TiZ  Player: moonlandergames Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.23:57:08.ttyrec Time: (1762559828) Fri Nov 7 23:57:08 2025 Vi [?1051l[?1052l[?1060l[?1061hViʨV)0[?7h[?25l[?1cViViVi#Welcome, moonlandergames. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni z - Felid i - Gnollr - BarachiA - Mummy Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Oni GladiatorXiOXi^XiWelcome, moonlandergames the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerXiB(q - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverXiest - Necromancer e - BrigandWarrior-mageu - Forgewright Xi|Zealotm - Warperv - Fire Elementalist f - BerserkerXin - Hexslingerw - Ice Elementalist g - Cinder AcolyteXiȣo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverXiCy - Earth Elementalistz - Alchemist XiGladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. Xi1+ - Recommended background * - Random background # - Recommended character ! - Random character XiPF% - List aptitudesSpace - Change species ? - HelpXio+ Tab - Oni GladiatorZi"IZiQZiTTWelcome, moonlandergames the Gnoll Gladiator. You have a choice of weapons.a - rapierZimT>(+8 apt)  b - flail ZiT(+8 apt)  c - war axe (+8 apt)  d - trident (+8 apt) ZiT& e - long sword (+8 apt) ZiT f - quarterstaffZiT8(+8 apt)g - unarmedZiT(+8 apt) ZiTz+ - Recommended random choice * - Random weapon % - List aptitudesZiU5Bksp - Return to character menu ? - HelpZi*U!Tab - flail]i]iƂ]i(moonlandergames the DuckerGnollHealth: 20/20 ========================Magic: 1/1========================AC: 4Str: 13EV: 13Int: 7SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentThrow: 3 throwing nets]i|#####..#+.@##..#####    ]i]iWelcome, moonlandergames the Gnoll Gladiator.Will you be the one to retrieve the incredible Orb of Zot from the depths?]i]inPress ? for a list of commands and other information.]i=r]i3u[ _Found a staircase leading out of the dungeon.]i#  _]i ]i / _You open the door.]i 3]i ]iH o _The gnoll shouts! The demonspawn shouts!  There is an open door here.]i1 ]i  _]i]i]i+ ,]ij ]i <      ##### F#j##############..#.......@.'.<###########..#O#6#########   6   demonspawn O   oni F   barachi j   gnoll _The barachi shouts! The oni shouts!]i+5.0 (5]i+6.0 (6]iQ#]i&a _f - a scroll labelled ISHRATAWNEM^i;3^i3^i#4^i5^i8^i9^i<,^iBB^iD9 _The formicid shouts!^iN3^iO^iR7 _The goblin shouts!^iW^iW^iX^i [9 _The octopode shouts!^ig^i8l= _The vine stalker shouts!^il^im^im^io^iz,^io{^i~6 _The human shouts!^i^iG^i^i[^i& _The felid hisses angrily. The armataur shouts!^i_^iLB^i5 _The naga shouts!^i3^iۮ^iǰ^i,^i^iݽH _The elf shouts! The demigod shouts!^id3^i^i#^ih^i^iy^i09 _The spriggan shouts!^i3^i^i^i,^id^i^i,^iy^is^i,^i>^i: _The minotaur bellows!^i^ie^i^i$^i,^i_^i8 _The merfolk shouts!^i4^i_^i^i 7 _The kobold shouts!^i3^i^i9 _The draconian roars!^i3^i^i$Q ################## #.#m#H#T#n#e#N#h#V ################## +@................ ################## #d#K#9#M#i#R#p#H#p ##################  d   draconian ^i^*#.##..'31.0 (25.0)#..##^iD4^i4M======2.0 (26^iN:^i<= _As you open the door, it creaks loudly!^iA3^i ^i^i  There is an open door here.^iԔ^i _^i^i^i##.##b#...##.#^ih#..#.#m#H#T#n#e#N# #.####### #@.'..............------^iǞ0 #..###### ##.#d#K#9#M#i#R#p# #.##..###.b   bat (wandering)^i..^i+∆^i14.0)^i^i(^i2>.bb^iު&------^i$5.0 (3^i^iV _A bat comes into view.^iT^i4 .b  ^iVYou reach to attack! You hit the bat but do no damage.^i3=9 (0.9^i ^iQ: _The bat hits you but does no damage.^iJ ^iK ^iR *b.^iR (6.8^iX ^ihZ s _You barely miss the bat. The bat hits you but does no damage.^i  ### .##.#. ..#b##############.#.#m#H#T#n#e#N################.'..............^iE ..################.#d#K#9#M#i#R#p###############.. ###.^iq 7. .^i ^ij ^i8 ^i *.b^i\ ]19--7.8 (1.0^i ^iK ' _The bat hits you.^i?  You hit the bat but do no damage. The bat misses you.^i)@&8^iE^icHT _The bat completely misses you.^i֟^i^i*b.^il$20^i2==9^i^il _You miss the bat. The bat hits you but does no damage.^i* ## .##.#.#..# b.. #.##############.#.#m#H#T#n#e#N################'................################.#d#K#9#M#i#R#p###############^i*j..###.^iu-^iI0^i7&.b^i7'40^i<^i@Q _The bat closely misses you._i{SJ  You reach to attack! You hit the bat._i[3†_i^61-1_i)d_ifG _You kill the bat!_i_i8-_i_iH _No target in view!_iK_iL_iGR_iUUH _No target in view!_i_i_i_i/ H _No target in view!_i'_i_i_iH _No target in view!_i_i_i_iH _No target in view!_i‹_i_iѐ_iI@ _No target in view!_i _i^_i_i_ie_iCf_ij_il_i<_i_i_i_ih_i3i_iTm_io_iG_i_iZ_i_iU_iuV_i[_i^_i}_i_i_i_id_i_iJ_i_i4_i _iR_i_iY_iқ_i_i_i _i' _i _i _i; _iކ _it _i __i+ _i _==_i _i _i ,_i _i _iR ,_i _i{ _i{ ,_i _i _i _i" _iQ _i _i# ,_i _i _i: ,_i _iP _ib ,_i _i _iK B_iܮ _i ,_ib _iD _i _i _i _iڳ _i ,_ig _i] _i( ,_i _i _i8 ,_i _i _i _i _i _i 4 _You open the door._i I_i @  There is an open door here._i _i4  __i _i _i ,_iW _i _i ,_i _i' _i ,_i _i _ix ,_iv _i] _iS #..)..###.... #...... #..... #..+....### . #..#......#.. ..#......# .###.# #@...# 63.8 (22.0).....#+#....# #.........# #.........##......#########..#'####......#.#_i #.####.#.##...##.#.#_iM B4.8 (23_i _i ' _Found a hand axe._id[ _i\ _i\ _i_ _i[d ,_i h ,_i k ,_ik _i$o _i6s ,_is _i:w _i:z ,_i){ _i  ## ..#####. ......##.. #..)..###.. ###.....# ...>#.......# #..#.......# #..'....### #..#@.....#8.8 (4.0) ..#......#.###.#.#....#.....#+#....#_i- U #.........# #.........# #......#### #####..#'### #......#.# _iU 1_You open the door._i# [ _Found a stone staircase leading down._il3_i_i]_i: __i@  There is an open door here. __i_i,_i_i_i,_i__iO_i,_i_iy_iL,_i_i_i,_i_i)##.## ..#####. .. #...# ......##.###. #...# #..)..#.#...#.##...###.....#...........>#.......#... #..#.......##.###..'....###.###....##..#......# .......@....#......#75.8 (7_i y #####...###.#.#....# #........#+#....# #.....#.........##.....#.........##.....#......###########..#'### #......#.# #.####.#.#_i _i_izj _Key pressed, stopping explore._i_iP_iqH _No target in view!`i3`i`i`i8`iP _`i,`i`iO`i3,`i`i`i,`i`i`i ,`i `iF`i,`iK`iQ`i,`iU`i`i,`i`i`i",`i"`i%`i.(,`i(`i)`i -,`i-`iG/`i2,`i4`i4`i8,`i@9`i;`ib>,`i?`i@`iC,`iD`iG`iJ,`i>K`izM`iW`iX`i\,`i\`ic^`i7a`iha`ia`ic`ig,`ig`ii7 _You open the door.`i8m3`im`iDq@  There is an open door here.`iu`i v _`iv`iy`i/~`i`i`iق`iU,`i؆`i`iȋ,`i[`i`i,`iő`i`i,`i`ie`i,`i`ig`i%,`ik`i`i ,`i`i  ###  #.. ###.# ### ..#.###.##. ####### #.#.#..`iЬ #.. ####.....# #.#.###...#........###.#...#>....'@.......'........106.8 (31.0)....###........###.#....`i$. ####.....# #.#.#.# ####### #.###.. #......`i ######.  #..  #..  #..  _You open the door.`iO[ _Found a stone staircase leading down.`i  `i `i `i `i_ `i : _`i# @  There is an open door here.`i `i  _`i̐ `i `i X`i ,`i `i `iԢ `i `iʣ `iQ `i[ ,`i `i9 `i> ,`iڮ `i/ `i ,`i' `i `iι ,`iǽ ,`i ,`iZ `i `i! ,`i `i `i ,`i `i `i ,`i `i `i ,`i% `i' `i ,`i `i `i ,`i `i `i- X`iM ,`i~ `i] `i> ,`iQ `i `i ,`i `i `i ,`i `i `i [  #######  ######## #.....#   #......####.....#   #.#....#........#   #.#....#.##.....##   ###.#....#.##...#  `i ; #..!.# #.#.##...#...   #..@.###...>....'...   #.............###   .....#+#.####..### ###  #.....#...........# #  #...l ###.####..#.#  `ik #.... !.. #..#.# l   frilled lizard (asleep)  #... ..# #..# #  #### #.## ...#  #$`i' 27.8 (2  A frilled lizard comes into view.Found a leather armour.`iu2 hl[l`i2 4=8.8 (22`i5; `if= 8 _The frilled lizard hisses angrily.`iq `i `iN `i e _A frilled lizard is nearby!`i#r ####### ######## #.....#  #......####.....#  #.#....#........#  #.#....#.##.....# ###.#....#.##...#  #..!.# #.#.##...#..  #....###...>....'  #.@...........### `i#.....#+#.####..### ### #...l.#...........#   #...[.###.####..#.#  #..... !.. #..#.#  #..... ..# #..# #  ####+# #.## ...#  #$  #.`i`i<l..`iq@-9.8 (1.0) _`i`iEai'@  You hit the frilled lizard.ai6i.2=30ai<ai8>R _You kill the frilled lizard!aiaiailaiZH _No target in view!ai)4ai4ai=^ _No target in view!ai^aiaiaiH _No target in view!aib( ai ) aiy0 ai3 H _No target in view!ai ai@ ai aii H _No target in view!aic aid aik ain C _No target in view!ai. ai ai aiJ ai*c aic aij aiKm aiG 4ai ai aiB ai@C aiIK aifN aiȥ aid ai ai ai ai ai! aiG$ ai^ ai ai ai aiMaieNai%TaiUai!3aiaiaimaiή: _ai˯ait,ai͵aib?     #######  ######## #.....#  #......####.....#   #.#....#........#   #.#....#.##.....## ###.#....#.##...#### #..@.# #.#.##...#.-  #....###...>....'...  #......###... #.....#+#.####..### #### #.....#...........# # #...[.###.####..#.#ai #..... !.. #..#.# #..... ..# #..# # ####+# #.## ...#aiQ+2.8 (2aiE-3.8 (3aiaiR _g - a sapphire potionbi m3binbi%rbi{Xbi~,bilbi~bi,bi}bibi&,bi4bi!biǖ,bibi bi+ #.#....#.##.....###   ###.#....#.##...####.   #....# #.#.##...#....   #....###...>....'....   #.............###....   #.....#+#.####..### ####.   #.....#...........#  #...[.###.####..#.#  #..... #@....#..#.# bi% #.........##.#..# #  ####+###.## ...#   #$# ...  #.# #  #.# # r   rat (asleep)  #.r  ###bi3s 8.8 (5  A rat comes into view.biSrr.biU4==9.8 (6bibic _The rat squeaks loudly. _You see here a murky blue potion.bi #....#  #....###...> #...... .###  ...  #...[.###.####..#.#   #@....#..#.#  #.........##.#..# #  ####+###.## ...#  #$# ...  #.# .#  #r# #  #.. ###bij[   #....#  #....###...> #...... .###  ...  #...[.###.####..#.#  bi #@....#..#.#  #.........##.#..# #  ####+###.## ...# #$# #.# #r# # #..###bibi3bibiٖZ _A rat is nearby!bis #....#  #....###...> #...... .###  ...bietm  #...[.###.####..#.#   #@....#..#.#  #.........##.#..# #  ####+###.## ...#  #$# ...  #.# .#  #r# #  #.. ###bi    #....#  #....###...> #...... .###  ...  #...[.###.####..#.#   #@....#..#.#  #.........##.#..# #  ####+###.## ...# #$# #.# #r# # #..###bi biw bi\ bi Z _A rat is nearby!bik ######.....# #.....###...>....'..........####.....#+#.####..### ####.....#...........# ##...[.###.####..# .....##!...........@.##.#..# ###+###.## ...#  #$# ....# .#r .. ##bion bix :r.biy <--40.8 (1 _biF bi ci....# #...###...>....'#.........####.....#+#.####..### ####.....#...........# ##..[.###.####..# ..##!....#....##.#..# ###+###@## ...# ci #$# ...r# .#. .##cici+{r.--1ciciciN  You barely miss the rat. You bite the rat, but do no damage.=2ciUciWI _The rat misses you.ci*  You hit the rat but do no damage. Your bite misses the rat.3.7 (0.9ciU1ci4; _The rat bites you but does no damage.cici=-4.7 (1.0cici? _You closely miss the rat. The rat barely misses you.ci 5  You hit the rat.ciD$ci.35ci"cit%G _You kill the rat!ciykci lciqci uH _No target in view!ci+cici.ciH _No target in view!ciYci7Zcif_cibH _No target in view!ciciciKciH _No target in view!ciǂci}ci:cicH _No target in view!cicixcici/@ _No target in view!ciVciCWci]ci_civqciqcirci,uci[yci|: _ci6] _ You now have 17 gold pieces.cicid_ _You see here a rat corpse.ci`3cicȉciĔ,ciciHci,cici$ #.#.....#####.#....#.##...#### # #.#.##... #....###...>....'... # #..##....ciF.....#+### ####......#..........##...[.###.####..#......##@....#..#.#-#.........##.#..# #####+###.## ..  #†# ...  #.# .#cii,50.7 (5ci!E-1.7 (6cici W _h - a murky blue potioncia 3ci}ei'H _No target in view!eieieijeiH _No target in view!eineineitei wH _No target in view!ei eieiei@ _No target in view!ei-jeijeireiueiei\eieieiVeizWei]ei}`eieiei3eieiYeikZei_eimbei_eiبei^eiGei: _eiVa8=eieiBei,eiei[,eiei99eiAE==eiieik,eiei5,eiei,ei|ei{ei7eic20===eieiw1 _HP restored.ei3eiYeiei$,ei`eiei,eieiyei :==ei, ei eiMei.....######.....##.#..........##.#......)†^.##.#...##......# #......#eil ####...... +......##.# ∆ ####@#.##...-#..+......####.... ##.. ...###∆ #..∆ ∆.. eig   hobgoblin (asleep)#...eiQ #...gei6! 2044.0)  A hobgoblin comes into view.ei- .  The hobgoblin shouts! You hear a shout!  The hobgoblin moves out of view.ei-5==5.3 (15ei3ei6- _You hear an angry hiss.eir _ei ####......)†^.##.# ...##......# #......#####......#ei 8+......##.# ∆####.#.##...  #@#..+............####...#+##.. ...###∆? ∆#...g.ei@ g   hobgoblin#.....#...####eiw ,0.0)eio ?g.ei 4--6.3 (1eiP ei g _Found a scroll labelled KAMAUS IGOJOEL.eio    ....##.#  )†^.##.#  ...##......#  #......#  ei?p ####......#  +......##.# ∆  ####.#  #@#  ........# eiq  ...#+##..   ∆ #..? ∆  #..g.  #.....  #.....#  ...#### ei    ....##.#  )†^.##.#  ...##......# eik  #......#  ####......#  +......##.# ∆  ####.#  ei P#@#  ei =........# ei  ei _...#+##..  ei  ei. ∆ #..?  eiM #..g. #..... eip W #.....#ei ? ...#### einei9--ei5#ei+ ......)†^.##.# ...##...... #.....####....+......##.# ∆####.#.##... #+#####.#..+...........@####ei,#+##.......### ∆ #..?..$.#  #..g....#eiG,Y.....##.#eij,P...#### . ei,R_A hobgoblin is nearby!ei 3ei>>g.ei?&7fifi* _Found 6 gold pieces.fiU  You reach to attack! You puncture the hobgoblin!fiF†fi.88fi$fiV fi?_You kill the hobgoblin!fi3fi4fi8fi:H _No target in view!fidfififiwH _No target in view!fi6% fi% fiK, fi. H _No target in view!fiy 4fi fiS H _No target in view!fi+ fi fi fif H _No target in view!fi fi fi fi C _No target in view!fi fi fi fi? fi) fi fi fi> fi> fiE fi2G fi Qfi&; fi; fiA fiD fi/ fi fi( fiȹ fi-fiQ.fi5fi7fiٵfiRfififih3ficfififi......)†^.##.# fiAq ...##......#  #......# ####......# +......##.# ∆fie-####.#.##... #+#####.#..+............####.... fiw...#+##.@.....###fib∆ #.†?..$.#  #.......# #.....#fi.#b..#### ..b   bat (wandering)fiL...# #....#fi&0fi+9.3 (1fi^fisN _A bat comes into view.gisJ' )†^.##.#  ...##.  #.  ####.  +.... ∆  ####.  #+#####..  ........####.... giKM #.@.....###  ∆ #.†?..$.#  #.......#  #.......#  #.....#.#  b..#### ..  ...# #  ....#gi& gi)†^.##.#  ...##.  #.  ####.  +.... ∆  ####. gig #+#####..  gi{C........####....  #.@.....###  ∆ #.†?..$.#  #.......#  gi#.......# #.....#.# b..#### ..  ...# #gi= ....# gi14gigiZ _A bat is nearby!giMt )†^.##.#  ...##.  #.  ####.  +.... ∆  ####.  #+#####..  ........####....  #.@.....###  ∆ #.†?..$.#  #.......#  #.......#  #.....#.#  b..#### ..  ...# #  ....#gi}p )†^.##.#  ...##.  #.  ####.  +.... ∆  ####.  #+#####..  gi........####....  #.@.....###  ∆ #.†?..$.#  #.......#  #.......# #.....#.# b..#### ..  ...# # ....# gi4gigiӶZ _A bat is nearby!gi2, )†^.##.#  ...##.  #.  ####.  +.... ∆  ####.  #+#####..  ........####....  gi33H#.@.....###  ∆ #.†?..$.#  #.......#  #.......#  #.....#.#  b..#### ..  ...# #  ....#gip )†^.##.#  ...##.  #.  ####.  +.... ∆  ####.  #+#####..  gie........####....  #.@.....###  ∆ #.†?..$.#  #.......#  #.......# gik#.....#.# b..#### ..  ...# # ....# gigiPgiBgi)  ...##......# #......#####......# +......##.# ∆ ####.#.##... #+#####.#..+.... ........####.... ...#+##.......### ∆ #@†?..$.#  #.......# #.#gi ##.# b..#### .. ...# #....# ##### _A bat is nearby!giNgi/.gic.10 _gigizhiX)4hi/hi2H _No target in view!hi hivhi$hiH _No target in view!hi>3hihihijhi$ _hiLhi _is nearby! __No target in view! _ You see here a hobgoblin corpse.hi&hi _hi?hi|...##......# #......# ####......# +......##.# ##∆ ####.#.##.....#+#####.#..+..... ........####..... ...#+##.......### hiYm∆ #.†@..$.# #.......# #.......# ...#### ......# ##.....########hi+2.3 (2hi+3.3 (3hihi.d _i - a scroll labelled KAMAUS IGOJOELhi4hi hi+H _No target in view!hi _hi ...##......# #......# ####......# +......##.####[ ####.#.##...#+#####.#..+..........####....#+##.### ∆ #.†.@.$.# 0#.# #.# hi| ....####........# ###. hi hi +4.3 (1hi/ 9 _Found a robe.hi^ 3hi? hi hiS Xhi hi ...##......# #......# ..####......# ...+......##.####[..####.#.##...#+#####.#..+....... .....K..####...... hiA P...#+##.......### ∆ #.†...@.# #.......# #.......# #.....#.# ∆hi ....####........# #### K   kobold (wandering)......hi< g########hi 15hi +6.3 (2hi hi _A kobold comes into view. It is wielding a +0 short sword. _You see here 6 gold pieces.ii.  #......# ..  ..# ...  #.####[..  #........  #+#####.#..+.......  ..####......  #.......###  ∆ #.†...@.# #.......# #.......# #.....#.# ∆  ....####... iiw .....# ####  ......# #######ii  #......# ..  ..# ...  #.####[..  #........  #+#####.#..+.......  ..####......  #.......###  ∆ #.†...@.# #.......# #.......# #.....#.#  iiT....####.. .....# ####  ..... #### ii iiiiii] _A kobold is nearby!ii/......)†^.##.#...##......#  #......# .. ####......# ... +......##.####[.. ####.#.##........ii0g #+#####.#..+....... .....K..####......#...#+##....@..###∆ #.†...$.# #.# #.......# #.....#.# ∆ ....####... .....# #### ......########ii\4ii;F.Kii<27.3 (1 _iiSEiiEii C ......)†^.##.# ...##......# #......# .. ####......# ... +......##.####[.. ####.#.##........ #+#####.#..+....... ......K.####......# ...#+##.### ∆ #.†...$.# #.#  #.#  #.....#.# ∆ ....####... .....# ####  ......#  #iig n.K8ii; ii.! ii{  ......)†^.##.# ...##......# #......# .. ####......# ... +......##.####[.. ####.#.##........ #+#####.#..+....... .####......#ii{  ...#+##K.@....### ∆ #.†...$.# #.#  #.#  #.....#.# ∆ ....####... .....# ####  ......#  #ii iiA `.K9iiǔ ii ii L=20.2 (0.9ii iiC y _You barely miss the kobold. The kobold hits you but does no damage.iiEt =  You puncture the kobold!ii,v ii<| Y  You kill the kobold!ii )  A ball python comes into view.ii 591.2 (1.0iiΒ ii 8 _The ball python moves out of view.ii ii ii}! iiw$ H _No target in view!iiY ii ii/ iiү H _No target in view!ii iiF ii iiu H _No target in view!iiii0ii0ii֘H _No target in view!iiiiiilii9H _No target in view!jiKjiWLji5SjiUC _No target in view!jijijimjiBji:5ji5jiR=ji@ji4jijijif4jipjisjijiji*jiEjiQjiRjiZji\jiv_ji~ ...##......#  #......# ..####......# ... +......##.####[.. ####.#.##........ ji"#+#####.#..+....... ........####......# ...#+##.).....### ∆ #.†.@.$.#  #.......# #.# #.....#.# ∆jiIRS...####........# ####S   ball python (constriction, wandering)......#######ji5# ji&0ji].SS)jiȓ3-2.2 (1jijiߙ- _The ball python hisses angrily.ji3@    ..   ...  ####[..  .......  #+#####.#..+.......  ........####......#  #.).....###  ∆ #.†.@.$.#  #.......#  #.......#  #.....#.# ∆  .S..####... ji@u .....# ####  ......# #######jiW    ..   ...  ####[..  .......  #+#####.#..+.......  ........####......#  #.).....###  ∆ #.†.@.$.#  #.......#  #.......#  #.....#.#  .S..####... .....# ####  ......jiA ###### jiN-jiNjib _A ball python is nearby!jiZ    ..   ...  ####[..  .......  #+#####.#..+.......  ........####......#  #.).....###  ∆ #.†.@.$.#  #.......#  #.......#  #.....#.# ∆  ji .S..####...  .....# ####  ......# #######ji     ..   ...  ####[..  .......  #+#####.#..+.......  ji! ........####......#  #.).....###  ∆ #.†.@.$.#  #.......#  #.......# jiL  #.....#.# ji  .S..####... .....# ####  ...... ji <###### ji ji ji ji b _A ball python is nearby!ji]  #......# ..####......# ... +......##.####[.. ####.#.##........#+#####.#..+ ........##### ...#+##.).....###  ∆ #.†...$.#  #..@....#ji 5 #.# #.....#.# ∆.S..####.......# #####......# ######## ji! ji* >S...jig+ -3 _jiS2 jig4 kiUtkia}<S..ki}&4kiօkik _You reach to attack! You barely miss the ball python.ki=  You hit the ball python.kiJ†ki#......# ..moonlandergames the Ducker####......# ...Gnoll+......##.####[..Health: 20/20 ========================####.#.##........Magic: 1/1========================#+#####.#..+.......AC: 4Str: 13kij........####......#EV: 13Int: 7...#+##.).....###SH: 0Dex: 13∆ #.†...$.#XL:  1 Next: 100% Place: Dungeon:1#..@....#Noise: =--------  Time: 225.2 (1.0)kio#.†.....#a) +0 trident#.....#.# ∆Throw: 3 throwing nets....####........# #####......######### _No target in view! _The ball python hisses angrily. _A ball python is nearby! _A ball python is nearby! _You reach to attack! You barely miss the ball python.You hit the ball python.ki _You kill the ball python!You have reached level 2!ki/  --more--li D6/262/22 0% li>%li'4 _li3liliǬlili$ _lili[li,lili2li,li<li,liliL _You now have 23 gold pieces (gained 6).lio3li{lili,liliIli1,li)lili*####.#.##........ #+#####.#..+....... ........####......# ...#+##.).....### ∆ #.†.....# ###  #.......# .... liE #.†.....# ....> #.....#.#...$......####@.......-32.2 (7.....# #####.####......# ######## lili li E-3.2 (8li liE 9 _Found an escape hatch in the floor.liӦ li0 li li li? li li ,li4 li~ liG liع li4 Bli li li li2 li li ,li li ,li li L _You now have 32 gold pieces (gained 9).li li lit liX li ,li li li7 ,li li li ,li, liK li ,li li; li ,li li@ li ,li li2 li li* li li7 li ,liL li li ,liI li liO ,li li! li ,liK li' li ,li! liQ# li' ,li' li') liW/ c.....#.....># ...#.#......######## ####........##.....# # #####.#####.....# # #.### #.....# ##...###.....# ###.........# li0 ####...##....  ###@.# .# 53.2 (20.0) ##....>.. ##..... .###.#li7 li+8 ,4.2 (21li< li> ; _Found a stone staircase leading down.li:liU;3li`=liB,liZE,liH,li,IliQKli_O,liOliXRliU,ligVliWli\,li\li^lia,li%bliclif,linfli|hlin.##.....# ##.#####.....# ##.  #.### #.....# ...  #...###.....# #.#  ###.........###..#  #####...##.....# linW#..#.#.#.# #....>..# ###...@.# #.###.# ### .# .# ∆...gg   hobgoblin (asleep)###lis 61.2 (7.0)  A hobgoblin comes into view.li{{tg.gli{5===2.2 (8lili+ _The hobgoblin shouts!mi/#.#####.....# ##. #.### #.....# #... #...###.....# #.# ###.........###..#  #####...##.....#  ###..#.#.#.#  ##....>..# ##.....#  #.###@# mi{0### #.#  #.# ∆..g...#.####.#.mi~2mio::g.mi:5---3.2 (1mi?miDAmiU P  You reach to attack! You hit the hobgoblin.mi ig. mi B---4mip mi) b _The hobgoblin is severely wounded.miU}  You closely miss the hobgoblin.The hobgoblin is severely wounded.mi-~ .=5miw mi W _The hobgoblin closely misses you.mi ;  You hit the hobgoblin.mi 2.mi5 .86mi mi6 M _You kill the hobgoblin!mi mi mi miI  mi :_No target in view!miQ 4miv mi= H _No target in view!mij mik miPp misr H _No target in view!mi mi_ mi mi H _No target in view!miW 4mia ^ _No target in view!mi 3mi miî mi̴ miQ $ _mi ,mi ,mi_ mi mi ,miF mi% mi ,mi0 mi mi ,mi mi mi| ,miV miv mi3 ,mi9 mi| Bmi _No target in view! _i - 2 scrolls labelled KAMAUS IGOJOEL (gained 1)mi mi mi mi mi XmiU ,mi mi mi ,mi mi mi Xmi ,miW mi( mi. ,mi/ mi0 mi4 ,mi4 mi27 mi; ,mi< mi= mibB miB mi+C mi~D miPH ,miH mi]J mi5N ,miN miP miCS miS miS mioU miY ,miZ mi[ mi` ,mis` mib miMf ,mif mig mil ,mibl miOm mip ,miNq mi)r miau ,miu milw miz ,mi({ mi | mi} ,mi} miS mi ,miz mi mi ,mi` mi miˍ ,mi6 mii mi ,mib mi mi ,miC mi mi: ,mi mi miw ,mi miW mi Bmi miT ,mi mi, miQ ,mi mi( mi_ ,miŸ mi mi ,mi mi mi ,miJ mi mi' ,mi mi mi ,miS mij mi ,mi mi mi ,mi mi# miZ ,mi mi mi ,mi. mi mi ,mi mi mi ,mi mi4 mi ,miK mi mi ,mi} mi mi . #.#(## #... miNE..# #..### .># #.... ..######## #... ..##.....# ##.. ####.....# ### ## #.....# #...-318.2 (5mi72.0) .###.....# #.##. .........###..##.# ### ####...##.....##.# #.####..#.#.#.##.###.###....>..##.#...####.....##.#...#mi #.###.##.#.#.#### #.##.#.#.#mi mi !-mi %9.2 (53mimi% _Found 7 stones.ni3ninini*,niϾ,ni,niTni"niT,nihnini},ni}nini,ninini,nignicni,niyni2ni,niXni\ni,ni4nini,niYniniS#.######################...  ###.  ####..##  #......# ni #.#(##.#  #... #.# ##### #..###.###...?.. #.......@....... ni-### #...##.###......# ##...##.# ..... ni..# ###..#.##.# S... ..# #....#....# ### nif..# #.##.###### S   ball python (constriction, asleep) ..###..##.# ### ##.....##.# #.# .#.#.#.##.###.#nit} 29.2 (10  A ball python comes into view.niY .  The ball python hisses angrily.ni5=30.2 (11nij ni 8 _The ball python moves out of view.ni"3ni6$ni'ni.m#.##... ###. ####..## #......# #.#(##.# #... #.# ##niv.y#..###.###...?..##.......# #...##.###......## ##...##.# S.....## ###..#.##.# ......#ni.# #....#....# ##### #.##.###### ni.S   ball python (constriction) ni1,0.0)ni8@S.ni<3-1.2 (1ni?ni@ni=  You hit the ball python.ni$F†nil'>12=2.1 (0.9ni,nis/O _You kill the ball python!ni5 ni ni ni H _No target in view!niq ni ni niD H _No target in view!ni' 3ni( ni, ni3 ni3 $ _nil8 ,ni= ,ni/> ni@ niD ,niG ni H niL niL niM ni^ P##.#d#K#9#M#i#R#p#H#p#f#x#B#O#.###########################... ###. ####..## #......# #.#(##.# #... #.# ######## #..###.###...@..# -  #...............#  #...##.###†.....#  ##...##.#.. ###..#.##.#.#......# #....#....#.######## #.##.###### ..##.# ### ..##.# #.#ni` -6.1 (4.0nia E-7.1 (5nif niQi c _j - a scroll labelled XICLEST EHICHoi3oioioi,oiU,oioi<oioioi,oihoitoi,oioioi,oioioiR,oioioi,oioioiBoimoiL,oioihoi@,oioi$oi~ ,oi oi9 oi,oi8oiZoi,oiHoi`oi,oi~oioi5,oioi!oi$,oiV%oi&oi+oi^+oi+oi/oi93,oi3oi=6oi;,oi;oi1>oiA,oiBoiCoiG,oi# #.....#.#......######## ....####.@......##.....# .....# #####.#####.....# #......# #.### #.....# ######## #...###.....# # ###.........### oiU#####...##... J   endoplasm (wandering) ###..#.#. ##....> ###...oi1403.1 (66.0)oiBjJ.4.1 (67oi]oi{oivT   +.......  .####......#  .)....J###  ∆ #.†.....########  #.......#......#  #.†.....#.....>#  #.#......#  #.@......#   #####.####   #.###    #...  ###......... ...  >oi y   +.......  .####......#  .)....J###  ∆ #.†.....########  #.......#......#  #.†.....#.....>#  #.#......#oiw  #.@......#   #####.####   #.###    #...  ###......... ...  >oioi+oioia _An endoplasm is nearby!oi= +......##.####[.. ####.#.##........ #+#####.#..+....... ........####......#oiM...#+##.)....J### ∆ #.†.....######## #.......#......# #.†.....#.....>#  #.....#@#......######## ....####........##.....# .....# #####.#####.....# #......# #.### #.....######### #...###.....####.........#######...##.###..#.#.oiJoi<.JJoi15.1 (1.0)oiPoi^ _The endoplasm quivers.oi9 ####......# .+......##.####[ ####.#.##.#+#####.#..+......####......#...#+##.).....### ∆†....J#######..#.†....>#  #.....#.#......####### ....####........ .....# #####.####......### ########...### ###.........#######...##..###..#.#.J6oi oi @  You puncture the endoplasm!oiy i.oi 720=7oi oi8 M _You kill the endoplasm!oiO4oiVoiWH _No target in view!oiҴ4oioiH _No target in view!oi8oiM9oir@piH _No target in view!pipipirpitH _No target in view!pi.pi$/pix5pip7H _No target in view!pi4pipiC _No target in view!pi.3pippi pipi: _pipipirpipipi'S......)†^.##.# ...##......# ## #......# ... ####......# .... +......##.####[...piA( ####.#.##.........#+#####.#..+........K ........####......# ...#+##.)## -∆†.....######## pi(^ #.......# #.†.....#.....>##.....#.#......########....####........##.....# K   kobold (asleep)..pi(>#..pi,+9.1 (2pi\:wK.Kpi;F-10.1 (3piBpi~Gr _A kobold comes into view. It is wielding a +0 dagger.pi )†^.##.# ...# ##  #......# ...  ..# ....  #.####[...  #.........  +.......K.  ..####......#  #.)....@###  ∆ #.†.....#piY  #.......#  #.†.....#.....>#  #.....#.#  ....####..  .....# ###  #......# #.###     piǝ )†^.##.# ...# ##  #......# ...  ..# ....  #.####[...  #.........  +.......K.  ..####......#  #.)....@###  ∆ #.†.....#  #.......#  pi#.†.....#.....> #.....#.# ....####..  .....# ### #......# #.###   pipirpi\pi] _A kobold is nearby!pi )†^.##.# ...# ##  #......# ...  ..# ....  #.####[...  #.........  pi:+.......K.  ..####......#  #.)....@###  ∆ #.†.....#  #.......#  #.†.....#.....>#  #.....#.#  ....####.. pim .....# ###  #......# #.###     pi,  )†^.##.# ...# ##  #......# ...  ..# ....  #.####[...  #.........  +.......K.  ..####......#  pi- 7#.)....@###  ∆ #.†.....#  #.......#  #.†.....#.....> #.....#.# ....####..  pi- *.....# ### #......# #.###   pi<7 4pi>? piK   ....##.# ......)†^.##.# ...##......# ### #......# ####......# ..+......##.####[ ####.#.##..piL #+#####.#..+.K..........####..@...#...#+##.).....##### ∆ #.†.....######## #.......#.##.†.....#.....>##.....#.#......######## ####........piL  .....# #####.#####......# #.###  pi M O_A kobold is nearby!pitP piY 8K.pi \ 21.1 (1 _pic pi~e qi.##.#  ......)†^.##.# ...##......# ###......# .....#####......# .....#+......##.####[....#####.#.##.##+#####.#..+......K...#.####...@..#  ...#+##.).....##### ∆ #.†.....# #.......#.†.....#.....#.#......# ....####......# #####.#####.....# ##......# #.### #.....# #qipqiȢH.Kqiv&2qiuqiqiqi0K.qiQ&3qi qif _You reach to attack! You barely miss the kobold.qiʑ8  You hit the kobold.qiqiY  You kill the kobold!qi7x§)qi65=4qi6qiG _The teleport trap disappears. The bat disappears!qiqib qi9qiH _No target in view!qiqinqi:qiH _No target in view!qiqiqi7qi]H _No target in view!qi- _No target in view!qiqiRqiqiH _No target in view!qi4qiIJqiqiC _No target in view!qi 4qicqiqiz3qiqiqiqi: _qi|qiu,qi+qiqim,qiЩqiqi,qi޳qiqi,qiqiqi,qi qiqi,qiqiqi,qiqiqiqiqi$qiqi8,qiqieqiu,qilqiqi ####.#.##..........# #+#####.#..+..........# ........####....).##### ...#+##.).....##### .[. #.÷.....######## #... #.......#......# qiS#.... #.†.....#.....># #.....#.....#.#......### #......@.####........##.-25.1 (11.0) #........# #####.#####. ###......# #.### #. ######## #...###. ###..... #####. ## qiA7-qi%6.1 (12qitqi# _Found a robe.qiٳ 3qi ,qi BqiN qi ,qiZ qi qiX ,qi qi qiJ ,qi qi qi ,qiy qi_ qi qi qi) qi qi ,qi3 qi qi qie qi qi 7 _You open the door.qi 3qi qi @  There is an open door here.qi qi  _qi qiM qi! ,qi% qi( qi- ,qi{. qi 1 qi5 ,qi7 qi<9 qi`= ,qi> qiC qiH ,qiH qirJ qiL ,qiM qi|N qiQ ,qiR qiS qiBX ,qi(Y qi-Z qi\ ,qi%] qia qire ,qivf qih qi:l ,qi:m qi o qir ,qit qiu qiyy ,qi9z qi{ qi3 ,qi* qi qi- ,qi qi qi+ qi qi. qi! qi ,qi qi qi0 ,qiʧ qi qiE ,qi qiI qiC ,qi qi3 qi ,qic qi` 7 _You open the door.qif 3qi qib @  There is an open door here.qi qib  _qi qi qi qi qi! qi qiJ ,qiS qi qin ,qix qi qip ,qi qiV qin ,qia qi qi ,qi qi qiv ,qi qiI qi ,qi ! qi;+ qi0 ,qi1 qie5 qi: ,qi; qi? qioC ,qiD qi}G qi6K ,qiK qiN qiR ,qiUT qiSV qiZ ,qi$[ qi=_ R  There is a stone staircase leading down here.qid qid  _qie qin qis ,qi>t qi qi qiv ,qi qi qi ,qi qi qi< ,qi qi qik ,qi^ qi qi ,qi qia qi  ##### ########### ....# #..@......K ....# #.#########. ∆ qiD B....# #.###.#####.## ..## ....######## #.#.#...##...# .... ..####.....# #.#.###.##...# #..) ..#........###.#...#.##...###.... K   kobold (asleep) qi ..'........'.............>#...... ###........###.#.....###..#...... # ####.....# #.#.#.#.###..'....##qi 96.1 (70  A kobold comes into view. It is wielding a +0 whip.qi. K.K==7.1 (71qil qiu ( _The kobold shouts!qi) J ###########  #..@.....K.  #.#########. ∆  #.  #.  #. #..). ..'........'..qi /> #  qiG ###########  #..@.....K.  #.#########. ∆  #.  #.  #. #..). ..'........'..qiGK>  qiMqiMqiSqi]^] _A kobold is nearby!qi ## #...@....K.# #.#. ∆ # #.###.#####.## ..## #.#.#...##...# . .####.....# #.#.###.##...# #..). .#.qi###.#...#.##...###. .'........'...>#..###.#.....###..#.  ####.....# #.#.#.#.###..'....#qiqi4K.qi8--8.1 (1.0) qi _qi{qi ri@EZ ## riEh#.K...## #.#.# ∆ # #.###.#####.## ..## #.#.#...##...# ......# ####.....# #.#.###.##...# #..)..# riF#.###.#...#.##...###.....# '.'.>#.# #.###.#.....###..#.# riIriRtK.--9riWriYriϩM  You reach to attack! You hit the kobold.ri9K.riͱ(500riria _The kobold is moderately wounded.riW  You closely miss the kobold. You bite the kobold, but do no damage.rijX.=1ri^riw`S _The kobold barely misses you.ri  You hit the kobold.  The kobold is moderately wounded.ri&2riٳriS _The kobold barely misses you.ri5$ =  You puncture the kobold!ri- 1)ri0 593.0 (0.9ri6 ri69 J _You kill the kobold!ri 4ri= ri H _No target in view!rip 4rix ri_{ H _No target in view!ri riz ri ri H _No target in view!riSc ri)d riQi rik H _No target in view!ri ri? ri ri H _No target in view!ri ri ri ri ri$ riu% $ _ri") ri* i _No target in view! _ You see here a +0 whip.ri>/ ri/  _riG0 ri2 ri6 ,ri57 ri9 ri= ,riA riC ri]H ,ri&I riK riYP ,riGQ riS riW ,riX riY ri] ,ri^ ri` rie ,rie rih riyk ,rijl rin rip rir riu ,riv riCz R  There is a stone staircase leading down here.ri, ##############.....).....##.#########.# ∆#.###.#####.## ..#### ### #.#.#...##...# ......# ..# #.#.###.##...# #..)..# ..###.#...#.##...###.....# ..'.............>#.......###.#.....###.@#.......#-ri+ #.#.#.#.###..'..b.### ### #.###....##..#......#  #............#......#  ######...###.#.#....# #........#+#....# b   bat (wandering) #.....#.........# #.....#.........# #.....#......####ri 014.0 (11.0)ri ri riy [b...bri, M-5.0 (12 _ri+ riݖ si;   #.....).....#  #.# ∆  ##.##   #...#   #...# #..)..# .#.##...# .......># #.@#  #..b....###  #..#......#  ...#......#  ###.#.#....#  ..#+#....#  .........#  .........#   si6   #.....).....#  #.# ∆  ##.##   #...#   #...# #..)..# .#.##...# .......># #.@#  #..b....###  siU7#..#......#  ...#......  ###.#.#.... ..#+#....#  ......... ......... siW4sisidZ _A bat is nearby!siX   #.....).....#  #.# ∆  ##.##   #...#   #...# #..)..# .#.##...# .......># #.@#  #..b....###  #..#......#  ...#......#  ###.#.#....#  si2..#+#....#  .........#  .........#   si\   #.....).....#  #.# ∆  ##.##   #...#   #...# #..)..# .#.##...# .......># #.@#  si]M#..b....###  #..#......#  ...#......  ###.#.#.... ..#+#....#  .........si,^W ......... sifsifsinsiqZ _A bat is nearby!siY   #.....).....#  #.# ∆  ##.##   #...#   #...# #..)..# .#.##...# .......># #.@#  #..b....###  #..#......#  ...#......#  ###.#.#....#  sir..#+#....#  .........#  .........#   si3|   #.....).....#  #.# ∆  ##.##   #...#   #...# #..)..# .#.##...# .......># #.@#  #..b....###  #..#......#  si&}...#......  ###.#.#.... ..#+#....#  ......... ......... sisisisi~p _A bat is nearby!sisil1'siF9=6.0)si siߩt _You closely miss the bat. The bat hits you but does no damage.si_si`sigsijiH _No target in view!si`si3sisiH _No target in view!tititiJ tiH _No target in view!ti!3ti#ti8#.....).....# #.#########.# ∆#.###.#####.## ..#### ## #.#.#...##...# ......# .# #.#.###.##...# #..)..# ###.#...#.##...###.....# '.............>#.......# ###.#.....###..#.b.....# # #.#.#.#.###..@....### ## #.###....##..#......#  #............#......# ######...###.#.#....# #........#i9q0m+#....##.....#.........# b   bat#.....#.........##.....#......###########..#'###0ti?tilR..bti_S+7.0 (1ti5^tiVc} _The bat hits you but does no damage. _There is an open door here.ti )  #.# ∆  ##.## ..####  #...# ......#  #...# #..)..# #.##...###.....# ....>#.......# #..#.......#  #..@....###  #..#b.....#  .....#......#  ...###.#.#....#  #........#+#....#  #.....#.........#  #.........#  #......####   titiJda )  #.# ∆  ##.## ..####  ti3e#...# ......#  #...# #..)..# #.##...###.....# ....>#.......# #..#.......#  #..@....###  #..#b.....#  .....#......#  tiNf...###.#.#....# #........#+#....# #.....#.........#  #.........# #......#### tin4ti8vtixZ _A bat is nearby!ti0wW )  #.# ∆  ##.## ..####  #...# ......#  #...# #..)..# #.##...###.....# ....>#.......# #..#.......#  #..@....###  #..#b.....#  .....#......#  ...###.#.#....#  #........#+#....#  #.....#.........#  #.........#  tix(#......####  tiy) ti )  #.# ∆  ##.## ..####  #...# ......#  #...# #..)..# ti@#.##...###.....# ....>#.......# #..#.......#  #..@....###  #..#b.....#  .....#......#  ...###.#.#....# ti#........#+#....# #.....#.........#  #.........# tiv#......#### tij4ti#ti(p _A bat is nearby!tic)tiL2,b.ti2&8ti8ti; _You hit the bat but do no damage. The bat barely misses you.tiS#.....).....# #.#.# ∆.##.###.#####.## ..####  #.#.#...##...# ......# # #.#.###.##...# #..)..# ###.#...#.##...###.....# '.....>#.# ti2###.#.....###..#..b....# # #.#.#.#.###..'@...###  #.###....##..#......# #......#......# ######...###.##........##.....#.........# #.....#.........##.....#......#### tiPtiPtiQ.b9tigtiP _The bat barely misses you.ui 'ui/(.bui/+9 (0.9ui6ui8 _You closely miss the bat. The bat barely misses you.uiui2 b.  You reach to attack! You barely miss the bat.uiٻ)20.8uiui= _The bat hits you but does no damage. x2uik :  You puncture the bat!ui)2.ui6331.8 (1.0ui ui?#G _You kill the bat!ui&4uiUuiYH _No target in view!uiquiW uiMuiH _No target in view!ui݀uiui^ _No target in view!uiuiuiui H _No target in view!ui3{ _No target in view!uiŊui]uiiui@ _No target in view!uiyui)uiuiuiGuiZHuiMuicPuiJui¾uiVuiVui[uid^ui}uiuiuiui"uib#uiA)ui-ui.ui/ui4ui>#############  #.....).....# ..#  #.#########.# ).#  #.###.#####.## ..####  #.#.#...##...# ......#  #.#.###.##...# #..)..# ##.#...#.##...###.....# .............>#.# #.#.....###..#.@.....#0  #.#.#.#.###..'....####.###....##..#......#  #............#......#  ######...###.#.ui>t#........#+#....##.....#.........##.....#.........##.....#......####ui|LI-2.8 (1uiNuixQ _Found a sling.uiz 3ui ui ui XuiJ ,ui uig uiR  ###### ##############....# ui s#.....).....##....# #.#########.##..).# .###.#####.##....#### #.#.#...##...#l# .#.###.##...# #@.)..# ui - #.#...#.##...###.....# ............>#... ui #.#.....###..#.. #.#.#.#.###..'....### #.###....##..#......# ui l   frilled lizard (asleep) #............#......# ui ######...###.#.#....##........#+#....#ui +4.8 (2ui' +5.8 (3ui ui- a _A frilled lizard comes into view.ui  #######....#)#....##..).##....#### #l......#  #@.)..# #.....# >#.......# .......# '....#### .#......# ..#......# ##.#.#....#   ui1 #######....#)#....##..).##....#### #l......#  #@.)..# #.....# >#.......# .......#'....####.#......# ..#.....ui#3##.#.#....  ui :4ui?uiPF _Found a sling. _A frilled lizard comes into view.A frilled lizard is nearby!  You reach to attack!  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.uiOE†uiR%7ui S6.7 (0.9uihZui)\R _You kill the frilled lizard!vivi4viPvi2H _No target in view!vipviviIvivivi: _viM ################....).....##...#).# ##.#####.##....###..#†.@..7.7 (1.0vi#####..) #.#...#.##...###. ............>#.......#..'.#..##.#.#....viviE _Done exploring.vi2 3viQ4 viK /0.viL viR viU E _Done exploring.vi# vi vi vi 4vi vi E _Done exploring.wi3wiuwi4wi7wiE _Done exploring.wiwiWhere to? (? - help)  D - Dungeon wi2wip*[?25h[?0cwimoonlandergames the DuckerGnollHealth: 26/26 ========================######Magic: 2/2======================== ##############....#AC: 4Str: 13 #.....).....##....#EV: 13Int: 7 #.#########.##..).#SH: 0Dex: 13 #.###.#####.##....####XL:  2 Next: 37% Place: Dungeon:1 #.#.#...##...#†.@....#wiNoise: ---------  Time: 527.7 (0.0) #.#.###.##...###..)..#a) +0 trident #.#...#.##...###.....#Throw: 3 throwing nets ............>#.......# #.#.....###..#.......# #.#.#.#.###..'....#### #.###....##..#......# #............#......# ######...###.#.#....# _No target in view! _Done exploring. _Done exploring. wi_Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) wi ?[?25l[?1c2wi wi wi< wi / _wi# ,wi| ,wiR wi wiR ,wi wi wi wi@ wi wi wi ,wi wiB @  There is an open door here.wi 5 _wim wiq wiJ ,wi wi Y  There is a stone staircase leading down here.wiH wi wiZ $ _wi wiD2wiHFwihIwi*Jwi`KwiQ _You climb downwards.  Found a whip and a golden potion.  There is a stone staircase leading up here.xixi#######  .......  .......  .......  .......#####  .......@...# 36.5 (8.8 .......###.#  .......  .......xi; .g....) ####..b g   hobgoblin (asleep) #.!K b   bat (asleep) ##.# xiK   kobold (missile, asleep) xixixid _There are monsters nearby!xi ####### ....... ....... ....... .......#####  .......@...#  .......###.#  ....... ....... .g....) ####..b #.!K ##.#xia ####### ....... ....... .......xib .......#####  .......@...#  .......###.#  ....... ....... .g....) ####..b xiLb#.!K ##.# xii4xiwpxi.sd _There are monsters nearby!xi  #########........#.#.#.#####.<...####.#.# .#g....)#####..b. #.!K# ##.## #.xi; xi 47.5 (1.0 _xi xiQ yib> #########........####<...####.# g....)####..b. #.!K#yi?m#.# #. yiEyi#FyiL{  The kobold shouts! The hobgoblin shouts! You hear a loud squeak.yiQg...b.K.gyi+R{bK)yiR0===8yiXyi[: _The bat hits you but does no damage.yi:5  You hit the bat.yiyiV  You kill the bat!yi$yiZ.g...K.K   kobold (missile)rr   ratyi841--9yiyiV _A rat comes into view.yi]M  You reach to attack! You hit the kobold.yi`yi0ayihdg...)ryiitr   rat.yiwlY5---40yityiuJ _You kill the kobold!yi ]-1.4 (0.9yiyi7j _You reach to attack! You closely miss the hobgoblin.yiR,U  You reach to attack! You puncture the hobgoblin!yi/yi8.rr   rat.yi0;6542.4 (1.0yi ByiEM _You kill the hobgoblin!yi7 #########........####<...### )####.... #.!.###r# #. yiyyiC:r.yi&3yiyiyi'........####<...### ####.......#yi0( #.!r######.## #.yi,yit2:r.yi3&4yi7yi:x  Things that are here: _a +0 short sword; 3 stones; a +0 whipyi :  You puncture the rat!yi2.yi68=5yiyi^G _You kill the rat!yiDyi,EyiNIyiKH _No target in view!yi$yiyiyiH _No target in view!yi{/4yi"4yiI6H _No target in view!yiyibyizyiѭH _No target in view!yie34yi8yi:H _No target in view!yi1yi֘yi)yiӠ@ _No target in view!yiX yi yib yi yi yi yi* yiu yiO yiZP yi:U yiW yip yi yi yi yi! 4yiF' yi* yi yi yix yi yia yi& yi# yi% yi yi yi yi! yiQ) yi* yi~/ yi1 yiyF yi@G yiH yiL yiR P _yiV yi\ ,yi] yi/f .#.#####.<...#.###.#.# ...# ........)###.# .####.......# #.@.#####- ##.##  #.#  #. #.# #.# #.. ...yil +7.4 (2yim E-8.4 (3yir yit P _k - a golden potionziB3zizizi̥zizi,zizi ziqzizi,zi]ziozi,zi zi zizi6zizizi,zizi9zi zi~ziLzi zifzizizizi,ziziziBziRzixzizizi zizimzi9zizi,zizizi,ziziziziziziziC,zizizi,zi~zizi,zizi*zi,ziuzi zid,ziziqziY ,zi( zi@ zi Bzizi,zi8zizi~ziziYzi ziy ###....#### +...........  ###....#####  #.#.##  #.###  #...##  #..##.#  #...#.# #.#.#@# ##J..## ##.# #.#.## J   endoplasm (asleep) zi#072.4 (24.0)zi=$,3.4 (25zi}(zi*+ zi+O_An endoplasm comes into view.ziR ###..  +...  ###.  #.#.## #.### #...## #..##.# #...#.# #.#.#@# ##J..## zi##.# #.# . ##ziZu ###..  +...  ###.  #.#.## #.### #...## #..##.# #...#.# #.#.#@# ##J..## ##.# #.# . ## ziziziYzia _An endoplasm is nearby!zi NziPRead which item? Scrolls  f - a scroll labelled ISHRATAWNEM  i - 2 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH [!] read|quaff[?] describe selectedziJ3ziC>ziA###....####moonlandergames the Ducker+...........Gnoll###....#####Health: 26/26 ========================#.#.##Magic: 2/2========================#.###AC: 4Str: 13#...##EV: 13Int: 7#..##.#SH: 0Dex: 13#...#.#XL:  2 Next: 58% Place: Dungeon:2#.#.#@#Noise: ---------  Time: 573.4 (0.0)##J..##a) +0 trident##.#Throw: 3 throwing nets#.#.##J   endoplasm (asleep) _No target in view! _No target in view! _No target in view! _k - a golden potion _An endoplasm comes into view. [{iE40m_An endoplasm is nearby!{iP  Okay, then.{i{i {i . _{i} +........... ###....##### #.#.##  #.###...###..##.# #...#.# #.#.#.# ##J.@## ## #.# ..###{iH4.4 (1 _{iE{i?  You reach to attack!  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!{iE /. {iQH /665{iWL {iYP M _You kill the endoplasm!{i {i {ii {i H _No target in view!{iF> 4{iA {iD H _No target in view!{iד 4{iܗ {i~ H _No target in view!{i? {i\@ {iDF {iGI H _No target in view!{i 4{i& {i H _No target in view!{iyn {i>o {iu {i:x C _No target in view!{i {i {i {i {iJ{iK{iO{ixR{i{i߲{i{i{i{i3{i&| _{iX{i,{i?{i{i8B{i{i ,{i*!{i"{i$,{i %{i%{i3',{i'{i({i){iG*{i*{i+{i+-,{i}-{i.{iq1,{i1{i 3{i8X{i? #.#.## #.### ##...## #+ #..##.##? #...#.##. #.#.#.# #..## ##...##{ia@ #..## ##.## ##@.######.# #..........##..###########.####K#.K   kobold (wandering)#.#.|io86.4 (11.0) _ A kobold comes into view. It is wielding a +0 dagger.|i^ ~K.K|i 6===7.4 (12|ih|i( _The kobold shouts!|i   #.###    #+   ###?   #.#.   #..## ##...##  #..## ##.##  ##@.######.#  #..........#  #..##########  #.#K ###. #. #. |i0#.|i1   #.###    #+   ###?   #.#.   #..## ##...##  #..## ##.##  ##@.######.#  #..........#  #..##########  |ib##.#K ###. #. #. #. |i|i|iT|i] _A kobold is nearby!|iP## ##...###+..##.###?.#.#.# #..## ##...# #..## ##.## #..######.# #.@........#..##########.#K ##. |ir|ic:K.|i7B---8.0) _|i|ik|iq 8  You hit the kobold.|ig D)|i̡ `70=--9.3 (0.9|i |i/ J _You kill the kobold!|i 4|i|i2H _No target in view!|i[|i|i|i*H _No target in view!|in9|iY:|i@}iH _No target in view!}i~}i~}i}iHH _No target in view!}iY}i(}i}iH _No target in view!}i>k4}ip}isC _No target in view!}i4}i}i}iy3}i}i}i}i$ _}ij,}ir ,}iz }i }i,}i}i}i,}i}i}i,}i}i"& #.#.###....####∆ +........... ###....##### #.#.## #.# ##...## #+# #..##.####@# #...#.#-#.#.# #.#.#.# #..## ##...##}i~# ##..## ##.## ##..######.# #..........##.)###########.#.###.}ik).94.3 (5.0}iH*E-5.3 (6}i/}i<2^ _l - a scroll labelled LEFUOD QUCH}iU}iQV}iV}iC]}iW_,}iBc}ij #.........#+)........+........................'}ikK6.3 (1..... _You open the door.}iRnJ _Found a morningstar.}iU}i}iE}ie}iU}i: _}i3 @  There is an open door here.}id"}i# _}iM$}i'}i)}iM*}iZ+}i.}i!1,}i2}iu5}i#7,}i7}i?>}i ?}ip?}i@}iB}iH,}iJ}iN}i=P,}ihQ}iS}iU,}idV}i0X}i&Z,}iN[}ib.........###.# .........# #.#  .........# #.#  ........)###.#  .####.......# #...#####}i-cq ##.## ##+## #.# #.@.## #.# ##.....## #.### ##.......## #.##.........###....####+)........+...........}ilc#.........###....#######.......## #.#.####.....## #.###...## ##...##}ii.........#.#...}i:jd#.#'600.0)}i'p}ipM======7.3 (11}iu}ix= _As you open the door, it creaks loudly!}i  _No target in view!~i%, _No target in view!~i _No target in view!~i~ia~i^ _No target in view!~i~i~i7~iwH _No target in view!~iW5~iU6~i;~i>C _No target in view!~iw3~i~i ~i~i߳: _~ih? _ There is an open door here.~i~i} _~i~i~il,~i~i~i,~i~i ~i,~i~i~i,~i,~i~iI ######### ### .........# ... .........# # #.. .........# #K#..####.........#####................<...#..............###.#............# #.# #.@..........# #.#------ ##..........)###.#~i #.###.#.####.......# #.......# #...# #####.### ##.## ##'## #.# K   kobold (asleep) ##...## #.# ##.....## #.#####.......## #.#.##~i213.3 (6.0)~iJ------4.3 (7~iv~iu _A kobold comes into view. It is wielding a +0 dagger.~iT{   ### .........#  ... .........#  # #.. .........#  #K#..####......  ................<...#  ...........  #............# #.#  #.@..........# #.#  ##..........)###.#  #.###.#.####  #.......#   #####.### ##.##  ##'## #.#  ##...## #.#  ##.....## #.###    ~i    ### .........#  ... .........#  # #.. .........#  #K#..####......  ................<...#  ...........  #............# #.#  #.@..........# #.#  ##..........)###.#  ~i`#.###.#.####  #.......#  #####.###  ##'## #.#  ##...##  ##.....##   ~i-4~i~i] _A kobold is nearby!~i  ############ ...# ... ..# # #.. .# ##K#..####.######....<...##...###.# #.# #.# #...# #.# ##..........)###.#~i2  #.###.#.####.......# #.......# ..##########.### ##.## ##'# #.# ##...## #.# ## #.#~im ~i\ h.KK~i 5===5.3 (1~i ~i ( _The kobold shouts!i ## ############. .........# ... .........# # #.. ..#  ##.#..####.####..K.<...#...###.ik#..#.# #.#..#..# #.....##..........)###.#.##.###.#.####.......#. #.......# #...####. #####.### ##.### ##'## #.#im ## #.#i֑iE.KiT0---6iii iH|.K---7i i f _You reach to attack! You barely miss the kobold.iyiFz.=8iiR _You barely miss the kobold. The kobold barely misses you.ii&9i+i _You barely miss the kobold. The kobold barely misses you.i]Y8  You hit the kobold.i.J..i>&8iBirDiZ  #.##.###.#.####   #. #.# #   . #####.### ##  i  ### ##'## #   ..# ##...## #   ##.# ##.....## #   ##..# ##.......## #   #.#...####.###   #..J.@...'.+   ###...####.###   #...# ##.......## #   #.#.# ##.....## #   .....# ##...## ##   ###.### ##'## #  #i ###.# #   #.#.# #.   #..## ##ii2.Ji&9iiަi& ;  You hit the endoplasm.i'- i.i6 79=40i7 i: M _You kill the endoplasm!iń i i ^ _No target in view!i i i ie H _No target in view!ip ikq iVv ix H _No target in view!i 4i! i H _No target in view!i i ik i4 H _No target in view!i$ 4i& iH) C _No target in view!is ix   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.5   1.2  +8   + Spellcasting 0.5   0.2  +8          iy + Maces & Flails 0.5   0.2  +8   + Conjurations 0.4   0.3  +6  + Axes0.5   0.2  +8   + Hexes0.4   0.3  +6  + Polearms6.5   1.8  +8   + Summonings0.4   0.3  +6  + Staves0.5   0.2  +8   + Necromancy0.4   0.3  +6  in{ + Unarmed Combat 0.5   0.2  +8   + Forgecraft0.4   0.3  +6  + Throwing4.5   1.2  +8   + Translocations 0.4   0.3  +6      + Alchemy0.4   0.3  +6  + Short Blades 0.5   0.2  +8   + Fire Magic0.4   0.3  +6  + Long Blades0.5   0.2  +8   + Ice Magic0.4   0.3  +6  + Ranged Weapons 0.5   0.2  +8il| [40m   + Air Magic0.4   0.3  +6      + Earth Magic0.4   0.3  +6  + Armour0.5   0.2  +8      + Dodging6.5   1.8  +8   + Invocations0.7   0.2  +9  + Shields0.5   0.2  +8   + Evocations0.5   0.2  +8  + Stealth0.5   0.2  +8   + Shapeshifting 0.5   0.3  +7  The relative cost of raising eaci%} _h skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costif i i  #.##.###.#.####. moonlandergames the Ducker  iG w#. #.......# #. Gnoll  . #####.### ## Health: 26/26 ========================  ### ##'## # Magic: 2/2========================  ..# ##...## # AC: 4Str: 13  ##.# ##.....## # EV: 13Int: 7  i Y##..# ##.......## # SH: 0Dex: 13  #.#...####.........### XL:  2 Next: 79% Place: Dungeon:2  #....@...'.........+.. Noise: =--------  Time: 640.3 (0.0)  i$ '###...####.........### a) +0 trident  #...# ##.......## # Throw: 3 throwing nets  #.#.# ##.....## #  .....# ##...## ##  ###.### ##'## #.   ####.# #.   #.#.# #.   #..## ##  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!iQ i ip i, iCIiCi _ipi,i%i4i%,iiiR,i<iuih,iiEi3i 4i5i7iv9i:ix:i<i\>i>ib?iCHi.I,iLI _You now have 39 gold pieces (gained 7).iNiOiOi4Ri T,iTiVi}X,iPYiZi],i]i|_i2bBi dimf,iugihij,ikiTnikp,i"qiuiv,iwihyiz,i{iq}iO,i7íi,ii iш,ii+Xii0,iҖii,iMiin,iqii,iiii1,i!iͨi,iii2,iEii,iiNi,iii,i_ii,iiip,iHii,iiqi,ii\iH,iii,ioii,i@ii ,i~iif,iii2,ii,i^i,iii#,iiiIBiiipii6iZiii i,iiii1ilii%,iii,iBii9 ,i i iU ,i iH iipiii,i(iifiiihi1i~iiiii8ii,ii#Xi%i&,i?'i(i)i*il*i,i.,i.i0i47W #.####...####.........# #.# #...# ##.......## #.####.#.# ##.....##  #........# ##...##  ######.### ##'##   #.# ###.#  ic8 #.# #.#.#   #.# #..##   #@# ##..## -715.3 (75.0)  #.......# ##  ########> #......  #.)####  #.#.  ###.   #.  #.  #.i=\-6.3 (76iAiB; _Found a stone staircase leading down.i3iiiisi7nii,iiiT ,i i"i$,i&i'i),iy*i-,i-,i.i0i1,i4i 8i9,iS:i"=i>,i?i$AiB,iCi1EiG,iGiKR  There is a stone staircase leading down here.iMiBN _iNi]Qi-S,i TiUiW,iXiZi[,i\i_b~  Things that are here:  a +0 dagger; a kobold corpsei~die _iei\gi0i,ijikki9m,inixoipi=qiqi sititicuivi}x,iyyizi|,i}ii,iBibiąiiiWi,iEiiiiQiim,i"ii,isii,iii,i*iǡiy,iii[,iSii2,iͭiXiy,iBii0,iigi+,iiviBii,i*iOi,iiDi,ici?,iijp _g - 2 sapphire potions (gained 1)i3i)iii,i1ini8,iiYi,iWiiU,ii!i,iiii%isiqi,iiiii-iiM,iiii#,iii?,i)i+ixiiiv,ii<i~,ii1i,iii,i<ixi,iDii ,i i i ,im iiciiiiBiiiiViik,i iitiiTi i!i"i"i#iR%,i%i&if(,i,)i*i,i,iS-i#/i0,i0i2i3,iY4i6i:7i7i7iE9i:,i_;iD=i>,iI?if@iB,iBiCibE,iEiFizH,iHi2JipP  ##....###   ##.#.#  #.#####.  #........  #          r.#  .##.#  .# . ## r   rat (asleep)iQ1iQW-95.3 (79iW,6.3 (80i[i^V _A rat comes into view.i& ##....###  ##.#.#  #.#.#  ....#  #.###  #.# #.# #.# #@# #....r.#  ###.##.#  .#  .  ## im= ##....###  ##.#.#  #.#.#  ....#  #.###  #.#i #.# #.# #@# #....r.#  ###.##.# .#.## i%iii  #.#  #.#####.#.#  #.........#  #######.###   #.#### #.#.. #.#.# #.#.#### #.@..r.# ###.##.#   .#  .. ### io    _A rat is nearby!ii87.3 (1.0) _ii+is*P ##.#.#  #.#####.#.#  #.........#  #.###  #.####  #.#..  #.#.#  #.#.####  #..@.r.#  ###.##.#  #.#  #.. ####   iP1i?2&8i5i8i  You reach to attack!  The helpless rat fails to defend itself.  You hit the rat.iVi.i/839iiOG _You kill the rat!igihili?nH _No target in view!is4ii@H _No target in view!i~]im^ibi}eH _No target in view!iiikikH _No target in view!i9HiQIiLiOH _No target in view!ijiiGi@ _No target in view!i'i3iiiP _i!w#.......+ ##....### ##.#..#.........# #######.####.##########.#.....K..#.#@# #.#.#####......####.##.#i".# .##.. ..K   kobold (missile, asleep)#### ..#i-K800K) _ A kobold comes into view. It is wielding a +0 short sword.  The kobold shouts!i4C(((((iQ....@i5===1.3 (2i}iq _The kobold throws a stone. The stone completely misses you.i,         #.######### iU #.#.....K..  #.#@# #.#.####  #......#  ###.##.#  #.# .#  #.. ..  #### ..  # iX         #.#########  #.#.....K..  #.#@# #.#.####  #......#  ###.###.# #.. .. i_a#### iLiii] _A kobold is nearby!i Y         #.#########  #.#.....K..  #.#@# #.#.####  i #......#  ###.##.#  #.# .#  #.. ..  #### ..  # iK x         #.#########  #.#.....K..  #.#@# #.#.####  #......#  ###.###.# #.. .. #### iQ 4iW ib ;  #.....###  #.......+  ##....### ##.#.#  #.#####.#.#  #.........#  #######.###  #.######### #.#.@...K... #.#.######.. #.#.####  #......# ###.##.# #.# .#  #.. .. #### .. i(c V# _A kobold is nearby!i1k iq 4K.ir <---2.3 (1 _iox i3z i #.....### #.+ ##....### ##.#.# #.#####.#.# #.# #.### #.#.##.#..@.K....##.#.######..##.#.#### #......####.##.##.# .# #.###K.---3i`i`.=4iLhik _You hit the kobold but do no damage. The kobold completely misses you.ii&5ifi _You completely miss the kobold. The kobold closely misses you.iP=  You puncture the kobold!i`YC)i`.76i"binf iEgD_You kill the kobold!iiiVizH _No target in view!ieUixVi[i]H _No target in view!iWiTii=H _No target in view!i#AiyBiAFiHH _No target in view!i 4iIi H _No target in view!iU4iC|Y _No target in view!i ii iiNi$ _iuiZ _ Things that are here:  a +0 short sword; 5 stonesiii _iiai,i1i՛i,igiis,iii,iiig,iii],iii,iBii,iei%i,iii,iLii,i)ibi,iiaiq,ii)iz#.#########.#.#...).....##.#.######..###.#.######...##.....##.....###.##.###...## #.#...##..########........##S.....####.....@..# -##########    S   ball python (constriction, asleep)i 215.0)  A ball python comes into view.il.SS)i5==2.3 (16iig5 _The ball python hisses angrily.i   #.#...).....# #..## #...##  .....#  ###.##.###...##  #.#...##..#######  #........##......  ####.....@S.#  ########## iD   #.#...).....# #..## #...##  .....#  ###.##.###...##  #.#...##..#######  #........##......  ####.....@S.#  ##########  iI i i= i b _A ball python is nearby!it(  #.#...).....# #..## #...##  .....#  ###.##.###...##  #.#...##..#######  #........##......  il####.....@S.#  ########## if  #.#...).....# #..## #...##  .....#  ###.##.###...##  #.#...##..#######  #........##......  ####.....@S.#  ##########  icm4isiub _A ball python is nearby!iB  You puncture the ball python!ig†iB91-3.0)ii0O _You kill the ball python!i 3i!i~$i&i"'i7+}  You see here a ball python corpse.i-i- _i,.i.i0,ih1i3i6Bi77i7il8,i9i ;,i;i<i=,ic>i?i@,i5Ai,Bi;C,iCiODiE,iFi5Gi$H,iHiJiJ,iUKiQLioM,iMiOi.P,iPi2RitS,iSi7UiqV,iViCXiY,iEZi[i\,i#]iG^iU_,i_i`ib,ibidiTe,iei gi_h,ihiqjiq##.#S# ###... ..+... ∆ ###.. ###.#.# # #..... # #.##.# # #+# #@##.#-- #######.# #.##.# ..).....##.##.# ixr######..## #.##.###.# ######...## #........# ...##.....# ####.##### S   adder (asleep) ##.###...## #.# #...##..###########.# .......##...........#iUt045.3 (22.0)izu.SSi{F-6.3 (23iiY _An adder comes into view.i w.#.# .S. ... ∆ .. ###.#.# ##..... ##.##.# # #+# #@##.#  #.##.# ) #.##.#  #.#  #........#  ####.#####  #.# .# ...........# iΣ .#.# .S. ... ∆ ..##.#.# #..... #.##.#  #+# #@##.#  #.##.# ) #.##.#  #.#iΤ y #.... ####.#####  #..#...........i iV i i ] _An adder is nearby!i .#.# .S. ... ∆ .. ###.#.# ##..... ##.##.# # #+# #@##.#  #.##.# ) #.##.#  #.# i #........#  ####.#####  #.# .# ...........# i[{.#.# .S. ... ∆ ..##.#.# #..... #.##.#  #+# #@##.#  #.##.# ) #.##.#  #.# #.... ####.#####  #..#...........ib4iNfimH . #.# ###S.# ..+. ∆ ### .. ##.#.####.......  #+. #######. ..).....# .#.### #.##.### ######...#........ itn...##.....# ####.##### ##.###...## #. #...##..###########. _An adder is nearby!iToi;pi6u0.iAv87.3 (1.0) _iuyi{iOiioiJH _No target in view!i uiviyi~{ _No target in view!iii #+# #..####  #.....#  #.#.#.# ## i<#.....# .+ ..... ∆ ##S.. #  ##.#.##### #.@......# #.##.###.# #+# #.##.# ######.# #.##.# .).....# #.##.#..## #.##.###.# S   adder #####...## #........# ..##.....# ####.########...## i>.#.#ix&0ihU.Sio28.3 (1 _ii˛iw  _An adder is nearby!is nearby!No target in view! _No target in view!  You puncture the adder! Your bite misses the adder.  The adder is severely wounded.ix /==9iZ~ iW S _The adder closely misses you.i  You closely miss the adder.The adder is severely wounded.-50ii/ _The adder misses you. The adder closely misses you.i[a  You barely miss the adder. You bite the adder, but do no damage.The adder is severely wounded.ibg4---1iHgi_j* _The adder bites you.io  You closely miss the adder. Your bite misses the adder.The adder is severely wounded.i~&2iiy= _The adder bites you but does no damage.i]  You hit the adder.  The adder is almost dead.i]&3ibid{ _The adder bites you but does no damage. The adder closely misses you.if  You barely miss the adder.The adder is almost dead.i&4i3iR _The adder barely misses you.iKzThe adder is almost dead. _The adder barely misses you.  You miss the adder.  The adder is almost dead.  The adder bites you.  You are poisoned.iL3====---5Pois imRiT, _The adder poisons you!i<  You puncture the adder!i .  You kill the adder!imi#+#moonlandergames the Ducker#..####Gnoll#.....#Health: 22/26 ====================----#.#.#.#Magic: 2/3================-------- ###.....#AC: 4Str: 13 .+..... ∆EV: 13Int: 7 ##... #icSH: 0Dex: 13##.#.#####XL:  2 Next: 145% Place: Dungeon:2#.@......#Noise: =--------  Time: 856.2 (0.9)#.##.###.#a) +0 trident#+##.##.#Throw: 3 throwing nets ######.##.##.#Pois .).....##.##.# #####..## #.##.###.# #####...## #........# ..##.....# ####.##### #.###...###.#The adder is almost dead.i The adder bites you.  You are poisoned. _The adder poisons you!  You puncture the adder!  You kill the adder!i - _You feel sick.  You have reached level 3!i/  --more--i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i* 6/312/4------------5322% i70 i63 U _You feel stronger. x2i 3i@ i U _There's nothing to open nearby.i#i$3ii'i'i, _You feel sick.5-i,i/3 _You feel sick.i.0V4--i0i_4I _You feel sick.  You feel sick.i4l3------iq5i 8j _You are no longer poisoned.i8K4=iA9i;,ib<i*>,i>i@,ihAiC~5==i_DiE,iFiG,iHi7Jh3======iJiL~6==iMiN,ibOiP,iOQipRj======iOSk7=iSi]T,iTi4V,iViRW,iWiXa8=i YiY,i"ZiE[f4======i[i^Q _Magic restored.i^i`ibah9==i`bic,idififT======ig,i[hiiibji30==ijil,iDmin,iEoip,i{qisiHta1==itix1 _HP restored.iz3i|i<~i,ibi*i,iχici{=i,iiTi,iiy,i i _i - 3 scrolls labelled KAMAUS IGOJOEL (gained 1)ii7iiiij,iBig,iiiK,i*iMi,i&iEiݶ,ikii,ii3i,iiiO,iii,imii,i-iiD,iiiE,iii,iViiW,ii2i,i%ii,iiiy,ii{i,iiNi,iii,i!i.i\,iii####....#####.##.#...######.#.#####.##.##..##........#.##.###.##.##.###.#.##.# #.#  #.##.# #.##.###.#  #.##.# #........#  #.##.# ####.######.##.###.# #.# #........# #@# -####.##### #...B..... #.#iW......###.#...##.#.......####.# ..## .. B   giant cockroach (asleep) ### i1918.2 (62.0)ip F-9.2 (63ii?b _A giant cockroach comes into view.iI^....####  ##.#.##..#  #..#.###.#  #.# #.#   #.##.###.#   #........#   ####.#####   #.#   #@#  iJ #...B.....  #.# #.......##  #....##.#  ####.# ..  ..  ### i....####  ##.#.##..#  #..#.###.#  #.# #.#   #.##.###.#   #........#   ####.#####   #.#   #@#   #...B.....  i!#.# #.......##  #....##.# ####.# .. ..  ### iiii@f _A giant cockroach is nearby!iA8....####  ##.#.##..#  #..#.###.#  #.# #.#   #.##.###.#   #........#   ####.#####   #.#   #@#   #...B.....  #.# #.......##  #....##.#  ####.# ..  ..  ### iB!i....####  ##.#.##..#  #..#.###.#  #.# #.#   #.##.###.#   #........#   ####.#####   #.#   #@#   #...B.....  #.# #.......## i6 #....##.# ####.# .. ..  ### iii/iPiUf _A giant cockroach is nearby!i&  You reach to attack!  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach!iK 2.i :520.2 (1.0)i i S _You kill the giant cockroach!i3iii,iXiqioiiNiifiiTii i%,iii ,i|iiB,iiYiW,iiPi,ii_i,i8ii,ivii ,iu i iB i i!iiS,iiki,i#i]i,iTi/iR .##.###.# ........# #.# ###.##### #.# #.# ##.##  ##.###########...##  #...........#g....#  #.......###.# ...#  #....##.###.###.####...  ####.##........@......# #........########i!)##########   g   hobgoblin (asleep)i(0366.0)in),7.2 (17i.i0\ _A hobgoblin comes into view.i1W`  Your library has no spells.i$XiB]i_. _i _ ##.###' ........ ###.##### #.#  #.# ##.## #.###########...##........#g....#....###.##...# ....##.###.###@####...####.##...............#........########...##########iCeiWf88.0) _iji}li2_You kill the giant cockroach! i _A hobgoblin comes into view. _Your library has no spells.  You reach to attack!  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!i%i.if).99i-i/M _You kill the hobgoblin!iDiFi$iH _No target in view!ioil i i H _No target in view!ir is iv ipx H _No target in view!i i i i H _No target in view!iq 4iv ix H _No target in view!i3 i4 i9 i; C _No target in view!i@ 4i i iO 3i$ i i iN! f _i*" ,i$ i& ,iw' i) i+ ,i+ i- i}3 ...####.. ...........'...r....##.#...#### ..... .##.##....... iG4 o.##.###.# ... ∆ .##.# #.# ... .##.###.# #'# ..# #.# ###.##### #@#  #.# ##.##  ##.###########...##  #...........#.....##.......###.##...###....##.###.###.####...r   quokka (asleep) i4  ####.##...............#  #........########...  ##########i7 ,43.2 (4iU= .rri*> +4.2 (5iB i=E V _A quokka comes into view.i)7.......  .r... ..... ... ∆  #.# ... #'# #.# #@#  #.# ##.##  ...##  .....#  ##...##  ##.####...  ...  ###  i~$.......  .r... ..... ... ∆  #.# ... #'# #.# #@#  #.# ##.##  ...##  .....  ##...##  ##.####...  ...  ###i5  i0i$iji] _A quokka is nearby!iP7.......  .r... ..... ... ∆  #.# ... #'# #.# #@#  #.# ##.##  ...##  .....#  ##...##  ##.####...  ...  ###  iFY.......  .r... ..... ... ∆  #.# ... #'# #.# #@#  #.# ##.##  ...##  .....  ##...##  ##.####...  ...  ###  iLiLiPQi`[ .......# ##.#...####..##..........'.........'...####...r............. #..... ∆ ...##.###' ........ ###.##### #.#  #.# ##.## #.###########...#....#.....#.....## ....##.###.###.####...####.##...............#........########... _A quokka is nearby!i&]imbX.ri;c25.2 (1 _ijgi0iie h###.#### ........# #### ##.#...#######..........''g...####.........#..# #...r...# ##.....# ∆ ij #...###.### ........ ###.##### #.#  #.# ##.###.###########...#....#.......#...## g   goblin (wandering)....##.###.###.####...####.##...............#iD i id vg..ri# &6i{ i0 _A goblin comes into view. It is wielding a +0 club. _There is an open door here.iF   You reach to attack! You barely miss the quokka.'g.rg===7.1 (0.9 _The goblin shouts!i i ,.gi 1--8.0i il _You closely miss the quokka. The quokka barely misses you.i? i ,.gi A--9i i _You closely miss the quokka. The quokka barely misses you.iq  You hit the quokka.  The quokka is almost dead.i|V.g i1-9.9 (1.0i#iG& _The quokka barely misses you. The quokka closely misses you.iޖ8  You hit the quokka.i( †g   goblin  You kill the quokka!i`29--3350iҩi9 _The goblin hits you with a +0 club.iw7----1izi[~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.i?i@&2iEiH _You hit the goblin but do no damage. The goblin closely misses you.i=  You puncture the goblin!iSC$i 8=-53 _You kill the goblin!iil _Your Invocations skill increases to level 1!i4ii H _No target in view!iW4ii{ _No target in view!iii$ _iUXi,iir~9==ii,iEi,iiR,ii30==ii ,ip i ,i i,ii_1==ii,iiRb  You see here a quokka corpse.i"i" _i$i+j  You now have 51 gold pieces (gained 12).  Things that are here:i,i-i3> _a +0 club; a +0 ring mailiZ:e=i?iKB,iCiFiHi~IiJiMiO,i|QiSi>V,iWi}Zix\,i ^ib,itciMdig,ihil| _l - 2 scrolls labelled LEFUOD QUCH (gained 1)io3ipimris,itixiy,izi{i},ig~is@  There is an open door here.i5 _iiAis,iIii0,iiݍiiii$iN,iii,ii՗iK,i˙ii,igii,iAii,ii#i8,iiic,iii,i8iƮi,iiձiò,i=iKi;,iibi~ii@ii,,i߼iiP,i i.i,iiiBi{i,i@iNi,ivii,iiib,i[ini #.   ##. ##########   #.. #........#   ## #.####.######.#  #.##.###.........##.#  ......#...##.###.##.# i #...###........#   ##.## #####.####  #. -1005.9 (52.0) #.  ##'##  ##...## #.#   ##.....## #.#   ##.......## ...    ###...###...    ..'.........'....<    ###.........###..   i\-6.9 (53ii; _Found an escape hatch in the ceiling.i "3i"i&i>(,i{-ni.i5P## #.####.######.# #.##.###.........##. ......#...##.###.## #...###....... i@6##.## #####.### #.# #.#  #.# #.# '## #.# ##...##8.9 (2.0)##.....####.......## ... ###.........###.... i6E..'.........'....<.. ###.........###....##  ##.......## #.#.##  ##.....## .[ ##  ##.†)## i}=if>$9.9 (3iBiD, _Found a pair of boots.iŶ3ii#i˼iViVXiii,iii/,iiiX,iRiai;,iiiP,iiki",iiiJ,iiin,i2ii,iii iiii$##.....## ##.##  ......## #...##  ...###....##  .........'....<..#  .........###....##  #.......####.#.##  ##.....####.[.### ##.†)## #...... ##'## ##...# 21.9 (12.0).# ##.##  #.# ## #.#  ##.## #.#  ###...## #.#  i.#.....# #.#  .##...## #.#  .###.####... .>#  ...........# i i ,2.9 (13i4iu; _Found a stone staircase leading down.i i i i H _No target in view!iO?3i@iZHiJiJ$ _iCOniPiQ,iRiSinTiTi=Ui`^G ##'## #.#  ##...## #.# # ##.....## ##.## # ##.......## #...## i_ ####.........###....## ...'.........'....<..# ##.........###....## # ##.......####.#.## # ##.....####.@.#### 6.9 (4.0) # ##.†)## #.......# i_V# ##'## ##...##.# # #.# ##.###.#  #.### #.#  ##.## #.# #######...## #.# ....#.....# #.# ###.##...##.# i6`ifiGhV _You see here a +0 pair of boots.i? i@ +7.9 (1iG iJ , _n - a +0 pair of bootsiiInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin iArmour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)n - a +0 pair of boots Scrolls (go to first with ?)  f - a scroll labelled ISHRATAWNEM  i - 3 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH Potions (go to first with !)  g - 2 sapphire potions  h - a murky blue potion  k - a golden potioniY@ n - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.1 -> 5.1). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i& i i ##'## #.#  moonlandergames the Ducker##...## #.#  Gnoll # ##.....## ##.##  Health: 31/31 ======================== # ##.......## #...##  Magic: 4/4======================== ####.........###....##  AC: 4Str: 15 ...'.........'....<..#  EV: 13Int: 7 ####.........###....##i 9  SH: 0Dex: 13 # ##.......####.#.##  XL:  3 Next: 35% Place: Dungeon:2 # ##.....####.@.####  Noise: ---------  Time: 1027.9 (0.0) # ##.†)## #.......#  a) +0 trident # ##'## ##...##.#  Throw: 3 throwing nets ##.# ##.###.# ##.# ### #.# ##.###.#   #######...###.#   .....#.....##.#   .###.##...###.#   i _Found an escape hatch in the ceiling. _Found a pair of boots. _Found a stone staircase leading down. _No target in view! _You see here a +0 pair of boots. _n - a +0 pair of bootsi{ ib io i f  You start putting on your armour.i +8.9 (1i i i# $9.9 (2i4 i iR ,30.9 (3iE in iC +1.9 (4iv i A2.9 (5i i 5 _You continue putting on your +0 pair of boots. x5i iD b _You finish putting on your +0 pair of boots.iH3ioIiLiMiN$ _iRniSikT,iTiUiV,i_WiyXiX,i}YiZim[,i[i ]i],i^if_ib`i`i]ai&bib,idcijdiVk5##.....####...####  ##.†)## #.......#   ##'## ##...##.#   #.# ##.###.#   #.# ### #.#   ##.## #.#  ...## #.#  .#.....# #.#  .##...## #@#  iLl41.9 (9 .###.####...<...>#  ...........##.####  .########.... ## ##      ijrE2.9 (10.0)iXziy|9 _Found a stone staircase leading up.iZ  There is a stone staircase leading down here. _  There is a stone staircase leading up here. _i+iC.i/iF3i=6i7i#9i<i?iv@iBiGiJiKi%NiRiUiWiXi\i,`i/aicif ih iiThere is an open door here.imiOo ip_iqit iu i/v=You see here a quokka corpse.iWxi{ _i|iDi,iii:,i?iiiiːii,iii?,i6ii,iiiJ,iԣiҤi,ii@  There is an open door here.iiF _iתii,iiii_,iɱiò,iViNi,iWi.i,iiطiM,iiwi*,iii,iiui,i2ikiiivii_,iii:,iiJi,iiiiIii)ig,i\iic .l##  ∆ ..#.  ∆ ##.#.##  .....## i .....  ...  #.    #.  #.  #.# #.##.# l   frilled lizard (asleep)#.# iC##.# ########## ##..# #........#i-97.9 (55iF,8.9 (56iia _A frilled lizard comes into view.iF .l##.# ∆ ..#.# ∆ ##.#.## .....##  ..... ... #.# #@# imG#.# #.# #.# #.# #.# #.# ##.#   ##..#  i^ .l##.# ∆ ..#.# ∆ ##.#.## .....##  ..... ... #.# #@# #.# #.# #.# i#.# #.# #.# ##.#  ##..# iBiiJi1 ### #+ .l# ∆ ..#.# [. ##.#.## ..#..#.....###...ir#.............#.................. #.# ##.# ######### _A frilled lizard is nearby!ii7  Found a ring mail.ij.lli19.9 (1.0)i,i8 _The frilled lizard hisses angrily.iKN### #+# ..##.## ∆ l.#.# .[. ##.#.## ..#.....###....#...@........#####.##.... #.# . #.# #.# #.# #.# #.# #.#ii}F.li(100iiOi,### #+ ..## ∆ ..#.# .[. ##l#.## .#..#.....####.##............#####.##...#...i-i4b∆.lii5&1iq<i=iq%  iryYou closely miss the frilled lizard.=2.8 (0.9i-zi;}F _The frilled lizard bites you but does no damage.iC3.8 (1.0ii _You miss the frilled lizard. The frilled lizard barely misses you.i=T  You barely miss the frilled lizard.You bite the frilled lizard, but do no damage.iU&4i\ir[ _The frilled lizard barely misses you.ima  You miss the frilled lizard.id&5iiF _The frilled lizard bites you but does no damage.i8w@  You hit the frilled lizard.iE†i .76iƇi%R _You kill the frilled lizard!iiZiUiHH _No target in view!inioi8wigzH _No target in view!iTiiiH _No target in view!i8iKiiH _No target in view!iPiEie i H _No target in view!ixiyiY _No target in view!iiiiiui)wi|i~imigiiqiCiDiIiKi3i4i9i;iiԊieii\ iB i i i i $ _i Xi> i i ,iL i i! ,i" ij$ i& ,im' i) ij+ ,i, i4 ###∆ .... #### ∆ ∆ ######+#  ##...##.#  ##.@#..#.# -.....[.###.#.## ..i 5 ######..#..†..###...##.............##............####.##.... #.# #.. #.# .  #.#id: ,12.8 (6i; E-3.8 (7i? i7B O _o - a clear potionil# ∆.# # ∆ ∆ ## ######+# # ##...##.# # ##@.#..#.# #.[.###.#.## ..#..#..†..###... ##..... ##... #####.##....  #.# #..  #.# .  #.#iYsiTt+4.8 (1iyiv{i  ..... ##### # ∆ ∆ # ######+###...##..######..#........[@###.#.## .. #######..#..†..###. ##............#.#i 3##.#iט i$ &5it i iZ. .##### ## ∆ # ∆ ## .# ######+# .# ##...##.# .##.######..#..#.# ###......@.###.#.## .. #i#..#..†..###... ##..... ##...... #####.##.... #.i# #..  #.# . i<s #.#  #.#i٤i$6iihR _You see here a +0 ring mail.i\i-]&7iobid( _p - a +0 ring maili8i=Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  n - a +0 pair of boots (worn)p - a +0 ring mail Scrolls (go to first with ?)  f - a scroll labelled ISHRATAWNEM  i - 3 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH i>$ l - 2 scrolls labelled LEFUOD QUCH Potions (go to first with !)  g - 2 sapphire potions  h - a murky blue potion  k - a golden potion  o - a clear potioni# p - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.1 (5.1 -> 7.2). Your EV would decrease by 1.1 (13.3 -> 12.2). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ iy$ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.i i i" \......moonlandergames the Ducker .#####Gnoll ##∆Health: 31/31 ======================== #∆ip# $Magic: 4/4======================== ##AC: 5Str: 15 .#######+#EV: 13Int: 7 .###...##.#SH: 0Dex: 13 .#i# #.######..#..#.#XL:  3 Next: 37% Place: Dungeon:2 ##i# #......@.###.#.## ..Noise: ---------  Time: 1117.8 (0.0) i $ #########..#..†..###...a) +0 trident##.............il$ Throw: 3 throwing nets##............#####.##....#.# #..#.# .#.##.# _No target in view! _No target in view! i$ _No target in view! _o - a clear potion _You see here a +0 ring mail. _p - a +0 ring mailiz* i* im/ i\5 d  You start removing your armour.i5 +8.8 (1iH: iO? i? +9.8 (2iG iL iL ,20.8 (3iXP iU iZU +1.8 (4ibY i^ i1_ +2.8 (5i c id 2 _You continue removing your +0 leather armour. x5iDe iMi i~o  You finish removing your +0 leather armour.  You start putting on your armour.io +3.8 (6is ix ix +4.8 (7iA} i| i +5.8 (8i4 iT i +6.8 (9i3 iՖ E7.8 (10.0)iA i 72 _You continue putting on your +0 ring mail. x5i i i; ^ _You finish putting on your +0 ring mail.i"~i:IDrop what?16/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident (weapon)m - a +0 morningstar iMissiles (select all with ()  d - 3 throwing nets (quivered)e - a javelin Armour (select all with [)  c - a +0 helmet (worn)  n - a +0 pair of boots (worn)  p - a +0 ring mail (worn)b - a +0 leather armour iڄScrolls (select all with ?)  f - a scroll labelled ISHRATAWNEM  i - 3 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH iI l - 2 scrolls labelled LEFUOD QUCH Potions (select all with !)  g - 2 sapphire potions  h - a murky blue potion  k - a golden potion i̅ o - a clear potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i: (1 turn)  a - a +0 trident (weapon)  b + a +0 leather armour[Enter] accept (1 chosen)i_i?......moonlandergames the Ducker .#####Gnoll ##∆Health: 31/31 ======================== #∆Magic: 4/4======================== ##AC: 7Str: 15 .#######+#EV: 12Int: 7 .###...##.#SH: 0Dex: 13 .##.######..#..#.#XL:  3 Next: 37% Place: Dungeon:2 ###......@.###.#.## ..Noise: ---------  Time: 1127.8 (0.0) #########..#..†..###...a) +0 trident##.............iThrow: 3 throwing nets##............#####.##....#.# #..#.# .#.##.#You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.in+8.8 (1ii3 _You drop a +0 leather armour.i3ii+i֣iҨii{Biͬiu,iԮii,iimi#,iȴi0i?,iǷii,iiiӽ,iMii,i_ii,iii iIiiii ,iiiU4#...##### ##.##  #.#### #  #.#..# .#  #.###i##.###.#  #.#.## # #......# ##....#####.###.....#### ∆ .i.................^....+ ....#####.....@...# iv #.#.## #####.##.## ∆  #.####.# # ∆ ##...##i!#.# #..##.##.# ######+# iP#...#.##.# ##...##.# #.#.#.##.######..#..#.#ixs ##...###......[.###.#.####.##in########..#..†..### i8 413.0)  iYA malevolent force fills the Dungeon...i/  --more--iS  You fall into a shaft and drop 1 floor!i/  --more--iu&$ .#####  ......  ......#  .......  .......  ## i&3 #.?...@#  ####.#.....#  i7' # .####...#  #. #> #. i\'.. i'G.# .. i_.D∆∆iw.2.5 (13.7i {i; i\(_The shaft crumbles and collapses. i_Found a scroll labelled GIGRIL JUGA. Found a stone staircase leading down.i3iiLii: _ii[,iii\,ipiGi&,i ie#. ###.###### #........# #........#### #...........ig##.........# ∆....## #.@....# ####.#.....#iy ∆ #..####...# ##.# #> #.# ... .###iD ..i16.5 (4.0)i5if$7.5 (5ii a _b - a scroll labelled GIGRIL JUGAii[iYiLiUiiniisiiBi iC #(# #.#  #.#  #.#  ###.###### #iP..#  #..#####..@........#50.5 (3####.........# ∆#.............## #.#######......#####.#.....#∆ #..####...# ##.# #>∆ #.#...iiMii$1.5 (4iP i1% _Found 7 stones.i_i,i,i/iWiifi,ipiii,iii,igii9#.# #.# #.# ###.###### #........# #........#### #...........# #####.........#i #@............##6.5 (5 #.#######......# #.# ####.#.... ... ∆ #..####i5#.ß. ##.##..)# #.###.## ... ... .###i%E ..iCi+7.5 (6iiA# _Found a whip.i] 4ic ie H _No target in view!iJ3i|iciiP _i,i0iiv###.#######........##........####...........#####.##.....## ij#.######## ##.## ####.#....#.@.# ∆ #..#####.ß...ß.K. ##.# #..)#...#. #.# i##.###.## ... ... ..# .###i*B .ß. ... .. K   kobold (wandering) ... #.ia9##.## i 9.5 (2  A kobold comes into view. It is wielding a +0 dagger.iL .  The kobold shouts!ie&==i60.5 (3iJi3 _The kobold moves out of view.i3i+i|i#........# #.#####...# #####.# i#.....##.####### ##.## #######.#.....i^#...#..K#.) #..#####.ß@..ß...ß ##.# i4#..)#...#.. #.# ##.###.## ... ... ..# .###i#.ß. ... ..#... #.. iK   kobold##.## ..iB&0i 9K.iC4--1.5 (1ii2& _Found a trident.iN#.# #.#### #.# #####.# ∆#..## #.#......# ##.##########.#.....##...#.K.#.).#..####.#.ß.@.ß...ß.##.# #..)#...#... #.# ##.###.## ... #... .#.ß. .#... .#.. ##.## ##... ..i,QiWG.KivXA--2i^is`iSD=3iLi _You closely miss the kobold. The kobold barely misses you.i8  You hit the kobold.iC)il.94iizJ _You kill the kobold!i i i-% i( H _No target in view!i ig i i H _No target in view!i* i* i,1 i3 H _No target in view!iǏ iP iI iĚ H _No target in view!i io ic i H _No target in view!i} i#~ i iO C _No target in view!i ij i ir i i i3 i il2 i2 i^9 i; i i iN iV inioipisivig{P _i~,iii",iihi ,ii/ii\iۗi/iО,ii¤iii4ii,iiiqiisii##.##########.#.....# #...#...#.).#..####...# #.ß..)ß...ß.##.# #> #..)#...#....#.## ##.###.###....... #...#...#.....### #.ß...ß...ß...# # i #...#...#.....#...) ##.###.###.@......# -73.5 (9#.. #...#......#### #. ...ß...ß...## # ..#.........#####.........##..........#..........~##........#~+iiSS   ball python (constriction, wandering) _ Found a mace.i~=-4.5 (1i 0.0)ii^ _A ball python comes into view.i{S   #.).#..#  #.ß..)ß...ß.##.# #>  #..)#...#....#.##  ##.###.###.......  #...#...#.....###  ...ß...# #  #.....#...)  #.@......#  #.. #...#......####  #. ...ß...ß...##  # ..#.........#  ####.........#  #.........S i{h #..........~  ##........#~+ i    #.).#..#  #.ß..)ß...ß.##.# #>  #..)#...#....#.##  ##.###.###.......  #...#...#.....###  is ...ß...# #  #.....#...)  #.@......#  #.. #...#......####  i 2#. ...ß...ß...##  # ..#.........# i &####.........# #.........S  #..........~ i- j##........#~+ i i^ i $ i& b _A ball python is nearby!i #...#...#.).#..####...##.ß..)ß...ß.##.# #> #..)#...#....#.## . ##.###.###....... ..#...#...#.....###.#i ?#.ß...ß...ß...# ..###...#...#.....#...).##.###.###........# #.. #...#...@..#### #. ...ß...ß...## # ..#.........# ### #.S#.~g   goblin (asleep)##~+S   ball python (constriction, wandering)g.#...+i  A goblin comes into view. It is wielding a +0 club.i i S.ggS).i ,==5i .0)i i H _The ball python hisses angrily. The goblin shouts!iyEß..)ß...ß.##.# #>.)#...#....#.## #. #.###.###............#...#.....###.# ß...ß...ß...##..##..#...#.....#...).#.###.###........# .. #...#......####i!F ...ß...ß.@.##  ..#.........#  ###S ..~#....g...#~+ ##.....#...+ ###### (#~#iHirJr  Found 2 javelins. The ball python misses you.iSPS.g.iT.-6i\i*`Y _The ball python closely misses you.iB  You puncture the ball python!i|iU†g.iW41-7iiO _You kill the ball python!i.)#...#....#.## #. #.###.###.............#...#.....###.# ß...ß...ß...##..##..#...#.....#...).#.###.###........# .. #...#......### ...ß...ß...## i! ..#.......@.#  ###. g........~+##~+ ##.....#... ###### (#~# .#i i((g.i(.-8i/i2x _You see here a ball python corpse.ii?5=9.4 (0.9iiI _You closely miss the goblin. Your bite misses the goblin.iOD80.4 (1.0iUiXy _You barely miss the goblin. The goblin hits you but does no damage.iD<1itiIy _You barely miss the goblin. The goblin hits you but does no damage.i<i=T0-2iNiQy _You completely miss the goblin. The goblin hits you with a +0 club.i =  You puncture the goblin!iD)iw.33i?iJ _You kill the goblin!i4iU5iZ;i=H _No target in view!iiWizi8H _No target in view!i/CiCiJi@LH _No target in view!i4iiMH _No target in view!i{i|ii}ii iJi:_No target in view!iiti i C _No target in view!iT iU i[ iT^ id iڸ iݿ i i.c ic i)l in iϺ iY iX i iMA 4iG inJ i3 i i i i. i/ i16 i8 iK 3iMM iQ idR $ _iV i\ a1=i_ ib 1 _HP restored.i f 3iZg ii im ,in i9q it ,iu i x i| O=i| i~ i ,i id iD ,i i ,i iҐ > _e - 3 javelins (gained 2)iP 3iޔ i Xi i iٝ io i iV H####.......).#.~#  #...........#  #..........~+ ~ ##........#~+ Z_ ##.....#...+ ~~~ #######.#~# .~.. #.#~#~.~  #.#.~# #.@##.- ##......~# ####...~. .... ###i  Z   spectral hobgoblin (dormant) iת 952.0)  A spectral hobgoblin comes into view.i \ .  Found a faded altar of an unknown god.iM F-6.4 (13i i\ ? _The spectral hobgoblin moves out of view.i3iiXini"BiC%in*@#....~+ ~~~~###........#~+...._###.....#...+~~~~~# ########.#~#~.~..# .# #.#~#Z.~~~ ~~  #.#.~#~~# ~# i+#..##..~#.ß###......~###..####.@.~.......##### Z   spectral hobgoblini-19.4 (3.0)i4t~Z200.4 (4i9iW;i'   ~~~~#  .#~+...._#  ..+~~~~~# #  #~#~.~..# .#  #.#~#~.~~~ ~~  i )#.#.~#Z~# ~#  #..##..~#.ß#  ##......~###..  ####.@.~.....  ##........  ######### i  ~~~~#  .#~+...._#  ..+~~~~~# #  #~#~.~..# .#  #.#~#~.~~~ ~~  #.#.~#Z~# ~#  #..##..~#.ß#  ##......~###..  ####.@.~.....  ##........  #########  iՓ%_iiii _A spectral hobgoblin is nearby!i+".# ....~+~~~~~##........#~+...._# ##.....#...+~~~~~# ########.#~#~.~..# .##.#~#~.~~~ ~~#.#.~#Z~# ~#..##..~#.ß# ##....@.~###..####...~##........######### i,i%2B~Zi321.4 (1 _i~7i8i~ _  You hit the spectral hobgoblin but do no damage.ik.=2i8_iI _The spectral hobgoblin hits you but does no damage.igZD  You hit the spectral hobgoblin.i`q_.ic.53iHh8_i kY _You destroy the spectral hobgoblin!ii,i|iH _No target in view!ib ic ig ihj H _No target in view!i %_i i 8_i H _No target in view!il il ivq is H _No target in view!i_ i iO i H _No target in view!i.F iF i?K &_iM C _No target in view!is 7_i; i &_i iC 7_i:D iH &_iK i 7_iq i i. i{r %_ifs iOx 8_iz i iM i i i`niniSritiMIii+i$ _iu,iw _ You enter the shallow water.Water iON _Moving in this stuff is going to be slow.ir>i ii  You enter the shallow water.Water ivi _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.iH3iii,iii,iii>>iimiy3i i~ i ,i ii _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.i*?Water i*ix  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.iN>iihi 3i]"iH$i'i/#.. .....###.# .b# .ß...##..## ..# .....#...). ####...#### #........# . .~........ ......####.####~.......^ .ß...##.~. #~ß#~.......$ ...†.#~.# #~.~......... iz0C...).#.~#~~..#~.@.......- .......#..~.~#..######## ......~+~~~~~#~~# .....#~+...._#.~# ...#...+~~~~~#..# ####.#~#~.~..#~.#b   bat (wandering)#.#~#~.~~~#~~###.#.~#~~#~~#~.# i1R #..##..~#.ß#..#i2020.0 (16.6)i:.b_-1.0 (17i9_i- _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _A bat comes into view.i7 ..#  .b## ). ####...####  . .~........ ####~.......^  #~ß#~.......$ †.#~.# #~.~......... )#~.@....... #..######## #~~##.~##..##~.#  #~~##  ~#~.#  .ß#..#i@ ..#  .b## ). ####...####  . .~........ ####~.......^  #~ß#~.......$ †.#~.# #~.~......... )#~.@....... #..######## #~~##.~##..#i:#~.#  #~~  ~#~  .i&_ii'io)Z _A bat is nearby!if ..#  .b## ). ####...####  . .~........ ####~.......^ ig #~ß#~.......$ †.#~.# #~.~......... )#~.@....... #..######## #~~#_#.~##..##~.# i_gA #~~##  ~#~.#  ig).ß#..#i ..#  .b## ). ####...####  . .~........ ####~.......^  #~ß#~.......$ †.#~.# #~.~......... )#~.@....... #..######## #~~#_#.~##..#i?#~.#  #~~  ~#~  .iZV_i i Z _A bat is nearby!i...#.## #. ..... ..#. ...###.# #..# ß...##..### ..b## ....#...). .####...#####..# . ..~......####.####~.^. ß...##.~. #~ß#$†.#~.# #~.~..).#.~#~~..#~..........i7#..~.~#..#########~+~~~~~#~~#.#~+...._#.~# ..#...+~~~~~#..# ###.#~#~.~..#~.##.#~#~.~~~#~~###.#.~#~~#~~#~.#ii(i&i.b_bi 82.0 (1.0) _iipiM,i"b.i0.=3i '_i _You reach to attack! You closely miss the bat. The bat barely misses you.iXJ  You reach to attack! You hit the bat.iV._i) ;7-9 (0.9i&i*G _You kill the bat!iN-ip'_iĦH _No target in view!i]8_ii#iEH _No target in view!iFi iViLH _No target in view!iiWi'_iBH _No target in view!ioipi/w9_iyH _No target in view!iip ii2@ _No target in view!iii|'_ii'8_ik(i.i>2iBD_i 9_itiiii- iiiKikii'iiip3iqitiouiyP _i~Bii,ibiȄi,iiyi,iiݎijBi,igiI _You now have 59 gold pieces (gained 8).i'3iii,iiiå,iili~,i-i*iii,ii۽i### # .# #( ## ∆ ..... ... ....## #...###.###.# ........... ##.#.....# # ∆.#. .#..####...#.###... .##.# .#>......i\#.## #......##.37.9 (14.0).......##.#...#..###.# .....#..#...#...##..###.##....######...)...####...######.....# .~..~.........# ....####.####~.......^.# ...##.~. #~ß#~.........# .†.#~.# #~.~..........#ipB8.9 (15ii2 _Found 2 atropa-tipped darts.iX 3iu i i ,i ,iS #### # #. # i #### # .. #. ..# ## . .# #( ## # )..#...... ... i ....## .....#...###.### .....# ........ ##.#.....# #..$.##..####...#.#i 9.0)##.# .#>......i! m#.## #.#...... iE u.........##.#...#........ ...###.# .....#..#...#...#.##....ig s# ###...i /.........i, i ,40.9 (2i i ) _Found a long sword.iz 3iN iؐ i ,i ,i| ,iԛ iF ,i i M _You now have 69 gold pieces (gained 10).i# 3i} i i1 ,i3 i i ,ih i= i i i i3 it ,i: i' B  You see here a +0 long sword.i i  _i i i ,iu i i ,iY i iH ,iK i if ,i i i ,i in i i; i i i ,i i i ,ib i<i,ii* in ,i ii,i/ii,iiiiWi i8"i$,iw%i-iC/,i 0i2it5,i6i9i;,i0=i@iB,i>DiGiI,ihLiMiP,iQiTiV,iWi Ziz\,i]i_ia,i!cidif,igijikiZlilihnip,iqijwH  You see here 2 atropa-tipped darts.iyicz _i{i}i,iiDži<,iiiK,i.iiӔ,iimi ...B<..  ... ....  ........ # .......# #.# ...#.### .. #.# ∆..... ##... .# #. #. #..# #.# #.##.# #.@? iw#.# #..#.# #.## #.# #.#.# ###....##... #.####...# ##....### . #..##....###(.#.##...)..#............# B   giant cockroach (asleep) ##......#...##### ##.............#.#....#...in 80.9 (40.0)  A giant cockroach comes into view.i9i.BBi,1.9 (41ii9 _Found a stone staircase leading up.id ........<...B... #........  ..# ........#  #.# ......#.#### ..  #.# #.[......##...  #.# #. #. #@.#......  #.# #.##.# #..?......  #.# #..#.# #.##......  #.# #.#.# ###....##... ##.####...# ##....### .. .#..##....###(.#.##.. i~e ....)..#............##......#...###.#### ###........ig ir F.BiTt 12.9 (1.0)iz iw} # _Found a robe.iN  #............<........... #.....B..  ....# ......#.####  #.[..@...## #. #####..##.?..#. #.##.... i x #.# #.#.# ###....##. ##.####...# ##....### .. .#..##....###(.#.##.. ....)..#............#...###.####iFi{F.Bi&3iiM!i9  You reach to attack!iL.Bio&4iBi9c _You hit the giant cockroach but do no damage.iF  You puncture the giant cockroach!iE†i752=5i>iS _You kill the giant cockroach!iyiZziiEH _No target in view!i4i=iH _No target in view!iyg4imiapH _No target in view!ia4iLi"H _No target in view!iUiVi\i-_H _No target in view!iiEiibC _No target in view!ie 4i$m io i 4i i il 4i?r it i i i; i i 4iӗ i3 i 4i i ia 3id iSh io i s : _it iw ix iy i ...............<.... ......... #........ .# ..ī ~# . .# ......#†#### ... .# #.[......##.... i /.# #. #. #####..#....... .# #.##.# #i ).... - io .# #..#.# #.##....... .# #.#.# ###....##.... .####...# ##....### ... i o..##....###(.#.##.. . i b..)..#............# iՅ <#......#...###.#### i P#.......... ..#.#i& '......i p7.9 (2-8.9 (3i i ^ _q - a scroll labelled LAEPE KAECAi/3i.0i6ij8,i;,iG>ij>i?iBiE,iGi)Kk  You see here a giant cockroach corpse.iR ##.....J..## #..........# #..........# #..........#  iGR#.....<....#  #..........#  .#........#  ..# .......@.# . itR #.# .......#†#### ... iR #.# #.##.[......##....  #.# #. #. #####..#....... iR #.# #.##.# #..........  #.# #..#.# #.##.......iRyJ   jelly (asleep) iS #.# #.#.# ###....##.... ###.####...# ##i_S....### ....##....###(.#.##.. .iWq 91  A jelly comes into view.i^t.JJiH_+2.9 (4idi;gZ _The jelly quivers.ito  #........#J.<#..# .#.# ...## .......#†####  #.##.[......##io #. #####..#....#......#. #.##....  #.# #.#.# ###....##. ###.####...# ##....### ..i/rizP.Jiz+3.9 (1iiliLIx..  ##.J.<#..# .#.## ...## .......#†####  #.##.[......## #. #####..##...#. #.##...  #.# #.#.# ###....##.iKi RP.JiWR&4iXiZiL  You reach to attack! You hit the jelly.iV.Ji&5i_i3 _The jelly is lightly wounded.i<  You hit the jelly. Your hands burn!  The jelly is moderately wounded.iO= `26----=6iND i G R _The jelly barely misses you.iҴ  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is severely wounded.i 4------ 3 7.8 (0.9-4 tridentCorr (-4) i i) < _The jelly hits you but does no damage.i=G <  You puncture the jelly!iR 1.i/j iq moonlandergames the Ducker..........Gnoll#........#Health: 24/31 ==================------##........##Magic: 4/4========================#..........#AC:  3  Str: 15#..........#EV: 12Int: 7#..........#SH: 0Dex: 13#.....<....#XL:  3 Next: 141% Place: Dungeon:3#......@...#Noise: =--------  Time: 1298.8 (1.0).#........##a) -4 trident..# .........##.Throw: 3 throwing nets#.# .......#†#### ...iPr Corr (-4) #.# #.##.[......##....#.# #. #. #####..#.......#.# #.##.# #..........#.# #..#.# #.##.......#.# #.#.# ###....##....Your Armour skill increases to level 1!Your Stealth skill increases to level 1!ir Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!Your Spellcasting skill increases to level 1!Your Evocations skill increases to level 1!it <Shields skill increases to level 1!Unarmed Combat skill increases to level 1!pellcasting skill increases to level 1!Evocationshapeshifting skill increases to level 1! have reached level 4!i~ /  --more--i)K9/385/58424% i/i 2P _You feel clever.iҔ . #.# ##.## #.# #.# #.# #.....<....# #.#.#.## ..# #.## . #.#.#†#### ... #.# ##.##.[......##.... #.# #. #. #####..#. #.# #.##.# #.... # #.# #..#.# #.##....... # #.# #.#.# ###....##....30-9 _i3iziniif,ieiiLK1=ii,ii^iii)i|h2==ii],ii,i"iiii|iU3=iir,iiiii8-ik 3123.0) _You start resting.i 7 3.8 (14+0 tridentiDiG[ _You are no longer corroded.imM##.i .iC iw i#iݠ#i.iI+ #.i{.i i..#i&F.## iea..# #.........##i.i֢.i #ir.i##.iiAii4i.=il4i.0)i'i ii7S_There is a stone staircase leading up here.i i3 im i ,i& ,i i i7 ,i ir i a5==i iZ ,i i~ ,i* i ,i^ is i N6=i-! i# ,i8& i( ,i* is, i, iS. ih1 i1 K7=i3 ii? i@ iE $ i+F ;_You start resting.iOM 0295.0)i N i4N q8==30.8 (16i>d 8 _HP restored.i<iݰi{iBi11.0)iitC#.####.#.# ##.....## #.####........# ##...## ##...########.### ##'## #..##.##.# ###.# #...#.##.# ##.#.# #.#.#.##.# ##.#..## ##...###.######.###..## ##.###.......## ##..######.#2imu########@###..........# ##.#.)########## ##.#.# ###.# iuf#.# #.# iu#.# ##### #.#  ##...## ########.#i w:=i|i-3.3 (2.5ii^} _You climb upwards. _There is a stone staircase leading down here.iE IiJ i i. | _i i i\ ,i iC i ,i{ i i ,i i iV ,i$ i i ,i i i ,i iu i ,i i| i ,i it ix ,i i i/ i] i i i ,i i i ,i iS i ,i i iY ,i i i i? i i i ,i iC i ,i# i iw! #.###.###........# #.#..##..# #.#.#..##..## ##...## #.##......########  i! M##.## #.####............ #.#####...#######. #.# #........## #.# ########.# i! '#.# #@# ##. ### ###.######'# #.. ..# i" .........# .K. #..####.# .##..###.# ..... i6" #.....#.###.#.#.# g...... #.#.#.#.#ih" #.....###.........###.....#.## g   hobgoblin (asleep)i" #.......+.........+........... K   kobold (asleep)##....###.........i" K####....#####.# i" 4 ##.#.####i( 52.3 (19.0)  You open the door.  A kobold and a hobgoblin come into view.iG* iC0 K.g.gKi0 i"1 &====iC1 %3.3 (20i6 iM= > _The kobold shouts! The hobgoblin shouts!i g.##..###..## #.##......#  ##.## ....  #.# #...  #.# ..##  #.# #.#  #.# #@# ##. ###  #K# #.. ..#  ... ir  g....    .......   .........  +.........+  #.........#  ijy.##..###..## #.##......# ibk ##.## ....  #.# #...  #.# ..##  #.# #.#  #.# #@# ##. ### ik( #K# #.. ..#  ...   g....    .......   .........  i)l+.........+  #.........#  iqinriuwi zd _There are monsters nearby!i7/C.##..###..## #.##......#  ##.## ....  #.# #...  #.# ..##  #.# #.#  #.# #@# ##. ###  #K# #.. ..#  ...   g....    .......   .........  +.........+  #.........#  iU.##..###..## #.##......#  ##.## ....  #.# #...i  #.# ..##  #.# #.#  #.# #@# ##. ###  #K# #.. ..#  ...   g....    ....... i#  .........  +.........+  #.........#  iili;id _There are monsters nearby!i:ivA>g.iBf=---4.3 (1.0)iGiRJ _You barely miss the kobold. The kobold closely misses you.i! 8  You hit the kobold.i>" i' Lg.i+ X5---5i1 i4 J _You kill the kobold!i c  You barely miss the hobgoblin.i -6.2 (0.9iΰ i @ _The hobgoblin hits you but does no damage.i iR -7.2 (1.0i i x _You barely miss the hobgoblin. The hobgoblin misses you.i iw @  You puncture the hobgoblin!i~ f)i .78iW i M _You kill the hobgoblin!i i% i%# i]% H _No target in view!i_ i|_ i f i%g H _No target in view!i i iB i H _No target in view!i>` i` i7f ih H _No target in view!iKiEi#iYH _No target in view!ii}i iܞC _No target in view!i,i,i2i5i;H3iuIiMiOiR: _iNW _ There is an open door, spattered with blood here.  Things that are here:  a +0 short sword; a hobgoblin corpseiXiY _iYi|]i^i^i_itci5eiaeikfiiij,iPki^piririsiHviy,iMziX}ix~,i%iXi@iuiׁii,iiDi},i)i7 _You open the door.i%3iiߐ@  There is an open door here.ii- _i/iݕi,iԗi͘iiiiZiiiWişi,ii٢iiLiФiߩiiiriWi|ii+iirii۱i²iiɳii<iiili9ii i]iiiiӻnieii i@iigii i@iiii%iui i-i"iiiQi i,iDii1iZi ii[ii ii i7iiiiipii#i>iiYiqiiiiiiiiUiiii^iiii,iZiii1iiiiiUii|ii)ipiiitii,iiii&ii9 ih i i i ii/iiiD,iii9iaii9i:ibiiiiiii,ig i "i #i5#i#i$i@&,i&i(i2/v #.# . i|/#.# #.# #.#  i/#.#  #.#  ######## ##.# ####### #..>...# ##..# #...... i0#.# #@###.#.####.#####-415.2 (57.0) i;0#.####.##.###.........# #.#........#...##.###.# ic0k#.#.##.####...###...... i0###.#.##.# ##.## #####.# i0#......#.# #.# #. i0s#### #.#......# #.# #.# ...# #.######## ##'## #. i*1##.# #.###...## #.iw6i7F-6.2 (58i=;i=9 _Found an escape hatch in the floor.ikCi{D3ivFiLHi4I,iNiOiP,i2RitS,icTizUiWiW,i>YiUZiZ,i\i]iE^,i_iaia,i-cidi/e,ifi-h,ihijik,i{liUnijo,i piqiis,isi uiu,i*viwix,iQyi{{io|i|i }i~i,iidBii~i?,iއii,ii i,iVi$iȍii7ini,i~ii,iӒiIi,iiXil,i2i ir,i4ii#,ixiiդ,iiYiC,iii ,ili2iުiiwii`iiiDisiñiigiii=iiiζiiʷi[iviiSiԹiiaiͺiXipiiiY,iiin,iVi2i,iii,iZi-i,iEii,iCii,iiFij  J#  .#  .#  .#  i.#   ####$#   ##.#..#  ∆####...@#  +.......#  ####....#  ∆if3 ##.#.#  ∆ ###.#      J   endoplasm (asleep)+# #.# i##.# #.# ..#.# ##### #.# i'| 61.2 (45  An endoplasm comes into view.i`.JJii%2.2 (46i<i^ _The endoplasm quivers.iD .#  J#  .#  .#  .# i ####$#  ##.#..#  ∆ ####...@#  +.......#  ####....#  ∆ ##.#.#  ∆ ###.#  i}#.#  #.#  #.#  ##### #.# im(io .#  J#  .#  .#  .#  ####$#  ##.#..#  ∆ ####...@#  +.......#  ####....#  ∆ ##.#.#  ∆ ###.#  #.#  #.# iv #.#  ##### #.# i5}i}i[i i i().i".iWJi .i5 ####$i; i{L##.#@.#i̒∆i,<####....##i%+.......iP i/####....i֔ ∆i$L##.#.ir∆iȕ,###.i i?(#. iu####+i. iA..##.# #. i33_An endoplasm is nearby!igiiʠiE.iJiSi3.2 (1i`.0)i=i i-i_Found a spear.i- #.#  .).  #.#  #.#  #J#  #.#   #.#  ##@#   ##.#..#  ∆####....# +.......#   ####....#  ##.#.#  ∆###.#   #.#  ###+# #.#  i5L.J4io=i@Q _You see here 8 gold pieces.iU  You reach to attack! You puncture the endoplasm!ii.iא.85iiM _You kill the endoplasm!i  _No target in view!iiǜiuiH _No target in view!ii:i iH _No target in view!ieiiiH _No target in view!iiiiXH _No target in view!i9ziziiC _No target in view!i^iiiieiJfikilii~i ivi~$i%%i%i6*i*i/Z _You now have 77 gold pieces (gained 8).iO03i=1i2i4,iv5i6i8,i9iE;i<,i=i?i0A,iBinCi=EiYEijFiP=  You see here a +0 spear.iRicS _iTiViX,iYi[i]i^i%_iaic,idikjXiami4nitnipoirqi&s,iNtiuiw,i7xiQzi&{,i{iJ}i$~,i~iiրiicioim,iiiAi############ ........##.. .......@##.# 849.0)i9...<###.##.#  . #.###.##.####  #...........#  ....###.##.##.#  iŋ.. #.##.##.#  ..##.##.###.# ##.##...)....#  ..#####.##### iZB5.2 (20i i09 _Found a stone staircase leading up.i>?3i.@iBiCi7DiGniIiJ,iJiKi:M,iMiKQP  There is a stone staircase leading up here.i{RiR _iSiSUi*W,iWiYi_N #############  #........##..  ####........##.#  i_`#......<###.##.# #.##.##.###.##.####  #.##...........#  #i`#.##.##.# 91.2 (6.0)...#.# #.##.##.# i`#........ ..##.##.###.# i` ###...#####.##...)....# ##.. ..#####.#####ia #> ### #.#iNa2#. iua ### # # #.#iaX ..# .#iaN #.#ihi$i+2.2 (7i7mi}o; _Found a stone staircase leading down.i ia i i iL i i ,i i iE i i5 i i i i^ i i i i ,i i i i/ i i i i] i i iB ,i! i" i,$ ,i$ i& i@' ,i' id* i+ i+ iF, i . ie/ ,i/ iY1 i,3 ,i3 i,5 i6 iN6 i6 i8 iP: ,i: i< i> ,i> iJA iNB ,iC iE iEG ,iG iI i/K ,iK i_M iN ,iO iP iQ ,i3R iS iCU ,iU iW iuX ,iY iZ i[ ,in\ i^ iA_ ,i_ ib ic ,ixd if ig ,idh ii i k i;k ik im iGn ,in iAq iq ,iBr is iu ,isu iv ilw ,i x i0y iy ,iz i i ,i[ i i ,iՃ i iq ,i׆ i iT ,iƉ i3 iA ,i i i ,i i iJ i i) i iڕ ,i i iޘ i ic iʚ i ,i i i iݞ i/ iB i} ..# #...# ##........### ### ##.## #>######## .# #.# i )#########.## #+# #......##..# ... #.####.###.# .... ## # #.# #......# ..... ##. i1 #####.###.....####.$.... ####.. ............^...@'...... +..... #####.........####.r.... ####.. iy # #####.##.## ..:.. ##.#.#### !... ## ##.# ... ##.# ######+# i۩ jr   rat (asleep) ##.# ##...##.# #.######..#..#.# ##### # #......[.###.#.## iP -#...#i S 536.2 (44.0)  You open the door.  i) @A rat comes into view.iC <  The rat squeaks loudly.i i ir =r....b.b   bat (wandering)r   rati K====7.2 (45it i _A bat comes into view. _Found 10 gold pieces, a book of Geomancy and a murky blue potion.i i_ i i jr..b...biJ P----8.2 (1.0)i{ i] g _You reach to attack! You completely miss the rat.iUiiC#b..iQ=---9iiu _You closely miss the rat. The rat bites you but does no damage.i\5  You hit the rat.i]i6_V  You kill the rat!iWeM†.big03040inip: _The bat hits you but does no damage.iFi b.  You reach to attack! You hit the bat but do no damage.i -1.1 (0.9iUi: _The bat hits you but does no damage.i?,ioIiI-2.1 (1.0iLQikS _You closely miss the bat. The bat closely misses you.iiiJb†ib-3.0 (0.9ii, _You hit the bat but do no damage. The bat closely misses you.i# #...# ##..# ##.## #># #.# #.# #.## #+##......##..# #...##.####.###.# #.#  #.# #......# #.##.#.###.....####.b.####.iɄ^....@.+..####.####.  #####.##.## #..:.##.##.#### #!.# #.# #...## #.# ######+## #.# ##...##.# # #.######..#..#.# ##### # #......[.###.#.## #...# #ii;$bi-4.0 (1.0iui _The bat barely misses you. The bat hits you but does no damage.  There is an open door here. _You see here a rat corpse.i  You barely miss the bat. The bat misses you.i*&5i!i": _The bat hits you but does no damage.ii5  You hit the bat.iqk†iw.16i}i{G _You kill the bat!iiiei H _No target in view!i;  _No target in view!iL i i i H _No target in view!iJb 4ii ij H _No target in view!ia 4i) iS H _No target in view!i S 4ifY i7[ @ _No target in view!ix i i i i. i i i i0 i ip ir iJ 4i i iY 3i i. i i : _i7 ^ _ You see here a bat corpse.i i$  _ik i ,i iu M _You now have 87 gold pieces (gained 10).i4 3i3 i ia ,i iO i] ,i iJ   #.# #.# #.# ######.## ##+## #.# ......##..# ##...## #.# .####.###.# ##.....## ####.# .# ##.......## ##.#..# .###.....####.........####....## .......^....††........+.......# .........####.........####....# ####.##.## ##..@....## ##.#.# - i  #.#### ##!....## ###.# .# ##...## #.# #.# ######+## #.##.# ##...##.# #.##.######..#..#.# ##### #.##......[.###.#.## #...# #.#########..#..÷..###...####.# ##...............##.#You pick up a book of Geomancy and begin reading...i3 ,52.0 (6i^ E-3.0 (7i i{ ] _You add the spells Sandblast, Stone Arrow and Passwall to your library.i$3iiOiBin,iir _h - 2 murky blue potions (gained 1)iioiizi,iii,i5i3i,iib _You open the door.  There is an open door here. _i"i,iiiR ,i i i ,i iAiBifirBiVi-,iiyi,iici-,ii]i',ii` i i!,ik"i$iO%,i%i'i8),i)iv+i,,i-i?/i0,ir1i`2i4,i5i7i9,i:i1<i=i>i>i?iPAiAi]BiCi+E,iEi8Gi1Hi_HiHikJiqKiKi&LiLiMiMi Nic`iHaBi jijBioio,ioixiyiyizi=iуii+ii7i_ii iS,iYi֠i,iiir,iϮiii,iaii,iiiV,iisiiiii,iii,ixii,ii!id ,iU ii#iqi)ii,iIi}'i(,iC)i0i 2,i{2i;R  There is a stone staircase leading down here.i<iP= _i=iFiG,iGiCO7 _You open the door.iP3iQi\@  There is an open door here.i^i^ _it_igih,iii7rius,iwtiT|iy},iQ~i΄iy,i/ig  There is an open door here.  You see here a rat corpse.ii  _ii1iiϔiiwij,iǙii,i:i id,iii,iii,iTi{i,ipi|i,iBimi9,iֻi/i,iii;,iiZiiiii,iGi'iR,iii3,iviir,iii,ivii,i5iWi,i!i2i,iiiw,iii^,iii,iif7 _You open the door.i'3ii6@  There is an open door here.ii _iii,iii,ieii;,iiix,ib iy@  There is an open door here.ihi _iiFi,idii.,ii i",i"ig&i',i(i+i_-,i-in1i2,i3i9  Things that are here:  a +0 dagger; a kobold skeletoni:ia; _i<i|?i@,iAi)DiE,i #................. #..........##### #.....<....###................#........#28.5 (13.0####..##..#.........###(# ##.###.........#.## #.# #.# #.##.##.[.....iVA #.# #.# #.##.######..# #.# #.# #.##.# #... ##.###### #.# #..#.# #.## .......# #.# ##.#.# ###...   #........####.####...# ##....# iiZ,9.5 (14ibi!d; _Found a stone staircase leading down.ifh3i.## #..... #..........## #..... ######.....##### # #.........###..... #............#. iT#####..##..#...... #(# ##.###..... #.# #.# #.##.##.[i;∆i+4.5 (5iiK _Found a hand axe. Found a stone staircase leading up.i3iji#i,i,i,iUi,iriL _You now have 95 gold pieces (gained 8).iD3ij i- i# [.......#. . ..## ..).# ..<......# #...## #....  #..# # #..# 8.5 (4 ##.........# #i?_ .#.##.........# ###...............# #...#.#.......>.## ##..........## # ######.....##### # #.........### #............#..ii+9.5 (5i#i%( _Found a ring mail.iitii)H _No target in view!i' 3i i iy #...r. # #[........#. ......## ..........).# ..<.......###...  #.# #i #...#  ##..# # .#.##...# ## #...............# #...#.#.iV>.## #r   rat (asleep) #..........## #..######.....##### #..i[ ####..i n 0  A rat comes into view.i;h.rri5==40.5 (1i^i- _The rat squeaks loudly.ii #.....  # # .[.r....  ..#. ........  ..## .........  .).# ..<......#  #..#.........##  #..#..........  #@.........#  #..........# i ##.........#  .#.##.........#  .........#  ......>.##  #..........##  ######.....##### i #.....  # # .[.r....  ..#. ........  ..## .........  .).# ..<......#  #..#.........##  #..#..........  #@.........#  #..........#  ##.........#  .#.##.........#  in.........#  ......>.##  #..........##  ######.....##### i4ii2Z _A rat is nearby!i_ #.....  # # .[.r....  ..#. ........  ..## .........  .).# ..<......#  #..#.........##  #..#..........  #@.........#  #..........#  ##.........# i .#.##.........#  .........#  ......>.##  #..........##  ######.....##### iY( #.....  # # .[.r....  ..#. ........  ..## .........  .).# ..<......#  #..#.........##  #..#..........  #@.........#  #..........#  ##.........#  .#.##.........#  .........#  ......>.##  #..........##  ######.....##### id4i}iikZ _A rat is nearby!iܞ #..... #...... # # .[.r...#. ........ #..## ... ..).# ..< #..#.###.@#.......... ##..#.. ##iٟ  .#.####...........#.#>.##..... ########## iiK.ri6--1 _iiԲivt###### ##....... # # #.[...... ..#. #...r.... #..## #......... ..).##..<# #..#@........## #..#. ##..# #.#..# .. ##.# #. .#.### ##........# #....#.#>#.#..........## #.ivi9|L.ri|A--2iTi+iO  You reach to attack! You puncture the rat!ig†i.23iiG _You kill the rat!i ii iinH _No target in view!ii[iiɌH _No target in view!ii|i i#H _No target in view!iy4i|iRH _No target in view!ii8ii H _No target in view!iii1i@ _No target in view!iPi iiipiiiOi i ii|iii iSii.ijiCii,P _iiKi`ii,i>i iB i iii,i$iJ? _ You see here a +0 hand axe.imi _i[!i=$i,# ## ###### .. .. ### #.....# .. . ..# ##.......#.#.#.#.# #.[............#.# #........ig-`.#.#.#.@####..†......9.5 (6........).##..<......##.#.#.#.#..#.........## .).....##..#...........#.#.#.#.##..........#i-....... . #..........##.#.#.# #.##.........# .... .#.##.........##i-).......#i4i4,50.5 (7i:ii<% _Found a dagger.iZ3iii,i ,i ,ioiBij,iiih,iEiVi~,ih i%i&,i (i*i(-,i*.i%0i2,i34i7i#9,iH:i#<i=i#>i>i?iA,iBiBFiIH,iHiIiJ,iZKi MiN,isOiJQiRiSiSiViX,iYi[i!^,iA_icie,ifihip #...........### #.##..........# #...#.#.#.#.#.#  ###.........#.# i}q| #.#.#.#.#.#..###  ##.....).#  #.#.#.#.#.#.#.#..  ##.......).....##.  #@#.#.#.#.#.#.#.##  ##............ . # ir+ .#.#.#.#.#.# #.#  #S... .#.#  .#.#.#.#.#.....  #(.. . ...#.# S   ball python (constriction, asleep)  .#.# #..ir  #. ### iv 68.5 (18.0)  A ball python comes into view.Found 7 stones.i|~S.S)i'}5==9.5 (19iig5 _The ball python hisses angrily.i  .###  #.##..........#  #...#..#  ###.........#.#  #.#.#.#.#.#.. ##....) #.#.#.#.i  ##.......) #@# ##............ .  S#.#.#.#.#.#  #....  .#.#.# #(.. .  .#.#  #.  iRL  .###  #.##..........#  #...#..#  ###.........#.#  #.#.#.#.#.#.. ##....) #.#.#.#. ##.......) #@# ##............ .  S#.#.#.#.#.#  #....  .#.#.# #(.. .  .#.#  #. iQ iR i2W iX b _A ball python is nearby!i  .###  #.##..........#  #...#..#  ###.........#.#  #.#.#.#.#.#.. ##....) #.#.#.#. ##.......) #@# ##............ .  S#.#.#.#.#.#  #....  .#.#.# #(.. .  .#.#  #.  iS .###  #.##..........#  #...#..#  ###.........#.#  #.#.#.#.#.#.. ##....)i #.#.#.#. ##.......) #@# ##............ .  S#.#.#.#.#.#  #....  .#.#.# #(.. .  .#.#  #. i4i i"b _A ball python is nearby!i-W  You reach to attack! You puncture the ball python!i8F†iA;C3--70.0)iBiBO _You kill the ball python!i,ii2iNii/BiL,i6i,g  You see here a ball python corpse.ii _i_ii_,iiSi,ii;  You see here 7 stones.ii _iJi8iG,i|i i ,i i i ,iidi ,iii,i(i i,iIi"im$,i%i:&ij',i'i!)i),iX*iD+iI,,i,i.i0,ia1i2i4,i 5i6,iS7io?N _You now have 107 gold pieces (gained 12).i@3i*AiCiD,iEiGiH,iIiKiM,iNiPiR,iTiVi:X,iZi_ia,ibidie,ivfigii,i(ki-mi_oioipiript,iuixi{,i}iiނ,i|i i,iii,i͓ii,ieii,ii)ia,iiiP,iiiư,i]ii,iXiie,i8ioii׻iMigi,iiiOi,imii,iii,iii,ioiqi:,iiiF,i iAi,iMiKi,iiiY,iiIi,i6ii,iwiit,iiiI,ii_i,ilii,iii',i}ii,i5ii,iii  #####  #.....  #......  .......  .......  .......  ##########. ########........@....... --831.5 (iy U61.0) #........###### ........##....... .........#....... .........#....... .........#.)..... .........#....... .........#....... ........##i'B2.5 (62ihi( _Found a battleaxe.i 3iO i i i ,i i i< ###### ##.....####.##..#..= #.. ##########.#####.................########.. ......## #..# #..# #....r   rat (wandering)i # #.)# #.......r# #........i 13.5 (1.0)i3 +4.5 (2i= i V _A rat comes into view.i D ######  ##.....##  ##.......#  #.........  #........=  #.........  #.@....... ............... ######.........  #.........  #.........  #.........  #.).......  #.......r.   i / ######  ##.....##  ##.......#  #.........  #........=  #.........  #.@....... ............... ######.........  #.........iy F #......... #.........  #.)....... #.......r. i i i i Z _A rat is nearby!io w#########.....##..#..#.=##.###########.# #####..........# ......########..### #.# #.## #.## #.)## #.......r# #..##iL i 9r.i* 25.5 (1 _i i i=#########.....##..#.. #.=# #.# ##########.# ####..........# .....######### ## #.#  #.# # #.)# #......r# #....### #.# iQBiJzr.riK0===6iSiU- _The rat squeaks loudly.i>##.....##..#.. #.=# #.# ##########.# ###..........# ....######### ## #.#  #.# # #.# # #.)....r..## #........i# #.# #  iiK>r.i0---7iii J  You reach to attack! You hit the rat.i)hr. i)B---8i1i54\ _The rat is severely wounded.i  You barely miss the rat.The rat is severely wounded.i.=9ii'; _The rat bites you but does no damage.i5  You hit the rat.i)2.i6440.4 (0.9iliG _You kill the rat!id4ioi H _No target in view!iF iG iN i%Q H _No target in view!i~ 4i i H _No target in view!i? 4igE iG H _No target in view!i= 4i8 i H _No target in view!i#* 4i2 i4 @ _No target in view!i io i> i iH 4iP i3R i 4i; iN i i i i i~ i0 $ _i[ ir i ,i i0 i5 i i i iR ,i i i ,i%! iF) G        #######   ##.....##   ####   #.........#   #........@#  -iI*  #.........#  ########.........#  .............#  ########.........#  # #.........#    # #.........#    # #.........#    # #.).......#  i 1 r5.4 (5.0-6.4 (6i5 i; 0 _r - a ring of positive energyi{fikInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()  d - 3 throwing nets (quivered)e - 3 javelins izlArmour (go to first with [)  c - a +0 helmet (worn)  n - a +0 pair of boots (worn)  p - a +0 ring mail (worn) Jewellery (go to first with "=)r - a ring of positive energy Scrolls (go to first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  i - 3 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  q - a scroll labelled LAEPE KAECA Potions (go to first with !)  g - 2 sapphire potions  h - 2 murky blue potions il[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i r - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. ii(p)ut on, (d)rop, (=)adjust, or (i)nscribe.iigiè  moonlandergames the Ducker  Gnoll  Health: 38/38 ========================  Magic: 5/5========================#######  AC: 7Str: 15##.....##  EV: 12Int: 8##.......##  SH: 0iPDex: 13#.........#  XL:  4 Next: 34% Place: Dungeon:3#........@#  Noise: ---------  Time: 1846.4 (0.0)#.........#  a) +0 trident ########.........#  Throw: 3 throwing nets .................# iU########.........# ##.........#   ##.........#   ##.........#   ##.).......#   _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _r - a ring of positive energyihi+9 (0.5i\i< _r - a ring of positive energy (worn)i6iʛiEii(iBi,ii iӮ,i"iqiV,iõiUi,iigi+##.......###.........##.........##.........# ########.........# .................# ########.. #. #51.9 (5.0 #.i #.)...... # #....# # .....#......#.# <..# iis$2.9 (6ii?9 _Found a stone staircase leading up.iE3iNGiKinS3 ... #######. ......... ########. .0)..##....>..... #  iZi^+3.9 (1i/`ib; _Found a stone staircase leading down.il il im iq iw Bix i| ####### ........ # # # .)#.#i i4..##i ........#. #....(.....# i :  # i E i i +5.9 (2i i % _Found 9 stones.i% 3i i iU ,i iٯ i i iC i ig ,ik im i ,i i i iܾ i" i is ,i i i ,i i i ,i if i ,i iS i ,i i i ,i i in ,i i ie ,i; iP i ,i i i5 ib i i i ,i i} i ,i i# iy ,iZ im im ,i i i ,i2 i i ,i i i ,i\ i i ,i i i9 ,i i_ i> ,i i i ,i i i\ ,i i iV ,i  i i i i! i|# ,i}$ ij& i( ,i) i:+ i, ,i- i42 i]4 ,im5 i7 i}9 ,i; iB iE ,iG i>I iK Bi)N iN ,i9O iQ iR ,iR iW iX ,iQZ ,iM[ ,i[ i a i^b i|b iYc ie in [###..........# #.........# ............#g....##.........# #....#.....##.).......## ..........#.....##..........#  #..........#.....##..........#  ##........##.....##..........#  ##........## ....##..........#  #..........# #..# ......<..## in  #..........# #@.# #....>.....#  #..........# #..###.........#.##.....<....# #..##......(.....# ###..........# ##.##.# #.#.###..# ...#........## #.#..# #.#. #.## i o .#.........## #....###.#.###.# g   goblin (asleep) .........#.######........#.....# .##.##.[......##.....#########.# i=o s.##.######..#............#.....#ir 097.9 (42.0)i}y _.ggi"z ,8.9 (43iT i u _A goblin comes into view. It is wielding a +0 dagger.iB*  #.....# #.g...##.) #.....#..#  #.....#.#  .....#.#   ....#.#   #..# i*\<..   #@.# #....>.....   #..#. #i*" <....# #..#(....i*> ##.##.# . #.#..# #.#. #. #..i4+.# ...i[+.# [....i}+5.# .....#.....# iF  #.....# #.g...##.) #.....#..#  #.....#.#  .....#.#   ....#.#   #..# <..   #@.# #....>.....   #..#. i.<....# #..#(.... ##.##.# . #.#..# #.#. #. #...# ....[....ifr......#....i4iՖs _A goblin is nearby!i| ### ### #.... ..g).# ##...#.#..###.....##....#  ......<..#..# #....>.....  ...###.........# # ir<..##......(.... ###..# ##.#####.. ...#.## #.#..# #.#. #.## .#..## #....###.#.###. .........#.######........#......[......##.....#########iQi&.gi;89.9 (1.0) _i%i$i/x  ##.#######  ### ### #... .....##.)# ##g..###..@..##....# ix ###..## ......<..# #....>....  .#.........# # <..##......(... ###..# ##.##i y ###.. ...#.## #.#..# #.#. iDy ## .#..## #....###.#.### .........#.######........#....iF{ i &.gi (900iӉ iE i9iA&.giGB&1i^IiKg _You reach to attack! You closely miss the goblin.ir=  You puncture the goblin!iCC)iI=6=2.8 (0.9iNiqJ _You kill the goblin!iE,4i3i[5H _No target in view!ip4iwiyH _No target in view!i4iiH _No target in view!iKiLLiRiWTH _No target in view!ix4ii|{ _No target in view!iii/i,: _iwi,iiit ,il i iA,iii,iii,ili!i,i=iiI",i#i$&i+,i,i[/i1,i3i@5i7,i_9i>ieA,iCiYGiJ,iKiViWY,iZi^i`,i0bieig,i%iiylin,ioisit,i vixiz,i|i~i,iiփiE,iii ,iiiǎ,iiij,i-ii#........## #.#..# #.#.# #.## .......## #....###.#.###.# .....#.######........#.....# #.[......##.....#########.# ######..#............#.....#  #...........###.#.###.# # #.##........# #.#.# #.# # ###....##.....###.#.###.# #io####....@..........# -26.8 (24.0) ###(.#.##...............#.## ....##..............# ...###.#####.............# .......... ###...######.....# .#. #.#.# ....id..# #... #.... #.....#.. ##[#. #.....# #...iF\-7.8 (25iVif _No target in view! _Found a leather armour.i3ivii,id ,i!,i9#i]&i(,i4*i+i/,i51i2i4,i5i[:Bi{;i=i?,i@iBi?D,iEiGiI,iIi@PF  You see here a +0 leather armour.iQiwR _iSi ViWiWiXiZi\,i]i.a,i%bifr _h - 4 murky blue potions (gained 2)i(i3ihjiglin,i pi9ri:t,iuijyiz,iD|i~~ig,iKii ,iiidiiii,i isi5,iiqi,i<i'i,ii:iҫ,i#iiB,iSiia,iii,iZiriiBiHiTi,iii,iii>,iii,iOiic,ii-i,i~ii,iii0,iii,iii ,iiiy,iJiir,iiWi,ii; i!,i"i3,i-i-i/i6i8,i9i@i%C,i\DiKiBM,i=NiTi U,iUiXiY,iZi]i_i_iNaiei_g,ihilio,iti`iWi,iӣi/i<,ii{i,iiѹi,iʼii,iiiBii,itii,i&ii;i_iifik,ihii,i6i:i,ii]i,iiVi|,ii<  You see here a +0 mace.i}i  _iii ,ii ii,isi2iT,ini!i$,ib%i#(i*,i,i/i 1,i2i(6ic8i8i7:i=ih?i?iAi=DiF,i\HiKiN,itPi{ #...#...#.).#..####...#. #.ß..)ß...ß.##.# ##.#>. #..)#...#....#.####..... ##.###.###..........##.# #...#...#.....###.#..... #.ß...ß...ß...##..###.## #...#...#.....#...)...## ##.###.###........#~.~.. #...#..@#......####.####2008.8 (81 #.ß...ß...ß...##.~..#~ß# #...#÷.#~.#~##~.~ #####).#.~#~~..#~ #...........#..~.~#. #..........~+~~~~~#~  ##........#~+...._#. [40i|Em ##.....#...+~~~~~#.  #######.#~#~.~..#~ i'_iE _Done exploring.iiii...)..........0.0).._iZi '_i}E _Done exploring.i) 3i i O_iڼ i¾ E _Done exploring.iR 3if i i i_ i? E _Done exploring.i$mimeWhere to? (Tab - D:3, ? - help) i'n6 D - Dungeon ii[?25h[?0c#...#...#.).#..####...#. moonlandergames the Duckeri4#.ß..)ß...ß.##.# ##.#>. Gnoll#..)#...#....#.####..... Health: 38/38 ========================##.###.###..........##.# Magic: 5/5========================#...#...#.....###.#..... AC: 7iqStr: 15#.ß...ß...ß...##..###.## EV: 12Int: 8#...#...#.....#...)...## SH: 0Dex: 13##.###.###........#~.~.. XL:  4 Next: 36% Place: Dungeon:3#...#..@#......####.#### Noise: ---------  Time: 2008.8 (0.0)#.ß...ß...ß...##.~..#~ß# a) +0 trident#...#.......÷.#~.#~##~.~ Throw: 3 throwing netsi̤X#####.......).#.~#~~..#~#...........#..~.~#.#..........~+~~~~~#~ ##........#~+...._#. ##.....#...+~~~~~#. #######.#~#~.~..#~i  _You see here a +0 mace. _Done exploring. _Done exploring. _Done exploring. in_Done exploring.  What level of the Dungeon? (default 3, ? - help) i [?25l[?1ci44iGiIibiE _iiiiii,iibi,iiiN,ii i ,iii,iii,ixiKi, ,i i"i/$,i`%i'i),i*i,i0,i0i53i4,i5i'8i:,iZ;i?i6A,i#Bi(Y  There is a stone staircase leading down here.ii)is$ _i ic;4ih,ijio _What level of the Dungeon? (default 3, ? - help) _There is a stone staircase leading down here. _You climb downwards.  Found a triangular jade amulet and a large ruby ring.  Found a stone staircase leading down.  upi$iK, .#... .# .W.. .# =.>#.# ##....#####  #.........  #...."..  #.....# #..@#25.6 (16.8) #..## ..... ######  i,W   phantom i+-i4i8^ _A phantom is nearby!idiEjJ.Wi086.6 (1.0) _iii /7.iv1KW7i5i?iYN..##.#.#....  =.>#.# #.W..#####........"......#...@.###..<## #..## .....######i]iq.W8iEN  You reach to attack! You hit the phantom.iV"L.Wi#&9i_)i+5 _The phantom is lightly damaged.‡iLq  You hit the phantom but do no damage.The phantom is lightly damaged.‡iq/=30‡iTu‡iyU _The phantom closely misses you.‡ia  You barely miss the phantom.‡i-1.5 (0.9‡i‡i5 _The phantom is lightly damaged.‡i0a  You hit the phantom but do no damage. You bite the phantom, but do no damage.The phantom is lightly damaged.2.5 (1.0‡itg‡ijU _The phantom closely misses you.‡iThe phantom is lightly damaged.hit the phantom but do no damage. You bite the phantom, but do no damage.  _The phantom closely misses you.  You barely miss the phantom.  The phantom is lightly damaged.‡i1&3‡iA‡iT _The phantom barely misses you.‡i  You puncture the phantom!  The phantom is heavily damaged.‡i3.=4‡i‡i<X _The phantom completely misses you.‡i   You barely miss the phantom.The phantom is heavily damaged.-5‡i3‡i> _The phantom hits you but does no damage.‡i |  You closely miss the phantom.The phantom is heavily damaged.‡i28# ## ##ß###ß##### .....)..... .........##.# .#....... .###ß###ß#W......# ## ##=.>#.# ##....#####. #...........#...§"......#.....###..<###..##‡iڊ‡i'.‡i?i3-----6‡i‡isX _The phantom hits you. The phantom blinks! You blink. Found a mace.‡i  You hit the phantom.  The phantom is severely damaged.‡i&7‡iZ‡igT _The phantom barely misses you.‡iAk  You puncture the phantom!  The phantom is almost destroyed.‡ikh4=---8.4 (0.9‡is‡itT _The phantom barely misses you.‡i  You closely miss the phantom.The phantom is almost destroyed.‡i^(9.3‡i‡i> _The phantom hits you but does no damage.‡iL~>  You puncture the phantom!‡i 2.‡i‡i<moonlandergames the DuckerGnollHealth: 34/38 =====================---Magic: 5/6====================----# ##AC: 7Str: 15##ß###ß#####EV: 12Int: 8.....).....SH: 0Dex: 13.........##.# .#XL:  4 Next: 162% Place: Dungeon:4.......@.#... .#Noise: =--------  Time: 2040.2 (0.9)‡i###ß###ß#.......#a) +0 trident## ##=.>#.#Throw: 3 throwing nets##....#####.#...........#...."......#.....###..<###..##Your Translocations skill increases to level 1!Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!Your Ice Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!‡ibFire MagicIce MagicAirEarth Magic skill increases to level 1!lchemy‡ia have reached level 5!‡i/  --more--Çix9/437-------533% ÇiÇi4 _Çi; 3Çiė Çi Çic $ _Çi ÇiѢ ,Çi Çi b40=Çi Çi O---Çi Çi ,Çiϯ Çi ,Çi ÇiW k1=Çi Çi ,Çiq Çi ,Çiþ Çi c6===Çi ÇiQ a2=Çix Çi ,Çi Çi ,Çi Çi 3=====Çi Çi N _HP restored.Çiw Çi ,Çi Çi ,Çix Çi O=Çi Çi ,Çi Çi d7====Çi Çi> 4 _Magic restored.ÇiN 3Çi` Çi ÇiX ,ÇiD ÇiÇiK,ÇiÇi# ####ß###ß######.....)......#.........##.##.#.........#...#.###ß###ß#.......#  #####@.>#.# - ##....#####. #...........#...."......#.....###Çi4.##..<###..##.....#######Çi063.2 (23.0)Çi=e====-4.2 (24Çi Çi#. _s - a +4 ring of slayingći3ćići=ćići ćićići<,ćićići*,ćići*ći*,ćićiD##ß###ß###### #.....)......##...........##.##.#.........#...#.# ##ß###ß#.......#  #####..>#.#  ##....#####.# #............#....@......##.....####### ##..<## ći;#..##.....###### ćiA18.2 (4.0)ći+9.2 (5ći ći9 _t - an amulet of magic regenerationćiƅći'Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()  d - 3 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  c - a +0 helmet (worn)  n - a +0 pair of boots (worn)  p - a +0 ring mail (worn) Jewellery (go to first with "=) ćis r - a ring of positive energy (worn)s - a +4 ring of slaying  t - an amulet of magic regeneration Scrolls (go to first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  i - 3 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  q - a scroll labelled LAEPE KAECA Potions (go to first with !) ćiT[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ňi:"  t - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ňi\R Ňi_ ##ß###ß###### #moonlandergames the Ducker.....)......##..Gnoll.........##.##.#Health: 43/43 ========================.........#...#.#Magic: 7/7========================##ß###ß#.......#AC: 7Str: 15#####..>#.#EV: 12Int: 8##....#####.#SH: 0Dex: 13#............XL:  5 Next: 33% Place: Dungeon:4#....@......#Noise: ---------  Time: 2069.2 (0.0)#.....#######a) +0 trident##..<##Throw: 3 throwing nets[0;1Ňi`0m#..##.....########Your Alchemy skill increases to level 1! _You have reached level 5! _HP restored. _Magic restored. _s - a +4 ring of slaying _t - an amulet of magic regenerationŇixeŇim _You have reached level 5! _HP restored. _Magic restored. _s - a +4 ring of slaying _t - an amulet of magic regeneration  You start putting on your amulet.Ňiq,70.2 (1ŇirŇi-{Ňi3~+1.2 (2ŇiŇiŇi+2.2 (3ŇiڒŇi[A3.2 (4ŇiŇiA4.2 (5ŇiŇi _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  t - an amulet of magic regeneration (worn)ŇiVŇiԶŇi6j _The amulet throbs as it attunes itself to your body.ƇikƇiqInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()  d - 3 throwing nets (quivered)e - 3 javelins ƇiYr(Armour (go to first with [)  c - a +0 helmet (worn)  n - a +0 pair of boots (worn)  p - a +0 ring mail (worn) Jewellery (go to first with "=)  r - a ring of positive energy (worn)  t - an amulet of magic regeneration (worn)s - a +4 ring of slaying Scrolls (go to first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  i - 3 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH Ƈir q - a scroll labelled LAEPE KAECA Potions (go to first with !) Ƈir[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ƈi\j s - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ƈif` Ƈif ##ß###ß###### #moonlandergames the Ducker.....)......##..Gnoll.........##.##.#Health: 43/43 ========================.........#...#.#Magic: 7/7========================##ß###ß#.......#AC: 7Ƈi gStr: 15#####..>#.#EV: 12Int: 8##....#####.#SH: 0Dex: 13#............XL:  5 Next: 33% Place: Dungeon:4#....@......#ƇigNoise: ---------  Time: 2074.2 (0.0)#.....#######a) +0 trident##..<##Throw: 3 throwing nets#..##.....######## Ƈig_t - an amulet of magic regeneration  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  t - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.ƇiNpƇi q$7 (0.5ƇiMuƇix  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  t - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _s - a +4 ring of slaying (worn)Ƈi< 3Ƈi Ƈi ƇiXƇi,Ƈi]ƇiPƇi- ,Ƈi ƇiJ Ƈi,ƇitƇi1Ƈi,ƇiƇi5Ƈie,ƇiƇi_ƇiZ,ƇiƇi!Ƈiq#,Ƈi$Ƈim%Ƈi',Ƈi6(Ƈi)ƇiW+,Ƈi+ƇiP-Ƈi/,Ƈi[0Ƈi1Ƈi3,Ƈi4Ƈi6Ƈi8,Ƈi\9Ƈih;Ƈi=,ƇiI>Ƈi2@ƇiB,ƇiCƇiDƇiG,Ƈi-HƇiKƇiR .........#...#.# #..[##ß###ß#.......# ##..#####..>#.# ß...ß##....# ##......ƇiRB #..#...... ##...## #.....# #ß...ß# ##..<#######..@###########..##90.7 (16.ƇiS0).....................#.#####.###############ƇiS #. .. ###ƇiW\B1.7 (17ƇiaƇid# _Found a robe.LJiy3LJi LJiLJiئ,LJiD,LJi,LJiLJi>LJiQ,LJiLJiLJi,LJiLJiLJiDLJi,LJiLJi,LJi`LJiLJi,LJiLJiLJi!,LJiLJiPLJi,LJiLJiLJiM,LJiLJi;LJiu,LJi+LJiLJiH,LJiLJiFLJiBLJi0LJiH,LJiLJiLJiBLJi1LJiBLJiLJi,LJiVLJi`LJinLJif,LJiLJiHLJi;,LJiLJiLJi,LJiLJiLJisLJiLJiLJi LJi",LJi!#LJi$LJi<',LJi'LJi(LJiX+BLJi -LJi9/,LJiK,LJi[XLJio\LJi4_BLJihuLJiwwBLJixLJi,zLJi{,LJi{LJi},LJi<~LJiXLJinLJi ,LJi{LJiŠLJiLJiLJi?LJiLJif,LJiLJiLJix,LJi͕LJiLJie    #.>   #   #.#   #   #   #.#    #.#    #@#139.7 (48   #.#   #.#   #.# ∆   #.#   #.#  #.##  #..#  ##.#40.7 (49LJiy; _Found a stone staircase leading down.LJi3LJi>LJiFLJi MK#>.  #.#..K   kobold (missile, asleep)..#..LJi=% 0.0)  A kobold comes into view. It is wielding a +0 short sword.LJi-.# ∆KK)LJi-<J==1.7 (1LJij( _The kobold shouts!LJiQ.## .# ∆LJiK>. ∆ #LJiLJiOD((((LJi<)`....-2LJi/LJi2W _The kobold throws a stone. The stone hits you but does no damage.LJi ∆LJiu  LJi6w LJiN Z SS   ball python (constriction, wandering)K   kobold (missile)A ball python comes into view.LJi] @((((((LJi (LJim...@...LJi?@-3LJiLJih%m  # .## .# ∆KS ∆ _The kobold throws a stone. The stone closely misses you.LJi%LJi'LJi)LJi1S.>KLJi92.-4LJi9LJii;LJi'v  You reach to attack! You closely miss the kobold.LJiکLJi3.SLJiMn.KS)LJi%=LJi*5.6 (0.9LJiLJi5 _The ball python hisses angrily.LJi>ȇiFF.Sȇi-6.6 (1.0ȇi ȇi _You barely miss the kobold. The kobold barely misses you.ȇi ~S  You puncture the kobold!ȇi~Y  You kill the kobold!ȇi} Mo.S  #.#ȇio   orc priestThe ball python misses you. The ball python closely misses you.ȇi.47ȇi/ȇi? _An orc priest comes into view. It is wielding a +0 short sword.ȇiB  You puncture the ball python!ȇidC)ȇi558.5 (0.9ȇiȇiO _You kill the ball python!ȇikN # .## ## ∆o. ∆ȇiQȇiX>o-9.5 (1.0ȇi|_ȇid  Things that are here: _a +0 short sword; 3 stones; a ball python corpseȇi]<  You hit the orc priest.ȇie> K K   koboldThe orc priest is moderately wounded.A kobold comes into view. It is wielding a +0 whip.ȇi/=50ȇiȇi/W _The orc priest barely misses you.ȇi]  You barely miss the orc priest. You bite the orc priest.  The orc priest is heavily wounded.ȇieUK>ȇiIf-1.4 (0.9ȇiFlȇioA _The orc priest hits you but does no damage.ȇi3  # .## #.## ∆  #K> #o# #@# #.# ȇiF#.# #.# #.# #.# #.# #.# #.# ∆ ȇi< # .## #.## ∆  #K> #o# #@# #.# #.# #.# #.# #.# #.# #.# #.# ȇiA4ȇiHȇiKd _There are monsters nearby!ȇi # .## #.## ∆  #K> ȇi#o# #@# #.# #.# #.# #.# #.# #.# #.# #.# ∆ ȇig@ # .## #.## ∆  #K> #o# #@# #.# #.# #.# #.# #.# #.#ȇih #.# #.# ȇinȇi%oȇi_tȇiwd _There are monsters nearby!ȇiz # .## #.## ∆  #K>ȇiK{ #o# #@# #.# #.# #.# ȇi{*#.# #.# ȇi{#.# ȇi{#.# ȇi{1#.# ∆ ȇic  # .## #.## ∆  #K> #o# #@# #.# #.# #.# #.# #.# #.# #.# #.# ȇi 4ȇi$ ȇi5 )  _There are monsters nearby!You closely miss the orc priest. You bite the orc priest.  The orc priest is almost dead.ȇi6 W0--2.3ȇi< ȇi? D _The orc priest hits you with a +0 short sword.ɇi  You completely miss the orc priest.The orc priest is almost dead.3.3 (1.0ɇi ɇi A _The orc priest hits you but does no damage.ɇiΆ<  You hit the orc priest.ɇiՊɇi.KK   koboldɇiQ--614.2 (0.9ɇiɇiŤN _You kill the orc priest!ɇi=  You puncture the kobold!ɇiXC)ɇi{=125.2 (1.0ɇi ɇiJ _You kill the kobold!ɇi~ɇiɇiUɇiH _No target in view!ɇiɇiɇi ɇiH _No target in view!ɇi\t _No target in view!ɇii4ɇi4ɇi-H _No target in view!ɇim4ɇi9pɇisH _No target in view!ɇi,ɇiɇiMɇi!C _No target in view!ɇiy~ɇiɇiɇiɇiɇiIɇiɇiCɇi|ɇi|ɇikɇiɇiɇi<ɇiɇiɇi33ɇi4ɇi$:ɇi:$ _ɇi>ɇiY?,ɇiAɇiDɇiDK2=ɇiYFɇiJɇiVQo-o   orc wizard (wandering)ɇi Y+8.2 (3ɇiY!-ɇiY$9.2 (4ɇi\aɇiiw _An orc wizard comes into view. It is wielding a +0 dagger.ɇi=  # .## #.## ∆  #.o #)# #@# #.# ɇiq> #.# #.# #.# #.# #.# #.# #.# ∆ ɇi> ɇi / # .## #.## ∆ ɇi l #.o #)# #@# #.# #.# #.# #.# #.# #.# #.#ɇi ? #.# ɇi> ɇi ɇi ɇiI b _An orc wizard is nearby!ɇi ^ # .## ɇi #.## ∆  #.o #)# #@# #.#ɇi / #.# #.# ɇi) *#.# #.# ɇiS %#.# #.#ɇiz 6 #.# ∆ ɇi> # .##ɇi? #.## ∆  #.o #)# #@# #.# #.# #.#ɇi?  #.# #.# #.#ɇi8@ #.# #.# ʇi)ʇiʇiS ʇib _An orc wizard is nearby!ʇi_s  You reach to attack!  The orc wizard shouts!  You hit the orc wizard but do no damage.ʇi{>ooʇi|&====ʇi$|%60.2 (1ʇiʇiV* _You hear a shout! x2ʇi)?  You puncture the orc wizard! You bite the orc wizard.  The orc wizard is severely wounded.ʇi+@[==--1ʇiFʇiIW _The orc wizard barely misses you.ʇi}<  You hit the orc wizard.ʇiC)ʇiq3==85ʇi3---2ʇiʇiN _You kill the orc wizard!ʇi* d-ʇi0  ʇi1 ʇi-2 :_No target in view!ʇi ʇi5 ʇi ʇir H _No target in view!ʇi- 4ʇi2 ʇi5 H _No target in view!ʇiے ʇi[ ʇiX ʇiݜ H _No target in view!ʇit ʇiu ʇiz ʇi_} H _No target in view!ʇi 4ʇi ʇi) C _No target in view!ʇi)M ʇiM ʇiR ʇiU ʇi 4ʇi ʇi~ ʇi< 4ʇilB ʇiD ʇi 4ʇiٸ ʇi\ ʇi3ʇi4ʇi9ʇiQ<ʇiʇiʇixʇiʇi;ʇiF<ˇi,ˇiˇik3ˇiMmˇi]rˇiBvˇi{: _ˇi܀[ _ Items here: ))) [[ †.ˇiZ  ## .##.## ∆>#-)#.#)# o.##o   orc (wandering) ˇi 3  An orc comes into view. It is wielding a +0 dagger.ˇi֒4  The orc shouts!ˇio.oo 2 orcsˇiJ====4.2 (2ˇiϧˇiHu _An orc comes into view. It is wielding a +0 hand axe.ˇiB8o ## .## ˇik;l#.## ∆  #@># #)#o#  #)# .o  #.# ##  #.# #.# #.# #.# #.#ˇi ## .## #.## ∆  #@>#ˇi8 #)#o#  #)# .o  #.# ## #.# #.# #.# #.# ˇihˇiˇiAˇi1d _There are monsters nearby!ˇi,ˇilo.o.ˇi L----5.1 (0.9ˇi>ˇimd _You reach to attack! You closely miss the orc.ˇiS ˇi8] @o.ˇi] #2ˇi] c-=---6.1 (1.0ˇi5e ˇi1h r _You closely miss the orc. The orc hits you with a +0 dagger.ˇiv 5  You hit the orc.ˇi \>oˇiX &7ˇi ˇiD [ _The orc is heavily wounded.ˇiV_]  You barely miss the orc.ˇisg o.  The orc is heavily wounded.ˇiCh&8ˇinnˇiq: _The orc hits you but does no damage.ˇi<  You barely miss the orc.The orc is heavily wounded.ˇiT3=9ˇiˇi= _The orc hits you but does no damage. x2̇i/:  You puncture the orc!̇i: )   orcYou kill the orc!̇i?>6770.0 (0.9̇iḞiIQ _The orc closely misses you.̇iR  You closely miss the orc. You bite the orc.  The orc is lightly wounded.̇i\1--1.0 (1.0̇i̇i: _The orc hits you with a +0 hand axe.̇i1:  You puncture the orc!̇i:C>̇i>.82̇i# #..#####..# ̇i7}#)#.#.#. #̇iZ} ̇i}#)##.... #.#####. ̇i}o   orc (wandering) ̇i}k#.# #o ̇i}W#.# #. ̇i~ ̇iv864.0)-7.0 (15̇i̇iAo _An orc comes into view. It is wielding a +0 flail.̇i!  #### .. #.. .. #.# .# ##.## .# #  ##.#.## .# .#  ##.###.##?#$.#  ̇i" ##.## ##.#....#  #.## ##@?$#  ##.## #?........  #.># #..#####..#  #)#.#.#. #  #)##....̇i #  #.#####. #.# #o #.# #. #.#̇i [ #### .. #.. .. #.# .# ##.## .# #  ##.#.## .# .#  ##.###.##?#$.#  ̇i4 ##.## ##.#....#  #.## ##@?$#  ##.## #?........  #.># #..#####..#  #)#.#.#. # #)##.... ̇ig w#.#####. #.# #̇i  #.# #. #.#̇i 4̇i ̇i [ _An orc is nearby!̇i t #### .. #.. .. #.# .# ̇i ##.## .# #  ##.#.## .# .#  ##.###.##?#$.#  ##.## ##.#....#  #.## ##@?$#  ##.## #?........  ̇i1 J#.># #..#####..#  #)#.#.#. #  ̇ix -#)##.... #.#####.̇i ? #.# #ȯi  #.# #.̇iް * #.#̇iF" #### .. #.. .. #.# .# ̇i]G4##.## .# #  ##.#.## .# .#  ##.###.##?#$.# ̇iG ##.## ##.#....#  #.## ##@?$#  ##.## #?........  #.># #..#####..#  ̇iG#)#.#.#. # #)##.... ̇iHw#.#####. #.# #̇i0H% ̇iMH#.# #. #.#̇iQ4̇iZ]̇i[j0 #### ..#.. .# .# ###.## .# .###.#.## .#..##.###.##?#$##.## ##.#....## ##.?$#.#.##.## #?@.......̇ijL #.># #..#####..#)#.#.#. ##.....##### #o.# _An orc is nearby!̇i=ṁi@v<o.̇i w/8.0) ̇iYw _̇i@|̇i}͇i #.. .. #.# .# ###.## .# .#.#.## .#..###.##?#$.# ##.#....# #.## ##.?$#.#.# ##.## ##?........͇i #.># #.@#####..# #)#.#.#.# # #)##....#  #.#####o# #.# #.# #.# #.. #.# ### #.#  #.#͇i͇i'o.o͇i'E====9͇im/͇i2% _The orc shouts!͇i{O  You reach to attack! You puncture the orc!͇iq2)͇ie90----90͇i͇iܘG _You kill the orc!͇i`͇i;----͇i9͇iUH _No target in view!͇iIX͇iX͇i+a͇i:dH _No target in view!͇ip͇i͇i͇iH _No target in view!͇ih ͇ii ͇iq ͇iy H _No target in view!͇i 4͇i ͇i H _No target in view!͇iz  _No target in view!͇iO ͇i ͇i ͇i ͇i ͇i ͇i ͇i ͇i ͇i ͇i ͇iV ͇ibQ 3͇iT ͇i[ ͇ia ͇if : _͇iek ,͇im ͇ifu | _i - 4 scrolls labelled KAMAUS IGOJOEL (gained 1)͇i z 3͇i| ͇i~ ͇ic ,͇iL ͇i #### #.. #.. ... #.# #.# ## #.## #.# .# #.###.#..# ##.###.##?#$.# ##.## ##.#....# ͇iJ #.## ##.@$#.#.# ##.## ##.......... #.># #..#####..###)#.#.#.# .##)##...)##.#####.##.# #.##.# #..#.# ###͇i ͇i +4.0 (4͇iV +5.0 (5͇iK ͇i| d _u - a scroll labelled KEGHOI ANUANWI·i?I·irB·iE·iF·i_JB·iK·iOM _You now have 112 gold pieces (gained 5).·iOS3·iT·iW·i[,·io]·isb,·idd·iZhN _You now have 122 gold pieces (gained 10).·ik3·ixm·ip·it,·iu·i"z,·i{·if _u - 2 scrolls labelled KEGHOI ANUANWI (gained 1)·i3·i=·i ·iU,·i$·iS·i,·i·i·i,·i·i}·i J# .# .#  ###.#  #...###### #.........·i #......... ######@....... #...........## #.####.#.##.# ·iF ##.## #.#..# ##.#.###.#..#·ip#.###.##.#..#J   endoplasm (asleep)·i##.## ##.#....##.## ##...#.#.#·iQ##.## ##...........·i1207.0 (12.0)·i.,8.0 (13·iڸ·im] _An endoplasm comes into view.·iO J# .# .# ###.# #...###### ·i #.........  #.........  ######@.......  #...........##  #.####.#.##.#  ##.## #.#..#  #.#..# ·iR #.#..#  ##.## ##.#....#  ·iLZ#.## ##...#.#.#  ##.##  ·iN{ J# .# .# ###.# #...######  #.........  ·i{f#.........  ######@.......  #...........##  #.####.#.##.#  ##.## #.#..# ·iY|#.#..# #.#..#  ##.## ##.#....# #.## ##... ·i|8##.## ·i·i·i/·ia _An endoplasm is nearby!·iv J# .# .# ·i###.# #...######  #.........  #.........  ######@.......  #...........##  #.####.#.##.#  ·iLO##.## #.#..#  #.#..#  ·iq#.#..#  ·i'##.## ##.#....#  ·i5#.## ##...#.#.#  ##.## ·i% ·i&·ia'& ·iI(SJ# .# .# ###.# #...###### ·i)Z #.........  #.........  ######@.......  #...........## ·i)P #.####.#.##.#  ##.## #.#..# ·ii*#.#..# #.#..#  ##.## ##.#....#·i+ #.## ##...·iq2= ##.## ·i4·iX5·i5·i @w _An endoplasm is nearby!·i.J ##.# ###### #.######........#...........## #.####.##.#·i{ ##.## #.#..# # ##.#.###.#. ##.###.##.#..#.## ##.#....#.## ##...#.#.#·i6∆·i 89.0) _·i·iχi3 #∆ .J ##.# ###### #.#####............##χiՄ] #.####.#.##. ##.## #.#..# # ##.#.###.#. ##.###.##.#.#.## ##.#....#χiχi'10χiKχioχiI)M #∆ .J ##.# ###### #.χi)#####............## #.####.#.##. ##.## .#.# ##.#.## # ##.###.##.#χi2χi:3&1χi7χiZ:χis### ∆..# #J# #.#  #.# ###@# #...###### #.........  #.........######........#...........##.####.#.##.## #.#..#.#.###.#..# #χiχiM\.JJχi&2χiχik^ _The endoplasm quivers.χiU  You reach to attack! You puncture the endoplasm!χiu1.χi"z 29 (0.9 _You kill the endoplasm!χi"χio%l _Your Invocations skill increases to level 2!χi%χiÄχiχi7H _No target in view!χi'4χi,χin0H _No target in view!χiA4χiχi˵H _No target in view!χi4χie5χi9χi<H _No target in view!χi χiχiχi]H _No target in view!χi$4χiT)χi,#No target in view!χi[4χiχiχi"%4χid)χi+χioχiχiχiχibχiχiχiχisχisχiwχizχi6χiχi χi'χiχiP _χiY# #S .##∆.  #.# ###.# #...#######.........#.....S   ball python (constriction, asleep)##.......χi2&#.#.##.#χi%{3.9 (1.0 _ A ball python comes into view.χik.SS)χi3=4.9 (2χiχiV5 _The ball python hisses angrily.χi & # #. S### ∆..# #.# #@# #.# ###.# #...######  χi" #.........  #.........  ######........  #...........##   χiI i #χiJ b #. S### ∆..# #.# #@# #.# ###.# #...# χi.K 1#.... #.........  ######... #......... χiQ χiR χiYX χix[ b _A ball python is nearby!χi1d  # #. S### ∆..# #.# #@# #.# ###.# χid #...######  #.........  #.........  ######........  #...........##   χit # #. S### ∆..# #.# #@#χi. #.# ###.# #...# #.... #.........  ######... #......... χi\χisχiχi  χiC T_A ball python is nearby!Їi #. #S###$.. #.##.#######. #.ЇiZh#####..................##ЇiЇi  .SFound 8 gold pieces. The ball python closely misses you.5.9 (1Їiy Їi3#X _The ball python barely misses you.Їi   You puncture the ball python!.6.8 (0.9 _You kill the ball python!ЇidЇieЇihЇiZkH _No target in view!Їi4Їi0^ _No target in view!ЇiO ЇioP ЇiT ЇiV H _No target in view!Їi Їi Їi ^ _No target in view!Їid Їid Їizh Їitk H _No target in view!ЇiW Їi Їi2 Їiu C _No target in view!Їik 4Їio Їir Їi/ Їi ЇiJ Їi Їi Їig P _Їi[ XЇiϚ ,Їiw Їi ,ЇiԠ ЇiD J _You now have 130 gold pieces (gained 8).Їi( Їil Їi Їi$ Їi ,Їi ЇiM Їi& ,Їiϱ nЇi Їik BЇi Їi XЇi ,Їi̽ Їi0 Їi +Їi ############....@....#-Їi4 #.#######...@#.# ##.###ЇiZ #...####.# Їi~ @   Edmund (asleep)# #.#Їi 2 ###.#Їip 27.8 (11.0)  Edmund the Younger comes into view. He is wielding a +1 flail of draining.Їi! @.@Їi &==Їi 8.8 (12ЇiV Їi $ _Edmund shouts!Їiӗv ########### Їiv #....@....#  #.#######..@.  #.# #  #.### #...# ###.# #.#ЇiΘA #.# ###.#чiil ###########  #....@....#  #.#######..@.  #.# #  #.### #...# ###.# #.# #.# ###.#чi4чi*чi[ _Edmund is nearby!чivTчiR8 ###########  #....@....#  #.#######..@.  #.# #  #.### #...# ###.# #.# #.# ###.#чiчiMчi6 ###########  #....@....#  #.#######..@.  чi#.# #  #.### #...# ###.# #.# #.# ###.#чilчiݙчiq _Edmund is nearby!чiK # #.....@...# #.#..@.#.# ###.####...####.# чiMчiR9@.чiS8--9.0) чiS _чiYчiW[҇i # #.# #.#.@... #.# ###  #.###  #...# ###.# ҇i #.#  #.#  ###.#҇i҇i}@.--30҇i ҇iF # #.@# #.#..... #.# ###  #.###  #...#҇i ###.#  #.#  #.#  ###.#҇i҇ieZ@.1҇i҇i҇iY # #.@.# #.#..... #.# ### ###.# ҇ik ҇i ҇i 3@.҇iT &2҇ip ҇i ҇i # #.....@@..# #.#..... #.# ### ###.# ҇i\ ҇i Q  Edmund hits you with a +1 flail of draining.҇i^ rP: 39/42 (43)--=҇i 3Drain҇iZ ҇iw g _You partially resist. You feel drained.ӇiY;moonlandergames the DuckerGnollHP: 39/42 (43) ======================--MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Ӈi{Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@@..#Noise: =--------  Time: 2233.8 (0.0)#.#######.....a) +0 trident#.####ӇiThrow: 3 throwing nets#.###Drain#...####.#@   EdmundӇi%3#.##.####.# ӇiK_You partially resist. You feel drained.Throw: 3 throwing netsӇirPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineӇixAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail (71%  to hit)Ӈiʊjmoonlandergames the DuckerGnollHP: 39/42 (43) ======================--MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@@..#Ӈi|Noise: =--------  Time: 2233.8 (0.0)#.#######.....a) +0 trident#.####Throw: 3 throwing nets#.###Drain#...####.#@   Edmund (caught)#.##.####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineӇiAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail (71%  to hit)  You throw a throwing net. The throwing net hits Edmund.  Edmund is caught in the net!Ӈi @4.5 (0.72 _ӇiiӇi`Ӈi V  You hit Edmund.  Edmund is lightly wounded.Ӈiy ,5.5 (1.0Ӈi Ӈi 7 _Edmund struggles against the net.Ӈi  You hit Edmund. You bite Edmund, but do no damage.Edmund is lightly wounded.Ӈi.406ӇiӇix7 _Edmund struggles against the net.ԇi+   You puncture Edmund! You bite Edmund, but do no damage.Edmund is moderately wounded.7.4 (0.9ԇiwԇi7 _Edmund struggles against the net.ԇi$^ _Edmund struggles against the net.  You puncture Edmund! You bite Edmund, but do no damage.  Edmund is moderately wounded. _Edmund struggles against the net.  You hit Edmund. You bite Edmund, but do no damage.  Edmund is moderately wounded.ԇi^'8.3ԇicԇiZg7 _Edmund struggles against the net.ԇis  You catch the helpless Edmund completely off-guard!  You hit Edmund.  Edmund is heavily wounded.-9.3 (1.0ԇiԇi7 _Edmund struggles against the net.ԇiX @@You hit Edmund.  Edmund is heavily wounded. _Edmund struggles against the net.  ԇi2 c1==40.2 (0.9ԇiJ ԇiA @ _The net rips apart, and Edmund comes free!ԇi@  You hit Edmund but do no damage.Edmund is heavily wounded.Edmund hits you with a +1 flail of draining.ԇi _37/41--1.2 (1.0ԇi ԇi g _You partially resist. You feel drained.Շi)  You closely miss Edmund.  Edmund is heavily wounded.Edmund hits you with a +1 flail of draining.Շi c3/40----2ՇiՇiTg _You partially resist. You feel drained.ՇisEdmund is heavily wounded.  Edmund hits you with a +1 flail of draining. _You partially resist. You feel drained.You hit Edmund.  Edmund is heavily wounded.  Edmund hits you with a +1 flail of draining.ՇiW1/39--3Շi Շig _You partially resist. You feel drained.ՇinMEdmund is heavily wounded.27/38--4Drain Շi[Շig _You partially resist. You feel drained.Շi+ |Edmund is heavily wounded.  Edmund hits you with a +1 flail of draining. _You partially resist. You feel drained.You closely miss Edmund.  Edmund is heavily wounded.  Edmund hits you with a +1 flail of draining.Շi$ {23/37-----5ՇiA Շi g _You partially resist. You feel drained.Շi&Q  You hit Edmund. You bite Edmund, but do no damage.Edmund is severely wounded.ՇiR %6Շi`X Շi[ O _Edmund barely misses you.ևi  You barely miss Edmund.  Edmund is severely wounded.ևibn4=--7.1 (0.9ևiNևiO _Edmund barely misses you.ևi?  You barely miss Edmund. You bite Edmund.  Edmund is severely wounded.Edmund hits you with a +1 flail of draining!ևi@x16/36-----8.1 (1.0ևiTFևiHg _You partially resist. You feel drained.ևil  You hit Edmund but do no damage.Edmund is severely wounded.ևim%9ևiqևi3t ևiv:_Edmund misses you.ևi8`moonlandergames the DuckerGnollHP: 16/36 (43) ==========--------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@@..#Noise: =--------  Time: 2249.1 (0.0)#.#######.....ևi8a) +0 trident#.####Throw: 2 throwing nets#.###Drain #...####.#@   Edmund#.##.####.# ևi(9D_Edmund misses you.Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineևiP9Aim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)ׇihmoonlandergames the DuckerGnollHP: 16/36 (43) ==========--------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@(((#ׇi}Noise: =--------  Time: 2249.1 (0.0)#.#######.....a) +0 trident#.####Throw: 2 throwing nets#.###Drain #...####.#@   Edmund#.##.####.# _Edmund misses you.Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)ׇiO]@.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)  You throw a throwing net. The throwing net closely misses Edmund.ׇiPk9 (0.8throwing net ׇisTׇiWO _Edmund hits you but does no damage. You partially resist.ׇimoonlandergames the DuckerGnollHP: 16/36 (43) ==========--------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@@.(#ׇi"Noise: =--------  Time: 2249.9 (0.0)#.#######.....a) +0 trident#.####Throw: throwing netׇiR`#.###Drain #...####.#@   Edmund#.##.####.# _Edmund hits you but does no damage. You partially resist.  ׇi~$Throw: throwing netׇiHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  ׇiO(severely wounded, 71% to hit)ׇiwqmoonlandergames the DuckerGnollׇiBHP: 16/36 (43) ==========--------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@(((#Noise: =--------  Time: 2249.9 (0.0)#.#######.....a) +0 trident#.####Throw: throwing net#.###Drain #...####.#@   Edmund#.##.####.# _Edmund hits you but does no damage. You partially resist.  Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)ׇig @.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)  You throw a throwing net. The throwing net barely misses Edmund.  Edmund hits you with a +1 flail of draining.11/34---50.7 (0.8Nothing quiveredDrain  _You partially resist. You feel drained.هiHهiFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 3 javelinsهiهi(moonlandergames the DuckerGnollHP: 11/34 (43) =======-----------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@@.(#Noise: =--------  Time: 2250.7 (0.0)#.#######.....a) +0 trident#.####Nothing quivered#.###Drain #...####.#@   Edmund#.##.####.#Edmund hits you with a +1 flail of draining. _You partially resist. You feel drained.Throw: 3 javelinsPress: ? - help, Shift-Dir - straight lineهi)Aim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)ڇi@moonlandergames the DuckerGnollHP: 11/34 (43) =======-----------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@(((#Noise: =--------  Time: 2250.7 (0.0)#.#######.....ڇi a) +0 trident#.####Nothing quivered#.###Drain #...####.#@   Edmund#.##.####.#Throw: 3 javelinsPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)  You throw a javelin. The javelin pierces through Edmund!  Edmund is almost dead.ڇi=d@.(2==1.9 (1.2ڇisjڇi y  ڇi}}Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (severely wounded, 71% to hit)  You throw a javelin. The javelin pierces through Edmund!  Edmund is almost dead. _Edmund barely misses you.ۇiBFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 javelinsۇi ۇi) Wmoonlandergames the DuckerGnollHP: 12/34 (43) ========----------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@@.(#Noise: ==-------  Time: 2251.9 (0.0)#.#######.....a) +0 trident#.####Nothing quivered#.###Drain #...####.#@   Edmund#.##.####.#Edmund is almost dead. _Edmund barely misses you.Throw: 2 javelinsPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (almost dead, 71% to hit)ۇiQ moonlandergames the DuckerGnollHP: 12/34 (43) ========----------------MP: 7/7========================AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 92% Place: Dungeon:4#.....@@.(#Noise: ==-------  Time: 2251.9 (0.0)ۇiTR-#.#######.....a) +0 trident#.####Nothing quivered#.###Drain #...####.#@   Edmund#.##.####.#Throw: 2 javelinsPress: ? - help, Shift-Dir - straight lineۇiRAim: Edmund, wielding a +1 flail of draining and wearing a +0 chain mail  (almost dead, 71% to hit)  You throw a javelin. The javelin pierces through Edmund.  You kill Edmund!ۇiuXE(((ۇiZ).(ۇiۇiXmoonlandergames the DuckerGnollHealth: 12/44 ======------------------Magic: 7/8=====================---AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  5 Next: 200% Place: Dungeon:4#.....@).(#Noise: =--------  Time: 2253.2 (1.3)ۇij#.#######.....a) +0 trident#.####Nothing quivered#.####...####.##.##.####.#Your Throwing skill increases to level 5!Your Armour skill increases to level 2!Your Stealth skill increases to level 2!Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2!Your Spellcasting skill increases to level 2!ۇi-Stealth skill increases to level 2!Shields skill increases to level 2!Unarmed Combat skill increases to level 2!pellcaۇisting skill increases to level 2!Evocations have reached level 6!ۇiA /  --more--܇i-9i4/51--9܇i9I------651% ܇i6?܇iB4 _݇i y# #..(# #.#.#.# ####. ݇i:∆݇iиW5=-4݇i%0 _݇iP݇i  Things that are here: _a +1 flail of draining; a +0 chain mail; the human corpse of Edmund݇i uPick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 flail of draining Armour (select all with [)b - a +0 chain mail Carrion the human corpse of Edmund [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]އi،  b + a +0 chain mail[Enter] accept (1 chosen)އimoonlandergames the DuckerGnollHealth: 15/51 =======-----------------Magic: 7/9==================------AC: 7Str: 15EV: 12Int: 8SH: 0Dex: 13###########XL:  6 Next: 51% Place: Dungeon:4#......@.(#Noise: ---------  Time: 2254.2 (0.0)#.#######......a) +0 trident#.#####.Nothing quivered#.####...####.##.##.#∆###.#Your Unarmed Combat skill increases to level 2!Your Spellcasting skill increases to level 2!Your Evocations skill increases to level 2! _You have reached level 6!Things that are here: _a +1 flail of draining; a +0 chain mail; the human corpse of Edmund8===5.2 (1 _d - a +0 chain mailއi d# #......)@(# #.#......##.# #####.# އiB NއiQ އi &6އie އi އiq /# #......).@# #.#......# #.# ######.# 69======78.2 (2Throw: 2 throwing netsއi n _e - 3 javelins (gained 2); v - 2 throwing nets߇iVG Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()e - 3 javelins  v - 2 throwing nets (quivered) Armour (go to first with [)  c - a +0 helmet (worn)  n - a +0 pair of boots (worn)  p - a +0 ring mail (worn)d - a +0 chain mail Jewellery (go to first with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)  t - an amulet of magic regeneration (worn) ߇i H fScrolls (go to first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  i - 4 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  q - a scroll labelled LAEPE KAECA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i? d - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.3 (7.6 -> 10.9). Your EV would decrease by 4.0 (12.3 -> 8.3). You took it off Edmund on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.iJ iK moonlandergames the DuckerGnollHealth: 16/51 =======-----------------Magic: 9/9========================AC: 7Str: 15EV: 12iGL Int: 8SH: 0Dex: 13###########XL:  6 Next: 51% Place: Dungeon:4#......).@#Noise: ---------  Time: 2258.2 (0.0)#.#######......#a) +0 tridentiL #.# ######.#Throw: 2 throwing nets#.####...####.##.#iL #.#∆iM G###.#Your Evocations skill increases to level 2! i*M r_You have reached level 6!Things that are here: i]M _a +1 flail of draining; a +0 chain mail; the human corpse of Edmund _d - a +0 chain mail _e - 3 javelins (gained 2); v - 2 throwing netsiM iHT iT iY isa  _You have reached level 6!  Things that are here: _a +1 flail of draining; a +0 chain mail; the human corpse of Edmund _d - a +0 chain mail _e - 3 javelins (gained 2); v - 2 throwing nets  You start removing your armour.iQf +9.2 (1if i*n in ,60.2 (2ir iv i#w W7=1.2 (3iy i; i +2.2 (4iЃ i& i +3.2 (5i i 23 _You continue removing your +0 ring mail. x5i" i i  You finish removing your +0 ring mail.  You start putting on your armour.iX Z8=4.2 (6i" iR ií +5.2 (7iO iY A6.2 (8i i i +7.2 (9i i% i =98.2 (1iM 0.0)if i . 10i _ 8 _You continue putting on your +0 chain mail. x5i{ i i _ _You finish putting on your +0 chain mail.i i Drop what?22/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (select all with ()i- 3e - 3 javelins  v - 2 throwing nets (quivered) Armour (select all with [)  c - a +0 helmet (worn)  d - a +0 chain mail (worn)  n - a +0 pair of boots (worn)p - a +0 ring mail Jewellery (select all with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn) ix ) t - an amulet of magic regeneration (worn) Scrolls (select all with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  i - 4 scrolls labelled KAMAUS IGOJOEL i  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit i Letters toggle [.|Space] toggle selected[top]iE (1 turn)  a - a +0 trident (weapon)  p + a +0 ring mail[Enter] accept (1 chosen)i> iB ]moonlandergames the DuckerGnollHealth: 19/51 ========----------------Magic: 9/9========================iB AC: 10Str: 15EV: 8Int: 8SH: 0Dex: 13###########XL:  6 Next: 51% Place: Dungeon:4iB '#......).@#Noise: ---------  Time: 2268.2 (0.0)#.#######......#iB a) +0 trident#.# ######.#Throw: 2 throwing netsiHC #.####...####.##.##.#∆###.#You start removing your armour. iqC _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. iC _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.iaD +9.2 (1iI i1L . _You drop a +0 ring mail.i= C20=i$Bi *Bi+ia,L21=i-i/i/i0i3i3i4i6i7i7i>:i:i:L2=i;i>,i?iTBiBiBCiFiBGD3=iGi*J,iJi]M,iNi3Q,iQiUi4=iUiYX,i%YiZ,i[i]i]#5i^(=i^i`i`iyaid,ileiEk,i4linioS6=ioiqiFri~siuiuiFwiyiyizi}i}K7=ii,ii.ii5iƇiHS8=iiiZii,iii,iGiiK9=iiijiKiZiiKiѡi1T30=ii Bii٨ifi?iiii߮#1i (=iӯiƱiiiaiiTi]iS2=i|iݼ,iFiciiiiifizi#3i(=ii,iiiiiiIii3iS4=iii iijiiZiwiK5=iiE,ijiB,iviPiii96i!ii,ii,iz37=iii,i%im8=i}i\ Bi ,ifiiD9=ii,ii(,iiW,i&i9l40=ii8!Bi#,im&i9),i>*i,i-D1=i-i/,i0i3,i3i6k2=i7i9,i9i{;,i;ib=,i=i>a3=i[?i@,iAiD,iDi\G94ibHH=iJ,iWKiaM,i%NiDP,iQiSa5=inTiV,imViX,iXiZk6=i[i],if^i`,iaid,iMeidga7=i/hixj,iLkiom,i6ni{p,iqisisU8=itiv,iwiyx,ixi:zizK9=izi_|,i|i_,iik,iʁiAl50=iɃi=,ii%,iuia1=ibii,ii^ii,iiiX,iiziO=i7iJi,iiЙiT,iiiBiiL,i@i&iߨ,iii,ii|i,ikiiiiJiq,iiM _You now have 133 gold pieces (gained 3).i3iiix,i"iniz,iii,iiit,iii7,ii3it,iii,iMiVi,iini7i|iiiqBi iii>ii4ixiii,ii6iDiiiij,iii}iiiA i i^ i i iiiWi|i/iqiiiZ,iKiXi ,i$!i"i#,i#i$iT&,i&i|'i(,i(i+i2##.###.##.#..#.# #.##.###.## ##.#....#.# #.#..##.## ##...#.#.###.#.####.## ##............#.#.># #..#####..######)#.#.#.# #..##)##...)# #..# ∆#.#####.# #.##∆#.# #.# #42152.0)#.# #..........[..<#.# ####.######..###.# #.##.# ..∆#.# .# ∆#.# ∆#.#  #..[ #.# ##... i3 i7is8,23i%>i?9 _Found a stone staircase leading up.iޣ3iiiZiiY,ij,iiiL0##.## ##.#....#.# #.#..# #.## ##...#.#.###.#.## ##.## ##............#.  #.># #..#####..#####  #)#.#.#.# #..#  #)##...)# #..# ∆#.#####.# #.## ∆iz#.# #.#####.######..#  #.# #........@.[..<.#4.2 (2.0)  #.# ####.######..######.# #. .# ###.# .. ?. ..#.# .# [...#.# ∆ ....  #.# # #..[##  #.# ##...#  #.## ß...ßiiT+5.2 (3i;? _Found a chain mail.i0 3i i6 i ,ii i; .## ##.#....#.# #.#..# .## ##...#.#.###.#.## .## ##.#. #.># #..#####..##### #)#.#.#.# #..# i O#)##...)# #..# ∆ #.#####.# #.## ∆ #.# #.#####.######..# #.# #...@[..<.# #.# ####.######..#### i # #.# #. #.# ##ß #.# .. .?. . #.# .# .[. . #.# ∆ .... #.# ß### #..[##ß #.# ##i , i 3.## ##.#....#.# #.#..# ## ##...#.#.###.#.## .## ##.#. .># #..#####..##### )#.#.#.# #..# )##...)# #..# ∆ # .#####.# #.## ..) .# #.#####.######..# .# #...@..<.# .# ####.######..#### # .# #. ##.# ##ß# .# .. .?. . .# .# ..[. . i D.# ∆ ...... . .# ##ß### #..[##ß# i V6.2 (17.2 (2i i  _Found a spear. _You see here the +0 robe of Shielding {Harm rPois SInv}.i7 3ia i i i+ : _i i ## ##............#. ># #..#####..##### #.#.#.# #..# ##...)# #..# ∆#### #####.# #.## ....) # #.#####.######..# # #..........[..<.# # ####.######..#### # i `# #. ##@# ##ß## # .. #.?...... ..... # .# ..[..... ..... # ∆ #.......w . # ###ß###ß##..[##ß## #  ## ##...# w   dart slug (asleep) # ß...ß i h#...# #...#i 8.2 (1wwA dart slug comes into view.i ``````The dart slug launches a dart at you.iOhE?.....iDi3=9.2 (2iqit@ _The slug dart hits you but does no damage.i1n #..#####..##### .#.#.# #..# ..)# #..# ∆######.# #.## ....)  #.#####.######..#  #..........[..<.#  ####.######..#### # # #. ##.#ß###ß## ##ß###  .. #.@....... .....)  .# #..[.  ∆ #.......w. . ###ß###ß##..[##ß### ## ##...#  ß...ß  #...# # ##...#iBqizmw.-30.2 (1iBi _You see here a scroll labelled TIDOCI GEDIQ.i.#.# #..# ..)# #..# ∆#### ###.# #.## ....)  #.#####.######..# #..........[..<.# ####.######..#### # # ## #. ##.#ß###ß##. ##ß###ß.. #.?........ .....)..# #........∆ #......w..$ . ###ß###ß##..[##ß###ß ### ##...#  ß...ß #...#   ##...# ### #ß...ß#i'V-1i6 _Found 21 gold pieces. _You see here a +0 chain mail.i^;.#.# #..# )# #..# ∆#### .# #.## ....)  #.#####.######..#  #...[..<.#  ####.######..#### # # ## #. ##.#ß###ß##.. ##ß###ß#.. #.?.$ .....)..# #..[⌠ .∆ #......w..$. .###ß###ß##..[##ß###ß#### ##...# # #...# ifio;w.ir&2ixi{* _Found 7 gold pieces.iU  You reach to attack! You puncture the dart slug!ivbw. if&3i*ib _The dart slug is severely wounded.iD;  You hit the dart slug.i1.i62=4iiҾM _You kill the dart slug!iiTiBiH _No target in view!i~i~iΆioH _No target in view!i24iy!i#H _No target in view!i֌4iiiH _No target in view!i4iiH _No target in view!iv4iiAC _No target in view!i14iisixiziyi i-ip.i7i:iiiiiwi^QiÀ4iibiћ3i0iii$ _i|ii,iiW# #..#####..##### .#.#.# #..# ...)# #..# ∆#### ####.# #.## ....) #.#####.######..# #..........[..<.# i###.######..#### # #  #. ##.#ß###ß##.. ##ß### .. #.@........$ .....)-  .# #..[.......⌠ ∆ #.........$. ......#ß###ß##..[##ß### ##...# # # ß...ß # #...# # #...# # ##...##ip6.2 (2-7.2 (3ii_ _p - a scroll labelled TIDOCI GEDIQiC 3ir ix iI ,i* i B  You see here a +0 chain mail.i i`  _i i i0 ].)# #..# ∆#### #.# #.## ....)#####.######..# ..........[..<.# r ####..#### ## .. # ###. ##.#ß###ß##...##ß###ß##.. #..........$......)... .# #..[.......⌠.......... ∆ #....@....$........... ###ß###ß##..[##ß###ß# ### ##...# #### ß...ß #...# #...# i( hr   quokka (asleep) ##...## ### #ß...ß# ∆..#####...#########i +9.2 (2ic .A quokka comes into view.iT ,40.2 (3i- i91 3 _The quokka moves out of view.iY3iʁiivi,iڐioi'i,iiɞiwi&# #..# ∆####  #.## ....) .#####.######..# .## .[..<.# ..ß#.######..####### ...## ## #. ##.#ß###ß##r..##ß###ß## . #....$......).. #..[.......⌠..## #......@..$..#2.2 (2###ß###ß##..[##ß###ß#..### ####...# #####.ß...ß ###...# #.#...# i#. r   quokka##...## #.### #ß...ß# ##∆ ..#####...##iyi] _A quokka is nearby!i p #..# ∆#### # #.## ....) .#  .## [..<.# ..ß# ..####### ...## ##  ##.#ß###ß##r..## . #..........$......) #..[.......⌠... #......@..$.... i ###ß###ß##..[## ### ####...#  ß...ß  #...#  #...#    ###   ∆ i #..# ∆#### #.## ....) .#  .## [..<.# ..ß# ..####### ...## ##  ##.#ß###ß##r..## #..........$......) #..[.......⌠... #......@..$.... ###ß###ß##..[## ### ####...#  ß...ß  #...#  #...#    im###   ∆ i84ii] _A quokka is nearby!iW #..# ∆#### # #.## ....) .#  .## [..<.# ..ß# ..####### ...## ##  ##.#ß###ß##r..## . #..........$......) #..[.......⌠... #......@..$.... ###ß###ß##..[## ### ####...#  ß...ß  #...#  #...#    ###   ∆ iu@ #..# ∆#### #.## ....) .#  .## [..<.# ..ß# ..####### ...## ##  ##.#ß###ß##r..## #..........$......) #..[.......⌠...ij #......@..$.... ###ß###ß##..[## ### ####...#  ß...ß  #...#  #...#    im###   ∆ ix4ii\" iO #..#  #..# ∆#### .#  #.## ....) .# ####.######..# g.## ........[..<.# ..ß# ######..####### ...## ## ##.#ß###ß##r..##ß###ß######....i$......)......#..[....@..⌠##.........$...........####ß###ß##..[##ß###ß#...### ####...# #####..ß...ß##i>#...###....# #.. g   goblin (asleep) ##...## #.. i### #ß...ß# ##. _A quokka is nearby!i%  i]A goblin comes into view. It is wielding a +0 club.ii.g.rgii5===3.2 (1ii( _The goblin shouts!im;  You puncture the quokka!.g.g   goblin3--4iriuJ _You kill the quokka!iG###..######..# ...ß #..# ∆#### ...#  #.## ....) ...# ###.######..# ...## .......[..<.# ...ß# ######..####### g..## ## ##.#ß###ß##...##ß###ß#######....$......)......#i#..[⌠##.##.........$...........####ß###ß##..[##ß###ß#...### ####...# # #####..>ß...ß# ##...##....# #. ##...## #..iˤi*.giP---5iizi 8  You hit the goblin.ii)i=$.=6iK&i)J _You kill the goblin!i4i^ _No target in view!iMiNi_UiXH _No target in view!iiiiH _No target in view!iNKiGLi?UiBXH _No target in view!ix4iiH _No target in view!i84iGiJC _No target in view!i4i#i?i'i(i/iJ1iZ4iii4iU i"iii:iMii'WiQXidirfiɺitiiBii_iZiyii : _i;"i&,i)i.,i#0iB4J _You now have 140 gold pieces (gained 7).i):3iu=iAiE,iGiL,iNiUN _You now have 161 gold pieces (gained 21).iC\3i^i\ai(e,ifi iiPn,i{pit<  You see here a +0 club.ivi3w _iOxiD{i ~,iGii,iici],iiji,iNiGi.##.# #.#..# ..#.# #.##.# S# ..#.# #.##.# .# ..#.# #.##.# .# ..#.# #.#..# ###.# #.#.###.#.## #...# .......#. #...# ##..##### ##...##  i.#..# #ß@..ß# -  #..# ∆######...##  #.## ....) #...# ##.######..# ##...## ......[..<.# #ß...ß# ######..########...## # ## S   ball python (constriction, asleep)##.#ß###ß##)..##ß###ß#######.................)......###..[.......⌠..........##.##iK 604.0)  A ball python comes into view.ik.SS)iF-1.2 (15ihi65 _The ball python hisses angrily.i n   .#   S#   .#   ###.#  #...#  #...#  ##...##  #..# #ß@..ß#  #..# ∆######...##  #.## ....) #...#  ##...## [..<.# #ß...ß# #...## # ##  #)..#  .........) #..[.i^ s   .#   S#   .#   ###.#  #...#  #...#  ##...## i_  #..# #ß@..ß#  #..# ∆######...##  #.## ....) #...#  ##...#[..<.# #ß...#...## # ##  #)..#i(m  .........) #..[.iYr iu b _A ball python is nearby!i<    .#   S#   .#   ###.#  #...#  #...#  ##...##  #..# #ß@..ß#  #..# ∆######...##  #.## ....) #...#  ##...## [..<.# #ß...ß# i #...## # ##  #)..#  .........) #..[.iJ   .#   S#   .#   ###.#  #...#  #...#  ##...##  #..# #ß@..ß#  #..# ∆######...##  #.## ....) #...#  ##...#[..<.# #ß...#...## # ##  #)..# .........) #..[.iiEiiڢb _A ball python is nearby!i ..###..#.# ##.# #.#..# .# #.# #.##.# .# #.# #.##.# S# #.# #.##.# .# .#.# #.#..# ###.# #.###.#.## #...# .......#....# #..##### ##.@.## #..# #ß...ß# i?#..# ∆######...#.## ....) #...# #.######..# ##...## .....[..<.# #ß...ß# #####..########...## # ####.#ß###ß##)..##ß###ß#######...........)......##.ii?isJ.Si]82.0) _ii@i ....#...######.# ...###..#.## #.#.# . #.#..# ###S#.###.#.## .......#. #.@.# #### ##...## #ß...ß.# ∆####### ....)  #.######..# ##...# .....[..<.# #ß...ß# #####..########...## # ####.#ß###ß##)..##ß###ß######.S3i\" B  You puncture the ball python!i- E†i:1 64=4iG7 i: O _You kill the ball python!i 4i i$ H _No target in view!iJ& i& i- i0 H _No target in view!i i iF i H _No target in view!i}  _No target in view!i 4i iS H _No target in view!i i iu Y _No target in view!iX 4i i i0i1i-8im;iiiziď,iw$ _ii9iƝ,iiri,i1i"i,iii=iiذiֲiiFiµiei,iQiSi,i%ii,ii,iziii iGii,i<ii,i=ipiu,i?iiO,iiWi,iiirii'ii ###.# ##..........  #...########.#..####### i7` #...........#...########  #..........##.#........# ####..........#...######.# ..........###..#.## #.# ifO####.#.##.# #.#..# #.# ## #.#..#.# #.##.# #.# .iB###.#..#.# #.##@# #.#-828.0)##.#..#.# #.##.# #.# ##.#....#.# #.#..# ###.#  ##...#.#.###.#.## #.†.# ##............#. #...#.####. ##...## .#.# #..# #. #ß...ß# ip*..)# #..# #[######...## ##.# #.## ....) #...i"#ii]!-i%3.2 (19isi% _Found a ring mail.i o3iypi.ui;xixi"},i_,i~iiȎ,iii,ii˛i,i!ii,iiլiiXiiA  You see here a +0 ring mail.iyi _i;iii,ii3i~,iiiilii~iiq,ii4  You see here the +0 robe of Shielding {Harm rPois SInv}.i i  _ii>i,i3iKi i i"i%i'*,i,iM.i$2,it3i6i;,io=i?iC,iEiGiK,ixNiViY,iv[i]i3a,ibiOoiq,iriRtiv,ilwiyi|,i|iiO #.># #..#####..#####.# #)#.#.#.# #..# #.# #)##...)# #..# #[### #.#####.# #.## #.... #.# #.#####.######..##ij# #.# #..........[..<.# #.# ####.######..##### #.# ####...## ##.#ß### #.# #.@.....# #......508.2 (25 #.# #.##...## #..[... #.# #[ ##.## #...... #.# #. ### ###ß### iϊ #.#  ### # #.##  #..# ##iig ##.# #.#ii,9.2 (26ii$- _Found a leather armour.i iii9i ,i4"i(i+,iG-i/i5,i6i9?F  You see here a +0 leather armour.iAi,B _iBiUDiWF,i0GijHiI,i7JiKiL,iSMiNijO,iOiPiR,iXRifSiV,iWiYi_ic,i+fi=gigizhijim,ioipit,i:vixif{,i"}i~i,i(ig#.# #[###.## #..........#.# #.# ### ###ß###ß##.#.# #.###### ### ####.#.## #......# ß#..# ######.# #.##.# #.# #.#.# #.# ##.#.# #.########## #ß.#.# #@....... ..######.# ######### #....#.##..######.################ #..###................# #.......################.####.##### #......# ######## i,25.2 (1i,6.2 (17iiX _w - a fizzy clear potionisitiyi|H _No target in view!i3 3i iv i[ i _ix i ,i# i; i+ ,i iix,iiiV Bi i ,i"ii],ii]i,iiiBiiUi i",i\#i%i',i)i*i?-,i-i/i[2,i3i5iL7,i7i9i9<,i<i>im@,iCAiBiD,i~EiIF  You see here a +0 leather armour.i_LiL _i]NiPiS,iTiWiY,i=\i eXipgiCj,i*limiSpipiri1tiw,i|iiD,iiBiٖiqi ,iiS  You see here a +0 flail.i _iөirir,iUiiӹ,ieiݽi~,i,iiBii,iiiiiCi^i6,iii:,iiHi,iiwiiXii6i,iii7 i iR iji,ii4i iui8ii,i4i!i?$i$iE%i;'i),i*im,i/,i&0i12i5,i5i27iC:,i';i=iS?,i?iBi;,iiiL....).[####.# ######......######.#  ## #.# iG .# #.####### .# #........ .# #.####### .# ##.#########... .# ##......> iS77.2 (51 .########.#..## .........#...######## ........##.#........# .........#...######.# .....###..#.## #.# #.##.# #.#..# #.# #..#.# #.##.# #.i# #..#.# #.##.# #.#ii,8.2 (52iB$i(; _Found a stone staircase leading down.i3iiiGii,i,iii,i`i ii\iii9 i)",i"ij%i28 #.# .# ....# #.#  #.#  #.###########  #...........#  #.#########..#  ##.########## 89.2 (11 ##.............>.......[ #.#..##################.#...######## ##.#........##...######.# ..#.## .#. i7;∆iv8-90.2 (12ic>iE# _Found a robe.iiiiiiDi Xi] iC iy i i`i.iCiii"ii"iii,ii!i( ### #.. ######### #.# ## ........# #.# .. #######.######.# .# #######........###..# .........>......@[..# i)[###############....# ###### ).#..# .....# .....####.# .....  #.# .§...#o   orc (asleep)  #.# ....##  #.# .o..# ik0 6.2 (6.0)  An orc comes into view. It is wielding a +0 mace.Found a club.  i0+Found a staircase to the Ecumenical Temple.i7>§oo.i_84==7.2 (7i >iKF% _The orc shouts!i ### #.. #.# ##  #.# .. #####.# .# ......###..# >......@[..# ibF########....#  ).#..#  .....#  .....  #.# .>§..#  #.# .o..##  #.# ....#  #.#iԇ ### #.. #.# ##  #.# .. #####.# .# ......###..# >......@[..# ########....# iR ).#..#  .....# .....  #.# .>§..#  #.# .o..##  #.# ....#  i(iii6[ _An orc is nearby!i # ### #.. #.# ##  #.# .. #####.# .# ......###..# >......@[..# ########....# i ' ).#..#  .....#  .....  #.# .>§..#  #.# .o..##  #.# ....#  #.#i  ### #.. #.# ##  #.# .. #####.# .# ......###..# >......@[..# ########....# i R ).#..#  .....# .....  #.# .>§..#  #.# .o..##  #.# ....#  i i4 ir i- d ### ####.. ..# ######## #.# ..### .......# #.# .... ######.######.# ..# ........###..# ........>.......[..# ################@. #).# i; M.....# ......# ####.# #.  #.# #..>§..##.# #..o..## #.# #.....##.# #..#### _An orc is nearby!i/ i @o.i ;--8.2 (1 _if i" i=i### ###.. .. ######### ..### ......... ######.###### .......### ie........>.......[..## ################.... #@.#..# .....#.... #####......  o§...# ###  ##iiyo§.§iA--9i%iq"M _You see here a +0 club.iiɝo§§§§....###.#i5/600.1 (0.9i'id _You reach to attack! You closely miss the orc.i (:  You puncture the orc!i^0).§§§§§§.i0X..###i3-5=i31.1 (1.0i9i\<G _You kill the orc!ii=iiIH _No target in view!iiHiiH _No target in view!ixipyiiȁH _No target in view!ie$i`%i[+iw.H _No target in view!iii+iH _No target in view!iV/iO0i}6i9@ _No target in view!ii<i/ii i i ! i$ i 4iQ iخ i i i i iU~ iS i i iF iH iL iO im 4i i i4 4i: i< iU _ .. .. ######### ..### ......... ######.###### .......### iV ........>.......[..## ################....## ##).#..# .....#.@....# ####§.§  §..  #.†.#iw` .§..§......#.#..ia ,-2 ia _ii im _ Things that are here: _a +0 mace; an orc corpsei= ######### ..### ......... ######.###### .......### ........>.......[..## i >m################....## ##).#.. ......).. ####§  ...#i1>W#.###...#i!ioG-3 _i.i8ip ......... ######.###### .......### ........>.......[..## ################....## ##).#.. ......).. i####.§  ...# #( ##...##iM.§§ik&4ii% _Found 5 stones.iŒ# #.# .... .######.# ...# .###..# >.......[..## i#....##  ##).#..# # #.)....# .# iG#...§..# #.# ie#..@...# #.# iq#...§.## iw#.# #.....# i͍4 #.# iM#..# iX###.# .... i#A#.†.# i;a##.## iQ iw§@§§.5iФi=i _There is a staircase to the Ecumenical Temple here.i^T iT i[ id l§...§.ih -6 _iZj i. e  ######### ##_._._._## ##.........## ##_........._## #...≈≈≈.≈≈≈...# #_..≈≈...≈≈.._# #...≈.....≈...#Temple #_.....@....._# #...≈.....≈...# #_..≈≈...≈≈.._# #...≈≈≈.≈≈≈...# ##_........._## ##.........## ##_._._._## #########  You climb downwards. Welcome to the Ecumenical Temple! Found eighteen altars.i&/ i?5 m___iR +8 (1.7i x_.__i% _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.iW3iYib__0.0__._._iciPh_._____._._ijE _Done exploring.iV; _iC3ii iRiii i iI########iw i##@._._._##i%12.8 (6ic ##.........##ic ##_........._##i%  #...≈≈≈.≈≈≈...# #_..≈≈...≈≈.._# #...≈.....≈...#iU #_.....<....._#...≈.....≈...##_..≈≈...≈≈.._#i,ii _i_i)_iyi iNiP_There is a sacrificial altar of Ru here.iyI  You kneel at the altar of Ru.i~/  --more--iOiRu the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. iIInitiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, ieventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. i.7Granted powers:(Cost)i\You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)iYou can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)i[!]: Overview|Powers|Wrath [J/Enter]: join religioni i i" moonlandergames the DuckerGnollHealth: 51/51 ========================Magic: 9/9========================AC: 10Str: 15EV: 8in Int: 8SH: 0Dex: 13#########XL:  6 Next: 55% Place: Templei X##@._._._##Noise: ---------  Time: 2612.8 (0.0)i ##.........##a) +0 trident##_........._##Throw: 2 throwing nets#...≈≈≈.≈≈≈...#i #_..≈≈...≈≈.._##...≈.....≈...#i4 #_.....<....._#iW {#...≈.....≈...#i #_..≈≈...≈≈.._#You climb downwards. Welcome to the Ecumenical Temple! Found eighteen altars. iۛ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Done exploring. i% m_There is a sacrificial altar of Ru here.  You kneel at the altar of Ru.i" \  Ru welcomes you!i̧ /  --more--i" Y__i, t  of Ru ......3.8 (1 _i* R__i iA+3i,iA/it1,i6XiX7iT9i[;,i<i=i?,i@iBiD,iEiWHiJJ,iLirR###########_._._._####.........####_........._###...≈≈≈.≈≈≈...##_..≈≈...≈≈.._##...≈.....≈...i$S#_.....@....._# 9.8 (6#...≈.....≈...# #_..≈≈...≈≈.._# #...≈≈≈.≈≈≈...###_........._####.........####_._._._########## iSiYB_i[d _There is a staircase back to the Dungeon here.i_.______ii___._._iڭM _You can't go down here!i_._____._._i4i______ip____ih320.8 (1 _i6_.____i......# #.# .... #####.######.# ...# #####........###..# .......>.......[..## ###############....## ##### ##).#..# ....# #.)....# ###.# #..§§..# Dungeon:4#.# #..@§..# i#.# #.§.§.## #.# #.....# #.# #..#####.# #..# ###.# .... #.†.# ##.## #...# #( #...##iiti%O.§im-2.3 (2.5iui%z _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.i 3i] i] i) P _i) i ,i i i iG i i i 1################....##i} # ##).#..# .....# #.)....# ####.# #......#  #.# #.§§...#  #.# #.....##  #.# #.....#  #.# #..#### #.#i,  #.@# 5.3 (3.0  ###.# #<...........  #.†.# #.##.#########...# # #( ##...## #ß...ß# ##...## #.#...# #. ##...##i& .§§§.§iH +6.3 (4i i\ ; _Found an escape hatch in the ceiling.i 3ie i8 i Xi ,i i id i: ,i3 i i# ,i ia! ;  You see here 5 stones.i% i%  _i' i. iq7  #.# #..§..##  #.# #.....#  #.# #..####  #.# ####..###########.# #<............#.†.# #.##.##########...# # #(#  ##...## #.##  #ß...ß#iH8  #@.# ###...## #....r )##...# #.. ###...## #..#  #ß...ß# #...##...## # ## #....r   quokka (asleep) ß##)..##ß###ß####### # ...........)......##.. ....⌠..........##.##.#i8 i< ,33.3 (7i= iG r..riG +4.3 (8ig^ o _A quokka comes into view.i #.#   #.# #.....#  #.# #..####  #.# ####..  ###.# #<.....  #.†.# #.##.#  #...# # #(#   #.##   #@.# #..r..... )i #..######  #..#   #... # ## #.... )##### # )  i iu2 #.#   #.# #.....#  #.# #..####  #.# ####..  ###.# #<.....  #.†.# #.##.#  #...# # #(#   #.##   #@.# #..r..... ) #..######  #..#   #... # ## #.... )##### )i5] _A quokka is nearby!i #.#   #.# #.....#  #.# #..####  #.# ####..  ###.# #<.....  #.†.# #.##.#  #...# # #(#   #.##   #@.# #..r..... ) #..######  #..#   #... # ## #.... )##### # )  i q #.#   #.# #.....#  #.# #..####  #.# ####..  ###.# #<.....  #.†.# #.##.#  #...# # #(#   #.##   #@.# #..r..... )iq #..######  #..#   #... # ## #.... )##### )i+îii _A quokka is nearby!You reach to attack! You puncture the quokka!iD.i-5.2 (0.9iɴiJ _You kill the quokka!i/ Ii(3 i6 iq; i= i3> ibB ,iD iF iI iaJ iJ iM itP ,iS ,iX ,i_ i2 ,i i c###.# #<............ i }#.†.# #.##.######### i {#...# # #(# il #...## #.## i ß...ß# #..######## i #...## #.......... i@ q#...# #..######## i g#...## #..######## iÉ ß...ß# #..@.......i ...## # ## #.....##### ik #)..##ß###ß#######.## i .........)......##.o. i 2..⌠..........##.##.### i' &.............#...#.#ig po   orc (wandering) i )#..[##ß###ß#.......iՋ # i, #...# ## #####..>#.#il  i >ß...ß# ##...iC .#####.#iэ i Y40.2 (5.01.2 (6iq i  i i Q_An orc comes into view. It is wielding a +0 hand axe.iJ i~  #< †.# #.##.  # #(# #.## #..  #...  #..  #..########  #..@.......  # ## #.....##### #)#####.## ).o. ###  [ i T ## >#.#   i #< †.# #.##.  # #(# #.## #..  #...  #.. i@x #..########  #..@.......  # ## #.....##### )i$#####.## ).o.### [ ## > iiUiiϜ[ _An orc is nearby!ise #< †.# #.##.  # #(# #.## #..  #...  #..  #..########  #..@.......  # ## #.....##### #)#####.## ).o. ###  [  ## >#.#   ih #< †.# #.##.  # #(# #.## #..  #...  #.. i> #..########  #..@.......  # ## #.....##### )#####.## ).o.### [ ## > i54i9i>[ _An orc is nearby!ilim{.†.# #.##.######### im...# # #(# iZn...#in4 #.# in"...ß# io:#..######## ip!...## i5qQ#.......... iu+...# ievQ#..######## iv...#iv;#..######### i?w,...ß# iw1#........... iw...## # ## #...@.##### ixt)..##ß###ß#######.## ijx........)......##.o. ix⌠ix3...##.##.###iYy.iy#...#.iy+#i;zd[##ß###ß#.......# iz...# ## #####..>#.# iz<...ß# ##...i8{8.#####.# i{!...## i{#............i| iԃi4ioi<.isoiil====2.2 (1 _The orc shouts! You hear an angry hiss.iV q=---3i  _You closely miss the orc. The orc closely misses you.iY i S   ball python (constriction)SYou closely miss the orc. The orc hits you but does no damage.---4.1 (0.9iq^ i _A ball python comes into view.You puncture the orc!i )S   ball python (constriction)S#.i 065.0ih i6 G _You kill the orc!i%^ .# # #(# # #.#ß# #..########## #.......... # #..######## ##..#####ß# #........... ## # ## #.....##### ##ß###ß#######@## .......)......##........ ⌠...##.##.#####.#.#...#.#[##ß###ß#.......## ## #####..>#S# ß# ##....#####.### #............# #.#S.i 3-6.0 (1.0 # #.##ß#..#########.......... #..##########..#########ß#...........## # ## #.....##### ß###ß#######)#####.#.....)......##@....... ⌠....##.##.#####.# ....#S# [##ß###ß#........# ## #####..>#ß# ##....#####.##............ ########Things that are here: _a +0 hand axe; a +0 ring mailS.-7 _iF M  You closely miss the ball python. You bite the ball python..7=8 _You kill the ball python!iX 4ia ^ _No target in view!i _No target in view!i _No target in view!## #.## ß# #..# ## #.. # #..# ## #..######### ß# #........... ## # ## #.....##### ##ß###ß#######)#####.#)......##.w .##.##.#####.##...#.# [##ß###ß#.......## ## #####..>#.#ß# ##....#####.# w   ribbon worm (wandering) .##[4i*uW0m #......# #...... w0w-9.0 (1 _A ribbon worm comes into view.i)n #.## #  #.  #..  #..###  #.....  # ## #.....##### #)#####.## )#.@......w #.#####.## #.# [..# ## >#.# ##....  #.....  #.....   iߢ #.## #  #.  #..  #..###  #.....  # ## #.....##### #)#####.## )#.@......w #.#####.## #.# [.. ## >#. ##....  #..... #..... - _A ribbon worm is nearby!in #.## #  #.  #..  #..###  #.....  # ## #.....##### #)#####.## )#.@......w #.#####.## #.# [..# ## >#.# ##....  #.....  #.....   il  #.## #  #.  #..  #..###  #.....  # ## #.....##### #)#####.## )#.@......w #.#####.## #.# [.. ## >#. ##....  #..... #..... ii2| ## #.## ß# #..# ## #.. # #..# ## #..######### ß# #........... ## # ## #.....##### ##ß###ß#######)#####.#)......##..w.##.##.#####.##...#.# ##ß###ß#.......# # ## #####..>#.# ß# ##....#####.# ## #..... # #..... _A ribbon worm is nearby!w.50 _i 3 #.## # #..#  #.  #..#  #..# # #....  # ## #.....##### ß###ß#######)#####.#)......##.w.##.##.#####.##...#.# # ##....#####.#  i5yw.1i&QQ #.##  #..#  #. #..#  #..#  #. iQ # ## #.....##### # ß###ß#######)#####.#i'Sq)......##....@.w.##.##.#####.##...#.# # i[y ##....#####.#   iXw.2ii@  (catching breath)You puncture the ribbon worm!  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ij\i~ 4 ==9 (0.92 throwing netsHeld ia _You are caught in a web!iGiB _You are caught in a web!ii4 _You are caught in a web! _You are caught in a web!i:i_=N _You are caught in a web!i3if _You are caught in a web! _i4\w _i3iiiOPiP3iiiei?miqIiB% #.##       # ##  # #)#####.##### )#....@w...... #.#####.#####  #  >#.#        iL #.##    inM;   # ##  # #)#####.##### )#....@w...... #.#####.#####  # iN >   i^N.  ihiA ribbon worm is nearby!iLN --3.9 (1.0 _You struggle to detach yourself from the web.imi  8 =-42 throwing netsiif _The web tears apart. The ribbon worm misses you.i^4  You hit the ribbon worm.  The ribbon worm is severely wounded.5i9iK= i@=_The ribbon worm bites you but does no damage.i!B  You puncture the ribbon worm!i1.i.86iCiO _You kill the ribbon worm!i#.## #..# #. #..# #..####..# # ## #.....#####.# ###ß#######)#####.#####.)......##.##.##.#####.##...#.# .# ###ß#.# .# #####..>#.# .###....#####.##...#..# i#D-7i<%iB&i/#.## #..# #. #..# #..#### #...#  ## #.....#####.# ß#######)#####.#####.#)......##.###.##.#####.##...#.# #.# ß#.# #.#  #####..>#.# #.###....#####.##....#...# -8i[hicu#.## #..# #. #..# #..########## #...# ## #.....#####.# ß#)#####.#####.# )......##.# ##.##.#####.# #...#.# #.# ß#.# #.# #####..>#.# #.###....#####.##....#...# iR9i#.##  #..#  #.  #..#  #..#### i/C #..#  # #.....#####.#  ß#)#####.#####.# iB ......##.#  ##.##.#####.#  #...#.# #.#  ß#.# #.#  ..>#.# #.#  ##....#####.#   #...   #..#   #.....#   i#i'60iiN#.##  #..#  #.  #..#  #..#  #.#   #.....#####.#  #)#####.#####.#  ##.#  ##.##.#####.#  #...#.# #.#  #.# #.#  ..>#.# #.#  ##....#####.#  #.  #.#  #.....#  1iK#.##  #..#  #.  #..#  #..#  #.#  #.....#####.# # )#####.#####.#  ##.#  .##.##.#####.#  .#...#.# #.#  .# #.#  ..>#.# #.#  ##....#####.#  #.  #.#  #.....#  i<2iUiziL #.##  #..# .. #. .# #..# .# #..# .# #.# .# #.....#####.# .#  )#####.#####.#  ##.#  ##.##.#####.#  #...#.# #.#  # #.#  #..>#.# #.#  ##....#####.#  #.  #.#  #.....#  3i .##  ..# ...  . #.#  ..# #.#  ..# #.#  .# #.#  .....#####.# #.#  )#####.#####.#  ##.#  #.##.#####.#  ...#.# #.#  # #.#  ..>#.# #.#  #....#####.#  .  .#  .....#  4ix6 Qip iϡ i= iBK QiO Jiv i Qii֜'####### (# #>### ........... ######## ######### ...........# ...#####.# #5###)#####.#####.##.............# #.##.#####.####### ...#.# #.# iX+6.9 (2iO _Found an escape hatch in the floor.iBiCipDiHiJivJ,iNiQ,iQiSiU,iUiQWi`Z,iZi]i`,isaiodif,igiRii,k,ikiEmiY.##  ..#. ## #. ####### .#.#.# ∆ #.# ####### #.#  #>##.##  ####.##..# ####### #......@.# ...........##.###.# ######### #.# .# ######### #.# .# .....# #.# .# #####.# #.# l# l   iguana (asleep) i"#)#####.#####.# .#.........# .# #.#####.#######ix 73.9 (7  An iguana comes into view.itl.liz+4.9 (8ii0 _The iguana hisses angrily.i #.#  # #..#  .#.#.#  #.##.#  #.##.#  #>##.##  ####.##..#  #......@.# ..##.###.#  #.# .#  #.# .#  #.# l#  #.# .# #) .#  .#  idU #.#  # #..#  .#.#.#  #.##.#  #.##.#  #>##.##  ####.##..#  #......@.# ..##.###.#  #.# .#  #.# .#  #.# l#  #.# .# ) .#  .#  i^^ _An iguana is nearby!i  #.#  # #..#  .#.#.#  #.##.#  #.##.#  #>##.##  ####.##..#  #......@.# ..##.###.#  #.# .#  #.# .#  #.# l#  #.# .# #) .#  .#  ii  #.#  # #..#  .#.#.#  #.##.#  #.##.#  #>##.##  ####.##..#  #......@.# ..##.###.#  #.# .#  #.# .#  #.# l#  #.# .# )i  .#  .#   # #.# ## # #..#  ### .#.#.#  ......∆ #.##.#  ###### #.##.#   #>##.# ####.##..#  ###### #........#  ..........##.###@#  ######## #.# #.#   #.# #.#  .......# #.# #l#  .#####.# #.# #.#  )#####.#####.# #[39;4i 9m.#  .............# #.#  .#####.####### #.#  .# #.# is  _An iguana is nearby!l.ix 25.9 (1 _i i\ i  You reach to attack! You puncture the iguana!l. ==6.8 (0.9i#Z _The iguana is almost dead.i=  You puncture the iguana!i†70-7.8 (1.0 _You kill the iguana!i|N-i}i?H _No target in view!i _No target in view!i{ _No target in view!iiioiyi|H _No target in view!i4i iH _No target in view!iiw _No target in view!i1iiAi"iI4i]iS iC i ie i^ i P _i i ,i i1! i" ,i# i) Xi2+ i3 i\5 ,i6 iR? iD niK iM iaS iBV niW iX id Xi#u ]#.# ..###  .# .... ...  .# ...# ... ∆ ###..# ..  ....[..## .. # ####....## #[ ..# ##).#..# # #. ...# iu  #.)....# #.#.######..#  #.§.§..# #...@.......# -925.0)  #.§§§..# #..........#  #..§..## #######.##.#  #.....# ######.#.#.#  #..#### #.....###..# ###..########.####.#.#.# <iv ∆ ##.##.# .### #.##.#  #(# #>##.## i iБ -3.8 (16 _Found a robe.iP] 3i#^ i1a ic ,iWh ,i ?  You see here a +0 robe. _i+XiXiXi>IiM\   ...i Q  ### #?#  iQ #.. ..# ## #.# #.#  .# #.# #.#  .########.# #.#  ..........# #.#  .# #...######@##  .# #...........#  .## #...#####...#  ..## #.#[# #...#  #..# #.#.# #...#  iwR@...# #.#.######..#  §..# #...........#  §..# #..........##  ..## #######.##.#  itk70910.8 (17iF{T _x - an orange potioniDiUi; ∆ ∆ ### # <.. .# #.###.# #.....# ## 5.8 (5.0) #........# ## #.######.# # #.# #.# .########.# #.# .......# #.# .# #...######.## .# .# .## #...#####...#6.8 (6 _Found a stone staircase leading up.7.8 (7 _u - 3 scrolls labelled KEGHOI ANUANWI (gained 1)i _No target in view!i  _    ###   ∆ :.#  ### #.#  <.. #.#  #.###.#   #.... 9.8 (2########.##  #........#   #.######.#   #.# #.#  #######.# #.#  ........# #.#   #...######.##   #...........#  20.8 (3i[ ih O _Found a book of Geomancy.ih f  You see here a book of Geomancy.i}  _i% _    #######  #@..:.#  ###.###.#  <..# #.#  ###.###.#  #.....#  ########.###  #........#  ### #.######.#  ..# #.# #.# i 8.8 (89.8 (9 _y - a scroll labelled QINOTAB UNWUYMi* _No target in view!i4igiFH _No target in view!iG  _i 5 ,i_@ XiU iW   There is a stone staircase leading up here. _ip is Biԥ i] i ,i is im Bia iM `i2 i i XiJ i iW ,i i i ,iM i i ,i i" i+ Xig. i/ i_0 ,i03 i4 iN5 ,is8 i: Bi= i-B ,i@C i` ip i i XiM i Ji Bi iB iX ,i% i i i i i i i i. ,i is i7 ,i$ i i,i{iii5 i i i,ii<i0Ji5i<Bi>i2B,i iL You see here a +0 robe. _iڑ,imid  You see here a +0 club. _i>iii: i6% iS i:  There is an escape hatch in the ceiling here. _ i\, iPB i# iƔ, ii i i^, i iS i, i il2########).#..# #.#.# # .....##.)....# #.#.##### ####.##.§....# #........#.##.§§...# #........#.##.§§..## #######.##.##.....# ######.#.#.##..#### #.....####.# ####..########.####.#.###.# #<...@........∆ ##.#8212.0)  #.†.# #.##.######### #.##...# #.##(# #># ##...## #.##.## ####.# #ß...ß# #.##..######## #..... ##...## #.##..............##.# ##...# #.##[3 i97m..########## #.# ##...## #.##..########## #.# #ß...ß# #.##...........# #.# _Key pressed, stopping explore. i[I iV _ ##).#..# #.#.# #..# #.)....# #.#.######..# #......# #..#.# #..§...# #..#.# #..§..## #######.##.#.# #.....# ######.#.# #..#### #.....###..#.# ####..##.####. ##.# #<...[ ##.##.2.8 (1.0) .†.# #.##.## #.##. ...# #.##(# #>##. ...## #.##.## ####.##. ...ß# #.##..## #.. ...## #.##...##.## ...# #.##..## #.# ...## #.##..##[39;49 i&Dm #.# ...ß# #.##..# #.# 3.8 (2 _Found a leather armour. i{C iTQ  You see here 5 stones. io i _ ie i, iC, ir, i, i i$ i,', i( i=* i,, in& i i  You see here an iguana corpse. _ i  i Mp ig_###)#####.#####.# #.#  ..##.............# #.#  ..##.##.#####.####### #.#  ..#...#.# #.# #.#  #.......# #.# #.#  ###..>#.# #.# #.#   ##....#####.#### #.#   i+h #...............#   #...........##@.......#  70.8 (47.0)  #.....########   ##..<##   ####..##   ...# ####### ih        ii iRn iSqE _Done exploring. iuI i...............0.0) _Done exploring. iI i4 i imE _Done exploring. i7Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple  inn iE#[?25h[?0c#######)#####.#####.# #.#  moonlandergames the Ducker .....##.............# #.# i4  Gnoll of Ru ...... ..##.##.#####.####### #.#  Health: 51/51 ======================== ..#...#.# #.##.#  Magic: 9/9======================== #.......# #.##.#  AC: 10Str: 15 ###..>#.# #.##.#  EV: 8Int: 8##....#####.#### #.#  SH: 0Dex: 13#..............######.#  XL:  6 Next: 70% Place: Dungeon:4#...........##@.......#  Noise: ---------  Time: 2870.8 (0.0)#.....#################  a) +0 trident##..<##  Throw: 2 throwing nets ####..## ......# ####### [40 i'm        _You see here 5 stones. _You see here an iguana corpse. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help)  i [?25l[?1c i k5 _ i   i0 R i4   There is a stone staircase leading down here. _ iK5 iK iO, iP iz  ###   ### ....   #.. .....   #..#..##......   #.....  83.6 (12.8) #.#.###.......   .......  ####### .......Z...... Z   hound skeleton∆ .###.##.# .# _You climb downwards. _There is a stone staircase leading up here. i{ 4 i!  i_ R _No reachable target in view! i 3 iA , i  i  i# : _ i((  i(  i!)  i +  i.  iF %.#.##.######## .......#.. .......#..#..##.......#.....<........#.###...5.6 (2.0)###.##########....#.Z.......###..#............$#..###.###...#.#..# .# W   phantom (dormant)......#... . Z   hound skeleton.....©#W.. iG  i2H  ig Z.WW. i +6.6 (3 i  i * _Found a transporter. iP 4 i$x  iz T _Failed to move towards target. i$3 iM% i-, i0 i9f _ i;, i= i@ iC iE, iG iJ iTN, iAP iT i^ i_ ia, ic ih; _The shadow imp shouts! inN  You now have 174 gold pieces (gained 13). ip iHq i}t iaw _The shadow imp summons a swarm of flies. i6z i{ iy} i" i iՀ iQ i i, i i i? i= i, i iҙ i#. #.####### ..##.### .........# ..#..#.. ........... ..#..#..##.........##.#.....<........< ....#.#.###...........##..#.....................####.########## #...@....#W........95.6 (9 #..####..#....................#Z.###.###...##.....#.#..# .#.. #.......#5...... i4. ........©#5....© ######...#...... #.#.#..#ß#.#.#.#..### i iKZ. i/6.6 (10.0) i iٻ9 _Found a stone staircase leading up. iV#. #.##### ## ..##.### . ..# ..#..#.. . .... ..#..#..##. ..##.#.....<. < ....#.#.###.. ...##..#....... .####.# #....@...#W. #..####..#Z. ...........#..###.### ...##.....#.#5.# .#.. #.#........ .©#5....© ######...#...... 5   shadow imp#.#.#..#ß#. [16;38 i;XDHZ   hound skeleton  iY i=Z iMa5.W 2 phantoms (1 wandering)W i b17.0) i i i?#. #.##### ## ..##.### . ..# ..#..#.. . i .... ..#..#..##....... ..##.#.....<........ < ....#.#.###.. ...##..#...... .####.# #.#W. #..####..#Z. ...........#5.###.### ...##.....#... #.......#........ .©#.....© ######...#..W... #.#.#..#ß#.  i i8WW.8 i8 i-#. #.##### ## ..##.### . ..# ..#..#.. ....... .... ..#..#..##....... ..##.#.....<.. < ....#.#.###.  i....##..#..... .####.# #.#W. #..####..#Z. ....#5.###.### ...##....... #...... ........©#.W...© ######...#......  i/#.#.#..#ß#.  iUW.9 i#. #.##### ## ..##.### ....... ..# ..#..#.. ....... .... ..#..#..##....... ..##.#.....<.. < ....#.#.###. ...##..#.... . iٵ####.# #. i#W. #..####..#Z. i. .....#5.###.### ...##... iUa.. #...... iz>. ........©#.....© ######...#......  i#.#.#..#ß#.  i iHW. i(900 i i) iE _Failed to move towards target. iݜ4 i i!T _Failed to move towards target. ix 4 i iT _Failed to move towards target. i54 i] i*T _Failed to move towards target. i4 iy iT _Failed to move towards target. i i1 i ipO _Failed to move towards target. iQ. ii8Aii?iii i4i5il<i/@i,3iiҿi Ii+ir3i#ii4-iӋ. _You feel sick.i)K3-i*iU _You feel sick. _You feel sick.  iY#2i3-ii{ _You are no longer poisoned.3=iiJ4=ii@D5=iii.iiGiii,i iiU6=iih i ii`iii`iK7=ii'iiiV",i$i),i*i@/k8=ix2i7,i@iEiFi JiPi3QiQ9i3R=iRiTiHYi.Zi^ici7eigiminivpitiMviw50iw=iwiyziii?i|iigiiii.isi1i]=iiiܫ ii _HP restored.irii^i`iiiiiiiiJ iiw)_You now have 179 gold pieces (gained 5).iRiUi=i/ii!iiiLi?iii i1i.....itD.... i..... i$ ... i]####.##### iS#........# ij###^....[..# iu...........# i..........@# i-iK...i+# i...iN+# i:.#i!i+s# #.###.#iq"##i;#. #..i".#if1# ###.#i#.#i8#..##i~!.# i ii67.3 (3iY 9.0)ii-ir %8.3 (40iA _z - 4 silver javelinsiL IiP iZ XiL_ ,ia ie ik ,i's ,i  .... .... ####.##### #........# ####^....[..# ....# S...........# ............# .......@....# .:.#.....#### # #.###.### #. #...# # ###.#.# #..##.#S   adder (asleep) #..##.# ####..##.# #.....##.####### 71.3 (3.0)  An adder comes into view.i i.SSiL +2.3 (4iԛ i / _The adder hisses angrily.i* .... .... ####.#####  #........#  ####^....[..#  ............#  ............#  .S..........#  .......@....#  .:.#.....####  # #.###.###  #. #...#  # ###.#.#  #..##.#  #     iM .... .... ####.#####  #........#  ####^....[..#  ............#  ............#  .S..........#  .......@....#  .:.#.....####  # #.###.###  #. #.. # ###.#. #..##.#  #  i4ii] _An adder is nearby!i|% .... .... ####.#####  #........#  ####^....[..#  ............#  ............#  .S..........#  .......@....#  .:.#.....####  # #.###.###  #. #...#  # ###.#.#  #..##.#  i$}f#     iM .... .... ####.#####  #........#  ####^....[..#  ............#  ............#  .S..........#  .......@....#  .:.#.....####  # #.###.###  #. #.. # ###.#. #..##.#  #  iii'i*] _An adder is nearby!iڰ .... .... ####.##### #.##^....[..#.#..#.S...#.....#.:.#.....####. # #.###.### #. #...#iƱ # ###.#.# #..##.#  #..##.#  ####..##.#  #.....##.#iTiiP..S3.3 (1 _iGiiz d .... .... ####.##### #.##^....[..#.#.#.#.S.##..:.#.....#####.## #.###.### #. #...# #.###.#.##.#..##.#..#..##.# ####..##.#  #.....##.#i j.S4iv i i  You completely miss the adder. Your bite misses the adder.ic .=5ih _The adder barely misses you.i^  You puncture the adder!  The adder is almost dead.=6i iԟ@ _The adder bites you but does no damage. x2i<  You puncture the adder!iC.i=" 8-7 _You kill the adder! ih_Your Shapeshifting skill increases to level 2!iPN-i(\^ _No target in view!iף4i^ _No target in view!iii!i~%H _No target in view!iiiiѨH _No target in view!iF4it_^ _No target in view!i)4i9No target in view!i`Qi4iiin4iϕi4ii:ifQi QiviyRead which item? Scrolls  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM iEz i - 4 scrolls labelled KAMAUS IGOJOEL  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI isz y - a scroll labelled QINOTAB UNWUYM [!] read|quaff[?] describe selectedibi{i ....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9i0========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#ihNoise: =--------  Time: 2977.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###iThrow: 2 throwing nets#. #...##.###.#.#i#.#..##.#..#..##.#####..##.#i#.....##.####### _No target in view! _No target in view! _No target in view! iB_No target in view! _No target in view! _No target in view!i  As you read the scroll labelled KAMAUS IGOJOEL, it crumbles to dust.  It is a scroll of identify.i./  --more--iui΅=Identify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM i/Potions (select first with !)  g - 2 sapphire potions  h - 4 murky blue potions  k - a golden potion  o - a clear potion  w - a fizzy clear potion  x - an orange potion[?] describe selectedi;ii@....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: =--------  Time: 2977.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...##.###.#.#i#.#..##.#..#..##.#####..##.##.....##.####### _No target in view! _No target in view! _No target in view! _No target in view!  As you read the scroll labelled KAMAUS IGOJOEL, it crumbles to dust.  It is a scroll of identify.ikip3-8.3 (1ii\ _g - 2 potions of heal woundsiCi GURead which item? iGScrolls  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEMi - 3 scrolls of identify  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM [!] read|quaff[?] describe selectedi@ i i[ :....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2978.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...#i_ X#.###.#.##.#..##.#..#..##.#####..##.##.....##.####### _No target in view! _No target in view! _No target in view!  As you read the scroll labelled KAMAUS IGOJOEL, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of heal woundsi D ibH Identify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM Potions (select first with !)  h - 4 murky blue potions  k - a golden potion  o - a clear potion  w - a fizzy clear potion  x - an orange potion[?] describe selectedi i iy ....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2978.3 (0.0)#..:.#.....####a) +0 tridenti #.## #.###.###Throw: 2 throwing nets#. #...##.###.#.##.#..##.#..#..##.#####..##.##.....##.####### _No target in view! _No target in view! _No target in view!  As you read the scroll labelled KAMAUS IGOJOEL, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of heal woundsiU  As you read the scroll of identify, it crumbles to dust.9.3 (1i i W _h - 4 potions of curingiciIInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()e - 3 javelins  v - 2 throwing nets (quivered)z - 4 silver javelins Armour (go to first with [)  c - a +0 helmet (worn)  d - a +0 chain mail (worn) i^ n - a +0 pair of boots (worn) Jewellery (go to first with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)  t - an amulet of magic regeneration (worn) Scrolls (go to first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEMi - 2 scrolls of identify  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iii....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0i Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2979.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...##.###.#.##.#..##.#..#..##.#####..##.##.....##.####### _No target in view!  As you read the scroll labelled KAMAUS IGOJOEL, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingi4iii Read which item? Scrolls  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEMi - 2 scrolls of identify  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM [!] read|quaff[?] describe selectedieiy....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2979.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...##.###.#.##.#..##.#..#..##.#[1i66;14H####..##.##.....##.####### _No target in view!  As you read the scroll labelled KAMAUS IGOJOEL, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM Potions (select first with !)  k - a golden potion  o - a clear potion  w - a fizzy clear potion  x - an orange potion[?] describe selectediiiռ....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================i ######^....[..#AC: 10Str: 15..............#EV: 8i6Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2979.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...##.###.#.##.#..##.#..#..##.#####..##.##.....##.####### _No target in view!  As you read the scroll labelled KAMAUS IGOJOEL, it crumbles to dust.  It is a scroll of identify. i_g - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingi]  As you read the scroll of identify, it crumbles to dust.i\,80.3 (1ii i G_k - a potion of hasteiJ ibO Read which item? Scrolls  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEMi - a scroll of identify  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI iP  y - a scroll labelled QINOTAB UNWUYM [!] read|quaff[?] describe selectediQ ii i> ....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2980.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...##.###.#.##.#..##.#..#..##.#[16;14i H####..##.##.....##.#######It is a scroll of identify. _g - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - a potion of hastei i}* mIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM Potions (select first with !)  o - a clear potion  w - a fizzy clear potion  x - an orange potion[?] describe selectedi+ i2....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2980.3 (0.0)#..:.#.....####i4a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...##.###.#.##.#..##.#..#..##.#####..##.##.....##.#######It is a scroll of identify. _g - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - a potion of hasteiq]  As you read the scroll of identify, it crumbles to dust.iE+1.3 (1ii Y _o - a potion of moonshineiiRead which item? Scrolls  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICH  l - 2 scrolls labelled LEFUOD QUCH  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM [!] read|quaff[?] describe selectediik....moonlandergames the Ducker....Gnoll of Ru ......####.#####Health: 51/51 ========================#........#Magic: 9/9========================######^....[..#AC: 10Str: 15..............#EV: 8Int: 8..............#SH: 0Dex: 13..............#XL:  6 Next: 78% Place: Dungeon:5.......@......#Noise: ---------  Time: 2981.3 (0.0)#..:.#.....####a) +0 trident#.## #.###.###Throw: 2 throwing nets#. #...##.###.#.##.#..##.#..#..##.#[1i6;14H####..##.##.....##.#######As you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _o - a potion of moonshineiq *,,,,,,,,,,,,,,....,,,,,,,* *,,,,,,,,..###..........,,* *,,,,,,,,..###*** ***'*****##### ***,***** *,,,,,,,, ,,,,,,,,, ,,,,,,,,, ,,,,,,,,, ,,*,***** i#o,,,,*,,,,#.##.### ,,****,*'#.#..#.###...## ,,,,*,,,,....##.###.### ,,,,,,,,,....##.#..##.## *,*,,,<,,.......#..##.## ,,,,,,,**#.######..##.## *,,,******,****** As you read the scroll labelled LEFUOD QUCH, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars.i2 +2.3 (1i *i5/4 _It was a scroll of revelation.i0ie7Drop what?25/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (select all with ()e - 3 javelins  v - 2 throwing nets (quivered)z - 4 silver javelins Armour (select all with [) iE8 c - a +0 helmet (worn)  d - a +0 chain mail (worn)  n - a +0 pair of boots (worn) Jewellery (select all with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)  t - an amulet of magic regeneration (worn) Scrolls (select all with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICHl - a scroll of revelation  p - a scroll labelled TIDOCI GEDIQ i8[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]iE(1 turn)  c - a +0 helmet (worn)  d - a +0 chain mail (worn)  n - a +0 pair of boots (worn) Jewellery"=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)  t - an amulet of magic regeneration (worn) Scrolls?  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICH  l - a scroll of revelation  p - a scroll labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM Potions (select all with !)  g - 2 potions of heal wounds  h - 4 potions of curing  k - a potion of haste  o + a potion of moonshine[Enter] accept (1 chosen) [80%i i) L*,,,,,,,,,,,,,,....,,,,,,,*moonlandergames the Ducker *,,,,,,,,..###..........,,*Gnoll of Ru ...... *,,,,,,,,..#######.#####***Health: 51/51 ======================== ***'*****######........#Magic: 9/9======================== ***,*****######^....[..#AC: 10Str: 15 *,,,,,,,,..............#EV: 8Int: 8 ,,,,,,,,,..............#i[, SH: 0Dex: 13 ,,,,,,,,,..............#XL:  6 Next: 78% Place: Dungeon:5 ,,,,,,,,,.......@......#Noise: ---------  Time: 2982.3 (0.0) ,,*,*****#..:.#.....####a) +0 trident ,,,,*,,,,#.##.#.###.####Throw: 2 throwing nets ,,****,*'#.#..#.###...## ,,,,*,,,,....##.###.#.## ,,,,,,,,,....##.#..##.## *,*,,,<,,.......#..##.## ,,,,,,,**#.######..##.## *,,,******,**#.....##.#######****  _k - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _o - a potion of moonshineAs you read the scroll labelled LEFUOD QUCH, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars. _It was a scroll of revelation.3.3 (1i4 i>6 5 _You drop a potion of moonshine.id3iii[BiBiqiQiui)iii,iir  ,****..###..........,,* ,,,,*,,,,,,,,..#######.#####*** ,,,,***'*****######........# *,,,***,*##########^....[..# *,,,*,,,,..................# ,....#....#..!......#*,***###..@.#.....####,,,,,,*,,,,#.##.#.###.####,,****,*'#.#..#.###...##,*,,,,*,,,,....##.###.#.## **,*,,,,,,,,,....##.#..##.## ,*,**,*,,,<,,.......#..##.## i,*,,,,,,,,,*##.######..##.## ,****,,,*****#.**#.....##.####### ,******,*##**,..##.###.#.........You pick up a book of Burglary and begin reading...i +7.3 (4i+8.3 (5i i _ _You add the spells Ensorcelled Hibernation and Swiftness to your library.iU3iiiBiBiW,iii,,,,,***'*****######.# *,*,,,***,###########^....[..# *,*,,,*,,,...................# ,,,,,,,,,,...................# ,,,,,,,,,,...................#,............!......#*,***###....#.....####,*,,,,#.##.#.###.####,,****,*'#@#..#.###...##90.3 (2*,,,,#........##.###.#.## ****,*,,,..........##.#..##.##**,*...<.........#..##.## iM,,....###.######..##.## ,,,****,,.###**#.#*#.....##.##### >,,******,*##**...##.###.#....... ,i~,,,,,,,,,,..#*...#..#........... ,,,,,,,,,,,....,..#..#..##ii+1.3 (3i-iR; _Found an escape hatch in the ceiling.iq IiƘ iL ,iJ Bi> **,*,,,***,#####^....[..# **,*,,,*,,,...................# ,,,,,,,,,,,.......#,.......#,......!......#*,*#####....#.....####,,,*,...#.##.#.###.####**##.#'#.#..#.###...## i= %*,,,,,*,,,,#....@...##.###.#.## *****,*,,...##.#..##.## ,,,,*,**,#...<.........#..##.##,*,,,,.....###.######..##.##,****,.o###**#.#*#.....##.#### ,>,,*****#,*##**...##.###.#...... o   orc (wandering) ,,,,,,,,,,,,..#*...#..#...,.......#..#..##,,,..##.#.....<i4 !i +2.3 (1i +3.3 (2i i! q _An orc comes into view. It is wielding a +0 club.i; ^....[..# ...... ..... .... ... #####.. ...#.##.# ##.#'#.#..# #....@...# ...........# #...<.........# .....###.###### .o###**#.# ,>#......#<icd^....[..# ...... ..... .... ... #####.. ie...#.##.# ##.#'#.#..# #....@...# ...........# #...<.........# .....###.######.o###**#.#>#......#<i{P i{U_An orc is nearby!iҖ^....[..# ...... ..... .... ... #####.. ...#.##.# ##.#'#.#..# #....@...# ...........# #...<.........# .....###.###### .o###**#.# ,>#......#<iH.L^....[..# ...... ..... .... ... #####.. ...#.##.# ##.#'#.#..# #....@...# ...........# #...<.........# .....###.######.o###**#.#>#..i /F....#<iI74i>i@[ _An orc is nearby!iW7*,*,,,*,,,...................# ,,,,,,,,,,,,.........#,.........#,............!......#*,######....#.....####,,,#....#.##.#.###.####**##.#'#.#..#.###...## **,,,,,*,...#........##.###.#.## ******,*,.......@....##.#..##.## ,,,,,*,**.#...<.........#..##.##,*,,,......###.######..##.##i,****..o###**#.#*#.....##.###>,,****##,*##**...##.###.#..... ,,,,,,,,,,,,,..#*...#..#...,.......#..#..##,,,..##.#.....<<,,....#.#.###i io.oi5===4.3 (1iiP% _The orc shouts!i ,,,,,,,,,,,,,.#,..#,.....!......#*,######....#.....####.,,,#....#.##.#.###.####..#*##.#'#.#..#.###...## ***,,,,,*....#........##.###.#.##*****,*.....##.#..##.## ,,,,,,*,**.#...<@........#..##.##,*,,....o..###.######..##.##,***#...###**#.#*#.....##.##>,,***###,*##**...##.###.#.... *,,,,,,,,,,,,,..#*...#..#... *,.......#..#..## *,,,..##.#.....< *<,,....#.#.### *,...##..#.....i i lo.---5if i i  You reach to attack! You puncture the orc!)iz _9---6.2 (0.9ij ] _You kill the orc!i 4i! i H _No target in view!ikz 4ir iԅ H _No target in view!iIiiiH _No target in view!ia4iblimH _No target in view!i 4ihiH _No target in view!i-4iG4iI8@ _No target in view!i4iAi:iP4iZi\i+4i=ii\i]icdifii$iHiiO[i \i1bi@eiZqIiui)y: _it}g _ There is an escape hatch in the ceiling here.ii  _iiiq,i iSiF,iii,iOiܙiw,iii,.....*,######....#..........,,#....#.##.#.###.....####.#'#.#..#.###.*****,,,,,#....#........##.###.********#,#.............##.#..,#.##.#..)<.........#.. ,,,,,,,,,,#.........###.######.. ,,,,,,,,,,####...####*#.#*#.....,>,,***###@###**...##.###.3002.2 (6.0 *****,,....#*...#..#.... ie *,,,,................#..#.  *,,,,.............##.#.....<  *,,,,.........<......#.#.###  *,,,,............##..#...  *,,,,................####.###  *,,,,........>..##........#WZ  *,,,,,,*#..####..#W5i1i+3.2 (7iGi@; _Found a stone staircase leading down.i94izFi K,iKiLiOiR,iTiViY,iZiH_i]b,iycieih,iiiqis,iti}wiz,i"|iJ~iŃBiЄi‡,iڈiiw,i{ii ,i7ii,iii,i ii/,iii.,iiDi,iڵiTi,i9iiڼ,iFiwi_,iiiR,ii%ii,iiXi,iii ,iii,iQii,igii,iihii9ioii,iGii;,iiis,iiiD,iii:,iii,iiNi,i[ii ,ii_iF,iii,iiei9,ii i BiiGii6i-iy h _The shadow imp shouts, "Succumb, thou mammering saucy slime mould!"i#i7%i'3i(iH+i/i0i1i9XiR>i?i@iBiCi[Di7Ei/Mg _The shadow imp shouts!iQiY3iZim` _The shadow imp picks up a beetle and eats it.iTbi]cipxiz,ik}ii~iíiiB,i iii#,iiiiΗBi\i5iiHiw _Menkaure shouts!iui˧i~Ii/i[iy5...##.......#.......,,,,*,,,* ...........©#.....©..,,⌠*©,,* ...######...#...5Z.W,,,,*,,** .### #.#.#..#ß#.#ß*,_*,** .# #.#.#5.###.###.$*,* .########.#.#.Z...M....=*,* .......##.#.#W5........©*,* ######.##.#.############*,*  iJR#.##.#.....@.......,,* 54.2 (51.0) #....##############***  ####.# ###  WW 2 phantoms  M   Menkaure  55 2 shadow imps  Z   hound skeletoniiii,iic.,,,∆WW....i;W.Z5.Mi!,5.2 (52iiO _Found a basalt altar of Yredelemnul. Found a transporter.iQ3iyi(i,iiBi _The shadow imp shouts, "Scamper hence, thou odious toenail-biting wastrel!"iEii|i 3iiii i#i$iiiq,iii. i% i ib i i: iY ,i[ i _The shadow imp picks up a beetle and eats it.iu ,i\" ie' ,i* i+ i? iyC i+O Bi7R iU ipX i_ ,ia ie ixh ij i{l io iq it i w iw iy iL} i i i„ iq i֊ iI i i Xi i iŠ iK i i@ ..###.###,,*,,,*  .#.#..#ß#.#ß#._#.#.*  ..........)#..,*  ..©#.....M....⌠#©..*  ...#...5......$#..#*  .#.#..#ß#.#ß#._#.#*  .#.#55###M###.$#.#  .#.#..5......5M#.#  .#.#...55.W...W#@#  64.2 (9.0) i .#.#############.#  .#...............# .################# .# ##  M   mummy5   shadow impi i ,i ,i i .M...Z5.W.55 2 shadow impsi /5.2 (10.0)iY i C _Found an ancient bone altar of Kikubaaqudgha.i 3iJ iD i] ,i iH ,i i  The shadow imp shouts, "Take thy face hence, thou peeagling half-faced _clack-dish!"i iC i! iy i< it 3iL i, i ig iq iw iC i ,iK i i i i i i i i ix i if i i i i i i5 iq i+ ,i# iB$ o _The shadow imp sputters.i2( i,* i,, i. 3i41 i5 i8 i: iS= i? iA iE ,iG iR ,iS iX iY iu^ imb ih iTj ico is iu ix ,iuz i ib i i# i i i i0 i ,i i _Menkaure giggles, "These cerements are ticklish..."i iX i i i; i im i\ i i- i is ix i i= i i i i iq i ,i ik iu i i/ i i i ,i i! i in i i i4 i i i ip ,iB i" i$ ic& i& iA( if- i0 is2 ,i3 i8 iq: i; i< i= i? i@ i3A iE iRW iY s _Menkaure gestures ominously.iX\ i^ i` 3ie ,i.h ,ih ik itm ,im iYp iq ,ibr it iuv ,iv iy iz ,i{ i} i ,i i i{ iZ i i ir ,i i ic ,i i[ if i i? ,i iާ ip ,i iʽ i+ ,iK i i i iE i i i io i i ,i i i ,i i i ,i ie iV ,i ii,i= i ij,iii,ii'iq# ,**,,,*****,,,,,,,,,,*,***,*,* **,,*,*****,,*****,*,*,***,*,* **,,*,,,*,,,,,****,*,*,,<,,,,**** **,,***,*,*,#,,,,*,*,*,,,,,,,,,,, ,,,,,,,,,,*,#.**,*,*,∆,,,,,,,,,,, *,,,,,*,*,,,*.,*,,,,*,,,,,,,,,,,, ,,,,*,*,*,,,*#.***,,,,***,,****** ,*,,,,,,*...##.###+#####*,,* ,****,***.......@...##..,,,* 109.2 (44 ,,,,,,,,,.#)####....##.#**.# ****,*,*,,*.####....##.# *.# ****,*,,,,..........##.###.####* i5$,,,,,*,,,,.....................* ,,****,,,,.....................* ,,* *,,,,.....................* ,,****,,,,......###............* ,,,,,*,,,,......#######.#######*ig-C10.2 (45i?4iqE' _Found a falchion.iIiiXi׫Biiɱ,iiii>ihii,i+iiMiiOiiXiW ******* *,,,,,*  *,,,,,* *,,,,,* **********,,,,,* *,,,,,* *,,,,,* ,,,**,,,,,#####***,,,,,***,***,* ,[...,,,,,,,>*,* ,,,**,,,****#..,,,,,,,,*,***,*,* *,**,,*,**###..##***,*,*,***,*,* *,**,,*,,,#.....####,*,*,,<,,,,** *,**,,***,*,*,#.@..#,*,*,,,,,,,,,i7.2 (7.0) *,,,*,#.##.#,*,∆,,,,,,,,,,,,,,*,*,,,#..#,..,*,,,,,,,,,, ,,,,,,*,*,#.,,##.#**...,***,,**** **,*,,,,,,#...##.###+#####*,,* **,****,**#...........##..,,,* ,*,,,,,,,...#)####....##.#**.# ,*****,*,*,,#.####....##.# *.#iq +*****,*,,,,..........##.###.#### iA8.2 (8i? _Found a chain mail.i i: i ,iC ir iz ***,,,,,* *,,,,,* *,,,,,* ,**,,,,,#####***,,,,,***,***,* ,,,,,,,,,[...,,,,,,,,,,,,,>*,* **,,,****#..,,,,,,,,*,* **,,*,**###..##***,*,*,***,*,* **,,*,,,#.....####,*,*,,<,,,,**** **,,***,*,*,#....#,#,*,.,,,,,,,,, ,,,,,,,,,,*,#.##.#.#.(..,,,,,,,,,,,,,*,*,,,#..#@...#,,,20.2 (2 ,,,,*,*,#.,,##.###....#**,,****** ,*,,,,,,#...##.###+#####*,,* ****,**#...........##..,,,* ,,,,,,,...#)####....##.#**.#**,*,*,,#.####....##.# *.# ****,*,,,,..........##.###.####*,,,,*,,,,.....................* ,,****,,∆,...........*iI i& +1.2 (3iT i ) _Found 5 boomerangs.id ime ihh in i{ ,,,,,* *,,,,,* *,,,,,* **,,,,,#####***,,..,***,***,* [...,,,,,..>*,* **,,,****#..,,,,,..,*,***,*,* ,,*,**###..##***.#,*,***,*,* ,,*,,,#.....####.#,*,,<,,,,* *,,***,*,*,#....#.#,*..*,#.##.#.#.(. ,,,,,*,*,,,#..#.@..#,0*,*,#.,,##.###....#**,,* *,,,,,,#...##.###+#####*,,* ie iK +2.2 (1i i~ 9 _Found a stone staircase leading up.iy3i i i",i,i60Bi34i{7,i;i??  You see here 5 boomerangs.iiV _iizi ,i ii *,,...# *,,,,,* #####***,....###,*##,* [...,,,,.......,,>#,# #..,,,,....#.#**.#.# ###..##**#.#.#.###.#.# #.....####.#.#..<....###*** *,#....#.#.#..........,,* *,#.##.#.#.(..........,,* i(*,,,#..#....#...@.......,,* 8.2 (6 #.,,##.###....###..#####*** #...##.###+#####*..# #...........##..,..# ..#)####....##.#*#.# ,,#.####....##.# *.# ,,..........##.###.####*iXj............* is(i)+9.2 (7i>i?; _Found a stone staircase leading down.i43iiii"i1Xiixiߖ,i|ieiY,iӢiƥi@BiDiXii&  There is a stone staircase leading down here. _i'iH-i5,i7i<i@,iAiDiG,iIiKiO,iDPi Ri2U,iWip_i]l** *,,,,,* #.....# ### +,********,,,,,* #.....# #.. i~u#*,,*,,,,*#,,,..########.....###.#,*,,,,,..,,...[................ **,,,,,,**..,*####..........#.### **,*,*,**∆,#)**###..#####.#.#.###,*,*,**,,*..,#.....####.#.#..<.*,*,**..###.#.#.#....#.#.#.... ****,*,,,.......@#.#.##.#.#.(....58.2 (29.0)  *,***,....#.#...#..#....#.....  *,,,,,..*,#.#...##.###....###.  ****,*,,,,.,#...##.###+######.  *****,****.#*#...........##.... iDv'***,,,*,,,,..,...#)####....##.### ,,*,****#.*,*..#.####....##.# # ,,*+*****,*,,............##.###  ,,,,,,,,,,,,*,,,,.......... ii,9.2 (30ii}# _Found a whip.iF3iii!,iE#i#i*,i^.i14i7,i9i<i?,iBiTHBiJi i<  You see here a +0 whip.inio _iriviy,i{i׎i,iiK _k - 2 potions of haste (gained 1)ii!,iiŰi4,iʵii,ijii+**,,*,,,*** #.....# #. *,***+,ß,+,**###**#.....# #*,,,*,,*....##.....########. +**,,*,,,**,*............[....... *i,,**+,ß,**,,,.%,##...#####......**,,,**,*,#.*#..#)#####..#  *** *****,,*,#.*#..#...#.....### **,,,,**,#.##..###.**,,*****,#.@.........#.#.##73.2 (14 ,,,,,*,** *∆###.....#.#...#..#. ,,,,,,,* *,,.....#.#.#...##.## ,,,,,,** **##.#......#...##.## ,,,,,,* ****#.####.###.... i+,,,,,,******,,,#.,,,......#)####.>,,,,,,,,,,*,##**#.*.#..#.####.,*,,,,,,,*+****#.*...........*,,,,,,,,,,,,,*,,,,iib,4.2 (15ii0 _Found an inkwell talisman.i3i$ii),i i iFQ JiKZ F  You see here an inkwell talisman.iZ i\  _i] iv ivw ,ix i{ i& ,i i ],,,+**,,*,,,##* #.....# ,,,*,***+,ß,+.*#######.....# ,,,*,,*,*,,,#..#....##.....###### ***+**,,*,,,*#.#..iՑ ...[**,,**+,ß,*#....%.##...##### ,****,***,,,*#.#.#.##..#)#####.. ** *** *****,,#.#.##..#...#..... **,,,,*#.#.##..###.#.#.#  ********,,****#@#...........#.  *,,,,,,*,** #[###.....#.#.  *,,,,,,,,* #.......#.#.#..  *,,,,,,,** ####.#......#.. i  *,,,,,,,* ****#.####.###  *,,,,,,,******,,,#.,,,......#)##  *,,,>,,,*,##**#.*.#..#.## **,,,,,,*,,,,,,,*+****#.*,,,*,,,*,,,,i՚  *,***+,ß,+.*######,*,*,,,#..#....##### iZ ***+**,,*,,,*#........[.... *,**,,**+,ß,*#....%.##...##### ,****,***,,,*#.#.#.##..#)# ** *** *****,,...#..... **,,,,*i a##.#.#.#********,,****#.#..........i ,,,,,,*,** #@###.....#.#..,,* #.......##i *iݛ o###.#.....#iݜ  ,,,,,,,,,,*,,,,,,,,,,****,,∆,.... i X805.2 (11iw i y _You see here a scarf of resistance.iR 3i i i P _iQ i i iQ ,i= ,i ,i ,i ,i ,i i i ,in i7 i i i i i ,i i& i* ,i\+ i. i1 i1 i3 i4 i7 i7 i8 i= iE@ ,iVA iD iK ,iHM iN iR ,itS iSV iY ,i[ is] ii` ,i_a ie ih ,ii i}k izn ,io iu Bi${ } _p - 2 scrolls labelled TIDOCI GEDIQ (gained 1)ig @,,,,...*,#####.#.#..#.####....*,,,,...#+#####.#.............. ,,,,*,,...........#,,,,...... ,,,,*,,........####∆,∆,....... ,,,**,,........# *,,,,.......... ,,,**,,........####,,,,......### ,,,,,,,...........#,,,,......#### ,,,,,,,...........#**'*########## i ,,,,,,,######.#.@.#**,########### ,,,,,,,*****#.#...#,,,........... ,,,,,........,,........... *,,,................. *,........................ *,,,,,,,,...........#.######....# S   adder (asleep),iH J,..S..........#....#.##.# *...........####.#'#.#..# ******,,,,,#....#........##i y 204.2 (19  An adder comes into view.iؒ XSS.i ,5.2 (20iO i / _The adder hisses angrily.i..#+#####................####∆,∆......# ......####.........#.........##.@.##...#...................................S........#.##.............#...........### i..#+#####................####∆,∆......# ......####.........#.........##.@.##...#...................................S........#.##.............#...........### i4 id i] _An adder is nearby! iʔ..#+#####................####∆,∆......# ......####.........#.........##.@.##...#...................................S........#.##.............#...........### i+..#+#####................####∆,∆......# ......####.........#.........##.@.##...#...................................S........#.##.............#...........### i3 i?4 i; i=] _An adder is nearby! i..#+#####................####∆,∆......# ......####.........#.........##.@.##...#...................................S........#.##.............#...........### iv,..#+#####................####∆,∆......# ......####.........#.........# i#.@.##...#...................................S........#.##.............#...........### i<4 iڿ i] _An adder is nearby! i*,,,,...#+#####.#.........,,,*,,...........#,,,,,*,,........####∆,∆,*,,........# *,,,,,**,,........####,,,,### iV{,,,,,...........#,,,,......###,...........#**'*#####,######.#...#**,,*****#.#@..#,,,..........,,............... ** ib........  *....  i *S#.######  * i....#....#.##.  *####.#'#.#..  i **####.....#....#......  i!] *,,,,,,********#,#..... iC i i BS. iU6.2 (1.0) _ ic i2@S. i-7.1 (0.9 ig i^ _You reach to attack! You miss the adder. i  You closely miss the adder. Your bite misses the adder. in5=8.1 (1.0 i i= _The adder bites you but does no damage.!iE<  You puncture the adder!!iNf.!iS>83=9.0 (0.9!iY!i\I _You kill the adder!!i!ik!iX!iH _No target in view!!iN _No target in view!!i!i!i !i H _No target in view!!iRbJ!icH _No target in view!!i!i !i!iH _No target in view!!iW!i X!i"_!ibC _No target in view!!i!i!i!i!iF!iKG!iQM!iyP!iQ!iʺ!iD!in!i]J!i!i!iC!i%!iI!i!i!ii!i!i6$ _!i{,!i,!i!i!i!iy!iq!i!i,!i!iJ!iG...#+#####.#.....##.# *,,...........#,,.l..... *,,........####∆,[...... *,,........# *,,....... *,,........####,,........###.....!i.....#,,........#######......#**'###########....######.#...###.###########^...**####.#...#.@.......--............ !i?,,,,..... ,,,,.....! ,,,,.....!iT#.######.... ,,,,.....!i3..#....#.##.#.### l   iguana (asleep) ,,,,.....!iT####.#'#.#..#.### ,,,*####.....#....#........##.###!iwk ,,,****#####.#.....##.#..!ix13.0 (4.0 _ An iguana comes into view.!ic,.ll--4.0 (5 _Found a robe.!iB......∆,[l... *,,.........'####.###########^...#.@...........................................................#.######.........#.......###....#..!i~^ ......∆,[l... *,,.........'####.###########^...#.@...........................................................#.######.........#.......###!i(_ A....#..!if !ig !i3o !ir ^ _An iguana is nearby!!i B......∆,[l... *,,.........'####.###########^...#.@...........................................................#.######.........#.......###....#..!iiG ......∆,[l... *,,.........'####.###########^...#.@.....................................!iG '......................#.######.........#.......###....#..!iR !iS !i^ !ia ^ _An iguana is nearby!!i(IB......∆,[l... *,,.........'####.###########^...#.@...........................................................#.######.........#.......###....#.."iҘ......∆,[l... *,,.........'####.###########^...#.@...........................................................#.######.........#.......###....#.."ie"i"i"i^ _An iguana is nearby!"i...*,#####.#.#..#.####....##.# ,,...#+#####.#...##.## ,,...#..... ,,.####?.[l ,,.# #......."i####...###......#,.........#######.#...........#*#'###########..######.#...###@###########^**####.#...#.........."iO...............!."i"#.######....#.......#....#.##.#.###.............####.#'#.#..#.###.*####.....#....###.###"iV"i!"i+u.l5.0 (1"i2"i51 _Found a scroll of identify."i**##,,,#..........#)#*,#..#.#### #+#####......##.##...#..........###?.[....... #...l........."i####..........###......#..........#######.#...........#*"iG.#####.###########^**####.#...#...........................................................!......#.######....#............#....#.##,............####.#'#.#.."iJ.l"i &6"i"iV Q _There is an open door here."iB R  You reach to attack! You puncture the iguana!"iM _.l "i\N &7"iU "iX a _The iguana is moderately wounded."i  You hit the iguana.  The iguana is heavily wounded."i .=8"i "i T _The iguana closely misses you."i'  You hit the iguana.  The iguana is almost dead."i( &9"i40 "i3 > _The iguana bites you but does no damage."i 8  You hit the iguana."i ]†"i 819620"i "i J _You kill the iguana!"ihK "iK "iS "i=W H _No target in view!"i "i "i# "i H _No target in view!"iJ "i+K "iQK "iS "iwV H _No target in view!"i 4"i% "i H _No target in view!"iq "i[r "i~z "i} H _No target in view!"i "i "i! Y _No target in view!"iP4"ieY"i["iB"iK;#i4#i#i4#i#i#i4#i#i#i#i^#iW#i#i#i(#il#i#i?: _#iήb _ You see here an iguana corpse.#i#iz _#i͵#i)#i˼,#i#i;#i,#i#it,** #[###.....#.#...#..#....#.. ,* #.......#.#.#...##.###....# ** ####.#......#...##.###+## * ****#.####.###.....## ****##,,,#..........#)####....###i ,,...*,#####.#.#..#.####....##,,...#+#####.#......## ,*,,..#.......... ,*,,####@.[.........- **,,........# #............. **,,........####..........###,.#..†.......#######,#iA..###'###########,######.#...###.###########^,**####.#...#............,,...........................,,#i!/.................#iO+4.0 (4#i!E-5.0 (5#i$#ih. _i - a scroll of identify#im3#iƜ#i#i,#i,#id,#i#i#i6,#i#i #i,#io#i#i,#in#iE#i,#iY#i#in,#i#i0#i,#i\#i#i,#i#i#i,#i#i~#i,#i#i#i ,#i #i7 _You open the door.#i>I#i4@  There is an open door here.#iT#i/  _#i4!#i$#i*B#iD-#ip0#i0#i 2#i5#i9,#iL;#i>#iB,#iC#idJ#iiU **,,,,*#.#.##..###.# ********,,****#.#........... #iU*,,,,,,*,** #[###.....#.#. *,,,,,,,,* #.#.#.#i,Vb *,,,.,,,** ####.#...... *,,,.o.,* #####.####.# #iyV*,,,....######...#......... #iV*,,,>..........#.#####.#.# #iV******,,,,..#...@...#'#####.#. ,,,,,,,,,.....#.............#. ,,,,,,,,,....,#...#i>W####..[,,,,,..,,*#....# #....,,,,,,,,,*#..........####.#iW,,,,,,,,,,..............#..†. o   orc (asleep),,,,,,,,,...............###'#,,,,,,,,....######.#...###.# *****,,,,,,,,,,..**####.#...#....#i\ 43.0 (18.0)  An orc comes into view. It is wielding a +0 dagger.#i[fx.oo#if#if%4.0 (19#in#iz; _Found a stone staircase leading down.#i#i#Read which item? Scrolls  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEMi - a scroll of identify  j - a scroll labelled XICLEST EHICHl - a scroll of revelation  p - 2 scrolls labelled TIDOCI GEDIQ #i q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM #i[!] read|quaff[?] describe selected$i  $i**,,,,*#.#.##..###.#. moonlandergames the Ducker********,,****#.#........... Gnoll of Ru ......$iW*,,,,,,*,** #[###.....#.#. Health: 51/51 ========================*,,,,,,,,* #.......#.#.#. Magic: 9/9========================*,,,.,,,** ####.#......#. AC: 11Str: 15*,,,...,* #####.####.###. EV: 8Int: 8*,,,..o.######...#.......... SH: 0Dex: 13*,,,>..........#.#####.#.#.. XL:  6 Next: 96% Place: Dungeon:5 ******,,,,..#...@...#'#####.#.... Noise: ---------  Time: 3244.0 (0.0) ,,,,,,,,,.....#.............#....[$i39;49m a) +0 trident ,,,,,,,,,....,#..........####..[. Throw: 2 throwing nets ,,,,,,,,,..,,*#..........# #.... ,,,,,,,,,,,,,*#..........####.... ,,,,,,,,,,,,,,..............#..†. o   orc ,,,,,,,,,,,,,...............###'# ,,,,,,,,,,,,,....######.#...###.# *****,,,,,,,,,,..**####.#...#.... $i?_You see here an iguana corpse. _i - a scroll of identify _You open the door. _There is an open door here.  An orc comes into view. It is wielding a +0 dagger. _Found a stone staircase leading down.$i` $i? ,Identify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEM  j - a scroll labelled XICLEST EHICH  p - 2 scrolls labelled TIDOCI GEDIQ  q - a scroll labelled LAEPE KAECA  u - 3 scrolls labelled KEGHOI ANUANWI  y - a scroll labelled QINOTAB UNWUYM Potions (select first with !)  w - a fizzy clear potion  x - an orange potion[?] describe selected%i%i%i /**,,,,*#.#.##..###.#. moonlandergames the Ducker********,,****#.#........... Gnoll of Ru ......*,,,,,,*,** #[###.....#.#. Health: 51/51 ========================*,,,,,,,,* #.......#.#.#. Magic: 9/9========================*,,,.,,,** ####.#......#. AC: 11Str: 15*,,,...,* #####.####.###. EV: 8Int: 8*,,,..o.######...#.......... SH: 0Dex: 13*,,,>..........#.#####.#.#.. XL:  6 Next: 96% Place: Dungeon:5 %i ******,,,,..#...@...#'#####.#.... Noise: ---------  Time: 3244.0 (0.0) ,,,,,,,,,.....#.............#.... a) +0 trident ,,,,,,,,,....,#..........####..[. Throw: 2 throwing nets ,,,,,,,,,..,,*#..........# #.... ,,,,,,,,,,,,,*#..........####.... ,,,,,,,,,,,,,,..............#..†. o   orc ,,,,,,,,,,,,,...............###'# ,,,,,,,,,,,,,....######.#...###.# %i| f*****,,,,,,,,,,..**####.#...#.... _You see here an iguana corpse. _i - a scroll of identify _You open the door. _There is an open door here.  An orc comes into view. It is wielding a +0 dagger. _Found a stone staircase leading down.%i]  As you read the scroll of identify, it crumbles to dust.%i$|.o5.0 (1%i,%i/Z _w - a potion of resistance%i******* *** *****,,#.#.##..#...# **,,,,*#.#.##..###.# ********,,****#.#......... **,** #[###.....#.# *,,,,,,,,* #.......#.#.# *,,..,,,** ####.#......# *,,....,* #####.####.###%i *,,....o######...#....... *,,.>...#.#####.#.# *******#.#'#####.# *.....#....#.. %i8*.....#.####..[ *!....*#%ij.# # *?....*#####.. *....,,%i.#..† *....,...............###' *,,,,....######.#...###%i%ipu.o6%ix%iq _Found a potion of haste and a scroll of identify.&i O  You reach to attack! You puncture the orc!&iye)&i+9 (0.9&iz#&i &G _You kill the orc!&ir&i3s&iz&i}H _No target in view!&i1&ir2&ib:&iG=H _No target in view!&iw4&i&iH _No target in view!&i0@4&iH&i%LH _No target in view!&iG4&iP&i)H _No target in view!&iu4&iT$&i&@ _No target in view!&i4&i&i&i94&iwC&iF&i&il&i &i&i`4&i&&i)&iϜ&in&in&i&i%4&i-&iQ0&iz4&i&i&i3&i&i(&il&i $ _&i&i&i,&i&i&i0 *,.....#,** #[###.....#.......,* #.......#. #.......** ####.# #.......* #####.####. #.......######...#...... #...>...)......#.#####******#......#.......#'#####.*,,,....#.....#&i *,,,,,.......@.#..........####8.9 (2.0  *,,,,,...!....##..........# #  *..?....##.....###  *.................#  *,,,,,)......................#  *,,,,,............######.#...#  ******.........)..**####.#...# *...........,,........... *******,,,,,,,..........&i,#&i#+9.9 (3&i..&i23/ _Found a war axe and a sling.&i 3&i &i# &i  #.......,* #.......# #.......#* ####.#.. #.......#.#### #.......######...#.... #...>...)......#.#####*****##......#.......#'#####. *,,,,....#............. *.### *,,,,(...!..@.##.# 0 *.?....##.## *............ *,,,,.)..... *,,,,.....######.#... *****#)..#*####.#...&i  #............... #######.=...... *,&i &i ,50.9 (1&i &i % _Found 6 stones.&ic 3&if &il &ir ,&iv &i|z &i ,&iń &i &i ,&i &iǜ ,&iD &i[ p _k - 3 potions of haste (gained 1)&i@ 3&i &i] ] #.......#* #### #.......# #####.# #.......######...#.. #...>...)......#.###**#####......#.......#'### *,.......#......... *...# *,...(........##... *,.......@....##... *,.................. *,....).... *,.....######.# **####)..#*####.# #........... #######.= *.....,, *,,,,,,,&i8 +5.9 (5&i +6.9 (6&i &ii . _i - a scroll of identify&i;&i;&i#>'i'i,'io 'i'i,'iX'i'i)B'iU+'i/,'i2'i(5'i8,'i-;'i='iB,'iE'i~L*,.............#..........###*,...(........##..........# *,............##..........####*,.....................*,....)......................*,..........######.#...#**####..)..######.#...# #............... #######... # # #........ #........... ######.....# #......#***#####.##.......,,,,,,,#.##*,,,,,,,#'iU'62'iV+3.9 (7'iwgB _o - a ring of wizardry'i'i'i'i'iB'i'i,'i'i'i,'i'i3'i,'i*'iS'i,'i'i'i,'i5 'i 'i,'i-'i'i,'i'i'i`'i'i 'i%,'i%'i2,I _i - 2 scrolls of identify (gained 1)'i_3 #........... #...................#. #..................... #.....# #......#####.....#.... #......######. 'i3D#............,,#.##.#. #.....,,# #...,,####73.9 (10.0)#...>,,################..., *,..,'i4+ *,,,, *,,,,....... *,,,,....... *,,,,........ *,,,,.....'i{;'i;,4.9 (11'i@'iC9 _Found an escape hatch in the floor.'i): sInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()e - 3 javelins  v - 2 throwing nets (quivered)z - 4 silver javelins Armour (go to first with [)  c - a +0 helmet (worn)  d - a +0 chain mail (worn)  n - a +0 pair of boots (worn) Jewellery (go to first with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)  t - an amulet of magic regeneration (worn)o - a ring of wizardry Scrolls (go to first with ?)  b - a scroll labelled GIGRIL JUGA  f - a scroll labelled ISHRATAWNEMi - 2 scrolls of identify  j - a scroll labelled XICLEST EHICHl - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](iN  o - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.(i To do this, you must remove one of the following items: Jewellery (go to first with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)*i!*i*i#..................... moonlandergames the Ducker#...................#. Gnoll of Ru ......#..................... Health: 51/51 ========================#...................## Magic: 9/9========================#......#####.....#.... AC: 11Str: 15*iK#......#########.#.... EV: 8Int: 8#............,,#.##.#. SH: 0Dex: 13#............,,#...... XL:  6 Next: 96% Place: Dungeon:5#....@.......,,####... Noise: ---------  Time: 3274.9 (0.0)#...........>,,######. a) +0 trident##########...,........ Throw: 2 throwing nets*,..,........*,,,,........*i*,,,,........ *,,,,........ *,,,,........ *,,,,........  *i_k - 3 potions of haste (gained 1) _i - a scroll of identify _o - a ring of wizardry _i - 2 scrolls of identify (gained 1) _Found an escape hatch in the floor.  *i+Okay, then.*i*i*ia*i. _*i= *i@  Spells (Memorise)TypeFailure Level  a - SandblastEarth94% 1b - Ensorcelled HibernationHexes/Ice*iA 98% 2  c - PasswallEarth100% 3  d - Stone ArrowConjuration/Earth100% 3  e - SwiftnessAir*iA 100% 3 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+i@ +iF #..................... moonlandergames the Ducker#...................#. Gnoll of Ru ......#..................... Health: 51/51 ========================#...................## Magic: 9/9========================#......#####.....#.... AC: 11+iF Str: 15#......#########.#.... EV: 8Int: 8#............,,#.##.#. SH: 0Dex: 13#............,,#...... XL:  6 Next: 96% Place: Dungeon:5#....@.......,,####... Noise: ---------  Time: 3274.9 (0.0)+iF #...........>,,######. a) +0 trident##########...,........ Throw: 2 throwing nets*,..,........*,,,,........*,,,,........+iF k *,,,,........ +i"G <*,,,,........ +iJG :*,,,,........  +ioG _k - 3 potions of haste (gained 1) _i - a scroll of identify +iG r_o - a ring of wizardry _i - 2 scrolls of identify (gained 1) _Found an escape hatch in the floor. +iG 6_Okay, then.+i:O  ####....AC: 11Str: 15#########.#.... EV: 8Int: 8...##.#. SH: 0 Dex: 13......XL:  6 Next: 96% Place: Dungeon:5@.+i4P a... Noise: ---------  Time: 3274.9 (0.0)...........>,,######. a) +0 trident  ##########..Throw: 2 throwing nets.. *,,,,........ Okay, then.+iQ +iV +ipY . _+i+ I+i1 +iM7 h#...#.##..........##........####......#####.....#....#......#########.#.#............J,#.##.##...#......#....####...##.+i7 >.,######.###########............ *,....*,,,,.*,,,,.*,,,,.J   jelly (asleep)*,,,,.*,,,,.>+i8 5*,+i= g  A jelly comes into view.+iE .JJ5.9 (1+iI +i9M Z _The jelly quivers.+i #....... #....... #......# #......####### #............. #...........J.+ij #............. #.....@.....>. ##########.... *,...+i7 >,iI8 #....... #....... #......# #......####### #............. #...........J. #............. ,iJZ#.....@.....>. ##########.... *,... >,iP,i|Q,iW,i"\\ _A jelly is nearby!,iÐ #....... #....... #......# #......####### #............. #...........J. #............. #.....@.....>. ##########.... *,... >,i& #....... #....... #......# #......####### #............. #...........J. #............. #.....@.....>. ##########.... ,i&*,... >,i.-,i-,i2,i5\ _A jelly is nearby!,iX,n#....#........#.##.........#.#...................####......#####.....#....##......#########.#....#...#.##.#..)#...........J..#........#...####...##...........>..######.############....*,....*,,...*,,,..<*,,,,.*,,,,..*,,,,..>,iO.,iH5:J.,i-6-6 _,i =,i?,i1 #.#.......#.##.......#.#.......####.,i #......#####.....#....#.#......#.#.#.#.##.#..)<#.J...#.#.####...##.>..######.##.*..*,..*,...<.,i: *,,...*,,....*,,,,.>.,i ,i R.J,i; &7,i ,i ,iu_ Q  You reach to attack! You puncture the jelly!,if dJ. ,ijg 5=8.8 (0.9,iVm ,ip ] _The jelly is heavily wounded.,i <  You puncture the jelly!,i i.,iO ,i #........................ moonlandergames the Ducker#...................#.### Gnoll of Ru ......#.....................#.. Health: 51/51 ========================,iQ #...................####. Magic: 9/9========================#......#####.....#....#.. AC: 11Str: 15#......#########.#....... EV: 8Int: 8#..............#.##.#..)< SH: 0Dex: 13#..............#......... XL:  6 Next: 111% Place: Dungeon:5,i #.......@......####...### Noise: =--------  Time: 3279.7 (0.9)#...........>..######.### a) +0 trident##########............... Throw: 2 throwing nets,i *...............*,..............*,............<. *,,............. *,,............. *,,,,........>..  ,i _The jelly quivers. _A jelly is nearby! ,i@ _A jelly is nearby!You reach to attack! You puncture the jelly! _The jelly is heavily wounded.,ih -You puncture the jelly!,i _You kill the jelly!You have reached level 7!,i} /  --more---i F6/5610/107 5% -ic -it 4 _-iφ_-i+#.#.#####.......#...#......####.##......#####.....#....#..-i#......#########.#......#........#.##.#..)<#.#.........##..####...####-iNj#.>..######.###########............... -i*.*.*s.-i<*.... s   scorpion (asleep)-iE*...*...>..#*,-ix$..#-iO&0-is.s-i,4-80.7 (1-i6-iV[ _A scorpion comes into view..iZG #..... #..... .iC[#...... #......######### #..............#)< #..............# #..............# .i[#........@..>..# ##########....... *....... *s...... .i[*.......< .i[%*....... *........i\& *............>.iA\.i #..... #..... #...... #......######### #..............#)< .i(x#..............# #..............# #........@..>..# ##########....... *....... *s...... *.......<.iR *....... *........iz *............>.i.i8-.i.i_ _A scorpion is nearby!.i #..... #..... #...... #......######### #..............#)<.i #..............# #..............# #........@..>..# ##########....... *....... *s...... *.......<.iE *....... *....... *............>.i!.ix #..... #......iyH #...... #......######### #..............#)< #..............#.izu #..............# #........@..>..# ##########........i-{ *....... *s...... *.......<.i{ *....... *....... *............>.i!.iH.i.i).i#_ _A scorpion is nearby!.iHS #..... #..... #...... #......######### #..............#)< #..............#.i T: #..............# #........@..>..# ##########....... *....... *s...... *.......< *....... *....... *............>.i #..... #..... #...... #......######### #..............#)< #..............# #..............# #........@..>..# ##########....... *....... *s...... *.......< *....... *....... .iY}*............>.iC.i.i.i  #..#....#......####.#'#......#####.....#....#....#......#########.#......#..i .......#.##.#..)<#.#.........###.####...#####....>..######.###########@.............. #..#s.i #..<#...##.#..i >..###...#*,,,,,..i N. _A scorpion is nearby!.iE .i <s..i3 -1 _.id .i /i>  You hit the scorpion. You bite the scorpion.  The scorpion is moderately wounded./i?%=/i5? 2/i7E/iGU _The scorpion barely misses you./iDj  You hit the scorpion.  The scorpion is heavily wounded.  The scorpion stings you.  You are poisoned.  The scorpion poisons you! The scorpion stings you.  You are more poisoned./i;}0=========---3/ij6Pois /iJ/i// _The scorpion poisons you!/iU?  You puncture the scorpion!/i& .You kill the scorpion!/i71' /i145-----19=4 _You feel very sick.Your Polearms skill increases to level 7!/iJ8/i;h _Your Dodging skill increases to level 7!/im/i8--/i/iũH _No target in view!/iH/i?I/i~N/iQH _No target in view!/i/i/i5/iH _No target in view!/iV/iV/iV\/i_H _No target in view!/iS/iK/i/iH _No target in view!/iw)/i,*/i0/iJ3#No target in view!/i/iʱ/i/iX/i/i/i/iy/iܹ/ip/i/i/iV/i=W/iO]/i_/iE/i/i3/i6/i/3/i/iZ/iI/i/i2-Pois /i'Z _You feel very sick./i`39---/ir/i_ _You feel very sick./i_6---/iK/i)_ _You feel very sick./isS5-/i$/ir _You feel very sick.You feel sick./iKS4-/i&/iw _You feel very sick.You feel sick./i?S3-/i/iw _You feel very sick.You feel sick./iS2-/i/ib3You feel sick./i7-/i3/i3You feel sick./iO1/iiYou feel sick.0=-/ih/i|  =-/i?/iV _You are no longer poisoned./ic/i,/i/iG,/i/i1=/i,/i, /i a2=/i /i ,/i` /i ,/i\ /i% ,/i /iQ i3=/iH /i ,/i /i ,/i /i /i K4=/i ,/i /i /iH" ,/iB# /i$ i5=/i0& /i) ,/i* /i, ,/i- /i0 ,/i1 /i4 a6=/i5 /i7 ,/i8 /i); ,/iI< /i> O7/i? /iB ,/iC /iE ,/iF /i2I ,/iJ /iL 98/iL 0=/iIN /iP ,/i-Q /iWR ,/iR /iS /i T K9=/iU /iW ,/iX /i[ B/i^ ,/i_ /ib d40=/i}c /ie ,/i%g /izi ,/iEj /il m1=/im /i@p /ifp /iMq /is ,/iPt /iu ,/iv /iw /iw D2=/ix /iz /i"{ /i{ /iB B/i /i U3=/i /ik ,/i6 /ix ,/if /i /i /ia /i /i %4/iя /i ,/iW /it /i /i /i՘ /i /i& D5=/i! /i ,/iڝ /i= ,/i͟ /i 96/i 2=/i /i~ ,/iK /i ,/i /i# ,/i /i 97/i­ (=/i /i ,/i /i ,/i /i /i N8=/i /i ,/i /iK ,/i /i ,/i /i /i K9=/i /i ,/i /i /i` /i /i /i V50=/i /i: ,/i- /i ,/iO /i ,/ii /i ;1/i /i ,/i /i ,/i /i` K2=/i /i /i ,/i /i) ,/i /i ,/i /i k3=/i /i ,/i /i! ,/i /i a4=/iK /i ,/i /iO ,/i /i( /ib N5=/if /i ,/i, /i ,/iw /iw ,/i /i| a6=/i /i /i /i+ /i /i /i ,/i /iA /iK ,/i /i /i@ /i 9=/iJ /i /i ,/i /i /i /i /i /i! /i# /i$ /i$ /iL& /iB( ,/i( /io* /iU+ ,/i+ /i- /i/ ,/i&0 /i1 /iA3 ,/i3 /i4 /i6 ,/i6 /i+8 /i9 B/i; /i< ,/iQ< /i2= /i= ,/iE> /i]? /i@ ,/iA /ijE /iF ,/i9I /iwI /iK ,/iK /iM /iN ,/i-O /iO /iP B/iQ /icR ,/iR /iS /iV ,/iV /i`X /iQZ ,/iZ /i[ /i\ ,/i}] /i _ /ira ,/ib /ic /ie ,/icf /i[h /ij ,/ivk /ib} /i+ ,/i€ /i /i ,/i3 /iM /i ,/i /iN /i ,/i /i /i9 ,/iҡ /i /i6 ,/iĨ /i /iJ ,/i" /i /i ,/i /iϸ /i# ,/ie /i /i ,/i /i /i ,/iI /iH /i ,/i /iZ /i ,/i /iK /i ,/i /i /iZ ,/i9 /i /i~ ,/iB /i /i ,/i /i /i ,/ii /i /i3 ,/i /i /iq ,/iF /i /i /i /i /i /i B/i /i ,/i( /i" /i% ,/i ' /ig/ /iF3 /i3 /i5 /i9 /i)> ,/i@ /ii `/ik /io ,/iJq /iq|  **,,,,*#.#.##..### *######*,,****#.#........ #......#,** #[###.....# #........* #.#.# ##* ####.#... ## #####.####. #######...#....... #...>...)......#.#####.#.#######......#'#####.#.--44359.0)#..............###..............#.#####....(........##..# ##.............##...####.#...................##.....)....................#.................######.#######.........)..######.#...#/i| 9--/i2 /i` T _Key pressed, stopping explore./i 3/i: /i /if /i $ _/i /i5 /i ,/i /i˴ /i ,/i- /i. /i ,/i /i /ih ,/iu /i? /ih ,/i /i /i ,/i /i /i ,/i /i /i ,/i /i /i ,/i /i /id ,/i /i /i ,/i~ /iU /iZ ,/i /i /i ,/i /iI /i7 ,/i] /i /i ,/i /iR /i ,/i /i /i! ,/iT# /i% /io( ,/iu) /iE. /i1 ,/i2 /i4 7 _You open the door./i6 3/i7 /iC9 /i; ,/i< /iSA @  There is an open door here./iMD /iD  _/iE /i`H /iI ,/iI /i?K /iL ,/iM /iP /i Y *******#*** #####  ***,,,,,,+.,**#...# **,*,,,,,,#B.,*+.ß.# *,**,,,,,,*#o.,#...# ##### *,,,***,,,+*#S.#...### #... *,,,*,*,,,*,**#'@ß.'.########... *,,,,**,,,*,,#.#...#..#....##... *,,,,,,***+*#W,#...##.#......... *,,,,,,*∆**.r**+.ß.##....%.##...# /idY *,,,,,,,**##,**#...##.#.#.##..#)# ********* *** #####..#.#.##..#.. S   water moccasin (asleep) ##....##.#.##..#W   phantom (dormant) ########..#####.#........ B   bombardier beetle (asleep) #......#.## #[###.....# o   orc (asleep)(…)/ic 68.7 (25.0)  You open the door.  A bombardier beetle, an orc, a water moccasin, a phantom and a quokka come intoview./i'e /if /if /iYo B.o.SW.rSWBo /isp 6===9.7 (26/iw /i} Y _The orc shouts! The water moccasin hisses angrily. You hear a bark!/i1h  #*** #####  +.,**#...# #B.,*+.ß.# #.o,#...# #..#...### #S@ß.'.##W#...#..##.,#...##./iN2∆**.r**+.ß.##.##,**#...##.) *** #####.. ##.... .. .## #[0i0  #*** #####  +.,**#...# #B.,*+.ß.# #.o,#...# #..#...### #S@ß.'.##W#...#..##.,#...##.0if∆**.r**+.ß.##.##,**#...##.) *** #####.. ##.... .. .## #[0i̓0iK0iΛ0id _There are monsters nearby!0ip   #*** #####  +.,**#...# #B.,*+.ß.# #.o,#...# #..#...### #S@ß.'.##W#...#..##.,#...##.∆**.r**+.ß.##.##,**#...##.0in!x) *** #####.. ##.... .. .## #[0imz  #*** #####  +.,**#...# #B.,*+.ß.# #.o,#...# #..#...### #S@ß.'.##W#...#..##.,#...##.∆**.r**+.ß.##.##,**#...##.)0ik] *** #####.. ##.... .. .## #[0i40i0id _There are monsters nearby!0i  You hit the water moccasin. Your bite misses the water moccasin.0iK  The water moccasin is lightly wounded.0i0i.B.or.0iK;--70.6 (0.9)0i&0ij)\ _The water moccasin closely misses you.1i  You hit the water moccasin. . The water moccasin is moderately wounded.--1.5 _The water moccasin barely misses you.1iR  You hit the water moccasin.  The water moccasin is moderately wounded.A hound comes into view..Bhh   hound (wandering)(…)2.41iSF _The water moccasin bites you but does no damage.1iܻh h _The water moccasin bites you but does no damage.  The hound barks!puncture the water moccasin!  The water moccasin is almost dead.  The water moccasin bites you. x2  You are poisoned.1i#31i===--====3.4 (1.0Pois 1i1i5 _The water moccasin poisons you!1ih   You closely miss the water moccasin. You bite the water moccasin.  The water moccasin is almost dead.You feel sick.1iB .h   houndo   orc1i1---=---41iN1iF _The water moccasin bites you but does no damage.1i)  You miss the water moccasin.The water moccasin is almost dead.You feel sick.1i݆d0----5.3 (0.91iΏ1iF _The water moccasin bites you but does no damage.1i:  You miss the water moccasin. Your bite misses the water moccasin.The water moccasin is almost dead.1ig BB   bombardier beetleh   hound(…)You feel sick. The water moccasin bites you.1iy48==-6.3 (1.01i1i [ _The water moccasin barely misses you.1iz  You barely miss the water moccasin.The water moccasin is almost dead.1i .h   houndo   orc1iD^6--71i1iB _You feel sick. The water moccasin bites you.1i E  You puncture the water moccasin!1i a  You kill the water moccasin!1i.oW   phantomh   houndo   orc1i.-458  Your Translocations skill increases to level 2!Your Forgecraft skill increases to level 2!Your Fire Magic skill increases to level 2!  Your Ice Magic skill increases to level 2!  Your Air Magic skill increases to level 2!Your Earth Magic skill increases to level 2!1i~71ii:h _Your Alchemy skill increases to level 2!1i/w  You puncture the orc!  The orc is almost dead.1iw1ix1iKBWoB   bombardier beetleh   houndo   orc1iT-591i1iv$ _You feel sick.1i/  You barely miss the phantom. You bite the phantom.  The phantom is lightly damaged.1iG0x4=-80.2 (0.91is61i*9$ _You feel sick.1i3l The phantom is lightly damaged. _You feel sick.  You hit the phantom. Your bite misses the phantom.The phantom is moderately damaged.  You feel sick.  You are no longer poisoned.1i k0--1.11iJ1i+ _The phantom hits you.1i$  You hit the phantom. Your bite misses the phantom.The phantom is heavily damaged.1i,***,,,,,,+.,**#...# *,*,,,,,,#...*+.ß.# ,**,,,,,,*#...#...####### ,,,***,,,+*#.B#...####..... ,,,*,*,,,*,**#§.ß.'.########..... ,,,,**,,,*,,#o#...#..#....##..... 1i-#,,,,,,***+*#h,#...##.#........... ,,,,,,*∆**..**+Wß.##....%.##...## ,,,,,,,**##,**#.@.##.#.#.##..#)## ******** *** #####..#.#.##..# ##....##.#.##..### ########..#####.#......... #......#.## #[###.....#. #........# #.......#.##.......## ####.#......#.......# #####.####.###.......######...#........1i89§1i 9I38--1i99!2.01ii@1iCJ _The phantom hits you. The phantom blinks! You blink.1i  You closely miss the phantom.The phantom is heavily damaged.1iU.B1iR-3.0 (1.01i@1iT _The phantom barely misses you.1ih  You puncture the phantom!  The phantom is almost destroyed.1i,  *******#*** #####  ***,,,,,,+.,**#...# **,*,,,,,,#...*+Wß.# *,**,,,,,,*#...#@..# ### *,,,***,,,+*#..#...### #. *,,,*,*,,,*,**#B§ß.'.########... *,,,,**,,,*,,#o#...#..#....## 1i*,,,,,,***+*#hr#...##.#......... *,,,,,,*∆**..#*+§ß.##....%.##...# *,,,,,,,**##.**#...##.#.#.##..#)# ********* #** #####..#.#.##..#.. h   hound ##....##.#.##..### o   orc(…)1i 1i(mB'§1i)o7--=41i01i4J _The phantom hits you. The phantom blinks! You blink.1iKx  You closely miss the phantom. You bite the phantom.1i1ino  The phantom is almost destroyed.1i'o..+.#.##1i.-51ik1iZ> _The phantom hits you but does no damage.1i}"  You barely miss the phantom. You bite the phantom, but do no damage.1i$o  The phantom is almost destroyed.1ia&M  The phantom hits you but does no damage.1i.hro..1i/n8=-61i61i9^ _The bombardier beetle barely misses you.1i9  You hit the phantom.1iǝ1i1iܟ1i+1iA.ohr.B   bombardier beetleh   houndo   orcr   quokka1i =1---639 (0.9 _You destroy the phantom!1i1il _Your Invocations skill increases to level 3!1ij7 :  You puncture the orc!1i9 1irC V r.r   quokka ##....##.#.##..###  You kill the orc!1iF (7.81iM 1iO I _The bombardier beetle bites you but does no damage.1i C  You hit the bombardier beetle.1i% 'h The bombardier beetle is moderately wounded.1i w91===8.8 (1.01i 1i T _The quokka closely misses you.1i^%   You puncture the bombardier beetle! You bite the bombardier beetle.  The bombardier beetle is almost dead.The quokka bites you but does no damage.1i& -9.7 (0.91i- 1i0 ^ _The bombardier beetle barely misses you.1i&  You completely miss the bombardier beetle.The bombardier beetle is almost dead.1iƮ )90.61iϵ 1i S _The quokka barely misses you.1i+  You hit the bombardier beetle.  The bombardier beetle is almost dead.The quokka bites you.1i2  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.1i' 1i #51iֻ u-==1.6 (1.0Fire 1i 1i _You are covered in liquid fire! Move or burn!You puncture the bombardier beetle!1is  You kill the bombardier beetle!The liquid fire burns you!1ig ~ h.h   houndr   quokka  The quokka bites you but does no damage.1i 1---===71--21i 1i= T _The quokka closely misses you.1i-   The quokka bites you but does no damage. _The quokka closely misses you.  You hit the hound.  The hound is moderately wounded.The liquid fire burns you!  The hound bites you but does no damage. The hound barely misses you.1i. r27------31i5 1i78 > _The quokka bites you but does no damage.1iX 31i 1i ^ _You are too injured to fight recklessly!1i 1iJ 1i5 1iQ ^ _You are too injured to fight recklessly!1iA 31i 1i ^ _You are too injured to fight recklessly!1i11ib21i!81i:^ _You are too injured to fight recklessly!1ir1i1i|1i^ _You are too injured to fight recklessly!1i<32iZ 2ii V _You are too injured to fight recklessly!2ì2ic2iׇ2iM2i2i2ib2i2i}2iw~2i2i>2i{2i2i2i2i]2i2^2id2ig2i2i2i2iV2iȡ32i2iM2iB2i2i2i2i0k2ik2iWp2iq2i'2i'2iQ-2i02i ~2i~2i2i2i32i2iɸAUnknown command.2i 0    #####  #...# +.ß.# #@..# 2iT #hr.### '.ß.'.#.#...#..#..#...##.#∆**..#*+.ß.##...#.**#...##.#.) #** #####.. ##....You barely miss the hound. You bite the hound.  2i rThe hound is heavily wounded.The liquid fire burns you!2i I   #####  #...# +.ß.# #@..# #hr.### '.ß.'.#.#...#..#..#...##.#∆**..#*+.ß.##...#.**#...##.#.) #** #####.. ##....2i O  The hound bites you. The quokka bites you.2i_ X16-------42i 2i V _* * * LOW HITPOINT WARNING * * *3it    #####  #...# +.ß.# #@..# #hr.### '.ß.'.#.#...#..#..#...##.#∆**..#*+.ß.##... #.**#...##.#.) #** #####.. ##....You hit the hound. You bite the hound.  The hound is severely wounded.3i   #####  3i#...# +.ß.# #@..# #hr.### '.ß.'.#.#...#..#..#...##.#3i]∆**..#*+.ß.##...#.**#...##.#.3i*) #** #####.. ##....3i    #####  #...# +.ß.# #@..# #hr.### '.ß.'.#.#...#..#..#...##.#3ip∆**..#*+.ß.##...#.**#...##.#.) #** #####.. ##....The liquid fire burns you!* * * LOW HITPOINT WARNING * * *3iu_   #####  #...# +.ß.# #@..# #hr.### '.ß.'.#3i!.#...#..#..#...##.#∆**..#*+.ß.##...#.**#...##.#.) #** #####.. ##....3i  The hound closely misses you. The quokka bites you.  * * * LOW HITPOINT WARNING * * *3i^0-------5.5 (0.93i3i= _The hound bites you but does no damage.3i9    #####  #...# 3i-:+.ß.# #@..# #hr.### '.ß.'.#.#...#..#..#...##.#∆**..#*+.ß.##...#.**#...##.#.)3i[:B #** #####.. 3i:v##....You barely miss the hound.The hound is severely wounded.3iI   #####  #...# +.ß.# #@..# #hr.### '.ß.'.#.#...#..#..#...##.#∆**..#*+.ß.##...#.**#...##.#.) #** #####.. ##....3i&  3i)}The liquid fire burns you!* * * LOW HITPOINT WARNING * * *3i}6/56 ----6.5 (1.03iw'3iJ+{ _The quokka closely misses you. The hound barely misses you.3i+3iI 3ik   #####  #...# +.ß.# #@..# #hr.### '.ß.'.#.#...#..#3iC..#...##.#∆**..#*+.ß.##... #.**#...##.#.)3ir~ #** #####.. ##....You hit the hound.  3iCThe hound is almost dead.3iW   #####  #...# +.ß.# #@..# #hr.### '.ß.'.#.#...#..#..#...##.#∆**..#*+.ß.##...3iXS#.**#...##.#.) #** #####.. ##....3ix The hound bites you but does no damage.  The quokka bites you but does no damage.  The hound bites you.  You die...  Ru respects your ultimate sacrifice.3i^n-1/56 ----3iO/  --more--4i 4i Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)m - a +0 morningstar Missiles (go to first with ()e - 3 javelins  v - 2 throwing nets (quivered)z - 4 silver javelins Armour (go to first with [)  c - a +0 helmet (worn)  d - a +0 chain mail (worn) 4i M n - a +0 pair of boots (worn) Jewellery (go to first with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)  t - an amulet of magic regeneration (worn)o - a ring of wizardry Scrolls (go to first with ?)  b - a scroll of noise {unknown}f - a scroll of enchant armour {unknown}  i - 2 scrolls of identify 4i8 t j - a scroll of blinking {unknown}l - a scroll of revelation 4i_ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6i  n - a +0 pair of boots (worn) Jewellery (go to first with "=)  r - a ring of positive energy (worn)  s - a +4 ring of slaying (worn)  t - an amulet of magic regeneration (worn)  o - a ring of wizardry Scrolls (go to first with ?)  b - a scroll of noise {unknown}  f - a scroll of enchant armour {unknown}  i - 2 scrolls of identify  j - a scroll of blinking {unknown} 6i l - a scroll of revelation  p - 2 scrolls of immolation {unknown}  q - a scroll of teleportation {unknown}  u - 3 scrolls of enchant weapon {unknown}  y - a scroll of fog {unknown} Potion!  g - 2 potions of heal wounds  h - 4 potions of curing 6i k - 3 potions of hastew - a potion of resistance  x - a potion of brilliance {unknown}6i8bot8i88i? 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