Oh" Player: morningthaw Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.13:27:58.ttyrec Time: (1760448478) Tue Oct 14 13:27:58 2025 Oh [?1051l[?1052l[?1060l[?1061hOh V)0[?7h[?25l[?1cOh Oh Oh Welcome, morningthaw. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Earth ElementalistOhnOhtOhzWelcome, morningthaw the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverOhz!y - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Earth ElementalistOhOhOhmorningthaw the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedOhuCCast: SandblastOh###+####.....##.....##..@..##....$##.....####+###OhgOhWelcome, morningthaw the Gargoyle Earth Elementalist.It is said that the Orb of Zot exists deep within this dungeon.OhOh6Press ? for a list of commands and other information.  Found 9 gold pieces.Oh;Oh=[ _Found a staircase leading out of the dungeon.Oh= Oh$  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   f + Spellcasting 2.0  20%  -1           b + Unarmed Combat   0.0     0   g + Conjurations 1.1   2%  +1  Oh    h + Earth Magic3.6  56%  +2           c + Armour   0.0    +1  OhN    d + Dodging1.5  13%  -2      e + StealthOhm2.1   9%  +2          Oh                                                Oh                    OhThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpOh2G[=] set a skill target  Oh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOh+ a * Fighting   0.0  20%1614418Oh$O a - Fighting   0.0   202563OhmO9Oh 16 b * Unarmed Combat   0.0  20%14418OhH 20 b - Unarmed Combat   0.0   25639Oho 16144 c * Armour   0.0  20%18Ohq20256 c - Armour   0.0   39Oh&1810 d * Dodging   1.5  247Ohq22364 d - Dodging   1.5   11Oh'0156 e * Stealth   2.1  23Oh86371 e - Stealth   2.1   Oh f * Spellcasting   2.0  4057Oh  f - Spellcasting   2.0   496OhV f + Spellcasting 2.0  26%371Ohc f * Spellcasting   2.0  4057Oh= 34 g * Conjurations   1.1  2046Oh 41 g - Conjurations   1.1   59OhW27 h * Earth Magic   3.6  73Oh*Oh4Oh7=morningthaw the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11###+###EV: 11Int: 15#.....#SH: 0Dex: 10Oh7#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#....$#-) Nothing wieldedOh8#.....#Cast: Sandblast###+###Welcome, morningthaw the Gargoyle Earth Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found 9 gold pieces. _Found a staircase leading out of the dungeon.Ohl>Oh@OhEOhGOh Innate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +2)e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. Ohe Oh Oh_ morningthaw the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3Oh _========================AC: 4Str: 11###+###EV: 11Int: 15Ohη A#.....#SH: 0Dex: 10#.....#Oh XL:  1 Next:  0% Place: Dungeon:1#..@..#Oh^ CNoise: ---------  Time: 0.0 (0.0)#....$#-) Nothing wielded#.....#Cast: Sandblast###+###Oh Welcome, morningthaw the Gargoyle Earth Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found 9 gold pieces. _Found a staircase leading out of the dungeon.OhH OhA Oh Ohh Oh!\Your movement speed is average. Your attack delay is about 1.0.Oh#Oh )Oh,  Your damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 102% _(Str) x 100% (Fight)).Oh;  _You have 0 gold pieces.OhOh9Oh%OhF _Unknown command.OhOh-8morningthaw the Digger (Gargoyle Earth Elementalist) Turns: 0, Time: 00:00:18 Health: 10/10AC:  4 Str: 11 XL: 1 Next: 0% Magic: 3/3EV: 11 Int: 15 God: Gold: 0Oh]SH:  0 Dex: 10 Spells: 3/4 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg + . . a - +0 robe Oh5rPois ∞(no helmet) Oh]rElec + (no cloak) rCorr .Oh\(no gloves) SInv .(no boots) Oh nWill .....(no amulet) Stlth ++Oh/](no ring) HPRegen 0.21/turn (no ring) OhMzMPRegen 0.08/turn %: no passive effects OhpL@: no status effects OhA: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone bodyOh|Ohmorningthaw the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11###+###EV: 11Int: 15#.....#SH: 0Dex: 10#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#....$#-) Nothing wielded#.....#Cast: Sandblast###+### _Found a staircase leading out of the dungeon.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 102% OhU_(Str) x 100% (Fight)). _You have 0 gold pieces. _Unknown command.OhOhZOhOh>OhlAmInnate Abilities, Weirdness & MutationsOhAUYou are immune to sickness and miasma.You are immune to poison.OhAa - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.OhAud - Your stone body is resiliant and immune to petrification. (AC +2)Oh=Bpe - [Your large and strong wings let you fly.] XL 14 OhiB@[]: Gained at a future XL. OhdOh gOh=m#morningthaw the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11###+###OhmEV: 11Int: 15#.....#SH: 0Dex: 10#.....#XL:  1 Next:  0% Place: Dungeon:1Ohm9#..@..#Noise: ---------  Time: 0.0 (0.0)#....$#-) Nothing wielded#.....#Cast: SandblastOhn###+### _Found a staircase leading out of the dungeon.  Your movement speed is average. Your attack delay is about 1.0.  Oh7nYour damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 102% _(Str) x 100% (Fight)). _You have 0 gold pieces. OhYn1_Unknown command.Oh9rOh#tOhHwOh,yOh/3Oh~OhnOhOhD$ _OhXOhOh,OhOh _You now have 9 gold pieces.Oh###+####.....##.....# OhB#..<..# #.....# #...@.# ###+###  Ohg Ohw k4.0 (4'...####OhOhHL======5.0 (5OhuOh= _As you open the door, it creaks loudly!PhPhrPhPhCPh,PhnBPhPhPh@  There is an open door here.Ph|Ph _PhPhPh6,PhPhPhPhPh{PhPh5Ph[PhPhPh,PhvPh[PhNPhnPhPhPhzPhPhPh1Ph*PhTPhPhPh+,PhPhPh,PhPh Ph3 ,PhPhy,PhPhPhPhPh%PhXPhhPhPhPhPhPhPhPhPhPhLPhPhPh_%. #. )...#.#####Ph%.......@..#------24.0 (19.0)....#.###.#Ph%a+ #.#...###+###Ph% #.#.###.....##.#.# #.....#Ph%O#...###..<..#Ph%)###..##.....#Ph%;##..#.....#Ph&P##.###'###Pho+Ph,K------5.0 (20Ph 1Ph 3 Ph73_Found a flail.Phb IPhe Phg Ph&h Phxm XPhcn Php Phr Ph5r Phas Phu Phw ,Phx Phz Ph| ,Ph} Ph Ph ,PhN Ph Ph ,Ph Ph Ph̋ ,Ph֌ PhJ M _You open the door.Ph PhE PhJ Ph ,Ph0 Pha @  There is an open door here.Phs Ph  _Ph) Ph) Phe Ph Phx Ph ,Ph, Ph Ph٥ BPh Phا BPh Ph ,Ph% Ph Ph Ph Ph۫ Ph Ph# PhG Phw Ph' Ph Phͮ PhK Ph PhA ,Ph Ph Ph Ph! PhZ Ph Ph} #...........#.# #.....#.###.#.. ##'##.#.#...####.## #.##.#.#.####.... #.##.#.#.# ##..b# #.##.#...### #... #.##.###..## #.#..#####.##.# ##..# #...@.......# ##.# ############# #.. ###Sandblast  b   bat (asleep) Ph$ -47.0 (22Phg Ph[ .bb  A bat comes into view.Ph 4=8.0 (23Ph Ph : _The bat hits you but does no damage.PhT #...........# morningthaw the Digger .# #.....#.###.# Gargoyle .. ##'##.#.#...# Health: 10/10 ======================== ###.## #.##.#.#.### Magic: 2/3================-------- #.... #.##.#.#.# # AC: 4PhStr: 11 #...# #.##.#...### EV: 11Int: 15 #... #.##.###..## SH: 0Dex: 10 PhD#.#.b#####.##.# ##..# XL:  1 Next:  0% Place: Dungeon:1 #...@.......# ##.# Noise: =--------  Time: 48.0 (0.0) ############# #.. -) Nothing wielded ### Cast: Sandblast  b   batA bat comes into view. _The bat hits you but does no damage.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (73% to hit)PhnZ #...........# morningthaw the Digger .# #.....#.###.# Gargoyle .. ##'##.#.#...# Health: 10/10 ======================== ###.## #.##.#.#.### Magic: 2/3================--------Phn #.... #.##.#.#.# # AC: 4Str: 11 #...# #.##.#...### EV: 11Int: 15 Ph'o#... #.##.###..## SH: 0Dex: 10 PhPo#.#.b#####.##.# ##..# XL:  1 Next:  0% Place: Dungeon:1 Ph-pc#...@.......# ##.# Noise: =--------  Time: 48.0 (0.0) ############# #.. -) Nothing wielded ### Cast: Sandblast  b   batPhpAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat!  You kill the bat!Phts #......... .# #... .. ##' ###.## #.Ph@uE #.... #.  #...# #. #... #.Phju #.#..#####.##.#  PhuF...#  PhuK####  PhuPhvPh&.Phr19.5 (1.5Sandblast _Ph0PhPhvPh{PhPhzF _Unknown command.Ph{ 3Ph4| Ph} PhB _Ph Ph= Ph Ph ,PhN Ph^ ,Ph Ph ,Ph PhÊ ,PhP PhČ ,Ph Ph ,Ph Phǐ Ph T3========Ph PhB 4 _Magic restored.Ph- 8)...#.####Ph w)# #..........# #.....#.### .. ##'..##.## #.#. #.##.#.#.# ##.#.##.#...# #......#.##.###..##.#.@#####.##.# ##.-60.5 (11.0)...........# ##.##############..###Phl Phΰ \-1.5 (12Ph  Ph Ph _Found a spear.PhPh[Ph4PhTPhDPhPh(PhkPhPhPhPh!Ph#Ph $@========Ph9%Phk(Ph3:.....#.# ..# #.....# #.# #.....####.# #.....#....... #.# #.)...#.#####  #)#.#...........# ###.###.#.#.....#.###.# Ph3x...)......##'##.#.#. ###@####.##.#.#.###.4.5 (3.0) #......#.##.#.#.# #. #...##.#.##.#...####......#.##.###..##.Ph3#.#..#####.##.# ##..#.#...........# ##.##Ph3t############# #...####Ph;Ph=+5.5 (4PhBPh F% _Found a dagger.Phi 3Ph Ph9 Ph O....#.#.# .. .....#.# ..#.#.....# #.#K#.....######.###.#.#.....#.......##.#.#.)...#.#####  Ph #)#.#...........# ###.###.#.#.....#.###.# ...)....@.##'##.#.#...#####.###.####.##.#.#.###.#......#.##.#.#.# #.#...##.#.##.#...###. #......#.##.###..##.#.#..#####.##.# ##..#.. K   kobold (asleep)#...........# ##.################ #....#####Ph &0Ph| +6.5 (1PhV Ph u _A kobold comes into view. It is wielding a +0 dagger.Ph#.#.#.#.#  ....#.#.# ..#.....#.# ..#.#.....# #.#K#.....######.## #.#.#.....#.......##.#.#.)...#.#####  #)#.#...........# ###.###.#@#.....#.###.# ...)......##'##.#.#...###+##.###.####.##.#.#.###.#......#.##.#.#.# #.Ph#...##.#.##.#...###..< #......#.##.###..##.#.#..#####.##.# ##..#...#...........# ##.###'############# #.....PhPh277SandblastPhPh#Ph #.#.#.#.#  morningthaw the Digger ....#.#.#  Gargoyle ..#.....#.#  Health: 10/10 ======================== ..#.#.....#  Magic: 2/3================-------- #.#K#.....######.##  AC: 4Str: 11 #.#*#.....#.......#  EV: 11Int: 15 #.#*#.)...#.#####  SH: 0PhDex: 10 #)#*#...........#  XL:  1 Next: 10% Place: Dungeon:1 ###.###.#@#.....#.###.#  Noise: ---------  Time: 67.5 (0.0) ...)......##'##.#.#...###+ -) Nothing wielded ##.###.####.##.#.#.###... Cast: Sandblast #......#.##.#.#.# #... #...##.#.##.#...###..< #......#.##.###..##... K   kobold (asleep) #.#..#####.##.# ##..#... #...........# ##.###' ############# #..... _Found a dagger. _A kobold comes into view. It is wielding a +0 dagger.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)Ph & #.#.#.#.#  morningthaw the Digger Ph|&i....#.#.#  Gargoyle ..#.....#.#  Health: 10/10 ======================== ..#.#.....#  Magic: 2/3================-------- #.#K#.....######.##  AC: 4Str: 11Ph& #.#.#.....#.......#  EV: 11Int: 15Ph& #.#.#.)...#.#####  SH: 0Dex: 10 PhE'#)#.#...........#  XL:  1 Next: 10% Place: Dungeon:1 ###.###.#@#.....#.###.#  Noise: ---------  Time: 67.5 (0.0) ...)......##'##.#.#...###+ -) Nothing wielded Phq'##.###.####.##.#.#.###... Cast: Sandblast #......#.##.#.#.# #... Ph'#...##.#.##.#...###..< #......#.##.###..##... K   kobold (asleep)Ph'W #.#..#####.##.# ##..#... #...........# ##.###' Ph'############# #.....Aiming: Sandblast (safe; 4% risk of failure)  Ph(Press: ? - help, Q - select actionShift-Dir - straight linePhD(Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the kobold!  You kill the kobold!Ph.[   ...  Ph /..#..  ..#.#  #.#)  PhO/#.##  #.###.)  Ph/^#)##   Ph/V ...). Ph/k##.#  Ph05 #<Ph"0^ #.. PhB0r #.#.  Phb0P #... Ph0^    Ph0Ph2...Phz2=9.0 (1.5Sandblast _Ph2PhPh%) 4Ph8- Ph/ F _Unknown command.PhXD IPh"F : _PhM ,PhP ,Ph:S ,Ph#U PhW ,PhY Ph\ ,Ph^ Ph a ,Phb Phnf ,Phg Phk ,Phm Pho ,Php Phr Phr Ph-t PhHv Phpv T3========Phw Ph)| Pha~ ,Ph Ph Phn Ph Ph Ph Ph] ,Ph PhO Ph PhH @========Ph! PhĘ Phɛ ,Ph= Ph Ph  ..#.....#.#S ..#.#.....# #.# #.#)#.....#### #.# #.#.#.....#... #.# #.#.#.)...#.##Ph  #.# #)#...######.###.#.#.....#.##.......)......##'##.#.#. ######@###.####.##.#.#.- #.#......#.##.#.#. #.#...##.#.##. #.#......#.##.### #.#..#####.##.# ##Ph Y #...........# # S   ball python (constriction, asleep) ############# Ph 085.0 (16.0)Ph F-6.0 (17Ph Ph ^ _A ball python comes into view.Phdv ....##.. ..#.....#..S ..#. )###....#....#.#.)...#.## #.# #)#.#.........######.###.#.#.....#.##.......@......##'.######.###.###..###..Phb....##.#..#####.##.# #...........# ##############Ph;Ph17.0)PhPhO _You see here a +0 dagger.Ph#.#..S ....##.. ..#.....#..S ..#. )###....#....#.#.)...#.## #.# #)#.#..........######@###.#.#.....#.##......)......##'.######.###.###..###......##. SS 2 ball pythons (constriction, asleep)#..#####.##.# #...........# ##############PhPhh&8PhƑPh^ _A ball python comes into view.Phٱ ..# ###. #.#..S ....##.. ..#.....#..S ..#. )###....#....#.#.)...#.## #@# #).....######.###.#.#.....#.##.......)......##'.######.###.###..###......Ph ##.#..#####.##.# #...........# #Ph Ph# Ph S..SSS1 wande…)Ph ?=9SandblastPhj Phd 5 _The ball python hisses angrily.Ph ..# #.#.#  morningthaw the Digger ###. #.#.#.#.#  Gargoyle .S. ....#.#.#  Health: 10/10 ======================== #.. ..#.....#.#  Magic: 2/3================-------- ... ..#.#.....#  AC: 4Str: 11 #S# #.#)#.....#### EV: 11Int: 15 #*# #.#.#.....#... SH: 0Dex: 10 #*# #.#.#.)...#.## XL:  1 Next: 20% Place: Dungeon:1 Ph[#@# #)#.#......... Noise: =--------  Time: 89.0 (0.0) .######.###.#.#.....#.## -) Nothing wielded .......)......##'##.#.#. Cast: Sandblast .######.###.####.##.#.#. #.#......#.##.#.#. Ph#.#...##.#.##.#... SS 2 ball pythons (constriction, 1 wande…) #.#......#.##.###. #.#..#####.##.# ## #...........# # Ph_A ball python comes into view. _The ball python hisses angrily.  PhAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh<Aim: a ball python (84% to hit)PhC ..# #.#.#  morningthaw the Digger ###. #.#.#.#.#  Gargoyle Ph.S. ....#.#.#  Health: 10/10 ======================== #.. ..#.....#.#  Magic: 2/3Phy================-------- ... ..#.#.....#  AC: 4Str: 11 #S# #.#)#.....#### EV: 11Int: 15 #.# #.#.#.....#... SH: 0Dex: 10PhU #.# #.#.#.)...#.## XL:  1 Next: 20% Place: Dungeon:1 #@# #)#.#......... Noise: =--------  Time: 89.0 (0.0)Phn .######.###.#.#.....#.## -) Nothing wieldedPh .......)......##'##.#.#. Cast: SandblastPhc .######.###.####.##.#.#.PhX #.#......#.##.#.#. Ph#.#...##.#.##.#... SS 2 ball pythons (constriction, 1 wande…) #.#......#.##.###. Ph8#.#..#####.##.# ## #...........# #Ph&Aiming: Sandblast (safe; 4% risk of failure)  PhSPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (84% to hit)  PhgThe blast of sand hits the ball python!  You kill the ball python!Ph' ..# #.#.#  ###.   .S.   #..  Ph ...   #.# #.#) ###  Ph8### ) #@# #) #.#S   ball python (constriction, wandering) #.# #.#   Ph|Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (84% to hit)  The blast of sand hits the ball python!  You kill the ball python!  The ball python hisses angrily.Phn}Phc.S...S)Ph=390.5 (1.5 _PhUPh}PhPhPhb Ph| F _Unknown command.PhN ..# #.#.#  morningthaw the Digger ###. #.#.#.#.#  Gargoyle ... ....#.#.#  Health: 10/10 ======================== #.. ..#.....#.#  Magic: 1/3========---------------- .S. ..#.#.....#  AC: 4Str: 11 #*# #.#)#.....#### EV: 11Int: 15 #*# #.#.#.....#... SH: 0Dex: 10 #*# #.#.#.)...#.## XL:  1 Next: 30% Place: Dungeon:1 #@# #)#.#......... Noise: =--------  Time: 90.5 (0.0) .######.###.#.#.....#.## -) Nothing wielded .......)......##'##.#.#.PhO Cast: Sandblast .######.###.####.##.#.#. #.#......#.##.#.#. #.#...##.#.##.#... S   ball python (constriction) #.#......#.##.###. #.#..#####.##.# ## #...........# # _The ball python hisses angrily. _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (84% to hit)Php  ..# #.#.#  morningthaw the Digger ###. #.#.#.#.#  Gargoyle ... ....#.#.#  Health: 10/10 ======================== #.. ..#.....#.#  Magic: 1/3========---------------- .S. ..#.#.....#  AC: 4Str: 11 #.# #.#)#.....#### EV: 11Int: 15 #.# #.#.#.....#... SH: 0Dex: 10Ph5q  #.# #.#.#.)...#.## XL:  1 Next: 30% Place: Dungeon:1 #@# #)#.#......... Noise: =--------  Time: 90.5 (0.0) .######.###.#.#.....#.## -) Nothing wielded .......)......##'##.#.#. Cast: Sandblast .######.###.####.##.#.#. #.#......#.##.#.#. #.#...##.#.##.#... S   ball python (constriction) #.#......#.##.###. #.#..#####.##.# ## #...........# #Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python!  You kill the ball python!Phy 3 ..# #.#.#  ###.   ...   #..   ...   ### #.#) ###  ### ) #@# #) #.#  #.#  #.#    Phy / PhT 8....Phc r42.0 (1.5Sandblast _Ph Ph Ph{ Ph| Ph0 Ph MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (84% to hit)  The blast of sand hits the ball python! _You kill the ball python! _Unknown command.PhVlPhlPh>nPhqPhlr$ _Ph-wPhw,PhBPhPh,PhȉBPh!Ph,PhPh,PhْPh•,PhPh,PhPh3PhaT2========PhPh,PhPh,PhPhM,Ph6Ph?V========PhPhG,PhPhN,PhŷPhXPh-PhPh,PhPh,Ph:Ph,PhePh,PhIPhoj3========Ph-PhPh,PhPhhPh,PhPhPh,PhPh.PhRV========Ph:PhAPh,PhSPhM Ph ,PhPhEPhx,PhPhPhe ,Ph "Ph.(Phy+,Ph0,Ph.Ph- PhXPhPh,PhKPh(PhPhPhPh Phl,PhPhPh\ ,Ph Ph"Ph#,PhD$Ph%Ph2',Ph'Ph(Ph)*,Ph*Ph}-Ph.,Ph&/Ph0Ph2,Ph^2Ph3Ph=5,Ph5Ph6Ph7Ph8Ph8Ph9Ph:Ph ;Ph@;Ph<Ph7>,Ph>Ph?PhY@Ph@Ph@PhXBPhC,PhDPhEPhuF,PhFPhHBPh>IPhZJPhNK,PhKPhQPhW### ### #######.# #.........# # ..#######.# .#...# #.####..# #.#....... #....# - #'# ###..#  J.. ###..# Sandblast #.... +....# .##..... ##...# #.#...... #...#.J   endoplasm (asleep)#....... #...#....#........ #.....#  ..#####...#.#.#Ph `K 148.0 (56.0)  You open the door.PhdF-9.0 (57PhePhg] _An endoplasm comes into view.Ph.  morningthaw the Digger  Gargoyle ### ###  Health: 10/10 ======================== #.#######.#  Magic: 2/3================-------- #.........# # . AC: 4Str: 11 #.#######.# .#.. EV: 11Int: 15 #.# #.####.... SH: 0Dex: 10 #.# #.#....... XL:  1 Next: 40% Place: Dungeon:1 #@# #....#  Noise: ---------  Time: 149.0 (0.0) #*# ###..#  -) Nothing wielded PhJ.. ###..#  Cast: Sandblast #.... +....# .# #..... ##...# #.. #...... #...#.... J   endoplasm (asleep) #....... #...#.... #........ #.....# # ..#####...#.#.#You open the door. _An endoplasm comes into view.PhROAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Ph y morningthaw the DiggerGargoyle### ###Health: 10/10 ========================#.#######.#Magic: 2/3================--------#.........# # . AC: 4Str: 11#.#######.# .#.. EV: 11Int: 15#.# #.####.... SH: 0Dex: 10#.# #.#....... XL:  1 Next: 40% Place: Dungeon:1#@# #....#Noise: ---------  Time: 149.0 (0.0)### ###..#-) Nothing wieldedJ.. ###..#Cast: Sandblast#.... +....# .#[Phy 13;15H#..... ##...# #..#...... #...#.... J   endoplasm#....... #...#....#........ #.....# #..#####...#.#.#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is almost dead.Ph Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.Ph /J.Ph ==50.5 (1.5 _Ph Ph Phš Ph PhĠ Ph F _Unknown command.PhXxPhxPh~PhHa _An endoplasm is nearby!Ph  morningthaw the Digger  Gargoyle ### ###  Health: 10/10 ======================== #.#######.#  Magic: 1/3========---------------- #.........# # . AC: 4Str: 11 #.#######.# .#.. EV: 11Int: 15 #.# #.####.... SH: 0Dex: 10 #.# #.#....... XL:  1 Next: 40% Place: Dungeon:1 #@# #....#  Noise: =--------  Time: 150.5 (0.0) #J# ###..#  -) Nothing wielded ... ###..#  Cast: Sandblast #.... +....# .# #[3Ph9;49m..... ##...# #.. #...... #...#.... J   endoplasm #....... #...#.... #........ #.....# # ..#####...#.#.# _Unknown command. _An endoplasm is nearby!Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)Phj  morningthaw the Digger  Gargoyle ### ###  Health: 10/10 ======================== #.#######.#  Magic: 1/3========---------------- #.........# # . AC: 4Str: 11 #.#######.# .#.. EV: 11Int: 15 #.# #.####.... SH: 0Dex: 10 #.# #.#....... XL:  1 Next: 40% Place: Dungeon:1 #@# #....#  Noise: =--------  Time: 150.5 (0.0) #J# ###..#  -) Nothing wielded ... ###..#  Cast: Sandblast #.... +....# .# #Ph[39;49m..... ##...# #.. #...... #...#.... J   endoplasm #....... #...#.... #........ #.....# # ..#####...#.#.#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!PhX ### ###  #.#  #.........# #  .#  #.# #. #.# #. #@# #....#  #'# ###..#  ... ###..#  #.... +....#   ##...#  #...... #.  #....... #.  #........ #.....#  Phu . Ph''Phr62.0 (1.5Sandblast _PhzPhPh3PhCPhPhaPhPhPhPhiPhb,PhPh&,PhPh0,PhPh,PhSPhc,PhPhPhET2========PhPh,PhJPh,PhPh&,PhPhPh/9========PhnPh,PhPhA,PhPh,Ph%Ph(,PhPh,PhzPh,PhPh,Ph5Phj3========PhSPhPhxPhPh>Ph@  There is an open door here.PhKPh _PhsPhPh#.#######.##.........# # ..#######.# .#.. #.####.....# #.#...... #....# ##'#########..# #........###..# #.@......+....# .#-76.0 (24.0)#........##...# #..#........##...#........##...#.......##.....# ######...#.#.#............#..[######.....#....+.........Ph PhF-7.0 (25Ph Ph%# _Found a robe.Ph{ 4Ph< ^ _No target in view!Phy3PhPhɆPh[PhG======== _PhPhPPh,PhPhїPh,Ph1PhPh #.# #.#...... #.# #....# #'#########..# .......###..# .......+....# .......##...# #. #........##...#... #.##...#... #.##.....#  #.....#####...#.# .........[######.....#.....+..........#.#..l....######.###.#)#. l   frilled lizard (asleep).......# #.# #.#.#.........# #.# #.#.#. #.# #)#.#.Ph( 80.0 (3.0)  A frilled lizard comes into view.The frilled lizard hisses angrily.Ph5ul.lPh<1.0 (4SandblastPhPh s _The frilled lizard unfolds its giant frill.Ph| ...# ##'#########........+....# ..##...# #.......# #####...#.#.[..............................[######.....#.....l...+.....#.........######.###.#)... #.# #.#....).######.###.Ph Ph Ph l.2.0 (1 _Found a plate armour.Phl  #.# #....#  morningthaw the Digger ##'#########..#  Gargoyle #........###..#  Health: 10/10 ======================== #........+....# . Magic: 2/3================-------- #........##...# #. AC: 4Str: 11 #........##...#... EV: 11Int: 15 #........##...#... SH: 0Dex: 10 #........##.....#  XL:  1 Next: 60% Place: Dungeon:1 Phm #@....#####...#.#. Noise: ---------  Time: 182.0 (0.0) [.....*................. -) Nothing wielded ......l.[######.....#... Cast: Sandblast .........+..........#.#. .........######.###.#)#. .........# #.# #.#.#. l   frilled lizard .........# #.# #.#.#. .........# #.# #)#.#. .######.###.#.#. _The frilled lizard unfolds its giant frill. _Found a plate armour.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (70% to hit)Ph  #.# #....#  morningthaw the Digger ##'#########..#  Gargoyle #........###..#  Health: 10/10 ======================== #........+....# . Magic: 2/3================-------- #........##...# #. AC: 4Str: 11 #........##...#... EV: 11Int: 15 #........##...#... SH: 0Dex: 10 #........##.....#  XL:  1 Next: 60% Place: Dungeon:1 #@....#####...#.#. Noise: ---------  Time: 182.0 (0.0) [....................... -) Nothing wielded ......l.[######.....#... Cast: SandblastPh I .........+..........#.#. .........######.###.#)#. .........# #.# #.#.#. l   frilled lizard .........# #.# #.#.#. .........# #.# #)#.#. .######.###.#.#.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard!  You kill the frilled lizard!Phm  #.#   ##'######  #........  #........  ...  ... ... ...  # [.....#........ ......†.[###### ... ...) Ph6 .........# #.#   .........# #.#   .........# #.# #)   Ph '.Phѡ z7=3.5 (1.5Sandblast _Ph Ph PhwPh Ph&Ph)F _Unknown command. Ph3 Phv Ph Ph+: _ Ph, PhT Ph, Phʶ Ph, Ph Ph , Ph Phj, Ph Ph:, Ph Ph, Ph PhF, Ph  Phb, Ph Phj3======== Ph< Ph Ph, Pha Ph Phb, Ph Ph Ph, Ph Ph6 Ph Ph*@======== Ph~ Ph Phb, Ph  Ph Ph6 ##'#########. #........###. #........+... #........##.#### #........##...# #........##.# #........##....###.####.....#####.......[.@...............-.†.[######........+...........######.### Ph-.....# #.# #b...#.........# #.# # b   bat (asleep)#.###.........# #.# ##. #.........######.### .......)... Ph099.5 (16.0) PhH-200.5 (17 Ph# Phl&V _A bat comes into view. Ph} #........### #.+. #.### #### #.##.#. ..# #.##.... #.# #.##....###.####.....#####..[.................@....†.[######....+.....######.##.# #.#b...#.# #.###.###.# #.#  #. #.######.# # ########........).. .######.## Ph Ph^11.0) Ph PhJ Phlt #.+. #.##. ### #### #.##..#... ..# #.##..... #.# #.###.....###.####.....######......[...............#......†.[#######....+....#.######.##.# #.#.b...#.# #.####.### Phvu.# #.# #. #.######.# # ########........). .######.# #. Ph~ Php&2 Ph+ Phj Ph4  #.#...#### #### #...#... ..# #...... #.# #. #.....###.####.....## #......[............... #......†.[###### #....+.... #.###### # Ph .# #. #.b...#.# #. ###.###.# #. #. #.######. # ########........) .###### #. #. Ph  Ph|  Ph  Ph 9b.b Ph 73Sandblast Ph:  Ph0  Phh  #........# morningthaw the Digger ...#### #### #........# Gargoyle ...#... ..# #........# Health: 10/10 ======================== ....... #.# #........# Magic: 2/3================-------- #.....###.####.....#### AC: 4Str: 11 #......[............... EV: 11Int: 15 #............†.[######. SH: 0Dex: 10 Pha ?#...............+...... XL:  1 Next: 70% Place: Dungeon:1 #....b@.........######. Noise: ---------  Time: 203.5 (0.0) #...............# #. -) Nothing wielded #.....#.........# #. Cast: Sandblast ###.###.........# #. #. #.........######. # ########........) b   bat .######. #. #. _Unknown command. _A bat comes into view. Ph >Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (73% to hit) Phn #........# morningthaw the Digger ...#### #### #........# Gargoyle ...#... ..# #........# Health: 10/10 ======================== ....... #.# #........# Magic: 2/3================-------- Ph#.....###.####.....#### AC: 4Str: 11 #......[............... EV: 11Int: 15 #............†.[######. SH: 0Dex: 10 #...............+...... XL:  1 Next: 70% Place: Dungeon:1 #....b@.........######. Noise: ---------  Time: 203.5 (0.0) #...............# #. -) Nothing wielded Ph; #.....#.........# #. Cast: Sandblast ###.###.........# #. #. #.........######. # ########........) b   bat .######. #. PhZ #.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line PhAim: a bat (73% to hit)  The blast of sand hits the bat!  You kill the bat! Ph ...#### ####  ...#... ..#  ....... #.#  #.### #.... #...†.[ #.... #....†@....... #......#  #......#  Phd ##.....#  #. #....... # ########)   Ph>  #.  #.  Ph  Ph?$z8=5.0 (1.5Sandblast _ Ph + Ph,l _Your Earth Magic skill increases to level 4! Ph̄ Phb Ph PhF _Unknown command. Ph Ph  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   f * Spellcasting   2.1  38%  -1   Ph+3         b - Unarmed Combat   0.0     0   g - Conjurations   1.1    +1   PhZh     Ph} h * Earth Magic   4.0  62%  +2       PhD     c - Armour   0.0    +1       d - Dodging   1.5    -2   Ph"     e - Stealth   2.1    +2   Ph          Ph.n     PhX         Ph|  Ph_     Ph         Ph         PhM             Phl     Ph         Ph a     Ph.         PhUThe percentage of incoming experience used to train each skill is in brown.  PhThe species aptitude is in white.  [?] Help PhG[=] set a skill target  Ph[/] auto|manual mode [*] useful|all skills [!] training|cost|targets Ph`  Phf #........# morningthaw the Digger...#### #### #........# Gargoyle...#... ..# #........# Health: 10/10 ========================....... #.# #........# Magic: 2/3================--------#.....###.####.....#### AC: 4Str: 11#......[............... EV: 11Int: 15#............†.[######. SH: 0Dex: 10 Phxg #...............+...... XL:  1 Next: 80% Place: Dungeon:1#....†@.........######. Noise: =--------  Time: 205.0 (0.0)#...............# #. -) Nothing wielded#.....#.........# #. Cast: Sandblast###.###.........# #.#. #.........######.# ########........) .######. #. #. Shift-Dir - straight line Phg Aim: a bat (73% to hit)  The blast of sand hits the bat! _You kill the bat! _Your Earth Magic skill increases to level 4! _Unknown command. Ph{ Q Ph  Ph  Ph  Ph~  Ph) : _ PhV  Ph  Phc  Phl , Ph6  Ph] , Phz  PhI , Ph0  Ph: , Pho  Ph_ , Ph  Ph.  Ph  PhN  Ph2 , Ph  Ph , Ph  Ph  Ph T3======== Ph  Ph-  Ph , Ph H======== Ph  Ph4 B Phk  Ph+ , Ph  Ph  Ph , PhG  Ph0  Ph , Ph  Ph  Ph , Ph  Ph  Ph , Ph,  Ph  Ph , Phu  Ph  Phg  Ph  Phs  Ph|&  Ph*  Ph}, , Ph6-  Ph[/  Pha1 , Ph1  Ph4  Ph^6 , Ph6  Pha?  Ph7A  PhA  PhB  PhE  PhF  PhG  PhG  PhHP n PhQ B PhDU X PhZ  Ph=_ B Phdf  Phh , Phi  Phl  Ph4n , Phn  Phjp  Phyr , Phbs  Phku  Phsx , Ph y  Phz  Ph| , Ph ~  Ph{  Ph  Ph  Ph  Ph  Ph  Ph  Phl  Ph  Ph/ , Ph;  PhB  Ph0 B Ph B Ph  Ph  Ph , Ph֘  Ph  PhW , Ph  Ph  Ph , Ph  Ph  Pht , Phϡ  PhТ  Ph , PhH  Phy  Phߧ  Ph*  Phƨ  Ph  Ph , PhI  Ph  PhK , Ph[  Ph  Phݶ , PhԷ  Ph  Ph- , Ph  Ph  Ph , Ph  PhL  Ph , PhZ  Ph  Ph t.##........##.#...##.#.##.#...## .......###.##.#......#.##.###..# #####..# #.##.#..#####.##.# ###..# #.##...........# ## Ph$ #..###.############## #..#.............. #####.###.#########.### #.# #.#.###.....[.. #.....#@#-61.0 (56.0)###.###.###.#  Ph ##...#.....# #..........##..........##..........##..........##..........##..........# Ph  Phf F-2.0 (57 PhQ  Ph - _Found a leather armour.Ph7IPhPh,PhP,Ph,PhK,PhPhIPh Ph$Ph!,Ph-PhPh,PhPhPh,PhPhLPh,PhVPhF  You see here a +0 leather armour.PhPPh _PhPhIPhG,PhPhFPh`,PhMPhPh,PhPh nPh,PhPh=Ph.###.############## #.....# ........# ####### .#########.#### # #.#.###.....[..#Ph#.....#.###.##.####.###.###.##.#  ##...#.....##.# # #..........##.#>######..........##@.......75.0 (13#..........####+######..........# #........Ph..##..........##..........#####.####... PhgPhc!Ph",6.0 (14Ph'Ph) Ph)-_Found a stone staircase leading down.Ph؇ IPh PhҒ x.# #.....# # .# # .#.####[#  #.#.###.....[..#.##.....#.###.##.#.####.###.###.##.#.#PhJ ##...#.....##.#.# #.##.#>##.##.0.0)#.####+##.# Pht Ph Ph +7.0 (1Ph Ph - _Found a leather armour.PhR3PhPh_Ph,PhhPhPh.# #.....# # #.# # .#.####[# #.#.###.....[..#.# #.....#.###.##.#.# ###.###.###.##.#.#  ##...#.....##.#.#  #.##.#>##.##.  #.####'##.# ...Sandblast  #.# .r...  #.PhI##.....##.##.....#r   rat (asleep)  ####.####.........#........Ph#@ 8  You open the door.Ph+9.0 (2Phu PhV _A rat comes into view.Ph #.############## #.....#  morningthaw the Digger .............# #.# #######  Gargoyle #.#########.####[# Health: 10/10 ======================== #.#.###.....[..#.# Magic: 2/3================-------- #.....#.###.##.#.# AC: 4Str: 11 ###.###.###.##.#.# EV: 11Int: 15  ##...#.....##.#.# SH: 0Dex: 10  #..........##.#>#######  XL:  1 Next: 80% Place: Dungeon:1  #..........##..@.......  Noise: ---------  Time: 279.0 (0.0)  #..........####*#######  -) Nothing wielded  #..........# Ph} *.. Cast: Sandblast  #..........# .r...  #..........##.....#  #..........##.....#  r   rat (asleep)  ####.####.........#  ........ You open the door. _A rat comes into view.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Ph #.############## #.....#  morningthaw the Digger .............# #.# #######  Gargoyle #.#########.####[# Health: 10/10 ======================== Ph #.#.###.....[..#.# Magic: 2/3================-------- #.....#.###.##.#.# AC: 4Str: 11 ###.###.###.##.#.# EV: 11Int: 15  ##...#.....##.#.# SH: 0Dex: 10  #..........##.#>#######  XL:  1 Next: 80% Place: Dungeon:1  #..........##..@.......  Noise: ---------  Time: 279.0 (0.0)  #..........####'#######  -) Nothing wielded  #..........# ... Cast: Sandblast Ph H #..........# .r...  #..........##.....#  #..........##.....#  r   rat (asleep)  ####.####.........#  ........ Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat.  You kill the rat!PhÓ    #.#  #[#[..#.#    ###  ...  ########   #..   ..    #.....#  ......# ........ Phg6'..Ph #{9=80.5 (1.5Sandblast _Ph",PhdkPhmPh w\ _Unknown command.Ph?Z3Ph \Ph_PhId: _PhePhfPh iPh m,PhoPh[r,PhuPhx,PhpzPh|Ph}Phy~PhF,PhЂPh,PhڋPh>,PhPh,PhTPhj3========Ph"PhPhPhFPhPh@  There is an open door here.PhPh _PhPhPh,PhPhPhCPh@========Ph PhPhoPhPhPhڸPh ,PhrPhݻPh߽,PhPhPhc,PhPhPhU #..........##.#>#######  ###..........  #..........####'####### Ph #..........##.....#  #..........##.....#  #..........##.....#..........##.....####.####.........####.# +......@.......#-Ph #....##...# ..... #.#Sandblast . ## #.# ..bPh. ### b   bat (asleep) PhPPh6099.5 (19.0)PhH-300.5 (20Ph'PhV _A bat comes into view.Ph~ $Ph~ 3 #..........##.#>#######  morningthaw the Digger  #..........##..........  Gargoyle  #..........####'#######  Health: 10/10 ========================  #..........##.....#  Magic: 2/3================--------  #..........##.....#  AC: 4Str: 11 Ph%  #..........##.....#  EV: 11Int: 15 Ph  #..........##.....#  SH: 0Dex: 10  ####.####.........####.#  XL:  1 Next: 90% Place: Dungeon:1 +......@.......#  Noise: ---------  Time: 300.5 (0.0) Ph #....##*######..#  -) Nothing wielded ..... #*# Cast: Sandblast . ## #*# ..b ###PhI  b   bat (asleep) _There is an open door here. _A bat comes into view.Ph HAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Phc  #..........##.#>#######  morningthaw the Digger  #..........##..........  Gargoyle Phzd  #..........####'#######  Health: 10/10 ========================  #..........##.....#  Magic: 2/3================--------  #..........##.....#  AC: 4Str: 11  #..........##.....#  EV: 11Int: 15  #..........##.....#  SH: 0Phd ,Dex: 10 Phd  ####.####.........####.#  XL:  1 Next: 90% Place: Dungeon:1 +......@.......#  Noise: ---------  Time: 300.5 (0.0) #....##.######..#  -) Nothing wielded Phe ..... #.# Cast: Sandblast . ## #.# ..b ### b   bat (asleep)Phe Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionPh?f Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat.  You kill the bat!Phwf Phj  >  ...  ###'#######  Ph6k #.....#    Ph_k >.  ... Phk  #..##.#  +.....#  #....#########..#  ..... ### Ph%l . ## ### ...Phsl L ### Ph ;....Ph Ph O #..........##.#>#######morningthaw the Digger#..........##..........Gargoyle#..........####'#######Health: 10/10 ========================#..........##.....#Magic: 2/3================--------#..........##.....#AC: 4Ph Str: 11  #..........##.....#EV: 11Int: 15  #..........##.....#SH: 0Dex: 10  ####.####.........####.#XL:  1 Next: 100% Place: Dungeon:1+......@.......#Ph Noise: =--------  Time: 302.0 (1.5)Ph#....##.######..#-) Nothing wielded..... #.#Ph;Cast: Sandblast. ## #.#Ph_5...###PhAiming: Sandblast (safe; 4% risk of failure)  PhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  PhWThe blast of sand hits the bat. _You kill the bat!PhgPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat. _You kill the bat!  You have reached level 2!Ph /  --more--Phm5/153/5--2 0% PhPh4 _Ph _--Ph! PhJ ,Ph Ph ,PhPho,Ph#Ph-g4=====PhPh,PhPhp,PhPh,PhEPhPh\======PhPh ,Ph!PhC#,Ph$Ph%,Ph&PhT(,Ph )Ph*,Ph+Ph-,Ph /Ph/Ph 0#5Ph<0,=====Ph<1Ph(5Ph6,Ph7Ph`:Ph;Ph&<Ph<Ph>PhA,Ph?BPhyFPhHPhH======PhwJPhKPhM,PhVNPhPPh[ #..........####'####### #..........##.....# Ph\#..........##.....# #..........##.....# #..........##.....# ####.####.........####.# +..............# #######....##.######..#Ph\m...##.# -#####.######.#  ... ...Sandblast #.#. ###Phy]1...#w### #. w   dart slug (asleep)...#Phj028.0 (26.0)PhqnF-9.0 (27PhtPhw\ _A dart slug comes into view.PhB + #..........####'#######  morningthaw the Digger #..........##.....#  Gargoyle #..........##.....#  Health: 15/15 ======================== #..........##.....#  Magic: 4/5===================----- #..........##.....#  AC: 4PhC Str: 11 ####.####.........####.#  EV: 11Int: 15 +..............#  SH: 0Dex: 10 #######....##.######..#  XL:  2 Next:  0% Place: Dungeon:1 .......@...##.#  Noise: ---------  Time: 329.0 (0.0) PhOE ######*######.#  -) Nothing wielded ..* ...  Cast: Sandblast #.#* ###  ...#w ### #. w   dart slug (asleep) .. .# _You have reached level 2! _A dart slug comes into view.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)Ph  #..........####'#######  morningthaw the Digger #..........##.....#  Gargoyle #..........##.....#  Health: 15/15 ======================== Ph 7#..........##.....#  Magic: 4/5===================----- #..........##.....#  AC: 4Str: 11 ####.####.........####.#  EV: 11Int: 15 +..............#  SH: 0Dex: 10 #######....##.######..#  XL:  2 Next:  0% Place: Dungeon:1 .......@...##.#  Noise: ---------  Time: 329.0 (0.0) PhH ######.######.#  -) Nothing wielded ... ...  Cast: Sandblast #.#. ###  ...#w ### #.Ph 6 w   dart slug (asleep) .. .#Aiming: Sandblast (safe; 4% risk of failure)  Ph Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  Ph߉ cThe blast of sand hits the dart slug!  You kill the dart slug!PhQ    ....##.....#  ...##.....#  ...##.....#  ....#  ...  ...  ###  ...  #######  ..# ...  Ph =#.##  ...#† ### #. .. .# Ph 5...Ph" |12=30.5 (1.5Sandblast _Phq( Phm* PhbIPhp,PhXPhPhPhPh,Ph"Ph,Ph!Ph$,Ph*-,Ph15=====Ph3Ph5,Ph=nPhBPhFPhKGPhHPhyKPhMPh_OPhO =====PhPPhQPhTPhdVPhWPhXPh]Ph_,Ph`PhbPh+dPhdPhePhfPhh,PhiPhkPhu +.............. ########....##.######.PhEv| ............##.# #######.######.# #........... #.#.######## ...#†.....# ##.#.##.# )...$..@..#... -48.5 (18.0)..##.#####.##. #... #Phv.. .....### .#...... ....##...... ... ....### #.# ...Ph}Ph~F-9.5 (19PhiPh;$ _Found a sling.Ph8_ 3PhS` Ph`c Phl  + #....##.###### ......##.# #.######.# #... #.#.######## ...#†.....#Phl t#.#.##.#.)...$.@...#...0.0)#..##.#####.# #.> #... # .... .....# ###.#.#......#.....##....... ... .... ### #.# ...Phs Phy ,50.5 (1Ph| PhR~ ; _Found a stone staircase leading down.PhPhPh#Phw&M _You now have 23 gold pieces (gained 14).Ph(Ph(Ph)Ph,PhS.,PhR/Ph%1Ph2Ph2Ph5Ph8Ph9,Ph";Ph=Ph?,Ph@Ph0CPhE,PhFPhNnPhiP,PhQPhSPhU,PhVPhXPhZ,Phz[Ph\Ph^,Ph_PhccPhd,PhJePh-gPhphPhhPh&iPhlPhnPhcnPh3oPhsPhs,PhtPhvPhwPhxPhxPhRzPh{,PhE|Ph~Phg,PhPh1PhPhBPh PhBPhPhBPh׫Ph,PhnPhPh ,PhQPhPh,Ph4PhPh,PhPh8PhN,PhPhvPhs,PhPhPhgBPhPh,Ph~PhPh^,PhPhPhD,PhPhPh # . .# # .#  .#  )##  ..#  ..#  #####..#  #...@..# 92.5 (42.0) #.###.##. #############........ #.................### PhX#.################# ..# ### PhPh,3.5 (43PhPh*$ _Found a spear.Ph 3Ph Ph PhH Ph Phz Ph Ph< Ph PhD" PhA% PhC) Ph) Ph* Ph- Ph0 ,Ph2 Ph9 Ph<= Ph= Ph> Ph"B PhE PhiF PhF Ph=N =  You see here a +0 spear.PhdS PhS  _PhT PhW PhZ ,Ph[ Ph"^ Ph6a ,Phb Phd Phh ,Phi Phk PhSn ,Ph(p Phwr Phu Phv Phw Phz Ph~ ,Ph Ph Ph& ,PhX Ph Ph Ph Ph Ph Phr Ph Ph] Ph Ph ,Ph Ph Ph ,PhL Phѡ Ph{ ,Ph Ph Ph ,Phi Ph9 Ph- ,Phc Ph Ph ,Ph Ph PhI ,Ph Ph Ph ,PhC Ph Ph ,Ph9 Ph, Phs Ph Ph Ph Ph ,Ph Ph Ph ,Ph Ph Ph ,Ph Ph7Ph.,Ph2 PhsPhzPhPhPhPhi ,Ph!Phq+Ph.,Ph0PhA2Ph3PhN4Phl5PhR8Ph:Ph?:Ph';PhGBXPh6CPhDBPhGPhI,PhIPh[KPhdLPhLPhLPhRnPh\S,PhSPhUPhW,PhWPhYPhZ,Ph[Ph\Ph^,Ph_Ph#aPh=b,PhbPh1dPhFePhePhePhgPhi,PhiPhjPhl,PhlPhnPho,PhpPh}rPhs,PhtPhxvPhiw,Ph xPhyPhz,Ph{Ph|Ph7~,Ph`PhPPh ............##.#  #######.######.# ## #.............#.#.########....#†.....#[. ###########.#.##.#. ..).........#..... ######..##.#####.#  #.###.>##......@# ##446.5 (5  #............#..# #.  #.###.#.#.......# #.  #.###.....##....# #############.  #...............# #.............  #########.#.....###.############  ........#.........########.#...#.######.##....#[Phf11;76HPhٔPh,7.5 (54PhPh- _Found a leather armour.Ph$ 3Ph= Ph Phr Ph BPh] ,Ph| PhN Ph Ph Ph Ph Ph2 ,Phs Ph Ph Ph Ph Phn Ph\ ,PhX Ph5 Ph} Ph Ph Ph" Ph%! ,Ph0" Ph+$ PhA+ Ph, Ph/ Ph\1 ,Phq2 Ph4 Ph6 Ph7 Ph7 Ph: Phf< ,Phw= Ph? PhPA ,PhB PhE PhG ,PhH PhJ PhwL PhL PhM PhO PhWQ ,PhnR PhXT PhV ,PhV PhX PhY ,PhZ Ph[ Ph] ,Ph] PhJ_ Ph` ,Ph6a PhPd Phn ##.##.#.# ##.##.#.# ...##.#.# ##### ...##.#>#########....# ...##...........#.K..# ...####'#######.#....#.##.....# #.. ... ...##.....# #.##.##### ...##.....# #..@.....# ...##.....# #.##.###.# #.........####.# .# Sandblast +..............##.#  #....##.######..#.# #.....# Pho .....##.# #..#.# #.##.## K   kobold (missile, asleep) .######.######..#.# #.##.# ................#.# ###.##.# .########.####.## #.#.##.#Phn~ K68.5 (21K)A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!Ph2 E(((Ph- 3...Ph{ 6===9.5 (22Ph? Ph W _The kobold throws a stone. The stone hits you but does no damage.Ph&##.##.#.# morningthaw the Digger ##.##.#.# Gargoyle ...##.#.# #####  Health: 15/15 ======================== ...##.#>#########....#  Magic: 4/5===================----- ...##...........#.K..#  AC: 4Str: 11 ...####'#######.#.*..#  EV: 11Int: 15 ...##.....# #.. *..  SH: 0Dex: 10 ...##.....# #.##*#####  XL:  2 Next: 12% Place: Dungeon:1 ...##.....# #..@.....#  Noise: ===------  Time: 469.5 (0.0) ...##.....# #.##.###.#  -) Nothing wieldedPh(\ #.........####.# .# Cast: Sandblast +..............##.# ####### #....##.######..#.# #.....# .....##.# #..#.# #.##.##  K   kobold (missile) .######.######..#.# #.##.# ................#.# ###.##.# .########.####.## #.#.##.# The kobold shouts! _The kobold throws a stone. The stone hits you but does no damage.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)Ph ##.##.#.# morningthaw the Digger ##.##.#.# Gargoyle ...##.#.# #####  Health: 15/15 ======================== ...##.#>#########....#  Magic: 4/5===================----- ...##...........#.K..#  AC: 4PhnStr: 11 ...####'#######.#....#  EV: 11Int: 15 ...##.....# #.. ...  SH: 0Dex: 10 ...##.....# #.##.#####  XL:  2 Next: 12% Place: Dungeon:1 ...##.....# #..@.....#  Noise: ===------  Time: 469.5 (0.0) ...##.....# #.##.###.#  -) Nothing wielded #.........####.# .#Phaj Cast: Sandblast +..............##.# ####### #....##.######..#.# #.....# .....##.# #..#.# #.##.##  K   kobold (missile) .######.######..#.# #.##.# ................#.# ###.##.# .########.####.## #.#.##.# Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Ph˟) ##### >....# ...# K...#  #.. ...  ##  .#  .# .# .#.##.# Ph..#.#  #..#.#  ..#.# ......#.# . Phy---70.5 (1Contam _Ph*Ph9---PhPhF _Unknown command.Ph<  ##### >....# ....# ...#  #.. ...  #.##.#####  #..@.....#  #.##.###.# #.# .#.##.#  ..#.#   #..#.#  ..#.#  ......#.#  .  Ph  ##### >....# ....# ...#  #.. ...  #.##.#####  #..@.....#  #.##.###.# #.# .#.##.#  ..#.#  #..#.#  ..#.# Ph ......#.# . Phd Phj PhL Ph ] _A kobold is nearby!Pht ##.##.#.# morningthaw the Digger ##.##.#.# Gargoyle ...##.#.# #####  Health: 15/15 ======================== ...##.#>#########....#  Magic: 3/5==============---------- ...##...........#....#  AC: 4Str: 11 ...####'#######.#K...#  EV: 11Int: 15 ...##.....# #.. *..  SH: 0Dex: 10 ...##.....# #.##*#####  XL:  2 Next: 12% Place: Dungeon:1 ...##.....# #..@.....#  Noise: ---------  Time: 470.5 (0.0) ...##.....# #.##.###.#  -) Nothing wielded #.........####.# .Phv # Cast: Sandblast +..............##.# #######  Contam #....##.######..#.# #.....# .....##.# #..#.# #.##.##  K   kobold (missile) .######.######..#.# #.##.# ................#.# ###.##.# .########.####.## #.#.##.# _Unknown command. _A kobold is nearby!Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)PhG ##.##.#.#morningthaw the Digger ##.##.#.#Gargoyle ...##.#.######Health: 15/15 ======================== ...##.#>#########....#Magic: 3/5==============---------- ...##...........#.#..#AC: 4Str: 11 ...####'#######.##...#EV: 11Int: 15 ...##.....# #.. #..PhII SH: 0Dex: 10 ...##.....# #.########XL:  2 Next: 12% Place: Dungeon:1 ...##.....# #..@.....#Noise: ---------  Time: 470.5 (0.0) ...##.....# #.##.###.#-) Nothing wielded #.........####.# .#Cast: Sandblast +..............##.# #######Contam #....##.######..#.# #.....# .....##.# #..#.# #.##.##K   kobold (missile) .######.######..#.# #.##.# ................#.# ###.##.# .########.####.## #.#.##.# _Unknown command. _A kobold is nearby!Aiming: Sandblast (safe; 4% risk of failure)  PhI Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)Ph <A kobold is nearby!  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)  The blast of sand misses the kobold.Ph PhG Y.K..Ph ;=2.0 (1.5 _Ph Ph Ph l ##### >....# ....# ...#  #.. ...  #.##.#####  #..@.....#  #.##.###.# #.# .#.##.#  ..#.#   #..#.#  ..#.#  ......#.#  .  Ph[ ##### >....# ....# ...#  #.. ... Ph! #.##.#####  #..@.....#  #.##.###.# #.# .#.##.#  ..#.#  #..#.#  ..#.# ......#.# . Ph PhPhPh?] _A kobold is nearby!Ph##.##.#.# morningthaw the Digger ##.##.#.# Gargoyle ...##.#.# #####  Health: 15/15 ======================== ...##.#>#########....#  Magic: 2/5=========--------------- ...##...........#....#  AC: 4Str: 11 ...####'#######.#K...#  EV: 11Int: 15 Ph ...##.....# #.. *..  SH: 0Dex: 10 ...##.....# #.##*#####  XL:  2 Next: 12% Place: Dungeon:1 ...##.....# #..@.....#  Noise: =--------  Time: 472.0 (0.0) ...##.....# #.##.###.#  -) Nothing wielded #.........####.# .# Cast: Sandblast +..............##.# #######  Contam #....##.######..#.# #.....# .....##.# #..#.# #.##.##  K   kobold (missile) Phg[.######.######..#.# #.##.# ................#.# ###.##.# .########.####.## #.#.##.# _The blast of sand misses the kobold. _A kobold is nearby!Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)PhL##.##.#.# morningthaw the Digger ##.##.#.# Gargoyle ...##.#.# #####  Health: 15/15 ======================== ...##.#>#########....#  Magic: 2/5=========--------------- ...##...........#....#  AC: 4PhStr: 11 ...####'#######.#K...#  EV: 11Int: 15 ...##.....# #.. ...  SH: 0Dex: 10 ...##.....# #.##.#####  XL:  2 Next: 12% Place: Dungeon:1 PhS...##.....# #..@.....#  Noise: =--------  Time: 472.0 (0.0) ...##.....# #.##.###.#  -) Nothing wielded PhW#.........####.# .# Cast: Sandblast +..............##.# #######  Contam #....##.######..#.# #.....# .....##.# #..#.# #.##.##  K   kobold (missile) .######.######..#.# #.##.# PhO................#.# ###.##.# .########.####.## #.#.##.# Ph"Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhuAim: a kobold, wielding a +0 dagger and quivering stones (77% to hit)  The blast of sand hits the kobold!  You kill the kobold!Ph} ##### >....# # )...#  #.. #.. Ph #.########  .#  .# .# .#.##.#  ..#.# Ph1 #..#.# ..#.# Phh......#.# . Ph=A,..PheGq63.5 (1.5Sandblast _PhMPhNPh3PhPh60Ph`3w _Your magical contamination has completely faded away.Ph{4Phn6,PhP7Ph9,Ph:Ph<Phl=Q3=====Ph[>PhR@Ph@PhDXPhF,PhGPhIPhSJ======PhKPhpM,PhNPh(Q,Ph}RPhT,PhUPhW,Ph3YPhbnPhXcPhdPh2eQ4=====Ph-fPhJh,Ph,iPh&kPhkPhlPhqn,PhuoPhqPh r======PhrPht,PhuPhlw,PhyPh~Ph PhچPhRO5=====PhʈPhHPho,PhPhRPhVPhPh%Ph$Ph,PhmPh˟Ph+Ph======PhPhPh,PhPhXPh+Ph,PhPhEPh,PhPhǺPh,Ph,Ph...........#....#'#######.#)...#..# #.......# ..# #.##.##### ..# #........# ..# #.##.###.# ..####.##.# #.# ..Ph8#.# #.# ####### ##.######..#.# #@# #.....#- ##.# #..#.# #.# #.##.## ##.######..#.# #.# #.##.# .#.# #.###.##.####.####.## #.#.#.##.##[........# #.#.#.##.# K   kobold (asleep)Pho.#...##..# #.#.#)##.#.# #K#....#.#.#.#...... #.#..#.#Ph1511.5 (38.0)PhF-2.5 (39PhPh Phxg_A kobold comes into view. It is wielding a +0 dagger.Ph%X)...#  #.##.##### #........# #.# #.# #.#   #@#    #.#   #.#   #.#  #.# [ #.#  #.#.#)##.#  #K#   Ph+2)...#  #.##.##### #........# #.# #.# #.#   #@#    #.#   #.#   #.# #.#[ #.#  #.#.#) #K# PhPh] _A kobold is nearby!Ph@g`##'#######.#) .....# #....##.#####.......##.###.## #......# ####### ##.######..#.# #.# #..... ##.#####Phzh .........# ####.####.## #.#. .#[.........#...##)........K#.... .#.#.#...... ..#.#......#. ####PhSjPhrZKK.Pht83.5 (1.0) _Ph{Ph9}Ph .....# #....##.#####.......##.###Ph0 ## ....####### ##.######....... ##.##### .........# ####.####.## #.#. .#[.........#...##K#.#).........#.... .#.#.#...... ..#.#......#. ############. #....Ph Ph :K.Ph- 74SandblastPh PhG Ph .....# #.......# morningthaw the Digger .....# #.##.##### Gargoyle .....# #........# Health: 15/15 ======================== .....# #.##.###.# Magic: 4/5===================----- .....####.##.# #.# AC: 4Ph Str: 11 ..........##.# #.# #######  EV: 11Int: 15 ##.######..#.# #.# #.....#  SH: 0Dex: 10 ##.# #..#.# #.# #.##.##  XL:  2 Next: 16% Place: Dungeon:1 Phը ##.######..#.# #@# #.##.#  Noise: ---------  Time: 514.5 (0.0) ...........#.# #*###.##.#  -) Nothing wielded Ph] '####.####.## #*#.#.##.#  Cast: Sandblast .#[........# #K#.#.##.# .#.#...##..# #.#.#)##.# ...........# #.#....#.#  K   kobold .#.#.#...... ..#.#..#.# Ph .#.#.......#. #####..#.# .#.#########. #......#.# _A kobold comes into view. It is wielding a +0 dagger. Ph _A kobold is nearby!Aiming: Sandblast (safe; 4% risk of failure)  Ph Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (77% to hit)PhM.....# #.......# morningthaw the Digger .....# #.##.##### Gargoyle .....# #........# Health: 15/15 ======================== PhYN&.....# #.##.###.# Magic: 4/5===================----- .....####.##.# #.# AC: 4Str: 11 ..........##.# #.# #######  EV: 11Int: 15 ##.######..#.# #.# #.....#  SH: 0Dex: 10 PhN##.# #..#.# #.# #.##.##  XL:  2 Next: 16% Place: Dungeon:1 ##.######..#.# #@# #.##.#  Noise: ---------  Time: 514.5 (0.0) PhN_...........#.# #.###.##.#  -) Nothing wielded ####.####.## #.#.#.##.#  Cast: Sandblast PhN.#[........# #K#.#.##.# .#.#...##..# #.#.#)##.# PhO...........# #.#....#.#  K   kobold .#.#.#...... ..#.#..#.# .#.#.......#. #####..#.# Ph:P.#.#########. #......#.# Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (77% to hit)  The blast of sand hits the kobold!  You kill the kobold!PhT7  PhUa### ..# #.# #.# #.#  PheUX #.#    #.#   #@#   ##  ##PhU [ #) #.#.#)PhU #.# ..# ###PhV6 PhP...Ph{20=6.0 (1.5Sandblast _PhPhPh=JPhz?Press: ? - help, Q - select actionShift-Dir - straight line: a kobold, wielding a +0 dagger (77% to hit)  The blast of sand hits the kobold! _You kill the kobold! _Unknown command.Phn3Ph$qPhuPhy: _Ph}Ph@~PhPh,Ph`Phڇ,PhmPhPhlPhPh,PhPhPh֔Ph@Ph,PhPhJ,PhPhPh<O5=====PhPh.Ph,PhPh~PhPhĭPhծPh@Ph\PhhPhPh&  PhۺXThings that are here:  a +0 dagger; a kobold corpsePhPh&===== Ph6_PhyPhPhPh<PhqPhPhPh5PhxPh'PhPhPh}PhPhPhPhPhPh2Ph{PhPh$PhPhPhPhPhPhPhPhPhPhUPhDPhPh,PhPh4 PhA ,Phz PhPh ,PhPhXPh !,PhC"Ph~&Ph3(Ph(PhK)Ph-Ph/Ph/Ph0PhH5Ph6Ph77Ph 8Ph@<Ph>,Phb?PhCPh@E,PhFPhWIPh,PhPhPhPhSPhPh;Ph,PhPhPh,Pha,Ph,PhPhPhPhhPhuPh&Ph,PhPhPh',PhPhPhPhPhPh PhN ,Phy PhPhPhPhPhPhFPhyPh3PhXPh,PhPhPhl,Ph!PhH Ph!Ph!PhX"Ph#Ph"%,Ph%PhS(Ph),Ph*Ph,Ph-Ph-Phc.Ph&0Ph1,Ph^2Ph3PhT5,Ph6Ph9PhJ:Phz:Ph ;Ph<PhG>Phy>Ph>Ph@PhA,Ph\BPhDPh{E,PhEPhGPhHPh ,Ph? PhB e5=====PhYC Ph:S XPhS PhV PhW PhW Ph}^ Ph^ Ph]_ Phc L _You now have 26 gold pieces (gained 3).Ph6e Phe 6=====PhKj XPhk Phl Ph8n ,Pho Php Phr ,Phs Phu Phv ,Ph?x Phy PhUz ,PhZ{ Ph_} Ph~ ,Ph\ Ph Ph ,Ph Ph Ph ,Ph Ph" Ph* ,Ph PhN Ph@ ,Ph Ph Ph Ph Ph0 PhP Phf ,Phݒ Ph Ph̕ ,Ph9 Ph Ph ,Phb PhК Phś ,PhG Ph Ph ,Ph Ph/ Phf ,Ph Ph PhY ,Ph Ph: Ph. ,Phҩ Ph Ph ,Ph Ph Phh ,Phޯ Ph Ph ,Phn Ph# Ph ,Phu Ph Ph: Ph| PhԼ Phܽ Ph ,Ph Phd Ph Ph> Phl Ph Ph ,Phj PhZ Ph0 ,Ph Ph( PhI ,Ph Ph Ph ,Ph] Ph Ph Phh ,Ph Phm Ph Ph Ph Ph Ph Ph< Ph Ph ,PhH Ph Ph ,Ph Ph Ph PhM Ph Ph Ph~ ,Ph PhG Ph ,Ph" Phd Ph ,Ph Ph Ph ,Ph( PhS Ph ,Ph Ph Ph ,Ph Ph PhT Ph Ph Ph Ph ,Ph| Ph Ph Ph Ph Ph Ph| Ph Ph" Ph Ph ,Ph' Ph Ph Ph@ Ph Ph Ph ,Ph Ph Ph ,Ph  Ph Ph ,PhP Ph Phf ,Ph PhA Ph ,Ph` Ph] Ph? ,Ph Ph Ph Ph PhB Ph Ph Ph Ph< Phq Ph# ,Ph Ph Phm ,Ph Ph Ph Php Ph Ph Ph ,Ph Ph Ph! PhT! Ph! Ph# Ph$ ,Ph% Ph& PhH( ,Ph) Phm* Ph+ ,Phh, Ph). Ph3/ Ph>0 ,Ph1 Ph2 Ph/3 Phi3 Ph4 Ph5 ,Ph6 Ph8 Ph9 PhO9 Ph; Ph= PhF> ,PhR? PhH PhVI ,PhJ PhM Ph^N PhN PhN PhR PhS ,PhRT Ph"W PhW ,PhX Ph[ Ph\ ,Ph@] PhE` Ph7a ,Pha Phd Phe ,Phf Phh Phi ,Phj Ph,m Phzn ,Phn Phq Phs ,Phs PhSv Phw ,PhSx Ph{ Phh| ,Ph9} Ph Ph( ,Ph Phl Ph ,Ph Ph# Phk ,Ph4 Ph Ph͎ Ph) Phݏ Ph Ph ,Ph^ Ph PhҘ ,Ph Ph` Ph ,Ph Phɟ Ph^ Ph PhJ Phգ PhH ,PhR Ph Ph ,Ph Ph Ph ,Ph PhŰ PhC ,Ph< Ph Phc ,Ph Ph 7 _You open the door.Ph4 Ph PhB Ph@ Ph ,Phk Ph Ph} ,Ph| Ph Php ,Ph: Ph Ph@ ,Ph Ph( Ph Ph Pht Ph Ph ,Ph Ph Ph ,Phf Ph Ph ,Ph Ph Ph ,Ph Ph Ph PhE Ph Ph8 Ph ,Ph Ph Phx ,Ph. Ph? Ph] ,Ph Ph Ph ###.#..........# #..........##  #.#.########.#># #..  #.#.......##.#.# #..........#  #.#.#####.##.#.# #..........#  #.#.# #.##.#.# #..........  #.### #.##.#.# #..........## Ph  #.#######.##.#.# #..........  ##............#.# ####.####....  #..........#..#@# #....'....-730.5 (122.0) ##.#####.####..#.############.... .........# #..#................. .#.#####.# #..#############.#### .#.# #.# #..# #....... .#.# #.# #..###########.#.####  .#.#####.# #..............#.....Ph   .#.....#.# #.##############.#.##  .#####.#.# #......).........#... PhPhF-13Ph Ph 9 _Found an escape hatch in the floor.PhO3PhPPhRPh)TPhTPhYnPhfZPh[,Ph\PhC^Ph`_,Ph_PhpPhqPhrPhrPhexPhy,PhzPhk~Ph,PhPh2P  There is an escape hatch in the floor here.PhoPh _PhPhPh^,PhPhPh,PhPhPhR,PhPhLPh,PhPh`Ph,Ph:PhƯPhhPh=,Ph)Ph;Ph+,PhwPhPh9,PhPhaPh\,PhPhcPh(,PhPh'Ph ,Ph PhPh,PhPh(Ph,PhPh !Phz$,Ph%Ph,Ph/,Ph;Ph=Ph8EBPhEPhU7 #.# #.#. #.# #... ##'#########. ###. +... ##.. ...##########.. ...#....r..# #........## .# #@# #........## #.....##.....##### #......[...............Sandblast Ph7WM#............÷.[######.... #...............+..... #....÷..........######.r   rat (asleep) #...............# #.# # #.....#.........# #.#  ###.###.........# #.# #Phb362.5 (31.0)Phc,3.5 (32PhkPhJnV _A rat comes into view.Ph [ #.# #.#. morningthaw the Digger #.# #... Gargoyle ##'#########. Health: 15/15 ======================== #........###. Magic: 4/5===================----- Ph( #........+... AC: 4Str: 11 #........##.. EV: 11Int: 15 ...######### #........##.. SH: 0Dex: 10 ...#....r*.# #........##.. XL:  2 Next: 29% Place: Dungeon:1 .......# #@# #........##.. Noise: ---------  Time: 763.5 (0.0) #.....###.####.....#####.. -) Nothing wielded Ph #......[.................. Cast: Sandblast #............÷.[######.... #...............+......... PhƼ #....÷..........######.### r   rat (asleep) #...............# #.# # Ph #.....#.........# #.# # ###.###.........# #.# # _There is an escape hatch in the floor here. Ph' _A rat comes into view.Aiming: Sandblast (safe; 3% risk of failure)  Phҽ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Phj H#.# #.#. morningthaw the Digger#.# #... Gargoyle##'#########. Health: 15/15 ========================#........###. Magic: 4/5===================-----#........+... AC: 4Str: 11#........##.. EV: 11Int: 15...######### #........##.. SH: 0Dex: 10PhT $...#....r..# #........##.. XL:  2 Next: 29% Place: Dungeon:1.......# #@# #........##.. Noise: ---------  Time: 763.5 (0.0)#.....###.####.....#####.. -) Nothing wielded#......[.................. Cast: Sandblast#............÷.[######....#...............+.........#....÷..........######.### r   rat (asleep)#...............# #.# #Ph #.....#.........# #.# ####.###.........# #.# #Press: ? - help, Q - select actionPh Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Ph `4.5 (1Contam _Ph Ph Ph Ph Ph Ph F _Unknown command.Phk #.#  #.#  ...#########  PhnP...#....r..#   #@#  #.# [... ......÷.[ ....... #....÷........ #...............# #.#  #.....#.........# #.#  ....# #.#  Ph=m #.#  #.#  ...#########  ...#....r..#  Ph/  #@#  #.# [... ......÷.[ ....... Ph0 #....÷........ #...............# #.#  #.....#.........# #.#  ....# #.#  Ph Phh Ph= PhZ _A rat is nearby! Ph/| #.# #.#. morningthaw the Digger #.# #... Gargoyle ##'#########. Health: 15/15 ======================== #........###. Magic: 3/5==============---------- #........+... AC: 4Str: 11 #........##.. EV: 11Int: 15 PhI...######### #........##.. SH: 0Dex: 10 ...#....r*.# #........##.. XL:  2 Next: 29% Place: Dungeon:1 .......# #@# #........##.. Noise: ---------  Time: 764.5 (0.0) #.....###.####.....#####.. -) Nothing wielded #......[.................. Cast: Sandblast #............÷.[######.... Contam  #...............+......... Phg#....÷..........######.### r   rat (asleep) #...............# #.# # #.....#.........# #.# # ###.###.........# #.# # _Unknown command. _A rat is nearby!Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit) PhQ #.# #.#. morningthaw the Digger #.# #... Gargoyle ##'#########. Health: 15/15 ======================== #........###. Magic: 3/5==============---------- Phw#........+... AC: 4Str: 11 #........##.. EV: 11Int: 15 ...######### #........##.. SH: 0Dex: 10 ...#....r..# #........##.. XL:  2 Next: 29% Place: Dungeon:1 .......# #@# #........##.. Noise: ---------  Time: 764.5 (0.0) #.....###.####.....#####.. -) Nothing wielded Pha#......[.................. Cast: Sandblast #............÷.[######.... Contam  #...............+......... Ph#....÷..........######.### r   rat (asleep) Ph  #...............# #.# # #.....#.........# #.# # ###.###.........# #.# #Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat.  You kill the rat! Ph #.#  #.#  PhDY...###  ...#....†#.#   #@#  [ Ph÷.[ #....÷........ Ph Ph)#...............# #.#   #.....#.........# #.#    Ph....# #.#   PhL&. Phz33=6.0 (1.5Sandblast _ Ph: Phӭ PhP PhR Phd Phn  PhoPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat. _You kill the rat! _Unknown command. Ph 3 Ph  Ph  Ph $ _ Ph  Ph$ , Ph`  Ph T Ph w _Your magical contamination has completely faded away. Ph  Ph , Ph 4===== Ph , Ph,  Ph , Ph  Phө , Ph  Phج S===== Ph)  Ph , Ph  Ph , Ph0  Ph*  Ph  Ph  Ph  Ph  Pha  Ph , PhB  Ph , Ph  Ph  Ph H5===== Ph  Ph7  Ph , Ph  Phi  Phj , Ph  Ph  Phm , Ph'  PhP _  You see here a rat corpse. Ph  Ph D===== _ Ph  Ph  Ph , Ph  PhB  Ph. , Ph  Phh  Ph , Ph%  Ph  Ph   #.#  ###### #.#  #..... ##'###  #..g.. #....  #..!.. #..  #..... #...   #.....######### #...   #.....#....†..# #...   #.$...@...###.# #...-   #####.....###.####...   #......[..   #............÷.[###   #.........+   #....÷.........g   hobgoblin (asleep)   #...............# [ Ph, 40m  #.....#.........#   ###.###.........# Ph ~ 92.0 (26.0)  A hobgoblin comes into view. Ph$ F-3.0 (27 Ph-  Ph / ^ _Found 2 metallic inky potions.!PhM  #.#   #.#  ####### #.#   #.....# ##'##  #..g..# #  #..!..# #  #.....# #  #.....######### #  #....@#....†..# # !Ph:h #.$.......###.# # #####.....###.####  #[..........  #÷.[##  #.....+.  #....÷.##  #.........#  #.....#.#!Ph!PhԽB4.0 (1.0)Sandblast!Ph!Ph!Ph #.#  morningthaw the Digger #.#  Gargoyle ####### #.#  Health: 15/15 ======================== #.....# ##'## Magic: 4/5===================----- #..g..# #.... AC: 4Str: 11 #..*..# #.... EV: 11Int: 15 #...*.# #.... SH: 0Dex: 10 #...*.######### #.... XL:  2 Next: 33% Place: Dungeon:1 #....@#....†..# #.... Noise: ---------  Time: 794.0 (0.0) #.$.......###.# #.... -) Nothing wielded #####!Ph;[m.....###.####.... Cast: Sandblast #......[.......... #............÷.[## #...............+. g   hobgoblin (asleep) #....÷..........## #...............#  #.....#.........# A hobgoblin comes into view. _Found 2 metallic inky potions.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)!PhW  #.# morningthaw the Digger  #.# Gargoyle  ########.# Health: 15/15 ========================  #.....###'## Magic: 4/5===================-----  #..g..##.... AC: 4Str: 11  !PhY #..#..##.... EV: 11Int: 15  #...#.##.... SH: 0Dex: 10  #...#.######### #.... XL:  2 Next: 33% Place: Dungeon:1  #....@#....†..# #.... Noise: ---------  Time: 794.0 (0.0)  #.$.......###.# #.... -) Nothing wielded  #####.....###.####.... Cast: Sandblast  #......[..........  #............÷.[##  #...............+. g   hobgoblin  #....÷..........##  [3!PhY <3m#...............#  #.....#.........#A hobgoblin comes into view. _Found 2 metallic inky potions.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)!Ph& _Found 2 metallic inky potions.  Aiming: Sandblast (safe; 3% risk of failure)  !PhV BPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin but does no damage.!Ph W.g..!Ph <=5.5 (1.5 _!Phq !Ph !PhBo !Phqr !Phy !Ph?| F _Unknown command.!Ph { #.#  #.#  ####### #.#  #.....#  #.....#  !Ph{z#..g..#  #.....#  #.....#  #....@#....†..#  #.$.......###.#  #####.....# #......[. #............÷.[ #........ #....÷... #........   "PhI#.# #.#  ####### #.#  #.....# "Ph #.....#  #..g..#  #.....#  #.....#  #....@#....†..#  #.$.......###.#  #####.....# #......[. #............÷.[ #........ #....÷... #........ "Phx"PhD"Phw"Ph` _A hobgoblin is nearby!"Ph\! #.#  morningthaw the Digger #.#  Gargoyle ####### #.#  Health: 15/15 ======================== #.....# ##'## Magic: 3/5==============---------- #.....# #.... AC: 4Str: 11 "Ph]#..g..# #.... EV: 11Int: 15 #...*.# #.... SH: 0Dex: 10 #...*.######### #.... XL:  2 Next: 33% Place: Dungeon:1 #....@#....†..# #.... Noise: =--------  Time: 795.5 (0.0) #.$.......###.# #.... -) Nothing wielded #####.....###.####.... Cast: Sandblast #......[.......... #............÷.[## #...............+. g   hobgoblin #....÷..........## #...............#  #.....#.........# _Unknown command. _A hobgoblin is nearby!Aiming: Sandblast (safe; 3% risk of failure)  "PhL^Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (82% to hit)"Phfd #.# morningthaw the Digger  #.# Gargoyle  ########.# Health: 15/15 ========================  #.....###'## Magic: 3/5==============----------  #..#..##.... AC: 4Str: 11  #..#..##.... EV: 11Int: 15  #...#.##.... SH: 0Dex: 10  "Phy#...#.######### #.... XL:  2 Next: 33% Place: Dungeon:1  #....@#....†..# #.... Noise: =--------  Time: 795.5 (0.0)  #.$.......###.# #.... -) Nothing wielded  #####.....###.####.... Cast: Sandblast  #......[..........  #............÷.[##  #...............+. g   hobgoblin  #....÷..........##  #...............#  #.....#.........# _Unknown command. _A hobgoblin is nearby!Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: [39;49"Ph"#ma hobgoblin (82% to hit)"Ph~A hobgoblin is nearby!  Aiming: Sandblast (safe; 3% risk of failure)  "Ph;HPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (82% to hit)  The blast of sand misses the hobgoblin."Ph"Ph.!..g"Ph)47.0 (1.5 _"PhP"Ph~"Ph"Ph"Ph܈F _Unknown command."Ph( 5 #.#  morningthaw the Digger #.#  Gargoyle ####### #.#  Health: 15/15 ======================== #.....# ##'## Magic: 2/5=========--------------- #.....# #.... AC: 4Str: 11 "Php* #..!..# #.... EV: 11Int: 15 #.....# #.... SH: 0Dex: 10 #....g######### #.... XL:  2 Next: 33% Place: Dungeon:1 #....@#....†..# #.... Noise: =--------  Time: 797.0 (0.0) #.$.......###.# #.... -) Nothing wielded #####.....###.####.... Cast: Sandblast #......[.......... #............÷.[## #...............+. g   hobgoblin #....÷..........## #...............#  #.....#.........# _The blast of sand misses the hobgoblin. _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim"Ph+ 7: a hobgoblin (82% to hit)"Phΐ  #.# morningthaw the Digger  #.# Gargoyle  ########.# Health: 15/15 ========================  #.....###'## Magic: 2/5=========---------------  #.....##.... AC: 4Str: 11  #..!..##.... EV: 11Int: 15  #.....##.... SH: 0Dex: 10  #....g######### #.... XL:  2 Next: 33% Place: Dungeon:1  #....@#....†..# #.... Noise: =--------  Time: 797.0 (0.0)  #.$.......["Ph, v33m###.# #.... -) Nothing wielded  #####.....###.####.... Cast: Sandblast  #......[..........  #............÷.[##  #...............+. g   hobgoblin  #....÷..........##  #...............#  #.....#.........#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is moderately wounded."Ph t3----8.5 (1.5"Ph+( C _The hobgoblin hits you."Ph "Ph "Ph "Phȫ F _Unknown command.#Ph #.#  morningthaw the Digger#PhK #.#  Gargoyle ####### #.#  Health: 13/15 ====================---- #.....# ##'## Magic: 1/5====-------------------- #.....# #.... AC: 4Str: 11 #..!..# #.... EV: 11Int: 15 #.....# #.... SH: 0Dex: 10 #....g######### #.... XL:  2 Next: 33% Place: Dungeon:1 #Ph #....@#....†..# #.... Noise: =--------  Time: 798.5 (0.0) #.$.......###.# #.... -) Nothing wielded #####.....###.####.... Cast: Sandblast #......[.......... #............÷.[## #...............+. g   hobgoblin #....÷..........## #...............#  #.....#.........# #Ph X_The hobgoblin hits you. _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line#Ph; xAim: a hobgoblin (moderately wounded, 82% to hit)#Ph #.#  morningthaw the Digger #.#  Gargoyle ####### #.#  Health: 13/15 ====================---- #.....# ##'## Magic: 1/5====-------------------- #.....# #.... AC: 4Str: 11 #..!..# #.... EV: 11Int: 15 #.....# #.... SH: 0Dex: 10 #....g######### #.... XL:  2 Next: 33% Place: Dungeon:1 #....@#....†..# #.... Noise: =--------  Time: 798.5 (0.0) #.$.......###.# #.... -) Nothing wielded #####.....###.####.... Cast: #PhSandblast #......[.......... #............÷.[## #...............+. g   hobgoblin #....÷..........## #...............#  #.....#.........# Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 82% to hit)  The blast of sand hits the hobgoblin!  You kill the hobgoblin!#Ph#Ph 0#.# #.#  ####### #.#  #.....#  #  #  #  #....†  #†..#  ####.#  ## #Phu.[. .......÷.[ #........ #....÷... #........ #Ph#Ph 4==41800.0 (1.5Sandblast _#Ph#Ph(#Ph#Ph#Ph*#PhNMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 82% to hit)  The blast of sand hits the hobgoblin! _You kill the hobgoblin! _Unknown command.#Phܟ#Ph#Ph#Ph9#Ph: _#Ph-5==== _HP restored.2=====#Ph#PhP==#Ph#Ph,#Ph"#PhC#Ph======#Ph#Ph,#Ph#Ph,#Ph#PhX,#Ph#Phy,#Ph#Ph,#Ph#Ph,#Ph#Phg3=====#PhJ #Ph> #Phc #Pho #PhJ ,#PhW #Ph ,#Ph #Ph S=====#Ph #Ph ,#Php #Phc! ,#Ph}_ z4==========#Phrd B#Phne #Phi ,#Ph)k #Phr B#Phs #Ph`t H5=====#Phu #Ph| #Pht ,#Ph2 #Ph #Ph܆ ,#Phg #PhV #Ph( ,#Ph #Ph   #.  #.   #.   #.   #  ####### #  #.....# ##'#Ph(   #.....# #  #..@..# #-  #.....# #  #....†######### # #.....#....†..# # #.$.......###.# #.. #####.....###.####..   #......[..#Ph b   #......÷.[   #...... #PhD 042.0 (42.0)#Ph f=====-3.0 (43#Phʸ #Ph. [ _c - 2 metallic inky potions$Phh3$Ph0i$Phn$Php,$Pheu,$PhHv,$Phv$Phy$Phz$Phz$Phc{$Ph}$PhB$Ph,$Ph݃$Ph}L _You now have 34 gold pieces (gained 8).$Phʓ$Ph$Ph$Phw$Ph,$Ph$Ph$Ph,$Ph$Ph&$Ph,$Ph$Ph&$Ph,$Ph׹$Ph!$Ph,$Ph$PhF$PhF$Ph,$Phq$PhD  You see here a +0 plate armour.$Ph'$Ph _$Ph$PhY$Ph,$Phu$Ph$PhB$Ph8$Ph,$Ph\$Ph_ B$Ph,$Ph,$Ph$Ph$Ph,$Ph#$Ph.$Ph2,$Ph3$Ph8$Ph;,$Ph<$Phj@$PhB,$PhC$PhsH$PhJ,$PhJ$Ph8O$PhaP,$PhQ$PhT$PhXB$Ph=\$Ph^,$Phb$Ph^l$Phn$PhWq$Phs,$Ph w$Phw$Phz,$PhV}$Ph{$Ph6 #.# #.#.......#  #.# #....#  ##'#########..#  #........###..#  #........+....# .###  #........##...# #.... # #........##...#.....( # #........##...#.....# # #........##..@..# #.#.# 75.0 (32 $PhE####.....#####...#.#.#.#.# .....................#.#.# ...÷.[######.....#.....#.# ......+..........#.#.....# ......######.###.#)#.....######.# ......# #.# #.#.#.....# ......# #.# #.#.#.)...#.##### ......# #.# #)#.##$Phw$Phݡ,6.0 (33$PhL$PhP% _Found 5 stones.%Ph{%Ph|%Ph%Ph %Phz#.# #.#.# #.# #....#g###'##..#.##.###..#.# ##.+....#.#.###.#.%PhJ/##...#.#.  #.##...#.....(.  #.##...#.....#  #.##...@.# #.#.# .....#####...#.#.#.#.# ....................#.#.# ÷.[######.....#..+....#.#.....#######.###.#)#.....######.## g   goblin (asleep)# #.# #.#.#.....#.## #.# #.#.#.)... %PhW0.0)7.0 (1%Ph%Ph%s _A goblin comes into view. It is wielding a +0 club.&Ph#.# #.####..... #.# #.#.......#&Pht.# #....#g#  ##'#########..#.#  #.###..#.# # ##.+....#.#.###.##.##...#.#.....##.##...#.....(..  #.##...#@....#  #........##.....#.#.#.# ##.....#####...#.#.#.#.# .................#.#.#÷.[######.....#.....#.&Ph#+..........#.#.....# ######.###.#)#.....######.### #.# #.#.#.....#.......## #.# #.#.#.)...#.#####&Ph &PhI &8&Ph&Ph&PhV######.# .#..####.....#.......# #.# #....#g#'###### ###..#.# # #+..####.....#(..#...#.....#..  ...##.....#.#.# ##.....#####...#.#.#.#..................#÷.[######.....#.....#+..........#.#.....######.###.#)#.....######.#....#.......#&Ph`&Phc&9&Phin&Ph z........# # ..######.# #.#..####.....#.......# #.# #....#g#'###### ###..#.# # #+..###.#&Ph 5#.....#(#.....#..  ...##.....#.#. ##.....#####...#.#.#.#..................#÷.[######.....#.....#+..........#.#..######.###.#)#####.#&Phi &Ph 880Sandblast&Pha &PhA &PhI #.........# # ..  morningthaw the Digger  #.#######.# #.#..#  Gargoyle  #.# #.####.....  Health: 15/15 ========================  #.# #.#.......#  Magic: 4/5===================-----  #.# #....#g# AC: 4Str: 11  ##'#########..#*# EV: 11Int: 15  #........###..#*# # #  SH: 0Dex: 10  #........+....#*#.###.#  XL:  2 Next: 41% Place: Dungeon:1  #........##...#@#.....#  Noise: ---------  Time: 880.0 (0.0)  #........##...#.....(..  -) Nothing wielded  #........##...#.....#..  Cast:&PhJ" Sandblast  #........##.....#.#.#.# ##.....#####...#.#.#.#.# ...................#.#.#  g   goblin (asleep) .÷.[######.....#.....#.# ....+..........#.#.....# ....######.###.#)#.....######.## _Found 5 stones. _A goblin comes into view. It is wielding a +0 club.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)'Ph  #.........# # ..  morningthaw the Digger  #.#######.# #.#..#  Gargoyle 'Ph [ #.# #.####.....  Health: 15/15 ========================  #.# #.#.......#  Magic: 4/5===================-----  #.# #....#g# AC: 4Str: 11  ##'#########..#.# EV: 11Int: 15  #........###..#.# # #  SH: 0Dex: 10  #........+....#.#.###.#  XL:  2 Next: 41% Place: Dungeon:1  #........##...#@#.....#  Noise: ---------  Time: 880.0 (0.0)  #........##...#.....(..  -) Nothing wielded 'Ph]#{ #........##...#.....#..  Cast: Sandblast  #........##.....#.#.#.# ##.....#####...#.#.#.#.# ...................#.#.#  g   goblin (asleep) .÷.[######.....#.....#.# ....+..........#.#.....# ....######.###.#)#.....######.## Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The blast of sand hits the goblin!  You kill the goblin!'Ph(,  # ..   #.#..#  #.# #.####.....  #.# #.#.......#  #.# 'Ph))#  ##  ## # #  #    (..  #..  #'Ph'*#.#....#÷.[#....'Ph*#.#..)'Ph...5=1.5 (1.5Sandblast _'Ph'Ph'Ph*>'Ph?'PhH'PhKF _Unknown command.'Ph3'Phv'Ph"'Ph$ _'Ph*X'Ph,'PhI'PhS,'Ph'Ph],'Ph'Ph,'Ph$'Ph,'Ph'Ph,'PhO'Ph,'Ph\'Ph5====='Ph8,'Ph'PhP 'Phr ,'Ph'PhW'Ph-,'Phw'PhS'Ph7S====='Ph'PhB 'Ph,",'Ph#'Ph%'Ph','Ph5)'Ph,'Ph".,'Phn/'Ph1'Ph04,'Ph@6'Ph:'PhO<,'Ph='Ph?'PhB,'PhAC'PhF'PhH'PhJ,'PhM'Ph-P,'PhQ'PhW'PhY,'Ph['Ph-]'Ph]g  ### # ### ######.# #.#.#########. .......# #.#......>.... ######.# #.#..#@###### -904.5 (23.0)  #.####...........#  #.#.......#..###.#  #....#)#.###.#######..#.#.# #.####..#.#.# #.#'Phh`....+....#.#.###.#.##...#.#.....##.##...#.....(....'Pho'PhVtF-5.5 (24'Phv'Phy; _Found a stone staircase leading down.*Ph"3*Ph*Ph*Ph,*PhX*Ph*Ph]*Ph,*Ph*Ph*PhR,*Phm*Ph7*Ph*Ph*Ph*Ph*PhB*Ph*Pht,*Ph*Ph@*Ph*Ph*Ph*Phan*PhB*Ph*Phq,*Ph*Ph*Phu,*Phn*Ph[*PhD,*PhJ*Ph*Ph,*Ph*Ph*Ph,*Phy*PhD*Ph!,*Ph*Ph*Ph&,*Ph*Ph*Ph[,*Ph[*Ph$*Phf,*Phv*Ph*Ph,*Ph*Ph7 _You open the door.*Ph33*Ph*Ph/@  There is an open door here.*Ph*Ph^  _*Ph< *Phu *Ph ,*Ph6 *Ph*Ph,*Ph*Ph]*PhB*Ph*Ph,*Ph*Ph!*Phc",*Ph#*Ph&@  There is an open door here.*Ph(*Ph) _*Ph)*Ph,*Ph-,*Ph*.*Ph0*Ph1,*Ph2*PhB5*Phu6,*PhQ8*Phe9*Ph:*Ph ;*Ph;*Ph4>*Ph7B,*PhB*PhD*PhF,*PhF*PhH*Ph;J,*PhJ*Ph]L*Ph*M*PhM*Ph(N*PhgO*PhP,*PhQ*PhSB*Ph|T*Ph}U*Ph`V,*PhyW*PhNZ*PhV[,*Ph[*Ph]*Phk^,*Ph_*Phd*Phe,*Phf*Phh*Phi,*Phi*Phkk*Ph\l,*Phm*Phn*Pho,*Ph2p*Phq*Phs,*PhYt*Ph9v*Phww,*Ph{x*Ph?z*Phb{,*Ph|*Ph*Phǎ*Ph"*Ph*PhH,*Ph,*Ph0*Ph=  You see here a +0 flail.*Ph*Ph@ _*Phg*PhM*Ph,*Ph*PhK*Ph,*Ph*Ph*Phi,*PhN*Ph*Ph%,*Phk*Ph&*Ph,*Ph'*Ph*Ph*Ph*Ph*Ph*Ph *Ph *Ph *Ph *Ph*Phc*Ph6,*Ph*PhZ*Ph*Phe*Ph\,*Ph*PhK*PhL*PhQB*Ph`S,*PhT*Ph5   ### ### ##### ###  #.#######.# #.#.#########.# #.........# #.#......>....##.#######.# #.#..#.######.##.# #.####...........#.#  #.# #.#.......#..###.#.####  #.# #....#)#.###.# #.#....#  ##'########*Ph.# #.# #.####'#72.5 (67  #........###..#.#.# #.# #.# #...#........+....#.#.###.# #.# #...#........##...#.#.....###.###...  #........##...#.....(...........  #........##...#.....#.....##....   #........##.....#.#.#.###.##....  ##.....#####...#.#.#.#.# #.##.... ..............#.#.# ####.#.# *Ph*Phj*PhE _Done exploring.+Ph73+Ph9+Ph`/........#....####'0.0)..# #....# #....###................+Phd+Phhi+PhkE _Done exploring.+PhМ M## ### ##### ##################...........>...######.# #.#..#.#########...........#.# #.......#..###.#.### #.# #..+Ph %#....#'#########'####  #........+....#.#.###.# #.# #...#.#+Ph +Ph 23.5 (1 _+Ph +PhM M _You see here a +0 club.,Ph ### ### ########.#######.# #.#.#########.............>...#######,Ph#.###### #.####...........#.......#..###.#.####...#)#.###.# #.#....##'######### ###'........ #...+..##.# ...................#.#.# ####.#.# ,Ph,Ph-4 _,Ph,Ph4,PhFM## ### ##### ##################...........>...######.# #.#..#.#########...........#.# #.......#..###.#.### #.# #..#....#'#########'####,Ph  #........+....#.#.###.# #.# #...#.#,Ph,Ph&5,Ph,PhM _You see here a +0 club.,Ph@a jM## ### ##### #########.#########...........>...######.# #.#..#.########...........#.# #...@...#..###.#.### #.# #....#)#.##....#'#########..#.#.####'##........###..#.#.# #.# #.# #.....#,Phi ,Phl -6 _,Pht ,Phv -Phy4M## ### ##### #########.#########.............>...######.# #.#..#.#########@..........#.# #.#.......#..###.#.### #.# #....#)#.##....##'#########..#.#.# #.# #.####'#..#.#.#.. #.#.#..-PhM;-Ph8>&7-PhD-Ph0F-Ph,### ### ##### ###  #.#.# #.#.#########.#  #.# #.#......>....#  #.#.# #.#..#.######.#  #.# #.####.#.#  #.# #.#.#..###.#.####  #.# #....#)#.###.# #.#....# ##'#########..#.#.# #.# #.####'# #.-Ph<###..#.#.# #.# #.# #. #.+....#.#.###.# #.# #. #.##...#.#.....###.###. #.##...#.....(. #.##...#.....#.....##.-Ph$-Ph '&8-Ph1.-Ph/-Ph^@ ### ### ##### ### #.#.# #.#.#########.# #.# #.#......>....# #.#.# #.#..#.######.# #.# #.####.#.# #.# #.#.#..###.#.#### #.# #....#)#.###.# #.#....# '#..#.#.# #.# #.####'# .###..#.#.# #.# #.# #. .+....#.#.###.# #.# #. .##...#.#.....###.###. .##...#.....(. .##...#.....#.....##.[3-Ph@9;49m-PhG-Ph!J&9-PhO-PhQ-Phg ### ##### ### .#.# #.#.#########.# .# #.#......>....# .#.# #.#..#.######.# .# #.####.#.# .# #.#.#..###.#.#### .# #....#)#.###.# #.#....# '#..#.#.# #.# #.####'####..#.#.# #.# #.# #.....#+....#.#.###.# #.# #.....###...#.#.....###.###.....###...#.....(.###...#.....#.....##......#-Phh-Ph"m-Phuo'80-PhQu-PhOw-Ph[M ## ### ##### ## .################ .........# #.#......>...######.# #.#.@#.#########...........#.# #.......#..###.#.### .# #....#)#.###.# #.#....#..#.#.# #.#..## ..-Ph&1-Ph-Ph-PhPM M ## ### ##### ## .################ ............>...######.# #.#..#.#########...........#.# .# #.#.......#..###.#.######.-PhN &2-PhS -Ph4T -PhL=  ### ##### ### #.# #.#.#.# # #.#..@...>....# #.# #.#..#.######.# # #.####...........#.# # #.#.......#.. # #....#)#.###.#-Ph= H #..#.#.# #.# #.####'#######..#.#.# #.# #.# #.....#+....#.#.###.# #.# #.....###...#.#.....###.###.....#-PhgD -PhF &3-PhK -PhM .Ph` ### ##### ### .# #.#.#.# # #.#...@..>....# .# #.#..#.######.#  #.####...........#.#  #.#.......#..## .PhWa_#....#)#.##..#.###..#.#.+....#.#. .Ph.g.Phi&4.Phno.Php.PhɆr### ##### ### .# #.#.#.# # #.#....@.>....# .# #.#..#.######.# #.####...........#.# #.#.......#..##....#)#.###.#.Ph,D..#.#.# #.####..#.#.# #.#+....#.#.###.# .Ph.PhJ&5.Ph.Ph.Phg### ##### ### .# #.#.#.# # #.#.....@>....# .Ph.# #.#..#.######.# .Ph#.####...........#.# #.#.......#..Ph w#....#)#.###.Phb..#.#.###..#.# .Ph-.Pha&6.Ph.Ph.Phɷ ### ##### ### .# #.#.#.# # #.#.....# .# #.#..#.######.# #.####...........#.# #.#.......#....#)#...#.# .Ph7 .Ph &7.Ph .Ph c _There is a stone staircase leading down here./Ph/PhInventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  c - 2 metallic inky potions0Ph 0PhP 0Ph =  morningthaw the Digger  Gargoyle  Health: 15/15 ========================  Magic: 5/5========================AC: 40Ph Str: 11EV: 11Int: 15### ########SH: 0Dex: 10 ###.# #.#.#########.#0Ph5 XL:  2 Next: 45% Place: Dungeon:1 ....# #.#......@....#Noise: ---------  Time: 987.5 (0.0) 0Ph` ###.# #.#..#.######.#-) Nothing wielded0Ph s#.####...........#.#Cast: Sandblast#.#.......#..###.#.####0Ph ]#....#)#.###.# #.#....# 0Ph #####..#.#.# #.# #.####'#### ..###..#.#.# #.# #.# #.....# 0Phx ..+....#.#.###.# #.# #.....# ..##...#.#.....###.###.....# _You see here a +0 flail. _Done exploring. _Done exploring. _You see here a +0 club. _You see here a +0 club. _There is a stone staircase leading down here.0Ph] 0Ph 0Phi 0Ph 7PhI7Ph, 7Ph21 7Ph2 7PhK5 E _Done exploring.:Ph:Ph:Ph:Ph:Ph 28.5 (1 _:Ph :Phktn .r ..:Pht ## .##.# .##.# .# #.# .#  :Ph%u##.#.####.#2 #... :PhOuY#.##........ :PhvuV#..#####. :PhuT#..# :PhuT#..# :Ph&v)#..# r   rat (asleep) #..# :PhVv7...# :Phw:Ph~:Ph-9.2 (1.7:Ph:Ph } _You climb downwards. _There is a stone staircase leading up here.;Ph x#.. #.r  #.. ## #.# #.# #.# #.# #.# #.##.# ##.#@####.# .<##.##........##..#####.# #..# #..#...#;Ph;Phg.rr;PhI6==900;Ph;Ph"- _The rat squeaks loudly.;PhAem[.. #r.# #.# #.# .##@# ##.#.####.#  #..<.......##.##........#####.##;Ph#i;PhUoF.r;Php@--1Sandblast;Phdv;Phy\ _Found a dyed leather armour.;Ph 0.#[.# #..# #r#.# #.# ;Php q.##.# #.#.####.#  #..<...#.##.......####.#;Ph ;Phm F.r;Ph A--2;Ph ;Ph ;Ph4   morningthaw the Digger #..# Gargoyle #.[. Health: 15/15 ======================== #..# Magic: 4/5===================----- #.. AC: 4Str: 11;Phv5  #.. EV: 11Int: 15 ## #.# SH: 0Dex: 10 #.# #r# XL:  2 Next: 45% Place: Dungeon:2 #.# #@#;Ph5 C Noise: ---------  Time: 992.2 (0.0) #.##.# -) Nothing wielded;Ph5  ##.#.####.#  Cast: Sandblast ;Ph5 #..<.......#  #.##........#  ;Phx6 #..#####.#  r   rat #..# #..#;Ph6  #..# _The rat squeaks loudly. _Found a dyed leather armour.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (82% to hit);PhO  morningthaw the Digger #..# Gargoyle #.[. Health: 15/15 ======================== #..# Magic: 4/5===================----- ;Ph,#.. AC: 4Str: 11 #.. EV: 11Int: 15 ## #.# SH: 0Dex: 10 #.# #r# XL:  2 Next: 45% Place: Dungeon:2 #.# #@# Noise: ---------  Time: 992.2 (0.0);Ph< #.##.# -) Nothing wielded ##.#.####.#  Cast: Sandblast #..<.......#  #.##........#  #..#####.#  r   rat #..# #..# #..#Aiming: Sandblast (safe; 3% risk of failure)  ;Ph Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat.  You kill the rat!;Ph  #..# #.[. ;PhU 1#..# #.. #.. ## #.#;Ph  #.# #.# #.# #@#;Ph $  ;Ph 7   ;Ph D #..##;Ph & ;Ph6 #..# #..# ;PhT ,#..#;Ph~&.;Ph{50=3.7 (1.5Sandblast _;PhҠ;PhPh>Ph19.0)>Ph'>PhU` _d - a +0 leather armour of fire resistance?Ph?PhXInventory: 4/52 slots Armour (go to first with [)  a - a +0 robe (worn)  d - a +0 leather armour of fire resistance Potions (go to first with !)  b - a potion of magic  c - 2 metallic inky potions?Ph?Phd - a +0 leather armour of fire resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 ?PhEncumbrance rating: 4 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +3. If you switch to wearing this armour: ?PhH-Your AC would increase by 1.0 (4.8 -> 5.8). Your EV would decrease by 0.5 (11.0 -> 10.5). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body ?Phq`armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour ?Ph`_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.?Ph# ?PhH ?Phc morningthaw the Digger#...Gargoyle#=.#Health: 15/15 ========================#..#Magic: 5/5?Ph >========================#..#AC: 4Str: 11#..#EV: 11Int: 15#..# ..SH: 0Dex: 10#..###....XL:  2 Next: 50% Place: Dungeon:2#.@.......?Ph+ Noise: ---------  Time: 1009.7 (0.0)#..###....-) Nothing wielded#..###....Cast: Sandblast#........#?Ph` ## #.#########.# #.##.# #.#?Ph #.##.###.#.####.# _Unknown command. _No target in view! ?Ph _No target in view! _Magic restored. _You see here a +0 leather armour of fire resistance. ?Ph$ K_d - a +0 leather armour of fire resistance?Ph ?PhG ?Ph ?Ph, ?Phy ,10.7 (1?Ph, ?Phn ?Ph" +1.7 (2?PhY& ?Ph* ?Ph- +2.7 (3?Ph7 ?Ph9 ?Ph < +3.7 (4?Ph@ ?PhG ?PhI +4.7 (5?PhR ?Ph1T 2 _You start removing your armour. You continue removing your +0 robe. x5?PhKV ?Ph{[ ?Phd  You finish removing your +0 robe.  You start putting on your armour.?Phf +5.7 (6?Phj ?Phho ?Phq +6.7 (7?PhAv ?PhE| ?Ph +7.7 (8?Ph ?Ph ?Ph +8.7 (9?Phn ?Ph~ ?Phw /9.7 (10.0)?Ph ?Phڙ - 5?Ph 0 _You continue putting on your +0 leather armour of fire resistance. x5  You finish putting on your +0 leather armour of fire resistance.?Ph0 ?Phb ?Ph3 Q _You feel resistant to fire.@Ph@PhInventory: 4/52 slots Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)a - a +0 robe Potions (go to first with !)  b - a potion of magic @PhG < c - 2 metallic inky potions@Ph n a - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (5.8 -> 4.8). Your EV would increase by 0.5 (10.5 -> 11.0). Your spell failure would improve by up to 1% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.@Ph @Ph morningthaw the Digger#...Gargoyle#=.#Health: 15/15 ========================#..#Magic: 5/5========================#..#AC: 5Str: 11#..#EV: 10Int: 15#..# ..SH: 0Dex: 10#..###....XL:  2 Next: 50% Place: Dungeon:2#.@.......Noise: ---------  Time: 1019.7 (0.0)#..###....-) Nothing wielded#..###....Cast: Sandblast@Ph~ m#........### #.#########.# #.##.# #.##.##.###.#.####.# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour of fire resistance. x5  You finish putting on your +0 leather armour of fire resistance. _You feel resistant to fire.@Ph @Ph ,20.7 (1@PhW @Ph ) _You drop a +0 robe.APh7 3APh6 APh APh ,APhq ,APh ,APh APhv APhn ,APh APh APhw BAPha APh ,APh APh= APh ,APh APh:  .:. ..# ..#. .#.##.# ...###### #.... #@.# APh _ #..#  #..#  #..# #..# .. #..###.... #.[.......APh  #..###.... #..###....APh +6.7 (6APh +7.7 (7APh APh ( _a - a ring of fireCPh#3CPhCPhCPhBCPhطCPh,CPh0,CPhCPh5CPh.,CPhCPhCPh,CPhCPhCPh,CPhCPhCPh@,CPhCPh7CPhk,CPhRCPhn  ######### #.......##.......######.........#....#.@.......#.........# #.........#. #.##########.##.##.....#########.#...CPh^ # #..########..#  You pick up a book of Flames and begin reading...CPh'34CPh+5.7 (8CPhCPh@b _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.FPhFPh Spells (Memorise)TypeFailure Level  a - PasswallEarthFPh 14% 3  b - Stone ArrowConjuration/Earth 28% 3  c - Inner FlameHexes/Fire63% 3 FPh_ z d - Brom's Barrelling Boulder Conjuration/Earth 67% 4  e - PetrifyFPht XAlchemy/Earth 75% 4  f - Flame WaveFPh rConjuration/Fire 92% 4  g - Sticky FlameFire/AlchemyFPh 95% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIPheIPhkIPhhppmorningthaw the DiggerGargoyleIPhp{Health: 15/15 ========================#########Magic: 5/5========================#.......#AC: 5Str: 11IPhq#.......##EV: 10Int: 15####.........SH: 0Dex: 10IPh*q#............XL:  2 Next: 50% Place: Dungeon:2#.@.......IPhNq Noise: ---------  Time: 1035.7 (0.0)#.........-) Nothing wieldedIPhoq# #.........Cast: SandblastIPhq#. #.##########.##.##.....#########.#.........IPhq# #..########..#You finish putting on your +0 leather armour of fire resistance. IPhq\_You feel resistant to fire. _You drop a +0 robe. IPhr_a - a ring of fire  You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.IPhwP  Okay, then.IPhzIPh'~IPhǀ. _JPhI3JPhJJPhBMJPhOJPh"SP _JPhDTJPhxTJPhTJPhWJPhZ,JPh`ZJPh[JPh],JPhc^JPh_JPha,JPh[bJPhdJPhf,JPh.gJPhhJPhjJPhjJPhKkJPhlJPhn,JPh oJPhoJPhq,JPhaqJPhqrJPhs,JPh:tJPhuJPhv,JPh@wJPh]xJPhy,JPhyJPh|,JPhJPhfJPh2JPhJPh,JPhNJPhJPh,JPhJPhlJPh,JPhJPhLJPh,######### #.......# #.$ #.......#### #..  ####..........# #.#  JPh#.............##.##.###.##...........#.##..........##.##.###.##...........##.#  #.##.#########.# #.. JPh$##.##.# ... ... #.....####### .... ...ww   ribbon worm (asleep) JPhݦ##.#......... #### ..####..####### ..# JPh053.7 (18.0)JPh,4.7 (19JPhBJPh^ _A ribbon worm comes into view.JPh &#############.......# #.$ #.#### #.. ####...###.# # #....##.##.##.# #.##................... #.##..........##@##.##. #.##...........##.# #.##.#########.# #.. #.##.# ... ...# .....####### .w#......... #### #..###..####### JPh ..#  #..# .# JPhk JPh yw.wJPh9 15.0)JPh0 JPh KPhh#############.......# #.$ #.#### #.. ###...###.# # .............##.##.##.# .##.............. .##..........##.##.##. .##. .##.#########.###...# .##.# ... ...# ....####### .......w.#......... ######..###..####### ..#  #..# .#  #..#KPhKPh7@w.KPh@76SandblastKPhKPhiKPhb  morningthaw the Digger  ######### ###  Gargoyle  #.......# #.$  Health: 15/15 ========================  #.......#### #..KPh Magic: 4/5===================----- ###..........###.# #  AC: 5Str: 11 .............##.##.##.#  EV: 10Int: 15 .##....................  SH: 0Dex: 10 KPh<.##..........##.##.##.  XL:  2 Next: 50% Place: Dungeon:2 .##...........##@# Noise: ---------  Time: 1056.7 (0.0) .##.#########.###**.#  -) Nothing wielded .##.# ... ..w#  Cast: Sandblast ....####### ......... .#......... ######..## ##..####### ..#  w   ribbon worm  #..#KPhez.#  #..#.#  #..# _Okay, then. KPhzP_A ribbon worm comes into view.KPhAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionKPh]Shift-Dir - straight lineAim: a ribbon worm (94% to hit)KPhi morningthaw the Digger############Gargoyle#.......##.$Health: 15/15 ========================#.......#### #..Magic: 4/5===================----- ###..........###.# #AC: 5Str: 11 .............##.##.##.#EV: 10Int: 15 .##....................SH: 0Dex: 10 .##..........##.##.##.XL:  2 Next: 50% Place: Dungeon:2 .##...........##@#KPh tNoise: ---------  Time: 1056.7 (0.0) .##.#########.###...#-) Nothing wielded .##.#... ..w#Cast: Sandblast ....####### ......... .#......... ######..## ##..#######..#w   ribbon worm  #..#.##..#.#KPhI #..#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (94% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.7.7 (1Contam _KPh KPho KPh KPh F _Unknown command.LPh9  morningthaw the Digger  ######### ###  Gargoyle  #.......# #.$  Health: 15/15 ========================  #.......#### #.. Magic: 3/5==============---------- ###..........###.# #  AC: 5Str: 11 .............##.##.##.#  EV: 10LPhInt: 15 .##....................  SH: 0Dex: 10 .##..........##.##.##.  XL:  2 Next: 50% Place: Dungeon:2 .##...........##@# Noise: ---------  Time: 1057.7 (0.0) .##.#########.###**.#  -) Nothing wielded LPh{.##.# ... ..w#  Cast: Sandblast ....####### .........  Contam .#......... ######..## LPh##..####### ..#  w   ribbon worm  #..#LPh8.#  #..#.# LPhzk #..# _Nothing appears to happen. _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineLPh=Aim: a ribbon worm (94% to hit)LPhomorningthaw the Digger############Gargoyle#.......##.$LPhMoHealth: 15/15 ========================#.......#### #..Magic: 3/5LPho ==============---------- ###..........###.# #AC: 5Str: 11 LPhob.............##.##.##.#EV: 10Int: 15 .##....................SH: 0Dex: 10 LPhp#.##..........##.##.##.XL:  2 Next: 50% Place: Dungeon:2 .##...........##@#LPhCpNoise: ---------  Time: 1057.7 (0.0) .##.#########.#####.#LPhqp-) Nothing wielded .##.#... ..w#Cast: Sandblast LPhpu....####### .........Contam LPhp.#......... ######..## ##..#######..#LPhpvw   ribbon worm  #..#LPhph.##..#.#LPhq#..#LPhn  morningthaw the Digger  ######### ###  Gargoyle  #.......# #.$  Health: 15/15 ========================  #.......#### #.. Magic: 1/5====-------------------- LPh###..........###.# #  AC: 5Str: 11 .............##.##.##.#  EV:  5 Int: 15 .##....................  SH: 0Dex: 10 .##..........##.##.##.  XL:  2 Next: 50% Place: Dungeon:2 .##...........##@#LPh؎ Noise: =--------  Time: 1060.7 (0.0) .##.#########.###w..#  -) Nothing wielded .##.# ... ...#  Cast: Sandblast ....####### .........  Contam Held .#......... ######..## ##..####### ..#  w   ribbon worm (catching breath)  #..#.#  #..#.#  #..#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  LPhgThe blast of sand hits the ribbon worm!  You kill the ribbon worm!LPh   ###   #.$  LPh].#### #..... # .   LPh...#  ... ...#  . LPh ## ..#  #..#LPh.#  #..#.#  #..#LPhe'.LPhQ#r662.2 (1.5Sandblast _LPhr(LPh)MPh HMPhIMPh OMPhRF _Unknown command.MPhMPhMPhMPhMPh: _MPhMPhc?Held MPh]MPhZ _Your magical contamination has completely faded away.MPhMMPhMPhZ,MPh#MPhMPh7MPhMPh-m2=====MPh"MPh,MPhMPh,MPhJMPhu,MPhMPhIMPh6=====MPh MPhMPh8 MPh MPhw ,MPh MPh,MPh+MPh<,MPhfMPhMPhMPh@MPh>,MPhMPhMPhJ3=====MPhMPh,MPhMPhu MPh MPhI!MPhb#,MPh$MPh%S=====MPhJ&MPh'MPh'MPh7(MPh!*,MPh*MPhY-BMPh|/,MPh30MPh1MPhR2MPh3MPh5MPh;5MPh5MPh%8Q4=====MPhg8MPh8MPh:,MPhd;MPh>,MPh-?MPh@MPhAMPhAMPhCS=====MPhZDMPh~F,MPhFMPhH,MPhKIMPhK,MPhpLMPhN,MPheOMPh[P,MPhPMPhR,MPhRSMPhUMPh;V^5=====MPhZ,MPhZMPhHa _You struggle to detach yourself from the web.10 MPhaMPhd9 _The web tears apart.MPhe4MPhfMPhLgMPhhT=====MPhiMPhjMPh9l,MPhlMPhnMPhoMPhpMPhxpMPhrMPhs,MPhtMPh?vMPhw,MPhxMPhyMPhy{,MPhA|MPh,MPhMPhׂM _You now have 46 gold pieces (gained 12).MPhMPh ######### ########## #.......# ##......... #.......#### ##.@.######.- #..........###.#.#.# ..........##.##.## #....................# #..##.##.##..#...........##.#$# .#MPhg   goblin (wandering) #.#########.###...# # #.# ... g..# ..####### .........MPh1111.2 (49.0)MPh'F-2.2 (50MPhMPhu _A goblin comes into view. It is wielding a +0 dagger.NPh ################### #.......##.........### ##...######...###.#@#.# ..##.##.# #..........###.##.##..#..##.#$# .##########.###...#  ... g# ..####### ................ ######..##NPhNPh..NPh13.2 (1.0)NPhNPhNPh94NPhNPh!H _No target in view!NPh NPh NPh NPh  NPh B_No target in view!NPhm 3NPh ,NPh NPhz : _NPh ,NPh$`  ################### #.......##.........### ##...######...###.#.#.# ..##@##.#4 #............#..##.##.##..##.##g   goblin (wandering)g###.. ..#######..#NPh`NPhaNPh*gNPhi] _A goblin is nearby!OPh  ################### #.......##.........### ##...######...###.#.#.# ...##.##.##.## #.......@....###.##.##...##.#$# .#########.###...# # ...  ..####### ....g........... ######..######### ..#  OPh׿ gglauncher)The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.OPhw_(((((OPhJJ@.$..OPhL0===5OPhGROPhV{ _The goblin shoots a sling bullet. The sling bullet barely misses you.OPh ################### #.......##.........OPh w### ##...######...###.#.#.## ...##.##.##.## OPh #............##.##@##..#OPh/ ...##.#$# .##########.###...# #OPhW  .......# ..####### ....g....OPh~ ....... ######..######### ..# OPh W---6SandblastOPh OPh OPhnn  morningthaw the Digger  Gargoyle ######### ##########  Health: 15/15 ======================== #.......# ##.........  Magic: 4/5===================----- #.......#### ##...######.  AC: 5Str: 11 #..........###.#.#.##  EV: 10Int: 15 ...........##.##.##.##  SH: 0Dex: 10 OPh|o#....................#  XL:  2 Next: 66% Place: Dungeon:2 #..........##.##@##..#  Noise: ---------  Time: 1116.2 (0.0) #...........##.#*# .#  -) Nothing wielded #.#########.###.*.# #  Cast: Sandblast #.# ....*..# ..####### ....g.... ......... ######..##  g   goblin (launcher) ..####### ..# ..#..# ..#.# The goblin unwields a +0 dagger. The goblin wields a +0 sling. _The goblin shoots a sling bullet. The sling bullet barely misses you.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionOPhoShift-Dir - straight lineAim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)OPh morningthaw the DiggerGargoyle ###################Health: 15/15 ======================== #.......# ##.........Magic: 4/5===================----- #.......#### ##...######.AC: 5Str: 11 #..........###.#.#.##EV: 10Int: 15 ...........##.##.##.##SH: 0Dex: 10 #....................#XL:  2 Next: 66% Place: Dungeon:2 #..........##.##@##..#OPhg lNoise: ---------  Time: 1116.2 (0.0) #...........##.### .#-) Nothing wielded #.#########.###.#.# #Cast: Sandblast #.#....#..# ..####### ....g.... ......... ######..##g   goblin (launcher) ..#######OPh ..# ..#..# ..#.#The goblin unwields a +0 dagger. The goblin wields a +0 sling. _The goblin shoots a sling bullet. The sling bullet barely misses you.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)PPhT$.. _shoots a sling bullet. The sling bullet barely misses you.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight linePPhAU  Aim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)  The blast of sand hits the goblin but does no damage.PPh-ZR(((PPhPPhxQ$.g.PPhg3----==7.7 (1.5PPhPPhR _The goblin shoots a sling bullet. The sling bullet hits you.PPhPPhūPPh۱PPhpF _Unknown command.PPh_   morningthaw the Digger  Gargoyle ######### ##########  Health: 13/15 ====================---- #.......# ##.........  Magic: 3/5==============---------- #.......#### ##...######.  AC: 5Str: 11 #..........###.#.#.##  EV: 10Int: 15 ...........##.##.##.##  SH: 0Dex: 10 #....................#  XL:  2 Next: 66% Place: Dungeon:2 PPh #..........##.##@##..#  Noise: ==-------  Time: 1117.7 (0.0) PPh e#...........##.#*# .#  -) Nothing wielded #.#########.###*..# #  Cast: Sandblast PPh/ #.# ....g..# ..####### ......... ......... ######..##  g   goblin (launcher) ..####### ..# ..#..# ..#.# PPhW _The goblin shoots a sling bullet. The sling bullet hits you. _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  PPhٮ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)PPh morningthaw the DiggerGargoyle ###################PPh RHealth: 13/15 ====================---- #.......# ##.........Magic: 3/5==============---------- PPh? #.......#### ##...######.AC: 5Str: 11 PPh #..........###.#.#.##EV: 10Int: 15 ...........##.##.##.##SH: 0Dex: 10 #....................#PPh XL:  2 Next: 66% Place: Dungeon:2 #..........##.##@##..#Noise: ==-------  Time: 1117.7 (0.0) #...........##.### .#PPh -) Nothing wielded #.#########.####..# #Cast: Sandblast PPh; C#.#....g..# PPhc ..####### ......... ......... ######..##PPh g   goblin (launcher) ..#######..# PPh [..#..# ..#.# PPh {_The goblin shoots a sling bullet. The sling bullet hits you. _Unknown command.PPh Aiming: Sandblast (safe; 4% risk of failure)  PPh Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)PPh0 R$. _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)  The blast of sand hits the goblin but does no damage.PPh X((((PPht3 p.@$.PPh5 -9.2 (1.5PPh; PPh;> { _The goblin shoots a sling bullet. The sling bullet barely misses you.PPhxl PPhm PPhs PPhv F _Unknown command.QPh;>  morningthaw the Digger  Gargoyle ######### ##########  Health: 13/15 ====================---- #.......# ##.........  Magic: 2/5=========--------------- #.......#### ##...######.  AC: 5Str: 11 #..........###.#.#.##  EV: 10Int: 15 QPh>...........##.##.##.##  SH: 0Dex: 10 #....................#  XL:  2 Next: 66% Place: Dungeon:2 #..........##.##@##..#  Noise: ==-------  Time: 1119.2 (0.0) #...........##.#*# .#  -) Nothing wielded #.#########.###*..# #  Cast: Sandblast #.# ....g..# ..####### ......... ......... ######..##  g   goblin (launcher) QPh?r..####### ..# ..#..# ..#.# QPh+?_The goblin shoots a sling bullet. The sling bullet barely misses you. _Unknown command.QPhL?Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineQPhk?iAim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)QPhmorningthaw the DiggerGargoyle ###################Health: 13/15 ====================---- #.......# ##.........Magic: 2/5=========--------------- QPhJ#.......#### ##...######.AC: 5Str: 11 #..........###.#.#.##EV: 10Int: 15 ...........##.##.##.##SH: 0QPh6Dex: 10 #....................#XL:  2 Next: 66% Place: Dungeon:2 #..........##.##@##..#Noise: ==-------  Time: 1119.2 (0.0) #...........##.### .#-) Nothing wielded #.#########.####..# #QPhaCast: Sandblast #.#....#..# QPh..####### ...#..... QPh......... ######..##g   goblin (launcher) ..#######QPh>..# ..#QPh>..# ..#QPht.# _The goblin shoots a sling bullet. The sling bullet barely misses you. QPh3_Unknown command.QPh_Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionQPhShift-Dir - straight lineAim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)QPhD,$.g. _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)  QPh߈DThe blast of sand misses the goblin.QPh1 ((The goblin shoots a sling bullet.QPh0QPhjL$.g.QPh.20.7 (1.5QPhQPhJ C _The sling bullet hits you but does no damage.QPhZ QPh QPhQPhLF _Unknown command.QPh  morningthaw the Digger  Gargoyle ######### ##########  Health: 13/15 ====================---- #.......# ##.........  Magic: 1/5====-------------------- #.......#### ##...######.  AC: 5QPh$Str: 11 #..........###.#.#.##  EV: 10Int: 15 ...........##.##.##.##  SH: 0Dex: 10 #....................#  XL:  2 Next: 66% Place: Dungeon:2 QPhț#..........##.##@##..#  Noise: ==-------  Time: 1120.7 (0.0) #...........##.#*# .#  -) Nothing wielded QPhS#.#########.###.g.# #  Cast: Sandblast #.# .......# ..####### ......... QPh-......... ######..##  g   goblin (launcher) ..####### ..# ..#QPh`..# ..#.# _The sling bullet hits you but does no damage. _Unknown command.QPhAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionQPhShift-Dir - straight lineAim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)QPh   morningthaw the Digger  Gargoyle ######### ##########  Health: 13/15 ====================---- #.......# ##.........  Magic: 1/5QPh ====-------------------- #.......#### ##...######.  AC: 5Str: 11 #..........###.#.#.##  EV: 10QPhU *Int: 15 ...........##.##.##.##  SH: 0Dex: 10 #....................#  XL:  2 Next: 66% Place: Dungeon:2 QPh| #..........##.##@##..#  Noise: ==-------  Time: 1120.7 (0.0) QPh Q#...........##.#$# .#  -) Nothing wielded #.#########.###.g.# #  Cast: Sandblast QPhʲ #.# .......# ..####### ......... QPh ......... ######..##  g   goblin (launcher) ..####### ..# ..#..# ..#QPh% .# Aiming: Sandblast (safe; 4% risk of failure)  QPhI Press: ? - help, Q - select actionShift-Dir - straight lineQPhc Aim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)  The blast of sand hits the goblin.  You kill the goblin!QPh~ QPh^  ###  ##..   QPh q ..## ...#  ## .# ).# # QPh 0  QPh ######..# ..#QPh+ E..#QPhE ;$QPh L 4==70-2.2 (1.5Sandblast QPhL _QPhT QPhU QPh QPh 8-QPh QPh MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 sling and wearing a +0 chain mail (82% to hit)  The blast of sand hits the goblin. _You kill the goblin! _Unknown command.RPh1-3RPhH.RPh 1RPh|1$ _RPh5BRPh7RPh8RPh8RPh:RPh<RPh2=:==RPhG>RPhFAh5==2RPhA4=====RPhmBRPhEN _HP restored.RPhFRPhH,RPhIRPhwL,RPhLRPhNRPh7OI=======RPhORPh R,RPhRRPhU,RPhVRPhY,RPhZRPh3],RPh%^RPhz`,RPhtaRPhd,RPh?eRPhgg3=====RPhihRPh8k,RPhkRPhn,RPhoRPhq,RPhrRPhtS=====RPhuRPhwRPhxRPh.....##.####.#... #... #SPhSPh+4.2 (2SPh^SPh^; _Found a stone staircase leading down.SPh: 3SPh SPh; XSPh XSPhq" SPh$ ,SPh % SPhm& SPh( ,SPh( SPh) SPh2  #..#  #..# # #..#  .. ##.....#######..# [.........>.......###.....##.####.####..####.#......#....#8.2 (4 ######## #.####.# #... # #...< # #.SPh2 .....# ####### ......# ......#####.#SPh8 SPh: +9.2 (5SPh@ SPhC 9 _Found a stone staircase leading up.TPhTPhXTPhJBTPhBTPh\TPhP  There is a stone staircase leading up here.TPhKTPh _TPhKTPh/TPh,TPh[TPhTPh,TPhTPhTPh{TPhTPhSTPh!TPhITPh|TPhTPhTPhTPhTPhTPhATPh,TPhyTPhTPhTPhTPhTPhTPhXTPhT,TPhTPhTPhK,TPhTPhnTPhG,TPhTPh/TPhS,TPhTPhTPh9,TPhTPhTPhTPhTPhpTPhTPheTPhTPhTPhTPhZ ,TPh TPhE TPhA ,TPh TPhTPh,TPhTPhTPh;TPhaTPhTPhTPh,TPhVTPh TPh|XTPh,TPh TPh"TPhg$TPh$TPh%TPh'TPhT(,TPh(TPh)TPh*,TPhB+TPhG,TPh).,TPh6/TPh8> ##.#####.# #.# #.# #.# #.# TPh94#.# #.# #.# #.# #.# #.# ###.#####.# ....:...#.#  #@#.####TPhu9 #..... #...##.# .....### # ###### TPh9TPh>1210.2 (31.0)TPh@,1.2 (32TPhKETPhGW _f - a fizzy dark potionVPhY 3VPhVPhVPhBVPhVPhVPhVPhVPhVPh!,VPh#VPh%VPho),VPh*VPhR7t  #........# ##.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#######.#####.#.......@...#.VPh7......=###.#.####....##. #......#... .. #...##.#. ##.....### ########You pick up the Cyclopedia of the Hundredfold Quests and begin reading...VPh?15.2 (4.0)VPhB+6.2 (5VPhGVPh2J  VPh~J^You add the spells Freeze, Rending Blade and Spellspark Servitor to your _library.XPh!3XPhXPhXPh,XPhsXPh  You see here a ring of poison resistance.XPh #.# #.# #.# #.# #.# #.# #.# #.# #.# #.########.#####.#............#.#.......=###.#.####.....##@# #......#..# #...##.#XPh.##.....### #<. #######g..# g   goblin (wandering)XPh 8.2 (2  A goblin comes into view. It is wielding a +0 club.XPh!gXPhp.XPhXPh$9.2 (3XPhXPh9 _Found a stone staircase leading up.YPheh  #.# #.# #.# #.# #.# #.# #.# #.#########.#####.#.............#.#...=###.#.######.# #......#.......@.# #...##.###.....### #g<. ####### ...#.## .gg===20.2 (1Sandblast _The goblin shouts!ZPh9s #.# #.# #.# #.# #.# #.# #.# #.#######.#####.#?.............#.#....=###.#.####.##.# #......#.# #...##.#.##.....### #.g.. #######...#.###. # #.##ZPhZPhzMg<ZPh}---1 _Found a scroll labelled OQYDULOZISH.ZPh, #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 15/15 ======================== #.# #.#  Magic: 4/5===================----- #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 .........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 70% Place: Dungeon:2 .......@..# #...##.#  Noise: ---------  Time: 1221.2 (0.0) .....g*##.....### #  -) Nothing wielded ....<.. ######ZPhe#  Cast: Sandblast ....... ##.###. # #. g   goblin ## _The goblin shouts! _Found a scroll labelled OQYDULOZISH.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (80% to hit)ZPh#.# #.#morningthaw the Digger#.# #.#Gargoyle#.# #.#Health: 15/15 ========================#.# #.#Magic: 4/5===================-----#########.#####.#AC: 5Str: 11?.............#.#EV: 10Int: 15.........=###.#.####SH: 0Dex: 10.......##.# #......#XL:  2 Next: 70% Place: Dungeon:2.......@..# #...##.#Noise: ---------  Time: 1221.2 (0.0).....####.....### #-) Nothing wielded...##.. #######Cast: Sandblast.......##.###.# #.g   goblinZPh ## _The goblin shouts! _Found a scroll labelled OQYDULOZISH.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (80% to hit)ZPhzFound a scroll labelled OQYDULOZISH.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club and wearing a +0 ring mail (80% to hit)  The blast of sand misses the goblin.g..g...<g 2 goblins (1 wandering)=2.7 (1.5ZPh _A goblin comes into view. It is wielding a +0 club.ZPh4ZPh\ _Unknown command.ZPhF #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 15/15 ======================== #.# #.#  Magic: 3/5==============---------- #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 ZPhݥ.........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 70% Place: Dungeon:2 ......g@..# #...##.#  Noise: =--------  Time: 1222.7 (0.0) .......##.....### #  -) Nothing wielded g...<.. #######  Cast: Sandblast ZPh8....... ZPh*##.###. # #. gg 2 goblins (1 wandering) ## _A goblin comes into view. It is wielding a +0 club. _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (80% to hit)ZPh>#.# #.#morningthaw the Digger#.# #.#Gargoyle#.# #.#Health: 15/15 ========================#.# #.#Magic: 3/5==============----------#########.#####.#AC: 5Str: 11?.............#.#EV: 10Int: 15.........=###.#.####SH: 0Dex: 10.......##.# #......#XL:  2 Next: 70% Place: Dungeon:2......g@..# #...##.#Noise: =--------  Time: 1222.7 (0.0).......##.....### #-) Nothing wieldedg...<.. #######Cast: Sandblast.......##.###.# #.gPh?43mg 2 goblins (1 wandering)##Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (80% to hit)  The blast of sand hits the goblin.  The goblin is severely wounded.[PhPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club and wearing a +0 ring mail (80% to hit)  The blast of sand hits the goblin.  The goblin is severely wounded.  The goblin shouts![Phg.g4--=4.2 (1.5[Ph[Phw _The goblin hits you with a +0 club. The goblin barely misses you.[Ph, _Unknown command.[Ph #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 14/15 ======================-- #.# #.#  Magic: 2/5=========--------------- #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 .........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 70% Place: Dungeon:2 ......g@..# #...##.#  Noise: ==-------  Time: 1224.2 (0.0) ..g....##.....### #  -) Nothing wielded ....<.. ##[Ph|*#####  Cast: Sandblast ....... ##.###. # #. gg 2 goblins ## _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)[Ph#.# #.#morningthaw the Digger[Phe#.# #.#Gargoyle[PhB#.# #.#[PhHealth: 14/15 ======================--#.# #.#Magic: 2/5=========---------------#########.#####.#AC: 5Str: 11?.............#.#EV: 10Int: 15.........=###.#.####SH: 0Dex: 10.......##.# #......#XL:  2 Next: 70% Place: Dungeon:2......g@..# #...##.#Noise: ==-------  Time: 1224.2 (0.0)..g....##.....### #-) Nothing wielded....<.. #######Cast: Sandblast.......##.###.# #.gg 2 goblins##Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)[Ph  The blast of sand hits the goblin but does no damage.  The goblin is severely wounded.[Ph\a[Phycg.-5.7 (1.5[Ph)|  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)  The blast of sand hits the goblin but does no damage.  The goblin is severely wounded. _The goblin hits you but does no damage.[Ph N-[Ph\ _Unknown command.[Ph`  #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 14/15 ======================-- #.# #.#  Magic: 1/5====-------------------- #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 .........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 70% Place: Dungeon:2 ...g..g@..# #...##.#  Noise: =--------  Time: 1225.7 (0.0) .......##.....### #  -) Nothing wielded ....<.. ####[4[Phn 0m###  Cast: Sandblast ....... ##.###. # #. gg 2 goblins ## _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)[PhK +[Ph :#.# #.#[PhC 6morningthaw the Digger[Ph B#.# #.#[Ph #Gargoyle[Ph B#.# #.#[Ph Health: 14/15 ======================--#.# #.#Magic: 1/5====--------------------#########.#####.#AC: 5Str: 11?.............#.#EV: 10Int: 15.........=###.#.####SH: 0Dex: 10[Ph3 .......##.# #......#XL:  2 Next: 70% Place: Dungeon:2...####@..# #...##.#Noise: =--------  Time: 1225.7 (0.0).......##.....### #-) Nothing wielded....<.. #######Cast: Sandblast.......##.###.# #.gg 2 goblins## [Ph _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)[PhAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)  The blast of sand misses the goblin. x2..gg5==7.2 (1.5 _The goblin barely misses you. The goblin closely misses you.\Ph(E _Unknown command.\Ph  #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 15/15 ======================== #.# #.#  Magic: 0/5------------------------ #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 .........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 70% Place: Dungeon:2 .....gg@..# #...##.#  Noise: =--------  Time: 1227.2 (0.0) .......##.....### #  -) Nothing wielded ....<.. ####### [\Ph!37m Cast: Sandblast ....... ##.###. # #. gg 2 goblins ## _Unknown command.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)\Ph #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 15/15 ======================== #.# #.#  Magic: 0/5------------------------ #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 .........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 70% Place: Dungeon:2 .....gg@..# #...##.#  Noise: =--------  Time: 1227.2 (0.0) .......##.....### #  -) Nothing wielded ....<.. #######  [4\Phhy0mCast: Sandblast ....... ##.###. # #. gg 2 goblins ##Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 ring mail (severely wounded,80% to hit)  The blast of sand hits the goblin.  You kill the goblin! #.# #.#  #.# #.#  #.# #.#  #.# #.#  ###  ?..  ...  ...   .....g)@..#   .....### #  ....<.. #######  ....... ##. # #.g   goblin ## \Ph1O\Phd\Phd .g\Pho\Php5\Phq8.7 (1.5\PhrSandblast \Ph:s_\Ph\PhAv\Phry\Phv\Ph7F _Unknown command.\Phi% T  You don't have enough magic to cast this spell.\Ph' \PhM: \PhC . _\Ph P \Phi @_Unknown command.]PhM4]PhV]PhXF _Unknown command.]Phnt2-----90]Phx _You closely miss the goblin. The goblin hits you with a +0 club.]Ph#30 _You barely miss the goblin. The goblin hits you but does no damage.]Ph_   You hit the goblin.  The goblin is moderately wounded.3=----1]Phpg ]Phzj = _The goblin hits you but does no damage.]Ph   You barely miss the goblin.The goblin is moderately wounded.1====2Sandblast]Ph ]Ph W _The goblin completely misses you.]Ph\  You hit the goblin but do no damage.The goblin is moderately wounded.3 _The goblin hits you but does no damage.^PhG  You barely miss the goblin.The goblin is moderately wounded.^PhH&4^PhP^PhKS= _The goblin hits you but does no damage.^Ph  You hit the goblin.  The goblin is heavily wounded.^Ph4===5 _The goblin hits you but does no damage.^Ph #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 14/15 ======================-- #.# #.#  Magic: 0/5------------------------ #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 .........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 75% Place: Dungeon:2 ......g@..# #...##.#  Noise: =--------  Time: 1235.7 (0.0) .......##.....### #  -) Nothing wielded ....<.. ####### [^Ph;e37m Cast: Sandblast ....... ##.###. # #. g   goblin ##The goblin is heavily wounded. _The goblin hits you but does no damage.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 77% to hit)^Ph% #.# #.#  morningthaw the Digger #.# #.#  Gargoyle #.# #.#  Health: 14/15 ======================-- #.# #.#  Magic: 0/5------------------------ #########.#####.#  AC: 5Str: 11 ?.............#.#  EV: 10Int: 15 .........=###.#.####  SH: 0Dex: 10 .......##.# #......#  XL:  2 Next: 75% Place: Dungeon:2 ......g@..# #...##.#  Noise: =--------  Time: 1235.7 (0.0) .......##.....### #  -) Nothing wielded ....<.. #######  [4^Ph20mCast: Sandblast ....... ##.###. # #. g   goblin ##Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 77% to hit)  The blast of sand hits the goblin!  You kill the goblin! #.# #.#  #.# #.#  #.# #.#  #.# #.#  ###  ?..^Phv  ...  ...   ......$@..#   .....### #  ....<.. #######  ....... ##. # #. ## ^PhJ97.2 (1.5Sandblast _^Ph _Unknown command.^Ph^Ph`^PhS^Ph5^Ph$ _^Ph^Ph,^PhE!^Ph&b5==^Ph(^Ph$,,^Ph.^PhZ2,^Ph'4^PhK7^Ph7^Pho9^Phd<^Ph<S==1====^Ph<^Ph*?^PhMB,^Ph"D^PhH,^Ph=J^PhQ,^Ph#S^PhVR====^PhX^Ph[^Ph#\^Ph^^Ph c,^Phd^PhjB^Phl,^Phm^Ph-q,^Phr^Phv,^Phw^Ph6{m2=====^Phj}^Ph,^Ph ^Ph,^Ph^Ph,^Ph\^Ph^Ph`6=====^Ph*^Ph ,^Ph~^PhB^Ph^PhM^Ph ^Ph\,^Php^Ph?,^Ph^Ph,^Ph.^Ph5^PhQ3=====^PhѺ^Ph,^Ph^Phk,^Ph7^Phj,^Ph^Ph3^Ph======^Ph^Php,^Ph*^Ph,^Ph,^Ph^Ph^Ph^Ph;^Ph>^Phy,^Ph#^Ph),^Ph^Phe;4^Ph,=====^Ph^Phv,^Phb^PhF^Ph^Ph@ ^Ph ,^PhX^PhS=====^Ph^PhH,^Ph8^Ph( B^Ph#^Ph 0-ll   frilled lizard (wandering)^PhB;083.2 (46.0)^Phl>F-4.2 (47_Ph_Ph, a _A frilled lizard comes into view._Ph{J #.# #.# #.# #.# #.# #.###########.#####.#.?.............#.#....=###.#.####.##.# #......#$...# #...##.#.@##.....### #<..######## ....# ###l###.# # #.. ### _Ph"N>l._PhT15.2 (1.0)_Ph[_Phva`Ph #.# #.# #.# #.############.#####.#.?.............#.##...=###.#.#######.# #......#$...# #...##.##..##.....### ##.....<@.######## #..l.....# ####.###.# # #.. ####`Ph`Ph;l.`Ph=76Sandblast`Ph`Ph`Ph #.# #.#  morningthaw the Digger #.# #.#  Gargoyle ###########.#####.#  Health: 15/15 ======================== #.?.............#.#  Magic: 3/5==============---------- #..........=###.#.####  AC: 5`Ph%Str: 11 #........##.# #......#  EV: 10Int: 15 ........$...# #...##.#  SH: 0Dex: 10 `Phf#........##.....### #  XL:  2 Next: 79% Place: Dungeon:2 #..l***@.########  Noise: ---------  Time: 1286.2 (0.0)`Ph #........# -) Nothing wielded ####.###.#`Ph Cast: Sandblast # #..`Ph ####   l   frilled lizard (wandering)`Ph `PhG_Unknown command. _A frilled lizard comes into view.`PhhAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 70% to hit)`Phj #.# #.#  morningthaw the Digger #.# #.#  Gargoyle `Phlk###########.#####.#  Health: 15/15 ======================== #.?.............#.#  Magic: 3/5==============---------- #..........=###.#.####  AC: 5Str: 11 #........##.# #......#  EV: 10Int: 15`Phk ........$...# #...##.#  SH: 0Dex: 10 `Phk#........##.....### #  XL:  2 Next: 79% Place: Dungeon:2 `Phk#..l..<@.########  Noise: ---------  Time: 1286.2 (0.0) #........# -) Nothing wielded `Phl####.###.# Cast: Sandblast `Ph9l}# #.. ####  `Ph]l l   frilled lizard (wandering)`Phl `PhlAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`PhlAim: a frilled lizard (wandering, hasn't noticed you, 70% to hit)  The blast of sand hits the frilled lizard.  You kill the frilled lizard!`Phl`Phr~ #.# #.#  #.# #.#  ###########  #.?........ `Phr  #..#  #..#   ...   #..`Ph`sD #  #..†###  #.. ### # `Phs_ #### `Ph+...<83=7.7 (1.5Sandblast _`Ph<`Ph?`PhJ`Ph/N MPress: ? - help, Q - select actionShift-Dir - straight line _Unknown command.`PhD I`Ph `Ph n4===== _`PhX ,`Ph `Ph[ ,`Ph `Ph2 ,`Ph `Ph S=====`Ph[ `Ph ,`Ph `Ph  ,`Phw `Ph} ,`Ph `Ph% ,`Phd( `PhU /5=====  You now have 66 gold pieces (gained 10).`Ph] ] _Items here: )) [ ††.`Pha S=====`Phg `Ph"l `Phnv X`PhZ `Ph' ,`Ph{ `Ph| `Ph `Pht `Ph_ ,`Ph `Ph&#..#####.# #........# #..# ##.#####.# #..##.# #.# #..##.# #.# #..##.# #.# ...##.# #.# #.# #.# ###########.#####.# #.@.............#.#- #..........=###.#.# #........##.# #....#.........)...# #...####........##.....####..†..<..#########........#####.###.##. #..`Ph1308.7 (21.0)`PhF-9.7 (22`PhX`PhQa _g - a scroll labelled OQYDULOZISHaPhI 3aPhoK aPhP aPhR aPhW BaPhY ,aPhZ aPh] aPhI_ ,aPht` aPhb aPh5d ,aPhe aPh*j aPhl ,aPhl aPh=n aPhto ,aPho aPhq aPh s aPh[s aPh"t aPhx aPhׂ  #..#  ##.# #..# #. #.#  #..# .. #.#  #..# #.aPh 7 #.#  ...# #. #.#  #. #.# #. ###########.#######.####.............#......@..#....=#16.7 (7.0)..####.##.#........##.#  #.........)...# aPhT  #. ###........##... #. #..†..<..##.> #........## ####.###.# #.# #.. #.# ####aPhA aPh +7.7 (8aPh Q _Found a stone staircase leading down.dPhf 4dPh-i dPhJn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ePh3ePhePhVePhBePh: _ePh`ePhjePhePhEePhePh,ePhyePh ePh,ePhePhBePhR,ePhBePhYR  There is a stone staircase leading down here.ePh*ePh _ePhePhePhl,ePh]ePhoePhePh3ePh|ePhePhePhePh9ePhePh,ePh]ePhePhOePhePhePhePh ,ePhX ePhpePh,ePhMePhePh,ePhePh ePh#,ePh$ePh[(ePh$+,ePh-ePhZ2ePhR5,ePhM7ePh":ePhW=,ePh?ePhxDePh4G,ePhHePh%KePhOMePhMePhNePh\V  #....#   #.. #...# #.#   #.. ...#######.###   #..#####.##.........   #...........####.##.  #...........# #.##. ePhM] #...........####.#   #.............##.#   #..@............>#   #..........##.####  ##.........##.# ePhz] ........##.#  ........##.ePh]V#  ############ePh].#   #.# ePh]q  #.#  ePh ^G ...ePh0e038.7 (21.0)ePh.i,9.7 (22ePhWnePh?qc _h - a scroll labelled KEEMEA LUFUIMePhƹ3ePhePh2ePhePh,ePh,ePhz,ePh|ePhzePh]  #..# ..#  J.## #..# #.#ePhl  #... ....# #.#   #..# #... #.#  ePh3 #..# #...# #.#   #..# ...#######.##  #..#####.##........  #ePhX...####.##  #.@.........# #.##ePh|R  #..ePh#..####.## ePhk #......##.# ePh....ePhC...># ePh2.##.#### ePhU5.........##.#ePhxJ   endoplasm (asleep) #.........ePhH##.# #.........ePh##.# ePh,############.#ePhw241.7 (2.0)ePh+2.7 (3ePhePh] _An endoplasm comes into view.fPhda  #..# #.#  ### #..# ..#  J.## #..# #.#  #... ....# #.#  #..# #... #.#  #..# #...# #.  #..# ...#######.#  #..#####.##....... fPhBe #.####.  #..# #.  #.####.#  #..##.#  #......fPhhe_>#  fPheI.##.#### #..##.#fPhe=  #..##.#fPheU  #.........##.#fPhUnfPhp+3.7 (1fPhHvfPhuxfPh۱ S  #### .J.### #. ....# #...# fPhg  ...#######.######.##.......## ####......>.######fPhȼ fPh &4fPh fPh* fPhX####.#  #### .J.### #. ....# #...#  ...#######.######.##..............###.....# fPh####......>.#####fPhfPh<.JJfPh 75SandblastfPhfPh^ _The endoplasm quivers.gPh #..#####.#  morningthaw the Digger #..#  Gargoyle #..# #.# Health: 15/15 ======================== ### #..# ..# Magic: 4/5===================----- ..### #..# #.# AC: 5Str: 11 #J.. ....# #.# EV: 10Int: 15 #*.# #... #.# SH: 0Dex: 10 #*.# #...# #.# XL:  2 Next: 83% Place: Dungeon:2 #@.# ...#######.# Noise: ---------  Time: 1345.7 (0.0) #..#####.##....... -) Nothing wielded #...........####.# Cast: SandblastPhIL5H #...........# #.# #...........####.# #.............##.# J   endoplasm #...............># #..........##.#### ##.........##.# _An endoplasm comes into view. _The endoplasm quivers.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)gPhR9 #..#####.#  morningthaw the Digger #..#  Gargoyle #..# #.# Health: 15/15 ======================== ### #..# ..# Magic: 4/5===================----- ..### #..# #.# AC: 5Str: 11 #J.. ....# #.# EV: 10Int: 15 #..# #... #.# SH: 0Dex: 10 #..# #...# #.# XL:  2 Next: 83% Place: Dungeon:2 #@.# ...#######.# Noise: ---------  Time: 1345.7 (0.0) #..#####.##....... -) Nothing wielded gPh7T#...........####.# Cast: Sandblast #...........# #.# #...........####.# #.............##.# J   endoplasm #...............># #..........##.#### ##.........##.# Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.  You kill the endoplasm!gPhXe #..# #..#  ### #..#  ..### #..# gPh3Y #... ....#  ##.# #...  ##.# #...#  #@.#    . gPhY" ... #........ #........> #........ gPh:2...gPh6{91=7.2 (1.5Sandblast _gPhRgPh{gPhegPh1gPh#gPh&F _Unknown command.gPh\3gPhV]gPhe_gPhd| _gPhf,gPhdggPhigPh1igPhkgPhm,gPhmgPh8o,gPhogPhq,gPhqgPhtsgPhsgPhQtgPhugPhvgPhvgPh,ye5=====gPh$zgPh}gPhK~,gPh~gPhgPhigPhgPhgPhgPh,gPhLJgPhgPhgPhی======gPhgPhgPh֐gPh gPhgPhgPh.gPh{gPhugPhΗgPh BgPhgPhҞ,gPhLgPhgPh,gPhݢgPhݤgPh"  #.# #.#  l #.##.# #. ##.#.####.gPh5  .. #..<......  .# #.##.......  #.# #..####  #.# #..#  gPh#.# #..#   ##@#.### #..# -  #.###..#####..#   ##.#.#........#   ##.##..###...#gPh3  ####..# #...#gPh  #..# ...##### l   frilled lizard (asleep)  #..#####.##...  #...........gPhA  #.....#gPhgPh066.2 (19.0)gPh}F-7.2 (20gPhAgPh gPhS_A frilled lizard comes into view.gPh-0 #.# #.#  ## ## #.# #.#  . l #.##.#  .#. ##.#.####.# ... #..< #.# #.##........ #.# #..#####. .# #..#   #..#  ##.#.### #..#  #.###..#####..#  ##.#.#.....gPh...# ##.##..###...# ####..# #...#  #..# ...###### #..#####.##.... #.###gPh#d8.2 (1.0)hPhc# #.###### #.# ## ## #.# #. l# #.##.# ##.#.####.#... #..<#.##.......####.  ##.# ##.#.### #.###..#######.#.#.....##.##..##hPh####..# #...## ...###########.##....hPh]hPhN!&9hPhS'hPh)hPh F #.......## #.###### #.# # ###.#.# #. l#. #.##.# #.#.. ##.#.####.#... #..<#.##.......hPhF####.  ##.# #.#.### #.###..#######.#.#.....##.##..######..# #...# ...######hPhFhPh4NhPhQ870SandblasthPhBVhPhXhPh  #....... morningthaw the Digger ### #.###### GargoylehPhv k #.# #.#  Health: 15/15 ======================== ## ###.#.# #.#  Magic: 4/5===================----- hPh #. l#. #.##.#  AC: 5Str: 11 hPh #.#*. ##.#.####.# EV: 10Int: 15hPh  .*. #..<....... SH: 0Dex: 10hPh @ #*# #.##........ XL:  2 Next: 91% Place: Dungeon:2 #@# #..#####. Noise: ---------  Time: 1370.2 (0.0) #.# #..#  -) Nothing wielded ##.# #..#  Cast: Sandblast hPh ##.#.### #..#  #.###..#####..#  hPh@ ##.#.#........#  l   frilled lizard (asleep) hPhp :##.##..###...#  ####..# #...# hPh - #..# ...###### _Unknown command. _A frilled lizard comes into view.Aiming: Sandblast (safe; 4% risk of failure)  hPh! Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)hPh : hPh #....... morningthaw the Digger ### #.###### Gargoyle #.# #.#  Health: 15/15 ======================== ## ###.#.# #.#  Magic: 4/5hPh5 J===================----- hPh[ #. l#. #.##.#  AC: 5Str: 11hPh  hPh #.#.. ##.#.####.# EV: 10Int: 15 hPh ... #..<....... SH: 0Dex: 10hPh'  #.# #.##........ XL:  2 Next: 91% Place: Dungeon:2 hPh_ #@# #..#####. Noise: ---------  Time: 1370.2 (0.0) hPh A#.# #..#  -) Nothing wielded ##.# #..#  Cast: SandblasthPh w ##.#.### #..#  #.###..#####..#  ##.#.#........#  l   frilled lizard (asleep) ##.##..###...# hPhb : ####..# #...#  #..# ...######hPh Aiming: Sandblast (safe; 4% risk of failure)  hPh Press: ? - help, Q - select actionShift-Dir - straight linehPhԋ yAim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard!  hPh <You kill the frilled lizard!hPh&  ###  #.# #.#  ## ###.#.# #.#  #. †#. hPh V  #.##.  .#. #..< ###  #@#  #.# #..#  ##.# #..#  hPh ?    hPh 8 hPh@ 8 hPhg  hPh | #..#  hPhr" hPh($ .hPh$ .hPh&% .hPh`+ z5=1.7 (1.5Sandblast _hPh1 hPh hPh3 hPhk hPh) F _Unknown command.hPh<hPhɏhPhhPhԑhPhG _hPhɘ,hPh hPhHBhPh,hPh8hPh,hPhhPhGBhPhe5=====hPhơhPhhPh:hPhhPhhPhihPh,hPhyhPhhPh,hPh?hPhxhPhR #.[  #..###...  #..###...#........ ### #.####### #.# #.#  ######.#.# #.# hPh #..†#.##  #.#@.# ##.#.####.# - #...#K# #..<.......# ##.## .#.##........#Sandblast #.# .# #..#####.#hPh  #.# # #..# ##.# #..# # K   kobold (missile, asleep) ##.#.### #..# .hPh2 #.###..#####..# # ##.#.#........# hPh_083.7 (12.0)hPhuf=====-4.7 (13hPhhPhQu _A kobold comes into view. It is wielding a +0 dagger.iPh@Qg #.[...... morningthaw the Digger #..###... Gargoyle #..###... Health: 15/15 ======================== #........ Magic: 4/5===================----- ### #.####### AC: 5Str: 11 #.# #.#  EV: 10Int: 15 ######.#.# #.#  SH: 0Dex: 10 iPhYRa#..†#.# #.##.#  XL:  2 Next: 95% Place: Dungeon:2 #.#@*# ##.#.####.#  Noise: ---------  Time: 1384.7 (0.0) #...#K# #..<.......# -) Nothing wielded ##.## .#.##........# Cast: Sandblast #.# .# #..#####.# #.# # #..#  ##.# #..# # K   kobold (missile, asleep) ##.#.### #..# . #.###..#####..# # ##.#.#........# # iPhR_Unknown command. _A kobold comes into view. It is wielding a +0 dagger.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)iPhI:  #.[...... morningthaw the Digger #..###... Gargoyle #..###... Health: 15/15 ======================== #........ Magic: 4/5===================----- ### #.####### AC: 5Str: 11 #.# #.#  EV: 10Int: 15 ######.#.# #.#  SH: 0iPh<cDex: 10 #..†#.# #.##.#  XL:  2 Next: 95% Place: Dungeon:2 #.#@.# ##.#.####.#  Noise: ---------  Time: 1384.7 (0.0) #...#K# #..<.......# -) Nothing wielded ##.## .#.##........# Cast: Sandblast #.# .# #..#####.# #.# # #..#  ##.# #..# # K   kobold (missile, asleep) ##.#.### #..# . #.###..#####..# # ##.#.#........# #Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold.  You kill the kobold!iPhA#.[ ###  #.# #.#   #.#     #.#@##  iPhFB #...#)# #..< ##.##  #.# .#  #.# #  ##.# #..#  ##.#.### #..# iPh&C  #.#     iPh&.iPhHiPhy #.[...... morningthaw the Digger #..###... Gargoyle #..###... Health: 15/15 ======================== #........ Magic: 4/5===================----- ### #.####### AC: 5Str: 11 #.# #.#EV: 10Int: 15 iPh  ######.#.# #.#SH: 0Dex: 10  #..†#.# #.##.#XL:  2 Next: 100% Place: Dungeon:2  #.#@.# ##.#.####.# Noise: =--------  Time: 1386.2 (1.5)  #...#)# #..<.......# -) Nothing wielded  ##.## .#.##........# Cast: Sandblast #.# .# #..#####.# #.# # #..#  ##.##..# # iPh  ##.#.### #..# .   #.###..#####..# #   ##.#.#........# # Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold. _You kill the kobold!iPhlPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The blast of sand hits the kobold. iPh_You kill the kobold!  You have reached level 3!iPh/  --more--iPhH  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? jPhqt9/196---73 0% jPhwjPhszS _You feel clever. x2jPh2 3jPh jPh jPh $ _jPh XjPh ,jPh jPh jPh 9---jPh jPh ,jPh# jPh ,jPh. jPh ,jPh jPho ,jPh! jPh:# f5====jPh# jPh% ,jPh& jPh( ,jPh( jPhg* ,jPhL+ jPh, jPh- <====jPh- jPh0 ,jPh0 jPh2 ,jPh@3 jPh4 ,jPh~5 jPh`7 ,jPh8 jPhq: ,jPh: jPh< jPh< G6====jPh= jPhc@ jPhA ,jPhB jPhD jPhF ,jPhF jPhI jPhK ,jPhK jPhN jPhyP R====jPhQ jPh&S jPhT ,jPhU jPhX jPh&Z jPhZ jPhY[ jPh+^ jPh_ ,jPh` jPhb jPhkd ,jPh'e jPhf jPh9h ,jPhh jPhTl jPhn ,jPhn jPho jPhSq ,jPhr jPhu jPh)x ,jPh:y jPhJ  Things that are here:  a +0 dagger; 3 stones; a kobold corpsejPh jPh0  _jPh jPh jPhY ,jPha jPh jPh ,jPh jPh jPhѐ ,jPh jPh jPhI ,jPhj jPh8 jPh ,jPhڣ ,jPh ,jPhҥ jPh# jPhk BjPhb jPh' ,jPh jPhc jPhl jPh jPh jPh jPh ,jPhm jPh jPh njPh7 jPh jPh* jPhx ,jPhS jPh jPh= jPh~ jPhC jPh: jPh ,jPh jPh jPh ,jPh jPh jPh ,jPh: jPh jPh ,jPh jPhV jPh| ,jPh jPh jPh XjPh ,jPhX jPh jPh ,jPh{ jPh jPh ,jPh jPh jPh ,jPhO jPh jPh ,jPhC jPh& jPh ,jPh jPh jPh ,jPhF jPh} jPh ,jPh  jPha jPh BjPh jPh! ,jPh jPh jPh ,jPh+ jPh jPh ,jPhP jPh  jPh ,jPhc jPhV jPh@ ,jPh,! jPh;" jPh" jPh{# ,jPh@) jPhv* jPh* jPh* jPh, jPh7- jPhc- jPh- jPh. jPh/ ,jPhc0 jPh1 jPhT2 jPh}2 jPh3 jPh_4 jPh5 ,jPh6 jPh97 jPh7 ,jPh8 jPhu9 jPh: jPh: jPh[; jPh< jPh)= ,jPh= jPh> jPh? ,jPhI@ jPhOA jPhA ,jPhB jPhC jPhD ,jPhD jPhE jPh'G ,jPhG jPhI jPhI ,jPhiJ jPhM jPh O ,jPhO jPhHQ jPhR ,jPhR jPhS jPhT ,jPhSU jPhV jPhW ,jPhX jPhKY jPhzZ ,jPhZ jPh\ jPh4] ,jPh] jPh;_ jPh` ,jPh` jPhc R  There is a stone staircase leading down here.jPhd jPhde  _jPhe jPhf jPhbg ,jPhg jPhk jPhk ,jPhl jPh7m jPhm ,jPh'n jPh p R  There is a stone staircase leading down here.jPhq jPhq  _jPh9r jPhs jPh*t ,jPhjt jPh`u jPh0v ,jPhjv jPhdw jPhw jPhx jPh?x jPhy jPhy ,jPhy jPhz jPh?{ ,jPh{ jPhS| jPh| jPh| jPh)} jPhQ~ jPh{ ,jPh jPh7 jPh ,jPh jPhۂ jPhM BjPhE jPh jPh jPh jPh jPh ,jPh jPh jPh} ,jPhC jPh jPhl ,jPh jPhВ jPhǓ ,jPh~ jPh& jPh ,jPh jPh jPhV ,jPh jPh jPhJ ,jPh jPh jPh ,jPh٦ jPh jPh jPh7 jPh jPh jPh ,jPh& jPhp jPh ,jPh jPhA jPh} ,jPh jPh˸ jPhܹ ,jPh) jPh jPh jPh ,jPh\ jPh ,jPh jPh jPh ,jPh jPh jPh ,jPh jPh jPh ,jPh jPh jPhV jPh jPh jPh jPh BjPhF jPh ,jPh jPh jPhr BjPh jPh ,jPh jPhY jPh( ,jPha jPhR jPhP jPh| jPh jPhw jPh ,jPh4 jPh6 jPh ,jPh7 jPhj jPh ,jPh jPh jPh jPh jPh4 jPh jPh ..##.#.#.#.# #.# #.###.).##.# #.# ........##.###.# ...............# .######..###.### #..# #.#  #..# #.# #########  #..# #.# #.......J # #..# #.# #@#- # #..# #.# #.# #######..# #.###.####### .>.......# #............ ##.####.## #.###.####### Ph 34m##.# #.####.# #.#J   endoplasm (asleep) ##.# #......# #.#  #.# ##.####.# #.#  #.# #...###.###.#jPh 517.2 (131.0)  An endoplasm comes into view.jPh [J.JjPh F-82jPhW jPh ^ _The endoplasm quivers.kPhJ`##.##.##..# #.# kPhiN(.##.#.#.#.# #.# ###.).##.# #.# ##.###.# .............# ######..###.####..# #.# #..# #.# ######### #..# #.# #.@....J.. #..# #.# #.######## #..# #.# #.# ######..# #.###.####### >.......# #.............####.## #.###.####### #.# #.####.# #.# #.# #......# #.# #.# ##.####.# #.#kPhOkPhT"J.kPhZUB9.0)SandblastkPhqZkPh\kPh;.##.##..# #.# ##.#.#.#.# #.# ###.).##.# #.# ##.###.# # ..###.### #..# #.# #..# #.# #.##..# #.# #..@..J...##..# #.# #.##..# #.# #.# ..# #.###. .# #..... .####.## #.###.# .# #.####.# #.# .# #......# #.# kPhdkPh!J.kPhC'20kPh"kPhXkPh] #.##.##..# #.# morningthaw the Digger ##.#.#.#.# #.# Gargoyle ###.).##.# #.# Health: 19/19 ======================== ......##.###.# Magic: 5/6====================---- .............# AC: 6Str: 11 #####..###.### EV: 10Int: 17  #..# #.# SH: 0Dex: 10  #..# #.# #########.#  XL:  3 Next:  0% Place: Dungeon:2  #..# #.# #..@*J....#  Noise: ---------  Time: 1520.2 (0.0)  #..# #.# #.#########  -) Nothing wielded  #..# #.# #.# Cast: Sandblast #####..# #.###.####### .......# #............ .####.## #.###.#######  kPh] a J   endoplasm .# #.####.# #.# .# #......# #.# .# ##.####.# #.#An endoplasm comes into view. _The endoplasm quivers.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)kPh #.##.##..# #.# morningthaw the Digger ##.#.#.#.# #.# Gargoyle ###.).##.# #.# Health: 19/19 ======================== ......##.###.# Magic: 5/6====================---- .............# AC: 6Str: 11 #####..###.### EV: 10Int: 17  #..# #.# SH: 0Dex: 10 kPh M #..# #.# #########.#  XL:  3 Next:  0% Place: Dungeon:2  #..# #.# #..@.J....#  Noise: ---------  Time: 1520.2 (0.0)  #..# #.# #.#########  -) Nothing wielded  #..# #.# #.# Cast: Sandblast #####..# #.###.####### .......# #............ .####.## #.###.#######  J   endoplasm .# #.####.# #.# .# #......# #.# .# ##.####.# #.#kPh 0Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.kPha  #.# #.#).##.# #.#  #..# #.#  #..# #.# #.#  #..# #.# #..@J.....#  #..# #.# ###  #..# #.# #.# kPh          kPh" `1.2 (1Contam _kPhR kPhn kPh  #.# #.#).##.# #.#  #..# #.#  #..# #.# #########.#  #..# #.# #..@J.....#  #..# #.# #.#########  #..# #.# #.#        #.#  #.#  #.#lPh9GX #.# #.#).##.# #.#  #..# #.#  #..# #.# #########.#  #..# #.# #..@J.....#  #..# #.# #.#########  #..# #.# #.#         lPh H#  lPhJOlPhOlPhVlPh?^a _An endoplasm is nearby!lPhm #.##.##..# #.# morningthaw the Digger ##.#.#.#.# #.# Gargoyle ###.).##.# #.# Health: 19/19 ======================== ......##.###.# Magic: 4/6lPhw!8================-------- .............# AC: 6Str: 11 #####..###.### EV: 10Int: 17  #..# #.# SH: 0Dex: 10  #..# #.# #########.#  XL:  3 Next:  0% Place: Dungeon:2  #..# #.# #..@J.....#  Noise: ---------  Time: 1521.2 (0.0)  #..# #.# #.#########  -) Nothing wielded  #..# #.# #.# Cast: Sandblast lPhE"#####..# #.###.#######  Contam .......# #............ .####.## #.###.#######  J   endoplasm .# #.####.# #.# .# #......# #.# .# ##.####.# #.# _Nothing appears to happen. _An endoplasm is nearby!Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)lPh #.##.##..# #.# morningthaw the Digger ##.#.#.#.# #.# Gargoyle ###.).##.# #.# Health: 19/19 ======================== ......##.###.# Magic: 4/6================-------- .............# AC: 6Str: 11 #####..###.### EV: 10Int: 17  #..# #.# SH: 0Dex: 10  #..# #.# #########.#  XL:  3 Next:  0% Place: Dungeon:2  #..# #.# #..@J.....#  Noise: ---------  Time: 1521.2 (0.0)  #..# #.# #.#########  -) Nothing wielded  #..# #.# #.# Cast: Sandblast #####..# #.###.#######  Contam .......# #............ .####.## #.###.#######  J lPhq  endoplasm .# #.####.# #.# .# #......# #.# .# ##.####.# #.#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm! #.# #.#).##.# #.#  #..# #.#  #..# #.# #.#  #..# #.# #..@......#  #..# #.# ###  #..# #.# #.#          lPh&.lPhwy4=2.7 (1.5Sandblast _lPhͱlPh'lPh@3lPhClPhFF _Unknown command.lPhX3lPhYlPhj]lPhc| _lPh$e,lPhflPh:h,lPhhlPhk>lPhJllPh nZ _Your magical contamination has completely faded away.lPhnlPhnlPhplPhUp,lPhq;5lPhq+====lPh%rlPh~s,lPhslPht,lPhVulPhv,lPhvlPhwR====lPhnxlPhBzBlPhz,lPhm{lPhl|,lPh|lPh},lPhN~lPh9,lPhlPhlPhN6====lPhLlPh lPh,lPh!lPhlPh?,lPhlPhalPhBlPhˊlPhՋlPh"<====lPhlPhlPhlPhَlPh,lPhrlPhlPh̑lPhlPhlPhh,lPhєlPhdlPh,lPhlPhlPh,lPhlPhlPhל,lPh3lPhlPh++.......# ####.# .## #.# #.## #.# # #.# ..# #.# .#.# #.# ##.# #.# # ##.###.# #.- .......# #.h .###.### #.# .# #.# #.## #.# #########.# #.# #.........# h   jackal (asleep)#.# #.##########.###.######lPhٯ050.7 (28.0)lPhF-1.7 (29lPh lPh%Y _A jackal comes into view.mPh$# .# ## #.# .## #.# # #.# ..# #.# mPh%#.# #.# .# #.# #.###.# #.# #.######h# ###.### #.# # #.# #.# # #.# ##.# # #.# #.........# mPhS&# #.# #.######### mPh/mPh112.7 (1.0)mPha8mPh :mPh%0B# .#  #.# ## #.# # #.# # #.# .# #.# .# #.# # .###.# mPh41#.# #.######h#..### #.#  #.# #.#  #.# #.#  #.# #..#  #.# #.### mPh9mPh;&3mPhvAmPh&DmPh# .#  #.#  #.# # #.# # #.# # #.# # #.# # ###.# #.?# #.######h#.#.### #.# #.# #.# mPhmPh<u  Found a scroll labelled WOL VANWIAZYA.mPh|h.hmPh!A===4SandblastmPhmPh; _The jackal barks! You hear a bark! x2mPh+....# morningthaw the Digger ###.# Gargoyle  #.# Health: 19/19 ======================== # #.# Magic: 5/6====================---- # #.# AC: 6Str: 11 # #.# EV: 10Int: 17 # #.# SH: 0Dex: 10 # #.# ############  XL:  3 Next:  4% Place: Dungeon:2 ###.# #...@**h...?  Noise: ===------  Time: 1554.7 (0.0) ....# #.######.#.#  -) Nothing wielded #.### #.# Cast: Sandblast #.# #.# #.# #########.# #.# #.........# h  Ph,2m jackal #.# #.######### #.# #.# #.###.#######Found a scroll labelled WOL VANWIAZYA. _The jackal barks! You hear a bark! x2  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (77% to hit)mPh+....# morningthaw the Digger ###.# Gargoyle  #.# Health: 19/19 ======================== # #.# Magic: 5/6====================---- # #.# AC: 6Str: 11 # #.# EV: 10Int: 17 # #.# SH: 0Dex: 10 # #.# ############  XL:  3 Next:  4% Place: Dungeon:2 ###.# #...@..h...?  Noise: ===------  Time: 1554.7 (0.0) ....# #.######.#.#  -) Nothing wielded #.### #.# Cast: Sandblast #.# #.# #.# #########.# #.# #.........# h   jackmPhr !al #.# #.######### #.# #.# #.###.#######Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (77% to hit)  The blast of sand hits the jackal!  You kill the jackal!  #.# #.# #.# #.# #.# #.# ###  #...@##†...?  #.#  #.#     #.#mPhQ '..mPhB z8-6.2 (1.5Sandblast _mPh~ mPhɑ mPh( mPh! 8-mPh> mPh F _Unknown command.mPh 3mPh mPh mPh $ _mPh+ ,mPh --hSandblasth   jackal (wandering)mPh W70mPh F--8.2 (2mPh mPh Y _A jackal comes into view.nPhZ# .#  #.#  #.#  #.#  #.#  #.#  #.# nPh4#.# #....@.†...?.# #.######h#.# .### #.# .# #.# nPh,nPh :h#.nPh@+9.2 (1nPhynPhnPh}...# morningthaw the Digger ##.#nPh Gargoyle  #.# Health: 19/19 ========================  #.# Magic: 4/6================--------  #.# AC: 6Str: 11  #.# EV: 10Int: 17  #.# SH: 0Dex: 10  #.# #############  XL:  3 Next:  8% Place: Dungeon:2 nPh&##.# #....@h†...?.  Noise: ---------  Time: 1559.2 (0.0) ...# #.######.#.##  -) Nothing wielded .### #.# Cast: Sandblast .# #.# .# #########.# .# #.........# h   jackal .# #.######### .# #.# .###.####### _Unknown command. _A jackal comes into view.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (77% to hit)nPha...# morningthaw the Digger ##.# Gargoyle  #.# Health: 19/19 ========================  #.# Magic: 4/6================--------  #.# AC: 6Str: 11  #.# EV: 10Int: 17  #.#nPh" SH: 0Dex: 10  #.# #############  XL:  3 Next:  8% Place: Dungeon:2 ##.# #....@h†...?.  Noise: ---------  Time: 1559.2 (0.0) ...# #.######.#.##  -) Nothing wielded .### #.# Cast: Sandblast .# #.# .# #########.# .# #.........# h   jackal .# #.######### .# #.# .###.#######Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linenPhAim: a jackal (77% to hit)  The blast of sand hits the jackal!  You kill the jackal!nPh  #.#  #.#  #.#  #.#  #.# nPhm #.# ####  #....@.†...?.  #.##  #.#   nPhW  #.#nPhaV&.nPhn[|12=60.7 (1.5Sandblast _nPhWanPhbnPh 3nPhՉ nPh ,nPh nnPhB nPhӒ nPh f5====nPh nPhF ,nPhB nPh> ,nPhK nPhŜ ,nPh nPhX nPh <====nPht nPhi ,nPh< nPh| ,nPhG nPh ,nPh nPh# ,nPh nPh ,nPhQ nPh+ nPhǰ N6====nPh^ nPh nPh޴ ,nPh nPh nPh~ ,nPh nPh MPress: ? - help, Q - select actionnPhl !Shift-Dir - straight line  Aim: a jackal (77% to hit)  The blast of sand hits the jackal! _You kill the jackal!  You see here a jackal corpse.nPh\ 5 _nPh nPh nPhU nPh 5====nPh nPh nPh nPhP nPh1 nPh nPhv ,nPh nPh   ###### #......†...@......nPh !- #.######.#.#######. #.# #.#.# #.# #?#.# ######.# #.#.# .......# #.#.. ######## .### #$# nPhF 080.7 (20.0)nPh F-1.7 (21nPh nPh c _i - a scroll labelled WOL VANWIAZYAoPh$;oPh.noPhToPh,oPhoPh######################## ##......†........... ##.######.#.#######. oPhh# #.# #.#.#  #.# #@#.# #########.# #.#.# #.........# #.#.. #.######### #.### #.# #$# #.####### #.# ......... ... #.####### #...#oPh/16.7 (5.0)oPh+7.7 (6oPh$oPhhb _j - a scroll labelled ERGHODD GEUVoPh< IoPh,> oPh^@ ,oPh A oPh:G noPh7H ,oPhH oPh7J oPhK ,oPh;L oPhO ,oPhO oPhR M _You now have 78 gold pieces (gained 12).oPhT oPhU oPhV oPh\Y oPh[ oPhy[ oPh\ oPh^ oPh_ ,oPh7` oPhb oPhc ,oPhd oPhf oPhh ,oPhh oPhj oPhGl ,oPhl oPhDn oPhu @ #.######.#.#######.  #.# #.#.#  #.# #.#.# ####.# #.#.# ## .....# #.#.. .# ##### #.### .#  #.# .# ##########.#####.###.## ................@......###............# oPhyv #######.####.# .# .# .#h   jackal (wandering) h# oPhv 3.# oPhz 098.7 (11.0)oPh^ @h.oPh ,9.7 (12oPh oPh Y _A jackal comes into view.pPh+  #.#.# ###.#.# ## .....#.. . #####.### #.# ###########.#####.###.## ....................... ###########..... #######.#### .# h.pPhpPh>h.pPh/D600.0)SandblastpPhpPhbpPh=  #.# #.#.# morningthaw the Digger  #.# #.#.# Gargoyle ####.# #.#.# ## Health: 19/19 ======================== .....# #.#.. .# Magic: 5/6====================---- ###### #.### .# AC: 6Str: 11 #.# .# EV: 10Int: 17 ###########.#####.###.##  SH: 0Dex: 10 pPhX .......................#  XL:  3 Next: 12% Place: Dungeon:2 ###########.....@......#  Noise: ---------  Time: 1600.7 (0.0) #######*####.#  -) Nothing wielded h# Cast: Sandblast .# .# .# h   jackal (wandering) .# .# _You now have 78 gold pieces (gained 12). _A jackal comes into view.pPh˳ aAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)pPh\1 ( #.# #.#.# morningthaw the Digger  #.# #.#.# Gargoyle ####.# #.#.# ## Health: 19/19 ======================== .....# #.#.. .# Magic: 5/6pPh 2 ====================---- ###### #.### .# AC: 6Str: 11 #.# .# EV: 10Int: 17 ###########.#####.###.##  SH: 0Dex: 10 .......................#  XL:  3 Next: 12% Place: Dungeon:2 pPh2 ###########.....@......#  Noise: ---------  Time: 1600.7 (0.0) #######.####.#  -) Nothing wielded h# Cast: Sandblast .# .#pPh2  .# h   jackal (wandering) .# .#pPh53 Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The blast of sand hits the jackal!  pPhw3 4You kill the jackal!pPh7  #.# #.#.#  #.# #.#.# #.#.# ## #.#.. .# #.### .# #.# .###..## ...pPh08 i..# #...#  ############.#  .# .# pPh9 .# .# .# .# pPh. ...pPhL [6=2.2 (1.5Sandblast pPh _pPh pPh? pPh@ pPhC pPhE   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 77% to hit)  The blast of sand hits the jackal! _You kill the jackal! _Unknown command.pPhIpPh pPh $ _pPhE&pPh&pPh',pPhn(pPh),pPh*pPh+,pPh,pPh.,pPh].pPh/pPh 0N6====pPh0pPh2pPh 5BpPh5pPh7,pPh8pPh:pPh)<,pPhP>pPh>pPh?pPh@<====pPh@qPhqPh,qPhqPh1qPh,qPhXqPhqPh1 qPhh ,qPh qPh qPh,qPhVqPhA,qPhqPh#L _You now have 82 gold pieces (gained 4).qPhqPh,qPh9qPhqPh,qPh> qPh8!qPh"qPh"qPh#qPh$qPh%qPhj%qPh%qPh'qPh0`##.##############............##.# #######.####.#  #.##.#  #.##.#.##.# ...# #.##.# qPh1# #########.# # #.@.......#- ####### #.######### ......##. #####.##. # #.##. # #.##) S   ball python (constriction, asleep) qPhu2# #.##. # #.##S # #.#qPh 7 26.2 (24.0)  A ball python comes into view.qPh=iS)S.qPh?F-7.2 (25qPhDqPhGS _Found a runed whip.qPhk* #.# #######.####.# # #.# #.# # #.# #.# ###.# #.# ....# #.# .#### #.# .# #########.# .#qPhAl #.........# .####### #@######### .......# #.# #####.# #.# .# #.# #.# .# #.# #)# .# #.# #S# qPhsl.# #.# #.# .# #.#qPhly #.# .#####.#qPhvnqPhoqPhu:S.qPhwB8.2 (1.0)SandblastqPh}qPhrPh# #.# #######.####.#  morningthaw the Digger # #.##.#  Gargoyle # #.##.#  Health: 19/19 ======================== ###.##.#  Magic: 5/6====================---- ....##.#  AC: 6Str: 11 .#####.#  EV: 10Int: 17 rPhV%.# #########.#  SH: 0Dex: 10 .# #.........#  XL:  3 Next: 16% Place: Dungeon:2 .####### #@#########  Noise: ---------  Time: 1628.2 (0.0) .......# #*# -) Nothing wielded .#####.# #*# Cast: Sandblast .# #.# #S# .# #.# #)# .# #.# #.# S   ball python (constriction) .# #.# #.# .# #.# #.# .#####.#A ball python comes into view. _Found a runed whip.  rPh?Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (84% to hit)rPh^# #.# #######.####.#  morningthaw the Digger # #.##.#  Gargoyle # #.##.#  Health: 19/19 ======================== ###.##.#  Magic: 5/6====================---- ....##.#  AC: 6Str: 11 .#####.#  EV: 10Int: 17 .# #########.#  SH: 0Dex: 10 .# #.........#  XL:  3 Next: 16% Place: Dungeon:2 .####### #@#########  Noise: ---------  Time: 1628.2 (0.0) .......# #.#rPh; -) Nothing wielded .#####.# #.# Cast: Sandblast .# #.# #S# .# #.# #)# .# #.# #.# S   ball python (constriction) .# #.# #.# .# #.# #.# .#####.#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python!  You kill the ball python!rPhG #.#   #.##.#  #.##.# #.# #.# #.#  ###.# rPh ....#    ### ### #.# #. #.#  #.# #.# #.# #.# #.# #.#rPh5...rPhtz8=9.7 (1.5Sandblast _rPhrPhrPh2rPhrPhIrPhT rPh8_Unknown command.rPhg3rPhhrPhkrPhyl$ _rPhpXrPhr,rPhsrPhIu,rPhhvrPhwrPhpxrPhxrPh {,rPh{rPhd}rPh}rPhk~rPh ,rPh:rPhrPhBN6====rPhrPhrPh,rPhtrPh$rPhыrPhrPhrPhrPhٓ,rPh9rPh*# #.# ... .### .# ######## .# #........###rPh=#.######## .......#.# ####.#.#  #. -# #) .### .rPhc.... =###.#.#### #......#rPh)+ ...### ########........######.######## ....... rPhФ##### .#.# .# #...##.#rPh041.7 (12.0)rPh<e====-2.7 (13rPhLrPh}~ _You see here a +2 whip of electrocution.sPhtKsPhL13.0)sPh,wPhwPhs,wPh~wPh,wPhwPhgwPhwPh:!wPhG&,wPh/'wPhY)96wPh)+====wPh*wPh,wPh.wPh.wPh0wPh(2wPh3,wPh4wPh>7wPh8,wPh9wPhF@  Things that are here:  a +0 short sword; a kobold corpsewPhuBwPhxCC==== _wPhjDwPhFwPhHwPhHwPhIwPh=LwPh%N,wPhJOwPhPwPhR,wPhSwPhVwPhXwPh YwPhYwPh\wPh^,wPh__wPhawPhWc,wPhdwPhfwPhFg,wPhgwPhriwPhkwPh~kwPhlwPhnwPhowPhowPh{wPha|wPh|wPh}wPhwPh,wPh}wPhFwPh?,wPhwPhYwPh,wPh,wPh,wPhwPhEwPh,wPhwPhwPhx,wPhwPhÖwPh#,wPhƘwPhwPh',wPhwPhwPh,wPhʠwPhZwPhH,wPhޤwPhQnwPh,wPhwPhwPhBwPhwPhY,wPh2wPhKwPhwPh*wPhϹwPh+wPhwPhwPhwPhYwPh,wPhwPhMwPhwPhwPhpwPhwPh1,wPhwPh_wPhwPhwPhgwPhwPh3wPh_wPhwPhwPh,wPhwPhwPh*,wPhwPhwPhT,wPhwPh,wPhowPhwPh' wPh wPh wPhY wPh wPh ,wPhS wPh wPhI wPh wPh2 wPhe wPhX ,wPh' wPh# wPh$ wPh$ wPh% wPh/* wPh+ ,wPh}, wPh1 wPh2 wPh%3 wPh3 wPh8 wPh$: ,wPh: wPhz? wPh@ ,wPhOB wPh'M nwPh"U wPhU wPh&Y wPhbZ wPhZ wPh:[ wPh_ wPh b BwPhe wPhg ,wPhg wPh`l wPhm ,wPhXn wPhs XwPhv wPhx wPhOx wPhy wPh| wPh~ ,wPh~ wPh wPhׂ wPh wPh wPh9 wPh wPh wPhd wPhd wPhG ,wPh wPh؏ wPhO wPh wPh wPhɔ wPh# ,wPh wPh˙ wPh BwPh wPh ,wPh9 wPh wPhy ,wPhY wPhݫ wPh wPhޭ wPh wPh wPh: wPht wPh wPh wPhӸ wPh wPh( wPhټ wPh wPh wPh wPh wPhV ,wPh6 wPh wPh wPh wPh wPh wPh ,wPh\ wPh wPh wPhJ wPh wPh[ wPh ,wPh wPhW wPh wPh wPh< wPhx wPh ,wPhE wPh wPh wPh wPhY wPh wPh~ ,wPh wPhT wPh4 wPhl wPh wPh wPh wPh4 wPh wPh wPh# ,wPh  wPh ! wPh" wPh# wPh$ wPh) wPh+ ,wPh - wPht2 wPh4 ,wPh5 wPhE; wPh= ,wPh> wPh`D wPhF ,wPhG wPhM wPhO ,wPhQ wPhU wPhW ,wPhY wPh=] wPh_ wPh_ wPh` wPh(e wPhDg ,wPhh wPhll wPhn wPhn wPh$p wPhis wPht wPht wPhu wPhx wPhz wPhz wPhl{ wPh~ wPh wPh wPhɀ wPh˃ wPhV ,wPhz wPh wPhP ,wPh wPh wPhG wPhq wPh* wPh wPhŔ BwPho wPh ,wPhB wPh wPh wPhN wPh wPh9 P  There is a stone staircase leading up here.wPhԣ wPh4  _wPh wPh| wPh̨ wPh wPh wPhҫ wPh~ wPh wPhg wPhհ wPh wPhK wPh wPhV wPh ,wPhe wPh wPhe wPh wPh wPhƿ wPhg ,wPh wPh_ wPh ,wPh wPh wPh wPhU wPh wPh wPh ,wPhO wPh wPh ,wPh wPh wPh ,wPh wPh wPh8 ,wPh wPh wPhf ,wPh wPhk wPh ,wPh wPhE n  You see here a ring of poison resistance.wPh! wPh  _wPh  wPh wPh# wPh\# wPh=% wPhd. XwPh&4 wPha7 ,wPh|9 wPh? wPhC ,wPhNE wPhG wPhUK ,wPhcM wPhP wPhT ,wPhU wPh#Y wPh\ ,wPh] wPh'a wPh;d ,wPh g wPhi wPhm ,wPh(p wPhg wPhp ,wPh+ wPh wPh[ ,wPh wPh wPh ,wPḥ ,wPhĥ ,wPhJ wPh] wPhb ,wPh& wPh wPhֲ ,wPhɳ wPh wPh ,wPh wPh wPh ,wPh wPh wPh ,wPh wPh wPh ,wPh wPh1 wPh ,wPht ,wPh ,wPh wPhF wPh ,wPh& wPh wPh ,wPh~ wPh wPh ,wPhR wPh wPh ,wPh wPhp wPh wPh wPhi wPh wPh ,wPhA wPh wPh ,wPh wPh wPhk ,wPh wPh} wPhK wPhk wPh wPh wPh ,wPh wPh wPh x#.# #.............# #.# #.# ############..# #.#  ########..# #.#  ..........# #.#  wPhE #######...# #.#  wPhm W#...# #.#  #..## #.#  .#.#####..###########.## >......@................-858.7 (158.0)wPh  .#.#####.############### wPhY #.#   #.# #.# ..# ### wPh wPh =-9wPh 9wPh wPh  wPh -_Found a stone staircase leading down.xPh3xPhxPhxPh #.# #.............# #.# #.# #..# #.# ##..# #.# ....# #.# #...# #.# #...# #.#xPhxR #..## #.##.#.#####..#.K>#.#.#####. #.# #.# #.# ..#xPhK   kobold (asleep) ###xPh,0.0)xPh,60.7 (1xPhxPhz _A kobold comes into view. It is wielding a +0 short sword.xPh  #.# #.# #. #.# #..# #. #..# #. .# #. #...# #. #...# #. #..## #..#.#.#####..#..K>....@..#.#.#####. #.#  #.#  #.# ..# xPh A ###xPhߝ xPh b.KKxPh /==1xPh xPhr ( _The kobold shouts!xPh  #.# #.# # #.# #..# # #..# # .# ## #...# ##. #...# #.. #..## #.#.#.#####..#.K.#.#.#####... #.##. #.## #.# ..#  ###>K--2SandblastyPh #.# #.............# # morningthaw the Digger #.# ############..# # Gargoyle ########..# # Health: 19/19 ========================yPhJc ..........# # Magic: 5/6====================---- # #######...# # AC: 6Str: 11 yPh#. #...# # EV: 10Int: 17 .. #..## # SH: 0Dex: 10 ..#.#.#####..########### XL:  3 Next: 20% Place: Dungeon:2yPh ...>K**@................ Noise: ---------  Time: 1862.7 (0.0) ..#.#.#####.############ k) +2 whip (elec)yPhS .. #.#  Cast: Sandblast #. #.#  # #.#  ..#  K   kobold ### yPh _A kobold comes into view. It is wielding a +0 short sword. _The kobold shouts!  yPhѻTAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)yPhs #.# #.............# # morningthaw the Digger #.# ############..# # Gargoyle ########..# # Health: 19/19 ======================== ..........# # Magic: 5/6====================---- # #######...# # AC: 6Str: 11 #. #...# # EV: 10Int: 17 .. #..## # SH: 0Dex: 10 ..#.#.#####..########### XL:  3 Next: 20% Place: Dungeon:2 ...>K..@................ Noise: ---------  Time: 1862.7 (0.0) ..#.#.#####.############ k) +2 whip (elec) .. #.# Ph t#;49m Cast: Sandblast #. #.#  # #.#  ..#  K   kobold ### Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)  The blast of sand hits the kobold.  You kill the kobold!yPhyn #.#   #.#       #   #. #...#  .. #..##  ..#.## ...>)##@....... ..#### .. #.#  #.  # yPhyw ..# ### yPh'..yPhz2=4.2 (1.5Sandblast _yPhByPhYyPhsyPhuyPhzyPh|F _Unknown command.yPh3yPhyPhyPhf _yPhIyPh,yPh yPhN,yPhyPh{,yPheyPh,yPhyPh,yPhyPh8,yPh5yPhyPhN6====yPhyPhyPh,yPhyPhyPh~,yPh%yPhpyPh,yPhyPhpyPhaR====yPhayPhyPh,yPhyPh/yPh,yPhyPhyPh,yPh#yPh2yPh,yPhOyPhyPhE,yPhyPhyPh,yPhL yPh yPh ,yPho yPhyPh,yPhyPh~yPh,yPh`yPh;yPhH,yPh0yPhjXyPhyPh,yPhRyPhb yPh'..##.# #.# #............. ..##.# #.# ############.. ..##.# .. .. ########.. ####.# #. # ............#.# #. #.##.#######...#.# #. #.##.### #...... ##.###.##......# #..#.[.......#.#.#####.. #@#...>)...-89.2 (25.0) #.#..#.#.#####. #.#......# #.# #.#.##.### #.##.####.#.##.#######.##...................######################yPho-yPh.G-90.2 (26yPhS4yPhb6- _Found a leather armour.zPh)_zPht)zPh)zPh-,zPh/,zPh1zPh5zPhr6,zPh7zPh9zPh:,zPh;zPh9=zPhq?,zPhW@zPhoGF  You see here a +0 leather armour.zPhIzPhI _zPhKzPhQPzPh;Q,zPhQzPhRzPhS,zPh>TzPhUzPhVzPhVzPh XzPheZzPh[,zPh[zPhk]zPh^,zPh_zPhazPhbzPhdzPh@dzPhfzPhizPhj,zPh8kzPhclzPh&m,zPhmzPhBqzPhq,zPhrzPh}szPh6t,zPhtzPhuzPhv,zPhvzPhwzPhxzPhxzPhyzPhyzPhhz,zPhzzPh[|zPh,zPhzPhzPh…,zPhxzPhzPh{,zPh zPhzPhq,zPhzPhzPh,zPhzPhzPh,zPh]zPhřzPhA,zPhozPhxzPhğ,zPhzPh1zPhaBzPhܫ+ #..........##.#### ####.###.  ##.........##.# #.# #. zPh N#.........##.# #####.### #.........##.# #......... ############.# #.###.##.. #.# #.# #.##zPh.$ ##.## #.# #.##. ##...#####.###.##..zPhNF#.@........[....##...#####.####.#..#.## #.# #.#..zPhq ### #.# #.#.. #.# #.#.# #.####.#.# #.........##########zPh.918.2 (28zPh,9.2 (29zPh7zPh|X _m - a fuming blue potionzPh 3zPh zPh ................[....0.0).zPh; ,zPh E _Done exploring.{Ph:I{PhS{Ph{Ph){PhE _Done exploring.{Ph #.##.#### ####.###.###.##.# #.# #.#.##.# #####.##.##.# #.##.# #.###.##.#.# #.# #.##.###.## #.# #.##.###...#####.###.##.#.[.###...#####.####.#.##.## #.# #.#..#{Ph ### #.# #.#.#.# #.#.##.####.#.##.#{PhЬ {Ph 320.2 (1 _{PhJ {Phɴ |Ph#.##.#### ####.###.###.##.# #.# #.#.##.# #####.##.##.# #.##.# #.###.##.#.# #.# #.##.##.##.## #.# #.##.##.##...#####.###.##.#.[.#.##...#####.####.#...>##.## #.# #.#..#.### #.# #.#.#.# #.#.##.#.####.#.##.#.#|Ph|Ph&1|Ph |Ph` |Ph7||Phx}m#.##.#### ####.###.###.##.# #.# #.#.##.# #####.##.##.# #.###.# #.###.##.#.# #.# #.##.##.###.## #.# #.##.##.###...#####.###.##.#.[.#.#|Ph~##...#####.####.#...>)##.## #.# #.#..#.#### #.# #.#.#.# #.#.##.##.####.#.##.##.#|Ph|Phg&2|Ph|Ph|Ph<;#.##.#### ####.###.# ##.##.# #.# #.#.##.# #####.##.##.# #.##.# #.###.##.#.# #.# #.##.##.###.## #.# #.##.##.###...#####.###.##.#.[.#.#.|Ph##...#####.####.#...>).##.## #.# #.#..#.#.### #.# #.#.#.# #.#.##.##.####.#.##.##.#|PhM|Ph&3|Ph|Ph|Ph(k).##.#### ####.###.# #.##.# #.# #. #.##.# #####.# #.##.# #.# #.# #.###.##.#.# #.# #.##.##.###.## #.# #.##.##.###...#####.###.##......##.[.#.#.#|Phk##...#####.####.#...>).##.## #.# #.#..#.#.#### #.# #.#......##.# #.#.##.##.####.#.##.##.#|Phs|PhJt&4|Phy|PhM{|PhHN##.#### ####.###.# .##.# #.# #. .##.# #####.# .##.# #.#.# #.###.##.#.# #.# #.##.##.###.## #.# #.##.##.### |Ph##...#####.###.##......# #.[.#.#.###...#####.####.#...>).##.## #.# #.#..#.#.# #.####.#.##.##.#|Ph|Ph&5|Ph|PhT|Phz##.#### ####.###.###.# #.# #.##.# #####.###.# #..#.# #.###.##.#.# #.# #.##.##.###.## #.# #.##.##.### ##...#####.###.##......# #.[.#.#.#|Ph##...#####.####.#...>).##.## #.# #.#..#.#.#### #.##.##.####.#.##.##..###|Phڑ|Phٓ&6|PhG|Ph||PhJ##.#### ####.###.###.# #.# #.##.# #####.###.# #...#.# #.###.##.|Ph-#.# #.# #.##.##.###.## #.# #.##.##.### ##...#####.###.##......# #.[.#.#.###...#####.####.#...>).##.## #.# #.#..#.#.#### ###.####.#.##.#|PhJk#...####|Ph|Ph#&7|Phk|Ph|Ph:##.#### ####.###.###.# #.# #.##.# #####.###.# #...#.# #.###.##.#.# #.# #.##.##.###.## #.# #.##.##.### #|PhD;##...#####.###.##......# ##..#.#.###...#####.####.#...>).##.## #.# #.#..#.#.#### #.# #.#......# ##.# #.#.##.### ##.####.#.##.#|Pht;k#...####|PhB|PhE&8|PhGJ|Ph/NW _You see here a +0 leather armour.|PhZN##.#### ####.###.###.# #.# #.##.# #####.###.# #..#.# #.###.##.#.# #.# #.##.##.#.##.## #.# #.##.##.### #.##...#####.###.##......# #.#.[#.#.#####.##...#####.####.#...>).##.## #.# #.#..#.#.#####.|Pho"### #.# #.#......# #.#.# #.#.##.### #.#.####.#.##.#.#..###|Ph|PhR$9 |Phs _|Ph6|Ph|Ph+x##.#### ####.###.###.# #.# #.##.# #####.#.##.# #...........#..# #.###.##.#.# #.# #.##.##.#.|Ph,,##.## #.# #.##.##.### #.##...#####.###.##......# #.#.[.#.#.#####.##...#####.####.#...>).##.## #.# #.#..#.#.#####.#### #.# #.#......# #.##.# #.#.##.### #.##.####.#.##.#.##.#|Ph,#|Ph_4|Ph5'30|Ph;|Ph2=|PhT##.#### ####.###.#.##.# #.# #.##.# #####.##.##.# #...........#..# #.###.##.#.# #.# #.##.##.#.##.## #.# #.##.##.### #.##...#####.###.##......# #..##.[.|Phi#.#.#####..###...#####.####.#...>).##.## #.# #.#..#.#.#####.#### #.# #.##.# #.##.####.##.......########|Ph|Ph&1|Ph|PhP|Ph##.#### ####.###.#.###.# #.# #.###.# #####.##..###.# #...........#..#.# #.###.##.##.# #.# #.##.##.#...###.## #.# #.##.##.### #...###...#####.###.##......# #..##.[.#.#.#####..###...#####.####.#...>).##.## #.# #.#..#.#.#####.#### #.# #.#....#.# #.#.##.##.####.#.##.#|Ph#.....######|Ph$|Ph%&2|Ph.|Ph0|Ph-##.#### ####.###.#.# ##.# #.# #.# ##.# #####.#####..# ##.# #...........#..# .# #.###.##..# #.# #.# #.##.##.#...#  |PhVp##.## #.# #.##.##.### #...# ##...#####.###.##......# #..## #.[.#.#.#####..# ##...#####.####.#...>).  ##.## #.# #.#..#.#.#####.#### #.# #.#......|PhÒ?#.# #.#.##.####.####.#.##.#............##############|Ph|Phœ&3|Ph|Ph|Pho##.#### ####.###.#.# ##.# #.# #.# ##.# #####.######..# ##.# #...........#..# |Phj.# #.###.##...#  #.# #.# #.##.##.#######...# ##.## #.# #.##.##.### #...# ...#####.###.##......# #..## .[.#.#.#####..# #|Ph(...#####.####.#...>). |PhLi##.## #.# #.#..#.#.#####.#### #.# #.#....|Phu#.# #.#.##.#|Ph#.####.##......#############|Ph)!|Ph|Ph&4|Ph |Ph"|Ph.#### ####.###.#.# .# #.# #.# .# #####.#####..# .# #...........##..# |Ph.# #.###.##.....# #.# #.# #.##.##.#######...# .## #.# #.##.##.### #...# ...#####.###.##......# #..## [.#.#.#####..# ...#####.####.#...>)..## #.# #.#..#.#.#####.# |Ph### #.# #.#....#.# #.#.##.#|Ph#.####.#.##.#|Ph*X#............|PhKL########|Ph|Ph&5|Ph|Ph|Ph]|Ph|Ph |PhR |Phi |Ph0n |Phn |Phv |Phy |Ph |Ph |Ph0 |Ph |PhR |Ph[U |Ph[ |Ph] |Ph<   #.# #............#####.##############...........#####.##............ #.##.##.#########.##.##.### ...#####.###.##......##|Ph= @......[.......#.#.#####..##########.####.#.@.>)............. #.## #.# #.#..#.#.#####.###### ### ....# #.# .#.#.##|PhD |PhRG &6|PhL |PhN |Ph .# #.# #.# .# #####.#######..# .# #...........########..# .# #.###.##......# .# #.# #.##.##.#######...# .## #.# #.##.##.### #...# #####.###.##......# #..## [.#.#.#####..######.####.#..@>). .## #.# #.#..#.#.#####.# #.# #.#......# #.# |Ph^ n#.# #.#.##.# #...........##############|Ph |Ph &7|Ph |Ph }Ph}Ph?}Ph}PhQ}Ph '# #.# #.# # #####.########..# # #.....##..# # #.###.##......# # #.# #.##.##.#######...# }Phu'B## #.# #.##.##.### #...# #####.###.##......# #..## [.#.#.#####..# .}Ph'A#####.####.#...@). ## #.# #.#..#.#.#####.# #}Ph' #.# #.#......# #.# }Ph'#.# #.#.##.###}Ph'Q#.####.#.###.}Ph($...}Ph1(#####}PhQ(}Ph&0}Ph2&8}PhD8}Ph;c _There is a stone staircase leading down here.}PhO }Ph }Phx }Ph }Ph -9 _}Ph }PhR ### #  #.. .##  #####..####...#  #..............  #..........# 3 #......@...#  #.........)#  #...!......# }PhR #.......)..# ..>........# .......B.(.# B   giant cockroach (asleep) ........g... g   hobgoblin (asleep)############.}PhS}Ph[}Ph.40.0 (1.8}Ph}Ph _There is a stone staircase leading down here. _You climb downwards.  Found a sling, a ruby potion, a hand axe and 9 stones.  Found a stone staircase leading down. _up~Ph\#### .#.. ..#######..####.................# <)!..........)..>...........B.(.g...############.~Ph. ##~PhI&~Ph'G10Sandblast _~Ph0~Ph2~Ph   morningthaw the Digger #  Gargoyle ### .#  Health: 19/19 ======================== #.. ..##  Magic: 5/6====================---- #####..####...#  AC: 6Str: 11 #..............  EV: 10Int: 17 #..........#  SH: 0~Ph CDex: 10 #......<...#  XL:  3 Next: 22% Place: Dungeon:3 #......@..)#  Noise: ---------  Time: 1941.0 (0.0) #...!..*...#  k) +2 whip (elec) #......*)..#  Cast: Sandblast ..>....*...#  .......B.(.# ~Ph ] ........g...  B   giant cockroach (asleep) ############.  g   hobgoblin (asleep)~Ph  ## ~Ph Found a stone staircase leading down. _There is a stone staircase leading up here.  ~Ph+ Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action~PhM jShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)~Ph,a "morningthaw the Digger#Gargoyle### .#Health: 19/19 ========================#.. ..##Magic: 5/6====================----#####..####...#AC: 6Str: 11#..............EV: 10Int: 17#..........#SH: 0Dex: 10#......<...#~Pha }XL:  3 Next: 22% Place: Dungeon:3#......@..)#Noise: ---------  Time: 1941.0 (0.0)#...!..#...#k) +2 whip (elec)#......#)..#Cast: Sandblast..>....#...#.......B.(.#........g...B   giant cockroach############.g   hobgoblin (asleep)##Aiming: Sandblast (safe; 3% risk of failure)  ~Phb PPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The blast of sand hits the giant cockroach.  The giant cockroach is moderately wounded.~Ph0 ~Ph: ~Ph ~Ph .B.g.gwandering)~PhB <=2.5 (1.5 _~Ph ~Ph ~PhA ~PhS ~Ph ~Phf F _Unknown command.Ph3  morningthaw the Digger #  Gargoyle ### .#  Health: 19/19 ======================== #.. ..##  Magic: 4/6================-------- #####..####...#  AC: 6Phs4Str: 11 #..............  EV: 10Int: 17 #..........#  SH: 0Dex: 10 #......<...#  XL:  3 Next: 22% Place: Dungeon:3 Ph4#......@..)#  Noise: =--------  Time: 1942.5 (0.0) #...!..*...#  k) +2 whip (elec)Ph4 #......B)..#  Cast: SandblastPh4X ..>........# Ph5 .......g.(.#  Ph75............  B   giant cockroach PhW5############.  g   hobgoblin (wandering)Phx5 ## Ph5e _The giant cockroach is moderately wounded. Ph5*_Unknown command.Ph5Aiming: Sandblast (safe; 3% risk of failure)  Ph5Press: ? - help, Q - select actionShift-Dir - straight linePh6Aim: a giant cockroach (moderately wounded, 82% to hit)PhZ"morningthaw the Digger#Gargoyle### .#Health: 19/19 ========================#.. ..##Magic: 4/6================--------#####..####...#AC: 6Str: 11#..............EV: 10Int: 17#..........#SH: 0Dex: 10#......<...#Ph6XL:  3 Next: 22% Place: Dungeon:3#......@..)#Noise: =--------  Time: 1942.5 (0.0)#...!..#...#k) +2 whip (elec)#......B)..#Cast: Sandblast..>........#.......g.(.#............B   giant cockroach############.g   hobgoblin (wandering)Phh##Aiming: Sandblast (safe; 3% risk of failure)  PhPress: ? - help, Q - select actionShift-Dir - straight linePhAim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach.  PhRThe giant cockroach is severely wounded.PhPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach.  The giant cockroach is severely wounded.  The hobgoblin shouts!PhPh҉PhBg.gPh===4.0 (1.5 _PhPh;Ph PhPhPhF _Unknown command.PhE  morningthaw the Digger #  Gargoyle ### .#  Health: 19/19 ======================== #.. ..##  Magic: 3/6============------------ #####..####...#  AC: 6Str: 11PhV #..............  EV: 10Int: 17 #..........#  SH: 0Dex: 10 #......<...#  XL:  3 Next: 22% Place: Dungeon:3 Ph #......@..)#  Noise: ===------  Time: 1944.0 (0.0) #...!..B...#  k) +2 whip (elec)Ph0 #......g)..#  Cast: Sandblast ..>........#  Ph.........(.#  ............  B   giant cockroachPh ############.  g   hobgoblin Ph9##  PhZT_The hobgoblin shouts! _Unknown command.PhAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh}Aim: a giant cockroach (severely wounded, 82% to hit)Phmorningthaw the Digger#Gargoyle### .#Health: 19/19 ========================#.. ..##Magic: 3/6============------------#####..####...#AC: 6Str: 11#..............Ph_EV: 10Int: 17#..........#SH: 0Dex: 10#......<...#XL:  3 Next: 22% Place: Dungeon:3#......@..)#Noise: ===------  Time: 1944.0 (0.0)#...!..B...#k) +2 whip (elec)#......g)..#Cast: Sandblast..>........#Ph.........(.#............B   giant cockroach############.Phug   hobgoblin##Ph/Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhKAim: a giant cockroach (severely wounded, 82% to hit)  The blast of sand hits the giant cockroach.  PhfMThe giant cockroach is almost dead.PhlMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (severely wounded, 82% to hit)  The blast of sand hits the giant cockroach.  The giant cockroach is almost dead.  The giant cockroach bites you but does no damage.Phcv?g.PhLx6--5.5 (1.5PhPh\ _The giant cockroach barely misses you.PhzPh9--PhPh!F _Unknown command.Ph,   morningthaw the Digger #  Gargoyle ### .#  Health: 19/19 ======================== #.. ..##  Magic: 2/6========---------------- #####..####...#  AC: 6Ph[- Str: 11 #..............  EV: 10Int: 17 #..........#  SH: 0Dex: 10 #......<...#  XL:  3 Next: 22% Place: Dungeon:3 #......@..)#  Noise: =--------  Time: 1945.5 (0.0) #...!.gB...#  k) +2 whip (elec) PhA. 7#.......)..#  Cast: Sandblast ..>........#  .........(.#  ............  B   giant cockroach ############.  g   hobgoblin ##  _The giant cockroach barely misses you. _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhx. xAim: a giant cockroach (almost dead, 82% to hit)Phc e  morningthaw the Digger #  Gargoyle ### .#  Health: 19/19 ======================== #.. ..##  Magic: 2/6========---------------- Ph x#####..####...#  AC: 6Str: 11 #..............  EV: 10Int: 17 #..........#  SH: 0Dex: 10 #......<...#  XL:  3 Next: 22% Place: Dungeon:3 Ph =#......@..)#  Noise: =--------  Time: 1945.5 (0.0) #...!.gB...#  k) +2 whip (elec) #.......)..#  Cast: Sandblast ..>........#  .........(.#  ............  B   giant cockroach Ph ############.  g   hobgoblin ## Ph Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh; Aim: a giant cockroach (almost dead, 82% to hit)  The blast of sand hits the giant cockroach!  You kill the giant cockroach!Ph` Ph  #  ### .#  #.. ..##  ###..#  #..PhP ...  #..  #..  #..  Ph| #...!.g†...#  #..Ph _  ..>Ph  ... Ph ............g   hobgoblin Ph g############. ## Ph# Ph Phՠ f7--77.0 (1.5Ph Ph   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (almost dead, 82% to hit)  The blast of sand hits the giant cockroach!  You kill the giant cockroach! Phܭ _The hobgoblin misses you. The hobgoblin closely misses you.Ph&1Ph[3Ph;Ph?F _Unknown command.Ph;  morningthaw the Digger #  Gargoyle ### .#  Health: 19/19 ======================== #.. ..##  Magic: 1/7===--------------------- #####..####...#  AC: 6Str: 11Phq #..............  EV: 10Int: 17 #..........#  SH: 0Dex: 10 #......<...#  XL:  3 Next: 27% Place: Dungeon:3 #......@..)#  Noise: =--------  Time: 1947.0 (0.0) #...!.g†...#  k) +2 whip (elec) #.......)..#  Cast: Sandblast Ph..>........#  .........(.#  Ph............  g   hobgoblin Ph7############.  ## Ph  PhY_The hobgoblin misses you. The hobgoblin closely misses you. _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (82% to hit)Ph  morningthaw the Digger #  Gargoyle ### .#  Health: 19/19 ======================== #.. ..##  Magic: 1/7===--------------------- #####..####...#  AC: 6Str: 11 #..............  EV: 10Int: 17 #..........#  SH: 0Dex: 10 Ph#......<...#  XL:  3 Next: 27% Place: Dungeon:3 #......@..)#  Noise: =--------  Time: 1947.0 (0.0) #...!.g†...#  k) +2 whip (elec) #.......)..#  Cast: Sandblast ..>........#  .........(.#  Ph............  g   hobgoblin ############.  ## Ph0Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhhAim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin!  You kill the hobgoblin!Ph #  ### .#  #.. ..##  ###..#  #.....  #..Ph7  #..  #..  #...!..†...#  #..  ..> ...Ph ............ ############. ## PhU'.Phs318.5 (1.5Sandblast _Ph PhvPhPhPhPhCF _Unknown command.Ph93Ph APhEPhgF$ _Ph@KPhLPhM#2Ph>M2===PhrOPhS,PhUPhY,Ph\Ph_,PhaPhePhZf4===PhhPhUl,PhnPhr,PhtPh#y,Ph{Ph~,PhFPhH,PhPhgPhO3====PhZPh,PhPh,PhPh,PhPhPhd5====PhePh ,PhPh{,PhcPhG,PhPh,PhPh:,PhPh:PhO4===PhPh,PhPh,PhGPhq,PhPhPh;===Ph4Phb,Ph"Ph,PhPh$,PhPh,Ph PhF,PhPh|f5====PhPh,Ph|!Ph %,Phm'Ph*,Ph-Ph0Ph1<====Ph3Ph7,Ph :Ph?,Ph7APhE,PhlHPhL,PhOPhT,Ph WPhkZPhZF6===Ph]Pha,Ph,ePhi,Ph8mPhq,PhtPhQxPhx4===PhzPh,PhhPh],PhӈPh,PhPh,PhQPh,PhPh97Ph9+====PhPh4 _Magic restored.Phj3PhPh9PhS,PhPhPh>####.. .# #... ..#######..####...# #.............. #.# #<...# #.........)# #...@..†...#-Ph #.......)..#.....>........#S....(.#.......############..S   adder (asleep)..# ## Ph22002.5 (54.0)PhAF-3.5 (55PhjPhs _An adder comes into view. _You see here a ruby potion.PhXt #  ###.. .#  #... ..##  #####..####...#  #..............  #..........#  #......<...#  #.........)#  #...@..†...#  #.......)..#  .....>........#  S...........(.#  ................  ...############..  ..# ##  ##Ph #  ###.. .#  #... ..##  #####..####...#  #.............. Ph1 #..........#  #......<...#  #.........)#  #...@..†...#  #.......)..#  Phm.....>........#  S...........(.# ............... ...############..  Ph߬x..#  ## Ph]Ph<PhPh] _An adder is nearby!PhfPhP====4.5 (1.0)PhGPhQ _n - a ruby potionPh###.. .# #..#######..####...# #.............. ##  #<...# #.........)# #......†...#Ph #..@....)..#......>........#S....(.#......r...############.. #### r   quokka (asleep) Ph  A quokka comes into view.Found a stone staircase leading up.PhPhPh@ l.S.<Sl   frilled lizard (wandering)PhJThe adder hisses angrily.  A frilled lizard comes into view.Ph#&5Ph)2Ph63 _The quokka moves out of view.Ph: 5 ###.. .# #... ..## #####..####...# #. #.# #......<...# #.)# #......†...# #.)..#Ph; .l.S...>.#.(.#.r<...##..#...# ###r   quokkal   frilled lizard (wandering)Ph= Ph> Pht? PhA PhB PhHK ....SK.l.K   kobold (PhK 0missile, wandering)PhM 76SandblastPhV Ph\ s _A kobold comes into view. It is wielding a +0 club.Ph* ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 6/7====================---- #..........#  AC: 6Str: 11 #......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 31% Place: Dungeon:3 #.@.....)..#  Noise: ---------  Time: 2006.5 (0.0) .....S*>........#  k) +2 whip (elec) K.l...........(.#  PhQCast: Sandblast ..................  .<...############..  #...# ##  S   adder #### K   kobold (missile, wandering)  l   frilled lizard (wandering) _The quokka moves out of view. _A kobold comes into view. It is wielding a +0 club.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (70% to hit)PhG###.. .#morningthaw the Digger#... ..##Gargoyle#####..####...#Health: 19/19 ========================#..............Magic: 6/7====================----#..........#AC: 6Str: 11#......<...#EV: 10Int: 17#.........)#SH: 0Dex: 10#......†...#XL:  3 Next: 31% Place: Dungeon:3Ph+#.@.....)..#Noise: ---------  Time: 2006.5 (0.0).....S#>........#k) +2 whip (elec)K.l...........(.#Cast: Sandblast...................<...############..#...###S   adder####K   kobold (missile, wandering)l   frilled lizard (wandering)Aiming: Sandblast (safe; 3% risk of failure)  Ph޳(Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (70% to hit)  The blast of sand hits the adder!  The adder is severely wounded.Ph:Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (70% to hit)  The blast of sand hits the adder!  The adder is severely wounded.  The kobold shouts! The frilled lizard hisses angrily.PhT;Ph;PhH<Ph=Ph>Ph?PhISl..r.Kr   quokka (K   kobold (missile)l   frilled lizardPhVIPh(JPhJJ/==8.0 (1.5PhEPPhT= _The adder bites you but does no damage.Phr4PhxPh@|F _Unknown command.PhF& ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 5/7=================------- #..........#  AC: 6Str: 11 #......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 31% Place: Dungeon:3 Ph&#S@.....)..#  Noise: ==-------  Time: 2008.0 (0.0) ....l..>........#  k) +2 whip (elec) r.K...........(.#  Cast: Sandblast ..................  Ph'.<...############..  #...# ##  S   adder ####Ph' r   quokka (wandering)  K   kobold (missile)  l   frilled lizard _The adder bites you but does no damage. _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionPh'Shift-Dir - straight lineAim: an adder (severely wounded, 70% to hit)Ph` ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 5/7=================------- #..........#  AC: 6Str: 11 #......<...#  EV: 10Int: 17 Ph#.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 31% Place: Dungeon:3 #S@.....)..#  Noise: ==-------  Time: 2008.0 (0.0) ....l..>........#  k) +2 whip (elec) r.K...........(.#  Cast: Sandblast ..................  Ph6.<...############..  #...# ##  S   adderPh^ #### r   quokka (wandering) Ph K   kobold (missile) Ph l   frilled lizardAiming: Sandblast (safe; 3% risk of failure)  Ph6OPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 70% to hit)  The blast of sand hits the adder!  You kill the adder!Ph  ###.. .#  #... ..##  #####..####...#  #..............  PhT1....#  <...#  ...)#  †...#  Phy#†@.....)..#  ...Phl....#  r.PhM..(.#  ...PhB... .<.Ph ### #...# ## Ph6B ####PhJz Ph| Ph_~ PhH Ph PhF *.lPh P..rKPh %rPh Ph Ph Ph 56PhM -Ph 9.5 (1.5 Ph _Ph PhN Ph N-Ph, Ph Press: ? - help, Q - select actionShift-Dir - straight line: an adder (severely wounded, 70% to hit  The blast of sand hits the adder! _You kill the adder! _Unknown command.Ph  ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 4/7=============----------- #..........#  AC: 6Str: 11 #......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 56% Place: Dungeon:3 #†@.....)..#  Noise: =--------  Time: 2009.5 (0.0) .....l*>........#  k) +2 whip (elec) ..rK........hL n34m..(.#  Cast: Sandblast ..................  .<...############..  #...# ##  r   quokka #### K   kobold (missile)  l   frilled lizard _You kill the adder! _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (70% to hit)Ph ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 4/7=============----------- #..........#  AC: 6Str: 11PhG #......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 56% Place: Dungeon:3 Ph#†@.....)..#  Noise: =--------  Time: 2009.5 (0.0) .....l.>........#  k) +2 whip (elec) ..rK..........(.#  Cast: Sandblast .................. Ph .<...############..  #...# ##  r   quokka Ph;%#### K   kobold (missile)  l   frilled lizardPheAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionPhShift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard!  Ph<You kill the frilled lizard!Ph ###.. .#  #... ..##  #####..####...#  #..............  Ph3....#  <...#  ...)#  PhV_†...#  Phu].)..#  Ph.....†#>........#  ..PhU..(.#  ......Ph Ph ].<.###Ph+ #...# ##  PhKB#### PhPhqr.†..PhFB(((Ph;2PhI5Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (70% to hit)  Ph5The blast of sand hits the frilled lizard!  You kill the frilled lizard!  The kobold throws a stone. The stone hits you but does no damage.Ph%7Ph(†.r†w...Kw   ribbon worm (wandering)Phrr   quokkaK   kobold (missile)Ph6811.0 (1.5PhPh^ _A ribbon worm comes into view.Ph%PhPhPh4F _Unknown command.Ph^ ###.. .#  morningthaw the Digger #... ..##  Gargoyle Phi#####..####...#  Health: 19/19 ======================== #..............  Magic: 3/7==========--------------Ph #..........#  AC: 6Str: 11 Phs#......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10Ph #......†...#  XL:  3 Next: 58% Place: Dungeon:3 Ph*##†@.....)..#  Noise: =--------  Time: 2011.0 (0.0) PhL....r**>........#  k) +2 whip (elec) Phow...K.........(.#  Cast: Sandblast ..................  .<...############..  Ph*#...# ##  w   ribbon worm (wandering) #### r   quokka  K   kobold (missile) _A ribbon worm comes into view. Ph/ _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionPhShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (77% to hit)Ph8 ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 3/7==========-------------- #..........#  AC: 6Str: 11 Ph#......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 58% Place: Dungeon:3 #†@.....)..#  Noise: =--------  Time: 2011.0 (0.0)Ph+ ....r†.>........#  k) +2 whip (elec) Phw...K.........(.#  Cast: Sandblast .................. Ph2S .<...############..  Ph[#...# ##  w   ribbon worm (wandering) ####Ph} r   quokka  K   kobold (missile)PhAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (77% to hit)  The blast of sand hits the kobold!  You kill the kobold!Ph5 ###.. .#  #... ..##  #####..####...#  #..............  ....#  <...# PhqU ...)#  †...#  .)..#  ....r##>........#  w...)..(.#  ......Phg .<.### Ph#...# ##  PhB#### Ph`,Ph>bPhcPhl r.†..r   quokkaPh~q=602.5 (1.5 _PhEzPhw|PhPhPhPhF _Unknown command.Ph  ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== Ph 8#..............  Magic: 2/7======------------------ #..........#  AC: 6Str: 11 #......<...#  EV: 10Int: 17Ph5  #.........)#  SH: 0Dex: 10 Ph #......†...#  XL:  3 Next: 60% Place: Dungeon:3 #r@.....)..#  Noise: =--------  Time: 2012.5 (0.0) Phי .....†.>........#  k) +2 whip (elec)Ph  ....).........(.#  Cast: Sandblast .................. Ph?  .<...############..  #...# ##  r   quokka Phe $#### PhҚ _You kill the kobold! _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Ph Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (75% to hit)PhU&  ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 2/7======------------------ #..........#  AC: 6Ph& Str: 11 #......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 60% Place: Dungeon:3 Ph' #r@.....)..#  Noise: =--------  Time: 2012.5 (0.0) .....†.>........#  k) +2 whip (elec)Ph@'  ....).........(.#  Cast: Sandblast ..................  Ph' .<...############..  #...# ##  r   quokka ####Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh' Aim: a quokka (75% to hit)  The blast of sand hits the quokka!  You kill the quokka!Ph)/  ###.. .#  #... ..##  #####..####...#  #..............  ....#  Ph/ <...#  ...)#  †...#  Ph/ #†@.....)..#  Ph/ C.......#  Ph!0 X.....(.#  ...PhU0 ... Phz0 ].<.###Ph0 e #...# Ph0 E #### Ph Ph Ph9 4Phv 4.0 (1.5Ph Sandblast PhK _Ph PhH PhPh PhAPhF _Unknown command.PhPhةPh*PhH _No target in view!Ph 3Ph( Ph^ Ph Ph P _Ph PhE -50wSandblastw   ribbon wormPhԻ 8-Ph Ph b _A ribbon worm is nearby!Ph ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 1/7===--------------------- #..........#  AC: 6Str: 11 #......<...#  EV: 10Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 64% Place: Dungeon:3 Ph֘#*@.....)..#  Noise: ---------  Time: 2015.0 (0.0) ....w*.>........#  k) +2 whip (elec) ....).........(.#  Cast: Sandblast ..................  .<...############..  #...# ##  w   ribbon worm Ph(#### _No target in view! _A ribbon worm is nearby!PhdGAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (94% to hit)Phe###.. .#morningthaw the Digger#... ..##Gargoyle#####..####...#Health: 19/19 ========================#..............Magic: 1/7===---------------------Ph#..........#AC: 6Str: 11#......<...#EV: 10Int: 17#.........)#SH: 0Dex: 10#......†...#XL:  3 Next: 64% Place: Dungeon:3##@.....)..#Noise: ---------  Time: 2015.0 (0.0)Ph{....w#.>........#k) +2 whip (elec)....).........(.#Cast: Sandblast...................<...############..#...###w   ribbon worm####Ph>Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (94% to hit)  Ph~The blast of sand hits the ribbon worm.  The ribbon worm is moderately wounded.Phl>q††(catching breath)PhHy``Shift-Dir - straight line  Aim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing.PhDIHThe stream of webbing hits you but does no damage.PhRX††Ph2=== 5 =6.5 (1.5Held PhPhn. _You are caught in a web!PhPhZPhPhKF _Unknown command.Ph ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 1/7===--------------------- #..........#  AC: 6Ph{Str: 11 #......<...#  EV:  5 Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 64% Place: Dungeon:3 Ph #*@.....)..#  Noise: =--------  Time: 2016.5 (0.0) ....w*.>........#  k) +2 whip (elec) ....).........(.#  Cast: Sandblast ..................  Held  .<...############.. PhI #...# ##  w   ribbon worm (catching breath)Ph #### _You are caught in a web! _Unknown command.PhɮAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)PhV###.. .#morningthaw the Digger#... ..##Gargoyle#####..####...#Health: 19/19 ========================#..............Magic: 1/7===---------------------#..........#AC: 6Str: 11#......<...#EV:  5 Int: 17#.........)#SH: 0Dex: 10#......†...#XL:  3 Next: 64% Place: Dungeon:3##@.....)..#PhW|Noise: =--------  Time: 2016.5 (0.0)....w#.>........#k) +2 whip (elec)....).........(.#Cast: Sandblast..................Held .<...############..#...###w   ribbon worm (catching breath)####Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is heavily wounded.PhlPhj{†.wPh38.0 (1.5 _PhyPhPhLFPhHPhUPhXPhXsPress: ? - help, Q - select actionPhIY`Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm. _The ribbon worm is heavily wounded. _Unknown command.Ph  ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== Ph #..............  Magic: 0/7------------------------ #..........#  AC: 6Str: 11 #......<...#  EV:  5 Int: 17 #.........)#  SH: 0Dex: 10Ph  #......†...#  XL:  3 Next: 64% Place: Dungeon:3 Ph #†@.....)..#  Noise: =--------  Time: 2018.0 (0.0) .....w*>........#  k) +2 whip (elec) Ph| ....).........(.#  Cast: Sandblast ..................  Held  .<...############..  #...# ##  w   ribbon worm Ph $#### Ph ~_The ribbon worm is heavily wounded. _Unknown command.Ph! zAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)Ph  ###.. .#  morningthaw the Digger #... ..##  Gargoyle #####..####...#  Health: 19/19 ======================== #..............  Magic: 0/7------------------------ #..........#  AC: 6Str: 11Ph g #......<...#  EV:  5 Int: 17 #.........)#  SH: 0Dex: 10 #......†...#  XL:  3 Next: 64% Place: Dungeon:3 #†@.....)..#  Noise: =--------  Time: 2018.0 (0.0) .....w.>........#  k) +2 whip (elec) ....).........(.#  Cast: Sandblast Ph ..................  Held  .<...############..  #...# ##  w   ribbon worm ####Ph Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm!  You kill the ribbon worm!Ph  ###.. .#  #... ..##  #####..####...#  #..............  Ph[ ....#  <...#  ...)#  †...#  .)..#  Ph .....†#>........#  .....(.#  .........  Ph .<.### #...#  PhY @#### PhY '.Ph^ r709.5 (1.5Sandblast _Phvf Ph7h Ph3PhKPh_F _Unknown command.Ph _PhPh&BPhPhE1Ph===PhؔPh'Ph PhPhPhҤPhۦPhMPhPhPhPh%PhPh===PhPhPhPhPhPh*PhPhPhuPhpPhPhPhPhPhsPh&PhYPhNPh.Ph2Ph===PhPhPhPhPhPhuPhPhPhAPhPhPhPhPh===PhNPh Ph^Ph Ph|PhPhPhPhPhPh3!Phu%Ph-&Ph\(Ph,Phr-Ph/Ph 4Ph4Ph*53Phk5====Ph5Ph8PhQ<Ph<Ph[@PhDPhEPhHPhMPhNPhQPhTPhUPh%V====PhVPhXPhy]Ph^Ph@`PhdPh1ePhgPhgkPhkPhgnPhhrPhsPhwPhB}Ph~PhGPh5PhPh`4Ph˅===Ph PhfPh5PhЍPhPhГPhlPhPhPhPh֞PhǣPhPh'===PhPhkPhPh5PhBPh PhɴPhBPh8PhR,PhaPh,PhOPhf5====Ph>Ph,PhPh7,PhPh ,PhPhWR====PhPh[,PhPh,PhPh_,PhqPh ,PhPht,PhcPhuc6===PhPh,PhPh,PhVPh ,Ph| Ph! Q===Ph Ph,PhPh,PhPh,PhPhq,PhPh",Phy$PhZ(Ph(G7====Phl*Ph4H10 Phr5Ph 99 _The web tears apart.PhA<4Ph=Ph@Ph\C,PhDPhI  Things that are here:  a ribbon worm corpse; a frilled lizard corpsePhMPh'ND==== _PhOPhQPhS,PhlTPhYPh&\,PhD]Ph_Ph:b,Ph6cPhEePhh,PhiPhkPhn,PhoPhqPhs,PhtPhvPhVx,PhxPhPhsPhlBPhPhPhĪ,PhܫPhPhԲ,PhdPh  Things that are here:  a ribbon worm corpse; a frilled lizard corpsePhPhl _Ph/Phb  You see here an adder corpse.Ph|Ph _PhPhPh,PhPhPh,PhPh2Ph,PhPhPh o..>..  ....#  ....  ... # ##.. .#  ..## #####..####...# #........ -110.5 (91.0) #..........##.  #......<...# ###########...)# #...##...##......†... Ph..........#†......)..# ..........†.>........# .........).........(.# .......................Ph=PhfF-1.5 (92Ph7Ph; _Found a stone staircase leading down.PhPh;Ph~PhZPhPhPho,Ph,PhPh`Ph,PhPhPhPhrPh$PhPh,PhPhPhT## ... .j.. #.# #...###.# ##......##..j ....#.#### ...>.....  Ph#....#  #@...###  #......#  ###....#.# #...##...## #####..####...# #..............#jj 2 gnolls (1 polearm, asleep) Phf#..........##..# #......<...# #.. ##########)# #Ph 16.5 (5.0)PhSj.j 1 asleep)Ph<7.5 (6SandblastPh PhX _2 gnolls come into view.Phr #. .### ... .j#... #.# #..j...###.# ##.b......##.j. ......#.#####Ph&\#...>......#.@..# #....###  #......# ###....#.# #...##...#######..####...# j 3 gnolls (2 polearms, 2 asleep)#..............# b   bat (asleep)Ph#..........##..# #......<...# #..Ph PhqPh.j.jj1Ph)+8.5 (1PhPhbK _A bat and a gnoll come into view.PhPh   morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 19/19 ======================== ... #.# #j.j  Magic: 6/7====================---- ...###.# ##..  AC: 6Str: 11 b......##...  EV: 10Int: 17 ......#j#####  SH: 0Dex: 10 #...*......  XL:  3 Next: 70% Place: Dungeon:3 Ph .#.@..#  Noise: ---------  Time: 2118.5 (0.0) #....###  k) +2 whip (elec) #......#  Cast: Sandblast ###....#.#  #...##...##  Pht #####..####...#  jjj 3 gnolls (2 polearms, 1 asleep) #..............#  b   bat (asleep) #..........##..#  #......<...# #.. _2 gnolls come into view. Ph ]_A bat and a gnoll come into view.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhʻ KAim: a gnoll, wielding a +0 spear (84% to hit)PhS &morningthaw the Digger#..#Gargoyle## ... ..#Health: 19/19 ========================... #.# #j.jMagic: 6/7====================----...###.# ##..AC: 6Str: 11b......##...PhT EV: 10Int: 17......#j#####SH: 0Dex: 10#...#......XL:  3 Next: 70% Place: Dungeon:3#.@..#Noise: ---------  Time: 2118.5 (0.0)#....###Ph>T k) +2 whip (elec)#......#Cast: Sandblast###....#.#PhaT #...##...#######..####...#PhT qjjj 3 gnolls (2 polearms, 1 asleep)#..............#b   bat (asleep)#..........##..##......<...# #..Aiming: Sandblast (safe; 3% risk of failure)  PhT Press: ? - help, Q - select actionShift-Dir - straight linePhU sAim: a gnoll, wielding a +0 spear (84% to hit)  The blast of sand hits the gnoll.  Ph'U JThe gnoll is moderately wounded.Ph Ph Pha r.j>Ph 6=20.0 (1.5Ph Ph  Press: ? - help, Q - select action  Ph Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (84% to hit)  Ph The blast of sand hits the gnoll.  The gnoll is moderately wounded. _The gnoll hits you but does no damage. x2Ph*Phh+Ph2Ph5F _Unknown command.Ph  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 19/19 ======================== ... #.# #..j  Magic: 5/7=================------- ...###.# ##..  AC: 6Str: 11 b......##.j.  EV: 10Int: 17 Phh......#j#####  SH: 0Dex: 10 #...*......  XL:  3 Next: 70% Place: Dungeon:3 #.@..#  Noise: =--------  Time: 2120.0 (0.0) #....###  k) +2 whip (elec)Ph* #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  jjj 3 gnolls (2 polearms, 1 asleep)Ph #..............#  b   bat (asleep)Ph* #..........##..#  Ph9e#......<...# #.. _The gnoll hits you but does no damage. x2 PhU"_Unknown command.PhpAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionPhShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)Ph  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 19/19 ======================== ... #.# #..j  Magic: 5/7=================-------Ph ...###.# ##..  AC: 6Str: 11 b......##.j.  EV: 10Int: 17 ......#j#####  SH: 0Dex: 10Ph1 #...>......  XL:  3 Next: 70% Place: Dungeon:3 Ph&#.@..#  Noise: =--------  Time: 2120.0 (0.0) Ph|#....###  k) +2 whip (elec) #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  jjj 3 gnolls (2 polearms, 1 asleep)Ph #..............#  b   bat (asleep) PhՁE#..........##..#  #......<...# #.. PhAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionPhShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)  Ph\[The blast of sand hits the gnoll!  You kill the gnoll!Phԇ #. .#  ## ... ..#  ... #.# #..j Ph/ ...###.# ##..  b..  .)#####  #...#......  Phrx    # PhF # Ph3# Ph#####..####...#jj 2 gnolls (1 polearmPh #..............# Ph0k #..........##..PhR? <...# Phs Ph Php.j>PhH!morningthaw the Digger#..#Gargoyle## ... ..#Health: 19/19 ========================... #.# #..jMagic: 5/7=================-------...###.# ##..AC: 6Str: 11b......##...EV: 10Int: 17......#j#####SH: 0Dex: 10#...>......XL:  3 Next: 100% Place: Dungeon:3#.@..#Noise: =--------  Time: 2121.5 (1.5)#....###k) +2 whip (elec)#......#Cast: Sandblast###....Ph3$#.##...##...#######..####...#jj 2 gnolls (1 polearm, 1 asleep)#..............#b   bat (asleep)#..........##..##......<...# #..Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)  The blast of sand hits the gnoll! _You kill the gnoll!Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)  The blast of sand hits the gnoll! _You kill the gnoll!  Your Spellcasting skill increases to level 3!  You have reached level 4!PhP)/  --more--PhCt24/248--84 0% PhMG2 gnolls (1 polearm, 1 asleep)PhWPP _You feel clever.PhY   morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #..j  Magic: 4/8============------------ ...###.# ##..  AC: 6Str: 11 b......##...  EV: 10Int: 18 Ph ......#j#####  SH: 0Dex: 10 #...*......  XL:  4 Next:  0% Place: Dungeon:3 #.@..#  Noise: =--------  Time: 2121.5 (0.0) #....###  k) +2 whip (elec) #......#  Cast: Sandblast ###....#.#  Ph( #...##...##  #####..####...#  jj 2 gnolls (1 polearm, 1 asleep) PhV #..............#  b   bat (asleep) #..........##..#  Ph u#......<...# #.. You have reached level 4! _You feel clever.Ph Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionPhف jShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (85% to hit)Phv# morningthaw the Digger#..#Gargoyle## ... ..#Health: 24/24 ========================... #.# #..jMagic: 4/8============------------...###.# ##..AC: 6Ph$ .Str: 11b......##...EV: 10Int: 18......#j#####SH: 0Dex: 10#...#......XL:  4 Next:  0% Place: Dungeon:3#.@..#Noise: =--------  Time: 2121.5 (0.0)#....###k) +2 whip (elec)#......#Cast: Sandblast###....#.##...##...#######..####...#jj 2 gnolls (1 polearm, 1 asleep)#..............#b   bat (asleep)#..........##..##......<...# #..Ph$ Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh$ JAim: a gnoll, wielding a +0 whip (85% to hit)  Ph$ pThe blast of sand hits the gnoll!  The gnoll is severely wounded.Ph PhA ,Ph Ph Ph PhN Phm Ph Ph ?Mj.j.)b..jjj 3 gnolls (1 polearm, 1 wandering)bShift-Dir - straight line: a gnoll, wielding a +0 whip (85% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.gnoll shoutsPh g!  A gnoll comes into view. It is wielding a +0 whip.Ph 5=3.0 (1.5Ph Ph3 R _The gnoll barely misses you.Ph. Ph(1 Phn7 Ph.; F _Unknown command.Phe  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #j.j  Magic: 3/8=========--------------- Phf...###.# ##..  AC: 6Str: 11 .......##...  EV: 10Int: 18 ......#)#####  SH: 0Dex: 10 PhHf#b..j......  XL:  4 Next:  0% Place: Dungeon:3 Phsf&#.@..#  Noise: ==-------  Time: 2123.0 (0.0) Phf#....###  k) +2 whip (elec) Phf#......#  Cast: Sandblast ###....#.# Phfa #...##...## Phg #####..####...#  jjj 3 gnolls (1 polearm, 1 wandering)Ph8g} #..............#  b   batPh`g% #..........##..# Phg$ #......<...# #.. Phg_The gnoll barely misses you. _Unknown command.Aiming: Sandblast (safe; 3% risk of failure)  Ph|hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)Ph8  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #j.j  Magic: 3/8=========--------------- ...###.# ##..  AC: 6Str: 11 .......##...  EV: 10Int: 18 ......#)#####  SH: 0Dex: 10 #b..j......  XL:  4 Next:  0% Place: Dungeon:3 #.@..#  Noise: ==-------  Time: 2123.0 (0.0) #....###  k) h{ 0;10;1m+2 whip (elec) #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  jjj 3 gnolls (1 polearm, 1 wandering) #..............#  b   bat #..........##..#  #......<...# #.. Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll! #. .#  ## ... ..#  Ph*-... #.# #j.j  ...###.# ##..  ...  .###  #b..>......      #  # # #####..####...#jj 2 #..............#  #..........##.. <...# PhRPhbPhPh1PhqPhI.j.jb.j)PhM>16-4.5 (1.5Ph3Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll! _The bat hits you but does no damage.PhPhV8-Ph$Ph )F _Unknown command.Phd F  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #.j.  Magic: 2/8PhOe V======------------------ ...###.# ##j.  AC: 6Str: 11 .......##...  EV: 10Int: 18 ....b.#)#####  SH: 0Dex: 10 #.*.>......  XL:  4 Next: 16% Place: Dungeon:3 Phe #.@..#  Noise: =--------  Time: 2124.5 (0.0) #....###  k) +2 whip (elec) #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  jj 2 gnolls (1 polearm)Phf  #..............#  b   bat #..........##..# Ph?f e #......<...# #.. _The bat hits you but does no damage. Phbf _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Phf Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (74% to hit)Ph* F  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #.j.  Magic: 2/8Ph$ (======------------------ ...###.# ##j.  AC: 6Str: 11 .......##...  EV: 10Int: 18 ....b.#)#####  SH: 0Dex: 10 #...>......  XL:  4 Next: 16% Place: Dungeon:3 #.@..#  Noise: =--------  Time: 2124.5 (0.0) Ph #....###  k) +2 whip (elec) #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  jj 2 gnolls (1 polearm) Ph #..............#  b   bat #..........##..#  #......<...# #.. Ph Aiming: Sandblast (safe; 2% risk of failure)  Ph. Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (74% to hit)  PhR WThe blast of sand hits the bat!  You kill the bat!Ph  #. .#  ## ... ..#  ... #.# #.j. Ph > ...###.# ##j.  ...  ......#)#####  Ph/ #.#.>......   PhS %   Phv >#  Ph 9# Ph 6#Ph  #####..####...#  Ph #............. #..........##..Ph T <...# Ph` Ph Ph~ Ph PhR m...#j.Ph; <86.0 (1.5 _Ph~ Ph Ph Ph Ph Ph F _Unknown command.Ph.   morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #...  Magic: 1/8===--------------------- ...###.# ##j.  AC: 6Str: 11 .......##...  EV: 10Int: 18 ......#j#####  SH: 0Dex: 10 #...*......  XL:  4 Next: 18% Place: Dungeon:3 #.@..#  Noise: =--------  Time: 2126.0 (0.0) #....###  k) +2 whip (elec)Ph #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  jj 2 gnolls (1 polearm) #..............#  #..........##..#  #......<...# #.. _You kill the bat! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (85% to hit)Pho$  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #...  Magic: 1/8===--------------------- ...###.# ##j.  AC: 6Str: 11 .......##...  EV: 10Int: 18 ......#j#####  SH: 0Dex: 10 PhPI#...>......  XL:  4 Next: 18% Place: Dungeon:3 #.@..#  Noise: =--------  Time: 2126.0 (0.0) #....###  k) +2 whip (elec) #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  jj 2 gnolls (1 polearm) #..............#  #..........##..#  #......<...# #.. PhAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!PhΓPh #. .#  ## ... ..#  ... #.# #...  ...###.# ##j.  ...  .Phc)#####  #...#......      #  # Ph+7# #####..####...#j   gnoll #............. #..........##.. <...# Ph,Ph2(g.j>g   hobgoblin (wandering)Ph.337.5 (1.5  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll! _A hobgoblin comes into view.Phb6Ph9l _Your Earth Magic skill increases to level 5!PhPhPhSPhwF _Unknown command.Phx V  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #..g  Magic: 0/8------------------------ ...###.# ##..  AC: 6Str: 11 .......##.j.  EV: 10Int: 18 Ph}y ......#*#####  SH: 0Dex: 10 #...*......  XL:  4 Next: 33% Place: Dungeon:3 #.@..#  Noise: =--------  Time: 2127.5 (0.0) #....###  k) +2 whip (elec) Ph?z #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  j   gnoll #..............#  g   hobgoblin (wandering) #..........##..#  #......<...# #.. _Your Earth Magic skill increases to level 5! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Phz Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (85% to hit)Ph1 Bmorningthaw the Digger#..#Gargoyle## ... ..#Health: 24/24 ========================... #.# #..gMagic: 0/8------------------------...###.# ##..AC: 6Str: 11.......##.j.EV: 10Int: 18......#######SH: 0Dex: 10#...#......XL:  4 Next: 33% Place: Dungeon:3#.@..#Noise: =--------  Time: 2127.5 (0.0)#....###k) +2 whip (elec)#......#Ph42 ECast: Sandblast###....#.##...##...#######..####...#j   gnoll#..............#g   hobgoblin (wandering)#..........##..##......<...# #..Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh2 Aim: a gnoll, wielding a +0 whip (85% to hit)  The blast of sand hits the gnoll!  The gnoll is heavily wounded.Ph Press: ? - help, Q - select actionShift-Dir - straight line: a gnoll, wielding a +0 whip (85% to hit)  The blast of sand hits the gnoll!  The gnoll is heavily wounded.The hobgoblin shouts!Ph Ph- Ph g...)jgPh; j1====9.0 (1.5 _Ph& Ph. PhH PhH PhQ PhqT F _Unknown command.Ph|5  morningthaw the Digger #. .#  Gargoyle ## ... ..#  Health: 24/24 ======================== ... #.# #g..  Magic: 0/8------------------------ ...###.# ##..  AC: 6Str: 11 .......##...  EV: 10Int: 18 ......#)#####  SH: 0Dex: 10 #...j......  XL:  4 Next: 33% Place: Dungeon:3 #.@..#  Noise: ==-------  Time: 2129.0 (0.0)Ph ~ #....###  k) +2 whip (elec) #......#  Cast: Sandblast ###....#.#  #...##...##  #####..####...#  j   gnoll #..............#  g   hobgoblin #..........##..#  #......<...# #.. _The hobgoblin shouts! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit)Phmorningthaw the Digger#..#Gargoyle## ... ..#Health: 24/24 ========================... #.# [33m#g..Magic: 0/8------------------------...###.# ##..AC: 6Str: 11.......##...EV: 10Int: 18......#)#####SH: 0Dex: 10#...j......XL:  4 Next: 33% Place: Dungeon:3Ph#.@..#Noise: ==-------  Time: 2129.0 (0.0)#....###k) +2 whip (elec)#......#Cast: Sandblast###....#.##...##...#######..####...#j   gnoll#..............#g   hobgoblin#..........##..##......<...# #..PhAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit)  PhkThe blast of sand hits the gnoll.  The gnoll is almost dead.Ph;vPh~.g-30.5 (1.5SandblastPhPhg  Press: ? - help, Q - select action  Shift-Dir - straight linePhj  Aim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit)  The blast of sand hits the gnoll.  The gnoll is almost dead. _The gnoll barely misses you.PhPh1-PhPhHF _Unknown command.Ph  You closely miss the gnoll.The gnoll is almost dead.PhJ z.g1.6 (1.1Ph. Ph R _The gnoll barely misses you.Ph  You hit the gnoll but do no damage. Lightning courses through the gnoll!!PhPPhH.g>Ph9g   hobgoblinPh 1492.7Ph[PhI _You kill the gnoll!Phd7Ph?{)g-30Ph8GPh>IPh҃z2--=4.8 (1.1PhPhl _You barely miss the hobgoblin. The hobgoblin hits you.Ph!+%  Ph+>You barely miss the hobgoblin.Ph+Ph,!5.9Ph3Ph8 Ph82_The hobgoblin hits you but does no damage.Ph=  You closely miss the hobgoblin. The hobgoblin barely misses you.3=-1===7.0SandblastPhBPh@ _The hobgoblin hits you but does no damage.Ph\ ;  You hit the hobgoblin.Phe C>Ph&l ===518.1SandblastPhr Phu M _You kill the hobgoblin!Ph Ph Ph Phd H _No target in view!PhII3PhKPhOPhS: _PhzX,PhZPh]Ph]h4==Ph^_Phc1 _HP restored.PhdPhgPh j,PhnkPhoPh!pPhqPhvO=PhxPh|a2===Ph~Phv,PhPh,PhfPh,PhPhQ===Ph Ph,Ph˜Ph),PhjPhע,Ph5PhԨ,PhPhk3===Ph]Ph,Ph2Phv,Ph/Ph|,Ph)PhPh:4===PhPh,PhPht,PhPhJ,Ph%Ph,PhPhk4===PhPh,PhPh,PhPh*BPhQ===Ph`Ph,PhPh ,PhPh ,Ph\ Phv,Ph/Ph>,PhPh,Ph"-O5===Ph.Ph3PhO4Ph5Ph8Ph9Ph:Ph>,Ph?PhMCPhC;===Ph%EPhH,Ph)JPhMPh0NPhCOPhR,PhCTPhZBPh]Ph]O6===Ph`Phc,PhfPhi,PhkPho,PhqPhtQ===PhvPhz,Ph{Ph,Ph*Ph%,PhPhЈ,PhxPhQc7===PhŽPh9BPh^V===8===PhPhLXPhR,PhPhPhQ===PhhPhoPhn,PhPhPhT. .#.# #...#[.## ### #... .##....##.. ... ..##. #.# #...Z.......###.# ##.........@....##...-Z...#........#)#####PhG. ######...>...... ##....#### #....### #......#Z   goblin zombie (dormant) ###....#.#Z   goblin skeleton (dormant) #...##...## Ph27#####..####...#Ph1206.1 (68.0)Ph [.ZZPhlF-7.1 (69PhsPh:u _A goblin skeleton and a goblin zombie come into view.Ph4c.#.. .#.#.. #...##.[.## #####... .#Ph5 #....##.. ... ..##.# #.# #...#.Z......###.# ##..+.....##...ZZ...#........#)######.. ######...>......# ##....#### #...PhG5.### #......# ###....#.# #...##...##Ph5Z   orc skeleton (dormant)  #####..####...#Ph;PhL&.Z...PhoB8.1 (1.0)SandblastPh PhC` _An orc skeleton comes into view.Ph   morningthaw the Digger .# Gargoyle ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 7/8=====================--- #.[.## #####... .#  AC: 6PhY Str: 11 #....##.. ... ..#  EV: 10Int: 18 ##.......# #.# #...  SH: 0Dex: 10 #........###.# ##..  XL:  4 Next: 51% Place: Dungeon:3 +..Z***@.....##...  Noise: ---------  Time: 2208.1 (0.0)Ph  ZZ...#........#)#####  k) +2 whip (elec) #.. ######...>......  Cast: Sandblast # ##....#### PhH  #....###  #......#  Z   goblin zombie (dormant) ###....#.#  Z   goblin skeleton #...##...##  Z   orc skeleton (dormant) #####..####...# _A goblin skeleton and a goblin zombie come into view. _An orc skeleton comes into view.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin skeleton (94% to hit)PhP  morningthaw the Digger .# Gargoyle ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 7/8=====================--- #.[.## #####... .#  AC: 6PhaQStr: 11 #....##.. ... ..#  EV: 10Int: 18 ##.......# #.# #...  SH: 0Dex: 10 #........###.# ##..  XL:  4 Next: 51% Place: Dungeon:3 +..Z...@.....##...  Noise: ---------  Time: 2208.1 (0.0)PhQ ZZ...#........#)#####  k) +2 whip (elec)Ph+R #.. ######...>......  Cast: Sandblast # ##....####  #....###  #......#  Z   goblin zombie (dormant) ###....#.#  Z   goblin skeleton #...##...##  Z   orc skeleton (dormant) PhQS#####..####...# Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin skeleton (94% to hit)  The blast of sand hits the goblin skeleton!!  You destroy the goblin skeleton!PhX .# ... .#.#  .... #...#  #.[.##  .#  PhVY5#. ... ..#  ##. #.# #...  #...# ##..  +...###@.....##... PhY ZZ...#)#####  #.. ..>  # ##... #... PhZ"  PhZ Z   orc skeleton (dormant) Phs[# Ph,PhZZ......ZZPhz3=9.6 (1.5Sandblast _PhPhPhj\ Ph=_ Phf Phi 0 _Unknown command.Phi Ph"   morningthaw the Digger .# Gargoyle ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 6/8==================------ #.[.## #####... .#  AC: 6Str: 11 #....##.. ... ..#  EV: 10Int: 18 ##.......# #.# #...  SH: 0Dex: 10 #........###.# ##..  XL:  4 Next: 53% Place: Dungeon:3 +ZZ....@.....##...  Noise: =--------  Time: 2209.6 (0.0) .....#........#)#####  k) +2 whip (elec)Ph  #.. ######...>......  Cast: Sandblast # ##....####  #....###  #......#  Z   goblin zombie ###....#.#  Z   orc skeleton #...##...##  #####..####...# _You destroy the goblin skeleton! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh Phmorningthaw the Digger.#Gargoyle....#.#Health: 24/24 ========================....#...#Magic: 7/8=====================---Ph#.[.## #####... .#AC: 6Str: 11#....##.. ... ..#EV: 10Int: 18##.......# #.# #...SH: 0Dex: 10Ph#........###.# ##..XL:  4 Next: 53% Place: Dungeon:3+ZZ....@.....##...Noise: =--------  Time: 2209.6 (0.0).....#........#)#####k) +2 whip (elec)#.. ######...>......Cast: SandblastPh˒###....#####....####......#PhZ   goblin zombie###....#.#Z   orc skeleton#...##...##Ph#####..####...# _You destroy the goblin skeleton! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.Ph _Unknown command.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.PhPh"Ph#. _PhpPhrPhxPhP|F _Unknown command.Ph;,PhC.ZZPhO-10.6 (1Sandblast _PhTPhPh6X  morningthaw the Digger .# Gargoyle ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 6/8==================------ #.[.## #####... .#  AC: 6Str: 11 #....##.. ... ..#  EV: 10Int: 18 ##.......# #.# #...  SH: 0Dex: 10 #........###.# ##..  XL:  4 Next: 53% Place: Dungeon:3 +.ZZ***@.....##...  Noise: ---------  Time: 2210.6 (0.0)Ph\Y .....#........#)#####  k) +2 whip (elec) #.. ######...>......  Cast: Sandblast # ##....####  #....###  #......#  Z   goblin zombie ###....#.#  Z   orc skeleton #...##...##  #####..####...# _Okay, then. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin zombie (90% to hit)Ph"morningthaw the Digger.#Gargoyle....#.#Health: 24/24 ========================....#...#Magic: 6/8==================------Ph"%#.[.## #####... .#AC: 6Str: 11#....##.. ... ..#EV: 10Int: 18##.......# #.# #...SH: 0Dex: 10#........###.# ##..XL:  4 Next: 53% Place: Dungeon:3Phg#+.ZZ###@.....##...Noise: ---------  Time: 2210.6 (0.0).....#........#)#####k) +2 whip (elec)#.. ######...>......Cast: Sandblast###....#####....####......#Phv$Z   goblin zombie###....#.#Z   orc skeleton#...##...#######..####...#Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin zombie (90% to hit)  The blast of sand hits the goblin zombie.  The goblin zombie is heavily damaged.Ph,Phc.ZZ..=2.1 (1.5 _PhPhCPh9< Ph< PhD PhlG F _Unknown command.Ph>   morningthaw the Digger .# Gargoyle ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 5/8===============--------- #.[.## #####... .#  AC: 6Str: 11 #....##.. ... ..#  EV: 10Int: 18 ##.......# #.# #...  SH: 0Dex: 10 Phe #........###.# ##..  XL:  4 Next: 53% Place: Dungeon:3 +..ZZ**@.....##...  Noise: =--------  Time: 2212.1 (0.0) .....#........#)#####  k) +2 whip (elec) #.. ######...>......  Cast: Sandblast # ##....####  #....###  #......#  Z   goblin zombie ###....#.#  Z   orc skeleton #...##...##  #####..####...# _The goblin zombie is heavily damaged. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin zombie (heavily damaged, 90% to hit)Ph   morningthaw the Digger .# GargoylePh  ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 5/8===============--------- #.[.## #####... .#  AC: 6Str: 11 #....##.. ... ..#  EV: 10Int: 18 ##.......# #.# #...  SH: 0Dex: 10 PhD #........###.# ##..  XL:  4 Next: 53% Place: Dungeon:3 +..ZZ..@.....##...  Noise: =--------  Time: 2212.1 (0.0) .....#........#)#####  k) +2 whip (elec) #.. ######...>......  Cast: Sandblast # ##....####  #....###  Ph #......#  Z   goblin zombie ###....#.#  Z   orc skeleton #...##...##  #####..####...# Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin zombie (heavily damaged, 90% to hit)  Ph/ oThe blast of sand hits the goblin zombie!!  You destroy the goblin zombie!Ph 4 .# ... .#.#  .... #...#  #.[.##  .#  #. ... ..#  ##. #.# #...  #...# ##..  +..Z.##@.....##...  .....#)#####  #.. ..>  # ##... #...  Z   orc skeleton   PhC PhEL ).Z..PhP <43.6 (1.5 _PhfX PhZ PhPhPhܪ Phs@_Unknown command.Ph  morningthaw the Digger .# Gargoyle ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 4/8============------------ #.[.## #####... .#  AC: 6Str: 11 #....##.. ... ..#  EV: 10Int: 18 ##.......# #.# #...  SH: 0PhDex: 10 #........###.# ##..  XL:  4 Next: 54% Place: Dungeon:3 +...Z**@.....##...  Noise: =--------  Time: 2213.6 (0.0) .....#........#)#####  k) +2 whip (elec) #.. ######...>......  Cast: Sandblast Phaj# ##....####  #....###  #......#  Z   orc skeleton ###....#.#  #...##...##  #####..####...# _You destroy the goblin zombie! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh>Aim: an orc skeleton (98% to hit)Ph:  morningthaw the Digger .# Gargoyle ... .#.#  Health: 24/24 ======================== .... #...#  Magic: 4/8============------------ #.[.## #####... .#  AC: 6Str: 11 #....##.. ... ..#  EV: 10Int: 18Ph?;B ##.......# #.# #...  SH: 0Dex: 10 #........###.# ##..  XL:  4 Next: 54% Place: Dungeon:3 +...Z..@.....##...  Noise: =--------  Time: 2213.6 (0.0) .....#........#)#####  k) +2 whip (elec) #.. ######...>......  Cast: Sandblast Ph;# ##....####  #....###  #......#  Z   orc skeleton ###....#.# Ph;; #...##...##  #####..####...# PhH<Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc skeleton (98% to hit)  The blast of sand hits the orc skeleton!  You destroy the orc skeleton!Ph)Bd .# ... .#.#  .... #...#  #.[.## PhIC .#  #. ... ..#  ##. #.# #...  #...# ##..  +....##@.....##...  .....#)#####  #.. ..>  # ##...PhCQ #... PhC%  PhC# Phh(...PhSr55.1 (1.5Sandblast _PhYPh^PhuPhxPh:PhF _Unknown command.Ph3PhPh Ph$ _PhPhe5===PhrPhlPhMS-S   ball python (constriction, wandering)Ph-7.1 (2.0PhkE-8.1 (3PhPh^ _A ball python comes into view.Ph$n#...# S .#.#..... #...# [.## #####... .# #....##...... ..# ##.# #.# #... ####.# ##.. +....#... ......#........#)#####.#...#######...>......##..#..#####. #....###. #......#.. ###....#. #...##PhppPhvqPh{SZ.Z   orc skeleton (wandering)Ph+9.1 (1PhPh` _An orc skeleton comes into view.PhW2 #.#..S.## Z .#.#...... #...# [.########... .# #....##...... ..# ##.# #.# #... ####.# ##.. +....#... ......#........#)#####..#...#######...>......# ##..#....#### #.. #....### ... #......#.. ###....#.PhBYPhZPhX[PhhZ..SS)=20SandblastPh8mPhpG _The ball python hisses angrily. You hear a shout!Ph  morningthaw the Digger # Gargoyle .#. Health: 24/24 ======================== .Z.## Magic: 4/8============------------ ...S. .#.#  AC: 6Str: 11 ....*. #...#  EV: 10Int: 18 #.[*########... .#  SH: 0Dex: 10Ph #..*.##...... ..#  XL:  4 Next: 55% Place: Dungeon:3 ##...@...# #.# #...  Noise: =--------  Time: 2220.1 (0.0) #........###.# ##..  k) +2 whip (elec) +............##...  Cast: Sandblast Ph.......#........#)#####  ..#...#######...>......  # ##.. ##....####  S   ball python (constriction) #.. #....###  Z   orc skeleton (wandering) ... #......#  .. ###....#.# _An orc skeleton comes into view. _The ball python hisses angrily. You hear a shout!  Ph8>Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (85% to hit)Ph{q  morningthaw the Digger # Gargoyle .#. Health: 24/24 ======================== .Z.## Magic: 4/8============------------ Ph}...S. .#.#  AC: 6Str: 11 ...... #...#  EV: 10Int: 18 #.[.########... .#  SH: 0Dex: 10 #....##...... ..#  XL:  4 Next: 55% Place: Dungeon:3 ##...@...# #.# #...  Noise: =--------  Time: 2220.1 (0.0) #........###.# ##..  k) +2 whip (elec) +............##...  Cast: Sandblast .......#........#)#####  ..#...#######...>......  # ##.. ##....####  S   ball python (constriction) #.. #....###  Z  h~&9;49m orc skeleton (wandering) ... #......#  .. ###....#.# Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (85% to hit)  The blast of sand hits the ball python!  You kill the ball python!Ph # .#. .Z.##Phj ...†. .#.#  ....#. #...#  #.[###... .#  #..#.##...... ..#   #.# #...  # ##..  +...##... Ph  .......#) ..##...> # ##.. ##. Z   orc skeleton (wandering) #..  ...  .. Ph/,Ph<25.Z....5   Grinder (wand)Z   orc skeletonPh"h61.6 (1.5SandblastPh .Ph*3  Press: ? - help, Q - select action  Shift-Dir - straight line  Ph)4%Aim: a ball python (85% to hit)  The blast of sand hits the ball python!  You kill the ball python! _Grinder comes into view. She is carrying a wand of polymorph.Ph Ph$ Ph& PhW F _Unknown command.Phv   morningthaw the Digger # Gargoyle .#5 Health: 24/24 ======================== ..Z## Magic: 3/8=========--------------- ...†. .#.#  AC: 6Str: 11 ...... #...#  EV: 10Ph9 Int: 18 #.[.########... .#  SH: 0Dex: 10 #....##...... ..#  XL:  4 Next: 56% Place: Dungeon:3 ##...@...# #.# #...  Noise: =--------  Time: 2221.6 (0.0) #........###.# ##..  k) +2 whip (elec) +............##...  Cast: Sandblast Ph .......#........#)#####  ..#...#######...>......  # ##.. ##....####  5   Grinder (wand) #.. #....###  Z   orc skeleton ... #......#  .. ###....#.# _Grinder comes into view. She is carrying a wand of polymorph. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhBmorningthaw the Digger#Gargoyle.#5Health: 24/24 ========================..Z##Magic: 4/8============------------...†..#.#AC: 6Str: 11......#...#EV: 10Int: 18#.[.########... .# SH: 0Dex: 10#....##...... ..# XL:  4 Next: 56% Place: Dungeon:3##...@...# #.# #... Noise: =--------  Time: 2221.6 (0.0)#........###.# ##..k) +2 whip (elec)+............##...Cast: SPhiandblast.......#........#)#####..#...#######...>......# ##..##....####5   Grinder (wand)#..#....###Z   orc skeleton...#......#..###....#.# _Grinder comes into view. She is carrying a wand of polymorph. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal. _Unknown command.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  That would be overly suicidal.  Okay, then. _PhaPhcPh=lPhWpF _Unknown command.PhPhPhmKZ5PhD:-2.6 (1 _PhWPhCPh{;  morningthaw the Digger # Gargoyle .#Z Health: 24/24 ======================== ..5## Magic: 3/8=========--------------- ...†. .#.#  AC: 6Str: 11 ...... #...#  EV: 10Int: 18 #.[.########... .#  SH: 0Dex: 10 #....##...... ..#  XL:  4 Next: 56% Place: Dungeon:3 ##...@...# #.# #...  Noise: ---------  Time: 2222.6 (0.0)Ph| #........###.# ##..  k) +2 whip (elec) +............##...  Cast: Sandblast .......#........#)#####  ..#...#######...>......  # ##.. ##....####  5   Grinder (wand) Ph} #.. #....###  Z   orc skeleton ... #......#  .. ###....#.# _Okay, then. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh PhZ Qmorningthaw the Digger#Gargoyle.#ZHealth: 24/24 ========================..5##Magic: 4/8============------------...†..#.#PhF AC: 6Str: 11......#...#EV: 10Int: 18#.[.########... .# SH: 0Dex: 10#....##...... ..# XL:  4 Next: 56% Place: Dungeon:3##...@...# #.# #... Noise: ---------  Time: 2222.6 (0.0)#........###.# ##..k) +2 whip (elec)+............##...Cast: SandblastPh t.......#........#)#####..#...#######...>......PhŸ I# ##..##....####5   Grinder (wand)#..Ph #....###Z   orc skeleton...#......#..###....#.# PhR _Okay, then. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Ph Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.Phŭ M_Unknown command.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  That would be overly suicidal.  Okay, then.Ph PhϹ Ph . _Ph' Ph Phƿ Ph  Pht Ph "_Unknown command.Ph} PhfPhCi23.6 (1 _PhPhV  morningthaw the Digger # Gargoyle .#Z Health: 24/24 ======================== ..5## Magic: 3/8=========--------------- ...†. .#.#  AC: 6Str: 11 ...... #...#  EV: 10Int: 18 PhV]#.[.########... .#  SH: 0Dex: 10 #....##...... ..#  XL:  4 Next: 56% Place: Dungeon:3 ##...@...# #.# #...  Noise: ---------  Time: 2223.6 (0.0) #........###.# ##..  k) +2 whip (elec) +............##...  Cast: Sandblast Ph W.......#........#)#####  ..#...#######...>......  PhIWP# ##.. ##....####  5   Grinder (wand) #.. #....###  Z   orc skeleton ... #......# PhzW= .. ###....#.# _Okay, then. PhW8_Unknown command.PhWAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh XPhH morningthaw the Digger#Gargoyle.#ZHealth: 24/24 ========================..5##Magic: 4/8============------------...†..#.#AC: 6Str: 11......#...#EV: 10Int: 18#.[.########... .# SH: 0Dex: 10#....##...... ..# XL:  4 Next: 56% Place: Dungeon:3##...@...# #.# #... Noise: ---------  Time: 2223.6 (0.0)#........###.# ##..k) +2 whip (elec)+............##...Cast: SPh!andblast.......#........#)#####..#...#######...>......# ##..##....####5   Grinder (wand)#..#....###Z   orc skeleton...#......#..###....#.# _Okay, then. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.M_Unknown command.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  That would be overly suicidal.  Okay, then.Ph"Ph&. _PhV^PhbPhjPh nF _Unknown command.Ph* Ph Ph R.Z.5Ph F4.6 (1Sandblast _Ph Ph Phs"  morningthaw the Digger # Gargoyle .#. Health: 24/24 ======================== .Z.## Magic: 3/8=========--------------- ...5. .#.#  AC: 6Str: 11 ....*. #...#  EV: 10Int: 18 #.[*########... .#  SH: 0Dex: 10 #..*.##...... ..#  XL:  4 Next: 56% Place: Dungeon:3 ##...@...# #.# #...  Noise: ---------  Time: 2224.6 (0.0) #........###.# ##..  k) Ph0#[32m+2 whip (elec) +............##...  Cast: Sandblast .......#........#)#####  ..#...#######...>......  # ##.. ##....####  5   Grinder (wand) #.. #....###  Z   orc skeleton ... #......#  .. ###....#.# _Okay, then. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (81% to hit)Phmorningthaw the Digger#Gargoyle.#.Health: 24/24 ========================.Z.##Magic: 3/8=========---------------...5..#.#AC: 6Str: 11PhT....#.#...#EV: 10Int: 18#.[#########... .# SH: 0Dex: 10#..#.##...... ..# XL:  4 Next: 56% Place: Dungeon:3##...@...# #.# #... Noise: ---------  Time: 2224.6 (0.0)#........###.# ##..k) +2 whip (elec)+............##...Cast: Sandblast.......#........#)#####..#...#######...>......# ##..##....####5   Grinder (wanPhd)#..#....###Z   orc skeleton...#......#..###....#.#Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (81% to hit)  The blast of sand hits Grinder!  Grinder is heavily wounded.Ph0...Phd8*PhPThe blast of sand hits Grinder!  Grinder is heavily wounded.  Grinder zaps a wand. You turn into a bat.  Your +0 leather armour of fire resistance and +2 whip of electrocution meld  into your body.  You feel less resistant to fire.PhOr,Ph zo.Z†5bPh5{4===375=6.1 (1.5-) TeethSandblastBat Fly PhRPhD _Your +2 whip of electrocution stops crackling.PhPhPhPh߯F _Unknown command.PhUi  You can't do that in your present form.PhPh֭. _Ph3Ph4PhEF _Unknown command.Ph Ph Ph. Ph' F _Unknown command.PhK # .#. ...## ..Z†. .#.# ....5. #...# #.[.########... .# #....##...... ..# ##.# #.# #... #.###.# ##.. +..##... .......#.#)##### ..#...#######...# ##.. ##....#### #.. #....### ... Ph *.ZPhX 9-7 (0.6 _Ph Ph PhHI# .#. ...## ...†. .#.# ...Z5. #...# #.[.########... .# #....##...# ##.# #.# #... #.###.# ##.. +...##... .......#..#)##### ..# ##.. ##....#### #.. #....### ... #......# PhIPhS.Z   orc skeleton-7.3PhXPhZPh# .#. ...## ...†. .#.# ...Z.. #...# Ph#.[.########..# #....##...# ##.# #.# #... #.###.# ##.. +....##... .......#........#)##### ..#...#...Ph# ##.. ##....#### #.. #....###. PhK Ph[Ph *.ZPhS%9Ph)Ph'Ph] # #. ## †.  .#.#...... #...# #.Z.########  #....##b....... ..####.### #...####.# ##.. +............##... .....#........#)#####Ph+..#...#######...>......# ##..##....#####....## ... #.....PhʞPhE===8.5Ph*Ph #.#...##†..#.#...#...# #.Z5########.... .# #....##.....PhY##......b###.### #....##.# ##.. +....##... .Bat Fly #..#.5   Grinder (wand)...Z   orc skeleton..Ph8..###....#.#PhPh/Phl[.Z59.1PhPh Pht_Grinder says, "Mostly I couldn't keep them alive."PhY Phg Innate Abilities, Weirdness & MutationsYou are a bat.You cover ground extremely quickly.You are tiny, dextrous, and very evasive.You are flying.You cannot cast spells.Your unarmed attacks are very weak.You are incapable of wielding weapons or throwing items.Your auxiliary armour is melded.You are immune to sickness and miasma.You are immune to poison.Ph a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +3)Ph e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. Phfn Phw morningthaw the Digger#Gargoyle.#.Health: 24/24 ========================...##Magic: 4/8============------------...†..#.#AC: 3Str: 11......#...#EV: 17Int: 18Ph;x #.[.########.... .#SH: 0Dex: 15#.Z5.##........ ..#XL:  4 Next: 56% Place: Dungeon:3##......b###.### #...Noise: ---------  Time: 2229.1 (0.0)Phdx #........###.# ##..-) Teeth+............##...Phx Cast: Sandblast.......#........#)#####Phx Bat Fly ..#...#######...>......Phx g# ##..Phx ##....####5   Grinder (wand)Phx ,#..Phy #....###Z   orc skeletonPh2y 7...#......#PhNy ..###....#.# Phmy l_Your +2 whip of electrocution stops crackling. _Unknown command. Phy _You can't do that in your present form. _Unknown command. _Unknown command. _Grinder says, "Mostly I couldn't keep them alive."Ph Pht Ph׋ Ph PhE#.#...##†..#.#...#.. #.[.########.... .# #.Z5.##........ .##.......###.### #.... ##.. +....##... Ph.......#........#)######...#######...>......# ##.. ##....#### #. #....### .Phü........ ###....# #...##...Ph##Ph Phf*7 (0.6Ph3PhPhYPhPh'PhPhlD 3PhL Ph!O Ph3O.#...##†..#.#...#.. #.[.########.... .# #.Z5.##.....##.......###.### #....##.# ##.. +PhO....##... .......#.#)######...#######...>......# ##.. ##....####  #PhO_ #.###.PhP........ ###....# #...##...#######..####...Ph6SPhwSPh$^u..Z530.3PhgPhjPhk.#. ...## ...†. .#.# ...... #...# #.[.########.... .# #....##........ ..# ##..Z5...###.### #... #.###.# ##.. +.##... .......#.#)##### ..#...#######...>...... # ##.. ##....#### #.. #....###... #......# .. ###....#.# #...##...## Ph~X9Ph% n.#. ...## ...†. .#.# ...... #...# #.[.########.... .# #....##.. ..# ##..Z5...###.### #... #.###.# ##.. +.##... .#.#)##### ..#...#######...>...... # ##.. ##....#### Ph"& 8... #......# .. ###....#.# #...#Ph& + Ph\( Ph) Ph0 K.Z5Ph1 '1.5Ph6 Phi8 Ph .#. ...## ##.....†. .#.# ...... #...# #.[.##.... .# #....##........ ..# ##...Z...###.### #... #.....5..###.# ##.. +.##... .#.Ph #)##### ..#...#######...>...... # ##.. ##....#### ... #......# .. ###....#.# #...##...#Ph? 5# Pho Ph* F.5Ph '2.1Ph Ph Ph.#. ...## ###.. ...†. ..#.# ...... #...# #.[.##.... .# #....##........ ..# ##...Z...###.### #... #......5.###.# ##.. +.##... .#.PhB#)##### ..#...#######...>...... # ##.. ##....#### #.. #... #......# Ph.. ###....#.# #.. PhPhF0.Ph%7PhPhYPh6..#####..†...#.#...#... #.[.########.... .# #....##.....##....Z..###.### #.........5.###.# ##.. +......##... .......#.#)######...#######...>......# ##.. ##....####    ..... ###....#.# #...##...##Z   orc skeleton#####..####.................#PhPhnq.53.3PhPhBPh †...#.#...#... #.[.########.... .# #....##.....##....Z..###.### #...........###.# ##.. +5....##... .......#........#)######...#######.b.>......# ##.. ##....####   ## ..... ###....#.# #...##...#######..####..............###Ph Ph= K.Z9Ph Ph Ph0 ]...#.. #.[.########.... .# #....##......Ph ##.....Z.###.### #...........###.# ##..# +.......5....##... .......#........#)######...#######...>......Ph # ##.. ##b...####   Ph ## ...#.. ###....#.# Ph (#...##...#######..####.................#PhM ......##..<...# #..Ph Ph J.5Ph '4.5Ph Ph> Phz  #.[.########.... .# #....##......##.....Z.###.### #...........###.# ##..# +............##... .......#...5....#)######...#######...>......# ##.. ##....####    ...#.. ###....# #...##...#######..####...#....#. ##########.........)# #PhPhPh-.Z.55   Grinder (wand)Z   orc skeletonPhY5===5.1PhT"Ph$Phw  #....##.....##.......###.### #..........Z###.# ##..# +.....##... .......#....5...#)######...#######...>......# ##.. ##....####   Ph3## ...#.. ###....# #...##...#######..####...#..............#..#..#...... ...##...##......†...#Ph';7Ph<.Ph0Ph+Y ##.......###.### #....Z###.# ##..# +.....##... .......#....5...#)######...#######...>......# ##.. ##....####   ## ...Ph,,A.. ###b...#.# #...##...#######..####...#...Bat Fly ...#..PhP,4##...... Phs,x.........#†......)..#Phe.Ph9.55   Grinder (wand)6.3Ph1BPhEPhb.Z###.# ##..# +.....##... .......#.#)######...#######5..>......# ##.. ##....####   ## ..... ###....#.# #..b##...#######..####.................##..##..#......<...# #.. #########...)# # ...##...†...#......#÷......)†.>......Ph;9PhPhPh, #.Z###.# ##..# +...##... .#........#)##### ..#...#5..>...... # ##.. ##....#### #.. #....### ... #......# .. ###....#.# #.b.##...## #####..####...# #........#Phb #..........##..# #......<...# #..##.........)# # #...##...##..........#.#÷......)..# .†.>.#PhPh.55   Grinder (wand)===7.5PhMPh Ph' i+.....##... .......#.#)######...#######...>......# ##.. ##5...####   #....### ...#.. ###....#.# #...##...#######.b####...#..............##..........##.#<...# #.. ##########Ph ...)# # #...##....# ..........#÷)÷.>......)...(Ph Ph ,*Ph@u     ..#)#####  ..>......  # ##.. ##5...####  #.. #....###  ... #......#  .. ###....#.#  #...#  #####.*#  #..............# Ph v  #..........##..#  #......<...# #.. #.........)# # #..........# #÷......)..# ÷.>........# )(.# Grinder gestures at you.Ph b  5 You suddenly lose the ability to move!Ph /  --more--Ph 8.1Para Bat Fly _Ph Ph3 Ph4 !.Pha 05Ph *9.1 (1Ph Phf PhU Q.5Ph +40.1 (2Phv Ph" Ph Ph Z.5Z   orc skeletonPha *1.1 (3Ph Ph ,PhU .Z.5Ph *2.1 (4Ph Ph L     ..#)#####  ..>......  # ##.. ##....####  #.. #Z...###  ... #......#  .. ###....#.# Ph  #.5.#  #####.b#  #..............#  #..........##..#  Ph< #......<...# #.. #.........)# #..........# #÷......)..# ÷.>........#)(  Grinder barely misses you.Phj E17 =3.1 (5Ph Ph R _You can act again.Ph].......#.#)######...#######...>......# ##.. ##....####   #Z...### ......... ###....# #.5.##...#######..####...#.....b........#PhD##<...# #.. ##########...)# # #...##.... ..........#÷).÷.>......)...(.Phw!....PhzPh*.ZPhb6===-7 (0Ph!PhPh p#...#######...>......# ##.. ##....####   #....### .Z....... ###....# #.5.##...#######..####.................###.<...# #.. ##########...)# # #...##....# ..........#÷).÷.>......)...(.....<...############..Ph F.5Ph2 A-4.3Ph- Ph PhM c..#...#...>...... # ##.. ##....#### #.. #....### ... #Z.....# .. ###....#.# #...##...## Ph #####.5####...# #.# #.##..# #......<...# #.. #.)# # ...##...##.# Ph q÷.>.# Ph u).(.#Ph- 5. Php;9Phz#Ph:%Ph ,# ##.. ##....####    .Z....... ###....#.# #...##...#######.5####.................###.. #.. #########...)# # ...##....# ......#÷)÷.>......Ph-!)...(.....<...############..##...## ##Ph0Ph%;m.55.5PhEPhnIa _There is a stone staircase leading up here.Ph3Ph.PhPh5PhZ.5Z   orc skeletonPhQ===6.5 (1.0 _PhWPh~  # #.# #.............# # #####.##############..# # #...........########..# # #.###.##..............# # #.# #.##.##.#######...# ## #.# #.##.##.### #...# .#####.###.##......# #..## .......[.......#.#.#####..#######2 .#####.####.#...b)............... #.# #.#..#.#.#####.######## Ph # #.# #.#......# #.# #.# #.#.##.### #.# #.####.#.##.#######.# #...................# Phi d##################### Ph Phı Ph* ,8.0 (2.5Ph Ph { _You fly upwards. _There is a stone staircase leading down here.PhwPhPhMPh{,PhXPh,PhѡPhW _You start resting.PhL;Bat Ph@PhԧPh77===Ph PhPh0,PhPhL,PhJPh,PhPhPh4===PhPh,PhöPh,PhPh,PhPhPhPhȿPh}PhD@61.0 (13.0) _Your transformation is almost over.  You feel less batty.  Your +0 leather armour of fire resistance and +2 whip of electrocution unmeld  from your body.  You feel resistant to fire.  You hear the crackle of electricity.PhPhg8===600262.0 (14k) +2 whip (elec)Ph Ph6PhO5 _You float gracefully downwards.Ph}PhPhDPhPh13.0)PhnPhf  # ##.. ##....#### Ph g #.. #....###  ... #Z.....# Ph........# ........).........(.# PhMh5   Grinder (wand) ...................... PhlhZ   orc skeleton .....<...############.. ...##...##Phh:##You climb downwards.Ph,j<===Phvh  Level annotation: GrinderPh|:*Ph|  Grinder zaps a wand. You turn into a tree.  Your +0 leather armour of fire resistance melds into your body.Ph Ph R.Z♣Phb 36/3622 2 4.5 (2.5SandblastTree Pho Ph t _You feel less resistant to fire. Your roots penetrate the ground. _There is a stone staircase leading up here.PhPhPhPhF _You cannot move.Phh Ph͊ Innate Abilities, Weirdness & MutationsYou are a tree.Your bark is very hard, but your evasion is minimal.Your unarmed attacks smack enemies forcefully with your branches.You are immune to unholy torment.Your maximum health is greatly increased.Your roots penetrate the ground, keeping you stationary.PhA tYou cannot be teleported.Your auxiliary armour is melded.You are immune to sickness and miasma.You are immune to poison.a - (You resist negative energy. (rN+))b - (You are resistant to electric shocks. (rElec))c - (You are resistant to unholy torment.)d - (Your stone body is resiliant and immune to petrification. (AC +3))e - [Your large and strong wings let you fly.] XL 14 Ph u(): Suppressed. []: Gained at a future XL. PhgPhAPh # ##..##....####morningthaw the Digger#..#....###Gargoyle...#Z.....#Health: 36/36 ========================..###....#.#Magic: 8/8========================#...##...##AC: 22Str: 11#####.5####...#EV:  2 Int: 18#.....Z........#SH: 0Dex: 10#..........##..#XL:  4 Next: 56% Place: Dungeon:3#......♣...# #..Noise: ---------  Time: 2264.5 (0.0) ##########.........)# #k) +2 whip (elec) ...##...##..........#Cast: Sandblast .........#÷......)..#Tree PhN .........÷.>........# ........).........(.#5   Grinder (wand) ......................Z   orc skeleton .....<...############.. ...##...####Level annotation: GrinderGrinder zaps a wand. You turn into a tree.  Your +0 leather armour of fire resistance melds into your body. _You feel less resistant to fire. Your roots penetrate the ground. _There is a stone staircase leading up here. _You cannot move.PhPhPh'PhsPh # ##.. ##....####  morningthaw the Digger #.. #....###  Gargoyle ... #Z.....#  Health: 36/36 ========================  .. ###....#.#  Magic: 7/8=====================--- #...##...##  AC: 22Str: 11 #####.5####...#  EV:  2 Int: 18 #.....Z........#  SH: 0Dex: 10 #.....*....##..#  XL:  4 Next: 56% Place: Dungeon:3 #......♣...# #..  Noise: ---------  Time: 2264.5 (0.0) ##########.........)# #  k) +2 whip (elec) h#0m...##...##..........#  Cast: Sandblast .........#÷......)..#  Tree .........÷.>........# ........).........(.#  5   Grinder (wand) ......................  Z   orc skeleton .....<...############.. ...##...## ## _There is a stone staircase leading up here. _You cannot move.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc skeleton (98% to hit)Ph;  # ##..##....####morningthaw the Digger#..#....###Gargoyle...#Z.....#Health: 36/36 ========================..###....#.#Magic: 7/8=====================---#...##...##AC: 22Str: 11#####.5####...#EV:  2 Int: 18#.....Z........#SH: 0Dex: 10#.....#....##..#XL:  4 Next: 56% Place: Dungeon:3#......♣...# #..Noise: ---------  Time: 2264.5 (0.0) ##########.........)# #k) +2 whip (elec) ...##...##..........#Cast: Sandblast .........#÷......)..#Tree h :0;10m.........÷.>........# ........).........(.#5   Grinder (wand) ......................Z   orc skeleton .....<...############.. ...##...####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc skeleton (98% to hit)  The blast of sand hits the orc skeleton.  The orc skeleton is heavily damaged.Ph"M,PhNPh!Yn§..Z5PhaZ4=6.0 (1.5PhcPh1f  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an orc skeleton (98% to hit)  The blast of sand hits the orc skeleton.  The orc skeleton is heavily damaged. _Grinder blinks!Phm|Ph|}PhPh:F _Unknown command.Phc # ##.. ##....####  morningthaw the Digger #.. #....###  Gargoyle ... #Z.....#  Health: 36/36 ========================  .. ###....#.#  Magic: 6/8==================------ #...##...##  AC: 22Str: 11 #####.§####...#  EV:  2 Int: 18 #..............#  SH: 0Dex: 10 #......Z...##..#  XL:  4 Next: 56% Place: Dungeon:3 PhdN#....5.♣...# #..  Noise: =--------  Time: 2266.0 (0.0) ##########.........)# #  k) +2 whip (elec) ...##...##..........#  Cast: Sandblast .........#÷......)..#  Tree .........÷.>........# ........).........(.#  5   Grinder (wand) Phd,......................  Z   orc skeleton .....<...############.. ...##...## ## _Grinder blinks! _Unknown command.PheAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionPh;eShift-Dir - straight lineAim: an orc skeleton (heavily damaged, 98% to hit)Ph @ # ##.. ##....####  morningthaw the Digger #.. #....###  Gargoyle ... #Z.....#  Health: 36/36 ========================  .. ###....#.#  Magic: 6/8==================------ #...##...##  AC: 22Str: 11 #####.§####...#  EV:  2 Int: 18 Ph#..............#  SH: 0Dex: 10 #......Z...##..#  XL:  4 Next: 56% Place: Dungeon:3 #....5.♣...# #..  Noise: =--------  Time: 2266.0 (0.0) ##########.........)# #  k) +2 whip (elec) ...##...##..........#  Cast: Sandblast .........#÷......)..#  Tree .........÷.>........# ........).........(.#  5   Grinder (wand) ......................  Z   orc skeleton .....<...############.. ...##...## ## Ph{Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc skeleton (heavily damaged, 98% to hit)  PhlThe blast of sand hits the orc skeleton!  You destroy the orc skeleton!Ph # ##..   #..   ...   .. ####  .##  ###..#  #.....#  #.......  #.. #.. #.. # #..Ph #÷. ÷.>).........(.# ............<...############. PhWPh^T...5Phϫl9--77.5 (1.5 _PhPhPhn3PhPhMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an orc skeleton (heavily damaged, 98% to hit)  The blast of sand hits the orc skeleton! _You destroy the orc skeleton! _Unknown command.Ph O # ##.. ##....####  morningthaw the Digger #.. #....###  Gargoyle ... #Z.....#  Health: 36/36 ========================  .. ###....#.#  Magic: 5/9=============----------- #...##...##  AC: 22Str: 11 Phh m#####..####...#  EV:  2 Int: 18 #..............#  SH: 0Dex: 10 #..........##..#  XL:  4 Next: 57% Place: Dungeon:3 #.....5♣...# #..  Noise: =--------  Time: 2267.5 (0.0) ##########.........)# #  k) +2 whip (elec) Ph X...##...##..........#  Cast: Sandblast .........#÷......)..#  Tree .........÷.>........# ........).........(.#  5   Grinder (wand) ...................... .....<...############.. ...##...## ## _You destroy the orc skeleton! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePhQ Aim: Grinder, carrying a wand of polymorph (moderately wounded, 81% to hit)Phl#  # ##..##....####morningthaw the Digger#..#....###Gargoyle...#Z.....#Health: 36/36 ========================..###....#.#Magic: 5/9=============-----------#...##...##AC: 22Str: 11#####..####...#EV:  2 Int: 18#..............#Ph2$ SH: 0Dex: 10#..........##..#XL:  4 Next: 57% Place: Dungeon:3#.....5♣...# #..Noise: =--------  Time: 2267.5 (0.0) ##########.........)# #k) +2 whip (elec) ...##...##..........#Cast: Sandblast .........#÷......)..#Tree .........÷.>........# Ph$ ........).........(.#5   Grinder (wand) ...................... .....<...############.. ...##...####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh$ Aim: Grinder, carrying a wand of polymorph (moderately wounded, 81% to hit)  The blast of sand hits Grinder but does no damage.  Grinder is moderately wounded.Ph˶ Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: Grinder, carrying a wand of polymorph (moderately wounded, 81% to hit)  The blast of sand hits Grinder but does no damage.  Grinder is moderately wounded.  Grinder hits you but does no damage.Ph 8*Ph 5  # ##..   #..   ...   .. ####  #...##...##  #####..####...#  #..............#  #..........##..#  #.....5*...# #.. #.........)# # #..........# PhB #÷......)..# ÷.>........# ).........(.# ............. <...############..  ## Grinder gestures at you.Ph"♣  You suddenly lose the ability to move!Ph,/  --more--Ph!2} 9.0 (1.5Para Tree _Ph\9PhFP  # ##..   #..   ...   .. ####  #...##...##  #####..####...#  #..............#  #..........##..#  #.....5♣...# #.. #.........)# # #..........# #÷......)..# ÷.>........#).........(.# PhG............<...############.   Grinder hits you.Ph>I2---70.0 (2Tree PhRPhUR _You can act again.Ph # ##.. ##....####  morningthaw the Digger #.. #....###  Gargoyle ... #Z.....#  Health: 32/36 =====================---  .. ###....#.#  Magic: 4/9==========-------------- #...##...##  AC: 22Str: 11 #####..####...#  EV:  2 Int: 18 #..............#  SH: 0Dex: 10 Ph&n#..........##..#  XL:  4 Next: 57% Place: Dungeon:3 #.....5♣...# #..  Noise: =--------  Time: 2270.0 (0.0) ##########.........)# #  k) +2 whip (elec) ...##...##..........#  Cast: Sandblast Ph.........#÷......)..#  Tree .........÷.>........# ........).........(.#  5   Grinder (wand) ...................... .....<...############.. ...##...## ## Grinder hits you. _You can act again.PhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (moderately wounded, 81% to hit)Ph43{ # ##..##....####morningthaw the Digger#..#....###Gargoyle...#Z.....#Health: 32/36 =====================---..###....#.#Magic: 4/9==========--------------#...##...##AC: 22Str: 11#####..####...#EV:  2 Ph4;Int: 18#..............#SH: 0Dex: 10#..........##..#XL:  4 Next: 57% Place: Dungeon:3#.....5♣...# #..Noise: =--------  Time: 2270.0 (0.0) ##########.........)# #k) +2 whip (elec) ...##...##..........#Cast: Sandblast .........#÷......)..#Tree .........÷.>........# ........).........(.#5   Grinder (wand) ...................... Ph5u.....<...############.. ...##...####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (moderately wounded, 81% to hit)  The blast of sand hits Grinder!  Grinder is heavily wounded.PhPhg24-----1.5 (1.5Ph$Phm  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: Grinder, carrying a wand of polymorph (moderately wounded, 81% to hit)  The blast of sand hits Grinder!  Grinder is heavily wounded. _Grinder hits you. You writhe in agony.PhoKPhMLPhWPhH\F _Unknown command.PhL  # ##.. ##....####  morningthaw the Digger #.. #....###  Gargoyle ... #Z.....#  Health: 24/36 ================--------  .. ###....#.#  Magic: 3/9========---------------- #...##...##  AC: 22Str: 11 #####..####...#  EV:  2 Int: 18 #..............#  SH: 0Dex: 10Ph : #..........##..#  XL:  4 Next: 57% Place: Dungeon:3 #.....5♣...# #..  Noise: =--------  Time: 2271.5 (0.0) ##########.........)# #  k) +2 whip (elec) ...##...##..........#  Cast: Sandblast .........#÷......)..#  Tree .........÷.>........# ........).........(.#  5   Grinder (wand) PhP ...................... .....<...############.. ...##...## ## _Grinder hits you. You writhe in agony. _Unknown command.Ph Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linePh Aim: Grinder, carrying a wand of polymorph (heavily wounded, 81% to hit)PhN  # ##..##....####morningthaw the Digger#..#....###Gargoyle...#Z.....#Health: 24/36 ================--------..###....#.#Magic: 3/9========----------------#...##...##AC: 22Str: 11#####..####...#EV:  2 Pha Int: 18#..............#SH: 0Dex: 10#..........##..#XL:  4 Next: 57% Place: Dungeon:3#.....5♣...# #..Noise: =--------  Time: 2271.5 (0.0) ##########.........)# #k) +2 whip (elec) ...##...##..........#Ph <Cast: Sandblast .........#÷......)..#Tree .........÷.>........# Phρ ........).........(.#5   Grinder (wand) Ph ...................... .....<...############.. Ph! ...##...####Aiming: Sandblast (safe; 1% risk of failure)  PhF aPress: ? - help, Q - select actionPhi Shift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (heavily wounded, 81% to hit)  Ph &The blast of sand hits Grinder!  Ph AGrinder is almost dead.PhRA 0---3.0 (1.5  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: Grinder, carrying a wand of polymorph (heavily wounded, 81% to hit)  The blast of sand hits Grinder!  Grinder is almost dead. _Grinder hits you but does no damage. Grinder hits you. You writhe in agony.Phn Phq Phc Ph̓ F _Unknown command.Ph2 # ##.. ##....####  morningthaw the Digger #.. #....###  Gargoyle ... #Z.....#  Health: 20/36 =============----------- Ph3{ .. ###....#.#  Magic: 2/9=====------------------- #...##...##  AC: 22Str: 11PhC3 #####..####...#  EV:  2 Phu3<Int: 18 Ph3#..............#  SH: 0Dex: 10Ph3 Ph3#..........##..#  XL:  4 Next: 57% Place: Dungeon:3 Ph4#.....5♣...# #..  Noise: =--------  Time: 2273.0 (0.0) Ph64##########.........)# #  k) +2 whip (elec) PhS4...##...##..........#  Cast: Sandblast Phw4.........#÷......)..#  Tree Ph4d.........÷.>........# Ph4........).........(.#  5   Grinder (wand) Ph4`...................... .....<...############.. Ph4'...##...## ## Ph5_Grinder hits you but does no damage. Grinder hits you. You writhe in agony. _Unknown command.PhO5Aiming: Sandblast (safe; 1% risk of failure)  Phq5Press: ? - help, Q - select actionShift-Dir - straight linePh5Aim: Grinder, carrying a wand of polymorph (almost dead, 81% to hit)Phi # ##.. ##....####  morningthaw the Digger Ph#.. #....###  Gargoyle ... #Z.....#  Health: 20/36 =============-----------  .. ###....#.#  Magic: 2/9=====------------------- Ph̠P#...##...##  AC: 22Str: 11 #####..####...#  EV:  2 Int: 18 #..............#  SH: 0Dex: 10 #..........##..#  XL:  4 Next: 57% Place: Dungeon:3Ph + #.....5♣...# #..  Noise: =--------  Time: 2273.0 (0.0) PhK##########.........)# #  k) +2 whip (elec) Ph...##...##..........#  Cast: Sandblast Ph.........#÷......)..#  Tree Phˡd.........÷.>........# Ph........).........(.#  5   Grinder (wand) ...................... PhO.....<...############.. ...##...## ## PhRAiming: Sandblast (safe; 1% risk of failure)  PhvPress: ? - help, Q - select actionShift-Dir - straight linePhAim: Grinder, carrying a wand of polymorph (almost dead, 81% to hit)  PhAThe blast of sand hits Grinder!  You kill Grinder!PhآPh[ # ##..   #..   ...  PhƬ .. ####  .##  ###Ph..#  #.....#  PhF=#..  Phn #...../♣...# #.. #.. # Ph"N#.. #÷. ÷.>).........(.#............Ph^m<...############. Ph Ph5HPhMPh]\, # ##..##....####morningthaw the Digger#..#....###Gargoyle...#Z.....#Health: 20/36 =============-----------..###....#.#Magic: 3/10=======-----------------#...##...##AC: 22Str: 11#####..####...#EV:  2 Int: 18#..............#SH: 0PhO]`Dex: 10#..........##..#XL:  4 Next: 393% Place: Dungeon:3#...../♣...# #..Noise: =--------  Time: 2274.5 (1.5) ##########.........)# #k) +2 whip (elec) ...##...##..........#Cast: Sandblast .........#÷......)..#Tree .........÷.>........# Ph]........).........(.# ...................... .....<...############.. Ph]...##...####Ph]aPress: ? - help, Q - select actionPh]Shift-Dir - straight lineAim: Grinder, carrying a wand of polymorph (almost dead, 81% to hit)  Ph^%The blast of sand hits Grinder! Ph<^Z_You kill Grinder!Your Spellcasting skill increases to level 4!Pha^PhR`BAim: Grinder, carrying a wand of polymorph (almost dead, 81% to hit)  The blast of sand hits Grinder! _You kill Grinder!  Your Spellcasting skill increases to level 4! Ph a Your Earth Magic skill increases to level 6! have reached level 5!Pho/  --more--PhcoPhz8 # ##..##....####morningthaw the Digger#..#....###Gargoyle...#Z.....#Health: 24/42 =============-----------..###....#.#Magic: 3/11======------------------#...##...##AC: 22Str: 11#####..####...#EV:  2 Int: 18#..............#SH: 0Dex: 10#..........##..#XL:  5 Next: 158% Place: Dungeon:3Ph{#...../♣...# #..Noise: =--------  Time: 2274.5 (1.5) ##########.........)# #k) +2 whip (elec) ...##...##..........#Cast: Sandblast .........#÷......)..#Tree .........÷.>........# ........).........(.# ...................... .....<...############.. ...##...####Aim: Grinder, carrying a wand of polymorph (almost dead, 81% to hit)  The blast of sand hits Grinder! _You kill Grinder!Your Spellcasting skill increases to level 4!Your Earth Magic skill increases to level 6!You have reached level 5!Ph}e  You have reached level 6!Ph/  --more--Ph7/483/12-630% PhPh4 _Ph]3PhaPhfPhi,Ph+mPhmS8=PhzsPhdtPhtPhwPhR~W _You start resting.Ph~<Tree Ph(PhPhK9=Ph;PhT,PhߎPhKPhvT4==PhՔPhPhPhPh j30=PhXPh1P==PhPh&-Ph @85.5 (11.0) _Your transformation is almost over.You feel less wooden.Your +0 leather armour of fire resistance unmelds from your body.Phw31/32========= 710 -6.5 (12PhPh1 _You feel resistant to fire.Phr3PhuPh}BPh,PhPhj5==PhLPh#2=========PhiPhN _HP restored.PhPhƟ,PhjPhP==PhzPh+Ph9=PhPh,PhPh,Ph0Ph#j6==Ph Ph,Ph(Ph,Ph}Ph,Ph PhP==PhPh5,PhPhm,PhPh1d7==Ph-Ph,PhPh,PhPh ,PhPhPhd:==Ph%Ph,Ph{Phw#Ph#Ph%Ph*,Ph,/Ph3d8==PhV6Ph:,Ph=Ph7A,PhACPh-H,PhJPh%NP==Ph7PPhtS,PhUPh[,Ph\Ph`Ph#aPhbPhgd9==Ph|iPhrn,PhbpPhu,PhxPh},PhhPhǂP==PhPh,PhЈPh,PhPhIPhI10/12==PhPhҜ,Ph$PhePhȣPhPh,PhPhtP==Ph+Ph,PhPh+,PhPh,Ph˿Phb1==PhmPh1,PhOPh3,PhXPhZ,PhiPhP==PhPhE,Ph]Ph,PhPh,PhLPhHb2==Ph Ph4 _Magic restored.PhE3PhMPhd # ##.. ##....#### #.. #....### ... #......# .. ###....#.# #...##...## #####..####...# #.# #.##..# #.....@<...# #..##.)# # #...##...##.# .#÷......)..#.÷.>.#.(.(.#...<..Ph.#.. #...##...## ##Ph]*.344.5 (58Ph.,,5.5 (59Ph1Ph41 _o - a wand of polymorph (6)Ph3PhWPhPh,Ph>PhJPhPh:==Ph]PhO"Ph ',Ph(Ph,Ph/,Ph2Ph5Ph7,Ph`9Ph<Ph?,Ph@PhCPhF,Ph^GPhNPhwQPhQPhRPh5UPh'X,Ph^YPh\^PheXPh\g,PhhPhjPhsm,PhnPhpPhs,PhuPhvPhy,PhzPh|Ph&,PhPhYPh^,PhCPhPhD,PhPhPhC,PhPh|Ph,PhPhPhg,Ph Ph$Ph8,Ph<Ph~+...##..#  ...# #..  ..)# #  ...#  )..# ...# .(.### .....################### ####............@.......  ###############  Ph+Ph-66.5 (21Ph,7.5 (22PhnPh׽c _p - a scroll labelled WIUWNU MOOBREPhn Phq XPhzr Phxs Phu ,Ph%v Phiw Phx Phy PhXy Phz PhW| ,Ph| Ph/~ Ph ,Ph PhQ Ph Ph Phy Ph܄ Ph ,PhJ PhΈ Ph< ,PhNJ Phf Ph ,Ph Ph[ Ph ,Ph Ph_ Ph ,Ph- PhW Ph_ ,Ph Ph PhS Ph Ph Ph Phê  #### g.. #.### Ph>  #.@.###### ##........ ################........Sandblast ........................ ################........#########Ph g   hobgoblin (asleep)Ph´ -81.5 (14Ph ,2.5 (15Ph Ph \ _A hobgoblin comes into view.PhD  morningthaw the Digger  Gargoyle  Health: 32/32 ========================  Magic: 11/12 ======================--  AC: 7Str: 11 #### EV: 10Int: 18 g*. SH: 0Dex: 10 #*### XL:  6 Next: 30% Place: Dungeon:3 #.@.######  Noise: ---------  Time: 2382.5 (0.0) ##........  k) +2 whip (elec) ################........  Cast: Sandblast ........................ ################Ph=EG[39;49m........  #########  g   hobgoblin (asleep) _p - a scroll labelled WIUWNU MOOBRE _A hobgoblin comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Ph+  morningthaw the Digger  Gargoyle  Health: 32/32 ========================  Magic: 11/12 ======================--  AC: 7Str: 11 #### EV: 10Int: 18 g.. SH: 0Dex: 10 #.### XL:  6 Next: 30% Place: Dungeon:3 #.@.######  Noise: ---------  Time: 2382.5 (0.0) ##........  k) +2 whip (elec) ################........  Cast: Sandblast ........................ ################........ PhL  #########  g   hobgoblin (asleep)Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The blast of sand hits the hobgoblin!  You kill the hobgoblin!Ph} ####Pha .#. #####   ... Ph-... ...........Phi...... ######### PhPh,...Phr=4.0 (1.5Sandblast _PhgPhPh$ Ph& Ph{+ Ph. F _Unknown command.Ph Ph+ Ph~ Ph; : _Ph BPh Phn BPh Ph Ph5 Ph$ ,PhÙ Ph1 2==Ph~ ,Pha Ph, PhE ,Phͤ Ph Ph ,Ph Ph` Ph Ph :==Ph Ph Ph PhT Ph Ph5 Phδ ,Ph3 Ph Ph- Phi Ph Ph Ph ,Ph Phn Ph ,Ph Ph Ph Ph Ph: Phg Ph Ph Ph E.... ### ## .# .# .##Ph/  ..#$###### ...# g..... #..#.# PhS i-  #..#.### Phv z # #...##### Ph ###.....# #####.### Ph #...###### g   goblin (asleep) ##Ph ^##........ .#######################........ ................................Ph Ph 402.0 (18.0)  A goblin comes into view. It is wielding a +0 club.Ph F-3.0 (19Ph Phh * _Found 9 gold pieces.PhŪ# $###### g......### #.@.# PhP #.. ###.###  # #...#####  ###.....#  #####.###  #..    PhIB $###### g......### #.@.#  #.. ###.###  # #...#####  ###.....Ph.C #####. #..   Ph;IPhpJPhaPPhS] _A goblin is nearby!Ph.##.# #.#.##.# #$#######.# #g......####..# #@..# # #.. ###.### # # #...##### # ###.....# # #####Ph+ .### # #...###### ### ##. ..#. #.Ph$PhA+Z.ggPhj,:==4.0)Ph/Ph51( _The goblin shouts!Ph% )##### ...... .#### .### ...# .#.## #Ph&  #$####### .....# #.g...@.### .##..# #######...# .# #..###.### )# # #...##### .####.....# .#Ph& #####.### .#  #...##### .###Ph& I## ...#######################Ph( Ph3 .g..Ph3 @--5SandblastPh: Ph< Ph )##### morningthaw the Digger ...... Gargoyle .#### Health: 32/32 ======================== .### Magic: 11/12 ======================-- ...# AC: 7Str: 11 .#.# EV: 10Int: 18 ...## SH: 0Dex: 10 #...# #$####### XL:  6 Next: 30% Place: Dungeon:3 .....# #..g**@.###  Noise: ---------  Time: 2405.0 (0.0) .##..# #######...#  k) +2 whip (elec) Ph .# #.. ###.###  Cast: Sandblast )# # #...##### .####.....# .######.###  g   goblin .##...##### .#####....... ...#######################....... _A goblin is nearby! _The goblin shouts!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)PhF >)##### morningthaw the Digger ...... Gargoyle .#### Health: 32/32 ======================== .### Magic: 11/12 ======================-- Ph r...# AC: 7Str: 11 .#.# EV: 10Int: 18 ...## SH: 0Ph iDex: 10 #...# #$#######Ph  XL:  6 Next: 30% Place: Dungeon:3 PhB .....# #..g..@.###  Noise: ---------  Time: 2405.0 (0.0) .##..# #######...#  k) +2 whip (elec) Ph .# #.. ###.###  Cast: Sandblast )# # #...##### .####.....# .######.###  g   goblin .##...##### .###Ph 7##....... ...#######################.......Ph Aiming: Sandblast (safe; 1% risk of failure)  Ph Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh. Aim: a goblin, wielding a +0 club (79% to hit)  The blast of sand hits the goblin!  You kill the goblin!PhQ Ph )##### #$Ph  #..)##@.###  ##  #..   # #...###...Ph- #####.### PhQ Q  Phr !Phy'..Ph~z1=6.5 (1.5Sandblast _PhPhPhRPhPh1 Ph F _Unknown command.Ph93Ph:Ph<PhBAf _PhBPh&E,PhEPh/H,PhHPh&KPhxKPhbLPhMPhNPh1NE2==PhOPhPPhR,PhSPh,UPhV,PhWPh#YPh3[,Ph \Ph_|  Things that are here:  a +0 club; a goblin corpsePhaPhbA== _PhcPhdPhmfPhfPhgPh2iPhSk,Ph!lPh\o,Ph;pPhtL _You now have 91 gold pieces (gained 9).PhevPhvPhvPhwPhSyPhyPh0zPh{Ph'},Ph&~PhPh,PhzPh+Ph,PhPhPh,PhPh֑PhZ,PhPh;Ph,PhhPhFPh,PhhPhPhO,PhPhPhCPhPhPhPh2,PhPhPh<,PhFPhGPhB,PhPhPhr,PhPhnPh,PhPhX  Things that are here:  a +0 spear; a +0 spearPhPh _Ph&PhPh,Ph6Ph2Ph,PhPhPh,PhPh$PhPhPh6PhPh,PhlPhPh,PhPhPh,PhPhPh  .#. .. r # .. .. #[ .# ...Ph8  .###.#..# ###.. .....(# ..#.# #...# #...#. #@# -######.....##.# Phb ..##............#### ......###.#####.......#Ph .....Z###.####..##..#.........##...## r   rat (asleep) .Ph .#........#)###########...>.......### ##....#####...Ph!PhSx 43.5 (37.0)  A rat comes into view.Ph|F-4.5 (38Ph#PhD%: _Found 8 stones and a leather armour.Ph&( .#.  .. r  # .. ..  #[ .# ...  .###.#..#  ###.. .....(#  ..#.# #...# .  #@##.#..###### #.......# ..## ...##)####### >.......### . ...## Ph[ # .#.  .. r  # .. ..  #[ .# ...  .###.#..#  ###.. .....(#  Ph[ k..#.# #...#   #@##.#..###### #.....##...##)##Ph[ j>...... ...Ph[ Phd Phlf Phm Ph\p Z _A rat is nearby!Ph=.# .#. . #.. r# .. ..####[ .# ...# #...###.#..###..#......(# ..#.# #.@.# Ph>#...#. #.### ########.....##.# ##............#########.#####.......#Z###.####..#####..#.##...#........#)####### #######...>.......###PhHPhoK85.5 (1.0) _Ph:RPhbTPh## .# .#. . ##.. r # #.. ..# ###[ #.# ...# #...###.#..Ph###..#....@.(#..#.#..#...### #...#. #.### #######.....#####............######Ph###.#####.......# Z###.####..#####..# ..##...##PhO........#)#######PhPh&6PhPh5Ph*## ..#.# #...#.....###.. .r.# # #.. ...# ###[ #.##...# #...###.#..# ###..#.....@(# ..#.#..#...### Phe+#...#. #.### .....##.# ##.###.#####.......# Z###.####.##...## Ph4PhZ577SandblastPh[;Ph=Ph 3  morningthaw the Digger ## ..#  Gargoyle .# #...  Health: 32/32 ======================== .#.....#  Magic: 11/12 ======================-- ##.. .r.#  AC: 7Str: 11 Ph2 # #.. .*.#  EV: 10Int: 18 ###[ #.##*..#  SH: 0Dex: 10 Phg 2#...###.#*.#  XL:  6 Next: 31% Place: Dungeon:3 Ph ###..#.....@(# Noise: ---------  Time: 2447.5 (0.0) Ph ..#.#..#...### k) +2 whip (elec) Ph #...#. #.### Cast: Sandblast Ph _######.....##.# ##............###### Ph- ...###.#####.......#  r   rat (asleep) ..Z###.####..#####..# .......##...## Ph ........#)####### _Found 8 stones and a leather armour. _A rat is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePhͧ ]Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)Phx T  morningthaw the Digger ## ..#  Gargoyle .# #...  Health: 32/32 ======================== .#.....#  Magic: 11/12 ======================-- Ph! ##.. .r.#  AC: 7Str: 11 # #.. ...#  EV: 10Int: 18 ###[ #.##...#  SH: 0Dex: 10 #...###.#..#  XL:  6 Next: 31% Place: Dungeon:3 ###..#.....@(#Phj  Noise: ---------  Time: 2447.5 (0.0) ..#.#..#...### k) +2 whip (elec) #...#. #.###Ph  Cast: Sandblast ######.....##.# ##............###### Ph ...###.#####.......#  r   rat (asleep) ..Z###.####..#####..# Ph 6.......##...## ........#)#######Ph NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePhD Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!  You kill the rat!Phk Phd  ## ..#  .# #...  .#.....#  ##.. ...#  # #.. .#.# Ph  ###[ #.###..#  #...###.##.#  ###..#. ..#.#..  #.###)Ph !PhN;....PhTr=9.0 (1.5Sandblast _Ph\Ph^Ph?Ph7PhPhpF _Unknown command.Ph3PhMPhPh"P _Ph.#PhP$Ph&,Phj(Ph:-,Ph.Ph:1,PhI2Ph?492Ph4)==Ph5Ph8PhH;,Ph<Phe>Ph@,Ph(BPh^EPhG,Ph8IPh-KPh_MPhM:==PhNPhQPh*T,Ph8UPhWPhiY,PhnZPh \Ph^Ph^Ph}_PhbPhd,Ph&fPhVhPhqb# .. .## .# ..# .# ## #...##.# ..... #.#.#.. #..#..###.#...##...#Ph4r...#.##.....# #.#....@# - ##......## # #......  ###[ #.##...#  #...###.#..#.# ##..#......(##... b   bat (asleep) .#.#..#...####.##Phr##. #.### #..##.# ##.Ph}063.0 (14.0)PhF-4.0 (15Ph]Ph.V _A bat comes into view.Phϗ  b# .. .## .# ..# .# ## #...##.# ..  ... #.#.#.. #..#  #...##...#  ...#.##.....# Ph[  #.#....@# ##......##  # #......##  ###[ #.##...#  #..#.#..(##....## #.### #.. ##.Ph0-  b# .. .## .# ..# .# ## #...##.# ..  ... #.#.#.. #..#  Ph- U#...##...#  ...#.##.....#  #.#....@# ##......##  # #......##  ###[ #.##...  #..#Ph. ..(##....## #.###  Phn5 Ph7 Ph= Ph@ Z _A bat is nearby!Ph*Y# .b# ..## .# ..# .#  ## #...##.# ... #.#.#..# #..####.#...##...#...#.##@....# #.#.....#..# ##......## # # #......## ###[ #.##...#  #...###.#..#.# ###..#......(##...Phɻ#.#..#...####.### #...#. #.### ..PhPh"85.0) _PhBPhPh%# .b# ..## .# ..## .#  ## #...##.# ... #.#.#..# #..####.#@..##...#...#.##.....# #.#.....#..# ##......## .#Ph # #......## ###[ #.##...#  #...###.#..#.#  ###..#......(##...  ..#.#..#...####.###PhTPh&6PhJPh\Phk### #.b# ..#...## .# .....## .# ## #...##.# ..... #.#@#..# #..#..###.#...##...#...#.##.....# #.#.....#. ##......## .#Ph\lk # #......## ###[ #.##.. #...###.#..#.#  ###..#......(##...PhtPhu77SandblastPh4|Ph~Php   morningthaw the Digger  Gargoyle  Health: 32/32 ======================== ### .  Magic: 11/12 ======================-- #.b# ..  AC: 7Str: 11Ph  #..*## .#  EV: 10Int: 18 ...*.## .#  SH: 0Dex: 10 ## #.*.##.# ..  XL:  6 Next: 31% Place: Dungeon:3 Pha ... #.#@#..# #..#  Noise: ---------  Time: 2467.0 (0.0) ..###.#...##...#  k) +2 whip (elec) ...#.##.....#  Cast: Sandblast #.#.....#..#  Ph ##......## .#  # #......## #  b   bat (asleep)  ###[ #.##...# Ph #...###.#..#.#  ###..#......(##... _A bat comes into view. _A bat is nearby!Ph0 VAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePh] ]Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)Ph`l 3  morningthaw the Digger  Gargoyle  Health: 32/32 ======================== ### .  Magic: 11/12 ======================--Phl 5 #.b# ..  AC: 7Str: 11 #...## .#  EV: 10Int: 18 .....## .#  SH: 0Dex: 10 ## #...##.# ..  XL:  6 Next: 31% Place: Dungeon:3PhRm C ... #.#@#..# #..#  Noise: ---------  Time: 2467.0 (0.0) ..###.#...##...#  k) +2 whip (elec) ...#.##.....#  Cast: SandblastPhm 1 #.#.....#..#  ##......## .#  # #......## #  b   bat (asleep)  ###[ #.##...#  #...###.#..#.#  ###..#......(##...Aiming: Sandblast (safe; 1% risk of failure)  PhJn Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhun Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!  You kill the bat!Phus  ### .  #..# ..  #..### .# Phs  ...#.## .#  ## #.#.##.# ..  ...  #..#    .#  Ph$t o.#  .#PhIt } # ## # Phkt Q ###[   Pht "  (Pht Ph 5....Ph r=8.5 (1.5Sandblast _Ph Ph  Ph1 Phn Ph Ph* F _Unknown command.PhDPhPhPhzPhҖ$ _PhXPh(PhPhPh,PhPh,PhgPhvPhL2==Ph{PhPhA ## . #..# ..#b#...### .# #.......## .#  ## #.@.##.# ..-Ph6. #.#.#..# #..####.#...##...#...#.##.....# #.#.....#..# ##......## .#b   bat (asleep) # #......## # ###[ #.##...#Ph$P #...###.#..#.#Ph6 74.5 (6.0  Pht@A bat comes into view.Ph̽E-5.5 (7PhPh\' _Found 6 javelins.Ph4 ### .  #..# ..  #b#...### .#  #.......## .#  ## #.@.##.# ..  ... #.#.#..# #..#  ..###.#...  ...#.##.....#  #.#.....#..#  ##......## .#  # #......## #  ###[ #.##...# Phh@ ### .  #..# ..  #b#...### .#  #.......## .#  ## #.@.##.# ..  ... #.#.#..# #..#  ..###.#...  Phi...#.##.... #.#.....#..# ##......## .#  # #......## # ###[ #.##. PhpPhKrPhT|Ph}Z _A bat is nearby!Phl ## . #..# .. #b#...### .# #.....@.## .#  ##.###...##.# ... #.#.#..# #..####.#...##...#...#.##.....#Ph4 #.#.....#..# ##......## .# # #......## # ###[ #.##...#PhCPh26.5 (1 _PhPhPh4:   morningthaw the Digger  Gargoyle  Health: 32/32 ========================  Magic: 11/12 ======================--  AC: 7Str: 11 ### .  EV: 10Ph: Int: 18 #..# ..  SH: 0Dex: 10 #b#...### .#  XL:  6 Next: 31% Place: Dungeon:3 #.....@.## .#  Noise: ---------  Time: 2476.5 (0.0) ##.###...##.# ..  k) +2 whip (elec)Ph;  ... #.#.#..# #..#  Cast: Sandblast ..###.#...##...#  ...#.##.....#  #.#.....#..#  b   bat (asleep) ##......## .#  # #......## #  ###[ #.##...# _Found 6 javelins. _A bat is nearby!Ph; rAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh Ph morningthaw the DiggerGargoyleHealth: 32/32 ========================Magic: 12/12 ========================AC: 7Str: 11###.EV: 10Ph Int: 18#..# ..SH: 0Dex: 10#b#...### .#XL:  6 Next: 31% Place: Dungeon:3#.....@.## .#Noise: ---------  Time: 2476.5 (0.0)##.###...##.# ..k) +2 whip (elec)... #.#.#..# #..#Cast: SandblastPh ..###.#...##...#...#.##.....##.#.....#..#b   bat (asleep)##......## .#Ph= # #......## ####[ #.##...# _Found 6 javelins. _A bat is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Phf !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Ph A bat is nearby!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Phr .Okay, then.Ph Phg Ph) . _PhPhPhPh F _Unknown command.PhBy ### . #..## .. #b#...### .# #.## .# ##.###...##.# ..PhC ... #.#.#..# #..# ..###.#...##...# ...#.##.....# #.#.....#..# ##......## .# # #......## #  ###[ #.##...#Ph\KPhNF7.5 (1Sandblast _PhSPhVPh'-  morningthaw the Digger  Gargoyle  Health: 32/32 ========================  Magic: 11/12 ======================--  AC: 7Str: 11 ### .  EV: 10Int: 18 #..## ..  SH: 0Dex: 10 #b#...### .#  XL:  6 Next: 31% Place: Dungeon:3 Ph(C#.***@..## .#  Noise: ---------  Time: 2477.5 (0.0) ##.###...##.# ..  k) +2 whip (elec) ... #.#.#..# #..#  Cast: Sandblast ..###.#...##...#  ...#.##.....#  #.#.....#..#  b   bat (asleep) ##......## .#  # #......## #  ###[ #.##...# _Okay, then. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Ph2)*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Ph\t  morningthaw the Digger  Gargoyle  Health: 32/32 ========================Ph=]  Magic: 11/12 ======================--  AC: 7Str: 11 ### .  EV: 10Int: 18 #..## ..  SH: 0Dex: 10 Phj]#b#...### .#  XL:  6 Next: 31% Place: Dungeon:3 Ph]#....@..## .#  Noise: ---------  Time: 2477.5 (0.0) ##.###...##.# ..  k) +2 whip (elec) ... #.#.#..# #..#  Cast: Sandblast ..###.#...##...#  ...#.##.....#  #.#.....#..#  b   bat (asleep)Ph2^j ##......## .#  # #......## #  ###[ #.##...# Phq^NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePh^Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!  You kill the bat!Phc ### .  Phudc#..## ..  #( .#  #.###@..## .#  # ..  ...  #..#  Phd>. ... Phdi#.#.....#. Phe##......##  # #......## Ph4eR ###[ PhPh?!...Ph]Ph2Ph-=PhY9.0 (1.5PhSandblast Ph_Ph3PhPh04Ph+8XPh8Ph:,Ph;Ph\=,Ph@>Ph?Ph$@PhK@E2==PhCAPhbDPhEPhFPhFPhlHPhJ,PhWKPhMPh.# ###[..#..#. #.###..# #...###....##.. .####..#........†..# ...#.#..#......... #...#. #.## #.[.########.....##.#  ##....##............##  ##.......###.#####.... PhPhwF-3.0 (34Ph\Ph;; _Found a stone staircase leading down.PhVF3PhfGPhIPhLPh MPhP,PhR,PhRPh3UPhX,PhYPh\PhRgm#.......####.....#.#####.####### ####.#.......# #..#.#####.# # Phg#.# # ##.##### #.# # #...>.# ###[...#. ##.###..# #...#...##.@# .####..#...6.0)Ph%h[...÷..## ...#.#..#........ #...#. #.#.###.[.########.....##.# ##....##............# ##.......###.#####... #.......Z###.####..##Phh +......##...## .......#........#)#####PhjpPh,r+7.0 (4PhxPh~& _Found a buckler.Phx3Ph{Ph~PhxPhPh\PhPhe,PhPhQPha,Ph`Ph#.......# # #.#####.# ## #.# #.. ##.#### ... # #...>.# ###[.....#. ##.###..# #..#.$...##..# .####..#....[...÷..## ...#.#..Phǟ.......@.# #...#. #.#.###.[.########.....## ##....##........... ##.......###.#####. #........###.####.. +............##...#.......#........#)#..#...#######...>.... # ##.. ##....Ph* ####### ... # ##.#####..#. #...>.# ###[..#. ##.###..# #...##.$...##..# .####..#..Phڨ..[...÷..## ...#.#..#.......# #...#. .#.###.@.########.....# ##....##...........##.......###.#####.##..##..#....### Ph,20.0 (3Phܲ+1.0 (4PhPh _You see here a +0 robe of positive energy.PhL PhN +2.0 (1PhS PhV V _q - a +0 robe of positive energyPhE #.#####.# ## .. #.# . #. ##.#### # .#. #...>.# ###[.#. ##.###..# #...#.$...##..# .####..#.[...÷..## ...#.#.....# #...#.  .#.###@..##..... ##....## ##.###.##### #..###.#### +..##... .......#.#) ..#...#...> # ##..# ##.... #..hF99m #....PhOPh)S&3Ph1ZPh1\Ph82M..... #.#####.##### .. #.#   #. ##.#### #  #...>.# ###[.....#. ##.###..# #..##.$...##..# .####..#[...÷..## ...#.#.........@..# #...#. #.#.###...########.....###....##..........##.......###.#####..#PhnBPhE&4PhLPhMPhJ- #.# #.#####.### ..# #.##.....#.# ##.#### ##.....#.# #...>.# ###.#.###.###..# ##.$...##..# .####..#.[...÷..## ...#.#.# #...#.#.#.###...##..... ##....## ##.###. #........###.#### +...## .......#.#)Phv ..#...#...> # ##..# ##....Ph|Phv&5PhSPh.Ph3  #.# #.#####.# ######..# #.# #.....#.# ##.####  #.....#.# #...>.#  ......#.###.###..# #.###.$...##..# .####...[...÷..## ...#.#.# #...#.##.#.###...### ##....## ##.......###. #........###. +.....## .......#.#) ..#...#######...> # ##..# ##....h3 mPh&< PhO? &6PhE PhG Ph   #.#   #.#####.#   ######..# #.#   #.....#.# ##.####   #.....#.# #...>.#   ......#.###.###..# #  .###.$...##..# .####  .[...÷..## ...#.  .# #...  .##.#.###...##   #+ ##....##  Phx  ##.......###.   #........###.   +......##   .#.#   ..#...#...>   # ##..# ##Ph Ph &7Ph2 Ph: Ph۸ ,  #.#   #.#####.#   ######..# #.#   #.....#.# ##.####   #.....#.# #...>.#  # ......#.###.###..#  .###.$...##..# .####  .[...÷..## ...#  .# #  .##.#.###...##  # #+# ##....##   ##.......###.   #PhQ Z.###.   +.   .#.   ..#...#...   # ##..# ##Ph Ph &8Ph Ph Ph 2M#####.#######..... #.#########..# #.# #.# ##.### #.....#.# #...>.# # ......#.###.###..# ###.$...##..# .###÷..## ...#...........# ...##.#.###...########  . ###+# ##....##.......PhHPhe&9Ph"Ph$P _You see here a +0 buckler.Ph@PhPB'30PhGPhI& _r - a +0 bucklerPh  Ph Inventory: 18/52 slots Hand Weapons (go to first with ))  k - a +2 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  q - a +0 robe of positive energyr - a +0 buckler Jewellery (go to first with "=)a - a ring of fire Wands (go to first with /)o - a wand of polymorph (6) Scrolls (go to first with ?)  g - 2 scrolls labelled OQYDULOZISH  h - a scroll labelled KEEMEA LUFUIM  i - a scroll labelled WOL VANWIAZYA  j - a scroll labelled ERGHODD GEUV  p - a scroll labelled WIUWNU MOOBRE Potions (go to first with !)  b - a potion of magic  c - 2 metallic inky potions  e - a lumpy golden potion  f - a fizzy dark potion  l - a sedimented purple potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ph3r - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields PhIskill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.7 (10.5 -> 9.8). Your SH would increase by 3.4 (0.0 -> 3.4). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 3 of the Dungeon. PhpStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour Phn_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ph@PhFPhUN #.#####.####### morningthaw the Digger  #.......#Gargoyle  #.#####.#Health: 32/32 ========================  ######..# #.#Magic: 12/12 ========================  #.....#.# ##.####AC: 7Str: 11  #.....#.# #...>.#EV: 10Int: 18  PhNb# ......#.###.###..#SH: 0Dex: 10  ...###.$...##..# .#### XL:  6 Next: 32% Place: Dungeon:3  PhN.......@...÷..## ...# Noise: ---------  Time: 2530.0 (0.0)  ..............##.. k) +2 whip (elec)  Ph?O)...##.#.###...########.. Cast: Sandblast  . ###+# ##....##......  ##.......###.#  #........###.#PhgO   +............#   .......#........Ph4P   ..#...#######...  _Found a stone staircase leading down. _Found a buckler. _You see here a +0 robe of positive energy. _q - a +0 robe of positive energy _You see here a +0 buckler. _r - a +0 bucklerPhVPh`YPh^Phebuckler. _You see here a +0 robe of positive energy. _q - a +0 robe of positive energy _You see here a +0 buckler. _r - a +0 buckler  You start putting on your armour.Phuj+1.0 (1PhmPhsPh>w+2.0 (2Ph5|PhPhz+3.0 (3PhKPhbPh@+4.0 (4Ph`Ph3Phݟ+5.0 (5Ph  93 _You continue putting on your +0 buckler. x5PhLPhPh\ _You finish putting on your +0 buckler.Ph|(Ph.,% Php, Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   h * Spellcasting   4.5  61%  -1          Ph,N b - Maces & Flails   0.0     0   i - Conjurations   1.1    +1   c - Unarmed Combat   0.0     0   j * Earth Magic   6.1  39%  +2  Ph,t    Ph}-k         k + Evocations   0.0    -1   d - Armour   0.0    +1       e - Dodging   1.5    -2  Ph.     f + Shields   0.0    +1       g - Stealth   2.1    +2                                      Ph(/                    Ph}/    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  Ph/[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsPh544 f * Shields   0.0  12%Ph˶Ph}PhP #.#####.####### morningthaw the Digger  #.......#Gargoyle  #.#####.#Health: 32/32 ========================  ######..# #.#Magic: 12/12 ========================  #.....#.# ##.####AC: 7Str: 11  #.....#.# #...>.#EV: 9PhcVInt: 18  # ......#.###.###..#SH: 3Dex: 10  ...###.$...##..# .#### XL:  6 Next: 32% Place: Dungeon:3  .......@...÷..## ...# Noise: ---------  Time: 2535.0 (0.0)  ..............##.. k) +2 whip (elec)  ...##.#.###...########.. Cast: Sandblast  . ###+# ##....##......  PhL##.......###.#  #........###.#   +............#   .......#........   ..#...#######...  Ph9_q - a +0 robe of positive energy _You see here a +0 buckler. _r - a +0 buckler  You start putting on your armour. _You continue putting on your +0 buckler. x5 Ph!G_You finish putting on your +0 buckler.Ph0PhBPhaPhPhT3PhPhHPhPh: _PhPhPhzPhM _You now have 100 gold pieces (gained 9).Ph3PhPhcPh,Ph'PhkPhPhFPhPhuPh ######..# ##.....#.# ##.#######.....#.# #...>.#Ph##.......#.###.###..#...###.....##..# .####...........÷..## ...#...........# #.....##.#@###...########..Ph5.. ###'# ##....##....# (.. ##.......###.#Sandblast .....#........###.#Ph{+.Z5Z.+...........#..........#........ 5   crimson imp (asleep)PhC#.....#...#######... Z   kobold zombie (dormant)###+####..# ##Z   kobold skeleton (dormant)Phq #.. #..Phs 40.0 (5  You open the door.  A kobold skeleton, a crimson imp and a kobold zombie come into view.PhPh`Z5._Z5Zwandering)ZPhB5===1.0 (6PhPhO _The crimson imp shouts!  Found 7 stones. _Found a glowing golden altar of the Shining One.Phcf #.#####.#  morningthaw the Digger ######..# #.#  Gargoyle #.....#.# ##.####  Health: 32/32 ======================== ###.....#.# #...>.#  Magic: 11/12 ======================-- ##.......#.###.###..#  AC: 7Str: 11 ...###.....##..# .#### EV: 9Int: 18 ...........÷..## ...# SH: 3Dex: 10 ..............# #.. XL:  6 Next: 32% Place: Dungeon:3 ...##.#@###...########.. Noise: ===------  Time: 2541.0 (0.0) Phd.. ###*# ##....##...... k) +2 whip (elec) # (*. ##.......###.# Cast: Sandblast ..Z5.#........###.# +.._Z.+............# #..........#........ 5   crimson imp #.....#...#######... Z   kobold zombie (wandering) ###+####..# ##.. Z   kobold skeleton #.. #..Found 7 stones. _Found a glowing golden altar of the Shining One.  PhdAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold skeleton (94% to hit)Ph* #.#####.#  morningthaw the Digger ######..# #.#  Gargoyle #.....#.# ##.####  Health: 32/32 ======================== ###.....#.# #...>.#  Magic: 11/12 ======================-- ##.......#.###.###..#  AC: 7Str: 11 ...###.....##..# .#### EV: 9Int: 18 ...........÷..## ...# SH: 3Dex: 10 ..............# #.. XL:  6 Next: 32% Place: Dungeon:3 Ph~...##.#@###...########.. Noise: ===------  Time: 2541.0 (0.0) .. ###'# ##....##...... k) +2 whip (elec) # (.. ##.......###.# Cast: Sandblast ..Z5.#........###.# +.._Z.+............# #..........#........ 5   crimson imp #.....#...#######... Z   kobold zombie (wandering) ###+####..# ##.. Z   kobold skeleton Ph5#.. #..Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold skeleton (94% to hit)  The blast of sand hits the kobold skeleton!!  You destroy the kobold skeleton!Ph>!@  ######..# #.#  #.....#.#   ###.....#.# #...>.#  ##  ...#..#  .....##  .....#   .. #####  # (#. Phb" ...  #...... #.....#. ###+####..# #.. PhPhPhרPh5.Z..ZPh=--2.5 (1.5 _Ph%PhPh^Ph_9--PhfPhiF _Unknown command.Ph+ #.#####.#  morningthaw the Digger ######..# #.#  Gargoyle #.....#.# ##.####  Health: 32/32 ======================== ###.....#.# #...>.#  Magic: 10/12 ====================---- ##.......#.###.###..#  AC: 7Str: 11 ...###.....##..# .#### EV: 9Int: 18 ...........÷..## ...# SH: 3Dex: 10 Ph..............# #.. XL:  6 Next: 32% Place: Dungeon:3 ...##.#@###...########.. Noise: =--------  Time: 2542.5 (0.0) .. ###5# ##....##...... k) +2 whip (elec) # (.. ##.......###.# Cast: Sandblast ..Z..#........###.# +.._..+............# #..........#........ 5   crimson imp #.....#...#######... Z   kobold zombie ###+####..# ##.. #.. #.. _You destroy the kobold skeleton! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAPh<im: a crimson imp (74% to hit)Pho? #.#####.#morningthaw the Digger  ######..# #.#Gargoyle  #.....#.# ##.####Health: 32/32 ========================  ###.....#.# #...>.#Magic: 10/12 ====================----  PhI##.......#.###.###..#AC: 7Str: 11  ...###.....##..# .#### EV: 9Int: 18  ...........÷..## ...# SH: 3Dex: 10  ..............##.. XL:  6 Next: 32% Place: Dungeon:3  ...##.#@###...########.. Noise: =--------  Time: 2542.5 (0.0)  .. ###5# ##....##...... k) +2 whip (elec)  # (.. ##.......###.# Cast: Sandblast  Ph8g..Z..#........###.#  +.._..+............#  #..........#........ 5   crimson imp  #.....#...#######... Z   kobold zombie  PhE###+####..# ##..  #..#..Aiming: Sandblast (safe; 2% risk of failure)  PhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhjAim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp!  PhNThe crimson imp is severely wounded.PhJ Ph[S TZ.PhT -4.0 (1.5Ph[ Ph^   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp!  The crimson imp is severely wounded. _The crimson imp hits you but does no damage.Ph Phc Ph Ph. F _Unknown command.PhG  #.#####.#  morningthaw the Digger ######..# #.#  Gargoyle #.....#.# ##.####  Health: 32/32 ======================== ###.....#.# #...>.#  Magic: 9/12==================------ ##.......#.###.###..#  AC: 7Str: 11 ...###.....##..# .#### EV: 9Int: 18 ...........÷..## ...# SH: 3Dex: 10Ph$H  ..............# #.. XL:  6 Next: 32% Place: Dungeon:3 ...##.#@###...########.. Noise: =--------  Time: 2544.0 (0.0) .. ###5# ##....##...... k) +2 whip (elec)PhYH  # (Z. ##.......###.# Cast: Sandblast .....#........###.# +.._..+............# PhH m#..........#........ 5   crimson imp #.....#...#######... Z   kobold zombie ###+####..# ##.. PhH ~#.. #.. _The crimson imp hits you but does no damage. _Unknown command.PhH nAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhgI yAim: a crimson imp (severely wounded, 74% to hit)PhU #.#####.#  morningthaw the Digger ######..# #.#  Gargoyle #.....#.# ##.####  Health: 32/32 ======================== ###.....#.# #...>.#  Magic: 9/12==================------ ##.......#.###.###..#  AC: 7Str: 11 Ph{...###.....##..# .#### EV: 9Int: 18 ...........÷..## ...# SH: 3Dex: 10 ..............# #.. XL:  6 Next: 32% Place: Dungeon:3 ...##.#@###...########.. Noise: =--------  Time: 2544.0 (0.0) Ph.. ###5# ##....##...... k) +2 whip (elec) # (Z. ##.......###.# Cast: Sandblast Ph.....#........###.# +.._..+............# Ph#..........#........ 5   crimson imp Ph#.....#...#######... Z   kobold zombie ###+####..# ##.. Ph5#.. #..PhRAiming: Sandblast (safe; 2% risk of failure)  PhoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhAim: a crimson imp (severely wounded, 74% to hit)  The blast of sand hits the crimson imp!  You kill the crimson imp!PhPhU!2  ######..# #.#  #.....#.#   ###.....#.# #...>.#  ##  ...#..#  .....##  .....#  Ph!4 .. ###'#  # (Z.    #......Z   kobold zombiePh! #.....#.Ph" ###+####..# #.. Ph%PhTZ.Phn3--485.5 (1.5 _PhٱPh#Ph"PhPhPh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Phw0Aim: a crimson imp (severely wounded, 74% to hit)  The blast of sand hits the crimson imp! _You kill the crimson imp! _Unknown command.Ph& #.#####.#  morningthaw the Digger ######..# #.#  Gargoyle #.....#.# ##.####  Health: 32/32 ======================== ###.....#.# #...>.#  Magic: 8/13==============---------- ##.......#.###.###..#  AC: 7Str: 11 ...###.....##..# .#### EV: 9Int: 18 ...........÷..## ...# SH: 3Phf'Dex: 10 ..............# #.. XL:  6 Next: 48% Place: Dungeon:3 ...##.#@###...########.. Noise: =--------  Time: 2545.5 (0.0) .. ###Z# ##....##...... k) +2 whip (elec) # (.. ##.......###.# Cast: Sandblast .....#........###.# +.._..+............# Ph'#..........#........ Z   kobold zombie #.....#...#######... ###+####..# ##..Ph'z #.. #.. _You kill the crimson imp! _Unknown command.Ph'Aiming: Sandblast (safe; 1% risk of failure)  Ph (,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold zombie (90% to hit)PhL  #.#####.#  morningthaw the Digger ######..# #.#  Gargoyle #.....#.# ##.####  Health: 32/32 ======================== ###.....#.# #...>.#  Magic: 8/13==============---------- ##.......#.###.###..#  AC: 7Str: 11 ...###.....##..# .#### EV: 9Int: 18 ...........÷..## ...# SH: 3Dex: 10 Ph+..............# #.. XL:  6 Next: 48% Place: Dungeon:3 ...##.#@###...########.. Noise: =--------  Time: 2545.5 (0.0) .. ###Z# ##....##...... k) +2 whip (elec) # (.. ##.......###.# Cast: Sandblast .....#........###.# +.._..+............# #..........#........ Z   kobold zombie #.....#...#######... ###+####..# ##.. #.. #..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhiAim: a kobold zombie (90% to hit)  The blast of sand hits the kobold zombie!  You destroy the kobold zombie!Ph   ######..# #.#  #.....#.#   ###.....#.# #...>.#  ##  ...#..#  ...Pht..##  .....#   .. ###'#  # (..   Ph  #...... #.....#.  ###+####..#  #..  PhD''Ph܈r97.0 (1.5Sandblast _Ph|PhPhPh-Ph "Ph$F _Unknown command.PhJ 3PhK PhaO PhO U9== _PhS PhIT ,PhV Ph\X ,PhY Ph\ Ph\ Ph] Ph` PhYa :==Phb Phe ,Phof PhOi ,Phj Ph>l Phl PhMn Php Php R10/13==Phq Phxu ,Phv Phy ,Phz Ph} ,PhK~ Ph Ph :==Phɀ PhK ,Pha Phg ,PhA Ph ,Ph PhV Ph L1==Ph Ph ,Ph Ph; ,Ph Ph! ,PhF Ph P==Ph Phأ ,Ph Ph ,Ph Ph PhӪ L2==Ph Ph ,Ph Ph۲ ,Phʹ Ph^ ,PhK Ph PhM :==Phq Ph ,Ph Ph ,Ph Ph ,PhN Ph Ph L3==PhN Ph; Ph ,Ph Phc @  There is an open door here.Ph Ph  _Ph Ph Phh ,PhM PhK ;  You see here 7 stones.Ph Phd A== _Pht Ph ,Phr Ph N _You now have 111 gold pieces (gained 11).Ph 3Ph Ph Ph ,Ph Ph PhG  ##.......#.###.###..# ...###.....##..# .## ...........÷..## ..  ..............# #  ...##.#.###...########  .. ###'####....##....  # #.(...##.......##  #..##.....#........###  #...'@._..+.........-  #Z..#..........  #.. #.....#...#######.Sandblast #. ###+###Ph1 #..# # # #..#   ...# # Z   hobgoblin zombie (wandering)  .. ###   #####..Ph J 86.0 (39.0)  You open the door.Ph M.ZPh F-7.0 (40Ph Ph c _A hobgoblin zombie comes into view.PhZ ##.......#.###.###..#  morningthaw the Digger ...###.....##..# .## Gargoyle ...........÷..## .. Health: 32/32 ======================== ..............# # Magic: 12/13 ======================-- ...##.#.###...######## AC: 7Str: 11 .. ###'####....##.... EV: 9Int: 18 # #.(...##.......### SH: 3Dex: 10 #..##.....#........### XL:  6 Next: 49% Place: Dungeon:3 Ph[#...*@._..+........... Noise: ---------  Time: 2587.0 (0.0) #..*#..........#...... k) +2 whip (elec) #.Z #.....#...#######. Cast: Sandblast #. ###+####..# ## # #..# # ...# # Z   hobgoblin zombie (wandering) .. ### #.. #####..You open the door. _A hobgoblin zombie comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Ph\NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (wandering, hasn't noticed you, 94% to hit)Phz:B ##.......#.###.###..#  morningthaw the Digger ...###.....##..# .## Gargoyle ...........÷..## .. Health: 32/32 ======================== ..............# # Magic: 12/13 ======================-- ...##.#.###...######## AC: 7Str: 11 .. ###'####....##.... EV: 9Int: 18 Ph;# #.(...##.......### SH: 3Dex: 10 #..##.....#........### XL:  6 Next: 49% Place: Dungeon:3 #...'@._..+........... Noise: ---------  Time: 2587.0 (0.0) #...#..........#...... k) +2 whip (elec) #.Z #.....#...#######. Cast: Sandblast #. ###+####..# ## # #..# # ...# # Z   hobgoblin zombie (wandering) .. ### #.. #####..Aiming: Sandblast (safe; 1% risk of failure)  Ph<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (wandering, hasn't noticed you, 94% to hit)  The blast of sand hits the hobgoblin zombie!  You destroy the hobgoblin zombie!PhA   ...##..#  ...÷..##  ..  PhA .. # # # #Ph:B# #...#@._..+ #..#...PhB #.. #.. #. ##..#  # #..# ...# PhBe.. PhC   Ph `'..Phqr=8.5 (1.5Sandblast _PhVPhPhw 3Phx Phy Ph D.'.(..ZSandblastZ   hobgoblin zombie (wandering)Phލ S0.0Ph/ 3-9.5 (1Ph Ph c _A hobgoblin zombie comes into view.Ph ##.......#.###.###..#  morningthaw the Digger ...###.....##..# .## Gargoyle ...........÷..## .. Health: 32/32 ======================== ..............# # Magic: 11/13 ====================---- ...##.#.###...######## AC: 7Str: 11 .. ###'####....##.... EV: 9Int: 18 # #.(...##.......### SH: 3Dex: 10 #..##.....#........### XL:  6 Next: 49% Place: Dungeon:3 #...*@._..+........... Noise: ---------  Time: 2589.5 (0.0) #..Z#Ph$[40m..........#...... k) +2 whip (elec) #.. #.....#...#######. Cast: Sandblast #. ###+####..# ## # #..# # ...# # Z   hobgoblin zombie .. ### #.. #####.. _You destroy the hobgoblin zombie! _A hobgoblin zombie comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (94% to hit)Ph ##.......#.###.###..#  morningthaw the Digger ...###.....##..# .## Gargoyle ...........÷..## .. Health: 32/32 ======================== ..............# # Magic: 11/13 ====================---- ...##.#.###...######## AC: 7Str: 11 .. ###'####....##.... EV: 9PhCInt: 18 # #.(...##.......### SH: 3Dex: 10 #..##.....#........### XL:  6 Next: 49% Place: Dungeon:3 #...'@._..+........... Noise: ---------  Time: 2589.5 (0.0) #..Z#..........#...... k) +2 whip (elec) PhZ#.. #.....#...#######. Cast: Sandblast #. ###+####..# ## # #..# # ...# # Z   hobgoblin zombiePh. .. ### #.. Ph#####..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (94% to hit)  Ph3tThe blast of sand hits the hobgoblin zombie!  You destroy the hobgoblin zombie!Ph   ...##..#  ...÷..##  ..   .. # # # ## #...#@._..+ #......Ph #.. #.. #. ##..#  # #..# ...# ..    PhvX'.Ph7~|50=91.0 (1.5Sandblast _PhPhPhOPh PPhPPhVSPhSPhlWBPhXPhxZ,PhH[Ph_x2==Ph`Ph;`PhOaPhecPhcPhPdPhhBPh jPh?j:==Ph,kPhhm,PhnPh pPhWpPhqPh"sPhasL3==PhTtPh~Ph~BPhs`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin zombie (94% to hit)  PhŀThe blast of sand hits the hobgoblin zombie! _You destroy the hobgoblin zombie!  There is an open door here.PhPh* _PhPhPh,PhPhPhKPh?:==PhPhTPhPh7PhoPhPhh  #...###.....##..#   #...........÷..##   #..............#   #...##.#.###...####  #...####'####....##.  #..##.(...##...Ph¥  #..##.....#........  #...'.._..+........  #.@.#...#-  #...#.....#...#####Ph  #..####+####..#   #... #..#  #... ...#PhF! #..?. .. g   Ijyb (wand, asleep) Ph###.. #g.####  #...Phñ1607.0 (16.0)Ph^F-8.0 (17PhPh  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of polymorph.Ph>........÷..#......# #...##.#.###...######...####'####....##. #..##.(.....#.....#...'.._..+..#..........#.#...#########+####..# . ..?.. ..##....  #g.Z"#### Z   orc skeleton (wandering) #.......Ph g)g.ZZPhE An orc skeleton comes into view.Found a dented fluorescent amulet.  Ijyb shouts!PhXPh`Phl-Z.Ph:==9.0)PhVPhD _Ijyb zaps a wand. You resist with some effort.Phݏ  #.÷..##  #..............#  #...##.#.###...# #...####'####....##. #..##.(...##.# #..##.....#.# #...'.._..+. #...#.#. #..@#.....#...# #..####+####..#  #... #..#  #....Ph  #..?.. .. # ###..Z. # #g.." # #.... #....Ph   #.... Ph Phݡ 0--10PhѪ Ph PhuPh0gg   Ijyb (wand)PhR--1SandblastPhPhPh l #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 12/13 ======================-- #..##.(...##.......# AC: 7Str: 11 Ph #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 Ph {#...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: ---------  Time: 2611.0 (0.0) #.*####+####..#  k) +2 whip (elec) #.*. #..#  Cast: Sandblast #.*.. ...#  #.g?.. .. # ###..Z. # g   Ijyb (wand) #g.." ##### #.... #.... #.... Ph  _Ijyb zaps a wand. You resist with some effort.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePh Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (79% to hit)PhM  #...........÷..##morningthaw the Digger #..............#Gargoyle #...##.#.###...###### Health: 32/32 ======================== Ph #...####'####....##.. Magic: 12/13 ======================-- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 Ph #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: ---------  Time: 2611.0 (0.0) #.#####+####..#k) +2 whip (elec) Ph% #.#.#..#Cast: Sandblast PhP S#.#.....# Ph #.g?.. ..# ###..Z.Ph # g   Ijyb (wand) #g.."##### #....PhM #.... #....Press: ? - help, Q - select action, ( or ) - cyclePh Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (79% to hit)  The blast of sand hits Ijyb!  Ph EIjyb is moderately wounded.Ph/r ...  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (79% to hit)  The blast of sand hits Ijyb!  Ijyb is moderately wounded.  Ijyb grins evilly.Phw Ph Ph j.Phh=2.5 (1.5SandblastPh@Ph D _Ijyb zaps a wand. You resist with some effort.PhdPh PhPhF _Unknown command.PhPh=gg   Ijyb (wand)PhO-30Sandblast _Ph;PhQPh  #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 11/13 ====================---- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: ---------  Time: 2613.5 (0.0) #.*####+####..#  k) +2 whip Ph (elec) #.*. #..#  Cast: Sandblast #.g.. ...#  #..?.. .. # ###..Z. # g   Ijyb (wand) #g.." ##### #.... #.... #.... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (moderately wounded, 79% to hit)Ph < #...........÷..##morningthaw the Digger #..............#Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 11/13 ====================---- #..##.(...##.......# AC: 7Ph kStr: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: ---------  Time: 2613.5 (0.0) #.#####+####..#k) +2 whip (elec) #.#.#..#PhK Cast: Sandblast #.g.....# #..?.. ..# ###..Z.# g   Ijyb (wand) Ph) #g.."##### #....#.... #....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (moderately wounded, 79% to hit)  The blast of sand hits Ijyb.  Ijyb is heavily wounded.Ph( Ph0 U.g.Ph/1 3=5.0 (1.5 PhQ1 _Ph: Ph? Ph Ph PhM Ph0 F _Unknown command.Ph l #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 10/13 ==================------ #..##.(...##.......# AC: 7Str: 11 Pht #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2615.0 (0.0) #.*####+####..#  k) +2 whip (elec) Ph 9#.g. #..#  Cast: Sandblast #.... ...#  #..?.. .. #Ph  ###..Z. # g   Ijyb (wand)Ph1  #g.." ##### #.... #.... #.... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Phq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)PhX #...........÷..##morningthaw the Digger #..............#Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 10/13 ==================------ #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 PhW#...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2615.0 (0.0) #.#####+####..#k) +2 whip (elec) #.g.#..#Cast: Sandblast PhI#.......# Ph#..?.. ..# Ph###..Z.# g   Ijyb (wand)Ph[ #g.."#####Ph$# #....#....PhJ #....PhnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh+Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)  The blast of sand hits Ijyb.  Ijyb is heavily wounded.Ph(KPhK,PhVgZZ   orc skeletonPhX46.5 (1.5 _PhbPh-ePh%4Ph Ph  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)  The blast of sand hits Ijyb. _Ijyb is heavily wounded. _Unknown command.Ph  #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 9/13================-------- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2616.5 (0.0) #.g####+####..#  k) h 1m+2 whip (elec) #.Z. #..#  Cast: Sandblast #.... ...#  #..?.. .. # ###..Z. # g   Ijyb (wand) #g.." ##### Z   orc skeleton #.... #.... #.... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)Ph@ f #...........÷..##morningthaw the Digger #..............#Gargoyle #...##.#.###...###### Health: 32/32 ========================PhW  #...####'####....##.. Magic: 9/13================-------- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 Ph #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2616.5 (0.0) #.#####+####..#k) +2 whip (elec) ##Z.#..#Cast: Sandblast #....Ph '...# #..?.. ..# ###..Z.# g   Ijyb (wand) #g.."##### Z   orc skeleton #....#.... #.... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  Ph Tof polymorph (heavily wounded, 79% to hit)Ph Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)  The blast of sand misses Ijyb.Ph( Mg..Ph) -8.0 (1.5Ph8 PhW; . _You block Ijyb's attack.Ph Pha Ph Ph F _Unknown command.Phz #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 8/13==============----------Ph #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2618.0 (0.0)Pho- #.g####+####..#  k) +2 whip (elec) #... #..#  Cast: Sandblast #.... ...#  #..?.. .. # ###..Z. # g   Ijyb (wand) #g.." ##### #.... #.... #.... _Unknown command.PhNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePhѷShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)PhL6y #...........÷..##morningthaw the Digger #..............#Gargoyle #...##.#.###...###### Health: 32/32 ======================== #...####'####....##.. Magic: 8/13==============---------- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 Ph8#..@#.....#...###### Noise: =--------  Time: 2618.0 (0.0) #.g####+####..#k) +2 whip (elec) #...#..#Cast: Sandblast #.......# #..?.. ..# ###..Z.# g   Ijyb (wand) #g.."##### #....#.... #....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)  The blast of sand hits Ijyb.  Ijyb is severely wounded.PhPhZZ   orc skeletonPh27----9==9.5 (1.5PhPhY  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (heavily wounded, 79% to hit)  The blast of sand hits Ijyb.  Ijyb is severely wounded. _Ijyb hits you with a +0 club. You block Ijyb's attack.PhBfPhfPhoPhurF _Unknown command.PhKO #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 27/32 ====================---- #...####'####....##.. Magic: 8/13==============---------- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2619.5 (0.0) #.g####+####..#  k) hO1m+2 whip (elec) #.Z. #..#  Cast: Sandblast #.... ...#  #..?.. .. # ###..Z. # g   Ijyb (wand) #g.." ##### Z   orc skeleton #.... #.... #.... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (severely wounded, 79% to hit)PhJ# \ #...........÷..##morningthaw the Digger #..............#Gargoyle #...##.#.###...###### Health: 27/32 ====================---- #...####'####....##.. Magic: 8/13==============---------- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 Ph$ #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2619.5 (0.0) #.g####+####..#k) +2 whip (elec) #.Z.#..#Cast: Sandblast #.......# #..?.. ..# ###..Z.# g   Ijyb (wand) #g.."##### Z   orc skeleton #....#.... #....Ph% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (severely wounded, 79% to hit)  The blast of sand hits Ijyb.  Ijyb is almost dead.Ph1 Ph 2.Ph .21.0 (1.5Ph Ph }MShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (severely wounded, 79% to hit)  The blast of sand hits Ijyb.  Ijyb is almost dead. Ph ?_Ijyb barely misses you.Ph Ph Ph Ph~ F _Unknown command.Ph #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 27/32 ====================---- #...####'####....##.. Magic: 7/13============------------ #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10PhX #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2621.0 (0.0) #.g####+####..#  k) +2 whip (elec) #... #..#  Cast: Sandblast #.... ...#  #..?.. .. # ###..Z. # g   Ijyb (wand)Ph #g.." ##### #.... #.... #.... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (almost dead, 79% to hit)Ph : Phi#...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 27/32 ====================---- #...####'####....##.. Magic: 7/13Ph============------------ #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 Ph #...#..........#.... XL:  6 Next: 50% Place: Dungeon:3 Phǐ&#..@#.....#...###### Noise: =--------  Time: 2621.0 (0.0) #.g####+####..#  k) +2 whip (elec) #... #..#  Cast: Sandblast #.... ...#  #..?.. .. # ###..Z. # g   Ijyb (wand) #g.." ##### #.... #.... Ph#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh"Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (almost dead, 79% to hit)  PhQThe blast of sand hits Ijyb.  You kill Ijyb!Ph ÷..##  #.........  #...##.#.# #...####' Ph   _   #.)  #... #..#  #.... Ph2 #..?.. ..  ###..Z.  #g.."   #....   Ph-PhYZZ   orc skeletonPh$k8=622.5 (1.5 _Phc,Ph .PhJPhMShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of polymorph (almost dead, 79% to hit)  The blast of sand hits Ijyb. _You kill Ijyb! _Unknown command.PhBZ #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 28/32 =====================--- #...####'####....##.. Magic: 6/13===========------------- PhZ#..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 Ph["#...#..........#.... XL:  6 Next: 62% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2622.5 (0.0) #.Z####+####..#  k) +2 whip (elec) Ph[#... #..#  Cast: Sandblast #.... ...#  #..?.. .. # ###..Z. # Z   orc skeleton #g.." ##### #.... #.... #.... _You kill Ijyb! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc skeleton (98% to hit)PhKp #...........÷..##  morningthaw the Digger #..............#  Gargoyle #...##.#.###...###### Health: 28/32 =====================--- #...####'####....##.. Magic: 6/13===========------------- #..##.(...##.......# AC: 7Str: 11 #..##.....#........# EV: 9Int: 18 #...'.._..+......... SH: 3Dex: 10 #...#..........#.... XL:  6 Next: 62% Place: Dungeon:3 #..@#.....#...###### Noise: =--------  Time: 2622.5 (0.0) PhL#.Z####+####..#  k) +2 whip (elec) #... #..#  Cast: Sandblast #.... ...#  #..?.. .. # ###..Z. # Z   orc skeleton #g.." ##### #.... #.... #....Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc skeleton (98% to hit)  The blast of sand hits the orc skeleton!!  You destroy the orc skeleton!PhV$ ÷..##  #.........  #...##.#.# #...####'   _  PhW' #.)  #... #..#  #....  #..?.. ..  ###..Z. PhOW #g.."  PhwW #....   PhPhj4.0 (1.5Sandblast _PhPhsPhȄ Ph; Ph Ph F _Unknown command.Ph-L 3PhN PhQ PhTV : _PhW ,Ph(Z Ph] j97=Ph` Phd ,Phf Phi ,Phl Pho ,PhZq Phu L30=Phv 2=Phy Phl} ,Ph Ph ,Ph0 Ph\ ,Phԋ Ph\ 1==8==Ph_ Phӕ ,Phk Ph ,Ph Ph3 Ph Ph§ PhY Ph 2====Ph Ph/ ,Ph Phh ,Ph Ph d9==Ph޼ PhY O=Ph Ph ,Ph Ph! Pho Ph4 Ph P==Ph= Ph& ,Ph Ph ,Ph Ph ,Phn Ph h10/13==Ph< Ph ,Ph Ph^ ,Ph Ph ,Ph PhP==PhPh,Ph,Ph ,PhX Ph,PhPhPhGL1==PhPh,Ph)PhF+P==Ph-Ph1,Ph4Ph;,Ph%<Ph{@PhAL2==PhBPhcF,PhHPhL,PhIOPhR,PhUPh[P==Ph?`Phc,Ph2fPhi,PhkPho,Ph"rPhub3==Ph8xPht{Ph+~,PhJPhy  o - a wand of polymorph (18) (gained 12 charges)  Things that are here:PhɊPh~ _a +0 club; a +0 leather armour; the goblin corpse of IjybPh3PhDPh+PhPhj:==PhɡPhaPhA,PhPh,PhPh} _j - 2 scrolls labelled ERGHODD GEUV (gained 1)PhE3PhSPhPh,PhPh`Ph,PhYPhPh7 #...'.._..+............# #...#..........#........ #...#.....#...#######... #.)####+####..#  #...###.#.##..# #.. #.............# #.. #............. ### ###.......# #...# ##...@#... #####..-82.0 (58.PhK0) ##.........<#........ ###.......#........  .......#......<.  ###########........ ##...##...##........ ##..........#÷......) Ph#...........÷.>.. #..........(.....PhPhF-3.0 (59PhPht _Found a stone staircase leading up.4.0 (60Ph^Ph9 _s - an amulet of magic regenerationPhL Ph Inventory: 19/52 slots Hand Weapons (go to first with ))  k - a +2 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)a - a ring of fire  s - an amulet of magic regeneration Wands (go to first with /)o - a wand of polymorph (18) Scrolls (go to first with ?)  g - 2 scrolls labelled OQYDULOZISH  h - a scroll labelled KEEMEA LUFUIM  i - a scroll labelled WOL VANWIAZYA  j - 2 scrolls labelled ERGHODD GEUV  p - a scroll labelled WIUWNU MOOBRE Ph Potions (go to first with !)  b - a potion of magic  c - 2 metallic inky potions  e - a lumpy golden potion  f - a fizzy dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ph s - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ph3Ph};PhiDf #...'.._..+............# morningthaw the Digger  #...#..........#........ Gargoyle  #...#.....#...#######... Health: 32/32 ========================  Ph}E#.)####+####..# ##.. Magic: 13/13 ========================  #...###.#.##..##.. AC: 7Str: 11  #.............##.. EV: 9Int: 18  #............. ###.. SH: 3Dex: 10  ###.......##...# XL:  6 Next: 62% Place: Dungeon:3  ##...@#... #####..## Noise: ---------  Time: 2684.0 (0.0)  ##.........<#........ k) +2 whip (elec)  ####hF039;49m.......#........ Cast: Sandblast  .......#......<.  ###########........  ##...##...##........   ##..........#÷......)   #...........÷.>......   #..........(......... o - a wand of polymorph (18) (gained 12 charges)  Things that are here: _a +0 club; a +0 leather armour; the goblin corpse of Ijyb _j - 2 scrolls labelled ERGHODD GEUV (gained 1) _Found a stone staircase leading up. _s - an amulet of magic regenerationPh OPhiRPhYPh3dThings that are here: _a +0 club; a +0 leather armour; the goblin corpse of Ijybj - 2 scrolls labelled ERGHODD GEUV (gained 1) _Found a stone staircase leading up. _s - an amulet of magic regeneration  You start putting on your amulet.Phj+5.0 (1PhjnPhvPhy+6.0 (2PhQPh1Ph|+7.0 (3PhPhPhˡ+8.0 (4PhPhPh+9.0 (5PhAPh _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  s - an amulet of magic regeneration (worn)PhPhPhj _The amulet throbs as it attunes itself to your body.Ph3PhPhPh: _PhnPhJPhPh,PhPhPh,PhPh| Ph ,Ph PhiPh,PhPh17 _You open the door.Ph&3PhPh5@  There is an open door here.Phs Ph  _Ph!PhI$Phx&,Ph )Ph*Ph-,Ph(/Ph3@  There is an open door here.Phu8K _Ph:Ph<,Phb=Ph?PhA,PhBPhDPhF,PhIPhzQPhST,PhUPhYPhZ,Ph\Ph\^Phk`,Ph aPhlcPhe,PhngPh iPhj,PhClPhlnPh{p,PhqPhsPhTv,Ph3wPhxPh#{BPh|Ph~Ph`~Ph~PhTPh,Ph2Ph`XPh\PhҊ,Ph$PhPhѐ,PhPhPhgPhPPh   #hh.#   #...#   #...#   #...#    #...####    #?.....   #Phr   #@..#   #...# #####    #...# #######   ##.## #.......###    #.#####.#######  #.......# hh 2 jackals (asleep)    #.#####.# ######..# #.# #.....#.# ##.####Ph1722.0 (33.0)Ph,3.0 (34PhnPhY _2 jackals come into view.Ph###hh ...#####?........ ..# #####...# #######....##.## #.......###.#####.#######...... #.#########..# #PhPhPh<j..hhhhPh:==4.0 (1.0)PhzPh' _The jackal barks!PhH| ###..hh ...#####.....####  #####...# #######....##.## #.......########.#######..... #.####PhlJPhlKPhRJ..hhPhT@--5SandblastPh%[Ph^ _You see here a scroll labelled OXIUHIVVING.Ph   morningthaw the Digger  Gargoyle #####  Health: 32/32 ======================== #...#  Magic: 12/13 ======================-- #...#  AC: 7Str: 11 Ph _#hh.#  EV: 9Int: 18 #.*.#  SH: 3Dex: 10 #*..#####  XL:  6 Next: 62% Place: Dungeon:3 #@.......  Noise: ---------  Time: 2725.0 (0.0) #...#####  k) +2 whip (elec)Ph c #...#  Cast: Sandblast #...# ##### #...# #######.... Phx ##.## #.......### hh 2 jackals #.#####.#######  #.......#  #.#####.# _The jackal barks! _You see here a scroll labelled OXIUHIVVING.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (79% to hit)Ph<   morningthaw the Digger  Gargoyle #####  Health: 32/32 ======================== #...#  Magic: 12/13 ======================-- #...#  AC: 7Str: 11Ph  #hh.#  EV: 9Int: 18 #...#  SH: 3Dex: 10 #...#####  XL:  6 Next: 62% Place: Dungeon:3 Ph #@.......  Noise: ---------  Time: 2725.0 (0.0) #...#####  k) +2 whip (elec) #...#  Cast: Sandblast #...# ##### Ph #...# #######.... ##.## #.......### hh 2 jackals #.#####.####### Ph ; #.......#  #.#####.# PhK Aiming: Sandblast (safe; 1% risk of failure)  Pht Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh Aim: a jackal (79% to hit)  The blast of sand hits the jackal!  You kill the jackal!PhR ##### #...# #...# #h..# Ph #.#.# ##..##### ... ### #...# #...# #...# ##.##    jackal  #.##..Ph ,Ph- T...hPh0 =3=6.5 (1.5Ph? Ph   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (79% to hit)  The blast of sand hits the jackal!  You kill the jackal! _The jackal bites you but does no damage.Phr$ Ph}( Phg. Ph2 F _Unknown command.Ph  morningthaw the Digger  Gargoyle #####  Health: 32/32 ======================== #...#  Magic: 11/13 ====================---- #...#  AC: 7Str: 11 #...#  EV: 9Int: 18 #...#  SH: 3Dex: 10 #h..#####  XL:  6 Next: 63% Place: Dungeon:3 #@.......  Noise: =--------  Time: 2726.5 (0.0) #...#####  k) +2 whip (elec) #...#  Cast: Sandblasth34m #...# ##### #...# #######.... ##.## #.......### h   jackal #.#####.#######  #.......#  #.#####.# _The jackal bites you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (79% to hit)PhkV~ morningthaw the Digger  Gargoyle  #####Health: 32/32 ========================  #...#Ph[WMagic: 11/13 ====================----  ##..#AC: 7Str: 11  ##..#EV: 9Int: 18  ##..#SH: 3Dex: 10  ##..#####XL:  6 Next: 63% Place: Dungeon:3  #@.......Noise: =--------  Time: 2726.5 (0.0)  #...#####k) +2 whip (elec)  #...#Cast: Sandblast  PhW7#...#PhGY#####  #...# #######....  ##.## #.......### h   jackal  #.#####.#######  PhY/#.......#  #.#####.# _The jackal bites you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  PhYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (79% to hit)PhtW...h  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (79% to hit)  The blast of sand misses the jackal.PhG>The jackal bites you but does no damage.Ph,\2==8.0 (1.5PhIPhQS _The jackal barely misses you.PhPh2Ph9PhF _Unknown command.Ph #####  #...#  #...#  #...#  #...#  #h..#####  #@.......  #...#####  #...#  #...#  #...#  ##.##  #.#  #..   PhI##### #...# #...# #...# #...# #h..##### #@....... #...##### PhJ5#...# #...# #...# ##.## #.##..PhUPPhQPhVPhY] _A jackal is nearby!Ph_  morningthaw the Digger  Gargoyle #####  Health: 32/32 ======================== #...#  Magic: 11/13 ====================---- #...#  AC: 7Str: 11 #...#  EV: 9Int: 18 Ph#...#  SH: 3Dex: 10 #h..#####  XL:  6 Next: 63% Place: Dungeon:3 #@.......  Noise: =--------  Time: 2728.0 (0.0) #...#####  k) +2 whip (elec) #...#  Cast: SandblastPh7 #...# ##### #...# #######.... Phj##.## #.......### h   jackal #.#####.#######  #.......#  Ph#.#####.# _Unknown command. _A jackal is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Ph6$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (79% to hit)Ph morningthaw the Digger  Gargoyle  #####Health: 32/32 ========================  #...#Magic: 11/13 ====================----  #...#AC: 7Str: 11  #...#EV: 9Int: 18  Ph#...#SH: 3Dex: 10  #h..#####XL:  6 Next: 63% Place: Dungeon:3  #@.......Noise: =--------  Time: 2728.0 (0.0)  #...#####k) +2 whip (elec)  #...#Cast: Sandblast  #...######  #...# #######.... Ph$e ##.## #.......### h   jackal  #.#####.#######  #.......#  PhX#.#####.#Aiming: Sandblast (safe; 1% risk of failure)  PhMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (79% to hit)  The blast of sand hits the jackal.  PhHThe jackal is heavily wounded.Ph?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a jackal (79% to hit)  The blast of sand hits the jackal.  The jackal is heavily wounded.The jackal closely misses you.Ph\2==9.5 (1.5PhKPh> _The jackal bites you but does no damage.PhE  #####  #...#  #...#  #...#  #...#  #h..#####  #@.......  #...#####  #...#  #...#  #...#  ##.##  #.#PhF Y  #..   Ph r##### #...# #...# #...# #...# #h..##### Ph #@....... #...##### #...# #...# #...# ##.## #.##..PhL Ph PhP Ph ] _A jackal is nearby!Phd$  morningthaw the Digger  Gargoyle #####  Health: 32/32 ======================== #...#  Magic: 11/13 ====================---- #...#  AC: 7Str: 11 #...#  EV: 9Int: 18 #...#  SH: 3Dex: 10 #h..#####  XL:  6 Next: 63% Place: Dungeon:3 #@.......  Noise: =--------  Time: 2729.5 (0.0) #...#####  k) +2 whip (elec) #...#  Cast: Sandblasth%34m #...# ##### #...# #######.... ##.## #.......### h   jackal #.#####.#######  #.......#  #.#####.# _The jackal bites you but does no damage. _A jackal is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 79% to hit)Ph  morningthaw the Digger  Gargoyle #####  Health: 32/32 ======================== #...#  Magic: 11/13 ====================---- #...#  AC: 7Str: 11 #...#  EV: 9Int: 18Ph #...#  SH: 3Dex: 10 #h..#####  XL:  6 Next: 63% Place: Dungeon:3 #@.......  Noise: =--------  Time: 2729.5 (0.0) #...#####  k) +2 whip (elec) #...#  Cast: Sandblast #...# ##### #...# #######.... Ph$##.## #.......### h   jackal #.#####.#######  #.......#  #.#####.# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 79% to hit)  The blast of sand hits the jackal!  You kill the jackal!Ph/##### #...# #...# #...# Ph#...# #...##### ... ### #...# #...# #...# ##.## Ph}#.##..PhPhe&.Ph'k2==31.0 (1.5Sandblast _Ph9qPhrPhZIPh,Ph3====Phђ$-Ph:-3.0 (2.0PhE-4.0 (3Ph\Pha _t - a scroll labelled OXIUHIVVINGPh u==Ph Ph BPh Ph BPh Ph ,Ph Ph Ph ,Ph Phа PhG ,Ph Ph. Ph޲ Ph Ph1 Ph Pha ,Phմ PhG Ph ,Ph Phy Ph ,Ph Ph Ph ,PhU Ph Ph ,Ph Ph Phn ,Ph Ph' PhU ,Ph Ph$ Ph ,Ph\ Ph PhP ,Ph Phs Ph ,Phm Ph Ph ,Phy Ph; =  You see here 6 javelins.Ph^ Ph  _PhR Pha BPh Ph1 Ph Ph, Ph Ph6 Ph4 ,Phm Ph Ph ,Ph: Ph Ph ,PhY Phn Ph ,Phk PhO Ph PhS Ph Ph Ph Ph Ph# Ph+ Ph PhM Ph Ph0 Ph( PhY Ph Phi Phw Ph Phh Ph Ph ,Ph Ph Ph ,Ph Ph PhX ,Phs Ph Ph ,Ph Ph Ph} ,Ph! Ph$ Ph% ,Ph' Ph( Ph) ,Ph~* Ph{+ Ph, Ph, Ph- Ph6 Ph7 ,Ph|7 Ph9 Ph: ,Ph%< Phb< Pha= ,Ph= Ph? Ph@ ,PhA Ph>C PhWD ,Ph%E Ph H PhI ,PhgJ PhL PhN ,Ph`P PhqS PhU Ph V PhW PhZ Ph\ ,Ph_ Ph{b PhVe ,Phg Phi Phl ,Phm Php Ph v ,Ph@x Phz PhY| ,Ph=} Ph~ Ph ,Ph Ph Ph ,Phi Ph Ph ,Phz Ph Ph ,Ph2 Ph= Ph- ,Ph} Pht PhI ,PhЏ Ph Ph{ ,Ph Ph Ph\ ,Ph Ph( Ph ,Ph Ph Ph ,Ph Ph Ph` ,Ph̠ Ph Ph, ,PhԤ Ph) Ph ,Phө Ph Phԫ ,Ph? Ph Ph ,Ph Phi Ph Ph޷ PhŸ Ph! Ph޻ ,Phj Phf Ph3 Pha Ph Ph Phr ,Ph Ph Ph\ ,Ph Ph Ph Ph Ph Ph Ph ,Phi Ph Ph ,Ph Ph Ph Ph Ph PhO Ph ,Ph Ph} Ph ,Ph Ph6 Ph l### ####..###.#...##...# #....#.##.....# #.##.#.....#..# #.##......## .# ###.#......## # # ###[..#.##...# # ##...###.#..#.####... ####..#......(##...r.# Ph` ...#.#..#...####@### ##...#.##.### #..# ##.....##.# ##.# Sandblast ..........#######.# ##.#####.......##.# ##.####..#####..#.#r   rat (asleep) ...##...## ##... ....#)####### ##..## #...>.......####...#Ph 1815.0 (81.0)Ph ,6.0 (82Phy Ph V _A rat comes into view.Phy.####.....# #.#.#..# # ## ####..###.#...##...##....#.##.....# #.##.#.....#..#  #.##......## .# Phg ###.#......## #  ###[..#.##...#  ##...###.#..#.####.... ###..#......(##.@.r.# ..#.#..#...####.###..#...#.##.### #..# ... #.....##.# ##.# . .........#######.#.#.....##.# #.####..#####..#.#Ph##...## ##...# ...#)####### ##..##PhPh07.0 (1.0) PhPhPh<.####.....# #.#.#..# #..#  morningthaw the Digger ## ####..###.#...##...#  Gargoyle #....#.##.....#  Health: 32/32 ======================== #.##.#.....#..#  Magic: 12/13 ======================-- #.##......## .#  AC: 7Str: 11 ###.#......## #  EV: 9Int: 18  ###[..#.##...# .  SH: 3Dex: 10 Phb ##...###.#..#.####....  XL:  6 Next: 63% Place: Dungeon:3 ###..#......(##.@*r.#  Noise: ---------  Time: 2817.0 (0.0) ..#.#..#...####.###..#  k) +2 whip (elec) #...#.##.### #..# ...  Cast: Sandblast #.....##.# ##.# . .........#######.# #.#####.......##.# r   rat (asleep) #.####..#####..#.# ..##...## ##...# ...#)####### ##..## _You see here 6 javelins. _A rat comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Ph*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)PhC}.####.....# #.#.#..# #..#  morningthaw the Digger ## ####..###.#...##...#  Gargoyle #....#.##.....#  Health: 32/32 ======================== #.##.#.....#..#  Magic: 12/13 ======================-- #.##......## .#  AC: 7Ph~Str: 11 ###.#......## #  EV: 9Int: 18  ###[..#.##...# .  SH: 3Dex: 10  ##...###.#..#.####....  XL:  6 Next: 63% Place: Dungeon:3 ###..#......(##.@.r.#  Noise: ---------  Time: 2817.0 (0.0) PhC..#.#..#...####.###..#  k) +2 whip (elec) #...#.##.### #..# ...  Cast: Sandblast #.....##.# ##.# . .........#######.# #.#####.......##.# r   rat (asleep) #.####..#####..#.# ..##...## ##...# ...#)####### ##..##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat.  You kill the rat!Ph  #..#  ####..###.  #....#.##  #.##.#...  Phz#.##. .#  . #  ###[ .  ... (##.@#†.# # Ph #..# ...  ##.# .Ph% Ph5) PhPh.Ph_PhW3Ph==PhJ4Ph=Ph8.5 (1.5PhG Sandblast Ph _Ph^(Phm+PhS PhP PhE Ph F _Unknown command.Ph 3Ph6 PhC PhX Ph1 P _Phf ,Ph Ph _  You see here a rat corpse.Ph Ph  _Ph! Ph Phl Ph :==Ph Ph Ph| PhF ,Ph. Ph ,Ph Ph Ph Ph\ Ph Ph Ph' ,Ph_ Ph Phh ,Ph  Ph@ Ph ,Ph Phs! Ph" ,Ph# Ph% PhD' ,Ph' Ph*, Ph- ,Ph5. Ph0 Ph1 ,Ph'3 Ph5 Phv6 ,Phj7 Ph~9 Phi; ,Ph < Ph= Phq? ,Ph<@ PhWC PhD ,PhE Ph1I PhuK BPhL PhO ,PhP PhS PhT ,PhCV PhX Phg[ ,Phu\ Phi_ Ph=a ,Phb Phd Phf ,PhOh Phj Phl ,Phm Pho Phr ,Phv Phx ,Phx PhW} N _You now have 127 gold pieces (gained 16).PhW 3Ph Ph" Ph ,Phυ PhX Ph Ph/ PhO Ph( Pho ,Ph- Ph Ph Ph PhR Ph Ph Phՙ Ph Ph Ph ,Phޟ Ph Phv ,Pha Phg Ph! Phn Ph> Phd Ph ,Ph̴ Ph Ph Ph$ ,Ph Ph ,Ph PhX Ph ,Ph Ph Phc ,Ph Phg Ph= ,Ph Ph: Ph ,Ph Ph Phb ,Ph Ph Ph ,Phd Ph Phc ,Ph Ph Phv ,Ph; Ph= Ph ,Ph} Ph+ Ph ,Ph= Ph PhK ,Ph Ph] Ph ,Ph Phz Ph3 Ph Ph Ph Ph Ph. Ph Ph XPh Ph ,Ph Ph Ph{ ,Phb Ph Ph ,Ph Ph Ph Ph^ Ph Ph Ph ,PhO! Ph" Phs$ ,Ph$ Ph9' Ph( ,Ph) Ph+ PhA. ,Ph. Ph5 Ph6 Ph6 PhR7 Ph: PhX; ,Ph0< PhQ> Ph? Ph @ Ph@ PhC Ph~D PhD Ph|E PhG PhI ,PhmJ PhBL PhM ,PhN PhO PhQ ,PhjR Ph^T PhU Ph(V PhV PhoX Ph1Z PhZ Ph [ Ph4^ Ph` Ph"a Ph_b PhLe Ph)g Phwg Phh Phk Ph}m Phm Phn Php Phr ,Phus Phx PhEz ,Ph`{ Phc} Ph' ,Ph Ph/ PhT M ######### #....^..# ###.#####.# ########### ##..l ####.##### .......#..## #..# #........####(#...### #@# #........#- PhB j######.......###.# ##........# ....###.###...##.# ##....######Sandblast##.....# #.#.#..###..####  ####..###.#...##...## #....#.##.....###l   frilled lizard (asleep) #.##.#.....#..# #.##......###.#  ###.#......## #.#############PhM 95.5 (77.0)  A frilled lizard comes into view.Ph wl.lPh 5==6.5 (78Ph Ph 8 _The frilled lizard hisses angrily.Ph b  morningthaw the Digger  Gargoyle  Health: 32/32 ======================== #########  Magic: 12/13 ======================-- #....^..#  AC: 7Str: 11 ###.#####.#  EV: 9Int: 18 ########### ##.l. ####.#####  SH: 3Dex: 10 .......#..## #.*# #........#  XL:  6 Next: 64% Place: Dungeon:3 ######(#...### #@# #........#  Noise: ==-------  Time: 2896.5 (0.0) ######.......###.# ##........#  k) +2 whip (elec) ....###.###...##.# ##....######  Cast: Sandblast Phb###.....# #.#.#..###..####  ####..###.#...##...##  #....#.##.....###  l   frilled lizard #.##.#.....#..#  #.##......###.#  ###.#......## #.############# A frilled lizard comes into view. _The frilled lizard hisses angrily.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (72% to hit)Phn  morningthaw the Digger  Gargoyle  Health: 32/32 ======================== #########  Magic: 12/13 ======================-- #....^..#  AC: 7Str: 11 ###.#####.#  EV: 9Int: 18 ########### ##.l. ####.#####  SH: 3Dex: 10 .......#..## #..# #........#  XL:  6 Next: 64% Place: Dungeon:3 ######(#...### #@# #........#  Noise: ==-------  Time: 2896.5 (0.0) ######.......###.# ##........#  k) +2 whip (elec) ....###.###...##.# ##....######  Cast: Sandblast Php###.....# #.#.#..###..####  ####..###.#...##...##  #....#.##.....###  l   frilled lizard #.##.#.....#..#  #.##......###.#  ###.#......## #.############# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (72% to hit)  The blast of sand hits the frilled lizard!!  You kill the frilled lizard!Ph#u, #########  #....^..# .#  ##... ####.#####  #.## #........# ( #@# #..  ##.Phu  ##..  ..  ... ..... ..#.. ..###.Phiwj   #.Ph -..Phr-8.0 (1.5Sandblast _Ph/Ph 3Phь Ph b3==Ph% XPh Ph$ Ph. ,Ph Ph Ph Ph4 Ph Ph Ph` Ph :==Ph Ph! Ph ,Ph Ph Ph ,Ph Ph Ph ,Ph Ph[ Ph ,Ph2 Ph Ph ,Phl Ph PhZ ,Ph5 Ph Ph ,Ph PhC Phj ,Ph Ph Ph? ,Ph Pht Ph^ ,Ph Ph PhA ,Ph6 Ph Ph ,Ph` Ph} Ph ,Ph Ph Phf ,Ph Ph(! Ph $ ,Ph ' PhZ+ Ph. ,Phe1 PhQ5 PhV8 ,Ph]: Ph > PhA ,Ph Ph PhM ,PhT Ph Ph ,Ph Ph Ph ,Ph Ph+ Ph BPh PhY ,Ph Ph/ Ph ,Ph Ph PhP ,Ph  Ph Pho ,Ph Ph Ph! ,Ph" Ph6$ Phj% ,Ph(& Ph' Ph( ,Ph* Ph_+ Ph, ,Ph. Ph/ Ph1 ,Ph1 Ph;4 Ph5 BPh9 ~  Things that are here:  a +0 club; a goblin skeletonPh; Phu;  _Ph< Ph= Phe> ,Ph> Ph? Phr@ ,Ph@ PhA PhsB ,PhB PhC PhHD ,PhD PhE Ph5F ,PhF Ph^G PhG ,PhgH PhH Ph`I ,PhI PhAJ Ph K ,PhK PhL Ph8M ,Ph~M Ph>N PhN ,PhN PhO PhO ,Ph+P PhP PhMQ PhQ PhQ PhS PhU ,PhU Phw .####### ..)....### ######...####.### #...#####  ###.....#  #####.###  #...#######  ##.@......# --971.0 (73.0)#########........# ...................# ############........# ########## Ph{ 8-Ph Ph E _Done exploring.Ph3PhlPh;..).............0.0)PhPhdPhE _Done exploring.PhUR PhqU Inventory: 20/52 slots Hand Weapons (go to first with ))  k - a +2 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn) Ph8V  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)a - a ring of fire Wands (go to first with /)o - a wand of polymorph (18) Scrolls (go to first with ?)  g - 2 scrolls labelled OQYDULOZISH  h - a scroll labelled KEEMEA LUFUIM  i - a scroll labelled WOL VANWIAZYA  j - 2 scrolls labelled ERGHODD GEUV  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING Potions (go to first with !)  b - a potion of magic PhBW > c - 2 metallic inky potions  e - a lumpy golden potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]PhÙ  g - 2 scrolls labelled OQYDULOZISH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ Ph “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Phi /Enchant which weapon? Hand Weapons  k - a +2 whip of electrocution (weapon) Ph, G[?] describe selectedPh}Ph6g.#######morningthaw the Digger ..)....###Gargoyle ######...#Health: 32/32 ========================###.###Magic: 13/13 ========================#...#####AC: 7Str: 11###.....#EV: 9Int: 18#####.###SH: 3Dex: 10#...#######XL:  6 Next: 64% Place: Dungeon:3##.@......#Noise: ---------  Time: 2971.0 (0.0) ###############........#k) +2 whip (elec) .......................#Cast: Sandblast ###############........#PhYC##########Things that are here: _a +0 club; a goblin skeleton _Done exploring. _Done exploring.  As you read the scroll labelled OQYDULOZISH, it crumbles to dust.  It is a scroll of enchant weapon.Ph Phw.#######morningthaw the Digger ..)....###Gargoyle ######...#Health: 32/32 ========================###.###Magic: 13/13 ========================#...#####AC: 7Str: 11###.....#EV: 9Int: 18#####.###SH: 3Dex: 10#...#######XL:  6 Next: 64% Place: Dungeon:3##.@......#Noise: ---------  Time: 2971.0 (0.0) ###############........#Phγ+k) +3 whip (elec) .......................#Cast: Sandblast ###############........###########Things that are here: _a +0 club; a goblin skeleton _Done exploring. _Done exploring.  As you read the scroll labelled OQYDULOZISH, it crumbles to dust.  It is a scroll of enchant weapon.PhPh+2.0 (1Ph;Ph _a +0 club; a goblin skeleton _Done exploring.  As you read the scroll labelled OQYDULOZISH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 whip of electrocution glows red for a moment.Ph PhA Inventory: 20/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)a - a ring of fire Wands (go to first with /)o - a wand of polymorph (18) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - a scroll labelled WOL VANWIAZYA Ph5 S j - 2 scrolls labelled ERGHODD GEUV  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING Potions (go to first with !)  b - a potion of magic  c - 2 metallic inky potions  e - a lumpy golden potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ph Armour [d0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  a - a ring of fire Wands (go to first with /)  o - a wand of polymorph (18) Scrolls?g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - a scroll labelled WOL VANWIAZYA  j - 2s labelled ERGHODD GEUV  pIUWNU MOOBRE  t - a labelled OXIUHIVVING Potions (go to first with !)  b - a potion of magic  c - 2 metallic inky potions  e - a lumpy golden potion  f - a fizzy dark potionl - a sedimented purple potion50%Ph   m - a fuming blue potion75Ph   o - a wand of polymorph (18)  g - a scroll of enchant weapon  n - a ruby potionbotPh0  g - a scroll of enchant weapon  p - a scroll labelled WIUWNU MOOBREPh9Ph : j - 2 scrolls labelled ERGHODD GEUV. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, PhR S Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ph Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  i - a scroll labelled WOL VANWIAZYA  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING Ph Potions (select first with !)  c - 2 metallic inky potions  e - a lumpy golden potion  f - a fizzy dark potion  l - a sedimented purple potion  m - a fuming blue potion  n - a ruby potion Ph Ph& b[?] describe selectedPhK PhR .#######morningthaw the Digger ..)....###Gargoyle ######...#Health: 32/32 ========================###.###Magic: 13/13 ========================#...#####AC: 7Str: 11###.....#EV: 9Int: 18#####.###SH: 3Dex: 10#...#######XL:  6 Next: 64% Place: Dungeon:3##.@......#Noise: ---------  Time: 2972.0 (0.0) ###############........#k) +3 whip (elec) .......................#Cast: Sandblast ###############........########### _Done exploring.  As you read the scroll labelled OQYDULOZISH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 whip of electrocution glows red for a moment.  As you read the scroll labelled ERGHODD GEUV, it crumbles to dust.  It is a scroll of identify.Ph/S PhV Ph.Z d.#######morningthaw the Digger ..)....###Gargoyle ######...#Health: 32/32 ========================###.###Magic: 13/13 ========================#...#####AC: 7Str: 11PhiZ ###.....#EV: 9Int: 18#####.###SH: 3Dex: 10#...#######XL:  6 Next: 64% Place: Dungeon:3##.@......#Noise: ---------  Time: 2972.0 (0.0) ###############........#k) +3 whip (elec) .......................#PhZ Cast: Sandblast ###############........########### _Done exploring.  As you read the scroll labelled OQYDULOZISH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 whip of electrocution glows red for a moment.  As you read the scroll labelled ERGHODD GEUV, it crumbles to dust.  It is a scroll of identify.Ph` Pha +3.0 (1Phd Ph~g r  As you read the scroll labelled OQYDULOZISH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 whip of electrocution glows red for a moment.  As you read the scroll labelled ERGHODD GEUV, it crumbles to dust.  It is a scroll of identify. _c - 2 potions of moonshinePhPhInventory: 20/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn) Ph r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)a - a ring of fire Wands (go to first with /)Pho - a wand of polymorph (18) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM Ph_ i - a scroll labelled WOL VANWIAZYAj - a scroll of identify  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING PhPotions (go to first with !)  b - a potion of magic  c - 2 potions of moonshine  e - a lumpy golden potion Ph[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ph c - 2 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion Ph::_________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Ph Ph= PhX .#######morningthaw the Digger ..)....###Gargoyle ######...#Health: 32/32 ========================###.###Magic: 13/13 ========================#...#####AC: 7Str: 11###.....#EV: 9Int: 18#####.###SH: 3Dex: 10#...#######XL:  6 Next: 64% Place: Dungeon:3##.@......#Noise: ---------  Time: 2973.0 (0.0) ###############........#k) +3 whip (elec) Ph B.......................#Cast: Sandblast ###############........###########As you read the scroll labelled OQYDULOZISH, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 whip of electrocution glows red for a moment.  As you read the scroll labelled ERGHODD GEUV, it crumbles to dust.  It is a scroll of identify. _c - 2 potions of moonshinePh" Ph% +4.0 (1Ph) Ph50 Q  It is a scroll of enchant weapon. _Your +2 whip of electrocution glows red for a moment.  As you read the scroll labelled ERGHODD GEUV, it crumbles to dust.  It is a scroll of identify. _c - 2 potions of moonshine _You drop 2 potions of moonshine.PhzPhzPhX{Ph<0PhVPhE _Done exploring.Ph IPh8 Ph# Ph _PhǢ ,Ph PhΤ Ph ,Ph Phȭ Ph XPh  #######...## ###.### #...##### ###.....# #####.### #...####### ##.!......# ######################........# ................@.............#81.0 (7#############........# ########## Ph Ph PhB3Ph[BPhIPhJ,PhOPhPPhQPh$S,PhPTPhJU,PhUPhVPhWPhXPhpXPhYPhZ,Ph:[Ph[Ph\Ph\PhE]Ph^Ph3_,Phg_Phu`Ph[aPhaPhaPhi......##..## #######...#.<...###..# ###.### ......)# #### #...##### .......# ###.....# ....)..# #####.# .......# #.. .....(.### ##. .........##########. ########...........Phj91.0 (10.0) ##########. ##PhkPhqPh/sPh}Ph~PhlPhňPhjPhPkPhpPhrPh 3Phd Ph BPh% Ph XPhd Ph ,Ph2 Ph Pht Ph9 PhG Ph Ph ,Ph Ph Ph ,Ph! Ph! Ph ,Ph Ph Ph ,Ph Ph Ph7 ,PhQ Ph) Ph ,Ph Ph Phl ,Ph7 Ph Phd! ,Ph0# Ph+& Ph ) ,Ph* Ph. Ph1 ,Ph7 Phc; Ph> ,Ph A PhO #.### #...##...## ##..#...########..####...## #. #.........<#..............# #. ####.......#..........##..## #  #.......#......<...###..#  ###########.........)# #### ##...##...##..........# #..#÷......)..# ...........÷.>Ph(P J.# 3006.0 (15 ..........(.........(.### ........................####### #......<...############.......... ##...##...#######################Ph]W Phb Phd Ph3PhPhPh,PhKPhPh,PhPhaPh,Ph`Ph R  There is a stone staircase leading down here.Ph PhW  _Pha Phq ###.......#.### #...##...##  ##....#...########..####...##  ##.........<#....#  ####.......#....##..##  #.......#......<...###..# ###########.........)# ####  ##...##...##....#  ##Ph9 ....#÷......)..#  #....÷@>........#10.0 (4.0)  #....(.........(.###  #......  ##......<...####.....  ##...##...##  Phl 7#####Ph Ph! Ph# Ph`.#.### #...##...##  ##....#...########..####...## ##.<#.# ####.#.##..## #.#......<...###..# ###########.)# #### ##...##...##.# ##.#÷......)..# #.÷.@........# #.(.(.### #.###......<...#.##...##...## # PhPh`+1.0 (1PhPhc _There is a stone staircase leading down here.Phe Phh Phq Phy Ph -2 _Ph PhZ ###  #.# # #  #.#.#.... 4 #@....#  #######  PhϥPhPhf+7 (1.7PhPht} _You climb downwards. _There is a stone staircase leading up here.PhPhPhQPhPh: _Ph,Phc,PhPhPh,PhPhPhBPh@Ph=,PhPhPhC,PhPhPhBPhPh,PhPhqPh ,Ph Ph. Ph,PhUPhPhS#^##.##.##.####.###### #####.#.#....# ..#.#.#...##.#.## #.#.#.........# Ph #<....#..@..#. 20.0)########.##..# .........# #...########### ...#Php......###>#Ph ..Ph)Ph+,3.7 (11Ph0Phq3; _Found a stone staircase leading down.Phx3PhPhYPh #^# #.# #.# #.# ###.###### ### ###.#.#....#... #.#.#...##.#.## #.#.#...# #<....#...@.#. ##.##..# .Ph..###...# #######........### S   ball python (constriction, asleep)..>#S#..Ph,0.0)Phx +4.7 (1Ph= Ph^ _A ball python comes into view.Ph S.###.#############.#.#....#... .#.#...##.#.##......#<....#.....#. ########.##@.# .........###...########### ...# .....###># S#...#.##Ph Ph &5Ph6 Ph Phq#.# #.# ###.#############.#.#....#... #.#.#...##.#.## #.#.#.........####<....#.....#...########.##..#.#.........###@..########### #...#  #......#...#####..>##S#.. ..#.####...Ph7|PhO&6PhPh}PhK8 #.# morningthaw the Digger #.# Gargoyle ###.##########  Health: 32/32 ======================== ###.#.#....#...  Magic: 12/13 ======================-- #.#.#...##.#.##  AC: 7Str: 11 #.#.#.........###  EV: 9Int: 18 #<....#.....#...  SH: 3Dex: 10  ########.##..#.#  XL:  6 Next: 64% Place: Dungeon:4  .........###@..#  Noise: ---------  Time: 3026.7 (0.0)  ########## #...#  k) +3 whip (elec)h8V0m #......  Cast: Sandblast #...####  #..>#  #S#..  S   ball python (constriction, asleep) ..#.##  ##...  _Found a stone staircase leading down. _A ball python comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhPhP@#.#morningthaw the Digger#.#Gargoyle###.##########Health: 32/32 ========================###.#.#....#...PhǽMagic: 13/13 ========================#.#.#...##.#.##AC: 7Str: 11#.#.#.........###EV: 9Int: 18#<....#.....#...SH: 3Dex: 10Ph>########.##..#.#XL:  6 Next: 64% Place: Dungeon:4.........###@..#Ph4pNoise: ---------  Time: 3026.7 (0.0)########## #...#k) +3 whip (elec)#......Cast: SandblastPhe#...#####..>##S#..PhS   ball python (constriction, asleep)..#.####... Ph_Found a stone staircase leading down. _A ball python comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Ph!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Ph)A ball python comes into view.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.PhHPhPh=. _PhCPhDPhPh`F _Unknown command.Ph^###.#############.#.#....#... .#.#...##.#.###.........###<....#.....#... ########.##..#.# .........###..PhǢ=##########  #........#####>#S#....#.##PhS##... ..##PhPh=7.7 (1Sandblast PhE _PhPhPha*  #.# morningthaw the Digger ###.##########  Gargoyle ###.#.#....#...  Health: 32/32 ======================== #.#.#...##.#.##  Magic: 12/13 ======================-- #.#.#.........###  AC: 7Str: 11 #<....#.....#...  EV: 9Ph* Int: 18  ########.##..#.#  SH: 3Dex: 10  .........###...#  XL:  6 Next: 64% Place: Dungeon:4 Ph*  ########## #@..#  Noise: ---------  Time: 3027.7 (0.0) #*.......  k) +3 whip (elec)Ph+  #*..#####  Cast: Sandblast #*.>#  #S#..  ..#.##  S   ball python (constriction, asleep) ##... Ph+  ..##  _Okay, then. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Ph&, 3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Pho #.#morningthaw the Digger###.##########Gargoyle###.#.#....#...Health: 32/32 ========================#.#.#...##.#.##Magic: 12/13 ======================--#.#.#.........###AC: 7Str: 11#<....#.....#...Ph. $EV: 9Int: 18########.##..#.#SH: 3Dex: 10.........###...#XL:  6 Next: 64% Place: Dungeon:4########## #@..#Noise: ---------  Time: 3027.7 (0.0)#........k) +3 whip (elec)#...#####Cast: Sandblast#..>##S#..Ph ..#.##S   ball python (constriction, asleep)##.....##Ph Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhJ Aim: a ball python (asleep, 100% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Ph0 `8.7 (1Contam _Ph_" Ph$ Ph& Ph Ph Phy F _Unknown command.Ph2T #.# ###.##########  #....#...  .##.#.##  ......###  #<...#... PhU- ..#.#  #...#   #@..#  #........  #...#####  #..>#  #S#..  ..#.## PhSUE ##...  ..## PhUPh1 #.# ###.##########  #....#...  .##.#.##  ......###  #<...#...  ..#.#  #...#   #@..#  #........  Ph#...#####  #..>#  #S#.. ..#.##  ##... ..## PhPhPhGPhb _A ball python is nearby!Ph1 #.# morningthaw the Digger PhO###.##########  Gargoyle ###.#.#....#...  Health: 32/32 ======================== #.#.#...##.#.##  Magic: 11/13 ====================---- #.#.#.........###  AC: 7Str: 11 #<....#.....#...  EV: 9PhUInt: 18  ########.##..#.#  SH: 3Dex: 10  .........###...#  XL:  6 Next: 64% Place: Dungeon:4  ########## #@..#  Noise: ---------  Time: 3028.7 (0.0) #*.......  k) +3 whip (elec) #*..#####  Cast: Sandblast Ph#*.>#  Contam  #S#..  Ph..#.##  S   ball python (constriction, asleep) ##...  ..## PhU _Unknown command. _A ball python is nearby!PhVAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePhGfShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Phi` #.# morningthaw the Digger ###.##########  Gargoyle ###.#.#....#...  Health: 32/32 ======================== Ph`;#.#.#...##.#.##  Magic: 11/13 ====================---- #.#.#.........###  AC: 7Str: 11 #<....#.....#...  EV: 9Int: 18  ########.##..#.#  SH: 3Dex: 10  .........###...#  XL:  6 Next: 64% Place: Dungeon:4 Pha& ########## #@..#  Noise: ---------  Time: 3028.7 (0.0) #........  k) +3 whip (elec) #...#####  Cast: Sandblast #..>#  Contam  #S#..  ..#.##  S   ball python (constriction, asleep) ##... Pha ..## Aiming: Sandblast (safe; 1% risk of failure)  PhaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh#bsAim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python!  PhEb9You kill the ball python!Phh #.# ###.##########  #....#...  .##.#.## Phhp #  #<       #@..#  ##....... Phi ##..#####  ##.>#  #†#.. ..#.## ##... ..## Ph@5...Phr2===30.2 (1.5Sandblast _PhrPh; PhPhPhPhc  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python! Ph°~_You kill the ball python! _Unknown command.PhPhPhPhPhj3====Ph Phd._Magic restored.Ph3PhPhPhaPhPhWPh¨Phŭ,PhPh3PhhPh÷E==Ph`PhZ _Your magical contamination has completely faded away.Ph`3Ph PhR  There is a stone staircase leading down here.PhPh _Ph Ph%Ph,PhlPhYPhPh6PhPhxPhSPhPhuPh[Ph,PhPhPh,PhPhqPh5 ,Ph Ph Ph ,Ph Ph Ph ,Ph PhL Ph ,Phw Ph Phc$ y .....#.#######. ####.......... #..######## #.....# #.#.### #.#.#  #.#.#Ph7% 0 #.#.# #@#.#-46.2 (16.0)#<.$.#.# ##.###.# #.# Ph. Ph/ F-7.2 (17Ph4 Ph7 9 _Found a stone staircase leading up.PhPh7 Spells (Memorise)TypeFailure Level  a - PasswallEarth6% 3b - Stone ArrowConjuration/EarthPh+17% 3  c - FreezeIce26%1  d - Brom's Barrelling BoulderConjuration/Earth50% 4  e - PetrifyAlchemy/EarthPhe58% 4  f - Inner FlameHexes/Fire63% 3  g - Flame WaveConjuration/Fire91% 4  Phh - Rending BladeConjuration/Forgecraft 91% 4  i - Sticky FlameFire/Alchemy95% 4 PhZ j - Spellspark Servitor Conjuration/Forgecraft 100% 7 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPh Ph Ph y.....#.#######.morningthaw the Digger####..........Gargoyle#..########Health: 32/32 ========================#.....#Magic: 13/13 ========================#.#.###AC: 7Str: 11#.#.#EV: 9Phy ^Int: 18#.#.#SH: 3Dex: 10#.#.#XL:  6 Next: 64% Place: Dungeon:4#@#.#Noise: ---------  Time: 3047.2 (0.0)#<.$.#.#k) +3 whip (elec)##.###.#Cast: SandblastPhs [#.# _You kill the ball python! _Unknown command. _Magic restored. _Your magical contamination has completely faded away. _There is a stone staircase leading down here. _Found a stone staircase leading up.Ph Ph Memorise Stone Arrow, consuming 3 spell levels and leaving 10? Y - Yes Ph ' N - NoPh Ph .....#.#######.morningthaw the Digger####..........Gargoyle#..########Health: 32/32 ========================#.....#Magic: 13/13 ========================#.#.###AC: 7Str: 11Phd C#.#.#EV: 9Int: 18#.#.#SH: 3Dex: 10#.#.#XL:  6 Next: 64% Place: Dungeon:4#@#.#Noise: ---------  Time: 3047.2 (0.0)#<.$.#.#k) +3 whip (elec)Ph ##.###.#Cast: Sandblast#.# _You kill the ball python! _Unknown command. _Magic restored. _Your magical contamination has completely faded away. _There is a stone staircase leading down here. _Found a stone staircase leading up.Ph +8.2 (1Ph Phh u _This spell is quite dangerous to cast!Ph +9.2 (2Ph Pha Ph ,50.2 (3PhPh} Ph9+1.2 (4PhPh _You start memorising the spell. You continue memorising. x3PhPhPhG c _You finish memorising. Spell assigned to 'b'.PhPh Spells (Memorise)TypeFailure Level  a - PasswallEarth6% 3b - FreezeIce26%1  c - Brom's Barrelling BoulderConjuration/Earth50% 4  d - PetrifyAlchemy/Earth58% 4  PhQ e - Inner FlameHexes/Fire63% 3  f - Flame WaveConjuration/Fire91% 4  g - Rending BladeConjuration/Forgecraft 91% 4  h - Sticky FlameFire/Alchemy95% 4  i - Spellspark Servitor Conjuration/Forgecraft 100% 7 10 spell levels left Ph^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPhO PhT PhZ [.....#.#######.morningthaw the Digger####..........Gargoyle#..########Health: 32/32 ========================#.....#Magic: 13/13 ========================#.#.###AC: 7Str: 11#.#.#EV: 9Int: 18#.#.#SH: 3Dex: 10#.#.#XL:  6 Next: 64% Place: Dungeon:4#@#.#Noise: ---------  Time: 3051.2 (0.0)#<.$.#.#k) +3 whip (elec)Ph[ ##.###.#Cast: Sandblast#.Ph|[ # _Your magical contamination has completely faded away. _There is a stone staircase leading down here. _Found a stone staircase leading up. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.Phff Phg Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 6? Y - Yes  N - NoPh Phݤ '.....#.#######.morningthaw the Digger####..........Gargoyle#..########Health: 32/32 ========================#.....#Magic: 13/13 ========================#.#.###AC: 7Str: 11#.#.#EV: 9Int: 18#.#.#SH: 3Dex: 10#.#.#XL:  6 Next: 64% Place: Dungeon:4#@#.#Phq Noise: ---------  Time: 3051.2 (0.0)#<.$.#.#k) +3 whip (elec)##.###.#Cast: Sandblast#.# _Your magical contamination has completely faded away. _There is a stone staircase leading down here. _Found a stone staircase leading up. _This spell is quite dangerous to cast! Phܥ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.Ph +2.2 (1Ph Ph3 } _This spell is astonishingly dangerous to cast!Ph +3.2 (2Ph Ph> Ph +4.2 (3Ph Ph Ph +5.2 (4Ph Ph, Ph +6.2 (5Ph Ph _You start memorising the spell. You continue memorising. x4Ph\ Ph| Ph c _You finish memorising. Spell assigned to 'c'.PheU3PhUPhWPh]PhbP _Ph+iPhniPhZjPhq,Ph5rPhtN _You now have 139 gold pieces (gained 12).Phz3PhzPh|Ph$ #..######## #.....#  #.#.###  #.######.#....#.#.###.#.#.##<...#.###@###.# #...w.# #######Sandblast Phw   ribbon worm (asleep)Ph,60.2 (4Ph\+1.2 (5PhKPh^ _A ribbon worm comes into view.Phk #..########  morningthaw the Digger #.....#  Gargoyle #.#.###  Health: 32/32 ======================== #.#.#  Magic: 12/13 ======================-- Ph L#####.#.#  AC: 7Str: 11 ...#.#.#  EV: 9Int: 18 ##.#.#.#  SH: 3Dex: 10 #<...#.#  XL:  6 Next: 64% Place: Dungeon:4 ##@###.#  Noise: ---------  Time: 3061.2 (0.0)PhQk #.**w.#  k) +3 whip (elec) #######  Cast: SandblastPh  w   ribbon worm (asleep) _You now have 139 gold pieces (gained 12). _A ribbon worm comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePh"fShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)Ph(#..########morningthaw the Digger#.....#Gargoyle#.#.###Health: 32/32 ========================#.#.#Magic: 12/13 ======================--#####.#.#AC: 7Str: 11...#.#.#EV: 9Int: 18##.#.#.#SH: 3Dex: 10#<...#.#PhXL:  6 Next: 64% Place: Dungeon:4##@###.#Noise: ---------  Time: 3061.2 (0.0)#.##w.#k) +3 whip (elec)#######Cast: Sandblastw   ribbon wormPhNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePhShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm!  PhMThe ribbon worm is heavily wounded.Pht Ph~ .w.(catching breath)Phd `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm!  Ph The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.Ph '.Ph d3===2.7 (1.5Ph Ph 6 _You block the stream of webbing.Ph Phl PhZ Ph F _Unknown command.Ph$ #..########  morningthaw the Digger #.....#  Gargoyle #.#.###  Health: 32/32 ======================== #.#.#  Magic: 12/13 ======================-- #####.#.#  AC: 7Str: 11 ...#.#.#  EV: 9Int: 18 ##.#.#.#  SH: 3Dex: 10 #<...#.#  XL:  6 Next: 64% Place: Dungeon:4 Ph ##@###.#  Noise: =--------  Time: 3062.7 (0.0) #.*w..#  k) +3 whip (elec) #######  Cast: Sandblast  w   ribbon worm (catching breath) _You block the stream of webbing. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Ph zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)Ph#..########morningthaw the Digger#.....#Gargoyle#.#.###Health: 32/32 ========================#.#.#Magic: 12/13 ======================--#####.#.#AC: 7Str: 11...#.#.#EV: 9Int: 18##.#.#.#SH: 3Dex: 10#<...#.#XL:  6 Next: 64% Place: Dungeon:4##@###.#PhNoise: =--------  Time: 3062.7 (0.0)#..w..#k) +3 whip (elec)#######Cast: Sandblastw   ribbon worm (catching breath)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Ph,h-3.7 (1Contam _Ph Ph Ph- _Unknown command.Ph       #.#.#  #####.#.#  ...#.#.#  ##.#.#.#  #<...#.#  ##@###.#  #..w..#  ####### Pht       #.#.#  #####.#.#  ...#.#.#  ##.#.#.#  #<...#.#  ##@###.#  #..w..#  #######   Ph|Ph}PhPhb _A ribbon worm is nearby!Ph$ #..########  morningthaw the Digger #.....#  Gargoyle #.#.###  Health: 32/32 ======================== #.#.#  Magic: 11/13 ====================---- #####.#.#  AC: 7Str: 11 ...#.#.#  EV: 9Int: 18 ##.#.#.#  SH: 3Dex: 10 #<...#.#  XL:  6 Next: 64% Place: Dungeon:4 ##@###.#  Noise: ---------  Time: 3063.7 (0.0) #.*w..#  k) +3 whip (elec) #######  Cast: Phv[39;49mSandblast  Contam   w   ribbon worm (catching breath) _Unknown command. _A ribbon worm is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)Ph& #..########  morningthaw the Digger #.....#  Gargoyle #.#.###  Health: 32/32 ======================== #.#.#  Magic: 11/13 ====================---- #####.#.#  AC: 7Str: 11 ...#.#.#  EV: 9Int: 18 ##.#.#.#  SH: 3Dex: 10 #<...#.#  XL:  6 Next: 64% Place: Dungeon:4 ##@###.#  Noise: ---------  Time: 3063.7 (0.0) #..w..#  k) +3 whip (elec) #######  Cast: SandblasthK'o12;33H  Contam   w   ribbon worm (catching breath)Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!!  You kill the ribbon worm!Ph,       #.#.#            #.#†..#  #  Ph-+Phȹ'.Phȿ2==6=5.2 (1.5Sandblast _PhPhPhVPhXPh^Phnb-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!! _You kill the ribbon worm! _Unknown command.Ph Ph Ph Ph&& Ph& $ _Ph+ Ph, Phg- j3====Ph- Ph/ Ph5 BPh6 Phw; ,Ph< Ph= PhC < Ph D PhSF Z _Your magical contamination has completely faded away.PhJ P==PhK Ph4M PhR ,PhR Ph&T Ph Y ,PhY Ph,[ Phk^ ,Ph^ Phv` Ph`e ,Phe Phg Ph0l ,Phl PhVn Phr ,PhAs Pht PhGy ,Phy PhL{ PhU Ph Ph Ph Phȅ ,Ph+ Ph PhD PhNj ,Ph Ph@ ,Phˑ Ph Ph ,Ph Ph Ph ,Ph Ph Ph< ,Ph Ph Ph ,Ph Ph\ Phε ,Ph5 Ph Ph# ,Ph Phg Ph Ph Ph Ph Ph, XPh2 ,Ph Ph8 Ph ,Ph Ph- Phk ,Ph Phz Ph ,PhP Ph Ph2 BPhd Ph ,Phn Ph Ph ,Ph Ph Ph ,Ph| Ph Ph BPh  Phd ,Ph Ph Ph ,Ph Ph! Ph& ,PhY' Ph) Phj- ,Ph- Pht/ Ph3 ,Ph\4 Ph[5 Phu: ,Ph: Ph < Ph@ ,PhSA PhG PhH ,Ph&I Ph*K PhP ,PhQ PhNS PhZ }##. #.w .. #.# #^#..#.# #.# .#.. #.# ..# #.# #.# ###.######## #.#####.#.#....#.. #@..#.#.#...##.#.#-#####.#.#.#.........#.....#<....#.....#.#.###########.##..#.#####.............###...#.........########## #... w   ribbon worm (asleep)#.#######.....##...#....####.##...#.##..# #.##..>Phwf 1108.2 (43.0)Phl F-9.2 (44Ph\m Pho ^ _A ribbon worm comes into view.Ph߆ . #####. #.w .. ^..#.#.#....# #.#  ###.#############.#.#....#.. #...##.#.#####.#.#.#.............#<....#... #.###########.##..# #####.............##........###########.#######.......###.Ph?Ph|.wwPh210.2 (1.0)PhFPhjPh~##  . #######. #.. ..$.. #w^......#.##......#..........# #.#  ###.#############.#.#....#.. #...###.#.#####.#.#.#............#<....#... #.###########.##..# #####.............##........###########.#######....PhPhF71SandblastPhMPh9* _Found 9 gold pieces.Ph1 ,  morningthaw the Digger ## Gargoyle . ### Health: 32/32 ======================== ####. #.. Magic: 12/13 ======================-- ..$.. #w# #^#  AC: 7Str: 11 ......#*## #.#  EV: 9Int: 18 Phe2 ......#*. #.#  SH: 3Dex: 10 .......*# #.#  XL:  6 Next: 66% Place: Dungeon:4 #@# ###.######## Noise: ---------  Time: 3111.2 (0.0) #.#####.#.#....#.. k) +3 whip (elec) #...#.#.#...##.#.# Cast: Sandblast #####.#.#.#......... #.....#<....#.....#. #.###########.##..#. w   ribbon worm #####.............###... #.........########## #... #.#######.....# #... _A ribbon worm comes into view. _Found 9 gold pieces.  Aiming: Sandblast (safe; 1% risk of failure)  Ph3 )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)PhQ $morningthaw the Digger##Gargoyle. ###Health: 32/32 ========================####. #..Magic: 12/13 ======================--..$.. #w# #^#AC: 7Str: 11......#### #.#EV: 9Int: 18......##. #.#SH: 3Dex: 10.......## #.#XL:  6 Next: 66% Place: Dungeon:4PhR #@# ###.######## Noise: ---------  Time: 3111.2 (0.0)#.#####.#.#....#.. k) +3 whip (elec)#...#.#.#...##.#.# Cast: Sandblast#####.#.#.#.........#.....#<....#.....#.#.###########.##..#. w   ribbon worm#####.............###...#.........########## #...#.#######.....##...Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!  PhS NThe ribbon worm is severely wounded.Ph Ph .w.. (catching breath)Phk ``Shift-Dir - straight line  Aim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!  The ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.PhNv ,..Phw 3== 4  0 =2.7 (1.5Held Ph} Ph . _You are caught in a web!Ph"PhPhcPhtF _Unknown command.Phf ## . ### ####. #.. ..$.. #.# #^#  ......#w## #.#  ......#.. #.#  ........# #.#  #@#  #.# #.. #####. #.....#< #    Ph7 ## . ### ####. #.. ..$.. #.# #^#  ......#w## #.#  ......#.. #.#  ........# #.#  #@#  #.# #.. #####. #.....#< #   Phd PhPh9Ph Ph b _A ribbon worm is nearby!PhK1^  morningthaw the Digger ## Gargoyle . ### Health: 32/32 ======================== ####. #.. Magic: 12/13 ======================-- Ph1..$.. #.# #^#  AC: 7Str: 11 ......#w## #.#  EV:  4 Int: 18 ......#*. #.#  SH:  0  Dex: 10Ph1 .......*# #.#  XL:  6 Next: 66% Place: Dungeon:4 Ph>2#@# ###.######## Noise: =--------  Time: 3112.7 (0.0) #.#####.#.#....#.. k) +3 whip (elec) #...#.#.#...##.#.# Cast: Sandblast #####.#.#.#......... Held  #.....#<....#.....#. #.###########.##..#. w   ribbon worm (catching breath) Phj2h#####.............###... #.........########## #... #.#######.....# #... Ph2_Unknown command. _A ribbon worm is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePh3Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)Ph]morningthaw the Digger##Gargoyle. ###Health: 32/32 ========================####. #..Magic: 12/13 ======================--Ph]..$.. #.# #^#AC: 7Str: 11......#w## #.#EV:  4 Int: 18......##. #.#SH:  0  Dex: 10.......## #.#XL:  6 Next: 66% Place: Dungeon:4#@# ###.######## Noise: =--------  Time: 3112.7 (0.0)#.#####.#.#....#.. k) +3 whip (elec)#...#.#.#...##.#.# Cast: Sandblast#####.#.#.#......... Held #.....#<....#.....#.PhP^#.###########.##..#. w   ribbon worm (catching breath)#####.............###...#.........########## #...#.#######.....##...Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh^Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is almost dead.PhPh.w. Phb3==4.2 (1.5 _PhPhPPhPh~PhPhF _Unknown command.PhA   morningthaw the Digger ## Gargoyle . ### Health: 32/32 ======================== ####. #..PhB y Magic: 12/13 ======================-- ..$.. #.# #^#  AC: 7Str: 11 ......#.## #.#  EV:  4 Int: 18 ......#w. #.#  SH:  0  Dex: 10PhB  .......*# #.#  XL:  6 Next: 66% Place: Dungeon:4 #@# ###.######## Noise: =--------  Time: 3114.2 (0.0) #.#####.#.#....#.. k) +3 whip (elec)PhB  #...#.#.#...##.#.# Cast: Sandblast PhB {#####.#.#.#......... Held  #.....#<....#.....#. #.###########.##..#. w   ribbon worm (catching breath) PhC D#####.............###... #.........########## #...PhC  #.#######.....# #... _The ribbon worm is almost dead. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  PhC zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)Phf   morningthaw the Digger ## Gargoyle . ### Health: 32/32 ======================== ####. #.. Magic: 12/13 ======================-- ..$.. #.# #^#  AC: 7Str: 11 ......#.## #.#  EV:  4 Ph9g Int: 18 ......#w. #.#  SH:  0  Dex: 10 ........# #.#  XL:  6 Next: 66% Place: Dungeon:4 #@# ###.######## Noise: =--------  Time: 3114.2 (0.0) #.#####.#.#....#.. k) +3 whip (elec)Ph h  #...#.#.#...##.#.# Cast: Sandblast #####.#.#.#......... Held  #.....#<....#.....#. #.###########.##..#. w   ribbon worm (catching breath) #####.............###... #.........########## #... #.#######.....# #...Aiming: Sandblast (safe; 1% risk of failure)  PhIh zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  Phqh gThe blast of sand hits the ribbon worm.  You kill the ribbon worm!Phm  ## . ### ####. #.. ..$.. #.# #^#  ...PhNn n #.#  ......#.. #.#  .......## #.#  #@#  Phn < # Phn Y    Phn ]   Ph ,..Ph q75.7 (1.5Sandblast _Ph Ph PhQ Ph Ph Phl F _Unknown command.PhNPh]OPhOPhZVPhV53== PhZ4_Ph`,PhaPhpky _You struggle to detach yourself from the web. 9 Phl 3 PhlPho9 _The web tears apart.Ph*s4PhsPhuPhPzQ==Phf{Ph|PhRPh͍PhfPhPhPh-PhPh1PhyXPh",PhĨPhJ,Ph˰PhM _You now have 148 gold pieces (gained 9).Ph4PhPh{PhB,PhPhPh ,PhPhPh,PhPhZPh3,PhPhPh,Ph2PhPh,PhPhPh,Ph-Ph#Phu,PhPh>PhxPhPh!Ph0PhM,PhPhPh,Ph-Ph PhI ,Ph PhPh:,PhPhOPh(,PhPh^Phr",Ph"Ph#Ph&Ph&PhC'PhF(PhQ+,Ph%,Ph-Ph1,Ph2Ph2Ph5,Ph5Ph6Ph8,Ph>9Phx@####### ...######.....# ..........###.# .#######..#...# Ph A#.......#.### #^ #.......#.### #. #.......#...# #. #.........### #.+@......#.# ###.-....###.#####.####### #...#.#.#. Ph5A#####.#.#.# #.....#<... PhZAV#.########## #####...........PhAg #.........####### PhA:#.#######.....#Ph!I#.##..'46.7 (31.0)###PhcQPhTM======7.7 (32PhsWPhY= _As you open the door, it creaks loudly!Phj Ph|j Phj Phl Pht ,Phyx Phx @  There is an open door here.Ph} PhQ~  _Ph~ Ph$ Phs ,Ph Ph Phk ,Ph Ph Ph% ,Ph Ph Ph  .J....  ....  .... #######....######.....# ........###.# #######..#...#  #.##.......#.###  #@##.......#.### ------ #.##.......#...# .##.........### #..'.......#.# #####.....###.############ #...#.# J   endoplasm (wandering) #####.#.# #.....#<. Ph6 1#.#######Ph; 252.7 (5.0)Ph G.JPh J------3.7 (6Ph Ph ] _An endoplasm comes into view.Ph#####.####..J............ .. ######....######.............########..#....##.#....##...###..'.......#.# ####.....###.########### #..####.#.#....#<.Ph PhF.JPhH4.7 (1Phe #. .# #.#####.#####.$............J...... ....... ######....######.............########..#...###...##..###..'.......#.# ####.....###.####Ph X####### #..####.#.#PhT :  Found 10 gold pieces.Ph `.JJPh 75SandblastPh Ph ^ _The endoplasm quivers.Ph   .# #.#####.#######.$............... #..J...... #######.....######.............#########..#...Ph ###...##..### ..'.......#.# ####.....###.########### #..Ph Ph &.JPh &6Ph PhPh   morningthaw the Digger # .#  Gargoyle #. .#  Health: 32/32 ======================== #.#####.#####  Magic: 12/13 ======================-- ##.$..........  AC: 7Str: 11 .............  EV: 9Int: 18 Phk#......... #######  SH: 3Dex: 10 #..J..######.....#  XL:  6 Next: 67% Place: Dungeon:4 #@.........###.#  Noise: ---------  Time: 3156.7 (0.0) Ph#.#######..#...#  k) +3 whip (elec) #.##.......#.###  Cast: Sandblast #.##.......#.###  Ph#.##.......#...#  #.##.........###  J   endoplasm #..'.......#.# #Ph2: ####.....###.##### ####### #...#.#PhjFound 10 gold pieces. _The endoplasm quivers.Aiming: Sandblast (safe; 1% risk of failure)  Ph(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)Ph   morningthaw the Digger # .#  Gargoyle #. .#  Health: 32/32 ======================== #.#####.#####  Magic: 12/13 ======================-- ##.$..........  AC: 7PhTVStr: 11 .............  EV: 9Int: 18 #......... #######  SH: 3Dex: 10 #..J..######.....#  XL:  6 Next: 67% Place: Dungeon:4 #@.........###.#  Noise: ---------  Time: 3156.7 (0.0) #.#######..#...#  k) +3 whip (elec) Pht#.##.......#.###  Cast: Sandblast Ph#.##.......#.###  #.##.......#...# Ph Ph#.##.........###  J   endoplasm #..'.......#.# #Ph ####.....###.#####Ph ####### #...#.#PhAiming: Sandblast (safe; 1% risk of failure)  Ph@(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  PhccThe blast of sand hits the endoplasm!  You kill the endoplasm!Ph#n # .#  #. .#  #.#####.##### Ph#u ##...  ....  . Ph#h  #.....#####Ph $$  Ph"$ ...Ph8$  PhN$2### Phd$  Phy$  Ph$ Ph$ Ph$Q#.# Ph$0 Ph%#..   ###  Ph+%  PhP%/ Phq&.Ph,3==8=8.2 (1.5Sandblast _PhPh&jPhlPh rPhtF _Unknown command.PhPh_PhPhPh3Ph: _PhPhȩ,PhnPh>Ph,PhPhPhP==PhPh,Ph|PhaN _You now have 158 gold pieces (gained 10).Ph3Ph2PhPh,PhGPh{PhPhBPh\,PhPhPhz #### .#.. ..#########.#.# .#B.#.#.# .#....#.#####.#####.........##...................@...............-........####...........#........# ##.....######Ph ..######## #.#......... #.#.#######. #.#.##...... B   giant cockroach (asleep) #.#.##...... #.#.##...... #.#.##......Ph.67.2 (9.0PhI-8.2 (10.0)PhPh L _A giant cockroach comes into view.PhE Ph( ####  .#.. ..  #########.#.# .#  Ph)B.......#.#.# .#  ..........#.###  .........##....  .......@.......  ........####... Ph)F........# ##... .######## #.#.Ph)3Ph"~ ####  .#.. ..  #########.#.# .#  B.......#.#.# .#  ..........#.###  .........##....  Ph~.......@.......  ........####... ........# ##... .######## #.#.PhgPhPhPhf _A giant cockroach is nearby!Ph. ####  .#.. ..##########.#.# .#B#.#.# .# ..#.#####.#####..##............Ph].####...................# ##.....#####..######## #.#.......# #.#.####### #.#.## #.#.## #.#.##PhPhh.BBPh;89.0) _PhPhPh #### .#.. ..#.#.# .#Ph.#.#.# .#.B.#.#####..##.####.# ##......# #.#.#Ph% #.#. #.#.## #.#.## #.#.##PhPhPhPhnG..BPh;870SandblastPh[PhxPhK;  morningthaw the Digger  Gargoyle  Health: 32/32 ======================== ####  Magic: 12/13 ======================-- .#.. ..  AC: 7Str: 11 ###########.#.# .#  EV: 9Int: 18 ..........#.#.# .#  SH: 3Dex: 10 ............#.#####.#### XL:  6 Next: 68% Place: Dungeon:4 Ph.....B*@...##........... Noise: ---------  Time: 3170.2 (0.0) ........................ k) +3 whip (elec) ..........####.......... Cast: Sandblast ..........# ##.....#### ...######## #.#....... .# #.#.###### B   giant cockroach #.#.##.... #.#.##....Ph4? #.#.##.... _A giant cockroach comes into view. _A giant cockroach is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Ph[-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (83% to hit)Ph> m  morningthaw the Digger  Gargoyle  Health: 32/32 ======================== ####  Magic: 12/13 ======================-- .#.. ..  AC: 7Str: 11 ###########.#.# .#  EV: 9Int: 18 Ph@ ..........#.#.# .#  SH: 3Dex: 10 ............#.#####.#### XL:  6 Next: 68% Place: Dungeon:4 .....B.@...##........... Noise: ---------  Time: 3170.2 (0.0) ........................ k) +3 whip (elec) ..........####.......... Cast: Sandblast ..........# ##.....#### ...######## #.#....... .# #.#.###### B   giant cockroach #.#.##.... #.#.##.... #.#.##....Aiming: Sandblast (safe; 1% risk of failure)  Ph|@ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (83% to hit)  The blast of sand hits the giant cockroach.  You kill the giant cockroach!PhE  ####  .#.. ..  ###PhoF 8#.# .#  ...#.# .#  ...# .....†# ...PhF I... ...##. PhF ....  ... PhF s .#  PhG <  Ph=G k   Ph &.Ph r=1.7 (1.5Sandblast _Ph Ph" Ph Ph Ph@ Ph$! F _Unknown command.Ph8Q PhQ PhlR PhwW Ph[ 3== _Ph_ Ph` Ph` Ph6b Ph(g ,Phh Phi Ph n ,Phn Php Pht Phbt :==PhMu PhXv Phy Phz Phzz Ph6| Ph ,Phj Ph+ Phi #.##... .< #. #.Phŋ  #.######  #.@..#.. .. -8.7 (7.0###########.#.# .# Ph ..........#.#.# .# ............#.#####.#####Ph .....†.....##.............................. ..........####...........#Ph9 ..........# ##.....######...######## #.#.....Ph Ph E-9.7 (8Ph] Ph 9 _Found a stone staircase leading up.PhQPhFR,PhZPh[,Ph&`,PhPd,PhdPhhPh$iPhm,Ph;nPhhwPh|BPh~Ph,PhNPhcPhE,PhPhP  There is a stone staircase leading up here.PhDa _Phe,PhӜPhPhD,Ph۠PhbPhɦ,PhPhiPhڰ? ########## #.##.....###. #.##.#.........#####....#.#.#.##>......@....<........89.7 (1Phna0.0) ...#########.......# #.#....## #.###### #....#.. .Ph ###########.#.# . ..........#.#.# .Pẖ@ ............#.Phf .....†.....##PhPhS-90.7 (11PhkPh; _Found a stone staircase leading down.Ph# IPh% Ph'+ Ph+ Ph/ ,Ph3 ,PhJ4 Ph5 Ph: BPh; Ph6C ###########........##........##........# ####.......B# #.##.....### #..... #.##.#..... #....#####....#.#.#.# #>..@........<....... #...#########.......##.## #.#....##PhC bSandblast# #.###### #....#.. ####.#.# B   bombardier beetle (wandering) ....#.#.# ....#.## .....†.....##...PhJ 13.7 (3.0)Ph|Q ?B.Ph?R +4.7 (4PhcV PhY d _A bombardier beetle comes into view.PhJ##########..# .. #......B.# .########## #........#..#.##.....###..$##.##.#..... ...@#####....#.#.#.#>...........<...#########........##....###.####### #....#..###########.#.#.......#.##Ph(TBBPhS)+5.7 (1Ph/Ph1+ _Found 14 gold pieces.Ph/   morningthaw the Digger  Gargoyle ########## Health: 32/32 ======================== #........# ##  Magic: 12/13 ======================-- #........# ..  AC: 7Str: 11 #......B.# .##########  EV: 9Int: 18 Phہ#......*.#..#.##.....### SH: 3Dex: 10 #...*..$##.##.#.....  XL:  6 Next: 68% Place: Dungeon:4 #...@#####....#.#.#.# Noise: ---------  Time: 3195.7 (0.0) #>...........<....... k) +3 whip (elec) #...#########.......# Cast: Sandblast #.## #.#....##Ph!- #. #.######  # #....#..  B   bombardier beetle ###########.#.# Php ..........#.#.#  ............#.## _A bombardier beetle comes into view. _Found 14 gold pieces.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (90% to hit)Phlmorningthaw the DiggerGargoyle##########Health: 32/32 ========================#........# ##Magic: 12/13 ======================--#........# ..AC: 7Str: 11#......B.# .##########EV: 9Int: 18#......#.#..#.##.....### SH: 3Dex: 10#...#..$##.##.#..... XL:  6 Next: 68% Place: Dungeon:4#...@#####....#.#.#.# Noise: ---------  Time: 3195.7 (0.0)#>...........<....... k) +3 whip (elec)#...#########.......# Cast: Sandblast#PhD .###.#....###.#.########....#.. B   bombardier beetle###########.#.#..........#.#.#............#.##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (90% to hit)  The blast of sand hits the bombardier beetle.  The bombardier beetle is lightly wounded.Ph` Phڏ \.B.PhW k3===7.2 (1.5 _Ph Ph PhD PhmE PhK PhN F _Unknown command.Ph   morningthaw the Digger  Gargoyle ########## Health: 32/32 ======================== #........# ##  Magic: 12/13 ======================-- #........# ..  AC: 7Str: 11 #........# .##########  EV: 9Int: 18 #......B.#..#.##.....### SH: 3Dex: 10 Ph G#...*..$##.##.#.....  XL:  6 Next: 68% Place: Dungeon:4 #...@#####....#.#.#.# Noise: =--------  Time: 3197.2 (0.0) #>...........<....... k) +3 whip (elec) #...#########.......# Cast: Sandblast #.## #.#....## #. #.######  # #....#..  B   bombardier beetle ###########.#.#  Ph ..........#.#.#  ............#.## _The bombardier beetle is lightly wounded. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Phx @Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 90% to hit)Phmorningthaw the DiggerGargoyle##########Health: 32/32 ========================#........# ##Magic: 12/13 ======================--#........# ..AC: 7Str: 11#........# .##########EV: 9Int: 18#......B.#..#.##.....### SH: 3Dex: 10#...#..$##.##.#..... XL:  6 Next: 68% Place: Dungeon:4#...@#####....#.#.#.# Noise: =--------  Time: 3197.2 (0.0)#>...........<....... k) +3 whip (elec)#...#########.......# Cast: SandblastPh< #.###.#....###.#.########....#.. B   bombardier beetle###########.#.#..........#.#.#............#.##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 90% to hit)  The blast of sand hits the bombardier beetle!  The bombardier beetle is heavily wounded.Phӱ&.Ph,*Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 90% to hit)  The blast of sand hits the bombardier beetle!  The bombardier beetle is heavily wounded.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.PhD.3====8.7 (1.5Fire PhJPhMm _You are covered in liquid fire! Move or burn!Ph]Ph^Ph]cPhfF _Unknown command.Ph8R  morningthaw the Digger  Gargoyle ########## Health: 32/32 ======================== #........# ##  Magic: 12/13 ======================-- #........# ..  AC: 7Str: 11 #........# .##########  EV: 9Int: 18 #......B.#..#.##.....### SH: 3Dex: 10 #...*..$##.##.#.....  XL:  6 Next: 68% Place: Dungeon:4 #...@#####....#.#.#.# Noise: ===------  Time: 3198.7 (0.0) #>...........<....... k) +3 whip (elec)PhS #...#########.......# Cast: Sandblast #.## #.#....## Fire  #. #.######  # #....#..  B   bombardier beetle ###########.#.#  ..........#.#.#  ............#.## _You are covered in liquid fire! Move or burn! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 90% to hit)Ph*  morningthaw the Digger  Gargoyle ########## Health: 32/32 ======================== #........# ##  Magic: 12/13 ======================-- #........# ..  AC: 7Str: 11 #........# .##########  EV: 9Int: 18 Ph(+s#......B.#..#.##.....### SH: 3Dex: 10 #......$##.##.#.....  XL:  6 Next: 68% Place: Dungeon:4 #...@#####....#.#.#.# Noise: ===------  Time: 3198.7 (0.0) #>...........<....... k) +3 whip (elec) #...#########.......# Cast: Sandblast #.## #.#....## Fire  #. #.######  # #....#..  B   bombardier beetle ###########.#.#  ..........#.#.#  Ph+............#.##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 90% to hit)  Ph+tThe blast of sand hits the bombardier beetle!!  You kill the bombardier beetle!Ph 3 ########## #........# ##  #.. ..  #.. .#  #......†.#..# #...# Ph3 ....< ### #.##  #.  #   Ph24     Phc&.Ph29---84--200.2 (1.5SandblastPhMPhpc  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 90% to hit)  The blast of sand hits the bombardier beetle!!  You kill the bombardier beetle! _The liquid fire burns you!PhPh8--Ph Ph@F _Unknown command.Ph Ph^PhPh Z _You are on fire!Ph PhPhPhPh<  ##########........# ##.. .###########......†.#..#.##.....### #......$##.##.#..... #####....#.#.#.#>..@........<..........#########.### #.#....#.Fire #.....†.....##... PhH P  You shake off some of the fire as you move.Ph?K 8---3==-10Ph9Q PhS Z _The liquid fire burns you!PhA/### #..# ## #..# .. #..# .# #......†.#..#.##.....### #......$##.##.#..... #....#####....#.#.#.##>.<.#...#Ph0.# #.## #.#....## #. #.###### #.#.# .#.#.# .#.#.....†.....##.PhJ>P  You shake off some of the fire as you move.PhZAf6---2PhFPh'JZ _The liquid fire burns you!Ph########## #........# ## #........# .. #........# .# #......†.#..#.##.....### #......$##.##.#..... #....#####....#.#.#.## #>.<. #...#.# #.## PhN#.#....## #. #.###### #.#.# .#.#.# .#.#.....†.....##.Ph;Ph5Phi7=-3PhPh^ _You shake off the liquid fire.PhZ# #........# ## #........# .. #........# .# #......†.#..#.##.....### PhF[*#......$##.##.#..... #....#####....#.#.#.## #>.<. #...#.# #.## #.#....## #.#.# .#.#.# .Phr[L#.#.....†.....##.Ph`ePhf&4PhlPh*oPh]Ph]Ph^PhcPhgP==Phk,Ph7mPh=rPhvrh8==PhsPhyw,PhwPh},PhPhb,PhPhPh߈U9=PhPh,PhnjPh͎,PhPho,Ph‘Ph.Ph_E30=PhPh,PhoPh,PhĞPh,Ph~PhPh.a1==PhPh6,PhCPh,PhPhƸ,PhPh92PhʼE==PhPhw1 _HP restored.PhH3PhPhtPhf,Ph^PhPh,PhPhPhO=PhPhPh,PhRPhPh4,PhPhP,PhhPhN _You now have 172 gold pieces (gained 14).Ph3PhPh7PhkPhPhPhPhP,PhPhkPh,PhGPhPh ,Ph[ PhPh.,PhtPhPh],PhEPhPh%,Ph%Ph'Ph/-,Ph-PhU/Pha4,Ph5PhN7Ph<;,Ph;Ph=PhB,Ph CPh~FR  There is a stone staircase leading down here.PhJPhJK _PhLPh>NPhR,PhSPh^UPhZPhZPh[Phv^PhcPhdPhdPhefPhk,PhnlPhmPh r,PhrPhuR  There is a stone staircase leading down here.PhyPhMz _PhzPh|Phi,PhPhPh,PhPh}Phʊ,Ph/PhPh ,PhePh̑Ph,PhqPhPh,Ph\PhPh$,PhPhvPh,PhPhΩPhBPhPht,PhPhPhB,PhȿPhPhZPhPhPh}PhR,PhPhPhQ#.##.###### #.# #....#.. #.# ############.#.# Ph#.# #..........#.#.# #.# #............#.### #.# #.....†.....##....Ph #.# #.................##.###..........####.........PhH~....# ##..#.......######## #.##+#####.#.# #.#Sandblast Phog|..# #.# PhC....# #.#..##.# #.# g   hobgoblin (asleep)Ph.. .# #.#... ..  #Ph062.2 (58.0)Pht,3.2 (59PhYPh\ _A hobgoblin comes into view.Ph3t #.# #.######  morningthaw the Digger #.# #....#..  Gargoyle #.# ############.#.#  Health: 32/32 ======================== #.# #..........#.#.#  Magic: 12/13 ======================--Ph #.# #............#.### AC: 7Str: 11 #.# #.....†.....##.... EV: 9Int: 18 Ph-#.# #................. SH: 3Dex: 10 ###.###..........####... XL:  6 Next: 84% Place: Dungeon:4 #......@.........# ##.. Noise: ---------  Time: 3263.2 (0.0) #.#....*..######## #.# k) +3 whip (elec) Ph]9#+#####*#.# #.# Cast: Sandblast g|..# #.# Ph ....# #.# ..##.# #.# g   hobgoblin (asleep) .. .# #.#Ph, ... .. # # Ph_There is a stone staircase leading down here. _A hobgoblin comes into view.Ph Aiming: Sandblast (safe; 1% risk of failure)  Ph91Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Ph- #.# #.######  morningthaw the Digger Pho#.# #....#..  Gargoyle #.# ############.#.#  Health: 32/32 ======================== Ph#.# #..........#.#.#  Magic: 12/13 ======================-- Ph#.# #............#.### AC: 7Str: 11Ph #.# #.....†.....##.... EV: 9Int: 18Ph #.# #................. SH: 3Dex: 10Ph ###.###..........####... XL:  6 Next: 84% Place: Dungeon:4Phw #......@.........# ##.. Noise: ---------  Time: 3263.2 (0.0) #.#.......######## #.# k) +3 whip (elec) Ph3#+#####.#.# #.# Cast: Sandblast g|..# #.# PhS....# #.# Ph..##.# #.# g   hobgoblin (asleep) .. .# #.# Ph(... .. # #Ph#Aiming: Sandblast (safe; 1% risk of failure)  PhTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhCAim: a hobgoblin (asleep, 100% to hit)  PhdThe blast of sand hits the hobgoblin!!  You kill the hobgoblin!Ph# #.#   #.#   #.# #########  #.# #........ Ph# #.# ... #.# †.. Ph#_#.# ... ###Ph$}... #.......# Ph:$ #.#....#..########  Ph[$l#+#######.#  Phz$†|..#  ....# Ph$o ..##.# Ph$i .. .#  Ph$1 ... .. Ph$n  # Ph%Ph...Ph3===4.7 (1.5Sandblast _PhPhPh=Ph@PhGPhIF _Unknown command.PhO 3Ph Ph7 Pht Ph : _Ph Ph ,PhC Phm x.# ############.#..# #..........#.#.#.# #............#.###.†.....##....#......Ph ###.##.....#####................# ###.#.......######## #.#Ph #+#####@#.# #.#-Ph ......†|..# ................##Ph  e....... .$...... ..PhV I ....... ## Ph| ....... Ph Ph&  ...............#.###†.....##............PhM& J###.###..........#####................# ###.#.......######## #.##+#####.#.# ......†@..#..Phl& $##.Ph& %.......Ph4 -6.7 (2.0Ph8 E-7.7 (3Ph? PhI r _You see here a staff of air.Ph\f3PhfPhjPhqPh\uW== _PhvPh|,Ph~PhPh,Ph PhHPhPh  ###.###....###   #.........#   #.#.......########  #####+#####.#.# Ph"< #.........†|..#  #.............#  PhH #..........##.#  ..........# .#Phg0  Ph#...$..@...# .. Ph& #PhÝ.# ##  #Ph_....#  Ph 5#...... PhE ###########....   .... O   ogre (wandering) Phdf  .... PhG  .O Ph) PhQ70§Ph[+1.7 (4Ph]Ph _An ogre comes into view. It is wielding a +0 giant spiked club.Ph #.......#  #.#.......########  #####+#####.#.#  #.........†|..#  #....#  #.##.#  #..# .#  #...$......# ..  #.......@..# ## #.#  #... ###########..... . . §O# PhU§.§ PhPh]..≈O.PhI+2.7 (1PhPhZPh Phx 1.PhJ% &3Ph* Ph}, Ph9§Ph&4PhPh#Ph& Ph' Phm( Ph+ Ph0 Ph4 ,Ph4 Ph: ,Ph: Ph= Ph]B ,PhC PhE PhAJ ,PhJ PhjQ ,PhSR PhXZ N _You now have 190 gold pieces (gained 18).Ph^ 3PhI_ Phua Phd ,PhCe Phg Phbl ,Phl Phbo Pht ,Phu Ph8x Ph} ,Ph@~ PhЀ Ph[ Ph #####+#####.#.# #.#.........†|..# #.#.............# #.#..##.# #.#..# .# #.#..........# .. #..........# ## #..........########.........@.......###########....... .......Sandblast K.#...#.#.≈K   kobold (wandering)....≈..≈....Phu /80.0)Ph ,5.7 (11Ph Ph s _A kobold comes into view. It is wielding a +0 club.Ph #####+#####.#.# #. morningthaw the Digger #.........†|..# #. Gargoyle #.............# #. Health: 32/32 ======================== #..........##.# #. Magic: 12/13 ======================-- #..........# .# #. AC: 7Str: 11 #..........# ..  EV: 9Int: 18 #..........# ##  SH: 3Dex: 10 #..........#######  XL:  6 Next: 84% Place: Dungeon:4 PhK#.........@.......  Noise: ---------  Time: 3285.7 (0.0) ###########*......  k) +3 whip (elec) *......  Cast: Sandblast K......  #...#.#  .≈....  K   kobold (wandering) ....≈.  .≈....  _You now have 190 gold pieces (gained 18). _A kobold comes into view. It is wielding a +0 club.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 79% to hit)Phl  #####+#####.#.# #. morningthaw the Digger #.........†|..# #. Gargoyle #.............# #. Health: 32/32 ======================== #..........##.# #. Magic: 12/13 ======================-- #..........# .# #. AC: 7Str: 11 #..........# ..  EV: 9Int: 18 #..........# ##  SH: 3Dex: 10 Phdm#..........#######  XL:  6 Next: 84% Place: Dungeon:4 #.........@.......  Noise: ---------  Time: 3285.7 (0.0) ###########.......  k) +3 whip (elec) .......  Cast: Sandblast K......  #...#.#  .≈....  K   kobold (wandering) ....≈.  .≈.... Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 79% to hit)  The blast of sand hits the kobold!  You kill the kobold!Phs   #.........†|..#  #.............#  #..........##.#  #..... .#  #..... ..  #.....Pht ##  #.....###  #........  ############......  #......  )...... #...#.# .≈.... ....≈. .≈.... Ph+V...§Ph63==5=7.2 (1.5Sandblast _Ph Ph"Ph Ph Ph Ph F _Unknown command.Phr Ph Ph Ph< Ph Ph/ : _Ph Ph? ,Ph Ph{ Ph F#.............# Ph$ >#.#...##.# Ph7 #.#..PhI V.# .# #.PhZ #..Phk V# .. #..Ph| C# ## Ph a##..........########.Ph d#..................)Ph T###########......... Ph 9#.#Ph $- Ph (#).Ph #Ph+ O.#...#.#SandblastPh; 4..≈...§PhO &.....Ph` .≈....#..§.≈...Php q....≈...≈.....≈Ph sO   ogre (wandering)Ph #.#.....§.#.#.Ph 3.... .#...Ph -9.2 (2.0Ph"! .O§.§§..Phm! )#Ph# F-90.2 (3Ph* Ph- $ _Found a spear.Phb; #.............# #.#. morningthaw the Digger  #..........##.# #.#. Gargoyle  #..........# .# #.#. Health: 32/32 ========================  #..........# .. #. Magic: 12/13 ======================--  #..........# ## ## AC: 7Str: 11 Ph #..........########.  EV: 9Int: 18 Ph #..................)  SH: 3Dex: 10 Ph ###########.........  XL:  6 Next: 85% Place: Dungeon:4 #.@......#  Noise: ---------  Time: 3290.2 (0.0)Ph# #*.......#  k) +3 whip (elec)PhH .O#...#.#..  Cast: Sandblast Phk..≈..§§.....  .≈....#....≈... Ph ....≈..§≈.....§  O   ogre (wandering) PhB#.#.......#.#..  .... .#....... Ph6 _Found a spear.  Ph NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePh.Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  92% to hit)Ph=^ #.............##.#. morningthaw the Digger#..........##.##.#. Gargoyle#..........# .##.#. Health: 32/32 ========================#..........# ..#. Magic: 12/13 ======================--#..........# ##Php>## AC: 7Str: 11#..........########.EV: 9Int: 18#..................)SH: 3Dex: 10###########.........XL:  6 Next: 85% Place: Dungeon:4#.@......#Noise: ---------  Time: 3290.2 (0.0)##.......#k) +3 whip (elec)Ph>".O#...#.#..Cast: Sandblast..≈..§§.....Ph>.≈....#....≈.......≈..§≈.....§O   ogrePh>#.#.......#.#...... .#.......  Ph?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePh8?|Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  92% to hit)  Phr?jThe blast of sand hits the ogre!!  The ogre is almost dead.Ph)bShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  92% to hit)  The blast of sand hits the ogre!!  The ogre is almost dead.  The ogre shouts!PhO...≈..#PhL====1.7 (1.5Ph"Ph2 _You block the ogre's attack.Ph5PhkPhPhF _Unknown command.Ph|  #.............# #.#. morningthaw the Digger  #..........##.# #.#. Gargoyle  #..........# .# #.#. Health: 32/32 ========================  #..........# .. #. Magic: 11/13 ====================----  #..........# ## ## AC: 7Str: 11  #..........########.  EV: 9Int: 18  #..................)  SH: 3Dex: 10  ###########.........  XL:  6 Next: 85% Place: Dungeon:4 #.@......#  Noise: ====-----  Time: 3291.7 (0.0) #O.......#  k) +3 whip (elec) ..#h m...#.#..  Cast: Sandblast ..≈...≈.....  .≈....#....≈...  ....≈...≈.....§  O   ogre #.#.......#.#..  .... .#.......  _You block the ogre's attack. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)Ph/ } #.............# #.#. morningthaw the Digger  #..........##.# #.#. Gargoyle  #..........# .# #.#. Health: 32/32 ========================  #..........# .. #. Magic: 11/13 ====================---- Ph0 k #..........# ## ## AC: 7Str: 11  #..........########.  EV: 9Int: 18  #..................)  SH: 3Dex: 10  ###########.........  XL:  6 Next: 85% Place: Dungeon:4 Phc0 #.@......#  Noise: ====-----  Time: 3291.7 (0.0) #O.......#  k) +3 whip (elec) Ph0 ..#...#.#..  Cast: Sandblast Ph0 ..≈...≈.....  .≈....#....≈...  Ph0 ....≈...≈.....§  O   ogre Ph0 B#.#.......#.#..  .... .#....... Ph1 Aiming: Sandblast (safe; 1% risk of failure)  PhH1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhu1 Aim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)  The blast of sand hits the ogre!  You kill the ogre!Ph1 Ph6    #..........##.#  #..........# .# Ph7  #..........# ..  #..........# ##  .Ph+7 ##.  ..)  ... Ph7  ..#  #).......#  Ph7 B#..  .Ph8 .. Ph&8 _.≈.... Ph98 n....≈...≈..... PhR8 #.#.......#.#.. Phj8 C.... .#....... Ph Ph Ph ≈o   orc (wandering)B   giant cockroachB.. oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)  Ph The blast of sand hits the ogre!  You kill the ogre!  A giant cockroach comes into view.Ph PhN  #.............##.#. morningthaw the Digger#..........##.##.#. Gargoyle#..........# .##.#. Health: 32/32 ========================#..........# ..#. Magic: 12/13 ======================--Ph #..........# #### AC: 7Str: 11#..........########.EV: 9Int: 18#..................)SH: 3Ph `Dex: 10###########.........XL:  6 Next: 123% Place: Dungeon:4#.@......#Ph Noise: =--------  Time: 3293.2 (1.5)#).......#Ph, 2k) +3 whip (elec)PhN '..#...#.#..Cast: Sandblast..≈...≈.....Ph /.≈....#....≈.......≈...≈.....≈o   orc (wandering)#.#.......#.#..B   giant cockroach.B.. o#.......  Ph Aim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)  The blast of sand hits the ogre!  Ph You kill the ogre!A giant cockroach comes into view. _An orc comes into view. It is wielding a +0 hand axe.Ph6 PYour Shields skill increases to level 1!PhH _---You kill the ogre!  Phn A giant cockroach comes into view. _An orc comes into view. It is wielding a +0 hand axe.Ph Your Shields skill increases to level 1!  Your Spellcasting skill increases to level 5!Ph @ have reached level 7!Ph /  --more--Ph,g6/364--7% Ph2Phz64 _Qh    #..........##.#  #..........# .#  #..........# ..  #..........# ##  ....########. Qh ..........)  #.........  #.@......#  #).......# Qh& ..#...#.#..  QhI..≈...≈.....  .≈....#....≈... Qh* ....≈...≈.....≈ Qh$ #.#.......#.#.. Qh! QhJy.B.. o#....... Qh   #..........##.#  #..........# .#  #..........# ..  #..........# ##  ....########.  ..........)  #.........  Qh#.@......#  #).......#  ..#...#.#..  ..≈...≈..... Qh.≈....#....≈... ....≈...≈.....≈  #.#.......#.#..  .B.. o#....... Qh1QhQhkQhd _There are monsters nearby!QhKJ #.# #.# #..........##.# #.# #..........# .# #.# #..........# .. # #..........# ##  #..........#. #...QhL.)QhM ##. #.# #).# ..#...#.#.. ..≈...≈..... .≈....#....≈... ....≈...≈.....≈B   giant cockroach #.#.......#.#.. .B...#o#.......QhQQh>^B.§.§Qhaaa3==-40 Qha _QhLjQhmQhO%##......# .....# .. ....# ##...########. ..........)##########. ##...#...#.#..#....≈...≈..... #.≈....#....≈.Qh&.......≈...≈.....≈.#B#.......#.#.....§.§#o#.....≈..§≈. .§...≈Qh)QhV-Qh7U§B.Qh.9Q-5SandblastQh>@QhHEt  Things that are here: _a +0 giant spiked club; a +0 clubQh ........##.....# .##.....# .. ...# ## #..########...........Qh )Qha ##########Qh .Qh _ #).......#Qh  #...#...#.#..Qhg {#....≈...§....Qh ".Qh #.≈.B..#....≈...Qh: .....≈...≈.....≈Qh .#.#.......#.#Qh ...§.§#o#.......Qh >≈..§≈. .§...≈Qh Qh Qh2 Qh H§§§§≈§..o#.§§..≈...o   orc (wandering)...#.##.....QhΝ z4====6 _Qh Qhb ##......# .....# .. ....# ##...########. ..........)Qh e##########. ##...#§§§#.#..#...B≈..§≈§.... #.≈...o#.§§.≈........≈...≈.....≈.#.#.......#.#.....§.§#o#......QhG B   giant cockroach≈..§≈. .§...≈ Qhy Qh8 Qh 4§B.≈o.§§.§.§.§§QhG &7Qh QhT t  Things that are here: _a +0 giant spiked club; a +0 clubQh@ #..........##.# #.# morningthaw the Digger #..........# .# #.# Gargoyle #..........# .. # Health: 36/36 ======================== #..........# ## # Magic: 13/14 ======================-- #..........########.  AC: 7Str: 11 #..................)  EV: 9Qh߬Int: 18 ###########.........  SH: 3Dex: 10 #........#  XL:  7 Next: 12% Place: Dungeon:4 #@§......#  Noise: ---------  Time: 3297.2 (0.0) #.B*#§§§#.#..  k) +3 whip (elec)Qha #....≈o.§≈§....  Cast: Sandblast #.≈....#.§§.≈...  .....≈...≈.....≈  .#.#.§§....#.#..  o   orc (wandering) ....§.#o#.......  B   giant cockroachQht ≈.§.§§ .§...≈  _a +0 giant spiked club; a +0 club  QhNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQhShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you, 83% to hit)Qh #..........##.# #.# morningthaw the Digger #..........# .# #.# Gargoyle #..........# .. # Health: 36/36 ======================== Qh@#..........# ## # Magic: 13/14 ======================-- #..........########.  AC: 7Str: 11 #..................)  EV: 9Int: 18 ###########.........  SH: 3Dex: 10 #........#  XL:  7 Next: 12% Place: Dungeon:4 #@§......#  Noise: ---------  Time: 3297.2 (0.0)Qhƈ #.B.#§§§#.#..  k) +3 whip (elec) #....≈o.§≈§....  Cast: Sandblast #.≈....#.§§.≈...  .....≈...≈.....≈  Qho.#.#.§§....#.#..  o   orc (wandering) ....§.#o#.......  B   giant cockroach ≈.§.§§ .§...≈ Qh)Press: ? - help, Q - select action, ( or ) - cycleQhKShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,Qhnghasn't noticed you, 83% to hit)  The blast of sand hits the orc!  You kill the orc!QhQh   ...# .#  ..# ..  ..# ##  ###. Qh; ...)  ....  ...#  ...#  Qhy(#.B##§§§#.#..  #....≈$  Qh#.≈ ... .#.#.Qh B   giant cockroach ....§.# QhR≈.§.§§  QhQh !..B#...§$..≈.........≈..§...≈...........#.#...#o#........≈. .≈...≈Qh$5-4===8.7 (1.5Qh>*Qh.,o  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you, 83% to hit)  The blast of sand hits the orc!  You kill the orc! _The giant cockroach bites you.QhQhQh QhF _Unknown command.Qh #..........##.# #.# morningthaw the Digger #..........# .# #.# Gargoyle #..........# .. # Health: 35/36 =======================- #..........# ## # Magic: 13/14 ======================-- #..........########.  AC: 7Str: 11 #..................)  EV: 9Int: 18 Qh_###########.........  SH: 3Dex: 10 #........#  XL:  7 Next: 12% Place: Dungeon:4 #@.......#  Noise: =--------  Time: 3298.7 (0.0) #..B#...#.#..  k) +3 whip (elec)Qh #....§$..≈.....  Cast: Sandblast Qh>#.≈....#....≈...  .....§...≈.....≈  .#.#.......#.#..  B   giant cockroach ......#o#.......  ≈...≈. .≈...≈  _The giant cockroach bites you. QhP_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Qh~.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (83% to hit)Qh?h #..........##.##.# morningthaw the Digger#..........# .##.# Gargoyle#..........# ..# Health: 35/36 =======================-#..........# ##Qhh # Magic: 13/14 ======================--#..........########.AC: 7Str: 11#..................)EV: 9Int: 18###########.........SH: 3Dex: 10#........#XL:  7 Next: 12% Place: Dungeon:4#@.......#Noise: =--------  Time: 3298.7 (0.0)Qhi #.§B#...#.#..k) +3 whip (elec)#....≈§..≈.....Cast: SandblastQhHi M#.≈.§..#....§........§...≈.....≈Qh{i .#.#.......#.#..B   giant cockroach......#o#.......Qh j ≈...≈. .≈...≈Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (83% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.QhRl Y9.7 (1Contam Qhq Qhs ?  Shift-Dir - straight line  Aim: a giant cockroach (83% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic.  Nothing appears to happen. _You block the giant cockroach's attack.Qh Qh Qh֕ Qhט F _Unknown command.Qhq] #..........##.# #.# morningthaw the Digger #..........# .# #.# Gargoyle #..........# .. # Health: 35/36 =======================- #..........# ## # Magic: 12/14 ====================---- #..........########.  AC: 7Str: 11 Qh:rm#..................)  EV: 9Int: 18 ###########.........  SH: 3Dex: 10 #........#  XL:  7 Next: 12% Place: Dungeon:4 #@.......#  Noise: =--------  Time: 3299.7 (0.0)Qhr #.§B#...#.#..  k) +3 whip (elec) #....≈§..≈.....  Cast: Sandblast Qhr<#.≈.§..#....§...  Contam  .....§...≈.....≈  Qhns.#.#.......#.#..  B   giant cockroach ......#o#.......  ≈...≈. .≈...≈  _You block the giant cockroach's attack. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQhsnShift-Dir - straight lineAim: a giant cockroach (black smoke, 83% to hit)Qh #..........##.# #.# morningthaw the Digger #..........# .# #.# Gargoyle #..........# .. # Health: 35/36 =======================- Qh9#..........# ## # Magic: 12/14 ====================---- #..........########.  AC: 7Str: 11 #..................)  EV: 9Int: 18 QhC###########.........  SH: 3Dex: 10 Qh#........#  XL:  7 Next: 12% Place: Dungeon:4 #@.......#  Noise: =--------  Time: 3299.7 (0.0)Qh #.§B#...#.#..  k) +3 whip (elec)Qh Qh#....≈§..≈.....  Cast: Sandblast #.≈.§..#....§...  Contam Qh .....§...≈.....≈  Qh2.#.#.......#.#..  B   giant cockroach ......#o#....... QhS+ ≈...≈. .≈...≈ Qhv QhNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQhShift-Dir - straight lineAim: a giant cockroach (black smoke, 83% to hit)  The blast of sand hits the giant cockroach!  You kill the giant cockroach!Qh    ...# .#  ..# ..  Qh:..# ##  ###.  ...)  .... QhmG ...#  Qh9...#  Qh#.§§#...#.#..  ... Qhs #.≈...  Qh ...... Qh.#.#.......#.#. Qh?f......#o#......Qh` ≈...≈. .≈...≈ QhSED§§§QhL3==3301.2 (1.5Sandblast _QhFSQhEUQhQhQhQhF _Unknown command.Qh QhQhQhSQhh6= _QhQhgc4====Qh[Qh*Qh,Qh`QhzQhv,QhQh  You now have 210 gold pieces (gained 20).  Things that are here:  a +0 hand axe; a +0 leather armour; an orc corpseQh?D=Qh:QhZ _Your magical contamination has completely faded away.Qh:==Qh2QhQhQhQhQh QhQh_,QhQhQh,Qh(Qh"Qh&Qh6'Qh(Qh?+Qh/,Qh1Qhd3Qh7,Qh9Qh<Qh#A,QhyBQhEQhUI,QhJQhPQh,T,Qh Qh \ _Found a potion of moonshine. Qh I Qh  Qhq , Qhx  Qhι  Qh , Qha  Qh  Qhm , Qh  Qh  Qh[ , Qhc  Qhn  Qh , Qh  QhZ  QhU , Qh  Qh  Qh, Qh Qhh QhZ , Qh  Qh Qh, Qh Qh Qh!, Qhz" Qhr% Qh&9 Qh<, Qh= Qh=C QhHJB Qh!K QhaQ, QhR QhT Qh]X Qh'b, Qhb Qh@e Qh@i, Qhj Qhl Qheq, Qhir Qht Qhx, Qhx Qhz Qh3, Qh Qht Qh, Qh Qh  QhJ, Qhǔ Qh Qh, Qh Qhڮ Qh Qhe, Qh۵ Qh Qhg, Qh. QhO QhX, Qh QhW Qh, Qh Qh Qh, Qh8 Qh Qh, Qh/ QhG Qh, QhZ Qh Qh, Qh Qh Qh;, Qh Qh[  Qh^, Qh Qhu Qh, Qh Qh Qh$, Qh% Qh( Qh,, Qh- Qh3 Qh8, Qh : Qh< Qh, Qh{ Qh Qhq , Qh  Qh  Qh, Qh Qh Qh, Qha Qh] QhP#, Qh$ Qh+ Qh/, Qh0 Qh3 Qh6, Qh7 Qh9 Qhn=, Qh:> QhAC QhH, QhI QhK QhT#.###..........####...........### ...............# ##.....######.. #.......######## #.#..........# #####.#.# #.#.#######..# ....†|..# #.#.##.......# ........# #.#.##.......# .....##.# #.##### #.#.##.......# .....# .# #.B...# #.#.##........ .....# .. #@# #..'.......#  QhU.....# ## #.# ####.....### .....########. #.#.# ####### #Sandblast .............) #.#.# ### #####......... #.#.# #..  QhVn#####........# #.#.##.# B   bombardier beetle (asleep) ...##)......§###.#.#####.. .#...#...#.#.....#.# #....... ...≈)..≈.....≈...#.# #.###### Qhd B81.7 (49.0)BA bombardier beetle comes into view. Qhj **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. Qh'.. Qhb===2.7 (50Fire  Qhf  Qh! m _You are covered in liquid fire! Move or burn! Qhn #.###..........####...........### morningthaw the Digger ...............# ##.....######.. Gargoyle #.......######## #.#..........# Health: 36/36 ======================== #####.#.# #.#.#######..# Magic: 13/14 ======================-- ....†|..# #.#.##.......# AC: 7Str: 11 ........# #.#.##.......# EV: 9Int: 18 .....##.# #.##### #.#.##.......# SH: 3Dex: 10 .....# .# #.B**.# #.#.##........ XL:  7 Next: 13% Place: Dungeon:4 .....# .. #@# #..'.......# Noise: ===------  Time: 3382.7 (0.0) .....# ## #.# ####.....### k) +3 whip (elec) .....########. #.#.# ####### # Cast: Sandblast  Qhvq X[34m.............) #.#.# ### Fire #####......... #.#.# #.. #####........# #.#.# #.# B   bombardier beetle ...##)......§###.#.# #####.. .#...#...#.#.....#.# #....... ...≈)..≈.....≈...#.# #.######The burning spray hits you. _You are covered in liquid fire! Move or burn!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (90% to hit) Qhbj #.###..........####...........### morningthaw the Digger ...............# ##.....######.. Gargoyle #.......######## #.#..........# Health: 36/36 ======================== #####.#.##.#.#######..# Magic: 13/14 ======================-- ....†|..##.#.##.......# AC: 7Str: 11 ........##.#.##.......# EV: 9Int: 18  QhXk .....##.# #.##### #.#.##.......# SH: 3Dex: 10 .....# .# #.B##.# #.#.##........ XL:  7 Next: 13% Place: Dungeon:4 .....# ..#@# #..'.......# Noise: ===------  Time: 3382.7 (0.0) .....# ## #.# ####.....### k) +3 whip (elec) .....########. #.#.# ####### # Cast: Sandblast .............) #.#.#### Fire #####......... #.#.##.. #####........# #.#.# Qhk #.# B   bombardier beetle ...##)......§###.#.######..  Qhk .#...#...#.#.....#.# #....... ...≈)..≈.....≈...#.# #.###### Qhk NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle Qhl Shift-Dir - straight lineAim: a bombardier beetle (90% to hit)  The blast of sand hits the bombardier beetle!  QhMl SThe bombardier beetle is heavily wounded. Qh '.. Qh 3--4==--4.2 (1.5 Qh  Qh 8  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (90% to hit)  The blast of sand hits the bombardier beetle!  The bombardier beetle is heavily wounded. _The liquid fire burns you! Qh3g  Qhg 8-- Qhp  QhVr F _Unknown command. QhȀ#.###..........####...........### morningthaw the Digger ...............# ##.....######.. Gargoyle #.......######## #.#..........# Health: 33/36 ======================-- #####.#.# #.#.#######..# Magic: 13/14 ======================-- ....†|..# #.#.##.......# AC: 7Str: 11 ........# #.#.##.......# EV: 9Int: 18 .....##.# #.##### #.#.##.......# SH: 3Dex: 10 .....# .# #.B**.# #.#.##........ XL:  7 Next: 13% Place: Dungeon:4 .....# .. #@# #..'.......# Noise: =--------  Time: 3384.2 (0.0) .....# ## #.# ####.....### k) +3 whip (elec) .....########. #.#.# ####### # Cast: Sandblast  Qh[34m.............) #.#.# ### Fire #####......... #.#.# #.. #####........# #.#.# #.# B   bombardier beetle ...##)......§###.#.# #####.. .#...#...#.#.....#.# #....... ...≈)..≈.....≈...#.# #.###### _The liquid fire burns you! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 90% to hit) Qh+#.###..........####...........### morningthaw the Digger ...............# ##.....######.. Gargoyle #.......######## #.#..........# Health: 33/36 ======================-- #####.#.# #.#.#######..# Magic: 13/14 ======================-- ....†|..# #.#.##.......# AC: 7Str: 11 ........# #.#.##.......# EV: 9Int: 18 .....##.# #.##### #.#.##.......# SH: 3Dex: 10 .....# .# #.B...# #.#.##........ XL:  7 Next: 13% Place: Dungeon:4  Qh,s.....# .. #@# #..'.......# Noise: =--------  Time: 3384.2 (0.0) .....# ## #.# ####.....### k) +3 whip (elec) .....########. #.#.# ####### # Cast: Sandblast .............) #.#.# ### Fire #####......... #.#.# #.. #####........# #.#.# #.# B   bombardier beetle ...##)......§###.#.# #####.. .#...#...#.#.....#.# #....... ...≈)..≈.....≈...#.# #.###### Qh,nAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line QhV-Aim: a bombardier beetle (heavily wounded, 90% to hit)  The blast of sand hits the bombardier beetle!  You kill the bombardier beetle! QhX3(   †|..#   #  .# #..##.#  .. #@#  ## #.#  #.#.#  ) #.#.#  #.#.#  #.#.# )#.#.#  ..#.#  ).#.#   Qh.(... Qh2-215.7 (1.5Sandblast Qh Qhb  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 90% to hit)  The blast of sand hits the bombardier beetle!  You kill the bombardier beetle! _The liquid fire burns you! Qh Qh QhT Qhq  Qh8_Unknown command. Qh  ..... ##.....######.. ######### #.#..........# #####.#.# ####### ....†|........##.# #.##### .# #....... #.# #..'# #####.....#########. #.#.# ####### ........) #. ##.Fire .....# ≈....#....≈....#...##...  Qhh P  You shake off some of the fire as you move. Qh |-4==-60 Qh  QhS Z _The liquid fire burns you! Qh>6 ######### #.#..........# #####.#.# ####### ....†|........##.# #.##### ...... #.# #..'# #####.....#########. #@#.# ####### ........) ## #####...###.. ...≈...≈.....≈...≈.#.##.##  QhH`-7 QhP Qh:T^ _You shake off the liquid fire. Qh_` ####.#.# ####### ....†|........##.# #.##### ...... #.# #..'# #####.....#########. #.#.# ####### ........) ## #####. Qh`..##..≈ .#.......#.#.......#.##.  Qhl Qh n&8 Qhu Qhw Qh* ....†|........##.# #.##### ...... #.# #..'# #####.....#########. #.#.# ####### ........) ## #####...## ...##)§#######......... ..§§#§#.......#.#.##.# ###.#.  Qh  QhP&9 Qh Qh Qh3 QhQ Qh{3=== Qh# Qh Qh Qh Qh, Qh Qh}, Qh Qh k4= Qhj Qh  Qh*  Qh  Qh, Qh Qh, Qh Qha5= Qh Qh, Qh{  Qh$, Qh% Qh), Qh* Qh.~6== Qh#/ Qh.4 Qhw7, Qh[8 Qhs: Qh>, Qh> Qh@ QhwD, QhE QhF QhJO= QhK QhN QhQ, QhTR QhS Qh.X, QhX Qh\ Qh_, Qh` Qh.e Qh[n Qhs, Qhbu QhGz, Qhz QhՄ Qh, Qh Qh$ QhE, Qha Qh Qh, Qhh Qh  Qh, Qh Qhݮ Qh, Qh Qh# Qh, Qh Qh Qh, Qhf, Qh, Qh Qh Qh\, Qh1 Qh Qh=, Qh Qhi Qh*, Qha Qh Qh], QhK Qh Qh, Qh, Qh, Qh] Qh|  Qh", Qh Qh Qh, Qh Qhk Qh , Qh! Qh,$ Qh(, Qh>) Qh+ Qh0, Qhi1 Qh3 Qh8, Qh9 Qh2< Qh@, QhB QhD QhI, QhJ QhYM QhgR, QhS QhdV QhZ, Qh[ Qh]_ Qhd, Qh(e Qhg QhFl, Qhmm Qho Qh5t, Qht Qh9x Qh{, Qh4} Qh  Qhj, Qh Qh) Qh9, Qh Qh Qh, Qh Qh Qh, Qh Qhל Qh, Qh Qh QhZ, Qh Qh Qhߪ, Qh( Qhe Qhw, QhƯ Qh Qh, QhK Qh  Qh  QhF QhL Qh Qh, QhZ Qh Qh, Qh5 Qh@ Qh8, Qh Qh9 Qh-, Qhs Qh Qh, Qhb Qh1 Qh, Qh Qh Qh, Qh2 Qh/ Qh1, Qh Qh Qh, Qh Qh Qh, QhZ Qh Qh, Qh| QhB Qh Qh- Qh Qh Qh , Qh  Qh Qh, Qh Qh Qh, Qhh QhJ Qh, Qh QhD! Qh%, Qh'& Qh' Qh+, QhU, Qh. Qh*2B Qh5 Qh ;, Qh; Qh > QhB, QhB QhD QhJB QhJ Qh=O, QhWP Qh#Q QhJT, QhT Qh&W Qhh[, Qh[ Qhh Qhl, QhDm QhSp Qhs, Qhbt Qhw Qhz, Qh{ Qh} Qh, QhB Qh Qh, Qh Qh Qh, Qh= Qh QhZB Qh< Qhm, Qh Qh Qh, Qh Qh Qh , Qh۪ Qh Qh, Qh[ Qhq Qh, Qh3 Qh9 Qhʾ, Qh QhM Qh, Qh Qhb Qh, Qhc, Qh, Qh Qhj Qh Qh Qh QhL QhV, Qh Qh  Qh, Qh) Qh\ Qh, Qhm Qh Qh, QhW QhM Qh, Qh Qh Qh, Qh Qh@ Qh, Qhd Qh Qh QhZ Qh Qh( Qh , Qh  Qh Qh, Qh6 Qh  Qhn, Qh Qh; Qh, Qhb Qh Qh", Qh" Qh# Qh&B Qh( Qh+, Qh+ Qh- Qh0, Qh0 Qh2 Qh6, Qh6 Qh,8 Qhy;B Qh< Qh@, QhA QhB QhE, Qh(F QhG QhKB QhL QhP, Qh:Q QhR Qh`V, QhV Qh7X Qh[, Qh[ QhG] Qh`, Qha Qhb Qhzm# # #. #. #.#####  #.....#.#  +......>#  #@#  51627.0) ..### #.#  .# #.#  #.#.############. .................  Qhm*....################ #.........# ########.........##...............# Qhw Qhx,78 Qh~ Qh ; _Found a stone staircase leading down.QhIQhQh$XQh-9# #. #. #.##### #.....#.#  +...@..># ## ###.#.#.....### #.#g# ...Sandblast ...# #.### . .#.############.#............# g   goblin (asleep)############ ..##  #######...Qh-"Qh7 8.0)  A goblin comes into view. It is wielding a +0 dagger.QhAbg.gQhBJ====9.7 (2Qh%HQhO: _The goblin shouts! You hear a shout!Qh}&   morningthaw the Digger  Gargoyle  Health: 36/36 ======================== # Magic: 13/14 ======================-- #. AC: 7Str: 11 #. EV: 9Int: 18 #.##### SH: 3Dex: 10 #.....#.#  XL:  7 Next: 21% Place: Dungeon:4 +...@..>#  Noise: ====-----  Time: 3519.7 (0.0) Qh& z## ###.#g#.....  k) +3 whip (elec) .### #.#.# ...  Cast: Sandblast ...# #.### . .#.############.# ................#QhS' = g   goblin ...############## ..## #.........# #######.........#A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts! You hear a shout!  Qh' Aiming: Sandblast (safe; 1% risk of failure)  Qh' ;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (79% to hit)Qh2 gmorningthaw the DiggerGargoyleHealth: 36/36 ========================#Magic: 13/14 ======================--#.AC: 7Str: 11#.EV: 9Int: 18#.#####SH: 3Dex: 10#.....#.#XL:  7 Next: 21% Place: Dungeon:4+...@..>#Noise: ====-----  Time: 3519.7 (0.0) #####.###.....k) +3 whip (elec) .####.#.# ...Cast: Sandblast ...##.### . .#.############.# ................#g   goblin ...############## Qh ..## #.........# #######.........#A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts! You hear a shout!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (79% to hit)Qh] p _The goblin shouts! You hear a shout!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (79% to hit)  The blast of sand misses the goblin.Qh}h ggg 2 goblinsA goblin comes into view. It is wielding a +0 dagger.Qh:j 4===---21.2 (1.5Qho Qh y 4 _You block the goblin's attack.Qh Qht :---QhC Qhp F _Unknown command.QhZV  morningthaw the Digger  Gargoyle  Health: 36/36 ======================== # Magic: 13/14 ======================-- #. AC: 7Str: 11 #. EV: 9Int: 18 #.##### SH: 3Dex: 10 #.....#g#  XL:  7 Next: 21% Place: Dungeon:4 Qh=R+...@..>#  Noise: =--------  Time: 3521.2 (0.0) ## ###.#g#.....  k) +3 whip (elec) .### #.#.# ...  Cast: Sandblast ...# #.### . .#.############.# ................# gg 2 goblins ...############## ..## #.........# #######.........# _You block the goblin's attack. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (79% to hit)Qh5+Qh QhȢ morningthaw the Digger  Gargoyle Qh Health: 36/36 ======================== #Qh  Magic: 13/14 ======================-- #. AC: 7Str: 11Qh-x #. EV: 9QhQ=Int: 18 Qhq#.##### SH: 3Dex: 10 #.....#g#  XL:  7 Next: 21% Place: Dungeon:4Qhףb +...@..>#  Noise: =--------  Time: 3521.2 (0.0) ## ###.#g#.....  k) +3 whip (elec) .### #.#.# ...  Cast: Sandblast ...# #.### . Qh.#.############.# ................# gg 2 goblins ...############## ..## #.........# #######.........#Qh@Aiming: Sandblast (safe; 1% risk of failure)  QhdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQhAim: a goblin, wielding a +0 dagger (79% to hit)  The blast of sand hits the goblin!  You kill the goblin!Qhc # #. #.      ###.#)#..... Qh #.#.# ...  #.### ...#g   goblin### Qh[<VM(launcher)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (79% to hit)  The blast of sand hits the goblin!  You kill the goblin!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.Qh!CM((((Qhc@...Qhd4===2.7 (1.5QhQh{ _The goblin shoots a sling bullet. The sling bullet barely misses you.QhQh>QhQhF _Unknown command.Qh  morningthaw the Digger  Gargoyle  Health: 36/36 ======================== # Magic: 13/14 ======================-- #. AC: 7Str: 11 #. EV: 9Int: 18 #.##### SH: 3Dex: 10 #.....#g#  XL:  7 Next: 21% Place: Dungeon:4 +...@**>#  Noise: ==-------  Time: 3522.7 (0.0) ## ###.#)#.....  k) +3 whip (elec) .### #.#.# ...  Cast: [3Qh[7mSandblast ...# #.### . .#.############.# ................# g   goblin (launcher) ...############## ..## #.........# #######.........# _The goblin shoots a sling bullet. The sling bullet barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling (79% to hit)Qhf1  morningthaw the Digger  Gargoyle  Health: 36/36 ======================== # Magic: 13/14 ======================-- #. AC: 7Str: 11 #. EV: 9Int: 18 #.##### SH: 3Dex: 10 Qhog`#.....#g#  XL:  7 Next: 21% Place: Dungeon:4 +...@..>#  Noise: ==-------  Time: 3522.7 (0.0) ## ###.#)#.....  k) +3 whip (elec) .### #.#.# ...  Cast: Sandblast ...# #.### . .#.############.# ................# g   goblin (launcher) ...############## ..## #.........# Qhg#######.........#Aiming: Sandblast (safe; 1% risk of failure)  QhgbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling (79% to hit)  The blast of sand hits the goblin!  Qhh4You kill the goblin!Qh@m # #. #. Qhm )#  +...@##>#  ... Qhm #.#.# ...  #.### .Qhm..#### Qh'..Qhj r-4.2 (1.5Sandblast _QhC Qh\ QhO Qh.R 8-QhzX QhR[  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linQh[ e  Aim: a goblin, wielding a +0 sling (79% to hit)  The blast of sand hits the goblin! Qh[ y_You kill the goblin! _Unknown command.Qh!3Qh,#Qhy(Qh,i4== _Qh.Qhr4,Qh5QhP8Qh<,Qh>QhAQh*F,QhgGQhqNY  Things that are here:  a +0 sling; a +0 daggerQh+SQhSA== _QhKUQh6WQh[,Qh\Qh;`Qhd,QhRiQh kQhWo,Qh#-####...###.#)#....... ....### #.. #.#.#.#.....Sandblast QhK#.....# #. #.#######... #.#.#.############.###.....#B   giant cockroach (asleep)...###### #....## #...# ###...#Qh5J 42.2 (18.0)  You open the door.QhF-3.2 (19QhcQhTb _A giant cockroach comes into view.Qh   morningthaw the Digger  Gargoyle #######  Health: 36/36 ======================== #.....#  Magic: 13/14 ======================-- #.###.###  AC: 7Str: 11 ## #.# #...#  EV: 9Int: 18 #.. #.#####.#  SH: 3Dex: 10 ## #...#.....#)#  XL:  7 Next: 21% Place: Dungeon:4 .. +..B*@.....>#  Noise: ---------  Time: 3543.2 (0.0) ##### #...###.#)#.......  k) +3 whip (elec) ....### #Qh I[40m.. #.#.#.#.....  Cast: Sandblast #.....# #. #.#######... #.#.#.############.# ## ...................#  B   giant cockroach (asleep) ......############## #....## #.........# ##########.........# You open the door. _A giant cockroach comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)Qh ~  morningthaw the Digger  Gargoyle #######  Health: 36/36 ======================== #.....#  Magic: 13/14 ======================-- #.###.###  AC: 7Str: 11 ## #.# #...#  EV: 9Int: 18 #.. #.#####.#  SH: 3Qh Dex: 10 ## #...#.....#)#  XL:  7 Next: 21% Place: Dungeon:4 .. +..B'@.....>#  Noise: ---------  Time: 3543.2 (0.0) ##### #...###.#)#.......  k) +3 whip (elec) ....### #.. #.#.#.#.....  Cast: Sandblast #.....# #. #.#######... #.#.#.############.# ## ...................#  B   giant cockroach (asleep) ......############## #....## #.........# ##########.........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The blast of sand hits the giant cockroach!  You kill the giant cockroach!Qhc  #######  #.....#  #.###.###  ## #.# #...#  #.. Qh[ #.#  ##)#  +...#@.....>#  ##.......  #..   #. #  Qh^ '.'Qhd 4===4.7 (1.5Sandblast _Qhj Qhl Qh QhQhQhdF _Unknown command.Qhjk_QhnQhPo$ _QhsQht%  QhtThere is an open door here.QhyQhy _QhzQhSQh7,QhQhQh&Qhm:==QhQhQh̐,QhTQh7 _You open the door.Qh{3Qh<Qh@  There is an open door here.QhdQh _QhQh[Qh9,QhQhXQhy,QhbQhQhF,Qh̸Qh@  There is an open door here.Qh Qhq _QhQhBQhQhBQhQhQhBQh@  There is an open door here.Qh]Qh _Qh Qh\QhQhQhQhQhQhQhWQh8QhBQhsQhQhQhQhQh ,Qh Qh Qh)QhqQhSQhQh*,QhFQhQh#,Qh$QhZ'Qhx+Qh+Qh,Qh1/QhQ3,Qh4Qh9Qhm>,QhL?QhyAQhD,QhLFQhEHQhKQhKQhMQhPQh;R,QhRQh\TQhf[BQh\Qh_,Qh`QhaQhId,QhdQhfQhj,QhkQh.nQhAp,QhpQhqQhs,QhotQhuQh:yQhxyQh[zQh%}Qh,Qh QhQho,QhjQhQh'QhfQh;QhQhAQhcQhiN _You now have 220 gold pieces (gained 10).Qh3QhgQhQhQhJQhQhQh,QhqQhZQhX,QhCQhQh,QhQhQh,QhWQhzQhZ,QhQhQhBQhQhL,QhQhcQh#####.# #...# #...#.#####.# ############# #...#.....#)####...........# '...'......>#..............# #...###.#)#................# #...# #.#.#.#..............# #...# #.#######............######.# #####.......##......# #.@P#.......#-93.7 (49.0)####.._.P.#.#........# ....#P.P^. ##.#.......# Qh........#PP^P ###+####### ........#### ######### ###### Qh|Qh6F-4.7 (50QhQh/6 _Found a sacrificial altar of Ru.Qh63Qh8Qh<QhA,QhEQh=FQhL,QhMQhQQhIU,QhVQh[Qh-_Qh_Qh`QhncQh6g,QhhQhQkQhn,QhoQhpQhht,QhtQhvQh|,Qh}QhsQh,QhQhQhD,QhQh7 _You open the door.Qh 3QhQh@  There is an open door here.QhVQh _QhQhǣQh,QhQhQhj,Qh>Qh2,QhrQh~ _i - 2 scrolls labelled WOL VANWIAZYA (gained 1)Qh:3Qh|Qh̻Qhͽ,QhCQhQh,QhQhQhBQhQh Qh[QhQhQh,QhQhQh",QhQh{Qh,QhbQhQhH,QhQhxQh,QhQhDK#### # #..........# # #..###.......# ##### #.. #........# .....# #...#........# .....# #.......#### .....###########.#### #####.....# #.# .......###.# #.# Qh#####..#...# #@# .......#.### #^# #.### #.# #...# #..### #.# .......#.# ###.########## .....###.#####.#.#....#...#...#.#.#...##.#.## #####.#.#.#.........###Qh.619.7 (25Qh-20.7 (26Qh?QhT _c - a silvery potionIQhIQhReally walk onto that pressure plate? Y - Yes  N - NoJQh!JQhn]S######### # #..........#morningthaw the Digger ##..###.......#Gargoyle ###### #.. #........#Health: 36/36 ======================== .....# #...#........#Magic: 14/14 ======================== JQh!^.....##.......####AC: 7Str: 11 .....###########.####EV: 9Int: 18 ######.....# #.#SH: 3Dex: 10 .......###.# #.#XL:  7 Next: 21% Place: Dungeon:4 #####..#...# #@#Noise: ---------  Time: 3620.7 (26.0) .......#.### #^#JQh^k) +3 whip (elec) .......#.### #.#Cast: Sandblast .......#...# #.# .........### #.# .......#.# ###.########## .....###.#####.#.#....#... ###### #...#.#.#...##.#.#######.#.#.#.........### _Found a sacrificial altar of Ru. _You open the door. _There is an open door here. _i - 2 scrolls labelled WOL VANWIAZYA (gained 1) _c - a silvery potionJQhg_3Okay, then.JQhaJQhfJQhAi. _JQhZ3JQh[JQh^JQhpdJQhyiP _JQhdm,JQhnJQhpJQht,JQhuJQhwJQh{},JQhz~JQhJQhh,JQh JQh߈JQhg,JQhJQhJQh,JQhJQhȿJQhU,JQh/JQhJQh ,JQhJQhJQh,JQhJQhJQh,JQhJQh0 JQhE ,JQh= JQh JQh;' ,JQh( JQh27 A_You open the door. _There is an open door here. _i - 2 scrolls labelled WOL VANWIAZYA (gained 1) _c - a silvery potionThere is an open door here.JQh= JQh<>  _JQh@ JQhK JQhOP ,JQhEQ JQhZ JQh^ ,JQh|_ JQhgk JQhoq ,JQhs JQhȀ JQh҆ ,JQh' JQhٕ JQhɛ ,JQh JQhh JQh ,JQhy JQhſ JQh ,JQh JQhe JQh< ,JQh JQhr JQh ,JQh JQh JQh ,JQh JQh JQh ,JQhI JQh/ R  There is a stone staircase leading down here.JQh6 JQh6  _JQhT8 JQhC JQhI ,JQhK JQhV JQh[] ,JQh^ JQhPj JQhqp ,JQhnt JQh~ JQhڄ ,JQhv JQhU JQha BJQh JQh ,JQh JQhn JQh ,JQh JQhu JQhn ,JQh. JQh JQh- ,JQh JQh{ JQh ,JQhW JQh} JQh ,JQhI JQh JQh ,JQh JQhy JQh ,JQh4 JQh JQh* BJQh, JQh0 ,JQhA1 JQh8 JQh= ,JQh= JQhuD JQhH ,JQhI JQh~P JQhU ,JQhU JQh\ JQha ,JQhb JQhh JQhm ,JQhRn JQht JQhy ,JQhy JQhB JQh ,JQh JQhl JQhW ,JQh’ JQhd JQh5 ,JQhv JQh JQh{ ,JQh JQh JQhM ,JQh JQhY JQh ,JQhs JQh JQh ,JQh JQh JQhw ,JQh JQh JQh ,JQh JQho JQh ,JQh JQh- JQh( ,JQh JQh JQh ,JQh5 JQhk JQhQ ,JQh3 JQhs JQh ,JQhm JQh JQh ,JQh! JQhm& JQh+ ,JQhl, JQh1 JQh6 ,JQh8 JQh< JQhA ,JQhA JQhwF JQhK ,JQhuL JQhSP JQhsU ,JQhsV JQh+Z JQho^ ,JQhK_ JQhb JQhg ,JQhmh JQhl JQhp ,JQh&r JQht JQhx ,JQh;y JQhu| JQhv ,JQh$ JQh JQhb ,JQhŊ JQh< JQhķ JQhP JQh( JQhA JQh ,JQh XJQh JQh JQh ,JQh JQhr JQhJ ,JQh JQhs JQh ,JQh JQh JQhM ,JQh JQhj JQh ,JQh JQh JQh ,JQh JQh) JQh ,JQhN JQhl JQh) ,JQh JQh JQh JQh< JQh- JQh< JQh ,JQh JQh JQh% ,JQh JQhd! JQhj& ,JQhT' JQh( JQh8. JQhq. JQha/ JQh0 JQh4 ,JQh|5 JQh7 JQh; ,JQh< JQh? JQhKC ,JQhD JQhXF JQhJ BJQhiM JQhQ JQhQ JQhrR JQh0T JQhTX JQhY JQh1Y JQh8] JQha ,JQhnc JQhe JQhi ,JQhj JQhl JQhXq ,JQhq JQhs JQhx ,JQh2 4JQh BJQh JQh JQh JQh{ JQh JQh ,JQhp JQhv JQhӭ ,JQh0 JQh JQh ,JQhN JQhζ JQh׻ ,JQh4 JQh JQh JQh~ JQh JQh JQh ,JQhV JQhu JQh ,JQh) JQh@ JQh ,JQhb JQh JQhp JQh JQh* JQh" JQhv ,JQh ,JQh ,JQhd JQh< JQh,JQhJQhJQh ,JQhB JQh JQh,JQh@0JQh^2,JQh\4,JQhA9,JQh;:JQh$<JQh@BJQhFCJQhFJQhGJQhGJQhJJQhN,JQhOJQhRJQhVBJQhYJQh]JQh]JQh^JQhg`JQhmJQhmJQh(pJQh7t,JQhtJQhwJQh~,JQh#JQh,JQhņJQh%JQhNJQhJQh6,JQh{JQhEJQh,JQhJQhJQh',JQh5JQhJQh,JQhJQhŲ,JQh/JQhko _c - 2 silvery potions (gained 1)JQh3JQhɻJQhJQhq,JQh JQhJQh,JQhPJQh=JQh,JQhJQhhJQh^,JQh!JQhJQh,JQhJQh!JQh,JQhJQhQJQh,JQhJQh5JQhv,JQh JQhi  You see here a ball python skeleton.JQh\JQh _JQh JQh JQhN,JQhKJQh+JQh,JQhJQhJQh1",JQhJ#JQh[%JQhT+,JQh+JQh.JQh3,JQh3JQh5JQh:,JQhV;JQh=KQh,KQhKQhKQh ,KQh KQh KQh,KQhKQhKQh,KQhKKQhFKQh ,KQhh!KQh#KQh',KQh^(KQh*KQh.KQh.KQhD/KQh41KQh5,KQh6KQh8KQhw=,KQh>KQh?KQhD,KQhUEKQh HKQh M,KQhNKQhPKQhT,KQhVUKQhOWKQh\,KQhh]KQhK`KQh]KQh,KQhKQhAKQhʙ,KQhKQh9KQh[,KQh+KQhKQhŨKQhKQhKQhKQhٯ,KQhKQhKQhd,KQhϷKQhKQhQ,KQh1KQhKQhIKQhKQhKQhKQheKQhKQhKQhKQh,KQhKQhKQh,KQh6KQhKQh,KQhKQhKQh,KQhKQhyKQhZ,KQhKQhKQh,KQhKQhKQh,KQh.KQhKQh,KQhc KQha KQh,KQhKQh'KQh,KQhRKQhfKQhF,KQhKQhKQh|",KQh&#KQh$KQh(,KQhf)KQhE,KQh/,KQh0KQh2KQhZ7,KQh!8KQh9KQh=,KQh4>KQhq.# #..#####.#  .############.#  .#....#.......#  ##.#.#######  ....#########  .#.....#.........#  .##..#.######KQh(rj ###...#   #...###### 815.7 (195.0) #.........#.  KQh[rZ#...#####.  KQhrT#..>#.###.KQhrH ######÷#....... KQhr.......#.#######.#  KQhr  #######..........#  KQhs  ......#..#########  KQhs  #####.#.....#   KQhuKQh|KQhE _Done exploring.KQh IKQh _.#####........................0.0)...÷ ...... ......KQh) KQh KQh< KQh E _Done exploring.MQhzIMQh  _MQhPMQhMQh,MQh MQhMQhaMQhMQhMQhMQh!,MQh8"MQh#MQhE',MQh'MQh )MQhP,,MQh,MQhi.MQhH2MQh`3,MQh4MQh88,MQh8MQh9MQh=,MQh[B,MQh{CMQhCMQh!EMQhEMQhI,MQhJMQhvKMQhN,MQhdOMQhX..#.#.#...##.#.####### ##.#.#.#.........######### ..#<....#.....#.........# ##########.##..#.#######.# ..###...#.# .########## #...#######.# .....# #.........#.# MQhY"####.# #...#####.#.# ..# #.# #..@#.###.#.# 30.7 (15.0) ..# #.########÷#.......#.# MQhsY..###.#........#.#######.# ......#.#######..........#.##..#.#..######### #.#...#######.#.....#.#.#..MQhYR#.#.### #....##########.#.#..# ######.#.#MQhT\MQhaMQhYdc _There is a stone staircase leading down here.MQh MQh4Inventory: 20/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)a - a ring of fire Wands (go to first with /)o - a wand of polymorph (18) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls labelled WOL VANWIAZYAj - a scroll of identify  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING Potions (go to first with !)  b - a potion of magic  c - 2 silvery potions  e - a lumpy golden potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]NQh=   d - a +0 leather armour of fire resistance (worn)  r0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)s - an amulet of magic regeneration (worn) NQh ~ a - a ring of fire Wands /)  o - a wand of polymorph (18) Scrolls (go to first with ?)  g - a scroll of enchant weapon NQh  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls labelled WOL VANWIAZYAjidentifypWIUWNU MOOBRE  t - a labelled OXIUHIVVING NQh" Potions (go to first with !)  b - a potion of magicNQhF c - 2 silvery potions  e - a lumpy golden potion NQho i f - a fizzy dark potion  l - a sedimented purple potion  m - a fuming blueNQh Z75%NQhn   o - a wand of polymorph (18)  i - 2 scrolls labelled WOL VANWIAZYA  n - a ruby potionNQh .botOQh>  i - 2 scrolls labelled WOL VANWIAZYA  j - a scroll of identifyPQhH i - 2 scrolls labelled WOL VANWIAZYA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.PQh; PQh#...#.#.#...##.#.#######morningthaw the Digger ##.#.#.#.........#########Gargoyle ...#<....#.....#.........#Health: 36/36 ======================== ##########.##..#.#######.#PQhtMagic: 14/14 ======================== ...........###...# #.#AC: 7Str: 11 ..########## #...#######.#EV: 9PQhInt: 18 #.....##.........#.#PQhoSH: 3Dex: 10 .####.#PQh#...#####.#.#XL:  7 Next: 21% Place: Dungeon:4 PQhx5..# #.##..@#.###.#.#Noise: ---------  Time: 3830.7 (0.0) ..# #.########÷#.......#.#k) +3 whip (elec) ..###.#........#.#######.#Cast: Sandblast ......#.#######..........# #.##..#.......#..######### PQh#.#...#######.#.....# #.#.#.........#.#.### PQh#....##########.#.# ###..# ######.#.# PQhٽ_You see here a ball python skeleton. _Done exploring. PQhk_Done exploring. _There is a stone staircase leading down here.  PQhgAs you read the scroll labelled WOL VANWIAZYA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.PQh3PQh+1.7 (1PQhPQhI _Done exploring. __There is a stone staircase leading down here.  As you read the scroll labelled WOL VANWIAZYA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.QQh\QQhQQhQQhQQh&2QQhQQh\ H ..  .[  .# ###  .##.. #  .......  ###..#...$  #.....# 5 #.@...#  #.....#  #ß.∩.ß##  ........# ####.>.#.# #...#.# ##### # QQh0 QQh# QQhy -3.4 (1.7QQh} QQh  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _You climb downwards.  Found 17 gold pieces and a scale mail. Found Udat's DistilleryQQhb .  Found a stone staircase leading down. _There is a stone staircase leading up here.RQh^5 Inventory: 20/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)a - a ring of fire Wands (go to first with /)o - a wand of polymorph (18) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - a scroll of fearj - a scroll of identify  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING Potions (go to first with !)  b - a potion of magic  c - 2 silvery potions  e - a lumpy golden potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SQhAi   d - a +0 leather armour of fire resistance (worn)  r0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)s - an amulet of magic regeneration (worn)  a - a ring of fire Wands /SQhi )  o - a wand of polymorph (18) Scrolls (go to first with ?)  g - a scroll of enchant weapon SQhi > h - a scroll labelled KEEMEA LUFUIM SQhi w i - a scroll of fear  jidentifypSQhi ;WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING SQhj Potions (go to first with !)  b - a potion of magicSQh2j Hc - 2 silvery potions SQhRj  e - a lumpy golden potion  f - a fizzy dark potion  SQhsj 6l - a sedimented purple potion  m - a fuming blueSQhj Z75%SQh{R  o - a wand of polymorph (18)  t - a scroll labelled OXIUHIVVING SQh!S\ n - a ruby potionbotTQhUQh9 j - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.UQhIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING Potions (select first with !)  c - 2 silvery potions  e - a lumpy golden potion  f - a fizzy dark potion  l - a sedimented purple potion UQh m - a fuming blue potion  n - a ruby potion [?] describe selectedUQh>@  h - a scroll labelled KEEMEA LUFUIM  n - a ruby potionVQhVQh9@morningthaw the Digger..Gargoyle.[Health: 36/36 ========================.# ###Magic: 14/14 ========================.##.. #AC: 7Str: 11.......EV: 9Int: 18###..#...$SH: 3Dex: 10#.....#XL:  7 Next: 21% Place: Dungeon:5#.@...#Noise: ---------  Time: 3833.4 (0.0)VQh#.....#k) +3 whip (elec)#ß.∩.ß##Cast: Sandblast........#####.>.#.##...#.###### #You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _You climb downwards.  VQhֿFound 17 gold pieces and a scale mail. Found Udat's Distillery.  Found a stone staircase leading down. _There is a stone staircase leading up here.VQhVQhVQhmorningthaw the Digger..Gargoyle.[Health: 36/36 ========================.# ###Magic: 14/14 ========================.##.. #AC: 7Str: 11.......EV: 9Int: 18VQhB###..#...$SH: 3Dex: 10#.....#XL:  7 Next: 21% Place: Dungeon:5#.@...#Noise: ---------  Time: 3833.4 (0.0)#.....#k) +3 whip (elec)#ß.∩.ß##Cast: Sandblast........#####.>.#.##...#.###### # _It was a scroll of fear. _You climb downwards.  Found 17 gold pieces and a scale mail. Found Udat's Distillery.  Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust.VQhVQh;+4.4 (1VQh5VQhp _You climb downwards.  Found 17 gold pieces and a scale mail. Found Udat's Distillery.a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _c - 2 potions of curingWQh3WQhWQh\WQhWQh"WQh\,WQh,WQh?WQhvWQhWelcome to Udat's Distillery! What would you like to do?  a -  65 gold a potion of berserk rage (unknown)  b -  39 gold a potion of curing  c -  39 gold a potion of curing  d -  39 gold a potion of curing  e -  104 gold a potion of heal wounds (unknown) WQh f -  39 gold a potion of lignification (unknown) You have 220 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listYQho$  a -  65 gold a potion of berserk rage (unknown)  e +  104 gold a potion of heal wounds (unknown) After the purchase, you will have 116 gold pieces.YQhe[Enter] buy marked itemsYQhQY Purchase items for 104 gold? (y/N)YQhs +  e -  39 gold a potion of lignification (unknown) eEYQh YQhYQhS `.[morningthaw the Digger.# ####Gargoyle.##...#Health: 36/36 ========================.......Magic: 14/14 ========================###..#...$AC: 7Str: 11#.....#EV: 9YQh Int: 18#.<...#SH: 3Dex: 10##.....#XL:  7 Next: 21% Place: Dungeon:5YQh I#ß.@.ß##Noise: ---------  Time: 3836.4 (2.0)...........#k) +3 whip (elec)YQh  ######.>.#.#Cast: Sandblast#...#.#YQh ##### #Found 17 gold pieces and a scale mail. Found Udat's Distillery.  YQhh 4Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _c - 2 potions of curingThere is an entrance to Udat's Distillery here.YQh!a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _c - 2 potions of curing YQh{ There is an entrance to Udat's Distillery here.  e - 2 potions of heal wounds (gained 1)YQhXYQhb _Thank you for shopping at Udat's Distillery!ZQh ZQhWelcome to Udat's Distillery! What would you like to do?  a -  65 gold a potion of berserk rage (unknown)  b -  39 gold a potion of curing  c -  39 gold a potion of curing  d -  39 gold a potion of curing ZQh<L e -  39 gold a potion of lignification (unknown) You have 116 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)ZQha[A-E] put item on shopping list_Qh  a -  65 gold a potion of berserk rage (unknown)  e +  39 gold a potion of lignification (unknown) After the purchase, you will have 77 gold pieces.[Enter] buy marked items_Qh+X Purchase items for 39 gold? (y/N)_QhYA   d -  39 gold a potion of curing dDaQh/aQhaQh".[morningthaw the Digger.# ####GargoyleaQh^".##...#Health: 36/36 ========================.......Magic: 14/14 ========================###..#...$AC: 7aQh"Str: 11#.....#EV: 9Int: 18aQh"#.<...#SH: 3Dex: 10##.....#aQh#XL:  7 Next: 21% Place: Dungeon:5#ß.@.ß##Noise: ---------  Time: 3836.4 (0.0)...........#k) +3 whip (elec)######.>.#.#Cast: Sandblast#...#.#aQh<#v##### # _There is a stone staircase leading up here.  aQhk#As you read the scroll of identify, it crumbles to dust. _c - 2 potions of curingThere is an entrance to Udat's Distillery here.  e - 2 potions of heal wounds (gained 1) aQh#M_Thank you for shopping at Udat's Distillery!aQh^1  j - a potion of lignificationaQh6aQh:b _Thank you for shopping at Udat's Distillery!aQh3aQhaQhaQhߨaQh.: _aQhaQh-,aQhaQhaQh,aQhAaQhdaQhN,aQhaQh2aQhb,aQhaQhVaQhw,aQhaQhEaQh,aQhaQhV,aQhXaQhM _You now have 94 gold pieces (gained 17).aQh3aQh$aQh aQh,aQhaQhAaQhCBaQhaQh,aQhaQhaQh aQh,aQhaQhDaQh,aQh:aQhaQh,aQhaQhaQh,aQhaQh"aQh,aQhOaQh'aQh,aQhNaQhSaQh,aQhaQhaQh,aQhaQhaQh,aQhaQh aQh ,aQhw aQhb aQhVaQh|aQhaQhaQhE,aQhaQhaQhaQhaQhaQhaQh_,aQhaQhbaQh3,aQhaQhaQhR!,aQh!aQhD#aQh$,aQh7%aQhg&aQhX(BaQh!)aQh),aQh)aQh*aQhU,,aQh?aQh|@aQhAaQhAaQh\BaQhCaQhE,aQhEaQhGaQh{IBaQh4KaQhM,aQhMaQhOaQhP,aQh3QaQhzSaQhT,aQh0UaQhNVaQhW,aQhwXaQhYaQhY,aQhcZaQh>\aQh^,aQh2_aQh`aQhgaQhgaQhhaQhj,aQh.kaQhNlaQhn,aQhnaQhpaQh6r,aQhraQhtaQhuaQhuaQhwaQh!xaQhy,aQhzaQhO{aQh|},aQh}aQhaQhM,aQhaQhaQhaQh0aQhυaQhaQhaQh>aQhaQhaQh/,aQh֍aQhVaQhő,aQhIaQhfaQhL,aQhՖaQh˜aQh*,aQhaQh8aQhO,aQh[aQhaQh.................####...########.# ##.########.#####.#............###[.##.#####.#..! #.# #.# #.##.#####.# #.@........#901.4 (65.0) ####.####### ........# ######### aQhXaQh¿,2.4 (66aQh2aQh?m _Found a potion of moonshine and a scale mail.bQhV3bQh+XbQh[bQh^bQhO^bQh>c,bQhtka ############### ............... ..####...###### #.# ##.########.#####.# ............#bQhkh..####[.##.#####.#l...$..!##.# #.# #@##.#####.# #..........# ####.####### ........#bQhUl#########l   iguana (asleep)bQhyv} 3.4 (1.0)  An iguana comes into view.bQhx+4.4 (2bQh~bQh* _Found 4 gold pieces.cQhrm ############## .............. ..####...##### #.# ##.########.#####.# ............#...####[.##.#####.#.l...$.@!##.# #.###.#####.##.#####.# #..........# ####.####### ........##########cQhcQh l.llcQh%+5.4 (1cQhLcQh40 _The iguana hisses angrily.cQh W   ..####... #.# ##.## ######.#####.#. ............#.####[.##.#####.#.l..$@.!##.# #.##.#####.##.#####.# #....# ####.#######  .# #cQh cQh A.lcQh 76SandblastcQh cQhe cQh n  morningthaw the Digger ############# Gargoyle ............. Health: 36/36 ======================== ..####...#### Magic: 13/14 ======================-- #.# ##.##  AC: 7Str: 11 ######.#####.#  EV: 9Int: 18 . ............#  SH: 3Dex: 10 ....####[.##.#####.#  XL:  7 Next: 21% Place: Dungeon:5 cQh ....l**@.!##.# #.#  Noise: ---------  Time: 3906.4 (0.0) ###.#####.##.#####.#  k) +3 whip (elec) #..........#  Cast: Sandblast ####.#######  ........#  #########  l   iguana _Found 4 gold pieces. _The iguana hisses angrily.  Aiming: Sandblast (safe; 1% risk of failure)  cQh %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (85% to hit)cQh2j Dmorningthaw the Digger############# Gargoyle............. Health: 36/36 ========================..####...#### Magic: 13/14 ======================--#.# ##.##cQhj AC: 7Str: 11######.#####.#EV: 9Int: 18.............#SH: 3Dex: 10cQhj y....####[.##.#####.#XL:  7 Next: 21% Place: Dungeon:5....l##@.!##.# #.#cQh k Noise: ---------  Time: 3906.4 (0.0)###.#####.##.#####.#k) +3 whip (elec)#..........#Cast: Sandblast####.#######cQhk ........##########l   iguanacQhk Aiming: Sandblast (safe; 1% risk of failure)  cQhk %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (85% to hit)  cQhl mThe blast of sand hits the iguana!  The iguana is almost dead.cQh| cQh \.l$cQh T4===cQh 7.9 (1.5 _cQh cQh cQh&4cQhcQhŬF _Unknown command.dQhU0  morningthaw the Digger ############# Gargoyle ............. Health: 36/36 ======================== ..####...#### Magic: 13/14 ======================-- #.# ##.##  AC: 7Str: 11 dQh0######.#####.#  EV: 9Int: 18 dQh0. ............#  SH: 3Dex: 10 dQh0'....####[.##.#####.#  XL:  7 Next: 21% Place: Dungeon:5 dQh&1P.....l*@.!##.# #.#  Noise: =--------  Time: 3907.9 (0.0) dQhW1_###.#####.##.#####.#  k) +3 whip (elec) #..........#  Cast: Sandblast dQh1####.#######  ........#  #########  l   iguana _The iguana is almost dead. _Unknown command.dQh2Aiming: Sandblast (safe; 1% risk of failure)  dQh@2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedQhh2oAim: an iguana (almost dead, 85% to hit)dQh  morningthaw the Digger ############# Gargoyle ............. Health: 36/36 ======================== ..####...#### Magic: 13/14 ======================-- #.# ##.##  AC: 7Str: 11 ######.#####.#  EV: 9Int: 18 . ............#  SH: 3dQhDex: 10 ....####[.##.#####.#  XL:  7 Next: 21% Place: Dungeon:5 .....l$@.!##.# #.#  Noise: =--------  Time: 3907.9 (0.0) dQh/P###.#####.##.#####.#  k) +3 whip (elec) #..........#  Cast: SandblastdQhX` ####.#######  ........#  dQh/#########  l   iguanaAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 85% to hit)  The blast of sand hits the iguana!  You kill the iguana!dQhB$ #.# ##.##  .#  . ......  dQh...  ......# #.#  ### dQh  dQhe ####.#dQh  dQh1# dQh dQhdQhdQhĀ.$5--89.4 (1.5Sandblast dQh_dQhbdQhdQh)dQhdQhdQhF _Unknown command.dQh7 #...####...##.# ##.## ######.#####.# . ............# ....####[.##.#####.# ......$.@!##.# #.# ###.#####.##.#####.# #....# ### dQh9 k4==-100 _dQhA dQhC dQh"o #...####...##.# ##.## #######.#####.# . .......# ....####[.##.#####.# ......$..@##.# #.# ###.#####.##.#####.# #....# ####.#.# dQh-x dQhTz @-1dQhD dQhh _You see here a potion of moonshine.eQh3eQh`eQheQho5====eQh4 _Magic restored.eQh3eQheQh6eQh,eQh̽eQheQh,eQheQh-P==eQh{eQhNL _You now have 98 gold pieces (gained 4).eQh?3eQh8eQhveQheQh#. #.# #.. ..####...#.5 #.# ##.#######.. #######.#####.# #...... .....# .......####[.##.#####.# #....@....!##.# #.# ####.#####.##.#####.##. #..........#Sandblast#. ####.####### #. ........# ## #########eQhcb5   shadow imp (wandering)eQh+7.4 (6eQh~+8.4 (7eQheQh] _A shadow imp comes into view.eQhs####### #.  #. ######### #.## ......... #... ..####... #.5# #.# ##.# #####..########.#####.###.....................#.......@####[.##.#####.#####.........!##.# #.#####.#####.##.#####.# #.# #..........# #.# ####.####### #..........#############eQhueQh{F.5eQh}+9.4 (1eQheQhfQh #######  morningthaw the Digger #. Gargoyle #. ######### Health: 36/36 ======================== #.## ......... Magic: 14/15 ======================-- #... ..####... AC: 7Str: 11 #..# #.# ##.# EV: 9Int: 18 #####.5########.#####.# SH: 3Dex: 10 ##.....*...............# XL:  7 Next: 28% Place: Dungeon:5 .......@####[.##.#####.# Noise: ---------  Time: 3919.4 (0.0) ####.........!##.# #.# k) +3 whip (elec) ####.#####.##.#####.# Cast: fQh[mSandblast #.# #..........# #.# ####.####### #..........#  5   shadow imp (wandering) ############  _You now have 98 gold pieces (gained 4). _A shadow imp comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (wandering, hasn't noticed you, 81% to hit)fQh #######  morningthaw the Digger #. Gargoyle #. ######### Health: 36/36 ======================== #.## ......... Magic: 14/15 ======================-- #... ..####... AC: 7Str: 11 #..# #.# ##.# EV: 9Int: 18 #####.5########.#####.# SH: 3Dex: 10 ##.....................# XL:  7 Next: 28% Place: Dungeon:5 .......@####[.##.#####.# Noise: ---------  Time: 3919.4 (0.0) ####.........!##.# #.# k) +3 whip (elec) ####.#####.##.#####.# Cast: SandblastfQh$ #.# #..........# #.# ####.####### #..........#  5   shadow imp (wandering) ############ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (wandering, hasn't noticed you, 81% to hit)  The blast of sand hits the shadow imp!  You kill the shadow imp!fQh{V   #. #.  #.##  #...  #..# #.#  #####..####### ##.....#....... ...[ ###.!##.#  #.# #.#  #.#  #..fQhSL ### fQh `,..fQhjg5==30=20.9 (1.5Sandblast _fQhofQhurl _Your Earth Magic skill increases to level 7!fQhfQh+fQh fQh"F _Unknown command.fQhfQh*fQhfQh$fQhB): _fQh-,fQh/,fQh0fQhy3fQh7,fQh8fQh2;fQh6>fQh>:==fQhJ@fQhFfQhI,fQhKfQhMfQh/P,fQhQfQh;^#ß.∩.ß## #. ...........##. ######.>.#.# #. #...#.# #. ####### #. ##  #. ..########### #.####. #...@.......####...#- #..########.# ##.## #####..########.#####.# ##...................####[.##.#####.#####.........!##.# #.#####.#####.##.#####.##.# #..........##.# ####.#######fQhe-6.9 (6.0fQh.#.# #. [# #...#.# #. .# # #. #.## #. ...##.####.#...####...#0gQhU#..#.# ##.## #####..#.#####.# ##..............#### gQhgQhbgQh+8.9 (1gQhgQh# _Found a robe.gQhI 3gQh gQh gQh. BgQhd gQh7 gQh gQh gQhr gQh ,gQhh gQh gQh gQh gQh gQh gQh ###..#.......# #.....###..... #.<...# ###... ##.....# ###. #ß.∩.ß## ###. ...........###.#########.>.#.# #.)....[# #...#.# gQhO I#. #@# ####### 32.9 (4#. ##.##  #. #...############### #.####........ #...........####...##### #..########.# ##.##gQh #####..########.###........................####[.##.#####.#gQh gQh +3.9 (5gQh gQhH # _Found a mace.hQh3hQhhQhshQh4hQhhQhfhQh<  You see here a +0 robe.hQhhQh _hQhZhQhNhQhhQhRhQhhQhhQhhQhhQh hQhhQh,hQhhQhhQho,hQhhQh<  You see here a +0 mace.hQh hQh  _hQhg hQhhQh,hQh hQh &hQhU(hQh(hQh)hQh+hQh.,hQh/hQh1hQh5,hQhz>BhQh?hQh@@hQhBhQhE,hQhGhQhIhQh.LhQhdLhQhNhQhCUBhQh$WhQhZhQh],hQh_hQhbhQhe,hQhehQhWghQhi,hQhihQhkhQhOm,hQhnhQh}ohQhp,hQh5qhQhrhQh6t,hQhthQhuhQhw,hQhwhQhmhQhۀhQh,hQhhQhdhQhhQh1hQhфhQh7 _You open the door.hQhhQhhQhhQhhQhV,hQhhQhE@  There is an open door here.hQhFhQhz _hQhʏhQh|hQh(,hQhlhQhhQh,hQhhQhhQh'hQhWhQhhQhhQh ######## #.... #.###### #.)....[ #.#####. #.# ##. ######### #.# #.. #...@'.O# #.####.. #.ßß.#..# #....... #.ßß.# #... #..hQhSandblast #....# #####..###########'#####..............................####[ O   ogre (asleep) ###############......... ####.##### #.# #hQhJ 65.9 (32.0)  You open the door.hQhZIO.OhQh5hQhy,6.9 (33hQhhQh; _An ogre comes into view. It is wielding a +0 giant spiked club.iQh$  morningthaw the Digger ######## Gargoyle #....... Health: 36/36 ======================== #.###### Magic: 14/15 ======================-- #.)....[ AC: 7Str: 11 #.#####. EV: 9Int: 18 #.# ##. SH: 3Dex: 10 ######### #.# #.. XL:  7 Next: 30% Place: Dungeon:5 #...@*O.# #.####.. Noise: ---------  Time: 3966.9 (0.0) #.ßß.#..# #....... k) +3 whip (elec)iQh/ #.ßß.# #... #..##### Cast: Sandblast #....# #####..##### #######'#####........... ...................####[ O   ogre ###############......... ####.##### #.# #You open the door. _An ogre comes into view. It is wielding a +0 giant spiked club.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (92% to hit)iQh9morningthaw the Digger######## Gargoyle#....... Health: 36/36 ========================#.###### Magic: 14/15 ======================--#.)....[ AC: 7Str: 11#.#####. EV: 9Int: 18#.# ##. SH: 3Dex: 10######### #.# #.. XL:  7 Next: 30% Place: Dungeon:5#...@#O.# #.####.. Noise: ---------  Time: 3966.9 (0.0)#.ßß.#..# #....... k) +3 whip (elec)#.ßß.# #... #Qh:m..##### Cast: Sandblast#....# #####..############'#####..............................####[ O   ogre###############.........####.######.# #Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (92% to hit)  The blast of sand hits the ogre!!  The ogre is severely wounded.iQhiQh9O.iQh22----------5====8.4 (1.5iQh5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (92% to hit)  The blast of sand hits the ogre!!  The ogre is severely wounded. _The ogre hits you with a +0 giant spiked club!iQh4iQh!iQh#F _Unknown command.iQh&b  morningthaw the Digger ######## Gargoyle #....... Health: 22/36 ==============---------- #.###### Magic: 14/15 ======================-- #.)....[ AC: 7Str: 11 #.#####. EV: 9Int: 18 #.# ##. SH: 3Dex: 10 ######### #.# #.. XL:  7 Next: 30% Place: Dungeon:5 #...@O..# #.####.. Noise: ==-------  Time: 3968.4 (0.0) #.ßß.#..# #....... k) +3 whip (elec) #.ßß.# #... #..##### Cast: Sandblast iQhbc#....# #####..##### #######'#####........... ...................####[ O   ogre ###############......... ####.##### #.# # _The ogre hits you with a +0 giant spiked club! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 92% to hit)iQhY  morningthaw the Digger ######## Gargoyle #....... Health: 22/36 ==============---------- #.###### Magic: 14/15 ======================-- #.)....[ AC: 7Str: 11 #.#####. EV: 9Int: 18 #.# ##. SH: 3Dex: 10 ######### #.# #.. XL:  7 Next: 30% Place: Dungeon:5 #...@O..# #.####.. Noise: ==-------  Time: 3968.4 (0.0) iQh#.ßß.#..# #....... k) +3 whip (elec) #.ßß.# #... #..##### Cast: Sandblast #....# #####..##### #######'#####........... ...................####[ O   ogre ###############......... ####.##### #.# #Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 92% to hit)  The blast of sand hits the ogre!!  You kill the ogre!iQh #. #.)....[ #.#####. #.#   #.#  #...@)..# #.  #. iQhY #... #.  #####. . ..........[ ###    #.#  iQhmiQhvz5-9.9 (1.5Sandblast _iQh}iQhbiQh iQh 8-iQhO iQh@   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  iQhu >Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 92% to hit)  The blast of sand hits the ogre!! _You kill the ogre! _Unknown command.iQh iQh iQhR iQh_ iQh i5== _iQh iQh =3=iQh- iQh( iQh iQh= iQh iQh ,iQh iQh P==iQh iQh t4==iQh iQh ,iQh iQh iQh? iQh iQh a5=iQh iQh ,iQhv iQh BiQh ,iQh iQh <26iQhB (=iQh iQh ,iQhS iQh ,iQh iQh ,iQh iQh iQh' T7==iQhI iQh= iQh ,iQh iQh ,iQh iQh ,iQh[ iQhG iQh N8=iQh` iQht ,iQhP iQh iQh iQh iQhd iQh iQh iQh iQhJ iQhb D9=iQhA iQh ,iQh iQh ,iQh iQhO ,iQhZ iQh iQh S30==iQhG iQh& iQh ,iQh iQh ,iQh! iQh/# iQhw# #1iQh# 2=iQhz$ iQh& iQh@& iQh' iQh_, ,iQh;- iQh/ ,iQh/ iQhU1 iQh1 K2=iQh{2 iQh)4 ,iQh4 iQh6 ,iQh7 iQh9 ,iQh+: iQh; iQh; h3==iQh< iQhS> ,iQh[? iQh@ iQh@ iQhA iQh+C iQhdC iQhqD iQh%F iQhrF N4=iQhkG iQhH ,iQhJ iQhK ,iQhBL iQh3N ,iQhN iQhjP iQhP #5iQhP (=iQhQ iQh"S iQhSS iQh@T iQhU iQh V iQhV iQhzX ,iQhY iQhm[ iQh[ a6==iQh\ iQh^ $ iQh'_ _HP restored.iQh` 3iQha iQh1f  There is an open door here.  You see here a +0 giant spiked club.iQh} ###########.........#.#########.)....[# #.#####.# #.# ##.########### #.# #...##....)..# #.####..#.ßß.#@.# #.......-#.ßß.###...f##..########....# #####..#########'#####................................####[.################.........!# f   sleepcap (dormant) ####.#####.# #.# #..#.# ###4022.9 (53.0)-3.9 (54iQh߁ iQh [ _A sleepcap comes into view.jQhT#ß#.#.##.)....[# ##.#####.# ##.# ##.## # #.# #...##....)..# #.####.#.ßß.#.@# #.#.ßß.###...f##..##....# ######..##'#####..####[.##.!#####.#####.##.# #.#.# #jQh?Xf.fjQh\B4.9 (1.0)SandblastjQh_jQhajQh  ##########ß morningthaw the Digger #.......... Gargoyle #.######### Health: 36/36 ======================== #.)....[# # Magic: 14/15 ======================-- #.#####.# # AC: 7Str: 11 #.# ##.##  EV: 9Int: 18 ######### #.# #...## SH: 3Dex: 10 #....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5 #.ßß.#.@# #.......... Noise: ---------  Time: 4024.9 (0.0) #.ßß.###**f.##..######## k) +3 whip (elec) #....# ######..######## Cast: Sandblast #######'#####.............. ...................####[.## ###############.........!## jQhw f   sleepcap ####.#####.## #.# #... #.# ####You see here a +0 giant spiked club. _A sleepcap comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)jQhr ##########ß morningthaw the Digger#.......... Gargoyle#.######### Health: 36/36 ========================#.)....[# # Magic: 14/15 ======================--#.#####.# # AC: 7Str: 11#.# ##.## EV: 9Int: 18######### #.# #...## SH: 3Dex: 10#....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5#.ßß.#.@# #.......... Noise: ---------  Time: 4024.9 (0.0)#.ßß.#####f.##..######## k) +3 whip (elec)jQht b#....# ######..######## Cast: Sandblast#######'#####.................................####[.#################.........!## f   sleepcap####.#####.###.# #...#.# ####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)  The blast of sand hits the sleepcap.  The sleepcap is moderately damaged.jQh ,jQh ;f..jQh k5===6.4 (1.5 _jQh\ jQh8 jQh jQh jQh jQhr F _Unknown command.kQhoS ##########ß morningthaw the Digger #.......... Gargoyle #.######### Health: 36/36 ======================== #.)....[# # Magic: 14/15 ======================-- #.#####.# # AC: 7Str: 11 #.# ##.##  EV: 9Int: 18 ######### #.# #...## SH: 3Dex: 10 #....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5 #.ßß.#.@# #.......... Noise: =--------  Time: 4026.4 (0.0) #.ßß.###f...##..######## k) +3 whip (elec) #....# ######..######## Cast: Sandblast #######'#####.............. ...................####[.## ###############.........!## fkQhST   sleepcap ####.#####.## #.# #... #.# #### _The sleepcap is moderately damaged. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)kQh ##########ß morningthaw the Digger#.......... Gargoyle#.######### Health: 36/36 ========================#.)....[# # Magic: 14/15 ======================--#.#####.# # AC: 7Str: 11#.# ##.## EV: 9Int: 18######### #.# #...## SH: 3Dex: 10#....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5#.ßß.#.@# #.......... Noise: =--------  Time: 4026.4 (0.0)#.ßß.###f...##..######## k) +3 whip (elec)#....# ######..######## QhB B3mCast: Sandblast#######'#####.................................####[.#################.........!## f   sleepcap####.#####.###.# #...#.# ####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  The blast of sand hits the sleepcap but does no damage.  The sleepcap is moderately damaged.kQh 5==7.9 (1.5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  The blast of sand hits the sleepcap but does no damage.  The sleepcap is moderately damaged. _The sleepcap closely misses you.kQh 4kQh kQhF _Unknown command.kQhy ##########ß morningthaw the Digger #.......... Gargoyle #.######### Health: 36/36 ======================== #.)....[# # Magic: 14/15 ======================-- #.#####.# # AC: 7Str: 11 #.# ##.##  EV: 9Int: 18 ######### #.# #...## SH: 3Dex: 10 #....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5 #.ßß.#.@# #.......... Noise: =--------  Time: 4027.9 (0.0) #.ßß.###f...##..######## k) +3 whip (elec) #....# ######..######## Cast: Sandblast #######'#####.............. ...................####[.## ###############.........!## fkQh    sleepcap ####.#####.## #.# #... #.# #### _The sleepcap closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)kQh?`##########ß morningthaw the Digger#.......... Gargoyle#.######### Health: 36/36 ========================#.)....[# # Magic: 14/15 ======================--#.#####.# # AC: 7Str: 11#.# ##.## EV: 9Int: 18######### #.# #...## SH: 3Dex: 10#....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5kQhnaP#.ßß.#.@# #.......... Noise: =--------  Time: 4027.9 (0.0)#.ßß.###f...##..######## k) +3 whip (elec)#....# ######..######## Cast: Sandblast#######'#####.................................####[.#################.........!## f   sleepcap####.#####.###.# #...#.# ####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  The blast of sand hits the sleepcap!  The sleepcap is heavily damaged.kQhC9.4 (1.5kQhzkQh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  kQh>Aim: a sleepcap (lightly damaged, 100% to hit)  The blast of sand hits the sleepcap!  The sleepcap is heavily damaged. _You block the sleepcap's attack. The sleepcap barely misses you.kQhV|kQh|kQhckQhF _Unknown command.kQhW  ##########ß morningthaw the Digger #.......... Gargoyle #.######### Health: 36/36 ======================== #.)....[# # Magic: 13/15 ====================---- #.#####.# # AC: 7Str: 11 #.# ##.##  EV: 9Int: 18 ######### #.# #...## SH: 3Dex: 10 #....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5 #.ßß.#.@# #.......... Noise: =--------  Time: 4029.4 (0.0) #.ßß.###f...##..######## k) +3 whip (elec) #....# ######..######## Cast: Sandblast #######'#####.............. ...................####[.## ###############.........!## fkQh    sleepcap ####.#####.## #.# #... #.# #### _You block the sleepcap's attack. The sleepcap barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)kQhH ##########ß morningthaw the Digger#.......... Gargoyle#.######### Health: 36/36 ========================#.)....[# # Magic: 13/15 ====================----#.#####.# # AC: 7Str: 11#.# ##.## EV: 9Int: 18######### #.# #...## SH: 3Dex: 10#....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5#.ßß.#.@# #.......... Noise: =--------  Time: 4029.4 (0.0)#.ßß.###f...##..######## k) +3 whip (elec)#....# ######..######## Qh *3mCast: Sandblast#######'#####.................................####[.#################.........!## f   sleepcap####.#####.###.# #...#.# ####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  The blast of sand hits the sleepcap!  The sleepcap is almost destroyed.kQh kQhA ]4==30.9 (1.5kQho( c  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (heavily damaged, 100% to hit)  The blast of sand hits the sleepcap!  The sleepcap is almost destroyed. _The sleepcap releases spores at you but does no damage.kQh kQh kQh kQh F _Unknown command.lQhf\ ##########ß morningthaw the Digger #.......... Gargoyle #.######### Health: 36/36 ======================== #.)....[# # Magic: 13/15 ====================---- #.#####.# # AC: 7Str: 11 #.# ##.##  EV: 9Int: 18 ######### #.# #...## SH: 3Dex: 10 #....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5 #.ßß.#.@# #.......... Noise: =--------  Time: 4030.9 (0.0) #.ßß.###f...##..######## k) +3 whip (elec) #....# ######..######## Cast: Sandblast #######'#####.............. ...................####[.## ###############.........!## flQhI]   sleepcap ####.#####.## #.# #... #.# #### _The sleepcap releases spores at you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)lQhG ##########ß morningthaw the Digger #.......... Gargoyle #.######### Health: 36/36 ======================== #.)....[# # Magic: 13/15 ====================---- #.#####.# # AC: 7Str: 11 #.# ##.##  EV: 9Int: 18 ######### #.# #...## SH: 3Dex: 10 #....)..# #.####..... XL:  7 Next: 50% Place: Dungeon:5 #.ßß.#.@# #.......... Noise: =--------  Time: 4030.9 (0.0) #.ßß.###f...##..######## k) +3 whip (elec) #....# ######..######## Cast: Sandblast #######'#####.............. ...................####[.## ###############.........!## fQhoH9m   sleepcap ####.#####.## #.# #... #.# ####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  The blast of sand hits the sleepcap!  You destroy the sleepcap!lQhkLj #.)....[#    #.# ##.##  ### #.#  lQhL#..    ....#lQhL  ##### [ lQh'M   #.#  lQh_Mu #.#  lQh '.lQh4==72.4 (1.5Sandblast _lQhhlQhlQhilQhjlQhqlQh4u8  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (almost destroyed, 100% to hit)  The blast of sand hits the sleepcap! _You destroy the sleepcap! _Unknown command.lQh3lQhlQhlQh[5==== _lQhd,lQh_lQhlQhK,lQhlQh lQh lQh! lQh[lQhLlQh`lQh:==lQhDlQhlQh,lQhlQhlQh ,lQh"lQh%lQh',lQhV*lQh,lQhn/,lQh0lQh< #..... #.< ##.....##########ß.∩.ß# #...............#? #.#########.>.#. ##### #.)....[#. #....##.#####.# ###### #@#.# ##.## -######### #.#.# #...#....)..# #.#.####..........#.ßß.#..####.#.#####.ßß.###....##..########.# #....# #######..########.####  #######'#####...................  ...................####[.##.####  lQh=H###############.........!##.#lQhVF.41.4 (9.0lQhGI-2.4 (10.0)lQhKVlQh`' _v - a ring of icemQh3mQhmQhmQh ### #.## #.<j ##.... .# ##########ß.∩.ß #$ #............. #? #.#########.>.# #######.)....[# #...#...@##.#####.# ##### w.?.####.#.# ##.## mQhfe ######### #.#.# #...###### #....)..# #.#.####......... #.ßß.#..####.#...........## #.ßß.###....##..#.# j   gnoll sergeant (polearm, asleep) #....# #######..########.### w   dart slug (asleep) #######'#####.................. ...................####[.##.###mQh`(3 0.0)  A gnoll sergeant and a dart slug come into view.The gnoll sergeant is wielding a +3 trident of venom.Found a scroll labelled UME DOAMAOHA and 9 gold pieces.mQh1mQh<.j.wj)wmQh A+3.4 (1mQhGmQhbOH _The gnoll sergeant shouts! You hear an angry hiss.mQh ## #.< .  j# ∩ #$  #? > #######.)....[#  #...@#  .w?.####.#.# ##.##  ######### #.#.#  #....)..# #.# .# ##     [nQh)p ## #.< .  j# ∩ nQhp#$  #? > #######.)....[#  #...@#  nQhp.w?.####.#.# ##.##  ######### #.#.#  #....)..# #.# .#nQhq[ ##  nQh*qP   [nQhznQh+|nQhnQhd _There are monsters nearby!nQh ### # ## #.< . ## j####ß.∩. #$$## #?! #.#.>. #######.)....[# #... #..@.##.#####.# #.w?.####.#.# ##.## ######### #.#.# #... #....)..# #.#.#### #.ßß.#..####.#. #.ßß.###....##..#.#nQh #....# #..#. #'##### .####[.##.nQh&nQh{  Found a potion of curing and 14 gold pieces.nQh6l.jl   iguanaw   dart slugnQhA&4nQh'nQhZ _An iguana comes into view.nQh: ### # ## #.< l ## .####ß.∩ #j$## #?!##.#.> #######.)....[# # #.@..##.#####.#  #.w?.####.#.# ##.## ######### #.#.# #... #....)..# #.#.#### #.ßß.#..####.#. #.ßß.###....##..#.# #....# #..#.# w   dart slug nQh"<#'##### .####[.##.nQhe>nQh9@nQhM{$j.wnQh O75SandblastnQhWnQhZnQhs  ### morningthaw the Digger #.. Gargoyle ## #.< Health: 36/36 ======================== nQh l ##.. Magic: 14/15 ======================-- .#############ß.∩ AC: 7Str: 11 #$$##............ EV: 9Int: 18 #j!##.#########.> SH: 3Dex: 10 nQh #######.)....[# #.. XL:  7 Next: 57% Place: Dungeon:5 #*@..##.#####.# ### Noise: ---------  Time: 4045.4 (0.0) nQhS #..w*####.#.# ##.##  k) +3 whip (elec) ######### #.#.# #...#### Cast: Sandblast nQh #....)..# #.#.####....... #.ßß.#..####.#...........# #.ßß.###....##..########.# j   gnoll sergeant (polearm) #....# #######..########.# w   dart slug  #######'#####................  ...................####[.##.#nQh Found a potion of curing and 14 gold pieces. _An iguana comes into view.nQh Aiming: Sandblast (safe; 1% risk of failure)  nQhA )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)nQhz  ### morningthaw the Digger #.. Gargoyle ## #.< Health: 36/36 ======================== l ##.. Magic: 14/15 ======================-- .#############ß.∩ AC: 7Str: 11 #$$##............ EV: 9Int: 18 #j!##.#########.> SH: 3Dex: 10 #######.)....[# #.. XL:  7 Next: 57% Place: Dungeon:5 #.@..##.#####.# ### Noise: ---------  Time: 4045.4 (0.0) #..w.####.#.# ##.##  k) +3 whip (elec) ######### #.#.# #...#### Cast: Sandblast #....)..# #.#.####....... nQh1{ #.ßß.#..####.#...........# #.ßß.###....##..########.# j   gnoll sergeant (polearm) #....# #######..########.# w   dart slug  #######'#####................  ...................####[.##.#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug!  You kill the dart slug!nQhg  ## #.< l  .###∩ #$$# #j!#> )....[#  ##  #..?# ##.##  ######### #.#.#  #....)..# nQh n     [nQh< nQhK l..l   iguananQhe z8=6.9 (1.5Sandblast _nQh% nQhc& nQh nQhx nQh nQh' F _Unknown command.oQhlJ ## #.< l  .###∩ #l$# #j!#> #######.)....[#  #.@..#  #..?.####.#.# ##.##  ######### #.#.#  oQhi#....)..#     [oQhl ## #.< l  .###∩ #l$# #j!#> #######.)....[#  #.@..#  #..?.####.#.# ##.##  ######### #.#.#  oQh'#....)..#     [oQhb4oQhoQhd _There are monsters nearby!oQh  # ## #. l ## .###ß. #l$## #j!##.#. #######.)....[# #oQhi #@...##.#####.#  #..?.####.#.# ##.## ######### #.#.# #... #....)..# #.#.#### #.ßß.#..####.#.oQh #.ßß.###....##..#. #....# #..#.oQh? #'#####oQh  .####[.##.oQh"D oQhoQh\$ll   iguanaoQhj5==-70 _oQhBoQhPpQhh ##  l  #$$# #jl# #######.)....[#  #@...#  #..?.####.#.# ##.##  ######### #.#.#  #....)..#    [pQh ##  l  #$$# #jl# #######.)....[#  #@...#  #..?.####.#.# ##.##  pQh0######### #.#.#  #....)..#    [pQh-pQh.8-pQhU;t _An iguana is nearby!rQh ## # l#rQh@ .#############ß #$$##......... #jl##.################.)....[# ##.####....##.#####.# ##..?@####.#.# ##.## ######### #.#.# #...##rQh #....)..# #.#.####..... #.ßß.#..####.#.... #.ßß.###....##..########rQh  #....# #######..########'#####............. ............####[.##rQhTY ###############.........!##rQhrQh_!n!rQhi#-8 _rQh)rQhB,rQhb{ ##  l  .# #$$## #j!##. #######.)....[#  #.####....##.#####.#  #..@.####.#.# ##.## ######### #.#.# #... #....)..# #.#.#### #.ßß.#..####.# #.ßß.###....##.. #....# #.. #'##### .####[. #.!rQh}rQhll   iguanarQh&9rQhrQh _You see here a scroll labelled UME DOAMAOHA.sQhosQhj n!sQh '50sQhFsQhb _w - a scroll labelled UME DOAMAOHAtQhY3tQhtQhtQhtQhuP==tQhtQh,tQhtQhtQh,tQh(tQhtQh,tQh=tQhtQh,tQh2tQh[tQhtQhtQhtQhtQh,tQhtQhtQh9,tQhtQhptQhd#### ### #..# W# ###..##..##############.##@.##$$##......... #.##..##j!##.####### #.##########.)....[# Sandblast #.####....##.#####.# ##....####.#.# ##.######## #.#.# #...# W   phantom (wandering) #....)..# #.#.####.... #.ßß.#..####.#......... #.ßß.###....##..#######tQhz+8.9 (8tQhl.WtQh+9.9 (9tQhw&tQh) tQh:)L_A phantom comes into view.tQh t  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 14/15 ======================--  AC: 7Str: 11 #### ###  EV: 9Int: 18 #..# .# # SH: 3Dex: 10 ##..##W.############# XL:  7 Next: 58% Place: Dungeon:5 tQh #.##@*##$$##......... Noise: ---------  Time: 4059.9 (0.0) #.##..##j!##.######## k) +3 whip (elec) #.##########.)....[#  Cast: Sandblast #.####....##.#####.#  ##....####.#.# ##.## ######### #.#.# #...# W   phantom #....)..# #.#.####.... #.ßß.#..####.#......... #.ßß.###....##..####### tQh] M_w - a scroll labelled UME DOAMAOHA _A phantom comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (78% to hit)tQhbn morningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 14/15 ======================--AC: 7Str: 11#### ###EV: 9Int: 18#..# .## SH: 3Dex: 10##..##W.############# XL:  7 Next: 58% Place: Dungeon:5#.##@###$$##......... Noise: ---------  Time: 4059.9 (0.0)#.##..##j!##.######## k) +3 whip (elec)#.##########.)....[# Cast: Sandblast#.####....##.#####.###....####.#.# ##.########### #.#.# tQhqo Y#...# W   phantom#....)..# #.#.####....#.ßß.#..####.#.........#.ßß.###....##..#######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (78% to hit)  The blast of sand hits the phantom!  The phantom is heavily damaged.tQh tQh M.WtQh e5===61.4 (1.5tQh tQh    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (78% to hit)  The blast of sand hits the phantom!  The phantom is heavily damaged. _You block the phantom's attack.tQh$tQhtQhtQh/ F _Unknown command.uQha  morningthaw the DiggeruQha  Gargoyle  Health: 36/36 ========================  Magic: 14/15 ======================--  AC: 7uQhaStr: 11 #### ###  EV: 9Int: 18uQha #..# .# # SH: 3Dex: 10uQh#b ##..##..############# XL:  7 Next: 58% Place: Dungeon:5uQhJb uQhqb#.##@W##$$##......... Noise: =--------  Time: 4061.4 (0.0) uQhb0#.##..##j!##.######## k) +3 whip (elec) #.##########.)....[#  Cast: SandblastuQhb1 #.####....##.#####.#  uQhb##....####.#.# ##.## ######### #.#.# #...# W   phantomuQhc #....)..# #.#.####.... #.ßß.#..####.#......... #.ßß.###....##..####### _You block the phantom's attack. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 78% to hit)uQhLmorningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 14/15 ======================--AC: 7Str: 11#### ###uQhyEV: 9Int: 18#..# .## SH: 3Dex: 10##..##..############# XL:  7 Next: 58% Place: Dungeon:5#.##@W##$$##......... Noise: =--------  Time: 4061.4 (0.0)#.##..##j!##.######## k) +3 whip (elec)#.##########.)....[# Cast: Sandblast#.####....##.#####.###....####.#.# ##.##uQh######### #.#.# #...# W   phantom#....)..# #.#.####....#.ßß.#..####.#.........#.ßß.###....##..#######uQhAiming: Sandblast (safe; 1% risk of failure)  uQhXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 78% to hit)  The blast of sand hits the phantom!  The phantom is almost destroyed.uQh)luQhl-2.9 (1.5uQhtuQhwS  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (heavily damaged, 78% to hit)  The blast of sand hits the phantom!  The phantom is almost destroyed. _The phantom barely misses you.uQhuQhuQhuQhF _Unknown command.uQh;&  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 13/15 ====================----uQh5  AC: 7Str: 11 #### ###  EV: 9Int: 18 #..# .# # SH: 3Dex: 10 uQhۅ##..##..############# XL:  7 Next: 58% Place: Dungeon:5 uQh#.##@W##$$##......... Noise: =--------  Time: 4062.9 (0.0) #.##..##j!##.######## k) +3 whip (elec) uQhQ#.##########.)....[#  Cast: Sandblast #.####....##.#####.#  ##....####.#.# ##.## uQhy######### #.#.# #...# W   phantom #....)..# #.#.####.... #.ßß.#..####.#.........uQhi #.ßß.###....##..####### _The phantom barely misses you. uQh̆_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  uQhaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 78% to hit)uQhU}morningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 13/15 ====================----AC: 7Str: 11#### ###EV: 9Int: 18#..# .## SH: 3Dex: 10##..##..############# XL:  7 Next: 58% Place: Dungeon:5#.##@W##$$##......... Noise: =--------  Time: 4062.9 (0.0)uQhH8#.##..##j!##.######## k) +3 whip (elec)#.##########.)....[# Cast: Sandblast#.####....##.#####.###....####.#.# ##.########### #.#.# #...# W   phantom#....)..# #.#.####....#.ßß.#..####.#.........#.ßß.###....##..#######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 78% to hit)  The blast of sand hits the phantom but does no damage.  The phantom is almost destroyed.uQhT[ uQh\ uQh[d ll   iguanaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (almost destroyed, 78% to hit)  The blast of sand hits the phantom but does no damage.  The phantom is almost destroyed.  The phantom hits you but does no damage.uQh\e \4==4.4 (1.5uQh m uQho T _The phantom barely misses you.uQhq uQh uQhB uQh F _Unknown command.uQhj  #### ###  #..# .#  ##..##l.# #.##@W##$$ #.##..##j! #.#####)....[#  #.  uQh w##...   #.#.#  #....)..# uQh`@ #### ###  #..# .#  uQhx##..##l.# #.##@W##$$ #.##..##j! #.#####)....[#  #. uQhJ##...   #.#.#  #....)..# uQhpuQh3uQhuQhuQh d _There are monsters nearby!vQh  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 13/15 ====================----  AC: 7Str: 11 #### ###  EV: 9Int: 18 #..# .# # SH: 3Dex: 10 ##..##l.############# XL:  7 Next: 58% Place: Dungeon:5 #.##@W##$$##......... Noise: =--------  Time: 4064.4 (0.0) #.##..##j!##.######## k) +3 whip (elec) #.##########.)....[#  Cast: Sandblast #.####....##.#####.#  ##....####.#.# ##.## ###vQhB###### #.#.# #...# W   phantom #....)..# #.#.####.... l   iguana #.ßß.#..####.#......... #.ßß.###....##..####### _Unknown command. _There are monsters nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 78% to hit)vQh$kQ  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 13/15 ====================----  AC: 7Str: 11 #### ###  EV: 9Int: 18 #..# .# # SH: 3Dex: 10 vQhky##..##l.############# XL:  7 Next: 58% Place: Dungeon:5 #.##@W##$$##......... Noise: =--------  Time: 4064.4 (0.0) #.##..##j!##.######## k) +3 whip (elec) #.##########.)....[#  Cast: Sandblast #.####....##.#####.#  ##....####.#.# ##.## ######### #.#.# #...# W   phantom #....)..# #.#.####.... l   iguana #.ßß.#..####.#......... #.ßß.###....##..#######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 78% to hit)  The blast of sand hits the phantom!  You destroy the phantom!vQhlvQh?rJ #### ###  #..# .#  #.##@.##$$ #.! #.vQhr)....[#  #. ##...   #.#.# l   iguana #....)..# vQhvQh#M.lvQhl4==765.9 (1.5 _vQhvQhi vQhgvQhlvQhzovQhq vQh"r*_Unknown command.vQhrvQhJo  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 13/15 ====================----  AC: 7Str: 11 #### ###  EV: 9Int: 18 vQh;K1#..# .# # SH: 3Dex: 10 ##..##..############# XL:  7 Next: 76% Place: Dungeon:5 #.##@l##$$##......... Noise: =--------  Time: 4065.9 (0.0) #.##..##j!##.######## k) +3 whip (elec) #.##########.)....[#  Cast: SandblastvQhK# #.####....##.#####.#  ##....####.#.# ##.## ######### #.#.# #...# l   iguana #....)..# #.#.####....vQhK #.ßß.#..####.#......... #.ßß.###....##..####### _You destroy the phantom! _Unknown command.vQh=LAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (86% to hit)vQhkmorningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 13/15 ====================----AC: 7vQh#Str: 11#### ###EV: 9Int: 18#..# .## SH: 3Dex: 10##..##..############# XL:  7 Next: 76% Place: Dungeon:5#.##@l##$$##......... Noise: =--------  Time: 4065.9 (0.0)#.##..##j!##.######## k) +3 whip (elec)#.##########.)....[# Cast: SandblastvQh/#.####....##.#####.###....####.#.# ##.########### #.#.# #...# l   iguana#....)..# #.#.####....#.ßß.#..####.#.........#.ßß.###....##..#######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (86% to hit)  The blast of sand hits the iguana!  The iguana is severely wounded.vQh|r4==7.4 (1.5vQhvQh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  vQhy9Aim: an iguana (86% to hit)  The blast of sand hits the iguana!  The iguana is severely wounded. _The iguana misses you. The iguana barely misses you.vQhvDvQh}EvQhBNvQh~PF _Unknown command.vQh!   morningthaw the Digger vQh  Gargoyle  Health: 36/36 ========================  Magic: 13/15 ====================----  AC: 7Str: 11 #### ###  EV: 9vQh 8Int: 18 #..# .# # SH: 3Dex: 10 ##..##..############# XL:  7 Next: 76% Place: Dungeon:5 vQhx #.##@l##$$##......... Noise: =--------  Time: 4067.4 (0.0) #.##..##j!##.######## k) +3 whip (elec) #.##########.)....[#  Cast: Sandblast #.####....##.#####.#  ##....####.#.# ##.## vQh ######### #.#.# #...# l   iguana #....)..# #.#.####.... #.ßß.#..####.#......... #.ßß.###....##..####### vQh _The iguana misses you. The iguana barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  vQh aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 86% to hit)vQh   morningthaw the Digger  Gargoyle vQh  Health: 36/36 ========================  Magic: 13/15 ====================----  AC: 7Str: 11 #### ###  EV: 9Int: 18 #..# .# # SH: 3vQh 0Dex: 10 ##..##..############# XL:  7 Next: 76% Place: Dungeon:5 #.##@l##$$##......... Noise: =--------  Time: 4067.4 (0.0) #.##..##j!##.######## k) +3 whip (elec) #.##########.)....[#  Cast: Sandblast #.####....##.#####.#  ##....####.#.# ##.## ######### #.#.# #...# l   iguana #....)..# #.#.####.... #.ßß.#..####.#......... #.ßß.###....##..#######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 86% to hit)  The blast of sand hits the iguana!!  You kill the iguana!vQh  #### ###  #..# .#  #.##@.##$$ #.! #.)....[#  #. ##...   #.#.#  #....)..#      vQh; .4==828.9 (1.5Sandblast _vQhSA vQh C vQhb vQhc vQhj vQhxm F _Unknown command.wQh.3wQhwQh wQhN $ _wQhwQhj5====wQhIwQhwQhwQh,wQhOwQhwQh,wQhwQh"wQhp( .###### #..######## #.<#..##..# ##..##..##.@#############ß.∩-#.##..##$$##............#.##..##j!##.#########.>Sandblast#.##########.)....[# #..#.####....##.#####.# #wQh(5##....####.#.# ##.## j   gnoll sergeant (polearm)######### #.#.# #...#####....)..# #.#.#####.ßß.#..####.#...........#wQh2.72.9 (4.0wQh23=3.9 (5wQh7wQh:< _You block the gnoll sergeant's attack.wQh@w  . morningthaw the Digger # Gargoyle # Health: 36/36 ======================== # Magic: 14/15 ======================-- ### AC: 7Str: 11 #.. EV: 9wQhw Int: 18 ######## #.< SH: 3Dex: 10 #..##..# ##.. XL:  7 Next: 82% Place: Dungeon:5 ##..##.@#############ß.∩ Noise: =--------  Time: 4073.9 (0.0) wQhHx >#.##..##*$##............ k) +3 whip (elec) #.##..##j!##.#########.> Cast: Sandblast #.##########.)....[# #.. #.####....##.#####.# ###wQhx  ##....####.#.# ##.##  j   gnoll sergeant (polearm) ######### #.#.# #...#### #....)..# #.#.####.......wQhx ' #.ßß.#..####.#...........# wQhx _You block the gnoll sergeant's attack.  Aiming: Sandblast (safe; 1% risk of failure)  wQh.y Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewQhcy Aim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (88% to hit)wQhX . morningthaw the Digger# Gargoyle# Health: 36/36 ========================# Magic: 14/15 ======================--### AC: 7Str: 11#.. EV: 9Int: 18#########.< SH: 3Dex: 10#..##..###.. XL:  7 Next: 82% Place: Dungeon:5##..##.@#############ß.∩ Noise: =--------  Time: 4073.9 (0.0)#.##..###$##............ k) +3 whip (elec)wQhx #.##..##j!##.#########.> Cast: Sandblast#.##########.)....[# #..#.####....##.#####.# #####....####.#.# ##.##j   gnoll sergeant (polearm)######### #.#.# #...#####....)..# #.#.####.......#.ßß.#..####.#...........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (88% to hit)  The blast of sand hits the gnoll sergeant!  The gnoll sergeant is heavily wounded.wQhb1 ;$wQh2 15--------------5===5.4 (1.5wQhq: wQh=   Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (88% to hit)  The blast of sand hits the gnoll sergeant!  The gnoll sergeant is heavily wounded. _The gnoll sergeant hits you from afar with a +3 trident of venom! x2wQh)wQhW*wQh4wQh@6F _Unknown command.xQh  . morningthaw the Digger # Gargoyle # Health: 15/36 ==========-------------- # Magic: 14/15 ======================-- ### AC: 7Str: 11 #.. EV: 9Int: 18 ######## #.< SH: 3Dex: 10 #..##..# ##.. XL:  7 Next: 82% Place: Dungeon:5 ##..##.@#############ß.∩ Noise: ==-------  Time: 4075.4 (0.0) #.##..##*$##............ k) +3 whip (elec) #.##..##j!##.#########.> Cast: Sandblast #.#########Qh!40m#.)....[# #.. #.####....##.#####.# ### ##....####.#.# ##.##  j   gnoll sergeant (polearm) ######### #.#.# #...#### #....)..# #.#.####....... #.ßß.#..####.#...........# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, 88% to hit)xQhT'. morningthaw the Digger# Gargoyle# Health: 15/36 ==========--------------# Magic: 14/15 ======================--### AC: 7Str: 11#.. EV: 9Int: 18#########.< SH: 3Dex: 10#..##..###.. XL:  7 Next: 82% Place: Dungeon:5##..##.@#############ß.∩ Noise: ==-------  Time: 4075.4 (0.0)xQhS(#.##..###$##............ k) +3 whip (elec)#.##..##j!##.#########.> Cast: Sandblast#.##########.)....[# #..#.####....##.#####.# #####....####.#.# ##.##j   gnoll sergeant (polearm)######### #.#.# #...#####....)..# #.#.####.......#.ßß.#..####.#...........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, 88% to hit)  The blast of sand hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.xQh(xQhH`$-xQh6.9 (1.5xQh  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, 88% to hit)  The blast of sand hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded. _You block the gnoll sergeant's attack.xQhxQh 8-xQhFxQhF _Unknown command.xQh  . morningthaw the Digger # Gargoyle # Health: 15/36 ==========-------------- # Magic: 13/15 ====================---- ### AC: 7Str: 11 #.. EV: 9Int: 18 ######## #.< SH: 3Dex: 10 xQh #..##..# ##.. XL:  7 Next: 82% Place: Dungeon:5 ##..##.@#############ß.∩ Noise: =--------  Time: 4076.9 (0.0) #.##..##*$##............ k) +3 whip (elec) #.##..##j!##.#########.> Cast: Sandblast #.##########.)....[# #.. #.####....##.#####.# ### ##....####.#.# ##.##  j   gnoll sergeant (polearm) ######### #.#.# #...#### #....)..# #.#.####....... #.ßß.#..####.#...........# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclexQhZ Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, 88% to hit)xQh =. morningthaw the Digger# Gargoyle# Health: 15/36 ==========--------------# Magic: 13/15 ====================----### AC: 7Str: 11#.. EV: 9Int: 18########xQhp \#.< SH: 3Dex: 10#..##..###.. XL:  7 Next: 82% Place: Dungeon:5##..##.@#############ß.∩ Noise: =--------  Time: 4076.9 (0.0)#.##..###$##............ k) +3 whip (elec)#.##..###!##.#########.> Cast: SandblastxQh #.##########.)....[# #..#.####....##.#####.# #####....####.#.# ##.##j   gnoll sergeant (polearm)######### #.#.# #...#####....)..# #.#.####.......#.ßß.#..####.#...........# xQh :_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, 88% to hit)xQh] @ ######## #.< #..##..#  ##..##.@#∩ #.##..###$# #.##..###!#> #.##########.)....[#  ..  xQhs^ ##.#.# ##.##   #.#.#  #....)..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, 88% to hit)  The blast of sand misses the gnoll sergeant.  You block the gnoll sergeant's attack.xQhP2  ######## #.< #..##..#  ##..##.@#∩ #.##..###$# #.##..###!#> #.##########.)....[#  ..xQh=3   ##.#.# ##.##   #.#.#  #....)..# xQh = $jThe gnoll sergeant hits you from afar with a +3 trident of venom!xQh> 6/36 ------4===8.4 (1.5xQhiF xQh0I V _* * * LOW HITPOINT WARNING * * *xQhG xQh xQh xQh F _Unknown command.yQh yQh0 |Evoke which item? Wands  o - a wand of polymorph (18) [!] read|quaff|evoke[?] describe selectedzQh zQh9& zQh. . morningthaw the Digger# Gargoyle# Health: 6/36====--------------------# Magic: 14/15 ======================--### AC: 7Str: 11#.. EV: 9Int: 18#########.< SH: 3Dex: 10#..##..###.. XL:  7 Next: 82% Place: Dungeon:5##..##.@#############ß.∩ Noise: ==-------  Time: 4078.4 (0.0)#.##..##$$##............ k) +3 whip (elec)zQh/ =#.##..##j!##.#########.> Cast: Sandblast#.##########.)....[# #..#.####....##.#####.# #####....####.#.# ##.##j   gnoll sergeant (polearm)######### #.#.# #...#####....)..# #.#.####.......#.ßß.#..####.#...........#mail (heavily wounded, 88% to hit)  The blast of sand misses the gnoll sergeant.You block the gnoll sergeant's attack.  The gnoll sergeant hits you from afar with a +3 trident of venom! _* * * LOW HITPOINT WARNING * * * zQh0 1_Unknown command.zQhP  . morningthaw the Digger # Gargoyle # Health: 6/36====-------------------- # Magic: 14/15 ======================-- ### AC: 7Str: 11 #.. EV: 9Int: 18 ######## #.< SH: 3Dex: 10 zQhpQ )#..##..# ##.. XL:  7 Next: 82% Place: Dungeon:5 ##..##.@#############ß.∩ Noise: ==-------  Time: 4078.4 (0.0) #.##..##*$##............ k) +3 whip (elec) #.##..##j!##.#########.> Cast: Sandblast #.##########.)....[# #.. #.####....##.#####.# ### ##....####.#.# ##.##  j   gnoll sergeant (polearm) ######### #.#.# #...#### zQhQ #....)..# #.#.####....... #.ßß.#..####.#...........# _Unknown command.Aiming: PolymorphPress: ? - help, Shift-Dir - straight linezQhQ uAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, will become a warg, a hog, or a bullfrog, chance to  affect: 49%)|Qh. morningthaw the Digger# Gargoyle# Health: 6/36====--------------------# Magic: 14/15 ======================--### AC: 7Str: 11#.. EV: 9Int: 18#########.< SH: 3Dex: 10#..##..###.. XL:  7 Next: 82% Place: Dungeon:5##..##.@#############ß.∩ Noise: ==-------  Time: 4078.4 (0.0)#.##..##$$##............ k) +3 whip (elec)#.##..##*!##.#########.> Cast: Sandblast#.##########.)|Qh;j....[# #..#.####....##.#####.# #####....####.#.# ##.##j   gnoll sergeant (polearm)######### #.#.# #...#####....)..# #.#.####.......#.ßß.#..####.#...........# _Unknown command.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, will become a warg, a hog, or a bullfrog, chance to  affect: 49%)|Qh/F   bullfrog|Qh=-|Qhk7JF)|Qh8y75===9.4 (1|Qh@|QhDA  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 ring  mail (heavily wounded, will become a warg, a hog, or a bullfrog, chance to  affect: 49%) _The gnoll sergeant evaporates and reforms as a bullfrog!}Qh+ . morningthaw the Digger # Gargoyle # Health: 7/36====-------------------- # Magic: 14/15 ======================-- ### AC: 7Str: 11 #.. EV: 9Int: 18 ######## #.< SH: 3Dex: 10 #..##..# ##.. XL:  7 Next: 82% Place: Dungeon:5 }Qh,<##..##.@#############ß.∩ Noise: ===------  Time: 4079.4 (0.0) #.##..##F$##............ k) +3 whip (elec) #.##..##)!##.#########.> Cast: Sandblast #.##########.)....[# #.. #.####....##.#####.# ### ##....####.#.# ##.##  F   bullfrog ######### #.#.# #...#### #....)..# #.#.####....... #.ßß.#..####.#...........#affect: 49%) _The gnoll sergeant evaporates and reforms as a bullfrog!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}Qh,uAim: a bullfrog (heavily wounded, 80% to hit)}Qh, . morningthaw the Digger # Gargoyle # Health: 7/36====-------------------- # Magic: 14/15 ======================-- ### AC: 7Str: 11 #.. EV: 9Int: 18 ######## #.< SH: 3Dex: 10 #..##..# ##.. XL:  7 Next: 82% Place: Dungeon:5}Qh.W ##..##.@#############ß.∩ Noise: ===------  Time: 4079.4 (0.0) #.##..##F$##............ k) +3 whip (elec) #.##..##)!##.#########.> Cast: Sandblast #.##########.)....[# #.. #.####....##.#####.# ### ##....####.#.# ##.##  F   bullfrog ######### #.#.# #...#### #....)..# #.#.####....... #.ßß.#..####.#...........#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 80% to hit)  }Qhu.bThe blast of sand hits the bullfrog!!  You kill the bullfrog!}Qh5  #.<   }Qh63∩ $ > )....[#  ..  }QhF6##.#.# ##.##  }Qhn6d #.#.#   }Qh6#....)..#    }Qh6}Qha>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (heavily wounded, 80% to hit)  The blast of sand hits the bullfrog!!  You kill the bullfrog!  The gnoll sergeant returns to its original shape as it dies.}Qh55/1697--80.9 (1.5Sandblast _}Qh!}Qhm _Your Spellcasting skill increases to level 6!}Qh}Qh9--}Qh}QhF _Unknown command.}QhWh 3}Qhi }Qhk }Qho : _}Qh.r }Qh|r 38=}Qhr E6==}Qhs }Qhu ,}Qhv }Qh[y ,}Qh${ }Qh} ,}Qh  }Qh$ 79}Qh b====}QhZ }Qh ,}Qh }Qh }Qhr }Qh }Qh }QhT }Qhn }Qh }Qh m10/36=}Qhu }Qh' }Qh }Qh` }Qhx ,}Qh }Qh ,}Qh }Qh] }Qh B1=}Qh }Qhո ,}Qh+ }Qh ,}Qh }Qh6 ,}Qh2 }Qh& 72}Qh E==}Qhu }Qh ,}Qhh }Qh ,}Qh }Qh i3=}Qh }Qh ,}Qh }Qh ,}QhV }QhU ,}Qh }Qh }Qh I4=}Qh6 }Qhi ,}Qh }Qh }Qh- }Qh1 }Qh ,}Qh1 }Qh u15==}Qh }Qh* ,}Qh }Qh0 ,}Qh }Qh ,}Qh }Qha }Qh K6=}Qh }Qh }Qh% }Qh*' }Qh) ,}Qh+ }Qh(/ ,}Qh0 }Qh 5 }Qhl5 L7=}Qh7 }Qh; ,}Qh@> }Qh@ ,}QhC }Qh~ }Qh ,}Qh }Qha ,}Qh }Qh }Qh N1=}Qh }Qh۔ ,}Qhd }QhϜ ,}Qh }Qh ,}Qh }Qh }Qho K2=}Qh }Qhή ,}Qh }Qh$ ,}Qh }Qh7 ~3==}Qh= }Qh{ ,}Qh/ }Qh ,}Qhx }Qh ,}Qh }Qh 4=5=}Qh ,}Qh }Qhj }Qh }Qh }Qh ,}QhG}Qh}Qhca6==}Qh.}Qh}Qh}Qh3}Qh}QhM  You now have 107 gold pieces (gained 9).}Qh}Qh}Qh$a _You see here a gnoll corpse.}Qhz'3}Qh)}Qh-}Qh-9=}Qh/}Qh 4N _You now have 121 gold pieces (gained 14).}Qh8I}Qh=,}Qhm?}Qh7K#.##..###..#....#########.<..#..##..###..##..##..#############ß.∩.ß#.##..##†.##............#.)@##.}QhK{.>.#-#.##########.)....[# #...##.####....##.#####.# #######....####.#.# ##.########### #.#.# #...####....)..# #.#.####.........#.ßß.#..####.#...........#.ßß.###....##..########.# #....# #######..########.##}QhSL}Qh4T~  #. # ### # ######## #.< #..##..#}QhU^ ## ##..##..####ß.∩. #.##..##†.## #.##..##@.##.#.>. #.##########.)....[# #... #.####....##.#####.#  ##....####.#.# ##.##}QhUz ######### #.#.# #... #....)..# #.#.#### #.ßß.#..####.#. #.ßß.###....##..#.# #....# #..#. _c - 3 potions of curing (gained 1)}QhX`2196.9 (116.0)}Qh$aF-77}Qh j}Qhtx  i - 2 scrolls of fear (gained 1)  Things that are here:}Qhy,88}Qhq _a +3 trident of venom; a +0 ring mailQh|vIQhzQh|Qh}QhdQhڃa  You see here a gnoll corpse.QhQh _QhQhٌQho,QhǐQhԓQhf,QhQhQhQh QhQhQhQhQh7QhQh,Qh/QhìQh,Qh,QhQhhQhl RQhQh,QhpQhQh|,QhQhQh& ,Qh!Qh#Qh/&,Qh&QhL(Qh),Qh-+Qh=,Qh .,Qh|/Qh/QhQ7BQh`  There is an open door here.  You see here a +0 giant spiked club. _  There is an open door here. _QheQhh,Qhi,QhZn,Qh]p,Qh}qQhqsQhRu,QhFvQhwQh(y,QhyQh\|Qh~Qh,QhQh,QhQh-Qh,QhQhQhQhbQh،QhQh;QhQhQhQh6,QhQheQh̗,QhQh6QhG,QhhQhpQhQhQhQh,QhQhQh,QhQhQh,QhaQh+QhsQhQhXQh...# #..# #..#  #..#  #..#  #..#  ##.#####.# B......@.# ...#####.# #.# #.# #.# ######## #.# #..##..# B   bombardier beetle (asleep) .# #.# ##..##..##### .... #.# #.##..##†.##. ....######.# #.##..##).##.Qh([11;76H264.9 (66.0)5.9 (67 _A bombardier beetle comes into view.QhA ...# #..# #..# #..# #..# #..##.#####.#.B..#QhF#...#####.## #.# #.# #.# # #.# #..##..# .# #.# ##..##.. .... #.# #.##..##†.## ....######.# #.##..##).##QhQh16.9 (1.0)QhQhQhht ...# #..# #..# #..# #..# #..##.#####.#.B.##...#####.# #. #.#  #.#  #.# # #.# #..##..# .# #.# ##..##.. .... #.# #.##..##†. ....######.# #.##..##).Qhh{Qh}&7Qh Qh QhJ=  ...# #..# #..# #..# #..## #..##.#####.#.B.#Qh > a#...#####.# #.# #.## #.#  #.# # #.# #..##..# .# #.# ##..##.. .... #.# #.##..##†. ....######.# #.##..##).Qh8F QhF 78SandblastQhM Qh]Q Qh   morningthaw the Digger ...#  Gargoyle #..#  Health: 36/36 ======================== #..#  Magic: 15/16 ======================-- #..#  AC: 7Str: 11 #..#  EV: 9Int: 18 # #..#  SH: 3Dex: 10 #####.#####.#  XL:  7 Next: 97% Place: Dungeon:5 ...B***@....#  Noise: ---------  Time: 4268.9 (0.0) ###...#####.#  k) +3 whip (elec) #.# #.#  Cast: Sandblast # #.#  #.# ########  #.# #..##..# h, F;49m B   bombardier beetle (asleep) .# #.# ##..##..## .... #.# #.##..##†. ....######.# #.##..##). _There is an open door here. _A bombardier beetle comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)Qhפ   morningthaw the Digger ...#  Gargoyle #..#  Health: 36/36 ======================== #..#  Magic: 15/16 ======================-- #..#  AC: 7Str: 11 #..#  EV: 9Int: 18 # #..#  SH: 3Dex: 10 #####.#####.#  XL:  7 Next: 97% Place: Dungeon:5Qh a ...B...@....#  Noise: ---------  Time: 4268.9 (0.0) ###...#####.#  k) +3 whip (elec) #.# #.#  Cast: Sandblast # #.#  #.# ########  #.# #..##..#  B   bombardier beetle (asleep) .# #.# ##..##..## .... #.# #.##..##†. ....######.# #.##..##).Aiming: Sandblast (safe; 1% risk of failure)  Qhb Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The blast of sand hits the bombardier beetle!  You kill the bombardier beetle!Qh  ...#  #..#  #..#  #..# QhQ  #..#  # #..#  ####  ....###@....#  ####  QhԬ _#.# #.#  #  #.#  #.#   QhL .# #.#   .... #.# †   ) Qh7)....Qh[:QhAwmorningthaw the Digger...#Gargoyle#..#Health: 36/36 ========================#..#Magic: 16/16 ========================#..#AC: 7Str: 11#..#EV: 9Int: 18# #..#SH: 3Dex: 10#####.#####.#XL:  7 Next: 105% Place: Dungeon:5.......@....#Noise: =--------  Time: 4270.4 (1.5)###...#####.#k) +3 whip (elec)#.# #.#Cast: Sandblast##.##.# #########.# #..##..#QhB .##.# ##..##..## .... #.# #.##..##†. ....######.# #.##..##). Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The blast of sand hits the bombardier beetle! _You kill the bombardier beetle!Qh$D'Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  The blast of sand hits the bombardier beetle! _You kill the bombardier beetle!  QhDYour Shields skill increases to level 2!  You have reached level 8!QhyP/  --more--Qhb41/417/17==98 2% Qh/jQhoP _You feel clever.QhIQhQhQh$ _QhgXQhzQhQh,Qh4QhQh,QhXQhQh,QhiQhQh7B## #.# ...#.. #.# #..##. #.# #..##. #.# #..##. #.# #..#Qh #) #.# #..# ##.#####.#####.# #..@...........#-6.4 (6.0 #..###...#####.# #.. #.### #.# .... #.# #.#...(. #.# #.# ##...#.## #.# #.# #....#. .#.# #.# ##..# #. .... #.# #.# QhhX....######.# #.#Qh-Qh+E-7.4 (7QhXQh1 _Found a spear and 6 stones.Qh23QhQhQhQhAQh`,QhBQh5 Qh,QhoQhQh,QhSQhQh,Qh Qhd#QhU&,Qh'Qh)Qh,,Qh.Qh6Qh,:,Qh;QhR=Qh@,QhAQhDQhFQhzGQhpHQhJQhLQhMQhNQhlQhQhbQh,QhTQhQh,QhQh,QhQhyN _You now have 132 gold pieces (gained 11).Qh3QhQhQhw,QhͪXQh&,Qh #........o.  #...#....  .........   .......   .....#   #...#   #!.###### #.#  #@......# #.#Qh9p  #.#####.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #)# #.#  #.# ##.#####.#### o   orc (asleep)  #.# #............  #.# #..###...#### #.####..# #.###Qh097.4 (20.0)Qh,8.4 (21QhQhr _An orc comes into view. It is wielding a +0 flail.Qh3   #######....# #........o.# #.#...#....# #.. #........ <.. #...# Qh4  #!@###### #.# . #.......# #.# # #.#####.# #.# # #.# #.# #.# # #.# #.# #.# # #.# #)# #.#  #.# ##.#####.##### #.# #............. #.# #..###...#####Qh? 7<QhC 19.4 (1.0)QhI Qh9L 9 _Found a stone staircase leading up.Qh~   o...#  #######....#  #........o.#  #.#...#....# #.. #........ #<.. #..@# #!.###### #.# .. #.......# #.# #. #.#####.# #.# #. #.# #.# #.# #. #.# #.# #.# #. o   orc wizard (asleep) #.# #)# #.# #. o   orc (asleep)Qh[K #.# ##.#####.##### #.# #..............Qhp  An orc wizard comes into view. It is wielding a +0 dagger.Qhu]  The orc shouts! The orc wizard shouts! You hear a shout!QheQh.o.oooo 2 orc wizards (1 wandering)oQhC===300SandblastQhQh,z _An orc wizard comes into view. It is wielding a +0 dagger.Qh*O  morningthaw the Digger ....#  Gargoyle #######o...#  Health: 41/41 ======================== #..........#  Magic: 16/17 ======================-- #.#...#..o.#  AC: 8Str: 11 #.......*o.  EV: 9Int: 19Qh"  #......*.  SH: 3Dex: 10 #<....*# XL:  8 Next:  2% Place: Dungeon:5 #..@# Noise: ===------  Time: 4300.4 (0.0) #!.###### #.# .. k) +3 whip (elec) #.......# #.# #. Cast: Sandblast #.#####.# #.# #.Qhd 8 #.# #.# #.# #. #.# #.# #.# #. oo 2 orc wizards (1 wandering) #.# #)# #.# #. o   orc #.# ##.#####.#####. #.# #..............The orc shouts! The orc wizard shouts! You hear a shout! _An orc wizard comes into view. It is wielding a +0 dagger.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (86% to hit)Qh  morningthaw the Digger ....#  Gargoyle #######o...#  Health: 41/41 ======================== #..........#  Magic: 16/17 ======================-- #.#...#..o.#  AC: 8Str: 11 #........o.  EV: 9Int: 19 #........  SH: 3Dex: 10 #<.....# XL:  8 Next:  2% Place: Dungeon:5 #..@# Noise: ===------  Time: 4300.4 (0.0) #!.###### #.# .. k) +3 whip (elec) #..hJ0m.....# #.# #. Cast: Sandblast #.#####.# #.# #. #.# #.# #.# #. #.# #.# #.# #. oo 2 orc wizards (1 wandering) #.# #)# #.# #. o   orc #.# ##.#####.#####. #.# #..............Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (86% to hit)  The blast of sand hits the orc!!  You kill the orc!Qh%Qh8{ ....#  #######o...#  #..........#  #).# Qhw` ##o.  #Qh1#.  #<....## #..@#  #.# Qhk  #.#   #.# QhB #.# #.# #.#  #.# #.# #.# Qh  #.# #)# #.#  #.#  #.# QhzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (86% to hit)  The blast of sand hits the orc!!  You kill the orc!  The orc wizard shouts!Qh{Qh .oo...oQh<31.9 (1.5 _QhQhQhl   morningthaw the Digger ....#  Gargoyle #######....#  Health: 41/41 ======================== #......o...#  Magic: 15/17 =====================--- #.#...#..).#  AC: 8Str: 11 #.......o..  EV: 9Int: 19 #........  SH: 3Dex: 10 #<.....# XL:  8 Next:  3% Place: Dungeon:5 #..@# Noise: ===------  Time: 4301.9 (0.0) #!.###### #.# .. k) +3 whip (elec) #..hu m.....# #.# #. Cast: Sandblast #.#####.# #.# #. #.# #.# #.# #. #.# #.# #.# #. oo 2 orc wizards #.# #)# #.# #. #.# ##.#####.#####. #.# #..............Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80% to hit)  The blast of sand hits the orc wizard!!  You kill the orc wizard! ....#  #######....#  #......o...#  #.#  #)..  ##.  #<....## #..@#  #.#   #.#  Qhy  #.#  #.# #.# #.#  #.# #.# #.#    orc wizard #.# #)# #.#  #.#  #.# Qh.o..*Qh.`HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80% to hit)  The blast of sand hits the orc wizard!!  You kill the orc wizard!  The orc wizard casts a spell at you.Qhs@6= 0 6--3.4 (1.5SandblastConf  _You are confused.QhGN--QhJQhMF _Unknown command.Qh#e  You're too confused to cast spells.QhQh. _Qh;3QhPQhXF _Unknown command.Qh63Qh@QhCF _Unknown command.QhA   ....#  #######....#  #.#  #.#...#o.).#  #.)...  #..  #<.....#  #.@.#  #!.###### #.#   #.......# #.# #  #.#####.# #.# #  #.# #.# #.# #  #.# #.# #.# #  #.# #)#Qh0C.[40m #.# #  #.# ##.#####.#####  #.# #.o7===-40 _Qh....########........#...#..).....o)...... #<.....#  #...# !@###### #.# ........#######.## )##.#####.####.............###...#####Qh.o-5Qh5Qh Qh#######..........##...#..).#......)...#.....o... #<.....#  #...# !.###### #.# ..@.....######## #.#)##.#####.####.............QhW_###...########..# #.### Qh;6QhQh׹  #..........#  #.#...#..).#QhD  #.......)...  #.....o...   #<.....#   #  #!.###### #.#  #.......# #.#   #@#####.# #.#   #.# #.# #.#   #.# #.# #.#   #.# #)# #.#   #.# ##.#####.###  #.# #............  #.# #..###...####  #.####..# #.### Qh4##.#.#....###.#QhQhQhXQh.o7Qh   You bump into the rock wall..o== 3 8SandblastQh: W _You feel less confused.Qh 4Qh Qh QhQQh #..........#  morningthaw the Digger #.#...#..).#  Gargoyle #.......)...  Health: 41/41 ======================== #.........  Magic: 16/17 ======================-- #<.....#  AC: 8Str: 11 #...#  EV: 9Int: 19 #o.###### #.#  SH: 3Dex: 10 #*......# #.#  XL:  8 Next:  6% Place: Dungeon:5 #@#####.# #.#  Noise: ---------  Time: 4308.4 (0.0) #.# #.# #.#  k) +3 whip (elec) #.# #.# #.#  Cast: SandblastQh #.# #)# #.#  #.# ##.#####.#### #.# #............ o   orc wizard #.# #..###...#### #.####..# #.###  ##.#.#....###.# You bump into the rock wall. _You feel less confused.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80% to hit)Qhzq #..........#  morningthaw the Digger #.#...#..).#  Gargoyle #.......)...  Health: 41/41 ======================== #.........  Magic: 16/17 ======================-- Qh#<.....#  AC: 8Str: 11 #...#  EV: 9Int: 19 #o.###### #.#  SH: 3Dex: 10 #.......# #.#  XL:  8 Next:  6% Place: Dungeon:5 #@#####.# #.#  Noise: ---------  Time: 4308.4 (0.0) #.# #.# #.#  k) +3 whip (elec) #.# #.# #.#  Cast: Sandblast #.# #)# #.#  #.# ##.#####.#### #.# #............ o   orc wizard #.# #..###...#### #.####..# #.###  ##.#.#....###.# Aiming: Sandblast (safe; 1% risk of failure)  QhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80% to hit)  The blast of sand hits the orc wizard!!  You kill the orc wizard!Qh   #.#...#..).#  #.......)...  #.........  #<  #...#  #).###### #.# Qh  ##......# #.#   #.#  #.# #.# #.#  #.# #.# #.#  #.# #)#  #.#  #.#  #.#  #.#  Qhu&.Qh}7==9=9.9 (1.5Sandblast _Qh1QhQhhl _Unknown command.Qho Qh Qh Qh Qhj M#######.......o...#...#..).#.)............#<.....#...# ).#####......#.#####.# QhN #.# #.# #.#o   orc (wandering)#.#Qh (0.0Qh V.oQh0 4-10.9 (1Qh' Qh0 x _An orc comes into view. It is wielding a +2 heavy flail.Qh!J  ....#  #######....#  #..........#  #.#...#.o).#  #.......)... #......... #<.. #...#  #)@###### #.# . #.......# #.# # #.#####.# #.# # #.# #.# #.# # #.# #.# #.# # #.# #)# #.#  #.# ##.#####.##### Qh{K/#.# #............. #.# #..###...#####.oQh LQhOMQ-1SandblastQhUQhXQhg ....#  morningthaw the Digger #######....#  Gargoyle #..........#  Health: 41/41 ======================== #.#...#..).#  Magic: 16/17 ======================-- #.......o...  AC: 8Str: 11 #......*..  EV: 9Int: 19 #<....*#  SH: 3Dex: 10 #..*# XL:  8 Next:  9% Place: Dungeon:5 #)@###### #.# . Noise: ---------  Time: 4311.9 (0.0) #.......# #.# # k) +3 whip (elec) #.#####hhom.# #.# # Cast: Sandblast #.# #.# #.# # #.# #.# #.# # #.# #)# #.# # o   orc (wandering) #.# ##.#####.##### #.# #............. #.# #..###...##### _An orc comes into view. It is wielding a +2 heavy flail.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 heavy flail and wearing a +0 scale mail (wandering,  hasn't noticed you, 86% to hit)Qh 7 Qh d....#morningthaw the Digger QhL 7#######....#Gargoyle #..........#Health: 41/41 ======================== #.#...#..).#Magic: 16/17 ======================--Qh  #.......o...AC: 8Qh Str: 11 #......#..EV: 9Int: 19 #<....##SH: 3Dex: 10QhV  #..##XL:  8 Next:  9% Place: Dungeon:5 Qh 5#)@###### #.# . Noise: ---------  Time: 4311.9 (0.0) Qh #.......# #.# # k) +3 whip (elec) Qh #.#####.# #.# # Cast: Sandblast Qh0 #.# #.# #.# # Qh #.# #.# #.# # QhF #.# #)# #.# # o   orc #.# ##.#####.##### #.# #............. #.# #..###...##### _An orc comes into view. It is wielding a +2 heavy flail.Qh vAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQhP Aim: an orc, wielding a +2 heavy flail and wearing a +0 scale mail (wandering,  hasn't noticed you, 86% to hit)Qh Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an orc, wielding a +2 heavy flail and wearing a +0 scale mail (wandering,  hasn't noticed you, 86% to hit)  The blast of sand hits the orc but does no damage.Qhǭ w).o.QhD <=3.4 (1.5 _Qh Qh QhL QhY Qh2 Qh F _Unknown command.Qhc5 ....#  #######....#  #..........#  #.#...#..).#  #.......)...  #.........  #<....o#  #...#Qhd #)@###### #.#  #.......# #.#  #.#####.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #)# #.#  #.#  #.#  #.# QhB ....#  #######....#  #..........#  #.#...#..).#  #.......)...  #.........  #<....o#  #...# #)@###### #.#  #.......# #.#  #.#####.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #)# #.#  #.#  #.#  #.#Qh Qh(QhQhUQh[ _An orc is nearby!Qhf  ....#  morningthaw the Digger #######....#  Gargoyle #..........#  Health: 41/41 ======================== #.#...#..).#  Magic: 15/17 =====================--- #.......)...  AC: 8Str: 11 #.........  EV: 9Int: 19 #<....o#  SH: 3Qh nDex: 10 #..*# XL:  8 Next:  9% Place: Dungeon:5 #)@###### #.# . Noise: =--------  Time: 4313.4 (0.0) #.......# #.# # k) +3 whip (elec) #.#####.# #.# # Cast: Sandblast #.# #.# #.# # #.# #.# #.# # #.# #)# #.# # o   orc #.# ##.#####.##### #.# #............. #.# #..###...##### _Unknown command. _An orc is nearby!QhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 heavy flail and wearing a +0 scale mail (86% to hit)QhW ....#  morningthaw the Digger #######....#  Gargoyle #..........#  Health: 41/41 ======================== #.#...#..).#  Magic: 15/17 =====================--- #.......)...  AC: 8QhZStr: 11 #.........  EV: 9Int: 19 #<....o#  SH: 3Dex: 10 #...# XL:  8 Next:  9% Place: Dungeon:5 #)@###### #.# . Noise: =--------  Time: 4313.4 (0.0) #.......# #.# # k) +3 whip (elec) #.#####.# #.# # Cast: Sandblast #.# #.# #.# # #.# #.# #.# # #.# #)# #.# # o   orc #.# ##.#####.##### #.# #............. #.# #..###...#####Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycQhy[leShift-Dir - straight lineAim: an orc, wielding a +2 heavy flail and wearing a +0 scale mail (86% to hit)The blast of sand hits the orc!  You kill the orc!QhXa, ....#  #######....#  #..........#  #.#...#..).#  ...  QhSb  )#  #..##  #.#  .# #.#  .# #.#  #.# #.# #.#  #.# #.# #.#  #.# #)# #.# Qh!d #.#   #.#   #.#  Qh&.Qh6=4.9 (1.5Sandblast _Qhz QhQhVQh7YQhbQhdF _Unknown command.QhXx3QhzQh)Qhp7=== _QhXQhQh,QhQhڢ   ....#  #....#  #.#  #.#...#..).#  #.)...  #..  #<....)#  #...#  #@.###### #.# -  #.# #.#  Qh #.#####.# #.#   #.# #.# #.#  #.# #.# #.#  #.# #)# #.#   #.# ##.#####.  #.# #  #.# #..###...x - a fuming amethyst potionThings that are here:Qh-6.9 (2.0QhE-7.9 (3QhQh1[ _a +0 dagger; a +0 robe; an orc corpseQh3Qh'Qh!QhBQhQhQh:==QhsQh    #.##  Qh6 ....#  #######....#  #...#  #.#...#..).## #.......)...# #............ #<...@)#  ###...##  #).###### #.# .. #.......# #.# #. #.#####.# #.# #. #.# #.# #.# #. #.# #.# #.# #.QhN #.# #)# #.# # #.# ##.#####.#####.Qh*  QhPx.#.##  ....#  #######....#  #..........#  #.#...#..).##  #.)...#Qh* #. #<....@#  ###...##  Qh#).###### #.# . #.......# #.# #. #.#####.# #.# #. Qh'P#.# #.# #.# #. #.# #.# #.# #.Qh. #.# #)# #.# #. #.# ##.#####.#####.#QhH+9.9 (2Qh,20.9 (3QhQh@+  Things that are here: QhS_a +2 heavy flail; a +0 scale mailQhr 3QhEx Qh\{ Qh `M.l# #.# #######..........# #...#..).## )...##.....@.......<....)##.#######...##  #).###### #.# ...#l   iguana (wandering).Qh &0Qh 9l.Qh +1.9 (1Qh QhB Z _An iguana comes into view.Qh2  ##...  #.l.#  ..#.##   #....#  #######....#  #..........#  #.#...#..).##  #.)...##  #.............. #<....)##.##### ###...## ... QhRg#).######## #.# ...# #.......# #.# #..# #.#####.# #.# #..# #.# #.# #.# #..# #.# #.# #.# #..#QhQh}J.lQhU&2QhQhQh .   .#  ##...  ##...#  ..#l##  Qh U #....#  #######....#  #..........#  #.#...#.@).##  #.)...##  #............... #<....)##.#####. ###...## ... #).######## #.# ...#  Qh #...... #.#### Qh Qh _.llQh; ?=3SandblastQh& Qh) 0 _The iguana hisses angrily.Qh[ M  morningthaw the Digger .# Gargoyle ##... Health: 41/41 ======================== ##...# Magic: 16/17 ======================--Qh\  ..#.##  AC: 8Str: 11 #..l.#  EV: 9Int: 19 #######..*.#  SH: 3Dex: 10 #.......*..#  XL:  8 Next:  9% Place: Dungeon:5 #.#...#.@).##  Noise: =--------  Time: 4323.9 (0.0) Qh] K#.......)...##  k) +3 whip (elec) #...............  Cast: Sandblast #<....)##.#####.  ###...## ...  #).######## #.# ...#  l   iguana #.......# #.# #..#  #.#####.# #.# #..#  #.# #.# #.# #..# _An iguana comes into view. _The iguana hisses angrily.  Aiming: Sandblast (safe; 1% risk of failure)  Qh1^ %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (86% to hit)Qh@  morningthaw the Digger .# Gargoyle ##... Health: 41/41 ======================== ##...# Magic: 16/17 ======================-- ..#.##  AC: 8Str: 11 #..l.#  EV: 9Int: 19 Qhc#######....#  SH: 3Dex: 10 #..........#  XL:  8 Next:  9% Place: Dungeon:5 #.#...#.@).##  Noise: =--------  Time: 4323.9 (0.0) #.......)...##  k) +3 whip (elec) #...............  Cast: Sandblast #<....)##.#####.  ###...## ...  #).######## #.# ...#  l   iguana #.......# #.# #..#  #.#####.# #.# #..# Qh@' #.# #.# #.# #..# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (86% to hit)  The blast of sand hits the iguana!!  You kill the iguana!Qh90.# ##... ##...#   #..†.#  #######..#.# Qh #.......#..#    #...  #......  #<..##. ###...##  #).######## #.#  #..Qh:) #.#  #. #.#  #.# #.# #.# Qho-..Qhԥ7==4125.4 (1.5Sandblast _QhQhQhQhkQhQhF _Unknown command.QhO3QhUQh{[Qh_Qhs`$ _QhdQhYeQhi,QhmlQhoQhs,QhvQh)}Qh ##... ##...#  ..#.##  #..†.#  #######....#  #..........#  #.#...#..).## Qh % #.......)...###.#[ #.........@.......-8.4 (3.0 #<....)##.#####.#. ###...###........  #).##########.# ...# #.......# #.# #..# #.#####.# #.# #..# #.# #Qh #.#  #.# #)QhQhYb==-9.4 (4QhgQhx# _Found a robe.Qh Qh QhB Qh H _No target in view!QhK3QhMQhTQhXQh7Y$ _Qh]Qhe^Qh|b,QhOdQhXgQhj,QhlQhoQhr,QhStQhwQhz,Qh |QhL~QhK,QhQhQhV,QhQhٓQh.# ##... ....##...# ...##...#.## ....##..†.# ....##. ######....# ......# ..........# ....h .#...#..).## ####..# .......)...###.#@..##.. ....................... <....)##.#####.#.#.#####Sandblast ##...###...........o.  Qh#).##########.###....#  #.......# #.# ##..# h   hound (asleep)#.#####.# #.# #..# o   orc (asleep)#.# #.# #.# #..#  #.# #.QhE 36.4 (7  An orc and a hound come into view.QhXQh .o.o   orc  QhQThe orc shouts!Qh4J====7.4 (8QhQhq _The hound moves out of view. _You see here a +0 robe.Qh .# morningthaw the Digger ##... ....  Gargoyle  ##...# ...##  Health: 41/41 ========================  ...#.## ....#  Magic: 16/17 ======================-- #..†.# ....##.  AC: 8Str: 11 ######....# ......#  EV: 9Int: 19 ..........# .....  SH: 4Dex: 10 .#...#..).## ####..#  XL:  8 Next: 12% Place: Dungeon:5 .......)...###.#@..##..  Noise: ====-----  Time: 4337.4 (0.0) .................*......  k) +3 whip (elec) <....)##.#####.#h40m.#o#####  Cast: Sandblast ##...###.............  #).##########.###....#  #.......# #.# ##..#  o   orc  #.#####.# #.# #..#  #.# #.# #.# #..#  #.# #.# #.# #..# _The hound moves out of view. _You see here a +0 robe.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (86% to hit)Qhw .# morningthaw the Digger ##... ....  Gargoyle  ##...# ...##  Health: 41/41 ======================== Qhx ...#.## ....#  Magic: 16/17 ======================-- #..†.# ....##.  AC: 8Str: 11 ######....# ......#  EV: 9Int: 19 ..........# .....  SH: 4Dex: 10 .#...#..).## ####..#  XL:  8 Next: 12% Place: Dungeon:5 .......)...###.#@..##..  Noise: ====-----  Time: 4337.4 (0.0) ........................  k) +3 whip (elec) QhyR<....)##.#####.#.#o#####  Cast: Sandblast ##...###.............  #).##########.###....#  #.......# #.# ##..#  o   orc  #.#####.# #.# #..#  #.# #.# #.# #..#  #.# #.# #.# #..# Aiming: Sandblast (safe; 1% risk of failure)  QhyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (86% to hit)  The blast of sand hits the orc!  You kill the orc!QhzQh .# ##... ....   ...## QhCv  ....#   ....##.  ......#  ..... ).##  ). Qh ........#...... <....)##.###)#####   #)Qh#.   #.# ##..#  Qh #.# #..#  #.# #.# #.# #..#  #.# #.# #.# Qhp Qh Qh ..hh   hound (wandering)Qh, i=---8.9 (1.5 _Qh" Qh$ QhQ QhT :---Qh] Qh` F _Unknown command.Qhh  .# ##... ....   ...##   ....#   ....##.  ......#  ..... ).## ####..# ).#@..##.. ..........h.... Qhj <....)##.#####.#.#)##### .........  #)###.###....#   #.# ##..#   #.# #..#  #.# #.# #.# #..#  #.# #.# #.# #..# Qh .# ##... ....   ...##   ....#   ....##.  ......#  ..... ).## ####..# ).#@..##.. ..........h.... <....)##.#####.#.#)##### .........  #)###.###....   #.# ##..#   #.# #..#  #.# #.# #.# #..#  #.# #.# #.# Qh, QhP Qh,Qh\ _A hound is nearby!Qh 5 .# morningthaw the Digger ##... ....  Gargoyle  ##...# ...##  Health: 41/41 ========================  ...#.## ....#  Magic: 15/17 =====================--- #..†.# ....##.  AC: 8Str: 11 Qh~######....# ......#  EV: 9Int: 19 ..........# .....  SH: 4Dex: 10 .#...#..).## ####..#  XL:  8 Next: 12% Place: Dungeon:5 .......)...###.#@*.##..  Noise: =--------  Time: 4338.9 (0.0) ..................*h....  k) +3 whip (elec) <....)##.#####.#.#)#####  Cast: Sandblast ##...###.............  #).##########.###....#  #.......# #.# ##..#  h   hound (wandering)  #.#####.# #.# #..#  #.# #.# #.# #..#  #.# #.# #.# #..# _Unknown command. Qh_A hound is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 78% to hit)Qhv .# morningthaw the Digger ##... ....  Gargoyle  ##...# ...##  Health: 41/41 ========================  ...#.## ....#  Magic: 15/17 =====================--- #..†.# ....##.  AC: 8Str: 11 ######....# ......#  EV: 9Int: 19 ..........# .....  SH: 4Dex: 10 .#...#..).## ####..#  XL:  8 Next: 12% Place: Dungeon:5 .......)...###.#@..##..  Noise: =--------  Time: 4338.9 (0.0) ...................h....  k) +3 whip (elec) <....)##.#####.#.#)Qh#####  Cast: Sandblast ##...###.............  #).##########.###....#  #.......# #.# ##..#  h   hound (wandering)  #.#####.# #.# #..#  #.# #.# #.# #..#  #.# #.# #.# #..# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 78% to hit)  The blast of sand hits the hound!!  You kill the hound! .# ##... ....   ...##   ....#   ....##.  ......#  ..... ).##  ).#@#.##.. ...#..... <....)##.######   #)hy13;12H#.   #.# ##..#   #.# #..#  #.# #.# #.# #..#  #.# #.# #.# Qh&-...Qh)Geomancer6=640.4 (1.5Sandblast _Qh+Qhc.l _Your Earth Magic skill increases to level 8!QhQhQhQhF _Unknown command.Qh3Qh QhKQh07=== _QhQh,Qh Qh"Qh&,Qh'Qhl/Qh3,Qh6Qh8Qh<Qh=:==Qh>QhDQh#H,QhIQhLQh P,QhQQhUQh$` #. .. #. #. #.##.# ###.##.. ###...# #... ........# ...# #...##.#.## #....# c.......†.# #....##....^..# #.....@# -# #......# ..).## ####..##.## Sandblast .)Qhaz#[..##... .................... ##.#####.#.#)#######. c   centaur (asleep) ##............. ########.###....# ..###..#Qhs c7.4 (7.0clauncher)A centaur comes into view.The centaur shouts!Qh| (The centaur wields a +0 orcbow. The centaur shoots an arrow.Qh &.Qh J====8.4 (8Qhr Qh" * _You block the arrow.Qh  morningthaw the Geomancer #. ..  Gargoyle #. #. #.##  Health: 41/41 ========================  .# ###.##.. ###...#  Magic: 16/17 ======================-- #... ...... ......#  AC: 8Str: 11 ...# #...## .......  EV: 9Int: 19 .#.## #....# c......  SH: 4Dex: 10 ..†.# #....##*...^..  XL:  8 Next: 16% Place: Dungeon:5 ....# #.....@# Noise: ====-----  Time: 4348.4 (0.0) ....# #......# k) +3 whip (elec) ..).## ####.Qhq.##.## Cast: Sandblast .)...###.#[..##... .................... ##.#####.#.#)#######.  c   centaur (launcher) ##............. ########.###....# ...# #.# ###..#The centaur wields a +0 orcbow. The centaur shoots an arrow. _You block the arrow.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (90% to hit)QhUmorningthaw the Geomancer#...Gargoyle#. #. #.##Health: 41/41 ========================.# ###.##.. ###...#Magic: 16/17 ======================-- #... ...... ......#AC: 8Str: 11 ...##...## .......EV: 9Int: 19 .#.## #....# c......SH: 4Dex: 10 QhV..†.# #....###...^..XL:  8 Next: 16% Place: Dungeon:5 ....# #.....@#Noise: ====-----  Time: 4348.4 (0.0) ....# #......#k) +3 whip (elec) ..).## ####..##.##Cast: Sandblast .)...###.#[..##... .................... ##.#####.#.#)#######.c   centaur (launcher) ##............. ########.###....# ...# #.# ###..#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (90% to hit)  The blast of sand hits the centaur!  The centaur is severely wounded.hgW;49mQh&.QhB(Qh{&.Qh((((((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (90% to hit)  The blast of sand hits the centaur!  The centaur is severely wounded.  The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow.QhQhF w.@....w   ribbon wormThe arrow closely misses you.Qh;.7=====-9.9 (1.5 _A ribbon worm comes into view.QhJQhL8-Qh1UQhXF _Unknown command.Qh+  morningthaw the Geomancer #. .w  Gargoyle #. #. #.##  Health: 41/41 ========================  .# ###.##.. ###...#  Magic: 16/17 ======================-- #... ...... ......#  AC: 8Str: 11 ...# #...## .......  EV: 9Int: 19 .#.## #....# c......  SH: 4Dex: 10 ..†.# #....##*...^..  XL:  8 Next: 16% Place: Dungeon:5 ....# #.....@# Noise: ===------  Time: 4349.9 (0.0) ....# #......# k) +3 whip (elec) ..Qhw/Y).## ####..##.## Cast: Sandblast .)...###.#[..##... .................... ##.#####.#.#)#######.  c   centaur (launcher) ##............. w   ribbon worm ########.###....# ...# #.# ###..# _A ribbon worm comes into view. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 90% to hit)Qh  morningthaw the Geomancer #. .w  Gargoyle #. #. #.##  Health: 41/41 ========================  .# ###.##.. ###...#  Magic: 16/17 ======================-- #... ...... ......#  AC: 8Str: 11 ...# #...## .......  EV: 9Int: 19 .#.## #....# c......  SH: 4QhDex: 10 ..†.# #....##....^..  XL:  8 Next: 16% Place: Dungeon:5 ....# #.....@# Noise: ===------  Time: 4349.9 (0.0) ....# #......# k) +3 whip (elec) ..).## ####..##.## Cast: Sandblast .)...###.#[..##... .................... ##.#####.#.#)#######.  c   centaur (launcher) ##............. w   ribbon worm ########.###....# ...# #.# ###..#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 90% to hit)  The blast of sand hitsQh3J the centaur!!  You kill the centaur!Qh #. .w  #. #. #.##  .# ###.##.. ###...# Qhh ...... ......#  #...## .......  #....# )......  #....###...^..  #. #.).## ####.)#[..)#######.Qh w   ribbon worm #.# Qh#oQhx_.w.Qh}25--51.4 (1.5Sandblast _Qh`Qh-- _Unknown command.Qhߣ  #. ..  #. #. #w##  .# ###.##.. ###...#  ...... ......#  #...## .......  #....# )......  #....##....^..  #.....@# #......#Qhʤ ).## ####..##.## .)#[..##.............. )#######. .# #.# Qh?/ #. ..  #. #. #w##  .# ###.##.. ###...#  ...... ......#  #...## .......  #....# )......  #....##....^..  #.....@# #......#).## ####..##.##)#[..##........)#######. QhA@ #.# QhKQhMQhVQhh  ###. . ..  #. #.# #w##  .# ###.##...###...#  ...... .......##.# #...###.. #.## #....##).....†.# #....##@...^...# #......###...##.# #......# .#).## ####..##.## )...###.#[..##Qh0j.. ................... .#####.#.#)#######. #............. #######.###....# _A ribbon worm is nearby!Qh=mQho{U.wQhA}~7==-20Sandblast _Qh|QhވQh %  morningthaw the Geomancer ## ..  GargoyleQh%- #. . ..  Health: 41/41 ======================== #. #.# #.##  Magic: 16/17 ======================--  .# ###.##...###.w.#  AC: 8Str: 11 ... ...... ....*..##  EV: 9Int: 19 ..# #...###..*.....  SH: 4Dex: 10 Qh{&8#.## #....##)*......  XL:  8 Next: 25% Place: Dungeon:5 .†.# #....##@...^...  Noise: ---------  Time: 4352.4 (0.0) ...# #......###...##  k) +3 whip (elec) ...# #......# .#  Cast: Sandblast .).## ####..##.## )...###.#[..##... ...................Qh&B w   ribbon worm #.#####.#.#)#######. #............. #######.###....# _Unknown command. _A ribbon worm is nearby!Qh'VAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleQhV'\Shift-Dir - straight lineAim: a ribbon worm (94% to hit)Qh`morningthaw the Geomancer##..Gargoyle#. . ..Health: 41/41 ========================Qh#. #.# #.##Magic: 16/17 ======================--.# ###.##...###.#.#AC: 8Str: 11 ... ...... ....#..##EV: 9Int: 19 ..##...###..#.....SH: 4Dex: 10 #.## #....##)#......XL:  8 Next: 25% Place: Dungeon:5 .†.# #....##@...^...Noise: ---------  Time: 4352.4 (0.0) ...# #......###...##k) +3 whip (elec) ...# #......# .#QhhCast: Sandblast .).## ####..##.## )...###.#[..##... ...................w   ribbon worm #.#####.#.#)#######. #............. #######.###....# _Unknown command. _A ribbon worm is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)Qh| _A ribbon worm is nearby!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (94% to hit)  The blast of sand misses the ribbon worm.Qhbe.w..Qhk7===3.9 (1.5 _QhQhQh Qh Qh# Qh8& F _Unknown command.QhjZ _  morningthaw the Geomancer ## ..  Gargoyle #. . ..  Health: 41/41 ======================== #. #.# #.##  Magic: 16/17 ======================-- Qh|[  .# ###.##...###...#  AC: 8Str: 11 ... ...... ....w..##  EV: 9Int: 19 ..# #...###..*.....  SH: 4Dex: 10 #.## #....##)*......  XL:  8 Next: 25% Place: Dungeon:5 .†.# #....##@...^...  Noise: =--------  Time: 4353.9 (0.0) ...# #......###...##  k) +3 whip (elec) ...# #......# .#  Cast: Sandblast .).## ####..##.## )...###.#[..##... ................... w   ribbon worm #.#####.#.#)#######. #............. QhQ\ -#######.###....# _The blast of sand misses the ribbon worm. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)Qh8C morningthaw the Geomancer##..Gargoyle#. . ..Health: 41/41 ========================#. #.# #.##Magic: 16/17 ======================--.# ###.##...###...#AC: 8Str: 11 ... ...... ....w..##EV: 9Int: 19 ..##...###..#.....SH: 4QhD Dex: 10 #.## #....##)#......XL:  8 Next: 25% Place: Dungeon:5 .†.# #....##@...^...Noise: =--------  Time: 4353.9 (0.0) ...# #......###...##k) +3 whip (elec) ...# #......# .#Cast: Sandblast .).## ####..##.## )...###.#[..##... ...................w   ribbon worm #.#####.#.#)#######. #............. #######.###....#Aiming: Sandblast (safe; 1% risk of failure)  QhCE Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!  The ribbon worm is almost dead.Qh Qh ^.w.Qhn c7==5.4 (1.5 _Qh] Qh QhυQh>QhoQhF _Unknown command.Qhv  morningthaw the Geomancer ## ..  Gargoyle #. . ..  Health: 41/41 ======================== #. #.# #.##  Magic: 16/17 ======================--  .# ###.##...###...#  AC: 8Str: 11 ... ...... .......##  EV: 9Int: 19 ..# #...###..w.....  SH: 4Dex: 10 Qhx#.## #....##)*......  XL:  8 Next: 25% Place: Dungeon:5 .†.# #....##@...^...  Noise: =--------  Time: 4355.4 (0.0) ...# #......###...##  k) +3 whip (elec) ...# #......# .#  Cast: Sandblast .).## ####..##.## )...###.#[..##... ................... w   ribbon worm #.#####.#.#)#######. #............. #######.###....# _The ribbon worm is almost dead. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQh~sAim: a ribbon worm (almost dead, 94% to hit)Qh\_  morningthaw the Geomancer ## ..  Gargoyle #. . ..  Health: 41/41 ======================== #. #.# #.##  Magic: 16/17 ======================--  .# ###.##...###...#  AC: 8Str: 11 ... ...... .......##  EV: 9Int: 19 ..# #...###..w.....  SH: 4Dex: 10 #.## #....##).......  XL:  8 Next: 25% Place: Dungeon:5 .†.# #....##@...^...  Noise: =--------  Time: 4355.4 (0.0) ...# #......###...##  k) +3 whip (elec) ...# #......# Qh`G .#  Cast: Sandblast .).## ####..##.## )...###.#[..##... ................... w   ribbon worm #.#####.#.#)#######. #............. #######.###....#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 94% to hit)  The blast of sand hits the ribbon worm.  You kill the ribbon worm!Qhg  ## ..  #. . ..  #. #.# #.##  .# .#   .##  †.....  #......  ...  #...## Qhj #......# .# ).## ####.. )[...)##Qhr&.Qh4r66.9 (1.5Sandblast _QhQhE Qh Qh Qh QhjQhdb7==Qh+Qhl$[M ## ### ..).. ... #. #.# #.#  .# ###.##...###...# . ...... .......## ..# ###..† #.#.-70†Qhz%#....##....^...#......###...## ...# #......# ..##..###.Qh/Qh2E-8.9 (2Qh;Qh@f _Found a dagger. _You see here a +0 orcbow.Qh 3Qh Qh Qh Qh| $ _Qh Qh Qh ,Qhf Qh QhC Qh :==Qh Qh Qh Qh Qh Qh Qh~ ,Qh Qh Qh ,Qh Qh$ Qh7 J ##> ###########...) #.......64.9 (6 #.###.#####.#### ###.##...###...#  ...............## .# ###...###..†..... .## #....##)....... †.# #....##....^... ..# #......###...## ..# #......# ...#QhD QhF +5.9 (7QhO QhR ; _Found a stone staircase leading down.Qh 3Qh QhQh,Qh,Qh,QhQhQh!Qh"Qh"Qh#Qh%,Qhj&Qh)Qh+,Qhy,QhA/Qh1,Qh2Qh4Qh@>t####### #####>.....>###########.71.9 (6#...............##  #.###.#####.###.# ###.##...###...# .#..............##.# ###...###..†......#  #....##).........  #....##....^...##  #......###...###QhEQhG+2.9 (7Qh KQhWW| _Found a stone staircase leading down. _You see here a +0 dagger.Qh 3Qhz Qh Qhu Qh0 $ _Qh Qhr Qh Qh QhJ ,Qh Qh Qh ,Qh QhN Qh ,Qh Qh Qh ,Qh/ Qh QhV ,Qh Qh Qh! ,Qh Qho Qh XQh ,Qh Qh QhK ,Qh Qh Qh Qh QhA Qh XQh Qh ,Qh Qh Qh ,Qh Qh Qhi Qh ,Qh Qh ,Qht Qh Qh" ,Qh # Qhm$ QhB& ,Qh8' Qh;( Qh\* ,Qh: 4QhG< ,Qh= Qh> QhrA BQhYD ,QhD QhE QhH QhI ,QhJ QhWM QhO ,QhP QhjS Qh_U ,QhcV QhW QhY ,QhZ Qh[ Qh^ ,Qh_ Qh` Qhb ,Qhc Qhe Qhg ,Qhh Qhi Qhl ,Qhl Qho BQhp Qhz       ##################  #................#  #.####@#  #.# #.#  ..# #.#   ..#   ###              QhF 1409.9 (37.0)Qhg -10.9 (38Qh QhŊ R _z - a clear potionQh6!3Qh #Qh#Qh%,QhI+nQhZ,Qh.,Qhz/Qh0Qh2,Qh\3Qh5QhI7,Qh:8QhX9Qh;,Qh<Qh=Qh\@,Qh@Qh=BQhC,QhDQhFQh`I,QhIQhhKQhxN,Qh-OQh%QQh3S,QhSQhUQh2W,QhWQhYQh[,Qh\Qh^Qh?cXQh$f,QhgQhmhQhj,QhAkQhDoBQhqN _You now have 145 gold pieces (gained 13).Qhas3QhtQhuQhnw,QhxQhxQh{BQh|Qh~,QhUQhQhy,QhQhQh݆,QhQhQhz,QhQhQhNBQh QhQhxQhQhܛ,QhQhQh,QhbQhhQhBQhjQh,QhtQh¬Qh),QhQhQh&,QhִQh+Qhӿ# # ...######.# #.# #.# #.# #.######## #......... #.########  #.  #    #B....#  #...#.# Sandblast #...#.##...# ##..[. B   bombardier beetle (asleep)##.######Qh#.##...####........###Qh-43.9 (33Qh,4.9 (34QhQhd _A bombardier beetle comes into view.Qh# # ...######.# morningthaw the Geomancer #.# #.# Gargoyle #.# Health: 41/41 ======================== #.########  Magic: 16/17 ======================-- #.........  AC: 8Str: 11 #.########  EV: 9Int: 19 #.# SH: 4Dex: 10 #.# XL:  8 Next: 26% Place: Dungeon:5 #@# Noise: ---------  Time: 4444.9 (0.0) #B*...#  k) +3 whip (elec) #...#.#  Cast: SandblasthrH40m #...#.#  #...# #  #..[. B   bombardier beetle (asleep) ##.######  #.##...###  #........### _You now have 145 gold pieces (gained 13). _A bombardier beetle comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)Qh<# # ...######.#morningthaw the Geomancer#.# #.#Gargoyle#.#Health: 41/41 ========================#.########Magic: 16/17 ======================--#.........AC: 8Str: 11#.########EV: 9Int: 19#.#SH: 4Dex: 10#.#XL:  8 Next: 26% Place: Dungeon:5#@#Noise: ---------  Time: 4444.9 (0.0)#B#...#k) +3 whip (elec)#...#.#Cast: Sandblast#...#.#Qh#...# ##..[.B   bombardier beetle##.#######.##...####........###Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The blast of sand hits the bombardier beetle!  The bombardier beetle is heavily wounded.Qh/QhʜR.BQh6k7===6.4 (1.5 _Qh:Qh0Qh AQh@BQhIQhKF _Unknown command.QhX1# # ...######.# morningthaw the Geomancer #.# #.# Gargoyle #.# Health: 41/41 ======================== #.########  Magic: 16/17 ======================-- #.........  AC: 8Str: 11Qh3 #.########  EV: 9Int: 19 #.# SH: 4Dex: 10 #.# XL:  8 Next: 26% Place: Dungeon:5 #@# Noise: =--------  Time: 4446.4 (0.0) #.B...#  k) +3 whip (elec) #...#.#  Cast: Sandblast #...#.#  #...# #  #..[. B   bombardier beetle ##.######  #.##...###  #........### _The bombardier beetle is heavily wounded. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure) h4md Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 90% to hit)QhZ# # ...######.#morningthaw the Geomancer#.# #.#Gargoyle#.#Health: 41/41 ========================#.########Magic: 16/17 ======================--#.........AC: 8Str: 11#.########EV: 9Int: 19#.#SH: 4Dex: 10#.#XL:  8 Next: 26% Place: Dungeon:5#@#Noise: =--------  Time: 4446.4 (0.0)QhO\#.B...#k) +3 whip (elec)#...#.#Cast: Sandblast#...#.##...# ##..[.B   bombardier beetle##.#######.##...####........###Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 90% to hit)  The blast of sand hits the bombardier beetle.  The bombardier beetle is severely wounded.Qh L7==QhX&7.9 (1.5QhQh|  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 90% to hit)  The blast of sand hits the bombardier beetle.  The bombardier beetle is severely wounded. _The bombardier beetle closely misses you.Qh84Qh<Qh?F _Unknown command.Qh # # ...######.# morningthaw the Geomancer #.# #.# Gargoyle #.# Health: 41/41 ======================== #.########  Magic: 16/17 ======================-- #.........  AC: 8Str: 11 #.########  EV: 9Int: 19 Qh #.# SH: 4Dex: 10 #.# XL:  8 Next: 26% Place: Dungeon:5 #@# Noise: =--------  Time: 4447.9 (0.0) #.B...#  k) +3 whip (elec) #...#.#  Cast: Sandblast #...#.#  #...# #  #..[. B   bombardier beetle ##.######  #.##...###  #........### _The bombardier beetle closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQh [23;2HAim: a bombardier beetle (severely wounded, 90% to hit)Qhb # # ...######.# morningthaw the Geomancer #.# #.# Gargoyle #.# Health: 41/41 ======================== #.########  Magic: 16/17 ======================-- #.........  AC: 8Str: 11 #.########  EV: 9Int: 19 #.# SH: 4Dex: 10 #.# XL:  8 Next: 26% Place: Dungeon:5 #@# Noise: =--------  Time: 4447.9 (0.0) #.B...#  k) +3 whip (elec) #...#.#  Cast: Qh:d ySandblast #...#.#  #...# #  #..[. B   bombardier beetle ##.######  #.##...###  #........### Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 90% to hit)  The blast of sand hits the bombardier beetle!  You kill the bombardier beetle!Qhrg  # .# #.# #.# #.# #.#      #.# Qhh #.# #@# #.†...#     #...#  #..[. ##.## #. Qh Qhr s309.4 (1.5Sandblast _Qh QhA QhQh QhQhF _Unknown command.Qh}3QhQhQhi7== _QhߗQh-,QhQhQhàQhRQh͡Qh,Qh,Qh_QhP==Qh]QhQh&,QhQhµQh$,QhQh?Qh,QhQhMQhBQhCQhx,QhQhQhp,QhQhGQhBQhQhN,QhQh5Qhw,QhQhQh,Qh;QhuQh,Qh)QhQht,QhQhQh,QhQhRQh,QhQhQh,QhQhQh.QhQh4Qh,Qh,QhQh Qh,QhdQhFQh:,QhQhsQh: BQhQh,QhQhQh,QhQh2Qh!,Qh"Qh$Qh',Qh'Qh(Qh*,Qh+Qh,Qh.,Qhc/Qh$5XQh5Qh7,QhA8QhN9Qh;,Qh;Qh!=Qh?,Qh\@QhAQhND,QhDQhmFQhH,QhJ,QhL,QhuMQhNQhQ,Qh*RQh'UQh]WQhWQh'XQhYQh[,Qh=\Qh]Qh_,Qhh`QhaQhxc,QhdQh.....>....######........... #...)........#### #.###.#.#.#. ......#####..# #.# #ß#ß#ß## #.###.# #..# #.# ####### ...##.# ##..# #.# ...##.# #...### #.# Qhu"......# .###...######.# ....... . #...@......#-93.4 (44.0) .^...## # #...######.# ...### #...#.# #.# ...# ### #∩ #.#.## #.########### #..........#  #.########.#  . #.#.#  #.# #.# Qha}QhF-4.4 (45QhIQhw6 _Found Zehukik's Armour Boutique.QhQIQhRQhU,QhD[nQh]Qh`BQhLbQhd,QheQhlQhNuWelcome to Zehukik's Armour Boutique! What would you like to do?  a -  84 gold a +0 chain mailb -  28 gold a +0 leather armour  c -  126 gold a +0 leather armour of cold resistanced -  63 gold a +0 pair of boots  Qhve -  63 gold a +0 pair of boots  f -  231 gold a +1 pair of boots of stealthg -  56 gold a +0 ring mail  h -  12 gold a +0 robe  i -  56 gold a +0 scale mail You have 145 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listQh0sQh/|Qh†........#####..##.# #ß#ß#ß morningthaw the Geomancer ###.###.# #..##.# ###### Gargoyle Qh##...##.# ##..##.#Health: 41/41 ======================== .....##.# #...#### #.#Magic: 17/17 ======================== .†......# .###...######.#AC: 8Str: 11 ......... . #..........#EV: 9Int: 19 ...^...## # #...######.#SH: 4Dex: 10 ##...### #...#.## #.#XL:  8 Next: 30% Place: Dungeon:5...# ### #@# #.#Noise: ---------  Time: 4498.4 (4.0)Qh.###.# #.######## k) +3 whip (elec)##.# #......... Cast: Sandblast ..QhK#.# #.######## ##.#.# #.###.# #.## ... ###.### # ### #.†...# ## #...#.# #. Aim: a bombardier beetle (severely wounded, 90% to hit)  The blast of sand hits the bombardier beetle! _You kill the bombardier beetle! _Unknown command. _Found Zehukik's Armour Boutique.  There is an entrance to Zehukik's Armour Boutique here.QhQhOQh . _Qhj_QhQh>: _QhQh #####>.....>....######........#...)........#### #.###.#. .........#####..# #.# #ß#ß# ####.###.# #..# #.# ##### ###...##.# ##..# #.###.# #...#### #.#†......# .###...######.# )......... . #..........# ....^...## # #@..######.#9.4 (1 ###...### #...#.## #.# # ...# ###.#∩# #.# # .###<#.# #. . ##.#.# Qh_ #........ ...#.#.# #.####### ###.#.#.# #.##.#.# #.#... ###.###QhQh-500.4 (2Qh<Qh< The blast of sand hits the bombardier beetle! _You kill the bombardier beetle!Unknown command. _Found Zehukik's Armour Boutique. _Found a stone staircase leading up.QhEHIQhJQhQXQhT,QhTQhnVQhYBQh?\Qhid #####>.....>....##########...)........#### #.##....#####..# #.# .#####.###.# #..# #.# ...###...##.# ##..# #.#...5##.# ##...#### #.# .###..†......###.###...######.# ..##)............# #..........###....^...## #@###...######.# Qhe....###...### ##...#.## #.# ....# ...# ###.#∩# #.# ##.## .## #<#.# #. ##... # #.#.# #.... #.#.# #.5   ufetubus (wandering)####. #.#.# #.# .. #.#.# #.# ...# ..... ###.###Qhh+3.4 (3Qh q .An ufetubus comes into view.Qhjr+4.4 (4QhxQh |5 _The ufetubus moves out of view.Qh7G 3QhH Qh.L QhO Qh:P QhS QhT QhW ,QhmX QhpZ Qh;] QhT_ Qh_ Qh` Qhb Qh Qh  ###########.....#### #####>.....>....######.. ##########...)........#### #. ...............#####..# #. .###.#####.###.# #..# #.# .##...###...##.# ##..# #.# ...........5##.# ##...#### #.#.###..†###.###...######.#..##).........@..# #..........#7.4 (3....^...####.###...######.#Qh5 ..###...### ##...#.## #.# ......# ...###.#∩# #. ..##.## .## #<#.# #.#### #.#.# #.. 5   ufetubus (wandering) ......... #.#.# #.# #)#######. #.#.# #.#. #.#.# #.#Qh, Qh Qh ` _An ufetubus is nearby!Qh"3 #..... #####>.....>....#######...)..#### #. #..#####..# #. #.###.#####.###.# #..# #. #.##...###...##.# ##..# #..5##.# ##...#### #. #...###..†......###.###...######. #....##)...# #. QhL4#....##....^...####.###...######. #......###...### ##...#.## #. #......# #...# ###.#∩# #. #..##.## # .## #<#.# #. [..##... # #.#.# #. #.#.# #. .#)#. #.#.# #.. #.#.# #.Qh7Qh?h.QhA28.4 (1 _QhIQhHKQh' Qh Qh7 Qh_ H _No target in view!Qho 3Qh Qhԯ Qh Qht $ _QhX ,Qh #####>.....>....#############...)........####  #...............#####..#  #.###.#####5###.# #..# ##.##...###...##.# ##..# ...............##.# ##...#### ###...###..†......###.###...#####  #....##)......# #.......  #....##....^..@####.###...#####  #......### ##...#.##  #......# #...# ###.#∩# ##..##.## ##.## #<#.# .#[..##... #h jm #.#.# ............  #.#.# 5   ufetubus (wandering)#.#)#######. #.#.#......  #.#.####....# ..... ##Qh &9Qh j.55Qh G===10.4 (2SandblastQh4 QhT * _The ufetubus shouts!Qh w ###########..... #####>.....>....#### ###########...)........#### #...............#####..#  #.###.#####.###.# #..#  ###.##...###.5.##.# ##..#  ...............##.# ##...####  ###...###..†......###.###...#### #....##).....@......# #.......QhW #....##....^...####.###...#### #......###...### ##...#.##  #......# #...# ###.#∩# ####..##.## ##.## #<#.# #.#[..##... ..# #.#.# ............... #.#.# #.#.#)#######.# #.#.# ........  #.#.#Qh!QhQh5R..5Qh5---1.4 (1Qh`QhQhW M ###########..... morningthaw the Geomancer #####>.....>....#### Gargoyle  ###########...)........####  Health: 41/41 ========================  #...............#####..#  Magic: 16/17 ======================--  #.###.#####.###.# #..#  AC: 8Str: 11  ###.##...###...##.# ##..#  EV: 9Int: 19 QhX  ...............##.# ##...####  SH: 4Dex: 10  ###...###..†...5..###.###...#### XL:  8 Next: 30% Place: Dungeon:5  #....##).....@......# #....... Noise: ---------  Time: 4511.4 (0.0)  #....##....^...####.###...#### k) +3 whip (elec)  #......###...### ##...#.##  Cast: Sandblast  #......# #...# ###.#∩# ####..##.## ##.## #<#.# #.#[..##... ..# #.#.#  5   ufetubus ............... #.#.# #.#.#)#######.# #.#.# ........#.#.# _No target in view! _The ufetubus shouts!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-QhY TDir - straight lineAim: an ufetubus (73% to hit)Qhk ###########..... morningthaw the Geomancer#####>.....>....#### Gargoyle###########...)........####Health: 41/41 ========================#...............#####..#Magic: 16/17 ======================--#.###.#####.###.# #..#AC: 8Str: 11  ###.##...###...##.# ##..#EV: 9Qh׽ Int: 19  ...............##.# ##...####SH: 4Dex: 10  ###...###..†...#..###.###...#### XL:  8 Next: 30% Place: Dungeon:5#....##).....@......# #....... Noise: ---------  Time: 4511.4 (0.0)#....##....^...####.###...#### k) +3 whip (elec)#......###...### ##...#.##Cast: Sandblast#......# #...# ###.#∩# ####..##.## ##.###<#.# #.#[..##... ..##.#.#5   ufetubus ...............#.#.# #.#.#)#######.##.Qh #.# ........#.#.# _No target in view! _The ufetubus shouts!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (73% to hit)Qh)M <.5  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an ufetubus (73% to hit)  The blast of sand misses the ufetubus.  The ufetubus slips past you!  The ufetubus hits you but does no damage. x2QhN 37---7===2.9 (1.5QhS Qh.....>  ##...)  ..  ##.###.# #..#  .###...##.# ##..#  .......##.#   #..†......###.#  #).....@......#  #....^.5.####.#  .###...###    #...# ###.#∩#  ##.## #<#.# [ ..# #.#.# ... #.#.# )#######.# #.#.# #.#.# Qhw #####>.....>  ##...)  ..  ##.###.# #..#  .###...##.# ##..#  .......##.#   #..†......###.#  #).....@......#  #....^.5.####.#  .###...###    #...# ###.#∩ ##.## #<[Qh6 ..# #.#.# ... )#######.# QhQh1QhQh ` _An ufetubus is nearby!Qh ###########..... morningthaw the Geomancer #####>.....>....#### Gargoyle  ###########...)........####  Health: 37/41 =====================---  #...............#####..#  Magic: 16/17 ======================--  #.###.#####.###.# #..#  AC: 8Str: 11  ###.##...###...##.# ##..#  EV: 9Int: 19  ...............##.# ##...####  SH: 4Dex: 10  ###...###..†......###.###...#### XL:  8 Next: 30% Place: Dungeon:5  #....##).....@......# #....... Noise: =--------  Time: 4512.9 (0.0)  #....##....^.5.####.###...####Qh k) +3 whip (elec)  #......###...### ##...#.##  Cast: Sandblast  #......# #...# ###.#∩# ####..##.## ##.## #<#.# #.#[..##... ..# #.#.#  5   ufetubus ............... #.#.# #.#.#)#######.# #.#.# ........#.#.# _Unknown command. _An ufetubus is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (73% to hit)Qhn###########..... morningthaw the Geomancer#####>.....>....#### Gargoyle###########...)........####Health: 37/41 =====================---#...............#####..#Magic: 16/17 ======================--Qh#.###.#####.###.# #..#AC: 8Str: 11  ###.##...###...##.# ##..#EV: 9Int: 19  ...............##.# ##...####SH: 4Dex: 10  ###...###..†......###.###...#### XL:  8 Next: 30% Place: Dungeon:5#....##).....@......# #....... Noise: =--------  Time: 4512.9 (0.0)#....##....^.5.####.###...#### k) +3 whip (elec)#......###...### ##...#.##Cast: Sandblast#......# #...# ###.#∩# ####..##.##h9;49m ##.###<#.# #.#[..##... ..##.#.#5   ufetubus ...............#.#.# #.#.#)#######.##.#.# ........#.#.#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (73% to hit)  The blast of sand hits the ufetubus.  The ufetubus is heavily wounded.Qh^ Shift-Dir - straight line  Aim: an ufetubus (73% to hit)  The blast of sand hits the ufetubus.  The ufetubus is heavily wounded.ufetubus hits you but does no damage.  The ufetubus barely misses you.8=7==4.4 (1.5QhTdQh"gB _The ufetubus hits you but does no damage. x2QhuQhQhQhEF _Unknown command.Qh #####>.....>  ##...)  ..  ##.###.# #..#  .###...##.# ##..#  .......##.#   #..†......###.#  #).....@......#  #....^.5.####.#  .###...###    #...# ###.#∩#  ##.## #<#.# [ ..# #.#.# Qhlr... #.#.# )#######.# #.#.# #.#.# Qh  #####>.....>  ##...)  ..  ##.###.# #..#  Qh  .###...##.# ##..#  .......##.#   #..†......###.#  #).....@......#  #....^.5.####.#  .###...###    #...# ###.#∩ ##.## #<[ ..# #.#.# ... )#######.# Qh( Qh) Qh61 QhL4 ` _An ufetubus is nearby!Qh?e A ###########..... morningthaw the Geomancer #####>.....>....#### Gargoyle  ###########...)........####  Health: 38/41 ======================--  #...............#####..#  Magic: 16/17 ======================--  #.###.#####.###.# #..#  AC: 8Str: 11  ###.##...###...##.# ##..#  EV: 9Int: 19  ...............##.# ##...####  SH: 4Dex: 10  ###...###..†......###.###...#### XL:  8 Next: 30% Place: Dungeon:5 Qhf  #....##).....@......# #....... Noise: =--------  Time: 4514.4 (0.0)  #....##....^.5.####.###...#### k) +3 whip (elec)  #......###...### ##...#.##  Cast: Sandblast  #......# #...# ###.#∩# ####..##.## ##.## #<#.# #.#[..##... ..# #.#.#  5   ufetubus ............... #.#.# #.#.#)#######.# #.#.# ........#.#.# _Unknown command. _An ufetubus is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (heavily wounded, 73% to hit)QhUc  ###########..... morningthaw the Geomancer #####>.....>....#### Gargoyle  ###########...)........####  Health: 38/41 ======================--  #...............#####..#  Magic: 16/17 ======================--  #.###.#####.###.# #..#  AC: 8Str: 11  ###.##...###...##.# ##..#  EV: 9Qhe Int: 19  ...............##.# ##...####  SH: 4Dex: 10  ###...###..†......###.###...#### XL:  8 Next: 30% Place: Dungeon:5  #....##).....@......# #....... Noise: =--------  Time: 4514.4 (0.0)  #....##....^.5.####.###...#### k) +3 whip (elec)  #......###...### ##...#.##  Cast: Sandblast  #......# #...# ###.#∩# ####..##.## ##.## #<#.# #.#[..##... ..# #.#.#  5   ufetubus ............... #.#.# #.#.#)#######.# #.#.# ........#.#.# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShifQhf t-Dir - straight lineAim: an ufetubus (heavily wounded, 73% to hit)  The blast of sand hits the ufetubus!!  You kill the ufetubus!Qhj C #####>.....>  ##...)  ..  Qhtk n #..#  .## ##..#  ...   #..#.#  #).Qhk !..#  #....^...####.#  .## Qhgl %   #...# ###.#∩ ##.## #<[ ..# ... )#######.# Qhl "Qh- '.Qh j5.9 (1.5Sandblast _Qh Qh QhҬ3QhQh~97==QhBQh,QhٽQh,QhQhxQh0`40===QhQh ,QhQh;,QhQh,QhQh91Qh$E==Qh!QhQh,QhbQhQh,QhQh6Qh,QhQhQhQh!9=QhQhQh,QhQhQh,QhQh QhQh,Qh`Qh4QhQhQhxQh$Qh%Qh'Qh*Qh/Qh[0Qh1Qh#8QhO:Qh:Qh<Qh=Qh,A,QhAQhCQhXE,Qh-FQhJBQhPM _You now have 152 gold pieces (gained 7).QhRQh*S3QhTQhW,QhFXQhaQhf,QhgQh iQhjQhLk,QhInQhqQhqQhUrQhsQhuQhvQhvQhExQhy,QhazQhXQh,QhQhQhuQh),QhQh7Qh,QhQhQh,QhqQhQh,QhMQhQh,QhٝQh0Qh,QhХ,QhXQhQh QhsQhQh,QhQh,QhsQhȽM _You now have 159 gold pieces (gained 7).QhQhjQhQh)Qh,QhoQhQh,QhQhQhE,Qh`QhQhz,QhQhQh`QhQh%QhsQhQhj,QhQh,QhQhQh,QhQhQh/QhQh0QhQhQh3,QhQhBQh Qh,QhQh0QhAQh,Qh1Qh,QhEQh}Qh ,Qh QhxQh,QhQhHQh,Qh?QhQh,QhQhj Qh8",Qh"Qh'QhG),QhV*QhW.Qh1,Qh1Qh5Qh?XQh A,QhAQhpEQhGQh"HQh{HQhLQhHNQhNQhOQh0RQhTQhUQhfUQh?XQhZ,Qhy[QhX^Qh%`Qh`,QhkcQhd,QheQhgQhi,QhjQh=mQhnQh'oQhoQhqQhxs,QhtQh.vQhw,Qh)xQhzQh{Qh8|,Qha~Qh,QhQhQh,QhvQhjQh,QhQhMQhڌ,QhsQh9Qh,QhxQhQh,Qh>QhVQhQhQhQhvQh,Qh*QhQh,Qh)QhaQh,QhQhyQh,QhQh9Qhi,QhQhLQhAQhQhQhQhLQhQhjQhFQh&QhQhQhl]  Things that are here:  a +0 flail; a +0 scale mailQhQh_ _QhQhQh,QhgQhx]  Things that are here:  a +0 flail; a +0 scale mailQhQhH##... ...............##.# ##...# ###...###..†.........#.## #....##).......... #..†.# #....##....^...### Qh#####....# #......###...### .........# #......# #...# #...#..).## ####..##.#####.## ......)...###.#[..##h......# ....................# - ....)##.#####.#.#)#######.## #...###..............# #.# #Sandblast #).##########.###....# #.####### #Qhz.......# #.# ###..# #........####.# #.# #..# ######### h   howler monkey (wandering) #.# #.# #.# #..# #### #.# #.# #..# #... Qh#.# #)# #.# #..# #.##Qh_1609.9 (94.0)QhW.hQhG-10.9 (95QhQh\` _A howler monkey comes into view.Qh4  ##... ...............##.#  morningthaw the Geomancer  ##...# ###...###..†......## Gargoyle  ...#.## #....##).......... Health: 41/41 ========================  #..†.# #....##....^...### Magic: 16/17 ======================-- #####....# #......###...###  AC: 8Str: 11 .........# #......# #...#  EV: 9Int: 19 #...#..).## ####..##.#####.##  SH: 4Dex: 10 Qh5 ......)...###.#[..##.......#  XL:  8 Next: 30% Place: Dungeon:5 ................@**h.......#  Noise: ---------  Time: 4610.9 (0.0) ....)##.#####.#.#)#######.##  k) +3 whip (elec) #...###..............# #.# # Cast: Sandblast #).##########.###....# #.####### #.......# #.# ###..# #........ #.#####.# #.# #..# ######### h   howler monkey (wandering) #.# #.# #.# #..# #### #.# #.# #.# #..# #... #.# #)# #.# #..# #.##a +0 flail; a +0 scale mail _A howler monkey comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or h7 m) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 82% to hit)Qh#  ##... ...............##.#  morningthaw the Geomancer  ##...# ###...###..†......## Gargoyle  ...#.## #....##).......... Health: 41/41 ========================  #..†.# #....##....^...### Magic: 16/17 ======================-- #####....# #......###...###  AC: 8Qh Str: 11 .........# #......# #...#  EV: 9Int: 19 #...#..).## ####..##.#####.##  SH: 4Dex: 10 ......)...###.#[..##.......#  XL:  8 Next: 30% Place: Dungeon:5 ................@..h.......#  Noise: ---------  Time: 4610.9 (0.0) ....)##.#####.#.#)#######.##  k) +3 whip (elec) #...###..............# #.# # Cast: Sandblast #).##########.###....# #.####### #.......# #.# ###..# #........ #.#####.# #.# #..# ######### h   howler monkey (wandering) #.# #.# #.# #..# #### #.# Qh #.# #.# #..# #... #.# #)# #.# #..# #.##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 82% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!Qh  ##...    ###...###..†   #....#.   #....##....^. ..### Qh _  #...# ).## ###.## )...##......# .......@##†.......# )##.########.##  #.# )# #. #.# ###..# #........ #.# #..# Qh  #.# #.# #..#   #.# #.# #..# #...  #)# #.# #..#  QhG..QhҐ7==5=2.4 (1.5Sandblast _QhQhQhQhQhMQhF _Unknown command.Qh3QhnQh Qh!: _QhJQhWQh,QhHQhQh,QhQhQh}Qh':==QhS,QhqQhQhQhiQh,QhQhQhz,QhQhvQh,QhQh0Qhp,QhQhuQh # ## ###########...) #.............. #.###.#####.### #.#.######.##...###...## ##..............##- ##...####'###...###..†..... ...#.## ♣h #....##).......Sandblast #..†.# .♣ #....##....^...  #######....#.♣ #......###...##  #..........#♣ #......# #...# h   hound (asleep) Qh #.#...#..).## ####..##.#####.##  #.......)...###.#[..##.......#  #....................†.......#Qh.21.4 (9.0QhG-2.4 (10.0) Qh>Qh+ X _A hound comes into view.Qh&K  morningthaw the Geomancer  Gargoyle # Health: 41/41 ======================== ##### Magic: 16/17 ======================-- ###########...) AC: 8Str: 11 #.............. EV: 9Int: 19Qh( #.###.#####.### SH: 4Dex: 10 #.#.######.##...###...## XL:  8 Next: 35% Place: Dungeon:5 ##.......@..............## Noise: ---------  Time: 4622.4 (0.0) ##...####*###...###..†..... k) +3 whip (elec) ...#.## ♣h #....##)....... Cast: Sandblast #..†.# .♣ #....##....^...  #######....#.♣ #......###...##  #..........#♣ #......# #...#  h   hound (asleep)  #.#...#..).## ####..##.#####.##  #.......)...###.#[..##.......#  #....................†.......# _Unknown command. _A hound comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Qh):[ma hound (asleep, 100% to hit)Qh+Qh9morningthaw the GeomancerQhGargoyleQhw# Health: 41/41 ========================Qh##### Magic: 16/17 ======================--Qhx`###########...) AC: 8Qh.Str: 11Qh`#.............. EV: 9Qh.Int: 19Qh`#.###.#####.### SH: 4Qh.Dex: 10Qh$#.#.######.##...###...## XL:  8 Next: 35% Place: Dungeon:5Qh##.......@..............## Noise: ---------  Time: 4622.4 (0.0)QhĢ##...########...###..†..... k) +3 whip (elec)Qh9...#.## ♣h #....##)....... Cast: SandblastQh\#..†.# .♣ #....##....^...Qh9{#######....#.♣ #......###...##Qh#..........#♣ #......# #...# h   houndQh#.#...#..).## ####..##.#####.##Qh=W#.......)...###.#[..##.......#QhȨa#....................†.......#QhAiming: Sandblast (safe; 1% risk of failure)  Qh̪Press: ? - help, Q - select action, ( or ) - cycleQhShift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The blast of sand hits the hound!  The hound is heavily wounded.QhnCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The blast of sand hits the hound!  The hound is heavily wounded.  The hound barks!h.7======3.9 (1.5QhZ@ _The hound bites you but does no damage. x2QhvqQhsQh8~QhF _Unknown command.QhI  morningthaw the Geomancer  Gargoyle # Health: 41/41 ======================== ##### Magic: 16/17 ======================-- ###########...) AC: 8Str: 11 #.............. EV: 9Int: 19 #.###.#####.### SH: 4Dex: 10 #.#.######.##...###...## XL:  8 Next: 35% Place: Dungeon:5 QhK##.......@..............## Noise: ====-----  Time: 4623.9 (0.0) ##...####h###...###..†..... k) +3 whip (elec) ...#.## ♣. #....##)....... Cast: Sandblast #..†.# .♣ #....##....^...  #######....#.♣ #......###...##  #..........#♣ #......# #...#  h   hound  #.#...#..).## ####..##.#####.##  #.......)...###.#[..##.......#  #....................†.......# _The hound bites you but does no damage. x2 _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 78% to hit)Qh  morningthaw the Geomancer  Gargoyle # Health: 41/41 ======================== ##### Magic: 16/17 ======================-- ###########...) AC: 8Str: 11 #.............. EV: 9Int: 19 #.###.#####.### SH: 4Dex: 10 #.#.######.##...###...## XL:  8 Next: 35% Place: Dungeon:5 ##.......@..............## Noise: ====-----  Time: 4623.9 (0.0) ##...####h###...###..†..... k) +3 whip (elec) ...#.## ♣. #....##)....... Cast: Sandblast Qh@#..†.# .♣ #....##....^...  #######....#.♣ #......###...##  #..........#♣ #......# #...#  h   hound  #.#...#..).## ####..##.#####.##  #.......)...###.#[..##.......#  #....................†.......# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 78% to hit)  The blast of sand hits the hound!  You kill the hound!Qh[ ) #.##.. ##...... ##...####'###...###..†  ♣. #....# Qh* .♣ #....##....^   #.  #♣ #.   ).## ####.  )[.  ...†Qh''Qh7==9=---5.4 (1.5Sandblast _QhQhXP---QhaQhd*  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (heavily wounded, 78% to hit)  The blast of sand hits the hound! _You kill the hound! _Unknown command.Qhq IQhw Qhz Qh| $ _Qh ,Qhi Qh Qh Qh; @  There is an open door here.Qh QhS  _Qh QhĔ Qh^ P==Qh Qh0 Qh` ,Qh Qh< Qhܭ ,Qh+ Qh Qh7 ,Qh QhJ QhA ,Qh Qh= Qh ,Qh Qh Qh ,Qh Qh @  There is an open door here.Qh j  ##.. ## #.###.#####. ##.#.######.##...###... ##..- ##w..####'###...###..†Qh  ...#.##♣♣.♣♣#....##) #..†.#♣.♣.♣#....##....^ #######....#.♣♣..#......###... #..#♣.♣.♣#......# #... w   dart slug (wandering) #.#...#..).#######..##.#####.# #.......)...###.#[..##.......# #.....†.......#QhC /30.0)Qh .A dart slug comes into view.Qha !-Qh %6.4 (11Qh Qhz 6 _The dart slug moves out of view.QhxF3QhIQhRQhD^.. ..#. #...#. .#. #.. # #. #.###.#####. ##.#.######.##...### ##.Qh_ ##...####'###...###..† ..w#.##♣♣.♣♣#....##)##..†.#♣.♣.♣#....##....^ #....#.♣♣..#......### #.#♣.♣.♣#......# #w   dart slug (wandering) #.#...#..).#######..##.#####. #.)...###.#[..##. #.†.Qhns0.0)wwQhw ````The dart slug launches a dart at you.Qh1....QhC3=7.4 (1Qh Qhg@ _The slug dart hits you but does no damage.Qh   morningthaw the Geomancer .. .. Gargoyle #. #. Health: 41/41 ======================== ..#.## Magic: 16/17 ======================-- .#. ###########. AC: 8Str: 11 .. #........... EV: 9Int: 19 #. #.###.#####. SH: 4Dex: 10 ##.#.######.##...###.. XL:  8 Next: 39% Place: Dungeon:5 ##....@................ Noise: =--------  Time: 4637.4 (0.0) ##...####'###...###..†.. k) +3 whip (elec) ..w#.##♣♣.♣♣Qhi #....##).... Cast: Sandblast ##..†.#♣.♣.♣#....##....^  #######....#.♣♣..#......###..  #..........#♣.♣.♣#......# #.. w   dart slug  #.#...#..).#######..##.#####.  #.......)...###.#[..##.......  #....................†.......The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQhQh'Pmorningthaw the Geomancer.. ..Gargoyle#. #.Health: 41/41 ========================Qh(..#.## Magic: 17/17 ========================.#. ###########. AC: 8Str: 11.. #........... EV: 9Int: 19#. #.###.#####. SH: 4Dex: 10##.#.######.##...###.. XL:  8 Next: 39% Place: Dungeon:5##....@................ Noise: =--------  Time: 4637.4 (0.0)##...####'###...###..†.. k) +3 whip (elec)..w#.##♣♣.♣♣#....##).... Cast: Sandblast##..†.#♣.♣.♣#....##....^#######....#.♣♣..#......###..#..........#♣.♣.♣#......# #.. w   dart slug#.#...#.Qh ).).#######..##.#####.#.......)...###.#[..##.......#....................†.......The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Qhs1 _The slug dart hits you but does no damage.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.Qh2Qh\D _QhaQhQhIQhDF _Unknown command.QhG .. ..# #. #.# ..#.#  .#.# # ..# ## #.# #.###.##### ##.#.######.##...### ##...@. ##...####'###...###..†.w#.##♣♣.♣♣#....##)Qh(##..†.#♣.♣.♣#....##.... #....#.♣♣..#......### #.#♣.♣.♣#......# # #.#...#..).#..##.##### #.)...###.#[..## #.†QhQh4N-8.4 (1Sandblast _Qh$Qh)Qh  morningthaw the Geomancer .. ..# Gargoyle #. #.# Health: 41/41 ======================== ..#.## Magic: 16/17 ======================-- .#.# ########### AC: 8Str: 11 ..# #.......... EV: 9Int: 19 # #.# #.###.##### SH: 4Dex: 10 Qh###.#.######.##...###. XL:  8 Next: 39% Place: Dungeon:5 ##..*@................ Noise: ---------  Time: 4638.4 (0.0) ##.**####'###...###..†. k) +3 whip (elec) ...w#.##♣♣.♣♣#....##)... Cast: Sandblast ###..†.#♣.♣.♣#....##.... #######....#.♣♣..#......###. #..........#♣.♣.♣#......# #. w   dart slug #.#...#..).#######..##.##### #.......)...###.#[..##...... #....................†...... _Okay, then. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Qh.)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)Qh  morningthaw the Geomancer .. ..# Gargoyle #. #.# Health: 41/41 ======================== ..#.## Magic: 16/17 ======================-- .#.# ########### AC: 8Qh$Str: 11 ..# #.......... EV: 9Int: 19 # #.# #.###.##### SH: 4Dex: 10 ##.#.######.##...###. XL:  8 Next: 39% Place: Dungeon:5 ##...@................ Noise: ---------  Time: 4638.4 (0.0) ##...####'###...###..†. k) +3 whip (elec) ...w#.##♣♣.♣♣#....##)... Cast: Sandblast ###..†.#♣.♣.♣#....##.... #######....#.♣♣..#......###. #..........#♣.♣.♣#......# #. w   dart slug #.#...#..).#######..##.##### #.......)...###.#[..##...... #....................†......Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or QhL) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug!!  You kill the dart slug!Qh5 .. ..# #. #.# ..#.# .#.#  ..#  # #.#  ##. ##..#@....... Qh-t##.####.† .... ###   )  )[  † QhN 9....Qh r=9.9 (1.5Sandblast _Qh Qh Qh Qh Qhj Qh F _Unknown command.Qh 3Qh Qh Qh1 S7== _Qh QhI Qh  .....# #..#.# ..#.# #.#.# #...# # #.#.# #.###. ##.#.######.##...### ##..@.- ##...####'###...###..†.#.##♣♣.♣♣#....##)#..÷.#♣.♣.♣#....## #....#.♣♣..#......### #.....Y....#♣.♣.♣#......# # Y   yak (wandering) #.#...#..).#..##.####Qh  #.......)...###.#[..## #.†Qh -400Qh AY.Qh V-1.9 (2SandblastQhw QhV _A yak comes into view.Qh~ .....#   #..#.#   ..#.#   #.#.# #########   #...# #........   #.#.# #.###.###  #.#.######.##...  .................  ####'###...###  Qh5......#.##♣♣.♣♣#....##).  #####..÷.#♣.♣.♣#....##  #######Y...#.♣♣..#......##   #..........#♣.♣.♣#......#   #.#...#..).#######..##.##   #.......)...###.#[..##....   #..............†   #<....)##.#####.#.#)######Qh1Qh<Y..Qh+2.9 (1Qh(QhQht4  .....#  morningthaw the Geomancer #..#.#  Gargoyle ..#.#  Health: 41/41 ======================== #.#.# ######### Magic: 16/17 ======================-- #...# #........ AC: 8Str: 11 #.#.# #.###.### EV: 9Int: 19 ##.#.######.##...## SH: 4Dex: 10 ##.................. XL:  8 Next: 39% Place: Dungeon:5 ##..@####'###...###.. Noise: ---------  Time: 4642.9 (0.0)Qh6  ......#*##♣♣.♣♣#....##). k) +3 whip (elec) #####.Y÷.#♣.♣.♣#....##.. Cast: Sandblast #######....#.♣♣..#......## #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yak (wandering) #.......)...###.#[..##.... #....................†.... #<....)##.#####.#.#)###### _Unknown command. _A yak comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 90% to hit)Qh+ f .....#morningthaw the Geomancer  #..#.#Gargoyle  ..#.#Health: 41/41 ========================  #.#.# ######### Magic: 16/17 ======================--  #...# #........ AC: 8Str: 11  #.#.# #.###.### EV: 9Int: 19  ##.#.######.##...## SH: 4Dex: 10  Qh ##.................. XL:  8 Next: 39% Place: Dungeon:5  ##..@####'###...###.. Noise: ---------  Time: 4642.9 (0.0)  ......####♣♣.♣♣#....##). k) +3 whip (elec)  #####.Y÷.#♣.♣.♣#....##.. Cast: Sandblast  #######....#.♣♣..#......##  #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yak  #.......)...###.#[..##....  #....................†....  #<....)##.#####.#.#)######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (wandering, hasn't noticed you,Qh 90% to hit)  The blast of sand hits the yak!  The yak is moderately wounded.Qh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (wandering, hasn't noticed you, 90% to hit)  The blast of sand hits the yak!  Qh2 eThe yak is moderately wounded.  The yak bellows!QhAY.QhU7======Qh &4.4 (1.5QhQ6Qh8 Qh9C_The yak misses you.QhQQhdSQh%ZQh\F _Unknown command.Qh" .....#  morningthaw the Geomancer #..#.#  Gargoyle ..#.#  Health: 41/41 ======================== #.#.# ######### Magic: 16/17 ======================-- #...# #........ AC: 8Str: 11 #.#.# #.###.### EV: 9Int: 19 Qh3##.#.######.##...## SH: 4Dex: 10 ##.................. XL:  8 Next: 39% Place: Dungeon:5 ##..@####'###...###.. Noise: ====-----  Time: 4644.4 (0.0) ......#Y##♣♣.♣♣#....##). k) +3 whip (elec) #####..÷.#♣.♣.♣#....##.. Cast: Sandblast #######....#.♣♣..#......## #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yak #.......)...###.#[..##.... #....................†.... #<....)##.#####.#.#)###### _The yak misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (hK;1mmoderately wounded, 90% to hit)Qh .....#morningthaw the Geomancer  #..#.#Gargoyle  ..#.#Health: 41/41 ========================  Qh#.#.# ######### Magic: 16/17 ======================--  #...# #........ AC: 8Str: 11  #.#.# #.###.### EV: 9Int: 19  ##.#.######.##...## SH: 4Dex: 10  ##.................. XL:  8 Next: 39% Place: Dungeon:5  ##..@####'###...###.. Noise: ====-----  Time: 4644.4 (0.0)  ......#Y##♣♣.♣♣#....##). k) +3 whip (elec)  #####..÷.#♣.♣.♣#....##.. Cast: Sandblast Qh #######....#.♣♣..#......##  #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yak  #.......)...###.#[..##....  #....................†....  #<....)##.#####.#.#)######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 90% to hit)  Qh&The blast of sand hits the yak but does no damage.  The yak is moderately wounded.Qh2^Qhjn34-----7===---5.9 (1.5Qh\qQhRu   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Qhfv#Aim: a yak (moderately wounded, 90% to hit)  The blast of sand hits the yak but does no damage.  The yak is moderately wounded. _The yak gores you!QhQhD:---QhuQhF _Unknown command.Qh2  .....#  morningthaw the Geomancer #..#.#  Gargoyle ..#.#  Health: 34/41 ===================----- #.#.# ######### Magic: 16/17 ======================-- #...# #........ AC: 8Str: 11 #.#.# #.###.### EV: 9Int: 19 ##.#.######.##...## SH: 4Dex: 10 ##.................. XL:  8 Next: 39% Place: Dungeon:5 ##..@####'###...###.. Noise: =--------  Time: 4645.9 (0.0) ......#Y##♣♣.♣♣#....##). k) +3 whip (elec) #####..÷.#♣.♣Qh3 f.♣#....##.. Cast: Sandblast #######....#.♣♣..#......## #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yak #.......)...###.#[..##.... #....................†.... #<....)##.#####.#.#)###### _The yak gores you! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 90% to hit)QhN  .....#morningthaw the Geomancer  #..#.#Gargoyle  ..#.#Health: 34/41 ===================-----  #.#.# ######### Magic: 16/17 ======================--  #...# #........ AC: 8Str: 11  #.#.# #.###.### EV: 9Int: 19  ##.#.######.##...## SH: 4Dex: 10  ##.................. XL:  8 Next: 39% Place: Dungeon:5  ##..@####'###...###.. Noise: =--------  Time: 4645.9 (0.0)  ......#Y##♣♣.♣♣#....##). k) +3 whip (elec) h 4m #####..÷.#♣.♣.♣#....##.. Cast: Sandblast  #######....#.♣♣..#......##  #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yak  #.......)...###.#[..##....  #....................†....  #<....)##.#####.#.#)######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 90% to hit)  The blast of sand hits the yak!!  The yak is almost dead.Qh | 1-7.4 (1.5MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (moderately wounded, 90% to hit)  The blast of sand hits the yak!!  The yak is almost dead. _The yak gores you. The yak closely misses you.Qh'  _Unknown command.Qh .....#  morningthaw the Geomancer #..#.#  Gargoyle ..#.#  Health: 31/41 ==================------ Qh#.#.# ######### Magic: 15/17 =====================--- #...# #........ AC: 8Str: 11 #.#.# #.###.### EV: 9Int: 19 ##.#.######.##...## SH: 4Dex: 10 ##.................. XL:  8 Next: 39% Place: Dungeon:5 ##..@####'###...###.. Noise: =--------  Time: 4647.4 (0.0) ......#Y##♣♣.♣♣#....##). k) +3 whip (elec) #####..÷.#♣.♣.♣#....##.. Cast: Sandblast #######....#.♣♣..#......## #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yakQh #.......)...###.#[..##.... #....................†.... #<....)##.#####.#.#)###### _The yak gores you. The yak closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 90% to hit)Qh( .....#  morningthaw the Geomancer #..#.#  Gargoyle ..#.#  Health: 31/41 ==================------Qh) #.#.# ######### Magic: 15/17 =====================--- #...# #........ AC: 8Str: 11 #.#.# #.###.### EV: 9Int: 19 ##.#.######.##...## SH: 4Dex: 10 ##.................. XL:  8 Next: 39% Place: Dungeon:5 ##..@####'###...###.. Noise: =--------  Time: 4647.4 (0.0) ......#Y##♣♣.♣♣#....##). k) +3 whip (elec) #####..÷.#♣.♣.♣#....##.. Cast: Sandblast #######....#.♣♣..#......## #..........#♣.♣.♣#......#  #.#...#..).#######..##.### Y   yakQhl+ #.......)...###.#[..##.... #....................†.... #<....)##.#####.#.#)######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 90% to hit)  The blast of sand hits the yak!  You kill the yak!QhI0P   #..#.# ..#.# #.#.# Qhy1#...# #.#.#  ### ...  ......#.   ###   #.#...#..).#   #.......)...###.#[    #...........†    #<....)) Qh'.QhI26/18578.9 (1.5Sandblast _Qh$QhQhPQhRQhOZQh\F _Unknown command.QhO"3Qh#Qh&Qh'R7= _Qh.XQh03=8===Qh 4Qh4,Qh6Qhu8,Qhi9Qh<,Qho=QhB4===QhD,QhVFQhI,QhJQhL,QhDNQhRa5=QhSQhV,Qh\BQh]Qh`,QhqbQheQhfh6==QhgQh%j,QhtkQh n,QhSoQhqQhcrU7=QhsQhXv,QhwQhz,Qh{Qh4~,QhQhtQhD8=QhIQh܊,Qh Qh\,QhQh^,QhQhk9=Qh/QhQh>QhQh,QhQh|QhTS-S   adder (wandering)Qh,076.9 (28.0)Qh8V.SQhF-7.9 (29QhQh Y _An adder comes into view.Qh3 ....#.S #.# #########..#....... #.#.# #.###.# ##.#.######.##...## ##.@.............. ##...####'###...###.......#.##♣♣.♣)Qho #####..÷.#♣.♣.♣#....##..######....#.♣♣..##.........#♣.♣.♣#......# #...#..).#######..##.###.....)...###.#[..##....................†....QhmQh`40=8.9 (1.0)QhcQhQhO.#.. ....#..#.#S.#.# #.########..#....... #.#.# #.###.# ##@#.######.##...## ##................ ##...####'###...###.......#.##♣♣.♣) #####..÷.#♣.♣.♣#....##..######....#.♣♣..#.........#♣.♣.♣#......#Qhi#...#..).#######..##.###)...###.#[..##Qh^Qh79SandblastQhXQh[Qh<  morningthaw the Geomancer .#.. Gargoyle .....#  Health: 40/41 =======================- #..#.#  Magic: 17/18 ======================-- S.#.#  AC: 8Str: 11 #*#.# ######### EV: 9Int: 19 #*..# #........ SH: 4Dex: 10 #*#.# #.###.### XL:  8 Next: 57% Place: Dungeon:5 ##@#.######.##...## Noise: ---------  Time: 4679.9 (0.0) ##.................. k) +3 whip (elec) ##...####'###...###..h >39;49m Cast: Sandblast ......#.##♣♣.♣♣#....##). #####..÷.#♣.♣.♣#....##.. #######....#.♣♣..#......## S   adder (wandering) #..........#♣.♣.♣#......#  #.#...#..).#######..##.### #.......)...###.#[..##.... _Unknown command. _An adder comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 75% to hit)Qh1L  morningthaw the Geomancer .#.. Gargoyle .....#  Health: 40/41 =======================- QhyM#..#.#  Magic: 17/18 ======================-- S.#.#  AC: 8Str: 11 #.#.# ######### EV: 9Int: 19 #...# #........ SH: 4Dex: 10 #.#.# #.###.### XL:  8 Next: 57% Place: Dungeon:5 ##@#.######.##...## Noise: ---------  Time: 4679.9 (0.0) ##.................. k) +3 whip (elec) ##...####'###...###.. Cast: Sandblast ......#.##♣♣.♣♣#....##). #####..÷.#♣.♣.♣#....##.. #######....#.♣♣..#......## S   adder (wandering) #..........#♣.♣.♣#......#  #.#...#..).#######..##Qh(NP.### #.......)...###.#[..##....Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 75% to hit)  The blast of sand hits the adder!  You kill the adder!Qh U, .#.. .....#  #..#.# ..#.# ###.# QhU##..# ###.#   ... '##  ### #....    .....    #..).#    )QhiVX[ Qh7....Qh<8==8=81.4 (1.5Sandblast Qh#_QhQhuQh" Qh$ Qh3, Qh. F _Unknown command.Qh3 IQh Qh h1= _Qhw Qh ,Qht Qh Qh ,Qh Qh Qh Qh :==Qh Qh =Qh Qh ,Qhp Qh Qhe ,Qh Qh  Qh ,Qh Qh Qh' \    Qh(       ####### ###.....###  ..........###  #.@#...# - #....#.....#  Qh + ##...r ##..#.# Sandblast ...( #..#.# ... ##.#.# #######   .. #...# #...... r   quokka (wandering)   ? #.#.# #.###.#  ##.#.######.##...  ##................Qha0 c 90.4 (9.0  A quokka comes into view.Qh>1 Qh8; r.r-1.4 (10.0) Qh@ QhCC q _Found 6 stones and a scroll labelled MILETA WUKK.QhRM  morningthaw the Geomancer  Gargoyle  Health: 41/41 ========================  Magic: 17/18 ======================--  AC: 8Str: 11 ####### EV: 9Int: 19Qh{ ###.....###  SH: 4Dex: 10 ..........###  XL:  8 Next: 58% Place: Dungeon:5 #*@#...#  Noise: ---------  Time: 4691.4 (0.0) #...r#.....#  k) +3 whip (elec) #.... ##..#.#  Cast: Sandblast ...( #..#.#  ... ##.#.# ####### .. #...# #...... r   quokka ? #.#.# #.###.# ##.#.######.##... ##................A quokka comes into view. _Found 6 stones and a scroll labelled MILETA WUKK.  Aiming: Sandblast (safe; 1% risk of failure)  Qh%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (79% to hit)Qh^  morningthaw the Geomancer  GargoyleQh\  Health: 41/41 ========================  Magic: 17/18 ======================--  AC: 8Str: 11 ####### EV: 9Int: 19 ###.....###  SH: 4Dex: 10 ..........###  XL:  8 Next: 58% Place: Dungeon:5 #.@#...#  Noise: ---------  Time: 4691.4 (0.0) #...r#.....#  k) +3 whip (elec) #.... ##..#.#  Cast: Sandblast ...( #..#.#  Qh^... ##.#.# ####### .. #...# #...... r   quokka ? #.#.# #.###.# ##.#.######.##... ##................Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (79% to hit)  The blast of sand hits the quokka!!  You kill the quokka!Qh  # ###  ...  ##  #....#  #.... #  ...(  ...   .. #...#  ? #.#.#   ##.#.#   Qh...Qh8===2.9 (1.5Sandblast _Qh?QhQh+ 3Qh Qhd" Qh% QhF) BQh* ,Qh+ Qh- Qh/ ,Qh0 Qhd3 Qh5 Qh,6 :==Qhb9 Qh> ;  You see here 6 stones.QhtB QhC  _QhD QhvG QhI QhJ QhJ QhL QhM ,QhN QhZ 2  ####.....###  #..........###  ##.##..#..#...#Qh[   #..#....#.....#  #.#.....##..#.#  #....(...#..#.#  ##....#...##.#.#  #.........##...#  #.#@....:###.#.#-  #..##...####.#.#####  ##. #######.........  ## ##...####'##Qh\ s  ......#.##♣♣.♣♣   #####..÷.#♣.♣.♣ #######....#.♣♣.. ..........#♣.♣.♣  #.#...#..).######Qhc -9.9 (7.0QhHf !-Qhf &700.9 (8Qhl Qhn a _y - a scroll labelled MILETA WUKKQh3QhQh Qh Qh QhH,Qh,QhQhQh,QhQh!Qh",Qh#Qh&Qhe(,Qhy)Qhe3 ####.....###  #..........###  ##.##..#..#...#  #..#....#.....#  #.#.....##..#.#  #....(...#..#.# Qh[4 ##....#...##.#.# ##### #.........##...# #.... #.#.....@###.#.# #.### #..##...####.#.######.##. ##. #######..... ## ##...####'###... ......#.##♣♣.♣♣#.... #####..÷.#♣.♣.♣#.... #######....#.♣♣..#.. #..........#♣.♣.♣#.... #.#...#..).#######..QhW<+5.9 (5Qhv>+6.9 (6Qh6FQhQHN _You pick up a manual of Short Blades and begin studying.QhB3QhH,Qh4J,QhN,QhO,QhPQhRQhU,QhoVQhvXQhZ,Qh]Qh|^Qh`QhSaQhaQhAdQhqr  #..........###  ##.##..#..#...#  #..#....#.....#  #.#.....##..#.#  #....(...#..#.#  ##....#...##.#.#  #.........##...#   #.#......###.#.#   #.@##...####.#.#11.9 (5  ##..#######.......  ##..[ ##...####'#Qhts*  ##......#.##♣♣.♣  #####..÷.#♣.♣  #######....#.♣♣  #..........#♣.♣  #.#...#..).#####  #.......)...###.QhQh+2.9 (6Qh<Qh- _Found a leather armour.Qh\ Qh Qh Qh Qh Qhv Qh Qh." Qh$ ,Qh& Qh( Qh_+ ,Qh- Qh5 F  You see here a +0 leather armour.Qhk8 QhM9  _Qh: QhBL QhUP ,QhS QhX QhJ[ Qh!\ QhS^ Qh[b Qh f ,Qhxh Qhm Qhu ,Qhx Qht| Qh@ ,Qhg Qh Qh ,Qh Qh Qh ,Qh Qh Qh ,QhZ Qhؤ QhX ,Qhì Qh Qh ,Qhm Qh Qh ,Qh Qh Qh ,Qh Qh Qh ,QhA Qh  Things that are here:  a +0 dagger; a +0 robe; an orc skeletonQh Qh  _Qh Qh Qh Qhz Qh Qhr Qh ,Qh QhP Qh_ ,Qhv Qh( Qh' ,Qh QhH Qh0 ,QhQhQh,Qh&Qh> Qh Qh Qh0 Qh Qh,Qh:,QhW,QhQhQh,Qh0!Qh'XQh)Qh+Qh^,Qh,Qh/Qh2,QhW3Qhj5Qh7,Qh8Qh=<Qh~>,Qh8@QhXBQh,E,QhhFQhHQh] page down [PgUp|<] page up [Esc] exit[top]QhG\ J A - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ Qh^ h“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.QhaIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (select first with !)  f - a fizzy dark potion  l - a sedimented purple potion  m - a fuming blue potion  n - a ruby potion  x - a fuming amethyst potion  z - a clear potion [?] describe selectedQhuV Qh^  #....#.....#.#morningthaw the Geomancer #..###..#.....Gargoyle #.......# ....### Health: 41/41 ======================== #...#.### #..... Magic: 18/18 ======================== #...#.... #..... AC: 8Str: 11 #.###..#.###..#.# EV: 9Int: 19 Qhsa K#......# ... #.# SH: 4Dex: 10 ##..#.### #.###.. XL:  8 Next: 58% Place: Dungeon:5 #@..# .. #...... Noise: ---------  Time: 4752.9 (0.0) #.### #.###...... k) +3 whip (elec) #........... Cast: Sandblast #..####..... ...#........ !###########  #.  ## _Found a leather armour. _You see here a +0 leather armour.  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton _Found a potion of moonshine. _A - a scroll of identifyQhb QhHf Qhl  #....#.....#.#morningthaw the Geomancer #..###..#.....Gargoyle #.......# ....### Health: 41/41 ======================== #...#.### #..... Magic: 18/18 ======================== #...#.... #..... AC: 8Str: 11 #.###..#.###..#.# EV: 9Int: 19 Qh#n l#......# ... #.# SH: 4Dex: 10 ##..#.### #.###.. XL:  8 Next: 58% Place: Dungeon:5 #@..# .. #...... Noise: ---------  Time: 4752.9 (0.0) #.### #.###...... k) +3 whip (elec) #........... Cast: Sandblast #..####..... ...#........ !###########  #.  ## _You see here a +0 leather armour.  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton _Found a potion of moonshine. _A - a scroll of identify  As you read the scroll of identify, it crumbles to dust.Qhyv Qhw +3.9 (1Qh| Qh~ K  Things that are here: _a +0 dagger; a +0 robe; an orc skeletonFound a potion of moonshine. _A - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f - a potion of invisibilityQh|Qh}Qh~Qh,Qh3###..#..........# ....###.#.### #........###..#.###..#.#QhuN.....# ... ##..#.### #.###.....# .. #....### #.##.....# ...#.### ###Sandblast...# h. ...!### #.. #########. # h   hound (asleep)##Qh&0Qh@+4.9 (1QhQh;X _A hound comes into view.QhO ? #.......# ....#### #...#.### #...... #...#.... #. #.###..#.###..#.# #......# ... #.#. ##..#.###. #.###...QhB O #...# .... #..... #.###..#.###. #.@....# .... #..#.### ###.....# #...# h. .... #!### #.. ######### #. ## ##    Qh( Qh ~h.hQhf E====5Qh Qh & _The hound barks!Qhz #.......# ....#### morningthaw the Geomancer #...#.### #...... Gargoyle #...#.... #...... Health: 41/41 ======================== #.###..#.###..#.#. Magic: 17/18 ======================-- #......# ... #.#. AC: 8Str: 11 ##..#.###. #.###... EV: 9Qh`Int: 19 #...# .... #....... SH: 4Dex: 10 #.###..#.###....... XL:  8 Next: 58% Place: Dungeon:5 #.@*...# .......... Noise: ====-----  Time: 4755.9 (0.0) #..#h### ###.....# k) +3 whip (elec) #...# .. ......... Cast: Sandblast #!### #.. ######### #. ##  ## h   hound _A hound comes into view. _The hound barks!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycQhd`leShift-Dir - straight lineAim: a hound (79% to hit)Qhn #.......# ....#### morningthaw the Geomancer #...#.### #...... Gargoyle #...#.... #...... Health: 41/41 ======================== #.###..#.###..#.#. Magic: 17/18 ======================-- #......# ... #.#. AC: 8Str: 11 ##..#.###. #.###... EV: 9Int: 19 #...# .... #....... SH: 4Dex: 10 QhSE#.###..#.###....... XL:  8 Next: 58% Place: Dungeon:5 #.@....# .......... Noise: ====-----  Time: 4755.9 (0.0) #..#h### ###.....# k) +3 whip (elec) #...# .. ......... Cast: Sandblast #!### #.. ######### #. ##  ## h   houndAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (79% to hit)  The blast of sand hits the hound!!  You kill the hound!Qh         ...  .  #...# ....  # #.@#...#  #..#.###  #...# .. Qh\ #!### #..  #. ## ##Qh@S,..QhX61=---7.4 (1.5Sandblast _Qh]Qh3_Qh Qh:---QhZQhF _Unknown command.QhZIQh8== _ #.# ....# #...#.### #. #...#.... #......# #.###..#.###..#.#.# #......# ... #.#.# ##..#.###..#.###. #...# .... #. #.###..#.###.# #..@...# .#-80 #..#.### ###.....# #...#... . #!###.##.. # #. .# ##Qh ## ). ##  Qh[-9.4 (2Qh7Qh%$ _Found a spear.QhQh(XQh)Qh+QhL,:==Qh/Qh0Qh2,Qh3Qhz5Qh7,Qh8QhN=Qh>,Qh@QhAQh8C,QhCQhwEQhF,QhqGQhIQhQ~ ##.#.#....###.# #.#  #.##....(...#.# #.# #   ##....#.###.#.# #.#  #....#.....#.## #.# #   #..###..#..... #.# #.  Qh0R6 #.......#.....######.# #   #...#.###..#.........# #   #...#.....f#......######.   #.###..#@###..#.#.#....#   #......#......#.#.#.###   ##..#.###..#.###.....##Sandblast #...#......#.........##.ßß   #.###..#.###.......#..#.ßß   #......#...........####... f   sleepcap (dormant) #..#.###.####.....########   #...#......................   #!###.##...################QhaU,67.4 (8Qh[mf.fQh\+8.4 (9QhbQhd[ _A sleepcap comes into view.Qh(Qh ##.#.#....###.# #.#  morningthaw the Geomancer #.##....(...#.# #.# # Gargoyle ##....#.###.#.# #.# # Health: 41/41 ======================== #....#.....#.## #.# ## Magic: 17/18 ======================-- #..###..#..... #.# #. AC: 8Str: 11 #.......#.....######.# #. EV: 9Int: 19 #...#.###..#.........# #. SH: 4Dex: 10 #...#....f.#......######. XL:  8 Next: 61% Place: Dungeon:5 #.###..#@###..#.#.#....## Noise: ---------  Time: 4768.4 (0.0) #......#......#.#.#.##### k) +3 whip (elec) ##..#.###..#Qhs[40m.###.....##... Cast: Sandblast #...#......#.........##.ßß #.###..#.###.......#..#.ßß #......#...........####... f   sleepcap #..#.###.####.....######## #...#...................... #!###.##...################ _Found a spear. _A sleepcap comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)QhP$Qh ##.#.#....###.# #.#morningthaw the Geomancer Qh  #.##....(...#.# #.# # Gargoyle  Qh##....#.###.#.# #.# # Health: 41/41 ========================  #....#.....#.## #.# ## Magic: 17/18 ======================--  #..###..#..... #.# #. AC: 8Str: 11  #.......#.....######.# #. EV: 9Int: 19  #...#.###..#.........# #. SH: 4Dex: 10  #...#....f.#......######. XL:  8 Next: 61% Place: Dungeon:5  #.###..#@###..#.#.#....## Noise: ---------  Time: 4768.4 (0.0)  #......#......#.#.#.#####hDm k) +3 whip (elec)  ##..#.###..#.###.....##... Cast: Sandblast  #...#......#.........##.ßß  #.###..#.###.......#..#.ßß  #......#...........####... f   sleepcap  #..#.###.####.....########   #...#......................   #!###.##...################Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)  The blast of sand hits the sleepcap.  The sleepcap is lightly damaged.Qh37---8===9.9 (1.5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (100% to hit)  The blast of sand hits the sleepcap.sleepcap is lightly damaged. _releases spores at you.Qh< QhQ> QhJ QhM F _Unknown command.QhR  ##.#.#....###.# #.#  morningthaw the Geomancer #.##....(...#.# #.# # GargoyleQh7T  ##....#.###.#.# #.# # Health: 37/41 =====================--- Qh<\ P#....#.....#.## #.# ## Magic: 17/18 ======================-- #..###..#..... #.# #. AC: 8Str: 11 #.......#.....######.# #. EV: 9Int: 19 Qh%] u#...#.###..#.........# #. SH: 4Dex: 10 #...#....f.#......######. XL:  8 Next: 61% Place: Dungeon:5 #.###..#@###..#.#.#....## Noise: =--------  Time: 4769.9 (0.0) #......#......#.#.#.##### k) +3 whip (elec) ##..#.###..#.###.....##... Cast: Sandblast #...#......#.........##.ßß #.###..#.###.......#..#.ßß Qh] #......#...........####... f   sleepcap #..#.###.####.....######## #...#...................... #!###.##...################ _The sleepcap releases spores at you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Qh+^ 8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)Qh  ##.#.#....###.# #.#morningthaw the Geomancer  #.##....(...#.# #.# # Gargoyle  Qh##....#.###.#.# #.# # Health: 37/41 =====================---  #....#.....#.## #.# ## Magic: 17/18 ======================--  #..###..#..... #.# #. AC: 8Str: 11  #.......#.....######.# #. EV: 9Int: 19  #...#.###..#.........# #. SH: 4Dex: 10  #...#....f.#......######. XL:  8 Next: 61% Place: Dungeon:5  #.###..#@###..#.#.#....## Noise: =--------  Time: 4769.9 (0.0)  Qh #......#......#.#.#.##### k) +3 whip (elec)  ##..#.###..#.###.....##... Cast: Sandblast  #...#......#.........##.ßß  #.###..#.###.......#..#.ßß  #......#...........####... f   sleepcap  #..#.###.####.....######## Qh  #...#......................   #!###.##...################Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  The blast of sand hits the sleepcap!!  The sleepcap is almost destroyed.QhdQh%%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  The blast of sand hits the sleepcap!!  The sleepcap is almost destroyed.  The sleepcap releases spores at you but does no damage.Qh]8==71.4 (1.5QhQhY: _The sleepcap releases spores at you.Qh4QhQhF _Unknown command.Qh & ##.#.#....###.# #.#  morningthaw the Geomancer #.##....(...#.# #.# # Gargoyle ##....#.###.#.# #.# # Health: 37/41 =====================--- #....#.....#.## #.# ## Magic: 17/18 ======================-- #..###..#..... #.# #. AC: 8Str: 11 #.......#.....######.# #. EV: 9Int: 19 Qh #...#.###..#.........# #. SH: 4Dex: 10 #...#....f.#......######. XL:  8 Next: 61% Place: Dungeon:5 #.###..#@###..#.#.#....## Noise: =--------  Time: 4771.4 (0.0) #......#......#.#.#.##### k) +3 whip (elec) ##..#.###..#.###.....##... Cast: Sandblast #...#......#.........##.ßß #.###..#.###.......#..#.ßß #......#...........####... f   sleepcap #..#.###.####.....######## #...#...................... #!###.##...################ _The sleepcap releases spores at you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or h 37m) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)Qh-' ##.#.#....###.# #.#  morningthaw the Geomancer #.##....(...#.# #.# # Gargoyle Qh##....#.###.#.# #.# # Health: 37/41 =====================--- #....#.....#.## #.# ## Magic: 17/18 ======================-- #..###..#..... #.# #. AC: 8Str: 11 #.......#.....######.# #. EV: 9Int: 19 #...#.###..#.........# #. SH: 4Dex: 10 #...#....f.#......######. XL:  8 Next: 61% Place: Dungeon:5 #.###..#@###..#.#.#....## Noise: =--------  Time: 4771.4 (0.0) #......#......#.#.#.##### k) +3 whip (elec) ##..#.###..#.###.....##... Cast: Sandblast #...#......#..Qh=.......##.ßß #.###..#.###.......#..#.ßß #......#...........####... f   sleepcap #..#.###.####.....######## #...#...................... #!###.##...################Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  The blast of sand hits the sleepcap!  You destroy the sleepcap!Qh  #.#  (...#.# #.#  #.#.# #.#  #...#.## #.#  #..#. #.#  #...    .    .# ## ... #.###.... #......#...    #..    ..     Qh&.Qhr52.9 (1.5Sandblast _QhSQhQhQh3Qh-QhK8==8=QhQh(,QhQhQ,Qh Qh^Qh,:==QhQh-QhU9=Qh>H40=1==Qh Qhb Qh& BQh QhQhsO=QhQh,QhQhQhF,QhQhQh,QhQh^QhT,Qh?QhQhj!,Qh"Qh3%Qh&,Qh'Qh)Qh**,Qh*Qh,Qh-,Qh*.Qh@0Qh0,Qh1Qh3Qh5,QhM6QhB7Qh8,Qh:Qhn?Qh@,QhAQhCQhJE,QhFQhMQhN,QhOQhSQhU,QhVQhZQh[,Qh\QhaQhd,QheQhfQhg,QhGhQh3kQhtxQhyQh|QhQhQhQhUQh"QhQhŖQhQhQhQhQhģQhQhQh Qh#QhQhQhQhAQh%QhQhQh+QhQh<Qh%QhQhQhgQhQhpQhNQh,Qh]QhQh,QhuQh Qh,QhQhhQh,QhQhQh,QhQh8Qh,QhQh}Qh,Qh*Qh Qh QhT Qh Qh Qh6 XQh QhO Qh QhE Qh ,Qh Qh XQh` Qh ,Qh Qh" Qh$ ,Qh% Qh$( Qh* ,Qh^+ Qh`- QhU/ ,QhT0 Qh_3 Qh9 ,Qhf: Qhj< QhM> ,Qh{? QhA QhC ,QhD Qh^G QhI ,QhSJ QhL QhN ,QhP QhWf JQh;i Qh .#.ßß.###....##..########.# ##.# ##....# #######..########.#####. #####'#####..................... .................####[.##.#####. #############.........!##.# #.# ####.#####.##.#####.# #.# #...#Qh@  #.######### #@.........# -842.9 (70.0) ############  -Qh Qh E _Done exploring.Qh"3Qhg#Qh?Eh ...................0.0)QhFQhULQh)OE _Done exploring.Qh Qh Inventory: 26/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (17) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qh Armour [d0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (17) Scrolls?QhWg - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fearpWIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  uBEUCUUKKUERGH  wUME DOAMAOHA  yMILETA WUKK Potions (go to first with !)  b - a potion of magic  c - 3 potions of curing20%Qh  s - an amulet of magic regeneration (worn)  a - a ring of fire  e - 2 potions of heal wounds3QhB a - a ring of fire  g - a scroll of enchant weaponf - a potion of invisibility  j - a potion of lignification  l - a sedimented purple potion  m - a fuming blue potion  n - a ruby potion8Qh  g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  x - a fuming amethyst potion9Qhs  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  z - a clear potionbotQh  p - a scroll labelled WIUWNU MOOBRE  u - a scroll labelled BEUCUUKKUERGHQh< QhS  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHAQh}  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKKQh:O  y - a scroll labelled MILETA WUKK  b - a potion of magicQhE{  b - a potion of magic  e - 2 potions of heal woundsQh   e - 2 potions of heal wounds  f - a potion of invisibilityQh s  c - 3 potions of curing  f - a potion of invisibilityQha - a ring of fire  v - a ring of ice  h - a scroll labelled KEEMEA LUFUIM  c - 3 potions of curing80%Qh|Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  o - a wand of polymorph (17)  h - a scroll labelled KEEMEA LUFUIM6QhEHand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn) QhGF q - a +0 robe of positive energy  s - an amulet of magic regeneration (worn)  o - a wand of polymorph (17)topQhFQhB b - a potion of magic  c - 3 potions of curing20%Qh[   s - an amulet of magic regeneration (worn)  a - a ring of fire Qh g e - 2 potions of heal wounds3Qh# a - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Qh Qh Qhn .#.ßß.###....##..########.# ##.# morningthaw the Geomancer ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== .................####[.##.#####.# Magic: 18/18 ======================== #############.........!##.# #.# AC: 8Str: 11####.#####.##.#####.# EV: 9Int: 19Qh #.# #..........# SH: 4Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5#@.........#Noise: ---------  Time: 4842.9 (0.0)Qh ############k) +3 whip (elec)Cast: SandblastQh  Qh# . QhF Aim: a sleepcap (almost destroyed, 100% to hit)  The blast of sand hits the sleepcap! _You destroy the sleepcap! Qhn _Done exploring. _Done exploring.  You feel more attuned to fire.Qh Qh -3.4 (0.5Qh QhM  The blast of sand hits the sleepcap! _You destroy the sleepcap! _Done exploring.  You feel more attuned to fire. _a - a ring of fire (worn)QhQhCInventory: 26/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  a - a ring of fire (worn) Qh*+ s - an amulet of magic regeneration (worn)v - a ring of ice Wands (go to first with /)o - a wand of polymorph (17) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qh   d - a +0 leather armour of fire resistance (worn)  r0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)a - a ring of fire (worn)  s - an amulet of magic regeneration (worn)  v - a ring of ice Wands (go to first with /)  o - a wand of polymorph (17) Qho Scrolls (go to first with ?)  g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  tOXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  Qh cwUME DOAMAOHAyMILETA WUKK Qh Potions (go to first with !) Qh  b - a potion of magic  c - 3 potions of curing Qh  e - 2 potions of heal wounds30%QhLH p - a scroll labelled WIUWNU MOOBREf - a potion of invisibility  j - a potion of lignification  l - a sedimented purple potion  m - a fuming blue potion  n - a ruby potion  x - a fuming amethyst potion  z - a clear potionbotQh  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVINGQhF Mv - a ring of ice  h - a scroll labelled KEEMEA LUFUIM  t - a scroll labelled OXIUHIVVING90%Qh7o ; a - a ring of fire (worn)  s - an amulet of magic regeneration (worn)  g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM7Qhi v - a ring of ice. A ring that brings its wearer more in contact with the powers of ice. It grants resistance to cold and enhances ice magic, but causes vulnerability to heat. You found it on level 5 of the Dungeon. Qh%Stash search prefixes: {inventory} {Ice rC+ rF-} {jewellery} {resist cold} {coldresistance} Menu/colouring prefixes: identified jewellery _________________ “Some say the world will end in fire;  Some say in ice. Qh{ From what I've tasted of desire  I hold with those who favor fire. Qh  But if it had to perish twice,  I think I know enough of hate  To say that for destruction ice Qh< Is also great  And would suffice.”  -Robert Frost, “Fire and Ice”. 1920. QhK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.QhQh+Qhx.#.ßß.###....##..########.# ##.# morningthaw the Geomancer ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== .................####[.##.#####.# Magic: 18/18 ======================== #############.........!##.# #.# AC: 8Str: 11####.#####.##.#####.# EV: 9Int: 19#.# #..........# SH: 4Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5#@.........#Noise: ---------  Time: 4843.4 (0.0)Qhf############k) +3 whip (elec)Cast: Sandblast   _You destroy the sleepcap! _Done exploring. _Done exploring.  You feel more attuned to fire. _a - a ring of fire (worn)  You feel more attuned to ice.QhQhP+9 (0.5QhQh _Done exploring.  You feel more attuned to fire. _a - a ring of fire (worn)  You feel more attuned to ice. _v - a ring of ice (worn)Qh"Qh% Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - FreezeIce21%1  c - PetrifyAlchemy/Earth30% 4  d - Inner FlameHexes/Fire52% 3  e - Flame WaveConjuration/Fire83% 4  f - Rending BladeConjuration/Forgecraft 83% 4  g - Sticky FlameFire/Alchemy89% 4  h - Spellspark ServitorQh6&Conjuration/Forgecraft 100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQh Qh Qh( .#.ßß.###....##..########.# ##.# morningthaw the Geomancer ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== .................####[.##.#####.# Magic: 18/18 ======================== #############.........!##.# #.# AC: 8Str: 11####.#####.##.#####.# EV: 9Int: 19#.# #..........# SH: 4Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5#@.........#Noise: ---------  Time: 4843.9 (0.0)############k) +3 whip (elec)Cast:Qh) R Sandblast   _Done exploring. _Done exploring.  You feel more attuned to fire. _a - a ring of fire (worn)  You feel more attuned to ice. _v - a ring of ice (worn)Qhq)  Qh* J Okay, then.Qh/ Qhp2 Qh4 . _QhZ Qh   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   i * Spellcasting   6.9  42%  -1          Qh#!  b - Maces & Flails   0.0     0   j - Conjurations   1.1    +1   c - Unarmed Combat   0.0     0   k * Earth Magic   8.9  44%  +2           d + Short Blades   0.0    -1 +4 l + EvocationsQh! 0.8   1%  -1           e - Armour   0.0    +1      Qh! > f - Dodging   1.5    -2       g * Shields   2.4  13%  +1  Qh"      h - Stealth   2.1    +2      Qh+"         QhI" _    Qhd" a    Qh}" _    Qh"         Qh"         Qh"         Qh# T    Qh"$ "The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQh390 l * Evocations   0.8  101Qh 444 l - Evocations   0.8   2Qh_2 l + Evocations 0.8   1%3Qh˨QhQh4T.#.ßß.###....##..########.# ##.# morningthaw the Geomancer ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== Qh.................####[.##.#####.# Magic: 18/18 ======================== #############.........!##.# #.# AC: 8Str: 11####.#####.##.#####.# EV: 9Int: 19#.# #..........# SH: 4Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5#@.........#Noise: ---------  Time: 4843.9 (0.0)############k) +3 whip (elec)Cast: SandblastQh3   _Done exploring.  You feel more attuned to fire. Qh_a - a ring of fire (worn)  You feel more attuned to ice. _v - a ring of ice (worn) _Okay, then.QhпQhQhQh,Qhylmorningthaw the Geomancer (GrEE)Turns: 4766, Time: 00:07:40 Health: 41/41AC:  8 Str: 11 XL: 8 Next: 65% Magic: 18/18EV:  9 Int: 19 God: Gold: 159SH:  4 Dex: 10 Spells: 12/20 levels left rFire + . . k - +3 whip (elec) rCold . . .r - +0 buckler rNeg + . . d - +0 leather armour {rF+} rPois ∞(no helmet) rElec + (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....s - amulet of magic regeneration Stlth ++a - ring of fire HPRegen 0.26/turn v - ring of ice MPRegen 0.56/turn %: no passive effects @: studying Short Blades A: sickness immunity, negative enerQhlNgy resistance 1, electricity resistance, torment resistance 1, stone bodyQhl Qh5 .#.ßß.###....##..########.# ##.# morningthaw the Geomancer ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== .................####[.##.#####.# Magic: 18/18 ======================== #############.........!##.# #.# AC: 8Str: 11####.#####.##.#####.# EV: 9Int: 19#.# #..........# SH: 4Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5#@.........#Noise: ---------  Time: 4843.9 (0.0)############k) +3 whip (elec)Cast:Qh- X Sandblast   _Done exploring.  You feel more attuned to fire. _a - a ring of fire (worn)  You feel more attuned to ice. _v - a ring of ice (worn) _Okay, then.Qh Qh Qh) QhMQhM Inventory: 26/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  a - a ring of fire (worn)  s - an amulet of magic regeneration (worn) Qh  v - a ring of ice (worn) Wands (go to first with /)o - a wand of polymorph (17) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (go to first with !) Qh: [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]QhQhjQh5.#.ßß.###....##..########.# ##.# morningthaw the Geomancer ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== .................####[.##.#####.# Magic: 18/18 ======================== #############.........!##.# #.# AC: 8Str: 11####.#####.##.#####.# EV: 9Int: 19Qh#.# #..........# SH: 4Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5#@.........#Noise: ---------  Time: 4843.9 (0.0)############k) +3 whip (elec)QhSCast: SandblastQh_   _Done exploring.  QhhYou feel more attuned to fire. _a - a ring of fire (worn)  You feel more attuned to ice. QhU_v - a ring of ice (worn) _Okay, then.QhQh6QhQhQhRQhy  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   i * Spellcasting   6.9  42%  -1      QhS     b - Maces & Flails   0.0     0   j - Conjurations   1.1    +1  Qh c - Unarmed Combat   0.0     0   k * Earth Magic   8.9  44%  +2           d + Short Blades   0.0    -1 +4 l + EvocationsQh0.8   1%  -1      Qh#S    QhU e - Armour   0.0    +1       f - Dodging   1.5    -2  Qh|T    Qhn g * Shields   2.4  13%  +1      Qh1 h - Stealth   2.1    +2      Qh<        QhY_    Qh!            Qh        Qh        Qh_    Qhb    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  Qh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQh1O Qh^Q <.#.ßß.###....##..########.# ##.# morningthaw the Geomancer ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== .................####[.##.#####.# Magic: 18/18 ======================== #############.........!##.# #.# AC: 8Str: 11QhQ ####.#####.##.#####.# EV: 9Int: 19#.# #..........# SH: 4Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5#@.........#QhR Noise: ---------  Time: 4843.9 (0.0)############k) +3 whip (elec)Cast: SandblastQhfR    _Done exploring.  You feel more attuned to fire. QhR _a - a ring of fire (worn)  You feel more attuned to ice. _v - a ring of ice (worn) _Okay, then.QhZ Qh\ Qhj QhQh Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - FreezeIce21%1  c - PetrifyAlchemy/Earth30% 4  d - Inner FlameHexes/Fire52% 3  e - Flame WaveConjuration/Fire83% 4  f - Rending BladeConjuration/Forgecraft 83% 4  g - Sticky FlameFire/Alchemy89% 4  h - Spellspark ServitorQhConjuration/Forgecraft 100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQh Qh .#.ßß.###....##..########.# ##.# morningthaw the Geomancer Qḩ ##....# #######..########.#####.# Gargoyle #####'#####.....................# Health: 41/41 ======================== .................####[.##.#####.# Magic: 18/18 ======================== Qh #############.........!##.# #.# AC: 8Str: 11Qh k####.#####.##.#####.# EV: 9Int: 19#.# #..........# SH: 4Qh> Dex: 10#.########.####### XL:  8 Next: 65% Place: Dungeon:5Qh{ c#@.........#Noise: ---------  Time: 4843.9 (0.0)############k) +3 whip (elec)Cast: SandblastQh  Qh˨ Z  _Done exploring.  Qh hYou feel more attuned to fire. _a - a ring of fire (worn)  You feel more attuned to ice. Qh U_v - a ring of ice (worn) _Okay, then.Qh P  Okay, then.Qh QhD Qhf . _Qh2x3QhyQh9QhSq _Done exploring.Qh c#..####.#...........####... .#.ßß.###....## ....# #######..########.##### #####'#####.................... .................####[.##.#### #############.........!##.# ####.#####.##.#####Qh5  #..........########.#######..........############ Qh H4.9 (1 _Qh" Qh6 Qhi...)..# #.#.####.... #..####.#...........####... .#.ßß.###....## ....# #######..########.##### #####'#####.................... Qh .................####[.##.#### #############.........!##.# ####.#####.##.##### #..........########.#######..........############QhQh&5QhQhQhCM####### #...##########...)..# #.#.####.... #..####.#...........####... .#.ßß.###....## ....# #######..########.##### #####'#####.................... .................####[.##.#### QhqD#############.........!##.# ####@#####.##.##### #..........########.########..........##QhrKQhM&6QhTQhqVQhbM...##....####.## ######## #...##########...)..# #.#.####.... #..####.#...........####... .#.ßß.###....## ....# #######..########.##### #####'#####.............. .................####[.##.#### #############...@.....!##.# ####.#####.##.##### #..........#.########.#######QhhQhj&7QhqQhPrQhv1M####.####....##.#####.# ####### ...##....####.## ######## #...##########...)..# #.#.####.... #..####.#...........####... .#.ßß.###....##..## ....# #######..########.##### #####'#####.............. Qhiw................@####[.##.#### #############.........!##.# ####.#####.##.######.# #..........#QhQh-&8QhQhQh M.# ######.)....[# #...#. ####.####....##.#####.# ####### ...##....####.## ######## #...##########...)..# #.#.####.... #..####.#...........####... .#.ßß.###....##..########.# ....# #######..########.##### Qh #####'#####.............. .................####[.##.#### #############.........!##.# ####.#####.##.#####.#Qh Qhp &9QhԳ Qhŵ Qh 9M..##).##.#########.> .# ######.)....[# #...#. Qh ####.####....##.#####.# ####### ...##....####.## ######## #...##########...)..# #.#.####.... #..####.#...........####... .#.ßß.###....##..########.# ....# #######.@########.##### #####'#####.............. Qh .................####[.##.#### #############.........!##.# #.#####QhR Qh '50Qh Qh QhH #.# #.##..##).##.#.>.#.# ..# #.##.)....[# #...#.##.####....##.#####.# #.##....####.#.# ##.## .Qh r# #.#.# #... .##....)..# #.#.#### .##.ßß.#..####.#.....#### ..#.ßß.###....##..##.# ##.#....# #######@.##.#####.#'#####Qh L..####[.##.#####.#.........!##.# #. ####.#####.##.#####.Qh@ N #.# #. #.##. #...#  Qhn (#Qh Qh2 &1Qhe Qh QhM†.##.............. #..##).##.#########.> ..# ######.)....[# #...#. #####.####....##.#####.# ####### ....##....####.## ####### #...#########Qhi...)..# #.#.####.......... .#..####.#...........####. ..#.ßß.###....## ....# #######..########.##### ######'#####.................... ..................####[.##.#####.####..QhAQh&2QhBQhQh#6M#..##..#############ß.∩.ß#†.##.............. #..##).##.#########.> ..# ######.)....[# #...#. #####.####....##.#####.# ####### ....##....####.## ####### #...#########...)..# #.#.####.... .#..####.#@..........####. ..#.ßß.###....##..########.# ....# #######..########.##### ######'#####.........................####Qh6 ####.## .# Qh@QhB&3Qh%RQhSQhMM  ##.....#..##..#############ß.∩.ß#†.##.............. #..##).##.#########.> ..# ######.)....[# #...#. #####.####....##.#####.# ####### ....##....####.## ####### #...#########...)..# #.#@####.......... .#Qhr..####.#...........####. ..#.ßß.###....##..########.# ###....# #######..########.#####...#QhcQhk&4QhQhYQh"M######## #.<  ##.....Qh_#..##..#############ß.∩.ß#†.##.............. #Qh..##).##.#########.> ..# QhǦO######.)....[# #...#. #####.####....##.#####.# ####### ....##....####.## #######Qh #...#########...)..# #.#.####.......... .#Qh H..####.#...........####. Qh:..#.ßß.###....##..########.# ##.####.#Qh#Qhc&5QhQh 3Qh Qh> Qh Qh ,Qh Qh{ ,Qh& Qh Qh ,Qh Qh Qh} ,Qh Qh& XQh^( Qh, ,Qh- Qhg3 Qh6 ,Qh: Qh; Qh= ,QhY? QhA QhD QhD Qh!F QhI QhxK ,QhL QhiO QhQ ,QhS QhZZ Qh`\ ,Qh] Qh` Qhb ,Qh;d Qh\f Qhsh ,Qhi Qh[l Qh-n ,Qho Qh/| q #.##...###  #........###  ###..#.......##  #.....###.....## ## #.<...# ###....## Qh| # ##.....# ###...# .#############ß.∩.ß## ##...## #†.##...............# ##.... #).##.#########.@.#.# ##...70Qh| 5.0) Qh } \#####.)....[# #...#.# ## ...##.#####.# ####### ### Qh*} v###.#.# ##.### QhP} y #.#.# #...############# Qhr} q #.#.####......... ###.#Qh} G.####...########## ...##..Qh} j#.# ##.## #####..########.#####.#Qh} !QhY QhQ Qh; c _There is a stone staircase leading down here.QhQhQhϓQhd1.0) _Qh  .. #.###  ##.## ....+ Qhߝ D #.... ....#  #.... ....##  #....##.....#  QhE Y#.#...........#  ..............# 6 #@..#   ..........+   Qhi Y.......####   ....... Qh l.....#. .....#. Qh p.... #. .... #. QhN QhӨ Qh  -2.6 (1.7QhH Qh  } _You climb downwards. _There is a stone staircase leading up here.QhRIQhIQh _QhQhX.#.#...........#...............#......##<..#...#...........+...#........####...#..........##...#......#.#......#......#.########......#@# 84.6 (12.0)..... #..+ ###.. .###  #.  .. .[. .... .....QhQh],5.6 (13QhQh ) _Found a scale mail.QhƄ 3Qh Qh Qh .....##<..#......+...####...#.#....########  #@.+###....### #.... W........[.....Qh W   phantom (dormant)...Qh ,0.0)Qh p.WWQh +6.6 (1Qh Qh Z _A phantom comes into view.Qh ...............#  morningthaw the Geomancer ......##<..#...#  Gargoyle ...........+...#  Health: 41/41 ======================== ........####...#  Magic: 17/18 ======================-- ..........##...#  AC: 8Str: 11 ......#.#......#  EV: 9Int: 19 ......#.########  SH: 4QhmDex: 10 ......#.## XL:  8 Next: 65% Place: Dungeon:6 ..... #@.+ Noise: ---------  Time: 4886.6 (0.0) Qh)###....### k) +3 whip (elec) #.... Cast: SandblastQhX .W..... ....[.. ....... W   phantom ....... ....... _Found a scale mail. _A phantom comes into view.Aiming: Sandblast (safe; 1% risk of failure)  QhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQh Qh@ ...............#morningthaw the Geomancer......##<..#...#Gargoyle...........+...#Health: 41/41 ========================........####...#Magic: 18/18 ========================..........##...#AC: 8Str: 11......#.#......#EV: 9Int: 19......#.########SH: 4Dex: 10......#.##Qh XL:  8 Next: 65% Place: Dungeon:6..... #@.+Noise: ---------  Time: 4886.6 (0.0)###....###k) +3 whip (elec)#....Cast: Sandblast.W.........[.........W   phantom.............. _Found a scale mail. _A phantom comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Qhp Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQho :Okay, then.Qh) QhK QhB! . _QhZ ( ##<..#...# ...........+...#.........####...#...........##...#.......#.#......#.......#.########.......#.## ......##..+ ###...@### #.............W................[............................................Qh Qh0 G.WQh F7.6 (1Sandblast _Qhe Qh Qh!N ......##<..#...#  morningthaw the Geomancer ...........+...#  Gargoyle .........####...#  Health: 41/41 ======================== ...........##...#  Magic: 17/18 ======================-- .......#.#......#  AC: 8Str: 11 Qh.......#.########  EV: 9Int: 19 .......#.##  SH: 4Dex: 10 ......##..+  XL:  8 Next: 65% Place: Dungeon:6 Qh:###...@###  Noise: ---------  Time: 4887.6 (0.0) #.**........  k) +3 whip (elec) ...W*..........  Cast: Sandblast .....[.........  ...............  Qh...............  W   phantom ...............  ............... Qh=Shift-Dir - straight line _Okay, then.Aiming: Sandblast (safe; 1% risk of failure)  Qhg&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (79% to hit)QhP......##<..#...#morningthaw the Geomancer...........+...#Gargoyle.........####...#Health: 41/41 ========================...........##...#Magic: 17/18 ======================--.......#.#......#AC: 8Str: 11.......#.########EV: 9Int: 19.......#.##SH: 4Dex: 10......##..+QhtQ XL:  8 Next: 65% Place: Dungeon:6###...@###Noise: ---------  Time: 4887.6 (0.0)#.##........k) +3 whip (elec)...W#..........Cast: Sandblast.....[.......................................W   phantom..............................  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQhQAim: a phantom (79% to hit)  The blast of sand hits the phantom!  The phantom is severely damaged.QhQhdR...WQhk8===9.1 (1.5 _QhQhQhFQh"HQhNQhlOF _Unknown command.Qh ......##<..#...#  morningthaw the Geomancer ...........+...#  Gargoyle .........####...#  Health: 41/41 ======================== ...........##...#  Magic: 17/18 ======================-- Qh........#.#......#  AC: 8Str: 11 .......#.########  EV: 9Int: 19 .......#.##  SH: 4Dex: 10 ......##..+  XL:  8 Next: 65% Place: Dungeon:6Qh) ###...@###  Noise: =--------  Time: 4889.1 (0.0) #.**........  k) +3 whip (elec) ....W..........  Cast: Sandblast .....[.........  ...............  ...............  W   phantom ...............  ...............  _The phantom is severely damaged. _Unknown command.QhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 79% to hit)Qh( ......##<..#...#  morningthaw the GeomancerQh). ...........+...#  Gargoyle .........####...#  Health: 41/41 ======================== Qhi)...........##...#  Magic: 17/18 ======================-- .......#.#......#  AC: 8Str: 11 .......#.########  EV: 9Int: 19 .......#.##  SH: 4Qh)7Dex: 10 ......##..+  XL:  8 Next: 65% Place: Dungeon:6Qh*7 ###...@###  Noise: =--------  Time: 4889.1 (0.0) #...........  k) +3 whip (elec) ....W..........  Cast: Sandblast .....[.........  ...............  Qh?*...............  W   phantom ............... Qhd*. ............... Qh*Aiming: Sandblast (safe; 1% risk of failure)  Qh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQh*Aim: a phantom (severely damaged, 79% to hit)  The blast of sand hits the phantom!  You destroy the phantom!Qh0C <  ..  ..#  ....  ...  ...  ...  ...Qh0    #.##........  ........  ...... Qhc1|...... ............... ............... ............... Qhֺ1...QhE8==7490.6 (1.5SandblastQhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (severely damaged, 79% to hit)  The blast of sand hits the phantom! _You destroy the phantom!  QhUYour Spellcasting skill increases to level 7!QhfQhol _Your Earth Magic skill increases to level 9!Qh~5 Qh?8 QhA QhD F _Unknown command.QhK 3Qh QhT Qh Qh $ _Qh ,Qh ,Qh Qh{ Qh ,Qh)! Qh$ Qh' Qh( :==Qh ) Qh- Qh5. ,Qh/ Qh1 Qh44 ,Qh5 QhJ7 Qh9 ,Qh: Qh< Qh> ,Qh? Qh?A Qh] page down [PgUp|<] page up [Esc] exit[top]Qh(W A - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve by up to 8% (press '!' for details). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Qhq To do this, you must remove one of the following items: Jewellery (go to first with "=)  a - a ring of fire (worn)  v - a ring of ice (worn)QhQhQh(^.#...........#morningthaw the Geomancer .............#...#######Gargoyle ....##<..#...#..........Health: 41/41 ======================== .........+...##.........Magic: 18/18 ======================== Qh )......####...##.........AC: 8Str: 11 ........##...##.........EV: 9Int: 25 ....#.#......##.........SH: 4QhH)mDex: 10 ....#.#########.......#XL:  8 Next: 74% Place: Dungeon:6 ....#.##.....##.@.....#Qh)Noise: ---------  Time: 4903.6 (0.0) ...##..+..............#k) +3 whip (elec) #....###....###########Cast: Sandblast #...........ß# Qh)N............## ..[..........+ Qh))............## ............ß# Qh*............##Qh#*Your Spellcasting skill increases to level 7! _Your Earth Magic skill increases to level 9! Qh9*7_Unknown command. Qh\*_z - 2 clear potions (gained 1); A - a +6 ring of intelligence  You remove your ring of ice.  Qhr*0You feel clever.Qh<4Qh6+4.6 (1Qh>QhFA _Your Earth Magic skill increases to level 9! _Unknown command. _z - 2 clear potions (gained 1); A - a +6 ring of intelligence  You remove your ring of ice.  You feel clever. _A - a +6 ring of intelligence (worn)Qh: Qh morningthaw the Geomancer (GrEE)Turns: 4826, Time: 00:08:15 Health: 41/41AC:  8 Str: 11 XL: 8 Next: 74% Magic: 18/18EV:  9 Int: 25 God: Gold: 159SH:  4 Dex: 10 Spells: 13/21 levels left rFire + + . k - +3 whip (elec) rCold x . . r - +0 buckler rNeg + . . d - +0 leather armour {rF+} rPois ∞(no helmet) rElec + (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....s - amulet of magic regeneration Stlth ++a - ring of fire HPRegen 0.26/turn A - +6 ring of intelligence MPRegen 0.56/turn %: no passive effects @: studying Short Blades A: sickness immunity, negative eQh Qnergy resistance 1, electricity resistance, torment resistance 1, stone bodyQhQh .#...........#morningthaw the Geomancer .............#...#######Gargoyle ....##<..#...#..........Health: 41/41 ======================== .........+...##.........Magic: 18/18 ======================== ......####...##.........AC: 8Str: 11 ........##...##.........EV: 9Int: 25 ....#.#......##.........SH: 4Qh@Dex: 10 ....#.#########.......#XL:  8 Next: 74% Place: Dungeon:6 ....#.##.....##.@.....#Noise: ---------  Time: 4904.6 (0.0) ...##..+..............#k) +3 whip (elec) #....###....###########Cast: Sandblast #...........ß# Qhԡ............## ..[..........+ ............## ............ß# ............## _Your Earth Magic skill increases to level 9! Qh_Unknown command. _z - 2 clear potions (gained 1); A - a +6 ring of intelligence  Qh%CYou remove your ring of ice.  You feel clever. QhS;_A - a +6 ring of intelligence (worn)QhQh!QhPQhEsQh\{aInventory: 27/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon) Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  a - a ring of fire (worn)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)v - a ring of ice Wands (go to first with /)o - a wand of polymorph (17) Scrolls (go to first with ?)g - a scroll of enchant weapon Qh{- h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qh5Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery "=)a - a ring of fire (worn)  s - an amulet of magic regeneration (worn)  A6 ring of intellige  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (17) Scrolls?g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fearpWIUWNU MOOBRE QhUy t - a scroll labelled OXIUHIVVING  uBEUCUUKKUERGH  wUME DOAMAOHA  yMILETA WUKK Potions (go to first with !)  b - a potion of magic18%QhzN v - a ring of ice  c - 3 potions of curing QhN e - 2 potions of heal woundsf - a potion of invisibility  j - a potion of lignification  l - a sedimented purple potion63Qh  v - a ring of ice. A ring that brings its wearer more in contact with the powers of ice. It grants resistance to cold and enhances ice magic, but causes vulnerability to heat. You found it on level 5 of the Dungeon. Qh Stash search prefixes: {inventory} {Ice rC+ rF-} {jewellery} {resist cold} {coldresistance} Menu/colouring prefixes: identified jewellery _________________ “Some say the world will end in fire;  Some say in ice.  From what I've tasted of desire  I hold with those who favor fire. QhL  But if it had to perish twice,  I think I know enough of hate  To say that for destruction ice  Is also great Qht  And would suffice.”  -Robert Frost, “Fire and Ice”. 1920. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Qh QhXE }Inventory: 27/52 slots  a - a ring of fire (worn)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  v - a ring of ice Wands (go to first with /)  o - a wand of polymorph (17) Scrolls (go to first with ?)  g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (go to first with !)  b - a potion of magic  c - 3 potions of curing  e - 2 potions of heal wounds  f - a potion of invisibility  j - a potion of lignification  l - a sedimented purple potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[63%]Qhh) a - a ring of fire (worn). A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified equipped jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (r)emove, (d)rop, (=)adjust, or (i)nscribe.Qh Qh Qhh .#...........#morningthaw the Geomancer .............#...#######Gargoyle ....##<..#...#..........Health: 41/41 ======================== .........+...##.........Magic: 18/18 ======================== ......####...##.........AC: 8Str: 11 Qh? ........##...##.........EV: 9Int: 25 ....#.#......##.........SH: 4Dex: 10 ....#.#########.......#XL:  8 Next: 74% Place: Dungeon:6 ....#.##.....##.@.....#Noise: ---------  Time: 4904.6 (0.0) ...##..+..............#k) +3 whip (elec) #....###....###########Qh Cast: Sandblast #...........ß# ............## ..[..........+ ............## ............ß# ............## _Your Earth Magic skill increases to level 9! _Unknown command. _z - 2 clear potions (gained 1); A - a +6 ring of intelligence  Qh ~You remove your ring of ice.  You feel clever. _A - a +6 ring of intelligence (worn)QhX Qh -5.1 (0.5Qh$ Qh(  _Unknown command. _z - 2 clear potions (gained 1); A - a +6 ring of intelligence  You remove your ring of ice.  You feel clever. QhL( S_A - a +6 ring of intelligence (worn) _You remove your ring of fire.QhT3QhQhQh[QhQh,QhQhIQhQh<Qh ,Qhq Qh Qh,QhQhQh* ....## ##.....#... ....#... #...############ #<..#...#......+...##.....####...##.....##...##.......Qh#......##........#########.......#...... .##.....##.......# ..... ..+..............# .... ###....########### #.......ß# FF   Jeremiah (polearm, asleep) Qh6+ Qh,-9.1 (4.0Qhr0,10.1 (5Qh6Qh_D  Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident of _draining and wearing an orb of guile.QhW ....## ##.....#... #... #...# <..#...#.+...##. ####...##.##...##. #......##....... #.......#. ##.....##.......#..+.#.......######.ß# F.## .+ QhJ[Qh_+1.1 (1QhfQhhQh= -#.....#... ......#... #...###############...#................. ..+...# ###...##. .##...##.....##. ########.......#.....##.......#. +..............#. #....###############...# .....ß#F.### .#+ ###ß#Qh@! Qh$ &2Qh* Qh- Qh#.....#... morningthaw the Geomancer ......#... Gargoyle ......#...##############  Health: 41/41 ======================== ..#...#.................  Magic: 17/18 ======================-- ..+...##................  AC: 8Str: 11 ###...##................  EV: 9Int: 25 .##...##................  SH: 4Dex: 10 ......##................  XL:  8 Next: 74% Place: Dungeon:6 ########.......#@.......  Noise: ---------  Time: 4912.1 (0.0) Qh#.....##.......#........  k) +3 whip (elec) +..............#........  Cast: Sandblast #....###############...# .....ß#F.# .....##.#  F   Jeremiah (polearm, asleep) ......+# .....## .....ß#Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident of _draining and wearing an orb of guile.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQhr Qhqx G#.....#...morningthaw the Geomancer ......#...Gargoyle ......#...##############Health: 41/41 ======================== ..#...#.................Magic: 18/18 ======================== ..+...##................AC: 8Str: 11 ###...##................EV: 9Int: 25 .##...##................SH: 4Dex: 10 ......##................XL:  8 Next: 74% Place: Dungeon:6 ########.......#@.......Noise: ---------  Time: 4912.1 (0.0) #.....##.......#........k) +3 whip (elec) +..............#........Cast: Sandblast #....###############...# .....ß#F.# .....##.#Qhy F   Jeremiah (polearm, asleep) ......+# .....## .....ß#Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident of _draining and wearing an orb of guile.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQhҁ :Okay, then.Qh Qhn Qh . _QhuS .....#... #...################...#.................+...# ##...##.#...##....#....##......QhS# #######.......## .....##.#.# ........#.# QhS....###############...## ....ß#FQhTm.### QhGT.#+ # Qh}T##ß###Qh^aFF)QhaF===3.1 (1SandblastQhfQh0j& _Jeremiah shouts!QhdA.....#... morningthaw the Geomancer .....#...###############  Gargoyle .#...#.................#  Health: 41/41 ======================== QhAB.+...##.................  Magic: 17/18 ======================-- ##...##................#  AC: 8Str: 11 ##...##................#  EV: 9Int: 25 .....##................#  SH: 4Dex: 10 #######.......#........#  XL:  8 Next: 74% Place: Dungeon:6 .....##.......#.@......#  Noise: ===------  Time: 4913.1 (0.0) ..............#..**....#  k) +3 whip (elec) QhhCS....###############*..##  Cast: Sandblast ....ß#F.# ....##.# .....+#  F   Jeremiah (polearm) ....## ....ß# ....## _Jeremiah shouts!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (82% to hit)Qh8v.....#...morningthaw the Geomancer .....#...###############Gargoyle .#...#.................#Health: 41/41 ======================== .+...##.................Magic: 17/18 ======================-- ##...##................#QhAC: 8Str: 11 ##...##................#EV: 9Int: 25 .....##................#SH: 4Dex: 10 #######.......#........#XL:  8 Next: 74% Place: Dungeon:6 .....##.......#.@......#Noise: ===------  Time: 4913.1 (0.0) ..............#..##....#Qh%k) +3 whip (elec) ....################..##Cast: Sandblast ....ß#F.# ....##.# .....+#F   Jeremiah (polearm) ....## ....ß# ....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (82% to hit)  The blast of sand hits Jeremiah!!  Jeremiah is heavily wounded.QhQhƚQhܡ..bFbbQh#l8==--4.6 (1.5 _QhSbbQhQhS.###############...#.# .+... ##.... .....##........ #######............#....bF..###############b..##ßbb##...+.##.#ßQhdQhzQhQhEQhQhQhDQhQhVQh bbbb.FbbQhI V---50QhhbbbbbbQhQhS v.....#... morningthaw the Geomancer .....#... Gargoyle .....#...###############  Health: 41/41 ======================== .#...#.................#  Magic: 17/18 ======================-- .+...##.................  AC: 8Str: 11 ##...##................#  EV: 9Int: 25 ##...##................#  SH: 4Qh Dex: 10 .....##................#  XL:  8 Next: 74% Place: Dungeon:6 #######.......#.@......#  Noise: ---------  Time: 4915.6 (0.0) .....##.......#..*.b...#  k) +3 whip (elec) ..............#..bbb...#  Cast: Sandblast ....###############F..## ....ß# bb.# ....##QhJ V..#  F   Jeremiah (polearm) .....+.# ....##.# ....ß# _Jeremiah is heavily wounded.Qhz vAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQh Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (heavily wounded, 82% to hit)QhE.....#...morningthaw the Geomancer .....#...Gargoyle .....#...###############Health: 41/41 ======================== .#...#.................#Magic: 17/18 ======================-- .+...##.................AC: 8Str: 11 ##...##................#EV: 9QhInt: 25 ##...##................#SH: 4Dex: 10 .....##................#XL:  8 Next: 74% Place: Dungeon:6 #######.......#.@......#Noise: ---------  Time: 4915.6 (0.0) .....##.......#..#.b...#k) +3 whip (elec) ..............#..b#b...#Cast: Sandblast ....################..## ....ß#b#.# ....##..#F   Jeremiah (polearm) .....+.# ....##.# ....ß#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (heavily wounded, 82% to hit)  QhYThe blast of sand misses the butterfly. The blast of sand misses Jeremiah.  The blast of sand misses the butterfly.QhZg Qhg Qh&h Qhah Qhh QhHi BQhi Qhi Qhi Qhj Qh[j Qhj Qhj Qhk Qhr ,Qhr Qhs Qh4u ,QhU} b.bbbbbFbb.Qh <=7.1 (1.5 _Qh b.bbbbbbQh҇ Qh Evoke which item? Wands  o - a wand of polymorph (17) [!] read|quaff|evoke[?] describe selectedQh^ QhQh}QhQhQh,Qh.b.bb...Qh.bbbb.bb..bb...bQhel3=-------1Qhbbbbbbb.bbbQhl;bQhe _The butterfly disappears in a burst of colours!Qhjn ....## ##.....#....#....#...# <..#...#.#.+...##.#...##.bQho.# ..##...##.# #......##.b....##.#.b......# ##.....##.......#.bbbb.b.# .+...#.b..b.# ##....#########Fb.##.ß#Qh_o% ...#.## b.#.+ .# ......## .#Qhzq,QhqBQh rQh@rQhr,Qh,s,Qh\sQhsQh{QhS|Qh|Qh|Qhv~Qh~Qh2QhsQhQhQh(QhZQhQhǀQhb.bb.....bbb.bbb....b.b.Qh v==2SandblastQhn:bbb.....bbbbbbb.bQhQh. ....## .##.....#....#....#...# #<..#...#.#.+...##. .####...##......b.#.##...##.b....# Qhk*.#......##.b.....b.# .#.#bb......# .##.....##.#..bbb...# ..+.#...b.b..##....######F.##.ß# ...#.## b.# Qh.+ .# .## .#Qh,QhPXQh,Qh»Qh7BQhu,QhQhaBQhQhA,QhyQh"XQh]QhQhTb......bbb...b...b...Qhb..b.bb.bbQhG&3Qh\bbb...bbbbQhnb.bbQhe _The butterfly disappears in a burst of colours!Rh%G ##.....#... ....############### #<..#.............. ....+...##. .####bb....# .....bb...b#........b######Rh%C#b.............b.. ..+........bb.b ###....###############F..# .......ß# .b.# .......ß#Rh&Rh'Rh^/Rh0Rh0Rh1,RhR1RhG2Rh2Rh2,Rh6,Rh9Rh/=b.b...b..bbRh@&4RhFbbbbb..bRhHRhbbbb..bRhRh;ubbbbRhH _No target in view!RhbbbRh%bbbbb..bRhZ)H _No target in view!Rh bbbb..bRhZ Rh bbbb..bRh H _No target in view!RhL.##.....#... morningthaw the Geomancer ........#... Gargoyle ........#...###############  Health: 33/41 ===================----- #<..#...#.................#  Magic: 17/18 ======================-- ....+...##.................  AC: 8Str: 11 .####...##...b.......b....#  EV: 9Int: 25 RhL...##...##.........b......#  SH: 4Dex: 10 .#......##.......bb..b....#  XL:  8 Next: 74% Place: Dungeon:6 .#########......@#b.......#  Noise: ---------  Time: 4924.3 (0.0) RhM.##.....##.......#...b....#  k) +3 whip (elec) Rhbbb*bb..b@RhEbbb.bb..bAim: a butterfly (summoned, 67% to hit)RhQ.##.....#...morningthaw the Geomancer ........#...Gargoyle ........#...###############Health: 33/41 ===================----- #<..#...#.................#Magic: 17/18 ======================-- ....+...##..........#......AC: 8Str: 11 .####...##...b.....#.b....#EV: 9Int: 25 ...##...##........#b......#SH: 4Dex: 10 .#......##.......#b..b....#XL:  8 Next: 74% Place: Dungeon:6 .#########......@#b.......#Noise: ---------  Time: 4924.3 (0.0) .##.....##.......#...b....#k) +3 whip (elec) [RhR40m..+..............#..bb.b..#Cast: Sandblast ###....###############F..## .......ß#.b.# .......##b.# ........+.# .......##.# .......ß# _Okay, then. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a butterfly (summoned, 67% to hit)Rh'oM_Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a butterfly (summoned, 67% to hit)  The blast of sand misses the butterfly.Rh3RhRh Rh`,RhRh1RhRhRhGRhgRhRh,Rh3........b.....bb.Rhj48===5.8 (1.5Rh RbbRh Rh Z_The butterfly disappears in a burst of colours! x4Rha[bbbRh[fRhcl^bbbRhpF _Unknown command.Rh ' ..############### #<..#.............. ....+...##...... .####b.....# ........ .#...Rh.bb...#######b.............b ..+.......bb.b ###....###############F..# .......##RhRhRhv7.Rh;-60 _RhRhRh(M## .....############## #<..#...#......# ....+....... .##.......##..b..........bbbb..#####b... .##.....##.b.. ..+..............#..bb.b.. ###....###############F..##Rh,Rh,RhRhXRhORhDRhRhRh4Rh}9bb.b.Fb..bF   Jeremiah (polearm)Rh:Q-7SandblastRhbb.bbRhRh` ,.##.....#... morningthaw the Geomancer ........#... Gargoyle ........#...###############  Health: 34/41 ===================----- #<..#...#.................#  Magic: 17/18 ======================-- ....+...##.................  AC: 8Str: 11 Rh# K.####...##..........b.....#  EV: 9Int: 25 ...##...##.......b.b......#  SH: 4Dex: 10 .#......##.......*Fb..b...#  XL:  8 Next: 74% Place: Dungeon:6 .#########......@#b.......#  Noise: ---------  Time: 4927.8 (0.0) RhK U.##.....##.......#...b....#  k) +3 whip (elec) ..+..............#..bb.b..#  Cast: Sandblast Rhn ###....###############F..## .......ß# .b.# .......##Rh b.#  F   Jeremiah (polearm) ........+Rh %.# .......##Rh $.# .......ß# Rh 8_Unknown command.Rh Aiming: Sandblast (safe; 1% risk of failure)  Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 82% to hit)Rh*nRhx.##.....#...morningthaw the Geomancer ........#...Gargoyle ........#...###############Health: 34/41 ===================----- #<..#...#.................#Magic: 18/18 ======================== ....+...##.................Rh ytAC: 8Str: 11 .####...##..........b.....#EV: 9Int: 25 ...##...##.......b.b......#SH: 4Dex: 10 .#......##........Fb..b...#XL:  8 Next: 74% Place: Dungeon:6 RhEyj.#########......@#b.......#RhjyNoise: ---------  Time: 4927.8 (0.0) .##.....##.......#...b....#Rhyk) +3 whip (elec) ..+..............#..bb.b..#RhyCast: Sandblast ###....###############F..## .......ß#Rhy.b.# .......##b.#F   Jeremiah (polearm) Rhy<........+.# .......##RhzP.# .......ß# _Unknown command.RhWzAiming: Sandblast (safe; 1% risk of failure)  RhzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 82% to hit)RhʅAbb.bb..b  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 82% to hit)  Okay, then.RhuRh3bb.bb..b _Rh bbb..bRh LStone Arrow (4%)Rh bb.bb..bRhc Rh; .##.....#... morningthaw the Geomancer ........#... Gargoyle ........#...###############  Health: 34/41 ===================----- #<..#...#.................#  Magic: 15/18 ====================---- ....+...##.................  AC: 8Str: 11 .####...##..........b.....#  EV: 9Int: 25 ...##...##.......b.b......#  SH: 4Dex: 10 Rh.#......##.......*Fb..b...#  XL:  8 Next: 74% Place: Dungeon:6 .#########......@#b.......#  Noise: ---------  Time: 4927.8 (0.0) .##.....##.......#...b....#  k) +3 whip (elec) ..+..............#..bb.b..#  Cast: Stone Arrow (4%) Rh###....###############F..## .......ß# .b.# .......##Rhb.#  F   Jeremiah (polearm) ........+.# .......##.# Rh"2.......ß# _Okay, then.RhIAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhoAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)Rh".##.....#... morningthaw the Geomancer ........#... Gargoyle ........#...###############  Health: 34/41 ===================----- #<..#...#.................#  Magic: 15/18 ====================---- ....+...##.................  AC: 8Str: 11 Rh.####...##..........b.....#  EV: 9Int: 25 ...##...##.......b.b......#  SH: 4Dex: 10 Rh@3.#......##........Fb..b...#  XL:  8 Next: 74% Place: Dungeon:6 .#########......@#b.......#  Noise: ---------  Time: 4927.8 (0.0) Rhn_.##.....##.......#...b....#  k) +3 whip (elec) ..+..............#..bb.b..#  Cast: Stone Arrow (4%) Rh###....###############F..## .......ß# .b.# .......##Rhb.#  F   Jeremiah (polearm) ........+.# .......##Rh.# .......ß#Press: ? - help, Q - select action, ( or ) - cycleRhKpShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow misses Jeremiah. The stone arrow hits the butterfly!!  You kill the butterfly!Rh7......############### <.................# #........ #.......# #.......b........# #.......``b..b...# #.. #.. ... ###Rh  b.# RhGYShift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow misses Jeremiah. The stone arrow hits the butterfly!!  You kill the butterfly!The butterfly disappears in a burst of colours!Rh^HnRhHRhS.b.b.bbFb...bRhWn27----==8.8 (1Rh]b.b.bbFb...bRhaP _Jeremiah hits you from afar with a +2 trident of draining!Rh/ b.b.bbFbRhC Rh b.b.bbFb...bRh F _Unknown command.RhJ!.##.....#... morningthaw the Geomancer ........#... Gargoyle ........#...###############  Health: 27/41 ===============--------- Rh!,#<..#...#.................#  Magic: 12/18 ================-------- ....+...##.................  AC: 8Str: 11 .####...##................#  EV: 9Int: 25 Rh"2...##...##.......b.b.b....#  SH: 4Dex: 10 .#......##.......bFb...b..#  XL:  8 Next: 74% Place: Dungeon:6 .#########......@#b.......#  Noise: ==-------  Time: 4928.8 (0.0) .##.....##.......#...b....#  k) +3 whip (elec) RhU#m..+..............#..bb.b..#  Cast: Stone Arrow (4%) ###....###############F..## .......ß# .b.# .......##b.#  F   Jeremiah (polearm) ........+.# .......##.# .......ß# _Unknown command.Rh#5Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingRhp$aan orb of guile (moderately wounded, 67% to hit)Rh.##.....#... morningthaw the Geomancer ........#...Rh! Gargoyle ........#...###############  Health: 27/41 ===============--------- RhF8#<..#...#.................#  Magic: 12/18 ================-------- ....+...##.................  AC: 8RhkStr: 11 .####...##................#  EV: 9Int: 25 Rh...##...##.......b.b.b....#  SH: 4Dex: 10 Rhe.#......##.......bFb...b..#  XL:  8 Next: 74% Place: Dungeon:6 .#########......@#b.......#  Noise: ==-------  Time: 4928.8 (0.0) Rh.##.....##.......#...b....#  k) +3 whip (elec) RhHM..+..............#..bb.b..#  Cast: Stone Arrow (4%) ###....###############F..## .......ß# .b.# .......##Rh$b.#  F   Jeremiah (polearm) ........+.# .......##.# .......ß#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow hits the butterfly!  You kill the butterfly!Rh/......############### <.................# #........ #.......# Rh#.......b.b.b....# #........Fb...b..# #.. #.. ... ###Rh5 Rhmb.# RhuShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!Rh[Rh^w  The butterfly disappears in a burst of colours! x2Rhb.bb....Fb○b.....Rh3=9.8 (1Stone Arrow (4%)RhIb.bbb○bRh$ _Jeremiah hops!Rh1b.bbb○bRhGRhb.bb○bRhF _Unknown command. Rh ..############### #<..#.............. ....+...##...... .#### Rh ......# ...b.bb....F .#.....b○b....#######...........b . Rh+{.+.......bb.b ###....###############F..#  RhJn.......ß# .b.## RhiM .......## Rha, Rh RhѸ Rh Rh0 RhX Rh Rh RhԹ Rh Rhbb...b..○.b Rh.--30  Rh  _ RhQbb Rh Rh˼........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#.................#  Health: 27/41 ===============--------- ....+...##.................  Magic: 10/18 =============----------- .####...##......b.........#  AC: 8Str: 11 ...##...##.....b.......F..#  EV: 9Int: 25 .#......##.....b..○.......#  SH: 4Dex: 10 .#########......b#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ---------  Time: 4930.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) ###....##### Rh[m##########F..##  Cast: Stone Arrow (4%) .......ß# .b.# .......##b.# ........+.#   .......##.#   .......ß#  .......##  _Jeremiah hops! _Unknown command.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Rh  Rh ........#...morningthaw the Geomancer ........#...###############Gargoyle #<..#...#.................#Health: 27/41 ===============--------- ....+...##.................Magic: 13/18 =================------- .####...##......b.........#AC: 8Str: 11 ...##...##.....b.......F..#EV: 9Int: 25 .#......##.....b..○.......#SH: 4Dex: 10 .#########......b#........#XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#Noise: ---------  Time: 4930.8 (0.0) ..+..............#..bb.b..#k) +3 whip (elec) ###....############### Rh F..##Cast: Stone Arrow (4%) .......ß#.b.# .......##b.# ........+.# .......##.# .......ß# .......## _Jeremiah hops! _Unknown command.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line RhM nbbOkay, then. Rh  Rh% Ybbb Rh . _ Rh/ylbbbb RhA|Dandblast  Rh.^bbbb RhS Rh$........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#.................#  Health: 27/41 ===============--------- ....+...##.................  Magic: 12/18 ================-------- .####...##......b.........#  AC: 8Str: 11 ...##...##.....b.......F..#  EV: 9Int: 25 .#......##.....b..○.......#  SH: 4 RhyDex: 10 .#########......b#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ---------  Time: 4930.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Sandblast  Rhm.......ß# .b.# .......##b.# ........+.# Rhy  .......##.#    RhZ.......ß#  .......## Rh~ Shift-Dir - straight line _Okay, then. Rh>]Aiming: Sandblast (safe; 1% risk of failure)  Rh_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Rh Rh........#...morningthaw the Geomancer ........#...############### Rh^Gargoyle #<..#...#.................#Health: 27/41 ===============--------- ....+...##................. Rh2 Magic: 13/18 =================------- .####...##......b.........#AC: 8 RhUStr: 11 ...##...##.....b.......F..#EV: 9 Rh7Int: 25 .#......##.....b..○.......#SH: 4Dex: 10 .#########......b#........#XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#Noise: ---------  Time: 4930.8 (0.0) ..+..............#..bb.b..# Rhk) +3 whip (elec) ###....###############F..##Cast: Sandblast  Rh,6.......ß#.b.# .......##b.#  RhJ........+.#  Rhm).......##.# .......ß#  Rh`.......##Shift-Dir - straight line _Okay, then. Rh~Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. Rh@bbb  Rh._Okay, then.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  RhP.Okay, then. Rhi Rh].bb Rh3b Rh,. _ Rhtbbbb Rh Rhbbbb Rh5F _Unknown command. RhN ........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#.................#  Health: 27/41 ===============--------- ....+...##.................  Magic: 12/18 ================-------- .####...##......b.........#  AC: 8Str: 11 ...##...##.....b.......F..#  EV: 9Int: 25 .#......##.....b..○.......#  SH: 4 Rh Dex: 10 .#########......b#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ---------  Time: 4930.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Sandblast .......ß# .b.# .......##b.# ........+ Rh U.#   .......##.# Rh2 q  .......ß#   RhM C.......##   Rhj >_Okay, then. _Unknown command. Rh jAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line RhT^fbbbb Rh^`@Aim: a butterfly (summoned, 67% to hit) Rh........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#.................#  Health: 27/41 ===============--------- ....+...##.................  Magic: 12/18 ================-------- .####...##......b.........#  AC: 8Str: 11 ...##...##.....b.......F..#  EV: 9Int: 25 .#......##.....b..○.......#  SH: 4Dex: 10  RhB.#########......b#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ---------  Time: 4930.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Sandblast .......ß# .b.# .......##b.# ........+.#   .......##.#   .......ß#  .......## Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle Rh|Shift-Dir - straight lineAim: a butterfly (summoned, 67% to hit)  The blast of sand hits the butterfly!!  You kill the butterfly! RhPu...############### <.................# #........... #.. #.. Rh. #.....b #....... #.. ... ###  RhȓB  Rh+ Rh  Rh9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a butterfly (summoned, 67% to hit)  The blast of sand hits the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours! RhB Rh RhW, Rh} RhE Rhx Rh-"b..b.b... Rh%8=3==2.3 (1.5 _ RhA+dbbb Rh. Rhg ........#... morningthaw the Geomancer ........#...###############  Gargoyle  Rh #<..#...#.................#  Health: 28/41 ================-------- ....+...##.................  Magic: 12/18 ================--------  RhǼ .####...##.....b..........#  AC: 8Str: 11  Rh ...##...##.............F..#  EV: 9Int: 25  Rh .#......##....b...○.......#  SH: 4Dex: 10  Rh6 .#########...b...#........#  XL:  8 Next: 74% Place: Dungeon:6  Rha .##.....##......@#...b....#  Noise: =--------  Time: 4932.3 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec)  Rh ###....###############F..##  Cast: Sandblast .......ß# .b.# .......##b.# ........+.#   .......##.#   .......ß#  .......## You kill the butterfly! _The butterfly disappears in a burst of colours!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Rh Rh ........#...morningthaw the Geomancer ........#...###############Gargoyle #<..#...#.................#Health: 28/41 ================-------- ....+...##.................Magic: 13/18 =================------- .####...##.....b..........#AC: 8Str: 11 ...##...##.............F..#EV: 9Int: 25 .#......##....b...○.......#SH: 4Dex: 10 .#########...b...#........#XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#Noise: =--------  Time: 4932.3 (0.0) ..+..............#..bb.b..#k) +3 whip (elec) ###....###############F..##Cast: [3 Rh# 4mSandblast .......ß#.b.# .......##b.# ........+.# .......##.# .......ß# .......##You kill the butterfly! _The butterfly disappears in a burst of colours!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. Rh#Lbbb  Rh_The butterfly disappears in a burst of colours!  Aiming: Sandblast (safe; 1% risk of failure)  RhYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. Rh* RhZbbb RhF. _ Rh4.b Rh5e....bb RhU94==-3.3 (1 _ Rh?obbb RhARhI........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#.................#  Health: 28/41 ================-------- ....+...##.................  Magic: 13/18 =================------- .####...##................#  AC: 8Str: 11 Rh...##...##....b........F..#  EV: 9Int: 25 .#......##........○.......#  SH: 4Dex: 10 Rh.#########......b#........#  XL:  8 Next: 74% Place: Dungeon:6 RhB.##.....##......@#...b....#  Noise: ---------  Time: 4933.3 (0.0) Rh|N..+........b.....#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Sandblast Rhd.......ß# .b.# .......##b.# ........+Rh .# RhC  .......##RhM.#   .......ß#Rh%  .......## That would be overly suicidal. _Okay, then.Aiming: Sandblast (safe; 1% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhbb@bAim: a butterfly (summoned, 67% to hit)RhWd ........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#.................#  Health: 28/41 ================-------- ....+...##.................  Magic: 13/18 =================------- .####...##................#  AC: 8Rhd Str: 11 ...##...##....b........F..#  EV: 9Int: 25 .#......##........○.......#  SH: 4Dex: 10 Rhd .#########......b#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ---------  Time: 4933.3 (0.0) Rh e v..+........b.....#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Sandblast .......ß# .b.# Rh2e E.......##b.# ........+.# Rhxe   .......##.#   .......ß#  .......##Rhe  Aiming: Sandblast (safe; 1% risk of failure)  Rhe 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a butterfly (summoned, 67% to hit)  Rhe dThe blast of sand hits the butterfly!!  You kill the butterfly!Rhk ...############### <.................# #........... #.. #....b #.. #....... #.. ..b Rhk ###  Rht #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a butterfly (summoned, 67% to hit)  The blast of sand hits the butterfly!!  You kill the butterfly!  The butterfly disappears in a burst of colours!Rh BRh Rh Qb....Rh5 c4==4.8 (1.5Rh} 8bRh O _The butterfly disappears in a burst of colours!Rh Rh{3Rh/|Rh|Rh|Rh}}Rh>,RhiRh`.bF-SandblastF   Jeremiah (polearm)Rh|B ...############### #<.................# #........... #.....b.... #........ #........ #.......# #......@# Rh50........# #########  .b.# b.# .# .# Rh9T _You start resting.RhA)...############### <.................# #........... #.....b.... #........Rh) #........ #.......# #......@# ........# #########  Rh)\.# Rh08-Rh7BbRhE;] _Jeremiah is nearby!Rh2bRhLStone Arrow (4%)Rh:bRhrRh ........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#.................#  Health: 28/41 ================-------- ....+...##.................  Magic: 11/18 ==============---------- .####...##.....b..........#  AC: 8Str: 11 ...##...##........F....F..#  EV: 9Int: 25 .#......##.......*○.......#  SH: 4Dex: 10 RhK.#########......*#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ---------  Time: 4935.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Stone Arrow (4%) .......ß# .b.# .......##b.# Rh........+.#  F   Jeremiah (polearm) .......##.# .......ß# .......## _Jeremiah is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)Rhj ........#...morningthaw the Geomancer ........#...###############Gargoyle Rh  ~#<..#...#.................#Health: 28/41 ================-------- ....+...##.................Magic: 11/18 ==============---------- .####...##.....b..`.......#AC: 8Str: 11 ...##...##........`....F..#EV: 9Int: 25 .#......##.......`○.......#RhE SH: 4Dex: 10 .#########......`#........#Rht XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#Rh Noise: ---------  Time: 4935.8 (0.0) ..+..............#..bb.b..#Rh :k) +3 whip (elec) Rh ###....###############F..##Cast: Stone Arrow (4%) Rh% c.......ß#.b.# .......##b.# ........+.#RhN F   Jeremiah (polearm) .......##.# Rhv N.......ß# .......## _Jeremiah is nearby!Rh Aiming: Stone Arrow (dangerous; 4% risk of failure)  Rh Press: ? - help, Q - select action, ( or ) - cycleRh Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)Rht   Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow misses Jeremiah.Rh6 ,Rhz Rh? b....F.b.Rh` 92====6.8 (1 _Rh >bbRh Rhc Rh........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#......b..........#  Health: 29/41 ================-------- ....+...##.................  Magic: 9/18============------------ .####...##................#  AC: 8Str: 11 ...##...##.......F.....F..#  EV: 9Int: 25 .#......##.......b○.......#  SH: 4Dex: 10 .#########......*#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ==-------  Time: 4936.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) Rh[40m###....###############F..##  Cast: Stone Arrow (4%) .......ß# .b.# .......##b.# ........+.#  F   Jeremiah (polearm) .......##.# .......ß# .......## _The stone arrow misses Jeremiah.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)Rh ........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#......b..........#  Health: 29/41 ================-------- ....+...##.................  Magic: 9/18============------------ .####...##................#  AC: 8Str: 11 ...##...##.......F.....F..#  EV: 9Int: 25 .#......##.......b○.......#  SH: 4Dex: 10 .#########.......#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ==-------  Time: 4936.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) ###....#############Rh ##F..##  Cast: Stone Arrow (4%) .......ß# .b.# .......##b.# ........+.#  F   Jeremiah (polearm) .......##.# .......ß# .......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow hits the butterfly!  You kill the butterfly!Rh˲ ...############### <......b..........# Rh5 #........... #.. #.. #........ #......` #.. ...Rhb Q ###  Rh V.# Rh RhE: 4Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow hits the butterfly!  You kill the butterfly!The butterfly disappears in a burst of colours!Rh; RhC ..bbF.bb.RhF 27.8 (1 _Rh^N ^bbbRh,Q Rh........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#........b........#  Health: 29/41 ================-------- Rhe....+...##.................  Magic: 6/18========---------------- .####...##.......b........#  AC: 8Str: 11 ...##...##......F......F..#  EV: 9Int: 25 .#......##......bb○.......#  SH: 4Dex: 10 .#########......*#........#  XL:  8 Next: 74% Place: Dungeon:6 Rh.##.....##......@#...b....#  Noise: ==-------  Time: 4937.8 (0.0) ..+..............#..bb.b..#  k) +3 whip (elec) Rh ###....###############F..##  Cast: Stone Arrow (4%) .......ß# .b.# .......##b.# Rhu?........+.#  F   Jeremiah (polearm) .......##.# .......ß# .......## _The butterfly disappears in a burst of colours!Aiming: Stone Arrow (dangerous; 4% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)Rh........#...morningthaw the Geomancer ........#...###############Gargoyle #<..#...#........b........#Health: 29/41 ================-------- ....+...##.................Magic: 6/18========---------------- .####...##.......b........#AC: 8Str: 11 ...##...##......F......F..#EV: 9Int: 25 .#......##......`b○.......#SH: 4Dex: 10 .#########......`#........#XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#RhWGNoise: ==-------  Time: 4937.8 (0.0) ..+..............#..bb.b..#k) +3 whip (elec) ###....###############F..##Cast: Stone Arrow (4%) .......ß#.b.# .......##b.# ........+.#F   Jeremiah (polearm) .......##.# .......ß# .......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (moderately wounded, 67% to hit)  The stone arrow misses the butterfly. The stone arrow hits Jeremiah!!  Jeremiah is severely wounded.RhZXRh[BRh[Rh\Rhh...bb.b..RhYke7=8.8 (1 _RhvTbbRhyRhJ ........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#...........b.....#  Health: 29/41 ================-------- ....+...##........b........  Magic: 4/18=====------------------- .####...##................#  AC: 8Str: 11 Rh2K ...##...##......F......F..#  EV: 9Int: 25 .#......##......b.○.......#  SH: 4Dex: 10 .#########......*#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ==-------  Time: 4938.8 (0.0) RhaK U..+..............#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Stone Arrow (4%) RhK v.......ß# .b.# .......##b.# ........+RhK .#  F   Jeremiah (polearm) .......##.# .......ß# RhK c.......## _Jeremiah is severely wounded.RhL Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (severely wounded, 67% to hit)Rhs-V........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#...........b.....#  Health: 29/41 ================-------- ....+...##........b........  Magic: 4/18=====------------------- .####...##................#  AC: 8Rh.Str: 11 ...##...##......F......F..#  EV: 9Int: 25 .#......##......b.○.......#  SH: 4Dex: 10 .#########.......#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##......@#...b....#  Noise: ==-------  Time: 4938.8 (0.0) RhB...+..............#..bb.b..#  k) +3 whip (elec) Rhl. ###....###############F..##  Cast: Stone Arrow (4%) .......ß# .b.# .......##b.# Rh.........+.#  F   Jeremiah (polearm) .......##Rh.9.# .......ß# .......##Rh.Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingRh/an orb of guile (severely wounded, 67% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Rh/Rh0Rh0Rh5t  The butterfly disappears in a burst of colours!Rh5RhF6Rh=...############### <.................# #.........bF #.. Rh0>w#......° #.....b #.. #...b ... ###Rh>  .# RhA--9.8 (1Stone Arrow (4%)Contam RhHebbbRhNL$ _Jeremiah hops!RhW ############### #<..#.............. ....+...##bF...... .####.......# ...RhX°......F .#...bb.○.....######..#......##...bb ..+...........bb.b ###....###############F..# Rh/X.......ß# .b.# # .+RhMXM .........RhZ,RhYZ,RhG[Rhl[Rh[Rh[RhW\Rhb.b..bbb..Rhc2b...Rhne30=5=--40RhkbbbbRhnRh3RhRh)!,Rhv!,Rh!Rh:"Rhz"Rh1),Rh)*Rh*Rh*Rh/+Rh\+Rh+Rh6.Rh3u6===Rh :bb...Fb..b.bF   Jeremiah (polearm)RhlA  #<........b.. #........b #........ #.....b.. #.....b..RhA #.......# #.......# ...b...@# 1Rh#B#########  .b.# b.# .# .#  RhCBI_You start resting.Rh <........b.. #........b #........ #.....b.. #.....b..Rh|@ #.......# #.......# ...b...@# #########RhN  .b.# RhLb.# RhI.# RhRhRhPRhIbbRh] _Jeremiah is nearby!RhIfK .....############## #<..#...#.b........# ....+b........ .##...F..... ...##.....F......b..○#####. .##.....##....b.. Rhf..+.........b....#..bb.b.. ###....###############F..##ß.##b.+#Rhjj.#ß##Rhj,Rh.kRhQkRh'pRhqRh/x.b.b..b...bb.b.bRhx).Rh{%2Rhbb..bbb.bRh _Jeremiah says, "Oh, this must be a dream. This is totally unrealistic."Rht M## .....############## #<..#...#..........# ....+...b......... .##b..b........##Rh bbF.................#######......@#.... .##.....##...b.b.#...b.. ..+..............#..bb.b.. ###....###############F..## .......ß#.b.#F   Jeremiah (polearm)Rh  ,Rhg ,Rh Rh Rh Rh RhL Rhz Rh Rh Rh Rh3 Rh6 RhR Rh Rh Rh Rh ,...b.bb....b.bbF...bbRh 1==7===3Rh+ FStone Arrow (4%)Rh  bb....bbbbbRh  RhE.##.....#... morningthaw the Geomancer ........#... Gargoyle ........#...###############  Health: 31/41 ==================------ #<..#...#.................#  Magic: 4/18=====------------------- ....+...##.................  AC: 8Str: 11 .####...##......b.b.......#  EV: 9Rh7Int: 25 ...##...##...b....b.......#  SH: 4Dex: 10 .#......##.......bbF......#  XL:  8 Next: 74% Place: Dungeon:6 .#########......@#........#  Noise: ---------  Time: 4943.8 (0.0) Rh.##.....##.......#...b....#  k) +3 whip (elec) ..+...........bb.#..bb.b..#  Cast: Stone Arrow (4%) ###....###############F..##  Contam .......ß# .b.# .......##b.#  F   Jeremiah (polearm) ........+Rh>I.# .......##.# .......ß# Rhje_Jeremiah says, "Oh, this must be a dream. This is totally unrealistic."Aiming: Stone Arrow (dangerous; 4% risk of failure)  RhYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingRhԀ_an orb of guile (severely wounded, 67% to hit)RhiRh$.##.....#...morningthaw the Geomancer ........#...Gargoyle ........#...###############Health: 31/41 ==================------ #<..#...#.................#Magic: 7/18=========--------------- ....+...##.................AC: 8Str: 11 .####...##......b.b.......#EV: 9Int: 25 ...##...##...b....b.......#SH: 4Dex: 10 .#......##.......bbF......#XL:  8 Next: 74% Place: Dungeon:6 .#########......@#........#Noise: ---------  Time: 4943.8 (0.0) .##.....##.......#...b....#k) +3 whip (elec) ..+......[3Rh%/9;49m.....bb.#..bb.b..#Cast: Stone Arrow (4%) ###....###############F..##Contam .......ß#.b.# .......##b.#F   Jeremiah (polearm) ........+.# .......##.# .......ß# _Jeremiah says, "Oh, this must be a dream. This is totally unrealistic."Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (severely wounded, 67% to hit)RhC.b.bb....bbbbb  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (severely wounded, 67% to hit)  Okay, then.Rh&0Rh6b.bb....bbbbbRh8. _Rh> F ..############### #<..#.............. ....+...##...... .####b.b.......# ...b....b..... .#.......bbF....#######...........b .RhC? t.+...........bb.#..bb.b ###....###############F..# .......ß# .b.# # .......##RhA ,RhA ,RheB RhB RhB RhC RhLC RhC RhC RhD RhHD RhD ,RhD RhE RhL b...bb.....b...b..bRhpO n4.8 (1Stone Arrow (4%) _Rh V bbbbbbRhfX RhmIRhn,Rh;o,RheoRhoRho,Rho,Rh5pRhnpRhp,Rhp,Rhv8=====Rh| _You start resting.Rh|Rh0~RhRh<RhRh<RhRhRhRhʌRhRhɎRhbb...b.......F.bb...Stone Arrow (4%)F   Jeremiah (polearm)Rh ...############### #<..........b......# #..b...b.... #.......... #......... #....... #.......# Rh/#.....b@# 6.8 (2....b...# #########  .b.# b.# .# .#  _The butterfly disappears in a burst of colours!RhU...############### <..........b......# #..b...b.... #.......... #......... #....... #.......# #.....b@# ....b...# #########  .b.# .# RhRhbb...bbbRhY] _Jeremiah is nearby!RhO........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#..........b......#  Health: 31/41 ==================------ ....+...##..b...b..........  Magic: 5/18======------------------ .####...##................#  AC: 8Str: 11 ...##...##................#  EV: 9Int: 25 .#......##.......F.F......#  SH: 4RhgDex: 10 .#########......*#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##.....b@#...b....#  Noise: ---------  Time: 4946.8 (0.0) ..+..........b...#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Stone Arrow (4%) .......ß# .b.#  Contam .......##b.# ........+Rh;.#  F   Jeremiah (polearm) .......##.# .......ß# Rh.......## _Jeremiah is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRhɁShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingRh_an orb of guile (severely wounded, 67% to hit)Rh* ........#... morningthaw the Geomancer ........#...###############  Gargoyle #<..#...#..........b......#  Health: 31/41 ==================------ Rhk w....+...##..b...b..........  Magic: 5/18======------------------ .####...##................#  AC: 8Str: 11 ...##...##................#  EV: 9Int: 25 Rh .#......##.......F.F......#  SH: 4Dex: 10 .#########.......#........#  XL:  8 Next: 74% Place: Dungeon:6 .##.....##.....b@#...b....#  Noise: ---------  Time: 4946.8 (0.0) ..+..........b...#..bb.b..#  k) +3 whip (elec) ###....###############F..##  Cast: Stone Arrow (4%) .......ß# .b.#  Contam Rh$ .......##b.# ........+.#  F   Jeremiah (polearm) .......##RhS 9.# .......ß# .......##Rhs YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingRh an orb of guile (severely wounded, 67% to hit)  The stone arrow hits Jeremiah!  You kill Jeremiah!Rh Rh] Rh Rho Rhy Rh ...############### <.................# #........... #..Rh2 ( #.. #.......) #......` #...... ..... ###  .b.# Rhv .........  Shift-Dir - straight line  Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (severely wounded, 67% to hit)  The stone arrow hits Jeremiah!  You kill Jeremiah!  The butterfly disappears in a burst of colours! x5RhAx Rh e........#...morningthaw the Geomancer ........#...###############Gargoyle #<..#...#.................#Health: 32/41 ==================------ ....+...##.................Magic: 6/19Rh҄ =======----------------- .####...##................#AC: 8Str: 11 ...##...##................#EV: 9Int: 25 .#......##.......).F......#SH: 4Dex: 10 .#########.......#........#XL:  8 Next: 107% Place: Dungeon:6 .##.....##......@#...b....#Noise: ==-------  Time: 4947.8 (1.0) ..+..............#..bb.b..#k) +3 whip (elec) ###....###############F..##Cast: Stone Arrow (4%) .......ß#.b.#Contam .......##b.# ........+.# .......##.# .......ß# .......##Shift-Dir - straight lineAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (severely wounded, 67% to hit)  The stone arrow hits Jeremiah!  You kill Jeremiah! _The butterfly disappears in a burst of colours! x5  You have reached level 9!Rh /  --more--Rhz  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 19, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? Rhc5/4520=79 4% 3RhAjRhvlS _You feel clever. x2Rh| 3RhA Rh_ Rh t7=Rhm Z _Your magical contamination has completely faded away.Rh Rh Rh Rh ^8==Rh Rh_ Rh #6Rh (=Rh Rh= Rhn H9==Rh Rh Rh ,Rh- Rh, Rh Rh 7=10/20===Rh̺ Rhټ Rh$ 11===Rh Rh- ,Rh Rh j2==Rh Rh Rh w8=Rh RhJ c3==Rh% Rhj ,Rh Rh) ;4Rhf E==Rh Rh Rh 9=5===Rhr Rh ,Rh Rh> Rhp k6===Rh Rh! RhN $40Rho (=Rh Rh| h7==Rh Rh RhK ,Rh RhRhh8==RhRhf91Rh}=9==Rh, Rh Rh6 RhRh`Rhc20===Rh(Rh 4 _Magic restored.RhKRhRh=RhD2=RhmRh#.........Rhl+#Rh^.)........#Rh25008.8 (22.0)Rh_.ZZRhW=9.8 (23SandblastRhRh-_Your magical contamination has completely faded away. _Magic restored. _HP restoredRhf . Rh_Items here: ) [[ †. _A water moccasin zombie comes into view. Rh~n  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 19/20 ======================--  AC: 9Str: 11 # EV: 9 RhjocInt: 27 ... SH: 4Dex: 10 ...Z*######  XL:  9 Next:  4% Place: Dungeon:6 .....**@..#  Noise: ---------  Time: 5009.8 (0.0) .. .....####.#  k) +3 whip (elec) .. ... #.#  Cast: Sandblast ..################.# ................##.# ...................#  Z   water moccasin zombie ................#### ................#  Rhod.......)........# _Okay, then. _A water moccasin zombie comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (85% to hit) Rhmorningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 19/20 ======================--AC: 9Str: 11#EV: 9Int: 27...SH: 4Dex: 10...Z#######XL:  9 Next:  4% Place: Dungeon:6 Rh*a.....##@..#Noise: ---------  Time: 5009.8 (0.0) .......####.#k) +3 whip (elec) ..... #.#Cast: Sandblast ..################.# ................##.# ...................# RhnZ   water moccasin zombie ................#### ................# .......)........# RhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (85% to hit)  RhˀThe blast of sand hits the water moccasin zombie!  The water moccasin zombie is heavily damaged. Rh, Rhl M..Z. Rh m20===11.3 (1.5 _ Rh Rh~ RhXX RhX Rh_ Rh_bF _Unknown command. Rh8   morningthaw the Geomancer  Gargoyle  Health: 45/45 ======================== Rh8  Magic: 19/20 ======================--  AC: 9Str: 11 # EV: 9Int: 27 Rh9 ... SH: 4Dex: 10 RhK9 .....######  XL:  9 Next:  4% Place: Dungeon:6 Rhn9 .....Z*@..#  Noise: =--------  Time: 5011.3 (0.0)  Rh9 E.. .....####.#  k) +3 whip (elec) .. ... #.#  Cast: Sandblast ..################.# ................##.# ...................#  Z   water moccasin zombie  Rh9 i................#### ................# .......)........#  Rh: _The water moccasin zombie is heavily damaged. _Unknown command. RhA: NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle Rh`: Shift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 85% to hit) Rh; morningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 19/20 ======================--AC: 9Str: 11 Rh&< #EV: 9Int: 27...SH: 4Dex: 10.....######XL:  9 Next:  4% Place: Dungeon:6.....Z#@..# RhV< Noise: =--------  Time: 5011.3 (0.0) .. Rhw< w.....####.#k) +3 whip (elec)  Rh< `..... #.# Rh< wCast: Sandblast ..################.#  Rh< ................##.# ...................#Z   water moccasin zombie  RhA= ................#### ................# .......)........# Rhe= NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle Rh= Shift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 85% to hit)  Rh= The blast of sand hits the water moccasin zombie!!  The water moccasin zombie is almost destroyed. Rhʿ  Rh G.Z Rhu -2.8 (1.5 Rh4  Rh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  RhV `Aim: a water moccasin zombie (heavily damaged, 85% to hit)  The blast of sand hits the water moccasin zombie!!  The water moccasin zombie is almost destroyed. _You block the water moccasin zombie's attack.!Rh6!Rh"7!Rh?!RhSCF _Unknown command.!RhԂY # !Rh@... .....######  ......Z@..#  .....####.# !RhG ... #.# #.# !RhÃ_.# ....# .#### .#)!Rh$.#!Rhr # ... .....######  ......Z@..#  .....####.#  ... #.# #..#....# .####!Rhct.#).!Rh4#!Rh#!Rh(!Rh*l _A water moccasin zombie is nearby!!RhP  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 18/20 =====================---  AC: 9Str: 11 # EV: 9Int: 27 ...!RhA% SH: 4Dex: 10 .....######  XL:  9 Next:  4% Place: Dungeon:6 ......Z@..#  Noise: =--------  Time: 5012.8 (0.0) .. .....####.#  k) +3 whip (elec) .. ... #.#  Cast: Sandblast ..################.# ................##.# !RhP...................#  Z   water moccasin zombie ................#### ................# .......)........# _Unknown command. _A water moccasin zombie is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 85% to hit)!Rh$  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 18/20 =====================--- !Rh AC: 9Str: 11 # EV: 9Int: 27 ... SH: 4Dex: 10 .....######  XL:  9 Next:  4% Place: Dungeon:6 ......Z@..#  Noise: =--------  Time: 5012.8 (0.0) !Rh.. .....####.#  k) +3 whip (elec) .. ... #.#  Cast: Sandblast ..################.# ................##.# ...................#  Z   water moccasin zombie ................#### ................# .......)........#!RhoAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 85% to hit)  The blast of sand hits the water moccasin zombie!!  You destroy the water moccasin zombie!!Rh8 # ... ...  .......@..#  ...  ... #.# #..#....#!Rh.####.#).!Rh6&.!Rh<9=54.3 (1.5Sandblast _!RhKB!RhE~  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (almost destroyed, 85% to hit)  The blast of sand hits the water moccasin zombie!! _You destroy the water moccasin zombie! _Your Shields skill increases to level 3!!Rh3!Rh1!Rh!RhG20=== _!RhƤ,!RhH!Rh)!RhU!Rh!Rh!Rh!Rhõ7 ########## .+Z.......# #...###### ##...#-#......####.##........# #.# .#...################.# .#...##.# .##.......#Z   killer bee zombie (dormant)##....#### .##....# .##.......)........#!Rh-7.3 (3.0!Rh!Rh \..ZZ!RhE-8.3 (4!Rh!Rhd _A killer bee zombie comes into view."Rh 1 ############# ..+#..Z.....# .#.####### ......#.#... #.####.#.#... #........# #.# ..#...################.# ..##.# ..##....# ..##.#### ..##..#"Rh..Z==9.3 (1Sandblast"RhCp%  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 19/20 ======================--  AC: 9Str: 11  EV: 9Int: 27 "Rhpv### ########## SH: 4Dex: 10 ..+ #........# XL:  9 Next:  5% Place: Dungeon:6 .# #....Z*@.######  Noise: ---------  Time: 5019.3 (0.0) .## ..............#  k) +3 whip (elec) "RhNqB..#... #........####.#  Cast: Sandblast ..#... #........# #.# ..#...################.# "Rh\rr..#.................##.#  Z   killer bee zombie ..##...................# ..##................#### ..##................# _Your Shields skill increases to level 3! _A killer bee zombie comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee zombie (80% to hit)"RhYmorningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 19/20 ======================--AC: 9Str: 11EV: 9Int: 27 "RhT#############SH: 4Dex: 10 ..+#........#XL:  9 Next:  5% Place: Dungeon:6 .##....Z#@.######Noise: ---------  Time: 5019.3 (0.0) .##..............#k) +3 whip (elec) ..#... #........####.#"RhLCast: Sandblast ..#... #........# #.# ..#...################.# ..#.................##.#"RhZ   killer bee zombie ..##...................# ..##................#### ..##................#"RhNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle"RhShift-Dir - straight lineAim: a killer bee zombie (80% to hit)  The blast of sand hits the killer bee zombie!!  The killer bee zombie is almost destroyed."Rh"RhG.Z"Rh"RhōN20==="Rhڍ20.8 (1.5"RhA"Rh?  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee zombie (80% to hit)  The blast of sand hits the killer bee zombie!!  The killer bee zombie is almost destroyed. _The killer bee zombie completely misses you."Rhx"Rh"Rh"RhF _Unknown command."Rhb   morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 19/20 ======================--  AC: 9Str: 11  EV: 9Int: 27 ### ########## SH: 4Dex: 10 ..+ #........# XL:  9 Next:  5% Place: Dungeon:6 "Rh z.# #.....Z@.######  Noise: =--------  Time: 5020.8 (0.0) .## ..............#  k) +3 whip (elec) ..#... #........####.#  Cast: Sandblast ..#... #........# #.# ..#...################.# ..#.................##.#  Z   killer bee zombie ..##...................# ..##................#### ..##................# _The killer bee zombie completely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee zombie (almost destroyed, 80% to hit)"Rh+ morningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 19/20 ======================--AC: 9Str: 11EV: 9Int: 27 #############SH: 4Dex: 10 ..+#........#"Rh( XL:  9 Next:  5% Place: Dungeon:6 .##..####@.######Noise: =--------  Time: 5020.8 (0.0) .##..............#k) +3 whip (elec) ..#... #........####.#Cast: Sandblast ..#... #........# #.# ..#...################.# ..#.................##.#Z   killer bee zombie ..##...................# ..##................#### ..##................# _The killer bee zombie completely misses you. _Unknown command."Rhq Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee zombie (almost destroyed, 80% to hit)"Rh] ...Z  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a killer bee zombie (almost destroyed, 80% to hit)  The blast of sand misses the killer bee zombie.  The killer bee zombie hits you but does no damage.  The killer bee zombie misses you."Rh^ ]20==2.3 (1.5"Rhc "Rhg ? _You block the killer bee zombie's attack."Rh "Rh "Rh "Rh F _Unknown command."RhD ########## #........# #.....Z@.###### "Rh ..............#  #........####.#  #........# #.# #############.#     #Rh> ########## #........# #.....Z@.######  ..............#  #........####.#  #........# ########## #Rh#Rhh _A killer bee zombie is nearby!#Rh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ======================== #Rhr Magic: 19/20 ======================--  AC: 9Str: 11  EV: 9Int: 27 #Rh### ########## SH: 4Dex: 10 ..+ #........##RhȮ XL:  9 Next:  5% Place: Dungeon:6 #Rh-.# #.....Z@.######  Noise: =--------  Time: 5022.3 (0.0) #Rh.## ..............#  k) +3 whip (elec) #Rh ..#... #........####.#  Cast: Sandblast ..#... #........# #.# #Rh<;..#...################.# #Rhh..#.................##.#  Z   killer bee zombie ..##...................# ..##................#### #Rhx..##................# _Unknown command. _A killer bee zombie is nearby!#RhAiming: Sandblast (safe; 1% risk of failure)  #RhدPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#Rh~Aim: a killer bee zombie (almost destroyed, 80% to hit)#Rh^  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 19/20 ======================--  AC: 9Str: 11  EV: 9Int: 27 ### ########## SH: 4Dex: 10 ..+ #........# XL:  9 Next:  5% Place: Dungeon:6 .# #.....Z@.######  Noise: =--------  Time: 5022.3 (0.0) .## ..............#  k) +3 whip (elec) ..#... #........####.#  Cast: Sandblast ..#... #........# #.# ..#...################.# ..#.................##.# #Rh _F[40m Z   killer bee zombie ..##...................# ..##................#### ..##................# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee zombie (almost destroyed, 80% to hit)  The blast of sand hits the killer bee zombie!!  You destroy the killer bee zombie!#Rhb ### #..#Rh cU #......  .....#  #..#.#  #..#Rh9cM ####Rh`c#Rh&.#Rhbr63.8 (1.5Sandblast _#Rh#Rh^#Rha20==#Rh#Rh#Rh( #.############# ....+ #........#.###..###### ...## _........#-5.8 (2.0...#... #######.##Rh3..#... #..# #.#..#...################.# #...#.................##.# +...##.....# #...###### #...##..##RhO..##.)..##Rh 8_#Rh E-6.8 (3#Rh8_#Rh: _Found a basalt altar of Yredelemnul.#RhG3#RhH#RhJ#RhL#Rh:M#RhP#RhT#RhVP==#RhW#RhDZ#Rh[,#Rhj\#Rh^#Rh`,#Rhla#Rhc#Rhe,#Rhpe#Rhg#Rhii,#Rh j#Rh l#Rhpm,#Rh.n#Rh=p#Rhhq#Rhq#Rhq#Rht#RhXu,#Rhu#RhPw#Rhtx,#Rhx#Rhz#Rh{,#Rh}#Rhu#Rh,#Rhq#RhJ#Rh,#RhD#Rh#Rh,#Rhd#Rh͑#Rh,#Rh#Rh#Rhe,#Rh #Rh|#Rh ,#Rh#X#Rh#Rh#Rh,#Rh #Rh#Rh٫,#Rh#RhB#Rhϱ#Rh#Rhȵ,#Rh#Rh#Rh,#Rhr#RhL#Rh#Rh4#Rh.#Rh#Rh,#Rh#Rh`#Rh#Rh#Rhj#Rh#RhD,#Rh#Rh#RhP##.......#........# .........#........# ##############...## ##...# ##...# +  #...# # #Rh. #...# # #...# # #..@# 53.8 (27.0) ........#  ........#  ........ ........# ........# #Rh-........# ......<.# #Rh#Rh,4.8 (28#Rh#Rh/9 _Found a stone staircase leading up.$RhG3$Rh$Rh$Rh$Rh$Rh ,$Rh!$Rh "$Rh#$Rh$$RhJ',$Rh'$Rh,$Rh6....###############...##ß# #...# ...## #...# ....+ #...# ...## #...# ...ß# #...# ...## #########...# ..... ............# ..... .......@....#7.8 (3.0) >..#........# #........#$Rh$7u #........# #........# #...<.# ########## $Rh>$RhxA+8.8 (4$RhF$RhI; _Found a stone staircase leading down.$Rhϭ3$Rh$Rh$Rhl,$RhQ,$Rh8B$Rh$Rh!5##....###...##...ß# #...#...## #...#...+ #...#...## #...#...ß# #...#...#####...#... $.......# #..............#...>..#........#..... #........#..S. #........#... #........### #......<.#S   adder (asleep) ###$Rhw 60.8 (2  An adder comes into view.$Rh9+1.8 (3$Rh$Rh+ _Found 15 gold pieces.%Rh#....#...##.ß# #...#.## #...#.+ #...#.## #...#.ß# #...#.###...#..$.# ##.........#.>..#.#..#%Rh8.#.S...#.#....#.#######......<.# ###%RhU%Rh<2.8 (1Sandblast%Rh %Rhr %Rh ###....###############...##  morningthaw the Geomancer .......ß# #...#  Gargoyle .......## #...#  Health: 45/45 ======================== ........+ #...#  Magic: 19/20 ======================-- .......## #...#  AC: 9Str: 11 .......ß# #...#  EV: 9Int: 27 .......###############...#  SH: 4Dex: 10 ..........$..............#  XL:  9 Next:  6% Place: Dungeon:6 ##..............@........#  Noise: ---------  Time: 5062.8 (0.0) ....>**#........#  k) +3 whip (elec) ....*..#........# %Rh  Cast: Sandblast ...S...#........#  .......#........#  ########......<.#  S   adder (asleep) ########## An adder comes into view. _Found 15 gold pieces.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)%Rh$ ###....###############...##morningthaw the Geomancer .......ß##...#Gargoyle .......###...#Health: 45/45 ======================== ........+#...#Magic: 19/20 ======================-- .......###...#AC: 9Str: 11 .......ß##...#EV: 9Int: 27 .......###############...#SH: 4Dex: 10 ..........$..............#XL:  9 Next:  6% Place: Dungeon:6 ##..............@........#Noise: ---------  Time: 5062.8 (0.0)....>###........#k) +3 whip (elec)....#..#........#Cast: Sandblast%Rh( ...S...#........#.......#........#########......<.#S   adder##########Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!  The adder is almost dead.%Rh9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!  The adder is almost dead.  The adder hisses angrily.%RhcA MS...%Rh]F l20===4.3 (1.5 _%RhWM %RhO &RhڬS  #...#  #...#  #...#  #...#  #...# #############...# .$..............# .......@........#  ....>S.#........#  .......#........#  .......#........#  .......#........#  ########......<.#  ########## &RhB  #...#  #...#  #...#  #...#  #...# #############...# .$..............# .......@........#  ....>S.#........#  .......#........#  .......#....... .......#....... ########......<.#  ######## &RhI&RhS*#........#  k) +3 whip (elec) .......#........#  Cast: Sandblast &RhQ.......#........#  .......#........#  ########......<.#  S   adder ##########  _The adder hisses angrily. &Rhs9_An adder is nearby!&Rh0Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 76% to hit)&RhN###....###############...##  morningthaw the Geomancer .......ß# #...#  Gargoyle .......## #...#  Health: 45/45 ======================== ........+ #...#  Magic: 19/20 ======================-- .......## #...#  AC: 9Str: 11 .......ß# #...#  EV: 9Int: 27 &RhqOM.......###############...#  SH: 4Dex: 10 ..........$..............#  XL:  9 Next:  6% Place: Dungeon:6 ##..............@........#  Noise: =--------  Time: 5064.3 (0.0) ....>S.#........#  k) +3 whip (elec) .......#........#  Cast: Sandblast .......#........#  .......#........# &RhO ########......<.#  S   adder ########## &RhOAiming: Sandblast (safe; 1% risk of failure)  &RhMPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 76% to hit)  The blast of sand hits the adder!  You kill the adder!&RhT  #...#  #...#  #...#  #...#  #...# ####...# .$.....# .......#  ....>†##........#  ...&RhXU|....#  ...... ...... &RhU########......< ######## &Rh'.&Rh,20==5.8 (1.5Sandblast _&Rh,&Rh&Rh&Rh &Rh &RhMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 76% to hit)  The blast of sand hits the adder! &Rh!x_You kill the adder! _Unknown command.&Rhw 3&Rh1 &RhU &Rh &Rh] $ _&Rh# ,&Rh% ,&Rh& &Rh( &Rh* ,&Rhz+ &Rh- &RhS/ P==&RhG1 &RhY3 &Rh5 ,&Rh6 &Rh8 &Rh: ,&Rhm; &Rho> ,&Rh1? &RhE N _You now have 174 gold pieces (gained 15).&RhG 3&RhH &RhqK &RhM ,&RhN &RhS &RhU ,&RhjV &RhX &RhZ ,&Rh[ &Rh^ &Rh_ ,&Rh` &Rh0b &Rhd ,&Rhe &Rhf &Rhh ,&Rh"i &Rhk &Rhm ,&Rh5n &Rhp 7 _You open the door.&Rh7r &RhVr &Rhr &Rhx @  There is an open door here.&Rh8z &Rhz  _&Rh'{ &Rh} &Rh ,&Rh &Rh &Rh .........##...##................##.#......##.......)........##.#########.......#........##.##.....##.......#........###..+..............#........# ##....###....###############...##  #...........ß##Z# #...#...###'#+#+#+# #...# &Rh؊ ...[.'. #...#- .............###+#+#+#+# #...# .............ß# #...#Sandblast &Rh .............###############...# ...............................# &Rh( %......##.......................# Z   wyvern zombie (dormant)#...........>†.#..&RhK .......##..............#........#&Rhn 7####...........#........#&Rhg / 83.8 (18.&Rh 0)  You open the door.&Rh2 F-4.8 (19&Rh &Rh ` _A wyvern zombie comes into view.'Rhw7.........##...##................# morningthaw the Geomancer .....#.#......##.......)........# Gargoyle .....#.#########.......#........# Health: 45/45 ======================== .....#.##.....##.......#........# Magic: 19/20 ======================-- ....##..+..............#........# AC: 9Str: 11 ##....###....###############...## EV: 9'Rh7!Int: 27  #...........ß##Z# #...#  SH: 4Dex: 10 .............###*#+#+#+# #...#  XL:  9 Next:  6% Place: Dungeon:6 'Rh[8=...[..........'.@....... #...#  Noise: ---------  Time: 5084.8 (0.0) .............###+#+#+#+# #...#  k) +3 whip (elec) .............ß# #...#  Cast: Sandblast .............###############...# ...............................# ......##.......................#  Z   wyvern zombie (dormant) 'Rh8o#...........>†.#........#  #..............#........#  ####...........#........# 'Rh8jYou open the door. _A wyvern zombie comes into view.'Rh8VAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle'Rh9hShift-Dir - straight lineAim: a wyvern zombie (dormant, 100% to hit)'Rh.........##...##................# morningthaw the Geomancer .....#.#......##.......)........# Gargoyle .....#.#########.......#........# Health: 45/45 ======================== .....#.##.....##.......#........# Magic: 19/20 ======================-- ....##..+..............#........# AC: 9Str: 11 ##....###....###############...## EV: 9Int: 27  #...........ß##Z##...# SH: 4Dex: 10 'Rh;R.............#####+#+#+# #...# XL:  9 Next:  6% Place: Dungeon:6 ...[..........'.@....... #...# Noise: ---------  Time: 5084.8 (0.0) .............###+#+#+#+# #...# k) +3 whip (elec) .............ß#'Rh#...# Cast: Sandblast .............###############...# ...............................# ......##.......................# Z   wyvern zombie#...........>†.#........#'Rh#..............#........#####...........#........#Aiming: Sandblast (safe; 1% risk of failure)  'RhPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern zombie (dormant, 100% to hit)  The blast of sand hits the wyvern zombie!!  The wyvern zombie is almost destroyed.'Rhs'Rh{V.Z'Rh|i3------==6.3 (1.5'RhY'Rh$  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern zombie (dormant, 100% to hit)  The blast of sand hits the wyvern zombie!!  The wyvern zombie is almost destroyed. 'Rh'_The wyvern zombie bites you!'Rh4'Rh'RhF _Unknown command.'Rh6 .........##...##................# morningthaw the Geomancer .....#.#......##.......)........# Gargoyle .....#.#########.......#........# Health: 35/45 ==================------ .....#.##.....##.......#........# Magic: 18/20 =====================--- ....##..+..............#........# AC: 9Str: 11 ##....###....###############...## EV: 9Int: 27  #...........ß##.# #...#  SH: 4Dex: 10 'Rh- .............###Z#+#+#+# #...#  XL:  9 Next:  6% Place: Dungeon:6 ...[..........'.@....... #...#  Noise: ==-------  Time: 5086.3 (0.0) .............###+#+#+#+# #...#  k) +3 whip (elec) .............ß# #...#  Cast: Sandblast .............###############...# ...............................# ......##.......................#  Z   wyvern zombie #...........>†.#........#  #..............#........#  ####...........#........# _The wyvern zombie bites you! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  'Rh gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern zombie (almost destroyed, 95% to hit)'Rh .........##...##................# morningthaw the Geomancer .....#.#......##.......)........# Gargoyle .....#.#########.......#........# Health: 35/45 ==================------ .....#.##.....##.......#........# Magic: 18/20 =====================--- ....##..+..............#........# AC: 9Str: 11 'Rh ##....###....###############...## EV: 9Int: 27  #...........ß##.# #...#  SH: 4Dex: 10 .............###Z#+#+#+# #...#  XL:  9 Next:  6% Place: Dungeon:6 'Rho I...[..........'.@....... #...#  Noise: ==-------  Time: 5086.3 (0.0) .............###+#+#+#+# #...#  k) +3 whip (elec) .............ß# #...#  Cast: Sandblast .............###############...# ...............................# ......##.......................#  Z   wyvern zombie 'Rh N#...........>†.#........#  #..............#........#  'Rh ####...........#........# Aiming: Sandblast (safe; 1% risk of failure)  'Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'Rh zAim: a wyvern zombie (almost destroyed, 95% to hit)  'Rh/ nThe blast of sand hits the wyvern zombie!  You destroy the wyvern zombie!'RhA W)  . #...# ....###'#+#+#+# #...# [........... #...# ...#+# #...# ....ß# #...# ............. >†  'Rh &''Rhc 9=9-7.8 (1.5Sandblast _'Rhe 'Rh 'Rh 'Rh8-'Rh\'Rh6F _Unknown command.(RhʑI(Rh6=20=== _(RhB(Rh(Rh(Rh(Rh(RhѝU7=(Rh۞(RhI(Rh:==(Rh(Rh,(Rh(Rh(Rh(RhO(Rh!(RhhK8=(RhB(Rha,(Rh(Rh(RhV,(Rh;,(Rh(RhT(RhU9=(Rh(Rh](Rh^(Rh%(Rh,(Rh(Rh#(RhL40=(Rh!(Rh,(Rh(RhB,(Rh6(Rh,(Rh(Rh(RhN1=(Rh(Rh9,(Rh:(Rhe,(Rh(Rh,(Rh(Rh#(RhfD2=(Rh=(Rhr,(Rh (RhL,(Rh*(Rh3=(Rh,(Rh(Rh(Rh(Rh(Rhc,(RhN(Rh(RhqK4=(Rh(Rh8(Rh,(RhE(Rh$(Rhxh5==(Rhe(Rhk(Rh.'.-.###'.ß##p#Sandblast.#####............p   burial acolyte (asleep)(Rh* 121.8 (34.0)  You open the door.-2.8 (35(RhQ(Rh(} _A burial acolyte comes into view. It is wielding a +0 dagger.(Rh%.........##...##................# morningthaw the Geomancer .....#.#......##.......)........# Gargoyle .....#.#########.......#........# Health: 45/45 ======================== .....#.##.....##.......#........# Magic: 19/20 ======================-- ....##..+..............#........# AC: 9Str: 11 ##....###....###############...## EV: 9Int: 27  #...........ß##.# #...#  SH: 4Dex: 10 .............###'#+#+#+# #...#  XL:  9 Next:  9% Place: Dungeon:6 ...[..........'.@....... #...#  Noise: ---------  Time: 5122.8 (0.0) (RhG.............###*#+#+#+# #...#  k) +3 whip (elec) .............ß##p# #...#  Cast: Sandblast .............###############...# ...............................# ......##.......................#  p   burial acolyte (asleep) #...........>†.#........#  #..............#........#  ####...........#........# (Rh_A burial acolyte comes into view. It is wielding a +0 dagger.Aiming: Sandblast (safe; 1% risk of failure)  (Rh`hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (asleep, 100%to hit)(Rh}.........##...##................# morningthaw the Geomancer .....#.#......##.......)........# Gargoyle .....#.#########.......#........# Health: 45/45 ======================== .....#.##.....##.......#........# Magic: 19/20 ======================-- ....##..+..............#........# AC: 9Str: 11 ##....###....###############...## EV: 9Int: 27  #...........ß##.# #...#  SH: 4Dex: 10 .............###'#+#+#+# #...#  XL:  9 Next:  9% Place: Dungeon:6 (RhJ...[..........'.@....... #...#  Noise: ---------  Time: 5122.8 (0.0) .............###'#+#+#+# #...#  k) +3 whip (elec) .............ß##p# #...#  Cast: Sandblast .............###############...# ...............................# ......##.......................#  p   burial acolyte (asleep) #...........>†.#........#  #..............#........#  ####...........#........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (asleep, 100%to hit)  The blast of sand hits the burial acolyte!!  You kill the burial acolyte!(Rh\)  . #...# ...#+# #...# [........... #...# ....#####+#+#+# #...# .(Rh)# #...#    >†  (Rh/ (Rh-''(Rh320==12=4.3 (1.5Sandblast _(Rht8(RhZ:(Rhr(Rht(Rh{(Rh~F _Unknown command.(RhhJ(RhJ(RhL(RhQ(RhS(RhT$ _(RhGY,(Rhe8##...##.# #.#......##.).# #.#.#.# #.##.....##.#.# ##..+.#.# ....###....#######...## #....ß##.#Z##...# ###'#'#+#+#+ #...# [.'..#...# -###'#+#+#+#+ #...# ...ß##)# #...# Sandblast########.# Z   bullfrog zombie (dormant) (RhrF 50  You open the door.(RhYuE-6.3 (2(Rh|(Rhbb _A bullfrog zombie comes into view.)RhE........##...##................#  morningthaw the Geomancer ....#.#......##.......)........#  Gargoyle ....#.#########.......#........#  Health: 45/45 ======================== ....#.##.....##.......#........#  Magic: 19/20 ======================-- ...##..+..............#........#  AC: 9Str: 11 #....###....###############...##  EV: 9Int: 27 #...........ß##.#Z# #...#  SH: 4Dex: 10 ............###'#*#+#+#+ #...#  XL:  9 Next: 12% Place: Dungeon:6 ..[..........'..@....... #...#  Noise: ---------  Time: 5126.3 (0.0) ............###'#+#+#+#+ #...#  k) +3 whip (elec) ............ß##)# #...# )RhF[39;49m Cast: Sandblast ............###############...# ..............................# .....##.......................#  Z   bullfrog zombie (dormant) #...........>†.#........#  #..............#........#  ####...........#........# You open the door. _A bullfrog zombie comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog zombie (dormant, 100% to hit))Rh }........##...##................# morningthaw the Geomancer ....#.#......##.......)........# Gargoyle ....#.#########.......#........# Health: 45/45 ======================== ....#.##.....##.......#........# Magic: 19/20 ======================-- ...##..+..............#........# AC: 9Str: 11 #....###....###############...## EV: 9Int: 27 #...........ß##.#Z##...#)Rh\ SH: 4Dex: 10 ............###'###+#+#+ #...#XL:  9 Next: 12% Place: Dungeon:6 ..[..........'..@....... #...#Noise: ---------  Time: 5126.3 (0.0) ............###'#+#+#+#+ #...#)Rh k) +3 whip (elec) ............ß##)##...#Cast: Sandblast )Rh t............###############...# ..............................# )Rh ~.....##.......................#Z   bullfrog zombie)Rh#...........>†.#........##..............#........#####...........#........#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog zombie (dormant, 100% to hit)  The blast of sand hits the bullfrog zombie!  The bullfrog zombie is moderately damaged.)Rh)RhL.Z)Rhe20===7.8 (1.5)RhQ)Rh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  )Rh'8Aim: a bullfrog zombie (dormant, 100% to hit)  The blast of sand hits the bullfrog zombie!  The bullfrog zombie is moderately damaged. _The bullfrog zombie closely misses you.)Rh^4)Rh )Rh F _Unknown command.)RhrN ........##...##................#  morningthaw the Geomancer ....#.#......##.......)........#  Gargoyle ....#.#########.......#........#  Health: 45/45 ======================== ....#.##.....##.......#........#  Magic: 19/20 ======================-- ...##..+..............#........#  AC: 9Str: 11 #....###....###############...##  EV: 9Int: 27 #...........ß##.#.# #...#  SH: 4Dex: 10 ............###'#Z#+#+#+ #...#  XL:  9 Next: 12% Place: Dungeon:6 ..[..........'..@....... #...#  Noise: =--------  Time: 5127.8 (0.0) ............###'#+#+#+#+ #...#  k) +3 whip (elec) ............ß##)# #...# )RhN + Cast: Sandblast ............###############...# ..............................# .....##.......................#  Z   bullfrog zombie #...........>†.#........#  #..............#........#  ####...........#........# _The bullfrog zombie closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog zombie (moderately damaged, 91% to hit))Rh1 ........##...##................#  morningthaw the Geomancer ....#.#......##.......)........#  Gargoyle ....#.#########.......#........#  Health: 45/45 ======================== ....#.##.....##.......#........#  Magic: 19/20 ======================-- ...##..+..............#........#  AC: 9Str: 11 )Rh|2 #....###....###############...##  EV: 9Int: 27 #...........ß##.#.# #...#  SH: 4Dex: 10 ............###'#Z#+#+#+ #...#  XL:  9 Next: 12% Place: Dungeon:6 ..[..........'..@....... #...#  Noise: =--------  Time: 5127.8 (0.0) )Rh3 ............###'#+#+#+#+ #...#  k) +3 whip (elec) ............ß##)# #...#  Cast: Sandblast ............###############...# ..............................# .....##.......................#  Z   bullfrog zombie #...........>†.#........#  )Rhv3 #..............#........#  ####...........#........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)Rh3 Aim: a bullfrog zombie (moderately damaged, 91% to hit)  The blast of sand hits the bullfrog zombie!!  You destroy the bullfrog zombie!)Rh:  )      #...# )Rh6; ...###'#'#+#+#+ #...# [...... #...# ...+#+ #...#  #...#  >†)Rh; O  )RhE &')RhS r39.3 (1.5Sandblast _)Rh )Rh *Rh #*Rh$*Rh+*Rhl.F _Unknown command.*Rh*RhK*RhA*Rh*Rh=j20== _*Rhx..-*Rh300'Z###Z   centaur zombie (dormant)*RhL  As you open the door, it creaks loudly!*RhZ.Z*Rh]======1.3 (2Sandblast*Rh$*Rh^'a _A centaur zombie comes into view.*RhPD........##...##................#  morningthaw the Geomancer ....#.#......##.......)........#  Gargoyle ....#.#########.......#........#  Health: 45/45 ======================== ....#.##.....##.......#........#  Magic: 19/20 ======================-- ...##..+..............#........#  AC: 9Str: 11 #....###....###############...##  EV: 9Int: 27 #...........ß##.#.# #...#  SH: 4Dex: 10 ............###'#'#+#+#+ #...#  XL:  9 Next: 13% Place: Dungeon:6 *Rh@E..[..........'..@....... #...#  Noise: ======---  Time: 5131.3 (0.0) ............###'#Z#+#+#+ #...#  k) +3 whip (elec) ............ß##)#.# #...#  Cast: Sandblast ............###############...# ..............................# .....##.......................#  Z   centaur zombie #...........>†.#........#  #..............#........#  ####...........#........# As you open the door, it creaks loudly! *RhF_A centaur zombie comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (100% to hit)*Rh,........##...##................# morningthaw the Geomancer ....#.#......##.......)........# Gargoyle ....#.#########.......#........# Health: 45/45 ======================== ....#.##.....##.......#........# Magic: 19/20 ======================-- ...##..+..............#........# AC: 9Str: 11 #....###....###############...## EV: 9Int: 27 #...........ß##.#.##...#SH: 4Dex: 10 ............###'#'#+#+#+ #...#XL:  9 Next: 13% Place: Dungeon:6 ..[..........'..@....... #...#Noise: ======---  Time: 5131.3 (0.0) ............###'#Z#+#+#+ #...#k) +3 whip (elec) ............ß##)#.##...#*Rhl-%Cast: Sandblast ............###############...# ..............................# .....##.......................#Z   centaur zombie#...........>†.#........##..............#........#####...........#........#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (100% to hit)  The blast of sand hits the centaur zombie!!  The centaur zombie is almost destroyed.*Rh: a centaur zombie (100% to hit)  The blast of sand hits the centaur zombie!!  *RhThe centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.centaur zombie kicks you but does no damage.  The centaur zombie hits you but does no damage.*Rh20===-----2.8 (1.5*Rh*Rh< _You block the centaur zombie's attack.*Rh5 *Rh <-----*Rh; *Rh F _Unknown command.*Rh`7 ........##...##................#  morningthaw the Geomancer ....#.#......##.......)........#  Gargoyle ....#.#########.......#........#  Health: 45/45 ======================== ....#.##.....##.......#........#  Magic: 19/20 ======================-- ...##..+..............#........#  AC: 9Str: 11 #....###....###############...##  EV: 9Int: 27 #...........ß##.#.# #...#  SH: 4Dex: 10 ............###'#'#+#+#+ #...#  XL:  9 Next: 13% Place: Dungeon:6 ..[..........'..@....... #...#  Noise: =--------  Time: 5132.8 (0.0) ............###'#Z#+#+#+ #...#  k) +3 whip (elec) ............ß##)#[*Rh7 40m.# #...#  Cast: Sandblast ............###############...# ..............................# .....##.......................#  Z   centaur zombie #...........>†.#........#  #..............#........#  ####...........#........# _You block the centaur zombie's attack. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  *Rh8 jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 100% to hit)*Rh ........##...##................#  morningthaw the Geomancer ....#.#......##.......)........#  Gargoyle ....#.#########.......#........#  Health: 45/45 ======================== ....#.##.....##.......#........#  Magic: 19/20 ======================-- ...##..+..............#........#  AC: 9Str: 11 #....###....###############...##  EV: 9*Rh Int: 27 #...........ß##.#.# #...#  SH: 4Dex: 10 ............###'#'#+#+#+ #...#  XL:  9 Next: 13% Place: Dungeon:6 ..[..........'..@....... #...#  Noise: =--------  Time: 5132.8 (0.0) ............###'#Z#+#+#+ #...#  k) +3 whip (elec) ............ß##)#.# #...#  Cast: Sandblast ............###############...# ..............................# .....##.......................#  Z   centaur zombie*Rh _ #...........>†.#........#  #..............#........#  *Rh' ####...........#........# Aiming: Sandblast (safe; 1% risk of failure)  *RhX iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 100% to hit)  *Rh qThe blast of sand hits the centaur zombie!!  You destroy the centaur zombie!*Rhs L )      #...# ...+#+ #...# [...... #...# *Rh =...###'#'#+#+#+ #...#  #...#  >†  *Rh{''*Rh20==44.3 (1.5Sandblast _*Rh*RhVm _Your Earth Magic skill increases to level 10!+Rh+RhY+Rhi+RhF _Unknown command.+Rh]3+Rh+Rh +Rh+Rh: _+Rh+Rh ,+Rh +Rh +RhK}##...##..# #.#......##.......)..# #.##.......#..# #.##.....##.......#..# ##..+..#..# ...###....##+Rhq...## .ß##.#.#z#...# ###'#...# [..'....#...# -###'#'#++Rh#...# ß##)#.# #...# Sandblast+Rh t#####..+Rh3# z   wight (polearm, dormant) +Rh4+Rh%G 6.3 (2.0  You open the door.+Rh'E-7.3 (3+Rh#.+Rh:u _A wight comes into view. It is wielding a +0 halberd.+Rh......##...##................#  morningthaw the Geomancer ..#.#......##.......)........#  Gargoyle ..#.#########.......#........#  Health: 45/45 ======================== ..#.##.....##.......#........#  Magic: 19/20 ======================-- .##..+..............#........#  AC: 9Str: 11 +Rh>...###....###############...##  EV: 9Int: 27 ..........ß##.#.#z# #...#  SH: 4Dex: 10 ..........###'#'#*#+#+#+#...#  XL:  9 Next: 14% Place: Dungeon:6 [..........'....@.......#...#  Noise: ---------  Time: 5137.3 (0.0) ..........###'#'#+#+#+#+#...#  k) +3 whip (elec) ..........ß##)#.# #...#  Cast: Sandblast ..........###############...# ............................# ...##.......................#  z   wight (polearm, dormant)  #...........>†.#........#  #..............#........#  ####...........#........# _A wight comes into view. It is wielding a +0 halberd.+RhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (dormant, 100% to  hit)+Rh......##...##................#morningthaw the Geomancer ..#.#......##.......)........#Gargoyle ..#.#########.......#........#Health: 45/45 ======================== ..#.##.....##.......#........#Magic: 19/20 ======================-- .##..+..............#........#AC: 9Str: 11 ...###....###############...##EV: 9Int: 27 ..........ß##.#.#z# #...#SH: 4+RhDex: 10 ..........###'#'###+#+#+#...#XL:  9 Next: 14% Place: Dungeon:6 [..........'....@.......#...#Noise: ---------  Time: 5137.3 (0.0) ..........###'#'#+#+#+#+#...#k) +3 whip (elec) ..........ß##)#.##...#Cast: Sandblast ..........###############...# ............................# ...##.......................#z   wight (polearm)#...........>†.#........##..............#........#####...........#........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+RhAim: a wight, wielding a +0 halberd and wearing a +0 robe (dormant, 100% to  hit)  The blast of sand hits the wight!  The wight is heavily damaged.+Rh}+Rhwz+Rh'  +Rh#"Shift-Dir - straight lin+Rh!e  +RhrAim: a wight, wielding a +0 halberd and wearing a +0 robe (dormant, 100% to  +Rh{hit)  +Rhҩ(The blast of sand hits the wight!  +RhQThe wight is heavily damaged.  +RhW/The wight hits you from afar with a +0 halberd.+Rh+Rh>0+Rh---+Rh20+RhG==+Rh=+Rh8.8 (1.5+Rhi+RhR _The wight barely misses you.+Rh; +Rh +Rh] +Rh F _Unknown command.+Rh ......##...##................#  morningthaw the Geomancer ..#.#......##.......)........#  Gargoyle ..#.#########.......#........#  Health: 40/45 =====================--- ..#.##.....##.......#........#  Magic: 19/20 ======================-- .##..+..............#........#  AC: 9Str: 11 ...###....###############...##  EV: 9Int: 27 ..........ß##.#.#z# #...#  SH: 4Dex: 10 +Rh G..........###'#'#*#+#+#+#...#  XL:  9 Next: 14% Place: Dungeon:6 [..........'....@.......#...#  Noise: =--------  Time: 5138.8 (0.0) ..........###'#'#+#+#+#+#...#  k) +3 whip (elec) ..........ß##)#.# #...#  Cast: Sandblast ..........###############...# ............................# ...##.......................#  z   wight (polearm)  #...........>†.#........#  #..............#........#  ####...........#........# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 85%to hit)+Rhq[......##...##................#morningthaw the Geomancer ..#.#......##.......)........#Gargoyle ..#.#########.......#........#Health: 40/45 =====================--- ..#.##.....##.......#........#Magic: 19/20 ======================-- .##..+..............#........#AC: 9Str: 11 ...###....###############...##EV: 9Int: 27 ..........ß##.#.#z# #...#SH: 4Dex: 10 ..........###'#'###+#+#+#...#XL:  9 Next: 14% Place: Dungeon:6 [..........'....@.......#...#Noise: =--------  Time: 5138.8 (0.0) +Rhar..........###'#'#+#+#+#+#...#k) +3 whip (elec) ..........ß##)#.##...#Cast: Sandblast ..........###############...# ............................# ...##.......................#z   wight (polearm)#...........>†.#........##..............#........#####...........#........#+RhsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 85%to hit)  The blast of sand hits the wight but does no damage.  The wight is heavily damaged.+Rh&'+Rh6140.3 (1.5+Rhe +Rhc   Shift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 85%to hit)  The blast of sand hits the wight but does no damage.  The wight is heavily damaged. _The wight barely misses you.,RhR,RhT,Rh&^,Rh2aF _Unknown command.,RhoX......##...##................#  morningthaw the Geomancer ..#.#......##.......)........#  Gargoyle ..#.#########.......#........#  Health: 41/45 =====================--- ..#.##.....##.......#........#  Magic: 18/20 =====================--- .##..+..............#........#  AC: 9Str: 11 ...###....###############...##  EV: 9Int: 27 ..........ß##.#.#z# #...#  SH: 4Dex: 10 ..........###'#'#*#+#+#+#...#  XL:  9 Next: 14% Place: Dungeon:6 ,RhY1[..........'....@.......#...#  Noise: =--------  Time: 5140.3 (0.0) ..........###'#'#+#+#+#+#...#  k) +3 whip (elec) ..........ß##)#.# #...#  Cast: Sandblast ..........###############...# ............................# ...##.......................#  z   wight (polearm)  #...........>†.#........#  #..............#........#  ####...........#........# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 85%to hit),Rhk'......##...##................#  morningthaw the Geomancer ..#.#......##.......)........#  Gargoyle ..#.#########.......#........#  Health: 41/45 =====================--- ..#.##.....##.......#........#  Magic: 18/20 =====================--- .##..+..............#........#  AC: 9Str: 11 ...###....###############...##  EV: 9Int: 27 ,Rh(..........ß##.#.#z# #...#  SH: 4Dex: 10 ..........###'#'#'#+#+#+#...#  XL:  9 Next: 14% Place: Dungeon:6 [..........'....@.......#...#  Noise: =--------  Time: 5140.3 (0.0) ..........###'#'#+#+#+#+#...#  k) +3 whip (elec) ..........ß##)#.# #...#  Cast: Sandblast ..........###############...# ............................# ...##.......................#  z   wight (polearm)  #...........>†.#........#  #..............#........#  ####...........#........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 85%to hit)  The blast of sand hits the wight!!  You destroy the wight!,Rh. )     )# #...# .###'#'###+#+#+#...# [..'...#...# .##,Rh 0R+#+#...# )#.# #...#   >†    ,Rho&',Rh9=71.8 (1.5Sandblast _,Rh,Rh,Rhu,Rhl,RhZ"F _Unknown command.,RhX 3,RhZ ,Rh] ,Rhh^ q20=== _,Rhb ,Rhpc ,Rhc K2=,Rhe ,Rh{h ,Rhh ,Rh[j ,Rhl ,,RhDn ,RhSq ,Rhq :==,Rh~s ,Rhu ,Rhu U3=,Rhw ,RhYz ,,Rh{ ,Rh'~ ,,Rh ,Rh ,,Rh ,Rhz ,Rh K4=,Rh ,Rh ,,RhZ ,Rh ,,Rh` ,RhГ 95,Rh E==,Rh ,Rh ,RhN ..-'Z#Sandblast##Z   centaur zombie (dormant),Rh J 54.8 (13.0)  You open the door.,Rhw  Z.Z  A centaur zombie comes into view.The centaur zombie hits you.,Rhļ b4-=5.8 (14,Rho ,Rh F _The centaur zombie kicks you but does no damage.-Rh̏......##...##................#  morningthaw the Geomancer ..#.#......##.......)........#  Gargoyle ..#.#########.......#........#  Health: 44/45 =======================- ..#.##.....##.......#........#  Magic: 19/20 ======================-- .##..+..............#........#  AC: 9Str: 11 ...###....###############...##  EV: 9Int: 27 ..........ß##.#.#)# #...#  SH: 4Dex: 10 ..........###'#'#'#+#+#+#...#  XL:  9 Next: 17% Place: Dungeon:6 [..........'....@.......#...#  Noise: =--------  Time: 5155.8 (0.0) ..........###'#'#Z#+#+#+#...#  k) +3 whip (elec) ..........ß##)#.#[-RhKB40m.# #...#  Cast: Sandblast ..........###############...# ............................# ...##.......................#  Z   centaur zombie  #...........>†.#........#  #..............#........#  ####...........#........# The centaur zombie hits you. _The centaur zombie kicks you but does no damage.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (100% to hit)-Rh4......##...##................#morningthaw the Geomancer ..#.#......##.......)........#Gargoyle ..#.#########.......#........#Health: 44/45 =======================- ..#.##.....##.......#........#Magic: 19/20 ======================-- .##..+..............#........#AC: 9Str: 11 ...###....###############...##EV: 9Int: 27 ..........ß##.#.#)# #...#SH: 4Dex: 10 ..........###'#'#'#+#+#+#...#XL:  9 Next: 17% Place: Dungeon:6 [..........'....@.......#...#-Rhl6Noise: =--------  Time: 5155.8 (0.0) ..........###'#'#Z#+#+#+#...#k) +3 whip (elec) ..........ß##)#.#.# #...#Cast: Sandblast ..........###############...# ............................# ...##.......................#Z   centaur zombie#...........>†.#........##..............#........#####...........#........#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (100% to hit)  The blast of sand hits the centaur zombie!!  The centaur zombie is almost destroyed.-Rh4Shift-Dir - straight line  Aim: a centaur zombie (100% to hit)  The blast of sand hits the centaur zombie!!  The centaur zombie is almost destroyed.The centaur zombie barely misses you. The centaur zombie closely misses you.-Rh8EThe centaur zombie hits you but does no damage.-Rh720==-Rh&7.3 (1.5-Rh\ _The centaur zombie kicks you but does no damage.-Rh+-Rh~,-RhW5-Rh8F _Unknown command.-Rh5......##...##................#  morningthaw the Geomancer ..#.#......##.......)........#  Gargoyle ..#.#########.......#........#  Health: 44/45 =======================- ..#.##.....##.......#........#  Magic: 19/20 ======================-- .##..+..............#........#  AC: 9Str: 11 ...###....###############...##  EV: 9Int: 27 ..........ß##.#.#)# #...#  SH: 4Dex: 10 ..........###'#'#'#+#+#+#...#  XL:  9 Next: 17% Place: Dungeon:6 [..........'....@.......#...#  Noise: =--------  Time: 5157.3 (0.0) ..........###'#'#Z#+#+#+#...#  k) +3 whip (elec) ..........ß##)#.#[-Rh640m.# #...#  Cast: Sandblast ..........###############...# -Rh=8'............................# -Rha9...##.......................#  Z   centaur zombie  #...........>†.#........#  #..............#........#  ####...........#........# _The centaur zombie kicks you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  -RhC>jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 100% to hit)-Rh......##...##................#  morningthaw the Geomancer ..#.#......##.......)........#  Gargoyle ..#.#########.......#........#  Health: 44/45 =======================- ..#.##.....##.......#........#  Magic: 19/20 ======================-- .##..+..............#........#  AC: 9Str: 11 ...###....###############...##  EV: 9Int: 27 ..........ß##.#.#)# #...#  SH: 4Dex: 10 -Rh8..........###'#'#'#+#+#+#...#  XL:  9 Next: 17% Place: Dungeon:6 [..........'....@.......#...#  Noise: =--------  Time: 5157.3 (0.0) ..........###'#'#Z#+#+#+#...#  k) +3 whip (elec) ..........ß##)#.#.# #...#  Cast: Sandblast ..........###############...# ............................# ...##.......................#  Z   centaur zombie  #...........>†.#........#  #..............#........#  ####...........#........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 100% to hit)  The blast of sand hits the centaur zombie!!  You destroy the centaur zombie!-RhvE )      #...# .##+#+#...# [..'...#...# .###'#'#'#+#+#+#...# )#.#.# #...# -Rh  >†   -Rh\ -Rhd''-Rhj5=20==88.8 (1.5Sandblast _-RhXr-Rht-Rh -Rh -Rh -Rh K  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur zombie (almost destroyed, 100% to hit)  The blast of sand hits the centaur zombie!! _You destroy the centaur zombie! _Unknown command.-Rh^ -Rh^ -RhFb -Rhh -Rhji -RhAm : _-RhIn -Rh*s ,-Rhu -Rh;z -Rh/ ##...##..# #.#......##.......)..# #.##.......#..# #.##.....##.......#..# -Rh #..+..#..# ###....##...## ß##.#.#)#z# #...# ###'...# .'......#...# -Rh -###'#'#'#+#+#+#...# ß##)#.#.# #...# -Rh Sandblast#####..-RhG # z   wight (dormant) -Rh -Rh@ H 60.8 (2.0  You open the door.-Rh t.zz-Rh E-1.8 (3-Rh+ -Rh v _A wight comes into view. It is wielding a +4 scimitar..RhD....##...##................#  morningthaw the Geomancer #.#......##.......)........#  Gargoyle #.#########.......#........#  Health: 45/45 ======================== #.##.....##.......#........#  Magic: 19/20 ======================-- #..+..............#........#  AC: 9Str: 11 .###....###############...##  EV: 9Int: 27 ........ß##.#.#)#.# #...#  SH: 4Dex: 10 ........###'#'#'#z#+#+#...#  XL:  9 Next: 18% Place: Dungeon:6 .........'......@.....#...#  Noise: ---------  Time: 5161.8 (0.0) .Rh_?........###'#'#'#+#+#+#...#  k) +3 whip (elec) ........ß##)#.#.# #...#  Cast: Sandblast ........###############...# ..........................# .##.......................#  z   wight  #...........>†.#........#  #..............#........#  ####...........#........# You open the door. _A wight comes into view. It is wielding a +4 scimitar.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 scimitar and wearing a +0 robe (85% to hit).Rh....##...##................#  morningthaw the Geomancer #.#......##.......)........#  Gargoyle #.#########.......#........#  Health: 45/45 ======================== #.##.....##.......#........#  Magic: 19/20 ======================-- #..+..............#........#  AC: 9Str: 11 .###....###############...##  EV: 9Int: 27 .Rh+........ß##.#.#)#.# #...#  SH: 4Dex: 10 ........###'#'#'#z#+#+#...#  XL:  9 Next: 18% Place: Dungeon:6 .........'......@.....#...#  Noise: ---------  Time: 5161.8 (0.0) ........###'#'#'#+#+#+#...#  k) +3 whip (elec) ........ß##)#.#.# #...#  Cast: Sandblast ........###############...# ..........................# .##.......................#  z   wight  #...........>†.#........#  #..............#........#  ####...........#........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.RhShift-Dir - straight lineAim: a wight, wielding a +4 scimitar and wearing a +0 robe (85% to hit)  The blast of sand hits the wight!!  You destroy the wight!.Rh )      #...# ##'#'#'#)#+#+#...# '...#...# ##'+#...# )#.#.# #...#   >†    .Rhzi.RhIn{21=3.3 (1.5Sandblast _.Rhu.Rh{.Rh.Rh.Rh.Rh+F _Unknown command..Rh< .RhR= .Rhf> .RhB .RhyB $20.RhE F== _.RhAN /..-.RhT ####...##.#### ...##...##..# .#......##.).# .#########.#.# .##.....###.# .+..............#........# ###....###############...#ß##.#.#)#.# #...# .RhXU 2###'#'#'#@#+#+#...# '............#...# ###'#'#'#+#+#+#...# ß##)#.#.# #...################...#. ##....  #.>†  #....RhZ ,40.Rh5[ E-5.3 (2.Rh|a .Rhh  There is an open door here.  Things that are here: _a +4 scimitar; a +0 robe/Rh|.####...##................####  morningthaw the Geomancer ...##...##................#  Gargoyle .#......##.......)........#  Health: 45/45 ======================== .#########.......#........#  Magic: 19/20 ======================-- .##.....##.......#........#  AC: 9Str: 11 ..+..............#........#  EV: 9Int: 27 ###....###############...##  SH: 4Dex: 10 .......ß##.#.#)#.# #...#  XL:  9 Next: 21% Place: Dungeon:6 .......###'#'#'#@#+#+#...#  Noise: ---------  Time: 5165.3 (0.0) ........'............#...#  k) +3 whip (elec) .......###'#'#'#+#+#+#...#  Cast: Sandblast .......ß##)#.#.# #...# /Rhs .......###############...# .........................#   ##.......................#    #...........>†.#........#    #..............#........#  Things that are here: _a +4 scimitar; a +0 robe  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/Rh= /Rh .####...##................####morningthaw the Geomancer ...##...##................#Gargoyle .#......##.......)........#Health: 45/45 ======================== .#########.......#........#Magic: 20/20 ======================== .##.....##.......#........#AC: 9Str: 11 ..+..............#........#EV: 9Int: 27 ###....###############...##SH: 4Dex: 10 .......ß##.#.#)#.# #...#XL:  9 Next: 21% Place: Dungeon:6 /RhH _.......###'#'#'#@#+#+#...#Noise: ---------  Time: 5165.3 (0.0) ........'............#...#k) +3 whip (elec) .......###'#'#'#+#+#+#...#Cast: Sandblast .......ß##)#.#.# #...# .......###############...# .........................# ##.......................##...........>†.#........##..............#........#Things that are here: _a +4 scimitar; a +0 robe  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/Rh :Okay, then./Rht /RhX /Rh/ . _0Rh0RhBwPick up what? 27/52 slots (_ for help) 0RhHand Weapons (select all with ))  a - a +4 scimitar Armour (select all with [)b - a +0 robe [Up|Down] select0Rh [Esc] exit Letters toggle [.|Space] toggle selected[top]0Rhw  a + a +4 scimitar[Enter] accept (1 chosen)0Rh 0Rh9 .####...##................####morningthaw the Geomancer ...##...##................#Gargoyle .#......##.......)........#Health: 45/45 ======================== .#########.......#........#Magic: 20/20 ======================== .##.....##.......#........#AC: 9Str: 11 ..+..............#........#EV: 9Int: 27 ###....###############...##SH: 4Dex: 10 .......ß##.#.#)#.# #...#XL:  9 Next: 21% Place: Dungeon:6 0Rh8 c.......###'#'#'#@#+#+#...#Noise: ---------  Time: 5165.3 (0.0) ........'............#...#k) +3 whip (elec) .......###'#'#'#+#+#+#...#Cast: Sandblast .......ß##)#.#.# #...# .......###############...# .........................# ##.......................##...........>†.#........##..............#........#Things that are here: _a +4 scimitar; a +0 robe  Aiming: Sandblast (safe; 1% risk of failure)  0Rh "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.0Rh 0Rh +6.3 (10Rh 0Rh G _B - a +4 scimitar0Rh 0Rh 0Rh 0Rh 0Rh 0RhG 0Rh 0RhE# 0Rh+ F ..0Rh, Q #...)#######..... ..+....... ###....###############...# .......ß##.#.#)#.# #...# ###'#'#'#[#+#+#.'.......@....####'#'#'#'#+#+.#p#Cast: Sandblast#####p   burial acolyte (asleep)0Rh, I####...........#........#0Rh0 @ 7  You open the door.0Rh9 Bp.0Rh9 Hp0RhQ; +8.3 (20RhD 0RhXN } _A burial acolyte comes into view. It is wielding a +0 dagger.1Rhz}...##...##................#  morningthaw the Geomancer .#......##.......)........#  Gargoyle .#########.......#........#  Health: 45/45 ======================== .##.....##.......#........#  Magic: 19/20 ======================-- ..+..............#........#  AC: 9Str: 11 ###....###############...##  EV: 9Int: 27 .......ß##.#.#)#.# #...#  SH: 4Dex: 10 .......###'#'#'#[#+#+#...#  XL:  9 Next: 21% Place: Dungeon:6 ........'.......@....#...#  Noise: ---------  Time: 5168.3 (0.0) .......###'#'#'#p#+#+#...#  k) +3 whip (elec) .......ß##)#.#.#.# #...# 1Rh} Cast: Sandblast .......###############...# .........................# ##.......................#  p   burial acolyte  #...........>†.#........#  #..............#........#  ####...........#........# You open the door. _A burial acolyte comes into view. It is wielding a +0 dagger.Aiming: Sandblast (safe; 1% risk of failure)  1Rh}YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (80% to hit)1Rh$...##...##................#morningthaw the Geomancer .#......##.......)........#Gargoyle .#########.......#........#Health: 45/45 ======================== .##.....##.......#........#Magic: 19/20 ======================-- ..+..............#........#AC: 9Str: 11 ###....###############...##EV: 91RhInt: 27 .......ß##.#.#)#.# #...#SH: 4Dex: 10 .......###'#'#'#[#+#+#...#XL:  9 Next: 21% Place: Dungeon:6 ........'.......@....#...#Noise: ---------  Time: 5168.3 (0.0) .......###'#'#'#p#+#+#...#k) +3 whip (elec) .......ß##)#.#.#.# #...#1RhԧCast: Sandblast .......###############...# .........................# 1Rh"##.......................#1Rhp   burial acolyte#...........>†.#........#1Rh2@#..............#........#####...........#........#1RhcAiming: Sandblast (safe; 1% risk of failure)  1RhXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (80% to hit)  1RhǨ}The blast of sand hits the burial acolyte!  The burial acolyte is almost dead.1Rh/;1Rh7=e20===9.8 (1.51Rh}J1Rh9Mx  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (80% to hit)  The blast of sand hits the burial acolyte!  The burial acolyte is almost dead. _You block the burial acolyte's attack. The burial acolyte misses you.1Rh41Rh1RhF1Rhb!F _Unknown command.1RheA ...##...##................#  morningthaw the Geomancer .#......##.......)........#  Gargoyle .#########.......#........#  Health: 45/45 ======================== .##.....##.......#........#  Magic: 19/20 ======================-- ..+..............#........#  AC: 9Str: 11 ###....###############...##  EV: 9Int: 27 .......ß##.#.#)#.# #...#  SH: 4Dex: 10 .......###'#'#'#[#+#+#...#  XL:  9 Next: 21% Place: Dungeon:6 ........'.......@....#...#  Noise: =--------  Time: 5169.8 (0.0) .......###'#'#'#p#+#+#...#  k) +3 whip (elec) .......ß##)#.#.#.#1RhB F[40m #...#  Cast: Sandblast .......###############...# .........................# ##.......................#  p   burial acolyte  #...........>†.#........#  #..............#........#  ####...........#........# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (almost dead,80% to hit)1Rh ...##...##................#  morningthaw the Geomancer .#......##.......)........#  Gargoyle .#########.......#........#  Health: 45/45 ======================== .##.....##.......#........#  Magic: 19/20 ======================-- ..+..............#........#  AC: 9Str: 11 ###....###############...##  EV: 9Int: 27 .......ß##.#.#)#.# #...#  SH: 4Dex: 10 1RhY g.......###'#'#'#[#+#+#...#  XL:  9 Next: 21% Place: Dungeon:6 ........'.......@....#...#  Noise: =--------  Time: 5169.8 (0.0) .......###'#'#'#p#+#+#...#  k) +3 whip (elec) .......ß##)#.#.#.# #...#  Cast: Sandblast .......###############...# .........................# ##.......................#  p   burial acolyte  #...........>†.#........#  #..............#........#  ####...........#........# 1Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (almost dead,80% to hit)  The blast of sand hits the burial acolyte!!  You kill the burial acolyte!1Rh  )     )#.# #...# #'##...# ...#...# #'#'#'#)#+#+#...# ) #...#   >†  1Rh   1Rhg 1Rhxm 20==471.3 (1.5Sandblast _1Rh{u 1Rh(w 1Rh 1Rh1Rh1RhF _Unknown command.2RhYI2RhB]2Rhb2RhFc$ _2Rhf2Rhk2Rhx##...##.# #......##.).# #.#.# ##.....##.#.# +.#.# ....########...## ß##.#.#)#.#Z# #...# ###'#'#'#[#'#+#...# '..@...#...# -###'#'#'#)#+#+#...# ß##)#.#.#.# #...# Sandblast#####.# Z   human zombie (dormant) 2Rh}F 20  You open the door.2Rhۆ\_ZZ2RhE-3.3 (22Rh2Rh _A human zombie comes into view. _Found an ancient bone altar of Kikubaaqudgha.2Rh+..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle #########.......#........#  Health: 45/45 ======================== 2Rh8,>##.....##.......#........#  Magic: 19/20 ======================-- .+..............#........#  AC: 9Str: 11 ##....###############...##  EV: 9Int: 27 2Rhh,......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 2Rh,,......###'#'#'#[#Z#+#...#  XL:  9 Next: 24% Place: Dungeon:6 2Rh,.......'........@...#...#  Noise: ---------  Time: 5173.3 (0.0) ......###'#'#'#)#+#+#...#  k) +3 whip (elec) ......ß##)#.#.#.# #...#  Cast: Sandblast ......###############...# ........................# 2Rh-j#.......................#  Z   human zombie #...........>†.#........# #..............#........# ####...........#........# _A human zombie comes into view. _Found an ancient bone altar of Kikubaaqudgha.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (89% to hit)2Rh..##...##................#morningthaw the Geomancer #......##.......)........#Gargoyle #########.......#........#Health: 45/45 ======================== ##.....##.......#........#Magic: 19/20 ======================-- .+..............#........#AC: 9Str: 11 ##....###############...##2RhEV: 9Int: 27 ......ß##.#.#)#.#_# #...#SH: 4Dex: 10 ......###'#'#'#[#Z#+#...#XL:  9 Next: 24% Place: Dungeon:6 .......'........@...#...#2Rh9#Noise: ---------  Time: 5173.3 (0.0) ......###'#'#'#)#+#+#...#k) +3 whip (elec) 2Rhn%......ß##)#.#.#.# #...#Cast: Sandblast ......###############...# ........................# 2Rh#.......................#Z   human zombie #...........>†.#........# 2Rh#..............#........# ####...........#........#Aiming: Sandblast (safe; 1% risk of failure)  2RhTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (89% to hit)  The blast of sand hits the human zombie!!  The human zombie is heavily damaged.2Rhvd 2Rh#e e20===4.8 (1.52Rho 2Rhq   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human zombie (89% to hit)  The blast of sand hits the human zombie!!  The human zombie is heavily damaged. _The human zombie hits you but does no damage.2Rh 2Rh 2Rh 2Rh F _Unknown command.2Rh..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle #########.......#........#  Health: 45/45 ======================== ##.....##.......#........#  Magic: 19/20 ======================-- .+..............#........#  AC: 9Str: 11 ##....###############...##  EV: 9Int: 27 2Rh ......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 ......###'#'#'#[#Z#+#...#  XL:  9 Next: 24% Place: Dungeon:6 2Rh.......'........@...#...#  Noise: =--------  Time: 5174.8 (0.0) 2Rh(b......###'#'#'#)#+#+#...#  k) +3 whip (elec) ......ß##)#.#.#.# #...#  Cast: Sandblast 2RhKx......###############...# ........................# 2Rhg#.......................#  Z   human zombie #...........>†.#........# 2Rh#..............#........# ####...........#........# _The human zombie hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2RhShift-Dir - straight lineAim: a human zombie (heavily damaged, 89% to hit)2Rhʲ..##...##................#morningthaw the Geomancer #......##.......)........#Gargoyle #########.......#........#Health: 45/45 ======================== ##.....##.......#........#Magic: 19/20 ======================-- .+..............#........#AC: 9Str: 11 ##....###############...##EV: 9Int: 27 ......ß##.#.#)#.#_# #...#SH: 4Dex: 10 ......###'#'#'#[#Z#+#...#XL:  9 Next: 24% Place: Dungeon:6 .......'........@...#...#Noise: =--------  Time: 5174.8 (0.0) ......###'#'#'#)#+#+#...#k) +3 whip (elec) 2RhE>......ß##)#.#.#.# #...#Cast: Sandblast ......###############...# ........................# #.......................#Z   human zombie #...........>†.#........# #..............#........# ####...........#........#2RhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (heavily damaged, 89% to hit)  2Rh}The blast of sand hits the human zombie!  The human zombie is heavily damaged.3Rh3Rhs-6.3 (1.53Rh 3RhwM  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human zombie (heavily damaged, 89% to hit)  The blast of sand hits the human zombie!  The human zombie is heavily damaged. _The human zombie hits you but does no damage.3Rh3RhZ3Rh3RhF _Unknown command.3Rh )    ##### )#.#_# #...# '#'#'#[#Z#+#...# .......@...#...# '#'#'#)#+#+#...# )#.#.#.# #...# ##   >†   3Rhx, )    ##### )#.#_# #...# '#'#'#[#Z#+#...# .......@...#...# '#'#'#)#+#+#...# )#.#.#.# #...# ##3Rh,z >†3Rh163Rh73Rh@3RhTCc _A human zombie is nearby!3Rh..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle #########.......#........#  Health: 45/45 ======================== ##.....##.......#........#  Magic: 18/20 =====================--- .+..............#........#  AC: 9Str: 11 ##....###############...##  EV: 9Int: 27 ......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 3Rhɜ......###'#'#'#[#Z#+#...#  XL:  9 Next: 24% Place: Dungeon:6 .......'........@...#...#  Noise: =--------  Time: 5176.3 (0.0) ......###'#'#'#)#+#+#...#  k) +3 whip (elec) ......ß##)#.#.#.# #...#  Cast: Sandblast 3Rh.......###############...# ........................# #.......................#  Z   human zombie #...........>†.#........# #..............#........# ####...........#........# _Unknown command. 3Rhv_A human zombie is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3RhShift-Dir - straight lineAim: a human zombie (heavily damaged, 89% to hit)3Rhb..##...##................#morningthaw the Geomancer #......##.......)........#Gargoyle #########.......#........#Health: 45/45 ======================== ##.....##.......#........#3Rh1cMagic: 18/20 =====================--- .+..............#........#AC: 9Str: 11 ##....###############...##EV: 93RhZcInt: 27 ......ß##.#.#)#.#_# #...#SH: 4Dex: 10 3Rhc......###'#'#'#[#Z#+#...#XL:  9 Next: 24% Place: Dungeon:6 3Rhcj.......'........@...#...#3Rhc9Noise: =--------  Time: 5176.3 (0.0) ......###'#'#'#)#+#+#...#k) +3 whip (elec) 3Rhc......ß##)#.#.#.# #...#Cast: Sandblast 3Rhdh......###############...# ........................# 3Rh$dw#.......................#Z   human zombie 3Rhd#...........>†.#........# #..............#........# ####...........#........#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3RhdShift-Dir - straight lineAim: a human zombie (heavily damaged, 89% to hit)  3RhdThe blast of sand hits the human zombie!!  The human zombie is almost destroyed.3RhIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a human zombie (heavily damaged, 89% to hit)  The blast of sand hits the human zombie!!  The human zombie is almost destroyed.You block the human zombie's attack.3Rh[9=7.8 (1.53RhY _The human zombie hits you but does no damage.3Rh3Rhg3Rh3Rh1F _Unknown command.3RhC  )    ##### )#.#_# #...# '#'#'#[#Z#+#...# .......@...#...# '#'#'#)#+#+#...# )#.#.#.# #...# ##   >†   3Rh  )    ##### )#.#_# #...# '#'#'#[#Z#+#...# .......@...#...# '#'#'#)#+#+#...# )#.#.#.# #...# ## >†3Rh 3Rh 3Rh 3Rh c _A human zombie is nearby!3Rh_ ..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle #########.......#........#  Health: 45/45 ======================== 3Rh `##.....##.......#........#  Magic: 18/20 =====================--- .+..............#........#  AC: 9Str: 11 3Rh* ##....###############...##  EV: 9Int: 27 ......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 ......###'#'#'#[#Z#+#...#  XL:  9 Next: 24% Place: Dungeon:6 .......'........@...#...#  Noise: =--------  Time: 5177.8 (0.0) 3RhP b......###'#'#'#)#+#+#...#  k) +3 whip (elec) ......ß##)#.#.#.# #...#  Cast: Sandblast 3Rh <......###############...# ........................# #.......................#  Z   human zombie #...........>†.#........# 3Rh #..............#........# ####...........#........# _Unknown command. _A human zombie is nearby!3Rhھ Aiming: Sandblast (safe; 1% risk of failure)  3Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3Rh* yAim: a human zombie (almost destroyed, 89% to hit)3Rh#..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle #########.......#........#  Health: 45/45 ======================== ##.....##.......#........#  Magic: 18/20 =====================--- .+..............#........#  AC: 9Str: 11 ##....###############...##  EV: 9Int: 27 ......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 ......###'#'#'#[#Z#+#...#  XL:  9 Next: 24% Place: Dungeon:6 .......'........@...#...#  Noise: =--------  Time: 5177.8 (0.0) ......###'#'#'#)#+#+#...#  k) +3 whip (elec) ......ß##)#.#.h&9m#.# #...#  Cast: Sandblast ......###############...# ........................# #.......................#  Z   human zombie #...........>†.#........# #..............#........# ####...........#........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (almost destroyed, 89% to hit)  The blast of sand hits the human zombie!!  You destroy the human zombie! )     )#.#_# #...# '#'#'#[#' ... '#' ) #...# >†3Rh'9=79.3 (1.5Sandblast _4Rhx34Rh4Rh;4Rh20===4Rh 4Rhc!.-'p#Sandblast##p   burial acolyte (asleep)4Rh۲D800  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human zombie (almost destroyed, 89% to hit)  The blast of sand hits the human zombie!! _You destroy the human zombie!  You open the door.4Rh|E-1.3 (24Rh4Rhj} _A burial acolyte comes into view. It is wielding a +0 dagger.4Rh..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle #########.......#........#  Health: 45/45 ======================== ##.....##.......#........#  Magic: 19/20 ======================-- .+..............#........#  AC: 9Str: 11 ##....###############...##  EV: 9Int: 27 ......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 ......###'#'#'#[#'#+#...#  XL:  9 Next: 27% Place: Dungeon:6 .......'........@...#...#  Noise: ---------  Time: 5181.3 (0.0) 4Rh......###'#'#'#)#*#+#...#  k) +3 whip (elec) ......ß##)#.#.#.#p# #...#  Cast: Sandblast ......###############...# ........................# #.......................#  p   burial acolyte (asleep) #...........>†.#........# #..............#........# ####...........#........# _A burial acolyte comes into view. It is wielding a +0 dagger.4RhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (asleep, 100%to hit)4Rhp j..##...##................#morningthaw the Geomancer #......##.......)........#Gargoyle #########.......#........#Health: 45/45 ======================== ##.....##.......#........#Magic: 19/20 ======================-- .+..............#........#AC: 9Str: 11 ##....###############...##EV: 9Int: 27 4Rh ......ß##.#.#)#.#_# #...#SH: 4Dex: 10 ......###'#'#'#[#'#+#...#XL:  9 Next: 27% Place: Dungeon:6 .......'........@...#...#Noise: ---------  Time: 5181.3 (0.0) ......###'#'#'#)###+#...#k) +3 whip (elec) ......ß##)#.#.#.#p# #...#Cast: Sandblast ......###############...# 4Rh: C........................# #.......................#p   burial acolyte #...........>†.#........# #..............#........# 4Rho y####...........#........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (asleep, 100%4Rh to hit)  The blast of sand hits the burial acolyte!  The burial acolyte is severely wounded.4Rh(V 4Rh)r Bp.4Rht e20===2.8 (1.54Rh 4Rh   Shift-Dir - straight line  Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (asleep, 100%to hit)  The blast of sand hits the burial acolyte!  The burial acolyte is severely wounded. _The burial acolyte hits you but does no damage.4Rh 4Rh 4Rh 4Rh{ F _Unknown command.5Rh\..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle 5RhP]#########.......#........#  Health: 45/45 ======================== ##.....##.......#........#  Magic: 19/20 ======================-- .+..............#........#  AC: 9Str: 11 ##....###############...##  EV: 9Int: 27 5Rh]......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 5Rh]......###'#'#'#[#'#+#...#  XL:  9 Next: 27% Place: Dungeon:6 .......'........@...#...#  Noise: =--------  Time: 5182.8 (0.0) ......###'#'#'#)#p#+#...#  k) +3 whip (elec) 5Rh^[......ß##)#.#.#.#.# #...#  Cast: Sandblast ......###############...# ........................# 5RhD^=#.......................#  p   burial acolyte #...........>†.#........# #..............#........# ####...........#........# 5Rh^4_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, 80% to hit)5Rh..##...##................#  morningthaw the Geomancer #......##.......)........#  Gargoyle #########.......#........#  Health: 45/45 ======================== ##.....##.......#........#  Magic: 19/20 ======================-- .+..............#........#  AC: 9Str: 11 ##....###############...##  EV: 9Int: 27 ......ß##.#.#)#.#_# #...#  SH: 4Dex: 10 5Rh~......###'#'#'#[#'#+#...#  XL:  9 Next: 27% Place: Dungeon:6 .......'........@...#...#  Noise: =--------  Time: 5182.8 (0.0) ......###'#'#'#)#p#+#...#  k) +3 whip (elec) ......ß##)#.#.#.#.# #...#  Cast: Sandblast ......###############...# ........................# #.......................#  p   burial acolyte 5Rh#...........>†.#........# #..............#........# ####...........#........# 5RhiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severely5Rhwounded, 80% to hit)  The blast of sand hits the burial acolyte!!  You kill the burial acolyte!5Rh7 )     )#.#_# #...# '#' ... '#'#'#)#) ) #...# >†5RhOq5Rhws304.3 (1.5Sandblast _5Rh5Rh5Rh5Rh5Rh\ _Unknown command.5RhߟI5Rh5Rhj20== _5Rh5Rh,5Rh5Rh:5RhB5Rh|##...##..# .....##.......)..# .......#..# .....##.......#..# .#..# ....####...## ß##.#.#)#.#_# #...# ###'#'#'#[#'#+#...# '....@.#...# -5Rh###'#'#'#)#)#+#...# ß##)#. #...# ### 5Rhj##z#'7.3 (3.0z   wight (polearm, dormant)5Rh- zz)As you open the door, it creaks loudly!  A wight comes into view. It is wielding a +3 halberd.5Rh8]======8.3 (4Sandblast5Rh5Rh< _The wight hits you but does no damage.5Rh ##...##................#  morningthaw the Geomancer .....##.......)........#  Gargoyle #######.......#........#  Health: 45/45 ======================== .....##.......#........#  Magic: 19/20 ======================-- ..............#........#  AC: 9Str: 11 ....###############...##  EV: 9Int: 27 ....ß##.#.#)#.#_#z#...#  SH: 4Dex: 10 ....###'#'#'#[#'#*#...#  XL:  9 Next: 30% Place: Dungeon:6 .....'..........@.#...#  Noise: ======---  Time: 5188.3 (0.0) ....###'#'#'#)#)#+#...#  k) 5Rh +3 whip (elec) ....ß##)#.#.#.#.# #...#  Cast: Sandblast ....###############...# ......................# ......................#  z   wight (polearm) ..........>†.#........# .............#........# ##...........#........# A wight comes into view. It is wielding a +3 halberd. _The wight hits you but does no damage.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (85% to hit)5Rh ##...##................#morningthaw the Geomancer .....##.......)........#Gargoyle #######.......#........#Health: 45/45 ======================== .....##.......#........#Magic: 19/20 ======================-- ..............#........#AC: 9Str: 11 ....###############...##EV: 9Int: 27 ....ß##.#.#)#.#_#z#...#SH: 4Dex: 10 ....###'#'#'#[#'###...#5Rh cXL:  9 Next: 30% Place: Dungeon:6 .....'..........@.#...#Noise: ======---  Time: 5188.3 (0.0) ....###'#'#'#)#)#+#...#k) +3 whip (elec) ....ß##)#.#.#.#.# #...#Cast: Sandblast ....###############...# ......................# ......................#z   wight (polearm) ..........>†.#........# 5Rh .............#........# ##...........#........#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5Rh9 Aim: a wight, wielding a +3 halberd and wearing a +0 robe (85% to hit)  The blast of sand hits the wight.  The wight is moderately damaged.5Rhi F'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +3 halberd and wearing a +0 robe (85% to hit)  The blast of sand hits the wight.  The wight is moderately damaged.  The wight hits you from afar with a +3 halberd!5Rhk 38----20===-----5Rhk &9.8 (1.55Rhqu 5Rhw S _The wight closely misses you.5RhA5Rh<-----5RhA5Rh{F _Unknown command.6Rh%##...##................#  morningthaw the Geomancer .....##.......)........#  Gargoyle #######.......#........#  Health: 38/45 ====================---- .....##.......#........#  Magic: 19/20 ======================-- ..............#........#  AC: 9Str: 11 ....###############...##  EV: 9Int: 27 ....ß##.#.#)#.#_#z#...#  SH: 4Dex: 10 ....###'#'#'#[#'#*#...#  XL:  9 Next: 30% Place: Dungeon:6 .....'..........@.#...#  Noise: =--------  Time: 5189.8 (0.0) ....###'#'#'#)#)#+#...#  k) +3 whi6Rh'p (elec) ....ß##)#.#.#.#.# #...#  Cast: Sandblast ....###############...# ......................# ......................#  z   wight (polearm) ..........>†.#........# .............#........# ##...........#........# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  85% to hit)6Rh##...##................#morningthaw the Geomancer .....##.......)........#Gargoyle #######.......#........#Health: 38/45 ====================---- .....##.......#........#Magic: 19/20 ======================-- ..............#........#AC: 9Str: 11 ....###############...##EV: 9Int: 27 ....ß##.#.#)#.#_#z#...#SH: 46RhDex: 10 ....###'#'#'#[#'###...#XL:  9 Next: 30% Place: Dungeon:6 .....'..........@.#...#Noise: =--------  Time: 5189.8 (0.0) ....###'#'#'#)#)#+#...#k) +3 whip (elec) ....ß##)#.#.#.#.# #...#Cast: Sandblast ....###############...# ......................# ......................#z   wight (polearm) ..........>†.#........# .............#........# ##...........#........#Press: ? - help, Q - select action, ( or ) - cycle6RhShift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  85% to hit)  The blast of sand hits the wight.  6RhHThe wight is severely damaged.6RhdZ&'6Rh]^20==91.3 (1.56Rhf6RhiShift-Dir - straight line  Aim: a wight, wielding a +3 halberd and wearing a +0 robe (moderately damaged,  85% to hit)  The blast of sand hits the wight.  The wight is severely damaged. _The wight barely misses you.6Rh6Rh6Rh66RhF _Unknown command.6RhQ ##...##................#  morningthaw the Geomancer .....##.......)........#  Gargoyle #######.......#........#  Health: 38/45 ====================---- .....##.......#........#  Magic: 19/20 ======================-- ..............#........#  AC: 9Str: 11 ....###############...##  EV: 9Int: 27 ....ß##.#.#)#.#_#z#...#  SH: 4Dex: 10 6RhR I....###'#'#'#[#'#*#...#  XL:  9 Next: 30% Place: Dungeon:6 .....'..........@.#...#  Noise: =--------  Time: 5191.3 (0.0) ....###'#'#'#)#)#+#...#  k) +3 whip (elec) ....ß##)#.#.#.#.# #...#  Cast: Sandblast ....###############...# ......................# 6Rh.S _......................#  z   wight (polearm) ..........>†.#........# .............#........# ##...........#........# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (severely damaged,  85% to hit)6Rh ##...##................#  morningthaw the Geomancer .....##.......)........#  Gargoyle #######.......#........#  Health: 38/45 ====================---- .....##.......#........#  Magic: 19/20 ======================-- ..............#........#  AC: 9Str: 11 ....###############...##  EV: 9Int: 27 ....ß##.#.#)#.#_#z#...#  SH: 4Dex: 10 6Rh ....###'#'#'#[#'#'#...#  XL:  9 Next: 30% Place: Dungeon:6 .....'..........@.#...#  Noise: =--------  Time: 5191.3 (0.0) ....###'#'#'#)#)#+#...#  k) +3 whip (elec) ....ß##)#.#.#.#.# #...#  Cast: Sandblast ....###############...# ......................# ......................#  z   wight (polearm) ..........>†.#........# .............#........# ##...........#........# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (severely damaged,  6Rh p85% to hit)  The blast of sand hits the wight!  You destroy the wight!6Rh:&  )     )#.#_#)#...# '#'#[#'###...# ... '#' ) #...# >†6Rhn &'6Rh: 920==32.8 (1.5Sandblast _6Rhx 6Rh 6RhF 6RhNH 6RhS 6RhW F _Unknown command.6Rh736Rh_<6Rh{?6Rh?$ _7Rh7Rhi7Rh7Rh7Rh b40=7Rhc 7Rh7Rh:==7Rh7Rh^,7RhH7Rh+,7RhP!7RhO(1=7Rh-,7Rh/7Rh3,7Rh47RhR87Rh8K2=7Rh:7RhE>,7Rh?7Rh|GB7RhJ,7Rh.L7RhNk3=7RhR7RhX,7Rh'[7RhU^,7Rhg`7Rhc,7Rhe7Rh9la4=7RhWn7Rhq,7Rhds7Rhfv,7Rh'x7Rh-{~5==7Rh}7Rh7Rhك,7Rh7RhC...##.#### #...##..# ....##.).# ######.#.# ###.# .........#........# ###############...#ß##.#.#)#.#_#)#...# ###'#'#'#[#'#@#...# -'............#...# ###'#'#'#)#)#+#...# ß##)#.#.#.#.# #...################...##...>† .7Rh"; M+...### #. ....) ######..........#........###############...##ß##.#.#)#.#_###'#'#'#[#'#'.'............ ...###'#'#'#)#)#+#...#There is an open door here.7Rh~214.8 (22.0)-5.8 (23 _7Rh״7Rht  Things that are here: _a +3 halberd; a +0 robe7Rhp 37Rhx 7Rh~ 7Rh 7Rh $ _7Rhو 7RhY @  There is an open door here.7Rh l= _7Rh 7Rhš ## .) ##### ......###############...#ß##.#.#)#.#_#)#...# '#'#'#[#'#'#...# .'...........#'#)#)#'ß##)#.#.#.#.#ZSandblast###########..............................Z   howler monkey skeleton (wandering)>†.## #..7Rhb K 7.0)  You open the door.7Rh +8.8 (37Rh 7RhY i _A howler monkey skeleton comes into view.8RhH#...##................#  morningthaw the Geomancer ....##.......)........#  Gargoyle ######.......#........#  Health: 45/45 ======================== ....##.......#........#  Magic: 19/20 ======================-- .............#........#  AC: 9Str: 11 ...###############...##  EV: 9Int: 27 ...ß##.#.#)#.#_#)#...#  SH: 4Dex: 10 ...###'#'#'#[#'#'#...#  XL:  9 Next: 33% Place: Dungeon:6 ....'...........@#...#  Noise: ---------  Time: 5218.8 (0.0) ...###'#'#'#)#)#*#...#  k) +3 whip (elec) ...ß##8RhϠ)#.#.#.#.#Z#...#  Cast: Sandblast ...###############...# .....................# .....................#  Z   howler monkey skeleton (wandering) .........>†.#........# ............#........# #...........#........# You open the door. _A howler monkey skeleton comes into view.8RhvAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8RhgAim: a howler monkey skeleton (wandering, hasn't noticed you, 97% to hit)8RhK]#...##................#  morningthaw the Geomancer ....##.......)........#  Gargoyle ######.......#........#  Health: 45/45 ======================== ....##.......#........#  Magic: 19/20 ======================-- .............#........#  AC: 9Str: 11 ...###############...##  EV: 9Int: 27 8Rh^...ß##.#.#)#.#_#)#...#  SH: 4Dex: 10 ...###'#'#'#[#'#'#...#  XL:  9 Next: 33% Place: Dungeon:6 ....'...........@#...#  Noise: ---------  Time: 5218.8 (0.0) ...###'#'#'#)#)#'#...#  k) +3 whip (elec) ...ß##)#.#.#.#.#Z#...#  Cast: Sandblast ...###############...# .....................# .....................#  Z   howler monkey skeleton (wandering) .........>†.#........# ............#........# #...........#........# Aiming: Sandblast (safe; 1% risk of failure)  8Rh^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey skeleton (wandering, hasn't noticed you, 97% to hit)  The blast of sand hits the howler monkey skeleton!!  You destroy the howler monkey skeleton!8Rhj )     ) #'# ... #'#)#)###...# ).#...# >†8RhU.'.8Rh# s=20.3 (1.5Sandblast _8Rh8Rh>8RhS|8Rh^}8Rh8Rh3F _Unknown command.8RhZ 38Rh^ 8Rh;c 8Rhsg j20== _8Rhx 8Rh~ ,8Rha 8Rh 8Rhь ,8Rh 8Rhh 8RhO ,8Rh 8RhH 8Rhѫ 8RhJ :==8Rh 8Rh 8Rhȸ ,8Rh 8Rh 8Rh ,8Rh 8RhZ 8Rh ,8Rhf 8Rh 8Rh ,8Rhv 8Rh 8Rho ,8Rh 8RhN 8Rh 8Rhf 8Rh 8RhG 8Rh ,8Rh 8Rh X8RhP @  There is an open door here.8Rh-# 5 _8Rh+% 8Rh"+ 8Rh/ B8Rh2 8Rh6 ,8Rh7 8Rh< 8RhG@ ,8RhTB 8Rh(G 8Rh}J ,8Rh0M 8RhP 8RhR ,8RhT 8RhiW 8Rh$Z ,8Rh^ ,8Rh.n i ##..+.............. ###....###....########## ###...........ß##.#.#)#. 8Rhn ...............###'#'#'#[ .....[..........'........ ...............###'#'#'#) 8Rhn ...............ß##)#.#.#. ...............##########8RhKo  ................-40.3 (20.0) .......##............... ....... #...........>†.#8Rhuo  ####+#. #..............# 8Rho #. ####...........# #. #...........#8Rho h #> #8Rho s############ #. 8Rh p 2# 8Rhw| 8Rh% F-1.3 (218Rh 8Rh ; _Found a stone staircase leading down.9Rh_9Rhu,9Rh{,9RhP9Rh9RhP9Rh9RhI,9Rh9Rh9Rh,9Rh59Rh7 _You open the door.9Rh39Rh&9Rh"@  There is an open door here.9RhB9RhS _9Rh9Rh9Rh,9Rh9RhY9Rh,9Rh9Rh29Rh,9Rh?9Rh9Rh`,9Rh&9Rh9Rh,9Rh9Rh;9Rhm9Rh9Rh9Rh9Rh ,9Rh9Rh,9Rh8,9Rh9Rh}9Rh,9Rh9Rh9Rh,9Rh9Rh9Rh~9Rh<9Rh9Rh>9Rh~9Rh9Rh<9Rh<9Rh9Rh9Rh9Rh9Rh,9Rh~9Rh7 _You open the door.9Rh39Rh9Rh@ @  There is an open door here.9Rh 9Rh _9Rh9Rh9Rhi9Rh9Rh9Rh9Rh ,9Rh"9Rh%9Rh'9RhL(9Rh)9Rh,7 _You open the door.9RhR/9Rh 09RhK09Rh29Rh4B9Rh:You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. 9Rh: There is an open door here.9Rh=9Rhn= _9Rh~>9Rh)@9Rh8B,9RhB9RhIG9Rh^I9RhI9Rh`J9RhL9Rh\O,9RhO9RhtR9RhtT,9Rh;U9RhW9RhY,9RhpZ9Rh\9Rh^,9Rh_9Rha9Rh?d,9Rh#e9Rhf9Rh.i,9Rhj9Rhhn9Rhkp,9Rhq9Rht9Rh?v,9Rhxw9Rh;y9Rh{,9Rh|9Rhj9Rhb,9RhÃ9RhX9Rhc    #...#.... +..........   ####.........   #..........   #............   #...........   #...........   #.............   #.9Rh....81.3 (40   #...###..........#'##   #..[ ########...#.#   #### #####.#  #.#  #.#  #. 9RhZl  #.#  ...9RhW9Rh),2.3 (419RhѾ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a robe.9RhH5_9Rh#?X9RhB,9RhD9RhF9RhI,9Rh>K9RhM9Rh b9Rh d,9Rhe9Rhg9Rhrj9Rhw9Rh%y9RhA{9Rhy}9Rh~9RhT9Rhq9Rhރ,9Rh9Rh79RhE,9Rh= 0 _You now have 183 gold pieces (gained 9).9Rh 9Rhq9Rhh,9Rh9Rh9Rh\,9Rh!,9Rhd$,9Rh&9Rho+,9Rh-9Rh3M _You now have 189 gold pieces (gained 6).9Rht639Rh89Rh=:Rh,:Rh,:Rh ,:Rh :RhU:Rh,:Rh:Rh:Rh:Rhp:Rh!:RhC&,:Rhx(:Rh.N _You now have 206 gold pieces (gained 17).:Rh23:Rh5:Rh@::Rh>,:RhA:Rh^F:RhH,:RhJ:RheN:RhP,:Rh.R:RhT:Rh:W,:RhX:RhhJ................######.#.#....... ................#....#.  #............#...........##<  #.#...##.............  #.....++.............###  #......#...^.........# .#.#......+.................#.# .#.+......#......##+#.......#.### ...#...####...?.@+ .......#.##. ...#....# #......# ......##..+. ...#....# #......# ###....###. ...#....###...#### ####........ :Rh8i...#......+...................... .......####...............[......  .................................  .................................  #................................ :Rhs.316.3 (34:Rh.v,7.3 (35:Rh:Rh. _C - a scroll of identify;RhE3;Rh;Rh;Rh;Rhf;Rh",;Rh%,;Rh%;Rh),;Rh*;Rh"1I _C - 4 scrolls of identify (gained 3);Rh33;Rh3;Rh'6;Rh^8B;Rh:;RhP<,;Rhm=;RhD7 _You open the door.;Rh(F;Rh{F;RhG;RhJ@  There is an open door here.;Rh.L;RhL _;RhM;RhO;RhQ,;RhR;RhrU;Rh _You open the door.;RhӔ;RhM@  There is an open door here.;Rh-;Rh _;Rh;Rh;Rh',;Rh;Rh};Rh,;Rh۱;Rh;RhŶ,;Rh;Rh;Rh,;Rh;RhϿ;Rh,;Rh;Rh2;Rh,;Rh;Rh;RhA,;Rh;Rh;Rhp .h#.. .+.. ........ ... .#.# .. #.###  ............ ..# ##.## .....+ ##....##..... ..#.#.... ....# ..........# #.#.#.... ....## ...##....# #.#.#....##.....#........######@#.#...........#....#...............#.......#...........##<..#...;Rh6#......................+...##++...................####...##.#...^.................##...## h   hound (asleep)..+.................#.###...#......##+#.......#.######### .####......'..'.#.##.....##;Rhuw 36.3 (19  A hound comes into view.;Rhqj.hh;Rh5==7.3 (20;Rh;Rh& _The hound barks!] page down [PgUp|<] page up [Esc] exit[top]=RhJC C - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ =RhqK“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. =RhKq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.>RhIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (select first with !) >Rhr l - a sedimented purple potion  m - a fuming blue potion  n - a ruby potion  x - a fuming amethyst potion  z - 2 clear potions [?] describe selected?Rh?Rhj|morningthaw the Geomancer..#..Gargoyleh+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... ..#.#.... ....#EV: 9Int: 27 ...........# #.#.#.... ....## SH: 4Dex: 10 ?Rhg....##....# #.#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ==-------  Time: 5337.3 (0.0) ..........#....#...............#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ?RhsK....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### .####......'..'.......#.##.....## _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A hound comes into view. _The hound barks!?Rh!?Rh?Rh|morningthaw the Geomancer..#..Gargoyleh+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... ..#.#.... ....#EV: 9Int: 27 ...........# #.#.#.... ....## SH: 4Dex: 10 ?Rhr....##....# #.#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ==-------  Time: 5337.3 (0.0) ..........#....#...............#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### .####......'..'.......#.##.....## _There is an open door here. _You open the door. _There is an open door here.  A hound comes into view. ?Rhbf_The hound barks!  As you read the scroll of identify, it crumbles to dust.?Rh,?Rh i.?Rh]4--8.3 (1?Rh.?Rh _You open the door. _There is an open door here.  A hound comes into view. _The hound barks!  As you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation?RhS?Rh]]<Inventory: 29/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING ?Rh ^E u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?Rh!b  C - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper ?Rhb  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.?Rhc @RhIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (select first with !)  m - a fuming blue potion  n - a ruby potion  x - a fuming amethyst potion  z - 2 clear potions @Rhj[?] describe selected@Rh@Rhtmorningthaw the Geomancer..#..Gargoyle.+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... ..#.#.... ....#EV: 9Int: 27 @RhV...........# #.#.#.... ....## SH: 4Dex: 10 ....##....# #.#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ---------  Time: 5338.3 (0.0) ..........#....#...............#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ....#...^.................##...##  ....+.................#.#......##  ....#......##+#.......#.#########  .####......'..'.......#.##.....##  _You op@Rhen the door. _There is an open door here.  A hound comes into view. _The hound barks!  As you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation@Rhl @Rh@Rhmorningthaw the Geomancer..#..Gargoyle.+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... ..#.#.... ....#EV: 9Int: 27 ...........# #.#.#.... ....## SH: 4Dex: 10 ....##....# #.#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ---------  Time: 5338.3 (0.0) ..........#....#...............#. @Rhk) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ....#...^.................##...##  ....+.................#.#......##  ....#......##+#.......#.#########  .####......'..'.......#.##.....##  _There is an open door here.  A hound comes into view. _The hound barks!  As you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation  As you read the scroll of identify, it crumbles to dust.@Rh@Rh&hh   hound@Rh)<9.3 (1Sandblast@Rh9/@Rh28  A hound comes into view. _The hound barks!  As you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenmentARh< ARhƈ Inventory: 29/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar Armour (go to first with [) ARh) s d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)ARh\ a - a ring of fire  v - a ring of ice Wands (go to first with /)ARh o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon ARh  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING ARh݉ S u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA ARhŊ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ARh C - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.BRh>Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll labelled BEUCUUKKUERGH  w - a scroll labelled UME DOAMAOHA BRh> y - a scroll labelled MILETA WUKK Potions (select first with !)  n - a ruby potion  x - a fuming amethyst potion  z - 2 clear potions [?] describe selectedCRhmorningthaw the Geomancer..#..Gargoyle.+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... h.#.#.... ....#EV: 9Int: 27 ...........# #.#.#.... ....## SH: 4Dex: 10 ....##....# #.#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ---------  Time: 5339.3 (0.0) ..........#....#........Rhm.......#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### .####......'..'.......#.##.....##A hound comes into view. _The hound barks!  As you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenmentCRhCRhCRhmorningthaw the Geomancer..#..Gargoyle.+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... h.#.#.... ....#EV: 9Int: 27 ...........# #.#.#.... ....## SH: 4Dex: 10 ....##....# #.#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ---------  Time: 5339.3 (0.0) ..........#....#...........CRh<....#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### .####......'..'.......#.##.....## _The hound barks!  As you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust.CRhCRhCRh/.h40.3 (1CRhCRhb  As you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _u - a scroll of teleportationDRhDRh-Inventory: 29/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy DRhbJewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll of teleportation  w - a scroll labelled UME DOAMAOHA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DRhJ C - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ DRh{h“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.DRh  OIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  w - a scroll labelled UME DOAMAOHA  y - a scroll labelled MILETA WUKK Potions (select first with !)  n - a ruby potion  x - a fuming amethyst potion  z - 2 clear potions [?] describe selectedERh. ERh% morningthaw the Geomancer..#..Gargoyle.+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ERh ##....##..... ..#.#.... ....#EV: 9Int: 27 ...........# #.#.#.... ....## SH: 4Dex: 10 ....##....# #h#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ---------  Time: 5340.3 (0.0) ..........#....#...............#. k) +3 whip (elec) ERh ..........#...........##<..#...#. Cast: Sandblast ERh ...##......................+...## ...++...................####...## ERh y....#...^.................##...## h   hound ....+.................#.#......## ERh ....#......##+#.......#.######### .####......'..'.......#.##.....##ERh2 xAs you read the scroll of identify, it crumbles to dust. _l - a potion of cancellation  ERh As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _u - a scroll of teleportationERh ERh ERh morningthaw the Geomancer..#..Gargoyle.+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... ..#.#.... ....#EV: 9Int: 27 ...........# #.#.#.... ....## SH: 4Dex: 10 ....##....# #h#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: ---------  Time: 5340.3 (0.0) ..........#....#...............#. RhX mk) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### .####......'..'.......#.##.....## _l - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _u - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust.ERhv   As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _u - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust.  y - a scroll of vulnerabilityERh9 3=1.3 (1ERh/ ERh=! = _The hound bites you but does no damage.FRhx FRh Inventory: 28/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn) FRh  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll labelled OXIUHIVVING  u - a scroll of teleportation  w - a scroll labelled UME DOAMAOHA FRh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]GRhj# y - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.GRh 0GRh|1GRh9tmorningthaw the Geomancer..#..Gargoyle.+..Health: 45/45 ======================== ........ ... .#.# .. #.### Magic: 20/20 ========================............ ..# ##.## .....+ AC: 9Str: 11 ##....##..... ..#.#.... ....#EV: 9Int: 27 GRh:...........# #.#.#.... ....## SH: 4Dex: 10 ....##....# #h#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: =--------  Time: 5341.3 (0.0) ..........#....#...............#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## ....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### GRh;.####......'..'.......#.##.....## _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _u - a scroll of teleportationGRh;As you read the scroll of identify, it crumbles to dust.  y - a scroll of vulnerability _The hound bites you but does no damage.GRhBGRhC+2.3 (1GRhK  As you read the scroll of identify, it crumbles to dust. _u - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust.  y - a scroll of vulnerability _The hound bites you but does no damage. _You drop a scroll of vulnerability. The hound closely misses you. x2GRh   morningthaw the Geomancer ..#.. Gargoyle .+.. Health: 45/45 ======================== ........ ... .#.# .. #.###  Magic: 19/20 ======================--  ............ ..# ##.## .....+  AC: 9Str: 11 ##....##..... ..#.#.... ....#  EV: 9Int: 27 ...........# #.#.#.... ....##  SH: 4Dex: 10 ....##....# #h#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 ..........######@#.#...........#. Noise: =--------  Time: 5342.3 (0.0) ..........#....#...............#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: GRh[c[mSandblast ...##......................+...## ...++...................####...## ....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### .####......'..'.......#.##.....## _The hound bites you but does no damage. _You drop a scroll of vulnerability. The hound closely misses you. x2  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (80% to hit)GRhq   morningthaw the GeomancerGRh[r ] ..#.. Gargoyle .+.. Health: 45/45 ======================== ........ ... .#.# .. #.###  Magic: 19/20 ======================--  ............ ..# ##.## .....+  AC: 9GRhr Str: 11 ##....##..... ..#.#.... ....#  EV: 9Int: 27 ...........# #.#.#.... ....##  SH: 4Dex: 10 ....##....# #h#.#....##.....#. XL:  9 Next: 33% Place: Dungeon:6 GRh2s N..........######@#.#...........#. Noise: =--------  Time: 5342.3 (0.0) ..........#....#...............#. k) +3 whip (elec) ..........#...........##<..#...#. Cast: Sandblast ...##......................+...## ...++...................####...## GRhis ....#...^.................##...## h   hound ....+.................#.#......## ....#......##+#.......#.######### GRhs .####......'..'.......#.##.....##Aiming: Sandblast (safe; 1% risk of failure)  GRhs #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (80% to hit)  GRht \The blast of sand hits the hound!!  You kill the hound!GRhx h ..#.. .+.. ... .#.# .. #.###   ..# ##.##    ....#     #.....##<...GRhgy +...^............... ...........#. .##+#.......# ...'..'. GRh &.GRh e20==53.8 (1.5GRh =Sandblast _GRhA GRh GRhGd GRhf GRhl GRhCs F _Unknown command.GRhz GRh GRh GRh GRh GRh2 P _GRh GRht GRh GRh GRh ,GRh GRh GRhN GRh :==GRho GRh( GRh ,GRh GRh GRh ,GRh GRhU GRh ,GRhŻ GRh GRhE GRh GRh GRh GRh ,GRh GRh GRhU ,GRh GRh GRh< ,GRh GRh GRh ,GRh GRh GRh5 ,GRh GRh GRh ,GRh2 GRh, GRh GRh GRhK GRhy GRh@,GRhGRhGRhGRhGRhGGRh ,GRh GRh| _t - 2 scrolls labelled OXIUHIVVING (gained 1)GRh93GRhGRhGRh,GRhGRhGRh" ,GRh-!GRh>$= _You open the large door.GRh/#.................#.................#.................[ #..................  #..................  #..................  #..................  GRh1#..........##......  #..........@'.....5 - #....#.....##  #...........# ###+#  ########.......##  .................  .......#.........5   white imp (asleep)  .......+..............#.#....... #.### ..........#.##.### .....+ GRh9 64.8 (21.0)  A white imp comes into view.Found a jewelled robe.GRhB5.5GRhwE5==5.8 (22GRhLGRh|Ps _The white imp shouts! _There is a large open door here.HRhUx#. #...................HRhU#.................[.#.................#..........#........#........HRhU#..........##.#..........'@....5.HRhU9#....#.....##.#...........#####+##.......##  .HRh"VW........  .HRhHV#.........  .+.........HRhV#.#....... #.### ##.##.### .....+ #.HRh=XHRh}_>5.HRhPaU--6.8 (1.0)Sandblast _HRhiHRhnV _There is a large open door here.IRhς #.................  morningthaw the Geomancer  #...................  Gargoyle  #.................[.  Health: 45/45 ========================  #...................  Magic: 19/20 ======================--  #...................  AC: 9Str: 11  #...................  EV: 9Int: 27 IRh #...................  SH: 4Dex: 10  #..........##.......  XL:  9 Next: 35% Place: Dungeon:6  #..........'@***5...  Noise: ---------  Time: 5366.8 (0.0)  #....#.....##.......  k) +3 whip (elec) IRh #...........#####+##  Cast: Sandblast  ########.......##  .................  .......#......... 5   white imp  .......+......... ........#.#....... #.### ## IRhK-..........#.##.### .....+ #. _There is a large open door here. _There is a large open door here.  Aiming: Sandblast (safe; 1% risk of failure)  IRh'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (85% to hit)IRh!8 #.................  morningthaw the Geomancer  #...................  Gargoyle  #.................[.  Health: 45/45 ========================  #...................  Magic: 19/20 ======================--  #...................  AC: 9Str: 11  #...................  EV: 9Int: 27 IRh/9l #...................  SH: 4Dex: 10  #..........##.......  XL:  9 Next: 35% Place: Dungeon:6  #..........'@...5...  Noise: ---------  Time: 5366.8 (0.0)  #....#.....##.......  k) +3 whip (elec)  #...........#####+##  Cast: Sandblast  ########.......##  .................  .......#......... 5   white imp  .......+......... ........#.#....... #.### ## ..........#.##.### .....+ #.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIRh9Aim: a white imp (85% to hit)  The blast of sand hits the white imp!  You kill the white imp!IRh?K   .......  #..........[.  #.............  #.......... IRh@ #..........  #..........  #..........  #..........'@###....  #....#.....  #.......+##  IRh@P...  ...  .. IRhA< .IRhrA #.###     IRh)....IRh20==6=8.3 (1.5Sandblast IRhu_IRhIRhIRhG4IRhSIIRhGLF _Unknown command.IRhAy _==IRhIIRhr!IRh IRh-.### IRh]c #### ##... IRh|#....##.....####...# IRh.....IRhAa......$# IRh.....IRh-......## IRh.....IRh@... IRh|.....IRh2..[ IRh.....IRh;.IRh{- IRhW................. IRh9.....IRh0.......... IRhǓ^........................ IRh .IRhN>##............ IRh.IRhؔO..''............ IRh$b....#.....##............IRho...#####+###...# IRh####IRh %.## IRhM IRhIRh?#(. IRh  IRhW?#.###IRh IRhk#### ##... IRh?##.....####...# .IRhG$# IRh##IRhs,......#IRhä#IRh#IRhT #IRh ..IRh##.IRh(O.....''.IRhoA#.....##......... IRh....IRh#####+###...#IRhIRh$IRhV'73.3 (5.0IRhE-4.3 (6IRhIRh _Found 4 javelins. _You see here the +0 robe of Taot {rElec Will+ Str+4 Dex-2}.MRh3MRhMRh+MRhkMRhE: _MRh)MRh,MRhMRhMRhMRhMRhMRhC ,MRhm MRhd N _You now have 223 gold pieces (gained 17).MRh 3MRht MRh MRhE  ##  #(.  #.####### #### ##.9.3 (5##.....####...##.%...MRh A........# ........##..............#......[......#......#...........#..............MRh' MRh) ,80.3 (6MRh&0 MRhz2 - _Found a quill talisman.NRh 3NRhNRhͨNRhNRh,NRhNRh,NRhNRh:NRh,NRhNRh~NRhB,NRhNNRhmNRh{,NRhNRh4NRhn,NRh6NRhmNRh,NRh0NRh>NRh,NRhNRhNRh-,NRh!NRh1NRh,NRh`NRh$NRh ,NRh` NRh XNRhG) ##########(.......#.############ # ##............# .####...##.%......# ........##........# ........##......@.# 92.3 (12.0)NRh)B..........###'## [......# ... ....#.#>##....#.#.........#....... . #....... .# 'NRhH*_You open the door.NRh,[ _Found a stone staircase leading down.ORhORhORh!ORhP _ORhORh@  There is an open door here.ORh/5 _ORhAORhORh|,ORhORhcR  There is a stone staircase leading down here.ORhORhI _ORhORhORh,ORhORhORhORhORhORh{ ORh2 ,ORh ORhWORh,ORh0ORh ORh,ORhORhjORh,ORhORhORh- ,ORh!!ORhK#ORh[%,ORh%ORh[)ORh*,ORh+ORh-ORhV/,ORh*0ORh2ORh3ORh74ORh4ORhz6ORh7,ORh8ORh1:ORh=;,ORh;ORhi>ORhp?ORh?ORhU@ORhCORhJD,ORhDORhEORhE,ORhRFORhHORhI,ORhJORh\LORhM,ORh_NORhOORhQ,ORhQORhSORhWT,ORh"UORhVORhX,ORhXORhU[ORh\,ORhn]ORhu^ORhs_,ORhm`ORhSbORh#dORhWdORhdORhfORhg,ORh\hORhrjORhk,ORhlORhQmORhQn,ORhnORhpORhq,ORhrORhsORh/u,ORhuORhxORh`y,ORhyORh5{ORhf|,ORh|ORh~ORh,ORhORhӀORhORhORh*ORhCORhBORhORhORhORhORh=ORhORhۈORh,ORhJORh}ORhc,ORh֌ORhЍORhʎ,ORhȏORhORhu,ORhORhoORh0,ORhyORhORh,ORhORhORhXORhlORhORhORh+ORh,ORhbORh$ORh,ORhբORheORh%ORhlORhORhORhϦORh ORhDORhQORh+ORhdORh̩ORhORh,ORhORhORh߭ORhORhORhORh,ORhMORhORh*,ORhxORhORh+,ORhkORh=ORhORh,ORhkORhBORhORh ,ORhcORhORh8BORh+ORhi,ORhORh-ORhY,ORhORhORhO,ORhORh ORh,ORhIORhnORhc,ORhORhORhz,ORhORhvORh,ORhORh3ORhR,ORh1ORhORhSBORh ORh{,ORhORhORh,ORhORhORhORhFORhORhUORh,ORhORhORh(,ORhORhORhWORhORhEORh ORh!ORhbORhORhORh,ORhhORh*ORhE,ORhORh<ORh6ORhtORhORh_ ORhx ,ORh ORhORh/,ORhORhuORhORhORhORhwORh,ORhORhORh,ORhORhORhH!,ORh"ORh$ORh0&.##.%......# #..#.##..# #.#.# .##........# #..#.##..######.#.# .##........####..#.##.......#.#.# ......###'###......##..#.##.#.#.# ......#.....+......##....##.#.#.# ......#.#>###......##....##.#.#.# ......#.#..........##.......#.#.#.#........................#.#....@########.###.####.#........................#.#....#.#######....######.#.#....#.ORh{1###### ##...# #.#+#....#.#  ... ......#.#h   hound (asleep) h...... .# ....## ORh^<.478.3 (86ORh>,9.3 (87ORhCORhoEX _A hound comes into view.PRh.##..# #..#.##..######.#. ..##.####..#.##.......#.#. .......###'###......##..#.##.#.#. [......#.....+......##....##.#.#..#.#>###......##....##.#.#..#.#..........##.......#.#.....#.......................#.#.....########.###.##.#.#...@.................#.#....#.#######....#####.#.#....#.# ###### ###...# #.#+#....#.#  ... ......#.# h......#.#.....##.#.#. #.# #############PRh/PRh}PRhh.hPRhL==80.3 (1.0)SandblastPRhPRh& _The hound barks!PRhx.##.####..#.##.......#.#......###'###......##..#.##.#.# .[......#.....+......##....##.#.# ..#.#>###......##....##.#.#.#.#....##.......#.#....#......#.#.....########.###.#.#.#....................#.#..@.#.#######....####.#.#....#.# ###### +###...# #.#+#....#.# PRh%J ... .h....#.# .......#.##.....##.#.##..... #.# .### ########### ...+ #........#PRhPRh@h...PRho/--1PRhݡPRhPRh...##........####..#.##.......#.# morningthaw the Geomancer ........###'###......##..#.##.#.# Gargoyle .[......#.....+......##....##.#.# Health: 45/45 ======================== ........#.#>###......##....##.#.# Magic: 19/20 ======================-- ........#.#..........##.......#.# AC: 9Str: 11 ...........#..................... EV: 9Int: 27 ...........#.#.....########.###.# SH: 4Dex: 10 ...........#.#................... XL:  9 Next: 36% Place: Dungeon:6 PRh`...........#.#..@.#.#######....## Noise: ---------  Time: 5481.3 (0.0) ........##.#.#.*..#.# ######  k) +3 whip (elec) +###...# #.#+#h...#.#  Cast: Sandblast  ... ......#.#  .......#.#  #.....##.#.#  h   hound #..... #.# .### ########### ...+ #........# PRh_A hound comes into view. _The hound barks!  Aiming: Sandblast (safe; 1% risk of failure)  PRh$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (80% to hit)PRh)^ ...##........####..#.##.......#.# morningthaw the Geomancer ........###'###......##..#.##.#.# Gargoyle .[......#.....+......##....##.#.# Health: 45/45 ======================== ........#.#>###......##....##.#.# Magic: 19/20 ======================-- ........#.#..........##.......#.# AC: 9Str: 11 ...........#..................... EV: 9PRh<_ Int: 27 ...........#.#.....########.###.# SH: 4Dex: 10 ...........#.#................... XL:  9 Next: 36% Place: Dungeon:6 ...........#.#..@.#.#######....## Noise: ---------  Time: 5481.3 (0.0) ........##.#.#.#..#.# ###### k) +3 whip (elec) +###...# #.#+#h...#.#Cast: Sandblast... ......#.#.......#.##.....##.#.#h   hound#..... #.# .### ########### ...+#........#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or Rh'` ;10;1m) - cycleShift-Dir - straight lineAim: a hound (80% to hit)  The blast of sand hits the hound.  The hound is moderately wounded.PRh PRh Ch.PRh e20===2.8 (1.5PRhm PRh M  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (80% to hit)  PRh The blast of sand hits the hound.  The hound is moderately wounded. _The hound misses you. The hound bites you but does no damage.PRh PRh PRh PRhO F _Unknown command.PRh+p##'###......# .[.....+......##>###......#..........#.........#.....######..........#..@.##.h..#.#   #.#+#....#.#  ... ......#.#  .......#.#  PRhب#.....##.#.#  #..... #.# ###########   QRhH##'###......#[.....+......##>###......#..........#.........#.....######..........#..@.##.h..#.#   #.#+#....#.#  ... ......# .......# #.....##.#.#  #..... #.# ########## QRh QRhY QRhQRhx\ _A hound is nearby!QRh)T...##........####..#.##.......#.# morningthaw the Geomancer ........###'###......##..#.##.#.# Gargoyle .[......#.....+......##....##.#.# Health: 45/45 ======================== QRhT........#.#>###......##....##.#.# Magic: 19/20 ======================-- ........#.#..........##.......#.# AC: 9Str: 11 ...........#..................... EV: 9Int: 27 ...........#.#.....########.###.# SH: 4Dex: 10 QRhAU...........#.#................... XL:  9 Next: 36% Place: Dungeon:6 ...........#.#..@.#.#######....## Noise: =--------  Time: 5482.8 (0.0) ........##.#.#.h..#.# ######  k) +3 whip (elec) +###...# #.#+#....#.#  Cast: Sandblast  ... ......#.#  QRhUJ.......#.#  #.....##.#.#  h   hound #..... #.# .### ########### ...+ #........# QRhU_Unknown command. _A hound is nearby!Aiming: Sandblast (safe; 1% risk of failure)  QRh^VbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 80% to hit)QRh...##........####..#.##.......#.# morningthaw the Geomancer ........###'###......##..#.##.#.# Gargoyle .[......#.....+......##....##.#.# Health: 45/45 ======================== ........#.#>###......##....##.#.# Magic: 19/20 ======================-- ........#.#..........##.......#.# AC: 9Str: 11 ...........#..................... EV: 9Int: 27 ...........#.#.....########.###.# SH: 4Dex: 10 QRh#...........#.#................... XL:  9 Next: 36% Place: Dungeon:6 ...........#.#..@.#.#######....## Noise: =--------  Time: 5482.8 (0.0) ........##.#.#.h..#.# ######  k) +3 whip (elec) +###...# #.#+#....#.#  Cast: Sandblast  ... ......#.#  .......#.#  #.....##.#.#  h   hound #..... #.# .### ########### ...+ #........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 80% to hit)  The blast of sand hits the hound!!  You kill the hound!QRha##'###......#[.....+......##>###......#.####......#.#     ...  . QRhYX#.....##.# #..... #.# ########## QRhmY'.QRhar84.3 (1.5Sandblast _QRhhQRhAlQRhOQRhURQRhWQRhZF _Unknown command.QRh^X3QRhYQRhN\QRhr`j20== _QRh cQRhe,QRhzeQRhegQRhiQRhpiQRhjQRhnQRh\q,QRh1rQRh;tQRhuQRhv:==QRhvQRhxQRhbz,QRh@{QRh|QRh`~,QRh~QRhQRh,QRh.QRhFQRh,QRhQRhΊQRh1,QRhlQRh:QRh,QRhQRhfQRh,QRhFQRh=QRhڡ,QRhQRhQRh,QRh5QRhQRhQRh&QRh=QRhcQRhv,QRhdQRhZQRh,QRhQRhQRhg,QRhQRhQRhh,QRh&QRhQRhU,QRhQRh7 _You open the door.QRh9QRhQRh QRhN@  There is an open door here.QRhQRh _QRhQRhQRhm,QRh QRhQRh,QRhQRhQRh,QRh&QRh[QRh,QRhQRhQRhj,QRhQRhQRh,QRhrQRhQRh,QRhjQRh;QRhQRh)QRhhQRhQRh,QRh- QRh! QRh+ ,QRhiQRhQRhE,QRhQRh!QRh],QRhXQRh1QRhQRhVQRhB QRhY"QRh$,QRh%QRhF(QRhP*QRh*QRh+QRh-QRh.,QRh.1QRhZ5QRh/7,QRh98QRhs:QRh(=,QRh >QRh&@QRhA,QRhBQRhDQRhF,QRhGQRhIQRhY,QRh[QRhjQRhm,QRhRnQRhtQRhv,QRhwQRhQRhhQRhnQRhWQRh,QRhQRh7,QRh,QRhFXQRh,QRhQRhKQRhV,QRhYQRhbQRh/ #............ .... #............ .... #..........# #<... #..........'' ..... #....#.....# ...... #...........# ......####....... ................. QRh.!.....@.......#........-547.3 (63.0) ?..............+........ ...............#.#...... ...........#.##.###########....##.........#.#....#.................#.#.#.#.#.... #..........##....##...#.#.#....   #................######?#.#....   ............#........ QRh QRhEF-8.3 (64QRh^QRhZ9 _Found a stone staircase leading up.RRhRRh RRhRRhH _No target in view!RRhC`3RRhtbRRheRRhiRRhj$ _RRhnRRh$tBRRhtRRh^wRRh*z,RRh{RRh`~RRh,RRhRRhRRhF,RRhRRhRRh,RRh|RRh  #   ...........##   ...........##......   ####<........##......   #............ #....#.   #........... #......   #........##########..   #.............   #...@.............# RRhL   #....?......+   #......#.#   #......   #########.........#   #.................#.#.#.#   #.......##...#.#   #..........######?#   ......#....#RRh254.0)RRh+5.3 (7RRhgRRhT _C - a coppery potionRRh RRh 3RRh RRh RRh RRh RRh"  ...........##   ...##  ####<.##   #...RRh . #....#   # #....   ###########   #RRh ..........  ###....#  #....@.......+  RRh   #.....#   #RRh; [...  #########....##RRhl |.   #.................#.#.#.  RRh  #...##....##...#.  RRh  #.........######?  RRh .........#....#.   #.#....RRh +6.3 (1RRh2 +7.3 (2RRh RRhy . _y - a scroll of identifySRhSRhՉ[Inventory: 29/52 slots SRhWHand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)SRh|a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon SRh~ h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - 2 scrolls labelled OXIUHIVVING  u - a scroll of teleportation  w - a scroll labelled UME DOAMAOHA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SRh y - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.TRh1_Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE  t - 2 scrolls labelled OXIUHIVVING  w - a scroll labelled UME DOAMAOHA Potions (select first with !)  n - a ruby potion  x - a fuming amethyst potion  z - 2 clear potions  C - a coppery potion [?] describe selectedURhURh ...........##..... morningthaw the Geomancer  ...........##..... Gargoyle  ####<........##..... Health: 45/45 ========================  #............ #....# Magic: 20/20 ========================  #........... #..... AC: 9Str: 11  #........##########. EV: 9Int: 27  #................... SH: 4Dex: 10  ###.................#. XL:  9 Next: 38% Place: Dungeon:6  #....@..............+. Noise: ---------  Time: 5557.3 (0.0)  #...................#. URhcL k) +3 whip (elec)  #..................... Cast: Sandblast  #########....##.........  #.................#.#.#.  #..........##....##...#.   #................######?   ................#....#.   #............#......  _You open the door. _There is an open door here. _Found a stone staircase leading up. _No target in view! _C - a coppery potion _y - a scroll of identifyURhURh0URh~ ...........##..... morningthaw the Geomancer  ...........##..... Gargoyle  ####<........##..... Health: 45/45 ========================  #............ #....# Magic: 20/20 ========================  #........... #..... AC: 9Str: 11  #........##########. EV: 9Int: 27  #................... SH: 4Dex: 10  URh ###.................#. XL:  9 Next: 38% Place: Dungeon:6  #....@..............+. Noise: ---------  Time: 5557.3 (0.0)  #...................#. k) +3 whip (elec)  #..................... Cast: Sandblast  #########....##.........  #.................#.#.#.  #..........##....##...#.   #................######?   ................#....#.   #............#......  _There is an open door here. URh_Found a stone staircase leading up. _No target in view! _C - a coppery potion _y - a scroll of identify  As you read the scroll of identify, it crumbles to dust.URhA8.3 (1URh/URh/ _Found a stone staircase leading up. _No target in view! _C - a coppery potiony - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _w - a scroll of noiseVRh-VRhc4|Inventory: 28/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon VRh5 h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - 2 scrolls labelled OXIUHIVVING  u - a scroll of teleportation  w - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]VRh  w - a scroll of noise. A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. trans. Ramon Glazov, 2016 (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.VRh ...........##..... morningthaw the Geomancer  ...........##..... Gargoyle  ####<........##..... Health: 45/45 ========================  #............ #....# Magic: 20/20 ========================  #........... #..... AC: 9Str: 11  #........##########. EV: 9Int: 27  #................... SH: 4Dex: 10  ###.................#. XL:  9 Next: 38% Place: Dungeon:6  #....@..............+. Noise: ---------  Time: 5558.3 (0.0)  #...................#.Rh$m k) +3 whip (elec)  #..................... Cast: Sandblast  #########....##.........  #.................#.#.#.  #..........##....##...#.   #................######?   ................#....#.   #............#......  _Found a stone staircase leading up. _No target in view! _C - a coppery potion _y - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _w - a scroll of noise9.3 (1VRhVRh' _No target in view! _C - a coppery potiony - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _w - a scroll of noise _You drop a scroll of noise.VRh;_VRhVRhK4  There is a stone staircase leading up here.VRh  #.   #.z.z.. ... #.   ....... .... #.   .......###..... #......   .........#..... #.   .........#..... #.....   ..... #   .........##.....    ###.....    ####<##.....    #....VRh #....#    #........... #    #........##########.    #.................... zz 2 wights (dormant)  ###.................#.. #....?..............+.. #.......#.#VRh,65.3 (6VRh%z.zz1 dormant)VRh3+6.3 (7VRh,VRhX _2 wights come into view.WRh [  ##   #z.)...# #  ##.z....# ... #  #.....z.# .... #  ####..... #  WRh] #.#..... #  ##..... #  # #  #.....##  ######...##   ####<.##....   #..... #....#   #........... #...   #........##########z 3 wights (2 dormant)  #....   ###....#   #....?.+.WRh4i  A wight comes into view. It is wielding a +0 long sword.WRhjWRhkWRht.z.z..zzzWRhv<7.3 (1SandblastWRhWRh' _Found a scimitar.WRh!Oo ##.... morningthaw the Geomancer #..)...# #..... Gargoyle ##z.....# ... #..... Health: 45/45 ======================== #...z...# .... #..... Magic: 19/20 ======================-- #......z###..... #..... AC: 9Str: 11 WRhO#......*..#..... #..... EV: 9Int: 27 #......*..#..... #..... SH: 4Dex: 10 #......*........ #..... XL:  9 Next: 38% Place: Dungeon:6 #......@.........##..... Noise: ---------  Time: 5567.3 (0.0) ######...........##..... k) +3 whip (elec) WRhQq####<........##..... Cast: Sandblast #............ #....# #........... #..... #........##########. zzz 3 wights #................... ###.................#. #....?..............+.A wight comes into view. It is wielding a +0 long sword. _Found a scimitar.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (85% to hit)WRhQ ##.... morningthaw the Geomancer #..)...# #..... Gargoyle ##z.....# ... #..... Health: 45/45 ======================== #...z...# .... #..... Magic: 19/20 ======================-- #......z###..... #..... AC: 9Str: 11 #.........#..... #..... EV: 9Int: 27 #.........#..... #..... SH: 4Dex: 10 #............... #..... XL:  9 Next: 38% Place: Dungeon:6 WRhL#......@.........##..... Noise: ---------  Time: 5567.3 (0.0) ######...........##..... k) +3 whip (elec) ####<........##..... Cast: Sandblast #............ #....# #........... #..... #........##########. zzz 3 wights #................... ###.................#. #....?..............+.Aiming: Sandblast (safe; 1% risk of failure)  WRhUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 long sword and wearing a +0 robe (85% to hit)  The blast of sand hits the wight!!  You destroy the wight!WRhh!L #..)...#  ##z.....# ...  #...z...# ....  #......)..  #......#..#.....  #......#..#.....  #......#........  #..WRh"... ###... ... .....  ....  #........## 2 #.......... ....... #....?WRh ,WRh,WRhYh...zz...WRh_N20/2141=8.8 (1.5 _WRhWRhVm _Your Spellcasting skill increases to level 8!WRhk5 WRh7 WRh? WRhA F _Unknown command.WRh d ##.... morningthaw the Geomancer #..)...# #..... Gargoyle ##......# ... #..... Health: 45/45 ======================== #.......# .... #..... Magic: 19/21 =====================--- #..z...)###..... #..... AC: 9Str: 11 #.....z...#..... #..... EV: 9Int: 27 #.....*...#..... #..... SH: 4Dex: 10 #......*........ #..... XL:  9 Next: 41% Place: Dungeon:6 #......@.........##..... Noise: =--------  Time: 5568.8 (0.0) WRh ######...........##..... k) +3 whip (elec) ####<........##..... Cast: Sandblast #............ #....# #........... #..... #........##########. zz 2 wights #................... ###.................#. #....?..............+. _Your Spellcasting skill increases to level 8! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (85% to hit)WRhj ##.... morningthaw the Geomancer #..)...# #..... Gargoyle ##......# ... #..... Health: 45/45 ======================== #.......# .... #..... Magic: 19/21 =====================--- #..z...)###..... #..... AC: 9Str: 11 #.....z...#..... #..... EV: 9Int: 27 #.........#..... #..... SH: 4Dex: 10 #............... #..... XL:  9 Next: 41% Place: Dungeon:6 WRhGk#......@.........##..... Noise: =--------  Time: 5568.8 (0.0) ######...........##..... k) +3 whip (elec) ####<........##..... Cast: Sandblast #............ #....# #........... #..... #........##########. zz 2 wights #................... ###.................#. #....?..............+.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (85% to hit)  The blast of sand hits the wight!!  You destroy the wight!WRhr #..)...#  ##......# ...  #.......# ....  #....  #.....)...#.....  #.....#...#.....  #......#........  #..... ###... ... .....  WRhs....  #........##   wight #.......... ....... #....?WRhWRhX.z..WRhl20=470.3 (1.5 _WRhWRhAXRhq+XRh,XRh8XRh;!  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (85% to hit)  The blast of sand hits the wight!! _You destroy the wight! _Unknown command.XRhq ##.... morningthaw the Geomancer #..)...# #..... Gargoyle ##......# ... #..... Health: 45/45 ======================== #.......# .... #..... Magic: 19/21 =====================--- #......)###..... #..... AC: 9Str: 11 #...z.)...#..... #..... EV: 9Int: 27 #....*....#..... #..... SH: 4Dex: 10 #.....*......... #..... XL:  9 Next: 44% Place: Dungeon:6 #......@.........##..... Noise: =--------  Time: 5570.3 (0.0) ######...........##..... k) +3 whip (XRhelec) ####<........##..... Cast: Sandblast #............ #....# #........... #..... #........##########. z   wight #................... ###.................#. #....?..............+. _You destroy the wight! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (85% to hit)XRh  ##.... morningthaw the Geomancer  #..)...##..... Gargoyle  ##......# ... #..... Health: 45/45 ========================  #.......# .... #..... Magic: 19/21 =====================---  #......)###..... #..... AC: 9Str: 11  #...z.)...#..... #..... EV: 9Int: 27  XRh#....#....#..... #..... SH: 4Dex: 10  #.....#......... #..... XL:  9 Next: 44% Place: Dungeon:6  #......@.........##..... Noise: =--------  Time: 5570.3 (0.0)  ######...........##..... k) +3 whip (elec)  ####<........##..... Cast: Sandblast  #............ #....#  #........... #.....  #........##########. z   wight  #...................  ###.................#.  #....?..............+.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, QXRhwy - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (85% to hit)  The blast of sand hits the wight!  The wight is almost destroyed.XRh+,XRh P..zXRhn#c20=1.8 (1.5 _XRh,XRh!.XRhXXRhYXRhdXRhhF _Unknown command.XRh'  ##.... morningthaw the Geomancer #..)...# #..... Gargoyle ##......# ... #..... Health: 45/45 ======================== #.......# .... #..... Magic: 19/21 =====================--- #......)###..... #..... AC: 9Str: 11 #.....)...#..... #..... EV: 9Int: 27 #.........#..... #..... SH: 4Dex: 10 XRh #.....z......... #..... XL:  9 Next: 44% Place: Dungeon:6 #......@.........##..... Noise: =--------  Time: 5571.8 (0.0) ######...........##..... k) +3 whip (elec) ####<........##..... Cast: Sandblast #............ #....# #........... #..... #........##########. z   wight #................... ###.................#.XRhG  #....?..............+. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  XRh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXRh Aim: a wight, wielding a +0 long sword and wearing a +0 robe (almost destroyed,85% to hit)XRhDr  ##.... morningthaw the Geomancer #..)...# #..... Gargoyle ##......# ... #..... Health: 45/45 ======================== #.......# .... #..... Magic: 19/21 =====================--- #......)###..... #..... AC: 9Str: 11 #.....)...#..... #..... EV: 9Int: 27 #.........#..... #..... SH: 4Dex: 10 XRhps #.....z......... #..... XL:  9 Next: 44% Place: Dungeon:6 #......@.........##..... Noise: =--------  Time: 5571.8 (0.0) ######...........##..... k) +3 whip (elec) ####<........##..... Cast: Sandblast #............ #....# #........... #..... #........##########. z   wight #................... ###.................#. #....?..............+.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (almost destroyed,85% to hit)  The blast of sand hits the wight!!  XRht 6You destroy the wight!XRhz  #..)...#  ##......# ...  #.......# ....  #....  #......  #......  #.....).........  #..... ###... ...XRhj{  .....  ....  #........## #..........  .......  #....? XRh| XRhr r73.3 (1.5Sandblast _XRh XRh XRh XRh XRh XRh7 F _Unknown command.YRh3YRhYRhvYRhS20= _YRh4YRh91YRhF===YRhnYRh'YRh,YRhYRhYRh #####z..z #  ## #..) #......# ....# ...)###....)...#....#..... -.....). #........  ######...........##.....  ####<........##.....zz 2 wights (1 polearm, dormant).......YRh-6.3 (3.0YRh{.zz 1 dormant)YRh E-7.3 (4YRhYRhX _2 wights come into view.YRh=YRhG.zYRh+8.3 (1YRhYRhZRh.,ZRhI.z.zz)ZRhT==9SandblastZRhfZRhZRh|; ##### morningthaw the Geomancer #......# #.... Gargoyle #.....z# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 20/21 ======================-- ##.....z# ... #..... AC: 9Str: 11 #......*# .... #..... EV: 9Int: 27 ZRh#......*###..... #..... SH: 4Dex: 10 #.....)*..#..... #..... XL:  9 Next: 47% Place: Dungeon:6 #......@..#..... #..... Noise: ---------  Time: 5579.3 (0.0) #.....)......... #..... k) +3 whip (elec) #................##..... Cast: Sandblast ######...........##..... ####<........##..... #............ #....# zz 2 wights (1 polearm) #........... #..... #........##########. #................... _Unknown command. _2 wights come into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyZRh(cleShift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (85% to hit)ZRh(i1 ##### morningthaw the Geomancer  #......##.... Gargoyle  #.....z###.... Health: 45/45 ========================  ZRhk#..)...##..... Magic: 20/21 ======================--  ##.....z# ... #..... AC: 9Str: 11  #......## .... #..... EV: 9Int: 27  #......####..... #..... SH: 4Dex: 10  #.....)#..#..... #..... XL:  9 Next: 47% Place: Dungeon:6  #......@..#..... #..... Noise: ---------  Time: 5579.3 (0.0)  #.....)......... #..... k) +3 whip (elec)  #................##..... ZRhk Cast: Sandblast  ######...........##.....  ####<........##.....  #............ #....# zz 2 wights (1 polearm)  #........... #.....  #........##########.  #...................Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (85% to hit)  The blast of sand hits the wight.  The wight is moderately damaged.ZRh&XZRhX..z.ZRh==80.8 (1.5 _ZRh ZRhZRh< ZRhv ZRhK ZRh[ F _Unknown command.ZRhn  ##### morningthaw the Geomancer #......# #.... GargoyleZRho  #......# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 19/21 =====================--- ##.....z# ... #..... AC: 9Str: 11 #.......# .... #..... EV: 9Int: 27 #......z###..... #..... SH: 4Dex: 10 #.....)*..#..... #..... XL:  9 Next: 47% Place: Dungeon:6 #......@..#..... #..... Noise: =--------  Time: 5580.8 (0.0) #.....)......... #..... k) +3 whip (elec)ZRhq  #................##..... Cast: Sandblast ######...........##..... ####<........##..... #............ #....# zz 2 wights (1 polearm) #........... #..... #........##########. #................... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (moderatelydamaged, 85% to hit)ZRh / ##### morningthaw the Geomancer  #......##.... Gargoyle  #......###.... Health: 45/45 ========================  #..)...##..... Magic: 19/21 =====================---  ##.....z# ... #..... AC: 9Str: 11 ZRh  #.......# .... #..... EV: 9Int: 27  #......z###..... #..... SH: 4Dex: 10  #.....)#..#..... #..... XL:  9 Next: 47% Place: Dungeon:6  #......@..#..... #..... Noise: =--------  Time: 5580.8 (0.0)  #.....)......... #..... k) +3 whip (elec)  #................##..... Cast: Sandblast  ######...........##.....  ####<........##.....  #............ #....# zz 2 wights (1 polearm)  #...Rh 0m........ #.....  #........##########.  #...................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (moderatelydamaged, 85% to hit)  The blast of sand hits the wight!  The wight is almost destroyed.ZRha,ZRh#ll.z)zZRhmc20=2.3 (1.5 _ZRhuZRhƂ[Rh[Rh[Rh[RhnF _Unknown command.[Rh|p ##### morningthaw the Geomancer #......# #.... Gargoyle [RhAq#......# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 19/21 =====================--- ##......# ... #..... AC: 9Str: 11 #......z# .... #..... EV: 9Int: 27 #......)###..... #..... SH: 4Dex: 10 #.....)z..#..... #..... XL:  9 Next: 47% Place: Dungeon:6 #......@..#..... #..... Noise: =--------  Time: 5582.3 (0.0) #.....)......... #..... k) +3 whip (elec) #................##..... Cast: Sandblast ######...........##.....[Rhq ####<........##..... #............ #....# zz 2 wights (1 polearm) #........... #..... #........##########. #................... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (almost destroyed,  85% to hit)[Rh)# ##### morningthaw the Geomancer #......# #.... Gargoyle #......# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 19/21 =====================--- ##......# ... #..... AC: 9Str: 11 #......z# .... #..... EV: 9Int: 27 #......)###..... #..... SH: 4Dex: 10 [Rhz$Q#.....)z..#..... #..... XL:  9 Next: 47% Place: Dungeon:6 #......@..#..... #..... Noise: =--------  Time: 5582.3 (0.0) #.....)......... #..... k) +3 whip (elec) #................##..... Cast: Sandblast ######...........##..... ####<........##..... #............ #....# zz 2 wights (1 polearm) #........... #..... #........##########. #...................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 battleaxe and wearing a +0 robe (almost destroyed,  85% to hit)  The blast of sand hits the wight.  You destroy the wight![Rh, #......#  #......#  #..)...#  ##. ...  #.. ....  #..  #.....))  #..  #......  #..... ###... ...[Rh. #............    wight ( #...........  #........## [Rhΰ[RhL.z[Rh˿e20=503.8 (1.5[Rh[Rh J  Shift-Dir - straight line  [Rh}_Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (almost destroyed,  85% to hit)  The blast of sand hits the wight.  You destroy the wight! _The wight barely misses you.[Rh][Rh^[Rhyg[RhiF _Unknown command.[Rh ##### morningthaw the Geomancer #......# #.... Gargoyle #......# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 19/21 =====================--- ##......# ... #..... AC: 9Str: 11 #.......# .... #..... EV: 9Int: 27 #......z###..... #..... SH: 4Dex: 10[Rh #.....)*..#..... #..... XL:  9 Next: 50% Place: Dungeon:6 #......@..#..... #..... Noise: =--------  Time: 5583.8 (0.0) #.....)......... #..... k) +3 whip (elec) #................##..... Cast: Sandblast ######...........##..... ####<........##..... #............ #....# z   wight (polearm) #........... #..... #........##########. #................... _The wight barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 halberd and wearing a +0 robe (85% to hit)[Rh}, ##### morningthaw the Geomancer  #......##.... Gargoyle  #......###.... Health: 45/45 ========================  #..)...##..... Magic: 19/21 =====================---  ##.....## ... #..... AC: 9Str: 11  #......## .... #..... EV: 9Int: 27  #......####..... #..... SH: 4Dex: 10  [Rhj#.....)#..#..... #..... XL:  9 Next: 50% Place: Dungeon:6  #......@..#..... #..... Noise: =--------  Time: 5583.8 (0.0)  #.....)......... #..... k) +3 whip (elec)  #................##..... Cast: Sandblast  ######...........##.....  ####<........##.....  #............ #....# z   wight (polearm)  #........... #.....  #........##########.  #................... _The wight barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, [Rhf( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 halberd and wearing a +0 robe (85% to hit)[Rh ..z) _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +2 halberd and wearing a +0 robe (85% to hit)  The blast of sand misses the wight.[Rh \20=5.3 (1.5[Rh [Rh` V _The wight completely misses you.[Rhzp [Rhq [Rhx [Rhi{ F _Unknown command.[Rh - ##### morningthaw the Geomancer #......# #.... Gargoyle #......# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 19/21 =====================--- ##......# ... #..... AC: 9Str: 11[Rh m #.......# .... #..... EV: 9Int: 27 #......z###..... #..... SH: 4Dex: 10 #.....)*..#..... #..... XL:  9 Next: 50% Place: Dungeon:6 #......@..#..... #..... Noise: =--------  Time: 5585.3 (0.0) #.....)......... #..... k) +3 whip (elec) #................##..... Cast: Sandblast ######...........##..... ####<........##..... #............ #....# z   wight (polearm) #........... #..... #........##########. #................... _The wight completely misses you. [Rh+ _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 halberd and wearing a +0 robe (85% to hit)[Rh]  ##### morningthaw the Geomancer  #......##.... Gargoyle  #......###.... Health: 45/45 ======================== [Rhr #..)...##..... Magic: 19/21 =====================---  ##......# ... #..... AC: 9Str: 11  #.......# .... #..... EV: 9Int: 27  #......z###..... #..... SH: 4Dex: 10  #.....)#..#..... #..... XL:  9 Next: 50% Place: Dungeon:6  [RhÈ#......@..#..... #..... Noise: =--------  Time: 5585.3 (0.0)  #.....)......... #..... k) +3 whip (elec)  #................##..... Cast: Sandblast  ######...........##.....  ####<........##.....  #............ #....# z   wight (polearm)  #........... #..... [Rh #........##########.  #...................Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 halberd and wearing a +0 robe (85% to hit)  The blast of sand hits the wight!  The wight is almost destroyed.[Rh8)[RhL\20=6.8 (1.5[Rh[Rh"  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +2 halberd and wearing a +0 robe (85% to hit)  The blast of sand hits the wight!  The wight is almost destroyed. [Rh#b_The wight barely misses you. You block the wight's attack.\RhQ\RhR\Rh\\Rh`F _Unknown command.\RhtI ##### morningthaw the Geomancer #......# #.... Gargoyle #......# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 19/21 =====================--- ##......# ... #..... AC: 9Str: 11 #.......# .... #..... EV: 9Int: 27\RhhJI #......z###..... #..... SH: 4Dex: 10 #.....)*..#..... #..... XL:  9 Next: 50% Place: Dungeon:6 #......@..#..... #..... Noise: =--------  Time: 5586.8 (0.0) #.....)......... #..... k) +3 whip (elec) #................##..... Cast: Sandblast ######...........##..... ####<........##.....\RhKC #............ #....# z   wight (polearm) #........... #..... #........##########. #................... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +2 halberd and wearing a +0 robe (almost destroyed,  85% to hit)\Rhm ##### morningthaw the Geomancer #......# #.... Gargoyle #......# ##.... Health: 45/45 ======================== #..)...# #..... Magic: 19/21 =====================--- \Rh`##......# ... #..... AC: 9Str: 11 #.......# .... #..... EV: 9Int: 27 #......z###..... #..... SH: 4Dex: 10 #.....))..#..... #..... XL:  9 Next: 50% Place: Dungeon:6 #......@..#..... #..... Noise: =--------  Time: 5586.8 (0.0) #.....)......... #..... k) +3 whip (elec) #................##..... Cast: Sandblast ######...........##..... \Rh0-####<........##..... #............ #....# z   wight (polearm) #........... #..... \Rhi #........##########. #...................Press: ? - help, Q - select action, ( or ) - cycle\RhShift-Dir - straight lineAim: a wight, wielding a +2 halberd and wearing a +0 robe (almost destroyed,  85% to hit)  The blast of sand hits the wight!  \Rh6You destroy the wight!\Rhi #......#  #......#  #..)...#  ##. ...  #.. ....  #......)\Rh  #.....)#  #..  #......  #..... ###... ... #............ \Rh #...........   #........##   \Rh38)\Rh20=38.3 (1.5Sandblast \Rhȥ_\Rhn\Rh\Rh\Rh\Rhu\Rh  Shift-Dir - straight line  Aim: a wight, wielding a +2 halberd and wearing a +0 robe (almost destroyed,  85% to hit)  The blast of sand hits the wight! _You destroy the wight! _Unknown command.\Rh \Rh \Rh \Rh \Rh $ _\Rh \Rhi \Rh֖ i1===\Rh \Rh 1-..\Rh 78 M ########## .# #..)\Rh  # .# .)##)....#....)...  #................##..........##\Rh? .90.3 (2.0\Rh E-1.3 (3\RhB \Rhe v  Things that are here: _a +4 battleaxe; a +0 robe]Rh3]Rh]Rh'.]Rh78 M  ########## .#]RhY #..) # .# .@###))....#..  #.....)......... #..............]Rhv&0]Rh22.3 (1 _]Rh]Rhh _Items here: )) [[.]Rh 3]RhU ]Rh ]Rh ]Rh : _]Rh ]Rh ]Rha :==]Rh ]RhU ]Rhy  #......##....### #......# ....J..##....##. ]Rh !#..)...# ..[....#........ ##......# .......#.... #.......# .......#.... #......)###.......#... #.....))..#.......#... #.........#.......#... #.....)...@.......#... #................##... ######....##... ]RhU ####<........##... #...##....# #....##...J   jelly (asleep) #........##########....]Rh  #...................... ###......#....]Rh u 4.3 (2  A jelly comes into view.]Rh +5.3 (3]Rh ]Rh - _Found a leather armour.^Rhc######## ###### #......# ##########....#####......# #....J..##....##..)...# #..[....#.##......# #.#.#.......# #.#.#......)###.#.#.....))..#.#.#.........##.#.....).#......##.######....##.####<##......#.##....##....##.....#.########## #..^Rhji.JJ^Rh-n+6.3 (1^Rhq^RhtZ _The jelly quivers.^Rh >######## ###### #......# ##########....######......# #.......##....##..)...# #..[.J..#.## #.#.#.# #.#.#......)###.#.^Rh #.....))..#.#.#.........##.#.....)...#......##.######....##.####<##......#.##....##....##.....#.##########^Rh: ^Rh U.J^Rh 77Sandblast^Rhڹ ^Rhx ^Rh1Q  morningthaw the Geomancer ######## ######  Gargoyle #......# ##########....##### Health: 45/45 ======================== #......# #.......##....##... Magic: 20/21 ======================-- #..)...# #..[....#.......... AC: 9Str: 11  ##......# #....J..#.......... EV: 9Int: 27  #.......# #...*...#.......... SH: 4Dex: 10  #......)###..*....#.......... XL:  9 Next: 53% Place: Dungeon:6 ^Rh3 #.....))..#.@.....#.......... Noise: ---------  Time: 5597.3 (0.0)  #.........#.......#.......... k) +3 whip (elec)  #.....)...........#.......... Cast: Sandblast  #................##..........  ######...........##.......... ####<........##.......... J   jelly #............##....#..... #............##.......... #........##########...... _Found a leather armour. _The jelly quivers.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (100% to hit)_Rh-pt  morningthaw the Geomancer ######## ######  Gargoyle #......# ##########....##### Health: 45/45 ======================== #......# #.......##....##... Magic: 20/21 ======================-- _Rh2q#..)...# #..[....#.......... AC: 9Str: 11  ##......# #....J..#.......... EV: 9Int: 27  #.......# #.......#.......... SH: 4Dex: 10  #......)###.......#.......... XL:  9 Next: 53% Place: Dungeon:6  #.....))..#.@.....#.......... Noise: ---------  Time: 5597.3 (0.0)  #.........#.......#.......... k) +3 whip (elec)  #.....)...........#.......... Cast: Sandblast  #................##..........  ######...........##.......... ####<........##.......... J   jelly _Rh%rk#............##....#..... #............##.......... #........##########......Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (100% to hit)  The blast of sand hits the jelly!!  You kill the jelly!_Rhfy=     #########  #.......# #..)...# _RhIz .#   #.......#   #...#...#  )###..#....#  )).#  .#  ).#  .##  ######.._Rhz# ####<........#  #............#  #............#_Rh{   _Rh4..._Rh 1==5=8.8 (1.5Sandblast __Rh _Rh_Rh^_Rh_Rh^_RhƛF _Unknown command._Rht3_Rhw_Rh_Rh._Rh$ __Rh_Rh_RhA,_Rh_Rh_Rh,_Rhx_RhŹ_RhQ_Rh׽:==_Rh_Rh_RhB_Rh_Rh_Rh_Rh_Rh_Rh,_Rh_Rh$_Rh,_Rh_RhT_Rh ,_Rh_Rh_Rh,_RhG_Rh_Rh,_Rh_Rh_Rhu,_Rh _Rh(_Rh,_RhG_Rh _Rh ,_Rh _Rh_Rh`,_Rhp_RhL_Rh,_Rh_Rh"X_Rh#_Rh$,_Rh%_Rh'_Rh(,_Rh6)_Rh+_Rh,,_Rh-_Rh27 _You open the door._Rh33_RhW4_Rh<6_Rh7,_RhK8_RhIF_Rh?G_RhG_RhKH_RhDM_RhN,_RhO_RhT_RhV,_RhjW_Rh\_Rh],_Rh^_Rhzc_Rhd,_Rhe_Rhi_Rh}k,_Rh[l_Rhp_Rhr,_Rhr_Rhu_Rhv,_Rhw_RhU{_Rhi|_Rh|_RhD}_RhZ7 _You open the door._Rh3_Rhg_Rh@  There is an open door here._Rh_Rh __Rh_Rh_Rhj,_Rhr_Rh0_Rh,_Rh_Rh_Rh,_Rhќ_Rhi_Rh,_Rhh_Rh_Rhs,_Rh?_Rh_Rh,_Rh~_RhV_Rh~,_Rh_Rh$_RhZ,_Rh_Rh_Rh<,_Rh=_Rh|_Rh,_Rh_Rh>_Rh,_Rhw_Rh_Rhl_Rh_Rh\_Rh_Rh\,_Rh_Rh@  There is an open door here._Rh_Rh __Rh_Rh__Rh,_Rh_Rh_Rhv,_Rh_Rh_Rh_Rh _Rhp_Rh_Rhg,_Rh_Rh_Rh,_RhK_Rhg_Rh_Rh2_Rhv_Rh_Rh_RhJ_Rh_RhR_Rht_Rh_Rh<_Rh_Rh,_Rh _Rh_Rh,_Rh_Rh_Rh)_Rh,_RhC_RhH _Rh _Rh _Rhg _Rh B_RhT_Rh,_Rh_RhI_Rh__Rh,_Rh@_Rh"_Rh,_Rh_Rh#.##.# #.# #.##.####.# #.##...... ###+ ####.######### #.ß. #...._Rh  #.._ #.##########  #.. ###.#  #.##...#  #.@..### -661.8 (63.0) ######  _Rh1!J_Rh%_Rh'F-2.8 (64_Rh+:__Rh/@ _Found a shimmering blue altar of Sif Muna.`Rhp`Rhb3`RhG`Rhǚ`RhO`RhX`Rh`Rh#`Rh,`Rh`Rh)X`Rhū`Rh,`Rhg`Rh]`RhSw#..........................#...###..........#'##'####'#..[# ########...#.##.# #.##### #o>o######.##.# #.`Rh #≈≈≈# #.##.# #. #...# #.##.####. ... #.##......###'#######.#########.ß@ß.##...........#.._..##.############...###.###.##...##....#########oo 2 orc wizards (asleep) `Rh- 7.8 (5`RhPm.0)  You open the door.  2 orc wizards come into view.`Rh.oooo1 wandering)`Rh5===8.8 (6`Rh`Rh _The orc wizard shouts! _Found Sif Muna's Cyclopedia of Rot. Found an escape hatch in the floor.`Rhc h #.......................... morningthaw the Geomancer #...###..........#'##'####' Gargoyle #..[# ########...#.##.# #. Health: 45/45 ======================== ##### #.oo######.##.# #. Magic: 20/21 ======================-- #≈≈≈# #.##.# #. AC: 9Str: 11`Rh`  #...# #.##.####. EV: 9Int: 27 ... #.##...... SH: 4Dex: 10 ###'#######.######## XL:  9 Next: 55% Place: Dungeon:6 #.ß@ß.##...........  Noise: ===------  Time: 5668.8 (0.0) #.._..##.##########  k) +3 whip (elec) ##...###.#  Cast: Sandblast `Rh [##.##...#  #....###  ######  oo 2 orc wizards (1 wandering) _The orc wizard shouts! `Rh^ _Found Sif Muna's Cyclopedia of Rot. Found an escape hatch in the floor.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineaRhNaRhXX#.......................... morningthaw the Geomancer#...###..........#'##'####' Gargoyle#..[# ########...#.##.# #. Health: 45/45 ========================##### #.oo######.##.# #. Magic: 21/21 ========================#≈≈≈# #.##.# #. AC: 9Str: 11#...# #.##.####. EV: 9aRhYInt: 27... #.##...... SH: 4Dex: 10###'#######.######## XL:  9 Next: 55% Place: Dungeon:6#.ß@ß.##........... Noise: ===------  Time: 5668.8 (0.0)#.._..##.########## k) +3 whip (elec)##...###.#Cast: Sandblast##.##...##....#########oo 2 orc wizards (1 wandering) _The orc wizard shouts! _Found Sif Muna's Cyclopedia of Rot. Found an escape hatch in the floor.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineaRhDd:Okay, then.aRhH #.......................... morningthaw the Geomancer #.......................... Gargoyle #...###..........#'##'####' Health: 45/45 ======================== #..[# ########...#.##.# #. Magic: 20/21 ======================-- ##### #.o{######.##.# #. AC: 9Str: 11 #≈*≈# #.##.# #. EV: 9Int: 27bRh?v #.*.# #.##.####. SH: 4Dex: 10 #.*.# #.##...... XL:  9 Next: 55% Place: Dungeon:6 ###@#######.######## Noise: ---------  Time: 5671.8 (0.0) #.ß.ß.##...........  k) +3 whip (elec) #.._..##.##########  Cast: Sandblast ##...###.#  ##.##...#  #....###  o   orc wizard ###### cRh.  _Deactivating autopickup; reactivate with Ctrl-A. _There is an open door here.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit)cRh\d #.......................... morningthaw the Geomancer #.......................... Gargoyle #...###..........#'##'####' Health: 45/45 ======================== #..[# ########...#.##.# #. Magic: 20/21 ======================-- ##### #.o{######.##.# #. AC: 9Str: 11 cRh#≈≈≈# #.##.# #. EV: 9Int: 27 #...# #.##.####. SH: 4Dex: 10 #...# #.##...... XL:  9 Next: 55% Place: Dungeon:6 ###@#######.######## Noise: ---------  Time: 5671.8 (0.0) #.ß.ß.##...........  k) +3 whip (elec) #.._..##.##########  Cast: Sandblast ##...###.#  ##.##...#  #....###  o   orc wizard ###### cRh<Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit)  The blast of sand hits the orc wizard!!  You kill the orc wizard!cRhp #..[# #######  ##### #.>  #≈#≈#  cRh+\ #.#.#  #.#.#        #.. cRh6D### cRhGcRhMM.≈..cRh~Sl1==7=3.3 (1.5cRhS=Sandblast _cRhYcRh[cRhJcRh4cRh8_cRhF _Unknown command.cRhK1 #.......................... morningthaw the Geomancer #.......................... Gargoyle #...###..........#'##'####' Health: 45/45 ======================== #..[# ########...#.##.# #. Magic: 20/21 ======================-- ##### #.>.######.##.# #. AC: 9cRhL(Str: 11 #≈≈≈# #.##.# #. EV: 9Int: 27 #...# #.##.####. SH: 4Dex: 10 #...# #.##...... XL:  9 Next: 57% Place: Dungeon:6 ###@#######.######## Noise: =--------  Time: 5673.3 (0.0) #.ß.ß.##...........  k) +3 whip (elec) #.._..##.##########  Cast: Sandblast ##...###.#  cRhL##.##...#  #....###   ######       _You kill the orc wizard! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecRhS#.......................... morningthaw the Geomancer#.......................... Gargoyle#...###..........#'##'####' Health: 45/45 ========================#..[# ########...#.##.# #. Magic: 21/21 ========================##### #.>.######.##.# #. AC: 9Str: 11#≈≈≈# #.##.# #. EV: 9Int: 27#...# #.##.####. SH: 4Dex: 10#...# #.##...... XL:  9 Next: 57% Place: Dungeon:6###@#######.######## Noise: =--------  Time: 5673.3 (0.0)#.ß.ß.##........... k) +3 whip (eleccRhWR)#.._..##.########## Cast: Sandblast##...###.###.##...##....######### _You kill the orc wizard! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.cRh][_ _Unknown command. cRhE_ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.cRh_cRhe8_cRhg. _dRhM..............###..........#'##'####'..[# ########...##### #.>.#####≈≈≈ #### #.@.# #.##......###'#######.#########.ß.ß.##...........#.._..##.##########dRh3_dRh. **A magic dart appears from out of thin air!dRhHa{≈._dRhK]38----4.3 (1dRhR9_dRh:U. _The magic dart hits you!dRhc  #.......................... morningthaw the Geomancer #.......................... Gargoyle #.......................... Health: 38/45 ====================---- #...###..........#'##'####' Magic: 20/21 ======================-- #..[# ########...#.##.# #. AC: 9Str: 11 ##### #.{.######.##.# #. EV: 9Int: 27 #≈≈≈# #.##.# #. SH: 4Dex: 10 #...# #.##.####. XL:  9 Next: 57% Place: Dungeon:6 #.@.# #.##...... Noise: =--------  Time: 5674.3 (0.0) ###'#######.######## k) +3 whip (elec) #.ß.ß.##...........  Cast: Sandblast #.._..##.##########  dRhP ##...###.#  ##.##...#   #....###   ######    A magic dart appears from out of thin air! _The magic dart hits you!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedRh% @*@eRhr #.......................... morningthaw the Geomancer #.......................... Gargoyle #.......................... Health: 38/45 ====================---- #...###..........#'##'####' Magic: 20/21 ======================-- #..[# ########...#.##.# #. AC: 9Str: 11 ##### #.{.######.##.# #. EV: 9Int: 27 #≈≈≈# #.##.# #. SH: 4Dex: 10 #...# #.##.####. XL:  9 Next: 57% Place: Dungeon:6 #.@.# #.##...... Noise: =--------  Time: 5674.3 (0.0) eRhQ###'#######.######## k) +3 whip (elec) #.ß.ß.##...........  Cast: Sandblast #.._..##.##########  ##...###.#  ##.##...#   #....###   ######     _The magic dart hits you!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe blast of sand hits something!!  Reactivating autopickup.eRh o #..[#   ##### #.>  #≈#≈#   #.#.#  #.@.#    #.._  ##.## #.. ### eRhQM≈.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The blast of sand hits something!!  Reactivating autopickup.  You feel a bit more experienced.eRh=<85.8 (1.5 _eRh9_eRheRhL #.......................... morningthaw the Geomancer #.......................... Gargoyle #.......................... Health: 38/45 ====================---- #...###..........#'##'####' Magic: 19/21 =====================--- #..[# ########...#.##.# #. AC: 9Str: 11 ##### #.>.######.##.# #. EV: 9eRh#nInt: 27 #≈≈≈# #.##.# #. SH: 4Dex: 10 #...# #.##.####. XL:  9 Next: 58% Place: Dungeon:6 #.@.# #.##...... Noise: =--------  Time: 5675.8 (0.0) ###'#######.######## k) +3 whip (elec) #.ß.ß.##...........  Cast: Sandblast #.._..##.##########  ##...###.#  ##.##...#   #....###   ######   eRh. eRhyReactivating autopickup. _You feel a bit more experienced.  Aiming: Sandblast (safe; 1% risk of failure)  eRhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineeRhQR*@_eRhpw y#.......................... morningthaw the Geomancer#.......................... Gargoyle#.......................... Health: 38/45 ====================----#...###..........#'##'####' Magic: 19/21 =====================---#..[# ########...#.##.# #. AC: 9Str: 11##### #.#.######.##.# #. EV: 9Int: 27#≈#≈# #.##.# #. SH: 4Dex: 10#.#.# #.##.####. XL:  9 Next: 58% Place: Dungeon:6eRhx #.@.# #.##...... Noise: =--------  Time: 5675.8 (0.0)###'#######.######## k) +3 whip (elec)#.ß.ß.##........... Cast: Sandblast#.._..##.############...###.###.##...##....#########Reactivating autopickup. _You feel a bit more experienced.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineeRhQ k>≈._eRhe j920=7.3 (1.5 _eRhP 9_eRhP" fRh3fRhxfRhCfRh 1===fRh,fRh;fRh,fRhfRh*fRhL40=fRhfRhfRh:==fRhSfRha,fRhfRhfRh?U1=fRhfRhfRhZfRh-fRh=,fRhfRh,fRhfRhfRhK2=fRhfRh,fRhGfRhZ,fRhfRh,fRh`fRhMfRhU3=fRhfRh,,fRhfRh,fRhfRhfRhlK4=fRhfRh,fRhfRhfRhLfRhfRh,fRhNfRhfRh>a5==fRhNfRh fRh~,fRhfRh8There is an open door here.fRhfRh~ _fRhfRh fRh*,fRhfRhV" M_You feel a bit more experienced.  Aiming: Sandblast (safe; 1% risk of failure) fRh" Press: ? - help, Q - select action, ( or ) - cycleThere is a shimmering blue altar of Sif Muna here.fRh\$fRh%@= _fRh&fRh'fRh(,fRh)fRh$+fRh/,,fRh,fRh@.fRh/fRh/fRh 0fRhn1fRh]2,fRh2fRh84fRh5,fRh5fRh7fRh=9,fRh!:fRhw?fRhA,fRhBfRhDfRhE,fRhFfRhHfRh;J,fRhrKfRhLfRhM,fRhrNfRhOfRhPfRhPfRh9QfRhRfRhS,fRhRTfRhUfRhV,fRhEWfRhXfRhY,fRh8ZfRh5|fRh}BfRhfRh=,fRh҇fRhnfRhBfRhؤfRh,fRhfRhfRh,fRhFfRhfRhofRhfRh|fRhfRh,fRhfRhfRh,fRhfRh;fRh,fRh fRh@  There is an open door here.fRhfRhn _fRhfRhEfRh`,fRhfRhfRh,fRh[fRhfRh,fRh8!fRh*fRh|,,fRh?.fRh7fRh9fRh8:fRh;fRhDfRhFfRh^GfRhIfRhQfRhT,fRhUfRhg_fRha,fRhQbfRhjfRhm,fRhnfRh|tfRhv,fRh2wfRh{fRh(~,fRh~fRh%fRh,fRh@fRhfRh(,fRhfRh-fRhfRhF,fRhfRhY,fRhŝfRhfRh,fRhfRh,fRh2,fRh,fRh_fRh,fRhfRhfRh,fRhcfRhWfRhfRh0fRhfRhefRh,fRh{fRhfRhfRhfRhfRh-,fRhfRh@  There is an open door here.fRhfRh _fRhmfRhfRhfRhmfRhfRh:fRh,fRhFfRhjXfRhfRh4,fRhfRhXfRhfRhG,fRhfRhfRh,fRhfRh fRhu ,fRh fRh5 fRh ,fRh{ fRhMfRh,fRhfRhDfRh,fRh,fRhfRhR,fRhfRhL"fRh#,fRh$fRh&fRh(,fRh[)fRh0,fRh-,fRh.fRhr0fRh1fRhm2fRh4fRhR4fRh5,fRh6fRh8fRh:,fRhf;fRh=fRh4>,fRh>fRhg##........####..#.###.#.# .....###'###......##..#.##.#.#.# .....#.....+......##....##.#.#.# .....#.#>###......##....##.#.#.# .....#.#..........##.......#.#.## ........#.......................# ........#.#.....########.###.#### ........#.#.....................# ........#.#....#@#######....#####-772.3 (95.0) .....##.#.#....#.# ###### #...###.#+#....#.# ....# #........#.# ....# #........#.# ....# #.....##.#. #...# #.....##.#.# #...# ######### fRhic'...# #........#fRhi8-fRhofRhyq^ _Partly explored, can't reach some items.fRhw 3fRhx fRh A..#...#.#...#.#......0.0)....... 'fRh ,fRh ^ _Partly explored, can't reach some items.gRhb!3gRh"gRhwQgRhVgRhWgRhZ^ _Partly explored, can't reach some items.gRh M ##### ##........####..#.##......##'####....+>##### #.#.###.#.#.......................########.###.####.....@..................#.#....#.#######....##### .....##.#.#...###### gRhԷ #...###.#+#....#.#......###gRh gRh; 23.3 (1 _gRh gRh gRhg .##.# #..#.##..######.#.# .##.####..#.##.#.#.#.###'###......##..#.##.#.#.#.#.....+......##....##.#.#.#.#.#>###......##....##.#.#.#.#.#...##.#.#..#....#.#.....#.###..#.#.gRhOi .#.#....#.#.....##.#.#....#.# ###### ##...###.#+#....#.#.# #........#.#.# #........#.#.# #.....##.#.##...# #.....##.#.# ##...# #gRh1o gRhZr &4gRh0w gRh y hRhf'".##.# #..#.##..######.#. ..##.####..#.##.#.#..###'###......##..#.##.#.#. [......#.....+......##....##.#.#..#.#>###......##....##.#.#..#.#.##.#.#..#...#.#.....#.###..#.#.#.#....#.#.....##.#.#....#.# #######...###.#+#....#.#.# #........#.#.# #..#.#hRh(Z.# #.....##.#.##...# #.....##.#.# ###...# #hRhJ/hRh2&5hRh8hRhQ:hRh.##.# #..#.##..######.#.##.####..#.##.#.#.###'###......##..#.##.#.# .[......#.....+......##....##.#.#.#.#>###......##....##.#.#.#.#.##.#.#.#...#.#.....#.###..#.#.#.#....#.#....hRh0.##.#.#....#.# ###### +###...###.#+#....#.#.# #........#.#.# #........#.#.# #.....##.#.# .###...# #.....##.#.# .###...# #hRhchRh&6hRhGhRhhRh}yVM%  ########........####..#.##...... ..##'#### .[hRhxz.....+>####....###.#.##.#.##.....................########.###.#..................#######....## ........##.#.#....#.# ######.....##.#hRh΂hRh;&7hRhRhRh $#...##.%......# #..#.##..# #..##.# #..#.##..######..##.####..#.##.#..###'###......##..#.##.#. ..[......#.....+......##....##.#..#.#>###......##....##.#..#.#hRhҘ.##.#..#.#.#.@...##.###..#.#.#.#....#.#.... .##.#.#....#.# ###### #+###...###.#+#....#.# #.# #........#.# #.# #........#.# #.# #.....##.#.# #.###...# #.....##.#.#hRhEhRh&8hRhFhRhRhRhҿ M#........ #%.##..#  ########........####..#.##.......###'####[.....+>####....###.#.####...@...............#.########.###.............. ............#.#....#.#######....#...##.#hRhhRh&9hRhhRhthRh ##.# #..#.....# # ##...##.%......# #..#.##..# #.##.# #..#.##..######.##.####..#.##.#hRhs.###'###......##..#.##.#.[......#.....+......##....##.#.#.#>###......##....##.#.#.#.##.#.#.#.#.....#.###.#.#.#.#....#.#.....##.#.#....#.# ##+###...###.#+#....#.# ##.# #........#.# .#.# #........#.# .#.# #.....##.#.#hRhhRhhRh  80hRhhRh  ##.# #..#.....# #...##.%......# #..#.##..# .##.# #..#.##...##.####..#.##hRhi s..###'###......##..#.##..[......#.....+......##....##..#.#>###......##....##..#.#.##..#.#.#.....#..#.#.#.#....#.#.##.#.#....#.# #+###...###.#+#....#.##.# #........#.# ..#.# #...hRh .....#.# ..#.# #.....##.#.#hRhf hRh &1hRh hRhu hRh*6 # ##.# #..#.....##...##.%......# #..#.##..#.##........# #..#.##...##........####..#.##.###'###......##..#.##.[......#.....+......##....##.#.#>###......##....##.#.#.##.#.#.#.....#.hRhu7 .#.#..#.#....#.#.##.#.#....#.# #+###...###.#+#....#.##.# #........#.#.#.# #........#.# ...#.# #.....##.#.#hRhW Y2hRhxJhRhWzhRhS3M #.###############..####.##### # ##........ ####%...#  #..#.##..######........####..#.##.......###'###....#[hRh4.....+..>######.#.##......#.......................#.#.....########.# ...............#.#............................#hRh<hRh?&3iRhgiRhiRhG4iRhiRhiRh) #.#..####. ## ##.....# #..#.....# .####...##.%......# #..#.##..#.##........# #..#.##...##........####..#.##iRh%.###'###......##..#..[......#.....+......##.....#.#>###......##.....#.#.##.#..#.#.....#. #...#.#. '....#.#....#.# #..##.#.#....#.# #+###...###.#+#....#.##.......# #........iRh]#.# ....#.# #.#.#iRh) <4iRhiRhM(.................# #..... #.###############..####.#### ## ##............#.. .####%......#  iRh`f#####........####..#.##......###'###....#[#.....+....###....#....#.#.##.......#............... ................#.#.....########...................# #.iRh!iRh~&5iRhiRhn open door _Partly explored, can't reach some items. __There is a stone staircase leading down here.iRhj Inventory: 27/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - 2 scrolls labelled OXIUHIVVING  u - a scroll of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jRhP ; Armour [d0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  a - a ring of fire  v - a ring of ice Wands (go to first with /)  o - a wand of polymorph (16) Scrolls (go to first with ?)  g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - 2s labelled OXIUHIVVINGu - a of teleportation Potions (go to first with !)  b - a potion of magicc - 3 potions of curing  e - 2 potions of heal wounds27%jRh  v - a ring of icef - a potion of invisibility  j - a potion of lignificationl - a potion of cancellation  m - a potion of enlightenment  n - a ruby potion  x - a fuming amethyst potion81kRh  v - a ring of ice  o - a wand of polymorph (16)  z - 2 clear potions90kRh  o - a wand of polymorph (16)  i - 2 scrolls of fear  C - a coppery potionbotkRhl  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRElRhD t - 2 scrolls labelled OXIUHIVVING. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. lRh!Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away lRh. Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” lRh` -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.lRhwkBrand which weapon? Hand Weapons lRhw k - a +3 whip of electrocution (weapon)  B - a +4 scimitar lRhwlRhxlRh-xZ[?] describe selectednRh0#(.................# #..... morningthaw the Geomancer#.###############..####.#### Gargoyle ## ##............# #..#.....#Health: 45/45 ======================== .####...##.%......# #..#.##..#Magic: 21/21 ======================== ........##........# #..#.##..### AC: 9Str: 11 ........##........####..#.##..... EV: 9Int: 27 .............###'###......##..#.# SH: 4Dex: 10 ......[......#.....+......##....# XL:  9 Next: 58% Place: Dungeon:6 .............#.#@###......##....# Noise: ---------  Time: 5785.3 (0.0) .............#.#........nRhO2[40m..##..... k) +3 whip (elec) ................#................ Cast: Sandblast ................#.#.....########. #...............#.#.............. '...............#.#....#.#######. #............##.#.#....#.# ## #####+###...###.#+#....#.# #####.......# #........#.# _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _There is a stone staircase leading down here.  As you read the scroll labelled OXIUHIVVING, it crumbles to dust.  It is a scroll of brand weapon. #(  ###### ....#  %......#  ...# ...###'###[#.....+#@##.........#.........#.#........#.#.........#.#nRh2....# ..##.#.#....#.# ## ..###.#+#....#.#      __There is a stone staircase leading down here.  As you read the scroll labelled OXIUHIVVING, it crumbles to dust.  It is a scroll of brand weapon.  Your +4 scimitar is engulfed in flames!nRh  #(  ###### ....#  %......#  ...# ...###'###[#.....+#@##.........#.........#.#.....nRho Y...#.#.........#.#....#..##.#.#....#.# ..###.#+#....# nRh nRh' nRh nRh| J#(.................# #..... morningthaw the Geomancer#.###############..####.#### Gargoyle ## ##............# #..#.....#Health: 45/45 ======================== nRh .####...##.%......# #..#.##..#Magic: 21/21 ======================== ........##........# #..#.##..### AC: 9Str: 11 nRh ........##........####..#.##..... EV: 9Int: 27 nRh .............###'###......##..#.# SH: 4Dex: 10 nRh< ......[......#.....+......##....# XL:  9 Next: 58% Place: Dungeon:6 nRh] .............#.#@###......##....# Noise: ---------  Time: 5785.3 (0.0) nRh} d.............#.#..........##..... k) +3 whip (elec) ................#................ Cast: Sandblast nRh ................#.#.....########. nRh "#...............#.#.............. '...............#.#....#.#######. nRh #............##.#.#....#.# ## nRh #####+###...###.#+#....#.# #####.......# #........#.# nRh2 t_Partly explored, can't reach some items. _Partly explored, can't reach some items. nRh_ _There is a stone staircase leading down here.  As you read the scroll labelled OXIUHIVVING, it crumbles to dust.  It is a scroll of brand weapon.  Your +4 scimitar is engulfed in flames!nRhU nRh +6.3 (1nRh nRh 2 _B - a +4 scimitar of flamingqRhuqRhyInventory: 27/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn) qRhy= r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBREqRhyt - a scroll of brand weapon  u - a scroll of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rRh B - a +4 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 rRhu This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.8 XLs. Damage rating: 16 (Base 12 x 100% (Dex) x 100% (Skill) + 4 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage rRh kthat pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. rRhƮ [This weapon falls into the 'Long Blades' category. It is a one-handed weapon. rRh jIt can be maximally enchanted to +9. You took it off a wight on level 6 of the Dungeon. rRh [Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} rRh/ c{flame} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon rRhM e(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.sRh3 mInventory: 27/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  a - a ring of fire  v - a ring of ice Wands (go to first with /)  o - a wand of polymorph (16) sRh :Scrolls (go to first with ?)  g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll of brand weapon  u - a scroll of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]tRhJ k - a +3 whip of electrocution (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweentRh all sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. tRh  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 1.8 XLs. tRh Damage rating: 9 (Base 6 x 102% (Str) x 100% (Skill) + 3 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). tRh! _This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.tRhA 2It can be maximally enchanted to +9. tRhj 5You found it on level 2 of the Dungeon. tRh Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon tRh _(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.uRhhbInventory: 27/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  a - a ring of fire  v - a ring of ice Wands (go to first with /)  o - a wand of polymorph (16) Scrolls (go to first with ?)  g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBRE  t - a scroll of brand weapon  u - a scroll of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUpRhYcm|<] page up [Esc] exit[top]uRh uRhuRhA#(.................# #..... morningthaw the Geomancer#.###############..####.#### Gargoyle ## ##............# #..#.....#Health: 45/45 ======================== .####...##.%......# #..#.##..#Magic: 21/21 ======================== ........##........# #..#.##..### AC: 9Str: 11 ........##........####..#.##..... EV: 9Int: 27 .............###'###......##..#.# SH: 4Dex: 10 uRh......[......#.....+......##....# XL:  9 Next: 58% Place: Dungeon:6 .............#.#@###......##....# Noise: ---------  Time: 5786.3 (0.0) .............#.#..........##..... k) +3 whip (elec) ................#................ Cast: Sandblast ................#.#.....########. #...............#.#.............. '...............#.#....#.#######. uRhp5#............##.#.#....#.# ## #####+###...###.#+#....#.# #####.......# #........#.# _Partly explored, can't reach some items. _There is a stone staircase leading down here.  As you read the scroll labelled OXIUHIVVING, it crumbles to dust.  It is a scroll of brand weapon.  Your +4 scimitar is engulfed in flames! _B - a +4 scimitar of flaminguRhW'uRh)uRh2uRhh4uRhvGuRhIuRhUuRh_uRh1d+7.3 (1uRhBiuRhʞ    ...   ....   ....###### #   .........## .#   ..........#..#   ..F..!.......   ..?.......# 7   #...@.#   #....##   #......#   #.......   ##.#...#   #.##.##F   sky beast (asleep) uRh   #      uRh6 uRhj uRh3 -8.0 (1.7uRh7P n  It is a scroll of brand weapon.  Your +4 scimitar is engulfed in flames! _B - a +4 scimitar of flaming _You climb downwards.  Found a scroll of identify and a coppery potion. _There is a stone staircase leading up here.vRh=yK  morningthaw the Geomancer ... Gargoyle .... Health: 45/45 ======================== ....###### #  Magic: 20/21 ======================-- .........## .#  AC: 9Str: 11 ..........#..#  EV: 9Int: 27 ..F..!.......  SH: 4Dex: 10 ..?.......#  XL:  9 Next: 58% Place: Dungeon:7 #...@.#vRhy& Noise: ---------  Time: 5788.0 (0.0) #....## k) +3 whip (elec) #......# Cast: Sandblast #....... vRhaz##.#...# #.##.## F   sky beast (asleep) # #. #.Found a scroll of identify and a coppery potion. _There is a stone staircase leading up here.  Aiming: Sandblast (safe; 1% risk of failure)  vRhzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevRh5vRhA morningthaw the Geomancer  ...Gargoyle  ....Health: 45/45 ========================  ....###### #Magic: 21/21 ========================  .........## .#vRhAC: 9Str: 11  ..........#..#EV: 9Int: 27  ..F..!.......SH: 4Dex: 10  ..?.......#XL:  9 Next: 58% Place: Dungeon:7  #...@.#Noise: ---------  Time: 5788.0 (0.0)  vRh&#....##k) +3 whip (elec)  #......#Cast: Sandblast  vRhU#.......  ##.#...#  vRh2#.##.##F   sky beast (asleep)  # #. vRhK #.  vRhFound a scroll of identify and a coppery potion. _There is a stone staircase leading up here.  vRhoAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.vRh$ _There is a stone staircase leading up here.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.vRhvRhd/D _vRh) vRh;- vRh4 vRh8 F _Unknown command.vRhs   #.##  .  ###### #  vRh 0 # .# .........#..# .F..!........vRh s ...?...@...# vRh #.#.#...<.## vRh4  #....##  #vRhh ~#  #....... vRh #.#...##  #.##.## vRh #? #.# #.vRh vRh vRh r.FFvRh <9.0 (1SandblastvRh[ vRhp ` _Found a scroll of teleportation.vRh{   morningthaw the Geomancer #.## Gargoyle .... Health: 45/45 ======================== ..... Magic: 20/21 ======================-- .....###### #  AC: 9Str: 11 ..........## .#  EV: 9Int: 27 ...........#..#  SH: 4Dex: 10 ......!........  XL:  9 Next: 58% Place: Dungeon:7 ...?F**@...#  Noise: ---------  Time: 5789.0 (0.0) #.#.#...<.##  k) +3 whip (elec) #...vRh.##  Cast: Sandblast #......# #....... ##.#...##  F   sky beast #.##.## #? #.# #. _Unknown command. _Found a scroll of teleportation.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (80% to hit)vRhz1 morningthaw the Geomancer  #.##Gargoyle  ....Health: 45/45 ========================  .....Magic: 20/21 ======================--  vRh6.....###### #AC: 9Str: 11  ..........## .#EV: 9Int: 27  ...........#..#SH: 4Dex: 10  vRh(......!........XL:  9 Next: 58% Place: Dungeon:7  ...?F##@...#Noise: ---------  Time: 5789.0 (0.0)  #.#.#...<.##k) +3 whip (elec)  #....##Cast: Sandblast vRh #......#  #....... vRh ##.#...##F   sky beast vRh #.##.##  vRhF#? #.#  #.vRhjNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclevRhShift-Dir - straight lineAim: a sky beast (80% to hit)  The blast of sand hits the sky beast.  vRh NThe sky beast is moderately wounded.wRh{ wRh.F.1===90.5 (1.5 _wRhwRh%wRhwRh&\ _Unknown command.wRh:   morningthaw the Geomancer #.## Gargoyle .... Health: 45/45 ======================== ..... Magic: 20/21 ======================-- .....###### #  AC: 9Str: 11 wRhr;..........## .#  EV: 9Int: 27 ...........#..#  SH: 4Dex: 10 ......!........  XL:  9 Next: 58% Place: Dungeon:7 ...?.F*@...#  Noise: =--------  Time: 5790.5 (0.0)wRh4< #.#.#...<.##  k) +3 whip (elec) #....##  Cast: Sandblast #......# #....... ##.#...##  F   sky beast #.##.## wRh<%#? #.# #. _The sky beast is moderately wounded. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  wRh<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewRh<xAim: a sky beast (moderately wounded, 80% to hit)wRh( morningthaw the Geomancer  #.##Gargoyle  ....Health: 45/45 ========================  .....Magic: 20/21 ======================--  .....###### #AC: 9Str: 11  ..........## .#EV: 9Int: 27  ...........#..#SH: 4Dex: 10  ......!........XL:  9 Next: 58% Place: Dungeon:7  ...?.F#@...#wRhiNoise: =--------  Time: 5790.5 (0.0)  #.#.#...<.##k) +3 whip (elec) wRhH #....##Cast: Sandblast  #......#  #.......  ##.#...##F   sky beast  #.##.##  #? #.#  #.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 80% to hit)  The blast of sand hits the sky beast!  The sky beast is heavily wounded.wRh3.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (moderately wounded, 80% to hit)  The blast of sand hits the sky beast!  The sky beast is heavily wounded.  The sky beast hits you.37-----1==2.0 (1.5wRh*wRhK _The open air twists around violently and strikes you!wRhF _Unknown command.wRh +wRh   morningthaw the Geomancer #.## Gargoyle .... Health: 37/45 ===================----- ..... Magic: 20/21 ======================-- .....###### #  AC: 9Str: 11 ..........## .#  EV: 9Int: 27 ...........#..#  SH: 4Dex: 10 ......!........  XL:  9 Next: 58% Place: Dungeon:7 ...?..F@...#  Noise: =--------  Time: 5792.0 (0.0) #.#.#...<.##  k) +3 whip (elec) #....## wRh [37m Cast: Sandblast #......# #....... ##.#...##  F   sky beast #.##.## #? #.# #. _The open air twists around violently and strikes you! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (heavily wounded, 80% to hit)wRh   morningthaw the Geomancer #.## Gargoyle .... Health: 37/45 ===================----- ..... Magic: 20/21 ======================-- .....###### #  AC: 9Str: 11 ..........## .#  EV: 9Int: 27 ...........#..#  SH: 4Dex: 10 ......!........  XL:  9 Next: 58% Place: Dungeon:7 ...?..F@...#  Noise: =--------  Time: 5792.0 (0.0) #.#.#...<.##  k) +3 whip (elec) #....##Rh> 4m  Cast: Sandblast #......# #....... ##.#...##  F   sky beast #.##.## #? #.# #.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (heavily wounded, 80% to hit)  The blast of sand hits the sky beast!  You kill the sky beast! #.## .... ..... ... #  ... .#  .....#  ......  ...?..†@...#  #.#     # ##.#...## #.##.##wRh{  #? #.# wRh/ wRhY9 s643.5 (1.5Sandblast _wRhA wRhC wRh` wRhA#wRh+wRh.6  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (heavily wounded, 80% to hit)  The blast of sand hits the sky beast! _You kill the sky beast! _Unknown command.xRh3xRhxRhx1==xRh4 _Magic restored.xRhK8=xRhxRh,xRhLxRh,xRhxRhصP==xRhϹxRhxRh(U9=xRhxRh,xRhTxRhF,xRhxRh,xRh_xRhb40=xRhxRh,xRhxRhs,xRhZxRhxRhk?1=2=xRhZu3=4=xRhԏ5== _HP restored.xRhxRh̒xRhxRhxRhxRhϜxRho _C - 2 coppery potions (gained 1)xRhxRh/xRhxRhxRhxRhڬ9=xRh7xRhxRh,xRhxRhq #.  ##.###  ##....##  ##......#  ##.......###### #  #....## .#  #....#..#  #.................  #...@..†....#..-  ##.#.#...<.##  #.#....##  #......#  #........  ##.#...###  #.##.##  #?##.#   #.xRhw826.5 (33.0)-7.5 (34xRhxRh. _w - a scroll of identifyyRhχyRhcQInventory: 28/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice yRhڏPWands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll labelled WIUWNU MOOBREt - a scroll of brand weapon  u - a scroll of teleportationw - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yRh( w - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll yRhh7_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. yRhS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.yRhR)Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM  p - a scroll labelled WIUWNU MOOBRE Potions (select first with !)  n - a ruby potion yRh) x - a fuming amethyst potion  z - 2 clear potions  C - 2 coppery potions yRh) yRh+*Z[?] describe selectedzRhzRhè" #.morningthaw the Geomancer ##.###Gargoyle  ##....##Health: 45/45 ========================  ##......#zRhLMagic: 21/21 ========================  ##.......###### #AC: 9Str: 11  #.............## .#EV: 9Int: 27  #.............#..#zRh SH: 4Dex: 10  #.................XL:  9 Next: 64% Place: Dungeon:7 #...@..†....#..Noise: ---------  Time: 5827.5 (0.0) ##.#.#...<.##k) +3 whip (elec) zRhN# #.#....##Cast: Sandblast zRhsx#......# zRh#........ ##.#...###zRhͪR #.##.## zRhB#?##.# zRh N#. _You kill the sky beast! zRh(M_Unknown command. _Magic restored. zRhD}_HP restored. _C - 2 coppery potions (gained 1) _w - a scroll of identifyzRhzRhzRh~ #.morningthaw the Geomancer ##.###Gargoyle  ##....##Health: 45/45 ======================== zRh_ ##......#Magic: 21/21 ========================  ##.......###### #AC: 9Str: 11  #.............## .#EV: 9zRhInt: 27  #.............#..#SH: 4zRh8Dex: 10  #.................zRhXL:  9 Next: 64% Place: Dungeon:7 #...@..†....#..Noise: ---------  Time: 5827.5 (0.0) ##.#.#...<.##k) +3 whip (elec) zRh# #.#....##Cast: Sandblast #......# #........ ##.#...### #.##.## #?##.# #. _Unknown command. _Magic restored. _HP restored. _C - 2 coppery potions (gained 1) _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust.zRh}8.5 (1 _Magic restored. _HPC - 2 coppery potions (gained 1) _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fog{Rh{Rhl{Rh{Rh{Rh,{Rh5,{Rh3 _u - 2 scrolls of teleportation (gained 1){Rh57n{Rh9{RhR<,{Rh={RhGC{RhD,{RhD{RhF{RhI,{Rh4J{RhNB{RhP{Rh$Q{RhS,{RhT{Rh__j  ##.#.#...<.##  # #.#....##  #......###  #.........  ##.#...##  #.##.##   # #.##.#   #.#####.##.#   #..@.......#   #######.##  #.#   #.#  ...  ###   {Rhd0435.0){Rhe,4.5 (16{Rh]i{Rh)o. _w - a scroll of identify|Rh|Rh-8Inventory: 28/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy |Rh{Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)|Rho - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon |Rh h - a scroll labelled KEEMEA LUFUIM  i - 2 scrolls of fear  p - a scroll of fog|Rhrt - a scroll of brand weapon  u - 2 scrolls of teleportation|Rh*4w - a scroll of identify |RhO[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|Rh ( w - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll |Rh_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.|Rh_fIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled KEEMEA LUFUIM Potions (select first with !) |Rh`, n - a ruby potion  x - a fuming amethyst potion  z - 2 clear potions  C - 2 coppery potions |Rh`Z[?] describe selected}Rh  ##.#.#...<.##morningthaw the Geomancer # #.#....##Gargoyle #......###Health: 45/45 ======================== #.........Magic: 21/21 ======================== ##.#...###AC: 9Str: 11 #.##.##EV: 9Int: 27  # #.##.#SH: 4Dex: 10  #.#####.##.#XL:  9 Next: 64% Place: Dungeon:7  #..@.......#Noise: ---------  Time: 5844.5 (0.0)  #######.####k) +3 whip (elec) #.#Cast: Sandblast #.# ... ###}RhL  _C - 2 coppery potions (gained 1) _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fog _u - 2 scrolls of teleportation (gained 1) _w - a scroll of identify ##.#.#...<.##morningthaw the Geomancer # #.#....##Gargoyle #......###Health: 45/45 ======================== #.........Magic: 21/21 ======================== ##.#...###AC: 9Str: 11 #.##.##EV: 9Int: 27  # #.##.#SH: 4Dex: 10  #.#####.##.#XL:  9 Next: 64% Place: Dungeon:7  #..@.......#Noise: --------- [}RhM 4m Time: 5844.5 (0.0)  #######.####k) +3 whip (elec) #.#Cast: Sandblast #.# ... ### _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fog _u - 2 scrolls of teleportation (gained 1) _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust.}Rh= 5.5 (1  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fog _u - 2s of teleportation (gained 1) _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia~Rhu~Rh Inventory: 27/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  h - a scroll of amnesia  i - 2 scrolls of fear  p - a scroll of fogt - a scroll of brand weapon  u - 2 scrolls of teleportation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~Rh  ~Rhs h - a scroll of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. ~Rh˙ It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “But revenge is hollow. I'd prefer amnesia.” ~Rh -Tera Lynn Childs (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.~Rh ~Rh ~RhϞ  ##.#.#...<.##morningthaw the Geomancer # #.#....##Gargoyle #......###Health: 45/45 ========================~Rh$ D #.........Magic: 21/21 ======================== ##.#...###AC: 9Str: 11~RhS  #.##.##EV: 9Int: 27~Rhp z  # #.##.#~Rh iSH: 4Dex: 10 ~Rh  #.#####.##.#~Rhǟ XL:  9 Next: 64% Place: Dungeon:7  #..@.......#~Rh@ Noise: ---------  Time: 5845.5 (0.0)  #######.####k) +3 whip (elec) #.#Cast: Sandblast #.# ~Rh_ !... ###~Rh~ ~Rh ~Rh As you read the scroll of identify, it crumbles to dust. _p - a scroll of fog ~RhԠ p_u - 2 scrolls of teleportation (gained 1) ~Rh v_w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia~Rh ~Rh. +6.5 (1~Rh ~Rh L _p - a scroll of fog _u - 2s of teleportation (gained 1) _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h - a scroll of amnesia _You drop a scroll of amnesia.~RhP;3~Rh;~Rh=~Rh`@~Rh@,RhXRh +Rh3BRhD4Rh6Rh8Rh&9Rhd9Rh:RhK=,Rh=RhB?Rh^A,RhARh Rh> RhA RhC Rh8D RhSE RhqG Rh|J RhJ RhK RhM RhS BRhL] ^               ###########  #......@..# #[#######...... #.# ##### #.# #.# #.# ##.### #..Rh^ ..#   #.####  You pick up a book of the Senses and begin reading...Rhe -84.5 (15Rhf ,5.5 (16Rh2m Rhq {  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library.Rhp3RhRhIRho!,Rh%,Rh(,Rh)Rh+Rh0.,Rh~/Rhl1Rh4Rh89Rhw:Rh(;Rh>,Rh>Rh@RhUC,RhCRhTERhG,RhHRhKRhtWt  ###########  #.........  #[########  #.# #.#  #.# K# Sandblast  #.# ..  #.# K.#  ##.### KK#K   kobold brigand (missile, asleep)  #....# ..#KKKKK 5 kobolds (asleep) Rh>X #.#### KK#  #.#Rhk92.5 (7.0)  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library.  A kobold brigand and 5 kobolds come into view.The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. Akobold is wielding a +1 dagger of venom. A kobold is wielding a +1 dagger of  freezing.RhlRhmRh%nRhzv,Rh@K.KK.KKwandering)KKKKKKK..RhAJ====3.5 (8Rh8Rh> _The kobold shouts! x3; You hear a shout!RhW ##### #.........# #[#######....@..# #.# #K# #.# .# #.# .. #.# KK# ##.### .K#K   kobold #....# KK#  #.#### ..#  #.#RhRhK.----4.5 (1RhRhRh A #####Rh ) #Rht .Rhš #Rh  #[#######...@.K.#RhT D #.# Rh 4#.#RhĢ , #.#Rh ) .# Rh8 / #.#Rh ) .. Rhӣ / #.#Rh2 + KK#Rh / ##.###RhϤ * .K# Rh 1 #....#RhG * KK# Rh 1 #.####Rh * ..# Rh[ - #.#Rh Rh6 Rh( Rh -K.Rh4 Rh ----Rh 5Rh Rh Rh;  #### #.Rh2 # #[#######..@.K..# #.# #.# #.# .#  #.# .. Rhj  #.# KK# ##.### .K#  #....#Rh \ KK#  #.####Rh n ..#  #.#Rh Rh8 RhK.KK 2 koboldsRhu&6Rh Rh Rh  morningthaw the Geomancer  Gargoyle Rh Health: 45/45 ========================Rh RhD Magic: 20/21 ======================--Rh} RhG AC: 9Rh.Str: 11Rhy RhG EV: 9RhQ -Int: 27Rh  Rh +###########RhN G SH: 4Rh -Dex: 10Rh  Rhj #.........#######  XL:  9 Next: 64% Place: Dungeon:7Rh  Rh_  #[#######..@K...#  Noise: ---------  Time: 5896.5 (0.0)Rh  Rhi#.# #######K#  k) +3 whip (elec)Rh RhAl#.# .#  Cast: SandblastRh Rh##.# .. Rh* Rhw"#.# KK# Rh{ ##.### .K#  KK 2 kobolds RhK' #....# KK# Rh' #.#### ..# Rh #.#Rh #freezing. RhtF_The kobold shouts! x3; You hear a shout!  RhAiming: Sandblast (safe; 1% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleRh Shift-Dir - straight lineRhAKAim: a kobold, wielding a +0 club (82% to hit)Rh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ======================== Rh Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 ###########Rh SH: 4Dex: 10 RhV#.........#######  XL:  9 Next: 64% Place: Dungeon:7 #[#######..@K...#  Noise: ---------  Time: 5896.5 (0.0) Rh#.# #######K#  k) +3 whip (elec) #.# .#  Cast: SandblastRh7 #.# ..  Rh"#.# KK# Rh  ##.### .K#  KK 2 kobolds  #....# KK#  #.#### ..# Rh- #.#Rh\Aiming: Sandblast (safe; 1% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhAim: a kobold, wielding a +0 club (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!RhRh'T Rh:########### #......#  #[)...# Rh5 #.# Rh8#  Rhc#.# .# Rh3 RhW>#.# Rhy9 #.# RhL   .K#RhpK   kobold        RhRh#RhBRhzlKK 2 koboldsRh{k1===8.0 (1.5 _RhsRhRh4Rh\ _Unknown command.Rh: RhPT morningthaw the Geomancer  Gargoyle  Health: 45/45 ======================== Rh Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27Rh ########### SH: 4Rh<Dex: 10 Rh5#.........#######  XL:  9 Next: 64% Place: Dungeon:7 RhmJ#[#######..@*K..#  Noise: =--------  Time: 5898.0 (0.0) Rh#.# #######K#  k) +3 whip (elec) Rh{#.# .#  Cast: Sandblast RhJ#.# ..  #.# KK# Rh ##.### .K#  KK 2 kobolds  #....# KK#  #.#### ..# RhBo #.# _You kill the kobold! _Unknown command.RhgAiming: Sandblast (safe; 1% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleRhyShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of freezing (82% to hit)Rh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11 RhV EV: 9Int: 27 ########### SH: 4Dex: 10 #.........#######  XL:  9 Next: 64% Place: Dungeon:7 #[#######..@)K..#  Noise: =--------  Time: 5898.0 (0.0) Rh:#.# #######K#  k) +3 whip (elec) #.# .#  Cast: Sandblast #.# .. RhX #.# KK#  ##.### .K#  KK 2 kobolds  #....# KK# Rh: #.#### ..#  #.#RhAiming: Sandblast (safe; 1% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhYAim: a kobold, wielding a +1 dagger of freezing (82% to hit)  Rh^The blast of sand hits the kobold!!  You kill the kobold!RhL/ ########### #......#  #[Rh^#)..#  #.# #  #.# .#  #.#  #.#    .K#K   kobold Rhk       RhsRh|T))K.RhF#1Rh@==9.5 (1.5 _RhRhCRhRhRh$Rhi  RhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +1 dagger of freezing (82% to hit)  The blast of sand hits the kobold!! Rhy_You kill the kobold! _Unknown command.Rh 5  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 Rh ########### SH: 4Dex: 10 Rh4 n#.........#######  XL:  9 Next: 64% Place: Dungeon:7 #[#######..@**K.#  Noise: =--------  Time: 5899.5 (0.0) #.# #######.#  k) +3 whip (elec) #.# .#  Cast: Sandblast RhZ J#.# ..  #.# KK# RhC  ##.### .K#  K   kobold  #....# KK#  #.#### ..#  #.# _You kill the kobold! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)Rh\ +  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 RhS ########### SH: 4Dex: 10 #.........#######  XL:  9 Next: 64% Place: Dungeon:7 #[#######..@))K.#  Noise: =--------  Time: 5899.5 (0.0) #.# #######.#  k) +3 whip (elec) Rh ]#.# .#  Cast: Sandblast #.# ..  #.# KK#  ##.### .K#  K   kobold Rh N #....# KK#  #.#### ..# Rh #.#Aiming: Sandblast (safe; 1% risk of failure)  RhH Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh Aim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!RhD  ########### #......#  Rh #[##).#  #.# #  #.# .#  #.#  #.# Rh !   RhB !   Rhd !   Rh   Rh4 C))Rh: 1==901.0 (1.5Sandblast _RhE Rh> RhO Rh Rh8   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!! _You kill the kobold! _Unknown command.Rh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 ########### SH: 4Dex: 10 #.........#######  XL:  9 Next: 64% Place: Dungeon:7 #[#######..@))).#  Noise: =--------  Time: 5901.0 (0.0) #.# #######.#  k) +3 whip (elec) #.# .#  Cast: Sandblast #.# ..  #.# KK#  ##.### .K#    #....# KK#  RhPj   #.#### ..#    #.#  _You kill the kobold! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhqRh|morningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 21/21 ========================AC: 9Str: 11EV: 9Int: 27###########SH: 4Dex: 10#.........#######XL:  9 Next: 64% Place: Dungeon:7#[#######..@))).#Noise: =--------  Time: 5901.0 (0.0)#.# #######.#k) +3 whip (elec)#.#.#Cast: Sandblast#.#..#.#KK###.###.K##....#KK##.####..##.# _You kill the kobold! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Rh _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  RhRYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.RhRhߏD _RhmRhnRhxRh{F _Unknown command.RhZRhKK   koboldRhȔN-2.0 (1Sandblast _RhȜRhRh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 ########### SH: 4Dex: 10 #.........#######  XL:  9 Next: 64% Place: Dungeon:7 Rh#[#######..@***.#  Noise: ---------  Time: 5902.0 (0.0) #.# #######K#  k) +3 whip (elec) #.# .#  Cast: Sandblast #.# ..  #.# KK#  ##.### .K#  K   kobold  #....# KK#  #.#### ..#  #.# _Okay, then. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (82% to hit)Rh=  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 ########### SH: 4Dex: 10 #.........#######  XL:  9 Next: 64% Place: Dungeon:7 #[#######..@))).#  Noise: ---------  Time: 5902.0 (0.0) #.# #######K#  k) +3 whip (elec) Rh#.# .#  Cast: Sandblast #.# ..  #.# KK#  ##.### .K#  K   kobold  #....# KK#  #.#### ..#  #.#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!Rha ########### #......#  #[###.#  #.# )#  #.# .#  #.#  #.#            Rht^D)))Rh:cr=3.5 (1.5Sandblast _RhoRhqRh RhRhRhF _Unknown command.Rh3RhRhRhRhSi1== _RhRhr Rhg -40KSandblastK   koboldRh 8-Rhˍ Rho ] _A kobold is nearby!Rh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 ########### SH: 4Dex: 10 #.........#######  XL:  9 Next: 64% Place: Dungeon:7 #[#######..@***.#  Noise: ---------  Time: 5904.5 (0.0) #.# #######K#  k) +3 whip (elec) #.# .#  Cast: Sandblast #.# ..  #.# KK#  ##.### .K#  K   kobold  Rhu #....# KK#  #.#### ..#  #.# _Unknown command. _A kobold is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of venom (82% to hit)Rh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27 ########### SH: 4Dex: 10 #.........#######  XL:  9 Next: 64% Place: Dungeon:7 Rh#[#######..@))).#  Noise: ---------  Time: 5904.5 (0.0) #.# #######K#  k) +3 whip (elec) #.# .#  Cast: Sandblast #.# ..  #.# KK#  ##.### .K#  K   kobold  #....# KK#  #.#### ..#  #.#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of venom (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!Rh ########### #......#  #[###.#  #.# )#  #.# .#  #.#  #.#      Rh\L      Rh)))1===6.0 (1.5Sandblast _Rh4pMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +1 dagger of venom (82% to hit)  The blast of sand hits the kobold! _You kill the kobold! _Unknown command.RhRh.RhƫRhRhʳRhA: _Rhe #### #.# #[#######...@)).# -#.# #)# #.# .#  Things that are here:Rh<y ##### #.#Rh #[#######...)@).# #.# #)# #.# .# Rh-Rhi #.#  a +0 club; a kobold corpseRh=,70RhL-8.0 (2 _RhRh  Things that are here: _a +1 dagger of freezing; a kobold corpseRhc3RhRhRhS  ##### #.# #[#######...))@.# #.# #)# #.# .# #.# ..#.# ..#  ##.### K.# Rh FK   kobold (wandering)#....# ..#  #.#### ..#  #.#Rh~( 0  A kobold comes into view. It is wielding a +0 short sword.Rh1kK.Rh\6F===9.0 (1SandblastRhB;Rh H _The kobold shouts!  Things that are here: _a +0 short sword; a kobold corpseRhO)  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27  ########### SH: 4Dex: 10  #.........####### XL:  9 Next: 64% Place: Dungeon:7  #[#######...))@.# Noise: ===------  Time: 5909.0 (0.0) Rh)  #.# #######*# k) +3 whip (elec)  #.# *# Cast: Sandblast  #.# *.  #.# K.# Rh*' ##.### ..#  K   kobold  #....# ..#  #.#### ..#  #.#Things that are here: Rho*_a +0 short sword; a kobold corpseAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)Rh32  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  AC: 9Str: 11  EV: 9Int: 27  ########### SH: 4Dex: 10  #.........####### XL:  9 Next: 64% Place: Dungeon:7  #[#######...))@.# Noise: ===------  Time: 5909.0 (0.0)  #.# #######)# k) +3 whip (elec)  #.# .#Rh 4 Cast: Sandblast  #.# ..  #.# K.#  ##.### ..#  K   kobold  #....# ..#  #.#### ..#  #.#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!Rh8<    ...  #[#. Rh< #.# #########  #.# ##  #.# #  #.# )   ..#   ..#  Rh=e ..#  #.#RhG)..Rh1==--10.5 (1.5Sandblast _RhJRhRh|Rh9--Rhu RhM F _Unknown command.RhD3RhFRhIRhLRhQRhQ$ _RhV,Rh.Rh#  #.#  #[#######...)))@# -10  #.# #)#  #.# #.#  #.# ...  #.# #).# ##.### #..# K   kobold brigand (missile, wandering) #....# #..# #.#### #.K# #.#Rh8-RhRhJ e _A kobold brigand is nearby!Rh~3###########.........#######[#######...)))..# ####### #....##).# ##.###..#....###K ....K.Rh7-2 _Rh@RhG  Things that are here: _a +1 dagger of venom; a +0 club; a kobold corpseRhRht4Pick up what? 26/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +1 dagger of venom Carrion a kobold corpse [Up|Down] select[Esc] exit RhLetters toggle [.|Space] toggle selected[top]RhW  b + a +1 dagger of venom[Enter] accept (1 chosen)Rh' Rh Rh] morningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 21/21 ========================AC: 9Str: 11  ###########EV: 9Int: 27  #.........#######SH: 4Dex: 10  RhO #[#######...))).#XL:  9 Next: 64% Place: Dungeon:7  #.# #######@#Noise: ---------  Time: 5912.5 (0.0)  #.##.#k) +3 whip (elec)#.#...Cast: Sandblast#.###).# ##.####..# #....##K.#K   kobold brigand (missile, wandering) #.#####..# Rh #.#.... #.#The blast of sand hits the kobold!! _You kill the kobold! _Unknown command. Rh _A kobold brigand is nearby!Things that are here: _a +1 dagger of venom; a +0 club; a kobold corpseRh Rh RhE K.K)Rh <3.5 (1SandblastRh Rh N _h - a +1 dagger of venomRh###########.........#######[#######...)))..# #######)Rh͝ #........##...###).# ##.### ## #K.....### ....#RhRh <K.Rh &4RhRhWRh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  ########### AC: 9Str: 11  #.........####### EV: 9Int: 27  #[#######...))).# SH: 4RhzDex: 10  #.# #######)# XL:  9 Next: 64% Place: Dungeon:7  #.# #@# Noise: ---------  Time: 5914.5 (0.0)  #.# #......*.# k) +3 whip (elec)  #.# #...###K.# Cast: Sandblast ##.### ## #..# #....# #..# #.#### #..#Rh K   kobold brigand (missile) #.# .... #.# #... RhN#.# _h - a +1 dagger of venomRhcnAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh~Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (82% to hit)Rh morningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 20/21 ======================--###########AC: 9Str: 11  #.........#######EV: 9Int: 27  #[#######...))).#SH: 4Dex: 10  #.# #######)#XL:  9 Next: 64% Place: Dungeon:7  #.##@#Noise: ---------  Time: 5914.5 (0.0)  #.# #......#.#k) +3 whip (elec)#.# #...###K.#Cast: Sandblast ##.### ## #..# #....##..# #.#####..#K   kobold brigand (missile) #.#.... hP<34m#.##... #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is heavily wounded.Rh^RhiTK)Rhjd1===6.0 (1.5Rh{sRh w  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is heavily wounded. _The kobold brigand closely misses you.Rh0RhRhgRhF _Unknown command.RhH   morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 20/21 ======================--  ########### AC: 9Str: 11 Rh$  #.........####### EV: 9Int: 27  #[#######...))).# SH: 4Dex: 10  #.# #######)# XL:  9 Next: 64% Place: Dungeon:7  #.# #@# Noise: =--------  Time: 5916.0 (0.0)  #.# #......K.# k) +3 whip (elec)  #.# #...###).# Cast: Sandblast ##.### ## #..# #....# #..# #.#### #..#Rhf  K   kobold brigand (missile) #.# .... #.# #... #.# _Unknown command.Rh nAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (heavily wounded, 82% to hit)Rh07 rmorningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 20/21 ======================--###########AC: 9Str: 11  #.........#######EV: 9Int: 27  #[#######...))).#SH: 4Dex: 10  #.# #######)#Rh7 XL:  9 Next: 64% Place: Dungeon:7  #.##@#Noise: =--------  Time: 5916.0 (0.0)  #.# #......K.#k) +3 whip (elec)#.# #...###).#Cast: Sandblast ##.### ## #..# #....##..# #.####Rhe8 #..#K   kobold brigand (missile) #.#.... #.##... #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  Rh8 (heavily wounded, 82% to hit)  The blast of sand hits the kobold brigand.  The kobold brigand is severely wounded.Rh< C7.5 (1.5RhC Rh J  Shift-Dir - straight line  Rh Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (heavily wounded, 82% to hit)  The blast of sand hits the kobold brigand.  The kobold brigand is severely wounded. _The kobold brigand barely misses you.RhNRhORhYRh*\F _Unknown command.Rh  morningthaw the Geomancer  Gargoyle  Health: 45/45 ========================  Magic: 19/21 =====================---  ########### AC: 9Str: 11  #.........####### EV: 9Int: 27  #[#######...))).# SH: 4Dex: 10  #.# #######)# XL:  9 Next: 64% Place: Dungeon:7  #.# #@# Noise: =--------  Time: 5917.5 (0.0)  #.# #......K.# k) +3 whip (elec) Rh?5 #.# #...###).# Cast: Sandblast ##.### ## #..# #....# #..# #.#### #..# K   kobold brigand (missile) #.# .... #.# #... #.# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  RhsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (severely wounded, 82% to hit)RhJFmorningthaw the GeomancerGargoyleHealth: 45/45 ========================Magic: 19/21 =====================---###########AC: 9Str: 11  #.........#######EV: 9Int: 27  Rh7#[#######...))).#SH: 4Dex: 10  #.# #######)#XL:  9 Next: 64% Place: Dungeon:7  #.##@#Noise: =--------  Time: 5917.5 (0.0)  #.# #......K.#k) +3 whip (elec)#.# #...###).#Cast: Sandblast ##.### ## #..# #....##..# #.#####..#Rh֧6K   kobold brigand (missile) #.#.... #.##... #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (severely wounded, 82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is almost dead.Rhh6Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (severely wounded, 82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is almost dead.  The kobold brigand hits you but does no damage.Rh70---20=9.0 (1.5Rh ?RhBBC _The kobold brigand hits you with a +0 dagger.RhRh?RhTRhF _Unknown command.Rh  morningthaw the Geomancer  Gargoyle  Health: 40/45 =====================---  Magic: 19/21 =====================---  ########### AC: 9RhS Str: 11  #.........####### EV: 9Int: 27  #[#######...))).# SH: 4Dex: 10  #.# #######)# XL:  9 Next: 64% Place: Dungeon:7  #.# #@#Rh%!* Noise: =--------  Time: 5919.0 (0.0)  #.# #......K.# k) +3 whip (elec)  #.# #...###).# Cast: Sandblast ##.### ## #..# #....# #..# #.#### #..# K   kobold brigand (missile) #.# .... #.# #... #.# _Unknown command.Rh!#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, 82% to hit)RhJmorningthaw the GeomancerGargoyleHealth: 40/45 =====================---Magic: 19/21 =====================---###########AC: 9Str: 11  #.........#######EV: 9Int: 27  #[#######...))).#SH: 4Dex: 10  #.# #######)#XL:  9 Next: 64% Place: Dungeon:7  #.##@#Noise: =--------  Time: 5919.0 (0.0)  #.# #......#.#k) +3 whip (elec)#.# #...####.#Cast: Sandblast ##.### ## ##.# #....###.# #.#####..#RhPEK   kobold brigand (missile) #.#.... #.##... #.# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, 82% to hit)Rh+ K)..  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, 82% to hit)  The blast of sand misses the kobold brigand.Rh, ]20=20.5 (1.5Rh4 Rhq7 < _You block the kobold brigand's attack.Rh Rhr RhT Rh F _Unknown command.Rh  morningthaw the Geomancer  Gargoyle  Health: 40/45 =====================---  Magic: 19/21 =====================---  ########### AC: 9Str: 11  #.........####### EV: 9Int: 27  #[#######...))).# SH: 4Dex: 10  #.# #######)# XL:  9 Next: 64% Place: Dungeon:7  #.# #@# Noise: =--------  Time: 5920.5 (0.0)  #.# #......K.# k) +3 whip (elec)  #.# #...###).# Cast: Sandblast ##.### ## #..h0m# #....# #..# #.#### #..# K   kobold brigand (missile) #.# .... #.# #... #.# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, 82% to hit)Rh  morningthaw the Geomancer  Gargoyle  Health: 40/45 =====================---  Magic: 19/21 =====================---  ########### AC: 9Str: 11  #.........####### EV: 9Int: 27  #[#######...))).# SH: 4Dex: 10  #.# #######)# XL:  9 Next: 64% Place: Dungeon:7  #.# #@# Noise: =--------  Time: 5920.5 (0.0)  #.# #......K.#Rh k) +3 whip (elec)  #.# #...###).# Cast: Sandblast ##.### ## #..# #....# #..# #.#### #..# K   kobold brigand (missile) #.# .... #.# #... #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh!Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (almost dead, 82% to hit)  The blast of sand hits the kobold brigand!  You kill the kobold brigand!RhNj      #[))).#  #.#   #.# #@#  #.# #......).#  #.# #.. ## RhT  #..# .... #...RhRh|"120=92.0 (1.5Sandblast _Rh)Rh<,m _Your Earth Magic skill increases to level 11!Rh|RhF}RhjRhF _Unknown command.Rh3Rh6RhRh51=== _Rh,RhRha2=RhRh,RhRh Rh:==RhRh,Rh3=RhRh',Rh)Rh{.,Rh0Rh4,Rh6Rh<=a4=Rha?RhC,RhERhJRhO,Rh S,Rh0VRh[~5==Rh^Rhj$-Rhs ###########.........#######[#######...)))..# #######)#...###.###......@.####) Rhs##.### ## #.#...# #.#Rh037.0 (15.0)Rh"F-8.0 (16RhRh  Things that are here: _a +0 dagger; a curare-tipped dart; a kobold corpseRhHk Rh.s WInventory: 27/52 slots Hand Weapons (go to first with ))  k - a +3 whip of electrocution (weapon)  h - a +1 dagger of venom  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  q - a +0 robe of positive energy Rhs Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear  p - a scroll of fogt - a scroll of brand weapon  u - 2 scrolls of teleportation Rhs iPotions (go to first with !) Rht [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhM* ~h - a +1 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.8 XLs. Damage rating: 5 (Base 4 x 100% (Dex) x 100% (Skill) + 1 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh„ Rh Rh Dmorningthaw the GeomancerGargoyleHealth: 45/45 ========================###########Magic: 21/21 ========================#.........#######AC: 9Str: 11  #[#######...))).#EV: 9Int: 27  #.# #######)#SH: 4Rh Dex: 10  #.# #...###.##XL:  9 Next: 69% Place: Dungeon:7  #.# #......@.#Noise: ---------  Time: 5938.0 (0.0)  #.# #...###).#h) +1 dagger (venom) ##.### ## #..#Cast: Sandblast #....#Rh #..# #.#####..# #.#.... #.##... #.##...# #.# _Unknown command.Things that are here: _a +0 dagger; a curare-tipped dart; a kobold corpseYou unwield your +3 whip of electrocution.  Your +3 whip of electrocution stops crackling.  Your +1 dagger of venom begins to drip with poison!Rh Rh' +9.0 (1Rh' Rh   Things that are here: _a +0 dagger; a curare-tipped dart; a kobold corpse  You unwield your +3 whip of electrocution.r +3 whip of electrocution stops crackling.RhM _1 dagger of venom begins to drip with poison! _h - a +1 dagger of venom (weapon)Rh%3RhRhrRhXRhRhzRhRh,RhxRhORh[,RhRhRh,Rh| Rh RhRh/Rh/RhRhI Rhw Rh"Rh'Rh,Rh-Rh0Rh ;BRh<RhBRh\,Rh Rh Rhq,RhRhRh,Rh RhRhp"Rh"Rh#Rh&Rh),Rh*RhI/Rh2,Rh3Rh5Rh8,Rh\9Rh:Rhs<Rh<Rh[=RhbEXRh5FRh0H,RhHRhMRhEP,RhPRhRRhUBRhVRhX,RhwYRhM[RhVhY### ##.##.#..####..#.............######...###. . #...# ....####...# ## #........# .## #...###..# # ..# ##. #..###..### ..####### # #..@.......60.0 (Rhh21.0) .......## .# ##.###....[ ........#..# #.# ... ............ ..# . Rhh...†....#.. #### .#...<.## Rhic.#....## ......### Rh=.#...#Magic: 21/21 ========================....####...#AC: 9Str: 11 ## #........#EV: 9Rhc=Int: 27 .## #...###..# #SH: 4Rh=Dex: 10 ..# ##. #..###..###XL:  9 Next: 69% Place: Dungeon:7 ..####### # #..@.......Noise: ---------  Time: 5961.0 (0.0) .......## .# ##.###....[h) +1 dagger (venom) ........#..# #.# ...Rh=Cast: Sandblast ............ ..#. Rh>...†....#.. #### .#...<.## Rh8>,.#....## ......### ......... RhU>_a +0 dagger; a curare-tipped dart; a kobold corpseYou unwield your +3 whip of electrocution.  Rhq>nYour +3 whip of electrocution stops crackling.  Your +1 dagger of venom begins to drip with poison! Rh>@_h - a +1 dagger of venom (weapon) _Found a leather armour.RhDRhERhJRhLRh3RhhRhRhn,Rh,RhE,RhRhRhRhWRh$RhRh5,RhRhDRh@,Rh>RhNRh,Rh4Rh Rh,RhRhURh`,RhZRhRh B ######...###... #...# #..# ...####...# #..#  #........# #..# ####...###..# #..# ... Rh Q ##. #..###..####.# ### # #...........# ## .# ##.###....[#.# Rhu ..# #.# ##..@...# 9.0 (8 ..# ####...# #.. #### ...# ##...# ##...# ### Rh [..#.. ...# ### Rh @...# #Rh Rh ,70.0 (9Rh Rhk!# _Found a robe.Rh'3Rh *Rh-Rhg/Rh0=######...###... #...# #..# ####...# #..# #.Rh=p# #..# ### #...###..# #..# .h. ##. #..###..####.# # #...........#.# Rh=## .# ##.###....[#.# #..# #.# ##...@..# Rh> ..# ####...# #.. #### #...# Sandblast ## #...# #RhW>...# #[..# h   howler monkey (wandering)Rh|>a #...# Rh>Y#...# RhK&0RhO+1.0 (1RhWRh~Z` _A howler monkey comes into view.Rh} *........... ######...###... # ..####...# #. .....# #..# ###Rh@~ ...###..# #..# .h.. #..###..####.## # #...........#.# ## .# ##.###....@#.# .#..# #.# ##...Rhu~ .... ..# ### .#.. #### ## . Rh~ c##[ .. ###...#Rh Rh j.hhRh9 E====2Rh RhH w _The howler monkey howls! _You see here a +0 leather armour.Rh)#.............. morningthaw the Geomancer ######...###... Gargoyle #...# #..# Health: 45/45 ======================== ..####...# #..# Magic: 20/21 ======================-- #........# #..# ###  AC: 9Str: 11 #...###..# #..# ...  EV: 9Rh7*Int: 27 ##. #..###..####h##  SH: 4Dex: 10 Rhn*%## # #..........*#.#  XL:  9 Next: 69% Place: Dungeon:7 ## .# ##.###....@#.#  Noise: ====-----  Time: 5972.0 (0.0) Rh*l.#..# #.# ##......#  h) +1 dagger (venom) ..... ..# ####...#  Cast: Sandblast Rh+.#.. #### #...# ## #...# ##...#  h   howler monkey ## #[..# .. #...# RhE+&## #...# _The howler monkey howls! _You see here a +0 leather armour.  Aiming: Sandblast (safe; 1% risk of failure)  Rhp+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh+>Aim: a howler monkey (84% to hit)Rh#.............. morningthaw the Geomancer ######...###... Gargoyle #...# #..# Health: 45/45 ======================== ..####...# #..# Magic: 20/21 ======================-- #........# #..# ###  AC: 9Str: 11 #...###..# #..# ...  EV: 9Int: 27 ##. #..###..####h##  SH: 4Dex: 10 ## # #...........#.#  XL:  9 Next: 69% Place: Dungeon:7 ## .# ##.###....@#.#  Noise: ====-----  Time: 5972.0 (0.0) .#..# #.# ##......#  h) +1 dagger (venom) ..... ..# ####...# RhJE  Cast: Sandblast .#.. #### #...# ## #...# ##...#  h   howler monkey ## #[..# .. #...# ## #...# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!Rh #...# #..# #..# #..# ###  #..# ...  #..###.##  # #..........##.#  .# ##.###  #.# #  ..#   ####  Rh@#...# #[..#Rhiy #...# Rhx-..Rh71=---3.5 (1.5Sandblast _RhRhRhRhz:---RhRh3F _Unknown command.RhTt3RhvRhzRhczS1== _Rh#~,Rhj,Rh6RhRhBRhBRh`RhЋRhRh؎:==RhRhRhП# ..#. .. #..####...# ###h#.......... ....'.###... .h#.# #..# ### ....#...# #..# #.. ....# ....# #..# #.###...#..# #..# #...@..#- Rhy #..###..####.#####  #...........#.# Sandblast  ##.###....[#.##  #.# ##......#  ..# ####...# hh 2 howler monkeys (wandering)  #### #...# #...# Rh 8.5 (5.0  2 howler monkeys come into view.RhRh.h.hhhRh85===9.5 (6RhӺRhb1 _The howler monkey howls! x2Rhe#..# morningthaw the Geomancer #..#. ..  Gargoyle #..####...# ###.#..  Health: 45/45 ======================== .......... ...h'.  Magic: 20/21 ======================-- RhDf#...###... ..#.#  AC: 9Str: 11 #...# #..# ### h...#  EV: 9Int: 27 #...# #..# #.. *...#  SH: 4Dex: 10 ....# #..# #.###*..#  XL:  9 Next: 71% Place: Dungeon:7 Rhf4##..# #..# #...@..#  Noise: ===------  Time: 5979.5 (0.0)  #..###..####.######  h) +1 dagger (venom)  #...........#.# Cast: Sandblast  ##.###....[#.##  #.# ##......#  ..# ####...# hh 2 howler monkeys  #### #...#RhSgL #...# #...#2 howler monkeys come into view. _The howler monkey howls! x2  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)RhL(C#..#morningthaw the Geomancer #..#. ..Gargoyle #..####...####.#..Health: 45/45 ======================== .............h'.Magic: 20/21 ======================-- #...###.....#.#AC: 9Str: 11 #...# #..# ### h...#EV: 9Int: 27 #...# #..# #.. #...#SH: 4Dex: 10 Rh )x....# #..# #.####..#XL:  9 Next: 71% Place: Dungeon:7 ##..# #..# #...@..#Noise: ===------  Time: 5979.5 (0.0)  #..###..####.######h) +1 dagger (venom)#...........#.#Cast: Sandblast  ##.###....[#.###.# ##......#..# ####...#hh 2 howler monkeys  #### #...##...##...#RhX)+Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)  The blast of sand hits the howler monkey!  The howler monkey is heavily wounded.RhrRhXRh۹.h...   howler monkey (catching breath)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a howler monkey (84% to hit)  The blast of sand hits the howler monkey!  The howler monkey is heavily wounded.The howler monkey hoots and howls with incredible vigour! x2Rhv1==========81.0 (1.5RhPRh' _You hear a shout!Rhu*Rh{+Rh1Rhd4F _Unknown command.RhA#..# morningthaw the Geomancer #..#. ..  Gargoyle #..####...# ###.#..  Health: 45/45 ======================== .......... ....'.  Magic: 20/21 ======================-- #...###... ..#h#  AC: 9Str: 11 #...# #..# ### ..*.#  EV: 9Int: 27 #...# #..# #.. .*..#  SH: 4Dex: 10 ....# #..# #.###*..#  XL:  9 Next: 71% Place: Dungeon:7 Rhyn##..# #..# #...@..#  Noise: ========-  Time: 5981.0 (0.0)  #..###..####.######  h) +1 dagger (venom)  #...........#.# Cast: Sandblast  ##.###....[#.##  #.# ##......#  ..# ####...# h   howler monkey (catching breath)  #### #...# #...#Rh& #...# _You hear a shout! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (catching its breath, 84% to hit)RhT#..# morningthaw the Geomancer #..#. ..  Gargoyle #..####...# ###.#..  Health: 45/45 ======================== .......... ....'.  Magic: 20/21 ======================-- #...###... ..#h#  AC: 9Str: 11 #...# #..# ### ....#  EV: 9Int: 27 #...# #..# #.. ....#  SH: 4Dex: 10 ....# #..# #.###...#  XL:  9 Next: 71% Place: Dungeon:7 ##..# #..# #...@..#  Noise: ========-  Time: 5981.0 (0.0)  #..###..####.######  h) +1 dagger (venom)  #...........#.# CRh߻ast: Sandblast  ##.###....[#.##  #.# ##......#  ..# ####...# h   howler monkey (catching breath)  #### #...# #...# #...#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (catching its breath, 84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!RhȿA. ..  ###.#..  ....'.  ..#.#  #..# ### ..#.#  #..# #.. .#..#  #..# #.####..#  #..#   Rh>  .#.#  [  #.#   ..#   ####  #...# #...#RhBRhM...hh   howler monkeyRhS1==3=2.5 (1.5RhPYRh.\  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (catching its breath, 84% to hit)  The blast of sand hits the howler monkey!!  Rhv\You kill the howler monkey! _The howler monkey hoots and howls with incredible vigour!RhHm Rhgn Rht Rhw F _Unknown command.RhT#..# morningthaw the Geomancer #..#. ..  Gargoyle #..####...# ###.#..  Health: 45/45 ======================== .......... ....'.  Magic: 20/21 ======================-- #...###... ..#.#  AC: 9Str: 11 #...# #..# ### ....#  EV: 9Int: 27 #...# #..# #.. ....#  SH: 4Dex: 10 RhoU?....# #..# #.###h..#  XL:  9 Next: 73% Place: Dungeon:7 ##..# #..# #...@..#  Noise: =========  Time: 5982.5 (0.0)  #..###..####.######  h) +1 dagger (venom)  #...........#.# Cast: Sandblast  ##.###....[#.##  #.# ##......#  ..# ####...# h   howler monkey RhUR #### #...# #...# #...# RhU_The howler monkey hoots and howls with incredible vigour! _Unknown command.RhUAiming: Sandblast (safe; 1% risk of failure)  Rh VfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 84% to hit)Rh#..# morningthaw the Geomancer #..#. ..  Gargoyle #..####...# ###.#..  Health: 45/45 ======================== .......... ....'.  Magic: 20/21 ======================-- #...###... ..#.#  AC: 9Str: 11 #...# #..# ### ....#  EV: 9Int: 27 #...# #..# #.. ....#  SH: 4Dex: 10 ....# #..# #.###h..#  XL:  9 Next: 73% Place: Dungeon:7 ##..# #..# #...@..#  Noise: =========  Time: 5982.5 (0.0)  #..###..####.######  h) +1 dagger (venom)  #...........#.# h40mCast: Sandblast  ##.###....[#.##  #.# ##......#  ..# ####...# h   howler monkey  #### #...# #...# #...#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 84% to hit)  The blast of sand hits the howler monkey!  You kill the howler monkey!Rh'. ..  ###.#..  ....'.  ..#.#  #..# ### ....#  #..# #.. ....#  #..# #.###†..#  #..#     .#.#  [  #.#   ..#   ####  #...# #...#Rh:RhA6=--------4.0 (1.5Sandblast _RhGRhIRhRh?--------RhQRhsF _Unknown command.Rh3RhϒRhЗRh]S1== _RhRh&XRhRhsRhըRhRhi  You see here a howler monkey corpse.Rhѳ Rh_RhRhRhjP==RhRh޾RhRBRhRh,RhRhjRh?   #  #  .#  .## ## .#.#....####...##########.#.... ................@..'...>-91.0 (7.0 ..###...#........#.#.... ..# #..########....# . ..# #..# #........# ..# #..# #.###†..#.# ..# #..# ...###.# ..###..####.###### #.. ...........#.# #. #.###....[#.##-2.0 (8RhKRh=A _Found a staircase to the Ecumenical Temple.Rh_ # # ## # .# ## # # .#.... ####...#.#..@.'...>.###...#........#.#.# #..#Rh....# ..# #..# #........# ## #..# #.###†..#.## #..# #......###.####..####.###### #..#.# #. RhRh+3.0 (1RhRhfRhwB  . ### .# ..# ##'# RhB#.#......#.#.'...>. ###...#.#.#. # #..#....# .. RhOC# #..# #........# ### # #..# #.###†..#.# # #..# #......###.# Rh.LRh3O&4RhTRh%WRh=#.#### .# ..####'##.#.....#Rh=.#....>....#.#.#.  #..#Rh|L....#..  #..# #........####  #..# #.###†..#.Rh#  #..# #......###.#..####.#Rh4 RhRh&&5RhRhQ _There is an open door here.Rh- ##... #### ..# ..####'##.#.#...#.#.#'@..>...#...#.#.#.# #..##....#.# Rh #..# #........## #..# #.###†..#.# #..# #......###.#..####.##### Rh Rh^ -6 _Rh Rh Rh7 y#### #... #### ..# ..####'#### #.#.# ...#.#.# '.@.>...# ...#.#.#.# ..##....#.# ..# #...... ..# #.### ..# #.... Rh G..####.## Rhp Rhչ &7Rh= Rh_ Rh#### #... #### ..# ..####'#### #.#.# #.#.# '..@>...# #.#.#.# #....#.# RhARh%Rh1&8RhlRh8Rh@#### ##... #### #..# ..####'#### #.#.# #.#.# '...@...# #.#.#.# #....#.# RhJRhL&9RhgSRhVi _There is a staircase to the Ecumenical Temple here.RhRh֋Rh.RhRh06000 _RhRhÅr ##≈≈≈≈≈≈≈≈≈~~~..~.~~~~≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈~~..~~~~.~~~≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈~.~~..~.~~~~≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈~._~.~~._~~~≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈~#~~~.~~.#≈≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈~~.ß~.~~~ß~~≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈~~~#~~~.#~~~≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈~≈~~~ß..~~~~~≈≈≈≈≈≈≈≈##Temple Rh##≈≈≈≈≈≈≈≈~≈~~#.@.#≈≈~≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈≈≈≈#.~..~≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈~..#~#≈≈≈≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈≈≈~≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Rh You climb downwards. Welcome to the Ecumenical Temple!  Found a glowing silver altar of Zin and a radiant altar of Vehumet.RhRhRh+8 (1.8Rh :_Rh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.Rhg'3Rh9*Rh1Rh4Rh8: _Rh&:RhhAI  You enter the shallow water.  RhA)Moving in this stuff is going to be slow.RhA?Water RhCRhJo _Found an ornate altar of the Wu Jian Council and an iron altar of Okawaru.Rh~L>RhNRhPRhV  You enter the shallow water.Water Rh?XRhD[N _Moving in this stuff is going to be slow.Rhz^>Rh1_Rhp###≈≈≈~._~~.~._~~~≈≈≈≈≈≈≈###≈≈≈~~..~.~..#~≈≈###≈≈≈..#≈~~≈≈≈≈≈≈###≈≈≈~~~~~~~~.~~~≈≈≈≈≈≈≈###≈≈≈~#_~~.~~_.~≈≈###≈≈≈≈≈≈≈≈≈~~~..~.~~~~≈≈###≈≈≈≈≈≈≈≈≈~~..~~~~.~~~≈≈≈≈≈≈≈###≈≈≈≈≈≈≈≈≈~.~~..~.~~~~≈≈≈≈≈≈≈###≈≈≈≈≈≈≈≈≈~.@~.~~._~~~≈≈≈≈≈≈≈7.0 (6.2###~#~~~.~~.#≈≈###~.ß~.~~~ß~~≈≈###~~~#~~~.#~~~≈≈###~≈~~~ß..~~~~~≈≈≈≈≈≈≈###~Rhq≈~~#.<.#≈≈~≈≈####.~..~≈≈###~..#~#≈≈###~≈~≈~≈≈RhrRh?yZ__Rhq{_ _There is a radiant altar of Vehumet here.RhzN  You kneel at the altar of Vehumet.Rh |/  --more--RhRh:Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionRh&Rhz-Rh;5#####≈≈≈≈≈≈≈≈≈~._~~.~._~~~≈≈≈≈≈≈≈ morningthaw the Geomancer #####≈≈≈≈≈≈≈≈≈~~..~.~..#~≈≈≈≈≈≈≈≈ Gargoyle #####≈≈≈≈≈≈≈≈≈~..~.~~..#≈~~≈≈≈≈≈≈ Health: 45/45 ======================== #####≈≈≈≈≈≈≈≈≈~~~~~~~~.~~~≈≈≈≈≈≈≈ Magic: 21/21 ======================== #####≈≈≈≈≈≈≈≈≈~#_~~.~~_.~≈≈≈≈≈≈≈≈ AC: 9Str: 11 #####≈≈≈≈≈≈≈≈≈~~~..~.~~~~≈≈≈≈≈≈≈≈ EV: 9Int: 27 #####≈≈≈≈≈≈≈≈≈~~..~~~~.~~~≈≈≈≈≈≈≈ SH: 4Dex: 10 #####≈≈≈≈≈≈≈≈≈~h5m.~~..~.~~~~≈≈≈≈≈≈≈ XL:  9 Next: 76% Place: Temple #####≈≈≈≈≈≈≈≈≈~.@~.~~._~~~≈≈≈≈≈≈≈ Noise: ---------  Time: 6007.0 (0.0) #####≈≈≈≈≈≈≈≈≈~#~~~.~~.#≈≈≈≈≈≈≈≈≈ h) +1 dagger (venom) #####≈≈≈≈≈≈≈≈~~.ß~.~~~ß~~≈≈≈≈≈≈≈≈ Cast: Sandblast #####≈≈≈≈≈≈≈≈~~~#~~~.#~~~≈≈≈≈≈≈≈≈ #####≈≈≈≈≈≈≈≈~≈~~~ß..~~~~~≈≈≈≈≈≈≈ #####≈≈≈≈≈≈≈≈~≈~~#.<.#≈≈~≈≈≈≈≈≈≈≈  #####≈≈≈≈≈≈≈≈≈≈≈≈#.~..~≈≈≈≈≈≈≈≈≈≈  #####≈≈≈≈≈≈≈≈≈≈≈~..RhR6Q#~#≈≈≈≈≈≈≈≈≈≈≈  #####≈≈≈≈≈≈≈≈≈≈≈~≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈ Moving in this stuff is going to be slow. _Found an ornate altar of the Wu Jian Council and an iron altar of Okawaru.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.Rh6k  Vehumet welcomes you!Rh?/  --more--Rh:Rh>y  of Vehumet ......8.0 (1 _RhE8_RhFRh*3RhwRh[RhA  You enter the shallow water.Rh?Water Rhj _Moving in this stuff is going to be slow.RhRhRh  You enter the shallow water.Water RhRhaN _Moving in this stuff is going to be slow.RhH>Rh\RhRh3RhRhH≈≈≈~~~..~.~~~~≈≈≈≈≈≈≈≈≈##≈≈≈~~..~~~~.~~~≈≈##≈≈≈~.~~~≈≈≈≈≈≈≈≈##≈≈≈~._~.~~._~~~≈≈≈≈≈≈≈≈##≈≈≈~#~~~.~~.#≈≈≈≈##≈≈≈≈≈≈≈≈~~.ß~.~~~ß~~≈≈≈##Rhۮ≈≈≈≈≈≈≈≈~~~#~~~.#~~~≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈~≈~~~ß..~~~~~≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈~≈~~#.@.#≈≈~≈≈≈≈≈≈≈≈≈##14.2 (6.2≈≈≈#.~..~≈≈≈≈##≈≈≈..#~#≈≈≈≈≈≈##≈≈≈~≈~≈~≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈##RhRhRhyd _There is a staircase back to the Dungeon here.Rhw7_Rh{RhRhZ8_Rh[45.2 (1.0 _Rh~Rh ####  ##...  #### #..# ..####'####  #.#.......# .##########.#.......# RhqDungeon:7 ............'...@...# .#........#.#.......# ######....#.......#  #........######### #.###†..#.# #......###.#Rh##.###### #.. ....#.# #. ..[#.##Rh\RhãRh-6.7 (2.5RhcRh" _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.RhI3RhIRh3Rh7: _RhB,Rh,RhئRheRhw,RhϪRh;@  There is an open door here.RhѮRh _RhRhRhͱ,RhRh5RhP,RhRhRh,RhSRhRh,RhKRhRhn,RhRhRhg,RhRh+Rh,RhRhhRh,RhJRhRh,RhRhRhw,RhRh{Rh,RhRhtRh,Rh-RhRhRh RhhRh!Rh,RhRhRh_,RhRhRh,RhRhRh,Rh#RhRh,RhRhRh,RhRhRhi,Rh%RhRhBRhRh,RhRRhRh,RhRhRhu,RhRhRh,Rh@RhNRho,RhRh%Rh BRhl Rh ,Rh&RhpRh ,RhRhRh,RhRhRh0,RhRh>Rh ,Rh8!Rh"Rhv$Rh$Rh$RhP&RhX(,Rh(Rh)Rhu+,Rh+Rh,Rh.,Rh/Rh/Rh1,Rh1Rh6##############  #............#  Rh6#.##########.#  #####.###### #.#  ...........# #.#  #####.####.# #.#  #.# #.#   #.# #.#   #.# #@#  Rh64 #.# #[#   #.. ..#  Rh7 ### ####   Rh47z    RhT7     Rhp7^   Rh7E Rh;............########## #### ........... Rh%<*#####.####  #.# . #.....## #.#####RhC057.7 (41.0)RhE,8.7 (42Rh[IRh2U _You see here the +0 pair of gloves "Umexoot" {Str+5}.RhM Rh 19.7 (1.0)Rhw Rh s _w - the +0 pair of gloves "Umexoot" {Str+5}RhRhInventory: 28/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn) RhB q - a +0 robe of positive energy  w - the +0 pair of gloves "Umexoot" {Str+5} Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) RhScrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear Rhմ p - a scroll of fogt - a scroll of brand weapon  u - 2 scrolls of teleportation Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh w - the +0 pair of gloves "Umexoot" {Str+5}. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 Str+5: It affects your strength (+5). RhZIf you switch to wearing this armour: Your AC would increase by 1.0 (9.4 -> 10.4). Your EV would increase by 0.3 (9.9 -> 10.2). Your spell failure would improve by up to 2% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. Rh<Stash search prefixes: {inventory} {artefact} {artifact} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rhw Rh~ Rh  #............#   morningthaw the Geomancer#.##########.#   Gargoyle of Vehumet ...... #####.###### #.#   Health: 45/45 ======================== Rhم ...........# #.#   Magic: 21/21 ======================== #####.####.# #.#   AC: 9Str: 11#.##.#   EV: 9Int: 27#.##.#   SH: 4Dex: 10#.##.#   XL:  9 Next: 76% Place: Dungeon:7#.##@#   Noise: ---------  Time: 6059.7 (0.0)#.. #.....#   h) +1 dagger (venom)Rh4 @### #.######   Cast: Sandblast     RhZ r    Rhz   _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! Rh \_There is a staircase to the Ecumenical Temple here. _There is an open door here. Rh _You see here the +0 pair of gloves "Umexoot" {Str+5}. _w - the +0 pair of gloves "Umexoot" {Str+5}Rhӆ Rhc Rh Rh Rhp You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.n open door _You see here the +0 pair of gloves "Umexoot" {Str+5}. _w - the +0 pair of gloves "Umexoot" {Str+5}  You start putting on your armour.Rh ,60.7 (1Rh Rh Rhw +1.7 (2Rh; Rh޵ Rh +2.7 (3Rhκ Rh` Rh# +3.7 (4Rhp Rh Rh +4.7 (5Rh Rhj " 10610 _You continue putting on the +0 pair of gloves "Umexoot" {Str+5}. x5  You finish putting on the +0 pair of gloves "Umexoot" {Str+5}.Rh R _You feel stronger.Rh+_Rhf[Inventory: 28/52 slots Rhf[Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  B - a +4 scimitar of flaming Armour (go to first with [) Rh-g d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  q - a +0 robe of positive energy RhRgJewellery (go to first with "=)  s - an amulet of magic regeneration (worn) Rhgr A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice RhgWands (go to first with /)o - a wand of polymorph (16) RhgScrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear  p - a scroll of fogRh hqt - a scroll of brand weapon  u - 2 scrolls of teleportation Rhbh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhLRhRhg #............#   morningthaw the Geomancer#.##########.#   Gargoyle of Vehumet ...... #####.###### #.#   Health: 45/45 ======================== ...........# #.#   Magic: 21/21 ======================== #####.####.# #.#   AC: 10Str: 16#.##.#   EV: 10Int: 27#.##.#   SH: 4Dex: 10#.#Rho#.#   XL:  9 Next: 76% Place: Dungeon:7#.##@#   Noise: ---------  Time: 6064.7 (0.0)#.. #.....#   h) +1 dagger (venom)### #.######   Cast: Sandblast           _You see here the +0 pair of gloves "Umexoot" {Str+5}. _w - the +0 pair of gloves "Umexoot" {Str+5}You start putting on your armour. _You continue putting on the +0 pair of gloves "Umexoot" {Str+5}. x5  You finish putting on the +0 pair of gloves "Umexoot" {Str+5}. _You feel stronger.RhRhgRhhRh RhAm3RhmRhnRh}rRhvP _[37mRhx,RhyRhzRhs},Rh}Rh2Rhy,Rh Rh<Rhg,RhRhRh)##########.###### #.# #...............# #.# ..########.####.# #.# ..# #.# # #.# ..# #.# #. #.# .## #.# #.# #.# Rh.# #.# #.####.# ## #.. ##.....#  ########  #.#  #. SandblastRh#. #l .. l   iguana (asleep)##Rh)P   Rhqe   Rh+9.7 (5RhM,70.7 (6RhRhɡZ _An iguana comes into view.Rh##########.###### #.#  morningthaw the Geomancer #...............# #.#  Gargoyle of Vehumet ...... ..########.####.# #.#  Health: 45/45 ======================== ..# #.# # #.#  Magic: 20/21 ======================-- ..# #.# #. #.#  AC: 10Str: 16 .## #.# #.# #.#  EV: 10Int: 27 .# #.# #.####.#  SH: 4Dex: 10 ## #.. ##.....#  XL:  9 Next: 76% Place: Dungeon:7 ### #@######  Noise: ---------  Time: 6070.7 (0.0) #*## h) +1 dagger (venom) #* Cast: Sandblast #*Rh&% #l .. l   iguana (asleep) ## _You feel stronger. _An iguana comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)Rh##########.###### #.#   morningthaw the Geomancer #...............# #.#   Gargoyle of Vehumet ...... ..########.####.# #.#   Health: 45/45 ======================== ..##.# # #.#   Magic: 20/21 ======================-- ..##.# #. #.#   AC: 10Str: 16 .###.# #.# #.#   EV: 10Int: 27 Rh.##.# #.####.#   SH: 4Dex: 10 ###.. ##.....#   XL:  9 Next: 76% Place: Dungeon:7### #@######   Noise: ---------  Time: 6070.7 (0.0)####  h) +1 dagger (venom)##  Cast: Sandblast## #l ..  l   iguana##   Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The blast of sand hits the iguana.  The iguana is moderately wounded.RhKRhNRh?URhfT.l..RhDk1===2.2 (1.5 _RhnRhRh5Rh]RhF _Unknown command.RhL ##########.###### #.#  morningthaw the Geomancer Rh #...............# #.#  Gargoyle of Vehumet ...... ..########.####.# #.#  Health: 45/45 ======================== ..# #.# # #.#  Magic: 20/21 ======================-- ..# #.# #. #.#  AC: 10Str: 16 .## #.# #.# #.#  EV: 10Int: 27 .# #.# #.####.#  SH: 4Dex: 10 ## #.. ##.....#  XL:  9 Next: 76% Place: Dungeon:7 Rhz G### #@######  Noise: =--------  Time: 6072.2 (0.0) #*## h) +1 dagger (venom) #l Cast: Sandblast Rh (#. #. .. l   iguana ## Rh _The iguana is moderately wounded. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Rh= dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 87% to hit)Rh ##########.###### #.#   morningthaw the Geomancer #...............# #.#   Gargoyle of Vehumet ...... ..########.####.# #.#   Health: 45/45 ======================== ..##.# # #.#   Magic: 20/21 ======================-- ..##.# #. #.#   AC: 10Str: 16 .##Rh #.# #.# #.#   EV: 10Int: 27 .##.# #.####.#   SH: 4Dex: 10 ###.. ##.....#   XL:  9 Next: 76% Place: Dungeon:7### #@######   Noise: =--------  Time: 6072.2 (0.0)####  h) +1 dagger (venom)#l  Cast: Sandblast#. #. ..Rh   l   iguana## Rh   Rh0 NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRhW Shift-Dir - straight lineAim: an iguana (moderately wounded, 87% to hit)  Rh} mThe blast of sand hits the iguana!  The iguana is almost dead.Rhh RhMn @l.Rho c1==3.7 (1.5 _Rht RhGv Rh Rh Rh Rh F _Unknown command.Rh7##########.###### #.#  morningthaw the Geomancer #...............# #.#  Gargoyle of Vehumet ...... ..########.####.# #.#  Health: 45/45 ======================== ..# #.# # #.#  Magic: 20/21 ======================-- ..# #.# #. #.#  AC: 10Rhi8Str: 16 .## #.# #.# #.#  EV: 10Int: 27 .# #.# #.####.#  SH: 4Dex: 10 ## #.. ##.....#  XL:  9 Next: 76% Place: Dungeon:7 ### #@######  Noise: =--------  Time: 6073.7 (0.0) #l## h) +1 dagger (venom) #. Cast: SandblastRh8M #. Rh8M#. ..Rh8 l   iguana ##Rh8 Rh8K_The iguana is almost dead. Rh8*_Unknown command.Rh9Aiming: Sandblast (safe; 1% risk of failure)  Rh`9]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 87% to hit)Rh|##########.###### #.#  morningthaw the Geomancer #...............# #.#  Gargoyle of Vehumet ...... ..########.####.# #.#  Health: 45/45 ======================== ..# #.# # #.#  Magic: 20/21 ======================-- ..# #.# #. #.#  AC: 10Str: 16 .## #.# #.# #.#  EV: 10Int: 27 .# #.# #.####.#  SH: 4Dex: 10 ## #.. ##.....#  XL:  9 Next: 76% Place: Dungeon:7 ### #@######  Noise: =--------  Time: 6073.7 (0.0) #l## h) +1 dagger (venom) #. Cast: Sandblast Rhc#. #. .. l   iguana ##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 87% to hit)  The blast of sand hits the iguana!  You kill the iguana!RhG #.#  #.#  #.#  #.# # #.#  #.# #. #.#  #.# #.# #.#  #.# .#  #.. .#  ###   #†##  #.  #.  #.  Rho[..   ##        Rhk<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (almost dead, 87% to hit)  The blast of sand hits the iguana!  You kill the iguana!  Vehumet accepts your kill.Rhq1==75.2 (1.5Sandblast _RhvRhyRh4RhkRhF _Unknown command.Rh3RhRhRhRh] $ _Rh%y  You see here an iguana corpse.Rh~)Rh)5 _Rh+Rh /,Rhe/Rh1Rh-4Rh4:==Rh4Rh6Rhf:,Rh:Rh;Rh>,Rh>@Rh@RhC,RhRh@RhC,RhDRh5ERhnGRhGRh{HRhJRhLRhLRhUMRhNRhPRh;QRhQRhSRhU,Rh~VRhoXRh}[,Rh[Rh9]Rh`BRhbRhTe,Rh$fRhKRhXRhȤBRhJRht,RhRhʪRhVRhRhARhRhRh[##......### #.####...# #. ###.# #. #.# #. #.# #. #.# . #( #.# .#..##.######.# .......@......# -55.7 (44.0)..######## .  Rh/RhCF-6.7 (45RhRh% _Found 4 stones.Rh Rhn Rh Rh RhF  ##......### #.####...# #.# ###.# #.# #.# #.# #.## #.# #.#s.. #(# #.##.#..##.######.#......#Rh #.#.#######s   scorpion (asleep)Rh ,0.0)Rh i.ssRh{ +7.7 (1Rh Rh [ _A scorpion comes into view.Rh@M ##......### #.####...#. #.# ###.#.# #.# #.#... #.# #.#Rh .#.# #.# #.#.. #(# #.#.#s#..##.######.#c..##.#.##c   centaur (asleep)RhRhR.sRhS78SandblastRh'RhZ _A centaur comes into view.RhW( U ##......###  morningthaw the Geomancer #.####...#  Gargoyle of Vehumet ...... . #.# ###.#  Health: 45/45 ======================== .# #.# #.#  Magic: 20/21 ======================-- ... #.# #.#  AC: 10Str: 16 Rh) .#.# #.# #.#  EV: 10Int: 27 ..... #(# #.#  SH: 4Dex: 10 .#.#..##.######.#  XL:  9 Next: 78% Place: Dungeon:7 c..s***@........#  Noise: ---------  Time: 6158.7 (0.0) ##.......########  h) +1 dagger (venom) ...####### Cast: Sandblast #  c   centaur (asleep)  s   scorpion RhT* G_A scorpion comes into view. _A centaur comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (85% to hit)Rh y##......###morningthaw the Geomancer#.####...#Gargoyle of Vehumet .......#.# ###.#Rh bHealth: 45/45 ========================.# #.# #.#Magic: 20/21 ======================--... #.# #.#AC: 10Str: 16.#.# #.# #.#EV: 10Int: 27Rh ..... #(# #.#SH: 4Dex: 10.#.#..##.######.#XL:  9 Next: 78% Place: Dungeon:7c..s###@........#Noise: ---------  Time: 6158.7 (0.0)##.......########h) +1 dagger (venom)...#######Cast: SandblastRhO #c   centaur (asleep)s   scorpionRhv Aiming: Sandblast (safe; 1% risk of failure)  Rh Press: ? - help, Q - select action, ( or ) - cycleRh Shift-Dir - straight lineAim: a scorpion (85% to hit)  The blast of sand hits the scorpion!  Rh FThe scorpion is almost dead.RhY ,Rhb S..s.Rh}c l1===60.2 (1.5 _Rh\j Rhl Rhpw4Rh4zRh|F _Unknown command.RhPU ##......###  morningthaw the Geomancer #.####...#  Gargoyle of Vehumet ...... . #.# ###.#  Health: 45/45 ======================== .# #.# #.#  Magic: 20/21 ======================-- ... #.# #.#  AC: 10Str: 16 RhQ.#.# #.# #.#  EV: 10Int: 27 ..... #(# #.#  SH: 4Dex: 10 .#.#..##.######.#  XL:  9 Next: 78% Place: Dungeon:7 Rh|Q4c....s*@........#  Noise: =--------  Time: 6160.2 (0.0) ##.......########  h) +1 dagger (venom) ...####### Cast: Sandblast #  c   centaur (asleep)RhQ  s   scorpion RhQ_The scorpion is almost dead. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  RhQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhRpAim: a scorpion (almost dead, 85% to hit)RhP ##......###  morningthaw the Geomancer #.####...#  Gargoyle of Vehumet ...... . #.# ###.#  Health: 45/45 ========================Rht .# #.# #.#  Magic: 20/21 ======================-- ... #.# #.#  AC: 10Str: 16 .#.# #.# #.#  EV: 10Int: 27 Rh..... #(# #.#  SH: 4Dex: 10 Rh'.#.#..##.######.#  XL:  9 Next: 78% Place: Dungeon:7 Rh=c....s.@........#  Noise: =--------  Time: 6160.2 (0.0) ##.......########  h) +1 dagger (venom)Rh  ...####### Cast: Sandblast #  c   centaur (asleep)  s   scorpionRhAiming: Sandblast (safe; 1% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh*Aim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!  You kill the scorpion!RhORh   #.#  . #.# ###.#  .# #.# #.#  ... #.# #.#  .#.# #.# #.#  ..... #(# #.# Rh .#.###.#  c....†#@........#  ##.#####  ... Rh?#  RhRh/+.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Rh,Aim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!  You kill the scorpion!  Vehumet accepts your kill.RhҖ1==811.7 (1.5Sandblast _RhRh*RhRhRhRh9F _Unknown command.RhWZ' ##......###..## #.####...#... #.# ###.##.#.# #.# #.#.. #.# #.##.#.#. #.# #.#.# #(# #.##.#.#..##.######.#.c....†.#.##.#.###RhjRh,m;-20 _RhtRh,vRh 5 ##......####..#### #.####...#... #.# ###.#.#.#.#. #.# #.#.. #.# #.#.#.#.#. #.# #.#.###(# #.#.#.#.#..##.######.#.c.....##.##.#.#Rh #Rh Rh- @-3RhH Rh u _You see here a scorpion corpse.Rhw" ##......####..##### #.####...##.# #.# ###.#Rh#.#.#.#.# #.# #.#.# #.# #.##.#.#.#.# #.# #.##.###(# #.##.#.#.#..##.######.#Rh#..c...@†.##.##.# .....# #####RhRh84Sandblast Rh2 _RhRhRh ##......###  morningthaw the Geomancer ##..##### #.####...#  Gargoyle of Vehumet ...... #.......# #.# ###.#  Health: 45/45 ======================== #.#.#.#.# #.# #.#  Magic: 20/21 ======================-- ........# #.# #.#  AC: 10Str: 16 #.#.#.#.# #.# #.#  EV: 10Int: 27 #.......###(# #.#  SH: 4Dex: 10 #.#.#.#..##.######.#  XL:  9 Next: 81% Place: Dungeon:7 #..c***@†..........#  Noise: ---------  Time: 6164.7 (0.0) ##.##.......Rhf&########  h) +1 dagger (venom) .....#######  Cast: Sandblast #####  c   centaur (asleep) _Unknown command. _You see here a scorpion corpse.  Aiming: Sandblast (safe; 1% risk of failure)  Rh.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (asleep, 100% to hit)RhB ##......###  morningthaw the Geomancer ##..##### #.####...#  Gargoyle of Vehumet ...... #.......# #.# ###.#  Health: 45/45 ======================== #.#.#.#.# #.# #.#  Magic: 20/21 ======================-- ........# #.# #.#  AC: 10Str: 16 #.#.#.#.# #.# #.#  EV: 10Int: 27 #.......###(# #.#  SH: 4Dex: 10 Rh#.#.#.#..##.######.#  XL:  9 Next: 81% Place: Dungeon:7 #..c...@†..........#  Noise: ---------  Time: 6164.7 (0.0) ##.##.......########  h) +1 dagger (venom) .....#######  Cast: Sandblast #####  c   centaur (asleep)RhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (asleep, 100% to hit)  The blast of sand hits the centaur!!  You kill the centaur!RhK(   ##..#####   #.......# #.# ###.#  #.#.#.#.# #.# #.#  ........# #.# #.#  #.#.#.#.# #.# #.#  #.......###(# #.#  #.#######.#  Rh#..)###@†..........#  ##.########  ..#  ##### RhV#&...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur (asleep, 100% to hit)  The blast of sand hits the centaur!!  You kill the centaur!  Vehumet accepts your kill.Rh+1==6=6.2 (1.5Sandblast _Rh2RhA5m _Your Short Blades skill increases to level 1!Rh~RhYRhQRhOF _Unknown command.RhET 3Rh}U Rh]X Rhcb ##..##### #.####...# #.......# #.# ###.##.#.#.#.# #.# #.#>........# #.# #.# #.#.#.#.# #.# #.# #.......###(# #.# #.#.#.#..##.######.# #..)....†..........#Rh(c + ##.##.@.....########0.0.......####### ####### Rhk Rho 3-7.2 (1Rhs Rhv ; _Found a stone staircase leading down.RhIRhPRh,Rhr,RhĢBRhRh>P==RhRhRh ,RhtRh"Rh,Rh̷RhRhֿXRh,RhRhRhy,RhRhRh,RhsRh RhRhQ,RhRh,Rh/RhVRhTo #.. ...#.#. #.## ##..... ##..##### #.#### #.......## Rh###.#.#.#.# # #>........####.# #.#.#.#.#.# #.....#.#.......###( #..@#.#.#.#..##.####-78.2 (11.0)Rh[......#..)....†........#.#.#.##.##.......####.....#.......##########.###########...###RhZRh,9.2 (12Rh: _Found a cloak.Rh!q ## ##....##..##### #.####.......# #.# ###.#.#.# # #>.......###.###.#.#.#.##.....#.#.......###(#.#...#.#.#.#..##.####.[.....@#..)....†.......#.#.#.#.##.##.......#### .....#.......####### ###.######.#Rh,Rhm>O80.0)Rh #.## ## ##..##### #. #.......# #.# # ###.#.#.#.# #.# #. #>..# #.# ###.###.#.#.#.#.# #.# #.....#.#Rhe.###(##.#.#...#.#.#.#..##..[....@.#..)....†Rh#.#.#.#.##.##. .....#.......# ###.########### ... ###RhRhK&1RhRh$ Rh v #.## ## ##..##### #. #.......# #.# # ###.#.#.#.# #.# #. #>..# #.# ###.###.#.#.#.#.# #.# #.....#.#.###(##.#.#...#.#.#.#..##..[...@..#..)....†#.#.#.#.##.##. .....#.......# ###.########### ... ###Rh Rh! &2Rh Rh Rhg  #.## ###. ##..##### #.#. #.......# #.# #. ###.#.#.#.# #.# #. #>.# #.# ###.###.#.#.#.#.# #.# #.....#.#.###(#Rhԍ #.#.#...#.#.#.#..##..[..@...#..)....†#.#.#.#.##.##. .....#.......# ###.########### Rh/ u ... ####Rhw Rh. &3Rhx RhS Rh u #.## ## #.# ##..##### #. #.# #.# #. #.# ###.#.#.#.# #. #.# #>.# #. ###.###.#.#.#.#.# #. #.....#.#.###(#.#.#...#.#.#.#..##..[.@....#..)....†#.#.#.#.##.##.#.....#. ###.# ...# #####RhR Rh &4Rh Rh RhŸ #.## ## #.# ##..##### # #.# #.# # #.# ###.#.#.#.# # #.# #>Rh%.# # ###.###.#.#.#.#.# # #.....#.#.####.#.#...#.#.#.#..##y.....[@.....#..)....†Rh٠#.#.#.#.##.## #.....#. ###.#### ...# #####y   killer bee (asleep)RhRh&5RhոRh] _A killer bee comes into view.RhZ4 #.##  #.# ##..#####  #.# #.#  #.# ###.#.#.#.#  #.# #>.#  ###.###.#.#.#.#.#  #.....#.#.#.#.#...#.#.#.#...y......#..)....†.######.#.#.#.##.## #.....#. ###.####  ...# #####RhkRh1n&6RhxRhtxN _You see here a +0 cloak.Rh}a Rhd &7Rhk Rhn $ _y - a +0 cloakRh[)~ #.##  #.# ##..##### #.# #.# #.# ###.#.#.#.# #.# #>.# ###.###.#.#.#.#.# #.....#.#..#.#.#...#.#.#.#..y.yRh*.#..)....†.######.#.#.#.##.## #.....#. ###.###  ...# #####y 2 killer bees (asleep)Rh3l  A killer bee comes into view.Rh7F  The killer bee buzzes angrily. x2Rh`8Rh 9Rh<RhBBRhey.y.yyyyyy 4 killer beesRh* A===8SandblastRhGRh` _A killer bee comes into view. x2Rh #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 45/45 ======================== #.# ###.#.#.#.# Magic: 20/21 ======================-- #.# #>........# AC: 10RhStr: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 Rh!.#######.#.#...#.#.#.#.. XL:  9 Next: 86% Place: Dungeon:7 RhK\y.y.y**@.......#..)....† Noise: ===------  Time: 6188.2 (0.0) Rh.y######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  RhѠ#####  yyyy 4 killer beesRhRhThe killer bee buzzes angrily. x2 _A killer bee comes into view. x2  Rh6Aiming: Sandblast (safe; 1% risk of failure)  RhY(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)Rh #.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 45/45 ========================#.# ###.#.#.#.# Magic: 20/21 ======================--#.# #>........# AC: 10Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10Rh?;.#######.#.#...#.#.#.#.. XL:  9 Next: 86% Place: Dungeon:7y.y####@.......#..)....† Noise: ===------  Time: 6188.2 (0.0).y######.#.#.#.##.##.... h) +1 dagger (venom)#.....#.......### Cast: Sandblast###.###########RhqM...######Rhxyyyy 4 killer beesThe killer bee buzzes angrily. x2 _A killer bee comes into view. x2  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)Rh3 _A killer bee comes into view. x2  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (70% to hit)  The blast of sand misses the killer bee.Rh5BRh8,Rh;Rhd?i  A centaur comes into view.Rh?RhJtcy.y.yy.c   centaur (wandering)yyyy 4 killer beesRh"L6--9.7 (1.5RhPSRh^]8 _You block the killer bee's attack.RhRh9--RhKRhhF _Unknown command.Rhɣ  #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ......Rhk  #.# #.......# Health: 45/45 ======================== #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 Rh q.#######.#.#...#.#.#.#.. XL:  9 Next: 86% Place: Dungeon:7 cy.y.yy@.......#..)....† Noise: =--------  Time: 6189.7 (0.0) Rh` ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  #####  c   centaur (wandering)  yyyy 4 killer bees _You block the killer bee's attack. Rh _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Rh (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)Rh4 0#.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 45/45 ========================#.# ###.#.#.#.# Magic: 19/21 =====================---#.# #>........# AC: 10Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10.#######.#.#...#.#.#.#.. XL:  9 Next: 86% Place: Dungeon:7Rh cy.y.yy@.......#..)....† Noise: =--------  Time: 6189.7 (0.0)..######.#.#.#.##.##.... h) +1 dagger (venom)#.....#.......### Cast: Sandblast###.###########...######c   centaur (wandering)yyyy 4 killer beesAiming: Sandblast (safe; 1% risk of failure)  Rhn Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)  The blast of sand hits the killer bee!  The killer bee is heavily wounded.Rh+ BRh, Rh^. Rh8 M..cyycPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (70% to hit)  The blast of sand hits the killer bee!  The killer bee is heavily wounded.  The killer bee closely misses you. You block the killer bee's attack.Rho: 3--20=91.2 (1.5RhA Rh E 0 _The killer bee stings you.Rh 4RhM RhM F _Unknown command.Rh# #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 43/45 ======================-- #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 86% Place: Dungeon:7 ..cyyyy@.......#..)....† Noise: =--------  Time: 6191.2 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......###Rh%b Cast: Sandblast ###.###########  ...#  #####  c   centaur  yyyy 4 killer bees _The killer bee stings you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, 70% to hit)RhQ #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 43/45 ======================-- #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 Rh#.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 86% Place: Dungeon:7 ..cyyyy@.......#..)....† Noise: =--------  Time: 6191.2 (0.0) Rhf..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  #####  c   centaur  yyyy 4 killer beesAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, 70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!Rh #.##  #.#  #.#  #.#  #.# #> .##... ..cyyy†@.......† ..#.#.  ...# #####  yyy 3 RhvLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (heavily wounded, 70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.Rh{Rhl|RhFRhJ.cyyyRh4=20=92.7 (1.5RhRh _The killer bee completely misses you. The killer bee barely misses you.RhRhRh"Rh9F _Unknown command.RhzI: Rhe[#.##  morningthaw the GeomancerRhUh1 #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 44/45 =======================- Rhh]#.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16Rhh ###.###.#.#.#.#.# EV: 10RhhInt: 27 #.....#.#.......# SH: 4Rhi<Dex: 10 Rh@i3.#######.#.#...#.#.#.#.. XL:  9 Next: 89% Place: Dungeon:7 ...cyyy@.......#..)....† Noise: =--------  Time: 6192.7 (0.0) Rhi..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  Rhj2#####  c   centaur  yyy 3 killer beesRh[j1 _The killer bee completely misses you. The killer bee barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  RhjPress: ? - help, Q - select action, ( or ) - cycleRhk[Shift-Dir - straight lineAim: a killer bee (70% to hit)Rh K+Rhth#.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 44/45 =======================-#.# ###.#.#.#.# Magic: 19/21 =====================---#.# #>........# AC: 10Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10.#######.#.#...#.#.#.#.. XL:  9 Next: 89% Place: Dungeon:7...cyyy@.......#..)....† Noise: =--------  Time: 6192.7 (0.0)..######.#.#.#.##.##.... h) +1 dagger (vRhjenom)#.....#.......### Cast: Sandblast###.###########...######c   centauryyy 3 killer beesAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)  The blast of sand hits the killer bee.  The killer bee is lightly wounded.RhZShift-Dir - straight line  Aim: a killer bee (70% to hit)  The blast of sand hits the killer bee.  The killer bee is lightly wounded.  The killer bee barely misses you.stings you but does no damage.Rh4\20=4.2 (1.5RhxRhX _The killer bee closely misses you.RhRh\RhRhWF _Unknown command.Rh  #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 44/45 =======================- #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 89% Place: Dungeon:7 ...cyyy@.......#..)....† Noise: =--------  Time: 6194.2 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......###Rh ? Cast: Sandblast ###.###########  ...#  #####  c   centaur  yyy 3 killer bees _The killer bee closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)Rh` #.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 44/45 =======================-#.# ###.#.#.#.# Magic: 19/21 =====================---#.# #>........# AC: 10Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10.#######.#.#...#.#.#.#.. XL:  9 Next: 89% Place: Dungeon:7...cyy#@.......#..)....† Noise: =--------  Time: 6194.2 (0.0)..######.#.#.#.##.##.... h/c b33mh) +1 dagger (venom)#.....#.......### Cast: Sandblast###.###########...######c   centauryyy 3 killer beesAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)  The blast of sand misses the killer bee.The blast of sand hits the killer bee!Rh yShift-Dir - straight line  Aim: a killer bee (lightly wounded, 70% to hit)  The blast of sand misses the killer bee.The blast of sand hits the killer bee!  The killer bee is heavily wounded.killer bee stings you but does no damage. x2Rh 37----20==Rh 5.7 (1.5Rh Rhb 0 _The killer bee stings you!RhÏ4RhRhF _Unknown command.Rh| #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 37/45 ===================----- #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 89% Place: Dungeon:7 ...cyyy@.......#..)....† Noise: ==-------  Time: 6195.7 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......###Rh7 Cast: Sandblast ###.###########  ...#  #####  c   centaur  yyy 3 killer bees _The killer bee stings you! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)Rh #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 37/45 ===================----- #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 89% Place: Dungeon:7 ...cyyy@.......#..)....† Noise: ==-------  Time: 6195.7 (0.0) RhB..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  #####  c   centaur  yyy 3 killer beesShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)  The blast of sand misses the killer bee.The blast of sand hits the killer bee!  You kill the killer bee!Vehumet accepts your kill.Rh #.##  #.#  #.#  #.#  #.# #> .##... ...cy.#@.......† ..#.#.  ...# #####  yy 2 Rh\6M.cyyAim: a killer bee (lightly wounded, 70% to hit)  The blast of sand misses the killer bee.The blast of sand hits the killer bee!  You kill the killer bee!  Vehumet accepts your kill.The killer bee stings you.RhA4-20=92-7.2 (1.5Rh'KRhYNF _The killer bee stings you but does no damage. x2RhRhp8-RhV\ _Unknown command.Rh; #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 34/45 ==================------ #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 92% Place: Dungeon:7 ....cyy@.......#..)....† Noise: =--------  Time: 6197.2 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.....Rh,b..### Cast: Sandblast ###.###########  ...#  #####  c   centaur  yy 2 killer bees _The killer bee stings you but does no damage. x2 _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)Rh \ #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 34/45 ==================------ #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 92% Place: Dungeon:7 ....cyy@.......#..)....† Noise: =--------  Time: 6197.2 (0.0) Rh\b..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  #####  c   centaur  yy 2 killer beesAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!Rhcf #.##  #.#  #.#  #.#  #.# #> .##... ....cy†@.......† ..#Rhd.#.  ...# #####  y   killer bee Rh Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (lightly wounded, 70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.Rh Rh } .cyThe killer bee stings you but does no damage.Rha' d20=48.7 (1.5Rh1 N _You block the killer bee's attack.Rh  _Unknown command.Rh  #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 34/45 ==================------ #.# ###.#.#.#.# Magic: 19/21 =====================--- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 RhO .#######.#.#...#.#.#.#.. XL:  9 Next: 94% Place: Dungeon:7 .....cy@.......#..)....† Noise: =--------  Time: 6198.7 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  #####  c   centaur  y   killer bee _You block the killer bee's attack. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)RhF y#.##morningthaw the GeomancerRh= #.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 34/45 ==================------#.# ###.#.#.#.# Magic: 19/21 =====================---#.# #>........# AC: 10Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10.#######.#.#...#.#.#.#.. XL:  9 Next: 94% Place: Dungeon:7.....cy@.......#..)....† Noise: =--------  Time: 6198.7 (0.0)..######.#.#.#.##.##.... h) +1 dagger (venom)#.....#...Rh ....### Cast: Sandblast###.###########...######c   centaury   killer beeAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)  The blast of sand hits the killer bee.  The killer bee is lightly wounded.RhPuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (70% to hit)  The blast of sand hits the killer bee.killer bee is lightly wounded.stings you but does no damage. x25200.2 (1.5 _The killer bee barely misses you.RhRhRhARhF _Unknown command.RhR #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 35/45 ==================------ #.# ###.#.#.#.# Magic: 18/21 ====================---- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 94% Place: Dungeon:7 .....cy@.......#..)....† Noise: =--------  Time: 6200.2 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.....RhSp..### Cast: Sandblast ###.###########  ...#  #####  c   centaur  y   killer bee _The killer bee barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)Rh/#.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 35/45 ==================------#.# ###.#.#.#.# Magic: 18/21 ====================----#.# #>........# AC: 10Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10.#######.#.#...#.#.#.#.. XL:  9 Next: 94% Place: Dungeon:7.....cy@.......#..)....† Noise: =--------  Time: 6200.2 (0.0)..######.#.#.#.##.##.... h0~33mh) +1 dagger (venom)#.....#.......### Cast: Sandblast###.###########...######c   centaury   killer beeAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, 70% to hit)  The blast of sand hits the killer bee!  The killer bee is almost dead.Rh%2-9=1.7 (1.5RhRhL  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (lightly wounded, 70% to hit)  The blast of sand hits the killer bee!  The killer bee is almost dead. _The killer bee barely misses you. x2; The killer bee stings you.Rh,Rh-RhQ5Rh.aF _Unknown command.Rht #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 32/45 =================------- #.# ###.#.#.#.# Magic: 18/21 ====================---- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 94% Place: Dungeon:7 .....cy@.......#..)....† Noise: =--------  Time: 6201.7 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.....Rh6..### Cast: Sandblast ###.###########  ...#  #####  c   centaur  y   killer bee _The killer bee barely misses you. x2; The killer bee stings you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 70% to hit)Rh  #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 32/45 =================------- #.# ###.#.#.#.# Magic: 18/21 ====================---- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 94% Place: Dungeon:7 .....cy@.......#..)....† Noise: =--------  Time: 6201.7 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......###h 7m Cast: Sandblast ###.###########  ...#  #####  c   centaur  y   killer beeAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 70% to hit)  The blast of sand hits the killer bee!  You kill the killer bee!RhL } #.##  #.#  #.#  #.#  #.# #> .##... .....c†@.......† ..#.#.  ...# ##### Rh.B mMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (almost dead, 70% to hit)  The blast of sand hits the killer bee!  You kill the killer bee!  Vehumet accepts your kill.RhM w .cThe centaur hits you but does no damage.Rh'b ;39=Rhp y73.2 (1.5 _You block the centaur's attack.Rh)t  _Unknown command.Rhj  #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 33/45 =================------- #.# ###.#.#.#.# Magic: 18/21 ====================---- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 Rhk #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 97% Place: Dungeon:7 ......c@.......#..)....† Noise: =--------  Time: 6203.2 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......### Cast: Sandblast ###.###########  ...#  #####  c   centaur _You block the centaur's attack. _Unknown command.Rhl Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (91% to hit)RhR #.##  morningthaw the Geomancer #.# ##..##### Gargoyle of Vehumet ...... #.# #.......# Health: 33/45 =================------- #.# ###.#.#.#.# Magic: 18/21 ====================---- #.# #>........# AC: 10Str: 16 ###.###.#.#.#.#.# EV: 10Int: 27 #.....#.#.......# SH: 4Dex: 10 .#######.#.#...#.#.#.#.. XL:  9 Next: 97% Place: Dungeon:7 ......c@.......#..)....† Noise: =--------  Time: 6203.2 (0.0) ..######.#.#.#.##.##.... h) +1 dagger (venom) #.....#.......###h7m Cast: Sandblast ###.###########  ...#  #####  c   centaurRh8Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (91% to hit)  The blast of sand hits the centaur!!  You kill the centaur!Rh  #.##  #.#  #.#  #.#  #.# #> .##... ......)@.......† ..#.#. Rh ...# ##### RhfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur (91% to hit)  The blast of sand hits the centaur!!  You kill the centaur!  Vehumet accepts your kill.RhYiRhy#.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 33/45 =================-------#.# ###.#.#.#.# Magic: 19/21 =====================---#.# #>........# AC: 10Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10.#######.#.#...#.#.#.#.. XL:  9 Next: 102% Place: Dungeon:7......)@.......#..)....† Noise: =--------  Time: 6204.7 (1.5)..######.#.#.#.##.##.... hz33mh) +1 dagger (venom)#.....#.......### Cast: Sandblast###.###########...######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (91% to hit)  The blast of sand hits the centaur!!  You kill the centaur! _Vehumet accepts your kill.  You have reached level 10!Rh=/  --more--Rh<g7/502-10 1% RhBRh\^4 _Rh~ Rh4 Inventory: 29/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  B - a +4 scimitar of flaming Armour (go to first with [) Rh  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  q - a +0 robe of positive energyy - a +0 cloak Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear  p - a scroll of fogt - a scroll of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh(; #y - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (11.2 -> 12.2). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.RhgRhnRhw #.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 37/50 =================-------#.# ###.#.#.#.# Magic: 19/22 ====================----#.# #>........# AC: 11Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10Rhy.#######.#.#...#.#.#.#.. XL: 10 Next:  1% Place: Dungeon:7......)@.......#..)....† Noise: =--------  Time: 6204.7 (0.0)..######.#.#.#.##.##.... h) +1 dagger (venom)#.....#.......### Cast: Sandblast###.###########...######Shift-Dir - straight lineAim: a centaur (91% to hit)  The blast of sand hits the centaur!!  You kill the centaur! _Vehumet accepts your kill. _You have reached level 10!Rh@RhL-- _RhHRhȜRhx20=-5.7 (1RhRh+6.7 (2RhRhRh8=1==7.7 (3Rh4RhRh+8.7 (4Rh(RhRh$22===9.7 (5 2 _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.RhF Rh'~Inventory: 29/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) Scrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear  p - a scroll of fogt - a scroll of brand weapon Rh)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh9RhIRhϣ#.##morningthaw the Geomancer#.# ##..##### Gargoyle of Vehumet ......#.# #.......# Health: 38/50 ==================------#.# ###.#.#.#.# Magic: 22/22 ========================#.# #>........# AC: 12Str: 16###.###.#.#.#.#.# EV: 10Int: 27#.....#.#.......# SH: 4Dex: 10.#######.#.#...#.#.#.#.. XL: 10 Next:  1% Place: Dungeon:7......)@.......#..)....† Noise: ---------  Time: 6209.7 (0.0)..######.#.#.#.##.##.... h) Rh*[32m+1 dagger (venom)#.....#.......### Cast: Sandblast###.###########...######The blast of sand hits the centaur!!  You kill the centaur! _Vehumet accepts your kill. _You have reached level 10! _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.Rh)RhRhRhcRhZ#Rh#Rh{$Rh(RhJ-: _Rh^/;9Rh>2Rh4,Rh4Rh$8,Rh8RhI40=RhdKRhL,RhRk1=RhSRhX,RhYRh_,Rh`Rh7da2=RheRhi,RhXkRhoRh[pRhpRhu,RhvRh+3=RhI,Rh Rh.RhRh^RhRhuRhRhRhK4=RhiRh-,RhRh2,RhFRh5=Rh,RhRh,RhRh,RhURhvRhK6=Rh/RhBRhi,RhgRhk7=RhRh,RhRh,RhRhBRhuRhK8=RhRh-C9=50=Rh/1 _HP restored.Rh43Rh4Rh7Rh;BRh>Rh@,RhBRhDRh&I9=RhIRhJRh'LRhO,RhPRhSRhV,RhWRhYRh],Rh^RhaRhYdRhdRheRhQhRh9l,Rh`mRhAoRh0RhgRhJ,RhRh̏Rhy,Rh6Rh׿Rh,Rh(Rh,Rh=RhRhBRhrRh,RhRhRhBRhcRhNRh[,RhRhRh,RhRhRha,RhRhT,RhRhRhRh!Rhd%,Rhw&Rh.Rh:   ....###  ...<...  ### .......  ... ....?.  #.# ....#  #.# ....#   #.###...# #.#   #...@#.# #.# 80.7 (7RhL;1.0)   #..#.#.# #.#  ##...#.# #.#  ##.##.# #.##  #.##.### #.....  #......#######.#.#.   #...........)......   Rhx;#.......######.#.#.   ##.....## #.....Rh;E RhkFRh8H,1.7 (72RhNRhQ9 _Found a stone staircase leading up.Rh@IRhERhNXRhbT,RhTRhXRh\,Rh]Rh`Rhef,RhgRhjRhn,Rh0tRh@ #.# #.# #.  ...# #.#  ###.###.### #### #.#.... ..... #.....###..... ##....<. ###.........#.# # ...#.....@.$..# . #.##.....###### #.RhQ #.##.....#  #. #.###...## #.# ##. #....#.## #.# # #..#.#.# #.# ###.# ##...#.# #.# #> ##.##.# ###.###.#.# #.##.### #.....#.#Rh>16.7 (5.0)Rh˓+7.7 (6Rh5Rh'a _D - a scroll labelled WOW EMABELLRh( 3Rh Rh Rh XRh ,Rhn Rh- ,Rh Rh{ N _You now have 255 gold pieces (gained 17).Rh! 3Rhy" RhN ~RhiU nRhV ,RhYW RhZ RhhZ RhZ Rh\ Rh` Rh` ,Rhl Rhm RhCq ,Rhq Rhlt Rhw ,RhHx Rh+y RhP| ,RhC} RhU~ Rh BRh Rh ,Rh Rhڈ Rhی BRh XRh Rhٖ RhP Rh Rhs Rhd ,RhH ,Rhҥ ,Rh# Rh Rh_ ,Rh RhŰ Rh ,Rhr RhM Rh ,RhB Rh Rh BRh Rh~ ,Rh Rh RhQ ,Rh; Rh Rh ,Rh4 Rh Rh! Rh) XRh- XRh 8................. ..# ####...# .#......†....#.. #### #...# .##.#.#...<.##..#...# .####.#....###.. #...# .# #......###.. #[..# .# #..........( #...# .# ##.#...####> #...# .# #.##.## #.############...# .# #.##.# #.@..............# 327.7 (40.0) .#####.##.# #######...## Rh K..?.......# .........#.# ######.#### ########...#.#  ###.#.# #. ####.# ...# #.# ....# ###.###.############.##### #.#..............#.####.#Rh} Rh` ,8.7 (41Rh RhK! K _Found 3 stones. Found a stone staircase leading down.Rh  There is a stone staircase leading down here.Rh5 _RhRh;  You see here 3 stones.RhK _RhBRhRhRh,RhRh!Rh$,Rh,Rh~,RhDRhRhRhg / #.# ######...###...#...  #.# . ## #...# #..##### Rh  #.# ....####...# #..# #.  ##.### #........# #..# #. Rh  t ##....## #...###..# #..# #.  ##......# ##..# #..###..####. ##.......#######..# #...........# #.............##..# ##.###....[#. RhC ##.............#@.####.# ##...... Rhd  #.....................# ####... Rh  #.#.....b.....#..###### #... Rh  #.##.#.#...<.##..# #...Rh #.####.#....###..# #...Rh F#.# #......###..# #[.. b   bat (wandering)Rh= #.# #..........(# #...  Rh #.# ##.#...####># #...  Rh #.# #.##.## #.############...Rh 237.7 (9.0)Rh Ab.Rh /8.7 (10.0)Rh5! Rh$  Rh$ H_A bat comes into view.Rh  #.# . ## #...# #..#### #.# ....####...# #..# #.### #........# #..# #...## #...###..# #..# #..# ##..# #..###..####.#######..# #..........  Rh ......##..# ##.###....[  ##.......#..####.# ##....  #..b....@.......# #### #.#...........#..###### # #.##.#.#...<.##..# # #.####.#....###..# # #.# #......###..# #[ #.# #..........(# # #.# ##.#...####># # #.# #.##.## #.############ #.# #.##.# Rh /#............Rh2,RhRh4f.Rh619.0)RhS"Rhx$Rh3 #.# . ## #...# #..#### morningthaw the Geomancer #.# ....####...# #..# # Gargoyle of Vehumet ......  ##.### #........# #..# # Health: 50/50 ========================  ##....## #...###..# #..# # Magic: 21/22 ======================--  ##......# ##..# #..###..#### AC: 12RhStr: 16  ##.......#######..# #........... EV: 10Int: 27  #.............##..# ##.###....[# SH: 4Dex: 10  ##.............#..####.# ##..... XL: 10 Next:  1% Place: Dungeon:7  #.............@.......# ####.. Noise: ---------  Time: 6339.7 (0.0)  #.#...........#..###### #.. h) +1 dagger (venom)  #.##.#.#...<.##..# #.. Cast: Sandblast Rh>[ #.####.#....###..# #..  #.# #......###..# #[.  #.# #..........(# #..   #.# ##.#...####># #..Rhi{   #.# #.##.## #.############..  Rh #.# #.##.# #...............  _You see here 3 stones. Rh_A bat comes into view.Aiming: Sandblast (safe; 1% risk of failure)  RhGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhΙRhw#.# . ## #...# #..#### morningthaw the Geomancer#.# ....####...# #..# # Gargoyle of Vehumet ......##.### #........# #..# # Health: 50/50 ========================##....## #...###..# #..# # Magic: 22/22 ========================##......# ##..# #..###..#### AC: 12Str: 16  ##.......#######..# #........... EV: 10Int: 27  #.............##..# ##.###....[# SH: 4Dex: 10  Rhv##.............#..####.# ##..... XL: 10 Next:  1% Place: Dungeon:7#.............@.......# ####.. Noise: ---------  Time: 6339.7 (0.0)#.#...........#..###### #.. h) +1 dagger (venom)#.##.#.#...<.##..##.. Cast: Sandblast#.####.#....###..##..#.# #......###..##[.#.# #..........(##..RhܥE #.# ##.#...####>##.. #.# #.##.## #.############.. #.# #.##.# #...............Rh   _You see here 3 stones. _A bat comes into view.Rh]\Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh4That would be overly suicidal.RhQA bat comes into view.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.Rh.RhRhK. _Rh Rh RhS Rh F _Unknown command.Rh Rh Rh Rhr H _No target in view!Rh3RhRhRhRhU([#.# ######...###...#...Rh(#.# . ## #...# #..####.# ....####...# #..# #.### #b.......# #..# #.Rh()## #...###..# #..# #.# ##..# #..###..#### ########..# #........... #..Rh).....##..# ##.###....[# ##.......#@.####.# ##....#...........# ####.#.#...........#..###### #.Rh*X#.##.#.#...<.##..# #.#.####.#....###..# #..#.# #......###..# #[b   vampire bat (wandering)  Rh`*#.# #..........(# #...  Rh*w#.# ##.#...####># #...  #.# #.##.## #.############...RhH/Rh.;>b.Rh?,40.7 (1RhBGRhJ^ _A vampire bat comes into view.Rh(............... ######...###...#... ## #### #.# ...b#### ##.### ... ##....#...###..# #..#  ## ###..####. #######...........# #.##@.# ##.###....[# #......#..####.# ##.......................# ###...........#..######.#.#...<.####.#....#.....###..[..........(##.#...####># RhRhtRhRh_\.bbRh71SandblastRhRhRhK  #.# #.................. morningthaw the Geomancer  #.# ######...###...#... Gargoyle of Vehumet ......  #.# . ## #...# #..##### Health: 50/50 ========================  #.# ....####...# #..# #. Magic: 21/22 ======================--  ##.### #........# #..# #. AC: 12Str: 16  ##....## #...###..# #..# #. EV: 10Int: 27  ##......# ##b.# #..###..####. SH: 4Dex: 10 ##.......#######*.# #...........# XL: 10 Next:  1% Place: Dungeon:7 Rh #.............##@.# ##.###....[#. Noise: ---------  Time: 6341.7 (0.0) ##.............#..####.# ##...... h) +1 dagger (venom)  #.....................# ####... Cast: Sandblast  #.#...........#..###### #...  #.##.#.#...<.##..# #...  #.####.#....###..# #... b   vampire bat  #.# #......###..# #[..  #.# #..........(# #...  #.# ##.#...####># #... _No target in view! _A vampire bat comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRhS \Shift-Dir - straight lineAim: a vampire bat (78% to hit)Rh5F #.# #.................. morningthaw the Geomancer  #.# ######...###...#... Gargoyle of Vehumet ......  #.# . ## #...# #..##### Health: 50/50 ========================  #.# ....####...# #..# #. Magic: 21/22 ======================--  ##.### #........# #..# #. AC: 12Str: 16 Rh;6[ ##....## #...###..# #..# #. EV: 10Int: 27  ##......# ##b.# #..###..####. SH: 4Dex: 10 ##.......#######..# #...........# XL: 10 Next:  1% Place: Dungeon:7 #.............##@.# ##.###....[#. Noise: ---------  Time: 6341.7 (0.0) ##.............#..####.# ##...... h) +1 dagger (venom) Rh6v #.....................# ####... Cast: Sandblast  #.#...........#..###### #...  #.##.#.#...<.##..# #...  #.####.#....###..# #... b   vampire bat  #.# #......###..# #[..  #.# #..........(# #... Rh7 #.# ##.#...####># #...Aiming: Sandblast (safe; 1% risk of failure)  Rh7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (78% to hit)  The blast of sand hits the vampire bat!!!  You destroy the vampire bat!Rh=K #.#  #.#  #.# . ## #...#  #.# ....####...# #..#    #..#    #..# Rhv>,  ##..# #.#  [      <Rh>  .###..#    #.# #......###..# #[  RhRC #.# #..........(#    #.# >#  RhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire bat (78% to hit)  The blast of sand hits the vampire bat!!!  You destroy the vampire bat!  Vehumet accepts your kill.RhRht ..  A bat comes into view.Rh2==2=3.2 (1.5SandblastRhRh{0 _The bat moves out of view.RhRh#RhxRhW F _Unknown command.RhRhJRh RhRhRhRhRhoP _Rh...# #.....#..# ####.###.##.#..####.. #....................######..c###...#.. #.# ..## #...# #..#####Rho5 #.# ....####..  ##.### #........# #..#  ##....## #...###..# #..# #.  ### Rh?.###-#######..# #...........# #.##..# ##.###....[# Rh'##.............#..####.# ##......#.....................# ####....#..###Rhc   centaur (wandering).#.#Rh2\..###..#Rh,40RhL.cRhE-5.2 (2Rh &Rh.Z _A centaur comes into view.Rhs 5##.### ##.####..# #....# #.....#..# #.#####.###.##.#..####...######.# ... #................#.# ....######...###...#....#.# ....## #..c# #..######.# ....####...# #..# #.### #........# #..# #.### #..@###..# #..# #.# ##..# #..###..####Rhs #######..# #........... ..##..# ##.###....[#.# #.#..####.# ##......# #...........# ####...# #.#...........#..###### #...# #.##.#.#...<.##..# #...# #.####.#....###..# #...#Rh+t Rhv Rhw Rh K.cRh9 +6.2 (1Rh Rhm Rh.# #...###).# ##.### ##.####..# #....# #.....#..# #.#####.###.##.#..####...#######.# ... #................#.# ....######...###...#.....#.# ....## #...# #..#######.# .....####...# #..# #...Rh### #...@...c# #..# #.#### #...###..# #..# #...# ##..# #..###..####.#########..# #........... .##..# ##.###....[#.# .#..####.# ##......# ...........# ####...# .#...........#..###### .##.#.#...<RhRhRhRh Rhbc.b   bat (wandering)Rh)T==7SandblastRh RhBRh[$Rhn[n #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....# #.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...###### Magic: 21/22 ======================-- Rh[ #.# ... #.................... AC: 12Str: 16 Rh[| #.# ....######...###...#..... EV: 10Int: 27  #.# ....## #...# #..####### SH: 4Dex: 10 Rh\F #.# b....####.*c# #..# #... XL: 10 Next:  2% Place: Dungeon:7 Rh] ##.### #...@**..# #..# #.## Noise: ---------  Time: 6347.2 (0.0) ##....## #...###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## .............#..####.# ##......#  c   centaur (wandering) .....................# ####...#  b   bat (wandering) Rh].#...........#..###### #...# .##.#.#...<.##..# #...# _Unknown command. _A centaur comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (wandering, hasn't noticed you, 91% to hit)Rh& #.# #...###).#morningthaw the Geomancer##.### ##.####..#Gargoyle of Vehumet ......#....# #.....#..#Health: 50/50 ========================#.#####.###.##.#..####...###### Magic: 21/22 ======================--#.# ... #.................... AC: 12Str: 16#.# ....######...###...#..... EV: 10Int: 27#.# ....## #...# #..####### SH: 4Rh&0Dex: 10#.# b....####.#c# #..# #... XL: 10 Next:  2% Place: Dungeon:7  ##.### #...@##..# #..# #.## Noise: ---------  Time: 6347.2 (0.0) ##....## #...###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast Rh'P.......#######..# #...........#.# ............##..# ##.###....[#.## .............#..####.# ##......# c   centaur .....................# ####...# b   bat (wandering) .#...........#..###### #...# RhE'.##.#.#...<.##..##...#Aiming: Sandblast (safe; 1% risk of failure)  Rh(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (wandering, hasn't noticed you, 91% to hit)  The blast of sand hits the centaur!  The centaur is severely wounded.Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur (wandering, hasn't noticed you, 91% to hit)  The blast of sand hits the centaur!  The centaur is severely wounded.  The centaur shouts!RhԱRh..b.c..(launcher)bRh (((The centaur wields a +0 orcbow. The centaur shoots an arrow.RhaDRhFK  The arrow hits you but does no damage.RhGRhWR s.b.####...s   scorpionb   batA scorpion comes into view.Rh$YW(((((((RhyRh'.b####...@...Rhf2=====8.7 (1.5RhRhp _The centaur shoots an arrow. The arrow closely misses you.RhRhRh^ RhF _Unknown command.Rh  #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....# #.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...###### Magic: 21/22 ======================--  #.# ... #........s........... AC: 12Str: 16  #.# ....######...###...#..... EV: 10Int: 27  #.# ....## #...# #..####### SH: 4Dex: 10  #.# ....b####.*c# #..# #... XL: 10 Next:  2% Place: Dungeon:7  ##.### #...@**..# #..# #.## Noise: ===------  Time: 6348.7 (0.0) ##....## #...###..# #..# #... h) +1 dagger (venom)hy X #......# ##..# #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## .............#..####.# ##......#  c   centaur (launcher) .....................# ####...#  s   scorpion .#...........#..###### #...#  b   bat .##.#.#...<.##..# #...# _The centaur shoots an arrow. The arrow closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 91% to hit)Rh  #.# #...###).#  morningthaw the Geomancer Rh  ##.### ##.####..#  Gargoyle of Vehumet ...... Rh  #....# #.....#..#  Health: 50/50 ======================== Rh  #.#####.###.##.#..####...###### Magic: 21/22 ======================-- Rh #.# ... #........s........... AC: 12Rh ,Str: 16 Rhs  #.# ....######...###...#..... EV: 10Rhܢ ,Int: 27 RhϤ  #.# ....## #...# #..####### SH: 4Rh3 Dex: 10  #.# ....b####..c# #..# #... XL: 10 Next:  2% Place: Dungeon:7  ##.### #...@....# #..# #.## Noise: ===------  Time: 6348.7 (0.0) ##....## #...###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## Rh .............#..####.# ##......#  c   centaur (launcher) .....................# ####...#  s   scorpion .#...........#..###### #...#  b   bat .##.#.#...<.##..# #...# Aiming: Sandblast (safe; 1% risk of failure)  Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 91% to hit)  The blast of sand hits the centaur!!  You kill the centaur!Rh Rh F #.# Rh >).# Rhʳ  Rh+ Rh  Rh#  Rh Rh R  ##  #.# ... .  #.# ..#  #.# ....## #...#  #.# ...#)# #..#   #...@##..# #..#  # #..#  ##..# #..#  [#..  s   scorpion...  b   bat#.. Rh @< RhF ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (severely wounded, 91% to hit)  The blast of sand hits the centaur!!  You kill the centaur!  Vehumet accepts your kill.RhS nRhLU ..####....bb   batRh` | 2/23 4--50.2 (1.5 _The bat hits you but does no damage.Rhc Rh9f m _Your Spellcasting skill increases to level 9!Rh Rh 9--Rh. Rh F _Unknown command.Rh #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....# #.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...###### Magic: 21/23 =====================---  #.# ... #.................... AC: 12Str: 16  #.# ....######...###...#..... EV: 10Int: 27  #.# ....## #...# #..####### SH: 4Rh3UDex: 10  #.# .....####..)# #..# #... XL: 10 Next:  4% Place: Dungeon:7  ##.### #..*@....# #..# #.## Noise: =--------  Time: 6350.2 (0.0) ##....## #b*.###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## .............#..####.# ##......#  b   bat .....................# ####...# Rh[Q.#...........#..###### #...# .##.#.#...<.##..# #...# _Your Spellcasting skill increases to level 9! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (78% to hit)RhG& #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....# #.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...###### Magic: 21/23 =====================---  #.# ... #.................... AC: 12Str: 16 Rhk #.# ....######...###...#..... EV: 10Int: 27  #.# ....## #...# #..####### SH: 4Dex: 10  #.# .....####..)# #..# #... XL: 10 Next:  4% Place: Dungeon:7  ##.### #...@....# #..# #.## Noise: =--------  Time: 6350.2 (0.0) ##....## #b..###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## .............#..####.# ##......#  b   bat .....................# ####...# RhiH.#...........#..###### #...# .##.#.#...<.##..# #...# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (78% to hit)  The blast of sand hits the bat!  You kill the bat!Rh{S #.# ).#        ##  #.# ... .. Rh #.# ..#  #.# ....## #...#  #.# ...# #..#   #..#@....# #..#  #†#Rha# #..#  ##..# #..#  [Rh#.. ... #.. < Rh|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (78% to hit)  The blast of sand hits the bat!  You kill the bat!  Vehumet accepts your kill.Rhs..s   scorpionRȟ<51.7 (1.5 _RhRhRh%Rh'Rh.Rh1F _Unknown command.Rh$  #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....# #.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...###### Magic: 20/23 ====================----  #.# ... #.................... AC: 12Str: 16  #.# ....######...###...#..... EV: 10Int: 27  #.# ....## #...# #..####### SH: 4Dex: 10  #.# .....####s.)# #..# #... XL: 10 Next:  5% Place: Dungeon:7 Rh% ] ##.### #...@*...# #..# #.## Noise: =--------  Time: 6351.7 (0.0) ##....## #†..###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## Rh-% .............#..####.# ##......#  s   scorpion .....................# ####...# Rh% j.#...........#..###### #...# .##.#.#...<.##..# #...# _Vehumet accepts your kill. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (85% to hit)Rhd  #.# #...###).#morningthaw the Geomancer##.### ##.####..#Gargoyle of Vehumet ......#....# #.....#..#Health: 50/50 ========================#.#####.###.##.#..####...###### Magic: 20/23 ====================----Rh "#.# ... #.................... AC: 12Str: 16#.# ....######...###...#..... EV: 10Int: 27#.# ....## #...# #..####### SH: 4Dex: 10#.# .....####s.)# #..# #... XL: 10 Next:  5% Place: Dungeon:7  ##.### #...@#...# #..# #.## Noise: =--------  Time: 6351.7 (0.0) Rh[ ##....## #†..###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast Rh< .......#######..# #...........#.# ............##..# ##.###....[#.## .............#..####.# ##......# s   scorpion .....................# ####...# .#...........#..###### #...# .##.#.#...<.##..##...#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh Aim: a scorpion (85% to hit)  The blast of sand hits the scorpion!  The scorpion is almost dead.Rhi RhGj Rhxk RhBl Rhl Rhn Rhx W.sRhxy [1=3.2 (1.5Rh Rh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (85% to hit)  The blast of sand hits the scorpion!  The scorpion is almost dead. _You block the scorpion's attack.Rhl Rh; Rh Rh> F _Unknown command.Rh #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....# #.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...###### Magic: 20/23 ====================----  #.# ... #.................... AC: 12Str: 16  #.# ....######...###...#..... EV: 10Int: 27  #.# ....## #...# #..####### SH: 4Dex: 10  #.# .....####..)# #..# #... XL: 10 Next:  5% Place: Dungeon:7  ##.### #...@s...# #..# #.## Noise: =--------  Time: 6353.2 (0.0) ##....## #†..###..# #..# #... h) +1 dagger (venom) #......# ##..#Rh   #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## Rhr.............#..####.# ##......#  s   scorpion .....................# ####...# .#...........#..###### #...# .##.#.#...<.##..# #...# _You block the scorpion's attack. Rh_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh&pAim: a scorpion (almost dead, 85% to hit)Rh  #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....# #.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...###### Magic: 20/23 ====================----  #.# ... #.................... AC: 12Str: 16  #.# ....######...###...#..... EV: 10Int: 27  #.# ....## #...# #..####### SH: 4Dex: 10  #.# .....####..)# #..# #... XL: 10 Next:  5% Place: Dungeon:7 Rh  ##.### #...@s...# #..# #.## Noise: =--------  Time: 6353.2 (0.0) ##....## #†..###..# #..# #... h) +1 dagger (venom) #......# ##..# #..###..####.## Cast: Sandblast .......#######..# #...........#.# ............##..# ##.###....[#.## .............#..####.# ##......#  s   scorpion .....................# ####...# .#...........#..###### #...# .##.#.#...<.##..# #...# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh Shift-Dir - straight lineAim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!  Rh8 6You kill the scorpion!Rh #.# ).#        ##  #.# ... ..  #.# ..#  #.# ....## #...#  #.# ...RhF# #..#   #...@....# #..#  # #..#  ##..# #..#  [#.. ... Rh}#.. < RhFWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!  You kill the scorpion!  Vehumet accepts your kill.Rh>.b   bat (wandering)bRh1=64.7 (1.5Sandblast _RhfRh<RhN3Rh4Rh=RhAF _Unknown command.Rhm1 #.# ).#        ##  #.# ... ..  #.# ...#  #.# ....## #...#  #.# .....####..)# #..#   #...@....# #..# Rh' #†..###..# #..#  ##..# #..##..# #..# [#..  ..  #.. #...# < #...# Rh\ #.# ).#        ##  #.# ... ..  #.# ...#  #.# ....## #...# Rh] #.# .....####..)# #..#   #...@....# #..#  #†..###..# #..#  ##..# #..##..# #..# [#..  .. #.. <Rh]/ RheRhgRhnRhqZ _A bat is nearby!RhF #.### ##.####..# #....# #.....#..# #.#####.###.##.#..####...##### #.# ... #................... #.# ....######...###...# #.# ....## #...# #..###### #.# .....####..)# #..# #..#.### #........# #..# #.#...## #†.@###..# #..# #....# ##..# #..###..####.#RhF %.#######..# #...........#.......##..# ##.###....[ #..#..####.# ##...... #.b.......# ####...# #.#.#..###### #...# #.##.#.#...<.##..# #...# #.####.#....###..# #...#RhI ,Rh9J RhR H.bRhLU 2==-50 _RhZ\ Rh*_ Rh> ....# #.....#####.###.##.#..####...##### ... #.....................######...###...#....## #...# #..###### .....####..)# #..# #..##.### #........####....## #†..###..#. Rhj? 3##......# ##.@# #..###..####.# #.#####.........#. ......#.###....[#.# #.#..####.# ##.............# #####.#b.###### #.#.#...<.##..# #.# #..[RhB ,Rh7L RhUM a.RhO @-6RhV RhQX RhV #....# #.....#..#  morningthaw the Geomancer  #.#####.###.##.#..####...##### Gargoyle of Vehumet ......  #.# ... #................... Health: 50/50 ========================  #.# ....######...###...#.... Magic: 21/23 =====================---  #.# ....## #...# #..###### AC: 12Str: 16  #.# .....####..)# #..# #.. EV: 10Int: 27  ##.### #........# #..# #.# SH: 4Dex: 10  ##....## #†..###..# #..# #.. XL: 10 Next:  6% Place: Dungeon:7 ##......# ##.@# #..###..####.# Noise: ---------  Time: 6356.7 (0.0) #.......#######..# #...........#. h) +1 dagger (venom) .............##..# ##.#Rh##....[#.# Cast: Sandblast #.............#..####.# ##......# #.....................# ####...# #.#...........#..###### #...#  #.##.#.#...<.##..# #...#  #.####.#....###..# #...#  #.# #......###..# #[..#  _Unknown command. _A bat is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh6Shift-Dir - straight lineRhRh #....# #.....#..#morningthaw the Geomancer#.#####.###.##.#..####...##### Gargoyle of Vehumet ......#.# ... #................... Health: 50/50 ========================#.# ....######...###...#.... Magic: 22/23 ======================--#.# ....## #...# #..###### AC: 12Str: 16#.# .....####..)# #..# #.. EV: 10Int: 27##.### #........# #..# #.# SH: 4Dex: 10  ##....## #†..###..# #..# #.. XL: 10 Next:  6% Place: Dungeon:7 ##......# ##.Rh[30m@# #..###..####.# Noise: ---------  Time: 6356.7 (0.0) #.......#######..# #...........#. h) +1 dagger (venom) .............##..# ##.###....[#.# Cast: Sandblast #.............#..####.# ##......# #.....................# ####...# #.#...........#..###### #...#  #.##.#.#...<.##..##...#  #.####.#....###..##...#  #.# #......###..##[..#  _Unknown command. _A bat is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Rh _A bat is nearby!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.RhRhRh:. _RhRhORh/RhF _Unknown command.RhRhRh:Rh@"H _No target in view!RhuRhvRhtwRheyRh(zRhzRh|RhI3=== _RhRh-!7.7 (1b   bat (wandering)bRh #Rht+Rh.Z _A bat is nearby!Rh1F B#####.###.##.#..####...##### ... #.......................######...###...#....## #...# #..###### .....####..) #..##.### #........###....## #†..###. ##......# ##..# #..###..####.# #.Rh^G ####.........#. ......#.###....[#.# #.#..####.# ##.............# #####.#..###### #.#.#...<.##b.# #.###. #......[....(.RhI RhVJ RhK RhT :b.RhW A8Sandblast _Rh` Rhgb Rh #.#####.###.##.#..####...##### morningthaw the Geomancer  #.# ... #................... Gargoyle of Vehumet ......  #.# ....######...###...#.... Health: 50/50 ========================  #.# ....## #...# #..###### Magic: 22/23 ======================--  #.# .....####..)# #..# #.. AC: 12Str: 16  ##.### #........# #..# #.# EV: 10Int: 27  ##....## #†..###..# #..# #.. SH: 4Dex: 10 Rh##......# ##..# #..###..####.# XL: 10 Next:  6% Place: Dungeon:7 #.......#######.@# #...........#. Noise: ---------  Time: 6358.7 (0.0) .............##.*# ##.###....[#.# h) +1 dagger (venom) #.............#.*####.# ##......# Cast: Sandblast #..............*......# ####...# #.#...........#b.###### #...# #.##.#.#...<.##..# #...# b   bat (wandering) #.####.#....###..# #...# #.# #......###..# #[..# #.# #..........(# #...# _No target in view! _A bat is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 78% to hit)Rh; #.#####.###.##.#..####...##### morningthaw the Geomancer  #.# ... #................... Gargoyle of Vehumet ......  #.# ....######...###...#.... Health: 50/50 ========================  #.# ....## #...# #..###### Magic: 22/23 ======================--  #.# .....####..)# #..# #.. AC: 12Str: 16  ##.### #........# #..# #.# EV: 10Rh<Int: 27  ##....## #†..###..# #..# #.. SH: 4Dex: 10 ##......# ##..# #..###..####.# XL: 10 Next:  6% Place: Dungeon:7 #.......#######.@# #...........#. Noise: ---------  Time: 6358.7 (0.0) Rhq=8.............##..# ##.###....[#.# h) +1 dagger (venom) #.............#..####.# ##......# Cast: Sandblast #.....................# ####...# #.#...........#b.###### #...# Rh>/#.##.#.#...<.##..# #...# b   bat (wandering) #.####.#....###..# #...# #.# #......###..# #[..# #.# #..........(# #...#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 78% to hit)  The blast of sand hits the bat.  You kill the bat!Rh{Gb  #.# ...  #.# ....  #.# ....## #...# RhHi #.#  #..#    #..#    #..#  ##..#  ## RhWHh[# # RhH. <.##..# RhH.###..#  RhH #......###..# #[Rh,IN  RhZIj(#  Rh'....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 78% to hit)  RhThe blast of sand hits the bat.  You kill the bat!  Vehumet accepts your kill.Rh3===60.2 (1.5Sandblast _RhRhbRh0RhRh^RhF _Unknown command.RhYRhF3Rhg,Rh$ _Rh>,Rhs,RhGRhx"_  You see here a bat corpse.Rh%RhD& _Rh}'Rh(Rh+Rh%,3==Rh,RhN2Rh4,Rh7Rh9Rh;,Rhf=Rh}>Rh!@,Rh@RhSCRhiE,RhERhORhQ,Rh.RRhTRh'W,Rh6XRh;ZRh\,Rh]Rh `RhPbRhbRhcRhfRhhRhr #.# #...###).#  ##.### ##.####..#  #....#####.....#..#  #.#####.###.##.#..####... #.# ##...##................Rhs #.# #.....######...###...#... #.# #.....### #...# #..#####  #.# #.......####.b)# #..# #.  ##.####...##.@......# #..# -  ##....###.###†..###..# #..# #.  ###### ##..# #..###..####. ##Rhs#######..# #..........##..# ##.###....[#. ##.............#..####.# ##...... b   bat (wandering) Rh&tw #.....................# ####...  #.#...........#..###### #...  #.##.#.#...<.##..#RhtF #...Rh/~072.2 (12.0)Rh7F-3.2 (13RhrRhV _A bat comes into view.Rh}#.# #...###).# ##.### ##.####..# #....#####.....#..# #.#####.###.##.#..####...##.# ##...##.#.# #.....######...###...#.#.# #.....### #...# #..##.# #.......####.b)# #..# #.##.####...##..# #..# #.###....###.###†..###..# #..# #. ##......#### ##..# #..###..####.# #.#######..# #.#. .##..# ##.###....[#.# #.#..####.# ##......# #.........# ####...# #.#.#..###### #...# #.##.#.#...<.##..# #...#RhRhARhRhLRh( ^.bbRhB4.0)SandblastRhRhRh #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....#####.....#..#  Health: 50/50 ======================== Rh #.#####.###.##.#..####...##### Magic: 22/23 ======================--  #.# ##...##................... AC: 12Str: 16  #.# #.....######...###...#.... EV: 10Int: 27  #.# #.....### #...# #..###### SH: 4Dex: 10 Rhfg #.# #.......####..)# #..# #.. XL: 10 Next:  6% Place: Dungeon:7  ##.####...##..@b....# #..# #.# Noise: ---------  Time: 6374.2 (0.0)  ##....###.###†..###..# #..# #.. h) +1 dagger (venom) ##......#### ##..# #..###..####.# Cast: Sandblast #.......#######..# #...........#. .............##..# ##.###....[#.# Rh#.............#..####.# ##......# b   bat #.....................# ####...# #.#...........#..###### #...# Rh#.##.#.#...<.##..# #...# _You see here a bat corpse. _A bat comes into view.Rh2vAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhw4Aim: a bat (78% to hit)Rh{ #.# #...###).#  morningthaw the Geomancer  ##.### ##.####..#  Gargoyle of Vehumet ......  #....#####.....#..#  Health: 50/50 ========================  #.#####.###.##.#..####...##### Magic: 22/23 ======================--  #.# ##...##................... AC: 12Str: 16  #.# #.....######...###...#.... EV: 10Int: 27  #.# #.....### #...# #..###### SH: 4Dex: 10 Rh| #.# #.......####..)# #..# #.. XL: 10 Next:  6% Place: Dungeon:7  ##.####...##..@b....# #..# #.# Noise: ---------  Time: 6374.2 (0.0)  ##....###.###†..###..# #..# #.. h) +1 dagger (venom) ##......#### ##..# #..###..####.# Cast: Sandblast #.......#######..# #...........#. .............##..# ##.###....[#.# #.............#..####.# ##......# b   bat #.....................# ####...# #.#...........#..###### #...# #.##.#.#...<.##..# #...#Aiming: Sandblast (safe; 1% risk of failure)  RhR}zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (78% to hit)  The blast of sand hits the bat!!!  You kill the bat!Rh2 #.# ).#        #.# ##.  #.# #....  #.# #.....### #...# Rhe8 #.# #....# #..#  .....# #..#  .# #..#  ##..#   [#..####.# Rh........#  #..###### RhN < Rh/ Rh.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (78% to hit)  The blast of sand hits the bat!!!  You kill the bat!  Vehumet accepts your kill.Rh3===5.7 (1.5Sandblast _Rh!Rh"RhGRhHRh"ORhYQF _Unknown command.RhIRhRhgRhU#.# #...###).# ##.### ##.####..# #....#####.....#..# #.#####.###.##.#..####...##.# ##...##...#.# #.....######...###...#.#.# #.....### #...# #..##.# #.####..)# #..# #.##.####...##...@....# #..# #.# Rhg##....###.###†..###..# #..# #. #......#### ##..# #..###..####.# .#######..# #.#.###..# ##.###....[#.# .#..####.# ##......# b   bat (wandering) .b.......# ####...# .#.#..###### #...# .##.#.#...<.##..# #...#Rh(0.0Rhoz .  A bat comes into view.Rh%3-6.7 (1RhdRh0 _The bat moves out of view.RhIRhRh,Rh,Rh,Rh&RhڰRhP==RhܵRh{Rh,RhHRhRh;,Rh/RhRhBRhPRh,RhRh7Rh,RhKRhRhw,Rh0RhRh8,RhRhRh,RhBRhRhRh Rh,Rh RhFRh,RhfRh2Rh,RhxRhORh,RhTRhRh,Rh Rh"Rh#Rh#Rh$Rh%Rh&RhC'Rhw'Rh6(Rh ),Rh)Rh*Rh+,Rh+Rh-Rh.,Rh/Rh0Rh=2,RhZ3Rh,4Rh5,Rh6Rh$8Rh9,Rh}:Rhx<Rh=,RhGRhH,Rh&IRhLRhMRhMMRhMRhPRhPRh0QRhpQRhRRhR,Rh>SRhWRhbBRhdRh(g,RhhRh kRhm,Rh+oRh2rRhtsRhsRhtRhuRhqw,RhwRhyRhe{,Rh{Rh6}Rhu,RhRhڅXRhXRh=Rh,Rh\Rh/RhŐRhGRhRhPRh,RhRh^Rh,Rh9RhRhRhZRhRhRhL,Rh,RhRh Rh,RhzRh֮RhT,RhڰRhHRhRhcRhĴRhORh?RhRh¹RhRh ,RhRhRhBRhRh,RhRhRh,RhURhoRhRh(RhmRhRh,RhyRh Rh,Rh1RhRh,RhRhRh3Rh,RhRh<,RhRhRhRhRhRh+RhRhxO##############.#.### #.##.#...# #.##.###.# #.##.# #.#  #.##.# #.#  #.# ######.# #.#  #.# #......# #.#  #.###### #.#  #@# #.# - s.......# #.#  .######## #.#  RheQ#.# #.# #.##.# s   scorpion (asleep) #.# .# #.# #######.# #.# #..........(..#RhY1440.7 (64.0)RhhZ,1.7 (65Rh^Rh`[ _A scorpion comes into view.Rh X q #.##.#...# #.# #.###.# #.# #.# #.# #.# #.# #.# #.#######.# #.# #.# #......# #.# #.###### #.#..######.# #.##s.....@.# #.#..######## #.# #.#  #.##.# #.# #.#RhMY i #.# #.# #############.# #.# #..........(..# #.# #.#############Rha Rh c 12.7 (1.0)Rhj RhU #.# #.#...# #.#Rh. #.###.#RhҌ+ #.#Rh!E #.# #.# #.# #.# #.# #.# ######.# #.#Rh>G #.# #......# #.# #.###### #.#.######.# #.# #s.# #.#.# #.#RhՒX #.#  #.#  #.# #.# #.# #.#  #.# #.#  #.# #.(..#  #.# #.#RhXY3Rhz #.# #.#...# #.# #.###.# #.# #.# #.# #.# #.# #.# #.# ######.# #.# #.# #......# #.## #.###### #.##...######.# #.# #s.# #.##...# #.## #.#  #.#  #.# #.# #.# #.#  #.# #.#  #.# #.(..#  #.# #.#Rh}Rh#a.ssRh@74SandblastRhËRhRha #.##.#...#  morningthaw the Geomancer #.##.###.#  Gargoyle of Vehumet ...... #.##.# #.#  Health: 50/50 ======================== #.#Rh#.# #.#  Magic: 22/23 ======================-- #.# ######.# #.#  AC: 12Str: 16 #.# #......# #.#  EV: 10Int: 27 # #.###### #.#  SH: 4Dex: 10 #...######.# #.#  XL: 10 Next:  6% Place: Dungeon:7Rh= #.s**@...# #.#  Noise: ---------  Time: 6444.7 (0.0) Rh%#...######## #.#  h) +1 dagger (venom) ##.#  Cast: Sandblast Rh'#.#  #.##.#  #.##.#  s   scorpion #.# #############.#  Rhi#.# #..........(..#  #.# #.############# _The bat moves out of view. _A scorpion comes into view.RhvAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh҇9Aim: a scorpion (85% to hit)Rh=P#.##.#...#morningthaw the Geomancer#.##.###.#Gargoyle of Vehumet ......#.##.# #.#Health: 50/50 ========================#.##.# #.#Magic: 22/23 ======================--#.#Rh>######.# #.#AC: 12Str: 16#.##......# #.#EV: 10Int: 27##.###### #.#SH: 4Dex: 10#...######.##.#XL: 10 Next:  6% Place: Dungeon:7Rh>^#.s##@...##.#Noise: ---------  Time: 6444.7 (0.0)#...#########.#Rhf?Vh) +1 dagger (venom)##.#Cast: Sandblast#.##.##.##.##.#s   scorpionRh?'#.# #############.##.# #..........(..##.# #.#############Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh @Shift-Dir - straight lineAim: a scorpion (85% to hit)  The blast of sand hits the scorpion!  The scorpion is almost dead.Rhm,Rh1R..sRh <=6.2 (1.5 _RhRh5Rh7 4Rh; Rh-> F _Unknown command.Rh  #.#  #.#  #.##.# #.#  #.##.# #.#  #.#  #.#  #.#  #.#  #  #.#  #...######.# #.#  #...s@...# #.#  #...######## #.#  ##.#  #.#  #.##.#  #.##.#  #.#   #.# (..#  #.#  Rh  #.#  #.#  #.##.# #.#  #.##.# #.#  #.#  #.#  #.#  #.#  #  #.#  #...######.# #.#  #...s@...# #.#  #...######## #.#  ##.#  #.# #.# #.##.#  #.#  #.# ( #.# Rh 4Rh4 u _A scorpion is nearby!Rh  #.##.#...#  morningthaw the Geomancer #.##.###.#  Gargoyle of Vehumet ...... #.##.# #.#  Health: 50/50 ======================== #.##.# #.#  Magic: 21/23 =====================--- #.# ######.# #.#  AC: 12Str: 16 #.# #......# #.#  EV: 10Int: 27 # #.###### #.#  SH: 4Dex: 10 #...######.# #.#  XL: 10 Next:  6% Place: Dungeon:7 #...s@...# #.#  Noise: =--------  Time: 6446.2 (0.0) #...######## #.#  h) +1 dagger (venom) ##.#  Cast: SandblastRh3 #.#  #.##.#  #.##.#  s   scorpion #.# #############.#  #.# #..........(..#  #.# #.############# _Unknown command. _A scorpion is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 85% to hit)RhM"F #.#Rh8##.#...#  morningthaw the Geomancer #.##.###.#  Gargoyle of Vehumet ...... #.##.# #.#  Health: 50/50 ======================== #.##.# #.#  Magic: 21/23 =====================--- #.# ######.# #.#  AC: 12Str: 16 #.# #......# #.#  EV: 10Int: 27 # #.###### #.#  SH: 4Dex: 10Rh# #...######.# #.#  XL: 10 Next:  6% Place: Dungeon:7 #...s@...# #.#  Noise: =--------  Time: 6446.2 (0.0) #...######## #.#  h) +1 dagger (venom) #Rhj$?#.#  Cast: Sandblast #.#  #.##.#  #.##.#  s   scorpion #.# #############.#  #.# #..........(..#  #.# #.############# Aiming: Sandblast (safe; 1% risk of failure)  Rh$]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 85% to hit)  Rh%bThe blast of sand hits the scorpion!!  You kill the scorpion!Rh(* #.#  #.#  #.#Rh*#.# #.#  #.##.# #.#  #.#  #.#  #.#  #.#  #  #.#  Rh*+#.. #.#  #....@...# #.#  #.. #.#  ##.# Rh`+x #.# #.# Rh+x#.# #.# Rh+c #.# (Rh+= #.# Rh%.  Rh<3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!!  You kill the scorpion!  Vehumet accepts your kill.Rh2=87.7 (1.5Sandblast _RhIRhRh-RhRh(RhF _Unknown command.RhURhRhARh#Rh3=== _RhTRhRhRhRhRhRhmRhRhRhRh0P==RhRhCRh,RhRhWRh4,RhRhBRhRh?Rh ,Rh Rh ..# #.# #.# # ..# #.######.# # ..# #.#.....# # ..# ########## # ..# #...## # ..# #.#........# # ..# #...## # .## ##.##  # .# #@#  #- .# #.#  # .# #.# # .##.# ############# .# #.# #..........(. ## #.# #.########### ##.# ####.# Rh  #.# ...# ####....# #.# #### ##......Rh[#  You pick up a book of Duality and begin reading...Rh&.56.7 (9.0Rh(=-7.7 (1RhI) 0.0)Rh1Rh"4  You add the spells Vampiric Draining, Iskenderun's Mystic Blast, Nazja's _Percussive Tempering and Splinterfrost Shell to your library.Rh! 3Rh Rh Rh; ,Rh nRh Rh ,Rh Rh6 Rh ,Rh^ Rh{ nRhD ,Rh RhO RhX ,Rh Rh Rh BRh Rh] ,Rh Rh Rh[ ,Rh* Rh Rh Rh Rh ,Rh Rh Rh5 ,Rh Rh( Rh5 ,Rh Rh" Rh# ,Rhz$ Rh& Rh( ,Rh$) Rh+ RhA- ,Rh- Rhq/ Rh0 ,Rh1 Rh3 Rh5 ,Rh56 Rhw< Rh= Rh-> Rhq> Rh @ RhA ,RhB RhC RhE ,RhBF RhG RhI RhJ RhsJ RhL RhN ,Rh O RhP RhR ,RhyS RhT Rh V ,RhzV Rh|W RhX ,Rh Y RhOZ Rh[ RhH\ Rh\ Rh)^ Rhmg #############...## ##. .........#.### #. ########...#.. #. ###.#.# #. #####.#.# #. #.....#># #. ###########.#####.# #...........#.####.#####. ###.......###...@.# ####....87.7 (3Rhh |....####..#.###### ###.....#. ...#.# #.#.###########...#.#.... .....# #.#.............#...... ###### #.######..........#.#..# #.# #.########......##  # #.# ##..##### #.####...  #.# #.......# #.# ###.  #.# ###.#.#.#.# #.# #. Rho RhJq ,8.7 (31Rhu Rhx ; _Found a stone staircase leading down.Rh IRh$ XRhA nRh ,Rhi Rh h  There is a stone staircase leading down here.RhD 5 _Rhw Rh5 ,Rh Rh Rh Rh Rh Rh' Rh Rh" Rh Rh9 Rh Rh; Rhl Rhu Rh(! Rh! RhZ" Rh.$ RhO& ,Rh& Rh6( Rh* ,Rh* Rh+ Rh- ,Rh$. Rh/ Rh7  #...# #.# ###[..# ##.#..Rh8 J...# .. ##### #.#...# <# #...######. ######...# .# #.#........ .........# .# #...#######...## .# ##.## #.######.# ##...#....#.# 500.7 (12  ###.#.###.#  #####.#.# #.# ######  #.....#># #.# #.....Rhh9 S.#####.# #.# #.#### ...#.####.# ####.# #.# ..###.....# ####....# #.# #..#.###### ###.####.# #.#.###########...#.#........#Rh? RhQA ,1.7 (13RhXG RhEJ 9 _Found a stone staircase leading up.RhA3RhRhqXRhmRhnRh,RhSXRhsRh3BRh.RhY,Rh=Rhbf  There is a stone staircase leading up here.Rh3 _RhRh¼Rh RhRh,RhP  There is a stone staircase leading up here.Rh5 _RhRhRhz,RhRhRh,Rh Rh6Rhl,RhRhRhBRhgRhRhRhoRhRhRhqRh;RhRhM,RhURhRhT,RhRh XRh RhK,RhRhRhO,RhRh Rh,RhRhZRhRhRh-Rh#R  There is a stone staircase leading down here.Rh$Rhd% _Rh%RhN(Rh),Rh*Rh;,Rh-,Rh-Rh/Rh2BRh3Rh5,Rh6Rh7Rh9Rh9Rh9RhR;Rht<,Rh<Rh,?Rh7@Rh@RhARhCRhnD,Rh/ERhGRh%I,RhIRhKRhM,Rh{MRh"ORhQBRhRRhgT,RhTRhVRhYX,RhXRhJZRh[,Rh4\Rh ^Rhu_,Rho`RhbRhc,RhVdRhfRhWg,RhgRhBiRhoRhzpRh qRh|sRhu,RhvRhxRh+{,Rh{RhRhЁ,RhRhVRh,RhRhRhBRhIBRh$Rh Rh,RhRhRh,Rh RhtRhQ,Rh RhyRhܤRh?Rh֥Rh9Rh ,RhRhRh,RhٰRhRhRhRhBRhRhRhJRhRhERhBRhRh,RhRhRh,RhRhmRh,Rh,RhRhRhRhRhN,RhRhRh,RhRhRhRhgRhRhRh,RhRhRh,Rh'Rh1Rh,RhRh,X#.##.#.#...<.##. #.#.####.#....###. ##.# #......###..# #[#.# #..........(# #.  #.# ##.#...####># #.  #.# #.##.## #.#####.  #.# #.##.# #.............. Rh-# #.#####.##.#################..  #..?.......##@...............#69.7 (68#######.#####.##############.. #.# #.#  ##.## #.# ##### ##...## #.# #.... ##.###.###.############.###  #.## ##.#..............#.##  Rh /#.# #.....###.......###..  #.## ##....<.....####..#.## Rh0Rh)7Rh9E _Done exploring.Rhk3RhVRhH0.0)......## #..###.###...## ##.#..............#......## ##.RhZ Rh"RhX%E _Done exploring.Rh|>Rhy?Rh?RhG_RhdRhSgRhiE _Done exploring.Rh Rh@  Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - PetrifyAlchemy/Earth7% 4  c - FreezeIce8%1  d - Mephitic CloudConjuration/Alchemy/Air 19% 3  e - Dazzling FlashHexes/Fire22% 3  f - Inner FlameHexes/Fire22% 3  g - Vampiric DrainingNecromancyRh 22% 3  h - Flame WaveConjuration/Fire52% 4  i - Iskenderun's Mystic BlastRhE Conjuration/Translocation 52% 4  j - Rending BladeConjuration/Forgecraft 52% 4  k - Sticky FlameFire/AlchemyRh 58% 4  l - Curse of AgonyNecromancy90% 5  m - Nazja's Percussive Tempering Forgecraft90% 5  n - SilenceHexes/Air90% 5  o - Spellspark ServitorConjuration/Forgecraft 100% 7  p - Splinterfrost ShellIce/Forgecraft100% 7 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh  a - PasswallEarth1% 3  i - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4Rh,eRh8  i - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4  k - Sticky FlameFire/Alchemy58% 4Rhg  k - Sticky FlameFire/Alchemy58% 4  l - Curse of AgonyNecromancy90% 5Rh RhL #.##.#.#...<.##..##. morningthaw the Geomancer#.####.#....###..##. Gargoyle of Vehumet ......#.# #......###..##[ Health: 50/50 ========================#.# #..........(##. Magic: 23/23 ========================#.# ##.#...####>##. AC: 12Str: 16#.# #.##.## #.############. EV: 10Int: 27Rhԏ#.# #.##.# #.............. SH: 4Dex: 10#.#####.##.#################.. XL: 10 Next:  8% Place: Dungeon:7#..?.......##@...............# Noise: ---------  Time: 6569.7 (0.0)#######.#####.##############.. h) +1 dagger (venom)#.# #.#### Cast: Sandblast##.## #.########...## #.##....##.###.###.############.### #.## ##.#..............#.## #.# #.....###.......###.. #.## ##....<.....####..#.##  _There is a stone staircase leading up here. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _Done exploring. hc4m_Done exploring. _Done exploring.RhP  Okay, then.RhWRhRh. _Rht!IRh2Rh,3Rh7: _Rh9Rh;,Rho<Rhl@RhXARhA,RhERhFG,RhGRhJRhL,RhEMRh5PRhQ,RhYRRhAURh*W,RhWRhZRh]BRhRhXRhBRhRhpRhIRh.]  ##.............#..####.# #   #......b..............# ##   #.#...........#..######   #.##.#.#...<.##..#   #.####.#....###..#   #.# #......###..# RhA^8  #.# #..........(#   #.# ##.#...####>#   #.# #.##@## #.#########87.7 (18.0)   #.# #.##.# #.........   #.#####.##.#############   #..?.......##..............   #######.#####.#############   #.# #.#b   bat (wandering)   ##.## #.#    ##...## #.# #.Rh^   ##.###.###.############.Rh`Rhtp _A bat is nearby!RhD  #..# ##.#  ##.......#..####.#  #......b..............# #  #.#...........#..######Rh y  #.##.#.#...<.##..#  #.####.#....###..#  #.# ####..#  #.# #..........(#  #.# ##.#@..####>#   #.# #.##.## #.#########  #.# #.##.# #..........  #.#####.##.###############  #..?.......##.............  #######.#####.############  #.# #.#  ##.## #.# #  ##...## #.# #Rhs Rh ,RhG.bRh88.0) _Rh<RhB RhvU ?######...........##..# ##.###.##......#..####.# #....................# #.....b.....#..######.#.#...<.####.#....###..###..#...@......(##.#...####># #.##.## #.#########  #..........#####.##.###############..?.......##.............#######.################ #.# # ##.## Rh0X RhX ,Rh_ Y.bbRha 79SandblastRh[h Rhi RhW ##.......#######..# #...... morningthaw the Geomancer #.............##..# ##.###. Gargoyle of Vehumet ...... ##.............#..####.# ## Health: 50/50 ======================== #.....................# # Magic: 22/23 ======================-- #.#...........#..######  AC: 12Str: 16 #.##.#.#...<.##..#  EV: 10Int: 27 #.####.#....###..#  SH: 4Dex: 10 Rh #.# #...b..###..#  XL: 10 Next:  8% Place: Dungeon:7 #.# #...@......(#  Noise: ---------  Time: 6589.7 (0.0) #.# ##.#...####>#  h) +1 dagger (venom) #.# #.##.## #.######### Cast: Sandblast #.# #.##.# #.......... #.#####.##.############### #..?.......##............. b   bat #######.#####.############ #.# #.# Rh> ##.## #.# # _Okay, then. _A bat is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (78% to hit)Rh2  ##.......#######..# #...... morningthaw the Geomancer   #.............##..# ##.###. Gargoyle of Vehumet ......   ##.............#..####.# ## Health: 50/50 ========================   #.....................# # Magic: 22/23 ======================-- Rh-  #.#......#....#..######AC: 12Str: 16   #.##.#.#.#.<.##..#EV: 10Int: 27   #.####.#.#..###..#SH: 4Dex: 10   #.# #...#..###..#XL: 10 Next:  8% Place: Dungeon:7   #.# #...@......(#RhNoise: ---------  Time: 6589.7 (0.0)   #.# ##.#...####>#h) +1 dagger (venom)   #.# #.##.## #.######### Cast: Sandblast   #.# #.##.# #..........   #.#####.##.###############   #..?.......##............. b   bat   #######.#####.############  #.# #.#  ##.## #.## _Okay, then. _A bat is nearby!RhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (78% to hit)Rh-}A bat is nearby!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (78% to hit)  The blast of sand misses the bat.Rh9....bRh63==Rh/=91.2 (1.5RhȷRh_o _The bat closely misses you. The bat misses you.RhRhRhRh RhF _Unknown command.Rh; ##.......#######..# #...... morningthaw the Geomancer #.............##..# ##.###. Gargoyle of Vehumet ...... Rhj##.............#..####.# ## Health: 50/50 ======================== #.....................# # Magic: 22/23 ======================-- #.#...........#..######  AC: 12Str: 16 #.##.#.#...<.##..#  EV: 10Int: 27 #.####.#....###..#  SH: 4Dex: 10 #.# #....b.###..#  XL: 10 Next:  8% Place: Dungeon:7 #.# #...@......(#  Noise: =--------  Time: 6591.2 (0.0) #.# ##.#...####>#  h) +1 dagger (venom) #.# #.##.## #.######### Cast: Sandblast #.# Rh #.##.# #.......... #.#####.##.############### #..?.......##............. b   bat #######.#####.############ #.# #.#  ##.## #.# # _The bat closely misses you. The bat misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (78% to hit)RhL ##.......#######..# #...... morningthaw the Geomancer #.............##..# ##.###. Gargoyle of Vehumet ...... ##.............#..####.# ## Health: 50/50 ======================== #.....................# # Magic: 22/23 ======================-- #.#...........#..######  AC: 12Str: 16 #.##.#.#...<.##..#  EV: 10Int: 27 #.####.#....###..#  SH: 4Dex: 10 #.# #....b.###..#  XL: 10 Next:  8% Place: Dungeon:7 Rh22#.# #...@......(#  Noise: =--------  Time: 6591.2 (0.0) #.# ##.#...####>#  h) +1 dagger (venom) #.# #.##.## #.######### Cast: Sandblast #.# #.##.# #.......... #.#####.##.############### #..?.......##............. b   bat #######.#####.############ #.# #.#  ##.## #.# #Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (78% to hit)  The blast of sand hits the bat!!  You kill the bat!Rh   ........##..#  ........#..  ..........  #      #.# #......###..#  #.# ..(#  #.# ##>#  #.#   #.#   Rh, #..?.# ##  #.#  ##.## #.#  Rh .  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (78% to hit)  The blast of sand hits the bat!!  You kill the bat!  Vehumet accepts your kill.Rh3 3==2.7 (1.5Sandblast _Rh Rh Rh/ Rh Rh^ Rhw F _Unknown command.Rhi3RhRhmRhRhQ$ _RhXRhRhRhiRhRhRhRhRh:==RhvRh'Rh,RhzRhRh,RhRhRh,RhRh.............##..# ##.###....[#.# #.............#..####.# ##......# #.....................# ####... #.#...........#..###### #... #.##.#.#...<.##..# #...# #.####.#....###..# #...# #.# #......###..# #[..# #.# #..........(# #...# #.# ##.#...####@# #...#-9.7 (7.0 #.# #.##.## #.############...# #.# #.##.# #................ #.#####.##.#################...## #..?.......##................#. #######.#####.##############...# Rh#.# #.# ###.#. ##.## #.# #####.#.  ##...## #.# #.....#>Rhg8-RhRhc _There is a stone staircase leading down here.Rhs Rh RhY Rh̗ RhA 4600.7 (1 _Rh RhD  ###  ...  ###.###  #>....# 8 #@....#  #...<.#  #.....#  #........ ######.## # RhF RhL 9<Rhʭ -1.4 (1.7Rh Rh _You climb downwards.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.Rhs3RhZRhRh$_...F.#Rh%.. .### ... ###.### #>@...# #<....# #...<.# #.....##........######.#F   sky beast (asleep).#.Rh{/(0.0Rh3+2.4 (1Rh6Rh9\ _A sky beast comes into view.Rh#.# ... #.F #.# ... #.#####.# #.....>.####@### #>....# #<....# #...<.##.....##........ ######.##.#.RheRhut.FFRh73SandblastRh_ Rh#; _Found a stone staircase leading down.Rh}/  morningthaw the Geomancer #.# Gargoyle of Vehumet ...... ... Health: 50/50 ======================== #..Rh`0u Magic: 22/23 ======================-- #F# AC: 12Str: 16 .*. EV: 10Int: 27 #*#####.#  SH: 4Dex: 10 #*....>.#  XL: 10 Next:  8% Place: Dungeon:8 ###@###  Noise: ---------  Time: 6603.4 (0.0) #>....#  h) +1 dagger (venom) #<....#  Cast: Sandblast RhC1#...<.#  #.....#  #........  F   sky beast ######.##  .#  . _A sky beast comes into view. _Found a stone staircase leading down.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (80% to hit)Rh_  morningthaw the Geomancer #.# Gargoyle of Vehumet ...... ... Health: 50/50 ======================== #.. Magic: 22/23 ======================-- #F# AC: 12Str: 16 ... EV: 10Int: 27 #.#####.#  SH: 4Dex: 10 #.....>.#  XL: 10 Next:  8% Place: Dungeon:8 ###@###  Noise: ---------  Time: 6603.4 (0.0)Rhm #>....#  h) +1 dagger (venom) #<....#  Cast: Sandblast #...<.#  #.....#  #........  F   sky beast ######.##  .#  . Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (80% to hit)  The blast of sand hits the sky beast!!!  You kill the sky beast!Rh" #.# ... #.. #†# .#. #######.#  ##....>.#          #...... Rh######.# .# .Rhv...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (80% to hit)  The blast of sand hits the sky beast!!!  You kill the sky beast!  Vehumet accepts your kill.Rh xRh[v 3==11=4.9 (1.5Rh Sandblast _Your Short Blades skill increases to level 2!RhRhh _Your Shields skill increases to level 4!Rh Rh Rh` Rh5 F _Unknown command.Rh-3Rhu.Rh1Rh/;M... ....K. #.#.. ...#...#†##... ##### #@....>.####.########>....##<....#Rh;K   kobold (asleep).#RhG(0.0RhK3-5.9 (1RhORh\z _A kobold comes into view. It is wielding a +0 short sword.Rhn-..... .....K. #.##..... ... ###...#..#.. ...#......#†##.:..............# #####.# #.....>.##.#######>....#<....##...<.##.....#........######.##RhORhW@-6RhRhW/ _Found a book of Movement.Rh\!K.##.# ........ #.......... .# ..K..#.##.# .........#####..#... ...##†##.:..........@....# #.....##.#####.####.# #.....>.## ###.####### #>Rh|]....# #<....#K   kobold brigand (missile, asleep) #...<.#K   kobold (asleep) #.....# #........Rhl  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.Rh`nRhnRh{A KK.KK)KK 2 kobolds (1 wandering)The kobold shouts! You hear a shout!RhA===7SandblastRhRhs _A kobold comes into view. It is wielding a +0 club.Rh   morningthaw the Geomancer .K.##.# .. Gargoyle of Vehumet ...... .K........ #  Health: 50/50 ======================== .......... .#  Magic: 22/23 ======================-- . .....#.##.#  AC: 12Str: 16 .....K......####  EV: 10Int: 27 ....#.*#... ...#  SH: 4Dex: 10 ......*#†##.:...  XL: 10 Next: 11% Place: Dungeon:8 .......@....#  Noise: ===------  Time: 6607.9 (Rh 0.0) #.....##.#####.#  h) +1 dagger (venom) ###.# #.....>.#  Cast: Sandblast # ###.#######  #>....#  #<....#  K   kobold brigand (missile) #...<.#  KK 2 kobolds (1 wandering) #.....#  #........ The kobold shouts! You hear a shout! _A kobold comes into view. It is wielding a +0 club.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)Rh6  morningthaw the Geomancer .K.##.# .. Gargoyle of Vehumet ...... .K........ #  Health: 50/50 ======================== .......... .#  Magic: 22/23 ======================-- . .....#.##.#  AC: 12Str: 16 Rh.....K......####  EV: 10Int: 27 ....#..#... ...#  SH: 4Dex: 10 .......#†##.:...  XL: 10 Next: 11% Place: Dungeon:8 .......@....#  Noise: ===------  Time: 6607.9 (0.0) #.....##.#####.#  h) +1 dagger (venom) ###.# #.....>.#  Cast: Sandblast RhN# ###.#######  #>....#  #<....#  K   kobold brigand (missile) #...<.#  KK 2 kobolds (1 wandering) #.....#  #........ RhAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!Rh- .K.##.# .. .K........ #  .......... .#  . .#  .....)####  Rh....#.##... ...#  ......##†##.:...  ...#  #..##.#  ###.# >.#  #  #> #<....#  #...<.#K   kobold ( #..... Rh<tK..KShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!  RhcVehumet accepts your kill.  The kobold shouts!Rhi (((((((Rh@The kobold brigand throws a poisoned dart.Rh"Rh'Rh m  The poisoned dart completely misses you.Rh Rh".RhKKK....@.K 2 kobolds (1 missile)Rh-h-9.4 (1.5SandblastRh@$Rh1u _A kobold comes into view. It is wielding a +0 dagger.Rh RhI8-RhRh\F _Unknown command.Rh6   morningthaw the Geomancer .K.##.# .. Gargoyle of Vehumet ...... .......... #  Health: 50/50 ======================== ..KK...... .#  Magic: 21/23 =====================--- . .....#.##.#  AC: 12Str: 16 .....)......####  EV: 10Int: 27 ....#..#... ...#  SH: 4Dex: 10 .......#†##.:...  XL: 10 Next: 11% Place: Dungeon:8 .......@....#  Noise: ==-------  Time: 6609.4 (0.0) Rh #.....##.#####.#  h) +1 dagger (venom) ###.# #.....>.#  Cast: Sandblast # ###.#######  #>....#  #<....#  K   kobold brigand (missile) #...<.#  KK 2 kobolds (1 missile) #.....#  #........ _A kobold comes into view. It is wielding a +0 dagger. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhRh  morningthaw the Geomancer.K.##.# ..Gargoyle of Vehumet ......Rhd .......... #Health: 50/50 ========================..KK...... .#Magic: 22/23 ======================--. .....#.##.#AC: 12Str: 16.....)......####EV: 10Int: 27....#..#... ...#SH: 4Dex: 10.......#†##.:...XL: 10 Next: 11% Place: Dungeon:8.......@....#Noise: ==-------  Time: 6609.4 (0.0)#.....##.#####.#h) +1 dagger (venom)###.# #.....>.#Cast: Sandblast# ###.########>Rh{ ....##<....#K   kobold brigand (missile)#...<.#KK 2 kobolds (1 missile)#.....##........ _A kobold comes into view. It is wielding a +0 dagger. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Rh  _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.Rhj$Rh1Rh5. _RhW4Rhb\ _Unknown command.RhZ#... #. .. .#.K.##.#...# #..........# #..KK...... .#.......#.##.# ...)......#####....#..#... ...###†##.:..........# .....##.#####.#Rh>###.## #.....>.##. ###.######## #>....# #<....# #...<.# #.....#RhnRhRhRh.K..KKRh3===--10.4 (1Sandblast _Rh@RhRhC  morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #.K........# #  Magic: 22/23 ======================-- ........... .#  AC: 12Str: 16 ....KK..#.##.#  EV: 10Int: 27 .....*)......####  SH: 4Dex: 10 #....#*.#... ...#  XL: 10 Next: 11% Place: Dungeon:8 #......@#†##.:...  Noise: ---------  Time: 6610.4 (0.0) #............#  h) +1 dagger (venom)hsQ10m ##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  K   kobold brigand (missile) #<....#  KK 2 kobolds (1 missile) #...<.#  #.....# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (82% to hit)Rh֗morningthaw the Geomancer#... #. .. .Gargoyle of Vehumet ......#...##.#...#Health: 50/50 ========================#.K........# #Magic: 22/23 ======================--........... .#AC: 12Str: 16RhK....KK..#.##.#EV: 10Int: 27.....#)......####SH: 4Dex: 10#....##.#... ...#XL: 10 Next: 11% Place: Dungeon:8#......@#†##.:...Noise: ---------  Time: 6610.4 (0.0)#............#h) +1 dagger (venom)##.....##.#####.#Cast: Sandblast###.## #.....>.##. ###.######## #>....#K   kobold brigand (missile)#<....#KK 2 kobolds (1 missile)#...<.##.....#Press: ? - help, Q - select action, hș{37m( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is heavily wounded.RhV(n.K..RhX.((Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is heavily wounded.  The kobold brigand throws a poisoned dart.RhdRhJS..K.Rhe3====1.9 (1.5RhRh1 _The poisoned dart hits you!Rhj Rh Rh Rhں F _Unknown command.Rh ;  morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #..........# #  Magic: 22/23 ======================-- ...K....... .#  AC: 12Str: 16 ....K...#.##.#  EV: 10Int: 27 .....*K......####  SH: 4Dex: 10 Rh #....#*.#... ...#  XL: 10 Next: 11% Place: Dungeon:8 #......@#†##.:...  Noise: ==-------  Time: 6611.9 (0.0) #............#  h) +1 dagger (venom) ##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  K   kobold brigand (missile) #<....#  KK 2 kobolds (1 missile) #...<.#  #.....# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavilRh 3y wounded, 82% to hit)Rhf   morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== Rh R#..........# #  Magic: 22/23 ======================-- ...K....... .#  AC: 12Str: 16 ....K...#.##.#  EV: 10Int: 27 ......K......####  SH: 4Dex: 10 #....#..#... ...#  XL: 10 Next: 11% Place: Dungeon:8 #......@#†##.:...  Noise: ==-------  Time: 6611.9 (0.0) #............#  h) +1 dagger (venom) ##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  Rh #. ###.#######  # #>....#  K   kobold brigand (missile) #<....#  KK 2 kobolds (1 missile) #...<.#  Rh~ ,#.....# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!Rh R #... #. .. .  #...##.#...#  RhǤ #..........# #  ... .#  ....)  .....#  #....##.#... ...#  #..†##.:...  #...#  ##.###.#  Rh `###.## > #. # # #>....#KK 2 kobolds (1 missile) #< #...<Rh  Rhb)Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!  RhI*GVehumet accepts your kill.Rh*Rh 9~ f.).Kf   sleepcap (wandering)KK 2 kobolds (1 missile)A sleepcap comes into view.Rh<B(((Rhf  The kobold throws a stone. The stone hits you but does no damage.Rh(Rh&.f.K..Rhl3==3-3.4 (1.5RhS _The kobold hits you but does no damage.RhDN-RhL^\ _Unknown command.RhJ  morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #f..##.#...#  Health: 50/50 ======================== #..........# #  Magic: 22/23 ======================-- ........... .#  AC: 12Str: 16 ....K...#.##.#  EV: 10Int: 27 ......)......####  SH: 4Dex: 10 #....#.K#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6613.4 (0.0) #............#  h) +1 dagger (venom) ##.Rh[L....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap (wandering) #<....#  KK 2 kobolds (1 missile) #...<.#  #.....# _The kobold hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (82% to hit)RhH:  morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #f..##.#...#  Health: 50/50 ======================== #..........# #  Magic: 22/23 ======================-- ........... .#  AC: 12Str: 16Rh   ....K...#.##.#  EV: 10Int: 27 RhL!......)......####  SH: 4Dex: 10 #....#.K#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6613.4 (0.0) #............#  h) +1 dagger (venom) Rh"p##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap (wandering) #<....#  KK 2 kobolds (1 missile) #...<.#  #.....# Aiming: Sandblast (safe; 1% risk of failure)  Rhu#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!Rh, #... #. .. .  #f..##.#...#  #..........# #  ... .#  ...  ...  #....#.)#... ...#  #..†##.:...  #...#  ##.###.#  ###.## >Rh.+ #. # # #>....#  #<....#K   kobold ( #...< Rh:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.Rh_.ffRhT((((((RhJQb..@...RhV\3==4.9 (1.5Rh\Rh_m _The kobold throws a stone. The stone barely misses you.RhRh%RhRh F _Unknown command.Rhh  morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #.f........# #  Magic: 22/23 ======================-- ........... .#  AC: 12Str: 16 ....K...#.##.#  EV: 10Int: 27 .....*)......####  SH: 4Dex: 10 #....#*)#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6614.9 (0.0) #............#  h) +1 dagger (venom)hiJ0m ##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap #<....#  K   kobold (missile) #...<.#  #.....# _The kobold throws a stone. The stone barely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (82% to hit)Rh_!  morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #.f........# #  Magic: 22/23 ======================-- ........... .#  AC: 12Str: 16 ....K...#.##.#  EV: 10Int: 27Rh=` ......)......####  SH: 4Dex: 10 #....#.)#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6614.9 (0.0) #............#  h) +1 dagger (venom) ##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap #<....#  K   kobold (missile) Rh`#...<.#  #.....# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (82% to hit)  Rha^The blast of sand hits the kobold!!  You kill the kobold!Rh9|! #... #. .. .  #...##.#...#  #.f........# #  ... .#  ....)  .....#  #....##)#... ...#  #..†##.:...  #...#  ##.###.#  ###.## > #. # # #>....#  #< #...< Rh>8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.RhRh V..f..Rh 46.4 (1.5 _Rh Rh_ Rh} Rh Rh5 F _Unknown command.Rh8   morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #..........# #  Magic: 21/23 =====================--- ........... .#  AC: 12Str: 16 ....f...#.##.#  EV: 10Int: 27 .....*)......####  SH: 4Dex: 10 #....#*)#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6616.4 (0.0) #............#  h) +1 dagger (venom)h 0m ##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap #<....#  #...<.#  #.....# _Vehumet accepts your kill. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)Rhx 'morningthaw the Geomancer#... #. .. .Gargoyle of Vehumet ......#...##.#...#Health: 50/50 ========================#..........# #Magic: 21/23 =====================---........... .#Rhy AC: 12Str: 16....f...#.##.#EV: 10Int: 27.....#)......####SH: 4Dex: 10#....##)#... ...#XL: 10 Next: 13% Place: Dungeon:8#......@#†##.:...Noise: =--------  Time: 6616.4 (0.0)#............#h) +1 dagger (venom)##.....##.#####.#Cast: Sandblast###.## #.....>.#Rhaz {#. ###.######## #>....#f   sleepcap#<....##...<.##.....# _Vehumet accepts your kill. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)Rh K _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (100% to hit)  The blast of sand hits the sleepcap but does no damage.Rh=L)f.Rh b2=7.9 (1.5 _Rh6RhRhRh[RhRhRF _Unknown command.Rh  morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #..........# #  Magic: 21/23 =====================--- ........... .#  AC: 12Str: 16 ....)...#.##.#  EV: 10Int: 27 .....f)......####  SH: 4Dex: 10 #....#*)#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6617.9 (0.0) #............#  h) +1 dagger (venom) ##.hr;49m....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap #<....#  #...<.#  #.....# _The blast of sand hits the sleepcap but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)Rh<morningthaw the Geomancer#... #. .. .Gargoyle of Vehumet ......#...##.#...#Rh3Health: 50/50 ========================#..........# #Magic: 21/23 =====================---........... .#AC: 12Str: 16....)...#.##.#EV: 10Int: 27.....f)......####SH: 4Dex: 10#....##)#... ...#XL: 10 Next: 13% Place: Dungeon:8#......@#†##.:...Noise: =--------  Time: 6617.9 (0.0)#............#h) +1 dagger (venom)##.....##.#####.#Cast: Sandblast###.## #.....>.##. ###.######## #h;49m>....#f   sleepcap#<....##...<.##.....#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (100% to hit)  The blast of sand hits the sleepcap!  The sleepcap is moderately damaged.Rh, RhXK.fRh[2=9.4 (1.5Rh#Rhk&V _The sleepcap closely misses you.Rh2RhpRhRhF _Unknown command.RhW   morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #..........# #  Magic: 21/23 =====================--- Rh;Y ........... .#  AC: 12Str: 16 ....)...#.##.#  EV: 10Int: 27 ......)......####  SH: 4Dex: 10 #....#f)#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6619.4 (0.0) #............#  h) +1 dagger (venom) ##.....##.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap #<....#  #...<.#  #.....# _The sleeRh!\ pcap closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)Rhd   morningthaw the Geomancer #... #. .. .  Gargoyle of Vehumet ...... #...##.#...#  Health: 50/50 ======================== #..........# #  Magic: 21/23 =====================--- ........... .#  AC: 12Str: 16 ....)...#.##.#  EV: 10Int: 27 ......)......####  SH: 4Dex: 10 #....#f)#... ...#  XL: 10 Next: 13% Place: Dungeon:8 #......@#†##.:...  Noise: =--------  Time: 6619.4 (0.0) #............#  h) +1 dagger (venom) ##.....##h ;49m.#####.#  Cast: Sandblast ###.## #.....>.#  #. ###.#######  # #>....#  f   sleepcap #<....#  #...<.#  #.....# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  The blast of sand hits the sleepcap!!  You destroy the sleepcap!Rh8  #... #. .. .  #...##.#...#  #..........# #  ... .#  ...  ...  #....#.)#... ...#  #..†##.:...  #...#  ##.###.#  Rh ###.## > #. # # #> #< #...< Rh&q c.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  The blast of sand hits the sleepcap!!  You destroy the sleepcap!  Vehumet accepts your kill.Rh<| 2=420.9 (1.5Sandblast _Rh Rh Rh Rhk Rh F _Unknown command.RhRhRhRhgRh?3===Rh$4 _Magic restored.RhT3Rh8RhRRh  #) ..# .### ###...## #... #....... #...##.#...###..........# #..........#.# ......)...#.##.# .)......####-2.9 (2.0##....#.)#.......# #.......#†##.:...Rh #.......###.....##.#.###.####.....>.##. ###.########. #>....##. #<....#Rh<Rh0E-3.9 (3RhRh* _Found a short sword.RhU RhV RhYX RhPg *..Rhq b . ..#) ... .### ###...## #... #....... #...##.#...# Rhr #.##.# ##.............#.#...#.##.# ........)......########....#.)#.......# #.......#†##.:... #............#.....##.#####.####.####.....>.# #.####.####### #. #>....#RhR} &0Rh +4.9 (1Rh Rhf _Items here: (( )) †.RhARhPick up what? 30/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword Missiles (select all with ()c - 8 poisoned darts  d - 3 stones Carrion Rh6a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]RhAm Rh{u RhɁ morningthaw the Geomancer...Gargoyle of Vehumet ......#)Rh ...#Health: 50/50 ========================.### ###...##Magic: 23/23 ========================#... #.......AC: 12Str: 16#...##.#...#EV: 10Int: 27#.##..........# #SH: 4Dex: 10#.............#.#XL: 10 Next: 14% Place: Dungeon:8.......@...#.##.#Noise: ---------  Time: 6624.9 (0.0)#........)......####h) +1 dagger (venom)####....#.)#.......#Cast: Sandblast#.......#†##.:...#......Rh M[37m......###.....##.#####.####.####.....>.##.####.########. #>....# _Vehumet accepts your kill. _Unknown command. _Magic restored. _Found a short sword. _Items here: (( )) †.  Okay, then.Rho Rh@ Rh Rh . _RhRhRhZRheRhRh $ _Rh#Rh/'Rh+,Rh,Rh/Rh3,Rh4Rh9Rh<,Rh>RhBRhgG,RhIRhNRh!,RhRhGRh,RhRhRhs,RhRhRh,Rh;Rh .### ###...###... #.......# #...##.#...#.# #.##..........#.# #.............#.# .......)...#.##.# #........)......#### ####....#.)##### #.......#†##.@.....# #............##.##.# ##.....##.#####.# ###.####.....>.##.####.########. #>....##. #<....##...<.##.....#Rh/[K _Unknown command.Magic restored. _Found a short sword _Items here: (( )) †.  You pick up a book of Movement and begin reading...Rh,33.9 (9Rh0/4.9 (10.0)RhRh~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.RhRh Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - PetrifyAlchemy/Earth6% 4  c - FreezeIce8%1  d - Mephitic CloudConjuration/Alchemy/Air 19% 3  e - Dazzling FlashHexes/Fire22% 3  f - Inner FlameHexes/Fire22% 3  g - Vampiric DrainingNecromancy22% 3  h - Volatile BlastmotesFire/Translocation22% 3  i - Flame WaveConjuration/FireRhX50% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 50% 4  k - Rending BladeConjuration/Forgecraft 50% 4  l - Sticky FlameFire/Alchemy58% 4  m - Vhi's Electric ChargeTranslocation/Air58% 4  n - Curse of AgonyNecromancy90% 5  o - Nazja's Percussive Tempering Forgecraft90% 5  p - SilenceHexes/Air90% 5  q - Gell's GavotteTranslocation100% 6  r - Spellspark ServitorConjuration/Forgecraft 100% 7  s - Splinterfrost ShellIce/Forgecraft100% 7 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh ARhIHRh,Pe .### ###...##RhPHmorningthaw the Geomancer#... #.......#Gargoyle of Vehumet ......#...##.#...#.#Health: 50/50 ======================== #.##..........#.#Magic: 23/23 ======================== #.............#.#AC: 12Str: 16 .......)...#.##.#EV: 10Int: 27 #........)......####SH: 4Dex: 10 ####....#.)#.......####RhQ*XL: 10 Next: 14% Place: Dungeon:8#.......#†##.@.....#Noise: ---------  Time: 6634.9 (0.0)#............##.##.#h) +1 dagger (venom)##.....##.#####.#Cast: Sandblast###.####.....>.##.####.########. #>....##. #<....##...<.#Rh.##.#  #.####.########.#  #. #>....# #....#  #. #<....# #.#### #...<.# #.#  #....F###.####  #........@...#  ######.##.##.# Rhf+E #.##.# #Sandblast ...# ..# ....F   sky beast (wandering) ...# ##.## Rhz0049.9 (15.0)Rh5s.FFRh6-50.9 (16Rh];Rh>>\ _A sky beast comes into view.Rh #............##.##.#  morningthaw the Geomancer  ##.....##.#####.##.#  Gargoyle of Vehumet ......  ###.####.....>.##.#  Health: 50/50 ========================  #.####.########.#  Magic: 22/23 ======================--  #. #>....# #....#  AC: 12Str: 16  #. #<....# #.####  EV: 10Int: 27 #...<.# #.# SH: 4Dex: 10 #.....###.####  XL: 10 Next: 14% Place: Dungeon:8 #.....F**@...#  Noise: ---------  Time: 6650.9 (0.0) ######.##.##.#  h) +1 dagger (venom)Rh W #.##.# #  Cast: Sandblast ...# ..# .... F   sky beast ...# ##.## _Okay, then. _A sky beast comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (80% to hit)Rh{ #............##.##.#morningthaw the Geomancer##.....##.#####.##.#Gargoyle of Vehumet ......###.####.....>.##.#Health: 50/50 ========================#.####.########.#Magic: 22/23 ======================--Rhr|#. #>....# #....#AC: 12Str: 16#. #<....# #.####EV: 10Int: 27#...<.# #.#SH: 4Dex: 10#.....###.####XL: 10 Next: 14% Place: Dungeon:8#....####@...#Noise: ---------  Time: 6650.9 (0.0)######.##.##.#h) +1 dagger (venom)#.##.# #Cast: Sandblast...#..#....F   sky beastRhZ}...###.## _Okay, then. _A sky beast comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (80% to hit)RhA sky beast comes into view.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linRhe  Aim: a sky beast (80% to hit)  The blast of sand misses the sky beast.Rh%...F3===2.4 (1.5 _Rh}RhRhRhRhRhF _Unknown command.Rhv #............##.##.#  morningthaw the Geomancer  ##.....##.#####.##.#  Gargoyle of Vehumet ......  ###.####.....>.##.#  Health: 50/50 ========================  #.####.########.#  Magic: 22/23 ======================--  #. #>....# #....#  AC: 12Str: 16  #. #<....# #.####  EV: 10Int: 27 #...<.# #.# SH: 4Dex: 10 #.....###.####  XL: 10 Next: 14% Place: Dungeon:8 #.......F@...#  Noise: =--------  Time: 6652.4 (0.0) ######.##.##.#  h) +1 dagger (venom)hx/2H #.##.# #  Cast: Sandblast ...# ..# .... F   sky beast ...# ##.## _The blast of sand misses the sky beast. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (80% to hit)RhgE #............##.##.#  morningthaw the Geomancer  ##.....##.#####.##.#  Gargoyle of Vehumet ......  ###.####.....>.##.#  Health: 50/50 ========================  #.####.########.#  Magic: 22/23 ======================--  #. #>....# #....#  AC: 12Str: 16  #. #<....# #.####  EV: 10Int: 27 #...<.# #.# SH: 4Dex: 10 #.....###.####  XL: 10 Next: 14% Place: Dungeon:8 Rh#G?#.......F@...#  Noise: =--------  Time: 6652.4 (0.0) ######.##.##.#  h) +1 dagger (venom) #.##.# #  Cast: Sandblast ...# ..# .... F   sky beast ...# ##.##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (80% to hit)  The blast of sand hits the sky beast!!  You kill the sky beast!RhK .#  .#  >.##.#  ####.#  #. #>....# #....#  #. #<....#   #...<.# #.# #....  RhMI#........@...#  #####   #  ...# ..# .... ...# ##.## RhOr .  Vehumet accepts your kill.Rhr73.9 (1.5Sandblast _RhRh:RhF3 4Rh6 RhD F _Unknown command.RhtRhv3RhxRhyS3== _Rh~,Rh,RhWRh/Rh*,Rh(Rh|Rh,RhTRhRhRhI==Rh'Rh,Rh‘Rh_Rh,RhCRhRh/,Rh0RhiRh],Rh"RhRhRhRhRhRhܩ,RhRhiRh,RhRh?Rh,RhRh #.####.########.# #. #>....# #....# #. #<....# #.#### #...<.# #.# #.....###.#### #............# ######.##.##.# #####.##.##.# #..@.....##.#- #...###.#..##.#..... #.......##... .....####... ####.#### ..# ### Rh066.9 (13.0)RhF-7.9 (14Rh*Rhs- _E - a wand of roots (4)Rh> 3Rh@ RhA RhH nRhJ ,RhmK Rh[M ,Rh N RhP RhT RhU Rh{W Rh\ Rh] Rhc_ ,Rh-` Rhc N _You now have 268 gold pieces (gained 13).Rhe IRh:g Rhh ,Rhi Rhj Rhpl ,Rhl RhCn Rhoo ,Rh p Rhq Rh"s ,Rhs Rhv Rhw ,RhDx Rhy Rhz ,Rh]{ Rh| Rh} ,Rh~ Rh Rh Rh ,Rh{ RhƄ ,RhZ Rhw Rh ,RhD Rh Rh ,Rh Rh Rh ,Rh Rh[ Rh ,Rh` Rh| Rh Rh Rhc RhA Rh ,RhC Rh Rh BRh Rhr ,Rhߢ RhϨ Rh ,Rh Rh Rh< ,Rh Rh RhU Rh² ,Rh, RhV ,Rh Rhi Rh4 ,Rhи Rh Rh BRh Rh ,Rh Rh. RhZ ,Rh9 Rh Rh ,Rh Rh. Rh ,Rh Rh Rh ,Rh Rh Rh? ,Rh Rhj Rh ,Rh Rh RhC ,Rh Rh Rh9 ,Rh Rh Rh,RhRhRh,RhS RhRh,RhRh4Rh,RhN!Rh$Rhn',Rh)Rh+Rh.,Rh0RhU6Rh9,Rh-:Rh<RhY?,RhnARhM . . ###) .. #...#######.. ##### #.##...##....## #...# #.##...##.#.....##...####.##.........#....|...##............#...............)...#.#....@..##........)...##..)#######....#.)#. #...# #.......#† ##### #......... ##.....##. ###.####.  #.####. #.##>.. #.##<..RhNE RhnZRh[% Rh_###)Rh`.Rh#a...#######Rh}aC##### #.##...##..RhaO## #...Rha#Rh.b{...##...####.##.......Rhfb #....|...##...Rhb{ #...............)...#...##........)..###..@#######....#.)#Rhkj #...# #.......#†###.........#.##... Rhn.715.9 (48Rhkq,6.9 (49RhxRh _You see here a +2 short sword of flaming.Rh9F+Inventory: 31/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  B - a +4 scimitar of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)Rh{G"o - a wand of polymorph (16)  E - a wand of roots (4) Scrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear RhG  p - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhE~RhhRh2###).. morningthaw the Geomancer#...#######.. Gargoyle of Vehumet ......##### #.##...##.... Health: 50/50 ========================## #...# #.##...##.#.. Magic: 23/23 ========================...##...####.##......... AC: 12Str: 16#....|...##............ EV: 10Int: 27Rh#...............)...#. SH: 4Dex: 10#.......##........)... XL: 10 Next: 17% Place: Dungeon:8###..@#######....#.)#. Noise: ---------  Time: 6716.9 (0.0)#...# #.......#† h) +1 dagger (venom)##### #......... Cast: Sandblast##.....##.###.####.#.####. #.##>.. #.##<.. #.##... You kill the sky beast! _Vehumet accepts your kill. _Unknown command. _E - a wand of roots (4) _You now have 268 gold pieces (gained 13). _You see here a +2 short sword of flaming.RhJ4RhRh>RhRh]+7.9 (1Rh2RhU _F - a +2 short sword of flamingRhw Rh* Inventory: 32/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  B - a +4 scimitar of flaming  F - a +2 short sword of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  q - a +0 robe of positive energy Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)RhҀ a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16)  E - a wand of roots (4) Scrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhB - a +4 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.2; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.6 XLs.  Current attack delay: 1.3. Damage rating: 16 (Base 12 x 100% (Dex) x 102% (Skill) + 4 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh%Rhu###).. morningthaw the Geomancer#...#######.. Gargoyle of Vehumet ......##### #.##...##.... Health: 50/50 ========================## #...# #.##...##.#.. Magic: 23/23 ========================...##...####.##......... AC: 12Str: 16#....|...##............ EV: 10Int: 27#...............)...#. SH: 4Dex: 10#.......##........)... XL: 10 Next: 17% Place: Dungeon:8###..@#######....#.)#. Noise: ---------  Time:h9;49m 6717.9 (0.0)#...# #.......#† h) +1 dagger (venom)##### #......... Cast: Sandblast##.....##.###.####.#.####. #.##>.. #.##<.. #.##...  _Vehumet accepts your kill. _Unknown command. _E - a wand of roots (4) _You now have 268 gold pieces (gained 13). _You see here a +2 short sword of flaming. _F - a +2 short sword of flaming8.9 (1 _Unknown command. _E - a wand of roots (4) _You now have 268 gold pieces (gained 13). _You see here a +2 short sword of flaming _F - a +2 short sword of flaming _You drop a +4 scimitar of flaming.Rh 3RhJ Rh1 Rh Rh Rh1 ,Rh} ,Rh. Rh a .  Rhc A###)  #...####### ##### #.##...##### #...# #.##...##.#Rh c....##...####.##.......|...##........ #...@...........)...#Rh" #.......##........)..###..)#######....#.)##...# #.......######.......##.....#####.#### #.####Rhb ` #.##>Rh 78 M .  ##)  #...####### ####.### #...# ##.#....##...####.###.##...........#..)...#.......##........)..###..)#######....#.)#Rh !RhH ,20.9 (2Rh; Rh $1.9 (3Rh$ Rh/ z _You see here a staff of conjuration.Rht*W2.9 (1Rh+P _B - a staff of conjurationRh/3RhRhRhl ,RhBRhV,RhRh|RhRh+Rh Rhp,RhRh:Rh,Rh#RhRh BRhR"Rh $,Rhh$Rh%Rh&Rh&Rh['Rh(Rh),Rh(*Rh+Rh-,Rhh-Rh10Rh;1  #.  #.  ##[   ..##  .#   ##.## #####   #...########...# #   #..@......##...####3Rh<0.0)   #...#####........##.   ##### ##..   #.......##.   ###..)####   #  ###    RhDRh>E,3.9 (11RhJRhM% _Found a helmet.Rh   #.#  #.#  ##[#  ...   #.# #  ##.## ##### #  #...#...# #  #.@.......##...####  #...#####........##  ##### ##  #.##  ###..)   #...#   #####  RhG4.9 (1.0)RhxRh$RhT#M #.##[# ... #.#  #.## ########## ......##...##...#####.## Rhf ##### ##.........RhRh&5RhRhRh* FM... #.##[## ... #.#  ##@## ########## ......##...##  #...#####........##Rh: Rh= &6RhH RhpK Rh a ;M###...# #.# ##.##[##.# #.......# #@#  ##.## #####...######  #.........##...#####Rhi Rhk &7Rhq Rhs Rh LM ###...  # #.# ###[## #...@...#####.#### #.## ####  #...########...# ##....# Rh Rh &8Rh Rh RhdM ###...  # #.# ##.##@##.# .......####.####  ##.####### ##...#RhtRh w&9Rh{RhO _You see here a +0 helmet.RhJRhL'40RhPRhS% _G - a +0 helmetRhB Rh Inventory: 33/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon) Rh{ i k - a +3 whip of electrocution  F - a +2 short sword of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  q - a +0 robe of positive energyG - a +0 helmet Magical Staves (go to first with |)  B - a staff of conjuration Rh Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)Rh a - a ring of fire  v - a ring of ice Wands (go to first with /)Rh o - a wand of polymorph (16)  E - a wand of roots (4) Scrolls (go to first with ?) Rhr [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhD| G - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (12.2 -> 13.2). Your EV would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.RhCRhRh morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 50/50 ========================  ###Magic: 23/23 ========================  ...AC: 12Str: 16  #.#EV: 10Int: 27  #.#SH: 4Dex: 10  # #.# #XL: 10 Next: 17% Place: Dungeon:8  #.##@##.#Noise: ---------  Time: 6740.9 (0.0)  #.......## h) +1 dagger (venom)  ####.##### Cast: Sandblast  ##.##Rhu##### #  #...########...# #  #.........##...####   #...#####........##   ##### ##.........   #.......##  _You drop a +4 scimitar of flaming. _You see here a staff of conjuration. _B - a staff of conjuration _Found a helmet. _You see here a +0 helmet. _G - a +0 helmetRhRhRhRhRh+1.9 (1RhRht Rh +2.9 (2RhHRh2Rh+3.9 (3Rh%Rh#Rh$+4.9 (4Rh(Rh^.Rh60+5.9 (5Rh5Rh63 _You see here a staff of conjuration. _B - a staff of conjuration _Found a helmet. _You see here a +0 helmet. _G - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5Rh8RhS=Rh@[ _You finish putting on your +0 helmet.RhInventory: 33/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn)  q - a +0 robe of positive energy Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16)  E - a wand of roots (4) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhd RhAi morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 50/50 ========================  ###Magic: 23/23 ========================  ...AC: 13Str: 16  #.#EV: 10Int: 27  #.#SH: 4Dex: 10  # #.# #Rhi^XL: 10 Next: 17% Place: Dungeon:8  #.##@##.#Noise: ---------  Time: 6745.9 (0.0)  #.......## h) +1 dagger (venom)  ####.####Rhi# Cast: Sandblast  ##.####### #  Rh j#...########...# #  #.........##...####Rh2j   #...#####........##   ##### ##.........Rhj    #.......##  _B - a staff of conjuration _Found a helmet. _You see here a +0 helmet. _G - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.RhoRhzqRhuRhwRh1~3Rh~RhRhdRhP _RhRhRhDRhRhm,Rh܋RhcRh&XRhRhRhdRhRh,RhiRhRh,RhRhtRh8,RhڞRhRh,RhRhRh,RhRhڧRh,RhRhRh?  ###.. #... ... ### .... ..####j#  #..j.jj# Rh #@#   #.#    #.#  SandblastRh0 #.#####.Rh# #.......# ##.##.##.#j   gnoll sergeant (polearm, asleep) #.##.#Rhjjj 3 gnolls (2 polearms, 1 missile, asl…) # #.##. RhC#.##.##.# .Rh 56.9 (11.0)  A gnoll sergeant and 3 gnolls come into view.A gnoll is wielding a +0 flail and quivering a throwing net.Rh RhRh jjjj.j)jjj)  The gnoll shouts! x2; You hear two shouts!  The gnoll hits you but does no damage.====7.9 (12Rh Rh B _You hear a shout! The gnoll sergeant shouts!RhK  morningthaw the Geomancer ###..  Gargoyle of Vehumet ...... #... Health: 50/50 ======================== #... Magic: 22/23 ======================-- ###.. AC: 13Str: 16 .... EV: 10Int: 27 ..####j#  SH: 4Dex: 10 #.*jjj.#  XL: 10 Next: 17% Place: Dungeon:8 #@# Noise: ====-----  Time: 6757.9 (0.0) #.# h) +1 dagger (venom) #.# Cast: RhSandblast #.#####.## #........# ##.##.##.# j   gnoll sergeant (polearm) #.##.# jjj 3 gnolls (2 polearms, 1 missile) # #.##.# #.##.##.# .The gnoll hits you but does no damage. _You hear a shout! The gnoll sergeant shouts!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (87% to hit)Rh  morningthaw the Geomancer ###..  Gargoyle of Vehumet ...... #... Health: 50/50 ======================== #... Magic: 22/23 ======================-- ###.. AC: 13Str: 16 .... EV: 10Int: 27 Rh..####j#  SH: 4Dex: 10 #..jjj.#  XL: 10 Next: 17% Place: Dungeon:8 #@# Noise: ====-----  Time: 6757.9 (0.0) #.# h) +1 dagger (venom) #.# Cast: Sandblast #.#####.## #........# ##.##.##.# j   gnoll sergeant (polearm) #.##.# jjj 3 gnolls (2 polearms, 1 missile) # #.##.# #.##.##.# .Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (87% to Rhghit)  The blast of sand hits the gnoll!!  You kill the gnoll!Rh ###..  #... #... ###.. .... #  #.#)jj.#  #@# #.#Rh #.#   ##.# #.##.#jj 2 gnolls (1 polearm # #.##.#Rhmn #.##.##.# RhmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (87% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.RhnRhoRhoRhpRhCzl..jjRhJ3=====-9.4 (1.5RhRh< _The gnoll hits you but does no damage.RhKRhr8-RhRhF _Unknown command.Rhv  morningthaw the Geomancer ###..  Gargoyle of Vehumet ...... #... Health: 50/50 ======================== #... Magic: 22/23 ======================-- ###.. AC: 13Rhw Str: 16 .... EV: 10Int: 27 ..####.#  SH: 4Dex: 10 #.*jjj.#  XL: 10 Next: 17% Place: Dungeon:8 #@# Noise: ===------  Time: 6759.4 (0.0) #.# h) +1 dagger (venom) #.# Cast: Sandblast Rhx#.#####.## #........# ##.##.##.# j   gnoll sergeant (polearm) #.##.# jj 2 gnolls (1 polearm, 1 missile) # #.##.# #.##.##.# . _The gnoll hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Rhy8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (87% to hit)RhN   morningthaw the Geomancer ###..  Gargoyle of Vehumet ...... #... Health: 50/50 ======================== #...RhxO  Magic: 22/23 ======================-- ###.. AC: 13Str: 16 .... EV: 10Int: 27 ..####.#  SH: 4Dex: 10 #..jjj.#  XL: 10 Next: 17% Place: Dungeon:8 RhO #@# Noise: ===------  Time: 6759.4 (0.0) #.# h) +1 dagger (venom) RhO #.# Cast: Sandblast RhP #.#####.## #........# ##.##.##.#RhJP 8 j   gnoll sergeant (polearm) #.##.# jj 2 gnolls (1 polearm, 1 missile)RhvP * # #.##.# RhP #.##.##.# .Aiming: Sandblast (safe; 1% risk of failure)  RhP Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh ... ##.# #.##. # #.##.# #.##.##.# RhFRh&HRhAORhR\ _A gnoll is nearby!Rh?  ######...#j.. #....####...####..... #.......####))...#.######. #.#####.#........##.##.##.RhY b .# #.##.#Rh{ Rh' U.jRh, 3===-70Sandblast _Rh|3 Rh6 Rh 9  morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 41/50 ===================----- #.....  Magic: 22/23 ======================-- #.j..  AC: 13Str: 16 ####.*. EV: 10Int: 27 ####...*. SH: 4Dex: 10 #......*####.#  XL: 10 Next: 20% Place: Dungeon:8 Rh? #@))...#  Noise: ---------  Time: 6767.9 (0.0) #.######  h) +1 dagger (venom) #.# Cast: Sandblast #.# #.#####.## #........# j   gnoll ##.##.##.# #.##.# Rhr # #.##.# _Unknown command. _A gnoll is nearby!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh kShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (87% to hit)Rh   morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 41/50 ===================----- #.....  Magic: 22/23 ======================-- #.j..  AC: 13Rh<Str: 16 ####... EV: 10Int: 27 ####.....RhA SH: 4Dex: 10 Rhi#.......####.#  XL: 10 Next: 20% Place: Dungeon:8 Rh#@))...#  Noise: ---------  Time: 6767.9 (0.0) #.######  h) +1 dagger (venom)Rh #.# Cast: Sandblast Rh#.# #.#####.##Rh #........# j   gnoll Rh74##.##.##.# #.##.# Rh^# #.##.#Aiming: Sandblast (safe; 1% risk of failure)  RhPress: ? - help, Q - select action, ( or ) - cycleRhShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (87% to hit)  The blast of sand hits the gnoll!!  Rh3You kill the gnoll!Rh,####  ###...#  #.....  #.)..  ####.#. ####...#.Rhp #......#####.#  .#  ##  #.#   ... ##.Rhw #.##. # Rh Rh$ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (87% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.Rh\Rh:]Rhag j..O.O   two-headed ogre (wandering)j   gnoll  A gnoll comes into view. It is wielding a +0 club.Rh;n2=3===9.4 (1.5Rh3vRh _A two-headed ogre comes into view. It is wielding two +0 giant clubs.RhU4RhSRhF _Unknown command.Rh0s  morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 42/50 ====================---- #.....  Magic: 22/23 ======================-- Rhl0L#.).j  AC: 13Str: 16 ####... EV: 10Int: 27 ####....O SH: 4Rh0<Dex: 10 Rh0#......*####.#  XL: 10 Next: 20% Place: Dungeon:8 #@))...#  Noise: =--------  Time: 6769.4 (0.0) #.######  h) +1 dagger (venom)Rh1 #.# Cast: SandblastRh01R #.#Rhi1k #.#####.## #........#Rh1 O   two-headed ogre (wandering) Rh1##.##.##.# j   gnollRh1' #.##.# Rh1,# #.##.# _Unknown command.Rh1Aiming: Sandblast (safe; 1% risk of failure)  Rhw2oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed  you, 93% to hit)Rh  morningthaw the Geomancer  ####Gargoyle of Vehumet ......  ###...#Health: 42/50 ====================---- Rhg  #.....Magic: 22/23 ======================--  #.).jAC: 13Str: 16  ####...Rh jEV: 10Int: 27  Rh y####....OSH: 4Rh ,Dex: 10 Rh p #......#####.#Rh }XL: 10 Next: 20% Place: Dungeon:8 Rh  #@))...#Noise: =--------  Time: 6769.4 (0.0)  Rh# #.######h) +1 dagger (venom)  Rh> t#.#Cast: Sandblast  Rh c#.#  #.#####.##  #........#O   two-headed ogre  ##.##.##.#j   gnoll  #.##.#  # #.##.#Rh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh Aim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed  you, 93% to hit)  The blast of sand hits the two-headed ogre!!  Rh QThe two-headed ogre is heavily wounded.RhShift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed  Rhyou, 93% to hit)  The blast of sand hits the two-headed ogre!!  The two-headed ogre is heavily wounded.  The two-headed ogre shouts in stereo!Rh?.jRhTP.ORhRhV|3======70.9 (1.5 _RhFRhRh) Rh) Rh6 Rh9 F _Unknown command.Rh   morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 42/50 ====================---- #.....  Magic: 22/23 ======================-- #.)..  AC: 13Str: 16 ####..j EV: 10Int: 27 ####..... SH: 4Dex: 10 #......O####.#  XL: 10 Next: 20% Place: Dungeon:8 #@))...#  Noise: ====-----  Time: 6770.9 (0.0) #.######  h) +1 dagger (venom) #.#h^ m Cast: Sandblast #.# #.#####.## #........# O   two-headed ogre ##.##.##.# j   gnoll #.##.# # #.##.# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 93% to  hit)Rh' morningthaw the Geomancer  ####Gargoyle of Vehumet ......  ###...#Health: 42/50 ====================----  #.....Magic: 22/23 ======================--  #.)..AC: 13Str: 16 Rh' ####..jEV: 10Int: 27  ####.....SH: 4Dex: 10  #......O####.#XL: 10 Next: 20% Place: Dungeon:8  #@))...#RhI(bNoise: ====-----  Time: 6770.9 (0.0)  #.######h) +1 dagger (venom)  #.#Cast: Sandblast  #.#  #.#####.##  #........#Rhm(O   two-headed ogre  Rh(##.##.##.#j   gnoll  Rh(6#.##.#  Rh(0# #.##.#Rh(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh )Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 93% to  hit)  Rh^)The blast of sand hits the two-headed ogre!!  The two-headed ogre is almost dead.RhMShift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 93% to  hit)  The blast of sand hits the two-headed ogre!!  The two-headed ogre is almost dead.two-headed ogre hits you with a +0 giant club!RhRhX.jRh34----=---2.4 (1.5RhRhH _The two-headed ogre hits you with a +0 giant club.RhP---RhJRhF _Unknown command.RhzRh -tone ArrowRhFRh.Rh  morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 34/50 ================-------- #.....  Magic: 19/23 ===================----- #.)..  AC: 13Str: 16 ####... EV: 10Int: 27 ####...j. SH: 4Dex: 10 Rh#......O####.#  XL: 10 Next: 20% Place: Dungeon:8 #@))...#  Noise: =--------  Time: 6772.4 (0.0) #.######  h) +1 dagger (venom) #.# Cast: Stone Arrow #.# #.#####.## #........# O   two-headed ogre ##.##.##.# j   gnoll #.##.# # #.##.# _The two-headed ogre hits you with a +0 giant club. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 89% to hit)Rh   morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 34/50 ================-------- #.....  Magic: 19/23 ===================----- #.)..  AC: 13Str: 16 ####... EV: 10Int: 27 ####...j. SH: 4Dex: 10 #......O####.#  XL: 10 Next: 20% Place: Dungeon:8 #@))...#  Noise: =--------  Time: 6772.4 (0.0) #.######  h) +1 dagger (venom)Rh P #.# Cast: Stone Arrow #.# #.#####.## #........# O   two-headed ogre ##.##.##.# j   gnoll #.##.# # #.##.#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 89% to hit)  The stone arrow hits the two-headed ogre!  You kill the two-headed ogre!Rh ####  ###...#  #.....  #.)..   ### #......)####.#  .#  ##  #.#   ...#j   gnoll ##. #.##. # Rh&o tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 89% to hit)  The stone arrow hits the two-headed ogre!  You kill the two-headed ogre!  Vehumet accepts your kill.Rhw V.jRh+ r20=38=3.4 (1 _RhB Rh m _Your Earth Magic skill increases to level 12!Rh 4Rhm Rha F _Unknown command.Rh<Rh.andblastRhRh+Rh<  morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 34/50 ================-------- #.....  Magic: 19/23 ===================----- #.)..  AC: 13Str: 16 ####... EV: 10Int: 27 ####..... SH: 4Dex: 10 #......j####.#  XL: 10 Next: 38% Place: Dungeon:8 #@))...#  Noise: ==-------  Time: 6773.4 (0.0) #.######  h) +1 dagger (venom) #.#h >m Cast: Sandblast #.# #.#####.## #........# j   gnoll ##.##.##.# #.##.# # #.##.# _Your Earth Magic skill increases to level 12! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (87% to hit)Rhö\  morningthaw the Geomancer ####  Gargoyle of Vehumet ...... ###...#  Health: 34/50 ================-------- #.....  Magic: 19/23 ===================----- #.)..  AC: 13Str: 16 ####... EV: 10Int: 27 ####.....Rh SH: 4Dex: 10 #......j####.#  XL: 10 Next: 38% Place: Dungeon:8 #@))...#  Noise: ==-------  Time: 6773.4 (0.0) #.######  h) +1 dagger (venom) #.# Cast: Sandblast #.# #.#####.## #........# j   gnoll ##.##.##.# #.##.# # #.##.#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (87% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!Rh####  ###...#  #.....  #.)..   ### #......)####.#  .#  Rh##  #.#   ... ##. #.##. # RhLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (87% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.Rh|S20=9-4.9 (1.5Sandblast _Rh\Rh^RhrRh8-RhRh"F _Unknown command.Rh=3Rh?RhBRhFV5 _RhEH~1==RhLRhN92RhNE==RhORhRRhrRN36=RhSRhU3===RhVRhX,RhZRh(],Rh^Rh aRhpaW7=RhcRhTfP==Rh{hRhjRh$kRhlRho,RhqRh#ta8=RhuRhrz,RhBRh RhYk9=RhRh,RhVRhnRhRhR:40Rh(=Rh#Rh,Rh Rhɦ,RhRhRh3N1=Rh Rh,RhRh>,RhnRh*,Rh'Rh,a2=RhRh,Rh/BRh[RhuRhdU3=RhRh2,Rh Rh ,Rh?Rh,RhRh-a4=RhRh,Rh8Rh ,RhRh0,RhRhk5=RhRhH,Rh Rh ,RhnRhRh1K6=Rh- Rh ,Rh RhP ,Rh1 Rh ,Rh Rh Rh U7=Rh RhZ ,Rht Rh ,Rhu Rh$ w8=Rhu( ,Rh* Rh- ,Rh/ Rhc2 Rh2 Rh3 Rh: k9=RhR< Rh> ,Rh]@ RhB ,Rh=D RhF RhMG L50=RhH RhL 1 _HP restored.RhO 3Rh@Q RhZ  H - a throwing netThings that are here:Rhm[ Rh` _ _a +0 flail; a gnoll corpseRhob 4Rhnc Rh:l Y  Items here: ))) †.Rhn Rho A= _Rho Rhq Rhs ,Rhsw Rh6z Rh7} ,Rh~ Rh Rh~ ,Rh: Rh Rh# ,Rh ,Rh ,Rh> Rh` Rh ,Rh Rh Rh Rh- Rh Rh1 RhO ,Rh[ RhI BRh Rh0 Rhy ,Rh` RhY Rh5 ,Rh Rhy Rh( ,Rh Rh Rh ,Rh RhD Rh ,Rh} Rh RhT ,Rh Rh ( ..^( #. .# #≈..^#. §≈≈..^. Rh + ##### ##§#..... ###...#### #........ #........#######..#..#.# #.).............@$......-847.9 (73.0) Rh #........#######..#.##.# .......###.... Rh( O.)####.#........ RhT #.))...# ...#..## #.###### ...###.# #.#Rh~  .... .# #.#..... # #.#Rh "#Rhk E _Found 3 stones.Rh( _Rh ..^( #...# ###≈..^#.§≈§≈≈..^.  ##### ##§#........#### #........ .#..#..#.#. .)..............@......y- ........#Rhq ?..#.##.#.....### #...... )####.# ......... .))...# ....#..#### .###### ....###.# y   hornet (asleep) .# #..... .# .# ...... # .##RhA @#..0.0)Rh +8.9 (1Rh\ RhH _A hornet comes into view. _You see here 16 gold pieces.Rh9N  You now have 284 gold pieces (gained 16).RhzC≈y.yRhF/==9RhiTRhW0 _The hornet buzzes angrily.Rh r..^( ##...#≈#≈##≈..^#.≈.≈.≈≈..^..# ##### ##.#......#### #........ #..#..#.#. )..@....y.#..#.##.#.### #...... ####.# #....... ))...# #....#..#### ###### #....###.# # ...... .# ##Rh~ Rh Rh Z§§y..Rh A--50SandblastRh1 RhS RhF(  morningthaw the Geomancer ..^( #  Gargoyle of Vehumet ...... #...#§#≈  Health: 50/50 ======================== ##≈..^#.§.  Magic: 22/23 ======================-- ≈.≈≈..^..#  AC: 13Str: 16 ##### ##.#.......  EV: 10Int: 27 #...#### #........  SH: 4Dex: 10 .......#######..#..#.#..  XL: 10 Next: 39% Place: Dungeon:8 )...............@**y....  Noise: ---------  Time: 6850.9 (0.0) .......#######..#.##RhR)\[39;49m.#..  h) +1 dagger (venom) .....### #......  Cast: Sandblast ####.# #......... ))...# #....#..#### ###### #....###.#  y   hornet # #..... .# # ...... .# ##You now have 284 gold pieces (gained 16). _The hornet buzzes angrily.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (78% to hit)Rhmorningthaw the Geomancer..^( #Gargoyle of Vehumet ......#...#§#≈Health: 50/50 ========================##≈..^#.§.Magic: 22/23 ======================--≈.≈≈..^..#AC: 13Str: 16 #######.#.......EV: 10Int: 27 #...#### #........SH: 4Dex: 10 .......#######..#..#.#..XL: 10 Next: 39% Place: Dungeon:8 )...............@##y....Noise: ---------  Time: 6850.9 (0.0) .......#######..#.##.#..Rhh) +1 dagger (venom) .....### #......Cast: Sandblast ####.##......... ))...# #....#..#### ###### #....###.#y   hornet ##..... .# #...... .# ##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (78% to hit)  The blast of sand hits the hornet!!  The hornet is almost dead.Rhe,RhIW§y..Rhk3===2.4 (1.5 _Rhn%Rh'RhjRhRhRhF _Unknown command.RhCtone ArrowRh,RhRh   morningthaw the Geomancer ..^( #  Gargoyle of Vehumet ...... #...#§#≈  Health: 50/50 ======================== ##≈..^#.§§  Magic: 20/23 ====================---- ≈.≈≈..^..#  AC: 13Str: 16 ##### ##.#.......  EV: 10Int: 27 #...#### #........  SH: 4Dex: 10 .......#######..#..#.#..  XL: 10 Next: 39% Place: Dungeon:8 )...............@y......  Noise: =--------  Time: 6852.4 (0.0) RhՃ 4.......#######..#.##.#..  h) +1 dagger (venom) .....### #......  Cast: Stone Arrow ####.# #......... ))...# #....#..#### ###### #....###.#  y   hornet # #..... .# # ...... .# ## _The hornet is almost dead. _Unknown command.Rh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (almost dead, 64% to hit)Rhm C  morningthaw the Geomancer ..^( #  Gargoyle of Vehumet ...... #...#§#≈  Health: 50/50 ======================== ##≈..^#.§§  Magic: 20/23 ====================---- ≈.≈≈..^..#  AC: 13Str: 16 ##### ##.#.......  EV: 10Int: 27 Rhn #...#### #........  SH: 4Dex: 10 .......#######..#..#.#..  XL: 10 Next: 39% Place: Dungeon:8 )...............@y......  Noise: =--------  Time: 6852.4 (0.0) .......#######..#.##.#..  h) +1 dagger (venom) .....### #......  Cast: Stone Arrow ####.# #......... ))...# #....#..#### ###### #....###.#  y   hornet Rho # #..... .# # ...... .# ##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh_o Shift-Dir - straight lineAim: a hornet (almost dead, 64% to hit)  The stone arrow hits the hornet!  You kill the hornet!Rhkv  ..^( #  #...#§#≈  ##≈..^#.§§  ..#  ...  . ####.. ).......@....... ####..    . ))...# ### #....###.# #..... .#RhBw h ...... .#Rh l≈..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hornet (almost dead, 64% to hit)  The stone arrow hits the hornet!  You kill the hornet!  Vehumet accepts your kill.Rh {45=3.4 (1Stone Arrow _Rh Rh} Rhc Rhg Rh1o RhDr F _Unknown command.Sh8She?andblast ShShSh3ShSh-ShR1= _ShܲSh,ShKShθ~2==Sh>Sh3===ShShSh,ShShSh,ShShVSh,ShShShSh4:==Sh*ShSh,ShSh'Sh,ShShQSh,ShSheSh,ShYShZSh^,ShSh,ShShM _l - 2 potions of cancellation (gained 1)Sh3ShSh Sh ,Sh Sh, Sh ,Sh/ Sh Sh ,Sh Sh Sh ,Sh ShH Sh ,Sh Sh Sh/ ,Sh Sh Sh7 Shu Sh^ Shd Sh ,Sh Sh" Sha ,Sh! Sh" Sh5$ ,Sh% Sh-   ..^( # #...#≈#≈ ≈..^#.≈.### # ≈≈..^..#...### .# §...........# #.#####....#.####..... #..#.#..##......@..# Shb. -- ....##.####.## #.##.#..#.##.# .# .....#.......# .# ...........### ....#####...# #Sh. #.# #...#  ..# #...# .Sh!/ I#.# #...#Sh3 078.4 (25.0)Sh^4 G--9.4 (26Shq7 ShD9 S _I - a scroll of vulnerabilitySh]Sh^Sha^ShO`Sh6bShrbShfXShbgShhShj,Sh`kShYlShmShmShmnShpShqShqSh]rShtShw,ShwSh zSh\:#. _. #.. .. # . #..# .# .#.$ #.. ##. #.. #..?...... #...#.#.###.^( # #....# ..#≈#≈ #@# 85.4 (6.0) .^#.≈.### #.# ..^..#...### #.# .........# ##.######.....#.####.......# .#.#..##.........####.# ........##.####.## ##.#..#.##.# #.# ...#.......# #.#ShSh +6.4 (7Sh˔ShA _Found a snail-covered altar of Cheibriados.ShEShSNInventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn) ShVO w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn)  q - a +0 robe of positive energy Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16) ShO[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sh< I - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ShsShShbdmorningthaw the Geomancer#. _.Gargoyle of Vehumet ......#.. .. # .Health: 50/50 ========================#..# .# .#.$Magic: 23/23 ========================#.. ##. #..AC: 13Str: 16#..?......EV: 10Int: 27#...#.#.###.#SH: 4Dex: 10 .^( ##..........#XL: 10 Next: 45% Place: Dungeon:8 ..#≈#≈#@#Noise: ---------  Time: 6886.4 (0.0) .^#.≈.####.#h) +1 dagger (venom) ..^..#...### #.#Cast: Sandblast Sh<3...........# ##.###### .........#.####.......# .#.#..##.........####.# ........##.####.## ##.#..#.##.# #.# ...#.......# #.#You kill the hornet! _Vehumet accepts your kill. _Unknown command. _l - 2 potions of cancellation (gained 1) _I - a scroll of vulnerability _Found a snail-covered altar of Cheibriados.ShDSh+7.4 (1ShuSh7S _Vehumet accepts your kill.Unknown command. _l - 2 potions of cancellation (gained 1) _I - a scroll of vulnerability _Found a snail-covered altar of Cheibriados. _You drop a scroll of vulnerability.Shh3ShShSh,Sh,ShN,ShShSh,ShShSh,ShShs  ##.##. # .#.#..  #. .....  #. .._.. #..##.... # . #..#.. .# .#.$ #...##.##.... #..@......... #...#.#.###.#  ..^( # ##..........# #...#≈#≈ ####?####### ≈..^#.≈.### #.# ≈≈..^..#...### #.# #§Sh.....# ##.###### ...........#.####.......# #..#.#..##.........####.#ShK,91.4 (4Sh+2.4 (5ShShb _I - a scroll labelled YVUUN DAWOSOSh+ ISh\ Sh0 Shà Sh ,Sh Sh Sh Sh Shʍ ,Sh Shx Sh ,Sh͓ Sh8 Sh ,Sh Sh Sh ,Sh Shj Shq ,Sh7 Sh Sh Sh Shg Sh Sh1 Shk Sh Sh ,Sh Sh N _You now have 294 gold pieces (gained 10).ShH Sh Sh Sh Sh] Sh Sh4 Sh÷ Sh= Shu Sh Sh Sh ShZ Sh ShB Sh ,Sh Sh9 Sh ,Sh Sh_ Sh3 ,Sh~ Sh$ Sh_ ,Shk Sh Sh ,Sh Sh Sh ,Sh Sh ######### ........## ####@.##### #.........##  #...##.##...##  #..#..#.#..#..# Sh p#. ##.....##..# #. ..._......# #..##.....##.. #..#..#.#..#.. #...##.##...Shs 1912.4 (20.0)Sh ,3.4 (21Sh Sh . _J - a scroll of identifyShN ShYInventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Sh<Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn)  q - a +0 robe of positive energy Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn) Sh A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice Wands (go to first with /)Sho - a wand of polymorph (16) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sh J - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper Sh constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Sh?Identify which item? (\ to view known items) Scrolls (select first with ?)  D - a scroll labelled WOW EMABELL  I - a scroll labelled YVUUN DAWOSO ShcPotions (select first with !)  n - a ruby potion  x - a fuming amethyst potion  z - 2 clear potions  C - 2 coppery potions Sh[?] describe selectedShf Sh   morningthaw the GeomancerGargoyle of Vehumet ......Health: 50/50 ========================Sh| 0Magic: 23/23 ========================AC: 13Str: 16EV: 10Int: 27#########SH: 4Dex: 10........##XL: 10 Next: 45% Place: Dungeon:8Sh! x####@.#####Noise: ---------  Time: 6913.4 (0.0)#.........##h) +1 dagger (venom)#...##.##...##Cast: Sandblast#..#..#.#..#..##. ##.....##..##. ..._......##..##.....##..##..#..#.#..#..#Shl #...##.##....# _I - a scroll of vulnerability _Found a snail-covered altar of Cheibriados. _You drop a scroll of vulnerability. _I - a scroll labelled YVUUN DAWOSO Sh __You now have 294 gold pieces (gained 10). _J - a scroll of identifySh Sḩ Shm   morningthaw the GeomancerGargoyle of Vehumet ......Health: 50/50 ========================Magic: 23/23 ========================Sh AC: 13Str: 16EV: 10Int: 27#########SH: 4Dex: 10........##XL: 10 Next: 45% Place: Dungeon:8Sh B####@.#####Noise: ---------  Time: 6913.4 (0.0)#.........##Sh h) +1 dagger (venom)#...##.##...##Cast: SandblastSh> ,#..#..#.#..#..##. ##.....##..#Shj Q#. ..._......##..##.....##..##..#..#.#..#..##...##.##....# Shɮ M_Found a snail-covered altar of Cheibriados. _You drop a scroll of vulnerability. _I - a scroll labelled YVUUN DAWOSO _You now have 294 gold pieces (gained 10). _J - a scroll of identify  As you read the scroll of identify, it crumbles to dust.Sh Sh +4.4 (1Sh Sh _You drop a scroll of vulnerability. _I - a scroll labelled YVUUN DAWOSO _You now have 294 gold pieces (gained 10). _J - a scroll of identify ShK d As you read the scroll of identify, it crumbles to dust. _I - a scroll of revelationShBShMG,ShH,ShzHSh*KSh)T#########........## ####..##### ##.........## #.@.##.##...##6.4 (2 #..#..#.#..#..#ShTt #.)##.....##..# #.. ..._......# #..##.....##..# #..#..#.#..#..# ##...##.##....# #............# #...#.#.###.##Sh9\Sh^+7.4 (3ShcShf$ _Found a sling.ShW 3Sh Sh Sh ,Sh ShF ShM ,ShB Sh Sh ShC Sh] Sh Sh Sh/ Sh Sh Sh7 BSh Sh Sh+ Sh Shs Shs Sh Sh` Sh` Sh rShQ ############ D......@...## ..########..#####  ##.........## Sh ##...##.##...###..#..#.#..#..##.)##.....##..#D   steam dragon (asleep)Sh #......_...#..##.....##..#..#.#..Shg } 24.4 (7  A steam dragon comes into view.Sh7 o.DDSh +5.4 (8Sh% Sh( 6 _The steam dragon hisses angrily. Sh#!.D....@....##.#..##### ##.........## ##...##.##...## #..#..#.#..#..# #.)##.....##..#  #......_......#  #..##.....##..#  #..#..#.#..#..# Sh ShB.D Sh<6.4 (1Sandblast Sh Sh_ _Found a fuming amethyst potion. Sh Sh-tone Arrow Sh( Sh+ ShwX   morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 50/50 ========================  Magic: 20/23 ====================----  AC: 13Str: 16 ShDY i  EV: 10Int: 27  SH: 4Dex: 10 #############  XL: 10 Next: 45% Place: Dungeon:8 !..D***@....##  Noise: ---------  Time: 6926.4 (0.0) ...########..#####  h) +1 dagger (venom) ##.........##  Cast: Stone Arrow ##...##.##...##  #..#..#.#..#..#  ShY G#.)##.....##..#  D   steam dragon #......_......#  #..##.....##..#  #..#..#.#..#..# _The steam dragon hisses angrily. _Found a fuming amethyst potion.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (76% to hit) Sh :  morningthaw the Geomancer  Gargoyle of Vehumet ......Health: 50/50 ========================Magic: 20/23 ====================----AC: 13Str: 16 Shr EV: 10Int: 27SH: 4Dex: 10#############XL: 10 Next: 45% Place: Dungeon:8!..D```@....##Noise: ---------  Time: 6926.4 (0.0)...########..#####h) +1 dagger (venom)##.........##Cast: Stone Arrow##...##.##...###..#..#.#..#..##.)##.....##..#D   steam dragon Sh #......_......##..##.....##..##..#..#.#..#..#Aiming: Stone Arrow (safe; 1% risk of failure)  Sh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Sh  Aim: a steam dragon (76% to hit)  The stone arrow hits the steam dragon!  The steam dragon is heavily wounded. Sh _.D.. Shɗ ;==7.4 (1 _ Sh!  Sh  Sh~ ShU Sh\ _Unknown command. ShhX  morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 50/50 ========================  Magic: 17/23 =================-------  AC: 13Str: 16  EV: 10Int: 27  SH: 4Dex: 10 #############  XL: 10 Next: 45% Place: Dungeon:8 !...D**@....##  Noise: ==-------  Time: 6927.4 (0.0) ...########..#####  h) +1 dagger (venom) ##.........##  Cast: Stone Arrow ##...##.##...##  #..#..#.#..#..#  #.)##.....##..#  D   steam dragon #.. ShZ...._......#  #..##.....##..#  #..#..#.#..#..# _The steam dragon is heavily wounded. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 76% to hit) Sh:  morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 50/50 ========================  Magic: 17/23 =================-------  AC: 13Str: 16  EV: 10Int: 27  SH: 4Dex: 10 #############  XL: 10 Next: 45% Place: Dungeon:8 !...D..@....##  Noise: ==-------  Time: 6927.4 (0.0) ...########..#####  h) +1 dagger (venom) ##.........##  Cast: Stone Arrow ##...##.##...##  #..#..#.#..#..#  Shy]#.)##.....##..#  D   steam dragon #......_......#  #..##.....##..#  #..#..#.#..#..# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 76% to hit)  The stone arrow hits the steam dragon!!  You kill the steam dragon! She ####  !....``@....##  ....#####       _   ShI%...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (heavily wounded, 76% to hit)  The stone arrow hits the steam dragon!!  You kill the steam dragon!  Vehumet accepts your kill.8=98.4 (1Stone Arrow _ Sh. Sh9 Sh ShF _Unknown command. Sh  ShA ?andblast  ShR  Sh  Sh, 3 Sh-  ShN  Sh $ _ ShM 9== Sh , Sh  Shw 20== Sh  Sh ~1== Sh Shx, Sh Sh5 Shh2== Shf Sh, Shh  ShO 3=== Sh  Sh ShB Sh Sh, Sh Sh Sh+ Sh Sh^ ShB ShUJd #### #!..@........##--402.0) #...########..######...... ##.........##<...... ##...##.##...##....... #..#..#.#..#..#≈.^§... #.)##.....##..# ..##^.. #......_......# .# #≈.. #..##.....##..#  #..#..#.#..#..# ≈==--1.4 (13 _Found a stone staircase leading up. ShVn 3 Sho  Shr  Shu  Shjv  Sh7{ , Sh| , Sh~  Shh  ShS , Shl  Sh , Shԉ  Sh w _x - 2 fuming amethyst potions (gained 1) Sh _ ShR , Shw  Sh  Sh , Shh  Sh;  Sh , Sh  Sh  Sh , Shy  Shͬ  Sh , Sh  Sh  Sh , Sh  Shp  Sh , Sh]  Shּ  ShQ , Sh  Sh  Sh  ########################.......##............###.#####.##...########..##.#####........###............<@.......##...##.#54..##...........#..#..#.# Sh+ ; §§^..≈.^§...###.)##.... #.#....##^..# #......_.^#^^..###≈....#..##....^ ##... ^≈....#..#..# .≈.. .≈....##...## ..(_. =.> #....... #...#.#.Found 2 stones. Found a stormy altar of Qazlal. Sh u..^_ Sh ,5.4 (14 Sh 9_ Shr ; _Found a stone staircase leading down. Shę 3 Sh  Shc  Sh7 z########################.......##............#.#####.##...#########.#####........###.............<........##...##.##..##....#..#..#.#.0.0) Sh ..§^..≈.^§...###.)##.....^#.#....##^..# #......_.^#^^..###≈....#..##....^ ##... ^≈....#..#..#.# ..≈.. .≈....##...##.#(..(_. =.>##........≈.^^. ...##...#.#.# Sh0 [..^( ###...... Sh ≈^..§§._.. Sh +6.4 (1 Shi C_ Sh % _Found 4 stones. ShD3 Shk Sh* Shy, Sh Sh  Sh , ShK, Sh], Sh#/ Sht1, Sh3 Sh7 Sh:, ShR< ShQ#.#####........###.........##......<........##...##.##...#..##...........#..#..#.#..#....§^..§.^≈...###.)##.....##..^#.#....##^..###......_.......^#^^..###≈....#..##.....##..^ ##....#^≈....#..#..#.#..#..≈..^..≈....##...##.##....(..(_..>##...........≈.^^.^^..≈....##...#.#.###.#..^(##.###.###....##...#≈#§ .# ####?#########≈..^#.≈.###.# #.#§.≈≈..^..#...### #.###.#§....[ ShR 34m.......# ##.#######.............#.####.......# #####..#..#.#..##.........####.# ShFUF_63.4 (7 ShVX+4.4 (8 Shb Shmz _J - the ring "Uguuroask" {^Contam +Blink rN++ Wiz}ShoaShhInventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn)  q - a +0 robe of positive energy Magical Staves (go to first with |)  B - a staff of conjuration ShiJewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)a - a ring of fire  v - a ring of ice  J - the ring "Uguuroask" {^Contam +Blink rN++ Wiz} Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ShAJ - the ring "Uguuroask" {^Contam +Blink rN++ Wiz}. It is an ancient artefact. ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. If you were wearing this ring: Your spell failure would improve by up to 3% (press '!' for details). ShkBYou found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Wiz} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Sh!u Really equip J - the ring "Uguuroask" {^Contam +Blink rN++ Wiz}? Y - Yes  N - NoSh^ Sh Shέ S #.#####........###.........## morningthaw the Geomancer......<........##...##.##...# Gargoyle of Vehumet ........##...........#..#..#.#..#.. Health: 50/50 ========================..§^..§.^≈...###.)##.....##.. Magic: 23/23 ========================^#.#....##^..###......_...... AC: 13Str: 16ShǮ .^#^^..###≈....#..##.....##.. EV: 10Int: 27^ ##....#^≈....#..#..#.#..#.. SH: 4Dex: 10..≈..^..≈....##...##.##.... XL: 10 Next: 49% Place: Dungeon:8(..(_......@.>##............ Noise: ---------  Time: 6964.4 (0.0)≈.^^.^^..≈....##...#.#.###.# h) +1 dagger (venom)..^(##.###.###..........# Cast: Sandblast#...#≈#§ .# ####?#########≈..^#.≈.###.# Sh  #.#§.≈≈..^..#...### #.###.#§...........# ##.#######.............#.####.......# #####..#..#.#..##.........####.# _x - 2 fuming amethyst potions (gained 1)  Sh8 Found 2 stones. Found a stormy altar of Qazlal. _Found a stone staircase leading down. _Found 4 stones. _J - the ring "Uguuroask" {^Contam +Blink rN++ Wiz}Sh` HYou feel a build-up of mutagenic energy.Sh @§§Sh +9 (0.5Sh Sh {  Found 2 stones. Found a stormy altar of Qazlal. _a staircase leading down.4s. _Shv J - the ring "Uguuroask" {^Contam +Blink rN++ Wiz}  You feel a build-up of mutagenic energy. _J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}She  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ShgSh#ShkShP _You don't know that spell.ShShShSh F _Unknown command.ShShWmorningthaw the Geomancer (GrEE)Turns: 6825, Time: 00:13:17 Health: 50/50AC: 13 Str: 16 XL: 10 Next: 49% Magic: 23/23EV: 10 Int: 27 God: Vehumet [......] Gold: 294SH:  4 Dex: 10 Spells: 20/28 levels left rFire + . . h - +1 dagger (venom) rCold . . .r - +0 buckler rNeg + + + d - +0 leather armour {rF+} rPois ∞G - +0 helmet rElec + y - +0 cloak rCorr .w - +0 pair of gloves "Umexoot" {Str+5} SInv .(no boots) Will .....s - amulet of magic regeneration Stlth ++A - +6 ring of intelligence HPRegen 0.28/turn J - ring "Uguuroask" {^Contam +Blink rN++ Wiz} ShWMPRegen 0.58/turn %: wizardry (x1) @: studying Short Blades A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone bodyShASh, #.#####........###.........## morningthaw the Geomancer......<........##...##.##...# Gargoyle of Vehumet ........##...........#..#..#.#..#.. Health: 50/50 ========================..§^..§.^≈...###.)##.....##.. Magic: 23/23 ========================Sh^#.#....##^..###......_...... AC: 13Str: 16.^#^^..###≈....#..##.....##.. EV: 10Int: 27^ ##....#^≈....#..#..#.#..#.. SH: 4Dex: 10..≈§.^..≈....##...##.##.... XL: 10 Next: 49% Place: Dungeon:8(..(§......@.>##............ Noise: ---------  Time: 6964.9 (0.0)≈.^^.^^..≈....##...#.#.###.# h) +1 dagger (venom)..^(##.###.###..........# Cast: SaShRndblast#...#≈#§ .# ####?#########≈..^#.≈.###.# #.#§.≈≈..^..#...### #.###.#§...........# ##.#######.............#.####.......# #####..#..#.#..##.........####.#You feel a build-up of mutagenic energy. _J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Sh ShShZShShInventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn)  q - a +0 robe of positive energy Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn) ShU J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}a - a ring of fire  v - a ring of ice Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sh?Y  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour [  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  ycloakShFG - a +0 helmet (worn)  q - a +0 robe of positive energy Magical Staves (go to first with |)B - a staff of conjuration Jewellery "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (16)  E - a wand of roots (4) 9%Sh d - a +0 leather armour of fire resistance (worn)  q - a +0 robe of positive energy Scrolls (go to first with ?)g - a scroll of enchant weapon18Sh67  i - 2 scrolls of fear22Sh[q - a +0 robe of positive energy. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of positive energy': it protects its wearer from the effects of negative energy. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (13.2 -> 12.2). Your EV would increase by 0.4 (10.2 -> 10.6). Your spell failure would improve trivially. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.Shύ #.#####........###.........## morningthaw the Geomancer......<........##...##.##...# Gargoyle of Vehumet ........##...........#..#..#.#..#.. Health: 50/50 ========================..§^..§.^≈...###.)##.....##.. Magic: 23/23 ========================^#.#....##^..###......_...... AC: 13Str: 16.^#^^..###≈....#..##.....##.. EV: 10Int: 27^ ##....#^≈....#..#..#.#..#.. SH: 4Dex: 10..≈§.^..≈....##...##.##.... XL: 10 Next: 49% PShglace: Dungeon:8(..(§......@.>##............ Noise: ---------  Time: 6964.9 (0.0)≈.^^.^^..≈....##...#.#.###.# h) +1 dagger (venom)..^(##.###.###..........# Cast: Sandblast#...#≈#§ .# ####?#########≈..^#.≈.###.# #.#§.≈≈..^..#...### #.###.#§...........# ##.#######.............#.####.......# #####..#..#.#..##.........####.#You feel a build-up of mutagenic energy. _J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.._5.9 (1[11;76ShSHSh˕ _J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command. _You drop a +0 robe of positive energy.Sh _Sh ,Sh ShQ Sh ,Sh Sh/ Sh ,ShI Sh Sh ,ShZ Sh Sh/ ,ShZ Shv Shg Sh Sh Sh< Sh ,Sh  Sh Sh[ ,ShL Sh# Sh. ,Sh!" Sh<, ;  There is a shaft here.Sh!0 Shs0  _Sh2 Sh7 ;  There is a shaft here.Sh; 5 _Sh= ShA Sh:E ,ShG ShM ;  There is a shaft here.Sh{Q ShQ  _Sh}S Sh] ;  There is a shaft here.Shp  _ShKw ;  You see here 4 stones.Shz ShM{  _Sh~ Sh ;  There is a shaft here.Sh ) _  There is a shaft here. _Sh Sh} BSh Sh ,Sh Sh Sh ,Shd Sh Sh ,Sh Sh Sh ,Sh Sh_ XSh: Sh ,Sh Sh Sh ,Sh@ Sh Sh ,Shn ShU Sh ,Sh Sh Sh ,Sh ShY Sh ,Sh Sh Sh ,Sh$ ShR Sh ,ShG Sh Sh- ,Sh Sh Sh! ,Sh2$ Sh/ )........####........#######..#.##.#..# ##.........### ##.......#... .....)####.# ##............ #####.))...# ##....#..######.###### #....###.# #.#.# ##.....#..# #.#.# #.......#.# # #####.## #@........# # .......# #|......... .... Sh=1 I.##.##.# ............ .....#.##.# .#........... .....#.##.# ..#.......## .##.##.# .. #.......# ..  .......# ### #######)# ...  ###.#### #...#######...   ##.## ##### #.##...##..... Sh9 M ####..#######..#.##.#..# ##...### ##.......#..... .....)####.# ##.. #####.))..##....#..#####  #.#####....###.#  ##.....#........# #####.##........ ........ . .##.##.# ......... .  ......#Sh!: T.....### .#.....  ..##.#...########...# #.##...##.#... Sh4F 27000.9 (35.0)Sh&J ,1.9 (36ShS ShX r _You see here a staff of air.SheShShShSh ##...### ##.......#..... .....)####.# ##......... #####.))..##....#..#####  #.#####Sh....###.#  ### ##.....#..... #.......# #####.## ..>.. #........ .......# .o....#|Sha. . .##.##.# .......Sh/e. .  #ShLO.### Shh=.##Sho   orc (asleep)Sh<  #.........##...####.##..........ShSh 0.0)  An orc comes into view. It is wielding a +0 dagger.Sh+2.9 (1ShSh9 _Found an escape hatch in the floor.ShhB#.### ##.#.)####.# ##.... .#####.))...# ##....#..##### #.###### #....###.# # #.# #########.....#..# # #.# .......#.#.# # .#####.##...>...#.# #.#..o....#|. #.##.##.#.  #.##.#.#. # #.##.#.......#.### #.##.##.#.......#.# #.###############)# #.#### #...# ##.## ##### #.##...## #...#...# #.##...##.# #.##...####.##ShB[mShxMShR&3ShZSh\Sh #.### ##.# #......)####.# ##... Sh  X#.#####.))...# ##....#..##### #.###### #....###.# # #.#Sh. ###.....#..# # #.##ShM .#.......#.# # #.#####.##...>...#.Shl 0.# # #Sh .#..o....#|. Sh m#.##.##.#.  #.##.#Sh R.#. Sh # #.##.#.#.......### Sh   #.##.##.#.#.......# Sh+  #.ShJ ########)#  ####.#### #...Sh B# ##.## ##### #.##...## #...#...# #.##...##.# #.##...####.##Sh% Sh' 74SandblastSh/ Sh$2  Shy####.........### ##.......#... morningthaw the Geomancer  Sh#......)####.# ##............ Gargoyle of Vehumet ......  Sh%#.#####.))...# ##....#..#####. Health: 50/50 ======================== #.###### #....###.# #. Magic: 22/23 ======================-- #.###########.....#..# #. AC: 13Str: 16 Sh Sh #.##.......#.......#.# #. EV: 10Int: 27  ShJ#.#####.##...>...#.........# #. SH: 4Dex: 10  ShtI#........#..o*...#|......... .. XL: 10 Next: 49% Place: Dungeon:8 ##.##.##.#....**@............ ... Noise: ---------  Time: 7004.9 (0.0)  Sh #.##.#.......#........... ... h) +1 dagger (venom)  ShG # #.##.#.......#.......###  Cast: Sandblast  #.##.##.#.......#.......#  Sh(Y #.......###############)# .  ####.#### #...#######. o   orc (asleep)  ##.## ##### #.##...##...  #...########...# #.##...##.#.  #.........##...####.##........ ShYAn orc comes into view. It is wielding a +0 dagger. _Found an escape hatch in the floor.  Aiming: Sandblast (safe; 1% risk of failure)  Sh;"APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit) Sh)####.........### ##.......#... morningthaw the Geomancer #......)####.# ##............ Gargoyle of Vehumet ...... #.#####.))...# ##....#..#####. Health: 50/50 ======================== Shb#.###### #....###.# #. Magic: 22/23 ======================-- #.###########.....#..# #. AC: 13Str: 16 #.##.......#.......#.# #. EV: 10Int: 27 #.#####.##...>...#.........# #. SH: 4Dex: 10 #........#..o....#|......... .. XL: 10 Next: 49% Place: Dungeon:8  Sh##.##.##.#......@............ ... Noise: ---------  Time: 7004.9 (0.0)  Sh #.##.#.......#........... ... h) +1 dagger (venom)  # #.##.#.......#.......###  Cast: Sandblast  Sh #.##.##.#.......#.......#  #.......###############)# .  Sh7 ####.#### #...#######. o   orc (asleep)  ##.## ##### #.##...##...  ShZO #...########...# #.##...##.#.  #.........##...####.##........ ShAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the orc!!  You kill the orc! ShD ) ))...# ##....  #....###.#  #.####...#..#  #.##......#.# #........# #..)#....... #....##@............  #.##.#..........  # #.##.#......###  #.....  ### Sh####)#     ##.## #####          Sh2g+...  ShogdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  ShgThe blast of sand hits the orc!!  You kill the orc!  Vehumet accepts your kill. Shg Shs3===6.4 (1.5Sandblast _ Shz Sh| ShH ShQ Sh ShNF _Unknown command. Sh3 Sh Sh Sh Sh: _ Sh" Sh$$, Shr& ShS* Sh,, Sh. Sh2 Shc5 Sh5:== Sh7 Sh: Sh=, Sh? ShB ShSIB ShI ShM, ShbO ShAR ShU, ShW Sha Shv ShexB Sh}B Sh- Shф ShN, Sh Sh&, Sh Sh\M _You now have 301 gold pieces (gained 7). ShT3 Sh Shd Sh Sh͡ Sh ShD Sh{, Sh Sh; Sh(, Sh@ ShQ Sh, Sh, Shc Sh, Sh Sh Sh[ Sh Sh\ ShY ShT...#..#####...# ### ..###.# #...# ...#..# #...###### ....#.# #...##... #  Sh......#####...##.#####.# ................. .......................# ...............#  ShB....#######...##@##..... - ....# #...##.......#  Shf###)# #...#####..... #...#######...## ...h  Shc#.##...##.......# #.  Sh#.##...##.#...#.# . h   howler monkey (asleep)  Sht#.##..........#.# #.............#.#  ShP.......)...#.##.# Sh|028.4 (22.0) ShcF-9.4 (23 Sh Sho` _A howler monkey comes into view. Sh###.# #...# ..# #...####### #...##... #.#####...##.#####.#..................................# ......................#.#######...##.##...... Sh# #...##.@.....# ##)# #...#####...... ...#######...## ...h .##...##.......# #.#. .##...##.#...#.# .. .##..........#.# # ... Shf ......)...#.##.#.)......#### Sh ShP230.4 (1.0) Sh Sh!Sh A###.# #...# #..# #...###### .#.# #...##... .# ######...##.#####.#.#........... ...........# .........#.##...##.##......#!Sh w# #...##.# )# #...#####.#...## ....h.# ##...##.!ShO # .##.#.# ##...##.#...#.# .. . ##.!Sh p#.# ## # !Sh !Sh !Shk$&1!Sh.!Sh1!Shs A..# #...###### .# #...##... .#.#.#####...##.#####.#.# .................. ......# ............#.########...##.##......# !Sh # #...##.......#.#. )# #...#####@....... .#######...## #....h.## #...##.......# #.##.#.# ...##.#...#.# #.. .............#.# ### ## ..#.# )...#.##.#!Sh> u.)......#### #....#.)#.......####!Sh !Sh_ yh.h!Sh A===2Sandblast!ShS !Sh . _The howler monkey howls!!Sh J #..# #...###### .  morningthaw the Geomancer .#.# #...##... .#.#  Gargoyle of Vehumet ...... ...#####...##.#####.#.#  Health: 50/50 ======================== ...................... .  Magic: 22/23 ======================-- ....................# ..  AC: 13Str: 16 ....................#.#  EV: 10Int: 27 .#######...##.##......#  SH: 4Dex: 10 .# #...##.......#.#.  XL: 10 Next: 49% Place: Dungeon:8 )# #...#####@*......  Noise: ===------  Time: 7032.4 (0.0) .#######...## #..*h..##  !ShJ h) +1 dagger (venom) #...##.......# #.##.#.#  Cast: Sandblast #...##.#...#.# #.. ... #..........#.# ### ## ...........#.# h   howler monkey ....)...#.##.# ......)......#### #....#.)#.......#### _A howler monkey comes into view. _The howler monkey howls!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)!Sh+P#..# #...###### .  morningthaw the Geomancer .#.# #...##... .#.#  Gargoyle of Vehumet *..... ...#####...##.#####.#.#  Health: 50/50 ======================== ...................... .  Magic: 22/23 ======================-- ....................# ..  AC: 13Str: 16 !ShW,....................#.#  EV: 10Int: 27 .#######...##.##......#  SH: 4Dex: 10 .# #...##.......#.#.  XL: 10 Next: 49% Place: Dungeon:8 )# #...#####@.......  Noise: ===------  Time: 7032.4 (0.0) !Sh,'.#######...## #...h..##  h) +1 dagger (venom) #...##.......# #.##.#.#  Cast: Sandblast #...##.#...#.# #.. ... !Sh,#..........#.# ### ## ...........#.# h   howler monkey !Sh,g....)...#.##.# ......)......#### #....#.)#.......#### !Sh-yAim: a howler monkey (84% to hit)  The blast of sand hits the howler monkey!!  !Sh7-aYou kill the howler monkey!Vehumet accepts your kill.!ShZ-You can now gain magical power from killing.Vehumet offers you knowledge of Kinetic Grapnel.!Sh4/  --more--"Sh"Sh  .   .#.# ..##.#####.#.# ............. . ..."ShO- .. ..# .#  .#. )# #...... "Shz #..#†..##  .#  #.. .."Sh ### ##)))"Sh,.."Sh 3==50--3.9 (1.5Sandblast _"Shɛ"Sh6"Sh]*#..# #...###### .  morningthaw the Geomancer .#.# #...##... .#.#  Gargoyle of Vehumet *..... ...#####...##.#####.#.#  Health: 50/50 ======================== ...................... .  Magic: 22/23 ======================-- ....................# ..  AC: 13Str: 16 ....................#.#  EV: 10Int: 27 .#######...##.##......#  SH: 4Dex: 10 "Sh^.# #...##.......#.#.  XL: 10 Next: 50% Place: Dungeon:8 )# #...#####@.......  Noise: =--------  Time: 7033.9 (0.0) .#######...## #...†..##  h) +1 dagger (venom) #...##.......# #.##.#.#  Cast: Sandblast "Sh_^Z#...##.#...#.# #.. ... #..........#.# ### ## ...........#.#  ....)...#.##.#  ......)......####"Sh^  #....#.)#.......####  You can now gain magical power from killing. "Sh^_Vehumet offers you knowledge of Kinetic Grapnel.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"ShE["ShBc}#..# #...###### .morningthaw the Geomancer .#.# #...##... .#.#Gargoyle of Vehumet *..... ...#####...##.#####.#.#Health: 50/50 ======================== ...................... .Magic: 23/23 ======================== "Shcf....................# ..AC: 13Str: 16 ....................#.#EV: 10Int: 27 .#######...##.##......#SH: 4Dex: 10 "Shc.# #...##.......#.#.XL: 10 Next: 50% Place: Dungeon:8 )# #...#####@......."Shd*Noise: =--------  Time: 7033.9 (0.0) .#######...## #...†..##"ShJdh) +1 dagger (venom) #...##.......# #.##.#.#Cast: Sandblast "Shd#...##.#...#.# #.. ... #..........#.# ### ## ...........#.# ....)...#.##.# "Shd......)......#### #....#.)#.......####You can now gain magical power from killing. _Vehumet offers you knowledge of Kinetic Grapnel."Shd<Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle"Sh eTShift-Dir - straight lineThat would be overly suicidal."ShFn _Vehumet offers you knowledge of Kinetic Grapnel.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin"Shnte  That would be overly suicidal.  Okay, then."Shq"Shw"Shz. _"Sh}"ShȪ"Sh"ShF _Unknown command."ShQa "Shc "Shj "Shl F _Unknown command.#ShO  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ShH#ShJ Your spells (cast)TypeFailure Level  a + SandblastEarth#Sh2K 1% 1  b - Stone ArrowConjuration/Earth 1% 3 c - Brom's Barrelling BoulderConjuration/Earth#ShK1%4 Select a spell to cast[!]/[I] toggle spell headers$Sh$Sh\$Shw#..# #...###### .morningthaw the Geomancer .#.# #...##... .#.#Gargoyle of Vehumet *..... ...#####...##.#####.#.#Health: 50/50 ======================== $Sh...................... .Magic: 23/23 ======================== ....................# ..AC: 13Str: 16 ....................#.#EV: 10Int: 27 $Shj.#######...##.##......#SH: 4Dex: 10 .# #...##.......#.#.$Sh@XL: 10 Next: 50% Place: Dungeon:8 )# #...#####@.......$Shj*Noise: =--------  Time: 7033.9 (0.0) .#######...## #...†..##$Shh) +1 dagger (venom) #...##.......# #.##.#.#Cast: Sandblast #...##.#...#.# #.. ... #..........#.# ### ## ...........#.# $Sh͵....)...#.##.# ......)......#### #....#.)#.......####That would be overly suicidal. _Okay, then. _Unknown command. _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Sh#..# #...###### .morningthaw the Geomancer .#.# #...##... .#.#Gargoyle of Vehumet *..... ...#####...##.#####.#.#Health: 50/50 ======================== ...................... .Magic: 23/23 ======================== ....................# ..AC: 13Str: 16 ....................#.#EV: 10Int: 27 .#######...##.##......#SH: 4Dex: 10 .# #...##.......#.#.XL: 10 Next: 50% Place: Dungeon:8 )# #...#####@.......Noise: =--------  Time:$Shx[39;49m 7033.9 (0.0) .#######...## #...†..##h) +1 dagger (venom) #...##.......# #.##.#.#Cast: Sandblast #...##.#...#.# #.. ... #..........#.# ### ## ...........#.# ....)...#.##.# ......)......#### #....#.)#.......####That would be overly suicidal. _Okay, then. _Unknown command. _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.$Sh$Shy. _$Sh\3$ShM]$Sha$Shpc$Shd$ _$Shh,$Shl,$Shl$Shpn$Shp,$Shiq$ShEvi  You see here a howler monkey corpse.$ShVx$Shx _$Shy$Sh|$Sh,$Sh$Sh $Sh$Shل$Sh$Shׇ$Sh$Shc$Sh$ShG$Sh,$ShÐ$Sh$Sh$ShT$Sh$Shȗ$ShG$Sh$Sh$Sh)$Sh$Sh$Sh>$Sh8$Shy$Sh$Sh$Sh$Sh$Sh1$Sh$Sh$ShE,$Sh׫$Sh$Shˮ,$ShD$Sh$Shl$Sh$Sh8$Sh($Sh߶,$Sh$Sh1$Sh$ShO$Sh$Shw$ShkB$Sh$Sh:$Sh$Sh$Sh$Sh,$Sh$Sh$Sh^,$Sh$Sh<$Sh,$ShW$Sh$Sh$ShG$ShK$Sh $Sh,$Sho$Sh$Sh,$Sho$Sh|$ShY### ....# .5#  #... ..#  #.# # ..#  #.# #.#  #.#.# #.#  ....# #.#  ..## #.#  #.##########  - .....##..........#  ###.#.#.##########   #.###..#  ##.#.###  ##.##   5   white imp (asleep)  ###      $Sh[m$Sh059.9 (26.0)$Shi.55$ShGG-60.9 (27$Sh$Sh\ _A white imp comes into view.%Sh^d #.###.# ....#... 5 #.# . .#.#..# ..## #.##############. .....##.......... ###.#.#.##########.###..##.#.#####.#####%Shb%Shj ****The white imp gestures at you.%Shw....43----==1.9 (1.0)%Shq1 _The puff of frost hits you!%ShR#.# morningthaw the Geomancer #.### #.## Gargoyle of Vehumet *..... ....# ..# Health: 43/50 ====================---- #... .5# Magic: 22/23 ======================-- #.# # ..# AC: 13Str: 16 ..#.# #.# EV: 10Int: 27 #.#.# #.# SH: 4Dex: 10 ....# #.# XL: 10 Next: 50% Place: Dungeon:8 ..## #@# Noise: ==-------  Time: 7061.9 (0.0) #.##############.# h) +1 dagger (venom) .....##..........#%ShL Cast: Sandblast ###.#.#.##########  #.###..#  ##.#.### 5   white imp  ##.##  ###The white imp gestures at you. _The puff of frost hits you!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%Sh8Q%ShjWy#.#  morningthaw the Geomancer #.####.##  Gargoyle of Vehumet *..... ....#..#  Health: 43/50 ====================---- #....5#%ShWU  Magic: 23/23 ======================== #.# #..#  AC: 13Str: 16 ..#.##.#  EV: 10Int: 27 #.#.#%ShkX#.#  SH: 4Dex: 10 ....##.#  XL: 10 Next: 50% Place: Dungeon:8 ..###@#  Noise: ==-------  Time: 7061.9 (0.0) #.##############.#  h) +1 dagger (venom) .....##..........#%ShX  Cast: Sandblast ###.#.#.########## #.###..# ##.#.###%ShX  5   white imp##.## ###%ShXO  The white imp gestures at you. %Sh&Y_The puff of frost hits you!  Aiming: Sandblast (safe; 1% risk of failure)  %Sh^Y!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.%Sh_ _The puff of frost hits you!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin%Sh `te  That would be overly suicidal.  Okay, then.%Sh}a%Sh_e%Shg. _%Shl%Sh%Sh&%Sh֜F _Unknown command.%ShC.   #.###.# ....#..... 5 #.# . %Sh.#.#..# ..## #.############## .....##.......... ###.#.#.##########.###..%Sh;##.#.#####.#####%Sh9%ShcX.5%ShO--2.9 (1Sandblast _%Sh%Shd%Shl . morningthaw the Geomancer #.# #. Gargoyle of Vehumet *..... #.### #.## Health: 43/50 ====================---- ....# ...# Magic: 22/23 ======================-- #... ..# AC: 13Str: 16 #.# # .5# EV: 10Int: 27 %Sh (..#.# #*# SH: 4Dex: 10 #.#.# #*# XL: 10 Next: 50% Place: Dungeon:8 ....# #@# Noise: ---------  Time: 7062.9 (0.0) ..## #.# h) +1 dagger (venom) #.##############.# Cast: Sandblast %Sh@ 8.....##..........# ###.#.#.##########  #.###..# 5   white imp  ##.#.### %Sh| ##.##  ### _Okay, then. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  %Sh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%Sh :Aim: a white imp (85% to hit)%Sh8 . morningthaw the Geomancer #.# #. Gargoyle of Vehumet *..... #.### #.## Health: 43/50 ====================---- ....# ...# Magic: 22/23 ======================-- #... ..# AC: 13Str: 16 #.# # .5# EV: 10Int: 27 ..#.# #.# SH: 4Dex: 10 #.#.# #.# XL: 10 Next: 50% Place: Dungeon:8 %Sho: ....# #@# Noise: ---------  Time: 7062.9 (0.0) ..## #.# h) +1 dagger (venom) #.##############.# Cast: Sandblast .....##..........# ###.#.#.##########  #.###..# 5   white imp  ##.#.###  ##.##  ###Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (85% to hit)  The blast of sand hits the white imp!!  You kill the white imp!%Sh ?  #.  #.##  ...# %Sh`?  ..#  # ..#  ###  ###  #@#  #.#   %Sh? f    %Sh? x   ##.##  %Sh? x ### %Sh ~ ...  Vehumet accepts your kill.%Sh z1=4.4 (1.5Sandblast _%Sh> %Sh- m _Your Short Blades skill increases to level 3!%Sh; %Sh"= %ShF %Sh H F _Unknown command.%Sh?3%Sh%Sh%Sh$4=3== _%Sh%%Shu%d5=%Sh'P==%Sh|'%Sh;(%Shi(%Sh(%Sh*B%Sh+a6=%ShK,%ShT-%Shn-%Sh-%Sh.,%ShB/%Sh 0%ShN0%Shn0N7=%Sh 1%Sh2%Sh@2%Sh2%Sh3,%Sh4%Sh5%Sh;5%Sh{5%Sh7a8=%Sh~7%Sh8,%Sh29%Sh:,%Sh;%Sh"<%ShZ<N9=%Sh<%Sh=,%Sh>%Sh?,%Sh?%Sh@,%Sh@%ShA%ShAb50=&Shg&Sh,&Sh&Sh-&Sh=,&Sh&Sh&ShA,&Sh&Sh&Sh[O=&Sh&Sh &Sh ,&ShL &Sh&Sh2,&Sh&ShK&Sh,&ShM&Sh&Sh&Sh&Sh&Sh:&Shy,&ShM&Sh&Sh,&Sh&Shy&Sh ,&Sh6!&Sh"&Sh#,&Sh5$&ShL%&Sh7'B&ShX)&Sh60,&Sh1&Sh"3&Sh5,&Sh6&Sh7&Sh9,&Sh/;&Sh;&Sh=,&Sh>&Sh@&ShRJ.# ##      ##   .#   .# #.######  .o....!   - #.  #.  #####.  #.....  #.##### o   orc (asleep) #.# ## ##.## .# #...#&ShP1103.4 (39.0)&ShQF-4.4 (40&ShV&ShT^ _An orc comes into view. It is wielding a +1 short sword of draining.&ShR ##.## ...# ####   ### .#  #.###.####### ..o....@.# ##.#####.#  #.#  #.#&ShR   #####.#  #.....#  #.#####   #. ### ##.## &Sh\ G5.4 (1.0)&Sh` &Sh c ] _You see here a potion of enlightenment.'Sh9zN  m - 2 potions of enlightenment (gained 1)'ShBt.oo'ShA===6Sandblast'Sh~'Sh% _The orc shouts!'Sh*##.## morningthaw the Geomancer ...# Gargoyle of Vehumet *..... #### Health: 50/50 ========================  Magic: 22/23 ======================--  AC: 13Str: 16 ### EV: 10'Sh6Int: 27 ..# SH: 4Dex: 10 #.# ##.####### XL: 10 Next: 51% Place: Dungeon:8 ...o***@.# Noise: ===------  Time: 7106.4 (0.0) ##.#####.#'Shg  h) +1 dagger (venom) #.# Cast: Sandblast 'Sh#.# #####.# 'Sh#.....# o   orc #.##### 'Sh{# #.# ### ##.##m - 2 potions of enlightenment (gained 1) 'Sh_The orc shouts!  Aiming: Sandblast (safe; 1% risk of failure)  'ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'ShD\Aim: an orc, wielding a +1 short sword of draining (85% to hit)(Shx##.## morningthaw the Geomancer ...# Gargoyle of Vehumet *..... #### Health: 50/50 ========================  Magic: 22/23 ======================--  AC: 13Str: 16 ### EV: 10Int: 27 ..# SH: 4Dex: 10 #.# ##.####### XL: 10 Next: 51% Place: Dungeon:8 ...o...@.# Noise: ===------  Time: 7106.4 (0.0) ##.#####.# h) +1 dagger (venom) #.# Cast: Sandblast #.# #####.# #.....# [0(ShJz;10;1mo   orc #.##### # #.# ### ##.##Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 short sword of draining (85% to hit)  The blast of sand hits the orc!!  You kill the orc! ##.  ...)###@.#  ##.  #.#  #.#    #.....#  #.#####   # #.#   ##.##  (Sh#-...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  (ShAim: an orc, wielding a +1 short sword of draining (85% to hit)  The blast of sand hits the orc!!  (ShYou kill the orc!  Vehumet accepts your kill.(Sh3==--7.9 (1.5Sandblast _(Sh(Sh((Sh9--(Sh1(Sh3F _Unknown command.(Sh_(ShP(Sh $ _(Sh(ShO(Sh,(Sh(Sh8(Shw,(Sh(Sh+.###.## ...# ### # # ### ...## ###.# ..###.####### #...)@....# -..###.#####.# # #.#  #.#  #####.#  #.....#  .(Sh #.##### .#.# #.# .#.### ##.## (Sh5.#.###.## .# ?# .# .#### .######.. .# #. .####.# ...###.# (Sh##......@.....# #.###.#####.# # #. #.# ... #.# #(ShJ########.#  #.....#  . #.#####  .#.# #.#(Sh  #.#.### ##.## (Sh.10.9 (3.0(Shvb==-1.9 (4(ShC (Sh  Things that are here: _a +1 short sword of draining; an orc corpse)Sh3)Sh?)Sh)Sh)Sh~: _)Sh)Sh,)Sh)Sh`)ShY)Sh)Sh)Sh{)Sh,)Shb)Shi )Sh^)Sh)Sh)Sh)Sh?,)Sh)Sh)Sh_ ,)Shs!)Sh$)Sh9',)Sh`()Sh+)Sh0,)ShH<)Sh>)Sh?)Sh@)Sh`A)ShbE)ShG)ShS)ShU)Sh'W)ShXW)Sh&Z)Sh])Sh_,)Sh.a)Shfn)Shg)ShCh)Shh)Shj)Shk)ShAl)Shl)Shcn)Sho,)Sh?p)Sh?u)Shv,)Sh w)Shx)Shy)Sh2z)Shz)Sh{)ShI},)Sh})Sh~)Sh,)Sh)ShV)Sh,)Sh-)Sh؆)Sh ,)Sh)ShӋ)Shr,)Sh)Sh)Sh,)Sh)Sh)Sh.,)Sh)Sh)Sh{,)Sh)Sh)Sh)Shm)Sh)Sh)Sh,)Shը)Sh)Sh,)Shٯ)ShQ)Shc....# #.##.##.#.#.#.###.# #.#### #.......#.........# #.# ...# ####.##################.# ...##.###.....# ...#########..# ### #.##### ...##.......#.# .... #.# ##.#####.#.### ..... ##.## ...............##.....< #...# ............#...@....... #...# 43.9 (32.0) )Sh$............#.#.##...... #...# ...##.##......#.# ...?. ###.# ..##.......#.#.# .... #.# ...#####........# ### #.# ...## #...†..### #.# .....# #.##.#.##############.# ...#.# #.........##..........# ...#.# ########.#.#.##########)Sh)Sh9,4.9 (33)Shn)Shb; _Found an escape hatch in the ceiling.)Sh 3)Sh< )Sh )ShU )Sh| B)ShU ,)Sh" )Sh) )Sh ,)Sha )Sh )Shp )Sh )Sh/ )Sh ,)Sh )Sh$ 7 ####.##################.#  #.## #.....# ######..# ##########.##### )ShD% [...#.# #.......##.# #####.#.####.......##.## .......##.....<.#...# ...#............#...# #.#.##.......#...# ###.##....@..###.# #.#.##.......# #.# ##........########## #.# )Sh% ( #...†..###   #.##.#.##############.#  #.........##..........#  ########.# )Sh% j#.###..# ##.#.###)ShE, 250.9 (6.0))Sh// +1.9 (7)Sh39 )Sh; b _q - a scroll labelled MUAQAO NEBUM*Sh3*Sh߭*Sh*Sh,*Sh *Sh*Sh-,*Sh}*Sh*Sh},*Sh.*Sh*Sh,*Sh*Sh*Sh,*Sh*Sh"*ShB*Sh*Shu*Sh*Sh*Sh*Sh8,*Sh*Sh*ShY,*Sh*Sh&*Sh,*ShQ*Sh]*Sh ,*Sh*Sh*Sh ,*Sh *Sh*ShGB*Shx*Sh?*Sh*ShQ*ShG*Sh,*Sh*Sh5"*Sh#*Sh#*Sh$*Sh'*Sh(,*ShT)*Sh+*Sh-,*Shd.*Sh0*Sh2,*Sh3*Sh5*Sh7,*Sh9*Sh:*Sh<*Sh-=*Sh>*Sh}@*ShB,*Sh[I,*ShI,*ShK*Sh}N*ShQ,*ShWS*Sh#i*Sh1m,*Sh1p*Shcv*Shsz,*Sh{*Sh/*Sh,*ShF*Sh*Sh`,*Sh!*Shb*Shž,*Sh#*Shc*Sh3,*Sh*Sh*Sh_,*Sh,*Sh ~  Items here: (( )) ÷.*Sh*Sh _*Sh+*Sh*Sh,*Sh*ShD*Shh,*Shm*Sh**Sh,*Sh*Sh&*ShJB*Sh*Sh,*Sh*Sh*ShW,*Sh*ShB*Sh,*Sh*Sh]*Sh,*Sh*Sh *Sh ,*Sh *Sh *ShD,*Sh*Sh*Sh,*Sh*ShC*Sh,*ShF*Sh+*Sh,*Sh*Sh *Sh-",*Sh"*ShL$*Sh%,*Sh&*Sh'*Sh),*Sh**Shm+*Sh+-,*Sh-*Sh/*Sh0,*Sh1*Sh2*Sh4*Sh/4*Sh4*Sh5*Sh67,*Sh7*Sh19*Sh:,*Sh<*Sh.>*Sh?,*Sh@*ShB*ShC*ShD*Sh_E*ShIHB*ShH*ShJ*ShK,*Sh-L*ShM*ShN,*ShO*ShQ*ShjQ*ShQ*ShR*Sh\*Shh],*Sh]*Sh"a*Sh0c,*Shd*Shf*Shh*Shi*Sh4j*Shl*Sh:n*Shin*Shro*Sh9y  ####........###  ####.........###  #......)####.#  #.#####.))...#  #.# #.######  #.# #.##########  #.# #.##.......#  #.#####.##...>...#  #@.......#..)....#214.9 (63.0)*ShV  ##.##.##.#........  #.##.##.#.......#  #.##.##.#.......#  #.##.##.#.......#  #.......######### *Sho  ####.#### *Sh;L ##.######*Sh_   #...########... *Shה*Shq*Sh*ShE _Done exploring.+ShE3+Sh+Sh0.0)..........+Sh+Sh +ShE _Done exploring.,ShN I,ShA ,Sh ,Shk : _,ShN ,Sh ,,Sh| ,ShV ,Sh` ,,Sh ,Sh: B,Sh ,Sh ,Sh~ B,Sh ,ShD ,,Sh ,Shr ,Sh ,,Sh ,Sh ,Sh< ,,Shm ,Sh ,Sh ,Sh' ,ShV ,Sh ,Sh# ,Sh# ,Sh'% ,Sh- ~  Things that are here:  a +0 flail; a gnoll skeleton,Sh/ ,Sh;0  _,Sh1 ,Sh{;  ,Sh; V Items here: ))) [ ÷÷.,Sh> ,ShJ?  _,Sh8A ,ShF ,Sh)I ,,Sh K ,ShR ,ShU ,Sh4V ,ShX ,Sh] ,Sha ,Sha ,Shxc ,Shk ,Shm ,,Sho ,Sh(s ,Sh.v ,Shv ,Shx ,Sh} ,Sh ,,Sh ,Shq ,Sh ,Sh ,Sh ,Shh ,Sh} ,ShΊ ,Sh ,Sh ,ShĎ ,Sh ,ShV ,Sh͑ ,Shז X,ShQ ,Sh{ ,Sh ,Sh ,Sh ,,Sh ,ShJ ,Sh ,Sh) ,Sh ,ShǦ ,Sh ,Sh6 ,Sh9 ,Sh; ,Sh ,Sh ,ShC ,Sh ,ShS ,,Sh_ ,Sh^ ,Sh ,,Sht ,,Sh ,,Sh ,Sh# ,Sh0 ,Sh ,Sh ,Sh ,Sh ,,Sh ,Sh ,Sh ,Sh ,ShF ,Sh a  You see here a staff of air.,Shn ,Sh  _,Sh ,,Sh ,Sh ,Sh ,Sh} ,Shk ,,She ,Sh@  ####........#######..#.##.#..  ####.........### ##.......#..  #......)####.# ##...........  #.#####.))...# ##....#..#####  #.# #.###### #....###.# #  #.# #.###########.....#..#  #.# #.##.......#.......#.# ,Sh  #.#####.##...>...#.........####  #........#..)..@.#|.............50.9 (36.0)  ##.##.##.#..............  #.##.##.#.......#.......  #.##.##.#.......#.......######  #.##.##.#.......#.......# ,Sh  #.......###############)#  ####.#### #...#######  ##.####### #.##...##..  #...########...# #.##...##.#,Sh ,Sh ,Sh  -ShO3-Sh^R-Sh_-Sh`-ShB-Sh}-ShMX-Sh,-Sh-Sh]-Sh-Sh¿-Sh-ShX-Sh^,-Sh@-Sh### ##.......#.......# #.##.# # ##..............### #... # ##....#..#####...# ####.# # #....###.# #...# #. -Shg######.....#..# #...#########.. ....#.......#.# #...##.......#. >...#.........#####...##.#####.#. ....#|........................... -Sh................@.......#64.9 (14 ....#......-Sh.# -Sh....#.......#######...##.## ....#.......# #...##.......#. -Sh###########)# #...#####...... -Sh7Q#...#######...### #...†..##### #.##...##.......# #.##.#. ##...# #.##...##.#...#.# #.... -Sh^##...####.##..........#.# ######-Sh)-Sh-Sh-ShD)-Sh)-Shl*-ShO6-Sh@X-Sh3C-ShC-ShD-ShG-ShI,-ShJ-ShM-ShO-ShP-ShQ-ShS-ShCU-ShU-ShUV-ShX-ShZ-ShZ-Sh[-Sh]-Sh_,-Sh`-Shb-Shmd,-ShFe-Shg-Shzh,-Sh?i-Sh~k-Shl,-Shm-Sh,o-Shq,-Shq-Shs-ShGu,-Sh7v-Shw-Shy,-Sh$z-Shh.#####...# ####.############# .# #...# #.## # .# #...#########..# ######### .###.......#.# #.......# .##.#####.#.####.......##-Sḧ́...........#< .........#....................#.#.### -Shx######...##.###.###77.9 (13 -Sh)#...##.......#.#.##  -Sh^#...#####........########## ######...### #...÷..### -Sh[..##.......# #.##.#.############# ..##.#...#.# #.........##........ -ShM.........#.# ########.#.#.####### .........#.# #.###..# ..)...#.##.# ##.#.###-Sh-ShO-Sh#.Sh-.Sh0.Sh7.ShL9.Sh.Sh8.Sh.Sh<.Sh.Shv.ShX.ShH.Sh.Sh%,.Sh.Shk  You see here a howler monkey skeleton..Sh.Sh) _.Sh.Sh#####...##.#####........##. .....................##.....<.#.. .................#............#.. .................#.#.##.#.. #####...##.##......#.##.#  #...##.......#.#.##.......# #  #...#####........########## # .Sh4R#####...### #...÷..### # .##.......# #.##@#.############81.9 (4.0) .##.#...#.# #.........#.. ........#.# ########.#.#.# .Shl........#.# #.###..# .)...#.##.# ##.#.###.Sh.)......#### ##.###.)#.......#### .Shc####.##.......#.Sh:........##.##.#.Sh.Sh .Sh/Sh9 3/ShM /Sh9 B/Sh0 /Shک /Sh ,/Shg /Sh /Sh /Sh( /Shj /Shε /Shͷ ,/Sh /Sh /Sh ,/Sh /Sh X/Sh X/Sh /Sh B/Sh /Sh ,/ShB /Sh /Sh /Sh /Sh /ShV /Sh ,/Shq /ShG /Sh# ,/Sh ,/Sho /Sh /Sh /ShM /Sh ,/Sh /Sh /Sh ,/Sh /Sh /Sh( ,/Sh= /Sh /Sh /ShE /Sh /Sh` /Sho ,/Sh /Sh~ /Sh ,/Sh /Sh$ 2)# #...#####........###### #...#######...### #...÷..### /Sh5% B#.##...##.......# #.##.#.######## #.##...##.#...#.# #.........##. #.##..........#.# ########.#.#. #.............#.# #.###..# .......)...#.##.# ##.#.### ........)......#### ##.## ####....#.)#....@..#### ### 300.9 (1/Shr% "9.0)  #.......#.##  #............##.##.# /Sh%  ##.....##.#####.#.#  ###.####.....>.##./Sh& # #.####.########.# #.##>....# #.... #.##<....#/ShP&  #.#### #.##...<.# #.#/Sh( /Sh0 /Sh2 0ShÃ0Sh)0Sh0ShV0Sh,0Sh n0Sh0Shݗ,0ShE0ShH0Sh,0Sh0Sh-.##..........#.# ########.#.#. .............#.# #.###..# ......)...#.##.# ##.#.### ........)......#### ##.## ##....#.)#.......#### ###  ##.##.......#  #............##.##.#  ##.....##.#####.##.#  ###.####.##.# 4.9 (4.0)0Sh #.####.########.#  #.##>....# #....#  #.##<....# #.#### #.##...<.# #.#####.##.....###.#####....##............# ###.##########.##.##.# .......# #####.##.##.#0Sh[0ShҮ0Shgc _There is a stone staircase leading down here.1Sh1Sh1Sh1Sh1ShX25.9 (1 _1Sh1Shp #   .. ... ###  .... ..#  .....##.#### 1Sh q #..........# 9 #@#  #..#  .....  ###.#.# 1ShqF#...# #.## . # 1Sh$s1Sh&x1Sh-6.6 (1.71Sh1Sh%} _You climb downwards. _There is a stone staircase leading up here.1Sh I1Sh@ 1Sh6 1Sh P _1Sh B1Shl 1Sh ,1Sh% 1ShK 1Sh ,1Sh 1Sh 1Sh ,1Sh 1Sh\ 1Sh ,1Sh< 1Sh 1Sh> ,1Sh 1ShJ &1Sh X1Sh 1Sh 1ShR 1Sh  1Sh8 ,1Sh 1ShP 1Sh ,1Sh 1Sh" 1Shx% ,1Sh% 1Sh& 1Sh) ,1ShB* 1Sh+ 1Sh- 1Sh- 1Sh(. 1Sh0 1Sh3 ,1Shg4 1Sh5 1Sh)8 ,1Sh8 1Sh9 1Sh@ X1ShA 1ShNA 1ShD ,1Sh7H B1ShH 1ShQK ,1ShcL 1ShfM 1ShP ,1Sh8Q 1ShR 1ShU 1ShXU 1ShU 1Sh,W 1Sh;Z ,1ShZ 1Sh[ 1Sh^ ,1ShA_ 1Sh` 1Shc ,1Sh3d 1ShPi B1Sh"j 1Shk 1Shn ,1Shp 1Shq 1Sh;u ,1Sh@v 1Shx 1Sh{ 1Sh{ 1Sh~| 1Sh} 1Sh 1ShӀ 1Sh 1Sh 1Sh 1Sh 1Shφ 1Sh> 1Sh] ,1Sh9 1Sh7 1Sh X1ShH ,1Sh 1Sh 1ShP ,1ShH 1Sh ,1ShG 1Sh q _c - 4 potions of curing (gained 1)1ShS 1Sh 1Sha 1Sh; 1Sh B1Sh 1Sh ,1Sh 1Sh 1Sh X1Sh ,1Sh 1Sh# 1Sh ,1Sh 1Sh| 1Sh| ,1Sh 1Sh 1Sh 1Sh 1Shb 1Sh 1Sh B1ShA 1Sh B1ShM 1ShV ,1Sh 1Sh 1Sh X1Sh ,1Sh 1ShB 1Sh ,1Sh 1Sh 1Sh ,1Sh8 1Sh 1ShM ,1Sh 1Sh 1Sh {##.###############.# #l#...#...#.# #=#.#.###.#.# #.#.#.....#.# 1Sh #.#.#.###.#.### #.#.#.# #....^# #/#.#.# #####.##.@.#.#.#########  l   basilisk (asleep) 1Sh 1Sh } 64.6 (58.0)  A basilisk comes into view.1Sh ,5.6 (591Shl 1Sh S _Found an onyx ring.2Sh!  #..##.# ##.#### ###########.#2Shc"  #l#...#...#.# #=#.#.###.#.# #.#.#.....#.#  #.#.#.###.#.### #.#.#.# #....^# #@#.#.# #####.# #...#.#.#########2Sh" 2Sh' 2Sh 3Sh ) _You are unaffected.3Sh> 3Sh 3Sh" 3Sh F _Unknown command.4Sh #..##.#  morningthaw the Geomancer ##.####  Gargoyle of Vehumet *..... ###########.#  Health: 50/50 ======================== #.#...#...#.#  Magic: 22/23 ======================-- #l#.#.###.#.#  AC: 13Str: 16 #*#.#.....#.#  EV: 10Int: 27 #*#.#.###.#.###  SH: 4Dex: 10 #*#.#.# #....^#  XL: 10 Next: 51% Place: Dungeon:9 #@#.#.# #####.#  Noise: =--------  Time: 7369.1 (0.0) #...#.# .#  h) +1 dagger (venom) ####### # 4Sh[[m Cast: Sandblast  l   basilisk _You are unaffected. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (moderately wounded, 82% to hit)4Sh)2+4Sh7#..##.#morningthaw the Geomancer##.####Gargoyle of Vehumet *.....###########.#Health: 50/50 ========================#.#...#...#.#Magic: 22/23 ======================--#l#.#.###.#.#AC: 13Str: 16###.#.....#.#EV: 10Int: 27###.#.###.#.###SH: 4Dex: 10###.#.# #....^#XL: 10 Next: 51% Place: Dungeon:9#@#.#.# #####.#Noise: =--------  Time: 7369.1 (0.0)#...#.#.#4Sh8qh) +1 dagger (venom)########Cast: Sandblastl   basiliskAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (moderately wounded, 82% to hit)  The blast of sand hits the basilisk!!  The basilisk is almost dead.4Shz4Sh4Shl=.l.4Shxd3==70.6 (1.5 _4Sh4Sh94Sh:4Shf;4ShA4ShEF _Unknown command.4Sh& #..##.#  morningthaw the Geomancer ##.####  Gargoyle of Vehumet *..... ###########.#  Health: 50/50 ======================== #.#...#...#.#  Magic: 22/23 ======================-- #=#.#.###.#.#  AC: 13Str: 16 #.#.#.....#.#  EV: 10Int: 27 #l#.#.###.#.###  SH: 4Dex: 10 #*#.#.# #....^#  XL: 10 Next: 51% Place: Dungeon:9 #@#.#.# #####.#  Noise: =--------  Time: 7370.6 (0.0) #...#.# .#  h) +1 dagger (venom) ####### #  Cast: 4ShO[mSandblast  l   basilisk _The basilisk is almost dead. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (almost dead, 82% to hit)4Sh #..##.#  morningthaw the Geomancer4Shy ##.####  Gargoyle of Vehumet *..... ###########.#  Health: 50/50 ======================== #.#...#...#.#  Magic: 22/23 ======================-- 4Sh#=#.#.###.#.#  AC: 13Str: 16 4Sh#.#.#.....#.#  EV: 10Int: 27 4Sh#l#.#.###.#.###  SH: 4Dex: 10 4Sh#.#.#.# #....^#  XL: 10 Next: 51% Place: Dungeon:9 #@#.#.# #####.#  Noise: =--------  Time: 7370.6 (0.0) #...#.# .#  h) +1 dagger (venom) ####### #  Cast: Sandblast  l   basilisk4ShAiming: Sandblast (safe; 1% risk of failure)  4ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4Sh'Aim: a basilisk (almost dead, 82% to hit)  The blast of sand hits the basilisk!  You kill the basilisk!4Shy     ###  #.# 4Shbp     #†  ###.#.# #....^#      .#  4ShQ # 4Sh4ShcW.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a basilisk (almost dead, 82% to hit)  The blast of sand hits the basilisk!  You kill the basilisk!  Vehumet accepts your kill.4Sh%j3==52.1 (1.5Sandblast _4Shup4Sh*s4Sh84Sh_4Sh4ShCF _Unknown command.4Sh 34Sh 4Sh 4Sh[ 4Sh $ _4ShH" ,4Sh& ,4Sh' 4Sh+ d  You see here a basilisk corpse.4Sh/ 4Sh0  _4Sh0 4Sh3 4Sh7 P==4ShC8 4Sh/@ (#.##.# #. #.# #.# #.###.# #..##.# 4Sh@ ##.##############.# ..#...#.# ##.#.# -.#.#.....#.# †#.#.###.#.###.#.#.# #....^##.#.#.# #####.##...#.#4Sh@ U.#########4Sh] page down [PgUp|<] page up [Esc] exit[top]6Shj; K - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.2 (10.2 -> 10.4). Your spell failure would improve trivially. 6ShYou found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.6Sh6Sh!6Sh#.# #.###.#morningthaw the Geomancer#.# #.#Gargoyle of Vehumet *.....#.# #.#Health: 50/50 ========================#.###.#Magic: 23/23 ========================#..##.#AC: 13Str: 16##.####EV: 10Int: 27###########.#SH: 4Dex: 10#.#...#...#.#XL: 10 Next: 55% Place: Dungeon:9#@#.#.###.#.#Noise: ---------  Time: 7377.1 (0.0)#.#.#.....#.#h) +1 dagger (venom)6Shsk#†#.#.###.#.###Cast: Sandblast#.#.#.# #....^##.#.#.# #####.##...#.#.#########The blast of sand hits the basilisk!  You kill the basilisk! 6Sh_Vehumet accepts your kill. _Unknown command. _You see here a basilisk corpse. _K - a +6 ring of strength6Sh2&6Sh&+8.1 (16Sh +6Sh[.M  You kill the basilisk! _Vehumet accepts your kill.Unknown command. _You see here a basilisk corpse. _K - a +6 ring of strength _You drop a +6 ring of strength.6ShR6Sh36Shn6ShoB6Sh`d  You see here a basilisk corpse.6Sh6Sh; _6Sh6Sh6Sh,6ShX6Sh%6ShL,6Sh6Sh6Sh ,6ShZ6Sh6Sh),6Sh6Sh6Sh,6Sh6ShT6Sh3,6Sh6Sh6Sh,6Shs6Sh6ShB6Sh#6Sh,6Shk6Sh06ShN ,6Sh 6ShbX6Shg6Sh,6ShU6Sh6Shg,6Sh6Sh6Sh~,6Sh6Sh6Sh,6Sh 6Sh:!6Sh#,6Sh:$6Sh%6Sh_(,6Sh(6Sh*6Sh,,6Sh-6Sh.6ShK2,6Sh26Sh36Sh7,6Sh686Sh":6Sh0=,6Sh=6Sh @6ShHK#=#.#.###.#.# #.#.#.....#.# #†#.#.###.#.### #.#.#.# #....^# #.#.#.#.#####.# #...#.#.......# 6ShxI.###########.### #.......# #.#####@# ......[D ########  D   eight-headed hydra (asleep) 6ShO 402.1 (24.0)  An eight-headed hydra comes into view.Found a robe.6ShXD.D6ShY5==3.1 (256Shq_6Shb3 _The eight-headed hydra roars!7Sh- 7Sh ?tone Arrow7Sh 7ShG 8Sh~8ShMD[8Sh:--4.1 (1.0)8ShI8Sh8Shn  #=#.#.###.#.# morningthaw the Geomancer #.#.#.....#.# Gargoyle of Vehumet *..... #†#.#.###.#.###  Health: 50/50 ======================== #.#.#.# #....^#  Magic: 20/23 ====================---- #.#.#.#.#####.#  AC: 13Str: 16 #...#.#.......#  EV: 108Shn Int: 27 ###########.###  SH: 4Dex: 10 #.......# XL: 10 Next: 55% Place: Dungeon:9 #.#####@# Noise: ---------  Time: 7404.1 (0.0) 8Shn <#.....D[.  h) +1 dagger (venom) #########  Cast: Stone Arrow8Shn  8Sh1o  D   eight-headed hydra8Shho Found a robe. _The eight-headed hydra roars!  Aiming: Stone Arrow (safe; 1% risk of failure)  8Sho Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8Sh? 8Sh That beam is likely to hit you. Continue anyway? Y - Yes 8Sh ' N - No8Sht 8Sh 8Sh #=#.#.###.#.#morningthaw the Geomancer#.#.#.....#.#Gargoyle of Vehumet *.....#†#.#.###.#.###Health: 50/50 ========================8Sh #.#.#.# #....^#Magic: 23/23 ========================#.#.#.#.#####.#AC: 13Str: 16#...#.#.......#EV: 10Int: 27###########.###SH: 4Dex: 10#.......#XL: 10 Next: 55% Place: Dungeon:9#.#####@#Noise: ---------  Time: 7404.1 (0.0)8Shf #.....D[.h) +1 dagger (venom)#########Cast: Stone ArrowD   eight-headed hydraFound a robe. _The eight-headed hydra roars!  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8ShЊ AShift-Dir - straight lineOkay, then.8Sh$ 8Shm 8Sh 8ShY . _9Sh59Sh6@;D.9Sh BH5.1 (1Stone Arrow _9ShH9Sh'K9Sha( #=#.#.###.#.# morningthaw the Geomancer #.#.#.....#.# Gargoyle of Vehumet *..... #†#.#.###.#.###  Health: 50/50 ======================== #.#.#.# #....^#  Magic: 20/23 ====================---- #.#.#.#.#####.#  AC: 139ShStr: 16 #...#.#.......#  EV: 10Int: 27 ###########.###  SH: 4Dex: 10 #.......# XL: 10 Next: 55% Place: Dungeon:9 #.#####@# Noise: ---------  Time: 7405.1 (0.0)9Sh: #.***D.[.  h) +1 dagger (venom) #########  Cast: Stone Arrow  D   eight-headed hydra9ShShift-Dir - straight line _Okay, then.Aiming: Stone Arrow (safe; 1% risk of failure)  9ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9Sh*EAim: an eight-headed hydra (92% to hit)9Sh#=#.#.###.#.#morningthaw the Geomancer#.#.#.....#.#Gargoyle of Vehumet *.....#†#.#.###.#.###Health: 50/50 ========================#.#.#.# #....^#Magic: 20/23 ====================----#.#.#.#.#####.#AC: 13Str: 169Sh#...#.#.......#EV: 10Int: 27###########.###SH: 4Dex: 10#.......#XL: 10 Next: 55% Place: Dungeon:9#.#####@#Noise: ---------  Time: 7405.1 (0.0)#.```D.[.h) +1 dagger (venom)9Sh`#########Cast: Stone Arrow9ShD   eight-headed hydraAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (92% to hit)  The stone arrow hits the eight-headed hydra!!  The eight-headed hydra is moderately wounded.9Sh"G9ShsOf..D.9ShuQ;==6.1 (1 _9ShX9ShZ9Sh9Sh 9Sh9ShF _Unknown command.9Sh5  #=#.#.###.#.# morningthaw the Geomancer #.#.#.....#.# Gargoyle of Vehumet *..... #†#.#.###.#.###  Health: 50/50 ======================== #.#.#.# #....^#  Magic: 17/23 =================------- #.#.#.#.#####.#  AC: 13Str: 16 #...#.#.......#  EV: 109Sh6 Int: 27 ###########.###  SH: 4Dex: 10 #.......# XL: 10 Next: 55% Place: Dungeon:9 #.#####@# Noise: ==-------  Time: 7406.1 (0.0) #.**D..[.  h) +1 dagger (venom) #########  Cast: Stone Arrow 9Sh6  D   eight-headed hydra 9Sh6 _The eight-headed hydra is moderately wounded. _Unknown command.9Sh!7 Aiming: Stone Arrow (safe; 1% risk of failure)  9ShD7 pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, 92% to hit)9Sh\ #=#.#.###.#.#9Sh morningthaw the Geomancer#.#.#.....#.#Gargoyle of Vehumet *.....#†#.#.###.#.###Health: 50/50 ========================#.#.#.# #....^#Magic: 17/23 =================-------#.#.#.#.#####.#AC: 13Str: 16#...#.#.......#EV: 10Int: 27###########.###SH: 4Dex: 10#.......#XL: 10 Next: 55% Place: Dungeon:9#.#####@#Noise: ==-------  Time: 7406.1 (0.0)#.``D..[.h) +1 dagger (venom)#########Cast: Stone ArrowD   eight-headed hyd9Sh4 ra9Sh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, 92% to hit)  The stone arrow hits the eight-headed hydra!!  The eight-headed hydra is severely wounded.9Sh 9Sh# R... 9Sh;& 8=7.1 (1Stone Arrow _9ShL- 9Sh/ 9Sh 9Sh7 9Shf 9Sh F _Unknown command.:Sh3:Sh<,:ShK:ShaP _:ShP:ShX=#.#..#.#....†#.#.###..#.....#.......--8DStone ArrowD   eight-headed hydra:ShY9--:Sh\`:Shbj _An eight-headed hydra is nearby!:Sh #=#.#.###.#.# morningthaw the Geomancer #.#.#.....#.# Gargoyle of Vehumet *..... #†#.#.###.#.###  Health: 50/50 ======================== #.#.#.# #....^#  Magic: 15/23 ===============--------- #.#.#.#.#####.#  AC: 13Str: 16 #...#.#.......#  EV: 10Int: 27 ###########.###  SH: 4Dex: 10 #.......# XL: 10 Next: 55% Place: Dungeon:9 #.#####@# Noise: ---------  Time: 7408.1 (0.0) #.D....[.  h) +1 dagger (venom) #########  Cast: :Shk[40mStone Arrow  D   eight-headed hydra _Unknown command. _An eight-headed hydra is nearby!Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (severely wounded, 92% to hit):Sh#=#.#.###.#.#morningthaw the Geomancer#.#.#.....#.#Gargoyle of Vehumet *.....#†#.#.###.#.###Health: 50/50 ========================#.#.#.# #....^#:ShMagic: 15/23 ===============---------#.#.#.#.#####.#AC: 13Str: 16#...#.#.......#EV: 10Int: 27###########.###SH: 4Dex: 10#.......#XL: 10 Next: 55% Place: Dungeon:9#.#####@#Noise: ---------  Time: 7408.1 (0.0)#.`....[.h) +1 dagger (venom)#########Cast: Stone ArrowD   eight-headed hydra _Unknown command. _An eight-headed hydra is nearby!:ShxAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:Sh1yAim: an eight-headed hydra (severely wounded, 92% to hit):ShX D  The eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage.  You block the eight-headed hydra's attack.  The eight-headed hydra bites you. x2  :ShVY hThe eight-headed hydra bites you but does no damage.  You block the eight-headed hydra's attack.:ShZ G31----------:ShMZ ]6===9.1 (1:Sha :Sh;d 7 _The eight-headed hydra bites you!:Sh :Sh~ :Sh :ShO F _Unknown command.:Shd7 #=#.#.###.#.# morningthaw the Geomancer #.#.#.....#.# Gargoyle of Vehumet *..... :Shf#†#.#.###.#.###  Health: 31/50 ==============---------- #.#.#.# #....^#  Magic: 13/23 =============----------- #.#.#.#.#####.#  AC: 13Str: 16 #...#.#.......#  EV: 10Int: 27 ###########.###  SH: 4Dex: 10 #.......# XL: 10 Next: 55% Place: Dungeon:9 #.#####@#:ShgI Noise: ==-------  Time: 7409.1 (0.0) #.D....[.  h) +1 dagger (venom) #########  Cast: Stone Arrow  D   eight-headed hydra _The eight-headed hydra bites you! _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (severely wounded, 92% to hit):Sh"#=#.#.###.#.#morningthaw the Geomancer#.#.#.....#.#Gargoyle of Vehumet *.....#†#.#.###.#.###Health: 31/50 ==============----------#.#.#.# #....^#Magic: 13/23 =============-----------#.#.#.#.#####.#AC: 13Str: 16:Sh #...#.#.......#EV: 10Int: 27###########.###SH: 4Dex: 10#.......#XL: 10 Next: 55% Place: Dungeon:9#.#####@#Noise: ==-------  Time: 7409.1 (0.0)#.D....[.h) +1 dagger (venom)#########Cast: Stone ArrowD   eight-headed hydraAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (severely wounded, 92% to hit)  The stone arrow hits the eight-headed hydra!  The eight-headed hydra is almost dead.;ShAThe eight-headed hydra is almost dead.  The eight-headed hydra completely misses you. x2  The eight-headed hydra barely misses you.The eight-headed hydra bites you.eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you. x2;Sh@Bf22----10.1 (1;ShH;ShK@ _You block the eight-headed hydra's attack.;Shl;Sh4;Sh;ShF _Unknown command.;ShR< #=#.#.###.#.# morningthaw the Geomancer #.#.#.....#.# Gargoyle of Vehumet *..... #†#.#.###.#.###  Health: 22/50 ==========-------------- #.#.#.# #....^#  Magic: 10/23 ==========-------------- ;Sh<##.#.#.#.#####.#  AC: 13Str: 16 #...#.#.......#  EV: 10Int: 27 ###########.###  SH: 4Dex: 10 #.......# XL: 10 Next: 55% Place: Dungeon:9 ;ShA=#.#####@# Noise: ==-------  Time: 7410.1 (0.0) #.D....[.  h) +1 dagger (venom) #########  Cast: Stone Arrow ;Shj= D   eight-headed hydra;Sh=s _You block the eight-headed hydra's attack. _Unknown command.;Sh=PAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;Sh=Shift-Dir - straight lineAim: an eight-headed hydra (almost dead, 92% to hit);Sh #=#.#.###.#.# morningthaw the Geomancer ;Sh #.#.#.....#.# Gargoyle of Vehumet *..... #†#.#.###.#.###  Health: 22/50 ==========-------------- #.#.#.# #....^#  Magic: 10/23 ==========-------------- ;Sh3B#.#.#.#.#####.#  AC: 13Str: 16 #...#.#.......#  EV: 10;ShcInt: 27 ###########.###  SH: 4Dex: 10;Sh  #.......# XL: 10 Next: 55% Place: Dungeon:9 #.#####@# Noise: ==-------  Time: 7410.1 (0.0) ;Sh#.D....[.  h) +1 dagger (venom) #########  Cast: Stone Arrow  D   eight-headed hydraAiming: Stone Arrow (safe; 1% risk of failure)  ;ShPress: ? - help, Q - select action, ( or ) - cycle;ShShift-Dir - straight lineAim: an eight-headed hydra (almost dead, 92% to hit)  ;Sh@tThe stone arrow hits the eight-headed hydra!!  You kill the eight-headed hydra!;ShU #=;Sh  #†   #....^#  ;Sh-&  ;ShT^  #######  ;Sh1#..  ;Sh#......[.  ### ;Shs+;Sh@V.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eight-headed hydra (almost dead, 92% to hit)  The stone arrow hits the eight-headed hydra!!  ;ShVYou kill the eight-headed hydra!  Vehumet accepts your kill.;Sh]3=1/24=74;ShE^M1.1 (1Stone Arrow _;Sh~d;Shgn _Your Spellcasting skill increases to level 10!;Sh;Sh~;Shg;ShSF _Unknown command.;Shݽ 2== _;Sh* 13==;Sh 4=;Sh j4==;Sh. ;Sh ;Sh j5==;Sh ;Sh i5=;Sh ;Sh& ;6;Sh{ E==;Sh ;Sh ,;Sh ;Sh] ;Sh j7==;ShO ;Sh ;Sh 6=8==;Sh( ;Sh ,;Sh ;Sh ~9==;Sh ;Sh ,;Sh ;Sh ;Sh 720==;Sh7 ;ShC ,;Sh2 ;Sh ;Sh #1;Sh E==;Sh ;Sh 8=2==;Sh$ ;Sh ,;Sh ;Sh ;Shy a3==;ShS ;Sh2 ,;Sh ;ShG 9=4==;Shu ;Sh\ Q _Magic restored.;ShU ;Sh~ ,;Shh" ;Sh& j30=;Sh0( ;Shc+ O=;Sh- ;Sh0 ,;Sh1 ;Sh4 ,;Sh5 ;Shd9 a1=;Sh: ;Sh> ,;Sh? ;ShC ,;ShUD ;ShsG ;ShH S2=;ShH ;Sh@L ,;ShL ;ShrP ,;Sh_R ;ShU ,;ShV ;ShNZ a3=;Sh[ ;Sht` ,;She ;Shi ,;Shlj ;Shhn ,;Shoo ;Shs i4=;Sht ;Shx ,;Shey ;Sh4} ,;Sh} ;ShH a5=;Sh9 ;Sh" ,;Shl ;Sh ,;Sh ;Sh ,;Sh ;Sh^ d36=;Sh~ ;Sh٘ ,;Shs ;Sh ,;Sh ;Sh ;Sh. P7=;Shۢ ;Sh{ ,;ShS ;Sh* ,;Shk ;Sh ,;Sh ;Sh5 a8=;Sh ;Sh3 ,;Shʺ ;Sh ,;Sh} ;ShL ;Sh N9=;Sh ;Shx ,;Sh ;Sh! ,;Sh ;Sh ,;Sh ;Sh ;ShJ L40=;Sha ;Sh) ,;Sh ;Sh ,;Sh ;Sh ,;Sh ;ShG ;Sh U1=;Shr ;Shj ,;ShA ;Sh ,;ShL ;Sh a2=;ShZ ;ShH ,;Sh ;Sh ,;Sh ;Sh ,;Shw ;Sh; ;Sh N3=;Sh ;ShC ,;Sh ;Sh ,;Sh ;Sh a4=;Sh ;Sh ,;Sh ;Sh ,;Sh] ;Sh8 ,;ShE ;Sh" ;Sh~" U5=;Sh4# ;ShJ& ,;Sh ' ;Sh%* ,;Sh* ;Sh- ;Sh#. D6=;Sh. ;Sha1 ,;Sh12 ;Sh5 ,;Sh5 ;Sh8 ,;Sh_: ;Sh@ ;Shg@ U7=;Sh A ;SheD ,;ShE ;ShG ,;ShH ;Sh7L ,;ShL ;ShKO ;ShO K8=;ShAP ;ShR ;Sh1S ;ShS ;ShU ,;ShV ;Sh_Y 99;ShY 2=;Sh` ,;Sh*a ;Shzc ,;Sh=d ;Shy h50= _HP restored.=#.#...#...#.#  #=#.#.###.#.#  #.#.#.....#.#  #†#.#.###.#.### +#  #.#.#.# #....^# $#  #.#.#.#.#####.# )#  #...#.#.......# !#  ###########.######.##.......#..@...#--512.1 (101.0)#.#####.#.###### #......[.# ##########;Shݣ s--32;Sh + _Found a quarterstaff.,Sh.>Sh.>Sh8>Sh)<F _Unknown command.>Sh #.# #.###.# morningthaw the Geomancer #.# #.# Gargoyle of Vehumet *..... #.# #.# Health: 50/50 ======================== #.###.# Magic: 19/24 ===================----- #..##.# AC: 13Str: 16 ##.#### EV: 10Int: 27  ###########.########  SH: 4Dex: 10  #.#...#...#.#......#  XL: 10 Next: 74% Place: Dungeon:9  #=#.#.###.#.#@####.#  Noise: ==-------  Time: 7530.1 (0.0)  #.#.#.....#.#.W?.#.#  h) +1 dagger (venom)  #†#.#.###.#.####+#.#  Cast: Stone Arrow  #.#.#.# #....^#$$>Sh{#.#  #.#.#.#.#####.#()#.#  #...#.#.......#)!#.#  W   wraith  ###########.######.#  #.......#......#  #.#####.#.###### _The wraith is severely damaged. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, 78% to hit)>Sh#.# #.###.#morningthaw the Geomancer>Shc#.# #.#Gargoyle of Vehumet *.....#.# #.#>ShAeHealth: 50/50 ========================#.###.#Magic: 19/24 ===================-----#..##.#AC: 13Str: 16>Sh##.####EV: 10Int: 27###########.########SH: 4>ShDex: 10#.#...#...#.#......#>Sh!XL: 10 Next: 74% Place: Dungeon:9#=#.#.###.#.#@####.#>ShANoise: ==-------  Time: 7530.1 (0.0)#.#.#.....#.#.W?.#.#>Shh) +1 dagger (venom)#†#.#.###.#.####+#.#>Sh:8Cast: Stone Arrow>Sh#.#.#.# #....^#$$#.##.#.#.#.#####.#()#.##...#.#.......#)!#.#W   wraith###########.######.##.......#......#>Sh#.#####.#.######>Sh!Aiming: Stone Arrow (safe; 1% risk of failure)  >ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>ShAim: a wraith (severely damaged, 78% to hit)  The stone arrow hits the wraith!  >ShIThe wraith is almost destroyed.>Shy>Sh|+1.1 (1>Sh >Sh  Press: ? - help, Q - select action, ( or ) - cycle>Sh[Shift-Dir - straight lin>She  Aim: a wraith (severely damaged, 78% to hit)  >Sh*The stone arrow hits the wraith!  >ShkThe wraith is almost destroyed. _The wraith misses you.>Sh>Sh!>Sh>ShF _Unknown command.>Sh < #.# #.###.# morningthaw the Geomancer #.# #.# Gargoyle of Vehumet *..... #.# #.# Health: 50/50 ======================== #.###.# Magic: 16/24 ================-------- #..##.# AC: 13Str: 16 ##.#### EV: 10Int: 27  ###########.########  SH: 4Dex: 10  #.#...#...#.#......#  XL: 10 Next: 74% Place: Dungeon:9  #=#.#.###.#.#@####.#  Noise: ==-------  Time: 7531.1 (0.0)  #.#.#.....#.#.W?.#.#  h) +1 dagger (venom) >Sh{ > #†#.#.###.#.####+#.#  Cast: Stone Arrow  #.#.#.# #....^#$$#.#  #.#.#.#.#####.#()#.#  #...#.#.......#)!#.#  W   wraith  ###########.######.#  #.......#......#  #.#####.#.###### _The wraith misses you. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, 78% to hit)>ShC  #.# #.###.# morningthaw the Geomancer #.# #.# Gargoyle of Vehumet *..... #.# #.# Health: 50/50 ======================== #.###.# Magic: 16/24 ================-------- #..##.# AC: 13Str: 16 ##.#### EV: 10Int: 27  ###########.########  SH: 4Dex: 10  #.#...#...#.#......#  XL: 10 Next: 74% Place: Dungeon:9  #=#.#.###.#.#@####.#  Noise: ==-------  Time: 7531.1 (0.0)  #.#.#.....#.#.W?.#.#  h) +1 dagger (venom)  #†#.#.###.#.####+#.#  Cast: Stone Arrow  #.#.#.# #....^#$$#.#  #.#.#.#.#####.#()#.#>ShS Z  #...#.#.......#)!#.#  W   wraith  ###########.######.#  #.......#......#  #.#####.#.###### Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, 78% to hit)  The stone arrow hits the wraith!!  You destroy the wraith!>Sh߽  #.#  #.# #.# #.# #.#     ##  .#  #=.#  .?.#.#  #†.#  >Sh  #....^#$$#.  ()#.  )!#.  . .. >ShL ,.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  >ShM -Aim: a wraith (almost destroyed, 78% to hit)  The stone arrow hits the wraith!!  You destroy the wraith!  Vehumet accepts your kill.>ShT 7=82.1 (1Stone Arrow _>Shh^ >Sh4` >Sh >ShG >ShB >ShT F _Unknown command.>Sh?>ShY@>Sh4B?Sh?ShI$ _?Sh ?Sh 8==?Shz?Sh~9==?Sho?ShD?Sh|?Sh?Sh/#20==?Shh%?ShG),?Sh/?ShX3?Sh3h1==?ShL5?Sh$:~2==?Sh;?Sh?,?Sh^A?Sh}E~3==?Sh[G?ShK?Sh%L?Sh[N?Sh@R~4==?Sh{T?Sh5W?ShaB?Shec?Sh g,?Shh?Shw{ #.# #.# #.# #.# #.###.# #..##.# ##.####  ###########.#########.#...#...#.#......#  #=#.#.###.#.#.####.#  #.#.#.....#.#..@.#.# --  #†#.#.###.#.####+#.#  #.#.#.# #....^#$$#.#  #.####.#()#.#  #...#.#.......#)!#.#  ###########.######.# #.......#......##.#####.#.######?ShwM #......[.#?Sh0464.0)?ShbG--7.1 (15?Sh?Sh. _K - a scroll of identify?Sh! ?ShQ) Inventory: 37/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn) Magical Staves (go to first with |)  B - a staff of conjuration ?ShG* Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (20) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?Sh; K - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning?Sh< himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.@Sh%Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled MUAQAO NEBUM  D - a scroll labelled WOW EMABELL Potions (select first with !)  n - a ruby potion  x - 2 fuming amethyst potions  z - 2 clear potions  C - 2 coppery potions [?] describe selected@Sh> @Sh #.# #.#morningthaw the Geomancer#.# #.#Gargoyle of Vehumet *.....#.###.#Health: 50/50 ========================#..##.#Magic: 24/24 ========================##.####AC: 13Str: 16  ###########.########EV: 10Int: 27  #.#...#...#.#......#SH: 4Dex: 10  @Sh #=#.#.###.#.#.####.#XL: 10 Next: 78% Place: Dungeon:9  #.#.#.....#.#..@.#.#Noise: ---------  Time: 7547.1 (0.0)  #†#.#.###.#.####+#.#h) +1 dagger (venom)#.#.#.# #....^#$$#.#Cast: Stone Arrow#.#.#.#.#####.#()#.##...#.#.......#)!#.#@Sh o###########.######.##.......#......##.#####.#.#######......[.#@Sh Aim: a wraith (almost destroyed, 78% to hit)  The stone arrow hits the wraith!!  You destroy the wraith! @Sh> _Vehumet accepts your kill. _Unknown command. _K - a scroll of identify@Sh& @Sh. @Sh6 8#.# #.#morningthaw the Geomancer#.# #.#Gargoyle of Vehumet *.....#.###.#Health: 50/50 ========================#..##.#Magic: 24/24 ========================##.####AC: 13Str: 16  ###########.########EV: 10Int: 27  #.#...#...#.#......#SH: 4Dex: 10  #=#.#.###.#.#.####.#@Shl7 OXL: 10 Next: 78% Place: Dungeon:9  #.#.#.....#.#..@.#.#Noise: ---------  Time: 7547.1 (0.0)  #†#.#.###.#.####+#.#h) +1 dagger (venom)#.#.#.# #....^#$$#.#Cast: Stone Arrow#.#.#.#.#####.#()#.##...#.#.......#)!#.#@Sh~8 ###########.######.##.......#......##.#####.#.#######......[.#The stone arrow hits the wraith!!  You destroy the wraith! _Vehumet accepts your kill. _Unknown command. _K - a scroll of identify  As you read the scroll of identify, it crumbles to dust.@ShjK @Sh{L +8.1 (1@ShTX @Sh!\ i  You destroy the wraith! _Vehumet accepts your kill.Unknown command. _K - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinkingASh3AShgASh AShk,ASh ASh7 _You open the door.ASh3AShASh8@  There is an open door here.AShASh| _AShASh,ASh8AShN _You now have 319 gold pieces (gained 18).ASh3AShkASh>,AShAShM _You now have 328 gold pieces (gained 9).ASh 3ASh>AShmD  You see here a +0 quarterstaff.AShb&5 _ASh+AShu/,ASh0ASh6M _f - 2 potions of invisibility (gained 1)ASh&;3ASh=AShBD  You see here a +0 quarterstaff.AShGASh$H _AShJAShMAShS,AShUASh$Y@  There is an open door here.ASh]AShp] _ASh _AShaAShwg,AShUhAShkASho,ASh.qASh6tAShw,AShxAShY}ASh,AShAShAShC,AShAShNAShW,AShAShASh,AShAShASh,AShAShEASh,AShAShASh,ASh ASh],AShAShASh,AShwAShASh,AShAShASh,AShAShASh,AShAShASh,AShkAShe ASh6 ,ASh, ASh ASh ,ASh ASh ASh ,ASh ASh ASh# ,ASh& ASh( ASh, ,AShs. ASh0 ASh4 ,ASh6 ASh{9 ASh< ,ASh= AShE ASh!H ,AShJ AShN AShS AShkS ASh8U AShW ASh] ,AShU_ ASh>b ASh g ,AShl ASho AShs ,AShu AShw ASh8{ ,ASh} ASh~ AShI ,ASh AShu ASh XASh8 ,ASh ASh? ASh ,ASh ASh ASh~ ,AShە ASh! ASh ,ASh ASh ASh ,ASh+ ASh? ASh BASh6 ASh ,ASh ASh ASh$ ,ASh AShί ASh0 ASh ,ASh9 ASh ,AShQ AShٹ ASh BASh ASh ASh AShy ASho XASh` ,ASh AShJ AShd ,ASh ASh ASh" ,ASh ASh ASh ,ASh ASh ASh4 BASh ASh^ ,ASh AShy ASh ASh6 ,ASh} AShZ ,ASh ASh XASh~ ASh ,ASh ASh} ASht BAShy ASh0 ,ASh ASh ASh ,ASh AShm AShi ,ASh ASh AShb ,ASh ASh^ ASh! ,AShL" ASh" ASh$ ,ASh% AShn' ASh* ,ASh+ ASh2, ASh. ,AShp/ ASh1 ASh 4 ,AShy4 ASh5 ASh7 ,AShK9 ASh: AShU= BASh> AShB ,ASh"C AShD AShF ,AShG AShI AShK ,AShJL AShN ASh2Q ,AShQ AShyS AShV ,ASh6W AShX ASh#[ ,ASh[ ASh] AShJ` ,ASh` ASha ASh8e BAShf AShi ,ASh#j ASh+k AShen ,ASh o AShq ASh-w AShw ASh"x AShy ASh| ,ASh} ASh ASh Y #.####.#.#.#.#.## #.#..#.#...#.#... #.#.##.########## #.#..#.....#..... #.##.#.###.#.#### #....#...#....... #.############### ##.#  #@.# 644.1 (96.0) #.##  #.#  ...ASh`  ##.. #..( .:#. #.... ASh B5.1 (97ASh ; _Found 6 stones.BSh 3BSh ,BShf ,BShD BSh BSh .#.##.########.#..#.....#......##.#.###.#.....#...#........#############.##..##.### 6.1 (1.0)BSh .........#...###...... #..(... .:#..........[.#..##...#.[. #.##BSh BSh +7.1 (2BSh BSh_ > _Found a leather armour and a chain mail.CSh$CSh%CSh'CSh*CSh]0,CShk5CSh96CShPA,CShnCCShFCSh U<...#...#.......#################.##..##.## # ###.###.## ..#.........##....#...###...........(.....k.:#.........####...Cast: Stone Arrow## ###.# .#k   wyvern (asleep).# !.#CShLeq 9  A wyvern comes into view.CSh|f,50.1 (3CShpCSh s9 _Found a stone staircase leading up.DShd( #....#...#....... morningthaw the Geomancer #.############### Gargoyle of Vehumet *..... ##.# Health: 50/50 ======================== #..# Magic: 21/24 =====================--- #.## #  AC: 13Str: 16DSh^e ###.###.## ..#  EV: 10Int: 27 .........##....  SH: 4Dex: 10 #...###........  XL: 10 Next: 78% Place: Dungeon:9 .. #@.(.....  Noise: ---------  Time: 7650.1 (0.0) DSh6fH.....k*:#......  h) +1 dagger (venom) ...####......[.  Cast: Stone Arrow #..##...#  .[.# #.##  ##.# .#  k   wyvern (asleep) .# !  .#DShf0A wyvern comes into view. _Found a stone staircase leading up.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)DSh #....#...#....... morningthaw the Geomancer#.############### Gargoyle of Vehumet *.....##.#Health: 50/50 ========================#..#Magic: 21/24 =====================---#.## #AC: 13Str: 16###.###.## ..#EV: 10Int: 27.........##....SH: 4Dex: 10#...###........XL: 10 Next: 78% Place: Dungeon:9.. #@.(.....Noise: ---------  Time: 7650.1 (0.0).....k`:#......h) +1 dagger (venom)...####......[.Cast: Stone Arrow#..##...#.[.# #.####.# DSh [34m.#k   wyvern.# !.#  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)  The stone arrow hits the wyvern!!  The wyvern is almost dead.DShDShN<kDSh;==1.1 (1 _DShDShxDShKDShwDShDShF _Unknown command.DShY #....#...#....... morningthaw the Geomancer #.############### Gargoyle of Vehumet *..... ##.# Health: 50/50 ========================DShZ2 #..# Magic: 18/24 ==================------ #.## #  AC: 13Str: 16 ###.###.## ..#  EV: 10Int: 27 .........##....  SH: 4Dex: 10 DSh \#...###........  XL: 10 Next: 78% Place: Dungeon:9 .. #@.(.....  Noise: ==-------  Time: 7651.1 (0.0) .....<k:#......  h) +1 dagger (venom) ...####......[.  Cast: Stone Arrow #..##...#  .[.# #.##  ##.# .#  k   wyvern .# !  .# _The wyvern is almost dead. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, 78% to hit)DSh!- #....#...#....... morningthaw the Geomancer #.############### Gargoyle of Vehumet *..... ##.# Health: 50/50 ======================== #..# Magic: 18/24 ==================------ #.## #  AC: 13Str: 16 DSh###.###.## ..#  EV: 10Int: 27 .........##....  SH: 4Dex: 10 #...###........  XL: 10 Next: 78% Place: Dungeon:9 .. #@.(.....  Noise: ==-------  Time: 7651.1 (0.0) .....<k:#......  h) +1 dagger (venom) ...####......[.  Cast: Stone Arrow #..##...#  .[.# #.##  ##.# .#  k   wyvern .# !  .#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, QSh-ym - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, 78% to hit)  The stone arrow hits the wyvern!!  You kill the wyvern!DSh^{ #. ##.# #..# #.## #   ..#  ...  ...  DSh... ...  .....<.:#......  ....[.  ..# .[.# #.## ##.# .# .# ! .# DShV .  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (almost dead, 78% to hit)  The stone arrow hits the wyvern!!  You kill the wyvern!  Vehumet accepts your kill.9=832.1 (1Stone Arrow _DSh/` DShb DSh DSh DSh( DSh F _Unknown command.DSh&P 3DShR DSh&Y DShZ p20== _DShj^ DShra ,DShzc DShh ~1==DShRk DShpp ,DShUr DShx ~2==DSh| DSh ~3==DShۆ DSh ,DSh} DSh ~4==DShw DSh DSh ,DSh DSh~  #################.##.## #####.###.## ...........##....#...###.......####..(.....<.@#......--####......[ #..##...#.#.#  You pick up a book of Weapons and begin reading...DSh9 ,61.1 (9DShT J--2.1 (10.0)DShX DShI {  You add the spells Tukima's Dance, Dimensional Bullseye and Platinum Paragon to_your library.ESh5ESh 3EShnESh,EShESheEShO=ESh ESh$ESh*ESh#+EShc.ESh1ESh&6,EShW8ESh6>ESh@,EShAEShJEShM,ESh%NEShrPESh.T,EShUESh8XESh[,ESh]ESh_ESh+dEShddESheEShj,EShkEShpN _m - 4 potions of enlightenment (gained 2)EShs3EShtEShvEShy,EShzESh7|EShc,ESh7ESh-ESh,EShEShESh,ESh#EShESh"EShUESh0EShɗEShS,EShEShUEShg,EShESh7ESh,EShťEShESh,EShEShESh,EShESh0ESh,EShEShESh ,ESh{ESh?ESh\.......# ......#### ...[.....# #...####.# ##.## #.#  #.#####.####.#  #............# ############.#########.....z#........@..# #############   z   wight (polearm, dormant) ESh-85.1 (23ESh,6.1 (24EShGEShs _A wight comes into view. It is wielding a +5 spear.GShC# #### <# ..[.....# .# ...####.# $..## #.# .# #.#####.####.# .# #............# .### #.#.....z.#.........@.# # GShGShu<z.z)GSh17.1 (1.0)GShGShO _Found 16 gold pieces. Found a stone staircase leading up.GSh # #### #<# [.....# #.# ####.# #$. .## #.# #.# .#####.####.# #.# .# #.######z.#....z.#.# # z 2 wights (polearms, 1 dormant)GSh GShz 8z.GShZ 98Stone ArrowGShZ GShӟ u _A wight comes into view. It is wielding a +0 halberd.HSh.....# morningthaw the Geomancer ....#### #<# Gargoyle of Vehumet *..... .[.....# #.# Health: 50/50 ======================== ..####.# #$. Magic: 21/24 =====================--- .## #.# #.# AC: 13Str: 16 .#####.####.# #.# EV: 10Int: 27 ............# #.######z  SH: 4Dex: 10 HSh6######.#########.**z....  XL: 10 Next: 83% Place: Dungeon:9 #..........@# Noise: ---------  Time: 7688.1 (0.0) ############# h) +1 dagger (venom)  Cast: Stone ArrowHShq   zz 2 wights (polearms, 1 dormant) _Found 16 gold pieces. Found a stone staircase leading up. HSh_A wight comes into view. It is wielding a +0 halberd.Aiming: Stone Arrow (safe; 1% risk of failure)  HShNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 spear and wearing a +0 robe (78% to hit)HShI.....# morningthaw the Geomancer ....#### #<# Gargoyle of Vehumet *..... .[.....# #.# Health: 50/50 ======================== ..####.# #$. Magic: 21/24 =====================--- .## #.# #.# AC: 13Str: 16 .#####.####.# #.# EV: 10Int: 27 HShQ............# #.######z  SH: 4Dex: 10 ######.#########...z....  XL: 10 Next: 83% Place: Dungeon:9 #..........@#HShR Noise: ---------  Time: 7688.1 (0.0) ############# h) +1 dagger (venom) HSht Cast: Stone Arrow HSh  zz 2 wights (polearms, 1 dormant)HSh6Aiming: Stone Arrow (safe; 1% risk of failure)  HShsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 spear and wearing a +0 robe (78% to hit)  The stone arrow hits the wight!!  You destroy the wight!HSh3 #<#[ #.# #$. #.# #.# #.# ##z #######.``)....  #...... HSh|#######  z   wight (polearm, HShW.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +5 spear and wearing a +0 robe (78% to hit)  The stone arrow hits the wight!!  You destroy the wight!  Vehumet accepts your kill.HShr]...)..zz)HShb{4==9.1 (1Stone Arrow _HShiHShjHShkHShHSh~HShF _Unknown command.HSh#  #. ..#### #<# [.....# #.# ##.# #$. ## #.# #.# #####.####.# #.# ...........# #.######.# #####.#########.@.)..z.##...........#####################HShHShHSho4z.HShr2=--90Stone Arrow HShO _HShHShHShKx ....# morningthaw the Geomancer ....# #. Gargoyle of Vehumet *..... ...#### #<# Health: 50/50 ======================== [.....# #.# Magic: 19/24 ===================----- .####.# #$. AC: 13Str: 16 ## #.# #.# EV: 10HShy GInt: 27 #####.####.# #.# SH: 4Dex: 10 ...........# #.######.#  XL: 10 Next: 84% Place: Dungeon:9 #####.#########.@***z..#  Noise: ---------  Time: 7690.1 (0.0)  #...........########  h) +1 dagger (venom)  ############# Cast: Stone ArrowHSh^y   z   wight (polearm)HShy  _Vehumet accepts your kill. _Unknown command.HShy PAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleHShy Shift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (78% to hit)HShY* ....#morningthaw the Geomancer ....##.Gargoyle of Vehumet *..... ...#####<#Health: 50/50 ======================== [.....##.#Magic: 19/24 ===================----- .####.##$.AC: 13Str: 16 ## #.##.#EV: 10Int: 27 #####.####.# #.#HSh* SH: 4Dex: 10 ...........# #.######.#XL: 10 Next: 84% Place: Dungeon:9 #####.#########.@````..#Noise: ---------  Time: 7690.1 (0.0)#...........########h) +1 dagger (venom)#############HShL+ Cast: Stone Arrowz   wight (polearm) _Vehumet accepts your kill. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (78% to hit)HSh p_Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (78% to hit)  The stone arrow misses the wight..)z.20===1.1 (1 _HSh HSh" ISh 0ISh0ISh8ISh:F _Unknown command.ISh....# morningthaw the Geomancer ....# #. Gargoyle of Vehumet *..... ...#### #<# Health: 50/50 ======================== [.....# #.# Magic: 17/24 =================------- .####.# #$. AC: 13Str: 16 ## #.# #.# EV: 10Int: 27 #####.####.# #.# SH: 4Dex: 10 ...........# #.######.#  XL: 10 Next: 84% Place: Dungeon:9 #####.#########.@**z...#  Noise: ==-------  Time: 7691.1 (0.0)  #...........########  h) +1 dagger (venom)  ############# ISh&(Cast: Stone Arrow  z   wight (polearm) _The stone arrow misses the wight. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (78% to hit)ISh....#morningthaw the Geomancer ....##.Gargoyle of Vehumet *..... ...#####<#Health: 50/50 ======================== [.....#ISh#.#Magic: 17/24 =================------- .####.##$.AC: 13Str: 16 ## #.##.#EV: 10Int: 27 #####.####.# #.#SH: 4Dex: 10 ...........# #.######.#XL: 10 Next: 84% Place: Dungeon:9 #####.#########.@``z...#ISh lNoise: ==-------  Time: 7691.1 (0.0)#...........########h) +1 dagger (venom)#############Cast: Stone Arrowz   wight (polearm)  Aiming: Stone Arrow (safe; 1% risk of failure)  ISh. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIShh Aim: a wight, wielding a +0 halberd and wearing a +0 robe (78% to hit)  The stone arrow hits the wight!  The wight is almost destroyed.ISh֋IShLH.z.IShݔ22.1 (1 _IShIShIShISh4IShzISh F _Unknown command.ISh5 ....# morningthaw the Geomancer ....# #. Gargoyle of Vehumet *..... ...#### #<# Health: 50/50 ======================== [.....# #.# Magic: 14/24 ==============---------- .####.# #$. AC: 13Str: 16 ## #.# #.# EV: 10ISh Int: 27 #####.####.# #.# SH: 4Dex: 10 ...........# #.######.#  XL: 10 Next: 84% Place: Dungeon:9 ISh ?#####.#########.@*z....#  Noise: ==-------  Time: 7692.1 (0.0) ISh{  #...........########  h) +1 dagger (venom)  ############# Cast: Stone Arrow  z   wight (polearm)ISh + _Unknown command.ISh Aiming: Stone Arrow (safe; 1% risk of failure)  ISh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIShF Aim: a wight, wielding a +0 halberd and wearing a +0 robe (almost destroyed,  78% to hit)IShd A....# morningthaw the Geomancer ....# #. Gargoyle of Vehumet *..... ...#### #<# Health: 50/50 ======================== [.....# #.# Magic: 14/24 ==============---------- .####.# #$. AC: 13Str: 16 ISh ## #.# #.# EV: 10Int: 27 #####.####.# #.# SH: 4Dex: 10 ...........# #.######.#  XL: 10 Next: 84% Place: Dungeon:9 #####.#########.@.z....#  Noise: ==-------  Time: 7692.1 (0.0) ISh X #...........########  h) +1 dagger (venom)  ############# Cast: Stone ArrowIShL   z   wight (polearm)ISh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (almost destroyed,  ISh3 o78% to hit)  The stone arrow hits the wight!!  You destroy the wight!ISh  #. #<# [ #.# #$. #.# #.# #.# ISh C#.# `)....#  #.......###  ############# ISh7 IShg r .  Vehumet accepts your kill.ISh7n 5=63.1 (1Stone Arrow _ISh_t IShv IShv 4IShS&ISh)F _Unknown command.JShJSh@JShUJShJShV: _JShJShj6==JSh JSh ,JShJShJShj7==JShJShJShj8==JShJShJSh JShJSh99JShE==JSh JSh#,JSh$JSh'JSh((JShI(b20==JSh=)JSh,JShd,#1JSh,E==JShw-JSh0JSh]0JShP1JSh4JShO4R2==JShq4JShU5JSh*8JShX8JSh+9JSh@<JShp<#3JSh<E==JShh=JSh@JSh@a4==JShAJShZCJShBFJShFJShiGJShNp# # #. #### #<# .....# #.# ####.# JShkO#$.  #.# #.# .####.# #.# # #.######.# .##..@)....# --#.# JShO1### JShT# # #. #### #<# JShTy# #.# .# JShT#$.  #.# #.# JSh/U5.####.# #.# # #.######.# .##...@....# #.JShOU7# #JShoU### JSh]17096.0)JSh8_H--10.1 (17JShcJShih _Items here: )) [[.JShIJShJSh0JSh2P _JShJShm9=JShJShbJSh,JShJShȭJShF,JShJSh-JSh,JSh!JSh9JSh#. .# .###.. ....#..# #.##.# #.# . .....# #.# .. .....# #.# ... JSh....#### #<###....[.....# #.#....._ ..####.# #@..# 5.1 (5.0) JShB!.## #.# #.### .#####.####.# #.# ............# #.######.# ######.#########...)....##...........#####################JShr..._JSh +6.1 (6JShm...........JShOt . _Found a hide-covered altar of Uskayaw.JSh+7.1 (7JSh%..........._JSh? _You now have 344 gold pieces (gained 16).KSh 3KSh} KSh KSh c. .# ###.. ... #..# #.# ##.# #.# .## #.# ..# #.# ....KSh #### #<###..... [.....# #.#....._†####.# #.@.# 0 ## #.# KSh[ #.### #####.####.# #.# # #.#.##...KSh #...#####KSh $............._KShD +8.1 (1KSh) .............._KSh J _Found an orc corpse.LSh&Q3LShSLShH[LShl  .#  ##.. ...  #..# #.# # #.# #.# .### LShjmI#.# .... #.# ..... ..#### #<###..........# #.#@...._†.##.# LShmI#...#.†..z. #.# #.### z..†zLShmStone Arrow ####.####.# #.# .†.. LShn..........# #.######.## ####.#########...)....# LShinzzz 3 wights (dormant)#...........#####################LShxp 0  3 wights come into view.LShyLSh؅..........z†.LShy...z..zzz1 dormant)LSh+9.1 (1LShՓ.......................z.LSh;L.†..LSh _Found two orc corpses, a killer bee corpse and a yak corpse.MShk  morningthaw the Geomancer  .# Gargoyle of Vehumet *..... ##.. ... Health: 50/50 ======================== #..# #.# #  Magic: 21/24 =====================--- .#.# #.# .##  AC: 13Str: 16 ...# #.# ....  EV: 10Int: 27 ...# #.# .....  SH: 4Dex: 10 MShl..#### #<###......  XL: 10 Next: 86% Place: Dungeon:9 .....# #.#@*..._†.  Noise: ---------  Time: 7719.1 (0.0) ####.# #...#z†..z.  h) +1 dagger (venom) # #.# #.### ...z.  Cast: Stone Arrow ####.####.# #.# .†.. ..........# #.######.## ####.#########...)....#  zzz 3 wights (1 dormant)  #...........########  #############3 wights come into view. _Found two orc corpses, a killer bee corpse and a yak corpse.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleMShlShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (78% to hit)MSh;  morningthaw the Geomancer  .# Gargoyle of Vehumet *..... ##.. ... Health: 50/50 ======================== #..# #.# #  Magic: 21/24 =====================--- .#.# #.# .##  AC: 13Str: 16 ...# #.# ....  EV: 10Int: 27 ...# #.# .....  SH: 4Dex: 10 ..#### #<###......  XL: 10 Next: 86% Place: Dungeon:9 MSh;.....# #.#@...._†.  Noise: ---------  Time: 7719.1 (0.0) ####.# #...#z†..z.  h) +1 dagger (venom) # #.# #.### ...z.  Cast: Stone Arrow ####.####.# #.# .†.. ..........# #.######.## ####.#########...)....#  zzz 3 wights (1 dormant)  #...........########  #############Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (78% to hit)  MSh1<\The stone arrow hits the wight!  You destroy the wight!MShpFC  .# ... #.# #  #.# .##  #.# ....  #.# .....  #<###......  #.#@`..._†.  #...#)†..z. MSheG7 #.# #.### ...z.  #.# .†.. .##)....#zz 2     MSh2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +0 long sword and wearing a +0 robe (78% to hit)  The stone arrow hits the wight!  You destroy the wight!  Vehumet accepts your kill.MSh6.........._.z†.†.MSh~|8==20.1 (1Stone Arrow _MShc......................z†.MSh^.†..MShMSh#Kh..............†..MShANMSh\...........†..MSh`F _Unknown command.MSh* [.# .. ... # ..# #.# .# #.# #.# ###.## #.# .....# #.# .......#### #<###......MSh+ # #.#.@..._†...# #...#)†..z..  #.# #.###/..z†..####.# #.# †..†.# #.######.#.#...)....# #.#MSh, +# MSh3 MShQ ..................._†..z.....zz2=--1Stone ArrowMShT ........................_†...z.....†....†...MShi _Found a sharpened iron wand and an orc corpse.MSh9   morningthaw the Geomancer  .# Gargoyle of Vehumet *..... #.. ... #  Health: 50/50 ======================== ..# #.# .#  Magic: 19/24 ===================----- #.# #.# ###.###  AC: 13Str: 16 ..# #.# .......  EV: 10Int: 27 MSh# ..# #.# .......  SH: 4Dex: 10 .#### #<###.......  XL: 10 Next: 88% Place: Dungeon:9 ....# #.#.@*.._†..  Noise: ---------  Time: 7721.1 (0.0) ###.# #...#)*z.z..  h) +1 dagger (venom)  #.# #.###/...†..  Cast: Stone Arrow ###.####.# #.# †..†... .........# #.######.### ###.#########...)....#  zz 2 wights (1 dormant) MShm  #...........########  ############# _Unknown command. _Found a sharpened iron wand and an orc corpse.  Aiming: Stone Arrow (safe; 1% risk of failure)  MShı Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMSh hAim: a wight, wielding a +5 great sword and wearing a +0 robe (78% to hit)MSh"kmorningthaw the Geomancer.#Gargoyle of Vehumet *..... #.....#Health: 50/50 ======================== ..##.# .#Magic: 19/24 ===================----- #.##.# ###.###MSh #NAC: 13Str: 16 ..##.# .......EV: 10Int: 27 ..##.# .......SH: 4Dex: 10 .#####<###.......XL: 10 Next: 88% Place: Dungeon:9 ....##.#.@`.._†..Noise: ---------  Time: 7721.1 (0.0) ###.##...#)`z.z..MShL#h) +1 dagger (venom)#.##.###/...†..Cast: Stone Arrow MSh####.####.# #.# †..†... .........# #.######.### ###.#########...)....#zz 2 wights (1 dormant)MSh#Y#...........#####################MSh#Aiming: Stone Arrow (safe; 1% risk of failure)  MSh$zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 great sword and wearing a +0 robe (78% to hit)  The stone arrow hits the wight!  MSh5$HThe wight is almost destroyed.MSh4,MShh..........z._†.z†...†...zMSh;==2.1 (1 _MSh s......................z._†...z†.....†....†...MShNSh...........NShC._†...z†...†....†...NSh>NShC............NSh .z._†.....†...NShH   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +5 great sword and wearing a +0 robe (78% to hit)  The stone arrow hits the wight! NSh _The wight is almost destroyed. _Unknown command.NShYi  morningthaw the Geomancer  .# Gargoyle of Vehumet *..... #.. ... #  Health: 50/50 ======================== ..# #.# .#  Magic: 16/24 ================-------- #.# #.# ###.###  AC: 13Str: 16 ..# #.# .......  EV: 10Int: 27 ..# #.# .......  SH: 4Dex: 10 NShi=.#### #<###.......  XL: 10 Next: 88% Place: Dungeon:9 ....# #.#.@*z._†..  Noise: ==-------  Time: 7722.1 (0.0) ###.# #...#)†.z†..  h) +1 dagger (venom)  #.# #.###/...†..  Cast: Stone Arrow ###.####.# #.# †..†... .........# #.######.### NShtj###.#########...)....#  zz 2 wights  #...........########  ############# _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 great sword and wearing a +0 robe (almostdestroyed, 78% to hit)NSh  morningthaw the Geomancer  .# Gargoyle of Vehumet *..... #.. ... #  Health: 50/50 ======================== ..# #.# .#  Magic: 16/24 ================-------- #.# #.# ###.###  AC: 13Str: 16 ..# #.# .......  EV: 10Int: 27 NShPI..# #.# .......  SH: 4Dex: 10 .#### #<###.......  XL: 10 Next: 88% Place: Dungeon:9 ....# #.#.@.z._†..  Noise: ==-------  Time: 7722.1 (0.0) ###.# #...#)†.z†..  h) +1 dagger (venom) NSh #.# #.###/...†..  Cast: Stone Arrow ###.####.# #.# †..†... .........# #.######.### ###.#########...)....#  zz 2 wights  #...........########  #############Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNShHAim: a wight, wielding a +5 great sword and wearing a +0 robe (almostdestroyed, 78% to hit)  The stone arrow hits the wight!!  You destroy the wight!NSh[)  .# ... #  #.# .#  #.# ###.###  #.# ....... NSh) #.# .......  #<###.......  #.#.@`)._†..  .z†..  #.# ...†.. NSh)D #.# †..†... ###)....#NSh *fz   wight  # NSh*  NShi  Vehumet accepts your kill.NSh&...............)z_†....†....†...NSh@j7=93.1 (1 _NSh......................)z_†....†.....†....†...NShNSh2NSh!%...............†.....†...†..NShR1.........................†....†.NSh1F _Unknown command.NShD   morningthaw the Geomancer  .#NShE  Gargoyle of Vehumet *..... #.. ... #  Health: 50/50 ======================== ..# #.# .#  Magic: 14/24 ==============---------- #.# #.# ###.###  AC: 13Str: 16 NSh+E j..# #.# .......  EV: 10Int: 27 ..# #.# .......  SH: 4NShdE ,Dex: 10 NShE %.#### #<###.......  XL: 10 Next: 89% Place: Dungeon:9 ....# #.#.@**z_†..  Noise: ==-------  Time: 7723.1 (0.0) ###.# #...#)†..†..  h) +1 dagger (venom)  #.# #.###/...†..  Cast: Stone Arrow NShF ###.####.# #.# †..†... .........# #.######.### ###.#########...)....#  z   wight  #...........########  ############# _Vehumet accepts your kill. NSh3OShAPShPShPSh$ _PShPShq\  Things that are here:  a +0 long sword; a +0 robePSh(PSh)PSh)9= _PSh/PShE..... .# .##.# .## #.# ####.#### .# #.# #.......# .#PShF #.# #.......#### #<###.......#. ...# #.#...))_†.....# #...#)†..†..##  #.# #.###@...†..#PShF#.####.# #.# #†..†...# ........# #.######.#####.#########...)....# PSh!G| #...........########  #### PShHG PShV....................))_†....4.1 (2.0).†...PSh~X+5.1 (3PShd......................))_†....†.....†....†...PShr1 _K - a wand of mindburst (5)PSh23PShUPShPShD,PShPSh PShnZ You see here an orc corpse.PShiPSh _PShۺPShW  Things that are here:  a +0 flail; a +0 robePSh 5 _PShPShPSh(,PShPShPShaBPShAPSh[,PSh PShcPSh ,PSh%PSh*PSh1,PSh6PSh~;PShA,QShQShQSh ,QShQShsQSh;QShA,QShDQShOQShZ,QShC]QShbQShZiQShiQSh/nQShwQSh~,QSh:QShQShZ,QShQShQShC,QShlQShQSh,QShմQShQSh,QShQShQSh,QShQShoQShzQShQShQShQShA,QShQSh QSh,QShuQSh QSha(,QSh,QShN2QSh9QShH:QShf>QShCQShIQShIQSh|MQShaQQShHW,QShZQSh{^QSh#  There is a stone staircase leading up here. _QSh,QShQSh?QShW,QSh̒QShQSh,QShQShۧQShe#.#...#.#.......#).#.# #.###########.######.# #.....#.......#......# #.###.#.#####.#.###### #...#.......#......[.# ##################### ##############.#### #. .# ............###...# .###.. .......@.# ##.##.### ..#..# ##j####.#.# #..##...##.# #.# ####.####.# .....# #.# #.......#.# .....# #.# .......#.# ....#### #<###.......#.#j   gnoll (asleep) .[.....##.#...))_†....# ..####.##...#)†..†..### .## #.##.###....†..#QSh| 794.0)  A gnoll comes into view. It is wielding a +0 flail.QShZ jjjj 2 gnolls (1 polearm, 1 wandering)  The gnoll shouts! You hear a shout!QShJ===80.1 (35Stone ArrowQShk_ _A gnoll comes into view. It is wielding a +0 spear.RSh_8_RSh(.andblastRSh9_RShRSh7#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13RSh8eStr: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 RSh8.###.. ...j***@.# ##.##.###  Noise: ===------  Time: 7780.1 (0.0) ..#..# ##j####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# RSh8i....#### #<###.......#.#  jj 2 gnolls (1 polearm, 1 wandering) .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# The gnoll shouts! You hear a shout! RSh9_A gnoll comes into view. It is wielding a +0 spear.Aiming: Sandblast (safe; 1% risk of failure)  RShD98Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (87% to hit)RShN3.#.#...#.#.......#).#.#morningthaw the Geomancer #.###########.######.#Gargoyle of Vehumet *..... #.....#.......#......#Health: 50/50 ======================== #.###.#.#####.#.######Magic: 23/24 =======================- RSh3+#...#.......#......[.#AC: 13Str: 16 #########################EV: 10Int: 27##############.####SH: 4Dex: 10 #. .# ............###...#RSh4BXL: 10 Next: 91% Place: Dungeon:9 .###.. ...j###@.# ##.##.###RShO4INoise: ===------  Time: 7780.1 (0.0) ..#..# ##j####.#.# #..##...#RSh4h) +1 dagger (venom) ...#.##.# ####.####.#RSh4Cast: Sandblast .....##.# #.......#.# RSh75.....##.# #.......#.# ....####RShm5#<###.......#.#jj 2 gnolls (1 polearm, 1 wandering) .[.....#RSh5;#.#...))_†....# ..####.##...#)†..†..### RSh5k.## #.##.###....†..#RSh-6NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRShq6Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (87% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.RSh6RShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (87% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.  The gnoll shouts!RSh4RSh>RSh{RShk.jj..j)4=1.6 (1.5 _RSh:8_RSh;RShG9_RShQKF _Unknown command.RShHo Q#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4RSh[p Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. ....jj*@.# ##.##.###  Noise: ===------  Time: 7781.6 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  jj 2 gnolls (1 polearm) .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# RShp _The gnoll shouts! _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  RShp tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 87% to hit)RSh2 #.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. ....jj.@.# ##.##.###  Noise: ===------  Time: 7781.6 (0.0) RShf3 ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  jj 2 gnolls (1 polearm) .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 87% to hit)  The blast of sand hits the gnoll.  You kill the gnoll!Vehumet accepts your kill.You feel your power returning.RSh"? F).#.#    [.#   #####.####  .# ...###...#  ....j)#@.# ##.##.###  ##. #..##...#  #.# ####. RSh?  #.# #.... #.# #.... #<###.... j   gnoll ([ #.#...))_†RSh@  #...#)†..† #.# #.###....†RSh RSh {.j._RSh k4=--3.1 (1.5 _RShi 9_RShV RShV q_--RShb 9_RShd F _Unknown command.RShf }#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 RSh #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. .....j*@.# ##.##.###  Noise: =--------  Time: 7783.1 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# RSh2 %....#### #<###.......#.#  j   gnoll (polearm) .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# RSh _You feel your power returning. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  RSh 8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (87% to hit)RSh#.#...#.#.......#).#.#morningthaw the Geomancer #.###########.######.#Gargoyle of Vehumet *..... #.....#.......#......#Health: 50/50 ======================== #.###.#.#####.#.######Magic: 23/24 =======================- #...#.......#......[.#AC: 13Str: 16 #########################EV: 10Int: 27##############.####SH: 4RSh{Dex: 10 #. .# ............###...#XL: 10 Next: 91% Place: Dungeon:9 .###.. .....j#@.# ##.##.###Noise: =--------  Time: 7783.1 (0.0) ..#..# ##.####.#.# #..##...#h) +1 dagger (venom) ...#.##.# ####.####.#Cast: Sandblast .....##.# #.......#.# .....#RSh*#.# #.......#.# ....#####<###.......#.#j   gnoll (polearm) .[.....##.#...))_†....# ..####.##...#)†..†..### RShL.## #.##.###....†..#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (87% to hit)  The blast of sand hits the gnoll!  RShCThe gnoll is almost dead.SSh YSShp.jj  boudaj   gnoll (polearm, swift)  SShpqThe blast of sand hits the gnoll!  The gnoll is almost dead.  The gnoll hits you from afar with a +0 spear.  A gnoll bouda comes into view. It is wielding a +0 club.The gnoll closely misses you.  The gnoll picks up the pace!SSh)s49-4==4.6 (1.5SSh9_SSh' _You hear a shout!SSh4SSh SShF _Unknown command.SSh#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 49/50 =======================- #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. .....j*@.# ##.##.###  Noise: ==-------  Time: 7784.6 (0.0) ..#..# ##j####.#.# #..##...#  h) +1 dagger (venom) SShtw...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll bouda .[.....# #.#...))_†....#  j   gnoll (polearm, swift) ..####.# #...#)†..†..### .## #.# #.###....†..# _Unknown command.SSh<Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 87% tohit)SSh#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 49/50 =======================- #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. .....j.@.# ##.##.###  Noise: ==-------  Time: 7784.6 (0.0) ..#..# ##j####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.##SShe##.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll bouda .[.....# #.#...))_†....#  j   gnoll (polearm, swift) ..####.# #...#)†..†..### .## #.# #.###....†..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 87% tohit)  The blast of sand hits the gnoll!!  You kill the gnoll!SSh_).#.#    [.#   #####.####  .# ...###...#  .....)#@.# ##.##.###  ## #..##...#  #.# ####.  #.# #.... #.# #.... #<###.... [ #.#...))_† #...#)†..† #.# #.###....†SShShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 87% tohit)  The blast of sand hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.SShnj.)..SShH50=4=-6.1 (1.5 _SShSShSShO8_SShP8-SShs[SSh ^F _Unknown command.SShD i#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 SSh H.###.. ...j***@.# ##.##.###  Noise: =--------  Time: 7786.1 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll bouda .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSShH vAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (87% to  hit)SShB Y#.#...#.#.......#).#.#morningthaw the Geomancer #.###########.######.#Gargoyle of Vehumet *..... #.....#.......#......#Health: 50/50 ======================== #.###.#.#####.#.######Magic: 23/24 =======================- #...#.......#......[.#AC: 13Str: 16 #########################EV: 10Int: 27##############.####SH: 4Dex: 10 #. .# ............###...#SSh( DXL: 10 Next: 91% Place: Dungeon:9 .###.. ...j###@.# ##.##.###Noise: =--------  Time: 7786.1 (0.0) ..#..# ##.####.#.# #..##...#h) +1 dagger (venom) ...#.##.# ####.####.#Cast: Sandblast .....##.# #.......#.# .....##.# #.......#.# ....#####<###.......#.#j   gnoll bouda .[.....##.#...))_†....# ..####.##...#)†..†..### .## #.##.###....†..#SSh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (87% to  hit)  The blast of sand hits the gnoll bouda!  The gnoll bouda is moderately wounded.SSh2| SSh: SSh SSh SSh j..j.j   gnoll (wandering, swift)SSh -7.6 (1.5SSh4 SSh   Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (87% to  hit)  The blast of sand hits the gnoll bouda!  The gnoll bouda is moderately wounded. _A gnoll comes into view. It is wielding a +0 flail.SSh V_SSh 9_SSh- F _Unknown command.SSht#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 22/24 ======================-- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. ..j..j*@.# ##.##.###  Noise: =--------  Time: 7787.6 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) SSh...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll bouda .[.....# #.#...))_†....#  j   gnoll (wandering, swift) ..####.# #...#)†..†..### .## #.# #.###....†..# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 87% to hit)TShk#.#...#.#.......#).#.#morningthaw the Geomancer #.###########.######.#Gargoyle of Vehumet *..... #.....#.......#......#Health: 50/50 ======================== #.###.#.#####.#.######Magic: 22/24 ======================-- #...#.......#......[.#AC: 13Str: 16 #########################EV: 10Int: 27##############.####SH: 4Dex: 10 TShf#. .# ............###...#XL: 10 Next: 91% Place: Dungeon:9 .###.. ..j..j#@.# ##.##.###Noise: =--------  Time: 7787.6 (0.0) ..#..# ##.####.#.# #..##...#h) +1 dagger (venom) ...#.##.# ####.####.#Cast: Sandblast .....##.# #.......#.# .....##.# #.......#.# ....#####<###.......#.#j   gnoll bouda .[.....##.#...))_†....#j   gnoll (wandering, swift) ..####.#TSh#...#)†..†..### .## #.##.###....†..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 87% to hit)  The blast of sand hits the gnoll bouda.  The gnoll bouda is heavily wounded.TSh,TShTShc TSh!TSh{"TShp0.j.jjjj 2 gnolls (1 polearm, 1 wandering, swi…)TShA1[3=9.1 (1.5TShx<9_TShG  Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 87% to hit)  The blast of sand hits the gnoll bouda.  The gnoll bouda is heavily wounded. _A gnoll comes into view. It is wielding a +0 spear.TSh8_TShTSh^9_TShF _Unknown command.TShJ#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 22/24 ======================-- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10TShInt: 27 ##############.####  SH: 4Dex: 10 #. .# ............###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. ...j.jj@.# ##.##.###  Noise: =--------  Time: 7789.1 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll bouda .[.....# #.#...))_†....#  jj 2 gnolls (1 polearm, 1 wandering, swi…)TShw..####.# #...#)†..†..### .## #.# #.###....†..# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 87% to hit)TShI#.#...#.#.......#).#.#morningthaw the Geomancer #.###########.######.#Gargoyle of Vehumet *..... #.....#.......#......#Health: 50/50 ======================== #.###.#.#####.#.######Magic: 22/24 ======================-- #...#.......#......[.#AC: 13Str: 16 #########################EV: 10Int: 27##############.####SH: 4Dex: 10 #. .# ............###...#XL: 10 Next: 91% Place: Dungeon:9 .###.. ...j.jj@.# ##.##.###Noise: =--------  Time: 7789.1 (0.0) ..#..# ##.####.#.# #..##...#h) +1 dagger (venom) ...#.#TSh#.# ####.####.#Cast: Sandblast .....##.# #.......#.# .....##.# #.......#.# ....#####<###.......#.#j   gnoll bouda .[.....##.#...))_†....#jj 2 gnolls (1 polearm, 1 wandering, swi…)..####.##...#)†..†..### .## #.##.###....†..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTSh_,Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 87% to hit)  The blast of sand hits the gnoll bouda.  The gnoll bouda is heavily wounded.TSh2TSh 7,TShz;MShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 87% to hit)  The blast of sand hits the gnoll bouda.  The gnoll bouda is heavily wounded.gnoll bouda hits you but does no damage.TSh Ijj..j._jswift)TShI\3=90.6 (1.5TShaUTSh-XR _The gnoll barely misses you.TSh8_TShTShw9_TShuF _Unknown command.TSh }#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 22/24 ======================-- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 TSh #. .# ......jj....###...#  XL: 10 Next: 91% Place: Dungeon:9 .###.. .....j.@.# ##.##.###  Noise: =--------  Time: 7790.6 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# TSh 8....#### #<###.......#.#  j   gnoll bouda .[.....# #.#...))_†....#  jj 2 gnolls (1 polearm, swift) TSha ..####.# #...#)†..†..### .## #.# #.###....†..# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 87% to hit)TSh? #.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 22/24 ======================-- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ......jj....###...#  XL: 10 Next: 91% Place: Dungeon:9 TSh .###.. .....j.@.# ##.##.###  Noise: =--------  Time: 7790.6 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll bouda .[.....# #.#...))_†....#  jj 2 gnolls (1 polearm, swift) ..####.# #...#)†..†..### TSh .## #.# #.###....†..# Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 87% to hit)  The blast of sand hits the gnoll bouda!!  You kill the gnoll bouda!Vehumet accepts your kill.You feel your power returning.TSh ).#.#    [.#   #####.####  .# ......j)....###...#  ... ##.##.###  ##. #..##...#  #.# ####.  #.# #.... #.# #....TSh/  #<###.... jj 2 gnolls (1 polearm, swift)[ #.#...))_† #...#)†..† #.# #.###....†TSh] 9_TShb d4==22.1 (1.5TShu TShw a  wounded, 87% to hit)  The blast of sand hits the gnoll bouda!!  You kill the gnoll bouda!  Vehumet accepts your kill.You feel your power returning. _The gnoll hits you but does no damage. x3TSh TSh TSh' 9_TSh0+ F _Unknown command.UShD#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- USh#...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ......j)....###...#  XL: 10 Next: 92% Place: Dungeon:9 .###.. .....j.@.# ##.##.###  Noise: =--------  Time: 7792.1 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) USh...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# USh֮....#### #<###.......#.#  jj 2 gnolls (1 polearm, swift) .[.....# #.#...))_†....# ..####.# #...#)†..†..### USh.## #.# #.###....†..# _The gnoll hits you but does no damage. x3 _Unknown command.UShKNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleUShShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 87% to hit)USh#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27UShHF ##############.####  SH: 4Dex: 10 #. .# ......j)....###...#  XL: 10 Next: 92% Place: Dungeon:9 .###.. .....j.@.# ##.##.###  Noise: =--------  Time: 7792.1 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  jj 2 gnolls (1 polearm, swift) .[.....# #.#...))_†....# USh-..####.# #...#)†..†..### .## #.# #.###....†..# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 87% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll!USh).#.#    [.#   USh#####.####  .# ......))....###...#  ... ##.##.###  ##. #..##...# UShu #.# ####. USh #.# #.... #.# #....USh #<###.... j   gnoll ([ #.#...))_† #...#)†..† #.# #.###....†UShی0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (covering ground quickly, 87% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.USh{c4=33.6 (1.5USh&9_USh3S _The gnoll closely misses you.USh{8_UShNUSh #9_USha&F _Unknown command.UShPC}#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 USh^DC#. .# ......))....###...#  XL: 10 Next: 93% Place: Dungeon:9 .###.. .....j*@.# ##.##.###  Noise: =--------  Time: 7793.6 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll (polearm, swift) .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# _The gnoll closely misses you. _Unknown command.UShEAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 87% to hit)USh0#.#...#.#.......#).#.#morningthaw the Geomancer #.###########.######.#Gargoyle of Vehumet *..... #.....#.......#......#Health: 50/50 ======================== #.###.#.#####.#.######Magic: 23/24 =======================- #...#.......#......[.#AC: 13Str: 16 #########################UShmEV: 10Int: 27##############.####SH: 4Dex: 10 #. .# ......))....###...#XL: 10 Next: 93% Place: Dungeon:9 .###.. .....j#@.# ##.##.###Noise: =--------  Time: 7793.6 (0.0) USh..#..# ##.####.#.# #..##...#h) +1 dagger (venom) ...#.##.# ####.####.#Cast: Sandblast .....##.# #.......#.# .....##.# #.......#.# USh....#####<###.......#.#UShj   gnoll (polearm, swift) .[.....#USh(h#.#...))_†....# ..####.##...#)†..†..### .## #.#UShP#.###....†..#Aiming: Sandblast (safe; 1% risk of failure)  UShwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUShAim: a gnoll, wielding a +0 spear (covering ground quickly, 87% to hit)  The blast of sand hits the gnoll!  USh`HThe gnoll is severely wounded.USh &.USh^[4=5.1 (1.5UShX_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 87% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded. _You block the gnoll's attack. x2USh8_UShUShU9_UShF _Unknown command.USh Q#.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4USh: Dex: 10 #. .# ......))....###...#  XL: 10 Next: 93% Place: Dungeon:9 .###.. .....j*@.# ##.##.###  Noise: =--------  Time: 7795.1 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# USh X....#### #<###.......#.#  j   gnoll (polearm, swift) .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  87% to hit)USh #.#...#.#.......#).#.#  morningthaw the Geomancer #.###########.######.#  Gargoyle of Vehumet *..... #.....#.......#......#  Health: 50/50 ======================== #.###.#.#####.#.######  Magic: 23/24 =======================- #...#.......#......[.#  AC: 13UShσ Str: 16 #########################  EV: 10Int: 27 ##############.####  SH: 4Dex: 10 #. .# ......))....###...#  XL: 10 Next: 93% Place: Dungeon:9 .###.. .....j.@.# ##.##.###  Noise: =--------  Time: 7795.1 (0.0) ..#..# ##.####.#.# #..##...#  h) +1 dagger (venom) ...#.# #.# ####.####.#  Cast: Sandblast .....# #.# #.......#.# .....# #.# #.......#.# ....#### #<###.......#.#  j   gnoll (polearm, swift) USh .[.....# #.#...))_†....# ..####.# #...#)†..†..### .## #.# #.###....†..# Aim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  87% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll!Vehumet accepts your kill.You feel your power returning.USh0 `).#.#    [.#   #####.####  .# ...###...#  .....)#@.# ##.##.###  ##. #..##...#  #.# ####.  #.# #.... #.# #.... #<###....[ #.#...))_† #...#)†..† #.# #.###....†USh' &.USh- 4=6.6 (1.5Sandblast _USh: 9_UShU; UShX8_USh$USh9_USh%F _Unknown command.VShVShVShGVSh(VShF2VSh3$ _VSh 8VShEVShO,VShXVSh~`VShhVSh5iVShmVShuVSh@yVShy9=VSh}VShDY  Items here: ))) †.VSh&5 _VSh֒VSh_VSh(VShVSh4VShéVSh',VSh[VShVShVShsVShVSh~VSh,VShVSh&VSh,VSh(VSh,VSh,VShVShVSh,VShVShVSh,VShVShrVSh XVShBVShVSh5,VShIVShU!VSh%,VShT'VSh+VSh/,VSh?1VSh3VSh7,VShW9VSh`<VSh^?VSh?VSh~@VSh5FVShFLVShLVShMVShxPVShTVShTVSh+VVSh!YVSh],VSh^VSh9aVShiBVShjVSho,VShpVSh6u;  You see here 6 stones.VShyVShz _VSh{VSh~VShG ##.# ############# #..# ##.#..##...... #.####.###......... ###.###.###...#..######.# .........##....#.# #.# #...###..........# #.#...####..(.......# #.# .K...<..#.......#### #.# VSh...####.@....[.....# #.#- #..##...####.# #.# ...[.###.## #.# #.# #####.# #.#####.####.# #.# #............# #.# #######.###### K   kobold (wandering) #.# #....... #.# ######## VShn1822.6 (26.0)VShe.KKVShF-3.6 (27VShVShYw _A kobold comes into view. It is wielding a +0 hand axe.VShE  ##.#  #..# ##.#..## #.####.###........ ###.###.###...#..######. .........##....#.# #. #...###..........# #. ...####..(.# #. ..K..<..#.#### #. ...####@.....[.....# #. #..##...####.# #. ...[.###.## #.# #. #####.# #.#####.####. #.# #. #.# #. #.# #VShQF G #.# VShG VShP F.KVShS B4.6 (1.0)SandblastVShA] WSh ##.# ############ morningthaw the Geomancer #..# ##.#..##..... Gargoyle of Vehumet *..... #.####.###........ Health: 50/50 ======================== ###.###.###...#..######. Magic: 23/24 =======================- .........##....#.# #. AC: 13Str: 16 #...###..........# #. EV: 10Int: 27 ...####..(.......# #. SH: 4Dex: 10 ...K***.#.......#### #. XL: 10 Next: 93% Place: Dungeon:9 ...####@.....[.....# #. Noise: ---------  Time: 7824.6 (0.0) #..##...####.# #. h) +1 dagger (venom) ...[.###.## #.WSh# #. Cast: Sandblast #####.# #.#####.####. #.# #............ #.# #######.##### K   kobold #.# #...... #.# ####### _You see here 6 stones. _A kobold comes into view. It is wielding a +0 hand axe.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 hand axe (82% to hit)WSh]B ##.# ############ morningthaw the Geomancer #..# ##.#..##..... Gargoyle of Vehumet *..... #.####.###........ Health: 50/50 ======================== ###.###.###...#..######. Magic: 23/24 =======================- .........##....#.# #. AC: 13Str: 16 #...###..........# #. EV: 10Int: 27 ...####..(.......# #. SH: 4Dex: 10 ...K.<..#.......#### #. XL: 10 Next: 93% Place: Dungeon:9 ...####@.....[.....# #. Noise: ---------  Time: 7824.6 (0.0) #..##...####.# #. h) +1 dagger (venom) ...[.###.## WShRC#.# #. Cast: Sandblast #####.# #.#####.####. #.# #............ #.# #######.##### K   kobold #.# #...... #.# #######Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 hand axe (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!WShH< ##.#  #..#  #.####.## #.###...# ...#.#  .....#  ...(.......#  ...)###.#.......####  WShI.[.....#  ..####.#  # #.#    #.#  #.#  #.#  #.# WShT.<.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 hand axe (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.WSh4==6.1 (1.5Sandblast _WShWShWShqWShWSh,WShF _Unknown command.WShWShWShWShWShA ..# ##.#..##.....####.###...###.###.###...#..######.........##....#.# #...###............####..(....).<..#.####...####......[..... #@.##...####.......[.###.## K..#####.# #.#####.###K   kobold brigand (wand, missile, wander…).#WSh(0.0WSh .  A kobold brigand comes into view. It is wielding a +1 short sword of holywrath, quivering poisoned darts and carrying a wand of flame.WSh3-7.1 (1WSh{WSh; _The kobold brigand moves out of view.XShZN-XShXShF _Unknown command.YShUYShfVYShDYYSh^YShaYShdYShh: _YSh2tB  You see here a +0 chain mail.YShYSh* ####.###...###.###.###...#..######.........##....#.# #...###............####..().<..#.......########......[........####..##...####.......@.###.## 8K..#####.# #.#####.### #.# #...........YShK   kobold brigand (wand, missile, wander…).#YShYShZYShT!e _A kobold brigand is nearby!YShӌ z #.####.### ###.###.###...#..###### .........##....#.# # #...###....# # ...####..(.# # ...).<..#.......#### ##...####......[.....# ##...####..##...####.# #[.###.## #.# ##K..#####.# #.#####.##### #.# # #.# #. #.# # #.#  .# .#YSh YShX ;K.YShz -9 _YShd YShE ZShOS #.####.### ###.###.###...#.. ...##....#.#  #...###..........#  ...####..(.#  ...).<..#.####  #...####......[.....# #...####..##...####.# .K.[.###.## #.# ZShPq#...#####.# #.#####. ## #.# # #.# #. #.# # #.# ZShuP[ .#  .#ZShSZSh[VZShfdKK.K   kobold (missile, wandering)ZShfT=30SandblastZShoZShyz _A kobold comes into view. It is wielding a +0 short sword.ZSh9T  #.####.### ###.###.###...#.. .##....#.## #...###..........#..#...####..(.......#.....).<..#.......#### #...####......[.....##.K.####..##...####.#.K.[.###.## #.##...#####.# #.#####. ##> #.# ## #.# #. #.# # #.#  .# ZShT @ .#ZSh(e & KKK)K)Found a stone staircase leading down.  The kobold brigand shouts! The kobold shouts! You hear a shout!ZShNk >(((ZSh+ ..@The kobold throws a stone. The stone barely misses you.ZSh@ <*****ZSh *.....ZShΉ u47--====1ZSh ZSh ] _The kobold brigand zaps a wand. The puff of flame hits you. You resist.ZShU  #.####.###..... morningthaw the Geomancer ###.###.###...#..#### Gargoyle of Vehumet *..... .........##....#.#  Health: 47/50 ======================-- # #...###..........#  Magic: 23/24 =======================- ..#...####..(.......#  AC: 13Str: 16 .....).<..#.......####  EV: 10Int: 27 #...####......[.....#  SH: 4Dex: 10 ###.K*####..##...####.#  XL: 10 Next: 93% Place: Dungeon:9 .K....*@..[.###.## #.#  Noise: ====-----  Time: 7831.1 (0.0) ###...#####.# #.#####.## h) +1 dagger (venom) #Sh:V 40m#> #.# #......... Cast: Sandblast # #.# #######.## #.# #... #.# #### K   kobold brigand (wand, missile) .#  K   kobold (missile) .# The kobold throws a stone. The stone barely misses you. _The kobold brigand zaps a wand. The puff of flame hits you. You resist.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (82% to hit)ZSh  #.####.###..... morningthaw the Geomancer ###.###.###...#..#### Gargoyle of Vehumet *..... .........##....#.#  Health: 47/50 ======================-- # #...###..........#  Magic: 23/24 =======================- ZShU ..#...####..(.......#  AC: 13Str: 16 .....).<..#.......####  EV: 10Int: 27 #...####......[.....#  SH: 4ZSh YDex: 10 ###.K.####..##...####.#  XL: 10 Next: 93% Place: Dungeon:9 .K.....@..[.###.## #.#  Noise: ====-----  Time: 7831.1 (0.0) ###...#####.# #.#####.## h) +1 dagger (venom) ZSh ##> #.# #......... Cast: Sandblast # #.# #######.## ZSh( #.# #... ZShR _#.# #### K   kobold brigand (wand, missile) .#  K   kobold (missile) ZShs .# ZSh Aiming: Sandblast (safe; 1% risk of failure)  ZSh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZSh Aim: a kobold, wielding a +0 short sword and quivering stones (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!ZSh J   ZSh% #   ..#(  .....).<..#...  #ZShP }....[  ###.$##ZSh{  .K....#@..[.###.## #.# ZSh  ####  ZSh ##> #.#  # #.#  ZSh i#.#  #.# ZSh 7 .# ZSh& 6.# ZShØ 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.ZSh1 ]..K....ZSh+ p ****The kobold brigand zaps a wand.ZSh_7 )....ZSh< 8=4===--2.6 (1.5SandblastZSh6E ZShtH D _The puff of flame hits you but does no damage.ZSh1ZShK59--ZSh>ZShBF _Unknown command.[Shɛc #.####.###..... morningthaw the Geomancer ###.###.###...#..#### Gargoyle of Vehumet *..... .........##....#.#  Health: 48/50 =======================- # #...###..........#  Magic: 23/24 =======================- ..#...####..(.......#  AC: 13Str: 16 .....).<..#.......####  EV: 10Int: 27 #...####......[.....#  SH: 4[ShDex: 10 ###.$.####..##...####.#  XL: 10 Next: 93% Place: Dungeon:9 ..K....@..[.###.## #.#  Noise: ==-------  Time: 7832.6 (0.0) [Shw###...#####.# #.#####.## h) +1 dagger (venom) ##> #.# #......... Cast: Sandblast # #.# #######.##[Sh  #.# #... [Shߜ#.# #### K   kobold brigand (wand, missile) .#  .# [Sh _The puff of flame hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[Sh[Sh#.####.###..... morningthaw the Geomancer###.###.###...#..#### Gargoyle of Vehumet *..............##....#.#Health: 48/50 =======================-# #...###..........#[Sh6Magic: 24/24 ========================..#...####..(.......#AC: 13Str: 16.....).<..#.......#### EV: 10[ShaInt: 27#...####......[.....# SH: 4[ShDex: 10###.$.####..##...####.# XL: 10 Next: 93% Place: Dungeon:9[Shεf..K....@..[.###.## #.# Noise: ==-------  Time: 7832.6 (0.0)[ShM###...#####.# #.#####.## h) +1 dagger (venom)##> #.# #......... Cast: Sandblast[Sh-p##.# #######.###.##...[Sh#.##### K   kobold brigand (wand, missile).#.# _The puff of flame hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  [Sh!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.[Sh+  _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.[Sh~[ShS[Sh. _[Shb[Shld[ShWl[ShnF _Unknown command.[Sh* #.####.### ###.###.###...#.. .........##....#.#.# ##...###.#.#.K.####..(.# .....).<..#.......#### #...####......[.....#[Sh+.###.$.####..##...####.#.K.[.###.## #.##...#####.# #.#####. ##># #.# # #. #.# #.. #.# #.# #.# #. .#[Sh+K   kobold (wandering)# .#[Sh9  A kobold comes into view. It is wielding a +0 dagger.[ShD;[Sh F.K.K[ShF3=3.6 (1[ShGSandblast[Sh5R[ShV( _The kobold shouts![Sh #.####.###.... morningthaw the Geomancer ###.###.###...#..### Gargoyle of Vehumet *..... .........##....#.#  Health: 48/50 =======================- .# ##...###..........#  Magic: 23/24 =======================- ...#...####..(.......#  AC: 13Str: 16 ....K).<..#.......#### EV: 10Int: 27 #...####......[.....# SH: 4Dex: 10 [Sh.###.$.####..##...####.# XL: 10 Next: 93% Place: Dungeon:9 ....K**@...[.###.## #.# Noise: ===------  Time: 7833.6 (0.0) ####...#####.# #.#####.# h) +1 dagger (venom) ##># #.# #........ Cast: Sandblast[Sh #. #.# #######.# . #.# #.. .# #.# ### K   kobold brigand (wand, missile) #. .#  K   kobold # .# [Shׅ _The kobold shouts!  Aiming: Sandblast (safe; 1% risk of failure)  [ShSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 short sword of holy wrath, quivering  [Sh'?poisoned darts and carrying a wand of flame (82% to hit)[ShB #.####.###.... morningthaw the Geomancer###.###.###...#..### Gargoyle of Vehumet *..............##....#.#Health: 48/50 =======================-.# ##...###..........#Magic: 23/24 =======================-...#...####..(.......#AC: 13Str: 16....K).<..#.......#### EV: 10Int: 27[ShdC #...####......[.....# SH: 4Dex: 10.###.$.####..##...####.# XL: 10 Next: 93% Place: Dungeon:9....K##@...[.###.## #.# Noise: ===------  Time: 7833.6 (0.0)####...#####.# #.#####.# h) +1 dagger (venom)##># #.# #........ Cast: Sandblast#. #.# #######.#.#.#[ShC #...##.#### K   kobold brigand (wand, missile)#..#K   kobold#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 short sword of holy wrath, quivering  [ShD poisoned darts and carrying a wand of flame (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is heavily wounded.[ShLD [Sh ,[Sh .K.K.[Sh k4=--5.1 (1.5 _[ShQ [Sh [Shsb [Shb 9--[Shl [Shn F _Unknown command.[ShA #.####.###.... morningthaw the Geomancer ###.###.###...#..### Gargoyle of Vehumet *..... .........##....#.#  Health: 48/50 =======================- .# ##...###..........#  Magic: 23/24 =======================- ...#...####..(.......#  AC: 13Str: 16 .....).<..#.......#### EV: 10Int: 27\Sh+2 #..K####......[.....# SH: 4Dex: 10 .###.$.####..##...####.# XL: 10 Next: 93% Place: Dungeon:9 .....K*@...[.###.## #.# Noise: =--------  Time: 7835.1 (0.0) \ShV####...#####.# #.#####.# h) +1 dagger (venom) ##># #.# #........ Cast: Sandblast #. #.# #######.# . #.# #.. .# #.# ### K   kobold brigand (wand, missile) #. .#  K   kobold \Sh$# .#  _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  \ShUSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 short sword of holy wrath, quivering  \Shuzpoisoned darts and carrying a wand of flame (heavily wounded, 82% to hit)\ShO#.####.###.... morningthaw the Geomancer###.###.###...#..### Gargoyle of Vehumet *..............##....#.#Health: 48/50 =======================-.# ##...###..........#Magic: 23/24 =======================-...#...####..(.......#AC: 13Str: 16.....).<..#.......#### EV: 10Int: 27#..K####......[.....# SH: 4Dex: 10.###.$.####..##...####.# XL: 10 Next: 93% Place: Dungeon:9.....K#@...[.###.## #.# Noise: =--------  Time: 7835.1 (0.0)####...#####.# #.#####.# h) +1 dagger (venom)##># #.# #........ Cast: \Sh&Q[39;49mSandblast#. #.# #######.#.#.##...##.#### K   kobold brigand (wand, missile)#..#K   kobold#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 short sword of holy wrath, quivering  poisoned darts and carrying a wand of flame (heavily wounded, 82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.\Sh,\ShhZ.K.KShift-Dir - straight line  Aim: a kobold brigand, wielding a +1 short sword of holy wrath, quivering  poisoned darts and carrying a wand of flame (heavily wounded, 82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.  The kobold brigand hits you but does no damage.\Shd596.6 (1.5\Sh^\ShC= _The kobold hits you but does no damage.\Sh:\Sh;\Sh3E\ShGF _Unknown command.\Sh #.####.###.... morningthaw the Geomancer ###.###.###...#..### Gargoyle of Vehumet *..... .........##....#.#  Health: 49/50 =======================- .# ##...###..........#  Magic: 22/24 ======================-- ...#...####..(.......#  AC: 13Str: 16 .....).<..#.......#### EV: 10Int: 27\Sh  #...####......[.....# SH: 4Dex: 10 .###.$K####..##...####.# XL: 10 Next: 93% Place: Dungeon:9 ......K@...[.###.## #.# Noise: =--------  Time: 7836.6 (0.0)\ShIo ####...#####.# #.#####.# h) +1 dagger (venom) ##># #.# #........ Cast: Sandblast\Sh} #. #.# #######.# . #.# #.. \Sh.# #.# ### K   kobold brigand (wand, missile) \Sh#. .#  K   kobold # .# \Sh" _Unknown command.\ShAiming: Sandblast (safe; 1% risk of failure)  \ShkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 short sword of holy wrath, quivering  poisoned darts and carrying a wand of flame (severely wounded, 82% to hit)\Sh #.####.###.... morningthaw the Geomancer ###.###.###...#..### Gargoyle of Vehumet *..... .........##....#.#  Health: 49/50 =======================- .# ##...###..........#  Magic: 22/24 ======================-- ...#...####..(.......#  AC: 13Str: 16 .....).<..#.......#### EV: 10Int: 27\Sh #...####......[.....# SH: 4Dex: 10 .###.$K####..##...####.# XL: 10 Next: 93% Place: Dungeon:9 ......K@...[.###.## #.# Noise: =--------  Time: 7836.6 (0.0) ####...#####.# #.#####.# h) +1 dagger (venom) ##># #.# #........ Cast: Sandblast #. #.# #######.# . #.# #.. .# #.# ### K   kobold brigand (wand, missile) #. .#  K   kobold # .# \ShAim: a kobold brigand, wielding a +1 short sword of holy wrath, quivering  poisoned darts and carrying a wand of flame (severely wounded, 82% to hit)  The blast of sand hits the kobold brigand!!!  \Sh3You kill the kobold brigand!Vehumet accepts your kill.You feel your power returning.\Sh ### ...  .# ##..  ...(  .....).< [\Sh" .##.# ......$@...[.###.##  ###.#  ##># #.#  #. #.#  . #.# \Sh .# #.# K   kobold #.  #  \ShLL\Sh>Rj84==58.1 (1.5\Sh [\Sh^  poisoned darts and carrying a wand of flame (severely wounded, 82% to hit)  The blast of sand hits the kobold brigand!!!  You kill the kobold brigand!  Vehumet accepts your kill.  You feel your power returning. _The kobold hits you with a +0 dagger.\Sh\Sh\Sh\Shx$F _Unknown command.\Sh]#  #.####.###.... morningthaw the Geomancer ###.###.###...#..### Gargoyle of Vehumet *..... .........##....#.#  Health: 48/50 =======================- \Sh$ .# ##...###..........#  Magic: 23/24 =======================- ...#...####..(.......#  AC: 13Str: 16 .....).<..#.......#### EV: 10Int: 27 #...####......[.....# SH: 4Dex: 10 \Shd$ .###.$K####..##...####.# XL: 10 Next: 95% Place: Dungeon:9 ......$@...[.###.## #.# Noise: =--------  Time: 7838.1 (0.0) ####...#####.# #.#####.# h) +1 dagger (venom) \Sh$ D##># #.# #........ Cast: Sandblast #. #.# #######.# . #.# #..\Sh$  .# #.# ### K   kobold #. .# \Sh$ ! # .# \Sh% L _The kobold hits you with a +0 dagger. \Sh7% _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  \Shu% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\ShQ& MAim: a kobold, wielding a +0 dagger (82% to hit)\Sh1+ , #.####.###.... morningthaw the Geomancer ###.###.###...#..### Gargoyle of Vehumet *..... \Sh+ .........##....#.#  Health: 48/50 =======================- .# ##...###..........#  Magic: 23/24 =======================- ...#...####..(.......#  AC: 13Str: 16 .....).<..#.......#### EV: 10Int: 27\Sh+  #...####......[.....# SH: 4Dex: 10\Sh ,  .###.$K####..##...####.# XL: 10 Next: 95% Place: Dungeon:9\Sh),  \ShS, <......$@...[.###.## #.# Noise: =--------  Time: 7838.1 (0.0) \Sh{, ####...#####.# #.#####.# h) +1 dagger (venom) \Sh, ##># #.# #........ Cast: Sandblast #. #.# #######.# \Sh, . #.# #.. .# #.# ### K   kobold #. .# \Sh- ! # .# \Sh;- Aiming: Sandblast (safe; 1% risk of failure)  \Sh|- Press: ? - help, Q - select action, ( or ) - cycle\Sh- mShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit)  \Sh- ]The blast of sand hits the kobold!  You kill the kobold!\ShO6  ### ...  .# ##..  ...(  .....).< \Sh6 [ .###.$)####..# ....###.##  ###.# \Sh;7  ##># #.#  #. #.#  . #.# \Sh7  .# #.#  #.  #  \Sh7 \Sh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.\Sh 94=9.6 (1.5Sandblast \Sh. _\Sh \Sh^ \ShY \ShL \Shғ \Sh F _Unknown command.\ShR3\Sh \Sh\Sh: _\Shz,\Sha\Sh,\Sh(\Sh:50\ShB==\Sh \Sh9$-\Shn #.####.### ###.###.###...#... .........##....#.#.####...###.# ...#...####..(.# .....).<..#\Sh. #...####......[......###.$)####..##...####..@....[.###.## #.#...#####.# #.#####. ##>## #.# # #. #.# #. .. #.#\Sh: # .## #.#  #. .# \ShiS # .#\Sh<.43.6 (4.0\ShE-4.6 (5\Sh \Sh~  You now have 364 gold pieces (gained 20).  L - a wand of flame (4)  Things that are here:\Sh+5.6 (6\Sh&\Sh*f _a +1 short sword of holy wrath; 5 poisoned darts]Sh/a 3]Shg ]ShCk ]Sh@o ]Sho ]Shs ]Sh  You now have 373 gold pieces (gained 9).  Things that are here:=]Shn _a +0 short sword; 4 stones; a kobold corpse]Sh- ]Sh ]Sh ]Sh ]Sh ]Sh B]Sh) ]Sh ]ShX ]ShB ]Sh ]Shp ]Sh ]Sh ]Sh ]Sh! ]Shr ]Sh ]Sh2 ]Sh #.##.# ## #.... .. #.#### ### .# ..##.# # ... .# ...#..# #####.###.# ..##.####.>......#####.###.### #...............##.#####..@####...###.....]ShV53.6 (8..........#...####..(..###...........).<..##.........#...####.......#.#...###.))####..##.#...#........)....[.###.]Sh ##> #######...#####.# #. # ]ShP G##>## #.# #. #.# #.# ## ]Sh]Sh+4.6 (9]Sh ]Sh#W _Found a stone staircase leading down and a staircase to the Lair.^Sh ^Shi ^Sh ^Sh_ ^Sh ' B^Sh+ B^Sh~, ^Sh4 ^Sh7 ,^Sh8 ^Shx: ^Sh< ^Sh< ^Sh= ^Sh\? ^Sh K #....#. #.####. #.#..#. ## #.#.##. # ..[ #.#..#.## #. .... #.##.....#.####..... #....##.. #.##### #@# ..##.# ##8.6 (4 ... #.# ...#..# #####.###.# ..##.####.#.>......#####.###.#######...............##.#####...####...###......^ShL E..........#...####..(...###...........).<..#....#.........#...####......[^ShT ^Sh]V +9.6 (5^Sh\ ^Sh_ ) _Found a scale mail._Sh3_Sh_Shs_Sh,_Sh",_Sh"_Sh"_Sh$_Sh)_Sh,,_Sh-_Sh/_ShP2,_Sh3_Sh8_Sh;,_Sh<_ShfA_ShKD,_ShME_ShL_ShHN,_ShO_ShcQ_ShS,_Sh U_Sh^V_ShX,_ShY_Sho[_Sh],_Sh`_Sha_She,_Shhf_Shg_Sh/j,_Shj_Shk_Shvm,_Shm_Shqn_Shp,_Shp_Shu_Sh##.# ####..# #..... #.##... #. #.# ##### # _ShF#.# ##..[#########.# ##.....##.##)......#.####......##... #.@...........##.73.6 (14.0) ###.###.##......##.#  ... #.###.....#..#  ###.###.# ##...##.###_Shր  .>......#####.###.### ####...............## #####...####...### ..........#...####..( ###...........).<..#.._Sh_Sh,4.6 (15_Sh֐_Sh]% _Found a dagger.`Sh3`Sh}`Sh[ `ShG#,`Sh+(,`Sh),`ShQ*`Sh/`Sh3B`Sh5`Sh9,`Sh|:`ShK<`Sh>`Sh ?`Sh?`ShwA`ShD,`ShE`ShyG`ShoP ...  ...  #.# ## `ShPo#.# ##..[#########.# ##...# .)......#.####.... #. #............ #..######.###.##..#..?@.....# #.###....#...#####.###.# ##...`ShQ#... .>......#####.#... ####...........#.... #####...####...#..... #`Sh3QY   yak (asleep)##.Y.. ###...........)`ShUQg#..#. #.........#...## `ShQO..#.#...###.))##`Sh^]80.6 (6.0)1.6 (7`Shb`ShWeV _A yak comes into view.aSh$  ...#. #.# ####. #.# ##..#.#########.#.#..)......#.## #.. #...... #..######.###.## #..?......# #.### #..@#####.###.# ## #......>......##### #...######...........######...####............ ##.Y..####.....) #..#.##.#...# #.##....#.#...###.)) #...#........).aSh ) aShc) aSh 4 X Y.aShr4 YY 2 yaksYThe yak bellows! You hear a bellow!  A yak comes into view.aSh7 F===2.6 (1SandblastaSh= aSh@ ( _You hear a bellow!bShFbSh3-tone ArrowbShbShbSh2  ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 50/50 ======================== #.#########.# ##... Magic: 21/24 =====================--- #..)......#.####.... AC: 13Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4Dex: 10 #..?......# #.###... XL: 10 Next: 95% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ===------  Time: 7882.6 (0.0) #.*....>......#####. h) +1 dagger (venom) #.*Sh; Um.######.......... Cast: Stone Arrow #.*..######...####... #..Y.............#...# ##....####...........) YY 2 yaks #..#.##.........#...# #Y##....#.#...###.))# #...#........).A yak comes into view. _You hear a bellow!  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)bSh[ ...morningthaw the Geomancer#.#.# ### Gargoyle of Vehumet *.....#.#.# ##.. Health: 50/50 ========================#.#########.# ##... Magic: 21/24 =====================---#..)......#.####.... AC: 13Str: 16#.. #........... EV: 10Int: 27#..######.###.##.... SH: 4Dex: 10#..?......# #.###... XL: 10 Next: 95% Place: Dungeon:9#..@#####.###.# ##.. Noise: ===------  Time: 7882.6 (0.0)#.`....>......#####. h) +1 dagger (venom)#.`.######.......... Cast: Stone Arrow#.`..######...####...Sh/] 39;49m#..Y.............#...###....####...........) YY 2 yaks#..#.##.........#...##Y##....#.#...###.))##...#........).Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is severely wounded.bSh bSh bSh ...Y.Y.bSh a2=-3.6 (1bSh- bSh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is severely wounded. _The yak snorts and paws the ground.bSh bSh 8-bSh^ \ _Unknown command.cSh8` ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 50/50 ======================== #.#########.# ##... Magic: 19/24 ===================----- #..)......#.####.... AC: 13Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4Dex: 10 cSh-a#..?......# #.###... XL: 10 Next: 95% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ==-------  Time: 7883.6 (0.0) #..*...>......#####. h) +1 dagger (venom) #.*.######.......... Cast: Stone Arrow #..Y.######...####... #................#...# ##....####...........) YY 2 yaks #Y.#.##.........#...# #.##....#.#...###.))# #...#........). _The yak snorts and paws the ground. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)cSh ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 50/50 ======================== #.#########.# ##... Magic: 19/24 ===================----- #..)......#.####.... AC: 13Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4Dex: 10 #..?......# #.###... XL: 10 Next: 95% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ==-------  Time: 7883.6 (0.0) #......>......#####. h) +1 dagger (venom) #...######.......... Cast: Sh240mStone Arrow #..Y.######...####... #................#...# ##....####...........) YY 2 yaks #Y.#.##.........#...# #.##....#.#...###.))# #...#........).Shift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.You feel your power returning.cSh,c ...  #. #.#  #. #.#  #.#  #..) #..  #.# ..#    #..`...>... #.`.######. #... # ##....#) Y   yak #Y.#.# #.##..)) )cSh`0cSh:p...Y.cShU=cShG...morningthaw the Geomancer#.#.# ### Gargoyle of Vehumet *.....#.#.# ##.. Health: 50/50 ========================#.#########.# ##... Magic: 20/24 ====================----#..)......#.####.... AC: 13Str: 16#.. #........... EV: 10Int: 27#..######.###.##.... SH: 4Dex: 10#..?......# #.###... XL: 10 Next: 100% Place: Dungeon:9#..@#####.###.# ##.. Noise: ==-------  Time: 7884.6 (1.0)#......>......#####. h) +1 dagger (venom)#...######.......... Cast: Stone Arrow#...Sh0Im.######...####...#................#...###.Y..####...........) Y   yak#..#.##.........#...##.##....#.#...###.))##...#........).Aim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Your Shields skill increases to level 5!cShIYou kill the yak!  Vehumet accepts your kill. _You feel your power returning.  Your Shields skill increases to level 5!  Your Earth Magic skill increases to level 13! have reached level 11!cShW/  --more--cShzlf4/545-1 0% cSh ucShw4 _cShq ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 54/54 ======================== #.#########.# ##... Magic: 17/25 ================-------- #..)......#.####.... AC: 14Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4cShcDex: 10 #..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ==-------  Time: 7884.6 (0.0) #......>......#####. h) +1 dagger (venom) #...######.......... Cast: Stone Arrow #....######...####... cShc#................#...# cSh##.Y..####...........) Y   yak #..#.##.........#...# cShи"#.##....#.#...###.))# cShS#...#........).Your Earth Magic skill increases to level 13! cSh_You have reached level 11!Aiming: Stone Arrow (safe; 1% risk of failure)  cSh/Press: ? - help, Q - select action, ( or ) - cyclecShO6Shift-Dir - straight linecShIXcShYThat beam is likely to hit you. Continue anyway? Y - Yes  N - NocShԃcShcSh ...morningthaw the Geomancer#.#.# ### Gargoyle of Vehumet *.....#.#.# ##.. Health: 54/54 ========================#.#########.# ##... Magic: 20/25 ===================-----#..)......#.####.... AC: 14Str: 16#.. #........... EV: 10cShInt: 27#..######.###.##.... SH: 4Dex: 10#..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9#..@#####.###.# ##.. Noise: ==-------  Time: 7884.6 (0.0)#......>......#####. h) +1 dagger (venom)#...######.......... Cast: Stone Arrow#....######...####...#................#...#cShn##.Y..####...........) Y   yak#..#.##.........#...##.##....#.#...###.))#cSh<*#...#........).cSh_sYour Earth Magic skill increases to level 13! _You have reached level 11!cShiAiming: Stone Arrow (safe; 1% risk of failure)  cShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecSh!Okay, then.cShcShIcShcSh. _cSh6,cSh2Y.Y 2 yaksYcSh1====--5.6 (1Stone ArrowcShcShV _A yak comes into view.dShk ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 54/54 ======================== #.#########.# ##... Magic: 18/25 =================------- #..)......#.####.... AC: 14Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4Dex: 10 #..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ---------  Time: 7885.6 (0.0) #.*....>......#####. h) +1 dagger (venom) #.*.#####dShl\#.......... Cast: Stone Arrow #.*..######...####... #..Y.............#...# ##....####...........) YY 2 yaks #..#.##.........#...# #Y##....#.#...###.))# #...#........). _Okay, then. _A yak comes into view.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)dSh...morningthaw the Geomancer#.#.# ### Gargoyle of Vehumet *.....#.#.# ##.. Health: 54/54 ========================#.#########.# ##... Magic: 18/25 =================-------#..)......#.####.... AC: 14Str: 16#.. #........... EV: 10Int: 27#..######.###.##.... SH: 4Dex: 10#..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9#..@#####.###.# ##.. Noise: ---------  Time: 7885.6 (0.0)#.`....>......#####. h) +1 dagger (venom)#.`.######.......... Cast: Stone Arrow#.`..######...####...Sh2;12H#..Y.............#...###....####...........) YY 2 yaks#..#.##.........#...##Y##....#.#...###.))##...#........).Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.dShk,dSh_..Y.Y 3 yaks (1 wandering)YY9===6.6 (1dShdSh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded. _A yak comes into view.dShpdShzdSh2)dSh,F _Unknown command.dShr  ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 54/54 ======================== #.#########.# ##... Magic: 16/25 ===============--------- #..)......#.####.... AC: 14Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4Dex: 10 #..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ==-------  Time: 7886.6 (0.0) #.*....>......#####. h) +1 dagger (venom) #.*Sht m.######.......... Cast: Stone Arrow #.Y..######...####... #................#...# ##....####...........) YYY 3 yaks (1 wandering) #.Y#.##.........#...# #Y##....#.#...###.))# #...#........). _A yak comes into view. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)dShk ...morningthaw the Geomancer#.#.# ### Gargoyle of Vehumet *.....#.#.# ##.. Health: 54/54 ========================#.#########.# ##... Magic: 16/25 ===============---------#..)......#.####.... AC: 14Str: 16#.. #........... EV: 10Int: 27#..######.###.##.... SH: 4Dex: 10#..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9#..@#####.###.# ##.. Noise: ==-------  Time: 7886.6 (0.0)#.`....>......#####. h) +1 dagger (venom)#.`.######.......... Cast: Stone Arrow#.Y.Sh! zm.######...####...#................#...###....####...........) YYY 3 yaks (1 wandering)#.Y#.##.........#...##Y##....#.#...###.))##...#........).Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!  The yak is almost dead.dSh~ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!  The yak is almost dead.  The yak bellows!dSh' dShk dSh dSh .Y.YYY 4 yaksYdSh +7.6 (1dSh dSh V _A yak comes into view.dShu dShl dSh dSh  F _Unknown command.eSh( ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... eSh`#. #.# ##.. Health: 54/54 ======================== #.#########.# ##... Magic: 13/25 ============------------ #..)......#.####.... AC: 14Str: 16 eSh#.. #........... EV: 10Int: 27eSh #..######.###.##.... SH: 4eShɄ=Dex: 10 eSh#..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9 eSh#..@#####.###.# ##.. Noise: ==-------  Time: 7887.6 (0.0)eSh #.*....>......#####. h) +1 dagger (venom)eSh݅ #.Y.######.......... Cast: Stone ArroweShq #....######...####... eShc#................#...# eSh?##.Y..####...........) YYYY 4 yakseShgM #.Y#.##.........#...# eShK#Y##....#.#...###.))# #...#........). eShG_A yak comes into view. eShƆ*_Unknown command.eShAiming: Stone Arrow (safe; 1% risk of failure)  eShPress: ? - help, Q - select action, ( or ) - cycleeSh6Shift-Dir - straight lineAim: a yak (almost dead, 87% to hit)eSh...morningthaw the Geomancer#.#.# ### Gargoyle of Vehumet *.....#.#.# ##.. Health: 54/54 ========================#.#########.# ##... Magic: 13/25 ============------------#..)......#.####.... AC: 14Str: 16#.. #........... EV: 10Int: 27#..######.###.##.... SH: 4Dex: 10#..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9#..@#####.###.# ##.. Noise: ==-------  Time: 7887.6 (0.0)#.`....>......#####. h) +1 dagger (venom)#.Y.######.......... Cast: Stone ArroweShS#....######...####...#................#...###.Y..####...........) YYYY 4 yaks#.Y#.##.........#...##Y##....#.#...###.))##...#........).Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 87% to hit)  The stone arrow hits the yak.  The yak is almost dead.eShs,eShseSh$teSh}.Y.YY..eShb4=8.6 (1 _eSheShoeSh 4eSheSh;F _Unknown command.eSh͸ ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 54/54 ======================== #.#########.# ##... Magic: 11/25 ==========-------------- #..)......#.####.... AC: 14Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4Dex: 10 eSh#..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ==-------  Time: 7888.6 (0.0) #..Y...>......#####. h) +1 dagger (venom) #...######.......... Cast: Stone Arrow #....######...####... #...Y............#...# ##.Y..####...........) YYYY 4 yaks #Y.#.##.........#...# #.##....#.#...###.))# #...#........). _The yak is almost dead. eSh_Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 87% to hit)eSh2 ...  morningthaw the Geomancer #. #.# ### Gargoyle of Vehumet *..... #. #.# ##.. Health: 54/54 ======================== #.#########.# ##... Magic: 11/25 ==========-------------- #..)......#.####.... AC: 14Str: 16 #.. #........... EV: 10Int: 27 #..######.###.##.... SH: 4Dex: 10 #..?......# #.###... XL: 11 Next:  0% Place: Dungeon:9 #..@#####.###.# ##.. Noise: ==-------  Time: 7888.6 (0.0) #..Y...>......#####. h) +1 dagger (venom) #...######..........Shx49m Cast: Stone Arrow #....######...####... #...Y............#...# ##.Y..####...........) YYYY 4 yaks #Y.#.##.........#...# #.##....#.#...###.))# #...#........).Shift-Dir - straight lineAim: a yak (almost dead, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.You feel your power returning.eShNj ...  #. #.#  #. #.#  #.#  #..) #..  #.# ..#    #..†...>... ##. #eSh; ##.Y..#) 3 yaks #Y.#.# #.##..)) )eSh,eSheSh(KYY..eSh0l13==29.6 (1 _eSh<eShC>eSheShØeSh>\ _Unknown command.fSh ...  ### #.# ###########.# ##)......#.#### #.......######.###.##.......# #.###..#####.###.# ##.†...>......##### #...##.... #..Y.######...####...#..Y......#...###.Y..####....).#.##.........#...#.##....#.#...###.))#fSh fShfShfShbYY..Y..fSh4===--90 _fSh%fShW/ _You see here a scroll of teleportation.fSh... #. ... #. #.# ##. #.# ##..[#.##.# ##.#..)......#.####.#.. #.#..######.###.##.#..?# #.###.#...#####.###.# ##.#..†...>......#####.##..Y######.#.Y..######...####...##...Y...#...###....####.).#..#.##.#...##.##....#.#...###.))#fSh|fSh+>Y.fSh›5==--1 _fShfShfSh... #. ... #. #.# ##. #.# ##..[##.#.# ##.#..)......#.####.#.. #.#..######.###.##.#..?.@....# #.###.#...#####.###.# ##...##..†...>......#####.##..Y######.#.YY.######...####...##......#...###....####.).< #..#.##.#...### #.##....#.#...###.))### fShfShY.Y   yakfSh&2fShfShfSh ... #. ... #. #.# ##### #. #.# ##..[##.#.# ##.....##..)......#.####......##.. #.##..######.###.##......##..?..@...# #.###.....##...#####.###.# ##...##..†...>......#####.##Y.Y######.fShS a#..Y.######...####...##..#...###....####.).<. #..#.##.#...#### #.##....#.#...###.))#### fSh fSh YY   yakfSh4 s6==3fSh fSh! fSh& ... ##. ... ##. #.# ##### ##. #.# ##..[##.#.# ##.....##..)......#.####......##.. #...##..######.###.##......##..?...@..# #.###.....#.#..Y#####.###.# ##...##.#..†...>......#####.###.#Y.Y######....#..Y.######...####...###.#...#...####.##....####...........).<.#..#.##.fSh ( Z#...####.#.##....#.#...###.))####.fShn) fSh) fSh* fSh5 xYYYY 3 yaksfSh6 &4fShlA fShyC fSh( ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 54/54 ======================== #. #.# ##..[### Magic: 13/25 ============------------ #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  2% Place: Dungeon:9 #..?Y**@..# #.###.....#. Noise: ---------  Time: 7894.6 (0.0) #.YY#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone ArrowfSh)[1K #Y.Y######.............. #..Y.######...####...###. #................#...####. YYY 3 yaks ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####. _Unknown command. _You see here a scroll of teleportation.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)gShD...# morningthaw the Geomancer#....# Gargoyle of Vehumet *.....#.#.# ##### # Health: 54/54 ========================#.#.# ##..[### Magic: 13/25 ============------------#.#########.# ##.....## AC: 14Str: 16#..)......#.####......## EV: 10Int: 27#.. #.............## SH: 4Dex: 10#..######.###.##......## XL: 11 Next:  2% Place: Dungeon:9#..?Y``@..# #.###.....#. Noise: ---------  Time: 7894.6 (0.0)#.YY#####.###.# ##...##. h) +1 dagger (venom)gSh#..†...>......#####.###. Cast: Stone Arrow#Y.Y######..............#..Y.######...####...###.#................#...####. YYY 3 yaks##....####...........).<..#..#.##.........#...####.#.##....#.#...###.))####.gSh@Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is severely wounded.gSh,gShkgShEYYY...gShSk4===5.6 (1 _gSh0gShygSh gShgSh_gSh/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!! _The yak is severely wounded. _Unknown command.gSh`5 ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 54/54 ======================== #. #.# ##..[### Magic: 11/25 ==========-------------- #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  2% Place: Dungeon:9 #..YYY*@..# #.###.....#. Noise: ==-------  Time: 7895.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone ArrowSh6;9H #Y.Y######.............. #..Y.######...####...###. #................#...####. YYY 3 yaks ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####. _The yak is severely wounded. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)gShiT ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 54/54 ======================== #. #.# ##..[### Magic: 11/25 ==========-------------- #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  2% Place: Dungeon:9 #..YYY.@..# #.###.....#. Noise: ==-------  Time: 7895.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone Arrow #Y.Y####gSh4##.............. #..Y.######...####...###. #................#...####. YYY 3 yaks ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak! ...  #. ...  #. #.# #####  #. #.# ##..[ #  #..)# #..  #.. #..YY.`@..#  #..  #..†...> .. .## .. 2 yaks .....).< ))gSh6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.gShQD.Y.gSh/2=46.6 (1 _ _Your Short Blades skill increases to level 4!gShuf4gShngSh|qF _Unknown command.gShU  ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 54/54 ======================== #. #.# ##..[### Magic: 9/25========---------------- #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  4% Place: Dungeon:9 #..Y.Y*@..# #.###.....#. Noise: ==-------  Time: 7896.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone gSh[ Arrow #Y.Y######.............. #..Y.######...####...###. #................#...####. YY 2 yaks ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####. _Your Short Blades skill increases to level 4! _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)gSh;W $...# morningthaw the Geomancer#....# Gargoyle of Vehumet *.....#.#.# ##### # Health: 54/54 ========================#.#.# ##..[### Magic: 9/25========----------------#.#########.# ##.....## AC: 14Str: 16#..)......#.####......## EV: 10Int: 27#.. #.............## SH: 4gShLX Dex: 10#..######.###.##......## XL: 11 Next:  4% Place: Dungeon:9#..Y.Y`@..# #.###.....#. Noise: ==-------  Time: 7896.6 (0.0)#...#####.###.# ##...##. h) +1 dagger (venom)#..†...>......#####.###. Cast: Stone Arrow#Y.Y######..............#..Y.######...####...###.#................#...####. YY 2 yaks##....####...........).<..#..#.##.........#...####.#.##....#.#...###.))####.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegShX Aim: a yak (87% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.gSh! ,gSh c?Y.YgSh 27.6 (1 _gSh gSh gSh^d 4gSh$n gShp F _Unknown command.hSh@ ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 54/54 ======================== #. #.# ##..[### Magic: 6/25=====------------------- #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 hShBo#.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  4% Place: Dungeon:9 #..?Y.Y@..# #.###.....#. Noise: ==-------  Time: 7897.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone Arrow #Y.Y######.............. #..Y.######...####...###. #................#...####. YY 2 yaks ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####. _The yak is moderately wounded. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehShqBrAim: a yak (moderately wounded, 87% to hit)hShV" ...# morningthaw the Geomancer#....# Gargoyle of Vehumet *.....#.#.# ##### # Health: 54/54 ========================#.#.# ##..[### Magic: 6/25=====-------------------#.#########.# ##.....## AC: 14Str: 16#..)......#.####......## EV: 10Int: 27#.. #.............## SH: 4Dex: 10#..######.###.##......## XL: 11 Next:  4% Place: Dungeon:9hSh##..?Y.Y@..# #.###.....#. Noise: ==-------  Time: 7897.6 (0.0)#...#####.###.# ##...##. h) +1 dagger (venom)#..†...>......#####.###. Cast: Stone Arrow#Y.Y######..............#..Y.######...####...###.#................#...####. YY 2 yaks##....####...........).<..#..#.##.........#...####.#.##....#.#...###.))####.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!  The yak is severely wounded.hSh)hSh7C.YhSh294-----hShoZ7=8.6 (1hSh~hShT  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!  The yak is severely wounded. _The yak gores you!hShEK4hShr\ _Unknown command.hShtc. ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... hShd1#. #.# ##### # Health: 44/54 ===================----- #. #.# ##..[### Magic: 4/25===--------------------- #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  4% Place: Dungeon:9 #..?.YY@..# #.###.....#. Noise: ==-------  Time: 7898.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom)hShPe #..†...>......#####.###. Cast: Stone Arrow #Y.Y######.............. #..Y.######...####...###. #................#...####. YY 2 yaks ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####. _The yak gores you! _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  hShe]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)hShD ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 44/54 ===================----- #. #.# ##..[### Magic: 4/25===--------------------- #.#########.# ##.....## AC: 14hShStr: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  4% Place: Dungeon:9 #..?.YY@..# #.###.....#. Noise: ==-------  Time: 7898.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone Arrow #Y.Y######.............. #..Y.######...####...###. #................#...####. YY 2 yaks ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: ahSh yak (severely wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!hSh8 ...  #. ...  hSh/#. #.# #####  #. #.# ##..[ #  #..)# #..  #.. #..?.Y†@..#  #..  hSh#..†...> .. .## hSh1..   yak .....).<hShÍV ))hSh6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.hShC.YhShf#h5=69.6 (1 _hSh ,hShz.hSh˃hShshShhShF _Unknown command.hSh  ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 45/54 ====================---- #. #.# ##..[### Magic: 1/25------------------------ #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 hSh S#..######.###.##......## XL: 11 Next:  6% Place: Dungeon:9 #..?..Y@..# #.###.....#. Noise: ==-------  Time: 7899.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone Arrow #Y.Y######.............. #..Y.######...####...###. #................#...####. Y   yak ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####. _Vehumet accepts your kill. _Unknown command.hSh Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)hSh ...# morningthaw the Geomancer#....# Gargoyle of Vehumet *.....#.#.# ##### # Health: 45/54 ====================----#.#.# ##..[### Magic: 1/25------------------------#.#########.# ##.....## AC: 14Str: 16#..)......#.####......## EV: 10Int: 27#.. #.............## SH: 4Dex: 10#..######.###.##......## XL: 11 Next:  6% Place: Dungeon:9#..?..Y@..# #.###.....#. Noise: ==-------  Time: 7899.6 (0.0)#...#####.###.# ##...##. h) +1 dagger (venom)#..†...Sh9 7m>......#####.###. Cast: Stone Arrow#Y.Y######..............#..Y.######...####...###.#................#...####. Y   yak##....####...........).<..#..#.##.........#...####.#.##....#.#...###.))####.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.hSh=C 1--2=900.6 (1Stone ArrowhShXN hShO  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linhShP e  Aim: a yak (87% to hit)  The stone arrow hits the yak!  The yak is moderately wounded. _The yak gores you.hSh 4hSh hShhF _Unknown command.iShiShWAF _Unknown command.iSh<4iShEiShGF _Unknown command.iSh(very poisoned) _Unknown command. _You don't have enough magic to cast this spell.Unknown command.  You hit the yak. The yak is poisoned.  The yak is moderately wounded.0----1.4 (0.8iShiSh(( _The yak gores you.iSh   You hit the yak. The yak looks even sicker.  The yak is moderately wounded.3==-2.3 (0.9Stone Arrow _The yak barely misses you.iShv  You hit the yak but do no damage.The yak is moderately wounded.iSh# [1=3.1 (0.8iSh iSh ; _The yak gores you but does no damage.iSh  You hit the yak but do no damage.The yak is heavily wounded.iSho4==9iSh;iSh; _The yak gores you but does no damage.jSh4extremely poisoned) _The yak gores you but does no damage.  You hit the yak but do no damage.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak. The yak looks as sick as possible!  The yak is heavily wounded.jSh(5(4.7jShH?jSh+B; _The yak gores you but does no damage.jShj  You barely miss the yak.5==5.6 (0.9jSh[ _The yak is heavily wounded.jShl ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 41/54 ==================------ #. #.# ##..[### Magic: 2/25=----------------------- #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 #..######.###.##......## XL: 11 Next:  6% Place: Dungeon:9 #..?..Y@..# #.###.....#. Noise: =--------  Time: 7905.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) jSh'#..†...>......#####.###. Cast: Stone Arrow #Y.Y######.............. #..Y.######...####...###. #................#...####. Y   yak (extremely poisoned) ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####.You barely miss the yak. _The yak is heavily wounded.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, extremely poisoned, 87% to hit)jSh ... # morningthaw the Geomancer #. ... # Gargoyle of Vehumet *..... #. #.# ##### # Health: 41/54 ==================------ #. #.# ##..[### Magic: 2/25=----------------------- #.#########.# ##.....## AC: 14Str: 16 #..)......#.####......## EV: 10Int: 27 #.. #.............## SH: 4Dex: 10 jSh"d#..######.###.##......## XL: 11 Next:  6% Place: Dungeon:9 #..?..Y@..# #.###.....#. Noise: =--------  Time: 7905.6 (0.0) #...#####.###.# ##...##. h) +1 dagger (venom) #..†...>......#####.###. Cast: Stone Arrow #Y.Y######.............. #..Y.######...####...###. #................#...####. Y   yak (extremely poisoned) ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejShAim: a yak (heavily wounded, extremely poisoned, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!jSh> ...  #. ...  #. #.# #####  jSh_+#. #.# ##..[ #  #..)# #..  #.. jShʬV#..?..†@..#  #..  #..†...> .. .## .. jSh/.....).<    )) jSh?IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, extremely poisoned, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.jShE28=6.6 (1Stone Arrow _jShgNjShPjSh 4jShe jShO F _Unknown command.jSh/ jSh0 jSh1 jSh4 jSh9 f3= _jSh; jSh9; f4==jSh< jSh> ,jShF@ jShC 3=5==jShD jShyG ,jShH jShLM |6==jSh%N jShPQ 4=7==jShR jShr 8==5=9==10/25==6=1==jShy jSh t2==jSh jShP 713==jShv jSh j4==jSh jSh_ jSh jSh jShנ 98jSh5 u=5==jSh jSh= ,jSh jSh 6==jSh jSh? 9=7==jSh& jSh6 ,jSh jSh< jShĿ j8==jSho jSht ,jSh! jShx jSh 50=9==jShz jShQ jSh S20==jSh jShy jSh` ,jSh0 jSh6 1=1==jSh ,jSh jSh^ jSh h2==jSh jSh ~3==jSh4 jSh 92jSh >=jShs 94jSh E==jShJ jSh ,jSh jSh jSh 3=5==jSh jSh, BjSh jShP jSh jSh ,jSh jSh jSh9 ^4==jSh! jSh'$ jSh>( jSh( jSh* jSh0 &  jShN1 vThings that are here:  a yak corpse; a yak corpsejSh4 jSh5  _jSh8 jSh> ,jShV? jSh@ jSh_D jShH jShTI 9=jShJ jSh@P ,jShQ jShsW x _u - 3 scrolls of teleportation (gained 1)jSh[ 3jSh] jSh_ jShb ,jShh ,jShk ,jSh9m jShp jShs jSht jShxu jShy jShR} jSh} jSh~ jSh jSh̃ jShN jSh jSh jShԔ XjSh jSh jSh͘ jSh jSh^ jSh jSh jSh jSh ,jSh jShH jSh~ ,jSh} jSh jShԴ ,jSh4 jSh\ jSh ,jSh jSh jSh XjSh ,jSh: jSh# jSh jSh* jSh jSh jSh ,jSh jSh jSh     #.   . #. ###   Y##.##..   ......#   #....# #   #....##.#..#   #...........   #@#####.# --   #.......#   #..######.   ####...   #....######.#   #....#Y   yak (wandering)  ..####....#  jShw[8G..........# ##.#  ..........#######..#74.6 (68.0) .  A yak comes into view.jSh9jShH@--5.6 (69jShKjShN0 _The yak moves out of view.kShkSh3kShkSh,kSh,kSh: ,kSh kShj#kSh)%kSh-   Y.  # #.  .. #. #### ..##.##..  ......#  kShC.{ #....# #   #....##.#..#  #.@.........  #.###.#####.#  #. #.......#  #. #..######.  kSh. #. ####.........  .. #....######.#Y   yak (wandering)  . #....#   ..####....#  ..........# ##.#kSh_817.6 (2.0)kSh.;+8.6 (3kShAkShEV _A yak comes into view.lSh3W Y. # #. .. #. ####  ..##.##..  ......#  #....# #  #....##.#..#  #.@.........  #.###.#####.#  #. #.......#  #. #..######.  #.   ..   .      ##.# lSh Y. # #. .. #. ####  ..##.##..  ......#  #....# #  #....##.#..#  #.@.........  #.###.#####.#  #. #.......#  #. #..## #.  ..   .    lShlSh_lShlShZ _A yak is nearby!lShBu    Y.:  Y..  # #.# .  #.#####.# ..##.##... ......#   #....# #   #@...##.#..#  #...........  #.###.#####.#  #.# #.......#  #.# #..######.  #.# ####.........Y 2 yaks (wandering)  ..# #....######.#  .. #....#  ..####....#lShv ,lSh| 6..lShb +9.6 (1lSh lSh3 8 _Found a book of Dangerous Friends.mShDmSh$FmSh~MmShTPH _No target in view!mSh 3mSh mSh& mShT YMY.: ... ### #.# ..... #.#####.####..##.##....#.......  # ....##.#..#mSh Z #...........  #.###.#####.#.# #..# #..Y   yak (wandering).#..###..mSh &0mSh( G.YmSh(. 380.6 (1 _mSh&2 mSh$5 nSh.####Y: ... ### #.# ..... #.########..##.##....#....... ...####....# # ##.#..# #........... #.###.##### #.# #.......#  #.# #..###### #.# ####.........nSh,#.######.#nShjnShp.YYnSh&1nShnSh{nShH[#. .####Y....Y ... ### #.# ..... #.#####.####..##@##....#.... ...### # ##.#..# #...........nSh2 #.###.#####Y 2 yaks (1 wandering) #.# #.......# #.# #..###### #.# ####.........nSh,nShp.Y.:YnSh92Stone ArrownShnShQV _A yak comes into view.nSh   morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 54/54 ======================== ..... Magic: 22/25 =====================--- Y.: AC: 14Str: 16 ..Y EV: 10Int: 27 ### #*# .  SH: 4Dex: 10 .... #*#####.#  XL: 11 Next:  8% Place: Dungeon:9 nSh5 ###..##@##....#  Noise: ---------  Time: 7982.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone Arrow #....##.#..#  #...........  #.###.#####.#  YY 2 yaks (1 wandering) #.# #.......#  #.# #..######.  #.# ####......... _No target in view! _A yak comes into view.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclenShg TShift-Dir - straight lineAim: a yak (87% to hit)nShcG j morningthaw the Geomancer  #.Gargoyle of Vehumet *.....  .####Health: 54/54 ========================  .....Magic: 22/25 =====================---  Y.:nShH AC: 14Str: 16  ..YEV: 10Int: 27   ### #`# .SH: 4Dex: 10   .... #`#####.#XL: 11 Next:  8% Place: Dungeon:9   ###..##@##....#Noise: ---------  Time: 7982.6 (0.0) nShH   ...........#h) +1 dagger (venom)   ...####....# #Cast: Stone Arrow  #....##.#..#  #...........  #.###.#####.#nShH YY 2 yaks (1 wandering)  #.# #.......#  nShH #.# #..######.  #.# ####.........nShOI Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)  nShI jThe stone arrow hits the yak!!  The yak is heavily wounded.nSh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.  The yak bellows!nShI .Y.Y.Y===3.6 (1 _nSh nSh nShN 4nShV nShY F _Unknown command.oShҘ  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 54/54 ======================== .....oSht Magic: 19/25 ==================------ ..: AC: 14Str: 16 .Y. EV: 10Int: 27 ### #Y# .  SH: 4Dex: 10 .... #*#####.#  XL: 11 Next:  8% Place: Dungeon:9 oSh0###..##@##....#  Noise: ===------  Time: 7983.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone Arrow #....##.#..#  #...........  #.###.#####.#  YY 2 yaks #.# #.......#  #.# #..######. oShg #.# ####......... _The yak bellows! _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  oShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineoSh̚oAim: a yak (heavily wounded, 87% to hit)oSh@ morningthaw the Geomancer  #.Gargoyle of Vehumet *.....  .####Health: 54/54 ========================  .....Magic: 19/25 ==================------  ..:AC: 14Str: 16  oSh6A.Y.EV: 10Int: 27   ### #Y# .SH: 4Dex: 10   .... #`#####.#XL: 11 Next:  8% Place: Dungeon:9   ###..##@##....#Noise: ===------  Time: 7983.6 (0.0)   ...........#h) +1 dagger (venom)   ...####....# #Cast: Stone Arrow  oShB#....##.#..#  #...........  #.###.#####.#YY 2 yaks  #.# #.......#  #.# #..######.  #.# ####.........Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!  The yak is almost dead.oShoSh},oShY.YY 3 yaksoSh620=oShP3-4.6 (1 _oSh6oShoShoSh58-oSh oShSF _Unknown command.oSh*Rk  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 54/54 ======================== ..... Magic: 17/25 ================--------oShRi ..: AC: 14Str: 16 Y.. EV: 10Int: 27 ### #Y# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next:  8% Place: Dungeon:9 ###..##@##....#  Noise: ==-------  Time: 7984.6 (0.0)oShmS ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone Arrow #....##.#..#  #...........  #.###.#####.#  YYY 3 yaks #.# #.......# oSheT #.# #..######.  #.# ####......... _The yak is almost dead. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 87% to hit)oShof  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 54/54 ======================== ..... Magic: 17/25 ================-------- oSh]..: AC: 14Str: 16 Y.. EV: 10Int: 27 ### #Y# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next:  8% Place: Dungeon:9 oSh ###..##@##....#  Noise: ==-------  Time: 7984.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone Arrow #....##.#..#  #...........  #.###.#####.#  YYY 3 yaks #.# #.......#  #.# #..######.  #.# ####......... Shift-Dir - straight lineoShAim: a yak (almost dead, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.You feel your power returning.oSh'K #. .#### ..... ..: Y.. ### #Y# .  .... #.    ...  ... #   . #.###.#####.#  2 yaks #.# #.. #.# #..# #.# oShՉ,oSh s.Y.YoShl9==115.6 (1 _oShoSh0oSh* 4oSh oSh# F _Unknown command.oShê f  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 54/54 ======================== ..... Magic: 16/25 ===============--------- ..: AC: 14Str: 16 .Y.oShl  EV: 10Int: 27 ### #.# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next: 11% Place: Dungeon:9 ###..##@##....#  Noise: ==-------  Time: 7985.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone ArrowoSh  #....##.#..#  #...........  #.###.#####.#  YY 2 yaks #.# #.......#  #.# #..######.  #.# ####......... _You feel your power returning. oSh= r_Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleoShp TShift-Dir - straight lineAim: a yak (87% to hit)oSh 5 morningthaw the Geomancer  #.Gargoyle of Vehumet *.....  .####Health: 54/54 ========================  .....Magic: 16/25 ===============--------- oSh^ o ..:AC: 14Str: 16  .Y.EV: 10Int: 27   ### #`# .SH: 4Dex: 10   .... #`#####.#XL: 11 Next: 11% Place: Dungeon:9   ###..##@##....#Noise: ==-------  Time: 7985.6 (0.0)   ...........#h) +1 dagger (venom) oSh   ...####....# #Cast: Stone Arrow  #....##.#..#  #...........  #.###.#####.#YY 2 yaks  oSh0 q#.# #.......#  #.# #..######.  #.# ####.........Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineoSh\ Aim: a yak (87% to hit)  The stone arrow misses the yak. The stone arrow hits the yak!!  The yak is severely wounded.oSh oSh! R.YYoSh! Y2-6.6 (1oSh;( oSh8* N  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (87% to hit)  oSh* The stone arrow misses the yak. The stone arrow hits the yak!!  The yak is severely wounded. _The yak gores you.oShoShoShoShF _Unknown command.pSh:  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 52/54 =======================- ..... Magic: 13/25 ============------------ ..: AC: 14Str: 16 ... EV: 10pShl;Int: 27 ### #Y# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next: 11% Place: Dungeon:9 ###..##@##....#  Noise: ==-------  Time: 7986.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone Arrow pSh <#....##.#..#  #...........  #.###.#####.#  YY 2 yaks #.# #.......#  #.# #..######.  #.# ####......... _The yak gores you. pSh=_Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)pSh" morningthaw the Geomancer  #.Gargoyle of Vehumet *.....  .####Health: 52/54 =======================-  .....Magic: 13/25 ============------------  ..:AC: 14Str: 16  ...EV: 10Int: 27   ### #Y# .pShSH: 4Dex: 10   .... #Y#####.#XL: 11 Next: 11% Place: Dungeon:9   ###..##@##....#Noise: ==-------  Time: 7986.6 (0.0)   ...........#h) +1 dagger (venom)   ...####....# #Cast: Stone Arrow  #....##.#..#  #...........  #.###.#####.#YY 2 yaks  #.# #.......#  #.# #..######. pShO #.# ####.........Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.pShwpSh\x[4=7.6 (1pShpShA  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded. _The yak barely misses you.pShpSh0pShpShF _Unknown command.pSh  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 52/54 =======================- .....pSh9 Magic: 11/25 ==========-------------- ..: AC: 14Str: 16 ... EV: 10Int: 27 ### #Y# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next: 11% Place: Dungeon:9pSh ###..##@##....#  Noise: ==-------  Time: 7987.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone Arrow #....##.#..#  #........... pSh #.###.#####.#  YY 2 yaks #.# #.......# pSh$C #.# #..######.  #.# ####......... pShMY_The yak barely misses you. _Unknown command.pShvPAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclepShShift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)pShwt  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 52/54 =======================- ..... Magic: 11/25 ==========-------------- ..: AC: 14Str: 16 ... EV: 10pShuInt: 27 ### #Y# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next: 11% Place: Dungeon:9 ###..##@##....#  Noise: ==-------  Time: 7987.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone Arrow #....##.#..#  #...........  pShv"#.###.#####.#  YY 2 yaks #.# #.......#  #.# #..######.  #.# ####......... Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!pShz} #. .#### ..... ..: ... ### #Y# .  .... #†pSh    ...  ... #   . #.###.#####.# Y   yak #.# #.. #.# #..# #.# pSh( 5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.pSh L.YpSh9 :38.6 (1 _pSh pSh pSh{ pSh@ pShט pShU F _Unknown command.pSh   morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 52/54 =======================- ..... Magic: 8/25=======----------------- ..: AC: 14Str: 16 ... EV: 10Int: 27 ### #.# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next: 13% Place: Dungeon:9 ###..##@##....#  Noise: ==-------  Time: 7988.6 (0.0) ...........#  h) +1 dagger (venom) ...####....# #  Cast: Stone ArrowpSh  #....##.#..#  #...........  #.###.#####.#  Y   yak #.# #.......#  #.# #..######.  #.# ####......... _Vehumet accepts your kill. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)pSh/  morningthaw the Geomancer  #.Gargoyle of Vehumet *.....  .####Health: 52/54 =======================-  .....pSh sMagic: 8/25=======-----------------  .`:AC: 14Str: 16  .`.EV: 10Int: 27   ### #`# .SH: 4Dex: 10   .... #`#####.#XL: 11 Next: 13% Place: Dungeon:9   ###..##@##....#Noise: ==-------  Time: 7988.6 (0.0) pSh `  ...........#h) +1 dagger (venom)   ...####....# #Cast: Stone Arrow  #....##.#..#  #...........  #.###.#####.#Y   yak  #.# #.......#  #.# #..######. pSh  #.# ####......... _Vehumet accepts your kill. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)pShc...Y _Unknown command.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 87% to hit)  The stone arrow misses the yak.pSh)e40------9=9.6 (1pShmpShq( _The yak gores you!qSh;4qSh\\ _Unknown command.qSh2)  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .####qSh3) Health: 40/54 =================------- ..... Magic: 6/25=====------------------- ..: AC: 14Str: 16 ... EV: 10Int: 27 ### #.# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next: 13% Place: Dungeon:9 ###..##@##....#  Noise: ==-------  Time: 7989.6 (0.0) ...........#  h) +1 dagger (venom)qSh3 ...####....# #  Cast: Stone Arrow #....##.#..#  qSh3#...........  #.###.#####.#  Y   yak #.# #.......# qSh-4r #.# #..######.  #.# ####......... _The yak gores you! qSh]4_Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  qSh4]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)qShֲ  morningthaw the Geomancer #. Gargoyle of Vehumet *..... .#### Health: 40/54 =================------- ..... Magic: 6/25=====------------------- ..:qSh AC: 14Str: 16 ... EV: 10Int: 27 ### #.# .  SH: 4Dex: 10 .... #Y#####.#  XL: 11 Next: 13% Place: Dungeon:9 ###..##@##....#  Noise: ==-------  Time: 7989.6 (0.0) ...........#  h) +1 dagger (venom) qSh3...####....# #  Cast: Stone Arrow #....##.#..#  #...........  #.###.#####.#  Y   yak #.# #.......#  #.# #..######.  #.# ####......... Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleqShShift-Dir - straight lineAim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!  You kill the yak!qSh; #. .#### ..... ..: ... ### #.# .  .... #†  qShͺ  ...  ... #   . #.###.### #.# #.. #.# #..# #.# qShE5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 87% to hit)  The stone arrow hits the yak!  You kill the yak!  Vehumet accepts your kill.qShK7=590.6 (1Stone Arrow _qShKVqShpXqShqSh<qSheqShlF _Unknown command.qShw 3qSh qShC qShԤ $ _qSh qSh qShܩ ^8==qSh qShլ qSh< K1=qShF qSh t9==qSh qSh 10/25==qSh qSh+ k2=qSh qShι t1==qShɺ qSh ,qShx qShq qSh 3=2==qSh( qSh <13qSh< E==qSh qSh ,qSh qSh 4==qSh qSh k4=qShA qSh 5==qSh> ,qSh qSh\ 5=6==qSh8 qSha ;7qSh E==qSh qShj ,qSh* qShL ;8qSh E==qSh qShX U6=qSh qSh qSh3 qSh} D9==--D   steam dragon (wandering)qSh 28010.6 (20.0)qShZ G--1.6 (21qSh qSh3 _ _A steam dragon comes into view.rSh$.#D ####.#####...........:. ... ### #.# ..... #@########..##.##....#...........# ...####....# ###.#..# #........... #.###.##### #.# #.......# #.# #..######rShRrShK.DrSh}20==2.6 (1.0)rShrShp _You see here a yak corpse.rSh . # #. ##.###D#####...#........###....:.. #......# ### #@# ..... #†########..##.##....#........#...####....# #.##.#..# #........... #.###.##### #.# #.......#rSh¡ rSh F.DrSh K73Stone Arrow _rSh rSh+ rSh   morningthaw the Geomancer .. Gargoyle of Vehumet *..... #. #  Health: 47/54 ====================---- #. ##.#  Magic: 17/25 ================-------- ##.#####...  AC: 14Str: 16 #..D.....#  EV: 10Int: 27 ##..*.:..  SH: 4Dex: 10 #....*.# XL: 11 Next: 15% Place: Dungeon:9 ### #@# .  Noise: ---------  Time: 8013.6 (0.0) .... #†#####.#  h) +1 dagger (venom)rSh8  ###..##.##....#  Cast: Stone Arrow ...........#  ...####....# #  #....##.#..#  D   steam dragon (wandering) #...........  #.###.#####.#  #.# #.......# _A steam dragon comes into view. _You see here a yak corpse.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (wandering, hasn't noticed you, 78% to hit)rSh5:  morningthaw the Geomancer  ..Gargoyle of Vehumet *.....  #.#Health: 47/54 ====================----  #. ##.#Magic: 17/25 ================--------  ##.#####...AC: 14Str: 16  #..D.....#EV: 10Int: 27  ##..`.:..SH: 4Dex: 10  #....`.#XL: 11 Next: 15% Place: Dungeon:9   ### #@# .Noise: ---------  Time: 8013.6 (0.0)   .... #†#####.#h) +1 dagger (venom)   ###..##.##....#Cast: Stone Arrow   ...........#   ...###rSh< H[33m#....# #  #....##.#..#D   steam dragon  #...........  #.###.#####.#  #.# #.......#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (wandering, hasn't noticed you, 78% to hit)  The stone arrow hits the steam dragon!!  The steam dragon is severely wounded.rSh (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (wandering, hasn't noticed you, 78% to hit)  The stone arrow hits the steam dragon!!  The steam dragon is severely wounded.  The steam dragon hisses angrily.rSh e..D.rSh k8===4.6 (1 _rSh rSh2 rSh=rSh=sShLsShF _Unknown command.sShj  morningthaw the Geomancer .. Gargoyle of Vehumet *..... #. #  Health: 47/54 ====================---- #. ##.#  Magic: 15/25 ==============---------- ##.#####...  AC: 14Str: 16 #........#  EV: 10Int: 27 ##...D:..  SH: 4Dex: 10 sShk#....*.# XL: 11 Next: 15% Place: Dungeon:9 ### #@# .  Noise: ==-------  Time: 8014.6 (0.0) .... #†#####.#  h) +1 dagger (venom) ###..##.##....#  Cast: Stone Arrow ...........#  ...####....# #  #....##.#..#  D   steam dragon #...........  #.###.#####.#  #.# #.......# _The steam dragon hisses angrily. _Unknown command.sSh/lAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 78% to hit)sSh k morningthaw the Geomancer  ..Gargoyle of Vehumet *.....  #.#Health: 47/54 ====================----  #. ##.#Magic: 15/25 ==============----------  ##.#####...AC: 14Str: 16  #...`....#EV: 10Int: 27  ##...`:..SH: 4Dex: 10  #....`.#sSh XL: 11 Next: 15% Place: Dungeon:9   ### #@# .Noise: ==-------  Time: 8014.6 (0.0)   .... #†#####.#h) +1 dagger (venom)   ###..##.##....#Cast: Stone Arrow   ...........#   ...####....# #  #....##.#..#D   steam dragon  #...........  #.###.#####.#  #.# #.......# _The steam dragon hisses angrily. _Unknown command.sShC Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 78% to hit)sSh_Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a steam dragon (severely wounded, 78% to hit)  The stone arrow misses the steam dragon.sSh\R..DsSh25.6 (1 _sShsSh{sShkV   morningthaw the Geomancer .. Gargoyle of Vehumet *..... #. #  Health: 47/54 ====================---- #. ##.#  Magic: 12/25 ===========------------- ##.#####...  AC: 14Str: 16 #........#  EV: 10Int: 27 ##....:..  SH: 4Dex: 10sShfX  #....D.# XL: 11 Next: 15% Place: Dungeon:9 ### #@# .  Noise: ==-------  Time: 8015.6 (0.0) .... #†#####.#  h) +1 dagger (venom) ###..##.##....#  Cast: Stone Arrow ...........#  ...####....# #  #....##.#..#  D   steam dragon #...........  #.###.#####.#  #.# #.......# Aim: a steam dragon (severely wounded, 78% to hit) _The stone arrow misses the steam dragon.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 78% to hit)sSh   morningthaw the Geomancer .. Gargoyle of Vehumet *..... #. #  Health: 47/54 ====================---- #. ##.#  Magic: 12/25 ===========------------- ##.#####...  AC: 14Str: 16 #........#  EV: 10Int: 27 sShP P##....:..  SH: 4Dex: 10 #....D.# XL: 11 Next: 15% Place: Dungeon:9 ### #@# .  Noise: ==-------  Time: 8015.6 (0.0) .... #†#####.#  h) +1 dagger (venom) ###..##.##....#  Cast: Stone Arrow ...........#  ...####....# #  #....##.#..#  D   steam dragon #...........  #.###.#####.#  #.# #.......# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesSh Aim: a steam dragon (severely wounded, 78% to hit)  The stone arrow hits the steam dragon!!  You kill the steam dragon!sSh  .. #. #  #. ##.#  ..  #  # sSh z #......# ### #@# .  ....        #... #... #.###. #.# sShpP e.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (severely wounded, 78% to hit)  The stone arrow hits the steam dragon!!  You kill the steam dragon!Vehumet accepts your kill.sSh)X 13=76.6 (1Stone Arrow _sSh^ sSht` tShctSh;tShtShOtSh68=4==tSh,tShtSh5==tSh:tShȮtShCU9=tSh]tShn6==tShtSh,tShtShtShhj7==tShպtShL50=tShc8==tShtShſ,tShtSh9==tShtShu91tSh2=tShtShI20==tShPtSh ~1==tShtSha2=tSh6tSh>tShh2==tShtSh,tShtSh:~3==tShtSh93tShK}=4==tShtSh,tShtShUtSha5==tShtShca4=tShItShtSh,tShtShtSh,tShtSh8     .   ..  #. # . ##.#. #####..... ......# ##....@...# -- #......##.# tSh% ###..##.## .  .... #†#####.# ###..##.##....# ...........# ...####....# # #....##.#..#  #....  You pick up a book of Dangerous Friends and begin reading...tSh 039.6 (23.0)tShB d=--40.6 (24tShtShn  You add the spells Forge Blazeheart Golem and Orb of Destruction to your _library.uSh>=uSh`uShb,uShhBuShiuShkuSh2m,uShq,uShr,uShEsuShluuSh.w,uSh,xuShzuSh|,uSh}uShuSh,uShuSh˄uShuSh{uShuSh|,uShuShuShƔ,uShŕuSh2uSh,uShuShl #### . ###.. ..###.. #...# #..... #@# #... # uSh. #.###.# .# .. #.....##.. #. ###.#....# #. ###.###.# ##.#####.....##.# #........###....# ##........# #....# #......##.###.....#uSh-61.6 (21uSh],2.6 (22uShuSh. _M - a scroll of identifyvShE[vShcYInventory: 39/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming vShdMissiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn) Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}a - a ring of fire  v - a ring of ice vShevWands (go to first with /)o - a wand of polymorph (20) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vSh M - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vShVIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled MUAQAO NEBUM Potions (select first with !)  n - a ruby potion  x - 2 fuming amethyst potions  z - 2 clear potions  C - 2 coppery potions [?] describe selectedwShmorningthaw the GeomancerGargoyle of Vehumet *.....Health: 54/54 ========================Magic: 25/25 ========================AC: 14Str: 16####.EV: 10Int: 27###.. ..###..SH: 4Dex: 10#...# #.....XL: 11 Next: 17% Place: Dungeon:9#@# #... #Noise: ---------  Time: 8062.6 (0.0). #.###.# .#h) +1 dagger (venom).. #.....##..Cast: Stone Arrow#. ###.#....##. ###.#.##.###.#####.....##.##........###....###........# #....###......##.###.....#You kill the steam dragon! _Vehumet accepts your kill.You pick up a book of wShнDangerous Friends and begin reading...  You add the spells Forge Blazeheart Golem and Orb of Destruction to your _library. _M - a scroll of identifywSh wShmorningthaw the GeomancerGargoyle of Vehumet *.....Health: 54/54 ========================Magic: 25/25 ========================AC: 14Str: 16wShf####.EV: 10Int: 27###.. ..###..SH: 4Dex: 10#...# #.....XL: 11 Next: 17% Place: Dungeon:9#@# #... #Noise: ---------  Time: 8062.6 (0.0). #.###.# .#h) +1 dagger (venom).. #.....##..Cast: Stone Arrow#. ###.#....##. ###.#.##.#wSh ##.#####.....##.##........###....###........# #....###......##.###.....# _Vehumet accepts your kill.You pick up a book of Dangerous Friends and begin reading...  You add the spells Forge Blazeheart Golem and Orb of Destruction to your _library. _M - a scroll of identify  As you read the scroll of identify, it crumbles to dust.wShwSh3+3.6 (1wShnwSh*  You pick up a book of Dangerous Friends and begin reading...add the spells Forge Blazeheart Golem and Orb of Destruction to your _library. _M - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _q - a scroll of butterflieswSh'3wShwShpwShwSh,wShnwShwSh,wShwShAwSh ,wShwShwSh,wShMwShwSh,wShwShwShj,wShwShwSh[,wShwShwSh,wShbwShwSh,wShwShwShH,wShwSh=wSh,wShwShwShwShwShwShwSh,wShwSh1  ######### ####### #.......# ###.....###.@...# 774.0)#...###.....#'#...# ......#.# #.....#.# .# ### ....###.###.###.#.# .... ... #.....##..#.# .....# wSh#. ###.#....##.# .... .  #. ###.#.##.# .. .....#  #.#####.....##.# _. #.....  ........###....# ...###  _You open the door.wShhX _Found a broken altar of Ashenzari.xSh 3xSh xShb xSh xShC P _xSh ,xSh} xSh@ xSh! ,xShk" xSh/$ xSh(& ,xSh& xShd) xSh7 #########  ####### #.......# ##.....###.....#.# ...###.....#'#...# .#.# #.....#.#.#@# ###81.6 (4.0) ##.###.###.#.#.#....[.....  #.....##..#.#...#####.....####  ###.#....##.##..# .... ...#  ###.#.##.#...#.## .....##.## ##.....##.#._.#.. #......... ...###....# #.# ...####<#.. ...# #....## #. #..# ##.###.....# xSht8 /.......xSh> xShg@ +2.6 (5xShF xShJ ( _Found a ring mail.yShyShFyShySh0ySh1yShySh&yShQ+ySh-,ySh/yShG1ySh~3,ySh4ySh=7yShF5################ #.......# ###.....###.....#.# #...###.....#'#...# ..#.# #.....#.#.#.######## ###.###.###.#.#.#....[.....  #.....##..#.#...#####.....####  ###.#....##.##..# .... ...#  ###.#.##.#...#@## .....##.##yShGo5.6 (3#.....##.#._.#..)....#......... ....###....# #.####.....####<#. ....# #....## # ##..# .##.###.....# ... ......#......##.# .## #####.# #####.#..# .# .## ##....#..# # ## ...##.#..#  #ySh4QyShT+6.6 (4ySh;]yShz`' _Found a hand axe.ySh. 3ySh[0 ySh3 yShm5 ySh5 ySh%: ,ySh8< ,ySh< yShYJ @  You see here a +0 hand axe.yShL 5 _yShN yShhP yShR yShZS yShU ySh7X yShZ ,ySh\ ySha yShCc yShc yShd yShh yShZk ,yShl yShAo yShtq ,ySh0s yShw ySh] page down [PgUp|<] page up [Esc] exit[top]|Sh0  M - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.|Sh |Sh_ |Sh i #...###.....#'#...#morningthaw the Geomancer .....#.# #.....#.#.#.##########Gargoyle of Vehumet *..... ...###.###.###.#.#.#....[.....## Health: 54/54 ======================== .. #.....##..#.#...#####.....## Magic: 25/25 ======================== . ###.#....##.##..# ##....... AC: 14Str: 16 . ###.#.##.#...#.#####......## EV: 10Int: 27 .#####.....##.#._.#..)....#...... SH: 4Dex: 10 .......###....#...#.####.....#### XL: 11 Next: 17% Place: Dungeon:9 |Sh A.......# #....##@##.####.#.#.#### Noise: ---------  Time: 8140.6 (0.0) ....##.###.....#.#....##.#.#..... h) +1 dagger (venom) ##.###......##.#.#.##.##.#.###### Cast: Stone Arrow#†#####.#..#..#.#.##.##.#.# ##.##....#..#..#'#.......#.# ......##.#..#......##.####.# ##....##.#..#...##.##.##...##....##.#..#...##.##...._.##.............###.####....#There is a burning altar of Makhleb here.  Things that are here: _a +3 whip; a +0 robe _You open the door. _There is an open door here. _M - a ring of fire|Sh A1.6 (1|Sh |Sh ings that are here: _a +3 whip; a +0 robe _You open the door. _There is an open door here. _|Shu ;M - a ring of fire _You drop a ring of fire.|Sh863|Sh7|Sh=|Sh?|Sh@}Sh,}Sh,}Shx}Sh}Sh ,}Sh }Shx }Sh}ShG}Sh}Sh@  There is an open door here.}Sh}ShG _}Sh}Sh}ShD}Sh}Sh}Sh}Sh,}Sh }Sh"}Sh,$,}Sh$}Sh&}Sh(}Sh#)}Sh"*}Sh+}Sh,}Sh-,}Shz/}Sh0}ShJ1}Sh1}Sh+3}Sh4,}Sh>5}Shs6}Sh7}ShM8}Sh8}Sh&;}Shb<}Sh<}Sh+=}Sh>}Sh@}Sh@}Sh@}ShC}ShN........##.#..#......##.####.# ####....##.#..#...##.##.##...#  #....##.#..#...##.##...._.#  #.............###.####....#  #.###.#####.##.# #.# #....#  #.# #.......##.# #.# ###### #.# #..######..# ### # ####..........# # }ShqO# #....######.#@# #....  #....# #.#.'....._ #.#####....# ##..#..Z... #....Stone Arrow ........# ##.##~~~~≈ ####. ........#######..# ##### #.... ######............ #.### Z   spectral hobgoblin (dormant) #.########...# #.#.. #.# ##.## ##### #.#.# #.# #.# ##..[###.#..}Sh]J 565.0)  You open the door.}Sh_,7.6 (16}Shj}Shn _A spectral hobgoblin comes into view. _Found a hazy altar of Hepliaklqana.~Sh###....##.#..#...##.##.##...#  #....##.#..#...##.##...._.# #.............###.####....#  #.###.#####.##.# #.# #....# #.# #.......##.# #.# ###### .# #..######..# ######  ####..........##~~≈~≈# ######  #....######.#.#..g.... #.....  #....# #.#.@....._. #.#### ###....# ##..#..Z.... #.... .......# ##.##~~~~≈# ####.########..# ###### #....# #####............ #.####  #.########...##.#..#.# ##.[~Sh34m## ##### #.#.## g   hobgoblin (asleep)#.# .# ##..[###.#.#.#########.# ##.....##.##.#~Sh7_~Sh>08.0) ~Sh+ _A hobgoblin comes into view. _There is an open door here.~Sh$~Sh|###....##.#..#...##.##.##...#  morningthaw the Geomancer ~Sh #....##.#..#...##.##...._.#  Gargoyle of Vehumet *..... ~ShQ #.............###.####....#  Health: 54/54 ======================== ~Sh #.###.#####.##.# #.# #....#  Magic: 22/25 =====================--- ~Sh #.# #.......##.# #.# ######  AC: 14~Sh,Str: 16 ~Shp.# #..######..# ######  EV: 10~Sh,Int: 27 ~Sh# ####..........##~~≈~≈# ###### SH: 4~Sh,Dex: 10 ~ShH #....######.#.#.*g.... #..... XL: 11 Next: 17% Place: Dungeon:9 ~ShL #....# #.#.@*...._. #.#### Noise: ---------  Time: 8158.6 (0.0) ~Sh###....# ##..#..Z.... #....# h) +1 dagger (venom) ~Sh8.......# ##.##~~~~≈# ####.# Cast: Stone Arrow ~She.......#######..# ###### #....# ~ShG#####............ #.#### ~Sh #.########...# #.#..# Z   spectral hobgoblin (dormant) ~Sh #.# ##.## ##### #.#.## g   hobgoblin (asleep) ~ShX' #.# #.# ##..[###.#..# ~Sh' #.#########.# ##.....##.##.# ~ShaM_A hobgoblin comes into view. ~ShK_There is an open door here.  ~ShAiming: Stone Arrow (safe; 1% risk of failure)  ~ShNPress: ? - help, Q - select action, ( or ) - cycle~Sh Shift-Dir - straight line~ShXCAim: a hobgoblin (asleep, 100% to hit)~Sh###....##.#..#...##.##.##...#  morningthaw the Geomancer  #....##.#..#...##.##...._.#  Gargoyle of Vehumet *.....  #.............###.####....#  Health: 54/54 ========================  #.###.#####.##.# #.# #....#  Magic: 22/25 =====================--- #.# #.......##.# #.# ######  AC: 14Str: 16 .# #..######..# ######  EV: 10Int: 27 ~Sh# ####..........##~~≈~≈# ###### SH: 4Dex: 10  #....######.#.#..g.... #..... XL: 11 Next: 17% Place: Dungeon:9  #....# #.#.@....._. #.#### Noise: ---------  Time: 8158.6 (0.0) ###....# ##..#..Z.... #....# h) +1 dagger (venom) .......# ##.##~~~~≈# ####.# Cast: Stone Arrow .......#######..# ###### #....# #####............ #.####  #.########...# #.#..# Z   spectral hobgoblin (dormant)  #.# ##.## ##### #.#.## g   hobgoblin (asleep)  #.# #.# ##..[###.#..#  #.#########.# ##.....##.##.#Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The stone arrow hits the hobgoblin!  You kill the hobgoblin!Vehumet accepts your kill.[39;4~Sh*9mYou feel your power returning.~Sh'  .._.#  ..  #.# #.#   ~ShE #.#    ######  ~≈#  `.....   #.#.@`...._.  ...  ~≈#  ######   ##...#  #.# ##.## #####   #.# #.# ##..[   ~Sh~Shz_...Z.Z~Shi3===9.6 (1 _~ShE~ShP~Sh~Sh~ShX~ShF _Unknown command.~Sh $~Shƪ ###....##.#..#...##.##.##...#  morningthaw the Geomancer  #....##.#..#...##.##...._.#  Gargoyle of Vehumet *.....  #.............###.####....#  Health: 54/54 ========================  #.###.#####.##.# #.# #....#  Magic: 20/25 ===================----- #.# #.......##.# #.# ######  AC: 14Str: 16 .# #..######..# ######  EV: 10Int: 27 # ####..........##~~≈~≈# ###### SH: 4~Sh XDex: 10  #....######.#.#....... #..... XL: 11 Next: 17% Place: Dungeon:9 ~Sh@  #....# #.#.@*Z..._. #.#### Noise: ==-------  Time: 8159.6 (0.0) ###....# ##..#....... #....# h) +1 dagger (venom) ~Sh .......# ##.##~~~~≈# ####.# Cast: Stone Arrow .......#######..# ###### #....# #####............ #.####  #.########...# #.#..# Z   spectral hobgoblin  #.# ##.## ##### #.#.##  #.# #.# ##..[###.#..#  #.#########.# ##.....##.##.# _You feel your power returning. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spectral hobgoblin (92% to hit)~Shd ###....##.#..#...##.##.##...#  morningthaw the Geomancer  #....##.#..#...##.##...._.#  Gargoyle of Vehumet *.....  #.............###.####....#  Health: 54/54 ========================  #.###.#####.##.# #.# #....#  Magic: 20/25 ===================----- #.# #.......##.# #.# ######  AC: 14Str: 16 .# #..######..# ######  EV: 10Int: 27 # ####..........##~~≈~≈# ###### SH: 4Dex: 10  #....######.#.#....... #..... XL: 11 Next: 17% Place: Dungeon:9  #....# #.#.@.Z..._. #.#### Noise: ==-------  Time: 8159.6 (0.0) ###....# ##..#....... #....# h) [~Sh#e 40m+1 dagger (venom) .......# ##.##~~~~≈# ####.# Cast: Stone Arrow .......#######..# ###### #....# #####............ #.####  #.########...# #.#..# Z   spectral hobgoblin  #.# ##.## ##### #.#.##  #.# #.# ##..[###.#..#  #.#########.# ##.....##.##.#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spectral hobgoblin (92% to hit)  The stone arrow hits the spectral hobgoblin!  You destroy the spectral hobgoblin!~Shh   .._.#  ..  ~Shvi #.# #.#    #.#    ######  ~≈#  ...   #.#.@`...._.  ...  ~Shi ~≈#  ######   ##...#   #.# ##.## #####    #.# #.# ##..[~Sh~j      ~Sh I_..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spectral hobgoblin (92% to hit)  The stone arrow hits the spectral hobgoblin!  You destroy the spectral hobgoblin!Vehumet accepts your kill.~Sh 1=60.6 (1Stone Arrow _~Sh 8_~Sh  ~Sh&7_~Sh~Shy~Sh!F _Unknown command.ShQcSh8d3SheShj2== _Shl~3==ShlSh~n,ShooSht4==Sht,ShuShAwShwa5==ShjxShzSh3{Sh{Sh{Sh}}Sh~,ShpShYShl,ShSh[ShSh 9=ShShl@  There is an open door here.ShHSh _ShShSh ,ShShPShsShShWShShShShqShShRShShSh:ShShShĪShShj,Sh]ShzSh#,ShuShQSh,ShJSh9Sh,ShSh Sh,ShShSh3ShShSh,ShShkN _You now have 385 gold pieces (gained 12).Sh53ShShiShShTShShSh,ShShDSh,Sh:ShShSh_ShShSh,Sh%ShSh,ShShFShU,ShSh\ShBSh#ShBShShK ,Sh Sh Sh\ ,Sh ShG ShShShLShYSh,ShShShShShCShISh_ShSh!ShSh,ShPShk  Things that are here:  a yak skeleton; a yak skeletonSh!Sh! _Shl"Sh$Sh&ShO&Sh'Sh(Shk*Sh*Sh+Sh-Sh-0Sh0Sh1Sh3Sh5,Sh6Sh8Sh:,ShD<Sh=Sh?,Sh AShzDShEShEShFShIShJShDKShKShKMShNShNShaOShPShQSh!RSh+SSh6VShW,ShWSh|YShZShZShS[Sh\Sh],Sh^Sh_Sh`ShaSh[aSh0gK  There is a staircase to the Lair here.Sh[hShh _ShviSh1kSh,lShalShlSh$nSh3o,ShoShsShQ~t #................#...####. ##....####...........).<.. #..#.##.........#...####. #.##....#.#...###.))####. #.#####...#........)....[ #.# ##>########...#####ShK #.# #.#########>##  #.# ##.........#.# # #. .....# --219.6 (59.0) >......########.###  ####### #.  # ShShH--20.6 (60ShSh; _Found a stone staircase leading down.Sh;Sh<,Sh@ShShSh-,ShShmShuShShQ,ShShShShCShShShXShSh& ShI#Sh%,Sh|&ShE)Sh+Sh;,Sh-Sh0Sh23,Sh4Sh@8Sh:,Sh<Sh?ShWBShBShRDShFShI,ShhKShaSShoV,Sh2XSh[Sh\Sh[]Sh^Sh_Sha,ShaSh3cShQdShdSh/eShtfShgSh*hSh;iSh*oShSpShrSh{xShzShV,ShShُSh,ShsShxShShShGSh=ShShMShSh8Sh5ShSh˜ShSh:ShShShaSh,Sh~ShfShShShkSh Sh,ShZShShShShSh\Shs,ShSh*Sh,ShShSh Sh Sh ShSh,Sh!Sh,Sh0,Sh!9Sh#GShmK,Sh NShmYB  You see here a +0 chain mail.ShF]Sh^ _Sh`ShhSh.l,ShoShLwSh{,Sh~ShxShB,ShShۚSh,ShSh  Things that are here:  a +0 dagger; a kobold skeletonSh˹Sh _ShMShShl,ShShTSh,ShShShB,ShShSh,Sh(ShSh,Sh ShShShuShShSh",Sh$Sh*Sh,,Sh.Sh)6Sh8,Sh3:ShZ>Sh@Sh?AShBShnEShG,Sh=HShN  Things that are here:  a yak skeleton; a yak skeletonShWQShQ _ShSShsVShX,ShYSh]Sh_,Sh`Sh&cShCe,ShPfShviSh2k,ShylSh@oSh}q,ShrShtShvSh)wShxxShyzSh},Sh0~ShSh,Sh-ShŋShShRSh[ShZSh,ShSh Sh,ShShSha,ShShSh ShrShkShShShShSh0Sh_,ShSh׷Shi,Sh_Sh0Sh,Sh!ShShu,ShHSh*ShuShShCShSh,ShSh+Shg,Sh.ShShShShzShSh-ShShShSh-,ShSh1XShShShSh!ShShShShhSh-ShShShSh0ShK,Sh5ShSh,ShoShSh|,ShShSh BShSh ,Sh ShShKShShShShAShSh ShShSh;ShShSh6ShShU She"Sh'BSh)Sh*Sh+Sh+Sh'.Sh/ShX0Sh0Sh2Sh74,Sh4Sh6ShK8Sh:Shd~ShOrShtShtShtShszSh|Shm|Sh|ShShShbShЃSh ShD,ShShShShPShSh~ShǕ,SheShIShlShқShShShҠSh\Sh¡ShbShY,Sh2ShSh*ShShShShShSh~ShSh7ShǸSh ShUShɽ,ShZSh{BShShShShShShShXShShShSh`ShSh|ShSh,ShoShSh&Sh~ShSh7Sh,ShSh+Shg,ShSh ShShShShSh,ShSh Sh#Sh5$Sh%Sh8A  You see here a +0 ring mail.Sh;ShJ< _Sh=Sh,AShCShDShESh}KShL,ShLNShQShvT,Sh7VSh YShl[Sh[Sh]Shy_ShsaShbShacShfShg,ShiShakShmShmSh.nSh pSh+qShnqShrShu Sh7vJ There is a stone staircase leading up here.ShpxShx _Sh{Sh~Sh,ShShnSh,ShShLShPShՈShLShSh),ShShShShEShShNSh;,ShShSh,Sh3ShzShz,ShShSh,ShըShShܬSh0Sh Sh&ShݱSh6ShShHSh,ShShL,ShmShL _q - 2 scrolls of butterflies (gained 1)Sh3ShSh2Sh,,ShSh!Shj,ShShSh,ShRShSh,ShShgSh,ShShSh,ShrShqSh ,ShSh"Sh:ShShShnSh,SheSh$Shd,ShShdSh,ShShI .#.#.####..#.#.###...## .#.#...............#..# .#.#######.#.#.###....# .#.# ##...## ##.#.# .#.# ##.## #.#.### ##.# #.# #.#...# ...# #.# #.###.# ._.#########.######.# #.# ...##...........@##.# #.# 379.6 (159.0) ...##.#......###.##.###.# #####.#.###### #.##..##.###########.######################.#########......#.#...#...#.#......##.####.#=#.#.###.#.#.####.##....#.#.#.#.....#.#....#.#####.#.#†#.#.###.#.####'#.#ShO7_Sh[SE _Done exploring.ShKISh..................0.0).ShShZ7_Sh'E _Done exploring.Sh)H 3ShH Shg Shh ShOn Shp E _Done exploring.Shng 4Sh'l 7_Shn ShSh3ShAShBSh$ _ShyShShnShShShShn,ShShJ Sh ,ShJ ShGSh,ShShShSh#ShShL$BSh$Sh)Sh+,Sh+Sh1Sh2Sh3,Sh8Sh@:,Sh:Sh?Sh@,ShAShFShGShGShoHShLShMShShK@,ShASh1K..##.##.##...# #.# #...##.##...._.#########.######....###.####............##.#.# #.# #....##.#......###.##.#.# #.# #######.#.###### #.##..######## ##### #####Sh}L.##~~≈~≈## ################## #.#.#.......# #......#.#...#...# #.#.'....._.# #@####.#=#.#.###.#433.6 (54.0) ##..#.......# #....#.#.#.#.....#  ##.##~~~~≈## ####.#.#†#.#.###.# ##..########## #....#.#.#.#.#.#.. .............# #.####.#.#.#.#.### ##...######### #.#..#.#...#.#.... ##.## ##### #.#.##.########### # ##..[###.#..#.....#......  ###.# ##.....##.##.#.###.#.##### ShfNShU8_ShWSh:d Sh.e She ShM ,ShY ,Sh Shw ,Sh Sh Sh ,ShB Shʚ Sh ,Sh Sh8 Sh ,ShȤ Sh٩ Sh, ,Sh Sh۰ Sh ,Sh She Sh ,Sh Shf Sh ,She Sh Sh XSh+ ,Sh Sh Sh ,Sh Shz Sh ,Sh ShP Sh} ,Sh Sh Shp ,Sh Sh ShV ,Sh Sh Sh Sh Sh  Sh Sh+ ,Sh Sh% Shv ,ShR Sh" Sh% ,ShI( Sh+ Sh. ,Sh0 Sh3 Sh5 ,ShU6 ShC9 ShZ; ,Sh< She? ShA ,SheC ShD Sh]F ,ShG ShQJ ShK ,ShL ShN ShO ,ShnP ShQ ShR ,ShsS ShzT ShU ,Sh#V ShW ShX ,Sh.Y ShZ ShZ ShK[ Sh[ Shte ####..........##~~≈~≈## ##### ####....######.#.#.......# #.... # #....# #.#.'....._.# #.### ####....# ##..#.......# #.... ........# ##.##~~~~≈## ####. ........#######..########## #.... ######....................# #. #.########...######### #.#.. #.# ##@## ##### #.64.6 (31 #.# #.# ##..[###.#.. #.#########.# ##.....##.##.Shf  #..)......#.####......##.. #..######.............##. #...###.##......##.#  #.....÷...# #.###.....#..#  #...#####.###.# ##...##.#### #..÷...>......#####.###.###.Shh Sho Shp Sh 3Shk Sh| Sh ,Sh nSh, Sh ShN Sh Sh Sh[ ,Sh Sh Sh ,Sh3 Sh Sh ,ShI Sh Sh ,Sh Sh~ Sh ,ShO Sh Sh ,Sh2 Sh i #.# ##.## #####  #.# #.# ##..[### #.#########.# ##..... #..)......#.####......## #..######.............## #..######.###.##......## #.....÷...# #.###.....#.Sh5  #...#####.###.# ##...## #..÷...@......#####.###.73.6 (9.0) ##...######............ ##....######...####...# #..........#...#### ##....####.....).<.. #..#.##.........#...####. #.##....#.#...###.))####. #.#####...#........)....[ #.# ##>########...#####Sh Sh1 Sha3 c _There is a stone staircase leading down here.ShțShInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn) Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (20) Sh}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ShW   k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour [  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)G - a +0 helmet (worn) Magical Staves (go to first with |)  B - a staff of conjuration Jewellery "=)  s - an amulet of magic regeneration (worn) ShR  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (20)  E - a wand of roots (4)  Kmindburst (5) 8%Sh g y - a +0 cloak (worn)  B - a staff of conjurationL - a wand of flame (4) Scrolls (go to first with ?)16ShϜ g - a scroll of enchant weapon20Sh6G B - a staff of conjuration  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  i - 2 scrolls of fear  p - a scroll of fogq - 2 scrolls of butterflies  t - a scroll of brand weapon  u - 3 scrolls of teleportation41Sh7;  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  v - a ring of ice  D - a scroll of blinking5Sh_  v - a ring of ice  E - a wand of roots (4)I - a scroll of revelation Potions (go to first with !) Sh_a b - a potion of magic58Sh0R E - a wand of roots (4) Sh0| i - 2 scrolls of fear  c - 4 potions of curing  e - 2 potions of heal woundsSh 19f - 2 potions of invisibility Sh*1j j - a potion of lignificationl - 2 potions of cancellationShG1979Shd X i - 2 scrolls of fear  t - a scroll of brand weaponm - 4 potions of enlightenment  n - a ruby potion  x - 2 fuming amethyst potions  z - 2 clear potions95Sh Sh  t - a scroll of brand weapon  c - 4 potions of curing  C - 2 coppery potionsbotShv  b - a potion of magic  c - 4 potions of curingShѨ w  D - a scroll of blinking  b - a potion of magicShݏ Sh2 Sh© Shp #.###.## ##### # morningthaw the Geomancer#.##.# ##..[### Gargoyle of Vehumet *.....#.#########.# ##.....## Health: 54/54 ========================#..)......#.####......## Magic: 25/25 ========================#..######.............## AC: 14Str: 16#..######.###.##......## EV: 10Int: 27#.....÷...# #.###.....#. SH: 4Dex: 10#...#####.###.# ##...##. XL: 11 Next: 17% Place: Dungeon:9#..÷...@......#####.###. Noise: ---------  Time: 8473.6 (0.0)##...######.............. h) +1 dagger (venom)hۻ 8H##....######...####...###. Cast: Stone Arrow#................#...####.##....####...........).<..#..#.##.........#...####. #.##....#.#...###.))####. #.#####...#........)....[ #.# ##>########...#####  _There is a stone staircase leading up here. _q - 2 scrolls of butterflies (gained 1) _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.Sh Sh Sh ShT ShSh0ShShSh^ShShSh7ShmQy#.# ##.## ##### #.#.# #.# ##..[###.#.###.# ##.....##.#..)......#.####......##.#..######...##.#..######.###.##......##.#.....÷...# #.###.....#.#...#####.###.# ##...##.##..÷...>@.....#####.###.###...######.##....######...####...###.#....#...####.##....####...........).<..#ShRf#..#.##..#...####.#.##....#.#...###.))####.#.#####...#.)....[.#.# ##>#...#####.Sh\Sh_24.6 (1 _Sh hShjSh|  #.# ##.## ##### # #.# #.# ##..[### #.###.# ##.....## #..)......#.####......## #..######..## #..######.###.##......## #.....÷...# #.###.....# #...#####.###.# ##...##. #..÷....#####.###. ##...###### ##....######...####...### #....#...#### ##....####...........).<.. #..#.##..#...#### #.##....#.#...###.))#### #.#####...#Sh} .)....[ #.# ##>#...#####Sh Sh0 &5Sh Shu _q - 2 scrolls of butterflies (gained 1) _Done exploring. _There is a stone staircase leading down here. _Sh ShShShShSh -6 _ShShЂ% _Done exploring. __There is a stone staircase leading down here. _There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.Sh/  --more--Sh%b < #........# ###........# ...........# ...........+ ...........# ........?..# ...........+ 10 #.#  #........#  +........#  #........# #...y....# #........#Shb <yyy 3 killer bees (asleep) #........# #..y.y...# Sh>d Sh`r Sh @7.3 (1.7Stone ArrowSh ShB   You climb downwards.  You hear the roar of battle.  n entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a scroll labelled ITTOSU OSHUAWU. _There is a stone staircase leading up here.ShJA ShqG .andblastShgO ShWQ Shr  morningthaw the Geomancer #........#  Gargoyle of Vehumet *..... ###........#  Health: 54/54 ======================== ...........#  Magic: 24/25 =======================- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 17% Place: Dungeon:10 #....@...#  Noise: ---------  Time: 8477.3 (0.0) #....*...#  h) +1 dagger (venom) +....*h?m...#  Cast: Sandblast #...*....#  #...y....#  #........#  yyy 3 killer bees (asleep) #........#  #..y.y...# Found a scroll labelled ITTOSU OSHUAWU. _There is a stone staircase leading up here.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (asleep, 100% to hit)Shb$morningthaw the Geomancer#........#Gargoyle of Vehumet *.....###........#Health: 54/54 ========================...........#Magic: 24/25 =======================-...........+AC: 14Str: 16...........#EV: 10Int: 27........?..#SH: 4Dex: 10...........+XL: 11 Next: 17% Place: Dungeon:10#....@...#Noise: ---------  Time: 8477.3 (0.0)#....#...#h) +1 dagger (venom)+....#...#Cast: SandblastShb #...#....##...y....##........#yyy 3 killer bees (2 asleep)#........##..y.y...#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShbShift-Dir - straight lineAim: a killer bee (asleep, 100% to hit)  The blast of sand hits the killer bee.  The killer bee is moderately wounded.ShbSh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (asleep, 100% to hit)  The blast of sand hits the killer bee.  The killer bee is moderately wounded.  The killer bee buzzes angrily.ShShShxShhShShShShShy...yyy1 wandering)y...ShQe5====8.8 (1.5Sh_Sh4 _The killer bee buzzes angrily.ShqShCrShySh|F _Unknown command.Sh)  morningthaw the Geomancer #........#  Gargoyle of Vehumet *..... ###........#  Health: 54/54 ======================== ...........#  Magic: 24/25 =======================- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 Sh/........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 17% Place: Dungeon:10 #....@...#  Noise: ===------  Time: 8478.8 (0.0) #....y...#  h) +1 dagger (venom) +........#  Cast: Sandblast #........#  #....y...#  #........#  yyy 3 killer bees (1 wandering) #........#  #.y......# Shag _The killer bee buzzes angrily. _Unknown command.ShAiming: Sandblast (safe; 1% risk of failure)  ShgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, 70% to hit)Sh@  morningthaw the Geomancer #........#  Gargoyle of Vehumet *..... ###........#  Health: 54/54 ======================== ...........#  Magic: 24/25 =======================- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 17% Place: Dungeon:10 #....@...#  Noise: ===------  Time: 8478.8 (0.0) #....y...#  h) +1 dagger (venom) +........# ShAn  Cast: Sandblast #........#  #....y...#  #........#  yyy 3 killer bees (1 wandering) #........#  #.y......# Shift-Dir - straight lineAim: a killer bee (moderately wounded, 70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.ShGq #........#  ###........#  ...........#  ...  ... ShH ...  ...  #  ShCH#....†...#  +ShhH,  #ShH_ # ShH#........#yy 2 ShHZ#........# ShH~#.y......# ShoAim: a killer bee (moderately wounded, 70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.You feel your power returning.  The killer bee buzzes angrily.ShmShSh?ShShShyy..y.Shbs5=8-80.3 (1.5 _ShShShJ ShK 8-ShU ShBY F _Unknown command.ShC   morningthaw the Geomancer #........#  Gargoyle of Vehumet *..... Sh,D d###........#  Health: 54/54 ======================== ...........#  Magic: 24/25 =======================- ShkD D...........+  AC: 14Str: 16 ...........#  EV: 10ShD <Int: 27 ShD ........?..#  SH: 4Dex: 10 ShD ...........+  XL: 11 Next: 18% Place: Dungeon:10 Sh(E #....@...#  Noise: ==-------  Time: 8480.3 (0.0) ShVE #....y...#  h) +1 dagger (venom)ShE  +........#  Cast: Sandblast ShE M#........#  ShE m#..y.....#  ShE x#........#  yy 2 killer bees Sh F ?#........#  #........# Sh>F  ShXF ]_The killer bee buzzes angrily. _Unknown command.ShF Aiming: Sandblast (safe; 1% risk of failure)  ShG )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)ShB   morningthaw the Geomancer #........#  Gargoyle of Vehumet *..... ###........#  Health: 54/54 ======================== ...........#  Magic: 24/25 =======================- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 18% Place: Dungeon:10 #....@...#  Noise: ==-------  Time: 8480.3 (0.0) #....y...#  h) +1 dagger (venom) +........# ShC   Cast: Sandblast #........#  #..y.....#  #........#  yy 2 killer bees #........#  #........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!Sh K  #........#  ###........#  ...........#  ...  ...  ...  ...  #  #....†...#  + Sh!L  # # #........#y   killer bee #........# #........# Sh ,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)  The blast of sand hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.Sho Sh By.Sh* *5=-1.8 (1.5 _Sh Sh> Sh!Sh$Sh%-Sh'Shr;Sh#>F _Unknown command.Sh+  morningthaw the Geomancer #........#  Gargoyle of Vehumet **.... ###........#  Health: 54/54 ======================== Shm+7...........#  Magic: 24/25 =======================- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 Sh+........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 18% Place: Dungeon:10Sh+. #....@...#  Noise: =--------  Time: 8481.8 (0.0) Sh0,#....y...#  h) +1 dagger (venom) +........#  Cast: Sandblast #........#  #........#  #........#  y   killer bee #........#  Sh^,q#........#  _Vehumet accepts your kill. Sh,x_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSh,\Shift-Dir - straight lineAim: a killer bee (70% to hit)ShDmorningthaw the Geomancer#........#Gargoyle of Vehumet **....###........#Health: 54/54 ========================...........#Magic: 24/25 =======================-...........+AC: 14Str: 16...........#EV: 10Int: 27........?..#SH: 4Dex: 10...........+XL: 11 Next: 18% Place: Dungeon:10#....@...#Sh9ENoise: =--------  Time: 8481.8 (0.0)#....#...#h) +1 dagger (venom)+....#...#Cast: Sandblast#....#...##....#...##........#y   killer bee#........#ShuE#........# _Vehumet accepts your kill. _Unknown command.ShENAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSh FTShift-Dir - straight lineAim: a killer bee (70% to hit)ShfdMy...  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (70% to hit)  The blast of sand misses the killer bee.  The killer bee stings you but does no damage.  ShAThe killer bee barely misses you.ShK[5=3.3 (1.5ShShC _The killer bee stings you but does no damage.ShGShrIShPShSF _Unknown command.Sha  morningthaw the Geomancer #........#  Gargoyle of Vehumet **.... ###........#  Health: 54/54 ======================== ...........#  Magic: 24/25 =======================- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10Sh ...........+  XL: 11 Next: 18% Place: Dungeon:10 #....@...#  Noise: =--------  Time: 8483.3 (0.0) #....y...#  h) +1 dagger (venom) +........#  Cast: Sandblast #........# Sh  #........#  #........#  y   killer bee #........#  Sh#........#  _The killer bee stings you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSh4\Shift-Dir - straight lineAim: a killer bee (70% to hit)Sh)morningthaw the Geomancer#........#Gargoyle of Vehumet **....###........#Health: 54/54 ========================...........#Magic: 24/25 =======================-...........+AC: 14Str: 16...........#EV: 10Sh)Int: 27........?..#SH: 4Dex: 10...........+XL: 11 Next: 18% Place: Dungeon:10#....@...#Noise: =--------  Time: 8483.3 (0.0)#....#...#h) +1 dagger (venom)Sh)-+....#...#Cast: Sandblast#....#...##....#...#Sh*#........#y   killer bee#........#Sh7*#........# _The killer bee stings you but does no damage. _Unknown command.Sh]*Aiming: Sandblast (safe; 1% risk of failure)  Sh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh*4Aim: a killer bee (70% to hit)Sh0y... _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (70% to hit)  The blast of sand misses the killer bee.Sh749---5=4.8 (1.5ShSh` ShQ_You block the killer bee's attack. x2; The killer bee stings you.ShO Sh Q Sh W Sh-Z F _Unknown command.Sh6   morningthaw the Geomancer #........#  Gargoyle of Vehumet **.... ###........#  Health: 49/54 =====================--- ...........#  Magic: 24/25 =======================- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 18% Place: Dungeon:10 #....@...#  Noise: =--------  Time: 8484.8 (0.0) #....y...#  h) +1 dagger (venom) +........#Sh   Cast: Sandblast #........#  #........#  #........#  y   killer bee #........#  #........#  _You block the killer bee's attack. x2; The killer bee stings you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)Sh morningthaw the Geomancer#........#Gargoyle of Vehumet **....###........#Health: 49/54 =====================---...........#Shm Magic: 24/25 =======================-...........+AC: 14Str: 16...........#EV: 10Int: 27........?..#SH: 4Dex: 10...........+ShÅ XL: 11 Next: 18% Place: Dungeon:10#....@...#Noise: =--------  Time: 8484.8 (0.0)#....#...#h) +1 dagger (venom)+....#...#Cast: SandblastSh #....#...##....#...##........#Sh y   killer bee#........##........# Sh/ _You block the killer bee's attack. x2; The killer bee stings you. _Unknown command.Sh[ Aiming: Sandblast (safe; 1% risk of failure)  Sh !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)Sh'My...  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a killer bee (70% to hit)  The blast of sand misses the killer bee.  The killer bee barely misses you.ShSh650=Shh&6.3 (1.5ShShF _The killer bee stings you but does no damage. x2ShBSh DShJSh_MF _Unknown command.Sh  morningthaw the Geomancer #........#  Gargoyle of Vehumet **.... ###........#  Health: 50/54 ======================-- ...........#  Magic: 23/25 ======================-- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 18% Place: Dungeon:10 #....@...#  Noise: =--------  Time: 8486.3 (0.0) #....y...#  h) +1 dagger (venom) +........#Sh  Cast: Sandblast #........#  #........#  #........#  y   killer bee #........#  #........#  _The killer bee stings you but does no damage. x2 _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)Shu  morningthaw the Geomancer #........#  Gargoyle of Vehumet **.... ###........#  Health: 50/54 ======================-- ...........#  Magic: 23/25 ======================-- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 18% Place: Dungeon:10 #....@...#  Noise: =--------  Time: 8486.3 (0.0) #....y...#  h) +1 dagger (venom) +........# ShA  Cast: Sandblast #........#  #........#  #........#  y   killer bee #........#  #........# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (70% to hit)  The blast of sand hits the killer bee!  You kill the killer bee!Sh #........#  ###........#  ...........#  ...  ...  ... Sh | ...  #  #....†...#  +  # #Sh> #........# #........# Sh_^#........# Shx6MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (70% to hit)  The blast of sand hits the killer bee!  You kill the killer bee!  Vehumet accepts your kill.Shj4=97.8 (1.5Sandblast _Sh%Sh:(ShbShSh2ShF _Unknown command.Sh   morningthaw the Geomancer #........#  Gargoyle of Vehumet **.... ###........#  Health: 50/54 ======================-- ...........#  Magic: 23/25 ======================-- ...........+  AC: 14Str: 16 ...........#  EV: 10Int: 27 ........?..#  SH: 4Dex: 10 ...........+  XL: 11 Next: 19% Place: Dungeon:10 Sh#....@...#  Noise: =--------  Time: 8487.8 (0.0) #....†...#  h) +1 dagger (venom) +........#  Cast: Sandblast #........#  #........#  #........#   #........#  Sh #........#     _Vehumet accepts your kill. Sh_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Sh>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShV Sha tmorningthaw the Geomancer#........#Gargoyle of Vehumet **....###........#Health: 50/54 ======================--...........#Magic: 24/25 =======================-...........+AC: 14Str: 16...........#EV: 10Int: 27........?..#SH: 4Dex: 10...........+XL: 11 Next: 19% Place: Dungeon:10#....@...#Noise: =--------  Time: 8487.8 (0.0)#....†...#h) +1 dagger (venom)+........#Cast: Sandblast#........##........##........##........##........# _Vehumet accepts your kill. Sh;b _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShq :Okay, then.Shu Sh| Sh . _ShDShEShHSh)KShNw5==ShP _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ShFQt_Okay, then. _Magic restored.1ShRShV,ShWSh[,Sh\Sh_H2=Sh9`2=Sh-aShc,SheShh,ShWjSh1m,ShmShqShKqN3=ShsShu,Sh wShz,Sh{Sh~Sh~K4=ShSh!1 _HP restored.Sh!ShhSh ShSh,ShْSh+.#  #.#  ## #### .# ...+ .# ....# -...........+ +#....<...# #....†...#+ #........#Sh1501.8 (14.0)ShJF-2.8 (15ShShմd _M - a scroll labelled ITTOSU OSHUAWUShA3ShPCSh]FShHShI9=ShLShMShYOShOShePShSShzU,Sh:VShY7 _You open the door.Shi\3Sh]Shb@  There is an open door here.ShneShe _ShfShiShzkShlShmShoShq,ShrShv7 _You open the door.Shx3ShQySh}@  There is an open door here.Sh}Sh _ShShYShSh9ShShgShXShBSh&Shb,ShՐSh-Sh;ShmShSh$  #.....# .... #.....##<.. .. ..###### ..... Sh........# ... +........#####'# #........#....@## 16.8 (14#........#......# ###........#......# ...........#....# ...........' Sh%...........######## ...........#.....# ...........'.....#  ShI+#....<...# ShF_You open the door.Shˡ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the ceiling.Sh M. ..... ......##.....##<..)......... ............... .#######............ ............+#####@# 0.0)...##  .....# ###........#......#.'......'7.8 (1 _Found a great mace. _There is an open door here.ShISh Sh#Sh(P _ShZ*,Sh+Sh/Sh2,Sh"4Sh!6Sh08,Sh9ShK>Shp@,ShAShDShG,ShHShmMShO,Sh`QShTSh,W,ShXShZShI],Sh]Sh_ _You hear the faint creaking of a distant portcullis.Sha3Sh6cSh~eShDh,Sh_iShmkShm,ShnShrShku,ShvShxShz,Sh{Shh}Sh_,ShnShρShσ,ShDSh0ShއShShSh7ShًShShShkSh,Sh XShShSh ,ShShkShShJSh\ShSh,ShfShŢShfShShShSh` ##### #####...# .. .Sh #  .....+  ### #...#  ...##...#Sh .......@'....o. ...ShW...... ........# ..... Sh4........###+#### ...##..........# ShV.. #...##.....#o   orc (asleep)Shxv . ######.....# Sh[...........# ....ShƳA.......########Sh<. 41.8 (2Sh4.0)  You open the door.  An orc comes into view. It is wielding a +0 whip.Sho.oSh5==2.8 (25ShSh% _The orc shouts!Sh;U#####.......#####...#.......#............#.........+...### #...#.....##...#.....o..o.#..#...###+####Sh;...##..........#.. #...##.....# o   orc wizard (wandering). ######.....# o   orc...#.ShyLShMShVWoo....ShdWK--3.8 (1.0)SandblastSh^]Sh` _An orc wizard comes into view. It is wielding a +0 dagger. _There is an open door here.Sh  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 Sh5...##...#.....o.  XL: 11 Next: 19% Place: Dungeon:10 ........@**o....  Noise: ---------  Time: 8543.8 (0.0) ........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  o   orc wizard (wandering) . ######.....#  o   orcShؙ ...........#  ...........######## _An orc wizard comes into view. It is wielding a +0 dagger. _There is an open door here.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (85% to hit)Shmorningthaw the Geomancer#####.......Gargoyle of Vehumet **....#####...#.......Health: 54/54 ========================........#.......Magic: 24/25 =======================-Sh%.......#.......AC: 14Str: 16.....+.......EV: 10Int: 27### #...#.......SH: 4Dex: 10...##...#.....o.XL: 11 Next: 19% Place: Dungeon:10........@####...Noise: ---------  Time: 8543.8 (0.0)Sh]........#.......h) +1 dagger (venom)........#.......Cast: Sandblast........###+####Sh...##..........#.. #...##.....#o   orc wizard (wandering). ######.....#o   orc...........#...........######## _An orc wizard comes into view. It is wielding a +0 dagger. _There is an open door here.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh!BAim: an orc, wielding a +0 whip (85% to hit)Sh^  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip (85% to hit)  The blast of sand misses the orc.The orc wizard shouts!ShvShϫ{ oo.o..oo 2 orcs (1 wandering)An orc comes into view. It is wielding a +0 flail.Sh:*Sh ) oo 2 orcs (1 wandering)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!Sh ,Sh Sh {{.o....oSh d5===5.3 (1.5ShX &.Sh' _Deactivating autopickup; reactivate with Ctrl-A.Sh,> Sh? ShF SheI F _Unknown command.ShY  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 Sh^...##...#.....{.  XL: 11 Next: 19% Place: Dungeon:10 ........@o....o.  Noise: ==-------  Time: 8545.3 (0.0) ........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  oo 2 orcs (1 wandering) . ######.....#  ...........#  ...........######## _Deactivating autopickup; reactivate with Ctrl-A. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (85% to hit)Sh/  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 Sh\### #...#.......  SH: 4Dex: 10 ...##...#.....{.  XL: 11 Next: 19% Place: Dungeon:10 ........@o....o.  Noise: ==-------  Time: 8545.3 (0.0) ........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  oo 2 orcs (1 wandering) . ######.....#  ...........#  ...........######## Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShAim: an orc, wielding a +0 whip (85% to hit)  The blast of sand hits the orc!!  You kill the orc!Shn #####.......  #####...#.......  ........#.......  ......  ....  ### ...  ...#.{.  ........@)....o.  .......  .......  ....### ...# .. #...Sh o   orc ( . ####  ShDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip (85% to hit)  The blast of sand hits the orc!!  You kill the orc!  Vehumet accepts your kill.Sh}GShGShOo..ooo 2 orcs (1 wandering)ShtW5=-6.8 (1.5SandblastShD`8{ShPjr _An orc comes into view. It is wielding a +0 flail.Sh{QShHU8-Sh\Sh%_F _Unknown command.Sh q  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 ...##...#....o..  XL: 11 Next: 19% Place: Dungeon:10 ........@)..{...  Noise: =--------  Time: 8546.8 (0.0) ShE O........#......o  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  oo 2 orcs (1 wandering) . ######.....#  ...........#  ...........######## _An orc comes into view. It is wielding a +0 flail. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShb Shϛ morningthaw the Geomancer#####.......Gargoyle of Vehumet **....#####...#.......Health: 54/54 ========================........#.......Magic: 25/25 ========================.......#.......AC: 14Str: 16.....+.......EV: 10Int: 27Sh ### #...#.......SH: 4Dex: 10...##...#....o..XL: 11 Next: 19% Place: Dungeon:10........@)..{...Noise: =--------  Time: 8546.8 (0.0)........#......oh) +1 dagger (venom)........#.......Cast: Sandblast........###+####...##..........#.. #...##.....#oo 2 orcs (1 wandering). ######.....#...........#...........######## _An orc comes into view. It is wielding a +0 flail. _Unknown command.Shݜ 4Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSh TShift-Dir - straight lineThat would be overly suicidal.ShT  _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.Sh Shj Sh . _ShuShʇz _Unknown command.Sh  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ========================Shs ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 ...##...#....o..  XL: 11 Next: 19% Place: Dungeon:10 Sh!........@)..{...  Noise: =--------  Time: 8546.8 (0.0) Shݺ........#......o  h) +1 dagger (venom) Sh........#.......  Cast: Sandblast Shy........###+####  Sh=O...##..........#  Sh^.. #...##.....#  oo 2 orcs (1 wandering)Sh+ . ######.....#  Sh"...........#  Sh7...........######## _Okay, then. Sh_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Sh4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh:,5@*Sh, morningthaw the Geomancer#####.......Gargoyle of Vehumet **....#####...#.......Health: 54/54 ========================........#.......Magic: 24/25 =======================-.......#.......AC: 14Str: 16.....+.......EV: 10Int: 27### #...#.......SH: 4Dex: 10...##...#....o..XL: 11 Next: 19% Place: Dungeon:10........@####...Noise: =--------  Time: 8546.8 (0.0)........#......oh) +1 dagger (venom)........#.......Cast: Sandblast...Sh- q.....###+####...##..........#.. #...##.....#oo 2 orcs (1 wandering). ######.....#...........#...........######## _Okay, then. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShв BThe orc shouts!Sh] BSh Sh0 .){o.o.oSh7 ~5==8.3 (1.5Sandblast _Sh" Shq Sh`  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 Sh.....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 ...##...#.......  XL: 11 Next: 19% Place: Dungeon:10 ........@**o.o..  Noise: ==-------  Time: 8548.3 (0.0) ........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  oo 2 orcs . ######.....#  ...........#  ...........######## Shift-Dir - straight line _The orc shouts!  Aiming: Sandblast h:g9;49m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (85% to hit)Sh9  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ========================Sh:u ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 ...##...#.......  XL: 11 Next: 19% Place: Dungeon:10 Sh;........@){o.o..  Noise: ==-------  Time: 8548.3 (0.0) ........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  oo 2 orcs . ######.....#  ...........#  ...........######## Shift-Dir - straight lineAim: an orc, wielding a +0 flail (85% to hit)  The blast of sand hits something!!  Vehumet accepts your kill.You feel your power returning.  Reactivating autopickup.ShC& #####.......  #####...#.......  ........#.......  ......  ....  ### ...  ...#...  ........@#)o.o..  .......  .......  ....### ...# Sh$D.. #...  . ####  ShAim: an orc, wielding a +0 flail (85% to hit)  The blast of sand hits something!!  Vehumet accepts your kill.  You feel your power returning.  Reactivating autopickup.  You feel a bit more experienced.Sh z)o.o.Sh9s5=20-9.8 (1.5 _Sh:ShbSheF   morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 ...##...#.......  XL: 11 Next: 20% Place: Dungeon:10 ........@*o.o...  Noise: =--------  Time: 8549.8 (0.0) ........#.......  ShF h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  oo 2 orcs . ######.....#  ...........#  ...........######## Reactivating autopickup. _You feel a bit more experienced.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (85% to hit)Sh   morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27Sh } ### #...#.......  SH: 4Dex: 10 ...##...#.......  XL: 11 Next: 20% Place: Dungeon:10 ........@)o.o...  Noise: =--------  Time: 8549.8 (0.0) ........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  oo 2 orcs . ######.....#  ...........#  ...........######## Sh %Shift-Dir - straight lineAim: an orc, wielding a +0 flail (85% to hit)  The blast of sand hits the orc!  You kill the orc!Vehumet accepts your kill.You feel your power returning.Sh  #####.......  #####...#.......  ........#.......  ......  ....  ### ...  ...#...  ........@#).o...  .......  .......  ....### ShJ ...# .. #...Sh  o   orc . ####  Shc Sh Sh )o..5=51.3 (1.5 _Sh, Sh- Shd5 Sh7 i  Aim: an orc, wielding a +0 flail (85% to hit)  The blast of sand hits the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning. _Unknown command.Sh   morningthaw the Geomancer #####.......  Gargoyle of Vehumet **....Sh)! #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10 Sh!R...##...#.......  XL: 11 Next: 20% Place: Dungeon:10 ........@*o.....  Noise: =--------  Time: 8551.3 (0.0) ShX"(........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  ...##..........#  .. #...##.....#  o   orc . ######.....#  ...........# Sh-#U ...........######## _You feel your power returning. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (85% to hit)Sh  morningthaw the Geomancer #####.......  Gargoyle of Vehumet **.... #####...#.......  Health: 54/54 ======================== ........#.......  Magic: 24/25 =======================- .......#.......  AC: 14Str: 16 .....+.......  EV: 10Int: 27 ### #...#.......  SH: 4Dex: 10ShXH ...##...#.......  XL: 11 Next: 20% Place: Dungeon:10 ........@)o.....  Noise: =--------  Time: 8551.3 (0.0) ........#.......  h) +1 dagger (venom) ........#.......  Cast: Sandblast ........###+####  Sh/...##..........#  .. #...##.....#  o   orc . ######.....#  ...........# Sh ...........######## Aiming: Sandblast (safe; 1% risk of failure)  ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShAim: an orc, wielding a +0 flail and wearing a +0 leather armour (85% to hit)  The blast of sand hits the orc!  Sh:1You kill the orc!Sh. #####.......  #####...#.......  ........#.......  ......  ....  ### ...  ...#...  Sh<........@#).....  .......  .......  ....### ...# .. #... . ####  Sh~Sh<)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (85% to hit)  The blast of sand hits the orc!  You kill the orc!  Vehumet accepts your kill.She5=2.8 (1.5Sandblast _ShShShXShShSh1=Sh6Sh8,Sh:Sh(<Shb>,Sh?ShwBShD,ShEShGShI,Sh#KSh|MSh}O,ShPShUShV,ShWSh"ZShn[Sh[ShF\Sh]Sha_,ShL`ShdShdk,ShlShmShn,ShoShxvSh9x,ShxSh9{Sh|,Sh}ShShT,Sh ShSh3,ShɅSh!Sh~,Sh̉ShNSh[BShSh,ShbShSh*,ShShQ#........#.......#........#....... #........###+###########...##..........###....##...##...##.....##..........#######.....##...............##...............########............@..........#.....Sh~-#############+####......#..... #.....##..... .##.....##<..). ...............Sh/b ...............  .#######............ #............ +#####'##..... Sh75.8 (23.0)'#...........#(.....#######...ShShM======6.8 (24Shw _As you open the door, it creaks loudly! _Found 6 stones.Sh3ShSh8Sh9,ShSh) _You hear the faint creaking of a distant portcullis.There is an open door here.ShSh9 _ShShCSh,ShShwSh-,Sh;ShSh##....##...##...##.....##..........#######.....##......................#......................###### #.......................#.... #############'####......#.... ..... ##...##.....##.... ......#....##.....##<..) ......'.------ ......#(.......V...#######......####........#..........+........#####'###........#.....##V   vampire (dormant)#........##....###.#......#.......#......#....ShL 80.8 (4.0)  You open the door.Shp.VVSh[------1.8 (5SandblastShShZ _A vampire comes into view.Sh ##....##...##...##.....#  morningthaw the Geomancer  #..........#######.....#  Gargoyle of Vehumet **....  #......................#  Health: 54/54 ========================  #......................###### Magic: 24/25 =======================-  #.......................#.... AC: 14Str: 16  #############'####......#.... EV: 10Int: 27 ..... ##...##.....##.... SH: 4Dex: 10 ......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10 ......*@................ Noise: ---------  Time: 8581.8 (0.0) ....**#(....hm............ h) +1 dagger (venom) ...V..#######........... Cast: Sandblast ####........#........... +........#####'##.... #........#.....##.... V   vampire #........#......#.... ###........#......#.... ...........#......#....You open the door. _A vampire comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (85% to hit)ShA ##....##...##...##.....#morningthaw the Geomancer#..........#######.....#Gargoyle of Vehumet **....#......................#Health: 54/54 ========================#......................###### Magic: 24/25 =======================-#.......................#.... AC: 14Str: 16#############'####......#.... EV: 10Int: 27..... ##...##.....##.... SH: 4Dex: 10......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10......#@................ Noise: ---------  Time: 8581.8 (0.0)....###(................ h) +1 dagger (venom)...V.ShB.#######........... Cast: Sandblast####........#...........+........#####'##....#........#.....##.... V   vampire#........#......#....###........#......#...............#......#....You open the door. _A vampire comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (85% to hit)Shhg _A vampire comes into view.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire (85% to hit)  The blast of sand hits the vampire but does no damage.ShBShLV'...ShZ<=3.3 (1.5 _ShASh(Sh?OShyPShYSh]F _Unknown command.Sh  ##....##...##...##.....#  morningthaw the Geomancer  #..........#######.....#  Gargoyle of Vehumet **....  #......................#  Health: 54/54 ========================  #......................###### Magic: 23/25 ======================--  #.......................#.... AC: 14Str: 16  #############'####......#.... EV: 10Int: 27 ..... ##...##.....##.... SH: 4ShtDex: 10 ......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10 .....V*@................ Noise: =--------  Time: 8583.3 (0.0) ......#(................ h) +1 dagger (venom) ......#######........... Cast: Sandblast ####........#........... +........#####'##....ShJ3 #........#.....##.... V   vampire #........#......#.... ###........#......#.... ...........#......#.... _The blast of sand hits the vampire but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (85% to hit)Sh  ##....##...##...##.....#morningthaw the Geomancer#..........#######.....#Gargoyle of Vehumet **....#......................#Health: 54/54 ========================#......................###### Magic: 23/25 ======================--#.......................#.... AC: 14Str: 16#############'####......#.... EV: 10Int: 27..... ##...##.....##.... SH: 4Dex: 10......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10.....V#@................ Noise: =--------  Time: 8583.3 (0.0)......#(................ h) +1 dagger (venom)Sh #......#######........... Cast: Sandblast####........#...........+........#####'##....#........#.....##.... V   vampire#........#......#....###........#......#...............#......#....Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (85% to hit)  The blast of sand hits the vampire!!  The vampire is heavily damaged.ShHO ShV G.VShX b4=4.8 (1.5 _Sha Shc Sh 4Sh' Sh"* F _Unknown command.Sh\: ##....##...##...##.....#  morningthaw the Geomancer  #..........#######.....#  Gargoyle of Vehumet **....  #......................#  Health: 54/54 ========================  #......................###### Magic: 23/25 ======================--  #.......................#.... AC: 14Str: 16  #############'####......#.... EV: 10Int: 27 ..... ##...##.....##.... SH: 4Dex: 10Sh] ......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10 ......V@................ Noise: =--------  Time: 8584.8 (0.0) ......#(................ h) +1 dagger (venom) ......#######........... Cast: Sandblast ####........#........... +........#####'##.... #........#.....##.... V   vampire #........#......#.... ###........#......#.... ...........#......#.... _The vampire is heavily damaged. _Unknown command.Shx^Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 85% to hit)Sh: ##....##...##...##.....#morningthaw the Geomancer#..........#######.....#Gargoyle of Vehumet **....#......................#Health: 54/54 ========================#......................###### Magic: 23/25 ======================--#.......................#.... AC: 14Str: 16#############'####......#.... EV: 10Int: 27..... ##...##.....##.... SH: 4Dex: 10......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10Sh ......V@................ Noise: =--------  Time: 8584.8 (0.0)......#(................ h) +1 dagger (venom)......#######........... Cast: Sandblast####........#...........+........#####'##....#........#.....##.... V   vampire#........#......#....###........#......#...............#......#....Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 85% to hit)  The blast of sand hits the vampire!  The vampire is almost destroyed.ShvP*ShLIShift-Dir - straight line  Aim: a vampire (heavily damaged, 85% to hit)  The blast of sand hits the vampire!  The vampire is almost destroyed.  The vampire casts a spell.  The vampire flickers and vanishes!Sh {Deactivating autopickup; reactivate with Ctrl-A.ShJ  You hear some strange, mumbled words.Sh7gShj4=====6.3 (1.5SandblastShsShvn _Something tries to affect you, but you resist.Shg4ShShF _Unknown command.Shd ##....##...##...##.....#  morningthaw the Geomancer  #..........#######.....#  Gargoyle of Vehumet **....  #......................#  Health: 54/54 ========================  #......................###### Magic: 23/25 ======================--  #.......................#.... AC: 14Str: 16  #############'####......#.... EV: 10Int: 27 ..... ##...##.....##.... SH: 4Dex: 10 ......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10 ......{@................ Noise: ====-----  Time: 8586.3 (0.0) ......#(................ShNs[39;49m h) +1 dagger (venom) ......#######........... Cast: Sandblast ####........#........... +........#####'##.... #........#.....##....  #........#......#....  ###........#......#....  ...........#......#....  _Something tries to affect you, but you resist. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShSh ##....##...##...##.....#morningthaw the Geomancer#..........#######.....#Gargoyle of Vehumet **....#......................#Health: 54/54 ========================#......................###### Magic: 24/25 =======================-#.......................#.... AC: 14Str: 16#############'####......#.... EV: 10Int: 27..... ##...##.....##.... SH: 4Dex: 10ShW......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10......{@................ Noise: ====-----  Time: 8586.3 (0.0)......#(................ h) +1 dagger (venom)......#######........... Cast: Sandblast####........#...........+........#####'##....#........#.....##.... #........#......#.... ###........#......#.... ...........#......#....  _Something tries to affect you, but you resist. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.Shߟ  _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then.ShShhSh. _Sh; I ##....##...##...##.....#  morningthaw the Geomancer  #..........#######.....#  Gargoyle of Vehumet **....  #......................#  Health: 54/54 ========================  #......................###### Magic: 23/25 ======================--  #.......................#.... AC: 14Str: 16  #############'####......#.... EV: 10Int: 27 ..... ##...##.....##.... SH: 4Dex: 10 Sh- ......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10 ......{@................ Noise: ====-----  Time: 8586.3 (0.0) ......#(................ h) +1 dagger (venom) ......#######........... Cast: Sandblast ####........#........... +........#####'##.... #........#.....##....  #........#......#....  ###........#......#....  ...........#......#....Sh  That would be overly suicidal. _Okay, then.Aiming: Sandblast (safe; 1% risk of failure)  Sh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh 7*@Sh ##....##...##...##.....#  morningthaw the Geomancer  #..........#######.....#  Gargoyle of Vehumet **....  #......................#  Health: 54/54 ========================  #......................###### Magic: 23/25 ======================--  #.......................#.... AC: 14Str: 16  #############'####......#.... EV: 10Int: 27 ..... ##...##.....##.... SH: 4Dex: 10 ......#....##.....##<..) XL: 11 Next: 20% Place: Dungeon:10 ......{@................ Noise: ====-----  Time: 8586.3 (0.0) ......#(................h%7m h) +1 dagger (venom) ......#######........... Cast: Sandblast ####........#........... +........#####'##.... #........#.....##....  #........#......#....  ###........#......#....  ...........#......#.... Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe blast of sand hits something!!  Vehumet accepts your kill.Vehumet offers you knowledge of Hailstorm.Sh/  --more--Sh Sh    ####  ...  ...   ######## ..... Shs m ...#.....##<..) ......'@....... ...... ...#.. ###  Sh Shift-Dir - straight line  The blast of sand hits something!!  Vehumet accepts your kill.Vehumet offers you knowledge of Hailstorm.Reactivating autopickupSh8 D.  You feel a bit more experienced.ShJ &'ShiR 4=2=---7.8 (1.5 _Sh Y ShZ Shp  Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 6% 3b - PasswallEarth1%3  c - PetrifyAlchemy/Earth1% 4  d - FreezeIce2%1  e - Mephitic CloudConjuration/Alchemy/Air 6% 3  f - Dazzling FlashHexes/Fire8% 3  g - Inner FlameHexes/Fire8% 3  h - Tukima's DanceHexes8% 3  i - Vampiric DrainingNecromancy8% 3  j - Volatile BlastmotesFire/Translocation8% 3  k - Flame WaveConjuration/Fire19% 4  l - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  m - Rending BladeConjuration/Forgecraft 19% 4  n - Dimensional BullseyeHexes/Translocation24% 4  o - Forge Blazeheart GolemFire/Forgecraft24% 4  p - Sticky FlameFire/Alchemy24% 4  q - Vhi's Electric ChargeTranslocation/Air24% 4  r - Curse of AgonyNecromancy52% 5  s - Nazja's Percussive Tempering Forgecraft52% Shq R5  t - SilenceHexes/Air52% 5  u - Gell's GavotteTranslocation97% 6 23 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitShK   c - PetrifyAlchemy/Earth 1% 4  d - Freeze Ice 21  e - Mephitic CloudConjuration/Alchemy/Air 63  f - Dazzling FlashHexes/Fire8% 3  g - Inner Flame Hexes/FireSh @8  h - Tukima's DanceHexes8% 3i - Vampiric DrainingNecromancy  j - Volatile BlastmotesFire/Translocation  k - Flame Wave Conjuration/FireSh 19% 4  l - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  Sho 'm - Rending Bladeorgecraft  n - Dimensional Bullseye Hexes/Translocation 24o - Forge Blazeheart GolemFire/Forgecraft 24p - Sticky Flame Sh Fire/Alchemy  q - Vhi's Electric Charge Translocation/Air  r - Curse of AgonyNecromancy Sh 52% 5  s - Nazja's Percussive Tempering Forgecraft 52% 5  Sh ]t - Silence Hexes/Air  u - Gell's GavotteTranslocation97% 6  v - Orb of DestructionConjuration100% 7  w - Spellspark ServitorConjuration/Forgecraft 100% 7Sh. h - Tukima's DanceHexes8% 3  j - Volatile Blastmotes Fire/Translocation 8% 3x - Splinterfrost ShellIce/Forgecraft100% 7  y - Platinum ParagonForgecraft100% 9Sh*  j - Volatile Blastmotes Fire/Translocation 8% 3  l - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4ShNShJ%  l - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4  m - Rending BladeConjuration/Forgecraft 19% 4Sh^  m - Rending BladeConjuration/Forgecraft 19% 4  p - Sticky FlameFire/Alchemy24% 4ShZ Sh$  p - Sticky FlameFire/Alchemy24% 4  q - Vhi's Electric Charge Translocation/Air 24% 4Sh7   q - Vhi's Electric Charge Translocation/Air 24% 4  t - SilenceHexes/Air52% 5ShSh,Shf Sh^Sh`Shi ##....##...##...##.....#morningthaw the Geomancer#..........#######.....#Gargoyle of Vehumet **....#......................#Health: 54/54 ========================#......................###### Magic: 24/25 =======================-#.......................#.... AC: 14Str: 16#############'####......#.... EV: 10Int: 27Shj..... ##...##.....##.... SH: 4Dex: 10......#....##.....##<..) XL: 11 Next: 22% Place: Dungeon:10......'@................ Noise: =--------  Time: 8587.8 (0.0)......#(................ h) +1 dagger (venom)......#######........... Cast: Sandblast####........#...........+........#####'##....#........#.....##.... #........#......#.... ###........#......#.... ...........#......#....Sh5kR Shift-Dir - straight lineThe blast of sand hits something!!  Vehumet accepts your kill.Vehumet offers you knowledge of Hailstorm.Reactivating autopickup. _You feel a bit more experienced.ShsP  Okay, then.ShvSh.}Sh. _Sh?zShn{Sh{Sh~Shh5= _ShShx,ShۇSh=@  There is an open door here.ShSh _ShQShSh,ShҙShSh Sh 9=ShzShդShg,ShShɫSha,ShShfSh,Sh+Sh7 _You open the door.Sh3Sh}Sh@  There is an open door here.ShSh  _ShShvShc,ShShJShr,ShSh]  .........##...##..... .........#....##..... .........'........... .........#(.......... Sh.........#######. ..#####........#. . #...'...###' #...#........#..... #.@.#........#-99.8 (1Sh2.0) #'###........# ..............#Sh8 ................'..................######......).........................'.Sh~.....## +#....<...#. #....†...#. Sh1_You open the door.ShF _Found a war axe.Sh%ShA&Sh'Sh1Sh5Sh:: _Sh#F@  There is an open door here.ShKShnL _ShNShQSh=UShUShWShb^ShTcShcSheShkShn,ShpShUsShv,ShCxShc?  You see here a +0 war axe.Sh Sha_Sh7ShShShRShShSh͞,ShSh57 _You open the door.Sh#.....#...#........#.....##.....#...#........#.+.....#'###........##..................##..................'.#..................########......)...........#.....#+..................'.....##.....###@#....<...#.....#-608.8 (9.0)Sh##+####...#....†...#.....#......+#.....#........##.....+.##.....>..##...#Sh #.....# #...##.....# #...#........# Sh'Sh/9.8 (10.0)ShSh6~ _Found a stone staircase leading down. _There is an open door here.Sh 3Sh Sh Sh>  #.....#...#.#..... +.....#'###.# #.........Sh ].# #.........' #.........###### #......)...........#..... +..................'.....Sh ' #.....###'#....<...#..... ##+####.@.#....†...#.....Sh 0.0) .>.......+........#........#Sh% i.#.....#.#.#.....ShJ #>..##...#.#.....#... #...#.#.....Sh  #...# #...#Sh= Shw ,10.8 (1Sh Sh ; _Found a stone staircase leading down.Shx3ShShISh(ShShXShSh Sh ,Sh ShShoSh4ShSh<Shg,ShShShShTShShSh!,Sh"Sh$Sho%Sh%Shj&Sh)Sh=+,Sh+Shn-Sh0/,Sh/Sh2Sh4,Sh_5Sh17ShO8Sh8Sh%9Sh:Sh;Sh;Sh4<ShR>Sh?,Sha@ShB7 _You open the door.SheDShDSh0EShFSh/HShPHShIShL%  ShMThere is an open door here.ShNSh|O _ShOShTSh^ +'### ...h..#...... ......#...... ShT_#.....#...... ##.....#......).... #......+...... #......#.....###'# #......##+####...# Sh_#.@....+.>.......+ #......#.........# ##'######........# Sh` ##.....##>..##...# #......##...##...# #...........##...#. h   howler monkey (asleep) Sh`#.......#...# #............#...##............#...#Shfl277.0) _Found a stone staircase leading down. _There is an open door hereShl. _Found a stone staircase leading down. _You open the door. _There is an open door here.  A howler monkey comes into view.Sho,8.8 (18ShvShxy _You hear the faint creaking of a very distant portcullis.Sh }#.....#...#.#......+.....#'###...h..#.......#......#..##......)#......+...........#......#.....###'#.#..@...##+####...#.Sh= U#......+.>.......+.#......#.........#.##'######........#.##.....##>..##...#.#......##...##...#.#.....##...#..#..... Shn Sh =  The howler monkey howls!Sh Shf Sh h.hhh 2 howler monkeys (1 wandering)Shr :==9.0)Sh SandblastShL Shn ` _A howler monkey comes into view.ShiF #.....#...#.. morningthaw the Geomancer #......+.....#'###.. Gargoyle of Vehumet **.... ..h...#............ Health: 54/54 ======================== ......#............ Magic: 24/25 =======================- #.h...#............ AC: 14Str: 16 ##.*...#......)..... EV: 10Int: 27ShG #..*...+............ SH: 4Dex: 10 #..*...#.....###'#.. XL: 11 Next: 22% Place: Dungeon:10 #..@...##+####...#.. Noise: ==-------  Time: 8629.8 (0.0) #......+.>.......+.. h) +1 dagger (venom) #......#.........#.. Cast: Sandblast ##'######........#.. ##.....##>..##...#.. #......##...##...#.. hh 2 howler monkeys (1 wandering) #...........##...#.. #............#...#  #............#...# The howler monkey howls! _A howler monkey comes into view.ShHAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)Sh  #.....#...#.. morningthaw the Geomancer #......+.....#'###.. Gargoyle of Vehumet **.... ..h...#............ Health: 54/54 ======================== ......#............ Magic: 24/25 =======================- #.h...#............ AC: 14Str: 16Sh  ##.....#......)..... EV: 10Int: 27 #......+............ SH: 4Dex: 10 #......#.....###'#.. XL: 11 Next: 22% Place: Dungeon:10 #..@...##+####...#.. Noise: ==-------  Time: 8629.8 (0.0) #......+.>.......+.. h) +1 dagger (venom) #......#.........#.. Cast: Sandblast Sh ##'######........#.. ##.....##>..##...#.. Sh #......##...##...#.. hh 2 howler monkeys (1 wandering) #...........##...#.. Sh$ <#............#...#  #............#...# ShL Aiming: Sandblast (safe; 1% risk of failure)  Shr +Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)  Sh lThe blast of sand hits the howler monkey!!  You kill the howler monkey!Sh  #......+ ..h...# ......# #.. ##.#) #..# #..# > > #..h   howler monkey (Sh  #.. #.. Sh *h....hcatching breath)  Shift-Dir - straight line  Aim: a howler monkey (84% to hit)  Sh; The blast of sand hits the howler monkey!!  You kill the howler monkey!  Vehumet accepts your kill.  The howler monkey howls!Shi 5=3========31.3 (1.5SandblastSh Sh y _The howler monkey hoots and howls with incredible vigour!Sh r Sh@u Sh| Shg F _Unknown command.Sh#oh...#...#......+.....#'####..h. .#.....#)+...............###'##+####...#+.>+......#.##'######.....#>h 2 howler monkeys (1 wandering, 1 catc…)#####...#..Shn%Sh&Shf'Sh'Sh_2n.hh)Sh4^--------20SandblastSh;Sh[>` _A howler monkey comes into view.ShQ #.....#...#.. morningthaw the Geomancer #......#.....#...#.. Gargoyle of Vehumet **.... #......+.....#'###.. Health: 54/54 ======================== #..h...#............ Magic: 24/25 =======================- ......#............ AC: 14Str: 16 #.h...#............ EV: 10Int: 27 ##.*...#......)..... SH: 4Dex: 10 Sh@#..*...+............ XL: 11 Next: 23% Place: Dungeon:10 #..@...#.....###'#.. Noise: ---------  Time: 8632.3 (0.0) #......##+####...#.. h) +1 dagger (venom) #......+.>.......+.. Cast: Sandblast #......#.........#.. ##'######........#.. ##.....##>..##...#.. hh 2 howler monkeys (1 wandering) #......##...##...#.. #...........##...#.. #............#...# _Unknown command. _A howler monkey comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)Sh #.....#...#.. morningthaw the Geomancer #......#.....#...#.. Gargoyle of Vehumet **.... #......+.....#'###.. Health: 54/54 ======================== #..h...#............ Magic: 24/25 =======================- ......#............ AC: 14Str: 16 #.h...#............ EV: 10Sh^kInt: 27 ##.....#......)..... SH: 4Dex: 10 #......+............ XL: 11 Next: 23% Place: Dungeon:10 #..@...#.....###'#.. Noise: ---------  Time: 8632.3 (0.0) #......##+####...#.. h) +1 dagger (venom) #......+.>.......+.. Cast: Sandblast #......#.........#.. ##'######........#.. ##.....##>..##...#.. hh 2 howler monkeys (1 wandering) #......##...##...#.. #...........##...#.. #............#...# Shift-Dir - straight lineAim: a howler monkey (84% to hit)  Sh2The blast of sand hits the howler monkey!!  You kill the howler monkey!Vehumet accepts your kill.You feel your power returning.Sh; #......# #......+ #..h...# Shw'#.† ##.#) #..# Sh> ##.>h   howler monkey (Sh-m #.. #.. ShwSh[Aim: a howler monkey (84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!  Vehumet accepts your kill.  You feel your power returning.  The howler monkey howls!Sh.h..hShl5====3.8 (1.5 _Sh ShSh Sh6 Sh( Shd F _Unknown command.Sh' + #.....#...#.. morningthaw the Geomancer #......#.....#...#.. Gargoyle of Vehumet **.... Sh ?#......+.....#'###.. Health: 54/54 ======================== #......#............ Magic: 24/25 =======================- ..h...#............ AC: 14Str: 16 Sh #.*...#............ EV: 10Int: 27 Sh ##.*...#......)..... SH: 4Dex: 10 #..*...+............ XL: 11 Next: 23% Place: Dungeon:10 #..@...#.....###'#.. Noise: ===------  Time: 8633.8 (0.0) #......##+####...#.. h) +1 dagger (venom) Shק #......+.>.......+.. Cast: Sandblast #......#.........#..Sh Z ##'######........#.. Sh! ##.....##>..##...#.. h   howler monkey ShG !#......##...##...#.. Shm ;#...........##...#.. #............#...# Sh W_The howler monkey howls! _Unknown command.Sh Aiming: Sandblast (safe; 1% risk of failure)  Shڨ Press: ? - help, Q - select action, ( or ) - cycleSh^ ^Shift-Dir - straight lineAim: a howler monkey (84% to hit)Sh #.....#...#.. morningthaw the Geomancer #......#.....#...#.. Gargoyle of Vehumet **.... #......+.....#'###.. Health: 54/54 ======================== #......#............ Magic: 24/25 =======================- ..h...#............ AC: 14Str: 16 #.†...#............ EV: 10Int: 27 ##.....#......)..... SH: 4ShjDex: 10 #......+............ XL: 11 Next: 23% Place: Dungeon:10 #..@...#.....###'#.. Noise: ===------  Time: 8633.8 (0.0) #......##+####...#.. h) +1 dagger (venom) #......+.>.......+.. Cast: Sandblast #......#.........#.. ##'######........#.. ##.....##>..##...#.. h   howler monkey #......##...##...#.. #...........##...#.. #............#...# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!Sh #......# #......+ #......# ..† #.# Shn##.#) #..# > ##.> #..ShZH #.. ShII_†..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!  Vehumet accepts your kill.ShuO\4--5.3 (1.5Sandblast Sh)P_ShVSh@YShSh9--Sh4\ _Unknown command.ShT M'##...+.....#'####.... #.†.#.....#)+...............###'##+####...##......+.>.......+.... Sh 5=-60 _Sh)M#### '##...+.....#'####...#. #.†.##.@...#)+...............###'#......##+####...#....Sh!2Sh6@-7Shk?Sh]FShfM......#### '#Shf#...+.....#'###.#. .##.....#)+..........#......#.....###'#..#.ShmShq&8Sh6vShiyz _You see here a howler monkey corpse.ShSM......#### '##...+.....#'###.#.Shr##.†.##.....#)#......+............##'#####ShSSh-9 _ShНShšz _You see here a howler monkey corpse.Shr M #......#### 'Shs n##...+.....#'###.##.†.##.....#......).....#......#Sh1| ShZ J=40 _Sh Shv ShMP M ##......#### '#Sh(Q '#...+.....#'###..##.†...#............##......+ShX Sh\ &1Shb She ShMM #......#### '##...+.....#'###.#..†...#............#......#ShdVShY&2Sh>`ShaShM############ #.....#.#### '###...+.....#'####......#..................#ShSh<&3ShSShSh.M.......... ####### ############ .....#.#### '###...#......+.....#'###........+Sh7Sh:&4ShFShM #.......... ####### ############ .....#.#####'###......#.....#...#..#.....#Sh[Shx&5Sh^Sh5Sh," :M Sh" #.......... ####### ############ ......#####'##.....#.....#...#..##.†...#ShT* Sh- &6Sh5 Sh M #.......... ####### ############ ......######.....#.....#...'..##..†...#7Sh| Sh Sh}] ####### #############.....# ...............######...'##..†...###.†...#............ Sh`Sh&8Sh֐Sh0Sh ####### #############.....# ..........Sh R.....######...'#Sh?*#Shj##.†...###.....#......)..... ShSh&9ShSh=% ####### #############.....# ...............#######...'###.#.....##......+............ ShFShI'50Sh9QShRShz  ####### #############.....# ...............#######...'##.+'##......+#......#.....###'#.. ShuY1ShO, # ###.....# .##......# .##......# .'#......#.##......#.##......#.....#####.##.....#.....#...'.##..@..#.....#...#.#......#.....#...#.#......+.....#'###.#......#.Sh, #..†...#.##.†...#.##.....#......).#......+.#......#.....###'#.Sh5 Sh8 &2ShW> Sh? ShY8 # ###.....# .##......# .#.#......# .'.#......#.#(#......#.##......#.....#####.##.....#.....#...'.##...@.#.....#...#.#......#.....#...#.#......+.....#'###.#......#.#..†...#.##.†...#.##.....#......).#......+.#......#.....###'#.Sh@ ShD &3ShuI ShK Shܓ d ##.....# ...........'...#(######....##...'###.+'###..........#......##......##+####...#.... Sh Sh &4Shg Sh ShD##.....# .##.#......# .#.#......# .'.#......#.#(.#......#.##......#.....#####.##.....#.....#...'.##.....#.....#...#.#.....@#.....#...#.#......+.....#'###.#......#.#..†...#.##.†...#.##.....#......).#......+.Sh#......#.....###'#....<#......##+####...#....†ShSh&5ShsShSh$ShShShSh ..'...#(#######.....##...'##.+'###..........†##......#Shy#......+.>.......+..... Sh!Sh&6ShbShShL];.....#...#....#.....#'.....#..................Sh]0..#SheShh&7ShoShCs( _You open the door.ShCr#......# .#.#......#............'.#......#......#(.#......#.....##......#.....#####.##.....#.....#...'.##.....#.....#...#.#......#.....#...#.#......#'###.#......#.Shr#..†...#..##.†...#...##.....#......).#......+.....#......#.....###'#....<.#......##+####...#....†.Shr]#......+.>.+.Sh{ShO&8ShJShOQ _There is an open door here.Sh #......# .#.#......#.'.#......#.#(.#......#......##......#.....#####.##.....#.....#...'.##.....#.....#...#.#......#.....#...#.#......'@....#'###.#......#.#..†...#.##.†...#.##.....#......).#......+.#......#.....###'#....<.#......##+####...#....†.#......+.>.+.ShSh$-9 _ShShShZM###.'........#(.............#####....#####....'#...........#...'.....#'###....#..†...#.................... .....##+####Shh`Shd'60Sh>kSh[mSh 4 xM ####### #############'#####'......#(..........#####.####'#......#.........'.....#'####......#...................†.#. #.Shc4 3.......#.....###Sh< Shp? &1ShF ShkG Shë M #............... #####################'#####'.(..........#####.####'##...#......'.....#'###........ShV ... ..........+........Sh> ShI &2Sh Sh Sh5M #............... #####################'#####Shk'.(..........#####.####Sh'##......#.....#...#.......#......).Sh'ShC3Sh'Sh'MInventory: 39/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [) Sh d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn) Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn) Sh A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}a - a ring of fire  v - a ring of ice ShbWands (go to first with /)Sh8o - a wand of polymorph (20) Sh8[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ShX  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  ycloakSheGhelmet ShMagical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=) Sh s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  a - a ring of fire  v - a ring of ice Wands (go to first with /)  o - a wand of polymorph (20)  E - a wand of roots (4) ShC K - a wand of mindburst (5)  Lflame (4)Sh812%ShF B - a staff of conjuration Scrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear  p - a scroll of fogShq - 2 scrolls of butterflies  t - a scroll of brand weapon36ShH K B - a staff of conjuration  a - a ring of fire  u - 3 scrolls of teleportation  D - a scroll of blinkingI - a scroll of revelation48Sh w a - a ring of fire  v - a ring of ice  M - a scroll labelled ITTOSU OSHUAWU Potions (go to first with !)  b - a potion of magic60Sh v - a ring of ice  K - a wand of mindburst (5)  c - 4 potions of curing  e - 2 potions of heal wounds8ShRL K - a wand of mindburst (5)  i - 2 scrolls of fearf - 2 potions of invisibility  j - a potion of lignificationl - 2 potions of cancellation  m - 4 potions of enlightenment84ShG  i - 2 scrolls of fear  D - a scroll of blinking  n - a ruby potion8Sh%   u - 3 scrolls of teleportation  D - a scroll of blinking  x - 2 fuming amethyst potions92Sh-\  z - 2 clear potions6Sh  C - 2 coppery potionsbotSh4I - a scroll of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Sh 5Menu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked. Sh5N ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!’ Sh5 ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ShShShP w#............... morningthaw the Geomancer#########............... Gargoyle of Vehumet **....#####################'## Health: 54/54 ========================##.....#............##... Magic: 25/25 ========================#......#............#.... AC: 14Str: 16#......#............'.... EV: 10Int: 27#......#............#(... SH: 4Dex: 10Sh #......#............##### XL: 11 Next: 24% Place: Dungeon:10#......#@....#####....... Noise: ---------  Time: 8663.3 (0.0)##.....#.....#...'....... h) +1 dagger (venom)##.....#.....#...#....... Cast: Sandblast#......#.....#...#.......#......'.....#'###.......Sh #......#................. Sh p#..†...#................. ##.†...#................. Sh ##.....#......)..........  _Unknown command. _You see here a howler monkey corpse. _You see here a howler monkey corpse. _You open the door. _There is an open door here.  As you read the scroll of revelation, it crumbles to dust.Sh Sh{ +4.3 (1Sh Sh  _You see here a howler monkey corpse.open the door. _There is an open door here.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal.Sh3Sh ShSh ,ShShShT,ShJSh6Sh,ShASh:Sh,ShShShcShShc Sh4 ShShSh6ShSh,Sh<Sh[Sh0",Sh\#Sh*Sh>-,ShZ.Sh1Sh(4,Shk5ShM9Sh;,Shq=Sh@ShC,Sh}DShGSh@J,ShKSh"MSh3_f _You hear the faint creaking of a distant portcullis.Sh_aSh=d,SheSh:gShi,ShmShJw:..........#(......#,,, ..........#.....#,,, ...#####........#............#,,, ...#...'........#####'##.....#,,, ...#...#..#.....##.....#,,, ...#...#..#ShwW#.....#,,, ...#'###..##.....#,,, ..........##.....#,,, ................@......#.....#,,,Shw828.0) ................########.....#,,, Shx....)...........#.....##.....#,,, ..........'.....#,,,,,,*,,, Sh7x...###'#....<...#.....#,,,,,,*,,, ####...#....†...#.....#,,,,,,*,,, .......+........#.....#,,,,,,*,,, Sh\xu.......#........#.....+,>,,,,*,,, Shxx?.......#........#.....#,,,,,,*,,,Sh6|ShShQ _There is an open door here.Sh>Sh>ShBShLShNShN$ _ShR,ShS,ShyUShJWShoX,ShXShm[Sh],Sh^Sh`ShbShbShdShg@  There is an open door here.ShjShyj _ShkShv......########,,,,,* ........#.....#,,,,,* ######'####......#.....#,,,,,* .##...###.....#,,,,,* ....#....##.....##<..).#,,,,,* ...'....,,,,,* ..#(...,,,,,* .#######......,,,,,**** ##........#.....,,,,,,8.3 (6.0)'.#####'##.....#,,,,,, .#........#.....##.....#,,,,,, .#.#......#.....#,,,,,, ##........#......#.....#,,,,,, ..........#......#.....#,,,,,,...'......#.....#,,,,,,...########.....#,,,,,,...##.....#,,,,,,ShxShw}Shg~Sh3ShSh9 ShI ,Sh XSh Sh Sh ,Sh Sh Sh ,Sh Shk Sh  ,Sh Shg Sh ,Sh Sh) B.#,,,,,* ..#,,,,,* ............#,,,,,****** ............#,,,,,,,,,,* ####'##.....#,,,,,,,,,,* #.....##.....#,,,,,,,,,,* ......#.....#,,,,,,,,,,*****......#.....#,,,,,,,,,,,,,,, ....#......#....@#,,,,,,94...'......#.....#,,,,,, .Sh* C...########.....#,,,,,, ....##.....#,,,,,, ....'.....#,,,,,, <...#......#,,,,,, Sh* 4†...#.....#......#,,,,,,#.....#......#,,,,,,#.....+,>,,,,*,,,,,<Sh- Sh3 Shn4 Sh\[3Sh\Sh%lBShAo` _Found a stone staircase leading down.Sh'q3ShqShlsShu,ShuShwShx,ShyShzSh_|,Sh<}Shօj#.....##,,,,,*#......#,,,,,***** ....#......#,,,,,,,,,,.#.....,,,,,'......#.....,,,,,#######.....,,,,,##.....,,,,,'.....#...... <#.9.3 (5 †...#.....#......#.+.><# .# .##Sh2n~~~~~~~,,,,,*~**,**~ ,,,,*,,,,,*,,,~*,,,*~ShShSh 3ShN Sh, Shv- ShC1 Sh1 ShA2 ,Sh2 Sh4 Sh6 ,Sh6 Sho8 Sh9 ,Shl: ShpA %#####,,,,,#,,,,,'.....#. <#. †...#.....#......#.+.><# .##704 .##~~~~~~~,,,,,~**,**~ ,,,,*,,,,,#..,~*,,,*~ ,,,,*,,,,,~*,∩,*~ ,,,,*,,,,,#.~*,,,*~ ,,,,******#######***** ShA ***** ****,*,~~~~~~~,* *,,,,,,,,,,,*Sh[D ShI ShJ Sh{Throw: throwing netShGShJSCast: SandblastShPSh?RShSh^ Spells (Memorise)TypeFailure Level Sh a - HailstormConjuration/Ice 6% 3b - PasswallEarthSh41%3  c - PetrifyAlchemy/EarthShP|1% 4  d - FreezeIce2%1  e - Mephitic CloudShConjuration/Alchemy/Air 6% 3  f - Dazzling FlashHexes/Fire8% 3  g - Inner FlameHexes/Fire8% 3  h - Tukima's DanceHexes8% 3  i - Vampiric DrainingNecromancySh9:8% 3  j - Volatile BlastmotesFire/Translocation8% 3  k - Flame WaveConjuration/Fire19% 4  l - Iskenderun's Mystic BlastShkConjuration/Translocation 19% 4  m - Rending BladeConjuration/Forgecraft 19% 4  n - Dimensional BullseyeShHexes/Translocation24% 4  o - Forge Blazeheart GolemFire/ForgecraftSh24% 4  p - Sticky FlameFire/Alchemy24% 4  q - Vhi's Electric ChargeSh Translocation/Air24% 4  r - Curse of AgonyNecromancy52% 5  Sh>s - Nazja's Percussive Tempering Forgecraft52% 5  t - SilenceHexes/AirSh52% 5  u - Gell's GavotteTranslocation97% 6 23 spell levels left Sh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitShEaShhSho....########.....#,,,,,,,,,,,,,,, morningthaw the Geomancer Sh"p....#.....##.....#,,,,,,,,,,,,,,, Gargoyle of Vehumet **.... ....'.....#......#,,,,,,,,,,,,,,, Health: 54/54 ======================== Sh|p<...#.....#......#,,,,,,,,,,,,,,, Magic: 25/25 ======================== †...#.....#......#,,,,,,,,,,,,,,, AC: 14Str: 16 ShDq....#.....#......#,,,,,,,,,,,,,,, EV: 10Int: 27 ....#.....+.>....#,,,,,<,,,,,,,,, SH: 4Dex: 10 ....#.....#......#,,,,,,,,,,,,,,, XL: 11 Next: 24% Place: Dungeon:10 ....#.....##....@#,,,,,,,,,,,,,,, Noise: ---------  Time: 8704.3 (0.0) ....#.....##.....#,,,,,,~~~~~~~,, h) +1 dagger (venom) ....#,,,,,#......#,,,,,,~**,**~,, Cast: Sandblast ,,,,*,,,,,#......#,,,,,,~*,,,*~,, ,,,,*,,,,,#......#,,,,,,~*,∩,*~,, ,,,,*,,,,,#......#,,,,,,~*,,,*~,,  Shq,,,,******########,,,,,,~*****~,,  *********,*,~~~~~~~,* *,,,,,,,,,,,* ShqAs you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. Shr_You hear the faint creaking of a distant portcullis. _There is an open door here. _There is an open door here. _Found a stone staircase leading down.Sh|ShO}Memorise Passwall, consuming 3 spell levels and leaving 20? Y - Yes Sh}' N - NoShia Shy ....########.....#,,,,,,,,,,,,,,, morningthaw the Geomancer ....#.....##.....#,,,,,,,,,,,,,,, Gargoyle of Vehumet **.... ....'.....#......#,,,,,,,,,,,,,,, Health: 54/54 ======================== <...#.....#......#,,,,,,,,,,,,,,, Magic: 25/25 ======================== †...#.....#......#,,,,,,,,,,,,,,, AC: 14Str: 16 ....#.....#......#,,,,,,,,,,,,,,, EV: 10Int: 27 Shz ....#.....+.>....#,,,,,<,,,,,,,,, SH: 4Dex: 10 ....#.....#......#,,,,,,,,,,,,,,, XL: 11 Next: 24% Place: Dungeon:10 ....#.....##....@#,,,,,,,,,,,,,,, Noise: ---------  Time: 8704.3 (0.0) ....#.....##.....#,,,,,,~~~~~~~,, h) +1 dagger (venom) ....#,,,,,#......#,,,,,,~**,**~,, Cast: Sandblast ,,,,*,,,,,#......#,,,,,,~*,,,*~,, ,,,,*,,,,,#......#,,,,,,~*,∩,*~,, ,,,,*,,,,,#......#,,,,,,~*,,,*~,,  ,,,,******########,,,,,,~*****~,,  *********,*,~~~~~~~,* *,,,,,,,,,,,* Sh,{ As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. _You hear the faint creaking of a distant portcullis. ShR{ _There is an open door here. _There is an open door here. _Found a stone staircase leading down.Sh- +5.3 (1Sh4 Sh Sht +6.3 (2Sh Sh Shܡ +7.3 (3Sh Sh Sh +8.3 (4Sh$ ShӼ _You start memorising the spell. You continue memorising. x3ShϿ Sh Sh c _You finish memorising. Spell assigned to 'd'.Sh Sh ?tone ArrowShb ShX ShShRBrom's Barrelling Boulder (1%) Sh ShSh1DPasswallShƜSh۝Sh....########.....#,,,,,,,,,,,,,,, morningthaw the Geomancer ....#.....##.....#,,,,,,,,,,,,,,, Gargoyle of Vehumet **.... ....'.....#......#,,,,,,,,,,,,,,, Health: 54/54 ======================== <...#.....#......#,,,,,,,,,,,,,,, Magic: 22/25 =====================--- †...#.....#......#,,,,,,,,,,,,,,, AC: 14Str: 16 ....#.....#......#,,,,,,,,,,,,,,, EV: 10Int: 27 ....#.....+.>....#,,,,,<,,,,,,,,, SH: 4Dex: 10 Sh#X....#.....#......#,,,,,,,,,,,,,,, XL: 11 Next: 24% Place: Dungeon:10 ....#.....##....@#,,,,,,,,,,,,,,, Noise: ---------  Time: 8708.3 (0.0) ....#.....##.....#,,,,,,~~~~~~~,, h) +1 dagger (venom) Shj....#,,,,,#......#,,,,,,~**,**~,, Cast: Passwall ,,,,*,,,,,#......#,,,,,,~*,,,*~,, ,,,,*,,,,,#......#,,,,,,~*,∩,*~,, ,,,,*,,,,,#......#,,,,,,~*,,,*~,,  ,,,,******########,,,,,,~*****~,,  ***** ****,*,~~~~~~~,*  *,,,,,,,,,,,*  Sh:_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSh%JDir - move targetPlease select a wall.Shwa@**A rockSh4....########.....#,,,,,,,,,,,,,,, morningthaw the Geomancer ....#.....##.....#,,,,,,,,,,,,,,, Gargoyle of Vehumet **.... ....'.....#......#,,,,,,,,,,,,,,, Health: 54/54 ======================== <...#.....#......#,,,,,,,,,,,,,,, Magic: 22/25 =====================--- †...#.....#......#,,,,,,,,,,,,,,, AC: 14Str: 16 ....#.....#......#,,,,,,,,,,,,,,, EV: 10Int: 27 Sh....#.....+.>....#,,,,,<,,,,,,,,, SH: 4Dex: 10 ....#.....#......#,,,,,,,,,,,,,,, XL: 11 Next: 24% Place: Dungeon:10 ....#.....##....@#,,,,,,,,,,,,,,, Noise: ---------  Time: 8708.3 (0.0) ....#.....##.....#,,,,,,~~~~~~~,, h) +1 dagger (venom) Sh....#,,,,,#......#,,,,,,~**,**~,, Cast: Passwall ,,,,*,,,,,#......#,,,,,,~*,,,*~,, ,,,,*,,,,,#......#,,,,,,~*,∩,*~,, ShE=,,,,*,,,,,#......#,,,,,,~*,,,*~,,  ,,,,******########,,,,,,~*****~,,  *********,*,~~~~~~~,* *,,,,,,,,,,,*Sho  _You start memorising the spell. You continue memorising. x3 Sh_You finish memorising. Spell assigned to 'd'.  Aiming: Passwall (safe; 1% risk of failure)  ShPress: ? - help, Q - select action, ( or ) - cycleDir - move targetA rock wall.Sh3=26 9.3 (1 _ShSh@Sh,10.3 (2ShSh4==1.3 (3ShSh  _You begin to meditate on the wall. You continue meditating on the rock. x2  You finish merging with the rock.Sh/  --more--Sh/ ##.....#,,* #.....##.....#........* '.....#......#........* ..#.....#......#........* ..#.....#......#........* #.....#......#........* Sh #.....+.>....#.....<..* #.....#......#........* #.....##.....#@.......* #.....##.....#......~≈~~~~~,,* #,,,,,#......#......~#*,**~,,* *,,,,,#......#......≈#,,,*~,,**,,,,,#......#......≈#,∩,*~,,**,,,,,#......#......~#,,,*~,,*Sh e******########......~#****~,,* ####.#.≈~~~~~~,***,,*Sh% 114 Sh% Sh1 8<Shl Y _Found a stone staircase leading up.Sh'hBrom's Barrelling Boulder (1%) ShSh. Sh EStone ArrowSh Sh8 Sh Sh?andblast Sh9Sh~ $#.....#,* #.....##.....#.* '.....#......#.* #.....#......#.* #.....#......#.* #.....#......#.* #.....+.>....#.....<.* #.....#......#.* #.....##.....#.* #.....##.....#......~≈≈~~~~,,* #,,,,,#......#......~##,**~,,* Sh Sh 22.3 (1 _Sh Shb #.....#,* #.....##.....#.* '.....#......#.* #.....#......#.* #.....#......#.* #.....#......#.* #.....+.>....#.....<.* #.....#......#.* #.....##.....#.* #.....##.....#......~≈≈~~~~,,* #,,,,,#......#......~##.**~,,* ShSh ShCq5==3ShShShC&.....#,* .....##.....#.* .....#......#.* .....#......#.* .....#......#.* .....#......#.* .....+.>....#.....<.* .....#......#.* .....##.....#.* .....##.....#......~≈≈~~~~,,* ,,,,,#......#......~##.#*~,,*  ShKShP&4ShUShWSh .....#,* ##.....#.* #......#.* #......#.* #......#.* #......#.* +.>....#.....<.* #......#.* ##.....#.* ##.....#......~≈≈~~~~,,* #......#......~##.##~,,* Sh &Sh Sh &5Sh Sh Sh9.....#,* ##.....#.* #......#.* #......#.* #......#.* #......#.* +.>....#.....<.* #......#.* ##.....#.* ##.....#......~≈≈~~~~,,* #......#......~##.##≈,,* #......#......≈#,,.#~,,* 6Sh:Sh!<Sh.....#,* ##.....#.* #......#.* #......#.* #......#.* #......#.* +.>....#.....<.* #......#.* ##.....#.* ##.....#......~≈≈~~~~.,* #......#......~##.##≈.,* #......#......≈#,∩,#~,,* ShShB=7ShShShA.....#,* ##.....#.* #......#.* #......#.* #......#.* #......#.* +.>....#.....<.* #......#.* ##.....#.* ##.....#......~≈≈~~~~..* #......#......~##.##≈..* #......#......≈#,g.#~,.*ShX#......#......≈#,∩g#~,,*#......#......~#,,.#~,,* gg 2 goblins (asleep) *#......~#***#~,,*####.#.≈~ ShbShP8Sandblast _2 goblins come into view.Sh###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Int: 27 .+.>....#.....<.........*  SH: 4ShDex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: ---------  Time: 8718.3 (0.0) .##.....#......~≈*~~~~..*  h) +1 dagger (venom) Shx,#......#......~##*##≈..*  Cast: Sandblast ,#......#......≈#,g.#~,.* ,#......#......≈#,∩g#~,,* ,#......#......~#,,.#~,,*  gg 2 goblins (asleep) *########......~#***#~,,*  ####.#.≈~~~~~~,** Sha *,,,,,,,,,,,* _Found a stone staircase leading up. Sh_2 goblins come into view.Aiming: Sandblast (safe; 1% risk of failure)  ShFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (asleep, 100% to hit)Sh֤###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Int: 27 .+.>....#.....<.........*  SH: 4ShDex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: ---------  Time: 8718.3 (0.0) .##.....#......~≈≈~~~~..*  h) +1 dagger (venom) ,#......#......~##.##≈..*  Cast: Sandblast ,#......#......≈#,g.#~,.* ,#......#......≈#,∩g#~,,* ,#......#......~#,,.#~,,*  gg 2 goblins (asleep) *########......~#***#~,,*  ####.#.≈~~~~~~,**  *,,,,,,,,,,,* Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (asleep, 100% to hit)  The blast of sand hits the goblin.  You kill the goblin! ...............*h-m ...............* ...............* ......* ......* >....#......* ......* ......* ......~≈#~~~~..* ...###≈..* ...).#~,....∩......~#,,.#~,,* g   goblin......~#***# ####.#. Sh;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 hand axe (asleep, 100% to hit)  The blast of sand hits the goblin.  You kill the goblin!  Vehumet accepts your kill.Sh=<ShI≈.g.gwandering)ShUe5====9.8 (1.5Shb`Sh d Shsd_You hear a shout!ShShZShShmF _Unknown command.Sh###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Int: 27 .+.>....#.....<.........*  SH: 4Dex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: ===------  Time: 8719.8 (0.0) ShX.##.....#......~≈*~~~~..*  h) +1 dagger (venom) ,#......#......~##*##≈..*  Cast: Sandblast ,#......#......≈#,g.#~,.* ,#......#......≈#,∩.#~,,* ,#......#......~#,,.#~,,*  g   goblin (wandering) ShUq*########......~#***#~,,*  ####.#.≈~~~~~~,**  *,,,,,,,,,,,* Sh_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShuAim: a goblin, wielding a +0 hand axe (wandering, hasn't noticed you, 82% to  hit)Sh###.....#,,,,,,,,,,,,,,,*morningthaw the Geomancer .##.....#...............*Gargoyle of Vehumet **.... .#......#...............*Health: 54/54 ======================== She>.#......#...............*Magic: 24/25 =======================- .#......#...............*AC: 14Str: 16 .#......#...............*EV: 10Int: 27 .+.>....#.....<.........*SH: 4Dex: 10 .#......#...............*ShXL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*Noise: ===------  Time: 8719.8 (0.0) Shp.##.....#......~≈#~~~~..*h) +1 dagger (venom) ,#......#......~#####≈..*Cast: Sandblast ,#......#......≈#,#.#~,.* ,#......#......≈#,∩##~,,* ,#......#......~#,,.#~,,*g   goblin (wandering) *########......~#***#~,,*Shƨ####.#.≈~~~~~~,***,,,,,,,,,,,* _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  ShVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (wandering, hasn't noticed you, 82% to  Sh;hit)Shs/i  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 hand axe (wandering, hasn't noticed you, 82% to  hit)  The blast of sand misses the goblin.Sh36  You hear a shout!Sh5Sh@8Sh>Sh2@ShJ≈ggg.ggg 3 goblins (1 wandering)ShL\5=21.3 (1.5ShTShbz _A goblin comes into view. It is wielding a +0 hand axe. x2Sh ShN ShR She F _Unknown command.ShM###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Int: 27 .+.>....#.....<.........*  SH: 4ShmXDex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: ===------  Time: 8721.3 (0.0) .##.....#......~≈*g~~~..*  h) +1 dagger (venom) ,#......#......~##g##≈..*  Cast: Sandblast ,#......#......≈#,g.#~,.* ,#......#......≈#,∩.#~,,* ,#......#......~#,,.#~,,*  ggg 3 goblins (1 wandering) *########......~#***#~,,*  ####.#.≈~~~~~~,**  *,,,,,,,,,,,* _A goblin comes into view. It is wielding a +0 hand axe. x2 Sh_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (82% to hit)Sh_###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Int: 27 .+.>....#.....<.........*  SH: 4Dex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: ===------  Time: 8721.3 (0.0) .##.....#......~≈≈g~~~..*  h) +1 dagger (venom) ,#......#......h b40m~##g##≈..*  Cast: Sandblast ,#......#......≈#,g.#~,.* ,#......#......≈#,∩.#~,,* ,#......#......~#,,.#~,,*  ggg 3 goblins (1 wandering) *########......~#***#~,,*  ####.#.≈~~~~~~,**  *,,,,,,,,,,,* Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (82% to hit)  The blast of sand hits the goblin!!  You kill the goblin!Vehumet accepts your kill.You feel your power returning.Shn ...............* ...............* ...............* ......* ......* >....#......* ......* ......* ......~≈#)~~~..* .....* .......∩......~#,,.#~,,* gg 2......~#***# ####.#. ShdAim: a goblin, wielding a +0 hand axe (82% to hit)  The blast of sand hits the goblin!!  You kill the goblin!  Vehumet accepts your kill.You feel your power returning.hear a splash. The goblin shouts!Shw≈g.gSh5=====2.8 (1.5 _ShSShSh`ShcShkShnF _Unknown command.Sht~4ShSh@F _Unknown command.ShP###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 Sh.#......#...............*  EV: 10Int: 27 .+.>....#.....<.........*  SH: 4Dex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 Sh,.##.....#.......@.......*  Noise: ====-----  Time: 8722.8 (0.0) Sh.##.....#......~≈*g~~~..*  h) +1 dagger (venom) ,#......#......~##.##≈..*  Cast: Sandblast ,#......#......≈#,g.#~,.* ,#......#......≈#,∩.#~,,* Sh[,#......#......~#,,.#~,,*  gg 2 goblins ShP*########......~#***#~,,*  ####.#.≈~~~~~~,** Sh8 *,,,,,,,,,,,* _Unknown command. Sh_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Sh4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShZPAim: a goblin, wielding a +0 hand axe (82% to hit)Sh ###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Int: 27 Sh .+.>....#.....<.........*  SH: 4Dex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: ====-----  Time: 8722.8 (0.0) .##.....#......~≈≈g~~~..*  h) +1 dagger (venom) ,#......#......~##.##≈..*  Cast: Sandblast Sh 9,#......#......≈#,g.#~,.* ,#......#......≈#,∩.#~,,* ,#......#......~#,,.#~,,*  gg 2 goblins Sh_ 9*########......~#***#~,,*  ####.#.≈~~~~~~,**  *,,,,,,,,,,,* Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (82% to hit)  The blast of sand hits the goblin!  You kill the goblin!Sh ]Vehumet accepts your kill.You hear a splash.Sh N ...............* ...............* ...............* ......* ......* >....#......* ......* ......* ......~≈#)~~~..* .....* .......Sh ∩......~#,,.#~,,* g   goblin......~#***# ####.#. Sh ,Shq c≈g)Sh 5==---4.3 (1.5 _Sh Sh Sh Shj :---Sh# Sh&  Aim: a goblin, wielding a +0 hand axe (82% to hit)  The blast of sand hits the goblin!  You kill the goblin!  ShU& Vehumet accepts your kill. _You hear a splash. _Unknown command.ShTP ###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Sh4Q Int: 27 .+.>....#.....<.........*  SH: 4Dex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: =--------  Time: 8724.3 (0.0) .##.....#......~≈*g~~~..*  h) +1 dagger (venom) ,#......#......~##.##≈..*  Cast: Sandblast ,#......#......≈#,).#~,.* ,#......#......≈#,∩.#~,,* Sh3S ,#......#......~#,,.#~,,*  g   goblin *########......~#***#~,,*  ####.#.≈~~~~~~,**  *,,,,,,,,,,,* _You hear a splash. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (82% to hit)Sh*###.....#,,,,,,,,,,,,,,,*  morningthaw the Geomancer .##.....#...............*  Gargoyle of Vehumet **.... .#......#...............*  Health: 54/54 ======================== .#......#...............*  Magic: 24/25 =======================- .#......#...............*  AC: 14Str: 16 .#......#...............*  EV: 10Int: 27 Sh+7.+.>....#.....<.........*  SH: 4Dex: 10 .#......#...............*  XL: 11 Next: 24% Place: Dungeon:10 .##.....#.......@.......*  Noise: =--------  Time: 8724.3 (0.0) .##.....#......~≈≈g~~~..*  h) +1 dagger (venom) ,#......#......~##.##≈..*  Cast: Sandblast ,#......#......≈#,).#~,.* ,#......#......≈#,∩.#~,,* ,#......#......~#,,.#~,,*  g   goblin *########......~#***#~,,*  ####.#.≈~~~~~~,**  Sh,N*,,,,,,,,,,,* Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (82% to hit)  The blast of sand hits the goblin!!  You kill the goblin!Vehumet accepts your kill.You feel your power returning.Sh1 ...............* ...............* ...............* ......* ......* >....#...Sh]2...* ......* ......* ......~≈#)~~~..* .....* ...Sh2*....∩ShM4 ......~#,,.#......~#***# ####.#. Sht≈)Aim: a goblin, wielding a +0 hand axe (82% to hit)  The blast of sand hits the goblin!!  You kill the goblin!  Vehumet accepts your kill.You feel your power returning.hear a splash.Sh5=5.8 (1.5Sandblast _ShShSh3 _Unknown command.Sh H.....#,*  ##.....#.#  #......#.#  #......#.# ShI #......#.#  #......#.#  +.>....#.....<.#  #......#.#  ##.....#.#  ##.....#......~≈≈)~~~..#  #......#......~##.##≈..# ShYJ #......#......≈#,).#~..#  #......#......≈#,∩.#~,,#  #......#......~#,..#~,,*    #ShJw......~#*###~,,*  ShJ ####.#.≈~~~~~~,**   *,ShJY*   ShKSh-60 _Found a flagged portal.Sh`[.....#,*  #.....#.#  ......#.#  ......#.#  ......#.# Sha[ ......#.#  .>....#.....<.#  ......#.#  #.....#.Sha#  #.....#......~≈≈)~~~..# Shb ......#......~##.##≈..#  ......#......≈#.).#~..#  ......#......≈#.∩.#~,.#  ......#......~#...#~,,#  ......~#####~,,*  ####.#.≈~~~~~~,** Shc ShOeR*,*  Sh:oShs@-7Sh{Sh}Sh Sh $ Sh ...............# ShX .Sh $>Sh <Shh .Sh . Sh #Shd 9~≈≈@~~~ Sh .##.##≈.≈#.).#~.Sh ...≈#.∩.#~,.#..# .Sh [**,,,,*******  Sh  Sha  Sh You enter the shallow water.Sh ]8Water ShR Sh _Moving in this stuff is going to be slow.  Things that are here: _a +0 hand axe; a +0 hand axe; a +0 hand axeShdW .><.. #~≈≈)~~~ .....~##@##≈..#....≈#.).#~..#....≈#.∩.#~,.#....~#...#~,,******  =30.4 (1.6 ShŇ`_You hear the creaking of a portcullis.Sh  ...# .>...<.# ........# #.............#....~≈≈)~~~..# .....~##.##≈..#≈#.@.#~∩.#~,~#...#~,,  10Sh-  Sh Sh C_You see here a +0 hand axe.Sh^ .....# .>.<......... ........... #.......~≈≈)~~~ .##.##≈≈#.).#~,~#...#~,, ##########~,,*Sh-q  Sh:Shh-2 _Shk _There is a flagged portal here.Sh&ShT.Sh3Sh&3 _Sh,Sh   #######   ##.....##  a Bailey #...@...#   #.......#   ##^.∩.^##   ##+++##  The world spins around you as you enter the gateway.Shp 4.1 (1.7 _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.ShR_ShTShYP _Sh}f  There is a gate leading back out of this place here.ShhShl7 _You open the gate.Sh!qISh(v@  There is an open gate here.ShTwShš _#########.....###...∩...##.......###^.∩.^####'''###...#  #...#  #..@#  #.^.# ~.....K Sandblast#~~........~~.......~#~~.......~~K   kobold (missile, wandering).~~.......~~.#~~.......~~##40.1 (6.0K 2 kobolds (missiles, wandering)KSh1.1 (7 _A kobold comes into view. x2ShHB ####### morningthaw the Geomancer ##.....##  Gargoyle of Vehumet **.... #...∩...#  Health: 54/54 ======================== ShL#.......#  Magic: 24/25 =======================- ##^.∩.^##  AC: 14Str: 16 ##'''## EV: 10Int: 27 #...# SH: 4Dex: 10 #...# XL: 11 Next: 24% Place: a Bailey #..@# Noise: ---------  Time: 8741.1 (0.0) #.^*# h) +1 dagger (venom) ~.....K Cast: Sandblast #~~....... .~~.......~  #~~.......~~ ShM?  KK 2 kobolds (missiles, wandering) .~~.......~~.  #~~.....K.~~##  _There is an open gate here. _A kobold comes into view. x2  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 82% to hit)Shw ####### morningthaw the Geomancer ##.....##  Gargoyle of Vehumet **.... #...∩...#  Health: 54/54 ======================== #.......#  Magic: 24/25 =======================- ##^.∩.^##  AC: 14Str: 16 ##'''## EV: 10Int: 27 #...#Sh. SH: 4Dex: 10 #...# XL: 11 Next: 24% Place: a Bailey #..@# Noise: ---------  Time: 8741.1 (0.0) #.^.# h) +1 dagger (venom) ~.....K Cast: Sandblast #~~....... .~~.......~ Sh` #~~.......~~  KK 2 kobolds (missiles, wandering) .~~.......~~. ShB #~~.....K.~~## ShShift-Dir - straight lineAim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 82% to hit)ShThe blast of sand hits the kobold!!  You kill the kobold!Vehumet accepts your kill.Shs4You feel your power returning.Sh$  ##.....##  #...∩...#  #.......#     #...# #...# #..@# #.^## ~.....( #~~ .~~ #~~.......~~K   kobold (missile .~~.......~~. #~~.....K.~~## Shl.K)K.(((((Aim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 82% to hit)The blast of sand hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.You feel your power returning.  The kobold throws a boomerang.ShI_.....ShxQ5==2.6 (1.5SandblastShZShb]@ _The boomerang hits you but does no damage.Sh ∩∩ShF _Unknown command.Sh5 ##.....##...∩...#....#^.∩.^# ##'''##  #...# ..^#~.....(.~##~..~~#....~~...#~###.K..~~..#...~~###.Sh !.Sh Sh u∩K.Sh O-30Sandblast _Sh] Sh/ Sh~ ##.....##  morningthaw the Geomancer #...∩...#  Gargoyle of Vehumet **.... #.......#  Health: 54/54 ======================== ##^.∩.^##  Magic: 24/25 =======================-Sh ##'''## AC: 14Str: 16 #...# EV: 10Int: 27Sh #...# SH: 4Dex: 10 Sh{'#...# XL: 11 Next: 24% Place: a Bailey #.^@# Noise: ---------  Time: 8743.6 (0.0) #~....*(.~#  h) +1 dagger (venom)Sh #~~....*..~~#  Cast: Sandblast Sh.~~....*..~~...  #~~....K..~~###  .~~.......~~..  K   kobold (missile)Shv #~~.......~~###  .~~.......~~.  _The boomerang hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (82% to hit)Sh: ##.....##  morningthaw the Geomancer #...∩...#  Gargoyle of Vehumet **.... #.......#  Health: 54/54 ======================== ##^.∩.^##  Magic: 24/25 =======================- ##'''## AC: 14Str: 16Sh #...# EV: 10Int: 27 #...# SH: 4Dex: 10 Sh#...# XL: 11 Next: 24% Place: a Bailey #.^@# Noise: ---------  Time: 8743.6 (0.0) #~.....(.~#  h) +1 dagger (venom) #~~.......~~#  Cast: Sandblast .~~.......~~...  #~~....K..~~###  .~~.......~~..  K   kobold (missile) #~~.......~~###  .~~.......~~. Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!Sh/   #...∩...#  #.......#  ##^.∩.^##   #...# #...# Sh`#...# #.^@# #~....#(.~#  #~~....#..~~#  .~~....#..~~... #~~....(..~~### Sh.~~.......~~.. Sh#~~.......~~### .~~.......~~. Sh>M...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, quivering boomerangs (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.Sh 5==5.1 (1.5Sandblast _ShShhShShF _Unknown command.Shz _Shل ; ...∩...#....#^.∩.^# ##'''##  #...# ####.^.#####~....@(.~##~..~~#....K   kobold (missile, wandering)#~~.......K~##Sh (0.0Shڎ Sh˝ ∩K 2 kobolds (missiles, wandering)K.~KSh 3-6.1 (1Sh <∩Sh \ _A kobold comes into view. x2ShLM.#^.∩.^# ##'''##  #...# ####.^.######~.....(.~###~..~~#....#(..~~###.~~.......~~....KK   kobold brigand (missile, asleep)K.~KShX^Shvy∩K.Sh{@-7Sh:∩Sh  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _curare-tipped darts.Shj#^.∩.^# ##'''##  #...# ####.^.####Sh:k##~.....(.~##~..~~###....#(..~~###....~~...####.K.~~.KSh{kN#..~K###H   hippogriff (asleep).~. ShkNK   kobold brigand (missile, asleep)#H##KK 2 kobolds (missiles, wandering)Shzl  A hippogriff comes into view.Sh{Sh)~ShgShy∩K..K~K.~HHK)~K 1 wandering)ShA===8SandblastShۣSh] _The kobold brigand shouts! The hippogriff screeches! The kobold shouts!Sh8V  ##^.∩.^##  morningthaw the Geomancer ##'''## Gargoyle of Vehumet **.... #...# Health: 54/54 ======================== #...# Magic: 24/25 =======================- #...# AC: 14Str: 16 ####.^.####  EV: 10Int: 27 ##~.....(.~##  SH: 4Dex: 10 #~~.......~~###  XL: 11 Next: 24% Place: a Bailey .~~....@..~~...  Noise: ===------  Time: 8748.1 (0.0) #~~....*..hV /6m~~###  h) +1 dagger (venom) .~~.....*.~~...  Cast: Sandblast #~~.....K.~~###  .~~.......K~K.  #~~.......~~###  H   hippogriff .~~.......H~.  K   kobold brigand (missile) #~~.......~~##  KK 2 kobolds (missiles, 1 wandering)A hippogriff comes into view. _The kobold brigand shouts! The hippogriff screeches! The kobold shouts!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 82% to hit)Sh v  ##^.∩.^##  morningthaw the Geomancer ##'''## Gargoyle of Vehumet **.... #...# Health: 54/54 ======================== #...# Magic: 24/25 =======================- #...# AC: 14Str: 16 ####.^.####  EV: 10Int: 27 ##~.....(.~##  SH: 4Dex: 10 #~~.......~~###  XL: 11 Next: 24% Place: a Bailey .~~....@..~~...  Noise: ===------  Time: 8748.1 (0.0) #~~....(..haw ;10m~~###  h) +1 dagger (venom) .~~.......~~...  Cast: Sandblast #~~.....K.~~###  .~~.......K~K.  #~~.......~~###  H   hippogriff .~~.......H~.  K   kobold brigand (missile) #~~.......~~##  KK 2 kobolds (missiles, 1 wandering)Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 82% to hit)The blast of sand hits the kobold!  You kill the kobold!Sh  ##^.∩.^##  ##'''## #...# #...# #...# ##  ##~#  #~~###  Sh E.~~...  #~~....#..~~###  .~~.....#.~~...  #~~.....(.~~### .~~. #~~.......~~###  .~~.......H~.  Sh2 #~~.......~~##K   kobold (missile) Sh 9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 82% to hit)The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.Sh[ Sh Sh  (..~~..KK.H~KK 2 kobold brigands (missiles, 1 wander…)A kobold brigand comes into view. It is wielding a +0 war axe and quiveringpoisoned darts.Sh5% K((((Sh² g@...Sh 6--9.6 (1.5Sh Sh! v _The kobold throws a boomerang. The boomerang closely misses you.Shț Sh 9--Sh Sh F _Unknown command.Sh~ ##^.∩.^##  morningthaw the Geomancer ##'''## Gargoyle of Vehumet **.... #...# Health: 54/54 ======================== #...# Magic: 23/25 ======================-- #...# AC: 14Str: 16 ####.^.####  EV: 10Int: 27 ##~.....(.~##  SH: 4Dex: 10 #~~.......~~###  XL: 11 Next: 24% Place: a Bailey .~~....@..~~...  Noise: =--------  Time: 8749.6 (0.0) Sh#~~....(**~~###  h) +1 dagger (venom) .~~.......*~..K  Cast: Sandblast #~~.....(.~K###  .~~.......K~..  #~~.......H~###  H   hippogriff .~~.......~~.  KK 2 kobold brigands (missiles, 1 wander…) #~~.......~~##  K   kobold (missile) _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (82% to hit)Sh]j##^.∩.^##morningthaw the Geomancer##'''##Gargoyle of Vehumet **....#...#Health: 54/54 ========================#...#Magic: 23/25 ======================--#...#AC: 14Sh}^RStr: 16####.^.####EV: 10Int: 27##~.....(.~##SH: 4Dex: 10#~~.......~~###XL: 11 Next: 24% Place: a Bailey.~~....@..~~...Noise: =--------  Time: 8749.6 (0.0)#~~....(##~~###h) +1 dagger (venom).~~.......#~..KCast: Sandblast#~~.....(.~K###.~~.......K~..#~~.......H~###Sh^kH   hippogriff.~~.......~~.KK 2 kobold brigands (missiles, 1 wander…)Sh^#~~.......~~##K   kobold (missile)Sh _XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  Sh4_(82% to hit)  The blast of sand hits the kobold brigand!!  The kobold brigand is severely wounded.ShShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (82% to hit)  The blast of sand hits the kobold brigand!!  The kobold brigand is severely wounded.  The kobold brigand shouts!Sh ,ShaShv  The hippogriff screeches a warning cry!ShSh∩..K~K..K~~H~.K~KK 2 kobold brigands (missiles)K 2 kobolds (missiles, 1 wandering)Sh u4=========51.1 (1.5Sh/:∩ShPY _A kobold comes into view.ShsShtShʀShF _Unknown command.Sh[.......##^.∩.^####'''## #...#  ####.^.#### #(.~## ####....~~...#(..~~###...K~K..#(K~~###.H~.K ####.. #~~.......~~##Shm KK)The kobold shouts!Shv ∩(((The kobold throws a boomerang.ShShSh[ShSh) ∩K...~K..K~.H~~K.K 3 kobold brigands (missiles)The boomerang hits you but does no damage.Shz5====------20ShI*<∩Sh9  A kobold brigand comes into view. It is wielding a +4 war axe and quivering _curare-tipped darts.Shp∩.......##^.∩.^####'''## #...#  ####.^.#### ##ShŰ(.~## ####K...~~...#(..~K###Sh...K~...#Sh(KH~###.K. ####.Sh6!.ShShpl ∩(((ShEThe kobold brigand throws a curare-tipped dart.Shsl∩...Shӂ ((((The curare-tipped dart hits you. You resist. The kobold throws a boomerang.ShShSh ...H~K.Shb-The boomerang hits you.ShT" ((((((The kobold brigand throws a curare-tipped dart.Shi....~~Shн3--------3Sh:∩Shl _The curare-tipped dart hits you. You resist.Sh#.....##...∩.......##^.∩.^##Sh6H##'''## #...#  ####.^@#### ##Sh](.~## ####KShl...~~...#Sh(..~K###.ShW.HK~...#(K~K###... ####Sh!,Sh /KKH~.KKSh8 ∩(((The kobold brigand throws a poisoned dart.Sh,Sh∩(K..~ShLH.Sh.=4Shs:∩Sh1 _The poisoned dart hits you!Sh ####### #.....##...∩.......##^.∩.^####'''## #..@#  ####.^.#### ##Sh(.~## #K~~###....~~...#(.HKK###.K.~~...#(.~K###...Sh2,Sh4∩K..K~Sh ((((The kobold brigand throws a poisoned dart.Shh .(.~You block the poisoned dart.Shr ∩((((The kobold brigand throws a curare-tipped dart.Sh - ∩.(..You block the curare-tipped dart.  The hippogriff screeches a warning cry!Shl 4=========5SandblastShM Sh+ * _You hear a shout! x2Shi  ####### #.....##...∩...#.......##^.∩.^####'''## #...#  ####.^.#### ##~.....(.~###K.~~###....~~...#(KHKK###KK 2 kobolds (missiles)...K~...#(.~~###Shm Shn Sho Shcp Sh{ ∩*~KKK.H~KK 2 kobold brigands (missiles)K~KK 2 kobolds (missiles)Sh  @KKK.K~The hippogriff flaps its wings at you.Sh 42------=--------6ShB <∩Sh > _A beckoning whirlwind swirls around you.ShN$ ####### #.....##∩...##.......##^.∩.^####'''## #...#  ####.^.#####~.....(###~K.......~~###.~~.....KK~~...K   kobold (missile)#(.H~K###..K~~...Sh7∩K(catching breath).K 2 kobolds (missiles)K.Sh:G========7Sh} _The hippogriff screeches a warning cry!ShM ####### #.....#∩...##.......###^.∩.^####''@###...#K   kobold (missile).~~......K~~...#(KH~K###Sh e∩KKH   hippogriff (catching breath).K   kobold brigand (missile)ShjKHKK 2 kobolds (missiles)..Sh4G--------8ShJ:∩ShQ _There is an open gate here.Sh Sh N--------tone ArrowShf <∩Sh ShSh?andblast Sh A∩Sh /  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 42/54 ==================------ ####### Magic: 24/25 =======================- ##.....##  AC: 14Str: 16 Sh #...∩...#  EV: 10Int: 27 #.......#  SH: 4Dex: 10 ##^.∩.^##  XL: 11 Next: 24% Place: a BaileySh  ##''@## Noise: ---------  Time: 8758.1 (0.0)Sh_ o #...# h) +1 dagger (venom) #...# Cast: Sandblast #...# ####.^.#### Sh  ##~....KK.~##  H   hippogriff (catching breath)Sh  Shِ #~K.......~~###  K   kobold brigand (missile) Sh .~~....KHK~~...  KK 2 kobolds (missiles) Sh #~~....(..~K### Sh9 X_The hippogriff screeches a warning cry! Sh _There is an open gate here.  Aiming: Sandblast (safe; 1% risk of failure)  Sh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh:Shmorningthaw the GeomancerGargoyle of Vehumet **....Health: 42/54 ==================------#######Magic: 25/25 ========================##.....##AC: 14Str: 16#...∩...#EV: 10Int: 27#.......#SH: 4Dex: 10##^.∩.^##XL: 11 Next: 24% Place: a Bailey##''@##Noise: ---------  Time: 8758.1 (0.0)Sh7#...#h) +1 dagger (venom)#...#Cast: Sandblast#...#####.^.######~....KK.~##H   hippogriff (catching breath)#~K.......~~###K   kobold brigand (missile).~~....KHK~~...Sh٨|KK 2 kobolds (missiles)#~~....(..~K### _The hippogriff screeches a warning cry! _There is an open gate here.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh:Okay, then.ShShSh. _Sh؝BShSh7**KK..K(KK 2 kobold brigands (missiles).ShB @KK..KK.The hippogriff flaps its wings at you.Sh53=Sh"59.1 (1SandblastSh[Sh+> _A beckoning whirlwind swirls around you.Sh$&  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 43/54 ===================----- ####### Magic: 24/25 =======================- ##.....##  AC: 14Str: 16 #...∩...#  EV: 10Int: 27ShY% #.......#  SH: 4Dex: 10 ##^.∩.^##  XL: 11 Next: 24% Place: a Bailey ##''@## Noise: ---------  Time: 8759.1 (0.0) #..*#Sh& h) +1 dagger (venom) #..*# Cast: Sandblast #..*# ####.^K####  ##~.K..K(.~##  H   hippogriff (catching breath) #~K....K..~~###  KK 2 kobold brigands (missiles)Sh<& .~~.....HK~~...  KK 2 kobolds (missiles) #~~....(..~K### Shm&The hippogriff flaps its wings at you. _A beckoning whirlwind swirls around you.  Sh&Aiming: Sandblast (safe; 1% risk of failure)  Sh&;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (82% to hit)Sh'  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 43/54 ===================----- ####### Magic: 24/25 =======================- ##.....##  AC: 14Str: 16 #...∩...#  EV: 10Int: 27 #.......#  SH: 4Dex: 10 ##^.∩.^##  XL: 11 Next: 24% Place: a Bailey ##''@## Noise: ---------  Time: 8759.1 (0.0) #...# h) +1 dagger (venom)h(}m #...# Cast: Sandblast #...# ####.^K####  ##~.K..K(.~##  H   hippogriff (catching breath) #~K....K..~~###  KK 2 kobold brigands (missiles) .~~.....HK~~...  KK 2 kobolds (missiles) #~~....(..~K### Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!Sh:0 ####### #  #  #  ##^.∩.^##   Sh1#..## #..## #..## ( ##~.K..K(.~##  #~K....K.  .~~..... K   kobold (missile) (Sh¼  Vehumet accepts your kill.Sh]ShҽShShShS∩..K.K....KHKK 3 kobold brigands (missiles).Shk5==60.6 (1.5 _ShCSh4Sh]Sh=_ShagShjF _Unknown command.Sh   morningthaw the GeomancerSh? z  Gargoyle of Vehumet **....  Health: 43/54 ===================----- ####### Magic: 24/25 =======================- ##.....##  AC: 14Str: 16 #...∩...#  EV: 10Int: 27 #.......#  SH: 4Dex: 10 Shh ##^.∩.^##  XL: 11 Next: 24% Place: a Bailey ##''@## Noise: =--------  Time: 8760.6 (0.0) #..*# h) +1 dagger (venom) #.*.# Cast: Sandblast #.K.# ####.^K####  ##~.....K.~##  H   hippogriff (catching breath) #~K....HK.~~###  KKK 3 kobold brigands (missiles) Sh. .~~......K~~...  K   kobold (missile) #~~....(..~K### _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +4 war axe and quivering curare-tipped darts  (82% to hit)Sh{} morningthaw the GeomancerGargoyle of Vehumet **....Health: 43/54 ===================-----#######Magic: 24/25 =======================-##.....##AC: 14Str: 16#...∩...#EV: 10Int: 27#.......#SH: 4Dex: 10##^.∩.^##XL: 11 Next: 24% Place: a Bailey##''@##Noise: =--------  Time: 8760.6 (0.0)#..##h) +1 dagger (venom)#.#.#Sh  Cast: Sandblast#.K.#####.^K######~.....K.~##H   hippogriff (catching breath)#~K....HK.~~###KKK 3 kobold brigands (missiles).~~......K~~...K   kobold (missile)#~~....(..~K###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +4 war axe and quivering curare-tipped darts  (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is moderately wounded.Sh Shn Sh Sh Sh Sh  Sh~ Sh Sh .KK.HK(.KSh! h45=2.1 (1.5 _Shd. Shf1 Shl3∩ShXmShvShyF _Unknown command.Sh  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 44/54 ===================----- ####### Magic: 24/25 =======================- ##.....##  AC: 14Str: 16 #...∩...#  EV: 10Int: 27 #.......#  SH: 4Dex: 10 ##^.∩.^##  XL: 11 Next: 24% Place: a Bailey ##''@##Sh= Noise: =--------  Time: 8762.1 (0.0) #..*# h) +1 dagger (venom) #.KK# Cast: Sandblast #...# ####.^H####  ##~....K(.~##  H   hippogriff #~K.....K.~~###  KKK 3 kobold brigands (missiles) .~~......K~~...  K   kobold (missile) #~~....(..~K### _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShXShift-Dir - straight lineAim: a kobold brigand, wielding a +4 war axe and quivering curare-tipped darts  (moderately wounded, 82% to hit)Shn'  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 44/54 ===================----- ####### Magic: 24/25 =======================- ##.....##  AC: 14Str: 16 #...∩...#  EV: 10Int: 27 #.......#  SH: 4Dex: 10 ##^.∩.^##  XL: 11 Next: 24% Place: a BaileySh7p  ##''@## Noise: =--------  Time: 8762.1 (0.0) #...# h) +1 dagger (venom) #.KK# Cast: Sandblast #...# ####.^H####  ##~....K(.~##  H   hippogriff #~K.....K.~~###  KKK 3 kobold brigands (missiles) .~~......K~~...  K   kobold (missile) #~~....(..~K### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh3q*Aim: a kobold brigand, wielding a +4 war axe and quivering curare-tipped darts  (moderately wounded, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!Shwy ####### #  #  #     #..## #.K)# #...#  ##~....K(.~##  #~K..... KK 2 ShCz.~~......  (ShwShift-Dir - straight line  Aim: a kobold brigand, wielding a +4 war axe and quivering curare-tipped darts  (moderately wounded, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!  Vehumet accepts your kill.Sh/Sh<Y  The kobold brigand invokes a tyrant's trap upon you!Sh|Sh#∩K.HK(.K(strong)., 1 strong)Sh5=53.6 (1.5Weak Sh 9∩Sh#o  Your strength is siphoned away as a kobold brigand and a hippogriff grow _stronger!Shj R∩Shq 9∩ShTu F _Unknown command.Sh S  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 44/54 ===================----- ####### Magic: 24/25 =======================- Sh ##.....##  AC: 14Str: 16 #...∩...#  EV: 10Int: 27 #.......#  SH: 4Dex: 10 ShU ##^.∩.^##  XL: 11 Next: 25% Place: a Bailey ##''@##Sh  Noise: =--------  Time: 8763.6 (0.0) #..K# h) +1 dagger (venom) #..)# Cast: Sandblast #..H# Weak  ####.K(####  ##~.....K.~##  H   hippogriff (strong) Sh2 d#~K.......~~###  KK 2 kobold brigands (missiles, 1 strong) .~~......K~~...  K   kobold (missile) ShV 6#~~....(..~K### _Unknown command.Sh NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSh Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (heavily wounded, 82% to hit)Sho|  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 44/54 ===================----- Sh|####### Magic: 24/25 =======================- ##.....##  AC: 14Str: 16 Sh#...∩...#  EV: 10Int: 27 #.......#  SH: 4Dex: 10 ##^.∩.^##  XL: 11 Next: 25% Place: a Bailey ##''@## Noise: =--------  Time: 8763.6 (0.0) #..K# h) +1 dagger (venom) #..)# Cast: Sandblast #..H# Weak  ####.K(####  ##~.....K.~##  H   hippogriff (strong) #~K.......~~##Sh#  KK 2 kobold brigands (missiles, 1 strong) .~~......K~~...  K   kobold (missile) #~~....(..~K### Aim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (heavily wounded, 82% to hit)  The blast of sand hits the kobold brigand!  You kill the kobold brigand!Vehumet accepts your kill.You feel your power returning.Shu= Sh݅*####### #  #  #  Sh0   Sh4[#..)# ShV#..)# #..H#Shx Sh ##~.....K.~##  ShƆ#~K...... K   kobold brigand (missile, strong)Shn .~~......  Sh6(Sh; Sh ShK*K^K(Sh#########.....###...∩...#.......###^.∩.^## ##''°##  #..°#  #..@# KHSh ####.^K######~.....(.~###~~.......~~###.~~.......~~...#~~....(..~K.~.~.(.~~Vehumet accepts your kill.  ShYou feel your power returning.  The hippogriff flaps its wings at you.  A beckoning whirlwind drags you forward!  Sh bThe kobold brigand hits you but does no damage.  The hippogriff pecks you but does no damage.Sh38---5=65.1 (1.5ShSh _The hippogriff closely misses you. The hippogriff barely misses you.Sh>Sh@ShMSh2RF _Unknown command.Sh932°Sh3/tone ArrowSh/=8°Sh@?ShB   morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 38/54 ================-------- #...∩...#  Magic: 22/25 =====================---ShEC  #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27 ##''°## SH: 4Dex: 10 ShC 1#..°# XL: 11 Next: 26% Place: a Bailey #..@# Noise: =--------  Time: 8765.1 (0.0) #.KH# h) +1 dagger (venom) ####.^K####  Cast: Stone Arrow ShD ##~.....(.~##  Weak  ShBD #~~.......~~###  .~~.......~~...  H   hippogriff (strong)SheD  #~~....(..~K###  K   kobold brigand (missile, strong)ShD  .~~.......~~...  K   kobold (missile) ShD #~~.....(.~~### _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  ShD Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShE Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (strong, 72% to hit)Sh'  KHhippogriff (strong, 87% to hit)Sh84morningthaw the Geomancer#######Gargoyle of Vehumet **....##.....##Health: 38/54 ================--------#...∩...#Magic: 22/25 =====================---#.......#AC: 14Str: 16##^.∩.^##EV: 10Int: 27##''°##Sh :SH: 4Dex: 10#..°#XL: 11 Next: 26% Place: a Bailey#..@#Noise: =--------  Time: 8765.1 (0.0)#.KH#h) +1 dagger (venom)####.^K####Cast: Stone Arrow##~.....(.~##Weak #~~.......~~###.~~.......~~...H   hippogriff (strong)#~~....(..~K###K   kobold brigand (missile, strong).~~.......~~...K   kobold (missile)#~~.....(.~~###Aiming: Stone Arrow (safe; 1% risk of failure)  ShL:0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hippogriff (strong, 87% to hit)  Shm:+The stone arrow hits the hippogriff!  Sh:OThe hippogriff is moderately wounded.Sh∩'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hippogriff (strong, 87% to hit)  The stone arrow hits the hippogriff!  The hippogriff is moderately wounded.The kobold brigand barely misses you. The hippogriff closely misses you.=6.1 (1ShS8°Sh9 Shj7_The hippogriff claws you but does no damage. x2Sh4∩ShtSh@I∩°ShF _Unknown command.Sh}  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 38/54 ================-------- #...∩...#  Magic: 19/25 ==================------ #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27 ##'''## SH: 4Dex: 10 #..°# XL: 11 Next: 26% Place: a Bailey #..@# Noise: ==-------  Time: 8766.1 (0.0) #.KH#h7m h) +1 dagger (venom) ####.^K####  Cast: Stone Arrow ##~.....(.~##  Weak  #~~.......~~###  .~~.......~~...  H   hippogriff (strong) #~~....(..~K###  K   kobold brigand (missile, strong) .~~.......~~...  K   kobold (missile) #~~.....(.~~### _The hippogriff claws you but does no damage. x2 _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hippogriff (moderately wounded, strong, 87% to hit)ShL vmorningthaw the Geomancer#######Gargoyle of Vehumet **....##.....##Health: 38/54 ================--------#...∩...#Magic: 19/25 ==================------#.......#AC: 14Str: 16##^.∩.^##EV: 10Int: 27##'''##SH: 4Dex: 10#..°#XL: 11 Next: 26% Place: a Bailey#..@#Noise: ==-------  Time: 8766.1 (0.0)#.KH#ShkM Nh) +1 dagger (venom)####.^K####Cast: Stone Arrow##~.....(.~##Weak #~~.......~~###.~~.......~~...H   hippogriff (strong)#~~....(..~K###ShN K   kobold brigand (missile, strong).~~.......~~...K   kobold (missile)#~~.....(.~~###Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hippogriff (moderately wounded, strong, 87% to hit)  The stone arrow hits the hippogriff!  The hippogriff is moderately wounded.Sh ,Sh M∩)K.o   orc warrior (wandering)oK   kobold brigand (missile, strong)K   kobold (missile)Shift-Dir - straight line: a hippogriff (moderately wounded, strong, 87% to hit)  The stone arrow hits the hippogriff!  The hippogriff is moderately wounded.An orc warrior comes into view. It is wielding a +0 broad axe.The hippogriff closely misses you. The hippogriff barely misses you.Sh Y20=7.1 (1ShW ShD B _The hippogriff claws you but does no damage.Shj 3ShFs ;∩Shv F _Unknown command.ShY  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 38/54 ================-------- #...∩...#  Magic: 17/25 ================-------- #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27 ##'''## SH: 4Dex: 10 #..)# XL: 11 Next: 26% Place: a Bailey #.K@# Noise: ==-------  Time: 8767.1 (0.0) #..H#hgm h) +1 dagger (venom) ####.^K####  Cast: Stone Arrow ##~.....(.~##  Weak  #~~.......~~###  .~~.......~~...  H   hippogriff (strong) #~~....(..~K###  o   orc warrior (wandering) .~~......o~~...  K   kobold brigand (missile, strong) #~~.....(.~~###  K   kobold (missile) _The hippogriff claws you but does no damage. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hippogriff (moderately wounded, strong, 87% to hit)Sh4bS  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 38/54 ================-------- #...∩...#  Magic: 17/25 ================-------- #.......#  AC: 14Str: 16 Shcf##^.∩.^##  EV: 10Int: 27 ##'''## SH: 4Dex: 10 #..)# XL: 11 Next: 26% Place: a Bailey #.K@# Noise: ==-------  Time: 8767.1 (0.0) #..H# h) +1 dagger (venom) ####.^K####  Cast: Stone Arrow ##~.....(.~##  Weak  Shfj#~~.......~~###  .~~.......~~...  H   hippogriff (strong) #~~....(..~K###  o   orc warrior (wandering) .~~......o~~...  K   kobold brigand (missile, strong) #~~.....(.~~###  K   kobold (missile)Shift-Dir - straight lineShUg~Aim: a hippogriff (moderately wounded, strong, 87% to hit)  The stone arrow misses the hippogriff. The stone arrow hits the kobold!!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.Shn ####### ##.....##  #...∩...#  #Shxo  ##^.∩.^##   #..)# #.K@# #..`# Sho|(####   ShoI #~~ Sho.~~.......~~...  Sho#~~....(..~K###  Shp.~~......o~~...  Shp9(ShGAim: a hippogriff (moderately wounded, strong, 87% to hit)  The stone arrow misses the hippogriff. The stone arrow hits the kobold!!  You kill the kobold!  ShVehumet accepts your kill.You feel your power returning.  The orc warrior shouts!Sh  The kobold brigand hits you with a +0 war axe.  An orc warrior comes into view. It is wielding a +0 war axe.The hippogriff pecks you! The hippogriff claws you!ShQ Hoooo 2 orc warriors.Shc18--------8=8.1 (1Sh;∩Sh(W _The hippogriff barely misses you.Sh\,Q∩ShJ9Sh;F _Unknown command.Sh  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 18/54 ========---------------- #...∩...#  Magic: 15/25 ==============---------- #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27 ##'''## SH: 4Dex: 10 #..)# XL: 11 Next: 26% Place: a Bailey #.K@# Noise: ==-------  Time: 8768.1 (0.0) #..H# h) h>0;1m+1 dagger (venom) ####.^(####  Cast: Stone Arrow ##~.....(.~##  Weak  #~~.......~~###  .~~.......~~...  H   hippogriff (strong) #~~....(oo~K###  oo 2 orc warriors .~~.......~~...  K   kobold brigand (missile, strong) #~~.....(.~~### _The hippogriff barely misses you. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hippogriff (moderately wounded, strong, 87% to hit)Shj]<  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 18/54 ========---------------- #...∩...#  Magic: 15/25 ==============---------- #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27Sh^ ##'''## SH: 4Dex: 10 #..)# XL: 11 Next: 26% Place: a Bailey #.K@# Noise: ==-------  Time: 8768.1 (0.0) #..H# h) +1 dagger (venom) ####.^(####  Cast: Stone Arrow ##~.....(.~##  Weak  #~~.......~~###  .~~.......~~...  H   hippogriff (strong) #~~....(oo~K###  oo 2 orc warriors .~~.......~~...  K   kobold brigand (missile, strong)h+_4m #~~.....(.~~### Shift-Dir - straight lineAim: a hippogriff (moderately wounded, strong, 87% to hit)  The stone arrow hits the hippogriff!!!  You kill the hippogriff!Vehumet accepts your kill.You feel your power returning.Shqh ####### ##.....##  #...∩...#  #     #..)# #.K@# #..†#Shi:     #~~ .~~.......~~... oo 2 orc warriors #~~....( K   kobold brigand (missile, strong) .~~.......~ (Sh,Shr.oo..Sh d8===99.1 (1ShR Sh   Aim: a hippogriff (moderately wounded, strong, 87% to hit)  The stone arrow hits the hippogriff!!!  You kill the hippogriff!  Vehumet accepts your kill.You feel your power returning. _The kobold brigand hits you with a +0 war axe.Sh ShÛ Shؤ Sh F _Unknown command.ShpShU0andblastShRShShO S  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 18/54 ========---------------- #...∩...#  Magic: 17/25 ================-------- #.......#  AC: 14Str: 16 ShO .##^.∩.^##  EV: 10Int: 27 ##'''## SH: 4Dex: 10 #..)#ShP T XL: 11 Next: 29% Place: a Bailey #.K@# Noise: ==-------  Time: 8769.1 (0.0) #..†# h) +1 dagger (venom) ####.^(####  Cast: Sandblast ##~.....(.~##  Weak  ShDP #~~.......~~###  .~~.....oo~~...  oo 2 orc warriors ShkP #~~....(..~K###  K   kobold brigand (missile, strong) .~~.......~~...  ShP 6#~~.....(.~~### _Unknown command.ShP nAiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShP Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (strong, 82% to hit)Sh morningthaw the Geomancer#######Gargoyle of Vehumet **....##.....##Health: 18/54 ========----------------#...∩...#Magic: 17/25 ================--------#.......#AC: 14Str: 16##^.∩.^##EV: 10Int: 27##'''##SH: 4Dex: 10#..)#XL: 11 Next: 29% Place: a Bailey#.K@#Sh .Noise: ==-------  Time: 8769.1 (0.0)#..†#h) +1 dagger (venom)####.^(####Cast: Sandblast##~.....(.~##Weak #~~.......~~###.~~.....oo~~...oo 2 orc warriors#~~....(..~K###ShU K   kobold brigand (missile, strong).~~.......~~...#~~.....(.~~###Sh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (strong, 82% to hit)  Sh ~The blast of sand hits the kobold brigand!!  The kobold brigand is almost dead.Shb  ####### ##.....##  #...∩...#  #.......#  ##^.∩.^##  ##'''## #..)# #.K@# #..†# ####.^(####  ##~.....(.~##  #~~......  .~~.....  #~~....(..~K###  .~~.......~~...  ( Sh8 T ####### ##.....##  #...∩...#  #.......#  ##^.∩.^##  ##'''## #..)#Sh99 < #.K@# #..†# ####.^(####  ##~.....(.~##  #~~......Shp9  .~~.....  Sh9 #~~....(..~K###  Sh9 .~~.......~Sh9 > (Sh= Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (strong, 82% to hit)  The blast of sand hits the kobold brigand!!  The kobold brigand is almost dead.  The kobold brigand hits you with a +0 war axe.Sh@ Sh9T o..   orc warriorShlU 2---8=-70.6 (1.5Shf Shi V _* * * LOW HITPOINT WARNING * * *Shܟ Sht 7-Sh\ 9∩ShN F _Unknown command.Shh e∩tone ArrowShd @∩Sh/T   morningthaw the Geomancer ####### Gargoyle of Vehumet **....Sh}T @ ##.....##  Health: 12/54 =====------------------- #...∩...#  Magic: 15/25 ==============---------- #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27ShT ; ##'''## SH: 4Dex: 10 #..)#ShT  XL: 11 Next: 29% Place: a Bailey ShT ##.K@# Noise: =--------  Time: 8770.6 (0.0) #..†# h) +1 dagger (venom)ShU s ####.^(####  Cast: Stone Arrow ##~.....(.~##  Weak Sh4U & #~~....o..~~###  .~~.......~~...  o   orc warriorShWU  #~~....(..~K###  K   kobold brigand (missile, strong) .~~.......~~...  Sh{U #~~.....(.~~### _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  ShU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (almost dead, strong, 72% to hit)Sh: T  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 12/54 =====------------------- #...∩...#  Magic: 15/25 ==============---------- #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27 ##'''## SH: 4Dex: 10 #..)# XL: 11 Next: 29% Place: a Bailey #.K@# Noise: =--------  Time: 8770.6 (0.0) Shj; #..†# h) +1 dagger (venom) ####.^(####  Cast: Stone Arrow ##~.....(.~##  Weak  #~~....o..~~###  .~~.......~~...  o   orc warrior #~~....(..~K###  K   kobold brigand (missile, strong) .~~.......~~...  #~~.....(.~~### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (almost dead, strong, 72% to hit)  The stone arrow hits the kobold brigand!  You kill the kobold brigand!Sh5K 3 ####### ##.....##  #...∩...#  #  ##^.∩.^##   #..)# #.)@# #..†#     #~~ .~~.......~~...  #~~....(.. .~~.......~ (Sh Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (almost dead, strong, 72% to hit)  The stone arrow hits the kobold brigand!  You kill the kobold brigand!  Vehumet accepts your kill.Shi oo.o 2 orc warriorsSh B30=1.6 (1 _Shz Sh Sh(Sh(Sh(She+ Sh+8_Unknown command.Sh∩andblast∩ShSh U  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 12/54 =====------------------- #...∩...#  Magic: 14/25 =============----------- #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27 Sh  ##'''## SH: 4Dex: 10 #..)# XL: 11 Next: 30% Place: a Bailey #.)@# Noise: ==-------  Time: 8771.6 (0.0)Sh #..*# h) +1 dagger (venom) ####.^*####  Cast: Sandblast ##~....oo.~##  Weak  #~~.......~~###  .~~.......~~...  oo 2 orc warriors #~~....(..~K###  .~~.......~~...  #~~.....(.~~### _Unknown command.ShAiming: Sandblast (safe; 0% risk of failure)  ShPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShQyAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail (84%  to hit)Sh0. morningthaw the Geomancer#######Gargoyle of Vehumet **....##.....##Sh. _Health: 12/54 =====-------------------#...∩...#Magic: 14/25 =============-----------#.......#AC: 14Str: 16##^.∩.^##EV: 10Int: 27##'''##SH: 4Dex: 10#..)#XL: 11 Next: 30% Place: a BaileySh=/ #.)@#Noise: ==-------  Time: 8771.6 (0.0)#..##h) +1 dagger (venom)Sh/ U####.^#####Cast: Sandblast##~....oo.~##Weak #~~.......~~###.~~.......~~...oo 2 orc warriorsSh/ #~~....(..~K###.~~.......~~...Sh/ #~~.....(.~~### _Unknown command.Aiming: Sandblast (safe; 0% risk of failure)  Sh 0 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh-0 qAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail (84%  to hit)Sh c  Aiming: Sandblast (safe; 0% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail (84%  to hit)  The blast of sand hits the orc warrior but does no damage.Sh Sh V  The orc warrior invokes a tyrant's trap upon you!Shؼ ShJ oo(.((strong)Shp |35=-3.1 (1.5Sh Shy U _Your strength is siphoned away as 2 orc warriors grow stronger!Shi Sh( $Sh Evoke which item? Wands  o - a wand of polymorph (20)E - a wand of roots (4)  Sh K - a wand of mindburst (5)  L - a wand of flame (4) [!] read|quaff|evoke[?] describe selectedShKShYShfmorningthaw the Geomancer#######Gargoyle of Vehumet **....##.....##Health: 13/54 =====-------------------#...∩...#Magic: 15/25 ==============----------#.......#AC: 14Str: 16##^.∩.^##EV: 10Int: 27##'''##SH: 4Dex: 10#..)#XL: 11 Next: 30% Place: a Bailey#.)@#Noise: =--------  Time: 8773.1 (0.0)#.oo#Sh#h1h) +1 dagger (venom)####.^(####Cast: Sandblast##~.....(.~##Weak #~~.......~~###.~~.......~~...oo 2 orc warriors (strong)#~~....(..~K###.~~.......~~...#~~.....(.~~###Shift-Dir - straight lineAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail (84%  to hit)  The blast of sand hits the orc warrior but does no damage.  The orc warrior invokes a tyrant's trap upon you! _Your strength is siphoned away as 2 orc warriors grow stronger!ShmtP  Okay, then.Sh+uShShG. _Sh Sh Sh# Sh<# U _There's nothing to open nearby.ShGShݖ/tone ArrowShfShShj  morningthaw the Geomancer ####### Gargoyle of Vehumet **.... ##.....##  Health: 13/54 =====------------------- #...∩...#  Magic: 12/25 ===========------------- #.......#  AC: 14Str: 16 ##^.∩.^##  EV: 10Int: 27 ##'''## SH: 4Dex: 10 #..)#Shk XL: 11 Next: 30% Place: a Bailey #.)@# Noise: =--------  Time: 8773.1 (0.0) #.oo# h) +1 dagger (venom) ShJx####.^(####  Cast: Stone Arrow ##~.....(.~##  Weak  #~~.......~~###  .~~.......~~...  oo 2 orc warriors (strong) #~~....(..~K###  .~~.......~~...  #~~.....(.~~### _There's nothing to open nearby.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (strong, 75% to hit)Shc\morningthaw the Geomancer#######Gargoyle of Vehumet **....##.....##Health: 13/54 =====-------------------#...∩...#Magic: 12/25 ===========-------------#.......#AC: 14Str: 16##^.∩.^##EV: 10Int: 27##'''##SH: 4ShdDex: 10#..)#XL: 11 Next: 30% Place: a Bailey#.)@#Noise: =--------  Time: 8773.1 (0.0)#.`o#h) +1 dagger (venom)####`^(####Cast: Stone Arrow##~.`...(.~##Weak #~~`......~~###.~~.......~~...oo 2 orc warriors (strong)#~~....(..~K###.~~.......~~...#~~.....(.~~### Sh"f&_There's nothing to open nearby.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (strong, 75% to hit)Sho...  Shift-Dir - straight line: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (strong, 75% to hit)  The stone arrow misses the orc warrior.The orc warrior hits you withwar axe!!  You die...ShEv-8-----13=Sh/  --more--ShShq)Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 dagger of venom (weapon)  k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour (go to first with [)  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)  w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)  G - a +0 helmet (worn) ShFcMagical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (20) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ShGJ   k - a +3 whip of electrocution  F - a +2 short sword of flaming Missiles (go to first with ()  H - a throwing net Armour [  d - a +0 leather armour of fire resistance (worn)  r - a +0 buckler (worn)w - the +0 pair of gloves "Umexoot" (worn) {Str+5}  y - a +0 cloak (worn)G - a +0 helmet (worn) Magical Staves (go to first with |)  B - a staff of conjuration Jewellery "=)  s - an amulet of magic regeneration (worn)  A - a +6 ring of intelligence (worn)  J - the ring "Uguuroask" (worn) {^Contam +Blink rN++ Wiz}  a - a ring of fire  v - a ring of ice Wands (go to first with /)o - a wand of polymorph (20)  E - a wand of roots (4)  Kmindburst (5) 8%Sh:  L - a wand of flame (4)12ShR  o - a wand of polymorph (20) Scrolls (go to first with ?)g - a scroll of enchant weapon  i - 2 scrolls of fear  p - a scroll of fogq - 2 scrolls of butterflies  t - a scroll of brand weapon  u - 3 scrolls of teleportation Sh  D - a scroll of blinkingM - a scroll of enchant armour {unknown} Potions (go to first with !)54Sh{ o - a wand of polymorph (20)  E - a wand of roots (4)  b - a potion of magic  c - 4 potions of curing62Shd  E - a wand of roots (4)  q - 2 scrolls of butterflies  e - 2 potions of heal woundsf - 2 potions of invisibility  j - a potion of lignificationl - 2 potions of cancellation  m - 4 potions of enlightenment  n - a potion of might {unknown}  x - 2 potions of brilliance {unknown}91Sh5 q - 2 scrolls of butterflies  M - a scroll of enchant armour {unknown} Sh5 z - 2 potions of mutation {unknown}  C - 2 potions of haste {unknown}botShbp  M - a scroll of enchant armour {unknown}  e - 2 potions of heal woundsSh  e - 2 potions of heal wounds  m - 4 potions of enlightenmentShAT <SheW Goodbye, morningthaw.8403 morningthaw the Geomancer (level 11, -8/54 HPs)Began as a Gargoyle Earth Elementalist on Oct 14, 2025.Was a Believer of Vehumet.Mangled by an orc warrior... wielding a +0 war axe(21 damage)... in a bailey.The game lasted 00:16:58 (8605 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbSh ShxSh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l