~|j  Player: moonlander Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-08-12.14:51:42.ttyrec Time: (1786546302) Wed Aug 12 14:51:42 2026 |j} [?1051l[?1052l[?1060l[?1061h|jgV)0[?7h[?25l[?1c|j\|j|j}Welcome, moonlander. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter|jw|j9 |jWelcome, moonlander the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter|jjr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright |jZealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background|j  * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Hunter|j|j˟|j\moonlander the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Bangon} c) +0 sling {Chun} |jbFire: a) +2 sling {Bangon} |j#########≈≈≈≈≈##+##........ß#..@.......##........ß##≈≈≈≈≈##+#######|j|jYou whisper farewell to Bangon. Welcome, moonlander the Coglin Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?|j|jPress ? for a list of commands and other information.|j|j[ _Found a staircase leading out of the dungeon.|j |j[ @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   7%   0   g + Spellcasting   0.0    -2      |j      b + Unarmed Combat   0.0    -1          |j +    c + Ranged Weapons 3.6  85%  -1  |j         |j" "     d + Armour   0.0    -1  |jQ (    e + Dodging1.7   7%  -1  |js +    f + Stealth0.7   1%  -1  |j         |j !            |j l                                    |j 0            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help|jE G[=] set a skill target  |j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|jv  a * Fighting   2.0  21735|j 1760 d * Armour   0.0  18%4|jUX6535 e * Dodging   1.7  16 f + Stealth   0.7   |j8629 e - Dodging   1.7    f + Stealth 0.7   1%|j1 4536 f * Stealth   0.7  17|jpo 7649 f - Stealth   0.7   |j|j|jmoonlander the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11#######EV: 11Int: 8##≈≈≈≈≈##+SH: 0Dex: 17|j##........ßXL:  1 Next:  0% Place: Dungeon:1#..@.......Noise: ---------  Time: 0.0 (0.0)##........ßa) +2 sling {Bangon} c) +0 sling {Chun} ##≈≈≈≈≈##+Fire: a) +2 sling {Bangon} #######You whisper farewell to Bangon. Welcome, moonlander the Coglin Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?|jPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.|j.|j|j|j |j]|j^|jy_|j%a|jkc|jgP _|j7i|ji|jj|jk|jun|jn|jsp|jCq|j\s|js|jCt|j4v|j1x|jdx|jy|jz|j|,|j}|j*|j|j-|j؃|j/ _You open the door.|jV|jƈ|j=|j8There is an open door here.|j|jV _|jƏ|jȒ|j|j9|j4|jl ...........#..........#....>................  ...  ##'###### #######|j# 10.0 (10.0)##≈≈≈≈≈##'####.# ##........ß### #..<.........+|jh##........ß#####≈≈≈≈≈##+######## _You open the door.|j;[ _Found a stone staircase leading down.|jI|j|jfx  You encounter a frilled lizard and a rat.|jM##.#r..........#.......>....#............##...........##.........l.#  ##@###### #######...... ##≈≈≈≈≈##'####.###........ß###<......l   frilled lizard (asleep)r   rat (asleep)###|j`,0.0)|j1.0 (1 _ _There is an open door here.|j|jn|j|jw  |j V_There are monsters nearby!|jy †You shoot a sling bullet.  The sling bullet hits the frilled lizard.|j ))r   rat|j>P { ))You kill the frilled lizard!|j R...†|j j1===2.2 (1.2Rev |j |j / _You shoot a sling bullet.|j m .  You shoot a sling bullet. The sling bullet hits the rat.|jOO)))))|jti )You kill the rat!|j;......|jf23.4Rev+ |j|j / _You shoot a sling bullet.|jk|j|j$|j!,^ _No target in view!|j-|j1|jC4H _No target in view!|jE|jF|jRev |j=|j~I|j=L|jL|jOPB|jR>|jR|jT|jV3|jQX|jZ|jg\|j\|j?]|j_|j`|ja|ja|jd|jde|je|j2f|jg|j i|j?i|ji|jl|jm|jm|jn|jp|jnr|jr|jhs|j ########.............. #......#....###....... #|jH###..# #....... ####..# #######' +...........########..#....@.##.####≈≈≈≈≈##'--- $........##.###........ß .........##.##..<....... ...########.###........ß .. |jA#.# ##≈≈≈≈≈##+ # #.# ####### |jҙ4#.# |j032.4 (19.0)|jnH---3.4 (20|jϢ|j^] _c - a scroll labelled CINYEB SIL|j4 |j4 |j5 |j7 |j9 |j> B|jb> |j> |j? |jGA |j5C ,|jAD |j!F |j H ,|jI |jJ |jL |jL |jM |jXO |jP |j`Q |j`R |jS |juV ,|jV |jY |jZ |jZ |j] @ _You now have 7 gold pieces.|j,_ |jr_ |j` |ja |j~c |jc |jPd |jf |jg ,|ji |ji |jTk ,|jIl |jn |jo |jo |jyr L _You now have 15 gold pieces (gained 8).|jis |js |jKt |ju |jw |jRw |jIx |jWy |jz |jz |jZ{ |j} |j{~ |j~ |j |js 7 _You open the door.|jƒ |j |j |jI |j ,|ju |j |j |jO |j |j= |j |jގ |j~ |jߐ |ji ,|j) |j |j}  #......#....######## #......###..##.....###......###..# #.....'.+...........####.....###......##.####................##.####................##.##.|j #..........########.####....# #.# # ######+##### #.#  #.# |j 55.4 (22'#.#.$####|j |j. M======6.4 (23|j |jb 6 _As you open the door, it creaks loudly!|j K _Found 17 gold pieces.|j |j4 |j |jq H _No target in view!|jm |j |j |j |jS |j" : _|j @  There is an open door here.|jW |jV  _|j |j |j |j |j |j ,|jP |jm M _You now have 32 gold pieces (gained 17).|j< 3|j |j |j |jZ |j |jk |j ,|j |j@ |j ,|jr |j |j |j |j |jH |j/ |j |j |j   You encounter an endoplasm.|j( 0#####... #....... #............. #....##. #..........# .J ######'##### #.############.# .........# ###...@########## ------ ####...#  ....... ####...#.. .....##....|j J   endoplasm (asleep).#..#..|jV% ,69.4 (1|j2& S------70.4 (14 _|j+ |jt- |j  ))))J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.|js )))The endoplasm is heavily wounded.You shoot a sling bullet.|j .J  The sling bullet barely misses the endoplasm.You hear a shout!|j*6.......|jf===1.6 (1.2)Rev |j |jT^ _The endoplasm jiggles.|j . .....#  .. '#####  ##J############.#  #...............#  ###...@#  ####...#  .......  ####...#..  .....  ##....  .#..  #.. |jt . .....#  .. '#####  ##J############.#  #...............#  ###...@#  ####...#  .......  ####...#..  ..... ##....  .#.. #.. |j{|jZ||jx|jma _An endoplasm is nearby!|j*s .  You shoot a sling bullet. The sling bullet hits the endoplasm.|jE)))|jL{o )You kill the endoplasm!|j"1....|j"k42.9 (1.3Rev+ |jb |jd/ _You shoot a sling bullet.|jI|j@|j  You encounter a kobold. It is wielding a +0 club.|j% ..........###.#  ..#####'######.######.# ...............###....######### ####@..# #..K.........#.#####...#.. ....#K   kobold (wandering).|j*K0.0.K|j/;|j5x====3.9 (1Rev |j;> _The kobold shouts!|jh )You shoot a sling bullet.|j@ )  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.|jX=)|j))|j-5===-5.1 (1.2Rev+ |j2|j5J _You kill the kobold!|jC3|jD|jG|j K|j/O,|jO|juSj  You encounter an endoplasm.|j[#..#..#####.##..# .. ######'##### ##.############.# #...............# ###....########## #####...####### #...)..@......J----#.#####...#...? .........###.. ..# .#..J   endoplasm (asleep)#.. ###|j\.|jg` J.60  Found a scroll labelled WIAQEH VUEFIAC.|jf1J|jgu---7.1 (2Rev |jm|jnp^ _The endoplasm quivers.|jT .#   ..   ##.###  #......  ###....###  #####...#######  #...)..@.....J.  #.#####...#...?  .........  .###......  .. .#....  .# .#....  #. . ##.  # . |j  .#   ..   ##.###  #......  ###....###  #####...#######  #...)..@.....J.  #.#####...#...?  .........  .###......  .. .#.... .# .#....  #. . ##. # . |jҙ |jl |jY |jע a _An endoplasm is nearby!|j~ s .  You shoot a sling bullet. The sling bullet hits the endoplasm!|j D)))))|jB p ))You kill the endoplasm!|j/ ,.......|j u7===8.4 (1.3Rev+ |j |jz / _You shoot a sling bullet.|j| I|j |je B|j #.######.##.# .######'##### ##.############.# |j[ #...............# ###....########## ####...######## #...)...........#.#####.@.#...? ---|j 90................###.###......... .##.# .#....##. .. ### ..  |j *.#|j 9---|jA |j[ T _Key pressed, stopping explore.|j |j |j |jM H _No target in view!|j Rev  _|jd ,|j ,|j |j |j ,|j |j' |je ,|jw |j^ |j |j (|j |j |j- |js |j |j a#..........########. .# #..........# #.# #.. ######'##### #.###.############.# #.#|jX #...............#  ###....########## #####...########## #...)............# #.#####...#...@..# |j ..........# .###.###........# ... #.#......##.# #.#....####. #...##...# ....##..###.#.###.##.#.# .|jL ,85.4 (6|j +6.4 (7|jy|jd _d - a scroll labelled WIAQEH VUEFIAC|j64|j|j!H _No target in view!|j@|j|j|jq|jH|j | _|j |j|j,|jC|j|j(|j|j|j|j|j|j|j|j,|j|j"|jh$,|j$|jk&|j'-#...).....#  #.#####...#......#   ................#   .###.###........#  ... #.#......# #.# #.#....######### #. #...##.......... # #....##..######## |j-/##.#.###@# 93 #.#.# #....# # #.##...>. #.# #### ... ... ...|j- ..... |jX3|j3+4.4 (8|j7|j:; _Found a stone staircase leading down.|j'4|j+|j/H _No target in view!|j+|j|j|jO|jc  You encounter a bat.|j #####...# ..............###.###...... ... #.#....#.# ...#########|ja #...##.......... #....##..######## ##.#.###.####  #.#.# #@...# #.##...>. #.# ####.....b   bat (asleep)b.....+|jʝ/0b.|jM#b.|ju$b.|jţOb|jjH5.4 (1 _|j|jrPa)))))))|j<  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.|j\Jb.b.|j`]#b.|jf...===6.6 (1.2Rev |jot _The bat is moderately wounded.|jn$8   ......#  .....#  ... #.#......#  #.# #.#....##  #. #...##...  # ..#  #.####  #.#.# #@...#  # #b##...>.  #.# ####  ... ... ..... ..... ......+ |j   ......#  .....#  ... #.#......#  #.# #.#....##  #. #...##...  # ..#  #.####  #.#.# #@...#  # #b##...>.  #.# ####  ... ... ..... ..... ......+ |j|j|j|j_Z _A bat is nearby!|j)_)))))))|jb  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.|j b......  The sling bullet closely misses the bat.The bat hits you. The bat barely misses you.|j5--7.8Rev+ |j|jo: _The bat hits you but does no damage.|jC    ......#  .....#  ... #.#......#  #.# #.#....##  #. #...##...  # ..#  #.####  #.#.# #@...#  # #b##...>.  |jx D#.# ####  ... ...|j n ..... ..... ......+ |j |   ......#  .....#  ... #.#......#  #.# #.#....##|j̛   #. #...##...  # ..#|j   #.####  #.#.# #@...# |j4  # #b##...>.  |jz #.# ####  ... ...|jŜ K ..... ..... ......+ |j |jݣ |jڨ |j Z _A bat is nearby!|j0 o .  You shoot a sling bullet. The sling bullet hits the bat!|j; )|jK )))))))You kill the bat!|j Q.......|jv J--89.0|j6 |j / _You shoot a sling bullet.|j} 3|j |j x6==|jC 1 _HP restored.|j3 |j |j2 |j |j |j |jL |j |j TRev |j^ |j |j |j :==|j{ |j3 |jp |j |j* |j |jn |j |j |j |j c  You encounter a rat.|j  ..........###.###... ... #.#..#.# ...######### #...##.......... #....##..######## ##.#.###.####  #.#.# #....##### #@##...>.+--- #.########... ...........+.......#r   rat (asleep)........+|jE R...r.....#|j1$ 0106.0 (7.0)|j & X---7.0 (8 _|j;+ |j< †You shoot a sling bullet. The sling bullet hits the rat!|j ? ))))))|j j )You kill the rat!|jM v......†|jgS j9===8.3 (1.3Rev |j8X |je\ / _You shoot a sling bullet.|j |j6 |jO |j   You encounter a kobold. It is wielding a +0 club and quivering stones. ... #.## #.# #.#....##########. #...##..........# #....##..##  ##.#.###.####  #.#.# #....#####  #.##...>.+######.######## ........@....... ---#.........###### +.........+#.........##...#...†.....# K   kobold (missile, asleep)#.......K|jN ,90|j Y---10.3 (2 _|jl |j |j )))))K))You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.|j12  The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.|jGv9K.|j%~I......|j~b===1.6 (1.3Rev |jڅ|j'a _The kobold is moderately wounded.|j' ...   #.# .#  #. ..  # ..  #.####  #.#.# #.  # #.##...>.+  ######.######## |j= ........@.......  #.........######  +.........+ #.........# #.........+ #...†.....# #......K... ..........|jxr ...   #.# .#  #. ..  # ..  #.####  #.#.# #.  # #.##...>.+  ######.########  ........@.......  #.........######  +.........+ #.........# |j'/#.........+ #...†.....# #......K... .......... |j|j|jm _A kobold is nearby! )))))))You shoot a sling bullet.|jd )The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.|jiJ)|j bYou kill the kobold!.|jh,S|j5,S|j.b|jR.|j? .....b   bat (wandering))S   ball python (constriction, wandering).  You encounter a bat. You encounter a ball python. x2|j$|j ... #.#......#moonlander the Shooter#.# #.#....#########Coglin#. #...##..........Health: 16/16 ========================# #....##..########Magic: 1/1========================|j##.#.###.####AC: 3Str: 11#.#.# #....#####|jYEV: 11Int: 8|j# #.##...>.+SH: 0Dex: 17|j######.########XL:  1 Next: 100% Place: Dungeon:1|j;-........@.......Noise: ===------  Time: 112.9 (1.3)#.........######|jZa) +2 sling {Bangon} c) +0 sling {Chun} +.........+|j}Fire: a) +2 sling {Bangon} #.........#Rev |j#.........+#...†.....#b   bat (wandering)#......)...S   ball python (constriction, wandering)|j...S.....b _A kobold is nearby!You shoot a sling bullet.  The sling bullet barely misses the kobold.|j+You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!You encounter a bat. You encounter a ball python. x2|j _The ball python leaves your sight.  You have reached level 2!|j/  --more--|jTD22/222/22 0% |j\[|j]4 _|jO .  You shoot a sling bullet. The sling bullet hits the ball python!))))))|j!r )You kill the ball python!|j~b.b..bSb.|j......S   ball python (constriction, wandering).44.1 (1.2Rev+  _You shoot a sling bullet.|jzn ...   #.# .#  #. ..  # ..  #.####  #.#.# #.  # #.##...>.+  ######.########  ........@.......  #.........######  +.........+ #.........# #.........+ #...†.....# #......)... ......Sb..|jDj|j-k ...   #.# .# |jl #. ..  # ..  |jm#.####  #.#.# #.  # #.##...>.+  ######.########  |jn]........@.......  #.........######  +.........+ #.........#|jbo` #.........+ #...†.....# #......)... ......Sb.. |jSz|jY{|j6|jلd _There are monsters nearby!|j" †You shoot a sling bullet. The sling bullet hits the ball python.|jX`))))))...|jn' r )You kill the ball python!|j 2........#)†85.3 _You shoot a sling bullet.|j 3|j |j H _No target in view!|j |jx |j |j |j e  A bat comes into view.|j( /#.# #.#....##########. #...##..........  # #....##..########  ##.#.###.#### .#.# #....###### #.##...>.+ #####.########..................####### +.|j + #.# #.+ #...†.....##......)... b   bat (wandering)......†...|j /b...|j )0.0.|j Bb.|j )|j 4---6.3 (1|j |j{ 0 _The bat leaves your sight.|j O---|j |j H _No target in view!|j:3|j|j|j  You open the door.  A bat comes into view.|jr..'...###.#b   bat (wandering)b|j&0|j.|j9)|j*7.3 (1|j|jE0 _The bat leaves your sight.|j|j$|j^ _No target in view!|j_|jA |j |j\*A bat comes into view.|j|j|j$ |j$ #...##..........|j+ #.|j########|j" |j_K##.#.###.#### |jU #.#.# #....#####|j #.##...>.+|jik ######.########.|j7.................|j #|jvB.###### |j+|jC'...# |j7#|js###|j#+ |j;†.....#|j,hb   bat (wandering)|jH.......b..|jX |j 0|j b|j .|jB |j b|j .|j |j b|j .|jL|jb|j|jU|j18.3 (1 _|j_$|jG'|j_)))))))|jJ  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.|jJb.b.|jz$b.|j ...  The bat is moderately wounded.|j6===9.5 (1.2|j\|jۥ: _The bat hits you but does no damage.|j #.   #   #.#### #.#.# #.  # #.##...>.+  |j^u######.########.  ...........  #.........######  +........@'...#  #........b###.#  #.........+ #...†.....# #......)... ......†... .........|j= ..........|j Y|jYD #. |jY |jZ- # |j=Z |jmZ |jZ|jM[;#.####|j[H #.#.# #.|j\  # #.##...>.+ |jI\x ######.########. |j\I ...........  |j\y#.........######  |j]+........@'...#  #........b###.#  #.........+ #...†.....#|jb^ #......)... ......†... .........|jd8 .......... |je|j>f|jl|jp |jp|j=q6_A bat is nearby!|jq|jx|j؃)|j)|ja)|j)|j)|j1)|jp)|j|jJ&  |jRYou shoot a sling bullet. The sling bullet barely misses the bat.|jH/You shoot a sling bullet.|j| b.  The sling bullet closely misses the bat.b.|j#b.|jˤJ......|jg20.7Rev* |jp|jP _The bat barely misses you.|j> #.   #   #.#### #.#.# #. |jm # #.##...>.+  ######.########.  ........... |ju #.........######  +.......b@'...# |jB #.........###.#  #.........+|j: #...†.....# #......)...|j7 ......†... .........|jI= ..........|j!X . #.   #   #.#### #.#.# #.  # #.##...>.+  ######.########.  ...........  #.........###### |jX % +.......b@'...#  #.........###.#  #.........+ #...†.....# #......)... |jMY u......†... ......... |j[ .......... |j5a |ja |jg |jdj Z _A bat is nearby!|jz ` #.   #   #.#### #.#.# #.  # #.##...>.+  ######.########.  ...........  #.........######  +.......b@'...#  #.........###.#  #.........+ #...†.....# #......)... ......†... ......... ..........|jl  #.   #   #.#### #.#.# #.  # #.##...>.+  |j> ######.########.  ...........  #.........######  +.......b@'...#  #.........###.#  #.........+ #...†.....# #......)... ......†... ......... .......... |j& 3|j |j-  |j. !|jJ/ ))))))) |j/ ,_A bat is nearby!|j/ /You shoot a sling bullet.|j# †  The sling bullet completely misses the bat.You shoot a sling bullet. The sling bullet hits the bat!|j_ <)|jO $......†|jR 0121.9|j Y |j[ G _You kill the bat!|ji |j.+ ######.########.................|jm O####### +|j v†.'...# #|j c.@###.#---|j H+ †.....#|j U...)...#|j> r....?...##|j8 `20'.###|jX ^  As you open the door, it creaks loudly! You hear a shout!|j K======3.9 (2|j |j C _You hear an angry hiss.|j |j |j H _No target in view!|j |j |j |j H _No target in view!|jo|j2p|jsq|ju|jy|j!~[Rev+ _|j/|j|jЃ|jƅ|jd|jƍ  You encounter a goblin. It is wielding a +0 club.|jϕ # #.##...>.+ ########.########. .................. #.........###### +.......†.'...# #|j..###.# #...'.# #...†.....### #|jCW)...#------|jca #†...#|j #..........# #............g #.....|j?...##.. #########.. ..#|jg   goblin (wandering) .## .. .#|j(5g.|j;|jH------6.9 (3 |j_|jѵ|jBd )You shoot a sling bullet. The sling bullet hits the goblin!|jQqR)))))|js ))You kill the goblin!|j+p†....).|j}6===8.1 (1.2Rev* |j˕|j\/ _You shoot a sling bullet.|jŦ3|j|j|j|jݱ|j͵|j|j|j >Rev+ |j|jƿ|j|jN|j|j|j^|j|jX|j+.......†.'...#  #.........###.#  #'.# †# #......)...# .†...# .....#..........)....##..---|j&########.....# .##... .# . |j.32.1 (4.0|jeF---3.1 (5|j||j)a _e - a scroll labelled ZUPSER SUXO|j|j)|j~|jJH _No target in view!|jSOI|jcS|jV|j[qRev  _|j_|jU_|jha|jc|jl+.......†.'...# #...###.# #...|jm"'.# #...†.....### #......)...# |j'mu#......†...# |jImZ#..........#..# #...........).# #........@##.. |jxmp5.1 (2###.....# |jm-#.##...# #.# .#$)#.. .#|jmb#.. .##### .|jv|jHw*6.1 (3|j~|jp% _Found a dagger.|jk3|jq|juH _No target in view!|j( 3|jB |jD |j |j : _|j |j n  You encounter a frilled lizard.|j b#..###.# #.........'.#.# #...†.....###.##......)...# .#|jm #......†...##.# .#..........#..# ...#.....).#...l#...##......)#########..@..#  #.##...# |j z#.# ..#$)?##.. ...#.#.#.. ..#.#|j ####.....# l   frilled lizard (wandering)|j  ....###.##|j X.l7.1 (1|j |jv 58.1 (2|jw |j # _Found a club.|j\ t )))))))You shoot a sling bullet.|j  The sling bullet misses the frilled lizard.You shoot a sling bullet.|jp )|j{ ......===9.4 (1.3Rev |j+| |j+ |jDž a _The sling bullet misses the frilled lizard.|j 3|j |j˘ |j |jc ,|j |jv p  A frilled lizard comes into view.|j| >#..'.#.# #...†.....###.# ...#......)...##.# .?...#......†...##.# .....#..........#..#.....#.....).#..... #..##......). |jڱ #########.....#.#  #.##.@.# ---#.##..#$l?##......#.#.# #.....#.#.# ####.....#.. .....## ##|j l   frilled lizard (wandering)##.###.#|jƲ -400|jл |j M---1.4 (2 _|j |j |j n )))You shoot a sling bullet.|jEW lThe sling bullet barely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard but does no damage.|j<l)|j%.|jT6===2.7 (1.3|j|j-8 _The frilled lizard hisses angrily.|j   #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#......  ......).#.....  |j....##......).  #.....#.#  #.##.@.# #.##..#l)?#  #......#.#.#  |j<a#.....#.#.#  ####.....#..  .....## ## |j_ ##.##|j6 #.#|jR   #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#......  ......).#.....  ....##......).  #.....#.# |j;S7 #.##.@.# #.##..#l)?#  #......#.#.#  #.....#.#.#  ####.....#.. .....## ## |jpSd ##.## |jSV#.# |j]|jT^|j g|j$ie _A frilled lizard is nearby!|jQ   #...†.....###.# ... |jR )...##.# .?...  †...##.# .....  |j8B.....#..#......  ......).#..... |j ....##......).  #.....#.#  #.##.@.# #.##..#l)?#  #......#.#.# |jf #.....#.#.#  ####.....#..  .....## ## |j ##.## |jI1#.#|jh*   #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#......  ......).#.....  ....##......). |jiz #.....#.#  #.##.@.# #.##..#l)?#  #......#.#.#  |jid#.....#.#.#  ####.....#.. .....## ## |jjd ##.## |j8jV#.# |js|jQt|j~|je _A frilled lizard is nearby!|jn )))You shoot a sling bullet.|j  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.|jJl$|jb KThe sling bullet hits the frilled lizard but does no damage.  The frilled lizard closely misses you.|je)K   kobold (wandering)l   frilled lizard4.0Rev+ |j _You encounter a kobold. It is wielding a staff of fire.|jUv   #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#....K.  ......).#.....  ....##......).  #.....#.#  #.##.@l# #.##..#$)?#  #......#.#.#  #.....#.#.#  ####.....#..  .....## ##  ##.## #.#|jF'   #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#....K.  ......).#.....  ....##......).  #.....#.#  #.##.@l# #.##..#$)?#  |j#......#.#.#  #.....#.#.#  ####.....#.. .....## ##  ##.## #.# |j |jv|jf|j@|jŝ ) _There are monsters nearby!You shoot a sling bullet.|j(  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.|j K.  The sling bullet closely misses the frilled lizard.The kobold shouts!|j_lK|j\1--5.2 (1.2|j۸>Rev* |j|j3 _The frilled lizard bites you.|jTv   #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#...K..  ......).#.....  ....##......).  #.....#.#  #.##.@l# #.##..#$)?#  #......#.#.#  #.....#.#.#  ####.....#..  .....## ##  ##.## #.#|jdx    #...†.....###.# ...  )...##.# .?... |jx  †...##.# .....  .....#..#...K..  ......).#.....  ....##......). |jy  #.....#.#  #.##.@l#|j1y  #.##..#$)?# |jRy  #......#.#.#  |jsy #.....#.#.#  |jy ####.....#.. .....## ## |jy f ##.## |jy V#.# |j |j |j |j d _There are monsters nearby!|j †You shoot a sling bullet.  The sling bullet hits the frilled lizard!|j (|j9 t )You kill the frilled lizard!|j .K† 206.5 (1.3 _You shoot a sling bullet.|j |j+ o _Your Ranged Weapons skill increases to level 4!|j    #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#......  |j ......).#..K..  ....##......).  #.....#.#  #.##.@†# #.##..#$)?#  #......#.#.#  #.....#.#.#  ####.....#..  .....## ##  ##.## #.#|j    #...†.....###.# ...  )...##.# .?...  †...##.# .....  .....#..#......  ......).#..K..  ....##......).  #.....#.#  #.##.@†# #.##..#$)?#  #......#.#.#  #.....#.#.#  ####.....#.. .....## ##|jz [37m  ##.## #.# |jו |j |j7 |j ] _A kobold is nearby!|j X)))))))|j/J |You shoot a sling bullet. The sling bullet misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.|jS <)|j{ ..|...†|j4 ^2==57.8|jZ |j J _You kill the kobold!|j|jC|j|jFH _No target in view!|j5F|jF|jI|jM|jdQ|jV: _|jXj  You see here a frilled lizard corpse.|j]|jl] _|j`|jd|jkRev+  _You now have 37 gold pieces (gained 5).==  You see here a +0 dagger. _ ...†.....###.#....... ......)...##.#..?....# ......†...##.#.......# ....#..#.......# ...........).#..|....# .........##......)...# ########.....#.#.#..  #.##..†#.#.# #.##..#.)@# ---#......#.#.# #.....#.#.#.# ####.....#.[39;49|j`m.# ......#########.###.##52.8 (5.0---3.8 (6 _h - a scroll labelled COUMNUCVOJ|j3|j|jH _No target in view!|j |jp|j|j|j |j[Rev  _|ju|jϘ|j3|jW|jZ|j,|jL|j˭....†.'...# ...###.#.........'.#.#......†.....###.#.....)...##.#..?..†...##.#.... ..........#..#.......# ...........).#..|....# |jɮ.........##.....@)...# ########.#.#..####..†#.#.###.##..#.).#...##......#.#.##.##.....#.#.# #####.....#..#......#########.##|j(EM..######†.'...##########......'.†.....#.)?†...##.#..#.....).#..@. .........##......)... |j`########.....#.#.#..####..†#.#.### #.##..#.).#...#..#.#.##..##.......|j+6.8 (3|j&*7.8 (4|j|jR$  Things that are here:|j _a staff of fire; a kobold corpse|j3|j2|j#H _No target in view!|jâ3|jZ|j|jt|jͲE _|j|j3|j!|j1|j|jm|j\|j2|j|j7|j&| _e - 2 scrolls labelled ZUPSER SUXO (gained 1)|j|j?|j|jz|j,|j|j*|j|je|jn|j|j|j|j|j|j|j|j|j|j|j|j |j |j |j|je|j|j|j$|j|jl|j|j|jD|j&|je!|j!|jC#|j%|jj(|j(|jl*|j,|j0,|j1|j4|j8,|j9|j;|jg>|j>|j@|jB|jE,|jyG|jK|jWN|jN|jO|jQ|jS|j%T|j]U|jV|jY,|j"Z|j7]|j9_|j_|jK`|j:b|jc|j:d|j"e|ji|j/k|jzk|jBl|jp|jqr|js|js|j=u|jw|jGw|j|j|jE|j$|jd|j0|j=j  You encounter an endoplasm.|j #...........).#..|....#  #.........##......)...#  #########.....#.#.#..## #.##..†#.#.#### #.##..#.).#...# #......#.#.##.#|j #.....#.#.#.#.# #######.....#..#.# J......@...#####.# ########.### #.# #.#######.# #.........# ########### J   endoplasm (asleep) |j085.8 (28.0)|jH36.8 (29 _|j|j|j_! ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.|ja .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.|j@& |j. !......|j*2 o33===8.0 (1.2)Rev |j8 |j; M _You kill the endoplasm!|jo |jgp |jq |jw |jz |j[{ |j |j |j |j |j| |ju |j؈ |j (|j |jr |j> |j |j) |j |j? k  You encounter a ball python.|j'  #.....).#..|....# #.........##......)...# |j #########.....#.#.#..## #.##..†#.#.#### #.##..#.).#...# #......#.#.##.# #.....#.#.#.#.#.#####.....#..#.#........#####.#---S#####.### #.# #.#######.#|j+ X #.........# |jo #####S   ball python (constriction, asleep)|j .92.0 (4.0|j E---3.0 (5 |jߡ _|ju |j9 |jW  ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.|j )The ball python is moderately wounded.You shoot a sling bullet.|jab 8S.|jbc <.S|j$j "....|jj 7===4.2 (1.2|jk +Rev |jq |js e _The sling bullet barely misses the ball python.|j0 v ).#..|....#  )...#    †|jJ -  )      .###########...  ..S....@.......  .############.### #.#       |j *|j ).#..|....#  )...# |j   †  )    |jC ^  .###########...  ..S....@.......  .############.### #.#    |j E   |j'|jN(|jJ/|j&1b _A ball python is nearby!|j †You shoot a sling bullet. The sling bullet hits the ball python.|j<)))) |j{s )))You kill the ball python!|j,N..†....|j9K75.4Rev+  _You shoot a sling bullet.|juRev   You see here a ball python corpse. _|jvB|jzX|j{|j},|j~|ja|j\|j|j#|j,|jp,|jI,|jސ,|jh|jr|j|j|j|jp,|jĘ|j;|j,|j|jȝ|j|jk|j|j|jr|j,|j}|j&,|j٦|j|jé,|j&|j|j|j|jܭ|j'|j9|j|jհ|j5|jҵ|j5|jE|jG|j,|j|j|j ,|j|j"|jN|j|jQ|jk|j&|j|jU|j|j|j!|j|jN|j|j|j|jO|jS|j|j=|jW ########.####### ................#....# #.........######.+....+ +.......†.'...##.#....# #.........###.####.#....# #.........'.#.#...#....# #...†.....###.######.#....###......)...##.##..........@##......†...##.#---#.###.#..........#..##.##...........).##.##...##...#.####.....##.##########.##..† #.........##.##..#|j #########.##...... #.##.....# |j8y226.4 (31.0)---7.4 (32|ju|jpQ _f - a pink potion|j|jr|j|j H _No target in view!|j$-I|jd/|j0|jJ4P _|j 5|jc5|j5|js7|j8|j)9|jZ9|j:|jk<,|jd=|j>|jm@,|j_A|jiC|jkE,|jE|jJ7 _You open the door.|jcL|jL|j$M|jO|jP|jP|j^Q|jR|jT|j#U|jU|jRY|j[B|jZbn|jb,|jc|jd|jkf|jf|jg|jh|ji|ji|jTt,|ju; ...............#. #. .###.####.## #. #... #.#.....#....#. #.# #.#.#....#. .#.#.# #...##.. #....#'##.#.#.##....##.. ......... #.#.###.#.###. #.....# #.#.# #.#.# #. |jv|#....@# #.#.# # #.41.4 (14 ###.....###.#.#########................####.#####....###.... #[ #.+....'.+....... # #.#....###....... ###.#....# #....... ...#....# #...†#####.#....###......)|jB2.4 (15|j|j̔) _Found a chain mail.|jB|jC|jI|jKH _No target in view!|jY|jiQ _|jn|jߞ,|j|jX@  There is an open door here.|j|j _|j9|jT|j|j6|j|jv|j0,|jʰ|j|j|j,|j|j|j/|jw|j|j2|jȻ|j|j$|jP|j|j|jH|j|j%|jK|j|j,|j|j|j|j;|j5|j|j|j|jz|j\|j|j|jR|ji|j|j?|j|jm|j|jH|j>|jU|jF,|j$|j |j|j|j|j|j'|jn|j|j0B|j|j|j,|j'|j|j,|j|j|j,|j|j|jG,|j|j|j|jQ|j|j|jp|j|j|j |j |j |jL |j` |jm |j |j |j|j|je|j|jX|j|j|j|j@|j|j|j_,|j|j"   >..  |jM# ........   ........   . .....#.#   ###. ....#.#   ..# #...#.#   #.# #...#.#  |j$x #@# #...#.#### 80.4 (38  #.# #.....#..#   #.####.####.#...#..#   #...........#......#  ######.######.#....#  #.######.#.#..#  #.............# ########.#.##.####   #.#.#...... |j7*|j*,1.4 (39|j/|j0; _Found a stone staircase leading down.|jf |j  |j |j H _No target in view!|j3 |j4 |j4 |j6 |j8 |j!= : _|jA n|jwC ,|jWD |jG |j{H ,|jjI |jyJ |jL |jiL |jL |jM |jO ,|jcO |jP |jQ ,|jIR |j|S |jNT |jT |jmU |j:V |jW |jsW |jW |jbZ |jN[ ,|j[ |j(] |j] |jQ^ |j _ |jh` |jfa |jb ,|jHc |j6e ,|je |jg |jh ,|jWi |jZn X|jo |jq ,|jq |jnt |jv ,|jWw |jx |j[z |jz |j{ |j} |ji ,|j |j |j ,|j |jl |j |j+ |jq |jU |j |j ,|j |j |jP |j |j |jң |j+ |j |jS |jѨ |j |j> |j |jY ,|jJ |jx |jj ,|j |j |jߵ ,|j |j |j} |j |jk |j |j% ,|j> |j |jZ ,|j |j  ######## .......# .......# .......# .>.....#### ..........############## ................@....... ........#.############## #### #.......#.##... .####...#.# ####### #... |jh .# #...#.# #.....###... .# #...#.#### #.....'.+... .# #.....#..# ###.....###... .####.#...#..# #............. ......#......# #.......|j Z312.4 (313.4 (32|ju |jE b _j - a scroll labelled UGRYAN WERHI|jl |j5m |jr |jt H _No target in view!|ju 3|j; |j |j |j | _|j |j |j ,|j |j |j |jP |jz |j |j ,|j |j |j ,|j |jI |j |j |j |j  |j, |j |j |j~ |j2 ,|j |j |j ,|j! |j9# |j$ ,|j% |j( ,|j( |j) |j+ |jO- ,|j- |j/ |j1 |jz1 |j2 |j3 |j4 |j4 |j5 |j7 |j8 ,|j9 |jZ; |j< |j< |j= |j> |jlD  ###+##  #........@.#  #..........#####  #..............#|jE  # #######........# # #........########### ################...............## .............................. ########################## #......#....###|jJ [#####..'30.4 (17|jP |jOQ M======1.4 (18|jU |j X = _As you open the door, it creaks loudly!|ju|ju|jz|jw}H _No target in view!|j|jx|jB|j: _|j@  There is an open door here.|j|j _|ju|j3|j|j|jf|j |j|j?|j|j|j|j!|jN|j?|j |j,|j7|j|j|j|j>|j  You encounter a goblin. It is wielding a +0 dagger.|j ######## #.......@......g------ #########'############## #..........#  #..........##### ####### |j#..............# #...............# #....... g   goblin (asleep) #........###########............... |j*g..........................>|jh18.4 (7.0)|jJ------9.4 (8|j|jp9 _Found an escape hatch in the floor.|j-% >You shoot a sling bullet. The sling bullet hits the goblin.|j(y))))))|jyl )You kill the goblin!|j8L......>|j;l41===40.6 (1.2Rev |jMA|jnC/ _You shoot a sling bullet.|jBRI|jBT|jV|j{YB|jc[|j[|jd\|j@^|jz`|j`|ja|jc|je|jQf(|jf|jkh|j.j3|jWk|jl|jo,|jp|jq|j\tn  You encounter a frilled lizard.|j|z########........l---'# ....# ....##### ##########+# .# #..... ........# #...........# l   frilled lizard (asleep) ........###########...........#|jz.......##...........#>....#|j*-6.6 (6.0|jLN---7.6 (7 _|j|jW  There is an escape hatch in the floor here.  Things that are here:|jr _a +0 dagger; a goblin corpse|j4@ ))))))l  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.|jq )The frilled lizard is heavily wounded.You shoot a sling bullet.|jiH1l.|jN%.....|jOb===8.8 (1.2Rev |jT|jcWi _The sling bullet closely misses the frilled lizard.|jhf  ###############  .......@.....l. ############### |j0g        >....# |j  ###############  .......@.....l. ###############      >|j|j|j|jz e _A frilled lizard is nearby!|jf/ .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.|j3D)))))|ju ))You kill the frilled lizard!|j~B ,.......|jwE g550.0Rev+ |jK |jL / _You shoot a sling bullet.|jZ 3|jL[ |j2] |j^ |jb jRev |jGc ,|jfd |j:f |j6g |j~g |jh |ji |j$k ,|jk |jm |jo |jp (|jq |jfr |js |jt |j3u |jv |j/y |jy |j%z |j| |j} |j} |j~ |j/ |jJ ,|j/ |j_ |j i  You encounter a dart slug.|j, K# #.####w ......>..?---#.####. .. ##########+###  #...........# w   dart slug (asleep) |j -9.0 (9.0|jS S---60.0 (10.0) _|j֥ |j" |jN ))))))w    You shoot a sling bullet. The sling bullet hits the dart slug.|jx  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.|j!^ .w.?...===1.3 (1.3)Rev |jd |j g b _The dart slug is severely wounded.|jv  # #########.####. >.........@.?...w. #########.####.  ..  ##       >....# |j 4 # #########.####. >.........@.?...w. #########.####.  ..  ## |j    >|jV|j|j |j _A dart slug is nearby! .  You shoot a sling bullet. The sling bullet hits the dart slug.)))))|jp ))You kill the dart slug!|j]V.?.....|jqcl582.5 (1.2Rev+ |j`i|jl/ _You shoot a sling bullet.|jIz3|j||jf*Rev   ### #.# #.#  .####.#  >...........@.....#  ---.####.#  #...  ###+###  #..  #..#   ..#   ##..#   >....#   4.5 (2.0---5.5 (3 _k - a scroll labelled ISEISU JIOTYGH|j#I|j3J|joP|jsYH _No target in view!|jvb|jc3|jbg|jP _|j|jh|j,|j1 _You open the door.  There is an open door here. _|j ### #.##.# #############.####.# .>.................# #############.####.# #......#  '######   #.#  71.5 (6  #...........##.#  ####...........# [# ..##...........# .#  ..........>....# .# ...............# .# .###...........# .# .# #...÷.# .# .# #######'######  2.5 (7 _Found a robe.|j|j|j\|j H _No target in view!|j:3|j;|j>|jT@|jEP _|j G|j^G|jHH|jvK|jM|j5N|j.# .# .# <.# .####  #.# #+# #......#  #.# #.# ###.####  #.# #[.#####.####  #.@........#  #.########.#  #† #  #. #. ..|jL .. .r |j3|jF|jZ _A rat is nearby!|j )))))r  )You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.|j׫ .  The rat is heavily wounded.You shoot a sling bullet. The sling bullet hits the rat!|j߾)|jp:BS.|j@ .†....  You kill the rat!|jD463.4 (1.3|jL|jQ8 _The ball python leaves your sight.|j=|j|j^|jH _No target in view!|j53|j|j|j|j!P _|j|j!|j=|j ###..# #######'######.# ......########.......#.# .##.####≈≈≈≈≈##'####.#.# .##.###.|jß####.#.# .##.##..<.........+..#.# ###.###........ß####.#.####|j- #.# ##≈≈≈≈≈##+# #......#|jX #.# ########.## ###.#####.#[@#####.####---#..........# #.########.#|j< #†## #.# #.# ... ..#...|j.###..# #'######.#.#.#.# ..##.####≈≈≈≈≈##'####.#.# ..##.###.ß####.#.# ..##.##..<.+..#.##.###.ß####.#.#### #.# ##≈≈≈≈≈##+# #......#|j< #.# ##.## ###.#### #.# #@.#####.#### ##...# #.#.# #†#|js # #.# #.# |j... ..#  ...|j3 -5.4 (2.0|j }---6.4 (3Rev+ |j|jw _You see here an orb of pyromania.|j|jK|j|jbH _No target in view!|j`, 3|j- |jU1 |j 4 |j8 : _|j9 |jN< |j-= |j'> |j? |jXB |jB |j4D |jG _  You see here a rat corpse.|jL |jL ERev  _|jM |jP |j4S |jS |j}T |jV |jY |jZ |jZ |j] |jj` |j` |ja |jd |jh c  You encounter a bat.|jUp y #.# ##.## ###.####  #.# #[.#####.#### ##..........# #.########.# #†# # #.#  ##.#####  #......#  |j#q #.@###.# #......... #.?.##.### ..... ..#..#.b..#....#b   bat (wandering)###..... .....##.## .|jr ,13.4 (7|jr .|jz )|j({ 54.4 (8|j~ |j) 0 _The bat leaves your sight.|jo 4|j |jH H _No target in view!|j{ |j |j |j |j\" e  A bat comes into view.|j*   #[.## ##.......... #.########†# . ##.#####......####.###.......?.##.###....... .b......#####.b   bat (wandering)...##.## ### .# .|j- )0.b|j5 %b.|j7 'b.|j`? Ob|j  You shoot a sling bullet.|j ))))The sling bullet hits the bat but does no damage.  You shoot a sling bullet.|jj SThe sling bullet closely misses the bat..b...S   ball python (constriction, wandering)1--===6.6 (1.2Rev  _The bat hits you. The bat hits you but does no damage.|j #.# #[  ##..  #.#  #†# #  #.# ##.#####  #......#  #..###.###  #.@.......  #.?.##.###  .b.....  ....#..#...  ......#....###  #####.......  S...##.## . # ### .# .|jQ\p #.# #[  ##..  #.#  #†# #  #.# ##.#####  #......#  #..###.###  #.@.......  #.?.##.###  .b.....  ....#..#...  ......#....### #####.......  S...##.##  # ### .#|jc|j$d|jk|jld _There are monsters nearby!|jCo .  You shoot a sling bullet. The sling bullet hits the bat.|j)S   ball python (constriction, wandering)|jz )))You kill the bat!|j/ S.  You shoot a sling bullet.S.|j....S)707.8Rev+ |j5 _The ball python hisses angrily.|j$` #.# #[  ##..  #.#  #†# #  #.# ##.#####  #......#  #..###.###  #.@.......  #.?.##.###  .......  ....#..#...  .....S#....###  #####.......  ....##.## . # ### .# .|jO|j=m #.# #[|j |jJ ##..  #.# |j #†# #  #.# ##.#####  #......#  #..###.### |jn #.@.......  #.?.##.###  .......  ....#..#...  .....S#....### #####.......  ....##.##|j> # ### .#|j|jC|j|jKb _A ball python is nearby!|j †You shoot a sling bullet. The sling bullet hits the ball python!|jP)))|j]r )You kill the ball python!|j _...†|jy s59.1 (1.3Rev* |jW E _You shoot a sling bullet.|jT7 |j7 |j? |jB H _No target in view!|jQ 3|j`R |jU |jZ P _|j [ m2==Rev+ |j\ |j^ |jaa |ja |jb |jj   ##.......... #.########†# .|jk  ##.#####......####.###.......##.###---|j5k ............# ......#..#.....|jZk X.###.Rev+ |jk n........###|jk ..|jr .22.1 (3.0|js F---3.1 (4|j^y |j{ e _l - a scroll labelled IZOARPH ZARIWKI|jL |jAM |jR |jU H _No target in view!|jc I|jff |jh |jl P _|jm |jdn [==Rev |jo |jq |jt ,|jJv |j-w |jx |j8y |jz |j} g  You see here a ball python corpse.|j |j4  _|j |jy |je >|j |j |j |j! |j |j |jύ |j |j |jZ |jV ,|j |jJ |j # #......# #.. #..###.### ##. #......... #######.#######...##.### .....................# |j #######......#..#..... ###### #......†#....###. ..##### .....#.#####........# #...>.+ .......@.......##.###32.1 (9 |j u#######...######### .# |j4 @......... .. |jV .###### #####.. # .'...#########[ |jw D.###.#.......#..|j '.#.#.......#..###.#.......#.. |jŜ 6..##.#.......#|j |j (3.1 (10.0)|jF |jh ( _Found a ring mail.|j 3|j"|jj&|j.*j  You encounter an endoplasm.|j0J.# #......# .# .. #..###.### .# #. #.# .#######...##.###. ..............## #.......#..#.....# .#### #......†#....###..#####.#.#####.# ##...>.+.......##.####.|j1.# .#... .. ..#######..## # †.'...##[.J.###.#.#..#J   endoplasm (asleep) ..'.#.#.#..#.###.#.#... ...##.#.#|j 530.0)J.|j<RJ|jB+4.1 (1|jC|jZF^ _The endoplasm quivers.|jY )))))))You shoot a sling bullet.|j  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.|jf&J.|jn>.....|jUoL===5.4 (1.3Rev |juo|jv|jxb _The endoplasm is severely wounded.|j$q  ..   #.  |j$l .#####  .....  #...  .#### #......†|j %P  ......#.#####.. >.+ .......@.......|j2%i ........######### .# .......J. .. |j^%; ######..## # †#[..|j%U#..##..##...|j>  ..   #.   .#####  .....  #...  .#### #......†  ......#.#####.. >.+ .......@....... ........######### .# .......J. ..  ######..## # †#[..#..##..##...|j|jv|j;|jja _An endoplasm is nearby!|ju .  You shoot a sling bullet. The sling bullet hits the endoplasm.|j@)|jv ))))))You kill the endoplasm!|jQ.......|jk96.6 (1.2Rev+ |jH |jF / _You shoot a sling bullet.|j!3|j"|j>%|j+X|j,TRev |j.|j{0|j2|jU2|j,3|j5|j=7|j7|j@n|jB|j6E>|jmF|jH|jK3|jL|jN|jP|jP|jxX|jW\|j_|j3`|ja|jc|je|j/f|jg|jk|jDm|jm|jnx|jz,|j||j/n|j,|j(|j@|j|jՋ|j|j|j|jd|j:|j|j=,|j|j.|jS|j|j֜|j|jӟ,|j@|jV|j|j|jP|j~|j|j"|j`|jq|jڨ|j,|jǫ|jj  You encounter an endoplasm.|j#######[........# .....#..######.......#..########## ......#..........J# #.#########.# ......#.# .# |j  ......#.# .# |....#.#########.####.# ..)...#.........@......# ---.#..############.|j; #.#### .# ).#...# .|j[ .#.##.# .. #.#.#.# .#|j{J   endoplasm (asleep) .#..#.# |jp## ## # #|jȷ#.#|j6059.6 (23.0)|j{#---|j-60.6 (24 _|j|j|j& |j))))JYou shoot a sling bullet. The sling bullet hits the endoplasm.|j{' |j{i)The endoplasm is lightly wounded.  You shoot a sling bullet.|jf'.J|j= '..|jn .|jp ;===1.8 (1.2)|j +Rev |j |j c _The sling bullet barely misses the endoplasm.|jL F[....|jM ##....#.#.# .#.# .# .|....#.#########.####.# )...#.........@......# ########.###### |j7M 4 .# ) .#|joM f .. .# ## # #.#|jM |j [....##....#.#.# .#.# .#|....#.#########.####.# |j )...#.........@......# ########.######  .# ) .# .. .#|j; Q ## |j 3|j |j a _An endoplasm is nearby!|jk y ))))You shoot a sling bullet.|j'  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.|j˫ ,.J|j, .J|jK .|j ^3.0Rev+ |jH |j; a _The endoplasm is heavily wounded.|je [....##....#..#.# .#.# J# .|j |....#.#########.####.# )...#.........@......# ########.###### |j  .# )|j H .# .. .#|j $ ## #|j& ( #.#|j'n[....##....#..#.# .#.# J#|....#.#########.####.# )...#.........@......# ########.######  .# ) .# .. .# ## |jt|ju|j}|jQ~a _An endoplasm is nearby!|j4K[....##....#..#.# .#.# J# .|....#.#########.####.# )...#.........@......# ########.###### |j*5 .# ) .# .. .# ## # #.#|jxf[....##....#..#.# .#.# J#|....#.#########.####.# )...#.........@......# |j########.######  .# ) .# .. .# ## |jO|j|j|ja _An endoplasm is nearby!|js .  You shoot a sling bullet. The sling bullet hits the endoplasm.|jb@)|jo )You kill the endoplasm!|j ,..|j0874.2|jE|jS/ _You shoot a sling bullet.|j=_|j_|j_|ja|jc|jgB|jg|j h|jh|j]j|j_k|jk|j l|jm|jn|j)o>Rev |jo|jq|jq|j9r|jr|js|jt|ju|ju|jw|jw|j-x|jx|jy|j{|j{(|j||j~|j3|jl|j|j|j|j|j̓|j'|j<|j|j|je|j$,|j|jՋ|jb|j|j|j|j,|jL|j|j|j͔|j||jB|jї|j|jߘ|jn|jm|jΛ|jy|jƝ|j|j[|j՟|j|jd|j|j|j1|js|j|j|je|j¨,|j|j|j ,|j|jҭ|j|jY,|jٰ|j,|j+|j|j,|jw|j |j|jѹ|j|j|j8|jq|j|j|j  You encounter a goblin. It is wielding a +0 dagger.|jV.......#..#.....  †#....###.  .#####........#. |jA ...##.###.  .######### .###.  ... ...g.  .######## #..  ........# #..#####  .|j######.. #..@...#  --- |jF@.########## #.####.#  ..........# # #.#  |j#########.# #.#  # #.#|j3 #.#  # #.# #.#   g   goblin (asleep) #########.####.# #.#  ...............# #.#  #########.#########.#  |j091.2 (27.0)|jO---2.2 (28 _|jB|j*|j+# )You shoot a sling bullet. The sling bullet hits the goblin.|j)]))|j߯l )You kill the goblin!|j7C)..|j:o91===3.4 (1.2)Rev |jQA|jsC/ _You shoot a sling bullet.|jx|j|j|j|j|j|jX,|jf|j|j|j|j|j7(|j|j|jf|j|j|jz|jf|j|j|j|j,|j|j:>  You see here a +0 dagger.|j|jx _|j|j/|j,|j|j|j|j|j|j|j |j |j |jM |j|j_|j|j>|j|j|j|j,|j|j|j|j|jO,|j(|j |j"|j#|j#|j%|j'|j'|j )|j*|j|,|j,|j.|j20|j2,|j3|j 6|j7|j7|j8|j<|j>|j2?|jS@|jkB|jD|jD|j;F|jG|jI|jBJ|jgK|jL|j~N|jN|jPO|jP|j S,|jIS|j`T|j V|j[V|jV|j%Z|ju\%  |j\[You encounter a goblin. It is wielding a +0 club.|jb #[.#####.#### ##..........# #.########.# #†# .# |jcC#.# .# ##.##### .# #......# .# #..###.####.#  #.........@.# --- #...##.####.# ...####.# .......#..#.....#.# ......†#....###.#.# .#####........#.#.. |jCdg   goblin (asleep) .........##.###.#g# ##########.###.#.#  ..............).# |jk1518.4 (25.0)|jlO---9.4 (26 _|jr|jpw|j  #[  .#  .#  #†# .#  #.# .#   .#  |j .#  #..###.####.#  #.........@.# .##.####.# .####.# ....#.# †#....###.#.# ...#.#.. .# |j C.###.#.# ...).# |j A  #[  .#  .#  #†# .#  #.# .#   .#  |jA  .#  #..###.####.#  #.........@.# .##.####.# .####.# ....#.# †#....###.#.# |jA ,...#.#.. .# .###.#.# ...).# |jH |j2I |jO |juQ ] _A goblin is nearby!|jg )))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!|jK )The goblin is severely wounded.You shoot a sling bullet.|j`s &g.|j+{ 7....|j{ Q===20.6 (1.2)Rev |j{ |j |jv a _The sling bullet closely misses the goblin.|j9  #[  .#  .#  #†# .#  #.# .#   .# |j   .#  #..###.####.#  #.........@.# .##.####.# .####.# ....#.# †#....###.#.# .. |j Z.###.#.# .###.#.# ...).# |jXY  #[  .#  .#  #†# .#  #.# .#   .#   .#  |jcZ#..###.####.#  #.........@.# .##.####.# .####.# ....#.# †#....###.#.# .. .###.#.# .###.#.# ...).# |j'a|ja|jg|ji] _A goblin is nearby!|j| )))))You shoot a sling bullet.|j  )  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.|j}U)|jU9....)|jW551.9 (1.3|jKX6Rev+ |jt^|j`J _You kill the goblin!|j|j|j|j|j|jl|j|j|jTRev |j\|j|j|j |jO|j|j|j'  You see here a +0 club. _|j)94|j:B|je<|j8>|j>|j?|j_A|j%C|jSC|jD|jbL|jM|jN|jN|jYS|jXU|jU|jW|jZ|j[|j6\|j`,|jb|jc|jc|j|j@|j{@,|jBB|jC,|jC|jE|jF|jRev |j<|j|j2|j|jC|j-!|j"|j_#|j#|j&|j(|j )(|j5*|j+|j-|j).|j /|j0|j2|j33|j3|jz6|j7|j*8|j9|jO;|j6=|j=|j>|j@|jB,|jC|jKX|jM|jEP|jP|jQ|jS|j7U|jU|jV|jW|jfY|jY|jZ|jJ\|j]|j ^|jh_|j`|jhb,|jc|jd|jRf,|jWg|jh|ji|jj|jj|jl|jm|j n|jn|jo|jp|jp|jfq|jr|js|jt|j>t|j%u|jv|j`v|jv|jx|jy|jy|j z|j{|j||j(}|ji}|j6|j|ja|jۀ|jM|j,|j`|j |j|jm|jȆ|j|jψ|j*|jc|jm|jc  You encounter a bat.|j&L  ### #....#.##.  #.####....#'##.  ####.#............ |jX #....##.#.#.....#.  #.##.##.###.....#.  #.##.##.###.....##  #.##..............  #.##########.#####|j  #@# #[# #.+--- |jU #.b...# #.# #.#  ##.#### #.###.#  # #..... #####.# |jٔ#...... b   bat (asleep) #.###.# #.# #.#|j044.4 (28.0)|jӜO---5.4 (29 _|j|jB|j U ### . . ###|jc . #..... #.##.. #.##.. #.##......... #.# #@# #[# |j a #.b...# #.#  ##.####  # |j 2|j |j!`  ### . . ###. #..... #.##.. #.##.. #.##......... #.# #@# #[#  #.b...# #.#  ##.####  # |jBa |jdh |jh |jzn |jp Z _A bat is nearby!|jm]  ### . . ###. #..... #.##.. #.##.. #.##......... #.# #@# #[#  #.b...# #.#  ##.####  # |jmJ ### . . ###. #..... #.##.. #.##.. #.##......... #.# #@# #[#  #.b...# #.#  ##.####  #  _A bat is nearby!|j ### . . ###. #..... #.##.. #.##.|j . #.##......... #.# #@# #[#  #.b...# #.#  ##.####  # |j§J ### . . ###. #..... #.##.. #.##.. #.##......... #.# #@# #[#  #.b...# #.#  ##.####  #  _A bat is nearby!|j q †  You shoot a sling bullet. The sling bullet hits the bat.|jt U))|j6 j )You kill the bat!|jɼ +†..|j\ n4===6.6 (1.2)Rev |j |j / _You shoot a sling bullet.|j- |j |j |jh H _No target in view!|j |jd 3|j: |j@ |jr _|j |ji |jx |jô |j |j |jٷ |j' |j] |j _  You see here a bat corpse.|j |jh  _|j5 |ji |jD |j |j |jt |j |je |j |j |j |jL |j |j4 |j |j |j |jK |j{ ,|jg |j |jb  You encounter a goblin. It is wielding a +0 dagger.|j   #####.# #[#   #.†...# #.#   ##.#### #.##  #.# #..  ####  #...  ##.# #.##  #..#  # ---  #   #. |j   #.#  #.#  #.# g   goblin (asleep)  #.#  #g# |j /50.0)|j O---7.6 (11 _|j |j |jy@ #####.# #[#  #.†...# #.#  ##.####  #.#  #.#  #.#  ##.#  #..# ##@# #.# #.# #.# #.# #.# #.# #g#|j #####.# #[#  #.†...# #.#  ##.####  #.#  #.#  #.#  ##.#  #..# ##@# #.# #.# #.# #.# #.# #.# #g#|jl|j^|j^|j] _A goblin is nearby!|j )You shoot a sling bullet. The sling bullet hits the goblin.|j)))))#)|j&m )You kill the goblin!|jNq......)|jan6===8.7 (1.1)Rev |j4|j/ _You shoot a sling bullet.|j_|jX|j|jH|j|jb|j>|j(|j7|j5|j|j|j|j|jN|j,|jT|jj|j|jE|j|j,|j|j>  You see here a +0 dagger.|jf|j _|j|j8|jM|j|jy|j|jR,|j|j|j|j6|j|js|j|j|jb|j'|j|j|j|j:|j5|j|j0|jZ|jr |j |jZ |j |j |j8 |j |j|j:|j|j|jY|j|j|j|j|j|j|j.|j~|j|j|j|jO|jf  You encounter a quokka.|jM' #.#   #.#   #)#   #.#   #.#   #.#   #.#   #.############### #........@......r--- #.############### ###  |j2( r   quokka (asleep)|j-078.7 (20.0)|je/O---9.7 (21 _|j3|jM5|jE ))))))r  You shoot a sling bullet. The sling bullet hits the quokka.|jb  The quokka is moderately wounded.|jjYou shoot a sling bullet.  The sling bullet hits the quokka but does no damage.|jrr.r.|j "$....|j"g===80.9 (1.2)Rev |jb(|j*a _The quokka is moderately wounded.|j9y #.# #.# #)# #.# #.# #.# #.# #.###############  #........@....r..  #.###############  ###|jb t #.# #.# #)# #.# #.# #.# #.# #.###############  #........@....r..  #.###############  ###|j 3|j) |j, ] _A quokka is nearby!|jb+ †You shoot a sling bullet. The sling bullet hits the quokka.|j(0 [))))|j n )))You kill the quokka!|jq= `....†..|j@ g102.1Rev+ |jE |jG / _You shoot a sling bullet.|jU _|jZ Rev |j[ ,|j_ n|jf` |ja ,|ja |j[c |j*d |jrd (|jd |jh b  You see here a quokka corpse.|jqi |jj  _|jbj |jtk |j=l |jl |j'm |jn |jo ,|jTp |j'q |jq |jr |jfr |jxs |j5t |jt |jt |j |jׁ |jb |j‚ |j |j: |j |j] |j |j ,|j+ |j |jI ,|j΋ |j |j ,|jŎ |jF |j |j |jƑ |j |j ,|j |j |j |j |jz |jݙ |jݚ |j# |jg |j |jx |j˝ |j) |jƟ |jD |j |j |j |j^ ,|jT |j |jN |j |j |j, ,|j B|j ,|jr |j |j ,|j[ |j |j |j |j |jR |jR |j |j |j) |j |jn |j |j} |jq |j ,|j2 |j |jI ,|jP |jq |j |j |j |j/ ,|j |jt X|j |jz ,|jy |j |j- |j |j |j# X|j+ |j- |j. |j/ |j=7 |j8 |j9 |j9 |jE B|j1G |j]P |j1Q |jzQ |jR |j"[ |j\ |j^ ,|jh @  There is an open door here.|jk |jk  _|jx ,|jy ,|jy |jH |j ,|jI |j |jF |j |j |jP |jU ,|j |j |j B|j1 |jR ,|j |j |jk |jݸ |jQ |jx X|j |j |j5 |j |j |jL ,|j |jf |j |jJ |j |jk |j ,|j |j| |j |jU |j |jV|j!,|j7|jH.####.#...#..# #............. ......#......# #............. .######.#....# #..........### .######.#.#..# #..........# .............# ######'##### #######.#.##.############.# #.#.#...............# #.#.###....########## #.#.######@..##########---739.1 (57.0) |j#.#.##...)............#  ####.#.##.#####...#......#  #........................#  #.##.#.##.###.###........#  #.##.#.##.#...# #.#......#  #....#.##.#.#.# #.#....####### # #....#.##.#.#.###...##........ |jS####....#'##.#.#.##....##..######|j:---|jp|j_T _Key pressed, stopping explore.|j2|j3|j<^ _No target in view!|jP3|jQ|jFf|j!h|jh$ _|jm|jo|jp|j:q|jBr|jv|jw|jx|jx|j}|j~|j,|j*X|j|j|j:|j|j|jד|j?|j}|j|j|j5X|jЫ|jɬ|j"|j|j:@  There is an open door here.|j|jL _|jA|jj|j|jU|j=|j|j|j|jM|j|jA|j|jM|j|j{,|j|j |jB|jB|j|j|j|jn|j|j[|jg|j|j|j%|j|j",|jn$|jk'|j)|j)|j;+|j'.|j/|j/|j1|j06B|j6|j9|jAK|jM|jO,|jQ|jS|jU,|jRX|jmZ|j[|j\|j]|j`@  There is an open door here.|jb|jdc _|jsd|je|jg|jNg|jg|ji|jj|jdj|jj|jnl|j`m|jm|j'n|jo|jp,|jq|j>     ### ###   #.# #.#   #.# #.#  ###########.####.#  .................#  ###########.####@#  84.1 (45 #......#  ##########'######  #..............#  #...........##.#  ##...........##[#  ##...........##.#  ........>....##.#  .............##.#  |j|j-E _Done exploring.|jv|j2|jf^ _No target in view!|j|jj3|jh*0.0)....'......... ..|j/|j0|jS8 _No target in view! _There is an open door here. _Done exploring.No target in view!Done exploring.|j-3|j/|je _There is an open door here. _Done exploring.No target in view!Done exploring.|j|jWhere to? (? - help)  D - Dungeon |j|j[?25h[?0c  moonlander the Shooter  Coglin  Health: 27/27 ========================### ###  Magic: 3/3========================#.# #.#|j  AC: 3Str: 11#.# #.#  EV: 11Int: 8 ###########.####.#  SH: 0Dex: 19 .................#  XL:  3 Next: 10% Place: Dungeon:1 ###########.####@#  Noise: ---------  Time: 784.1 (0.0)#......#  a) +2 sling {Bangon} c) +0 sling {Chun} ##########'######  Fire: a) +2 sling {Bangon} #..............# #...........##.# ##...........##[#   ##...........##.#   ........>....##.#   .............##.#   _There is an open door here. _|j_Done exploring. _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) |j3)M[?25l[?1c _Done exploring.No target in view!Done exploring.  What level of the Dungeon? (default 1, ? - help) Okay, then. _|j' _Unknown command.|juX[?25h[?0c  Search for what [? for help]? |j; [?25l[?1c|j|j15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 robeb - [D:1] a stone staircase leading down  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a +0 dagger (3 further duplicates)  e - [D:1] an escape hatch in the floor  f - [D:1] an orb of pyromaniag - [D:1] a +0 club (3 further duplicates)  h - [D:1] a stone staircase leading down  i - [D:1] a ring mail  j - [D:1] a stone  k - [D:1] a staff of fire|jl - [D:1] a club  m - [D:1] a chain mail  n - [D:1] a teleport trap  o - [D:1] a stone staircase leading down|j3|j:|j-A   moonlander the Shooter  Coglin  Health: 27/27 ========================### ###  Magic: 3/3========================#.# #.#  AC: 3Str: 11#.# #.#  EV: 11Int: 8 ###########.####.#  SH: 0Dex: 19 .................#  XL:  3 Next: 10% Place: Dungeon:1 ###########.####@#  Noise: ---------  Time: 784.1 (0.0)#......#|jBo  a) +2 sling {Bangon} c) +0 sling {Chun} ##########'######  Fire: a) +2 sling {Bangon} #..............# #...........##.# ##...........##[#   ##...........##.#   ........>....##.#   .............##.#   _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) _Okay, then. _Unknown command.Search for what [? for help]? .|j|G|jG|jL|j?N. _|jE |j Where to? (? - help)  D - Dungeon |jl |jN~ s[?25h[?0c  moonlander the Shooter  Coglin  Health: 27/27 ========================|j ]### ###  Magic: 3/3========================#.# #.#  AC: 3Str: 11#.# #.#  EV: 11Int: 8 ###########.####.#  SH: 0Dex: 19 .................#  XL:  3 Next: 10% Place: Dungeon:1 ###########.####@#  Noise: ---------  Time: 784.1 (0.0)#......#  a) +2 sling {Bangon} c) +0 sling {Chun} ##########'######  Fire: a) +2 sling {Bangon} #..............# #...........##.#|j 3 ##...........##[#   ##...........##.#   ........>....##.#   .............##.#   _Done exploring.  What level of the Dungeon? (default 1, ? - help) _Okay, then. _Unknown command. |j _Search for what [? for help]? .  What level of the Dungeon? (default 1, ? - help) |jJ [?25l[?1c|j42|j|j|j|j[ _|j|j|j|j|j2|j|j}|jS|jM|j|j,|jW|j|j%|jz|jR What level of the Dungeon? (default 1, ? - help) Okay, then.Unknown command. _Search for what [? for help]? .  There is an open door here.|j |jS  _|j |j|j,|jR|j|j |ji |j!|j$|j&|j'|jE(|j*|j,|j-|j?.|j1Y  There is a stone staircase leading down here.|j[2|j?4|j4$ _|j$6|j) 2  You climb downwards. _You encounter an endoplasm.There is a stone staircase leading up here.|j7 |j> 2.. .#  ###.###  #.....#  #.....#  #.....#  #.....#  #@.J..# 96.6 (12.5) #######  |jc?  J   endoplasm (asleep) |j@ |j*E |jG a _An endoplasm is nearby!|j& ..  .#  ###.###  #.....#  #.....#  #.....#  #.....#  #@.J..#  ####### |j'|j'Y ..  .#  ###.###  #.....#  #.....#  #.....#  #.....#  |j #@.J..#  #######   |j|j|jv|jMa _An endoplasm is nearby!|j )JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.|jd )))The endoplasm is lightly wounded.  You shoot a sling bullet.|jD9J...|j82f===7.7 (1.1)Rev |j7|j9c _The sling bullet barely misses the endoplasm.|jj ))))You shoot a sling bullet.|j;  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.|jH J...  The endoplasm is heavily wounded.The endoplasm freezes you.|j3----9.0 (1.3Rev+ |j|j% _You are frozen.|jh ..  .#  ###.###  #.....#  #.....#  #.....#  #.....#  #@J...#  ####### |jbE|jr> ..  .#  ###.###  #.....#  #.....#  #.....#  #.....#  #@J...#  #######   |jw3|j{|j~a _An endoplasm is nearby!|j܏  You shoot a sling bullet. The sling bullet hits the endoplasm.|j{ .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.|jw & |j |j¤ l4=---4800.3|j |j M _You kill the endoplasm!|j- |j%/ |j/ |j.6 B|j6 ,|jK7 |j8 |j9 |j9 |j&; |jz; #5|j; ^==Rev |j+< |j= ,|j}> |j? |j? |j@ |j/B |jkB |jNC |jD |jD q6== |jE |jF |jG |jvG |jDI |j{I |jI |jK ,|jyL |jN |jO h7==|jO |jR 1 _HP restored.|jS |jT |jT |jbV |jW |jW |jX |jY |j-[ |jl[ |j[ |jU] |jd_ O=|j-` |joa |j g .#. ..##..## ...#.... <. #...#.. ...#. ... # ###@### ---16.3 (16.0)|jg #.....# #.....##.....##.....##<....########|jLl |jl H---7.3 (17|jp |js 9 _Found a stone staircase leading up.|j? 4|j |j H _No target in view!|jU |jV 3|jY |j ]  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.|jc GM##...#. ..#### ..... <..#...#..##...#..#.###.........g #@# |jc a###.####.....##.....#..g   goblin (launcher, asleep)<|ji ,0.0)|jn 28.3 (1 _|jp |j6u |j@ )You shoot a sling bullet. The sling bullet hits the goblin.|j+E))))))|jZl )You kill the goblin!|jL......)|jj6===9.4 (1.1Rev |j|jt/ _You shoot a sling bullet.|jM:3|ji<|j?|jCB|jG|jH%  |jHEYou encounter an endoplasm.|jN ## ....####.. J.... .#. ....###..##...#.....<..#...#..# #...#..#.##.|jQOZ#...@.....).---###.#######.###.### #.....# #.....##.....# J   endoplasm (asleep)#.....##<....########|j6V-200|jqWE---1.4 (2 |jW_|j]|j^|j4 )))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.|jN6  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.|j'.J|j$.J|j6......|j6===2.6 (1.2|j|jra _The endoplasm is heavily wounded.|j  ## ....##  ##.. .....  .#. ....##  #..##.J...  #.....<..  #...#..#  |j! 6#...#..#.##.  #...@.....).  ###.#######.  ###.### #.....# #.....# #.....# #.....# #<....# |j ## ....##  ##.. .....  .#. ....##  #..##.J...  #.....<.. |j  #...#..#  #...#..#.##.  #...@.....).  ###.#######.  ###.### #.....#|jx #... #.....# #... #<..|j |j^|jߪ|jV|jZa _An endoplasm is nearby!|js .  You shoot a sling bullet. The sling bullet hits the endoplasm!|jXM)))|jU ))))You kill the endoplasm!|j m....<..|jl203.9 (1.3Rev+ |j|j\/ _You shoot a sling bullet.|jg|j|j|j|j .##.###  ## .....####.. ...... #.#. >....##.##..##......#.....<..|jn-#...#..# #...#@.#.##. 0.0#.........).####.#######.####.### #.....##.....##.....##...|jj..##<....#|jk|j4---4.9 (1|j&|j; _Found a stone staircase leading down.|jO---|j|jH _No target in view!|j. |j0 |j2 ,|j 7 |j ; |j@ ERev  _|jMA |jD |jE |jTF |jG |j=L P  There is a stone staircase leading up here.|jR K _|jS |jT |jIU |jlV |j8X |joZ |jZ (|j[ |j^] |j'_ |jv_ |j,` |jsc |jd |je |je |jjg |j i |jpi |j]j |jl |jm |jSn |j=o |jp |j2r |jyr |js |jOt |ju ,|jKv |jx |j#z |jz |jd{ |jl| |j} |j~ ,|jN |j %.. ##...  ....  #..# #  #..###.#  #..... #|j  #...# .. #######..@# 373.0)#. #.........# #.##.####.##.# ###......##.##.###...........##.#|j ..#..>....##.##..#..##.......#####.....<.....#|j L#...#..#.##.#|j |j ,8.9 (14|jǔ |j 0 _Found an inkwell talisman.|j |j |j^ |jz H _No target in view!|j 3|j |jN |j~ f  You encounter an adder.|j NMS.# %.. ##.... # ####.# #......## .. #######..|j  #........#.##.####.##.#....S   adder (asleep).#.<|j b.S0.0)|j J%S|j% xS9.9 (1 |j% _|j1+ |j- |j )))) You shoot a sling bullet. The sling bullet hits the adder.|j  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.|jh.S...===|j<41.1 (1.2Rev |j\|j`Y _The adder is almost dead.|j E ..#. %.. ##... .S.. #..# #  #..###.# |jE #......#  # #..@#  .. #...#  #. #.........#  ###.##.#  #.##.#  ..##.#  ..#..>....##.##..  ###  |jE(<|jb ..#. |j,%.. ##... .S..|jp #..# #  #..###.#  |j #......#  # #..@#  .. |j ]#...#  #. #.........#  ###.##.#  |jGn#.##.#  ..##.#  ..#..>....##.##..  |jb###  <|jO|j |j2|jA|jc] _An adder is nearby!|j |j-;)))|ja7)You shoot a sling bullet.|j  The sling bullet closely misses the adder.You shoot a sling bullet.|jQ.S|jMO.S|j .|jH^2.3Rev+ |jd$|j*'_ _The sling bullet barely misses the adder.|j ..#. %.. ##... .... #..# #  #.S###.# |j, #......#  # #..@#  .. #...#  #. #.........#  ###.##.#  #.##.#  ..##.#  ..#..>....##.##.. |jvF ###  <|js ..#. %.. ##... .... #..# #  #.S###.#  #......#  # #..@#  .. #...#  #. #.........#  ###.##.#  #.##.#  ..##.#  ..#..>....##.##..  |jtb###  <|jy|j{|j܀|jԃ] _An adder is nearby!|j †You shoot a sling bullet. The sling bullet hits the adder.|j@)|j!,v )))You kill the adder!|jôc..†.|jv5453.6 (1.3|j5|j/ _You shoot a sling bullet.|js9|j9|j(;|j>|j@|jEB|juG|jG|jH|jJ|j L|jL|j6M|jN|jQ|j=R>Rev |jS|jOU|jV|jV|jW|j:Z|jW\|j\|jo]|j2g|j-jc  You encounter a rat.|j7===1.8 (1.2|j$U |jLc s _You encounter a goblin. It is wielding a +0 dagger.|j+  .. #. # #. ..#. #. ..#.##.## .%......# ..  ###....#.###.... |j,, % .......@.......  ##..###.###g...  #.†###.# .  #......# # #...####  ..   #.   |jg, |j  .. #. # #. ..#. #. ..#.##.## .%......# ..  ###....#.###....  .......@.......  ##..###.###g...  #.†###.# .  #......# #...####  ..   #.   |j |jg |j |j  |j |j9 9_A goblin is nearby!|j |j r )))))))You shoot a sling bullet.|jCz  The sling bullet closely misses the goblin.You shoot a sling bullet.|j Ng$|j-.....|j<c2.9 (1.1Rev+ |j|jdd _The sling bullet completely misses the goblin.|jm_ .. #. # #.|j6n ..#. #. ..#.##.## .%......# ..  ###....#.###....  .......@..g....  ##..###.###$... |j`n? #.†###.# .  #......# #|jn? #...####  ..   #. |jn*  |jn|j .. #. # #. ..#. #. ..#.##.## .%......# ..  ###....#.###.... |j .......@..g....  ##..###.###$...  #.†###.# .  #......# #...####  ..   #.   |j|j|j|j] _A goblin is nearby!|j )You shoot a sling bullet. The sling bullet hits the goblin.|j?))|j}p )))))You kill the goblin!|jL..)....|jA 5504.1 (1.2|j|j/ _You shoot a sling bullet.|j)3|j*|j,|j/,|j7n|j@X|jG  You see here a +0 dagger.Rev  _|jH|jH|jI|jM,|jN|jVSM _You now have 50 gold pieces (gained 13).|jU>|jlV|jY>  You see here a +0 dagger.|j[|j\ _|j]|jK_|ja|jb|jc|j]e|jh|jLh|ji|jk|jm|jm|jo|jVq|js|j6t|ju|jEy|jG{|j{|j||j>|jс|j|j|j|j,|j+|j<|j,|jU|j@|jY|jΖ|jʗ|j|j,|j!|jP|j`,|j|jZ|j|j|j|j|jЮ,|j|j|j|j|jܶ|jv|j)|jw|jŻ|j`|j,|j|ja|j,|j|j`|j;|j~|jH|j|j,|j|jU|j,|j|jr-|j ########  #..@...# ---|j [ #.####.#  ##.####  #.....# # ####..##.#.#|j?v #........#.# #....|jl......##### #..#.##......... #..#.|j=##.########|jd082.1 (28.0)|jH---3.1 (29|j |jR _o - a white potion|j|j7|j$|j H _No target in view!|j{d|jd|je|jg|ji|jmP _|jHo|jo|jo|js|jZu|ju|jv|jw|jry|jy|jz|j{|j||j=}|j}|jo|j,|j|jd|jB|jć|j̉|j|jӊ|j|j  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.|jߖ#########......##.####.###.####.##.....#.#####..##.#.##........#.##..........########|j6#..#.##....@......##..#.##.#########.g#..#.##.# #..#.##.## ########.%......# #.....####....#.###.....#|jvg   goblin (launcher, asleep)...........).....####..###.###.....##.†###.# #.....#|j2291.1 (8.0)|j22.1 (9 _|jN|j|jZr )))))))You shoot a sling bullet.|j=S )The sling bullet completely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!|jxX=)|jI......)|jj2===3.3 (1.2Rev |j@|jJ _You kill the goblin!|jR|jR3|j#_|j)b|jb|jf|jf|jni|ji|jk|jjm|j:p>|jvq|jvs|j`u|ju|jv|jSx|jz|j={|j/||j~|j|j:|j/|jǃ|j|jņ|jȇ|j|j|jӌ|j|j$  Things that are here:|j:  a +0 club; a +0 sling|j|j _|jV|jY|j7|j|j|j |jb,|j-|j4|jģ,|jڤ|j|j|jʨ|j;|j|j5k  You encounter a ribbon worm.|jRd##.#  ##.#  .#.#  .#.#  .#.#  ...######## ##### ..........#####...# #########.).......#  # #######.@.#  --- |j"## ####### ##.##  .# #.....# ...# .###.....# .....#  ...).....# .....!.#  |j:.###.....# #..w....#   w   ribbon worm (asleep) |j$.# #.....# #.......#  .# ####### #......##  ## |j21906.3 (13.0)|jrO---7.3 (14 _|jr|j|j ))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.|ju  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.|j :w.|jJ 0...|j f===8.5 (1.2)Rev |j |j f _The ribbon worm is moderately wounded.|jV  ##### .......#####...# .).......# # #.@.#   ##.##   ...#  .....# ) ..w..!.#  #.......#   #.......#  |jW 9 #......## |j V ##### .......#####...# .).......#  |j #.@.#   ##.##   ...#  .....# ) ..w..!.#  #.......#   #.......#   #......## |j, 3|j |j b _A ribbon worm is nearby!|jq )))You shoot a sling bullet. The sling bullet hits the ribbon worm.|j ))))The ribbon worm is heavily wounded.You shoot a sling bullet.|j2 ...w.(catching breath)..  The sling bullet barely misses the ribbon worm.|j: ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.|j6...|j  5  9.7+2 sling {Bangon} Held Rev+ |j|jA. _You are caught in a web!|j ##### .......#####...# .).......# # #.@.#   ##.## |j  ...#  .....# ) ..w..!.#  #.......#   #.......#   #......## |j0 ##### .......#####...# .).......#  #.@.#  |j1 ##.##   ...#  .....# ) ..w..!.#  #.......#   #.......#   #......## |j8|j90|j>|jBb _A ribbon worm is nearby!|jsS3|j:Z|j\N _You are caught in a web!|j ##### .......#####...# .).......# # #.@.#   ##.##   ...#  .....# ) ..w..!.#  #.......#   #.......#   #......## |jnQj ##### .......#####...# .).......#  #.@.#   ##.##   ...#  .....# ) ..w..!.#  #.......#   #.......#   #......## |j[3|j b|jcb _A ribbon worm is nearby!|j3v|jw|j|j·N _You are caught in a web!|jC3|j|j _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!|jB ##### .......#####...# .).......# # #.@.#   ##.##   ...#  .....# )|j ..w..!.#  #.......#   #.......#   #......## |jj ##### .......#####...# .).......#  #.@.#   ##.##   ...#  .....# ) ..w..!.#  #.......#   #.......#   #......## |j$|j|j|j* _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!|j6 8w.|jO? |j@ 11 ---100+2 sling {Bangon} Rev+ |jCG |j`I You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! _You disentangle yourself.|j† )) You shoot a sling bullet. The sling bullet hits the ribbon worm!|j  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.|j;w.|j_..===2.0 (1.3|ju _The ribbon worm is almost dead.|j †You shoot a sling bullet. The sling bullet hits the ribbon worm.|jX)|jӎ ))))))You kill the ribbon worm!|j}.†.....|j f8/28603.1 (1.1Rev* |j}"|j*|j,/ _You shoot a sling bullet.|j> ...######## #####.......#####... #########.).... #######.# ####### ##@## .# #......†.##.....#..)......!.####|j8?.#.......###.#...##  |jG|jgl---40Rev+ |jx|j|j9---|j|jH _No target in view!|j-|j|j[^ _No target in view!|j1|j|j|j|j  You encounter a goblin. It is wielding a +0 club.|jv.#  #.#  #.#  ..######## ##### ......#####...#  ########.).......#   #######...#  ####### ##.##  # #.....# #.†@#  ###.....# #.... ..).....##g......! ###.....##.#|j.#  # #.....## #.#  # ####### #......##  g   goblin (asleep) # #.#...##  |j#.#.#.# |j&0|j15.1 (1 _|j|j |jq  ##### ###...# ).......#  #...# #  ##.## #  #.†@# |j #.....# )#g......!.# #.#.......# # # #.......# #  #......## #|j ; #.#...##  #.#.#.# |j !|j  ##### ###...# ).......#  #...#   ##.## |j/   #.†@#  #.....# )#g......!.# #.#.......#  |jT }# #.......#  |ju #......##  #.#...## |j  #.#.#.# |j |j |j |jļ |j׿ ] _A goblin is nearby!|jcr )  You shoot a sling bullet. The sling bullet hits the goblin!|jhh)))))|j|m )You kill the goblin!|jaC...)..2===6.3 (1.2Rev*  _You shoot a sling bullet.Rev+ |jl|j!pm _o - 2 white potions (gained 1)|j]t|jt|ju|jw|jiy|jy>Rev |jz|j&|j|j|jƁ|j*|j|j/|j̅|j1|j|j|j‰|jŠ|j|j |j|j|j|jM|j֑|j|j|j˔|jw|j|j|j|j|j|j|jA|jŜ|jj,|j|jU|j+|j|j|jl|jf|jF|jt|j|j|j|j|j0|j|j|j۫|jr|jx|j,|j|j|j,|j޳|j|j|j*|j||js|jB|j|jPB|j#|jK|j|j|j|j1|jh|j|j|jX|j|j|j|j>|j|j|j|j|j|j|j|j|j|j!|jQ|j|j ,|j1|jc,|j|j|j,|jQ|j|jK|j|j|jn|j^,|j|j|j|j|j|jN|j4|je|j|j;|j|j|j\|j|j|j|j|j7|j|jC|j|j|j|j|jq|j|j,|ju|j|j|j|j|j|jE|j|jD|j|j|j|j|j |j! |jf |js |jy|jy|jm|jb)|j-,|jG|jR|jbVX|jY|jrZ,|jZ|jbn|jfB|jh|j-k|jtk|jrl|jn|jp|jp|j|j9|j|j|j|j|j*|jt|j|jJ|j2|j{|j|jz|j߯|jU|j|ji|j|j5|jn|j|jE|j|j|j|jQ|j|jʽ|jt|j|jL|j|j;|j|j|j|jD|jl|j|j||j|j|j ,|j|j|j|jN|j|j|j|j$|j |j|j%,|j|j|j|j|j|j|j|j|j|j|j$,|jW,|ju|j|j|jJ5 |jd#####  ##...##  ##.....##  #.......# |jl #.......####  |j####.##...........  |js.......@.......# ---1005.3 (89|j.0) |j-.##.####.....#.##  |jK###.#......# .#  |jh.......#.#..##..# |j.#.#..###.......#### |j.#.#...#.......##... |j............#####.## .####.#.###.# ##.##|j#g#.###........# #....|j:---|j|jI  |jo F_Key pressed, stopping explore.|j,|j-|jU3|j46H _No target in view!|jt|jrt|jRu|jxx|jz|j{$ _|j,|jk  You encounter a ball python.|jd..#? #####.S ##...###. ##.....###. #.......##. #.......#### #####.##|jވ.. #..# #.##.####.....#.### ###.#......# .# .......#.|jT#..##..# .#.#..###.......|j.z .#.#...#.......##. S   ball python (constriction, asleep) ............#####. .####.#.###.# ##.|jI` #.###........# #..|jZ .S6.3 (1|jҍe.0)  Found a scroll labelled WIAQEH VUEFIAC.|j%NS)|j+7.3 (2|j|j5 _The ball python hisses angrily.|jiU ))) You shoot a sling bullet. The sling bullet hits the ball python.|j ))The ball python is moderately wounded.You shoot a sling bullet.|j:aG.S|ja/.S|ja|j'i&..|ji7===8.4 (1.1|ji+Rev |jPp|jre _The sling bullet barely misses the ball python.|j .. #? #####  .. ##...##  #. ##.....##  #. #.......# |j #S #.......####  #####.##...........  #.....@.........#  #.##.####.....#.## |j4! # ###.#......# .# |jQ .|jl |j|j   |j' |j .. #? #####  .. ##...##  #. ##.....##  #. #.......#  #S #.......####  #####.##...........  #.....@.........#  #.##.####.....#.##  # ###.#......# .#  .     |j|jL _A ball python is nearby!|j(|j: †You shoot a sling bullet. The sling bullet hits the ball python.|jX)|jlc q )You kill the ball python!|j †. 49.6 (1.2Rev+ _You shoot a sling bullet.|jU |j{ g _Your Armour skill increases to level 1!|j5 |ju5 |j6 |j8 |j; |j> [Rev  _|j ? |jA |jkA |jAB |jID |j>F |jxF |jCG |jJ g  You see here a ball python corpse.|j-M |jM  _|j O |jP |jnR |j?S (|jT |j4V |j:X |jqX |j}Y |j?\ |ja k  You encounter a ball python.|jAg  ## ### .# #. ... .# #.. #.#.S# #..##.#..# #...... . |jg  #.....#.#  #.##@#.###### --- #......##...## ####.###.....## #.##.....|jg ~..##†##.......####|jg #####.##.... S   ball python (constriction, asleep)#......#.##.####.....#.##|j$h \ ###.#......# .#|jo .15.6 (6.0|jBq N---6.6 (7 _|jy |jN| _You see here a scroll labelled WIAQEH VUEFIAC.|j" †You shoot a sling bullet. The sling bullet hits the ball python.|j )|j5 H))|j w ))You kill the ball python!|j c.†...|j. j6===7.7 (1.1Rev |j̫ |j / _You shoot a sling bullet.|je |j |j |j |j ,|jN  _d - 2 scrolls labelled WIAQEH VUEFIAC (gained 1)|j| 3|j |j |j |j (|j |j |j 3|j |j` |j ,|j |j |j |j ,|js |j |j |j |jV |j3 |j |j |j |jl j  You encounter an endoplasm.|j  ###  J.# |j^ j# #.# ##.#####.# #.......@# ---#..##.#.†# #..##.#..###.# |j #............##.....#.######|j ##.##.#.###### J   endoplasm (asleep)|j #......##...######.###.....###.##.......#|j .25.7 (8.0|j N---6.7 (9 _|j  |j  |j" ))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.|j>  The endoplasm is severely wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.|j"'.J|jb .|j7===7.9 (1.2|j"+Rev |j|jڏb _The endoplasm is severely wounded.|j ### ..# # #J# ##.#####.# #.......@# |j_f#..##.#.†# #..##.#..###.#  .......#  |jf#.....#.######  ##.##.#.  #...... |jß% ####.## |j3  |js7 ### ..# # #J# ##.#####.# #.......@# #..##.#.†# #..##.#..###.#  .......#  |j8#.....#.## ##.##.#.  #...... ####.## |jx>|j>|jD|jFa _An endoplasm is nearby!|j(^s .  You shoot a sling bullet. The sling bullet hits the endoplasm.|jA@)|ju ))You kill the endoplasm!|j2...|j.g709.1Rev+ |jT|j/ _You shoot a sling bullet.|j_|j|jjRev |j}|j<######## #.<.... # #---300#.#####.......# #..##.#.†#Rev #..##.#..###.#.|jN2.#.....|j|j|jF---1.1 (2|jWO _Found a stone staircase leading up.|jkJ|jJ|jO|jRH _No target in view!|jwi|jj3|jl|jn|jjsP _|js|j_t|jUu|j[v|jx|j y(|jvy|jz|jf||j||jO}|j~|j|j|j}|j?g  You see here a ball python corpse.|jU|j  _|j|j;|j7|j|j|j|jR|j|jn|j|jL|j|j+|jP |jy_You now have 58 gold pieces (gained 8).  You encounter a ball python.##########.<.....##.#####.# ###########.#####.# #...S....#........##..##.#.†# #..##.#..####............#.....#.########.##.#.###### S   ball python (constriction, asleep)#......##...######.###.....###.##.......#|j6044.1 (13.0)|j.35.1 (14 _|j|j|jS †You shoot a sling bullet. The sling bullet hits the ball python.|jY?))|j q )You kill the ball python!|j f J..†|ji n2===6.3 (1.2)Rev |j6n |jp / _You shoot a sling bullet.|j~ I|j< |j |jh B|j' |ja |j߆ |j7 |j, |j (|j] |j |j4 |jl |j |jq g  You see here a ball python corpse.|j |j  _|j8 |jC |j |jW |jט |j |jG |j~ |j |j |j ,|jd |j" |j |j |j{ |j/ |jW |j |j8 |j( |jd ,|jc |j |j |j |jS |j |j |jٰ |j |j |jG |j |j |j |j |j |j0 |j |jĺ |j |j |j |j |j' |jž |j |j| |j |jk |j |j |j- |j |jh |j |j |j |j |j ,|j |j |j |jA |j |j. |j ,|j^ |j |j |j |j |jh |j |j5 |j |j |j~ |j |j |j |j: |ju |jV |j( |j |j |j |jw |jW |j |jN |j |j= |j |jK |j |j |j |j |j |j ,|j |j |jK |j |j[ |j  |j |j1 |j |j X|j X|j |jR |j= |jw |j |j |j |j |j |j |j` |j |j) |j ,|jN |j |jH" |j" |jw# |jj& |j( ,|j) |jg, |j . |j. |j/ |j,1 |j3 |j3 |j)4 |j5 |j7 |j7 |j8 |j': |j; |j; |j< |j> |j@ |j@ |jeA |jC |jD |jkE |jF |j`M  #.##........#.#..##. #.##..#.#..###......########.##..#.#...#.......|jM .......#................### ####..####.####.#.###.# #......###.###........# #........#........####### #..#..##.#######.## #.. .......##.# #..---|j.N a ####.#..##.# ##.## #.. #.#..##.# #...# #.. |j^N r# #.#.#.# #...# #.. .. ..# #...# #.. |jN .. #.######...#####.%  |jN ##.#...........###  ................ |jO z ##...........### |jOc 094.3 (48.0)|jd H---5.3 (49|ji |j(k b _m - a scroll labelled JOMOPUPTIZEM|jm |jn |js |j:u H _No target in view!|ja |ja 3|jbd |je |ji P _|j!j |jKj |jj |jl |jn ,|jo |jq |jt |jMt |jJu |jx |jdz |jz |j{ |j~ |j |j] |jw |j΋ |j ,|j2 |j |j |j |j5 |j |j |j |jR |j"  ####.#..##.# ##.## ##.#..##.# #...# # #.#.#.#.# #...# # ###.......# #...#  ........#.######...##### ........##.#...# ..................|jɩ  .........###...........# ..?....@## #####...##### ##..... #...#  #####.## #...#  #. #...##### #. ##.##.. #. #.##.###.. ###........ ## |j ..#..>....You pick up a parchment of Mephitic Cloud and begin reading...|j 3104.3 (9.0)|jj /5.3 (10.0)|j |jD G _You add the spell Mephitic Cloud to your library.|j|jy|j|jH _No target in view!|j93|jw;|jV>|j@|jYE: _|jE|jH|jH|j7I|jWK|j|M|jM|jN|jP|jR|j7S|j-T|jcV|jX,|jZ|j]|j]|j^|jb _d - 4 scrolls labelled WIAQEH VUEFIAC (gained 2)|jd3|j;e|jWh|ji|jj|jj|j m|jn|jpo|jo|jp|jr|jHs|js|jgu|jw|jx,|jay|jz|j{|j||j||jj~|j~|jr|j߀|j'|j|j|j6|j|j|jt|j1|jڊn  You encounter a frilled lizard.|jI#............................#..............###...........#.............## #####...###########......# #...#  #####.## #...#  #.# #...######## #.# ##.##l....#.##### #.##.# #..@....# ###........##.# ##........#####.... ..#..>....#..#.###....|jE... .#.....<###. .. #...#..#. l   frilled lizard (asleep)#. .# #...#..#.#. .# # ###.#####|j -20.3 (15|j31.3 (16 _|j|j؟|j/) †You shoot a sling bullet.  The sling bullet hits the frilled lizard.|j-[)))))|jt )You kill the frilled lizard!|j=8z wYou shoot a sling bullet.|j?†.....w   ribbon worm (wandering)|jBn5===2.4 (1.1)Rev |jG|jJ\ _You encounter a ribbon worm.|jY  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  ........###.#  #####.... ..#..> #..#.#  w.. .# <|jZf ###. ..  #. .#  #. .# |j  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  ........###.#  #####.... ..#..> #..#.#  w.. .# <|jn ###. ..  #. .#  #. .# |j|j|j|j,b _A ribbon worm is nearby!|j )))w  You shoot a sling bullet. The sling bullet hits the ribbon worm.|jz  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.|jc;w.|j4  gThe ribbon worm is heavily wounded.|j..g   hobgoblin|jc3.6 (1.2Rev+ |j(|jZ _You encounter a hobgoblin.|j$  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.# |j%* .†....#.#####  #..@....#  ........###.#  #####...g ..#..> #w.#.#  ... .# < ###. ..  #. .#  |j%1#. .# |jC  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  |j........###.#  #####...g ..#..> #w.#.#  ... .# < ###. ..  #. .#  #. .# |j|j|j||j!d _There are monsters nearby!|ju )))You shoot a sling bullet.|jDk  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.|je rw.g.|j G.4.8|j@ |j d _The sling bullet closely misses the hobgoblin.|j   ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  .......g###.#  #####.w.. ..#..> #..#.#  ... .# < ###. ..  #. .#  #. .# |j| )  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  .......g###.#  #####.w.. ..#..>|j  #..#.#  ... .# < ###. ..  #. .#  #. .# |jv |jL |jV |j d _There are monsters nearby!|jN o ))You shoot a sling bullet.|j=^ $The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.|jc =)|j] 4w.|j .|j n96.0Rev* |j] |jr M _You kill the hobgoblin!|j$   ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  .......w###.#  #####.... ..#..> #..#.#  ... .# < ###. ..  #. .#  #. .# |j1C  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  |j.......w###.#  #####.... ..#..> #..#.#  ... .# < ###. ..  #. .#  #. .# |jͧ|j|j|jb _A ribbon worm is nearby!|j!e  You shoot a sling bullet. The sling bullet hits the ribbon worm.|j3G  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm!|j  (catching breath)The ribbon worm is almost dead.|j@ `````The ribbon worm expels a string of sticky webbing.|j`w....@7.2|jFe|jgW _The stream of webbing misses you.|j  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  .......w###.#  #####.... ..#..> #..#.#  ... .# < ###. ..  #. .#  |j1#. .# |j  ...  .......##  ......# #...#  #####.## #...#  #.#  ##### #.#  .†....#.#####  #..@....#  .......w###.#  #####.... ..#..> #..#.#  ... .# < ###. ..  #. .#  #. .# |j)|j#|j$|j{'b _A ribbon worm is nearby!|jH $You shoot a sling bullet. The sling bullet hits the ribbon worm.|j.NS|jWy ))You kill the ribbon worm!|j[@$.|j_0878.4|je|j1h/ _You shoot a sling bullet.|jnu3|jv|j[x|jgz|j},|jj  You now have 82 gold pieces (gained 24).  Things that are here:|j |jT|j] _a ribbon worm corpse; a hobgoblin corpse|j{|j܈>Rev+ |jV|j>|jY|j|jc|j|j,|j|j^|j|j.|j|j|j/|j>Rev |jh|jJ|j^|j|jS|j|jנ|j9|j|j |j|jb|j|j|j|j(|jʪ|j|j'|jz|j5|j|j>,|j|jϵ|j|jw|j |j|jf  You encounter an adder.|j †###.#### #####...........#..>....# ####..#.##.####..##..... |jg......#.##.# #.....<...#####......# #...#..#.##.#.##.# #...#..#. #.#.##.# #...... #......# ###.#######@#### ###.### --- #.# #.....#  #.# #.....# |j< #.# #.....# #.# #.....# #.# #<....# S   adder (asleep) #.# ####### ..S |j042.4 (14.0)|jO---3.4 (15 _|j|j|ji )))))S)You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.|jhl )The adder is lightly wounded.|j&srS.S.|jy7....|jzf===4.6 (1.2)Rev |j|j>r _You shoot a sling bullet. The sling bullet misses the adder.|jl5 † ...> #.# #.##.# < #####......#  #.#.##.#  #.#.##.#  #......#  ###@####   #.#   #.# |jm  #.#   #.#   #S# #<....#  #.#   ...|j   † ...> #.# #.##.# < #####......#  #.#.##.#  #.#.##.#  #......# |j y ###@####   #.#   #.#   #.#   #.#  #S# #<....#  |j$ s#.#  ... |jN |jv  _An adder is nearby!|j0 ))))You shoot a sling bullet.  The sling bullet hits the adder but does no damage.|j )))The adder is lightly wounded.  You shoot a sling bullet.|j5 rS.S.|j< 7....|j< ^5.8Rev+ |jXB |joD ` _The sling bullet closely misses the adder.|j  † ...> #.# #.##.# < #####......#  #.#.##.#  #.#.##.#  #......# |j\ ) ###@####   #.#   #.#   #S#   #.#   #.# #<....#  #.#   ...|j |jz  † ...> #.# #.##.# < #####......#  #.#.##.#  #.#.##.#  #......#  ###@####   |j{| #.#   #.#   #S#   #.#  #.# #<....#  #.#  ... |j |j |jr |j ] _An adder is nearby!|j0 )) You shoot a sling bullet. The sling bullet hits the adder!|j$ )))))The adder is almost dead.You shoot a sling bullet.|j9 :S.|ja *..|jg ...|j '7.0|jk |jB _ _The sling bullet barely misses the adder.|j'  † ...> #.# #.##.# < #####......#  #.#.##.#  #.#.##.#  #......#  ###@####   #.#   #S#   #.#   #.#   #.# #<....#  #.#   ...|j  † ...> #.# #.##.# < #####......#  #.#.##.#  #.#.##.#  #......#  ###@####   #.#   #S#   #.#   #.#  #.# #<....#  |jA s#.#  ... |j%|j&|j+|j-] _An adder is nearby!|j? )))))))You shoot a sling bullet.|jJo  The sling bullet closely misses the adder.|jH:S.|jQ .....  You shoot a sling bullet. The sling bullet misses the adder.The adder bites you.  You are poisoned.|jR6====--8.3 (1.3Pois Rev* |jW|jZ, _The adder poisons you!|jbn )))))))You shoot a sling bullet.|j .  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.|j=)|j6 .......  You kill the adder!|j@|jŏo.......†###.####......... moonlander the Shooter#####...........#..>....# Coglin####..#.##.####..##..... Health: 24/28 ====================----......#.##.# #.....<... Magic: 3/3========================#####......# #...#..#.# AC: 3Str: 11#.#.##.# #...#..#.# EV: 11Int: 8|j7#.#.##.# #......... SH: 0Dex: 19#......# ###.###### XL:  3 Next: 112% Place: Dungeon:2###@#### ###.###Noise: ===------  Time: 1149.5 (1.2)#.# #.....#a) +2 sling {Bangon} c) +0 sling {Chun} #.# #.....#Fire: a) +2 sling {Bangon} #.# #.....#Pois Rev* #.# #.....##.# #<....##.# #######...  You are poisoned. _The adder poisons you!  You shoot a sling bullet.  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!|j7 -- _You feel sick.  You have reached level 4!|ja/  --more--|j} 30/34===4/424 7% |j |j R _You feel stronger.|j|j3|j|j!29- _You feel sick.8=--|j|jG3 _You feel sick.|jX-Rev+ |j"|jI _You feel sick.  You feel sick.|jZo7=Rev+ |j|jj _You are no longer poisoned.|j|j|j+|j|j|j|jIT8Rev |j|jr,|j|j6X|j|j|j|jSV9=|j|j|j|jA|j|jW|j|jj|j|j!|j|j2i30==|j|j|j|jX|j8|j|j|j|j1|jm|j.|jr#1|j,H=|j6|j||j|j|j|j2 |j |jZ |j |jl |j 52=|j |jT |j6 |jw |j |j|j|ji|jT|j|j|j|j8h3==|j|j|j|j|j|j,|j|j,|j|j~4==|jh|j|j_|j|j"|jx|j2,|j|j |j!,|jd"|j#|j,$|jv$9=|j%,|j&|j%'|j'|jJ)|jQ*,|j*|j+|jj,|j]-,|j.|j'0,|j0|j1|ji2|j2|j3|j4|j@5,|j5|j:7|j8B|jH:|j;,|j<|jt=|jh>|j>|j?|jBB|jB|jC|j+E,|jE|jL #.# #.....#  #.# #<....# ###.### ####### #.....##.....####.......##....^#.##.....#.######## #######..@.....# ---########...   |jsR      95.5 (46.0)|jRH---6.5 (47|jW|jXa _q - a scroll labelled FOENIU MOMI|j7|jh8|jr<|j>H _No target in view!|jo|jݪ|j|j|jy|jB: _|jX|j|j|j|j&|jַ|j׸|jN,|j|j,|j%|j|j,|jo|j|j,|ji|j|j|j|j"|j |j|j|j|j|j|jf|j|jJ|jZ|jC|j|j|j|j|j.|j|j|j^|j|j|jY|j|j|j|j|j|j~|j|j|j|j|j|j,|j]|j|j|jF|j|j|j|j=|j|j|js|j|j1|j,|jd,|j|j0|j>|j|jU|j^|j$,|j|j|j|j|j|j|jq,|j(|j|j|jP|j|j|j,|j|jX|j|j'!|jl!|j#|jS&|jj(,|jd)|j,$  Things that are here:|j/0:  a +0 club; a +0 sling|j1|j2 _|j3|j6|j8,|j:|j=|j_?,|jz@|j-C|j2E,|jF|j I|jJ|jK|j L|jN|j3P|jP|jQ|jT|jW,|jX|jZ|j\,|j]|j*`|j7b,|jb|jfd|jre,|jf|jyh|j i|jNi|jj|jek|jl|jl|j~m|j]o|jp,|jq|jgs|ju|jCu|ju|jsw|j0x|jzx|j4y|j;z|j{,|j||j}|j,|j|j|j|j7|j|j%|j,|ja|j0|j"|jq|j6|jT|j,|j|j|jz|j|j[|j|j|j%|jv|j5|j;|j{|jї|jr|j,|j|j |j|j^|j̞|j]|jB|jc|jc|jۥ|j|jA|j|j<|j,|jc|j|jݭ|j|jױj  You encounter an endoplasm.|j޹ #..............### #.............## # ##......# #####.## #.# #### #########.# ... #..†....#.##### #.###.#####.......# #.@..........†###.# #.###.#####........#J #.#####..#.##.##. #........#.##.#.. ########......####.#.##.# J   endoplasm (asleep) #.#.##.# #......# ###.####|j6257.5 (61J.|jRJ|jL,8.5 (62|j|j^ _The endoplasm quivers.|jW       #.#  ####   ... #..† #.###.#### #.@..........† #J###.#####........ #. #.. #. #....... ..  ## |j       #.#  ####   ... #..† #.###.#### #.@..........† #J###.#####........ #. #.. #. #....... ..  ## |jw|j |j|ja _An endoplasm is nearby!|j h )You shoot a sling bullet.|jb  The sling bullet barely misses the endoplasm.You shoot a sling bullet.|j& J  The sling bullet completely misses the endoplasm.|j\' f===9.7 (1.2)Rev |jP- |jo/ Y _The endoplasm barely misses you. x2|jG        #.#  ####   ... #..† #.###.#### #.@..........† #J###.#####........ #. #.. #. #....... ..  ## |jH 3|j        #.#  ####   ... #..† #.###.#### #.@..........† #J###.#####........ #. #.. #. #....... ..  ## |j 3|j |j a _An endoplasm is nearby!|j u .  You shoot a sling bullet. The sling bullet hits the endoplasm.|j S|jL p )You kill the endoplasm!|j1 '.|j 6 g960.9Rev+ |j\; |j]= / _You shoot a sling bullet.|j'V |jV |j W |jX |jZ |j7^ jRev |j^ |j5_ |j_ |ja |jb |j=c |jc |jd |jf |jIf |jf |j(h |jh |j%i (|jNi |j5j |j%k |jek |jJl |jqm |jn ,|j o |j2q |js ,|jt |j v |jsw ,|jWx |jy |jF{ |j{ |jD| |j} |j ,|j |jk |jσ ,|j ,|j= ,|j |j* |j |j݌ |ju |jL |jF |j |jj |j_ |j |jj |j0 _l - 2 scrolls labelled IZOARPH ZARIWKI (gained 1)|j= |j |j |jǛ |j |jߜ |jS |jl |j# |jc |j |j |j' |j\ |jڦ |j |jq B|j |j |j |jO |j |j0 |jn |jE |j |j ,|j |j |jU |j |jM |j |j\ ,|j |j |j |jY |j |jغ |ja  You encounter a kobold. It is wielding a +0 dagger.|jh   #.#.   .. #########....   ># #......  .# #............  K# #............   .# #............   .# #............  ##.# ########.....  |j .@.# #####.---  .### #.  ####.###### #########.  #.........# #..†....#.  #.#.#####.###.#####...  #.#.# #............† K   kobold (asleep)  #.#.# #.###.#####...  #.#.# #.# #.#####..#  #.#.#####.# #........#|j 087.9 (27.0)|jx H---8.9 (28|j0 |j ; _Found a stone staircase leading down.|j+ )You shoot a sling bullet. The sling bullet hits the kobold.|j0d)))|j=tl )You kill the kobold!|j)...10===90.1 (1.2)Rev  _You shoot a sling bullet.|ji3|jߨ|j?|jӬ|jǰB|j|j:|j|j|j|j(|j|j#|j|j|j|j|jS|j|j`|jM>  You see here a +0 dagger.|j  You encounter a kobold. It is wielding a +0 whip.|jW #...... #.# #..#..# #.# # |j..# ## ####.#..# #...K #.#..# ##.#> #.#.# ... ######### |j #># #........  #@# #............|jl---  #)# #............  #.# #............  #.# #............  ###.# ########... |ja #...# #####.# K   kobold (asleep)  #.### #.# |jg####.###### #########.# |jx#.........# #..†....#.#|j@-5.1 (5.0|j2G---6.1 (6|j@|jU; _Found a stone staircase leading down.|j܈ )))K  You shoot a sling bullet. The sling bullet hits the kobold.|j )The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.|j>.>|jj2===7.3 (1.2Rev |j|jJ _You kill the kobold!|j\|jɗ|jB|j|j,|jڞ|j1R  There is a stone staircase leading down here.|j|jۢ' |j _|jR|j|j3|jp|jZ|j֫|j~,|j|jR  There is a stone staircase leading down here.|j|jI _|j|jɷ|j|jҹ|jܺ|j$  Things that are here:|j. |jxY a +0 whip; a kobold corpse|j8K _|j.|j|jc|jL|j|j|j|j|j|jm|j|jn|jx|j|j|j|jz|j|j |j|j{|jh|j|j|j|j|j.|j|j|j|j|j|j|jb|j|j|j|j|jQ|jN|jt|j|j3|j"|j$  Things that are here:|j_  a +0 whip; a kobold corpse|j|jM _|jZ|j |j |j |jP |j|j@|j|j|j<|jp|j|j|j;|jo|j|j|j!|j|j.|j|j5` #  #.  #.#. #########. #......############.#####..##.........##.###...@..##.##.##---321.3 (24.0)|ju6#.##.#.##.##.##..#..##.##.#.......##....#.##.######.#..##.##...)..# #.#..##.##.#>#### #.#.#.#......#########..... ####>###............. #.# #.............|jK7:---|jw<|j;>  Things that are here: _a +0 whip; a kobold corpse  Things that are here: _a +0 whip; a kobold corpse |jv>0_Done exploring.|j:|j|j'|jRH _No target in view!|j|j0|jl|j0.0)..#........#.##...)..>..>.|j|j|jE _Done exploring.|jP|j|j |j H _No target in view!|j 3|j |j 4|j  |j^ E _Done exploring.|jt |ju |jU{ |jI} _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|jX|jX|j%Y|jp|jq|jHw|jyNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|j|jw|j'|j Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|j/ |jƐ Where to? (Tab - D:2, ? - help)  D - Dungeon |jH |jZ [?25h[?0c #. moonlander the Shooter  |j[ #. Coglin  #. Health: 34/34 ========================  #. Magic: 4/4========================  #########. AC: 3|jJ[ Str: 12  #.......#. EV: 11Int: 8  |jx[ ############.#####..# SH: 0Dex: 19  |j[ #.........##.##...... XL:  4 Next: 12% Place: Dungeon:2  |j[ #...@..##.##.##...... Noise: ---------  Time: 1321.3 (0.0)  |j\ #.##.#.##.##.##..#..# a) +2 sling {Bangon} c) +0 sling {Chun}  #.##.#..............# Fire: a) +2 sling {Bangon}  #....#.##.######.#..#  #.##...)..# #.#..#  #.##.#>#### #.#.#.   #......#########.....   ####>###.............|j]    #.# #.............  _No target in view! |j9] _Done exploring. _No target in view! _Done exploring. |j]] _No target in view!  What level of the Dungeon? (default 2, ? - help) |j%g [?25l[?1c|j^v43|jx|j,|j [ _|j|jg|jv|j|j|jr|jٍ|j2|j,|jВ|jk|jl|j|j|j Y  There is a stone staircase leading down here.|j|j|jy$ _|j|jBJ 3  You climb downwards.|jLD|jE|jE|jL _You encounter an orc and an endoplasm.Found 34 gold pieces. Found a stone staircase leading down.  There is a stone staircase leading up here.|j  # #....$# #....@#8.8 (7.5 #.....# ##..... #...... #.>$.... #.o.....Jo   orc (asleep) ..........J   endoplasm (asleep) #..#####.### |j z _There are monsters nearby!|j ))))oYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.|j  The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc.|j J.  The orc is moderately wounded.The endoplasm quivers.|j"o....J|jpc===30.1 (1.3Rev |j*x|jz' _You hear a shout!|j )))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.|j_. ))))The orc is moderately wounded.You shoot a sling bullet.|jf.|jյMo>|jp  The sling bullet completely misses the orc.|jv ....g   Ijyb (wand, wandering).o   orc.gYou encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of quicksilver.|j/  --more--|j |j >)|j < 1.3 (1.2 _|j |j |jf} )))))))You shoot a sling bullet.|jm  The sling bullet closely misses the orc.|jPro.g.|jU|..>...|j^2.5Rev+ |jƛ |j/q_You shoot a sling bullet. The sling bullet barely misses the orc.|jP ) You shoot a sling bullet. The sling bullet hits the orc.|jz )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.|j)|j` .  You kill the orc!|j=*******|j=J|j|Zg.J.|jH%.@)...J   endoplasm|j(r24--------43.8 (1.3|j/|jD3O _Ijyb zaps a wand. The bolt of dispelling energy hits you!|jz ))))))You shoot a sling bullet.|j  The sling bullet completely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.|jX&7g.|j0 J)....  The endoplasm is heavily wounded.|j1k4.9 (1.1Rev* |jU9|j<@ _The endoplasm hits you but does no damage.|j}  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.|jve .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm!|jJl )|j 5g.|j |j 466.1 (1.2|j c _You kill the endoplasm!|j̋ n ))You shoot a sling bullet.|j t  The sling bullet hits Ijyb but does no damage.  You shoot a sling bullet.|j 7g.|j% )..|j i25=-------7.3|j |jB D _The sling bullet hits Ijyb but does no damage.|jB ) You shoot a sling bullet. The sling bullet hits Ijyb!|j  Ijyb is heavily wounded.You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.|jq .  Ijyb is heavily wounded.|jc***|jY$@.|jj14--------8.6 (1.3|js|jO _Ijyb zaps a wand. The bolt of dispelling energy hits you!|j|jY|j|jm^ _You are too injured to fight recklessly!|ja3|j%h|jj^ _You are too injured to fight recklessly!|j |j |j|jB^ _You are too injured to fight recklessly!|j~i moonlander the ShooterCoglinHealth: 14/34 =========---------------|j?j Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1338.6 (0.0)#....*#a) +2 sling {Bangon} c) +0 sling {Chun} ##...g.Fire: a) +2 sling {Bangon} |jj #......Rev* #.>$....#........g   Ijyb (wand)..........|jj N#..#####.### _You are too injured to fight recklessly!  Fire: a) +2 sling {Bangon}Press: ? - help, Q - select actionShift-Dir - straight line|jk Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (heavily wounded, 61% to hit)|j moonlander the ShooterCoglinHealth: 14/34 =========---------------Magic: 4/4========================AC: 3|j= Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1338.6 (0.0)#....)#a) +2 sling {Bangon} c) +0 sling {Chun} ##...g.Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........#..#####.###Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (heavily wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is severely wounded.|jX Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (heavily wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is severely wounded.   The sling bullet hits Ijyb but does no damage.|j g)Ijyb is severely wounded.|j |j 39.7 (1.1 _|j |j |j \nmoonlander the ShooterCoglinHealth: 14/34 =========---------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1339.7 (0.0)#....g#|j\a) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........#..#####.### |j)]_Ijyb is severely wounded.Fire: a) +2 sling {Bangon}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (severely wounded, 61% to hit)|jڅmoonlander the ShooterCoglinHealth: 14/34 =========---------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1339.7 (0.0)#....g#a) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........#..#####.###Press: ? - help, Q - select actionShift-Dir - straight line[2|jI0;2HAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is severely wounded.|j \))))))|jX ####### #....$# #....@# #....)# ##...). #...).. #.>$)...  #...)....  ....).....  #..#####.### Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  |j#quicksilver (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is severely wounded.  You shoot a sling bullet. The sling bullet closely misses Ijyb.|jNl ####### #....$# #....@# #....)# ##...). #...).. #.>$)... #...)....  ....)..... |jfm#..#####.### |ju g)....  Ijyb hits you with a +0 dagger. x2|jvs9/34 ---40.9 (1.2|j{|jt~V _* * * LOW HITPOINT WARNING * * *|jVmoonlander the ShooterCoglinHealth: 9/34======------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1340.9 (0.0)#....g#a) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........#..#####.### _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Bangon}Press: ? - help, [0;1|jƞ(0;1mQ - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (severely wounded, 61% to hit)|jTTmoonlander the ShooterCoglinHealth: 9/34======------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1340.9 (0.0)#....g#a) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........|jGU#..#####.###Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.|jMYou shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.  Ijyb is severely wounded.  You shoot a sling bullet.  The sling bullet hits Ijyb.  Ijyb is severely wounded.|jok|jl,2.1 (1.2|jr|jtF _Ijyb misses you.|j(3cmoonlander the ShooterCoglinHealth: 9/34======------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1342.1 (0.0)#....g#|j3wa) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........#..#####.### _Ijyb misses you.Fire: a) +2 sling {Bangon}|j:4>Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (severely wounded, 61% to hit)|jo moonlander the ShooterCoglinHealth: 9/34======------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1342.1 (0.0)#....g#a) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........|jdp g   Ijyb (wand)..........#..#####.###Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is almost dead.|j^ Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is almost dead.  The sling bullet hits Ijyb but does no damage.|j B  ####### #....$# #....@# #....g# |j u##...). #...... #.>$....  #........  ..........  #..#####.### Ijyb is almost dead.|jZ d ####### #....$# #....@# |jZ #....g# ##...). #...... #.>$.... #........  .......... |jZ #..#####.### |jUe D  Ijyb hits you with a +0 dagger.|je Q3----3.3 (1.2|jl |jp V _* * * LOW HITPOINT WARNING * * *|jmoonlander the ShooterCoglinHealth: 3/34==----------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1343.3 (0.0)#....g#a) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........|j#..#####.### _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Bangon}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (almost dead, 61% to hit)|jK cmoonlander the ShooterCoglinHealth: 3/34==----------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 16% Place: Dungeon:3#....@#Noise: ===------  Time: 1343.3 (0.0)#....g#|jUL Wa) +2 sling {Bangon} c) +0 sling {Chun} ##...).Fire: a) +2 sling {Bangon} #......Rev* #.>$....#........g   Ijyb (wand)..........#..#####.###Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  quicksilver (almost dead, 61% to hit)  |jL NYou shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.|j 1 )You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.  Ijyb is almost dead..  You kill Ijyb!|jA )|j v |j{ V4604.5 (1.2 _|j |j: |j|jx|j|jF _Unknown command.|jn #######....$<#...)......# #..........#>$.......#|j9o .........#....#..#####.###...# ..|jz |jm| <---50 _|j4 |j _  b - a wand of quicksilver (9)  Things that are here:|j F---6.5 (2|j |jd l _a +0 dagger; a +0 ring mail; the goblin corpse of Ijyb|j,2M#####$....)# ##...)......#.........##.>$.......#..#.....# ..|j7|j8a7.5 (1Rev+ |jx?|j Ew _There is a stone staircase leading up, spattered with blood here.|j6 |j |j |j؏ |jw _5=|jY |jȗ |j' |j8 |j |j( |j` |j >Rev |j |jO |j f6==|j] |jȵ |j( |jڷ |jv ,|j |j |jE (|j |jx |j S7=|jy |j |j |j |j W _You start resting.|j S   ball python (constriction, wandering)S|j /50.0)|j B8.5 (11|j} |j \ _You encounter a ball python.|j ( ####### #....$# #....@# #....)# ##...).  #..........#  #.>$.......# |j  #..........#  ............  #.S#####.###.  ..# .. |j-U |j####### #....$# #....@# #....)# ##...).  #...... #.>$.... #..........#  .......... #.S#####.### ..# |j&|jG'|j.|j]1b _A ball python is nearby!|j~? ####### #....$# #....@#|jF@2 #....)# ##...).  #..........#  #.>$.......#  #..........#  ............  #.S#####.###.  ..# .. |j ####### #....$# #....@# #....)# ##...).  #...... #.>$.... #..........#  .......... #.S#####.### ..# |j4|j|jzb _A ball python is nearby!|jm68moonlander the ShooterCoglinHealth: 7/34====--------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0Dex: 19#....$#XL:  4 Next: 60% Place: Dungeon:3#....@#Noise: ---------  Time: 1358.5 (0.0)#....*#a) +2 sling {Bangon} c) +0 sling {Chun} ##..*)......#|j7Fire: a) +2 sling {Bangon} #..*.......##.*$.......##.*........#S   ball python (constriction, wandering).*..........#.S#####.###...# .. _A ball python is nearby! _A ball python is nearby!Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 68% to hit)|j#Qmoonlander the ShooterCoglinHealth: 7/34====--------------------Magic: 4/4========================AC: 3Str: 12EV: 11Int: 8#######SH: 0|j#'Dex: 19#....$#XL:  4 Next: 60% Place: Dungeon:3#....@#Noise: ---------  Time: 1358.5 (0.0)#....)#a) +2 sling {Bangon} c) +0 sling {Chun} ##...)......#Fire: a) +2 sling {Bangon} #..........##.>$.......##..........#|jR$S   ball python (constriction, wandering)............#..#####.###...# ..Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  |j$AYou kill the ball python!|j)b)))))|jA*&)|j**)|j@ I)..>...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  |jRA \You kill the ball python!  You shoot a sling bullet.|jE q1===9.8 (1.3Rev _|jK |jN |j3|j|jH|jM_8=|j|j(|jJ |j3|jD|j|j|j|j|j}f9==|j|j#|j6$|j%|jy*,|j-|jBB|jTF|jF10/34==|jI|jN|j!O|jQ|jW|j X|jY|jT^|j^|j_|je|j&fS1=|jug|j0m|jm|jn|js,|ju|jy,|j-{|j|jI2=|j|j|jX|j|j܌,|j{|j|jb|j|jL|jf3==|jQ|j|j|jK|ja,|j|j|j=|jM|jl|jL14=|jM|j,|jo|ji|j|j-|j|j|jS|j |jZ#5|j0=|j|jL,|j|j|j|js|j|j|j3|j^|j^6==|j2|j |j|j |j*|j|j|j'|js|j|j.|j^7==|j.|j|j|ji |je|j|j|j|j|j=|j4|jK8=|j,|j |jO!|j"|jR&|j:'|j'|j7,,|j/|j6|jA7S9=|jz8|j<|jw=|j>|jzC,|jE|j-J,|jK|jnP|jP_20==|jTR|j W|jwW|j{X|j],|j^|jb|jb|jc|ji|j~iK1=|jj|jo|jwo|jp|jlu|ju|j2w|jf||j9}|j^~|j|j܃S2=|j?|j|j:|j|j|j|j)|je,|j|j˜|j@^3==|jy|j|j |j|j1,|j|jB|jw4=|jB|j|j|jk|j,|j$|jY|jN25=|jX|j,|j|j|jd|j|jW,|j|j;6|jE==|j|j|j|j|j ,|jg|j|j|j|j|jt#7|jE==|jO|jk$|j%|j!&|j:-|j-|j3/|j<8=|j)>|j6D,|jE|jK,|jM|jQ|jR|jAS|jW|jDX59=|jX|jY|j(^|j^|j`|j#e|jqe|jHg|jk|j.l|jfm|jq|jri30==|js|jx,|jz|ju~,|j|j|j|j|ja|j΋U1=|jK|jK|j|j|j|jS|j|ji|jۤ|j |j|jtK2=|j¬|j]|j|j|j|j|jP|j,|js|j(|jh3==|j-|j|j|j|j0|j|j|j|jp|j|jpk _You start resting.HP restored.|j(---|j2463.8 (104.0)|j4==---4|jS5 _|jk|je|j. I|j |j |j |j |j |j? |j* |jo M _You now have 97 gold pieces (gained 15).|j |jI |j |jp |j |j 9=|j |j |j |jX |j |j |j |j |jq |jg |j |jZ |j |j |j} |j |j N _You now have 116 gold pieces (gained 19).|j |jI |j |jS |j$ |j$ |j& |j( |jP/ D#.....##....<##....)########...)......##..........#### #.>........#|j/ #...###..........##..................#.##.@#####.###.7.0)#....#...#..#### #..## ..#. .## .. |j0 .. .. ..|jI0  ._. |j9 |j9: ,5.8 (11|j@ |jB < _Found a faded altar of an unknown god.|jh3|jj|jhp|j~t|jx,|j*{|j/~,|jO|j |j|j|jp|j։|j,|j|j|j˔  You encounter a gnoll sergeant. It is wielding a +2 vampiric trident.|jE<#..........#### #.>........##...###..........# #................ ..#.##..#####.###. #....#....#... #..######..## ..# . ##..## ..  #...@# .$...#...# .....###.... |j;....# ##._..... ....#....#...#j   gnoll sergeant (polearm, wandering)..###...j#..#|j S9.8 (4.0)j.|jYj)|j380.8 (5 _|j9_|j|jA   ### #.>  #...###  #......  .##  ..|jB;  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###....  ....# ##._.#  .... ....#  ... .#...#  |jBn.. ###..j.  #..# |j7   ### #.>  #...###  #......|je  .##  ..  ##..## ..#  |j. ##..## ..  #...@# .$...#...#|jo .....###.... |j ....# ##._.# |j].... ....# |j\... .#...#  .. ###..j. #..# |j|j8|j|je _A gnoll sergeant is nearby!|j )))))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.|j  The gnoll sergeant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.|j7j.|j/j  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.gnoll sergeant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.gnoll sergeant is lightly wounded.|j....j   gnoll (polearm, wandering)|j;b===1.9 (1.1Rev |j!&_|j'F  The sling bullet hits the gnoll sergeant.gnoll sergeant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.gnoll sergeant is lightly wounded. _You encounter a gnoll. It is wielding a +0 halberd.|jI ))))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.|j  ))The gnoll sergeant is lightly wounded.  You shoot a sling bullet.|jV7j.|jTX/j.|j`3...|j)ac3.1 (1.2Rev+ |jf|j~il _The sling bullet completely misses the gnoll sergeant.|j )))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.|jV  _The sling bullet completely misses the gnoll sergeant.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The gnoll sergeant is lightly wounded.nt but does no damage.|jf 7j.|j } jThe gnoll sergeant is lightly wounded.|j% 5j.|j w..j 2 gnolls (1 polearm, wandering)|j ,4.4 (1.3|j |j p _You encounter a gnoll. It is wielding a +0 club.|j @ ))|j rYou shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.|j9 l  The gnoll sergeant is lightly wounded.  You shoot a sling bullet.|jĿ j.  The gnoll sergeant blocks the sling bullet.|j 4j.|j 8j.|j o.j 1 wandering)|j} k5.6 (1.2Rev* |jz 8_|j$ 9 _The gnoll shouts! You hear a shout!|j_h )You shoot a sling bullet.|jw  The gnoll sergeant blocks the sling bullet.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.|j, .jThe gnoll sergeant is moderately wounded.|j .8j.|j;0 jThe gnoll sergeant misses you.|jn26j.|j5U j.  |j5cYou encounter a gnoll. It is wielding a +0 flail.|j64j.|j>}.j 3 gnolls (1 polearm, 1 wandering)|jB?,6.9 (1.3|jG|j|MT _The gnoll sergeant misses you.|j |j }Evoke which item? Wands  b - a wand of quicksilver (9) [!] read|quaff|evoke[?] describe selected|j|j|j'e#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 34/34 ========================#................Magic: 4/4========================|j(u..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..|j(5XL:  4 Next: 61% Place: Dungeon:3#...@#Noise: ===------  Time: 1486.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} |js).....###..j.Fire: a) +2 sling {Bangon} ....# ##.j.#Rev* .... ....#....#...#j   gnoll sergeant (polearm)|j)e..###j.j.jjj 3 gnolls (1 polearm, 1 wandering)#..#You shoot a sling bullet.  |j)The sling bullet hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.The gnoll sergeant misses you.You encounter a gnoll. It is wielding a +0 flail. |j *U_The gnoll sergeant misses you.|jxI #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 34/34 ======================== #................  Magic: 4/4======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0|jNJDex: 19 . ##..## ..  XL:  4 Next: 61% Place: Dungeon:3 #...@# Noise: ===------  Time: 1486.9 (0.0) .$...#..*# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###..j.  Fire: a) +2 sling {Bangon}  ....# ##.j.#  Rev*  |j-K.... ....#  ... .#...#  j   gnoll sergeant (polearm) .. ###j.j.  jjj 3 gnolls (1 polearm, 1 wandering) #..# You encounter a gnoll. It is wielding a +0 flail. _The gnoll sergeant misses you.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  and wearing a +0 kite shield (moderately wounded, 83% to hit)|j: #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 34/34 ======================== #................  Magic: 4/4======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8|jo #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  4 Next: 61% Place: Dungeon:3 #...@# Noise: ===------  Time: 1486.9 (0.0) .$...#...# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###..j.  Fire: a) +2 sling {Bangon}  ....# ##.j.#  Rev*  .... ....#  ... .#...#  j   gnoll sergeant (polearm) |jm#.. ###j.).  jjj 3 gnolls (1 polearm, 1 wandering) #..# Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  and wearing a +0 kite shield (moderately wounded, 83% to hit)  The bolt of dispelling energy hits the gnoll sergeant!  The gnoll sergeant is severely wounded.The bolt of dispelling energy hits the gnoll!|jmf   ### #.>           ..# |j= .  ..   *# *.  ....# ##.j*#  .... ...* |j... .#..*#   .. ###j.*.  2 #..# |jbO j_and wearing a +0 kite shield (moderately wounded, 83% to hit)  The bolt of dispelling energy hits the gnoll sergeant!  The gnoll sergeant is severely wounded.!  You kill the gnoll!gnoll sergeant hits you from afar with a +2 vampiric trident.|jxP A.j|jR jThe gnoll sergeant draws strength from your wounds!|j:[ .j... )j 3 gnolls (1 polearm, 2 wandering)|j_ f28-----787.9 (1|jf |jel p _You encounter a gnoll. It is wielding a +0 whip.|jb|j3d}Evoke which item? Wands  b - a wand of quicksilver (8) [!] read|quaff|evoke[?] describe selected|j|j~|j N#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 28/34 ===================-----#................Magic: 4/4========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19|j$. ##..## ..XL:  4 Next: 78% Place: Dungeon:3#...@#Noise: ===------  Time: 1487.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.jj.Fire: a) +2 sling {Bangon} ....# ##._.#Rev* .... ....#....#...#|jN-j   gnoll sergeant (polearm)..###.j).jjj 3 gnolls (1 polearm, 2 wandering)#j.#The gnoll sergeant is severely wounded.The bolt of dispelling energy hits the gnoll!  You kill the gnoll!The gnoll sergeant hits you from afar with a +2 vampiric trident.  The gnoll sergeant draws strength from your wounds! _You encounter a gnoll. It is wielding a +0 whip.|jh/ #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 28/34 ===================----- #................  Magic: 4/4======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  4 Next: 78% Place: Dungeon:3 #...@# Noise: ===------  Time: 1487.9 (0.0) .$...#..*# a) +2 sling {Bangon} [3|j03mc) +0 sling {Chun}  .....###.jj.  Fire: a) +2 sling {Bangon}  ....# ##._.#  Rev*  .... ....#  ... .#...#  j   gnoll sergeant (polearm) .. ###.j).  jjj 3 gnolls (1 polearm, 2 wandering) #j.# The gnoll sergeant draws strength from your wounds! _You encounter a gnoll. It is wielding a +0 whip.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  |jt0land wearing a +0 kite shield (heavily wounded, 83% to hit)|j#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 28/34 ===================-----#................Magic: 4/4========================..#.##..#####.###.AC: 3|j&Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  4 Next: 78% Place: Dungeon:3#...@#Noise: ===------  Time: 1487.9 (0.0).$...#..*#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.j*.Fire: a) +2 sling {Bangon} ....# ##._*#Rev* .... ...*#....#..*#|jCj   gnoll sergeant (polearm)..###.j*.jjj 3 gnolls (1 polearm, 2 wandering)#j.# _You encounter a gnoll. It is wielding a +0 whip.Aiming: Quicksilver Bolt|jNPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  and wearing a +0 kite shield (heavily wounded, 83% to hit)  The bolt of dispelling energy hits the gnoll sergeant!|j W.j  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  and wearing a +0 kite shield (heavily wounded, 83% to hit)  The bolt of dispelling energy hits the gnoll sergeant!  The gnoll sergeant is severely wounded.gnoll sergeant hits you from afar with a +2 vampiric trident!|j j.  The gnoll sergeant draws strength from your wounds!|j.j... |jhV13----------8.9 (1|j%&_|j$)E _The gnoll hits you from afar with a +0 halberd!|j|j }Evoke which item? Wands  b - a wand of quicksilver (7) [!] read|quaff|evoke[?] describe selected|j`" |j* |jy3 r#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 13/34 =========---------------#................Magic: 4/4========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11|j/4 Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  4 Next: 78% Place: Dungeon:3#...@#Noise: ===------  Time: 1488.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.jj.Fire: a) +2 sling {Bangon} ....# ##._.#|jf4 IRev* .... ....#....#...#j   gnoll sergeant (polearm)|j4 ..###.jj.jjj 3 gnolls (1 polearm, 2 wandering)#..#|j4 and wearing a +0 kite shield (heavily wounded, 83% to hit)  The bolt of dispelling energy hits the gnoll sergeant!  The gnoll sergeant is severely wounded.|j5 The gnoll sergeant hits you from afar with a +2 vampiric trident!  The gnoll sergeant draws strength from your wounds! _The gnoll hits you from afar with a +0 halberd!|jS < #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 13/34 =========--------------- #................  Magic: 4/4======================== ..#.##..#####.###.  AC: 3|jT Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  4 Next: 78% Place: Dungeon:3 #...@# Noise: ===------  Time: 1488.9 (0.0) |jT v.$...#..*# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###.jj.  Fire: a) +2 sling {Bangon}  |jU ....# ##._.#  Rev*  .... ....#  |jAU ... .#...#  j   gnoll sergeant (polearm) |jrU H.. ###.jj.  jjj 3 gnolls (1 polearm, 2 wandering) #..# |jU The gnoll sergeant draws strength from your wounds! _The gnoll hits you from afar with a +0 halberd!  Aiming: Quicksilver Bolt|jU Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  and wearing a +0 kite shield (heavily wounded, 83% to hit)|j  #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 13/34 =========--------------- #................  Magic: 4/4======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11|j 0Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  4 Next: 78% Place: Dungeon:3 #...@# Noise: ===------  Time: 1488.9 (0.0) .$...#...# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###.j).  Fire: a) +2 sling {Bangon}  ....# ##._.#  Rev*  |j y.... ....#  ... .#...#  j   gnoll sergeant (polearm) .. ###.jj.  jjj 3 gnolls (1 polearm, 2 wandering) #..#  _The gnoll hits you from afar with a +0 halberd!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight line|j Aim: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  and wearing a +0 kite shield (heavily wounded, 83% to hit)  The bolt of dispelling energy hits the gnoll sergeant!|jyM   ### #.>           ..#  .  ..   *# *.  |j3....# ##._*#  .... ...* ... .#..*#jjj 3 gnolls (1 polearm, 1 wandering) .. ###.j* #..#  Aim: a gnoll sergeant, wielding a +2 vampiric trident, wearing a +0 ring mail  and wearing a +0 kite shield (heavily wounded, 83% to hit)  The bolt of dispelling energy hits the gnoll sergeant!  |j+ You kill the gnoll sergeant!  The bolt of dispelling energy hits the gnoll!  The gnoll is almost dead.|j9j)|jR    ### #.>  #...###  #......  .##  ..  |jJ##..## ..#  . ##..## ..  #...@# .$...#..*# .....###.j*.  ....# ##._*#  .... ...*#  ... .#..*#  jjj .. ###.j*. |j&s #..# The gnoll shouts! You hear a shout! x2|jV,R   ### #.>  #...###  #......  .##  ..  ##..## ..#  |j-. ##..## ..  #...@# .$...#..*# .....###.j*.  ....# ##._*#  .... ...*# ... .#..*#  .. ###.j*.|jP.] #..# |j91 .jThe gnoll hits you from afar with a +0 halberd!|j4;.)..j|j>?|jH4#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 3/35==----------------------#................Magic: 4/4========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0|j*IDex: 19. ##..## ..XL:  4 Next: 183% Place: Dungeon:3#...@#Noise: ===------  Time: 1489.9 (1.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.j).Fire: a) +2 sling {Bangon} ....# ##._.#Rev+ .... ....#...|jI.#..j#jjj 3 gnolls (1 polearm, 1 wandering)..###..j.#..#The bolt of dispelling energy hits the gnoll!  The gnoll is almost dead.|j*JThe gnoll shouts! You hear a shout! x2  The gnoll hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *Your Fighting skill increases to level 3!|jOKgnoll shouts! You hear a shout! x2  The gnoll hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *  Your Fighting skill increases to level 3! |jKw Your Ranged Weapons skill increases to level 5! have reached level 5!|jV/  --more--|jj r4/41-------5/5|j: 544% |j |j 4 _|j: |j< }Evoke which item? Wands  b - a wand of quicksilver (6) [!] read|quaff|evoke[?] describe selected|j޼|j'|j<#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 4/41==----------------------#................Magic: 5/5|j7q========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 44% Place: Dungeon:3#...@#|jo Noise: ===------  Time: 1489.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.j).|jFire: a) +2 sling {Bangon} ....# ##._.#Rev+ |jN.... ....#....#..j#jjj 3 gnolls (1 polearm, 1 wandering)..###..j.#..#The gnoll shouts! You hear a shout! x2  The gnoll hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *Your Fighting skill increases to level 3!|jyYour Ranged Weapons skill increases to level 5! _You have reached level 5!|j  #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41==----------------------|j #................  Magic: 5/5======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 |j. ##..## ..  XL:  5 Next: 44% Place: Dungeon:3 #...@# Noise: ===------  Time: 1489.9 (0.0) |j2[.$...#..*# a) +2 sling {Bangon} c) +0 sling {Chun}  |jg.....###.j).  Fire: a) +2 sling {Bangon}  ....# ##._.#  Rev+  |jO.... ....#  |j... .#..j#  jjj 3 gnolls (1 polearm, 1 wandering) .. ###..j.  |jG#..# Your Fighting skill increases to level 3!Your Ranged Weapons skill increases to level 5! _You have reached level 5!Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (75% to hit)|j$b #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41==---------------------- |jb#................  Magic: 5/5======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 |jc . ##..## ..  XL:  5 Next: 44% Place: Dungeon:3 #...@# Noise: ===------  Time: 1489.9 (0.0)|j{c .$...#...#|jc a) +2 sling {Bangon} c) +0 sling {Chun}  |jc.....###.)).  Fire: a) +2 sling {Bangon}  |j)d....# ##._.#  Rev+  .... ....# |jqd ... .#..j#  jjj 3 gnolls (1 polearm, 1 wandering) |jd6.. ###..j.  #..# Your Ranged Weapons skill increases to level 5! _You have reached level 5!|jJe Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (75% to hit)  The bolt of dispelling energy hits the gnoll!|j_k   ### #.>    |jk        ..#  .  ..  |j9l *# *).  |jtl3....# ##.*.#  .... .*|jl ... .#*.j#jj 2 gnolls (|jlJ .. |jm] #..# |j.S _You have reached  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (75% to hit)  The bolt of dispelling energy hits the gnoll!  You kill the gnoll!|j<6S.|j48j.|j0j)|j.)_..S   adder|j45390.9 (1|j' |jZ W _You encounter an adder.|j& |jp( Evoke which item? Wands  b - a wand of quicksilver (5) |j( [!] read|quaff|evoke[?] describe selected|jLs|jE}|jR#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 4/41==----------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 53% Place: Dungeon:3#...@#|j*Noise: ===------  Time: 1490.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} ....# ##._.#Rev+ .... ...j#....#..j#jj 2 gnolls (1 wandering)..###.S).S   adder#..#|jbEAiming: Quicksilver Bolt|jPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (75% to hit)  The bolt of dispelling energy hits the gnoll!  You kill the gnoll! |j·X_You encounter an adder.|j\ #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41==---------------------- #................  Magic: 5/5======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  5 Next: 53% Place: Dungeon:3 #...@# Noise: ===------  Time: 1490.9 (0.0) .$...#..*# a) +2 sling {Bangon}|j%[40m c) +0 sling {Chun}  .....###.)*.  Fire: a) +2 sling {Bangon}  ....# ##._*#  Rev+  .... ...j#  ... .#..j#  jj 2 gnolls (1 wandering) .. ###.S).  S   adder #..# The bolt of dispelling energy hits the gnoll!  You kill the gnoll! _You encounter an adder.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 75% to hit)ˆ|jbA #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41ˆ|jtBV==---------------------- #................  Magic: 5/5======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  5 Next: 53% Place: Dungeon:3 #...@# Noise: ===------  Time: 1490.9 (0.0) ˆ|jB>.$...#...# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###.)).  Fire: a) +2 sling {Bangon}  ˆ|jC....# ##._.#  Rev+  .... ...)#  ˆ|jCC... .#..j#  jj 2 gnolls (1 wandering) ˆ|jpC8.. ###.S).  S   adder #..# ˆ|jCwYou kill the gnoll! _You encounter an adder.ˆ|jCAiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 75% to hit)  ˆ|j D5The bolt of dispelling energy hits the gnoll!ˆ|j:KM   ### #.>    ˆ|jK       ..#  ˆ|j0L.  ..   *# *.  ˆ|j`L....# ##._*#  .... ...*ˆ|jL ... .#..*#ˆ|jL[j   gnoll ( ˆ|jL.. ###.S*.  #..# ˆ|jM_You encounter an adder.  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight lineˆ|jFM: a gnoll, wielding a +0 club (almost dead, 75% to hit)  The bolt of dispelling energy hits the gnoll!  You kill the gnoll!ˆ|j9S.ˆ|j8j.ˆ|j..).j)ˆ|j3621.9 (1ˆ|j(8_ˆ|je _The bolt of dispelling energy misses the gnoll.ˆ|j2 ˆ|j4 Evoke which item? Wands  b - a wand of quicksilver (4) ˆ|j&5 [!] read|quaff|evoke[?] describe selectedˆ|j ˆ|jӵ ˆ|j #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 4/41==----------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12ˆ|jݿ #....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 62% Place: Dungeon:3#...@#Noise: ===------  Time: 1491.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} ....# ##._.#Rev+ .... ...j#...ˆ|j h.#.S.#j   gnoll..###..).S   adder#..#Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 75% to hit)  The bolt of dispelling energy hits the gnoll!  You kill the gnoll! _The bolt of dispelling energy misses the gnoll.ˆ|j  #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41==---------------------- #................  Magic: 5/5======================== ˆ|j ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  5 Next: 62% Place: Dungeon:3 #...@# Noise: ===------  Time: 1491.9 (0.0) .$...#..*# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###.)*.  Fire: a) +2 sling {Bangon}  ....# ##._*#  Rev+  .... ...j#  ... ˆ|jK .#.S.#  j   gnoll .. ###..).  S   adder #..# The bolt of dispelling energy hits the gnoll!  You kill the gnoll! _The bolt of dispelling energy misses the gnoll.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit)È|j] #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41==---------------------- #................  Magic: 5/5======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19È|j^ . ##..## ..  XL:  5 Next: 62% Place: Dungeon:3 #...@# Noise: ===------  Time: 1491.9 (0.0) .$...#...# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###.)).  Fire: a) +2 sling {Bangon}  ....# ##._.#  Rev+  .... ...$#  ... .#.S.#  j   gnoll È|j`.. ###..).  S   adder #..# You kill the gnoll! _The bolt of dispelling energy misses the gnoll.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit)  The bolt of dispelling energy hits the gnoll!È|jte   ### #.>    È|jf       ..#  .  ..   È|jf\*# *.  ....# ##._*#  .... ...* ... .#.S*#S   adderÈ|jf .. ###..* #..# È|j!MS. _The bolt of dispelling energy misses the gnoll.Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 whip (75% to hit)  The bolt of dispelling energy hits the gnoll!  You kill the gnoll!È|j84.)È|j)...)È|jy3712.9 (1È|j6È|j' _You hear a shout!È|jmÈ|jp Evoke which item? Wands  b - a wand of quicksilver (3) [!] read|quaff|evokeÈ|jp][?] describe selectedÈ|jۖ È|j #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 4/41==----------------------#................È|jMagic: 5/5========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..È|jX5XL:  5 Next: 71% Place: Dungeon:3#...@#Noise: ===------  Time: 1492.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} È|jœ.....###.)).Fire: a) +2 sling {Bangon} ....# ##._.#Rev+ .... ...S#....#...#S   adderÈ|j..###..).#..#Aiming: Quicksilver BoltÈ|j$Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit)  È|jQThe bolt of dispelling energy hits the gnoll!  You kill the gnoll! _You hear a shout!È|jJ #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41==---------------------- #................  Magic: 5/5========================È|j3W ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  5 Next: 71% Place: Dungeon:3 #...@# Noise: ===------  Time: 1492.9 (0.0) È|jW.$...#..*# a) +2 sling {Bangon} c) +0 sling {Chun}  .....###.)*.  Fire: a) +2 sling {Bangon} È|jF& ....# ##._*#  Rev+  .... ...S#  ... .#...#  S   adder .. ###..).  #..# The bolt of dispelling energy hits the gnoll!  È|jYou kill the gnoll! _You hear a shout!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)Ĉ|jx #..........#  moonlander the Shooter ### #.>........#  Coglin #...###..........#  Health: 4/41==----------------------Ĉ|jK #................  Magic: 5/5======================== ..#.##..#####.###.  AC: 3Str: 12 #....#....#...  EV: 11Int: 8 #..######..## ..#  SH: 0Dex: 19 . ##..## ..  XL:  5 Next: 71% Place: Dungeon:3 Ĉ|j#...@# Noise: ===------  Time: 1492.9 (0.0) .$...#...#Ĉ|j a) +2 sling {Bangon} c) +0 sling {Chun}  .....###.)).  Fire: a) +2 sling {Bangon} Ĉ|j I ....# ##._.#  Rev+  .... ...$# Ĉ|j ... .#...#  S   adder .. ###..).  #..# You kill the gnoll! _You hear a shout!  Ĉ|jAiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The bolt of dispelling energy hits the adder!Ĉ|j]/'   ### #.>           ..#  .  ..   *#Ĉ|j0 *.  ....# ##._*#  .... ...* ... .#..* .. ###..* #..# Ĉ|jNMS _You hear a shout!  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight line: an adder (53% to hit)  The bolt of dispelling energy hits the adder!  You kill the adder!Ĉ|j.).$.S   ball python (constriction, wandering))593.9 (1Rev _Ĉ|j\ _You encounter a ball python.Ĉ|j #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 5/41==----------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Ĉ|j4 ZStr: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 79% Place: Dungeon:3#.**@#Noise: ===------  Time: 1493.9 (0.0).$***#...#a) +2 sling {Bangon} c) +0 sling {Chun} .S*..###.)).Fire: a) +2 sling {Bangon} ....# ##._.#Rev .... ...$#....#...#Ĉ|j S   ball python (constriction, wandering)..###..).#..#You kill the adder! _You encounter a ball python.Fire: a) +2 sling {Bangon}Ĉ|j ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 68% to hit)Ĉ|j[ #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 5/41==----------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Ĉ|j @Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 79% Place: Dungeon:3#...@#Noise: ===------  Time: 1493.9 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} ....# ##._.#Rev .... ...$#....#...#Ĉ|j S   ball python (constriction, wandering)..###..).#..#Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!Ĉ|j׫ X))))))Ĉ|ja4 *)Ĉ|j i.......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!  You shoot a sling bullet.Ĉ|j s805.1 (1.2Rev+ _Ĉ|jk 8_Ĉ|j ň|j3ň|j[ň|j;ň|j,ň|jEW _You start resting.ň|j.....---_K   kobold (missile, wandering)Kň|j,60ň|j<)ň|jF---7.1 (2ň|j8_ň|j7 _You encounter a kobold. It is wielding a +0 whip and quivering stones.ň|j'    ### #.>  #...###  #......  .##  ..  ##..## ..#  ň|jo. ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$#  ... .#...#  .. ###..K.  #..# ň|j`    ### #.>  #...###  #......  .##  ..  ň|j a V##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$# ... .#...#  ň|ja .. ###..K. #..# ň|ji ň|jej ň|jq ň|js ] _A kobold is nearby!ň|jua    ### #.>  #...###  #......  ň|jb e.##  ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$#  ... .#...#  ň|j"c n.. ###..K.  #..# ň|j    ### #.>  #...###  #......  .##  ň|j' ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  ň|j .... ...$# ... .#...#  .. ###..K. #..# ň|j ň|jt ň|jP ň|ji ] _A kobold is nearby!ƈ|j;I<#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 5/41==----------------------#................Magic: 5/5ƈ|jmJ========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ---------  Time: 1497.1 (0.0).$...#..*#a) +2 sling {Bangon} c) +0 sling {Chun} ƈ|jL3.....###.)*.Fire: a) +2 sling {Bangon} ....# ##._*#Rev+ .... ...*#....#..*#K   kobold (missile)..###..K.#..# _A kobold is nearby! _A kobold is nearby!Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (58% to hit)ƈ|jL#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 5/41==----------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12ƈ|j#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ---------  Time: 1497.1 (0.0).$...#..)#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} ....# ##._)#Rev+ .... ...)#ƈ|j9A....#..)#K   kobold (missile)..###..).#..#Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleƈ|jShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.ƈ|j.Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.ƈ|j.).$.Kƈ|jQ(((((ƈ|j4.).$.6====8.4 (1.3ƈ|j:ƈ|j{=W _The kobold throws a stone. The stone hits you but does no damage.ƈ|j׾\#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 6/41===---------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12#....#....#...ƈ|jɿEV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ===------  Time: 1498.4 (0.0).$...#..*#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)*.Fire: a) +2 sling {Bangon} ....# ##._*#Rev+ ƈ|jD=.... ...*#....#..*#K   kobold (missile)..###..K.#..#The sling bullet barely misses the kobold. _The kobold throws a stone. The stone hits you but does no damage.  ƈ|joFire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (58% to hit)ƈ|j!#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 6/41===---------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#ƈ|j+SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ===------  Time: 1498.4 (0.0).$...#..)#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} ....# ##._)#Rev+ .... ...)#....#..)#K   kobold (missile)..###..).#..#Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  You shoot a sling bullet.  The sling bullet baƈ|j-rely misses the kobold.ƈ|j NMShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.closely misses the kobold.ƈ|j 7K)ƈ|j y.).$ƈ|j r9.6 (1.2Rev* _ƈ|j &_ƈ|j! ƈ|ji #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 6/41===---------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12ƈ|jD #....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ===------  Time: 1499.6 (0.0).$...#..*#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)*.Fire: a) +2 sling {Bangon} ....# ##._*#ƈ|j wRev* .... ...*#....#..K#K   kobold (missile)..###..).ƈ|j #..#You shoot a sling bullet. _The sling bullet closely misses the kobold.Fire: a) +2 sling {Bangon}ƈ|jC DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (58% to hit)ƈ|j#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 6/41===---------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12ƈ|j#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ===------  Time: 1499.6 (0.0).$...#..)#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} ....# ##._)#Rev* .... ...)#....#..)#K   kobold (missile)..###..).#..#Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ([0;1ƈ|jM90m or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.Lj|j Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the kobold.  The kobold is severely wounded.Lj|jD7K.Lj|jW.)...)Lj|j5500.7 (1.1 _Lj|jLj|jOLj|j#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 6/41===---------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12Lj|j#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ===------  Time: 1500.7 (0.0).$...#..*#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)*.Fire: a) +2 sling {Bangon} ....# ##._*#Rev* .... ...K#....#...#K   kobold (missile)..###..).Lj|j>#..# _The kobold is severely wounded.Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 58%  to hit)Lj|jS #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 6/41===---------------------#................Lj|jTMagic: 5/5========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 80% Place: Dungeon:3#...@#Noise: ===------  Time: 1500.7 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} Lj|jCV6....# ##._.#Rev* .... ...$#....#...#K   kobold (missile)..###..).#..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 58%  to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!Lj|j[P)))Lj|jp=)))Lj|j n .).$.)  You shoot a sling bullet.Lj|jRrg7=11.9 (1.2 _Lj|jx8_Lj|j {Ȉ|j%Ȉ|jFȈ|jȈ|jBȈ|jBȈ|jȈ|jj8=Rev+ Ȉ|jȈ|jȈ|jtȈ|jکȈ|jXȈ|j׮Ȉ|jȈ|jȈ|jȈ|jȈ|jW _You start resting.Ȉ|j?9=---_g   goblin (wandering)g7.9 (6.0Ȉ|j/Ȉ|ju---8.9 (7Rev Ȉ|jȈ|jq _You encounter a goblin. It is wielding a +0 club.Ȉ|jb\   ### #.>  #...###  #......  .##  ..  ##..## ..#  . ##..## ..  #...@# Ȉ|jic.$...#...# .....###.)).  ....# ##._.#  .... ...$#  ... .#...#  .. ###..).  #g.# Ȉ|j   ### #.>  #...###  #......  .##  ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  Ȉ|j.... ...$# ... .#...#  .. ###..). #g.# Ȉ|jc Ȉ|j, Ȉ|jȈ|j?] _A goblin is nearby!Ȉ|j&,   ### #.>  #...###  #......  .##  ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$#  ... .#...#  .. ###..). Ȉ|jX'M #g.# Ȉ|ja    ### #.>  #...###  #......  .##  ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$# ... .#...#  .. ###..). #g.# Ȉ|j} Ȉ|jJ Ȉ|j1 s _A goblin is nearby!Ȉ|j #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 9/41=====-------------------#................Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 81% Place: Dungeon:3#...@#Noise: ---------  Time: 1508.9 (0.0).$...#..*#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.*).Fire: a) +2 sling {Bangon} Ȉ|jz \ ....# ##.*.#Rev .... ..*$#....#*..#g   goblin (wandering)..###*.).#g.# _A goblin is nearby! _A goblin is nearby!Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 58% to hit)Ȉ|jGr <#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 9/41=====-------------------#................Magic: 5/5Ȉ|js ========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 81% Place: Dungeon:3#...@#Noise: ---------  Time: 1508.9 (0.0).$...#..)#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} ....# ##.).#Rev .... ..)$#....#)..#g   goblin (wandering)..###).).#)[Ȉ|jtt m.#Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.Ȉ|j" g  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.The sling bullet hits the goblin.  The goblin is moderately wounded.Ȉ|j{&g.Ȉ|je.)_....Ȉ|j$u===10.1 (1.2Rev+ _Ȉ|j?_Ɉ|j, #..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 9/41=====-------------------#................Ɉ|j-Magic: 5/5========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 81% Place: Dungeon:3#...@#Noise: ===------  Time: 1510.1 (0.0).$...#..*#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)*.Ɉ|jB/Fire: a) +2 sling {Bangon} ....# ##.*.#Rev+ .... ..*$#....#.*.#g   goblin..###.g).#..#You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is moderately wounded.Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 58% to hit)Ɉ|j&<#..........#moonlander the Shooter### #.>........#Coglin#...###..........#Health: 9/41=====-------------------#................Magic: 5/5Ɉ|j========================..#.##..#####.###.AC: 3Str: 12#....#....#...EV: 11Int: 8#..######..## ..#SH: 0Dex: 19. ##..## ..XL:  5 Next: 81% Place: Dungeon:3#...@#Noise: ===------  Time: 1510.1 (0.0).$...#...#a) +2 sling {Bangon} c) +0 sling {Chun} .....###.)).Fire: a) +2 sling {Bangon} Ɉ|jhL....# ##._.#Rev+ .... ...$#....#...#g   goblin..###.)).#..#Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!Ɉ|ju))))).#Ɉ|j 4))Ɉ|jC.)_..).  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (moderately wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!  You shoot a sling bullet.Ɉ|j31.3 (1.2 _Ɉ|j Ɉ|jɈ|j Ɉ|jȎ Ɉ|j Ɉ|jM Ɉ|j Ɉ|j Ɉ|j Ɉ|j ;10/41Ɉ|jR Ɉ|j ,Ɉ|j Ɉ|j& Ɉ|j >Rev Ɉ|j Ɉ|j/ Ɉ|j Ɉ|j Ɉ|j8 Ɉ|j I1=Ɉ|j= Ɉ|j Ɉ|j Ɉ|j Ɉ|j? f2==Ɉ|j Ɉ|j ,Ɉ|jF Ɉ|j Ɉ|j Ɉ|j Ɉ|j ,Ɉ|j Ɉ|js i3=Ɉ|j Ɉ|j1 ,Ɉ|j Ɉ|j Ɉ|j Ɉ|j Ɉ|j Ɉ|jQ Ɉ|j Ɉ|j# Ɉ|j I4=Ɉ|jb Ɉ|j nɈ|j Ɉ|j ,Ɉ|j Ɉ|j Ɉ|jj S5=Ɉ|j4 Ɉ|j* ,Ɉ|j Ɉ|j_ Ɉ|j Ɉ|jh" Ɉ|j% ,Ɉ|j(' Ɉ|j) Ɉ|j=* I6=Ɉ|j+ Ɉ|j/ ,Ɉ|j1 Ɉ|j4 ,Ɉ|jh6 Ɉ|j|: ,Ɉ|j>< Ɉ|j@ Ɉ|j@ L17=Ɉ|jA Ɉ|jQE Ɉ|jE Ɉ|jAG Ɉ|jR Ɉ|jFV 98Ɉ|jV 0=Ɉ|jGX Ɉ|j[ ,Ɉ|j] Ɉ|j` ,Ɉ|jb Ɉ|je Ɉ|jjf ^9==Ɉ|jg Ɉ|jj ,Ɉ|jl Ɉ|jo ,Ɉ|jq Ɉ|jkt Ɉ|jt Ɉ|jwv Ɉ|jNy Ɉ|jy L20=Ɉ|j Ɉ|j Ɉ|jv Ɉ|j׊ Ɉ|j ,Ɉ|jN Ɉ|jN ,Ɉ|j^ 1=Ɉ|j ,Ɉ|jӟ Ɉ|j6 Ɉ|j Ɉ|j Ɉ|j Ɉ|j Ɉ|j Ɉ|j a2=Ɉ|jŰ Ɉ|j\ Ɉ|j( Ɉ|j Ɉ|j Ɉ|j Ɉ|j Ɉ|j ,Ɉ|jT Ɉ|j Ɉ|jS S3=Ɉ|j Ɉ|jT Ɉ|j Ɉ|j Ɉ|j ,Ɉ|j Ɉ|j ,Ɉ|j Ɉ|j Ɉ|j- ^4==Ɉ|j Ɉ|j8 Ɉ|j, Ɉ|jV Ɉ|j} ,Ɉ|j Ɉ|j Ɉ|j' K5=Ɉ|j Ɉ|j XɈ|jW Ɉ|j Ɉ|j ,Ɉ|ji Ɉ|jLɈ|jS6=Ɉ|jhɈ|j,Ɉ|j:Ɉ|j Ɉ|j Ɉ|jl Ɉ|jɈ|jvɈ|jɈ|j@Ɉ|jK7=Ɉ|jWɈ|jɈ|jhɈ|j?Ɉ|j,Ɉ|j(Ɉ|j-,Ɉ|jJ0Ɉ|j3i8=Ɉ|j5Ɉ|j9,Ɉ|jU;Ɉ|j=,Ɉ|j?Ɉ|jC,Ɉ|jREɈ|jHɈ|j-IK9=Ɉ|jJɈ|jMɈ|jNɈ|jOɈ|jSW _You start resting.Ɉ|j^---r   quokka (wandering)rɈ|j_087.3 (76.0)Ɉ|jfɈ|jgH---8.3 (77Ɉ|jmɈ|j@pW _You encounter a quokka.ʈ|j%1   ### #.>  #...###  #......  .##  ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$#  ... .#...#  .. ###.)).  ʈ|j3&Z#r.# ʈ|jhd   ### #.>  #...###  #......  .##ʈ|jw  ..  ##..## ..#  . ##..## ..  ʈ|j>#...@# .$...#...# .....###.)).  ....# ##._.# .... ...$# ... .#...#  .. ###.)). #r.# ʈ|jʈ|jʈ|jʈ|j] _A quokka is nearby!ʈ|j&j   ### #.>  #...###  #......  .##  ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$#  ... .#...#  .. ###.)).  #r.# ʈ|j*'!ʈ|j~   ### #.>  #...###  #......  .##  ʈ|jѾ?..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.# .... ...$# ... .#...#  .. ###.)). #r.# ʈ|j4ʈ|js _A quokka is nearby!ʈ|j* )))))))You shoot a sling bullet.ʈ|j .  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.ʈ|j!J)ʈ|jo.)_....ʈ|jn3===9.5 (1.2)Rev ʈ|j` _You kill the quokka!ʈ|jc 3ʈ|j ʈ|jf H _No target in view!ʈ|jZG 3ʈ|jM ʈ|jP H _No target in view!ʈ|j 3ʈ|j ʈ|j ʈ|j k30= _ʈ|j ʈ|j (ʈ|j> ʈ|j ʈ|j5 ʈ|joʈ|j;1ʈ|jE==ʈ|jʈ|joʈ|jʈ|j ʈ|j ,ʈ|jjʈ|jU,ʈ|j%ʈ|j"ʈ|j#N2=ʈ|j$ʈ|j(,ʈ|ja*ʈ|j-,ʈ|j/ʈ|j3ʈ|jC4ʈ|j5ʈ|j9ʈ|jd;D3=ʈ|j<ʈ|jBBʈ|jgE,ʈ|j[Tʈ|jY,ʈ|j\ʈ|j`ʈ|jtaU4=ʈ|j7cʈ|jfʈ|jgʈ|j{hʈ|jk,ʈ|j)nʈ|jp,ʈ|jrʈ|javʈ|jwK5=ʈ|jxʈ|j|,ʈ|jBʈ|j;ʈ|jʈ|jʈ|j%ʈ|jʈ|j5ʈ|jʈ|jh6==ʈ|jʈ|j,ʈ|jʈ|jږʈ|jaʈ|j ʈ|j؛ʈ|jDU7=ʈ|j۝ʈ|jʠ,ʈ|jpʈ|jȦc  You encounter a rat.ʈ|j^---r   rat (wandering)r617.5 (28.0)ʈ|j8ʈ|jO---8.5 (29 _ʈ|j'_ʈ|jZˈ|j  #...###  #......  .##  ..  ##..## ..# ˈ|jvxt . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.#  .... ...$#  ... .#...#  .. ###.)).  #r.# ˈ|j7   ### #.>  #...###  #......ˈ|jl  .##  ..  ##..## ..#  . ##..## ..  #...@# .$...#...# .....###.)).  ....# ##._.# .... ...$# ... .#...#  .. ###.)). #r.# ˈ|jˈ|jˈ|jˈ|jU!Z _A rat is nearby!ˈ|j4 )))))r)You shoot a sling bullet.  The sling bullet hits the rat but does no damage.ˈ|j8f )The rat squeaks loudly.ˈ|j=7r.ˈ|jQa.)_..ˈ|jRf===9.7 (1.2)Rev ˈ|jo[8_ˈ|jM^w _You shoot a sling bullet. The sling bullet barely misses the rat.ˈ|jC †You shoot a sling bullet. The sling bullet hits the rat.ˈ|j#x)))))..#ˈ|jup ))You kill the rat!ˈ|j.z SYou shoot a sling bullet.ˈ|jt7.)_..S   adder (wandering)†.ˈ|j;8=20.9Rev+ ˈ|jtC&_ˈ|jOFW _You encounter an adder.ˈ|jL  )))))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.ˈ|j )The adder is heavily wounded.ˈ|jgU SYou shoot a sling bullet. The sling bullet misses the adder.ˈ|jV 9S)ˈ|jW AS)ˈ|j` .$S   ball python (constriction)ˈ|ja '2.1ˈ|jg 8_ˈ|jj \ _You encounter a ball python.ˈ|jX ))))))You shoot a sling bullet.  The sling bullet barely misses the ball python.ˈ|jk  The sling bullet misses the adder. You shoot a sling bullet.  The sling bullet hits the ball python.ˈ|j$ S. S$The ball python is severely wounded.The ball python bites you but does no damage.ˈ|j+ QS))ˈ|j, f3.3Rev* ˈ|j3 &_ˈ|j46 Y _The ball python closely misses you.ˈ|j †You shoot a sling bullet. The sling bullet hits the ball python.ˈ|j)̈|j+ )) You kill the ball python!You shoot a sling bullet. The sling bullet hits the adder.̈|j9S.̈|j;†̈|jHl9=44.6 (1.3̈|jO8_̈|j{Y _The adder is almost dead.̈|jL ))))))You shoot a sling bullet.̈|j& )The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.̈|j=)̈|j-h†).$.)̈|jk5925.8 (1.2̈|jYs&_̈|juI _You kill the adder!̈|j3̈|jÖ|j+ H _No target in view!̈|j̈|j̈|j̈|jH _No target in view!̈|j4 3̈|j ̈|j ̈|jƓ $ _̈|js 40=Rev+ 1==Rev  _HP restored.̈|j _̈|j ,̈|j ̈|j $  Things that are here:̈|jD #...###.# ........ ..#.##..#####.###. #....#... #..######..## ..## . ##..## ..## #....## ..... .$...#..†#...# .....###.@)..#---....# ##._.##.... ....$#... ...#...#.. ...###†)).̈|j"  #..# #..#. ##. .##.. .̈|j c  #...###.# #....... ..#.##..#####.###. #....#....#...##..######..## ..## . ##..## #..##....###..$...#..†#...# .....###.)@..# ....# ##._.## .... #....$# ̈|j ... #...#...# .. ....###†))... ##. .## ... ..  a +0 halberd; a gnoll corpsë|j .34.8 (9.0̈|jl Q---5.8 (10.0) _̈|j ̈|j# _Items here: ) [[ ††.͈|j͈|j!Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 vampiric trident Armour (select all with [)b - a +0 kite shield  c - a +0 ring mail Carrion an adder corpse ͈|j#a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Έ|j/! Έ|j) #...###..........#moonlander the Shooter#................Coglin..#.##..#####.###.Health: 41/41 ========================#....#....#...#Magic: 5/5========================#..######..## ..##AC: 3Str: 12. ##..## #..###EV: 11Int: 8#....###......SH: 0Dex: 19.$...#..†#...#XL:  5 Next: 92% Place: Dungeon:3.....###.)@..#Έ|js+8Noise: ---------  Time: 1635.8 (0.0)....# ##._.##a) +2 sling {Bangon} c) +0 sling {Chun} .... #....$#Fire: a) +2 sling {Bangon} ... #...#...#Rev .. ....###†))..#..# #..#.. ##. .## ... .. _No target in view! _HP restored.  Things that are here: _a +0 halberd; a gnoll corpse _Items here: ) [[ ††.  Okay, then.Έ|j{4Έ|jZ5Έ|j=Έ|j_?. _Έ|jܑ _HP restored.  Things that are here: _a +0 halberd; a gnoll corpse _Items here: ) [[ ††. _No target in view!Έ|ju3Έ|j1Έ|jH _No target in view!ψ|j3ψ|j"ψ|j&ψ|j)ψ|j*/[ _ψ|j0ψ|j33ψ|j9N  You now have 127 gold pieces (gained 11).ψ|jP _Items here: ( ))) ††.ψ|jTψ|jW,ψ|jbZψ|j`  Items here: ) [[ ††.ψ|jcψ|jCd _ψ|jeψ|jjg  You see here a ball python corpse.ψ|jon5 _ψ|jYpψ|jWrψ|jtψ|juψ|j wψ|jyψ|jO|ψ|j|ψ|j<~ψ|jψ|j@ψ|jψ|j/ψ|jKψ|jψ|j\ψ|jrψ|jψ|jN  You encounter a kobold. It is wielding a +0 dagger.ψ|j`' ### #.>........# #...###..........# #................ ..#.##..#####.###. #....#....#...# #..######..## ..## . ##..## #..### ##.#.####....###...... ......$@..#..†#...#ψ|jݛ@ .........###.))..# ........## ##._.## K........ #....)# ####..... #...#...# ...........###†)).K   kobold (asleep) .##.....#..# ##..#..#....###. .## ..... .. .^ψ|jh046.8 (11.0)ψ|j٥37.8 (12 _ψ|j'$_ψ|jψ|jsfy ### #.>      ##.###.  ..#...#  ..## ..##  . ##..##   ##.#.####....#  ......$@..#..†#...#  .........###.))..#  ........## ##._.##  K........ #....)#  ####.....   ........†)).  .##.....#..#   #....###. .##  .. .. .^ψ|jC ### #.>      ##.###.  ..#...#  ..## ..##  . ##..##   ##.#.####....#  ψ|jVL......$@..#..†#...#  .........###.))..#  ........## ##._.##  K........ #....) ####.....  ........†)).  .##.....#..#  #....###. .##  .. .. .^ψ|jB ψ|jd ψ|j ψ|j] _A kobold is nearby!ψ|j+ ))))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ψ|j )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.ψ|j)Sψ|jHp$.....ψ|jKn3===9.0 (1.2)Rev ψ|jRψ|jTJ _You kill the kobold!ψ|jc3ψ|jcψ|jeψ|j@gψ|jj,ψ|jFl>ψ|jqψ|j _You now have 142 gold pieces (gained 15).ψ|jψ|jRψ|jψ|jUψ|jEψ|jψ|jψ|j(ψ|jψ|jؑψ|jψ|jcψ|jψ|jψ|jٙψ|jRψ|j=ψ|jߜψ|jψ|jψ|j9ψ|jψ|jy,ψ|jcψ|j_ψ|jzψ|j ψ|jrψ|jψ|jŭψ|j\ψ|jOψ|j  #....)###   #.$?# ##...)...   #...# #.......   #...# ##### #.>.....  #...###...###.......   #......#............   #...# ..#.##..#####.   #...###.#....#....#.   #..@.##..######..##--- ψ|j  ####...#.# ##..##   #####.#.####....###   #............#..†#.   #...........###.)).   #..........## ##._.   #..)........# #....   #######......#...#  .........###ψ|j/060.0 (11.0)ψ|jH---1.0 (12ψ|jψ|jQ _p - a cyan potionψ|j+ ψ|j, ψ|j3 ψ|j>6 H _No target in view!ψ|j 3ψ|j^ ψ|j ψ|jF ψ|j $ _ψ|j ,ψ|j ,ψ|j ψ|jl ψ|j ψ|j ψ|j! ψ|j ψ|jD ,ψ|j ψ|j ψ|j ψ|j ψ|j ψ|j] ψ|j{ ψ|j[ ψ|j Xψ|jL ψ|j       #######  #.....#  #....<# #### #....)###$@# ##...)...ψ|jS ...# #.......#...# ##### #.>.....#...###...###......#......#...........#...##..#.##..#####.#...###.#....#....#.#....##..######..######...#.# ##..##ψ|j 18.0 (7.0)ψ|j +9.0 (8ψ|j} ψ|j1 d _u - a scroll labelled DOSHRA XUDUNYBψ|j' ψ|j' ψ|j ψ|j9 H _No target in view!ψ|j ψ|j 3ψ|jq ψ|j ψ|j P _ψ|jg ψ|j ψ|jq M _You now have 150 gold pieces (gained 8).ψ|j ψ|j@ ψ|j ψ|j+ ψ|jx ψ|j= ψ|j ψ|j ψ|j ψ|jr ψ|j ψ|j ψ|j ψ|jj ψ|j ψ|j ψ|j ψ|j ψ|jV ψ|j ψ|j ψ|jZ ψ|j ψ|j ψ|j ψ|jψ|jψ|jψ|j,ψ|jψ|jψ|j ψ|j ψ|j; ψ|jAXψ|jψ|jψ|j,ψ|jψ|j0ψ|jrψ|jψ|jψ|jψ|j ,ψ|j!ψ|j#ψ|j%ψ|jt&ψ|j'ψ|j*ψ|jh,ψ|j,ψ|j.ψ|j/ψ|j2ψ|j2ψ|j3ψ|jFψ|j J,ψ|jPLψ|jnOψ|j-Sψ|jSψ|jzUψ|jRXψ|j[ψ|j9\ψ|jo^ψ|j1aψ|jf,ψ|j$gψ|jlψ|jLoψ|joψ|j5qψ|jSsψ|jvψ|jvψ|jwψ|j{ψ|j)~ψ|j~ψ|jψ|jψ|j‚ψ|j_ψ|jψ|jψ|j ψ|jψψ|jψ|jψ|jψ|jBψ|jψ|j4ψ|jkψ|jψ|jψ|j=ψ|jʞψ|j{ψ|jVψ|jψ|jΥψ|jvψ|jzψ|jψ|jψ|jψ|jψ|j۵###.##.#....#....##..^..  #. ####..............  #. ##..........#.. ##..........# ψ|ju##...........  ##........#..  #........##  ....#......####  ..........@...#  ψ|j........###.....#  ....#...# .........  ...... #......... ..... .......... ... ##......... ψ|j@x#......... #......... ψ|jo1701.0 (32.0)ψ|jp,2.0 (33ψ|jψ|j5X _s - a fuming ruby potionЈ|j`yЈ|jGzЈ|jЈ|jH _No target in view!Ј|jTg3Ј|jhЈ|jmЈ|jo: _Ј|jvnЈ|j@yЈ|jzЈ|jzЈ|j{Ј|j}Ј|jЈ|jЈ|jЈ|jrЈ|j̃Ј|jЈ|j|Ј|j>XЈ|jtЈ|j:Ј|jאЈ|jЈ|jVЈ|j@Ј|jɕЈ|jbЈ|jKЈ|j"Ј|jЈ|jЈ|jkЈ|j֠Ј|j`Ј|jPЈ|jCЈ|j@BЈ|jЈ|j3 ...##........## [.#......#### ...................##Ј|jJ......###.....##........#...##......... ............#......... ....#................ #.....###......... #.@...# #.........13.0 (11 .......##### #......... ....... #.......## ....... ##.....##Ј|j ....... #...## ....... ###....####Ј|jЈ|j,4.0 (12Ј|jЈ|j& _Found a buckler.Ј|jЈ|jЈ|jvЈ|jH _No target in view!Ј|jpЈ|jЈ|jPЈ|jSЈ|jЈ|j8P _Ј|jBЈ|jMЈ|jk[........#......#### #...................## ............###.....## ........#...##........ ............#. ....#........ #.#.....###.∩...##.#.....# #........@.##### #.6.0 (2.0)Ј|j!..# ##..# ##.....##..# #...##..# ###....#####.#Ј|jЈ|j+7.0 (3Ј|jЈ|j; _Found Paum's Antique Armour Boutique.Ј|jYЈ|jZЈ|j'`Ј|jbH _No target in view!Ј|j*Ј|j7Ј|jEЈ|j Ј|j ] [.#......#### #.............## ............###..... ........#...## ............# ....#.Ј|j(#.# #.#.....###.∩...##.#.....# #.##### #0.# #.>.# ##......# #...##.# ###...#####..# ..Ј|jЈ|jp+8.0 (1Ј|jVЈ|j; _Found a stone staircase leading down.Ј|j= Ј|j> Ј|j? Ј|jA Ј|jyH XЈ|j0K Ј|jK Ј|jL Ј|jN Ј|jQ Ј|jQ Ј|jR Ј|jPU Ј|jW Ј|j-X Ј|jY Ј|j\ Ј|j^ Ј|j[_ Ј|j` Ј|j[c Ј|jf %  Ј|jg BYou encounter 2 jackals.Ј|jn W  ...##....... Ј|jo   [.#.....   #...............   #............###   ###........#...##   #........#   .....#.   ###.##.##.#.....###   .#..@...##.#.....# #  Ј|jo ......##### #  .......# #.  >.........#  h......#  h.....#Ј|jvp 8hh 2 jackals (asleep)  ............  $........#####..  ........## ..Ј|jt U23.0 (5h.Ј|ju ?.hЈ|jd} Ј|jh~ GhhЈ|j 4==4.0 (6Ј|j Ј|j # _The jackal barks! x2Ј|j r _There is an entrance to Paum's Antique Armour Boutique here.Ј|jU U)))))))Ј|ji  You shoot a sling bullet. The sling bullet misses the jackal.You shoot a sling bullet.Ј|j .h.hЈ|j+ oh.h.Ј|jX 7......Ј|j `=5.2 (1.2Rev Ј|jP Ј|jp ` _The sling bullet barely misses the jackal.Ј|jm; [ ### #.. #.# ###.##.# .#..@...#  ............... Ј|j=2 ...h............#  ......>.........#  ...h............#  ................#  ..................  ...$........#####..   .. ш|j[####..#.# ###.##.# .#..@...#  ...............  ...h............#  ......>.........#  ...h........... ................#  ............... ...$........###  ш|jpш|jш|jpш|jd _There are monsters nearby!ш|j )))))))You shoot a sling bullet.ш|j,  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.ш|jGyh.h.ш|jQB......ш|j*^6.4Rev+ ш|jӭш|j2_ _The jackal is severely wounded.ш|jC )))))))You shoot a sling bullet.ш|j/ †The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.ш|j7)   jackalш|joh.h.ш|jp.†.....ш|jM/47.6ш|jш|jwJ _You kill the jackal!ш|jp )))))))You shoot a sling bullet.ш|j s  The sling bullet completely misses the jackal.ш|js h......  You shoot a sling bullet. The sling bullet misses the jackal.ш|j 0-8.8Rev* ш|j ш|j j _The jackal closely misses you. The jackal bites you.ш|j  You shoot a sling bullet. The sling bullet hits the jackal.ш|j †The jackal is almost dead.You shoot a sling bullet. The sling bullet hits the jackal.ш|j )ш|j ш|jB! 469.9 (1.1ш|j( ш|j. J _You kill the jackal!ш|jUш|j{ш|jш|jyH _No target in view!҈|j?~҈|j҈|jʅ҈|jbH _No target in view!҈|j@[ _҈|jaa1=҈|jb҈|jk4Welcome to Paum's Antique Armour Boutique! What would you like to do?  a -  150 gold a chain mailb -  50 gold a leather armour ҈|jl- c -  175 gold a runed orb  d -  175 gold a shiny orb  e -  187 gold a pair of glowing glovesf -  100 gold a ring mail  g -  100 gold a scale mail  h -  100 gold a scale mail You have 150 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listӈ|jLz   a -  150 gold a chain mail  b -  e +  187 gold a pair of glowing glovesf - g - h - ӈ|j_{  You are short 37 gold pieces for the purchase.[Enter] buy marked itemsԈ|ja - b - e $ f - g - h - shopping listՈ|jtՈ|jߤՈ|j ...##....... moonlander the Shooter  [........#..... Coglin  #............... Health: 41/41 ========================  #............### Magic: 5/5========================  ###........#...##. AC: 3Str: 12  #...............#. EV: 11Int: 8  #.#......#........ SH: 0Dex: 19  Ո|j7###.##.##.#.....###. XL:  5 Next: 96% Place: Dungeon:3  .#..@...##.#.....# #. Noise: ---------  Time: 1731.9 (2.0)  ....†.†.........##### #. a) +2 sling {Bangon} c) +0 sling {Chun}  ................# #. Fire: a) +2 sling {Bangon}  ......>.........# ## Rev*  ................#  ................#  .................. Ո|jh ...$........#####..  ........## ..You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is almost dead.You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal! Ո|j?L_No target in view! _No target in view!Ո|j[Ո|jdՈ|jh _You can access your shopping list by pressing '$'.Ո|j Ո|j Ո|j Ո|jd Ո|j J  [........#  Ո|j s#...   #.##  ###.#...   #...............#   #.#......#......  ### ###.##.#####  Ո|j .....#..∩...##.#.....# #  .....†.@.........##### #0 ....# #  ....>.# #  ..#  ..#  ...  $#####..  <.. ..  Ո|jg" w2.9 (1Rev+ Ո|ja% Ո|j' 4 _Found an escape hatch in the ceiling.Ո|j) s _You see here a jackal corpse.Ո|jZE Ո|jI Ո|jO ,Ո|jO[ 5 #. Ո|j]  #..# ###.#...  #...............  #.#......#...... Ո|j8_ u#########.##.#### .....#..∩...##.#.....#  .†.†.........#####  ..# 0 ....>.#  ..#  .# ... $#####.. <.. .. #...<.# Ո|jf Ո|j*k *3.9 (1Ո|jm Ո|jzp 9 _Found a stone staircase leading up.Ո|jՈ|j#Ո|jiՈ|jH _No target in view!ֈ|jOֈ|jֈ|j2ֈ|jֈ|jֈ|jP _ֈ|jLֈ|jֈ|jֈ|jֈ|jֈ|j>Rev ֈ|jֈ|jֈ|j],ֈ|jֈ|jzֈ|jֈ|jֈ|jֈ|jGֈ|jֈ|jֈ|j _You now have 165 gold pieces (gained 15).ֈ|jֈ|jֈ|j)ֈ|jֈ|j3ֈ|jֈ|jֈ|jֈ|jֈ|jֈ|jeֈ|jֈ|jֈ|jaֈ|jֈ|jֈ|jVֈ|jֈ|jֈ|jFֈ|j#ֈ|jֈ|jxֈ|jzֈ|j-ֈ|jֈ|jֈ|jBֈ|j9ֈ|ji  You encounter a white imp.ֈ|jF ## #.5....###. #......##..... #[........## #........... #............###..ֈ|j ###........#...##... #......#... #.##.......... #########.##.##.###...  ##.....#..∩...##.#.....# #...  ##......†.†.........##### #...  #...................# #... ֈ|j #.........>.........# ##.. 5   white imp (asleep)  #...................# #.  #...................##  #.....................ֈ|j 0474.0)ֈ|j 38.9 (15 _ֈ|jֈ|jֈ|j4 ))))))5    You shoot a sling bullet. The sling bullet hits the white imp.  The white imp shouts!ֈ|j&  The white imp is moderately wounded.You shoot a sling bullet. The sling bullet hits the white imp.ֈ|j!@].5ֈ|jtH@.......ֈ|jIg===50.1 (1.2)Rev ֈ|jPֈ|jRb _The white imp is severely wounded.ֈ|jI #......# #5.....## #[....... #........ #........ ###........ #.......... #.#@.....# ##.##.#..  ∩...#ֈ|j  †.†.....  ...........#  ..>.........#  .............#  .............#  .. ֈ|j #......# #5.....## #[....... #........ #........ֈ|j[ ###........ #.......... #.#@.....# ##.##.#..  ∩...#  †.†.....  ...........#  ..>.........#  .............#  .............#  ..ֈ|jֈ|jלֈ|jֈ|j\` _A white imp is nearby!ֈ|j N )))))ֈ|j=))You shoot a sling bullet.ֈ|j   The sling bullet closely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp.ֈ|jm .5[..ֈ|j?U..  The white imp is almost dead.ֈ|j *****The white imp gestures at you.ֈ|j% P[....ֈ|j& 3------1.3Rev+ ֈ|j3- ֈ|j/ 1 _The puff of frost hits you!ֈ|jIB 9 #......# #5.....## #[....... #........ #........ ###........ #.......... #.#@.....# ##.##.#..  ∩...#  †.†.....  ...........#  ..>.........#  .............#  .............#  .. ֈ|j  #......# #5.....## #[....... #........ #........ ###........ #.......... #.#@.....# ##.##.#..  ∩...#  †.†.....  ...........#  ..>.........#  ֈ|j 7.............#  .............#  ..ֈ|j ֈ|jo ֈ|j! ֈ|j ` _A white imp is nearby!ֈ|j9) s .  You shoot a sling bullet. The sling bullet hits the white imp.ֈ|j. X)))))ֈ|j u ))You kill the white imp!ֈ|jM j..[....ֈ|jbO ֈ|j[ ##....... moonlander the Shooter#......###........ Coglin#......##........# Health: 31/41 ==================------#[........#......# Magic: 5/5========================#................. AC: 3Str: 12#............###.. EV: 11Int: 8###........#...##... SH: 0Dex: 19#...............#... XL:  5 Next: 101% Place: Dungeon:3#.#@.....#.......... Noise: ===------  Time: 1752.5 (1.2)#########.##.##.#.....###... a) +2 sling {Bangon} c) +0 sling {Chun} ##.....#..[ֈ|jZ] 0;10;1m∩...##.#.....# #... Fire: a) +2 sling {Bangon} ##......†.†.........##### #... Rev+ #...................# #...#.........>.........# ##..#...................##.#...................###.....................The white imp gestures at you. _The puff of frost hits you! _A white imp is nearby!You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! _You shoot a sling bullet. _A white imp is nearby!  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! _You shoot a sling bullet.  Your Armour skill increases to level 2!You have reached level 6!ֈ|jg /  --more--׈|ji5/47-6/66 1% ׈|j׈|j4 _׈|j zShopping list: 1 item, total cost 187 gold pieces ׈|j  a - [D:3] 187 gold a pair of glowing gloves You have 165 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit؈|j؈|j؈|jU##....... moonlander the Shooter#......###........ Coglin#......##........# Health: 35/47 =================-------#[........#......# Magic: 6/6========================؈|j7#................. AC: 3Str: 12#............###.. EV: 11Int: 8###........#...##... SH: 0Dex: 19#...............#... XL:  6 Next:  1% Place: Dungeon:3#.#@.....#.......... Noise: ===------  Time: 1752.5 (0.0)#########.##.##.#.....###... a) +2 sling {Bangon} c) +0 sling {Chun} ##.....#..∩...##.#.....# #... Fire: a) +2 sling {Bangon} ##......†.†.........##### #... Rev+ ؈|j#...................# #...#.........>.........# ##..#...................##.؈|jQ#...................###..................... _A white imp is nearby!You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp! ؈|j_You shoot a sling bullet.  Your Armour skill increases to level 2! _You have reached level 6!؈|j؈|j؈|jg؈|jN؈|j 3؈|j ؈|jH ؈|j ~6= _؈|j| X؈|jy 7=Rev ؈|jL ؈|jE ,؈|j# ؈|j ,؈|jS B؈|j ؈|jR ؈|j V8=؈|j.! ؈|j" ؈|j# ؈|jz$ ؈|j & ؈|j& ؈|j3' ؈|jF) ,؈|j_* ؈|j8 ؈|j< U9=؈|j#> ؈|j@ ,؈|jB ؈|jD ,؈|jF ؈|j5H ؈|jH L40=؈|jJ ؈|jL ,؈|jCM ؈|jP ,؈|jPQ ؈|j}S ,؈|jT ؈|jV ؈|jW U1=؈|jX ؈|jZ ,؈|j#\ ؈|j] ؈|j]^ ؈|j_ ؈|j=a ؈|js ؈|jt ؈|jOw ؈|jw K2=؈|j;y ؈|j| ,؈|j} ؈|jK ,؈|jց ؈|j ,؈|j ؈|jӆ ؈|jd U3=؈|j/ ؈|j X؈|j ,؈|jې ؈|j K4=؈|j ؈|j ,؈|j> ؈|j, ,؈|j ؈|j ,؈|j ؈|j ؈|jo U5=؈|jѠ ؈|j ؈|j/ ؈|j6 ؈|jj ,؈|j ؈|j ,؈|j ؈|j a6=؈|jN ؈|j ,؈|jȱ ؈|jƳ ؈|j ؈|j ؈|j; ؈|j h7==؈|j ؈|jz ؈|j X؈|j ؈|j ؈|j ؈|j ؈|j ؈|j ؈|j ؈|j ؈|ja ؈|j 9=؈|j ؈|j ؈|j ,؈|j ؈|j ?  You see here a +0 buckler.؈|j ؈|j  _؈|j ؈|j ؈|j0 ,؈|j ؈|j n؈|j2! ,؈|j[# ؈|j-$ ؈|jp& ,؈|j( ؈|j. X؈|j2 ؈|j> ,؈|j@ ؈|j1C ؈|jE ,؈|jG ؈|jZI ؈|jpK ؈|jL ؈|jDM ؈|jU ؈|j"X ,؈|juY ؈|j[ ؈|ju^ ,؈|j_ ؈|jFa ؈|jec ,؈|jd ؈|jh ؈|j?k ,؈|jm ؈|juo ؈|jmq ؈|jr ؈|jr ؈|ju ؈|jx ,؈|j]z ؈|j| ؈|j~ ؈|jo ؈|j ؈|jA ؈|j ؈|jU ؈|j ؈|j~ B؈|j ؈|j^ ؈|jӟ ,؈|j ؈|j ؈|jͧ ,؈|j ؈|j ؈|j ,؈|j/ ؈|j ؈|j ؈|j ؈|jº ؈|jv ؈|j ,؈|jm ؈|j< ؈|j7 ؈|j ؈|jO ؈|j ؈|j ,؈|j` ؈|jX ؈|j ,؈|j ؈|j  Items here: ) [[ ÷ †.؈|j ؈|j  _؈|j ؈|j ؈|j ,؈|j ؈|j ؈|jN ,؈|j4 ؈|jI ؈|je ,؈|j ؈|j ؈|j<$ ؈|jK% ؈|j& ؈|j~* ؈|j, ؈|j- ؈|j4/ ؈|j 2 ؈|j4 ,؈|j7 ؈|j9 ؈|j< ,؈|j> ؈|jCF ؈|jI ,؈|jL ؈|jN ؈|jQ ؈|jS ؈|jdT ؈|jdW ؈|j,[ ,؈|j\ ؈|j\f ؈|jh ؈|ji ؈|jj ؈|jx ؈|jh} ,؈|j ؈|jc ؈|j2 ؈|j ؈|j ؈|j ؈|j ؈|j ؈|j1 ؈|jߖ ؈|jI ,؈|j3 ؈|jC ؈|j ,؈|j ؈|j£ ؈|j _####.###. ...#...##....<.... ..###..## .... .## ##..#######.. ..###........... ..†#...#........ #.))..###....... ##._.## ##....# #....)###.......@..?.... ---841.5 (89.0) ...#...#...#............ ..###÷)).#.#.##......... .## ##..#..#.###........ ..###..###...#.......... ؈|j" p...#....##..^..#....#### #..........#### ##....#...##  ##....#..؈|jM ؈|j[ H---2.5 (90؈|jN %_؈|ju 9 _Found a stone staircase leading up.؈|j4 _؈|j~ n؈|jO ؈|j^ ,؈|j: ,؈|j4 ؈|j4 1.###. #...# ##....<....### ##..## ...  ##..#######... ##...... #...#...... )..###....... _.## ##....#... ..)###..........@... #...#...#....... ##÷)).#.#.##...  ##..#..#.###... ##..###...#.... #....##..^..#....####... ......#### ... ..#...## ## ؈|j \5.5 (3.0)6.5 (4؈|j" 6 _؈|j'% c _v - a scroll labelled AXIMNA ESTROPو|j:3و|j<و|jBو|j]Dو|jEو|j J,و|jJو|jKو|jJLو|jNو|jPو|jQو|jRو|jDTو|jUو|jxVو|jWو|j Yو|jZ,و|j[و|j^و|jQ`و|j`و|jtaو|jcو|jfBو|jAiو|jjو|jkو|jmو|jjqBو|j*rو|jWsو|jtو|jbuو|juو|jxو|jayو|jzو|j/ _You now have 174 gold pieces (gained 9).و|jو|jƃو|jYو|jƄو|jو|jو|jو|j"و|jŌو|jˎو|jeو|j׏و|jو|j-,و|jو|j7و|j و|jو|jو|jو|jو|jsو|jAو|jRو|j,و|jو|jJو|jjو|jو|jو|jو|jو|jmو|j?,و|jو|j˻و|jfو|jSو|jو|j>و|jو|jEو|jو|jو|jUو|jو|jو|jSو|j,و|jو|jو|jو|j#و|j@و|j و|jو|j,و|jو|jhو|jو|jو|jو|j,و|j_و|j[و|jو|jو|jUو|jو|j' #####  #....  .. ...#  ....######..#  .......>....#  ....#####@.# 80.5 (34.0) #......#..##  #......#.##  .........#  ##....<....#### و|j-.............# ######............#.........###..........##########و|jو|j,1.5 (35و|jو|j; _Found a stone staircase leading down.و|jeو|jo3و|jو|jAو|jو|j"و|jUو|jو|jو|j'و|jو|j,و|jو|j,و|jIو|jو|jو|j و|jhو|jو|jو|j و|juو|jو|j,و|j}و|jو|j,و|jNو|j/R  There is a stone staircase leading down here.و|j+و|j _و|jwو|jو|jو|jو|jو|jrو|jو|jو|jو|jTو|jو|j+و|jو|jو|j و|jو|j9و|jو|jk و|j و|j8 و|jy و|jو|jو|j]و|jو|jو|jو|jو|jو|j:و|jو|jtو|j و|j",و|j#و|j]%و|j&و|jE'و|j (و|j@)و|jV*و|j*و|jV+و|j0و|j/2و|j2و|j3و|j4و|j6و|j6و|j7و|j"8و|j@9و|j9و|j :و|jK>و|j?و|jU@و|j@و|jBو|jHDو|jDو|jEو|jbJو|jLو|jLو|jMو|j!Tو|jUو|jhVو|jlWو|jfcو|jWm,و|joو|juو|j~xو|j*yو|jOzو|j~و|jو|jو|j˂و|jɆو|jYو|jو|jFو|jrو|j,و|jaو|jܖو|jو|j.و|j6و|j و|j~و|jو|j<و|jو|jxو|j و|j/و|j߭و|j ,و|jıو|jJو|jCو|jܶو|j و|jrو|jو|jو|jو|jو|jو|j:و|j0و|jو|jrو|jو|jو|j,و|jو|jو|jو|jKو|j$و|jو|jو|j=و|j_..#..†#...#.....................# .###.))..###..................... ## ##._.## ##....#..............# .###....)###..................... ..#...#...#...#.................. .....###÷)).#.#.##..............# .#..## ##..#..#.###.............# و|j###..###..###...#...............# .#....#....##..^@.#....####.....#924.5 (43 ####................#### #.....# #####..........#...## ####### ..# ##..........#..# ..#........... ..###........#.. ...# ..##........#### ...##......#### .>.###و|jGB5.5 (44و|jOو|j9 _Found an escape hatch in the floor.و|j )و|j7*و|j*و|j3و|jc5و|j-:Bو|j;و|j<و|jc=و|j?و|jAو|jBو|jCو|jEو|jGو|jYHو|j{Iو|jPو|jqRو|jZS,و|j\و|j\و|ju^و|j`c  You encounter a rat.و|jpf;###÷)).#.#.#### # ##..#..#.###..# #..###...#...............# ....##..^..#....####.....# .............#### #.....# و|jg.....#...## ####### #..........#..####................##.......#......#@.# .......####....##.#......#####.>.# .#........##.... ...###.....##......#............ r   rat (asleep)..#......................... ...r###و|jn232.5 (7.0)و|jo23.5 (8 _و|jtو|j]wو|jQ÷)) #  . .^. ....  #...##  ..#..####........###@.###.#>.# .# ....# ... ....  ...r و|j] y÷))   . .^. ....  #...##  ..#..####........###@.###.#>.# .# ....#... .... ...و|j: و|j و|jn و|jӗ Z _A rat is nearby!و|j ÷)) #  . .^. ....  #...##  ..#..####........###@.###.#>.# .# ....# ... ....  ...r و|j[y÷))   . .^. ....  #...##  ..#..####........###@.###.#>.# .# ....#... .... ...و|jvaو|jbو|jgو|jkZ _A rat is nearby!و|jIo .  You shoot a sling bullet. The sling bullet hits the rat.و|jk}))))))و|jDj )You kill the rat!ڈ|jiTn.......ڈ|joXb===4.7 (1.2Rev ڈ|jQ^ڈ|jCa/ _You shoot a sling bullet.ڈ|j ڈ|j׭ڈ|jKڈ|jԴH _No target in view!ڈ|jڈ|jڈ|j_ڈ|jڈ|jڈ|jhf _ڈ|jڈ|j7ڈ|jڈ|jڈ|jo(ڈ|jڈ|j4ڈ|jBڈ|jڈ|jڈ|jڈ|jڈ|jsڈ|j"ڈ|j0ڈ|jmڈ|jڈ|jڈ|jڈ|jf  You encounter an adder.ڈ|j$.......#..#### .............## ....#......#..# ..####....##.# #####.>.##.#### ##.........# #.....##......#.###.......## #........@...#---.............#ڈ|j..........$..# #............. #..................#.... #.......###............SS   adder (asleep) ##.....## #######..#...  #...## .### ..  ###.ڈ|j .40.7 (6.0ڈ|j N---1.7 (7 _ڈ|jڈ|jiڈ|j ))))))S    You shoot a sling bullet. The sling bullet hits the adder.ڈ|j   The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.ڈ|j=rS.S.ڈ|j3......ڈ|jb===2.8 (1.1Rev ڈ|jڈ|j_] _The adder is heavily wounded.ڈ|jFH..##..#..##.#>.##.####........#......#.### ..........## .......@...# ...........# ........$..# ............S ..........#.... ##.............  #######...#...   .### .. ڈ|jI) ###.ڈ|j*..##..#..##.#>.##.####........#......#.### ..........## .......@...# ...........# ........$..# ............S ..........#....ڈ|j7##.............  #######...#...   .### ..  ڈ|jڈ|jڈ|jڈ|j] _An adder is nearby!ڈ|j1 )))))))You shoot a sling bullet.ڈ|j+  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.ڈ|jD< 4S.ڈ|jB ;.......ڈ|jC ^3.9Rev+ ڈ|jI ڈ|jL ^ _The adder is severely wounded.ڈ|j\ $..##..#..##.#>.##.####........#......#.### ..........## .......@...# ...........# ........$..# ...........S. ..........#.... ##.............  #######...#...   .### ..  ###.ڈ|j ..##..#..##.#>.##.####........#......#.### ..........## .......@...# ...........# ........$..# ...........S. ..........#....##.............  #######...#...   .### ..  ڈ|j 3ڈ|jn ڈ|j ] _An adder is nearby!ڈ|j )))))))You shoot a sling bullet.ڈ|j=7 †The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.ڈ|j< =)ڈ|j m...†...ڈ|j) 455.1 (1.2ڈ|j ڈ|j I _You kill the adder!ڈ|j Iڈ|j ڈ|j ڈ|jA ڈ|jO ,ڈ|j ,ڈ|j ڈ|j ڈ|j )#......#..####....##.# #####.>.##.####..##.........# #.....##......#.###............## ................... .ڈ|j ....# .# ---...†.... ..#..... .###.....## #######...#.  #...## ..### .  ###. ### ### ڈ|j 7.1 (2.0  You now have enough gold to buy a pair of glowing gloves on this level.  You can access your shopping list by pressing '$'.ڈ|j u---8.1 (3Rev ڈ|j ڈ|j ? _You now have 187 gold pieces (gained 13).ڈ|jۣڈ|j?ڈ|jڈ|jH _No target in view!ۈ|jOۈ|jPۈ|jQۈ|j9Uۈ|jVۈ|j[P _ۈ|j ]ۈ|j]ۈ|j?^ۈ|j`ۈ|jbۈ|j;cۈ|j-dۈ|jhb  You see here an adder corpse.ۈ|jjۈ|jnk/ _ۈ|jlۈ|j%oۈ|jq3ۈ|jsۈ|juۈ|jwۈ|j%xۈ|j6yۈ|jY{ۈ|j#~c  You encounter a bat.ۈ|jA#......#.### .........## ..........##.......# ............#...########..†...........#............ ###.......... ۈ|j(d# #######...#...@..$...b #...###..! ..### ############ ##  b   bat (asleep) ۈ|j,54.1 (6ۈ|j 25.1 (7 _ۈ|jۈ|jۈ|jD#...#####...#...#...#...######## ...†........... ..#............ ............... # #...@..$...b  #........!..  ..### ############  ##ۈ|j5Z...#####...#...#...#...######## ۈ|jT...†........... ..#............ ...............  #...@..$...b  #........!..  ..### ############  ##  ۈ|jۈ|jۈ|jۈ|j Z _A bat is nearby!܈|jC ))))))b  You shoot a sling bullet. The sling bullet hits the bat.܈|j! .  The bat is heavily wounded.You shoot a sling bullet. The sling bullet hits the bat.܈|j& ܈|j2]L..$....܈|j}aj6===6.2 (1.1Rev ܈|jg܈|jjG _You kill the bat!܈|j ܈|jS܈|j܈|jH _No target in view!܈|j @3܈|jKI^ _No target in view!܈|jZ ܈|jl ܈|j ܈|j׏ ܈|j8 ܈|j P _܈|jR ܈|j ܈|jT ܈|j ܈|jC >܈|j ܈|j 3܈|j ܈|j N _You now have 197 gold pieces (gained 10).܈|j ܈|j ܈|j ܈|j ܈|j ܈|jY ܈|jݬ ܈|j ,܈|jѰ ܈|jʴ m _o - 3 white potions (gained 1)܈|j ܈|j4 ܈|j ܈|j ܈|j ܈|j ,܈|jU X܈|jK ܈|j ,܈|j ܈|j ܈|j ܈|jx ܈|j ܈|jI ܈|j ܈|j ܈|j{ ܈|j ܈|j# ܈|j ܈|j2 ܈|j ܈|jF ܈|j ܈|j ܈|j ܈|j ,܈|j ܈|j ܈|j ܈|jY ܈|j ܈|jV ܈|j ܈|j ܈|j. ܈|j ܈|j ܈|jo ܈|j ܈|j$ ܈|j ܈|jG ܈|j ܈|j~ ܈|j_ ܈|j ܈|j- ܈|j@ ܈|j ܈|jm ܈|j ܈|jH ܈|j ܈|j ,܈|j ܈|j ܈|jD ܈|j ܈|j ܈|j ܈|jD ,܈|j ܈|j> ܈|j ܈|j& ܈|j ܈|j ܈|j ܈|jO ܈|jo ܈|j ܈|j ܈|j ܈|j ܈|j ܈|j ܈|jo ܈|jy ܈|j ܈|jE ,܈|j ܈|j ܈|j6 ܈|j ܈|j ܈|j ܈|jX ܈|j ܈|j ܈|j ܈|jx ܈|j ܈|j ܈|j. ,܈|j ܈|j ܈|j ܈|j ,܈|jv ܈|jR ܈|j ܈|ji ܈|j ܈|j ܈|j ܈|j! ܈|j?" ܈|j # ܈|jp# ܈|j# ܈|j7% ܈|j& ܈|jk& ܈|j& ܈|j' ܈|j( ܈|jK) ܈|j) ܈|j* ܈|j+ ܈|j6, ܈|j, ܈|j. ܈|j. ܈|jc/ ܈|j/ ܈|j0 ܈|j1 ܈|jF2 ܈|j2 ܈|j3 ܈|j4 ܈|jG5 ܈|j5 ܈|j!9 ܈|j; c  You encounter a rat.܈|jB  #.#......#..................... ###.##.##.#.....###.............. #..∩...##.#.....# #.............. †.†...##### #.................#### #.......###....܈|j{C >...#... ##.....## #####...#... ##...######### ...#...########......... ................@........########--- ........#####...########## .......## #... #.....܈|j&D G#..r ####### #.?.####r   rat (asleep)܈|jNO z2000.2 (44.0)---1.2 (45܈|jR ܈|jT d _Found a scroll labelled QOAPAC KASK.݈|jv †You shoot a sling bullet. The sling bullet hits the rat.݈|jI))݈|jg r ))You kill the rat!݈|j s..†?݈|j f===2.4 (1.2)Rev ݈|j ݈|j / _You shoot a sling bullet.݈|j+Z ݈|j5[ ݈|j` ݈|j_c H _No target in view!݈|jū ݈|j ݈|j ݈|j ݈|j ݈|j $ _݈|j¶ ,݈|jݷ ,݈|j ݈|j9 ݈|jD ݈|jҼ (݈|j ݈|j ݈|j 3݈|j ݈|j ݈|j_ ݈|j ݈|jC ݈|j #........##### #### ....>.........#...# ##.....## ### ..............#...# ##...####### .....#...########........######.#####...########## ## #...# <.#.....## #..†# ######### #.@.#--- #####  ݈|j6 -7.4 (5.0݈|jK G---8.4 (6݈|j ݈|j a _y - a scroll labelled QOAPAC KASKވ|jC3ވ|jވ|j Y.....0ވ|jPވ|jUE _Done exploring.ވ|jRވ|jvShopping list: 1 item, total cost 187 gold pieces ވ|jg a - [D:3] 187 gold a pair of glowing gloves You have 197 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit߈|j߈|j=߈|j0moonlander the ShooterCoglinHealth: 47/47 ========================Magic: 6/6========================AC: 3Str: 12EV: 11Int: 8SH: 0߈|j<Dex: 19XL:  6 Next:  6% Place: Dungeon:3Time:You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet. _No target in view! _y - a scroll labelled QOAPAC KASK _Done exploring.߈|jC߈|j߈|j߈|j]߈|jQ _߈|jۥX߈|j߈|jd߈|j,߈|j ߈|j,߈|j߈|j߈|j߈|j߈|j߈|jU߈|j߈|j߈|j߈|j߈|j,߈|j߈|j0߈|j߈|jZ߈|j1߈|j߈|j߈|jh߈|j,߈|jD߈|jn߈|j,߈|j ߈|j-߈|jt߈|j߈|j߈|jq #......##.......  #[........#.....  #...............  #............###  ###........#...##.  #...............#.  #.#......#........  ߈|j#########.##.##.#.....###.   ##.....#..@...##.#.....# #. Noise: --------- 2021.4 (13.0)   ##......÷.÷.........##### #. a) +2 sling {Bangon} c) +0 sling {Chun}   #...................##### #. Fire: a) +2 sling {Bangon}   #.........>.........#...# ##   #...................#...# # ߈|jw  #...................#...####   #...........................   #...............#####...####   ##..<..........## #...#߈|j ߈|j߈|jTr _There is an entrance to Paum's Antique Armour Boutique here.߈|j4߈|j߈|jF _Unknown command.߈|j ߈|j Welcome to Paum's Antique Armour Boutique! What would you like to do?  a -  150 gold a chain mailb -  50 gold a leather armour  c -  175 gold a runed orb  d -  175 gold a shiny orb  e $  187 gold a pair of glowing glovesf -  100 gold a ring mail  g -  100 gold a scale mail  h -  100 gold a scale mail ߈|jx You have 197 gold pieces. After the purchase, you will have 10 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list|j\  a -  150 gold a chain mail  b - c - d -  e +  187 gold a pair of glowing glovesf - g - h - marked items |j4 Y Purchase items for 187 gold? (y/N)|ja - b - c - d -  e -  100 gold a ring mail  f - scale mail  g - |jgG|j|j|j:& #......##....... moonlander the Shooter  #[........#..... Coglin  #............... Health: 47/47 ========================  #............### Magic: 6/6|jT========================  ###........#...##. AC: 3Str: 12  #...............#. EV: 11Int: 8  #.#......#........ SH: 0Dex: 19  #########.##.##.#.....###. XL:  6 Next:  6% Place: Dungeon:3   ##.....#..@...##.#.....# #. Noise: ---------  Time: 2021.4 (0.0)   ##......÷.÷.........##### #. a) +2 sling {Bangon} c) +0 sling {Chun} |j>g  #...................##### #. Fire: a) +2 sling {Bangon}   #.........>.........#...# ##   #...................#...# #   #...................#...####   #...........................   #...............#####...####   ##..<..........## #...# _You shoot a sling bullet. _No target in view! _y - a scroll labelled QOAPAC KASK _Done exploring. |j_There is an entrance to Paum's Antique Armour Boutique here. _Unknown command.|jvh  d - a +0 pair of gloves of parrying|j|j |jMo _Thank you for shopping at Paum's Antique Armour Boutique!|j |j 4Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Bangon}  c - a +0 sling (offhand) {Chun} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of gloves of parrying|j[ Ib - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. |ji] If you take off this armour: Your AC would decrease by 3.2 (3.2 -> 0.0). Your EV would increase by 0.4 (11.2 -> 11.6). Your current strength and Armour skill slows attacks with missile weapons (like your +2 sling {Bangon}) only slightly. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.|j  Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Bangon}  c - a +0 sling (offhand) {Chun} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of gloves of parrying|j}d - a +0 pair of gloves of parrying. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 |j'Of parrying': It shields you if your last action was a melee attack. Theshielding is half as effective if your offhand is occupied by anitem other than a weapon. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (3.2 -> 4.3). Your EV would remain unchanged. You bought it in a shop on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Parrying} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.|jxc |j1o |ju & #......##....... moonlander the Shooter  #[........#..... Coglin  #............... Health: 47/47 ========================  #............### Magic: 6/6|jv N========================  ###........#...##. AC: 3Str: 12  #...............#. EV: 11Int: 8  #.#......#........ SH: 0Dex: 19  #########.##.##.#.....###. XL:  6 Next:  6% Place: Dungeon:3   ##.....#..@...##.#.....# #. Noise: ---------  Time: 2021.4 (0.0)   ##......÷.÷.........##### #. a) +2 sling {Bangon} c) +0 sling {Chun}   #...................##### #. Fire: a) +2 sling {Bangon} |jw   #.........>.........#...# ##   #...................#...# #   #...................#...####   #...........................   #...............#####...####   ##..<..........## #...# _y - a scroll labelled QOAPAC KASK _Done exploring. _There is an entrance to Paum's Antique Armour Boutique here. _Unknown command.d - a +0 pair of gloves of parrying _Thank you for shopping at Paum's Antique Armour Boutique!|j |jр _|j* |j* f  You start putting on your armour.|j +2.4 (1|j |j |jݢ +3.4 (2|j[ |jJ |jx +4.4 (3|j |j W5.4 (4|j |j +6.4 (5|jx |jr 4 _You continue putting on your +0 pair of gloves of parrying. x5|jD |j\ o _You finish putting on your +0 pair of gloves of parrying.|j,^|j_|j`|jC...0........ _Done exploring.|j|jp3|j|j |j |j" |j#7_Done exploring.|jD|jWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon |j*|j?[?25h[?0c #......##....... moonlander the Shooter  #[........#..... Coglin  #............... Health: 47/47 ========================  #............### Magic: 6/6========================  ###........#...##. AC: 4Str: 12  #...............#. EV: 11Int: 8  |j#.#......#........ SH: 0Dex: 19  #########.##.##.#.....###. XL:  6 Next:  6% Place: Dungeon:3   ##.....#..@...##.#.....# #. Noise: ---------  Time: 2026.4 (0.0)   ##......÷.÷.........##### #. a) +2 sling {Bangon} c) +0 sling {Chun}   #...................##### #. Fire: a) +2 sling {Bangon}   #.........>.........#...# ##   #...................#...# #   #...................#...####   #...........................   #...............#####...#### |j9  ##..<..........## #...#You start putting on your armour. _You continue putting on your +0 pair of gloves of parrying. x5 _You finish putting on your +0 pair of gloves of parrying. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) |j [?25l[?1c|jI 4|j1 |j |j |j |jo E _|j _You continue putting on your +0 pair of gloves of parrying. x5You finish putting on your +0 pair of gloves of parrying. _Done exploring.  |ji ?You see here a jackal skeleton.|j |j  _|j |j |j |j8 |j |j$ Y  There is a stone staircase leading down here.|jO |j5 |j $ _|j |j&4|jDB|j _You climb downwards.  Found 10 gold pieces and a glowing spear.  Found a stone staircase leading up.|j ..#. #..) #... ##..# #  ##...#.#  |j.<..#.#  #....#  #.@#31.9 (5.5 #..# #..# #..# #$## #. .. .. |jv|j|jka _There is a stone staircase leading up here.|jY|j|jW|j|j|j$ _|j,|j,|j|jt|j|j,|j#|j##..# ###...#.#.<..#.# #....# #.<#  #..# |jL #..#  #..#  #@##4.9 (3.0 # ......................>|jA.#.|j|j0Y+5.9 (4|j^|jfJ _Found a stone staircase leading down.|jf+6.9 (5|j\j|jl> _You now have 20 gold pieces (gained 10).|j9|jG|j|jrH _No target in view!|j#K|jWL|j M|jN|jGQ|j,Vf _|joW,|jY|j\|j?]|j]|j_|jb|jc|jid|jgP  There is a stone staircase leading up here.|jmj|jRk _|jyl|jMn|jp|jKq|j r|jOt|jqw,|jx|j|jӆ|j΋ #... .##..##... ..#..##... .....###... ......##... ..........#.......#..)..##.@..###..#.###...#.#|j _#.<..#.##.#....##.#.<### # #..# #..##..#|j#. ...# #.. #.....##..# #......#..# #.........## #...#......###.....##...#........#.#....#.#.# |j##...#.##.<..#.##.#....##.#.<#### #..# |j,45.9 (9|j6.9 (10.0) _You see here a +3 spear of entangling.|j |j# |j |j H _No target in view!|j$, 3|ji- |j0 |j3 |j7 : _|jN8 |j: |jw; |jX< |jN> |j B |jB |jC |jYF |jH |jWI |jJ |jK |jN |jCO |jO |jR |jEU |jU |j_V |jX |jY |jjZ |jZ |jY\ |j^ |jp_ |j_ |jb |je ,|jf |j6h |jj ,|jtk ,|jl |jam |jm |jqp |jr B|jt |jv |j5w |jw |jx |jz h  You encounter a scorpion.|j #...#........##..)..#..#.## #....##.....# ##..#.####...# .|jɁ -##...#.# #.#.## #..#.<..#.# #.#..# ... #.#....# #....# .s# #.#.<### ##...#..# # #..#.##..##....###..# #######.###.#|j J..# s   scorpion (asleep)...#....#  ......|j -59.9 (13|j 460.9 (14 _|jy |j |jDj )))sYou shoot a sling bullet. The sling bullet hits the scorpion.|j )The scorpion is lightly wounded.  You shoot a sling bullet.|j'4.4|jB|j}EA _The scorpion stings you but does no damage.|jyb  You shoot a sling bullet. The sling bullet hits the scorpion.|j  The scorpion is heavily wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.|jMo  The scorpion is heavily wounded.|j4--5.5 (1.1Rev* |j|jh. _The scorpion stings you.|jL i )))You shoot a sling bullet.|j  _The scorpion stings you.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.|j] s..  The scorpion is heavily wounded.|jU_ b1----6.6|j6d |jqg . _The scorpion stings you.|j  You shoot a sling bullet. The sling bullet hits the scorpion.|j  The scorpion is severely wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.|j   The scorpion is severely wounded.The scorpion stings you.  You are poisoned.====--7.9 (1.3Pois Rev* |j |j|#  |jF$ b_The scorpion poisons you! The scorpion closely misses you.|jXb  You shoot a sling bullet. The sling bullet hits the scorpion.|ja, )))The scorpion is severely wounded.You shoot a sling bullet.|j s..  The sling bullet barely misses the scorpion.You feel very sick.|j[38-9.1 (1.2|j0|jU _The scorpion barely misses you.|jN  You shoot a sling bullet. The sling bullet hits the scorpion.|jo .  The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion.|jt(|j[  You kill the scorpion!|j_6--33|ju 70.3|j|jH$ _You feel sick.|jc-|jH _No target in view!|j 3|jn|jk|j,|j _You feel sick.5-|j3 _You feel sick.|ja4-|jP3 _You feel sick.|ju33-Rev+ |j|jA#I _You feel sick.  You feel sick.|jB$q-Rev+ |j<'j _You are no longer poisoned.|j'|jo(|j*|jq+LRev |j-,|j#.|j/|j90N34=|j0|j2|jz3,|jC5|j5(|jK6|j7|j*8W5=|j8|j:,|j:|jT<|j<|jm=|j>|j?|j?|jbA|jAK6=|jB|jeD|jD|jYE|j&G|jG,|jcI|jI|jOJ|jK|j`LU7=|j4M|jN|jpO|jO|jQ|j9R|jR|jS|j|T|jT|jU|jlVK8=|jV|j3Y|jY|j"Z|j,|j|jd|jU9=|j|j,|jk|jB|j,|j|j;|jL40=|j׵|j~|j,|jͻ|jؼ|jQ|j7|j|j|j|j^U1=|j|j|jq|j|j|j|j|j|jK2=|j|jq|j|j9|j|j|jp|j;|j|j|j|j3U3=|j|j1|j|j|j<|j,|j|j|j |j|j\K4=|j|j[|j|jX|j,|jK|j|j k5=|j0,|j|j,|j*|j|jK|j|j|jwK6=|jn|j|je|j'|j|j|j|j,|jZ |j |j` h7==|j |jW 1 _HP restored.|j |jh |j |j |j ,|jT |jv |j |j= |j |j |jG |j@ 9=|j# |j! |j" |jU# |j$ |j'& |j|( ,|j) |jO+ |j. ,|j,/ |j1 |j2 |j3 |j4 |j5 |j8 |j8 |j8 |j< ,|jx> |j? M _You now have 32 gold pieces (gained 12).|j'B |jB |jCC |jD |jG ,|j>H |jL ,|jM |j P  _d - 5 scrolls labelled WIAQEH VUEFIAC (gained 1)|jR 3|jS |jX X|jY |j[ |j^\ ,|j] |j_ |jr` |ja |ja |jc |j|d ,|j!f |jg |jh ,|j@j |jk |jl |j(m |jn |jp |j-q ,|jr |jzt |j'u ,|jWv |jqx |j,y ,|jz |j{| |j+} ,|jx~ |j' ,|j |jʁ |j |j ,|j |j ,|jX ,|j\ |j ,|j |j4 |jۑ |js |j |j |jЗ |jw |jә |j |j? |j |j |j |j |j |j) |j ,|j= |j |jt ,|j۹ |jw |jl ,|j |j8 |j ,|j |j |jX |j |j |j |j ,|jw |j ,|j< |j l _f - 3 pink potions (gained 2)|j 3|je |j |j |jH |j |j% |j |j |jb |j |j |j |j |j( |j |j ,|j? |ju |j |j |j |jK! |jw" |j$ ,|jQ% |j]& |jG( |j( ,|jE* |j+ |j , |jr, |j. |jg/ |jY0 ,|j1 |j$4 ,|j4 |j6 |j7 ,|j28 |j9 |j~; ,|jV< |jp= |j> |j? |j@ |j-A |jB |jC ,|jE |jG |jG |jeH |j(I |jJ ,|jmK |jbM |j3O |jO |jzP |jQ |jT ,|jU |jW |jY |jeZ ,|jl[ |j^ ,|j^ |j` |jl , #....# ##.# .###....# #..# # .......# #.## [. ##.....# #.# .. ......# ##.# #$ #....# #..# #.. #....# #.## #..###....###.### #..@..#........#|jm i---189.3 (119.0) #####..........# ###........# ########## |jEu |j:v J---90.3 (120|jA| |j~ ) _Found a scale mail.|j |jܐ |j |jI |j |jP |j ,|jX ,|jA |j+ |j |j7 |j |j |j' j  You encounter an endoplasm.|j_ l #.##.. #....# ##.# #J .###....# #..# ####. .......# #.## [.#. ##.....# #.# ... ......# ##.# #$## #....# #..# #..## #....# #.## #@.###....###.### ##.....#........######...# ###........###########J   endoplasm (asleep)3.3 (3.0)4.3 (4 _|j  ..  ##.#  #J  #..#  ####.  #.##  [.#.  #.#  ...  ##.#  #$##  #..#  #..##  #.##  #@.#  ##.....#  #####...  ###.   |j<) ..  ##.#  #J  #..#  ####.  #.##  [.#.  #.#  ...  ##.#  #$##  #..#  #..##  #.##  #@.#  ##.....#  #####...  ###.  |jj04|j6|j8a _An endoplasm is nearby!|jF |jG |jOI)|jK ))|jM)|jR)J  You shoot a sling bullet. The sling bullet hits the endoplasm.|j .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.|j& |jmb...$.|jqj4===5.4 (1.1Rev |jw|jzM _You kill the endoplasm!|jlx3|jy|j^{|ji}|jt~|jn|j|j|j(|j|jҍ3|j؎|jM _You now have 44 gold pieces (gained 12).|jԔ|j|j|jܗ|j1|jӚ|j\|j|jE|j|j|j$|j,|j|j|j,|j|j~X|j|j,|j|j|j,|jJ|j|j,|j|j|j|jy|j|j,|j|jL _You now have 53 gold pieces (gained 9).|j3|ja|j|jX,|jS|j.|j|jz|j|jX|j|j X|j\,|j|j3|j,|j|jk|jA|j,|j|jG|j|j|j|j,|j|j |jE |j |jQ|j  You encounter a bombardier beetle....###..# .#......## .####....####### .##...##.......# .#. .##.######.###...# ...B .#..# #.##### . #..# ...## #.....# ....# .### #####.###.#.. ###.#@..#.# --- ##...##..# ######....#.## #####.....##.#.#  #####.....######...##  #...................##B   bombardier beetle (asleep)#..###|jo###########....##..##.#####..### #....# ##.#|j4!1221.4 (26.0)|j."F---2.4 (27 |j" _|jf'|j)|jt3 ))))))BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.|jD )The bombardier beetle is lightly wounded.  You shoot a sling bullet.|j Cq.B.....|jDf===3.6 (1.2)Rev |jKI|jLk _The sling bullet barely misses the bombardier beetle.|j# .#.  ...B |j  . #..#   ....#  ###.#..  #.#@..#.# # #...##..# # #####....#.##  ....##.#.#  ....######...##  #.........##  #..#....#  #..# #.####  #..###  ##.# |j$ .#.  ...B   . #..#   ....#  ###.#..  #.#@..#.# |j #...##..#  #####....#.##  ....##.#.#  ....######..  #.........##  #..#..  #..# #.##  #..###  |j|j֘|jj|jvh _A bombardier beetle is nearby!|j ))))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.|j8 )The bombardier beetle is lightly wounded.  You shoot a sling bullet.|jt3B.|j=.....|j,4.7 (1.1|j|jk _The sling bullet barely misses the bombardier beetle.|j # .#.  ..B.   . #..#   ....#  ###.#..  #.#@..#.# # #...##..# # #####....#.##  ....##.#.#  |j% ....######...##  #.........##  #..#....#  #..# #.####  #..###  ##.# |j: q .#.  ..B.   . #..#   ....#  ###.#..  #.#@..#.#  #...##..#  #####....#.##  ....##.#.#  ....######..  #.........##  #..#..  #..# #.##  #..###  |j= |j=> |j?C |jF h _A bombardier beetle is nearby!|jY )))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.|j ))The bombardier beetle is lightly wounded.  You shoot a sling bullet.|j.e 3B.|jKk >......|j*l ^5.8Rev+ |j;r |jt l _The sling bullet closely misses the bombardier beetle.|j[ # .#.  .B..   . #..#   ....# |j`  ###.#..  #.#@..#.# # #...##..# # #####....#.##  ....##.#.#  ....######...##  #.........##  #..#....#  #..# #.####  #..###  ##.# |j,5 .#.  .B..   . #..#   ....#  ###.#..  #.#@..#.#  #...##..#  #####....#.##  |j6....##.#.#  ....######..  #.........##  #..#..  #..# #.##  #..###  |jq<|jA=|jB|jDh _A bombardier beetle is nearby!|jV )))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.|jX )))The bombardier beetle is moderately wounded.You shoot a sling bullet.|j $v.B.....|j%'6.9|j*|j,l _The sling bullet closely misses the bombardier beetle.|j ))))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.|jN. _The sling bullet closely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is moderately wounded.|jU.B|jB3...|jbf8.0Rev* |jC|ji _The bombardier beetle is heavily wounded.|jy )))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.|j|  The bombardier beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.|j14...|j'9.1|j|jj _The bombardier beetle is severely wounded.|ji]} )))You shoot a sling bullet.  |j^?The sling bullet hits the bombardier beetle but does no damage.|j  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.|jhU.B|jqT..30.2|jx{ _The bombardier beetle is almost dead.|j+ .  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.|j0 H))|j )))))You kill the bombardier beetle!|j= G.......|jkB 5501.4 (1.2|jG |jJ / _You shoot a sling bullet.|j |j@ |j |j H _No target in view!|jW I|jB |j> |jD P _|j  You encounter a kobold. It is wielding a +0 dagger.|jՐ ###..# .....## # ###....####### K# # |js #...##.......## .#.. #.######.###...# .... .# #.#####..##..# ## #.....# .....# ## #####.###.#..  #.#..@#.# --- #...##..#  |j. #####....#.## #####.....##.#.# ####.....######...## .......## K   kobold (asleep) ..##....# ..# #.#### ..|j ,20|j M---3.4 (2 _|j |j |j, )You shoot a sling bullet. The sling bullet hits the kobold.|j0[)))))|jl )You kill the kobold!|j9@Y).....|jgD6===4.6 (1.2|jI|jL/ _You shoot a sling bullet.|j`|ja3|jd|jSlX|jln|j o|jo|jDr|jt|jiu|jv|jPy|j{|j{>Rev+ |j^||jJ~|j|j|j|j|jY|j|j|jΒ|j|ji|j|j™|j|j>Rev |j |j|j,|j|j%|jS|j߬|j|jg|j|jU(|j7|j  You see here a +0 dagger. _|jY|j,|j>|j|jx|j |jr|j-|ju|j'|j|jf|j|j|j|jl|j[|jQ,|j |j^|j|jl|j|jf  You encounter a quokka.|j #  .##  ..#  #.#  ##.##  ...###... |jj.##.. #......r. .... #@##--- #..# #.. #..# ###. #..# #...## #..# #....# ..## #.#.......r   quokka (wandering).. #)#.#..... .|jK##.......### ##.#...##... #####.###...###.....## ##|j7.52.6 (18.0)|j (|jH---3.6 (19|j|jR3 _The quokka leaves your sight.|jw|jy|jj~|jH _No target in view!|ju+|j,3|j/|j1h  A quokka comes into view.|j8M# #..# #.# ....###.##  #......#####......... |j9....####r.....# #..####.#...r   quokka (wandering).).#...##|j:-0.0).|jA)|jB+4.6 (1|j]H|jJ3 _The quokka leaves your sight.|jB|j@D|jH|jKH _No target in view!|jt53|j_7|j9|j;|j<$ _|jSAX|j3B|jD|jF|jG,|jH|jNM.. . .#> .##.. ..# #..### #.##.....###.##  #.@....###...|jO7.6 (3  .##..#####........  .... #.####...  #..# #...# .  #..# ###.#  #..# #...## .###..# #....# ....## #.#.|jsPx...... ######## #)#.#.....|jV|jW+8.6 (4|jh[|j]; _Found a stone staircase leading down.|j9 |j: |jq? |jC H _No target in view!|j+ 3|jq- |jb/ |jl1 |j5 P _|jn7 |j&8 |j8 |j: |jv= ,|j> |j? |jB |jC |jD |jE |jH |jH |jI |jtK |jZR X|jsT |jHU |jU |jY ,|jZ |j] ~ _v - 2 scrolls labelled AXIMNA ESTROP (gained 1)|ja  You encounter an orc. It is wielding a +0 dagger.|jg #########......##......# # #......# #o #......## #>##.......## #...........####@.######.#  #.....###.## #..###......###... .##.....## #####........ |j)i &....#### #.####... #..# #...# . o   orc (wandering)  # #..# ###.#  ##. #..# #...##  #...###..# #....# ..66.6 (8|jo |jp 27.6 (9 _|ju |j{ |jyX ))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!|ju )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.|j"p B>.|jQt 1====8.8 (1.2Rev |jy |jT| G _You kill the orc!|jd 3|j? |jk |jՒ X|jޔ |jy (|j |j |j |j |j{ |j |jN ,|jd |j |j |j5 |j |jL |j3 ,|j9 |j% |j |j ,|j |jM |jӲ |j< |j |j |j( |j |jQ |j} ,|j |jo |j< ,|j |j |j |j' |j |j |j |jI |j |js |j: |j |jW |j{ |jB |j |j9 |jt |ja |j |jR |j7 |j  You encounter a gnoll. It is wielding a +0 spear.|j #########......#.#......#.. # #........# #) #......... #>##.......### #.........j..# ###..#####|j i #@# ##.....##---- . ..#.########..###... .###.. #...##.....## #### .##..# ###....##### ..#..# ##..## .....## # #..#|j sj   gnoll (polearm, asleep) ......## ##. #..# .......## #...###..# |j[ b........# #.#......##|j 084.8 (16.0)|j P----5.8 (17 _|j |j |j )j  )  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!|j` )The gnoll is moderately wounded.You shoot a sling bullet.|j jThe sling bullet barely misses the gnoll.You hear an angry hiss.  The gnoll hits you but does no damage.|j .jYou encounter a gnoll. It is wielding a +0 whip.|j SThe gnoll hits you from afar with a +0 spear!|jj.j 2 gnolls (1 polearm, 1 wandering)S   adder|j>0----====7.0 (1.2)Rev |j|jeW _You encounter an adder.|j@h # #. #.. #  ..# #)  ..S #> #j###  #j..# ###. #@# ##. . ..# #.#.. #...##.....##  ###....#####  ##..##  # #..#  ##. #..#  #   |j # #. #.. #  ..# #)  ..S #> #j###  #j..# ###. #@# ##. ..# #.#.. #...##.....##  ###....#####  ##. # #..#  ##. #..#  |jA# |j|jͳ|jx|jd _There are monsters nearby!|jxh ))You shoot a sling bullet.|jU  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.|jp .jThe gnoll is heavily wounded.The gnoll shouts!|jTLjj)|j!^8.2Rev+ |j|jR _The gnoll barely misses you.|j _ # #. #.. #  ..# #)  ..S #> #.###  #jj.# ###. #@# ##. . ..# #.#..|j9  #...##.....##  ###....#####  ##..##  # #..#  ##. #..#  #   |j # #. #.. #  ..# #)  ..S #> #.###  #jj.# ###. #@# ##. ..# #.#.. #...##.....##  ###....#####  ##. # #..#  ##. #..#  # |j|j |j|jѲd _There are monsters nearby!|jT # #. #.. #  ..# #)  ..S #> #.###  #jj.# ###. #@# ##. . ..# #.#.. #...##.....##  ###....#####  ##..##  # #..#  ##. #..#  #   |jԎ # #. #.. #  ..# #)  ..S #> |jA#.###  #jj.# ###. #@# ##. ..# #.#.. #...##.....##  ###....#####  ##. # #..#  ##. #..#  # |j|j|j |jd _There are monsters nearby!|jԷ_  You shoot a sling bullet. The sling bullet hits the gnoll.|jm@  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.|jQ.S|j} jThe gnoll is severely wounded.The gnoll hits you from afar with a +0 spear.  The gnoll hits you with a +0 whip.|jPj 3 gnolls (1 polearm)|j 32--------===-9.3 (1.1|j|j`p _You encounter a gnoll. It is wielding a +0 whip.|j ) You shoot a sling bullet.  The sling bullet closely misses the gnoll.The sling bullet hits the adder.|j '†The sling bullet closely misses the gnoll.sling bullet hits the adder.  The adder is heavily wounded.bar|j% (|j .jYou kill the adder!|j jThe gnoll hits you from afar with a +0 spear.|j! 27-------5-90.5 (1.2Rev* |j' |js) 8 _The gnoll hits you with a +0 whip.|jBe c)|jhf -You kill the adder!The gnoll hits you from afar with a +0 spear. _The gnoll hits you with a +0 whip.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.  The sling bullet hits the gnoll.|j  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.|jRz   # #. #.. #  ..# #)  ... #> #j###  #j).# ###. #@# ##. . ..# #.#.. #...##.....##  ###....#####  ##..##  # #..#  ##. #..#  #   The gnoll is almost dead.The gnoll hits you from afar with a +0 spear!|jN  # #. #.. #  ..# #)  ... #> #j###  #j).# ###. #@# ##. ..# #.#..|jsO t #...##.....##  ###....#####  ##. # #..#  ##. #..# # |jX z jThe gnoll hits you with a +0 whip.|j3Z b13----------1.6 (1.1|j:` |jb V _* * * LOW HITPOINT WARNING * * *|j>3|j)F|jG^ _You are too injured to fight recklessly!|ju|j|j |jx^ _You are too injured to fight recklessly!|jf |ji Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled CINYEB SIL  d - 5 scrolls labelled WIAQEH VUEFIAC  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 2 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM |j$  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK [!] read|quaff|evoke[?] describe selected|j-|j_1|jj9####### moonlander the Shooter##...... Coglin#.#...... Health: 13/47 ======------------------#..# #...... Magic: 6/6========================..##) #...... AC: 4Str: 12...#>##...... EV: 11Int: 8#j### #......... SH: 0Dex: 19#jj.# ###..##### XL:  6 Next: 55% Place: Dungeon:4#@###.....## Noise: ===------  Time: 2291.6 (0.0) . ..##.########..###... a) [32|j:em+2 sling {Bangon} c) +0 sling {Chun} .###..#...##.....## #### Fire: a) +2 sling {Bangon} .##..####....#####Rev* ..#..###..## .....### #..#jjj 3 gnolls (1 polearm) ......## ##. #..# .......## #...###..# ........# #.#......##The gnoll is almost dead.The gnoll hits you from afar with a +0 spear!  The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!|jKbbbjbjbbbbbbbbbbb, ally target) _You are too injured to fight recklessly!  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The gnoll is knocked back by the sudden gust. x3  The gnoll misses your butterfly.  The gnoll closely misses your butterfly.|j?M3--2.6 (1|j}UAbbbbjbbbbbbbbbbb|jKXR _The gnoll barely misses you.|j  #.......#bb# bj#) bjb># #b###...#jbb##..##### #b ##..... . ..########..###... .###.. bb.##.....## ####..###b...##### . ##b.## ...### #bb#|j jj 2 gnolls (ally target) )..#..#.## #.####....#######b.|je .bb.|jc D.bb..b.bb..b.bb.b..|j .You swap places with your butterfly. Something hits your butterfly!Your butterfly dies!|j  †Your butterfly disappears in a burst of colours!The gnoll hits your butterfly with a +0 whip!  Your butterfly dies!|j jj   gnoll|j {4=---3|j bbbbbbbb.bb|j f _Your butterfly disappears in a burst of colours!|jg#b#......##b.# #......#b.##) #......#jjb#>##.#†### #....#j.b# ###..###### #b# .......##b########..###.... ###.. #b@.##.....## ##### ##..# ###b.b.##### ..#  ##.b## #..## #b.# ###. #..# ##...###..# # #.#......####..#.## #.########## # .##.....# #.##...##.......### ##b..|j[ib.b.b.b.bb.b.b..bbb†.bjb.b.b.b.b. ..j 2 gnolls (1 polearm, ally target)  You swap places with your butterfly. The gnoll barely misses your butterfly.-4Rev+ bbbbbbb@bbbb _Your butterfly leaves your sight.|jj#b# #......# bb##) #......#jj.#>##.#b### #....#.jb# ###..###### #b# .....###...##b########..###..... ##.. #b.b##.....## ##### #..# ###@bb.##### #. #..#  ##b.## #. ...## #..# ###. #..# #.#...###..# #. #.#......###. .#..#.## #.####....####### #) ##.....# #.##...##.......### ##. ####...#|jkI[37m ##.##.######.###...###..|j|R.b.bb..bb.b..b  The gnoll misses your butterfly.5|jc bbbbbbb _The gnoll completely misses your butterfly.|ji #b. # #......# bb# #) #......## jj. #>##.##b### #.##.jb# ###..######.##b# ##.....###.#..# #b########..###. #.. #.bb##.....## #####. ..# |j(k ###b@..##### #.# ..# ##bb## #.## # #..# ### ##. #..# #.## #...###..# #.# #.#......## #.#  #..#.## #.####....# #)#  #.....# #.##...##.......### ##.# ...# ##.##.######.###...###... |jm Q.b|jm *b|j|n :b.|j|o C.b|jo F.b|j,p D.b|jp V.b|jq 2b.|j^q J.b|jq O.b|js I.b|jt H.b|ju E.b|j} 8.|jJ~ %6|j bbbbbb|j : _You swap places with your butterfly.|jv#b. # #......# bb# #) #......## jj. #>##.## #b### #.# #.jb# ###..######.# #.# ##.....###.# ..# #.########..###......# .. #bbb##.....## #####. .# ###b.@.##### #.# .# ##.b## #. .## # #b.# ###.## ##. #b.# #.## #...###..# #.# #.#......## #.#. ..#.##[|jFw39;49m #.####....# #)#. .....# #.##...##.......### ##.#....# ##.##.######.###...###.|jwO.b|j%x;.b|j^xI.b|jxH.b|jyUb..|j"z%b|jz2b.|jn{@.b|j{"[39;49mb|j{.|j|F.b|jv|J.b|j|G.b|j}2j|juj   gnoll (polearm, ally target)|j[5=7|jƐwbbbbbb|j|jZ#.  #......# #b. # #......# bb# #) #......## jj. #>#### #b### #...........# |jh7#.jb# ###..######.#  #.# ##.....###.## ##j########..###......## . #.bb##@....## #####.... # ###b...#####|js#.### #  ##bb#|j#...# ## # #..# ###.# .|jܩ## ##. #b.# #...#|j## #...###.b# #....|j .# #.#......## #.#..|jB  .#.## #.####....####### #)#.#|jh  ....# #.##...##.......### ##.#.. |jl7b.|j?.b|j:0b.|jd6b.|jI.b|j7T.b|j .|j.b|j߮9.b|juK.b|jگ7b.|j 0b.|j>P.b|j6b.|jK5b.|jy:b.|jƺ|jPT8Rev |jkzbbbb|jD|j1u#. #......# #b. # #......# bb# #) #......## jj. #>##.## #b### #.# #.jb# ###..######.# #.# ##.....###.## # #j########..###......# |ju+#.bb##b@...## #####. ###..b.##### #.# ##..## #...#  # #bb# ###.# ## ##. #.b# #...# .|juq## #...###..# #....## #.#......## #.#. #.## #.####....#|ju #)#.#.# #.##...##.### ##.#.|jxxb..b|j-y8b.|jy7b.|j8z.b|jz+b|j+{2b.|ji9..|jY%9|jbbbbb|j1: _You swap places with your butterfly.|jV&#. #......# #b. # #......# bb# #) #......## jj. #>##.......## #b### #...........# |jy''#.jb# ###..######.# #.# ##.....###.##  #j########..###......###.#...##b.@..## #####.###bbbb##### #.####.##b.## #...#  # #..# ###.#  ##. #. ## #...###..# #....# # #.#......## #.#. |j'.## #.####....# #)#.#.# #.##...##.### ##.#...#|j,..bb.b..bbb..|jI-%b|j7 .  Something hits your butterfly!Your butterfly dies!|j8R.b|j8-b.|j@|j@'300|jfbbbbb _Your butterfly disappears in a burst of colours!|jЇ g#. #......# |j #b. # #......# bb# #) #......## jj. #>##.......## #b### #...........# #.jb# ###..######.# #.# ##.....###.## #j########..###......###.|j R#...##bb.@.## #####.###..b.##### #.####.##bb## #...# # #..# ###.#  ##. # #...###..# #....# . # #.#......## #.#. ## #.####....# #)#.#. .# #.##...##.### ##.#...#|j D.b|jD :b.|j *b|j، :b.|j 4b.|jL .|jQ -j|j j   gnoll (polearm, ally target)|j Q6=1|j> _bbb|j\ |j ^# #......#  #.  #......#  #b. # #......# bb# #) #......## jj. #>##.## #b### #...........# |j\ #.jb# ###..######.# #.# ##.....###.## #j########@.###......####...##bb...## #####......###j.bb######.####... ##.b##...# . #..# ###.#  ##. #.b# |j s#...##  #...###..# #....#  #.#......## #.#... # #.####....####### #)#.#....|j i.b.|jP 1b|j{ K.b|j A.b|j F.b|j Lb.b|j4 Cb.|j .jb.|j8 6.|j 02|j\! bbbbb|j!$ |j2 ######## # #......# #.  #......# #b. # #......#  bb# #) #......## jj. #>##.......## #b### #...........# #.jb# ###..######.# #.# ##@....###.## |jԊ#j########..###......###... #...##bbb..## #####........ ###.jb.######.####... ##b.##...# . #..# ###.###. #.b# #...###...###..# |jt#....#    #.#......## #.#....... |jA.b|jD9b.|j-b|j..|j&3|jBSbb|jҥ|j #  #......# . #......# b. # #......# bb# #) #......##  jj. #>##.......## #b### #...........# #.jb# ###..######.# |j]#.# ##.@...###.## #j##b.###......###... #...##b.b..## #####. ###.jjb  # #..# ###.# j   gnoll (polearm, ally target)  |j›##. #.b# #...##  #...###..# #....# ..|j  #.#......## #.#.|j]K.b|j5b.|j:b.|j5b.|jQ#b|j|.|j<.b|j0b|j7I.b|j:b.|j3b.|jVr7=4|jEbbb|j 3b|jaa _The gnoll completely misses your butterfly.|j# #......#  #......# . # #......# # |jW#) #......## jj. #>##.......##  #b### #..b........#  #.jb# ###..######.# |j:H#.# ##b.@..###.## #j##..###......###... |jh#...##b..b.## #####. ###.jjb####|j|  # #..# |jͅK###.# |jW;b.|j8b.|jY:b.|j1.b|j|j/b.|jIM.b|jK.b|j*5b.|j8|j=&5|jb.bbb|j|j # #......# #......#  # #......# |j` # #) #......## . #>##.......## #b### #.b.b.# #.jb# ###..######.# #.# ##...@.###.## #j#|j@ #..###......###... #...##b.bb.## #####. ###.jj.##### #.####... |jz &|jf Q.b|j 7b.|j7 b.b.|j b.bb.|j8 jb..|j ..j..bj   gnoll (polearm, ally target)|j &6|j \bbb|j |j4 #......# #......# # #......# #) #......# .#>##. b### #.... .jb# ###b.######.#  #.# |j4 A#.bb..###.###j########..###@.....###...#...##.j..b## #####........  ###.jj.##### #.####...  ##b.## #...# ...# ###.# . #.b# #...## ..###..# #....# .. #......##.#..... ######### #)#.#.....|j7 J.b|j9 .|jk@ 1b|jzA &7|jF ;bb|jH |j`P#......# #......# # #......# #) #......##  #>##.## ### #....b......# jb# ###..######.# #.# ##.bb..###.## #j#..###.@....###... #...##.j..b## #####. |jka###.jj.##### #.####... |jb0b|jIc=.b|jwc-b.|jc.|j2db|jXd.|jf9.b|jMg?.b|jn|joO8=8|jt8b|jw7 _Your butterfly leaves your sight.|j'70#......# #......# # #......# #) #......## #>##.##  #....b......# b# ###.b######.# .# ##...b.###.## j#..###..@...###... ...##.j..b## #####. |jk8.jj.##### #.####... |j9G.b|j*:".|jQ:/b|j;/b.|j<5b.|j C|jC&9|j.ITbb|jvK|j$n#......# #......# |j# #......# #) #......## #>##.##  #....b......# # ###.b######.# # ##...b.###.## #|jN ..###...@..###... ##.j..b## #####. .jj.##### #.####... ##b.## #..  #..# |j1###.#  #.b# #...##..# #....|j# ..## #.#....... |j Q.b|j P.b|j G.b|j 4b.|j! 0b|j[K.b|j".|j/b|j@.b|jP7.|j$'10|jhgbbb|j|j d#......# #......# # #......# #) #......## #>##.......##  #...#  |j ###..######.#  ##..b..###.## ..###bb..@.###... ##.j..b## #####. .jj.##### #.####... b.## #...# . #..# ###.# #.b# #...##..# #....# ..## #.#...|jT ..... |j 7b.|j 5b.|jd 0b.|j D.b|j G.b|jW Q.b|j |j &1|jΡ Lbb|jܣ |jLn #......# # #......# #) #......##>##......#...........# ###..######.# ..b..###.#. ######..###bb....###.....j..b## #####.@....... jj.##### #.#### b.## #...# . ..# ###.# .b# #...# ..# #....# .. ..##.#.....##### #)#.#..... ##.......### ##.#...##b..b.b.b|jo Eb.|jjp ;.b|j/q .b.b|jy |jz !9|jz 8=2|jS Ebb|j0 |j$#......# # #......# #) #......## #>##.......## #...# |jL%###..######.# .##....b###.## ....###bb....###..j..b## #####..##### #.####. .## #...# ..# ###.# . |j%|j'J.b|jx'O.b|j)L.b|je*C.b|j1|j2&3|j#9qb.bb|j ;|jM#......# # #......# #) #......## #>##.......## #..# ######..######.# ...###.....###.## ....###b.bb..###. .j..b## #####. .##### #.####. ## #...# .. # ###.# ... # #...## ... # #....# .. .. ## #.#. . .bb.|jC.b|j/.b.b|j)b..bb.|j |j1|j;i4bb|ja#......#  # #......#  #) #......##  #>##.##  #.# ####  ###..######.# #...###.....###.## #.....#..###b..bb.###. j..b## #####. ##### #.####. #...# #.....# ###.# .....# #...## .. #....# .... #.#......... # #)#.#.......# |j}J.b|jeL.b|jG.b|j=Q.b|jp|j[20=5|jEbb|jm|j3|j|jn|b..b|jl R.b|j1 C.b|j 6b.|j |j3|jg . _You start resting.|jY3|jk|j"|j#|j$|jV&|jc)|j8, _Your butterfly disappears in a burst of colours!A gnoll comes into view.|j8?1=jj   gnoll (polearm)|j?*8.6 (3|jF..|jH29.6 (4 _|j\QAb|jJ   #   #)   #>   ####   #...##  ###.## #.....# ....###.......  #####...b@.......  #.####....... # #...# #.....#  ###.# .....#   .....   ...... # |j0Le....  #)...#   |j'9   #   #)   #>   ####   #...##  ###.## #.....# ....###.......  #####...b@.......  #.####.......  #...# #.....#  ###.# .....# |j .....  ......  .... #)...# |j|j&|j|j\ _A gnoll is nearby!|j< ^ #......# # #......# #) #......## #>##.## #.# #### ###..######.# #...## ##.....###.## #.....##..###.j....###. .j..b## #####...@b. .##### #.####. ##|j*>  #...# #.....# # ###.# .....# # #...## ..... # #....# ...... ## #.#.......... .# #)#.#.......# .### ##.#...##...|j? F.b|jg@ A.b|jA 4b.|jA J.j|jY |j]Z ,20.6 (1|ja 8b|jc : _You swap places with your butterfly.|j#......#moonlander the Shooter# #......#Coglin#) #......##Health: 21/47 ==========--------------#>##.......##Magic: 6/6========================#...........# ####AC: 4Str: 12###..######.# #...##EV: 11Int: 8##.....###.## #.....#SH: 0Dex: 19 ####..###..j**.###.......XL:  6 Next: 55% Place: Dungeon:4 .j..b## #####.**@...b....Noise: ---------  Time: 2320.6 (0.0) .######.####.......a) +2 sling {Bangon} c)|jL +0 sling {Chun} ###...# #.....#Fire: a) +2 sling {Bangon} ####.# .....# ##...## ..... ##....# ......j   gnoll (polearm) ###.#.......... .####### #)#.#.......# .......### ##.#...##... _A gnoll is nearby! _You swap places with your butterfly.  Fire: a) +2 sling {Bangon}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 68% to hit)|jD#......#moonlander the Shooter# #......#Coglin#) #......##Health: 21/47 ==========--------------#>##.......##Magic: 6/6========================#...........# ####AC: 4Str: 12###..######.# #...##EV: 11Int: 8|jE##.....###.## #.....#SH: 0Dex: 19 ####..###..)...###.......XL:  6 Next: 55% Place: Dungeon:4 .j..b## #####...@...b....Noise: ---------  Time: 2320.6 (0.0) .######.####.......a) +2 sling {Bangon} c) +0 sling {Chun} ###...# #.....#Fire: a) +2 sling {Bangon} ####.# .....# ##...## ..... ##....# ......|j5Fj   gnoll (polearm) ###.#.......... .####### #)#.#.......# |j`Fi.......### ##.#...##...Fire: a) +2 sling {Bangon}|jFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jFAim: a gnoll, wielding a +0 spear (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  |jF:You kill the gnoll!|jSNB))))|jY*)|jQ[~.bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!  You shoot a sling bullet.|j`\4b.|j\5b.|je=)....|jjr60===1.8 (1.2Rev _|jHr7b|jBt|j|jV|j|jQ.b|j2b.|jG |j$I|j&|j)|j*|j+^2=|j,|jY.|js/|jh0|j0|j}1|j:^ _You start resting.|j=3|j;?|jAB|jBK3=|jC|j_G|jG|jH|jK|jL|jM|jMV4=|jX,|jNZ|j\,|j]|j6`|j`|jb|jEd|jdK5=|je|j   ####  #.# #...##  ###.## #.....# ..)...###.......  #####...@........  #.####.......  #...# #.....# # ###.# .....# #  ..... #  ......  ..  #)   |jz*   #   #)   #>   ####  #.# #...##  ###.## #.....# ..)...###.......  #####...@........ |j++ #.####.......  #...# #.....#  ###.# .....  ....  ......  .|jD+` #) |j3|j3|jc:|j=\ _A gnoll is nearby!|j#| )))))) You shoot a sling bullet. The sling bullet hits the gnoll.|j=  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|j" M.j|j@ ?)....|j Q===40.9 (1.1)Rev |j8 |j] |jz ` _The gnoll is moderately wounded.|jR ))))) You shoot a sling bullet. The sling bullet hits the gnoll.|j )  The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.|j| (|jm 8)....|jmr 7=42.0Rev+ |j,x |jz I _You kill the gnoll!|j|j|j|j~H _No target in view!|jƌ|j|j|jH _No target in view!|j~3|j|jv|j)[Rev  _|j܈g  A gnoll comes into view.|jj---j   gnoll (wandering)|jp+30|jä|jRM---4.0 (2 _|jJ|jO|j   #   #)   #>   ####  #.# #...##  ###.## #.....# |j.))...###.......  #####...@........  #.####.......  #...# #.....# # ###.# .....# #  ..... #  ......  ..  #)   |jz 7   #   #)   #>   ####  #.# #...##  ###.## #.....# .))...###.......  #####...@........  #.####.......  #...# #.....#  ###.# .....#   ....  ......  . #) |j |jv |jމ |jn \ _A gnoll is nearby!|j )You shoot a sling bullet. The sling bullet hits the gnoll.|j/ H))))))|j/ k )You kill the gnoll!|j͸ f)))....|jL [8=9|j P===5.1 (1.1Rev+ |j |j / _You shoot a sling bullet.|j |j |jf |j H _No target in view!|j 3|jÛ |jB H _No target in view!|jx3|ju|jO|jERev  _|j|jޏ|j|j|jɕ,|j|j'|jlK9=|j |j|jG(|j|j|j|jb|j,|j|j|jT30=|j|j|j>|j|jγ|j|j|j,|jB|j?|jD1=|j|j|jR|j|jH|j|j|j|jHS2=|j|jI|j|j-|j,|j |jf|j|j|j|jbK3=|j2|j|j|jw|js|j|j|j#|jj|j|j8---67.1 (22.0)|j:---|j|jT _Key pressed, stopping explore.|j$|j|j|j |j:_No target in view!|j/r3|js|jkw|jf{k34= _|j}|ja~|j|j|j>|j|j,|jvW5=|jU|j|j|jb|jE|j|j|j`,|j |j,|jK6=|j|jn,|jI|jQ|j|jo|j,|j3|jSk7=|j4|j,|jò|j,|j|j,|j|j|jK8=|j|jF,|j|j+|jk|j|j|j*U9=|j|j|j,|jb,|j&|j,|j]|j|jL40=|j^|jA,|j,|j|j/|j|j,|j|j|j<U1=|j%|j,|j|j*|j{|j|j |j K2=|j |j|j |jx|j~|j|j|j|j|jy|jF|jU3=|j|j!|j"|jP#|j4&|jj&|j'|jh*|j*|j,|j.|j%/K4=|j0|j3|j3|j5|j6|j6|j7|j2:|jh:#5|j:2=|j;|jz=|j=|j>|jUA|jA|jaB|jC|j*D|jE|j0H|jHK6=|jJ|jM|jM|j(P|jP|jP|jQ|jS|jHS|jGT|jV|jCW|jWa7==|j}Y|j]1 _HP restored.|j`|j`|ja|jc|jf|jHg|jg|jk|jl|jm|j n|jq|js|js9=|jt|jEy|j{|j ||j||jT|jg|j|j҂|j#|j|j?|jb|jr|j)|jk|jv|jp|j|j|jK|j{|j|j|j|j|jޡ|j*|j_|j{|j8|jv|j|jx|j,|j|j}|jU|j|jV|j|j,|j&|j|j|j;|j|j|j_|j|j|j|j|j|j|jv|jJ|j|j|jZ|jh  A quokka comes into view.|j #...##.......# #....#.......#|j #.#..........# ##### #)#.#.......## ....### ##.#...##...## ###...###.....####### #####..##..##...## ....##.....####..# |j<###.###.#...# ##@#  #.#...#.#.# #..# |jb #...##..#... ##... ##....#.####... .....|j ....##.#.# ##.##./....|jj#####...## . ...... |jr   quokka (wandering) ..........## ...... |j#....# #....r |j1#.####|j_435.1 (68r.|jO|jS36.1 (69 _|j|j~|j|# .  .....#  #.#.....  #)#.#..  ##.#... ...####### |j)$f...###..# ##@#   #..#   ##...  .....  ##.##./....  . ......  ....r.  #.....  |j- .  .....#  #.#.....  #)#.#..  ##.#... ...####### ...###..#|j+ ##@#   #..#   ##...  ..... ##.##./.... . ......  ....r. #..... |j|j||j|j] _A quokka is nearby!|jn )))))))You shoot a sling bullet.|j!p r  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.|jAr.|j*r|j.|j;....|jf===7.3 (1.2)Rev |j |j _ _The quokka is severely wounded.|j  .  .....#  #.#.....  #)#.#..|jm   ##.#... ...####### ...###..# ##@#   #..#   ##...  .....  ##.##./r...  . ......  ......  #.....  |j  .  .....#  #.#.....  #)#.#.. |j5  ##.#... ...####### ...###..# ##@#  |ja #..#   ##... |j .....  ##.##./r... . ...... |jͳ a ...... #..... |j |j |j0 |jh ] _A quokka is nearby!|j )))))))You shoot a sling bullet.|j  The sling bullet closely misses the quokka.You shoot a sling bullet.|jJ Ar.|j A.......|j -8.4 (1.1|j 6Rev+ |j |j3 a _The sling bullet closely misses the quokka.|j )))))))You shoot a sling bullet.|jʥ  The sling bullet closely misses the quokka.You shoot a sling bullet.|j)Ar.|j1B.....|jq2,9.6 (1.2|j7|j=:  You shoot a sling bullet. _The sling bullet closely misses the quokka.  You shoot a sling bullet.  The sling bullet closely misses the quokka.|j:You shoot a sling bullet. _The sling bullet closely misses the quokka.|j-/F .  .....#  #.#.....  #)#.#..  ##.#... ...####### ...###..# ##@#   #..#   ##.r.  .....  ##.##./....  . ......  ......  #.....  |jb` .  .....#  #.#.....  #)#.#..  ##.#... ...####### |jp...###..# ##@#   #..#   ##.r.  .....  ##.##./.... . ......  ......|jTJ #..... |j|jA|jC|j-] _A quokka is nearby!|j )))))))You shoot a sling bullet.|jX~  The sling bullet barely misses the quokka.You shoot a sling bullet.|jYAr.|j:  .....  The sling bullet barely misses the quokka.|jo l40.7 (1.1Rev* |j|j'> _The quokka bites you but does no damage.|j F .  .....#  #.#.....  #)#.#..  ##.#... ...####### ...###..# ##@#   #.r#   ##...  .....  ##.##./....  . ......  ......  #.....  |jM .  .....#  #.#.....  #)#.#..  ##.#... ...####### ...###..# ##@#   #.r#   ##...  .....  ##.##./.... . ......  ...... #.....|jN |jOT|jV|j%bs _A quokka is nearby!|j?V )))))))You shoot a sling bullet.|jd  The sling bullet barely misses the quokka.You shoot a sling bullet.|jq r......  The sling bullet closely misses the quokka.|jxr '1.8|jx |jz T _The quokka closely misses you.|jD )))))))You shoot a sling bullet.|j  The sling bullet closely misses the quokka.You shoot a sling bullet.|jo[ r......  The sling bullet closely misses the quokka.|j<\,3.0 (1.2|jc|jeS _The quokka barely misses you.|jvp .  .....#  #.#.....  #)#.#..  ##.#... ...####### ...###..# ##@#   #.r#  |j~ ##...  .....  ##.##./....  . ......  ......  #.....  |j  .  .....#  #.#.....  #)#.#..  ##.#... ...####### ...###..# ##@#   #.r#   ##...  .....  ##.##./.... . ......  ...... #..... |jt|j%|j|j] _A quokka is nearby!|j r .  You shoot a sling bullet. The sling bullet hits the quokka!|j)|j )))))))You kill the quokka!|j;.......4.2 _You shoot a sling bullet.|jA3|j'|jH _No target in view!|j 3|j7|j|j|j$ _|j,,|j |je|j|j|j)#.#..........# #### #)#.#.......## ...### ##.#...##...## ...###.....####### ####..##..##...## ...##.....####..# ####.###.#...# ##.## .....  #.#...#.#.# #..#.....>  #...##..#... ##@.......---6.2 (2.0 ##....#.####...#........ ...##.#.# ##.##./.....##...## |jgm.......## .... # #.#### .# ##.# . .# #..#|ji |j F---7.2 (3|j#|j8; _Found a stone staircase leading down.|j, 3|j. |jU1 |j3 |j7 jRev+ |j;B k .### ##.#...##...## ...###.....####### ##..##..##...## .##.....####..# ###### .###.#...# ##.###.....###...#.#.# #..#.....>. ...##..#... ##..... ....#.####...#.......... .##.#.# ##.##.8.2 (1#...## .#.....## ..........# ####.#  #.#### ..)  ##.# ...#..# ...  #.## #...  #.#|jJ |jJ *9.2 (2|j'Q |j\ T _Found a rapier.  a - a wand of flame (14)|jW] +50.2 (3|j\o |jx q _l - 3 scrolls labelled IZOARPH ZARIWKI (gained 1)|j|jRead which item? Scrolls  c - a scroll labelled CINYEB SIL  d - 5 scrolls labelled WIAQEH VUEFIAC  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI |j[ u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK [!] read|quaff|evoke[?] describe selected|jW |j_ |jc .### ##.#...##...##moonlander the Shooter |jc y...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0|jc Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 |jd z.##.#.# ##.##.@.......Noise: ---------  Time: 2450.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev+ #.####........)##.#|je .........#..#.........#.###.........#.# _You shoot a sling bullet. _No target in view! _Found a stone staircase leading down. _Found a rapier.  a - a wand of flame (14) _l - 3 scrolls labelled IZOARPH ZARIWKI (gained 1)|jg  As you read the scroll labelled WIAQEH VUEFIAC, it crumbles to dust.  It is a scroll of identify.|jr /  --more--|ji|jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI |jj m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK Potions (select first with !)  f - 3 pink potions  n - a bubbling green potion  o - 3 white potions  p - a cyan potion  s - a fuming ruby potion|j][?] describe selected|j t |j6|.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........|jP}XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2450.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev+ #.####........)##.#.........#..#.........#.###.........#.# _Found a stone staircase leading down. _Found a rapier.  a - a wand of flame (14) _l - 3 scrolls labelled IZOARPH ZARIWKI (gained 1)  As you read the scroll labelled WIAQEH VUEFIAC, it crumbles to dust.  |j}It is a scroll of identify.|j|j,Y1.2 (1Rev |j|j5| _f -> c - 3 potions of curing; d -> i - 4 scrolls of identify|j?]|jlbvRead which item? Scrolls  i - 4 scrolls of identify  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH |jc l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK [!] read|quaff|evoke[?] describe selected|j |j.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0|jDex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2451.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} |jp####....# ####.......#Rev #.####........)##.#.........#..#.........#.###.........#.# _Found a rapier.  a - a wand of flame (14) _l - 3 scrolls labelled IZOARPH ZARIWKI (gained 1)  As you read the scroll labelled WIAQEH VUEFIAC, it crumbles to dust.  It is a scroll of identify. _f -> c - 3 potions of curing; d -> i - 4 scrolls of identify|j|j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK Potions (select first with !)  n - a bubbling green potion  o - 3 white potions  p - a cyan potion  s - a fuming ruby potion[?] describe selected|jw|j|jיJ.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11|jcInt: 8 ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2451.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) +0 sling {Chun} |jq.......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev #.####........)##.#.........#..#.........#.###.........#.# _Found a rapier.  a - a wand of flame (14) |j]6_l - 3 scrolls labelled IZOARPH ZARIWKI (gained 1)  As you read the scroll labelled WIAQEH VUEFIAC, it crumbles to dust.  It is a scroll of identify. _f -> c - 3 potions of curing; d -> i - 4 scrolls of identify|j4]  As you read the scroll of identify, it crumbles to dust.|jު*2.2 (1|j;|j[ _o -> h - 3 potions of haste|jBm |jp $Read which item? Scrolls  i - 3 scrolls of identify  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ |jeq + j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK [!] read|quaff|evoke[?] describe selected|j|j3|jiu.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 |jh...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2452.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev #.####........)##.#.........#..#.........#.##|j#.........#.# _l - 3 scrolls labelled IZOARPH ZARIWKI (gained 1)  As you read the scroll labelled WIAQEH VUEFIAC, it crumbles to dust.  |jIt is a scroll of identify. _f -> c - 3 potions of curing; d -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of haste|j|j%Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM |j^ q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK Potions (select first with !)  n - a bubbling green potion  p - a cyan potion |jݫ~ s - a fuming ruby potion[?] describe selected|j[ |j_ .### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2452.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) [0;10;|jU !1m+0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev #.####........)##.#.........#..#.........#.###.........#.# _l - 3 scrolls labelled IZOARPH ZARIWKI (gained 1)  As you read the scroll labelled WIAQEH VUEFIAC, it crumbles to dust.  It is a scroll of identify. _f -> c - 3 potions of curing; d -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of haste|jq ]  As you read the scroll of identify, it crumbles to dust.|j *3.2 (1|jF |j  X _p -> L - a potion of lignification|jSD |jH Read which item? Scrolls  i - 2 scrolls of identify |j3I  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK [!] read|quaff|evoke[?] describe selected|j2.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2453.2 (0.0) ###...## .#.........a) +2 sling {Bangon} [4|j30mc) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev #.####........)##.#.........#..#.........#.###.........#.#It is a scroll of identify. _f -> c - 3 potions of curing; d -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> L - a potion of lignification|jc7|jP<Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM |j= q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK Potions (select first with !)  n - a bubbling green potion  s - a fuming ruby potion[?] describe selected|j|jϚ|j .### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2453.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) [0;10;|j1m+0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev #.####........)##.#.........#..#.........#.###.........#.#It is a scroll of identify. _f -> c - 3 potions of curing; d -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> L - a potion of lignification|jܲ]  As you read the scroll of identify, it crumbles to dust.|j*4.2 (1|j/|jV5 _n -> b - a potion of brilliance|j|j IRead which item? Scrolls  i - a scroll of identify  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP |j y - a scroll labelled QOAPAC KASK [!] read|quaff|evoke[?] describe selected|j8 |j u.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 |jK ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2454.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev #.####........)##.#.........#..#.........#.###.........#.#As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> L - a potion of lignification|j tAs you read the scroll of identify, it crumbles to dust. _n -> b - a potion of brilliance|j. |j fIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM  q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB |j O v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK Potions (select first with !)  s - a fuming ruby potion[?] describe selected|j|jp|j>.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2454.2 (0.0) ###...## .#.........|j`0a) +2 sling {Bangon} c) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#Rev #.####........)##.#.........#..#.........#.###.........#.#As you read the scroll of identify, it crumbles to dust. _o -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _n -> b - a potion of brilliance|j&]  As you read the scroll of identify, it crumbles to dust.|jM'55.2 (1|jX,|j/7 _s -> i - a potion of invisibility|j|jRead which item? Scrolls  c - a scroll labelled CINYEB SIL  e - 2 scrolls labelled ZUPSER SUXO  h - a scroll labelled COUMNUCVOJ  j - a scroll labelled UGRYAN WERHI  k - a scroll labelled ISEISU JIOTYGH  l - 3 scrolls labelled IZOARPH ZARIWKI  m - a scroll labelled JOMOPUPTIZEM |j q - a scroll labelled FOENIU MOMI  u - a scroll labelled DOSHRA XUDUNYB  v - 2 scrolls labelled AXIMNA ESTROP  y - a scroll labelled QOAPAC KASK [!] read|quaff|evoke[?] describe selected|jv |j0.### ##.#...##...##moonlander the Shooter ...###.....#######Coglin ##..##..##...##Health: 47/47 ======================== .##.....####..# ######Magic: 6/6======================== .###.#...# ##.###.....##AC: 4Str: 12 .#...#.#.# #..#.....>.#EV: 11Int: 8 ...##..#... ##..........SH: 0Dex: 19 ....#.####...#..........|j}XL:  6 Next: 69% Place: Dungeon:4 .##.#.# ##.##.@.......Noise: ---------  Time: 2455.2 (0.0) ###...## .#.........a) +2 sling {Bangon} c) +0 sling {Chun} .......## ...........Fire: a) +2 sling {Bangon} ####....# ####.......#|j#.####........)##.#.........#..#.........|j:G#.###.........|j`h#.#As you read the scroll of identify, it crumbles to dust. |j_p -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. |je_n -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. |j"_s -> i - a potion of invisibility|jT  As you read the scroll labelled ZUPSER SUXO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.|jF+6.2 (1|j%E _e -> f - a scroll of fear|j |j |j |jH |jĒ |j |j ,|j˝ ####..##..##...## .....####..# #########.#...# ##.###.....## |j  #.#...#.#.## #..#.....>.#  #...##..#...###.......... ##....#.####...#..........#.# ##.##......... #####...## #<.#... .........## ..7###....# ####.# #.#### ........) |jݞ 6.# ##.# ......... .# #..#  ......... .# #.##|j  #......... .# #.# ....... .# ##.# |jB O.# #..#|jۥ |jc +8.2 (2|j |j 9 _Found a stone staircase leading up.‹|j‹|j‹|j‹|j‹|j‹|j,‹|j'‹|jB‹|j)‹|j‹|j‹|j‹|j‹|j,‹|jF‹|jB‹|jt‹|j‹|j‹|j'‹|j‹|j‹|j‹|j‹|j‹|j‹|j‹|j[‹|jX‹|j ‹|jB ‹|j,‹|j‹|jt‹|j‹|j|‹|jK‹|jt‹|j‹|j/‹|j!‹|j‹|j‹|j5 ‹|j!‹|j%‹|j'‹|jw(‹|ja)‹|j^,‹|j.‹|j/‹|jP0‹|jd2‹|j94,‹|j4‹|j6‹|j]8‹|j8‹|j9‹|jjC‹|jE‹|jE‹|jKG‹|jW‹|j[‹|j&^‹|j^‹|jg‹|jk‹|jXn‹|jn‹|jo‹|jt‹|jt‹|j$u‹|jv‹|j6y‹|j|,‹|j}‹|j‹|j‹|jL‹|j‹|j‹|j2,‹|j ‹|j‹|jB‹|j‹|j/‹|j‹|jΕ,‹|j֖‹|jh‹|jɛ‹|j1‹|j‹|je‹|jN‹|j‹|jI‹|j'‹|j‹|jا‹|j4‹|j"‹|jT‹|j‹|j‹|j‹|j@‹|j‹|j׵‹|j+‹|j‹|j"‹|j‹|j‹|ju‹|j‹|j-‹|j‹|j‹|j‹|j‹|j‹|j‹|j7‹|j‹|j‹|j‹|j‹|j‹|j‹|jA‹|j0‹|j‹|j:=  You see here a +0 spear.‹|j8‹|j _‹|jl‹|j<  You see here a +0 whip.‹|j‹|ji _‹|j‹|js$  Things that are here:‹|j^  a +0 whip; a gnoll corpse‹|j‹|jO _‹|j‹|j‹|j‹|j3‹|j‹|jk‹|j‹|jm‹|j ‹|jY ‹|jk‹|j‹|jq‹|j<‹|j‹|j‹|j‹|j‹|jz‹|j‹|j ‹|jh$‹|j2'‹|j|'‹|j(‹|j,R  There is a stone staircase leading down here.‹|jf/‹|j30 _‹|j1‹|j5  ‹|jw5Things that are here:‹|j7@  a +0 dagger; a +0 ring mail‹|j9‹|j4: _‹|j!F‹|jI‹|j L‹|j_L‹|jUO‹|jP‹|jJUf  You encounter a lemure.‹|j_ 5########  ‹|jb`A........#########  # #@##......#  #. #.##.....#b. #.##......#  bb# #)##......##  jj. ‹|j`W#>##.......## ‹|ja;#b### #...........# # 5   lemure (wandering) #.jb# ###..######.# ## #.###....)###.## ##.‹|j:a #j########..###.))...###..‹|ja0509.2 (51.0)‹|jMj‹|j7k410.2 (52 _‹|jq‹|js‹|j q )))))))You shoot a sling bullet.‹|j-  The sling bullet completely misses the lemure.You shoot a sling bullet.‹|j3 .5The sling bullet closely misses the lemure.‹|j;<g.....5‹|jJ=f===1.3 (1.1)Rev ‹|j*D‹|jF( _The lemure shouts!‹|j|Yi .######## ‹|j^Z.5......#  # #@#  #. #.#  #b. #.#  bb# #)#  jj. #>#  #b### #...  #.jb# ###..  #.# ##....)  )).‹|jE‹|j .######## .5......#  # #@#  #. #.# ‹|jgM #b. #.#  bb# #)#  jj. #>#‹|j #b### #...  ‹|j6#.jb# ###..  #.# ##....)  )).‹|j‹|jt‹|j‹|j;] _A lemure is nearby!‹|jk )))))You shoot a sling bullet.‹|jz  The sling bullet hits the lemure but does no damage.  You shoot a sling bullet.‹|j- J.5‹|j5 "....‹|j5 ‹|j^6 W2.4Rev+ ‹|j< ‹|j ? J _The sling bullet hits the lemure but does no damage.‹|j )‹|jp  .######## ..5.....#  # #@#‹|j u  #. #.#  #b. #.#  bb# #)#‹|jۀ M  jj. #>#  #b### #...‹|j 6  #.jb# ###..  ‹|j J#.# ##....)  )).‹|jC E‹|j_D  .######## ..5.....#  # #@#  #. #.#  #b. #.#‹|jD   bb# #)#  jj. #># #b### #...  #.jb# ###..‹|jNE   #.# ##....)  )).‹|jL ‹|jM ‹|jT ‹|j\W  ‹|jW O_A lemure is nearby!‹|j k )))))You shoot a sling bullet.‹|j  The sling bullet barely misses the lemure.You shoot a sling bullet.‹|j۔ 5The sling bullet barely misses the lemure.‹|jJ.5‹|j1...5 2 lemures (1 wandering)‹|jQ'3.5‹|j:‹|jԲW _You encounter a lemure.Ë|j*i )))You shoot a sling bullet.Ë|j|  The sling bullet hits the lemure but does no damage.  You shoot a sling bullet. The sling bullet hits the lemure.Ë|jKh..5Ë|jMs 5The lemure is lightly wounded.Ë|jVN..4.6Ë|jW>Rev* Ë|jG]Ë|j_W _You encounter a lemure.Ë|jvi )))You shoot a sling bullet.Ë|jG  The sling bullet barely misses the lemure.You shoot a sling bullet. The sling bullet hits the lemure.Ë|j 5The lemure is moderately wounded.Ë|j f.5.Ë|j L.5.7Ë|jG Ë|j W _You encounter a lemure.Ë|jP )You shoot a sling bullet. The sling bullet hits the lemure.Ë|jN )The lemure is moderately wounded.You shoot a sling bullet.Ë|j .5The sling bullet completely misses the lemure.Ë|j H.5Ë|jc 05Ë|j 55 3 lemures (1 wandering)Ë|j5 '6.8Ë|j Ë|j z _The lemure shouts!  You shoot a sling bullet. The sling bullet hits the lemure.Ë|j| )The lemure is heavily wounded.You shoot a sling bullet.Ë|j  J.5Ë|j .5The sling bullet closely misses the lemure.Ë|j >.5Ë|jm L  The lemure hits you but does no damage.Ë|j  K55...5K   Pikel (wand, wandering)555 3 lemures (1 wandering)You encounter Pikel, Merchant of Souls. He is wielding a +2 whip of flaming andcarrying a wand of flame.Ë|j /  --more--ċ|jFċ|jGF.5ċ|jRċ|jS'7.9ċ|j]ċ|jZcS _The lemure barely misses you.ċ|jg )You shoot a sling bullet.ŋ|j2p  The sling bullet closely misses the lemure.ŋ|jf 5KYou shoot a sling bullet. The sling bullet misses the lemure.The lemure shouts! Pikel shouts!ŋ|j5_.5ŋ|j.ŋ|j 5K) 2 lemuresPikel says, "Hell isn't that bad."ŋ|jX0----9.0ŋ|jlŋ|j* _The lemure hits you!ŋ|jy;  .########.K..5.5.########## #.##.......b.. bb#)# jj.>.## #b###....# #.   lemure...)).#...##.....## #####.......ŋ|j= O.5ŋ|jO }1-------200ŋ|jpV ŋ|jV ŋ|j `.########K..5...########## #5##........b. bb#)# jj.>.## #b###....# #ŋ|jo .jb##..######.# # #. ##....)###.## ##.j########..###.))...###....##.....## #####.....##.jj.##### #.####ŋ|j 05ŋ|j 8.5ŋ|j' ŋ|jo5 2 lemuresŋ|jx736--ŋ|jH=--1ŋ|j` ŋ|j$P _The lemure attacks as it pursues you! The lemure hits you.Ƌ|j=.########K..5.5.########## #.##.......5b.. bb## jj.>.## #b###....# #.jb##..######.# # #. ##....)###.## ##.j########..###.))...###....##.....## #####.....##.jj.##### #.#### ##b.## ..###.5-2  Things that are here: _a +0 dagger; a +0 ring mailNj|jVLM-Nj|jSNj|j VF _Unknown command.Nj|j .########K..5...########## #5##.......b.. bb#)# jj.Nj|j2 .## #b###...........# #.jb##..######.# #Nj|j  #. ##....)###.## ##.j########..###.))...###....##.....## #####.....##.jj.##### #.#### ##b.## ..###Nj|j q# #..# ##Nj|j N.5Nj|j N.5Nj|j Nj|j U7--3Nj|j =Rev+ _Nj|j Nj|j c _There is a stone staircase leading down here.ȋ|j.########.K..5...########## #.##......#  #.#5##......#  #b#5##......# bb##)##......#jj.#>##......ȋ|jD#b### #.@.........# ###.jb# ###..######.# ##. #.# ##....)###.## ##..#j########..###.))...###..#...##.....## #####......###.jj.##### #.#### ##b.## #...# #..# ###.###.##. #.b# #...##..ȋ|jȋ|j".5K.5K   Pikel (wand)55 2 lemures4 _ȋ|jeB.######## .K..5.K.######### # #.##......# #. #.##......# #b. #5##......#  bb# #5##......## jj. #>##.## #b### #.# ##.jb# ###..######.# ##.#.# ##....)###.## ##.#j#..###.))...###.ȋ|j<#...##.....## #####.###.jj.##### #.####.##b.## #...###.# #..# ###.###... ##. #.b# #...##.... ȋ|j05ȋ|j)5   lemureȋ|jm%5ȋ|j ȋ|jȋ|jS /.# .K..5.K.###  #.##......# . #.##......# b. #5##......# bb# #)##......##  jj. #5##.## ȋ|jS #b### #.# ##.jb# ###..######.# ##.#.# ##....)###.## ##.#j#..###.))...###.#...##.....## #####.###.jj.##### #.####.##b.## ȋ|jS #...###.# #..# ###.###.##. #.b# #...##.ȋ|j V L>5ȋ|jW ,5ȋ|ja o5 2 lemuresȋ|jJb %6ȋ|jbk ȋ|jl ȋ|jw y.# .K..5.K.## #.##......#  #.##......# . #5##......# # #)##......## jj. #5##.##  #b### #.5.ȋ|j Q# ##.jb# ###..######.# ##...##.# ##....)###.## ##.#j##..###.))...###.#...##.....## #####.###.jj.##### #.####.##b.## #...###.# #..# ###.###. ȋ|j w##. #.b# #...##.ȋ|jE F.5ȋ|j K>5ȋ|j 8=7Rev ȋ|j ȋ|j ȋ|j$C`.# .K..5.K.## #.##......# #.##......#  #5##......# # #)##......## . #>##.## #b### #.55.# ##### #.jb# ###..######.# ##...##.# ##....)###.## ##.....##j##..###.))...###.#...##.....## #####.###.jj.##### #.####.##b.## #...###.....# ȋ|jC# #..# ###.###.....# #. #.b# #...##.ȋ|jDF.5ȋ|j\EE.5ȋ|j:Mȋ|jM%8ȋ|jTȋ|jTȋ|j׽h.# .K..5.K.## #.##......# #.##......# #5##......#  #)##......## . #>##.## b### #..55.# ##### .jb# ###..######.# ##...##  #.# ##....)###.## ##.....##j#..###.))...###.##...##.....## #####.ȋ|jJo####.jj.##### #.####.###b.## #...###.....#  #..# ###.###.....# . #.b# #...##.#ȋ|jF.5ȋ|j0Kȋ|jhJ.5ȋ|j`K   Pikel (wand)55 2 lemuresȋ|j%9ȋ|jcȋ|jaȋ|j +.# .K..5.K.## #.##......# #.##......# #5##......# #)##......##  #K##.## ### #...55..@...# ##### jb# ###..######.# ##...## ȋ|j!#.# ##....)###.## ##.....## #j#..###.))...###.# ###.jj.##### #.####.# ##b.## #...###.....## ȋ|jx#F.5ȋ|j$U>Kȋ|jG.ȋ|j.130ȋ|j6ȋ|j8ɋ|j(.#  .K..5.K.## #.##......# #.##......# #5##......# #)##......## #>##.##  #.K.5.5..@..# ##### b# ###..######.# ##...## .# ##....)###.## ##.....## ɋ|j{(.jj.##### #.####.#  ##b.## #...###.....## ɋ|j)H.5ɋ|j**F.5ɋ|j*>.Kɋ|j4ɋ|ju5?9=ɋ|j51ɋ|j>ɋ|jA@ɋ|j .# .K..5.K.### #.##......# #.##......# #5##......# #)##......## #>##.##  #..K.5.5..@.# ##### # ###..######.# ##...## # ##....)###.## ##.....## #..###.))...ɋ|j##.....## #####....jj.##### #.####.# ##b.## #...###.....##  #..# ### ɋ|j.5.5ɋ|j>.Kɋ|jDɋ|j&2ɋ|j; ɋ|jC _Pikel says, "Asmodeus and me are pals. He gave me this whip."ɋ|j ######## K..5.K.######### #.##......# #.##......# #5##......# #)##......##>##.#...K.5.5...# ##### ###..######@# ##... ##....)###.## ##.. #######..###.))...###.. .##.....## #####.....jj.##### #.####b.## #...#### ..# ###.###.....## #.b# #...##..ɋ|j }# #..# #....ɋ|jd 95.ɋ|j 5K.ɋ|jB 95.ɋ|j7 ɋ|j &3ɋ|j{ ɋ|j ɋ|jg.  K..5.K.######### #.##............5##...)##......##>##.K.5.5.##...........# #######..######.# ##...## ##....)###@## ##.....## ɋ|j. #######..###.))...###....... .##.....## #####..... .jj.##### #.#### #b.## ..###.....#   lemure ...###.#..........#ɋ|jN2P.5ɋ|jh:ɋ|j:U40=4ʋ|jʋ|jZʋ|j?pU #.##......# #.##......# #5##......# #)##......##>##.K.5#.........5.# ########..######.# ##.......)###.## ##.. ######..###.))..@###..ʋ|jp .....## #####............# jj.##### #.####.......# b.## #...###.....## ..# ### .b# #...##.. ..# #.... ..#ʋ|jq#.#...##### #)#.###ʋ|j;sP.5ʋ|j;|ʋ|j|&5ʋ|jʋ|jʋ|jFʋ|j#G0#.##......# #5##......# #)##......##>##.K.5...##...........# ########..######5# ##.......)###.## ##.... #####..###.))...###.......# .....## #####..@.........# j.##### #.##### .## #...###.....## ʋ|jhGa.# ###.###....## b# #...##..## #....#.# ##.#...ʋ|jG##### #)#.### #.......### ##.#...##...##ʋ|jI25ʋ|jJN.5ʋ|jJ0Kʋ|jTK   Pikel (wand)55 2 lemuresʋ|jNUʋ|j##.K.5...## #.5.# ##### ###..######.# ##...## ##....)###5## ##.....## ..###.))...###.# .....## #####.# .##### #.####.ʋ|j # ## #...###.....## # ###.###.....## # #...##.......# # #....#.......# 5   lemure ## #.#.ʋ|j2 V..# ʋ|jE Q.5ʋ|jo ʋ|j &7ʋ|j ʋ|j ʋ|j I#.##......#  #5##......#  #)##....K.##  #>##.K.5...##  #.5.# #####  ###..######.# ##...## ##....)###.## ##.....## ..###.))..5###.ʋ|j2 &# ## #####.# ##### #.####.#  #...###.....##  ###.###.....##ʋ|j ( #...##.......# #....#.......#  #.#..........# #ʋ|j  #)#.#.......## ʋ|j P.5ʋ|j"ʋ|j#1ʋ|j;=8ʋ|jʋ|jJˋ|jaf#.##......# #5##......# #)##....K.## #>##.K.5...## #.5.# ##### ###..######.# ##...##  ##....)###.## ##.....## ..###.))...###.# ## #####..5.#  #.####.#  #...###.....## #...##.......##....#.......#  #.#..........# #)#.#.......## ˋ|jy5.5ˋ|j<o5 2 lemuresˋ|j&9ˋ|jˋ|jˋ|j E5##......# )##....K.# >##.K.5.. .........5.# ######..######.# ##.......)###.## ##.. #..###.))..5###.. ..## #####...5..# ### #.#####  #...### ###.###.....## #...##..#....#.#.#..........# ##### #)#.#.......## ....### ##.#...##...## ###...###.....#######ˋ|j/ Q.5ˋ|j J.5ˋ|j ˋ|jy '40ˋ|j ˋ|j ˋ|jYF)K.## >##.K.5...## .........5.# ##### ##..######.# ##...##..)###.## ##.....##..###.))...###....... ..## #####..5.5 ### #.#### ˋ|j?G#...###@....####.###...##.......#.##... ##### #)#.##   lemure ....### ##.#...##...## ###...###.....#########..##..##...##ˋ|j I25ˋ|j`IJ.5ˋ|jS.5 2 lemuresˋ|j^T&1ˋ|j]ˋ|jl^̋|j{>##.K.5...## .........5.# ##### ##..######.# ##...##..)###.## ##.....##..###.))...###....... ..## #####...5. ### #.####5 #...###.....####...##.......#.##... ##### #)#.## ....### ##.#...##...##    lemure ###...###.....#########..##..##...## ....##.....####..# #######5.5̋|j.5 2 lemures̋|j\2==2̋|j" _The lemure attacks as it pursues you! The lemure completely misses you.̋|jN_#.........5.# ##### ###..######.# ##...##  ##....)###.## ##.....#####.))...###.......# ...## #####....5.......# #### #.####.......# #...###5....## ###.###.....## #.....# #....#.# #.#...# ###### #)#.### .....### ##.#...#####...###.....#####   lemure .#####..##..##...## .....##.....####..# ####### ####.###.#...# ##.###.....##.53̋|jHbc _The lemure attacks as it pursues you! The lemure hits you but does no damage.̋|j ##..######.# ##...##  ##....)###.## ##.....## ##..###.))...###....... ...## #####....5 #### #.#### #...###.....####.###5....##...##........#... ###### #)#.## .....### ##.#...##...#####...###.....#########..##..##...## ....##.....####..# ####### ####.###.#...# ##.###.....## ̋|jm  #.#...#.#.####..#.....>.##̋|j6 25̋|j ".̋|j 15̋|jG o5 2 lemures̋|jĜ .-4̋|j ̋|jۧ ̋|j  ##....)###.##..## ###..###.))...###.......# ....## #####....5.......# ##### #.####.......# # ̋|jp  #...###5....## ###.###.....## #...##5......# #....#.# #̋|j  #.#...# ####### #)#.#̋|j‚ ~# ......### ##.#...## ̋|j #.###...###.....##### #.#####..##..##...## ̋|j/ #.....##.....####..# ####### #####.###.#...# ##.###.....##  #.#...#.#.####..̋|jS :.>.##̋|jz X #...##..#...###..........#̋|jj Q.5̋|jH P.5̋|j ̋|j ̋|j@ R3=-̋|jc 5̋|j ̋|j+ ͋|j###..###.))...###....... ....## #####....5.. ##### #.####.. ...###.....# ###.###5...##........#5 ##.#....###### #)#.## ......### ##.#...##...## #.###...###.....####### ##..##..##...##͋|jE....##.....####..# ####### #####.###.#...# ##.###.....##  #.#...#.#.####..#.....>.##..##..#...###.......... #####....#.####...͋|j.Q.5͋|j>.5͋|j'͋|ji;.5͋|j͋|j]͋|j&6͋|j͋|j͋|j&.....## #####....5.# .##### #.####.......#  #...#### ###.###.....## # #...##.......# #͋|j) #....#5......# ## #.#...# .####### #)#.## .......### ##.#.@.##...# ##.###...###.....#######  #.#####..##..##...##  #.....##.....####..# ####### ͋|jl #####.###.#...# ##.###.....## #.#...#.#.####..>.## #...##..#...###..........######....#.####...#....#.....##.#.# ###.##.#͋|jQ.5͋|j0K͋|jYT.5͋|jK   Pikel (wand)55 2 lemures͋|j$&7͋|jG͋|j͋|jj ͋|j k ͋|j^r ͋|js ͋|j##### #.#### ## ..###K....# # ##.###.#...##...........###..5...... .####### #)#.#5......# .......### ##.#...##...## ##.###...###....@#######  #.#####..##..##...## ....##.....####..# ###########.###.#...# ##.###.....## #.#...#.#.####..#.....>.##..##..#...###..........#####....#.####...#.... ##.....##.#.# ###.##... ...######...## #<.͋|j|.5.K͋|j,5͋|jo5 3 lemures͋|j&8͋|j͋|j΋|j2e# #...###5....##  ###.###K....##  #...##.......#  #....#.......# #.#..5.......# ##### #)#.#.......## .....### ##.#.5.##...## #.###...###.....####### .#####..##..##.@.## #.....##.....####..# ####### #####.###.#...# ##.###..... #.#...#.#.####..#.....>#...##..#...###..........# #####....#.####...#.# 5   lemure #.....##.#.# ###.##.# ..######...## #<.#..........##..΋|jf[39;49m΋|jfO.5΋|jo΋|jqS4==΋|jKq 9΋|jw΋|jzc _The lemure attacks as it pursues you! The lemure hits you but does no damage.΋|ju ###.###K....## #...##.......# #....#.# #.#..5.# ##### #)#.#.......## .....### ##.#...##...## ###...###....5####### .#####..##..##...## .....##.....####@.# ####### ####.###.#...# ##.###.....  #.#...#.#.####..#.....>#...##..#...###..........# ####....#.####...#.... .....##.#.# ###.##.........# .######...## #<.#.........#......##...........# ########....# ######5.5[΋|jA΋|jo5 2 lemures΋|j}/-50΋|j΋|j΋|jzj#...##.......# #....#.# #.#..5.# ##### #)#.#.......## ....### ##.#.5.##...## ###...###.....####### #####..##..##.5.## ...##.....####..# ####### ###.###.#...# ##@###.....  #.#...#.#.####..#.....>΋|jx{#...##..#...###..........# ###....#.####...#..... ....##.#.# ###.##.........# ######...## #<.#.# ΋|j{......##......# #######....# #####΋|j5|# #.#### #..)#΋|j}Q.5΋|j'΋|j`J.5΋|j_΋|jɈ@-1΋|j΋|j6΋|j *.#..5 ##### #)#.#.# ....### ##.#...##...## ###...###....5####### ##..##..##...## ....##.....####5.# ####### ###.###.#...# ##.###.....##  #.#...#.#.####@.#.....>.##..##..#...###.......... ###....#.####...#....... ....##.#.# ###.##...... ######...## #<.# ..........## ##.. #######....# ####΋|j # #.#### #.) ..# ##.# .΋|jՋ O.5΋|j9 Q.5΋|j ΋|j S2-=΋|j 2΋|jh ΋|jۡ * _The lemure hits you.ϋ|jj#.#..5.# #### #)#.#.......## ...### ##.#...##...## ##...###.....####### #..##..##.5.## ...##.....####..# ####### ##.###.#...# ##5###.....  #.#...#.#.####..#.....>ϋ|jj#...##..#...###@.........# ##....#.####...#.# ...##.#.# ###.### #####...## #<.#.ϋ|jGke..# ......##.....# ######....# ######  #.#### #..)ϋ|jk# .# ##.# #..## #.ϋ|j)mQ.5ϋ|j+n/Kϋ|j\oJ.5ϋ|jo8.5ϋ|jrpϋ|jFyK   Pikel (wand)55 2 lemuresϋ|j z\3--3ϋ|jށϋ|jϋ|jϋ|jo8-ϋ|j'ϋ|j)ϋ|jL ### #)#.#.......## ..### ##.#.K.##...## #...###.....####### #..##..##...## ..##.....####.5# ####### #.###.#...# ##.###......#...#.#.####.5#.....> #...##..#...###..........# #....#.####...#.# ..##.#.# ###.## ####...## #<.#.# .....##....# #####....# ######  #.#### #..)# # ##.# #..# # #..# #...#[39;49ϋ|j em # #.#ϋ|j ϋ|j N******ϋ|j O.5ϋ|j .5Pikel zaps a wand. The puff of flame hits you.ϋ|jy 7.....ϋ|j; V38--==ϋ|jn 4ϋ|j ϋ|j( c _The lemure attacks as it pursues you! The lemure hits you but does no damage.ϋ|j? ..### ##.#.K.##...## #...###.....####### ##..##..##...## ..##.....####..# ####### #.###.#...# ##5###.....##...#.#.####..#.....>.##..##..#...###.5.........#.####...#.. ..##.#.# ###.## ####...## #<. ........## ##.. #####....# #####  #.#### #.)....... # #.#ϋ|j@(#.........#ϋ|jTB0Kϋ|jaM.K   Pikel (wand)55 2 lemuresϋ|jN/--5ϋ|jVϋ|jXЋ|js ? #...###....K####### ##..##..##...## ..##.....####..# ####### Ћ|j w#.###.#...# ##5###.....##...#.#.####..#.....>.##..##..#...###.5.........#.####...#.. ..##.#.# ###.## ####...## #<. ........## ##.. #####....# #####  #.#### #.) # ##.# ........ # ##.###.......##Ћ|j J.5Ћ|j Q.5Ћ|jh0KЋ|juQ.5Ћ|j.K   Pikel (wand)55 2 lemuresЋ|jIA--6Ћ|j!Ћ|j(Ћ|jЋ|j###..##..##.K.## ...##.....####..# ####### ##.###.#...# ##.###.....##  #.#...#.#.####.5>.##  #...##..#...###..........# ##....#.####...#..# ...##.#.# ###.##5.# #####...## #<.#.# .........## ##..# ######....# ##### #.#### #........)# .# ##.# #.........# .# #..# #......# .# #.## #.........#5   lemure .# #. #.........# .# ##.# ##.......## .# #..#Ћ|jA= ##Ћ|j25Ћ|jI.5.5 2 lemures9--7Ћ|j m...###.....####### #####..##..##.K.## ....##.....####..# ##### ###.###.#...# ##.###.... #.#...#.#.####..#.....>.##  #...##..#...###.5........# ###....#.####...#..........# ....##.#.# ###.##.........# ###### #<@#5........# ..........## ##....# #######....# ####.## #.#### #)# ..# ##.# #...# ..# #..# #.#.# #.## #...# ..# #.# ..# ..# ##.#.......##Ћ|j 35Ћ|j .5   lemureЋ|jo &8Ћ|j< Ћ|jn Ћ|j.###...###.....# .#####..##..##.K.##.##.....####..# ##.###.#...# ##.###.....## #.#...#.#.####..#.....>.## #...##..#...###.5.##....#.####...#.#.##.#.# ###.##.# .######...## #@.#.#.## ##.5.##....# ####.## #.#### #.....)#.# ##.# #........#.# #..# #.........#.# #.## #.........# ...# #.# #.# ...# ##.# ##.##Ћ|j45.Ћ|j.Ћ|j.=9Ћ|jsЋ|jr _The lemure attacks as it pursues you! The lemure barely misses you.Ћ|ja _There is a stone staircase leading up here.ы|j3ы|j4ы|jы|jp e40=-60 _ы|jы|jp=3.-ы|j5 ######## #......# ######  #......# ##....#  #......# #...### # #......######..##  #........5@....# # #......#####..## ы|j.## ####......#..## ..## ##......#.## #..### ##.........# ##...###....<....#### ####.......#######....................#ы|j###ы|jʇ-1.5 (2.5ы|jjы|jʐ! _You climb upwards.ы|j'c _There is a stone staircase leading down here.ы|j `  You shoot a sling bullet. The sling bullet hits the lemure.ы|j~ )))))))The lemure is heavily wounded.You shoot a sling bullet.ы|j ......5The sling bullet barely misses the lemure.ы|j~ 35---===2.6 (1.1Rev ы|j ы|jo - _The lemure hits you. x2ҋ|jm )))))))You shoot a sling bullet.ҋ|jw  The sling bullet closely misses the lemure.You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.ҋ|j6/| ......5The lemure is heavily wounded.ҋ|j/f6=--3.8 (1.2ҋ|jZ5ҋ|j7S _The lemure barely misses you.ҋ|j+J4)))))))ҋ|j  You shoot a sling bullet. The sling bullet misses the lemure.You shoot a sling bullet. The sling bullet hits the lemure.ҋ|jZ ......5The lemure is severely wounded.ҋ|j[33--5.0Rev+ ҋ|j`ҋ|ji ))))))) _The lemure hits you.  You shoot a sling bullet.ҋ|j  The sling bullet closely misses the lemure.You shoot a sling bullet.ҋ|j ......5The sling bullet barely misses the lemure.2--6.1 (1.1 _The lemure hits you. )))))))You shoot a sling bullet.ҋ|jV%  The sling bullet barely misses the lemure.You shoot a sling bullet. The sling bullet hits the lemure.ҋ|jԬ ......5The lemure is severely wounded.ҋ|jf7.2Rev* ҋ|jҋ|j  _The lemure hits you.  You shoot a sling bullet. The sling bullet hits the lemure.ҋ|j"G The lemure is severely wounded. _The lemure hits you.almost dead.  You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.ҋ|ji  The lemure is almost dead.ҋ|jO]0-8.3ҋ|jҋ|j| _The lemure hits you.  You shoot a sling bullet. The sling bullet hits the lemure.ҋ|jUh )))))))The lemure is almost dead.You shoot a sling bullet.ҋ|j ......5The sling bullet completely misses the lemure.ҋ|j j26---9.4ҋ|jh ҋ|jz ))))))) _The lemure hits you.  You shoot a sling bullet.ҋ|j  The sling bullet completely misses the lemure.You shoot a sling bullet.ҋ|j[ ......5The sling bullet closely misses the lemure.ҋ|jl (70.5ҋ|j ҋ|j  ))))))) _The lemure barely misses you.You shoot a sling bullet.ҋ|j .  The sling bullet barely misses the lemure.You shoot a sling bullet. The sling bullet hits the lemure.  You kill the lemure!ҋ|j© <)ҋ|ji. ".......ҋ|j. c7--1.7 (1.2ҋ|j4 ҋ|j6 6 _That felt strangely unrewarding.ҋ|jP ҋ|jTQ ҋ|jU ҋ|j\ ^ _No target in view!ҋ|jc] ҋ|jb ҋ|ji ^ _No target in view!ҋ|jCj ҋ|j1n ҋ|ju { _No target in view!ҋ|jy ҋ|jˀ ^ _No target in view!ҋ|j ҋ|j ҋ|j ^ _No target in view!ҋ|j& ҋ|j ҋ|jV K _No target in view!ҋ|j ҋ|j9 ҋ|j ҋ|j ҋ|j ҋ|jT ҋ|j ҋ|j_ ҋ|j ҋ|j ҋ|jg ҋ|j ҋ|j1 ҋ|j; ҋ|j ҋ|j ҋ|j ҋ|j ҋ|jD ҋ|j ҋ|j ҋ|j{ 3ҋ|j ҋ|j ҋ|j ҋ|j ҋ|j, ҋ|jB ҋ|jx ҋ|jC ҋ|j ҋ|j ҋ|j ҋ|j ҋ|j= ҋ|j ҋ|j ҋ|j|ҋ|jE}ҋ|j؂ҋ|jҋ|j,ҋ|jҋ|j:ҋ|jrӋ|j[PӋ|j{3Ӌ|jӋ|j Ӌ|jPӋ|jndӋ|jeӋ|jiӋ|jnlӋ|jӋ|jӋ|jӋ|jӋ|jӋ|jӋ|jӋ|jӋ|jnӋ|j| _Ӌ|jӋ|jʛӋ|jΜӋ|j#8Ӌ|j4Q=Rev+ Ӌ|jڝӋ|j<Ӌ|j!Ӌ|jmӋ|jӋ|jӋ|jӋ|j Ӌ|jӋ|jӋ|j,Ӌ|j<Ӌ|j###### #......#  Ӌ|j7#......# ##..@.# ---7.7 (6.0 #......# #...### #......######..## Ӌ|jZ#.........>....# ....#####..##Ӌ|j|##......#..##  #.#Ӌ|jV#  ##.........Ӌ|jT# ##....<....#Ӌ|jЬ$###Ӌ|jg9---Ӌ|jӋ|jӋ|j Ӌ|j Ӌ|j Ӌ|j 9=Rev Ӌ|j$ nӋ|js% Ӌ|j& Ӌ|j.' Ӌ|j' Ӌ|j5( Ӌ|jx) Ӌ|j) ?30=Ӌ|j* Ӌ|jy* Ӌ|j+ Ӌ|j+ Ӌ|j, Ӌ|j- Ӌ|j. Ӌ|je/ ,Ӌ|j/ 51=Ӌ|j0 Ӌ|j0 Ӌ|j1 Ӌ|j1 Ӌ|jM2 Ӌ|jH3 ,Ӌ|j3 Ӌ|j4 Ӌ|j4 Ӌ|jT5 Ӌ|j>6 Ӌ|j6 #2Ӌ|j6 0=Ӌ|j67 Ӌ|j&8 Ӌ|jx8 Ӌ|j8 Ӌ|j : Ӌ|jW: Ӌ|j: Ӌ|j< ,Ӌ|j< Ӌ|j= Ӌ|j? a3=Ӌ|j@ ,Ӌ|jA Ӌ|jB ,Ӌ|jmC Ӌ|jGD Ӌ|jD Ӌ|jD Ӌ|jE Ӌ|j F &34Ӌ|j9F (=Ӌ|jF Ӌ|jG Ӌ|jG Ӌ|jPH Ӌ|jI Ӌ|j@I Ӌ|jI Ӌ|jJ Ӌ|j5K A5=Ӌ|jZK Ӌ|jK Ӌ|jL Ӌ|j M Ӌ|jxM Ӌ|jN ,Ӌ|jFO Ӌ|jO Ӌ|j%P Ӌ|jP Ӌ|jQ Ӌ|jQ Ӌ|jR D6=Ӌ|jR Ӌ|jS ,Ӌ|jGT Ӌ|j+U Ӌ|j}U Ӌ|jU Ӌ|jW Ӌ|j[W Ӌ|jW Ӌ|jX Ӌ|jY ?7=Ӌ|jZ Ӌ|jsZ Ӌ|jU[ Ӌ|j[ Ӌ|j$\ Ӌ|j4] Ӌ|j{] Ӌ|j] Ӌ|j^ Ӌ|jH_ Ӌ|jj_ D8=Ӌ|j_ Ӌ|j` Ӌ|j,a Ӌ|ja Ӌ|jlb Ӌ|jb Ӌ|j!c Ӌ|jd Ӌ|jfd Ӌ|jd Ӌ|je Ӌ|j f #9Ӌ|j0f 2=Ӌ|jf Ӌ|jbg Ӌ|jg Ӌ|jh Ӌ|jh Ӌ|j&i Ӌ|ji Ӌ|j{j Ӌ|jj Ӌ|j#k Ӌ|jk Ӌ|jGl Ӌ|jkl E40=Ӌ|jl Ӌ|jn Ӌ|jn Ӌ|jQo Ӌ|jp ,Ӌ|jp Ӌ|jq Ӌ|jr Ӌ|jr Ӌ|j~s Ӌ|js Ӌ|js N1=Ӌ|jot Ӌ|jou Ӌ|ju Ӌ|j!v Ӌ|jw Ӌ|jYw Ӌ|jw Ӌ|jx Ӌ|j$y Ӌ|jSy D2=Ӌ|jy Ӌ|jz Ӌ|j1{ Ӌ|j[{ Ӌ|jM| Ӌ|j| Ӌ|j} Ӌ|j} Ӌ|jB~ Ӌ|j~ Ӌ|j Ӌ|j Ӌ|j! N3=Ӌ|j Ӌ|j Ӌ|jʁ Ӌ|j' Ӌ|j Ӌ|jQ Ӌ|j Ӌ|j̈́ Ӌ|j+ Ӌ|j Ӌ|ji Ӌ|jچ Ӌ|j D4=Ӌ|j~ Ӌ|jֈ ,Ӌ|jc Ӌ|ja Ӌ|j Ӌ|jE Ӌ|j6 Ӌ|j Ӌ|jь N5=Ӌ|j[ Ӌ|jr Ӌ|j Ӌ|jP Ӌ|jK Ӌ|j Ӌ|j Ӌ|ju Ӌ|j Ӌ|j5 Ӌ|jB Ӌ|jq Ӌ|j D6=Ӌ|j7 Ӌ|j Ӌ|jW Ӌ|jϖ Ӌ|j͗ Ӌ|j Ӌ|ji Ӌ|jK Ӌ|j Ӌ|j Ӌ|j l __You start resting.  HP restored.Ӌ|jI a...>..Ӌ|j 16447.0)Ӌ|j3 ~7==5.7 (68 _Ӌ|j Ӌ|j Ӌ|j5Ӌ|j5Ӌ|j:Ӌ|j0;ԋ|j@ԋ|jԋ|j@ԋ|jI%ԋ|j&ԋ|j*Xԋ|jS+ԋ|j+ԋ|j-ԋ|j.ԋ|j"/ԋ|j/ԋ|jX1ԋ|j2O=ԋ|j3ԋ|j 5ԋ|jF6,ԋ|j6ԋ|j8ԋ|j9ԋ|j9ԋ|j:ԋ|j<ԋ|j?>ԋ|jv>ԋ|j?ԋ|jZAԋ|jB,ԋ|jDԋ|jEԋ|jFԋ|jGԋ|jGԋ|jO#########......# #######......# ##....# #### #......# #...### ...# #......######..## ...# #.........>....# ...# #......#####..## ...## ####....@.#..##54.7 (9.0) ....## ##......#.## ###..### ##.........# ..##...###....<....#### ..####................# #..#######............#ԋ|jO! ......................### .................#########  .###............................. ԋ|jPԋ|j\Uԋ|jVԋ|jB 3ԋ|jC ԋ|jM ԋ|jO ԋ|j%T Bԋ|jT ԋ|jT ԋ|jV ԋ|j:X ԋ|jY ԋ|j.Z ԋ|j5[ ԋ|j] ԋ|jP_ ԋ|j_ ԋ|jj` ԋ|jb ԋ|jd ,ԋ|je ԋ|j=g ԋ|ji ԋ|jNi ԋ|jHj ԋ|jgr M.........# #.........>....# >........# #......#####..## .........## ####......#..## ..........## ##......#.###.###..### ##..........#...##...###....<....#### #..###..####................#ԋ|j>s ## ##..#######............##................###60.7 (6 #..†#...#.....................###.))..###................  ##._.## ##....#..............### ##....)###..............#...#...#..........#####÷)).#.#.##........### ##..#..#.###ԋ|js .......# #..###..###...##ԋ|jt ԋ|j{ ԋ|j| Ջ|j 3Ջ|j Ջ|j԰ Ջ|jƲ Ջ|j ,Ջ|j Ջ|jع Ջ|j[ Ջ|j Ջ|jD Ջ|j ,Ջ|j Ջ|j Ջ|j Ջ|j Ջ|j? Ջ|j Ջ|j ,Ջ|j Ջ|j) Ջ|j Ջ|j Ջ|j Ջ|j Ջ|jJ Ջ|j Ջ|j Ջ|j Ջ|j Ջ|j Ջ|jK Ջ|j) Ջ|jS Ջ|j Ջ|j Ջ|j Ջ|j Ջ|j Ջ|jp Ջ|j@ Ջ|j Ջ|j Ջ|j Ջ|j 5#..........## ##.... .##..#.##..#####.###..### ##..... .###.#....#....#...##...###....<.##..######..###..####.......... #...#.# ##..## ##..#######...... ###.#.####....###................ ...........#..÷#...#.....................###.)[..###............Ջ|j .......## ##._@## ##....#......71.7 (11.0) .)........###....)###......###......#...#...#...#............###÷)).#.#.##...... Ջ|jr  #.##.....#..## ##..#..#.###  #.##....###..###..###...#.......  #.###.##.#....#....##..^..#....#  #..##.######................####  ##.##.#######.#...#Ջ|j "#Ջ|jy Ջ|jA! Ջ|jJ" ֋|ja֋|j\b֋|jc֋|j*o֋|jwB֋|jA|B֋|j~֋|j֋|j֋|j̃֋|j֋|j݈֋|j֋|j֋|jō֋|j֋|j֋|j=֋|jG֋|jC֋|j^֋|j֋|j@֋|jJ֋|j֋|j֋|j֋|jL֋|j֋|jɦ֋|jZ֋|jK֋|j֋|j̬֋|j֋|j* ####...#.# ##..## ##..#### #####.#.####....###.. #............#..÷#...#... ֋|j#...........###.)[..### #..........## ##._.## ## #..)........###....)### #######......#...#...#...#֋|j #............###÷)).#.# #.##..@..#..## ##..#..#80.7 (9.0) #.##....###..###..### ֋|j#.###.##.#....#....## #..##.######..... ##.##.#######..... #........# ##..  ###......# ##.........  #......###..#.  ##........### ֋|jM֋|j޽֋|jn֋|jb ֋|j ֋|jű ֋|j ֋|j ֋|j ֋|j ֋|j ֋|jM ֋|j ֋|j( ֋|jN ֋|j ֋|j ֋|j] ֋|j\ ֋|j ,֋|j ֋|j ֋|j^ ֋|j ֋|j ֋|j ֋|jc ,֋|j ֋|j ֋|j ,֋|j ֋|j ֋|j ֋|jO ֋|jA ֋|j #...# #..........# #...#...# ##### #.>........# ##...###...###..........## #####......#................## ###...##..#.##..#####.###..### ###...###.#....#....#...##...####....##..######..###..####......####...#.# ##..## ##..#######..#####.#.####..@.###............8.7 (8֋|jfK#............#..÷#...#.......#...........###.)[..###......#..........## ##._.## ##....##..)........###....)##########......#...#...#...##............###÷)).#.#.###.##.....#..## ##..#..#.##֋|jP#.##....###..###..###...#...֋|j9֋|j׋|j4 3׋|j6 ׋|jQE ׋|jJ ,׋|jV ׋|jY  #######  #.....# #.. #....<# #. ##### #....[#######  #...# ##...[......# # #...# #..........# ...# ##### #.@........# #95.7 (7###...###..........## ####................## ###..#.##..#####.###..### ##.###.#....#....#.[40׋|jՎ m..##...###....##..######..###..#######...#.# ##..## ##..############.#.####....###..........#............#..÷#...#..... _There is a stone staircase leading down here.؋|j؋|jx؋|jz؋|jCK _You can't go up here!؋|jS ؋|j` ؋|j& ؋|j ؋|j; 26.7 (1 _؋|jf ؋|j J 4  You climb downwards.؋|jU  #.........###  #...#......## ##   #...........## #.   #...#........# #   #..)..#..#.## #    #....##.....# # ؋|j] )   ##..#.####...# ##   #...#.# #.#.##   #.# #.#..#   #.#....# #....#...   #.#.<### ##...#..   #.#..# #......   #.#..# ##....##   ..#..# ######   .##.##   . #.#  ..#؋|jY -8.2 (2.5؋|ja ؋|jb P _Level annotation: Pikel؋|jze a _There is a stone staircase leading up here.ً|j3ً|j&ً|jk ً|jh ً|jG$ _ً|jq,ً|j,ً|j-ً|jً|joً|jً|j>ً|j: ً|j#ً|j#ً|j$ً|j&ً|j*ً|j,ً|j.ً|j2ً|j6ً|j7ً|j9ً|j;ً|j ?ً|jw?ً|j]@ً|jBً|j1F,ً|jHGً|j4Iً|jK,ً|jLً|jNً|jQً|jQً|jRً|jTً|jYBً|jP[ً|j,gً|jhً|jpً|jpً|jqً|j}t,ً|juً|jQxً|j|Xً|jh~,ً|j~ً|jً|j,ً|jYً|jً̈́|j~,ً|jً|jYXً|j ً|j,ً|jaً|jً|jՖ,ً|jً|jgً|j,ً|jIً|jً|j,ً|jַً|jً|jO,ً|jً|jً|jiً|jً|j`ً|j,ً|j3ً|jً|jg [#  .#  ..#  ...########  #...^.# ### #......5.K.#### #.....# #.##....# #.##. ً|jB#.....# #.#.....# #. #######.....# #.@.# #5727.2 (29.0) ......#.....###..##... #)## ......#.....##.....# #>##.K ......#.....#..###÷### #..... ً|j!......#.......## #...# ###.. ......##...#### #.# ##... ..........## #.########..## .....###..# #...##.....## .....##..## ###.jj.#####ً|jً|jp,8.2 (30ً|jً|j# _Found a robe.ً|jrً|j,ً|j1ً|jIً|j'ً|jً|j[ً|j ً|j ,ً|jً|jXً|jً|j &Xً|j&ً|j'ً|j*(ً|j)ً|j-ً|j*.ً|jj.ً|j/ً|j2,ً|jT3ً|jE6ً|j6ً|jY7ً|j7ً|j9ً|j<,ً|j=ً|jjABً|jAً|jCً|jIBً|jQً|jSً|jSً|jHTً|jVً|jZً|j[ً|j[ً|jjً|j?oBً|js,ً|jzXً|jl}ً|jW~ً|j~ً|jً|j,ً|jً҇|jnً|j,ً|jً|j ً|j,ً|j;ً|jً|j,ً|jBً|jً|juً|jً|j,ً|j^ً|j.ً|j Bً|j2ً|jً|jً|jً|jً|j,ً|jً|jzً|ji,ً|jAً|jً|j,ً|jً|jً|j@ً|j,ً|jً|jBً|jً|jM,ً|jً|jً|jً|j,ً|j ً|jً|jg  You encounter an iguana.ً|j=m ##...#.# #.#.###  #.<..#.# #.#..##  #.#....# #....#.  #.#.<### ##...#.  #.#..# #.....   ##.#..# ##....   #..#..# #####   #.##.## ً|j/?  #@##.#   #.#..#   .....#   ......#   .......   #........  #### l   iguana (asleep)   #....>.#.# ....   #..l...#.# ....    ....ً|jG-64.2 (36ً|jwM35.2 (37 _ً|jjNً|j*Pً|j5 )))))l)You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ً|j΃  The iguana hisses angrily.  You shoot a sling bullet. The sling bullet hits the iguana.ً|jBl.ً|j3.....===6.4 (1.2)Rev ً|jً|j4 _The iguana is lightly wounded.ً|jq )))))You shoot a sling bullet. The sling bullet hits the iguana.ً|j The sling bullet hits the iguana. _The iguana is lightly wounded.  You shoot a sling bullet.ً|j The sling bullet hits the iguana.  The iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ً|j9l.ً|j>.....ً|j c7.5 (1.1Rev+ ً|jMً|j4 _The iguana is lightly wounded.ً|j  )))) You shoot a sling bullet. The sling bullet hits the iguana.ڋ|j7The sling bullet hits the iguana but does no damage. _The sling bullet hits the iguana.  The iguana is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ڋ|jnl.l.ڋ|j*)..ڋ|j|8.6Rev* ڋ|j )) _The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.ڋ|jL )))))The iguana is severely wounded.You shoot a sling bullet.ڋ|j8l.ڋ|j>.....ڋ|j,9.8 (1.2ڋ|jڋ|ja _The sling bullet closely misses the iguana.ڋ|j †You shoot a sling bullet. The sling bullet hits the iguana!)ڋ|jQ ))))))You kill the iguana!ڋ|j0.†..... 8270.9 (1.1 _You shoot a sling bullet.ڋ|j[[_ _Your Ranged Weapons skill increases to level 6! _No target in view!ڋ|j]^ _No target in view!ڋ|j_ڋ|jdڋ|j.m^ _No target in view!ڋ|jnڋ|jڋ|j^ _No target in view!ڋ|j:ڋ|jڋ|jH _No target in view!ڋ|jڋ|j7No target in view!ڋ|j ڋ|j:ڋ|j ڋ|j ڋ|j#-ڋ|j/ڋ|j~8ڋ|j;ڋ|j4Pڋ|j3ڋ|jڋ|jڋ|jmPڋ|jPڋ|jHڋ|j{Iڋ|jNڋ|jQڋ|j8Pڋ|jisPڋ|jǝ3ڋ|jڋ|jڋ|jڋ|j)ڋ|jHڋ|j$ڋ|jڋ|jڋ|jȌڋ|jڋ|jڋ|j3ڋ|jڋ|jȾڋ|jGڋ|jlP _ڋ|j;ڋ|j%ڋ|jfڋ|jb _ You see here an iguana corpse.ڋ|jڋ|j _ڋ|jڋ|jڋ|jf  You encounter an adder.ڋ|jc #.#..# #......   ##.#..# ##..   #..#..# ######  #.##.## ڋ|ji #.##.# ####.#..# #...†...#   #.......###Sß. #.....@.....#---ڋ|jKl #...........# ######   ڋ|j#....>.#.###.. .....[ #......#.# ......   #......# # ڋ|j.....#   #####.## ڋ|j... S   adder (asleep) ڋ|j #.# .  #.ڋ|jN ڋ|jj-3.9 (3.0ڋ|j---4.9 (4Rev+ _ڋ|jڋ|jڋ|j L   ##.#..#  #..#..#   #.##.##  #.##.# ####.#..# #...†...# #.......###Sß.  #.....@.....#  #...........#  #....>.#.###.. .....[ #......#.#  #......# #  #####.## ...  #.# .  #.ڋ|jv   ##.#..#  #..#..#   #.##.##  #.##.# ####.#..# #...†...# #.......###Sß.  #.....@.....#  #...........#  #....>.#.###.. .....[ #......#.#  #......# #  #####.## ...  #.#  #.ڋ|j{ڋ|j|ڋ|jڋ|j] _An adder is nearby!ڋ|j% ))))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.ۋ|jf )The adder is heavily wounded.You shoot a sling bullet.ۋ|jQQ.Sۋ|j SThe sling bullet closely misses the adder.ۋ|j3S.ۋ|j~,.ۋ|jp ..  You encounter an adder.ۋ|ju===6.1 (1.2Rev* ۋ|jۋ|j2 _The adder leaves your sight.ۋ|jk )))))You shoot a sling bullet.ۋ|j>  The sling bullet barely misses the adder.You shoot a sling bullet.ۋ|jSS. rThe sling bullet closely misses the adder.ۋ|jl).S...S 2 adders (1 wandering)r   quokka (wandering)ۋ|j,7.2 (1.1ۋ|jEۋ|jW _You encounter a quokka.ۋ|jY )You shoot a sling bullet.  The sling bullet hits the adder but does no damage.ۋ|jw ))))The adder is heavily wounded.You shoot a sling bullet.ۋ|jfQS..ۋ|jU.rۋ|j SThe sling bullet barely misses the adder.ۋ|j1 ;r.ۋ|jK v.rۋ|j Z6-8.4 (1.2ۋ|j" ۋ|jf! R.  You shoot a sling bullet.  The sling bullet barely misses the adder. _The adder bites you.  You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the quokka!ۋ|j( ?))ۋ|jP †You kill the quokka!You shoot a sling bullet. The sling bullet hits the adder.ۋ|j |)S   adder (ۋ|jG .SYou kill the adder!ۋ|jQ z†.Sۋ|jV e7/48-69.5 (1.1ۋ|jn] ۋ|j_ / _The adder hisses angrily.ۋ|joy ))) You shoot a sling bullet. The sling bullet hits the adder!ۋ|jg ))The adder is almost dead.You shoot a sling bullet.ۋ|j 3S.ۋ|j߉ /S.ۋ|j? 6†S...ۋ|jœ (80.6ۋ|j ۋ|j . _The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.ۋ|j{ =)ۋ|j: n ))))You kill the adder!ۋ|j| @†....ۋ|j~ 0911.7ۋ|j ۋ|j E _You shoot a sling bullet.ۋ|j ۋ|jz ۋ|j< ^ _No target in view!ۋ|j ۋ|j ۋ|j/ ^ _No target in view!ۋ|j ۋ|jM ۋ|j+ { _No target in view!ۋ|j ۋ|j H _No target in view!ۋ|j" ۋ|j# ۋ|j( ۋ|jd0 ^ _No target in view!ۋ|j1 ۋ|jy6 ۋ|j> K _No target in view!ۋ|j~? ۋ|jD ۋ|jL ۋ|jvM ۋ|jR ۋ|jZ ۋ|j}Z ۋ|j_ ۋ|jjg ۋ|jg ۋ|jl ۋ|jo ۋ|j ۋ|j ۋ|j ۋ|jΊ ۋ|j)Iۋ|j}*ۋ|j-a8=ۋ|j=/, _HP restored.ۋ|j2ۋ|j3ۋ|j3ۋ|j5ۋ|j9,ۋ|j:ۋ|j<ۋ|j[?ۋ|j?6Rev+ ۋ|jn@ۋ|jiBۋ|jDۋ|jPE9=ۋ|j!Fۋ|j!Iۋ|jO! ۋ|j;PK#.#..# #......#  ##.#..# ##....##  #..#..# ###### # ۋ|jaP#.##.## ###.# # ##### #.##.# ##ß.#.#.# #....ۋ|jP ####.#..# #.......( #..##ۋ|jP #...†...# #....... #..# ۋ|jP?#.......###.ß.# #..## #......†...@# ##...ۋ|j!Q---6.7 (5.0 #...........# ########.#. ۋ|jIQ#....>.#.###..........[.#.## ۋ|jQ#......#.# .......... #......#.# :.........###.# #####.##.# ........ #..#  ۋ|jQ #.##.# ...... ##..  #. #.. ......##.ۋ|jR  .. #####ۋ|jERE ۋ|j[ۋ|jy\F---7.7 (6ۋ|jbۋ|j%e) _Found 2 boomerangs.܋|jZ܋|j ܋|j܋|jH _No target in view!܋|jI܋|j܋|j: _܋|j,܋|j"܋|j>Rev ܋|j܋|j܋|jx,܋|j&܋|j܋|j ܋|jM ܋|j ܋|j  #.##.# ##ß.#.#.# #.....####.#..# #.......( #..###܋|j V#...†...# #....... #..# #.......###.ß.# #..#......†....# ##...##...........#############.#..#....>.#.###..........[.#.####......#.##..................#......#.##.@.........###.###܋|j #####.##.##......... #..## #.##.#.......... ##..܋|j  > #. #...#........ ## .. #####........ # ܋|j0 k#........ ######### ܋|jV  ܋|j @You pick up a parchment of Passwall and begin reading...܋|j ,91.7 (4܋|j 52.7 (5܋|j$ ܋|j' A _You add the spell Passwall to your library.݋|j݋|j݋|jL݋|j݋|j3݋|j݋|j,݋|j݋|j ݋|j{݋|jD݋|j,݋|j|݋|ji݋|j݋|j݋|j݋|j݋|j݋|j݋|j_݋|j݋|j݋|j݋|j݋|j݋|j݋|jM݋|j-݋|j݋|j#.#....# #....#...###  #.#.<### ##...#..##  #.#..# #......#  ##.#..# ##....##  #..#..# ####### ### #.##.## ####.# # #####. #.##.# ##ß.#.#.#.#. #.......####.#..# #.......(... #..#####݋|jqk#...†...# #.. #..# 9.7 (7#.......###.ß.#.#.#.#. #..### #......†....#ß#_# ##...###...........#############.#..݋|j7#....>.#.###..........[.#.####.#......#.##.................... ݋|j#......#.##...........###.##### #####.##.##......... #..## # ݋|j#.##.#.......... ##..### ݋|j݋|j-800.7 (8݋|jQ#$_݋|j%6 _Found a shimmering altar of Xom.݋|j 4݋|j ݋|j H _No target in view!݋|jW 3݋|j/Y ݋|j\ ݋|j h #.<..#.# #.#..##....##.#....# #....#...### ##.#.<### ##...#..#.#..# #......# ##.#..# ##.... #..#..# ######## ######.##.## ####.# # ##### #.##.# ##ß.#.#.#.#.##........####.#..# #....@..(...##..######0  #...†...# #..........._#..#  #.###.ß.#.#.#.#.##..### #.#......†....#ß#_#_# # ##...####...........#############.#....݋|ji k#....>.#.###..[.#.#####......#.##............#......#.##..###.#####.#####.##.# #..## #.݋|jyr ݋|jIs +1.7 (1݋|jy L__݋|j| c _Found a stormy altar of Qazlal and a glowing golden altar of the Shining One.ދ|j1 #.<..#.# #.#..##....## #.#.#....# #....#...### ##.#.<### ##...#..## #.#..# #......# ##.#..# ##....## ##..#..# ######## #####.#.##.## ####.#_# #####.#.##.# ##ß.#.#.#.#.##. ####.#..# #.ދ|j2 (...##..# #...†...# #....._#..# #.###.ß.#.#.#.#.##..### #. #......†....#ß#_#_# # ##...###. #..#############.#. #....>.#.###.[.#.####. #......#.##. #......#.##.###.#####. #####.##.##. #..## #.ދ|j? <2ދ|jG L__ދ|j*J 7 _Found a burning altar of Makhleb.ދ|jjN#.<..#.# #.#..##....## #.#.#....# #....#...### ##.#.<### ##...#..## #.#..# #......# ##.#..# ##....## ##..#..# ######## #####.#.##.## ####.#_# # #####.....#ދ|j#.##.# ##ß.#.#.#.#.##..#..# #.(...##..# ...†...# #._#..# .###.ß.#.#.#.#.##..### #. ......†....#ß#_#_#_# ###...###. .ދ|j..#############.#. ....>.#.###.[.#.####. ދ|j^......#.##. ......#.##.###.#####..##.##. #..## #.ދ|jBދ|j&3ދ|jcr___ދ|j8 _Found a broken altar of Ashenzari.ߋ|j4 #......#...### ###<### #### .# #......# ##....####.######## #####..##.## ####.#_### ######.....# ##ß.#.#.#.#.##.......... ###.#..# #.......(...##..######## ...†....._#..# ߋ|js....###.ß.#.#.#.#.##..### #...†....#ß#_#_#_# ###...##..##########.##.#.......... ##..###... ߋ|j%ߋ|j&4ߋ|j< >__ߋ|j ߋ|j; <### #### .# #......# ##....####.######## #####..##.## ####.#_### ######.....# ##ß.#.#.#.#.##.......... ###.#..# #.......(...##..######## ...†....._#..# ߋ|j<s....###.ß.#.#@#.#.##..### #...†....#ß#_#_#_# ###...##.....#############.#....#. #...#........ ##.....#. ߋ|jFߋ|j/G&5ߋ|jNM__ߋ|jVPߋ|jҶ .# #......# ##....####.######## #####..##.## ####.#_### ######.....# ##ß.#.#.#.#.##.......... ###.#..# #.......(...##..######## ߋ|jt"...†...# #..........._#..# ....###.ß.#.#.#.#.##..### #...†....#ß#_#@#_# ###...##.....#############.#....>.#.###..........[.#.####.. #####........#####... ߋ|jߋ|j<6ߋ|j__ _There is a glowing golden altar of the Shining One here.ߋ|j V  You kneel at the altar of the Shining One.ߋ|j$ /  --more--|j|jpThe Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. |j!CGranted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. |jEYou and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)|jqYou can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. |j[!]: Overview|Powers|Wrath [J/Enter]: join religion|j|j|jc #.#..# #......#moonlander the Shooter##.#..# ##....##### Coglin#..#..# ######## #####.. Health: 48/48 ========================#.##.## ####.#_### ######.....# Magic: 6/6========================#.##.# ##ß.#.#.#.#.##.......... AC: 4Str: 12 ###.#..# #.......(...##..######## EV: 11Int: 8 |j...†...# #..........._#..#SH: 0Dex: 19 .......###.ß.#.#.#.#.##..### #... XL:  6 Next: 91% Place: Dungeon:4 ......†....#ß#_#@#_# ###...###... Noise: ---------  Time: 2806.7 (0.0) ...........#############.#....... a) +2 sling {Bangon} c) +0 sling {Chun} ....>.#.###..........[.#.####.... Fire: a) +2 sling {Bangon} ......#.##....................... ......#.##...........###.#####... ####.##.##......... #..## #... #.##.#.......... ##..###... #. #...#........ ##.....#. .. #####........#####...  _No target in view! _Found a stormy altar of Qazlal and a glowing golden altar of the Shining One. _|jFound a burning altar of Makhleb. _Found a broken altar of Ashenzari. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.|ji  The Shining One welcomes you!|j"/  --more--|jt|ju  of the Shining One ......7.7 (1 _|j]S__|j |jӯ |j |j' #.#....# #....#...### ######.#.<### ##...#..##   #.#..# #......# # ##.#..# ##....## #### #..#..# ######### ##### #.##.## ####.#_###_######..... #.##.# ##ß.#.#.#.#.##............ #.#..# #.......(...##..########## .†...# #........@.._#..# 9.7 (2###.ß.#.#.#.#.##..### #....#†....#ß#_#_#_# ###...###....#...#############.##>.#.###.[.#.####.....# ....#.##...............# ....#.##.###.#####....# ##.##.##.|j .. #..## #....##.##.#.... ##..###....#10.7 (3|j R__|j @ _Found a shimmering blue altar of Sif Muna.|j|j5|j|jt|j=,|j|j|j|j|js|j|j|j|jb|j|jg|j|j|j2|j|j(|j|j|jH,|j|j|j6|j}|j|j|ja,|jx |j |j,|j|j|j/|j0|j1|j4|je5|j6|j7|j :,|j:|jeA|jC|j1D|jD|jF|jI|jI|jJ|jN|jP|jP|jQ|jS|jV|j W|jW|j Y|j`\B|jkc|je,|jcf|ji|j>l|j%m|jpm|j2p|j]r,|j@s|ju|jx,|jyy|j*||j,|jʀ|j|jT|j|j|j|jD|jb|jx|j*|jˑ|jP|j|j|j,|jȭ|j|j϶B|j |jȽ|j$|js|j|j|j|j5|j.|j,|j|j|j|j|jS|j-|j,|j/|j|jA,|j|jn|j{|j|jT|j|j ,|j|j|j|j`|j? |j5 |jY|j|j |j$|ju|j|jW|j|j,|jJ|j$*n|jY+|j+|j,|j/|j1|j1|j3|ji5|jw7|j7|j8|jv:|jf<|j<|jK=|jk?|j6A,|jB|jfD|jF|j9G|j H|jI|jK|jaL|jM|j]N|jP|jP|jQ|j^|ja,|job|j i|jk|jk|jFm|jYr|ju|jv|jv|jl||j4,|jX|j!|j|jQ|j|jK|j,|jʖ|jӜ|j|js|jD|jZ|j,|j|j9|j,|j|j|jԻ|j;|j9|jun|j|jr,|jS|j|jV|j:|j6|jB|j|j|j,|j5|j2|j|jt|j|j'|j|j!...##...#### ###.# ##....) .......## #.########..###.) ..###..# #...##.....## ## ..##..## ###....##### . ######..## ......## #..# #..# .....## ##..# #..# ........## #...###..# #........# #.#@.....#97.7 (87.0))..#..#.## #.####....####### ##.....# #.##...##.......### #.####...# ##.##.######.###...# .#.# #.#.###..#..# #.##### .#.# #.#..##....## #.....##..# #....#...### #####.###. |j <### ##...#..## #.#... .# ## #...#|j|j|jE _Done exploring.|j|jx3|jj.....0.0)........|jK<..|j}|j E _Done exploring.|jk~ |j" |jb |j H _No target in view!|j|j4|j|j.4|jJ0|jh2E _Done exploring.9|jD 9|j 39|j4 9|jz4 9|j8 9|j; E _Done exploring.:|j:|j3:|jL:|j:|jű:|jE _Done exploring.:|j:|j:|j:|jcRNo target in view!Done exploring.No target in view!:|j:|j:|j:|jRNo target in view!Done exploring.No target in view!;|jͺ;|jmWhere to? (Tab - D:3 @ (x,y), ? - help) ;|j.6 D - Dungeon ;|ji;|j[?25h[?0c...##...#### ###.###....)# moonlander the Shooter .......###.########..###.) Coglin of the Shining One ...... ..###..##...##.....## ### Health: 48/48 ======================== ..##..#####....#####Magic: 6/6======================== ...#..#######..##AC: 4Str: 12 ......###..# #..#EV: 11Int: 8 #......## ##..# #..#SH: 0Dex: 19 ........## #...###..#XL:  6 Next: 91% Place: Dungeon:4 #........# #.#@.....##Noise: ---------  Time: 2897.7 (0.0) .)..#..#.## #.####....#######a) +2 sling {Bangon} c) [3;|j' 2m+0 sling {Chun} ...##.....# #.##...##.......### Fire: a) +2 sling {Bangon} .#.####...# ##.##.######.###...## .#.# #.#.###..#..# #.#####..# .#.# #.#..##....## #.....##..  ...# #....#...### #####.###.  <### ##...#..###.#...  .# #......##...##  _Done exploring. _Done exploring. _Done exploring. _No target in view! _No target in view!  What level of the Dungeon? (default 3, ? - help) ;|j/ [?25l[?1c;|j)9 5;|j9 3;|j? ;|jA ;|jF _;|jfF ;|jG ;|jG ;|j:H ;|jCI ;|j(J ;|jJ ;|jJ ;|jL ;|jN ;|jJN ;|jN ;|j'P ;|jWR ;|jR ;|jS ;|jT ;|jV ;|jV ;|jW ;|j4Z ;|jl ;|jo ;|jkq ;|jq ;|jr ;|jt ;|j ;|j$ ;|j ;|jц ,;|j ;|jK ;|j ;|j3 ;|j ;|j> ;|je ;|j ;|jw ;|j£ ;|j ,;|jN ;|j Y  There is a stone staircase leading down here.;|jƬ ;|j ;|j $ _;|j <|j&5<|jS<|jO<|j]<|jV _You climb downwards.  Found a staircase to the Ecumenical Temple.<|jH ...>.........#  ...ß.........#  .............#  #...........#  #...........# #...........# #......... #..... 916.2 (18.5) #...........#  #...........#  #...........# #......###### <|j¯l####+### <|j<|j`<|j0a _There is a stone staircase leading up here.>|j>|j̡>|j7>|jJ>|j87.2 (1.0) _>|j'>|jH 4  You climb upwards.>|j+#...# # #...# # #...######## # #####..........######### # #.##....######.##......# # #.#.....# #.##......# # #...#...# #.##......# ###..##...# #[##......## ##.....#### #@##.......## #..###÷### #.....# # >|jm4..## #...# ###..######.# ## ### ###.# ##....)###.## ##.#.########..###.))...###..#...##.....## #####....5.. >|j ###....######.####.. ######..###...###5 #..# #..####.###K >|j-8.7 (2.5>|j%>|j&P _Level annotation: Pikel>|j(c _There is a stone staircase leading down here.>|j^3>|j^>|j|>0.0>|jJ~>|jZE _Done exploring.?|jaI?|jz4?|jd?|jLE _Done exploring.@|j #############..........#########.##....######.##...........# ..#..##..#[##......##.....###>##.......## #..###÷### ..........# # ..## #...##..######.# # ### ### ##....)###.## ##.###..# #..##...##.. @|jZ@|jE29.7 (1 _@|jX@|j@|j #...#  #...########  #####...#########  #.##....######.##......#  #.#.....# #.##......#  #...#...# #.##......# ..##...# #[##......## .....#### #>##.## ..###÷### #.# # .@|j ## #...# ###..######.# ##. ###.# ##....)###.## ##.#.#..###.))...###.#...##.....## #####....5.###....##### #.####.######..## #...###5.#..# #..# ###.###K.@|j$w##..# #..# #...##.@|jP'@|j''20@|j/@|jS0@|j4@|j@|j@|jC4@|j6K@|jL@|j #...# #...######## #####..######### #.##....######.##......# #.#.....# #.##......# #...#...# #.##......# ..##...# #[##......## .....#### #>##.## ###÷### #.# # ## #...# ###..######.# ##. #@|j  ###.# ##....)###.## ##.#.#..###.))...###.#...##.....## #####....5.###....##### #.####.######..## #...###5.#..# #..# ###.###K.##..# #..# @|j% .#...##.@|j @|j &1@|j @|j @|j  ####### #####..........#########.##....######.##...........# ..####[# .....###>##.## .###÷### #....# ### ## #...###@.######.# ##.. # ###@|jU  ##....)###.## ##. #.########..###.))...###..###...###..##....#.... @|j @|j &2@|jD @|j @|j6 #...# .### .##....######.##......# .#.....# #.##......# ...#...# #.##......# ..##...# #[##......## #### #>##.@|jB 1## ###÷### #.# # # #...# ###.@######.# ##.  ###.# ##....)###.## ##.#.##..###.))...###.#...##.....## #####....5.###....##### #.####.######..## #...###5.#..# #..# ###.###K.##..# #..# #...##.#...###..# #....#.@|j @|j &3@|j @|j A|j4] ####..........######### .##....######.##...........# # ...##.###[..##..###>##.......## ###÷### #...........# #### # #...A|j####..######.# ##...  ### ##.@..)###.## ##. #.########..###.))...###...##.....## #####....5..  #.#......###.#..5..... A|j*A|j*&4A|j\3A|j-5A|j.qA|jqA|jyA|jhzA|jq.# ##....######.##......# #.....# #.##......# #...# #.##......# ##...# #[##......## #### #>##.......## ÷### #...........# #  #...# ###..######.# ##...####.# ##..@.)###.## ##.#.##..###.))...###.A|jo#...##.....## #####....5.###....##### #.####.######..## #...###5.#..# #..# ###.###K. ##..# #..# #...##. #...###..# #....#. #.#......## #.#..5.A|jA|j&5A|jA|jA|jiA|jAjA|j##.......## A|j÷### #.....# ##### A|j"#...# ###..######.# ##...# A|jF9###.# ##...@)###.## ##.....##.##..###.))...###.A|j7#...##.....## #####....5.###....##### #.####. ######..## #...###5....# A|j۶#..# #..# ###.###K....# #..# #..# #...##. ...###..# A|jPn#....#. .#......## #.#..5.A|j6A|j|A|j6A|jA|jGA|jJ .# ....######.##......# # #.##......# #...# #.##......# ...# #[##......## #### #>##.## ÷### #....# ##### ...# ###..######.# ##...## .# ##....@###.## ##.....#A|j #.##..###.))...###.##...##.....## #####....5.####....##### #.####.#..## #...###5....# A|j ..# #..# ###.###K....# ..# #..# A|j, #...##.####..# #....#.# #......## A|jb 4#.#..5.#A|j A|jM &7A|jG A|j $  Things that are here:A|j2 q _a +0 whip; a gnoll skeletonA|j  ....######.##...... ##[# .#### #>#.## ÷### #....# ##### ...###..######.# ##...## ## ##....)###.## ##.....## A|jJ  #.########..###@))...###.........##.....## #####....5##....##### #.#### ####....####### #)#.#.......## A|j A|j -8 _A|j A|j A|jՐ 4A|jє A|j= A|jsS######.##......# # #.##......# ...# #.##......# ...# #[##......## #### #>##.## ### #....# ##### # ###..######.# ##...## .# ##....)###.## ##.....## #.#..###.@)...###.A|jS# #...##.....## #####......# ###....##### #.####.# # #..# A|jT|#...##.####..# #....#.A|j2Tg# ......## #.#..5.A|j]Tx#....# #)#.#.A|j}T"##A|jW1KA|jQ`K   Pikel (wand, wandering)A|j{a&9A|jiA|jvlM _You see here a +0 whip.B|jU######.##......# # #.##......# # #.##......# # #[##......##  #>##.##  #....# ##### # ###..######.# ##...## B|j.# ##....)###.## ##.....## .#..###.)@...###.# ...##.....## #####....K.# ....##### #.####.# B|j# #..# #...##.# B|jDB|j'2K.B|j1YK)B|j 20==30B|j9B|j;. _Pikel shouts! You hear a shout!B|jf=N _You see here a +0 spear.B|j<)))))B|j]  You shoot a sling bullet. The sling bullet misses Pikel.B|j( ....KYou shoot a sling bullet. The sling bullet closely misses Pikel.B|j.A*****B|j@....=1.8 (1.1Rev B|jJ| _Pikel zaps a wand. The puff of flame misses you.B|j o ))))You shoot a sling bullet.B|j6 ~ )The sling bullet hits Pikel but does no damage.B|jY B|j *K.B|j 1...B|j W2.9Rev+ B|j B|j  B|j @_You shoot a sling bullet. The sling bullet misses Pikel.C|jQ<)))))C|j%e  You shoot a sling bullet. The sling bullet closely misses Pikel.C|j6K.C|j(.....C|j,,4.1 (1.2C|jؼC|jN _You shoot a sling bullet. The sling bullet misses Pikel.C|jh ))You shoot a sling bullet.C|jh _. The sling bullet misses Pikel.  You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits Pikel but does no damage.C|j^ ..  The sling bullet hits Pikel but does no damage.C|j9**C|jJ15C|jʊ...5   lemure (wandering)C|j72---C|j_5.3Rev* C|jC|jF))  The sling bullet hits Pikel but does no damage. _Pikel zaps a wand. The puff of flame hits you.  You shoot a sling bullet. The sling bullet hits Pikel.C|jl1g )Pikel is lightly wounded.C|jk ..K55C|j=VYou shoot a sling bullet. The sling bullet closely misses Pikel.C|j9**C|jF95.C|jN'..C|j3OC|jUOj34-------6.4 (1.1C|j?WC|jkYD _Pikel zaps a wand. The puff of flame hits you!C|jr2)))C|jU  You shoot a sling bullet. The sling bullet closely misses Pikel.  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.C|jao K.  Pikel is lightly wounded.C|j͆15C|jHc5.K.C|j{5 2 lemures (1 wandering)C|j,7.6 (1.2C|jˡC|j ))) _Pikel waves his whip at you.C|jE  You shoot a sling bullet. The sling bullet barely misses Pikel.  You shoot a sling bullet. The sling bullet hits Pikel.C|j { 5.  Pikel is lightly wounded.C|j^ b5.5C|j  C|j !C|jT *K..C|j 5C|j A55 3 lemuresC|j- /The lemure shouts!  C|je 0Pikel hits you with a +2 whip of flaming!  C|j Pikel burns you.C|j C|jO 19C|j ------------C|j %8.7 (1.1C|j C|j  C|j 8_The lemure shouts!C|j C|j$ C|j^ t _You are too injured to fight recklessly!C|j C|j% C|j8 _You are too injured to fight recklessly!C|j: C|jG t _You are too injured to fight recklessly!C|jG C|jP C|jX t _You are too injured to fight recklessly!C|j4Y C|j` C|jl t _You are too injured to fight recklessly!C|j$m C|ju C|jUw V _You are too injured to fight recklessly!C|jQ C|j C|j C|j4 C|j C|jܲ C|j :C|j C|j C|j C|j C|j/ C|j C|j C|j C|j C|ja C|j :C|j C|jb C|j' 3C|ju. C|j0 C|jD 3C|jW C|j0Z C|j֩ 3C|j} C|j` C|jy. C|j!/ C|j 7 C|ju9 C|jY C|j C|j4 C|jy C|j 3C|j C|j C|j 3C|j+ C|j C|j C|j C|jC|jg C|j]C|jB^C|jeC|jgC|jc3C|jC|jD|jD|jD|j D|j D|j"o3D|jwD|j|D|jD|jeD|jHD|jD|j\3D|jfD|jUhD|j3D|j?D|jD|j=D|jt>D|jvGD|jID|jصD|jJD|jD|jD|j_ D|jP Evoke which item? Wands  a - a wand of flame (14)b - a wand of quicksilver (2) [!] read|quaff|evoke[?] describe selectedE|j=: E|j%? E|jk_ ..######.##......#moonlander the Shooter ..# #.##......#Coglin of the Shining One ...... ..# #.##......#Health: 19/48 =========--------------- ..# #[##......##Magic: 6/6======================== ### #>##.......##AC: 4Str: 12 ## #...........# #####EV: 11Int: 8 .# ###..######.# ##...##SH: 0Dex: 19 .###....)###.## ##.....##XL:  6 Next: 91% Place: Dungeon:4 .########..###.)@K..###.......#Noise: ===------  Time: 2938.7 (0.0) ...##.....## #####5.5.E|jf 5.......#a) +2 sling {Bangon} c) +0 sling {Chun} ##....######.####.......#Fire: a) +2 sling {Bangon} ###..###...###.....##Rev* # #..####.###K....## # #..##...##.......#K   Pikel (wand) ###..##....#.......#555 3 lemures .....###.#..5.......# ##....####### #)#.#.......## _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!E|jjz ..######.##......# moonlander the Shooter ..# #.##......# Coglin of the Shining One ...... ..# #.##......# Health: 19/48 =========--------------- ..# #[##......## Magic: 6/6======================== ### #>##.......##  AC: 4Str: 12 ## #...........# #####  EV: 11E|jz Int: 8 .# ###..######.# ##...##  SH: 0Dex: 19 .# ##....)###.## ##.....##  XL:  6 Next: 91% Place: Dungeon:4 .########..###.)@K..###.......#  Noise: ===------  Time: 2938.7 (0.0) ...##.....## #####5.5.5.......#  a) +2 sling {Bangon} c) +0 sling {Chun} E|j%{ n##....##### #.####.......#  Fire: a) +2 sling {Bangon} ###..## #...###.....##  Rev* # #..# ###.###K....## E|jJ{ J# #..# #...##.......#  K   Pikel (wand) ###..# #....#.......#  555 3 lemures E|j{ `.....## #.#..5.......# ##....####### #)#.#.......## E|j{ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineE|j{ Aim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of flame (lightly wounded, 64% to hit)F|j...######.##......#moonlander the Shooter ..# #.##......#Coglin of the Shining One ...... ..# #.##......#Health: 19/48 =========--------------- ..# #[##......##Magic: 6/6======================== ### #>##.......##AC: 4Str: 12 ## #...........# #####EV: 11Int: 8 .# ###..######.# ##...##SH: 0F|jyDex: 19 .###....)###.## ##.....##XL:  6 Next: 91% Place: Dungeon:4 .########..###.)@***###.......#Noise: ===------  Time: 2938.7 (0.0) F|j"...##.....## #####5.5.5.......#a) +2 sling {Bangon} c) +0 sling {Chun} ##....######.####.......#Fire: a) +2 sling {Bangon} ###..##F|jE#...###.....##Rev* # #..####.###K....## # #..#F|jt#...##.......#K   Pikel (wand) ###..#F|j#....#.......#555 3 lemures .....###.#..5.......# F|j##....####### #)#.#.......## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  F|jAiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineF|j!Aim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of flame (lightly wounded, 64% to hit)F|j3Jd5.5.F|jJ95.F|jnSh   #[ #>  #.. #####  ###..######.#   ##....)###.##  #.)@***#  #####...5..  #.####.   # #..#  #F|j\T #..#       #)  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of flame (lightly wounded, 64% to hit)  The bolt of dispelling energy misses Pikel.F|j,   #[ #>  #.. #####  ###..######.#   ##....)###.##  #.)@***#  #####...5..  #.####.    #..#  #..#      #)F|j-!F|j5    #[ #>  #.. #####  ###..######.#   ##....)###.##  #.)@***#  #####...5.. F|j+6a #.####.   # #..#  # #..#       #) Pikel hits you with a +2 whip of flaming!  * * * LOW HITPOINT WARNING * * *F|j Z   #[ #>  #.. #####  ###..######.#   ##....)###.##  #.)@***#  #####...5..  #.####.    #..#  #..#     F|j N #)F|jt K55Pikel burns you.F|j@9/48 -----====9.7 (1F|jbF|j!V _* * * LOW HITPOINT WARNING * * *F|jyF|jEvoke which item? Wands  a - a wand of flame (14)F|j b - a wand of quicksilver (1) [!] read|quaff|evoke[?] describe selectedF|j+ F|j4 F|jz> 1..######.##......#moonlander the Shooter ..# #.##......#Coglin of the Shining One ...... ..# #.##......#Health: 9/48====-------------------- ..# #[##......##Magic: 6/6======================== ### #>##.......##AC: 4Str: 12 F|j> ## #...........# #####EV: 11Int: 8 .# ###..######.# ##...##SH: 0Dex: 19 .###....)###.## ##.....##F|j#? XL:  6 Next: 91% Place: Dungeon:4 .########..###.)@K55###.......#Noise: ====-----  Time: 2939.7 (0.0) F|jM? <...##.....## #####...5........#a) +2 sling {Bangon} c) +0 sling {Chun} ##....#####F|j? w#.####.......#Fire: a) +2 sling {Bangon} ###..###...###.....##Rev* # #..####.###K....## # #..##...##.......#F|j? K   Pikel (wand) ###..##....#.......#F|j"@ 555 3 lemures .....###.#..5.......# F|jL@ ##....####### #)#.#.......##wand of flame (lightly wounded, 64% to hit)  F|js@ The bolt of dispelling energy misses Pikel.  Pikel hits you with a +2 whip of flaming!  * * * LOW HITPOINT WARNING * * *F|j@ mPikel burns you. _* * * LOW HITPOINT WARNING * * *F|jh ..######.##......# moonlander the Shooter ..# #.##......# Coglin of the Shining One ...... ..# #.##......# Health: 9/48====-------------------- ..# #[##......## Magic: 6/6======================== ### #>##.......##  AC: 4Str: 12 ## #...........# #####  EV: 11Int: 8 .# ###..######.# ##...##  SH: 0Dex: 19 .# ##....)###.## ##.....##  XL:  6 Next: 91% Place: Dungeon:4 .########..###.)@K55###.......#  Noise: ====-----  Time: 2939.7 (0.0) ...##.....## #####...5........#  a) +2 sling {Bangon}F|ji  c) +0 sling {Chun} ##....##### #.####.......#  Fire: a) +2 sling {Bangon} ###..## #...###.....##  Rev* # #..# ###.###K....## # #..# #...##.......#  K   Pikel (wand) ###..# #....#.......#  555 3 lemures .....## #.#..5.......# ##....####### #)#.#.......## Pikel burns you. _* * * LOW HITPOINT WARNING * * *Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of flame (lightly wounded, 64% to hit)F|jw..######.##......#moonlander the Shooter ..# #.##......#Coglin of the Shining One ...... ..# #.##......#Health: 9/48====-------------------- ..# #[##......##Magic: 6/6======================== F|jx### #>##.......##AC: 4Str: 12 ## #...........# #####EV: 11Int: 8 .# ###..######.# ##...##SH: 0F|jSDex: 19 .###....)###.## ##.....##XL:  6 Next: 91% Place: Dungeon:4 F|j".########..###.)@***###.......#Noise: ====-----  Time: 2939.7 (0.0) F|j/...##.....## #####...5........#a) +2 sling {Bangon} c) +0 sling {Chun} F|jY_##....######.####.......#F|jFire: a) +2 sling {Bangon} ###..###...###.....##Rev* F|j# #..####.###K....## # #..##...##.......#F|jK   Pikel (wand) ###..##....#.......#555 3 lemures F|j$.....###.#..5.......# ##....####### #)#.#.......##Aim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of flame (lightly wounded, 64% to hit)  The bolt of dispelling energy hits Pikel!  Pikel is heavily wounded.The bolt of dispelling energy misses the lemure.The bolt of dispelling energy hits the lemure!F|j5.  wand of flame (lightly wounded, 64% to hit)  The bolt of dispelling energy hits Pikel!  Pikel is heavily wounded.  The bolt of dispelling energy misses the lemure.The bolt of dispelling energy hits the lemure!  The lemure is heavily wounded.F|jS15.F|jw    #[ #>  #.. ##### F|j ###..######.#   ##....)###5##  #.)@***#  #####..5...  #.####.F|jO   # #..#  #F|jCO #..#     F|jΫ[  #) The now-empty wand crumbles to dust.G|j @;   #[ #>  #.. #####  ###..######.#   ##....)###5##  #.)@***#  #####..5...G|j@i  #.####.    #..#  #..#      #)G|jP{K5.now-empty wand crumbles to dust.  Pikel hits you with a +2 whip of flaming!  * * * LOW HITPOINT WARNING * * *  Pikel burns you.  You die...  Pikel says, "Another soul for the market."G|je-2/48 ----G|j/  --more--H|jH|jGear: 4/52 gear slots (Left/Right/Tab to switch category) H|j#Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Bangon}  c - a +0 sling (offhand) {Chun} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of gloves of parrying (worn)H|jL;H|jčGoodbye, moonlander.413 moonlander the Shooter (level 6, -2/48 HPs)Began as a Coglin Hunter on Aug 12, 2026.Was an Initiate of the Shining One.Slain by Pikel... wielding a +2 whip of flaming(3 damage)H|j4K... on level 4 of the Dungeon.The game lasted 00:03:50 (2898 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the OrbH|jގ5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the OrbH|j5 H|j6 H|jb ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l