|j Player: moonlander Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-08-12.15:09:40.ttyrec Time: (1786547380) Wed Aug 12 15:09:40 2026 |j$ [?1051l[?1052l[?1060l[?1061h|j V)0[?7h[?25l[?1c|j |jN" |j-+ Welcome, moonlander. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter|j Welcome, moonlander the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Hunter|jF.|j |j Jmoonlander the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Kazuki} c) +0 sling {Malki} Fire: a) +2 sling {Kazuki} |jq i#####@.##..###+#|j |j You whisper farewell to Kazuki. Welcome, moonlander the Coglin Hunter.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.|jS |j+ Press ? for a list of commands and other information.|jn/ |jC2 [ _Found a staircase leading out of the dungeon.|jV|j*Z  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   7%   0   g + Spellcasting   0.0    -2          |j\ b + Unarmed Combat   0.0    -1              c + Ranged Weapons 3.6  85%  -1               d + Armour   0.0    -1      e + Dodging1.7   7%  -1      f + Stealth0.7   1%  -1              [2|j\ 0X                                |jD]3                        |j]cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  |j][/] auto|manual mode [*] useful|all skills [!] training|cost|targets|jT a * Fighting   2.0  21735|j/ 1760 d * Armour   0.0  18%4|jX6535 e * Dodging   1.7  16 f + Stealth   0.7   |j8629 e - Dodging   1.7    f + Stealth 0.7   1%|jH 4536 f * Stealth   0.7  17|j@ 7649 f - Stealth   0.7   |j%U|j[|jbmoonlander the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17####XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#..#a) +2 sling {Kazuki} c) +0 sling {Malki} ##+#Fire: a) +2 sling {Kazuki} You whisper farewell to Kazuki. Welcome, moonlander the Coglin Hunter.|jb#The heart of this dungeon contains the stupendous artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.|j/f|jf|jj|j0m|j*q|jq|jq|j,s|jt|jxP _|jy|j?z|jz|j|/ _You open the door.|jO~3|j |j8There is an open door here.|j|j? _|j|j/|jv#####<.##..#'++.#.# #######...♣.'4.0 (4#...'####|jّ|jÒL======5.0 (5|j |jC _As you open the large door, it creaks loudly!|j3|j |je|j|jq  There is a large open door here.|j1|j _|j|j|j|j|j:|jW|jw|j|j|j |j!|j&"|jp"|j$7 _You open the door.|j%|j%|j~&|jM)@  There is an open door here.|j*|js,5 _|j-|j.,|j/|j%1|j^2,|j2|j84|j;5|j5|j5|j"7|j7|jY8|j8|j:|j;|j <|jx<|j=|j>|j>|j?|j@|jA|jA|jlB|jC|jD|jD|jIE|j,G|jG|j>H|jH|jI|jJ|j+K|jK|jL|j9N|j`N|jN|jO|jTQ|j~Q|jQ|j(S|jT|jT|j=U|jV|jX,|jX|jzY|jZ|jZ|j;[|j7]|j{^,|j^|jt`|jf1#..###.##.##.# #.# #.# #.# ###.# #@..#------28.0 (23.0) #.### #.##.##.##.#|jgp..>###|jm|jgm&------|jm%9.0 (24|jq|ju; _Found a stone staircase leading down.|jfI|j|j|jC|j|j<|j|jӔ|j,|j|j|j|j,|j|j ,|j|j|j|jS|j|jR  There is a stone staircase leading down here.|jzc  You encounter a rat.|j<|jJ#.# ###.# #...# #.### #.# #.# #.# ####.#### #....>@.# #.#####.......# .###.!. .. .|j9 .#. .#.#r   rat (asleep) .. . r. ..|j236.0 (7.0)|j27.0 (8 _|j|jX|jC o .  You shoot a sling bullet. The sling bullet hits the rat.|j` )))))#.#)|j+t j )You kill the rat!|j A.....|j ..|j j1===8.3 (1.3Rev |j |j / _You shoot a sling bullet.|jl|jƿ|j|j1|j,|j|ji|j3|jA|j|jG,|j|jq|jI,|j,|jG|j|j|j,#...# #$# #.### #.# #.# #.# #.# #.# #.# #.#####.#### #.##....>..###.#######.#####..........## #.###.@..#.#---#.. ##..#. #.#.#.###..#.##.#.# #... .#.# #|jO.... ...##... ### |j.45.3 (7.0|j#---|j$6.3 (8|jAh _d - 2 grey potions|j_H3|jT|jWa4|jb,|jc|jc|jse|jf,|jg|jh|ji,|jq _You now have 7 gold pieces.|jy|jy|j{,|j||j}|jz|j|j<|jn|j}|jӂ|jH|j|jʅ,|j|j4|j|j|jg|j|j||j |j,|jk|jď,|j n|jt|jӕ|jX,|j|jؘ|jk,|j|j|j6|j|jڝ|j|j|j|j|jH|j|j|jw|j|jԤ|jJ|j |j|j|jr|j|j,|j|j|j ,|j/|j|jo|j|j,|j|j$|j|j9|j#.# #.# #.# #.# ####.#### #.# #....>..###.#######.#####..........## #.###....#.###.. #.. ##.......... #.#. #.#.#.###.. ..#.##.#@# # 81.3 (35.0)... .#.#.# .... ...#.# #... ## #.# # #...)2.3 (36 _Found a hand axe.|j|j|j|j!H _No target in view!|j3|j2|jK| _|j$f  You encounter a quokka.|j#.### #.# #.# #.#  #.# #.#  #.# #.#  ####.#### #.#  #....>..###.######  #.#####..........#  # #.###....#.###...#.. ##...@......r#.#. #.#.#.###...#.##.#.#.#... .#.#.#.#.... ...#.#.##... ###.#.#r   quokka (asleep)#.#..#.#..#.#|j13.3 (1.0)|j,)4.3 (2 |j _|jm|jf  ))))))r  You shoot a sling bullet. The sling bullet hits the quokka.|j  The quokka is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.|jN r......===5.6 (1.3Rev  _The quokka is lightly wounded.|j |j |j. |j ] _A quokka is nearby!|jY m )))))))You shoot a sling bullet.|j  The sling bullet closely misses the quokka.You shoot a sling bullet.|je r.  The sling bullet barely misses the quokka.|jf 7r.|jk V...r...|jl ^6.9Rev+ |jr |jt i _The quokka twitches its whiskers.|j F #.### #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #....>..###.######  .........#  # #.###....#.###...  #.. ##...@...r...  #.#. #.#.#.###...  #.#.# ... .#.#.#.# .... ...#.#.# #... ###.#.# #.#.. #.#.. #.#|j #.### #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #....>..###.######  .........# |jx # #.###....#.###...  #.. ##...@...r...  |jN$#.#. #.#.#.###...  #.#.#|jt ... .#.#.#.# |jO.... ...#.#.# #... ###.#.# |jܬ#.#.. #.#.. #.#|j|jC|jǷ|j] _A quokka is nearby!|j4m )))))))You shoot a sling bullet.|jcx  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.|j ;r.|j}..r....8.2|j7|j^ _The quokka is heavily wounded.|jF #.### #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #....>..###.######  .........#  # #.###....#.###...  #.. ##...@..r....  #.#. #.#.#.###...  #.#.# ... .#.#.#.# .... ...#.#.# #... ###.#.# #.#.. #.#.. #.#|j1 #.### #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #....>..###.######  .........#  # #.###....#.###...  #.. ##...@..r.... |j_ #.#. #.#.#.###...  #.#.# ... .#.#.#.# |j.... ...#.#.# #... ###.#.# #.#.. |j#.#.. #.#|jo|j԰|jW|j] _A quokka is nearby!|jK †You shoot a sling bullet. The sling bullet hits the quokka.|jW?))|jWVp )))))You kill the quokka!|j5`..†....|js39.4 (1.2Rev* |j@|j/ _You shoot a sling bullet.|j73|j8|j+<|j=|jIBX|jB>Rev+ |jKC|jiE|jF|jF|jEG|j[Jb  You see here a quokka corpse.|jL|j1M _|jM|jO|j Rc  You encounter a rat.|jW.### #.# .# #.# .# #.# .# #.# .#### #.# ### .>..###.###### r..# ###..........# ###...###|jX #.###....#.###.......##.. ##......†.@...---#.#. #.#.#.###.......#|jXE..#.##.#.#.# ###...###... .#.#.#.# ...#.... ...#.#.# ####... ###.#.# r   rat (asleep)#.#..#.#.. |jY |jy_.93.4 (4.0|j$`M---4.4 (5 _|j}e|j$g|jƨm .  You shoot a sling bullet. The sling bullet hits the rat.|j­G))|jI4i )You kill the rat!|jq3...|j>4===5.6 (1.2|j|j/ _You shoot a sling bullet.|jS_|j|j|j|j|j>Rev |j7|j=|j<,|jM|j|j|j'|j|j|j|j#|jE|j|j|j(|j#|j |j|j|j3|j|j|jQ,|jA|j|j6|j|j|j|j1|j|j}|j q ##### ### #...# .# ###...### .###.......######## |jo ...†............. #.###.......##.[---106.6 (11.0) #.# ###...####.#####.## #.# #...# #.# #.# ##### #.# #.# #.# #.. #.# #.. #.# # #.# )|j|jRH---7.6 (12|jm|j)# _Found a robe.|jv`4|jHa|j7cH _No target in view!|j |j |j |j |j~ |j P _|j< |j |j/ |j |j i  You encounter a hobgoblin.|j ~  ## ##### .#  #...# .#  ###...### .#  #|j] /#.......########.#####. †..............$ ##.......##...[..#  ###...####.#####.####. |j  #...# #.# ...  ##### #.# ...#  #.# ...#  #.# ...#  g   hobgoblin (asleep) #.# ..g#  #.# #.##   |j 19.6 (2.0)|jU 310.6 (3 _|j |jC |j|  )))))g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!|j )The hobgoblin is heavily wounded.You shoot a sling bullet.|j rThe sling bullet barely misses the hobgoblin.|j 5g.|j .....r   rat (wandering)|j b===1.8 (1.2Rev |j |j T _You encounter a rat.|j  ##  ##### .#  #...# .#   .# ########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ...  ##### #.# ...#  #.# ...#  #.# .g.#  #.# ...# |j U #.# #r## |j'v ##  ##### .#  #...# .#   .# ########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ...  ##### #.# ...#  #.# ...#  #.# .g.#  #.# ...#  |j`w{#.# #r## |j}|j~|jU|jd _There are monsters nearby!|j ))))You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.|jy! ))The hobgoblin is heavily wounded.You shoot a sling bullet.|ja7g.|jb6r.|j c7g.|jc5r.|jj0...|jk^3.0Rev+ |jMq|jsc _The sling bullet barely misses the hobgoblin.|j ##  ##### .#  #...# .#   .# |jk########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ...  ##### #.# g..#  #.# ...#  #.# .r.#  #.# ...#  #.# #.## |j ##  ##### .#  #...# .#   .# ########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ...  ##### #.# g..#  #.# ...#  |jm#.# .r.#  #.# ...#  #.# #.## |j#3|j*|jJ,d _There are monsters nearby!|jG †You shoot a sling bullet. The sling bullet hits the hobgoblin.|jL))r   rat (wandering)|j9 ))))You kill the hobgoblin!You shoot a sling bullet.|jEV8r.|j]u..†r.|j*an64.2Rev* |jg|ji^ _The sling bullet closely misses the rat.|jy[ ##  ##### .#  #...# .#   .# ########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ...  ##### #.# †..#  #.# .r.#  #.# ...#  #.# ...#  #.# #.## |j ##  ##### .#  #...# .#   .# ########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ...  ##### #.# †..# |jY #.# .r.#  #.# ...#  #.# ...#  #.# #.## |jB|j|j"|jm&Z _A rat is nearby!|j=<R )))))|j =7)You shoot a sling bullet.|jE  The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.|j7r.|jA>.....|jP,5.5 (1.3|jD|j'^ _The rat is moderately wounded.|j3s ##  ##### .#  #...# .#   .# ########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ... |j ##### #.# r..#  #.# ...#  #.# ...#  #.# ...#  #.# #.## |jY\ ##  ##### .#  #...# .#   .# ########.#####. †............$.. #.....@...[..#  #.#####.####.#  #...# #.# ...  ##### #.# r..#  #.# ...#  #.# ...#  #.# ...#  #.# #.## |jm`|jxa|jl|jq )) _A rat is nearby!You shoot a sling bullet.  The sling bullet hits the rat but does no damage.|j` †The rat is moderately wounded.You shoot a sling bullet. The sling bullet hits the rat!|j S|j~ )..|j /76.8|j˕ |jݗ G _You kill the rat!|jt 3|jq |j |j X|jz ,|j6 |jU |jM |j >Rev+ |j |j |j ,|j |j |jC ,|j |jE |j |jG |j M _You now have 19 gold pieces (gained 12).|j; |j |j |j |j |j7 >Rev |j9 |j |jT |j |je B|jO |j |j |j ,|jc |j' |j |j (|j |jp |j 3|j |jn |j |j |jn |j |j@ |j |j |j ,|j |j L _You now have 23 gold pieces (gained 4).|jx 3|j X|j |j|" ;  There is a shaft here.|j}' w _|j^( ,|j) |j* |jv+ ,|j- |j}. |j. |j9/ |j0 |j1 |j>2 |j2 |j3 |j5 |jt5 |j5 |jI7 |j:8 |j8 |j8 |j: |j; ,|j9< |jp= |j> |j>? ,|j@ |jA |jB |jB |jD |jE |jF |jF |jG |jUI ,|jI |jK |jjM ,|j1N |jO |jP |j`Q |jQ |jR |jT ,|j#U |jV |jX |j[ n|j\ |j] |j_ ,|j_ |jo` |jka |ja |jb |jLd |jd |jpe |je |jg |j@n            #.#.#   |jo ...[....#.#   #@#.#  ---59.8 (43.0) #.###.#.#   #....#.#  #.###.#.#   #.#.#   ##...#   #....#   #...##  #...### |j`u |jv I---60.8 (44|jdz |j= > _Found a ring mail.|j% |j |j‰ H _No target in view!|j 3|jy |j |j6 |jK P _|ja |j |jp |j |j ,|j |js |jl ,|jA |j |j |j |j |j A  You see here a +0 ring mail.|jy |j  _|jE |j$ |j ,|jS |j! |j |j |jd |j |j2 |jr |jl |jk |j |j |j% |jr |j ,|j |j #. ####.#######.# ##.....[....#.# .....#.####.#.# ##. ##.###.#.# ..# ##....#.# ####.###.###.#.# ....#.## #.#.# # ##...# 71.8 (11 ### #....#  #...##  #...### #.....# #.#.#.# #.#.#.# #.#.#.# #.#.#.#|j |j |j T _Key pressed, stopping explore.|j |j |j: |j H _No target in view!|j<|jv=|jE>|j@|j/B|jFP _|jH,|jH|jRJ|j8L|jL|jpM|jO|jP|jHQ|j&R|jT|j[ ####  #..  |j5\#.#  ####.#######.###.....[....#.##...).....#.####.#.#...####@.###.###.#.#5.8 (4.0)|j^\........## ##....#.#...#####.###.###.#.# ##|j\.........#.## #.#.# .##.#######.## |j\e##...# .#### #....# '#|j\9 #...## .#|j\ #...### ## #.....#|jXc|jc+6.8 (5|jh|jk# _Found a club.|j|jj|j (^ _No target in view!|j3|j|jn|jƩ|jmP _|j^|jʰ|j|jb|ji|j|j|jo|j|j|jѻ|j{|j޾|j|j|j|j:|j|j|j;|j|j|j|jI|j |jY|jN|j?|j,|j9|j |j|ja|j7|j |j,|j|j|j,|j|j|jq|j|j|j|j,|j;|j|j#,|ja|jH|j,|j|j|jJ,|j(|j|j|j|j|j^|j,|j |j |j|jA|jG|j-|j|j|j|j|jq|j|js|j|j|jJ|jk|j |j",|j#|jb&|jm'|j'|j(|ja*|j+|jb,|j=-|jY/|j1B|j2|j3|j;4|j4|j=### #.. #.# ####.# #######.....######...).....#............####..###### #......@............## #204.8 (28.0)..♣ ###########....#####.####.. #### #...........#.  #.♣ #<.# #.##.#######.#  #.#####..# #.##... ###  #.#...##'# #.#####|j>6#  #.'.♣.'..# #.#  #.#...'.## #.#  #.#####.##..|j(D|jGT _Key pressed, stopping explore.|j[|j\|j0a|jcH _No target in view!|j:I|jz>|jF@|j@$ _|jtE,|jE|j#F|jG|jH|jpJ|jJ|jK|j9M|jN|j6O|jQP|jQ|jXS|jS|jU|jV|jW|j@X|j-Y|jZ|j\|j\|j{]|j`|jbb|jb|j8c|jTf|j j|jj|jek|j8m|j o|jo|js,|jt|j/t|jsu|j w|jZy|jy|jz|j||j~|j~|j|jd|j|jk|j2|jօ|jχ,|j|j|j#,|j|j|j8,|je|jA|jk,|j|j|jP|j|j|jd|j1,|j|j4|j|j|j|jVn#...................## ##....#.# |j###########....#####.###.###.#.#  #### #...........#.## #.#.#  #<.# #.##.#######.## ##...# |j##..# #.##.......### #....# .##'# #.########.# #...## .'..# #.# #.# #...### |j .'.## #.########.# #..... ##.# #.# #.#.#. |jY~### #...# #.#.#. |j⌠# #.. #..# #.#.#.# ##...# #.#. .#|j##..# #.#. .##... #.#.#  |j:w.##.... ..#.#  .##....#.#  .#  #^# |j|j]-25.8 (21|jU,6.8 (22|j|j"` _c - a scroll labelled HEMYODYINT|j|j|j٦|jѩH _No target in view!|jg|jg3|jLj|jk|jp _|j5s|ju,|jsv|jw|j zn  You encounter a frilled lizard.|js*# #...#.## #.#.# .# #.##.#######.## ##...# |j.# #.##.......### #....# '# #.########.# #...## .# #.# #.# #...### ## #.########.# #.....# |jz# #..........# #.#.#.# # #.#######..# #.#.#.#  |jC/#.. #@.# #.#.#.#  ...l.....# #.#.#.# |j  ##.####..# #.#.#  #... #.#.# |j_#.... ..#.# |jҀl#..... #.# l   frilled lizard (asleep) .:...## #^#|j ##.### #.# |j'/##.#|jzT9.8 (3.0).l|jOl=30.8 (4|j|j8 _The frilled lizard hisses angrily.|jmj )))You shoot a sling bullet.|j †The sling bullet completely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.|jo=)|j s J  You kill the frilled lizard!|j r†..J   endoplasm|j i8==2.1 (1.3Rev |j |jؖ [ _You encounter an endoplasm.|j   #.#.#  ##.##   .###   .# |j  #.# #.#   ###.#  # .....#  # #..#   #.. #@.#   ....†....# |j n  ##.####..# #.#.#  #..J #.#.# |j > #.... ..#.#  #..... #.# |j g .:...## #^#  ##.### #.#  ##.# |j4   #.#.#  ##.##   .###   .#   #.# #.#   ###.#   .....#   #..#   #.. #@.#   ....†....#   ##.####..# #.#.#  #..J #.#.#  #....  #..... #.#  .:...## #^ ##.###  ##.#|j4 |j |j |j9 a _An endoplasm is nearby!|jXW )) You shoot a sling bullet. The sling bullet hits the endoplasm.|j .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.|j )|jq +...|jr |jz ## #...........#.## #.#.#moonlander the Shooter .# #.##.#######.## ##...#Coglin .# #.##.......### #....#Health: 16/16 ======================== '# #.########.# #...##|j{ Magic: 1/1======================== .# #.##.# #...###AC: 3Str: 11 ## #.########.# #.....#EV: 11Int: 8 ##..........# #.#.#.#SH: 0|j| iDex: 17 ##.#######..# #.#.#.#XL:  1 Next: 100% Place: Dungeon:1#.. #@.# #.#.#.#Noise: ===------  Time: 233.4 (1.3)....†....# #.#.#.#a) +2 sling {Kazuki} c) +0 sling {Malki} ##.####..##.#.#Fire: a) +2 sling {Kazuki} #...#.#.#Rev+ |j } #.... ..#.##.....#.#.:...## #^###.####.###.#You kill the frilled lizard! _You encounter an endoplasm. |jG} 0_An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.|j _You kill the endoplasm!You have reached level 2!|jd /  --more--|jӅ D22/222/22 0% |j |jx 4 _|j |jt |jH!|j$|j&|j-qRev  _|j.,|j0|j2|j3,|jx4|j6|j]8|j8|j|9|j;|j]D|j9L   # #.#.#.# # #####..# #.#.#.# #....####..# #.#.#.# ....†....### #.#.#.# ##.####..#.## #.#. #.....### #.# #........ . #.####.....###  #.....@...## #^--- #######.###   # .# #.|jL .# #.# .#  .# #.# .# ####.#  You pick up a parchment of Blink and begin reading...|jYR-9.4 (6.0|jRH---40.4 (7|j(W|jqY> _You add the spell Blink to your library.|j|ju|j|j,|j|jB|j8,|j;|j?|jX |j |jH |j |j,|j|jT|jD,|j|j|j{|j|j~|j)|jB|j|j ,|j |j"|jf$,|jV%|j1 #.........## #^#  .### #.#  #.# ##.#  #.# #..# #####.# # ........# #.# #######.# #.#  #.# #.#  #@# ### #.# ##### #.....# #.# ### #...# #####.# #.# ..# ###...### #.# #.# #.###.......########.#####.# ...†.......................# #.###.......##.........[..## #.# ###...####.#####.####.# #.#[39;49|jY3m #...# #.# ..... #.#|j6+9.4 (9|j7050.4 (10.0)|j=|jQ?P _You pick up a manual of Maces & Flails and begin studying.|j 4|j|jH _No target in view!|jm#3|jW%|j'|jW)|j-: _|j/|j1|j1|jl2|jd4|j5|j5|j6|j7|j8|j?9|j9|j(;|j)<|jj<|j=|jf>|j?|j?|j7@|jpA|jB|jB|jSC|jD|jF,|jG|jG|jH|jH|jyI|jJ|jL,|j M|jO|jO|j0P|jP|jR|jsS|jS|j@T|j:WB|jW|jX|jyY|jY|jZ|j,s|jt|ju,|jw|jx|j4y|jxy|jz|jx|,|j||j!~|j,|j |j|jT|j|j|jJ|jK,|j|jѓ|j|jڔ|j͕|j|j|jt|j|j |jӜ,|j@|j|j|jV,|j|jT,|j٣|j&|j,|j |j|j|j۩|jc|jo|jְ,|jA|j|j8|j|j|j  You see here a frilled lizard corpse. _|j|j|j|j6|j<,|j|j|jB|j|jC|jx|j|ju|j |jI|j|j|j |ja|j|jo |j |jw ,|j|jZ|j|j|j|j|jD|jh|j.|j 4|j |j#|j#|j#|j{$|j &|j7'|j~'|j>(|j)|j*,|j+|j.|j.|j/|j90|j45|j6|jy7|j7|j9|j;|j <|j<|j>|j?,|j@|jJB|jC,|jD|jF|jaH|jH|jI|jK|j!M,|j#N|jO|jtQ|jQ|jR|jdT|jU|jU|jV|j'X|jaZ,|j[|j]|j3_|jn_|jj`|j#b|jc,|jd|j%jX|j"k|jm,|jm|j?o|jp,|jq|js|jBt|j}t|jt|jiw|jx,|jx|j1{|j?||jv||j||j~|j|j|jx|j܁|j|j|jz|j|j|jԅ|j#|j|j|j|j4|j܋|j,|j*|j|jV|j|j.|jޒ|jߓ,|j@|j|j|j<|j|j`|j,|j|j|j|je|j|j|j^B|j|j|j|j+|jD|j |jZ|j£|j|jw|j|j!|j|j|jP|jۨ|jǪ,|j|j|jW|j0,|j|jʯ|j|jð|j|jT|j |j?|j|j_|jµ|j|j1|j|j,|j|j  You encounter a ball python.#####..........# ###...### ##.###....#.###.......#########.. ##......†................#.#. #.#.#.###.......##........#.##.#.#.# ###...####.#####... .#.#.#.# #...# #.# #...... ...#.#.# ##### #.# #..#... ###.#.############.# #..#.#..@........##.# #.. #.#..########.##.###.. #.#.. #.[40|jam##.##.## ..).. #.##...## ....# #.#####.## ##S## #........# S   ball python (constriction, asleep) #. #########. # ## |jLY3566.0)S.|j{S)77|j'|j5 _The ball python hisses angrily.|jx    #.. †  #.#.    ...  #...# #.#  .... ...#.#.# ##### #.#  #... ###.#.############.#  |j/#.#..@........##.# #.. #.#..########.. #.#.. #.##.##. ..).. #.##...##  .S..# #.#####. ##.## #........ #. . #|j%|jٟ     #.. †  #.#.    ...  #...# #.#  .... ...#.#.# ##### #.#  #... ###.#.############.#  #.#..@........##.# #.. #.#..########.. #.#.. #.##.##. ..).. #.##... .S..# #.#####. ##.## #........ #. . # |jܦ |j |j |jD b _A ball python is nearby!|j ))) You shoot a sling bullet. The sling bullet hits the ball python.|jR  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.|j: 9S.|j1 CS)|j &.|j f===8.6 (1.2)Rev |jb0 z _The ball python is severely wounded.|j7     #.. †  #.#.    ...  #...# #.#  .... ...#.#.# ##### #.#  #... ###.#.############.#  #.#..@........##.# #.. #.#..########.. #.#S. #.##.##. ..).. #.##...##  ....# #.#####. |j/8 t##.## #........ #. . #|j}     #.. †  #.#.    ...  #...# #.#  .... ...#.#.# ##### #.#  #... ###.#.############.#  |jj #.#..@........##.# #.. #.#..########.. #.#S. #.##.##. ..).. #.##...##  ....# #.#####. ##.## #........ #. . # |jc |j= |jY |j b _A ball python is nearby!|jL    #.. † |jd #.#.    ...  #...# #.#  .... ...#.#.# ##### #.# |jC #... ###.#.############.#  #.#..@........##.# #.. #.#..########.. |jnt#.#S. #.##.##. ..).. #.##...##  ....# #.#####.|j< ##.## #........ #. |j=. #Œ|jkc    #.. †  #.#.    ...  #...# #.# Œ|jSl .... ...#.#.# ##### #.#  #... ###.#.############.#  #.#..@........##.# #.. #.#..########.. #.#S. #.##.##. ..).. #.##...##  ....# #.#####.Œ|jl@ ##.## #........ #. . # Œ|j#sŒ|jsŒ|jyŒ|j}b _A ball python is nearby!Œ|j ))))You shoot a sling bullet.Œ|jB*  The sling bullet barely misses the ball python.You shoot a sling bullet.Œ|j9S.Œ|j@).Œ|jc9.9 (1.3Rev+ Œ|jѹŒ|j-f _The sling bullet closely misses the ball python.Œ|j    #.. †  #.#.    ...  #...# #.#  .... ...#.#.# ##### #.#  #... ###.#.############.#  #.#..@........##.# #.. #.#.S########.. #.#.. #.##.##. ..).. #.##...##  ....# #.#####. ##.## #........ #. . #Œ|j!Œ|j    #.. †  #.#.    ...  #...# #.#  .... ...#.#.# ##### #.#  #... ###.#.############.#  #.#..@........##.# #.. #.#.S########.. #.#.. #.##.##. ..).. #.##...##  ....# #.#####. ##.## #........ #. . # Œ|j۲Œ|jŒ|jŒ|jb _A ball python is nearby!Œ|jw .  You shoot a sling bullet. The sling bullet hits the ball python!Œ|j))Œ|j[ ))))You kill the ball python!Œ|jq..).Œ|j5461.1 (1.2Œ|jŒ|j/ _You shoot a sling bullet.Œ|j5RŒ|jSŒ|jSŒ|jbVŒ|jRXŒ|j\BŒ|j],Œ|jy^Œ|j`Œ|jbŒ|jTcŒ|jcŒ|jeŒ|jogŒ|jg>Rev Œ|jhŒ|j*kŒ|jl,Œ|jnŒ|joŒ|j,v ..#.##.#.#.# ###...####. ... .#.#.#.# #...# #. .... ...#.#.# ##### #.# #... ###.#.############.# #.#...........##. #.#..########.##.# Œ|jv>#.####.#..# #.##.# ........)..# #.#.......@..## #.####---6.1 (5.0##.####.### #.... #.# #### #.# #.# #.# #.# ..#Œ|j|Œ|jv}F---7.1 (6Œ|j"Œ|j; _Found a stone staircase leading down.Œ|jS3Œ|j/Œ|jWH _No target in view!Œ|jqAŒ|j~BŒ|jBŒ|jEŒ|jGŒ|jKP _Œ|jCMŒ|jM(Œ|j@NŒ|joPŒ|j6Sc  You encounter a rat.Œ|jX ..#.##.#.#.# ###...## ... .#.#.#.# #...#  .... ...#.#.# #####  #... ###.#.### #.#...#. #. #.#..###### #.>#.####.#..#  #...)..# #.# #....## #.Œ|jAY| ###.####.### #.r #.# ## #.# #.# #.#r   rat (asleep) #.# ..#Œ|j^y S9.1 (2  The rat squeaks loudly.Œ|j[`7r.Œ|j2a0SŒ|j(hSS 2 ball pythons (constriction, wanderi…)r   ratŒ|jhK====70.1 (3Œ|jnŒ|jCq_ _You encounter a ball python. x2Œ|j.` †You shoot a sling bullet. The sling bullet hits the rat.Œ|je ?)Œ|j j )You kill the rat!Œ|jo t .SYou shoot a sling bullet.Œ|jp .S.SŒ|j{w v.†SS)Œ|jz 8===-1.4 (1.3Rev Œ|j Œ|jā 8 _The ball python hisses angrily. x2Œ|j4 <   ...  #...#  ....  #####  #...  #  #. #. #.#..# #.>#.####.#..#  #.S..S....)..#  #....@.....##  ###†####.###  .. #.#  ## #.#  #.#  #.#  #.#  ..# Œ|j    ...  #...#  ....  #####  #...  #  #. #. #.#..# #.>#.####.#..#  #.S..S....)..#  #....@.....##  ###†####.###  .. #.#  ## #.#  #.# #.#  #.# ..# Œ|j Œ|j_ Œ|j 7-Œ|j\ Œ|j d _There are monsters nearby!Œ|j †You shoot a sling bullet. The sling bullet hits the ball python.Œ|j; w   ball pythonŒ|j} v ))You kill the ball python!Œ|j G.SŒ|j=.SŒ|j7H.†Œ|jo l122.6 (1.2Rev+ Œ|j4Œ|jX/ _You shoot a sling bullet.Œ|j!   ...  #...#  ....  #####  #... Œ|jZ" #  #. #. #.#..# #.>#.####.#..#  #....†....)..#  #..S.@.....##  ###†####.###  .. #.# Œ|j"[ ## #.#  #.#  #.# Œ|j"W #.#  ..# Ì|jGv\   ...  #...#  ....  #####  #...  #  Ì|jw#. #. #.#..# #.>#.####.#..#  #....†....)..#  #..S.@.....##  ###†####.###  .. #.#  ## #.#  #.#Ì|jpw #.#  #.# ..# Ì|j}Ì|j~Ì|jXÌ|j;b _A ball python is nearby!Ì|j)u .  You shoot a sling bullet. The sling bullet hits the ball python.Ì|j;)Ì|j2+s )))You kill the ball python!Ì|jޮn KYou shoot a sling bullet.Ì|j....K   kobold (wandering)Ì|jj463.9 (1.3Ì|j޾Ì|j$| _You encounter a kobold. It is wielding a +1 dagger of venom.Ì|jm^   ...  #...#  ....  #####  #...  #  #. #. #.#..# #.>#.####.#..#  #K...†....)..#  #....@.....##  ###†####.###  Ì|j.. #.#  ## #.#  #.#  #.#  #.#  ..# Ì|jfs   ...  #...#  ....  #####  #...  #  #. #. #.#..# #.>#.####.#..#  #K...†....)..#  #....@.....##  ###†####.###  .. #.#  ## #.#  #.# #.#  #.# Ì|j>t6..# Ì|jzÌ|j[{Ì|jÀÌ|j] _A kobold is nearby!Ì|j   ...  #...#  ....  #####  #...  #  #. #. #.#..# #.>#.####.#..#  #K...†....)..#  #....@.....##  ###†####.###  .. #.#  ## #.#  #.#  #.#  Ì|jXR#.#  ..# Ì|j   ...  #...#  ....  #####  #...  #  #. #. #.#..# #.>#.####.#..#  #K...†....)..#  #....@.....##  ###†####.###  .. #.#  Ì|j3;## #.#  #.# #.#  #.# ..# Ì|j}3Ì|j6Ì|jӣ] _A kobold is nearby!Ì|j  )You shoot a sling bullet. The sling bullet hits the kobold.Ì|j&B))))Ì|jl )You kill the kobold!Ì|jM@ @)....Ì|jV  205.2Rev* _You shoot a sling bullet. _Your Ranged Weapons skill increases to level 4!Ì|j^ Ì|jb IÌ|jd Ì|jh [Rev+ _Ì|jj g  You see here a ball python corpse.Ì|jo i  You encounter a hobgoblin.Ì|ju  #.#. #.#.#.... ..#.##.#.#.# ###...# .....#.#.#.# #...### ........#.#.# Ì|jSv ..#.....###.#.######## .. #.# #.#.......... #. #.# #.#..####### #.>#.####.#..#  #)..@†....)..# ---Ì|jv ....#..........## ## ###†####.###  .g.# #.#####Ì|jv ## #.# #.#g   hobgoblin (wandering) Ì|jv { #.# #.#..#Ì|jw ,60Ì|j~ Ì|j M---7.2 (2 _Ì|jɅ Ì|j] Ì|jL2 S #.#.  ..#.##  .....  ## ......  ..#..... .. #.#  #. #.#  #.>#.####.#..#  #)..@†....)..#  ....#..........##  # ###†####.### Ì|j2  .g.# #.#  ##### #.#  #.#  #.#  #.#  ..# Ì|j2 Q #.#.  ..#.##  .....  ## ......Ì|j X  ..#..... .. #.#  #. #.#  #.>#.####.#..#  #)..@†....)..#  ....#..........##  # ###†####.###  .g.# #.#  ##### Ì|jJ  #.#  #.# #.# Ì|j -..#Ì|j Ì|j Ì|j Ì|j ` _A hobgoblin is nearby!Ì|j †You shoot a sling bullet. The sling bullet hits the hobgoblin.Ì|j H))Ì|j. p )You kill the hobgoblin!Ì|juZ.††Ì|j@!}5===8.5 (1.3Rev* Ì|j''Ì|j)/ _You shoot a sling bullet.Ì|jS@Ì|j@Ì|jBÌ|jDÌ|jKXÌ|jqMÌ|jM>Rev+ Ì|jIOÌ|jV[ #.#. #.#.#.###.. ...#.##.#.#.# ###... ......# #.. ##...#.#.#  ..#.....###.#. ..#.#.# #.# #..#.# #.#..Ì|jW #.>#.####.#..#  #)@..†....)..# ---#.....#..........## .##.# ###†####.### # .†.# #.#  ##### #.#  #.#  #.#  #.#  ..#Ì|jegÌ|j"hV #.#. #.#.#.###Ì|jh .. ...#.##.#.#.# ###Ì|ji . ......#.#.#.# #Ì|jpiq ##.........#.#.# Ì|jo ..#.....###.#. ..#.#.# #.# #..#.# #.#.. #.>#.####.#..# #@...†....)..# #.....#.##.##.#####†####.### # .†.# #.# ##### #.#  #.#  #.#  #.#  ..#Ì|jv.80.5 (2.0Ì|jpwF---1.5 (3Ì|j}Ì|jx _You see here a +1 dagger of venom.Ì|jÌ|jÌ|jÌ|jH _No target in view!Č|j3Č|j5Č|jČ|jqČ|j-: _Č|jČ|jČ|j Č|j Č|jČ|jČ|j(>Rev Č|j+Č|jČ|jn  You encounter a frilled lizard.Č|j........#.#.#.#  ##.........#.#.#  ..#.....###.#.##### ## #..#.#.# #.#...... #.##.#..#.# #.#..#l #...#.>#.####.#..# #.##..#)...†....)..# #.....#..........##Č|j#...##@#####†####.####. #.....†.# #. ..####### #.# ...# #.#...## #.#.... #.#l   frilled lizard (asleep)..... ..####### Č|j Č|j*&4Č|j15.5 (4 _Č|jČ|jČ|jzH )))l  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.Č|j~ )The frilled lizard is heavily wounded.You shoot a sling bullet.Č|jTG.lČ|j\&..Č|j|]m===6.8 (1.3Rev+ Č|jeČ|jgh _The sling bullet barely misses the frilled lizard.Č|j   ##..  ..# ## ## #..#.#.#  .. #.##.#..#.#  Č|j#. #...#.>#.#  #l##..#)...†....)..#  #.....#  #...##@#####†  #. #.....†.# #.#  ..####### #.#  Č|j5c...# #.#  ...## #.#  .... #.#  Č|jjW..... ..#  ######Č|j    ##..  ..# ## ## #..#.#.#  .. #.##.#..#.#  #. #...#.>#.#  #l##..#)...†....)..#  #.....#  #...##@#####†  Č|jF#. #.....†.# #.#  ..####### #.#  ...# #.#  ...##  .... #.#  .....  ###### Č|jIČ|jˉČ|jČ|je _A frilled lizard is nearby!Č|jm )))You shoot a sling bullet.Č|j-  The sling bullet completely misses the frilled lizard.You shoot a sling bullet.Č|jD.l.lČ|jѹČ|j@,8.0 (1.2Č|jlČ|jYi _The sling bullet closely misses the frilled lizard.Č|je   ##..  ..# ## ## #..#.#.#  .. #.##.#..#.#  #. #...#.>#.#  #.##..#)...†....)..#  #.l...#  #...##@#####†  #. #.....†.# #.#  Č|j..####### #.#  ...# #.#  ...## #.#  .... #.#  ..... ..#  ######Č|j    ##..  ..# ## ## #..#.#.#  .. #.##.#..#.#  #. #...#.>#.#  #.##..#)...†....)..#  #.l...#  #...##@#####†  #. #.....†.# #.#  ..####### #.#  Č|j҂ A...# #.#  ...##  .... #.#  .....  ###### Č|j Č|j Č|j Č|j e _A frilled lizard is nearby!Č|jܧ g )You shoot a sling bullet.Č|j3 .  The sling bullet barely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.Č|jD: <)Č|j j .  You kill the frilled lizard!Č|jq s99.3 (1.3Rev* Č|j C _You hear a loud squeak.Č|jV@ Č|jA Č|jA Č|jD Č|jG Č|juL BČ|j`N Č|jN >Rev+ Č|jO Č|jvQ Č|jT c  You encounter a rat.Č|j] , ..#.....###.#.#### ## #..#.#.# #.#..... #.##.#..#.# #.#.. #. #...#.>#.####.#..##.# #.##..#)...†....)....##.....#..........###..r##.#####†####.###.##.#.....†.# #.#  #..@.####### #.# ---.........# #.#.#..$...## #.#..... #.##........ ..########## r   rat (wandering) 91.3 (2.0Č|jHd Č|j#e M---2.3 (3 _Č|jgk Č|j@m Č|jʎ )rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.Č|jq .  The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.Č|j (Č|j٧ .Č|jP 33====3.5 (1.2Rev* Č|j Č|j G _You kill the rat!Č|j>3Č|j@Č|j/BČ|jDČ|jHTRev+ Č|jIČ|jP.. #.##.#..#.# #.#. # #. #...#.>#.####.##.# #.##..#)...†....). ..##.....#.......... #...##.#####†####.# #.##.#.....†.# #.# ##.##.#....####### #.Č|jP...........# #.#..#..$@..## #.#----40 #.#Č|jIQ" #.# ##........>. ..# ############ Č|jXČ|jXXG----5.5 (2Č|j^Č|j)b; _Found a stone staircase leading down.Č|jqČ|j&rČ|j.xČ|jzH _No target in view!Ō|j_Ō|j] _ _You now have 26 gold pieces (gained 3).Ō|j%TRev Ō|jŌ|jw XŌ|j ,Ō|jŌ|jŌ|jŌ|jŌ|j Ō|jŌ|jŌ|j>Ō|jŌ|jR  There is a stone staircase leading down here.Ō|jEŌ|j _Ō|jIŌ|jŌ|jŌ|jŌ|jrŌ|jŌ|j Ō|j Ō|js!Ō|j"Ō|j#Ō|j:$Ō|j$Ō|jB(Ō|j)Ō|j)Ō|jd*Ō|j+Ō|j,Ō|j-,Ō|j.Ō|j/Ō|j/Ō|j]0Ō|j1Ō|j2Ō|j2Ō|jd3Ō|jl6R  There is a stone staircase leading down here.Ō|j7Ō|j8 _Ō|j+9Ō|j7;Ō|j=,Ō|j%>Ō|j?Ō|jAŌ|j3BŌ|jaŌ|jycŌ|j]e,Ō|jfŌ|jgŌ|j7iŌ|jwiŌ|jiŌ|jVkŌ|jlŌ|jlŌ|jmŌ|jnŌ|j>p,Ō|jpŌ|jrŌ|jLt,Ō|jtŌ|j=vŌ|jwŌ|jxŌ|jxŌ|jvzŌ|j{Ō|j |Ō|j|Ō|j~Ō|jgn  You encounter a frilled lizard.Ō|j .. . #. ... #. ##.. #. ..## #. ## ## #..Ō|j##. #. ....#.##.#. #l..#.### #.##. #...#. #.# #.#.#.##..#) Ō|j%t#@.# ##...##.....# ##..# #..#...##.### #...###.##.##.#....Ō|jWx #.#...##.##.#....####.##..............#...........#......##Ō|j}pl   frilled lizard (asleep)Ō|j#####.#.###........######.## ##........>..## ############Ō|jȈŌ|jY.l427.5 (32.0)Ō|jMlŌ|j[,8.5 (33Ō|jŌ|j88 _The frilled lizard hisses angrily.Ō|jn ))))You shoot a sling bullet.Ō|j= .  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.Ō|jCT)Ō|ji%....Ō|jn7===9.7 (1.2)Rev Ō|jŌ|jXR _You kill the frilled lizard!Ō|jŌ|jŌ|jpŌ|jŌ|jT Ō|j BŌ|jŌ|jŌ|jŌ|jIŌ|jŌ|jrŌ|j,Ō|jTŌ|jeŌ|jŌ|j"Ō|jŌ|j<Ō|jŌ|j' Ō|j Ō|j"Ō|j#,Ō|j$Ō|j&Ō|j'Ō|j"(Ō|j(Ō|j+Ō|j+Ō|j#,Ō|j,Ō|j-Ō|j/,Ō|j0Ō|j1Ō|jX4k  You encounter a ball python.Ō|j9#S..# #####.# #÷#.# #.# #.# #  ..# #.#Ō|j: #.##.# .##.# --- #.##.#  #.##.#  #.##.# ## Ō|j+:## ##.##.# ....#.#Ō|jS:H #...#.### #.##. #. S   ball python (constriction, asleep)Ō|j?9 #.......# #.#.#.##...##..# ##...##..######..# #..#...## .S30.0)  Found a human skeleton.Ō|j@@.SŌ|j@FNS)Ō|j7GI---40.7 (11Ō|jLŌ|jN5 _The ball python hisses angrily.Ō|j& ))))) You shoot a sling bullet. The sling bullet hits the ball python.Ō|j2 †The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.Ō|juRŌ|j6@8.....Ō|jCo41===2.0 (1.3)Rev Ō|j]HŌ|jJO _You kill the ball python!Ō|jDŌ|j Ō|jWŌ|j:Ō|jfŌ|jBŌ|j######## ###...#.. #÷#.#..####.###†Ō|j......#÷##.##.∩.#####.......#   ---30.#.##.## Rev #.##.#. . .Ō|ja.......Ō|j\Ō|jF---4.0 (2Ō|jŌ|jk _Found a gnoll skeleton. Found Rocwip's General Store.Ō|j 3Ō|j ^ _No target in view!Ō|jԕ Ō|jm Ō|j˖ Ō|jx Ō|jk Ō|j / _Ō|jɟ ,Ō|jȦ k     .#########  .###...#..  .#÷#.#...# ##  ###.###†# #.  .....#÷#.# #. Ō|jO  #.∩.###.##  ÷#.....@.#5.0 (1  ##.#####.#   .#.#÷ #.##.#  Ō|j #.# #.##.#  ... #.##.# Ō|j H ## #.##.#   #.##.# ## #   ##.##.# ....   #...#.### #.##. Ō|j Ō|j2 +6.0 (2Ō|js Ō|jT 0 _Found two troll skeletons.Ō|jR^ Ō|j^ Ō|jd Ō|jf H _No target in view!Ō|jW Ō|j Ō|j Ō|j# Ō|j Ō|jW : _Ō|jێ Ō|j Ō|j2 Ō|jG Ō|j Ō|ja ,Ō|ji Ō|j Ō|j Ō|jJ Ō|j Ō|j? Ō|jw HWelcome to Rocwip's General Store! What would you like to do?  a -  139 gold the +0 chain mail of Asicixtu {Harm rElec Regen+ Dex-4}b -  24 gold a +0 leather armour Ō|j > c -  480 gold a lightning rod (4/4)  d -  480 gold a lightning rod (4/4)e -  220 gold a parchment of Lee's Rapid Deconstruction  f -  105 gold a parchment of Stone Arrow  g -  96 gold a potion of magic (unknown)h -  48 gold a scroll of amnesia (unknown) You have 26 gold pieces. [Esc] exit[!] buy|examine itemsŌ|jz R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listƌ|j2{buy|examineexamine item[Enter] describeӌ|j ӌ|j$ ӌ|j_4  moonlander the Shooter #.Coglin #.Health: 22/22 ======================== #.###########Magic: 2/2======================== #.###...#...AC: 3Str: 11 #.#÷#.#...#EV: 11Int: 8 ##.###.###†#SH: 0Dex: 17 #......#÷#.#XL:  2 Next: 41% Place: Dungeon:1 ####.@.###.#Noise: ---------  Time: 450.0 (4.0) ##÷#...ӌ|j9 ....#a) +2 sling {Kazuki} c) +0 sling {Malki}  ####.#####.#Fire: a) +2 sling {Kazuki}  ##.#.#÷###.##.# #.#.#####.##.# #.....###.##.# #####.# #.##.# #.# #.##.# ##  #. ##.##.# ..  _You kill the ball python! _Found a gnoll skeleton. Found Rocwip's General Store. _No target in view! _Found two troll skeletons. _No target in view!  There is an entrance to Rocwip's General Store here. _ӌ|j33ӌ|j^6ӌ|jI:ӌ|j<ӌ|j,>$ _Ԍ|j,Ԍ|jqԌ|jԌ|jԌ|j_Ԍ|jԌ|j`Ԍ|jԌ|j Ԍ|j BԌ|jԌ|jԌ|j1Ԍ|j<Ԍ|jԌ|jԌ|jrԌ|jVԌ|jU!Ԍ|j#,Ԍ|j%$Ԍ|j &Ԍ|j&Ԍ|j&Ԍ|j 'Ԍ|ji(Ԍ|j_*BԌ|jF+Ԍ|j,Ԍ|j-,Ԍ|jg/Ԍ|j0Ԍ|j01Ԍ|jz1Ԍ|j2Ԍ|j3Ԍ|j4Ԍ|jM4Ԍ|j5Ԍ|j6Ԍ|j&7Ԍ|j^7Ԍ|j8Ԍ|j:,Ԍ|j{:Ԍ|j<Ԍ|j(=Ԍ|jp=Ԍ|j >Ԍ|j3@Ԍ|jWB,Ԍ|jCԌ|jYDԌ|jE,Ԍ|jlFԌ|jGԌ|jHԌ|j`I,Ԍ|jJԌ|jK,Ԍ|jTLԌ|jMԌ|jNԌ|jdO,Ԍ|jPԌ|jR,Ԍ|jRԌ|jOSԌ|j5TԌ|jTԌ|jTԌ|jVԌ|j%WԌ|j6X,Ԍ|jXԌ|jYԌ|jeZ,Ԍ|jN[Ԍ|j!],Ԍ|j]Ԍ|j^Ԍ|j_Ԍ|jd`Ԍ|j`Ԍ|jaԌ|jcԌ|jtcԌ|jcԌ|jzeԌ|jufԌ|jfԌ|jgԌ|jhԌ|jiԌ|jiԌ|j+jԌ|jvkԌ|jlԌ|jGmԌ|jmԌ|jnԌ|jpԌ|jcq,Ԍ|jrԌ|jgtBԌ|juԌ|jvԌ|jFwԌ|jwԌ|j/yԌ|jz,Ԍ|j{Ԍ|j}Ԍ|j~Ԍ|j1Ԍ|jԌ|jԌ|j&Ԍ|jԌ|j̓Ԍ|j:Ԍ|jφ,Ԍ|j6Ԍ|jhԌ|jPBԌ|jԌ|jH,Ԍ|jԌ|jԌ|jԌ|jpԌ|jԌ|jԌ|j`Ԍ|jԌ|jkԌ|jĕԌ|jXԌ|jBԌ|j,Ԍ|jGJԌ|jq,Ԍ|joԌ|j̿Ԍ|jXԌ|jԌ|jԌ|jxnԌ|j,Ԍ|jԌ|j,Ԍ|jԌ|jGԌ|jԌ|j Ԍ|jԌ|j Ԍ|j,Ԍ|jԌ|j|Ԍ|jԌ|j`Ԍ|jԌ|j0Ԍ|j,Ԍ|jԌ|j.Ԍ|j,Ԍ|j Ԍ|jԌ|jԌ|jyԌ|jԌ|jԌ|jpԌ|jԌ|j]Ԍ|jԌ|jMԌ|jԌ|jԌ|jԌ|jԌ|jJԌ|jԌ|j(Ԍ|j%,Ԍ|jԌ|jԌ|jl,Ԍ|jԌ|jԌ|jp3_Found a gnoll skeleton. Found Rocwip's General Store. _No target in view! _Found two troll skeletons. _No target in view!  You encounter a quokka.Ԍ|jJ  ##  ..  #####.#  #..@..#  #.##..#  #.# #.# ### #.# r# #.. #.# . ### #.. Ԍ|jN #.# ## ..♣ ### r   quokka (asleep) #.# #.. ## #########.# #.♣ #< #.........# #.#####.Ԍ|j8515.0 (65.0)Ԍ|jO,6.0 (66 _Ԍ|jԌ|jԌ|j  ##  ..  #####.#  #..@..#  #.##..#  #.# #.#  #.# r#  #.# . ###  #.# ## ..♣  #.# #.. Ԍ|jB _ .# #.♣ #< #.........# Ԍ|j(n ##  ..  #####.#  #..@..#  #.##..#  #.# #.#  #.# r#  #.# . ###  #.# ## ..♣  #.# #..  .# #.♣ #< #.........# Ԍ|jԌ|jNԌ|j%Ԍ|j] _A quokka is nearby!Ԍ|j  ##  ..  #####.#  #..@..#  #.##..#  #.# #.#  #.# r#  #.# . ###  #.# ## ..♣  #.# #..  .# #.♣ #< #.........# Ԍ|jZ@ ##  ..  #####.#  #..@..#  #.##..#  #.# #.#  #.# r#  Ԍ|jDAn#.# . ###  #.# ## ..♣  #.# #..  .# #.♣ #< #.........# Ԍ|jGԌ|jIԌ|jMԌ|jZ] _A quokka is nearby!Ԍ|jg ))r  You shoot a sling bullet. The sling bullet hits the quokka.Ԍ|j  ))The quokka is severely wounded.You shoot a sling bullet.Ԍ|jؒB r.  The sling bullet closely misses the quokka. g  You hear a shout!r.Ԍ|j.g   goblin===7.2 (1.2)Rev Ԍ|j8Ԍ|js _You encounter a goblin. It is wielding a +0 dagger.Ԍ|j z  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.Ԍ|j  The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.Ԍ|jj z g.  The quokka is almost dead.Ԍ|j ! 1--8.5 (1.3Rev+ Ԍ|j4$ Ԍ|jo' + _The quokka bites you.Ԍ|j,R Ԍ|jS + ##  g.  #####.#  #..@..#  #.##r.#  #.# #.#  #.# .#  #.# . ###  #.# ## ..♣  #.# #..  .# #.♣ #< #.........# Ԍ|j n ##  g.  #####.#  #..@..#  #.##r.#  #.# #.#  #.# .#  #.# . ###  #.# ## ..♣  #.# #..  .# #.♣ #< #.........# Ԍ|j#Ԍ|jԌ|jԌ|jLd _There are monsters nearby!Ԍ|j41n ))You shoot a sling bullet.Ԍ|j0  The sling bullet closely misses the quokka.You shoot a sling bullet.Ԍ|j< .g  The sling bullet barely misses the quokka.Ռ|jFr..Ռ|jk9.7 (1.2Rev* Ռ|jՌ|j,A _The quokka bites you but does no damage. x2Ռ|j>))Ռ|j^  .  You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.Ռ|js)g   goblinՌ|jßN.g...Ռ|jL--5020.9Ռ|jՌ|jJ _You kill the quokka!Ռ|jG h ))You shoot a sling bullet.Ռ|jҚ  The sling bullet completely misses the goblin.You shoot a sling bullet.Ռ|j$ z g.  The sling bullet closely misses the goblin.Ռ|j[% W19--2.1Ռ|j* Ռ|j, c _The goblin hits you but does no damage. The goblin hits you with a +0 dagger.Ռ|jB h ))You shoot a sling bullet.Ռ|jd  The sling bullet barely misses the goblin.You shoot a sling bullet.Ռ|jT z g.  The sling bullet closely misses the goblin.Ռ|jU f20=-3.4 (1.3Ռ|j[ Ռ|je )) _The goblin barely misses you.You shoot a sling bullet.Ռ|jA  The sling bullet closely misses the goblin.You shoot a sling bullet.Ռ|j,z g.  The sling bullet closely misses the goblin.Ռ|jĀ'4.7Ռ|j׆Ռ|j2= _The goblin hits you but does no damage.Ռ|j`  You shoot a sling bullet. The sling bullet hits the goblin.Ռ|j3 )The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin!Ռ|j-8R֌|j~֌|j445.9 (1.2֌|j֌|j } _You kill the goblin!֌|jJ֌|jf^ _No target in view!֌|j:֌|jФ֌|jM^ _No target in view!֌|j֌|j֌|j^ _No target in view!֌|j֌|j֌|j^ _No target in view!֌|j֌|j4֌|jH _No target in view!֌|jI֌|jf _֌|jh1==֌|j֌|j֌|j/>Rev+ ֌|jH֌|j,֌|j֌|jT֌|j ֌|jf֌|jt֌|jkx2===֌|jg_ _No target in view! _HP restored.֌|jl֌|j֌|j ֌|j$  Things that are here:֌|ja  a +0 dagger; a goblin corpse֌|j֌|j[Rev  _֌|jt֌|jb֌|j֌|jg֌|j֌|jz֌|jI:==֌|j9֌|j ֌|j ֌|jZ (֌|jh ֌|j8֌|j֌|jr֌|j֌|j֌|j",֌|j#֌|j%֌|j&֌|j '֌|j'֌|j*֌|j,,֌|j-֌|jE/֌|j41֌|j1֌|j^2֌|j3֌|j6֌|j6֌|j{<#############..........######.#####@##.#---#...).# #.# ֌|j =*#.##..# #..  #.###.# #.## ############.# #.# #.# #........#.# #.. ..### #..........#.# #### ....♣ #########.# ###.. #### # ֌|jx=######.# #.♣ #<.# #֌|j>b ---42.9 (17.0)  ֌|j?YA malevolent force fills the Dungeon...֌|jZM/  --more--׌|j*)S  You fall into a shaft and drop 1 floor!׌|jh0/  --more--׌|j&2׌|jo######### .......@...# ############ ׌|j+׌|j7 _The shaft crumbles and collapses.׌|j u׌|jO B׌|j ,׌|j ׌|j ׌|jT ׌|j۝ ׌|j ׌|j ׌|jy ׌|j ׌|j ׌|j ׌|jO ׌|jɦ ׌|j ׌|jD ׌|j ׌|jx ,׌|je ׌|j ׌|j ׌|j ׌|j ׌|j ,׌|j& ׌|jʹ ׌|jҶ ,׌|jM ׌|jѸ ׌|j ׌|jk ׌|j ׌|j ׌|jc ,׌|jC ׌|j ׌|j( ,׌|j ׌|j ׌|j ׌|j ׌|j' ׌|j ׌|j0 ,׌|j ׌|j ~׌|j X׌|j ,׌|jV ׌|jp ׌|j ׌|jO ׌|j ׌|j ׌|j ,׌|j ׌|j6 ׌|j" ׌|j ׌|j ׌|jb ׌|j ׌|j ׌|j' ׌|j ׌|js ׌|j ׌|j' ׌|jk ׌|j ׌|j$ ׌|j ׌|j ׌|j ,׌|j ׌|j^ ׌|j  ,׌|j ׌|jn ׌|j! ,׌|j/; ׌|j< ׌|j@ ,׌|jLA ׌|jMJ n׌|jK ׌|jRN B׌|jO ׌|jO ׌|jP ׌|jQ ׌|jS ,׌|jT ׌|j4V ׌|jW ,׌|jX ׌|jZ ׌|j[ ׌|jF\ ׌|j\ ׌|j9^ ׌|j%` ,׌|ja ׌|jb ׌|jd ׌|jcd ׌|jd ׌|j   You encounter an adder.########.##.....##.###.###############.# #.##..............# #.######.################.## #.....#..S.............##.####.#####@# #############..........#.# #......###.#.######........................#..........#......... ############........S   adder (asleep).........###............87.9 (458.9 (46 _׌|jh )SYou shoot a sling bullet. The sling bullet hits the adder.׌|jP  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder.׌|j 3S.׌|jn  The adder is moderately wounded.׌|je 1--===90.1 (1.2)Rev ׌|j ׌|j * _The adder bites you.׌|j2 #..... #.###. .# #. #..............# #. #####.#########.  # #.....#.S..............  .#####@#  #..........#.#  .###.#.######  .......  #..  . #........ ׌|j;n .........  ###......   ،|jo #..... #.###. .# #. #..............# #. #####.#########.  # #.....#.S..............  .#####@#  #..........#.#  .###.#.######  .......  #..  . #........  .... ###..،|jԐR ،|j,،|j] _An adder is nearby!،|j5)،|j95  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.،|jB SThe sling bullet barely misses the adder.1.3Rev+ ،|jz _The adder bites you but does no damage. The adder barely misses you.،|jpnC #..... ،|j o#.###. .# #. #..............# #. #####.#########.  # #.....#.S..............  .#####@#  #..........#.#  .###.#.###### ،|jp .......  #..  . #........  .........  ###......   ،|j #..... #.###.،|j^E .# #. #..............# #. #####.#########. ،|j # #.....#.S..............  .#####@#  #..........#.#  ،|j~.###.#.######  .......  #..  . #........  ،|jHb.... ###.. ،|j،|j ،|j^"،|jU&] _An adder is nearby!،|jk )You kill the adder!،|j|8.،|j،|j### moonlander the Shooter#####.# Coglin#.....# Health: 22/22 ========================#.###.# Magic: 2/2========================##############.# #.# AC: 3Str: 11#..............# #.# EV: 11Int: 8#####.################.# SH: 0Dex: 17،|j5# #.....#................# XL:  2 Next: 108% Place: Dungeon:2#.####.#####@# ############ Noise: ===------  Time: 593.8 (1.3)#..........#.#a) +2 sling {Kazuki} c) +0 sling {Malki} #......###.#.######Fire: a) +2 sling {Kazuki} ......................Rev* ،|j..#..........#......... ############.................###............The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded. _The adder barely misses you.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!،|ju _You shoot a sling bullet.  You have reached level 3!،|j/  --more--ٌ|j]W  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ڌ|j- 7/273/393 4%  You feel agile. x2ڌ|jڌ|j  Your brain swirls with designs for an anisogenic constructor. You just need _some more time...ڌ|j98ڌ|j&9ڌ|j=ڌ|jAU _There's nothing to open nearby.ڌ|j7ڌ|j3ڌ|jڌ|jBڌ|j" _Rev+ ڌ|j$ڌ|j3&,ڌ|j&ڌ|j'ڌ|j|)ڌ|j)ڌ|jb*ڌ|j+ڌ|j-,ڌ|j-ڌ|j/ڌ|j0ڌ|j316Rev ڌ|jy1ڌ|j2ڌ|j4ڌ|jl5ڌ|j5ڌ|j6ڌ|j,8ڌ|jn8ڌ|j19ڌ|j:ڌ|jK<ڌ|j<ڌ|j=ڌ|j?ڌ|jAc  You encounter a bat.ڌ|jF#####.################.# # #.....#................# #.####.#####.################ #..........#.# ڌ|j[G#......###.#.########  .......................  ..#..........#........#  . ############........#  .........@......# --- ##########....... .......ڌ|jG ....... ....... .......b   bat (asleep)ڌ|jGa ....... .....b. ڌ|jN/602.8 (9.0ڌ|j_ry---3.8 (10.0) _ڌ|jDo .  You shoot a sling bullet. The sling bullet hits the bat.ڌ|j|)))))...)ڌ|j9.j )You kill the bat!ڌ|jl.......ڌ|jn6===5.1 (1.3)Rev ڌ|jڌ|j/ _You shoot a sling bullet.ڌ|j?ڌ|j?ڌ|jL@ڌ|jCڌ|j#LU#####.#.# # #.....#..# #.####.#####.# #.ڌ|jL7...#.# #......###.#.# ..... ..#.#..# . #..# ..# 0.0ڌ|jM#.#.#.#.#.ڌ|jlM#.)#.......ڌ|jTڌ|jZJ---6.1 (1ڌ|jc$ _Found a spear.ڌ|je ڌ|j> 9---ڌ|j ڌ|j H _No target in view!ڌ|jƊ Iڌ|j ڌ|j ڌ|j' : _ڌ|j ڌ|j ڌ|j ڌ|j ڌ|j ڌ|j@ ڌ|j (ڌ|j( ڌ|j ڌ|j ڌ|j~ ڌ|jW ڌ|j ڌ|j? ڌ|j ڌ|j ڌ|j ڌ|jԺ ڌ|jٻ ڌ|jS ڌ|j ڌ|j~ ......#.# ..###.#.########## ................. ......#.......# #######........# [# ڌ|j+ ......####.# #########.....#  #...........#  #!# 12.1 (6 #...........# #...........# #.......)...##...........##...........#ڌ|j ...##########.##ڌ|jk ڌ|j +3.1 (7ڌ|j ڌ|j ( _Found a ring mail.ڌ|j ڌ|j, ڌ|j٤ ڌ|jŧ H _No target in view!ڌ|j] _ڌ|jڌ|j#.# ###.#.########## ##..... >.ڌ|j{#........# .# ........# [# ....####.# ...........# #...........# #.........@!# ڌ|jC4.1 (1#..# #..# #..#..#.....ڌ|j%..##ڌ|j'ڌ|j+5.1 (2ڌ|jڌ|ja; _Found a stone staircase leading down.ی|j4ی|j5ی|j;ی|j>H _No target in view!ی|j6ی|j7ی|j:ی|j<ی|jQی|jT$ _ی|jYی|j\#.# .#.#### ..... .>. #........# #.# .ی|j].# #[# ####.# .# #.# #...@# #.# #.ی|j\]# #...#...#...ی|j]:...# ی|jf+6.1 (1ی|jhg+7.1 (2ی|jImی|j pX _f - a murky black potionی|j߄4ی|jĊی|jH _No target in view!ی|jTX ی|jV:_No target in view!ی|j Iی|j ی|j ی|j : _ی|j ی|j ی|j` ی|j ی|j ی|j ی|j= ی|j ی|j ی|j< ی|j ی|jV ی|j A  You see here a +0 ring mail.ی|j. ی|j  _ی|jr ی|j, ی|j5 ی|j ی|jC ی|jx R  There is a stone staircase leading down here.ی|j  ی|j  _ی|j ی|j ی|j` ,ی|j ,ی|jz Xی|j ی|j ی|j ی|j ی|jB ی|j ی|j0 ی|jM ی|j ی|j ی|j ی|jo! ی|j# ,ی|j% ی|jW' ی|j) ی|j) ی|j) ی|j+ ی|j, ی|j8- ی|jv- ی|j0/ ی|jb0 ی|j0 ی|j1 ی|j&2 ی|j3 ,ی|j4 ی|j5 ی|j7 ی|jw7 ی|j7 ی|j9 ی|j; ی|jh; ی|j; ی|j< ی|j= ی|jG> ی|j> ی|j? ی|jKA ی|jA ی|j B ی|jAC ی|jD ,ی|jeE ی|j[F ی|jH ,ی|j I ی|jKJ ی|jK ,ی|j@L ی|jM ی|jN ی|j O ی|jjO ی|jP ی|jQ ی|j8R ی|jR ی|j.T ی|jU ی|jU ی|jsV ی|j1X ی|jZ ی|jnZ ی|jZ ی|je\ ی|j] ی|j] ی|j)^ ی|j_ ی|ja ی|jl 4ی|jnn ی|j p ی|jpp ی|jp ی|j"r ی|jat ,ی|jt ی|jlv ی|jIw ی|jw ,ی|j&y ی|jz ی|j{ ی|j~{ ی|j| ی|j} ی|j$~ ی|j~ ی|j ی|j ی|j; ی|j ی|jb ی|jL ی|j ی|j ی|j: ی|j ی|jE ی|j ی|jЊ ی|j ی|j\ ,ی|j ی|j ی|ja ی|j֑ ی|j ی|j֓ ی|j ی|j ,ی|j ی|j ی|j ی|j ی|j ی|jO ی|j ی|jN ی|jo ی|jœ ی|jc ی|j ی|j ی|jC ی|j{ ی|j ی|jE ی|j ی|jӣ ی|j= ی|j ی|j ی|jݦ ی|j ی|j4 ی|j ی|jީ ی|j ی|j' ی|j} ی|j ی|j ی|j ی|ju ی|j ی|j ی|j7 ی|j ی|j ی|j< ی|jI ی|j ی|j׶ ی|j ی|jP ی|j ی|j% ی|j3 ی|jм ی|j5 ی|j{ ی|jq ی|jԿ ,ی|jO ی|j ی|jR ,ی|js ی|j ی|jY ی|j ی|j ی|j ی|j ی|j\ ی|j ی|j ی|j ,ی|je ی|j{ ی|ju ,ی|j ی|jF ی|j` ,ی|j ی|j ی|j ,ی|j ی|j ی|j ,ی|jp ی|j ی|j ی|j ,ی|j ی|j ی|jf ,ی|j ی|j ی|jO ی|j ی|j ی|j ی|jS ی|j ی|j# ی|j! ی|j ی|j ی|j ی|j3 ی|j ,ی|j ی|j8 ی|j ,ی|j ی|jW ی|j ی|j ی|j0 ی|j+ ی|j ی|j ی|j ی|j Bی|j0 ی|j ی|j ی|j ی|j ی|j` ,ی|j ی|j6 ی|j[ ی|j ی|j ی|j1 ی|j ی|j ی|j? ی|j ی|jM ,ی|j ی|j ی|j ی|j_ ی|j ی|jL ی|j ی|j ی|j8 ی|j ی|j ی|j ی|jX ی|j ی|j ی|jY ی|j ی|j ی|jj ی|j ی|j ی|jX ی|jf ی|jc ,ی|j ی|j! ,ی|jp" ی|j# ی|j % ی|ji% ی|j% ی|j& ی|j' ی|j:( ی|jt( ی|j* ی|j9, ی|j, ,ی|j/ ,ی|jx0 ,ی|j1 ی|j2 ی|j3 ی|jm4 ی|j!5 ی|j96 ی|j6 ی|j6 ی|j!8 ی|j: ی|jr: ی|j: ی|j< ی|j= ی|j> ,ی|j? ی|jA ی|jA ی|jKB ی|j:D ی|jkF Bی|j=G ی|jcH ی|jH ی|jH ی|jeJ ی|j:L ی|jL ی|jM ی|jS ی|j@T ی|jRU ی|j.  #. .....#... .####.##ی|j:;  #..# 34.1 (6.0)##._...ß.# .........####+#+########.#..###........#ی|j; ...................######..............##..............#ی|j; #..............########........#ی|jC A5.1 (7ی|jI ی|j>f ; _Found a stone staircase leading down.ی|j ی|jN ی|jsی|jH _No target in view!܌|j܌|jJ3܌|jN܌|j3܌|jP _܌|j܌|j܌|j܌|j܌|j,܌|j܌|j܌|jL,܌|j܌|ji܌|j,܌|j܌|j(܌|jc  You encounter a rat.܌|j ...######.  ........ #########.#....####.......####....................>.......$#.......܌|j$.####.##.....@......r#........####........##._...ß.# #.#.#.... .........####+#+#########.#..###...................# r   rat (asleep)#####.....܌|je#......#......܌|j,40.1 (5܌|j?+1.1 (6܌|j=2_܌|j^ * _Found 5 gold pieces.܌|j\ ))))))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.܌|j )The rat is heavily wounded.You shoot a sling bullet.܌|j>l1r.܌|j[t%.....܌|jmub===2.3 (1.2Rev ܌|je{%_܌|j ~^ _The sling bullet closely misses the rat.܌|jJ ...######.  ........  #########.#....####  .................. ܌|j ####................  ...........>.......$  #.......#........  #.....@.....r.  ...####........  ##._ #.#.#....  ܌|j+Y#+#+#####      ܌|ja<    ܌|j' ܌|jt5 x ...######.  ........  #########.#....####  ..................  ####................  ...........>.......$  #.......#........  #.....@.....r. ܌|j26  ...####........  ##._ #.#.#....  #+#+#####        ܌|ju6 ܌|j= ܌|j> ܌|jD ܌|jF Z _A rat is nearby!܌|j` m )))))))You shoot a sling bullet.܌|j& .  The sling bullet completely misses the rat.You shoot a sling bullet. The sling bullet hits the rat!܌|jI <)܌|jX .......83.5Rev+ ܌|j 7_܌|jX G _You kill the rat!܌|jj9 3܌|j; ܌|j= ܌|j@ ܌|jA ܌|jF ,܌|j\I c  You encounter a bat.܌|jLP ...####### .##.### ## ....######.   #########.#....#####...####...b...........>..@....$܌|jpQ a--- #.......#...####.##...........  #.####..........  ##._...ß.# #.#.#......  ..####+#+#######b   bat (wandering)####.#..###  .....  ####܌|jS 3.40܌|jQT *b܌|jT A.b܌|j\ ܌|j] |---5.5 (2Rev  _܌|jd ܌|jdf ܌|j o †  You shoot a sling bullet. The sling bullet hits the bat!܌|j E))))))܌|j i )You kill the bat!܌|j X....$.†܌|j{v10===6.7 (1.2Rev+ ܌|ja7_܌|je/ _You shoot a sling bullet.݌|jI݌|jB݌|ju݌|j7 B݌|j2݌|j݌|j8݌|j݌|j݌|j>Rev ݌|j݌|j݌|j!݌|j."݌|jy$݌|j'݌|jk*݌|j*݌|j,݌|j2,݌|j3݌|j8L _You now have 31 gold pieces (gained 5).݌|jT<݌|j<(݌|j>݌|jfA݌|jD݌|j7E݌|jF݌|jI݌|jL݌|j$M݌|jN݌|jQ݌|jgT݌|jT݌|jzV݌|jZ݌|j [݌|jR\݌|jh`{ _c - 2 scrolls labelled HEMYODYINT (gained 1)݌|jc݌|jc݌|jhe݌|jg݌|jOj݌|jj݌|j5l݌|jt{...######. .......# ......... ......# ##.#....#####.....## ...............$...# .............# ...>.........†.....# ݌|jt...#.......# .........# ####...@.$# --- # #.#.#...........# ݌|jt####+#+############# ## ..........# .݌|j.u .. ##݌|j}059.7 (13.0)݌|jp~I---60.7 (14݌|j݌|jX _j - a fuming blue potion݌|j݌|j݌|jO݌|jH _No target in view!݌|jw݌|j#݌|jD݌|j ݌|j݌|jv$ _݌|jB,݌|j݌|j? ݌|j ݌|j ݌|j+݌|j݌|jbL _You now have 38 gold pieces (gained 7).݌|j݌|j;݌|j݌|jJ݌|j݌|jF݌|jt݌|j3݌|j ݌|j ݌|j?"݌|j{$݌|j9'݌|j'݌|j(݌|j*݌|j9݌|j:݌|j<݌|j)A݌|jA݌|jB݌|j)HM _You now have 48 gold pieces (gained 10).݌|jJ݌|j8K݌|jL݌|jR݌|jFU݌|jU݌|jV݌|jrZ݌|jn,݌|jo݌|jp݌|js,݌|jt݌|ju݌|jx,݌|j.y݌|j{݌|j|݌|j]}݌|j:~݌|j܁݌|j݃,݌|jQ݌|jI݌|j݌|j,݌|j`݌|jQ݌|jp݌|j݌|j݌|j݌|j,݌|j݌|j݌|jx  You encounter a ball python and an adder.݌|jk #.####.#####.############ #..........#.# #......###.#.############ ..........................> ..#..........#........####. . ############........# #[ ................####. #############........... ....#........... ####...####.#........... ....... #.#........... ####... #.#........... +... #.#.......)... #... #.#........... S   adder (asleep) SS.. #.#........... S   ball python (constriction, wandering) ##### #....######### #..#####݌|j-85.7 (25݌|j{36.7 (26 _݌|js݌|jv݌|jX )))))S  You shoot a sling bullet. The sling bullet hits the adder.݌|j )The adder is moderately wounded.You shoot a sling bullet.݌|j S.  The sling bullet closely misses the adder.݌|jS.S.S....S)===7.9 (1.2)Rev  _The ball python hisses angrily.݌|j   > .  #[ ############# .......@....# ####...####.# ....... #. ####... #. +.SS #.) #... #. .... #. ##### #. #. ݌|jwd   > .  #[ ############# .......@....# ####...####.# ....... #. ####... #. +.SS #.) #... #. .... #. ##### #. #.݌|j3݌|j _There are monsters nearby! ݌|j))))))You shoot a sling bullet.݌|jc  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.݌|joS.S.݌|j7....݌|jqc9.2 (1.3Rev+ ݌|j݌|j] _The adder is heavily wounded.݌|j    > .  #[ ############# .......@....# ####...####.# ....... #. ####.SS #. +... #.) #... #. .... #. ##### #. #. ݌|jפ    > .  #[ ############# .......@....# ݌|j ####...####.# ....... #. ####.SS #. +... #.) #... #. .... #. ##### #. #.݌|j[ ݌|j# ݌|j` ݌|jt d _There are monsters nearby!݌|jf Y †You shoot a sling bullet. The sling bullet hits the adder!))S   ball python (constriction)݌|j[ ))))You kill the adder!݌|j nS.S.݌|j6 O†....݌|j p3790.5Rev* ݌|jy ݌|jj / _You shoot a sling bullet.݌|j    > .  #[ ############# .......@....# ####..S####.#݌|j  ....... #. ####..† #. +... #.) #... #. .... #. ##### #. #. ݌|j) f   > .  #[ ############# .......@....# ####..S####.# ....... #. ####..† #. +... #.) #... #. .... #. ##### #. #.݌|j ݌|jB ݌|jq ݌|jb _A ball python is nearby!݌|j)x )))You shoot a sling bullet.݌|j .  The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!݌|jݴ=)݌|j=/.....ތ|j88/28391.8ތ|jތ|j O _You kill the ball python!ތ|j' _No target in view!ތ|jx3ތ|jތ|jތ|jތ|jmf _ތ|j>Rev+ ތ|j|ތ|j5ތ|jތ|jތ|jތ|jj 7 _You open the door.ތ|ji 3ތ|jތ|jk@  There is an open door here.ތ|jތ|j _ތ|jތ|j]ތ|j[TRev ތ|jތ|jnތ|jތ|j,ތ|j ތ|j,ތ|j ތ|j!ތ|j",ތ|jD#ތ|j)$ތ|j%%ތ|jm%(ތ|j%ތ|j&ތ|j(ތ|jT(ތ|j(ތ|j)ތ|j*ތ|j+ތ|j+ތ|jE-ތ|j8`ތ|jB .............#....... #####...####.#....... ........'..#.#....... #####..†##.#.#. +...##.#.#...... #...##.#.#....... .....##.#.#.........#....#####..#..##### ---807.8 (16.0)<..#############  ....######.#  ..........##########.#....#####.....##................#####..............#...........>.........†.....##.......#...............#ތ|jIތ|jJH---8.8 (17ތ|jYO _Found a stone staircase leading up.ތ|jތ|jތ|jތ|jH _No target in view!ތ|j; _ތ|jd ތ|jc#Bތ|j$ތ|j]&ތ|j&ތ|j_'ތ|j(ތ|j +ތ|j+ތ|j,ތ|j_.ތ|jy/ތ|j/ތ|j0ތ|j42ތ|j4ތ|j 5ތ|ji5ތ|j9,ތ|j^:ތ|j;ތ|j=ތ|j>,ތ|jE?ތ|j6Aތ|j2C,ތ|jCތ|jDތ|jEF,ތ|jFތ|jHHތ|jI,ތ|j{Jތ|jKތ|jL,ތ|jHMތ|jMތ|jN,ތ|j}Oތ|jQތ|jQ,ތ|juRތ|jSތ|jTތ|jTތ|j*Uތ|j/Vތ|jWތ|jW,ތ|jYތ|jvZ,ތ|jZތ|j\ތ|j ],ތ|j]ތ|j^ތ|jM_,ތ|j_ތ|j aތ|jbތ|jb,ތ|jcތ|jdތ|jKe,ތ|jBfތ|jgތ|jug,ތ|jhތ|jiތ|ji,ތ|jkތ|jlތ|jGm,ތ|jnތ|j]pތ|jp,ތ|jrތ|jQu  You encounter a gnoll. It is wielding a +0 whip.ތ|jz #.# ..  #.########  .........# . ###.####.## .........# ######.##..##  #...........#  ##@####.#...##  ތ|j{#.# #.#....###### #.# #.#..#....... #.# #.#..#..##..# #.# #.#..#....... ..# #.#..#......# j   gnoll (asleep) ..# #.#..#..#.... j.# #.#..#..##<.. #.#..#######.ތ|j,,45.8 (3ތ|j́36.8 (38 _ތ|juތ|jތ|j`  )))))j)You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!ތ|j  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.ތ|jD3:j.ތ|jB48j.ތ|jj>.....===8.1 (1.3)Rev ތ|j@ތ|j_E] _The gnoll is heavily wounded.ތ|jT) #.# ..    ..# .  .##  ..#  ######.##..##  #...........#  ##@####.#...##  #.# #.#.... #.# . #.# ..##.. #.# ...... .j# ...... ..# .#... ..# <..ތ|js #.# ..    ..# .  .##  ..#  ######.##..##  #...........#  ##@####.#...##  #.# #.#.... #.# . #.# ..##.. #.# ...... .j# ...... ..# .#...ތ|j ..# <..ތ|j3ތ|j_ތ|jp\ _A gnoll is nearby!ތ|jf )))) You shoot a sling bullet. The sling bullet hits the gnoll.ތ|j~ )  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.ތ|j Sތ|j 7....ތ|jv l669.3 (1.2Rev+ ތ|j ތ|j I _You kill the gnoll!ތ|jތ|jϭތ|j˲ތ|jH _No target in view!ߌ|jD*3ߌ|j9/ߌ|jO1H _No target in view!ߌ|ji_ߌ|jk  You encounter a gnoll. It is wielding a +0 whip.ߌ|jw  ....#.########......... ###.####.## .........# ######.##..###...........##.####.#...## #@# #.#....######.#..#.........##..#.............#.#.... j   gnoll (wandering).##j#..0.0j.ߌ|jyߌ|jj~<---50.3 (1 _ߌ|jߌ|jߌ|j )))))jYou shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!ߌ|j  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.ߌ|ju j.  The gnoll is moderately wounded.ߌ|j[" 7...)ߌ|j" 6===1.5 (1.2ߌ|j( ߌ|j^, ' _You hear a shout!ߌ|jj )))))))You shoot a sling bullet.ߌ|jDw  The sling bullet closely misses the gnoll.You shoot a sling bullet.ߌ|j :j.ߌ|jb >.....ߌ|j f2.7Rev* ߌ|j ߌ|j ` _The sling bullet closely misses the gnoll.|j )))))))You shoot a sling bullet.|j= )The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!|jOU)|jt/t KYou kill the gnoll!|j8 ...).K   kobold (missile).. ..You encounter a kobold. It is wielding a +0 short sword and quivering stones.|j>V(((((|jxD.....|j5934.0 (1.3|jt|jW _The kobold throws a stone. The stone hits you but does no damage.|j ))))))You shoot a sling bullet.|jr  The sling bullet closely misses the kobold.You shoot a sling bullet.|j .....KThe sling bullet closely misses the kobold.|jV(((((|jh jThe kobold throws a stone. The stone hits you but does no damage.|j=.....j   gnoll (wandering)K   kobold (missile)|j,5.2 (1.2|jܛ|jb ))))) _You encounter a gnoll. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the kobold.|js5 )The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold!|j;)|jP j.  You kill the kobold!|j'.....j|j(456.3 (1.1|j|j ))))) _The gnoll shouts!  You shoot a sling bullet. The sling bullet hits the gnoll.|jk ))The gnoll is lightly wounded.  You shoot a sling bullet.|jC:j.|j%\...).|j,7.5 (1.2|j|j ))))))) _The sling bullet barely misses the gnoll.You shoot a sling bullet.|j  The sling bullet barely misses the gnoll.You shoot a sling bullet.|j :j.|j >.....|j  '8.7|j" |jd% _ _The sling bullet barely misses the gnoll.|j@ )))You shoot a sling bullet. The sling bullet hits the gnoll.|j  The gnoll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|jN Lj)|j&R 8j.|jV ".|jW -60.0 (1.3|j] |jh ) _The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.|j  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll!|jPv :j.|j =1.3|jF |j< ) _The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.|j S|j# )))))))You kill the gnoll!|j )..)...|j |jP .... moonlander the Shooter#.######## .. Coglin.........# . Health: 28/28 ========================###.####.##Magic: 3/3========================.........#AC: 3Str: 11######.##..##EV: 11Int: 8#...........#SH: 0Dex: 19##.####.#...##XL:  3 Next: 122% Place: Dungeon:2#@# #.#....###### Noise: ===------  Time: 862.5 (1.2)#)# #.#..#....... a) +2 sling {Kazuki} c) +0 sling {Malki} #.# #.#..#..##..# Fire: a) +2 sling {Kazuki} #.# #.#..#....... [3|j 9;49mRev* .)# #.#..#......#..# #.#..#..#.... ).# #.#..#..##<.. ##.# #.#..#######. .. The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll! _The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll! _You shoot a sling bullet.|j  _The gnoll is severely wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll! _You shoot a sling bullet.  Your Armour skill increases to level 1!You have reached level 4!|j1 /  --more--|jۣ N34/344/42043% |j |j O _You feel agile.|j  _|jX|j|j|j  You encounter a gnoll. It is wielding a +0 spear.|ji ##.##.. ....#.######## ..#..# . #####.####.## .........# ########.##..## ..#...@.......# ---##.####j#...## #.# #.#....########)# #.#..#..#.# #.#..#..##..###.# #.#..#.....j   gnoll (polearm, wandering).)# #.#..#......###..# #.#..#..#......).# #.#..#..##<..##4.5 (2.0|j5&|j'M---5.5 (3 _|j*0|j4|jn )))You shoot a sling bullet.|j* j  )  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!|j8j.|j=%.|jK====6.7 (1.2|js|j] _The gnoll is heavily wounded.|j ) You shoot a sling bullet. The sling bullet hits the gnoll.|j I ))))))The gnoll is almost dead.You shoot a sling bullet.|j .j.....  The sling bullet barely misses the gnoll.|j;\===-7.9|j|j _The gnoll completely misses you. The gnoll closely misses you.|jm )))))))You shoot a sling bullet.|j~  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.|j  .j.....  The gnoll is almost dead.|jN 70---|j 2-9.1|j|jN  ))))))) _The gnoll hits you from afar with a +0 spear.  You shoot a sling bullet.|jy  The sling bullet barely misses the gnoll.You shoot a sling bullet.|jF .j.....  The sling bullet barely misses the gnoll.|j@GX1---70.3|jM|jPK _The gnoll misses you.|jim )))))))You shoot a sling bullet.|j )The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.|jgT)|jND.).....|jz5301.6 (1.3|j|j| _You kill the gnoll!|jɣ|jq^ _No target in view!|jͬ|jt|j^ _No target in view!|j|j|j^ _No target in view!|j|j(|jE^ _No target in view!|j|j|j*H _No target in view!|jx|jI|j|jK _No target in view!|jD |j[|j|j!|j|j- |jC0|j0|j7|j9|j|j|j|j|j|j|j |jG|j|ji|j,|j|j|j1|j|jR|jZ|j{Z|jT`|j$c|j#|j|j|jy^|j`|jp|js|j|j4|j0|j|j#|jP _|j,|j|j# _ Things that are here:|jk_  a +0 spear; a gnoll corpse|j0|j62=|j=Rev+ _|j|j)n|j++|jp+|js,|j.|j0|j 1|j1|j3|j5|j63==Rev |j7|j8|jR:|j:|j;|j=|j~?|jK@|j@|jB|jC|jC|jD|jEF|jG|jHs4==|jH|jJ1 _HP restored.|jM3|jjM|j\O|jO|jP|jQ|jYA#.....).....######...####.# ##.####.#...## ........'..#.##.# #.#....###########..†##.#.##)# #.#..#...........+...##.#.#|j2Z#.# #.#..#..##..######...##.#.#.# #.#..#...............##.#.#.)# #.#..#......###########.#....# #.#..#..#...............#).# #.#..#..##@..############..---84.6 (13.0) ##.# #.#..#######....######... ................#########.#....#####....................####.........|jZ...........>...† #.......#....|jZ5.####.##...............|jo[:---|jJb|joda _There is a stone staircase leading up here.|jX|j|j$|j,|j285.0) _|j64|jXB=1|j....# #.#.#.##..#)...†....)..# .# ##...##.....#..## ##..# #..#...##.#####†####.### #...###.##.##.#.....†.# #.# .#...##.##.#....####### #.# ##..............# #.# ........#......## #.# #.#.###........###########.# ##.## ##........@..........#  ## #####################  |jN -7.1 (2.5|j|j! _You climb upwards.|jzc _There is a stone staircase leading down here.|j4=_|j?|j@$ _|j/F,|jG,|jJJ|j)L|j*P  You encounter a kobold. It is wielding a +0 short sword.|jY#.##.# ....#.##.#..#.# #.#.. ...#.### #.##. #...#.>#.####.#.. .......# #.#.#.##..#)...†....).. ...##..# ##...##.....#..........# #####..# #..#...##.#####†####.###  #...###.##.##.#..K..†.# #.#  #.#...##.##.#....####### #.#  #.##......# #.# ...........### #.# ####.#.###........###########.###.## ##........>..........### #####################K   kobold (wandering)|j[FK.90|jBd|j e390.1 (3 _|jm|jp|j   #.##. #...#.> .#)...†....) #.... .##.#####†  #.##.#.K...†.# #.#  #.##.#....# #.#  ..........# #.# #....@.## #.# #........#  ##.## ##........>  ## ########### |jt   #.##. #...#.> .#)...†....) #.... .##.#####†  #.##.#.K...†.# #.#  #.##.#....# #.#  ..........# #.# #....@.## #.# #........#  ##.## ##........>  ## ###########  |js _A kobold is nearby!|jXu )))You shoot a sling bullet.|jrH KThe sling bullet completely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.|jZ K.K|j? ...====1.4 (1.3Rev |j& |jf( ( _The kobold shouts!|jm    #.##. #...#.> .#)...†....) #.... .##.#####†  #.##.#.....†.# #.#  #.##.#...K# #.# |jwn  ..........# #.# #....@.## #.# #........#  ##.## ##........>  ## ########### |jy    #.##. #...#.> .#)...†....) #.... .##.#####†  #.##.#.....†.# #.#  #.##.#...K# #.#  ..........# #.# #....@.## #.# #........#  ##.## ##........>  ## ###########  |j 3|jH |j! ] _A kobold is nearby!|j7 )You shoot a sling bullet. The sling bullet hits the kobold.|j= ?) |j s ))You kill the kobold!|jqP T.).|j T 1===-2.6 (1.2Rev+ |jZ |j] / _You shoot a sling bullet.|jvO3|jQ|jU|j7X|j\B|j-_|j|_>Rev |j`|j c|j.e,|jof|jbh|jBj|jsj|jk|j`qB|jq|js|jv>|jw|jz|j|3|j}|j ...##.. ##... ##.# #. #.#. #.#.# ##.##.# #. .. ...#.##.#.# ##.##.# #. ........#.#.#..##.# #.# ##.........#.#.#.##.# #.. ...#.....###.#.#.##.# ###..##.#..#.#.# #.#. ##.##.# #....#.##.#..#.# #.#. #...#.### #.##.@#...#.>#.####.#.---- #.......# #.#.#.##..#)...†....). #...##..# ##...##.....#... ######..# #..#...##.#####†#.###...###.##.##.#.....÷.# #.##.#..|jl.##.##.#...)####### #.##.##..............##.#...........#......###.# #####.#.###........###########.#You pick up a parchment of Cause Fear and begin reading...|j-9.6 (7.0|j\I---900.6 (8|j|j |j5_You add the spell Cause Fear to your library.|j|j]|j<|jH _No target in view!|jm3|j|j|j|j : _|j |j,|jl|j|j|j|j|j,|j|j |j9"|jE'|j(|jy(|j$*|j-|j/|j.0|j2|jl:X|j;|j=|j=|j>|jA|jB|jC|jC|jOLy #.### #.# #.. #.# #.# ######## #.# #.#  #.# #.#  ####.#### #.# ##### #....>..###.###### #...# #.#####..........# ###...# |jL6### ####.###....#.###..... ...##.##..@##......†......  #.##.#...#.#.##.#.#.###.....  #..........#.##.#.#.# ###...#  #.##..........#.#.#.# #...|j2M#####.........#.#.# ##### #.......#.....###.#.######### ##..##.#..#.#.## #.#.......... |jfM #....#.##.#..#.# #.#..########  |jM #.##..#...#.>#.####.#..# # |j9U+9.6 (9|jU010.6 (10.0)|j[|jS]` _e - a scroll labelled KAUFOXENEN|jˣ4|j||jH _No target in view!|j߶ _|jA|j|j;|j|j|,|j|j|jX|j|j|jb|jc|je,|jY|j|j,|j$|jJ|j+|j|j|jd|j,|j|j|j|j<|j|j,|j|j|jd,|j|ja|j|jZ|j|j |jX!,|j!|js$,|j$|j%|j&|j7'|jj'|j<|j=|j@,|j@|jQC|jDB|jF|jG|jH,|jJ|jLB|jN|jO|j:P|jP|j?S|jT,|jU|jV|jX|jnX|jX|jGZ|j3c|jc|j1d|je|jg,|jkh|ji|jk,|jPl|jm|jo|jko|jys|j t|jYu|ju|jv|j #.##.# ###..##.# ##.##.# #....#. #...#.### #.##..#.. #.......# #.#.#.##. #...##..# ##...##... ######..# #..#...##. ##...###.##.##.#. ##.#...##.##.#...) #.44.6 (34 #..............#......# |j8########.#.###..... ##.## ##........ ### #### |j&|jҋT _Key pressed, stopping explore.|j-|j=|j^ _No target in view!|j|j3|j"|j|j#P _|jH$|j$|j%|j&|j'|j.(|jg(|j)|j*,|j*|j,|j|4  #. ##.##.# #....   #. #...#.### #.##.   #. #.......# #.#.#   #. #...##..# ##...#   #. ######..# #..#   #) ##...###.##.#  #. ##.#...##.##.#  #.####.##..........  #.@............#8.6 (4.0)  |jX5 ########.#.###.....   ##.## ##....   ### #####       |j;|jH<+9.6 (5|jA|jD* _Found a short sword.|j|j'|j;|jOH _No target in view!|j |j |j6 |j |j |j  $ _|jp" ,|j# |j?# |j# |j) |j%+ |jk+ |j , |j. |j0 |jm0 |jk1 |j7 C  You see here a +0 short sword.|j8 |j8  _|j9 |j; |j= |jV= |j9> |j'@ |jRA |jA |jNB |jD |jE |j)F |jG |jI |jK B|jN |j-j |jw |j| n|j} B|j |j |j |jԈ |jw |j ,|j |j? ,|j- |jؑ |j |jΓ |jz |j |j B|j |j؜ B|ju |jz |j |j |jP |jH |j~ ,|j |jd |jݽ |jD |j |j f  You encounter a jackal.|j< v ###.# #.......... #.#  #...# ###........ #.#  #.### ######### #.#  #.# ###.#  #.# #...#  #.# #.###  #.# #.#  #.##################### #.#  #.###...#......@......h #.#  #.#÷#.#...#########.#### ##.###.###÷# #....>..# #......#÷#.# #.#####.. ####.∩.###.##############.#####.# |j ##÷#.......##.............##.##.. h   jackal (asleep) ####.#####.##.########.##.#...#.# ##.#.#÷###.##.##..........#  #.#.#####.##.##.##........|j c78.6 (29.0)9.6 (30 _|ji |j& ))))))hYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!|j? )The jackal is lightly wounded.  You shoot a sling bullet.|jT  h.  The sling bullet closely misses the jackal. hYou hear a bark!h.....h 2 jackals===80.7 (1.1)Rev  _You encounter a jackal.|jd  ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@....h.h #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#.|je # |jM ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@....h.h #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |j3|j|jd _There are monsters nearby!|jS ))))You shoot a sling bullet. The sling bullet hits the jackal.|j .  The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.|jdq   jackal|jg*h.|ji-h.|jp$....|jAsk31.9 (1.2Rev+ |jcy|j#|J _You kill the jackal!|j ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@....h.. #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷|j}<  #.#. |j5C ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@....h.. #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# |jZ6∩.÷#....#÷  #.#. |j<|j=|jC|jKF] _A jackal is nearby!|jxm )))))))You shoot a sling bullet.|j  The sling bullet closely misses the jackal.You shoot a sling bullet.|j1h.|jD...h...|jf3.1Rev* |j|jd _The sling bullet completely misses the jackal.|j'[ ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@...h... #.# |j0 #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |jr;  ###.#  #.#  #...#  #.#  #.### |j; #.#  #.####.#  #.##...#  #.##.###  #.##.#  |j<############### #.#  ..#......@...h... #.# |jI<" #.#÷#.#...#############.###÷# #....>|jC=V.#÷#.# ∩.÷#....#÷  #.#. |jwC|j D|jqJ|jL] _A jackal is nearby!|j`9)))))))|j  You shoot a sling bullet. The sling bullet misses the jackal.You shoot a sling bullet.|jl1h.|jm-h.|jtD.h.....|j/v'4.3|j||jJa _The sling bullet closely misses the jackal.|j m )))))))You shoot a sling bullet.|j &  |j kThe sling bullet closely misses the jackal.You shoot a sling bullet.|jP! 1h.|jV& hThe sling bullet closely misses the jackal.The jackal bites you.|jE- '....|j- ah 2 jackals (1 wandering)|jJ. U3-5.5|j4 |j7 W _You encounter a jackal.|jG e ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h.....h #.# |jH #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |j  ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h.....h #.#  #.#÷#.#...#############.###÷# #....>|j] V.#÷#.# ∩.÷#....#÷  #.#. |j 3|j) |j d _There are monsters nearby!|j/  ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h.....h #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#..|j O..#÷  #.#. |jҬ 7 ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h.....h #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |j 3|j |j d _There are monsters nearby!|j `  You shoot a sling bullet. The sling bullet hits the jackal.|jfK))))))hYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal is lightly wounded.  You shoot a sling bullet.sling bullet hits the jackal.  The jackal barks!|j h.  The jackal is moderately wounded.|j-h.|jE6h...|jZ4=6.8 (1.3|j|joW _The jackal closely misses you. x2|j  ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h...h.. #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.|j [÷#....#÷  #.#. |j6b ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  |jb############### #.#  ..#......@h...h.. #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |jj|jAk|j6q|jvsd _There are monsters nearby!|j8z  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.|j  The jackal is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.|j<h.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.jackal is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.jackal is lightly wounded.|jӟB8.0 (1.2|j|jŨ/  The sling bullet hits the jackal but does no damage.jackal is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.jackal is lightly wounded. _The jackal barely misses you.|je ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h..h... #.# |jq #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |jT ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h..h... #.# |jTx #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |j\|je]|je|jgd _There are monsters nearby!|j| )))))))You shoot a sling bullet.  The sling bullet closely misses the jackal.|j  †The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal!|j$)   jackal|jZh.h.|jȕs hYou kill the jackal!|jF†h....h 2 jackals (1 wandering)|j/69.2|j|jFW _You encounter a jackal.|jW1 ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@†h....h #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |jW9 ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@†h....h #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |j]|j^|j e|jLhd _There are monsters nearby!|j .  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the jackal!|jR))))))   jackal|j )You kill the jackal!You shoot a sling bullet.|jF1h.|j] .....The sling bullet barely misses the jackal.|j0890.4|j|jVT _The jackal closely misses you.|j ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.# |j( ############### #.#  ..#......@h...... #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |j` 7 ###.#  #.#  #...#  #.#  #.###  #.#  #.####.#  #.##...#  #.##.###  #.##.#  ############### #.#  ..#......@h...... #.#  #.#÷#.#...#############.###÷# #....>.#÷#.# ∩.÷#....#÷  #.#. |jk 3|j |j> A _A jackal is nearby! †You shoot a sling bullet. The sling bullet hits the jackal!|j0 r )))))))You kill the jackal!|j9 `†......|j Q=401.7 (1.3|j |j / _You shoot a sling bullet.|j I|j |j |jF P  Things that are here:|j- o  a jackal corpse; a jackal corpse|j |j |jx  _|j |je |j TRev+ |j |jh |j |j |j |j |j |j |jU |jQ |j0 |jz |j |j |j! ,|j |j |jk |j >Rev |js |j |j |j |j |j |j |j |jc |j |j3 |j (|j |j |j! |ja |j |j' |j |j? |j |j |j |j |j |j% |j |jp |j |j |jt #.##......⌠# # #.# #. #.####### # ..# #. #..##...# # .## #. ##.####.# # .# #. #.# #.# # |j7 .####### ######. #.# #.# # ........ .).....## #.# #.# # ........ ........# #.# #.# # ######## #@# #.# #.# #---1006.7 (15.0) #.###.# #.#  #.#...# #.#  #.#.### #.# # #.#.# #.# ##############.#.# #.# .......†.........#.#  .#################.#### #.# ÷# #....>..###.######|j |j H---7.7 (16|j |j # _Found a club.|j |j |j/ |j! H _No target in view!|j} |jc |jO |j |j |j | _|jż |jx |j ,|jm |j$ |j6 |j |jL |j |j5 |j |j |j |j |jK |j |ju |jG |j |jf |j |jF ,|j* |j |j ,|j |jq |j_ |j |j< |j |j |jc |j |j |j ,|j; |j |j |j |j |j` |j |jR |j |j |j |jA |jL ,|j ,|j" |j #.###.# #.## ######### #.# #.# #.# #......... #.# #.. ..### #......... #.# #### ....♣ ######### #.# ###.. #### #.# #.♣ #<.# |j~# #.#####..# ######### #######.#...##'#  #...@.#.'.♣.'..# ##.#####.#...'.## ##.# #.#### ##.# ###..~~~### ##.# #......⌠# ## # #.# #.####### #..  # #.# #..##...# #.#|jp  # #.# ##.####.# #.#  #.# #.# #.# #.# |j'23|j^,4.7 (17|j |jV _k - 2 sapphire potions|j|j|j;|j|jړX|j|j0|js|j|jә|j.|jx|j|jW,|j|j|j,|j|j=|j2|j}|jP|jF|jr|j|j]|j`|j,|j|j|j|jJ|j|j|jF,|jE|jI|j|j|j|j|ji,|j |j|j|j}|j-|j|j|j|j|jI|j,|jo|j|j,|j|j<  You see here a +0 club.|j3|j _|j |jU|j,|j|jS|j,|j |j|j,|j|j[ |jI |j |jX |jVFF|j!G,|jG|jNI,|jI|jI|jK|jL,|j M|j%N|jN|jN|j2O|jQ|jR,|jS|jU|jV,|j]W|j1Y|jRZ,|jo[|j\|j]|j+^|j^|ju`|jWa|ja|j@b|jc|jKe,|jf|jg|jh,|ji|j}k|j*l|jm,|jn|jo,|j}p|jq|jr,|js|jAu|j'v|jv|jw|jy|jz,|jB||j}|j|jY|j|j|jʄ,|j|j|j,|j%|j|j@|j|j|jS|j|j|j|jH ############  #..........#  #####.#####.##.#  #...).# #.##  #.##..# #..  #.###.# #.## ######### #.# #.#####.# #........ |j#.# #.......### #........ #.# ####.@....♣ ######### #.# ######..ß♣ #### ########.# #.♣♣♣ #<.# |j.........# #.#####..# .######### #######.#...##'# |j+.# #.....#.'.♣.'..# .#|ji# #.#####.#...'.## .# #.# #.#####.# .#|j #.# ###..~~~###|jf-84.7 (60|je,5.7 (61|j0|jd _h - a scroll labelled NEFUTHA FAEMOE|j_|jb |j |j2 |j ,|j|j|j|j|jN|j|j,|j|j|jB|j.|j|jI|j|jL|j|jw|j|j;!|j "|jN"|j"|jt#|j$|j$|j%|j&|j'|j(|j(|j?*|j+,|j,|j-.|j/|j/|j0|j2|j2|j3|j3|j45|jE6|j6|j7|j Pf#..........# #####.#####.##.# #...).# #.##.### #.##..# #......###.###.# #.##.#.##############.# #.#####.##.#.#............#.# #.......######....#.# ####......♣♣♣############.# ######@.ß♣ #### #..100.7 (15 ####.# #.♣♣♣ #<.# #.# .....# #.#####..# #.# ###### #######.#...##'# #.# |jP#.....#.'.♣.'..# #.# #.#####.#...'.## #.#  #.# #.#####.# #..  #.# ###..~~~### #.#  #.# #......⌠# ####.. |jQ|jqV|jdXE _Done exploring.|ju|jpv|jv|j............0.0)|j|jNE _Done exploring.|j 3|je |j^0 4|j'6 |j7 E _Done exploring.|j |j. Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon |jl|j![?25h[?0c#..........#moonlander the Shooter#####.#####.##.#Coglin#...).# #.##.###|j9Health: 34/34 ========================#.##..# #......## Magic: 4/4========================#.###.# #.##.#.############# AC: 3Str: 11#.# #.#####.##.#.#............ EV: 11Int: 8#.# #.......######............ SH: 0Dex: 20|j{#.# ####......♣♣♣###########.. XL:  4 Next: 40% Place: Dungeon:1#.# ######@.ß♣ #### #.. Noise: ---------  Time: 1100.7 (0.0) ####.#|jƳT#.♣♣♣ #<.# #.# a) +2 sling {Kazuki} c) +0 sling {Malki} .....##.#####..# #.# Fire: a) +2 sling {Kazuki} |j^?###### #######.#...##'# #.##.....#.'.♣.'..# #.##.#####.#...'.## #.# #.# #.#####.##.. #.# ###..~~~####.# #.# #......⌠# ####..  |js_You see here a +0 club. _h - a scroll labelled NEFUTHA FAEMOE |jĴ_Done exploring. _Done exploring. _Done exploring.  |jQWhat level of the Dungeon? (default 2, ? - help) |jҺ&[?25l[?1c2 _|j8Z|jl|j|j|j|j|jF|j6|j|j|j|j8|j{|jr |jG |j |j~ |j |jX |j |j |j |j |j% |j |ju |j |j |jD |j |j |j7 |j |j |j |j |j |j |j %  |j" 4There is a stone staircase leading down here.|j |jz! |j" $ _|j# |jn & |jx $2  You climb downwards.|j |jh |j |j _You encounter a goblin. It is wielding a +0 club.There is a stone staircase leading up here.|j- |j  #.#  #..  # #..   #.###..####  |jF #......... ###...g.. ..###  #..@..# 27.2 (26.5) #...#.# ######|js  #...# # #...... |j #...# #####.#### #...# #.....#....|j A #...#.####.#####.### g   goblin (asleep) #...#..........#.#|j  #.# #...#......###.#.###  ..|j3 Y ..................|jw |j  |j W_A goblin is nearby!|j+  #.# #.. # #.. #.###..####  #......... ###...g..|je,  ........###  #..@..#  #...#.#  #...# #  #...#  #...#  #...#|j,  #...# |j, A #...#  .. |jW [ #.# #.. # #.. #.###..####  #......... ###...g.. ........###  #..@..#  #...#.# |j _ #...# #  #...#  #...#  #...# #...# #...#  .. |j |j |j |j ] _A goblin is nearby!|j. )You shoot a sling bullet. The sling bullet hits the goblin.|j|X)|j{w )))You kill the goblin!|j~-W..).|j3n2===8.4 (1.2)Rev |j|j/ _You shoot a sling bullet.|jΛI|j|j |j|j,|j|jũ|j|jJ|j|j?(|jk|j|jY|j|j|j7|jU|j|j|j|jO|j|j|j|jZ|jt|j|j|j|jW|j|j||jM,|j|j|j|jo|j0|j|j=,|j|j|j|jU|jX|j|j|j|j|j|j,|jO|j[|j,|j{|j|j,|jk|j|jz|j|j|jq|j|j|ja|j|jZ,|j|j|j$|j|j|j |j |j |jG |jP |j |j |j7|j|j|j,|j|j  You encounter a kobold. It is wielding a +0 dagger.|j= ###### #.######## #.##### #........# #...... #.######.# #...... |jO#.# #.###..#### #@# #..........--- #.# ###...).... #.. .........### ##.. ####.#..<.. ..K #.#...#.# ...# #.#...#.# K   kobold (asleep) ...+ ..#...# # ...# ###...# |j2#...#.#|j W51.4 (23.0)K.|jI'NK|j'O---2.4 (24 _|j.|jb1|j )You shoot a sling bullet. The sling bullet hits the kobold.|jb))|j*z )))You kill the kobold!|j `..)..|jn3===3.5 (1.1)Rev |j|j/ _You shoot a sling bullet.|jI|j |jX|jG|j|j|jb|j>|j|j|j|j|j|j|j,|j|ju|j}|j|j|jR|j,|j|j>|j,|jY|j 7 _You open the door.|j2|j|j|j@  There is an open door here.|jd |j  _|j |j5|jb|j|j|jQ|j #.########...).....#..............######.).#####.#..<..#...# #.#...#.##.######...# #.#...#.# .......'...+ ..#...# # ########...# ###...# ..>..##...# #...#.#....@..# #...#---64.5 (11.0)##.#..### #...#.#.. ......##.######## ..#............# . ######.####.## .........# #########.##..## ....|j~h#.....).....# ###|j9#|j$H---5.5 (12|j)|j+; _Found a stone staircase leading down.|jq|j|j^ _No target in view!|jCc  You encounter an adder. ..............#####.).#####.#..<..#  #...# #.#...##.######........'...+ . ########...# ##  ..>..##. #...#.## #......##.#.@### #..#...S.... ...##.######### ..#.##S   adder (asleep)##.####.#...## ....|jg,0.0)|j5O6.5 (1 _|j  ##.).#<..#  #...#   #...#   '...+  #  ########...#   ..>..##...#  #.......#  ##.#.@###  #..#...S....  ##.######### |j]   .        )|j =   |j}\  ##.).#<..#  #...#   #...#   '...+  #  ########...#   ..>..##...#  #.......#  ##.#.@### |j] j #..#...S....  ##.#########   .       |jc^ M)   |j>e 4|jk |jsn ] _An adder is nearby!|j҂ ))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.|j  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.|j cS.S.|jғ x===7.6 (1.1Rev |j |j Y _The adder is almost dead.|j  ##.).#<..#  #...#   #...#   '...+  #  ########...#   ..>..##...#  #.......#  ##.#.@###  #..#.S......  ##.#########   .    |j] w    )   |j(K ##.).#<..#  #...#   #...#   |jK;'...+  #  |jK########...#   ..>..##...#  #.......#  ##.#.@###  #..#.S......  ##.#########   .  |jLB    |j8L )|jWL=   |j-S|jS|jy]s _An adder is nearby!|j †You shoot a sling bullet. The sling bullet hits the adder.|jl )You kill the adder!|jGY=†|j]l598.8 (1.2Rev+ |je|jh/ _You shoot a sling bullet.|jg|jg|jon|jqH _No target in view!|j~3|j"|jb|j'|j|jF##.).#####.#..<..#moonlander the Shooter#...# #.#...#.#Coglin#.######...# #.#...#.#Health: 34/34 ========================.......'...+ ..#...# #Magic: 4/4|j^========================########...# ###...#AC: 3Str: 11..>..##...# #...#.### EV: 11Int: 8#.......# #...#.... SH: 0Dex: 20##.#..#########...#.... XL:  4 Next: 59% Place: Dungeon:2#..#.@......@ ....... Noise: ===------  Time: 1168.8 (0.0)|j-7##.########## ..#.... a) +2 sling {Kazuki} c) +0 sling {Malki} .........# . ##### Fire: a) +2 sling {Kazuki} ###.####.##. Rev+ .........#|jb###########.##..##..... @   Terence (asleep)#.....).....#|j#######.####.#...## .....#.# #.#....########### |jʦ_An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet. |jJ_No target in view!  You encounter Terence the Veteran. He is wielding a +0 hand axe.|j>/  --more--|jA |jI |jR |jET s ---9.8 (1Rev  _|j$Z |j^  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet. |j_ _No target in view! _You see here an adder corpse.|j p ))))))@|j dYou shoot a sling bullet. The sling bullet hits Terence.  Terence shouts!|jj H  Terence is lightly wounded.  |jk QYou shoot a sling bullet.  The sling bullet hits Terence but does no damage.|j E@.|jO /@.|j $....|j n===71.1 (1.3Rev+ |j* |j 1 _Terence is lightly wounded.|j ))))You shoot a sling bullet.  The sling bullet hits Terence but does no damage.|jk )))Terence is lightly wounded.|j 3@.|j(n...@...|j(k2.3 (1.2Rev* |j&0|jm2W _You shoot a sling bullet. The sling bullet barely misses Terence.|jIm )))))))You shoot a sling bullet.|j  The sling bullet closely misses Terence.  You shoot a sling bullet. The sling bullet hits Terence.|jY3@.|jan..@....|jb'3.5|ji|ju ))))))) _Terence is heavily wounded.You shoot a sling bullet.|j}  The sling bullet closely misses Terence.  You shoot a sling bullet. The sling bullet hits Terence.|j3@.|j\n.@.....|j݊,4.8 (1.3|jM|j\ _Terence is severely wounded.|j )You shoot a sling bullet. The sling bullet hits Terence!|jUU)|jQ n ))))))You kill Terence!|j" l.).....|j |j ##.).#####.#..<..#moonlander the Shooter#...# #.#...#.#Coglin#.######...# #.#...#.#Health: 34/34 ========================.......'...+ ..#...# #Magic: 4/4========================########...# ###...#AC: 3Str: 11..>..##...# #...#.### EV: 11Int: 8#.......# #...#.... SH: 0Dex: 20##.#..#########...#.... XL:  4 Next: 102% Place: Dungeon:2#..#.@.)..... ....... Noise: ===------ [3|j [7m Time: 1175.9 (1.1)##.########## ..#.... a) +2 sling {Kazuki} c) +0 sling {Malki} .........# . ##### Fire: a) +2 sling {Kazuki} ###.####.##. Rev* .........############.##..##..... #.....).....###### ##.####.#...## ..... #.# #.#....########### The sling bullet closely misses Terence.  You shoot a sling bullet. The sling bullet hits Terence. _Terence is severely wounded.You shoot a sling bullet. The sling bullet hits Terence!  You kill Terence! _You shoot a sling bullet.|jm  _Terence is severely wounded.  You shoot a sling bullet. The sling bullet hits Terence!  You kill Terence! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 5!You have reached level 5!|j /  --more--|j.D40/405/55 1% |j|j4 _|j ##.).#####.#..<..# #...# #.#...#.# #.######...# #.#...#.# .'...+ ..#...# # #########...# ###...# #..>..##...# #...#.##.......# #...#.##.#..#...#.#..#.†@)...... .##.#..#..# . ####.####.## ..# #######.##..## .#.....).....# #####.|j) ##.####.#...## .#.# #.#....#.|j |j <---60 _|j2 |j |j##.).#####.#..<..# #...# #.#...#.# #.######...# #.#...#.# .'...+ ..#...# # #########...# ###...# #...>..##...# #...#.####.#.......# #...#.##.#..#...#.#..#.†.@........##.#...#..# . ####.####.## ..# #######.##..## .#.....).....# #####.|j0x##.####.#...## .#.# #.#....#.|j|j|jA---7|jȑ|j̓$  Things that are here:|jڕS _a +0 hand axe; a +0 ring mail|j8 |j |j|je|jv|jqRev+ _|j,|j|j|j!|j"|jZ#|jx%|j(,|jB)|j*|j_-TRev |j7.|j/|j1,|jI3|j 5|jk7,|j)8|j:|j;|j;|j<|j@|j_B|jB(|jC|j]H|jI3|jJ|jL|jN|jN|jO|jW|jX|jX|jY|j!\|j]|j]|j_|jea|jc|jvd|jd|jg|ji,|j>k|jm|jqo|jo|jq|jhs|ju,|jw|jly|jM{,|ji||j~|jǀ,|j'|j|jƆ,|j|j}|j,|jʌ|jƎ|j\,|j|jϓ|j,|j@|j|jΚ|j|j|j|jD,|jq|j|j,|j|jH|jH,|j|jB|j,|j&|jv|j,|j|j|j>|j|j|j|jz|j|jU|j|j|j)|j|j|j,|j|j|jU,|j|j|j ,|j|jm|j|j|jk|j|jf,|j |j"|j,|j(|j{|jE|j|jW|j|j|j|jr|jf|j>### ### # #### #.#####.######.# ...# #..............# ##.# #..........@.#.# 217.9 (40.0)  |j\#.###..#########.#  #........(# ####...)..........#  ## .........#######.## #. ####.#..<..#  ##.#...#.# ############## ####.#...#.# #....... .....#...#.# #######|j |j,8.9 (41|j|j:2 _Found 6 curare-tipped darts.|jB |j֣ |jԤ |j |js |j B|jr |jR |j |jT |j۲ ,|j |j |j< ,|j |jR |jN |j |j/ |j |j |j; |jf |j |j ,|j |jN |j ,|j |j( |j ,|j |jL |j ,|jT |j |j |jG |j |j4 |j ,|j |j |j\ ,|jZ |j |ju |j |j |j |j= |j |j= |j |j ,|j |j |j ,|j |jr |j X|j ,|jF |ji B|j ,|jB ,|j |j |j |j! |j |jE |jk ,|j ! |j@& X|j' |j) |j* |j+ |j, |j. |j+/ |j0 |j1 |jY3 |j3 |jL5 |j6 |j8 |jZ8 |j8 |j: |j< |jv< |j%= |j> |jA ,|jCB |jdD |jE ,|jF |jdI |jyK |jK |jL |jP @  There is an open door here.|jQ |jNR  _|jS |jT |jAV |jV |jW |jX |jZ |jZ |j[ |jE] |j^ |j^ |j_ |j` |jb ,|j}d ,|jde |je |jf |j=g |jh |jh |j?i |jr |js |j#t |jot |ju |jv |jv |jJw |jCy |j{ ,|j| |jQ~ |j ,|jy |jҁ |j ,|j# |j |j ,|j# |j |jދ ,|j |j |jm |j |j% |jؑ |jT |j |j! |j |j |j; |j6 |j |jb |j |j |j |j͛ |j |j\ |j |jȟ |j |j^ |j |jR |j |j |jۣ |jĤ |j! |jH |j; |j6 |j |j |j |j |jE |j |j׫ |j |j |jb |jf |jJ |j |jݯ |jǰ |j ,|jW |jQ |j5 |jy |jߴ |j |j |j" |j |j |j5 ,|j |j |j ,|j_ |j |jF ,|jP |j |j ,|jo |j |j[ ,|j |j+ |j |j |ja |jh |j B|j |j |j |j   #.. #.# #.######### #.###+#####......#  #.........#.####.#  #.........#.####.#  #.........#.#....#  #@........#.#.####87.9 (69  #.###.#####.#.####  #.# #.............  #.# ############|j   #.. ..>.  ####.      #  _You now have 60 gold pieces (gained 12).|je |jS |j T _Key pressed, stopping explore.|j |j |j |j H _No target in view!|j|j|j|j|j|jK| _|jл|j |j`|j|j|j|j|j|j|j|jU|j|j|j|j<|jp|j|j|jZ|j|j |j|j|j|j|j|j|j|j4|j`|j|j|jj|j|jJ|j|j|jy|j|j,|j|ji|j|j2|j&|j|j|j|jT|j|j|j|j-|j|j|jc|j|j|j|jf|j|j|j |j|j R  There is a stone staircase leading down here.|j|j _|j]|j|j|j||j|j#|j|j|j!|j#|j&,|j'|j)|j+,|ja,|ju.|jB3|j7|jH8|j9|j;|jQ=|j=|j1?|jB|jaD|jD|jF|jH7 _You open the door.|jK|j|K|jL|jQ@  There is an open door here.|j!T|jU _|jV|jW|j~Z,|j^|ja|jlc|jc|j}e|jJi7 _You open the door.|jk|j7l|jm|jt@  There is an open door here.|j|jׂ _|j|j)|j2|j|j,|j|j{|jF|jΗ|j|j|j|jĞ|jР|j9|jâ|j|j^|j|j|j#|j5|jm|jB|j|j|j|j|j|jտ|j|j|jI|j|jz|j|j|jm|j |j|j|jo|j|jQ|jy|jY|j|j|j|j|j3|j|jX|jn  You encounter a frilled lizard.|jP #.##.# #.#..#..##..## #.##.# #.#..#........ #...)# #.#..#......## #....# #.#..#..#..... |ju#..(.# #.#..#..##<.. #.##.# #.#..#######.. #.##.# .. ... ..##.##.###.# #######|jh #####.@...!..l ....... ####.###.#####..... # .........|j  #..... .####.## #........# l   frilled lizard (asleep) ##._...ß.# .........# ####.#..##|jU!|j Hl.332.9 (45|jMl|j,3.9 (46|j2$q_ _The frilled lizard hisses angrily.|js2 #.##.#  #.##.#  #...)#  #....#  #..(.# #.#< #.##.# #.# #.##.# ..  ..##.##.###.#  #####.@...!.l.  ####.###.#|jtb #  |j^ #.##.#  #.##.#  #...)#  #....#  #..(.# #.#< #.##.# #.# #.##.# ..  ..##.##.###.#  #####.@...!.l.  ####.###.# #  |j |j#e _A frilled lizard is nearby!|jn #.##.#  #.##.#  #...)#  #....#  #..(.# #.#< #.##.# #.# #.##.# ..  ..##.##.###.#  |js#####.@...!.l.  ####.###.# #  |jV  #.##.#  #.##.#  #...)#  #....#  #..(.# #.#< #.##.# #.# #.##.# ..  ..##.##.###.#  |jbW y#####.@...!.l.  ####.###.# #  |j^ |j_ |je |jkh e _A frilled lizard is nearby!|jш m )))))))You shoot a sling bullet.|j  . _A frilled lizard is nearby! _A frilled lizard is nearby!  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.|jt T)|j9 M...!...|jϜ f===5.0 (1.1)Rev |j |jZ R _You kill the frilled lizard!|j3|j|j) |j |j |j,|jQ|j|j|jA|j|j(|jD|j6|j |j|j|j=#|j#|jH$|j(l _d - 4 grey potions (gained 2)|j+|j+|jy,|j9.|j30,|j,1|jE4|j96|j6|j7|j;|j<|j =|j=|j?|jeA|jA|j|j|j,|j|jG |jD |j |jf |j|j|j7|jH|j*|j|j|jX|j.|j;|j$u#...)####.#..#......###....#..#.#..#..##..(.#..#.#..#..##<..##.##.#..#.#..########.##.#....#...............##.##.###.#########................. ####.###.#####....... #@# #......--- #+# #######.. .####.###........#####._...ß.#...######.#..###....#####.......|jn-Y50.0 (15.0)'.......................<g   hobgoblin (asleep)#..[.....##|j.b   bat (asleep).g....b...|j1d b.  As you open the door, it creaks loudly!|j2%b.|j3g|j*3.|j3&b.|j;<gb|j?M======1.0 (16|jP|jQ] _You encounter a bat and a hobgoblin.|jSg _Found a robe. Found a stone staircase leading up.|j_ #...) #....#..# #..(.#..#< ..# ... ..##.##.###. ....... ####.###. #@#  #'#  |j`...  .....  ...b...   ........< #.g[.....## ..........|j f #...) #....#..# #..(.#..#< ..# |j ... ..##.##.###. ....... ####.###. #@#  #'#  ... |j]o .....  ...b...  ........< |j#.g[.....## ..........|j)|j|j |jEd _There are monsters nearby!|j )))))))You shoot a sling bullet.|j9  The sling bullet completely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.|jnb.b.b.|j9g.|j3...|ju===---2.2 (1.2)Rev |j|je^ _The bat is moderately wounded.|jr #...) #....#..# #..(.#..#< ..# ... |js..##.##.###. ....... ####.###. #@#  #b#  ...  .....  .......   |jQts..g.....< #..[.....## ..........|j : #...) #....#..# #..(.#..#< ..# ... ..##.##.###. ....... |j -####.###. #@#  #b#  ...  .....  .......  ..g.....< #..[.....## ..........|j |jQ 9---|jH |jK d _There are monsters nearby!|j>  #...) #....#..# #..(.#..#< ..# ... ..##.##.###. ....... ####.###. #@#  #b#  ...  .....  .......   ..g.....< #..[.....## ..........|ji E #...) #....#..# #..(.#..#< ..# ... ..##.##.###. ....... ####.###. #@#  #b#  ... |j} " .....  .......  ..g.....< #..[.....## ..........|jX |jM |jU z _There are monsters nearby!|jP _)))))))|j  You shoot a sling bullet. The sling bullet barely misses the bat.|j  'b  You shoot a sling bullet. The sling bullet barely misses the bat..bg.|j 'b.|jb9.....|j,3.5 (1.3|j%|j+(: _The bat hits you but does no damage.|jFq †  You shoot a sling bullet. The sling bullet hits the bat.|jߙ@)|j" ))))))You kill the bat!|j g.'†....|j@f24.8Rev+ |jº&_|j/ _You shoot a sling bullet.|jx/ #...) #....#..# #..(.#..#< ..# ... ..##.##.###. ....... ####.###. |jn1#@#  #'#  .†.  ..g..  ....... ##._  ........< #..[.....## ..........|jA #...) #....#..# #..(.#..#< ..# ... ..##.##.###. .......|jMk ####.###. #@#  #'#  .†.  ..g..  ....... ##._ ........< #..[.....## ..........|jC|j|j|j |jOR_A hobgoblin is nearby!|jR †You shoot a sling bullet. The sling bullet hits the hobgoblin!|jhK))|jZ|j )))))You kill the hobgoblin!|jlu'††....|jDs36.0 (1.2Rev* |j8_|j"/ _You shoot a sling bullet.|j03|js1|j=6|j8|j9>Rev+ |j=|j>@  There is an open door here.|jA|jyB _|jC|jJ_  You see here a bat corpse.|jkM|jGN _|j~O|j$R|jT|j=U>Rev |jV|jX|jZ|jo[|j\|j_|jHa|ja|jc|je|j$if  You encounter a quokka.|jp ####.###.#####... #.# #.. #####'#########... #....†.....####.## #....†....# #.........##._...ß|jpF #........<#######..[.....#####.#.......@.......---...............######...............# #..........###### #.......# ####...#r   quokka (asleep)|jq..........#..r# |j{rg62.0 (6.0r.|jy`r|jzM---3.0 (7 _|j7_|jb|j[ )))))))You shoot a sling bullet.|j  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.|jor.r.|jrF......|jzE===4.1 (1.1|j~ |j~|j=_The quokka is moderately wounded.|j|j #.#  #####'### #....†... #....†... #........ #........< #######..[..... .......@....... ............... ...............#  ..........######  .......r..#  ..........#  ..........#  ..........# |jOe  #.#  #####'### #....†... #....†... #........ #........< #######..[..... .......@....... ............... ...............#  ..........######  .......r..#  ..........#  ..........# ..........# |jm 3|j\ |j ] _A quokka is nearby!|j` †You shoot a sling bullet. The sling bullet hits the quokka.|j* P)))|jk) ))))You kill the quokka!|j> ...†...|j0 k55.3 (1.2Rev+ |j |j / _You shoot a sling bullet.|j 3|j |j |jh |j jRev |jF ,|j |j |j ,|j |j |j7 |jz |j |j |j >|jo |j |j |j |jU |jA |jM |j |j |j |j ,|jF |j |j8 |j |j |j |j |j0 |j |j e  You see here a hobgoblin corpse.|j |j?  _|j |j _  You see here a bat corpse.|jm |j  _|j/" |j% @  There is an open door here.|j& |jo'  _|j( |j* |j, ,|j. |j:0 |j32 ,|jm3 |j_5 |j6 |j7 |j8 |j9 |j; ,|j< |j> |j? |j@ |j|jAB|jC{ _c - 3 scrolls labelled HEMYODYINT (gained 1)|jE3|jlE|jF|jG|jG|jH|jAO|jO|jP|jP|jQ|j S|jkS|jS|jT|jU|jZV,|jW|jUX|jX|jY|jY|j[|j[,|jL]|j],|j^|j_|j`|j`|jb,|jb|jc,|jd|jYe|je|j+f|jag|jg|j1h|jh|j8j|jikB|jk|j_m,|jm|jn|jo|jo|jCp|jJq|j5r|jr,|jt|jtu|ju|jv|jy@  There is an open door here.|j{5 _|jt||j|jM|j|j|jQ|j,|jŗ|j|je|j|ja|jΤ|j^,|j|j|j|j_|j|jƷ@  There is an open door here.|jԹ|j` _|j|j |j,|j|j}|jj  You encounter an endoplasm.|j #.####### #.##)# #.#..#... #.#.....# #.##J..#.. #.#.....# #.##..#... #.#.....# #...)####.#..#... #.#.....# #....#..#.# #.#.....# #..(.#..#.#. #.#.....# #.##.#..#.#..###  ###.#.....####.##.#....#...  #...'.....'..@.##.##.###.####------  #####.....#######........ #.....# ####.###.#### #.....# #.# #...... ####### #####'######## #|j....†.....#### J   endoplasm (wandering) #....†....#.... #.........##._. #........<40.3 (4|j^ 0.0)|j6h------1.3 (41 _|jR|jv|jS )))))))You shoot a sling bullet.|j JThe sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.|j`'.J|jJj.....===2.5 (1.2)Rev |jTr&_|jt7 _The endoplasm is lightly wounded.|j #. #.##)#  #. #.##.#  #. #.##J#  #. #...) #. #... #. #..( #.#.....# #.#  ###.#.....####.#  #...'.....'..@.#  ....###### #.....#   #.#    #....† #....† _ <|jh' #. #.##)#  #. #.##.#  #. #.##J#  #. #...) #. #... #. #..( #.#.....# #.#  ###.#.....####.#  #...'.....'..@.#  ....###### #.....#   #.#    #....† #....† _ <|j+|jr-|j/3|jP6a _An endoplasm is nearby!|jZZ ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.|j[ .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.|jR|juy>.....|j}f63.7Rev+ |j8_|jM _You kill the endoplasm!|j23|j|j*|jM|j3>Rev |j|jw|j|jT|j(|j |j|j|j|j4|j~|j(|j|jf|j|j|j\|j$  Things that are here:|jk  a +0 whip; a +0 whip; a gnoll skeleton|j-|j _|j|j|jI|j|jb|j |j|j<|jC|jP$  Things that are here:|j/`  a +0 club; a gnoll skeleton|ji|j _|j|j|j|jp |j |j|jg|j|j|j|j,|j|j|j",|j |j$|j%|jS&|j'|j+|j-|j_-|j1,|jY3|j3|j:5|j/8|jl:|j:|j;|j>|jZA,|jBB|jE|j.G,|jYH|jK|jM,|j>O|jR|jT|jNT|jU|jAX|jY|jZ|j[|j2^|j`,|ja|jVd|j f|jpf|jg|jqk@  There is an open door here.|jl|j}m _|jwn|jq|jr|jr|js|j4v|juw|jw|jx|jz|j{|j,||j"}|j~|j|jK|j|j|j-,|j|j,|j@,|jć|jr|j|jŊ|j|j|jm|j|j |j|j;|j|j|j|j|j|jK|jʔ|jǕ,|j|j||j|j|j||j|jÛ|j|j|j|j|j-|jʟ|j|j,|jѢ|jf|jm|j|jl|j|j|j|j|j|j~|j|jc|jK7 _You open the door.|j3|j3|j-@  There is an open door here.|j|j _|j|j߸|jJB|jq|j$|jQ|j|jZ|js,|jǿ|j-|j|j|j$|j|j|j,|j}|jL|j|j|j    ###  #.#####   #@....# ---94.7 (51.0)  #.###.#   #.# #.# ###  #.###'#####......#  #.........#.####. #.........#.####. #.........#.#....# #.........#.#.#### #.###.#####.#.####|jv:---|jl|jE _Done exploring.|jC |j>D 3|jj ....0.0)..'.....|jo |jRp |jr E _Done exploring.|j |j |j† |j H _No target in view!|j; I|jGY 4|jY |j\ E _Done exploring.|jj |jj |jm |jjo H _No target in view!|j,|j-|jW-|jJ|j _Done exploring.No target in view!Done exploring.No target in view!Done exploring.|j$4|j'|j*No target in view!Done exploring.No target in view!Done exploring.No target in view!|j|j=3|jJ|jaNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|j.|jeWhere to? (Tab - D:2, ? - help) |j.6 D - Dungeon |jӥ |j [?25h[?0c  moonlander the Shooter  Coglin|jz 8  Health: 40/40 ========================  Magic: 5/5======================== AC: 3Str: 11 EV: 11Int: 8 ###|j SH: 0Dex: 20 #.#####XL:  5 Next:  6% Place: Dungeon:2|j  #@....#Noise: ---------  Time: 1494.7 (0.0) |j #.###.#a) +2 sling {Kazuki} c) +0 sling {Malki}  |j8 #.# #.# ######## Fire: a) +2 sling {Kazuki}  |jb W#.###'#####......# |j #.........#.####.# #.........#.####.#  |j t#.........#.#....#  |jѷ #.........#.#.####  #.###.#####.#.####  |jo \_Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.  What level of the Dungeon? (default 2, ? - help) |jD [?25l[?1c|j3|j|j]|j,|jE _|j|j |j |j |jU|j,|jK|j|j|j,|j/|j|j|j|j4 |j!|j"|j"|jC&|jk'|j@(|jq(|j+|j,|j9-|j-|j0|j_1|j3,|j=4|j95|j5|j06|j8|ju9|j9|jF:|j<|j=|j'?,|j.@|jVA,|jB|jC|jD|jY,|j[X|j]|jp^|j^|jO_|ja|ja|j!b|jb|jd|jee,|jDf|jg|jh,|j1i|jRj|jk,|jk|j0m|jm|j'n|jn|j[p|j q|jLq|jq|jt|ju|jmu|jQv|jw|j,y,|jCz|j|Y  There is a stone staircase leading down here.|j}|jI|j$ _|j̀|jh J 3  You climb downwards.|j|j$|j9|j _You encounter a frilled lizard.There is a stone staircase leading up here.|jS|j #########  ......l@# 521.2 (26.5) #####.###  #. #. #. #.l   frilled lizard (asleep) . |j|j|je _A frilled lizard is nearby!|j` ######### ......l@# #####.### #.|jڤw #. #. #. .|j<$ ######### ......l@# #####.### #. #. #. #. . |jB|j[C|jH|jJe _A frilled lizard is nearby!|j~  .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.|j (|j z )))))))You kill the frilled lizard!|jb) ,.......|j{ n7===2.3 (1.1)Rev |j |j / _You shoot a sling bullet.|jɒ _|j |j B|j ,|jS ,|j |j (|jP |j |j 3|j |jp |jߨ ,|j: |jy |j1 ,|j) |j X|j |j ,|j |jk |j ,|j |j |j |jd |j |j |j ,|j |j1 |j` |j |jo |j+ |j |j |j> |j; |j ,|j |j |j/ ,|j |j| |j ,|j |jp |j& |j |j |j |j{ |j |j` tmoonlander the Shooter#.....#########Coglin#..@.........<#Health: 40/40 ========================+.!...#####.###Magic: 5/5========================#.... ##..####AC: 3Str: 11#.... ##......#EV: 11Int: 8+.... ##..###..#SH: 0Dex: 20#....##..## #.##|j XL:  5 Next:  7% Place: Dungeon:3#....@...# #.#Noise: ---------  Time: 1539.3 (17.0)#.....#### #.#a) +2 sling {Kazuki} c) +0 sling {Malki} ........# #.#Fire: a) +2 sling {Kazuki} ........# ..#........# .##|j *........# .@   Jessica (asleep).........######..# |jN _A frilled lizard is nearby!You shoot a sling bullet.  The sling bullet hits the frilled lizard.  |j You kill the frilled lizard! _You shoot a sling bullet.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.|j+ /  --more--|j|j:---|jc |j -40.3 (18|j |j|   You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard! _You shoot a sling bullet.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club. _Found 2 black potions.|j )))))@|j dYou shoot a sling bullet. The sling bullet hits Jessica.  Jessica shouts!|jz|  Jessica is lightly wounded.  You shoot a sling bullet. The sling bullet hits Jessica.|j 9.@|j rJessica is severely wounded.|j ....r   rat (wandering)|j f===1.5 (1.2)Rev |j |j T _You encounter a rat.|j< )))) You shoot a sling bullet. The sling bullet hits Jessica.|jR  Jessica is almost dead.You shoot a sling bullet.  The sling bullet hits Jessica but does no damage.|jY r....rJessica is almost dead.The rat squeaks loudly.|j 8*|j qv  Jessica gestures at you while chanting.|j\G.r|j@31------2.7Rev+ |j|j4 _Pain shoots through your body!|j`2 )))))))You shoot a sling bullet.  The sling bullet closely misses the rat.|j †The sling bullet closely misses Jessica.  You shoot a sling bullet. The sling bullet hits the rat.|j <)|jUR ..@†...  You kill the rat!|jW:*|j6-~ (fast)Jessica casts a spell.|j&@|jfd2=-----3.9|j|j0 _Jessica seems to speed up.|jw )You shoot a sling bullet. The sling bullet hits Jessica!|jIQ))))|jO}t )))You kill Jessica!|jAr..)....|jV =315.1Rev* |j|je/ _You shoot a sling bullet.|j3|j|jH _No target in view!|jc3|j.|j|j$ _|j[|j|j\3Rev+ |j0|j.,|jE|j|j<|j|j,|j2|j~z4=Rev |j|j6,|j|j|jl|j|j|j2(|j4|jl|jh5==|j>|j |jg |j |j |j(|jl|jc,|j|j|jU6=|j|j,|jW|jA",|j#|jF&|j&K7=|j(|jq+,|j=-|j:1,|j|2|j 6|jb6|j9|jX<k8=|j,>|jjB|jB|jD|jG|j/H|jI|jL,|jN|jOR|jRK9=|jRev+ |j$|j#&,|j'|jL*,|j>+|jO.~1==|j/|j1|jg4TRev |j5|j8G  There is an open door here.  Things that are here:|j0;@  a +0 dagger; a +0 ring mail|j=|j> _|jG?|jEB|jsE|jW +###  #..######## #..#...... ##+###+..+....##  +...+.#..#.....#### #...#.#..#......... #._.#.'##'..)..### #)@.#.#..#...†.# ##--- +...).#..#.....###.##+###+..+....###.. #..#....##.. #..#........ +###.....#### ...# ...# |jX/...#|j4` +### #..# #..#...... ##+###+..+....## +...+.#..#..... #...#.#..# #._.#.'##'..).. #@..#.#..#...†.#  +...).#..#.....### ##+###+..+....### #..#....##.. #..#. +###.....  .#  .#  .#|jh/608.2 (9.0|jjif=---9.2 (10.0)|jn|jz _You see here the +4 dagger of Ufetouh {antimagic, rPois Will+ Str+4}.|jz|j|jH _No target in view!|j3|j|j0H _No target in view!|j3|j|j@"|j%|j*E _|jK+|jV.|j3/|j/|j'37 _You open the door.|j5|j5|jX7|j;@  There is an open door here.|j3>|j> _|j@|jA|jD,|jE|jG|jN+####..#########..#...... +###+###+..+....## #.+...+.#..#.###.#...#.#..#.........+.#._.#.'##'..)..#####.#)..#.#..#...†.# #.'.@.).#..#.....###.+###+###+..+....###.. |jLO#..#....##..##..#........#+###.....####.........# . |jV14.2 (5.0)'........###+###|jz^|jD_L======5.2 (6|j;e|j,h= _As you open the door, it creaks loudly!|j, |j- |j3 |j6 H _No target in view!|jF1 +### #..# #..#...... +###+###+..+....## #.+...+.#..#..... #.#...#.#..# +.#._.#.'##'..).. #.#)..#.#..#...†.#  #.'@..).#..#.....### +###'###+..+....### .... #..#....##..|j`2 ......#..#. ###+###+###.....  .#  .#  .#  .#|j@i------6.2 (1 _|jC|j`|jZc M+### ####### #..#......+###+###+..+....## +...+####.#...#.#..#........+.#._.#.'##'..)..###.#@..#.#†.# #.'...).#..#.....###+###'###+..+#.... #..#....##...#+|jk |jl E------7|jr |jYv _You see here the +4 dagger of Ufetouh {antimagic, rPois Will+ Str+4}.|jmO3|jrQ|jX|jvY|j/^: _|j^|jqb|jb|jd|jij@  There is an open door here.|jm|j,n _|jo|jr|jQu,|jv|jz|j  You open the door.  You encounter a ball python.|j݇+###+###+..+....###.+...+.#..#.....#####.#...#.#..#.........+.#._.#.'##'..)..#####.#)..#.#..#...†.# ###.'...).#..#.....###.+###'###+..+....####.......#..#....##..#...@...#..#........+###'###+###.....# ... .........# .<..# .......##............#S.. ##..........# S   ball python (constriction, asleep)#..) ###..#######..# |jc,21.2 (4|jy22.2 (5 _|j|jfj _Found a sling. Found an escape hatch in the ceiling.|j   #.+...+ #.#...# +.#._.#) #.#)..†.#  #.'...) +###'###+ #.......# #...@...# +###'###+ ...   .<..#   ..##..  S.. ##.  #..) #  #.. |j* |jN    #.+...+ #.#...# |j +.#._.#) #.#)..†.#  #.'...) +###'###+ #.......# #...@...# +###'###+ ...   .<..#  ..##.. S.. ##.  #..) # #..  |j |j |jv |jj b _A ball python is nearby!|ja †You shoot a sling bullet. The sling bullet hits the ball python.|j \))))|j y ))You kill the ball python!|j p'...†.|j b===3.4 (1.2Rev |j |j / _You shoot a sling bullet.|j> ,  There is an open door here. _|jNC |jaG >|j I |jvK |jN 3|j ,|j ,|jc |j |j B|jG |jp ,|j |jؑ |jɗ X|jĞ ,|j   There is an escape hatch in the ceiling here. _|j B|j B|jJ |j |ji ,|j |j |j ,|jQ |j 7 _You open the door.|ji |j |j |j- @  There is an open door here.|j |j_  _|j |j |j ,|j |jp ,|j |j { _c - 4 scrolls labelled HEMYODYINT (gained 1)|jd 3|j |j ,|j> |jR _j - 2 fuming blue potions (gained 1)|j |j |j2 |j ,|j/ |j |jg |j |j |j @  There is an open door here.|jC |j  _|j |jN |jL# |j# |j|% |j-' |j * k  You encounter a ball python.|j2  #..#.#)..#.#..#... #..#.'...).#..#... +..+###'###+..+ #..#.......#..#... #..#.......#..#... ###'###'###+###.. #.............. ##....<..#........|j3  #@....##....---#....#†..####..............###..)# ###......####.# #...# ########$ #...#. #...# |j3 (S   ball python (constriction, asleep). #...#S# #####|j> v48.4 (25.0)---9.4 (26 |j> _|jeE |jG |jen †You shoot a sling bullet. The sling bullet hits the ball python!|jCt ))))))|jb r )You kill the ball python!|j  KYou shoot a sling bullet....$.K   kobold.†|jL o6===50.6 (1.2)Rev |j |j s _You encounter a kobold. It is wielding a +0 dagger.|jC ) ) +..+### #..#.. #..#..... ###'###'# #....... ##....<.. #@....##... #.K..#†..# ......###..)#  ####.# #...#  #$ #...#  . #...#  . #...#  †# ##### |j ) ) +..+### #..#.. #..#..... ###'###'# #....... ##....<.. #@....##... #.K..#†..# ......###..)#  ####.# #...#  #$ #...# . #...#  .  †#   _A kobold is nearby!|js ))))You shoot a sling bullet.|jR )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.|j7Y=)|j;)...|j5k71.7 (1.1Rev+ |j$|jJ _You kill the kobold!|jo_|j?B|j|jkB|j|j:TRev |j|j#>  You see here a +0 dagger.|j'|j( _|j*|j.|j9,|j <|jH  You encounter a ribbon worm.|jN##..#.......#..#...###'###'###+####.# #..........#.###....<..#..#.##.....##......#####.)..#†..####...........###..)# ##########.## #...# ##### #...# --- #..# #...#  ...## #...#  w.†## ##### #### w   ribbon worm (asleep) |jY-6.7 (5.0|jZX---7.7 (6 _|jjb|jQ _You see here 7 gold pieces.|j ))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.|j  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.|j'K.w|j]1...|jb===9.0 (1.3Rev |jc!|j=#f _The ribbon worm is moderately wounded.|j2 ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...#  #..# #...#  ...## #...#  .w†## #####  ####|jET ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...#  #..# #...#  ...## #...#  .w†## #####  #### |j3|jH|j1b _A ribbon worm is nearby!|jb |j)))You shoot a sling bullet. The sling bullet hits the ribbon worm.|j )The ribbon worm is heavily wounded.You shoot a sling bullet.|j/ ...w(catching breath)The sling bullet barely misses the ribbon worm.|j8 ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.|j1...|j"  5  60.2 (1.2+2 sling {Kazuki} Held Rev+ |j|jY. _You are caught in a web!|j ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...#  #..# #...#  ...## #...#  .w†## #####  ####|j3|j} : ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...#  #..# #...#  ...## #...#  .w†## #####  #### |j~ |jw F|j |j b _A ribbon worm is nearby!|j  _You are caught in a web!|j  ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...#  #..# #...#  ...## #...#  .w†## #####  ####|je  ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...# |jf  #..# #...#  ...## #...#  .w†## #####  #### |jn 3|j w |j y b _A ribbon worm is nearby!|je |j |jJ |jՠ N _You are caught in a web!|j 5 ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...#  #..# #...#  ...## #...# |j  .w†## #####  ####|j ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  |j#.## #...#  #@# #...#  #..# #...#  ...## #...#  .w†## #####  #### |j3$|jx&|ji.|j.L _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!|j?3|jbF|j2II _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!|j' ...###'# #.# #.. #.###....< #.##. ..#####.)..#† ...  #.## #...#  #@# #...#  #..# #...#  ...## #...#  .w†## #####  ####|jr ...###'# #.# #..|jOs #.###....< #.##. ..#####.)..#† ...  |js#.## #...#  #@# #...#  #..# #...#  ...## #...# |jat .w†## #####  #### |jL|j|j|jk?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!|j:;w.|jA|jBd---10Rev |jH|jKTA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! _You struggle to detach yourself from the web.|jEO---|j|j)N _You are caught in a web!|j1|jD2%2|j8|j.;bA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! _You struggle to detach yourself from the web. _You are caught in a web! _You struggle to detach yourself from the web.|j |j |j |j [You are caught in a web!A ribbon worm is nearby! _You struggle to detach yourself from the web. _You are caught in a web! _You struggle to detach yourself from the web. _You are caught in a web!|j K.w|j |jz 11 3+2 sling {Kazuki} Rev |jh |j / _You disentangle yourself.|jL 3|j |jҺ |j x )))You shoot a sling bullet.|j,{  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.|j;w.|jO†|jF6===4.3 (1.1|j |je _The sling bullet barely misses the ribbon worm.|j^  You shoot a sling bullet. The sling bullet hits the ribbon worm.|j  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.|j[ps  The ribbon worm is severely wounded.|j4q0-5.5 (1.2Rev+ |jw|j+{0 _The ribbon worm bites you.|jEe  You shoot a sling bullet. The sling bullet hits the ribbon worm.|j&  |jEThe ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.|jYs  The ribbon worm is severely wounded.|jZ35----6.6 (1.1Rev* |jc|jf _The ribbon worm bites you.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.|j4  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you.  You shoot a sling bullet. The sling bullet hits the ribbon worm.|j †The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm!|j$' |j'a---87.7|j{-|j/O _You kill the ribbon worm!|jz |jH |j |j# H _No target in view!|j 3|j |j |j $ _|jA |j |j |j$ |j)# a6=|jQ$ |j& |j& >Rev+ |j:( |jI* ,|j+ |j#. |j. U7=|j/ |j2 ,|j3 |j@6 TRev |j7 |j: |jr: |j; |jg> a8=|jB B|jC |jE |jF (|jF |jI 3|jK |j5M |jM U9=|jN |jQ ,|jwR |jT |jU |jV |jsX |jY |j9Z |jz\ |j\ L40=|jm_ |ja ,|jc |j\k .)....---86.7 (19.0)---|jMr |jqt T _Key pressed, stopping explore.|jN 4|j |j H _No target in view!|j _1== _You now have 67 gold pieces (gained 7).|j3|j B|j|jG  You see here a ribbon worm corpse.= _  You see here a ball python corpse. _|jmon|jp|jpp|jp|jMr|js,|jCt|jvu|j w,|jvw|jx|jy|j~z,|j{|jO # |jч  ..#####.)     #######.#  ##.#   ####†.#   ##.# ######...##   #....########.....†###  #.....@.......######708.7 (22  #....#########  #..>  #.$ |j| ##     |jB9.7 (23|j|j9 _Found an escape hatch in the floor.|jW|j|j|jH _No target in view!|j2|j(3|j3|jw5|j7|j;: _|j<|j>|j>|j@|jA|jD|jLD|jD|jF|j(H|jJ,|jnK|jM|jM|jbN|jQ,|jR|j&UM _You now have 85 gold pieces (gained 18).|jf|j{g|jg|ji|jGl,|jl|j)n|jp|jp|j`q|j s|jv,|jsw|jvy|j{|j[{|j||jP}|j,|j|jE|j|j|jR|jЄ|jM,|jՆ|jԈ|j,|j|jl|jX|j|j|j5|jH|jޕ,|j|j|j&|jo|jٚ|j-  You encounter a gnoll. It is wielding a +0 club.|jT   j.  .#  #.#  ..   ##.#   #..  ##.#.   #.@### #   ##....# #   #.....##   #.#...#..#####   #.#....... .......  #.#...#### ####### j   gnoll (asleep) #.#...###  |jW#.########† ##.#########...|jX-28.7 (19|j339.7 (20 _|jG|j|j4[ ))))))j  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|j. )The gnoll shouts!  You shoot a sling bullet.|j.gQ.j|ji jThe sling bullet barely misses the gnoll.|j,l  You encounter a gnoll. It is wielding a +0 flail.|jl|j]u .....j 2 gnolls (1 wandering)  You encounter a gnoll. It is wielding a +0 club.|jIvg===30.8 (1.1)Rev |jT||j2 _The gnoll leaves your sight.|jۑ .j  j#  #.#  ..  ##.#  #.. ##.# #.@###  ##....#  #.....#  #.#...#  #.#.......  #.#...####  #.#...# |jmQ #.##### ###† ##.### |j*.j j# #.# ..  ##.#  #.. ##.# #.@###  ##....#  #.....#  #.#...#  #.#.......  #.#...####  #.#...# |jy+ #.##### ###† ##.### |jl33|j:|j=d _There are monsters nearby!|j )))))You shoot a sling bullet. The sling bullet hits the gnoll.|j-* ))The gnoll is lightly wounded.  You shoot a sling bullet.|j Q.j|j G.j|j :.....|j ^1.9Rev+ |j5 |j _ _The sling bullet barely misses the gnoll.|jd  ..  j#  #j#  ..  ##.#  #.. ##.# #.@###  ##....#  #.....# |j+  #.#...#  #.#.......  #.#...####  #.#...#  #.##### ###† ##.### |jm ;.. j# #j# ..  ##.#  #.. ##.# #.@###  ##....#  #.....#  #.#...#  #.#.......  #.#...####  #.#...#  #.##### ###† ##.### |js 3|jy |j{ d _There are monsters nearby!|j )))))You shoot a sling bullet.|j  The sling bullet barely misses the gnoll.You shoot a sling bullet.|j! .j.j|j$ jThe sling bullet barely misses the gnoll.|j+ s...j 3 gnolls (2 wandering)|j7, ,3.1 (1.2|j2 |jD7 p _You encounter a gnoll. It is wielding a +0 whip.|j6G V .j  .#  #j#  .j  ##.#  #.. ##.# #.@###  ##....#  #.....#  #.#...#  #.#.......  #.#...####  #.#...#  #.##### ###† ##.### |j/.j .# #j# .j  ##.#  #..|j ##.# #.@###  ##....#  #.....#  #.#...#  #.#.......  #.#...####  #.#...#  #.##### ###† ##.### |jK|j|j|jGd _There are monsters nearby!|j )))You shoot a sling bullet. The sling bullet hits the gnoll.|jM )  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.|jSIjj 2 gnolls (|j+y .jYou kill the gnoll!|j9T.j|jP.j|jTD.j|jCr..j1 wandering)|jn44.3Rev* |j%|j9 _The gnoll shouts! You hear a shout!|j9 ))You shoot a sling bullet. The sling bullet hits the gnoll.|j  The gnoll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|jC6j.|jCT.j|jK(...|j=L'5.5|j`R|juU3 _The gnoll is lightly wounded.|j& )You shoot a sling bullet. The sling bullet hits the gnoll.|j  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.|j17j.|j2Q.j|jQ9|j9'6.7|j@|jCB^ _The gnoll is severely wounded.|jGm ))You shoot a sling bullet.|j# )  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.|j!r)j   gnoll (|j.|jݩn.)|j5567.8 (1.1|jd|j%I _You kill the gnoll!|jO 3|jV |jX H _No target in view!|j 3|j, |j H _No target in view!|j3|j |jc|jOg  A gnoll comes into view.|jM##j. #.#  .)#.# #..####@# . #..#####....#  #.....## Rev* ..j   gnoll (wandering)..|j~9.#####|jdCj0.0|j.|j4 Ej|j!%4---8.8 (1|j|(|j)+ _The gnoll leaves your sight.|j+M _You see here a +0 club.|j( ))))))You shoot a sling bullet.|jzb  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.|jU.j|jK8....|jP7===40.0 (1.2|j|j3 _The gnoll is lightly wounded.|j ))))))You shoot a sling bullet.|j  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.|j'M.j|j93b....1.1 (1.1|j9|j;` _The gnoll is moderately wounded.|jz ))))You shoot a sling bullet.|j}  The sling bullet barely misses the gnoll.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|jQ.j|jS)j|jw".)|jb '2.2|j|j` _The gnoll is moderately wounded.|jB ) You shoot a sling bullet. The sling bullet hits the gnoll!|j<  The gnoll is almost dead.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|jO Q.j|j8 K.3.4 (1.2|j |j` Y _The gnoll is almost dead.|jE o )  You shoot a sling bullet. The sling bullet hits the gnoll.|jH T|j k )You kill the gnoll!|j X &)|j\ 0654.6|ja |jbd / _You shoot a sling bullet.|j3|jc |j H _No target in view!|j8U|jU|jr\|j_H _No target in view!|j0m3|jOn|j*q|jt|jZx: _|jz=  You see here a +0 flail.|j}|j~ _|j|j|jg  A gnoll comes into view.|j   #  j ##. ..  .#  .  .)#. #--- ).# #. )## .. ### #. ##....#  #. #.....# #. j   gnoll (wandering) #.#...# ..#####. |j#.#....... ........ #.#...#### #######.|jZ.j6.6 (2.0|jݓ|jϔ---7.6 (3Rev+ _|j8|j@|j #  .  ##j  .. .# ##.# #.)#  ##@#  #).#  ##)##  #..###  ##....#  #.....#  #.#...# |j*F #.#.   |jak# . ##j ...# ##.# #.)#  ##@#  #).#  ##)##  #..### |j ##....#  #.....#  #.#...#  #.#.   |j|j|jH|jڜ\ _A gnoll is nearby!|j ))))j    You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!|j~9 ))The gnoll is heavily wounded.You shoot a sling bullet.|jqQ.j|j=W....|ju===8.7 (1.1Rev* |j.|j` _The sling bullet closely misses the gnoll.|j) #  .  ##.  .j .# ##.# |jE#.)#  ##@#  #).#  ##)##  #..###  ##....#  #.....#  #.#...#  #.#.   |jks# . ##. .j.# ##.#|j,t #.)#  ##@#  #).#  ##)##  #..###  ##....#  #.....#  #.#...#  #.#.   |j{|j1||j|j\ _A gnoll is nearby!|j{ ))))You shoot a sling bullet.|j6  The sling bullet closely misses the gnoll.You shoot a sling bullet.|j< U.j|j *....|j ,9.9 (1.2|jD |j$ _ _The sling bullet barely misses the gnoll.|j5 { ))))You shoot a sling bullet.|j  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.|j M.j|j$ ..51.1 _The gnoll is severely wounded.|j ) You shoot a sling bullet. The sling bullet hits the gnoll.|jP )The gnoll is almost dead.You shoot a sling bullet.|jQ.j|jw )  The sling bullet barely misses the gnoll.|jW38--2.3|j|j!8 _The gnoll hits you with a +0 whip.|jS_  You shoot a sling bullet. The sling bullet hits the gnoll.|j( )The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.|j~-R|j|j,P--743.4 (1.1|j>|jI _You kill the gnoll!|j03|j|j,|jo|j!;9|j|j|j|jJ|jTRev+ |j|j|jL40=|j|j|j|je|jh|j>Rev |jx|jo,|j] |j |j< h1==|j |j|j,|j|jN$  Things that are here:|j^  a +0 whip; a gnoll corpse|j|j6/ _|j} |j%<  You see here a +0 club.|jQ)|jz* _|j ,|j-|jo0|j09=|j<2|jZ4|j7|j 8|j;|j>|j"A|jA|jC|jF|jI|jCJ|jQK|jM|j=W #.....>  .....  .....  ...  ...  #.#  #.#   # ---69.4 (16.0) #..+# #.## ##.#  #))# #. + ##.## #.# #).#  #. ##)## ...## |jX#..### #.# #|j`|jaI---70.4 (17|jh|jk; _Found a stone staircase leading down.|j_$4|j+|j-H _No target in view!|j-3|j|j)|jM>...#.#.....>.#......##.............. 0.0)###. #...+##.####..) .#|j|j6+1.4 (1|j|j; _Found a stone staircase leading down.|j |j|j|jH _No target in view!|je3|j|jY|j=|j: _|j|j|jV|j|j|j |j( |j |jo|j|j|j|jt|j ###### #.....## #......# #......# ##......#.##..>...#.######.....>.....>.#.....5.4 (4#......#.... #......###.####|j+##.#  ####.#  #..+##+.##..#.|j&|j&+6.4 (5|jR,|j!/; _Found a stone staircase leading down.|j|jl|j7|j1 _Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view! _|jhFound a stone staircase leading down. _No target in view!|j3|jm|j|j|j : _|j} J _No target in view! |j1 -_Found a stone staircase leading down. _|j No target in view! _|j ,Found a stone staircase leading down. _|j No target in view! |j . There is a stone staircase leading down here.|j  |j  |j7 EYou encounter a goblin. It is wielding a +0 club.|j |j |j !|j[ 0###### |j O#.....####|j. h#......#.# |j f#......#g# |j# v#......#.# |j #..>...#.######|j #.....>@....>..|j k#......##....##|j w#......# ##..#|j3 a#......# !|jt /#......|j ,#|j D###.####|jY! +## g   goblin (asleep)|j2" c #.# |j" .#.+|j" B###.# |jU# 0 #.#|j# .#...# |j$ 1+##+.#|j. |j0 $7.4 (1|j1 |jX2 $8.4 (2|je; |jA  |jkB |jB G_Found a black potion.|jR s )))You shoot a sling bullet.|jD g  The sling bullet completely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.|jzi '.g|jpp .===9.6 (1.2Rev |jw |j2z _ _The goblin is severely wounded.|j H ###### #.....#### #......#.# #......#.# #......#g# #..>...#.######  #.....>@....>..  #......##....## |j-  #......# ##..#  #......# !  #......# ###.####  #.# ###.# #...# |j# ###### #.....#### #......#.# #......#.# #......#g# #..>...#.######  |j$#.....>@....>..  #......##....##  #......# ##..#  #......# !  #...... ###.####  #.# ###.# #...# |jn,|j<-|j2|jH5] _A goblin is nearby!|jF ###### #.....#### #......#.# #......#.# #......#g# #..>...#.######  #.....>@....>..  #......##....##  #......# ##..#  #......# !  #......# ###.####  #.# |jGE###.# #...# |j ###### #.....#### #......#.# #......#.# #......#g# #..>...#.######  #.....>@....>..  #......##....##  #......# ##..#  #......# !  #......|jCH ###.####  #.# ###.# #...# |jd3|j|j ) _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.|jX)|jJl )You kill the goblin!|jM,).|jql580.9 (1.3Rev+ |j|jq/ _You shoot a sling bullet.|j$|j|j|jF^ _No target in view!|j|j|ju|j(|j"ERev  _|j ,|j |jR |jd|jW|j,|jM|j|j)|j(|j2|j|j  You encounter a kobold. It is wielding a +0 whip and quivering stones.|j%#######.....#### #......#.# #......#.# #......#)# #..>...#.#########.K|j_&#.....>.....>.......#......##...@#### ---#......#####..# #......# ##.!.. #......# .#######.#### ..+###+####.# ##. #.+...+. K   kobold (missile, asleep)###.# .. #.#...#.#...# #.+##+.#._.#.#.### |j&\#..#.#)..#.|ja+GK.4.9 (4.0|jM2NK)|j2U==-5.9 (5|j8;_|j=( _The kobold shouts!|j ))))) You shoot a sling bullet. The sling bullet hits the kobold.|jiu  The kobold is moderately wounded.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.|jK.K|j(....|j`=7.1 (1.2Rev |j}8_|j a _The kobold is moderately wounded.|j4A          #)#  #..>...#.#########..  #.....>.....>....K..  #...@####  ####..#   ##.!..   .####   ..  #.# ##.  ###.# ..  #...# #  #.### )|j          #)#  #..>...#.#########..  #.....>.....>....K..  #...@####  ####..#   ##.!..  |j  .####   ..  #.# ##.  ###.# ..  #...# #  #.### )|jܽ|jž|j[|j/] _A kobold is nearby!|jl )You shoot a sling bullet. The sling bullet hits the kobold.|j[))))|jpu )))You kill the kobold!|j S......)|j:c8.2 (1.1Rev+ |j):_|j / _You shoot a sling bullet.|j3|jM|j |j!,|j&,|j)c  You encounter a bat.|j3#.....#####......#.##..# #......#)# #..>...#.#########..#.....>.....>....)...#......##....#### b#......#####..##..# +#......# ##@!..##---#......# #.########.#### ... +###+###+ #.# ..##. #.+...+.####.# .## .. #.#...#.#...# #. #.+##+.#._.#.' b   bat (wandering)#.### . .#..#.#)..#.###.# . #..#.'...).##))# #. +..+##|j4'#'###+|j53.90|j6*b|j6E.b|jAA|j)B}---90.2 (2Rev  _|jW|jEY|j# q ))))You shoot a sling bullet.|j)  The sling bullet closely misses the bat.You shoot a sling bullet.|j bb..b.b.|j Nb|j m===1.4 (1.2Rev+ |j |j& ^ _The sling bullet closely misses the bat.|jr M       #)#  #..>...#.####  >.....>....)...  ...#### ...  #..##..#   ##@b..#  |j  #.####   ...  #.# ..##.  ###.# .## ..  #...# #. #.  #.### . .#..#.#)  ##.# . #)  #))# #. |j        #)#  #..>...#.####  >.....>....)...  ...#### ...  #..##..#   ##@b..#   #.####   ...  #.# ..##.  ###.# .## ..  #...# #. #. |j u #.### . .#..#.#)  ##.# . #)  #))# #. |jm 3|j2 |j Z _A bat is nearby!|j  You shoot a sling bullet. The sling bullet hits the bat.|j] !The bat is heavily wounded.You shoot a sling bullet. The sling bullet hits the bat.|j:h R|j |j1 462.5 (1.1|j|j] _You kill the bat!|jm |jw |j(|jqB|jB,|jF|ju m _l - 3 black potions (gained 1)|j"|j^#|j$|j'|j".|jg/>Rev |j00|j4|jo7|j8|jf9|jzC ##### ###### .....#### .....# ......#.# .....#. ......#.# ....... ......#)# .....# ..>...#.#########.....## .....>.....>....)....... ......##....####@.....# --- ......#####..##..###+## +### ......# ##....## #..## ......# #.#### #..#. ##.#### #... +###+###+..+.#.# ...##. #.+...+.#..#. ##.# #.## .. #.#...#.#..#. ...# #. #.+##+.#._.#.'##'. .### ..#..#.#)[4|jD)0m..#.#..#.|j+Os7.5 (5.0---8.5 (6|jc_ _m - a scroll labelled KYPSIN ECATT|j\9|j:3|jBA|jzGB|jM6 #### ####### #### #.....# #.# #.....#.##.# #.......#...#)# #.....# >...#.#########.....###>.....>....)..9.5 (1##....####......##. |jvN#####..##..###+## +### # ##....#..### .....# #.#### #..#. #.#### #... +###+###+..+. #.# ...##. #.+...+.#..#. #.# #.## .. #.#...#.#..#. ..# ##.+##+.#._.#.'##'.|jdO|jeV|jZT _Key pressed, stopping explore.|jl|jo|jw|jRyH _No target in view!|jW`|jna|jh|jYkH _No target in view!|j{I|jZ~|j1|jKE _|j|j3|j0|j|j|j|j|jޒ|jd,|jx|jV ######## #. .#####.....#...#.# #.....#.# #.# #.......# #)# #.....# #.#########.....######..>....)...........##....####....@.##. 803.5 (4#####..##..###'## +#### ##....## .#. #..####### #.#### .. .. #..#..... ### #... +..+###+###+..+....# ...##. #.)#.+...+.#..#...  #.## .. #..#.#...#.#..#...  #. #.+##+.#._.#.'##'..)  .[40|jcm .#..#.#)..#.#..#...† _You open the door. _Found a hand axe.|j3|j|j|j;|j$ _|j5|j@  There is an open door here.|j|j _|j |j]|j,|j |j#|j&,|j(|j+|jI7###.....#... .##.....#.#  #.......# )# #.....# #########.....#####..>....)........... #....####......##. ####..##..###'###+###+###  ##....##..#..@....#..########  #.#####..#.......#..#......  #... +..+###+###+..+....##  ...##. #.)#.+...+.#..#.....###  #.## .. #..#.#...#.#..#........#. #.+##+.#._.#.'##'..)..###|jl9x. .#..#.#)..#.#..#...†.# # . #..#.'...).#..#.....### #. +..+###'###+..+....###|jA######$.........'7|j(sP======8.5 (5_ _As you open the door, it creaks loudly! _Found 16 gold pieces.|j x|j1zH _No target in view!|j|jj|j|jL|j|j: _|j3  There is an open door here. _|jB|j |jG ,|j% |j |j |j |j N _You now have 101 gold pieces (gained 16).|j> |j |j( |j)! 6 |j"  ####### #.   #.....#...  #.....#.#  #.......# ####.  #.....# ####...... ###.....#######.@..# ------17.5 (9 ..).............#### ##......##........# #..###'###'###+#### ..##..#.......#..######## ####..#.......#..#......  +..+###+###+..+....###.)#.+...+.#..#.....######### .. #..#.#...#.#..#............<|j]% =------|jd( |j+ T _Key pressed, stopping explore.|jTA |j\B |jL ^ _No target in view!|j% |j 3|j# |j |j P _|j B|jW |j |j} |j |j |jk |j |jV |j |jF ,|js |j` |j& ,|j |j8 |j |j' |j |j n|jN |j ,|j |j# ,|j |j |j ,|jE |j |j7 |j |j |j] |j |j8 |j |j |j ,|jK |j |j ,|j  |j |j |j |j |jK |j ,|j |j |j ,|j |j |j ,|j! |jx# |j% |j&& |j& |jB( |j', |j, |jT. |j7 |j? |jH |jL B|joM |jsO ,|jP |jS |jnV ,|j[X |jZ |j\ |jA] |j:^ |j` |jb |jNc |jAd |j3g |ji ,|jj |jo a  You see here a rat skeleton.|jq |jr  _|js |jv |jy |jy |j{ |jB .#.......#..########.## .#.......#..#........# .+###+###+..+....##### )#.+...+.#..#.....######### .#.#...#.#..#............<# #+.#._.#.'##'..)..#####.### .#.#)..#.#..#...÷.# ##..#### .#.'...).#..#.....###......# .+###'###+..+...@###..###..#49.5 (3|j3 2.0)#.#..#....##..## #.## ..#..#........# #.# #'###'###+###.....#### #.#................# #.# ....<..#..........# ..# ....##............# .## #†..####..........# . #..)# ###.........|j |jN |j& T _Key pressed, stopping explore.|j> |j |j# |j< H _No target in view!|j}|j<|j|j|jɾ|jT: _|j |j,|j|j||j|j(|j#|jN|j1|j|j|j|jDf  You encounter an adder.|j+.#._.#.'##'..)..#####.### #.#)..#.#..#...÷.# ##..#### #.'...).#..#.....###......# +###'###+..+....###..###.. #.......#..#....##..## #.# #.......#..#........# #.# '###'###+###.....#### #.# ................# #.# |j,..<..#.........@# ..# ..##............# .## †..####..........# . ..)# ###....# #######..## .... S   adder (asleep)# .... ...# ..S###|j253.5 (4.0)|j24.5 (5 _|j9_|j|j[t )))))S  )|jupYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.|jl  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.|j bThe adder is almost dead..|j;S.|j ......  You encounter a bat.|jb===5.6 (1.1Rev |j4_|j0 _The bat leaves your sight.|jbzJ) )#...÷.#  ).#..#.... +.... #....##..## #.## #........# #.# ###.....#### #.# ........# #.# <..#.........@# ..# ........# .## †........# .  ###......... #######..# .... ..S. .....|j) )#...÷.#  ).#..#.... +.... #....##..## #.## #........# #.# ###.....#### #.# ........# #.# <..#.........@# ..# ........# .## †........# .  ###......... #######..# .... ..S. .....|j;3|j'|j+] _An adder is nearby!|j0R †You shoot a sling bullet. The sling bullet hits the adder.|j'ZU))))).|js ))You kill the adder!|jg1b|jh^.b.|ji+b|js.....b   bat (wandering)†.|jwl846.9 (1.3Rev+ |jO|j/ _You shoot a sling bullet.|j8) )#...÷.#  ).#..#.... +.... #....##..## #.## #........# #.# ###.....#### #.# ........# #.# <..#.........@# ..# |jk........# .## †........# .  ###......... #######..# .... ..†. .b...|j34) )#...÷.#  ).#..#.... +.... #....##..## #.## #........# #.# ###.....#### #.# ........# #.# <..#.........@# ..# ........# .## †........# .  ###......... #######..# .... ..†. .b...|jq<|jq=|jD|jGZ _A bat is nearby!|j[a)))))))|j  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.|jUl9b.|jYm~b..b|ju7....|jSv,8.1 (1.2|jq|ja _The sling bullet completely misses the bat.|ju) )#...÷.#  ).#..#.... +.... #....##..## #.## #........# #.# ###.....#### #.# ........# #.# <..#.........@# ..# ........# .## †........# .  ###......... #######..# .... b.†.|j< .....|j v) )#...÷.#  ).#..#.... +.... #....##..## #.## #........# #.# ###.....#### #.# ........# #.# |jL <..#.........@# ..# ........# .## †........# .  ###......... #######..# .... b.†. .....|j |j |jB |j1 Z _A bat is nearby!|j o .  You shoot a sling bullet. The sling bullet hits the bat.|j [)))))..|jF q ))You kill the bat!|j S.......|j} s59.2 (1.1Rev* |j 6_|j / _You shoot a sling bullet.|j I|j |jA |j Rev+ |jB |j |j |j |jC |j |j |j} |j |j |jr |j3 |j >Rev |j |j |jw |j |j |j |j |jK |j |j |j; |j |jU |j |j |j (|j |j |jy |j |j |j8" |j_# |j# |j$ |j' |j.) |j) |j$* |j+ |j3- |j- |jH 4|j9T |j"\ X|j_ |ja ,|jb |jw #..#.#)..#.#..#...÷.# ##..####.#.'...).#..#.....###......# +..+###'###+..+....###..###..# #..#.......#..#....##..## #.###.......#..#........# #.# ###'###'###+###.....#### #.#  #..................# ##.# ##....<..#....# #..# #.....##...# #.##---79.2 (20.0)#†..####|jx ,...######.# ###..)# ###..........#....# # #...# #######..#......#  #...# #.......#....##  #...##.....†.#....#  #...##.......##...#  ######.......##...# #.......######|jy :---|j' |jQ T _Key pressed, stopping explore.|j* |j |j |j{ H _No target in view!|jQ|jR|jS|j]|j`|jga$ _|jKf|jf|jj|jk|jl|jq|j2u|ju|jx|j||j|j|jg|j)|j@|j|jP|j|jؐ|jP|j|j|j|j|j|jq|j.|j|j:|jD|j|j|jҫ|j@  There is an open door here.|j|j _|j׶|j|jX|j|jD|j|jA|j2|j|j|j@@  There is an open door here.|j|j _|j|j?|j,|jC|j|j|j|jo|jv7 _You open the door.|j3|j'|j-u  There is an open door here. _|jI|jT|j$,|j |j |jc  You encounter a bat.|j##.#### #..... +..+###+###+..+  #.# ...##..##.)#.+...+.#..# ###.# #.## ...#..#.#...#.#..#.# #. #.+##+.#._.#.'##'### . #.#..#.#)..#.#..# #.# . ##.#..#.'...).#..# |jn))# #..'..+###'###+..+ .## #.##..#.......#..# .# #@##..#.......#..# ## ..###'###'###+### b..####.###............. ..# #.###....<..#..... ..#  #.##.....##....... |j"..# ..#####.)..#÷..####..... b   bat (wandering) ...... .........###..)# ###... ..#### #######.## #...# #### ..# ##.# #...# #.|j#-98.2 (19|j.|j'S|jA(,9.2 (20|j/|j20 _The bat leaves your sight.|j |j |j|jH _No target in view!|jm|j|jd|j|j|jP _|j{e  A bat comes into view.|j; g #.# ...##..##.)#.+...+.#..###.# #.## ...#..#.#...#.#..  #...# #. #.+##+.#._.#.'#  #.###  #.#..#.#)..#.#.. ##.# #.#..#.'...).#.. #))#  #..'..+###'###+.. #.## . #.##..#.......#.. ).....####.##..#|j .#.. )##.......@..###'###'###+# .#######.###............ ...# b #.###....<..#.....# #.##.....##..#..#####.)..#÷..####..... .........###..)# ###|j sb   bat (wandering)#### #######.## #...# ###.# ##.# #...#  #######†.# #...# #|j 4900.2 (1.0).|jB~1.2 (2|j{ |j"0 _The bat leaves your sight.|jY|j|j|jH _No target in view!|jG |j$ |j |jN|jg> _The bat leaves your sight. _No target in view!  A bat comes into view. _The bat leaves your sight. _No target in view!  A bat comes into view.|j} #.# ...##..##.)#.+...+.#|j- ###.# #.## ...#..#.#...#.# #...# #. #.+##+.#._.#.' #.### . #.#..#.#)..#.#  ##.# . ##.#..#.'...).#  #))# . #..'..+###'###+ ##.## ... #.##..#.# #).#.####.##..#.# #)##.###'###'###+ ..###.####.###.# ... #.###....<..#.# b #.##.....## #...# ..#####.)..#÷..#### #. ...###..)# ###. b   bat (wandering) #...#### #.## #...# |j6 #...# ##.# #...## ###†.# #...#|jL N0b.|j E.b|j!1b.|j)|j*22.2 (1 _|j1|j+4|ji )))))bYou shoot a sling bullet.|j  ))The sling bullet hits the bat but does no damage.|jF.bb.|j.b|j06.......|jb===3.3 (1.1Rev |j(|j*p _You shoot a sling bullet. The sling bullet misses the bat.|j #.# )  ###.# #.##  #...# #.  #.### . )  ##.# . )  #))# .  ... #.# #).# .....####.## #)## .......@...# ....b####.## ... #.#< .  )..#÷    #...#  ##.# #...#  ###†.# #...# |jx  #.# )  ###.# #.##  #...# #.  #.### . )  ##.# . )  #))# .  ... #.#).# .....####.##)## .......@...# ....b####.## ... #.#< .  )..#÷    #...#  ##.#  ###†.# |j 3|j2 |jޜ Z _A bat is nearby!|je h ))You shoot a sling bullet.|j; )))))The sling bullet hits the bat but does no damage.|j_ Bb..b|j7 ....  You shoot a sling bullet. The sling bullet barely misses the bat.|j c4.6 (1.3Rev+ |jj |j y _The bat completely misses you. The bat hits you but does no damage.|j73  #.# )  ###.# #.##  #...# #.  #.### . )  ##.# . )  #))# .  ... #.# #).# .....####.## #)## ......b@...# .....####.## ... #.#< .  )..#÷    #...#  ##.# #...#  ###†.# #...# |j  #.# )  ###.# #.##  #...# #.  #.### . )  ##.# . )  #))# .  ... #.#).# .....####.##)## ......b@...# .....####.## ... #.#< .  )..#÷    #...#  ##.#  ###†.# |j2 3|j |j Z _A bat is nearby!|j: m )))))))You shoot a sling bullet.|jخ .  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.)|j".......|j*,5.8 (1.2|j%|j (G _You kill the bat!|j|j|j-|j|jtc  You encounter a bat.|j #.# ...##..##.)#.+...+.# ###.# #.## ...#..#.#...#.# #...# # #. #.+##+.#._.#.' #.### #b . #.#..#.#)..#.# ##.# ... ##.#..#.'...).# #))# .... #..'..+###'###+  ##.##.. #.##..#.#  #).#.####.##..#.# ##)##|j˓.###'###'###+ #..###.####.### #....#.. #.###....<..#.# .... #.##.....## .#...# .....#####.)..#÷..#### .#... .###..)# ### b   bat (asleep) .#...##### #.## #...# .#...# ##.# #...# .#####|j ###†.# #...#|jL(0.0|j'---|jۢ6.8 (1 _|jǦ|j|j )))))b  You shoot a sling bullet. The sling bullet hits the bat. |j )The bat is moderately wounded. |j K.b.b |j>H.b.b |j4N.  |ju===7.9 (1.1Rev*  |jԝ7_ |jw _You shoot a sling bullet. The sling bullet barely misses the bat. |jpm .  You shoot a sling bullet. The sling bullet hits the bat. |j?) |jHv ))))))You kill the bat! |j8....... |j469.1 (1.2 |j{7_ |j/ _You shoot a sling bullet. |jI |j |jp X |j |j>Rev+  |j |j |jx |j |j |j |j |jd |j |jy" |jA$ |j$ |j% |j^) |ju, |j,>Rev  |jr. |j1 |j3 |j4 |j5 |jE9 |j; |j; |j= |jZ@ |jB |j8C |jD |jlO^ #......# ##....##. #......# #.#####. ###.#### ##..... +..+ #.# ...##..##.) ###.# #.## ...#. #...# ####.# #.+ #.#####....# #.# ##.# ##.....## ##.# #))# #@......# #..'..--- ##.## #.......# #.##..# #).# #.......####.##..# ##)## ##............###' |jLPc#..### #.......####. ##....# #.......# #.###..  #.....# #.......# #.##...  #.#...# ##.....#####.)..#÷  #.#...................###.  |jPX.18.1 (9.0 |j#ZU---9.1 (10.0) |j^a |jch _n - a scroll labelled HOMOASA TOCALADUBI |j4 |j |jH _No target in view! |j3 |j |j |jy! |j&P _ |j(, |j* |j+ |j- |jF. |j/ |j0 |jI2 |j2 |j3 |jf5 |j6, |j'7 |j; |jK> |j> |j? |jA |jCB |jE |jN |jO |j5Q |j^S, |j&T |j4V |jW |jLX |j`Y |jn |jbq, |j0s |ju |jUx |jy |j{ |j} |j} |j |j |j |j , |jo |jV |j |j, |j΍ |j, |j* |j |j |j, |jɚ |ji |jã, |j |ju |j |j |j |jj |j/, |je |je |j, |j |jn |j |j<, |jc |j5, |j |j |j |j6 |j |j |j |jm |j |j |jJ, |j |j$ |j@, |j, |j <  .##  #...  #..#  ...  ###.#  ###...# #########..@#48.1 (29#.....#...####.....#.### ########.......# ######......##.....### ####......####.# ######.....#######....#######...# >....).............#### #.###  |j.####......##........# ##.# ..##..###'###'###+#### #..# |j |j6,9.1 (30 |j" |j9 _Found a stone staircase leading up. |j4 |j |jH _No target in view! |j6n |jo3 |jr |js |jwP _ |jx |jbx |jy |j{ |j} |j} |j3~ |jk |j, |j |j! |jt, |j. |j$ |j |j= |j܊ |jU |j |j[ |j܏ |j |jg |jƒ |jr |j |jc |jƗ |j |j |j |j. |jV |j |j, |j9 |jn |j |j( |j |j˩ |j? |j |j |j |ji |jӰ |j |j-###..# ...# ...#.#######....####.<.......#...##.......#.... ###..####  |j* #...# ###.## ###...# ######...###..#...###.#.### ######## |jJ-63.1 (14 |j,4.1 (15 |j |j:. _a - a wand of flame (27) |j  |j 3 |j?  |j-  |j3 B |j , |j  |j  |j  |j\  |j  |j  |j  |jQ  |j  |j6  |j , |jL  |j  |j  |j7  |jq  |ji , |j  |j N _You now have 111 gold pieces (gained 10). |j  |j   |jU  |j  |j  |j=  |j  |j  |j , |j  |jZ  |j  |j  |jm  |j  |jT , |j}  |j  |j  |j  |j  |j  |j  |j?  |j  |j P  There is a stone staircase leading up here. |j!  |j  _ |j   |j@  |j  |j)!  |j!  |j"  |j# , |j1$  |j$  |j%  |j%  |j3&  |j]'  |j'  |j(  |jO(  |j0+  |j+  |jL,  |j,  |jw.  |j1  You encounter a goblin. It is wielding a +0 dagger. |j6 w###### #....# #....# #....# #....# ######....# ###.<.......############...##.#....# g......@....#....#....# ############..####....# #...## #....# |j7 , ###.### ###### ###...# #########...###g   goblin (asleep) #.....#...### #.....#.########## #.......# ######...... |j= -84.1 (20 |j? 35.1 (21 _ |jVC  |j_ )You shoot a sling bullet. The sling bullet hits the goblin!)))))) |j& l )You kill the goblin! |j;k >)...... |jRo n7===6.4 (1.3)Rev  |j5u  |jw / _You shoot a sling bullet. |j.Z |jq[ |j\\ |j` |j`, |je |jf |jg |j]h |ji |ji |jk, |jCl |jm |jn, |jro |jq |jgs, |jCt |ju |jw, |jw |jz$  Things that are here: |j{a  a +0 dagger; a goblin corpse |j5} |j ~ _ |jy~ |j |j΀ |j" |j |j@ |jW, |j |j |j |j |js |j |j`{  You encounter a gnoll and 2 frilled lizards. |j_U ## ###.##########...#....)..... ##.##############.. #@# #...#--- #.l....# ###.###.j.#l#### ###...# ##### |j<T..######...### .....#### #. ..#...### ......#.# # #.....#.###j   gnoll (asleep) ......#.# #.......### ll 2 frilled lizards (asleep) ......#)# #.....### ####. ..>...#.#########.....#######.... |jS97.4 (11.0).l |jě4l. |j9j. |jv ljllThe frilled lizard hisses angrily. The gnoll shouts! |jlV==-8.4 (12 |j |j28 _The frilled lizard hisses angrily. |jr )))You shoot a sling bullet. |j6  The sling bullet misses the frilled lizard.You shoot a sling bullet. |j.l.j |j-<.l |jO . |j~d=9.5 (1.1)Rev  |j |ji _The sling bullet closely misses the frilled lizard. |j<E ##### #....)....... ##.# #@#  #.j.ll.#  ...#.####   ..   |j2= #.   #    )#  > |j ##### #....)....... ##.# #@#  #.j.ll.#  ...#.####   ..   #.  #    )#  > |jR |j( |jE |jd _There are monsters nearby! |j ##### #....)....... ##.# #@#  #.j.ll.#  ...#.####   ..   #.   #    )#  > |j'i ##### #....)....... ##.# #@#  |jej(#.j.ll.#  ...#.####   ..   #.  #    )#  > |jt3 |jw |jzd _There are monsters nearby! |j †You shoot a sling bullet.  The sling bullet hits the frilled lizard! |j\z   frilled lizard |jJ%u )You kill the frilled lizard! |jA.l |jF.j |jK |j̶f2000.8 (1.3Rev+  |j |j</ _You shoot a sling bullet. |j[  You shoot a sling bullet.  The sling bullet hits the frilled lizard. |j* †The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard. |j0 ) |jK } KYou kill the frilled lizard! |jI K.j |j K   kobold (missile, wandering) |jp 482.0 (1.2 |j  |j _You encounter a kobold. It is wielding a +0 dagger and quivering stones. |jfA ) You shoot a sling bullet. The sling bullet hits the gnoll. |j ))The gnoll is heavily wounded.You shoot a sling bullet. |jN A.K |jeO K.j |j@Q .  The sling bullet barely misses the gnoll. |j}W /. |juX f3.2Rev*  |j^  |j_ S _The gnoll closely misses you. |jwy  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage. |j  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll. |jh  The gnoll is almost dead. |j ,4.5 (1.3 |j |j*K _The gnoll misses you. |jAh )You shoot a sling bullet. |j2  The sling bullet closely misses the gnoll.You shoot a sling bullet. |j( jThe sling bullet completely misses the gnoll. |jW38--5.8 |j |j ) _The gnoll hits you with a +0 whip.  You shoot a sling bullet. The sling bullet hits the gnoll. |jS |j]l )You kill the gnoll! |j9) |jRP--966.9 (1.1 |j |j/ _You shoot a sling bullet. |j |j |jH  |j7{ _No target in view! |j |j &^ _No target in view! |j& |j, |j5^ _No target in view! |j6 |j < |jD^ _No target in view! |jE |jJ |j0MH _No target in view! |j] |j^ |jJd |jfC _No target in view! |j}3 |j |j |j  |j  |j#  |j%  |ja  |jAb  |jg  |jj  |j 3 |j  |j  |j{A  |juB  |jG  |jI  |j=  |j  |j)  |jI  |j9 3 |jA  |jC  |j 3 |jk  |j@  |j# 3 |j  |j  |j : _ |jR g _ A kobold comes into view. |j# )9...)........---KK   kobold (missile, wandering) |j ,70 |j  |j M---8.9 (2 _ |jC  |j  |j4 ##### #....) ##.# #@#  #....).#  K..#.####   ..   #.   #    )#  > |j@ ##### #....) ##.# #@#  #....).#  K..#.####   ..   #.  #    )#  > |j  |j |jU |j^] _A kobold is nearby! |jI )You shoot a sling bullet. The sling bullet hits the kobold. |ji)))))) |jm )You kill the kobold! |j1_...)).. |j5?7===10.1 (1.2 |j< |j>/ _You shoot a sling bullet. |jb3 |j+ |j3 |jX |j |j |jam40=Rev+  |j |j, |j |j%  |jAYou encounter a quokka. |jJ---rr   quokka (wandering) |j-4.1 (4.0 |j |jGM---5.1 (5 _ |jr  |j  |jX  ##### #....) ##.# #@#  #...r).#  )..#.####   ..   #.   #    )#  > |jC  ##### #....) ##.# #@#  #...r).#  )..#.####   ..   #.  #    )#  > |j 3 |jg  |j ] _A quokka is nearby! |jU r )))You shoot a sling bullet. |jL  r  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka. |jF& S.r |j. ".. |j. 1=====6.2 (1.1 |j5  |jE8 a _The quokka is moderately wounded. |jk )You shoot a sling bullet. The sling bullet hits the quokka! |j"S |j Em )You kill the quokka! |j9) |jn87.3Rev*  |jS |j/ _You shoot a sling bullet. |j!3 |j>4 |j9 |j;H _No target in view! |j |j |j |j_ |j |j$ _ |j, |j , |j" |j&$  Things that are here: |j++  a +0 whip; a frilled lizard corpse; a frilled lizard corpse |j?{####$$############## #.#.#....)........#.. ...##.###############...#.##.# #...@).###---9.3 (2.0)..#.####..###### #.. ... ########  #.....#### #.#. #.....  #......#.# ##[[ #.....#  #......#.# ## #.......  #......#)# # |j@o## #  #..>...#.#########.....#######.  #.....>.....>....).............# |jcN=---20.3 (3Rev+  |j4X |j|Z> _Found a scale mail and a leather armour. |j+ 3 |j  |jE  |j  |j , |j  |j( c  You encounter a bat. |j  ##### ##$$#### #.#.#....)........#..#..@##.############ #...#.##.# #. |jd t#...#....).# ###. ..#)..#.#### ###... ###### b#..#...# #########...## #### #.#.# #.....#...### b   bat (wandering) #......#.# ##[[# #.....#.###  #......#.# ### #.......#  #......#)# #.....### ##1.3 (1. |j -b |j  |j8 12.3 (2 _ |jC  |j3  |jEw )))))))You shoot a sling bullet. |j †  The sling bullet completely misses the bat.You shoot a sling bullet. The sling bullet hits the bat! |j U) |j~ .....†.9===3.4 (1.1 _You kill the bat!|j,1|j2|jZ9|j[;H _No target in view!|j|j|j|j40.0..|j%|j |jU T _Key pressed, stopping explore.|j%!3|j4|j6H _No target in view!|j 3|j|j|j|j($ _|jv,|j|j|j|j|je|jb|jqN _You now have 130 gold pieces (gained 19).|jg|j>Rev |j|j|j|jG|jfM _You now have 138 gold pieces (gained 8).|j|j!|j|j|j|j4|jp|j%|j^|j(|jJ|jZ|j.|j|j|ju |j |j |j |j|j|j|j|j ,|j|j|j|j|j|j/ |jO!|j"|j #|j#|j&|j(|jP)|j0+|j+|j-|j-|jZ.|j/|jI1|j1|j|2|jl3|j(;|j^<|jCq     ##########  |jC .....## ####..   ##......####.#.#.   #...<####.#..#...#   #@####.#...#...#.---420.0)   #........#...#... |jC'  ######.#.†.#)..#.#   #######.#..#...#  #.....####.#.#. |j.D #......#.####[[#  #......#.# ###  |jbD#......#)#  #..>...#.#####|jXU|jdVH---4.4 (21|j\|jP_9 _Found a stone staircase leading up.|jpP|jQ|jW|jYH _No target in view!|jI|j|j|j: _|j3|jL|j|j |jB|j|ja|j|j`|j5|j|j>|j|j$|j|j|j|jg,|j|j|j|j!|j|j,|j$|j|j|jC|j|j_  You see here a bat corpse.|j a _|j ,|j |j |j |jT |j  |j $  Things that are here:|j :  a +0 dagger; 3 stones|j |jI  _|jJ |j |jL" |j" |j$ |j' |jB* |j* |j, |jC/ |jL2 ,|ju4 |jsU F  You see here a +0 leather armour.|jX |jY  _|j}[ |jc |jfg ,|j)k |jr |ju ,|jx |j |jۄ |jQ |j |j |j |j |j0 |j $  Things that are here:|jŞ  a +0 whip; a frilled lizard corpse; a frilled lizard corpse|j  |j  _|j~ |jM B|j |j] |j ,|j7 |j X|jw |j* ,|j |j $  Things that are here:|j a  a +0 dagger; a goblin corpse|j |jA  _|jt |j |j |j |j |j |jH ,|jE |j |jk ,|j |j |j |jv ,|j |jK ,|j\ |j |jg ,|j |j X|j |jP |j  |j |j |j |jj |j |j" |j# |j# |jx$ |jn) |jW* |j* |j+ |jo/ |j0 ,|jT1 |j5 |j6 |j6 |jZ7 |j; |j< |j8= |j= |jB |jB |j |j |j ,|jz |j5 |j |jd |j |j |j |j |j |jc |j |jr |j< |j |jG |j |j |j |js |j |jR |j |j |j_ |j |j> |jB |j |j |jw |jp |j |j |j |j\ |j |j |jH |j/ |j |j |j_ |j} |j |ju |j" |j# |j<$ |j% |jF  #))# #.......# #..'..+ ##.## #.......# #.##..# #).# #.......####.##..# ##)## ##............###' #..### #.......####.###.. ##....# #.......# #.###.. #.....# #..|jFH P #.##... #.#...####.....#####.)..#÷ #.#......@............###.117.4 (73 #.#...##############.## # #.#...# ##.# #. #.##### ###†.# #. ##.### ######...## #. #....########.....†### ## #.............###### #....########## #..>.#|jPI |joQ |j$S E _Done exploring.|jm 3|j |j% q........0.0)|jN |j% |j' E _Done exploring.|j^3|jr|jl4|j |j E _Done exploring.|j|jWhere to? (Tab - D:3, ? - help)  D - Dungeon |j|j[*[?25h[?0c|j#))# #.......# #..'..+ moonlander the Shooter##.## #.......# #.##..# Coglin#).# #.......####.##..# Health: 41/41 ========================##)## ##............###' Magic: 5/5========================#..### #.......####.###.. AC: 3Str: 11##....# #.......# #.###.. EV: 11Int: 8#.....# #.......# #.##... SH: 0Dex: 20|j.#.#...####.....#####.)..#÷ XL:  5 Next: 99% Place: Dungeon:3#.#......@............###. Noise: ---------  Time: 2117.4 (0.0)#.#...##############.## #. a) +2 sling {Kazuki} c) +0 sling {Malki} #.#...###.# #. Fire: a) +2 sling {Kazuki} #.#####|j####†.# #.##.#########...## #.#....########.....†### ###.............#######....##########|j8#..>.#Things that are here: _a +0 dagger; a goblin corpse _Done exploring. |js_Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) |j [?25l[?1c|j. 44|jT0 |j: |j#F |jH / _|jM ,|j Q |jR |jR |j~V |jX |jY |jZ |jJ] |j^ |jF_ |j` |jb |jd |j{d |je |jh |jj |j6k |jk |jn |jq ,|jr |ju |jv |jGw |jx |jWz |j{ |j'| |j| |j~ |j |j |j |j |j |j_ |j |jD |j ,|jV |j |j׉ |j; |jr |j |jՍ |j |j |j |j |jz |jՕ |j1 |j |j |jx |j |j |jZ |j |jF |jk ,|jY |j |j |j |jβ |j Y  There is a stone staircase leading down here.|j |j |j $ _|j: |jS&4|jT|jU|jU|jzX# _You climb downwards.|j1^ ## .. .## .. ..##### |j^ ....##..#..#  ...........#  #@#38.9 (21.5) ### |j_|jc|jfa _There is a stone staircase leading up here.|j#### .....  ...## . ...######..#.......@...#0.0)......#<#..#<###. ### .###|j|jFY+9.9 (1|jZ|ji; _Found an escape hatch in the ceiling.|j 3|j |j |j[ |j6! B|j$" ,|j" |j$ |j' ,|j/) |jX* |j- |j(. |j. |j/ |j2 |j3 |j3 |jK6 |j< h## #..#######)........# .....## .##...@...#####44.9 (5 #.....##..#..# #............###......#<#..#..<###.####..#|j= _.#.. #.. .#. #. #.# ### #..|jD |j2E |jE $5.9 (6|jJ |jL ' _Found a hand axe.|jA- |j. |j3 |jQ7 H _No target in view!|j |j |j  |j H _No target in view!|j.3|j%0|j3|j^8|j49$ _|j=,|jm@|j[L|jU"moonlander the ShooterCoglin###Health: 41/41 ========================##..#######Magic: 5/5========================.)........#AC: 3Str: 11.........###EV: 11Int: 8.##.......#####|joVJSH: 0Dex: 20#.....##..#..#XL:  5 Next: 99% Place: Dungeon:4#..@.........#Noise: ---------  Time: 2146.9 (1.0)##......#<#..#a) +2 sling {Kazuki} c) +0 sling {Malki} ..<###.####..#Fire: a) +2 sling {Kazuki} ..#.. #..# .#... #.. #.## #.. ##. #..|jEW g   Ijyb (wand, asleep)g .. ... _Found an escape hatch in the ceiling. _Found a hand axe. _No target in view! _No target in view!  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger of venom andcarrying a wand of polymorph.|jFe/  --more--|j |j |j |jv ; 7.9 (2 _|j |j |j( ))))))g)You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb shouts!|jGo  Ijyb is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.|j 9g.|j A.....|j b===9.2 (1.3Rev |jS|j. _Ijyb is lightly wounded.|j [)))))))|j@\  You shoot a sling bullet. The sling bullet misses Ijyb.|j29g.|j......50.4 (1.2Rev+ |j|jzT _You shoot a sling bullet. The sling bullet barely misses Ijyb.|j \)))))))|j5t  You shoot a sling bullet. The sling bullet barely misses Ijyb.  You shoot a sling bullet. The sling bullet hits Ijyb.|jC .....g.  Ijyb is moderately wounded.|j|j|j'1.6|j|jT ))))))) _Ijyb zaps a wand. You resist with some effort.|j% c  You shoot a sling bullet. The sling bullet barely misses Ijyb.|j 9g.|j_ ?.......|jR f2.8Rev* |ji |j ))) _You shoot a sling bullet. The sling bullet closely misses Ijyb.  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.|jH  Ijyb is moderately wounded.You shoot a sling bullet. The sling bullet hits Ijyb.|j 9g.|jA <.g|j $.|j '4.0|j |j_ ) _Ijyb is heavily wounded.You shoot a sling bullet. The sling bullet hits Ijyb.|j}r { )Ijyb is heavily wounded.|j/ .gYou shoot a sling bullet. The sling bullet barely misses Ijyb.|j :*|j  Ijyb zaps a wand. You turn into a tree.Your +0 leather armour melds into your body.|jc :♣|j5d L61/622 |jd t 2  5.2Tree |jj |jm 6 _Your roots penetrate the ground.|j ) You shoot a sling bullet. The sling bullet hits Ijyb.|jK  Ijyb is severely wounded.You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.|j9g.|jڟ|js>6.3 (1.1|j|ju _Ijyb is severely wounded.You shoot a sling bullet. The sling bullet hits Ijyb.|j8The sling bullet hits Ijyb but does no damage. _Ijyb is severely wounded.|j"h  Ijyb is severely wounded.|jU0-7.4|j|j  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage. _Ijyb hits you with a +0 dagger of venom.  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.|j:! ))Ijyb is severely wounded.|jF g.  You shoot a sling bullet. The sling bullet barely misses Ijyb.|jga57--8.5|j|jpHIjyb is severely wounded.You shoot a sling bullet. The sling bullet barely misses Ijyb. _Ijyb hits you with a +0 dagger of venom.  The sling bullet hits Ijyb but does no damage.|j_  Ijyb is severely wounded.You shoot a sling bullet. The sling bullet hits Ijyb.|jc  Ijyb is almost dead.|j'9.6|j|j )) _Ijyb hits you but does no damage.|j{c  You shoot a sling bullet. The sling bullet barely misses Ijyb.|jW g.  You shoot a sling bullet. The sling bullet barely misses Ijyb.|j?(60.7|j|j"0S)almost dead. _Ijyb hits you but does no damage.  You shoot a sling bullet. The sling bullet barely misses Ijyb.  You shoot a sling bullet. The sling bullet barely misses Ijyb. _Ijyb hits you but does no damage.hit|j5)|jo ))You kill Ijyb!|j+HA).|j K|jRmoonlander the ShooterCoglin###Health: 58/61 ======================--##..#######Magic: 5/5========================.)........#AC: 22Str: 11.........###EV:  2 Int: 8.##.......#####SH: 0Dex: 20#.....##..#..#XL:  5 Next: 122% Place: Dungeon:4#..♣.........#Noise: ===------  Time: 2161.8 (1.1)##).....#<#..#|jSBa) +2 sling {Kazuki} c) +0 sling {Malki} ..<###.####..#Fire: a) +2 sling {Kazuki} ..#.. #..# .#Tree ... #.. #.## #.. ##. #... .. ... _Ijyb hits you but does no damage.  You shoot a sling bullet. The sling bullet barely misses Ijyb.  You shoot a sling bullet. The sling bullet barely misses Ijyb. _Ijyb hits you but does no damage.  You shoot a sling bullet. The sling bullet hits Ijyb.  You kill Ijyb!|jT|jU _You shoot a sling bullet.  You have reached level 6!|ja/  --more--|jՄE66/706/661% |j|je4 _|jh|j|iS  |jj|jVn|j|sU7 _|j8v|jv|jw|jI}|j}|j|j|jXK8=|j|j,|jg|jH,|jɒ|jO|jٗU9=|j|j^|j|jZ|j|j|jƥ|j|jCL70=|j|j=1 _HP restored.|jX|j|j|j|j|jѼ|j9|ji|jc|j9=|j|jy|j<Tree |j6|jr _Your transformation is almost over.|j|j|j>,|j|jd|j%|j |jf|j7|j.|ji|j|jS|j,|jt|jb|j|j|j d  You feel less wooden.|jz47/47 311 Rev* |j|j^..@---|j  #####..####### .)........# .........### .##.......##### ##..#..#|j} #............# ###<#..#.......<###.####..#.....#..# #..# .##... #..# #.## # ##.# #.. ..# . ... ... _Your +0 leather armour unmelds from your body.|j084.8 (23.0)|jG---5.8 (24|j|j*]  p - a wand of polymorph (9)  Things that are here:|j++6.8 (25|jC1|jx4_ _a +0 dagger of venom; a +0 leather armour|j} 3|j5 |j |j |j1 B|j |j >Rev+ |j |j6 |j |j9 |jŦ |jr |jk |j |j |j |j #............###.....##.......###### #..##.....##..#..#.##.#...#............#....#...##).....#<#..##........<###.####..###.....#..# #..# .###....#..# #.## ##....@##.# #.. 90.8 (4|jɻ .0)....# . ###.......> . ......... #.. #.......... #........ ..............?|j |j *1.8 (5|jU |j ; _Found a stone staircase leading down.|j |j |j |jO |jk |j >Rev |j% ,|js+ |jl, |j. |j0 |jI> |j(? |jA |jD |jI |jWJ (|jK |jN |jU 3|j.X |j([ |jM` |j` |jb |jd |jk |jal |jm |jy ##....#..# #.##....# ##.....##.###..#.... ...........#......... ....###.......>...... #.................... |jy @#....##.............# .... #............# .. ...........##..#.. . ...........@....... .....###..... .............# .................. ....................#......|jz |j +8.8 (7|j +9.8 (8|j |j ` _o - a scroll labelled FEUSAICIEL|jS|jT|jY|j\H _No target in view!|j@ _|j ,|j"|j#|j$$|j&|j-|jH.|j/|j2|j6|jd7|j8|j/;|jG@|j@|jA|jC|j G,|j3H|jJ|jM|jUN|jO|jQ|jT|jlT|j@U|jV|jsZ|jZ|j[|jc ...<###.####..# .#..# #..#....# .#..# #.##....# .##.###..#.....## ....#....# .......>.......## |jd................## .............##..# ............##..@# ........##..#..### ...............# .##......#.....# .........#.....# ................# ................# ............#.#... ............###...#|jte[You pick up a parchment of Dragon's Call and begin reading...|jqk-208.8 (9|jNl/9.8 (10.0)|jp|jsF _You add the spell Dragon's Call to your library.|j|j|j|j|jB|j|j|j/|j|j|j|j |j|jY|j|j<|j|j|j |j |j |j |j |ji |j |j |j ,|j |ja |j |j" |j |j! |j& |j ' |j( |j+ |j/ |j10 |jA2 |j4 |jd9 |j': |j; |jE $  . ...................#  .....##......#.....# |jE N .............#.....##  ....................# .........# .............#.#...# .............###...# .............# ...# |jzF .......@....# ..# ............# ............... ............... ............... !.............. ##............. |jH #....#......#.  You pick up a book of Fire and begin reading...|jU -20.8 (11|jV ,1.8 (12|j\ |j_ \ _You add the spells Foxfire, Plasma Beam and Starburst to your library.|j |j |j |j |j |jo |j ,|j |j |j |j |j |jX |j |jx |j  .......# >........#.#...# .......###...# |jj .......# ...# ........# ..# .........#  ............ ...................4.8 (3.0)!.......##.... #....#......#.# ..####....... ... .##...|j  .... .. .?..|j |j +5.8 (4|j |j ; _Found a stone staircase leading down.|j |j |j |j H _No target in view!|jC3|jS|j%|j >#.#...#..###...#..# ...#.# ..#?......# .............!|jK.0.##.. #....##..# ..####...... ...# .##.....  .?..> .....|j[|jd+6.8 (1|j|jw; _Found a stone staircase leading down.|j:|j\|j |j!$|j_(|j%)|j-,|j2|j$3|j4|jh;|j <|jS=|jU@p _k - 3 sapphire potions (gained 1)|j=C|jC|jID|j.F|jqH  You encounter a kobold. It is wielding a +0 club and quivering stones.|jN ................>...#.#....###..|j!O....# .K.#?.#..................###..............|jOV #.....##......................#....#......#......#.....####....... K   kobold (missile, wandering)......#.....# .##...|jO.......................?..>|jQLK.30.8 (4|j:W|jW21.8 (5 _|j]|ja|j!& |j۷j)You shoot a sling bullet. The sling bullet hits the kobold.|jK)))))|jCCq ))You kill the kobold!|j.)..?..|jj2===2.9 (1.1Rev |j|j/ _You shoot a sling bullet.|j|j|j|j|j |j |j |jb |j ,|j |j~ |j |j (|j |j |j! |j" |j* { _c - 5 scrolls labelled HEMYODYINT (gained 1)|j. |j/ |j0 |j4 |j9 |jE; |j; |j? |jD |j,E |jF |jJ |j7R |jlS |jaU |jY |j] e  You encounter a jelly.|jh ........###....)# .......... ......... ............ ...........|jbj ...................###..... ...# #....@##..... ---....#....##. .. ......#.....#### ......#.....# .##................. ..........?..>..J   jelly (asleep).. ........... ?....:....J. |jm 40.9 (8.05Found a parchment of Fulminant Prism and 3 scrolls labelled NEFUTHA FAEMOE.|jp D.5|j`y 5   ufetubus (wandering)|j*z G---1.9 (9|j |j Z _You encounter an ufetubus.|j  )))))5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!|jz .  The ufetubus is heavily wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.|j)|j&-.....|jm*j4===3.1 (1.2Rev |j2|j4L _You kill the ufetubus!|j ....)..............  ...................  ...................  ...................|j@  ...................  ...................  #............  ...# #....@#  ... .........#  .. ......#.....  ......#.....#   .............. ..  .........?..>..  ... ...........  ?....:....J. |j!|j= ....)..............  ...................  ...................  ...................  ...................  ...................  #............  ...# #....@#  ... .........#  .. ......#.....|j>  ......#.....#   ..............  .........?..>..  ... ........... ?....:....J. |jh|j|j6|j\ _A jelly is nearby!|j ....)..............  ...................  ...................  ................... |jH ...................  ...................  #............  ...# #....@#  ... .........#  .. ......#.....  ......#.....#   .............. ..  .........?..>..  ... ........... |j8g ?....:....J. |j ....)..............  ...................  ...................  ...................  ................... |j  ...................  #............  ...# #....@#  ... .........#  .. ......#.....  ......#.....#   ..............  .........?..>..  ... ........... ?....:....J. |j|ja|j|j^\ _A jelly is nearby!|j@ )))))J  )|jPYou shoot a sling bullet. The sling bullet hits the jelly.|jN  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.|j:J.|jv....>..|j,4.2 (1.1|j |j] _The jelly is heavily wounded.|j ....)..............  ...................  ...................  ...................  ...................|j;  ...................  #............  ...# #....@#  ... .........#  .. ......#.....  ......#.....#   .............. ..  .........?..>..  ... .........J.  ?....:...... |juh) |j`i+....)..............  ...................  ...................  ...................  ...................  ...................  |jyj#............  ...# #....@#  ... .........#  .. ......#.....  ......#.....#   ..............  .........?..>..  |j;k... .........J. ?....:...... |js|jIu|j||j\ _A jelly is nearby!|jq .  You shoot a sling bullet. The sling bullet hits the jelly!|jϘ2))))|j ).|j r ))You kill the jelly!|j K.......|j. l285.4 (1.2Rev+ |j׸ |j[ / _You shoot a sling bullet.|j |j |j |j H _No target in view!|jr |jS |j |j H _No target in view!|jB3|jE|j I|j M|jM$ _|j5R,|j3[Z. ..................# .......... ......................|j[ ....###......... ...# ##.....##. ... .........#....#......#. .. ......#..@..#### ---60 ......#.....# .##...  ............... .. |j\.........?..>.... ...# ..?....:......####.....#......>#|jf|jgF---7.4 (2|jm|jp9 _Found an escape hatch in the floor.|j$|jx%|jz'|j8,|jo0v  You encounter a hound and an endoplasm.|j8'  .................###..# ##.. .........#....#......# ......#.....####.  |j9 .##... ............... .. .......?..>....  .......#h   hound (asleep)J   endoplasm (wandering).......# hJ...|j=X0h.|j>+J.|j[@9h.|jHFh|jNb==8.4 (1Rev |jP|jS& _The hound barks!|j+g` )))))))|jug/You shoot a sling bullet.|jM  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.|ju h.  The hound is moderately wounded.|jv$J.|jq....J.|j5=9.5 (1.1|j6Rev+ |j8|j^ _The endoplasm quivers.|j   ....................  ....................  ....................  #.............|j}|  ...# ##.....##......  ... .........#....  .. #.....#  |j3#..@..#   |jG................. ..  .........?..>.... |j* ...............#  |j J..?....:..h...#  |j, h###.....#......  ......>#J....  |jK >.......# ..... |j   ....................  ....................  ....................  #............. |j  ...# ##.....##......  ... .........#....  .. #.....# |j\ #..@..#   ................. .. |j~ .........?..>.... |jj ...............#  |j..?....:..h...# ###.....#...... |j H ......>#J....  |j-A.......# ..... |jԮ3|j|jd _There are monsters nearby!|j ))) You shoot a sling bullet. The sling bullet hits the hound!|jW  The hound is almost dead.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.|j9h.|jI$J.|j9h.|jh sThe hound is almost dead.|jg.s   scorpion (wandering)h   houndJ   endoplasm|jg50.6Rev* |j|jY _You encounter a scorpion.|jM   .................... |jQ ....................  ....................  |j7#.............  ...# ##.....##......|j$  ... .........#....|j9!  .. #.....#|j\  |jy(#..@..# |j  |j&................. ..  |j`.........?h.>...s  |jD...............#  ..?....:......# |jE ###.....#J..... |j# ......>#..... |j1- .......# ..... |jJ|j    ....................  ....................  ....................  #............. |j ...# ##.....##......  ... .........#....  .. #.....#  |j#..@..#   ................. ..  |j,.........?h.>...s  ...............# |jA ..?....:......# |jh###.....#J.....  ......>#..... |jL .......# ..... |jd|j|jl|j̴d _There are monsters nearby!|j )You shoot a sling bullet. The sling bullet hits the hound.|j"u ))))))The hound is almost dead.You shoot a sling bullet.|j \h.J.|jK M.s|j .....  The sling bullet closely misses the hound.|j '1.7|j S _The hound bites you but does no damage.|j}K    ....................  ....................  ....................  #............. |jL ...# ##.....##......  ... .........#....  .. #.....#  #..@..#   |j(L r.........h....... ..  .........?..>....  |jKL 9..............s#  |jqL i..?....:.J....#  ###.....#......  |jL @......>#.....  .......# ..... |jL !|j7    ....................  ....................  ....................  #.............  ...# ##.....##......  ... .........#....  .. #.....#  #..@..# |j   .........h....... ..  .........?..>....  ..............s#  ..?....:.J....# ###.....#......  |j ......>#.....  .......# ..... |j |j' |jB |j d _There are monsters nearby!|j †You shoot a sling bullet. The sling bullet hits the hound!|j J   endoplasm|jڛ )))))))You kill the hound!|jxZJ.s.|j( %J.|j*†?.:.s....|j@/= 422.9 (1.2 |j/!_You shoot a sling bullet.|jj:|je<g _Your Armour skill increases to level 2!|jNR )))))|jN=))You shoot a sling bullet.|jg  The sling bullet completely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.|j9s.|j 5The endoplasm is heavily wounded.|j%J.|j"/s.|j-+ .....5   ufetubus.J   endoplasm|jy+|j,,4.0 (1.1|j3|jj5Z _You encounter an ufetubus.|j †You shoot a sling bullet. The sling bullet hits the endoplasm!|j>)|jye )))))))You kill the endoplasm!|j Q.5|j~Ks>|j".|j/5|j†?.:...|jR'5.1|j |j/ _You shoot a sling bullet.|j )You shoot a sling bullet. The sling bullet hits the scorpion.|jT  The scorpion is lightly wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.|jΑQ.5|jP8s.|j".|j/5|j | .  The scorpion is moderately wounded.|j,6.3 (1.2|j0|jV _The scorpion closely misses you.|j#b  You shoot a sling bullet. The sling bullet hits the scorpion.|jܬ ))The scorpion is heavily wounded.You shoot a sling bullet.|jV/Q.5|j2+ .|j2{5The sling bullet completely misses the scorpion.|jDas.7.5|jF|jlIU _The scorpion barely misses you.|j h ))You shoot a sling bullet.|j]  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.|j( s.  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is heavily wounded.The scorpion stings you.  You are poisoned.  The scorpion poisons you! The ufetubus misses you.|j 1=====----8.6 (1.1Pois Rev* |j |jV V _The ufetubus closely misses you.|j'r |  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.|j8  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion!|j. s.5You feel very sick.  The ufetubus slips past you! The ufetubus closely misses you.The ufetubus barely misses you.corpion stings you  The ufetubus hits you.  The ufetubus hits you but does no damage.|jy D38-----|j 9.7|j* |j֢ ? _The scorpion barely misses you.|j |j/h ))You shoot a sling bullet.|jv  The sling bullet closely misses the scorpion.You shoot a sling bullet.|js.  The sling bullet closely misses the scorpion.You shoot a sling bullet.  The sling bullet closely misses the scorpion.You feel very sick.ufetubus closely misses you. The ufetubus misses you.The scorpion stings you. The ufetubus completely misses you.|jq28===------60.8|j|j, _The ufetubus hits you.|jy †You shoot a sling bullet. The sling bullet hits the scorpion!|je5   ufetubus|jqo ))You kill the scorpion!|jܕ †.  You shoot a sling bullet. You feel sick. The ufetubus hits you.|j+& |j{5==-------702.0 (1.2 _The ufetubus barely misses you.|j[|jo _Your Ranged Weapons skill increases to level 6!|j   You shoot a sling bullet. The sling bullet hits the ufetubus!|jr  The ufetubus is severely wounded.You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.|j!   The ufetubus is severely wounded.You feel sick. The ufetubus barely misses you. The ufetubus hits you.  The ufetubus hits you but does no damage.|j"_19=-----|j" 3.2|j2B _The ufetubus hits you.|j4|j49---|jb=|j?^ _You are too injured to fight recklessly!|j[ 3|jb |j....Fire: a) +2 sling {Kazuki} ...............#Pois Rev* ..?....:......####.....#......5   ufetubus......>#............# ..... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 51% to hit)|jj|Q ........................#moonlander the Shooter...........................Coglin...........................Health: 19/47 =========---------------...........................Magic: 6/6========================....###....................AC: 3Str: 11...# ##.....##.............EV: 11Int: 8... .........#....#......#.SH: 0|j*}Dex: 20.. ......#.....####.......XL:  6 Next: 70% Place: Dungeon:4......#..@†.# .##...Noise: ===------  Time: 2263.2 (0.0).........†....... ..a) +2 sling {Kazuki} c) +0 sling {Malki} .........?..>....Fire: a) +2 sling {Kazuki} ...............#Pois Rev* ..?....:......####.....#......5   ufetubus......>#............# .....  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (sever|jZ}ely wounded, 51% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!|j-)|jwV)))))))|jm.......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (severely wounded, 51% to hit)  You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!  You shoot a sling bullet.|j 8|j3|jʮ4.3 (1.1|j\|j= |j|j_You feel sick.|jka 3|j~b |jsi |7=-|jo |jq 3 _You feel sick.|j_r 7-|j|  _You feel sick.  You feel sick.6=Rev+ |j} |js j _You are no longer poisoned.|j |j |j |j |j |j |jR 77|j< |j TRev |j |jO |j |j |jB ,|jI |j _8=|jߩ |j= >|j |jn |j |jn |j7 i9=|j |j[ ,|j |jk ,|j{ |j? ,|j` |jM j20=|j |j |jt |jb |j5 |jp |j |j ,|j |jT |j K1=|j |j ,|j |jJ ,|jq |j ,|j |j |j% S2=|jl |j( |jr |j |j |jY |j |j a3=|j |jw ,|jk |j |j |j" |j& ,|j( |jG, |j- S4=|j. |j2 |jX2 |jo4 |j@8 |j8 |jq: |j_= |j= |j? |j{D |jD K5=|jG |jU ,|jW |j ^ ,|j` |je |je S6=|jg |jNl |jl |jxn |j4r ,|jut |jix |jZy |jz |j~ a7=|j׀ |j ,|jw |j> ,|jr |jv |j |j |j i8=|j |jȜ ,|j |jĢ ,|j |j |jL |j: |j a9=|j |j- ,|j |j |j |j |j |jÿ T30=|j |j ,|j |jC ,|j^ |j |j1 |j9 |j? |j K1=|j |j |j< |j@ |j ,|j |j |j |jo |j |j S2=|j |j ,|j |j ,|j |j a3=|j= |jS ,|j{ |jR |j |j{ |j ,|j |j d34=|j |jT ,|j! |j$ |jS$ |j% |jU) ,|j + |j@. |jz. W5=|jc0 |j2 ,|j4 |j7 |j9 |j9 |j= a6=|j? |jB ,|jD |jO ,|jR |jW ,|j`Z |j] |j^ U7=|jJ` |jc ,|j0f |jCi |jyi |jk |jn ,|j-p |js |jt K8=|ju |jx ,|jz |j~ ,|j! |j |j7 |j |j k9=|j |j ,|j |j} ,|j |j |j E40=|j4 |jП ,|jO |j: |js |j` |j ,|js |j! |jY U1=|jٴ |j |j |j B|j |j ,|j |j# |jj K2=|j X|jw |j |j |j k3=|j] |jC ,|jm |jw ,|jE |j. ,|j |j |jW K4=|jX |j A.---370.3 (106.0)|j  :---|j |j T _Key pressed, stopping explore.|jU 3|jN |j' |j! $ _|j$ |js* ,|j, |jJ G5=|jZ 6=|jc |jg ,|j l |j9q ~7==|jt |jw |jb| |j| |jR |j a  You see here a hound corpse.|j |j  _|j̈ |j ,|jY |j { _c - 6 scrolls labelled HEMYODYINT (gained 1)|j |j 9=|j |j |jQ ,|j١ |j  ###...# ##.....##...... .........#....#......# #.....####.  ......#...†.#.##.##...  .........†. ..  ............>....  ...............#  ..?....@......#  ###.....#  #......>#. ###.....|j #........ ......#..... ..#..#..... .... #......  You pick up a parchment of Fulminant Prism and begin reading...|j 3866.0)|j ,7.3 (17|j: |j H _You add the spell Fulminant Prism to your library.|j3|jv|jF|j|j|jI,|j߲,|jH|j|j  ....###.. ...####.....##..... .............#....#......# ...#.....####....... .......#...†.#.##.##... ...†....... .. ......>.... [|j....#...?.@.........#9.3 (2.0).#####.....#...... #......>#..... #.......##..... #.............. ##.#........... #..#........... ..##........|j|j@,90.3 (3|j|j# _Found a robe.|jD|jX|jz|jH _No target in view!|j'|j|j|j۠H _No target in view!|j3|j|j|j3 |j $ _|j,|j,|j|j,|j|j$ _h - 4 scrolls labelled NEFUTHA FAEMOE (gained 3)|j(|j )|jf*|j,|j/|j-0|j0|jS3|j;7,|j8|j=|j?|j@|jA|j!E|jE|j(F|jI,|jQB|jR|jT|jU|jU|jY|j\|jY\|j]|j.`|jc|jd|je|j6h|jj|jmk|j$l|jn|jq|jr|jr|j7u|jx|j-y|jz|j{|j~|j~|jg|j|jV|j|je|jJ|j|j|j|jj ........###.......## #........##... #.........##.#... #.......#..#.. #.........##..... #...#..#........#.# ###..##..##....#.#.# #....#..############ #...@##  #...## ##.#  #. ## |j—1408.3 (18.0)|j,9.3 (19|jn|jўb _q - a scroll labelled ZELOL TUORRO|jK |jL 3|jP |jHR |jR |jW ,|j Y |jY |jY |jv\ |j _ |je_ |j>` |ja |jd ,|jd |jh |j\j |jj |j/k |jm |jSo |jo |jq ,|js |jt |jt |jv |j | B|j~ |j. |jv |j n|jd |j ,|jV |jC |j |j |j |jJ |j ,|j |j |j |j ,|jߧ |j ,|j |j |jk  ...#### .......#[.... ............ ........... #...........|j  #................... #............[...... ###.....#.............#....@..#....#..#####.24.3 (15###.......#......###.. ####..........###... ####........##... #.........##.#|j ###.......#..# #.........## #...#..#.... ###..##..##... |j B5.3 (16|j |j $ _Found a cloak.|jF] |j] |jd |jh H _No target in view!|jO|jwQ|jQ|jgV|jLY|j?^P _|j`|j`|ja|jc|je|jf|jLg|jh|jk,|jl|jn|jp|jp|jq|js|ju|jv|j w|jy|j|,|j}|j|j@,|j9|j|j(,|jL|jK|jB|j|j~|jh|j},|jߖ|j|jv^.).. # < .##### ###.# ...........###|j##..###..........#####.....@.#[............36.3 (11##...................##...........##.........#.............#............[......|j7###.....#.....#.......#....#..########.......#......###|jnB7.3 (12|j|j9 _Found a stone staircase leading up.|jS(|j+)|j.|j0H _No target in view!|j|j|j|j|j"|j(P _|jB*|j*|j+|j]1|jY4|j4|j6|jP8|j<B|jA|jgE|jE|jF|jH|jK,|j~M|jO|jQ|jR|jS|jX|j?[,|j\|j^|ja,|j$c|j i|jl,|j)n|jp|j/s|js|jt|j z|jf|,|je}|j|jG,|j|j|j|j|j|j|j|jp|j|jۗ|j|jI|jr|j`|j,|jJ|j|j|j|jJ|j|j...##. ... .##............... #.# .##....##.......##.##...... #.....................................................)##................#....................#....|j|..............#@.......55.3 (18  .............##>#........#.###............##....).#......#..#.....##<.........#..##.......  #..#.####......................## ### ##........|j|j,6.3 (19|j|jF' _Found a shortbow.|jW|j|j|jG|j|jB|j,|jM|j|juj  You encounter a clockroach.|j  ##.....##.### ..# .B...........# ... .#....###. ...##. ... .##.. |j:. #.# .##....## ##.##....... #.... ..  ...........@...)## ........#. ..........# .......#...... .............##..>#........#.###..B   clockroach (wandering, warded).....##....)  .#......#.....  #.....##<|jQ8.3 (2.0)|j|jN29.3 (3 _|j|j|j#..# #. .... ##.....##.###..# ..B...........# ... ..#....###>##. .....##.............. #.##.##....##.##.### .......)###..#.J.... ....##........> ##.###......J   endoplasm (wandering) ......##....).#...|j .BYou encounter an endoplasm.|jr J.|j BJ|j,60.3 (1|j|j^ _The endoplasm quivers.|jIt ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.|j[ .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.|j )|j G.B|j E.B|j~ 1.....|jr j4===1.4 (1.1Rev |j֞ |j M _You kill the endoplasm!|j N##....## ##....#..#  .... ##.....##.###..# ...............#... ... ..#....###> ...##. .....##........ #.##B##....# ##.###  .......)##..#.#.. ....##> ##.###..... ......##....)|jCD.B|j|j15---20|j|jq|ja ))))))You shoot a sling bullet.|j  The sling bullet barely misses the clockroach.You shoot a sling bullet.|jlw .....BThe sling bullet barely misses the clockroach.|j~ ####The clockroach sprays sand from its hourglass at you.|j@...===3.6 (1.2|jT|jS _The blast of sand misses you.|ju< ))))))You shoot a sling bullet.|j  The sling bullet closely misses the clockroach.You shoot a sling bullet.|jO .....BThe sling bullet completely misses the clockroach.|jP^4.8Rev+ |jW|jYX _The clockroach closely misses you.|j  You shoot a sling bullet. The sling bullet hits the clockroach.|j †The clockroach is heavily wounded.You shoot a sling bullet. The sling bullet hits the clockroach.|jR|jb |j 88/48866.0|jq |jz N _You kill the clockroach!|j] ...## ## .... ##.....##.##..# ...............#.. ... ..#....###.......>...##. .....##.............. #.##.##....##..##.##†................ ..)|j1^^###.......#...##....)......#......#...................... |jg|jSh5---70|jo|jp|j ]  .... ##.....##.##..# ...............#.. ... ..#....###.......>...##. .....##.......|j< ....... #.##.##....##..##.##†...............|j[ . ..)##|jv >#......|j ).#..|j `####.|j :..............|j #.....##<..................... |j7 |j #---|j0 8|j1 |j |jeI { ..# ...............#.. ... ..#....###.......>...##. .....##.............. #.##.##....##.##.##†................ ..)##......#@...............#.....##.>#.###|j1J ...##............ ......#..##...................... |jOR |jR T9Rev |jY |j~Z |jƧ   ... ..#....###.......>...##. .....##.............. #.##.##....##..##.##†............................ ............)##|jB ......#......#..##.>Rev ............. ..#.####......................... |j$ |j &70|jո |j |jx e ...##. .....##.............. #.##.##....##..##.##†............................. ............)##......#............#..#> ##.#|j! .Rev .............. # ### ##......................... |j* |j+ %1|jH2 |j3 |j8 w ....... #.####|j͚ ..##.##†..................... .........)##..#............|jț ....#..#> ##.#. ....).Rev #................  ##.# #...........###............ |j0 |j %2|j; 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A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (3.3 -> 4.4). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ "|j0 “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.#|j #|j #|j/............##....)....... moonlander the Shooter.#......#............... Coglin#.....##<.............. Health: 48/48 ========================.......#..##............... Magic: 6/6========================#|j#..#.####.................. AC: 3Str: 11## ### ##.................. EV: 11Int: 8##.# #...........###..... SH: 0Dex: 20#|jic##..###..........####..... XL:  6 Next: 86% Place: Dungeon:4#.......#@................ Noise: ---------  Time: 2498.0 (0.0)##.....................#.. a) +2 sling {Kazuki} c) +0 sling {Malki} ##....................#.. Fire: a) +2 sling {Kazuki} ##......................#......................#............[.........#|j ###.....#................ #.......#....#..#####.... ###.......#......###.....#|jʎ You shoot a sling bullet. The sling bullet hits the clockroach.  The clockroach is heavily wounded.#|jYou shoot a sling bullet. The sling bullet hits the clockroach. _You kill the clockroach! _You see here a +0 cloak. _d - a +0 cloak#|jY#|jؖ#|jߜ#|jH#|jA9.0 (1#|j#|j-500.0 (2#|j7#|jR#|j+1.0 (3#|jh#|j#|j|+2.0 (4#|j#|j#|j+3.0 (5#|jq#|j- 4 #|jA_You start putting on your armour. You continue putting on your +0 cloak. x5#|j-#|jl#|jZ _You finish putting on your +0 cloak.#|j^#|j^#|jV`#|jh#|jMk#|joP _#|jq#|jq#|jr#|jt#|jv#|jv#|jw#|jy#|jW{,#|jx|#|j}#|jb#|j#|j~#|j2#|j#|j#|j߅#|j #|j#|jh#|j................#...... moonlander the Shooter................#...... Coglin..............#........ Health: 48/48 ========================.............##........ Magic: 6/6========================#........#.###........ AC: 4Str: 11@ ............##....)... EV: 11Int: 8... .#......#........... SH: 0Dex: 20##...#.....##<.......... XL:  6 Next: 86% Place: Dungeon:4.......@#..##........... Noise: ---------  Time: 2509.0 (6.0).#..#.[#|j=40m####.............. a) +2 sling {Kazuki} c) +0 sling {Malki} ## ### ##.............. Fire: a) +2 sling {Kazuki} ##.# #...........###.##..###..........####.#.......#............. @   Sigmund (polearm, asleep)##....................##...................##.................. _You kill the clockroach! _You see here a +0 cloak. _d - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.#|j_/  --more--$|j5$|jz$|j<$|j< 10.0 (7 _$|j9$|j$|j-  ))))))@  )You shoot a sling bullet. The sling bullet hits Sigmund!  Sigmund shouts!$|j׷  Sigmund is moderately wounded.You shoot a sling bullet. The sling bullet hits Sigmund.$|j0<M.@$|jD1.....$|jEb===1.2 (1.2Rev $|jxL$|jN[ _Sigmund is heavily wounded.$|jX )))))You shoot a sling bullet. The sling bullet hits Sigmund.$|jr. ))Sigmund is heavily wounded.You shoot a sling bullet.$|j Q.@$|j /.....$|j c2.3 (1.1Rev+ $|j $|j6 > _The sling bullet closely misses Sigmund.$|j u )))))))You shoot a sling bullet.$|jX  The sling bullet closely misses Sigmund.  You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage.$|j Q.@$|j 2.......$|jO '3.4$|j $|j ))) _Sigmund is heavily wounded.You shoot a sling bullet. The sling bullet hits Sigmund.$|jy ))))Sigmund is severely wounded.You shoot a sling bullet.$|j J.@$|jB N....@..$|j f4.5Rev* $|j6 $|j. A _The sling bullet completely misses Sigmund.$|j( ))You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage.$|jW )))))Sigmund is severely wounded.$|j4 .@You shoot a sling bullet. The sling bullet barely misses Sigmund.$|j<N.....@.$|jY='5.6$|jC$|jM ))))))) _Sigmund screams, "I am the angel of ZOT!!!"You shoot a sling bullet.$|jon  The sling bullet closely misses Sigmund.  You shoot a sling bullet.%|j\ .....@.  The sling bullet closely misses Sigmund.%|jU6-6.7%|jO&%|jc0)))))))  The sling bullet closely misses Sigmund. _Sigmund hits you from afar with a +0 scythe.  You shoot a sling bullet.%|j  The sling bullet completely misses Sigmund.  You shoot a sling bullet. The sling bullet hits Sigmund.%|jB .....@.  Sigmund is severely wounded.%|jDCe37------7.8%|jG%|jSQ ))))))) _Sigmund hits you from afar with a +0 scythe!  You shoot a sling bullet.%|jUn  The sling bullet closely misses Sigmund.  You shoot a sling bullet.%|jc .....@.  The sling bullet completely misses Sigmund.%|jh *Sigmund gestures at you while chanting.%|jM&.%|js33-------9.0 (1.2%|j%|jH ) _The puff of flame hits you.  You shoot a sling bullet. The sling bullet hits Sigmund!%|jS)%|j؇n ))))))You kill Sigmund!%|jL.....).%|j%|j................#...... moonlander the Shooter................#...... Coglin..............#........ Health: 34/48 =================-------.............##........ Magic: 6/6========================#........#.###........ AC: 4Str: 11. ............##....)... EV: 11Int: 8... .#......#........... SH: 0Dex: 20##...#.....##<.......... XL:  6 Next: 164% Place: Dungeon:4.....).@#..##........... Noise: ===------  Time: 2520.1 (1.1).[%|j`33m#..#.####.............. a) +2 sling {Kazuki} c) +0 sling {Malki} ## ### ##.............. Fire: a) +2 sling {Kazuki} ##.# #...........###. Rev* ##..###..........####.#.......#............. ##.................... ##................... ##.................. The sling bullet completely misses Sigmund.  Sigmund gestures at you while chanting. _The puff of flame hits you.  You shoot a sling bullet. The sling bullet hits Sigmund!  You kill Sigmund! _You shoot a sling bullet.%|jF _The puff of flame hits you.  %|jQ You shoot a sling bullet. The sling bullet hits Sigmund!  You kill Sigmund! _You shoot a sling bullet.  Your Fighting skill increases to level 4!You have reached level 7!%|jO'/  --more--&|j3B8/54-7/7732% &|jHH&|jJ  Your brain swirls with designs for a polarised gauge. You just need some more _time...&|j &|j &|j &|jK &|j} : _&|j &|j &|jr &|j &|j N39=&|jy &|j &|jI >Rev+ &|j &|j &|jU &|jA &|j &|j_ X40=&|jZ &|jo &|j &|jw &|j0 &|je >Rev &|j &|ji a1=&|j &|jM &|jz &|j &|ju >&|j &|ji 3&|j" &|j &|j U2=&|j &|jP ,&|j &|j &|j: &|j &|jM &|j K3=&|j &|j ,&|jg &|j@ ,&|j B&|j &|jx &|j U4=&|ja &|j &|j &|j &|j &|j  &|j &|jd &|j 55=&|j &|j &|j &|jP &|j~ &|j ,&|jO &|j  &|jF &|jd &|j" &|jL" ?6=&|jm" &|jA# &|j% ,&|j' &|j ) &|j) &|j?* &|j, &|j- %7&|j. &|jU0 ,&|j"1 &|js3 &|j3 &|j4 &|j6 &|j6 &|j<8 &|jZ: &|j: D8=&|j; &|j> &|j> &|j? &|jB ,&|j6D &|jF &|j G N9=&|jH &|jXJ ,&|j=K &|j'M &|jtM &|jN &|jQ &|j~Q L50=&|jcR &|jTT ,&|jyU &|jX ,&|jX &|j[ &|j[ &|j\ &|jp^ &|j^ #1&|j^ 2=&|j ` &|jYb &|jb &|jc &|je &|je &|j)g &|jh &|j:i K2=&|jbj &|jl ,&|jn &|j/p ,&|jMq &|js &|jt &|ju &|jw &|jXw U3=&|jx &|jz &|j8{ &|j;| &|j~ &|j" &|j &|j &|j K4=&|j &|j &|j &|j3 &|j% &|j̎ &|j &|j &|jR &|j $  Things that are here:&|j x  a +0 scythe; a +0 robe; the human corpse of Sigmund&|jH &|j  _&|j &|j &|jʫ &|j 9=&|j &|j &|jB &|j~ &|j~ &|j &|j ,&|j &|j &|j &|j &|j &|jA &|j  You encounter an ogre. It is wielding a +0 giant club.&|jf  . ...............# ######.......## ###........#.#####.............## #...........#......# #.....##...#.....##< #.......)..#..## #.@.#..#.####--- #.....####### ## #.#...# ##.# ##......# ##..###............## ##.........## ##O   ogre (asleep)#.... ##O.... ## #&|j Y81.1 (61.0)O.&|j UO&|jJ O---2.1 (62 _&|j &|j &|jaC  ... ######...... ##......#.... ##............ #...........# #.....##...#.< #.......).. #.@.# #.....#######  #.#...# ##.#  #......#  ......##  .....##  #O...  ..... '|jҘ#  ... ######...... ##......#.... ##............ #...........# #.....##...#.< #.......).. #.@.# #.....#######  #.#...# ##.#  #......#  ......##  '|j.....##  #O...  ..... '|j'|jC'|j'|j\ _An ogre is nearby!'|jr )))))You shoot a sling bullet. The sling bullet hits the ogre.'|jE  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.'|jsCO.'|j>....'|jf===3.1 (1.0)Rev '|j'|j0_ _The ogre is moderately wounded.'|j; ))))You shoot a sling bullet. The sling bullet hits the ogre.'|j%  The ogre is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.'|j9O.'|jF6...'|j,4.3 (1.2'|j˵'|jB\ _The ogre is heavily wounded.'|j )))You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.'|jT The sling bullet hits the ogre but does no damage. _The ogre is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.  The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre.'|j 9O.'|jE ...'|j! c5.4 (1.1Rev+ '|j$ '|j )) _The ogre is heavily wounded.You shoot a sling bullet. The sling bullet hits the ogre.'|jz  The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre.'|jK 9O.'|j .6.5Rev* '|j '|jX ] _The ogre is severely wounded.'|j% )You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.'|jN )  The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre!'|j S'|j"9 .'|jd= 85/55537.6'|jD '|jcN ^ _You kill the ogre!'|jAO '|jU '|j] ^ _No target in view!'|j(^ '|jc '|jk ^ _No target in view!'|j\l '|jp '|jv ^ _No target in view!'|jjw '|j;} '|j H _No target in view!'|jK '|j '|jq '|j ^ _No target in view!'|j¤ '|j '|jԱ H _No target in view!'|jm '|jc '|jY '|jϿ '|j '|j+ '|j '|j '|ja '|j '|j 3'|jJ '|j '|j3'|j '|j6'|jsU'|jjV'|jH\'|j\^'|j'|j'|j['|j'|j5'|j6'|jl7'|jc;'|j='|jA: _(|j?(|j,(|j(|j(|j (|j; >Rev+ (|j (|j (|j(|j(|j (|j(|j!(|jo(|jm(|j(|j(|j$>Rev (|j(|jc(|j!(|j!(|j"(|j%(|j5',(|j((|j/   ###  ##..   #...........#...   #.....##...#...   ##.#.......)..   #..#...#..#.###  (|j0{ #.....####### #  ####.#)..# ##.# #  #......# ##..###---   #........##   ##.....### ##   ##....# ##   #.....# ##   .....## #   #.....# #   ##..### ###  (|j1K#### #(|j6.95.6 (8.0(|jp7F---6.6 (9(|j;(|j=Q _p - a silvery potion(|j (|j(|j(|jh(|j>(|j,(|j,(|jg(|j(|jM(|j(|jL(|jr(|j<(|j(|j#(|jz(|j1(|jO,(|j"(|j(|j(|j (|j (|j; (|j,(|j(|jV(|j(|j,(|j.(|j(|j=(|j(|j(|j(|jN (|j (|j!(|j#(|j&,(|j'(|j,b  You see here a +0 giant club.(|j .(|j. _(|j0(|jC2(|j&4,(|j65(|j?7(|j9,(|j:(|j<(|j|>(|j>(|j?(|jA(|j.C(|j_C(|j_D(|j:I(|jJ(|jK(|j L(|jN(|jP(|j Q(|jQ(|j,T(|j9V(|jV(|jW(|jY(|j[(|j/\(|j](|j7_(|ja(|ja(|jGc(|jDe(|jg,(|j&i(|jj(|jm,(|jn(|jq(|j.t(|jwt(|ju(|jw(|jy(|jy(|jz(|j|(|j2~(|js~(|j(|j(|j(|jI(|j(|jy(|jj(|j(|jE(|j(|j(|j*(|j(|j_(|j,(|j?(|j!(|jf  You encounter 2 gnolls.(|j   ...j..  #####.....j  ###...#......  #............  #........... ...   (|j###.......#.# ......   #.......###.# .......   #...@###..####.......   #.....##.......   #...............   ###.#............   #.#.............   #####...........jj 2 gnolls (1 polearm, asleep) (|jJ ######...........  ##......#........# ##............(|j1626.6 (30.0)(|j*7.6 (31 (|j _(|j(|j(|jf ))))))j 1 asleep)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!(|j, )The gnoll is moderately wounded.You shoot a sling bullet.(|jLp .jThe sling bullet closely misses the gnoll.(|jGqK.j(|jy~......jwandering)(|jyf===8.7 (1.1)Rev (|j(|jO' _You hear a shout!(|j )))))))You shoot a sling bullet.(|jg[  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.(|j .jThe gnoll is moderately wounded.(|j.jj.(|jK jThe gnoll shouts! You hear a shout!(|j;(|j(|j.....jjj 3 gnolls (1 polearm)(|j_c9.9 (1.2Rev+ (|j(|jMp _You encounter a gnoll. It is wielding a +0 whip.(|j )))))))You shoot a sling bullet.)|jKV  The sling bullet completely misses the gnoll.You shoot a sling bullet.)|j+Q.j)|j^u.j.)|j.j)|j<....)|j-31.0 (1.1)|j)|jI )) _The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.)|j}  The gnoll is severely wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.)|j\.j)|j.j.j)|j%.)|jf2.1Rev* )|jm)|j ^ _The gnoll is severely wounded.)|j. )You shoot a sling bullet. The sling bullet hits the gnoll!)|j3K) 2 gnolls)|j,))) _The gnoll is severely wounded.  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.)|jAU.j)|jVCU.j)|jI%.)|jM/53.2)|jES)|j^ ) _The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.)|j   The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.)|jyQ)j)|jVzU.j)|jB=4.3)|j|)|jh ) _The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.)|jP   gnoll)|jg% )) You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll!)|jQ.j)|jٮ%))|j/85.4)|jF)|jP ) _The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.)|j7Y))|j7N ))))))You kill the gnoll!)|jz.....)))|j0606.5)|j!)|jE _You shoot a sling bullet.)|j)|j/)|j"^ _No target in view!)|j)|jj)|jH _No target in view!)|j})|jA)|j")|j+^ _No target in view!)|jQ,)|j1)|j:^ _No target in view!)|j(;)|j@)|jJI^ _No target in view!)|jI)|j3O)|jWK _No target in view!)|jX)|jP])|jUe)|je)|jUw)|j:)|j)|j::)|jƘ)|j)|j)|j*)|jDZ)|j.)|j·)|jع)|j3)|jd)|j)|j)|j)|j)|jB)|j)|j )|j)|j;3)|jz)|j)|j3)|jy)|j )|jb 3)|jf )|jh )|jV )|j )|jP )|j )|j8b )|jb )|ji )|jk )|j )|j )|jf )|jo )|jE )|jF )|jK )|jLN )|ji )|j* )|jƼ )|j )|jb$ )|j!% )|j* )|j, )|jQ )|jR )|jS )|jY )|j[ )|j_ : _)|jb )|jf )|jRf )|jg )|ji )|jm )|jRm )|jn )|jp )|js )|jt >Rev+ )|jHu )|j;w )|jz )|jW{ )|j| )|j~ )|j ,)|j )|j߆ )|j )|j )|jd )|j )|j )|jI >Rev )|j )|j )|j^ )|jՖ )|j )|j )|j )|j )|jϝ )|j8 )|j )|j )|j| )|jݥ )|jJ 3)|j )|j )|j )|j )|j )|jZ )|j )|jT )|j )|jٵ )|j ,)|j )|j^ )|j7 )|j{ )|j2 )|j )|j )|j< )|j )|j )|jd )|j )|j )|j/ )|j> ,)|jT )|j )|j )|j )|j )|j` )|j _ You encounter a hobgoblin. It is wearing an amulet of regeneration.)|j z ..### ..... )|jT f ## #### #g #...  ##.####..##### #... ...  #.........#..# ..... # #  #............####...... .##.# )|jz  #...#..#....##.@....... ....#--- )|j  #####..##.............. #  #.................... ## )|j N #.................#...## ## ####................## .... ## ...#............##...# .g   hobgoblin (wandering) )|j r................. #.... ..#....## .................##.......##..... )|jD t....).#.##...........#.##.##....#)|j ^.g56.5 (20.0))|j Mg)|j O---7.5 (21 _)|j )|j )|jv  ## #### #.   #.g.  .. ..... #  #............####......  #...#..#....##.@.......  #####..##..............  #....................  #.................#...## ................## .... ............##...# ............. #.... ..............##......))|ja*|j E  ## #### #.   #.g.  .. ..... #  #.......[30m.....####......  #...#..#....##.@.......  #####..##..............  #.................... *|j #.................#...## ................## .... ............##...# ............. #.... ..............##......)*|j*|je*|j*|jv` _A hobgoblin is nearby!*|jX  ## #### #.   #.g.  .. ..... #  #............####...... *|j, #...#..#....##.@.......  #####..##..............  #....................  #.................#...## ................## .... ............##...# ............. #.... ..............##......)*|j  ## #### #.   #.g.  .. ..... # *|jް #............####......  #...#..#....##.@.......  #####..##..............  #....................  #.................#...## ................## .... ............##...# ............. #.... ..............##......)*|j*|j*|j*|j` _A hobgoblin is nearby!*|j )))))))You shoot a sling bullet.*|j  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.*|j3&1g.*|j-8......*|j-f===8.6 (1.1)Rev *|j4*|j6d _The sling bullet closely misses the hobgoblin.*|j6 [ )))) *|j TYou shoot a sling bullet. The sling bullet hits the hobgoblin.*|j,  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.*|j K.g*|j 3...*|jڝ c9.8 (1.2Rev+ *|jˣ *|j7  *|j~ T_The hobgoblin is severely wounded.*|j )))))))You shoot a sling bullet.*|jZ "The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.*|jb T)*|j _.."....*|j (61.0*|j *|jc _You kill the hobgoblin!*|j*|j*|j H _No target in view!*|jm3*|j#*|j,^ _No target in view!*|j-*|jV3*|j=^ _No target in view!*|j=*|jC*|j FH _No target in view!*|juX*|jZ*|jx_*|jaH _No target in view!*|jZ*|jY*|j%*|jSC _No target in view!*|j*|jy*|j$*|jI'+|j+|j+|jE+|j+|jd +|jP _+|jX,+|j+|jj+|jC+|j>Rev +|j+|j+|j+|jb+|jz+|j"+|j$+|j%+|j1&+|j(# _ Things that are here:+|j*  an amulet of regeneration; a hobgoblin corpse+|j -+|j- _+|j.+|j2+|j4+|j4(+|j6+|j7+|j:+|j;+|j<+|j?+|jDB,+|j1C+|jD+|jF+|jF+|jG+|j`L+|j&O+|jvO+|joP+|jV+|j{Y+|jY+|j[+|jM^+|jya,+|jc+|j=e+|jg+|jg+|jCi+|j?k+|jm+|j&n+|j o+|jFq+|js+|js+|ju+|j}+|j,+|jY+|jQ+|j+|jL+|ju+|j+|jk,+|j[+|j.+|j3+|j+|j+|j+|j +|j+|j.+|j>+|jF+|j+|j;+|j+|j~+|j+|j/+|j+|j(+|j+|j+|jh+|j,+|j+|j+|jT,+|j+|j&+|jU+|j+|j1+|jN+|j+|j1+|jC+|j+|j +|j,+|j+|j+|j+|j+|j+|j +|j +|j+|j@+|j+|j@+|j+|j+|jT+|j+|j)+|j+|j|+|j5!+|j!+|j"+|j$$+|j%+|j&+|j&+|j(+|j%*+|jj*+|j++|j)-+|j /+|j[/+|j0+|j1+|j3,+|j5+|j$6+|j*8+|j8+|j 9+|j:+|j,<+|ju<+|j<+|jE>+|j?+|j3@+|j@+|jB+|jC,+|j\D+|jE+|jF+|j5G+|jG+|j_+|jna+|ja+|jIb+|jm+|jxo+|jp+|jp+|jy+|j{+|jF|+|j|+|jf+|j+|ja+|j+|jĔ+|j~k  You encounter a ball python.+|jơS##.###..### #######.#..##.####..##### #.#.. #.........#..# ##.". #............####.... #...#..#....##.......... #####..##.............. #..............--- #..........#+|j #####....### ###...#...##... #.........##... #............##S   ball python (constriction, wandering)  ###.....).#.##...........#.## +|jӢ #)###.##..S.......##.##  ###....###..####.............+|jUS708.0 (47.0)S.+|jM+|jO---9.0 (48 _+|j+|j+|j ##. ###.. ### #### ###.#. ##.##### #.#.. #.........#..# ##." #............####.. #...#..#....##.......... +|j\#####..##....... #....@.............. #................. #####................ #............ #.................. #..................  ###.....).#.##......  #......)###.##.S....  +|jm  ##. ###.. ### #### ###.#. ##.##### #.#.. #.........#..# ##." #............####.. +|jnp#...#..#....##.......... #####..##....... #....@.............. #................. #####................ #............ +|jn6#.................. #..................  ###.....).#.##...... +|jo #......)###.##.S....  +|j y+|jy+|j+|jb _A ball python is nearby!+|jq †You shoot a sling bullet. The sling bullet hits the ball python.+|j )))))) +|jO r )You kill the ball python!+|jz p......†+|j o1===10.1 (1.1)Rev +|j +|j / _You shoot a sling bullet.,|j6,|j,|jV,|j2,|j,|j2,|j,|jD,|j,|j,|j,|j8,|j>,|j,|j,|j,|jN,|jf,|j,|j,,|j\,|jW ,|j ,,|j^ ,|j,|jF,|jt,|j",|j,|j,|j#,|j,|ji#,|j ',,|j(,|j^/,|j1,,|j13,|j :,|j;,|jJ<,|j>,|jA,|jD,|jrD,|jE,|jI,|jM,,|jN,|jCU,|jW,|j]X,|jZ,|j@`,|jc,|jd,|j?e,|jRj,|jLm,|jm,|j@o,|jt,|jv,|jv,|jx,|j},|j~,|jԀ,|j,|j,|j,|jc,|j!,|j,|j,|j6,|j3,|jŗ,|jB,|j,|j ,,|j,|j,|j[,,|jx,|jh,|j*,,|j],|jֺ,|j,,|j ,|j,|jZ,,|j:,|j,|j  You encounter a goblin. It is wielding a +0 club.,|jB#...........................# .. #<..........................# #.............................. ,|j............................... ............................... ........###.............. .......####.....##............. .................#....#......#. .............#..@..####....... --- .............#.....#.##.##... ................÷....... .. ............> ......[...# .......,|jC# g   goblin (wandering) ....#..#####..... .#......###......>#....g .......###.......##.....,|j736.1 (26.0)g.,|jRg,|jV==-7.1 (27,|j%,|jS( _The goblin shouts!,|j|3?. #<....... ........ ......... ............... #............. ##.....##...... ........#....# #..@..# #.....# .....÷....... .. ..........>.... [................# ..............# ###.....#....g. ......>#.....  ,|j. <....... ........ ......... ............... #............. ##.....##...... ........#....# #..@..# #.....# .....÷....... .. ..........>....[................#..............# ###.....#....g.......>#.....,|j,|j,|jE,|j] _A goblin is nearby!,|jS?. #<....... ........ ......... ............... #............. ##.....##...... ........#....# #..@..# #.....# .....÷....... .. ..........>.... [................# ..............# ###.....#....g. ......>#.....  ,|j/l. <....... ........ .......,|jl.. ............... #............. ##.....##...... ........#....# #..@..# #.....# .....÷....... .. ..........>....[................#..............# ,|jm###.....#....g.......>#.....,|ju,|ju,|j},|j ] _A goblin is nearby!,|jڗr )  You shoot a sling bullet. The sling bullet hits the goblin.,|j@t))))).#,|j$ s ))You kill the goblin!,|j| }..>..).,|j{ d=8.1 (1.0)Rev ,|j ,|j / _You shoot a sling bullet.,|j3,|j,|j,|j,,|j,,|jg,|j,|j,|jL,|js,|j(,|j,|jt,|j,|j?,|jL,|j,|j,,|j,|j,|j,|j,|j~,|j,|j,|j,|j{,|j:,|jd,|j,|j,|jY,|j,|jM,|jy,|j,|j,|j,|jZ,|j ,|j ,,|j ,|jo,|j  You encounter a goblin. It is wielding a +0 club.,|jA.....##.. ......#....#......#.. . ..#.....####.......##... #.....#.##.## ÷...... >.... .....#...##..#... ...###[.. #.....#....).##.@....... ---,|jf9>#........##.....g ##.......## ...... . . .#...... ....#. $...g   goblin (asleep) ##............# .....#.##...#.#.#,|j-049.1 (11.0),|j?.I---50.1 (12,|je5,|j;# _Found a robe.-|j9 #......#.. . ...####..... ..#.##.##... ÷................. >............... ...##..#... #..#...[.. ).##.@....... >#........##.....g ......## ...... ....... ..... ...... .... ...... $... .....# . #...-|jB) #......#.. . ...####..... -|j4..#.##.##... ÷................. >............... ...##..#... -|jx#..#...[.. ).##.@....... >#........##.....g -|j......## ...... ....... ........... .......... $... -|jEr.....# .#...-|jʑ-|j*-|jW-|j] _A goblin is nearby!-|j9 #......#.. . ...####..... ..#.##.##... ÷................. >............... ...##..#... #..#...[.. ).##.@....... >#........##.....g ......## ...... ....... ..... ...... .... ...... $... .....# . #...-|j@ #......#.. . ...####..... ..#.##.##... ÷................. >............... ...##..#... #..#...[.. ).##.@....... >#........##.....g ......## ...... ....... ........... .......... $... .....# .#...-|jH-|jH-|jkO-|jQ] _A goblin is nearby!-|jjd ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!-|j  )The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.-|j)-|j3+......-|jSf===1.3 (1.2)Rev -|j-|jRJ _You kill the goblin!-|j 3-|jt -|jL -|j  You encounter a kobold. It is wielding a +0 club.-|j &##. #....#......#......#.....####.......##...#.....#.##.##........÷................. .>...............$#...##..#...#-|j 5###..#...[..# .....#....).##..>#.##.....)K##.## .... ... #... .... #.... ..$..K   kobold (wandering) #....# ......#.##... ....... -|j9 J0.0K.-|ja -|j 4---2.3 (1-|jz -|j + _Found 13 gold pieces..|jIJ ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....... >#........##.....K. .....## ....... ...... ....... ..... ....... ..... ..$.... ....# .......  ....... .|j ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....... >#........##.....K. .....## ....... ...... ....... ..... ............ ..$.... ....# ........|j ........|jO---.|j:.|j] _A kobold is nearby!.|jJ ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....... >#........##.....K. .....## ....... ...... ....... ..... ....... ..... ..$.... ....# .......  ....... .|j{< ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....... >#........##.....K. .....## ....... ...... ....... ..... ............ ..$.... ....# ....... ........|j#.|j݁.|j#.|j] _A kobold is nearby!.|jJ ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....... >#........##.....K. .....## ....... ...... ....... ..... ....... ..... ..$.... ....# .......  ....... .|j ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....... >#........##.....K. .....## ....... ...... ....... ..... ............ ..$.... ....# ........|j ........|j3.|j.|j֬] _A kobold is nearby!.|jr )))))))You shoot a sling bullet..|jO  K  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!.|j@K).|jJ.....)..|j6===3.4 (1.1.|jO.|jZa _The kobold is moderately wounded..|jN J ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....K.. >#........##.....). .....## ....... ...... ....... ..... ....... ..... ..$.... ....# .......  ....... .|j \ ##...... #.......##.... ##.##.......... ÷................. . >...............$ #...##..#...# #..#...[..# ).##..@....K.. >#........##.....). .....## ....... ...... ....... ..... ............ ..$.... ....# ....... ........|j' 3.|jt .|j} ] _A kobold is nearby!.|j'p )  You shoot a sling bullet. The sling bullet hits the kobold..|j-C)))).|j?n )))You kill the kobold!/|j ,....)../|j^4.5Rev+ /|j/|j/ _You shoot a sling bullet./|j/|j/|j/|j H _No target in view!/|ji/|ji/|jk/|jp/|jes/|jw[Rev  _/|jz/|j|/|j|/|j~/|j΁/|j1####......#.##.##............ ÷..................... ...>...............$. ....#...##..#...# ..###..#...[..#...#....).##.......).....>#.##.....)....##.......###..@.....---6.5 (2.0/|jy..........#.......##.... ....$ ..#...... ..#.##.............. .#.# #...##...# #### ..<. #..## /|j/|jF---7.5 (3/|j/|jX9 _Found a stone staircase leading up./|j83/|jC/|j/|j/|j| ,/|j]!/|j_$/|j$(/|jf&/|j{(/|jc*/|j*/|j+/|j-,/|j./|j1N _You now have 157 gold pieces (gained 19)./|jm33/|js4/|j[6/|j8/|jK9/|jK;/|jC>/|j@/|j A/|jB/|j{E/|j?H,/|jI/|jK/|j#M,/|jN/|jdO/|jP/|jP/|j@R/|j|T/|jV/|jV/|j=Y/|jZ/|j],/|jt_/|j*c,/|jd/|j,rN _You now have 170 gold pieces (gained 13)./|jvk  You encounter a ball python./|j....... ........S.###.:.  .......#...# #  .........#.#  ...........#.#  #......#...........##  ###.......##..........#  .##.##................#  ..............@..#  /|jdT....#  #...##..#...#...##  ###..#...[..#....#  ).##.......)......#  .....##.....)....##   S   ball python (constriction, asleep) ......###..........#  /|j..................##  .......##..........# /|j*\70.5 (13.0)1.5 (14/|jr/|j= _Found a parchment of Poisonous Vapours./|j ...S.###.:. ......#...# # ..........#.# ..........#.# #...........## .##..........# .............# .......@..# ..........# ..#...#...## ...[..#....# )....)......# .....)....## /|j b..........# .........## .. /|j3# ...S.###.:. ......#...# # ..........#.# ..........#.# #...........## .##..........# .............# .......@..# ..........# ..#...#...## ...[..#....# )....)......# .....)....## ..........# .........## .. /|j* /|jE+ /|j2 /|jT5 b _A ball python is nearby!/|jW ...S.###.:. ......#...# # ..........#.# ..........#.# #...........## .##..........# .............# .......@..# ..........# ..#...#...## ...[..#....# )....)......# .....)....## ..........# .........## .. /|j m...S.###.:. ......#...# # ..........#.# ..........#.# #...........## .##..........# .............# .......@..# ..........# ..#...#...## ...[..#....# )....)......# .....)....## /|j3 6..........# .........## .. /|j 4/|j5 /|jb _A ball python is nearby!0|j ...S.###.:. ......#...# # ..........#.# ..........#.# #...........## .##..........# .............# .......@..# ..........# ..#...#...## ...[..#....# )....)......# .....)....## ..........# .........## .. 0|j-...S.###.:. ......#...# # ..........#.# ..........#.# #...........## .##..........# .............# .......@..# ..........# ..#...#...## ...[..#....# )....)......# .....)....## ..........# .........## .. 0|j740|j?0|jAb _A ball python is nearby!0|jV ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.0|j †The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.0|jgR0|jLs>......0|jvf===2.6 (1.1)Rev 0|j[~0|jO _You kill the ball python!0|j;0|j;0|j=0|jB0|jqE0|jI,0|jKK0|jM0|jFN(0|j P0|jR0|jWU0|jU0|jBW0|jY0|j\0|jh\0|j^0|j_0|jla,0|jb0|jcd0|j%f,0|j=g0|jh0|jhj,0|jk0|jrj #  #  #.#...# ###...# # ...# 0|j>s....# ..# ###  ......# .. ##.####  ............ #..#..#  .†.###.@...#  ---0|jgs....#...#.##  0|jsx..............#.#  ..............#.#  #......#...........##  #0|js .##..........#  #.##................#  0|js......#.##  ..........## 0|j t_You pick up a parchment of Poisonous Vapours and begin reading...0|jx-9.6 (7.00|jyH---80.6 (80|jB}0|jJ _You add the spell Poisonous Vapours to your library.0|jK0|j0|j}0|jH _No target in view!0|jv30|jyw0|j |0|j}0|jP _0|j0|j50|j90|jX0|jJ,0|j_0|j0|jnj0|j0|j^0|j0|j0|j0|jf0|j,0|j 0|jʖ0|j:a.....# .....## .....#.#...# .....###...# .....##...# .....##...## ### 0|j;.....#.....# ##.#### ........# #..#..# ......†@###.....# 6.6 (6.........#...#.## .............#.# #0|jÝ......#.# #......#...........## 0|j..####.......##..........# ..#.##.##................# .............#.## >0|j>.....### 0|j0|j<0|jT _Key pressed, stopping explore.0|jܵ0|jg0|j,0|jH _No target in view!0|j 30|j 0|j 0|js 0|j : _0|j* 0|j2+ 0|jo+ 0|j, 0|j 0 0|j$2 ,0|j3 0|jm6 0|j7 0|j7 0|j8 0|j; 0|jZ< 0|j< 0|jD= 0|j? 0|jA ,0|jvB 0|jE 0|jF 0|jF 0|jG 0|jI 0|j K 0|j\K 0|jL 0|jiN 0|j2P ,0|jP 0|jR 0|jbT ,0|jGU 0|j#W 0|j X 0|jX 0|j Y 0|jZ 0|jo[ 0|j[ 0|jb\ 0|j] 0|j^ 0|j_ 0|j_ 0|jsa 0|jb 0|jc 0|jc 0|je 0|jf 0|j"g 0|jg 0|jɆ 0|ju 0|j߇ 0|j 0|j 0|jf 0|j 0|j$ 0|j 0|jk 0|j 0|j 0|j 0|j 0|jQ 0|j 0|j~ 0|j ,0|j 0|j 0|j 0|j 0|j 0|j 0|j 0|j/ 0|j 0|j> 0|jW 0|j 0|jc 0|j 0|j ,0|j 0|j 0|j 0|j$ 0|j 0|j: 0|jJ 0|j 0|j; 0|j( 0|j" 0|je 0|j" 0|j` 0|j 0|j 0|j 0|j 0|jB ,0|j 0|j 0|j 0|j 0|j9 0|j[ 0|j 0|j 0|j 0|j} 0|jE ,0|jW 0|j 0|j; 0|jp 0|jH 0|ji 0|j@ ,0|j 0|j 0|j ,0|j 0|j 0|jw 0|j 0|jv 0|jb 0|jU 0|j 0|j` 0|j| 0|j. ,0|j 0|j# 0|j%& ,0|j( 0|j* 0|j6- ,0|j"/ 0|j1 0|j3 0|j3 0|jg5 0|j8 0|j: ,0|jy< 0|j? 0|j@ 0|j A 0|jA 0|j8C 0|jD ,0|jF 0|jG 0|jKI 0|jI 0|jpN ,0|jO ,0|jQ 0|jW 0|jY ,0|j[ 0|jc 0|j#e 0|je 0|jf 0|j~j 0|jLl 0|jl 0|jn 0|jBq 0|j3s 0|jxs 0|jt 0|jx 0|jz 0|j{ 0|j| 0|j 0|jƁ 0|j 0|jg 0|j 0|jB 0|j 0|j߉ 0|j 0|j ,0|j> 0|jJ 0|j9 ,0|jt 0|j< 0|jw 0|j֚ 0|jw 0|j 0|j 0|j8 0|j 0|j, 0|j1 ,0|j٨ 0|j 0|j> 0|jz 0|j 0|jb 0|jɱ 0|j 0|j; 0|j; 0|j ,0|j 0|jW 0|j׶ 0|j 0|j? 0|j 0|j 0|j6 0|j 0|j 0|j= ,0|j 0|j7 0|j ,0|j 0|j] 0|j 0|j 0|j! 0|jp 0|j ,0|j 0|j 0|j 0|j 0|jR 0|j 0|j/ 0|jo 0|j 0|jl 0|j 0|jU 0|jr 0|jA N[.......#...##..#...............###..#...[..#..#####.....#....).##.......).###......>#........##.....)###.......##.......###......##.........................##.#..............##......#..#................##.....@......#.........856.6 (70.0)#..##.##..............0|j ##..##....#.#.###...#...##...#. ..#..############ ##....<.##..##. ....## ###....#######.####....# # #.###..### #.###.# ######0|j 0|j 0|j  E _Done exploring.0|jY 0|j Z 0|jF[ 0|j ...0.0)..............#.....<....0|j# .0|j΃ 0|j 0|j E _Done exploring.1|j%1|j}&1|j,1|j.H _No target in view!1|j>1|j1|j٤1|j41|j;1|jiE _Done exploring.1|jx1|j1|j71|j41|j1|j!  _No target in view! _Done exploring.No target in view!Done exploring.1|j[ 1|j\ Where to? (Tab - D:4, ? - help)  D - Dungeon 1|j*A 1|jR z[?25h[?0c....[................#...##..#... moonlander the Shooter .....................###..#...[.. Coglin 1|j(T ..#..#####.....#....).##.......). Health: 55/55 ======================== ......###......>#........##.....) Magic: 7/7======================== .....###.......##.......###...... AC: 4Str: 11 ......##......................... EV: 11Int: 8 .......##.#..............##...... SH: 0Dex: 20 .......#..#...................... XL:  7 Next: 61% Place: Dungeon:4 .........##.....@......#......... Noise: ---------  Time: 2856.6 (0.0) ...#..#........#.##.............. a) +2 sling {Kazuki} c) +0 sling {Malki} 1|jT ..##..##....#.#.###...#...##...#. Fire: a) +2 sling {Kazuki} ..#..############ ##....<.##..##. ....#####....####### ...####....# # #.###..### #.###.# ###### _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) 2|j/ [?25l[?1c2|jL452|jM2|j_2|j+b2|jb/ _2|jf2|jGg2|ji,2|jmk2|jin2|jlp,2|jz2|j}2|j2|j]2|j2|j32|j2|j2|jև2|j/2|j,2|jb2|jx2|j%,2|jX2|j2|j2|j32|j2|j֜2|j,2|j2|jY  There is a stone staircase leading down here.2|j2|j2|ja$ _2|j2|jB 5  You climb downwards.2|j2|j Zmoonlander the Shooter#####.. ....o.Coglin.$.....#.....Health: 55/55 ========================......>.....#Magic: 7/7========================............#AC: 4Str: 11.#.%........#2|jkEV: 11Int: 8............#SH: 0Dex: 20#...........#XL:  7 Next: 61% Place: Dungeon:5#......@....#Noise: ---------  Time: 2866.6 (10.0)##..........#a) +2 sling {Kazuki} c) +0 sling {Malki} #..........#Fire: a) +2 sling {Kazuki} #..........#############o   Blorkula the orcula (dormant) _Done exploring. _Done exploring. _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here.  2|jYou climb downwards.  You encounter Blorkula the orcula. He is wielding a +0 short sword.2|j/  --more--7|jegq _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here.  You climb downwards.  You encounter Blorkula the orcula. He is wielding a +0 short sword.Found a medusa talisman and 12 gold pieces.7|ji7|j*j7|jm7|jAr} _Found a stone staircase leading down.  There is a stone staircase leading up here.7|jM7|j D8.1 (11.57|j7|jsh _Blorkula the orcula is nearby!7|jl ))))))oYou shoot a sling bullet.  The sling bullet hits Blorkula the orcula.  Blorkula the orcula shouts!7|j{  Blorkula the orcula is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.7|j .oBlorkula the orcula is lightly damaged.7|j?.....7|j mf===9.2 (1.1)Rev 7|j^u7|jx' _You hear a shout!7|jW ))))) You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.7|j  Blorkula the orcula is moderately damaged.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.7|jSd G.o7|jk 8....7|j m _70.3Rev+ 7|j t 9%7|j%w g _Blorkula the orcula is heavily damaged.7|j )))))))You shoot a sling bullet.7|j  The sling bullet barely misses Blorkula the orcula.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!7|j= ..o....  Blorkula the orcula is severely damaged.7|j *******Blorkula the orcula gestures at you while chanting.7|jk6o....@..7|jw7U4-1.47|j>7%8|j )))) _The zap hits you.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.8|j  Blorkula the orcula is almost destroyed.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.8|j"C.o8|jyr  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.  Blorkula the orcula is almost destroyed.  You shoot a sling bullet.  The sling bullet hits Bl8|juorkula the orcula.  Blorkula the orcula is almost destroyed.8|j ....r   quokka (wandering)8|j!f2.5Rev* 8|jy)9%8|j,  The sling bullet hits Blorkula the orcula.  Blorkula the orcula is almost destroyed.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.  Blorkula the orcula is almost destroyed. _You encounter a quokka.8|jD .  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.8|jI)))bbbbb 5 vampire bats (wandering)8|j  4 wandering)Blorkula the orcula avoids the killing blow by scattering into a rainbow ofbats!You shoot a sling bullet. The sling bullet hits the vampire bat.8|j+XJ.r8|jeabbbb.b.28|j b,3.7 (1.28|jj8|jw ) _The vampire bat is moderately damaged.You shoot a sling bullet. The sling bullet hits the vampire bat.8|j  The vampire bat is lightly damaged.  You shoot a sling bullet. The sling bullet hits the vampire bat.8|j4.b.b.b8|jK.b8|j;7.b8|jvK.b8|j .bThe vampire bat is moderately damaged.The vampire bat bites you.8|j.K.b8|jk7b.8|jҍCr.8|j~ b.  The vampire bat draws vitality from your injuries!  The vampire bat bites you..b8|jƕ4.8|j .rThe vampire bat draws vitality from your injuries!8|jb 4 vampire bats8|jU3-4.98|j8|jQ.The vampire bat draws vitality from your injuries!  The vampire bat bites you.draws vitality from your injuries! _bites you but does no damage.  You shoot a sling bullet.sling bullet hits the vampire bat but does no damage.8|jM  The vampire bat is moderately damaged.You shoot a sling bullet.  The sling bullet hits the vampire bat but does no damage.8|jM.b  The vampire bat is moderately damaged.  The vampire bat bites you.vampire bat draws vitality from your injuries!8|j".b.bb.8|jJ.b8|j .bThe vampire bat closely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries!8|jX bThe vampire bat closely misses you.8|jK.b8|j7b.8|jc].r8|jb 5 vampire bats (1 wandering)r8|jj\48---508|j7%8|j= _You encounter a vampire bat.You shoot a sling bullet. The sling bullet hits the vampire bat.8|j  The vampire bat is lightly damaged.  You shoot a sling bullet. The sling bullet hits the vampire bat.8|jb..b8|j .b .  The vampire bat is moderately damaged.8|jE  .bThe vampire bat completely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries!b.8|j 8|j| 0b8|j  b.  The vampire bat closely misses you. The vampire bat barely misses you.b.8|j{6b.8|jY.r8|j)8|j*\7---7.0 (1.18|j:38|jA )))))) _The vampire bat bites you but does no damage.  You shoot a sling bullet.8|j  The sling bullet closely misses the vampire bat.You shoot a sling bullet.8|jx^ .bThe sling bullet closely misses the vampire bat..8|jc b.  The vampire bat closely misses you. x2; The vampire bat bites you. b.The vampire bat draws vitality from your injuries!.b8|jxd.bb..b8|jNh .rThe vampire bat barely misses you.8|jjmG.b8|jp .rThe vampire bat bites you but does no damage. x28|j'}n..... 4 vampire bats8|j},8.2 (1.28|jQ8|j )))))) _The vampire bat barely misses you.You shoot a sling bullet.8|j  The sling bullet completely misses the vampire bat.You shoot a sling bullet.8|j b.  The sling bullet closely misses the vampire bat.The vampire bat bites you.  The vampire bat draws vitality from your injuries!8|j=jb.b.8|j?.b8|j٤vb..b8|jR3b.8|jC.b8|jV.r8|jH$......8|jgY4-908|jO8|j0 )))))) _The vampire bat barely misses you. x3  You shoot a sling bullet.8|jlO  The sling bullet misses the vampire bat.You shoot a sling bullet.8|jW qb..b8|j .bThe sling bullet closely misses the vampire bat.The vampire bat bites you.8|jC .b.8|j .bThe vampire bat draws vitality from your injuries!  The vampire bat barely misses you. The vampire bat bites you.8|j .....bThe vampire bat draws vitality from your injuries!  The vampire bat bites you but does no damage. x38|j r36-----80.3 (1.18|j 9%8|j_ + _The quokka bites you.8|j e  You shoot a sling bullet. The sling bullet hits the vampire bat!8|j  The vampire bat is heavily damaged.You shoot a sling bullet. The sling bullet hits the vampire bat.8|jR' .bThe vampire bat is heavily damaged.  You shoot a sling bullet. The sling bullet hits the vampire bat.  The vampire bat is heavily damaged.The vampire bat barely misses you. The vampire bat closely misses you.The vampire bat bites you but does no damage.  The vampire bat bites you.8|j ( 5b.8|j( 2b.8|j ) G.b8|jc) >.b8|j) 5b.8|j[* -b.8|jm1 b.  The vampire bat draws vitality from your injuries!8|j1 F.b8|j3 .bThe quokka bites you but does no damage.8|j; 8|jJ< #28|j= I------1.48|jA 8|jI _The vampire bat closely misses you.You shoot a sling bullet. The sling bullet hits the vampire bat.8|j" ))))))The vampire bat is moderately damaged.You shoot a sling bullet.8|jX  .bThe sling bullet misses the vampire bat.The vampire bat closely misses you. The vampire bat bites you..b8|j] .bThe vampire bat draws vitality from your injuries!  The vampire bat bites you but does no damage.  The vampire bat bites you.8|jSa  b.  The vampire bat draws vitality from your injuries!  The vampire bat barely misses you. The quokka barely misses you.8|j d 6b.8|jo  $....  The vampire bat barely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries!8|jp k27----2.58|j3x 7%8|j T _The quokka bites you but does no damage.8|jb 8|j{ 8|j~ t _You are too injured to fight recklessly!8|j5 8|je 8|jc t _You are too injured to fight recklessly!8|j 8|j 8|jǼ t _You are too injured to fight recklessly!8|jf 8|jI 8|j t _You are too injured to fight recklessly!8|jw 8|jg 8|j t _You are too injured to fight recklessly!8|j 8|j 8|j ^ _You are too injured to fight recklessly!8|j` 8|j 8|j 8|j 8|j 8|j :8|j8" 8|jn. 8|j/ 8|j6 8|j8B :8|jbI 8|jU :8|j\ 8|jh :8|jp 8|j :8|j 8|j 8|jJ 8|j 8|jS 8|j 8|j 8|j 8|j 8|jE 8|j 8|j- 38|j^ 8|jR:8|j8|jm:8|jp8|j':8|j.8|j98|j:8|jA8|jM8|j N8|jPU8|j_:8|jvd8|jen8|jn8|j+s8|jez8|jz8|j~8|j-8|j 38|jK8|j8|j538|j)8|jj9|jg?9|j@9|jF9|jH9|j]9|j^9|je9|j>g9|jH39|j9|j9|j19|j19|j99|j;9|j9|jk9|j9|j9|j]9|j]9|j2f9|jh9|je9|j9|j9|ji9|j9|j 9|j89|j!9|j~9|jw9|j79|j9|j9|j9|j9|j9|j.....#Magic: 7/7========================............#AC: 4Str: 11.#.%........#EV: 11Int: 8......b.....#SH: 0Dex: 20#.....*r....#XL:  7 Next: 61% Place: Dungeon:5#.....b@b...#Noise: ===------  Time: 2882.5 (0.0)##....b.....#a) +2 sling {Kazuki} c) +0 sling {Malki} #..........#Fire: a) +2 sling {Kazu9|j: aki} #..........#Rev* ############bbbb 4 vampire batsr   quokka _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (lightly damaged, unrewarding, 56% to hit)9|j moonlander the Shooter#####.. ......Coglin.$..)..#.....Health: 27/55 ===========-------------....).>.....#Magic: 7/7========================.....)......#AC: 4Str: 11.#.%.)......#EV: 119|j Int: 8......).....#SH: 0Dex: 20#.....)r....#XL:  7 Next: 61% Place: Dungeon:5#.....b@b...#Noise: ===------  Time: 2882.5 (0.0)##....b.....#a) +2 sling {Kazuki} c) +0 sling {Malki} #..........#Fire: a) +2 sling {Kazuki} #..........#Rev* ############bbbb 4 vampire bats9|j5 tr   quokkaFire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9|j zAim: a vampire bat (lightly damaged, unrewarding, 56% to hit)  You shoot a sling bullet.  9|j PThe sling bullet closely misses the vampire bat.9|j Shift-Dir - straight line  Aim: a vampire bat (lightly damaged, unrewarding, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire bat.The sling bullet hits the vampire bat.  The vampire bat is moderately damaged.9|j G.b9|j b.  The vampire bat closely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries!9|j b.  The vampire bat bites you but does no damage.9|j  b.b.b.9|j B.b9|j  ....  The vampire bat closely misses you. The vampire bat barely misses you.9|j `5-3.5 (19|j( 9|j, S _The quokka barely misses you.:|j moonlander the Shooter#####.. ......Coglin.$.....#.....Health: 25/55 ==========--------------......>.....#Magic: 7/7========================............#AC: 4Str: 11.#.%........#EV: 11Int: 8.....b.b....#SH: 0Dex: 20#.....*r....#XL:  7 Next: 61% Place: Dungeon:5#....bb@....#Noise: ===------  Time: 2883.5 (0.0)##..........#:|j>ia) +2 sling {Kazuki} c) +0 sling {Malki} #..........#Fire: a) +2 sling {Kazuki} #..........#Rev* ############bbbb 4 vampire batsr   quokkaThe vampire bat closely misses you. The vampire bat barely misses you. _The quokka barely misses you.Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (lightly damaged, unrewarding, 56% to hit):|jmoonlander the Shooter#####.. ......Coglin.$.....#.....Health: 25/55 ==========--------------......>.....#Magic: 7/7========================............#AC: 4Str: 11.#.%........#EV: 11Int: 8.....b.b....#SH: 0Dex: 20#.....)r....#XL:  7 Next: 61% Place: Dungeon:5#....bb@....#Noise: ===------  Time: 2883.5 (0.0)##..........#a) +2 sling {Kazuki} c) +0 sling {Malki} #..........#:|jFire: a) +2 sling {Kazuki} #..........#Rev* ############bbbb 4 vampire batsr   quokkaFire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (lightly damaged, unrewarding, 56% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  The vampire bat is heavily damaged.:|j Shift-Dir - straight line  Aim: a vampire bat (lightly damaged, unrewarding, 56% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  The vampire bat is heavily damaged.  The sling bullet hits the vampire bat but does no damage.:|j .bThe vampire bat is heavily damaged.:|j5H.b:|jCE.b:|j8 b.  The vampire bat barely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries!  The vampire bat bites you.:|j b.  The vampire bat draws vitality from your injuries!  The vampire bat bites you.:|j .bThe vampire bat draws vitality from your injuries!:|jQG.b:|j/.bThe vampire bat draws vitality from your injuries!bites you.draws vitality from your injuries!bites you.draws vitality from your injuries!bites you but does no damage.:|j<5b.:|j@.b:|j:|jͨO17---4.7 (1.2:|j:|j _The quokka barely misses you. The vampire bat barely misses you.:|jmoonlander the Shooter#####.. ......Coglin.$.....#.....Health: 17/55 =======-----------------......>.....#Magic: 7/7========================............#AC: 4Str: 11.#.%........#EV: 11Int: 8.........b..#SH: 0Dex: 20#.....br....#XL:  7 Next: 61% Place: Dungeon:5#.....b@....#Noise: ===------  Time: 2884.7 (0.0)##..........#a) +2 sling {Kazuki} c) +0 sling {Malki} #...b......#Fire: a) +2 sling {Kazuki} [12;:|j11H#..........#Rev* ############bbbb 4 vampire batsr   quokkaThe vampire bat bites you but does no damage. _The quokka barely misses you. The vampire bat barely misses you.Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 56% to hit):|jbvmoonlander the Shooter#####.. ......Coglin.).....#.....Health: 17/55 =======-----------------..)...>.....#Magic: 7/7========================...)........#AC: 4Str: 11.#.%).......#EV: 11Int: 8.....)...b..#SH: 0Dex: 20#.....)r....#XL:  7 Next: 61% Place: Dungeon:5#.....b@....#:|jc@Noise: ===------  Time: 2884.7 (0.0)##..........#a) +2 sling {Kazuki} c) +0 sling {Malki} #...b......#Fire: a) +2 sling {Kazuki} #..........#Rev* ############bbbb 4 vampire batsr   quokkaFire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire bat.:|jjShift-Dir - straight line  Aim: a vampire bat (moderately damaged, unrewarding, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire bat.:|jn .bb.:|jr  b.  The vampire bat misses you. The vampire bat barely misses you.The vampire bat bites you but does no damage.:|jr 4b.:|ju 5b.:|jjv }.bb.:|jv 6b.:|j~   #####.. ......  .).....#.....  ..)...>.....#  ...)........#  .#.%)..b....#  .....)......#  #.....)r....#  #....b.@b...#  ##..........#  #..........#  #..........#  ############ :|jf wThe vampire bat closely misses you. The quokka barely misses you.:|j U 1 #####.. ......  .).....#.....  ..)...>.....#  ...)........#  .#.%)..b....#  .....)......#  #.....)r....#  #....b.@b...#  ##..........#  #..........#  #..........#  ############ :|j_ $...b.  The quokka bites you.:|jU` N6-5.8 (1.1:|jg 9%:|jj V _* * * LOW HITPOINT WARNING * * *;|j׏;|j;|jY;|jYG.b;|jȚL.b;|jwE.b;|j6b.;|j5b.;|jG.b;|j,v.bb.;|jH.b;|jŬR  The vampire bat bites you but does no damage.;|j4--60;|j;|jr -.4-- _The vampire bat barely misses you. The quokka barely misses you.;|j? .............................†.## ................................# .....###......................... ....####.....##.................. ..............#....#......#...... ..........#.....####.......##.... ..........#.....#.##.##.......... .............÷...r............... ................@................ ...[................#...##..#...# ...........###..#...[..# .#..#####.....#....).##.......).. .....###......>#........##.....). ....###.......##.......###....... r   quokka ;|jY.....##.......................... ......##.#..............##....... ......#..#.......................;|j$`7=-8.3 (2.5;|jc.;|j/! _You climb upwards.;|j2c _There is a stone staircase leading down here.;|jVG.............................†.## moonlander the Shooter ................................# Coglin .....###......................... Health: 17/55 =======----------------- ....####.....##.................. Magic: 7/7======================== ;|j|W?..............#....#......#...... AC: 4Str: 11 ..........#.....####.......##.... EV: 11Int: 8 ..........#.....#.##.##.......... SH: 0Dex: 20 ;|j(X.............÷...r............... XL:  7 Next: 61% Place: Dungeon:4 ................@................ Noise: ---------  Time: 2888.3 (0.0) ...[................#...##..#...# a) +2 sling {Kazuki} c) +0 sling {Malki} ....................###..#...[..# Fire: a) +2 sling {Kazuki} .#..#####.....#....).##.......).. Rev* ;|jeX.....###......>#........##.....). ....###.......##.......###....... r   quokka .....##.......................... ;|j;Ya......##.#..............##....... ......#..#....................... _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (59% to hit)<|j>M.............................†.## moonlander the Shooter ................................# Coglin .....###......................... Health: 17/55 =======----------------- ....####.....##.................. Magic: 7/7======================== ..............#....#......#...... AC: 4Str: 11 <|j@..........#.....####.......##.... EV: 11Int: 8 ..........#.....#.##.##.......... SH: 0Dex: 20 .............÷...r............... XL:  7 Next: 61% Place: Dungeon:4 ................@................ Noise: ---------  Time: 2888.3 (0.0) ...[................#...##..#...# a) +2 sling {Kazuki} c) +0 sling {Malki} ....................###..#...[..# Fire: a) +2 sling {Kazuki} .#..#####.....#....).##.......).. Rev* .....###......>#........##.....). ....###.......##....<|jw@...###....... r   quokka .....##.......................... ......##.#..............##....... ......#..#.......................Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line<|jAAim: a quokka (59% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.<|jBt Shift-Dir - straight line  Aim: a quokka (59% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.The sling bullet hits the quokka.  The quokka is almost dead.<|jgV====<|j%W9.4 (1.1<|j^<|j`S _The quokka barely misses you.<|jQ+.............................†.## moonlander the Shooter ................................# Coglin .....###......................... Health: 17/55 =======----------------- ....####.....##.................. Magic: 7/7======================== ..............#....#......#...... AC: 4Str: 11 ..........#.....####.......##.... EV: 11Int: 8 ..........#.....#.##.##.......... SH: 0Dex: 20 .............÷...r............... XL:  7 Next: 61% Place: Dungeon:4 <|j,................@................ Noise: ===------  Time: 2889.4 (0.0) ...[................#...##..#...# a) +2 sling {Kazuki} c) +0 sling {Malki} ....................###..#...[..# Fire: a) +2 sling {Kazuki} .#..#####.....#....).##.......).. Rev* .....###......>#........##.....). ....###.......##.......###....... r   quokka .....##.......................... ......##.#..............##....... ......#..#.......................The quokka is almost dead. _The quokka barely misses you.Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - strai<|j-}ght lineAim: a quokka (almost dead, 59% to hit)<|js.............................†.## moonlander the Shooter ................................# Coglin .....###......................... Health: 17/55 =======----------------- ....####.....##.................. Magic: 7/7======================== ..............#....#......#...... AC: 4Str: 11 ..........#.....####.......##.... EV: 11Int: 8 ..........#.....#.##.##.......... SH: 0Dex: 20 .............÷................... XL:  7 Next: 61% Place: Dungeon:4 <|j................@................ Noise: ===------  Time: 2889.4 (0.0) ...[................#...##..#...# a) +2 sling {Kazuki} c) +0 sling {Malki} ....................###..#...[..# Fire: a) +2 sling {Kazuki} .#..#####.....#....).##.......).. Rev* .....###......>#........##.....). ....###.......##.......###....... r   quokka .....##.......................... ......##.#..............##....... ......#..#.......................Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 59% to hit) [<|j22d You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!<|jR<|j%*)<|j6.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 59% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!  You shoot a sling bullet.<|j±:290.4 (1 _<|jm<|j=|j1=|jy2=|j3=|j6=|j:y8=|j,<=|jE>,=|j?=|jfA=|jA>Rev+ =|jC=|j|E_9==|jF=|jI=|jI=|jfK=|jyM,=|jO=|jP=|j]Qu20=Rev =|jR=|jT=|j%U=|joV=|jfX=|jX=|jZ=|j[=|jW\I1==|j]=|j_=|j `(=|ja=|j.d3=|je=|jg=|j h=|jHi=|j(k=|jkS2==|jl=|jo,=|jp=|jhr=|jr=|jt=|jTv=|jwT23==|jbx=|jz=|jz=|j{=|j},=|jL=|j,=|ja=|jT=|jK4==|j|=|jW=|j=|j=|j,=|j =|jǎ=|jE95=|j=|j=|jޒ=|j)=|j =|jl=|j=|ju,=|j͚=|j=|j S6==|j=|jg,=|j=|jգ,=|j=|jh=|jK7==|j=|j,=|j=|j=|j=|j=|jQ,=|j>=|jX=|jS8==|j =|j?,=|j=|j=|ji=|j=|j=|jK9==|j=|ji=|j=|j=|j[=|j=|j=|j=|jT30==|j=|j,=|j=|j,=|j=|j=|j=|jS=|j>=|jK1==|jk=|j#=|j=|j=|j,=|j!=|j=|jy92=|j=|j,=|j%=|j=|jE=|j=|j=|j=|j=|j=|jS3==|jI=|j,=|j=|j*=|j=|j=|j=|jYK4==|jj =|j{ ,=|j =|j,=|jx=|j,=|j=|j =|j=|jS5==|j=|jJ=|j=|j=|jK,=|jT=|jo!=|j"D6==|j"=|j$=|j!%=|jJ&=|j(,=|ju)=|jE+,=|j,=|j.S7==|j/=|jl0=|j2=|j2=|j3=|j5=|j'6=|j7=|j89=|j9K8==|j:=|j<=|j-==|jR>=|j@,=|jB=|j D,=|jE=|jG=|jGS9==|jH=|jJ=|j'K=|jL=|jCM=|jM=|j$O=|jP=|jDQX40==|jR=|jT,=|jU=|jpW=|jW=|jX=|jZ=|jZ%1=|j\\=|j_,=|jf`=|jb,=|j/d=|jTf,=|jg=|j:j=|jjK2==|j_l=|jpn,=|jp=|jr,=|js=|ju=|juN3==|j4w=|jMy,=|jz=|jz|=|j|=|j/~=|j,=|jS=|jj=|jK4==|j=|j,=|j=|j=|j=|jA=|j;=|jU5==|j#=|jb,=|j%=|j,=|j!=|j_,=|j=|jؠ=|j]K6==|jТ=|j*,=|jĦ=|jG,=|j=|j&=|jU7==|j=|j)=|j}=|j=|j1,=|j=|j,=|jt=|jּ;8=|jL=|jM,=|j=|j,=|j=|j=|jRK9==|j=|j=|j=|jO=|jj=|j=|j=|j=|jDV50==|j=|j=|j=|j=|j,=|jd=|ji=|j=|jO=|j=|j^K1==|j=|j\=|j=|j=|jF,=|jf=|j=|jN2==|j=|j,=|j=|j,=|j=|ju=|j=|j=|j=|jMK3==|jh=|j=|jh=|j=|jl=|j=|j=|j=|jU4==|j=|j=|jR=|jm =|j/ =|j =|j =|j=|j=|jJ=|jTk _You start resting.HP restored.=|j(---=|j}1301828.0)5=---99 _=|j13=|j=|j^ =|j =|jc%X=|j1'=|j'=|j~(=|jM*=|j +9==|j<,=|j-,=|j/=|jZ1=|j1=|j2=|j4=|jJ5=|j6=|jT8=|j8=|j9=|jG;=|j;=|j<=|j>=|j(?=|j@=|jB,=|jC=|jrE=|jE=|jF=|jH,=|jCJ=|j3L=|jL=|jM=|jO,=|j,Q=|jS=|j`S=|jT=|jTV=|jV=|jW=|jZ,=|j![=|j\=|j!]=|j^=|j_,=|j`=|j>c,=|jd=|jf=|jg=|jCh=|j=j=|jj=|j l=|jm=|jn=|jo=|jp=|jCq=|jr=|j|t=|jt=|jDv=|jx=|jx=|jy=|j{,=|j}=|j,=|j{=|j@,=|j=|j,=|jG=|j==|j=|j=|jI,=|j=|j =|j=|j=|j,=|j>=|jϙ=|j4=|jX=|j_,=|j=|j`=|j=|j6=|j4,=|jq=|j,=|j=|j,=|jF=|j],=|j=|j,=|j=|j[,=|j=|j8=|j=|j=|j,=|jZ=|j,=|jn=|jR=|j=|j =|jL,=|j=|j=|jW=|jS=|js,=|j=|j,=|j=|j$=|ju=|j=|j=|j=|j=|j=|jU=|j{=|jc=|j=|j3=|jH,=|j=|j=|j=|j=|j,=|j=|j=|jc=|j=|j,=|j[=|jT=|j=|j=|j=|j6=|j=|j=|j=|jO =|j =|j0 =|j =|j=|j=|j.=|jD=|j=|j=|j=|j'=|j=|j5=|j=|j=|j,=|j=|j =|j !=|j}"=|j#=|j?$=|ju%=|j_'=|j'=|j\)=|j7+=|j+=|j,=|j.=|j /=|j{0=|j72=|j2=|j3=|j5=|j+6=|j7=|ji9=|j9=|j:=|j=,=|j>=|j]@=|j@=|jA=|jD,=|j0F=|jH=|jrH=|jI=|jK,=|j$M=|j@N,=|jN=|j$P,=|jP=|jQ=|jAR=|jR=|jS,=|jtT=|jjU=|jV=|jnV=|jbW=|jW=|jjX=|jzY=|jY=|j[=|j ],=|j]=|j8_=|j_=|j`=|jlb=|jb=|jc=|jve=|je=|jf=|jIi=|ji=|jj=|jl=|j\m=|jn=|jp,=|jVr=|j&t,=|jru=|jw,=|jDy=|j _You start waiting.118.4 (99.0)9.4 (100.0) _Done waiting.=|j =|j1 =|j =|j =|j =|jm B=|j =|j =|j =|j =|j =|js =|j =|jU =|jk =|j =|j' =|j w##....)##... #..##... #<............# #................................†....................##........=|j ####.....##......#....#......#23.4 (4.0).#.....####.......##....#.....#.##.##....... ................÷.....................>..............[.....##..#=|j ..........###..#...[#..#####.....#....)#......###>###=|j =|j >|jj>|jC>|jA>|j>|j>|jP>|jn>|j>|j,>|j>|j>|j!>|j>|jP>|jK>|j:>|j>|j >|j6O......##.. .#.............. ......#............. .....##>........#.##.###........###>|j##....(............###....................####<...................###.............8.4 (5 #...........>|j.. #..................###...........####.....##...#............#....#......#>|jZ.......#.....####...................#.....#.##.## .......÷>|j+*..>|j>|jz>|j>|j1 3>|j4 >|jdB >|jD ,>|jI >|jbJ >|j*M ,>|jO >|jQR >|j*U >|jU >|jyW >|jvZ >|j] ,>|j^ >|ja >|jd >|jmd >|jSf >|jn i#.##.##....##.....###.###.....##......##..#..................)###........#..#..........#>|j^o .......#.....###33 ...#.##### ......##....(##.......###<...............# #..##.....................>|jo . ##................. ##.................... ####.....>|jp >|j4w >|j1y c _There is a stone staircase leading down here.?|jy?|j {?|j?|j*?|jZ24.4 (1 _?|j ?|jB 5  You climb downwards.?|jb  ....########$.#  .#  ..#  ......#  #  ##  ##  ##  ?|j!Q#...#  .....########  ...<K ....).5 K   Pikel (asleep) 5   lemure (asleep) .......  You encounter Pikel, Merchant of Souls and a lemure.Pikel is wielding a +2 whip of flaming.?|jA/  --more--@|jo@|j)9<@|j-5.9 (2.5@|j@|jZ _Found a quarterstaff and 8 gold pieces. Found a stone staircase leading up.@|j#a _There is a stone staircase leading up here.@|jg; ))KYou shoot a sling bullet. The sling bullet hits Pikel.@|j )))))Pikel is lightly wounded.@|jJ K.  You shoot a sling bullet. The sling bullet misses Pikel.@|j K 55.@|jL s 5The lemure shouts!@|j[ ....55 2 lemures.  You encounter a lemure.@|j[ b===7.0 (1.1Rev @|j!c @|jd * _You hear a shout! x2A|j )You shoot a sling bullet. The sling bullet hits Pikel.A|jp  Pikel is lightly wounded.  You shoot a sling bullet. The sling bullet hits Pikel.A|jXuK.5.A|ju} 5Pikel is moderately wounded.A|jDF.5A|jJ 5 3 lemures8.1Rev+ A|j A|jW _You encounter a lemure.A|j3  You shoot a sling bullet. The sling bullet hits Pikel.A|j; )))))))Pikel is moderately wounded.A|j 5.  You shoot a sling bullet. The sling bullet closely misses Pikel.  Pikel hits you with a +2 whip of flaming.A|j K.5A|j q 5Pikel burns you.A|j] 95.A|j 3 K.....5 4 lemures.  You encounter a lemure.A|j U3-9.2A|j A|j _The lemure barely misses you. Pikel barely misses you.B|jB|jB|j&B|j4D5<.55.  The lemure misses you.Pikel hits you with a +2 whip of flaming.0-----400B|jdTB|j> --4--.. _Pikel burns you.B|jJ ......#.##.##....##.............# .....##.##........#............## ..............##..#. ..................... .............)##......#.... .........#.......#.... .........#.............. .......#.......K5.......... ......##........B|jK........#. ...#.###..............## ......##....(...................# ....#...........................# ...##<..........................# #..##..................... ##.......B|jKQ................. 5   lemure ##........................ #...........###..................B|j.4-1.7 (2.5B|jZB|jC! _You climb upwards.B|jc _There is a stone staircase leading down here.B|j: ......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 50/55 =====================--- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ---------  Time: 3141.7 (0.0) ...#.###................|j= km.......## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev+ ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. _You climb upwards. _There is a stone staircase leading down here.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)C|j......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 50/55 =====================--- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ---------  Time: 3141.7 (0.0) ...#.###...............C|j"F........## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev+ ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###..................Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)  You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.C|j)))))))Shift-Dir - straight line  Aim: a lemure (unrewarding, 62% to hit)  You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.  The sling bullet barely misses the lemure.C|jc=& ......5The lemure hits you.  Pikel hits you with a +2 whip of flaming.47-===2.9 (1.2C|jEC|jvH& _Pikel burns you.C|jh;......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 47/55 ====================---- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3142.9 (0.0) ...#.###...C|jm[....................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev+ ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###..................Pikel hits you with a +2 whip of flaming. _Pikel burns you.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lemure (unrewarding, 62% to hit)C|jK5 _burns you.  Fire: a) +2 sling {Kazuki}C|jTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderatelywoundedC|jn S......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin C|jz ..........)................##..#. Health: 47/55 ====================---- ...........)..................... Magic: 7/7======================== ............))......##......#.... AC: 4Str: 11 .........#...)..............#.... EV: 11Int: 8 .........#....).................. SH: 0Dex: 20 .......#.......)5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3142.9 (0.0) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} C|j} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev+ ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. _Pikel burns you.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderatelywounded, 62% to hit)C|jb  You shoot a sling bullet. The sling bullet closely misses Pikel.  You shoot a sling bullet.C|jь  .....KThe sling bullet closely misses Pikel.  The lemure closely misses you.Pikel hits you with a +2 whip of flaming.C|j 0---4.1 (1.2Rev* C|jb C|j & _Pikel burns you.D|jS......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 40/55 =================------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3144.1 (0.0) ...#.###.|j37m......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. _Pikel burns you.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderatelywounded, 62% to hit)D|jn\>......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ..........)................##..#. Health: 40/55 =================------- ...........)..................... Magic: 7/7======================== ............))......##......#.... AC: 4Str: 11 .........#...)..............#.... EV: 11Int: 8 D|j/^.........#....).................. SH: 0Dex: 20 .......#.......)5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3144.1 (0.0) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. D|j^[m_Pikel burns you.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderatelywounded, 62% to hit)D|j Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet barely misses Pikel.  You shoot a sling bullet.  The sling bullet hits Pikel.  Pikel is moderately wounded.D|ju_.....KD|jvI395.2 (1.1D|jZD|j@c _The lemure hits you. Pikel barely misses you.D|j8......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 39/55 =================------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3145.2 (0.0) ...D|j9#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. _The lemure hits you. Pikel barely misses you.Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderatelywounded, 62% to hit)D|jb*......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 39/55 =================------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3145.2 (0.0) ...D|j+#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###..................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.D|j© You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.  Pikel is moderately wounded.You shoot a sling bullet.  The sling bullet hits Pikel!  Pikel is severely wounded.D|j3 K406.4 (1.2D|j: D|j< _The lemure barely misses you. Pikel closely misses you.D|j ......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 40/55 =================------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 D|j .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3146.4 (0.0) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. _The lemure barely misses you. Pikel closely misses you.Fire: a) +2 sling {Kazuki}Press: ? - help, Q|j Om - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (severelywounded, 62% to hit)D|j$ ......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 40/55 =================------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4D|j- tStr: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3146.4 (0.0) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel D|j x##............................... 5   lemure ##............................... #...........###..................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (severelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  Pikel is severely wounded.D|jyu Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (severelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  Pikel is severely wounded.almost dead.D|j j  The lemure hits you.  Pikel hits you with a +2 whip of flaming.D|j h27------7.5 (1.1D|jpD|jQ& _Pikel burns you.E|jde......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 27/55 ===========------------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3147.5 (0.0) ...E|jf#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. _Pikel burns you.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (almost dead,  62% to hit)E|jrk......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ..........)................##..#. Health: 27/55 ===========------------- ...........)..................... Magic: 7/7======================== ............))......##......#.... AC: 4Str: 11 E|jx.........#...)..............#.... EV: 11Int: 8 E|j.........#....).................. SH: 0Dex: 20 .......#.......)5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3147.5 (0.0) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} E|j......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###.................. _Pikel burns you.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (almost dead,  62% to hit)E|j E|jY3 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (almost dead,  62% to hit)  You shoot a sling bullet. The sling bullet closely misses Pikel.  You shoot a sling bullet.E|jʪ  #........#.....).............)...............))......##..#...)..........#....)...............)5..............@.........................(..........................<...............................................................The sling bullet barely misses Pikel.  The lemure closely misses you. Pikel barely misses you. The lemure hits you!E|jw_#........#.....).............)...............))......##..#...)..........#....)...............)5..............@.........................(..........................<...............................................................E|j#z #........#.....).............)...............))......##..#...)..........E|jz#....)...............)5..............@.........................(..........................<...............................................................Pikel hits you with a +2 whip of flaming.  * * * LOW HITPOINT WARNING * * *E|j,O1#........#.....).............)...............))......##..#...)..........#....)...............)5..............@.........................(..........................<.................................E|jO...............................E|j!\ .....KPikel burns you.12------8.7 (1.2E|jXgE|jhV _* * * LOW HITPOINT WARNING * * *E|j ......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 12/55 =====------------------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0E|j Dex: 20 .......#.......K5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3148.7 (0.0) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... E|jw ##...........###.................. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (almost dead,  62% to hit)E|j ......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 12/55 =====------------------- ................................. Magic: 7/7E|j ======================== .............)......##......#.... AC: 4Str: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......)5................ XL:  7 Next: 62% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3148.7 (0.0) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} E|j y......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................ K   Pikel ##............................... 5   lemure ##............................... #...........###..................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (almost dead,  E|j 62% to hit)  You shoot a sling bullet. The sling bullet hits Pikel!  You kill Pikel!E|j 5   lemureE|j^ I))))))E|jC §Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (almost dead,  62% to hit)  You shoot a sling bullet. The sling bullet hits Pikel!  You kill Pikel!  With Pikel's spell broken, his former minion thanks you for its freedom.E|j .....)E|j E|j= ......#.##.##....##.............# moonlander the Shooter .....##.##........#............## Coglin ...........................##..#. Health: 13/56 =====------------------- ................................. Magic: 7/7======================== .............)......##......#.... AC: 4E|jR YStr: 11 .........#..................#.... EV: 11Int: 8 .........#....................... SH: 0Dex: 20 .......#.......)§................ XL:  7 Next: 172% Place: Dungeon:4 ......##........@..............#. Noise: ===------  Time: 3149.8 (1.1) ...#.###.......................## a) +2 sling {Kazuki} c) +0 sling {Malki} ......##....(...................# Fire: a) +2 sling {Kazuki} ....#...........................# Rev* ...##<..........................# #..##............................  ##...............................E|j" ;  ##...............................  #...........###.................. You kill Pikel!You shoot a sling bullet.  With Pikel's spell broken, his former minion thanks you for its freedom. _The lemure departs this earthly plane.  Your Fighting skill increases to level 5!Your Ranged Weapons skill increases to level 7!E|jS With Pikel's spell broken, his former minion thanks you for its freedom. _The lemure departs this earthly plane.  Your Fighting skill increases to level 5! E|j Your Ranged Weapons skill increases to level 7!Armour skill increases to level 3! have reached level 8!E|j /  --more--F|j]4/628/81836% F|jF|jO _You feel agile.F|jbF|jPF|jF|jF|jF|jF|jHF|j75F|jF|j:F|jF|jF|jUF|j>Rev+ F|jF|jbF|jI6=F|jF|j F|jO F|j/ F|jF|j>Rev F|jF|jF|j'S7=F|jF|jF|jF|j=F|j5F|jF|j"F|j%F|j%(F|jm'F|jn*F|j*78F|j,F|j/,F|jW2F|j!5,F|je7F|ju:F|j[;I9=F|j(=F|j#@F|j@F|jBF|jEF|jFF|jGF|jKF|jKT20=F|jMF|jPF|j8QF|j'SF|jV,F|jGXF|j [F|j[F|j]F|j`F|j\aI1=F|jcF|jf,F|j\hF|jtm,F|jmF|jpF|jpS2=F|j'sF|jv,F|j yF|j~{F|j|F|j}F|jvF|j73F|jF|j,F|j%F|jF|jF|jrF|jёF|jKF|jdF|jϗF|jI4=F|j^F|jQ,F|jF|jF|jbF|jFF|jF|jxS5=F|jF|j<F|jF|jiF|juF|jJF|jŷF|jF|jTT26=F|jF|jQ,F|j_F|jF|jJF|jF|j.F|jF|j$F|ja7=F|jF|j-,F|jF|jF|jgF|j F|jO8F|jKF|jF|jF|jdF|jFF|jF|jF|j F|jb #9F|j 0=F|j  F|j  F|je F|j F|j F|j F|jY F|jN F|j F|j! F|jP F|j L30=F|j F|j F|j F|j F|jN$ F|j$ F|j(' F|j"* F|j* S1=F|j[- F|j0 F|j;1 F|j 3 F|j5 ,F|j7 F|j: F|jT; #2F|j; (=F|j> F|j@ F|jA F|jCC F|jF ,F|jH F|jL ,F|jN F|jQ F|j\R 93F|j>T F|j W F|jvW F|jIY F|jU\ F|j\ F|j^ F|ja F|jGb S4=F|jd F|jg F|jRh F|j`j F|jk F|jGl F|jhm F|jo F|jp K5=F|jr F|ju ,F|jw F|j{ ,F|j} F|j, ,F|j F|jІ F|ji 96F|j F|j F|jl F|j F|j1 F|j F|j F|j F|j S7=F|jt F|j F|jX F|j F|j F|j F|jХ F|j F|ji K8=F|jī F|jm F|j F|jڰ F|j F|j F|j F|j ,F|j F|ja F|j S9=F|jI F|jB F|j F|j F|j ,F|j F|j F|j L40=F|j F|jr F|j F|j F|j~ F|j F|j3 F|j F|j 91F|j F|j F|j F|j F|j3 F|j F|j F|jQ F|j9 F|j? F|jb 2=F|jx BF|j BF|j F|jM K3=F|j F|jS" F|j" F|j% F|j3( F|j( F|j* F|j- F|j. S4=F|jn1 F|j4 F|j4 F|j7 F|j: F|j; F|jU= F|jn@ F|j@ F|jB F|jF F|jF X45=F|jH F|jGK F|jK F|jM F|jP F|j_Q F|jwS F|j[V F|jV %6F|jY F|js\ F|j;] F|j,_ F|j.b F|jb F|je F|jFh F|jh K7=F|jk F|jm F|jn F|jp F|js F|jt F|jzv F|jy F|jz F|j<| F|jx F|j U8=F|jg F|j F|j) F|j F|jg F|j F|j F|jĐ F|j5 %9F|j F|j F|j\ F|j F|j F|j F|j F|j F|j $50F|j( (=F|j_ F|jW ,F|j F|j F|ji F|j5 F|j F|j F|j F|j F|j U1=F|j F|jk F|j F|j F|j A.---272.8 (123.0)F|j :---F|j$ F|j? H _You start resting.F|j> 3F|j F|j F|jd F|je F|j F|jV K2=F|j F|jm F|j F|j F|j F|jo F|j F|j F|j' U3=F|jZ F|j ' XF|j( %4F|j) F|j, F|j%- F|j// F|j 4 ,F|j4 F|j8 F|j8 D5=F|j< F|j= F|js> F|j@ F|jC F|jD F|jdF F|jJ F|jyJ U6=F|jL F|jO F|jyP F|jR F|jyU F|jU F|jW F|jZ F|j<[ F|j\ F|jQ` F|j` K7=F|jb F|je F|jTf F|jsh F|jk ,F|jn F|jq F|jr U8=F|j6t F|j8w F|jw F|jy F|j}| F|j{} F|j~ F|j F|j %9F|j F|jV F|j F|j F|jJ F|j֎ F|jɐ F|j F|j F|j` F|jQ F|j L60=F|jO F|j F|j F|j۠ F|jɣ F|jn F|j; F|jè F|j? U1=F|jB F|jx F|j F|j{ F|j ,F|j F|j k _You start resting.HP restored.F|j F|j 4306.8 (34.0)F|j X2=7.8 (35 F|j _F|jJ F|j_ F|jJ F|jlL F|jM F|jQ F|jQ F|jV F|jWW F|j#X F|juZ F|j] F|j^ F|j_ F|j&c F|jc 9=F|je F|jh F|ji F|j&k F|jOn F|jn F|j{p F|js ,F|j|u F|jBx F|jx F|jjz F|j4} F|j} F|jM F|j{ F|jւ F|j F|j^ F|j F|j F|j، F|j+ F|jU F|j3 F|j F|j$ F|j F|jq F|j F|j F|j; F|js F|j F|j F|ji F|jޞ F|j1 F|j F|j F|j F|j F|jث F|jn BF|j ,F|j F|j F|jN F|j) F|jN ,F|jJ F|j ,F|j F|j F|j F|j F|ja F|j F|j F|jy F|j F|j F|j; F|j F|jy F|j F|jW F|jS F|j ,F|j F|jf F|j F|j F|j F|jT F|j@ F|jV F|j F|j| F|j F|j F|j@ F|j ,F|j2 F|jnF|jx F|je F|j F|jxF|jF|j)F|jF|j5F|jF|jF|j6F|jF|jrF|jK!F|j!F|jr#F|j)BF|j,F|j-F|j?/F|j[2F|j2F|j5F|j8F|j8F|j{:F|jJ>,F|j@F|jzD,F|jEF|jHF|j6IF|jJF|jN,F|jQF|jCSF|jSF|jUF|j=`C59.8 (52F|jfF|jjhH _You start waiting.F|jy.#.##.##....##..##.##.#.....F|jz......##..#....)......##......#.#.#.#.#.).##>.#.#.###..##....(..#..##<. .#..###  ##  #.###F|jF|j؃260.8 (1.0)F|j F|jG|jXM##.........#.##.##....#.##.###.......##..#...............)##.#..#......G|j5ZA......>#.#.# .......##....(..................................G|jbG|jd&1G|jkG|jwn$  Things that are here:G|j q _a +2 whip of flaming; a +0 robe; the kobold skeleton of PikelG|j E##.##.#.##.##....##.###.##.#.#....##..#...G|j  )......##......#.#.#.#.#.)##.>.#.#.###.###....(.##.###<.# #..##.. ##.G|j % G|j% $2 G|jF& _G|j. G|j. G|j = ....#.#######.##........#.....#..............##..#............)G|j ##......##.......#.......)#.##.#.#...(................ #...........###.................. G|j: G|j G|j 3G|j\ G|j+ y _There is a stone staircase leading down, spattered with blood here.H|jH|jH|jH|j H|j.-4 _H|jH|j&5H|jp ....########$.#  .#  ..#  ......#  #  ##  #..H|jO#  ##  ##  .....########  ...< H|j-9....) H|jNH|jj H|jH|j  H|j  H|j H|j?-6.3 (2.5H|jRGH|jH# _You climb downwards.H|jKa _There is a stone staircase leading up here.H|jb H|jb H|j\e H|ji H|jTn H|jwr : _H|js H|jz H|j{ H|j| H|j H|j ,H|j H|jZ H|j H|jܚ H|j H|jP H|j H|jA H|jͥ H|j) H|j H|j0 H|jG H|j H|j H|j H|ju H|j ,H|j H|j= M _You now have 178 gold pieces (gained 8).H|jn H|j H|jL H|j H|j H|jT H|j3 H|j H|j ,H|jJ H|j O  ..#   ..#   #.#   #.#   #.#  H|jc  #.#   #.#   #@#  ... ##.# H|j k ....########..#  H|jG }..............# ..............# .............#  .............#  ##.........#  H|jr m#.........#  H|j 077.3 (11.0)H|j ,8.3 (12H|j H|j , _b - a wand of acid (9)I|jI|jRI|jI|jXI|jwI|j BI|j"I|j(#I|j#I|j%I|jM)I|j)I|jf*I|j+I|j/I|j/I|jY0I|j1I|jx5I|j5I|j6I|j]7I|j;,I|j<I|j=I|jn@I|j@I|jAI|jJCI|j!HI|j`HI|jHI|jtJI|jNI|jNI|jwOI|jPI|jUI|jKUI|jVI|jWI|jT\I|j\I|j ]I|j^I|jb,I|jcI|jdI|jhhI|jhI|jhI|jjI|jo,I|jIpI|jMrI|jvI|jBvI|jvI|jdxI|j|,I|j}I|j~I|jI|j.,I|jI|jbI|jI|jBI|j_I|j_I|jI|jɎI|jI|jI|jΒI|jcI|jVI|jI|j×I|j*I|jqI|jII|jI|jI|j;  There is a shaft here.I|jI|j` _I|jߣI|j/I|jI|j-,I|j^I|jI|jI|jMI|jcI|jOI|jI|jI|jNI|j~I|jI|jI|jI|jI|jUI|jI|jI|jI|jI|jAI|jBI|je  You encounter a hound.I|jed## ### ### ### ##.###.# #.# #.## #......## ##.## ##..# I|jg#..#..# #...# #...# #...#.###.#.###.#.# ###.#..#..#..#..#.# I|j-#.^.###...##.#  ...h....##...# #...##.#  I|j ..#####.###.## ##.###.#  #.# ### ### #.# ..#...I|j3##.# ......########..# h   hound (asleep) I|jY#...............# ................# I|j9.............#I|j.407.3 (29I|jj*8.3 (30 I|j _I|jI|jJ|j )))hYou shoot a sling bullet. The sling bullet hits the hound.J|j )The hound is lightly wounded.  You shoot a sling bullet.J|jK.hJ|j&..J|jN'-===9.3 (1J|j~'9.0)Rev J|j),J|j._ _The sling bullet barely misses the hound.J|j )) You shoot a sling bullet. The sling bullet hits the hound.J|j4  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.J|j:K.hJ|ja*.h10Rev+  _The hound is severely wounded.J|j †You shoot a sling bullet. The sling bullet hits the hound.J|j)J|jF l )You kill the hound!J|j =†J|je 5401.4 (1.1J|j J|j E _You shoot a sling bullet.J|jW J|j5 J|j H _No target in view!J|j J|j/ J|j0 J|j { _No target in view!J|j J|j{ ^ _No target in view!J|j< J|jC" J|j>$ H _No target in view!J|j5 J|jY6 J|j; J|j&> H _No target in view!J|j J|j J|jn J|j C _No target in view!J|j- J|j- J|jB3 J|j5 J|j} J|j J|j J|j J|j J|j8 J|j J|j\ J|j; J|j J|j J|j J|j, J|j J|j* J|jw J|j{ J|j{ J|j J|j J|jF J|j J|j J|j J|jCHJ|jHJ|jNJ|jPJ|jȾJ|jJ|j@J|jJ|j*4J|j4J|jM:J|j'=K|j$K|jL%K|j&K|j8(K|j',K|j/P _K|j3K|ji3K|j_4K|j77` _ You see here a hound corpse.K|j8K|ji9ERev  _K|j?:K|j<K|j>h  You encounter a scorpion.K|jwEK##.###.# #.# #.###......## ##.## ##..# #..#..# #...# #...# #...#.###.#.###.#. ###.#..#..#..#..#.#.#####.##.^.###...##........†.##...# #...##....#####.###.## ##.###. ### ### #.--- #...#... ##. s.........########..#.##.##.................. .................. ..............s   scorpion (wandering)... .......... ...##.##. #K|jEP4.4 (3.0.sK|jJK|jxKM---5.4 (4 _K|jNK|jPK|j!  #.# #.##  #......## ##.## ##..#  #..#..# #...# #...#  #...#  ###.#  K|j!B##.##.^  †.##...#   K|j"#.###.##   K|j4"O#@# ### ### #.#  #...#... ##.# K|jW"5 .s.....  K|jw"1#.##.##...  ... .....K|j"!  ... ......K|j"E  ... .......  ... ...##.##.K|j"   K|j#K|j{,  #.# #.##  #......## ##.## ##..#  #..#..# #...# #...#  #...#  ###.#  ##.##.^  K|j9†.##...#   #.###.##   #@# ### ### #.#  #...#... ##.#  .s.....  #.##.##...  ... .....K|j_% ... ......  K|j|$... ....... K|jf... ...##.##. K|jK|j(K|jK|jK|jQ_ _A scorpion is nearby!K|j*~ )))sYou shoot a sling bullet.K|j  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet. The sling bullet hits the scorpion.K|jK.sK|jw9s.K|jɠ$.K|j m===6.5 (1.1Rev+ K|jK|j6 _The scorpion is lightly wounded.K|j s ))))You shoot a sling bullet.K|ju  The sling bullet completely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion!K|j K.sK|jQ.. K|j'7.6K|jK|j a _The scorpion is severely wounded.K|j  You shoot a sling bullet. The sling bullet hits the scorpion.K|j  The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion.K|j3k  The scorpion is almost dead.K|ja455---8.7Rev* K|jS:L|j _The scorpion stings you!  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.L|j@ †The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion.L|jL|j#f6/63---790L|j)L|j.L _You kill the scorpion!L|jrEL|jEL|jLLL|jT^ _No target in view!L|jTL|j"ZL|ja^ _No target in view!L|jJbL|j`gL|jo^ _No target in view!L|joL|jtL|jS}^ _No target in view!L|j}L|j L|j^ _No target in view!L|jWL|jwL|jYC _No target in view!L|jjL|jӯL|jL|jL|j?L|jM@L|jFL|jIL|jʗL|jUL|jաL|jL|jL|jL|jqL|jkL|jAL|jL|jL|jfL|j1L|jL|jgL|jL|juL|jvL|j|L|jL|j3L|jL|j L|jZL|j5[L|j4_L|j%aL|juL|jL|jL|jL|jK4L|j4L|j~:L|j=L|j^L|jd^L|jV_L|jqcL|jc$ _L|jhL|j?iL|ji%7L|jjL|jdn,L|jXoL|jrL|jr>Rev+ L|jsL|jQwL|jwK8=L|jxL|j|L|j2}L|j&~L|j,L|j-L|jL|j>Rev L|jL|jL|j"N9=L|jL|j8,L|j_L|j,L|jL|j-L|jy160L|j&L|jŝ3L|jIL|j̡,L|j`L|jߥL|jLK1=L|jL|jBL|jBL|j,L|j9L|jTk2=L|jL|j,L|jL|j,L|jL|jYL|jD3=L|jjL|j1 _HP restored.L|jIL|j~L|jL|jL|jfL|j1d  You see here a scorpion corpse.L|jL|j _L|jL|jL|jqL|j9=L|jL|jL|jL|jL|j8L|jL|j,L|jL|jYL|jd  You encounter 2 orcs.L|j  ###.#..#..#..#. .#.#####.##.^.###...##.......†.##...# #.......#####.###.## ##.#.. ###.# ### ### o #.###.†.#....  ..o #...........####### .....#.##.##...................@................---.................................................##...##.##......L|jx .....#....##.# .##............... .# #..<... oo 2 orcs (wandering)...... .# #............. .....#### ...<L|j o47.7 (28.0)  The orc shouts! You hear a shout! x2L|j9M.oL|jP.oL|jZ!zooo 3 orcs (1 wand)L|j!6===8.7 (29L|jN*L|jQ1  You encounter an orc. It is wielding a +0 short sword and carrying a wand of _flame.L|jE  .#.^ ##.......†  ....###.##  #.. ###.# ###  . #.###.†.#....  oo. #...... ...o.#.##.##... .......@....... ............... ............... ........##...## L|jE .....#....##.#  ......... .# #..< ......... .#  ..........  ...<... L|j a .#.^ ##.......†  ....###.##  #.. ###.# ###  . #.###.†.#....  oo. #...... ...o.#.##.##... .......@....... ............... ............... ........##...##L|jN  .....#....##.#  ......... .# #..< ......... .#  ..........  ...<L|ji 4L|j L|j d _There are monsters nearby!L|jf )))You shoot a sling bullet. The sling bullet hits the orc.L|j y)) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc. L|juQ.oL|jTvQ.oL|jvF.oL|j+...L|j6\9.7 (1.0)Rev L|j[L|j[ _The orc is heavily wounded.M|j )You shoot a sling bullet. The sling bullet hits the orc.M|ju))o 2M|j!m )))))You kill the orc!M|jJ.oM|jx oYou shoot a sling bullet.M|jިP.oM|jձ..o.)..ooo 3 orcs (1 wand, 1 missile)M|j~&50M|jM|jg  You encounter an orc. It is wielding a +2 vampiric hand axe and quivering _boomerangs.M|jnu )))))))You shoot a sling bullet.M|jh )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.M|jpj) 2M|jI.oM|jO.oM|jy...o...M|j\1Rev+ M|jn M|j ))))))) _You kill the orc!M|j )You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!M|j)   orc (wand)M|jt6 ...)...  You kill the orc!M|j< :***M|j/ :)..M|j d58--82.8 (1.1M|j M|j F _The orc zaps a wand. The puff of flame hits you.M|j )You shoot a sling bullet. The sling bullet hits the orc!M|jA =)))M|j{ l ))))You kill the orc!M|j V...))..M|j --30Rev* M|jo M|j E _You shoot a sling bullet.M|j M|jW# M|j. { _No target in view!M|j5 M|j? ^ _No target in view!M|j@ M|jF M|jP ^ _No target in view!M|jQ M|jW M|jb ^ _No target in view!M|jb M|jN|j7N|jN|jB9 _N|j N|j >Rev+ N|jF N|jN|jN|jcN|j;,N|jN|j8r _ Blorkula the orcula comes into view.N|j"V60.†.....---oo   Blorkula the orcula (wandering, catch…)N|jd#+7.8 (4N|jA+N|j@,M---8.8 (5 _N|j3N|jW5N|jek ))))))ocatching breath)You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.  Blorkula the orcula shouts!N|j  Blorkula the orcula is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.N|j oBlorkula the orcula is lightly damaged.  You hear a shout!N|je 9o.N|j .....o   orc===9.9 (1.1N|jW N|j o _You encounter an orc. It is wielding a +0 club.O|j ))) You shoot a sling bullet. The sling bullet hits the orc.O|j9 ))))The orc is moderately wounded.You shoot a sling bullet.O|jQ.oO|jA.oO|j<.....O|jg61.0Rev* O|j2O|j4^ _The sling bullet closely misses the orc.O|jMN ))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.O|jY )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.O|j!(O|j`A.oO|ji,..O|jmY1=20O|jvO|j ))) _You kill the orc!You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.O|j$   Blorkula the orcula is moderately damaged.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!O|j ...  Blorkula the orcula is heavily damaged.O|j *******Blorkula the orcula casts a spell at you.O|j/i..@....O|jv0%3O|j8O|jC ))))))) _The zap hits you but does no damage.  You shoot a sling bullet.O|jz  The sling bullet closely misses Blorkula the orcula.  You shoot a sling bullet.O|j] ....o..  The sling bullet closely misses Blorkula the orcula.O|jSd### _The zap hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses Blorkula the orcula.  You shoot a sling bullet.  The sling bullet closely misses Blorkula the orcula.  Blorkula the orcula casts a spell at you.O|j1...O|ji42-------4.1 (1.1O|jO|j2 _The blast of sand hits you!!O|jX )))))))You shoot a sling bullet.O|j^  The sling bullet barely misses Blorkula the orcula.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula but does no damage.O|jZ#9o.O|j],A.....O|jB-c3-------5.2O|j5O|jHB ))))))) _Blorkula the orcula is heavily damaged.You shoot a sling bullet.O|j The sling bullet hits Blorkula the orcula but does no damage. _Blorkula the orcula is heavily damaged..O|ji[ ...o...  Blorkula the orcula is severely damaged.O|j c ####Blorkula the orcula casts a spell at you.O|j C@...O|j '6.3O|j O|j )) _The blast of sand misses you.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!O|j<  Blorkula the orcula is almost destroyed.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.O|j (..O|j< +70O|jo! O|jb- 1)Blorkula the orcula is almost destroyed.Blorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the orcula!O|j3 @))O|jr )))))A faint prismatic mist rises from Blorkula's broken form and then dissipates.O|j*W e...)...O|j[ J4/64678O|j4e O|jo b _You shoot a sling bullet.O|jx O|jO ^ _No target in view!O|j O|j O|j ^ _No target in view!O|j O|j O|jԠ ^ _No target in view!O|jT O|jΧ O|j ^ _No target in view!O|jb O|j O|jп ^ _No target in view!O|js O|j O|jb K _No target in view!O|jZ O|j O|j O|jx 3O|j O|jR O|j O|jh O|jA O|j O|jM O|j8 O|j8 O|j? O|jI O|j(J O|jP O|jW O|jxX O|j_ O|ji O|j7j O|j>q O|jz O|j{{ O|j O|j O|j O|j+ O|j~ O|j O|ju O|jE O|j O|j O|j< O|jָ O|jӾ O|j O|j O|j O|j O|j O|j O|j O|jK O|j O|jO|j1 O|j1O|jO|j O|jS#O|jvO|jKO|jO|jO|jO|jO|jDO|jTP|jq+P|jm,P|j3P|j6P|jPP|jZP|j9P|jP|j P|j\P|jP|jVP|j3P|jmP|jQP|j P|jP|jlP|jmP|juP|j xP|jP|jfP|jP|jQP|j[3P|jfiP|jlP|j4P|jP|jP|jBP|joD3P|jKP|j_MP|j˶P|jP|jlP|j:P|j+3P|j ?P|jLP|jh3P|j%P|jP|jV5 _P|j/P|jP|jP|jtP|jP|jP|jx P|j o46=Rev+ P|j P|jkP|jP|jP|jP|jP|j:P|jP|jP|jP|j*!P|j!x7=Rev P|jL#P|j&P|jV'P|jZ)P|j,P|j-P|j/P|jY2P|j2K8=P|j4P|j89>P|j;P|j?3P|jBP|j0FP|jFN9=P|jHP|jHLP|jAMP|jXP|j^P|j^P|j$aP|jdP|jdP|jCgP|jgkP|jm&50P|jmP|jVqP|jqP|jtP|jwy _ You encounter an orc. It is wielding a +0 short sword.P|jK---o   orc (wandering)oP|j"0879.0)P|jP|jJ#---P|jo,8.3 (20 _P|j=P|jP|j  .#.^ ##.......†  ....###.##  #.. ###.# ###  P|j! U. #)###.†.#....  ... #...... ...).#.##.##... ...))..@....... ............... ....).......... ........##...## .....#....##.#  ......... .# #..< o........ .#  P|j! D..........  ...<... P|jM (P|j6  P|j *.#.P|j ^P|jt  P|j O##.......†P|j   ....###.##  #.. ###.# ###  . #)###.†.#....  ... #...... ...).#.##.##... ...))..@....... ............... ....).......... ........##...##P|j  P|j .....#....##.# P|j  P|j ......... .# #..< o........ .# P|jz ^ ..........  ...<P|jK P|j P|j P|jJ [ _An orc is nearby!P|jF )))))))You shoot a sling bullet.P|j{ oThe sling bullet closely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.P|jf K.oP|jH......P|j 1====9.4 (1.1)Rev P|jP|j6% _The orc shouts!Q|j )))))You shoot a sling bullet. The sling bullet hits the orc.Q|j r ))The orc is lightly wounded.Q|j$;o.Q|jz.D......Q|jE/(90.5Q|j7Q|j:w _You shoot a sling bullet. The sling bullet barely misses the orc.Q|jN )))) You shoot a sling bullet. The sling bullet hits the orc.Q|j  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.Q|jX;o.Q|ja6...Q|jb^1.6Rev+ Q|jkQ|jB ))) _The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.Q|j  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Q|jr;o.Q|j...Q|jc2=20Q|jQ|jm\ _The orc is severely wounded.Q|jϽ )))))))You shoot a sling bullet.Q|jF )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.Q|jGM =)Q|j` w..)....Q|j 83Rev* _You kill the orc!Q|j Q|jl _Your Armour skill increases to level 4!Q|j Q|j ^ _No target in view!Q|j Q|j` Q|j ^ _No target in view!Q|j[ Q|j#" Q|j, ^ _No target in view!Q|jQ- Q|jp5 Q|j? { _No target in view!Q|joG Q|jI H _No target in view!Q|jY Q|jZ Q|jb Q|jhl 9No target in view!Q|j m Q|j~ Q|ja Q|jI Q|ja Q|jD Q|j 3Q|jD Q|j¬ Q|j. ERev+ _Q|ju Q|jس ;3Q|jŵ Q|j" Q|js Q|jJ Q|jQ Q|j Q|j Q|j Q|jQ 6Rev Q|jg Q|jH Q|j D4=Q|j Q|j[ Q|j Q|j Q|j Q|j7 Q|j3 Q|j Q|j] `5=Q|jF Q|j Q|jh Q|jw Q|j Q|j( Q|jy Q|j Q|j\ K6=Q|j Q|j ,Q|jq Q|jr Q|j Q|j Q|j[ ,Q|j Q|j' Q|jD U7=Q|j Q|j& Q|j Q|j Q|j ,Q|j Q|j ;8Q|jv" Q|j% Q|j% Q|j~' Q|j+ Q|j', Q|j#. Q|j1 Q|j2 K9=Q|jj4 Q|j$8 Q|j8 Q|j: Q|j= Q|jt> Q|j@ Q|jC Q|jC Q|jE Q|jI l60=Q|j L Q|jO Q|j6P Q|j9R Q|jOU Q|jU Q|jW Q|j.[ Q|j[ %1Q|jX^ Q|j` Q|ja Q|jCc Q|jmf Q|jf Q|ji Q|jl a2=Q|jn Q|j(r Q|jr Q|jt Q|jw Q|jex Q|jdz Q|j} Q|j~ Q|jπ Q|j̃ Q|j/ U3=Q|j Q|jЉ Q|j. Q|j) Q|jD Q|j Q|jw Q|j Q|j K4=Q|jU Q|j Q|jV Q|jɭ Q|j@ Q|j Q|jl Q|j Q|j Q|j Q|j{ Q|j Q|jb Q|j? > _ You see here a +0 war axe.Q|j  ###.#..#..###.. .#.#####.##.^.####...###.......†.##...# ...........#####.###.## ....... #..# ###.# ### ...... #)###.†.#..........###...............).#.##.##....@)...---535.6 (42.0)###....)....)...##...##.##>..#.....#....##.# .##......# .# #.. .............# .# #..  ..... ..... Q|j  ...<... Q|jc Q|j| d=---6.6 (43Q|j\ Q|j_ _Found a stone staircase leading down.  a - a wand of flame (35) (gained 8 charges)  Things that are here:Q|jU ,7.6 (44Q|j Q|j Q _a +0 short sword; a +0 leather armourQ|j Q|jF Q|j H _No target in view!Q|j83Q|jQ|j(;)...Q|j1 78 M...#.###  ###.#..#.. ##.. .#.#####.##.^.####...###.......†.##.......#####.###.###..# ###.# ###.. #)###.†.#.... ..###...........###.#.##.##.......))###..............)................................Q|j2<,0.0)Q|j@28.6 (1 _Q|jEQ|jT _Items here: ( )) [.R|je3R|jziR|jpR|jtR|jx: _R|j(R|jR|jR|jR|jBR|j,R|jR|j R|jR|jR|jR|jR|jR|jȠR|jR|jR|jvR|jR|jR|jR|jR|j4R|j=R|jnR|jfR|jR|jkR|jR|j,R|jR|jiR|j,R|jR|jR|jR|jR|jR|jR|j R|j,R|jR|jR|j/R|jR|jlR|j@R|jR|j[R|j*R|j,R|jR|jR|j>k  You encounter a ribbon worm.R|j  ### ### # ##.###.# #.# ###......## ##.# #...#..#..# #... #.. #.###...#.###.#. #..#####.# ###.#..#..#.###.#####.##.^.###R|jd.##...###.......†.##...# #............#####.###.## #.........#..# ###.# ###..........#)###.†.#............###...........#### w   ribbon worm (wandering)........).#.##.##.........R|j ...w....))................####....R|j50535.0)R|j R|j!34.6 (16 _R|j$*R|j+R|js  )))))w  )You shoot a sling bullet. The sling bullet hits the ribbon worm.R|jH  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.R|j;w.R|jeX.....R|j[f===5.7 (1.1)Rev R|j"R|jd%c _The ribbon worm is heavily wounded.R|j& )))))You shoot a sling bullet. The sling bullet hits the ribbon worm.R|j  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.R|j?2 ;w.R|je: z.... R|j#; b60Rev+ R|jB R|jkD _ _The ribbon worm is almost dead.R|jZ †You shoot a sling bullet. The sling bullet hits the ribbon worm.R|j.` t))))R|jp )))You kill the ribbon worm!R|jn ....†..R|jp ,7.8 (1.1R|jw R|j b _You shoot a sling bullet.R|j ^ _No target in view!R|jK R|j R|j7 R|jo ^ _No target in view!R|j@ R|j R|j ^ _No target in view!R|j3 R|j R|j_ H _No target in view!R|j R|j R|j R|j/ H _No target in view!R|jN R|j_O R|jlV R|j Y C _No target in view!R|j R|j R|j R|j R|j-R|j.R|j,5R|j7R|jR|jR|jR|jzR|jX R|j R|jR|jXS|jb;S|j<S|jNS|jޯS|jS|j S|jٸS|j#S|j|$S|jb+S|jB.S|jS|jS|jS|jS|j3S|jS|jS|j\P _S|jBS|j1S|j S|j>#.... ### ### #.. ##.###.# #.. ###......## #.. #...# # #.. #.###...#.### #..#####.# ### ##..@...#.#####.##.^.S|j---9.8 (2.0 .##...###.......†.##... .............#####.###. ..........#..# ###.# ### ...........#)###.†.#.... ......†..###... )........).#.##.## .........)) ####S|j,S|jE.v---60.8 (3Rev S|j6S|jg9F _Found a dagger. Found an escape hatch in the floor.S|jF3S|jƧS|jS|jS|jgS|jO,S|jGS|jS|jS|jQS|j4S|jS|jyS|j4S|ji  You encounter an ufetubus.S|jl .5 .. .. .. S|jiP #.#.#  >#.# ...# ### ###  #..# ##.###.#  #..# ###......## #@.# #...#..#..# #..# #.###...#.# S|j#..#####.# ###.#.. ##......#.#####.##. .##...###.......†.## .............#####.### 5   ufetubus (asleep) ...........#..# ###.# #S|jA ............#)###.†.#.........†..###S|j&3S|j<4.8 (4 _S|jS|jS|j ))))))5  You shoot a sling bullet. The sling bullet hits the ufetubus.S|j  The ufetubus is heavily wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.S|j.5.5S|j'D>...S|j(b===5.9 (1.1Rev S|j.S|jN1\ _The ufetubus is almost dead.T|js[ )))))))You shoot a sling bullet.T|j[ .  The sling bullet completely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.T|jT)T|jWvd...>...T|jzk97.1 (1.2Rev+ T|jST|j9b _You kill the ufetubus!T|jT|jT|jR{ _No target in view!T|jT|j|H _No target in view!T|jT|jT|jT|j/^ _No target in view!T|jT|jRT|j^ _No target in view!T|jaT|jhT|jSH _No target in view!T|jGT|jT|jsT|j C _No target in view!T|jI3T|j)MT|jOT|jKmT|jnT|jnT|j%vT|jxT|js}qRev  _T|j+T|jT|j|T|jT|jT|jET|jET|jT|jh _ You encounter an ufetubus.T|jC./....5..#........#.?.....#......#.. #.# >#.# ..# ### ##---#..# ##.## #..# ###......# #..# #...#..#. #..# #.###... #..#####.# ###.#. 5   ufetubus (asleep) ##......#.#####.##T|j1 .##...###.......†.## .............#####.##T|j.70.1 (3.0T|jM---1.1 (4 _T|j-T|jUT|j y ./....5..#  ........#  .?.....#  ......#  .....  #.#.#  #>#.#  #@..# ###  ##..#  #..#  #..#  #..#  #..#  ##... .##...#†T|j ./....5..#  ........#  .?.....#  ......#  .....  #.#.#  #>#.#  #@..# ###  ##..#  #..#  #..#  #..#  #..#  ##... .##...#†T|j.T|j'T|jH.v _An ufetubus is nearby!T|j ))))))5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!T|jm? )The ufetubus is severely wounded.You shoot a sling bullet.T|j9 U.5T|j b.....>T|j 6===2.2 (1.1T|jT T|j c _The sling bullet closely misses the ufetubus.U|j )))))))You shoot a sling bullet.U|j=`  The sling bullet closely misses the ufetubus.You shoot a sling bullet.U|j.5.5U|jR...>U|jb30Rev+ U|j U|juc _The sling bullet closely misses the ufetubus.U|j r .  You shoot a sling bullet. The sling bullet hits the ufetubus.U|j^d)))U|jQ ))))You kill the ufetubus!U|j=j......>U|j"d4Rev* U|j )U|j;2E _You shoot a sling bullet.U|j2U|j8U|j:H _No target in view!U|jMU|jMU|jiSU|j[^ _No target in view!U|jX\U|jaU|jh^ _No target in view!U|jiU|jnU|jpH _No target in view!U|j́U|jcU|jzU|jf U|jB_No target in view!U|jeU|jdU|jU|jC _No target in view!U|jvJU|j/KU|j@LU|jNU|jPU|jQERev+ _U|jUU|j`WO _ There is an escape hatch in the floor here.U|jYU|j~Z _U|j\U|j"^U|j`U|jY`U|jqaU|jdU|jfU|j%gU|jDhU|jijU|jlTRev U|j'nU|j>uZ############.........##./.......##.........##...@.....# U|juv---#.........# #.........# ######.#.## U|ju #>#.# #...# ### # ##..# ##.# #..# ###.....U|j vq #..# #...#..U|j|+9.2 (5U|jN}G---80.2 (6U|jU|jʃb _u - a scroll labelled KASAOZ PEOKHU|j-:U|jj:U|j};U|ja>U|jX@U|jD,U|jDU|j3G>U|j.HU|jK3U|j_LU|jNUQ _a - a wand of flame (62) (gained 27 charges)U|j"X3U|jXU|j[U|j],U|j^U|jaU|jcU|jEcU|j,dU|jfU|jhU|jLhU|jhU|j$kU|jmBU|joU|j?qU|jqU|jsU|juP  There is an escape hatch in the floor here.U|jwU|jw _U|j.xU|j|XU|j}U|j~,U|jU|jKU|jP,U|j"U|jU|j@,U|jU|jU|jU|jU|j=U|jAU|jǕU|jU|jmU|jU|j#,U|jȟU|jU|j0,U|jU|jvU|j\,U|jU|jξU|j,U|jHU|jU|j.U|jbU|jU|jU|j,U|j[U|jpU|jU|j U|jU|jU|jU|j5U|j6U|jU|jU|jU|jU|jU|jU|jU|jU|jU|j,U|j:U|jU|j,U|j4U|jU|j,U|jyU|jLU|j,U|jU|jU|j+U|jU|jU|jW U|j U|j U|j U|j U|jA U|j} U|j U|jU|j9,U|jU|jU|j ,U|jU|jU|jU|j{,U|jU|jH U|j!,U|jP"U|j#U|j~%U|j%U|j/&U|j&U|j=(U|jv(U|j(U|js*U|j+,U|j1,U|j-U|j.,U|j/U|j1U|jv2U|j2U|j3U|j4U|jn5,U|j5U|jM7U|j8,U|jf9U|j4:U|j#<e  You encounter a hound.U|jD#######.....#..... ### #..... ## ##.# #..... #. #..# #..... ##.## ##..# #..... #..@# #...# ###### #.#.###.#.## #..#..#.###.. ##...##..###h #...##..## ##.####.# h   hound (wandering)## #.#U|j^D #.#### #....######U|j|Gd626.2 (46.0)h.U|jULFhU|jmM6===7.2 (47U|jQU|jS& _The hound barks!U|j  #.. ### #... ## ##.# #.... #. #..# #..... ##.## ##..#  #..@# #...#  #.#.###.#.#  #. #..#..#.##  .h ##...##..#  #. #...##..#  # ##.####.#  ### #.#  #.####  #....U|j  #.. ### #... ## ##.# #.... #. #..# #..... ##.## ##..#  #..@# #...#  #.#.###.#.#  #. #..#..#.##  .h ##...##..#  #. #...##.. # ##.####.#  ### #. #. #....U|j U|jf U|j U|j \ _A hound is nearby!V|jai ))) You shoot a sling bullet. The sling bullet hits the hound!V|j ))The hound is heavily wounded.You shoot a sling bullet.V|jw;h.V|jx wThe sling bullet completely misses the hound.V|jKy;h.V|jj%..w   ribbon wormh   houndV|j7\8.3 (1.1)Rev V|jwr _You encounter a ribbon worm.V|j ) You shoot a sling bullet. The sling bullet hits the hound.V|jY )The hound is severely wounded.You shoot a sling bullet.V|j th.w.V|j V|j b90Rev+ V|j V|j ` _The sling bullet closely misses the hound.V|j h ))You shoot a sling bullet.V|jQ  The sling bullet barely misses the hound.You shoot a sling bullet.V|j( w.  The sling bullet barely misses the hound.V|j M.hV|jb &30V|j V|j! ))  bar _The hound closely misses you. The hound completely misses you.You shoot a sling bullet.V|j  The sling bullet barely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.V|j<  w.  The hound is severely wounded.h1V|j4= V|j? = _The hound bites you but does no damage.V|j;X )You shoot a sling bullet.  The sling bullet closely misses the hound.The sling bullet hits the ribbon worm.V|j  The sling bullet closely misses the hound.  The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.bar!V|ji hThe ribbon worm is severely wounded.V|j/j 1--2Rev* V|j\o V|jy  _The hound bites you. The hound completely misses you.You shoot a sling bullet. The sling bullet hits the hound.V|j .  The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound.V|jP(V|jE.wV|j8 V|jI--733V|jV|j )) _You kill the hound!You shoot a sling bullet.V|jm/  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.W|jr .wThe sling bullet barely misses the ribbon worm.W|jK _No target in view!W|jW|jW|jW|jrW|j!W|j(W|j)W|j,W|jo2W|j2W|j5W|j0;W|j;W|j>W|jDW|jGEW|jHW|jwOW|jOW|jRW|jYSW|j^3W|j,bW|jbW|j|W|jW|j3W|j܉W|jhVPW|jWdW|j eW|jiW|jkW|jW|jW|jeW|jW|j`<W|j<W|j AW|j8CW|j3W|j}W|jW|j&W|jK'W|j'W|j[)W|j-| _W|jH.W|j.%1W|j,/W|jO0W|j0>Rev+ W|j1W|jN2W|j2W|jW3W|j3W|jZ4#2W|j4(=W|jb5W|j(6W|j6W|j6W|j7W|jP8>Rev W|j8W|j9W|j9W|j:W|j;W|j;#3W|j<2=W|j{<W|j=W|j >(W|j~>W|j?3W|jf@W|j]AW|jA54=W|jAW|jRBW|jDW|jL   # #. ### #.. ### ##.# #... #.# #..# #.... ##.## ##..# # #.@.# #...# ---493.0)W|jL #.#.###.#.#  #.)#..#..#.##  ...###...##..# #... #...##..# ##.# ##.####.#W|jL## ### #.# #.#### #....W|j,RW|jRI---50.3 (14W|jWW|j;Z& _Found a war axe.W|j3W|jlW|jW|jVW|jnW|jW|jk?  You see here a +0 war axe.W|jW|jW@= _W|j!W|jW|jW|j6W|jW|j-W|jW|j:W|jW|joW|jsW|jW|jW|j_W|jtW|jW|j]W|jW|j}W|jW|j$W|jW|j,W|jW|jW|j`,W|j@ W|j W|j  ,W|j W|j W|j W|jE W|j W|j W|j W|j W|j W|j? W|jt ,W|j W|j[ W|jR W|j W|j\ W|jr W|j ,W|jX W|j~ W|j ,W|j9 W|j W|j| W|j W|j W|j  W|j W|j) W|j W|j0 W|j W|j; W|j W|j! W|jk" W|j" W|j# W|j$ W|je% W|j% W|j=& W|jc' W|j@( W|j( W|j) W|j* W|jd+ W|j+ W|j2, W|j|- W|jc. W|j. W|j3/ W|j0 W|j1 W|j1 W|j>2 W|j3 W|j4 W|j4 W|j6 W|j|7 W|j@8 W|jl8 W|jA9 W|j; W|je> q  You encounter a bombardier beetle.W|jD #.##### ### #.##..##.#### ##.######....####.....#########.# ##.# W|jE .#  #.####### #. #@....... .......) #.......# ##..#... #.......# .......# #.:............... #.......#####.....W|jE t #.......# B   bombardier beetle (asleep) .........#######.B W|j@M -78.3 (28W|jM *9.3 (29 W|j;N _W|jT W|jU W|j' ^ #.##### ### #.#  #..#   ##.#####  #.....#  #####.#  #.#  #.#  #.#######  #@....... ) #.......#  #.......#  W|j( #.:...... #.......# #.......#  .........  #######.B W|j  #.##### ### #.#  #..#   ##.#####  #.....#  #####.#  #.#  #.#  #.####### W|j2 > #@....... ) #.......#  #.......#  #.:...... #.......# #.......#  ......... W|jd >#######. W|j W|je W|j< W|j h _A bombardier beetle is nearby!W|jx )))))BW|j I)You shoot a sling bullet.W|j  The sling bullet hits the bombardier beetle but does no damage.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.W|j ......B===80.3 (1.0)Rev W|j W|jW|j? _The bombardier beetle is lightly wounded.X|j: ))))) )You shoot a sling bullet.  The sling bullet hits the bombardier beetle.X|j _The bombardier beetle is lightly wounded.  The bombardier beetle is heavily wounded.e but does no damage.X|jI9B.X|jP>.......X|jQ,1.4 (1.1X|jXX|j#[i _The bombardier beetle is heavily wounded.X|jq )))))))You shoot a sling bullet.X|j  The sling bullet completely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.X|j9B.X|jF>.....X|j(2.5X|j6Rev+ X|jjX|jW))))The sling bullet completely misses the bombardier beetle.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage. _The bombardier beetle is heavily wounded.le.X|j?: )))The bombardier beetle is heavily wounded.You shoot a sling bullet.X|ju....B..X|j+30X|jX|jo _The sling bullet completely misses the bombardier beetle.X|j )))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.X|jJo  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.X|j ....  The bombardier beetle is almost dead.X|j ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.X|j 9....X|jҌ s4Fire Rev* X|j? X|j-  )))) _You are covered in liquid fire! Move or burn!You shoot a sling bullet.  The sling bullet hits the bombardier beetle.X|jp* †The bombardier beetle is almost dead.You shoot a sling bullet.  The sling bullet hits the bombardier beetle!X|jO0 )X|jU ....  You kill the bombardier beetle!X|jY kirmisher1--75 _The liquid fire burns you!X|j4 X|j _Your Ranged Weapons skill increases to level 8!X|jf X|j X|j ^ _No target in view!X|j X|j, X|j ^ _No target in view!X|jd X|j X|jF H _No target in view!X|j; 3X|j8 X|jc ^ _No target in view!X|j X|j4 X|j  ^ _No target in view!X|jK X|jd# X|j+ 9No target in view!X|j, X|j1 X|jx9 X|j: X|j? X|jF X|jdG X|jL X|jT X|jU X|jiZ X|jb :X|jg X|ji X|jz X|j{z X|j X|jf X|j 3X|j X|j X|j] 3X|jc X|jUe X|jq X|j X|j X|jo X|jQG 3X|j,M X|jO X|j1 X|j X|j X|jF X|j%X|jc&X|j+X|j!-KYou are on fire!Y|jdY|jۃY|jMY|jՋKYou are on fire!Y|jV`#.##### ### #.# #..# #.#### ##.##### #....##.....# ####.#####.# ##.#.# #.#.# #.#.##.#..).#.####..#.#.# .##.:. #.#####.#.....†.# ..#Y|j!j.#..Y|jXvYou are on fire!  You shake off some of the fire as you move.Y|j^0-----6Y|j7Y|jZ _The liquid fire burns you!Y|jA #.##### ### #.# #..# #.#### ##.##### #....##.....# ####.....######.# ##.#.# #.#.# #.#.##.#.).Y|jP #.####..#.#.# .##.:. .#.#####.#.....†.# .>.# .##... .Y|j Y|j ---7Rev* Y|j Y|jb ^ _You shake off the liquid fire.Y|j` #.##### ### #.# #..# #.#### ##.##### #....##.....# ####.....######.# ##.#.# #.#.# #.Y|ja 6#.##.#.).#.####..#.#.# .##.:... .#.#####.#.....†.# .>. .# Y|jb ... #... ... . Y|jhi Y|ji %8Y|jo Y|j"q Z|j3Z|jZ|j?Z|j1Rev+ Z|jZ|j 2=Z|j Z|j 6Rev Z|j Z|j'Z|j`Z|jZ|j3=Z|jv3Z|j] Z|j~"Z|j"Z|j#Z|j%Z|j&K4=Z|jG(Z|j*Z|j,,Z|j-Z|j1Z|j2,Z|j3Z|j5Z|jN7,Z|jOu  #.....# ####..... #####.# ##.... #.# #..... #.# #..... #.######### #................) #.......####..# #.......##.## #...  #.......#### #.....†.# . ..#  ########....  ..## ..  #####..You pick up a parchment of Passwall and begin reading...7024.0)=3.5 (15Z|jlW _You add the spell Passwall to your library.Z|jIZ|jZ|j!Z|j BZ|j6 Z|j ,Z|jZ|jZ|jZ|jZ|jZ|jjZ|jZ|jCZ|jZ|jn,Z|jMZ|jjXZ|j Z|j]",Z|jI#Z|j#%Z|j&,Z|j'Z|j(Z|j*,Z|j+Z|j7-Z|j.,Z|j/Z|j2Z|j74Z|j4Z|jg5Z|j7Z|j9Z|j9Z|j:Z|j<Z|j9>Z|j}>Z|jk?Z|jDAZ|jCZ|jVCZ|jDZ|jFZ|jMHZ|j IZ|j JZ|j.LZ|jMZ|jeNZ|jpOZ|j9QZ|jVXZ|jWZ|jXZ|j\N _You now have 190 gold pieces (gained 12).Z|jA^Z|j^Z|j_Z|jaZ|jcZ|jcZ|jdZ|jRgZ|jm,Z|jBoZ|jqZ|j.tZ|jtZ|juZ|jyZ|j{Z|j{Z|j|}Z|jZ|jۂ,Z|j؃Z|j,Z|jZ|j߈Z|jZ|jZ|jcZ|jZ|jZ|jZ|jTZ|jZ|j4Z|j,Z|jƜZ|j4 _h - 5 scrolls labelled NEFUTHA FAEMOE (gained 1)Z|j\3Z|jZ|jZ|j,Z|jaZ|jZ|j/,Z|jZ|jZ|j,Z|jZ|j=Z|j,Z|jAZ|jZ|jT...........)........).#.##.## ..####..#...........))....... ..##.......#####............ .....................)...... ..#####..............)...##...## †.## #......>..#.....#....##.# ...####....................# .# #..........................# .# #..#######...... .36.5 (33 Z|j `#...# #......∩ ##..## #................##..#####................#.........#........... ..Z|j3#.........>.....##...#. ... .................# #### ....#.#.%........# #####............#Z|jLB7.5 (34Z|j=8%Z|j#3 _Found Lucepn's General Store.Z|jm3Z|j~Z|jZ|j{Z|j,Z|jmZ|j,Z|jZ|jGZ|j,Z|jZ|jZ|jZ|j%Z|j<Z|jZ|jZZ|jZ|jZ|jZ|jr#...))................#####..................)..... #)...##...##.## #......>..#.....#....##.# .##... #......Z|j........# .# #..< .......##.# #.... #### .....##  #.......∩<... 42.5 (5.0)  #.......Z|j.....).. ##........>....... ......#....Z|jL........ Z|j=.....>.....##...#....... ..Z|jdA.######....... Z|jd#.%..# .......Z|jDf.......# #...... Z|jZ|j+3.5 (6Z|jZ|j; _Found a stone staircase leading down.Z|jҋ Z|jU Z|j Z|jѕ H _No target in view![|j"[|j{"[|j$[|j'[|jI*[|j.: _[|j@2[|j8,Welcome to Lucepn's General Store! What would you like to do?  a -  440 gold a Gell's gravitambourine (2/2)b -  66 gold a +0 chain mail  [|j9dc -  66 gold a +0 chain mail  d -  33 gold a potion of attraction (unknown)e -  55 gold a potion of enlightenment (unknown)  f -  38 gold a +0 trident  [|j?9^g -  53 gold a wand of flame (7) You have 190 gold pieces. [Esc] exit[!] buy|examine items[|jf9[a-g] mark item for purchase [/] sort (type)[|j9[A-G] put item on shopping list]|j2}  a -  440 gold a Gell's gravitambourine (2/2)  e +  55 gold a potion of enlightenment (unknown) After the purchase, you will have 135 gold pieces.[Enter] buy marked items^|jvX Purchase items for 55 gold? (y/N)^|ja/-  38+0 trident53wand of flame (7) f^|j/[F`|j  d +  33 gold a potion of attraction (unknown)  e -  38 gold a +0 trident After the purchase, you will have 102 gold pieces.[Enter] buy marked items`|jxX Purchase items for 33 gold? (y/N)`|jZT 7  d -  38 gold a +0 trident53wand of flame (7) eEa|j?j.#...........)).................. moonlander the Skirmisher ....#####........................ Coglin ..............).................. Health: 64/64 ======================== ..............)...##...##.##..... Magic: 8/8======================== ......>..#.....#....##.# .##..... AC: 4Str: 11 ....................# .# #..<.. EV: 11Int: 8 ....................##.# #..... SH: 0Dex: 21 ###..................... .....### XL:  8 Next: 77% Place: Dungeon:5#.......a|jkI......@.........<...Noise: ---------  Time: 3744.5 (1.0)#........................)..a) +2 sling {Kazuki} c) +0 sling {Malki} ###...................>.......Fire: a) +2 sling {Kazuki} .....#........................ ....>.....##...#.............. ..........######........ .%........# #........ ..........# ##....... ..........# _You now have 190 gold pieces (gained 12). _h - 5 scrolls labelled NEFUTHA FAEMOE (gained 1) _Found Lucepn's General Store. _Found a stone staircase leading down. _No target in view!  There is an entrance to Lucepn's General Store here.a|jqlh - 5 scrolls labelled NEFUTHA FAEMOE (gained 1)Lucepn's General Store. _Found a stone staircase leading down. _No target in view!  There is an entrance to Lucepn's General Store here.  e - a potion of enlightenment; A - a potion of attractiona|jua|j9yg _Thank you for shopping at Lucepn's General Store!a|j63a|j?a|jAa|jEa|jQI: _a|jKa|jNa|jNa|jPa|jSa|jkV,a|jAXa|j[a|j ^a|j~^a|j`a|j!ca|jea|jfa|jga|jia|j ma|jvma|jna|jua|jw,a|jya|j{a|jM}a|j}a|ja|ja|ja|ja|j2a|j@a|j..))..# .......................# )......................# )...##...##.##.........# #....##.##.##.........# .##.##.##..<......# ##.##.##.........# ....................######## ......∩.@....# 53.5 (9 ...)....# .....># .....# ##...#..........# ######..........# # #..........# # ##..a|j......)......# #a|ja|j9/4.5 (10.0)a|jRa|j _Found a trident.a|ja _There is a stone staircase leading up here.a|j:Ia|ja|j7"a|j&: _a|j6D  You see here a +0 quarterstaff.a|j8a|j: _a|jH;a|j>a|jJ...##...##.### #....##.##.##.........# .....##.##.##..<......# a|jzJ#.....##.##.##.........# ..............######## ∩.........<....## ......)....# a|jJ....>.........# .6.5 (2.0) a|jJ#...#....# #####.# a|j KJ #....  #a|j4Kj) ...#. a|j\KZ######.# a|jK:#######<.# a|jK!a|jRa|jES+7.5 (3a|jYa|j[; _Found an escape hatch in the ceiling.a|jb3a|jda|j/na|jspa|juBa|jqwa|jwa|jHya|j`{a|j}a|j}a|j a|jaa|j&a|jsa|ja|jqa|ja|jga|j~a|jXa|ja|j<a|j-a|j a|jܗa|j.a|jua|ja|jYa|ja|j6a|j̯a|ja|j%a|jba|ja|ja|ja|j6a|ja|jXa|j?  You see here a +0 trident.a|j1a|j _a|ja|ja|j,a|ja|ja|ja|j=a|ja|j;a|ja|ja|ja|jva|ja|ja|ja|ja|j a|j a|j a|ja|j;a|ja|j@a|j%..).............#.)...##...##.##.........# #.....#....##.##.##.........#..##.##.##..<......###.##.##.........#.......########∩.<....##a|jH&x.......)....#>..#77.5 (20.0) ............# .##...#.......# .######.....# .# #..a|j&L...# .# ##........)......### .# ##........# .#a|j&#########........# .########<.#a|j'a|j/a|j:1T _Key pressed, stopping explore.a|jDa|jEa|jJa|jMH _No target in view!b|jvN4b|jNUb|jVH _No target in view!b|j4b|jb|jH _No target in view!b|jb|jOb|jb|jRb|jb|j: _b|jb|jb|jb|jb|jrb|jb|jb|j7b|jb|jCb|jb|jb|jb|jq ,b|j b|j1 b|jb|jGb|jWb|jb|jhb|jb|jb|j'b|j4b|jqb|jb|j/b|jb|jb|j b|j"b|j$b|jP$b|jW%b|j'b|jt(b|j)b|j)b|j.+b|j,,b|j.b|j>b|j@b|j;Ab|jVBb|jIb|jK,b|juMb|jWXb|j^b|j]`b|j`b|jbb|jhb|jkb|jkb|jgnb|jxBb|jxb|jj~b|jb|jb|jb|jdb|j@,b|jb|j'b|j_b|jb|jb|jJ$  Things that are here:b|j›>  a +0 club; a +0 ring mailb|jb|jѝ _b|jb|jTb|jub|j b|j_b|jb|jb|j!b|jb|jUb|jb|j~b|jFb|jb|jb|jb|jb|j b|jb|j,b|jtb|jb|j,b|jb|jb|j}b|jb|jb|jb|j b|j b|j4"b|j%b|j'b|j(b|jy)b|jY,b|jd.b|j.b|j/b|j2b|jv4b|j4b|j:6b|j9b|j:b|jN;b|jz<b|j ?b|jAb|jUAb|jBb|j0Fb|jGb|jGb|jHb|jJb|jwLb|jLb|jMb|juOb|jPb|jPb|jQb|j\Sb|joUb|jUb|jVb|jWXb|jYb|j;Zb|jZb|jJ\b|j]b|j/^b|j_b|j`b|ja,b|jTbb|j[cb|j?db|jdb|jVeb|j[fb|jhb|jDhb|jQib|jlb|janb|j+ob|job|j_qb|jrb|jsb|jsb|jvb|jwb|jwb|jxb|jyb|jzb|jzb|jg{b|j~b|jb|j7b|jb|jb|j5,b|jb|j3b|j;b|jub|jb|j$b|jQb|jb|jb|jYb|j2b|job|jb|jnb|jӐb|jb|j]b|jb|jb|jȒb|jb|j˓b|jb|jݔb|jYb|j}b|j`b|jb|j b|j-b|jt,b|jb|j,b|job|jb|j<b|jMb|j]b|jb|jDb|jb|jb|jb|jkb|jb|j,b|j<b|jyb|jDb|jb|jb|j߫b|jb|j̬b|jub|jb|jb|jb|jb|jb|j:b|jib|jb|jzb|jb|jPb|jb|j"b|jb|jܴb|jb|jb|j;b|jb|jb|j.b|j  #................#.#.%..   #.################......   #.###.....   ##.##.....   #..#### ## ##.... b|jP  #.....## #..) #....   #......####.+. #....   ##....#.#..# #####   ##....#@# 850.5 (73   ########      b|jV  b|j*b|j,1.5 (74b|jb|jp5 _Found a runed translucent door.b|j=`3b|jjb|j$mb|job|jb|j`#############............ moonlander the Skirmisher#................#.#.%... Coglin#.################....... Health: 64/64 ========================#.###...... Magic: 8/8========================##.##...... AC: 4b|jMStr: 11#..####### ##..... EV: 11Int: 8#.....## #..)# #..... SH: 0Dex: 21#......####.+..j# #..... XL:  8 Next: 77% Place: Dungeon:5##....#.#@.####### Noise: ---------  Time: 3851.5 (0.0)##....#.###a) +2 sling {Kazuki} c) +0 sling {Malki} ########Fire: a) +2 sling {Kazuki} j   Crazy Yiuf (asleep) b|j~_No target in view!  Things that are here: _a +0 club; a +0 ring mail _Found a runed translucent door.  b|jYou encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.b|j/  --more--b|j* b|j ; _b|j b|j b|j b|j$ b|j b|jN b|j b|j b|j+  >#############.....#................#.#.%#.################...#.# ##..##.#  #......<#..#### ### ##..b|j #.....## ###..)# #..#......####@+..j# #.......4.5 (3##....#.#..##...# ##########....#.### ###########b|j b|j b|j c|jt .'c|j| c|j| +5.5 (1c|j :%c|j1 ( _You open the door.c|jS )))j  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf shouts!c|jG  Crazy Yiuf is moderately wounded.You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.c|j'\ ;j.c|jb 3'.c|jc b===6.6 (1.1Rev c|j~n % _Crazy Yiuf is moderately wounded.d|j$y ))You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.d|jThe sling bullet hits Crazy Yiuf but does no damage. _Crazy Yiuf is moderately wounded.You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.  Crazy Yiuf is moderately wounded.You shoot a sling bullet. The sling bullet hits Crazy Yiuf.d|j j.  Crazy Yiuf is heavily wounded.d|j,1'd|jʎb70Rev+ d|j9%d|jy _Crazy Yiuf says, "Cholesterol wrapper koolooloo!"d|j ) You shoot a sling bullet. The sling bullet hits Crazy Yiuf!d|jg7 )Crazy Yiuf is almost dead.You shoot a sling bullet. The sling bullet hits Crazy Yiuf.d|j <& d|j.'d|j5818.7 (1.1d|j7%d|jY` _You kill Crazy Yiuf!d|jd|jId|j5H _No target in view!d|j|d|j d|jd|j^ _No target in view!d|jEd|j#d|j^ _No target in view!d|jP d|j d|j*H _No target in view!d|jK$d|j$d|j *d|j,H _No target in view!d|j d|jd|jĨd|jC _No target in view!d|jO d|j d|jd|jd|jd|jd|jd|jd|jd|jd|jd|jdd|jtd|j(ud|jzd|j|d|jd|jd|jd|jd|j!P d|j'Q d|jV d|jX d|j d|j] d|j d|j d|jL 3d|jS d|jU d|j d|j d|jl d|jL d|j$! d|j! d|j& d|j( d|j b###.>.#.#.#.#.%.#.#.#.# ##.##.# #......<.#..#### #### ##.d|j #.....## ###..)# #.#......####.@)..# #.##....#.#..##...# ###....#.### #### ######## .d|j d|j <---90 _d|j* d|j \ __There is an open translucent door here.d|j]###.>.#.#.#.#.%.#.#d|j.#.# ##.##.# #......<.#..#### ##### ##.#.....## ###..)# #.#......####.'@..# #.##....#.#..##...# #d|j##....#.######## ######## d|jd|jI---60 _d|j(9%d|j’$  Things that are here:d|j d|j.X_a +3 quarterstaff of chaos; a +0 cloake|j e|j= e|jW e|j e|jz e|j [Rev  _e|j  # ###>e|j #############..........#................#.#.%#.################...# ##..e|j ##.##......<#..#### ##### ##.#.....## ###.@)# #.#......####.')..# #..........##....#.#..##...# #############....#.################e|je! ##.#.###.>.....##.e|j! ##.#.#.%.##.#.##.# ##.e|j" ###.# #......<....##..#### ##### ##.#e|j4" #.....## ###..@# #.##......####.')..# #.#e|j" ##....#.#..##...# ###....#.######## ###e|j7) &1e|j) *2.7 (2e|j. e|j!6 o _You see here a +3 hammer.e|j e|j e|j# e|je ..0e|j# e|j e|j E _Done exploring.f|j| f|j} mWhere to? (Tab - D:4 @ (x,y), ? - help) f|j} 6 D - Dungeon f|jk f|j} [?25h[?0c##.........#..... moonlander the Skirmisherf|j~ ###.........>.....# Coglin#############.................# Health: 64/64 ========================#................#.#.%........# Magic: 8/8========================#.################............# AC: 4Str: 11#.###...........# EV: 11Int: 8  ##.##......<....# SH: 0Dex: 21  #..#### ##### ##..........# XL:  8 Next: 81% Place: Dungeon:5  #.....## ###..@# #..........# Noise: ---------  Time: 3862.7 (0.0)  f|j 4#......####.')..# #..........# a) +2 sling {Kazuki} c) +0 sling {Malki} ##....#.#..##...# ############ Fire: a) +2 sling {Kazuki} ##....#.########Rev ######## _There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak _You see here a +3 hammer. _Done exploring.  What level of the Dungeon? (default 4, ? - help) g|j9w [?25l[?1cg|j 46g|jg|j,g|jݝg|jƢE _g|jg|jg|jg|jg|j ! Things that are here: _a +3 quarterstaff of chaos; a +0 cloakYou see here a +3 hammer. _Done exploring.  Things that are here:g|jik  a +3 quarterstaff of chaos; a +0 cloakg|jҹg|j/ _g|jg|jL  There is an open translucent door here.g|jig|j _g|jg|jg|jg|jg|jg|j0g|j;,g|jMg|j6g|jg|jg|jg|j3Xg|j6g|jg|j'g|jg|jg|j~g|jg|jdg|j g|j g|j g|jp g|jsg|j,g|jcg|jg|jg|jwg|jg|j"g|j"g|j#g|jy#g|j&)g|j:*,g|j*g|j/g|j0g|j0g|jo1g|j>6g|j:7g|j7g|j&8g|j|<g|j=g|j/>g|jP?g|jCg|jCg|j0Dg|jDg|jIg|jXT,g|jUg|jZg|j\,g|j^g|jbg|jdg|j eg|jgg|jlg|jmg|jing|j6og|jsg|ju,g|j8vg|jyg|j{g|j{g|j|g|j,g|jC,g|jg|jXg|jg|j,g|jg|jg|j,g|jg|jdg|jg|jDg|jXg|jg|jg|j9g|jGg|jg|jݫ,g|jg|jog|j۲,g|jg|jϷg|jY,g|jջg|jg|j,g|jg|jg|jWg|jg|jfg|jg|j,g|j%g|jg|jg|jg|jg|jg|j,g|jMg|jY  There is a stone staircase leading down here.g|jg|jg|j0$ _g|jg|jS   You climb downwards.  You hear the sound of rushing water.g|jy /  --more--h|j_g  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!  You hear the hiss of flowing sand.h|jm/  --more--h|jQ&6h|j~ .# .# $# .# ##.##  ####...#####  +...........  #@..#  ##.##  ## h|jS G904.2 (41.5)h|jGU  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 11 gold pieces.h|jX a _There is a stone staircase leading up here.i|ji|jARead which item? Scrolls  s - a scroll of butterflies  c - 6 scrolls labelled HEMYODYINT  e - a scroll labelled KAUFOXENEN  h - 5 scrolls labelled NEFUTHA FAEMOE  m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL  q - a scroll labelled ZELOL TUORRO  u - a scroll labelled KASAOZ PEOKH [!] read|quaff|evoke[?] describe selectedi|jٛi|ji|jH moonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 4Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3904.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} portal rusts away!  You hear the hiss of flowing sand.i|j There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 11 gold pieces. _There is a stone staircase leading up here.i|j  As you read the scroll labelled NEFUTHA FAEMOE, it crumbles to dust.  It is a scroll of enchant armour.i|j&/  --more--j|j3E j|jmF 2Enchant which item? Armour  b - a +0 leather armour (worn)  d - a +0 cloak (worn)[?] describe selectedk|jmoonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 4Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3904.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 11 gold pieces. _There is a stone staircase leading up here.  As you read the scroll labelled NEFUTHA FAEMOE, it crumbles to dust.  It is a scroll of enchant armour.k|jL  Your +0 cloak glows green for a moment.k|j]355.2 (1k|j3k|jS: _h -> a - 4 scrolls of enchant armourk|j /k|jK3bRead which item? Scrolls  a - 4 scrolls of enchant armours - a scroll of butterflies  c - 6 scrolls labelled HEMYODYINT  e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT k|j3 n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL  q - a scroll labelled ZELOL TUORRO  u - a scroll labelled KASAOZ PEOKH [!] read|quaff|evoke[?] describe selectedl|j l|jmoonlander the Skirmisher.#l|j/#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================l|jY.#AC: 5Str: 11##.##EV: 11l|jInt: 8####...#####SH: 0Dex: 21+...........l|j?XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3905.2 (0.0)l|j##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} l|jIFound 11 gold pieces. _There is a stone staircase leading up here.  As you read the scroll labelled NEFUTHA FAEMOE, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 cloak glows green for a moment. _h -> a - 4 scrolls of enchant armourl|j=  As you read the scroll labelled HEMYODYINT, it crumbles to dust.  It is a scroll of identify.l|j/  --more--l|j6uIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL  q - a scroll labelled ZELOL TUORRO  u - a scroll labelled KASAOZ PEOKH Potions (select first with !)  d - 4 grey potions  f - a murky black potion  j - 2 fuming blue potions  k - 3 sapphire potions  l - 3 black potions  p - a silvery potion[?] describe selectedm|jm|jMm|jmoonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3905.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} As you read the scroll labelled NEFUTHA FAEMOE, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 cloak glows green for a moment. _h -> a - 4 scrolls of enchant armour  As you read the scroll labelled HEMYODYINT, it crumbles to dust.  It is a scroll of identify.m|jVm|j+6.2 (1m|jm|j"y _d -> L - 4 potions of lignification; c -> i - 5 scrolls of identifym|j˔m|j0Read which item? Scrolls  a - 4 scrolls of enchant armouri - 5 scrolls of identify  m|j)s - a scroll of butterflies  e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL  q - a scroll labelled ZELOL TUORRO  u - a scroll labelled KASAOZ PEOKH m|j[!] read|quaff|evoke[?] describe selectedn|jmoonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3906.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} It is a scroll of enchant armour.  Your +0 cloak glows green for a moment. _h -> a - 4 scrolls of enchant armour  As you read the scroll labelled HEMYODYINT, it crumbles to dust.  It is a scroll of identify. _d -> L - 4 potions of lignification; c -> i - 5 scrolls of identifyn|j?$n|jMIdentify which item? (\ to view known items) n|jaiScrolls (select first with ?) n|j0 e - a scroll labelled KAUFOXENEN n|jO< m - a scroll labelled KYPSIN ECATT n|j. n - a scroll labelled HOMOASA TOCALADUBI n|j<& o - a scroll labelled FEUSAICIEL n|j( q - a scroll labelled ZELOL TUORRO n|j( u - a scroll labelled KASAOZ PEOKH n|jijPotions (select first with !) n|j3 f - a murky black potion n|j! j - 2 fuming blue potions n|j k - 3 sapphire potions n|j l - 3 black potions n|ja p - a silvery potionn|j][?] describe selectedo|j  o|jmoonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5Str: 11##.##EV: 11Int: 8####...#####o|jSH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3906.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} It is a scroll of enchant armour.  Your +0 cloak glows green for a moment. _h -> a - 4 scrolls of enchant armour  As you read the scroll labelled HEMYODYINT, it crumbles to dust.  It is a scroll of identify. _d -> L - 4 potions of lignification; c -> i - 5 scrolls of identifyo|jI]  As you read the scroll of identify, it crumbles to dust.o|j+7.2 (1o|j|o|j2 _q -> x - a scroll of amnesiao|jM o|j$Q Read which item? Scrolls  a - 4 scrolls of enchant armouri - 4 scrolls of identify  s - a scroll of butterflies o|j?R  x - a scroll of amnesia  e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL  u - a scroll labelled KASAOZ PEOKH [!] read|quaff|evoke[?] describe selectedp|jmp|jctp|jz}moonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8p|jz========================.#AC: 5Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........p|j{vXL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3907.2 (0.0)##.##p|j{Fa) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} _h -> a - 4 scrolls of enchant armour  As you read the scroll labelled HEMYODYINT, it crumbles to dust.  It is a scroll of identify. _d -> L - 4 potions of lignification; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> x - a scroll of amnesiap|jp|j Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KAUFOXENEN p|j m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL  u - a scroll labelled KASAOZ PEOKH Potions (select first with !)  f - a murky black potion  j - 2 fuming blue potions  k - 3 sapphire potions p|j%7 l - 3 black potions  p - a silvery potionp|jN][?] describe selectedp|j( p|jmoonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5p|jStr: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3907.2 (0.0)##.##p|ja) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} p|j_h -> a - 4 scrolls of enchant armour  As you read the scroll labelled HEMYODYINT, it crumbles to dust.  It is a scroll of identify. _d -> L - 4 potions of lignification; c -> i - 5 scrolls of identify  p|j[As you read the scroll of identify, it crumbles to dust. _q -> x - a scroll of amnesiap|j]  As you read the scroll of identify, it crumbles to dust.p|jp|j$8.2 (1p|jp|j] _u -> b - a scroll of blinkingp|jap|j*Read which item? Scrolls  b - a scroll of blinkingp|j7a - 4 scrolls of enchant armour  i - 3 scrolls of identify  s - a scroll of butterflies  x - a scroll of amnesia  e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL [!] read|quaff|evoke[?] describe selectedp|j$ p|jA p|j\ moonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5p|jF ,Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3908.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} It is a scroll of identify. _d -> L - 4 potions of lignification; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _u -> b - a scroll of blinkingp|j^ p|j Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KAUFOXENEN p|j` h m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI  o - a scroll labelled FEUSAICIEL Potions (select first with !)  f - a murky black potion  j - 2 fuming blue potions  k - 3 sapphire potions p|j l - 3 black potions  p - a silvery potion[?] describe selectedq|jq|j݌q|j͘(moonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3908.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} It is a scroll of identify. _d -> L - 4 potions of lignification; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _u -> b - a scroll of blinkingq|j]  As you read the scroll of identify, it crumbles to dust.q|j+9.2 (1q|jq|jU _o -> I - a scroll of immolationq|j^q|j-qRead which item? Scrolls  b - a scroll of blinkinga - 4 scrolls of enchant armour  i - 2 scrolls of identify  s - a scroll of butterflies  x - a scroll of amnesia  I - a scroll of immolation q|jp e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI [!] read|quaff|evoke[?] describe selectedq|jJ q|jO q|j0S moonlander the Skirmisher.#Coglinq|j~S |.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5Str: 11q|jS ##.##EV: 11Int: 8####...#####SH: 0q|jS Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#q|jS CNoise: ---------  Time: 3909.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##q|jfT Fire: a) +2 sling {Kazuki} As you read the scroll of identify, it crumbles to dust. _q -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _u -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _o -> I - a scroll of immolationq|j|W q|jZZ Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KAUFOXENEN q|jZ  m - a scroll labelled KYPSIN ECATT  n - a scroll labelled HOMOASA TOCALADUBI Potions (select first with !)  f - a murky black potion  j - 2 fuming blue potions  k - 3 sapphire potions  l - 3 black potions  p - a silvery potion[?] describe selectedq|jHq|jIq|jPmoonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3909.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} As you read the scroll of identify, it crumbles to dust. q|jQ/_q -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _u -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _o -> I - a scroll of immolationq|j]]  As you read the scroll of identify, it crumbles to dust.q|jn^,10.2 (1q|jbq|jfQ _n -> p - a scroll of poisonr|j3r|j6lRead which item? Scrolls  b - a scroll of blinkinga - 4 scrolls of enchant armour  i - a scroll of identify  s - a scroll of butterflies  x - a scroll of amnesia  p - a scroll of poison r|j7b I - a scroll of immolation  e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT [!] read|quaff|evoke[?] describe selectedr|j r|j r|j moonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================.#AC: 5Str: 11##.##EV: 11r|j oInt: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3910.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} As you read the scroll of identify, it crumbles to dust. r|j N_u -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _o -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _n -> p - a scroll of poisonr|j r|j$ 6Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KAUFOXENEN  m - a scroll labelled KYPSIN ECATT Potions (select first with !)  f - a murky black potion  j - 2 fuming blue potions  k - 3 sapphire potions  l - 3 black potions r|j z p - a silvery potion[?] describe selecteds|j! s|jW moonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8========================s|j j.#AC: 5Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#s|jR eNoise: ---------  Time: 3910.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} As you read the scroll of identify, it crumbles to dust. _u -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. s|j1 _o -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _n -> p - a scroll of poisons|j ]  As you read the scroll of identify, it crumbles to dust.s|j +1.2 (1s|j s|j\ 9 _e -> w - a scroll of enchant weapont|j4t|jCfRead which item? Scrolls  b - a scroll of blinkinga - 4 scrolls of enchant armour  s - a scroll of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation  m - a scroll labelled KYPSIN ECATT [!] read|quaff|evoket|jG[?] describe selectedt|j6t|jK=t|juC}moonlander the Skirmisher.#Coglin.#Health: 64/64 ========================$#Magic: 8/8t|j]D!========================.#AC: 5Str: 11##.##EV: 11Int: 8####...#####SH: 0Dex: 21+...........XL:  8 Next: 81% Place: Dungeon:6#@..#Noise: ---------  Time: 3911.2 (0.0)##.##a) +2 sling {Kazuki} c) +0 sling {Malki} ##Fire: a) +2 sling {Kazuki} t|jD~As you read the scroll of identify, it crumbles to dust. _o -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _n -> p - a scroll of poisonAs you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapont|jQg  As you read the scroll labelled KYPSIN ECATT, it crumbles to dust.t|jQm34------------2.2 (1t|j[g _Your body is wracked with pain! It was a scroll of torment.u|jGu|jnHu|jnJu|jLu|jQnu|jqSu|jSu|jbTu|jEV~5=-----------u|jWu|jX,u|jrYu|j[u|j'\u|j\u|j+^u|j^K6=u|j_u|joau|jau|j>bu|jMd,u|jdu|jfO7u|jmgu|j#iu|jiu|jiu|jk,u|jlu|j{n,u|jpu|jpu|jUqS8=u|jqu|j*tu|jtu|jtu|jvu|j wu|jxu|j&yu|jyK9=u|jYzu|jW|u|j|u|j}u|j~,u|j]u|jހu|j)T40=u|jȁu|j,u|ju|ju|j`u|j1u|ju|jnu|j҉u|j4u|jK1=u|j)u|jۍu|j,u|j)u|juu|ju|j2u|jYu|j92u|ju|ju|j\u|jƖu|j,u|j4u|ju|jS3=u|jyu|ju|jΝu|jUu|jƟu|ju|jϠu|j-u|ju|j,u|jϤK4=u|j&u|ju|j&u|jwu|ju|ju|ju|jPu|j(u|ju95u|ju|ju|jӮu|j\u|jñu|j%u|jou|jz46=u|j9W _You start resting.u|j׼u|j 52.2 (40.0)  You hear the slow rusting of a drain very nearby.u|j,3.2 (41u|ju|j{ _You hear the slow hiss of a very distant avalanche of sand.u|jC .$ .#  ##.## ####...#####+...@.......####<..#.#####.####u|jy&u|j#'14.2 (1.0)u|j*u|j$-w|j4#.# #.# #.# #$# #.# ##.## ####...#+.####<..#.#w|jp##.## ###w|j w|jP &5w|jw|j3w|j*#.# #.# #.# #$# #.# ##.## ####...#+.####<..#.###.## ####w|jp1w|j2`7=6w|jZ7w|j9w|j0 #.# #.# #.# #$# w|j I#.# ##.## ####...#+.####<..#.###.##.# ### 5#.#.#5   Grinder (asleep).#.#w|ji w|jC l  You encounter Grinder.w|jo /  --more--x|j,85.x|jѺX5x|j6 7 _x|jؿx|jxx|jo )You shoot a sling bullet. The sling bullet hits Grinder.x|j )Grinder is lightly wounded.  You shoot a sling bullet.x|jn .5The sling bullet completely misses Grinder.x|j^ g  Grinder gestures at you.x|j ===8.3 (1.1Rev x|j ( _You easily resist.y|j֟o ))You shoot a sling bullet.y|jy&  The sling bullet completely misses Grinder.  You shoot a sling bullet. The sling bullet hits Grinder!y|j §5Grinder is lightly wounded.y|j .y|j8=9.4Rev+ y|jcy|j% _Grinder blinks!y|j] ))))) You shoot a sling bullet. The sling bullet hits Grinder.y|jP )Grinder is moderately wounded.y|j85.y|j7....y|j,600y|jy|j2 )))) _You shoot a sling bullet. The sling bullet barely misses Grinder.  You shoot a sling bullet. The sling bullet hits Grinder!y|jq  Grinder is heavily wounded.You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.y|j §Grinder is heavily wounded.y|j0^.....#y|jd1Rev* y|jy|j% _Grinder blinks!y|jy|jy|jy|j^ _No target in view!y|jy|j"y|jy)^ _No target in view!y|j#*y|j -y|j3^ _No target in view!y|jF4y|jV7y|j=^ _No target in view!y|jw>y|jzAy|jCH _No target in view!y|jF _No target in view!y|j'^y|j`y|jly|jUy|jjy|jy|jԗy|jy|j_y|j= y|j y|joy|j@py|jGty|j wy|j\y|j]y|jiay|jjy|jjy|jny|jry|jy|jy|jy|j y|jW y|j y|j :y|j y|ja y|j, y|j_- y|j@1 y|j3 y|j= y|j6> y|jB y|jxJ y|jJ y|j(O y|j>R y|jy y|j*z y|j-~ y|j y|j y|j y|j/ y|j y|jHa y|j b y|jre y|j^h y|j y|jM 3#.# y|j2 V#.# #.# y|j #$# #.# ##.## ####...#+.####<..#.###.##.# ####.# #.##.##.#..#y|j y|j )5y|j 5   Grinder9=---2 _y|j y|j y|j)))))) _ You shoot a sling bullet. The sling bullet hits Grinder.y|j y|jg"y|j)y|j6Grinder is heavily wounded.y|j>/You shoot a sling bullet.y|j)95.y|j++>.....y|j ,/===3y|j/y|j1> _The sling bullet closely misses Grinder.z|jH ))))) You shoot a sling bullet. The sling bullet hits Grinder.z|j  Grinder is severely wounded.You shoot a sling bullet. The sling bullet hits Grinder.z|jR5.....4z|jWz|j[\ _Grinder is severely wounded.z|jo )))) You shoot a sling bullet. The sling bullet hits Grinder.z|j  Grinder is almost dead.You shoot a sling bullet. The sling bullet hits Grinder.z|j| §Grinder is almost dead.z|j7*..z|j4...#z|j'%5z|jz|j`$ z|j_Grinder blinks!z|j}z|j=z|j z|jB_No target in view!z|jmz|j z|jz|jD _No target in view!z|j6{ _No target in view!z|jTz|jgH _No target in view!z|j^z|jz|jz|jDH _No target in view!z|jbc z|jd z|jg z|jk @ _No target in view!z|jI z|j z|j z|jo z|jP Iz|jV z|j 3z|jS z|j) z|jzD z|jI 3z|jL z|j 3z|j z|j z|j& 3z|j' z|j+ z|j z|jw z|j z|jƠ z|j z|j z|j z|j z|j} 3z|j z|j z|j z|j z|j z|jcz|jcz|j{hz|jkz|jz|jz|j\z|ji{|j{|je{|j{|j{|j/#.##$#.##.######...#########+...............{|j ####<..#@####### ##.##.#  ## .{|jz{|j ?50---6 _{|jj{|j{|j+M{|jM9---{|j[R{|jcU5 __{|jb+#$.##.######...#########+...............####<..#.####### ##.##@# {|jH,^ ## .#{|j2{|j3,7 _{|j7{|j9{|j g$#.##.######...#########+...............####<..#.####### ##.##.#  ## .h   hound (asleep)#h{|j {|j {|j %8{|j {|j S _You encounter a hound.{|j 3 )))))h  )You shoot a sling bullet. The sling bullet hits the hound!  The hound barks!{|jI[  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.{|jF :h.{|j( *5{|j ).....5   Grinderh   hound{|j ]1====9{|j( {|j Y _The hound is almost dead.{|j& $.##.######...#########+...............####<..#.#######{|jG  ##.##.#  ## .##h5.{|j[ 7h.{|j 15.{|j> !h{|jq .{|jX{|j0---70{|j:{|j||j,n †You shoot a sling bullet. The sling bullet hits the hound.||jp I))||j .  You kill the hound!You shoot a sling bullet. The sling bullet hits Grinder.||jI))||jc..†.||j?||j$#$#moonlander the Skirmisher#.#Coglin##.##Health: 51/64 ===================-----####...#########Magic: 8/8||j========================+...............AC: 5Str: 11####<..#.#######EV: 11Int: 8##.##.#SH: 0Dex: 21####.#XL:  8 Next: 109% Place: Dungeon:6#@#Noise: ===------  Time: 3971.5 (1.1)#.#a) +2 sling {Kazuki} c) +0 sling {Malki} #.#Fire: a) +2 sling {Kazuki} .†#||jN+Rev* ..###.##.##.#You shoot a sling bullet. The sling bullet hits the hound. ||j_The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!||jYou shoot a sling bullet. The sling bullet hits Grinder. _You kill Grinder!||jE  You kill the hound!  You shoot a sling bullet. The sling bullet hits Grinder. _You kill Grinder!||j˔pYour Fighting skill increases to level 6!You have reached level 9!||j/  --more--|j! |j Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |jaK5/699/939 4% |jٯ|jR _You feel agile. x2|j_ b.##.######...#########+...............####<..#.####### ##.##.#  ## .†...### .6---20 _|j֨ |jժ |j0  ##.######...#########+...............####<..#.####### ##.##.#  ## .......†###.....|j1 `#.#######|j8 |jn9 A---3|jC> |jA |jo ####...#########+...............####<..#.####### ##.##.#  ## ######|jÍ.......###..... #.### .|jq|jZ%4|jr|j}r _You see here a hound corpse.|jr +...............####<..#.####### ##.##.#  ## ######|j.......†### #.####  |j'|jk75Rev+ _|j|j|j ####<..#.####### ##.##.#  ## ######.......†###..... #.####  .|j;6|j|jՂ ##.##.#  ## ######.......†###..... #.###  .### |j|j%7|j|j|jPH  ## ######.......†###..... #.###  ...........###### 8=8|j  ######.......†###..... #.### ###.##.......###### |jʍ |jE T9Rev |j, |j |jcY #.# #.# #######.# .......†# ###.....# #.###.# # #.#.###.###.#.#.#######80|j |j #.# #.# #.# .†# ###.....#|j4Z #.###.# # #.##.###.###.##.#.#####|jW##|jQ1|j|j|j)?&7|jWD|jG|jtB#.# #.# #.# #$# #.# ##.## |js####...#.+.|j####<..#.###.##.# ####.##.##.#|j#######.#.......†# |j |j|jK54=|jw8|j|j|jO #.# #.# #.# #$# #.# |jP m##.## ####...#.#+.####<..#.###.##.# ####.|jDP P##.#|jqP _#.##.#|jP d.†# |jX |jzX &9|j] |j_ |jh#.# #.# #.# #$# #.# ##.## ####...#.#.+.####<..#.###.##.# |jp|jq)4000|jv|jw|j #.# #.# #.# #$# #.# ##.## ####...#.#.+.|j ####<..#.#.##.##.# |jY!|j2$^5=1|jI)|j+|j s#.# #.# #.# #$# #.# ##.## ####...#.#.+.####<..#.#.##.##.# |jix|jx&2|j(~|jv|j#.# #.# #.# #$# #.# ##.## # #####...#.#...#+.####<..#.#..###.##.# |j  You hear the slow rusting of a drain.3|j _You hear the slow hiss of a very distant avalanche of sand.|jm!#.# .##.# .##.# .##$# ..#.# .###.## .# ##  ####...#.#...#+.####<..#.#..###.##.# |jt|ju.64|jz|j~|j)#.# #..# #.# ..# #.# ..# #$# ... #.# #.# ###.## #.# .## ####...#.#...# +. ####<..#.#..###.##.# # |j/|jY|j&5|j|j|jhQ#.# #..# #.# #..# #.# ..# #$# ... #.# #.# ## ##.## #.##.## ...#.#...# .+<..#.#..###.##.# ## 6|jQ|j9^#.# #..# #.# #..# #.# ..# #$# ... #.# #.# ##  ##.## #.##.## ...#.#...#### + <..#.#..####  ##.##.# .## ####.# ..#.# ..##.# ..#.# ..#†# #.# |j<7|jӡ|jh|j #.# #..#  #.# #..#  #.# ..#  #$# ...  #.# #.#### ##.## #.##.## ...#.#...#### + <..#.#|j..#### ##.##.# ~.##  ####.# ##..#.# ...##.# ...#.# ...#†# ..#.# |j|j457=|j8|j|j!|jx f #.##..# $..#.#### ##.###.##.##...#########.#...#### .....................+ #<..#.##########@.#### ##.##.# ~S~~~~~.##  #########.. #.S   adder (asleep)..# .# #.###.#|jR ~SYou encounter an adder.|j= -~S|j XS|jE &9|j |j_ / _The adder hisses angrily.|j\ $..#.#### ##.####.##...#########.#...#### .....................+ #<..#.##########..#### ##.##.# ~~~S~~~@##  #########..  #.# ...#. ####.. .....†....# #.....# #...# #####.. .. |j-~S|j-?~S|j|j'10|j@|ju|j0m )))))))You shoot a sling bullet.|j  The sling bullet closely misses the adder.You shoot a sling bullet.|j];4~S|jSB ~~~~~The sling bullet hits the adder but does no damage.|jC8====1Rev |jvH|jpKS _The adder closely misses you.|jF  You shoot a sling bullet. The sling bullet hits the adder.|j& )))))))The adder is heavily wounded.|jkC ~~~~~~SYou shoot a sling bullet. The sling bullet misses the adder.2.6 (1.1Rev+ |j|j= _The adder bites you but does no damage.|j  You shoot a sling bullet. The sling bullet hits the adder.|jt )))))))The adder is almost dead.You shoot a sling bullet.|j~ ~~~~~~SThe sling bullet barely misses the adder.|j,3.5 (0.9|j|j † _The adder bites you but does no damage. x2  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!|jD(|jAHf )))))))You hear a splash.|j=z~~~~~~†|jb9=54.5 (1.0|j|j/ _You shoot a sling bullet.|j3|j|j^ _No target in view!|j&|j|j ^ _No target in view!|jU |js|j^ _No target in view!|j|jV|j8(^ _No target in view!|j(|j+.|j0H _No target in view!|j@|jA|jF|jwIC _No target in view!|jTu|jv|j {|j|j|jX|j|j |jT|j U|jrZ|j\|j|j||jB|jU|j{8|j9|j>|j@|j|j|j'|j*  #.# #..# #.# ..# #$# ... #.# #.####  ##.## #.##.###...|ju#.#...####.......+ ##<..#.#..#### |j ##.##.# ∩~~~~~~@.## ####.#|j^#..# #.#|j ...# #.# ....##.# ..|jE...#.†# ....#.#|jj#.....# #...# .#  #.###.# ##.|jp. ..  #. #.#|ji  You enter the shallow water.  Moving in this stuff is going to be slow.|jms---6.1 (1.6Water Rev+ |j|j!% _Found a glowing drain.|j |je_You see here an adder corpse.|j  #.# #..# #.# ..# #$# ... #.# #.#### ##.## #.##.###...#.#...####......+#<..#.#..####|jy  ##.##.#~∩~~~~~@†.## ####.##..# #.# ...# #.# ....##.# .....#|j .†# ....#.##.....# #...# .# #.###.# ##.. ..  #. #.#|j |j|jhB---7.7 |j_|j/|jD| #.# #..# #.# ..# #$# ... #.# #.####|j ##.## #.##.###...#.#...#### +.....+#<..#.|jA#..####|jK ##.##.#~∩~~~~@~†.## ####.#..# #.#|j! ...# #.# ....#  |jGZ#.# .....#  |jmg.†# ....#.# |j ###.....# #...# .#  #.###.# ##.. .. |j=g #. #.#|j[|jAV9.3Rev |j|jd|j; #.# #..# #.# ..# #$# ... #.# #.#### ##.## #.##.##  ####...#.#...####  +|j....+  ####<..#.#..#### ##.##.#~∩~~~@~~†.## ####.#..# #.# ...#|j6U #.# ....# |jYw #.# .....#  |j{g.†# ....#.# |j ###.....# #...# .#  #.###.# ##.. .. |jh #. #.#|j|jD=20.9|j|j|ju=h #.# #..# #.# ..# #$# ... #.# #.#### ##.## #.##.## ####...#.#...#### +.+ ####<..#.#..#### ##.##.#~∩~~@~~~†.## ####.#..# #.# ...#|j= #.# ....#  #.# .....#  .†# ....#.#  ###.....# #...# .# |j> #.###.# ##.. ..  #. #.#|jF|jF22.5|j_K|j5N|j #.# #..# #.# ..# #$# ... #.# #.#### ##.##|jm- #.##.## ####...#.#...#### +.+ ####<..#.#..#### ##.##.#~∩~@~~~~†.## ####.|j#..# #.# ...# #.#|j ....#  #.# .....# |j .†# ....#.# |j ###.....# #...# .#  #.###.# ##.. .. |j:j #. #.#|j|jX'4.1|j|j|j| #.# #..# #.# ..# #$# ... #.# #.####|jE ##.## #.##.## ####...#.#...#### +.+ ####<..#.#..####|jp ##.##.#~∩@~~~~~†.## ####.#..# #.# ...#|j; #.# ....#  #.# .....#  .†# ....#.# |jQ ###.....# #...# .#  #.###.# ##.. ..  #. #.#|jY|jN|j'5.7|j״|j|j  #.# #..# #.# ..# #$# ... #.# #.#### ##.## #.##.## ####...#.#...#### +.+ ####<..#.#..####|j  ##.##.#~@~~~~~~†.## ####.#..# #.# ...# #.# ....#  |j #.# .....#  .†# ....#.# |j  ###.....# #...# .# |j  #.###.# ##.. ..  #. #.#|j |j |j? #6|j{ 0|jH |j# T _There is a glowing drain here.|j8 |j |j |jP |j -7 _|j |j7X a Sewer  The world spins around you as you enter the gateway.  You enter a sewer!|j8_u ###  ##∩##  #.@.#  #.....# #...≈...# #..≈≈≈..# |j_#.≈≈≈≈≈b# #b.≈≈≈.b# bbb 3 bats (asleep) #...≈...# ##.....## |j-9.2 (2.5|j|j0 _You encounter 3 bats.Found a gate leading back out of this place.|j/c _There is an empty arch of ancient stone here.|j U ### ##∩## #.@.# #.....#  #...≈...#  #..≈≈≈..#  #.≈≈≈≈≈b#  |jж#b.≈≈≈.b#  #...≈...#  ##.....## |j{Li ### |jL[##∩## #.@.# #.....#  #...≈...#  #..≈≈≈..# #.≈≈≈≈≈b#|jM #b.≈≈≈.b#  |j?MM#...≈...# ##.....## |j^M |j T|jT|jZ|j]d _There are monsters nearby!|jx ### ##∩##|j5u #.@.# #.....#  #...≈...#  |jʿ#..≈≈≈..#  #.≈≈≈≈≈b#  #b.≈≈≈.b#  #...≈...#  ##.....## |jV= ### ##∩## #.@.# #.....#  #...≈...#  |j+Wk#..≈≈≈..# #.≈≈≈≈≈b# #b.≈≈≈.b#  #...≈...# ##.....## |j:^|j^|j~c|jed _There are monsters nearby!|j zo .  You shoot a sling bullet. The sling bullet hits the bat.|j}u))) 2|j )b1 asleep)You kill the bat!You shoot a sling bullet. The sling bullet hits the bat.|j &b.|jZ %b.|j 'b.|j Hb≈|jg $b.|jъ &b.|jF d..b|jR c===30.2 (1.0Rev |j |j \ _The bat is severely wounded.|jpY))))))|j=  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet.|j4'b.|j<5$b.|j:@ .≈|j:m..  The sling bullet closely misses the bat.|j;c1.1 (0.9Rev+ |j|@|jB= _The bat hits you but does no damage. x2|j9W' |j{WJ†  You shoot a sling bullet. The sling bullet hits the bat!|jt[o   bat|j`v )))You kill the bat!|jddCb..b|jd@b≈|jk.†..|jSp,2.2 (1.1|ju|j † _You shoot a sling bullet. The bat barely misses you.You shoot a sling bullet. The sling bullet hits the bat.|j9)|j ' |j &))))|jB )))|jb 1You kill the bat!|j}†≈≈≈≈≈.|jk3.1 (0.9Rev* |jϣ|jP/ _You shoot a sling bullet.|j"|ju|j|jP^ _No target in view!|j,|jv|j^ _No target in view!|j7|j|jh{ _No target in view!|jC|j^ _No target in view!|j3|j|jH _No target in view!|j|j=|j|jT C _No target in view!|j74|j4|j9|j`<|j2|j)|j|j|jBP|j|jt|j|jJ|j0x|jx|jC}|j]|j|j|j<|j|j|j5|j |j|jn|j|jt|j/a|ja|jbe|jk|j'l|jn|jr|jr|j\s|ju|jx[  You encounter a bat.|j}#####∩##.∩.|j~#..†#...≈..#..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..#|j-~#...≈...# b   bat (asleep)##.....#|jV~;#b.##|j/0b.|j#b.|j-$b.|jOb|jc;---4.1 (1 _|j|j!p _You see here a bat corpse.|j  ### ##∩## ##.∩.## #..†@.# |j #...≈...#  #..≈≈≈..#  #.≈≈≈≈≈.#  #..≈≈b..#  #...≈...#  ##.....##  |j 5##...##|jb . ### ##∩## ##.∩.## #..†@.# |jib X#...≈...#  #..≈≈≈..#  #.≈≈≈≈≈.#  #..≈≈b..# #...≈...# |jb 8 ##.....## ##...## |jgi |ji 9---|jn |jBp Z _A bat is nearby!|jX} )))))))You shoot a sling bullet.|j ≈The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat!|jq =)|j r.≈≈≈...|j 6===5.2 (1.1|j٘ |je G _You kill the bat!|j)3|j |j|jc  You encounter a bat.|j#####∩##.∩.##..††#...≈.#..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈...###.....## b   bat (asleep)...##b#|jQ(0.0|j1;---6.2 (1 _|jo|j|j9 ### ##∩## ##.∩.## ##..††.## #...≈.@.# #..≈≈≈..#|j : #.≈≈≈≈≈.# #..≈≈≈..# #...≈...# ##.....## ##...## ##b#|jf) ### ##∩## ##.∩.## ##..††.## |ju#...≈.@.# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈...# ##.....##|jS ##...## ##b# |j|j89---|j |j=Z _A bat is nearby!|jA )))))b  )You shoot a sling bullet. The sling bullet hits the bat.|ju †  The bat is moderately wounded.You shoot a sling bullet. The sling bullet hits the bat!|j|)|j m.≈≈...|j} /===7|j |j: G _You kill the bat!|j 3|j |j |j |j B|j |j |j B|jS |j |j |j |jm >Rev+ |j |jM |j3 |j\ |j |j,|jRev   You see here a bat corpse. _|j|ji  You encounter 2 rock fish.|j"7#..≈≈≈..##.≈≈≈≈≈.##..≈≈≈..##...≈...#|j###.....## ##...## ##†## #.#  #@# --- #.#  |jF#0#.#  #.#  #.#|jg#h ... FF 2 rock fish (asleep)|j#' #. |j#+FF#|j*,46.2 (9|j+Q---7.2 (10.0) _|j/|j0|jE8 .# |j8Fz #.≈≈≈≈≈.#  #..≈≈≈..#  #...≈...#  |jdFT##.....##  ##...##  ##†##|jF= #.# #@#|jF #.#|jF #.# |jG#.# |j G%#.# ...|j;G #.#|jVG |jrGEFF#|j> .#  #.≈≈≈≈≈.#  #..≈≈≈..#  #...≈...#  ##.....##  ##...##  ##†## #.# #@# #.# #.# #.# #.# ... #.# FF# |ji|jd _There are monsters nearby!|jtF )))|j))F1 asleep))You shoot a sling bullet. The sling bullet hits the rock fish.|j\N  The rock fish is lightly wounded.  |jوWYou shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|jP 8F#|j{.....FF.|j:===8.0)|j|j7 _The rock fish is lightly wounded.|jy- ))))))You shoot a sling bullet.|jֵ  The sling bullet closely misses the rock fish.You shoot a sling bullet.|j9 8F#|j7j ....9.3 (1.1Rev+  _The sling bullet closely misses the rock fish. |jy ))))You shoot a sling bullet. The sling bullet hits the rock fish.|j  The rock fish is moderately wounded.You shoot a sling bullet. The sling bullet hits the rock fish.|jw 8F.|j& 7....|j6 ,500|jڋ |j )))You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is moderately wounded.  You shoot a sling bullet. The sling bullet hits the rock fish. _The rock fish is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage|j .|j  The rock fish is heavily wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|j nF#F#|j +...|jӥ k1.4 (1.1Rev* |j |j a _The rock fish is heavily wounded.|j )You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|jLThe sling bullet hits the rock fish but does no damage. _The rock fish is heavily wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.You shoot a sling bullet. The sling bullet hits the rock fish.|jXF#.|jD+20|j |j _The rock fish is heavily wounded.You shoot a sling bullet. The sling bullet hits the rock fish.|j58The sling bullet hits the rock fish. _The rock fish is heavily wounded.  You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is severely wounded. |j5^ You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|jq  The rock fish is severely wounded.|j`%3|j|j _The rock fish bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the rock fish.|jW  The rock fish is almost dead.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|jl  The rock fish is almost dead.|j\3---4.5 (1.1|j|jU # _The rock fish bites you.  You shoot a sling bullet. The sling bullet hits the rock fish.|jF   rock fish (|j\  You kill the rock fish!|j|jG---85|jf0|j |jdG )))|j))F) _You shoot a sling bullet.  You shoot a sling bullet. The sling bullet hits the rock fish.|j+  The rock fish is lightly wounded.  You shoot a sling bullet. The sling bullet hits the rock fish.|j9F.|j! wThe rock fish is moderately wounded.|js"5F#|j.....w   brain worm (wandering).F   rock fish4=6.6 (1.1|j/|j2[ _You encounter a brain worm.|jz |j,~@)))|j~\)You shoot a sling bullet. The sling bullet hits the rock fish.|j0  The rock fish is heavily wounded.You shoot a sling bullet. The sling bullet hits the rock fish.|jZpw.F.|jk....w|ja+70|j |j<@ ))|j) _The rock fish is almost dead.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|j'  The rock fish is almost dead.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|jȦ:w.|jڧ5F#|j2...#|jͬ%8|jc|j81)))  The sling bullet hits the rock fish but does no damage.  The rock fish is almost dead.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage. |jk_The rock fish is almost dead.You shoot a sling bullet.|j>  The sling bullet barely misses the rock fish.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|j8F#|j9w.|j)..|j#5|j):=9|jT|jo#  You shoot a sling bullet.  The sling bullet barely misses the rock fish.The sling bullet hits the rock fish but does no damage. _The rock fish is almost dead.You shoot a sling bullet. The sling bullet hits the rock fish!|jA)|jh\  You kill the rock fish!|j:w.|j".|j76/701160|j|j9 )|j}) _You shoot a sling bullet.  You shoot a sling bullet. The sling bullet hits the brain worm.|j  The brain worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the brain worm.|j :w.|jg ".|j %1|j2  ) _The brain worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the brain worm!|j ] ))))))|jI mThe brain worm is severely wounded.You shoot a sling bullet.|j& :w.|j., >.....|j.- 472.5 (0.9|jb1 |jQA . _The sling bullet barely misses the brain worm.You shoot a sling bullet. The sling bullet hits the brain worm!|jC )|j )))))))You kill the brain worm!|j N Q.......|jQ 453.5 (1.0|jT |jZ E _You shoot a sling bullet.|jZ |jNc  _No target in view!|jf |ju  _No target in view! _No target in view!|jx |j| ^ _No target in view!|j| |j~ |j ^ _No target in view!|j} |jג Y _No target in view!|j. 3|j( |j |jDz |jU |j9 |j |j- |j |j |j |j |j; |jl |j |j |j |jr P|j |jI |j |j; |j |jf |jr |j |j |j |j |jw |j |jQ |jP |j |jW |jm |j |j |j |j |j |j P|j+& P|j#. P|j1 |jZ9 :|jJ@ |j#N |jN |jT |jV |je 3|jg |jj |jC3|j|jJ|j>|jb?|jDD|j:F|j/|j|j|jý|jR$|j$|jv'|j(|j^I|j_|j|jq|j|jl|jA|jdB|jF|jH|j3|jӼ|j|jI/|j0|j8|jќ|j|j͡|jM|j|j|j|j|jU=|j>|j,>|jc@|jDf _|j2E|jxE|j9FK8=|jF|j\,|jZ^|j`|j'a96|jc|je|jXf>Rev+ |jUh|jj|jCk|jm|jo|jo|jq|j~t|jt97|j1w|jhy|jy>Rev |j{|j~|j~|jȀ|jX8=|jҊ|j|jY|j)|jp|jK9=|j|j|j|jr|jn|j|j|j|j&|j]350|j{|j|j|jѣ|j |j^|j|jk|j|j=|j|jN51=|j|j|j|j=|ju,|j|jK|j%2|j2=|j||j|jǽ|j |jm|j|j|j|jc%3|j|j)|jb|jB|j|j|j]K4=|j!|jp|j|j|j|j|j|jA|jU5=|j:|j|j|j|j|jG|j|jB|j|jP|j0|jy%6|j|j`|j|jK|j|j! |j |j |j K7=|j|j|j|j|jJ|j|jc|j!8=|j#|j&|jl&|j;(|j +|jT+%9|jr-|j/|jM0|j2|j4|j4|j6|jL9|j9|j5;|j=|j=L60=|j@|jDB|jB|jqD|jF|jG|j#I|jK|jKU1=|jM|jcP,|jKR|jT,|jtV|j"Y;2|j[|j]|jV^|jg3=|j@u|j },|jE|j|j݃|j|j%|jU4=|j B|j|j|jx|jl|jϔ,|j_|j|j%5|j|jA|j|jr|j|jH|j"|ja6=|j|j,|jT|jP7=|j&|j|j|j&|jQ|j|jz|j |j%8|jy|j|j|j|jF|j|j;|j{|j|j|j|j6K9=|j|j,|je|j,|j0|j|j|jO70=|j|jG|j|j|j |j\|jg|j|j%|jaD1=|j@|jQ|j,|j |j ##...## ##†##|j4 #.# #.# #.# ###### #.# #.....# #.# ......$ |jc1#.####.....$!|j< ∩.........@......$=--- #.####.....$?|j #.# ......$ #.# #.....#|j ### ######|jY 1174.8 (85.0)|jl^---5.8 (86|jR _h - a potion of haste|jb |jc |jd |jf |jQi |jm ,|jz |j |j #=|j |j |j` |j |j# |j |jf |jb |j |j} ,|jw |j |jj |j |j9 |j |j~ |jO |j |j |jU |j |j |j |j5 N _You now have 114 gold pieces (gained 12).|j |jϳ |jf |j |jݸ |jQ |jս N _You now have 133 gold pieces (gained 19).|j |jG |j |j b##.....## ##...## ##†## #.# #.##.# ####### #.# ##.....## #.# #......$# #####.####......@# ................=# #####.####.....$?# #.# #......$##.# ##.....##### #######|jh -86.8 (11|j_ ,7.8 (12|j |j U _d - 2 coppery potions|jVI|jW|jY|jN],|j_|j`|jKa|jdM _You now have 142 gold pieces (gained 9).|j!g|jYg|jh|jXk|jm,|j&o|j)sr  You see here the ring of the Tortoise {AC+8}.|jYu|ju _|jy|jz|j{|jL||jO _a - 5 scrolls of enchant armour (gained 1)|jF|j|j|j;,|j}|jN _You now have 157 gold pieces (gained 15).|jR|j|j |j|j|j|jҖM _You now have 166 gold pieces (gained 9).|j3|j|j\|j]|j|j|j~|j,|j|jj|j|jS|j|j|jڳ|j |j|j|j|jտ|j.|j|jB|jK|j|j|j ##...## ##†## #.# #.# #.# ####### #.# ##.....##|jl #.# #.......# ########.####.......# #∩.....@...........=#208.8 (21 ########.####.......# #.# #.......# #.# ##.....## |j^### ####### |jm|j|j"E _Done exploring.|j2##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.# #.####.# #∩...........=# #.####.......# #.# #.# ##|j7|j889.8 (1.0) _|j4>|j:?|j*/##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.......# #.####.# #∩........=# #.####.# #.# #.......# #.####|jj5=10|js@|j##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.......# #.####.# #∩..@........=# #.####.# #.# #.......# #.# ##.....####|j+Y1|j $##...## ##†## #.# #.# #.# ####### #.# ##.....## #.# #.......# #.####.# #∩...@.......=# #.####.# #.# #.......# #.# ##.....##### #######|j|j4&2|ja|j|jݒ##...## ##†## #.# #.# |j$#.# ####### #.# ##.....## #.# #.......# #.####.# #∩....@......=# #.####.# #.# #.......# #.# ##.....##### #######|jY3|j= ##...## ##†## #.# #.# #.# ####### #.# ##.....## #.# #.# #.####.# #∩.....@.....=# #|j .####.# #.# #.# #.# ##.....## |j4|j&4|jI|j|ja##...## ##†## #.# #.# #.# ####### #.# ##.....## #.# #.# #.####.# #∩.|ja2.....@....=# #.####.# #.# #.# ### #|jh|jCi5|jn|jRp|jQ##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.#  #.####.#  #∩.......@...=#  #.####.# #.# #.# |jj|j&6|j{|j5|jAM ##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.# #.####.# #∩.|jM .......@..=# #.####.# #.# #.# |jT |jU &7|ja |j( ##...## ##†## #.# |j #.# #.# # #.# ##.....## #.# #.# |j t.####.# ∩......@.=# .####.# #.# #.# |jI |j &8|ji |j |j |j\? |j  ##...## ##†## #.# #.# #.# # #.# ##.....## #.# #|j n.#  #.####.#  #∩......@....=#  #.####.# #.# #.#  #.# ##.....## |j+ 4 ### #|j= |j &5|j |j |j  ##...## ##†## #.# #.# #.# ####### #.# ##.....## #.# #|jd! .# #.####.# #∩.....@.....=# #.####.# #.# #.#  #.# ##.....## ### #######|j( |ji) &6|jO0 |j1 |j+  ##...## ##†## #.# #.# #.# ####### #.# ##.....##|j  #.# #.# #.####.# #∩....@......=# #.####.# #.# #.# #.# ##.....## |jT k ### #######|j |j &7|j~ |j' W ##...## ##†## #.# #.# #.# ####### #.# ##.....## #.# #.......# |jm) #.####.# #∩...@.......=# #.####.# #.# #.......# #.# ##.....## ### #######|j3 |j4 &8|j!; |j; |jp  ##...## ##†## #.# #.# #.# ####### #.# ##.....## #.# #.......# #.####.# #∩..@........=# #.####.# #.# #.......# #.# ##....## ### #######|j}r |j9s &9|jyy |jz |j  ##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.......# #.####.# #∩.@.........=# #.####.# #.# #.......# #.# ##.....## ### #|j] 30|j% |j / |jS  ##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.......# #.####.# #∩........=#|jS  #.####.# #.# #.......# #.# ##.....## ### #|jd Y1|j  ##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.# #.####.# #∩...........=# #.####.# #.# #.# #.# ##.....## ### #|j8 |j &2|j |j |j*g ##...## ##†## #.# #.#|jh #.# # #.# ##.....## #.# #.# #.####.# #∩...........=# #.####.# #.# #.# #.# ##.....## ### #|jp<3|js|jQw|j׿ ##...## ##†## #.# #.# #.# # #.# ##.....##|j+* #.# #.# #.####.# #∩...........=# |jUk#.####.# #.# #|jw.# |j] #.# ##.....## |jj ### #|jz|jO&4|jw|js|j4 ##...## ##†## #.# #.# #.# # #.# ##.....## #.# #.# #.####.#|j4\ #∩.....=# #.####.# #.# #.#  #.# ##.....## |j4j ### #|j;|j<&5|j8|jX|j__ ##...## ##†## #.# #.# #.# # #.# ##..... #.# #|j_. #.####. #∩..= #.####.|j_ #.# #. #.# ##..... |jg`j ### #|j3g|jg&6|jm|jNo|jN& ##...## ##†## #.# #.# #.#  #.# ##..... #.# # #.#### #∩.|j/. #.#### #.# # #.# ##..... ### |j|j`&7|j|jF|jGl ##...## ##†## #.# #.# #.#  #.# ## #.# # #.#### #. #.#### #.# #|jG #.# ## ### |jM|jgN&8|jS|jVj _There is a gate leading back out of this place here.|j|j,|j#|jY|j#4|jH%|j&|jԐ|j_|j|j|jl|j|jF|j`|j`. |j. |jH3 |j7 |j; -9 _|j< |jCr  Welcome back to the Dungeon!  You hear the hiss of flowing sand.|jϻ /  --more--|j} Dungeon:6  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!|jo#.##..# #.#..# #$#... #.##.######.###.##.## ####...#########.#...#### +.......................+ ####<..#.##########..#### ##.##.#~@~~~~~~÷.## ####.##########..# #.# ...# #.#....########.#.....#.......†# ....#.####.....# #...# .##.###.# ##.. ..#. #.#|j'S.41.3 (2.5|jxU|j@Wo _You hear the hiss of a very distant avalanche of sand.|jYY _There is a collapsed entrance here.|jW |j. Read which item? Scrolls  b - a scroll of blinkinga - 5 scrolls of enchant armour  s - a scroll of butterflies  |j nw - a scroll of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation [!] read|quaff|evoke[?] describe selected|jJ|jP|j`#.##..#moonlander the Skirmisher#.#..#Coglin#$#...Health: 71/71 ========================#.##.####Magic: 9/9========================##.###.##.##AC: 5Str: 11####...#########.#...####EV: 11Int: 8+.......................+SH: 0Dex: 23####<..#.##########..####XL:  9 Next: 20% Place: Dungeon:6##.##.#~@~~~~~~÷.##Noise: ---------  Time: 4241.3 (0.0)####.##########..#a) +2 sling {Kazuki} c) +0 sling {Malki} #.#...#Fire: a) +2 sling {Kazuki} #.#....########.#.....#.......†# ....#.####.....# #...# .##.###.# ##..|ja- ..#. #.#Welcome back to the Dungeon!  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried! _You hear the hiss of a very distant avalanche of sand. _There is a collapsed entrance here.  Okay, then.|j&b|jgg|j j. _|je|j@|j|j|j9 |j 3|jX |jy A  You enter the shallow water.|j0 UWater |j _Moving in this stuff is going to be slow.|j |j |jm |j |j# |j #.# #..# #.# ..# #$# ... #.# #.#### |jJ B##.## #.##.## ###...#########.#...#### ..........+ ###<..#.##########..#### ##.##.#~.~~~~~@÷.## 50.9 (9.6####.##########..# #.# ...# |j #.# ....# |j^ |j |j |j|js|j<|jg|j-|j#  You see here an adder skeleton.|jf|j / _|j|j|j!|ji|j|j|j=|j|j*|jf#.# #.### #.## #.##.## ...#########.#...#### ....................+ <..#.##########..## #.##.#~.~~~~~~÷.## ####.##########..#  #.# .........#  #.# ........@# 5.5 (4 |j####.# #........# ....†# #......#.# .....# #.#...##.# .###.# # ##.. ... #.# ### #.# .###.# ..# .....# ### .#####|j|j0 |j|j^3|jW_|jpb|jd|jUiX|ji|jKj|jdl|jo|jQp|jMq|jsi _Found a shiny silver wand.|ju|jFv|j+w|jx|j{,|jY||j%q..#.##########..#### .##.#~.~~~~~~÷.## ###.###..#  #.# .........#  #.# .........# ##.# #........# |j...†# #......#.# ....# #.#...##.###### ###.# # ##.....@....#60.5 (5.0  #.# #####.####/# |j݂ ###.# ...# # ##### ##### |j|j|j͊|j|j|j"|j$H _No target in view!|j:n|jn|j p|j"s|ju|j|zP _|j}B|jgn|j|jbG|jיv#~.~~~~~~÷.## ##########..#  .........# # .........# # #........#  #......#.# # #.#...##.###### # # ##..........#  #####.####@# 6.5 (6 # ...# #.#  ##### #.. #  #### |jž|j2 _f - a wand of mindburst (12)|j>|j?|jD|jiG|ji|jc|jȻ|j|j3|j4|j4|jM8|j9|j>|j@|j,|j|j  .........#  .........#  ##  ##.#  #.#...##.###### #  # ##..........# .## #####.####.# ...# ...# #.##...##. ##### #.@......?9.5 (3 #####.#### |j |j9|jf _Found 2 scrolls labelled QOW IKUALOTH.|jfm |j*n |jn |jr |ju |ju |jy ,|j?| ,|j} |j |j |j΃ |j |j |jo |jى |j݊ |j |jl |jď |j |j |jX |j |jR |j |j( |j |j. |j |j |j) |j t....# ....# #+# ....# #.# ..#.# #.# .##.########.## .........##...###### |j? ###.####.#.....#...  ...# #.##...##.# ##### #........@# 77.5 (8#####.##### #.##.##.##.##.##.#|j |j3 c _c - 2 scrolls labelled QOW IKUALOTH|j|j*rRead which item? Scrolls  b - a scroll of blinkinga - 5 scrolls of enchant armour  s - a scroll of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - a scroll of poison |j< I - a scroll of immolation  c - 2 scrolls labelled QOW IKUALOTH [!] read|quaff|evoke[?] describe selected|j |j q....#moonlander the Skirmisher |j a....##+#Coglin ....#|j #.#Health: 71/71 ======================== ..#.##.#Magic: 9/9======================== .##.########.##AC: 5Str: 11 .........##...######EV: 11Int: 8 |j 2###.####.#.....#...SH: 0Dex: 23  ...# #.##...##.#XL:  9 Next: 20% Place: Dungeon:6 ##### #........@#|jZ Noise: ---------  Time: 4277.5 (0.0)#####.#####a) +2 sling {Kazuki} c) +0 sling {Malki} #.#Fire: a) +2 sling {Kazuki} #.#|j #.##.##.##.# _You see here an adder skeleton. _Found a shiny silver wand. _No target in view! _f - a wand of mindburst (12) _Found 2 scrolls labelled QOW IKUALOTH. _c - 2 scrolls labelled QOW IKUALOTH|jd1 wFound 2 scrolls labelled QOW IKUALOTH. _c - 2 scrolls labelled QOW IKUALOTH  As you read the scroll labelled QOW IKUALOTH, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  c -> N - a scroll of noise|j2 M=========8.5 (1|jI7 |jM: U _You hear a shout! x3; You hear an angry hiss. You hear a shout!|jh 4|j)m |jn |j{  Something unseen opens the door.  You sense a monster nearby...#..# #'#..# #.#..#.# #.# ...##.##.## #..##...########.####.#.....#...  ...# #.##...##.#  ##### #......@..#--------- #####.##### #.#  #.#  #.#  #.#  #.#  #.#o9o   orc---------80.5 (2|jo _You encounter an orc. It is wielding a +0 club.|j )))))) You shoot a sling bullet. The sling bullet hits the orc.|j6  The orc is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.|jι Q'o|j oThe orc is moderately wounded.|jw .....o 2 orcs|j b===1.6 (1.1Rev |j |j v _You encounter an orc. It is wielding a +0 short sword.|jO )))))|jNYou shoot a sling bullet. The sling bullet hits the orc.|j`  The orc is almost dead.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.|jq.o'|j.o|jmv oThe orc is almost dead.|jPb....o |j-3 orcs|jb+20|j|j=o _You encounter an orc. It is wielding a +0 mace.|ji' |j))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.|jǞ )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.|jP 2 orcs|j(N.o|j)N'o|jX12....|j5d13Rev+ |j;|j$G )))) _You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.|j` )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.|jn   orc|j] oYou kill the orc!|j_O.o|jf....o 2 orcs|jj%4|jp|jOxo _You encounter an orc. It is wielding a +0 club.|jc ))))You shoot a sling bullet. The sling bullet hits the orc.|j7 )|jY)The orc is lightly wounded.  You shoot a sling bullet.|jaQ'o|jK)o|j,...|jk5.5 (0.9Rev* |jA|jTI )))) |jϹ_The sling bullet closely misses the orc.You shoot a sling bullet.|jB  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.|jQ.o|jNO.o|j),...|j,6.5 (1.0|j|j ) _The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.|j4))   orc|j*o )) You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.|jM)o|j>)..|j,7.4 (0.9|j|j ))) _The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.|j )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.|j(|j+ ,...|j*0 '8.3|j6 |j`? ] _You kill the orc!|j@ |jF |jO ^ _No target in view!|j-P |jW |jpY H _No target in view!|jr |jHs |jby |j ^ _No target in view!|j |j |jܑ ^ _No target in view!|j? |j |j ^ _No target in view!|j |j |j H _No target in view!|j |j |j |jb |j |j$ |j |j |j |j- |jW |j2 |j |jm |j  |j |j |j[& |j' |j`, |jB/ |jsA 3|jF |jH |j~X |jY |j_ |ja |j1 |j2 |j8 |j < |jP |jPQ |jW |jZ |jM |j |j |ju |j  |j |ju |j |j |j: |j |j |j |j{ |j |j( |jv |jc |j |j |jR |ju |jk |j= |j\|jL]|j]b|j+e|j~k# # #'# # #.# #.# #)# ##.########)## .##..)###### .####.#.....#... ...# #.##...##.#  ##### #..# #####.##### #.# #.# |j|j=|j=---9.3 (1.0 _|j|j|j7##..# #  # #'# .# #.# .# #)# ##.########)## .........##..)#########. ###.####.#.....#........  ...# #.##...##@# ##### #.........# #####.######.# #.#|j!|jB---90|j[|jWt _You hear the brisk hiss of an avalanche of sand nearby.|j ~÷.# ## '.. ..#.# #)# ##.########)## .........##..)######### ###.####.#.....#@.......  ...# #.##...##.####### ##### #.........#####.#####|jY |ja %1|jK |j Y÷.## ..# # # #'# # #.# #.# #)# ##.#)## ##..)##.#.####.#.....#.# ...# #.##...##.# #.........# |j u#####.##### |j|j\2Rev+ |ju|jA|j.## ..# # # #'# # #.# #.# #)# .#)## ##..)##.# .####.#.....#.# |jIO# #.##...##.#  #.........# #####.##### |j|jX%3|j|j|j( ÷.## #..#.#.# #'#.# #.# .#.# #)# ##.#)##.##..)##.##.####.#.....#.#.# #.##...##.## #.........# #####.#####  #.#  #.#  #.#  #.#  #.#|j ;4|jN |j  |j5d.## ..# # # #'# # #.# #.# #)# |jem.#)## ##..)##.# .####.#.....#.# # #.##...##.#  #.........# #####.##### |jl|j(m%5|j[r|jt|j!;##  .#  .#  .# #'#  .# #.#  .# #)#  .#)##  ##..)##|j-.#  .####.#.....#.#  .# #.##...##.#   #...#  #####.#####  #.#  #.#   #.#   #.#   #.#   |j|jpT6Rev |j|j#|j)s  #  #  # #'#  # #.#  # #)#  #)##  ##..)##.#  |j*####.#.....#.#  # #.##...##.#  # #.#  #####.#####  #.#  #.#  #.#  #.#  #.#  |jT1|jq2%7|j\9|j7F|jǁ        #'#   #.#   #)#  )## # |jՂ ###..)##.#  .#.....#.#   #.##...##.#   #.#  #####.#####  #.#  #.#  #.#  #.#  #.#  |j |j %8|j7 |jW |j  .. .# #'# .# #.# .# #)# .# )## .#  ##..)##.#  .#.....#.#  #.##...##.#  #.#  #####.#####  #.#  #.#  #.#  #.#  #.#  9|jz |j |j ...  #.#  #'# #.#  #.# #.# |j #)# #.#  )## #.#  ##..)#.#  #|j-.#.....#.#  #.##...##.#  #.#  #####.#####  #.#  #.# |jr #.#  #.#  #.# |j( |jӎ|j2300|j^|j>|j:|jM<|j:@|jhB|jFjM#<#...'.  #)# #####)## ..##..)#########|j4k.....#........##...##.######## #.........# |jr4<|js&1|jw|jz9 _Found a stone staircase leading up.|jk M+#.<#...'.  #)# #####)## ..##..)#########.....#........ #.##...##.########|jF 7 |j |j &2|j3 |jv |jM M#+.... #.<#...'.  #)# #####)## |jN ..##..)######### #.#.....#........# #|jU |jHV &3|j#[ |j] |j M #.? +.... #...<#...'.  #)# |j #####)## ..##..)#########.# |j |j &4|j" |jq O _Found a scroll of poison.|j. M .##..# #.? +..... #...#.<##...'|j/ .  #)# #####)###.# |jt7 |j8 &5|j= |j? |j M#. #... #.##..# #..? +..... #|jN ...# ##.##.##.<##....##........#'.#)##.# |j( |j( &6|j" |j |jm% 'M #..#.. #.... #.##..#. ##..? +...... #|j&  #...# ####.<##....##....@...# #####.####'#.##.# ###|j. |j/ &7|j5 |j7 |j!M #... .## #..#...# #....∩. #.##..#.. ###..?.... +....... # #...# ##.##.##.@##....#........ #####.#####'##.# ..#|j)|j*&8|j/|j0. _Found a sand-covered staircase.|j3a _There is a stone staircase leading up here.|j n  .... .   #.....##  # #..#...#.  #. #....∩...  #.##..#..... ##..##..?........ .+..'............ ## #.@.# ##.# |j'o #.##.<##....#  #........#  #####.####  #'# #.#  #.# #.#  #) #.# ######)## #.# ...##..)#########.# |jx|jy-9 _|jO|ja|jAHM#.####...... ..  #.....## |jiBp# #..#...#. #....∩. #.##..#.... ####..?..... .+..'....@....... ##..##.#...##.##.|jB##.<##....##........# ###.###.#|jB|jL|j}M'10|j.T|jV|j6  #. .##  #.#### .... ..   #.....## #  # #..#...#.#  #. #....∩...#   |jI7 :#.##..#.....#  # ..##..?.@......#  + ..'............#  #..##.#...##.##.#  #.##.<##....#  #........###   #####.#### #'# #.#  #.# #.#   #)# #.#  |j? |j@ &1|j`F |jH |j |ji |j |jG |j #. .##  ##.####..  .......  #.....## #  |j# #..#...#.#  #. #....∩...#  #.##..#.....#   ..##..?..@.....#   ..'.#   ..##.#...##.##.#  |j#.##.<##....#  #........###  #####.####  #'# #.#  #.# #.#  #)# #.#  |j|j&2|jh|j|jU  ##  . .##  ###.#### ........   #.....## #  |j# #..#...#.#  #. #....∩...#   #.##..#@....#  ..##..?........#  ..'............#  ..##.#...##.##.#  #.##.<##....#  #........###   #####.####|j9 #'# #.#  #.# #.#  |j۝|j&3|j|j|jt1   # ##   #. .##  ###.####.. ........   #.....## #  # #..#...#.#  #. #....@...#   #.##..#.....#  ..##..?........#  ..'............#  ..##.#...##.##.#  #.##.<##....#  #........|j2####   #####.#### #'# #.#  4 _There is a sand-covered staircase here.|j J|j |jȨ -5 _|j |j;n an Ossuary  The world spins around you as you enter the gateway.  You enter an ossuary!|j-u < ####### ##..♣..##  #.......#  #..∩.@..#  ##.....##  |ju >#..ß..# #.....# ........ ...ß.♣.♣..Z   orc zombie (dormant) .....Z.♣.♣.|ju ....♣.♣ . .. |j I6.8 (2.5 |j _You encounter an orc zombie.Found a gate leading back out of this place. _There is an empty arch of ancient stone here.|j ####### ##..♣..##  #.......#  #..∩.@..#  |jC##.....##  #..ß..# #.....# ........ ...ß.♣.♣..  .....Z.♣.♣.  ....♣.♣ . .. |jZV ####### ##..♣..##  #.......#  #..∩.@..#  ##.....##  #..ß..# #.....# ........ |jM[...ß.♣.♣..  .....Z.♣.♣. ....♣.♣ . .. |j`|jb|jf|jAib _An orc zombie is nearby!|jD )))))Z  You shoot a sling bullet. The sling bullet hits the orc zombie.|jGL  The orc zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the orc zombie.|jz.....Z|j~b===7.7 (0.9Rev |jy _The orc zombie is severely damaged.|j\ .You shoot a sling bullet. The sling bullet hits the orc zombie.|j _)))))|j { ))You destroy the orc zombie!|j "o.......|j&,8.8 (1.1|jx+|j@./ _You shoot a sling bullet.|j%?|j?|j D|jK^ _No target in view!|jrL|jP|jUH _No target in view!|ja|jb|jUf|jbiH _No target in view!|jO|j|jI|jH _No target in view!|jS|jn|jq |j9H _No target in view!|jw|jbx|jr}|jC _No target in view!|j|jj|j|j|j_|j`|je|jg|j3|j1|j|j(|j<|j|j |j,|j|j|j|jb1|j1|j6|j7|j|jI|j|j|jJ|jK|jP|jT|jU|j{U|jW|jtZh  You encounter a hobgoblin zombie.|jB_#########..♣..#.......# #..∩.∩..# ##....@## ..ß..# #.....# |j_#........ ...ß.♣.♣.........♣.♣. Z   hobgoblin zombie (dormant)....♣.♣ . ..|j_Z♣ ♣.|jwf(0.0|jk;---9.8 (1 _|jm|jJo|j!  )))))Z  )You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie.|jr>  The hobgoblin zombie is severely damaged.You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie but does no damage.|jTZ.|jh......|jn===20.7 (0.9Rev+ |j|jUi _The hobgoblin zombie is severely damaged.|j"|j"|j'|j*{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jT|j:|j|j~{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jG|jR|j|j{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jF1|j1|j 7|j9{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jn|j |j|jŮ{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jV|j |j |j]#s _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jq|jP|j|jȓ|j|j|j|j |jY ####### |ju##..♣..## #.......# #..∩.∩..# ##....@## #..ß..# #.....# #........ ...ß.♣.♣.. |j.......♣.♣. ..Z.♣.♣ . ..  ..♣ ♣. |j|jp ####### ##..♣..## #.......# #..∩.∩..# ##....@## |j4H#..ß..# #.....# #........ ...ß.♣.♣. .......♣.♣. ..Z.♣.♣ . .|j ..♣ ♣. |j|j޼|jq|jXA hobgoblin zombie is nearby!|jXR|jS|jW|j_Z{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|j |j |j |jn { _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|j # ##..♣..## #.# #..∩.∩..# ##...@.## #..ß..# #.....# #.#...ß.♣.♣..|j .♣.♣.. ..Z.♣.♣ . ....♣.. . ♣...|j=|jLl---1.7 (1.0Rev  _|jg|jt|jj|jUk9---|jvq|jt{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jg|jCh|jm|jp{ _Your line of fire to the hobgoblin zombie is blocked by a gravestone.|jM ####### ##..♣..## #.# #..∩.∩..#|jPN= ##..@..## #..ß..# #.....# #.. #...ß.♣.♣...#.♣.♣...##..Z.♣.♣ . ...#|jN.♣.. .ß♣...|j9XZ.2 _|j`|jd . _Your line of fire to the hobgoblin zombie is blocked by a gravestone.  You shoot a sling bullet.  The sling bullet hits the hobgoblin zombie.|j [))))|j )))You destroy the hobgoblin zombie!|j>1  ZYou shoot a sling bullet......Z   orc zombie (wandering)..===3|j[7 r _You encounter an orc zombie.|j )))))Z  )You shoot a sling bullet. The sling bullet hits the orc zombie.|j  The orc zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the orc zombie.|j UZ.|j f......|j \4Rev+ |j$ |j& c _The orc zombie is almost destroyed.|jQf #######  ##..♣..##  #.......#  #..∩.∩..#  ##..@..##  #..ß..#  #.....#  #.........  |jR#...ß.♣.♣...  #.......♣.♣...#  #...Z♣.♣ . ...#  ....♣.. .ß♣... |j. #######  ##..♣..##  #.......#  #..∩.∩..#  ##..@..##  |j˦#..ß..#  #.....#  #.........  #...ß.♣.♣... #.......♣.♣...#  #...Z♣.♣ . ...# |j....♣.. .ß♣... |jg|j|jg|jb _An orc zombie is nearby!|jN|jGO|jT|jVu _Your line of fire to the orc zombie is blocked by a gravestone.|jH3|j|ju _Your line of fire to the orc zombie is blocked by a gravestone.|j ####### ##..♣..## #.# #..∩.∩..# ##.@...## #..ß..# #.....# #.. #...ß.♣.♣...# #.......♣.♣...# #...Z♣.♣ .....# ....♣..ß .ß♣...|jSZ.|jF|jB6---5 _|j|j|jM .You shoot a sling bullet. The sling bullet hits the orc zombie.|jP [))))|j )))You destroy the orc zombie!|j\ p.......|ja /===6|jvf |jh / _You shoot a sling bullet.|jc3 |j.4 |j8 |j$; H _No target in view!|j|j|j|jH _No target in view!|j|jֆ|jD|j |jdk  You encounter an orc zombie.|j#######..♣..## #.......# #..∩.∩..# ##.....## #@.ß..#|j  #.....##.........#ß.♣.♣...#....♣.♣...# #....♣.♣......#Z   orc zombie (dormant) ....♣..ß..ß♣...|j#..♣. .. . Z|j&0|j ;---7.7 (1 _|j|j|j%? #######  ##..♣..##  #.......#  #..∩.∩..#  ##.....##  #@.ß..#  #.....#  #.........#  #...ß.♣.♣...#  #.......♣.♣...#  #....♣.♣......#  ....♣..ß..ß♣...  #..♣. .. . Z |jay #######  ##..♣..##  #.......#  #..∩.∩..#  ##.....##  #@.ß..#  #.....#  #.........#  #...ß.♣.♣...#  #.......♣.♣.. #....♣.♣......#  |jV....♣..ß..ß♣. #..♣. .. .  |j|jY9---|jv|jab _An orc zombie is nearby!|jq]|j)^|j)c|j9eu _Your line of fire to the orc zombie is blocked by a gravestone.|jV) #######  ##..♣..##  #.......#  #..∩.∩..#  ##.....##  #@.ß..#  #.....#  #.........#  #...ß.♣.♣...#  #.......♣.♣...#  #....♣.♣......#  ....♣..ß..ß♣...  #..♣. .. . Z |ja|j]  #######  ##..♣..##  #.......#  #..∩.∩..#  ##.....##  #@.ß..#  #.....#  #.........#  #...ß.♣.♣...#  |jN^ #.......♣.♣.. #....♣.♣......#  ....♣..ß..ß♣. #..♣. .. .  |jd |je |jj |jl b _An orc zombie is nearby!|j_~ |j~ |jF |jw u _Your line of fire to the orc zombie is blocked by a gravestone.|ju   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking g - Guard the area.f - Follow me.  Anything else - Cancel.|j.======8|j|j. _You shout for attention!|jO`1Z|j;fZ   gnoll zombie (wandering)|jfu------9Rev |jSl|jn] _You encounter a gnoll zombie.|j1Z|j0Z|jOZ.|jyZZ 2 orc zombies (1 wandering)|jxE------30|j|j\ _You encounter an orc zombie.|jlw ))))You shoot a sling bullet. The sling bullet hits the orc zombie.|j .The orc zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the orc zombie!|jBZ   orc zombie (|j....ZZ|j0===1|jS6Rev+ |jt|jҚQ _You destroy the orc zombie!|j )))))Z  You shoot a sling bullet. The sling bullet hits the gnoll zombie.|j8 .The gnoll zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the gnoll zombie!|jl  orc|j=~ ZYou destroy the gnoll zombie!|j8/Z|jRZ.|j2.....gnoll zombieZ   orc zombieZ   ogre zombie|jɫ%2|j|j` _You encounter a gnoll zombie. You encounter an ogre zombie.|j )))) You shoot a sling bullet. The sling bullet hits the orc zombie.|jxT  The orc zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the orc zombie.|j.Z.|jYPZ.|j...  orcZZ   ogre zombie|jAd3Rev* |j|js )))) _The orc zombie is severely damaged.You shoot a sling bullet.|ju .The sling bullet barely misses the orc zombie.You shoot a sling bullet. The sling bullet hits the orc zombie!|jaz)Z   ogre zombie|j8pZ.Z|j`....Z   gnoll zombie.Z   ogre zombie|j%4|j |jQ _You destroy the orc zombie!|j{&3|jf,|j6 _Your line of fire to the ogre zombie is blocked by a gravestone.|j27|jP<|j\F _Your line of fire to the ogre zombie is blocked by a gravestone.|jG|jL|jV _Your line of fire to the ogre zombie is blocked by a gravestone.|j+W|jm\|jf _Your line of fire to the ogre zombie is blocked by a gravestone.|jg|jl|jp |jfqp_Your line of fire to the ogre zombie is blocked by a gravestone.|j3|j|jQn _Your line of fire to the ogre zombie is blocked by a gravestone.|j|j|j=|j|jA[P|jބ|j|j|jϏ|ji|j|j@|j|j ]|j^|jc|jNe|j;3|j|j|jc3|ji|j!l|j|j|jG|j|j&.|j.|j3|j5|jש3|j|jN|j|jl|j5!|jM#|j |jђ|jX|j|j. |j |j |j |jq 3|jw |j;z |j 3|j |j7 |jV |j5W |j\ |j^ |jZ |j |j |jD |jB |jB |jG |jwJ |ju |j6 |j^ |j |j% |j& |jZ+ |j, |j |j |j |j |j4 3|j7 |j|: AUnknown command.|j ####### #..♣..##.....#..∩.∩..###@....##ß #.....#  #.........#  #...ß.♣.♣...#....Z..♣.♣#....♣Z♣......#|jtT ....♣..ß..ß♣...#..♣. .. . .|jsIZ.|jLZ.|j"|j6---5 _|jv|j|jZ )))You shoot a sling bullet. The sling bullet hits the ogre zombie.|j3u  The ogre zombie is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ogre zombie!|jF Z.Z.|j G...|js /===6|jx |jJ f _The ogre zombie is moderately damaged.|j5 ))You shoot a sling bullet. The sling bullet hits the ogre zombie.|j  The ogre zombie is moderately damaged.You shoot a sling bullet. The sling bullet hits the ogre zombie!|ja+J..|j7,%7|j1|j4d _The ogre zombie is severely damaged.|jJ ))You shoot a sling bullet. The sling bullet hits the ogre zombie.|jI  The ogre zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the ogre zombie.|j\Z.Z...8.8 (1.1|jwh|jm ) _The ogre zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the ogre zombie.|j .The ogre zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the ogre zombie!|jK)|jMZ.|j\>.|j^439.7 (0.9|j|jvR _You destroy the ogre zombie!|j֨ ) You shoot a sling bullet. The sling bullet hits the gnoll zombie!|j2 .The gnoll zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the gnoll zombie!|j6)|j<.|jf-40.7 (1.0|j|j i _You destroy the gnoll zombie!|j|j|j+^ _No target in view!|j@|j|jz^ _No target in view!|ji|jV|j _No target in view!|jH _No target in view!|j|j|j|j^ _No target in view!|j|j@$|jI+K _No target in view!|j+|j0|j8|jB9|jx=|jd?|jov|jzw|jF{|j}|j|j|jN|j|jl|j"m|jFr|ju|j|j|j|j"|j|j|j|j|j|jջ|j|jR|j3 |j4 |j9 |j < |j |j |j= |jî |j( |j) |j. |j 1 |j9 |j |j |j7 |j |jv |j |j |j~ |j~ |j |j |j |j |j |jF |j |jF P _|j |j? |jY |j |jW |j |j |j3 |jv |j >Rev+ |j |j) |j |j |j |j} |j |j |j |j |j |j |j |j |j |j >Rev |j |j |j? |j |j_ |jk |j |j |j |j< |jW |j |j |j |ja |j (|j6 |j= |jj |j |j= |jo |j |js |j |j |j |jh |j |j |j ,|j! |j # |j$ |j% ,|j( |j) ,|j|* |jx, |j- |j. |j. |j40 |j1 |j`2 |j2 |j4 |j5 |j76 |j-7 |j: |jw= _ You open the gate.  You encounter an ogre zombie and a gnoll zombie.|j>C #.......♣.♣...###....♣.♣......##....♣..ß..ß♣...|jC #..♣.♣.........##...♣..ßßß.....#...♣......♣....#.....♣..♣......##.......♣......|jD ###....@......#---#..##'''##..#####.^^^.#  . .........^|jD  ^....Z.Z..^. Z   gnoll zombie (dormant)######+###### Z   ogre zombie (dormant) |j^K 061.7 (21.0)|juL O---2.7 (22 _|jIR |j_T |j} #..  ##....♣.♣......#  #....♣..ß..ß♣...  #..♣.♣.........  ##...♣..ßßß.....  #...♣......♣....  |j=#.....♣..♣......  ##.......♣......  ###....@......#  #..##'''##..#  ####.^^^.#  ........  .........^.  ^....Z.Z..^.  ######+###### |j*|jo #..  ##....♣.♣......#  #....♣..ß..ß♣...  #..♣.♣......... |jp ##...♣..ßßß.....  #...♣......♣....  #.....♣..♣......  ##.......♣......  ###....@......#  #..##'''##..#  |jp####.^^^.#  ........ |jq[.........^. ^....Z.Z..^.  ######+###### |jy|jz|j|jd _There are monsters nearby!|j ))))Z  You shoot a sling bullet.|j9"  The sling bullet hits the ogre zombie but does no damage.  You shoot a sling bullet. The sling bullet hits the ogre zombie.|jKZ.|j;RZ.|jQ'^..Z|j3f===3.7 (1.0)Rev |j|j>9 _The ogre zombie is lightly damaged.|j )))You shoot a sling bullet. The sling bullet hits the ogre zombie.|j  The ogre zombie is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ogre zombie.|j mZ.Z|jԗ 3.|j X'^|jX %4|jƣ |ja f _The ogre zombie is moderately damaged.|j ))You shoot a sling bullet. The sling bullet hits the ogre zombie.|jA g  The ogre zombie is moderately damaged.|jVB VYou shoot a sling bullet. The sling bullet hits the ogre zombie.|j} ' |jE *The ogre zombie is moderately damaged.The ogre zombie sets off the alarm!|j- B Z|j \.The alarm trap emits a blaring wail!|j! )A sentinel's mark forms upon you.The gnoll zombie sets off the alarm!|j Z.The alarm trap emits a blaring wail!|j @'ZThe mark upon you grows brighter.|jأ==========5.8 (1.1Mark Rev+ |j>|j* ) _You hear a shout!  You shoot a sling bullet. The sling bullet hits the ogre zombie!|j<  The ogre zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the ogre zombie.|j}LZ.|j~NZ.|jU|j x===------ 60|jx|jѐd _The ogre zombie is severely damaged.|j  You shoot a sling bullet. The sling bullet hits the ogre zombie!|j9  The ogre zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the ogre zombie.|jp   burial acolyte'Z   gnoll zombiep.Z   ogre zombie|jp  The ogre zombie is almost destroyed.A burial acolyte opens the door.|ju------7Rev* |j|j% _You encounter a burial acolyte. It is wielding a +0 dagger.You shoot a sling bullet. The sling bullet hits the ogre zombie.|jp '  The ogre zombie is almost destroyed.You shoot a sling bullet. The sling bullet hits the ogre zombie!|j;v)|j p.You destroy the ogre zombie!|j|jb0-48.9 (1.1|j |j ))))) _The gnoll zombie hits you.  You shoot a sling bullet.|j  The sling bullet barely misses the gnoll zombie.You shoot a sling bullet. The sling bullet hits the gnoll zombie.|j" ZThe gnoll zombie is moderately damaged.The gnoll zombie closely misses you.|j#9p'|j+Z....Z   orc warrior zombie|j,(70.0|j"6|j< _You encounter an orc warrior zombie.You shoot a sling bullet. The sling bullet hits the gnoll zombie.|j '  The gnoll zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the gnoll zombie!|j*Z  orc warrior zombie|jXb  You destroy the gnoll zombie!|j]:*|j]1  The burial acolyte utters a dark prayer and points at you.|jmu ZYour life force is offered up.|jB *gnoll zombieZ   orc warrior zombie  You encounter a gnoll zombie.The orc warrior zombie sets off the alarm!|j Z.The alarm trap emits a blaring wail!|jߦ8@|j,63---==========1.1|j|j ))))) _The mark upon you grows brighter.  You shoot a sling bullet.|jG  The sling bullet closely misses the burial acolyte.You shoot a sling bullet.  The sling bullet hits the burial acolyte.|j3 Lp.|j *))The burial acolyte is moderately wounded.The gnoll zombie sets off the alarm!|j Z.The alarm trap emits a blaring wail!|j SZ.|j1 @'..p.|j '2.2|j |j' ))) _The mark upon you grows brighter.  You shoot a sling bullet.  The sling bullet hits the burial acolyte but does no damage.|jU  The burial acolyte is moderately wounded.You shoot a sling bullet.  The sling bullet hits the burial acolyte.|jf Lp.|jZ ZThe burial acolyte is heavily wounded.|j '.Z   ogre zombie|j y===------ 3.1 (0.9|j; |j )) _You encounter an ogre zombie.You shoot a sling bullet.  The sling bullet hits the burial acolyte.|j| 2 _You encounter an ogre zombie.You shoot a sling bullet.  The sling bullet hits the burial acolyte.  The burial acolyte is heavily wounded.!|j NZ.|j LZ.|j  '.The burial acolyte is almost dead.|j8*|j  The burial acolyte utters a dark prayer and points at you.|j% ZYour life force is offered up. The burial acolyte is healed.|j.|@Z 2 gnoll zombies|jq/u57----------4.2 (1.1|j6|jC )) _You encounter a gnoll zombie.You shoot a sling bullet.  The sling bullet hits the burial acolyte.|j )))The burial acolyte is severely wounded.You shoot a sling bullet.|jNZ.Z.Z.|jRLp.|jI[t'..|j\+50|jb|jp ))))) _The sling bullet barely misses the burial acolyte.You shoot a sling bullet.|jp )The sling bullet closely misses the burial acolyte.You shoot a sling bullet.  The sling bullet hits the burial acolyte!|j!)ZZ 2 gnoll zombies   orc warrior zombieZ   ogre |jZ.Z.Z.Z.)...|jH--76|j<|jݥ _You kill the burial acolyte!You shoot a sling bullet. The sling bullet hits the ogre zombie.|j0  The ogre zombie is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ogre zombie.|jUZ.|jl Z'  The ogre zombie is lightly damaged.|jQZ.|j|j̾S6-7|j|jYou shoot a sling bullet. The sling bullet hits the ogre zombie.  The ogre zombie is lightly damaged. _The ogre zombie hits you.  You shoot a sling bullet. The sling bullet hits the ogre zombie.|jW  The ogre zombie is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ogre zombie.|jO.Z|j[ Z.|j2NThe ogre zombie is moderately damaged.|j|j,8.3 (1.1|j@|j2 _The orc warrior zombie misses you.You shoot a sling bullet. The sling bullet hits the ogre zombie!|jp~  The ogre zombie is heavily damaged.You shoot a sling bullet. The sling bullet hits the ogre zombie.|j# s  The ogre zombie is severely damaged.|j o47----90|j|j* _The ogre zombie hits you!  You shoot a sling bullet. The sling bullet hits the ogre zombie.|j  The ogre zombie is severely damaged.You shoot a sling bullet. The sling bullet hits the ogre zombie!|j4@  The ogre zombie is almost destroyed.The orc warrior zombie hits you but does no damage.|j@o8=--80.4 (1.1|jH|j3Y ' _The gnoll zombie barely misses you.You shoot a sling bullet. The sling bullet hits the ogre zombie!|j^)|j )You destroy the ogre zombie!You shoot a sling bullet. The sling bullet hits the gnoll zombie!|jlBZ)|jw  The gnoll zombie is severely damaged.The orc warrior zombie closely misses you.|js|O=810|j;|j{] _The gnoll zombie completely misses you.|j"x '  You shoot a sling bullet. The sling bullet hits the gnoll zombie!|jx   gnoll zombie|jR )))))You destroy the gnoll zombie!|j ')...You shoot a sling bullet. The orc warrior zombie hits you.|j j5-92.3 (0.9|j |j Z _The gnoll zombie barely misses you.|j6 cYou shoot a sling bullet.  The sling bullet hits the orc warrior zombie.|j) ))))))The orc warrior zombie is lightly damaged.  You shoot a sling bullet.|jo( Z.....The sling bullet closely misses the orc warrior zombie.The orc warrior zombie hits you but does no damage.|j) b6-3.3 (1.0|j(0 |j C  _The gnoll zombie hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc warrior zombie!|j" ))))))The orc warrior zombie is moderately damaged.You shoot a sling bullet.|jS Z.....The sling bullet barely misses the orc warrior zombie.|jmT ,4.4 (1.1|j[ |j{h .  _The orc warrior zombie misses you. The gnoll zombie completely misses you.You shoot a sling bullet.  The sling bullet hits the orc warrior zombie!|j  The orc warrior zombie is severely damaged.You shoot a sling bullet.  The sling bullet hits the orc warrior zombie!|j{ z  The orc warrior zombie is almost destroyed.|j| '5.5|j |j _The orc warrior zombie barely misses you.You shoot a sling bullet.  The sling bullet hits the orc warrior zombie but does no damage.|j .The orc warrior zombie is almost destroyed.You shoot a sling bullet.  The sling bullet hits the orc warrior zombie!|j (|j  You destroy the orc warrior zombie!73060|j ))))) _The gnoll zombie barely misses you.You shoot a sling bullet.|jn  The sling bullet barely misses the gnoll zombie.You shoot a sling bullet.|j) Z....The sling bullet barely misses the gnoll zombie.|j%7|j6|jݣ&You shoot a sling bullet.  The sling bullet barely misses the gnoll zombie.You shoot a sling bullet.  The sling bullet barely misses the gnoll zombie.|j.  The sling bullet hits the gnoll zombie but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll zombie!|jYt  The gnoll zombie is severely damaged.|jD%8|jS|j ' _The gnoll zombie hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll zombie!|jD)|j*` |jNk)))))You destroy the gnoll zombie!|jq'....|j%9|jl|jE _You shoot a sling bullet.|j|jy|j^ _No target in view!|j|j|jy^ _No target in view!|j;|jl$|j.^ _No target in view!|jE/|j4|j`A{ _No target in view!|jG|jP^ _No target in view!|jQ|jW|j_K _No target in view!|jQ`|jve|j n:|jt|j{|j||j|jQ|j|j|j |j|j|jZ|j4|jw|j:|j~|j:|j|ja|j2|j|jh|j|j|jq|j*|j|jZ|j|j|jR|j|j |j^|j|j}|j:|j&|j%/|j/|j5|j=|j>|jD|jM:|jdS|j[|jr\|ja|ji|jj|jo|jx:|j0|j?|j%|j|j|jJ|j4|j|j|j|jM|j|js|js|j|j|j|jH|j|j|j~|j-|j:|j|j:|j:|j :|j|j |j|j$|j4;P|j#@:|jiE|jM|jqN|j'd|j-i|jFj|jhr|jz|jN{|jM|j|ju|jޓ|j3|j3|j|j:|j;|j|jL|jN|j|jC|j|j:|j#|j|j~|jp|j:|j |j)|j)|j/|j7|j9|j>|jG:|j"N|jV|j W|j]|jd:|j+k|jt|ju|jf|jW|jC3|j(|jJ|j|j|j|j|jE|j|j|j|j|jw|j|jQ|jk|j[|j(|j|j|jP|j|j|j|jW|j!|j)|jL+|j/|j7|j@8|j=|jeE|j6F|jK|jM|j^3|j`|jec|jgp8= _|jzh|jh|jj|jl|jll|jm|jp|j{pb9=Rev+ |jr|j%t|jt|ju|j7x|jx|jy|j{|j{:50|j>}|j|jx>Rev |j̀|jĂ|j7|jC|j|jN51=|j|ja|j |j |jZ|j|j|j|j[A2=|j|jA|j3|j|j |jԚ|j[|j_|jq|jϞ|j|j|jU%3|j4|j|j@|j|j}|jӪ|j<|jo|jK4=|jj|j|j%|j|ju|j|j|j|jNU5=|j|j|jF|jy|j|jj|js|jU|j%6|j|j|j+|jt|j,|j%|j|7=8=9|j|jb60=|j|jB|j\|j|jQ|jD|jU1=|j|j |jM |j{ |j~ |j |j|j|j|j|j{|j%2|j$|jt,|j|j,|je|j=|j|jD3=|j!|j#|j#|j$|j('|j'|j(|j*|j*U4=|jW,|jp.|j.|jt0|j2|ju2|j6|j{9|j :%5|j;|j{=|j>|jo?|j~A|jA|jHC|jE|jbF|jEG|j_I|jID6=|j-K|j'M|j}M|jN|jDQ|jQ|jR|jT|jPU?7=|jU|jW|jY|jY|jZ|j]|j]|j^|ja|jla%8|j9=|jB|j~70=|j|j |jg|j|j|j|j|jcK1=|j|jN _HP restored.|jL|jx|j|ji|j|j |j|j|j9=|js|jʮ,|j|j3,|j|jԵ,|j#|jg|jƹ|j|j|j |j̾|j3,|js|j|j|j|j|j=|j|j,|jH|jS|j|j|j*,|j|j|j|jI|jL,|j|j|j|jB|jJ|j|j|j|jh|j|j,|j{|j;|j|j|j,|jJ|j |jY|j|j@|j|j|j|j|j |j ,|j |jp ,|j |jF ,|ji |j\ ,|j |j |j |j |j |j/ |j] |jX |j |j |j w _The sentinel's mark upon you fades away.|j+  ##....♣.♣.......♣..ß..ß♣...#..♣.♣......... ##...♣..ßßß......♣......♣.....♣..♣..#.......♣. ###...........#|jD- - #..##@''##..#---49708.0)####.)^..#  .........#.^...##_.|j3 |jT4 #---|j4 %89|j< |j)F _Found a roughly hewn altar of Beogh. _There is an open gate here.|jF |jM |jFU ^ _No target in view!|jU |j\ |j(^ H _No target in view!|j` 3|j |jҩ |j0 |jA P _|j |jg |j| |jٴ |jd |j |jr |jy |j |jB |jM |j |j ,|j? |j |jo |j |j |j7 |j |j |j |j |j ,|j |j @  There is an open door here.|j |j  _|j |j |j ,|j |j |je B|j |jP |j |j |j |j ,|j7 |jn |j |j |j |j_ |j X|j |j| |j |j |j> ,|j |jx |jF |j} |jF |j[! ,|j " |j& O _a - 6 scrolls of enchant armour (gained 1)|j( |jW( |j) |j, |j- |j- |j/ o _p - 2 silvery potions (gained 1)|ji1 3|j2 |j= ##....♣.♣......# #....♣..ß..ß♣... #..♣.♣......... #...♣..ßßß..... ...♣......♣.... .....♣..♣...... #.......♣...... ###...........###### #..##'''##..#.@!$# |jG> ####.)^..####...!# ..##.........##....# ...^...............# ...^...............# |j> ########'####.....###._.#######|jC 4520.5 (22.0)|jD ,1.5 (23|jI |jPL . _i - a scroll of identify|j |j( |j |j |j |jc B|j |j |j s _j - 3 fuming blue potions (gained 1)|j |j# |j |jB |j |j: |j N _You now have 178 gold pieces (gained 12).|jf |j |j\ |j# B|j( $ |j8( O_f - 2 murky black potions (gained 1)|j) |j) |j}* |j, |j- |jF. |j/ |jj1 |jh2 |j2 |j3 |jm6 |j7 |j7 |j89 |j; |j-= |j/> ,|jځ   There is an open gate here. _|j0   There is an open gate here.|j4 K _|jW @  There is an open gate here.|jO |j  _|j |j[ $  Things that are here:|jy ;  a +0 dagger; a +0 robe|je |j  _|j |j |j |j/ |jn |j |jͩ |j. |jΫ |jȹ  #...♣......♣......# #.....♣..♣........# ##.......♣.......## ## ###...........###### #?? #..##'''##..#....# |j0 #$.. ####.)^..####....# #....##.........##....# #.....^...............# #.....^@..............#49.5 (28|je } ###########'########### #.....# |j ##._.## ##### |jɺ |j |jp |j& i _Partly explored, can't reach some items and places.|jR3|jQ|j V....''............##........0|jV.0)|jv|j%|jWi _Partly explored, can't reach some items and places.|jB |jB |jD |jR |jS |ji |jbj i _Partly explored, can't reach some items and places.|j+Really walk onto that alarm trap? Y - Yes  N - No|j|jq#...♣......♣......#moonlander the Skirmisher#.....♣..♣........#Coglin##.......♣.......##Health: 71/71 ========================######...........###### Magic: 9/9|j========================#??$ #..##'''##..#....# AC: 5Str: 11#$..!####.)^..####....# EV: 11Int: 8|j#....##.........##....# SH: 0Dex: 23|j+@#.....^...............# XL:  9 Next: 30% Place: an Ossuary#.....@...............# Noise: ---------  Time: 4549.5 (0.0)|jP,###########'########### a) +2 sling {Kazuki} c) +0 sling {Malki} #.....#Fire: a) +2 sling {Kazuki} |j}R##._.####### |jq_There is an open gate here.  Things that are here: _a +0 dagger; a +0 robe |j_Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. |j T_Partly explored, can't reach some items and places.|jvn *You set off the alarm!|j @The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.|jQ==========50.5 (1|j6Mark |jO8_|jqv _Found a sedimented sapphire potion and 28 gold pieces.|j |j* |je |j< |j |j ,|jq |j2 |j |j# |j |j} |j |j |j% |jY |j9 |j |j |j |j# |jQ |j |jD |jo |jH |js |j |j |jS |j |jG |j |j |j |j_ |j |j |j |j( |j( |j9 |jp |j2 |j^ ,|jS |j |j |j |jU ,|j2 X|j ,|j |j |j. |j |jE |j~ |j- |j |j |j~" |j$ |j:% |j& |j2 |j33 |j; B|j= |j? |j @ |jA |jD ,|jF |jI |j;I |jJ |jOM |jM |jO |j5R ,|jT |j V |j_V |jfX |jZ |j[ |j\ |j/_ |je_ |j"a |jc ,|jMe |jag |jg |ji |jk |j4l |jp |j-s ,|ju |jw |j x |jy |j)} >|jA |j w _The sentinel's mark upon you fades away.|j |j؅ |j |j |jI |j |jk |j( |j |jĔ |j5 |j0  #....♣..ß..ß♣...# #..♣.♣....# ##...♣..ßßß......## #...♣......♣...... #.....♣..♣.... ##.......♣.......#|jk  ######...........### #??$$#..##'''##..#... #$..@####.)^..####...|j ---------  #....##.........##...|j #.....^..............#....................#######|j _####'##########.....###._.#######|j |jͦ 092.5 (42.0)|jn N---------3.5 (43|jN |j ` _n - a sedimented sapphire potion|j |j |j |j |j |j: ,|j+ |jr |j |jA N _You now have 189 gold pieces (gained 11).|j2 |j |jS |j |j6 |jc |j N _You now have 217 gold pieces (gained 28).|j |j- |j |j^ ,|j |j  I _i - 2 scrolls of identify (gained 1)|j |jS |j |j+  ##....♣.♣...... #....♣..ß..ß♣.. #..♣.♣... ##...♣..ßßß..... #...♣......♣.... #♣...... ##♣...... ######...........# #@...#..##'''##..# #$...####.)^..#### #....#### #.....^ #.................###########'###### #.....# ##._.#######|j1 3600.5 (7.0)|j2 +1.5 (8|j7 |jr9 K _c - a scroll labelled HUOXZADYMIN|j9 |jD|jJ ....♣..ß..ß♣♣.♣.......##...♣..ßßß...♣......♣..♣..♣..#.....|jK######...........#....#..##'''##...####.)^..###3.5 (2....##..........^.... |j>KH_You now have 235 gold pieces (gained 18).|jK|jP|jRE _Done exploring.|jRead which item? Scrolls  b - a scroll of blinkinga - 6 scrolls of enchant armour  i - 2 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation  N - a scroll of noise  c - a scroll labelled HUOXZADYMIN [!] read|quaff|evoke[?] describe selected|jF |j|j#....♣..ß..ß♣.. moonlander the Skirmisher#..♣.♣......... Coglin##...♣..ßßß..... Health: 71/71 ========================#...♣......♣.... Magic: 9/9========================#.....♣..♣...... AC: 5Str: 11##.......♣...... EV: 11Int: 8######...........# SH: 0Dex: 23#....#..##'''##..# XL:  9 Next: 30% Place: an Ossuary|j\C#@...####.)^..#### Noise: ---------  Time: 4603.5 (0.0)#....##.........## a) +2 sling {Kazuki} c) +0 sling {Malki} #.....^........... Fire: a) +2 sling {Kazuki} #.................###########'#######.....###._.####### _You now have 189 gold pieces (gained 11). _You now have 217 gold pieces (gained 28). |j_i - 2 scrolls of identify (gained 1) _c - a scroll labelled HUOXZADYMIN _You now have 235 gold pieces (gained 18). |j0_Done exploring.|jZ|j`Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HUOXZADYMIN Potions (select first with !)  d - 2 coppery potions  f - 2 murky black potions  j - 3 fuming blue potions  k - 3 sapphire potions  l - 3 black potions  n - a sedimented sapphire potion  p - 2 silvery potions[?] describe selected|jua |jg |j[o #....♣..ß..ß♣.. moonlander the Skirmisher#..♣.♣......... Coglin##...♣..ßßß..... Health: 71/71 ========================#...♣......♣.... Magic: 9/9========================#.....♣..♣...... AC: 5Str: 11##.......♣...... EV: 11Int: 8######...........# SH: 0Dex: 23#....#..##'''##..# XL:  9 Next: 30% Place: an Ossuary|jo n#@...####.)^..#### Noise: ---------  Time: 4603.5 (0.0)#....##.........## a) +2 sling {Kazuki} c) +0 sling {Malki} #.....^........... Fire: a) +2 sling {Kazuki} #.................###########'#######.....###._.####### _You now have 189 gold pieces (gained 11). _You now have 217 gold pieces (gained 28). _i - 2 scrolls of identify (gained 1) |jp _c - a scroll labelled HUOXZADYMIN _You now have 235 gold pieces (gained 18). _Done exploring.|j ]  As you read the scroll of identify, it crumbles to dust.|jR +4.5 (1|j |j b _c -> t - a scroll of teleportation|jg[|j^Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - 6 scrolls of enchant armour  i - a scroll of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation  N - a scroll of noise [!] read|quaff|evoke[?] describe selected|jU< |jB |jJ #....♣..ß..ß♣.. moonlander the Skirmisher#..♣.♣......... Coglin##...♣..ßßß..... Health: 71/71 ========================#...♣......♣.... Magic: 9/9========================#.....♣..♣...... AC: 5Str: 11##.......♣...... EV: 11Int: 8######...........# SH: 0Dex: 23#....#..##'''##..# XL:  9 Next: 30% Place: an Ossuary#@...####.)^..#### Noise: ---------  Time: 4604.5 (0.0)#....##.........## a) +2 sling {Kazuki} c) +0 sling {Malki} #.....^........... Fire: a) +2 sling {Kazuki} |jK l#.................###########'#######.....###._.####### _i - 2 scrolls of identify (gained 1) _c - a scroll labelled HUOXZADYMIN _You now have 235 gold pieces (gained 18). _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> t - a scroll of teleportation|jN |jiR 'Identify which item? (\ to view known items) Potions (select first with !)  d - 2 coppery potions  f - 2 murky black potions  j - 3 fuming blue potions  k - 3 sapphire potions  l - 3 black potions  n - a sedimented sapphire potion  p - 2 silvery potions[?] describe selected|j3|j<|j @#....♣..ß..ß♣.. moonlander the Skirmisher#..♣.♣......... Coglin##...♣..ßßß..... Health: 71/71 ========================|jG@#...♣......♣.... Magic: 9/9========================#.....♣..♣...... AC: 5Str: 11##.......♣...... EV: 11|j@Int: 8######...........# SH: 0Dex: 23#....#..##'''##..# XL:  9 Next: 30% Place: an Ossuary#@...####.)^..#### Noise: ---------  Time: 4604.5 (0.0)|j@#....##.........## a) +2 sling {Kazuki} c) +0 sling {Malki} |j@p#.....^........... Fire: a) +2 sling {Kazuki} #.................###########'######|jAO#.....###._.####### |j2A}_i - 2 scrolls of identify (gained 1) _c - a scroll labelled HUOXZADYMIN |jVA}_You now have 235 gold pieces (gained 18). _Done exploring.  |j{AAs you read the scroll of identify, it crumbles to dust. _c -> t - a scroll of teleportation|jgL]  As you read the scroll of identify, it crumbles to dust.|jM+5.5 (1|j(Q|jJSF _j -> c - 3 potions of curing|jtS|j& 3|j |jС |j6 |j ,|j |jg ,|j |jr |j ,|j |jɴ |jڵ ,|j |j |j ,|j |jJ |ja |j |j |j |j |j |j~ |j |j ,|j |j" |j |j& |jv |j? @  There is an open gate here.|jb |j  _|j |jR |j ,|jU |j5 |j ,|j |jP |j ,|j |j |j |j |j |j\ #..ß..# ###.....### ##.........## ##...ß.♣.♣...## #.......♣.♣...# |j ##....♣.♣......## |j b#....♣..ß..ß♣...# #..♣.♣..........# ##...♣.@ßßß......## |j 194.0)|j #...♣......♣......# #.....♣..♣........# |jE ##.......♣.##|ju ######...........#....#..##'''##..#|j Q#....####.)^..####....#....##.........##....#|j y#.....^...............#|j |j |j9 |j3|jB |jg |j%|jB|j|j[|j|j|j|j|j|j |j|j|j |j"|j$,|j %|jB'|j0),|j)|j+|j,|j)-|j .|jB3B####### ##..♣..## #.......# #..∩.∩..# #.....## |jv3 #..ß..# #....@### 26.5 (7|j3.0)##.........## |j3##...ß.♣.♣...## #.......♣.♣...#|j3##....♣.♣......##|j'4V#....♣..ß..ß♣...##..♣.♣..........#|jK4##...♣..ßßß......###...♣......♣|ju4"|j#5|j9|jV:|j |jf!|j"|j $|j&|j*X|j+,|jK-|jg.|j.|j/|j^5 ####### ##..♣..## #.......# #..@.∩..#9.5 (3 ##.....## #..ß..# |j6 ###.....### ##.........## ##...ß.♣.♣...## #.......♣.♣...# ##....♣.♣......## #....♣..ß..ß♣...#|j[ _There is a gate leading back out of this place here.|j4|j|jn|j330.5 (1 _|j%|j51Dungeon:6|ja  # ## #. .##  ###.####.. ........  #.....## #  # #..#...#.#  |jg*#. #....@...#  #.##..#.....#  ..##..?........#  ..'............#  ..##.#...##.##.#  #.##.<##....#  |j@ #........####   #####.####  |j@ #'# #.#   |j-2.0 (2.5|j1|j>! _Welcome back to the Dungeon! _There is a collapsed entrance here.|j" Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - 6 scrolls of enchant armour  s - a scroll of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation  N - a scroll of noise [!] read|quaff|evoke[?] describe selected|j|j|j  moonlander the Skirmisher  Coglin# ##  Health: 71/71 ========================#. .##   Magic: 9/9========================###.####..  AC: 5Str: 11........  EV: 11Int: 8#.....## #   SH: 0Dex: 23# #..#...#.#   XL:  9 Next: 30% Place: Dungeon:6#. #....@...#  |j[m Noise: ---------  Time: 4632.0 (0.0)#.##..#.....#   a) +2 sling {Kazuki} c) +0 sling {Malki} ..##..?........#   Fire: a) +2 sling {Kazuki} ..'............#  ..##.#...##.##.#  #.##.<##....#   #........####   #####.####  #'##.#  As you read the scroll of identify, it crumbles to dust. _j -> c - 3 potions of curing _There is an open gate here. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance |jhere.|jP  Okay, then.|j|j|j. _|jT|j|jo|jI,|j"P _|j|j0|j`|jB|j|j|j|j|j|j|j% _p - 2 scrolls of poison (gained 1)  You encounter an iguana.# ## #.. .##  ####.####..#  #..........  #.##.....## #  #.##..#...#.# # #.##........# ## #.##..#.....# .#### ..##@..........# ....+ l....'............# .#### .....##.#...##.##.# ## .... #[|j740m.##.<##....# .# ... #........#### .# .. #####.####   l   iguana (wandering) .#'# #.#   .#.# #.#   .# #)# #.#  9.0 (7.loo   orc (wandering)40.0 (8 _You encounter an orc. It is wielding a +0 mace.|j)0 )))))l  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|j)o`  The iguana hisses angrily.  You shoot a sling bullet.|j .lThe sling bullet hits the iguana but does no damage.|jE.o|jt..'.o|j`===1.0 (1Rev |j[|jF % _The orc shouts!|jzOk ))))You shoot a sling bullet.|j )))The sling bullet hits the iguana but does no damage.  You shoot a sling bullet.|jYA.l|jZE.o|j{b+.'...|jb%2|jh|jka _The sling bullet closely misses the iguana.|j )))You shoot a sling bullet. The sling bullet hits the iguana.|j ))))The iguana is lightly wounded.  You shoot a sling bullet.|j׊ A.l|ji E.o|jO +'....|j a9 (0.9Rev+ |j~ |jn ))))))) _The sling bullet closely misses the iguana.You shoot a sling bullet.|j+  The sling bullet barely misses the iguana.You shoot a sling bullet.|j A.l|jڱ E.o|j 8.....|j ,3.9 (1.0|j$ v _The sling bullet barely misses the iguana.|j- )))))))You shoot a sling bullet.|j2n \  You shoot a sling bullet. _The sling bullet barely misses the iguana.You shoot a sling bullet.  The sling bullet barely misses the iguana.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|jo A'l|j E.o|j :.....|jj k4.8 (0.9Rev* |j |j _The iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|j  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.|j! C  The iguana is lightly wounded.|j" '5.7|ju) |j9 ) _The iguana barely misses you.You shoot a sling bullet.|j  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.|jO lThe iguana is heavily wounded.6.6|j] _The iguana bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|jd )The iguana is heavily wounded.You shoot a sling bullet.|j-z lThe sling bullet closely misses the iguana.|j.'7.5|jC5|jM ) _The iguana closely misses you.You shoot a sling bullet.|j  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.|j@a lThe iguana is severely wounded.|j/c,8.6 (1.1|jLi|jxlS _The iguana barely misses you.|j †You shoot a sling bullet. The sling bullet hits the iguana!|jo   orc|jwm )You kill the iguana!|j|K'o|j;|j7+29|j0|j|j`  _You shoot a sling bullet.  You shoot a sling bullet. The sling bullet hits the orc.|j? )The orc is severely wounded.You shoot a sling bullet.|j oThe sling bullet closely misses the orc.|j7&50|j>|j ) _The orc closely misses you.You shoot a sling bullet. The sling bullet hits the orc!|j1S|j}lj )You kill the orc!|j+9)|j4%1|j|jE _You shoot a sling bullet.|j |j |j^ _No target in view!|j|j|j'^ _No target in view!|j(|jK-|jt6^ _No target in view!|j7|j;|jF^ _No target in view!|jG|jL|jS^ _No target in view!|j:T|jY|j3aK _No target in view!|ja|jJg|j p|jp|ju|j}|j|jn|jZ|j|jF|j|j|ji|jP|jɹ|j|j%|j=|j|jF|js|j|j|jw|j-|j|j|j|jF|j|j|j|js|j>|j|j |jD!|j&|jN0|j1|je6|j;|jH|jI|jN|j`Q|jt|jou|jJz|jC}|j|j|j |j*B|j.g|jh|jm|jfp|j3|j|j*|jG|jH|j O|jQ|jr3|j|j|j83|j|j|j|jN] _ _ Things that are here:|j`  a +0 mace; an iguana corpse|jb|j  _|j |j @  There is an open door here.|j` |j   _|j |jH |j |j (Rev+ |j8 |j4 |j |j |j |j |j |j[ |j |j |j |j |jA |jB |j/" |jk$ |j$ >Rev |j% |j0 |j63 |j3 |jN4 |j<6 |j9 |j}9 |j: |jp= |j= (|j> |jE k _A - 2 potions of attraction (gained 1)|jF |jKG |jG |jI |jK |j.L |j(M |jN |j|Q ,|jR |jT |juV |jV |j1X |jZ 7 _You open the door.|jc] |j] |j^ |jd @  There is an open door here.|jf |jug  _|j^h |jk |j7m |jm |jpn |jo |jnq |jq |jOr |js |ja{ X|j ......>  .......  .......  ###$...... ##.#.......  ######..........  ................  |j܄ @#..@# # ## ---71.6 (20.0) ##.## #.. .## #..# #.# ####.####..# #..# #.# #..........  ..# ##'## #.##.....##  ... ##...## #.##..#...#.  #.#### ##.....## #.##........ |j  #.##.## ##.......###.##..#..... ##.#...####.........##...........|jr |j< H---2.6 (21|jC |j[ ; _Found a stone staircase leading down.|j 3|jي |jY |jA |jF B|j |j$ |jL |j |j |j |j |j |j |j |j |j  _You now have 248 gold pieces (gained 13).|j |j |j |jR |jp |j |j |je |j |jY |jk ,|j |j |j |j< |j |j@ |jh |ji |j |j) |j |j |jV |j |j |j5 |j |j |j[ |j |j3 |j |jO |j: |j |j$ |j[ |j |j |j~ |j\ |j |j |jB |j |j |jA |j |j |j( |j |j |j |j~ |j |j~ |j |j |j |j |jL |j |jx |j |j |j |j  |jG |j |j B|j |j |j |j2 |jf |jv |j |j |jT |j |jo |j? |j |j |jd |j |j4 |j |j |j |jN |j ,|jp |jB |j |j |j |j |j |j |j! |j# |j% |j% |j& |j ) |jV* ,|jT+ |j?- |j`/ |j/ |jd0 |j2 |ju4 |j4 |j5 |j`7 |j9 |ju9 |jB: |j< |jl> |j> |ja? |jA |j5C |jC |jiD |jF |jG |jH |jH |jJ |jgL |jL |jM |j~O |jP |jP |j~Q |jS |j{T |jT |juU |jV |jX ,|jY |j[ |jd\ |j\ |j]] |je^ |j_ |jG` |j` |jb |jWd |jd |jd |jf |jh |ji |jEi |jj |jk |j7l |jl |jn |jo |j^p |jp |j,s |j]t |jt |jVu |j5w |jax |jx |jby |j{ |j| |j} |j} |jO |jˀ |j |j |j4 ,|j |j% |j |j |j |jc |jy |j |j |jm |jX |jj ,|jE |jđ |j |jt |jޓ |jG |jÖ |j |j |jD |j |j |jY |jќ |j |jr |j |j4 |j |j |j |j |jڧ |j: |j |j |jQ ,|jT |j |j ,|j@ |j |j |j ,|j |j |jַ |j_ |j |j |j |j_ |jr |j |j |j |j |jD ,|j@ |j3 |j |j; |j |j |j4 ,|j |j B|j0 |j |j ,|j |j |j |j^ |j |jL |j |j( |j{ |j |j |j |jq |j^ |j |jP |j N _You now have 259 gold pieces (gained 11).|jt |j |jI |j |j} |j |jQ |j |j |jR |j |ju |j_ ,|j |j |j |jo |j |ju |j# |j |j |j |j |j |j |j| |j  You encounter an orc priest. It is wielding a +0 flail.|j  #### ######### ###...|j  o### #.....#...@..# #.#...#.##.#.# #.##. #.#.# #.. #.#.# #..###|j  #.#.# #.. # |j a#.#.# #..### o   orc priest (asleep) ..#.# #..|j1  ###.# ##.### |j_ ##.## #.##.|j .760.6 (88|j 31.6 (89 _|j |j% |jd ))))))o    You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!|j  The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.|j$ oThe orc priest is moderately wounded.You hear a shout!|j3~ o......o   orcYou encounter an orc. It is wielding a +0 short sword.The orc priest calls down the wrath of Beogh upon you.Beogh smites you!|j4:58-----|j%5_===2.6 (1.0)Rev |j;Í|jX' _You hear a shout!Í|jHZ )) You shoot a sling bullet. The sling bullet hits the orc.Í|j )The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc!Í|jj)Í|jgrS46---------You kill the orc!  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)Í|jwz/  --more--č|j='..č|j 3Beogh Rev+ _č|jHč|j˝č|j ))))))You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.č|j|  The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.č|jH.oč|jo  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is moderately wounded.č|j .....o   orcč|j ^7----4č|jč|j  The sling bullet hits the orc priest but does no damage.  The orc priest is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is moderately wounded. _You encounter an orc. It is wielding a +2 heavy war axe.č|jo :)))))č|j  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.č|js| .oo) oThe orc is severely wounded.č|j|} .o   orc wizardo   orcč|j~ d5Rev* č|j č|jܖ x _You encounter an orc wizard. It is wielding a +0 dagger.č|jT )You shoot a sling bullet. The sling bullet hits the orc!č|j: ;)č|j5j ))You kill the orc!č|jBx oYou shoot a sling bullet.č|j<.oč|jBo)č|jz.o.o   orcč|j ,6.5 (0.9č|jč|j ))) _You encounter an orc. It is wielding a +0 club.You shoot a sling bullet.ō|jx(  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.ō|j̺.o.o)o8=7.5 (1.0Rev* ō|j7ō|j8 _The orc wizard is lightly wounded.ō|j  You shoot a sling bullet. The sling bullet hits the orc wizard.ō|jo  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.ō|jō|j,8.4 (0.9ō|jō|jYR))The orc wizard is heavily wounded. _The orc wizard is almost dead.  The sling bullet barely misses the orc wizard.The sling bullet hits the orc priest.ō|j  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.ō|j% JThe orc wizard is almost dead.ō|j'C.oō|jc'@.oō|j(..oō|jJ(ō|j1J   jelly (wandering)o   orc priesto   orc wizardo   orcō|j1,9.4 (1.0ō|j9ō|juG% ō|j#H_You encounter a jelly.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.ō|j )The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard!ō|jio   orcō|j[ō|j[-.Jō|j\ō|j^ō|j%_-.oō|jZ_ō|jt ō|jv ō|j`v"You kill the orc wizard!ō|jvō|j~ō|j8*ō|jō|jQ_ ō|j` ō|j`JThe orc priest calls down the wrath of Beogh upon you.ō|jaō|jō|j@ō|jō|j,ō|j5ō|j.-ō|j4ō|j 70ō|jd.Beogh Rev* ō|jō|jō|j ō|j!ō|js) ō|j <_Pain shoots through your body!  ō|jbFYou shoot a sling bullet. The sling bullet hits the orc priest.ō|jG)ō|jfo   orcō|jM ō|jq ))You kill the orc priest!ō|j&J.Jō|jI(M.oō|j07).ō|j6 -51Rev*  _You shoot a sling bullet.ō|j>ō|jL ) _Your Ranged Weapons skill increases to level 9!You shoot a sling bullet. The sling bullet hits the orc!ō|jR<))ō|ji )You kill the orc!ō|jg_y .JYou shoot a sling bullet.ō|jh)).Jō|j0m-62ō|j&uō|j. ))) _The jelly quivers.You shoot a sling bullet. The sling bullet hits the jelly.ō|j  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly!ō|j Q.Jō|j C.).ō|j) %3ō|j ō|j Y _The jelly is almost dead.ō|j o )  You shoot a sling bullet. The sling bullet hits the jelly.ō|jq T))ō|jlQ k )You kill the jelly!ō|j H)).ō|jF I674ō|j ō|j E _You shoot a sling bullet.ō|j ō|jQ ō|j ^ _No target in view!ō|j ō|j ō|jY ^ _No target in view!ō|j$ ō|j ō|j'' ^ _No target in view!ō|j' ō|jb. ō|j8 ^ _No target in view!ō|j : ō|jf@ ō|jK ^ _No target in view!ō|j:L ō|jmR ō|j_ h _No target in view!ō|j0c ō|jHz :ō|j ō|j ō|jS ō|j` ō|j ō|j ō|j ō|j3 ō|jɢ ō|j ō|jJ ō|j ō|j ō|j ō|j4 ō|j ō|jI ō|j ō|j ō|j ō|jj ō|j ō|j ō|j ō|j= ō|j ō|j ō|j ō|jU ō|j" ō|j ō|j$ ō|ja% ō|j@+ ō|jM. ō|j@ ō|j?A ō|jF ō|jP ō|jRS ō|jW ō|jZ ō|jt 3ō|j|u ō|ji :ō|j% ō|j ō|j ō|jΟ ō|j ō|j ō|j ō|j ō|j ō|j} ō|j ō|j' ō|j* ō|j ō|j ō|jU ō|jo ō|jX ō|j ō|je ō|j ō|j=<ō|j<ō|jKCō|jFō|jō|jō|jō|jō|j-ō|j.ō|j)5ō|jo8ƍ|j3ƍ|jƍ|jƍ|j,Pƍ|j%ƍ|jB&ƍ|jb(ƍ|j,ƍ|j.$ _ƍ|j2,ƍ|j2ƍ|j4ƍ|j=7ƍ|j7#7ƍ|j7ƍ|j29ƍ|j,<ƍ|jj<>Rev+ ƍ|jC>ƍ|jAƍ|jxAƍ|jBƍ|j_Eƍ|jE#8ƍ|jE0=ƍ|jGƍ|jbJƍ|jJƍ|jZLƍ|jNƍ|jO>Rev ƍ|jQƍ|jSƍ|jT59=ƍ|j7Tƍ|jUƍ|j\Xƍ|jXƍ|jZƍ|j]ƍ|jw](ƍ|j^ƍ|jaƍ|jb:50ƍ|jcƍ|j\fƍ|jfƍ|jqƍ|juƍ|juƍ|jxƍ|j[{ƍ|j{ƍ|j}ƍ|jƍ|je&51ƍ|j(=ƍ|jƍ|jƍ|jJƍ|jֆƍ|jƍ|jƍ|jƍ|jƍ|jW2=ƍ|jƍ|jGƍ|jƍ|jƍ|jqƍ|jҗƍ|j!ƍ|jrƍ|jÛ%3ƍ|j(ƍ|jƍ|jȠƍ|j3ƍ|jwƍ|jƍ|j3ƍ|ja4=ƍ|jƍ|j٭ƍ|j'ƍ|jqƍ|jlƍ|jɲƍ|j ƍ|jsƍ|jӶƍ|j"ƍ|jƍ|j%#5ƍ|jk2=ƍ|jƍ|jƍ|jBƍ|jƍ|jƍ|jYƍ|jƍ|jƍ|jw%6ƍ|j ƍ|jYƍ|jƍ|jƍ|jRƍ|jƍ|jnƍ|jƍ|j#7ƍ|j(=ƍ|jƍ|jPƍ|jƍ|jƍ|jUƍ|jƍ|jƍ|jƍ|j~#8ƍ|j2=ƍ|jƍ|jƍ|jAƍ|jƍ|jƍ|jXƍ|jƍ|j%ƍ|jw%9ƍ|jƍ|jƍ|jSƍ|jƍ|jQƍ|jƍ|j ƍ|jRƍ|jƍ|j0ƍ|jS ƍ|j L60=ƍ|j ƍ|jƍ|jVƍ|jƍ|jƍ|jƍ|jƍ|jƍ|j#1ƍ|j2=ƍ|jƍ|jƍ|jƍ|j` ƍ|jf#,ƍ|j$ƍ|j'ƍ|j<(%2ƍ|j)ƍ|jL,ƍ|j,ƍ|j-ƍ|j1ƍ|j[1ƍ|j2ƍ|jr5ƍ|j6K3=ƍ|j7ƍ|jn:ƍ|j:ƍ|j6<ƍ|j>ƍ|j>ƍ|j@ƍ|j_Cƍ|jCƍ|jDƍ|j]Gƍ|jGU4=ƍ|jwIƍ|jLƍ|jLƍ|jTNƍ|jQ,ƍ|jRƍ|jUƍ|jU%5ƍ|jgWƍ|jY,ƍ|j`[ƍ|jU^ƍ|j^ƍ|ju`ƍ|jbƍ|j*c#6ƍ|j`c(=ƍ|jOeƍ|jgƍ|jhƍ|jiƍ|jcm,ƍ|jmƍ|jpƍ|j8qU7=ƍ|jrƍ|jOuƍ|juƍ|juwƍ|j&zƍ|jzƍ|j{ƍ|j-~ƍ|j~%8ƍ|j?ƍ|jƍ|jPƍ|jƍ|j"ƍ|jƍ|jƍ|jދ,ƍ|jTƍ|jƍ|jۏ#9ƍ|j(=ƍ|jƍ|j,ƍ|jƍ|j,ƍ|jJƍ|j˫ƍ|j<V70=ƍ|j ƍ|jƍ|jƍ|j_ƍ|jNƍ|jƍ|jƍ|jƍ|j151=ƍ|jiƍ|jƍ|jY1 _HP restored.ƍ|j3ƍ|jƍ|jC .# ###...### #.... #))@...# #.#--- #)##)#.# #.##... #.#.# #....ƍ|j!#.# #.#.# #..# #.#.# #..# #.#.# #.. ..#.# #. ###.# ##. ##.## #.##ƍ|j #.# ###ƍ|j.### # #)@....# #.# #)##)#.# #.## ... #.#.# # #.### #.#.# #.. # #.#.# #..#ƍ|j_o #.#.# #.. ..#.# # ###.# ##. ##.## #.ƍ|jf1855.4 (81.0)ƍ|jH---6.4 (82ƍ|jqƍ|j _Items here: )) [ ††.ƍ|juƍ|juƍ|j!wƍ|j[|ƍ|jbƍ|j): _ƍ|j<  You see here a +0 club.ƍ|jƍ|jq@= _ƍ|jƍ|jC  You see here a +0 short sword.ƍ|jƍ|jK _ƍ|j˖ƍ|jƍ|jƍ|jƍ|jƍ|jƍ|jYƍ|jƍ|j,ƍ|jƍ|jƍ|jzƍ|jƍ|j ƍ|jƍ|jشƍ|j8ƍ|jƍ|jƍ|jtƍ|jƍ|jƍ|jRƍ|jƍ|jƍ|j,ƍ|jƍ|jN _You now have 278 gold pieces (gained 19).ƍ|jƍ|jWƍ|jƍ|jƍ|jhƍ|jƍ|jƍ|jƍ|jƍ|j#ƍ|jfƍ|jƍ|jƍ|jKƍ|jƍ|jƍ|jbƍ|jƍ|jƍ|j`ƍ|j>ƍ|jƍ|j!ƍ|j? ƍ|jO ƍ|j ƍ|jK ƍ|jƍ|jb,ƍ|jƍ|jƍ|j  You encounter an orc wizard. It is wielding a +0 dagger.ƍ|j #####.#.#####.#.#..............#.####.....#######.###.......## ##.###.........####...######+.........+............ #.........####<..#.#### ##.......## ##.##.#~.~##...@.## ####.####ƍ|j##...## #.# .......# #.# #####..# #######.#  #..# .......÷# #..# ###.....# # o   orc wizard (asleep)...# #.###.# #o... #. #.#ƍ|j7 #.###.###.#ƍ|jt'-74.4 (18ƍ|j(35.4 (19 _ƍ|j.ƍ|jC5ƍ|jS )))))o  ƍ|j )You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!ƍ|jt )The orc wizard is moderately wounded.You shoot a sling bullet.ƍ|j o.  The sling bullet barely misses the orc wizard.ƍ|j% h oYou hear a shout!ƍ|jX .....o   orc priest (wandering)o   orc wizardƍ|j9 ;===6.0)ƍ|jg +Rev ƍ|j ƍ|j } _You encounter an orc priest. It is wielding a +0 short sword.Ǎ|j)))))o  )You hear a shout! _You encounter an orc priest. It is wielding a +0 short sword.The sling bullet hits the orc priest.  The orc priest shouts!Ǎ|j9  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.Ǎ|j6 o.  The orc wizard is severely wounded.Ǎ|j6o.Ǎ|jJu oYou hear a shout! x2Ǎ|j ....o   orcYou encounter an orc. It is wielding a +0 whip.Ǎ|j9*Ǎ|jǩ! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!Ǎ|j*:o.Ǎ|j, oDeactivating autopickup; reactivate with Ctrl-A.Ǎ|j-9o.Ǎ|jX8 {o 2 orcsoYou encounter an orc. It is wielding a +0 flail.Ǎ|j9,7.5 (1.1Ǎ|j?Ǎ|j`F% _The orc shouts!Ǎ|j^ ))))You shoot a sling bullet. The sling bullet hits the orc priest.Ǎ|j.  The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Ǎ|j~o.{.o.o....80Rev+ Ǎ|jɃ@ ))Ǎ|jD) _The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Ǎ|j The sling bullet hits the orc priest but does no damage. _The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  Ǎ|j= The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest.Ǎ|j 5...Ǎ|j0 ,9.4 (0.9Ǎ|jʴ  ))))))) _The orc priest is heavily wounded.You shoot a sling bullet.Ǎ|j;=  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.Ǎ|j {.o.o.o.....80.4 (1.0Rev* )))The sling bullet closely misses the orc priest.The orc priest is almost dead.bar  The sling bullet hits the orc!Ǎ|jv  The orc is almost dead.You shoot a sling bullet.  Ǎ|jv 8The sling bullet hits the orc priest but does no damage.Ǎ|j oThe orc priest is almost dead.Ǎ|j/ '..Ǎ|j  o.You encounter an orc wizard. It is wielding a +0 dagger.The orc priest invokes the aid of Beogh against you.Ǎ|jx 3o.Ǎ|j .oo   orc wizardoo 2 orcsǍ|j _58-----1.3 (0.9Ǎ|j Ǎ|j4 ) _Beogh smites you!  You shoot a sling bullet.Ǎ|j; { )Reactivating autopickup.Ǎ|j )You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the orc priest!Ǎ|jf )o   orc wizardoo 2 orcsǍ|jS 8o.Ǎ|jsT ;o.Ǎ|jT Do.Ǎ|j] ".Ǎ|jcb S-----412.3 (1.0Ǎ|jwj Ǎ|jx  ))))))) _You kill the orc priest!You shoot a sling bullet. The sling bullet barely misses the orc.Ǎ|jB: )Ǎ|jThe sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.Ǎ|j )   orcǍ|jo.o)Ǎ|jW....Ǎ|j>493.2 (0.9Ǎ|jmǍ|jG _You kill the orc!Ǎ|j( )You shoot a sling bullet. The sling bullet hits the orc!Ǎ|j@)ȍ|j@ ))ȍ|jX) You kill the orc!You shoot a sling bullet. The sling bullet hits the orc wizard.ȍ|j8o.ȍ|j@#.ȍ|j7))ȍ|jN'4.1ȍ|jȍ|j  ))) _The orc wizard is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.ȍ|jTU ))))The orc wizard is moderately wounded.ȍ|jU/You shoot a sling bullet.ȍ|jBo.ȍ|j.)...5.1 (1.0ȍ|jȍ|j ))))))) _The sling bullet barely misses the orc wizard.You shoot a sling bullet.ȍ|j   The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard!ȍ|jH  .)o...ȍ|j U.  The orc wizard is severely wounded.ȍ|j0 **The orc wizard points at you and mumbles some strange words.ȍ|j+.)50---6ȍ|jڥȍ|jȰ )) _The puff of flame hits you!  You shoot a sling bullet. The sling bullet hits the orc wizard.ȍ|jn; )The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!ȍ|j{@)ȍ|jeI.)ȍ|jj51=--37ȍ|j[ȍ|jd _You kill the orc wizard!ȍ|j.ȍ|j!ȍ|jy^ _No target in view!ȍ|jȍ|jwȍ|j^ _No target in view!ȍ|jCȍ|jaȍ|j`^ _No target in view!ȍ|jȍ|jȍ|j ^ _No target in view!ȍ|jO!ȍ|j&ȍ|jp0^ _No target in view!ȍ|j/1ȍ|j6ȍ|jF~ _No target in view!ȍ|jqPȍ|jPȍ|jWȍ|j`ȍ|jaȍ|jsfȍ|j#oȍ|joȍ|jCvȍ|j7ȍ|jȍ|jZȍ|jȍ|jȍ|jȍ|jDȍ|jحȍ|jYȍ|jȍ|jȍ|j:ȍ|j(ȍ|jqȍ|jȍ|jOȍ|jȍ|jȍ|jȍ|jCȍ|jȍ|jȍ|jȍ|jȍ|jȍ|j :ȍ|jȍ|jc:ȍ|j_!ȍ|j98ȍ|j8ȍ|jsBȍ|jMȍ|j6Nȍ|jSȍ|j8]ȍ|j]ȍ|jgȍ|jjȍ|j]kȍ|jpȍ|j~zȍ|j/{ȍ|jȍ|jȍ|jȍ|jbȍ|jȍ|jDȍ|jȍ|j*ȍ|jȍ|j/ȍ|jȍ|j`ȍ|j ȍ|jȍ|jzȍ|j~ȍ|jȍ|j+ȍ|jȍ|jOȍ|j]ȍ|jȍ|jIȍ|jȍ|jZȍ|jk[ȍ|j>bȍ|jdȍ|jטȍ|j6ȍ|jȍ|jНȍ|j$ _ȍ|jkȍ|jsȍ|jȍ|j ȍ|jɭ2=Rev+ ȍ|jȍ|jȍ|jȍ|j$ȍ|jȍ|j%3ȍ|j6ȍ|j,ȍ|jLȍ|j&TRev ȍ|jȍ|jMȍ|jK4=ȍ|jȍ|jtȍ|jȍ|jWȍ|jdȍ|j(ȍ|jȍ|j3ȍ|jȍ|jȍ|jJU5=ȍ|j ȍ|joȍ|jȍ|jȍ|j,ȍ|jȍ|jȍ|j%6ȍ|jȍ|j ,ȍ|jȍ|jȍ|jȍ|jȍ|jvw7=ȍ|j ,ȍ|jȍ|jȍ|jȍ|jnȍ|jȍ|j#8ȍ|jD2=ȍ|j?ȍ|jȍ|jȍ|jSȍ|j ȍ|j2 ȍ|j\ ȍ|jK ,ȍ|js g9ȍ|j2 ȍ|j ȍ|j ȍ|j ȍ|jK ȍ|jP ȍ|j( ȍ|jp L60=ȍ|j ȍ|j ,ȍ|jd ȍ|j ȍ|j ȍ|j ȍ|j# ȍ|j$ #1ȍ|j$ 2=ȍ|jy& ȍ|j) ȍ|j4* ȍ|j+ ȍ|j9 }2ȍ|j9 ȍ|j= ,ȍ|jH ȍ|jM ,ȍ|j)O ȍ|jR ȍ|j#S ȍ|jS D3=ȍ|jU ȍ|jY ȍ|jY ȍ|jZ ȍ|jK^ ,ȍ|j_ ȍ|ja ȍ|j'b ȍ|jc ȍ|jf ȍ|jf U4=ȍ|jh ȍ|jnk ,ȍ|j(m ȍ|jo ȍ|jo ȍ|jq ȍ|js ȍ|jt %5ȍ|ju ȍ|jx ȍ|jSx ȍ|jy ȍ|j{ ,ȍ|j} ȍ|jH ȍ|j€ K6=ȍ|j ȍ|j ȍ|j ȍ|jT ȍ|j* ,ȍ|jP ȍ|j; ȍ|j U7=ȍ|j؍ ȍ|j ,ȍ|js ȍ|j ,ȍ|j ȍ|j# ȍ|j ȍ|jŚ ȍ|j9 ȍ|j %8ȍ|jߞ ȍ|jV ,ȍ|jˢ ȍ|j ,ȍ|jd ȍ|j ȍ|j K9=ȍ|j ȍ|jѲ ȍ|j ȍ|j ȍ|j ȍ|j* ȍ|j ȍ|j) ȍ|j| @70=ȍ|jѻ ȍ|j ȍ|j ,ȍ|j Xȍ|j ȍ|j' K1=ȍ|j# ȍ|j ȍ|j ȍ|jl ȍ|j ȍ|jR ȍ|j ,ȍ|j] ȍ|j ȍ|jT ȍ|j ȍ|j+ ȍ|jZ ȍ|jJ ȍ|j 9=ȍ|j) ȍ|jf ȍ|jR ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j ȍ|jk ȍ|j~ ȍ|j^ ,ȍ|j ȍ|j ȍ|jH Bȍ|jA;  _You now have 294 gold pieces (gained 16).ȍ|jwG ȍ|j+X  ##.......## ## # ##.....## # #. #######...# #> #........)#  ..#.######.)#  .#.# #..#  ...######..# ###. ###.....#...## #. #..@# #......# #.---967.1 (80.0) #.#.###.#...###.### .. #.........# #.... ## #####............. ####.######## #.# #.# .# ȍ|jX ȍ|j`Y H---8.1 (81ȍ|j_ ȍ|j(b ; _Found a stone staircase leading down.ȍ|jJ@ ȍ|jkA 3ȍ|jDH ȍ|jI ȍ|j N ,ȍ|j Q ȍ|jWR ȍ|jR ȍ|jS ȍ|jT ȍ|jU ȍ|j1V ȍ|j[V ȍ|jW ȍ|jGY ,ȍ|jY ȍ|jN] ȍ|j^ ȍ|j^ ȍ|j_ ȍ|j` ȍ|ja ȍ|ja ȍ|j##........)#   #...#.######.)#  ȍ|jځ ###@#.#.# #..#  ..#...######..#   #.#####...##   #...#...###ȍ|j #  ###.#.#.###.#...###.  ȍ|jU "#...#.........# #. o   orc (polearm, asleep)  #########.........  ####.#####  ȍ|j !#.#ȍ|jt s o80.1 (12  The orc shouts!ȍ|j N.oȍ|jc o   orc priest (wandering)o   orc (polearm)ȍ|j 5==1.1 (13ȍ|j/ ȍ|j£ x _You encounter an orc priest. It is wielding a +0 dagger.ȍ|j\ ) ȍ|j .o.  .o  ..  #.#   #.# ȍ|j : ##>##)#  #...#)# ȍ|j R ###@#.#.# #..#  #...# ȍ|jP > #.#####.  #...#... ȍ|jx - ###.#. #... ȍ|j + #.# ȍ|j ɍ|j>3 .o.  .o  ..  #.#   #.#  ##>##)#  #...#)#  ###@#.#.# #..#  #...#  #.#####.  #...#... ###.#. #...  ɍ|j7ɍ|j7ɍ|jP>ɍ|j Ad _There are monsters nearby!ɍ|j0T )))))You shoot a sling bullet. The sling bullet hits the orc.ɍ|j  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.ɍ|jb oThe orc is heavily wounded.ɍ|jcF.oɍ|jdK.oɍ|jm..>.o 2 orcs (1 polearm, 1 missile, 1 wande…)ɍ|jmd=2.0 (0.9)Rev ɍ|jtɍ|ji{ _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.ɍ|j ))))You shoot a sling bullet. The sling bullet hits the orc.ɍ|j )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.ɍ|j%o   orc (missile, wandering)ɍ|j6=..ɍ|jܨ%oɍ|jCs..>.ɍ|j,3.0 (1.0ɍ|jɍ|jG _You kill the orc!ɍ|jy ))))o    You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!ɍ|jj] )))The orc priest is moderately wounded.You shoot a sling bullet.ɍ|j oThe sling bullet barely misses the orc priest.ɍ|j| W .o..>.o   orc (missile)You hear a shout!ɍ|j~ ɍ|j a9 (0.9Rev+ ɍ|jU ɍ|j )))) _The orc priest miscasts a cantrip.You shoot a sling bullet. The sling bullet hits the orc priest.ɍ|js &  ɍ|j The orc priest is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.ɍ|j U.oɍ|j E)oɍ|jq c.>.ɍ|j '4.8ɍ|jr ɍ|j b _The orc priest is heavily wounded.ɍ|jJ )))You shoot a sling bullet. The sling bullet hits the orc priest.ɍ|ja The sling bullet hits the orc priest but does no damage. _The orc priest is heavily wounded.ɍ|j Q.oɍ|j! m .>.  ɍ|j LThe orc priest is heavily wounded.ɍ|j ɍ|jz ɍ|j8{ k5.8 (1.0Rev* ɍ|ja ɍ|j ) _The orc priest looks encouraged for a moment.You shoot a sling bullet. The sling bullet hits the orc priest!ɍ|j̕ )))o   orc (missile)ɍ|j ))))You kill the orc priest!ɍ|jN~ .oYou shoot a sling bullet.ɍ|j..).>..ɍ|jf-46ɍ|j4ɍ|j ) _The orc curses to no one in particular.You shoot a sling bullet. The sling bullet hits the orc!ɍ|jM)))ʍ|j9 | ))))You kill the orc!ʍ|j..)).>.ʍ|j'-57ʍ|j՛ʍ|jE _You shoot a sling bullet.ʍ|jʍ|jʍ|j^ _No target in view!ʍ|jʍ|jʍ|j^ _No target in view!ʍ|jVʍ|jʍ|j@^ _No target in view!ʍ|jʍ|jʍ|jH _No target in view!ʍ|j~ʍ|jʍ|j ʍ|j7^ _No target in view!ʍ|jʍ|jʍ|j\ K _No target in view!ʍ|j ʍ|j&&ʍ|j/ʍ|jy/ʍ|j4ʍ|j=ʍ|j=ʍ|j/Cʍ|jKʍ|jKʍ|jPʍ|jYʍ|jZʍ|j0_ʍ|jOgʍ|jgʍ|jlʍ|jtʍ|juʍ|jzʍ|jg:ʍ|jʍ|jʍ|jWʍ|jʍ|jtʍ|jZʍ|jʍ|jfʍ|jʍ|jHʍ|j3Lʍ|jMʍ|jMʍ|jWʍ|j$_ʍ|jʍ|jʍ|j.ʍ|jʍ|jʍ|jʍ|j%ʍ|jx(ʍ|j2ʍ|jʍ|jʍ|jʍ|j-ʍ|jn-ʍ|j2ʍ|j=5ʍ|j _ _ There is a stone staircase leading down here. _ʍ|j\ #####.#.### #.∩.# ... ...I# ###.....### I#I#. ##.##  ##...## #.........## ..... +.........+. #...##.#...## #..)...##.......##  #@# ##.....##---90.8 (3  #.########...#  ##>##........)#   #...#.######.)# # ###.#.#.# #..#  #...#...######..# #  #.#####.....#...## #...#...###......# ###.#.#.###.#...###.# [3ʍ|j+(4mʍ|jʍ|j}---1.8 (4Rev+ ʍ|jʍ|jR- _Found Ykhuh's Antique Potions.ʍ|jPm _Items here: ( )) [ †.ʍ|jJ3ʍ|j Mʍ|jPʍ|jTʍ|jOY: _ʍ|j9`M #.#.# ....I .#####.#.#####.∩.# . ................I#. ###.....##### I#I#. #### ʍ|jfa#.##...##.###....... ++..##.#..###.@)...##.......####)#######.....## #.########...##  ##>##........)#Rev+ ....#..ʍ|ji9 #.#.# # #.....I .#####.#.# .#.∩.# . . ....I#. ###.....# ʍ|jjm# I#I#. ##.##  #.##...##.#.# ........ +.+. #...##.#.# #..@...##.##  ##)#######.....##  #.##...##  ʍ|jk!##>##.)#  #...#.######.)# # ʍ|jEky###.#.#.# #..# . #...#...######..# # #.##### ʍ|jwk ʍ|js+2.8 (1ʍ|jqt*3.8 (2ʍ|j(zʍ|j|$  Things that are here:ʍ|j _a +1 trident of venom; a +0 leather armour; an orc corpseʍ|j 3 ʍ|j3 ʍ|jW5 ʍ|j= ʍ|j A ʍ|jE : _ʍ|j G ʍ|jdJ ʍ|jJ 6Rev ʍ|j_M ʍ|jO ʍ|j9Q ,ʍ|jQ ʍ|jX ʍ|j[Z ,ʍ|j[ ʍ|j` ʍ|jb ,ʍ|jc ʍ|jj ʍ|jo Tʍ|jr ʍ|j"v 3ʍ|jw ʍ|j=z ʍ|j3~ ,ʍ|je ʍ|j ʍ|jJ ,ʍ|j ʍ|j( ʍ|j ʍ|j3 ʍ|jv ,ʍ|ǰ ,ʍ|j" ʍ|j ʍ|j ʍ|j ʍ|jř ,ʍ|j ,ʍ|jכ ʍ|j ʍ|jV Bʍ|j ʍ|jm Bʍ|j ʍ|jW ,ʍ|jǰ ʍ|jc ʍ|j[ ʍ|j ʍ|j ʍ|j* ʍ|j Bʍ|j& ʍ|jh ʍ|j ʍ|jU ʍ|j ʍ|j ʍ|j ʍ|j; ʍ|jS ʍ|ji ,ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j( ,ʍ|j ʍ|j ʍ|jG ,ʍ|jJ ʍ|j. ʍ|j ʍ|j; ʍ|j ʍ|j ʍ|jE Bʍ|j ʍ|j ,ʍ|j ʍ|j nʍ|j Bʍ|j ʍ|j9' ,ʍ|jo( ʍ|j, ʍ|j. ʍ|j/ ʍ|j0 ʍ|j4 ʍ|j5 ʍ|j5 ʍ|jY7 ʍ|j}@ ʍ|jvG FWelcome to Ykhuh's Antique Potions! What would you like to do?  a -  20 gold a black potion  b -  20 gold a black potion  c -  20 gold a black potion  d -  20 gold a coppery potione -  230 gold 2 potions of enlightenment  f -  230 gold a potion of haste  g -  69 gold a potion of lignification  h -  20 gold a sapphire potion You have 294 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listʍ|j~s buy|examineexamine item[Enter] describe͍|j' A black potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {in_shop} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect ͍|j(@ As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_͍|jC Welcome to Ykhuh's Antique Potions! What would you like to do?  a -  20 gold a black potion  b -  20 gold a black potion  c -  20 gold a black potion  d -  20 gold a coppery potion  e -  230 gold 2 potions of enlightenment  f -  230 gold a potion of haste  g -  69 gold a potion of lignification ͍|j< @ h -  20 gold a sapphire potion You have 294 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list΍|jubuy|examinemark item for purchase΍|j|+ After the purchase, you will have 274 gold pieces.[Enter] buy marked items΍|j  a +  20 gold a black potion  b +  20 gold a black potion5ύ|j  b +  20 gold a black potion  c +  20 gold a black potion3ύ|j  c +  20 gold a black potion  d +  20 gold a coppery potione -  f - 1э|j^  d +  20 gold a coppery potion  h +  20 gold a sapphire potion19ҍ|j^gY Purchase items for 100 gold? (y/N)ҍ|j   a -  230 gold 2 potions of enlightenment  b -  230 gold a potion of haste  c -  69 gold a potion of lignification cCӍ|j8b $  You are short 36 gold pieces for the purchase.[Enter] buy shopping listԍ|jCԍ|jԍ|j' #######.##### moonlander the Skirmisher  #............ Coglin  ##.###.....##) Health: 71/71 ========================  #.....#....##) Magic: 9/9========================  ##### #..##......... AC: 5ԍ|jStr: 11  #...####..#####.#.### EV: 11Int: 8  #.#I#I##..# #.#.#SH: 0Dex: 23  #.....I#..#####.#.### XL:  9 Next: 45% Place: Dungeon:6  #.#.@.#.............. Noise: ---------  Time: 5025.8 (32.0)  #.....I#..###.....### a) +2 sling {Kazuki} c) +0 sling {Malki}  #.#I#I#...##.......## Fire: a) +2 sling {Kazuki}  ԍ|j#.##...##.#.........#  #.........+.........+  ####...##.#.........#  #..)...##.......##  ##)#######.....##  #.########...## _Items here: ( )) [ †.  Things that are here: _a +1 trident of venom; a +0 leather armour; an orc corpseԍ|jݽThere is an entrance to Ykhuh's Antique Potions here.  l - 4 black potions (gained 1); k - 4 sapphire potions (gained 1)  l - 5 black potions (gained 1); l - 6 black potions (gained 1)ԍ|jo~a +1 trident of venom; a +0 leather armour; an orc corpseere is an entrance to Ykhuh's Antique Potions here.  l - 4 black potions (gained 1); k - 4 sapphire potions (gained 1)  l - 5 black potions (gained 1); l - 6 black potions (gained 1)  d - 3 coppery  Thank you for shopping at Ykhuh's Antique Potions!ԍ|jԍ|jh _You can access your shopping list by pressing '$'.ԍ|j Iԍ|j ԍ|j ԍ|j : _ԍ|j ԍ|js# ԍ|j$ ԍ|j% ԍ|j) ԍ|jF- ,ԍ|j. ԍ|jx2 ԍ|jz4 ԍ|j4 ԍ|j66 ԍ|j9 ԍ|j< ԍ|j< ԍ|j8> ԍ|j@ ԍ|j9C ԍ|jC ԍ|jE ԍ|jdH ԍ|jK ԍ|jL ԍ|jsM ԍ|jUP ԍ|j}R ԍ|jR ԍ|j;T ԍ|jV ԍ|jY ԍ|j9Z ԍ|j[ ԍ|ja \  Items here: ( )) [ †.ԍ|j(d ԍ|je  _ԍ|jg ԍ|jGi ԍ|jl ԍ|j#m ԍ|j~n ԍ|jr R  There is a stone staircase leading down here.ԍ|jt ԍ|ju  _ԍ|j]w ԍ|jy ԍ|jc| ԍ|j| ԍ|j} ԍ|j ԍ|j ԍ|j* ԍ|jH ԍ|jӅ ԍ|j ԍ|jY ԍ|jl ԍ|j ԍ|j– ԍ|j ԍ|j* ԍ|j͜ ԍ|j ԍ|j] ԍ|j ԍ|jؤ ԍ|jO ԍ|j ԍ|jڨ ԍ|j̫ ԍ|j ,ԍ|jV ԍ|jߵ ԍ|j2 ԍ|j˸ ԍ|jǹ ԍ|jL ԍ|j ԍ|j( ԍ|jA ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|jr ԍ|j ԍ|j ԍ|jd ԍ|j ԍ|j ԍ|j^ ԍ|j ԍ|jl ԍ|jy ԍ|j ԍ|j ԍ|jj ԍ|j ԍ|j ԍ|j ԍ|jB ԍ|j ԍ|j ԍ|j ԍ|jr ԍ|jI ԍ|j ԍ|jE ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j q _c - 4 potions of curing (gained 1)ԍ|jT ԍ|j ԍ|jN ԍ|j ԍ|j_ ԍ|j ԍ|j ԍ|j ԍ|j9 ԍ|ju ԍ|j$ ԍ|j ԍ|j ԍ|j> ԍ|j ԍ|j< ԍ|j ,ԍ|j ԍ|j ԍ|j& Xԍ|j< ԍ|j1 Xԍ|j ԍ|j ,ԍ|jc ԍ|jA ԍ|j ԍ|j ԍ|jH ԍ|j ԍ|j^ ԍ|j ԍ|j ԍ|jx ԍ|j ԍ|jf ԍ|j! ԍ|j/ ԍ|j ԍ|j ԍ|j! ԍ|jJ# ԍ|jW% ,ԍ|j.& ԍ|j' ԍ|j( ԍ|j,) ԍ|j) ԍ|jK+ ԍ|jQA  #.#  #.# ########  #.# #......#  # #.# #.####.#  ....###.####.####.##  #...................  #...##...###.####.##  ## #.....##.####.#  ##...###@.....# 71.8 (46 ##.## #.######  #.# #.# #.# #.. #+# #P. ##.# .. >. 2.8 (47ԍ|jC A _Found a staircase to the Ecumenical Temple.ԍ|j[ ԍ|j~_ Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - 6 scrolls of enchant armour  s - a scroll of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison ԍ|j`  I - a scroll of immolation  N - a scroll of noise [!] read|quaff|evoke[?] describe selectedՍ|jz Ս|jB Ս|jy #.#moonlander the Skirmisher#.# ########Coglin#.# #......#Health: 71/71 ========================# #.# #.####.#Magic: 9/9========================....###.####.####.##AC: 5Str: 11#...................EV: 11Int: 8#...##...###.####.##SH: 0Dex: 23Ս|jH ## #.....##.####.#XL:  9 Next: 45% Place: Dungeon:6##...###@.....#Noise: ---------  Time: 5072.8 (0.0)##.## #.######a) +2 sling {Kazuki} c) +0 sling {Malki} #.# #.#Fire: a) +2 sling {Kazuki} #.# #..#+# #P.##.#..>.  Ս|j 6Thank you for shopping at Ykhuh's Antique Potions! _You can access your shopping list by pressing '$'. _Items here: ( )) [ †. _There is a stone staircase leading down here. _c - 4 potions of curing (gained 1) Ս|j ,_Found a staircase to the Ecumenical Temple.Ս|jB P  Okay, then.Ս|j_ Ս|j Ս|j՘ . _Ս|j]G Ս|j=H Ս|jH Ս|jM Ս|jrO Ս|jTT P _Ս|jV Ս|jW Ս|jX Ս|jSZ Ս|j\ Ս|j] Ս|j ^ Ս|j_ Ս|jb Ս|jpb Ս|jc Ս|j f Ս|jm b....###.####.####.###...................#...##...###.####.### #.....##.####.#  ##...###......#  ##.## #.######  #.# #.##  Ս|jCn #.# #..##  #+# #P@.# 6.8 (4 ##.##  ß.. ..>.. .#..Ս|jpn ß#.<.##?##.... ... ..Ս|jn 5.. ..# ..Ս|jq z FFound a stone staircase leading up.Ս|j+w F   sky beast (wandering)Ս|jw +7.8 (5Ս|j$~ Ս|j Z _You encounter a sky beast.֍|j֍|j֍|j֍|j _Your line of fire to the sky beast is blocked by a statue of an orb of entropy.׍|j>#...................##...###.####.### #.....  ##...###..... ##.## #.##### #.# #.## ..##+# #P.. ##@##ß.....>...!..#..ß#.$....<.##?##.......F. ... ....... ..# ...... ###..׍|j9F.׍|jXF׍|j+8.8 (1׍|j׍|jsm _Found 14 gold pieces and 2 potions of curing.׍|j<##...###.####.### #.....  ##...###..... ##.## #.##### #.# #.## .##+# #P..# ##.###ß@.#.......>....#..!..#..ß#.$......F.##?##...... ... .. ..# ... ### #. F<׍|j׍|jɷ&9׍|j׍|j )))))))You shoot a sling bullet.׍|jn  The sling bullet closely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast.׍|j 9F.׍|j A.....׍|j! c===80.7 (0.9Rev ׍|j( ׍|j"+ 7 _The sky beast is lightly wounded.؍|j )You shoot a sling bullet. The sling bullet hits the sky beast.؍|j ))))))The sky beast is lightly wounded.  You shoot a sling bullet.؍|jA.F؍|j;.....؍|jc1.7 (1.0Rev+ ؍|j؍|jL!g _The sling bullet completely misses the sky beast.؍|j6h )You shoot a sling bullet.؍|j  The sling bullet closely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast.؍|j`L FThe sky beast is moderately wounded.؍|j.M_59-----2.6 (0.9؍|jT؍|j_ ) _The sky beast hits you. The air twists around and strikes you!  You shoot a sling bullet.؍|jt  The sling bullet barely misses the sky beast.You shoot a sling bullet.؍|j+w FThe sling bullet completely misses the sky beast.؍|j x60=----3.6 (1.0Rev* ؍|j؍|jZ _The sky beast completely misses you.؍|jgc  You shoot a sling bullet. The sling bullet hits the sky beast!؍|j#  The sky beast is heavily wounded.You shoot a sling bullet. The sling bullet hits the sky beast.؍|jp  The sky beast is heavily wounded.؍|jT59-4؍|j؍|j  _The sky beast hits you. The air twists around and strikes you.  You shoot a sling bullet. The sling bullet hits the sky beast.؍|jL )The sky beast is severely wounded.You shoot a sling bullet.؍|j FThe sling bullet barely misses the sky beast.؍|j#p49----5.5 (0.9؍|j؍|j . _The sky beast hits you. The air twists around and strikes you!  You shoot a sling bullet. The sling bullet hits the sky beast!؍|j )؍|j p )You kill the sky beast!؍|jy '.؍|j n50---506.6 (1.1؍|j# ؍|j- E _You shoot a sling bullet.؍|j- ؍|j3 ؍|jp< ^ _No target in view!؍|j< ؍|j\B ؍|jJ ^ _No target in view!؍|jK ؍|jP ؍|j6S H _No target in view!؍|jj ؍|jwk ؍|jp ؍|jy ^ _No target in view!؍|jz ؍|j ؍|j ^ _No target in view!؍|j. ؍|j ؍|j K _No target in view!؍|j ؍|j ؍|jK ؍|j ؍|j ؍|jO ؍|j4 W؍|jn 3؍|j= ؍|j ؍|j 3؍|j ؍|j ؍|j ؍|j ؍|j` ؍|j ؍|j ؍|jF ؍|j ؍|j ؍|jj ؍|jDk ؍|jp ؍|jbs ؍|j ؍|jG ؍|j ؍|jjG ؍|jG ؍|jN ؍|jsP ؍|j I؍|j ؍|j<y # #.....  ##...###..... ##.## #.##### #.# #.## #..###+# #P..#... ##.##.....#ß..#.##.......@....#!..#..ß#.$....<.##?##......Rev* ....... #.؍|j؍|j<---70 _؍|ja؍|jh __There is a staircase to the Ecumenical Temple here.ٍ|j6ٍ|j(79---ٍ|j=ٍ|jCٍ|j`H,8 _ٍ|jIٍ|j3s Temple  You climb downwards. Welcome to the Ecumenical Temple!ٍ|jR ##~~~.._..~~~## ##########~~~.......~~~########## ~~~~~~~~~~~~~~~..._..~~~~~~~~~~~~ ....._..~~~~~~~~~.....~~~......_. .............~~~~~....~~~~.._...~ ~................~....~~~......~~ ~~..._.~~~~~~........~~~......~~~ #~~.~~~~~~.........~~~......~~~~# ##~~~~~~.....~~~~~~## #~~~~......~~~.........~~~~~~.~~# ~~~......~~~........~~~~~~._...~~ ~~......~~~....~................~ ~..._..~~~~....~~~~~............. ._......~~~.....~~~~~~~~~.._..... ٍ|jH~~~~~~~~~~~~.._...~~~~~~~~~~~~~~~ ##########~~~.......~~~############~~~.._..~~~##ٍ|jQ51=90.1 (2.5Rev+ ٍ|jX____ٍ|jYX _Found a sparkling altar of Nemelex Xobeh and a broken altar of Ashenzari.ٍ|j2[d _There is a staircase back to the Dungeon here.ۍ|ji ۍ|jEj ۍ|jk ۍ|jjr ۍ|ju ۍ|j2z ,ۍ|ja| U _Found a glowing golden altar of the Shining One.ۍ|j?~ ۍ|j~ ۍ|j ۍ|j ۍ|j ۍ|jI W2=ۍ|j ۍ|j= ۍ|j ۍ|jk >Rev ۍ|j݌ ۍ|j ۍ|j) ,ۍ|j ۍ|j ۍ|jb ۍ|jޖ %3ۍ|j. ۍ|jG ۍ|j ,ۍ|j2 ۍ|j# ۍ|j ۍ|j (ۍ|j( ۍ|j5  ### ##~## ##~~~##  ##~~~~~##  ##~~~.~~~##  ۍ|j ##~~~...~~~##  ##~~~..@..~~~## 8.1 (8.0#########~~~.......~~~#########~~~~~~~~~~~~..._..~~~~~~~~~~ ....._..~~~~~~~~~.....~~~_. .............~~~~~....~~~~.._...~ ~..........~....~~~......~~ۍ|j#  ..._.~~~~~~........~~~......~~~  #ۍ|jj 1~~.~~~~~~.........~~~......~~~~#  ##~~~~~~........<........~~~~~~## ۍ|j; ۍ|j ۍ|j n _There is a glowing golden altar of the Shining One here.܍|j2V  You kneel at the altar of the Shining One.܍|jp8/  --more--܍|j;܍|j=The Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. Granted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion܍|j{n܍|j'r܍|jmmoonlander the SkirmisherCoglin###Health: 53/71 =================-------##~##Magic: 9/9========================##~~~##AC: 5Str: 11##~~~~~##EV: 11Int: 8##~~~.~~~##SH: 0Dex: 23##~~~...~~~##XL:  9 Next: 50% Place: Temple##~~~..@..~~~##Noise: ---------  Time: 5098.1 (0.0) ##########~~~.......~~~########## a) +2 sling {Kazuki} c) +0 sling {Malki} ~~~~~~~~~~~~~~~..._..~~~~~~~~~~~~ Fire: a) +2 sling {Kazuki} ....._..~~~~~~~~~.....~~~......_. .........܍|j'[39;49m....~~~~~....~~~~.._...~ ~................~....~~~......~~  ~~..._.~~~~~~........~~~......~~~  #~~.~~~~~~.........~~~......~~~~#  ##~~~~~~........<........~~~~~~## You climb downwards. Welcome to the Ecumenical Temple! _Found a sparkling altar of Nemelex Xobeh and a broken altar of Ashenzari. _There is a staircase back to the Dungeon here. _Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.  The Shining One welcomes you!܍|j٬/  --more--܍|j   of the Shining One ......9.1 (1 _܍|j K__܍|j ݍ|jݍ|j&ݍ|j ݍ|jD!ݍ|j$w4=ݍ|j$ݍ|j%ݍ|j',ݍ|j )ݍ|j|*ݍ|j*#5ݍ|j*2=ݍ|j,ݍ|jw-ݍ|j-ݍ|j.ݍ|j/ݍ|j/ݍ|jc0ݍ|j1ݍ|jP1%6ݍ|j1ݍ|j2,ݍ|j3ݍ|j3ݍ|j3ݍ|j 5ݍ|j6ݍ|j6K7=ݍ|j28ݍ|j{9,ݍ|jr:ݍ|j<,ݍ|j5=ݍ|j>,ݍ|j<@ݍ|jAݍ|jBU8=ݍ|j>Cݍ|jDݍ|jDݍ|jEݍ|jgGݍ|jGݍ|jHݍ|jIݍ|jBJ%9ݍ|jKݍ|jyL,ݍ|jMݍ|jM,ݍ|jNݍ|j@Oݍ|jaOL60=ݍ|jOݍ|jP,ݍ|j$Rݍ|jSݍ|jSݍ|jTݍ|jVݍ|jW?1=ݍ|j%Wݍ|jXݍ|jLZ,ݍ|j[ݍ|j\ݍ|j\ݍ|j]ݍ|jh_ݍ|j_%2ݍ|j`ݍ|jb,ݍ|jNcݍ|jd,ݍ|jeݍ|jgݍ|jgݍ|jhݍ|jujݍ|jjK3=ݍ|jkݍ|jom,ݍ|jnݍ|j]p,ݍ|jqݍ|jYsݍ|jsU4=ݍ|juݍ|jvݍ|jvݍ|jwݍ|jyݍ|j{yݍ|jzݍ|j}|;5ݍ|jm}ݍ|j ,ݍ|j'ݍ|jy,ݍ|jݍ|jݍ|j]K6=ݍ|jdݍ|j,ݍ|jݍ|jzݍ|jݍ|jݍ|j7ݍ|jgݍ|j4ݍ|jݍ|jU7=ݍ|jݍ|jjݍ|jݍ|jݍ|jݍ|jݍ|jSݍ|j ݍ|j9%8ݍ|jݍ|jOݍ|jpݍ|jݍ|jOݍ|jݍ|jݍ|jݍ|jD9=ݍ|jݍ|jGݍ|jzݍ|jpݍ|jBݍ|jݍ|jO70=ݍ|jݍ|j,ݍ|j ݍ|j,ݍ|jۦݍ|jЩk _You start resting.HP restored.ݍ|jo..._._...<ݍ|jյ1153.1 (54.0)ݍ|jJa1=4.1 (55 _ݍ|jV__ݍ|jݍ|j 3ݍ|j= ݍ|j ݍ|j ݍ|j& ,ݍ|j ݍ|jb ݍ|j ݍ|j ݍ|j V  There is a sparkling altar of Nemelex Xobeh here.ݍ|jV ݍ|j  _ݍ|j' ݍ|j {=ݍ|j ݍ|j ,ݍ|j ݍ|j ݍ|j, ݍ|j ݍ|j ݍ|j% Xݍ|j9* ##~~~...~~~####~~~.._..~~~## ##########~~~.......~~~########## ~~~~~~~~~~~~~~~..._..~~~~~~~~~~~~ ....._..~~~~~~~~~.....~~~......_. .............~~~~~....~~~~.._...~ ~................~....~~~......~~ ~~..._.~~~~~~........~~~......~~~ #~~.~~~~~~..........~~~~#61.1 (7.0)~~~~~~........<........~~~~~~ #~~~~......~~~..........~~# ~~~......~~~........~~~~~~._...~~ ~~~~~....~............._..~~~~....~~~~~....... ._......~~~.....~~~~~~~~~.._..... ~~~~~~.._...~~~~~~~~~~~~~~~########~~~.......~~ݍ|jd- S~########ݍ|j0 ލ|jG  ##~~~.._..~~~## ##########~~~.......~~~########## ~~~~~~~~~~~~~~~..._..~~~~~~~~~~~~ ....._..~~.....~~~......_.........~~~~~.~.._...~ ~....~.......~ ~~..._.~~~~~~........~~~......~ #~~.~~~~~~.........~~~......~~~~# ##~~~~~~........~~~~~~# #~~~~......~~~...~~~~~~.~~ ~~~......~~~..~~~~~~._...~~#~~~.......~~~###~~~.._..~~~##ލ|jލ|j+2.1 (1ލ|j8_ލ|jd _There is a staircase back to the Dungeon here.ߍ|jߍ|jZߍ|jߍ|j ߍ|j-3 _ߍ|jL__ߍ|j.Dungeon:6ߍ|j-## #.....##.####.#  ##...###......#  ߍ|ji##.## #.######  #.# #.## #.# #..## #+# #P..# ... ##.## ߍ|j.....#ß..#.##  #  ..!..#..ß#.$... ߍ|jX3 ...<.##?##.....  .... ... ... ... ..# ߍ|j... ... #### #.. ߍ|j-4.6 (2.5ߍ|jߍ|j> _You climb upwards. Welcome back to the Dungeon!ߍ|j|i _There is a staircase to the Ecumenical Temple here.ߍ|jߍ|jߍ|jsf _ߍ|jnߍ|j  ##.## # #.# #.##  #.# #..## #+# #P..#...####.####.....#ß..#.##.......>....#..!..#..ß#.$......<.##@##............# .........## ......##### #.....#+ߍ|jH(,60ߍ|j$)+7.6 (3ߍ|j2ߍ|j4. _i - a scroll of identifyߍ|jߍ|jRߍ|jߍ|j5ߍ|j\ߍ|jBߍ|jBߍ|jxߍ|jߍ|jLߍ|jߍ|jnߍ|jߍ|jTߍ|jOߍ|j,ߍ|jߍ|jN _You now have 208 gold pieces (gained 14).ߍ|jߍ|jwߍ|jߍ|jߍ|jߍ|j^ߍ|j ߍ|jߍ|jߍ|j7ߍ|juߍ|jߍ|j,ߍ|j ߍ|j X  There is a staircase to the Ecumenical Temple here.ߍ|jߍ|j _ߍ|jnߍ|jߍ|j ߍ|j[ߍ|jߍ|jߍ|jߍ|jߍ|jBߍ|j ߍ|j"ߍ|j"ߍ|jF$ߍ|j &ߍ|j(ߍ|j(ߍ|j*ߍ|j.,ߍ|j3ߍ|j(7q _c - 6 potions of curing (gained 2)ߍ|jf9ߍ|j9ߍ|j9=,ߍ|j?Bߍ|jAߍ|jCߍ|j Dߍ|jHG,ߍ|jIBߍ|jJߍ|j[M,ߍ|jNߍ|j Qߍ|jZ _You open the door.ߍ|j^@  There is an open door here.ߍ|j7aj  You encounter an ice beast.ߍ|jg ##.........>....#.#### #........#..ß#.......# +......<.##.##........ #............#.......# ##..........##.......# ##.....######.##....# ##...## #.# #.#.# ##'## #.# .#.# #@# #.. .. # #..Y..... ..######. #... ߍ|j{h.... ......Y   ice beast (asleep)##......####ߍ|ji\90.6 (23.0)Y.ߍ|jpPYߍ|jr31.6 (24 _ߍ|jtwߍ|jyߍ|j ߍ|j!ߍ|j)ߍ|jI/You shoot a sling bullet.ߍ|j_  The sling bullet closely misses the ice beast.You shoot a sling bullet.ߍ|j YThe sling bullet barely misses the ice beast.ߍ|j f===2.6 (1.0)Rev ߍ|jo ߍ|jh @ _The ice beast hits you but does no damage.|j%c  You shoot a sling bullet. The sling bullet hits the ice beast.|jz  The ice beast is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.|jF  The ice beast is lightly wounded.|jc3.5 (0.9Rev+ |j |j" @ _The ice beast hits you but does no damage.|j-}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.|j= _The ice beast hits you but does no damage.  You shoot a sling bullet.sling bullet hits the ice beast but does no damage.  is lightly wounded.|j 7&  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.ice beast is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.ice beast is lightly wounded.|j7,4.5 (1.0|j>|jEJ _The ice beast hits you but does no damage.  You shoot a sling bullet.sling bullet hits the ice beast but does no damage.|j  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.|j_s  The ice beast is moderately wounded.|j_a56------5.4 (0.9|j_>Rev* |je|jiH _The ice beast hits you. The ice beast freezes you!|jOh )You shoot a sling bullet.|j@  The sling bullet barely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.|jȑ YThe ice beast is heavily wounded.|ji7=-----6.5 (1.1|j0|j _The ice beast barely misses you.You shoot a sling bullet. The sling bullet hits the ice beast.|j*  The ice beast is heavily wounded.You shoot a sling bullet. The sling bullet hits the ice beast.|jq  The ice beast is severely wounded.|j+70|j|j _The ice beast hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.|jP _The ice beast hits you but does no damage.  The sling bullet hits the ice beast but does no damage.  The ice beast is severely wounded.|j  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is severely wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is severely wounded.|j%8|j'|j)The ice beast is severely wounded.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is severely wounded. _The ice beast barely misses you.  You shoot a sling bullet.|jt  The sling bullet completely misses the ice beast.You shoot a sling bullet.|j  YThe sling bullet closely misses the ice beast.8=9|j |j  _The ice beast hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the ice beast!|j-  The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast.|j+   The ice beast is almost dead.200.4 (0.9 _The ice beast barely misses you.|jH }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.|j &  |j5 The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast.|jX l  The ice beast is almost dead.|jNY ,1.4 (1.0|jn_ |j$i ) _The ice beast completely misses you.You shoot a sling bullet.|j .  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.|j =)|j~ .|j 9/72562.3 (0.9 _You kill the ice beast!|j |j  _Your Fighting skill increases to level 7!|j͐ |j |jo ^ _No target in view!|j# |j |jZ ^ _No target in view!|j |j |j( ^ _No target in view!|jҳ |jǸ |jʿ ^ _No target in view!|jw |j |j ^ _No target in view!|jN |j |j" 9No target in view!|j |ju |j] :|j8 |j :|j |ju |j |jV |j |j  |j |j |j# |j# |j ( |j{/ |j-0 |jO4 |jY; |j; |j? |jF |jG |j]K |jR :|jjV |j1] |j] |j}a |ji :|jl |jn |j |j |j |j |j|j|j, |j|"|jjm|jn|jbs|ju|jI|j|j|j|j=|j|j|j |j-I|j/|j3i60= _|jz3|j3|jf4|j4|j75|j5|j56|jn6#1|j6I=Rev+ |j6|j7|j7|j8|j8|j9|jo9|j2:|jo:T2Rev |j:|j-<|ji<|j8=|j>|j>|j?|jZA,|jB|jC|j D63=|j0D |jD|jeF|jF|jeG|jH|jI|jI|jJ|j`K#4|jK2=|jK|jFM|jM|jCN|jO|jO|jP|j>R|jR%5|jMS|jT|j,U|jU|jiW|jW|j4X|jlY|jY|jYD6=|jZ|j.\|j\|j']|j^|j^|j_|j`|j_a|jaN7=|j/b|j_c|jc|jc|jd,|j_e|jf|jEf%8|jg|jh|jh|jui|jj|jk|jk|jm|jm59=|jm|jqn|j6o|jYo|jo|jq|jr|jr|jt|jt|j/uO70=|jv|jw|jw|jx|jJz|jz|jv{|j||j<}|j}|jL|j%1|jl|jO,|j|j;,|j|j|jK2=|jH|j1 _HP restored.|j1|j|jY|j|j,|j|jO|j|jY|j|j>|j|jO=|j|j5|j|j|j|jJ|jj  You encounter a clockroach.|j##...##.......# ##.....######.##....#  ##...## #.# #.#.#  ##'## #.# .#.# |j' #.########.. .. # #.######........# .........######.# |jM'P.#####...#.B.... #...@..# |j---#.........# #####........ ...############# |jmB   clockroach (asleep, warded) |jթ7|jU.B46.3 (44.|j 0)|jDB|jO---7.3 (45 _|jh|jz|j   ##...  ##...## #.# #.#.#  ##'## #.# .#.#  #.|jz .. #  #.######..  .........######.#  P.#####...#......  #...@.B#  #.........# |jL #####........  ...########  |j/#####|j|j   ##...  ##...## #.# #.#.#  ##'## #.# .#.#  #. .. #  #.######..  .........######.#  P.#####...#......  #...@.B#  #.........#  #####........  ...######## ##### |j|j|j@|jӒa _A clockroach is nearby!|j7   ##...  ##...## #.# #.#.#  ##'## #.# .#.#  #. .. #  |j#.######..  .........######.#  P.#####...#......  #...@.B#  #.........# |j͇G #####........  ...######## |j  #####|j*|ju#   ##...  ##...## #.# #.#.#  ##'## #.# .#.#  #. .. #  #.######..  .........######.#  P.#####...#......  #...@.B#  #.........#  #####........  ...######## ##### |j%|j&|j+|j.a _A clockroach is nearby!|j>##.##.# ##.....######.##....# ##...## #.# #.#.# ##'## #.# .#.# #.#|jd?F.. .. # #.######........# .........######.#P.#####...#.#....@B# #.# |j?r#####.. ...#|j?5# |jF|j(G9=8.3 (1.0)|jK|jANW _The clockroach barely misses you.|jB  You shoot a sling bullet. The sling bullet hits the clockroach.|j  The clockroach is moderately wounded.You shoot a sling bullet. The sling bullet hits the clockroach.|jyr  The clockroach is severely wounded.|jZ==9Rev |j|jP _The clockroach misses you.|j1g )You shoot a sling bullet.|j* †The sling bullet barely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.)|jI,†|jO.850|jsT|j=]d _You kill the clockroach!|j^|jc|jfH _No target in view!|jz|j{|j<|j^ _No target in view!|ju|j|j^ _No target in view!|j|j|jH _No target in view!|jCO |jB_No target in view!|j|j|j!|js$C _No target in view!|j|j|jϤ|jv|j |jE |j|j|j|j|jĆ|jo|j|jF|j|j~|jc|jmd|jVj|jl|j3|j|j|jD< _|jHn|jO|jtRI|jT,|jVB|jW|jY|jZB|j \|j],|j `|jbn|j%c|jcc|jBe|jgB|ji|jj|jj|j l|jtl|j/oB|jo|jq|j[q|jJs,|jvt|jv,|jyX|j{|j|,|j||j~|j|j(|jC|jB|j|j݆|j,|j,|jB|jX|j4,|jÕ,|j,|j,|j=,|jB|jzB|jاX|j ,|jܫ,|jRX|jB|jӵ,|j@|j˸,|j9|j߻B|jB|j|j,|jS|j,|jf|j|jpB|j|jeB|j|j%|j#B|j,|j|j|jd|j,|jy,|j,|j|jy...##.# ##.#|jl#. ##.## .#.# ..... ..... ## ##.##... .# ##.# ... .# ...# #.# .# #### ## #>#.# #.# ##@.---90.3 (40.0) # #.###.# # #. #..#.##.# ####.# #.#..##. #.##.# #.......# ...#.#### ####.#.## #.......######....#### #....................+ #.......#######...####|j|jH---1.3 (41|jd|j;8 _Found a stone staircase leading down.|j |j |j' |jJX|j5B|j|j[|j|j|jU|jR  There is a stone staircase leading down here.|j_ |j ! _|j!|j#|j?%|jy%|jq&|j'|j(|j0)|j)|j+|j,|j -|j-|j!/|j0|j0|jN1|j3|j'5|j}5|j6|j7|j8|j 9|j9|j;|j<|j<|jY=|j>|jl@|j@|jKA|jC|jD|jE|jsE|jG|j=H|juH|jI|jnJ|jK,|jOL|jTM|jN|jGN|jN|jgO|jP|jP|jP|jR|jT|j\T|jT|jSV|jW,|j*X|jY|jOZ|jZ|j [|jO\|j]|jZ]|j]|j_|j`|jYa|ja|jb|j6d|jd|jd|j f|j.g|j{g|jh|jHi|joj|jj|jrk|jm|jn|j^n|jn|j:p|j/q|jpq|jq|jJs|jx|jx|j=y|jz|jg||j||j }|jQ~|j,|j9|j_|jS|j|j+|j|je|j|j|j|j$|j|j |j|jc|j|jH|j|j|jW|j|jy|j,|jk|j|j)|j|j֗|j;|j$|js|j|j|j̠|j |j|j0|jX|j|j|jx|jM|jڧ,|j-|jIX|jӶB|j?7 _You open the door.|jO|j|jL|j0@  There is an open door here.|j7|j _|j|jc|jU|j|j|j#|j2|j|j|j|jT|j|jCM _You now have 213 gold pieces (gained 5).|j||j|j&|j;|j%B|j|j-K## ##..##.# .###.#.# #.# .# ..#.##.# ##'## .##. .#..##.# ##...##... _ |j.......# ##.......# ..#.#.## ##........#... ###....####...........# ..........+..........##. ####...####.....@.......341.3 (50  ..## ##............  .## ##....?#....#   ......#######  #####.!#  .. #..#  .# #..# #..# |jp|j{ x2.3 (51 _Found a sacrificial altar of Ru.|j= |j |j |j |j= |j |j* |j |j |jW |j |je ,|j |jy I _i - 2 scrolls of identify (gained 1)|j |j |j |j" |jK |j |j |j |j |j |jv p _k - 5 sapphire potions (gained 1)|j |jK |j% |j |j ,|jy |j |j |j |j$ ,|jV B|j |j ,|j |j |j B|jv |j |j |j |j |j |jB |j |jR |jw |j |j< |jd |j ,|jd |jg |j* |ji, |j, |j=- |j- |jQ/ |jA0 |j0 |j0 |j2 |jc3 |j3 |jJ4 |j7 |j8 ,|j9 |j= |j= |jx> |j> |j@ |jA |jQB |jB |jD |jjE |jE |j0F |jG |j I |j{I |jI |j,K |jL ,|jSM |jO |jP |j=Q |jkQ |jR |jW X|jlX ,|jX |j ^ |j^ |j*_ |j_ |jxa |jb |jb |jcc |je |jf |jf |jg |j?i |jij |jj |j)k |jsm |jm |j?n |jn |jnp |jrq |jq |jr |js |jku ,|jv |jfw |jx |jy |jy |j:{ |jA| |j| |jU} |j~ |j |j |js |j́ |j |j |j |j |jE |j |j |jl |jω |j |j |j' |j# |jf |jG |j |j |j$ |j |j |jQ ,|j |j |j] |j2 |j |j |j |jc |j! |j |j |j |j} |jġ |jݢ |j) |j |jԤ |j |jK |j |j |j# |j |j˩ |j% |j$ |jy |j |j? |jh ,|j |j |j˱ |j |j |j |jٴ |j+ |j |j |j |j߸ |jx |j |j8 |jȼ |j |j |j¿ |j( |jX |j |j ,|jN |j |j |j |j |j. |j? |j |jA |j> |j ,|jO |j |j |j6 |j |j |j3 |j |j |j |jq |j |jA |j |jL |j |jC |j |j |j |j |j( |jI |j |jP |j |jh ,|jX |j8 |j |j ,|jv |j ,|jt |j  #.# .#... #...  ##'## .##...##..#  ##...##...._. ...#   ##.......##...##..#   ##........#.....#..#  ...........#.#....#  |j0 .+..........##.##...#  ##................#.#   ##........##.#  415.3 (73 ####.....#....#####.#  ........####### #.#  .#####..# #.#  .# #..# #.# .#####..# #.#   ....##..# #.#   .##.#...## #.#   .##......##########.#  |j |j |jQ T _Key pressed, stopping explore.|j |j |j/ |j# H _No target in view!|j|jRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - 6 scrolls of enchant armour  i - 2 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison  I - a scroll of immolation  N - a scroll of noise [!] read|quaff|evoke[?] describe selected|jC |jC |jx #.# .#... #...  moonlander the Skirmisher##'## .##...##..#  Coglin of the Shining One ......##...##...._. ...#  Health: 72/72 ========================##.......##...##..#  Magic: 9/9========================##........#.....#..#  AC: 5Str: 11 ##...........#.#....#  EV: 11Int: 8 .+..........##.##...#  SH: 0|j Dex: 23 ##................#.#  XL:  9 Next: 58% Place: Dungeon:6  ##.............@##.#  Noise: ---------  Time: 5415.3 (0.0) ####.....#....#####.#  a) +2 sling {Kazuki} c) +0 sling {Malki} ........####### #.#  Fire: a) +2 sling {Kazuki} .#####..##.# .# #..##.# .#####..##.#   ....##..##.#   .##.#...###.#   .##......##########.#   _You now have 213 gold pieces (gained 5). _Found a sacrificial altar of Ru. _i - 2 scrolls of identify (gained 1) _k - 5 sapph|j ire potions (gained 1) _Key pressed, stopping explore. _No target in view!|j# |j$ Enchant which item? Armour  b - a +0 leather armour (worn)  d - a +1 cloak (worn)|j% ][?] describe selected|j%7|jf=|j,D^#.# .#... #...  moonlander the Skirmisher##'## .##...##..#  Coglin of the Shining One ......##...##...._. ...#|jMEE  Health: 72/72 ========================##.......##...##..#  Magic: 9/9========================##........#.....#..#  AC: 5Str: 11 ##...........#.#....#  EV: 11Int: 8 .+..........##.##...#  SH: 0Dex: 23 ##................#.#  XL:  9 Next: 58% Place: Dungeon:6  ##.............@##.#  Noise: ---------  Time: 5415.3 (0.0) ####.....#....#####.#|jF  a) +2 sling {Kazuki} c) +0 sling {Malki} ........####### #.#  Fire: a) +2 sling {Kazuki} .#####..##.# .# #..##.# .#####..##.#   ....##..##.#   .##.#...###.#   .##......##########.#   _You now have 213 gold pieces (gained 5). _Found a sacrificial altar of Ru. _i - 2 scrolls of identify (gained 1) _k - 5 sapphire potions (gained 1) _Key pressed, stopping explore. _No target in view!|jMc  As you read the scroll of enchant armour, it crumbles to dust.|joN366.3 (1|jS|jV< _Your +1 cloak glows green for a while.|j |j 3|j |jb |j |j~# ,|j% |ji% |j& |j' |j( |j:) |j) |jb+ |jq- |j- |jm. |j0 |j1 ,|j2 |j(6 |j7 |j7 |j8 |j: |jW< ,|jH= |j> |jb@ ,|jVA |jB |jcD |jD |jFE |jnH |jI |jI |jJ |jL |jN ,|jN |jQ |jS |jW n|jZX |jY |j[ ,|j[ |j] |j^ |j_ |j_ |jf |jg |j h ,|j^h |jj X|jl B|j8m |j؇ |j׉ |jԊ |jE |j |j |j ,|jb |j" |j0 B|j X|j |j |j) |jo |ji |jʢ ,|j |j |j1 |j ,|jO |j˭ |j |j |j1 |j ,|jw |ju |j |j ,|jt h|j X|j1 |j^ |j |j |jv |jv ,|j/ |j |j |j |jN |jp |jC |j |j |j |j ,|j |j |j |j |j |jT |ju ,|jw |j |j ,|j! |j/# |j#% |jt% |jn& |jL( |j\* |j* |j+ |j- |jT/ |j/ |j0 |j1 |jf3 ,|j14 |jM5 |j6 |j6 |jc7 |j8 |jp: |j: |j,; |j> |j}@ B|j B |jB |jB |jB |jC |jeD B|jD |j{E |jE ,|jhF |j=G B|j@H |jI |j9I |jxI |j=J |jJ |j K |j=K |jK |jnL |jL |jL |jM |jN ,|j P |jcQ |j%R |jR |jR |jS |jnT ,|jT |j \ |j] ,|jc n|jd |jf |jTf |jg |jKj |jk ,|jUl |jo |jPq ,|jq |jgt |ju |ju |jv |jy |jz |j{ |j| |j& |j |j ,|j |j |j% |j |j |jD |j |j: |jЌ |j |j |j |jɐ |j |j_ |j |j |jK |j |j |j |jE ,|j |jȜ |j ,|j |jN |j\ |j |j |j |j |j9 |j |j |jè |j* |j |j |j |jU |j |jn |j |j |j5 |j |jڳ |j |j |j |j |j |jf |jǹ |j |j# |j |jz |jd |j |j1 |j |j ,|j| |j |j |j |j5 |j |j ,|jX |j |jp |j |ja |j |j |j& |j |j |j |j |j8 |j* |j ,|j |j |jU ,|je |j |j |j |ji |j |j |j |jm |j |j| |j |j |jp |jB |j |jw |jo |j |j |jJ |jp |j, |j ,|j |j |j |j |j" ,|j |j |j |j |j |j |j |jP |j |jD |j |j |j= |j |j\ ,|j |j |j ,|jH |j |j ,|j9 |j |j |j |j |jA |j ,|j |j |j ,|j |jL |ju g  You encounter an iguana.|j!  ####.##########  #.#   #.#   #.#   #.# ########  #.# #......#  l.### #.# #.####.#  ###.####.####.##  #....@..............  #...##...###.####.##  ### #.....##.####.#  ##...###......# ##.## #.###### #.# #.## l   iguana (asleep) #.# #..## ##+## #P..# #.|j$" I ##...####.#####.#|j$ ^.l53115.0)|j[( Cl|j) ,26|j- |j'/ 0 _The iguana hisses angrily.|jE  ####.  #.#  #.#  #.#  #.#   #.#   ..### #.#   .l....###.####.  #....@.......  #...##...###.  ### #.....#  ##...##  ##.##   #.# #.## |jF f #.# #..##  ##+## #P..# #.   |jT` ####.  #.#  #.#  #.#  #.#   #.#   ..### #.#   .l....###.####.  #....@.......  #...##...###.  ### #.....#  ##...## ##.##  #.# #.##  #.#  ##+## #P..# |jo" |jQ|j|j<|j^ _An iguana is nearby!|j:; ####.  #.#  #.#  #.#  #.#   #.#   ..### #.#   .l....###.####.  #....@.......  #...##...###.  ### #.....#  ##...##  ##.##   #.# #.##  #.# #..##  ##+## #P..# #.   |jB ####.  #.#  #.#  #.#  #.#   #.#   ..### #.#   .l....###.####.  #....@.......  |j@#...##...###.  ### #.....#  ##...## ##.##  #.# #.##  #.#  ##+## #P..#  |j|j|j|j^ _An iguana is nearby!|j; ####.  #.#  #.#  #.#  #.#   #.#   ..### #.#   .l....###.####.  #....@.......  #...##...###.  ### #.....#  ##...##  ##.##   #.# #.##  #.# #..##  ##+## #P..# #.   |jmX ####.  #.#  #.#  #.#  |j%#.#   #.#   ..### #.#   .l....###.####.  #....@.......  #...##...###.  ### #.....# |jW ##...## ##.## |j| #.# #.##  |jZ#.#  |jׅ##+## #P..#  |j\4|ju|jē^ _An iguana is nearby!|j,o )))))You shoot a sling bullet.|j7  The sling bullet hits the iguana but does no damage.  You shoot a sling bullet. The sling bullet hits the iguana.|j@.l|j....===3.0)Rev |j"|j4 _The iguana is lightly wounded.|j )))) You shoot a sling bullet. The sling bullet hits the iguana.|j u  You shoot a sling bullet. The sling bullet hits the iguana. _The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|j1g.l...|j%2\4Rev+ |j6|jB9a _The iguana is moderately wounded.|jM )))You shoot a sling bullet. The sling bullet hits the iguana.|j ))))The iguana is heavily wounded.You shoot a sling bullet.|j G.l|j^.......5.2 (0.9|j!|j. )) _The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.|j\  The iguana is severely wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|jBC .lThe iguana is severely wounded.|jI.|jJf6.1Rev* |jP|jSRe _The iguana hisses menacingly.|j[n )You shoot a sling bullet. The sling bullet hits the iguana.|j .  The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana.|js(|jЅ.|j497.1 (1.0|j,|j^` _You kill the iguana!|j|j)|j^ _No target in view!|jX|j<|j^ _No target in view!|j|j|jv^ _No target in view!|j|j@|jH _No target in view!|j|j|jU|j^ _No target in view!|jp|j|j K _No target in view!|j|j|j|j|j|j|jWOP|j|j%|jи|j"|jl3|j"|j%|j3|jG|jأ|j |j |j8|j|j̏|j|j|j|j|j|j;|j|jA[|j[|jr`|j$c|j%|j|jj|jj|j|j| _|j|j{|j ,|jƔ|jV|jPh _ You encounter a white imp.|jJ9#########.............# ####.########## #.# #.#### #.# .... #.# #######... #.# #......## #.# #.####...$....@..###.####.####.---......#...................... #...##...###.####...5. #####.....##.####.##. ##...###......# ##.## #.##### 5   white imp (wandering) #.# #.## #.# #..## ##+## #P..#40.1 (35.|j|j5---1.1 (4Rev+ _|j\|j|jd  #.#  #.#  ### #.#  .... #.#  ..... #.#  ......##### #.#  ..$....@..# ......#........ ..... #...##... .5.. #####.... ##.  # ##.##  #.# #.##  #.# #..##  ##+## #P..# |j  #.#  #.#  ### #.#  .... #.#  ..... #.#  ......##### #.#  ..$....@..# ......#........ ..... #...##... .5.. #####.... ##.  # ##.##  #.#  #.#  ##+## |j I|j ` _A white imp is nearby!|j_ ; #.#  #.#  ### #.#  .... #.#  ..... #.#  ......##### #.#  ..$....@..# ......#........ ..... #...##... |j .5.. #####.... ##.  # ##.##  #.# #.##  #.# #..##  ##+## #P..# |jˆ : #.#  #.#  ### #.#  .... #.#  ..... #.#  ......##### #.#  ..$....@..# ......#........ ..... #...##...|j  .5.. #####.... ##.  # ##.##  #.#  #.#  ##+## |j |jՏ |j |jJ ` _A white imp is nearby!|jح  )))))5  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp shouts!|j6  The white imp is heavily wounded.You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.|jC5.|j$8....|j)u===2.2 (1.1Rev* |j[|ja _The white imp is heavily wounded.|j )))))))You shoot a sling bullet.|jW  The sling bullet closely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp.|jGS.5|jz6......|j+30|jw _The white imp is heavily wounded.|j )))))))You shoot a sling bullet.|j.  You shoot a sling bullet. The sling bullet hits the white imp. _The white imp is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the white imp.  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp!|j=)|jA.........|j}5604.1 (0.9|j#|j#-n _The Shining One accepts your kill.|j-|j3|j5H _No target in view!|j_J|jJ|jP|j~Y^ _No target in view!|jZ|j``|jh^ _No target in view!|j4j|j||jH _No target in view!|j-|j|j|jH _No target in view!|j|j|j|jC _No target in view!|j(l |jl |jq |jRt |jh |jX |jT |j |jW> |jb? |jD |jG |j+ |j |j |j |j3 |j4 |j9 |j< |j6s |jt |jt |jv |j x |j-| P _|j} ,|j |j |jЂ |j$ |j |j |j |j >Rev+ |j |j |jQ B|j |j |j |jx J _You now have 220 gold pieces (gained 7).|jŔ |j |j |jy |j| |jј >Rev |j |j |jY |j |j1 |j] |j |j` |j |j |j |jH |j |j |j |jx (|j |j: |jZ |jĩ |j( |j' |j |j ,|j |j ,|jp |jԴ |j |jh |j |j |jH |j |ja |jG |jc |j% |j |j |j |j |jQ |j |j |j |j |ju |j |j[ |j |j |j) |jz |j! |j |j |j} |j |j |j |j |j} P _a - a wand of flame (65) (gained 3 charges)|jq |j |j9 |j |j |j |js |j |j |j |j |j |j |jo |ja |j |j. |j |j@ |j |j B|jl |j ,|j |j6 |j~ X|j D....#..ß#.#.......+......<.##.##.##....####............#.#.......###..........##.#..####.# ##.....######.#..# #.# ##...## #.#.. #.# ##'## ##.# #.# #.#### #@######........##---76.1 (32.0)#...?..........######.###.P._.P.#####...#......#........ #.....†###.####...##.........###.# ##.. #####.........###. ...########### ###|jQ ,## |j |jY H---7.1 (33|jE |j C _Found an ornate altar of the Wu Jian Council.|j?|jU@|j A|jC|jE|jIB|j K|jK|jL|jN|jCQ|jQ|jR|j>T|jHV|jV|jW|jZ|jZ|j[|j^L _s - 2 scrolls of butterflies (gained 1)|j_|jh`|j`|jb|jc|jd|jd|jf|j+g|jyg|jh|jk|j=l|jl|jl|jn|jp|jrp|jq|jOr|js|jKt|jt|jv|j4x|jx|j#y|j{|j||j||j}|j|j,|j|j|j|j|jЅ|j |jf|j|j^|j=|j|j&|j|j|jQ|jy,|j7|j|j|jr|j|j"|j|j|j|jO|j|j|j|j_,|j|j|jK,|j|jN|j|j|je|j|j|j|jȽ|jƿ|j|jC|j|j|j4|j|jg|j@  There is an open door here.|js|j _|j|j|j/|j|j|j|je|j|jS|j8|jp|j|jF|j|j|j|j|j|j,|j(|j5|jp|j|jN|j`|jf|j|jo|jE|j|j|j|j|j,|j|j|j,|jg|j|j |jy|jP|j|j|j'|j|j|jW|j|j|j|j*|jx|j|jv|j |j] |j |j |j ,|j |j|j|j@|j|j|j|j~|j|j|jI|j|j|j|jJ,|j|j3|j |je|j|jh!|j"|jV"|j"|j9$|j%,|j&|j ###.###########.##.########## #.## #.# ######## #.#.###.# #.# #......# #.#.# #.# # #.# #.####.#### #.#.###.###### ###.####.####.##.###.#.#........ ................@.##.......####628.1 (51 ##...###.####.##.#####.......# #.....##.####.##.# #.....#.# ##...###......##.# #..#.##.#  |j x##.## #.#######.# ##.###>#.##.# #.## #..# #.## ##..##.# #..## #.## ##.###.#.#  ##+## #P..# #.# #..#.##.# ##...####.#####.# #.#..##.#|j|jL|jE _Done exploring.|j&I|jؼ0.0).........|j|j|jE _Done exploring.|jV|jW|j@\|j^H _No target in view!|j|jRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - 5 scrolls of enchant armour  i - 2 scrolls of identify  s - 2 scrolls of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 2 scrolls of poison  I - a scroll of immolation |jE N - a scroll of noise [!] read|quaff|evoke[?] describe selected|j`|j|j###.##########moonlander the Skirmisher#.#Coglin of the Shining One ......#.##########Health: 72/72 ========================#.##.......#Magic: 9/9========================#.# ######## #.#.###.#AC: 6Str: 11#.# #......# #.#.# #.#EV: 11Int: 8 # #.# #.####.#### #.#.###.###### SH: 0Dex: 23 ###.####.####.##.###.#.#......... XL:  9 Next: 60% Place: Dungeon:6 ................@.##.......###### Noise: ---------  Time: 5628.1 (0.0) ##...###.####.##.#####.......#a) +2 sling {Kazuki} c) +0 sling {Malki} #.....##.####.#[4|jA c0m#.# #.....#.#Fire: a) +2 sling {Kazuki} ##...###......##.# #..#.##.###.## #.#######.# ##.###>#.##.# #.## #..# #.## ##..##.# #..## #.## ##.###.#.###+## #P..# #.# #..#.##.# ##...####.#####.# #.#..##.# _Found an ornate altar of the Wu Jian Council. _s - 2 scrolls of butterflies (gained 1) _There is an open door here. _Done exploring. _Done exploring. _No target in view!|jw0|j5Identify which item? (\ to view known items) Potions (select first with !)  d - 3 coppery potions  f - 2 murky black potions  k - 5 sapphire potions  l - 6 black potions  n - a sedimented sapphire potion  p - 2 silvery potions[?] describe selected|j |j|j###.##########moonlander the Skirmisher#.#Coglin of the Shining One ......#.##########Health: 72/72 ========================#.##.......#Magic: 9/9========================#.# ######## #.#.###.#AC: 6Str: 11#.# #......# #.#.# #.#EV: 11Int: 8 # #.# #.####.#### #.#.###.###### SH: 0Dex: 23 |jUz###.####.####.##.###.#.#......... XL:  9 Next: 60% Place: Dungeon:6 ................@.##.......###### Noise: ---------  Time: 5628.1 (0.0) ##...###.####.##.#####.......#a) +2 sling {Kazuki} c) +0 sling {Malki} #.....##.####.##.# #.....#.#Fire: a) +2 sling {Kazuki} ##...###......##.# #..#.##.#|jB##.## #.#######.# ##.###>#.##.# #.## #..# #.## ##..##.# #..## #.## ##.###.#.###+## #P..# #.# #..#.##.# ##...####.#####.# #.#..##.# _Found an ornate altar of the Wu Jian Council. _s - 2 scrolls of butterflies (gained 1) _There is an open door here. _Done exploring. _Done exploring. _No target in view!|j`]  As you read the scroll of identify, it crumbles to dust.|j+9.1 (1|j@|jZ _l - 6 potions of moonshine|j|j Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - 5 scrolls of enchant armour  i - a scroll of identify  s - 2 scrolls of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia |jB p - 2 scrolls of poison  I - a scroll of immolation  N - a scroll of noise [!] read|quaff|evoke[?] describe selected|j2 |jI3 |j: ###.##########moonlander the Skirmisher#.#Coglin of the Shining One ......#.##########Health: 72/72 ========================#.##.......#|j~: Magic: 9/9========================#.# ######## #.#.###.#AC: 6Str: 11#.# #......# #.#.# #.#EV: 11Int: 8 |j: # #.# #.####.#### #.#.###.###### SH: 0Dex: 23 ###.####.####.##.###.#.#......... XL:  9 Next: 60% Place: Dungeon:6 ................@.##.......###### Noise: ---------  Time: 5629.1 (0.0) ##...###.####.##.#####.......#|j!; a) +2 sling {Kazuki} c) +0 sling {Malki} #.....##.####.##.# #.....#.#|jM; Fire: a) +2 sling {Kazuki} ##...###......##.# #..#.##.#|jp; ##.## #.#######.# ##.###>#.#|j; f#.# #.## #..# #.## ##..##.# #..## #.## ##.###.#.#|j; ##+## #P..# #.# #..#.##.# ##...####.#####.# #.#..##.# _There is an open door here. |j; _Done exploring. _Done exploring. _No target in view!  |j< As you read the scroll of identify, it crumbles to dust. _l - 6 potions of moonshine|j> |jVA tIdentify which item? (\ to view known items) Potions (select first with !)  d - 3 coppery potions  f - 2 murky black potions  k - 5 sapphire potions  n - a sedimented sapphire potion |jA { p - 2 silvery potions[?] describe selected|j|jn|jü###.##########moonlander the Skirmisher#.#Coglin of the Shining One ......#.##########Health: 72/72 ========================#.##.......#Magic: 9/9========================#.# ######## #.#.###.#AC: 6Str: 11|j#.# #......# #.#.# #.#EV: 11Int: 8 # #.# #.####.#### #.#.###.###### SH: 0Dex: 23 ###.####.####.##.###.#.#......... XL:  9 Next: 60% Place: Dungeon:6 ................@.##.......###### Noise: ---------  Time: 5629.1 (0.0) ##...###.####.##.#####.......#a) +2 sling {Kazuki} c) +0 sling {Malki} #.....##.####.##.# #.....#.#|jؽFire: a) +2 sling {Kazuki} ##...###......##.# #..#.##.###.## #.#######.# ##.###>#.#|jf#.# #.## #..# #.## ##..##.# #..## #.## ##.###.#.#|jC##+## #P..# #.# #..#.##.# ##...####.#####.# #.#..##.# _There is an open door here. |jx)_Done exploring. _Done exploring. _No target in view!  As you read the scroll of identify, it crumbles to dust. _l - 6 potions of moonshine|j]  As you read the scroll of identify, it crumbles to dust.|j,30.1 (1|j|j6 _k -> b - 5 potions of brilliance|j |j< |j |jM <0|j R |jU E _Done exploring.|j|j|j5|j,A|j|jp|jxE _Done exploring.|j|j(Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple |j0|jq[?25h[?0c###.##########moonlander the Skirmisher#.#Coglin of the Shining One ......#.##########Health: 72/72 ========================#.##.......#Magic: 9/9========================#.# ######## #.#.###.#AC: 6Str: 11#.# #......# #.#.# #.#EV: 11Int: 8 # #.# #.####.#### #.#.###.###### SH: 0Dex: 23 ###.####.####.##.###.#.#......... XL:  9 Next: 60% Place: Dungeon:6 ................@.##.......###### Noise: ---------  Time: 5630.1 (0.0) ##...###.####.##.#####.......#a) +2 sling {Kazuki} c) +0 sling {Malki} #.....##.####.#[40|jm#.# #.....#.#Fire: a) +2 sling {Kazuki} ##...###......##.# #..#.##.###.## #.#######.# ##.###>#.##.# #.## #..# #.## ##..##.# #..## #.## ##.###.#.###+## #P..# #.# #..#.##.# ##...####.#####.# #.#..##.# _l - 6 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _k -> b - 5 potions of brilliance _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) |jH# [?25l[?1c|jr447|j5|j]|j|j[ _|j^,|j|j |je ,|j,|j|j|j|j|j|jx,|j|j|jR|j|j7|j!|j+#,|j=$|j%|jV'|j'|j(|j*|j*,|j,|j-|j/|j1|j72|j2|j15|j6|j6|jx7|j9|j;|js;|j3<|jO>|j?,|jo@|j>B|jhC|jC|jJD|jE|jF|j)G|jG|j0I|jpJ|jJ,|jK|jL|j2M|jM|jN|jO|jO|jpP|j;R|jnS,|jS|j%U|jjV|jV|j:W|jX|jcZ|jZ|ji[|j\|j~^,|j_|j]`|ja|jb|jb|jc|jd|j)e|jye|jwf|jMg|jg|jg|ji|j j|jIj|jj|jk|jm|jem|jm|jo As you read the scroll of identify, it crumbles to dust. _k -> b - 5 potions of brilliance _Done exploring.  There is a stone staircase leading down here.|jOq|jq|j r$ _|j|j|jM|j|jjN|jqO|jAT|jV|j&|j3|je  You encounter a howler monkey.|j`<............hh   howler monkey (wandering)0h.|j|jJ<---80.4 (1 _|j|j|jl  #..<# #.#  #.#.###.#  #....##.#  #..#....#  ##...####  # ##.##  ... #.# .....###.# .......@^# ...h.##### ... .|jm *|jY  #..<# #.#  #.#.###.#  #....##.#  #..#....#  ##...####  # ##.##  ... #.# .....###.# .......@^# |j] ...h.##### ... .  |j> |j) 9---|jU |j d _A howler monkey is nearby!|jx  )))h    You shoot a sling bullet.  The sling bullet hits the howler monkey!  The howler monkey howls!|j  The howler monkey is heavily wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey.|j"C hThe howler monkey is severely wounded.|j/D+h|jP ..h 2 howler monkeys  You encounter a howler monkey.|jQ]70========1|jV|jXy _The howler monkey hoots and howls with incredible vigour!|j )))You shoot a sling bullet.  The sling bullet closely misses the howler monkey.The sling bullet hits the howler monkey.|j5 †The howler monkey is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the howler monkey!|j:m)   howler monkey|j߽A.h|jF..|j\4===-----2|j|j<Q _You kill the howler monkey!|j )) You shoot a sling bullet.  The sling bullet hits the howler monkey.|jtl  The howler monkey is heavily wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey.|j<h†|j6.|jJ-----3.5 (1.1|jO|j* ))))))) _The howler monkey is severely wounded.You shoot a sling bullet.|j  .  The sling bullet barely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey!) |j# C.......|j,) ;1640|j. |j1 Q _You kill the howler monkey!|jPG |jWH |jK |jR ^ _No target in view!|j;S |jV |j] ^ _No target in view!|j^ |ja |jh ^ _No target in view!|ji |jm |j t ^ _No target in view!|j7u |jy |jv ^ _No target in view!|j: |jG |j C _No target in view!|j |j |j> |j? |j9M |jM |jR |jVU |ja |j |j |j |j |j |j6 |ju |j$v |jz |j} |j |jA |j |j |jf |jhg |jk |jKn |j |j9 |j |j |jE3|j\J|jL|jZ3|jl[|j/^|j^$ _|ja|jsb|jb|j?c|jf|jfK2=|j\g|jxi1 _HP restored.|jmTRev+ |j~n|jo|jr,|j}s|jot|jsx|jx|jy|j$z|jL}|j}9=|jX~|j!i  You see here a howler monkey corpse.|j|m  You encounter a howler monkey.|j0 #....##.# #..#....# ##...#############.##.....# #.#  #.....###.# #........^# #....†##### #....@# ---........#####...###...# #..# #h..#....#.#h   howler monkey (wandering)#.#.|j݌]91.5 (7h.|jFh|j|---2.5 (8Rev  _|j|j|jpP       #########.##  #.....# #.#  #.....###.#  #........^#  #....†#####  #....@# ...........#  ####...###.h.#  #..# #...  #.. ..  #.# #. #.|jW       #########.##  #.....# #.#  #.....###.#  #........^#  #....†#####  #....@# ...........#  ####...###.h.#  #..# #...  #.. .. |jgX#.# #. #. |j^|jo_|jd|jgd _A howler monkey is nearby!|jnk} )))))))You shoot a sling bullet.|jB  The sling bullet closely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey.|j<$ ...h...(catching breath)  The howler monkey is moderately wounded.The howler monkey hoots and howls with incredible vigour!|ja========3.5 (1Rev+ |jI|j' _You hear a shout!|j$ )))You shoot a sling bullet.  The sling bullet hits the howler monkey.|j ))))The howler monkey is heavily wounded.You shoot a sling bullet.|j+ 4h.|jx1 7.....|j^3 [===-----4.4 (0.9|j8 |j;; g _The sling bullet barely misses the howler monkey.|jM } )))))))You shoot a sling bullet.|j †The sling bullet closely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey!|j =)|j&d | cYou kill the howler monkey!|j@l ..†....c   centaur (launcher)|jr  8-----5.4 (1.0Rev* _You encounter a centaur. It is carrying a +0 orcbow.|jx |jɕ ))))))) _Your Armour skill increases to level 5!You shoot a sling bullet.|j%  The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur.|j ....c..  The centaur is moderately wounded.|j )))))The centaur wields a +0 orcbow. The centaur shoots an arrow.|jS2.....|juD)))))|j2.....|jDW61----6|ji|jZ _The arrow hits you! The centaur shoots an arrow. The arrow hits you.|jD       #########.##  #.....# #.#  #.....###.#  #........^#  #....†#####  #....@# |j.c.........#  ####...###†..#  #..# #...  #.. ..  #.# #. #.|j^       #########.##  #.....# #.#  #.....###.#  #........^#  #....†#####  #....@# .c.........#  ####...###†..#  #..# #...  |j^#.. .. #.# #. #. |je|j$f|jk|jx ))))) _A centaur is nearby!You shoot a sling bullet. The sling bullet hits the centaur!|j  The centaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the centaur!|j# .....  The centaur is almost dead.|jmD)))))|jc2.....|jc56------7|j#|j4 ) _The centaur shoots an arrow. The arrow hits you.  You shoot a sling bullet. The sling bullet hits the centaur.|j59O)))))|jo ))You kill the centaur!|jIT....)..|jNP--738.3 (0.9|jU|j^E _You shoot a sling bullet.|j`|j/g|jp^ _No target in view!|j+q|j1v|j{ _No target in view!|j|j^ _No target in view!|j|jh|j^ _No target in view!|j|j%|jH _No target in view!|j |j|jй|jt|jD: _|jk|j8K7=|jz|j|j,|j|j\|j>Rev+ |j|j|j 8=|j|jjRev |j|j"%9|jh|j?|j~|j760=|j |j|jc|j|j|j|j|j|jc|j|j|j|jU1=|jM|jj,|j |jG |j |j |jo|j%2|j_|j |j|jI|j ,|jm|j 93|j (=|j"|jb%|j%|j&|j),|j*|j.|j/U4=|jG0|jO3|j3|j4|j/8|j8|jy9|j*<|j<%5|j=|j9A|jA|jaB|jTE|jE|jxF|jJ|jJK6=|jK|jN|jO|jO|jS|jkS|jNT|jW|juWU7=|jtX|j[|jw\|jU]|j%a _No target in view! _ You encounter a jelly.|jg.J..†---J   jelly (wandering)|jbh0732.3 (34.0)|jse---3.3 (35 _|jrv|js )J    You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.|j   The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.|j_U.J|j|jn8===4.2 (0.9)Rev |jW|j ` _The jelly is moderately wounded.|jӺ  You shoot a sling bullet. The sling bullet hits the jelly!|jB  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly.|j* h  The jelly is almost dead.|j ,5.2 (1.0|jf |jW S _The jelly closely misses you.|j †You shoot a sling bullet. The sling bullet hits the jelly!|j (|jsq} ))))You kill the jelly!|j,d...†|jd56Rev+ |j|j E _You shoot a sling bullet.|jz |j|jH _No target in view!|j'|j(|j-|ju5^ _No target in view!|jY6|jO;|jd{ _No target in view!|j;|jH _No target in view!|j/|j50|jX1|j5|j9P _|j0:d9=Rev |j\;|j`?,|js@|jqC|jC|jkM|jP|jQV70=|jR|jU|jU(|j!W|jX[|j[|j\|jo_|j6`%1|jia|jd,|jf|jj|jJj|jk|j:o|joK2=|jq|jt|jGv,|jw|jBy|j||j}|j~|j|j́|j#|j|jP|j&o#.. ##...#### #########.## #.....# #.# #.....###.# #........^# #....†##### .##.....#### .)........---504.0)####...###†..# ..# #.#...# #.. .##...#|j#.# # _..##. ...##. ### |j|j{d=---1.2 (15|j|j^5 _Found an iron altar of Okawaru.|jf|jg|j8h|jj|j.m|jq  You see here a howler monkey corpse.|jt|jSu _|ju|jjx|jz|jo{|j{|j*}|j|jo|j'|j|j9|j||j |jlj|j|j^|j|j|jВ|j|j|j[|j|j|jΘ|j |j|j|j|jM|jѡ|j|j|j |j+|j|j|j|jV,|j|j|j|j@|j|j|j0|j|jY|jѺ|j|jϽ|j߾|j|j|j |jM|j3|j|j-|j|j|j%,|jC|ji|j)|j|j|j |j6|j|j|j|j;|j|j*|j|j|j|j|j|j |jh|j|j6$  Things that are here:|j*b  a +0 orcbow; a centaur corpse|j|j _|jI|j|j`|j|j>|j|j|j|j|j |j,|j|j\|j|j|j|j@|jY|j|jt|j'|j |j |j,"|j#|jJ&|j&|j'|j)|j,|j\,|j,|j.|j,0|jw0|j0|jP2|jQ4|j4|j%5|j^6|j9|j9|j9|j;|j<|jN=|j=|ju?|j A|jOA|j,B|jB|jD|j1E|jE|j`G|jzI,|jJ|jzK|jN,|jN|jCP|jR|jkR|jS|jU|jV|jFW|jW|j1Y|jH[|j[|jk]|j^|j`|j`|jda|jac|jif  You encounter an orc wizard. It is wielding a +0 dagger.|jk# #.o  ..#  #.#  #.#  #.#  #.####### #........|jlV # ######.#### #.........# # #.####.##.# #. #.##.# #.### #.##.# #..<# o   orc wizard (asleep) |jl&#.##.# #.#.###.##.##....##.##.##..#..|jt-95.2 (44|j u36.2 (45 _|jy|j|jC ))))))o    You shoot a sling bullet. The sling bullet hits the orc wizard.  |j]DThe orc wizard shouts!|j )The orc wizard is heavily wounded.You shoot a sling bullet.|jQ oThe sling bullet closely misses the orc wizard.|jRD.o|j T oYou encounter an orc. It is wielding a +0 flail.|jt].....oo 2 orcs (wandering)|j ^f===7.1 (0.9)Rev |jd|j^lo _You encounter an orc. It is wielding a +0 club.|jf ))))) You shoot a sling bullet. The sling bullet hits the orc wizard!|j~6)o1 wandering) _You encounter an orc. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard is almost dead.The sling bullet hits the orc but does no damage.|jU.o|j$q oThe orc shouts! x2|jE.o|j&  You encounter an orc. It is wielding a +0 flail.|j|j! o....o 3 orcs (1 wandering)You encounter an orc. It is wielding a +0 hand axe.|j'8.0|js|jJ0 _The orc leaves your sight.|j )You shoot a sling bullet. The sling bullet hits the orc wizard.|jR))))ooo 3 orcs (1 wandering)|j:@ ))|jQ;oYou kill the orc wizard!You shoot a sling bullet. The sling bullet hits the orc.|jQ.o|j%T.o|j~Go|j[2....|jd79Rev+ |j|j )))) _The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.|jk  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.|j|)oo|jPP.o|jwO.o|j...o 4 orcs (1 wandering)|j,9.9 (1.0|j|j\ _The orc is severely wounded.|j$ )You shoot a sling bullet. The sling bullet hits the orc.|j*)))o 3|ju ))))You kill the orc!You shoot a sling bullet.|jw9 .oThe sling bullet closely misses the orc.|jS<d fThe orc shouts!|j=L)o|jTI....f   sleepcapooo 3 orcs|jLf800Rev* |j*U|jGb ))) _You encounter a sleepcap.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.|j )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!|j P 2 orcs|jvO.o|j`wG.f|j.....|jb,1.8 (0.9|j?|jږ )))) _You kill the orc!You shoot a sling bullet.|j8% )The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc!|j(n   orc|j.f.o|jD)...|j'2.7|j6|jO )))) _You kill the orc!You shoot a sling bullet. The sling bullet hits the sleepcap!|jT  The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.|j)f.o|jP,...|j,3.7 (1.0|j6|j ))) _The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.|j{  The sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap!|jzC)f|jJ)o|j&..|j#,4.6 (0.9|j |j )) _The sleepcap is almost destroyed.You shoot a sling bullet. The sling bullet hits the sleepcap.|j|  The sleepcap is almost destroyed.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.|j" G.f|jh0 J)o|j=? L.5.6 (1.0|jF |jH a _The sleepcap is almost destroyed.|jt r .  You shoot a sling bullet. The sling bullet hits the sleepcap.|jDu )o   orc|jo ))))))You destroy the sleepcap!|j~ Q.o|j b..)).|jl 496.7 (1.1|jI |jr ) _You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!|j X)|j], ))))))You kill the orc!|j t..)).).|j +70|j |j b _You shoot a sling bullet.|j |j{ ^ _No target in view!|j |j |j~ ^ _No target in view!|jL |j: |j ^ _No target in view!|j |j |j] { _No target in view!|j |j { _No target in view!|j |j+ h _No target in view!|jG/ |j7 |j8 |j = |j-F |jF |jK |jPT |j U |j3Z |jbc |jc |ji |j:s |js |jy |j߂ |jX |j\ |jђ |jA |j |j\ |j. |j |j |j |j |j |j |j: |j |j |jD |j |j |j |j |jv :|j |j$ |j% |j, |j< |j|= |jH |jgV |jW |j\ |j _ |j5B|jB|jI|j0U|jU|jJ\|j^|j]3|j|j|j|j|j|jI|j|j`P _|j|jl|j|j|j|j|j|jq; _ You see here a +0 club.|j |j ERev+ _|j |j& |j!|j|j|j$  Things that are here:|j\O  a +0 hand axe; a +0 flail; a +0 scale mail|j|jm _|j<|j{#[  Items here: )) [[ †.|j'|jt(ERev  _|j)|j-|jN1|j1|j3|j4|j8|jX8|j9|j=|j@|j[@|jA|j|j|j.(|j|j|j|j|j|j; |j$,|j%|j)|j,|j\-|j.|j90|jh3,|jr4|jD8|j/;|j{;|j<|jS>|j@|j:A|jA|jE|jG|jH|jJH|j/J|jK|jL|jKL|jN|jO,|jFP|jQ|j}S,|j'T|j^U|jAW|jW,|j Y|j+[|jw[|j[|ja`X|jc|je|je|jf|js ##. ###.. ..#.######..####.#≈≈≈≈#....#≈>.≈'.# #..#.#≈⌠_≈'.# #....#---32.7 (25.0)#.##. #.#.........#  ######.#.##..##### #...........## ###....####.# #...#### #.# |jt###)# #.#  #)# #.. _You open the large door.|jvy _Found a stormy altar of Qazlal. Found an escape hatch in the floor.|jސ3|jǑ|j|j|jP _|j|j||j|jϣE  There is a large open door here.|j|jۦ _|j|jf|j|j|j |j|j|ja|j|j+|j8,|j|j|j|j|j[|j|j,|j|j|j;|j|j|jU|jX,|j|j|j,|j&|j |j|jE|j|j9|j|jQ|j|j|j,|ju|j3|j|j5|j{|j|jM,|j|j|j|j|j)|j|ja|j|j|j|j|j%,|j|jU|j|j |jT|j|j |j}|j|j|j5|j|j&|jC |j |j |j |jx|j|j|jI|j|j|ja|j#|j,|j}|j|jC|j,|ju|j |je!,|jV#|jv%|j%|j&|j(|j)|jU*|j*|j,|jJ0B|j2|j5|j5,|jt9|jt@######.#.##..######...# ...........## #.### ##....####.# #.# ...#### #.# #.# ##)# #.### #.##)# #....> #.##.# #####.# #.#|jlA[#)##########...##.##..............@..#---64.7 (32  #.##########...#### ##.#### ##.# ### ......# #. ..# ##.##.# #. #.#  #.##.# #.### #.#  #.##.# #..<# #.#  #.##.# #.#.###.##.##.# #....##.#|jKB5.7 (33|jP|jT; _Found a stone staircase leading down.|j3|j|js|j,|jX|j|j|j|j&|j|j|j|jW|j|j|j ###....####.# #.  #...#### #.# #.  ###)# #.##### #.#  #)# #....># #.#  #.# #####.###.# #)##########...##.# #.................# #.##########...#### ####.#### ##@## ###9.7 (4.0) ........# #....[..###.##.# #.#####.#  #.##.# #.### #.#  #.##.# #..<# #.# #.##.# [|j33m#.#.###.# #.##.# #....##.# #.##.# #..#....# ...#.# ##...####|j|j,70.7 (5|j|j# _Found a robe.|j]|j6_|jk|jnH _No target in view!|j 3|j |j  _|ji|jĨ|j,|j |j|j|j.,|j< |jn8B|j|j '|jWB|jx^X|j#b|j*e|je,|jg|jl,|je}B|j|jOB|j9|j|j|j|j|jj  You encounter a killer bee.|jl&" #)# #.# #)# #.. #.# #######.# .#.## #....... .....?#### #.####.# .......@.########.# #.# ..................# #.# .....###.########## #.# .... #.# #.# ... ..# #.# #y #### ... y   killer bee (asleep) ##.. |j&ed902.7 (32.0)3.7 (33 _|jn|jEq|j7 #) #) #.. #. #. .#.## #..... .....?#### #. .......@.#.#  ..................#  .....###.##########  .... #.#  ... ..#  #y ####  #|j;H #) #) #.. #. #. .#.## #..... .....?#### #. .......@.#.#  ..................#  .....###.##########  .... #.#  ... ..#  #y ####  # |jYa _A killer bee is nearby!|j #) #) #.. #. #. .#.## #..... .....?#### #. .......@.#.#  ..................#  .....###.##########  .... #.#  ... ..#  #y ####  #|j #) #) #.. #. #. .#.## #..... .....?#### #. .......@.#.#  ..................#  .....###.##########  .... #.#  ... ..#  #y ####  # |j4|jAw _A killer bee is nearby!|j" )))))yYou shoot a sling bullet.|jU  The sling bullet hits the killer bee but does no damage.  You shoot a sling bullet. The sling bullet hits the killer bee.|j y.y....===4.7 (1.0)Rev  _The killer bee is moderately wounded.|jT))))))|j'S  You shoot a sling bullet. The sling bullet misses the killer bee.|j Zy.y....5 _You shoot a sling bullet. The sling bullet misses the killer bee.|j* )))))))You shoot a sling bullet.|j6  The sling bullet barely misses the killer bee.You shoot a sling bullet.|j78y.|jE ......  The sling bullet barely misses the killer bee.|jFc6.6 (0.9Rev+ |jN|j@Z)))))))  The sling bullet barely _The killer bee barely misses you.You shoot a sling bullet.|j  The sling bullet barely misses the killer bee.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.|jv ......yThe killer bee is moderately wounded.|jIxf7.5Rev* |j|jP _The killer bee misses you.|jFd  You shoot a sling bullet. The sling bullet hits the killer bee.|je  The killer bee is moderately wounded.You shoot a sling bullet. The sling bullet hits the killer bee.|j  The killer bee is heavily wounded.The killer bee stings you but does no damage.8.5 (1.0|j|j] _The killer bee closely misses you.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.|j )))))))The killer bee is heavily wounded.You shoot a sling bullet.|j-] ......yThe sling bullet closely misses the killer bee.The killer bee closely misses you. The killer bee stings you.  You are poisoned.|j5^0===-9.6 (1.1Pois Rev* |j3j|jz † _The killer bee poisons you! The killer bee completely misses you.You shoot a sling bullet. The sling bullet hits the killer bee!|j(|ji v )))))))You kill the killer bee!|jqN......†|j͝o68--82100|j|j>T _You shoot a sling bullet. You feel sick.|j7-|j9|j^ _No target in view!|j|j7|jc& { _No target in view!|j) |j . H _No target in view!|jp |j4| 3|j/ ^ _No target in view!|j |jߘ  _No target in view!|j |j' ~ _No target in view!|jJ :|j |j P|j :|jNL |jW :|j [ |jf :|js |j#u |j |j |j |j} 3|j |j |jB |j| |j |j2 I|jƾ |j;= |j(> |jI |jcf P|j 3|j |j^|j:`|j{i|jt|jV{|j|j%:|j|j<$|jxP6 _You feel sick. _You feel sick.5-|jW _You feel sick.4-Rev+ |j^f _You feel sick.|jxen _You feel sick.3|j4i= _You feel sick.  |jj2-Rev+ |joj _You are no longer poisoned.|jWqz3=Rev |ju,|jv|j{|j,|jA>|jN|j|jU4=|jw|j|j|j |j|jY|jY|jØ;5|j|jz|j|jm|j|jl|j|jʶ|jK6=|jf|j|j|j|jW7=|j|jB|jB|j}8|j|jB|jw9=|jn|j,|j,l70=|j9(12=|jh@j  You encounter a killer bee.|joY #)#. #.#. #)#. #.#. #. # #. ######.#.#.##. #.....?#### #.####..@..##.# #.---...........# #..###.# #... #.# #.y.... ..# #.#.## #### y   killer bee (asleep) #. #.47.6 (37.0)---8.6 (38 _|j c|jlw _You see here a killer bee corpse.|j6 ))))))y  You shoot a sling bullet. The sling bullet hits the killer bee.|ja  The killer bee is moderately wounded.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.|j+].y......===9.5 (0.9)Rev  _The killer bee is moderately wounded.|j#)##. #.##. #)##. #.#. #.## #. ######.##.#.##. #.......?#### #.####.#.†@.##|j$.# #.#.# #.#......###.# #.#...... #.# #.#.y... ..# #.###.## #### .#. #..|jix.yy.|jgM---50.5 (1.0|j|j, #.#.# #. #)##. #...#. #.### #. ######.##.#.##. #..............?#####.####.##.†..########.# #.#..@.........# #.#......###.########## #.#...y.. #.# #.#..... ..# #.###.## #### ... #..#.  #  # # y.y|j/8 .y   killer bee|j49 ]=---1|jB |jY |j&a#. #.# #. #)##. #.#. #.## #. ######.##.#.##. #.......?#### #.####.##..†..#.# #.##..# #.##......y###.# #.##....... #.# #.##...... ..# #.##.##.## #### ...#.#. #..#.. #.#.#.|j*qy..y|jJc2|jK#. #.# #. #)##. #.#. #.## #. ######.##.#.##. #.#......?#### #.####.##.#.†..#.# #.##.#.y.# #.##.#......###.# #.##.#...... #.# #.##.#..... ..# #.##.###.## #### ...#.##. #..#.#. #.##.##.#.y.y|j|j&3|j|j%|j@ )You shoot a sling bullet. The sling bullet hits the killer bee.|j ))))))The killer bee is moderately wounded.You shoot a sling bullet.|jG@.y|jSR .....  The sling bullet barely misses the killer bee.|j ......yThe sling bullet barely misses the killer bee.0-7.4 (1.0Rev*  _The killer bee stings you. The killer bee closely misses you.|jB †You shoot a sling bullet. The sling bullet hits the killer bee!|jR|jrv )))))))You kill the killer bee!|j N......†|jG-48|j|j&b _You shoot a sling bullet.|j*|j8{ _No target in view!|j@|jhL^ _No target in view!|jjM|jlU|j^^ _No target in view!|j._|je|jyo^ _No target in view!|jMp|j v|ĵ^ _No target in view!|j?|j:|j~C _No target in view!|j|j3|jl|j|j|jP|jy:|j|ju|jC|j+#|jW6|j#|jN"|j')^---1.2 (88|j+; _Found a stone staircase leading down.|jG_|jMX|jO|j]|j`,|jya|j@c|je|jf,|jg|jj,|jk|j^m|jo|jo|jFp|jr|ju,|jv|jw|jz|j3{,|j(}|j|j|j!|jc|jҏ|j,|jO|j|jB|jә|j[|j|j}|jڜ|j̞,|j^|jǠ|jT|j|jA|j |jB|j|j7|j˫,|j|j,|jŰ|j|jB|j|j|j |jd|j|j#|j|jǽ|j|j,|j_|j!|j2|j|j|jX|jP|j,|j|j\|jbB|jc|j,|j8|j|j,|j   You encounter an iguana.|j #.####.#..#.##. #. #.##.# # # #. #.##.. l# #.#. #.###.#####..#.##.#.##.#####.....@./...#.......###:.......###..........†.†..|jk###.#.....................#.###.###.###.......###.#........# #.......###.##.######.............. l   iguana (asleep)#.# #. #.##.##.#####.# #. #.##.##.##.# ##.##.......#|j/\.l126.2 (35|j_ Cl|j.!5==7.2 (36|j_(|j90 _The iguana hisses angrily.|j #.#  ###.#  ..#.#  #. #. #.#  |j#.# # # #. #.#  #.. .# #.#. #.#  ##.#####l.#.#  ####.....@./...# :.......###..........†.† ###.#............ #.###.###.###.. #........# #.. ##. #.# #.  #.# #.   #.#  |jZ  #.#  ###.#  ..#.#  |j| #. #. #.#  |j #.# # # #. #.#  #.. .# #.#. #.#  ##.#####l.#.# |j D ####.....@./...# :.......###..........†.† ###.#............ #.###.###.###.. #........# #.. ##. #.# #.  #.# #.  #.# |j 4|j |jP ^ _An iguana is nearby!|j7 ) You shoot a sling bullet. The sling bullet hits the iguana.|jQ  The iguana is heavily wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|j K.l|j&|j(d=8.1 (0.9)Rev |j@/|j1^ _The iguana is heavily wounded.|j `  You shoot a sling bullet. The sling bullet hits the iguana.|j .  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana!|j(|jW|j[489.1 (1.0|jt|jJ _You kill the iguana!|j3|jZ|j٤^ _No target in view!|j|j|j^ _No target in view!|j|j|jH _No target in view!|jr|j|j|jH _No target in view!|j|j|j^ _No target in view!|j|j|j|jzC _No target in view!|jB |jC |jzK |j,M |j |j. |jh |jP |j& 3|j_. |j0 |j |ju |j^ |j 3|jg |js |j |jǚ |j |jx #.##.# ## ..##.# .. .<##.# #. ..# #. #.# #.# ..# # #. #.# #.. ..# #.#. #.# ##.#####..#.##.#.##.# ####./...#.#0:.###.†.†..####.#........†#.###.###.###.###.##........# #.......###.###.######......##.# #. #.##.##.##.# #.#.|j 5---30.1 (1|j G _Found a stone staircase leading up.|jO---|j|jZH _No target in view!|jz |j| ,|j P _|jЈ |jʦ ##.# #.# ## ...# #.# .. #.<# #.# #. #..# #. #.# #.# #..# # #. #.# #.. #..# #.#. #.# ##.#####..#.##.#.##.# ####....#.#### :.###.†.†..####.#.......†.#.###.###.###.###.##........# #....##.######.......#.# #. #.##. 1|j@ #2.1 (2|j - _c - a wand of roots (7)|j|jN3|j|jc|jrT|j|j|j|j|j|j|j|j?|j|j+|j%|jm|j|j>|j|j|j|j|j|j|jy|j|jf|j |j |jK |j|jA|j|je|j |j|j|j|j|jw|j|j<|j!|jh(  ##.# #. ### ### ...#  #. .. .. #.<#|jb)i  #. #. .# #..#  #. #.#.# #..# #  #. #...# #..# #  #. ##.#####..#.##  #.####...........#.  #.@.......###...... |j*R #####.#............  #.###.###.###.  ##........# #..  ##.######.....  #.# #. #.#   #.# #. #.#   #.# ##.##..   #.# #...### You pick up a parchment of Eringya's Surprising Crocodile and begin reading...|j1043.1 (11.0)|j2,4.1 (12|jO7|j$:W _You add the spell Eringya's Surprising Crocodile to your library.|jA|j33|j|j|jΞ|jߟ|jy|j|j2|jx|j|j|j|j,|j|j|jM|jB|j|jf|j|j,|j|j,|jc|j|j|jU_    ##..<...   .......   #.....   #....   #...  #..#  # #..#  #.#@.# ## 56|jwB  #.#..###....   #.........#   ###..###..# ##.# # ##.# #.# ### ### ...# #.# .. .. #.<# #.# #. .# #..# #.# #.#.# #..#|j'|j4.B7.1 (13|j7 _Found a stone staircase leading up.  You pick up a parchment of Static Discharge and begin reading...|j8,8.1 (14|j=|jl@I _You add the spell Static Discharge to your library.|j* |j+ |j1 |jz4 H _No target in view!|jDt|j$u3|jv|j|f _|j|X|j|jD|j|j{|j ,|j|jM|j,|j|j+|j|j,|jB|j]|jJ|j|j|j|j|j|jW|j-|j    ###  #..  #.###### # ####..<...#####.# #?............... #.............# #......@.....#  #.......###.##  #..###..#  # #..# #..# #.#..# #..## #.#..###.... #.........#. ###..###..#.# ##.# # ##.# 66.1 (8.0)  You now have enough gold to buy a potion of haste on D:6.  You can access your shopping list by pressing '$'.7.1 (9[|j11;76H|j{? _You now have 235 gold pieces (gained 15).|jw_|jv|jB|jS|j|j\|j|j|jd|j|j|j|jF|j|j"|j|j|jK|j|jU 4|jm s _b - 2 scrolls of blinking (gained 1)|j 3|j |j! |j$ ,|j% |j- n|j8 |jL |jR |jS ,|juT |j\ |j_ |ja B|j$c |je B|j{h |ji |j+k ,|jgm |jjp B|jHu ,|jw ,|jx |j{ |j{ ,|j |j |j B|j  ##############  #............#  #.##########.# ####..<...#####.#######. #.......................# #.#.............#.# #.#............#.......#. #.#.......###.###........ #.#..###..# #..#@#####.##98.1 (31.0) #.#..# #..# #.#...# #.#..# #..###.#..>.# #.#..###.... .....# #.........#. .....## ###..###..#.#####.##  ##.# # ##.##.#  #.# ### ### ...# #.#  #.# .. .. #.<# #.#|j |j{4 }9.1 (32 _Found a stone staircase leading down.|jO|jR  There is a stone staircase leading down here.|j|jI&5 _|j)(|j O|jdP|j+R|jWVB|jX|jZ|jo[|j[|j]|j`,|jXb|j(d|jB|j|jװ|jDZ|j3|j|jy|j|j|jB|j|j|j1,|j|j|j|jD,|j,|j |j|j,|j'|j|jL|j5,|j_B|j|jG|j,|j|j%|j}X|j,|j|j|j5 ,|j |j|jB|j|jk|j|j|j|j|j|j|jg|jC|j|j!|j"|j#|jQ%|j (|j(|j*|j3+|j0B|j:7|jAB|j1B,|jB|j&C|jE|jJ|j,L|jdM|jR|jV|j6X,|j&\|jenX|jOtB|jy|jK{,|jY||jN~|j|j|jс|j܃|j|j$|j|j7|jR|j|j|j|j>,|j|j|jB|j&|ji,|j|j|je |j |j |j6|j,|j)|j+|j47....###.###........ ##..# #..#.#####.###..# #.#...## #.#  #..###.#..>.###.# #....#.#.....##$# ....#........###.# #..#.#####.####.# ....#....##.#....# #.# .#######....#.##@# #.# ....#....#.<#.##.# #.# ###.#.####..#.##.#. #.#  #.#.# #..#.##.#. #.#  #...# #..#.##.#.##.##  ##.#####..#.##.#.##.##[|j840m  ###...........#.......#### #  .......###...............########  ##.#.....................†....... |j?Z248.1 (499.1 (50|j1E|j^c _c - a scroll labelled DOIXIA JYNOSK|jP_|jKR,|jWX|j7X|jY|j;\,|j\|j(^|j`|j|`|j`|jgc,|jc|jtfN _You now have 246 gold pieces (gained 11).|jLh3|jh|jmqn|j7|j|jn|j|jdZ  You encounter a water moccasin.####### ........# |j#######.# ### ..#####.#######.. .............# ........######..# .......#.......#.### ..###.###.......@..# .# #..#.#####.###.# ..# #.#...## #.# .S ..###.#..>.###.# ## ....#.#.....##.# ..#........###.#  S   water moccasin (asleep) ..#.#####.####.##....##.#....# #.#####....#.##.# #.#|jh58.1 (9.0)9.1 (10.0) _|j|j|j' #####....######..##......#.### .......@..#  #..#.#####.###.#   #.# .S >.###.# ## .#.#.#.# #.# .# #.# |j  #####....######..##......#.### .......@..#  #..#.#####.###.#   #.# .S >.###.# ##.#.#.#.# .# |j J|j e _A water moccasin is nearby!|j;j )))SYou shoot a sling bullet.  |jk RThe sling bullet hits the water moccasin.  The water moccasin hisses angrily.|j  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.|j S.S.. .===60.0 (0.9)Rev |j  _The water moccasin is moderately wounded.|jB )You shoot a sling bullet.  The sling bullet hits the water moccasin.|j', )The water moccasin is moderately wounded.You shoot a sling bullet.|jc6S.|j|j!%9|jݷ|ji _The sling bullet closely misses the water moccasin.|jo  You shoot a sling bullet.  The sling bullet hits the water moccasin.|j~Z  The water moccasin is heavily wounded.You shoot a sling bullet.  |j[<The sling bullet hits the water moccasin but does no damage.|j_  The water moccasin is heavily wounded.|j=|j^1.8Rev+ |j |j )) _The water moccasin bites you but does no damage.  You shoot a sling bullet.|j  The sling bullet barely misses the water moccasin.You shoot a sling bullet.|jS.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The water moccasin bites you.  You are poisoned.  The water moccasin poisons you!|jJ69=====-2.8 (1.0Pois Rev+ |j7|j_ _The water moccasin completely misses you.|j5  You shoot a sling bullet.  The sling bullet hits the water moccasin.|jʽ ))The water moccasin is severely wounded.You shoot a sling bullet.|jP S.  The sling bullet barely misses the water moccasin.You feel very sick.|jQ|jtRg5---3.7 (0.9|jS>Rev* |j#X|jb )) _The water moccasin closely misses you.You shoot a sling bullet.|jcYou feel very sick. _The water moccasin closely misses you.You shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.|jx S.  The water moccasin is severely wounded.|jz58===----4.6|j|j |j')) _You feel sick. The water moccasin bites you.  You shoot a sling bullet.|j  The sling bullet completely misses the water moccasin.You shoot a sling bullet.|j՟ S.  The sling bullet misses the water moccasin.You feel very sick.|j f6---5.6 (1.0|j |j˱ )) _The water moccasin bites you but does no damage.  You shoot a sling bullet.|j#? g.You feel very sick. _The water moccasin bites you but does no damage.  You shoot a sling bullet.  The sling bullet misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin!|jD <)|j ..  You kill the water moccasin!|j c4-956.5 (0.9|j |j : _You feel sick.|j |j |jn |j H _No target in view!|j  |jA |jK |jc ^ _No target in view!|j/ |j |jX ^ _No target in view!|j |j-$ |j+ ^ _No target in view!|j, |j1 |j_9 ^ _No target in view!|j>: |j0? |j:G H _No target in view!|jH |j\L |jV :|jY |j{` |jRa |je |jLp :|jMr |jfy |jy |j2~ |jʅ |j |j% |jˍ |j\ I|j P|j |j |j |j |j |j( |j |j/ |jƛ |j |j |j |jN |jY |jZ |jR_ |jb |jS |jn |j |jn |jh|j]|j0|j|j |j|j|j|j~|j  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.5  34%   0   h + Spellcasting   0.0    -2           b + Maces & Flails   0.0    -1 +4     c + Unarmed Combat   0.0    -1   i + Invocations   0.0    -2      |j j + Evocations   0.0    +3  d + Ranged Weapons 9.8  49%  -1               e * Armour   5.2  17%  -1       f - Dodging   1.7    -1       g - Stealth   0.7    -1  |j                                                            The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  |jP[/] auto|manual mode [*] useful|all skills [!] training|cost|targets|j] |jimoonlander the Skirmisher #########Coglin of the Shining One ...... ........#Health: 54/72 ==================------ #######.# ###Magic: 9/9======================== ..#####.#######..AC: 6Str: 11 ................#EV: 11Int: 8 ........######..##SH: 0Dex: 23 .......#.......#.###XL:  9 Next: 95% Place: Dungeon:7 ..###.###.......@..#Noise: ===------  Time: 6266.5 (0.0) ..# #..#.#####.###.#a) +2 sling {Kazuki} c) +0 sling {Malki} ..# #.#...## #.# ..Fire: a) +2 sling {Kazuki} ..###.#..>.###|jm.# ##Pois Rev* ....#.#.....##.# ..#........###.# ..#.#####.####.# ..#....##.#....# #.# ######....#.##.# #.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!|jn|jV|j #.##.# ###.#####.#...#.######..##.#.#.###.###.###......@...# #..# #..#.#####.###.# #..# #.#...## #.# .. #..###.#..>.###.# ## #....#.#.....##.#.#.###.# #..#.#####.####.#.#....##.#....# #.##....#.##.# #.#|j |j b3----7.5 (1|ja |jY  _You feel sick.|jL |ji M-|j |j ,|jn |j ;2|j |jH `51Rev+ |j |jK T0=-|j |j |j 7-|j |j i _You start resting. You feel sick. x6|j i49=---|j ,72.5 (5|j d3.5 (6Rev+ |je |j [ _You are no longer poisoned.|jU_|jjRev |j1:50|j|j|jL^1=|jE|jm|j63|j|j@,|jѿ|jJX52=|j|j|j|j8%3|j|jZ,|je|j|jE|j1|jU|jK4=|ja|j|j'|j4|ja|j|j|j|jU5=|j|j,|jj|j6|j B|j|jK7=|j|jf,|j+|j|j~,|jJ|j k8=|j ,|j |j|j.,|j;9|j-|j|j|j|j|j|jP60=|j,|j\ |j",|j-V1=2|j.|jn0,|j1|jM3=4=|j O|jO,|jQ|jR,|jT|jrL56=|jn|j|jd7=|jo|j |jˏ|j&|j,|j|jR%8|j|jL,|j|j'|j|j"|jȠ|jK9=|j|jz|j|j|j|j,|j70=|j~|j|j |j|j;|j0|jö%1|j|j|jm|j|j<|j,|j#k _You start resting.HP restored.|j |j3429.0)2=3.5 (70 _|j|j`T|jp   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.5  34%   0   h + Spellcasting   0.0    -2           b + Maces & Flails   0.0    -1 +4    |jJv c + Unarmed Combat   0.0    -1   i + Invocations   0.0    -2  |j[|h    |j j + Evocations   0.0    +3  d + Ranged Weapons 9.8  49%  -1               e * Armour   5.2  17%  -1       f - Dodging   1.7    -1       g - Stealth   0.7    -1                       |j,                                       The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets |j@1 |jG@ |jGmoonlander the Skirmisher ##########Coglin of the Shining One ...... .........#Health: 72/72 ======================== ########.# ###Magic: 9/9======================== ...#####.#######..AC: 6Str: 11 .................#EV: 11Int: 8 .........######..##SH: 0Dex: 23 ........#.......#.###XL:  9 Next: 95% Place: Dungeon:7 ...###.###......@...#Noise: ---------  Time: 6343.5 (0.0) #..# #..#.#####.###.#a) +2 sling {Kazuki} c) +0 sling {Malki} #..# #.#...## #.# ..Fire: a) +2 sling {Kazuki} #..###.#..[4 |jK!0m>.###.# ## #....#.#.....##.# ...#........###.# #..#.#####.####.# ...#....##.#....# #.# #######....#.##.# #.# _No target in view! _You feel sick. _You start resting. You feel sick. x6 _You are no longer poisoned. _You start resting. _HP restored. |jM |j P |jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Kazuki}  c - a +0 sling (offhand) {Malki} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +2 cloak (worn) |j Oa - a +2 sling (weapon) {Kazuki}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 9.8; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 1.5 XLs.At current training (49%) you reach 14.0 in about 2.8 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 0.9. Damage rating: 14 (Base 7 x 132% (Dex) x 134% (Skill) + 2 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered  |j; >weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. |j@ |jL |jOmoonlander the Skirmisher ##########Coglin of the Shining One ...... .........#Health: 72/72 ======================== ########.# ###Magic: 9/9======================== ...#####.#######..AC: 6Str: 11 .................#EV: 11Int: 8 .........######..##SH: 0Dex: 23 ........#.......#.###XL:  9 Next: 95% Place: Dungeon:7 ...###.###......@...#Noise: ---------  Time: 6343.5 (0.0) #..# #..#.#####.###.#a) +2 sling {Kazuki} c) +0 sling {Malki} #..# #.#...## #.# ..Fire: a) +2 sling {Kazuki} #..###.#..[4 |j}P0m>.###.# ## #....#.#.....##.# ...#........###.# #..#.#####.####.# ...#....##.#....# #.# #######....#.##.# #.# _No target in view! _You feel sick. _You start resting. You feel sick. x6 _You are no longer poisoned. _You start resting. _HP restored. |jqU |j[ |ja |jq _Setting a skill training target for Ranged Weapons at 14.0. |j |jn   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.5  34%   0   h + Spellcasting   0.0    -2           b + Maces & Flails   0.0    -1 +4     |jb c + Unarmed Combat   0.0    -1   i + Invocations   0.0    -2       j + Evocations   0.0    +3  d + Ranged Weapons 9.8  49%  -1               e * Armour   5.2  17%  -1       f - Dodging   1.7    -1   |j     g - Stealth   0.7    -1                   |jI@                         |j                    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  |jd[/] auto|manual mode [*] useful|all skills [!] training|cost|targets |jc 29 i * Invocations   0.0  15%15 |jargetarget--  -- ---- --  -- 14.0 --  -- -- a-z] set[-] clear selected targettrainingtargets |j<[?25h[?0c0  |j? [?25l[?1c |j 8.0  -2  =] set aall targets |j  j * Evocations   0.0|ja-z] setselected target |j<[?25h[?0c0 |j [?25l[?1c|j8.0  +3  =] set aall targets|j`c|jΑmoonlander the Skirmisher ##########Coglin of the Shining One ...... .........#Health: 72/72 ======================== ########.# ###Magic: 9/9======================== ...#####.#######..AC: 6Str: 11 .................#EV: 11Int: 8 .........######..##SH: 0Dex: 23 ........#.......#.###XL:  9 Next: 95% Place: Dungeon:7 ...###.###......@...#Noise: ---------  Time: 6343.5 (0.0) #..# #..#.#####.###.#a) +2 sling {Kazuki} c) +0 sling {Malki} #..# #.#...## #.# ..Fire: a) +2 sling {Kazuki} #..###.#..[37|j-m>.###.# ## #....#.#.....##.# ...#........###.# #..#.#####.####.# ...#....##.#....# #.# #######....#.##.# #.# _You feel sick. _You start resting. You feel sick. x6 _You are no longer poisoned. _You start resting. _HP restored. _Setting a skill training target for Ranged Weapons at 14.0.|j܁|jG3|j|jq _|jC|j|j|j|jY|jŵ,|j v|jB|jN _You now have 260 gold pieces (gained 14).|j%|jK3|j|j |j|j|j |j |j |j |j|j|j+|j|j{|jsB|j]|j=|j|jU|j|j!B|j"|j$|j%|j%|j '|j8)|j)|j)|j+|jA.|jFK|j(RB|j2^|j`|jf,|ji|jll|jl,|jXo|jr|jr,|jPt|jv,|j;w|jey|jz|j{|j||j!}|j|j%B|j,|jO|j|j|jd|j|js|jώ|j:|j|jo|jB|j|j B|j|j̜,|j|jJ|jR,|j|jD|j,|j|jK|j,|jo|j|j|jϴ|ja|jn|j|j |j_|jk|j}|jx|j|j|jm|j|j9|jv|jB|jv|j |jf|j`B|j|jk _I - 2 scrolls of immolation (gained 1)|j 3|j|j|j7|j,|js|jK#B|j& ###### ##..... #...... #.##### |j'.......############# ####.#≈≈≈≈ .#####.............# #....#≈>.≈ .## #############.# #..#.#≈⌠_≈ #.### ###..# #....#≈≈≈≈ ....# #.@..# #.##.#####95.5 (52.0)##.######## #'#### #.#....... # #......... ≈≈. ######.#.##..## ###..########≈♣. #..|j'#.........## #....# #≈._ ###....####.# #.##.# # ♣. #...#### #.# #.##.# ≈≈ ###)# #.###|j7(  #.##.# ## #)# #....  #.##.##.# #####  |j}(1_You open the door.|js+\ _Found a hide-covered altar of Uskayaw.|jG |jH |jI |jWM |jg |jn P _|jNq |jr |js |j^w @  There is an open door here.|j} |j}  _|j |je |j| |j# |j |jm |ju B|j |j ,|jw |j |jE ,|jײ |j9   There is an open door here. _|j |j B|j |jQ B|j |jz X|j* |j |j |j |j |jZ |j |j X|jq |j  |j& B|j) |j* |j3 |jC X|j I  ## #.  ##. #|jI ####.......############# ####. ......#####.....@.......# #....413.5 (18#..## #############.# #..# .....#.### ###..# #.... .........# #....# #.##. ####.###.###########'#### #.#.. ## #.# #.........#≈≈.≈≈######.#.# .###.###..########≈♣.♣≈#......... ..##.#....# #≈._.≈###....### .###.#.##.##≈♣.♣≈#...####|jJ |jO |jQ T _Key pressed, stopping explore.|jWf |jNg |jk |jy H _No target in view!|j| 3|j{ |j|jxP _|ja"|jc$B|j*|j,|j[-,|j1|j3|j4,|j;B|j\<|j?|jA|jB,|jF|jH|j{I|j%M|jM|jO|jP|jP|jZX|jI]|j^|jq_|j `|ju|j,x|jx|jy|j#~|j9|jހ|j|j|j`|j|jT|jh|j|j|j|j|j,|j|j|j|j|j|j|j|j#|j|j|j|j||j]|j|j|j*|jڴ|j|j|j<|j|jE|jv|j|j|j|js|j|jq|ju|j|jX|jd|j|j|j=X|j}X|j|j|j|j|jKX|j|jN|jeB|jM|jO|jvP|jP|jX|jU]B|jcn|jde,|j f|jfg|ji|jCj,|jhoX|jr|jm~|jv|j,|j6,|jj|jc|jr|j|j|j|j|j,|jN|j|j7,|j |j|jp|j|j|j  You encounter an orc. It is wielding a +2 mace of holy wrath.|jG##.##########...### #######.#### ##.#### ##.........##....[ #####.####.##.##.### ...########.# #.##.##.### ............# #.##.##..<# ##.##.##.##.#.##.# #.##.# #....## #@##.# #..# o........#.# ##...# #######..#.##########.## ...#.##.....# #.# ...#.##.....###.# #$..#.##........^# o   orc (asleep) ###.#.##....†##### .#.##.....#### #.|jd>[30m).........###|jZ63.5 (50.o|jf oThe orc shouts!|j o   orc wizard (wandering)o   orc|jpK==4.5 (51|j+!x _You encounter an orc wizard. It is wielding a +0 dagger.|j#H ######.#### # #.........# #....[ #.####.##.# ..# #.##.# #.### ............# #.##.# #..<#  #.##.#  #.##.#  #@##.#  oo.......#.#  #######..# ...# #.#  ...#  #$..#^#  ###.#†#####  .#  #.)|j=\ ######.####  #.........# #....[ #.####.##.# ..# #.##.# #.### ...........# #.##.# #..<#  #.##.#  #.##.#  #@##.#  oo.......#.#  #######..# ...#  ...#|j, #$..#^#  ###.#†#####  .# #.)|j"4|jd+z _There are monsters nearby!|j_ ######.#### # #.........# #....[ #.####.##.# ..# #.##.# #.### ............# #.##.# #..<#  #.##.#  #.##.#  #@##.#  oo.......#.#  #######..# ...# #.#  ...#  #$..#^#  |jyY###.#†#####  .#  #.)|j~ ######.#### |ju #.........# #....[ #.####.##.# ..# #.##.# #.### ...........# #.##.# #..<#  #.##.#  #.##.#  #@##.#  oo.......#.#  #######..# ...#  ...# #$..#^#  ###.#†#####  .# #.)|jʛ4|jh|jvd _There are monsters nearby!|j H ######.#### # #.........# #....[ #.####.##.# ..# #.##.# #.### ............# #.##.# #..<#  #.##.#  #.##.#  #@##.#  oo.......#.#  #######..# ...# #.#  ...#  #$..#^#  ###.#†#####  .#  #.)|j9 ` ######.####  #.........# #....[ #.####.##.# ..# #.##.# #.### |j7 ...........# #.##.# #..<#  #.##.#  #.##.#  #@##.#  oo.......#.#  #######..# ...#  ...# #$..#^#  ###.#†#####  .# #.)|j |j |j z _There are monsters nearby!|j o )  You shoot a sling bullet. The sling bullet hits the orc!|j @)))))|j8r j )You kill the orc!|j  .oYou shoot a sling bullet. oThe orc wizard shouts!.....o   orc warrior (wandering)o   orc wizard|j: d=5.5 (1.0)Rev |j |j<, { _You encounter an orc warrior. It is wielding a +0 hand axe.|j ))))) You shoot a sling bullet. The sling bullet hits the orc wizard.|j/  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.|jH |j2!|j?)o|jThe orc wizard is moderately wounded..o|je....o|j\6Rev+ |jUC _The orc warrior shouts!|jx )))) You shoot a sling bullet. The sling bullet hits the orc wizard!|jf  You shoot a sling bullet. The sling bullet hits the orc warrior. _The orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.|jƾ.o)o|j oThe orc warrior is lightly wounded.|j..o   orc (wandering)|j,9.4 (1.0|j-|jI )) _You encounter an orc. It is wielding a +0 war axe.You shoot a sling bullet. The sling bullet hits the orc warrior!|j{ )The orc warrior is heavily wounded.You shoot a sling bullet.|j? % )oThe sling bullet barely misses the orc warrior..o.o|jc .oo70|j |j ) _The orc wizard shouts! The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc warrior.|j : )|j nThe orc warrior is severely wounded.You shoot a sling bullet.|j8 .o)o.o|j9 |jO: ,1.3 (0.9|jH |jV _The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.|jV  The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.|j*e =.o|jDf B)o|js H.o|j%u |jv ,2.3 (1.0|jD |j ))))) _The orc warrior is almost dead.You shoot a sling bullet.|jAS The sling bullet hits the orc warrior. _The orc warrior is almost dead.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior. |j U ] You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.|j m o...|j Q.  The orc warrior is almost dead.|j *The orc wizard gestures at you while chanting.|j .oThe magic dart hits you..67--3|j ))))) _The orc warrior hits you with a +0 hand axe.  You shoot a sling bullet.|j  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.|jzA.o|j| .oThe orc warrior is almost dead.|jpTo....|j~g0----4.2 (0.9|jy|j B _The orc warrior hits you with a +0 hand axe!|jI  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.|j_LV )))))|jMiThe orc warrior is almost dead.You shoot a sling bullet.|jxn o...|j^.  The sling bullet closely misses the orc warrior.The orc wizard hits you but does no damage.|j}$56|jKD----5.2 (1.0|j|j _The orc warrior hits you with a +0 hand axe.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.|j )The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior.|j'o   orc wizardo   orc|j;.o|jE.o|jx*|j.|j[;##.##########...### moonlander the Skirmisher #######.#### ##.#### Coglin of the Shining One ...... ##.........##....[ Health: 57/73 ==================------ #####.####.##.##.#### Magic: 9/9======================== ...########.# #.##.##.### AC: 6|jh<Str: 11 ............# #.##.##..<# EV: 11Int: 8 ##.########## #.##.##.#.## SH: 0Dex: 23 ##.##.##.##....# XL:  9 Next: 102% Place: Dungeon:7 ...##@##.##..#.. Noise: ===------  Time: 6476.2 (1.0) #### .))...oo.#.###...# a) +2 sling {Kazuki} c) +0 sling {Malki} #######..#.##########.## Fire: a) +2 sling {Kazuki} |j<...#.##.....# #.# Rev* ...#.##.....###.##$..#.##........^# o   orc wizard###.#.##....†##### o   orc.#.##.....#####.).........###The orc wizard hits you but does no damage. _The orc warrior hits you with a +0 hand axe.  |jb=You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior.|j6@ _You kill the orc warrior!You have reached level 10!|jSL/  --more--|j G62/8010/1010 1% |j |j 4 _|jod  You shoot a sling bullet. The sling bullet hits the orc wizard.|j  )))))The orc wizard is lightly wounded.|j o....  You shoot a sling bullet. The sling bullet misses the orc wizard.The orc hits you with a +0 war axe.|j;*|j. o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!|j.{58-====7.1 (0.9|j0|j54 _Deactivating autopickup; reactivate with Ctrl-A.|j )You shoot a sling bullet. The sling bullet hits the orc!|j[S|jpj )You kill the orc!|j9 )===-8.1 (1.0|j? _You shoot a sling bullet. Something hits you but does no damage.|jSe M-|jgp |j' { _No target in view!|j |jM { _No target in view!|j ^ _No target in view!|j 3|j |jE H _No target in view!|jo, |jp- |j8 |j< H _No target in view!|j |j |jr |jk C _No target in view!|jb |j |j |j |jy |j*z |j |jp |j1 |jS |j |j |jg |j1i |jq |jxu |j |j |j |j~ |jM |jM |jV |jX |j9 3|j |j |j=:|js;|j\P|jS|j|j|j|j7|j|j|j#|j&|j/##.##########...### moonlander the Skirmisher #######.#### ##.#### Coglin of the Shining One ...... ##.........##....[ Health: 58/80 =================------- #####.####.##.##.#### Magic: 10/10 ======================== ...########.# #.##.##.### AC: 6|j0\Str: 11 ............# #.##.##..<# EV: 11Int: 8 ##.########## #.##.##.#.## SH: 0Dex: 23 ##.##.##.##....# XL: 10 Next:  1% Place: Dungeon:7 ...##@##.##..#.. Noise: ===------  Time: 6478.1 (0.0) #### .))...){.#.###...# a) +2 sling {Kazuki} c) +0 sling {Malki} |j1L#######..#.##########.## Fire: a) +2 sling {Kazuki} ...#.##.....# #.# Rev* ...#.##.....###.##$..#.##........^# ###.#.##....†##### .#.##.....#####.).........###  _No target in view! _No target in view! _No target in view!  Fire: a) +2 sling {Kazuki}|jx4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jp;@{|j٣ ##.##########...### moonlander the Skirmisher #######.#### ##.#### Coglin of the Shining One ...... ##.........##....[ Health: 58/80 =================------- #####.####.##.##.#### Magic: 10/10 ======================== ...########.# #.##.##.### AC: 6Str: 11 ............# #.##.##..<# EV: 11Int: 8 ##.########## #.##.##.#.## SH: 0Dex: 23 ##.##.##.##....# XL: 10 Next:  1% Place: Dungeon:7 ...##@##.##..#.. Noise: ===------  Time: 647|j= 8.1 (0.0) #### .))...)).#.###...# a) +2 sling {Kazuki} c) +0 sling {Malki} #######).#.##########.## Fire: a) +2 sling {Kazuki} .).#.##.....# #.# Rev* .).#.##.....###.##$).#.##........^# ###.#.##....†##### .#.##.....#####.).........###  _No target in view! _No target in view! _No target in view!  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j3 |j {....  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet. x2|j d51--9.0 (0.9|j |j S _Something hits you!|j63))))|j)|jev|jO{....|jq45----80.0 (1.0|jt |jq _You shoot a sling bullet. x2; Something hits you.|jJN|j |jf w6--9 (0.9|jk |jn _You shoot a sling bullet. x2; Something hits you but does no damage.|jQ p )You shoot a sling bullet.|jR g  Reactivating autopickup.|j U)))))|j U)....|j /21.8|j3 |j7  ##### ##.#......... #....[#######.###### ...########.# #. ............# #.|j +.< ##.########## #.#.## #.... ..#######.###.. ###.))...)@.##...# #######..#.##########.# ......# #.# .###$...^.######...###†..#  _You feel a bit more experienced. You shoot a sling bullet.|j |j; 6---2.8 (1.0|j |jd _Items here: )) [[ †.|jQ  ......... #....[#######.###### ...########.#  .........< ##.##########.## ... ..#######.###.. ###.))...)).#...# #######@.#.##########.# #......# #.# $.##.##$...^# ###|j †####.##..####.#.. |j |je =7=|j 2---3|j4% |j?  #######.###### ...########.#  ........|jf@ .< ##.##########.## ... ..#######.###.. ###.))...)).#...# #######..#.##########.# |j@ #......# #.# #.$.##.##$...^Rev* ###......##..|j A _  _Found 8 gold pieces.|juL |jL %4|j^ |jNb / ...########.#  .........< ##.##########.## ... ..#######.##|jb #.. ###.))...)).#...# #######..#.##########.# ####......# #.# #.$.###$...^# ###|j/c †####Rev* |j]c v#.######.._ |j!n |jn \5Rev+ |jv |j  .........< ##.##########.## ... ..#######.###.. ###.))...)).#...# |j2 #######..#.##########.# ####......# #.# .$.##.##$...^# ###†####|jX Q .#### |jy QRev+ |j >#.# #...|jЁ D |j |j9 58=|j 6|j |j |j |jS |j |jG |j P|j 3|j |j 3|j\ |j |jr< 3|jH |j< |j |j |j] |j,#|j#|j/|j2|jJ|jƚ|jʣ|j;|j-|j|jh|j|jzI|j|j,,|j%,9Rev |j,|j1,|j/3|j6|j:u50=|j>3|jR@|jC|jIC|jbK|jRWa1=|jW|jfn|jg|jm|jm92|jp|j"B|j,|jm|j~|j93|j|jQ,|j|jF,|jԘ|j;i4=|j|j7|jФ|j|j!|jU|jҭ|jƱ|j"K5=|jf|j|j#|jB|j,|jU|jJ|jx|j96|j~|j9,|j1|j|j|j|j|j&57|j2(=|j|j|j(|jk|j!|j{|jg|j8=|j8|j|j&|j |j |jm |j|j %9|j|j|j|j!|jM|j|j !|j260=|j34|j7|j7U1=|jE:|jBB|jD|jVg2|jW|jf|jg|juX|j'w|jx%3|jy|j:}|j~|j̀|j…,|j@|jd|jK4=|j|j15=|jإ|jF,|jθ|j;6|j5|j,|j7=8=|j)|j|j|j;9|j|j,|j|jD|j|j|j|j$70|j (=|jL |j{|j|j|j |j_|j|j,|jH|j""|jz"U1=|j8|j>,|jA|jE,|jG|j"T|jOU%2|jX|jk\|j]|j`|jMe|je|jq|j(v|jxv%3|jO~|j`,|j|j_,|j|j|jK4=|j|j,|jy|j|jO|jS|j{|jÞ#5|j2=|j|jɥ|j |jA|j|j|j|jٸ|j`%6|j|j|j+|j|j|jX|jB|jx|j#7|j(=|j|j,|j|j|jB|j|jX|j?8=|j|j|j|j|jT|jB|j|j%9|j|j|j|jx|j(|j\ |j |j|j680=|j+|j|j7!|j2&,|j*|j0,|j"3|jC  .# #.##.# #..<##.# #.##.# #.#.#.# #.##.# #.....# #######.##.# #..## .))...)).#.# ##... # #######..#.#. # ####...#.##.....# #.# #|jD; #.$....#.##.....###.# #.##@..#.##.^#585.8 (99.0) # ###.#.##....†##### .#.##.....#### .#.). .#####...###†.. ## #..####.# #......## #.######.. #.# # _You now have 269 gold pieces (gained 9).|j`F|jzO|jQT _Key pressed, stopping explore.|j+b|jb|jIe|j~h|jk|jp: _|jq|ju|j4v9=|jpx|j},|jn|juM _You now have 277 gold pieces (gained 8).|j|j4|j|jh|j|j|j|j|jv,|jŝ|jǠ|j|jإ|j|jB?  You see here a +0 war axe.|j|j _|j|jմ|j|j4|j|j|j|j|j|j |j|j|j|j7$  Things that are here:|j#.##.# ######.#### # #.##.# #.........# .....#####.####.##.# #....##.# #.##.# # .................# #.##.# # ....###.########## #.##.# ....###.# #.##.# ........# ##########.##.# .##.##### #...)@...)).#.# .##.##.########..#.### ....#####...#.##.....# |j.#####......#.##..... .##.##...#.##.... ###. ###.#.##....†##. .#.##.....#.. .#.)......# .#####...##|j< .#.##.# ######.#### .#.##.# #.# .#### #.####.##.# .#.# #.##.# .# #.##.# .###.# #.##.# .###.# #.##.# .# #.##.# |jlG#.##.##### #...@)...)).#.# #.##.# #.#..#..# ####...#.##..... #.#### #......#.##..... ..# #.##...#.### #. ###.#.##....† #. .#.##.....|j .. .#.) .# .#####...a +0 dagger; a +0 robe; an orc corpse|j-96.8 (11|jM*7.8 (12 |jw _|j|j<{ _You see here a +2 mace of holy wrath.|j3|j |j |j"|j$ _|j,|j|jO|j|j|jX|j,|jY|jD |j ,|jl |j |j |j |j |j |jW ,|j> |j- |j- |j{/ |j/ |jA0 |j3 |js5 ,|j5 |j7 |j8 |j8 |j 9 |j: |j< |jL< |j}< |j= |jB? |j? |j? |j)B |jE ,|jG |jJ |j)N ,|jY |jY |j \ |j] |j<^ |j_ |ja |jc ,|jCd |je |jg |jg |ji |jl |j0n |j~n |jKo |jp |j{r |jr |js |jVv |j7x |jy |jAz |jz |j} |jR} |j} |j~ |j% A  You enter the shallow water.|jz ?Water |js |j N _Moving in this stuff is going to be slow.|j |j (|j |j |j? |j |jĘ |j |j5 |j |j |jS |j1  You enter the shallow water.Water |j |j N _Moving in this stuff is going to be slow.|j >|j |j |j |jP |j |jɬ |j8 |j} |j |ja |jC A  You enter the shallow water.|j ?Water |j& |j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.|j |jW (|j |j@ |jD 3|j̾ |j{ |j& ,|j |jL |j |j |j |j |jA |j2 |j |j7 ,|j |j |jv |j |j |j |j* ,|jw |j, |j ,|j |j |j< |j |j |j |j |j |j |j |j |j X|jZ |j  B|jz |j |j  |j |jt |j ,|j. |j |j>" |j" |j" |j$ |j5' B|j( |j* |jd* |j+ |jq5 |j6 |j7 |jW7 |j69 |j; B|j0= |jn? ,|j? |jA |jrC |jC |jC |jHE |jzF ,|jF |jG |jL |j_L |jM |jO ,|jO |jQ |jzR |jR |jR |jT |j&V |jwV |jV |joX |jZ ,|j[ |j/] |j] |jH^ |j^ |ja ,|j0b |j%l |jm |jp |jp |jq |j §#≈≈.§§§# ##≈≈.§....≈≈###≈≈.≈§≈§§§..≈§§§.9.2|j D |jRev+ |j|jK _You now have 307 gold pieces (gained 16).|j|j|j2|j|jn|j|jj|j|j  You encounter an orc. It is wielding a +0 hand axe.|jR ...#  #.o.. §§...#  #...≈§ §≈§..#  #....§## ##≈....# #....§≈## ##≈≈....#  #≈....≈§## ##§§....≈#  #.....≈≈###§§§....#  #.....≈≈§≈≈.....#### #.@....≈......##...--- ##...........###.###§§§......###..# ##§.....≈##...#####'''###..####.......##o   orc (asleep)######### |j6#§§§§.§§###§§§≈§≈§.4.1 (4.0---5.1 (5 _|j_|jc2 ...#  #.o..   #...≈§   #....§##   #...§§§##   #≈..§.§§##   #.....≈§##  #.....≈ #.@...§≈ ##........ ##§§§....  ##§.....  ###'''#  #.......##  ######### |j1S ...#  |jk3#.o..   #...≈§   #....§##   #...§§§##   #≈..§.§§##   #.....≈§##  #.....≈ #.@...§≈ ##........ ##§§§....  ##§.....  ###'''# #.......##  ##### |j:|j;|jXDq _An orc is nearby!|jZ[ )You shoot a sling bullet. The sling bullet hits the orc!|j`[))))))|ji )You kill the orc!|jqn FYou shoot a sling bullet.|jRw)....≈.§§#§.|jPx§§§≈...≈§##...§§§≈§..#'..F   rock fish##|j===6.1 (1 _You encounter a rock fish.|j n ))))You shoot a sling bullet.|j$W  The sling bullet barely misses the rock fish.You shoot a sling bullet. The sling bullet hits the rock fish.|jo#F#F|jOS.##.....≈§≈§≈..≈§..§≈§##|jL,7.0 (0.9|j|j7 _The rock fish is lightly wounded.|j ) You shoot a sling bullet. The sling bullet hits the rock fish!|joK )The rock fish is heavily wounded.You shoot a sling bullet.|j:#F|jG*.≈§##..≈.#§§≈.@...§§§..|j8.0 (1.0Rev* |jO. |jI2 _The sling bullet barely misses the rock fish.You shoot a sling bullet. The sling bullet hits the rock fish.|jj  The rock fish is severely wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|jJh .≈##§..≈......§.'..##The rock fish is severely wounded.|jK%9|jR|jUO _The rock fish misses you.|jXw}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.|j  The rock fish is severely wounded.You shoot a sling bullet. The sling bullet hits the rock fish.|j7[ ≈#≈≈≈§≈§≈§§≈§≈..§§§The rock fish is severely wounded.|jN*9 (0.9|j|jcf  The rock fish is severely wounded.The sling bullet hits the rock fish.  The rock fish is severely wounded. _The rock fish bites you but does no damage.  The sling bullet hits the rock fish but does no damage.|je6 #The rock fish is severely wounded.You shoot a sling bullet. The sling bullet hits the rock fish.|j;)|j≈.≈§§§§..|jZw 510.8 _You kill the rock fish!|j,|j _Your Ranged Weapons skill increases to level 10!|j|j&|jn^ _No target in view!|j|jX|jl^ _No target in view!|j%|jo|jX^ _No target in view!|j |j"|j&H _No target in view!|j\|j]|je|j{ _No target in view!|jVNo target in view!|j|j|jڎ|jo|j0|jA|jt|j_|j|ju|jͷ|j|jQ|j|j|jI|j|jmP|jS|j?|jB|j|j |j8:|jÓ|j9|j|jE|jN|j`|j}|j|jM|jM|j/O|jX|jC\v  You encounter an orc. It is wielding a +0 club.|jb0 ..§# #...o≈≈ ...# #.)..≈# §§...# #...≈≈ §≈§..# #.... ##≈....# # ##≈≈....#≈ ##§§....≈#≈###§§§....# ≈§§§§.....###§≈.§....##............###.#......§..###..#|jc≈....§≈##...#####'''###..### o   orc (asleep) #.......###########|jm§#≈0..§|js;---1.8 (1 _|ju|j|j%2  #...o≈§  #.)..≈#  #...≈≈#  #....≈##  #....≈≈##  #≈....≈≈##  #.....≈≈###  #.@...≈§≈ ##......≈. ##...... ##...... ##≈.... ###'''  #...  ######### |j  #...o≈§  #.)..≈#  #...≈≈#  #....≈##  #....≈≈##  #≈....≈≈##  #.....≈≈###  #.@...≈§≈ ##......≈. ##...... ##...... ##≈.... ###'''  #... #### |j |j 9---|j |j [ _An orc is nearby!|j  ))))))o  You shoot a sling bullet. The sling bullet hits the orc!  The orc shouts!|j )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.|j .≈....§.§.§|j$/===2|j,|jZ.G _You kill the orc!|j|j|jd|j|j  You encounter an orc wizard. It is wielding a +0 dagger.###  #≈..o.≈§ ..§ #...)≈§ ... #.)..≈# §§... #...≈≈ §≈§.. #.... ##≈.... #....≈≈## ##≈≈....≈....§≈## ##§§....≈≈###§§§....≈§≈§§.....##.≈.§....##..§.....###.....§.§..###..≈....§≈##...# o   orc wizard (wandering)###'''###..### #.......###########.o0≈§..o|jdk[37m---3.8 (1 _|j3F ### #≈....≈≈  #...o≈§  #.)..≈#  #...≈≈#  #....≈##  #....≈≈##  #≈....§≈##  #.@...≈≈# ##.....≈ ##......≈ ##...... ##..... ##≈... ###'' #..   |jb ### #≈....≈≈  #...o≈§  #.)..≈#  #...≈≈#  #....≈##  #....≈≈##  #≈....§≈##  #.@...≈≈# ##.....≈ ##......≈ ##...... ##..... ##≈... ###'' #.. --- _An orc wizard is nearby!|j )))))You shoot a sling bullet. The sling bullet hits the orc wizard.|j=M ))The orc wizard is lightly wounded.  You shoot a sling bullet.|j C)o|j .≈..§##..§§##..§§§===4|j |j e _The sling bullet closely misses the orc wizard.|j )))))))You shoot a sling bullet.|jpK  The sling bullet barely misses the orc wizard.You shoot a sling bullet.|j9 .≈o≈...  The sling bullet closely misses the orc wizard.*|j6   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!|ju{##§§≈#≈§|j%5|j|jS _Deactivating autopickup; reactivate with Ctrl-A.|jp3|j"|j^ _No target in view!|j*|jW|j+^ _No target in view!|j|j |js^ _No target in view!|jl|jT|j'^ _No target in view!|j(|j1|j:^ _No target in view!|j_|jCg|jhC _No target in view!|jځ3|jX|jP|j|j|j|j|jB|jE|j|jS|jZ@|jB|jG|jI|j|j |jT|j|j$|j%|j|,|j/|j|jB|j.|j|j|j|j |j |j|j|j/|j3|j |j |j |j |j |j |j |j |j |j_ 3|j |jk |j P|j6 |j7 |j8? |jP |jq 3|jl |j |j^- P|j5M##.#####.....≈≈ ≈....≈≈§..)≈§ ).{§.≈≈# §≈§## ##....§§## ##≈≈....#≈.@.§§§## ##≈##....§§≈###§§§....##.....≈≈§§§.....####.....§≈.§....##...........###....|j≈≈§§≈##≈#§≈.|je6---6 _|jӰ|jA M..>##.##.....≈###.....≈≈ ≈....≈≈§..)≈§ )..≈§.§§# §≈§≈## ##..@.§≈## ##≈≈....≈...§§≈## ##≈|jP f##....§§≈###§§§....##.....§≈§§§.....####......≈.§....##.##'' |j o.≈.≈≈≈§§≈§§|j= ≈§....≈§≈≈≈≈|jx A---7|jZ |ja! |j׵ |jM= V)))))))|j i....... _ You shoot a sling bullet. x2|j>   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!|jdb §.{.≈≈§.§≈#§.§|jc f75--===8.7 (0.9|jj |jJm 1 _The puff of flame hits you.|j= |j ( V)))))))|j( ......{≈.§.§|js V6--9.6|j |j ))))))) _You shoot a sling bullet. x2; Something hits you but does no damage.|jkt|jv......{≈§..|j(20.5|jF|j{ ))))))) _You shoot a sling bullet. x2|j/q )You shoot a sling bullet. x2 )Reactivating autopickup.|j-...........§.§.§§)|j461.5 (1.0|j |jd M######.....>##... .§##.##.....≈###.....≈≈ ≈...§≈≈§..§≈§ )§..§§# §≈§## ##....≈≈## ##≈≈....§....≈≈## ##≈|j) ##.....≈§###§§§....##.....≈≈≈§§.....###≈... _You feel a bit more experienced.|j^...).≈§§|j/---2|j<|j}$  Things that are here:|j!L _a +0 dagger; a +0 robe|jH>M......#######...# #........>##.....§§##.##.....≈§###.....≈§# ≈....≈≈#§..)≈≈# )..§|j'?S§.§≈# §≈§).≈## ##....≈≈## ##≈≈....§....≈≈## ##≈##.....≈§###§§§....##.....|j2H≈≈....§§§≈..|jII7=---|jI%3 _|jQ|jYAM#####......#.# #######...# #........>##.....§§|jzZ##.##.....≈§###.....≈§# ≈....≈≈#§..)≈≈# )@.§§..≈≈# §≈§).≈## ###....≈≈## ##≈≈.... Rev* |jZI≈§#.....|jDd...§§§§§≈§§≈|j*e4§§§|jheF4Rev+ |je|jSl|juM ######.# #≈.........#.# #.....######...# #........>##§##.##§|ju###.....§§# ≈....≈≈#§.@)≈≈# )..≈##§..≈§# §≈§|jvP).≈## ###....≈≈## ##≈≈....# ###....|j .§≈§§§§§#≈≈.§≈|jՀ%5|j|jdM##.###  ##++######.# #≈........#.# #...§.######...# #........>##§##.##....§§§|jG###.....§≈# ≈.@..≈≈#§..)≈≈## ).§§##§.#...§§#|j;§≈§.. Rev+ .##....|jŜ`.≈#|jߝ]8=6|j|jgM##...##.##.## #  ##++######.# #≈......#.# #.....######...# #......|jϭ..>##§##.##....§§§###.@...§≈# ≈....≈≈##§..)≈≈## |jH).§§##§.#...§≈#§≈§..##....|js§.≈≈≈≈|j}%7|j|jiM.....####...##.##.## #  ##++######.# #§......#.# #|jQ######...# #........>##...§§.##.##≈≈###.....§≈## ≈....≈≈##§..)≈≈## |j#.).§§##§§...#≈...|j...§.≈.≈≈§.≈≈≈|jT8Rev |j9|j|j@|jf|j_:|jW|jR|j!|j|jH|j/|j0|jr7|j9|j}|j~|jʆ|jӇ|j+|j,|j3|j5|j~a|j b|jSh|jh|j|j|j|j|jV|jVW|j_|j`|j|j6|jR|je"|jW#|j+|j-|j3|jY|jè|j>|j|j#|j|jX 3|jZ |j_ |j?e ;9|jj B|j k |jk |jm |jq |jq P80=|js |jIx |j{ |j[{ |j| |j |jn |j |jp |jȉ |j |jЍ |j( |jN |j |j 9=|j |j |j j  You encounter a lava snake.|je #.# ##...## #.##.# #.....# #.####.# #.....# #.....#.# #.....# #####.#.# ##...##|j" E.....#.# ##.########.# #.# ###+++####.######.# ##≈.....≈##......#.# ##.@.......######...###..........#..>##.....§≈.... ##.##....§§≈≈≈§.§###....§§§###≈§§|j #§....≈§## §S ..§# S   lava snake (asleep)#...)≈§## ≈ ...##.)..≈## §§...##...≈≈# §≈§..#|j g36.5 (8§.§§≈...§§§§§≈§≈...§§###§§≈≈#|j 27.5 (9 _|jǾ |j) |j'k  #.#  #.#  #.#   #.#   #.#   #.#   #.# ##.##  #.# #.# ###+++###  |jo  ##≈.....≈#   ##.@.......  #..........  #..>##..§.§§≈...§  ##.##...§§§§≈§≈..  ###.....§§###§§§  #§....≈§## §S ..§#  #...)§≈## ≈ ...#  #.)..≈##     |j[ #.#  #.#  #.#   #.#   #.#   #.#   #.# ##.##  #.# #.# ###+++###   ##≈.....≈#   ##.@.......  |jP T#..........  #..>##..§.§§≈...§  ##.##...§§§§≈§≈.. ###.....§§### |j %#§....≈§## §S ..§#  #...)§≈## ≈  #.)..≈##   |j  |j^|j-|j$|j-a _A lava snake is nearby!|jL ))))))S  You shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake hisses angrily.|jDq )The lava snake is lightly wounded.|j+S§.....§≈......≈§≈≈≈§§###≈## §≈≈≈===8.4 (0.9Rev |jE0|j03w _You shoot a sling bullet. The sling bullet misses the lava snake.|j˙ ))))) You shoot a sling bullet. The sling bullet hits the lava snake.|j2%  The lava snake is moderately wounded.You shoot a sling bullet. The sling bullet hits the lava snake.|jMS≈|jl§...≈≈≈≈S..§....§≈###≈≈.#§§≈#§#|j۶,9.4 (1.0|j|jzc _The lava snake is severely wounded.|jM)))))))|j_  You shoot a sling bullet. The sling bullet misses the lava snake.|jHS≈|j..≈..§≈.≈##|j]40Rev+ |j|jL ))))))|j!) _You shoot a sling bullet. The sling bullet misses the lava snake.You shoot a sling bullet.|j  The sling bullet closely misses the lava snake.You shoot a sling bullet.|j3  ..≈S≈≈≈(catching breath)§§The sling bullet barely misses the lava snake.|jM< *****The lava snake spits lava at you.|j :.@..≈#≈#.#.§..§|j ,1.3 (0.9|j h _The glob of lava misses you.|j R)))))))|jV ≈You shoot a sling bullet. The sling bullet misses the lava snake.|j You shoot a sling bullet. The sling bullet hits the lava snake.  You kill the lava snake!|jz =)|jL p..≈§.≈≈≈≈≈.....≈§###§≈....§§≈)..≈|j s72.3 (1.0Rev* |j% |j/ G _You hear a sizzling splash.|j\0 |j7 |jA ^ _No target in view!|jB |jH |j S ^ _No target in view!|jS |jZ |jHe ^ _No target in view!|je |jl |ju ^ _No target in view!|jv |j} |j ^ _No target in view!|j |jҏ |j C _No target in view!|j |jת |jQ |j |j |jP |j |j |j |jO |j# |j+ |j |j |jD |j  |j |j a |ja |jh |jek |j 3|j~ |j |jD 3|j^J |jM |j 3|j |j$ |j<|j:=|jD|j-L|jl|j|jg|j(|jV)|j/|j1|jP|jGQ|jZ|j9i3|jk|jo|jir|jYv: _|jv|jz|j^{>Rev+ |j;}|jۀ|j,|j|jx #.# #...#######.# #. #.# ##...## #.# ##.# #.# #.....# #.### #.# #.....# #..... #.# #.....# ####### ##### #.# ##...## #..... ...... #.# ##.## #.).# ####### #.# #.# ###'''### #.######.# ##≈.@...≈# ---5.3 (3 #......#.# ##...# |j## ######...###...........##≈#..>##......≈....####.##.....≈≈≈≈≈...####.....≈≈###§§... # #≈....≈≈## #§§§...§# # #...)≈≈## #§§....# # #.)..≈## §§...# #.  _You open the gate.|jϒE _Found a dagger.|jI3|j]K|jP|jNT|jY: _|j@Z@  There is an open gate here.|j]|jt^ _|j`|jb|jd|jDe>Rev |j_f|jj|jm|jn|jo|jq|jt|jt|j3v|jz@  There is an open gate here.|j}|j~ _|j|jB|j|j](|j{|jl|j3|j]|jӐ|jՓ,|j|jN|jЛ,|j|jy|j|jV|j|j|js|j||j|j|j#,|j|j|j,|j|j|jE|j|j%|jB|j|j@|j|j|j|jS|j5|j |j,|j|j@  There is an open gate here.|jp|j _|j?|j|j ,|j |j|j|j|j|j$|j,|j^|j|jz |j!|j"|j$|j['|j'|j(|jz+|jA.|j0|jB2|j4|j"6|je6|j6|j9|j:|j9;|j;|j=|j?|jN?|j@|jA|jC|j?D|jD|jF|jH,|jI|jK|jN,|jN|jyP|jtR,|jR|jU|jW,|jY|j8[|jB]|j~]|j2^|j`|j@b|jzb|j'c|jd|jhg,|jh|j]j|jnA  You enter the shallow water.|jo?Water |jo|jPrN _Moving in this stuff is going to be slow.|jEu|ju(|jv|jYx|jz3|j[{|j||j,|j|j|j΄A  You enter the shallow water.|j?Water |jU|jN  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.|j*|jy(|j|j'|jߌ|j-3|j|j,|j|j|jߖ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.|jٗUWater |j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.|j,>|j$|jn|jC|j|j|j|j|j*|j|j|j|j},|j|jz,|j|jh|j),|j­|j|j<|jt|j|j;|jǴB|j'|j8,|j}|j|j[|j*X|j|j|j!|j|j>m _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water |j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.|j>|jF|jj|j|j7|j|j&|j|j7|j|j |jW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water |j|jB  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.|jT|j@#|j)I|j4n|j8 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.|j8?Water |j=:|j=  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water|jc>V. _Moving in this stuff is going to be slow.  You enter the shallow water|j>4. _Moving in this stuff is going to be slow.|j[DT|jO5 #.# ####...#.##.....# #.#  #.# #......#.##.....###.#  |jP#.# #.##...#.##........^#  #.# #.####.#.##....†#####  |jGPb#.# ##.## #.#.##.....####  #.###...###.#.).........##|jrP #.....#.....#####...###†.. #|jP##########...#..## #..####.#.. .............###@# #......##..|jP3---820.9 (75.6)|jP###############~## #.######.._ #.≈≈## #.# #... |j&Q.≈## #≈.≈≈# #.# ## ...## ###≈.#≈## #.# |j[Q4....## #≈≈~##≈≈# #.# .....## ####.##≈# #.# ≈.....## ##.≈##≈###.# |jQ≈≈.....# #.≈~.......#|jzS|jdZ|j&]+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore.|jWz|j{|j^ _No target in view!|j. |j |j& |j ^ _No target in view!|j` |j[ |jB |j |ju : _|jR |jy ,|j ,|j} ,|j |j |j |j |j |j5 |j ,|j |j |jh ,|j |j |j |j |j |j |jC ,|j |jt |j |j"! |jd! |j# |jw% |j% |jV& |j<) |j+ ,|j- |j/ |j2 |jM3 |j3 |jN8 |jc< ,|j= |j@ |jN |jP |jvR |jV |j X |jX |jY |j\ |j_ |j` |j b |j4d |jj B|jk |j#p ,|js   There is an open gate here. _|j ,|j |jǐ |j |j |jߓ |j |jG |j |jי |jm |j |j# |jx |j |jj |j |jo |j ##).################~## # # ###'''### #.≈≈## # # ##≈.....§## #≈.≈≈# # # ##.........## ###≈.#≈## # ###...........## #≈≈~##≈≈# # ##..§...≈......## ####.##≈# #...§.≈≈≈≈≈.....## ##.≈##≈## ....§≈§###§§§....## #.≈~.... ....§≈## ##§§...@≈# #≈~##.#.45.9 (25.0 ..)§≈## ##§§....# ##≈.#.#..≈# )..≈## ##≈....# #..#.###≈≈≈ ..≈≈##≈≈...###|j ( #..### .).≈## ##≈....#.####.##.§≈## ##≈≈....#......## .§§## ##≈≈....≈#.#######  .....§≈###≈≈.....#### #  #....§§§§§§.....################# |j |j |j E _Done exploring. |j |j |j |jEj.'......0.0) |j  |j |j-E _Done exploring. |j3 |j |j"4 |jw% |j[(E _Done exploring.!|j4!|jFWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple !|jR!|j[_}[?25h[?0c## #.).################~## # moonlander the Skirmisher # ###'''####.≈≈## # Coglin of the Shining One ...... # ##≈.....§###≈.≈≈# # Health: 80/80 ======================== # ##.........##!|ja###≈.#≈## # Magic: 10/10 ======================== ###...........###≈≈~##≈≈# # AC: 6Str: 11 ##..§...≈......## ####.##≈# # EV: 11Int: 8 #...§.≈≈≈≈≈.....## ##.≈##≈### SH: 0Dex: 23 ....§≈§###§§§....## #.≈~...... XL: 10 Next:  7% Place: Dungeon:7 ....§≈## ##§§...@≈# #≈~##.#... Noise: ---------  Time: 6845.9 (0.0) ..)§≈## ##§§....# ##≈.#.#..≈# a) +2 sling {Kazuki} c) +0 sling {Malki} )..≈## ##≈....# #..!|jbE#.###≈≈≈ Fire: a) +2 sling {Kazuki} ..≈≈##≈≈...### #..### #### .).≈## ##≈....#.####.## ...§≈## ##≈≈....#......##  ....§§## ##≈≈....≈#.#######  .....§≈###≈≈.....#####  #....§§§§§§.....#################  _No target in view! _There is an open gate here. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) !|j [?25l[?1c!|j 48!|j !|j !|jO !|j / _!|j) !|jK !|jl !|j !|je !|jg !|j ,!|j !|jX !|j ,!|j !|j" !|j !|j) !|jt !|j !|j !|jT !|j !|j !|j,   There is an open gate here.!|j, !|j-  _!|j. !|j84 !|ja6 ,!|j7 !|j; !|jx> ,!|j? !|jG X!|jXK !|jjN ,!|jV !|j^ !|j#` ,!|jb !|jf !|jj ,!|jj !|jn !|jcr ,!|jr !|jXx !|jz !|jz ,!|j~ !|j/ ,!|jX !|j !|j, !|j !|j8 !|j !|j ,!|j !|j] !|j ,!|jV !|j !|jp !|j ,!|j? !|j ,!|jܨ !|j !|j ,!|j !|j !|j7 !|j !|j !|j !|j !|jV !|j !|j !|j ,!|j> !|j2 !|j !|j !|j !|j !|j< !|j0 !|j !|j ,!|j !|j~  Items here: )) [[ ÷.!|j !|j  _!|jR !|j!|j!|j;!|j!|jT!|ja!|j!|j!|j!|j !|j-!!|j}"!|j:%!|j(!|j(!|jd*!|jb-!|j0,!|j3!|jG7!|j:,!|j=!|j@@!|jD,!|j/F!|j6J!|jSOB!|j!Q!|jZX!|jd  You encounter a bes kemwar......#≈≈.≈≈.#.##..######... ######≈♣.♣≈#...........## #.# #≈._.≈###....####.# #.#  #≈♣.♣≈#...#### #.# #.#  #≈≈≈≈≈###)#.##### #.#  ####### #)# #....># #.#  #.# #####.###.#  #)##########...##.#  #..@......W.......#  #.##########...####  ######.#### ##.###### #.........# #....[.. ## #.####.##.# #.#####. .########.# #.##.# #.### #. W   bes kemwar (wandering)......# [!|ji&40m#.##.# #..<# #.########## #.##.# #.#.###. .# #.##.# #....##.W.840.0)!|j'f6.9 (41 _"|jp )Read which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationa - 5 scrolls of enchant armour  s - 2 scrolls of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise  c - a scroll labelled DOIXIA JYNOSK  e - a scroll labelled BARGHA VYASH [!] read|quaff|evoke[?] describe selected"|jqDrink which item? Potion  c - 6 potions of curingh - a potion of haste  b - 5 potions of brilliance  e - a potion of enlightenment  A - 2 potions of attraction  L - 4 potions of lignification  l - 6 potions of moonshine  d - 3 coppery potions  f - 2 murky black potions  nedimented sapphire potionp - 2 silvery potionsread|quaff#|jJ #|j #|j (.....#≈≈.≈≈######.#.##..######... moonlander the Skirmisher ######≈♣.♣≈#...........## #.## Coglin of the Shining One ......#≈._.≈###....####.# #.# Health: 80/80 ========================#≈♣.♣≈#...#### #.# #.# Magic: 10/10 ========================#≈≈≈≈≈###)# #.##### #.# AC: 6Str: 11####### #)# #....># #.# EV: 11Int: 8#.# #####.###.# SH: 0Dex: 23#|j0 #)##########...##.# XL: 10 Next:  7% Place: Dungeon:7#..@.....W........# Noise: ---------  Time: 6886.9 (0.0)#.##########...#### a) +2 sling {Kazuki} c) +0 sling {Malki} ######.#### ##.###### Fire: a) +2 sling {Kazuki} #.........##....[.. ###.####.##.##.#####. .########.# #.##.##.### #. W   bes kemwar (wandering) ..........# #.##.##..<# #. .########## #.##.##.#.###. .##.##.##....##. _Done exploring. _Done exploring. _What level of the Dungeon? (default 7, ? - help) _There is an open gate here. _Items here: )) [[ ÷. _You encounter a bes kemwar.#|j P  Okay, then.#|j; #|j #|j . _$|j )))))W  You shoot a sling bullet. The sling bullet hits the bes kemwar.$|j  ))The bes kemwar is lightly damaged.  You shoot a sling bullet.$|j^W.W.$|j ?...W...===7.9 (1Rev _ _The sling bullet closely misses the bes kemwar.$|j m )))))))You shoot a sling bullet.$|j  The sling bullet barely misses the bes kemwar.You shoot a sling bullet. The sling bullet hits the bes kemwar.$|jh v ...W...  The bes kemwar is lightly damaged.$|j :*$|j  The bes kemwar writhes about, and something writhes within you.$|j[ @8.8 (0.9Dim Rev  _You feel your spells grow feeble. ))) You shoot a sling bullet. The sling bullet hits the bes kemwar.$|jP;  The bes kemwar is moderately damaged.You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.$|j 1W.$|j !..$|j c9.8 (1.0Rev+ $|jf 6_$|j )) _The bes kemwar is moderately damaged.You shoot a sling bullet. The sling bullet hits the bes kemwar.$|jh  The bes kemwar is moderately damaged.You shoot a sling bullet. The sling bullet hits the bes kemwar.$|j }W..90.7 (0.9$|j$|j  ))))))) _The bes kemwar is heavily damaged.You shoot a sling bullet.$|j}  The sling bullet closely misses the bes kemwar.You shoot a sling bullet. The sling bullet hits the bes kemwar.$|jU1W.$|j0% .....$|j'f1.6Rev* $|j@.$|j>  . _The bes kemwar is severely damaged.You shoot a sling bullet. The sling bullet hits the bes kemwar.  You destroy the bes kemwar!%|jdR%|j )))))))The Shining One accepts your kill.%|j,.......%|j8/82.5%|jB6_%|jfRb _You shoot a sling bullet.%|jX%|j6b^ _No target in view!%|jb%|jdm%|jcvH _No target in view!%|j3%|jv%|jf^ _No target in view!%|j>%|jh%|j^ _No target in view!%|j%|j[%|j^ _No target in view!%|j5%|j&%|joK _No target in view!%|jM%|j%|j%|j]%|jV%|j :%|j%|j%|j%|j!%|j*%|j{+%|j,3%|jN>%|jJ@%|j!F%|j`P%|jc%|jx3%|j<%|j%|jې%|j%|jG%|jǰ%|j~%|j-%|j%|jf3%|jp%|j%|j\%|j %|j %|j%|jO%|jW"%|jw%|j:%|ji3%|j%|j %|jl3%|j%|j%|j3%|jz%|j$%|j%|jbRead which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationa - 5 scrolls of enchant armour  s - 2 scrolls of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise %|jD c - a scroll labelled DOIXIA JYNOSK  e - a scroll labelled BARGHA VYASH [!] read|quaff|evoke[?] describe selected&|jZ &|j &|j >.....#≈≈.≈≈######.#.##..######... moonlander the Skirmisher ######≈♣.♣≈#...........## #.## Coglin of the Shining One ......#≈._.≈###....####.# #.# Health: 80/80 ========================#≈♣.♣≈#...#### #.# #.# Magic: 10/10 ========================#≈≈≈≈≈###)# #.##### #.# AC: 6Str: 11####### #)# #....># #.# EV: 11&|j Int: 8#.# #####.###.# SH: 0Dex: 23#)##########...##.# XL: 10 Next:  8% Place: Dungeon:7#..@..............# Noise: ===------  Time: 6892.5 (0.0)#.##########...#### a) +2 sling {Kazuki} c) +0 sling {Malki} ######.#### ##.###### Fire: a) +2 sling {Kazuki} #.........##....[.. Dim Rev* ###.####.##.##.#####. .########.# #.##.##.### #.  &|jT ..........# #.##.##..<# #.  .########## #.##.##.#.###.&|j   .##.##.##....##.  _No target in view! &|j _No target in view! _No target in view! _No target in view! &|j l_No target in view! _No target in view!&|j  As you read the scroll labelled DOIXIA JYNOSK, it crumbles to dust.  A wave of despondency washes over your surroundings.&|j+ ---3.5 (1Will/2 Dim Rev* &|j= &|j 7 _It was a scroll of vulnerability.'|jv'|jzRead which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationa - 5 scrolls of enchant armour  s - 2 scrolls of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise  e - a scroll labelled BARGHA VYASH [!] read|quaff|evoke[?] describe selected'|jJt'|jF.....#≈≈.≈≈######.#.##..######... moonlander the Skirmisher ######≈♣.♣≈#...........## #.## Coglin of the Shining One ......#≈._.≈###....####.# #.# Health: 80/80 ========================#≈♣.♣≈#...#### #.# #.# Magic: 10/10 ========================#≈≈≈≈≈###)# #.##### #.# AC: 6Str: 11####### #)# #....># #.# EV: 11Int: 8#.# #####.###.# SH: 0Dex: 23#)##########...##.# XL: 10 Next:  8% Place: Dungeon:7#..@..............# Noise: ---------  Time: 6893.'|j^%5 (0.0)#.##########...#### a) +2 sling {Kazuki} c) +0 sling {Malki} ######.#### ##.###### Fire: a) +2 sling {Kazuki} #.........##....[.. Will/2 Dim Rev* ###.####.##.##.#####. .########.# #.##.##.### #.  ..........# #.##.##..<# #.  .########## #.##.##.#.###.  .##.##.##....##.  _No target in view! _No target in view! _No target in view!  As you read the scroll labelled DOIXIA JYNOSK, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.'|j ..@....As you read the scroll labelled BARGHA VYASH, it crumbles to dust.'|j5OSilenced 4.5 (1'|j͜6_'|jAQ _A profound silence engulfs you. It was a scroll of silence.(|j e(|jf(|jyg(|jbj(|j k>Rev+ (|jo(|jo,(|j6q(|jrRev (|j(|j(|j(|j˔(|jǕ(|j- (|j(|j(|j(|j(|j(|j*(|j(|j(|j(|ja(|j?(|j^(|j:(|j(|j(|j (|j(|j (|jG(|jڼ>_Your spells return to their normal power.(|j<(|j8(|j(|j*(|j (|jW(|j0(|j(|j8(|j(|j(|j(|j(|j(|j3(|j(|jB(|j(|j<(|jb(|jc(|j(|jh(|jr(|j(|j4(|j(|j(|j(|jI(|j1(|j[ (|j (|jH (|j(|j9(|j2(|jc (|j (|j*_Your hearing returns.(|j(|j&(|j(|j(|j!(|j#(|j$(|j'(|j((|j)(|j&,(|j,(|j.(|j0(|ja1(|j2(|j#6(|j-7(|j7 (|j19(|jY (|jZ(|j'[_(|j\[C..@...(|j[%--------- (|j[926.5 (3(|j[ 2.0)(|j$\.(|j[\.(|j\.(|j\.(|j\.(|j(].(|j].(|j]. (|j0^R_You feel your willpower return.(|ja^(|jg_(|je(|jh (|jYi(|ji7_Done exploring.(|j3(|j:(|jR B0.0)(|j (|j E _Done exploring.)|j\)|jS^eWhere to? (Tab - D:8, ? - help) )|j^D D - Dungeon  T - Temple )|jP)|jh[?25h[?0c.....#≈≈.≈≈######.#.##..######... moonlander the Skirmisher ######≈♣.♣≈#...........## #.## Coglin of the Shining One ......#≈._.≈###....####.# #.# Health: 80/80 ========================#≈♣.♣≈#...#### #.# #.# Magic: 10/10 ========================#≈≈≈≈≈###)# #.##### #.# AC: 6Str: 11####### #)# #....># #.# EV: 11Int: 8#.# #####.###.# SH: 0Dex: 23#)##########...##.# XL: 10 Next:  8% Place: Dungeon:7#..@..............# Noise: ---------  Time: 6926.5 (0.)|jj.0)#.##########...#### a) +2 sling {Kazuki} c) +0 sling {Malki} ######.#### ##.###### Fire: a) +2 sling {Kazuki} #.........##....[.. ###.####.##.##.#####. .########.# #.##.##.### #.  ..........# #.##.##..<# #.  .########## #.##.##.#.###.  .##.##.##....##.  _Your spells return to their normal power. _Your hearing returns. _You feel your willpower return. _Done exploring. )|j n)|jB )|jD )|jF )|jJi )|jj )|jl )|jo ,)|jo )|jVr )|jr $r hearing returns. _You feel your willpower return. _Done exploring.  There is a stone staircase leading down here.)|js )|jw : _)|j]x *|j&8*|j!*|jN",*|j$# _You climb downwards.*|j+ .. #. ..######  #......#  #......#  #......#  #......#  ## 40.0 (13.5) ##+#####  *|j~,+*|j,*|j?2*|j4a _There is a stone staircase leading up here.*|j#*|j$:| _No target in view!*|jߑ *|j *|jS *|jЖ *|j *|jO c _You open the door.*|j *|j *|j *|j @  There is an open door here.*|j 5 _*|jp *|j *|js *|j ,*|jn *|j *|j *|j *|j> *|j *|j ,*|js *|j *|jE *|j7 X*|j~b X*|jh X*|jTq X*|ju B*|jx *|j'} ,*|j  *|j[   You encounter a centaur. It is carrying a +0 orcbow.###c#####.................. #.......# ........# ..#.......## #.#........# ..#######@.# #......#...## #......#....##......#....##......#....##.<....#...##c   centaur (launcher, asleep)##'#####...#####...#####..##............##.c58.0 (18.0*|j Xc)*|j 5==9.0 (19*|j9 *|jT ) _The centaur shouts!*|j# )))))))You shoot a sling bullet.+|jk  The sling bullet closely misses the centaur.You shoot a sling bullet.+|jG.c+|j ......  The sling bullet barely misses the centaur.+|j )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.+|j=i....@..+|je=60.0)Rev +|j+|jK _The arrow misses you.+|jQ )))) You shoot a sling bullet. The sling bullet hits the centaur!+|jL )))The centaur is moderately wounded.You shoot a sling bullet.+|j[ ..c....  The sling bullet barely misses the centaur.+|jqI))))+|ji7....+|jJ T78-1+|j +|j F _The centaur shoots an arrow. The arrow hits you.+|j! )))) You shoot a sling bullet. The sling bullet hits the centaur!+|j  The centaur is almost dead.You shoot a sling bullet. The sling bullet hits the centaur.+|jY  +|j] ~....  The centaur is almost dead.+|j_ [)))))))+|j ....+|j ;.@..+|j@ 9-2Rev+ +|j +|ja )))) _The centaur shoots an arrow. The arrow misses you.You shoot a sling bullet. The sling bullet hits the centaur.+|j  The centaur is almost dead.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.+|j ....  The centaur is almost dead.+|j I))))+|j0 7....+|jL )))))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.+|jWE i....@..+|jF -83+|jO +|jc ) _The arrow closely misses you.You shoot a sling bullet. The sling bullet hits the centaur.+|jg P))))+|j r ))You kill the centaur!+|jA......+|jՏm114Rev* +|j+|jE _You shoot a sling bullet.+|jͭ+|j+|j1H _No target in view!+|j3+|jH+|jx^ _No target in view!+|j+|j+|j^ _No target in view!+|jN+|j+|j{ _No target in view!+|j+|j! _No target in view!+|j%h _No target in view!,|j,|jX,|jx],|j&i,|ji,|jq,|jX:,|j ,|j,|j3,|j:,|jP,|jN,|jS,|jU,|jP,|j+53,|j7,|j:,|jUl,|jl,|jx,|j},|ju3,|j,|j),|j3,|jՐ,|j,|j3,|j,|j8,|jc9Rev+ _,|j,|jh,|j,|j,|jt80=,|j,|j"1 _HP restored.,|j8TRev ,|j ,|jX,|jO=,|j[,|j,|j,|j >,|j:!,|j %3,|jR&,|j),|j0B,|j5,|j...# ...# #@..#---96.0 (32.0) #######...##,|j6 #..........# #..........+ #..........# ##...###...#.###...###...## .. ..............# #.. ..............#,|j A^---7.0 (33,|jWF,|jMM; _Found a stone staircase leading down.,|j  _No target in view!,|jI3-|jQ4 _-|j3  You open the door.  You encounter an orc priest and a drude.............#............# .....# o..>...# ..............# ..##...###...## .########...## ..###....#....+#.........@'..:5##..........#....###...###...# ...#.###...###...## ###........#..............# 5   drude (asleep) . ..............# o   orc priest (asleep)##########'###..## .-|j93........#..###+###-|j,C-|j:D_7003.0 (6.0)4.0 (7 _-|j'Xr _Found a parchment of Ozocubu's Armour.-|j  ))))5  You shoot a sling bullet.  The sling bullet hits the drude but does no damage.-|j@x  The drude shouts!  You shoot a sling bullet. The sling bullet hits the drude.-|jz5..o-|j'..owandering)===5.0 (1Rev -|j-|j!3 _The drude is lightly wounded.-|j k )))))You shoot a sling bullet.-|j35The sling bullet hits the drude. _The drude is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the drude.  You shoot a sling bullet.  The sling bullet hits the drude but does no damage.-|j 5:The drude is lightly wounded.-|jo'.5:.o-|j"*9 (0.9-|jB _The orc priest shouts!-|jk )))))You shoot a sling bullet..|j'b.The drude is lightly wounded. _The orc priest shouts!  You shoot a sling bullet.  The sling bullet completely misses the drude.  You shoot a sling bullet.  The sling bullet hits the drude but does no damage..|j B5. oThe drude is lightly wounded.o.'5.:.o   orc (wandering)6.8Rev+ .|j.|j+K ) .|j,_You encounter an orc. It is wielding a +0 hand axe.You shoot a sling bullet. The sling bullet hits the drude!.|j& .|jW\))))The drude is heavily wounded..|jP.|j,5..|jh..o.|jȸ .:.  You shoot a sling bullet. The sling bullet misses the drude.The drude hits you. Your doom draws closer..|jɺu78-Doom: 10%7.8 (1.0.|jv.|jV ))))) _The drude hits you but does no damage.  You shoot a sling bullet..|j\  The sling bullet closely misses the drude.You shoot a sling bullet. The sling bullet hits the drude!.|j oThe drude is almost dead..|jK.o.|jJ 5..:.o   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +0 dagger..|jKk8.7 (0.9Rev* .|j.|jy _The drude barely misses you. The drude hits you but does no damage..|j'y  You shoot a sling bullet.  The sling bullet hits the drude but does no damage..|j  The drude is almost dead.You shoot a sling bullet. The sling bullet hits the drude..|j7 .oThe drude is almost dead..|jY9k oThe orc wizard shouts!.|j;K.o.|jBF> .....o 2 orc priests (1 wandering)o  You encounter an orc priest. It is wielding a +0 whip..|jG'9.6.|jWO.|jx ' _The drude hits you but does no damage. The drude barely misses you.You shoot a sling bullet. The sling bullet hits the drude.  You kill the drude!oo 2 orc priests (1 wandering)o   orc wizard.|j~ )))))The Shining One accepts your kill..|j o'..:.o  You shoot a sling bullet.  The orc priest shouts! You hear a shout!.|j:*.|je   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!.|j[.oo.o{o   orc.|jOc9-210.6 (1.0.|j.|j )))) _Deactivating autopickup; reactivate with Ctrl-A.You shoot a sling bullet..|j  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest!.|j) ..|j#W .o.o.o..1.5 (0.9 _The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest..|j )))))The orc priest is severely wounded.You shoot a sling bullet..|j^ .|j_ +o..|ja ..|jm o..:.  The sling bullet barely misses the orc priest..|jn 482.5 (1.0.|jv .|j*  ) _The orc priest hits you with a +0 dagger.  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!.|j U   orc priest.|j ~ )))))The Shining One accepts your kill..|j 9..|jԢ .o.|j2 )..:.o   orc.|j 5933.|j( .|j ))))))) _You shoot a sling bullet.  You shoot a sling bullet..|j|}  )The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!).|j /o.|j J...|j .).)o   orc priest.|j %4.|j .|jf ) _You kill the orc!.|j .|j%K.o.|j&6o.|jO0qo   orc wizard (invisible).|j0%5.|j9.|jh _You shoot a sling bullet. x2  You shoot a sling bullet. The sling bullet hits the orc wizard..|jA  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard./|j,Y  The orc wizard is moderately wounded.*/|j~  The orc priest calls upon Beogh to heal the orc wizard./|jp oThe orc wizard is healed somewhat./|jB6.4 (0.9/|jO _The orc wizard hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage./|jSq )))))The orc wizard is lightly wounded.  You shoot a sling bullet./|j7K.o/|jH)o/|j..:.80=7.3/|j-/|j%  _The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard!/|j  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard./|jhG.o/|j#s  The orc wizard is almost dead.8.2/|j}W _The orc wizard hits you but does no damage./|j  )You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!/|jh)/|jd )))))))Reactivating autopickup./|jR )......  You shoot a sling bullet./|j/|j=C=9.1/|j/|j  _The orc priest looks satisfied for a moment.You shoot a sling bullet. The sling bullet hits the orc priest./|jM  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest./|jr  The orc priest is severely wounded./|j/|j!20.0/|j/|j _The orc priest hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage./|jY )))))The orc priest is severely wounded.You shoot a sling bullet./|jb> o..:.9/|jB /|jM ))))) _The sling bullet barely misses the orc priest.You shoot a sling bullet./|j>  The sling bullet barely misses the orc priest.You shoot a sling bullet./|j o o..:.  The sling bullet barely misses the orc priest./|j /|j֔ T79-1.9 (1.0/|j'   _The orc priest hits you with a +0 whip.  You shoot a sling bullet. The sling bullet hits the orc priest./|j9V  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest./|jb m  The orc priest is almost dead./|j /|jj /|j [80=2.8 (0.9/|j /|j 9 ) _The orc priest casts a cantrip, but nothing happens.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!/|j (/|jS4 ~ )))))The Shining One accepts your kill./|j߼ f)..:./|j? P=43.8 (1.0/|j /|j! b _You shoot a sling bullet./|j2 /|j ^ _No target in view!/|j /|j+/|j^ _No target in view!/|j/|j/|j$^ _No target in view!/|j$/|jP-/|j:e _No target in view!/|j|;/|jl/|jw^ _No target in view!/|jx/|jX/|jh _No target in view!/|jץ/|jI/|j/|j1/|j9:/|jm/|j/|j/|j/|j!/|jq"/|j13/|jg<0|j 30|j; 0|j60|jff0|j.0|jų0|j0|j[0|j0|j0|j0|jE0|j0|j0|j0|j0|j0|jq0|j0|jA0|j0#0|j7:0|jC0|jP:0|j]Z0|j0|jm0|j0|j,P0|j=:0|jK0|jW0|jСI0|j¦0|j0|jq: _0|jK? _ There is an open door, spattered with blood here.0|jZ  Items here: )) [ †.0|j`0|j; _0|jy0|j80|j,0|j0|ju%Rev+   ....#  ............#....... ............#.......  ..>.........#......  ......#...).  ##...###...###..#  #######...###..##  #....#....+  #..........)..@.#  ---#.........)#....#  ##...###...##...#  .###...###...######  .....#  ......#    .......#    #'###..##   #..###+### [0|j'34m  You pick up a parchment of Ozocubu's Armour and begin reading...7.8 (4---8.8 (50|jT| _You add the spell Ozocubu's Armour to your library.0|j>0|jH _No target in view! _No target in view! _No target in view!0|jn0|j3{ _No target in view!0|j 0|j\^ _No target in view!0|j10|j0|j~ _No target in view!0|j%0|j&0|j.0|j2::0|jyf0|jۅ:0|jb0|jP0|j0|ji0|j0|j:0|j0|jS@0|jO0|jS0|j(T0|j5`0|jg:0|jlt0|j:0|jk0|jP0|jP0|j 0|j 0|j.0|j0|j0|jz'0|j=:0|j?0|j(N:0|jR0|jO^:0|j#d0|jg0|jd _0|j-Rev  _You open the door.0|j@  There is an open door here.0|j0|j _0|j0|j50|j=X0|j& _You open the door.0|jfI0|j u  There is an open door here. _0|j"0|j&0|j ,0|j,0|jv<0|jA _You open the door. _There is an open door here. _You open the door. _There is an open door here.  0|jF0|j}G _0|j I0|jL0|jgR0|j>T0|jV0|ji0|jtk0|jXo0|jt0|j>u0|jXw0|j _0|joYou open the door. _There is an open door here. _You open the door. _There is an open door here.  , spattered with blood here.  0|j؝5Items here: )) [ †.0|jNK _0|j7X0|j0|j,0|j0|j>X0|j0|jT0|j~0|j!0|j0|j50|j0|j0|j0|j0|jN0|j,0|j`0|j,0|j0|j0|j%0|jS&0|jk(0|js/0|j2,0|j40|jZ80|j6=,0|jP0|j,WX0|j|z0|jl{0|jŃ,0|jU0|jd0|jM,0|jʝ0|j0|jB0|j 0|j6,0|j0|j #......>.........#.. #................#.. #######...###...###. #######...###. #..........#.. # #..........).. .. #.........)#.. #.##+####...###...##. #...@.###...###...### ..###................#  #....................#  #....................# ###.##########'###..## ............#..###+### ....)................. #.......###.........## ........# ####...####0|j######...####.j.j#....j.j.'69.8 (41.0)jjjj 4 gnolls (3 polearms, 1 missile, as…)0|je  .jAs you open the door, it creaks loudly!  You encounter 4 gnolls.A gnoll is quivering 2 throwing nets..j.j jjjjj)The gnoll shouts! x4======70.8 (420|j * 0|jO6 < _The gnoll hits you but does no damage.1|j( )You shoot a sling bullet. The sling bullet hits the gnoll.1|j  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.1|jD.j j.  The gnoll is heavily wounded.1|jO '  The gnoll hits you but does no damage.68----===---1.7 (0.9)Rev 1|j[[ _The gnoll hits you from afar with a +0 halberd!1|j; )You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.1|j 9  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.1|jk Q.j1|j - .1|j ajThe gnoll is severely wounded.1|j5  jjjj 4 gnolls (3 polearms, 1 missile)The gnoll hits you from afar with a +0 spear.3---------2.6Rev+ 1|jm i _The gnoll closely misses you.1|j؊ _  You shoot a sling bullet. The sling bullet hits the gnoll.1|j  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.1|j,  The gnoll is moderately wounded.The gnoll hits you with a +0 club. The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 spear.1|j p56----3.6 (1.01|j$ 1|j _The gnoll misses you.You shoot a sling bullet. The sling bullet hits the gnoll.1|jRd ) _The gnoll misses you.  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.  You shoot a sling bullet.  The sling bullet barely misses the gnoll. ) 3 gnolls (21|j jYou kill the gnoll!The gnoll hits you but does no damage. The gnoll completely misses you.1|jt 57=-54Rev* 1|j 1|j- ) _The gnoll hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll!1|j5 sjj 2 gnolls (polearms)1|j )))))You kill the gnoll!1|jclh...))1|j^=5.5 (0.91|j5 ))) _You shoot a sling bullet. The gnoll hits you but does no damage. x2  You shoot a sling bullet.1|j  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.2|jw .j)The gnoll is lightly wounded.6.42|j}2|jڡ _The gnoll completely misses you. The gnoll closely misses you.2|j )You shoot a sling bullet. The sling bullet hits the gnoll.2|j$[ ))The gnoll is moderately wounded.You shoot a sling bullet.2|j .j)The sling bullet barely misses the gnoll.2|j_52--7.32|j  ))) _The gnoll hits you from afar with a +0 spear. x2  You shoot a sling bullet.2|j   The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!2|jBXG .j)The gnoll is severely wounded.The gnoll hits you from afar with a +0 spear.46----8.22|j]2|jyN ) _The gnoll hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll!)   gnoll (polearm)2|j%Jq ))You kill the gnoll!2|ji| .))You shoot a sling bullet.2|j0i0---9.12|jU2|j Y _The gnoll hits you from afar with a +0 spear.2|js2|j2|j _You are too injured to fight recklessly!2|j;2|jnNt _You are too injured to fight recklessly!2|jgO2|j-Z2|jkgt _You are too injured to fight recklessly!2|jh2|jp2|jF}t _You are too injured to fight recklessly!2|j~2|jG2|j _You are too injured to fight recklessly!2|ja _You are too injured to fight recklessly!2|j2|jp2|j2|j)2|j2|j&2|jH4:2|j;2|jM:2|jS2|j^:2|jmt2|j:y:2|j҃2|jf2|j32|jp:2|j2|j{:2|j2|j:2|j2|j#P2|j/:2|j92|jC2|jD2|jUL2|j.........#.. moonlander the Skirmisher#................#.. Coglin of the Shining One ......#######...###...###. Health: 40/80 ============------------#...########...###. Magic: 10/10 ========================##....#..........#.. AC: 6Str: 11Doom: 10%# .....#..........).. EV: 113|jlInt: 8.. ))j #.........)#.. SH: 0Dex: 23#.##*####...###...##. XL: 10 Next: 15% Place: Dungeon:8#...@.###...###...### Noise: ===------  Time: 7079.1 (0.0)..###................# a) +2 sling {Kazuki} c) +0 sling {Malki} #....................# Fire: a) +2 sling {Kazuki} #....................# Rev* ###.##########'###..##............#..###+### j   gnoll (polearm)....).................#.......###.........##........# ####...#### _You are too injured to fight rec3|jklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (74% to hit)3|j7#......>.........#.. moonlander the Skirmisher3|jƳ#................#.. Coglin of the Shining One ......#######...###...###. Health: 40/80 ============------------#...########...###. Magic: 10/10 ========================##....#..........#.. AC: 6Str: 11Doom: 10%# .....#..........).. EV: 11Int: 8.. ))j #.........)#.. SH: 0Dex: 23#.##)####...###...##. XL: 10 Next: 15% Place: Dungeon:8#...@.###...###...### Noise: ===------  Time: 7079.1 (0.0)..###3|j[33m................# a) +2 sling {Kazuki} c) +0 sling {Malki} #....................# Fire: a) +2 sling {Kazuki} #....................# Rev* ###.##########'###..##............#..###+### j   gnoll (polearm)....).................#.......###.........##........# ####...####Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (74% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.3|jA)))Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (74% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.  The sling bullet barely misses the gnoll.3|j..j)180.1 (13|j3|jQS _The gnoll closely misses you.3|jM#......>.........#.. moonlander the Skirmisher#................#.. Coglin of the Shining One ......#######...###...###. Health: 41/80 ============------------#...########...###. Magic: 10/10 ========================##....#..........#.. AC: 6Str: 11Doom: 10%# .....#..........).. EV: 11Int: 8.. ))j #.........)#.. SH: 0Dex: 23#.##*####...###...##. XL: 10 Next: 15% Place: Dungeon:83|j-F#...@.###...###...### Noise: ===------  Time: 7080.1 (0.0)..###................# a) +2 sling {Kazuki} c) +0 sling {Malki} #....................# Fire: a) +2 sling {Kazuki} #....................# Rev* ###.##########'###..##............#..###+### j   gnoll (polearm)....).................#.......###.........##3|jp........# ####...####The sling bullet barely misses the gnoll. _The gnoll closely misses you.Fire: a) +2 sling {Kazuki}3|jlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 74% to hit)3|jP"#......>.........#.. moonlander the Skirmisher#................#.. Coglin of the Shining One ......#######...###...###. Health: 41/80 ============------------#...########...###. Magic: 10/10 ========================##....#..........#.. AC: 63|jIStr: 11Doom: 10%# .....#..........).. EV: 11Int: 8.. ))j #.........)#.. SH: 0Dex: 23#.##)####...###...##. XL: 10 Next: 15% Place: Dungeon:8#...@.###...###...### Noise: ===------  Time: 7080.1 (0.0)..###................# a) +2 sling {Kazuki} c) +0 sling {Malki} #....................# Fire: a) +2 sling {Kazuki} #....................# Rev* ###.##########'###..##............#..###+### j   3|jK[40mgnoll (polearm)....).................#.......###.........##........# ####...####Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 74% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.3|jv You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll!  The gnoll is almost dead.3|j6n )38-1.1 (13|jV Y _The gnoll hits you from afar with a +0 spear.3|j` U#......>.........#.. moonlander the Skirmisher#................#.. Coglin of the Shining One ......#######...###...###. Health: 38/80 ===========-------------#...########...###. Magic: 10/10 ========================##....#..........#.. AC: 6Str: 11Doom: 10%3|j" `# .....#..........).. EV: 11Int: 8.. ))j #.........)#.. SH: 0Dex: 23#.##*####...###...##. XL: 10 Next: 15% Place: Dungeon:8#...@.###...###...### Noise: ===------  Time: 7081.1 (0.0)..###................# a) +2 sling {Kazuki} c) +0 sling {Malki} 3|jk #....................# Fire: a) +2 sling {Kazuki} #....................# Rev* ###.##########'###..##3|j ............#..###+### j   gnoll (polearm)....).................#.......###.........##........# ####...####The gnoll is almost dead. _The gnoll hits you from afar with a +0 spear.  3|j' Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycle3|jR Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 74% to hit)3|jm#......>.........#.. moonlander the Skirmisher#................#.. Coglin of the Shining One ......#######...###...###. Health: 38/80 ===========-------------#...########...###. Magic: 10/10 ========================##...)#..........#.. AC: 6Str: 11Doom: 10%# ...).#..........).. EV: 11Int: 8.. ))) #.........)#.. SH: 0Dex: 23#.##)####...###...##. XL: 10 Next: 15% Place: Dungeon:8#...@.###3|j...###...### Noise: ===------  Time: 7081.1 (0.0)..###................# a) +2 sling {Kazuki} c) +0 sling {Malki} #....................# Fire: a) +2 sling {Kazuki} #....................# Rev* ###.##########'###..##............#..###+### j   gnoll (polearm)....).................#.......###.........##........# ####...####Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 74% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.4|jT)Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 74% to hit)  You shoot a sling bullet.  4|jUThe sling bullet closely misses the gnoll.The sling bullet hits the gnoll!  You kill the gnoll!4|jv\<)4|j_..))4|j;62.0 (0.9 _4|j4|j4|jy4|j[z4|j|4|j؃4|jl4|j4|j4|j294|j4|jD4|j4|j4|jW4|j>Rev+ 4|je4|jj40=4|j4|jB4|jc,4|j,4|jxl1=Rev 4|jU4|jb4|jC4|j"4|j,4|j4|j5p24|j 34|ju4|j 4|jO4|jg4|je4|j934|j4|jj,4|j-4|j04|j8,4|j;4|j B944|jB0=4|jD4|jNL,4|jR4|j7T4|jT4|jV4|j1^4|jdK5=4|j7g4|jn4|jSo4|jp4|jw,4|jy4|j~4|j964|j04|jtB4|jO,4|j4|j4|jʥS7=4|j4|jD4|j4|jΰ4|jϸ,4|j4|j4|jK8=4|j4|j4|j04|j4|j4|j4|j4|j4|j)994|j4|j,4|j4|j,4|jJ4|jj50=4|jZ4|j4|j=4|j4|j# ,4|jT 4|j4|jYK1=4|jX4|j%B4|j*V24|j WO34|jB[4|j`4|ja4|jd4|ji,4|j{4=4|j[w5=4|j4|j4|j]4|j64|j4|j57=4|jX4|jqW8=4|j4|jn4|jI 4|j|4|j%94|j4|j4|j4|j4|jE4|j4|j!4|jO'4|j(L60=4|j)4|j8;,4|j->4|jC,4|jN4|jo-.........4|jo..............---149.0 (67.0)....---4|jw4|j|T _Key pressed, stopping explore.4|j34|j1= _4|j4|jB4|j4|j4|jQ4|j4|j6%24|j4|jn,4|j4|j,4|jw4|j;34|jo4|j,4|j4|j4,4|j4|jU4|jK4=4|j64|j4|j5=4|j9 ,4|j"4|j"3X4|j!4%64|j_;4|j<,4|jPC4|jJ,4|jL4|jIU4|jUK7=4|jX4|j _,4|j~e4|jh4|jZi4|j k4|jSqk8=4|j-t4|jz,4|j4|j',4|jƓ4|j;94|j#4|j,4|j'4|j,4|jE4|j4|j+L70=4|j 4|j4|j54|j4|j4|j4|j4|j,4|j4|j4|jU1=4|j4|jB4|jR234|jY4=4|jSc4|jspn4|j5=4|jB4|jݐB4|jK64|jI,4|js4|jī4|j#K7=4|jѸ4|j},4|jo4|j4|j@4|j'4|j4|j N8=4|j4|j}4|j4|j 4|jI 4|j 4|jD 4|j 4|jO %94|j7 4|j 4|j! 4|j" 4|j' ,4|j) 4|j. 4|j. L80=4|j0 4|j^3 4|j&8 ,4|j:: 4|j6M  e - 2 throwing netsThere is an open door, spattered with blood here.  Things that are here:4|j/P 4|jV ^ _a +0 club; a gnoll corpse4|jd   You see here a +0 spear.4|j7o J #.......# #.# #................#......>......... #......# #######...###...### #...########...### ###....#..........# #..@...#..........).211.0 (624|jo #.[...#))).#...)#.#...#.##)####...###...##### #.....###...###...## ..###................# #....................#  #..........#  ###.##########'###..##  .....#..###+###4|jRp E 4|j ^=2.0 (634|j 4|j - _Found a leather armour.4|j 4|j B4|js 4|j 4|jd ,4|j3 4|j 4|j 4|j, 4|jl! 4|j+ F  You see here a +0 leather armour.4|jm/ 4|j0  _4|j1 4|j5 4|je; 4|j; 4|jt= 4|j%B 4|jE 4|j!F 4|j{N X4|j8Y   You encounter a yak.4|j$ E #. #>.. #. #######...#..#### #...######.....##### ###....#....#.....###......#.......#.[...#))).#... ###@#...#.##)####.. #.....###.#.....###.. #...#.. ..###......... ###.#...#............. . ###.#. .# ..###.########## Y   yak (asleep).. .#....#..Y ....)......... #.......###...4|j [21.0 (9.0)Y.4|j- UY4|js 8==2.0 (10.0)4|jǤ 4|jP G _The yak bellows! You hear an angry buzzing noise.4|j ))))) You shoot a sling bullet. The sling bullet hits the yak!4|jlc  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.4|j.Z.....4|j0b=9 (0.9)Rev 4|j4|j ^ _The yak is moderately wounded.5|j. )))))You shoot a sling bullet. The sling bullet hits the yak!5|j  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.5|j BY.5|jP....5|jw,3.9 (1.05|j 5|j$[ _The yak is heavily wounded.5|j= ))))You shoot a sling bullet. The sling bullet hits the yak.5|j )))The yak is heavily wounded.You shoot a sling bullet.5|jJL9Y.5|jM YThe sling bullet closely misses the yak.5|j\...Y 2 yaks.5|j ^c4.8 (0.9Rev+ 5|je5|j ))) _You encounter a yak.You shoot a sling bullet. The sling bullet hits the yak!5|j  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.5|jă Y.Y.5|j B..5|j ,5.8 (1.05|j 5|j W _The yak is almost dead.5|jn @ ))5|jr V)))))You shoot a sling bullet.5|jf  The sling bullet closely misses the yak. x2  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.5|j 8Y.5|j 8Y.5|j>6 ....6.7 (0.9Rev* 5|j9 5|jE : )5|jF Y) _The yak is lightly wounded.  You shoot a sling bullet.5|j0 †The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!5|j )   yak5|ja AY.5|jr U.†5|juz 9%207.6 _You kill the yak!Your Fighting skill increases to level 8!5|jρ 5|j T )) 5|jȐ _Your Invocations skill increases to level 1!You shoot a sling bullet. The sling bullet hits the yak!5|jAD  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.5|j~ 8Y.5|j x.8.6 (1.05|j  ) _The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!5|j  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.5|j;Y†5|j*5|j+%96|j%6|j  _The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.6|j  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.6|j"! YThe yak is almost dead.6|j41 Y 2 yaks (1 wandering)You encounter a yak.6|j52&306|j=@6|jO † _The yak barely misses you.You shoot a sling bullet. The sling bullet hits the yak.6|jVY   yak (6|j+r ))You kill the yak!6|jX Y.  You shoot a sling bullet.††Y 841 _The yak bellows! You hear an angry buzzing noise.6|j _Your Evocations skill increases to level 2!6|j9 )6|je)))You shoot a sling bullet. The sling bullet hits the yak.6|jcr  The yak is lightly wounded.  6|j~l8You shoot a sling bullet. The sling bullet hits the yak.6|jY. yThe yak is moderately wounded.††.y   killer bee2.5 (0.96|j?6|j3 ))) _You encounter a killer bee.You shoot a sling bullet. The sling bullet hits the yak.6|jU  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.6|j!1|y.Y.6|jJC††6|jg'3.46|j )) _The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak!6|j  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.6|jey..6|j'?Y.6|jnC†6|jV'4.36|j96|jK ) _The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak!6|jAD  The yak is almost dead.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.6|j yThe yak is almost dead.6|j{yy..6|j"Y6|je†6|j y   killer bee  You encounter a killer bee.5.26|j@6|j  _The killer bee leaves your sight.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.6|jW †The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!6|jGty   killer bee6|j# 3y.6|j$ <.y6|j2 6|j9 =7796.16|jD 6|jbP  _You kill the yak!You shoot a sling bullet. The sling bullet hits the killer bee!6|j ( 6|jM  The killer bee is heavily wounded.You shoot a sling bullet. The sling bullet hits the killer bee.6|jh  The killer bee is severely wounded.The killer bee stings you.  You are poisoned.6|j 76==--7.0Pois Rev* 6|j 6|j † _The killer bee poisons you! The killer bee stings you.  You shoot a sling bullet. The sling bullet hits the killer bee.6|jE S6|jQ y ))You kill the killer bee!6|j ~ ††You shoot a sling bullet.6|j l4--6308.0 (1.06|j0 6|j i _You feel very sick.6|j 6|jX 6|jE { _No target in view!6|jF 6|j& _No target in view!6|jOI _No target in view!6|jiS ^ _No target in view!6|jWU 6|j] 6|jDi ^ _No target in view!6|jxj 6|jt 6|j K _No target in view!6|j 6|j- 6|jo 6|jP 6|jt 6|j 6|j 6|j 6|j 6|j 6|j 6|j 6|j& 36|j 6|j :6|j 6|j8+ 6|j. 6|jlQ 6|j^g P6|jEu :6|j:z 6|j 6|j 6|j 6|j 6|jz 6|jT 6|j 6|j 6|j 6|j5 6|j 6|jI 6|jo 6|j- 6|j 6|j :6|j 6|j96|j`:6|jE6|jJyP6|j:6|jN6|j`:6|j\6|jN:6|j6|jP6|j:6|j67|j7|ja7|j.7|j17|jaI7|jO7|jP7|jZ7|jLg7|j&p37|jt7|jl7|j͋7|jP7|jP7|j7|j7|j7|j7|j :7|j%7|jAD7|j^M7|je37|jh7|jfl7|j7|j7|j7|j7|j-637|jV7|j7|j[7|j|7|j7|jQP7|jh37|j7|jI7|j7|jZ37|j i7|jPP7|j37|jr7|jq%7|j7|j7|j7|j´7|j37|j:7|jP7|jQ7|j  You feel sick.  You encounter a killer bee.7|j?2-..###....#.[...yy   killer bee (wandering)7|jh0.y7|j k----9.0 (1 _7|j7|j7|jl s ))))You shoot a sling bullet.7|jq  The sling bullet barely misses the killer bee.You shoot a sling bullet.7|jZ Ny. _You encounter a killer bee.shoot a sling bullet.  The sling bullet barely misses the killer bee.feel sick..y7|j53 .y1====407|jt> n _The killer bee buzzes angrily. You hear an angry buzzing noise. x28|jE>))8|j6  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.8|joA y†The sling bullet completely misses the killer bee.67==-===-9 (0.98|jzU _You feel sick. The killer bee stings you.8|j  You shoot a sling bullet. The sling bullet hits the killer bee!8|jE) 8|j*"8|j+ 8|jx,>The killer bee is severely wounded.8|j-UYou shoot a sling bullet. The sling bullet hits the killer bee.8|jѵ yThe killer bee is almost dead.You feel sick. The killer bee barely misses you.8|jQ4y.8|jB y 2 killer bees (1 wandering)  You encounter a killer bee.The killer bee stings you.  You are more poisoned.8|j3===----1.88|j8|jZ )) _The killer bee poisons you!  You shoot a sling bullet.8|jl  The sling bullet closely misses the killer bee.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.8|j y.The killer bee is almost dead.You feel very sick.The killer bee buzzes angrily. You hear an angry buzzing noise.8|j` yThe killer bee barely misses you.8|jy..y8|j.y8|j ?†y8|jd1y8|j Nyyyy 5 killer bees8|j V0--2.78|j8|j*' . _You encounter a killer bee. x2  You shoot a sling bullet. The sling bullet hits the killer bee.8|jC0- 48|j )))You kill the killer bee!8|jKK 9y.8|j;W y†.yy.8|ja wy.y.8|jl I...8|jt c58-23.7 (1.08|j=  _You shoot a sling bullet. You feel sick. The killer bee barely misses you.8|j )You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the killer bee!8|je )The killer bee is heavily wounded.8|j { y.You shoot a sling bullet. The sling bullet misses the killer bee. x2†yy†y.8|j 8|j F-4.6 (0.98|jS 8|jR _You feel sick. The killer bee completely misses you.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.8|j 4 _You feel sick. The killer bee completely misses you.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  The killer bee is heavily wounded.8|j(R B feel sick. The killer bee completely misses you. The killer bee stings you.You are more poisoned.killer bee poisons you! The killer bee misses you.8|jS g51===--5.6 (1.08|jw] 8|j>l : )8|jfl Q) _The killer bee closely misses you.8|jl nYou shoot a sling bullet.  The sling bullet barely misses the killer bee.8|jl 8|jY  The sling bullet misses the killer bee. You shoot a sling bullet.  The sling bullet misses the killer bee.8|j yyThe sling bullet misses the killer bee. You shoot a sling bullet.  The sling bullet misses the killer bee.The sling bullet barely misses the killer bee.You feel sick. The killer bee stings you.  You are more poisoned.  The killer bee poisons you!8|jU s48====---6.4 (0.88|jo 8|j˭ _The killer bee stings you but does no damage.  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.8|jq9g)shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  The killer bee is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the killer bee..8|j yThe killer bee is lightly wounded.  You feel very sick.The killer bee stings you but does no damage. x28|j>r3===----7.3 (0.98|j8|j _The killer bee barely misses you. The killer bee stings you!---8|j8|j t _You are too injured to fight recklessly!8|j8|j.8|j6t _You are too injured to fight recklessly!8|jm79|ju9|j t _You are too injured to fight recklessly!9|jW 9|j9|j^ _You are too injured to fight recklessly!9|j69|j[79|j@9|jLt _You are too injured to fight recklessly!9|jvM9|jV9|jca _You are too injured to fight recklessly!9|jc9|j6m9|jz:9|jG9|j9|j9|j69|jL9|j9|j9|jP9|j69|j:9|j9|jQ9|j39|jD9|jC9|jD9|j,N9|jqW9|j9|j19|j$9|j9|j9|j:9|j9|j9|j739|j\f9|jBw9|j9|j:9|jJ39|j9|j9|j 9|jx9|j9|j9|j9|j9|j 9|jC9|j'D9|jL9|jo9|j39|j9|jT9|j#U9|j4_9|jb9|j9|jDrink which item? Potions  c - 6 potions of curing  h - a potion of hasteb - 5 potions of brilliance  e - a potion of enlightenment  A - 2 potions of attraction  L - 4 potions of lignification  l - 6 potions of moonshine  d - 3 coppery potions  f - 2 murky black potions  n - a sedimented sapphire potion 9|j p - 2 silvery potions [!] read|quaff|evoke[?] describe selected:|j:|jZ:|j#.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 38/80 ===========-------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 6%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 32% Place: Dungeon:8###@#...#.##)####... Noise: ===------  Time: 7247.3 (0.0)#..yyy###.#.....###... a) +2 sling {Kazuki} c) [4:|j f0m+0 sling {Malki} #..y#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Pois Rev* . ###.#..............# ..###.########## yyyy 4 killer bees.. .#.............#.......).........#.......###... _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!:|j-  You feel better. The killer bee stings you. The killer bee misses you.  The killer bee stings you.  You are poisoned.  The killer bee poisons you! The killer bee stings you!  You are more poisoned.31======----8.3 (1Pois :|j#G _The killer bee poisons you!:|j&{ #.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 31/80 =========---------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 6%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 32% Place: Dungeon:8###@#...#.##)####... Noise: =--------  Time: 7248.3 (0.0)#..yyy###.#.....###... a) +2 sling {Kazuki} c) [0;10;1:|j̓ m+0 sling {Malki} #..y#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Pois Rev* . ###.#..............# ..###.########## yyyy 4 killer bees.. .#.............#.......).........#.......###...You are more poisoned. _The killer bee poisons you!  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, haloed, 64% to hit);|j1)#.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 31/80 =========---------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 6%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 32% Place: Dungeon:8###@#...#.##)####... Noise: =--------  Time: 7248.3 (0.0);|j2#..y)y###.#.....###... a) +2 sling {Kazuki} c) +0 sling {Malki} #..)#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Pois Rev* . ###.#..............# ..###.########## yyyy 4 killer bees.. .#.............#.......).........#.......###...Fire: a) +2 sling {Kazuki};|jP3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, haloed, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.;|j†Shift-Dir - straight line  Aim: a killer bee (heavily wounded, haloed, 64% to hit)  ;|jYou shoot a sling bullet.  The sling bullet closely misses the killer bee.  The sling bullet misses the killer bee. You shoot a sling bullet.  The sling bullet hits the killer bee!;|jA) 3;|j^ y†You kill the killer bee!;|jh  You feel very sick.27-53==9.1 (0.8;|jzu _The killer bee completely misses you. The killer bee closely misses you. x2<|jP`<|jzjDrink which item? Potions  c - 5 potions of curing  h - a potion of hasteb - 5 potions of brilliance  e - a potion of enlightenment  A - 2 potions of attraction  L - 4 potions of lignification  l - 6 potions of moonshine  d - 3 coppery potions  f - 2 murky black potions  n - a sedimented sapphire potion  p - 2 silvery potions [!] read|quaff|evoke[?] describe selected<|j<|j<|j^#.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 27/80 ========----------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%<|j.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8###@#...#.##)####... Noise: ===------  Time: 7249.1 (0.0)#..yyy###.#.....###... a) +2 sling {Kazuki} c) +0 sling {Malki} #..†#.. ..###......... Fire: a) +2 sling {Kazuki} <|j###.#...#............. Pois Rev* . ###.#..............# ..###.########## yyy 3 killer bees<|j*.. .#.............#.......).........#.......###...<|j6The sling bullet closely misses the killer bee.<|jThe sling bullet misses the killer bee. You shoot a sling bullet.  The sling bullet hits the killer bee!  You kill the killer bee!You feel very sick. _The killer bee completely misses you. The killer bee closely misses you. x2<|jYou feel very sick. _The killer bee completely misses you. The killer bee closely misses you. x2  You feel better. The killer bee stings you.  You are poisoned.  The killer bee poisons you! The killer bee closely misses you.  The killer bee stings you but does no damage.<|j=9===--50.1 (1Pois <|j<|j 0 _The killer bee stings you.=|jwK=|jUDrink which item? Potions  c - 4 potions of curing  h - a potion of hasteb - 5 potions of brilliance  e - a potion of enlightenment  A - 2 potions of attraction  L - 4 potions of lignification  l - 6 potions of moonshine  d - 3 coppery potions  f - 2 murky black potions  n - a sedimented sapphire potion  p - 2 silvery potions [!] read|quaff|evoke[?] describe selected=|j#.......... moonlander the Skirmisher=|j#......>... Coglin of the Shining One ......#.......... Health: 29/80 ========----------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8###@#...#.##)####... Noise: =--------  Time: 7250.1 (0.0)#..yyy###.#.....###... a) +2 sling {Kazuki} c) +0 sling {Malki} #..†#.. ..###......... =|j  Fire: a) +2 sling {Kazuki} ###.#...#............. Pois Rev* . ###.#..............# ..###.########## yyy 3 killer bees.. .#.............#.......).........#.......###... =|j_The killer bee completely misses you. The killer bee closely misses you. x2  You feel better. The killer bee stings you.  You are poisoned.The killer bee poisons you! The killer bee closely misses you.The killer bee stings you but does no damage. _The killer bee stings you.=|j  You feel better. The killer bee barely misses you. The killer bee stings you!=|j`32====1.1 (1Rev* =|j6(=|j, _The killer bee barely misses you. The killer bee misses you.=|j#.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 32/80 =========---------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8###@#...#.##)####... Noise: ==-------  Time: 7251.1 (0.0)#..yyy###.#.....###... a) +2 sling {Kazuki} c) [4=|j0m+0 sling {Malki} #..†#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Rev* . ###.#..............# ..###.########## yyy 3 killer bees.. .#.............#.......).........#.......###...You feel better. The killer bee barely misses you. The killer bee stings you! _The killer bee barely misses you. The killer bee misses you.Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, haloed, 64% to hit)>|j0#.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 32/80 =========---------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8###@#...#.##)####... Noise: ==-------  Time: 7251.1 (0.0)#..y)y###.#.....###... a) +2 sling {Kazuki} c) [4>|jh0m+0 sling {Malki} #..)#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Rev* . ###.#..............# ..###.########## yyy 3 killer bees.. .#.............#.......).........#.......###...Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, haloed, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.>|jOShift-Dir - straight line  Aim: a killer bee (lightly wounded, haloed, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee.  The killer bee is moderately wounded.>|j > ..####  .....#####  #.... #...#.[...#))) ###@#) #..y)y# #..)#..  ###.#... . ###.# .# ..# .. .#.. >|j[].. ..>|j > ..####  .....#####  #.... #...#.[...#))) ###@#) #..y)y# #..)#..  ###.#... . ###.# .# ..# .. .#.. .. ..  > ..####  .....#####  #.... #...#.[...#))) ###@#) #..y)y# #..)#..  ###.#... . ###.# .# ..# .. .#.. .. ..The killer bee stings you!  >|j :[40m* * * LOW HITPOINT WARNING * * *>|jt  > ..####  .....#####  #.... #...#.[...#))) ###@#) #..y)y# #..)#..  ###.#... . ###.# .# ..# .. .#.. .. ..>|jYx  > ..####  .....#####  #.... #...#.[...#))) ###@#) #..y)y# #..)#..  ###.#... . ###.# .# ..# .. .#.. .. ..The killer bee stings you.  * * * LOW HITPOINT WARNING * * *>|j+% > ..####  .....#####  #.... #...#.[...#))) ###@#) #..y)y# #..)#..  ###.#... . ###.# .# ..# .. .#.. .. .. y†The killer bee barely misses you. The killer bee stings you.2---=2.0 (0.9 _* * * LOW HITPOINT WARNING * * *>|jz#.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 22/80 ======------------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8###@#...#.##)####... Noise: ===------  Time: 7252.0 (0.0)#..yyy###.#.....###... a) +2 sling {Kazuki} c) [4>|j|0m+0 sling {Malki} #..†#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Rev* . ###.#..............# ..###.########## yyy 3 killer bees.. .#.............#.......).........#.......###...The killer bee barely misses you. The killer bee stings you. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, haloed, 64% to hit)>|j#.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 22/80 ======------------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8>|j!S###@#...#.##)####... Noise: ===------  Time: 7252.0 (0.0)#..y)y###.#.....###... a) +2 sling {Kazuki} c) +0 sling {Malki} #..)#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Rev* . ###.#..............# ..###.########## yyy 3 killer bees.. .#.............#.......).........#.......###...Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, haloed, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.>|j:'Shift-Dir - straight line  Aim: a killer bee (lightly wounded, haloed, 64% to hit)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.>|j? y†The killer bee barely misses you.>|jHD39 (0.9>|jQ>|jhTC _The killer bee stings you but does no damage.?|jIq?|j5uRead which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationa - 5 scrolls of enchant armour  s - 2 scrolls of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise ?|jv[!] read|quaff|evoke[?] describe selected?|j ?|j ?|j֦ #.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 23/80 ======------------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8###@#...#.##)####... Noise: ===------  Time: 7252.9 (0.0)?|j #..yyy###.#.....###... a) +2 sling {Kazuki} c) +0 sling {Malki} #..†#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Rev* . ###.#..............# ..###.########## yyy 3 killer bees.. .#.............#.......).........#.......###...You shoot a sling bullet.  The sling bullet closely misses the killer bee.You shoot a sling bullet.  The sling bullet closely misses the killer bee.The killer bee barely misses you. _The killer bee stings you but does no damage.?|j~   > ..####  .....#####  #.... #...#.[...#))) ###@#) #..yyy# #..†#..  ###.#... . ###.# .# ..# .. .#.. .. ..As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The killer bee stings you but does no damage.?|j  > ..####  .....#####  #.... #...#.[...#))) ###@#) #..yyy# #..†#..  ###.#... . ###.# .# ..# .. .#.. .. ..?|j~  > ..####  .....#####  #.... #...#.[...#))) ###@#) #..yyy# #..†#..  ###.#... . ###.# .# ..# .. .#.. .. ..The killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are poisoned.@|j%C > ..####  .....#####  #.... #...#.[...#))) ###@#) #..yyy# #..†#..  ###.#... . ###.# .# ..# .. .#.. .. ..@|jE  The killer bee poisons you! The killer bee stings you.  * * * LOW HITPOINT WARNING * * *14@|jlF===----3.9 (1Tele Pois Rev* @|jO@|jRW _The killer bee barely misses you.@|jm-@|j2Drink which item? Potions  c - 3 potions of curing  h - a potion of hasteb - 5 potions of brilliance  e - a potion of enlightenment  A - 2 potions of attraction  L - 4 potions of lignification  l - 6 potions of moonshine  d - 3 coppery potions  f - 2 murky black potions  n - a sedimented sapphire potion  p - 2 silvery potions [!] read|quaff|evoke[?] describe selected@|j @|jv #.......... moonlander the Skirmisher#......>... Coglin of the Shining One ......#.......... Health: 14/80 ====--------------------#######...# Magic: 10/10 ========================..#####...###### AC: 7Str: 11Doom: 5%.....##### ###....#.... EV: 11Int: 8#.....###......#.... SH: 0Dex: 23#...#.[...#))).#.... XL: 10 Next: 33% Place: Dungeon:8###@#...#.##)####... Noise: =--------  Time: 7253.9 (0.0)#..yyy###.#.....###... a) +2 sling {Kazuki} c) +0 sling@|j  {Malki} #..†#.. ..###......... Fire: a) +2 sling {Kazuki} ###.#...#............. Tele Pois Rev* . ###.#..............# ..###.########## yyy 3 killer bees.. .#.............#.......).........#.......###...The killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are poisoned.The killer bee poisons you! The killer bee stings you.  * * * LOW HITPOINT WARNING * * * _The killer bee barely misses you.@|j M  > ..####  .....#####  #.... #...#.[...#))) ###@#) @|j #..yyy# #..†#..  ###.#... . ###.# .# ..# .. .#.. .. ..You feel better. The killer bee barely misses you.@|jo  > ..####  .....#####  #.... #...#.[...#))) @|j ###@#) #..yyy# #..†#..  ###.#... . ###.# .# ..# .. .#.. .. ..@|jN  The killer bee closely misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *@|jf x20=====4.9 (1@|j ARev* @|j~ @|j C _The killer bee stings you but does no damage.A|jNM.>.......... #######.....#### #...######.....##### ###..###.....#..@#.[...#))).#. ###.#...#.##)##..yyy###.#.....####..†#.. ..######.#...#.............#yy 2 killer bees#....A|jyA|j#######...###..##......#  #..........#....'......#  #..........)....#......#  A|j?#.........)#....#......#  ##...###...##...#......#  ##...###...#############  ............#....#  ............#....#  ............#...@#  #####'###..##..###  ...#..###+###. ............. ##.........## ####...####A|j   # #####   #   #    A|j3A|j A|jf1==-5Rev* A|jA|j@ _Your surroundings suddenly seem different.A|j A|jl A|j A|jcR Rev+ 2Rev 3A|j| A|jӂ A|j (A|jÅ A|j? A|j I4=A|j B5=6A|j ,A|j A|j _7=A|j% A|j ,A|j A|j ,A|j A|j 78A|j 2=A|j/ A|j ,A|j A|j A|j| A|j A|j A|jo 79A|j A|jGA|jA|jA|j A|j? A|j A|j~v30=A|j`A|j5,A|j)1=A|j)A|jv.,A|j/A|jz4,A|j =y2A|jp@A|j@A|jAA|j[GA|jGA|jHA|j6Of33A|jR,A|jSA|j0YA|jYA|jRZA|jv`A|jdi4=A|jg,A|jhA|j#nA|jnA|joA|jua5=A|j8wA|j},A|j\~A|j,A|j!A|jzA|j#96A|jA|jʔBA|jE,A|jA|j7=A|jBA|j7A|jA|jA|j0a8=A|jS9A|j,A|jA|jA|jFA|jaA|j940=A|j A|jA|jA|j,A|jA|jA|jK1=A|jA|j,A|jA|j,A|jA|jC%A|j%92A|j.'A|jY,,A|j-A|j3,A|j65A|j:A|j<;93A|j<B|j,,B|jB|j,B|jB|jZB|jS4=B|jB|j,B|jB|j,B|j-B|j1:B|j@a5=B|jxCB|jH,B|jKB|jQB|jRB|jRB|jYO6B|jrZB|j`B|jrB|jtB|j-{,B|j}B|j'B|jLS7=B|jB|jC,B|jB|jѡ,B|j+B|ja8=B|jާB|jv,B|jB|jCB|jB|jƿB|jde9B|jI-340.9 (85.0)B|jB|jB|jH _You start resting.B|joIB|jB|j,B|j,B|jB|jB|j=T50=B|jB|j",B|j9B|jm ,B|j B|jB|jRK1=B|jB|jB|jB|jnB|j,B|jB|j B|j!92B|jI"B|j%,B|j&B|j*,B|j+B|j.B|js/93B|ju0B|j3B|jF4B|j4B|j>9,B|j9B|j>B|j>S4=B|jSOB|jvQa5=B|jQB|j0XBB|jaBB|jbB|jbB|j5dB|jlB|jm96B|jnB|jt,B|jvB|jBB|jz57=B|jbBB|jȒ,B|jB|jm8=B|jdB|j ,B|jrB|j,B|jص9B|jB|ji60=1=23B|jBB|j:$4=B|j-nB|j.B|jJ3k5=B|jDBB|jXFB|jW,B|j?[B|j a;6B|jkcB|ji,B|jjB|jMpB|jr,B|j/w7=B|jՉBB|j_,B|j0B|j8=B|j-BB|jBB|jGg9B|jָnB|jB|jL70=B|jB|jB|j*B|jB|jB|j B|jB|jB|j+U1=B|jfB|jFB|jB|j B|j2B|jZBB|j[*D412.9 (72B|j0^ _You start resting.B|j A3B|jCB|jWHB|jXJ;3B|jQ _You start resting.A killer bee comes into view.B|jWyy   killer bee (wandering)B|jtX13.9 (1.0)B|j:`B|j:b24.9 (2 _B|j&hB|jjB|j V~  ) )  ###### #....# #....# #...@# #..### #...##  ### # ##### #B|j&9  ) )  ###### #....# #....# #...@# #..### #...##  ### ##### _A killer bee is nearby!B|j6~  ) )  ###### #....# #....# #...@# #..### #...##  ### # ##### #B|j  ) )  ###### #....# #....# #...@# #..### #...##  ### #####B|jB|j _A killer bee is nearby!B|jQ T))))))B|j@ I y    You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee buzzes angrily.B|j y.  The killer bee is moderately wounded.B|jn <.yB|j³ I...B|j b===5.8 (0.9Rev B|j B|j d _You hear a shout! x3; You hear an angry hiss. You hear an angry buzzing noise.C|j ))))))You shoot a sling bullet.C|j,D  The sling bullet completely misses the killer bee.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.C|j9y.C|jK9y.C|jIK...C|j|4=6.7Rev+ C|jC|je _The killer bee is moderately wounded.C|j#q )))You shoot a sling bullet.C|j|  The sling bullet closely misses the killer bee.You shoot a sling bullet.C|j8y.C|j .  The sling bullet closely misses the killer bee.7.7 (1.0C|j]C|j" ))) _The killer bee stings you but does no damage.C|j  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!C|jk^z ..yThe killer bee is almost dead.The killer bee misses you.8.6 (0.9Rev*  _The killer bee stings you but does no damage.C|jjc †You shoot a sling bullet. The sling bullet hits the killer bee!C|j?iRC|jr )))You kill the killer bee!C|jJ..†C|juo5=449.5C|jC|jb _You shoot a sling bullet.C|jC|j^ _No target in view!C|jbC|jC|j{^ _No target in view!C|jZC|jzC|j{ _No target in view!C|jC|jH _No target in view!C|jC|jC|j C|jM^ _No target in view!C|jC|jg"C|j#.K _No target in view!C|j.C|j16C|jAC|jAC|jGC|jVJC|jZC|j[C|jaC|j eC|jC|jC|jC|jC|j C|j C|j C|j C|j~ C|j~ C|j C|j1 C|j: C|j$ C|jh 3C|jm C|jbp C|j 3C|jj C|j C|jH C|jMI C|jP C|jS C|j C|jG C|j: C|j C|j 3C|jF C|j( C|j $ _C|js C|j C|j C|jW C|j% C|j \6Rev+ C|j C|jN C|j C|j C|j C|jJ C|j C|jX e _ You encounter a hornet.C|jj ---yy   hornet (wandering)C|j .24.5 (5.0C|j' C|j) M---5.5 (6 _C|j0 C|j2 D|jq )))You shoot a sling bullet.D|j* yThe sling bullet closely misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet.  The hornet buzzes angrily.D|j~ y.  The hornet is lightly wounded.D|j..D|jry7=====6.4 (0.9D|jD|j' _You hear a shout!D|j`  You shoot a sling bullet. The sling bullet hits the hornet.D|j}  The hornet is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hornet.D|j  The hornet is moderately wounded.===-7.3D|j8 D|jk S _The hornet barely misses you.D|j8 i )))You shoot a sling bullet.D|j  The sling bullet completely misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet.D|jG KThe sling bullet completely misses the hornet.  You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is heavily wounded.The hornet stings you.  You are poisoned.uddenly lose the ability to move!D|jU    ) )  ###### #....# #....# #..y@# #.K### #....##  ### # #####D|jV 2K   kobold brigand (missile)You encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.D|jX  4===- 2  -Para Pois Rev* The hornet stings you but does no damage.D|j, /  --more--E|j~g E|jh-8.2+2 sling {Kazuki} _E|joE|j   ) )  ###### #....# #....# #..y@# #.K### #....##  ### ###### You feel sick. The hornet barely misses you.3-11 =--8 (1.5+2 sling {Kazuki} E|jE|j _You can act again.You shoot a sling bullet. The sling bullet hits the hornet.E|j3 )))The hornet is heavily wounded.You shoot a sling bullet.E|j K.  The sling bullet barely misses the hornet.E|jf.Ky1-==9.7 (0.9E|jE|j|c _You feel sick. The hornet closely misses you.E|j ) You shoot a sling bullet.  The sling bullet barely misses the hornet.The sling bullet hits the kobold brigand!E|ju  The kobold brigand is moderately wounded.You shoot a sling bullet. The sling bullet hits the hornet.E|j  cThe hornet is severely wounded.You feel sick.E|j K.  You encounter a centaur warrior. It is carrying a +0 orcbow.The hornet stings you!E|j#yc   centaur warrior (launcher)y   hornetK   kobold brigand (missile)E|j1%55=-----30.6Slow Pois Rev* E|j2E|j@\ _You feel yourself slow down.E|jà `  You shoot a sling bullet. The sling bullet hits the hornet.E|j% )))The hornet is severely wounded.You shoot a sling bullet.E|j cyThe sling bullet barely misses the hornet.You feel sick. The hornet stings you!E|j jYou feel as though you will be slow longer.The kobold brigand hits you with a +0 dagger.E|j6y.E|jS/ .j   gnoll bouda  You encounter a gnoll bouda. It is wielding a +0 club.The centaur warrior hits you but does no damage.E|jw39=----------1.9 (1.3E|jE|jQ4 _The centaur warrior kicks you.E|jQ-----E|jE|j _You are too injured to fight recklessly!E|jE|jJ t _You are too injured to fight recklessly!E|j E|jE|j(^ _You are too injured to fight recklessly!E|jWA3F|jGF|j@ ^ _You are too injured to fight recklessly!F|jWF|jYF|j`F|jd^ _You are too injured to fight recklessly!F|jF|j+F|jF|jV _You are too injured to fight recklessly!F|j9F|j9:F|j&DF|j#EF|jK$IF|j*AUnknown command.F|j F|j Read which item? Scrolls  b - 2 scrolls of blinkinga - 5 scrolls of enchant armour  s - 2 scrolls of butterflies  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise [!] read|quaff|evoke[?] describe selectedH|j/H|j9H|jC#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 39/80 ===========------------- #.........)#....#......#  Magic: 10/10 ======================== H|jC##...###...##...#......#  AC: 7Str: 11Doom: 4% ##...###...#############  EV: 11Int: 8 ............#....#H|j,D  SH: 0Dex: 23 ............#..K.#H|jSD!  XL: 10 Next: 34% Place: Dungeon:8 ............#.yc@#H|jvD   Noise: ===------  Time: 7431.9 (0.0) #####'###..##..###H|jD  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###jH|jD"  Fire: a) +2 sling {Kazuki} .............  Slow Pois Rev* H|jPE##.........## ####...####  c   centaur warrior (launcher) # #####  y   hornet #  K   kobold brigand (missile) #H|j~Eq  j   gnoll bouda _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! H|jE_You are too injured to fight recklessly! _You are too injured to fight recklessly! _Unknown command.H|jk.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.  The gnoll bouda barely misses your butterfly.  The hornet barely misses your butterfly.  The kobold brigand hits your butterfly with a +0 dagger.  Your butterfly dies!H|jyr†The kobold brigand hits your butterfly with a +0 dagger.  Your butterfly dies!  Your butterfly disappears in a burst of colours!centaur warrior completely misses your butterfly.centaur warrior kicks your butterfly.H|jmThe centaur warrior completely misses your butterfly.  The centaur warrior kicks your butterfly.  Your butterfly dies!  Your butterfly disappears in a burst of colours!gnoll bouda hits your butterfly with a +0 club!H|j}0yH|j5KH|j b.bbbbKbcbbb, ally target)(ally target), ally target)(ally target)  Your butterfly disappears in a burst of colours!H|j8-3.4 (1.5Weak Rev* H|jEb.bbbbKbbbH|jƳ' _You hear a shout!I|jDrink which item? Potions  c - 2 potions of curing  h - a potion of hasteb - 5 potions of brilliance  e - a potion of enlightenment  A - 2 potions of attraction  L - 4 potions of lignification  l - 6 potions of moonshine  d - 3 coppery potions  f - 2 murky black potions  n - a sedimented sapphire potion  p - 2 silvery potions [!] read|quaff|evoke[?] describe selectedJ|jA J|j J|jX #######...###..##......#  moonlander the Skirmisher J|j #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 38/80 ===========------------- #.........)#....#......#J|j  Magic: 10/10 ======================== ##...###...##...#......#  AC: 7J|j Str: 11Doom: 4% ##...###...#############J|j' u  EV: 11Int: 8 J|jJ ............#b.bb#  SH: 0J|jj Dex: 23 ............#bbKb#J|j -  XL: 10 Next: 34% Place: Dungeon:8 ............#.c†@#J|j   Noise: ==-------  Time: 7433.4 (0.0) #####'###..##by###J|j   a) +2 sling {Kazuki} c) +0 sling {Malki} J|j ...#..###+###j  Fire: a) +2 sling {Kazuki} J|j ...........bb  Slow Pois Weak Rev* J|j> ##.........## ####...####J|jt   c   centaur warrior (launcher, ally target)# #####  y   hornet (ally target) J|j #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)  Your butterfly dies!Your butterfly disappears in a burst of colours!The gnoll bouda hits your butterfly with a +0 club!  Your butterfly dies!Your butterfly disappears in a burst of colours! J|jC (_You hear a shout!J|jE% 8 bJ|j% .  You feel better.  You feel yourself speed up.J|j9& D.bJ|jN' +b.J|j( P.bJ|j4* G.cJ|j* 3y.J|jo, <j.J|j1 E.bJ|j*2 9b.J|j4 Q.bJ|jE  You hear a shout!  The centaur warrior completely misses your butterfly.The centaur warrior barely misses your butterfly.J|jQL 46===-4.9 (1.5Weak Rev+ J|jR bbbbKbbbbbJ|jjW [ _The kobold brigand barely misses you.K|jK|jӒDrink which item? Potions  c - a potion of curing  h - a potion of hasteb - 5 potions of brilliance  K|j5e - a potion of enlightenment  A - 2 potions of attraction  L - 4 potions of lignification  l - 6 potions of moonshine  d - 3 coppery potions  f - 2 murky black potions  n - a sedimented sapphire potion K|jœ p - 2 silvery potions [!] read|quaff|evoke[?] describe selectedK|jȓK|jK|jk#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 46/80 =============----------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 7Str: 11Doom: 4% K|j##...###...#############  EV: 11Int: 8 ............#..bb#  SH: 0Dex: 23 ............#bbKb#  XL: 10 Next: 34% Place: Dungeon:8 ............#byc@#  Noise: =--------  Time: 7434.9 (0.0) #####'###..##bj###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............  Weak Rev+ ##........b## ####...####  c   centaur warrior (launcher, ally target)# #####  y  |j$m hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)  You feel better.  You feel yourself speed up.You hear a shout!  The centaur warrior completely misses your butterfly.The centaur warrior barely misses your butterfly. _The kobold brigand barely misses you.K|j?K|jRReally quaff the potion of lignification? Y - Yes  N - NoL|jgL|j3->#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 46/80 =============----------- #.........)#....#......#L|j .  Magic: 10/10 ======================== ##...###...##...#......#  AC: 7Str: 11Doom: 4% ##...###...#############  EV: 11Int: 8 ............#.bbb#  SH: 0Dex: 23 ............#b.Kb#  XL: 10 Next: 34% Place: Dungeon:8 ............#byc@#  Noise: =--------  Time: 7434.9 (0.0) #####'###..##bj###L|jK.  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###bL|j/  Fire: a) +2 sling {Kazuki} .............  Weak Rev+ ##........b## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)  You hear a shout!  The centaur warrior completely misses your butterfly.The centaur warrior barely misses your butterfly. _The kobold brigand barely misses you.You turn into a tree.Your +0 leather armour and +2 cloak meld into your body.L|j1.bb.L|j36b.L|j542b.L|j4Q.bL|j8.bThe centaur warrior barely misses your butterfly. _The kobold brigand barely misses you.  You turn into a tree.  Your +0 leather armour and +2 cloak meld into your body.  Your roots penetrate the ground.  The centaur warrior hits you but does no damageL|j8 .L|jL .  The centaur warrior completely misses you.Something hits your butterfly.Your butterfly dies!L|jN .  Your butterfly disappears in a burst of colours!L|jbOH.bL|jvL .The kobold brigand hits you but does no damage.  The centaur warrior hits your butterfly!  Your butterfly dies!b.♣69/12025 2  5.9 (1Tree Weak L|jbbbbb _Your butterfly disappears in a burst of colours!L|js#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 69/120 =============----------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 4% ##...###...#############  EV:  2 Int: 8 ............#.bb.#  SH: 0Dex: 23 ............#bbK.#L|jt  XL: 10 Next: 34% Place: Dungeon:8 ............#byc♣#  Noise: =--------  Time: 7435.9 (0.0) #####'###..##.j###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............  Tree Weak ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####L|j'v  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)  Your butterfly dies! _Your butterfly disappears in a burst of colours!Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, ally target, 61% to hit)L|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 69/120 =============----------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 4% ##...###...#############  EV:  2 Int: 8 ............#.bb.#  SH: 0Dex: 23 ............#bbK.#  XL: 10 Next: 34% Place: Dungeon:8 ............#byc♣#  Noise: =--------  Time: 7435.9 (0.0) #####'###..##.j### |j V39;49m a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............  Tree Weak ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, ally target, 61% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur warrior but does no damage.L|j ))Shift-Dir - straight line  Aim: a hornet (severely wounded, ally target, 61% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur warrior but does no damage.  The sling bullet barely misses the centaur warrior.L|jS bThe sling bullet barely misses the hornet.L|j.b.L|jQ.bL|j.L|j - .  Your attacks no longer feel as feeble.Something hits your butterfly.Your butterfly dies!L|j~.H.bL|jF/b..bL|j4 bYour butterfly disappears in a burst of colours!The centaur warrior hits you.L|j D  .The centaur warrior kicks you but does no damage.  The kobold brigand hits your butterfly with a +0 dagger!  Your butterfly dies!L|jWI7yc.L|jGJ\8==6.8 (0.9L|jUbbbbbL|jVf _Your butterfly disappears in a burst of colours!M|j&#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 68/120 =============----------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 4% ##...###...#############  EV:  2 Int: 8 ............#.b..#  SH: 0Dex: 23 ............#bbK.#  XL: 10 Next: 34% Place: Dungeon:8 ............#.yc♣#  Noise: ===------  Time: 7436.8 (0.0) #####'###..##.j###|jw40m  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} ............b  Tree ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)  Your butterfly dies! _Your butterfly disappears in a burst of colours!Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, ally target, 61% to hit)M|j#######...###..##......#  moonlander the Skirmisher M|j'#..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 68/120 =============----------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 4% ##...###...#############  EV:  2 Int: 8 ............#.b..#  SH: 0Dex: 23 ............#bbK.#  XL: 10 Next: 34% Place: Dungeon:8 ............#.yc♣#  Noise: ===------  Time: 7436.8 (0.0) #####'###..##.j###  a) +2 sling {Kazuki} c) +0 sling {MaM|jlki} ...#..###+###b  Fire: a) +2 sling {Kazuki} ............b  Tree ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, ally target, 61% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur warrior!M|jje You shoot a sling bullet.  The sling bullet hits the centaur warrior!  The centaur warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior!  The centaur warrior is moderately wounded.M|j.M|jsb.b.M|jMc†M|j3b.M|j63bM|jBj.M|j*oM|jmb.b.M|jY (…)You encounter an orc wizard. It is wielding a +0 dagger.M|jtb2-7.6 (0.8M|jP|bbbbbM|jH(C _The kobold brigand hits you with a +0 dagger!M|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#M|j6N  Coglin of the Shining One ...... #..........)....#......#  Health: 62/120 ============------------ #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 4% ##...###...#############  EV:  2 Int: 8 ............#bbb.#  SH: 0M|jMDex: 23 ............#..Kc#  XL: 10 Next: 34% Place: Dungeon:8 ............#.yj♣#  Noise: ===------  Time: 7437.6 (0.0) #####'###..##bo###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} ............b  Tree ##.........## ####...####  c   centaur warrior (launcher, ally target)M|jr# #####  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)(…)You encounter an orc wizard. It is wielding a +0 dagger. _The kobold brigand hits you with a +0 dagger!  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, ally target, 61% to hit)M|j)h g#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#M|j(j   Health: 62/120 ============------------ #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 4% ##...###...#############  EV:  2 Int: 8 ............#bbb.#  SH: 0Dex: 23 ............#..Kc#  XL: 10 Next: 34% Place: Dungeon:8 ............#.yj♣#  Noise: ===------  Time: 7437.6 (0.0) #####'###..##bo###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} ......M|j k 2......b  Tree ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)(…)Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, ally target, 61% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is moderately wounded.M|j  Shift-Dir - straight line  Aim: a hornet (severely wounded, ally target, 61% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is moderately wounded.!  The gnoll bouda is severely wounded.M|j qb..bM|j .b b.  The centaur warrior hits you but does no damage..bThe centaur warrior kicks you but does no damage.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.  The gnoll bouda hits you but does no damage.  The kobold brigand hits you but does no damage..08.5 (0.9Weak bbbb _The centaur warrior kicks you.N|jr#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 60/120 ============------------ #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 4% ##...###...#############  EV:  2 Int: 8 ............#.b.b#  SH: 0Dex: 23 ............#.bKc#  XL: 10 Next: 34% Place: Dungeon:8 ............#.yj♣#  Noise: ===------  Time: 7438.5 (0.0) #####'###..##boN|js###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............  Tree Weak ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet (ally target) #  K   kobold brigand (missile, ally target) #  j   gnoll bouda (ally target)(…)Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, ally target, 61% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is severely wounded.N|jq8)Shift-Dir - straight line  Aim: a hornet (severely wounded, ally target, 61% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is severely wounded.  You kill the gnoll bouda!o   orc wizardN|j .bThe Shining One accepts your kill..bN|jb.b.b.N|jJ*N|j}f  The hornet misses your butterfly.N|jw oYour butterfly appears confused.N|ji )You encounter an orc. It is wielding a +0 club.The orc wizard hits your butterfly with a +0 dagger.  Your butterfly dies!N|j  b(…)Your butterfly disappears in a burst of colours!The centaur warrior hits you but does no damage.N|j&<359.3 (0.8N|j5dbbbN|j>G _The centaur warrior kicks you but does no damage.N|j c#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 60/120 ============------------ #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11N|j] _Doom: 3% ##...###...#############  EV:  2 Int: 8 ............#.bb.#  SH: 0Dex: 23 ............#..Kc#  XL: 10 Next: 35% Place: Dungeon:8 ............#by*♣#N|j   Noise: ===------  Time: 7439.3 (0.0) #####'###..##oo###  a) +2 sling {Kazuki} c) +0 sling {Malki} N|j ...#..###+###b  Fire: a) +2 sling {Kazuki} .............N|j   Tree Weak ##.........## ####...####N|j! ~  c   centaur warrior (launcher, ally target)# #####  y   hornet N|j^ S#  K   kobold brigand (missile, ally target) #  o   orc wizardN|j (…)The centaur warrior hits you but does no damage. _The centaur warrior kicks you but does no damage.  N|j Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineN|j sAim: a hornet (severely wounded, 61% to hit)N|j?6#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 60/120 ============------------ #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 3% ##...###...#############  EV:  2 Int: 8 ............#.bb.#  SH: 0Dex: 23 ............#..Kc#  XL: 10 Next: 35% Place: Dungeon:8 ............#by)♣#  Noise: ===------  Time: 7439.3 (0.0) #####'###..##oo###  N|j6E a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............  Tree Weak ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet #  K   kobold brigand (missile, ally target) #  o   orc wizard(…)Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is almost dead.N|jShift-Dir - straight line  Aim: a hornet (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is almost dead.  The sling bullet hits the hornet but does no damage.O|jM. .bThe hornet is almost dead.O|j.D.bO|jk/5b.O|j:1C.yO|j1R.bO|j1.b.O|jl3;b.O|j4N.bO|jGx.  The centaur warrior hits you.  The centaur warrior kicks you but does no damage.  The hornet stings you but does no damage.  The orc completely misses your butterfly.orc wizard hits your butterfly with a +0 dagger  Your butterfly dies!O|juII.bO|jVO|jWd59-40.2 (0.9O|jalbbbO|jEef _Your butterfly disappears in a burst of colours!O|jHK#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 59/120 ===========------------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 3% ##...###...#############  EV:  2 Int: 8 O|j0............#....#  SH: 0Dex: 23 ............#b.Kc#  XL: 10 Next: 35% Place: Dungeon:8 ............#b.y♣#  Noise: ===------  Time: 7440.2 (0.0) #####'###..##oo###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............  Tree Weak O|jTa##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet #  K   kobold brigand (missile, ally target) #  o   orc wizard(…)Your butterfly dies! _Your butterfly disappears in a burst of colours!Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (almost dead, haloed, 75% to hit)O|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 59/120 ===========------------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 3% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#b.Kc#  XL: 10 Next: 35% Place: Dungeon:8 ............#b.y♣#  Noise: ===------  Time: 7440.2 (0.0) #####'###..##oo###  O|j( a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............  Tree Weak ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet #  K   kobold brigand (missile, ally target) #  o   orc wizardO|j(…)Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (almost dead, haloed, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.O|j7^kYou shoot a sling bullet.  The sling bullet hits the hornet but does no damage.  The hornet is almost dead.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.  The hornet is almost dead.O|j0.b.bO|jb.  The sling bullet hits the hornet but does no damage.  The hornet is almost dead.  The centaur warrior hits you!  The centaur warrior completely misses you.kobold brigand hits you  The hornet stings you..bO|j  You feel yourself slow down.The orc misses your butterfly.O|j;*O|j o   orcThe orc wizard casts a spell.The orc wizard flickers and vanishes!O|jS {48--1.1 (0.9O|jE \Slow Tree Weak O|j֋ NbbbO|j _Deactivating autopickup; reactivate with Ctrl-A.O|j -#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 48/120 =========--------------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25O|j oStr: 11Doom: 3% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#b.Kc#  XL: 10 Next: 35% Place: Dungeon:8 ............#.by♣#O|j   Noise: ===------  Time: 7441.1 (0.0) #####'###..##o{###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###bO|j`   Fire: a) +2 sling {Kazuki} .............  Slow Tree Weak ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####O|j  y   hornet #O|j J  K   kobold brigand (missile, ally target) #  o   orcO|j The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.O|j Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineO|j8 vAim: a hornet (almost dead, haloed, 75% to hit)O|j /#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 48/120 =========--------------- #.........)#....#......#  Magic: 10/10 ======================== ##...###...##...#......#  AC: 25Str: 11Doom: 3% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#b.Kc#  XL: 10 Next: 35% Place: Dungeon:8 O|jٌ ............#.b)♣#  Noise: ===------  Time: 7441.1 (0.0) #####'###..##o{###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###b  Fire: a) +2 sling {Kazuki} .............O|jX   Slow Tree Weak ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  y   hornet #  K   kobold brigand (missile, ally target) #  o   orcFire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (almost dead, haloed, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hornet.O|jZ)Shift-Dir - straight line  Aim: a hornet (almost dead, haloed, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hornet.The sling bullet hits the hornet.  You kill the hornet!O|j7b')K   kobold brigand (missile, ally target)o   orcO|j.bb..bO|jPO|j b.  Your attacks no longer feel as feeble.The centaur warrior hits you!.bO|j9b)O|jpZ .bThe centaur warrior kicks you but does no damage.  The kobold brigand hits you but does no damage.  The centaur warrior hits you but does no damage..bO|j5o.O|j o   orc wizard (invisible)o   orcO|j_;*P|jӭ  The centaur warrior barely misses you. The orc misses your butterfly.P|j> bYour butterfly appears confused.  The kobold brigand hits you but does no damage.  The centaur warrior hits you but does no damage.P|j"D39--1---1412.5 (1.4P|jMUbbbP|jPG _The centaur warrior kicks you but does no damage.P|jB#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 39/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11Doom: 1% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..Kc#P|jZ  XL: 10 Next: 41% Place: Dungeon:8 ............#bbo♣#  Noise: ===------  Time: 7442.5 (0.0) #####'###..##o.###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} ............b  Slow Tree ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####P|j  K   kobold brigand (missile, ally target) #  o   orc wizard (invisible) #  o   orc _The centaur warrior kicks you but does no damage.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, carrying a +0 orcbow (moderately wounded, ally target,  haloed, 90% to hit)P|jqe#######...###..##......#  moonlander the Skirmisher #..........#....'......#P|jl  Coglin of the Shining One ...... #..........)....#......#  Health: 39/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11Doom: 1% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..Kc#  XL: 10 Next: 41% Place: Dungeon:8 ............#bbo♣#  Noise: ===------  Time: 7442.5 (0.0) #####'###..##o.###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) P|jo+2 sling {Kazuki} ............b  Slow Tree ##.........## ####...####  c   centaur warrior (launcher, ally target)# #####  K   kobold brigand (missile, ally target) #  o   orc wizard (invisible) #  o   orcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, carrying a +0 orcbow (moderately wounded, ally target,  haloed, 90% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur warrior!P|joP|j You shoot a sling bullet.  The sling bullet hits the centaur warrior!  The centaur warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior!  The centaur warrior is severely wounded.P|j .bb.b..b.b.bb.b.P|jZ  You feel yourself speed up.The centaur warrior barely misses you. The centaur warrior kicks you.P|js s  The orc wizard casts a spell at you.P|j, .  The puff of flame hits you but does no damage.  Something hits your butterfly.Your butterfly dies!P|jy0 o.  Your butterfly disappears in a burst of colours!P|j5 b.  Something completely misses your butterfly.P|j;B )83.8 (1.3Tree P|j7K SbbP|j>N E _The kobold brigand hits you but does no damage.P|j7-#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 38/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25P|j8Str: 11Doom: 1% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#.bKc#  XL: 10 Next: 41% Place: Dungeon:8 ............#.oo♣#  Noise: ===------  Time: 7443.8 (0.0) #####'###..##b.###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  c   centaur warrior (launcher) # ##### |j9;40m K   kobold brigand (missile, ally target) #  o   orc wizard (invisible) #  o   orc _The kobold brigand hits you but does no damage.  Fire: a) +2 sling {Kazuki}P|ja9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, carrying a +0 orcbow (severely wounded, haloed, 90% to  hit)Q|jS]#######...###..##......#  moonlander the Skirmisher #..........#....'......#Q|j^  Coglin of the Shining One ...... #..........)....#......#  Health: 38/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11Doom: 1% ##...###...#############Q|j^n  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#.bKc#  XL: 10 Next: 41% Place: Dungeon:8 Q|j^:............#.oo♣#  Noise: ===------  Time: 7443.8 (0.0) Q|j_#####'###..##b.###  a) +2 sling {Kazuki} c) +0 sling {Malki} Q|j_...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####Q|j_  c   centaur warrior (launcher) # #####Q|j_  K   kobold brigand (missile, ally target) #Q|j`  o   orc wizard (invisible) #  o   orcQ|jb`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQ|j`Aim: a centaur warrior, carrying a +0 orcbow (severely wounded, haloed, 90% to  hit)  You shoot a sling bullet.  Q|j`*The sling bullet hits the centaur warrior.Q|j Q|j  You shoot a sling bullet.  The sling bullet hits the centaur warrior.  The centaur warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the centaur warrior.  The centaur warrior is almost dead.Q|jF  ) )  ###### #....# #.bKc# #.oo♣# #b.### #....##  ### # ##### #Q|jv  ) )  ###### #....# #.bKc# #.oo♣# #b.### #....##  ### #####Q|jRoThe sling bullet hits thQ|jʀEe centaur warrior.  The centaur warrior is almost dead.  The centaur warrior hits you.  * * * LOW HITPOINT WARNING * * *centaur warrior kicks you but does no damage.  The orc wizard hits you but does no damage.Q|jԄI.bQ|j 8 o 2 orcsYou encounter an orc. It is wielding a +0 hand axe.The centaur warrior hits you but does no damage.  The centaur warrior kicks you but does no damage.Q|jF64.7 (0.9Q|jbb _The kobold brigand hits you but does no damage.Q|jS#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 36/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11Doom: 1% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Q|j~%Dex: 23 ............#..Kc#  XL: 10 Next: 41% Place: Dungeon:8 ............#boo♣#  Noise: ===------  Time: 7444.7 (0.0) #####'###..##bo###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  c   centaur warrior (launcher) # #####Q|j  K   kobold brigand (missile, ally target) #  o   orc wizard (invisible) #  oo 2 orcsThe centaur warrior kicks you but does no damage. _The kobold brigand hits you but does no damage.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, carrying a +0 orcbow (almost dead, haloed, 90% to hit)Q|j!2 #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 36/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11Doom: 1% ##...###...#############  EV:  2 Q|j$3 Int: 8 ............#...)#  SH: 0Dex: 23 ............#..K)#  XL: 10 Next: 41% Place: Dungeon:8 ............#boo♣#  Noise: ===------  Time: 7444.7 (0.0) #####'###..##bo###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  c   centaur warrior (launcher) # #####  K   kobold brigand (missile, ally target) Q|ji3 ;#  o   orc wizard (invisible) #  oo 2 orcsFire: a) +2 sling {Kazuki}Q|j3 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, carrying a +0 orcbow (almost dead, haloed, 90% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur warrior.Q|j3 Q|j Shift-Dir - straight line  Aim: a centaur warrior, carrying a +0 orcbow (almost dead, haloed, 90% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur warrior.  The sling bullet hits the centaur warrior.Q|jV b.  The centaur warrior is almost dead.Q|jwg U.cQ|j }  The orc wizard gestures at you while chanting.Q|j x oYou resist with almost no effort.Q|j+ oo 2 orc wizards (1 invisible, 1 ally ta…)Q|j. You encounter an orc wizard. It is wielding a +0 dagger.The centaur warrior hits you but does no damage.  The centaur warrior kicks you but does no damage.Q|j0 ,5.6 (0.9Q|j< HbbQ|j[F E _The kobold brigand hits you but does no damage.R|j N#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 36/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11Doom: 1% ##...###...#############R|j@O   EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#b.Kc#  XL: 10 Next: 41% Place: Dungeon:8 ............#.oo♣#  Noise: ===------  Time: 7445.6 (0.0) #####'###..##bo###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###o  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  c   centaur warrior (launcher) R|jP%# #####  K   kobold brigand (missile, ally target) #  oo 2 orc wizards (1 invisible, 1 ally ta…)#  oo 2 orcsThe centaur warrior kicks you but does no damage. _The kobold brigand hits you but does no damage.  Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, carrying a +0 orcbow (almost dead, haloed, 90% to hit)R|jN\#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 36/120 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11Doom: 1% ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#b.Kc#R|j]  XL: 10 Next: 41% Place: Dungeon:8 ............#.oo♣#  Noise: ===------  Time: 7445.6 (0.0) #####'###..##bo###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###o  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  c   centaur warrior (launcher) # #####  K   kobold brigand (missile, ally target) #  oo 2 orc wizards (1 invisible, 1 ally ta…)#  oo 2 orcsFire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or |jZ^A49m) - cycleShift-Dir - straight lineAim: a centaur warrior, carrying a +0 orcbow (almost dead, haloed, 90% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur warrior but does no damage.R|j)You shoot a sling bullet.  The sling bullet hits the centaur warrior but does no damage.  The centaur warrior is almost dead.You shoot a sling bullet.  The sling bullet hits the centaur warrior.  You kill the centaur warrior!R|jze  ####...####R|j4##### # R|j6b.R|jfooR|j1.KR|juF.bR|j~R|j 7/123  59R|jD6.5 (0.9 _The orc wizard hits you but does no damage.  You feel the doom around you dissipate.R|j Nbb R|j e_Your Evocations skill increases to level 3!S|jd#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 37/123 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#b..K#  XL: 10 Next: 59% Place: Dungeon:8 ............#.oo♣#  Noise: ===------  Time: 7446.5 (0.0) #####'###..##bo###  a) +2 sling {Kazuki}|j m c) +0 sling {Malki} ...#..###+###o  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  K   kobold brigand (missile, ally target) # #####  oo 2 orc wizards (1 invisible, 1 ally ta…)#  oo 2 orcs # _Your Evocations skill increases to level 3!Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded, ally target, haloed, 80% to hit)S|j*#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 37/123 =======----------------- #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#b..K#  XL: 10 Next: 59% Place: Dungeon:8 ............#.oo♣#  Noise: ===------  Time: 7446.5 (0.0) #####'###..##bo###  a) +2 sling {Kazuki} |j+40mc) +0 sling {Malki} ...#..###+###o  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  K   kobold brigand (missile, ally target) # #####  oo 2 orc wizards (1 invisible, 1 ally ta…)#  oo 2 orcs # Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (moderately wounded, ally target, haloed, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.S|jrYou shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.  The kobold brigand is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The kobold brigand is heavily wounded.S|j{.b.o.   orc  The orc wizard gestures at you while chanting.S|jno.b.S|jI.bS|j   ) )  ###### #....# #.boK# #.oo♣# #.b### #....##  ### # ##### #The puff of flame hits you but does no damage.S|j  ) )  ###### #....# #.boK# #.oo♣# #.b### #....##  ### #####S|jH  The kobold brigand hits you with a +0 dagger.3-7.4 (0.9bb _* * * LOW HITPOINT WARNING * * *S|ja #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 33/123 ======------------------ #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#.boK#  XL: 10 Next: 59% Place: Dungeon:8 ............#.oo♣#  Noise: ===------  Time: 7447.4 (0.0) #####'###..##.b###  a) +2 sling {Kazuki}|j`b 49m c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  K   kobold brigand (missile, ally target) # #####  oo 2 orc wizards (1 invisible, 1 ally ta…)#  o   orc S|jc 0# _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, ally target, haloed, 80% to hit)S|j9#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 33/123 ======------------------ S|j#.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 S|j$............#.boK#  XL: 10 Next: 59% Place: Dungeon:8 ............#.oo♣#  Noise: ===------  Time: 7447.4 (0.0) #####'###..##.b###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  K   kobold brigand (missile, ally target) # #####  oo 2 orc wizards (1 invisible, 1 ally ta…)#  o   orc # Press: ? - help, Q - select action, ( or ) - cycle|j4;2HShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, ally target, haloed, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand!T|j!n)You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The kobold brigand is almost dead.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!oo 2 orc wizards (1 invisible, 1 ally ta…)o   orcT|j.b.bT|jJooT|j?T|j@ .  Something misses your butterfly. Something hits your butterfly.Your butterfly dies!   ) )  ###### #....# #..o)# #.oo♣# #.b### #....##  ### # ##### #Your butterfly disappears in a burst of colours!T|j)<  ) )  ###### #....# #..o)# #.oo♣# #.b### #....##  ### ##### b.  The orc wizard hits you with a +0 dagger.T|jHT|j|s1  628.2 (0.8T|jT|jV _* * * LOW HITPOINT WARNING * * *T|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 31/123 ======------------------ #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 T|jd............#....#[40m  SH: 0Dex: 23 ............#..o)#  XL: 10 Next: 62% Place: Dungeon:8 T|j............#.oo♣#  Noise: ===------  Time: 7448.2 (0.0) #####'###..##b.###T|jl5  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  oo 2 orc wizards (1 invisible, 1 ally ta…)# #####  o   orc # # _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Kazuki}T|joPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, haloed, 80% to hit)T|j 4#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 31/123 ======------------------ #.........)#....#......#T|j ;  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..o)#  XL: 10 Next: 62% Place: Dungeon:8 ............#.o)♣#T|j   Noise: ===------  Time: 7448.2 (0.0) #####'###..##b.###T|j b  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} T|j W.............  Tree ##.........## ####...####  oo 2 orc wizards (1 invisible, 1 ally ta…)# #####  o   orc # #T|j y Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  T|j transparent, haloed, 80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.T|j |The sling bullet hits the orc.  The orc is almost dead.T|j~ You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The sling bullet hits the orc.  The orc is almost dead.  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is moderately wounded.T|j@ T|jE H.oT|jI .oYour butterfly disappears in a burst of colours!T|jM oThe orc wizard hits you but does no damage.T|jY }oo   orc warrioroo 2 orc wizards (1 invisible)oo 2 orcs9.1 (0.9T|j"c T|jk ~ _You encounter an orc warrior. It is wielding a +0 short sword.U|js.#######...###..##......#  moonlander the Skirmisher #..........#....'......#U|j.  Coglin of the Shining One ...... #..........)....#......#  Health: 31/123 ======------------------ #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#U|j.  AC: 25Str: 11 ##...###...#############U|j/  EV:  2 Int: 8 ............#....#U|jD/  SH: 0Dex: 23 ............#...o#  XL: 10 Next: 62% Place: Dungeon:8 U|j0............#.oo♣#  Noise: ===------  Time: 7449.1 (0.0) #####'###..##.o###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###o  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior # #####  oo 2 orc wizards (1 invisible) #  oo 2 orcs # _You encounter an orc warrior. It is wielding a +0 short sword.Fire: a) +2 sling {Kazuki}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, sligU|jC1,htly transparent, haloed, 80% to hit)V|j# g#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#V|j@$   Health: 31/123 ======------------------ #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#...o#  XL: 10 Next: 62% Place: Dungeon:8 ............#.oo♣#V|jF% ^  Noise: ===------  Time: 7449.1 (0.0) #####'###..##.o###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###o  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior # #####  oo 2 orc wizards (1 invisible) #  oo 2 orcs # V|j% EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, slightly transparent, haloed, 80% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard is almost dead.V|j Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, slightly transparent, haloed, 80% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The orc wizard is almost dead.  The sling bullet hits the orc wizard but does no damage.V|jk6  .  The orc wizard is almost dead.V|j: 9o.V|j: Eo{V|j; V|j^D o   orc wizard   orcV|j@E G250.0 (0.9V|jM V|jj D _The orc wizard hits you but does no damage. x2V|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 32/123 ======------------------ #.........)#....#......#  Magic: 10/11 =====================--- ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..oo#  XL: 10 Next: 62% Place: Dungeon:8 ............#..o♣#  Noise: ===------  Time: 7450.0 (0.0) #####'###..##.{###  a) +2 sling {Kazuki} V|j c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior # #####  o   orc wizard #  o   orc # Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (haloed, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is lightly wounded.V|jLAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (haloed, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.V|jH  The orc warrior is lightly wounded.V|jla1===9 (0.9 _V|j]V|jX|j!X|jG#Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (9)  X|j#'c - a wand of roots (7)  f - a wand of mindburst (12)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selectedY|j`1Y|jo:Y|jC-#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 32/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Y|jDStr: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..oo#  XL: 10 Next: 62% Place: Dungeon:8 ............#..o♣#  Noise: ===------  Time: 7450.9 (0.0) #####'###..##.{###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........##Y|jFE ####...####  o   orc warrior # #####  o   orc wizard #  o   orc # Y|j>F%(haloed, 82% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage. _The orc warrior is lightly wounded.Y|j&|#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 32/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..oo# XL: 10 Next: 62% Place: Dungeon:8 Y|j(}............#..o♣# Noise: ===------  Time: 7450.9 (0.0) #####'###..##.{### a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### o   orc warrior # ##### o   orc wizard # o   orc #The sling bullet hits the orc warrior but does no damage. Y|j}D_The orc warrior is lightly wounded.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (lightly wounded, haloed, 80% to hit)Y|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 32/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..oo#  XL: 10 Next: 62% Place: Dungeon:8 ............#***♣#  Noise: ===------  Time: 7450.9 (0.0) #####'###..##.{###  a) +2 sling {Kazuki} c) |j vm+0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior (corroded) # #####  o   orc wizard #  o   orc # _The orc warrior is lightly wounded.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (lightly wounded, haloed, 80% to hit)  The bolt of acid hits the orc warrior! The acid corrodes the orc warrior!Y|j o  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (lightly wounded, haloed, 80% to hit)  The bolt of acid hits the orc warrior! The acid corrodes the orc warrior!  The orc warrior is heavily wounded.Y|j h ..  The orc wizard hits you but does no damage.Y|j KooY|j2 Y|jN .o 2 orcsY|jT I====1.9 (1Y|jZ Y|jF : _The orc hits you but does no damage.Z|jQZ|j'SEvoke which item? Wands  a - a wand of flame (65)b - a wand of acid (8)  Z|jS'c - a wand of roots (7)  f - a wand of mindburst (12)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected[|j!C[|jK[|j>V#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 32/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..oo#  XL: 10 Next: 62% Place: Dungeon:8 ............#..o♣#  Noise: ====-----  Time: 7451.9 (0.0) #####'###..##o.###  a) +2 sling {Kazuki} [[|jZb40mc) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior (corroded) # #####  o   orc wizard #  oo 2 orcs # Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (lightly wounded, haloed, 80% to hit)  The bolt of acid hits the orc warrior! The acid corrodes the orc warrior!  The orc warrior is heavily wounded.The orc wizard hits you but does no damage. _The orc hits you but does no damage.[|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 32/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..oo# XL: 10 Next: 62% Place: Dungeon:8 ............#..o♣# Noise: ====-----  Time: 7451.9 (0.0) #####'###..##o.### a) +2 sling {Kazuki} c) [|j!#+0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### o   orc warrior (corroded) # ##### o   orc wizard # oo 2 orcs #The orc wizard hits you but does no damage. _The orc hits you but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (heavily wounded, corroded, haloed, 80% to hit)[|ju#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 32/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#...*#  SH: 0Dex: 23 ............#..o*#  XL: 10 Next: 62% Place: Dungeon:8 ............#..o♣#  Noise: ====-----  Time: 7451.9 (0.0) #####'###..##o.###  a) +2 sling {Kazuki}[|jM c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior (corroded) # #####  o   orc wizard #  oo 2 orcs # Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (heavily wounded, corroded, haloed, 80% to hit)  The bolt of acid hits the orc warrior!  The orc warrior seems to be corroded for longer.[|j|.oPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (heavily wounded, corroded, haloed, 80% to hit)  The bolt of acid hits the orc warrior!orc warrior seems to be corroded for longer.  The orc warrior is severely wounded.[|j_ ooThe orc wizard hits you but does no damage.[|j![|j .ooo 2 orc wizards (1 invisible)  The orc hits you but does no damage.[|jD32.9 (1[|j[|jݚB _The orc warrior hits you but does no damage.\|j\|j!Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (7)  c - a wand of roots (7)  f - a wand of mindburst (12)  p - a wand of polymorph (9) [!] read|quaff|evoke\|j][?] describe selected_|j[_|jp_|j!#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 33/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..oo#  XL: 10 Next: 62% Place: Dungeon:8 ............#.oo♣#  Noise: ====-----  Time: 7452.9 (0.0) #####'###..##.o###  a) +2 sling {Kazuki}_|j2#0[37m c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior (corroded) # #####  oo 2 orc wizards (1 invisible) #  oo 2 orcs # The bolt of acid hits the orc warrior!  The orc warrior seems to be corroded for longer.  The orc warrior is severely wounded.The orc wizard hits you but does no damage.  The orc hits you but does no damage. _The orc warrior hits you but does no damage._|jG#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 33/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..oo# XL: 10 Next: 62% Place: Dungeon:8 ............#.oo♣# Noise: ====-----  Time: 7452.9 (0.0) #####'###..##.o### a) +2 sling {Kazuki} c) [_|joIb0;10;1m+0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### o   orc warrior (corroded) # ##### oo 2 orc wizards (1 invisible) # oo 2 orcs #The orc hits you but does no damage. _The orc warrior hits you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (severely wounded, corroded, haloed, chance to affect: 76%)`|jklq .oo`|j$j..oo`|j, .oAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (severely wounded, corroded, haloed, chance to affect: 76%)a|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 33/123 ======------------------ #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..o*#  XL: 10 Next: 62% Place: Dungeon:8 ............#.oo♣#  Noise: ====-----  Time: 7452.9 (0.0) #####'###..##.o###  a) +2 sling {Kazuki}a|j6[37m c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  o   orc warrior (corroded) # #####  oo 2 orc wizards (1 invisible) #  oo 2 orcs # The orc hits you but does no damage. _The orc warrior hits you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail  (severely wounded, corroded, haloed, chance to affect: 76%)a|ja|j)######r|j)# r|j*X....# r|jt*c#..y)# r|j++z#.yo♣# r|j+d#..### r|j+/#.r|j,/..r|j..##  ### #####r|j2r|ju? r|ji@  r|j@&The vampire mosquito bites you.  r|jA** * * LOW HITPOINT WARNING * * *r|j_Ar|jM1-  ===-8.0 (0.9r|jWc _The vampire mosquito draws vitality from your injuries!r|jd r|j r|j Y  You shoot a sling bullet. x2  You feel less confused.-9Fire: a) +2 sling {Kazuki} Tree r|j ^ _The vampire mosquito bites you but does no damage.s|j#Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (7)  c - a wand of roots (7)  f - a wand of mindburst (10)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selectedu|j u|ju|jj#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 21/123 ====-------------------- #.........)#....#......#  Magic: 11/11 ======================== u|jj##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..y)#  XL: 10 Next: 65% Place: Dungeon:8 ............#.yo♣#  Noise: ===------  Time: 7468.9 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.u|j 2  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  y   vampire mosquito # #####  y   killer bee #  o   orc wizard (invisible) u|jP# The vampire mosquito bites you.  * * * LOW HITPOINT WARNING * * * _The vampire mosquito draws vitality from your injuries!  u|jxYou shoot a sling bullet. x2  You feel less confused. _The vampire mosquito bites you but does no damage.u|j1#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 21/123 ====-------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0u|j7Dex: 23 ............#..y)# XL: 10 Next: 65% Place: Dungeon:8 ............#.yo♣# Noise: ===------  Time: 7468.9 (0.0) #####'###..##..### a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### y   vampire mosquito # #####u|jY y   killer bee # o   orc wizard (invisible) #You shoot a sling bullet. x2  You feel less confused. _The vampire mosquito bites you but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (haloed, 70% to hit)u|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 21/123 ====-------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#.*..#  SH: 0Dex: 23 u|jF ............#..*)#  XL: 10 Next: 65% Place: Dungeon:8 ............#.yo♣#  Noise: ===------  Time: 7468.9 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........##u|j3  ####...####  y   vampire mosquito (corroded) # #####  y   killer bee #  o   orc wizard (invisible) # _The vampire mosquito bites you but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (haloed, 70% to hit)  The bolt of acid hits the vampire mosquito!!  The acid corrodes the vampire mosquito!u|jm .y  Aim: a vampire mosquito (haloed, 70% to hit)  The bolt of acid hits the vampire mosquito!!  The acid corrodes the vampire mosquito!  The vampire mosquito is severely damaged.vampire mosquito bites you but does no damage.orc wizard hits you but does no damage.u|jn c2====9.9 (1u|jnu u|j x H _The vampire mosquito bites you but does no damage.v|j$Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (6)  c - a wand of roots (7)  f - a wand of mindburst (10)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selectedv|j v|jzX#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 22/123 ====-------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..y)#v|j  XL: 10 Next: 65% Place: Dungeon:8 ............#.yo♣#  Noise: ====-----  Time: 7469.9 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  y   vampire mosquito (corroded) # #####  y   killer bee #  o   orc wizard (invisible) # The bolt of acid hits the vampire mosquito!!  The acid corrodes the vampire mosquito!  The vampire mosquito is severely damaged.The vampire mosquito bites you but does no damage.  The orc wizard hits you but does no damage. _The vampire mosquito bites you but does no damage.v|jB#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 22/123 ====-------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..y)# XL: 10 Next: 65% Place: Dungeon:8 ............#.yo♣# Noise: ====-----  Time: 7469.9 (0.0) #####'###..##..### a) +2 sling {Kazuki} c) |jE;1m+0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### y   vampire mosquito (corroded) # ##### y   killer bee # o   orc wizard (invisible) #The orc wizard hits you but does no damage. _The vampire mosquito bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (severely damaged, corroded, haloed, chance to affect:  76%)w|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One ...... #..........)....#......#  Health: 22/123 ====-------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..*)#  XL: 10 Next: 65% Place: Dungeon:8 ............#.yo♣#  Noise: ====-----  Time: 7469.9 (0.0) #####'###..##..###  a) +2 sling {Kazuki}w|jA| c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  y   vampire mosquito (corroded) # #####  y   killer bee #  o   orc wizard (invisible) # The orc wizard hits you but does no damage. _The vampire mosquito bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (severely damaged, corroded, haloed, chance to affect:  76%)w|ju )Aim: a vampire mosquito (severely damaged, corroded, haloed, chance to affect:  76%)  The vampire mosquito's mind is blasted!  You blow up the vampire mosquito!  The Shining One accepts your kill.  You and your allies can now gain power from killing the unholy and evil.w|jv *y   killer beeo   orc wizard (invisible)w|j 1y.w|j]   You can now call upon the Shining One for a divine shield.w|j    ) )  ###### ....# #..y)# #..o♣# #..### #....##  ### # ##### #The orc wizard gestures at you while chanting.w|j   ) )  ###### w|j ....# #..y)# #..o♣# #..### #....##  ### #####w|j =  The magic dart hits you!w|jړ O  * * * LOW HITPOINT WARNING * * *w|j w|j: *14--  970.9 (1w|j w|jf W _The killer bee barely misses you.x|jEvoke which item? Wands  a - a wand of flame (65)b - a wand of acid (6)  c - a wand of roots (7)  f - a wand of mindburst (9)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selectedx|jJF#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 14/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..y)#  XL: 10 Next: 69% Place: Dungeon:8 ............#..o♣#  Noise: ====-----  Time: 7470.9 (0.0) #####'###..##..###  a) +2 sling {Kazuki}|jQH7m c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  y   killer bee # #####  o   orc wizard (invisible) # # You and your allies can now gain power from killing the unholy and evil.You can now call upon the Shining One for a divine shield.The orc wizard gestures at you while chanting.The magic dart hits you!  * * * LOW HITPOINT WARNING * * * _The killer bee barely misses you.x|jk&#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... x|jl#..........)....#......#  Health: 14/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..y)# XL: 10 Next: 69% Place: Dungeon:8 ............#..o♣# Noise: ====-----  Time: 7470.9 (0.0) #####'###..##..### a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} .............|jmf12;34H Tree ##.........##  ####...#### y   killer bee # ##### o   orc wizard (invisible) ##The magic dart hits you!  * * * LOW HITPOINT WARNING * * * _The killer bee barely misses you.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (haloed, chance to affect: 83%)x|j{-#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 14/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25x|jbStr: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..*)#  XL: 10 Next: 69% Place: Dungeon:8 ............#..o♣#  Noise: ====-----  Time: 7470.9 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####x|j  y   killer bee # #####  o   orc wizard (invisible) # # The magic dart hits you!  * * * LOW HITPOINT WARNING * * * _The killer bee barely misses you.Aiming: MindburstPress: ? - help, Shift-Dir - straight linex|j2GAim: a killer bee (haloed, chance to affect: 83%)x|j x|j )* * * LOW HITPOINT WARNING * * * _The killer bee barely misses you.  Aiming: Mindburst  x|jL Press: ? - help, Shift-Dir - straight lineAim: a killer bee (haloed, chance to affect: 83%)  The killer bee's mind is blasted!!x|j *o   orc wizard (invisible)x|jF % )You blow up the killer bee!   711.9 (1 _The orc wizard hits you but does no damage.x|jO x|jP l _Your Invocations skill increases to level 2!y|j  You shoot a sling bullet. The sling bullet hits the orc wizard!y|j[ )The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!y|jRy|jk1 o B  You kill the orc wizard!y|j?< B   boulder beetley|j@ {5===-2.8 (0.9y|jH y|jK _ _You encounter a boulder beetle.y|jNu n-y|jz \ _You cannot move.{|j _Unknown command.}|j:#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣#  Noise: ===------  Time: 7472.8 (0.0) #####'###..##.B###  a) +2 sling {Kazuki} }|j;* c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle # ##### # # _You encounter a boulder beetle. _You cannot move. _Unknown command.Fire: a) +2 sling {Kazuki}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (93% to hit)~|j*#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ~|j##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..)♣#  Noise: ===------  Time: 7472.8 (0.0) #####'###..##.B###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle # ##### ~|ji# # _You encounter a boulder beetle. _You cannot move. _Unknown command.Fire: a) +2 sling {Kazuki}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (93% to hit)~|jÐ~|j~|jz. _~|j ~|j Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (6)  c - a wand of roots (7)  f - a wand of mindburst (8)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j[@|jH|juQ#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 |jqRInt: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..)♣#  Noise: ===------  Time: 7472.8 (0.0) #####'###..##.B###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####|jR  B   boulder beetle # ##### # #|jR _You encounter a boulder beetle. _You cannot move. |jR}_Unknown command.Fire: a) +2 sling {Kazuki}Press: ? - help, Shift-Dir - straight line |jSM_Aim: a boulder beetle (93% to hit)|j\q#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0|j r-Dex: 23 ............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#***♣# Noise: ===------  Time: 7472.8 (0.0) #####'###..##*B### a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###* Fire: a) +2 sling {Kazuki} |jcru............. Tree ##.........##  ####...#### B   boulder beetle # ##### |jr##Fire: a) +2 sling {Kazuki}Press: ? - help, Shift-Dir - straight line _Aim: a boulder beetle (93% to hit)  |jr=Aiming: Fastroot|jsvPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle|j -#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25|j Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............####♣#  Noise: ===------  Time: 7472.8 (0.0) #####'###..###*###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+####|j   Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle # ##### # # Fire: a) +2 sling {Kazuki}Press: ? - help, Shift-Dir - straight line _Aim: a boulder beetle (93% to hit)  |j Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle|j B(rooted)|j#|j<..).B.  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle  The roots erupt in riotous growth! The roots grab the boulder beetle!  Your transformation is almost over.The grasping roots constrict the boulder beetle!  You hear an angry hiss. x2|jw=======3.8 (1Tree |j)|jJ _The boulder beetle struggles to escape constriction.|j}[Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (6)  c - a wand of roots (6)  f - a wand of mindburst (8)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..)♣#  Noise: =======--  Time: 7473.8 (0.0) #####'###..##.B###  a) +2 sling {Kazuki} [40|j 3mc) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (rooted) # ##### # # Aim: a boulder beetle  The roots erupt in riotous growth! The roots grab the boulder beetle!  Your transformation is almost over.The grasping roots constrict the boulder beetle!  You hear an angry hiss. x2 _The boulder beetle struggles to escape constriction.|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 |j] Int: 8 ............#....# SH: 0Dex: 23 ............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣# Noise: =======--  Time: 7473.8 (0.0) #####'###..##.B### a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.|j  Fire: a) +2 sling {Kazuki} ............. Tree |j ##.........##  ####...#### B   boulder beetle (rooted) # ##### |j d##The grasping roots constrict the boulder beetle!  |j \You hear an angry hiss. x2 _The boulder beetle struggles to escape constriction.  |j: Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)|jB#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣#|j<  Noise: =======--  Time: 7473.8 (0.0) #####'###..##**###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded, rooted) # ##### # # _The boulder beetle struggles to escape constriction.  |jAiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)  The bolt of acid hits the boulder beetle.  |jВ%The acid corrodes the boulder beetle!|jB.  Press: ? - help, Shift-Dir - straight line: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)  The bolt of acid hits the boulder beetle.  The acid corrodes the boulder beetle!ulder beetle is lightly wounded.grasping roots constrict the boulder beetle.|j_&l. ed)|j '^====---4.8 (1|j].|j11 _The boulder beetle escapes!|j |j' Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (5)  c - a wand of roots (6)  f - a wand of mindburst (8)  |jl p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j|j|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣#  Noise: ====-----  Time: 7474.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) |j+0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # ##### # # Aim: a boulder beetle (lightly wounded, constricted by roots, 100% to hit)  The bolt of acid hits the boulder beetle.  The acid corrodes the boulder beetle!  The boulder beetle is lightly wounded.  The grasping roots constrict the boulder beetle. _The boulder beetle escapes!|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣# Noise: ====-----  Time: 7474.8 (0.0) #####'###..##..### a) +2 sling {Kazuki} c) |j [40m+0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### B   boulder beetle (corroded) # ##### ##The boulder beetle is lightly wounded.  The grasping roots constrict the boulder beetle. _The boulder beetle escapes!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, corroded, haloed, 100% to hit)|jp#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 15/123 ==---------------------- |j.#.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#***♣#  Noise: ====-----  Time: 7474.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............|jM  Tree ##.........## ####...####  B   boulder beetle (corroded) # ##### # # The grasping roots constrict the boulder beetle. _The boulder beetle escapes!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, corroded, haloed, 100% to hit)  The bolt of acid hits the boulder beetle!!|jTT..B _The boulder beetle escapes!  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, corroded, haloed, 100% to hit)  The bolt of acid hits the boulder beetle!!  The boulder beetle is heavily wounded.|jUV6=5.8 (1|jd|jmF _The boulder beetle bites you but does no damage.|j Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (4)  c - a wand of roots (6)  f - a wand of mindburst (8)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j |jY#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 16/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 |jB##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣#  Noise: ====-----  Time: 7475.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # #####|j # # Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, corroded, haloed, 100% to hit)  The bolt of acid hits the boulder beetle!!  The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.|j+#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 16/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣# Noise: ====-----  Time: 7475.8 (0.0) #####'###..##..### a) +2 sling {Kazuki} c) |j1[40m+0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### B   boulder beetle (corroded) # ##### ##The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, corroded, haloed, chance to affect:  62%)|jNr#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 16/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣#  Noise: ====-----  Time: 7475.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} [3|jsx3mc) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # ##### # # The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, corroded, haloed, chance to affect:  62%)|jp8 |j<MB _The boulder beetle bites you but does no damage.  Aiming: Mindburst |j%a Press: ? - help, Shift-Dir - straight line: a boulder beetle (heavily wounded, corroded, haloed, chance to affect:  62%)  The boulder beetle's mind is blasted!6.8 (1|j[,\ _The boulder beetle bites you but does no damage.|j |jm Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (4)  c - a wand of roots (6)  f - a wand of mindburst (7)  |j/ p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j|j|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 16/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#|jΨG  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣#  Noise: ====-----  Time: 7476.8 (0.0) |j"#####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # ##### # # Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, corroded, haloed, chance to affect:  62%)  |j̪\The boulder beetle's mind is blasted! _The boulder beetle bites you but does no damage.|j#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 16/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 |j............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣# Noise: ====-----  Time: 7476.8 (0.0) #####'###..##..### a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### B   boulder beetle (corroded) # ##### ##The boulder beetle's mind is blasted! _The boulder beetle bites you but does no damage.  |jAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, corroded, haloed, chance to affect:  62%)|j4#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 16/123 ===--------------------- #.........)#....#......#|juQ  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣#|jA;  Noise: ====-----  Time: 7476.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # ##### |j# # The boulder beetle's mind is blasted! _The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight line|jAim: a boulder beetle (severely wounded, corroded, haloed, chance to affect:  62%)|j 8 |jyJMB _The boulder beetle bites you but does no damage.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a boulder beetle (severely wounded, corroded, haloed, chance to affect:  62%)  The boulder beetle's mind is blasted!|jK|j/L=77.8 (1|j,T|jWF _The boulder beetle bites you but does no damage.|jEvoke which item? Wands  a - a wand of flame (65)b - a wand of acid (4)  c - a wand of roots (6)  f - a wand of mindburst (6)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|jI |jQ |jZ #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 17/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣#  Noise: ====-----  Time: 7477.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) |jv\ D+0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # ##### # # Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, corroded, haloed, chance to affect:  62%)  The boulder beetle's mind is blasted! _The boulder beetle bites you but does no damage.|jK{ #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 17/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 |j| <............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣# Noise: ====-----  Time: 7477.8 (0.0) #####'###..##..### a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### B   boulder beetle (corroded) # ##### ##62%)  The boulder beetle's mind is blasted! _The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|jnmb#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 17/123 ===--------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#|jAo  XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣#  Noise: ====-----  Time: 7477.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # ##### # # 62%)  The boulder beetle's mind is blasted! _The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|j|jA  ) )  ###### ....# #..))# #..*♣# #..### #....##  ### # ##### #The boulder beetle's mind is blasted! _The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle resists with significant effort.|jl  ) )  ###### ....# #..))# #..*♣# #..### #....##  ### #####|jXp kThe boulder beetle bites you!  * * * LOW HITPOINT WARNING * * *|j[{Bk   wyvern|jt|M0--8.8 (1|j|j?W _You encounter a wyvern.|j|j<Evoke which item? Wands  a - a wand of flame (65)b - a wand of acid (4)  c - a wand of roots (6)  f - a wand of mindburst (5)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j6 |j |j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 10/123 =----------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 |j Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣#  Noise: ====-----  Time: 7478.8 (0.0) #####'###..##.k###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # #####|jp   k   wyvern # # Press: ? - help, Shift-Dir - straight line|jd yAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle resists with significant effort.  The boulder beetle bites you!  * * * LOW HITPOINT WARNING * * * _You encounter a wyvern.|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 10/123 =----------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣# Noise: ====-----  Time: 7478.8 (0.0) #####'###..##.k### a) +2 sling {Kazuki} |j [33mc) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### B   boulder beetle (corroded) # ##### k   wyvern ##The boulder beetle bites you!  * * * LOW HITPOINT WARNING * * * _You encounter a wyvern.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|j #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 10/123 =----------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣#  Noise: ====-----  Time: 7478.8 (0.0) #####'###..##.k###|j   a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # #####  k   wyvern # # The boulder beetle bites you!  * * * LOW HITPOINT WARNING * * * _You encounter a wyvern.|j Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|j0|j.Kk.|j=B  * * * LOW HITPOINT WARNING * * * _You encounter a wyvern.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle resists with significant effort.|j>*9.8 (1|jF|jHF _The boulder beetle bites you but does no damage.|jEvoke which item? Wands  a - a wand of flame (65)b - a wand of acid (4)  c - a wand of roots (6)  f - a wand of mindburst (4)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j|H |j^Q |j7\ T#######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 10/123 =----------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#.kB♣#  Noise: ====-----  Time: 7479.8 (0.0) |j<] #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # #####  k   wyvern # # _You encounter a wyvern.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle resists with significant effort. _The boulder beetle bites you but does no damage.|j| #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 10/123 =----------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 |j| ............#....# SH: 0Dex: 23 ............#..))# XL: 10 Next: 71% Place: Dungeon:8 ............#.kB♣# Noise: ====-----  Time: 7479.8 (0.0) #####'###..##..###|j} B a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### B   boulder beetle (corroded) # ##### k   wyvern ##Aim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  |jn~ The boulder beetle resists with significant effort. _The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|j9 #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 10/123 =----------------------- #.........)#....#......#  Magic: 11/11 ======================== |jK: ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#  SH: 0Dex: 23 ............#..))#  XL: 10 Next: 71% Place: Dungeon:8 ............#.k*♣#|j: {  Noise: ====-----  Time: 7479.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} |j: .............  Tree ##.........## ####...####|jj; U  B   boulder beetle (corroded) # #####  k   wyvern # # Aim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle resists with significant effort. |j; E_The boulder beetle bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|j%|j}9k.|jR B _The boulder beetle bites you but does no damage.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle resists with significant effort.  The boulder beetle bites you but does no damage.|j`W1=80.8 (1|j?|jj> _The wyvern bites you but does no damage.|jh|jEvoke which item? Wands  a - a wand of flame (65)b - a wand of acid (4)  c - a wand of roots (6)  f - a wand of mindburst (3)  p - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected|j |j; |j" #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 11/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 |j# Int: 8 ............#....#  SH: 0Dex: 23 ............#..k)#  XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣#  Noise: ====-----  Time: 7480.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # #####|j% r  k   wyvern # # Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle resists with significant effort.  The boulder beetle bites you but does no damage. _The wyvern bites you but does no damage.|jb #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 11/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....# SH: 0Dex: 23 ............#..k)# XL: 10 Next: 71% Place: Dungeon:8 ............#..B♣# Noise: ====-----  Time: 7480.8 (0.0) #####'###..##..###|je o a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###. Fire: a) +2 sling {Kazuki} ............. Tree ##.........##  ####...#### B   boulder beetle (corroded) # ##### k   wyvern ##The boulder beetle resists with significant effort.  The boulder beetle bites you but does no damage. _The wyvern bites you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|jp #######...###..##......#  moonlander the Skirmisher #..........#....'......#  Coglin of the Shining One *..... #..........)....#......#  Health: 11/123 ==---------------------- #.........)#....#......#  Magic: 11/11 ======================== ##...###...##...#......#  AC: 25Str: 11 ##...###...#############  EV:  2 Int: 8 ............#....#|jɬ   SH: 0Dex: 23 ............#..k)#  XL: 10 Next: 71% Place: Dungeon:8 ............#..*♣#  Noise: ====-----  Time: 7480.8 (0.0) #####'###..##..###  a) +2 sling {Kazuki} c) +0 sling {Malki} ...#..###+###.  Fire: a) +2 sling {Kazuki} .............  Tree ##.........## ####...####  B   boulder beetle (corroded) # #####  k   wyvern # # The boulder beetle resists with significant effort.  The boulder beetle bites you but does no damage. _The wyvern bites you but does no damage.  Aiming: Mindburst[40|j[ mPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)|j~ :)The boulder beetle bites you but does no damage. _The wyvern bites you but does no damage.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (almost dead, corroded, haloed, chance to affect: 62%)  The boulder beetle's mind is blasted!!|j3 *k   wyvern|jn )You blow up the boulder beetle!The wyvern bites you!  You die...|jQbb0/123 --|jpp/  --more--|j |jy lGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Kazuki}  c - a +0 sling (offhand) {Malki} Missiles (go to first with ()  e - 2 throwing nets Armour (go to first with [)  b - a +0 leather armour (melded) |jʔ . d - a +2 cloak (melded)|j 4 |j4+|j>|jAGoodbye, moonlander.5555 moonlander the Skirmisher (level 10, 0/123 HPs)Began as a Coglin Hunter on Aug 12, 2026.Was a Follower of the Shining One.Slain by a wyvern (11 damage)... on level 8 of the Dungeon.The game lasted 00:07:44 (7424 turns). 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