I|j Player: moonlander Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-08-12.15:07:53.ttyrec Time: (1786547273) Wed Aug 12 15:07:53 2026 J|j}> [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, moonlander. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin HunterO|jkO|jDpO|j$tbWelcome, moonlander the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - GladiatorO|jktj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer O|jtve - BrigandWarrior-mageu - Forgewright ZealotO|jtm - Warperv - Fire Elementalist f - Berserkern - HexslingerO|jtIw - Ice Elementalist g - Cinder Acolyteo - EnchanterO|jtbx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistO|juxz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. O|j V|j V|j V|jg V|j V|jE V|jZ V|j ,V|j V|j V|j V|j? V|j V|jB V|j V|j V|j V|jk V|j V|j V|j` V|j V|j@ V|jt V|j V|j V|jM ,V|j/ V|jS V|j BV|jV|jOV|jV|j+V|j6V|jCV|jV|jmV|jxV|jV|jV|jD V|j V|jR V|j V|j V|jU V|j?V|jmV|jV|jV|jV|jaV|jV|jV|jV|jPV|jV|j4nV|jV|jV|j"V|jV|j&V|joV|jV|j V|j V|j2!V|j!V|j #V|j>%,V|j%V|j1&V|j|'V|j'V|j'V|j%)V|j)V|jD*V|j*V|j+V|j,V|j -V|jZ-V|j.V|j/V|j/V|jn0V|j1V|j2V|j2V|j)3V|j6V|jg9  You encounter a kobold. It is wielding a +0 short sword.V|j>.............. #### #####....... ##..####...##.......#####.##.##.###.#...........#.#.####.###..K......##.#.##..##.##..........##..####....#.#. #@##.## ####.#.## #....# .###.####### ## ###V|j.?~K   kobold (asleep)V|j#E045.0 (40.0)V|jF36.0 (41 _V|jJV|jLV|j )You shoot a sling bullet. The sling bullet hits the kobold.V|jA))))) V|j0q ))You kill the kobold!W|jvT.).....W|jVzn1===7.2 (1.2)Rev W|jW|jf/ _You shoot a sling bullet.W|jW|j<W|j^W|jH _No target in view!W|jPW|j1QW|jYW|j[H _No target in view!W|jW|jW|jW|jH _No target in view!W|j YW|jtYW|jTZW|j\W|j^W|jcP _W|j!eW|jeW|jhfW|j iW|j8kW|jk& W|jilW|joW|jpW|jWqW|jfrW|juW|jwj  You encounter an endoplasm.W|jb~ #########....# ....# ## #....#... #....# #......#### ######W|j~...J##..####...##......@#####.##.##.###.---#...........#.#.####.###.)......##.#.##..##.##..........##..####....#.#..######.##.## ####.#.#W|j"[.#....#.###. J   endoplasm (asleep)###### ## ##W|j.51.2 (4.0W|jN---2.2 (5 _W|jZW|jo )))J  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.W|j  The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm.W|jS J.W|jo ..J.W|jC b===3.4 (1.2Rev W|j+ W|j\ d _The endoplasm is moderately wounded.W|jX 3W|j W|j a _An endoplasm is nearby!W|jQ0  ...#########  ...........#  ...........# ##  #..........#...  #............#  #............####  W|j0 $#.........J.# #......@# #...........# #.)......##.# .........# ..######.##.##  . #....#  ###### ##  W|j ...#########  ...........#  ...........# ##  #..........#...  #............#  #............####  #.........J.# #......@# #...........# #.)......##.# .........# ..######.##.##  . #....#  ###### ## W|j.3W|jW|jka _An endoplasm is nearby!W|j ))You shoot a sling bullet. The sling bullet hits the endoplasm.X|j#5 .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.X|jW...X|j f24.6Rev+ X|jrX|j`M _You kill the endoplasm!X|j/AX|jAX|j6CX|j,FX|j`HX|jXMBX|j5PjRev X|jQX|jS,X|j@TX|jUX|jzWX|jWX|jXX|jZ,X|j[X|j[X|jk^X|j_X|j_(X|j`X|j3bX|jucX|jcX|jdX|jfX|jh,X|jiX|jkX|jJmX|jmX|j3nX|jpX|jqX|j3rX|jrX|j9uX|j7xc  You encounter a bat.X|jY~?b ......######### .....# ---......##### .#..........#...#  #............#.# #............#### ###X|j~ #...........##..####... b   bat (asleep)#.......#####.##.##.##...........#.#.####.###.)......##.#.##..##.##X|j;.b60.0)X|j.bX|j .bX|jNbX|jO---5.6 (11 _X|jX|jX|j$ . .. ....#########  ...b...@....#  ............#####  .#..........#...#  #............#.#  #............####  #...........## #.......##### #........ #.)X|jy v . .. ....#########  ...b...@....#  ............#####  .#..........#...#  #............# #............####  #...........## #.......##### #........ #.)X|j 4X|jj X|jH Z _A bat is nearby!X|j 4)))))))X|j"o  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.X|j R.b.b.bX|j v ...  The bat is severely wounded.X|j f===6.8 (1.2)Rev X|j X|j P _The bat barely misses you.Y|jN 4)))))))Y|j  You shoot a sling bullet. The sling bullet barely misses the bat.Y|j' .b  You shoot a sling bullet. The sling bullet barely misses the bat.Y|j((.bY|j)"b.Y|j0).......Y|j1\5--8.1 (1.3Y|j16Rev+ Y|j 8Y|jj@' _The bat hits you.Y|jO )))))))You shoot a sling bullet.Y|jm  The sling bullet closely misses the bat.Y|jFn b.  You shoot a sling bullet. The sling bullet misses the bat..b.... ..6==9.3 (1.2Y|jqY|j{ ))))) _The bat hits you but does no damage.Y|j  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.Y|jg .b  The sling bullet closely misses the bat..b.Y|jb b.Y|j'b.Y|jr/..Y|jȖl70.7 (1.4Rev* Y|j Y|j: _The bat hits you but does no damage.Y|j . .. ....#########  .......@....#  ......b.....#####  .#..........#...#  #............#.#  #............####  #...........## #.......##### #........ #.)Y|jO . .. ....#########  Y|jOm.......@....#  ......b.....#####  .#..........#...#  #............#.#  #............####  Y|j\P#...........## #.......##### #........ Y|jP4#.)Y|j1YY|jZY|jaY|jp † _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat!Y|j+vSY|j )))))You kill the bat!Y|jW I†....Y|j Q==32.0 (1.3Y|jϏ Y|j E _You shoot a sling bullet.Y|ję Y|ju Y|j| ^ _No target in view!Y|jP Y|j Y|j ^ _No target in view!Y|jC Y|jA Y|j H _No target in view!Y|j IY|j Y|j i  You encounter a dart slug.Y|jL <.w.....#....#.†.....######.#..#...# #....#.# #.....####  #Y|j .....##..####w   dart slug (asleep) #.......#####.##.##.## #....#.#.####.# #.)......##.#.##..##.#Y|j (0.0Y|j6 ;---3.0 (1 _Y|j Y|j Y|ja ))))))w    You shoot a sling bullet. The sling bullet hits the dart slug.Y|jKv )The dart slug is moderately wounded.You shoot a sling bullet.Y|j3 G.wY|jg a......===4.2 (1.2Y|jJ y _The sling bullet barely misses the dart slug.Y|j . ..... .w...#########  .......@.....#  Y|jX.......†.....#####  #.#..........#...#  #............#.#  #............####  #...........# #.......##### #........ #.)Z|jz! . ..... .w...#########  .......@.....#  .......†.....#####  #.#..........#...#  #............#.#  #............####  #...........# #.......##### #........ #.)Z|jr'Z|j(Z|jo.Z|j0` _A dart slug is nearby!Z|jĵ †You shoot a sling bullet. The sling bullet hits the dart slug.Z|jú[)))))Z|jCp ))You kill the dart slug!Z|jR.†.....Z|j465.5 (1.3Z|jZ|j\/ _You shoot a sling bullet.Z|j Z|j |  You encounter a quokka.Z|j, b..................................Z|j ,......†...##......#---r..†.....#######.#..#...# #..#.# #..####  #..##..#### r   quokka (asleep) #.......#####.##.##.Z|j ` #.....#.#.####Z|jO U #.)......##.#.##..##Z|j ,60Z|j M---7.5 (2 _Z|jy Z|jh  ....... ....... ....... ....... ....... ....... ...†...#########  .......@.......#  Z|j j r........†.....#####  ###.#..........#...#  # #............#.#  #..........  #.......... #.......### #........ #.)Z|j ....... ....... ....... ....... ....... ....... ...†...#########  .......@.......#  Z|jr........†.....#####  ###.#..........#...#  # #............#.#  #..........  #.......... #.......### #........ #.)Z|jF Z|j Z|jZ|j>] _A quokka is nearby!Z|j} ....... ....... ....... ....... ....... ....... ...†...#########  .......@.......#  Z|jr........†.....#####  ###.#..........#...#  # #............#.#  #..........  #.......... #.......### #........ #.)[|j'4s ....... ....... ....... ....... ....... ....... ...†...#########  .......@.......#  r........†.....#####  ###.#..........#...#  # #............#.#  #..........  #..........[|j5 #.......### #........ #.)[|j<[|j=[|jB[|jD] _A quokka is nearby![|jZ ))))))r    You shoot a sling bullet. The sling bullet hits the quokka.[|j  The quokka is moderately wounded.You shoot a sling bullet. The sling bullet hits the quokka.[|j,fTr.[|j-gN.r[|jn.......[|j&o6===8.8 (1.3[|jv[|jx_ _The quokka is severely wounded.[|jmR4)))))))[|j  You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet.[|j_R.r[|jAgV...r...[|jXh-80.0 (1.2[|jvzw _The sling bullet closely misses the quokka.[|j^m )))))))You shoot a sling bullet.[|j# M †[|j The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.[|jO T)[|j` X...†...[|j/ /81.2[|j [|jR  [|j Z_You kill the quokka![|j% [|jĺ [|j˽ H _No target in view![|j [|jT [|j [|jd $ [|j :_No target in view![|j6 [|j [|j ^ _No target in view![|j [|j [|j H _No target in view![|j 3[|j [|j H _No target in view![|j| [|j} [|j [|j C _No target in view![|jq [|j [|j [|j [|j [|j P _[|j [|j7 [|j [|jh [|j [|jg >Rev+ [|j [|j [|j [|jn [|j [|jb [|jD [|j [|j [|j [|j [|j [|j5 [|j0 [|j [|j' [|j [|j? [|j TRev [|j [|j [|j [|jO [|j [|j [|j9 ,[|j [|jK [|j [|j ([|j. [|j [|j [|jG 3[|jP [|j\ [|j [|j? [|j [|jt [|j [|j [|j/ [|j [|j [|j [|j [|jI [|j [|j [|j [|j j _ You encounter a ball python.[|j ##.#...........##..# #..#.......#####.##. #.##...........#.#.# #.##.)......##.#.##.[|j N #.#.........##..#### #....######.##.## # #...## #....# #.#.# ###### #.#@# --- ..#........  ......###### .....#.#...... .##...... .#S   ball python (constriction, asleep)..... .#..S... .. [|jU" 097.2 (16.0)[|j" )S.[|j[# 5S.[|j* OS)[|j + O---8.2 (17 _[|jo1 [|j3 [|j  ##. #..#... #.##.. #.##.) #.#.. #....  #...##   #.#.#   [|j ##.#@# ..#........  ......######  .....#.# ...... .# #...S.. .# ..... .# ...... ..[|j 1` ##. #..#... #.##.. #.##.) #.#.. #....  #...##   [|j2]#.#.#   [|j2#.#@# ..#........  ......######  [|j3L.....#.# ...... .# #...S.. .# [|j?3T..... .# ...... .. [|jo:[|jr;[|jA\|j4b _A ball python is nearby!\|jPw .  You shoot a sling bullet. The sling bullet hits the ball python.\|jWV[))))\|j\ )))You kill the ball python!\|jdU.......\|jhn9===9.4 (1.2)Rev \|jn\|jp/ _You shoot a sling bullet.\|j3\|j\|j\|j2X\|j\|jM\|jL\|jL\|j&>\|js\|j|\|j\|j\|j\|jL \|j+ ,\|j* \|j\|j\|j\|jy\|j\|j\|jR\|j\|j\|j\|j5\|j2\|jY\|j,\|j6\|jb\|j8,\|jy#A _You now have 10 gold pieces.\|j$\|j$\|j%\|j'\|j/(\|j(,\|je)\|j*,\|jj*\|j"+\|j+\|j+\|j,\|j,\|j-\|j-\|j$.\|j0\|j1,\|jT2\|j3\|j4\|j 5\|j6\|j57\|j7\|j58\|j8\|j:\|j?)#.#.# ###### ##.#.######## ####..#......... #........####### #......#.##......#.##........# #......#.#####... #......#.@.......---117.4 (18\|jq@.0)#......##..############...# . ##.... ....> ##.. . \|joC\|jCH---8.4 (19\|jG\|jJ; _Found a stone staircase leading down.\|j* \|j \|j5 \|j+ \|j \|j \|jl n\|ju \|j f  You encounter a quokka.\|j( ####..#......... #........####### #......#.# #......#.# ##........# #.#\|jֱ <#......#.#####.....#......#...........#......##..##.....r##########.@.# .  ###... ....>..##...... ..... .#r   quokka (asleep)\|j4 Z... #..#\|j 220.4 (2.0)\|j 21.4 (3 _\|j \|j] \|j ))))))r    You shoot a sling bullet. The sling bullet hits the quokka.\|jf  The quokka is moderately wounded.You shoot a sling bullet. The sling bullet hits the quokka.\|j8 ;r.\|j$" ......\|j" L===2.6 (1.2Rev \|j# \|j[) \|j[, Z _The quokka is almost dead.]|j;F)))))))]|jZ  You shoot a sling bullet. The sling bullet misses the quokka.]|jNE;r.]|j$G7r.]|jL5....]|jM^3.8Rev+ ]|jxT]|juWs _You shoot a sling bullet. The sling bullet misses the quokka.]|jxu{ )))))))You shoot a sling bullet.]|jp  The sling bullet closely misses the quokka.]|j {;r.]|j2.....]|j'5.0]|jψ]|j= . _You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.]|jD))]|j ~ )))))You kill the quokka!]|jzA.......]|j7]|jO####..#.........moonlander the Shooter#........#######Coglin#......#.#Health: 16/16 ========================#......#.##Magic: 1/1========================#........##.#AC: 3Str: 11#......#.#####.....EV: 11Int: 8#......#...........SH: 0Dex: 17#......##..##......]|jXL:  1 Next: 110% Place: Dungeon:1##########.@.# .Noise: ===------  Time: 126.3 (1.3)###.......a) +2 sling {Wanphen c) +0 sling {Svenja}....>..Fire: a) +2 sling {Wanphen} .##....Rev* .. ..... .#... #..# _You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet.  The sling bullet closely misses the quokka. _You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!]|j _You shoot a sling bullet.  You have reached level 2!]|jH/  --more--^|jsD22/222/22 4% ^|jx^|jz4 _^|j I^|j7 ^|jR ^|j qRev+ _^|j  You encounter a kobold. It is wielding a +0 short sword.^|j |#........####### #......#.# #......#.# ##..# ###.##......#.#####......#......#.......#......##..##.##########... ###@.......---#......>###.##...... .... ..#.#... ## K   kobold (asleep)....^|j@ #K#..##^|j ,70^|j M---8.3 (2 _^|j ^|j _|jWa   #......#.#  #......#.# #  ...# ###.##  #.#####......  #............  #..##.......  #...#......  ###@.......  #......>...  ###.##.....  ... .....  ... ..#.  .#... ##  ....# K#..##_|jMp   #......#.#  #......#.# #  ...# ###.##  #.#####......  #............  #..##.......  #...#......  ###@.......  #......>...  ###.##.....  ... .....  ... ..#. .#... ##  ....# K#..## _|j3_|j~_|j] _A kobold is nearby!_|jg-   #......#.#  #......#.# #  ...# ###.##  #.#####......  #............  #..##.......  #...#......  _|jh4###@.......  #......>...  ###.##.....  ... .....  ... ..#.  .#... ##  ....# K#..##_|jp   #......#.#  #......#.# #  ...# ###.##  #.#####......  #............  #..##.......  #...#......  ###@.......  #......>...  ###.##.....  ... .....  ... ..#. .#... ##  ....# K#..## _|jT _|j _|j_|j] _A kobold is nearby!_|j& )You shoot a sling bullet. The sling bullet hits the kobold._|jS,))))))_|jɱm )You kill the kobold!_|j5:......)8===9.5 (1.2Rev* _|jOA_|jC/ _You shoot a sling bullet._|j _|jq _|j _|j| _|j= _|j jRev+ _|j( ,_|j _|j _|j _|jG _|j _|j" X_|jZ% _|j' TRev _|j( _|j+ _|j+- _|jh- _|j. _|j0 _|j2 _|j 3 _|j3 _|j6 _|jV8 _|j8 _|j: _|jo? _|jC  You encounter a goblin. It is wielding a +0 club._|j{I '.....# ####.### ...#.#####......###...g. ...#.............. _|j>J <...##..##............... ######...#........... ###............ #......>...... ###.##.......#..........# ---#....#...#......## ...#....###........##......### #......#.#...)#..## #......# #_|jpJ ......# #......# g   goblin (asleep)#######_|jJ +#### _|jU 37.5 (8.0---8.5 (9 __|j[ _|j^ _|j  #......###...g. ............... ............... #..............  ###................  #......>...........  ###.##.............  #..........@.....#  #....#...#......##  ...#....###........#  .### #......#.#  ...)#..## #......# #   #......#  ### ######## _|j,3K #......###...g. ............... ............... #..............  ###................  #......>...........  ###.##.............  _|j24#..........@.....#  #....#...#......##  ...#....###........#  .### #......#.#  ...)#..## #......# #   #......#  ### ######## _|j<_|j%=`|jY`|jH] _A goblin is nearby!`|jx #......###...g. ............... ............... #..............  ###................  #......>...........  ###.##.............  #..........@.....#  #....#...#......##  ...#....###........#  .### #......#.#  ...)#..## #......# #   #......#  ### ######## `|jw\ #......###...g. ............... ............... #..............  ###................  #......>...........  ###.##.............  #..........@.....#  #....#...#......##  ...#....###........#  .### #......#.#  ...)#..## #......# #   #......#  ### ######## `|j4`|j'`|jp] _A goblin is nearby!`|j˝ )))))))You shoot a sling bullet.`|jV% g  The sling bullet completely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.`|j3'.g`|jF......`|j9b===9.8 (1.3Rev `|j`|jOa _The goblin is moderately wounded.`|j )You shoot a sling bullet. The sling bullet hits the goblin.`|j])))))`|j7K s ))You kill the goblin!`|j' p.).....`|j m1241.0 (1.2Rev+ `|j `|j4 / _You shoot a sling bullet.`|j! `|j `|j `|j { _No target in view!`|j `|j H _No target in view!`|j& `|j' `|j- `|j 0 H _No target in view!`|jZ `|jƍ `|j `|je H _No target in view!`|j `|j `|j `|j H _No target in view!`|jAg `|jh `|jn `|jp C _No target in view!`|j7 `|j `|jS `|j `|jM `|jN `|jT `|jW `|j 3`|j `|j `|j2 `|j3 `|jI: `|j< `|jWL 3`|jsM `|jQ `|j3T `|j"U $ _`|j|Y `|j[ `|j] TRev `|j3` `|j(b `|jd `|j6e `|jf `|jQi `|jl `|jcl `|j'n `|j.p `|j y X`|jz b _ You encounter a rat.`|jE  .#  ####.### #.........# #######r......) .##....... ...#.....# ##........... ......>.....# ##.##...........--- ................#####. ....#...#......## .#....###........# `|jA Z....### #......#.# #..## #......#.# r   rat (asleep) ..# #......# . ########## ##`|j" [.r6.0 (5.0`|j! Jr`|j X---7.0 (6 _`|j `|jÕ a|jޞ( .#   #.........# .###.........#. .......).....r. ............... .............#. ............... >...............# .......@.....# .......#####.# ......##........# #......#.# #......#.# #......# . ######## ##a|j7 .#   #.........# .###.........#. .......).....r. ............... .............#. ............... >...............# .......@.....# .......#####.# ......##...... #..... #......#.# #......#  ########  a|j?4a|jnFa|joIZ _A rat is nearby!a|j( .#   #.........# .###.........#. .......).....r. ............... .............#. ............... >...............# .......@.....# .......#####.# ......##........# #......#.# #......#.# #......# . ######## ##a|ja .#   #.........# .###.........#. .......).....r. ............... .............#. ............... >...............# .......@.....# .......#####.# ......##...... #..... #......#.# #......#  ########  a|j=k4a|jqa|jYuZ _A rat is nearby!a|j&W)))))))a|j4<  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.a|jlK.ra|j7.....a|jvb===8.2 (1.2Rev a|ja|j[ _The rat is heavily wounded.a|j) †You shoot a sling bullet. The sling bullet hits the rat.a|j. R))))a|j r )))You kill the rat!a|j> j.†.....a|jB f69.4Rev+ a|jJ a|jK / _You shoot a sling bullet.a|j_ a|ja a|jef a|jWp ^ _No target in view!a|j'q a|jw a|jz H _No target in view!a|j a|j a|jؒ a|j H _No target in view!a|jX a|j a|jB a|j H _No target in view!a|jVa|jtWa|jC^a|jr`H _No target in view!a|jd3a|jƋa|j4a|jba|jaqRev  _a|jݗa|jCa|ja|ja|j|a|ja|j\a|j<a|jFa|ja|jڡa|j@a|ja|j(a|ja|ja|ja|ja|jXa|jja|j,a|j:a|j3a|ja|ja|jJa|j߯a|j ,a|jra|ja|ja|ja|ja|ja|j,a|ja|jKa|jha|ja|j a|ja|j:,a|ja|ja|j,a|ja|ja|j,a|j~a|ja|jBa|ja|joa|ja|j^a|ja|jca|ja|j]a|ja|ja|jJa|jOa|ja|ja|ja|ja|ja|jT _No target in view! _ You encounter an endoplasm and a bat.a|j ...........#. ............. ...........# ......# ....#####.# .### ......##.# #######.## a|j....#.#### ##..---#....#####..##.##... ########.......## .# a|j#####.#.# Jb #...# #. #.#..# .J   endoplasm (asleep) #.....b   bat (asleep) ###......#######a|jU069.4 (20.0)a|jP---70.4 (21 _a|jWa|jb|j...###..#.# #######.## .#### ##.@....... ....#####..##.##... .......## .#  #####.#.# Jb  #...# #.  #.#..# .  #...... #   b|j=...###..#.# #######.## .#### ##.@....... ....#####..##.##... .......## .#  #####.#.#  #...# #. #.#..# .  #...... # b|jXb|jpb|jSb|jd _There are monsters nearby!b|jW...###..#.# #######.## .#### ##.@....... ....#####..##.##... b|jY.......## .#  #####.#.# Jb  #...# #.  #.#..# .  #...... #   b|j...###..#.# #######.## .#### ##.@....... ....#####..##.##... .......## .#  #####.#.#  b|j#...# #. #.#..# .  #...... # b|jb|jb|jb|j d _There are monsters nearby!b|j )))J  You shoot a sling bullet. The sling bullet hits the endoplasm.b|j .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.b|jJb   bat (asleep)b|j22b..b|j3bb|j9]..bb|j$=o25===1.6 (1.2)Rev b|jAb|j DM _You kill the endoplasm!b|j s )))You shoot a sling bullet.b|jz  The sling bullet closely misses the bat.You shoot a sling bullet.b|j Ib.b.b|j ~ .b  The sling bullet closely misses the bat.b|j b|j 1--2.8Rev+ b|j b|j˲ ' _The bat hits you.b|jr o †  You shoot a sling bullet. The sling bullet hits the bat.b|j =)b|jUn ))))))You kill the bat!b|je..†.....b|jc2==94.1 (1.3b|jb|jE _You shoot a sling bullet.b|jb|jmb|jH _No target in view!b|jb|jb|j b|jo^ _No target in view!b|jb|j b|j^ _No target in view!b|j b|jb|j!H _No target in view!b|j@b|j@c|j^ _No target in view!c|jO3c|jc|jC _No target in view!c|jX c|j c|j]c|jc|jw3c|jyc|j{c|jc|j c|jc|jc|jLc|jUc|j\c|j]c|jc|j3c|jc|j#.  # .....# #####.# ### .# #.# #.##!c|j=#.#### ##..@†.0.0#....#####..##.##...).......## #.# .#####.#.# ... #...# ##.#.#..# .c|jvm#...... .# c|j]c|j 4---5.1 (1c|jc|j _Found a spear.c|jA3c|jvc|jc|jc|j  You see here a bat corpse.c|jc|jc _c|jc|jc|j c|jy [==Rev c|j c|j3c|jPc|jc|jc|jc|jc|jAc|jc|jQ!c|j$c|jm$c|j%c|jI(c|j*c|j+(c|jH,c|j7|†.. #. ... ..# #.## ..# ##.# .. #####.#### #........#  #######.##@.##.## --- ## ##...†............. .#####..##.##...).##.## .......##.#.##.#.## .# ####.#.#:. ...###..#...##. .##. ##.#c|j8+#.#..## ## .. .##...... . .###......c|j?,82.1 (7c|j-A+3.1 (8c|jGc|jIZ _f - a bubbling grey potionc|jmc|j' .........#..#..#####.# ..### #####.####...# #........#.#.########.##..##.## ....#.#### ##...†............. ....#....#####..##.##...).##.##. ########.......##.#.##.#.## .# #####.#.#@.#...###.. #...##.#.##.# ##.# #.#..##.## .. .# #......... .. . ###........ # ##########  You pick up a parchment of Jinxbite and begin reading...912.1 (9 _You add the spell Jinxbite to your library.c|jRc|jc|jc|j c|j:_No target in view!d|jpd|j.d|jd|jH _No target in view!d|j?ed|jed|jPkd|jmH _No target in view!d|jFd|jd|jd|jH _No target in view!d|jd|jvd|jd|jd|j^d|jP _d|jd|j0d|j0d|jd|j ,d|j d|j; d|j,d|jd|jd|jQd|jd|jMd|jd|j,d|jZd|j8d|j,d|jd|j d|j"d|j)#d|ji$d|jW&d|j'd|j'd|j<)d|j+d|j-d|j-d|j.d|j0d|j2,d|j'3d|j%5d|j6,d|j7d|j9d|j4;d|j;d|j(<d|j>d|j?d|j@d|jkAd|j=Cd|jDd|jDd|jEd|jPGd|jHd|jId|jId|jK,d|jLd|jOM _You now have 21 gold pieces (gained 11).d|j@Qd|jQd|j"Rd|jjSd|jTd|j1Ud|jUd|j!Wd|j&Y,d|j(Zd|j[d|j`c  You encounter a rat.d|jfS #........#   #######.##..##.###  ##...†.............  #..##.##...).##.##.  ##.#.##.#.##.#.###  #.#..#...###...#...# #  ##.#.##.#.##.#.###.#  #..##.##.....##.##.r.#  ................@...#  d|jf"#.........###########  ###########      d|j-g  r   rat (asleep)  d|jUg d|jn1212.1 (20.0)d|jo33.1 (21 _d|j}vd|jxd|jEH    †.... ..) .## ....#...# # .#.##.#.##.#.###.# .##.....##.##.r.# ..........@...# d|jGFy.########### d|j    †.... ..) .## ....#...# # .#.##.#.##.#.###.# .##.....##.##.r.# ..........@...# d|j.########### d|j 4d|jd|jZ _A rat is nearby!d|jݗ    †.... ..) .## ....#...# # .#.##.#.##.#.###.# .##.....##.##.r.# ..........@...# .########### d|j0{    †.... ..) .## ....#...# # .#.##.#.##.#.###.# d|j1.##.....##.##.r.# ..........@...# .########### d|jh84d|j->d|j@Z _A rat is nearby!d|jS †You shoot a sling bullet. The sling bullet hits the rat.d|jX\))d|jp ))You kill the rat!d|j7l Y..†.d|jq a 33===4.4 (1.3)Rev d|j|q 7_You shoot a sling bullet.d|jw d|jz o _Your Ranged Weapons skill increases to level 4!e|j e|j e|jAe|jH _No target in view!e|jye|jze|je|jH _No target in view!e|jQ _No target in view!e|jL3e|jNe|jOe|jQe|jW| _e|j ZBe|jH  You see here a rat corpse. _e|je|j\e|jO,e|jSe|je|j;,e|jӮe|je|j,e|je|je|jDe|jze|jee|jne|j..# ..#. # .# #.# e|j.... ##. .##.. .†.. •.. .#.. . #.## ... .... ...# .. e|j5  #..#.#  ..# #...# e|j[ #.# #@.#  ---e|j29.4 (15.0)e|j e|j#####.####  #........#e|j #######.##..##.##### e|j!# ##...†..............## e|jFB#####..##.##...).##.##...# ......##.#.##.#.##.#.###.# e|j###.#.#..#...###...#...#.##...##.#.##.#.##.#.###.#e|je|jnI---30.4 (16e|je|j + _Found 2 flux baubles.e|j!e|j1"e|j#e|j'e|j)e|j3/Be|j/e|jY0e|j1e|j4e|j6,e|j7e|j:e|j;e|j;e|ju=e|j?e|jnAe|jAe|joBe|jDe|jsFe|jFe|jGe|j(Ke|jLe|jMe|jMe|jOe|j-Re|j7S,e|jtVe|jX,e|jEZe|j[e|j]e|j^e|j_e|jobe|jde|jde|jfe|jhe|jje|jke|jfle|jne|jpe|jAqe|jre|jue|j}e|j>~e|je|jme|j,e|j(e|j###.###.#.#.##..# .##.##..#.##....#..... #.#..# ###.<#.... . ###.#.##(###....#... .  .###.##...##..#..#.#  ## ############..#.# ...........$#e|j ...........# ................# .#.......## ........# #....##..# ... .. ........#.#...# ##.###..# #.# e|j;h..)..........####.......##..#.†...#.#..•..####.#..# ........#.## #.###.### ...# .......... .. #...##..e|j/-45.4 (15e|j,6.4 (16e|je|j$` _c - a scroll labelled OFAURAEDDAe|j3e|je|je|jue|jXe|j.,e|je|je|jn,e|je|jz,e|jԺe|jo,e|jʾe|j _You now have 34 gold pieces (gained 13).e|jCe|j,e|je|jOe|je|j<e|j]e|je|je|j|e|je|jge|j .....(...... ####...........# ...............# e|j#### ............!# ...###### .$..........# ###.##.. ####....# .###.#.#.##..#....# .##..#.##....#..@....#e|jX50 .#.#..# ###.<#.......# e|j!.#.##(###....#.......# ###.##...##..#..#.##.# e|j; ############..#.# # ............# ...........## .........## .......e|jJ$..#e|je|j%7.4 (11e|je|j- _Found 2 poisoned darts.e|j e|j%e|j=(e|j+H _No target in view!e|j 3e|jY e|j e|j c  You encounter a bat.e|j ###.......b .....(......#####.# ....# ##### ...!# #...###### .$.##.. ####.# #.###.#.#.##..#....# #.##..#.##....#.##.#.#..# ###.<#.......#.#.##(###....#.......# .###.##...##..#..#.##e|jQ 4.# # ############..#.# #b   bat (asleep) ............# ...........## .###e|j ,0.0)e|j` 28.4 (1 _e|j e|j f|jO ###.......b.  .....(......  #####...........#  ................#  .............!#  .$..........#  ####..........# #.@........# #.......##  ###.<#.......# (#.......# #..#.##.# # #..#.# #  .....#  f|jOI....##  f|jb ###.......b.  .....(......  #####...........#  f|jS................#  .............!#  .$..........#  ####..........# #.@........# #.......##  ###.<#.......# (#.......##..#.##.# #..#.# #  .....# ....## f|j4f|jf|jZ _A bat is nearby!f|j0; ###.......b.  .....(......  #####...........#  ................#  .............!#  .$..........#  ####..........# #.@........# #.......##  ###.<#.......# (#.......# #..#.##.# # #..#.# #  .....#  ....##  f|j"f|jg ###.......b.  .....(......  #####...........#  ................#  .............!#  .$..........#  ####..........# #.@........# #.......##  ###.<#.......# (#.......##..#.##.# #..#.# #  .....# ....## f|jޞf|jf|j!f|jr f|jL_A bat is nearby!f|jT] ###.......b.  .....(......  #####...........#  ................#  .............!#  .$..........#  ####..........# #.@........# #.......##  ###.<#.......# (#.......# #..#.##.# # #..#.# #  .....#  ....##  f|jR1g ###.......b.  .....(......  #####...........#  ................#  .............!#  .$..........#  ####..........# #.@........# #.......##  ###.<#.......# (#.......##..#.##.# #..#.# #  .....# ....## f|j94f|j7Bf|jDZ _A bat is nearby!f|jX ))))))bYou shoot a sling bullet.f|j8 )f|j+GThe sling bullet hits the bat but does no damage.f|jlb w.b..b..bf|jc '.b.f|j7l ....f|jl b===9.7 (1.3Rev f|j f|jz w _You shoot a sling bullet. The sling bullet barely misses the bat.f|j4= )) You shoot a sling bullet. The sling bullet hits the bat.g|j1 †  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.g|j(g|jZ+..g|j=761.0Rev+  _You kill the bat!g|jN _No target in view!g|jQg|jRH _No target in view!g|jc3g|jhg|jBkH _No target in view!g|j g|jg|j9g|j:H _No target in view!g|jh2g|jm3g|j:g|j<H _No target in view!g|j)3g|j|g|j@ _No target in view!g|j3g|jg|jg|j3g|j(g|jg|jQ3g|jg|j g|j_vg|j{wg|jg|j\g|jg|jg|jzg|jPg|j_3g|jgg|jwjg|j3g|jg|jg|j g|j: _g|jݮg|jTRev g|j%g|jȽ,g|jmg|jJ _You now have 46 gold pieces (gained 12).g|j3g|jg|jTg|jg|jg|jpg|jhg|jwg|j(g|jQg|jg|jg|jg|jg|jg|jkg|jg|j_g|j_  You see here a bat corpse.g|j9g|j _g|jug|jg|j,g|jxg|jeg|jg|jg|jwg|jg|jv ,g|j g|jg|j_,g|jg|jv #############  #...........#  #...........#  ####..#   .......(#  ######...........#  .g|j ................#  ...........†....@#  ---#...............#  .######..........#  g|j4u#..#..........#  ##....#.......####   ###.<#.......#    ##....#.......#    ..##..#..#.##.#    #######..#.# #   g|j$074.0 (13.0)g|j%H---5.0 (14g|j.g|j/X _j - a smoky brown potiong|jłg|jeg|jqg|jg|jBg|jg|jՐ,g|j g|j&g|j,g|jg|jQg|jg|jg|j8g|jDg|jqg|jǡg|jg|jg|jg|j g|j1g|jUg|jg|jg|jLg|j\g|jag|j̷g|j:g|jg|j/g|jg|jg|j8g|j,g|jlg|jg|jg|jg|j g|jg|jrg|jg|jg|jg|j,g|jg|jg|jD,g|j{g|jg|j].......(......# #######...........# .........# .....†.....# #####......# ##..######..........# .#.#.##..#....# #.##....#.#### # ###.<#...... 89(###....# ##...##..#..#.## #########..#.##  ............##.  ...........###.! g|j4 .........### #.:  .........# #>.  .#.......##g|j\ g|j -90.0 (15g|j g|j ; _Found a stone staircase leading down.g|j g|j" g|j: j  You encounter an endoplasm.g|j ##..######.......... .#.#.##..#..........# .#.##....#.......#### ..# ###.<#.......# (#.......# .##..#..#.##.# ### ##########..#.##.# .J.## g|jo  ............##.#......  ...........###@!......  .........### #.:......  .........# #>.......  .#.......## #.#...... .# #....##..# .......## .#.#...# ##.###..###.##J   endoplasm (asleep) g|j j......####.......##..# †...#.#..•..####.#..## .#.## #.###.### ...#g|jM 14.0 (4.0)g|j 25.0 (5 _g|j g|jŽ g|j8 T ......# ..####  ###.<..# #(..##.# ### #.# .J.##  #.#......  #@!......   #.:......   #>.......   #.#......   .......##  ..###.## ..##..# †•..####.#..##   ...# h|jmO5 ......# ..####  ###.<..#(h|jO..##.# ### #.# .J.##  #.#......  #@!......  h|jO, #.:......   #>.......   #.#...... h|j*P .......## ..###.## h|jWP..##..# †•..####.#..## h|jP h|jvXh|jXh|j_h|j`a _An endoplasm is nearby!h|ji ......# ..####  ###.<..# #(..##.# ### #.# .J.##  #.#......  #@!......   #.:......   #>.......   #.#......  h|j .......##  ..###.## ..##..# †•..####.#..##   ...# h|j3T ......# ..####  ###.<..#(..##.# ### #.# .J.##  #.#......  #@!......   #.:......   #>.......   #.#......  .......## ..###.## ..##..# h|j4†•..####.#..##  h|j`@4h|jVDh|j~Fa _An endoplasm is nearby!h|j2% )))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.h|j  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.h|jHA).J.h|j!JV.!h|jJb===6.2 (1.2Rev h|j4Rh|jT] _The endoplasm is almost dead.h|jf` ......# ..####  ###.<..# #(..##.# ### #.# ...##  #.#.J....  #@!......   #.:......   #>.......   #.#......   .......##  ..###.## ..##..# †•..####.#..##   ...# h|j ......# ..####  ###.<..#(..##.# ### #.# ...##  #.#.J....  #@!......   #.:......   #>.......  h|j #.#......   .......## ..###.## ..##..# †•..####.#..##  h|j h|jg h|jh|ja _An endoplasm is nearby!h|j1F s .  You shoot a sling bullet. The sling bullet hits the endoplasm.h|jI D))h|j x )))You kill the endoplasm!h|j] b....!h|jb g457.4Rev+ h|ji h|jql / _You shoot a sling bullet.i|jK  You encounter an endoplasm...######.# #.#.##..#..........# #.##....#.......#### # ###.<#.......# (###....#.......# ...##..#..#.##.# #### ..#.##.##...##.  .##.#.  .###.@.  .### #.:.  .# #>.  .#.## #.#......J # #....##..# .......##. #.#...# ##.###..###.## J   endoplasm (asleep)####.......##..#i|jj ...#.#..•..####.#..## 0.0J.i|jRJi|jя4---8.4 (1i|ji|jW _The endoplasm quivers.i|jy _You see here a bubbling grey potion.i|j{D ......# ...####  ###.<..# (..##.# #### #.##...##.  #.#.......  #.@.......   #.:.......  i|jD #>......J.   #.#....... #  .......##.  ##.###..###.## ...##..# •..####.#..##   ...#i|j ......# ...####  ###.<..# (..##.# #### #.##...##.  #.#.......  #.@.......   #.:.......   #>......J.   #.#.......   .......##.i|jn ##.###..###.## ...##..#•..####.#..##  i|ji|jO9---i|ji|jЮa _An endoplasm is nearby!i|j ......# ...####  ###.<..# (..##.# #### #.##...##.  #.#.......  i|jCn#.@.......   #.:.......   #>......J.   #.#....... #  .......##.  ##.###..###.## ...##..# •..####.#..##   ...#i|jO ......# ...####  ###.<..# (..##.# #### #.##...##.  #.#.......  #.@.......   #.:.......   #>......J.   #.#.......   .......##.i|jPn ##.###..###.## ...##..#•..####.#..##  i|j+Yi|jYi|jWai|jb i|j1cS_An endoplasm is nearby!i|jE. q )))))You shoot a sling bullet.i|j  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.i|jB? %J.i|jH )......i|j"I 6===9.6 (1.2i|j$P i|jQ b _The endoplasm is severely wounded.j|ju .  You shoot a sling bullet. The sling bullet hits the endoplasm.j|jK))))j|j;w )))You kill the endoplasm!j|j6.......j|jv54300.9 (1.3Rev* j|jij|j/ _You shoot a sling bullet.j|jj|jVj|jj|j~^ _No target in view!j|j3j|jZj|j_ ^ _No target in view!j|j j|jj|jH _No target in view!j|j.)j|j)j|j0j|jO2H _No target in view!j|j3j|jj|j-H _No target in view!j|ja3j|jj|jlC _No target in view!j|jj|jyj|jUj|jj|jj|jLj|j.j|jj|jw[j|ja\j|j3cj|jej|j3j|j)j|jj|jHEj|jEj|jLj|jrNj|j3j|j3j|jj|j3j|joj|jRev+  _f - 2 bubbling grey potions (gained 1)j|j3j|jj|jA #.##..#..### .# ###.<#.......# (###.... #...##..#..#.##.# ############...##.  ............##.#......###..### #.--- #>.#j|jj# #.#Rev+ ##. .. .. #...##..#You pick up a parchment of Petrify and begin reading...j|j -2.9 (2.0j|j F---3.9 (3j|jj|j@ _You add the spell Petrify to your library.j|jQx Rev  .........#  #####..........#  ##..#..........#  ....#.......####  ##.<#.......#  ....#.......# ##..#..#.##.###### ##  #####..#.##.##...##...##  .##.#...#  6 .###..... ......### #......>  ......# #>........... ......## #.#..........#  ##..# #.......##...##  j|j~  # ##.###..###.## ####   .####.......##..#    .#..•..####.#..##   7.9 (4 _Found a stone staircase leading down.j|j,Ij|j^1j|jF3j|j7Bj|j08j|js8(j|j9j|j;j|j<j|j<j|j=j|j&Ak|j,k|jLk|jk|jk|jk|jk|j k|j k|j~ k|j k|jk|j1k|jak|jWk|jnk|j7,k|jAk|j=k|jC#k|j$,k|j%k|j6)k|j+,k|j,k|ju1k|j3k|j3k|j5k|j6k|j8k|j8k|j":k|j <k|j=k|j=k|j>k|jGk|jGk|jyIk|jJk|jKk|j5Lk|jMk|jO,k|jPk|jQk|jR,k|jSk|j7XA  You see here 2 flux baubles.k|jXk|jY _k|j7Zk|j[k|ju]k|j]k|j^k|j$`k|jak|jak|jbk|jek|j1gk|jg,k|jlk|jnk|jnk|jok|jrk|jjsk|jsk|jtk|jvk|jiwk|jwk|jxk|jzk|j}i  You encounter a dart slug.k|j .........### #.... w... ..........# #>... # .... #.#.......## ##.#.. k|j### #.........#.#....##..# #..... ..###.........#.#...# ##.###..###....)..........####.......##. k|j%.............†...#.#..•..####.#.. ..............#.##.#.###.####...#k|jU.......@....# #...##..##......#.###..# ###..#.## k|j........#. ##.# ##...# ..#####.#. #.# ##..# #......### .. #.# #####.#### k|j#........# .. ### #........# w   dart slug (asleep) k|j׆#......#.# ### #######.##..##.# k|j#......#.#### ##...†........... k|j`#......#....#####..##.##...).##.#k|j034.9 (27.0)k|j35.9 (28 _k|jk|jk|jL ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.k|j  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.k|jfG.wk|j!q9.....k|jrf===7.1 (1.2)Rev k|j|k|j:~a _The dart slug is heavily wounded.k|j-s .  You shoot a sling bullet. The sling bullet hits the dart slug.k|j k)))))k|j.t ))You kill the dart slug!l|jtD.......l|jxg708.3Rev+ l|j'l|j/ _You shoot a sling bullet.l|j.3l|jl|j^ _No target in view!l|jul|j8l|jH _No target in view!l|j]l|jl|j_l|j)H _No target in view!l|jdl|jel|jml|joH _No target in view!l|jw3l|jRl|j.H _No target in view!l|j+ _No target in view!l|jl|j_l|jl|jCl|jl|jul|jIl|j7l|jl|j[Rev  _l|jl|jsl|jl|jl|jl|jl|jl|jl|jl|j,l|j4l|jl|jZl|j(l|j!l|jl|j l|j l|j l|jbl|jl|jl|jl|j>l|jK,l|jl|j.l|j^l|jM l|j"l|j(t _ You see here a rat corpse.l|jS) _l|j'+l|jF-l|j0,l|j1l|j6l|j8l|jP8l|j9l|j =l|j?,l|j_Al|j1Dl|jzF,l|jHl|jGJl|jLl|jLl|jNl|jmPl|jR,l|j2Tl|jXl|jZl|j8[l|j\l|j_l|j`l|j`l|jal|jcl|j;el|jmel|j)fl|jgl|jhl|j!il|jil|jll|jml|jpnl|j_ol|jql|jrl|jsl|jtl|jul|jwl|jqwl|jxl|j^zl|jo{l|j{l|j|l|jD~l|j~l|j,l|j2l|j,l|jl|jӉl|j l|jEl|j l|j:l|jXl|jl|jl|j@l|j]l|jl|jl|jl|jl|jǖl|j{l|jll|jl|jl|jl|j9l|jl|j l|jl|jl|jl|jrl|jRl|jʩl|jl|jTl|j&l|jl|jΰl|jNl|jl|jzl|jl|jNl|jʸl|jl|j Xl|jKl|jl|jl|jl|j*l|jhl|jl|j\l|j"l|jel|jl|jl|j=l|jyl|jl|jl|jl|jl|jl|jl|jl|jl|jSl|jl|jl|jl|jl|jl|jl|jol|jDl|jl|jy,l|jl|jl|j,l|jl|jl|j ,l|jU l|jl|jnl|jl|jl|jl|jl|jl|j l|jK&l|j(l|j(l|j)l|j/l|j51,l|jp2l|j68l|j':,l|jL;l|jCAl|jCl|jyCl|jDl|jGKl|jM,l|jNl|j8Ul|jHWl|jWl|j6Yl|j+_l|jal|jal|jcl|jhl|jJjl|jjl|jkl|jpl|j rl|jrl|jsl|j7zl|j{,l|j$}l|j@l|jl|j@l|jkl|jl|jxl|jl|jXl|jl|jl|jl|jl|j|l|jPl|jl|jl|jl|jl|j;l|jl|jl|j˰l|j l|jβl|jl|j!,l|jl|jl|jTl|jl|jNl|jl|j,l|jl|jj$  Things that are here:l|j;a  a +0 club; a goblin skeletonl|jl|j _l|jl|jl|j,l|j^l|jl|jl|j@l|jl|jsl|jl|jl|jVl|jl|jl|j>l|jl|jl|jl|j,l|jl|jl|jl|jl|jl|jl|jw,l|j Bl|js l|j- l|jl|j,l|jl|j l|j!l|j"l|j#l|j'l|j5*,l|j+l|jd/l|jX2,l|j4l|j~7l|jh9l|j9l|jN;l|jw=l|j?l|j?l|j}@l|jSCl|jDl|j1El|jWFl|jHl|j OXl|jO,l|jPl|jbSl|jTl|jUl|jVl|jXl|j:[,l|ji\l|j_l|j`l|jal|jbl|jel|jgl|jihl|jil|jdll|jnl|jnl|jpl|j9sl|jul|jvl|jwl|jzl|jX|l|j|l|j~l|jl|j?l|jl|jl|jl|jl|jl|j!l|j:l|jj  You encounter an endoplasm.l|j #############  #...........#  l|j#...........#  J..#######..........## # #l|j....(......# --- l|j)# ########...........# # ..................# l|jM## ##### ............†.....# l|jl|.####...######...............#l|j##.###.##..######..........# J   endoplasm (asleep) l|j j.####.###.#.#.##..#..........###.##..#.##....#.......#####....#.#..# ###.<#.......#l|j4434.3 (96.0)---5.3 (97 _l|jjl|jl|jo   #.....  l|j#.....  J..#######..... # #.....@.....(. # ########...... # ...... l|j$1 ##### .....† ......l|jo> ..... ..... .l|j;  ###.<#. l|js   #.....  #.....  J..#######.....  #.....@.....(. l|j@t ########......  ......  ##### .....†........... .....l|jot. ###.<#.l|j|l|jG}l|jڃl|jla _An endoplasm is nearby!l|jba   #.....  #.....  J..#######..... # #.....@.....(. # ########...... # ......  ##### .....† l|j...... ..... ..... .  ###.<#. l|j=    #.....  #.....  J..#######.....  #.....@.....(.  ########......l|j   ......  ##### .....†........... ...... ###.<#.l|j 4l|j l|jg a _An endoplasm is nearby!l|j9 % ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.l|j#  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.l|j .Jl|j).....l|jf===6.5 (1.2)Rev l|jl|j] _The endoplasm is almost dead.m|jq )))))))You shoot a sling bullet.m|j9  The sling bullet barely misses the endoplasm.You shoot a sling bullet.m|j'.Jm|j:*.......m|j^7.7Rev+ m|jm|jc _The sling bullet barely misses the endoplasm.m|js .  You shoot a sling bullet. The sling bullet hits the endoplasm.m|j>))))m|j:so )You kill the endoplasm!m|j@*.....m|jk/98.9m|jm|jL _You shoot a sling bullet.m|jm|j$m|j?'H _No target in view!m|j}cU _No target in view! _No target in view!m|j)sm|jtH _No target in view!m|j m|jl{ _No target in view!m|j43m|jm|jC _No target in view!m|jR 3m|jY m|j[ m|j 3m|jg m|j߿ m|jj- m|j- m|j? m|j@A m|j 3m|j3 m|j m|j% m|j% m|j+ m|j- m|j 3m|jܖ m|j m|j 3m|j m|j m|j: m|j f _m|jk m|j m|j6 m|j! TRev m|j m|j m|jK ,m|j m|j2 m|j m|jI m|j m|j m|j m|j$ m|jI m|j  m|j >m|j m|j% m|j' 3m|j m|j m|j m|j m|j# m|jv m|j Bm|j m|jd m|j m|j* m|jB m|j ,m|j m|j& m|j' ,m|ju) m|j0 m|j1 ,m|j3 m|j: m|j< ,m|j= m|jC m|jHE ,m|j:F m|j_M m|j#O m|jO ,m|jX m|jZ ,m|j(\ m|jc m|jf ,m|jg m|jr Xm|jy m|j{ ,m|j| m|j m|j m|j m|j m|j m|j ,m|jˑ m|j m|jb m|j m|jۚ m|j m|je ,m|jK m|j^ m|j Bm|j m|jԲ m|j m|j׳ m|j m|j& m|j^ m|j m|j m|j/ ,m|j m|jI m|jM ,m|j m|ja Bm|jQ m|j m|j m|j m|j$ m|j m|jB m|j m|j m|j m|j0 m|jb m|j@ m|jj m|j^ m|j m|jc m|j m|j ,m|j m|j m|jH m|j m|j m|j m|j m|j m|j m|j# Xm|j% m|j_' m|j( m|j\) m|j. m|jg0 ,m|j@1 m|j5 m|j7 m|jA8 m|j9 m|jX> m|j7@ m|j@ m|jA m|jE m|jG m|jtG m|jH m|jvL m|jM m|j*N m|jN m|jgR m|jS m|jT m|jT m|jW m|jY ,m|jZ m|j] m|j^ m|j_ m|j'` m|jd ,m|jd m|je m|jh m|ji m|j2j m|jj m|jm m|jn m|jn m|jo m|js Bm|js m|jTw m|jx ,m|jy m|j| m|j Bm|j m|j m|j m|j m|j m|jx ,m|jn m|j ,m|j m|j m|jՒ m|j8 Bm|j m|jߘ m|j m|j m|j1 m|j m|j m|j/ m|jI m|jä m|j m|jn m|j m|jت ,m|j m|j; m|j= ,m|jǰ m|jr m|j m|j$ m|j m|jg m|j` m|j ,m|j m|j m|j m|js m|j m|j m|j ,m|j m|j m|jX m|j m|jt m|j m|j- m|ji m|j m|j m|jo m|j@ m|j! m|j m|j` m|j m|j m|j m|j m|jr m|jl m|j: m|j m|j m|jz m|j m|j m|j3 m|j m|j m|j m|jf m|j9 m|j= m|j m|j m|j m|jXm|jm|jm|jm|jm|jm|jBm|jm|jm|jc _ You see here a quokka skeleton.m|j!m|j/" _m|j'%m|j(m|j*m|j*m|j,m|j/m|j.3,m|j4m|j7m|jv9m|j9m|j`;m|j>m|j*Am|joAm|jBm|jOEm|j>Gm|jzGm|jHm|j]Km|jjMm|jMm|jOm|j!Qm|j"Sm|jbSm|jTm|jVm|jKXm|jwXm|jYm|j[m|j)],m|j@^m|j_m|j`m|jam|jam|jYcm|jcm|j:dm|jdm|jfm|j{g,m|jgm|jhm|ji,m|jim|jjm|jxkm|jkm|jlm|jmm|jmm|j'nm|jmnm|jyom|j(pm|jmpm|jpm|jqm|jTrm|jrm|jrm|jsm|jdtm|jtm|jtm|jum|j_vm|jvm|jwm|jwm|jy,m|jym|jzm|j{m|j{m|j|m|j ~m|j.m|j]m|jm|jm|j,m|jm|jm|j,m|jчm|j6m|jC,m|jTm|jÏm|jm|jߐm|jm|jlm|j m|jYm|jnm|jm|jom|jm|jm|jm|jǠ,m|jm|j} #.#..........#...# ###.####### #.#............#.# #.......... #.#............#### #####....... #.#...........##..####...######.. m|jé..#.......#####.##.##.###.##..### .##...........#.#.####.###.#.#.## m|j .##.)......##.#.##..##.##..#.##.. .#.........##..####....#.#..# ### ....######.##.##@.####.#.##(###..--- m|jA...## #....#.##....###.##...## .#.# ####### ################ .#.#########.#########.##........m|j............................... ....###########.###.......  ..#.# #.# #...............  ..#.# #.# #...#.#...  m|j....# ####.### #...#.#... You pick up a parchment of Passwall and begin reading...m|j2550.9 (112.0)m|j&H---13m|jm|jѹA _You add the spell Passwall to your library.m|jm|jQ3m|jOm|j8m|jBm|jnm|jm|jm|j/m|jm|j=m|jm|jm|jm|jm|j@m|jm|jBm|jm|j,,m|jm|j@m|j9m|jm|j:m|jm|j(,m|j8m|jm|jm|jm|jQm|jm|j;m|jm|jm|j&m|jOm|j`m|jm|jm|jm|j m|jm|jm|j2m|jm|jLm|jm|jm|jm|jm|j$m|jTm|jm|j.m|jm|j2,m|jFm|j8[.# #....#######......... m|jL8.##### #.##...........( .#...# ###.#########........ m|j8...#.# #...................... ...#### #####..............÷.... ..##..####...######.............. ###.##.##.###.##..######....... ..#.#.####.###.#.#.##..#......... #.#.##..##.##..#@##....#.......##71.9 (20.0) m|j$9C#..####....#.#..#####.<#.......# #.##..####.#.##(###....#.......# m|jP9.#.##....###.##...##..#..#.##.## ########################..#.##.## .###m|jq95.##...............##.#................m|j9 ### .#########.###....m|j9!### m|j:# #............# #>m|j>;m|jAn|jvE _Done exploring.n|j=In|jG....###..###..##..0.0).#.#....####..##....n|jn|jLn|jE _Done exploring.n|jan|jEn|j5n|jH _No target in view!n|j n|j n|jD n|j H _No target in view!n|jX n|jY n|jZ n|js 4n|jy n|jz E _Done exploring.o|jo|jgWhere to? (? - help)  D - Dungeon o|jo|jܛ2[?25h[?0c.##....#######......... moonlander the Shooter .######.##...........(..... Coglin o|j .#...# ###.#########.......... Health: 22/22 ======================== ...#.# #...................... Magic: 2/2======================== ...#### #####..............÷.... AC: 3Str: 11 ..##..####...######.............. EV: 11o|jzInt: 8 ###.##.##.###.##..######......... SH: 0Dex: 17 ..#.#.####.###.#.#.##..#......... XL:  2 Next: 79% Place: Dungeon:1 #.#.##..##.##..#@##....#.......## Noise: ---------  Time: 571.9 (0.0) o|ja#..####....#.#..#####.<#.......# a) +2 sling {Wanphen c) +0 sling {Svenja} #.##..####.#.##(###....#.......# Fire: a) +2 sling {Wanphen} ..#.##....###.##...##..#..#.##.## ########################..#.##.## .#########.##...............##.#.o|j>  ...........................###...  .#########.###...........### #...  o|jW.# #...................# #>..  _Done exploring. _Done exploring. _No target in view! o|j_No target in view! _Done exploring.  What level of the Dungeon? (default 1, ? - help) o|j# [?25l[?1co|jW 42o|j) o|jB o|jE o|j E _o|j o|jI o|j o|ju o|j  o|jS o|j o|jr o|jc o|jH o|j o|j o|j o|j3 o|jo9 o|j< o|j< o|j%= o|j\E o|j?G ,o|jI o|jtN o|jP o|jP o|jP o|j*[ Xo|j_ o|ja ,o|jJb o|jg o|jh o|jh o|ji o|jEp ,o|jtq ,o|jw o|jx ,o|j(y o|j~ o|j o|jM Bo|j Bo|j o|jڌ o|j- o|j o|j Xo|j˗ o|jۘ o|j o|jy o|j o|j o|j o|j o|jH o|jw ,o|j o|j] o|j o|j o|j o|jP o|jR o|j o|j o|j@ o|jL o|j o|j o|j% o|j ,o|j@ o|j o|j ,o|j_ o|j o|j o|jp o|j o|j o|j o|jG o|jm o|jr o|j o|j0 o|jv o|jN o|j o|j o|j o|jbo|jH,o|j`o|j o|j o|jo|jGo|j]o|jo|jdo|jo|jo|jo|j{o|jo|j3"o|j $,o|j%o|j(o|jT*o|j*o|j$,o|j/o|jT1o|j1o|j2o|jv5o|j37,o|j7o|j:o|j<Bo|j@o|jQAo|jBo|jSBo|jDo|jEo|jIFo|j. #.# p|j_0... p|jfp|j+6.4 (2p|jgp|j@; _Found a stone staircase leading down.p|j24p|jɪp|jH _No target in view!p|j  _p|jŘ p|j   You encounter a rat.###.#.# #.#.#.# #.#.#.#####  #.....<...#  #.#.##.#### ######.........# #........##.#.## #.###....##.#.#  #@...##.# # .......>...##.# .r............. ..♣♣♣#..#.#####  ♣♣.♣..  ♣♣P♣♣. r   rat (wandering) P .#  |j ;17H P #    33.4 (7r.r==4.4 (8p|j$ p|j - _The rat squeaks loudly.p|j )))) You shoot a sling bullet. The sling bullet hits the rat.p|jY  The rat is severely wounded.You shoot a sling bullet.  p|jk 1The sling bullet hits the rat but does no damage.p|j A.rp|j ...p|j `=5.6 (1.2Rev p|j p|j\ \ _The rat is severely wounded.p|j .   #.#.#.#  #.#.#.#####  #.....<...#  #.#.##.####  ######.........#  #........#  #.###....##.#.#  #@...##.# #  ...r...>...##.#  ...............  ..♣♣♣#..#.#####  ♣♣.♣..  ♣♣P♣♣.  P .#  P # p|js   #.#.#.#  #.#.#.#####  #.....<...#  #.#.##.####  ######.........# p|j  #........#  #.###....##.#.#  #@...##.# #  ...r...>...##.#  ...............  ..♣♣♣#..#.#####  ♣♣.♣..  ♣♣P♣♣.  P .#  P # p|jp|j(p|jܷp|jZ _A rat is nearby!p|jpo .  You shoot a sling bullet. The sling bullet hits the rat!p|jV)))q|jT9D ))))q|jdG1You kill the rat!q|jBq|jS4.......q|j83q|jo 6.8q|j Rev+ q|jq|j1q|j q|jq|j2!_You shoot a sling bullet.q|jNq|jOq|jyV,q|j\Bq|j_R  There is a stone staircase leading down here.q|jbq|jRc _q|jdq|jIgq|jiq|jqj>Rev q|jkq|jmq|joq|jjpq|jnqq|jsq|jxq|j yq|jDzq|jU|q|jq|jD(q|j݁q|j q|jzq|jq|jdžq|jq|jXq|jʋq|jڌq|jq|jU,q|jq|juq|jq|jNq|jq|j"q|j(q|jq|jq|jq|jU  You encounter a goblin. It is wielding a +0 club.q|j.....###....##.# #  ........>...##.#.#  .................#  ♣..♣♣♣#..#.######  q|j_~ ♣♣.♣.....#  ♣♣P♣♣.#.#  ~~P♣~.#.#  ♣~~~P~♣♣#.#  ≈PPPP~~~ ♣@#  ---q|j"q≈~~PP~P~P~♣#  ≈≈≈~~~~P~♣  ≈~~~~P~  q|jv~~g~~  ~P~~~  g   goblin (asleep)~~♣♣ ♣♣q|j3 q|j]047.8 (11.0)q|jTO---8.8 (12 _q|jq|jZq|j+! . #  .>  ..  .######  ~ ♣♣.♣.....#  #.#  #.#  #.#   ♣@#  ≈~~PP~P~P~♣#  ≈≈≈~~~~P~♣  ≈~~~~P~  ~~g~~  ~P~~~  ~~♣♣  ♣♣ q|j r . # q|jZ j .>  ..  .######  ~ ♣♣.♣.....# q|j  q|j #.#  #.#  #.#  q|jH  ♣@#  ≈~~PP~P~P~♣#  ≈≈≈~~~~P~♣  ≈~~~~P~ q|j @ ~~g~~  ~P~~~  ~~♣♣  ♣♣ q|j q|j q|jC q|js ] _A goblin is nearby!q|jU  _Your line of fire to the goblin is blocked by a plant.s|j\ .....###....##.# #   moonlander the Shooter........>...##.#.#   Coglin.................#   Health: 22/22 ========================♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2≈PPPP~~~ ♣@#   s|j]*Noise: ---------  Time: 648.8 (0.0)≈~~PP~P~P*♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}≈≈≈~~~~P*♣  Fire: a) +2 sling {Wanphen} ≈~~~*P~ ~~g~~ ~P~~~  g   goblin (asleep)~~♣♣ ♣♣  _A goblin is nearby! _Your line of fire to the goblin is blocked by a plant.  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)s|ji .....###....##.# #   moonlander the Shooter........>...##.#.#   Coglins|j`j.................#   Health: 22/22 ========================♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2s|jj'≈PPPP~~~ ♣@#   Noise: ---------  Time: 648.8 (0.0)s|jj6≈~~PP~P~P~♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}s|jIky≈≈≈~~~~P~♣  Fire: a) +2 sling {Wanphen} ≈~~~~P~ ~~g~~ ~P~~~  g   goblin (asleep)~~♣♣s|jrkh ♣♣  s|jk_Your line of fire to the goblin is blocked by a plant.  Fire: a) +2 sling {Wanphen}s|jkwPress: ? - help, Q - select actionShift-Dir - straight lines|jkAim: a goblin, wielding a +0 club (asleep, 98% to hit)  Your line of fire to the goblin is blocked by a plant.s|jms|jss|jw. _s|jw & s|j .....###....##.# #   moonlander the Shooter........>...##.#.#   Coglin.................#   Health: 22/22 ========================♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2≈PPPP~~~ ♣@#   Noise: ---------|jK +33m  Time: 648.8 (0.0)≈~~PP~P~P*♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}≈≈≈~~~~P*♣  Fire: a) +2 sling {Wanphen} ≈~~~*P~ ~~g~~ ~P~~~  g   goblin (asleep)~~♣♣ ♣♣  Aim: a goblin, wielding a +0 club (asleep, 98% to hit) _Your line of fire to the goblin is blocked by a plant.  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)s|j3 P~Pg~t|jxPP~~P~t|jG PP*~PAim: a plant (98% to hit)u|jdPP~Pu|j^M .....###....##.# #   moonlander the Shooter........>...##.#.#   Coglin.................#   Health: 22/22 ========================♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17u|jw_♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2≈PPPP~~~ ♣@#   Noise: ---------  Time: 648.8 (0.0)≈~~PP~P~P~♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}≈≈≈~~~~P~♣  Fire: a) +2 sling {Wanphen} ≈~~~~P~ ~~g~~ ~P~~~  g   goblin (asleep)~~♣♣ ♣♣  _Your line of fire to the goblin is blocked by a plant.  Fire: a) +2 sling {Wanphen}u|j`Press: ? - help, Q - select actionShift-Dir - straight lineAim: a plant (98% to hit)  Your line of fire to the plant is blocked by a plant.u|jZbu|jiu|jl. _v|j#ZM .....###....##.# #   moonlander the Shooter........>...##.#.#   Coglin.................#   Health: 22/22 ========================♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17v|j#[S♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2≈PPPP~~~ ♣@#   Noise: ---------  Time: 648.8 (0.0)≈~~PP~P~P*♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}≈≈≈~~~~P*♣  Fire: a) +2 sling {Wanphen} ≈~~~*P~ ~~g~~ ~P~~~  g   goblin (asleep)~~♣♣ ♣♣  v|jR\Aim: a plant (98% to hit) _Your line of fire to the plant is blocked by a plant.  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)v|j1* P~Pg~v|jAYP*~~v|j.gP~~Aim: a plant (98% to hit)w|jT P~w|jCA~~w|j$* eP~Aim: a plant (98% to hit)w|j m .....###....##.# #   moonlander the Shooter........>...##.#.#   Coglin.................#   Health: 22/22 ========================♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3w|j Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2≈PPPP~~~ ♣@#   Noise: ---------  Time: 648.8 (0.0)≈~~PP~P~P)♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}≈≈≈~~~~P~♣  Fire: a) +2 sling {Wanphen} ≈~~~~P~ ~~g~~ ~P~~~  g   goblin (asleep)~~♣♣ ♣♣|jU [m  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a plant (98% to hit)  You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.w|j7You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die.  The plant is lightly damaged.  You shoot a sling bullet. is lightly damaged.w|j3~gw|j"m~gw|j8===50.0 (1.2w|jw|j*( _The goblin shouts!x|jK0 .....###....##.# #   moonlander the Shooter........>...##.#.#   Coglin.................#   Health: 22/22 ========================♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2≈PPPP~~~ ♣@#   x|j1Noise: ===------  Time: 650.0 (0.0)≈~~PP~P~P*♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}≈≈≈~~~~P*♣  Fire: a) +2 sling {Wanphen} ≈~~~~P~ ~~~g~ ~P~~~  g   goblin~~♣♣ ♣♣  The plant is lightly damaged. _The goblin shouts!  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)x|j& x|jX.....###....##.# #   moonlander the Shooter........>...##.#.#   Coglin.................#   Health: 22/22 ========================x|j$♣..♣♣♣#..#.######   Magic: 2/2========================~ ♣♣.♣.....#   AC: 3Str: 11♣♣P♣♣.#.#   EV: 11Int: 8~~P♣~.#.#   SH: 0Dex: 17♣~~~P~♣♣#.#   XL:  2 Next: 83% Place: Dungeon:2≈PPPP~~~ ♣@#   Noise: ===------  Time: 650.0 (0.0)≈~~PP~P~P~♣#   a) +2 sling {Wanphen c) +0 sling {Svenja}≈≈≈~~~~P~♣  Fire: a) x|j[40m+2 sling {Wanphen} ≈~~~~P~ ~~~g~ ~P~~~  g   goblin~~♣♣ ♣♣  _The goblin shouts!  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)  Your line of fire to the goblin is blocked by a plant.x|jx|ja. _x|jD x|j x|j` x|j u  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club (56% to hit) _Your line of fire to the goblin is blocked by a plant.y|j3~gy|j9y|j<---1.0 (1 _y|jsy|jy|j7S )))))You shoot a sling bullet.y|j  )The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!y|jU)y|jsT~~~)~)y|j(xj7===2.2 (1.2Rev y|jFy|jŃ( _You hear a splash.z|jIz|jz|ju ~You enter the shallow water.  Moving in this stuff is going to be slow.z|jz|ju?Water z|jz|je _A nearby plant withers and dies.z|jz|jKz|jz|jM z|jmz|jz|jYz|j&z|jqz|jz|jc z|jw$z|j,,z|j.z|j#7<  You see here a +0 club.z|j9z|j ; _z|jR=z|j@z|jDz|j/Ez|jGz|j Kz|j+Pz|jmPz|jRz|jUz|jYz|jZz|j[z|j^z|j`z|j`(z|jbz|jcz|jez|jKfz|jYgz|jjz|jk,z|jlz|jhnz|jgz|j z|j,z|jYz|jvz|j. ≈≈≈≈≈≈≈~~~~~~)~~#  ~≈≈≈≈~~P~~P~~~♣##  ~~P≈~♣P~~~~♣♣♣#  ~~~~~~♣♣♣~.♣  ~~~♣ ♣#.#  ♣♣..#####.#  #..#.....#  #....#####  ###@## ---76.6 (24.4) >.......  .....#### ....  ...  ..  .  ---7.6 (25z|jz|j9 _Found an escape hatch in the floor.z|jIz|jLz|jþz|j0z|jAz|j,z|jz|jz|j\z|j~z|j)z|jz|jz|j\z|j"z|jvz|jz|jz|jA  You enter the shallow water.z|joz|j7Water z|jz|jN _Moving in this stuff is going to be slow.z|jz|j<z|jz|jmz|jz|jz|j"z|j3z|jCz|jz|jZz|jz|j_z|jz|j z|jf z|jz|jz|jUz|jIz|jz|j2z|jz|j!z|j%  You encounter a goblin. It is wielding a +0 dagger and carrying a +2 heavysling.z|j_- ~♣~~~~≈≈≈≈≈≈≈≈≈~~PP~P~~ ~~P~~~≈≈≈≈≈≈≈≈≈≈≈~~~~P~ ~~P~~≈≈≈≈≈≈≈≈≈~~≈~~~~P~♣~~~≈≈≈≈≈≈≈≈≈≈~~~~~~)~PPPP~~≈~≈≈≈≈~~P~~P~~~♣~~PP~~~~~P≈~♣P~~~~♣♣♣#..♣ ♣~~~~~~~~~~♣♣♣~.♣ .....♣♣~~♣P♣~~~♣~♣ ♣#.# z|j.#...@♣.♣♣♣♣..#####.#  #.......# #..#.....#  #.......# #....#####  #.........###.##  #.....>.......# #..........#### g   goblin (launcher, asleep) #..........#....g......#..z|jm7/92.8 (15.2z|jR8=3.8 (16 _z|j6@z|jADz|j  )))))g  ))You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!z|j[Y )The goblin is almost dead.You shoot a sling bullet. The sling bullet hits the goblin.z|j_)z|j4E......z|jo91===5.1 (1.3)Rev z|jz|jJ _You kill the goblin!z|jv? Iz|jqD H _No target in view!z|j۰ z|j^ z|j z|jӻ H _No target in view!z|j*3z|j,z|j0H _No target in view!z|j`3z|j`bz|jcz|jufz|j!k: _z|jblz|j)oz|jpz|jRqz|jtz|jHyz|jyz|j{z|jA~z|jz|jV(z|jz|jz|j3z|jz|j;z|jz|j@z|j^z|jp..♣♣~ ♣~~~~~~~~~~♣♣♣~.♣ .....♣♣~~♣P♣~~~♣~♣ ♣#.#  #....♣.♣♣♣♣..#####.#  #.......# #..#.....#  #.......#.#....#####  #.........###.## z|j #.....>.......#  #..........#### ......# ---.......)......# .......# ......^.##.............##...z|jp#...#....... z|jz...♣♣~~♣P♣~~~♣~♣ ♣#.# #....♣.♣♣♣♣..####...#.#..#.....#....####..###.## >.......# .....###z|j### .....^#......z|j`/701.1 (6.0z|jYG---2.1 (7z|jz|j$  Things that are here:z|j _a +0 dagger; a +2 heavy sling; a goblin corpse{|jj{|j{|j{|j'{|j{|j{: _{|j{|j{|j{|jC{|j {|j{|j{|jj{|j{|j{|j{|j7{|j {|j{|j{|j{|j,{|j{|jH{|j{|j{|j####..........# .......)......# {|j.......# ......^.......# #....# {|j #.............# #... ...#8.1 (6####{|j@#.#........#  #{|jeV # #{|jN♣~{|j .>#######♣P~~{|j {|j +9.1 (7{|j{|j {|jT5_Found a stone staircase leading down.{|j;4{|j`{|jH _No target in view!{|j' {|jH( {|j) {|j/ {|jX2 {|j8 P _{|j< {|j< {|j> {|j@ {|jE {|jE {|jF {|jH {|jK {|jK {|jL {|jO {|jQ {|j!R {|jS {|jT {|jVW ,{|j|X {|jr\ {|j^ {|ji_ {|j#` {|j$b {|jod {|jd {|j\e {|jf {|j@h {|jh {|j8i {|j k {|jm {|jcn {|jo {|jp {|jr {|j/s {|js {|jFu {|j6w {|j|w {|jx {|jy {|jz {|j){ {|j{ {|jD} {|j {|j {|j {|jQ {|j {|jj {|j҃ {|jN {|jچ {|j( {|j {|j* {|j {|jP {|j {|j {|j# {|jl {|j {|jђ {|j ........#### ........# ........# ........#########  ................###  .......♣~.~♣###...#  #######♣P~~♣ ###.#  ♣.~P♣ #..#  ♣~~♣♣ #@##  27.1 (18.0){|jt q♣♣~P ♣.#  .~~~ ..#  ~~.. ~..#   ♣♣♣.#   ♣.#    #.#    {|j #)#    {|jÜ E {|j {|j( ,8.1 (19{|jr {|jҭ % _Found a rapier.{|jM {|j=N {|jS {|joX H _No target in view!{|j I{|jf {|j {|j P _{|j {|j {|j {|jj {|j {|jB {|j {|jU {|j {|j"! {|j7" {|j# {|j6) A  You enter the shallow water.{|j) ?Water {|j* {|j-/ N _Moving in this stuff is going to be slow.{|jZ2 {|j2 {|j3 {|j6 {|j9 {|j9 ({|j: {|j= {|j@ {|jA {|jKB {|jD {|jlI A  You enter the shallow water.{|jI ?Water {|jnK {|jO N _Moving in this stuff is going to be slow.{|jS {|jS ({|jU {|jX {|j] A  You enter the shallow water.{|jX] ?Water {|j^ {|jb   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{|jg {|j h {|ji {|jk {|j\n {|jn {|jo {|jr {|jyu {|ju ({|j w {|j {|j W _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water {|j {|j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{|j8 3{|j {|j {|jӗ {|j* {|jZ {|jV {|j۝ {|j+ ({|j {|j {|j {|j {|j {|j֦ {|ja {|j {|j {|j% {|j ,{|j {|j@ {|jD {|ja {|j {|j {|jʹ {|j; {|j {|j {|jU ,{|j {|j+ {|j {|ju {|j {|j {|jH {|j {|jS {|j {|j {|j {|j {|j {|jD {|j {|j` {|j {|j {|jy {|jD {|j_ {|j: {|j {|j {|j {|j {|j{ {|j {|j {|jR {|j {|j {|j. {|j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{|jM ?Water {|jf {|j%   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{|j {|j{|j*{|j{|jK{|j({|jF{|j` {|j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{|j\?Water {|j{|jR  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{|j{|j{|j{|jJ{|j}{|j{|j{|j {|jZ${|j*%{|jx%{|jZ'{|j*{|j*{|j+{|j-{|j2{|jA3{|j4{|jg6{|jA9{|j9({|j_:{|jl<{|jgA _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{|jeB?Water {|jB{|jE  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{|jG>{|j|H{|jI{|jL{|jL{|j...... ..... #..........## {|jOP#...#+####..........#  ###............)......#  ......................#  .......@......^.......#  .....##.#.............#  ... #.#.............#  . #.#.............# ##.#.............#+..#.............##....#........######.#.#........#{|jM#.#.#........#{|j0802.9 (74.8{|j,3.9 (75{|jg{|j` _e - a scroll labelled VOREKEEVOA{|j/{|j{|j{|jWH _No target in view!||j ||j ||j,||j"f _||j(z.....♣♣~~♣P♣~~ #....♣.♣♣♣♣##+ #.. #.......#.#..... #.......##### #.....>.... . #.... #...#+####.. .###...)......4.9 (1.0)•.................^.......P......##.#..P...... #.#..P...... #.#.. .......##.#..... .......+...... .... #....#..### ||j5A5.9 (2||j9||j.=+ _Found 3 flux baubles.||jW||j||jy||j H _No target in view!||jVa3||jb||jg||jj||joP _||j r||jr||js||jx||j'{||j{||j|||j7||j ||jm||j||j||j||j||j||j||j@||j||j||j||j||jf||j(||j||jz||j||j||j||j]||j̪||j||j||j||j||jc||j||jl||j||jP{ _e - 2 scrolls labelled VOREKEEVOA (gained 1)||j||j ||j=||j||j||j~||jB||j||j?||j||jJ||j*7 _You open the door.||jhc  You encounter a rat.||j ~~P~~~≈≈ ~~P~~≈≈≈ ~♣~~~≈≈≈ ########♣♣ PPPP~~≈ +.#......♣♣~~PP~~~ #:#........♣♣~ ♣~~ #.#.....♣♣~~### #.#.........#....♣||j;)...##@#.........#r.##########....###### ##.###..........# #. .P...###...#+####r   rat (asleep) P~...###.....||jn) ~~~P•........P♣~~........||jJ^..||j019.9 (14.0)||j420.9 (15 _||jJ ||jQ _There is an open door here.||jo .  You shoot a sling bullet. The sling bullet hits the rat.||jY))))))||j}j )You kill the rat!||j -.......||j n5===2.1 (1.2)Rev ||j ||j/ _You shoot a sling bullet.||j'3||j)||j+||j-||jr1B||j2||j3||j3||j4||j07||j8,||jI@  ~~~P~~~ ~~P~~~≈ ~~P~~≈≈≈ ~♣~~~≈≈≈#######♣♣ PPPP~~≈ +♣♣~~PP~~~ ||j@#@#..♣♣~ ♣~~--- #.#...........♣♣~~ ### #.#.........#....♣....##'#.........#..... Rev ..................#...............#########..... ..........# #.###.........||jA . .P...###...You pick up a parchment of Volatile Blastmotes and begin reading...||jG-5.1 (3.0||jWHQ---6.1 (4||jM||jOL _You add the spell Volatile Blastmotes to your library.||jq 4||jw ^ _No target in view!||j4 ||j٪ ||j\ ||j ||j &  ||j\ tYou open the door.  You encounter a goblin. It is wielding a +0 club.||jȹ .....#.P###..............||j1 ...g..'..'g   goblin (asleep)||j- &0||j 27.1 (1 _||j| ||jT ||j/? x )))g  ||j? jYou shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!||j ))))The goblin is heavily wounded.You shoot a sling bullet.||j1R g.  The sling bullet barely misses the goblin.||j}Z +......'||jh\ b===8.3 (1.2Rev ||jc ||je ' _You hear a shout!||jEv  ...  ..  #.P  ###.. ||jv  ......  ....g.###  ......'.# #@#  ||jw 4#.# ### #.# ....##'#||jAw ( ... ...||juw  ...  ||jw #.###..... ||jw $ . ||jU ...  ..  #.P  ###..  ......  ....g.###  ......'.# #@#  ||jX#.# ### #.# ....##'# ... ... ...||jt  #.###.....  . ||j||j||j ||jX$] _A goblin is nearby!||j~: )) You shoot a sling bullet. The sling bullet hits the goblin.}|jz@ ))))}|jiThe goblin is severely wounded.You shoot a sling bullet.}|j '.g}|j KThe sling bullet barely misses the goblin.}|j*.g}|j...K   kobold (missile)}|j^9.5Rev+ }|j}|j$ _You encounter a kobold. It is wielding a +0 dagger and quivering stones.}|j6}|j7 ...  ..  #.P  ###..  ......  ......###  }|j8-K.....g.# #@#  #.# ### #.# ....##'# ... ... ...  #.###.....  . }|jq ...  ..  #.P  ###..  ......  ......###  K.....g.# #@#  #.# ### #.# ....##'# ... ... ...  #.###.....  . }|jz _There are monsters nearby!}|j ...  ..  #.P  ###..  ......  ......###  K.....g.# }|j#@#  #.# ### #.# ....##'# ... ... ...  #.###.....  . }|j^N ...  ..  #.P  ###..  ......  ......###  K.....g.# #@#  #.# ### #.# ....##'# ... ... ... }|jNk #.###.....  . }|jM}|j}|j}|j ) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the goblin!}|jK   kobold (missile)}|jZF{ ))))You kill the goblin!}|j5...)}|j ((((((You shoot a sling bullet. The kobold throws a stone.}|jf/.....)}|jpmoonlander the Shooter...~~~P~~≈ Coglin..~♣~~~~≈≈ Health: 22/22 ========================#.P~~P~~~≈≈ Magic: 2/2========================###..~~P~~≈≈≈ AC: 3Str: 11......~♣~~~≈≈≈ EV: 11Int: 8......########♣♣ PPPP~~≈ SH: 0Dex: 17K.....).#......♣♣~~PP~~~ XL:  2 Next: 100% Place: Dungeon:2#@#........♣♣~ ♣~~ Noise: ===------  Time: 830.8 (1.3)#.#...........♣♣~~ a) +2 sling {Wanphen c) +0 sling {Svenja}### #.#.........#....♣ Fire: }|jqa) +2 sling {Wanphen} ....##'#.........#..... Rev* ..................#...............#########..... K   kobold (missile)..........###### #.....#.###..........# #...... .P...###...#+####..... _You encounter a kobold. It is wielding a +0 dagger and quivering stones. _There are monsters nearby! _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!You shoot a sling bullet. The kobold throws a stone.}|jr _The stone hits you but does no damage.  You have reached level 3!}|j*/  --more--~|jd  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |j @ 7/273/393 0%  You feel agile. x2|jG|jJ  Your brain swirls with designs for an actuated scanner. You just need some more_time...|j ...  ..  #.P  ###..  ......  ......###  K.....).# #@#  #.# ### #.# ....##'# ... ... ...  #.###.....  . |j ...  ..  #.P  ###..  ......  ......###  K.....).# #@#  #.# ### #.# ....##'# ... ... ...  #.###.....  . |j |j|j|j] _A kobold is nearby!|jV )You shoot a sling bullet. The sling bullet hits the kobold.|jMX))))))|j>l )You kill the kobold!|jD >).....)|j 422.0 (1.2|jb& |j`) / _You shoot a sling bullet.|j> |jb? |jc@ |jeD |jK B|jK |jwO |jO |jeQ |jT *  There is an open door here.|jX <  You see here a +0 club.|j] |jh^  _|j`a |jc |jf |jf >Rev+ |j,h |jm |jq |jr |js |jw |jz |j{ |j} |j |j: Rev |j .#.##.#........ ............... ............... ...............# #..............# .........# ..........P....# .......@.~♣~~..# ~---9.0 (7.0<...###.P~~~...# ~~P....###..~P....# ~~P~|jh b...............# ~♣~~.########♣♣ PPP:...).....).#......♣♣~~P##........#.#........♣♣~ #........#.#.........#######.#.........#|j |j G---40.0 (8|j |jݪ 9 _Found a stone staircase leading up.|j, 3|jN |j H _No target in view!|j/ 3|j1 |j6 |j; |j@ : _|jA |j&E |jwE |j H |jxO T|jP |jS |j ] )....#.##.#........ .......... ..... .....# ##....# #....# #P....##.........~♣~~..# _...<..@###.P~~~...# 3.0 (3...#....###..~P....#  #...............#  #..........########♣♣ #:...).....).#......♣ .##........#.#....... #. #........#.#....... # ....#######.#|j] u .... ....##'#......|jq |j{r +4.0 (4|j\{ |j&~ F _Found a glowing golden altar of the Shining One.|j4|j|j%|j(H _No target in view!|j 3|j |j|j|j: _|jS|j,|j|j="|j%,|ju'|j)|j92 ##......##... #........#.....#....P....#....#.........~♣~~..#._...<...###.P~~~...#...#....###..~P....# #...............# #..........####### #@...).....).#....7.0 (3#......##........#.#....#....#. #........#.#....|j~3#.#. ##....#######.#....∩. .........##'#....#. .......... ..........### ..........### #.###.|j:|j;+8.0 (4|j" _Found Woifot's Antique Weapon Shoppe.  You pick up a parchment of Curse of Agony and begin reading...9.0 (5|j$G _You add the spell Curse of Agony to your library.|j,|j |j|jH _No target in view!|j||j~3|j|j(|jS$ _|j_,|jB|jܒ|j(|j|jҖ|j,|jS,|j |jǠX|j|j|j$|j|j)|jT|j|jک|j|j ZWelcome to Woifot's Antique Weapon Shoppe! What would you like to do?  a -  52 gold a daggerb -  91 gold a flail  c -  364 gold a runed longbowd -  78 gold a mace  e -  234 gold a runed scimitar  f -  286 gold a shimmering scimitarg -  39 gold a sling  h -  39 gold a sling You have 46 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list|jgbuy|examineexamine item[Enter] describe|jҖ~c $  You are short 318 gold pieces for the purchase.|j||j|j+.._...<...###.P~~ moonlander the Shooter#.....#....###..~P Coglin#.....#........... Health: 27/27 ========================## #.....#..........# Magic: 3/3========================!.. #.....#....).....) AC: 3Str: 11..$ #......##........# EV: 11Int: 8.. #....#..#........# SH: 0Dex: 19|j#.#.#.###....####### XL:  3 Next:  2% Place: Dungeon:2#.@.#.. .........## Noise: ---------  Time: 856.0 (7.0)#.#.#.#............. a) +2 sling {Wanphen c) +0 sling {Svenja}..⌠.#.⌠.#............ Fire: a) +2 sling {Wanphen} .....# #..#.................# #.# #####.###..###.# ## . .P... #.P~...|j #~~~P•. P♣~~..  |j_No target in view! _Found Woifot's Antique Weapon Shoppe.  You pick up a parchment of Curse of Agony and begin reading... |j_You add the spell Curse of Agony to your library. _No target in view!  There is an entrance to Woifot's Antique Weapon Shoppe here.|jB|j|j_Found Woifot's Antique Weapon Shoppe.  You pick up a parchment of Curse of Agony and begin reading... _You add the spell Curse of Agony to your library. _No target in view!  There is an entrance to Woifot's Antique Weapon Shoppe here. _You can access your shopping list by pressing '$'.|j' .......#.........~♣+.._...<P~~###..~P #...## .#..........#!.. ..#....).....)..$ #......#.. #....#..#........#.#@#.###....##### #.∩.#.. ##|jp(  #.#.#.#. ..⌠.#.⌠. .....# #..#...............# #.# #####.######.# ## . .P. P~..#~~~P•|j1 |jZ2 27.0 (1 _|j9 |jq< |j( M#.P.......#.........~♣+.._...<P~~###..~P .## ..........#!.. #....).....)..$ ..#.. #@...#..#........#.#.#.###....#####|j)  #.∩.#.. ###.#.#.#..............#...... ..###.|j3 |jb4 &8|j< |j0> |j9nM #... .#..P.......#.........~♣+.._...<P~~###..~P .## ..........#!.. #....).....)..$ ..#.. #....#..#........#.#.#.###....######.∩.#.. .........##.#.#.#....⌠.#.⌠.# ...# #..#....# #.# ###.#|j<9|j(|jH |jVM... ## ##....#...#..P.......#.........~♣+.._...<P~~###..~P .## ..........#!.. #....).....)..$ ..##.. #....#..#........#.#.#.###....#######.. ...##|j|j'60|jX|jأ|j... ##.##....#....#.....#..P........#...~♣~+.._...<...###.P~#.....#....###..~P.#.....#.## #.....#.#!.. #.@...#....).....)...$ #......##.#... #....#..#.|jZ #.#.#.#.###....#.#.∩.#.. ...##'#.#.#.#....⌠.#.⌠.#.......# #..#........# #.# #####.###.|j|j&1|jH |j |j6M..# .....##...##....#....#....P........#.........~♣+.._...<P~~~###..~P ..## ......##!.. #....).....)..$ ..##.. #....#..#........#..|jo .#.#.#.....#..#|j|j'&2|j|jk|j^WM . ..## .....##....##...#..P........#.........~♣+.._...<...###.P~~~###..~P ..## ......##!.. #....).....)..$ #......##........#.# ...#|jCh|j)i&3|jo|jSr|j M.. ..### .....##..#...##......#...P........#.........~♣+.._...<...###.P~~~###..~P ..## ......##!.. #.....#....).....).#.#.#.....|ju |j0 &4|jg |j |j0...........### .....##.#...##....#....#...#.....#...P...#.~♣~+.._...<...###.P~~~.#..@..#....###..~P.#.....#.## #.....#.#!.. #.....#....).....).#..$ #......##.#.#.. #....#..#.#.##.#.#.###....#.##.∩.#.. .........##'##.#.#.#.gg   hobgoblin (wandering)5|j<;  You encounter a hobgoblin. It is wielding a +0 hand axe and wearing a +4 ring _of slaying.|j2mM#.##.#w>............g... ........## .....##....##....#...#....P..|jm#.........#.........~♣~~+..@...<...###.P~~~....###..~P ....## #.....#..........###w   ribbon worm (asleep).∩.#.. ...|jv gYou encounter a ribbon worm.Found a stone staircase leading down.  The hobgoblin shouts!|j2wK.g|jw;.w|j x|jwwandering)g 2 hobgoblins (1 wandering)|jW/==6|jm|jS _You encounter a hobgoblin.|j(n _There is a glowing golden altar of the Shining One here.|jEV  You kneel at the altar of the Shining One.|j!/  --more--|j6w|j{pThe Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. |jo{vGranted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)|j{WThe Shining One will bless your weapon with holy wrath... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion|jpe|jm|j#x....#.##.#...... moonlander the Shooter.>................... Coglinw................... Health: 27/27 ========================...g................ Magic: 3/3========================### .....##............ AC: 3Str: 11#...##....#............. EV: 11Int: 8#...#.....#..........P.. SH: 0Dex: 19|jy6#.g.......#.........~♣~~ XL:  3 Next:  2% Place: Dungeon:2+..@...<...###.P~~~. Noise: ==-------  Time: 866.0 (0.0)#.....#....###..~P.. a) +2 sling {Wanphen c) +0 sling {Svenja}#.....#............. Fire: a) +2 sling {Wanphen} ## #.....#..........###!.. #.....#....).....).#..$ #......##........#.# w   ribbon worm (wandering).. #....#..#........#.# gg 2 hobgoblins (1 wandering)|jyQ#.#.#.###....#######.##.∩.#.. .........##'#You encounter a ribbon worm.Found a stone staircase leading down.  The hobgoblin shouts! _You encounter a hobgoblin. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.|j {S  The Shining One welcomes you!|j\{|jK/  --more--|jS7g.|jG.g|jDQ.w|jwg|j  of the Shining One ......--7.0 (1 |j. _|j|j|j~[ x ))))))You shoot a sling bullet.|j  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.|jzk G.g|jl G.g|jm Q.w|j{ ....===8.3 (1.3Rev |j z _The sling bullet closely misses the hobgoblin.|j7 ; )))|j9 =)))You shoot a sling bullet.|j  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.|jfH G.g|j1I G.g|jY ......(catching breath)The sling bullet closely misses the hobgoblin.|j^ `````The ribbon worm expels a string of sticky webbing.|j @.g|jW G.g|j R..@.|j ^9.6Rev+ |j` |j W _The stream of webbing misses you.|jJc  You shoot a sling bullet. The sling bullet hits the hobgoblin.|j ))The hobgoblin is severely wounded.You shoot a sling bullet.|j-^ .wThe sling bullet barely misses the hobgoblin.|jiB.g|jj-70.8 (1.2|j#s|juZ _The hobgoblin closely misses you. x2|jh ))You shoot a sling bullet.|j  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.|j .wThe hobgoblin is severely wounded.|jB.g|jjf2.0Rev* |jE|j; _The hobgoblin closely misses you. The hobgoblin misses you.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.|jfY .The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin!|j2`t   hobgoblin|j\  You kill the hobgoblin!|jg1------63.3 (1.3|j|j   _The hobgoblin hits you with a +0 hand axe.  You shoot a sling bullet. The sling bullet hits the hobgoblin.|j^) _The hobgoblin hits you with a +0 hand axe.  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is almost dead.  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the ribbon worm.|j .wThe ribbon worm is lightly wounded.|j) Jg|jK* u17---------4.5 (1.2|j3 |j7 @ _The hobgoblin hits you with a +0 hand axe.|jT )))))))You shoot a sling bullet.|j  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.|jo K ......|jo gThe sling bullet closely misses the hobgoblin.The hobgoblin barely misses you. The ribbon worm closely misses you.|jPp j6----5.7|jy |j ' |j $ _The hobgoblin hits you with a +0 hand axe.  You shoot a sling bullet. The sling bullet hits the hobgoblin.|j (|j5" )))))))You kill the hobgoblin!|j ......$(catching breath)You shoot a sling bullet.|j9  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.|jC] |j8c 7=  5  106.8 (1.1|jc |+2 sling {Wanphen} Held Rev* |jl |jC{ $ |j{ _You are caught in a web!|je| 0|j |jؓ d _You are caught in a web!|j |j |jV d _You are caught in a web!|jD |j{  _You are caught in a web!|j |j _You are caught in a web!|j^ |j f _You are caught in a web! _|jE |j |j . _|j+ |j+ |j9 |jyB :|jM |j\ |jd] |je |js |jt |j0| |j |j |j |j% |jԞ |jr |j% :|j |j |j |j |j3 |j |jV |je |jq|j|jb |jY|j.|jh/|j7|jQ;|j|j|j/|je|j|j/|j#|j-|jI`|ja|j5k|jo|j|j|j|j|jE|jF|jcN|jP|j|j|j||j|jAI|jWD|j|j|j|j|j5|j? |jv|jo|j\W  You cannot shoot with your +2 sling while caught in a web.|j]|jjf|ji. _|j0XU  Unknown command.|jX|je _Press < or > to pray at altars.|j |j 11 ---70+2 sling {Wanphen} Rev* |jw|j/ _You disentangle yourself.|j+F.>............. ....### .....##...##....#.....#....P#.....w$..#...~♣~~ +.._...<...###.P~~~.#..@..#....###..~P............##.###!..).....). ..$.##........# ..#.. #.#.#.###....###### #.∩.#.. .........##'#.#.#.#......|j-O.w|jh:|j@;A---8|jC|jF|jZq ...### .....##......##....#....#...#...P#......$..#.~♣~~ +..w...<...###.P~~~.#.....#....###..~P........#####!..).....). ..$.##........# ..#..# #.#.#.###....###### #.∩.#.. .........##'#.#.#.#.................⌠.#.⌠.#|j\B_w|j.iO  The ribbon worm attacks as it pursues you!|j jd=9Rev+ |jr|jvvY _The ribbon worm closely misses you.|j.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 17/27 ===============---------#...##....#............. Magic: 3/3========================#...#.....#..........P.. AC: 3Str: 11#......$..#.........~♣~~ EV: 11Int: 8+.._...<...###.P~~~. SH: 0Dex: 19#..w..#....###..~P.. XL:  3 Next: 10% Place: Dungeon:2#..@..#............. Noise: =---|j1-----  Time: 879.8 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev+ .. #....#..#........#.##.#.#.###....#######.# w   ribbon worm (catching breath)#.∩.#.. .........##'##.#.#.#.................⌠.#.⌠.#..............The ribbon worm attacks as it pursues you! _The ribbon worm closely misses you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (catching its breath, 81% to hit)|jGx W.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 17/27 ===============---------#...##....#............. Magic: 3/3========================#...#.....#..........P.. AC: 3Str: 11#......$..#.........~♣~~ EV: 11Int: 8|jy +.._...<...###.P~~~. SH: 0Dex: 19#..w..#....###..~P.. XL:  3 Next: 10% Place: Dungeon:2#..@..#............. Noise: =--------  Time: 879.8 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev+ .. #....#..#........#.##.#.#.###....#######.# w   ribbon worm (catching breath)#.∩.|jy ~[36m#.. .........##'##.#.#.#.................⌠.#.⌠.#..............Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.|j  aShift-Dir - straight line  Aim: a ribbon worm (catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.sling bullet hits the ribbon worm but does no damage.|j H  The ribbon worm is lightly wounded.|j+ 8===81.1 (1.3Rev* |jS |j; Y _The ribbon worm closely misses you.|jA |j |j |j F _Unknown command.|j)U |jU |jd] |j` F _Unknown command.|j _.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 18/27 ================--------#...##....#............. Magic: 3/3========================#...#.....#..........P.. AC: 3Str: 11|j #......$..#.........~♣~~ EV: 11Int: 8+.._...<...###.P~~~. SH: 0Dex: 19#..w..#....###..~P.. XL:  3 Next: 10% Place: Dungeon:2#..@..#............. Noise: ===------  Time: 881.1 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}|jL e!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev* .. #....#..#........#.##.#.#.###....#######.# w   ribbon worm (catching breath)#.∩.#.. .........##'##.#.#.#.................⌠.#.⌠.#.............. _Unknown command. _Unknown command.Fire: a) +2 sling {Wanphen}|j Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 81% to hit)|jS.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 18/27 ================--------#...##....#............. Magic: 3/3========================#...#.....#..........P.. AC: 3Str: 11#......$..#.........~♣~~ EV: 11Int: 8+.._...<...###.P~~~. SH: 0Dex: 19#..w..#....###..~P.. XL:  3 Next: 10% Place: Dungeon:2|j#..@..#............. Noise: ===------  Time: 881.1 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev* .. #....#..#........#.##.#.#.###....#######.# w   ribbon worm (catching breath)#.∩.#.. .........##'##.#.#.#.................⌠.#.⌠.#..............Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|jAim: a ribbon worm (lightly wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.|j Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.  The ribbon worm is severely wounded.|jy!;|jk",2.4 (1.3|j)|j,C _The ribbon worm bites you but does no damage.|jW>.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 18/27 ================--------#...##....#............. Magic: 3/3========================#...#.....#..........P.. AC: 3Str: 11#......$..#.........~♣~~ EV: 11Int: 8+.._...<...###.P~~~. SH: 0Dex: 19|jXg#..w..#....###..~P.. XL:  3 Next: 10% Place: Dungeon:2#..@..#............. Noise: ===------  Time: 882.4 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev* .. #....#..#........#.##.#.#.###....#######.# w   ribbon worm#.∩.#.. .........##'#|jXG#.#.#.#.................⌠.#.⌠.#..............The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  |j&YFire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|jTYxAim: a ribbon worm (severely wounded, 81% to hit)|j U.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 18/27 ================--------#...##....#............. Magic: 3/3========================#...#.....#..........P.. AC: 3Str: 11#......$..#.........~♣~~ EV: 11Int: 8+.._...<...###.P~~~. SH: 0Dex: 19#..†..#....###..~P.. XL:  3 Next: 10% Place: Dungeon:2|j=#..@..#............. Noise: ===------  Time: 882.4 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev* .. #....#..#........#.##.#.#.###....#######.# w   ribbon worm#.∩.#.. .........##'##.#.#.#.................⌠.#.⌠.#..............Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (sever|jely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  You kill the ribbon worm!|jR|jkR)))))))|j[8....$_†Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  You kill the ribbon worm!  You shoot a sling bullet.|jG";63.6 (1.2 _|j(|jA+|j>|j>|j8E|jHF _Unknown command.|j+V.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 18/27 ================--------#...##....#............. Magic: 3/3========================|jy,#...#.....#..........P.. AC: 3Str: 11#......$..#.........~♣~~ EV: 11Int: 8+.._...<...###.P~~~. SH: 0Dex: 19#..†..#....###..~P.. XL:  3 Next: 16% Place: Dungeon:2#..@..#............. Noise: ===------  Time: 883.6 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}|j.O!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev* .. #....#..#........#.##.#.#.###....#######.# #.∩.#.. .........##'# #.#.#.#............... ..⌠.#.⌠.#.............. You kill the ribbon worm! _You shoot a sling bullet. _Unknown command.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j,_.................... moonlander the Shooter.................... Coglin of the Shining One ......### .....##............ Health: 18/27 ================--------#...##....#............. Magic: 3/3========================#...#.....#..........P.. AC: 3Str: 11|j#......$..#.........~♣~~ EV: 11Int: 8+.._...<...###.P~~~. SH: 0Dex: 19#..†..#....###..~P.. XL:  3 Next: 16% Place: Dungeon:2#..@..#............. Noise: ===------  Time: 883.6 (0.0)## #.....#..........### a) +2 sling {Wanphen c) +0 sling {Svenja}|j!.. #.....#....).....).# Fire: a) +2 sling {Wanphen} ..$ #......##........#.# Rev* |js.. #....#..#........#.##.#.#.###....#######.# #.∩.#.. .........##'# #.#.#.#............... ..⌠.#.⌠.#..............  _Unknown command.Fire: a) +2 sling {Wanphen}|jwPress: ? - help, Q - select actionShift-Dir - straight line|jfThat would be overly suicidal.  Okay, then.|j |j|j. _|jl" 3|j# |j,  _9|j0 jRev+ |j1 |j=4 |j4 |j5 |j8 |jZ9 |j : |j0= |j= N20=|j> |j@ |j=A |jVB |jD |jE >Rev |jE |jKH ,|jvI |jL 1==|j#M |j=O |jO |jP |j#T >|jT |jW 3|j%Y |jZ |jX[ h2==|j\ |j_ ,|j` |jNc |jc |jd |jg ,|jxh |jk |jk h3==|j#m |jo |jo |jSp |jr |j's |jCt |jHv |j9w |jw |jnz |jz #4|j{ E==|jy| |j~ |jK |jC |j |j |j |j |j |j |j O=|jb |j |j K5=|jB |j |j0 |jX |j |j |j |j |j{ |jf |j |jϡ h6==|j |j |jѤ |j |jH |j |j |j |jU |j: |j |j h7==|jα |jv 1 _HP restored.|jc |j |jh |j }  You see here a ribbon worm corpse.|j  _|j/ |j ]  There is a glowing golden altar of the Shining One here.|j |j  _|j |j j  You now have 63 gold pieces (gained 17).  Things that are here:|j 9=|jx |j _a +0 hand axe; a +4 ring of slaying; a hobgoblin corpse|jU |j |j} |j |jl |j |j |j\ |j |j |j |j( |j |j |j? |j$ |j |j" |j |j |j^ |j |jp |j; |j |j |j |je |jv |j |j |j |j |jt |j. |j  |j |ja |j^ |j |j |j|j|j(|j'E |j7 |jo   |jCp  ### ## |jq #.. .. .>|j  #.####'#### #|j  #|##......  |j #@##....######  |j# #.##.......#...##  #.##.......#.|jcc  #.##.......#.. |j #..............+  ####.......#...#  #.......#...# |jM #....####...#  #...........#..|j 78 M  ### ##.. .. .>.####'#### #.. .###### .# |jnh#.##.......#...#..|j-52.6 (13|j+,3.6 (14|j|j"v _You see here a staff of alchemy.|jHs|j?t|jt|j.x|jz|jP _|j|j8|j|j|j|j^|j|jC|j|jT|j^|jΎ|jՐ|j_|jE|jI|j|jl|j|jK|j|jF|j)|j|j,|j|j|j|j^|j|js|jƹ ##....<.# ........+ # . #......#####.# .. #...........# #.###............  ##..............   ........#....#  #......#.@#62.6 (9.0) ######.#..# ##........#.# #.........# .>......... #.####'#### #......... |júR#|##...... ..... #.##....###### .....##. #.##.......#...##....#.. #.##.......#...#.....#.. #.##.......#......)..#..|j|j/3.6 (10.0)|j|j0; _Found an escape hatch in the ceiling.|ji |j |j |j|j|jB|j|jq|j|j|j |j |j!|jS#|j&|j'|j'|jF,|j.|js.|j/|j1|j[3|j3|j?5|j6|j}9|j9|j;|j=|j>|jf?|j#@|jD|jQG|jG|j{H|jWK|jM|jM|j,O|jT|jW|j5X|jY|j]R  There is a stone staircase leading down here.|j_|j` _|ja|ji|jRm,|jn|jq|jXt,|ju|jxx|j{|j~{|j||j|j|j|j|j|j|jP|j|jX|j|j;|j|j|j|jM|jҙ|jܟ|jȢ|j(|j}|j|j |ju|jq|j|j,|j||js|j|jԶ,|j|j(|jH|jļ|j|j|jo|j|j|j@|j|j|j|j#|j%|j|jG|ja ############# ............# ######..........@#.#.##..#.................... ##.#...##..........#.### ...#...##.............. ........#.#............ ..........#.###......... ##........#....#########  |j.#................. ##........#.##.#........  You pick up a parchment of Magnavolt and begin reading...|jy-90.6 (27|j ,1.6 (28|j|jB _You add the spell Magnavolt to your library.|jl|jW|j |jd H _No target in view!|j] |j^ |j_ |jc |je |jj P _|jk |jl |j(m |jo |j\q |jq |jr |j?t |j,v |jv |j w |jKz |j#| |j| ,|j~ |j: |j؀ |jˁ |j |j |jZ |j |jC |jE |j |jȈ |jh |jt |jˊ ,|jЋ |j |j |jM |j |j |jŎ |j |j |j |j |j |jΑ |j` |j |jْ |j{ |j( |j |jܖ |j |j ,|j |j |j |jA |j |jy |j |jc |j |jP |j |j< |j |j |jg |jή |jz |jڱ |j |j |j) |j/ |jڸ |j2 |j' |j |j |j |j |j' |j |jE ,|jy |jo |j |j |j |j |j |j |j |j- |j |j |j |j |jl |j |j' |j |jp |j |j |j |j |j |j? |j |j |j |j |jK c  You encounter a bat.|jZ  ###.# .#.# ##.. ##.# ##########b###### ###.# #.....~~...# #.#.# #.#############.@♣.♣ #.#.# ..........P.♣ #.... #.####.#.######.######. #.#.#..#.#.# #........######....#.#.# #........#........# .....#.#.######........#.###....# b   bat (asleep)|j0 G####.#.................###....#....................>...# .........................|j >.b1021.6 (30.0)|js .b|j .b|j Nb|j 32.6 (31 _|j |j |j2 ##.############# ....b....~~...# #.#.@♣.♣ .................P.♣ #.####.#.######.######. .# #..# #..######.........  ......>...|j#.############# ....b....~~...# .#.@♣.♣ .................P.♣ .####.#.######.######. .# #..# #..######.........  ......>...|j-|j|j;|jZ _A bat is nearby!|j\S #|j{]I#.############# ....b....~~...# #.#.@♣.♣ .................P.♣ #.####.#.######.######. .# #..# #..######.........  ......>...|j.#.############# ....b....~~...# .#.@♣.♣ |j.................P.♣ .####.#.######.######. .# #..# #..######.........  ......>...|j,|j|j|jbZ _A bat is nearby!|jAm ##.############# |j|B/....b....~~...# #.#.@♣.♣ .................P.♣ #.####.#.######.######. .# #..# #..######.........  ......>...|jo#.############# ....b....~~...# .#.@♣.♣ |jB.................P.♣ .####.#.######.######. .# #..# #..######.........  ......>...|j|j|j|jZ _A bat is nearby!|j Shopping list: 1 item, total cost 364 gold pieces  a - [D:2] 364 gold a runed longbow You have 72 gold pieces |j "[!] travel|examine|delete items [a] choose item[Esc] exit|jB|j|jmoonlander the Shooter #Coglin of the Shining One ...... ##.# Health: 27/27 ======================== .#.# Magic: 3/3======================== ##.. AC: 3Str: 11 ##.# EV: 11Int: 8 ##########.############# ###.# SH: 0Dex: 19 #............b....~~...# #.#.# XL:  3 Next: 16% Place: Dungeon:2 #.#############.@♣.♣#.#.# Noise: ---------  Time: 1022.6 (0.0) .................P.♣|j#.... a) +2 sling {Wanphen c) +0 sling {Svenja} #.####.#.######.######. #.#.# Fire: a) +2 sling {Wanphen} .....#.#.# #........######.... .....#.#.# #........#........# .....#.#.######........#.###....# b   bat ######.#.................###....#...........................>...# ................................. _You add the spell Magnavolt to your library. _No target in view! _You encounter a bat. _A bat is nearby! _A bat is nearby! _A bat is nearby!|j`|j|j|j|ja m .  You shoot a sling bullet. The sling bullet hits the bat.|jQ X))|j" i )You kill the bat!|j ,...|j s8/2818===3.9 (1.3Rev |j |j / _You shoot a sling bullet.|j |jā|j|j|j:|j0B|jP|jǎ|jv|jߐ|jA  You enter the shallow water.|j?Water |jE|jN _Moving in this stuff is going to be slow.|jV|j(|jg|ji|jV|j|jg|j,|j0,|j|j!|j֪|j|j|j|j=|j,|j|j0|j|j=|j~|j|jϹ|j|j|j+|jɿ|j|j(|j|j_|j|jr|j|j|jx|j|jv|j|j|j;|j+|j|j|jY|jO,|j|j[|jA  You enter the shallow water.|jV?Water |j|jN _Moving in this stuff is going to be slow.|j|jq|jp|j|j|j7|jJ |jS |j<|j|j{|j|j|j-|j|jJ|j!|j"|j#|j)|j.|j/|j=1|jl4|j9,|j;|j>|jA|jUB|jC|jALB|jN|jzQ|jtT|j8U|jEV|jX|j:[|j[(|jV]|j_|jb|jb|j d|jg|jhj|jj|jl|jKq|js|j+t|jku|jw|jy|j9z|jV{|j2}|j~|j\|j|j||jĄ,|ju|j%|j|j|j߉|j|js|jԍ|jԎ|je|jo|j’|j|j|j7|j|j-|j|j@|j|j|j||jh|jȴ|jڵ|j|j|j#|j|j|j;|j|j)|j|j|jK|j|jW|j|j|j|j |j`|j|j|j%|j|jz|jN|j|j&|j|jQ|j|j|j |j|jr|j,|j|j3|j $  Things that are here:|j 9  a +0 dagger; a stone|j|j _|j|ji|jQ|j|j|j*|jS |j |j"|j$|j',|j)|j@=|jB,|jC|jF|j[I|jI|jJ|j3P|jVS|jS|j$U|j3W|jY|jYZ|j \|jg|j?i|j_j,|jl|jn,|jno|jx|j {B|j}|jG|j|j|j-|j+|j|j\|j|jE,|j|j|j8|jɐ|j|jҔ,|j^|j|jw|j3|j |jn  You encounter a frilled lizard.|jh#...........#.....#.... #...........#......##.. #####......##....#..#.. #.....#.#.#.###.... #......#.∩.#..... #.....#.#.#.#...... #......⌠.#.⌠.#..... ...###.......#.#..#..... .......@....#.⌠.#.#####--- ###.#.....##  ....... #.......#  .....l. #.......# ....... ######### ##.....l   frilled lizard (asleep) #..... ...... 98.1 (74.2)l.[39|jO ;49ml==-9.1 (75 _The frilled lizard hisses angrily.|jC. #............ #####......##. #.....#.#.#.###.. #......#.∩.#... #.....#.#.#.#. #......⌠.#.⌠. ...###.......#.#.. .......@....#.⌠.#. .......###.#.....##  ......l   .......   .......   ##..... #..... ......|j? #............ #####......##. #.....#.#.#.###.. #......#.∩.#... #.....#.#.#.#. #......⌠.#.⌠. ...###.......#.#.. .......@....#.⌠.#. .......###.#.....##  ......l   .......  .......  ##..... #..... ...... |j|j%P ))))|j{|))) _A frilled lizard is nearby!You shoot a sling bullet.|jz  The sling bullet completely misses the frilled lizard.You shoot a sling bullet.|jR8l.|j] .....  The sling bullet barely misses the frilled lizard.|j^f=100.4 (1.3)Rev |j{e|jFi[ _The frilled lizard barely misses you.|j} #............ #####......##. #.....#.#.#.###.. #......#.∩.#... #.....#.#.#.#. #......⌠.#.⌠. ...###.......#.#.. .......@....#.⌠.#. ......l###.#.....##  .......   .......   .......   |je##..... #..... ......|j  #............ #####......##. #.....#.#.#.###.. #......#.∩.#... #.....#.#.#.#. #......⌠.#.⌠. ...###.......#.#.. .......@....#.⌠.#. ......l###.#.....##  .......   .......   .......  ##..... #..... ...... |jr# |j$ |j+ |j?0 e _A frilled lizard is nearby!|jq )))))You shoot a sling bullet.|j †The sling bullet closely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.|j =)|j T†....|jD g201.7Rev+ |jI |jJ R _You kill the frilled lizard!|j I|jO |j B|j |jD k  You encounter a ball python.|jJ   #.#......##   #######....#..#.   #.....#.#.#.###..   #......#.∩.#....  . ##.#.#.  ... #......⌠.#.⌠.#  ....###.......#.#..#  ..........#.⌠.#.#####  ###.#.....## ---  ..# #.......  .? #.#  .$.#########  ###.......#   #........S   ball python (constriction, asleep)   ..........  ##)...S.  |j ,20|j u---3.7 (2Rev |jk6  _Found a dagger. _You see here a frilled lizard corpse.|j_ †You shoot a sling bullet. The sling bullet hits the ball python.|j'y x))))))|j r )You kill the ball python!|j? .?....†|jˤ 2===4.9 (1.2Rev+  _You shoot a sling bullet.|j 3|jt |j |js |jA B|j |j >Rev |j |j |j3 |j |j |j  #.....#.#.#.###... ## #......#.∩.#...... ... #.....#.#.#.#... .... #......⌠.#.⌠.# ....###.......#.#. .............#.⌠.#.###### .......†###.#.....##  ..###.......#  ..@.#.......# --- |j .$.#########  ###.#  #...  ....# .....##)...†.. ..... ##....... ..... #....... |j -7.9 (3.0|j F---8.9 (4|j%y _h - a scroll labelled JAUPTAU ACVAU|jCW3|ji^|jY`H _No target in view!|jr|js|jt|jSx|j}|j: _|jrT|j0 _You now have 90 gold pieces (gained 18).|j,|jf  You encounter an adder.|j/".............#.⌠.#.#######.#.......†###.#.....## ........###.......# P..........#.......# ~~..........######### P♣###.###♣#...# ...###### |jG].....##)...@.....# ..... ##........... ..... #.......$..... #..... #.... #...........S   adder (asleep) #....S #....|j813.9 (5S.S4.9 (6|j |j& ( _The adder hisses angrily.|j}#x _You see here a ball python corpse.|jb )))))))You shoot a sling bullet.|jn  The sling bullet barely misses the adder.|j}rS.S.|jR;....|jb===6.1 (1.2Rev |j _You shoot a sling bullet. The sling bullet misses the adder.|j .......†  ........#  ..........  ..........  ###.......### |j#.........# ...........######  #)...@.....#  ..... ##...........  ..... #.......$...  .. #...........  #.......S...  #...........  #...........  #........... |ja1 .......†  ........#  ..........  ..........  ###.......### #.........# ...........######  #)...@.....#  ..... ##...........  ..... #.......$...  .. #...........  #.......S... #...........  #........... #........... |j{|3|js _An adder is nearby!|j֠\)))))))|jp8  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.|j-"S.S.....7.3Rev+ |j^ _The adder is severely wounded.|jl$ .......†  ........#  ..........  ..........  ###.......### #.........# ...........######  #)...@.....#  ..... ##...........  ..... #.....S.$...  .. #...........  #...........  #...........  #...........  #........... |j  .......†  ........#  ..........  ..........  ###.......### #.........# ...........######  #)...@.....# |j\  ..... ##...........  ..... #.....S.$...  .. #...........  #........... #...........  #........... #........... |jZ 3|j |jt ] _An adder is nearby!|j6 \)))))))|jr  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.|jC 9S.|j $ <.....|j% ,8.6 (1.3|jf? u _The sling bullet barely misses the adder.|ja H .......†  ........#  ..........  ..........  ###.......### #.........# ...........######  #)...@.....#  |jCc @..... ##....S......  ..... #.......$...  .. #...........  #...........  #...........  #...........  #........... |j 1 .......†  ........#  ..........  ..........  ###.......### #.........# ...........######  #)...@.....#  ..... ##....S......  ..... #.......$...  .. #...........  #........... #...........  #........... #........... |j% |jA 3|j. ] _An adder is nearby!|jF z .......†  ........#  ..........|jH   ..........  ###.......### #.........# ...........######  #)...@.....#  ..... ##....S......  ..... #.......$...  .. #...........  #...........  #...........  #...........  #........... |j|jj+ .......†  ........#  ..........  ..........  ###.......### #.........# ...........######  #)...@.....#  ..... ##....S......  ..... #.......$...  .. #...........  #........... #...........  #........... #........... |j{|j |jF|j ))))))) _An adder is nearby!|jn.  You shoot a sling bullet. _The sling bullet barely _An adder is nearby! _An adder is nearby!  You shoot a sling bullet. The sling bullet misses the adder.  You shoot a sling bullet. The sling bullet hits the adder!|j$w=)|j^D.......|j8, 479.9Rev* _You kill the adder!|j-g _Your Armour skill increases to level 1!|j?|j{@|jA|jY|j>_|j$`$ _|jd,|jnRev+ |jSr,|jt|j={|jB|jY|j.|j|j _You now have 100 gold pieces (gained 10).Rev |jB|j,|jP|j|jT|j|j:|j|j@ |j* |j |jH|j|ja|j|jW|j|j|j3  You enter the shallow water.Water |j8N _Moving in this stuff is going to be slow.|j<>|j>|jC|jJA  You enter the shallow water.|joWater  _Moving in this stuff is going to be slow.|j|j|j|jm|j |j|j6|j|j#Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a dart slug.|j|j.#.#.#.###....#######.#........ ..#.∩.#............##'#.........# .#.#.#.#........................# ..⌠.#.⌠.#...............######### ...#.#..#...............###### # ..#.⌠.#.#######.###..........# # .#.....## #....P...###...#+#### .......######.P.P~...###......... .......#....P.~~@~P•.............--- ########..P~~~~P♣~~.............. ## #..~.~♣♣♣♣♣~P......##.#... .# #..P~♣♣ ~P......##.#... .########..~~♣ P......##.#... †.....###..~~♣♣P~|j w......##.#... w   dart slug (wandering) ...........~P~.~P .......+..#... ............P.~.. #....#. .............~P..##.#.#.|jt041.3 (21.4)|j---2.9 (23.0Water _|j |j|j|j=% _Your line of fire to the dart slug is blocked by a plant.|jpb3|jNj|jlo _Your line of fire to the dart slug is blocked by a plant.|j(∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P.... #..P~♣♣ ~P......~~♣ P.... †. w.... .......... ........ ....  |jn,]∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P.... #..P~♣♣ ~P......~~♣ P.... †. w............. ........ ....  |jQ _A dart slug is nearby!|j:∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P.... #..P~♣♣ ~P......~~♣ P.... †. w.... .......... ........ ....  |j ]∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P.... #..P~♣♣ ~P......~~♣ P.... †. w............. ........ ....  |j|j|je|jI` _A dart slug is nearby!|j |jh|jB|jo _Your line of fire to the dart slug is blocked by a plant.|j{ ∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P.... #..P~♣♣ ~P......~~♣ P.... †. w.... .......... ........ ....  |j ]∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P.... #..P~♣♣ ~P......~~♣ P.... †. w............. ........ ....  |j |j^ |j |j ; _Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby!Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby!|jP |j |j |j A dart slug is nearby!Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby!Your line of fire to the dart slug is blocked by a plant.|jk, ∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P....|j- #..P~♣♣ ~P......~~♣ P.... †. w.... .......... ........ ....  |j ∩.......##'#................................. ###.###.....  #....P...#####.P.P~...###...P.~~@~P•.....P~~~~P♣~~..... #..~.~♣♣♣♣♣~P.... #..P~♣♣ ~P......~~♣ P.... †. w............. ........ ....  A dart slug is nearby!Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby!Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby![40|jo m|j|jG |j|j0Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby!Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby!|ja@Your line of fire to the dart slug is blocked by a plant.|j#.#.#.###....#.#.#. .#.∩.#............##'#.#. #.#.#.#..............#. .⌠.#.⌠.#...............#.#.#..#...............###### #. .#.⌠.#.#######.###..........# #. #.....## #....P...###...#+####.######.P.P~...###.#....P.~~~@P•...P~~~~P♣~~. #..~.~♣♣♣♣♣~P......##.#. # #..P~♣♣ ~P......##.#. #..~~♣ ~P......##.#. .....###..~~♣♣P~ Pw......##.#. ..........~P~.~P P.......+..#....P.~.. .....|j.. #....#.~P.. ##.#.#.w.w|jҘ74.5 (1.6) _|j|j^|je))) _Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby!Your line of fire to the dart slug is blocked by a plant.A dart slug is nearby! _Your line of fire to the dart slug is blocked by a plant.  You shoot a sling bullet. The sling bullet hits the dart slug.|j _ You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.|jȆF~~~|jb===5.8 (1.3Rev |jϒ|ja _The dart slug is heavily wounded.|jڹ †You shoot a sling bullet. The sling bullet hits the dart slug!|j h)))|jG E )))|jYH ?)You kill the dart slug!|jS c~~~†...|j g567.1Rev+ |jN |j / _You shoot a sling bullet.|jh 3|jn |jKs H _No target in view!|jNe|jff|jBh|jPo|jp|j|j~#.∩.#............##'#.........#.. moonlander the Shooter .#.#.#........................#.. Coglin of the Shining One ...... ⌠.#.⌠.#...............#########.. Health: 28/28 ======================== .#.#..#...............###### #.. Magic: 3/3======================== #.⌠.#.#######.###..........# #.. AC: 3Str: 11 .....## #....P...###...#+####.. EV: 11Int: 8 .....######.P.P~...###........... SH: 0|jDex: 19 .....#....P.~~~~P•............... XL:  3 Next: 56% Place: Dungeon:2 ######..P~~~~P♣~@................ Noise: ===------  Time: 1147.1 (0.0)#..~.~♣♣♣♣♣~P......##.#..... a) +2 sling {Wanphen c) +0 sling {Svenja}#..P~♣♣ ~~P......##.#..... Fire: a) +2 sling {Wanphen} #######..~~♣ ♣P†P......##.#..... Water Rev+ ....###..~~♣♣P~~P.......##.#..... .........~P~.~P~P.......+..#..... @   Sigmund (polearm, asleep) ..........P.~...........#....#... ...........~P.....@...####.#.#... ...............#.#.#... _The dart |jRyslug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug! _You shoot a sling bullet. _No target in view!  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.|j/  --more--|jr |j |js :@.|j 8@.|jo Q@)|j c-8.7 (1.6Rev |j |jV r  You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug! _You shoot a sling bullet. _No target in view!  You encounter Sigmund the Dreaded. He is wielding a +0 scythe. _Sigmund shouts!|jL F#.###....#######.#.#. .∩.#............##'##. #.#.#........................#.⌠.#...............###.#..#...............###### #. .⌠.#.#######.###..........# #.## #....P...###...#+##########.P.P~...### ....#....P.~~~~P #####..P~~~~P♣~~..........^#..~.~♣♣♣♣♣~P......##.#.  #..P~♣♣ ~~P......##.#. ######..~~♣ ♣P†##.#.|jGM \###..~~♣♣P~~P.......##.#.~P~.~P~P@+..#...P.~..#....#.~P.........####.#.#.|jl |jN 5*|jj J |j l oSigmund casts a spell.Sigmund flickers and vanishes!|js 9{|j --90Rev |j |jc _Deactivating autopickup; reactivate with Ctrl-A.|jF R _You see here 3 flux baubles.|jw %M...#..#..........♣♣ #.#.###....#######.#.... .∩.#............##'#.... #.#.#.................. .#.⌠.#.......######## |j$y O#.#..#...............##### .⌠.#.#######.###..........#  #....P...###...#+#########.P.P~.@.###... ....#....P.~~~~P•. #####..P~~~~P♣~~..........^~.~♣♣♣♣♣#..P~♣♣ ~~P......##.#......~...........#|jz .|jr |j V--50 _|j |j |jn......##.#.#.♣♣~♣♣~ ....#..#........#.#..♣♣~ .#.###....#######.#.#. ∩.#............##'##.#..................#.⌠.#...............#########. .#..#...............###### #. ⌠.#.#######.###..........# #.## #....P..@###...#+##########.P.P~...###....) ...#....P.~~~~P•......... ####..P~~~~P♣~~................^#..~.~♣♣♣♣♣~P......##.#.  #..P~♣♣ ~~P......##.#. #####..~~♣ ♣P†##.#.###..~~♣♣P~~P.|jQ##.#.~P~.~P~P+..#...|j|j |j]?-1|j|j|jM#....).....)♣♣~~P~~..#.♣♣~ ....#..#........#.#...♣♣~ .#.###....#######.#..... ∩.#.##'#..... .#.#............... #.⌠....####### |jXh.#..#...............##### ⌠.#.#######.###.@........#  #....P...###...#+####....#####.P.P~...###....) ...#....P.~~~~P•................. Rev .. ....~~P.......#|j|j|j02|j:|j|jS M......########♣♣~PPPP#....).....).#......♣♣~~P~~..#.♣♣~ ....#..#........#.#...♣♣~ .#.###....#######. ∩.#.##'#..... .#.#......... #.⌠####### .#..#...........@...##### ⌠.#.#######.###..........#  #....P...###...#+####.... ...######.P.P~...###............).♣.♣P†P....|j} |j |j\ &3|j |jb |j&C#.....##♣~~~♣~~~≈≈≈#..........########♣♣~PPPP~~≈#....).....).#......♣♣~~P~~~.##.#.#..♣♣~♣♣~ ...#..#........#.#..♣♣~~ #.###....#######.#.#....♣.##'##.#.........#. .⌠.#.#########. #..#...............###### #. .#.#######.###..........# #.## #....P...###...#+####.....######.P.P~...###....) |j's..#....P.~~~~P•.......... ###..P~~~~P♣~~................^#..~.~♣♣♣♣♣~P......##.#.  #..P~♣♣ ~~P......##.#.|j(|j3|j4&4|j">|j@|j{0eM†###..~P....#♣~P~~~P.....##♣~~~♣~~~≈≈......########♣♣~PPPP~~≈#....).....).#......♣♣~~P~~..#.......♣♣~ ...#..#........#.#....♣♣~~ #.###....#######.#.♣ .#.##'# #.#......... .⌠####### #..#...............##### |j1o.#.#######.###..........# #........P#P ~~~.♣♣♣♣~P......##.|jM|jPY5|jd.M_...<P~~~...#♣♣~~ .†###..~P....#♣~P~~~P.....##♣~~~♣~~~≈≈......########♣♣~PPPP~~≈#....).....).#......♣♣~~P~~..#......♣♣~ ...#..#........#.#...........♣♣~~ #.###....#######.#......♣ .#......##@#...... #.#......... .⌠####### #..#...............###### #....... .......P♣~~..........|jq|j{ ******A puff of flame appears from out of thin air!|j r......{|jq c0-------==6|ja|j* _The puff of flame hits you!|jQ _There is an open door here.|j LM)..#.........~♣~~..#.♣~~~♣~ ._...<P~~~...#♣♣~~ .†###..~P....#♣~P~~~P.....##♣~~~♣~~~≈≈......########♣♣~PPPP~~≈#....).....)♣♣~~P~~..#♣♣~ ...#..#..........♣♣~~ #.###....#####♣ .#......##'#...... #.#........................ .⌠.#...............#########.........#.# .~~~P•{.......{.--7 _|j OM..P..~~~P~~ .)..#.........~♣~~..#.♣~~~♣~ ._...<...###.P~~~...#♣♣~~ .†###..~P....#♣~P~~~P.......##♣~~~♣~~~≈≈......########♣♣~PPPP~~≈#....).....)♣♣~~P~~..#♣♣~ ...#..#..........♣♣~~ #.###....#######.♣ .#.##'# #.#........................#................# ##.......~.{.###....--8|j M..~~~~~P~ .......P..~~~P~~ .)..#.........~♣~~..#.♣~~~♣~ ._...<...###.P~~~...#♣♣~~ .†###..~P....#♣~P~~~P...........##♣~~~♣~~~≈≈......########♣♣~PPPP~~≈#....).....)♣♣~~P~~..#♣♣~ ...#..#..........♣♣~~ #.###....#######.♣ .#............##'#.........#.............###.|j^|j|jd1=------9|j|j|j8j.##.##...♣~~~♣~~ #....#........#..~ .....#...P....#.♣~~~~~~P~~ ..)..#.........~♣~~..#.♣~~~♣~~~~ .._...<...###.P~~~...#♣♣~~~~P~~~†..#....###..~P....#♣~P~~~P~~.#......##♣~~~♣~~~≈.#..........########♣♣~PPPP....).....@.#|j9&♣♣~~P~...##........#.#♣♣~♣♣ ....#..#........#.#...♣♣~###....#######.#.# ∩##'#.# .#.............#⌠.#.....#########.#...............###### # ⌠.#.#######.###..........# #|jmE|jXF'60|jCO|j^P*  There is an open door here.|jSM _You see here a +0 club.|jX .##.##...♣~~~♣ ##....#...............#..~~~~~P #.....#..........P....#.♣~~~~~~P.)..#.........~♣~~..#.♣~~~♣~~~~ '.._...<...###.P~~~...#♣♣~~~~P~~~ #..†..#....###..~P....#♣~P~~~P~~ #.....#......##♣~~~♣~~~ #.....#.########♣♣~PPPP #.....#....)....@).#......♣♣~~P #......##.#.#.♣♣~♣♣ #....#..#.#.#.♣♣ #.#.###....#######.#.# .∩.#............##'#.# #.#.#...# .#.⌠.#....# #.#..#....###### # .⌠.#.#.###.# #1 _|j z...##...#.~♣♣ #......##....##...♣~~~♣ .##....#...............#.. .#.....#..P....#.♣~~~~~~P ....)..#.........~♣~~..#.♣~~~♣ .'.._...<...###.P~~~...#♣♣~~~~P~~ .#..†..#....###..~P....#♣~P~~~P~~ .#.....#......##♣~~~♣~~ .#.....#........@.########♣♣~PPPP .#....).....).#♣♣~~P~ .#......##.#.#♣♣~ ##....#..#........#.#...♣ .#.#.###....#######.#.#∩..##'#.##.#.............# ⌠.#.⌠.#.######### .#.#..#.........###### #2|jD 5##.##...#... ........##...#. ##......##..............##...♣~~ ..##....#...............#..#.....#..........P....#.♣~~~ .....)..#.........~♣~~..#.♣~~~♣ ..'.._...<...###.P~~~...#♣♣~~~~P ..#..†..#....###..~P....#♣~P~~~P ..#.....#......##♣~~~♣~~ ..#.....#..........########♣♣~PPP ..#....).....).#♣♣~~P ..#......##.#.#♣♣~#....#..#........#.#.#.#.###....#######.#.#∩........##'#.# #.#.#.#..............# .⌠.#.⌠.#.#########2=3|j#.##...#......##...#.~#......##..............##...♣.##....#...............#..~~~~~.#.....#..........P....#.♣.)..#.........~♣~~..#.♣~~~♣.'.._...<...###.P~~~...#♣♣~~~~P.#..†..#....###..~P....#♣~P~~~P.#.....#.##♣~~~♣.#.....#.#♣♣~.#.....#....).....).#......♣♣~~.#......##.#.#.♣♣ ..##....#..#.#.# .#.#.#.###....#.#.# ..#.∩.#......##'#.# .#.#.#.#.......# ..⌠.#.⌠.#.#|jY4|jU#.##...#.........##...#.#......##..............##...♣ #...##....#.........#.. #...#.....#..........P....#.♣ |jc#......)..#.........~♣~~..#.♣~~~♣.'.._...<...###.P~~~...#♣♣~~~~ #...#..†..#....###..~P....#♣~P~~~ #...#.....#.##♣~~~♣ #...#.....#.#♣♣~.#.....#....).....).#......♣♣.#......##.#.#..##....#..#.#.#.#.#.#.###....#.#..#.∩.#............##'#. ..#.#.#.#........⌠.#.⌠.#.|j<5|jP|j՘|jwm#.##...#.....##...##......##.......##...♣ .#...##....#.........#.. .#...#.....#..........P....#.♣ .#......)..#.........~♣~~..#.♣~~~.'.._...<...###.P~~~...#♣♣ .#...#..†..#....###..~P....#♣~P .#...#.....#.##♣~~~ ##...#.....#.#♣♣~.#.....#....).....).#......♣♣.#......##|jz.#.#..##....#..#.#.#.#.#.#.###....#.#.#.∩.#............##'#.#.#.#.#.......⌠.#.⌠.#.|jZ6|jm|j|jV E#.##............##...#......##......##... ..#...##....#.......#.. ..#...#.....#..........P....#.♣ ..#......)..#.........~♣~~..#.♣.'.._...<...###.P~~~...#♣♣ ..#...#..†..#....###..~P....#♣~P ..#...#.....#.##♣#...#.....#.#♣♣.#.....#....).....).#.......#......##.#.#.##....#..#.#.#.#.#.#.###....#.#.#.∩.#............##'#.#.#.#.#........⌠.#.⌠.#.|jB |j |j &7|jh |j.## #######..........## .......................## #######......##..............##...#...##....#...............#...#...#.....#..........P....#.♣#......)..#.........~♣~~..#.♣.....'.._...<...###.P~~~...#♣♣.#...#..†..#..@.###..~P....#♣~P ...#...#.....#......##♣~ ####...#.....#..........########|j ".#.....#....).....).#..#......##.#.#..##....#..#........#.##.#.###....#######.#..#.∩.#............##'##.#.#......|jB |jO T3=8|j? |j#..#.####.##.#.. ...#....>.......## ########..## ..........## .#######......##.##..#...##....#........#...#...#.....#..........P....#.♣#......)..#.........~♣~~..#.♣.....'.._...<@..###.P~~~...#♣♣.#...#.....#....###..~P.... ....#...#.....#|jn........ .####...#.....#..........########.#.....#....).....).#..#......##.#.# #......##....#..#........#.# ##.#.###....#######.# #......#.∩##'#|jx<9|jt|jL.#..#.###.#.##.#.#....>........## '#.........##.........## ..#......##.##.#...##....#.#.#...#.....#.P....#..#......)..#.~♣~~..#..'.._...@...###.P~~~...#.#...#.....#....###..~P....#♣.#...#.....#..|jN.## ..####...#.....#..#.....#....).....).#.#......##.#.# ##......##....#..#.#.#  #.....#.#.#.###....#.#  #......#.∩.#.##'#|j|j '70|j|jGa _There is a stone staircase leading up here.|jQ 4|j" |j# |j |j/ -1 _|j- |j- z =1  You climb upwards.|j5 e.......#  .####  .....# # #.##.###########  #.##.##...##...##  ##.#..........##  .###.......#  ## #............@#  |j6 v #>............#  # ##.#..........##  # #.......##...##  ###..###.#######  ##..#  ##.#..##  ####...##  ..##..## |j" [4=3.2 (2.5|j |j _Reactivating autopickup. _There is a stone staircase leading down here.|j|j |j |j|j|jQP _|j |j |j!|j%,|j&h5==|j'|j/*|j+|j),|j,|j /|ja0|j0|j1|j4|j==|j%>w6=|j>|j5@|j@,|jQA|j"C|jC,|jID|jE|jF,|jG|j*I|jI|j?Jh7==|jJ|jQ#.##....#.......#### #####.<#.......# #(###....#.......# ##...##..#..#.##.########### #########..#.##.##...##...## ..............##.#..........## ...........###.............# ..........### #............># ...........# #@............# 85.2 (12.0) .#.#.......## ##.#..........## .#.#....##..# #.......##...## .#.#...####.###..###.####### |jTl......####.......##..# ÷...#.#..•..####.#..## .#.##.#.###.####...## ........# #...##..###.###..# ###..#.##|jY|jRgc _There is a stone staircase leading down here.|jZ4|j.o|j|j86.0) _|jq|jip =2  You climb downwards. ###  #.# #.. #.#########  #.#@.......  #############.##########.#######  ............#.#................. ##...........#.#.#############..♣..........................P ...##..........#.####.#.######.##  ...##...............#.#.# #... #.#.............#.#.# #...  ......#.###.........#.#.######... |jz-7.7 (2.5|j|jN _Level annotation: Sigmund _There is a stone staircase leading up here.|jE|jl|j|j|j8= _HP restored.|j|jA|jŴ|j6|j|j |j~|j|jg|j|jy|ju|j |j9=|j|j|j|j|j|j.|j|j|j|j|jU|j:,|j|j|j|j"|j|j |j|j|j|j|j |j|j\|j|j)|j|j|j]|j|j'|j{|jr|j|jl|j|j|jY|j|j|j|j|j0|j4|j,|j|j |j[ |j |jB |j|j|j@|j|j^|j,|j|j|ja,|j |jF|j|j|j[|j|jD |j |jC!|j #|j$|jE%|j%|j'|j(|j),|j*|jQ,|j,|j-|j4.|j8/|j/|j/|j$1|j4|j6,|j6|jU8|j8|jV9|j^:|j;|j<,|jk>|j @|j@|j@|jB|jD|jD|jD|jF|jH|jVI,|jJ|jL|jL|jL|j;N|jO|jRP|jP|j5R|jS|jsT|jT|jU|jW|jX|jqX|jY|j\|j\|j]|jr^|j`,|j]a|jb|jd|j/e|jxe|jf|jNh|jh|j i|jyj|jk|jul|jl|jwn|jp|jq|jq|jr|jvX|jx|jly,|j{|j||jP},|j~|jm|j|jl|jy|j,|j|jӅ|jЇ|jm,|j|j|j,|jڍ|j=|j,|jZ|j|jf|j|jܤ|jޥ|j|j|jB|jA|j### #.##############......@................241.7 (54.0) #.##### #.#<....................########.##########.####.#~~........#.#.#############..♣.♣P..........P.♣♣# #..........#.####.#.######.###### |j\#...............#.#.# #....|j=|j|jT _Key pressed, stopping explore.|j4|j|jH _No target in view!|j 3|j} |jֲ |jx |jӸ : _|jܹ |j| |j ,|jۿ |jS |j |j |j2 |j* |j |j |jF |j |j" |j |j |j |jL |j |j |j |jX |j |jH |j |j |j |ji |j |j |j |j |j |j6 |j |j |j5 ,|jH |jK |j% |j |j |j5 |j} g  Sigmund comes into view.|j]  ###  #.##############..............#.############# #.#<...........#####.####.|j J.....#.#............#####...........#.#.##..#.............................#...##..........#.####.#.#...##...............#.#.##.#.............#.#.# @   Sigmund (polearm, wandering)@.#.###.........#.#.#######....##########.#..... #..........|j, `53.7 (12@.|j~ @)==4.7 (13|j |j& % _Sigmund shouts!|j7 ))))))You shoot a sling bullet.|j0 n  The sling bullet closely misses Sigmund.  You shoot a sling bullet.|jjI ;@.|jP 9....|j R d=5.9 (1.2)Rev |jqY |jv\ G _The sling bullet hits Sigmund but does no damage.|j]  ###  #....... #. #.#< #############. ..........@.#.  .........#.  ...........#..........##.@.......... #.#........... ..#.###........#....######## # |j ###  #....... #. #.#< #############. |j..........@.#.  .........#.  ...........#..........##.@..........#.#........... ..#.###........#....######## |j|j|j. |jx\ _Sigmund is nearby!|j2$ ))))You shoot a sling bullet. The sling bullet hits Sigmund.|jKn  Sigmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Sigmund.|jݛ ....  Sigmund is moderately wounded.  Sigmund points at you and mumbles some strange words.|j=y7.0 (1.1Rev+ |jg|jz2 _You resist with some effort.|jS))))))|jyV  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet. The sling bullet hits Sigmund.|j{;@.|jN3.....|j,8.2 (1.2|jM|j^ _Sigmund is moderately wounded.|j; ))|j1V)You shoot a sling bullet. The sling bullet hits Sigmund.|j  Sigmund is heavily wounded.You shoot a sling bullet. The sling bullet hits Sigmund.|j ...  Sigmund is heavily wounded.Sigmund says, "Don't worry, I'll kill you fast."|j8*|j  Sigmund points at you and mumbles some strange words.|j8~} .@You are confused.|j8@|j9.4Confused fire: a) +2 sling {Wanphen}Conf Rev* |j|j.  Sigmund says, "Your kind have come here before. I understand now why. You _desire death..."|j|j|jެ|jK _You are too confused!|j |j |j9 a _You are too confused!|j |j |j3 |jV K _You are too confused!|j|j |j|j`K _You are too confused!|j|jʥDrink which item? Potions  d - a brown potion  f - 2 bubbling grey potions  j - a smoky brown potion  k - a fizzy grey potion [!] read|quaff[?] describe selected|j$|j+|jx4moonlander the ShooterCoglin of the Shining One ......###Health: 28/28 ========================#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1259.4 (0.0)|jg6#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#............................ Confused fire: a) +2 sling {Wanphen} ###.#...##...@......#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #..............................Sigmund says, "Your kind have come here before. I understand now why. You _desire death..." _You are too confused! _You are too confused! _You are too confused! _You are too confused!|jj=P  Okay, then.|jT>|jHD _|j%moonlander the ShooterCoglin of the Shining One ......###Health: 28/28 ========================#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1259.4 (0.0)|j#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#............................ Confused fire: a) +2 sling {Wanphen} ###.#...##...@......#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #.............................. _You are too confused! _Okay, then.Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activate|ja1@.|j4moonlander the ShooterCoglin of the Shining One ......###Health: 28/28 ========================#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1259.4 (0.0)|j$#####..........)#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#............................ Confused fire: a) +2 sling {Wanphen} ###.#...##...@......#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #.............................. _You are too confused! _Okay, then.Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activate|jY|j@.  You shoot a sling bullet. x2.|j460.6 (1.2 _|j+|j'|jmoonlander the ShooterCoglin of the Shining One ......###Health: 28/28 ========================#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2|j{..........@.#.#............ Noise: ===------  Time: 1260.6 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........@.................. Confused fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #..............................Dir - look around, f - activate _You shoot a sling bullet. x2  Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activate|jz 1@.|j, moonlander the ShooterCoglin of the Shining One ......###Health: 28/28 ========================#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19|jV. #############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1260.6 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........@.................. Confused fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #..............................Dir - look around, f - activate _You shoot a sling bullet. x2  Non-targeted confused f|j. ire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activate|j |j9?9You shoot a sling bullet. x2|j@6--1.9 (1.3Rev+ |j$F|j"IB _Sigmund hits you from afar with a +0 scythe.|jZmoonlander the ShooterCoglin of the Shining One ......###Health: 26/28 ======================--#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1261.9 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........@.................. Confused fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.####[|jV6m Conf Rev+ ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #..............................You shoot a sling bullet. x2 _Sigmund hits you from afar with a +0 scythe.  Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activate|jhB1@.|jmoonlander the ShooterCoglin of the Shining One ......###Health: 26/28 ======================--#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1261.9 (0.0)|jq#####........)..#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#........)).................. Confused fire: a) +2 sling {Wanphen} ###.#...##..).......#.####.#.#### Conf Rev+ ....#...##)).............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #.............................. _Sigmund hits you from afar with a +0 scythe.  Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activateYou shoot a sling bullet.  The sling bullet closely misses Sigmund.|jbb|jw ..@...  You shoot a sling bullet. The sling bullet misses Sigmund.|j%14----------3.1 (1.2Rev* |j|j B _Sigmund hits you from afar with a +0 scythe!|jmoonlander the ShooterCoglin of the Shining One ......###Health: 14/28 ============------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2|j<..........@.#.#............ Noise: ===------  Time: 1263.1 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........@.................. Confused fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #..............................You shoot a sling bullet. The sling bullet misses Sigmund. _Sigmund hits you from afar with a +0 scythe!  Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activate|jf1@.|jVd moonlander the ShooterCoglin of the Shining One ......###Health: 14/28 ============------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19|je #############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1263.1 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........@.................. Confused fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #..............................You shoot a sling bullet. The sling bullet misses Sigmund. _Sigmund hits you from afar with a +0 scythe!  |jmf Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionDir - look around, f - activate|j |j9 9You shoot a sling bullet. x2|j * _Sigmund hits you from afar with a +0 scythe!  Non-targeted confused fire: a) +2 sling {Wanphen}Press: ? - help, Q - select action  Dir - look around, f - activate  You shoot a sling bullet. x2  Sigmund casts a spell at you.|j '.|jl Q11---4.4 (1.3|jK |jF . _The magic dart hits you.|jlKZ  You are too confused!|j N|jS|jV. _|jy  |j q You are too confused!|j |jb . _|j |j3Drink which item? Potions  d - a brown potion  f - 2 bubbling grey potions  j - a smoky brown potion  k - a fizzy grey potion [!] read|quaff[?] describe selected|j |j! |jf+ moonlander the ShooterCoglin of the Shining One ......###Health: 11/28 =========---------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1264.4 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}|j- ..#.........@.................. Confused fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Conf Rev* ....#...##...............#.#.# .........#.#.............#.#.#@   Sigmund (polearm) ...........#.###.........#.#.#### ###........#....##########.#..... # #..............................Dir - look around, f - activateYou shoot a sling bullet. x2  Sigmund casts a spell at you. _The magic dart hits you. _You are too confused! _You are too confused!|j; s  It was a potion of curing. You feel better.  f -> c - a potion of curing|jA 9*|jM Sigmund mumbles some strange words.Sigmund flickers and vanishes!|j9{|j 18======5.4 (1Fire: a) +2 sling {Wanphen} Rev+ |j|j _Deactivating autopickup; reactivate with Ctrl-A.|jmoonlander the ShooterCoglin of the Shining One ......###Health: 18/28 ===============---------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2|j..........@.#.#............ Noise: ===------  Time: 1265.4 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........{.................. Fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Rev+ ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Sigmund mumbles some strange words.Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j^^-.@|joE7.*|jn M...*|j moonlander the ShooterCoglin of the Shining One ......###Health: 18/28 ===============---------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2|ju ..........@.#.#............ Noise: ===------  Time: 1265.4 (0.0)#####.......))..#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.......)){.................. Fire: a) +2 sling {Wanphen} ###.#...##))........#.####.#.#### Rev+ ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Sigmund mumbles some strange words.Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - st|j` !raight line|j|jp,@......  Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  Fire: a) +2 sling {Wanphen}  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot a sling bullet. x23----6.7 (1.3|j0|j 4S _Something hits you.|jǟmoonlander the ShooterCoglin of the Shining One ......###Health: 13/28 ===========-------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1266.7 (0.0)|j1#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........{.................. Fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Rev+ ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Shift-Dir - straight lineYou shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j< 1@.|j ;*.|jWY*...|jj-{.|j moonlander the ShooterCoglin of the Shining One ......###Health: 13/28 ===========-------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8|j #.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1266.7 (0.0)#####........)..#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........).................. Fire: a) +2 sling {Wanphen} ###.#...##...)......#.####.#.#### Rev+ ....#...##..)............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  |j # #.............................. Shift-Dir - straight lineYou shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j |j uM.{..  You shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}  Press: ? - help, Q - select action|j! XShift-Dir - straight line  You shoot a sling bullet. x2|j! 10---7.9 (1.2Rev* |j( |j+ S _Something hits you.|jmoonlander the ShooterCoglin of the Shining One ......###Health: 10/28 ========----------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19|j#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1267.9 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........{.................. Fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Rev* ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Shift-Dir - straight lineYou shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, |j|Q - select actionShift-Dir - straight line|jb+-.@|ju"?..|j +|jl moonlander the ShooterCoglin of the Shining One ......###Health: 10/28 ========----------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1267.9 (0.0)#####........)..#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........).................. Fire: a) +2 sling {Wanphen} ###.#...##...)[39;4|jB {9m......#.####.#.#### Rev* ....#...##..)............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Shift-Dir - straight lineYou shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|jl |j M.{..  You shoot a sling bullet. x2 |j F_Something hits you.  Fire: a) +2 sling {Wanphen}  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot a sling bullet. x2|j 39.1 (1.2 _|j |j|jImoonlander the ShooterCoglin of the Shining One ......###Health: 10/28 ========----------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1269.1 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........{.................. Fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.####[|jLNm Rev* ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Press: ? - help, Q - select actionShift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j1@.|j -..|j} [moonlander the ShooterCoglin of the Shining One ......###Health: 10/28 ========----------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11|j ,#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1269.1 (0.0)#####........)..#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........).................. Fire: a) +2 sling {Wanphen} ###.#...##...)......#.####.#.#### Rev* ....#...##..)............#.#.# .........#.#.............#.#.#|j~ @ ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Press: ? - help, Q - select actionShift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|jw |j .{..  Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +2 sling {Wanphen}  |jv Press: ? - help, Q - select actionShift-Dir - straight line  You shoot a sling bullet. x2|j p9/28 -70.3 (1.2|j |j S _Something hits you.|jJmoonlander the ShooterCoglin of the Shining One ......###Health: 9/28=======-----------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1270.3 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........{.................. Fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.####|j, Rev* ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #.............................. Shift-Dir - straight lineYou shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|jwU1@.|j -..|j# moonlander the ShooterCoglin of the Shining One ......###Health: 9/28=======-----------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11|j Int: 8#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1270.3 (0.0)#####........)..#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........).................. Fire: a) +2 sling {Wanphen} ###.#...##...)......#.####.#.#### Rev* ....#...##..)............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....[37|j m  # #.............................. Shift-Dir - straight lineYou shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j|jʭM.{..  You shoot a sling bullet. x2 _Something hits you.Fire: a) +2 sling {Wanphen}  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot a sling bullet. x2|j  ###  #....... #. #.#< #############. |j۶..........@.#.  ......*..#.  .....{.....#..........##............ #.#........... ..#.###........#....######## You hear some strange, mumbled words.  A puff of flame appears from out of thin air!|jL  ###  #....... #. #.#< #############. ..........@.#.  |jZNo......*..#.  .....{.....#..........##............#.#........... ..#.###........#....######## |j^T@  The puff of flame hits you.|j'.|jP5---1.5 (1.2|j)|jxV _* * * LOW HITPOINT WARNING * * *|j|Drink which item? Potions  c - a potion of curing  d - a brown potion  j - a smoky brown potion  k - a fizzy grey potion [!] read|quaff[?] describe selected|j,|jv|jmoonlander the ShooterCoglin of the Shining One ......###Health: 5/28====--------------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8|j#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: ===------  Time: 1271.5 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........{.................. Fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Rev* ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####|j c  ###........#....##########.#.....  # #.............................. Shift-Dir - straight lineYou shoot a sling bullet. x2  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!  The puff of flame hits you. _* * * LOW HITPOINT WARNING * * *|j|j}11/28=====--2.5 (1|j|j:d _You feel better. Something hits you.|jmT moonlander the ShooterCoglin of the Shining One ......###Health: 11/28 =========---------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8|jU #.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: =--------  Time: 1272.5 (0.0)#####...........#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........{.................. Fire: a) +2 sling {Wanphen} ###.#...##..........#.####.#.#### Rev* ....#...##...............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  # #..............................|jW  The puff of flame hits you. _* * * LOW HITPOINT WARNING * * * _You feel better. Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j -.@|j{?..|j@moonlander the ShooterCoglin of the Shining One ......###Health: 11/28 =========---------------#.############# Magic: 3/3========================#.............. AC: 3Str: 11#.############# EV: 11Int: 8|jA#.#<........... SH: 0Dex: 19#############.##########.## XL:  3 Next: 56% Place: Dungeon:2..........@.#.#............ Noise: =--------  Time: 1272.5 (0.0)#####........)..#.#.########### a) +2 sling {Wanphen c) +0 sling {Svenja}..#.........).................. Fire: a) +2 sling {Wanphen} ###.#...##...)......#.####.#.#### Rev* ....#...##..)............#.#.# .........#.#.............#.#.# ...........#.###.........#.#.####  ###........#....##########.#.....  #[3|jB7m #.............................. The puff of flame hits you. _* * * LOW HITPOINT WARNING * * * _You feel better. Something hits you.Fire: a) +2 sling {Wanphen}Press: ? - help, Q - select actionShift-Dir - straight line|j|jZ.{.. _* * * LOW HITPOINT WARNING * * *You feel better. Something hits you.  Fire: a) +2 sling {Wanphen}  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot a sling bullet. x2|j|\|9/28 --==3.7 (1.2|jb|jeS _Something hits you.|jRbv####.###############...............#.###############.#<............#############.##########.###............#.#.............######.#.############..#...|jzc{................... ##.#...##..........#.####.#.##### ...#...##.....#.#.# ....#.#.#.###.#.#.##### ##.#....##########.#......  #................... ##.#.##.#|jk|j*l5---40|jr|j#u|jO *####.################................#.################.#<.............|j#############.##########.####............#.#.............. #####.#.#.############# ..#...{...@................ #.#...##..........#.####.#.###### ..#...##.....#.#.# ....#.#..#.#.# #.#.###.#.#.###### #|jA#....##########.#....... #.................. #.#.##.# .>......##...##|j-.|j|jRA---5|j|j:"|jnv ### #.###...#.###.#<.####.##########.#...#.#....#.#.#. .#... .#...##.#.####.#.######. .#...##.....#.#.# #.#.#....#.#.# #.#.###...#.#.######. .#....###.#. .... .#.##.#. >.##...##...#|jz |j{ 10/28=-6Rev+ |j |j@ |js:~### #.###...#.###.#<.######.##########.#...#.#.....#.#.#. #... |j;#...##.#.####.#.######.# #...##......#.#.# #.#.#......#.#.# #.#.###.........#.#.######.#....##########.#.....#.##.#. .##...##...#.|j=|jD|jE%7|jK|jN|jlM####.###################...................#.################## #.#<................#############.##########.#######  ......#.#............... ##....#.#@#############..♣ ..........................P ...##.#.####.#.######.####.......#.#.# #. ....#.#.............#.#.# #...#.###.........#.#.######... #....##########.#..#.##.#.8{|jv M####################..................################# #.#<................|jzw #############.##########.#######  ................. ##....#.#.#############..♣..........{..................P......#.####.#.######.## ...##...............#.#.# #...... ##...........|jx 0{|j 4.{|j %9|jЄ |j |j ### #.##.#.##.#<. #.#.# .#.#.~ #.#.#.#..♣......P.##.|jJ@..{#.####.#.######.###...............#.#.# #.#.#.............#.#.# #.#.###.........#.#.######.#....##########.#..|j1==80Rev |j}|j|j### #.##.#.##.#<..#.##.#.~ .#.#.#..♣.♣....P.♣ .##....#.####.#.######.# .##.......#.#.# #.|j}#.#.............#.#.# #.#.###.........#.#.######.#....##########.#.|j|j|j}%1|jǬ|j|j% ### #.##.#.##.#<..#.##.#.~~.#.#.#..♣.♣P..P.♣ ##...#.####.#.######.# ##.|j' ........#.#.# #. .#.#.......#.#.# #.#.###..#.#.######.#....#.#.|j' |j/ |j0 %2|j4 |j7 |j\ =### #.##.#.##.#<..#.##.#.~~.#.#.#|j ..♣.♣P#P.♣♣# #.#.####.#.######.# #.#.#.# #. #.#.#.#.# #.#.###.#.#.######.#....#.#.|j@ |jó |j %3|jT |jO |j+n### #.##.#.##.#<..#.##.#.~~.#.#.#..♣.♣P#.P.♣♣#. .|j,#.####.#.######.######. .#.#.# #. .#.#.#.# #. .#.###.#.#.######. .#....#.#.|j-|j3 ### #.#<##########.####.....@.......|j4M#.############  |j  ### #.#<##########.####.....@.......#.############  |jb  Something hits you!|j3/28 -------==4|j|j? V _* * * LOW HITPOINT WARNING * * *|j}### #.##.#.##.#<..#.##.#......~~...##.#.#..♣.♣P#.#P.♣♣#.##.####.#.######.######.##.#.# #.# #.#.#.# #.# #.###.#.#.######.# #....#.#.|j9|jW/--5|j|j=|j|### #.##.#.####.#<....#.##.#.......~~...# #.#.#..♣.♣P#.# |j ~P.♣♣#.# #.#.# #.# .#.#.# #.#. .###.#.#.######.#. ....#.#.|j*|j] {A puff of flame appears from out of thin air!  The puff of flame hits you!  You die...|j+w-5/28 -----------|j1?/  --more--|j$|jKGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Wanphen}  c - a +0 sling (offhand) {Svenja} |jLArmour (go to first with [)  b - a +0 leather armour (worn)|j7|j|j؊$Goodbye, moonlander.42 moonlander the Shooter (level 3, -5/28 HPs)Began as a Coglin Hunter on Aug 12, 2026.Was an Initiate of the Shining One.Killed from afar by Sigmund (8 damage)... with a puff of flame... on level 2 of the Dungeon.The game lasted 00:01:35 (1233 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15181911 raguzNaWr-27 escaped with the Orb|j |j,G |jH ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l