j G(B-----(B3NK;j#(BNK;jX&OK;jۄ (BOK;j (BOK;jd (BOK;jB (BOK;j0 T(B7=---(BOK;j (BOK;j0 (BOK;j (BOK;j (BOK;j (BOK;jˑ (BOK;j (BOK;j< (BOK;j '(B8OK;j E(B=(B=(BOK;j (BOK;j (BOK;jZ (BOK;j< (BOK;j (BOK;ja (BOK;jq (BOK;j (BOK;j` OK;jx c(B9(B=(B=(BOK;jp (BOK;jw (BOK;jأ (BOK;j (BOK;j (BOK;j k(B20(B=(B=(BOK;j" (BOK;j (BOK;j (BOK;j (BOK;j (BOK;j (BOK;j (BOK;jz (BOK;jү OK;j (B1OK;j E(B=(B=(BOK;j̰ (BOK;j (BOK;j} (BOK;jd (BOK;jֵ (BOK;j (BOK;jv (BOK;j (BOK;j OK;j (B2OK;j E(B=(B=(BOK;j (BOK;j (BOK;j (BOK;j (BOK;j (BOK;j (BOK;j (BOK;j$ (BOK;jz OK;j L(B3(B=(B==OK;j (BOK;j (BOK;j 6 (B_Magic restored.OK;j# (BOK;ja (BOK;j (BOK;j (BOK;j (BOK;j (BOK;j{ (BOK;j} (BOK;j (BOK;j (BOK;j (BOK;j* (BOK;j (BOK;j. #(B==OK;jA (BOK;j) (BOK;j (BOK;j (BOK;je (BOK;j (BOK;ji (BOK;j (BOK;j/ (BOK;j (BOK;j} (BOK;j> (BOK;jm (BOK;j (BOK;jH (BOK;jv (BOK;j (BOK;j] & (BOK;jo V_(Bs - 2 bubbling sapphire potions(B (gained 1)OK;j= (BOK;j (BOK;j (BOK;j (BOK;j 0(B(BOK;j (BOK;jZ (BOK;j (BOK;j[ (BOK;j (BOK;jH  OK;ja N(B There is an empty arch of ancient stone here.OK;j< (BOK;j ! (B_OK;j (BOK;j (BOK;j (BOK;j0 (BOK;j (BOK;j (BOK;j{ (BOK;j (BOK;j (BOK;j (BOK;j (BOK;jn (BOK;j (BOK;jH ' (B OK;jd JYou see here a bombardier beetle corpse(B.OK;j- (BOK;j ! (B_OK;j| (BOK;j= (BOK;j (BOK;j( (BOK;j (BOK;jR (BOK;j (BOK;j (BOK;jW (BOK;j  (BOK;j (B .##.###....##.#(B. #(B......##(B ##....###(B.#(B #(B......##.(B #(B....+......##.##.....###OK;j c(B....#(B......##(B...........(B..(B.......(B.......(B..##(B.......(B.............(B....(B>......(B.........####(B #@(B..(B#.........####-----OK;j] #(B49.1 (36.0) #.(B..(B#..#...(B #.(B..(B#.###(B∩..#.....OK;jv |(B #.(B...(B..###.OK;j +##†(B..(B...###.#.....#..#(B.(B.(B..(B.(B#..#.....(B OK;j #.#(B#(B#(B∩.(B....##.....(B OK;j! ..##(B#.(B.(B.###(B .....OK;j"! (B ##.∩###..#(B ...(B (BOK;jp' (BOK;jA( OK;jU( ((B50.1 (37OK;j- (BOK;j . 4 _Found a stone staircase leading down.OK;jb/ PK;jD(BPK;jE(BPK;jVF(BPK;jxI(BPK;jK(BPK;jL(BPK;jtM(BPK;jlO(BPK;j:Q(BPK;jQ(BPK;j R(BPK;jV(BPK;j!Y(BPK;jY(BPK;jZ(BPK;j\(BPK;j^(BPK;j?_(BPK;j_(BPK;ja(BPK;jc(BPK;jd(BPK;jd(BPK;j^e(BPK;j g(BPK;jfg(BPK;jg(BPK;jj(BPK;jl(BPK;jrl(BPK;jm(BPK;jn(BPK;jp(BPK;jp(BPK;jq(BPK;jr(BPK;js(BPK;j't(BPK;jt(BPK;j(B.......PK;j~##############...#.(B PK;j#...#..#PK;j(B PK;j6#...#.###(B∩PK;j PK;j˂#......###PK;jׂ(BPK;jЇ(BPK;j.(B1.1 (11PK;j(BPK;j$2 _Found a stone staircase leading up.PK;jPK;j (BPK;j# (BPK;j (BPK;jT (BPK;j (BPK;j (BPK;j` (BPK;jR (BPK;j, (BPK;j| (BPK;j$ (BPK;j! (BPK;j (BPK;jd (BPK;j? (BPK;j (BPK;jz (BPK;j (BPK;j (BPK;j (BPK;j ..<(B #.#.#.#(B  #(B....##.#.#.#(B  #(B.. ..#.#.#.#.......PK;j (B #(B.. ...#.#.#.......#(B). #..#.#.##(B #..#.#.#......PK;j: (B..###(B..(B #..#.#.#......PK;jF (B....(B...(B####(B..(B...+......#PK;jZ (B....(B...(B@....(B....#......#(B5.1 (4.0)PK;jn {####(B.....(B.#(B.......PK;j y(B ..(B.......(B...##PK;j x(B #.#(B.......(B.....(B>(B #(B.##############...#(B #(B. #...##PK;j Q(B #...#(B PK;j 4#....(B PK;j U##(B†(B..(BPK;jY (BPK;j -(B6.1 (5PK;js (BPK;jx  _Found a club.PK;j QK;ja(BQK;j(BQK;j(BQK;j"(BQK;j<$(BQK;j$(BQK;j%(BQK;j'(BQK;j)(BQK;j*(BQK;jX+(BQK;j.(BQK;j1(BQK;jP1(BQK;j]2(BQK;js4(BQK;j*6(BQK;j6(BQK;j7(BQK;jv9(BQK;j;(BQK;j<(BQK;j;=(BQK;jM?(BQK;jA(BQK;jB(BQK;j C(BQK;jD(BQK;j}F(BQK;jF(BQK;jG(BQK;jJ(BQK;jL(BQK;j)M(BQK;jUN(BQK;jP(BQK;jR(BQK;jWS(BQK;j\T(BQK;jQW(BQK;j`Y(BQK;jY(BQK;jZ(BQK;ja](BQK;j`' (B QK;j`[(BYou encounter an orc. It is wielding a +0 flail.(BQK;je(B #....##.#.#.#(Bo(B..(B$(B....#(B #..#..#.#.#.#.(B........#(B #..#(B ...#.#.#(B........#(B #(B).#(B #..#.#.#QK;jfF(B........#(B #.(B.#(B #..#.#.#.(B....(B....(B###(B..#(B #..#.#.#.QK;jf}(B..(B.......(B..###+.QK;j%f(B:.......(B...(B........#.####......#.....QK;jAf(B$(B..(B....(B..(B.(B.(B.##QK;jPf(B....(B.(B###(B.(B#.(B.....QK;j^f$(B>QK;jkf(B.###(B #(B.(B#.#############QK;jyfz(B #(B.#.#(BQK;jfD #(B.#.#QK;jf(B (Bo(B  (B orc (asleep)QK;jf (B #(B.#.#(B#(B.#.#(B#.#.#(BQK;jl2(B76.1 (10.0)QK;jm.(B7.1 (11QK;j0r(BQK;jw$ _Found 13 gold pieces.QK;j%xQK;jl    (Bo(B..$....#  ........# #..#  ........# #).#  QK;j h........# #..#  ........###..#  .............## ...:........... QK;j .......@####. .$............. .....###.#.....> .### #.#.#### #.#.#  #.#.#  #.#.#  QK;jQ N#.#.#  #.#.# (BQK;jNn (B   (Bo(B..(B$(B....#(B  QK;jn |........#(B #..#(B  ........#(B #(B).#(B  ........#(B #.(B.#(B  ....(B....(B###(B..#(B  ....(B.......(B..##(B ...(B:.......(B...(B. ....(B...(B@####.(B .(B$(B..(B....(B..(B.(B.(B... ....(B.(B###(B.(B#.(B....(B>QK;jQo {(B .###(B #(B.(B#.####(B #(B.#.#(B #(B.#.#(B  #(B.#.#(B #(B.#.#(B #.#.#(BQK;jw (BQK;jGx (BQK;j~ (BQK;j = _(BAn orc is nearby!QK;j (BQK;j QK;jњ 4(B)(BQK;j@ 9(B)(BQK;j0:(B)(BQK;j{:(B)(BQK;j):(B)(BQK;j:(B)(BRK;j! (B.(Bo(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.RK;j)A(B..(B.RK;j[*n..o(B  (BRK;j+=(B===8.5 (1.4)RK;j2(BRK;j3 RK;j3G_(BThe orc is heavily wounded.(BRK;j5RK;j4(B)(BRK;jEN9(B)(BRK;j4"(B)RK;jm(BRK;j:(B)(BRK;jn*:(B)(BRK;jx (B)(BYou shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.RK;j݁C(B..(B..RK;j +.(BRK;j*(B9.9RK;j1(BRK;j! RK;j04_You kill the orc!(BRK;jRK;j%(BRK;j  (BRK;j&(BRK;jf' RK;j'=_(BNo target in view!RK;j)RK;jV(BRK;jAW (BRK;jS^(BRK;jU_ RK;jz_5_(BNo target in view!RK;jKaRK;j (BRK;j9 (BRK;j (BRK;j (BRK;j y (B (BYou encounter an orc priest and an orc.(BRK;j (B #...<(B #.#.#.#(B.####(B.#(B #....##.#.#.#(B...(B$(B....#(B #..#..#.#.#.#)(B......#(B #..#(B ...#.#.#RK;j (Bo(B..(B......(B#(B #(B).#(B #..#.#.#o(B..(B......(B#(B #..#(B #..#.#.#RK;j (B......(B###(B..#(B #..#.#.#(B..(B..####.....+<(B..(B.:..(B@(B....(B...........#RK;jY 4(B..(B.....(B.#####..(B$........(B....##(B..(B...(B###(B.(B#(B.(B...........(B>(B..###(B.(B #(B.(B#.############RK;jr (B. #(B. #(B.#.#o(B  (B orc priest (asleep)#(B #.#.#(Bo(B  (B orc (asleep)(B #.RK;j #.# RK;j H(B #.#.#(BRK;j (B.(Bo(B0.0  Found a stone staircase leading up.RK;jy "(B.RK;j 'o(BRK;j o(B(Bo(B(BRK;j '(B-RK;j 80.9 (1RK;j (BRK;jY' 5 _The orc priest shouts! The orc shouts!RK;j( SK;ju #...<  ....####.#  ....$....#  ..)......# #..#  .........# #).# SK;jD .(Bo(B.......# #..#  SK;j.o.......###..#  ..............# <...:..@....... .........####.. ..$........ ......###.#..> ..###. #.#.##SK;jZ . #. #.#.#  # #.#.#  #.#.#  #.#.# (BSK;j15(B #...<(B  ....####(B.#(B  ....(B$(B....#(B  ..)(B......#(B #..#(B  ...(B......(B#(B #(B).#(B SK;j#2 .(Bo(B.(B......(B#(B #..#(B SK;jn2- .o(B.(B......(B###(B..#(B  ...(B.........(B..#(B <(B..(B.:..(B@(B....(B... ...(B.....(B.####(B.. ..(B$........SK;j2#(B ...(B...(B###(B.(B#(B.(B.(B>(B ..###(B.(B #(B.(B#.##(B . #(B. #(B.#.#(B  SK;j2#(B #.#.#(B  #.#.#(B #.#.#(BSK;j;(BSK;jO<:-(BSK;j?D(BSK;j Ge _(BThere are monsters nearby!(BSK;ja4(B)(BSK;j (B)SK;j(BSK;j&9(B)(BSK;j>:(B)(BSK;jZ:(B)(BSK;j (B(Bo(BYou shoot a sling bullet. The sling bullet hits the orc priest!  SK;j"/The sling bullet freezes the orc priest.SK;j (B.(BoThe orc priest is severely wounded.(BSK;j (B.(B....(B (Bo(B 2 orcs (1 wandering)(BYou encounter an orc. It is wielding a +0 dagger.SK;jXThe orc priest calls down the wrath of Beogh upon you.(BSK;j9&(B45SK;j[7------(B=SK;j2.3 (1.4SK;j(BSK;j _Beogh smites you!SK;jRSK;jޫ4(B)(BSK;jd8(B)(BSK;j:C :(B)(BSK;j :(B)(BSK;j ) (BSK;j )(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.SK;j oSK;j (BoSK;ji (BSK;jh (BSK;j B(B.o(BSK;j *(B....SK;j bo(B  (B orc (SK;j{ (BSK;j: %(B6SK;jT D=-----(B3.7SK;js (BSK;j5  SK;jX _You kill the orc!SK;j (BSK;j SK;j 4(B)(BSK;jC/ 8(B)(BSK;jE{ :(B)(BSK;jD :(B)(BSK;jX :(B)(BSK;jb ( (BSK;jJc L(B)(BYou shoot a sling bullet.SK;j ;(B)(BSK;j> J(Bo(Bo(BSK;j (BSK;jL *(B.oSK;j (BSK;jC ? (B.)SK;j y(B....(BThe sling bullet barely misses the orc priest.(BSK;j :*(BSK;jA (B(Bo(B.  (BThe orc priest invokes the aid of Beogh against you.(BSK;jx 9@(BSK;jg *(B5.1SK;j (BSK;j ) _You are unaffected.SK;j-(B)(BSK;jc6(B))(BSK;jخ9(B)(BSK;j:(B)(BTK;j} (B.(Bo(BYou shoot a sling bullet.  TK;j ?The sling bullet hits the orc priest but does no damage.TK;jI(B.o(BTK;jj(B....o(B(BTK;jB@(B7(B=TK;j#(B6.5TK;jD(BTK;jKd _(BThe orc priest is severely wounded.(BTK;j4-(B)(BTK;jÂ/(B))(BTK;jx8(B)))(BTK;j (B(B.o(BYou shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.TK;jA (B(B.TK;jZ(Bo(BThe orc priest is almost dead.The orc priest mumbles some strange prayers to Beogh against you.(BTK;j+(B.oTK;j(BTK;j)TK;j)S(B...(B (BTK;j*>(B40(B---TK;j*#(B7.9TK;j2(BTK;j,3 TK;jW3_Beogh smites you!TK;j4TK;jV4(B)(BTK;jG (B(B.o(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.TK;jE(B:(Bo(BTK;j: (BTK;j"(B1TK;j>(B---(B9.3TK;j&(BTK;jB'V _(BThe orc is severely wounded.(BTK;j(TK;j  (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BTK;j76;(B*(BTK;j (B)(BYou erupt in a blast of force! The mystic blast hits the orc priest!  You kill the orc priest!(BTK;j(B**o(B  (B orc(BTK;j (B)The Shining One accepts your kill.(BThe mystic blast hits the orc!TK;j2O (B)(B.TK;jU(B  You kill the orc!(BTK;jP(B19-----(B1(B=====(B900TK;jl(BTK;jW# _You hear a shout! x4TK;jTK;j7 (BTK;j (BTK;j (BTK;j  TK;j 5_(BNo target in view!TK;j" TK;jo] (BTK;jn^ (BTK;jf (BTK;jg  TK;jg 5_(BNo target in view!TK;jci TK;j! (BTK;j)  (BTK;j&(BTK;jC _(BNo target in view!TK;jUK;jo(BUK;j(BUK;j(BUK;j(BUK;j& (B_UK;j3(BUK;j|(BUK;j<(B20=----UK;j(BUK;j(BUK;j(BUK;j (B (BYou encounter an orc priest. It is wielding a +0 trident.(BUK;jv}(B42=(B-----.(BoUK;jeo(B  (B orc priest (polearm, wandering)UK;j}9(B2.3 (2)UK;jI-----(B3.3 (3 UK;j _UK;j(BUK;jeUK;j#* #...< UK;j# ....####.#  ....$....#  ..)......# #..#  .........# #).#  ..)......# #..#  UK;j#.........###..#  UK;j$......).......# UK;j$*<...:).@.......UK;j $ .........####..UK;j.$ ..$........UK;j:$ ......###.#..UK;jI$ > UK;jS$).o###. #.#.##UK;jb$% . #. #.#.# UK;jo$ UK;j|$!# #.#.#  UK;j$#.#.#  UK;j$/#.#.# (BUK;j (B #...<(B  ....####(B.#(B  ....(B$(B....#(B  ..)(B......#(B #..#(B  UK;j ...(B......(B#(B #(B).#(B  ..)(B......(B#(B #..#(B  ...(B......(B###(B..#(B  ...(B...(B)(B.....(B..#UK;j (B UK;j <(B..(B.:(B)(B.(B@(B....(B... UK;j W...(B......(B####(B.. UK;j) %..(B$........UK;j3 (B UK;j@ ...(B...(B###(B.(B#(B.(B.UK;jn (B>(B .o###(B.(B #(B.(B#.##(B UK;j{ . #(B. #(B.#.#(B  UK;j B#(B #.#UK;j #(BUK;j  UK;j 2#.#.#(BUK;j  UK;j 1#.#.#(BUK;j (BUK;je (BUK;jR (BUK;j?  UK;j_ N_(BAn orc priest is nearby!(BUK;j" UK;j? 5(B)(BUK;j 9(B)(BUK;jAJ ;(B)(BUK;jۘ UK;j 3(B)(BUK;j #(B)UK;j (BUK;j0 * (BUK;j1 o(B.  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.o(BUK;j> F (B(B..UK;j~? ..(Bo(B 2 orc priests (1 polearm)  (BThe orc priest is heavily wounded.(BUK;jj@ %(B1UK;j@ O(B=(B=(B===UK;j@ 4.7 (1.4UK;jdJ (BUK;jR  UK;j@R d_(BYou encounter an orc priest. It is wielding a +0 dagger.(BUK;jS UK;j (B)UK;j (BUK;j9 UK;j: 2(B)(BUK;jˈ ;(B)(BUK;jI ;(B)(BUK;j ,-) (B (BThe orc priest is heavily wounded.(B _(BYou encounter an orc priest. It is wielding a +0 dagger.(BYou kill the orc priest!(B UK;j,P The Shining One accepts your kill.(BUK;je/4(Bo(BUK;j 0(BUK;jg3) (BUK;j3`(Bo(B.  You feel your power returning.UK;jp>(B....o(B  (B orc(BUK;jC(B=(B2(B=(B=(B26.1UK;j&P(BUK;jYi _(BYou encounter an orc. It is wielding a +0 whip.(BUK;j`UK;jUK;j[/(B)(BUK;j06(B)(BVK;j;:(B)(BVK;j* (BVK;j)(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.VK;j1o(BVK;jnVK;j(B...(Bo(B  (B orc priestVK;j=VK;jaR(B33(B=(B==VK;jƤ#(B7.5VK;jٮ(BVK;j  VK;j'_You kill the orc!VK;jN(BVK;jrVK;jja5(B)(BVK;j(B)VK;j׹(BVK;j"(B)VK;j(BVK;j|Y:(B)(BVK;jܠu (B(B)(BYou shoot a sling bullet.VK;j; (BoVK;j(B.  The sling bullet barely misses the orc priest.(BThe orc priest invokes the aid of Beogh against you.(BVK;jzE(B...(BVK;j[>(B34(B---VK;j#(B8.9VK;jg(BVK;j' _Beogh smites you!VK;jm1 #...<  ....####.#  ....$....#  ..)......# #..#  .........# #).#  VK;j1..)......# #..#  .........###..#  ......).......# <...:).@....... VK;jS2.........####.. ..$........ ..)...###.#..> ..###o #.#.## . #. #.#.#  # #.#.#  #.#.#  #.#.# (BVK;j(B #...<(B  ....####(B.#(B  ....(B$(B....#(B  ..)(B......#(B #..#(B  VK;jd,...(B......(B#(B #(B).#(B  ..)(B......(B#(B #..#(B  ...(B......(B###(B..#(B  ...(B...(B)(B.....(B..#(B VK;jq<(B..(B.:(B)(B.(B@(B....(B... VK;j~R...(B......(B####(B..VK;j* ..(B$........VK;j(B VK;j..)(B...(B###(B.(B#(B.(B.(B>VK;j(B VK;j..###o(B #(B.(B#.##VK;j(B VK;j. #(B. #(B.#.#(B  VK;j+#(B #.#(B #.#.#(B VK;j61#.#.#(BVK;j (BVK;j= (BVK;j(BVK;j' VK;jIN_(BAn orc priest is nearby!(BVK;j2VK;j 5(B)(BVK;j" 6(B)(BVK;jEp :(B)(BVK;j (B(Bo(BYou shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.VK;j K (Bo(BThe orc priest is moderately wounded.(B (Bo)(BYou encounter an orc. It is wielding a +1 dagger of pain.(BVK;j )(B..(B o(B  (B orc wizard(Bo(B  (B orc (wandering)(BVK;j/ b(B5(B---(B500.3VK;jd (BVK;j _(BYou encounter an orc wizard. It is wielding a +0 dagger of electrocution.(BVK;j VK;j 5(B)(BVK;j^ 6(B)(BVK;jt  VK;jS o(B(B)(BYou shoot a sling bullet.VK;jE <(B)(BVK;jR (B(B)(BThe sling bullet barely misses the orc priest.(BVK;j2 VK;j 4(Bo(B.VK;j 7o(B.VK;j Ko(B.(BVK;j 7(B.(BVK;j VK;j֨ #(B1.7VK;j (BVK;jF  VK;jm Y_The sling bullet barely misses the orc wizard.(BVK;jt VK;j775(B)(BVK;j (B)(Bo(BYou shoot a sling bullet. The sling bullet hits the orc priest.  VK;j>The sling bullet freezes the orc priest.  (BThe orc priest is severely wounded.(BVK;jAo)(BVK;jVK;jFo(B.(BVK;jE (B(B.VK;j`u(B (Bo(B(BThe orc shouts!VK;j <(B*(BVK;j<(B*(BWK;jD (B(B.WK;jw.The orc wizard gestures at you while chanting.(BThe magic dart hits you.WK;jWK;j8(B.o(BWK;j(BWK;j2WK;jUP(B3(B-(B==WK;jg#(B3.1WK;jq#(BWK;j$ WK;j$V_(BThe orc priest miscasts a cantrip.(BWK;j~&WK;j}u (B(B)(BYou shoot a sling bullet.WK;jb<(B)(BWK;jZF(Bo.(BWK;jNLo(B.(BWK;j!) (BWK;j3"o(B.(BThe sling bullet barely misses the orc priest.(BWK;j[#;(B2(B-WK;j##(B4.5WK;jp.(BWK;jz/8 _The orc priest hits you with a +0 dagger.WK;jU1WK;j #...<  ....####.#  ....$....#  ..)......# #..#  .........# #).#  WK;j8z..)......# #..#  .........###..#  ......).......# <...:).@.......WK;j .......o.####.. ..$..(Bo(Bo.... ..)...###.#..> ..###) #.#.## . #. #.#.#  # #.#.#  #.#.#  WK;jΜ/#.#.# (BWK;j5(B #...<(B  ....####(B.#(B  ....(B$(B....#(B  ..)(B......#(B #..#(B  WK;j5(...(B......(B#(B #(B).#(B  ..)(B......(B#(B #..#(B  WK;jD6...(B......(B###(B..#(B  ...(B...(B)(B.....(B..#(B <(B..(B.:(B)(B.(B@(B....(B... ...(B....(Bo(B.(B####(B.. ..(B$..o(Bo(B....(B WK;j6..)(B...(B###(B.(B#(B.(B.(B>(B ..###)(B #(B.(B#.##(B . #(B. #(B.#.#(B  #(B #.#.#(B  #.#.#(B WK;j66 #.#.#(BWK;jC(BWK;jD (BWK;jP(BWK;jQ^ _(BThere are monsters nearby!(BWK;jSWK;j E (B(B*WK;j; R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BWK;j <(B*(BWK;joo ")WK;jo Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (B You erupt in a blast of force! The mystic blast hits the orc wizard!  (BThe orc wizard is almost dead.WK;jo (BThe orc wizard is knocked back by the mystic blast.  The orc wizard slams into the rock wall.WK;j_w (B*WK;jw o(B  (B orc(BWK;j8 /(B**(BWK;jW (B)You kill the orc wizard!(BThe mystic blast hits the orc!WK;j N(B**(BWK;jKh )You kill the orc wizard!(B  The mystic blast hits the orc!  WK;jh You kill the orc!(Bmystic blast hits the orc priest!priestThe Shining One accepts your kill.(BWK;jr [(B.(B))(BWK;jx (B5(B=(B0----(B3(B=====(B5WK;jx 0WK;j (BWK;j  WK;j 0_You feel better. You feel your power returning.WK;j XK;ja(BXK;j (BXK;j#(BXK;j*0(B(BXK;j-(BXK;j2L(B(B6=XK;j3K(B1=---(BXK;j6(BXK;j;(BXK;j<(BXK;jo?(BXK;jB(BXK;j2C(BXK;jF(BXK;jUK(BXK;jK;(B7(B=XK;jKc(B2(B=(B=(BXK;jUO(BXK;jS(BXK;j!T(BXK;juW(BXK;jk[(BXK;j[k(B3(B=(B==(BXK;jc^(BXK;jb(BXK;jbcXK;jzcE(B8=(BXK;jf(BXK;jmk(BXK;jk(BXK;jGo(BXK;js(BXK;js(BXK;j׀(BXK;jI(BXK;jXK;jͅ4(B==(BXK;j(BXK;jċ(BXK;jXK;jL(B9(B=(BXK;j(BXK;j-(BXK;ja(BXK;j(BXK;j(BXK;jl(BXK;j|(BXK;j(BXK;jM(B40=(BXK;jآ(BXK;jd(BXK;jΧ(BXK;j(BXK;jS(BXK;j(BXK;j(BXK;jض(BXK;j7(BXK;j6(BXK;j&(BXK;j[XK;jm3(B1(BXK;j+(BXK;jI(BXK;j(BXK;j(BXK;j^(BXK;j(BXK;j(BXK;je(BXK;jXK;jK(B42=(BXK;j=(BXK;j7(BXK;j(BXK;j(BXK;jt(BXK;j(BXK;ja(BXK;j(BXK;j (BXK;j(BXK;j (BXK;j XK;j  (B3XK;jG (B=XK;j (BXK;jo(BXK;j(BXK;j(BXK;j(BXK;j7!(BXK;j"(BXK;j&(BXK;j)(BXK;j*XK;j+(B4XK;jb+=XK;j+(BXK;j/(BXK;j5(BXK;j:6(BXK;j9(BXK;j>(BXK;j?(BXK;j{B(BXK;j?F(BXK;jF(BXK;jnS(BXK;jY(BXK;jZXK;jZ(B5XK;jZ(B=XK;j![(BXK;j^(BXK;j8c(BXK;jc(BXK;jf(BXK;jsk(BXK;j!l(BXK;jn(BXK;j-s(BXK;jsXK;jt(B6XK;j>t=XK;jkt(BXK;jv(BXK;j\y(BXK;jy(BXK;j|(BXK;j`(BXK;j(BXK;j(BXK;jy(BXK;jeXK;j(B7XK;j(B=XK;j;(BXK;jɎ(BXK;j(BXK;j(BXK;jK(BXK;jB(BXK;j(BXK;j(BXK;j(BXK;jަ(BXK;jB(BXK;j(BXK;jίXK;jG (B8XK;j<(BXK;j(BXK;j(BXK;j(BXK;js(BXK;j(BXK;j(BXK;j(BXK;jXK;jg(B9XK;j=XK;j(BXK;j(BXK;j(BXK;j{(BXK;j(BXK;js(BXK;j1(BXK;jl(BXK;j(BXK;j(BXK;j(BXK;j (BXK;jt XK;j (B50XK;j (B=XK;j (BXK;j (BXK;j(BXK;jj(BXK;j(BXK;j(BXK;j(BXK;jE(BXK;j#(BXK;j$XK;j$(B1XK;j%=XK;jR%(BXK;j((BXK;j0.(BXK;j.(BXK;j2(BXK;j@(BXK;jA(BXK;j=F(BXK;jK(BXK;jL(BXK;jsO(BXK;j}R(BXK;jJSXK;jS(B2XK;jS(B=XK;j!T(BXK;jX(BXK;j](BXK;j](BXK;j`(BXK;jc(BXK;jd(BXK;j7h(BXK;jm(BXK;jmXK;jm (B3XK;jLp(BXK;jvs(BXK;j t(BXK;jIw(BXK;j|(BXK;j|(BXK;j(BXK;j(BXK;jɊ XK;jP!(B XK;j0(BYou encounter a steam dragon.XK;jы(BXK;j$XK;jDXK;j (B-----XK;j>(BD(B  (B (Bsteam dragon (wandering)XK;j(BXK;jIXK;j(B67.5 (6XK;j 2.0)XK;jXK;j-----XK;jE%(B8.5 (63 XK;j _XK;jֺ(BXK;jXK;j4(B)(BXK;jV 5(B)(BYK;jq5(B)(BYK;jBd9(B)(BYK;j+9(B)(BYK;j`:(B)(BYK;jG/ (B.YK;jHD(BYou shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.YK;jGV YK;jV(B.(B....(BD(Bcatching breath)YK;j)W8(BThe steam dragon hisses angrily.YK;j^((B*YK;j((B*YK;jY((B*YK;jU((B*YK;jۘ3(B*YK;j YK;j"(BYK;j*  YK;j[:(BThe steam dragon breathes steam at you.YK;j(BYK;jx<YK;jc=#.#YK;j= .D#YK;j> ..#YK;j>!.(B§YK;j>+.(B§YK;j?§YK;jw?§YK;j?@YK;j@(BYK;jAYK;j&B(B4YK;jkB=YK;jB(B====YK;jC (B9.9 (1.4YK;jC )YK;jCCloud YK;jAD(BYK;jO(BYK;jR YK;jcSYK;jS/_The ball of steam misses you.YK;j T(BYK;j`h(BYK;j!kYK;jk(BYK;jv(BYK;jx YK;jTyYK;jy5_(BNo target in view!YK;j|YK;jQ(BYK;jp(BYK;j(BYK;j  YK;j|=_(BNo target in view!YK;jZK;j{ZK;j</....####.#(B #....##.#.#.#(B .(B...(B$(B...D#(B #..#..#.#.#.#..(B.)(B......#(B #..#(B ...#.#.#..(B.......§#(B #(B).#(B #..#.#.#..(B.)(B.(B....(B§#(B #.(B.#(B #..#.#.#..(B...(B...(B§(B.(B###(B.(B.#(B #..#.#.#.ZK;jx.(B...(B..(B)(B§(B.....(B.####.....+.<(B...(B:(B)(B.(B§(B.(B........#.ZK;j3.(B...(B...(B)@####......#......(B.(B$(B.(B.(B))(B......(B..##ZK;j;.(B.)(B.(B..(B###(B.(B#(B..(B...ZK;j..(B>ZK;j(B.(B.###)(B #(B.(B#.#############ZK;j~.(B #.(B #(B.(B#.ZK;j*$#(BZK;jQ' #(B ZK;j ZK;j' #(B.ZK;j:#.#(BZK;j/#(B.#ZK;j>-.#(B ZK;ja ZK;jG ZK;j (B.ZK;j (BZK;jh ZK;j (B----ZK;j (B70ZK;j  0ZK;j   ZK;j _ZK;j(BZK;j)[K;j/D(B[K;j[K;jT(B§#(B...[K;jA(BD(B  (B (Bsteam dragon(B[K;j-[K;jH>----(B1[K;j(B[K;j[K;jC! (B....####.#(B #....##.#.#.#(B (Bmmoncure the Destroyer[K;j! |(B.(B...(B$(B...D#(B #..#..#.#.#.#.(B (BDeep Elf of the Shining One ***...(B.(B.)(B.....§#(B #..#(B ...#.#.#.(B Health: (B54/58 (B======================(B--.(B.......D#(B #(B).#(B #..#.#.#.(B Magic: (B22/23 (B======================(B--[K;jb" .(B.)(B.(B.....(B#(B #.(B.#(B #..#.#.#.(B AC:(B 6Str:(B 4.(B...(B.....(B###(B.(B.#(B #..#.#.#.(B EV:(B 15Int:(B 22.(B...(B..(B)(B......(B.####.....+.(B SH:(B 0Dex:(B 17<(B...(B:(B)(B..*....(B..........#.(B XL: (B10 Next: (B23% Place: (BDungeon:7.(B...(B...(B)@####......#.....(B Noise: --------- (B Time:(B 7571.9 (0.0)[K;j" .(B.(B$(B.(B.(B))(B......(B........##..(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B.(B.)(B.(B..(B###(B.(B#(B..(B..........(B>(B.(B Fire: a) (B+2 sling {freeze, rF++ rN+++ [K;j" (B.(B.###)(B #(B.(B#.#############[K;j8# .(B #.(B #(B.(B#.##(B #(B.#.#D(B  (B (Bsteam dragon(B#(B.#.#[K;jQ# 9#(B.#.#[K;j`# #.#.# [K;jn# 2(B_No target in view!  [K;j# :Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[K;j# xAiming: (BMagic Dart(B (B(safe; 1% risk of failure)  [K;j $ {Press: ? - help, Shift-Dir - straight lineAim: (Ba steam dragon (steam, 100% to hit)[K;jr ;(B*(B[K;j ;(B*(B[K;j ;(B*(B[K;j5i [K;j{i (B§D (B Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.(B  [K;ji ^Aiming: (BMagic Dart(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba steam dragon (steam, 100% to hit)  The magic dart hits the steam dragon.[K;jw [K;jw l(B.#(B.(B...[K;jw (B[K;jJy /(B5=[K;jny 2.9 (1[K;j (B[K;j  [K;jh [K;j %_The steam dragon is lightly wounded.[K;jˎ ]K;j4(B)(B]K;jif5(B)(B]K;jo5(B)(B]K;jwB (B(B.]K;j(BD(BYou shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.]K;j X(B..(B (B]K;j$ ((B==]K;ji 4.3 (1.4]K;j (B]K;jL I _(BThe steam dragon is moderately wounded.]K;j (B]K;j_ ^K;j8t4(B)(B^K;j[5(B)(B^K;j+) (B^K;j 4(B.^K;j4(BD^K;jW5(BYou shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.^K;jE^K;jE(B.^K;j%F(B.^K;jNF(B^K;jG^K;j^H(B6^K;jH=^K;jH(B3^K;jH==^K;j-I#(B5.7^K;jU(B^K;jV ^K;jV^K;jV8_(BThe steam dragon is heavily wounded.^K;j*W(B^K;j_^K;jk  ^K;jtl #(B^K;jl (B*^K;jl (BCasting: (BMagic Dart(B (B(safe; 1% risk of failure)  ^K;jl FConfirm with . or Enter, or press ? or * to list all spells.^K;jm (B^K;jº ;(B*(B^K;j  ^K;j #(B^K;j/ D^K;j^ (B.^K;jv .^K;j (B ^K;j +(B(catching breath)^K;j e(BYou erupt in a blast of force! The mystic blast hits the steam dragon!  ^K;j+ ?(BThe steam dragon is severely wounded.^K;jM M(BThe steam dragon is knocked back by the mystic blast.^K;jb ((B*^K;j(j 3(B*^K;j ((B*^K;j! ^K;j|(B*  (BThe steam dragon breathes steam at you.(B^K;jT)(B*^K;j(!.#^K;jq.#^K;j.#^K;j#^K;jң.^K;j(B§^K;j§^K;j2@^K;jo"(B§^K;j^K;j<(B19^K;jV-----^K;jp(B=====^K;j(B6^K;j 0^K;jۦCloud ^K;j(B^K;j(B^K;j ^K;jL^K;ji(_The ball of steam misses you.^K;j(B^K;jy_K;j_K;j(B ....####.#(B #....##.#.#.#(B ....(B$(B....#(B #..#..#.#.#.#(B ..)(B......#(B #..#(B ...#.#.#(B _K;jz..#(B #(B).#(B #..#.#.#(B ..)(B.....(BD#(B #.(B.#(B #..#.#.#(B _K;j\(B.(B§###(B..#(B #..#.#.#_K;j}(B ...(B...(B)(B.(B§(B...(B..####.....+(B <(B..(B.:(B)(B..(B§.#_K;j(B (B.(B@(B§####......#_K;j(B ..(B$..(B))(B.(B§.##_K;jf(B ..)(B...(B###(B.(B#.(B>_K;j(B ..###)(B #(B.(B#._K;jҨ(B . #.(B #.#.#(B #(B #.#.#_K;jD(B  (B (Bsteam dragon (catching breath)(B #._K;jSA#.#(B #.#.# _K;jG(B #.#.#(B_K;jX_K;j׫J(B.(BD(B_K;j_K;jQ0(B.(B_K;j_K;j(B20=----(B-----(B7_K;j(B_K;j  _K;jThings that are here:_K;j- _K;j__(Ba +0 dagger; an orc corpse(B_K;j>`K;j2(B.(BD`K;jY(B`K;jig..#..#..#...§(B§§`K;j9(B.(B§`K;j,F-----(B8`K;jb6Cloud (B_`K;j5(B`K;j`K;ja) (B`K;j(B*`K;j :(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`K;jG (B`K;jM ;(B*(B`K;j, ( (B`K;j V§  You erupt in a blast of force! The mystic blast hits the steam dragon!`K;j ......`K;jj .`K;j +(B§§§§`K;jū 7(B..(B§`K;j (B.`K;j "(B`K;j `K;jֱ (B7`K;j (B=`K;j; 6(B16----`K;jd (B6`K;jo (B=====`K;j +(B9`K;j (B`K;je K _You kill the steam dragon!(B`K;j aK;j (B ....####.#(B #....##.#.#.#(B....(B$(B....#(B #..#..#.#.#.aK;jlR#(B..)(B......#(B #..#(B ...#.#.(B....#(B #(B).#(B #..#.#.aK;j(B.)(B...(B...#(B #.(B.#(B #..#.#.aK;j(B.(B§§§###(B..#(B #..#.#.aK;j#(B..(B....(B§§§(B..(B...####.....aK;j6#<(B.(B..:(B)(B...(B§.aK;jc#aK;jM)(B.(B####......#aK;j(B.(B$..(B))(B.(B§.##aK;j(B.)(B...(B###(B.(B#.aK;j(B$(B..###)(B #.#.#aK;j7l(B. #(B.(B #.#.#aK;jV((B. #aK;jxK(B. #.#.#(B.aK;j3. #.#.#(B.aK;jg. #.#.# (B #.#.#(BaK;j(B...#(B...#(B...#aK;jV/(B...(B#aK;j(B...aK;j_(B)(B§(B.(BaK;jU}(B7=---(B-----(B80aK;j(BaK;j9 aK;jg_Found 15 gold pieces.aK;j(aK;j (B #...<(B #.#.#(B #(B....####(B.#(B #....##.#.#(B #(B....(B$(B....#(B #..#..#.#.#aK;j #(B..)(B......#(B #..#(B ...#.#(B..(B#(B #(B).#(B #..#.#)(B......(B#(B #..#(B #..#.#(B.aK;j> (B....(B###(B..#(B #..#.#aK;jQ (B #(B.(B.....(B)(B§(B..(B....####aK;jb (B #<(B...:(B@(B...(B§.........aK;js (B #(B.(B......(B)(B.(B####aK;j #..aK;j #(B..(B.$..(B))(B.(B§(B.(B#aK;j (B...(B.(B)(B...(B###(B.(B#(B...........aK;j #(B$(B.(B.(B###)#(B #.#.##########aK;j (B+..)(B #(B.#(B #.#.##(B.. #(B.aK;j #(B #.#.##(B. ... #.#.#.aK;j I.(B #.#.#(BaK;j R(B....(B§§aK;jW F-----(B1aK;j (BaK;j ; _Found a rapier.  Things that are here:aK;jr  aK;j __(Ba +0 dagger; an orc corpse(BaK;j6 bK;j#X(BbK;jX(BbK;j&](BbK;ja(BbK;jbbK;j,bH(B8=(BbK;jqf(BbK;jl3 (B_HP restored.bK;jl'(B8bK;jlE(B=(B=(BbK;jp(BbK;jv(BbK;jv(BbK;jxz(BbK;jC(BbK;j%(B9bK;jE(B=(B=(BbK;j(BbK;jk(BbK;j:(B=(BbK;jԌ(BbK;jߑ0(B(BbK;j(BbK;j!(BbK;jśk(B20(B=(B=(BbK;j(BbK;j:(BbK;j(BbK;j(BbK;jϼ(BbK;j<(BbK;jG(BbK;jT(BbK;jbK;jc(B1(B=(B=(BbK;j(BbK;j)(BbK;j(BbK;j(BbK;j(BbK;jU(BbK;j(BbK;j(BbK;j2%(B2bK;jHE(B=(B=(BbK;jO(BbK;j(BbK;j(BbK;j(BbK;j(BbK;j9bK;jF(B3bK;jQF(B=(B==(BbK;j(BbK;j(BbK;j(BbK;j(BbK;j(BbK;j:! bK;jt!(B #...<(B #.#.(B #(B....####(B.#(B #....##.#.#(B #(B....(B$(B....#(B #..#..#.#.bK;j!#(B.#(B..)(B......#(B #..#(B ...#.#bK;j!(B.(B#(B #(B).#(B #..#.bK;j!#(B..(B..(B)(B......(B#(B #..#(B #..#.#bK;j!d(B.(B###..#(B #..#.bK;j!j(B #(B......(B).####bK;j!(B #<(B...(B@)(B #bK;j!h(B.(B)(B.(B####......#bK;j"(B #(B.(B..$..(B))(B..bK;j "(B.bK;j"|(B.(B)(B...(B###(B.#bK;j)"#(B$..(B###)#(B #.#.bK;j5"A(B +..)(B bK;j="_#(B.#(B #.#.#bK;jH"A(B #(B.. bK;jR"_#(B.#(B #.#.#bK;j["A(B #(B.. bK;jf"C.(B.. #.#.# bK;j"U(B ..(B #.#.#bK;j"Q(BYou pick up a book of Storms and begin reading...bK;j-2(B976.0)bK;j..(B8.7 (17bK;jo8(BbK;jO9 bK;j\9  bK;jd9_You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.bK;j;dK;jYdK;j\(B(Bmmoncure the Destroyer (Deep Elf Conjurer) Turns: 7475, Time: 00:24:07 dK;j]'(BHealth: (B58/58AC: (B 6 Str: (B 4 XL: (B10 Next: (B26% Magic: (B23/23dK;jq]EV: (B15 Int: (B22 God: the Shining One [***...] Gold: (B181SH: (B 0 Dex: (B17 Spells: (B13/24 levels left (BrFire + + + (20%)(B (Ba(B - (B+2 sling {freeze, rF++ rN+++ Int-2 Stlth-} dK;j](BrCold . . . (100%)(B (no offhand) (BrNeg + + + (0%)(B (Bd(B - (B+0 robe (BrPois .(100%)(B (no helmet) (BrElec .dK;j]E(100%)(B (no cloak) dK;j]h(BrCorr .(100%)(B (Bl(B - (B+0 pair of gloves (BSInv .(Bg(B - (B+2 pair of boots (BWill +....dK;jg^(no amulet) (BStlth +(Bi(B - (Bring of positive energy (BHPRegen 0.29/turn(Bm(B - (Bring of protection from fire (BMPRegen 0.36/turn (B%:(B no passive effects (B@:(B glowing dK;jx^H(BA:(B magic regenerationdK;jGB dK;jU (B#...<(B #.#.(B (Bmmoncure the DestroyerdK;jOU !(B#(B....####(B.#(B #....##.#.(B (BDeep Elf of the Shining One ***...(B#(B #(B....(B$(B....#(B #..#..#.#.(B Health: (B58/58 (B========================dK;j~U (B#(B.#(B..)(B......#(B #..#(B ...#.(B Magic: (B23/23 (B========================(B#(B..(B.........(B#(B #(B).#(B #..#.(B AC:(B 6Str:(B 4dK;jU #(B..(B..(B)(B......(B#(B #..#(B #..#.(B EV:(B 15Int:(B 22#(B..(B.........(B###..#(B #..#.(B SH:(B 0dK;jU ^Dex:(B 17#(B......(B)(B..(B.....####...(B XL: (B10 Next: (B26% Place: (BDungeon:7#<(B...(B@)(B...(B............(B Noise: --------- (B Time:(B 7598.7 (0.0)#(B.......(B)(B.(B####......#.(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltdK;jV (B#(B.(B..$..(B))(B..(B............(B Fire: a) (B+2 sling {freeze, rF++ rN+++ dK;j+V \(B...(B..(B)(B...(B###(B.#(B..........##(B$..(B###)#(B #.#.#########dK;jPV &(B+..)(B #(B.#(B #.#.##(B.. #(B.#(B #.#.#dK;jjV #(B.. .(B.. #.#.#..(B #.#.#(BThings that are here: dK;jV _(Ba +0 dagger; an orc corpse (B_HP restored.  You pick up a book of Storms and begin reading...  dK;jV _You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.dK;j[X (BdK;jFb (BdK;jd dK;jQ(BdK;j(BdK;js (BdK;j(BdK;jK(BdK;j(BdK;j(BdK;j'#....####.#(B #....##.#.##(B #(B....(B$(B....#(B #..#..#.#.##(B.#(B..)(B......#(B #..#(B ...#.#dK;j'#(B...........#(B #(B).#(B #..#.##(B...(B.(B)dK;j(#(B #..#(B #..#.##(B...(B........(B###(B..#(B #..#.#(B #)(B...(B....####...dK;jG(3#<(B...(B.)(B..(B....#(B.(B....(B@(B.(B)(B.(B#####dK;ja(#(B..(B.$..(B))(B...(B.....#dK;jx(.(B...(B.(B)(B...(B###(B.(B#dK;j(##(B$(B.(B.(B###)#(B #.#.##########(B+..)(B #(B.(B#(B #.#.#(BdK;j(#(B..(B #(B#..(B ...dK;j( . dK;j2E(B #dK;j!3(B$(B...#..(B.#(B..)(B.. ..(B....).#(B #).(B.(B##(B. #dK;j>3)(B...(B....####....<(B...(B.)(B.(B....dK;jb3##(B.(B....(B.(B.(B)(B.(B#####dK;jz3#(B..(B.$..(B@)(B...(B.....#dK;j3.(B...(B.(B)(B...(B###(B.(B#.dK;j3##(B$(B.(B.(B###)#(B #.#.##########..(B #(B.dK;j3=(B#(B...dK;j3-#.#(BdK;j@>-(B9.7 (1dK;j?dK;j@?((B600.7 (2eK;j(BeK;jl  eK;jThings that are here:eK;jK  eK;jg _a +1 dagger of pain(B; a +0 leather armour; an orc corpse(BeK;j@ eK;j (BeK;j (BeK;j (BeK;j (B.eK;jG !.(BeK;jx #(B #....(B$(B....#(B #..#..#.#.#.eK;j #.#(B..)(B......#(B #..#(B ...#.#.#.#(B #(B).#(B #..#.#.#.(B...)(B......#(B #.(B.#(B #..#.#.#.###(B..#(B #..#.#.#(B..(B....(B)(B.eK;j (B####.#<(B.(B...(B)(B.....(B...##(B.)(B.(B####(B......#.#(B...(B$..(B)@(B.eK;j (B#eK;j ..(B...)(B...(B###(B.(B#(B.eK;j$ ##(B$(B..###)#(B #.#.#eK;j8 {+(B..)(B #(B.(B#eK;jI #(BeK;j[ |#..(B #(B.(B#(BeK;jo 5#..(B ...eK;j~ 1(B...eK;j S(B...(B eK;j eK;j ((B0eK;j- eK;j` -(B1.7 (1 _eK;j| (BeK;j  eK;jD  Things that are here:eK;j  eK;j \_a +0 dagger of electrocution(B; a +0 robeeK;j fK;j;P(BfK;jQ(BfK;jT(BfK;j\(BfK;ja(BfK;jb& (B_fK;j f(BfK;ji$  Things that are here:fK;jZn' (B fK;jn{a +1 dagger of pain(B; a +0 leather armour; an orc corpse(BfK;jr(BfK;jds! (B_fK;jv(BfK;jz(BfK;j(BfK;j(BfK;j(BfK;jq(BfK;j(BfK;j˚(BfK;j!(BfK;jߢ0(B(BfK;jϥ(BfK;jXP (B_You now have 191 gold pieces (gained 10).fK;j(BfK;ja(BfK;j(BfK;j(BfK;j(BfK;j(BfK;jd(BfK;jM(BfK;j(BfK;j(BfK;jc(BfK;j(BfK;j (B #...........#(B #(B).#(B  fK;j(B #..(B..)(B......#(B #..#(B  (B #..(B.........###..#(B  (B #(B......).......##fK;j (B #<(B...(B.)(B......... (B ##fK;j%).#### fK;j(B ..#####(B...(B...)) fK;j&"(B .fK;j<(B.(B.)(B.(B..###.#..fK;ja (B #####@.(B.(B###)#(B #.#.##fK;ju fK;j(B +(B..(B)#(B #.#(B #.#.#(B fK;j fK;j(B #(B...(B#(B #.#(B #.#.#(B fK;jP (B #(B.fK;jL....(B...(B #.#.# fK;jA(B #(B.fK;jq!...(B...(B #.#.# fK;jd(B #(B.........#.#.#fK;jM (B ##(B...fK;j+(.... #.# fK;jA[(B #(B....... #.#fK;jP fK;j_#(BfK;j (B9.7 (8  You now have enough gold to buy a runed orb on D:5, or buy 3 scrolls of amnesiaon D:6.  fK;j2You can access your shopping list by pressing '$'.fK;j.(B10.7 (9fK;j(BfK;j fK;j2_You now have 206 gold pieces (gained 15).fK;jgK;j (BgK;j (BgK;j (BgK;j`! (BgK;j& (BgK;j*' (BgK;j) (BgK;j- (BgK;j32 (BgK;j2 (BgK;j5 (BgK;jh8 (BgK;j; (BgK;j; (BgK;j.> (BgK;j2A (BgK;j D (BgK;jrD (BgK;jyF (BgK;jJ (BgK;jK (BgK;jL (BgK;jvU  gK;jU j(B_(Bn - 3 black potions(B (gained 1)gK;jX (BgK;jY (BgK;jM[ (BgK;j_ (BgK;jb (BgK;jc (BgK;j8e (BgK;ji (BgK;jXm (BgK;jm (BgK;j4p (BgK;jT  gK;j :(B You see here a +0 rapier.gK;j (BgK;j` ! (B_gK;j (BgK;j (BgK;jә (BgK;j2 (BgK;j (BgK;j% $  Things that are here:gK;jͤ  gK;j B(B a +0 trident; a +0 leather armourgK;j (BgK;jy ! (B_gK;j (BgK;j (BgK;j˵ (BgK;j? (BgK;j (BgK;j (BgK;j (BgK;jg (BgK;j (BgK;j_ (BgK;j0 (BgK;j (BgK;j (BgK;jP (BgK;jP (BgK;j (BgK;j (BgK;ji (BgK;j (BgK;jJ (BgK;ji (BgK;jY (BgK;j{ (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j (BgK;j= (BgK;jY" (BgK;jQ+ P (B_You now have 219 gold pieces (gained 13).gK;j}/ (BgK;j/ (BgK;j/2 (BgK;j9 (BgK;j< (BgK;j= (BgK;jZ? (BgK;jC (BgK;jF (BgK;jF (BgK;jI (BgK;jK (BgK;jN (BgK;jO (BgK;jQ (BgK;jOT (BgK;jW (BgK;j_X (BgK;j}Z (BgK;j] (BgK;j` (BgK;j` (BgK;jb (BgK;jf (BgK;j.i (BgK;ji (BgK;jrk (BgK;jGs (BgK;j/} (B .(B #(B>(B#(B #(B.#(B #(B.##(B #(B..(B gK;j} ######(B #(B..(B #....#(B #(B.(B#(B #.#(B  #....#(B #(B.(B#(B #.#(B  #....#(B #@#(B #...<.#(B 37.7 (2gK;j~ 7.0) #....####.#(B #....##.#.#.#(B #.#.........#(B #..#..#.#.#.#.(B #.#..)...(B...(B#(B #..#(B ...#.#.#.(B #.......(B....(B#(B #(B).#(B #..#.#.#.(B gK;j"~ #....)..(B....#(B #..#(B #..#.#.#.(B (B gK;jD~ #.....(B..(B....###..#(B #..#.#.#.(B (B gK;jg~ :#.#..(B...(B.).(B......####.....+.(B  (B ...#<....).................#.gK;jz~ I(B (BgK;jt (B(B8.7 (28(B _Found a stone staircase leading down.hK;jbiO(B(B(BhK;jo(BhK;jr(BhK;j"s(BhK;jat(BhK;jkw(BhK;jy(BhK;jjz(BhK;j{(BhK;j}(BhK;j(BhK;j(BhK;jO(BhK;j(BhK;j$(BhK;j(BhK;j(BhK;j(BhK;j(BhK;j8(BhK;j(BhK;j####..........#(B #...##.#+#+#.........(B ######.##...........#..(B ##.##.#(B ..#hK;j&(B hK;jM#(B>(B#(B  #.#(B #(B  #(B.(B###(B.(B#(B  hK;j#(B..(B@(B..(B##.#(B hK;j0-######(B #..(B.....(B.#(B ...#(B #.###(B...(B.#(B #.#(B ...#(B #.#(B (B...(B.#(B #.#(B#(B #.#(B #.(B..(B<##.#.#.#(BhK;jg####.#(B #.(B...##.#.#.#(B #.....#(B #..#(B..#.#.#.#..hK;jq#.#..)......#(B #..##(B...#.#.#..hK;j#...........#(B #(B).#(B #..#.#.#..(BhK;j4(B43.7 (5.0)hK;j-(B4.7 (6hK;j](BhK;j- _n - a ring of resist corrosionhK;j)iK;jz iK;jU| '(BiK;j| (BPut on or remove which piece of jewellery? (BJewellery (go to first with (B"=(B) (B i - a ring of positive energy (worn)  m - a ring of protection from fire (worn)(Bn - a ring of resist corrosion[(B?(B] describe selected [(B!(B] equip|wield|wear|(Bput on(B[(Btab(B] (Bequip(B|unequip jK;j jK;j jK;jߊ jK;ja t(B###..........#(B #...##.#+#+(B (Bmmoncure the Destroyer(B#.........(B ######.#(BDeep Elf of the Shining One ***...(B#...........jK;j Health: (B58/58 (B========================(B#..##.#Magic: (B23/23 (B========================(B#.#jK;j ..#jK;j ^AC:(B 6Str:(B 4jK;j #(B>(B#EV:(B 15Int:(B 22#.#(B #SH:(B 0Dex:(B 17#(B.(B###(B.(B#XL: (B10 Next: (B26% Place: (BDungeon:7jK;jp #(B..(B@(B..(B##.#Noise: --------- (B Time:(B 7644.7 (0.0)######(B #..(B.....(B.#a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltjK;j (B#....#(B #.###(B...(B.#(B #.#Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#....#(B #.#(B (B...(B.#(B #.#jK;j˒ ##....#(B #.#(B #.(B..(B<##.#.#.##....####.#(B #.(B...##.#.#.#jK;j &#.#.........#(B #..#(B..#.#.#.#...(B #.#..)......#(B #..##(B...#.#.#...jK;j 0(B jK;j2 #...........#(B #(B).#(B #..#.#.#...(B  (B_You see here a +0 rapier.  Things that are here: jK;j^ _a +0 trident; a +0 leather armour _You now have 219 gold pieces (gained 13). _Found a stone staircase leading down. _n - a ring of resist corrosionjK;j X  To do this, you must remove one of the following items:jK;jd +((B?(B for menu, (BEsc(B to cancel)(B<(B or i - a ring of positive energy; (B>(B or m - a ring of protection from firelK;jT (B You remove your ring of protection from fire.lK;j-(B5.7 (1lK;ju(BlK;j4 _n - a ring of resist corrosion (worn)lK;j\mK;jȔ(BmK;ju(BmK;j(BmK;j(BmK;jޛ(BmK;j^(BmK;j(BmK;jΞ(BmK;j(BmK;j(BmK;j(BmK;jt(BmK;j(BmK;jf(BmK;j<(BmK;j(BmK;j(BmK;jT(BmK;j(BmK;j(BmK;j(BmK;jK(BmK;j(BmK;j?(BmK;jO(BmK;j(BmK;j!(BmK;j(BmK;j (BmK;j^(BmK;j(BmK;jo(BmK;j(BmK;j(BmK;j(BmK;j (BmK;j(BmK;j_(BmK;jۼ(BmK;j>(BmK;j(BmK;j(BmK;ju(BmK;j(BmK;jC(BmK;j(BmK;j(BmK;j(BmK;jP(BmK;j(BmK;js(BmK;js(BmK;jG(BmK;j(BmK;j(BmK;j(BmK;j(BmK;j(BmK;jH(BmK;j(BmK;j(BmK;j1(BmK;j(BmK;j3(BmK;j](BmK;j(BmK;j(BmK;j(BmK;j(BmK;jt(BmK;j<(BmK;j(BmK;j(BmK;j#(BmK;j(BmK;j(BmK;j(BmK;jw(BmK;j(BmK;jx(BmK;jf(BmK;j(BmK;j(BmK;j](BmK;jY(BmK;j(BmK;j((BmK;j=(BmK;j(BmK;j(BmK;jQ(BmK;j(BmK;j(BmK;j:(BmK;j(BmK;j(BmK;j(BmK;jx(BmK;j(BmK;j(BmK;j(BmK;j&(BmK;j(BmK;j(BmK;j (BmK;j (BmK;jP (BmK;jk (BmK;j (BmK;j (BmK;j (BmK;j(BmK;j(BmK;j,(BmK;j(BmK;j (BmK;jG(BmK;jv(BmK;j(BmK;jY(BmK;j(BmK;j(BmK;jS(BmK;j(BmK;jG(BmK;j|(BmK;j7(BmK;j(BmK;j(BmK;j (BmK;j (BmK;jg"(BmK;jr#(BmK;j#(BmK;jU$(BmK;j%(BmK;j&(BmK;jf'(BmK;j ((BmK;j)(BmK;j*(BmK;j*(BmK;j^+(BmK;jI/(BmK;j2w (B (BYou encounter a kobold geomancer. It is wielding a +0 dagger.mK;j2(BmK;j9#.#.#.##.......#########.######## .......'.......(B>(B........ #.#.#.##...#####.######.. #.#.#.##...........#(B #.#(B #.. mK;j;9#.#...##.#+#+#######(B #.#(B #.. #.######.#.#.###########.#(B #.. mK;jV9.................(B....(B....####(B #.. mK;j9#.######.#.#.###.(B....(B.......#(B ### mK;j9.........#.#.#(B #@#######.#### mK;j9#.#..###.#.#.#(B #(B.(B#(B ###.### mK;j9#.#..#####.#.#(B #(B.(B#(B +.....+ mK;j9#.#........#.#(B #(B.(B#(B ###.## mK;j:#.##.#######.#(B #(B.(B#(B mK;j#:.#.#(B mK;jH:x..##.#(B ..#(B #(B.#(B ###'##(B ####(B K(B  (B (Bkobold geomancer (asleep) mK;j]:(B..##.#.#(B #(B.#(B #....#(B ....mK;jq:!(B mK;j:..##.#.#(B #K#(B #....#(B #...mK;j:!(B mK;j:.<##.#.#.#(B #....#(B #..#(BmK;jzA2(B80.7 (35.0)mK;jB5(B1.7 (36 _mK;j H(BmK;jPPmK;jE 5(B)(BmK;j 6(B)(BmK;jX 6(B)(BmK;jk$ 6(B)(BmK;jm 6(B)(BmK;jW 6(B)(BmK;j K(B. _n - a ring of resist corrosion (worn) _(BYou encounter a kobold geomancer. It is wielding a +0 dagger.mK;j (BYou shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The sling bullet freezes the kobold geomancer.  The kobold geomancer shouts!mK;j 8K(B.mK;jv(B....(BK(B(BmK;jl1(B===3.1 (1.4mK;j )mK;j(BmK;j7 _The kobold geomancer is lightly wounded.mK;jmK;jr5(B)(BmK;j{6(B)(BmK;j 6(B)(BnK;j6(B)(BnK;jcu (B(B)(BYou shoot a sling bullet.nK;jư<(B)(BnK;jE<(B)(BnK;j\L (B The sling bullet misses the kobold geomancer.(BThe kobold geomancer gestures next to you while chanting.(BnK;jH###(BnK;jS>O@(B....nK;j>@(BK(B..nK;j?%(B0nK;j?F----=======(B4.5nK;jE(BnK;jjHN _The wall shatters! The blast of rock fragments hits you!nK;jk5(B)(BnK;j޵6(B)(BnK;j6(B)(BnK;jJ6(B)(BnK;ju (B(B)(BYou shoot a sling bullet.nK;j<(B)(BnK;jE-<(B)(BnK;jv{:K(B.nK;jK  (B(B))(BThe sling bullet closely misses the kobold geomancer.(BThe kobold geomancer points next to you and mumbles some strange words.(BnK;j4]H###(BnK;j @(B...(BK(B..nK;j .nK;j˃ &(B43nK;jՃ "-------nK;j #(B5.9nK;j (BnK;jΊ G _The wall shatters! The blast of rock fragments hits you!nK;jÖ 8(B)(BnK;j 6(B)(BnK;j- 6(B)(BnK;jJy ) (BnK;jy L(B)(BYou shoot a sling bullet.nK;j" <(B)(BnK;jQ <(B)(BnK;jW <(B)(BnK;j& ( (B nK;jT The sling bullet barely misses the kobold geomancer.(BThe kobold geomancer casts a spell next to you.(BnK;j{H###(BoK;j[H@(B...oK;j[G(BK(B...oK;ja]m(B37(B-----(B7.3oK;joc(BoK;j]dG _The wall shatters! The blast of rock fragments hits you.oK;jo8(B)(BoK;j46(B)(BoK;j6(B)(BoK;jNV (BK(B.oK;jO(BYou shoot a sling bullet.  The sling bullet hits the kobold geomancer!  The sling bullet freezes the kobold geomancer.oK;jU[(B..(B (BoK;jV7(B===----oK;jV#(B8.7oK;j\(BoK;j] oK;j]\_(BThe kobold geomancer is heavily wounded.(BoK;j_pK;js5(B)(BpK;j6(B)(BpK;j R(BMpK;j )K(B. (B_(BThe kobold geomancer is heavily wounded. (B You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The sling bullet freezes the kobold geomancer.pK;j pK;j EK(B.(BpK;j# pK;j(BpK;jpK;j@(B8(B------pK;j$(B90.1pK;j(BpK;j pK;j]_(BThe kobold geomancer is severely wounded.(BpK;jipK;j- E (B(B*pK;jB. R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BpK;j} * (BpK;jY} (B.(BK(BYou erupt in a blast of force!  The mystic blast hits the kobold geomancer.  pK;ji} T(BThe kobold geomancer is severely wounded.(BpK;j~ [(B19-----(B=====pK;j~ '(B10pK;ji (BpK;jr  pK;j B_The kobold geomancer is knocked back by the mystic blast.pK;j% rK;j|/ rK;j/U Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BrK;j$b'(BrK;job#.#.#.##.......#########.########(B (Bmmoncure the Destroyer (B.......'................>........(B (BDeep Elf of the Shining One ***... (B#.#.#.##...........#####.######..(B Health: (B38(B/58 (B===============(B--------- #.#.#.##...........# #.# #..(B Magic: (B17/23 (B=================(B------- #.#...##.#+#+####### #.# #..(B AC:(B 6Str:(B 4 #.######.#.#.###########.# #..(B EV:(B 15rK;jbInt:(B 22 .................(B....(B....#### #..(B SH:(B 0Dex:(B 17 rK;jb #.######.#.#.###.(B....(B.......# ###(B XL: (B10 Next: (B26% Place: (BDungeon:7 rK;jb .........#.#.# #@#######.#### (B Noise: (B=====(B---- (B Time:(B 7691.1 (0.0) rK;jc#.#..###.#.#.# #(B*(B# ###.### (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.#..#####.#.# #(B*(B# +.....+ (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#.#........#.# #K# ###.### rK;j$c#.##.#######.# #(B.(B# #.# ..##.# ..# #.# ###'## ####(B K(B  (B (Bkobold geomancer rK;j?c_(B..##.#.# #.# #....# .... ..##.#.# #.# #....# #... rK;jOc(.<##.#.#.# #....# #..# rK;j_cCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  rK;jcConfirm with . or Enter, or press ? or * to list all spells.Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  rK;jcPress: ? - help, Shift-Dir - straight lineAim: (Ba kobold geomancer, wielding a +0 dagger and wearing a +0 robe ((Bseverelywounded(B, haloed, 88% to hit)rK;j̙ U(B#.#.#.##.......#########.########(B (Bmmoncure the Destroyer (B.......'................(B>(B........(B (BDeep Elf of the Shining One ***... rK;j3 (B#.#.#.##...........#####.######..(B Health: (B38(B/58 (B===============(B--------- #.#.#.##...........#(B #.#(B #..(B Magic: (B17/23 (B=================(B------- #.#...##.#+#+#######(B #.#(B #..(B AC:(B 6Str:(B 4 #.######.#.#.###########.#(B #..(B EV:(B 15Int:(B 22 .................(B....(B....####(B #..(B SH:(B 0Dex:(B 17 rK;jV #.######.#.#.###.(B....(B.......#(B ###(B XL: (B10 Next: (B26% Place: (BDungeon:7 .........#.#.#(B #@#######.####Noise: (B=====(B---- (B Time:(B 7691.1 (0.0) rK;j I#.#..###.#.#.#(B #(B*(B#(B ###.###a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B#.#..#####.#.#(B #(B.(B#(B +.....+Fire: a) (B+2 sling {freeze, rF++ rN+++ rK;j (B#.#........#.#(B #K#(B ###.### rK;j #.##.#######.#(B #(B.(B#(B #.# rK;jК o..##.#(B ..#(B #(B.#(B ###'##(B ####(B K(B  (B (Bkobold geomancer rK;j (B..##.#.##(B.#(B #....#(B .... rK;j ..##.#.##(B.#(B #....#(B #... .<##.#.#.#rK;j" 4#....#(B #..#rK;j7 :Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rK;jN Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linerK;jb Aim: (Ba kobold geomancer, wielding a +0 dagger and wearing a +0 robe ((Bseverelywounded(B, haloed, 88% to hit)rK;j@ D(B*(BrK;jU2 ,(B*rK;j2 \(B onfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  rK;j2 Aim: (Ba kobold geomancer, wielding a +0 dagger and wearing a +0 robe ((Bseverelywounded(B, haloed, 88% to hit)  The searing ray hits the kobold geomancer!rK;jG} D(B*(BrK;j ) (BrK;j zK(B.The kobold geomancer is almost dead.(BrK;j <(B..(BrK;j >(B==(B---rK;j d(B2.1 (1(BRay (BrK;j (BrK;ju ` _(Press (B.(B to maintain the ray.)rK;j sK;jO=(B*(BsK;jJ) (BsK;j(K\)(BThe searing ray hits the kobold geomancer.sK;jQsK;jQG(B*(BsK;j=(B*(BsK;j?(B*(BsK;j26(B.(B)sK;j28(B..(BsK;j7(B9(B=(B9----(B3(B+ (BsK;j<(BsK;j= sK;j=I_You kill the kobold geomancer!(BsK;j>sK;j=(B*(BsK;j>(B*(BsK;j4 >(B*(BsK;j >(B*(BsK;j 7(B.(B)sK;j 8(B..(BsK;j (B6-(B--(B4(B++ (BsK;j (BsK;j sK;jD (BsK;j~E (BsK;jwF (BsK;jJ M (B You stop channelling your searing ray.sK;jJK 1(B _sK;j3L (BsK;jM (BsK;j@N Q(B7=(BsK;j O (BsK;jO (BsK;j&P sK;j8P F(B40=(BsK;jP (BsK;jLQ (BsK;jzQ (BsK;jQ (BsK;jR (BsK;jR '(B8sK;jR E(B=(B=(BsK;jMS (BsK;jT (BsK;jFU :(B1(BsK;j V (BsK;jlW (BsK;jW (BsK;jX (BsK;jY (BsK;jY sK;jY c(B9(B=(B=(BsK;jHZ (BsK;j[ (BsK;j?[ (BsK;j[ (BsK;j4\ (BsK;jz\ :(B42=sK;j\ d(B20(B=(B=(BsK;j\ (BsK;j] (BsK;j] (BsK;j^ (BsK;je_ (BsK;j_ (BsK;ja (BsK;ja (BsK;jkb B(B3(B=sK;jb c(B1(B=(B=(BsK;jc (BsK;j6e (BsK;je (BsK;jLf (BsK;jh (BsK;jih (BsK;jh (BsK;jj (BsK;jDk 7(B4=sK;jtk c(B2(B=(B=(BsK;jkl (BsK;jn (BsK;jkn (BsK;j;o (BsK;jp (BsK;jp (BsK;jq (BsK;js (BsK;jhs sK;js d(B3(B=(B==(BsK;jst (BsK;ju (BsK;ju sK;j v Q(B5(B=(BsK;jv (BsK;jx (BsK;jux (BsK;jx (BsK;jGy (BsK;jgy (BsK;jy (BsK;jwz (BsK;jz sK;jz d(B6=(B==(BsK;jp{ (BsK;j{ (BsK;j| (BsK;j| (BsK;j} (BsK;jN~ (BsK;j? (BsK;j (BsK;j (BsK;j (BsK;j (BsK;j^ sK;jv 9(B7(B=sK;j (BsK;j< (BsK;jp (BsK;j (BsK;j (BsK;j (BsK;j4 (BsK;jۈ (BsK;j (BsK;j, '(B8sK;j (BsK;j (BsK;j݋ (BsK;jh (BsK;jk (BsK;jˍ (BsK;ji (BsK;j[ (BsK;j (BsK;j# (BsK;j} (BsK;jΑ sK;j H(B9=(BsK;j (BsK;j (BsK;j$ (BsK;j֔ (BsK;jw 0(B(BsK;j? (BsK;jB (BsK;j sK;j̘ R(B50(B=(BsK;j (BsK;j} (BsK;jÚ (BsK;j (BsK;j (BsK;jҜ (BsK;j (BsK;j (BsK;jÞ (BsK;j (BsK;jŠ (BsK;j. sK;jE H(B1=(BsK;j (BsK;j (BsK;jV (BsK;jF (BsK;j (BsK;j (BsK;j٦ (BsK;j p(B(B2(B=(BsK;jA (BsK;jM (BsK;jr (BsK;jǪ (BsK;j׫ (BsK;j (BsK;jQ (BsK;j (BsK;j7 (BsK;j (BsK;j (BsK;j] '(B3sK;j (BsK;jh (BsK;j (BsK;j (BsK;jŲ (BsK;j (BsK;jR (BsK;j (BsK;j* sK;j= H(B4=(BsK;j (BsK;j (BsK;j0 (BsK;j (BsK;j[ (BsK;j (BsK;j (BsK;j (BsK;j sK;j׸ Q(B5(B=(BsK;j (BsK;j (BsK;jO (BsK;j (BsK;j\ (BsK;j (BsK;jT (BsK;j (BsK;j˿ (BsK;j (BsK;j> (BsK;j O(B6=(BsK;j (BsK;js (BsK;j (BsK;j (BsK;j (BsK;j/ (BsK;j) (BsK;j (BsK;j sK;j Q(B7(B=(BsK;j (BsK;j; (BsK;ji (BsK;j4 (BsK;j (BsK;j (BsK;j (BsK;j2 (BsK;je (BsK;j* (BsK;jx (BsK;j sK;j# H(B8=(BsK;j (BsK;jG (BsK;j (BsK;jC (BsK;j (BsK;j (BsK;j@ d(B...... #.#.#.##sK;ju /#(B #.#(B #..##.#+#+#######(B #.#(B #####.#.#.########## ...............(B...(B.......####sK;j o##(B..(B..........#(B ###.sK;j T#.#.#(B #.#######sK;j !(B sK;j .#..###.#.#.#(B #.#(B ###.###(B sK;j x#.#..#####.(B +.....+(B -sK;j +(B760.1 (66.0)sK;j .#........ #sK;j .##.#######.#(B #(B.(B#(B #.#(B ..sK;j4 ?(B..(BsK;jL 7#(B.#sK;jX 0(B  sK;jx ..##.#.#.#(B #(B:(B#(B #....#(B #..#sK;j (B  #..#.#.#.#.......#.###....###..#.(B (BsK;j (BsK;j sK;j '(B1.1 (67sK;jm (BsK;jN  sK;j{ e_Found a parchment of Ozocubu's Armour(B.  Things that are here:sK;j  sK;j 9_(Ba +0 dagger; a +0 robesK;j tK;jr (BtK;j (BtK;j (BtK;j (BtK;jw (BtK;jc & (B_tK;j (BtK;j (BtK;j (BtK;je :(B=(BtK;jQ (BtK;j9 (BtK;j (BtK;jf (BtK;j (BtK;j (BtK;j (BtK;j (BtK;jP (BtK;j (BtK;j (BtK;j (BtK;j (BtK;j (BtK;j` (BtK;j (BtK;j (BtK;j (BtK;j (BtK;j (BtK;j (BtK;j v (B You see here a parchment of Ozocubu's Armour(B.tK;jw (BtK;j* ! (B_tK;j  (BtK;j (BtK;jA (BtK;j (BtK;j (BtK;j (BtK;j (BtK;j (BtK;j (BtK;jA (BtK;j+ (BtK;j (BtK;j_ (BtK;j$ (BtK;jE' (BtK;j' (BtK;j) (BtK;jh2 (BtK;j5 (BtK;j-5 (BtK;j6 (BtK;j8 (BtK;j: (BtK;j; (BtK;jl< (BtK;j}> (BtK;j@ (BtK;j@ (BtK;j!B (BtK;j8D (BtK;j F (BtK;jF (BtK;jG (BtK;j`I (BtK;jK (BtK;jaK (BtK;jwL (BtK;j%R (BtK;jS (BtK;j H(B(B(BtK;j (BtK;j (BtK;j (BtK;j2 (BtK;j` (BtK;jR (BtK;j (BtK;j (BtK;j (B'tK;jj ( (B tK;j ZYou open the door.  (BYou encounter a drude.(BtK;j }.........#####.######...........# .........#(B #.#(B #...........# '#+#######(B #.#(B #...........# tK;jw .#.###########.#(B #...........# ...####(B #...........# .#.###............#(B ####........ .#.#(B #.#######.####(B.(B≈≈≈##.......# .#.#(B #.#...###.###(B.(B~~≈########### .#.#(B #)#...(B+(B...(B.@(B'(B..5(B_(B∩#(B tK;j .#.#(B #.#...###(B.(B###(B.(B≈~≈##(B tK;j #.#(B #.#...#(B #.#(B (B.(B≈≈≈#(B tK;j֦ ...#(B #.#...###'##(B #####(B ######.#.##tK;j $(BtK;j$ O...#.#.#(B #....#(B #...(B ..(B (B5(B  (B drude (asleep) tK;j9 ####.#.#.#(B #....#(B #..#(B ##(B^(B tK;jU l####'#:#.#(B #....#(B #..#(B ....(B .......#.###....###..#.....(BtK;j Y(B5.(B890.1 (129.0)tK;j F(B5(BtK;j )(B===tK;j 1.1 (130tK;j ;(B_(BtK;j _The drude shouts!tK;jj Y _(BFound a burning altar of Makhleb.uK;j% 1(B)(BuK;jN 4(B)(BuK;j uK;jb 0(B)(BuK;j 6(B)(BuK;j 9 6(B)(BuK;j 6(B)(BuK;j <(B5.(BuK;j :(B5.(BuK;j 7(B._(B∩uK;j- '(B2.5 (1.4uK;j )uK;jG ;(B_(BuK;jh  uK;j __You shoot a sling bullet. The sling bullet misses the drude.(BuK;j< vK;j%D (B(B*vK;j (BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BvK;j (B(B5(BYou erupt in a blast of force! The mystic blast hits the drude!  (BThe drude is severely wounded.(BvK;jsN(B' (BvK;jjvK;jr(B19-----(B=====(B3vK;j 0vK;j:_(BvK;j vK;j@/_The drude is knocked back by the mystic blast.vK;jvK;jC} D (B(B*vK;j7~ R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BvK;j ;(B*(BvK;j  vK;ja (B(B5(BYou erupt in a blast of force! The mystic blast hits the drude.  (BThe drude is severely wounded.(BvK;jI k(B'(B.(B (BvK;j vK;j_ d(B6--------(B4vK;j (BvK;j  vK;jg 7_The drude is knocked back by the mystic blast.vK;j! xK;j]3[  Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BxK;jo(B.........#####.######...........#(B (Bmmoncure the Destroyer (B.........# #.# #...........#(B (BDeep Elf of the Shining One ***... (B'#+####### #.# #...........#(B Health: (B58/58 (B======================== xK;jՙf(B.#.###########.# #...........#(B Magic: (B14/23 (B==============(B---------- ...............#### #...........#(B AC:(B 6Str:(B 4 xK;j .#.###............# ####........#(B EV:(B 15Int:(B 22 .#.# #.#######.####(B.(B≈≈≈##.......#(B SH:(B 0Dex:(B 17 .#.# #.#...###.###(B.(B~~≈###########(B XL: (B10 Next: (B29% Place: (BDungeon:7 xK;j.#.# #)#...+(B...(B.@(B***(B5_∩# (B Noise: (B=====(B---- (B Time:(B 7894.5 (0.0) .#.# #.#...###(B.(B###(B.(B≈~≈## (B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##.# #.#...# #.# (B.(B≈≈≈# (B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B...# #.#...###'## ##### ######.#.###....# .... xK;j՚.....#.#.# #....# #... .. (B (B5(B  (B drude ####.#.#.# #....# #..# ##^# xK;j####'#:#.# #....# #..# .... .......#.###....###..#..... (B_The drude is knocked back by the mystic blast.  xK;jdCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  xK;jMConfirm with . or Enter, or press ? or * to list all spells.xK;jyAiming: (BSearing Ray(B (B(safe; 1% risk of failure)  xK;j;Press: ? - help, Shift-Dir - straight linexK;jț}Aim: (Ba drude ((Bseverely wounded(B, haloed, 83% to hit)xK;jbdv(B.........#####.######...........#(B (Bmmoncure the Destroyer (B.........#(B #.#(B #...........#(B (BDeep Elf of the Shining One ***... (B'#+#######(B #.#(B #...........#(B Health: (B58/58 (B======================== (B.#.###########.#(B #...........#(B Magic: (B14/23 (B==============(B---------- ...............####(B #...........#(B AC:(B 6xK;jd%Str:(B 4 .#.###............#(B ####........#(B EV:(B 15Int:(B 22 xK;jeQ.#.#(B #.#######.####(B.(B≈≈≈##.......#(B SH:(B 0Dex:(B 17 .#.#(B #.#...###.###(B.(B~~≈###########(B XL: (B10 Next: (B29% Place: (BDungeon:7 .#.#(B #)#...(B+(B...(B.@(B*..5(B_(B∩#Noise: (B=====(B---- (B Time:(B 7894.5 (0.0) xK;jle].#.#(B #.#...###(B.(B###(B.(B≈~≈##a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt (B##.#(B #.#...#(B #.#(B (B.(B≈≈≈#Fire: a) (B+2 sling {freeze, rF++ rN+++ xK;je(B...#(B #.#...###'##(B ##### ######.#.###....#(B .... .....#.#.#(B #....#(B #...(B ..xK;je\(B5(B  (B drude xK;je####.#.#.#(B #....#(B #..#(B ##(B^(B# xK;jf ####'#:#.#(B #....#(B #..#(B .... .......#.###....###..#..... xK;j#fN(B_The drude is knocked back by the mystic blast.  xK;jKf:Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xK;jof*Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba drude ((Bseverely wounded(B, haloed, 83% to hit)xK;jC(B*(BxK;jC(B*(BxK;jS (B. (B Aiming: (BSearing Ray(B (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba drude ((Bseverely wounded(B, haloed, 83% to hit)  xK;jT The searing ray hits the drude!  You kill the drude!(B  The Shining One accepts your kill.(BxK;jY G(B*(BxK;jw | (B'(B...(BYou feel your power returning.xK;j (B6==(B30==(B---(B5.5 (1(BRay (BxK;j :(B_(BxK;j ` _(Press (B.(B to maintain the ray.)xK;j3 yK;j&Z(ByK;j[;---(ByK;j`(ByK;jaA _Unknown command.(ByK;jcyK;j(ByK;j(ByK;j(ByK;jB' (B yK;jb&You stop channelling your searing ray.yK;j[1(B _yK;j(ByK;j(ByK;j'(B7yK;jF(B==(B=(ByK;jU(ByK;j(ByK;j(ByK;jS(ByK;jP(ByK;j(ByK;j(ByK;j(ByK;j'(B8yK;jE(B=(B=(ByK;j(ByK;ji(ByK;j(ByK;j0(ByK;jb(ByK;jy(ByK;j* (ByK;j% (ByK;j %(B9yK;j E(B=(B=(ByK;j (ByK;j (ByK;j` (ByK;j (ByK;j (ByK;j (ByK;jn(ByK;js(ByK;j&(B20yK;jE(B=(B=(ByK;js(ByK;j[(ByK;j(ByK;j"(ByK;jX(ByK;jj(B1(B=(B=(ByK;j)(ByK;jF(ByK;jr(B[myK;j(ByK;j(ByK;j(ByK;j(ByK;j(ByK;j/%(B2yK;j](B=(B=(B(ByK;j(ByK;j(ByK;jT(ByK;jW(ByK;j(ByK;j(ByK;j(ByK;jnyK;jd(B3(B=(B==(ByK;j(ByK;j>(ByK;j9@(ByK;j@(ByK;j2A(ByK;j_DB (B There is an open door here.yK;jE(ByK;j G! (B_yK;jKG(ByK;jDJ(ByK;jK(ByK;jK(ByK;jL(ByK;jN(ByK;jQ(ByK;jQ;(B==(ByK;jR(ByK;j[(ByK;j\(ByK;jo](ByK;j](ByK;j a(ByK;jb(ByK;jvc(ByK;j;d(ByK;jgB (B There is an open door here.yK;jWi(ByK;jj! (B_yK;jj(ByK;j%m(ByK;jn(ByK;jo(ByK;jo(ByK;jr(ByK;j"t(ByK;j{t(ByK;ju(ByK;jx(ByK;jz(ByK;jz(ByK;j|(ByK;j(ByK;j(ByK;jV(ByK;j(ByK;jB (B There is an open door here.yK;j((ByK;jژ! (B_yK;jd(ByK;j((ByK;j9(ByK;j(ByK;j(ByK;j(ByK;j(ByK;jc(ByK;j̪(ByK;j(ByK;j(ByK;j(ByK;j(ByK;j0(B(ByK;j(ByK;j(ByK;jU(ByK;jҾ(ByK;jH(ByK;j(ByK;j?$  Things that are here:yK;j= (B a +0 robe; a +0 daggeryK;j(ByK;jG! (B_yK;j(ByK;jq_ (B Items here: )) [ ÷÷(B.yK;jy(ByK;j! (B_yK;j{(ByK;j\x(B(B(B(B(ByK;j(ByK;j#(ByK;jf(ByK;j(ByK;j0(B(ByK;j(ByK;jH(B(B(ByK;j\(ByK;j (ByK;j"(ByK;jC#(ByK;j$(ByK;ji*(ByK;j-(ByK;j.(ByK;jN0(ByK;j%3(ByK;jf;(ByK;jx<(ByK;js>(ByK;j:M(B(B(B(B(B(B(B(B(ByK;jM(ByK;jN(ByK;jS`(B(B(B(ByK;jT(ByK;jxZ(ByK;jnph(B(B(B(B(B(B(B(B(B(B(B(B(B(B(ByK;jt(ByK;juu(ByK;ju(ByK;jv(ByK;jx(ByK;jHz(ByK;jz(ByK;j:{(ByK;j}(ByK;jT~(ByK;j~(ByK;j0(B(ByK;j(ByK;j(ByK;j(ByK;jن(ByK;j8(ByK;j(ByK;j (ByK;j(ByK;j(ByK;j$(ByK;j(ByK;js(B(B(B(B(B(B(B(B(B(B(ByK;j10(B(ByK;jV(ByK;j(ByK;jܫ(ByK;j(ByK;j۰(ByK;j[(ByK;jV(ByK;j(ByK;ji(ByK;j޶(ByK;jԷ(ByK;j(ByK;j(ByK;j(ByK;j (ByK;j(ByK;j(ByK;j}(ByK;j(ByK;j"(ByK;j (ByK;je(ByK;jc(ByK;j(ByK;jH(B(B(ByK;j(ByK;j0(B(ByK;j(ByK;ji(ByK;j' (B yK;jC(BA hound comes into view.(ByK;jf..#(B #..####(B^(B####..#(B  yK;j7..#(B #..#(B .....(B #.(B.#(B  ..###..#.......#.(B.#(B  .[[)...#.......#.(B.#(B  ..##.#.(B^(B..._...#.(B.(B#(B  ..##...#....(B"(B..#.##(B  ..####.#.......#.#(B  ..####.#(B ....(B #.#(B  .......#(B ####(B #@#(B yK;j/ yK;j@(B--....#...(B..(Bh.....(B#(B  .....#########(B..(B##(B  .#####(B #(B..(B#(B  .#####(B .(B..(B#(B  yK;j.#(B #(B.##(B (B (Bh(B  (B hound (asleep) .....#(B #(B. .....#(B #(B yK;j/(..#(ByK;jd- (ByK;jaa(B965.5 (70.0).(Bh(ByK;j G(Bh(ByK;j8(B===6.5 (71yK;j:_(ByK;j yK;jH_The hound barks!yK;j zK;j(.# #..####^####..# ..# #..# ..... #..# ..###.#..# .[[).#..# ^..._...#..# "..#.## #.#  .... #.#  #### #@# ...(Bh(B....# #####..##  #..# ...# #.## #. #(BzK;j.#(B #..####(B^(B####..#(B .#(B #..#(B .....(B #.(B.#(B .###.zK;j_g#.(B.#(B [[).#.(B.#(B (B^(B..._...#.(B.(B#(B (B"(B..#.##(B #.#(B zK;jw ....(B #.#(B  ####(B #@#(B zK;j 3...(Bh....(B#(B #####(B..(B##(B  #(B..(B#(B .(B..(B#(B #(B.##(B #(B. #(BzK;j(BzK;j (BzK;j8(BzK;j zK;jP_(BA hound is nearby!(BzK;jzK;j5(B)(BzK;jm9(B)(BzK;j @ ;(B)(BzK;j݌ F (B(B.hzK;j (BYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.zK;j .(B.h(BzK;j0 Q(B.(B (BzK;j_ 3(B7.9 (1.4)zK;j (BzK;j  zK;jϞ I_(BThe hound is heavily wounded.(BzK;j zK;jp 5(B)(BzK;jqL * (BzK;jL (B.h(BYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.zK;j}i @ (B (BThe hound is severely wounded.(B(B9.3_(B _The hound completely misses you.(BzK;jn u (B(B)(BYou shoot a sling bullet.zK;jg <(B)(BzK;j<(B)(BzK;jf<(B)(BzK;j<(B)(BzK;j\ (B(Bh...zK;jRk(B.  The sling bullet barely misses the hound.(BzK;j+(B70.7zK;j (BzK;j  zK;j _The hound misses you.(B The hound closely misses you.(BzK;j#u (B(B)(BYou shoot a sling bullet.{K;j,<(B)(B{K;j߉<(B)(B{K;j<(B)(B{K;j4<(B)(B{K;j@fD (B(Bh{K;jgl...(B.  The sling bullet closely misses the hound.{K;jYg(B{K;jh*(B2.1{K;jzo(B{K;j0r {K;j^rw_The hound barely misses you.(B The hound misses you.(B{K;j/t{K;jvG (B(B†{K;j(BYou shoot a sling bullet. The sling bullet hits the hound.  The sling bullet freezes the hound.{K;j9U(B{K;j~*(B3.5{K;j:_(B{K;jD _You kill the hound!(B{K;j{K;j"I(B{K;j(J (B{K;j}P(B{K;jQ {K;jQ5_(BNo target in view!{K;joS{K;jp (B{K;jp (B{K;jTq (B{K;jr (B{K;jt (B{K;ju & (B_{K;jv (B{K;j x (B{K;j@z (B{K;jz (B{K;jG{ (B{K;jp~  {K;j~ _(B You see here a hound corpse(B.{K;j (B{K;j ! (B_{K;j (B{K;j (B{K;j) (B{K;j} (B{K;j (B{K;j (B{K;j (B{K;jV (B{K;j (B{K;jԋ (B{K;j (B{K;j (B{K;jo (B{K;j (B{K;j ( (B {K;j) f(BYou encounter 3 orcs.An orc is quivering boomerangs.(B{K;j ##....##.#.(B^(B..._...#..#(B {K;j0 ##....##...#....(B"(B..#.##(B (B* (B#.....####.#.......#.#(B {K;jo #.....####.#(B ....(B #(B.#(B .........#########.#(B .......#........(B.(B†.#(B .......#########.(B.(B##{K;j (B ...#####(B ###..##(B #####(B #(B.(B@.##(B ---....#(B #(B.(B###{K;j՚ }(B ∩..#.....#(B #(B.(B  #........#(B #(B.(B ##.#.....#(B #(B.(B {K;j #..#.......(B .. (Booo(B 3 orcs (1 missile, asleep)##.......(B (Boo(B {K;j9 ###(B .......(B .(Bo(B #(B ....(B{K;j l(B9.5 (6.0(Boo(B{K;j (B{K;jԠ P(B.(Bo(B{K;jN -(Bo(B{K;jk E (B.  The orc shouts!{K;jΪ h (B(Booo(B1 wand{K;j ering)(BYou encounter an orc. 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K;j8 ...###.#(B #. ....###.#.....#(B #. .....#..#K;jR /.(B ..K;j (BK;j (BoK;j+ (B.K;j -(Bo(BK;j r(Bo(B 2 orcs (1 missile)(BK;j K;j0 !(B9K;j "_K;jע (BK;j K;j .#.#.#(B #....#(B #..####(B^(B####..# K;j '#(B:(B#.#(B #....#(B #(B..#(B .....(B #..##.###....###(B..#.#..# .......'...[[).(B..#.......#..# ..##.###....##.#(B.^(B..._...#..# ..##.###....##.(B..(B#....(B"(B..#.## .K;j Y.##.##.....####(B.(B#.......#.# .K;j .##.##..(B...####(B.(B#(B ....(B #.###.....(B...(B....(B@#########.#K;j (B...(B...(B#(B.....(B..(Bo(B.(B†(B.#K;j (B...(B..(B.#########o.## .(B..#####(B ###..## K;jɛ Z.#.......(B..#####(B #.K;j M..## .#..#..........#(B #.###K;j3 y(B  (B orc .#.###(B∩K;j w#.....#(B #........#(B #.K;jƜ Q##.#.....#(B #.(BK;j 5(Bo(B.K;j -(Bo(BK;jE .K;j| j(Bo(B 2 orcs (1 missile)(BK;j K;j# "(B90K;j (BK;j K;j.N K;j|N ......... .#.#(B..####(B^(B### '#(B:(B#.#(B  #(B..#(B .....(B #.###....###K;jN .....'...[[)(B...(B#....(B.(B#(B.^(B..._...#..#K;jN C.(B."(B..#.##K;jN N...####(B.(B#.......K;jN ##.....####@#(B ....(B ##K;jO A(B..(B#########K;jO (B.(B#(B..(B....oo.(B†(B.K;j/O g(B.(B...(B#########..## ..K;jJO t(B.#####..##.....(B..####K;jcO I..##(B.#.....### .K;jvO Y#.###(B∩..####...(BK;j[ (BK;j\ K;j\ !(B1K;jc :_(BK;jIe K;j+(BM##.#.#####(B....(B..... .#.K;jI,(B...#(B #(B..####(B^(B### '#(B:(B#.#(B #.(B...#(B #(B..#(B .....(B #.###...(B.###(B..(B#(B..(B.....'...[[)(B...(B#(B.(B...K;jg,#(B.(B#(B.^(B..._...#..#....##(B..K;j,7"(B..#.##.......K;j,##.....####(B.(B#(B ....(B K;j,V##...........(B..(B######### K;j,..............(B.(B#(B..(B....oo.(B†(B.#....(B..(B####K;j,+..#.(BK;j6(BK;j7K;j7!(B2K;j>(BK;j@K;j6(BMK;j ^ #.#...###'##(B #######(B ###..# ##.#.#####(B..(B....(B..... .#..###(B^(B### K;j.'#(B:(B#.#(B #.(B...#(B #(B..(B#(B (B..(B... K;jE#.###..(B..###(B..(B#(B...(B...K;jj.....'...[[).(B..(B#(B...(B...#(B.^...(B_(B...#..#....##(B.."(B..#.##K;jK###(B.(B#.......K;j##.....####(B.(B#(B ....(B ..##...........(B..(B#########.#K;jˇ3...##(BK;j(BK;j8((B3K;j1(BK;j'K;jSK;jZq(B #.#...###'##(B #######(B ###..##(Bmmoncure the Destroyer (B##.#.###....#(B #(B.....###(B.....#K;jI[J(BDeep Elf of the Shining One ****.. (B.#.#.#(B #....#(B #(B......(B.......#Health: (B58/58 (B======================== (B.#.#.#(B #.(B...#(B #(B..####(B^(B####..#Magic: (B23/23 (B======================== (B'#(B:(B#.#(B #.(B...#(B #(B..(B#(B (B..(B... #..#AC:(B 6Str:(B 4 K;jh[...#.###..(B..###(B..(B#(B...(B....#..#EV:(B 15Int:(B 22 K;j{[.......'...[[).(B..(B#(B...(B....#..#SH:(B 0K;j[.Dex:(B 17 K;j[C..##.###....##(B.(B#(B.^...(B_(B...#..#XL: (B10 Next: (B30% Place: (BDungeon:7 K;j[..##.###....##(B..(B@#....(B"(B..#.##K;j[Noise: --------- (B Time:(B 7993.5 (0.0) ..##.##.....####(B.(B#.......#.#K;j[Ma) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt K;j[(B..##.##.....####(B.(B#(B ....(B #.#Fire: a) (B+2 sling {freeze, rF++ rN+++ K;j-\P(B..##...........(B..(B#########.# ...............#(B..(B....oo.(B†(B.# ...............#########..## ...........#####(B ###..## K;jD\.#.........#####(B #...## .#..#..........#(B #.###K;jW\U(BYou encounter 3 orcs.An orc is quivering boomerangs.K;jl\(BThe orc shouts!  (BYou encounter an orc. It is wielding a +0 short sword and quivering boomerangs.K;j\(B_The orc leaves your sight.  Really walk into that teleport trap? (BK;j\(BK;ja #.#...#(B #.#(B ##.≈≈≈#(B ##.#(B K;ja .#...###'##(B #######(B ###..##(B #.#.###....#(B #(B.....###(B.....#(B #.#.#(B #....#(B #(B......(B.......#(B #.#.#(B #....#(B #(B..(B####(B^(B####..#(B #(B:(B#.#(B #....#(B #(B..(B#(B?(B#..#(B K;jb #.###..(B..###(B..(B#(B.(B#..#(B K;jb ....'..(B.[[)(B...(B#(B....(B...#..#(B K;j+b ##.###....##.#(B.(B@(B...(B_(B...#..#(B K;j>b ##.#K;jZb ##(B...(B#(B...."(B..#.# .K;jib ##.##.....####(B.(B#(B....(B...#.#(B K;jxb z##.##.....####(B.(B#(B....(B...K;jb C#.#(B##K;jb h(B..(B#########.#(BK;jb O#(B......oo.(B†K;jb (B#(B...###### ..#####(B ### #.........#####(B #...(BK;jn (B (BAn orc is quivering boomerangs.(BThe orc shouts! K;j+o [ (BYou encounter an orc. It is wielding a +0 short sword and quivering boomerangs.(B_The orc leaves your sight.  Really walk into that teleport trap? (BYou enter a teleport trap! Found (Ba scroll of teleportation(B.K;jt (B.....#(B###.#(B  #.#(B K;jht  #.#(B  #.#(B  #.#(B  #.#(B ####.##################(B ...(B>(B....(B...(B....(B@(B....(B.#(B K;jt ####.######(B.(B.........(B.#(B K;jt #.#(B #(B.(B.........(B.#(B K;jt 9 #.#(B #(B.(B.........(B.#(B ####.#(B #(B.(B.........(B.K;jt ####(B #(B...........#(BK;jt f######(B........#(B K;ju ####.####.≈≈≈##(B.......#(B .###.###.~~≈#########K;ju A##(B  The teleport trap disappears.K;j#z (BK;j (BK;j݁ -(B4.5 (1K;jDŽ (BK;j 9 _Your surroundings suddenly seem different.K;j K;j(BK;jw(BK;j~ (BK;j@(BK;jG(BK;j(BK;j(BK;j (BK;j%(BK;jq%(BK;jO&(BK;j+(BK;js.(BK;j.(BK;j/(BK;j4(BK;j7(BK;j7(BK;j+8(BK;j=(BK;j?(BK;jK@(BK;j@(BK;jwE(BK;jH(BK;jH(BK;jI(BK;jX(BK;jz[(BK;j[(BK;jo\(BK;je`(BK;ja(BK;j9b(BK;jb(BK;jd(BK;jf(BK;j g(BK;jg(BK;j9m(BK;jo(BK;jp(BK;jrp(BK;jPv(BK;jx(BK;jx(BK;jy(BK;j>~(BK;j(BK;jQ(BK;jـ(BK;j@(BK;ja(BK;j(BK;j$(BK;jh(BK;j(BK;jێ(BK;j(BK;j-(BK;j(BK;j(BK;j1(BK;j(BK;j/(BK;j{(BK;j6(BK;jם(BK;jD(BK;j(BK;j(BK;j(BK;j6(BK;j(BK;j"(BK;j(BK;jV(BK;j۰(BK;j~(BK;j(BK;j:(BK;ju(BK;jŵ(BK;jZ(BK;jI(BK;jq(BK;jø(BK;j(BK;jм(BK;j(BK;jٽ(BK;j(BK;j~(BK;j(BK;j(BK;j K;j<(B There is an open door here.K;j(BK;j! (B_K;jJ(BK;jY(BK;j#(BK;jZ(BK;j0(BK;j(BK;ji(BK;j(BK;jY(BK;j(BK;jk(BK;j(BK;j~(BK;j&(BK;j4 K;jec(B (BAn orc comes into view.(BK;j9K;j#.#.#(B #)#...+.....'...(B_(B∩##.....^# ..#.#(B #.#...###.###.≈~≈########.# ###.#(B #.#...#(B #.#(B ##.≈≈≈#(B ##.# K;j....#(B #.#...###'##(B #######(B ###..# K;j#######.#.###(B...(B.#(B #.....###..... K;j......#.#.#(B #(B...(B.#(B #............. K;j#####.#.#.#(B #(B...(B.#(B #..####(B^(B####..K;j#'#(B:(B#.#(B #(B...(B.#(B #..#(B?(B......#.. K;j(j#.......#.###(B...(B@###..#.......#.. #K;j^|........(B...'(B...(B[[)(B..(B.#.......#.. #......##(B.###(B....(B##(B.(B#(B....._...#.. K;js#......##.###(B....(B##.(Bo(B.#....(B"(B..#.# #K;j......##.##(B.....(B####(B.#.......#.# K;j'......##.##(B.....####.#.......#.#(B (Bo(B  (B orc (wandering) #K;jB##..(B...........#########.# K;jp..........(B..........#......oo.(B†(B.# .K;j@...................#########..##(BK;j`(B8021.5 (27.0)(B.(BK;j@oK;j(BK;jzK;j'(B2.5 (28K;j "_K;j (_(BK;j  K;j#_The orc leaves your sight.K;jK;j(BK;j(BK;j(BK;jC((BK;j+i (B (BAn orc comes into view.(BK;j=4q.#.#(B #.#...###.###.≈~≈########.#(B ##.#(B #.#...#(B #(B.#(B ##.≈≈≈#(B ##.#(B K;j4...#(B #.#...###(B'##(B #######(B ###..# ######.#.###(B....#(B #.....###... .....#.#.#(B #(B....(B#(B #.............# K;j4####.#.#.#(B #(B....(B#(B #..####(B^(B####..#K;j4'#(B:(B#.#(B #(B....(B#(B #..#(B?(B......#..# K;j4.......#.###(B...(B.###(B.o(B#.......#..# .K;j4.(B..'(B...(B[@)(B...(B#.#..# K;j4......##.###(B....(B##(B.(B#(B.(B...._...#..# K;j5......##.###(B....(B##o(B..(B#.(B...(B"(B..#.## K;jU5<......##.##(B.(B....(B####(B.(B#.......#.#(B ......##.##(B.(B....(B####.(B K;jm5......##.(B............#########.#(B (Bo(B  (B orc (wandering) .K;j5..(B..........#......oo.(B†(B.#(B....#########..##(BK;j5_#####(B ###..##(BK;j7Y(B.o(B0.0)K;jb84(Bo(BK;j@.(Bo(B 2 orcs (1 wandering)(BK;j]B+(B3.5 (1 K;jB _K;jJ(BK;jL K;jL Things that are here:K;jfMG _(Ba +0 robe; a +0 daggerK;j.OK;j K;j Casting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j '(BK;j .#.# #.#...###.###.≈~≈########.# (B (Bmmoncure the Destroyer (B##.# #.#...# #.# ##.≈≈≈# ##.# (B (BDeep Elf of the Shining One ****.. 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(B_K;j (BK;j (BK;j(BK;jW(BK;j(BK;jJ(BK;j-(BK;jl(BK;j(BK;jZ(B ###..)).....##.#.#.##...(B #.(B......[(B...##.#.#.##.#'(B #.#(B.........##(B.#.#.##...(B K;ja[#.#(B.................'...(B #.#(B...(B.#.#.#.##...(B #<#(B.........(B.#.#.#.##...(B ###(B.........(B.#.#...##.#'(B #(B.........(B.#(B.######.#.K;jw[n(B (B..(B............K;j[2(B272.1 (219.0) K;j[x#####.(B.(B#####(B.######.#.K;j[_(B #.###...........#.K;j[w(B #>#(B #.##.#..###.#.K;j\(B K;j(\#.#(B #.##.#..#####. ########(B #.###.##.#........K;j6\/(B  K;jY\.......#(B #.(B....##.##.######(B  K;js\.#####.######(B #.(B.......##.#.....K;j~\/(B  K;j\.#(B #.#....#(B #.###....##.#.####K;j\I(B (BK;j](BK;je(BK;jf K;jg:_(BDone exploring.K;jhK;jmO(B(B(BK;j(B0.0)(B..>.(B. .......(B. .#####.K;j{(B. .#(B #..(BK;j(BK;j(BK;j @ _(BDone exploring.K;j#K;j K;j '(BK;j7 (BShopping list: 19 items, total cost 5733 gold pieces  a - [D:6] 49 gold a scroll of teleportation  b - [D:5] 51 gold a potion of curingK;jK (Bc - [D:6] 66 gold a scroll of amnesia (unknown)  d - [D:2] 98 gold a +0 kite shield  e - [D:6] 124 gold a scroll of enchant weapon  K;jk f - [D:5] 127 gold a scroll of revelation  g - [D:5] 135 gold a helmet (B h - [D:5] 140 gold a glowing ivory ring  i - [D:5] 140 gold a small diamond ring K;j j - [D:5] 196 gold a runed orb(Bk - [D:6] 198 gold 3 scrolls of amnesia (unknown) (B l - [D:5] 225 gold an embroidered cloak K;j z(B m - [D:5] 285 gold a polished buckler  n - [D:2] 301 gold a +2 pair of gloves of strength K;j ^ o - [D:2] 364 gold a +4 ring mail  p - [D:5] 544 gold a shimmering eveningstar K;j h q - [D:5] 680 gold a phantom mirror  r - [D:5] 890 gold an incandescent granite talisman K;j h s - [D:5] 1120 gold a tin of tremorstones (2/2) (BYou have 228 gold pieces K;j (B[(B!(B] (Btravel(B|examine|delete items [(Ba(B-(Bs(B] choose itemK;j =[(BEsc(B] exitK;jos(B###..)).....##.#.#.##...(B (Bmmoncure the Destroyer(B#.(B......[(B...##.#.#.##.#'(B (BDeep Elf of the Shining One ****..(B#.#(B.........##(B.#.#.##...(B Health: (B58/58 (B========================(B#.#(B.................'...(B Magic: (B23/23 (B========================(B#.#(B.........(B.#.#.#.##...(B AC:(B 6Str:(B 4#<#(B.........(B.#.#.#.##...(B EV:(B 15Int:(B 22###(B.........(B.#.#...##.#'(B SH:(B 0Dex:(B 17#(B.........(B.#(B.######.#.(B XL: (B10 Next: (B31% Place: (BDungeon:7#(B....(B@(B....(B............(B Noise: --------- (B Time:(B 8272.1 (0.0)#####(B..(B#####(B.######.#.(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B.(B###...........#.(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B>(B#(B #.##.#..###.#.#(B.(B#(B #.##.#..#####. #########(B.###.##.#........(B  .......##(B.....##.##.######(B  .#####.######(B #(B........##.#.....(B  .#(B #.#....#(B #.###....##.#.####(B  (B_There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _(BDone exploring. _(BDone exploring.(B(B(BK;jC K;j (B(BShopping list: 19 items, total cost 5733 gold pieces  a - [D:6] 49 gold a scroll of teleportation K;j  b - [D:5] 51 gold a potion of curing(Bc - [D:6] 66 gold a scroll of amnesia (unknown)  K;j' +d - [D:2] 98 gold a +0 kite shield  K;j6 5e - [D:6] 124 gold a scroll of enchant weapon  K;jE 1f - [D:5] 127 gold a scroll of revelation  K;j "g - [D:5] 135 gold a helmet K;j C(B h - [D:5] 140 gold a glowing ivory ring K;j 0 i - [D:5] 140 gold a small diamond ring K;j ( j - [D:5] 196 gold a runed orbK;j (Bk - [D:6] 198 gold 3 scrolls of amnesia (unknown) (B l - [D:5] 225 gold an embroidered cloak K;j ?(B m - [D:5] 285 gold a polished buckler K;j ; n - [D:2] 301 gold a +2 pair of gloves of strength K;j * o - [D:2] 364 gold a +4 ring mail K;j 4 p - [D:5] 544 gold a shimmering eveningstar K;j) , q - [D:5] 680 gold a phantom mirror K;j8 < r - [D:5] 890 gold an incandescent granite talisman K;jF 7 s - [D:5] 1120 gold a tin of tremorstones (2/2) K;jT 1(BYou have 228 gold pieces K;jz ](B[(B!(B] (Btravel(B|examine|delete items [(Ba(B-(Bs(B] choose item[(BEsc(B] exitK;jK;jK;j K;j(B###..)).....##.#.#.##...(B (Bmmoncure the Destroyer(B#.(B......[(B...##.#.#.##.#'(B (BDeep Elf of the Shining One ****..(B#.#(B.........##(B.#.#.##...(B Health: (B58/58 (B========================K;j~(B#.#(B.................'...(B Magic: (B23/23 (B========================(B#.#(B.........(B.#.#.#.##...(B AC:(B 6Str:(B 4#<#(B.........(B.#.#.#.##...(B EV:(B 15Int:(B 22###(B.........(B.#.#...##.#'(B SH:(B 0Dex:(B 17#(B.........(B.#(B.######.#.(B XL: (B10 Next: (B31% Place: (BDungeon:7#(B....(B@(B....(B............(B Noise: --------- (B Time:(B 8272.1 (0.0)#####(B..(B#####(B.######.#.(B a) (B+2 sling {freeze, rF++ rN+++ Int-2 StltK;j(B#(B.(B###...........#.(B Fire: a) (B+2 sling {freeze, rF++ rN+++ (B#(B>(B#(B #.##.#..###.#.#(B.(B#(B #.##.#..#####. K;j#########(B.###.##.#........(B  .......##(B.....##.##.######K;j(B  .#####.######(B #(B........##.#.....K;j(B  .#(B #.#....#(B #.###....##.#.####K;j+{(B  (B_There is a stone staircase leading down here. K;jA;_You open the door. _There is an open door here. K;jll_There is a stone staircase leading down here. _(BDone exploring. K;j2_(BDone exploring.K;j\(BK;j1 (BK;j (BK;j"K;j3  K;jV3  (D) Dungeon (T) Temple  Where to? (Tab/Enter - Necropolis @ (x,y), ? - help) (BK;j (BK;jq (BK;j˜ (BK;jў (BK;jh (BK;j & (B_K;jx (BK;j (BK;j (BK;j (BK;jɦ (BK;j (BK;j@ (BK;j (BK;j (BK;j  K;j U(B There is a stone staircase leading down here.K;j (BK;j (BK;jv  K;j (B_K;j< (BK;j7; L (B8  You climb downwards.K;j> (BK;j~> (BK;jC@ (BK;jL  (B_(BYou encounter 2 kobolds.(BFound a parchment of Ozocubu's Armour(B. Found a stone staircase leading down.  There is a stone staircase leading up here.K;j (BK;jX K(B ####K;j  .(B..(B########  ####  ### #.. ## 7.6 (5.5#(B.........(B# #(B..>......(B# ...(B.........(B#K;j W###(B.:.......(B#K;j s #.........#KK(B 2 kobolds (1 asleep)K;j _(B #KK(B######..K;j   #.. ### K;j K;j (BK;j. (BK;jb  K;j P_(BThere are monsters nearby!(BK;jL K;jTK;j Ua(B (BAbility - do what?K;jUCostK;j'U3Failure (B Invocations - K;j4U< X - Renounce ReligionNoneK;j@U;0% (Ba - Divine ShieldK;jaU53 MP, Piety-1%  b - Cleansing FlameK;jmU5 MP, Piety-K;jyU 38% K;jUh[(B?(B] toggle between ability selection and description.K;jbK;jK;j.(BK;j(Bmmoncure the DestroyerDeep Elf of the Shining One ****..(BHealth: (B58/58 (B========================(B####Magic: (B23/23 (B========================(B.(B..(B########AC:(B 6Str:(B 4##(B........(B##EV:(B 15Int:(B 22#(B.........(B.##SH:(B 0K;j _Dex:(B 17#(B.........(B...XL: (B10 Next: (B31% Place: (BDungeon:8#(B....(B@(B....(B#K;j6Noise: --------- (B Time:(B 8277.6 (0.0)#(B.........(B#a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt(B#(B..>......(B#K;jJFire: a) (B+2 sling {freeze, rF++ rN+++ (B...(B.........(B#K;jj###(B.:.......(B##.........#KK(B 2 kobolds (1 asleep)K;j(B#KK(B######..#..### _There is a stone staircase leading down here.  K;jMYou climb downwards. _(BYou encounter 2 kobolds.K;j(BFound a parchment of Ozocubu's Armour(B. Found a stone staircase leading down.  There is a stone staircase leading up here. _(BThere are monsters nearby!(BK;j!' (B K;j#"-Okay, then.(BK;j" (BK;jV*(BK;j,+1 _(BK;j,K;jy(B)K;jFy(BK;jt6(B)(BK;jy:(B)(BK;j]:(B)(BK;jU;(B)(BK;j K;j(B)(BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.K;jKK;j*(B.K;jrK;jR(B....(B.K;j{K(B  (B kobold(BK;jr9(B===9.0 (1.4K;jRy(BK;jzE _You kill the kobold!(BK;j|K;j= (B)K;j= (BK;j :(B)(BK;j@ :(B)(BK;j ;(B)(BK;jm < (B)K;jem (BYou shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.K;jw <(B.>K;j#x H.:(BK;j| +(B80.4K;j (BK;j  K;j8 You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freeze _You kill the kobold!(B K;jq You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freeze _You kill the kobold!(BK;jt K;j{(BK;jb(BK;j(BK;j|(BK;jS(BK;j(BK;j(BK;j(BK;j(BK;j8(BK;j?(BK;j (BK;j9 (BK;j (BK;j (BK;j(BK;j(BK;jE(BK;j(BK;j(BK;j (BK;j(BK;j(BK;j(BK;jj(BK;j(BK;j(BK;jW!(BK;j*(BThe sling bullet freeze _You kill the kobold!(B  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freeze _You kill the kobold!(B  (BYou encounter a bullfrog.(B(B.######(B## ........(B#############(B##.(B...(B....##(B #.(B.(B.(B..(B.....##(B #@(B..(B.(B.(B.......K;j6+(B--- #(B....(B<(B....##(B #(B.....(B....#(B #(B..>..(B....#(B ..(B....#(B ##(B#.(B:(B.......#F(B  (B (Bbullfrog (wandering)(B #)(B........#K;j+(B #.F(B######..#..###(BK;j2c(B6.4 (6.0F)(BK;j(9YF(B(BK;j?:Y(B==-(B7.4 (7K;j@(BK;j+A K;jOA/_The bullfrog gives a loud, deep croak!K;jBK;j" ## .########  #######........##  #..........##  #@...........  #....<....##  #.........#  #..>......#  ............#  ###.:.......#  #)F.......#  #.)######..  #.. ### (BK;joG(B K;j/pL## .(B########(B  #####(B##.(B...(B....##(B  #.(B.(B.(B..(B.....##(B  #@(B..(B.(B.(B.......(B  K;jp#(B....(B<(B....##(B  #(B.....(B....#(B  #(B..>..(B... ..(B......(B... ##(B#.(B:(B.......#(B  #)F(B...... #.)(B###### K;jrq:#..(B K;jw(BK;jx (BK;j9(BK;j= K;jS_(BA bullfrog is nearby!(BK;j)K;jE35(B)(BK;j}6(B)(BK;jn6(B)(BK;jQ:(B)(BK;jW_:(B)(BK;jnu (B(B)(BYou shoot a sling bullet.K;j<(B)(BK;j5>:F(B.K;jW?1K(BK;jC (BF(B:(BThe sling bullet barely misses the bullfrog.(BK;jDBK)(BK;j^N2(B...K;jN(BK(B  (B kobold (missile, wandering)(BK;jO7(B=8.8 (1.4K;jlV(BK;j] _(BYou encounter a kobold. It is wielding a +0 dagger and quivering stones.(BK;j_K;j C K;jZC 0(B)(BK;j/ 6(B)(BK;jE :(B)(BK;jy& u (B(B)(BYou shoot a sling bullet.K;j|q <(B)(BK;j ) (BK;j[ p(B)(BThe sling bullet barely misses the bullfrog.(BK;j LF(B.(BK;j+ K;jF EF(B.(BK;j# 1K(B.K;jj S(B..:(BK;jQ +(B90.2K;j (BK;j \ _The sling bullet closely misses the kobold.(BK;j K;jT V (BF(B.K;j΋ (BCasting: (BSearing Ray(B (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j) ;K(B.K;jX  K;j b(B You miscast Iskenderun's Mystic Blast. Nothing appears to happen.K;j- &(B19K;jJ m-----Contam: 14% (B--10K;j (BK;jX  K;jz C_The bullfrog misses you.(BK;j K;j7bE (B(B*K;jbR(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j< (BKK;j(BYou erupt in a blast of force! The mystic blast hits the bullfrog!  (BThe bullfrog is moderately wounded.(BThe bullfrog is knocked back by the mystic blast.K;j^ (B(B.(BFK KK(B 2 kobolds (1 missileK;j)(BThe kobold shouts! You hear a shout! x3  (BYou encounter a kobold. It is wielding a +0 dagger.(BK;j;((BK;j;((BK;jl\;((BK;j;((BK;j:((BK;j@g@(B....(BK;jAK(B5---------K;jB@(B=====(B2K;jX(BK;jca _The kobold throws a stone. The stone misses you.(BK;jdK;j5(B)(BK;j6(B)(BK;j6(B)(BK;jf&) (BK;j&L(B)(BYou shoot a sling bullet.K;jcq<(B)(BK;j<(B)(BK;j<(B)(BK;jrHMF(B.(BK;jJAK)(BK;juSC (B(B.K;jS|.(B..  The sling bullet barely misses the bullfrog.(BK;jX;((BK;jآ;((BK;j;((BK;j<;((BK;j:((BK;j!FK;j,(B.(BK;jdK;j<K)(BK;j@K;jF(B....(BK;j"(K;j(BK;jU&6((BK;jq(K;jr(BK;jK;j0((BK;j (B((BThe kobold throws a stone. The stone misses you.(B The kobold throws a stone.K;jO4(BK(BK;jZ9 (B@K;jZ(B....K(B  (B (Bkobold brigand (missile)(BF(B  (B (BbullfrogK;jZ(BKK(B 2 kobolds (1 missile)The stone closely misses you.(BK;j\s(B6=---(B===(B--K;j\((B3.6 (1.4K;jyc(BK;jn  (BYou encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned(B_(Bdarts.(BK;j15(B)(BK;j) (BK;j:L(B)(BYou shoot a sling bullet.K;jz"<(B)(BK;jeo<(B)(BK;j (B(B)(BThe sling bullet barely misses the bullfrog.(BK;j<(B)(BK;jPV (BF(B.K;j=P(BThe sling bullet closely misses the kobold.(BThe sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.K;jKR) (BK;jeRuK(B.  (BThe kobold brigand is moderately wounded.K;jR(BK;jS4K(B.K;j[;(BK(B.K;je (B(B.(B (BThe bullfrog hits you but does no damage.K;jgE--(B5.0K;jn(BK;j(B#(B K;jpF..(B.....(B#(B#(B##(BK:(B#(B #)(B..#(B #KK(B######..(B #..# ### (BK;jH8K(B.K;jI?K)(BK;jR (B(B(BThe bullfrog is no longer moving slowly.K;jW;((BK;j"(K;jФ(BK;j:((BK;jDI:((BK;j*:((BK;j"(K;j](BK;j)NK(B.(BK;j+9(BK.(BK;j6A (B(B.K;j6...(B@(BThe kobold throws a stone. The stone closely misses you.(BK;j7!2K;jC80(B--70K;jN(BK;jiP K;jP2_The bullfrog hits you but does no damage.K;jRK;jK;j(C.#####(B###K;jP.......(B..########K;jxc#####(B##(B......(B..K;j! #(B..K;j4(B#(B.K;j2(B.(B K;jA#F(B...(B<(B..(B..##(B K;jen#(B.(BK@(B....(B..# K;j}H#(B.(BK(B>K;j"(B# K;jA.(B..K......(B..# K;j(####(B.:K;j$(B#K;j!' #KK(B.K;j?$(B#K;jc6#.)(B######.. K;jb#..#(B #(B##K;j,(B... K;jK;j@'(B.(BFK;jR(BK;jK;j(KK;jI )K;jo(BK;jK;jKK;j (B.K;j"(BK;jK;jA'(B.(BKK;jr(BK;j (BK;j@(B(K;j(BK;jJC( (BK;jC(B((BThe kobold hits you but does no damage. The kobold brigand throws a dart.K;jڏK;js<(B((BK;jK;jc<(B((BK;j'K;jw(<(B((BK;j sK;jt<(B((BK;j!(B.K;j.K;jT.K;jv.K;j(B@K;j(B.K;j (BK;j{K;j0K;j --K;j!(B8K;j(BK;j K;jK;j&_The dart barely misses you.K;j(BK;j K;jH0 E (B(B*K;j 1 R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;jM| <(B*(BK;j- #(B*K;j (B Confirm with . or Enter, or press ? or * to list all spells. (B You erupt in a blast of force!mystic blast hits the kobold brigand!  (BThe kobold brigand is severely wounded.(BThe kobold brigand is knocked back by the mystic blast.  The kobold brigand slams into the stone wall.K;j w (B)(BThe kobold brigand is almost dead.K;j\ @(BThe mystic blast hits the kobold!K;j# u(B**(B 3 kobolds ((BK;js a (B>You kill the kobold!K;js A(BThe mystic blast hits the kobold.K;jFy (B*K;jy R*(B 2(BK;jn  (BK(B.(BYou kill the kobold!(BThe mystic blast hits the bullfrog!  (BThe bullfrog is almost dead.(BK;j K;j FK(B:(BK;j K;j /F(BK;j 9 (B)K;jJ J(B.(B>(BKK;j_ b(B (BThe bullfrog is knocked back by the mystic blast.K;jt D(B((BK;j$ C(B((BK;jeo C(B((BK;j C(B((BK;j C(B((BK;jX C(B((BK;j ((B..K;jh ..K;j 5(B@(B.K;j (BK;j '(B4K;j h---8% (B=====(B9K;j (BK;jm  K;j a_The kobold brigand throws a dart. The dart closely misses you.(BK;j K;j%6* (BK;jV6(B*K;j6R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;jł<(B*(BK;j)* (BK;j{)(BYou erupt in a blast of force!  The mystic blast hits the kobold brigand!K;j|+(B**K;j(BF(B  (B (Bbullfrog(BKK(B 2 kobolds (missiles)K;j#(BK;j)1(B*(BK;j))$K;j~"(BK;j4%(B6K;jc9=-(B10K;j[\(B-------6(B4300K;jN(BK;j K;j$K;j9_You kill the bullfrog!(BK;jK;jc(B .#####(B###.....(B..#############(B##........##(B #(B.(B.##..†(B..(B<(B..(B..##(B )(B.....(B..# (B.(B...(B..(B))$(B#####(B.:..(B#.##K;j f(BK;jg"(B1K;jg$(B=---4K;jh(B-----K;j%h!(B1K;j,o(BK;jr K;jr  K;jsIThere is a stone staircase leading down here.  Things that are here:K;jt K;jt[_(Ba +0 dagger; 2 stones; a kobold corpseK;jt(BK;jvK;j(B .#####(B### ......(B..#K;j^(B #####(B##.##(B #.##(B #.(B #(B.(B†(B..(B<(B.(B...##(B #(B.(B)K;j'+(B.#K;jBG(B #(B.(B@>(B...(B...#(B.(B))$(B...(B...#(B.#####(B.:K;jV(B.#(B #)K;j˷(B.#(B #(B.(B)(B######..(B #..# #K;jL/##(B ....K;je/ #(B.###K;jH(BK;jL2-----(B2 K;j _K;j(BK;jK;j (BK;j(BK;j(BK;j(BK;jK;j(B7K;j(B=K;jA1(B1(BK;jv(BK;j(BK;j((B12K;jM(B=(B=(BK;j(BK;j K;jV(B_Your magical contamination has completely faded away.K;j(BK;jR(BK;j(BK;jA(BK;j(BK;j(BK;jK;j}(B8=(B3(B=(B=K;jP(BK;j(BK;j 3 (B_HP restored.K;j (BK;jq (BK;j(BK;j(BK;j(BK;jh(BK;j'(B4K;j;E(B=(B=(BK;j(BK;j(BK;jUK;js3(B=(BK;j (BK;jz%(BK;ju&'(B5K;j&E(B=(B=(BK;j((BK;jp+(BK;j,(BK;j|.(BK;j2(BK;jI3(BK;j5(BK;j9(BK;j=:'(B6K;j\:E(B=(B=(BK;jI<(BK;j>(BK;je?(BK;j B(BK;j(BK;j&(BK;jS(BK;jN (BK;j l(B7(B=(B=(BK;j (BK;j(BK;j(BK;jl(BK;j(BK;j(BK;j"(BK;jy((BK;ji)'(B8K;j)E(B=(B=(BK;j2(BK;j8(BK;j\9(BK;j<(BK;j$A(BK;jA(BK;j2C(BK;jE(BK;jEK;jEc(B9(B=(B=(BK;j;G(BK;j+I(BK;j]I(BK;jJ(BK;jL(BK;jMk(B20(B=(B=(BK;jGN(BK;jP(BK;jP(BK;jS(BK;jW(BK;jXX(BK;jZ(BK;jJ^(BK;j^K;j^c(B1(B=(B=(BK;jE`(BK;jd(BK;jd(BK;j#g(BK;jUi(BK;ji(BK;jj(BK;jl(BK;j3m%(B2K;jNmE(B=(B=(BK;j{n(BK;jp(BK;jVq(BK;jbs(BK;jv(BK;jFw(BK;jx(BK;jz(BK;j{%(B3K;j>{F(B=(B==(BK;jy|(BK;j6 (B_Magic restored.K;jt(BK;jʂ(BK;j(BK;jl (B You now have 236 gold pieces (gained 8).  Things that are here:K;jڈ(BK;j(BK;j< (B_a +0 dagger; 2 stonesK;j(BK;jv(BK;jכ(BK;j$  Things that are here:K;j(B .########.....(B..#############(B##........##(B #..##..K;jjK†(B..(B<(B.(B...##(B )(B....(B...#(B ######(B.(B.>(B...(B...(B)@)(B#####(B.:.(B #)(B...(B#.K;j (B .#(B .......(B.#K;j(B #####(B##.##(B #.##(B #.(B #(B.(B†(B..(B<(B....##(B #(B.(B).#(B#(B.(B.>(B..(B....#(B#..(B....(B@))(B..(B....#(B#.#####(B.:(B.#(B #).#(B #(B.(B)(B######.. (B #(B..(B# ### (B ....  #(B.### K;j*@#(B.  a +0 rapier; 2 stonesK;jj2(B38.4 (36.0)K;jǺ#(B==K;j'.(B9.4 (37 _K;j (BK;j K;j Things that are here:K;j} K;jF_(Ba +0 whip; 3 poisoned dartsK;jK;j (BK;jq (BK;j (BK;j  (BK;j (BK;j & (B_K;jp# (BK;j& (BK;j* (BK;j+ (BK;jV- (BK;j1 ' (B K;j 2 You see here a +0 short sword.K;j6 (BK;j7 ! (B_K;j-: (BK;j= (BK;j@ (BK;j@ (BK;jC (BK;jE (BK;jI (BK;jI (BK;jK (BK;jMX (BK;j\ (BK;j\ (BK;j~` (BK;j f (BK;j*t I(B #.).......########(B..>(B......#......)))(B......#.#####.(B:(B.......#(B  #)(B..(B......#(B  #.)(B######..(B#.(B.(B### ###(B #..(B...(B#  #@(B###....#(B 45.4 (6.0) #(B..(B#(B (B....(B)(B.(B....(B #########.K;jct p.(B .#(B K;jt K;j} (BK;j~ -(B6.4 (7K;j (BK;ju  _Found a whip.K;jƇ K;j(BK;jl(BK;j(BK;j(BK;j(BK;j(BK;jd(BK;j(BK;j(BK;j(BK;jm(BK;jC(BK;j(BK;j(BK;jY(BK;j(BK;ju(BK;j(BK;j(BK;j`(BK;jt(BK;j(BK;j(BK;j(BK;jb#......)))......#(B.. #.#####.(B:(B.......#)(B.. #. #)........#(B.... #. #.)######..K;jW(B...(B.(B##(B.(B ##..###(B ###(B...(B....(B #.....###(B#(B....(B## #.##(B#....#K;jg(B#(B.....(B###.(B.......#....(B..).....(B51.4 (5###########..(B .# (BK;j(BK;j-(B2.4 (6K;j(BK;j K;j_Found a quarterstaff.K;jK;j/(BK;j(BK;j(BK;j=,(BK;j2(BK;j>3(BK;j5(BK;j&9(BK;jg<(BK;j<(BK;j>(BK;jC(BK;jE(BK;jF(BK;j]G(BK;jI(BK;jOK(BK;jL(BK;jL(BK;j2N(BK;jO(BK;j/P(BK;jP(BK;jS(BK;jtU(BK;jU(BK;jAV(BK;jY(BK;j[(BK;j\(BK;j\(BK;j^(BK;j`(BK;j`(BK;ja(BK;j2c(BK;je(BK;jce(BK;jPf(BK;jzh(BK;ji(BK;ji(BK;jgj(BK;jl(BK;jm(BK;j*n(BK;jn(BK;jr(BK;jIs(BK;jt(BK;j7.8 (1.4K;j(BK;j K;j_Beogh smites you!K;jK;j} K;j .(B)(BK;j 4(B)(BK;jY K;jY 0(B)(BK;jơ 6(B)(BK;j} 6(B)(BK;j5 6(B)(BK;jf 8(B)(BK;j> :(Bo.(BK;j oK;j ,(B.(BK;j ?(B..(B...K;j i(B6=-----(B9.2K;j= (BK;j  K;j d_You shoot a sling bullet. The sling bullet barely misses the orc.(BK;j- K;jNh1(B)(BK;j4(B)(BK;jL5(B)(BK;jG6(B)(BK;jM6(B)(BK;jN6(B)(BK;j&8(B)(BK;jrn) (BK;jno(B.(BYou shoot a sling bullet. The sling bullet barely misses the orc.K;jn(BK;jXy (B(Bo...(B...  The orc misses you.(B The orc hits you with a +0 dagger.K;jz\(B3--(B80.6K;j}(BK;j  K;j(4_The orc priest hits you but does no damage.K;jK;jQE (B(B*K;jR(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j1#(B*K;ji(B (B Casting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  K;jsConfirm with . or Enter, or press ? or * to list all spells.(B  You erupt in a blast of force! The mystic blast hits the orc priest!  (BThe orc priest is heavily wounded.(B  The orc priest is knocked back by the mystic blast.  The orc priest slams into the stone wall.K;j (B$(BThe orc priest is severely wounded.(BThe mystic blast hits the orc!K;jY' Co(BK;j', y(B19-----(B=====(B1K;jQ, 0K;j2 (BK;j3  K;j,3 4_You kill the orc!(BK;j;5 K;jp (B(Bo(BYou shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  (BThe orc priest is severely wounded.(BK;j{v (B(Bo(B  (B orcThe orc priest barely misses you.(BK;j>wa(B4=-(B20K;jGwu=----(B===(B--(B3.0 (1.4K;j,{(BK;j j _(BYou encounter an orc. It is wielding a +0 flail.(BK;j݃K;j) (B The orc priest barely misses you. (B_(BYou encounter an orc. It is wielding a +0 flail.(BYou shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.  You kill the orc priest!(B  The Shining One accepts your kill.(BK;jCB(Bo.(BK;jԸ(Bo(B  (B orc(BK;j^(B5(B=(B1K;j`(B=(B=(B5--K;jg#(B4.4K;j(BK;j K;j8_You feel better. You feel your power returning.K;j{K;jj9(B)(BK;j;, (B(Bo.(BYou shoot a sling bullet. The sling bullet hits the orc.  K;j,)The sling bullet freezes the orc.K;j5 (B (BThe orc is heavily wounded.(BK;j<6%(B2K;ja6P(B=(B=(B5.8K;j9<(BK;j=K _The orc barely misses you.(BK;jn?K;jP (B)(BYou shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.K;jQ /(By(BK;jMT I (B(By.K;jvT B(BYou kill the orc!(BK;jsZ (By(B  (B (Bhornet(BK;j^ Z(B6=(B7.2K;jd (BK;je  K;je K_(BYou encounter a hornet.(BK;jh K;j1(B)(BK;jE@E (B(By.K;jz@(BYou shoot a sling bullet. The sling bullet hits the hornet.  The sling bullet freezes the hornet.K;jzE (B The hornet is lightly wounded.K;j%(B3K;j.(B=(B==K;j#(B8.6K;j(BK;j K;jK;j9_The hornet misses you.(BK;jK;jt (B(B)(BYou shoot a sling bullet.K;jB;(B)(BK;j?;(B)(BK;j;(B)(BK;j%;(B)(BK;jbr;(B)(BK;j;(B)(BK;j ?(By...(B... K;j< You shoot a sling bullet.  The sling bullet closely misses the hornet.(Bhornet stings you!  (BYou are poisoned.(B (BYou feel yourself slow down. (B The hornet stings you!  K;j}D(BYou are more poisoned.(BK;j@#(B25K;jb==========(B---------(B90.0Slow (BPois (BK;j(BK;j| K;j__(BYou feel as though you will be slow longer.(BK;jK;j* ) (BK;j^ (B*K;j R(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j: D (B #....#.K;j; ~).....  ###.#.  ##...#..# .#  K;j5; #..####.# #..# #.# ##.# #.##K;jN; L #.####..### . K;ja; 8 #.........##.... K;jq;  K;j; h######..@(B*(B......  K;j; 5####)#.....  K;j; .# ...  .. . K;j; 6 .##  K;j; (.. K;j; ,##K;j; K;j; _(BYou erupt in a blast of force! The mystic blast hits the hornet.  K;j < The hornet is lightly wounded.K;jX(B #....#.K;j(B).....(B  ###.#.(B  K;j=##...#(B..#(B .#(B  #..###(B#.#(B K;jm#..#(B #(B.(B#(B K;j##.#(B #(B.(B##(B K;j{#.(B####(B..(B### .  K;j#.....(B....(B##(B.(B...  K;j#####(B#..@(B*...(B...  K;ji####)(B#(B..(B... K;j K;j H(B.(B# ...  K;j8H(B..(B .  K;jQ9(B.(B##K;j[ ..K;jx ## K;jK;j) (BK;j`(ByK;j(BThe hornet is knocked back by the mystic blast.  * * * LOW HITPOINT WARNING * * *(BK;j?0(By.(BK;j(BK;j "17K;j ------------(B19-----(B=====(B1.5 (1.5K;j '(BK;j( K;j1(C_You feel extremely sick.(BK;j*K;jz K;j u(B(BDrink which item? (BPotions K;j (B g - a potion of magic  r - 2 potions of resistance  w - 2 potions of heal wounds(Bb - 4 potions of brilliance  K;j m - a potion of might  A - 2 potions of attraction (B j - a potion of moonshine  d - 2 murky silvery potions  k - a lumpy black potion K;j V n - 3 black potions  p - a glowing dark potion  q - 2 silvery potions K;j3 & s - 2 bubbling sapphire potions K;jH t - a grey potion (B[(B!(B] read|(Bquaff(B|evokeK;j] H[(B?(B] describe selectedK;jBK;jK;j#(B#....#.......(B).....(Bmmoncure the DestroyerK;j#z(B###.#.#############..(BDeep Elf of the Shining One ****..(B##...#(B..#.#Health: 17(B/58 (B=======(B-----------------K;j]$#..###(B#.#Magic: (B19/23 (B===================(B-----#..#(B #(B.(B#AC:(B 6Str:(B 4##.#(B #(B.(B##EV:(B 15Int:(B 22#.(B####(B..(B### .SH:(B 0Dex:(B 17K;j$#.....(B....(B##(B.(B...XL: (B10 Next: (B35% Place: (BDungeon:8#####(B#..@(By...(B...Noise: (B=====(B---- (B Time:(B 8391.5 (0.0)####)(B#(B..(B...K;j$ba) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt.(B# ...Fire: a) (B+2 sling {freeze, rF++ rN+++ ..(B .Slow (BPois .(B##..K;j%(By(B  (B (Bhornet(B##  K;jJ%Confirm with . or Enter, or press ? or * to list all spells.(BYou erupt in a blast of force! The mystic blast hits the hornet.  The hornet is lightly wounded.  K;jz%The hornet is knocked back by the mystic blast.  * * * LOW HITPOINT WARNING * * * (B_You feel extremely sick.(BK;j~-T (B Okay, then.(BK;j.(BK;jK4(BK;j751 _(BK;j7K;j  (B(B*(BCasting: (BIskenderun's Mystic Blast(B (B((Bdangerous(B; (B4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BK;j8[D (B #....#.K;j[).....  ###.#.  ##...#..# .#  #..####.# #..# #.# ##.# #.## K;j[#.####..### .  #.........##....  K;j[c######..@(B*(B...... K;j[5 ####)#..... K;j[E .# ... K;j#\J .. .  K;j:\1.##  K;jK\(.. K;ja\###K;jr\ K;j\ K;j\q(BYou erupt in a blast of force!  The mystic blast hits the hornet but does no damage.K;jO(B #....#.(B).....(B  K;j!P###.#.(B  ##...#(B..#(B .#(B  K;jEPq#..###(B#.#(B K;jZP#..#(B #(B.(B#(B K;jP##.#(B #(B.(B##(B K;jP{#.(B####(B..(B### .  K;jP#.....(B....(B##(B.(B...  K;jP#####(B#..@(B*...(B... K;jQn ####)(B#(B..(B... K;jQ K;j:QH(B.(B# ...  K;jUQ(B..(B .  (B.(B##K;jcQ K;juQ.. K;jQ## K;jl1 (B #....#.).....  ###.#.  ##...#..# .#  #..####.# #..# #.# ##.# #.## #.####..### .  #.........##....  ######..@(B*(B......  ####)#.....  .# ...  .. .  .##  .. ##(BThe hornet is lightly wounded.  * * * LOW HITPOINT WARNING * * *(BYou feel very sick.(BK;jc(B #....#.(B).....(B  ###.#.(B  ##...#(B..#(B .#(B  #..###(B#.#(B #..#(B #(B.(B#(B ##.#(B #(B.(B##(B #.(B####(B..(B### .  #.....(B....(B##(B.(B...  #####(B#..@(B*...(B...  ####)(B#(B..(B...  (B.(B# ...  (B..(B .  (B.(B## .. ##  (B(By(BThe hornet stings you!  * * * LOW HITPOINT WARNING * * *(BYou feel as though you will be slow longer.(B3(B/58 ------(B6---(B3.0 (1.5Pois (B(B _The hornet closely misses you.(BK;jsg(B(BDrink which item? (BPotions (B g - a potion of magic  r - 2 potions of resistance  w - 2 potions of heal wounds(Bb - 4 potions of brilliance  m - a potion of might  A - 2 potions of attraction (B j - a potion of moonshine  d - 2 murky silvery potions  k - a lumpy black potion  n - 3 black potions  p - a glowing dark potion  q - 2 silvery potions  s - 2 bubbling sapphire potions  t - a grey potion (B[(B!(B] read|(Bquaff(B|evoke[(B?(B] describe selectedK;j K;j`F (B#....#.......(B).....(Bmmoncure the Destroyer(B###.#.#############..(BDeep Elf of the Shining One ****..(B##...#(B..#.#Health: 3(B/58(B=(B-----------------------#..###(B#.#Magic: (B16/23 (B================(B--------#..#(B #(B.(B#AC:(B 6Str:(B 4##.#(B #(B.(B##EV:(B 15Int:(B 22#.(B####(B..(B### .SH:(B 0Dex:(B 17#.....(B....(B##(B.(B...XL: (B10 Next: (B35% Place: (BDungeon:8#####(B#..@(By...(B...Noise: (B=====(B---- (B Time:(B 8393.0 (0.0)####)(B#(B..(B...a) (B+2 sling {freeze, rF++ rN+++ Int-2 Stlt.(B# ...Fire: a) (B+2 sling {freeze, rF++ rN+++ ..(B .Slow Pois (B.(B##..(By(B  (B (Bhornet(B##  * * * LOW HITPOINT WARNING * * *(BYou feel very sick.(BThe hornet stings you!  * * * LOW HITPOINT WARNING * * *(BYou feel as though you will be slow longer. (B_The hornet closely misses you.(BK;j (B #....#.).....  ###.#.  ##...#..# .#  #..####.# #..# #.# ##.# #.## #.####..### .  #.........##....  ######..@(By(B......  ####)#.....  .# ...  .. .  .##  .. ##(BYou feel much better.  (BYou feel very sick.(BK;jp(B #....#.(B).....(B  K;jgq###.#.(B  ##...#(B..#(B .#(B  #..###(B#.#(B #..#(B #(B.(B#(B ##.#(B #(B.(B##(B #.(B####(B..(B### .  K;jq#.....(B....(B##(B.(B...  #####(B#..@(By...(B...  K;jq####)(B#(B..(B...  (B.(B# ...  K;jq(B..(B .  (B.(B##K;jr .. K;jr## K;j|0 #....#.).....  ###.#.  ##...#..# .#  #..####.# #..# #.# ##.# #.## K;j}#.####..### .  #.........##....  ######..@(By(B......  ####)#.....  .# ...  .. .  .##  .. ##(BYou feel much better.  (BYou feel very sick.(B  The hornet stings you! K;j} * * * LOW HITPOINT WARNING * * *You are lethally poisoned!(Bas though you will be slow longer.(BK;jRK;j5S(B #....#.(B).....(B  ###.#.(B  ##...#(B..#(B .#(B  #..###(B#.#(B K;jyS#..#(B #(B.(B#(B ##.#(B #(B.(B##(B #.(B####(B..(B### .  K;jS#.....(B....(B##(B.(B...  #####(B#..@(By...(B...  K;jSn####)(B#(B..(B...  K;jS(B.(B# ...  (B..(B . K;jS> (B.(B##K;jS K;jT.. K;jT## K;j^ (B #....#.).....  ###.#(B.(B  ##...#(B.(B.# .#  K;j#a#..###(B#.(B# #..# (B#.(B# ##.# (B#.#(B# #(B.####..###(B (B.(B  #(B.........##....(B  #####(B#..(B@(By......(B  (B####)#.....(B  (B.#(B (B...(B  (B..(B (B.(B  (B.##(B  (B..(B (B##(B(BThe hornet stings you.  * * * LOW HITPOINT WARNING * * *(B (B8(B==(B  2  Para Slow Pois (BYou suddenly lose the ability to move!K;jv1  --more--(BK;jNN (B==(B---(B4.5 (1.5+2 sling {freeze, rF++ rN+++ (B_K;jvV(BK;j\N..#.#.#.#.####..### ..........##....#..@(By(B......####)#......# ..... ..##..##(BK;j)< (B..#.#.#.#.####..###(B (B..........##....#..(B@(By......####)#......#(B (B.....(B (B..##..##(BK;jC A (B_You suddenly lose the ability to move!  * * * LOW HITPOINT WARNING * * *(Bvery sick.(Bou but does no damage.  The hornet stings you!  The Shining One protects you from harm!(BK;jS  (B4--(B7=---(BYou feel as though you will be slow longer.(B  --more--(BK;j6 # (BK;jp ?--(B5.5 (2 _K;j (BK;j ..#.#.#.#.####..### ..........##....K;j@ #..@(By(B......####)#......# ..... ..##..##(BK;j4 (B..#.#.#.#.####..###(B (B..........##....#..(B@(By......####)#......#(B (B...K;j g..(B (B..##..##(B(BThe Shining One protects you from harm! (B_(BYou feel as though you will be slow longer.(B.  You die...K;je-1(B/58 -(BK;j1  --more--(BK;jK;j(B(BGear: 15/52 gear slots (Left/Right/Tab to switch category) (BHand Weapons (go to first with (B)(B) (B a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} (B b - a +1 short sword of electrocution  c - a +2 short sword of freezing K;jQ h - the +0 quarterstaff of Untruth {drain, Int+3 Dex+2 SInv}  j - the +9 flail of Pandemonium {vamp, *Rage rPois Int+8 Dex-4} (B k - the +3 mace of Tortfeasance {freeze, Dex+5} (BArmour (go to first with (B[(B) (B d - a +0 robe (worn)  g - a +2 pair of boots (worn)  l - a +0 pair of gloves (worn) (B f - a +2 leather armour of fire resistance Magical Staves (go to first with (B|(B)  e - a staff of alchemy Jewellery (go to first with (B"=(B) (B i - a ring of positive energy (worn)  n - a ring of resist corrosion (worn)K;j[(Bm - a ring of protection from fire  o - an amulet of wildshapeK;j~ (B a - the +2 sling of Disarray (weapon) {freeze, rF++ rN+++ Int-2 Stlth-} (BK;j!8(BK;j{0(BGoodbye, mmoncure.5226 mmoncure the Destroyer (level 10, -1/58 HPs)Began as a Deep Elf Conjurer on June 24, 2026.Was an Elder of the Shining One.Slain by a hornet (3 damage)... while paralysed by a hornet... on level 8 of the Dungeon.The game lasted 00:25:30 (8257 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the OrbK;j5 K;j( K;j X [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l